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-rw-r--r--Makefile16
-rw-r--r--SConstruct10
-rwxr-xr-xbin/minstall7
-rwxr-xr-xbin/mklib63
-rw-r--r--common.py10
-rw-r--r--configs/autoconf.in1
-rw-r--r--configs/default9
-rw-r--r--configs/linux-dri2
-rw-r--r--configs/linux-osmesa-static37
-rw-r--r--configs/linux-static6
-rw-r--r--configs/linux-x86-64-debug1
-rw-r--r--configs/linux-x86-static5
-rw-r--r--configure.ac89
-rw-r--r--docs/download.html6
-rw-r--r--docs/envvars.html3
-rw-r--r--docs/news.html21
-rw-r--r--docs/relnotes-7.4.1.html79
-rw-r--r--docs/relnotes-7.4.2.html74
-rw-r--r--docs/relnotes-7.4.html26
-rw-r--r--docs/relnotes-7.5.html22
-rw-r--r--docs/relnotes-7.6.html56
-rw-r--r--docs/relnotes.html7
-rw-r--r--include/GL/gl.h85
-rw-r--r--include/GL/glext.h488
-rw-r--r--include/GL/internal/dri_interface.h43
-rw-r--r--include/GL/mesa_wgl.h7
-rw-r--r--include/GL/wglext.h12
-rw-r--r--progs/demos/.gitignore7
-rw-r--r--progs/demos/Makefile8
-rw-r--r--progs/demos/SConscript10
-rw-r--r--progs/demos/dinoshade.c (renamed from progs/tests/dinoshade.c)10
-rw-r--r--progs/demos/fbotexture.c (renamed from progs/tests/fbotexture.c)0
-rw-r--r--progs/demos/ipers.c18
-rw-r--r--progs/demos/projtex.c (renamed from progs/tests/projtex.c)60
-rw-r--r--progs/demos/readpix.c67
-rw-r--r--progs/demos/shadowtex.c2
-rw-r--r--progs/demos/teapot.c11
-rw-r--r--progs/demos/tunnel.c9
-rw-r--r--progs/demos/tunnel2.c9
-rw-r--r--progs/demos/vao_demo.c2
-rw-r--r--progs/fp/SConscript19
-rw-r--r--progs/fp/fp-tri.c2
-rw-r--r--progs/fp/point-position.c7
-rw-r--r--progs/fp/swz3.txt5
-rw-r--r--progs/fp/tri-depth.c9
-rw-r--r--progs/fp/tri-depth2.c7
-rw-r--r--progs/fp/tri-depthwrite.c6
-rw-r--r--progs/fp/tri-depthwrite2.c6
-rw-r--r--progs/fp/tri-inv.c6
-rw-r--r--progs/fp/tri-param.c8
-rw-r--r--progs/fp/tri-tex.c6
-rw-r--r--progs/glsl/.gitignore3
-rw-r--r--progs/glsl/Makefile263
-rw-r--r--progs/glsl/array.c261
-rw-r--r--progs/glsl/bump.c3
-rw-r--r--progs/glsl/linktest.c2
-rw-r--r--progs/glsl/multitex.c93
-rw-r--r--progs/glsl/noise2.c (renamed from progs/demos/glslnoise.c)0
-rw-r--r--progs/glsl/texaaline.c369
-rw-r--r--progs/rbug/.gitignore11
-rw-r--r--progs/rbug/Makefile47
-rw-r--r--progs/rbug/README39
-rw-r--r--progs/rbug/bin_to_bmp.c110
-rw-r--r--progs/rbug/ctx_info.c80
-rw-r--r--progs/rbug/shdr_disable.c82
-rw-r--r--progs/rbug/shdr_dump.c115
-rw-r--r--progs/rbug/shdr_info.c98
-rw-r--r--progs/rbug/simple_client.c64
-rw-r--r--progs/rbug/simple_server.c62
-rw-r--r--progs/rbug/tex_dump.c127
-rw-r--r--progs/rbug/tex_info.c78
-rw-r--r--progs/redbook/polyoff.c3
-rw-r--r--progs/samples/blendeq.c2
-rw-r--r--progs/samples/prim.c7
-rw-r--r--progs/tests/.gitignore17
-rw-r--r--progs/tests/Makefile17
-rw-r--r--progs/tests/SConscript12
-rw-r--r--progs/tests/afsmultiarb.c2
-rw-r--r--progs/tests/floattex.c43
-rw-r--r--progs/tests/getteximage.c217
-rw-r--r--progs/tests/glutfx.c (renamed from progs/demos/glutfx.c)0
-rw-r--r--progs/tests/jkrahntest.c2
-rw-r--r--progs/tests/mipmap_comp.c295
-rw-r--r--progs/tests/mipmap_view.c282
-rw-r--r--progs/tests/occlude.c (renamed from progs/demos/occlude.c)0
-rw-r--r--progs/tests/scissor-viewport.c138
-rw-r--r--progs/tests/scissor.c168
-rw-r--r--progs/tests/shader_api.c8
-rw-r--r--progs/tests/streaming_rect.c (renamed from progs/demos/streaming_rect.c)0
-rw-r--r--progs/tests/texcompress2.c23
-rw-r--r--progs/tests/texdown.c (renamed from progs/demos/texdown.c)0
-rw-r--r--progs/tests/texobj.c (renamed from progs/demos/texobj.c)0
-rw-r--r--progs/tests/vparray.c2
-rw-r--r--progs/tests/vptest1.c2
-rw-r--r--progs/trivial/.gitignore3
-rw-r--r--progs/trivial/Makefile3
-rw-r--r--progs/trivial/SConscript3
-rw-r--r--progs/trivial/line-flat.c147
-rw-r--r--progs/trivial/tri-viewport.c237
-rw-r--r--progs/trivial/tri-z.c50
-rw-r--r--progs/trivial/tri.c1
-rw-r--r--progs/trivial/vbo-noninterleaved.c139
-rw-r--r--progs/trivial/vp-tri-invariant.c147
-rw-r--r--progs/util/extfuncs.h19
-rw-r--r--progs/vpglsl/psiz-imm.glsl6
-rw-r--r--progs/vpglsl/psiz-mul.glsl6
-rw-r--r--progs/vpglsl/vp-tris.c58
-rw-r--r--progs/wgl/SConscript2
-rw-r--r--progs/wgl/wglinfo.c736
-rw-r--r--progs/xdemos/glxcontexts.c4
-rw-r--r--scons/gallium.py50
-rw-r--r--scons/generic.py2
-rw-r--r--scons/mslib_sa.py88
-rw-r--r--scons/winddk.py137
-rw-r--r--scons/winsdk.py22
-rw-r--r--src/egl/drivers/demo/Makefile2
-rw-r--r--src/egl/drivers/dri/Makefile2
-rw-r--r--src/egl/drivers/glx/Makefile2
-rw-r--r--src/egl/drivers/xdri/Makefile2
-rw-r--r--src/egl/main/Makefile4
-rw-r--r--src/gallium/SConscript2
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe.h1
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_aaline.c14
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_aapoint.c14
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_clip.c1
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_cull.c1
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_flatshade.c1
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_offset.c1
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_pstipple.c6
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_stipple.c1
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_twoside.c1
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_unfilled.c1
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_validate.c11
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_vbuf.c1
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_wide_line.c1
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_wide_point.c2
-rw-r--r--src/gallium/auxiliary/draw/draw_pt.h1
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_fetch.c10
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_fetch_emit.c6
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c2
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_varray_tmp_linear.h2
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_aos_machine.c4
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_exec.c6
-rw-r--r--src/gallium/auxiliary/gallivm/instructionssoa.cpp2
-rw-r--r--src/gallium/auxiliary/indices/u_unfilled_gen.c160
-rw-r--r--src/gallium/auxiliary/indices/u_unfilled_gen.py1
-rw-r--r--src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c19
-rw-r--r--src/gallium/auxiliary/pipebuffer/pb_bufmgr_debug.c102
-rw-r--r--src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c2
-rw-r--r--src/gallium/auxiliary/rbug/Makefile14
-rw-r--r--src/gallium/auxiliary/rbug/README21
-rw-r--r--src/gallium/auxiliary/rbug/SConscript14
-rw-r--r--src/gallium/auxiliary/rbug/rbug.h33
-rw-r--r--src/gallium/auxiliary/rbug/rbug_connection.c167
-rw-r--r--src/gallium/auxiliary/rbug/rbug_connection.h45
-rw-r--r--src/gallium/auxiliary/rbug/rbug_context.c759
-rw-r--r--src/gallium/auxiliary/rbug/rbug_context.h212
-rw-r--r--src/gallium/auxiliary/rbug/rbug_core.c359
-rw-r--r--src/gallium/auxiliary/rbug/rbug_core.h105
-rw-r--r--src/gallium/auxiliary/rbug/rbug_demarshal.c93
-rw-r--r--src/gallium/auxiliary/rbug/rbug_internal.h100
-rw-r--r--src/gallium/auxiliary/rbug/rbug_proto.h94
-rw-r--r--src/gallium/auxiliary/rbug/rbug_shader.c468
-rw-r--r--src/gallium/auxiliary/rbug/rbug_shader.h142
-rw-r--r--src/gallium/auxiliary/rbug/rbug_texture.c631
-rw-r--r--src/gallium/auxiliary/rbug/rbug_texture.h206
-rw-r--r--src/gallium/auxiliary/rtasm/rtasm_cpu.c2
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_exec.c62
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_exec.h2
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_sse2.c133
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_transform.c27
-rw-r--r--src/gallium/auxiliary/trace/trace_drm.h165
-rw-r--r--src/gallium/auxiliary/util/Makefile2
-rw-r--r--src/gallium/auxiliary/util/SConscript2
-rw-r--r--src/gallium/auxiliary/util/u_blit.c5
-rw-r--r--src/gallium/auxiliary/util/u_debug.c58
-rw-r--r--src/gallium/auxiliary/util/u_debug.h21
-rw-r--r--src/gallium/auxiliary/util/u_debug_stack.c11
-rw-r--r--src/gallium/auxiliary/util/u_gen_mipmap.c100
-rw-r--r--src/gallium/auxiliary/util/u_linear.c31
-rw-r--r--src/gallium/auxiliary/util/u_linear.h31
-rw-r--r--src/gallium/auxiliary/util/u_network.c188
-rw-r--r--src/gallium/auxiliary/util/u_network.h24
-rw-r--r--src/gallium/auxiliary/util/u_surface.c113
-rw-r--r--src/gallium/auxiliary/util/u_surface.h (renamed from src/gallium/state_trackers/wgl/shared/stw_arbextensionsstring.h)45
-rw-r--r--src/gallium/auxiliary/util/u_tile.c17
-rw-r--r--src/gallium/auxiliary/util/u_time.c5
-rw-r--r--src/gallium/auxiliary/util/u_upload_mgr.c30
-rw-r--r--src/gallium/drivers/cell/ppu/cell_context.c25
-rw-r--r--src/gallium/drivers/cell/spu/spu_render.c79
-rw-r--r--src/gallium/drivers/cell/spu/spu_tri.c133
-rw-r--r--src/gallium/drivers/cell/spu/spu_tri.h2
-rw-r--r--src/gallium/drivers/failover/fo_context.c23
-rw-r--r--src/gallium/drivers/i915simple/Makefile1
-rw-r--r--src/gallium/drivers/i915simple/i915_context.c26
-rw-r--r--src/gallium/drivers/i965simple/brw_context.c25
-rw-r--r--src/gallium/drivers/i965simple/brw_tex_layout.c2
-rw-r--r--src/gallium/drivers/nouveau/Makefile8
-rw-r--r--src/gallium/drivers/nouveau/nouveau_push.h39
-rw-r--r--src/gallium/drivers/nouveau/nouveau_screen.c240
-rw-r--r--src/gallium/drivers/nouveau/nouveau_screen.h25
-rw-r--r--src/gallium/drivers/nouveau/nouveau_stateobj.h44
-rw-r--r--src/gallium/drivers/nouveau/nouveau_winsys.h51
-rw-r--r--src/gallium/drivers/nv04/nv04_context.c27
-rw-r--r--src/gallium/drivers/nv04/nv04_miptree.c3
-rw-r--r--src/gallium/drivers/nv04/nv04_screen.c88
-rw-r--r--src/gallium/drivers/nv04/nv04_screen.h4
-rw-r--r--src/gallium/drivers/nv04/nv04_state.c7
-rw-r--r--src/gallium/drivers/nv04/nv04_state.h2
-rw-r--r--src/gallium/drivers/nv04/nv04_surface_2d.c28
-rw-r--r--src/gallium/drivers/nv04/nv04_surface_2d.h3
-rw-r--r--src/gallium/drivers/nv04/nv04_transfer.c1
-rw-r--r--src/gallium/drivers/nv04/nv04_vbo.c16
-rw-r--r--src/gallium/drivers/nv10/nv10_context.c36
-rw-r--r--src/gallium/drivers/nv10/nv10_prim_vbuf.c14
-rw-r--r--src/gallium/drivers/nv10/nv10_screen.c92
-rw-r--r--src/gallium/drivers/nv10/nv10_screen.h4
-rw-r--r--src/gallium/drivers/nv10/nv10_state.c7
-rw-r--r--src/gallium/drivers/nv10/nv10_transfer.c1
-rw-r--r--src/gallium/drivers/nv10/nv10_vbo.c15
-rw-r--r--src/gallium/drivers/nv20/nv20_context.c41
-rw-r--r--src/gallium/drivers/nv20/nv20_prim_vbuf.c12
-rw-r--r--src/gallium/drivers/nv20/nv20_screen.c84
-rw-r--r--src/gallium/drivers/nv20/nv20_screen.h4
-rw-r--r--src/gallium/drivers/nv20/nv20_state.c7
-rw-r--r--src/gallium/drivers/nv20/nv20_transfer.c1
-rw-r--r--src/gallium/drivers/nv20/nv20_vbo.c16
-rw-r--r--src/gallium/drivers/nv20/nv20_vertprog.c12
-rw-r--r--src/gallium/drivers/nv30/nv30_context.c26
-rw-r--r--src/gallium/drivers/nv30/nv30_fragprog.c24
-rw-r--r--src/gallium/drivers/nv30/nv30_fragtex.c7
-rw-r--r--src/gallium/drivers/nv30/nv30_query.c25
-rw-r--r--src/gallium/drivers/nv30/nv30_screen.c133
-rw-r--r--src/gallium/drivers/nv30/nv30_screen.h5
-rw-r--r--src/gallium/drivers/nv30/nv30_state_emit.c11
-rw-r--r--src/gallium/drivers/nv30/nv30_state_fb.c53
-rw-r--r--src/gallium/drivers/nv30/nv30_transfer.c1
-rw-r--r--src/gallium/drivers/nv30/nv30_vbo.c44
-rw-r--r--src/gallium/drivers/nv30/nv30_vertprog.c32
-rw-r--r--src/gallium/drivers/nv40/nv40_context.c26
-rw-r--r--src/gallium/drivers/nv40/nv40_draw.c21
-rw-r--r--src/gallium/drivers/nv40/nv40_fragprog.c24
-rw-r--r--src/gallium/drivers/nv40/nv40_fragtex.c7
-rw-r--r--src/gallium/drivers/nv40/nv40_query.c25
-rw-r--r--src/gallium/drivers/nv40/nv40_screen.c135
-rw-r--r--src/gallium/drivers/nv40/nv40_screen.h4
-rw-r--r--src/gallium/drivers/nv40/nv40_state_emit.c11
-rw-r--r--src/gallium/drivers/nv40/nv40_state_fb.c96
-rw-r--r--src/gallium/drivers/nv40/nv40_surface.c5
-rw-r--r--src/gallium/drivers/nv40/nv40_transfer.c1
-rw-r--r--src/gallium/drivers/nv40/nv40_vbo.c42
-rw-r--r--src/gallium/drivers/nv40/nv40_vertprog.c28
-rw-r--r--src/gallium/drivers/nv50/nv50_clear.c76
-rw-r--r--src/gallium/drivers/nv50/nv50_context.c28
-rw-r--r--src/gallium/drivers/nv50/nv50_context.h18
-rw-r--r--src/gallium/drivers/nv50/nv50_miptree.c31
-rw-r--r--src/gallium/drivers/nv50/nv50_program.c1223
-rw-r--r--src/gallium/drivers/nv50/nv50_program.h11
-rw-r--r--src/gallium/drivers/nv50/nv50_query.c29
-rw-r--r--src/gallium/drivers/nv50/nv50_screen.c200
-rw-r--r--src/gallium/drivers/nv50/nv50_screen.h15
-rw-r--r--src/gallium/drivers/nv50/nv50_state.c15
-rw-r--r--src/gallium/drivers/nv50/nv50_state_validate.c74
-rw-r--r--src/gallium/drivers/nv50/nv50_surface.c16
-rw-r--r--src/gallium/drivers/nv50/nv50_tex.c36
-rw-r--r--src/gallium/drivers/nv50/nv50_transfer.c82
-rw-r--r--src/gallium/drivers/nv50/nv50_vbo.c23
-rw-r--r--src/gallium/drivers/r300/r300_chipset.c5
-rw-r--r--src/gallium/drivers/r300/r300_chipset.h2
-rw-r--r--src/gallium/drivers/r300/r300_context.c38
-rw-r--r--src/gallium/drivers/r300/r300_context.h86
-rw-r--r--src/gallium/drivers/r300/r300_cs.h42
-rw-r--r--src/gallium/drivers/r300/r300_debug.c118
-rw-r--r--src/gallium/drivers/r300/r300_debug.h176
-rw-r--r--src/gallium/drivers/r300/r300_emit.c203
-rw-r--r--src/gallium/drivers/r300/r300_emit.h5
-rw-r--r--src/gallium/drivers/r300/r300_flush.c2
-rw-r--r--src/gallium/drivers/r300/r300_reg.h3
-rw-r--r--src/gallium/drivers/r300/r300_render.c77
-rw-r--r--src/gallium/drivers/r300/r300_screen.c41
-rw-r--r--src/gallium/drivers/r300/r300_state.c82
-rw-r--r--src/gallium/drivers/r300/r300_state_derived.c357
-rw-r--r--src/gallium/drivers/r300/r300_state_inlines.h19
-rw-r--r--src/gallium/drivers/r300/r300_state_invariant.c34
-rw-r--r--src/gallium/drivers/r300/r300_state_shader.c153
-rw-r--r--src/gallium/drivers/r300/r300_state_shader.h24
-rw-r--r--src/gallium/drivers/r300/r300_state_tcl.c171
-rw-r--r--src/gallium/drivers/r300/r300_state_tcl.h24
-rw-r--r--src/gallium/drivers/r300/r300_surface.c150
-rw-r--r--src/gallium/drivers/r300/r300_surface.h4
-rw-r--r--src/gallium/drivers/r300/r300_texture.c2
-rw-r--r--src/gallium/drivers/r300/r300_winsys.h56
-rw-r--r--src/gallium/drivers/softpipe/sp_context.c23
-rw-r--r--src/gallium/drivers/softpipe/sp_context.h1
-rw-r--r--src/gallium/drivers/softpipe/sp_prim_vbuf.c30
-rw-r--r--src/gallium/drivers/softpipe/sp_quad_pipe.c2
-rw-r--r--src/gallium/drivers/softpipe/sp_query.c5
-rw-r--r--src/gallium/drivers/softpipe/sp_screen.c11
-rw-r--r--src/gallium/drivers/softpipe/sp_setup.c2
-rw-r--r--src/gallium/drivers/softpipe/sp_texture.c20
-rw-r--r--src/gallium/drivers/softpipe/sp_winsys.h22
-rw-r--r--src/gallium/drivers/trace/Makefile2
-rw-r--r--src/gallium/drivers/trace/README18
-rw-r--r--src/gallium/drivers/trace/SConscript2
-rw-r--r--src/gallium/drivers/trace/tr_buffer.c9
-rw-r--r--src/gallium/drivers/trace/tr_buffer.h8
-rw-r--r--src/gallium/drivers/trace/tr_context.c225
-rw-r--r--src/gallium/drivers/trace/tr_context.h40
-rw-r--r--src/gallium/drivers/trace/tr_dump.c177
-rw-r--r--src/gallium/drivers/trace/tr_dump.h38
-rw-r--r--src/gallium/drivers/trace/tr_dump_state.c490
-rw-r--r--src/gallium/drivers/trace/tr_dump_state.h78
-rw-r--r--src/gallium/drivers/trace/tr_rbug.c864
-rw-r--r--src/gallium/drivers/trace/tr_screen.c78
-rw-r--r--src/gallium/drivers/trace/tr_screen.h61
-rw-r--r--src/gallium/drivers/trace/tr_state.c515
-rw-r--r--src/gallium/drivers/trace/tr_state.h108
-rw-r--r--src/gallium/drivers/trace/tr_texture.c21
-rw-r--r--src/gallium/drivers/trace/tr_texture.h6
-rw-r--r--src/gallium/include/pipe/p_atomic.h81
-rw-r--r--src/gallium/include/pipe/p_context.h40
-rw-r--r--src/gallium/include/pipe/p_defines.h23
-rw-r--r--src/gallium/include/pipe/p_format.h24
-rw-r--r--src/gallium/include/pipe/p_screen.h14
-rw-r--r--src/gallium/include/pipe/p_state.h1
-rw-r--r--src/gallium/include/pipe/p_thread.h2
-rw-r--r--src/gallium/include/state_tracker/dri1_api.h82
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-rw-r--r--src/mesa/drivers/dri/radeon/radeon_state_init.c25
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_texstate.c5
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_texture.c20
-rw-r--r--src/mesa/drivers/osmesa/Makefile36
-rw-r--r--src/mesa/drivers/windows/gdi/wmesa.c77
-rw-r--r--src/mesa/drivers/x11/xm_dd.c3
-rw-r--r--src/mesa/gl.pc.in2
-rw-r--r--src/mesa/glapi/ARB_copy_buffer.xml24
-rw-r--r--src/mesa/glapi/Makefile1
-rw-r--r--src/mesa/glapi/dispatch.h435
-rw-r--r--src/mesa/glapi/glX_proto_send.py6
-rw-r--r--src/mesa/glapi/gl_API.xml2
-rw-r--r--src/mesa/glapi/gl_procs.py3
-rw-r--r--src/mesa/glapi/glapioffsets.h430
-rw-r--r--src/mesa/glapi/glapitable.h427
-rw-r--r--src/mesa/glapi/glapitemp.h166
-rw-r--r--src/mesa/glapi/glprocs.h1131
-rw-r--r--src/mesa/main/api_arrayelt.c39
-rw-r--r--src/mesa/main/api_exec.c3
-rw-r--r--src/mesa/main/api_noop.c16
-rw-r--r--src/mesa/main/api_validate.c91
-rw-r--r--src/mesa/main/arrayobj.c223
-rw-r--r--src/mesa/main/arrayobj.h24
-rw-r--r--src/mesa/main/attrib.c122
-rw-r--r--src/mesa/main/bufferobj.c274
-rw-r--r--src/mesa/main/bufferobj.h15
-rw-r--r--src/mesa/main/buffers.c2
-rw-r--r--src/mesa/main/config.h9
-rw-r--r--src/mesa/main/context.c53
-rw-r--r--src/mesa/main/context.h6
-rw-r--r--src/mesa/main/dd.h8
-rw-r--r--src/mesa/main/debug.c111
-rw-r--r--src/mesa/main/debug.h9
-rw-r--r--src/mesa/main/dlist.c55
-rw-r--r--src/mesa/main/enable.c10
-rw-r--r--src/mesa/main/enums.c5296
-rw-r--r--src/mesa/main/extensions.c116
-rw-r--r--src/mesa/main/fbobject.c36
-rw-r--r--src/mesa/main/ffvertex_prog.c19
-rw-r--r--src/mesa/main/get.c12
-rw-r--r--src/mesa/main/get_gen.py6
-rw-r--r--src/mesa/main/glheader.h5
-rw-r--r--src/mesa/main/hash.c18
-rw-r--r--src/mesa/main/histogram.c7
-rw-r--r--src/mesa/main/image.c40
-rw-r--r--src/mesa/main/imports.c45
-rw-r--r--src/mesa/main/matrix.c12
-rw-r--r--src/mesa/main/mfeatures.h1
-rw-r--r--src/mesa/main/mipmap.c10
-rw-r--r--src/mesa/main/mtypes.h68
-rw-r--r--src/mesa/main/pixel.c14
-rw-r--r--src/mesa/main/pixelstore.c9
-rw-r--r--src/mesa/main/queryobj.c16
-rw-r--r--src/mesa/main/queryobj.h3
-rw-r--r--src/mesa/main/shaders.c27
-rw-r--r--src/mesa/main/shared.c16
-rw-r--r--src/mesa/main/state.c166
-rw-r--r--src/mesa/main/texcompress_s3tc.c16
-rw-r--r--src/mesa/main/texenvprogram.c3
-rw-r--r--src/mesa/main/teximage.c21
-rw-r--r--src/mesa/main/texobj.c68
-rw-r--r--src/mesa/main/texobj.h3
-rw-r--r--src/mesa/main/texparam.c22
-rw-r--r--src/mesa/main/texrender.c1
-rw-r--r--src/mesa/main/texstate.c18
-rw-r--r--src/mesa/main/texstore.c39
-rw-r--r--src/mesa/main/varray.c113
-rw-r--r--src/mesa/main/varray.h17
-rw-r--r--src/mesa/main/version.h7
-rw-r--r--src/mesa/math/m_vector.c85
-rw-r--r--src/mesa/math/m_vector.h30
-rw-r--r--src/mesa/shader/arbprogparse.c136
-rw-r--r--src/mesa/shader/arbprogram.c44
-rw-r--r--src/mesa/shader/nvfragparse.c277
-rw-r--r--src/mesa/shader/nvfragparse.h4
-rw-r--r--src/mesa/shader/nvprogram.c31
-rw-r--r--src/mesa/shader/nvvertparse.c168
-rw-r--r--src/mesa/shader/nvvertparse.h5
-rw-r--r--src/mesa/shader/prog_execute.c62
-rw-r--r--src/mesa/shader/prog_instruction.c57
-rw-r--r--src/mesa/shader/prog_instruction.h35
-rw-r--r--src/mesa/shader/prog_optimize.c79
-rw-r--r--src/mesa/shader/prog_optimize.h12
-rw-r--r--src/mesa/shader/prog_parameter.c7
-rw-r--r--src/mesa/shader/prog_print.c36
-rw-r--r--src/mesa/shader/prog_statevars.c9
-rw-r--r--src/mesa/shader/program.c1
-rw-r--r--src/mesa/shader/programopt.c121
-rw-r--r--src/mesa/shader/shader_api.c17
-rw-r--r--src/mesa/shader/slang/slang_compile.c6
-rw-r--r--src/mesa/shader/slang/slang_emit.c2
-rw-r--r--src/mesa/shader/slang/slang_link.c25
-rw-r--r--src/mesa/shader/slang/slang_preprocess.c94
-rw-r--r--src/mesa/sparc/glapi_sparc.S83
-rw-r--r--src/mesa/state_tracker/st_atom.c46
-rw-r--r--src/mesa/state_tracker/st_atom_constbuf.c64
-rw-r--r--src/mesa/state_tracker/st_atom_framebuffer.c17
-rw-r--r--src/mesa/state_tracker/st_atom_pixeltransfer.c9
-rw-r--r--src/mesa/state_tracker/st_atom_rasterizer.c20
-rw-r--r--src/mesa/state_tracker/st_atom_shader.c57
-rw-r--r--src/mesa/state_tracker/st_cb_accum.c271
-rw-r--r--src/mesa/state_tracker/st_cb_bitmap.c70
-rw-r--r--src/mesa/state_tracker/st_cb_bufferobjects.c90
-rw-r--r--src/mesa/state_tracker/st_cb_clear.c27
-rw-r--r--src/mesa/state_tracker/st_cb_drawpixels.c112
-rw-r--r--src/mesa/state_tracker/st_cb_fbo.c295
-rw-r--r--src/mesa/state_tracker/st_cb_fbo.h16
-rw-r--r--src/mesa/state_tracker/st_cb_flush.c13
-rw-r--r--src/mesa/state_tracker/st_cb_rasterpos.c3
-rw-r--r--src/mesa/state_tracker/st_cb_readpixels.c37
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c604
-rw-r--r--src/mesa/state_tracker/st_context.c32
-rw-r--r--src/mesa/state_tracker/st_context.h10
-rw-r--r--src/mesa/state_tracker/st_draw.c13
-rw-r--r--src/mesa/state_tracker/st_draw.h3
-rw-r--r--src/mesa/state_tracker/st_draw_feedback.c24
-rw-r--r--src/mesa/state_tracker/st_extensions.c4
-rw-r--r--src/mesa/state_tracker/st_format.c34
-rw-r--r--src/mesa/state_tracker/st_format.h8
-rw-r--r--src/mesa/state_tracker/st_framebuffer.c142
-rw-r--r--src/mesa/state_tracker/st_gen_mipmap.c30
-rw-r--r--src/mesa/state_tracker/st_inlines.h154
-rw-r--r--src/mesa/state_tracker/st_mesa_to_tgsi.c20
-rw-r--r--src/mesa/state_tracker/st_program.c59
-rw-r--r--src/mesa/state_tracker/st_public.h12
-rw-r--r--src/mesa/state_tracker/st_texture.c45
-rw-r--r--src/mesa/state_tracker/st_texture.h10
-rw-r--r--src/mesa/swrast/s_context.c28
-rw-r--r--src/mesa/swrast/s_imaging.c10
-rw-r--r--src/mesa/swrast/s_span.c86
-rw-r--r--src/mesa/swrast/s_span.h9
-rw-r--r--src/mesa/swrast/s_texcombine.c10
-rw-r--r--src/mesa/swrast/s_texfilter.c25
-rw-r--r--src/mesa/tnl/t_vb_cliptmp.h35
-rw-r--r--src/mesa/tnl/t_vb_program.c29
-rw-r--r--src/mesa/vbo/vbo_attrib_tmp.h16
-rw-r--r--src/mesa/vbo/vbo_context.c11
-rw-r--r--src/mesa/vbo/vbo_context.h18
-rw-r--r--src/mesa/vbo/vbo_exec.h10
-rw-r--r--src/mesa/vbo/vbo_exec_api.c40
-rw-r--r--src/mesa/vbo/vbo_exec_array.c405
-rw-r--r--src/mesa/vbo/vbo_exec_draw.c81
-rw-r--r--src/mesa/vbo/vbo_rebase.c2
-rw-r--r--src/mesa/vbo/vbo_save.h7
-rw-r--r--src/mesa/vbo/vbo_save_api.c25
-rw-r--r--src/mesa/vbo/vbo_save_draw.c31
-rw-r--r--src/mesa/vbo/vbo_split_copy.c177
-rw-r--r--src/mesa/vbo/vbo_split_inplace.c2
-rw-r--r--src/mesa/x86-64/glapi_x86-64.S2011
-rw-r--r--src/mesa/x86/glapi_x86.S109
734 files changed, 36458 insertions, 18760 deletions
diff --git a/Makefile b/Makefile
index 59f0a07a48..146c52093b 100644
--- a/Makefile
+++ b/Makefile
@@ -37,6 +37,9 @@ realclean: clean
-name depend -o -name depend.bak ')' -exec rm -f '{}' ';'
+distclean: realclean
+
+
install:
@for dir in $(SUBDIRS) ; do \
if [ -d $$dir ] ; then \
@@ -45,7 +48,7 @@ install:
done
-.PHONY: default doxygen clean realclean install linux-directfb-install
+.PHONY: default doxygen clean realclean distclean install linux-directfb-install
# If there's no current configuration file
$(TOP)/configs/current:
@@ -124,6 +127,7 @@ linux-icc \
linux-icc-static \
linux-llvm \
linux-osmesa \
+linux-osmesa-static \
linux-osmesa16 \
linux-osmesa16-static \
linux-osmesa32 \
@@ -178,7 +182,7 @@ ultrix-gcc:
# Rules for making release tarballs
-VERSION=7.5-devel
+VERSION=7.6-devel
DIRECTORY = Mesa-$(VERSION)
LIB_NAME = MesaLib-$(VERSION)
DEMO_NAME = MesaDemos-$(VERSION)
@@ -324,6 +328,7 @@ GALLIUM_FILES = \
$(DIRECTORY)/src/gallium/*/*/*/SConscript \
$(DIRECTORY)/src/gallium/*/*/*/*.[ch] \
$(DIRECTORY)/src/gallium/*/*/*/*.py \
+ $(DIRECTORY)/src/gallium/*/*/*/*/Makefile \
$(DIRECTORY)/src/gallium/*/*/*/*/*.[ch] \
@@ -399,7 +404,6 @@ DEMO_FILES = \
$(DIRECTORY)/progs/osdemos/Makefile \
$(DIRECTORY)/progs/osdemos/*.c \
$(DIRECTORY)/progs/xdemos/Makefile* \
- $(DIRECTORY)/progs/xdemos/descrip.mms \
$(DIRECTORY)/progs/xdemos/*.[chf] \
$(DIRECTORY)/progs/redbook/Makefile* \
$(DIRECTORY)/progs/redbook/README \
@@ -415,9 +419,6 @@ DEMO_FILES = \
$(DIRECTORY)/progs/windml/*.c \
$(DIRECTORY)/progs/windml/*.bmp \
$(DIRECTORY)/progs/ggi/*.c \
- $(DIRECTORY)/windows/VC6/progs/demos/*.dsp \
- $(DIRECTORY)/windows/VC6/progs/progs.dsw \
- $(DIRECTORY)/windows/VC7/progs/demos/*.vcproj \
$(DIRECTORY)/windows/VC7/progs/progs.sln
GLUT_FILES = \
@@ -427,14 +428,11 @@ GLUT_FILES = \
$(DIRECTORY)/src/glut/glx/depend \
$(DIRECTORY)/src/glut/glx/glut.pc.in \
$(DIRECTORY)/src/glut/glx/*def \
- $(DIRECTORY)/src/glut/glx/descrip.mms \
- $(DIRECTORY)/src/glut/glx/mms_depend \
$(DIRECTORY)/src/glut/glx/*.[ch] \
$(DIRECTORY)/src/glut/beos/*.[ch] \
$(DIRECTORY)/src/glut/beos/*.cpp \
$(DIRECTORY)/src/glut/beos/Makefile \
$(DIRECTORY)/src/glut/dos/*.[ch] \
- $(DIRECTORY)/src/glut/dos/Makefile.DJ \
$(DIRECTORY)/src/glut/dos/PC_HW/*.[chS] \
$(DIRECTORY)/src/glut/ggi/*.[ch] \
$(DIRECTORY)/src/glut/ggi/Makefile \
diff --git a/SConstruct b/SConstruct
index 1e5fd71adc..89144f7579 100644
--- a/SConstruct
+++ b/SConstruct
@@ -41,16 +41,16 @@ else:
default_drivers = 'all'
default_winsys = 'all'
-opts = Options('config.py')
+opts = Variables('config.py')
common.AddOptions(opts)
-opts.Add(ListOption('statetrackers', 'state trackers to build', default_statetrackers,
+opts.Add(ListVariable('statetrackers', 'state trackers to build', default_statetrackers,
['mesa', 'python']))
-opts.Add(ListOption('drivers', 'pipe drivers to build', default_drivers,
+opts.Add(ListVariable('drivers', 'pipe drivers to build', default_drivers,
['softpipe', 'failover', 'i915simple', 'i965simple', 'cell', 'trace', 'r300']))
-opts.Add(ListOption('winsys', 'winsys drivers to build', default_winsys,
+opts.Add(ListVariable('winsys', 'winsys drivers to build', default_winsys,
['xlib', 'intel', 'gdi', 'radeon']))
-opts.Add(EnumOption('MSVS_VERSION', 'MS Visual C++ version', None, allowed_values=('7.1', '8.0', '9.0')))
+opts.Add(EnumVariable('MSVS_VERSION', 'MS Visual C++ version', None, allowed_values=('7.1', '8.0', '9.0')))
env = Environment(
options = opts,
diff --git a/bin/minstall b/bin/minstall
index 8ee96089fa..130025829b 100755
--- a/bin/minstall
+++ b/bin/minstall
@@ -66,8 +66,11 @@ if [ $# -ge 2 ] ; then
elif [ -f "$FILE" ] ; then
#echo "$FILE" is a regular file
- $RM "$DEST/`basename $FILE`"
- cp "$FILE" "$DEST"
+ # Only copy if the files differ
+ if ! cmp -s $FILE $DEST/`basename $FILE`; then
+ $RM "$DEST/`basename $FILE`"
+ cp "$FILE" "$DEST"
+ fi
if [ $MODE ] ; then
FILE=`basename "$FILE"`
chmod $MODE "$DEST/$FILE"
diff --git a/bin/mklib b/bin/mklib
index a3e826abac..2444945006 100755
--- a/bin/mklib
+++ b/bin/mklib
@@ -176,6 +176,23 @@ if [ ${ARCH} = "auto" ] ; then
fi
+if [ $STATIC = 1 ]; then
+ # filter out linker options inside object list
+ NEWOBJECTS=""
+ for OBJ in $OBJECTS ; do
+ case $OBJ in
+ -Wl,*)
+ echo "mklib: warning: ignoring $OBJ for static library"
+ ;;
+ *)
+ NEWOBJECTS="$NEWOBJECTS $OBJ"
+ ;;
+ esac
+ done
+ OBJECTS=$NEWOBJECTS
+fi
+
+
#
# Error checking
#
@@ -264,18 +281,21 @@ case $ARCH in
# expand any .a objects into constituent .o files.
NEWOBJECTS=""
DELETIA=""
- for OBJ in ${OBJECTS} ; do
- if [ `expr match $OBJ '.*\.a'` -gt 0 ] ; then
- # extract the .o files from this .a archive
- FILES=`ar t $OBJ`
- ar x $OBJ
- NEWOBJECTS="$NEWOBJECTS $FILES"
- # keep track of temporary .o files and delete them below
- DELETIA="$DELETIA $FILES"
- else
- # ordinary .o file
- NEWOBJECTS="$NEWOBJECTS $OBJ"
- fi
+ for OBJ in $OBJECTS ; do
+ case $OBJ in
+ *.a)
+ # extract the .o files from this .a archive
+ FILES=`ar t $OBJ`
+ ar x $OBJ
+ NEWOBJECTS="$NEWOBJECTS $FILES"
+ # keep track of temporary .o files and delete them below
+ DELETIA="$DELETIA $FILES"
+ ;;
+ *)
+ # ordinary .o file
+ NEWOBJECTS="$NEWOBJECTS $OBJ"
+ ;;
+ esac
done
# make lib
@@ -865,6 +885,17 @@ case $ARCH in
CYGWIN*)
# GCC-based environment
+ if [ $NOPREFIX = 1 ] ; then
+ # No "lib" or ".so" part
+ echo "mklib: Making CYGWIN shared library: " ${LIBNAME}
+ OPTS="-shared -Wl,--enable-auto-image-base"
+ if [ "${ALTOPTS}" ] ; then
+ OPTS=${ALTOPTS}
+ fi
+ rm -f ${LIBNAME}
+ ${LINK} ${OPTS} ${LDFLAGS} -o ${LIBNAME} ${OBJECTS} ${DEPS}
+ FINAL_LIBS=${LIBNAME}
+ else
CYGNAME="cyg${LIBNAME}" # prefix with "cyg"
LIBNAME="lib${LIBNAME}" # prefix with "lib"
@@ -881,11 +912,11 @@ case $ARCH in
# finish up
FINAL_LIBS=${LIBNAME}.a
else
- OPTS="-shared -Wl,-export-all -Wl,--out-implib=${LIBNAME}-${MAJOR}.dll.a"
+ OPTS="-shared -Wl,--enable-auto-image-base -Wl,-export-all -Wl,--out-implib=${LIBNAME}-${MAJOR}.dll.a"
if [ "${ALTOPTS}" ] ; then
OPTS=${ALTOPTS}
fi
- echo "mklib: Making" $ARCH "shared library: " ${LIBNAME}-${MAJOR}.dll
+ echo "mklib: Making" $ARCH "shared library: " ${CYGNAME}-${MAJOR}.dll
if [ $CPLUSPLUS = 1 ] ; then
LINK="g++"
@@ -894,7 +925,8 @@ case $ARCH in
fi
# rm any old libs
- rm -f ${LIBNAME}-${MAJOR}.dll
+ rm -f ${CYGNAME}-${MAJOR}.dll
+ rm -f ${LIBNAME}-${MAJOR}.dll.a
rm -f ${LIBNAME}.dll.a
rm -f ${LIBNAME}.a
@@ -907,6 +939,7 @@ case $ARCH in
# special case for installing in bin
FINAL_BINS="${CYGNAME}-${MAJOR}.dll"
fi
+ fi
;;
'example')
diff --git a/common.py b/common.py
index f1c6372abd..a687efc86f 100644
--- a/common.py
+++ b/common.py
@@ -46,16 +46,16 @@ else:
def AddOptions(opts):
try:
- from SCons.Options.BoolOption import BoolOption
- except ImportError:
from SCons.Variables.BoolVariable import BoolVariable as BoolOption
- try:
- from SCons.Options.EnumOption import EnumOption
except ImportError:
+ from SCons.Options.BoolOption import BoolOption
+ try:
from SCons.Variables.EnumVariable import EnumVariable as EnumOption
+ except ImportError:
+ from SCons.Options.EnumOption import EnumOption
opts.Add(BoolOption('debug', 'debug build', 'no'))
opts.Add(BoolOption('profile', 'profile build', 'no'))
- #opts.Add(BoolOption('quiet', 'quiet command lines', 'no'))
+ opts.Add(BoolOption('quiet', 'quiet command lines', 'yes'))
opts.Add(EnumOption('machine', 'use machine-specific assembly code', default_machine,
allowed_values=('generic', 'ppc', 'x86', 'x86_64')))
opts.Add(EnumOption('platform', 'target platform', default_platform,
diff --git a/configs/autoconf.in b/configs/autoconf.in
index 0f9306d822..83737e3a7d 100644
--- a/configs/autoconf.in
+++ b/configs/autoconf.in
@@ -33,6 +33,7 @@ SHELL = @SHELL@
MKLIB_OPTIONS = @MKLIB_OPTIONS@
MKDEP = @MKDEP@
MKDEP_OPTIONS = @MKDEP_OPTIONS@
+INSTALL = @INSTALL@
# Python and flags (generally only needed by the developers)
PYTHON2 = python
diff --git a/configs/default b/configs/default
index eab36a3677..dc28be37dd 100644
--- a/configs/default
+++ b/configs/default
@@ -9,7 +9,7 @@ CONFIG_NAME = default
# Version info
MESA_MAJOR=7
-MESA_MINOR=3
+MESA_MINOR=6
MESA_TINY=0
MESA_VERSION = $(MESA_MAJOR).$(MESA_MINOR).$(MESA_TINY)
@@ -36,7 +36,10 @@ MKLIB_OPTIONS =
MKDEP = makedepend
MKDEP_OPTIONS = -fdepend
MAKE = make
-INSTALL = $(SHELL) $(TOP)/bin/minstall
+
+# Use MINSTALL for installing libraries, INSTALL for everything else
+MINSTALL = $(SHELL) $(TOP)/bin/minstall
+INSTALL = $(MINSTALL)
# Tools for regenerating glapi (generally only needed by the developers)
PYTHON2 = python
@@ -90,7 +93,7 @@ EGL_DRIVERS_DIRS = demo
# Gallium directories and
GALLIUM_DIRS = auxiliary drivers state_trackers
-GALLIUM_AUXILIARY_DIRS = draw translate cso_cache pipebuffer tgsi sct rtasm util indices
+GALLIUM_AUXILIARY_DIRS = rbug draw translate cso_cache pipebuffer tgsi sct rtasm util indices
GALLIUM_AUXILIARIES = $(foreach DIR,$(GALLIUM_AUXILIARY_DIRS),$(TOP)/src/gallium/auxiliary/$(DIR)/lib$(DIR).a)
GALLIUM_DRIVERS_DIRS = softpipe i915simple failover trace
GALLIUM_DRIVERS = $(foreach DIR,$(GALLIUM_DRIVERS_DIRS),$(TOP)/src/gallium/drivers/$(DIR)/lib$(DIR).a)
diff --git a/configs/linux-dri b/configs/linux-dri
index c5e30d3060..0998ba8549 100644
--- a/configs/linux-dri
+++ b/configs/linux-dri
@@ -64,4 +64,4 @@ GALLIUM_WINSYS_DRM_DIRS = intel
GALLIUM_STATE_TRACKERS_DIRS = egl
DRI_DIRS = i810 i915 i965 mach64 mga r128 r200 r300 radeon s3v \
- savage sis tdfx trident unichrome ffb
+ savage sis tdfx trident unichrome ffb swrast
diff --git a/configs/linux-osmesa-static b/configs/linux-osmesa-static
new file mode 100644
index 0000000000..a03e63eb75
--- /dev/null
+++ b/configs/linux-osmesa-static
@@ -0,0 +1,37 @@
+# Configuration for building static libOSMesa.a on Linux, no Xlib driver
+# This doesn't really have any Linux dependencies, so it should be usable
+# on other (gcc-based) systems.
+
+include $(TOP)/configs/default
+
+CONFIG_NAME = linux-osmesa
+
+# Compiler and flags
+CC = gcc -m32
+CXX = g++ -m32
+CFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DPTHREADS
+CXXFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE
+
+MKLIB_OPTIONS = -static
+
+# Library names (actual file names)
+GL_LIB_NAME = libGL.a
+GLU_LIB_NAME = libGLU.a
+GLUT_LIB_NAME = libglut.a
+GLW_LIB_NAME = libGLw.a
+OSMESA_LIB_NAME = libOSMesa.a
+
+# Directories
+SRC_DIRS = mesa glu
+DRIVER_DIRS = osmesa
+PROGRAM_DIRS = osdemos
+
+
+# Dependencies
+GL_LIB_DEPS =
+OSMESA_LIB_DEPS =
+GLU_LIB_DEPS =
+GLUT_LIB_DEPS =
+GLW_LIB_DEPS =
+APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) \
+ $(EXTRA_LIB_PATH) -lX11 -lXmu -lXt -lXi -lpthread -lstdc++ -lm
diff --git a/configs/linux-static b/configs/linux-static
index 2fc39ff83e..907904bda4 100644
--- a/configs/linux-static
+++ b/configs/linux-static
@@ -22,7 +22,5 @@ GLUT_LIB_DEPS =
GLW_LIB_DEPS =
# Need to specify all libraries we may need
-APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -Wl,--start-group \
- -l$(GL_LIB) $(TOP)/src/mesa/pipe/softpipe/libsoftpipe.a -Wl,--end-group -lm \
- -L/usr/X11R6/lib/ -lX11 -lXext -lXmu -lXi -lpthread
-
+APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) \
+ -l$(GL_LIB) -lm -L/usr/X11R6/lib/ -lX11 -lXext -lXmu -lXi -lpthread
diff --git a/configs/linux-x86-64-debug b/configs/linux-x86-64-debug
index 46e72c990a..6f631c0e87 100644
--- a/configs/linux-x86-64-debug
+++ b/configs/linux-x86-64-debug
@@ -4,4 +4,5 @@ include $(TOP)/configs/linux-x86-64
CONFIG_NAME = linux-x86-64-debug
+OPT_FLAGS = -g
DEFINES += -DDEBUG -DDEBUG_MATH
diff --git a/configs/linux-x86-static b/configs/linux-x86-static
index 65c92cf352..16c8731c1d 100644
--- a/configs/linux-x86-static
+++ b/configs/linux-x86-static
@@ -22,6 +22,5 @@ GLUT_LIB_DEPS =
GLW_LIB_DEPS =
# Need to specify all libraries we may need
-APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -Wl,--start-group \
- -l$(GL_LIB) $(TOP)/src/mesa/pipe/softpipe/libsoftpipe.a -Wl,--end-group \
- $(EXTRA_LIB_PATH) -lX11 -lXext -lXmu -lXt -lXi -lpthread -lstdc++ -lm
+APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) \
+ -l$(GL_LIB) $(EXTRA_LIB_PATH) -lX11 -lXext -lXmu -lXt -lXi -lpthread -lstdc++ -lm
diff --git a/configure.ac b/configure.ac
index fd0d511042..c5e86f9ac4 100644
--- a/configure.ac
+++ b/configure.ac
@@ -5,12 +5,8 @@ AC_PREREQ([2.59])
dnl Versioning - scrape the version from configs/default
m4_define([mesa_version],
[m4_esyscmd([${MAKE-make} -s -f bin/version.mk version | tr -d '\n'])])
-m4_ifval(mesa_version,[],[
- m4_errprint([Error: Failed to get the Mesa version from the output of
- running `make -f bin/version.mk version'
-])
- m4_exit([1])
-])
+m4_ifval(mesa_version,,
+ [m4_fatal([Failed to get the Mesa version from `make -f bin/version.mk version`])])
dnl Tell the user about autoconf.html in the --help output
m4_divert_once([HELP_END], [
@@ -33,6 +29,11 @@ AC_CHECK_PROGS([MAKE], [gmake make])
AC_PATH_PROG([MKDEP], [makedepend])
AC_PATH_PROG([SED], [sed])
+dnl Our fallback install-sh is a symlink to minstall. Use the existing
+dnl configuration in that case.
+AC_PROG_INSTALL
+test "x$INSTALL" = "x$ac_install_sh" && INSTALL='$(MINSTALL)'
+
dnl We need a POSIX shell for parts of the build. Assume we have one
dnl in most cases.
case "$host_os" in
@@ -58,15 +59,11 @@ fi
AC_SUBST([MKDEP_OPTIONS])
dnl Make sure the pkg-config macros are defined
-m4_ifdef([PKG_PROG_PKG_CONFIG],[],[
- m4_errprint([Error: Could not locate the pkg-config autoconf macros.
- These are usually located in /usr/share/aclocal/pkg.m4. If your
- macros are in a different location, try setting the environment
- variable ACLOCAL="aclocal -I/other/macro/dir" before running
- autoreconf.
-])
- m4_exit([1])
-])
+m4_ifndef([PKG_PROG_PKG_CONFIG],
+ [m4_fatal([Could not locate the pkg-config autoconf macros.
+ These are usually located in /usr/share/aclocal/pkg.m4. If your macros
+ are in a different location, try setting the environment variable
+ ACLOCAL="aclocal -I/other/macro/dir" before running autoreconf.])])
PKG_PROG_PKG_CONFIG()
dnl LIB_DIR - library basename
@@ -87,7 +84,7 @@ dnl Compiler macros
DEFINES=""
AC_SUBST([DEFINES])
case "$host_os" in
-linux*|*-gnu*)
+linux*|*-gnu*|gnu*)
DEFINES="$DEFINES -D_GNU_SOURCE -DPTHREADS"
;;
solaris*)
@@ -230,6 +227,8 @@ else
case "$host_os" in
darwin* )
LIB_EXTENSION='dylib' ;;
+ cygwin* )
+ LIB_EXTENSION='dll' ;;
* )
LIB_EXTENSION='so' ;;
esac
@@ -389,7 +388,7 @@ linux*)
;;
*freebsd* | dragonfly*)
case "$host_cpu" in
- i*86|x86_64) default_driver="dri";;
+ i*86|x86_64|powerpc*|sparc*) default_driver="dri";;
esac
;;
esac
@@ -411,25 +410,26 @@ esac
dnl
dnl Driver specific build directories
dnl
-SRC_DIRS="mesa egl glew"
+SRC_DIRS="mesa glew"
GLU_DIRS="sgi"
WINDOW_SYSTEM=""
GALLIUM_DIRS="auxiliary drivers state_trackers"
GALLIUM_WINSYS_DIRS=""
GALLIUM_WINSYS_DRM_DIRS=""
-GALLIUM_AUXILIARY_DIRS="draw translate cso_cache pipebuffer tgsi sct rtasm util"
+GALLIUM_AUXILIARY_DIRS="rbug draw translate cso_cache pipebuffer tgsi sct rtasm util indices"
GALLIUM_DRIVERS_DIRS="softpipe failover trace"
GALLIUM_STATE_TRACKERS_DIRS=""
case "$mesa_driver" in
xlib)
DRIVER_DIRS="x11"
+ GALLIUM_WINSYS_DIRS="$GALLIUM_WINSYS_DIRS xlib"
;;
dri)
SRC_DIRS="glx/x11 $SRC_DIRS"
DRIVER_DIRS="dri"
WINDOW_SYSTEM="dri"
- GALLIUM_WINSYS_DIRS="drm $GALLIUM_WINSYS_DIRS"
+ GALLIUM_WINSYS_DIRS="$GALLIUM_WINSYS_DIRS drm"
;;
osmesa)
DRIVER_DIRS="osmesa"
@@ -750,6 +750,10 @@ if test "$mesa_driver" = dri; then
unichrome savage sis swrast"
fi
;;
+ gnu*)
+ DEFINES="$DEFINES -DUSE_EXTERNAL_DXTN_LIB=1 -DIN_DRI_DRIVER"
+ DEFINES="$DEFINES -DGLX_INDIRECT_RENDERING -DHAVE_ALIAS"
+ ;;
solaris*)
DEFINES="$DEFINES -DUSE_EXTERNAL_DXTN_LIB=1 -DIN_DRI_DRIVER"
DEFINES="$DEFINES -DGLX_INDIRECT_RENDERING"
@@ -838,12 +842,12 @@ case "$mesa_driver" in
osmesa)
# only link libraries with osmesa if shared
if test "$enable_static" = no; then
- OSMESA_LIB_DEPS="-lm -lpthread $SELINUX_LIBS"
+ OSMESA_LIB_DEPS="-lm -lpthread $SELINUX_LIBS $DLOPEN_LIBS"
else
OSMESA_LIB_DEPS=""
fi
OSMESA_MESA_DEPS=""
- OSMESA_PC_LIB_PRIV="-lm -lpthread $SELINUX_LIBS"
+ OSMESA_PC_LIB_PRIV="-lm -lpthread $SELINUX_LIBS $DLOPEN_LIBS"
;;
*)
# Link OSMesa to libGL otherwise
@@ -857,9 +861,6 @@ osmesa)
OSMESA_PC_REQ="gl"
;;
esac
-if test "$enable_static" = no; then
- OSMESA_LIB_DEPS="$OSMESA_LIB_DEPS"
-fi
OSMESA_PC_LIB_PRIV="$OSMESA_PC_LIB_PRIV"
AC_SUBST([OSMESA_LIB_DEPS])
AC_SUBST([OSMESA_MESA_DEPS])
@@ -869,14 +870,23 @@ AC_SUBST([OSMESA_PC_LIB_PRIV])
dnl
dnl EGL configuration
dnl
-if test "$x11_pkgconfig" = yes; then
- PKG_CHECK_MODULES([EGL],[x11])
- EGL_LIB_DEPS="$EGL_LIBS"
-else
- # should check these...
- EGL_LIB_DEPS="$X_LIBS -lX11"
+AC_ARG_ENABLE([egl],
+ [AS_HELP_STRING([--disable-egl],
+ [disable EGL library @<:@default=enabled@:>@])],
+ [enable_egl="$enableval"],
+ [enable_egl=yes])
+if test "x$enable_egl" = xyes; then
+ SRC_DIRS="$SRC_DIRS egl"
+
+ if test "$x11_pkgconfig" = yes; then
+ PKG_CHECK_MODULES([EGL], [x11])
+ EGL_LIB_DEPS="$EGL_LIBS"
+ else
+ # should check these...
+ EGL_LIB_DEPS="$X_LIBS -lX11"
+ fi
+ EGL_LIB_DEPS="$EGL_LIB_DEPS $DLOPEN_LIBS"
fi
-EGL_LIB_DEPS="$EGL_LIB_DEPS $DLOPEN_LIBS"
AC_SUBST([EGL_LIB_DEPS])
dnl
@@ -1079,6 +1089,9 @@ if test "x$APP_LIB_DEPS" = x; then
solaris*)
APP_LIB_DEPS="-lX11 -lsocket -lnsl -lm"
;;
+ cygwin*)
+ APP_LIB_DEPS="-lX11"
+ ;;
*)
APP_LIB_DEPS="-lm"
;;
@@ -1116,8 +1129,11 @@ no)
yes)
# look at what else is built
case "$mesa_driver" in
+ xlib)
+ GALLIUM_STATE_TRACKERS_DIRS=glx
+ ;;
dri)
- GALLIUM_STATE_TRACKERS_DIRS=egl
+ test "x$enable_egl" = xyes && GALLIUM_STATE_TRACKERS_DIRS=egl
;;
esac
;;
@@ -1127,6 +1143,10 @@ yes)
for tracker in $state_trackers; do
test -d "$srcdir/src/gallium/state_trackers/$tracker" || \
AC_MSG_ERROR([state tracker '$tracker' doesn't exist])
+
+ if test "$tracker" = egl && test "x$enable_egl" != xyes; then
+ AC_MSG_ERROR([cannot build egl state tracker without EGL library])
+ fi
done
GALLIUM_STATE_TRACKERS_DIRS="$state_trackers"
;;
@@ -1175,7 +1195,7 @@ AC_ARG_ENABLE([gallium-nouveau],
[enable_gallium_nouveau=no])
if test "x$enable_gallium_nouveau" = xyes; then
GALLIUM_WINSYS_DRM_DIRS="$GALLIUM_WINSYS_DRM_DIRS nouveau"
- GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS nv04 nv10 nv20 nv30 nv40 nv50"
+ GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS nouveau nv04 nv10 nv20 nv30 nv40 nv50"
fi
@@ -1242,6 +1262,7 @@ dnl Libraries
echo ""
echo " Shared libs: $enable_shared"
echo " Static libs: $enable_static"
+echo " EGL: $enable_egl"
echo " GLU: $enable_glu"
echo " GLw: $enable_glw (Motif: $enable_motif)"
echo " glut: $enable_glut"
diff --git a/docs/download.html b/docs/download.html
index 37b0b3da47..cf1cc21d37 100644
--- a/docs/download.html
+++ b/docs/download.html
@@ -9,12 +9,6 @@
<H1>Downloading</H1>
<p>
-Current development release: <b>7.3</b>
-<br>
-Last stable release: <b>7.2</b>
-</p>
-
-<p>
Primary download site:
<a href="http://sourceforge.net/project/showfiles.php?group_id=3"
target="_parent">SourceForge</a>
diff --git a/docs/envvars.html b/docs/envvars.html
index 7fd9fe7c0a..6d7a321da9 100644
--- a/docs/envvars.html
+++ b/docs/envvars.html
@@ -25,6 +25,9 @@ fragment programs (intended for developers only)
<li>MESA_TNL_PROG - if set, implement conventional vertex transformation
operations with vertex programs (intended for developers only).
Setting this variable automatically sets the MESA_TEX_PROG variable as well.
+<li>MESA_EXTENSION_OVERRIDE - can be used to enable/disable extensions.
+A value such as "GL_EXT_foo -GL_EXT_bar" will enable the GL_EXT_foo extension
+and disable the GL_EXT_bar extension.
</ul>
<p>
diff --git a/docs/news.html b/docs/news.html
index b177f3bca2..8cf2f91dd0 100644
--- a/docs/news.html
+++ b/docs/news.html
@@ -11,6 +11,27 @@
<H1>News</H1>
+<h2>May 15, 2009</h2>
+<p>
+<a href="relnotes-7.4.2.html">Mesa 7.4.2</a> is released.
+This is a stable release fixing bugs since the 7.4.1 release.
+</p>
+
+
+<h2>April 18, 2009</h2>
+<p>
+<a href="relnotes-7.4.1.html">Mesa 7.4.1</a> is released.
+This is a stable release fixing bugs since the 7.4 release.
+</p>
+
+
+<h2>March 27, 2009</h2>
+<p>
+<a href="relnotes-7.4.html">Mesa 7.4</a> is released.
+This is a stable release fixing bugs since the 7.3 release.
+</p>
+
+
<h2>January 22, 2009</h2>
<p>
<a href="relnotes-7.3.html">Mesa 7.3</a> is released.
diff --git a/docs/relnotes-7.4.1.html b/docs/relnotes-7.4.1.html
new file mode 100644
index 0000000000..40f4fb1722
--- /dev/null
+++ b/docs/relnotes-7.4.1.html
@@ -0,0 +1,79 @@
+<HTML>
+
+<TITLE>Mesa Release Notes</TITLE>
+
+<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
+
+<BODY>
+
+<body bgcolor="#eeeeee">
+
+<H1>Mesa 7.4.1 Release Notes / 18 April 2009</H1>
+
+<p>
+Mesa 7.4.1 is a stable development release fixing bugs since the 7.4 release.
+</p>
+<p>
+Mesa 7.4.1 implements the OpenGL 2.1 API, but the version reported by
+glGetString(GL_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 2.1.
+</p>
+<p>
+See the <a href="install.html">Compiling/Installing page</a> for prerequisites
+for DRI hardware acceleration.
+</p>
+
+
+<h2>MD5 checksums</h2>
+<pre>
+0c3a72f3295a53a134c04bd7d209ea62 MesaLib-7.4.1.tar.gz
+423260578b653818ba66c2fcbde6d7ad MesaLib-7.4.1.tar.bz2
+84f78b154d4bd5c3ecc42eeff2e56676 MesaLib-7.4.1.zip
+aa0ad323e59d6d10ff33ac0dde462a60 MesaDemos-7.4.1.tar.gz
+1e169fb6abc2b45613f1c98a82dfe690 MesaDemos-7.4.1.tar.bz2
+294e42be2d74176596c994ec23322fcf MesaDemos-7.4.1.zip
+92373bfa48e7b68dddf356e86b0e5699 MesaGLUT-7.4.1.tar.gz
+336f3824b578b072211e0beecf4f04f4 MesaGLUT-7.4.1.tar.bz2
+20751388d8ef16b42d25d9e3d705d101 MesaGLUT-7.4.1.zip
+</pre>
+
+
+<h2>Bug fixes</h2>
+<ul>
+<li>Fixed a two-sided lighting bug in fixed-function-to-GPU code generation
+<li>Fixed some Darwin issues (Jeremy Huddleston)
+<li>Indexing the GLSL gl_EyePlane[] or gl_ObjectPlane[] arrays with a variable
+ was broken, bug 20986
+<li>Fixed incorrect texture unit bias in TXB instruction
+<li>glTexParameter settings weren't always propogated to drivers
+<li>Assorted vertex/fragment program bug fixes
+<li>Fixed point rendering in software rasterizer
+<li>Fixed potential deadlock in object hash functions
+<li>Fix a couple bugs surrounding front-buffer rendering with DRI2, but this
+ is not quite complete.
+<li>Fixed glPopAttrib() bug when restoring user clip planes
+</ul>
+
+
+
+<h2>Driver Status</h2>
+
+<pre>
+Driver Status
+---------------------- ----------------------
+DRI drivers varies with the driver
+XMesa/GLX (on Xlib) implements OpenGL 2.1
+OSMesa (off-screen) implements OpenGL 2.1
+Windows/Win32 implements OpenGL 2.1
+Glide (3dfx Voodoo1/2) implements OpenGL 1.3
+SVGA unsupported
+Wind River UGL unsupported
+DJGPP unsupported
+GGI unsupported
+BeOS unsupported
+Allegro unsupported
+D3D unsupported
+</pre>
+
+</body>
+</html>
diff --git a/docs/relnotes-7.4.2.html b/docs/relnotes-7.4.2.html
new file mode 100644
index 0000000000..7d066e418e
--- /dev/null
+++ b/docs/relnotes-7.4.2.html
@@ -0,0 +1,74 @@
+<HTML>
+
+<TITLE>Mesa Release Notes</TITLE>
+
+<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
+
+<BODY>
+
+<body bgcolor="#eeeeee">
+
+<H1>Mesa 7.4.2 Release Notes / May 15, 2009</H1>
+
+<p>
+Mesa 7.4.2 is a stable development release fixing bugs since the 7.4.1 release.
+</p>
+<p>
+Mesa 7.4.2 implements the OpenGL 2.1 API, but the version reported by
+glGetString(GL_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 2.1.
+</p>
+<p>
+See the <a href="install.html">Compiling/Installing page</a> for prerequisites
+for DRI hardware acceleration.
+</p>
+
+
+<h2>MD5 checksums</h2>
+<pre>
+172f5193154dad731387f97bd44ab68f MesaLib-7.4.2.tar.gz
+b10a76e32bde4645cfc34ea0416d7d8b MesaLib-7.4.2.tar.bz2
+cc6dfc2efd424cc342b84e6bcd78ce5d MesaLib-7.4.2.zip
+182a7e78aa7a480b3650a5c956dbddd1 MesaDemos-7.4.2.tar.gz
+bf559a0485667a3bfa4513a23501579b MesaDemos-7.4.2.tar.bz2
+5379e622b65e8c22022dba34aeb6f4f9 MesaDemos-7.4.2.zip
+7cc43c1c35bf6a279a16e063dea3b8c5 MesaGLUT-7.4.2.tar.gz
+e0dfc44d537904a030861e5b3c760c11 MesaGLUT-7.4.2.tar.bz2
+4a6cf5bbbac190d6ba97448b3098b7f4 MesaGLUT-7.4.2.zip
+</pre>
+
+
+<h2>Bug fixes</h2>
+<ul>
+<li>Fixed segfault when rendering to front buffer with DRI 1.
+<li>Fixed swrast texture rectangle bug when wrap mode = GL_CLAMP_TO_BORDER and
+ filter mode = GL_LINEAR. (bug 21461)
+<li>Fixed texture object mem leak during context destruction.
+<li>Fixed a state validation bug in glCopyTex[Sub]Image()
+<li>Fixed some i965 GLSL bugs.
+<li>Fixed an R300 driver texture object bad memory reference.
+</ul>
+
+
+
+<h2>Driver Status</h2>
+
+<pre>
+Driver Status
+---------------------- ----------------------
+DRI drivers varies with the driver
+XMesa/GLX (on Xlib) implements OpenGL 2.1
+OSMesa (off-screen) implements OpenGL 2.1
+Windows/Win32 implements OpenGL 2.1
+Glide (3dfx Voodoo1/2) implements OpenGL 1.3
+SVGA unsupported
+Wind River UGL unsupported
+DJGPP unsupported
+GGI unsupported
+BeOS unsupported
+Allegro unsupported
+D3D unsupported
+</pre>
+
+</body>
+</html>
diff --git a/docs/relnotes-7.4.html b/docs/relnotes-7.4.html
index 60ada854c1..55ba019b22 100644
--- a/docs/relnotes-7.4.html
+++ b/docs/relnotes-7.4.html
@@ -8,7 +8,7 @@
<body bgcolor="#eeeeee">
-<H1>Mesa 7.4 Release Notes / date TBD</H1>
+<H1>Mesa 7.4 Release Notes / 27 March 2009</H1>
<p>
Mesa 7.4 is a stable development release fixing bugs since the 7.3 release.
@@ -20,28 +20,48 @@ Some drivers don't support all the features required in OpenGL 2.1.
</p>
<p>
See the <a href="install.html">Compiling/Installing page</a> for prerequisites
-for DRI ardware acceleration.
+for DRI hardware acceleration.
</p>
<h2>MD5 checksums</h2>
<pre>
-tbd
+ed6bd7437177307e51e16d0c7c381dfa MesaLib-7.4.tar.gz
+7ecddb341a2691e0dfdb02f697109834 MesaLib-7.4.tar.bz2
+433e823f8245f9fd5f397e7b719a8e47 MesaLib-7.4.zip
+656eee6128016fb237e01aa8dabbc703 MesaDemos-7.4.tar.gz
+02816f10f30b1dc5e069e0f68c177c98 MesaDemos-7.4.tar.bz2
+44a70d6db4aa4c64ecc47871b6aceee8 MesaDemos-7.4.zip
+25f80db4f8645cd3e58e2c9af53ec341 MesaGLUT-7.4.tar.gz
+04ec01caebde44f5b0d619f00716b368 MesaGLUT-7.4.tar.bz2
+019dc213baecaa3cb1278847d41b8591 MesaGLUT-7.4.zip
</pre>
<h2>New features</h2>
<ul>
+<li>Added MESA_GLX_FORCE_DIRECT env var for Xlib/software driver
+<li>GLSL version 1.20 is returnd by the GL_SHADING_LANGUAGE_VERSION query
</ul>
<h2>Bug fixes</h2>
<ul>
+<li>glGetActiveUniform() returned wrong size for some array types
+<li>Fixed some error checking in glUniform()
+<li>Fixed a potential glTexImage('proxy target') segfault
+<li>Fixed bad reference counting for 1D/2D texture arrays
+<li>Fixed VBO + glPush/PopClientAttrib() bug #19835
<li>Assorted i965 driver bug fixes
+<li>Fixed a Windows compilation failure in s_triangle.c
+<li>Fixed a GLSL array indexing bug
+<li>Fixes for building on Haiku
</ul>
<h2>Changes</h2>
<ul>
+<li>Updated GL/glxext.h to version 48
+<li>Assorted updates for building on Solaris
</ul>
diff --git a/docs/relnotes-7.5.html b/docs/relnotes-7.5.html
index 3c822da863..663626cb05 100644
--- a/docs/relnotes-7.5.html
+++ b/docs/relnotes-7.5.html
@@ -13,7 +13,7 @@
<p>
Mesa 7.5 is a new development release.
People who are concerned with stability and reliability should stick
-with the 7.4.x branch or wait for Mesa 7.6.
+with the 7.4.x branch or wait for Mesa 7.5.1.
</p>
<p>
The main new feature of Mesa 7.5 is the
@@ -27,7 +27,14 @@ Some drivers don't support all the features required in OpenGL 2.1.
</p>
<p>
See the <a href="install.html">Compiling/Installing page</a> for prerequisites
-for DRI ardware acceleration.
+for DRI hardware acceleration.
+</p>
+<p>
+Note that the Mesa project is no longer using odd/even version numbers
+to indicate development/stable releases.
+The so-called development releases have been fairly stable.
+If you're especially concerned with stability you should probably look for
+"point" releases such as 7.5.1 which will be a bug-fix release.
</p>
@@ -39,7 +46,7 @@ tbd
<h2>New features</h2>
<ul>
-<li>Gallium - this is the new architecture for OS-independent and
+<li>Gallium3D - this is the new architecture for OS-independent and
API-independent 3D drivers.
Gallium3D is intended for GPUs that fully support vertex/fragment shaders.
The Gallium3D drivers currently included are:
@@ -47,8 +54,10 @@ tbd
<li>softpipe - a software/reference driver
<li>i915 - Intel 915/945 driver
<li><a href="cell.html">Cell</a> - IBM/Sony/Toshiba Cell processor driver
- <li>nouveau - preliminary driver for NVIDIA GPUs (still under development)
- <li>r300 - preliminary driver for R300 (still under development)
+ <li>nouveau (for NVIDIA GPUs) and R300 for (AMD/ATI R300).
+ <b>PLEASE NOTE: these drivers are incomplete and still under development.
+ It's probably NOT worthwhile to report any bugs unless you have patches.
+ </b>
</ul>
<li>GL_ARB_framebuffer_object extension (software drivers, i965 driver)
<li>Reworked two-sided stencil support.
@@ -58,12 +67,14 @@ including GL_ATI_separate_stencil, GL_EXT_stencil_two_side and OpenGL 2.0
<li>GL_NV_texture_env_combine4 extension (software drivers, i965/i915 drivers)
<li>GL_EXT_texture_swizzle extension (software drivers, i965 driver)
<li>Updated SPARC assembly optimizations (David S. Miller)
+<li>Initial support for separate compilation units in GLSL compiler.
</ul>
<h2>Bug fixes</h2>
<ul>
<li>Lots of i965 driver bug fixes
+<li>Fixed some GLSL preprocessor bugs
</ul>
@@ -71,6 +82,7 @@ including GL_ATI_separate_stencil, GL_EXT_stencil_two_side and OpenGL 2.0
<ul>
<li>Remove support for GL_SGIX_shadow, GL_SGIX_shadow_ambient and
GL_SGIX_depth_texture extensions. Superseded by the ARB versions.
+<li>Omitted some old Mesa demos from the release tarballs, added some others.
</ul>
</body>
diff --git a/docs/relnotes-7.6.html b/docs/relnotes-7.6.html
new file mode 100644
index 0000000000..f0e15f5024
--- /dev/null
+++ b/docs/relnotes-7.6.html
@@ -0,0 +1,56 @@
+<HTML>
+
+<TITLE>Mesa Release Notes</TITLE>
+
+<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
+
+<BODY>
+
+<body bgcolor="#eeeeee">
+
+<H1>Mesa 7.6 Release Notes / date TBD</H1>
+
+<p>
+Mesa 7.6 is a new development release.
+People who are concerned with stability and reliability should stick
+with a previous release or wait for Mesa 7.6.1.
+</p>
+<p>
+Mesa 7.6 implements the OpenGL 2.1 API, but the version reported by
+glGetString(GL_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 2.1.
+</p>
+<p>
+See the <a href="install.html">Compiling/Installing page</a> for prerequisites
+for DRI hardware acceleration.
+</p>
+
+
+<h2>MD5 checksums</h2>
+<pre>
+tbd
+</pre>
+
+
+<h2>New features</h2>
+<ul>
+<li><a href="openvg.html">OpenVG</a> front-end (state tracker for Gallium).
+This was written by Zack Rusin at Tungsten Graphics.
+<li>GL_APPLE_vertex_array_object for Gallium drivers and Intel DRI drivers.
+<li>GL_ARB_copy_buffer extension (supported in Gallium and swrast drivers)
+</ul>
+
+
+<h2>Bug fixes</h2>
+<ul>
+<li>i965 DRI driver fixes, including support for "unlimited" size constant
+ buffers (GLSL uniforms)
+</ul>
+
+
+<h2>Changes</h2>
+<ul>
+</ul>
+
+</body>
+</html>
diff --git a/docs/relnotes.html b/docs/relnotes.html
index c5ed109390..ad5b74bad3 100644
--- a/docs/relnotes.html
+++ b/docs/relnotes.html
@@ -10,8 +10,8 @@
<p>
Mesa uses an even/odd version number scheme like the Linux kernel.
-Odd numbered versions (such as 7.5) designate new developmental releases.
-Even numbered versions (such as 7.4) designate stable releases.
+Odd numbered versions (such as 6.5) designate new developmental releases.
+Even numbered versions (such as 6.4) designate stable releases.
</p>
@@ -20,7 +20,10 @@ The release notes summarize what's new or changed in each Mesa release.
</p>
<UL>
+<LI><A HREF="relnotes-7.6.html">7.6 release notes</A>
<LI><A HREF="relnotes-7.5.html">7.5 release notes</A>
+<LI><A HREF="relnotes-7.4.2.html">7.4.2 release notes</A>
+<LI><A HREF="relnotes-7.4.1.html">7.4.1 release notes</A>
<LI><A HREF="relnotes-7.4.html">7.4 release notes</A>
<LI><A HREF="relnotes-7.3.html">7.3 release notes</A>
<LI><A HREF="relnotes-7.2.html">7.2 release notes</A>
diff --git a/include/GL/gl.h b/include/GL/gl.h
index aad51214fb..05362b9776 100644
--- a/include/GL/gl.h
+++ b/include/GL/gl.h
@@ -1,8 +1,9 @@
/*
* Mesa 3-D graphics library
- * Version: 7.5
+ * Version: 7.6
*
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -1739,41 +1740,6 @@ GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
-typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
-typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
-typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
-typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
-typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
-typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
-typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink);
-typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target);
-
/*
@@ -1978,53 +1944,6 @@ GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] );
GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert );
-typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
-typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m);
-typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m);
-typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m);
-typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m);
-typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img);
-
/*
* GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1)
diff --git a/include/GL/glext.h b/include/GL/glext.h
index 41149c935a..5429287d3f 100644
--- a/include/GL/glext.h
+++ b/include/GL/glext.h
@@ -6,7 +6,7 @@ extern "C" {
#endif
/*
-** Copyright (c) 2007 The Khronos Group Inc.
+** Copyright (c) 2007-2009 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
@@ -28,6 +28,13 @@ extern "C" {
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
+/* Header file version number, required by OpenGL ABI for Linux */
+/* glext.h last updated $Date: 2009-05-05 15:27:42 -0700 (Tue, 05 May 2009) $ */
+/* Current version at http://www.opengl.org/registry/ */
+#define GL_GLEXT_VERSION 52
+
+/* Function declaration macros - to move into glplatform.h */
+
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
#define WIN32_LEAN_AND_MEAN 1
#include <windows.h>
@@ -45,18 +52,12 @@ extern "C" {
/*************************************************************/
-/* Header file version number, required by OpenGL ABI for Linux */
-/* glext.h last updated 2009/03/19 */
-/* Current version at http://www.opengl.org/registry/ */
-#define GL_GLEXT_VERSION 48
-
#ifndef GL_VERSION_1_2
#define GL_UNSIGNED_BYTE_3_3_2 0x8032
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
#define GL_UNSIGNED_INT_8_8_8_8 0x8035
#define GL_UNSIGNED_INT_10_10_10_2 0x8036
-#define GL_RESCALE_NORMAL 0x803A
#define GL_TEXTURE_BINDING_3D 0x806A
#define GL_PACK_SKIP_IMAGES 0x806B
#define GL_PACK_IMAGE_HEIGHT 0x806C
@@ -83,17 +84,21 @@ extern "C" {
#define GL_TEXTURE_MAX_LOD 0x813B
#define GL_TEXTURE_BASE_LEVEL 0x813C
#define GL_TEXTURE_MAX_LEVEL 0x813D
-#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
-#define GL_SINGLE_COLOR 0x81F9
-#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
-#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
#endif
+#ifndef GL_VERSION_1_2_DEPRECATED
+#define GL_RESCALE_NORMAL 0x803A
+#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
+#define GL_SINGLE_COLOR 0x81F9
+#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
+#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
+#endif
+
#ifndef GL_ARB_imaging
#define GL_CONSTANT_COLOR 0x8001
#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
@@ -106,6 +111,9 @@ extern "C" {
#define GL_BLEND_EQUATION 0x8009
#define GL_FUNC_SUBTRACT 0x800A
#define GL_FUNC_REVERSE_SUBTRACT 0x800B
+#endif
+
+#ifndef GL_ARB_imaging_DEPRECATED
#define GL_CONVOLUTION_1D 0x8010
#define GL_CONVOLUTION_2D 0x8011
#define GL_SEPARABLE_2D 0x8012
@@ -206,12 +214,6 @@ extern "C" {
#define GL_TEXTURE30 0x84DE
#define GL_TEXTURE31 0x84DF
#define GL_ACTIVE_TEXTURE 0x84E0
-#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
-#define GL_MAX_TEXTURE_UNITS 0x84E2
-#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
-#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
-#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
-#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
#define GL_MULTISAMPLE 0x809D
#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
@@ -220,9 +222,6 @@ extern "C" {
#define GL_SAMPLES 0x80A9
#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
-#define GL_MULTISAMPLE_BIT 0x20000000
-#define GL_NORMAL_MAP 0x8511
-#define GL_REFLECTION_MAP 0x8512
#define GL_TEXTURE_CUBE_MAP 0x8513
#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
@@ -233,10 +232,6 @@ extern "C" {
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
-#define GL_COMPRESSED_ALPHA 0x84E9
-#define GL_COMPRESSED_LUMINANCE 0x84EA
-#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
-#define GL_COMPRESSED_INTENSITY 0x84EC
#define GL_COMPRESSED_RGB 0x84ED
#define GL_COMPRESSED_RGBA 0x84EE
#define GL_TEXTURE_COMPRESSION_HINT 0x84EF
@@ -245,6 +240,22 @@ extern "C" {
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
#define GL_CLAMP_TO_BORDER 0x812D
+#endif
+
+#ifndef GL_VERSION_1_3_DEPRECATED
+#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
+#define GL_MAX_TEXTURE_UNITS 0x84E2
+#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
+#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
+#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
+#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
+#define GL_MULTISAMPLE_BIT 0x20000000
+#define GL_NORMAL_MAP 0x8511
+#define GL_REFLECTION_MAP 0x8512
+#define GL_COMPRESSED_ALPHA 0x84E9
+#define GL_COMPRESSED_LUMINANCE 0x84EA
+#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
+#define GL_COMPRESSED_INTENSITY 0x84EC
#define GL_COMBINE 0x8570
#define GL_COMBINE_RGB 0x8571
#define GL_COMBINE_ALPHA 0x8572
@@ -276,16 +287,26 @@ extern "C" {
#define GL_BLEND_SRC_RGB 0x80C9
#define GL_BLEND_DST_ALPHA 0x80CA
#define GL_BLEND_SRC_ALPHA 0x80CB
-#define GL_POINT_SIZE_MIN 0x8126
-#define GL_POINT_SIZE_MAX 0x8127
#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
-#define GL_POINT_DISTANCE_ATTENUATION 0x8129
-#define GL_GENERATE_MIPMAP 0x8191
-#define GL_GENERATE_MIPMAP_HINT 0x8192
#define GL_DEPTH_COMPONENT16 0x81A5
#define GL_DEPTH_COMPONENT24 0x81A6
#define GL_DEPTH_COMPONENT32 0x81A7
#define GL_MIRRORED_REPEAT 0x8370
+#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
+#define GL_TEXTURE_LOD_BIAS 0x8501
+#define GL_INCR_WRAP 0x8507
+#define GL_DECR_WRAP 0x8508
+#define GL_TEXTURE_DEPTH_SIZE 0x884A
+#define GL_TEXTURE_COMPARE_MODE 0x884C
+#define GL_TEXTURE_COMPARE_FUNC 0x884D
+#endif
+
+#ifndef GL_VERSION_1_4_DEPRECATED
+#define GL_POINT_SIZE_MIN 0x8126
+#define GL_POINT_SIZE_MAX 0x8127
+#define GL_POINT_DISTANCE_ATTENUATION 0x8129
+#define GL_GENERATE_MIPMAP 0x8191
+#define GL_GENERATE_MIPMAP_HINT 0x8192
#define GL_FOG_COORDINATE_SOURCE 0x8450
#define GL_FOG_COORDINATE 0x8451
#define GL_FRAGMENT_DEPTH 0x8452
@@ -301,15 +322,8 @@ extern "C" {
#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C
#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D
#define GL_SECONDARY_COLOR_ARRAY 0x845E
-#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
#define GL_TEXTURE_FILTER_CONTROL 0x8500
-#define GL_TEXTURE_LOD_BIAS 0x8501
-#define GL_INCR_WRAP 0x8507
-#define GL_DECR_WRAP 0x8508
-#define GL_TEXTURE_DEPTH_SIZE 0x884A
#define GL_DEPTH_TEXTURE_MODE 0x884B
-#define GL_TEXTURE_COMPARE_MODE 0x884C
-#define GL_TEXTURE_COMPARE_FUNC 0x884D
#define GL_COMPARE_R_TO_TEXTURE 0x884E
#endif
@@ -324,15 +338,6 @@ extern "C" {
#define GL_ELEMENT_ARRAY_BUFFER 0x8893
#define GL_ARRAY_BUFFER_BINDING 0x8894
#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
-#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
-#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
-#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
-#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899
-#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
-#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
-#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
-#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
-#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
#define GL_READ_ONLY 0x88B8
#define GL_WRITE_ONLY 0x88B9
@@ -350,31 +355,42 @@ extern "C" {
#define GL_DYNAMIC_READ 0x88E9
#define GL_DYNAMIC_COPY 0x88EA
#define GL_SAMPLES_PASSED 0x8914
-#define GL_FOG_COORD_SRC GL_FOG_COORDINATE_SOURCE
-#define GL_FOG_COORD GL_FOG_COORDINATE
-#define GL_CURRENT_FOG_COORD GL_CURRENT_FOG_COORDINATE
-#define GL_FOG_COORD_ARRAY_TYPE GL_FOG_COORDINATE_ARRAY_TYPE
-#define GL_FOG_COORD_ARRAY_STRIDE GL_FOG_COORDINATE_ARRAY_STRIDE
-#define GL_FOG_COORD_ARRAY_POINTER GL_FOG_COORDINATE_ARRAY_POINTER
-#define GL_FOG_COORD_ARRAY GL_FOG_COORDINATE_ARRAY
-#define GL_FOG_COORD_ARRAY_BUFFER_BINDING GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
-#define GL_SRC0_RGB GL_SOURCE0_RGB
-#define GL_SRC1_RGB GL_SOURCE1_RGB
-#define GL_SRC2_RGB GL_SOURCE2_RGB
-#define GL_SRC0_ALPHA GL_SOURCE0_ALPHA
-#define GL_SRC1_ALPHA GL_SOURCE1_ALPHA
-#define GL_SRC2_ALPHA GL_SOURCE2_ALPHA
+#endif
+
+#ifndef GL_VERSION_1_5_DEPRECATED
+#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
+#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
+#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
+#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899
+#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
+#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
+#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
+#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
+#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E
+#define GL_FOG_COORD_SRC 0x8450
+#define GL_FOG_COORD 0x8451
+#define GL_CURRENT_FOG_COORD 0x8453
+#define GL_FOG_COORD_ARRAY_TYPE 0x8454
+#define GL_FOG_COORD_ARRAY_STRIDE 0x8455
+#define GL_FOG_COORD_ARRAY_POINTER 0x8456
+#define GL_FOG_COORD_ARRAY 0x8457
+#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D
+#define GL_SRC0_RGB 0x8580
+#define GL_SRC1_RGB 0x8581
+#define GL_SRC2_RGB 0x8582
+#define GL_SRC0_ALPHA 0x8588
+#define GL_SRC1_ALPHA 0x8589
+#define GL_SRC2_ALPHA 0x858A
#endif
#ifndef GL_VERSION_2_0
-#define GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION
+#define GL_BLEND_EQUATION_RGB 0x8009
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
#define GL_CURRENT_VERTEX_ATTRIB 0x8626
#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
-#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
#define GL_STENCIL_BACK_FUNC 0x8800
#define GL_STENCIL_BACK_FAIL 0x8801
@@ -398,11 +414,8 @@ extern "C" {
#define GL_DRAW_BUFFER14 0x8833
#define GL_DRAW_BUFFER15 0x8834
#define GL_BLEND_EQUATION_ALPHA 0x883D
-#define GL_POINT_SPRITE 0x8861
-#define GL_COORD_REPLACE 0x8862
#define GL_MAX_VERTEX_ATTRIBS 0x8869
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
-#define GL_MAX_TEXTURE_COORDS 0x8871
#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
#define GL_FRAGMENT_SHADER 0x8B30
#define GL_VERTEX_SHADER 0x8B31
@@ -453,8 +466,14 @@ extern "C" {
#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
#endif
+#ifndef GL_VERSION_2_0_DEPRECATED
+#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
+#define GL_POINT_SPRITE 0x8861
+#define GL_COORD_REPLACE 0x8862
+#define GL_MAX_TEXTURE_COORDS 0x8871
+#endif
+
#ifndef GL_VERSION_2_1
-#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
#define GL_PIXEL_PACK_BUFFER 0x88EB
#define GL_PIXEL_UNPACK_BUFFER 0x88EC
#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
@@ -469,25 +488,29 @@ extern "C" {
#define GL_SRGB8 0x8C41
#define GL_SRGB_ALPHA 0x8C42
#define GL_SRGB8_ALPHA8 0x8C43
+#define GL_COMPRESSED_SRGB 0x8C48
+#define GL_COMPRESSED_SRGB_ALPHA 0x8C49
+#endif
+
+#ifndef GL_VERSION_2_1_DEPRECATED
+#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
#define GL_SLUMINANCE_ALPHA 0x8C44
#define GL_SLUMINANCE8_ALPHA8 0x8C45
#define GL_SLUMINANCE 0x8C46
#define GL_SLUMINANCE8 0x8C47
-#define GL_COMPRESSED_SRGB 0x8C48
-#define GL_COMPRESSED_SRGB_ALPHA 0x8C49
#define GL_COMPRESSED_SLUMINANCE 0x8C4A
#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B
#endif
#ifndef GL_VERSION_3_0
-#define GL_COMPARE_REF_TO_TEXTURE GL_COMPARE_R_TO_TEXTURE_ARB
-#define GL_CLIP_DISTANCE0 GL_CLIP_PLANE0
-#define GL_CLIP_DISTANCE1 GL_CLIP_PLANE1
-#define GL_CLIP_DISTANCE2 GL_CLIP_PLANE2
-#define GL_CLIP_DISTANCE3 GL_CLIP_PLANE3
-#define GL_CLIP_DISTANCE4 GL_CLIP_PLANE4
-#define GL_CLIP_DISTANCE5 GL_CLIP_PLANE5
-#define GL_MAX_CLIP_DISTANCES GL_MAX_CLIP_PLANES
+#define GL_COMPARE_REF_TO_TEXTURE 0x884E
+#define GL_CLIP_DISTANCE0 0x3000
+#define GL_CLIP_DISTANCE1 0x3001
+#define GL_CLIP_DISTANCE2 0x3002
+#define GL_CLIP_DISTANCE3 0x3003
+#define GL_CLIP_DISTANCE4 0x3004
+#define GL_CLIP_DISTANCE5 0x3005
+#define GL_MAX_CLIP_DISTANCES 0x0D32
#define GL_MAJOR_VERSION 0x821B
#define GL_MINOR_VERSION 0x821C
#define GL_NUM_EXTENSIONS 0x821D
@@ -505,19 +528,9 @@ extern "C" {
#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
-#define GL_CLAMP_VERTEX_COLOR 0x891A
-#define GL_CLAMP_FRAGMENT_COLOR 0x891B
#define GL_CLAMP_READ_COLOR 0x891C
#define GL_FIXED_ONLY 0x891D
-#define GL_MAX_VARYING_COMPONENTS GL_MAX_VARYING_FLOATS
-#define GL_TEXTURE_RED_TYPE 0x8C10
-#define GL_TEXTURE_GREEN_TYPE 0x8C11
-#define GL_TEXTURE_BLUE_TYPE 0x8C12
-#define GL_TEXTURE_ALPHA_TYPE 0x8C13
-#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14
-#define GL_TEXTURE_INTENSITY_TYPE 0x8C15
-#define GL_TEXTURE_DEPTH_TYPE 0x8C16
-#define GL_UNSIGNED_NORMALIZED 0x8C17
+#define GL_MAX_VARYING_COMPONENTS 0x8B4B
#define GL_TEXTURE_1D_ARRAY 0x8C18
#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19
#define GL_TEXTURE_2D_ARRAY 0x8C1A
@@ -559,7 +572,6 @@ extern "C" {
#define GL_RED_INTEGER 0x8D94
#define GL_GREEN_INTEGER 0x8D95
#define GL_BLUE_INTEGER 0x8D96
-#define GL_ALPHA_INTEGER 0x8D97
#define GL_RGB_INTEGER 0x8D98
#define GL_RGBA_INTEGER 0x8D99
#define GL_BGR_INTEGER 0x8D9A
@@ -615,8 +627,6 @@ extern "C" {
/* reuse GL_TEXTURE_GREEN_TYPE */
/* reuse GL_TEXTURE_BLUE_TYPE */
/* reuse GL_TEXTURE_ALPHA_TYPE */
-/* reuse GL_TEXTURE_LUMINANCE_TYPE */
-/* reuse GL_TEXTURE_INTENSITY_TYPE */
/* reuse GL_TEXTURE_DEPTH_TYPE */
/* reuse GL_UNSIGNED_NORMALIZED */
/* reuse GL_FRAMEBUFFER_BINDING */
@@ -716,7 +726,32 @@ extern "C" {
/* reuse GL_VERTEX_ARRAY_BINDING */
#endif
+#ifndef GL_VERSION_3_0_DEPRECATED
+#define GL_CLAMP_VERTEX_COLOR 0x891A
+#define GL_CLAMP_FRAGMENT_COLOR 0x891B
+#define GL_ALPHA_INTEGER 0x8D97
+/* Reuse tokens from ARB_framebuffer_object */
+/* reuse GL_TEXTURE_LUMINANCE_TYPE */
+/* reuse GL_TEXTURE_INTENSITY_TYPE */
+#endif
+
#ifndef GL_VERSION_3_1
+#define GL_SAMPLER_2D_RECT 0x8B63
+#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64
+#define GL_SAMPLER_BUFFER 0x8DC2
+#define GL_INT_SAMPLER_2D_RECT 0x8DCD
+#define GL_INT_SAMPLER_BUFFER 0x8DD0
+#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5
+#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8
+#define GL_TEXTURE_BUFFER 0x8C2A
+#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B
+#define GL_TEXTURE_BINDING_BUFFER 0x8C2C
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
+#define GL_TEXTURE_BUFFER_FORMAT 0x8C2E
+#define GL_TEXTURE_RECTANGLE 0x84F5
+#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6
+#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7
+#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8
#define GL_RED_SNORM 0x8F90
#define GL_RG_SNORM 0x8F91
#define GL_RGB_SNORM 0x8F92
@@ -732,6 +767,41 @@ extern "C" {
#define GL_SIGNED_NORMALIZED 0x8F9C
#define GL_PRIMITIVE_RESTART 0x8F9D
#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E
+/* Reuse tokens from ARB_copy_buffer */
+/* reuse GL_COPY_READ_BUFFER */
+/* reuse GL_COPY_WRITE_BUFFER */
+/* Would reuse tokens from ARB_draw_instanced, but it has none */
+/* Reuse tokens from ARB_uniform_buffer_object */
+/* reuse GL_UNIFORM_BUFFER */
+/* reuse GL_UNIFORM_BUFFER_BINDING */
+/* reuse GL_UNIFORM_BUFFER_START */
+/* reuse GL_UNIFORM_BUFFER_SIZE */
+/* reuse GL_MAX_VERTEX_UNIFORM_BLOCKS */
+/* reuse GL_MAX_FRAGMENT_UNIFORM_BLOCKS */
+/* reuse GL_MAX_COMBINED_UNIFORM_BLOCKS */
+/* reuse GL_MAX_UNIFORM_BUFFER_BINDINGS */
+/* reuse GL_MAX_UNIFORM_BLOCK_SIZE */
+/* reuse GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS */
+/* reuse GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS */
+/* reuse GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT */
+/* reuse GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */
+/* reuse GL_ACTIVE_UNIFORM_BLOCKS */
+/* reuse GL_UNIFORM_TYPE */
+/* reuse GL_UNIFORM_SIZE */
+/* reuse GL_UNIFORM_NAME_LENGTH */
+/* reuse GL_UNIFORM_BLOCK_INDEX */
+/* reuse GL_UNIFORM_OFFSET */
+/* reuse GL_UNIFORM_ARRAY_STRIDE */
+/* reuse GL_UNIFORM_MATRIX_STRIDE */
+/* reuse GL_UNIFORM_IS_ROW_MAJOR */
+/* reuse GL_UNIFORM_BLOCK_BINDING */
+/* reuse GL_UNIFORM_BLOCK_DATA_SIZE */
+/* reuse GL_UNIFORM_BLOCK_NAME_LENGTH */
+/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS */
+/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES */
+/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER */
+/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER */
+/* reuse GL_INVALID_INDEX */
#endif
#ifndef GL_ARB_multitexture
@@ -1251,12 +1321,17 @@ extern "C" {
#define GL_FRAMEBUFFER_DEFAULT 0x8218
#define GL_FRAMEBUFFER_UNDEFINED 0x8219
#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
-#define GL_INDEX 0x8222
#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
#define GL_DEPTH_STENCIL 0x84F9
#define GL_UNSIGNED_INT_24_8 0x84FA
#define GL_DEPTH24_STENCIL8 0x88F0
#define GL_TEXTURE_STENCIL_SIZE 0x88F1
+#define GL_TEXTURE_RED_TYPE 0x8C10
+#define GL_TEXTURE_GREEN_TYPE 0x8C11
+#define GL_TEXTURE_BLUE_TYPE 0x8C12
+#define GL_TEXTURE_ALPHA_TYPE 0x8C13
+#define GL_TEXTURE_DEPTH_TYPE 0x8C16
+#define GL_UNSIGNED_NORMALIZED 0x8C17
#define GL_FRAMEBUFFER_BINDING 0x8CA6
#define GL_DRAW_FRAMEBUFFER_BINDING GL_FRAMEBUFFER_BINDING
#define GL_RENDERBUFFER_BINDING 0x8CA7
@@ -1313,6 +1388,12 @@ extern "C" {
#define GL_MAX_SAMPLES 0x8D57
#endif
+#ifndef GL_ARB_framebuffer_object_DEPRECATED
+#define GL_INDEX 0x8222
+#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14
+#define GL_TEXTURE_INTENSITY_TYPE 0x8C15
+#endif
+
#ifndef GL_ARB_framebuffer_sRGB
#define GL_FRAMEBUFFER_SRGB 0x8DB9
#endif
@@ -1434,7 +1515,7 @@ extern "C" {
#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
-#define GL_INVALID_INDEX_ARB 0xFFFFFFFFu
+#define GL_INVALID_INDEX 0xFFFFFFFFu
#endif
#ifndef GL_ARB_compatibility
@@ -1446,6 +1527,9 @@ extern "C" {
#define GL_COPY_WRITE_BUFFER 0x8F37
#endif
+#ifndef GL_ARB_shader_texture_lod
+#endif
+
#ifndef GL_EXT_abgr
#define GL_ABGR_EXT 0x8000
#endif
@@ -3431,7 +3515,7 @@ extern "C" {
#endif
#ifndef GL_EXT_blend_equation_separate
-#define GL_BLEND_EQUATION_RGB_EXT GL_BLEND_EQUATION
+#define GL_BLEND_EQUATION_RGB_EXT 0x8009
#define GL_BLEND_EQUATION_ALPHA_EXT 0x883D
#endif
@@ -3968,7 +4052,7 @@ extern "C" {
#include <stddef.h>
#ifndef GL_VERSION_2_0
/* GL type for program/shader text */
-typedef char GLchar; /* native character */
+typedef char GLchar;
#endif
#ifndef GL_VERSION_1_5
@@ -3984,12 +4068,12 @@ typedef ptrdiff_t GLsizeiptrARB;
#endif
#ifndef GL_ARB_shader_objects
-/* GL types for handling shader object handles and program/shader text */
-typedef char GLcharARB; /* native character */
-typedef unsigned int GLhandleARB; /* shader object handle */
+/* GL types for program/shader text and shader object handles */
+typedef char GLcharARB;
+typedef unsigned int GLhandleARB;
#endif
-/* GL types for "half" precision (s10e5) float data in host memory */
+/* GL type for "half" precision (s10e5) float data in host memory */
#ifndef GL_ARB_half_float_pixel
typedef unsigned short GLhalfARB;
#endif
@@ -4031,7 +4115,8 @@ typedef __int32 int32_t;
typedef __int64 int64_t;
typedef unsigned __int64 uint64_t;
#else
-#include <inttypes.h> /* Fallback option */
+/* Fallback if nothing above works */
+#include <inttypes.h>
#endif
#endif
@@ -4046,6 +4131,21 @@ typedef uint64_t GLuint64EXT;
GLAPI void APIENTRY glBlendColor (GLclampf, GLclampf, GLclampf, GLclampf);
GLAPI void APIENTRY glBlendEquation (GLenum);
GLAPI void APIENTRY glDrawRangeElements (GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *);
+GLAPI void APIENTRY glTexImage3D (GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glCopyTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+#endif
+
+#ifndef GL_VERSION_1_2_DEPRECATED
+#define GL_VERSION_1_2_DEPRECATED 1
+#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glColorTable (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
GLAPI void APIENTRY glColorTableParameterfv (GLenum, GLenum, const GLfloat *);
GLAPI void APIENTRY glColorTableParameteriv (GLenum, GLenum, const GLint *);
@@ -4078,13 +4178,7 @@ GLAPI void APIENTRY glHistogram (GLenum, GLsizei, GLenum, GLboolean);
GLAPI void APIENTRY glMinmax (GLenum, GLenum, GLboolean);
GLAPI void APIENTRY glResetHistogram (GLenum);
GLAPI void APIENTRY glResetMinmax (GLenum);
-GLAPI void APIENTRY glTexImage3D (GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glCopyTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
-typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
@@ -4117,15 +4211,35 @@ typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenu
typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink);
typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target);
typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
#endif
#ifndef GL_VERSION_1_3
#define GL_VERSION_1_3 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glActiveTexture (GLenum);
+GLAPI void APIENTRY glSampleCoverage (GLclampf, GLboolean);
+GLAPI void APIENTRY glCompressedTexImage3D (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedTexImage2D (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedTexImage1D (GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glGetCompressedTexImage (GLenum, GLint, GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
+#endif
+
+#ifndef GL_VERSION_1_3_DEPRECATED
+#define GL_VERSION_1_3_DEPRECATED 1
+#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glClientActiveTexture (GLenum);
GLAPI void APIENTRY glMultiTexCoord1d (GLenum, GLdouble);
GLAPI void APIENTRY glMultiTexCoord1dv (GLenum, const GLdouble *);
@@ -4163,16 +4277,7 @@ GLAPI void APIENTRY glLoadTransposeMatrixf (const GLfloat *);
GLAPI void APIENTRY glLoadTransposeMatrixd (const GLdouble *);
GLAPI void APIENTRY glMultTransposeMatrixf (const GLfloat *);
GLAPI void APIENTRY glMultTransposeMatrixd (const GLdouble *);
-GLAPI void APIENTRY glSampleCoverage (GLclampf, GLboolean);
-GLAPI void APIENTRY glCompressedTexImage3D (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedTexImage2D (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedTexImage1D (GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glGetCompressedTexImage (GLenum, GLint, GLvoid *);
#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);
typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v);
@@ -4210,31 +4315,36 @@ typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m);
typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m);
typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m);
typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m);
-typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
#endif
#ifndef GL_VERSION_1_4
#define GL_VERSION_1_4 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glBlendFuncSeparate (GLenum, GLenum, GLenum, GLenum);
-GLAPI void APIENTRY glFogCoordf (GLfloat);
-GLAPI void APIENTRY glFogCoordfv (const GLfloat *);
-GLAPI void APIENTRY glFogCoordd (GLdouble);
-GLAPI void APIENTRY glFogCoorddv (const GLdouble *);
-GLAPI void APIENTRY glFogCoordPointer (GLenum, GLsizei, const GLvoid *);
GLAPI void APIENTRY glMultiDrawArrays (GLenum, GLint *, GLsizei *, GLsizei);
GLAPI void APIENTRY glMultiDrawElements (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
GLAPI void APIENTRY glPointParameterf (GLenum, GLfloat);
GLAPI void APIENTRY glPointParameterfv (GLenum, const GLfloat *);
GLAPI void APIENTRY glPointParameteri (GLenum, GLint);
GLAPI void APIENTRY glPointParameteriv (GLenum, const GLint *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params);
+#endif
+
+#ifndef GL_VERSION_1_4_DEPRECATED
+#define GL_VERSION_1_4_DEPRECATED 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFogCoordf (GLfloat);
+GLAPI void APIENTRY glFogCoordfv (const GLfloat *);
+GLAPI void APIENTRY glFogCoordd (GLdouble);
+GLAPI void APIENTRY glFogCoorddv (const GLdouble *);
+GLAPI void APIENTRY glFogCoordPointer (GLenum, GLsizei, const GLvoid *);
GLAPI void APIENTRY glSecondaryColor3b (GLbyte, GLbyte, GLbyte);
GLAPI void APIENTRY glSecondaryColor3bv (const GLbyte *);
GLAPI void APIENTRY glSecondaryColor3d (GLdouble, GLdouble, GLdouble);
@@ -4269,18 +4379,11 @@ GLAPI void APIENTRY glWindowPos3iv (const GLint *);
GLAPI void APIENTRY glWindowPos3s (GLshort, GLshort, GLshort);
GLAPI void APIENTRY glWindowPos3sv (const GLshort *);
#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
typedef void (APIENTRYP PFNGLFOGCOORDFPROC) (GLfloat coord);
typedef void (APIENTRYP PFNGLFOGCOORDFVPROC) (const GLfloat *coord);
typedef void (APIENTRYP PFNGLFOGCOORDDPROC) (GLdouble coord);
typedef void (APIENTRYP PFNGLFOGCOORDDVPROC) (const GLdouble *coord);
typedef void (APIENTRYP PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
-typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params);
typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue);
typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v);
typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue);
@@ -4592,26 +4695,6 @@ GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint, GLuint, GLsizei, GLsi
GLAPI void APIENTRY glClampColor (GLenum, GLenum);
GLAPI void APIENTRY glBeginConditionalRender (GLuint, GLenum);
GLAPI void APIENTRY glEndConditionalRender (void);
-GLAPI void APIENTRY glVertexAttribI1i (GLuint, GLint);
-GLAPI void APIENTRY glVertexAttribI2i (GLuint, GLint, GLint);
-GLAPI void APIENTRY glVertexAttribI3i (GLuint, GLint, GLint, GLint);
-GLAPI void APIENTRY glVertexAttribI4i (GLuint, GLint, GLint, GLint, GLint);
-GLAPI void APIENTRY glVertexAttribI1ui (GLuint, GLuint);
-GLAPI void APIENTRY glVertexAttribI2ui (GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glVertexAttribI3ui (GLuint, GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glVertexAttribI4ui (GLuint, GLuint, GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glVertexAttribI1iv (GLuint, const GLint *);
-GLAPI void APIENTRY glVertexAttribI2iv (GLuint, const GLint *);
-GLAPI void APIENTRY glVertexAttribI3iv (GLuint, const GLint *);
-GLAPI void APIENTRY glVertexAttribI4iv (GLuint, const GLint *);
-GLAPI void APIENTRY glVertexAttribI1uiv (GLuint, const GLuint *);
-GLAPI void APIENTRY glVertexAttribI2uiv (GLuint, const GLuint *);
-GLAPI void APIENTRY glVertexAttribI3uiv (GLuint, const GLuint *);
-GLAPI void APIENTRY glVertexAttribI4uiv (GLuint, const GLuint *);
-GLAPI void APIENTRY glVertexAttribI4bv (GLuint, const GLbyte *);
-GLAPI void APIENTRY glVertexAttribI4sv (GLuint, const GLshort *);
-GLAPI void APIENTRY glVertexAttribI4ubv (GLuint, const GLubyte *);
-GLAPI void APIENTRY glVertexAttribI4usv (GLuint, const GLushort *);
GLAPI void APIENTRY glVertexAttribIPointer (GLuint, GLint, GLenum, GLsizei, const GLvoid *);
GLAPI void APIENTRY glGetVertexAttribIiv (GLuint, GLenum, GLint *);
GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint, GLenum, GLuint *);
@@ -4651,26 +4734,6 @@ typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, G
typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp);
typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode);
typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params);
@@ -4696,6 +4759,69 @@ typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer
typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index);
#endif
+#ifndef GL_VERSION_3_0_DEPRECATED
+#define GL_VERSION_3_0_DEPRECATED 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribI1i (GLuint, GLint);
+GLAPI void APIENTRY glVertexAttribI2i (GLuint, GLint, GLint);
+GLAPI void APIENTRY glVertexAttribI3i (GLuint, GLint, GLint, GLint);
+GLAPI void APIENTRY glVertexAttribI4i (GLuint, GLint, GLint, GLint, GLint);
+GLAPI void APIENTRY glVertexAttribI1ui (GLuint, GLuint);
+GLAPI void APIENTRY glVertexAttribI2ui (GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glVertexAttribI3ui (GLuint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glVertexAttribI4ui (GLuint, GLuint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glVertexAttribI1iv (GLuint, const GLint *);
+GLAPI void APIENTRY glVertexAttribI2iv (GLuint, const GLint *);
+GLAPI void APIENTRY glVertexAttribI3iv (GLuint, const GLint *);
+GLAPI void APIENTRY glVertexAttribI4iv (GLuint, const GLint *);
+GLAPI void APIENTRY glVertexAttribI1uiv (GLuint, const GLuint *);
+GLAPI void APIENTRY glVertexAttribI2uiv (GLuint, const GLuint *);
+GLAPI void APIENTRY glVertexAttribI3uiv (GLuint, const GLuint *);
+GLAPI void APIENTRY glVertexAttribI4uiv (GLuint, const GLuint *);
+GLAPI void APIENTRY glVertexAttribI4bv (GLuint, const GLbyte *);
+GLAPI void APIENTRY glVertexAttribI4sv (GLuint, const GLshort *);
+GLAPI void APIENTRY glVertexAttribI4ubv (GLuint, const GLubyte *);
+GLAPI void APIENTRY glVertexAttribI4usv (GLuint, const GLushort *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v);
+#endif
+
+#ifndef GL_VERSION_3_1
+#define GL_VERSION_3_1 1
+/* OpenGL 3.1 also reuses entry points from these extensions: */
+/* ARB_copy_buffer */
+/* ARB_uniform_buffer_object */
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawArraysInstanced (GLenum, GLint, GLsizei, GLsizei);
+GLAPI void APIENTRY glDrawElementsInstanced (GLenum, GLsizei, GLenum, const GLvoid *, GLsizei);
+GLAPI void APIENTRY glTexBuffer (GLenum, GLenum, GLuint);
+GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+typedef void (APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer);
+typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index);
+#endif
+
#ifndef GL_ARB_multitexture
#define GL_ARB_multitexture 1
#ifdef GL_GLEXT_PROTOTYPES
@@ -5360,9 +5486,9 @@ typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLen
#ifndef GL_ARB_instanced_arrays
#define GL_ARB_instanced_arrays 1
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexAttribDivisor (GLuint, GLuint);
+GLAPI void APIENTRY glVertexAttribDivisorARB (GLuint, GLuint);
#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuint divisor);
#endif
#ifndef GL_ARB_map_buffer_range
@@ -5437,6 +5563,10 @@ GLAPI void APIENTRY glCopyBufferSubData (GLenum, GLenum, GLintptr, GLintptr, GLs
typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
#endif
+#ifndef GL_ARB_shader_texture_lod
+#define GL_ARB_shader_texture_lod 1
+#endif
+
#ifndef GL_EXT_abgr
#define GL_EXT_abgr 1
#endif
@@ -8150,7 +8280,6 @@ GLAPI void APIENTRY glGetVideoivNV (GLuint, GLenum, GLint *);
GLAPI void APIENTRY glGetVideouivNV (GLuint, GLenum, GLuint *);
GLAPI void APIENTRY glGetVideoi64vNV (GLuint, GLenum, GLint64EXT *);
GLAPI void APIENTRY glGetVideoui64vNV (GLuint, GLenum, GLuint64EXT *);
-GLAPI void APIENTRY glVideoParameterivNV (GLuint, GLenum, const GLint *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRYP PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1);
typedef void (APIENTRYP PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3);
@@ -8158,7 +8287,6 @@ typedef void (APIENTRYP PFNGLGETVIDEOIVNVPROC) (GLuint video_slot, GLenum pname,
typedef void (APIENTRYP PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint *params);
typedef void (APIENTRYP PFNGLGETVIDEOI64VNVPROC) (GLuint video_slot, GLenum pname, GLint64EXT *params);
typedef void (APIENTRYP PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum pname, GLuint64EXT *params);
-typedef void (APIENTRYP PFNGLVIDEOPARAMETERIVNVPROC) (GLuint video_slot, GLenum pname, const GLint *params);
#endif
#ifndef GL_EXT_transform_feedback
diff --git a/include/GL/internal/dri_interface.h b/include/GL/internal/dri_interface.h
index a83602bfd8..910c9166b5 100644
--- a/include/GL/internal/dri_interface.h
+++ b/include/GL/internal/dri_interface.h
@@ -41,7 +41,7 @@
#define DRI_INTERFACE_H
/* For archs with no drm.h */
-#if !defined(__APPLE__) && !defined(__CYGWIN__)
+#if !defined(__APPLE__) && !defined(__CYGWIN__) && !defined(__GNU__)
#include <drm.h>
#else
typedef unsigned int drm_context_t;
@@ -649,6 +649,7 @@ struct __DRIswrastExtensionRec {
#define __DRI_BUFFER_ACCUM 6
#define __DRI_BUFFER_FAKE_FRONT_LEFT 7
#define __DRI_BUFFER_FAKE_FRONT_RIGHT 8
+#define __DRI_BUFFER_DEPTH_STENCIL 9 /**< Only available with DRI2 1.1 */
struct __DRIbufferRec {
unsigned int attachment;
@@ -659,7 +660,7 @@ struct __DRIbufferRec {
};
#define __DRI_DRI2_LOADER "DRI_DRI2Loader"
-#define __DRI_DRI2_LOADER_VERSION 1
+#define __DRI_DRI2_LOADER_VERSION 3
struct __DRIdri2LoaderExtensionRec {
__DRIextension base;
@@ -667,6 +668,44 @@ struct __DRIdri2LoaderExtensionRec {
int *width, int *height,
unsigned int *attachments, int count,
int *out_count, void *loaderPrivate);
+
+ /**
+ * Flush pending front-buffer rendering
+ *
+ * Any rendering that has been performed to the
+ * \c __DRI_BUFFER_FAKE_FRONT_LEFT will be flushed to the
+ * \c __DRI_BUFFER_FRONT_LEFT.
+ *
+ * \param driDrawable Drawable whose front-buffer is to be flushed
+ * \param loaderPrivate Loader's private data that was previously passed
+ * into __DRIdri2ExtensionRec::createNewDrawable
+ */
+ void (*flushFrontBuffer)(__DRIdrawable *driDrawable, void *loaderPrivate);
+
+
+ /**
+ * Get list of buffers from the server
+ *
+ * Gets a list of buffer for the specified set of attachments. Unlike
+ * \c ::getBuffers, this function takes a list of attachments paired with
+ * opaque \c unsigned \c int value describing the format of the buffer.
+ * It is the responsibility of the caller to know what the service that
+ * allocates the buffers will expect to receive for the format.
+ *
+ * \param driDrawable Drawable whose buffers are being queried.
+ * \param width Output where the width of the buffers is stored.
+ * \param height Output where the height of the buffers is stored.
+ * \param attachments List of pairs of attachment ID and opaque format
+ * requested for the drawable.
+ * \param count Number of attachment / format pairs stored in
+ * \c attachments.
+ * \param loaderPrivate Loader's private data that was previously passed
+ * into __DRIdri2ExtensionRec::createNewDrawable.
+ */
+ __DRIbuffer *(*getBuffersWithFormat)(__DRIdrawable *driDrawable,
+ int *width, int *height,
+ unsigned int *attachments, int count,
+ int *out_count, void *loaderPrivate);
};
/**
diff --git a/include/GL/mesa_wgl.h b/include/GL/mesa_wgl.h
index 57147232b7..ca2e1b875e 100644
--- a/include/GL/mesa_wgl.h
+++ b/include/GL/mesa_wgl.h
@@ -108,13 +108,6 @@ WGLAPI int GLAPIENTRY GetPixelFormat(HDC);
WGLAPI int GLAPIENTRY SetPixelFormat(HDC,int,const PIXELFORMATDESCRIPTOR *);
#endif
-#ifndef WGL_ARB_extensions_string
-#define WGL_ARB_extensions_string 1
-
-WGLAPI const char * GLAPIENTRY wglGetExtensionsStringARB(HDC hdc);
-
-#endif /* WGL_ARB_extensions_string */
-
#ifdef _MSC_VER
# pragma warning( pop )
diff --git a/include/GL/wglext.h b/include/GL/wglext.h
index d54e0a4d50..3c492dd634 100644
--- a/include/GL/wglext.h
+++ b/include/GL/wglext.h
@@ -6,7 +6,7 @@ extern "C" {
#endif
/*
-** Copyright (c) 2007 The Khronos Group Inc.
+** Copyright (c) 2007-2009 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
@@ -28,6 +28,8 @@ extern "C" {
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
+/* Function declaration macros - to move into glplatform.h */
+
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
#define WIN32_LEAN_AND_MEAN 1
#include <windows.h>
@@ -709,6 +711,14 @@ typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD *pFrameCount, DWO
#define WGL_NV_float_buffer 1
#endif
+#ifndef WGL_3DL_stereo_control
+#define WGL_3DL_stereo_control 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglSetStereoEmitterState3DL (HDC, UINT);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState);
+#endif
+
#ifndef WGL_EXT_pixel_format_packed_float
#define WGL_EXT_pixel_format_packed_float 1
#endif
diff --git a/progs/demos/.gitignore b/progs/demos/.gitignore
index d59d175212..f3c7091bcc 100644
--- a/progs/demos/.gitignore
+++ b/progs/demos/.gitignore
@@ -5,10 +5,12 @@ bounce
clearspd
copypix
cubemap
+dinoshade
drawpix
engine
extfuncs.h
fbo_firecube
+fbotexture
fire
fogcoord
fplight
@@ -27,11 +29,9 @@ isosurf
lodbias
morph3d
multiarb
-occlude
-osdemo
paltex
-pixeltex
pointblast
+projtex
rain
ray
readpix
@@ -61,4 +61,5 @@ trispd
tunnel
tunnel2
vao_demo
+Windows
winpos
diff --git a/progs/demos/Makefile b/progs/demos/Makefile
index 32c6072123..c17595ec79 100644
--- a/progs/demos/Makefile
+++ b/progs/demos/Makefile
@@ -19,9 +19,11 @@ PROGS = \
clearspd \
copypix \
cubemap \
+ dinoshade \
drawpix \
engine \
fbo_firecube \
+ fbotexture \
fire \
fogcoord \
fplight \
@@ -32,9 +34,7 @@ PROGS = \
geartrain \
glinfo \
gloss \
- glslnoise \
gltestperf \
- glutfx \
isosurf \
ipers \
lodbias \
@@ -42,6 +42,7 @@ PROGS = \
multiarb \
paltex \
pointblast \
+ projtex \
rain \
ray \
readpix \
@@ -49,7 +50,6 @@ PROGS = \
renormal \
shadowtex \
singlebuffer \
- streaming_rect \
spectex \
spriteblast \
stex3d \
@@ -57,9 +57,7 @@ PROGS = \
terrain \
tessdemo \
texcyl \
- texdown \
texenv \
- texobj \
textures \
trispd \
tunnel \
diff --git a/progs/demos/SConscript b/progs/demos/SConscript
index bc166dd789..f851870bcf 100644
--- a/progs/demos/SConscript
+++ b/progs/demos/SConscript
@@ -39,11 +39,9 @@ progs = [
'geartrain',
'glinfo',
'gloss',
- 'glslnoise',
'gltestperf',
- 'glutfx',
- 'isosurf',
'ipers',
+ 'isosurf',
'lodbias',
'morph3d',
'multiarb',
@@ -55,7 +53,6 @@ progs = [
'renormal',
'shadowtex',
'singlebuffer',
- 'streaming_rect',
'spectex',
'spriteblast',
'stex3d',
@@ -63,15 +60,16 @@ progs = [
'terrain',
'tessdemo',
'texcyl',
- 'texdown',
'texenv',
- 'texobj',
'textures',
'trispd',
'tunnel',
'tunnel2',
'vao_demo',
'winpos',
+ 'dinoshade',
+ 'fbotexture',
+ 'projtex',
]
for prog in progs:
diff --git a/progs/tests/dinoshade.c b/progs/demos/dinoshade.c
index fb7c3f4535..cbf8751e25 100644
--- a/progs/tests/dinoshade.c
+++ b/progs/demos/dinoshade.c
@@ -165,7 +165,7 @@ enum {
};
/* Create a matrix that will project the desired shadow. */
-void
+static void
shadowMatrix(GLfloat shadowMat[4][4],
GLfloat groundplane[4],
GLfloat lightpos[4])
@@ -201,7 +201,7 @@ shadowMatrix(GLfloat shadowMat[4][4],
}
/* Find the plane equation given 3 points. */
-void
+static void
findPlane(GLfloat plane[4],
GLfloat v0[3], GLfloat v1[3], GLfloat v2[3])
{
@@ -224,7 +224,7 @@ findPlane(GLfloat plane[4],
plane[D] = -(plane[A] * v0[X] + plane[B] * v0[Y] + plane[C] * v0[Z]);
}
-void
+static void
extrudeSolidFromPolygon(GLfloat data[][2], unsigned int dataSize,
GLdouble thickness, GLuint side, GLuint edge, GLuint whole)
{
@@ -382,7 +382,7 @@ static GLfloat floorShadow[4][4];
static void
redraw(void)
{
- int start, end;
+ int start = 0, end = 0;
if (reportSpeed) {
start = glutGet(GLUT_ELAPSED_TIME);
@@ -624,6 +624,7 @@ redraw(void)
glFinish();
end = glutGet(GLUT_ELAPSED_TIME);
printf("Speed %.3g frames/sec (%d ms)\n", 1000.0/(end-start), end-start);
+ fflush(stdout);
}
glutSwapBuffers();
@@ -878,6 +879,7 @@ main(int argc, char **argv)
polygonOffsetVersion = MISSING;
printf("\ndinoshine: Missing polygon offset.\n");
printf(" Expect shadow depth aliasing artifacts.\n\n");
+ fflush(stdout);
}
}
diff --git a/progs/tests/fbotexture.c b/progs/demos/fbotexture.c
index 50a4b00afc..50a4b00afc 100644
--- a/progs/tests/fbotexture.c
+++ b/progs/demos/fbotexture.c
diff --git a/progs/demos/ipers.c b/progs/demos/ipers.c
index 6e153c04e1..5d82b0dc92 100644
--- a/progs/demos/ipers.c
+++ b/progs/demos/ipers.c
@@ -237,10 +237,27 @@ special(int k, int x, int y)
}
static void
+cleanup(void)
+{
+ int i;
+
+ glDeleteTextures(1, &t1id);
+ glDeleteTextures(1, &t2id);
+
+ glDeleteLists(skydlist, 1);
+ for (i = 0; i < MAX_LOD; i++) {
+ glDeleteLists(LODdlist[i], 1);
+ glDeleteLists(LODnumpoly[i], 1);
+ }
+}
+
+
+static void
key(unsigned char k, int x, int y)
{
switch (k) {
case 27:
+ cleanup();
exit(0);
break;
@@ -707,6 +724,7 @@ main(int ac, char **av)
glutIdleFunc(draw);
glutMainLoop();
+ cleanup();
return 0;
}
diff --git a/progs/tests/projtex.c b/progs/demos/projtex.c
index 800d81ecd6..99154d7bdc 100644
--- a/progs/tests/projtex.c
+++ b/progs/demos/projtex.c
@@ -20,11 +20,7 @@
#include <math.h>
#include <GL/glew.h>
#include <GL/glut.h>
-#if 0
-#include "texture.h"
-#else
-#include "../util/readtex.c"
-#endif
+#include "readtex.h"
/* Some <math.h> files do not define M_PI... */
@@ -67,14 +63,15 @@ GLfloat zoomFactor = 1.0;
/*****************************************************************/
-void ActiveTexture(int i)
+static void
+ActiveTexture(int i)
{
glActiveTextureARB(i);
}
/* matrix = identity */
-void
+static void
matrixIdentity(GLfloat matrix[16])
{
matrix[0] = 1.0;
@@ -96,7 +93,7 @@ matrixIdentity(GLfloat matrix[16])
}
/* matrix2 = transpose(matrix1) */
-void
+static void
matrixTranspose(GLfloat matrix2[16], GLfloat matrix1[16])
{
matrix2[0] = matrix1[0];
@@ -167,7 +164,7 @@ imgLoad(char *filenameIn, int borderIn, GLfloat borderColorIn[4],
/*****************************************************************/
/* Load the image file specified on the command line as the current texture */
-void
+static void
loadImageTextures(void)
{
GLfloat borderColor[4] =
@@ -252,7 +249,7 @@ loadImageTextures(void)
}
/* Create a simple spotlight pattern and make it the current texture */
-void
+static void
loadSpotlightTexture(void)
{
static int texWidth = 64, texHeight = 64;
@@ -302,7 +299,7 @@ loadSpotlightTexture(void)
/*****************************************************************/
-void
+static void
checkErrors(void)
{
GLenum error;
@@ -311,7 +308,7 @@ checkErrors(void)
}
}
-void
+static void
drawCube(void)
{
glBegin(GL_QUADS);
@@ -360,7 +357,7 @@ drawCube(void)
glEnd();
}
-void
+static void
drawDodecahedron(void)
{
#define A (0.5 * 1.61803) /* (sqrt(5) + 1) / 2 */
@@ -446,7 +443,7 @@ drawDodecahedron(void)
}
}
-void
+static void
drawSphere(void)
{
int numMajor = 24;
@@ -573,7 +570,7 @@ drawTextureProjection(void)
/*****************************************************************/
-void
+static void
initialize(void)
{
GLfloat light0Pos[4] =
@@ -670,7 +667,7 @@ initialize(void)
}
}
-void
+static void
display(void)
{
int i;
@@ -755,10 +752,10 @@ display(void)
/*****************************************************************/
/* simple trackball-like motion control */
-float lastPos[3];
-int lastTime;
+static float lastPos[3];
+static int lastTime;
-void
+static void
ptov(int x, int y, int width, int height, float v[3])
{
float d, a;
@@ -774,7 +771,7 @@ ptov(int x, int y, int width, int height, float v[3])
v[2] *= a;
}
-void
+static void
startMotion(int x, int y, int but, int time)
{
if (but == GLUT_LEFT_BUTTON) {
@@ -789,13 +786,13 @@ startMotion(int x, int y, int but, int time)
ptov(x, y, winWidth, winHeight, lastPos);
}
-void
+static void
animate(void)
{
glutPostRedisplay();
}
-void
+static void
vis(int visible)
{
if (visible == GLUT_VISIBLE) {
@@ -807,7 +804,7 @@ vis(int visible)
}
}
-void
+static void
stopMotion(int but, int time)
{
if ((but == GLUT_LEFT_BUTTON && mode == MoveView) ||
@@ -829,7 +826,7 @@ stopMotion(int but, int time)
}
}
-void
+static void
trackMotion(int x, int y)
{
float curPos[3], dx, dy, dz;
@@ -854,7 +851,7 @@ trackMotion(int x, int y)
/*****************************************************************/
-void
+static void
object(void)
{
static int object;
@@ -881,7 +878,7 @@ nop(void)
{
}
-void
+static void
texture(void)
{
static int texture = 0;
@@ -912,7 +909,7 @@ texture(void)
}
}
-void
+static void
help(void)
{
printf("'h' - help\n");
@@ -927,7 +924,7 @@ help(void)
}
/* ARGSUSED1 */
-void
+static void
key(unsigned char key, int x, int y)
{
switch (key) {
@@ -966,7 +963,7 @@ key(unsigned char key, int x, int y)
glutPostRedisplay();
}
-void
+static void
mouse(int button, int state, int x, int y)
{
if (state == GLUT_DOWN)
@@ -976,7 +973,7 @@ mouse(int button, int state, int x, int y)
glutPostRedisplay();
}
-void
+static void
reshape(int w, int h)
{
winWidth = w;
@@ -985,7 +982,7 @@ reshape(int w, int h)
}
-void
+static void
menu(int selection)
{
if (selection == 666) {
@@ -1005,6 +1002,7 @@ main(int argc, char **argv)
assert(NumTextures <= MAX_TEX);
glutInitDisplayMode(GLUT_RGBA | GLUT_DEPTH | GLUT_DOUBLE);
+ glutInitWindowSize(500,500);
(void) glutCreateWindow("projtex");
glewInit();
diff --git a/progs/demos/readpix.c b/progs/demos/readpix.c
index c0aac2272f..bbb3a68eff 100644
--- a/progs/demos/readpix.c
+++ b/progs/demos/readpix.c
@@ -17,6 +17,7 @@
#define IMAGE_FILE "../images/girl.rgb"
static int ImgWidth, ImgHeight;
+static int WinWidth, WinHeight;
static GLenum ImgFormat;
static GLubyte *Image = NULL;
@@ -27,6 +28,7 @@ static int CPosX, CPosY; /* copypixels */
static GLboolean DrawFront = GL_FALSE;
static GLboolean ScaleAndBias = GL_FALSE;
static GLboolean Benchmark = GL_FALSE;
+static GLboolean Triangle = GL_FALSE;
static GLubyte *TempImage = NULL;
#define COMBO 1
@@ -150,11 +152,60 @@ Display( void )
/* draw original image */
glRasterPos2i(APosX, 5);
PrintString("Original");
- glRasterPos2i(APosX, APosY);
- glEnable(GL_DITHER);
- SetupPixelTransfer(GL_FALSE);
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- glDrawPixels(ImgWidth, ImgHeight, ImgFormat, GL_UNSIGNED_BYTE, Image);
+ if (!Triangle) {
+ glRasterPos2i(APosX, APosY);
+ glEnable(GL_DITHER);
+ SetupPixelTransfer(GL_FALSE);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+ glDrawPixels(ImgWidth, ImgHeight, ImgFormat, GL_UNSIGNED_BYTE, Image);
+ }
+ else {
+ float z = 0;
+
+ glViewport(APosX, APosY, ImgWidth, ImgHeight);
+ glMatrixMode( GL_PROJECTION );
+ glLoadIdentity();
+ glOrtho(-1.0, 1.0, -1.0, 1.0, -1.0, 1.0);
+ glDisable(GL_CULL_FACE);
+
+ /* Red should never be seen
+ */
+ glBegin(GL_POLYGON);
+ glColor3f(1,0,0);
+ glVertex3f(-2, -2, z);
+ glVertex3f(-2, 2, z);
+ glVertex3f(2, 2, z);
+ glVertex3f(2, -2, z);
+ glEnd();
+
+ /* Blue background
+ */
+ glBegin(GL_POLYGON);
+ glColor3f(.5,.5,1);
+ glVertex3f(-1, -1, z);
+ glVertex3f(-1, 1, z);
+ glVertex3f(1, 1, z);
+ glVertex3f(1, -1, z);
+ glEnd();
+
+ /* Triangle
+ */
+ glBegin(GL_TRIANGLES);
+ glColor3f(.8,0,0);
+ glVertex3f(-0.9, -0.9, z);
+ glColor3f(0,.9,0);
+ glVertex3f( 0.9, -0.9, z);
+ glColor3f(0,0,.7);
+ glVertex3f( 0.0, 0.9, z);
+ glEnd();
+
+ glColor3f(1,1,1);
+
+ glViewport( 0, 0, WinWidth, WinHeight );
+ glMatrixMode( GL_PROJECTION );
+ glLoadIdentity();
+ glOrtho( 0.0, WinWidth, 0.0, WinHeight, -1.0, 1.0 );
+ }
/* might try alignment=4 here for testing */
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
@@ -218,6 +269,9 @@ Display( void )
static void
Reshape( int width, int height )
{
+ WinWidth = width;
+ WinHeight = height;
+
glViewport( 0, 0, width, height );
glMatrixMode( GL_PROJECTION );
glLoadIdentity();
@@ -236,6 +290,9 @@ Key( unsigned char key, int x, int y )
case 'b':
Benchmark = GL_TRUE;
break;
+ case 't':
+ Triangle = !Triangle;
+ break;
case 's':
ScaleAndBias = !ScaleAndBias;
break;
diff --git a/progs/demos/shadowtex.c b/progs/demos/shadowtex.c
index f10a01ec26..dc5a4bbc48 100644
--- a/progs/demos/shadowtex.c
+++ b/progs/demos/shadowtex.c
@@ -788,6 +788,7 @@ Key(unsigned char key, int x, int y)
exit(0);
break;
}
+ fflush(stdout);
glutPostRedisplay();
}
@@ -1014,6 +1015,7 @@ PrintHelp(void)
printf(" <shift> + cursor keys = rotate light source\n");
if (HaveEXTshadowFuncs)
printf(" o = cycle through comparison modes\n");
+ fflush(stdout);
}
diff --git a/progs/demos/teapot.c b/progs/demos/teapot.c
index 38ede7ac3e..6bf6e06409 100644
--- a/progs/demos/teapot.c
+++ b/progs/demos/teapot.c
@@ -173,10 +173,20 @@ static void special(int k, int x, int y)
}
}
+static void cleanup(void)
+{
+ glDeleteTextures(1, &t1id);
+ glDeleteTextures(1, &t2id);
+ glDeleteLists(teapotdlist, 1);
+ glDeleteLists(basedlist, 1);
+ glDeleteLists(lightdlist, 1);
+}
+
static void key(unsigned char k, int x, int y)
{
switch(k) {
case 27:
+ cleanup();
exit(0);
break;
@@ -670,6 +680,7 @@ int main(int ac, char **av)
glutIdleFunc(draw);
glutMainLoop();
+ cleanup();
return 0;
}
diff --git a/progs/demos/tunnel.c b/progs/demos/tunnel.c
index 6a240580e8..6981da3298 100644
--- a/progs/demos/tunnel.c
+++ b/progs/demos/tunnel.c
@@ -203,10 +203,18 @@ special(int k, int x, int y)
}
static void
+cleanup(void)
+{
+ glDeleteTextures(1, &t1id);
+ glDeleteTextures(1, &t2id);
+}
+
+static void
key(unsigned char k, int x, int y)
{
switch (k) {
case 27:
+ cleanup();
exit(0);
break;
@@ -531,5 +539,6 @@ main(int ac, char **av)
glutMainLoop();
+ cleanup();
return 0;
}
diff --git a/progs/demos/tunnel2.c b/progs/demos/tunnel2.c
index f4171a8346..0288ea0f8c 100644
--- a/progs/demos/tunnel2.c
+++ b/progs/demos/tunnel2.c
@@ -201,12 +201,20 @@ special(int k, int x, int y)
}
static void
+cleanup(void)
+{
+ glDeleteTextures(1, &t1id);
+ glDeleteTextures(1, &t2id);
+}
+
+static void
key(unsigned char k, int x, int y)
{
switch (k) {
case 27:
glutDestroyWindow(channel[0]);
glutDestroyWindow(channel[1]);
+ cleanup();
exit(0);
break;
@@ -602,6 +610,7 @@ main(int ac, char **av)
calcposobs();
glutMainLoop();
+ cleanup();
return 0;
}
diff --git a/progs/demos/vao_demo.c b/progs/demos/vao_demo.c
index ce416712fe..206e06fc6c 100644
--- a/progs/demos/vao_demo.c
+++ b/progs/demos/vao_demo.c
@@ -260,6 +260,8 @@ static void Key( unsigned char key, int x, int y )
(void) y;
switch (key) {
case 27:
+ (*delete_vertex_arrays)( 1, & cube_array_obj );
+ (*delete_vertex_arrays)( 1, & oct_array_obj );
glutDestroyWindow(Win);
exit(0);
break;
diff --git a/progs/fp/SConscript b/progs/fp/SConscript
index 553799758b..a78318542c 100644
--- a/progs/fp/SConscript
+++ b/progs/fp/SConscript
@@ -11,7 +11,20 @@ env.Prepend(CPPPATH = [
env.Prepend(LIBS = ['$GLUT_LIB'])
-env.Program(
- target = 'fp-tri',
- source = ['fp-tri.c'],
+progs = [
+ 'fp-tri',
+ 'tri-depth',
+ 'tri-depth2',
+ 'tri-depthwrite',
+ 'tri-depthwrite2',
+ 'tri-inv',
+ 'tri-param',
+ 'tri-tex',
+ 'point-position',
+]
+
+for prog in progs:
+ env.Program(
+ target = prog,
+ source = [prog + '.c'],
)
diff --git a/progs/fp/fp-tri.c b/progs/fp/fp-tri.c
index 6c15540d38..52a8fcfc22 100644
--- a/progs/fp/fp-tri.c
+++ b/progs/fp/fp-tri.c
@@ -89,7 +89,7 @@ static void Init( void )
}
fprintf(stderr, "%.*s\n", sz, buf);
- if (!glutExtensionSupported("GL_ARB_fragment_program")) {
+ if (!GLEW_ARB_fragment_program) {
printf("Error: GL_ARB_fragment_program not supported!\n");
exit(1);
}
diff --git a/progs/fp/point-position.c b/progs/fp/point-position.c
index c352a939cb..c0963d7a0b 100644
--- a/progs/fp/point-position.c
+++ b/progs/fp/point-position.c
@@ -2,9 +2,8 @@
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
-#include "GL/gl.h"
@@ -17,7 +16,7 @@ static void Init( void )
;
GLuint modulateProg;
- if (!glutExtensionSupported("GL_ARB_fragment_program")) {
+ if (!GLEW_ARB_fragment_program) {
printf("Error: GL_ARB_fragment_program not supported!\n");
exit(1);
}
@@ -109,6 +108,8 @@ int main(int argc, char **argv)
exit(1);
}
+ glewInit();
+
Init();
glutReshapeFunc(Reshape);
diff --git a/progs/fp/swz3.txt b/progs/fp/swz3.txt
new file mode 100644
index 0000000000..382f5880d3
--- /dev/null
+++ b/progs/fp/swz3.txt
@@ -0,0 +1,5 @@
+!!ARBfp1.0
+TEMP R0, R1;
+MOV R0, -fragment.color;
+SWZ result.color, R0, -y, -x, z, 1;
+END
diff --git a/progs/fp/tri-depth.c b/progs/fp/tri-depth.c
index a1f0579c8e..5488469e80 100644
--- a/progs/fp/tri-depth.c
+++ b/progs/fp/tri-depth.c
@@ -2,9 +2,8 @@
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
-#include "GL/gl.h"
@@ -19,7 +18,7 @@ static void Init( void )
;
GLuint modulateProg;
- if (!glutExtensionSupported("GL_ARB_fragment_program")) {
+ if (!GLEW_ARB_fragment_program) {
printf("Error: GL_ARB_fragment_program not supported!\n");
exit(1);
}
@@ -89,8 +88,6 @@ int main(int argc, char **argv)
glutInit(&argc, argv);
-
-
glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
type = GLUT_RGB;
@@ -101,6 +98,8 @@ int main(int argc, char **argv)
exit(1);
}
+ glewInit();
+
Init();
glutReshapeFunc(Reshape);
diff --git a/progs/fp/tri-depth2.c b/progs/fp/tri-depth2.c
index f309628283..6ed2307115 100644
--- a/progs/fp/tri-depth2.c
+++ b/progs/fp/tri-depth2.c
@@ -2,9 +2,8 @@
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
-#include "GL/gl.h"
@@ -21,7 +20,7 @@ static void Init( void )
;
GLuint modulateProg;
- if (!glutExtensionSupported("GL_ARB_fragment_program")) {
+ if (!GLEW_ARB_fragment_program) {
printf("Error: GL_ARB_fragment_program not supported!\n");
exit(1);
}
@@ -106,6 +105,8 @@ int main(int argc, char **argv)
exit(1);
}
+ glewInit();
+
Init();
glutReshapeFunc(Reshape);
diff --git a/progs/fp/tri-depthwrite.c b/progs/fp/tri-depthwrite.c
index fedeec4577..8e4f3e6245 100644
--- a/progs/fp/tri-depthwrite.c
+++ b/progs/fp/tri-depthwrite.c
@@ -2,7 +2,7 @@
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
@@ -16,7 +16,7 @@ static void Init(void)
;
GLuint modulateProg;
- if (!glutExtensionSupported("GL_ARB_fragment_program")) {
+ if (!GLEW_ARB_fragment_program) {
printf("Error: GL_ARB_fragment_program not supported!\n");
exit(1);
}
@@ -97,6 +97,8 @@ int main(int argc, char **argv)
exit(1);
}
+ glewInit();
+
Init();
glutReshapeFunc(Reshape);
diff --git a/progs/fp/tri-depthwrite2.c b/progs/fp/tri-depthwrite2.c
index 5547092ec9..3c0b4d30c9 100644
--- a/progs/fp/tri-depthwrite2.c
+++ b/progs/fp/tri-depthwrite2.c
@@ -2,7 +2,7 @@
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
@@ -16,7 +16,7 @@ static void Init(void)
;
GLuint modulateProg;
- if (!glutExtensionSupported("GL_ARB_fragment_program")) {
+ if (!GLEW_ARB_fragment_program) {
printf("Error: GL_ARB_fragment_program not supported!\n");
exit(1);
}
@@ -97,6 +97,8 @@ int main(int argc, char **argv)
exit(1);
}
+ glewInit();
+
Init();
glutReshapeFunc(Reshape);
diff --git a/progs/fp/tri-inv.c b/progs/fp/tri-inv.c
index e902332386..7e8d8c5ce2 100644
--- a/progs/fp/tri-inv.c
+++ b/progs/fp/tri-inv.c
@@ -2,7 +2,7 @@
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
@@ -17,7 +17,7 @@ static void Init( void )
;
GLuint modulateProg;
- if (!glutExtensionSupported("GL_ARB_fragment_program")) {
+ if (!GLEW_ARB_fragment_program) {
printf("Error: GL_ARB_fragment_program not supported!\n");
exit(1);
}
@@ -99,6 +99,8 @@ int main(int argc, char **argv)
exit(1);
}
+ glewInit();
+
Init();
glutReshapeFunc(Reshape);
diff --git a/progs/fp/tri-param.c b/progs/fp/tri-param.c
index f3e55af3f1..57443d71bd 100644
--- a/progs/fp/tri-param.c
+++ b/progs/fp/tri-param.c
@@ -2,9 +2,9 @@
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
-#include "GL/gl.h"
+
static void Init( void )
{
@@ -15,7 +15,7 @@ static void Init( void )
;
GLuint modulateProg;
- if (!glutExtensionSupported("GL_ARB_fragment_program")) {
+ if (!GLEW_ARB_fragment_program) {
printf("Error: GL_ARB_fragment_program not supported!\n");
exit(1);
}
@@ -104,6 +104,8 @@ int main(int argc, char **argv)
exit(1);
}
+ glewInit();
+
Init();
glutReshapeFunc(Reshape);
diff --git a/progs/fp/tri-tex.c b/progs/fp/tri-tex.c
index 87f63894ce..1dbbb201ce 100644
--- a/progs/fp/tri-tex.c
+++ b/progs/fp/tri-tex.c
@@ -3,7 +3,7 @@
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
#include "readtex.c"
@@ -23,7 +23,7 @@ static void Init( void )
GLuint modulateProg;
GLuint Texture;
- if (!glutExtensionSupported("GL_ARB_fragment_program")) {
+ if (!GLEW_ARB_fragment_program) {
printf("Error: GL_ARB_fragment_program not supported!\n");
exit(1);
}
@@ -120,6 +120,8 @@ int main(int argc, char **argv)
exit(1);
}
+ glewInit();
+
Init();
glutReshapeFunc(Reshape);
diff --git a/progs/glsl/.gitignore b/progs/glsl/.gitignore
index d3e31163d8..39d90c23ac 100644
--- a/progs/glsl/.gitignore
+++ b/progs/glsl/.gitignore
@@ -1,3 +1,4 @@
+array
bitmap
brick
bump
@@ -11,6 +12,7 @@ mandelbrot
multinoise
multitex
noise
+noise2
pointcoord
points
readtex.c
@@ -21,6 +23,7 @@ shaderutil.c
shaderutil.h
shadow_sampler
skinning
+texaaline
texdemo1
toyball
trirast
diff --git a/progs/glsl/Makefile b/progs/glsl/Makefile
index 0f1a299570..f97cdb6942 100644
--- a/progs/glsl/Makefile
+++ b/progs/glsl/Makefile
@@ -5,46 +5,69 @@ include $(TOP)/configs/current
INCDIR = $(TOP)/include
-LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLU_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLUT_LIB_NAME)
+LIB_DEP = \
+ $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) \
+ $(TOP)/$(LIB_DIR)/$(GLU_LIB_NAME) \
+ $(TOP)/$(LIB_DIR)/$(GLUT_LIB_NAME)
LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS)
-PROGS = \
- bitmap \
- brick \
- bump \
- convolutions \
- deriv \
- identity \
- fragcoord \
- linktest \
- mandelbrot \
- multinoise \
- multitex \
- noise \
- points \
- pointcoord \
- samplers \
- samplers_array \
- shadow_sampler \
- skinning \
- texdemo1 \
- toyball \
- twoside \
- trirast \
- vert-or-frag-only \
- vert-tex
+INCLUDE_DIRS = -I$(TOP)/progs/util
+
+DEMO_SOURCES = \
+ array.c \
+ bitmap.c \
+ brick.c \
+ bump.c \
+ convolutions.c \
+ deriv.c \
+ fragcoord.c \
+ identity.c \
+ linktest.c \
+ mandelbrot.c \
+ multinoise.c \
+ multitex.c \
+ noise.c \
+ noise2.c \
+ pointcoord.c \
+ points.c \
+ samplers.c \
+ shadow_sampler.c \
+ skinning.c \
+ texaaline.c \
+ texdemo1.c \
+ toyball.c \
+ trirast.c \
+ twoside.c \
+ vert-or-frag-only.c \
+ vert-tex.c
+
+UTIL_HEADERS = \
+ extfuncs.h \
+ shaderutil.h \
+ readtex.h
+
+UTIL_SOURCES = \
+ shaderutil.c \
+ readtex.c
+
+UTIL_OBJS = $(UTIL_SOURCES:.c=.o)
+
+
+PROGS = $(DEMO_SOURCES:%.c=%)
+
##### RULES #####
-.SUFFIXES:
-.SUFFIXES: .c
+# make .o file from .c file:
+.c.o:
+ $(APP_CC) -c -I$(INCDIR) $(CFLAGS) $< -o $@
-# make executable from .c file:
-.c: $(LIB_DEP)
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) $< $(LIBS) -o $@
+# make executable from .o files
+.o:
+ $(APP_CC) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $< $(UTIL_OBJS) $(LIBS) -o $@
##### TARGETS #####
@@ -52,188 +75,164 @@ PROGS = \
default: $(PROGS)
+clean:
+ -rm -f $(PROGS)
+ -rm -f *.o *~
+ -rm -f extfuncs.h
+ -rm -f shaderutil.*
+ -rm -f readtex.*
+
+
##### Extra dependencies
-extfuncs.h: $(TOP)/progs/util/extfuncs.h
+extfuncs.h: $(TOP)/progs/util/extfuncs.h
cp $< .
-
readtex.c: $(TOP)/progs/util/readtex.c
cp $< .
readtex.h: $(TOP)/progs/util/readtex.h
cp $< .
-readtex.o: readtex.c readtex.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) readtex.c
-
-
shaderutil.c: $(TOP)/progs/util/shaderutil.c
cp $< .
shaderutil.h: $(TOP)/progs/util/shaderutil.h
cp $< .
-shaderutil.o: shaderutil.c shaderutil.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) shaderutil.c
+array.o: $(UTIL_HEADERS)
-bitmap.o: bitmap.c extfuncs.h shaderutil.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) bitmap.c
+array: array.o $(UTIL_OBJS)
-bitmap: bitmap.o shaderutil.o
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) bitmap.o shaderutil.o $(LIBS) -o $@
+bitmap.o: $(UTIL_HEADERS)
-brick.o: brick.c extfuncs.h shaderutil.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) brick.c
+bitmap: bitmap.o $(UTIL_OBJS)
-brick: brick.o shaderutil.o
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) brick.o shaderutil.o $(LIBS) -o $@
+brick.o: $(UTIL_HEADERS)
-bump.o: bump.c extfuncs.h shaderutil.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) bump.c
+brick: brick.o $(UTIL_OBJS)
-bump: bump.o shaderutil.o
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) bump.o shaderutil.o $(LIBS) -o $@
+bump.o: $(UTIL_HEADERS)
-convolutions.o: convolutions.c readtex.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) convolutions.c
+bump: bump.o $(UTIL_OBJS)
-convolutions: convolutions.o readtex.o
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) convolutions.o readtex.o $(LIBS) -o $@
+convolutions.o: $(UTIL_HEADERS)
-deriv.o: deriv.c extfuncs.h shaderutil.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) deriv.c
+convolutions: convolutions.o $(UTIL_OBJS)
-deriv: deriv.o shaderutil.o
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) deriv.o shaderutil.o $(LIBS) -o $@
+deriv.o: deriv.c $(UTIL_HEADERS)
-identity.o: identity.c extfuncs.h shaderutil.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) identity.c
+deriv: deriv.o $(UTIL_OBJS)
-identity: identity.o shaderutil.o
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) identity.o shaderutil.o $(LIBS) -o $@
+identity.o: $(UTIL_HEADERS)
-fragcoord.o: fragcoord.c extfuncs.h shaderutil.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) fragcoord.c
+identity: identity.o $(UTIL_OBJS)
-fragcoord: fragcoord.o shaderutil.o
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) fragcoord.o shaderutil.o $(LIBS) -o $@
+fragcoord.o: $(UTIL_HEADERS)
-linktest.o: linktest.c extfuncs.h shaderutil.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) linktest.c
+fragcoord: fragcoord.o $(UTIL_OBJS)
-linktest: linktest.o shaderutil.o
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) linktest.o shaderutil.o $(LIBS) -o $@
-mandelbrot.o: mandelbrot.c extfuncs.h shaderutil.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) mandelbrot.c
+linktest.o: $(UTIL_HEADERS)
-mandelbrot: mandelbrot.o shaderutil.o
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) mandelbrot.o shaderutil.o $(LIBS) -o $@
+linktest: linktest.o $(UTIL_OBJS)
-multitex.o: multitex.c extfuncs.h readtex.h shaderutil.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) multitex.c
-multitex: multitex.o readtex.o shaderutil.o
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) multitex.o readtex.o shaderutil.o $(LIBS) -o $@
+mandelbrot.o: $(UTIL_HEADERS)
+mandelbrot: mandelbrot.o $(UTIL_OBJS)
-noise.o: noise.c extfuncs.h shaderutil.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) noise.c
-noise: noise.o shaderutil.o
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) noise.o shaderutil.o $(LIBS) -o $@
+multinoise.o: $(UTIL_HEADERS)
+multinoise: multinoise.o $(UTIL_OBJS)
-points.o: points.c extfuncs.h shaderutil.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) points.c
-points: points.o shaderutil.o
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) points.o shaderutil.o $(LIBS) -o $@
+multitex.o: $(UTIL_HEADERS)
+multitex: multitex.o $(UTIL_OBJS)
-pointcoord.o: pointcoord.c readtex.h extfuncs.h shaderutil.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) pointcoord.c
-pointcoord: pointcoord.o readtex.o shaderutil.o
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) pointcoord.o readtex.o shaderutil.o $(LIBS) -o $@
+noise.o: $(UTIL_HEADERS)
+noise: noise.o $(UTIL_OBJS)
-samplers.o: samplers.c readtex.h extfuncs.h shaderutil.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) samplers.c
-samplers: samplers.o readtex.o shaderutil.o
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) samplers.o readtex.o shaderutil.o $(LIBS) -o $@
+noise2.o: $(UTIL_HEADERS)
-samplers_array.o: samplers.c readtex.h extfuncs.h shaderutil.h
- $(APP_CC) -c -DSAMPLERS_ARRAY -I$(INCDIR) $(CFLAGS) samplers.c -o samplers_array.o
+noise2: noise2.o $(UTIL_OBJS)
-samplers_array: samplers_array.o readtex.o shaderutil.o
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) samplers_array.o readtex.o shaderutil.o $(LIBS) -o $@
-skinning.o: skinning.c readtex.h extfuncs.h shaderutil.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) skinning.c
+points.o: $(UTIL_HEADERS)
-skinning: skinning.o readtex.o shaderutil.o
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) skinning.o readtex.o shaderutil.o $(LIBS) -o $@
+points: points.o $(UTIL_OBJS)
-texdemo1.o: texdemo1.c readtex.h extfuncs.h shaderutil.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) texdemo1.c
+pointcoord.o: $(UTIL_HEADERS)
-texdemo1: texdemo1.o readtex.o shaderutil.o
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) texdemo1.o readtex.o shaderutil.o $(LIBS) -o $@
+pointcoord: pointcoord.o $(UTIL_OBJS)
-toyball.o: toyball.c extfuncs.h shaderutil.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) toyball.c
+samplers.o: $(UTIL_HEADERS)
-toyball: toyball.o shaderutil.o
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) toyball.o shaderutil.o $(LIBS) -o $@
+samplers: samplers.o $(UTIL_OBJS)
-twoside.o: twoside.c extfuncs.h shaderutil.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) twoside.c
+samplers_array.o: $(UTIL_HEADERS)
-twoside: twoside.o shaderutil.o
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) twoside.o shaderutil.o $(LIBS) -o $@
+samplers_array: samplers_array.o $(UTIL_OBJS)
-trirast.o: trirast.c extfuncs.h shaderutil.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) trirast.c
+shadow_sampler.o: $(UTIL_HEADERS)
-trirast: trirast.o shaderutil.o
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) trirast.o shaderutil.o $(LIBS) -o $@
+shadow_sampler: shadow_sampler.o $(UTIL_OBJS)
-vert-or-frag-only.o: vert-or-frag-only.c extfuncs.h shaderutil.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) vert-or-frag-only.c
+skinning.o: $(UTIL_HEADERS)
-vert-or-frag-only: vert-or-frag-only.o shaderutil.o
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) vert-or-frag-only.o shaderutil.o $(LIBS) -o $@
+skinning: skinning.o $(UTIL_OBJS)
-vert-tex.o: vert-tex.c extfuncs.h shaderutil.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) vert-tex.c
+texaaline.o: $(UTIL_HEADERS)
-vert-tex: vert-tex.o shaderutil.o
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) vert-tex.o shaderutil.o $(LIBS) -o $@
+texaaline: texaaline.o $(UTIL_OBJS)
+texdemo1.o: $(UTIL_HEADERS)
+texdemo1: texdemo1.o $(UTIL_OBJS)
-clean:
- -rm -f $(PROGS)
- -rm -f *.o *~
- -rm -f extfuncs.h
- -rm -f shaderutil.*
+
+toyball.o: $(UTIL_HEADERS)
+
+toyball: toyball.o $(UTIL_OBJS)
+
+
+twoside.o: $(UTIL_HEADERS)
+
+twoside: twoside.o $(UTIL_OBJS)
+
+
+trirast.o: $(UTIL_HEADERS)
+
+trirast: trirast.o $(UTIL_OBJS)
+
+
+vert-or-frag-only.o: $(UTIL_HEADERS)
+
+vert-or-frag-only: vert-or-frag-only.o $(UTIL_OBJS)
+
+
+vert-tex.o: $(UTIL_HEADERS)
+
+vert-tex: vert-tex.o $(UTIL_OBJS)
diff --git a/progs/glsl/array.c b/progs/glsl/array.c
new file mode 100644
index 0000000000..46ef8043bc
--- /dev/null
+++ b/progs/glsl/array.c
@@ -0,0 +1,261 @@
+/**
+ * Test variable array indexing in a vertex shader.
+ * Brian Paul
+ * 17 April 2009
+ */
+
+#include <assert.h>
+#include <string.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+#include <GL/gl.h>
+#include <GL/glut.h>
+#include <GL/glext.h>
+#include "extfuncs.h"
+#include "shaderutil.h"
+
+
+/**
+ * The vertex position.z is used as a (variable) index into an
+ * array which returns a new Z value.
+ */
+static const char *VertShaderText =
+ "uniform sampler2D tex1; \n"
+ "uniform float HeightArray[20]; \n"
+ "void main() \n"
+ "{ \n"
+ " vec4 pos = gl_Vertex; \n"
+ " int i = int(pos.z * 9.5); \n"
+ " pos.z = HeightArray[i]; \n"
+ " gl_Position = gl_ModelViewProjectionMatrix * pos; \n"
+ " gl_FrontColor = pos; \n"
+ "} \n";
+
+static const char *FragShaderText =
+ "void main() \n"
+ "{ \n"
+ " gl_FragColor = gl_Color; \n"
+ "} \n";
+
+
+static GLuint fragShader;
+static GLuint vertShader;
+static GLuint program;
+
+static GLint win = 0;
+static GLboolean Anim = GL_TRUE;
+static GLboolean WireFrame = GL_TRUE;
+static GLfloat xRot = -70.0f, yRot = 0.0f, zRot = 0.0f;
+
+
+static void
+Idle(void)
+{
+ zRot = 90 + glutGet(GLUT_ELAPSED_TIME) * 0.05;
+ glutPostRedisplay();
+}
+
+
+/** z=f(x,y) */
+static float
+fz(float x, float y)
+{
+ return fabs(cos(1.5*x) + cos(1.5*y));
+}
+
+
+static void
+DrawMesh(void)
+{
+ GLfloat xmin = -2.0, xmax = 2.0;
+ GLfloat ymin = -2.0, ymax = 2.0;
+ GLuint xdivs = 20, ydivs = 20;
+ GLfloat dx = (xmax - xmin) / xdivs;
+ GLfloat dy = (ymax - ymin) / ydivs;
+ GLfloat ds = 1.0 / xdivs, dt = 1.0 / ydivs;
+ GLfloat x, y, s, t;
+ GLuint i, j;
+
+ y = ymin;
+ t = 0.0;
+ for (i = 0; i < ydivs; i++) {
+ x = xmin;
+ s = 0.0;
+ glBegin(GL_QUAD_STRIP);
+ for (j = 0; j < xdivs; j++) {
+ float z0 = fz(x, y), z1 = fz(x, y + dy);
+
+ glTexCoord2f(s, t);
+ glVertex3f(x, y, z0);
+
+ glTexCoord2f(s, t + dt);
+ glVertex3f(x, y + dy, z1);
+ x += dx;
+ s += ds;
+ }
+ glEnd();
+ y += dy;
+ t += dt;
+ }
+}
+
+
+static void
+Redisplay(void)
+{
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+ if (WireFrame)
+ glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+ else
+ glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+
+ glPushMatrix();
+ glRotatef(xRot, 1.0f, 0.0f, 0.0f);
+ glRotatef(yRot, 0.0f, 1.0f, 0.0f);
+ glRotatef(zRot, 0.0f, 0.0f, 1.0f);
+
+ glPushMatrix();
+ DrawMesh();
+ glPopMatrix();
+
+ glPopMatrix();
+
+ glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+
+ glutSwapBuffers();
+}
+
+
+static void
+Reshape(int width, int height)
+{
+ glViewport(0, 0, width, height);
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glFrustum(-1.0, 1.0, -1.0, 1.0, 5.0, 25.0);
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ glTranslatef(0.0f, 0.0f, -15.0f);
+}
+
+
+static void
+CleanUp(void)
+{
+ glDeleteShader_func(fragShader);
+ glDeleteShader_func(vertShader);
+ glDeleteProgram_func(program);
+ glutDestroyWindow(win);
+}
+
+
+static void
+Key(unsigned char key, int x, int y)
+{
+ const GLfloat step = 2.0;
+ (void) x;
+ (void) y;
+
+ switch(key) {
+ case 'a':
+ Anim = !Anim;
+ if (Anim)
+ glutIdleFunc(Idle);
+ else
+ glutIdleFunc(NULL);
+ break;
+ case 'w':
+ WireFrame = !WireFrame;
+ break;
+ case 'z':
+ zRot += step;
+ break;
+ case 'Z':
+ zRot -= step;
+ break;
+ case 27:
+ CleanUp();
+ exit(0);
+ break;
+ }
+ glutPostRedisplay();
+}
+
+
+static void
+SpecialKey(int key, int x, int y)
+{
+ const GLfloat step = 2.0;
+
+ (void) x;
+ (void) y;
+
+ switch(key) {
+ case GLUT_KEY_UP:
+ xRot += step;
+ break;
+ case GLUT_KEY_DOWN:
+ xRot -= step;
+ break;
+ case GLUT_KEY_LEFT:
+ yRot -= step;
+ break;
+ case GLUT_KEY_RIGHT:
+ yRot += step;
+ break;
+ }
+ glutPostRedisplay();
+}
+
+
+static void
+Init(void)
+{
+ GLfloat HeightArray[20];
+ GLint u, i;
+
+ if (!ShadersSupported())
+ exit(1);
+
+ GetExtensionFuncs();
+
+ vertShader = CompileShaderText(GL_VERTEX_SHADER, VertShaderText);
+ fragShader = CompileShaderText(GL_FRAGMENT_SHADER, FragShaderText);
+ program = LinkShaders(vertShader, fragShader);
+
+ glUseProgram_func(program);
+
+ /* Setup the HeightArray[] uniform */
+ for (i = 0; i < 20; i++)
+ HeightArray[i] = i / 20.0;
+ u = glGetUniformLocation_func(program, "HeightArray");
+ glUniform1fv_func(u, 20, HeightArray);
+
+ assert(glGetError() == 0);
+
+ glClearColor(0.4f, 0.4f, 0.8f, 0.0f);
+ glEnable(GL_DEPTH_TEST);
+ glColor3f(1, 1, 1);
+}
+
+
+int
+main(int argc, char *argv[])
+{
+ glutInit(&argc, argv);
+ glutInitWindowSize(500, 500);
+ glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
+ win = glutCreateWindow(argv[0]);
+ glutReshapeFunc(Reshape);
+ glutKeyboardFunc(Key);
+ glutSpecialFunc(SpecialKey);
+ glutDisplayFunc(Redisplay);
+ Init();
+ if (Anim)
+ glutIdleFunc(Idle);
+ glutMainLoop();
+ return 0;
+}
+
diff --git a/progs/glsl/bump.c b/progs/glsl/bump.c
index b93ab44b5b..0ea1f8331f 100644
--- a/progs/glsl/bump.c
+++ b/progs/glsl/bump.c
@@ -150,10 +150,11 @@ Redisplay(void)
static void
Reshape(int width, int height)
{
+ float ar = (float) width / (float) height;
glViewport(0, 0, width, height);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
- glFrustum(-1.0, 1.0, -1.0, 1.0, 5.0, 25.0);
+ glFrustum(-ar, ar, -1.0, 1.0, 5.0, 25.0);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glTranslatef(0.0f, 0.0f, -15.0f);
diff --git a/progs/glsl/linktest.c b/progs/glsl/linktest.c
index 601b24e893..988d082341 100644
--- a/progs/glsl/linktest.c
+++ b/progs/glsl/linktest.c
@@ -242,7 +242,7 @@ int
main(int argc, char *argv[])
{
glutInit(&argc, argv);
- glutInitWindowPosition( 0, 0);
+ glutInitWindowSize(300, 300);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
Win = glutCreateWindow(argv[0]);
glutReshapeFunc(Reshape);
diff --git a/progs/glsl/multitex.c b/progs/glsl/multitex.c
index b4be463787..1a1c63aaf4 100644
--- a/progs/glsl/multitex.c
+++ b/progs/glsl/multitex.c
@@ -51,6 +51,8 @@ static GLfloat Xrot = 0.0, Yrot = .0, Zrot = 0.0;
static GLfloat EyeDist = 10;
static GLboolean Anim = GL_TRUE;
static GLboolean UseArrays = GL_TRUE;
+static GLboolean UseVBO = GL_TRUE;
+static GLuint VBO = 0;
static GLint VertCoord_attr = -1, TexCoord0_attr = -1, TexCoord1_attr = -1;
@@ -76,28 +78,81 @@ static const GLfloat VertCoords[4][2] = {
};
+
+static void
+SetupVertexBuffer(void)
+{
+ glGenBuffersARB_func(1, &VBO);
+ glBindBufferARB_func(GL_ARRAY_BUFFER_ARB, VBO);
+
+ glBufferDataARB_func(GL_ARRAY_BUFFER_ARB,
+ sizeof(VertCoords) +
+ sizeof(Tex0Coords) +
+ sizeof(Tex1Coords),
+ NULL,
+ GL_STATIC_DRAW_ARB);
+
+ /* non-interleaved vertex arrays */
+
+ glBufferSubDataARB_func(GL_ARRAY_BUFFER_ARB,
+ 0, /* offset */
+ sizeof(VertCoords), /* size */
+ VertCoords); /* data */
+
+ glBufferSubDataARB_func(GL_ARRAY_BUFFER_ARB,
+ sizeof(VertCoords), /* offset */
+ sizeof(Tex0Coords), /* size */
+ Tex0Coords); /* data */
+
+ glBufferSubDataARB_func(GL_ARRAY_BUFFER_ARB,
+ sizeof(VertCoords) +
+ sizeof(Tex0Coords), /* offset */
+ sizeof(Tex1Coords), /* size */
+ Tex1Coords); /* data */
+
+ glBindBufferARB_func(GL_ARRAY_BUFFER_ARB, 0);
+}
+
+
static void
DrawPolygonArray(void)
{
+ void *vertPtr, *tex0Ptr, *tex1Ptr;
+
+ if (UseVBO) {
+ glBindBufferARB_func(GL_ARRAY_BUFFER_ARB, VBO);
+ vertPtr = (void *) 0;
+ tex0Ptr = (void *) sizeof(VertCoords);
+ tex1Ptr = (void *) (sizeof(VertCoords) + sizeof(Tex0Coords));
+ }
+ else {
+ glBindBufferARB_func(GL_ARRAY_BUFFER_ARB, 0);
+ vertPtr = VertCoords;
+ tex0Ptr = Tex0Coords;
+ tex1Ptr = Tex1Coords;
+ }
+
if (VertCoord_attr >= 0) {
glVertexAttribPointer_func(VertCoord_attr, 2, GL_FLOAT, GL_FALSE,
- 0, VertCoords);
+ 0, vertPtr);
glEnableVertexAttribArray_func(VertCoord_attr);
}
else {
- glVertexPointer(2, GL_FLOAT, 0, VertCoords);
+ glVertexPointer(2, GL_FLOAT, 0, vertPtr);
glEnable(GL_VERTEX_ARRAY);
}
glVertexAttribPointer_func(TexCoord0_attr, 2, GL_FLOAT, GL_FALSE,
- 0, Tex0Coords);
+ 0, tex0Ptr);
glEnableVertexAttribArray_func(TexCoord0_attr);
glVertexAttribPointer_func(TexCoord1_attr, 2, GL_FLOAT, GL_FALSE,
- 0, Tex1Coords);
+ 0, tex1Ptr);
glEnableVertexAttribArray_func(TexCoord1_attr);
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
+
+ glBindBufferARB_func(GL_ARRAY_BUFFER_ARB, 0);
}
@@ -163,6 +218,10 @@ key(unsigned char k, int x, int y)
UseArrays = !UseArrays;
printf("Arrays: %d\n", UseArrays);
break;
+ case 'v':
+ UseVBO = !UseVBO;
+ printf("Use VBO: %d\n", UseVBO);
+ break;
case ' ':
Anim = !Anim;
if (Anim)
@@ -271,9 +330,24 @@ CreateProgram(const char *vertProgFile, const char *fragProgFile,
InitUniforms(program, uniforms);
+ VertCoord_attr = glGetAttribLocation_func(program, "VertCoord");
+ if (VertCoord_attr > 0) {
+ /* We want the VertCoord attrib to have position zero so that
+ * the call to glVertexAttrib(0, xyz) triggers vertex processing.
+ * Otherwise, if TexCoord0 or TexCoord1 gets position 0 we'd have
+ * to set that attribute last (which is a PITA to manage).
+ */
+ glBindAttribLocation_func(program, 0, "VertCoord");
+ /* re-link */
+ glLinkProgram_func(program);
+ /* VertCoord_attr should be zero now */
+ VertCoord_attr = glGetAttribLocation_func(program, "VertCoord");
+ assert(VertCoord_attr == 0);
+ }
+
TexCoord0_attr = glGetAttribLocation_func(program, "TexCoord0");
TexCoord1_attr = glGetAttribLocation_func(program, "TexCoord1");
- VertCoord_attr = glGetAttribLocation_func(program, "VertCoord");
+
printf("TexCoord0_attr = %d\n", TexCoord0_attr);
printf("TexCoord1_attr = %d\n", TexCoord1_attr);
printf("VertCoord_attr = %d\n", VertCoord_attr);
@@ -299,12 +373,19 @@ InitGL(void)
/*exit(1);*/
}
printf("GL_RENDERER = %s\n",(const char *) glGetString(GL_RENDERER));
-
+ printf("Usage:\n");
+ printf(" a - toggle arrays vs. immediate mode rendering\n");
+ printf(" v - toggle VBO usage for array rendering\n");
+ printf(" z/Z - change viewing distance\n");
+ printf(" SPACE - toggle animation\n");
+ printf(" Esc - exit\n");
GetExtensionFuncs();
InitTextures();
InitPrograms();
+ SetupVertexBuffer();
+
glEnable(GL_DEPTH_TEST);
glClearColor(.6, .6, .9, 0);
diff --git a/progs/demos/glslnoise.c b/progs/glsl/noise2.c
index e972b62673..e972b62673 100644
--- a/progs/demos/glslnoise.c
+++ b/progs/glsl/noise2.c
diff --git a/progs/glsl/texaaline.c b/progs/glsl/texaaline.c
new file mode 100644
index 0000000000..0b3cc84958
--- /dev/null
+++ b/progs/glsl/texaaline.c
@@ -0,0 +1,369 @@
+/**
+ * AA lines with texture mapped quads
+ *
+ * Brian Paul
+ * 9 Feb 2008
+ */
+
+
+#include <assert.h>
+#include <string.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+#include <GL/gl.h>
+#include <GL/glut.h>
+#include <GL/glext.h>
+#include "extfuncs.h"
+
+
+static GLint WinWidth = 300, WinHeight = 300;
+static GLint win = 0;
+static GLfloat Width = 8.;
+
+/*
+ * Quad strip for line from v0 to v1:
+ *
+ 1 3 5 7
+ +---+---------------------+---+
+ | |
+ | *v0 v1* |
+ | |
+ +---+---------------------+---+
+ 0 2 4 6
+ */
+static void
+QuadLine(const GLfloat *v0, const GLfloat *v1, GLfloat width)
+{
+ GLfloat dx = v1[0] - v0[0];
+ GLfloat dy = v1[1] - v0[1];
+ GLfloat len = sqrt(dx*dx + dy*dy);
+ float dx0, dx1, dx2, dx3, dx4, dx5, dx6, dx7;
+ float dy0, dy1, dy2, dy3, dy4, dy5, dy6, dy7;
+
+ dx /= len;
+ dy /= len;
+
+ width *= 0.5; /* half width */
+ dx = dx * (width + 0.0);
+ dy = dy * (width + 0.0);
+
+ dx0 = -dx+dy; dy0 = -dy-dx;
+ dx1 = -dx-dy; dy1 = -dy+dx;
+
+ dx2 = 0+dy; dy2 = -dx+0;
+ dx3 = 0-dy; dy3 = +dx+0;
+
+ dx4 = 0+dy; dy4 = -dx+0;
+ dx5 = 0-dy; dy5 = +dx+0;
+
+ dx6 = dx+dy; dy6 = dy-dx;
+ dx7 = dx-dy; dy7 = dy+dx;
+
+ /*
+ printf("dx, dy = %g, %g\n", dx, dy);
+ printf(" dx0, dy0: %g, %g\n", dx0, dy0);
+ printf(" dx1, dy1: %g, %g\n", dx1, dy1);
+ printf(" dx2, dy2: %g, %g\n", dx2, dy2);
+ printf(" dx3, dy3: %g, %g\n", dx3, dy3);
+ */
+
+ glBegin(GL_QUAD_STRIP);
+ glTexCoord2f(0, 0);
+ glVertex2f(v0[0] + dx0, v0[1] + dy0);
+ glTexCoord2f(0, 1);
+ glVertex2f(v0[0] + dx1, v0[1] + dy1);
+
+ glTexCoord2f(0.5, 0);
+ glVertex2f(v0[0] + dx2, v0[1] + dy2);
+ glTexCoord2f(0.5, 1);
+ glVertex2f(v0[0] + dx3, v0[1] + dy3);
+
+ glTexCoord2f(0.5, 0);
+ glVertex2f(v1[0] + dx2, v1[1] + dy2);
+ glTexCoord2f(0.5, 1);
+ glVertex2f(v1[0] + dx3, v1[1] + dy3);
+
+ glTexCoord2f(1, 0);
+ glVertex2f(v1[0] + dx6, v1[1] + dy6);
+ glTexCoord2f(1, 1);
+ glVertex2f(v1[0] + dx7, v1[1] + dy7);
+ glEnd();
+}
+
+
+static float Cos(float a)
+{
+ return cos(a * M_PI / 180.);
+}
+
+static float Sin(float a)
+{
+ return sin(a * M_PI / 180.);
+}
+
+static void
+Redisplay(void)
+{
+ int i;
+
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ glColor3f(1, 1, 1);
+
+ glEnable(GL_BLEND);
+ glEnable(GL_TEXTURE_2D);
+
+ for (i = 0; i < 360; i+=5) {
+ float v0[2], v1[2];
+ v0[0] = 150 + 40 * Cos(i);
+ v0[1] = 150 + 40 * Sin(i);
+ v1[0] = 150 + 130 * Cos(i);
+ v1[1] = 150 + 130 * Sin(i);
+ QuadLine(v0, v1, Width);
+ }
+
+ {
+ float v0[2], v1[2], x;
+ for (x = 0; x < 1.0; x += 0.2) {
+ v0[0] = 150 + x;
+ v0[1] = 150 + x * 40 - 20;
+ v1[0] = 150 + x + 5.0;
+ v1[1] = 150 + x * 40 - 20;
+ QuadLine(v0, v1, Width);
+ }
+ }
+
+ glDisable(GL_BLEND);
+ glDisable(GL_TEXTURE_2D);
+
+ glutSwapBuffers();
+}
+
+
+static void
+Reshape(int width, int height)
+{
+ glViewport(0, 0, width, height);
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glOrtho(0, width, 0, height, -1, 1);
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+}
+
+
+static void
+CleanUp(void)
+{
+ glutDestroyWindow(win);
+}
+
+
+static void
+Key(unsigned char key, int x, int y)
+{
+ (void) x;
+ (void) y;
+
+ switch(key) {
+ case 'w':
+ Width -= 0.5;
+ break;
+ case 'W':
+ Width += 0.5;
+ break;
+ case 27:
+ CleanUp();
+ exit(0);
+ break;
+ }
+#if 0
+ if (Width < 3)
+ Width = 3;
+#endif
+ printf("Width = %g\n", Width);
+ glutPostRedisplay();
+}
+
+
+static float
+ramp4(GLint i, GLint size)
+{
+ float d;
+ if (i < 4 ) {
+ d = i / 4.0;
+ }
+ else if (i >= size - 5) {
+ d = 1.0 - (i - (size - 5)) / 4.0;
+ }
+ else {
+ d = 1.0;
+ }
+ return d;
+}
+
+static float
+ramp2(GLint i, GLint size)
+{
+ float d;
+ if (i < 2 ) {
+ d = i / 2.0;
+ }
+ else if (i >= size - 3) {
+ d = 1.0 - (i - (size - 3)) / 2.0;
+ }
+ else {
+ d = 1.0;
+ }
+ return d;
+}
+
+static float
+ramp1(GLint i, GLint size)
+{
+ float d;
+ if (i == 0 || i == size-1) {
+ d = 0.0;
+ }
+ else {
+ d = 1.0;
+ }
+ return d;
+}
+
+
+/**
+ * Make an alpha texture for antialiasing lines.
+ * Just a linear fall-off ramp for now.
+ * Should have a number of different textures for different line widths.
+ * Could try a bell-like-curve....
+ */
+static void
+MakeTexture(void)
+{
+#define SZ 8
+ GLfloat tex[SZ][SZ]; /* alpha tex */
+ int i, j;
+ for (i = 0; i < SZ; i++) {
+ for (j = 0; j < SZ; j++) {
+#if 0
+ float k = (SZ-1) / 2.0;
+ float dx = fabs(i - k) / k;
+ float dy = fabs(j - k) / k;
+ float d;
+
+ dx = 1.0 - dx;
+ dy = 1.0 - dy;
+ d = dx * dy;
+
+#else
+ float d = ramp1(i, SZ) * ramp1(j, SZ);
+ printf("%d, %d: %g\n", i, j, d);
+#endif
+ tex[i][j] = d;
+ }
+ }
+
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, SZ, SZ, 0, GL_ALPHA, GL_FLOAT, tex);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
+#undef SZ
+}
+
+
+static void
+MakeMipmap(void)
+{
+#define SZ 64
+ GLfloat tex[SZ][SZ]; /* alpha tex */
+ int level;
+
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, SZ);
+ for (level = 0; level < 7; level++) {
+ int sz = 1 << (6 - level);
+ int i, j;
+ for (i = 0; i < sz; i++) {
+ for (j = 0; j < sz; j++) {
+ if (level == 6)
+ tex[i][j] = 1.0;
+ else if (level == 5)
+ tex[i][j] = 0.5;
+ else
+ tex[i][j] = ramp1(i, sz) * ramp1(j, sz);
+ }
+ }
+
+ glTexImage2D(GL_TEXTURE_2D, level, GL_ALPHA,
+ sz, sz, 0, GL_ALPHA, GL_FLOAT, tex);
+ }
+
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ //glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LOD, 4);
+ ////glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 5);
+
+ glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
+#undef SZ
+}
+
+
+static void
+Init(void)
+{
+ const char *version;
+
+ (void) MakeTexture;
+ (void) ramp4;
+ (void) ramp2;
+
+ version = (const char *) glGetString(GL_VERSION);
+ if (version[0] != '2' || version[1] != '.') {
+ printf("This program requires OpenGL 2.x, found %s\n", version);
+ exit(1);
+ }
+
+ GetExtensionFuncs();
+
+ glClearColor(0.3f, 0.3f, 0.3f, 0.0f);
+
+ printf("GL_RENDERER = %s\n",(const char *) glGetString(GL_RENDERER));
+
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+#if 0
+ glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+#elif 0
+ MakeTexture();
+#else
+ MakeMipmap();
+#endif
+}
+
+
+static void
+ParseOptions(int argc, char *argv[])
+{
+}
+
+
+int
+main(int argc, char *argv[])
+{
+ glutInit(&argc, argv);
+ glutInitWindowPosition( 0, 0);
+ glutInitWindowSize(WinWidth, WinHeight);
+ glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE);
+ win = glutCreateWindow(argv[0]);
+ glutReshapeFunc(Reshape);
+ glutKeyboardFunc(Key);
+ glutDisplayFunc(Redisplay);
+ ParseOptions(argc, argv);
+ Init();
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/rbug/.gitignore b/progs/rbug/.gitignore
new file mode 100644
index 0000000000..26a561c829
--- /dev/null
+++ b/progs/rbug/.gitignore
@@ -0,0 +1,11 @@
+bin_to_bmp
+simple_client
+simple_server
+shdr_info
+shdr_dump
+shdr_disable
+ctx_info
+tex_dump
+tex_info
+*.bmp
+*.bin
diff --git a/progs/rbug/Makefile b/progs/rbug/Makefile
new file mode 100644
index 0000000000..718f7a2bb5
--- /dev/null
+++ b/progs/rbug/Makefile
@@ -0,0 +1,47 @@
+# progs/rbug/Makefile
+
+TOP = ../..
+include $(TOP)/configs/current
+
+INCLUDES = \
+ -I. \
+ -I$(TOP)/src/gallium/include \
+ -I$(TOP)/src/gallium/auxiliary \
+ -I$(TOP)/src/gallium/drivers \
+ $(PROG_INCLUDES)
+
+LINKS = \
+ $(GALLIUM_AUXILIARIES) \
+ $(PROG_LINKS)
+
+SOURCES = \
+ bin_to_bmp.c \
+ simple_client.c \
+ simple_server.c \
+ shdr_info.c \
+ shdr_dump.c \
+ shdr_disable.c \
+ ctx_info.c \
+ tex_info.c \
+ tex_dump.c
+
+
+OBJECTS = $(SOURCES:.c=.o)
+
+PROGS = $(OBJECTS:.o=)
+
+##### TARGETS #####
+
+default: $(OBJECTS) $(PROGS)
+
+clean:
+ -rm -f $(PROGS)
+ -rm -f *.o
+
+##### RULES #####
+
+$(OBJECTS): %.o: %.c
+ $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $(PROG_DEFINES) $< -o $@
+
+$(PROGS): %: %.o
+ $(CC) $(LDFLAGS) $< $(LINKS) -o $@
diff --git a/progs/rbug/README b/progs/rbug/README
new file mode 100644
index 0000000000..0eb0a5de9a
--- /dev/null
+++ b/progs/rbug/README
@@ -0,0 +1,39 @@
+ REMOTE DEBUGGING CLI APPLICATIONS
+
+
+= About =
+
+This directory contains a Gallium3D remote debugging cli applications.
+
+
+= Build Instructions =
+
+To build, build a normal gallium build and from this directory do the following.
+
+ make
+
+= Usage =
+
+Make sure that you driver has trace integration, see
+src/gallium/driver/trace/README for more information about that. Then from on
+the computer that you want to debug do:
+
+ export GALLIUM_RBUG=true
+
+ <launch app>
+
+From the debugging computer launch apps form this directory. Currently ip
+addresses are hardcoded and you need to edit the application, but that will
+change in the future.
+
+= Testing =
+
+The two apps simple_client and simple_server. Are unit testing of the
+connection and (de)marsheler. Just run the server first and then the client:
+
+ ./simple_server &
+ ./simple_client
+
+
+--
+Jakob Bornecrantz <jakob@vmware.com>
diff --git a/progs/rbug/bin_to_bmp.c b/progs/rbug/bin_to_bmp.c
new file mode 100644
index 0000000000..cdae3486ce
--- /dev/null
+++ b/progs/rbug/bin_to_bmp.c
@@ -0,0 +1,110 @@
+/*
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_format.h"
+#include "pipe/p_state.h"
+#include "util/u_memory.h"
+#include "util/u_debug.h"
+#include "util/u_network.h"
+#include "util/u_tile.h"
+
+static uint8_t* read(const char *filename, unsigned size);
+static void dump(unsigned src_width, unsigned src_height,
+ unsigned src_stride, enum pipe_format src_format,
+ uint8_t *data, unsigned src_size);
+
+int main(int argc, char** argv)
+{
+ /* change these */
+ unsigned width = 64;
+ unsigned height = 64;
+ unsigned stride = width * 4;
+ unsigned size = stride * height;
+ const char *filename = "mybin.bin";
+ enum pipe_format format = PIPE_FORMAT_A8R8G8B8_UNORM;
+
+ dump(width, height, stride, format, read(filename, size), size);
+
+ return 0;
+}
+
+static void dump(unsigned width, unsigned height,
+ unsigned src_stride, enum pipe_format src_format,
+ uint8_t *data, unsigned src_size)
+{
+ struct pipe_format_block src_block;
+
+ enum pipe_format dst_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
+ struct pipe_format_block dst_block;
+ unsigned dst_stride;
+ unsigned dst_size;
+ float *rgba;
+ int i;
+ char filename[512];
+
+ {
+ pf_get_block(src_format, &src_block);
+ assert(src_stride >= pf_get_stride(&src_block, width));
+ assert(src_size >= pf_get_2d_size(&src_block, src_stride, width));
+ }
+ {
+ pf_get_block(dst_format, &dst_block);
+ dst_stride = pf_get_stride(&dst_block, width);
+ dst_size = pf_get_2d_size(&dst_block, dst_stride, width);
+ rgba = MALLOC(dst_size);
+ }
+
+ util_snprintf(filename, 512, "%s.bmp", pf_name(src_format));
+
+ if (pf_is_compressed(src_format)) {
+ debug_printf("skipping: %s\n", filename);
+ return;
+ }
+
+ debug_printf("saving: %s\n", filename);
+
+ for (i = 0; i < height; i++) {
+ pipe_tile_raw_to_rgba(src_format, data + src_stride * i,
+ width, 1,
+ &rgba[width*4*i], dst_stride);
+ }
+
+ debug_dump_float_rgba_bmp(filename, width, height, rgba, width);
+
+ FREE(rgba);
+}
+
+static uint8_t* read(const char *filename, unsigned size)
+{
+ uint8_t *data;
+ FILE *file = fopen(filename, "rb");
+
+ data = MALLOC(size);
+
+ fread(data, 1, size, file);
+ fclose(file);
+
+ return data;
+}
diff --git a/progs/rbug/ctx_info.c b/progs/rbug/ctx_info.c
new file mode 100644
index 0000000000..d72c326719
--- /dev/null
+++ b/progs/rbug/ctx_info.c
@@ -0,0 +1,80 @@
+/*
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_format.h"
+#include "util/u_memory.h"
+#include "util/u_debug.h"
+#include "util/u_network.h"
+
+#include "rbug/rbug.h"
+
+static void talk()
+{
+ int c = u_socket_connect("localhost", 13370);
+ struct rbug_connection *con = rbug_from_socket(c);
+ struct rbug_header *header;
+ struct rbug_proto_context_list_reply *list;
+ struct rbug_proto_context_info_reply *info;
+ int i;
+
+ assert(c >= 0);
+ assert(con);
+ debug_printf("Connection get!\n");
+
+ debug_printf("Sending get contexts\n");
+ rbug_send_context_list(con, NULL);
+
+ debug_printf("Waiting for contexts\n");
+ header = rbug_get_message(con, NULL);
+ assert(header->opcode == RBUG_OP_CONTEXT_LIST_REPLY);
+ list = (struct rbug_proto_context_list_reply *)header;
+
+ debug_printf("Got contexts:\n");
+ for (i = 0; i < list->contexts_len; i++) {
+#if 0
+ rbug_send_contexts_info(con, list->contexts[i], NULL);
+
+ header = rbug_get_message(con, NULL);
+ assert(header->opcode == RBUG_OP_CONTEXT_INFO_REPLY);
+ info = (struct rbug_proto_context_info_reply *)header;
+#else
+ (void)info;
+ header = NULL;
+#endif
+
+ debug_printf("%llu\n",
+ (unsigned long long)list->contexts[i]);
+ rbug_free_header(header);
+ }
+
+ rbug_free_header(&list->header);
+ rbug_disconnect(con);
+}
+
+int main(int argc, char** argv)
+{
+ talk();
+ return 0;
+}
diff --git a/progs/rbug/shdr_disable.c b/progs/rbug/shdr_disable.c
new file mode 100644
index 0000000000..e6b12073d8
--- /dev/null
+++ b/progs/rbug/shdr_disable.c
@@ -0,0 +1,82 @@
+/*
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_format.h"
+#include "util/u_memory.h"
+#include "util/u_debug.h"
+#include "util/u_network.h"
+
+#include "rbug/rbug.h"
+
+static void talk(rbug_context_t ctx, rbug_shader_t shdr)
+{
+ int c = u_socket_connect("localhost", 13370);
+ struct rbug_connection *con = rbug_from_socket(c);
+ struct rbug_header *header;
+
+ assert(c >= 0);
+ assert(con);
+ debug_printf("Connection get!\n");
+
+ rbug_send_shader_disable(con, ctx, shdr, true, NULL);
+
+ rbug_send_ping(con, NULL);
+
+ debug_printf("Sent waiting for reply\n");
+ header = rbug_get_message(con, NULL);
+
+ if (header->opcode != RBUG_OP_PING_REPLY)
+ debug_printf("Error\n");
+ else
+ debug_printf("Ok!\n");
+
+ rbug_free_header(header);
+ rbug_disconnect(con);
+}
+
+static void print_usage()
+{
+ printf("Usage shdr_disable <context> <shader>\n");
+ exit(-1);
+}
+
+int main(int argc, char** argv)
+{
+ long ctx;
+ long shdr;
+
+ if (argc < 3)
+ print_usage();
+
+ ctx = atol(argv[1]);
+ shdr = atol(argv[2]);
+
+ if (ctx <= 0 && ctx <= 0)
+ print_usage();
+
+ talk((uint64_t)ctx, (uint64_t)shdr);
+
+ return 0;
+}
diff --git a/progs/rbug/shdr_dump.c b/progs/rbug/shdr_dump.c
new file mode 100644
index 0000000000..8f9d758d51
--- /dev/null
+++ b/progs/rbug/shdr_dump.c
@@ -0,0 +1,115 @@
+/*
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_format.h"
+#include "util/u_memory.h"
+#include "util/u_debug.h"
+#include "util/u_network.h"
+
+#include "rbug/rbug.h"
+
+#include "tgsi/tgsi_dump.h"
+
+static void shader_info(struct rbug_connection *con, rbug_context_t ctx)
+{
+ struct rbug_header *header;
+ struct rbug_proto_shader_list_reply *list;
+ struct rbug_proto_shader_info_reply *info;
+ int i;
+
+ debug_printf("Sending get shaders to %llu\n", (unsigned long long)ctx);
+ rbug_send_shader_list(con, ctx, NULL);
+
+ debug_printf("Waiting for shaders from %llu\n", (unsigned long long)ctx);
+ header = rbug_get_message(con, NULL);
+ assert(header->opcode == RBUG_OP_SHADER_LIST_REPLY);
+ list = (struct rbug_proto_shader_list_reply *)header;
+
+ debug_printf("Got shaders:\n");
+ for (i = 0; i < list->shaders_len; i++) {
+ rbug_send_shader_info(con, ctx, list->shaders[i], NULL);
+
+ header = rbug_get_message(con, NULL);
+ assert(header->opcode == RBUG_OP_SHADER_INFO_REPLY);
+ info = (struct rbug_proto_shader_info_reply *)header;
+
+ debug_printf("#####################################################\n");
+ debug_printf("ctx: %llu shdr: %llu disabled %u\n",
+ (unsigned long long)ctx,
+ (unsigned long long)list->shaders[i],
+ info->disabled);
+
+ /* just to be sure */
+ assert(sizeof(struct tgsi_token) == 4);
+
+ debug_printf("-----------------------------------------------------\n");
+ tgsi_dump((struct tgsi_token *)info->original, 0);
+
+ if (info->replaced_len > 0) {
+ debug_printf("-----------------------------------------------------\n");
+ tgsi_dump((struct tgsi_token *)info->replaced, 0);
+ }
+
+ rbug_free_header(header);
+ }
+
+ debug_printf("#####################################################\n");
+ rbug_free_header(&list->header);
+}
+
+static void talk()
+{
+ int c = u_socket_connect("localhost", 13370);
+ struct rbug_connection *con = rbug_from_socket(c);
+ struct rbug_header *header;
+ struct rbug_proto_context_list_reply *list;
+ int i;
+
+ assert(c >= 0);
+ assert(con);
+ debug_printf("Connection get!\n");
+
+ debug_printf("Sending get contexts\n");
+ rbug_send_context_list(con, NULL);
+
+ debug_printf("Waiting for contexts\n");
+ header = rbug_get_message(con, NULL);
+ assert(header->opcode == RBUG_OP_CONTEXT_LIST_REPLY);
+ list = (struct rbug_proto_context_list_reply *)header;
+
+ debug_printf("Got contexts:\n");
+ for (i = 0; i < list->contexts_len; i++) {
+ shader_info(con, list->contexts[i]);
+ }
+
+ rbug_free_header(&list->header);
+ rbug_disconnect(con);
+}
+
+int main(int argc, char** argv)
+{
+ talk();
+ return 0;
+}
diff --git a/progs/rbug/shdr_info.c b/progs/rbug/shdr_info.c
new file mode 100644
index 0000000000..b6864e988e
--- /dev/null
+++ b/progs/rbug/shdr_info.c
@@ -0,0 +1,98 @@
+/*
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_format.h"
+#include "util/u_memory.h"
+#include "util/u_debug.h"
+#include "util/u_network.h"
+
+#include "rbug/rbug.h"
+
+static void shader_info(struct rbug_connection *con, rbug_context_t ctx)
+{
+ struct rbug_header *header;
+ struct rbug_proto_shader_list_reply *list;
+ struct rbug_proto_shader_info_reply *info;
+ int i;
+
+ rbug_send_shader_list(con, ctx, NULL);
+
+ header = rbug_get_message(con, NULL);
+ assert(header->opcode == RBUG_OP_SHADER_LIST_REPLY);
+ list = (struct rbug_proto_shader_list_reply *)header;
+
+ debug_printf(" context | shader | disabled |\n");
+ for (i = 0; i < list->shaders_len; i++) {
+ rbug_send_shader_info(con, ctx, list->shaders[i], NULL);
+
+ header = rbug_get_message(con, NULL);
+ assert(header->opcode == RBUG_OP_SHADER_INFO_REPLY);
+ info = (struct rbug_proto_shader_info_reply *)header;
+
+ debug_printf("% 15llu |% 15llu |% 15u |\n",
+ (unsigned long long)ctx,
+ (unsigned long long)list->shaders[i],
+ (unsigned)info->disabled);
+
+ rbug_free_header(header);
+ }
+
+ rbug_free_header(&list->header);
+}
+
+static void talk()
+{
+ int c = u_socket_connect("localhost", 13370);
+ struct rbug_connection *con = rbug_from_socket(c);
+ struct rbug_header *header;
+ struct rbug_proto_context_list_reply *list;
+ int i;
+
+ assert(c >= 0);
+ assert(con);
+ debug_printf("Connection get!\n");
+
+ debug_printf("Sending get contexts\n");
+ rbug_send_context_list(con, NULL);
+
+ debug_printf("Waiting for contexts\n");
+ header = rbug_get_message(con, NULL);
+ assert(header->opcode == RBUG_OP_CONTEXT_LIST_REPLY);
+ list = (struct rbug_proto_context_list_reply *)header;
+
+ debug_printf("Got contexts:\n");
+ for (i = 0; i < list->contexts_len; i++) {
+ shader_info(con, list->contexts[i]);
+ }
+
+ rbug_free_header(&list->header);
+ rbug_disconnect(con);
+}
+
+int main(int argc, char** argv)
+{
+ talk();
+ return 0;
+}
diff --git a/progs/rbug/simple_client.c b/progs/rbug/simple_client.c
new file mode 100644
index 0000000000..38929fa796
--- /dev/null
+++ b/progs/rbug/simple_client.c
@@ -0,0 +1,64 @@
+/*
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include "pipe/p_compiler.h"
+#include "util/u_memory.h"
+#include "util/u_debug.h"
+#include "util/u_network.h"
+
+#include "rbug/rbug.h"
+
+static void talk()
+{
+ int c = u_socket_connect("localhost", 13370);
+ struct rbug_connection *con = rbug_from_socket(c);
+ struct rbug_header *header;
+ struct rbug_proto_texture_list_reply *list;
+ int i;
+
+ assert(c >= 0);
+ assert(con);
+ debug_printf("Connection get!\n");
+
+ debug_printf("Sending get textures\n");
+ rbug_send_texture_list(con, NULL);
+
+ debug_printf("Waiting for textures\n");
+ header = rbug_get_message(con, NULL);
+ assert(header->opcode == RBUG_OP_TEXTURE_LIST_REPLY);
+ list = (struct rbug_proto_texture_list_reply *)header;
+
+ debug_printf("Got textures:\n");
+ for (i = 0; i < list->textures_len; i++)
+ debug_printf("\ttex %llu\n", (unsigned long long)list->textures[i]);
+
+ rbug_free_header(header);
+ rbug_disconnect(con);
+}
+
+int main(int argc, char** argv)
+{
+ talk();
+ return 0;
+}
diff --git a/progs/rbug/simple_server.c b/progs/rbug/simple_server.c
new file mode 100644
index 0000000000..04380c3310
--- /dev/null
+++ b/progs/rbug/simple_server.c
@@ -0,0 +1,62 @@
+/*
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include "pipe/p_compiler.h"
+#include "util/u_memory.h"
+#include "util/u_debug.h"
+#include "util/u_network.h"
+
+#include "rbug/rbug.h"
+
+static void wait()
+{
+ int s = u_socket_listen_on_port(13370);
+ int c = u_socket_accept(s);
+ struct rbug_connection *con = rbug_from_socket(c);
+ struct rbug_header *header;
+ rbug_texture_t texs[2];
+ uint32_t serial;
+ texs[0] = 1337;
+ texs[1] = 7331;
+
+ assert(s >= 0);
+ assert(c >= 0);
+ assert(con);
+ debug_printf("Connection get!\n");
+
+ debug_printf("Waiting for get textures\n");
+ header = rbug_get_message(con, &serial);
+ assert(header);
+ assert(header->opcode == RBUG_OP_TEXTURE_LIST);
+ rbug_free_header(header);
+
+ rbug_send_texture_list_reply(con, serial, texs, 2, NULL);
+ rbug_disconnect(con);
+}
+
+int main(int argc, char** argv)
+{
+ wait();
+ return 0;
+}
diff --git a/progs/rbug/tex_dump.c b/progs/rbug/tex_dump.c
new file mode 100644
index 0000000000..f9e06ee994
--- /dev/null
+++ b/progs/rbug/tex_dump.c
@@ -0,0 +1,127 @@
+/*
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_format.h"
+#include "pipe/p_state.h"
+#include "util/u_memory.h"
+#include "util/u_debug.h"
+#include "util/u_network.h"
+#include "util/u_tile.h"
+#include "rbug/rbug.h"
+
+static void dump(rbug_texture_t tex,
+ struct rbug_proto_texture_info_reply *info,
+ struct rbug_proto_texture_read_reply *read,
+ int mip)
+{
+ enum pipe_format format = info->format;
+ uint8_t *data = read->data;
+ unsigned width = info->width[mip];
+ unsigned height = info->height[mip];
+ unsigned dst_stride = width * 4 * 4;
+ unsigned src_stride = read->stride;
+ float *rgba = MALLOC(dst_stride * height);
+ int i;
+ char filename[512];
+
+ util_snprintf(filename, 512, "%llu_%s_%u.bmp",
+ (unsigned long long)tex, pf_name(info->format), mip);
+
+ if (pf_is_compressed(info->format)) {
+ debug_printf("skipping: %s\n", filename);
+ return;
+ }
+
+ debug_printf("saving: %s\n", filename);
+
+ for (i = 0; i < height; i++) {
+ pipe_tile_raw_to_rgba(format, data + src_stride * i,
+ width, 1,
+ &rgba[width*4*i], dst_stride);
+ }
+
+ debug_dump_float_rgba_bmp(filename, width, height, rgba, width);
+
+ FREE(rgba);
+}
+
+static void talk()
+{
+ int c = u_socket_connect("localhost", 13370);
+ struct rbug_connection *con = rbug_from_socket(c);
+ struct rbug_header *header;
+ struct rbug_header *header2;
+ struct rbug_proto_texture_list_reply *list;
+ struct rbug_proto_texture_info_reply *info;
+ struct rbug_proto_texture_read_reply *read;
+ int i, j;
+
+ assert(c >= 0);
+ assert(con);
+ debug_printf("Connection get!\n");
+
+ debug_printf("Sending get textures\n");
+ rbug_send_texture_list(con, NULL);
+
+ debug_printf("Waiting for textures\n");
+ header = rbug_get_message(con, NULL);
+ assert(header->opcode == RBUG_OP_TEXTURE_LIST_REPLY);
+ list = (struct rbug_proto_texture_list_reply *)header;
+
+ debug_printf("Got textures:\n");
+ for (i = 0; i < list->textures_len; i++) {
+ rbug_send_texture_info(con, list->textures[i], NULL);
+
+ header = rbug_get_message(con, NULL);
+ assert(header->opcode == RBUG_OP_TEXTURE_INFO_REPLY);
+ info = (struct rbug_proto_texture_info_reply *)header;
+
+ for (j = 0; j <= info->last_level; j++) {
+ rbug_send_texture_read(con, list->textures[i],
+ 0, j, 0,
+ 0, 0, info->width[j], info->height[j],
+ NULL);
+
+ header2 = rbug_get_message(con, NULL);
+ assert(header2->opcode == RBUG_OP_TEXTURE_READ_REPLY);
+ read = (struct rbug_proto_texture_read_reply *)header2;
+
+ dump(list->textures[i], info, read, j);
+
+ rbug_free_header(header2);
+ }
+
+ rbug_free_header(header);
+
+ }
+ rbug_free_header(&list->header);
+ rbug_disconnect(con);
+}
+
+int main(int argc, char** argv)
+{
+ talk();
+ return 0;
+}
diff --git a/progs/rbug/tex_info.c b/progs/rbug/tex_info.c
new file mode 100644
index 0000000000..4a21bae359
--- /dev/null
+++ b/progs/rbug/tex_info.c
@@ -0,0 +1,78 @@
+/*
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_format.h"
+#include "util/u_memory.h"
+#include "util/u_debug.h"
+#include "util/u_network.h"
+
+#include "rbug/rbug.h"
+
+static void talk()
+{
+ int c = u_socket_connect("localhost", 13370);
+ struct rbug_connection *con = rbug_from_socket(c);
+ struct rbug_header *header;
+ struct rbug_proto_texture_list_reply *list;
+ struct rbug_proto_texture_info_reply *info;
+ int i;
+
+ assert(c >= 0);
+ assert(con);
+ debug_printf("Connection get!\n");
+
+ debug_printf("Sending get textures\n");
+ rbug_send_texture_list(con, NULL);
+
+ debug_printf("Waiting for textures\n");
+ header = rbug_get_message(con, NULL);
+ assert(header->opcode == RBUG_OP_TEXTURE_LIST_REPLY);
+ list = (struct rbug_proto_texture_list_reply *)header;
+
+ debug_printf("Got textures:\n");
+ for (i = 0; i < list->textures_len; i++) {
+ rbug_send_texture_info(con, list->textures[i], NULL);
+
+ header = rbug_get_message(con, NULL);
+ assert(header->opcode == RBUG_OP_TEXTURE_INFO_REPLY);
+ info = (struct rbug_proto_texture_info_reply *)header;
+
+ debug_printf("%llu %s %u x %u x %u, block(%ux%u %u), last_level: %u, nr_samples: %u, usage: %u\n",
+ (unsigned long long)list->textures[i], pf_name(info->format),
+ info->width[0], info->height[0], info->depth[0],
+ info->blockw, info->blockh, info->blocksize,
+ info->last_level, info->nr_samples, info->tex_usage);
+ rbug_free_header(header);
+ }
+
+ rbug_free_header(&list->header);
+ rbug_disconnect(con);
+}
+
+int main(int argc, char** argv)
+{
+ talk();
+ return 0;
+}
diff --git a/progs/redbook/polyoff.c b/progs/redbook/polyoff.c
index 2017b4d8ee..de34b2e767 100644
--- a/progs/redbook/polyoff.c
+++ b/progs/redbook/polyoff.c
@@ -153,6 +153,7 @@ static void Benchmark( float xdiff, float ydiff )
double seconds, fps;
printf("Benchmarking...\n");
+ fflush(stdout);
draws = 0;
startTime = glutGet(GLUT_ELAPSED_TIME);
@@ -169,6 +170,7 @@ static void Benchmark( float xdiff, float ydiff )
seconds = (double) (endTime - startTime) / 1000.0;
fps = draws / seconds;
printf("Result: fps: %g\n", fps);
+ fflush(stdout);
}
@@ -263,6 +265,7 @@ void keyboard (unsigned char key, int x, int y)
default:
break;
}
+ fflush(stdout);
}
static void
diff --git a/progs/samples/blendeq.c b/progs/samples/blendeq.c
index cd0474c5ce..037d06fa52 100644
--- a/progs/samples/blendeq.c
+++ b/progs/samples/blendeq.c
@@ -100,7 +100,7 @@ static void PrintColorStrings( void )
{
GLubyte ubbuf[3];
int i, xleft, xright;
- char colorString[18];
+ char colorString[100];
xleft = 5 + windW/4;
xright = 5 + windW/2;
diff --git a/progs/samples/prim.c b/progs/samples/prim.c
index f47c60faef..c04750725f 100644
--- a/progs/samples/prim.c
+++ b/progs/samples/prim.c
@@ -466,25 +466,22 @@ static void Draw(void)
} else {
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
}
-#if 01
+
Viewport(0, 0); Point();
Viewport(0, 1); Lines();
Viewport(0, 2); LineStrip();
Viewport(0, 3); LineLoop();
Viewport(1, 0); Bitmap();
-
Viewport(1, 1); TriangleFan();
Viewport(1, 2); Triangles();
Viewport(1, 3); TriangleStrip();
Viewport(2, 0); Rect();
-#endif
Viewport(2, 1); PolygonFunc();
-#if 01
Viewport(2, 2); Quads();
Viewport(2, 3); QuadStrip();
-#endif
+
glFlush();
if (doubleBuffer) {
diff --git a/progs/tests/.gitignore b/progs/tests/.gitignore
index e6369de3ab..d6a8538767 100644
--- a/progs/tests/.gitignore
+++ b/progs/tests/.gitignore
@@ -16,22 +16,20 @@ blendminmax
blendsquare
blendxor
bufferobj
-bumpmap
bug_3050
bug_3101
bug_3195
bug_texstore_i8
+bumpmap
calibrate_rast
copypixrate
crossbar
cva
-dinoshade
drawbuffers
extfuncs.h
exactrast
fbotest1
fbotest2
-fbotexture
fillrate
floattex
fog
@@ -40,6 +38,7 @@ fptest1
fptexture
getprocaddress
getproclist.h
+glutfx
interleave
invert
jkrahntest
@@ -49,6 +48,7 @@ mapbufrange
mapvbo
minmag
mipgen
+mipmap_comp
mipmap_limits
mipmap_view
multipal
@@ -56,30 +56,31 @@ no_s3tc
packedpixels
pbo
prog_parameter
-projtex
quads
random
readrate
readtex.c
readtex.h
rubberband
+scissor
+scissor-viewport
seccolor
-sharedtex
shader_api
shaderutil.c
shaderutil.h
+sharedtex
stencil_twoside
-stencil_wrap
stencilwrap
stencil_wrap
+streaming_rect
subtex
subtexrate
tex1d
-texcmp
texcompress2
+texdown
texfilt
-texgenmix
texline
+texobj
texobjshare
texrect
texwrap
diff --git a/progs/tests/Makefile b/progs/tests/Makefile
index 58ea5690df..5069817be3 100644
--- a/progs/tests/Makefile
+++ b/progs/tests/Makefile
@@ -37,19 +37,19 @@ SOURCES = \
copypixrate.c \
crossbar.c \
cva.c \
- dinoshade.c \
drawbuffers.c \
exactrast.c \
floattex.c \
fbotest1.c \
fbotest2.c \
- fbotexture.c \
fillrate.c \
fog.c \
fogcoord.c \
fptest1.c \
fptexture.c \
getprocaddress.c \
+ getteximage.c \
+ glutfx.c \
interleave.c \
invert.c \
jkrahntest.c \
@@ -59,6 +59,7 @@ SOURCES = \
mapvbo.c \
minmag.c \
mipgen.c \
+ mipmap_comp.c \
mipmap_limits.c \
mipmap_view.c \
multipal.c \
@@ -66,23 +67,27 @@ SOURCES = \
packedpixels.c \
pbo.c \
prog_parameter.c \
- projtex.c \
quads.c \
random.c \
readrate.c \
rubberband.c \
+ scissor.c \
+ scissor-viewport.c \
seccolor.c \
shader_api.c \
sharedtex.c \
stencil_twoside.c \
stencilwrap.c \
stencil_wrap.c \
+ streaming_rect \
subtex \
subtexrate.c \
tex1d.c \
texcompress2.c \
+ texdown \
texfilt.c \
texline.c \
+ texobj.c \
texobjshare.c \
texrect.c \
texwrap.c \
@@ -201,10 +206,10 @@ fillrate.o: fillrate.c readtex.h
floattex: floattex.o readtex.o shaderutil.o
- $(CC) $(CFLAGS) $(LDFLAGS) floattex.o readtex.o shaderutil.o $(LIBS) -o $@
+ $(APP_CC) $(CFLAGS) $(LDFLAGS) floattex.o readtex.o shaderutil.o $(LIBS) -o $@
floattex.o: floattex.c readtex.h shaderutil.h
- $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) floattex.c -o $@
+ $(APP_CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) floattex.c -o $@
readtex.o: readtex.c
@@ -230,7 +235,7 @@ shaderutil.h: $(TOP)/progs/util/shaderutil.h
cp $< .
shaderutil.o: shaderutil.c shaderutil.h
- $(CC) -c -I$(INCDIR) $(CFLAGS) shaderutil.c
+ $(APP_CC) -c -I$(INCDIR) $(INCLUDES) $(CFLAGS) shaderutil.c
diff --git a/progs/tests/SConscript b/progs/tests/SConscript
index bf1e7f8a7d..9d89ff6a0d 100644
--- a/progs/tests/SConscript
+++ b/progs/tests/SConscript
@@ -42,8 +42,8 @@ progs = [
'arbfptest1',
'arbfptexture',
'arbfptrig',
- 'arbnpot-mipmap',
'arbnpot',
+ 'arbnpot-mipmap',
'arbvptest1',
'arbvptest3',
'arbvptorus',
@@ -61,19 +61,18 @@ progs = [
'copypixrate',
'crossbar',
'cva',
- 'dinoshade',
'drawbuffers',
'exactrast',
'ext422square',
'fbotest1',
'fbotest2',
- 'fbotexture',
'fillrate',
'floattex',
'fog',
'fogcoord',
'fptest1',
'fptexture',
+ 'glutfx',
'interleave',
'invert',
'lineclip',
@@ -82,6 +81,7 @@ progs = [
'mapvbo',
'minmag',
'mipgen',
+ 'mipmap_comp',
'mipmap_limits',
'mipmap_view',
'multipal',
@@ -91,24 +91,28 @@ progs = [
'packedpixels',
'pbo',
'prog_parameter',
- 'projtex',
'quads',
'random',
'readrate',
'rubberband',
+ 'scissor',
+ 'scissor-viewport',
'seccolor',
'shader_api',
'stencil_twoside',
'stencil_wrap',
'stencilwrap',
+ 'streaming_rect',
'subtex',
'subtexrate',
'tex1d',
'texcmp',
'texcompress2',
+ 'texdown',
'texfilt',
'texgenmix',
'texline',
+ 'texobj',
'texrect',
'texwrap',
'unfilledclip',
diff --git a/progs/tests/afsmultiarb.c b/progs/tests/afsmultiarb.c
index 162ab19493..ca25a4d75b 100644
--- a/progs/tests/afsmultiarb.c
+++ b/progs/tests/afsmultiarb.c
@@ -442,8 +442,8 @@ int main( int argc, char *argv[] )
glutInitWindowSize( 300, 300 );
glutInitWindowPosition( 0, 0 );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
- glewInit();
glutCreateWindow(argv[0] );
+ glewInit();
Init( argc, argv );
diff --git a/progs/tests/floattex.c b/progs/tests/floattex.c
index dd99d836c6..ad14cacdcb 100644
--- a/progs/tests/floattex.c
+++ b/progs/tests/floattex.c
@@ -1,6 +1,5 @@
/*
* Test floating point textures.
- * No actual rendering, yet.
*/
@@ -103,7 +102,6 @@ Key(unsigned char key, int x, int y)
}
-
static void
InitTexture(void)
{
@@ -141,6 +139,8 @@ InitTexture(void)
GL_RGB, GL_FLOAT, ftex);
+ CheckError(__LINE__);
+
/* sanity checks */
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_RED_TYPE_ARB, &t);
assert(t == GL_FLOAT);
@@ -152,32 +152,26 @@ InitTexture(void)
assert(t == GL_FLOAT);
free(image);
- free(ftex);
-
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter);
-#if 0
- /* read back the texture and make sure values are correct */
- glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_FLOAT, tex2);
- CheckError(__LINE__);
- for (i = 0; i < 16; i++) {
- for (j = 0; j < 16; j++) {
- if (tex[i][j][0] != tex2[i][j][0] ||
- tex[i][j][1] != tex2[i][j][1] ||
- tex[i][j][2] != tex2[i][j][2] ||
- tex[i][j][3] != tex2[i][j][3]) {
- printf("tex[%d][%d] %g %g %g %g != tex2[%d][%d] %g %g %g %g\n",
- i, j,
- tex[i][j][0], tex[i][j][1], tex[i][j][2], tex[i][j][3],
- i, j,
- tex2[i][j][0], tex2[i][j][1], tex2[i][j][2], tex2[i][j][3]);
+ if (1) {
+ /* read back the texture and make sure values are correct */
+ GLfloat *tex2 = (GLfloat *)
+ malloc(imgWidth * imgHeight * 4 * sizeof(GLfloat));
+ glGetTexImage(GL_TEXTURE_2D, 0, imgFormat, GL_FLOAT, tex2);
+ CheckError(__LINE__);
+ for (i = 0; i < imgWidth * imgHeight * 4; i++) {
+ if (ftex[i] != tex2[i]) {
+ printf("tex[%d] %g != tex2[%d] %g\n",
+ i, ftex[i], i, tex2[i]);
}
}
}
-#endif
+
+ free(ftex);
}
@@ -193,7 +187,9 @@ CreateProgram(void)
assert(program);
- // InitUniforms(program, Uniforms);
+ glUseProgram_func(program);
+
+ InitUniforms(program, Uniforms);
return program;
}
@@ -211,8 +207,9 @@ Init(void)
exit(1);
}
- if (!glutExtensionSupported("GL_MESAX_texture_float")) {
- printf("Sorry, this test requires GL_MESAX_texture_float\n");
+ if (!glutExtensionSupported("GL_MESAX_texture_float") &&
+ !glutExtensionSupported("GL_ARB_texture_float")) {
+ printf("Sorry, this test requires GL_MESAX/ARB_texture_float\n");
exit(1);
}
diff --git a/progs/tests/getteximage.c b/progs/tests/getteximage.c
new file mode 100644
index 0000000000..e4818a8fab
--- /dev/null
+++ b/progs/tests/getteximage.c
@@ -0,0 +1,217 @@
+/**
+ * Test glGetTexImage()
+ * Brian Paul
+ * 9 June 2009
+ */
+
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+#include <GL/glew.h>
+#include <GL/glut.h>
+
+static int Win;
+
+
+static void
+TestGetTexImage(void)
+{
+ GLuint iter;
+ GLubyte *data = (GLubyte *) malloc(1024 * 1024 * 4);
+ GLubyte *data2 = (GLubyte *) malloc(1024 * 1024 * 4);
+
+ glEnable(GL_TEXTURE_2D);
+
+ printf("glTexImage2D + glGetTexImage:\n");
+
+ for (iter = 0; iter < 8; iter++) {
+ GLint p = (iter % 8) + 3;
+ GLint w = (1 << p);
+ GLint h = (1 << p);
+ GLuint i;
+ GLint level = 0;
+
+ printf(" Testing %d x %d tex image\n", w, h);
+
+ /* fill data */
+ for (i = 0; i < w * h * 4; i++) {
+ data[i] = i & 0xff;
+ data2[i] = 0;
+ }
+
+ glTexImage2D(GL_TEXTURE_2D, level, GL_RGBA, w, h, 0,
+ GL_RGBA, GL_UNSIGNED_BYTE, data);
+
+ glBegin(GL_POINTS);
+ glVertex2f(0, 0);
+ glEnd();
+
+ /* get */
+ glGetTexImage(GL_TEXTURE_2D, level, GL_RGBA, GL_UNSIGNED_BYTE, data2);
+
+ /* compare */
+ for (i = 0; i < w * h * 4; i++) {
+ if (data2[i] != data[i]) {
+ printf("glTexImage + glGetTexImage failure!\n");
+ printf("Expected value %d, found %d\n", data[i], data2[i]);
+ abort();
+ }
+ }
+ }
+
+ printf("Passed\n");
+ glDisable(GL_TEXTURE_2D);
+ free(data);
+ free(data2);
+}
+
+
+static GLboolean
+ColorsEqual(const GLubyte ref[4], const GLubyte act[4])
+{
+ if (abs((int) ref[0] - (int) act[0]) > 1 ||
+ abs((int) ref[1] - (int) act[1]) > 1 ||
+ abs((int) ref[2] - (int) act[2]) > 1 ||
+ abs((int) ref[3] - (int) act[3]) > 1) {
+ printf("expected %d %d %d %d\n", ref[0], ref[1], ref[2], ref[3]);
+ printf("found %d %d %d %d\n", act[0], act[1], act[2], act[3]);
+ return GL_FALSE;
+ }
+ return GL_TRUE;
+}
+
+
+static void
+TestGetTexImageRTT(void)
+{
+ GLuint iter;
+ GLuint fb, tex;
+ GLint w = 512;
+ GLint h = 256;
+ GLint level = 0;
+
+ glGenTextures(1, &tex);
+ glGenFramebuffersEXT(1, &fb);
+
+ glBindTexture(GL_TEXTURE_2D, tex);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0,
+ GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+
+ glBindFramebuffer(GL_FRAMEBUFFER_EXT, fb);
+ glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
+ GL_TEXTURE_2D, tex, level);
+
+ printf("Render to texture + glGetTexImage:\n");
+ printf(" Testing %d x %d tex image\n", w, h);
+ for (iter = 0; iter < 8; iter++) {
+ GLubyte color[4];
+ GLubyte *data2 = (GLubyte *) malloc(w * h * 4);
+ GLuint i;
+
+ /* random clear color */
+ for (i = 0; i < 4; i++) {
+ color[i] = rand() % 256;
+ }
+
+ glClearColor(color[0] / 255.0,
+ color[1] / 255.0,
+ color[2] / 255.0,
+ color[3] / 255.0);
+
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ /* get */
+ glGetTexImage(GL_TEXTURE_2D, level, GL_RGBA, GL_UNSIGNED_BYTE, data2);
+
+ /* compare */
+ for (i = 0; i < w * h; i += 4) {
+ if (!ColorsEqual(color, data2 + i * 4)) {
+ printf("Render to texture failure!\n");
+ abort();
+ }
+ }
+
+ free(data2);
+ }
+
+ glBindFramebuffer(GL_FRAMEBUFFER_EXT, 0);
+ glDeleteFramebuffersEXT(1, &fb);
+ glDeleteTextures(1, &tex);
+
+ printf("Passed\n");
+}
+
+
+
+
+static void
+Draw(void)
+{
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+ TestGetTexImage();
+
+ if (glutExtensionSupported("GL_EXT_framebuffer_object") ||
+ glutExtensionSupported("GL_ARB_framebuffer_object"))
+ TestGetTexImageRTT();
+
+ glutDestroyWindow(Win);
+ exit(0);
+
+ glutSwapBuffers();
+}
+
+
+static void
+Reshape(int width, int height)
+{
+ glViewport(0, 0, width, height);
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glFrustum(-1.0, 1.0, -1.0, 1.0, 5.0, 25.0);
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ glTranslatef(0.0, 0.0, -15.0);
+}
+
+
+static void
+Key(unsigned char key, int x, int y)
+{
+ (void) x;
+ (void) y;
+ switch (key) {
+ case 27:
+ glutDestroyWindow(Win);
+ exit(0);
+ break;
+ }
+ glutPostRedisplay();
+}
+
+
+static void
+Init(void)
+{
+}
+
+
+int
+main(int argc, char *argv[])
+{
+ glutInit(&argc, argv);
+ glutInitWindowPosition(0, 0);
+ glutInitWindowSize(400, 400);
+ glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
+ Win = glutCreateWindow(argv[0]);
+ glewInit();
+ glutReshapeFunc(Reshape);
+ glutKeyboardFunc(Key);
+ glutDisplayFunc(Draw);
+ Init();
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/demos/glutfx.c b/progs/tests/glutfx.c
index 8bf5582389..8bf5582389 100644
--- a/progs/demos/glutfx.c
+++ b/progs/tests/glutfx.c
diff --git a/progs/tests/jkrahntest.c b/progs/tests/jkrahntest.c
index 08660b8932..3fef105fc2 100644
--- a/progs/tests/jkrahntest.c
+++ b/progs/tests/jkrahntest.c
@@ -45,7 +45,7 @@ int main(int argc, char **argv)
if (argc < 2) {
fprintf(stderr, "This program tests GLX context switching.\n");
- fprintf(stderr, "Usage: cxbug <n>\n");
+ fprintf(stderr, "Usage: jkrahntest <n>\n");
fprintf(stderr, "Where n is:\n");
fprintf(stderr, "\t1) Use two contexts and swap only when the context is current (typical case).\n");
fprintf(stderr, "\t2) Use two contexts and swap at the same time.\n");
diff --git a/progs/tests/mipmap_comp.c b/progs/tests/mipmap_comp.c
new file mode 100644
index 0000000000..5842e2b880
--- /dev/null
+++ b/progs/tests/mipmap_comp.c
@@ -0,0 +1,295 @@
+/* Copyright (c) Mark J. Kilgard, 1994. */
+/*
+ * (c) Copyright 1993, Silicon Graphics, Inc.
+ * ALL RIGHTS RESERVED
+ * Permission to use, copy, modify, and distribute this software for
+ * any purpose and without fee is hereby granted, provided that the above
+ * copyright notice appear in all copies and that both the copyright notice
+ * and this permission notice appear in supporting documentation, and that
+ * the name of Silicon Graphics, Inc. not be used in advertising
+ * or publicity pertaining to distribution of the software without specific,
+ * written prior permission.
+ *
+ * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
+ * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
+ * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
+ * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
+ * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
+ * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
+ * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
+ * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
+ * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
+ * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
+ * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
+ *
+ * US Government Users Restricted Rights
+ * Use, duplication, or disclosure by the Government is subject to
+ * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
+ * (c)(1)(ii) of the Rights in Technical Data and Computer Software
+ * clause at DFARS 252.227-7013 and/or in similar or successor
+ * clauses in the FAR or the DOD or NASA FAR Supplement.
+ * Unpublished-- rights reserved under the copyright laws of the
+ * United States. Contractor/manufacturer is Silicon Graphics,
+ * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
+ *
+ * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
+ */
+
+/* mipmap_comp
+ * Test compressed texture mipmaps
+ *
+ * Based on mipmap_limits
+ */
+
+#include <string.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <GL/glew.h>
+#include <GL/glut.h>
+
+#include "readtex.h"
+
+#define SIZE 16 /* not larger then 16 */
+
+static GLint BaseLevel = 0, MaxLevel = 9;
+static GLfloat MinLod = -1, MaxLod = 9;
+static GLfloat LodBias = 0.0;
+static GLboolean NearestFilter = GL_TRUE;
+static GLuint texImage;
+
+
+static void
+initValues(void)
+{
+ BaseLevel = 0;
+ MaxLevel = 9;
+ MinLod = -1;
+ MaxLod = 2;
+ LodBias = 5.0;
+ NearestFilter = GL_TRUE;
+}
+
+
+static void
+makeImage(int level, int width, int height)
+{
+#if 0
+ GLubyte img[SIZE*SIZE*3];
+ int i, j;
+
+ (void)size;
+ for (i = 0; i < height; i++) {
+ for (j = 0; j < width; j++) {
+ int k = (i * width + j) * 3;
+ img[k + 0] = 255 * ((level + 1) % 2);
+ img[k + 1] = 255 * ((level + 1) % 2);
+ img[k + 2] = 255 * ((level + 1) % 2);
+ }
+ }
+
+ glTexImage2D(GL_TEXTURE_2D, level, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, width, height, 0,
+ GL_RGB, GL_UNSIGNED_BYTE, img);
+#else
+ GLubyte img[128];
+ GLint size[] = {
+ 128, /* 16x16 */
+ 32, /* 8x8 */
+ 8, /* 4x4 */
+ 8, /* 2x2 */
+ 8, /* 1x1 */
+ };
+ int i;
+ int value = ((level + 1) % 2) * 0xffffffff;
+ memset(img, 0, 128);
+
+ /* generate black and white mipmap levels */
+ if (value)
+ for (i = 0; i < size[level] / 4; i += 2)
+ ((int*)img)[i] = value;
+
+ glCompressedTexImage2D(GL_TEXTURE_2D, level,
+ GL_COMPRESSED_RGB_S3TC_DXT1_EXT,
+ width, height, 0,
+ size[level], img);
+#endif
+}
+
+
+static void
+makeImages(void)
+{
+ int i, sz;
+
+ for (i = 0, sz = SIZE; sz >= 1; i++, sz /= 2) {
+ makeImage(i, sz, sz);
+ printf("Level %d size: %d x %d\n", i, sz, sz);
+ }
+}
+
+
+static void
+myInit(void)
+{
+
+ initValues();
+
+ glEnable(GL_DEPTH_TEST);
+ glDepthFunc(GL_LESS);
+ glShadeModel(GL_FLAT);
+
+ glTranslatef(0.0, 0.0, -3.6);
+
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+ glGenTextures(1, &texImage);
+ glBindTexture(GL_TEXTURE_2D, texImage);
+ makeImages();
+
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
+ glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
+ glEnable(GL_TEXTURE_2D);
+}
+
+
+static void
+display(void)
+{
+ GLfloat tcm = 1.0;
+ glBindTexture(GL_TEXTURE_2D, texImage);
+
+ printf("BASE_LEVEL=%d MAX_LEVEL=%d MIN_LOD=%.2g MAX_LOD=%.2g Bias=%.2g Filter=%s\n",
+ BaseLevel, MaxLevel, MinLod, MaxLod, LodBias,
+ NearestFilter ? "NEAREST" : "LINEAR");
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, BaseLevel);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, MaxLevel);
+
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_LOD, MinLod);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_LOD, MaxLod);
+
+ if (NearestFilter) {
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
+ GL_NEAREST_MIPMAP_NEAREST);
+ }
+ else {
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
+ GL_LINEAR_MIPMAP_LINEAR);
+ }
+
+ glTexEnvf(GL_TEXTURE_FILTER_CONTROL_EXT, GL_TEXTURE_LOD_BIAS_EXT, LodBias);
+
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+ glBegin(GL_QUADS);
+ glTexCoord2f(0.0, 0.0); glVertex3f(-2.0, -1.0, 0.0);
+ glTexCoord2f(0.0, tcm); glVertex3f(-2.0, 1.0, 0.0);
+ glTexCoord2f(tcm * 3000.0, tcm); glVertex3f(3000.0, 1.0, -6000.0);
+ glTexCoord2f(tcm * 3000.0, 0.0); glVertex3f(3000.0, -1.0, -6000.0);
+ glEnd();
+ glFlush();
+}
+
+
+static void
+myReshape(int w, int h)
+{
+ glViewport(0, 0, w, h);
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ gluPerspective(60.0, 1.0*(GLfloat)w/(GLfloat)h, 1.0, 30000.0);
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+}
+
+
+static void
+key(unsigned char k, int x, int y)
+{
+ (void) x;
+ (void) y;
+ switch (k) {
+ case 'b':
+ BaseLevel--;
+ if (BaseLevel < 0)
+ BaseLevel = 0;
+ break;
+ case 'B':
+ BaseLevel++;
+ if (BaseLevel > 10)
+ BaseLevel = 10;
+ break;
+ case 'm':
+ MaxLevel--;
+ if (MaxLevel < 0)
+ MaxLevel = 0;
+ break;
+ case 'M':
+ MaxLevel++;
+ if (MaxLevel > 10)
+ MaxLevel = 10;
+ break;
+ case 'l':
+ LodBias -= 0.25;
+ break;
+ case 'L':
+ LodBias += 0.25;
+ break;
+ case 'n':
+ MinLod -= 0.25;
+ break;
+ case 'N':
+ MinLod += 0.25;
+ break;
+ case 'x':
+ MaxLod -= 0.25;
+ break;
+ case 'X':
+ MaxLod += 0.25;
+ break;
+ case 'f':
+ NearestFilter = !NearestFilter;
+ break;
+ case ' ':
+ initValues();
+ break;
+ case 27: /* Escape */
+ exit(0);
+ break;
+ default:
+ return;
+ }
+ glutPostRedisplay();
+}
+
+
+static void
+usage(void)
+{
+ printf("usage:\n");
+ printf(" b/B decrease/increase GL_TEXTURE_BASE_LEVEL\n");
+ printf(" m/M decrease/increase GL_TEXTURE_MAX_LEVEL\n");
+ printf(" n/N decrease/increase GL_TEXTURE_MIN_LOD\n");
+ printf(" x/X decrease/increase GL_TEXTURE_MAX_LOD\n");
+ printf(" l/L decrease/increase GL_TEXTURE_LOD_BIAS\n");
+ printf(" f toggle nearest/linear filtering\n");
+ printf(" SPACE reset values\n");
+}
+
+
+int
+main(int argc, char** argv)
+{
+ glutInit(&argc, argv);
+ glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
+ glutInitWindowSize (600, 600);
+ glutCreateWindow (argv[0]);
+ glewInit();
+ myInit();
+ glutReshapeFunc (myReshape);
+ glutDisplayFunc(display);
+ glutKeyboardFunc(key);
+ usage();
+ glutMainLoop();
+ return 0; /* ANSI C requires main to return int. */
+}
diff --git a/progs/tests/mipmap_view.c b/progs/tests/mipmap_view.c
index 16f3584f70..808d348699 100644
--- a/progs/tests/mipmap_view.c
+++ b/progs/tests/mipmap_view.c
@@ -18,11 +18,27 @@
#define TEXTURE_FILE "../images/arch.rgb"
-static int TexWidth = 256, TexHeight = 256;
+#define LEVELS 8
+#define SIZE (1<<LEVELS)
+static int TexWidth = SIZE, TexHeight = SIZE;
static int WinWidth = 1044, WinHeight = 900;
static GLfloat Bias = 0.0;
static GLboolean ScaleQuads = GL_FALSE;
+static GLboolean Linear = GL_FALSE;
static GLint Win = 0;
+static GLint RenderTextureLevel = 0;
+static GLuint TexObj;
+
+
+
+static void
+CheckError(int line)
+{
+ GLenum err = glGetError();
+ if (err) {
+ printf("GL Error 0x%x at line %d\n", (int) err, line);
+ }
+}
@@ -36,6 +52,178 @@ PrintString(const char *s)
}
+
+
+static void
+MipGenTexture( void )
+{
+ /* test auto mipmap generation */
+ GLint width, height, i;
+ GLenum format;
+ GLubyte *image = LoadRGBImage(TEXTURE_FILE, &width, &height, &format);
+ if (!image) {
+ printf("Error: could not load texture image %s\n", TEXTURE_FILE);
+ exit(1);
+ }
+ /* resize to TexWidth x TexHeight */
+ if (width != TexWidth || height != TexHeight) {
+ GLubyte *newImage = malloc(TexWidth * TexHeight * 4);
+
+ fprintf(stderr, "rescale %d %d to %d %d\n", width, height,
+ TexWidth, TexHeight);
+ fflush(stderr);
+
+ gluScaleImage(format, width, height, GL_UNSIGNED_BYTE, image,
+ TexWidth, TexHeight, GL_UNSIGNED_BYTE, newImage);
+ free(image);
+ image = newImage;
+ }
+ printf("Using GL_SGIS_generate_mipmap\n");
+ glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS, GL_TRUE);
+ glTexImage2D(GL_TEXTURE_2D, 0, format, TexWidth, TexHeight, 0,
+ format, GL_UNSIGNED_BYTE, image);
+ free(image);
+
+ /* make sure mipmap was really generated correctly */
+ width = TexWidth;
+ height = TexHeight;
+ for (i = 0; i < 9; i++) {
+ GLint w, h;
+ glGetTexLevelParameteriv(GL_TEXTURE_2D, i, GL_TEXTURE_WIDTH, &w);
+ glGetTexLevelParameteriv(GL_TEXTURE_2D, i, GL_TEXTURE_HEIGHT, &h);
+ printf("Level %d size: %d x %d\n", i, w, h);
+ assert(w == width);
+ assert(h == height);
+ width /= 2;
+ height /= 2;
+ }
+
+
+ glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS, GL_FALSE);
+}
+
+
+
+static void
+ResetTextureLevel( int i )
+{
+ GLubyte tex2d[SIZE*SIZE][4];
+
+ {
+ GLint Width = TexWidth / (1 << i);
+ GLint Height = TexHeight / (1 << i);
+ GLint s, t;
+
+ for (s = 0; s < Width; s++) {
+ for (t = 0; t < Height; t++) {
+ tex2d[t*Width+s][0] = ((s / 16) % 2) ? 0 : 255;
+ tex2d[t*Width+s][1] = ((t / 16) % 2) ? 0 : 255;
+ tex2d[t*Width+s][2] = 128;
+ tex2d[t*Width+s][3] = 255;
+ }
+ }
+
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+
+ glTexImage2D(GL_TEXTURE_2D, i, GL_RGB, Width, Height, 0,
+ GL_RGBA, GL_UNSIGNED_BYTE, tex2d);
+ }
+}
+
+
+static void
+ResetTexture( void )
+{
+#if 0
+ /* This doesn't work so well as the arch texture is 512x512.
+ */
+ LoadRGBMipmaps(TEXTURE_FILE, GL_RGB);
+#else
+ {
+ int i;
+
+ for (i = 0; i <= LEVELS; i++)
+ {
+ ResetTextureLevel(i);
+ }
+ }
+#endif
+}
+
+
+
+
+
+
+
+static void
+RenderTexture( void )
+{
+ GLenum status;
+ GLuint MyFB;
+
+ fprintf(stderr, "RenderTextureLevel %d\n", RenderTextureLevel);
+ fflush(stderr);
+
+ /* gen framebuffer id, delete it, do some assertions, just for testing */
+ glGenFramebuffersEXT(1, &MyFB);
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB);
+ assert(glIsFramebufferEXT(MyFB));
+
+ CheckError(__LINE__);
+
+ /* Render color to texture */
+ glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT,
+ GL_COLOR_ATTACHMENT0_EXT,
+ GL_TEXTURE_2D, TexObj,
+ RenderTextureLevel);
+
+
+
+ CheckError(__LINE__);
+
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glOrtho(-1.0, 1.0, -1.0, 1.0, 5.0, 25.0);
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ glTranslatef(0.0, 0.0, -15.0);
+
+ status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
+ if (status != GL_FRAMEBUFFER_COMPLETE_EXT) {
+ printf("Framebuffer incomplete!!!\n");
+ }
+
+ glViewport(0, 0,
+ TexWidth / (1 << RenderTextureLevel),
+ TexHeight / (1 << RenderTextureLevel));
+
+ glClearColor(0.5, 0.5, 1.0, 0.0);
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ CheckError(__LINE__);
+
+ glBegin(GL_POLYGON);
+ glColor3f(1, 0, 0);
+ glVertex2f(-1, -1);
+ glColor3f(0, 1, 0);
+ glVertex2f(1, -1);
+ glColor3f(0, 0, 1);
+ glVertex2f(0, 1);
+ glEnd();
+
+
+ /* Bind normal framebuffer */
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
+ CheckError(__LINE__);
+
+ glDeleteFramebuffersEXT(1, &MyFB);
+ CheckError(__LINE__);
+
+ glClearColor(0, 0, 0, 0);
+}
+
static void
Display(void)
{
@@ -43,6 +231,8 @@ Display(void)
char str[100];
int texWidth = TexWidth, texHeight = TexHeight;
+ glViewport(0, 0, WinHeight, WinHeight);
+
glClear(GL_COLOR_BUFFER_BIT);
glMatrixMode(GL_PROJECTION);
@@ -53,6 +243,15 @@ Display(void)
glColor3f(1,1,1);
+ if (Linear) {
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ }
+ else {
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ }
+
y = WinHeight - 300;
x = 4;
@@ -116,7 +315,6 @@ Reshape(int width, int height)
{
WinWidth = width;
WinHeight = height;
- glViewport(0, 0, width, height);
}
@@ -132,6 +330,24 @@ Key(unsigned char key, int x, int y)
case 'B':
Bias += 10;
break;
+ case 'l':
+ Linear = !Linear;
+ break;
+ case 'v':
+ RenderTextureLevel++;
+ break;
+ case 'V':
+ RenderTextureLevel--;
+ break;
+ case 'r':
+ RenderTexture();
+ break;
+ case 'X':
+ ResetTexture();
+ break;
+ case 'x':
+ ResetTextureLevel(RenderTextureLevel);
+ break;
case '0':
case '1':
case '2':
@@ -147,6 +363,14 @@ Key(unsigned char key, int x, int y)
case 's':
ScaleQuads = !ScaleQuads;
break;
+ case ' ':
+ MipGenTexture();
+ Bias = 0;
+ Linear = 0;
+ RenderTextureLevel = 0;
+ ScaleQuads = 0;
+ break;
+
case 27:
glutDestroyWindow(Win);
exit(0);
@@ -173,57 +397,15 @@ Init(void)
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- if (1) {
- /* test auto mipmap generation */
- GLint width, height, i;
- GLenum format;
- GLubyte *image = LoadRGBImage(TEXTURE_FILE, &width, &height, &format);
- if (!image) {
- printf("Error: could not load texture image %s\n", TEXTURE_FILE);
- exit(1);
- }
- /* resize to TexWidth x TexHeight */
- if (width != TexWidth || height != TexHeight) {
- GLubyte *newImage = malloc(TexWidth * TexHeight * 4);
- gluScaleImage(format, width, height, GL_UNSIGNED_BYTE, image,
- TexWidth, TexHeight, GL_UNSIGNED_BYTE, newImage);
- free(image);
- image = newImage;
- }
- printf("Using GL_SGIS_generate_mipmap\n");
- glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS, GL_TRUE);
- glTexImage2D(GL_TEXTURE_2D, 0, format, TexWidth, TexHeight, 0,
- format, GL_UNSIGNED_BYTE, image);
- free(image);
-
- /* make sure mipmap was really generated correctly */
- width = TexWidth;
- height = TexHeight;
- for (i = 0; i < 9; i++) {
- GLint w, h;
- glGetTexLevelParameteriv(GL_TEXTURE_2D, i, GL_TEXTURE_WIDTH, &w);
- glGetTexLevelParameteriv(GL_TEXTURE_2D, i, GL_TEXTURE_HEIGHT, &h);
- printf("Level %d size: %d x %d\n", i, w, h);
- assert(w == width);
- assert(h == height);
- width /= 2;
- height /= 2;
- }
- }
- else {
- if (LoadRGBMipmaps(TEXTURE_FILE, GL_RGB)) {
- printf("Using gluBuildMipmaps()\n");
- }
- else {
- printf("Error: could not load texture image %s\n", TEXTURE_FILE);
- exit(1);
- }
- }
+ glGenTextures(1, &TexObj);
+ glBindTexture(GL_TEXTURE_2D, TexObj);
+ if (1)
+ MipGenTexture();
+ else
+ ResetTexture();
/* mipmapping required for this extension */
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
glGetFloatv(GL_MAX_TEXTURE_LOD_BIAS_EXT, &maxBias);
diff --git a/progs/demos/occlude.c b/progs/tests/occlude.c
index 8f7b90984e..8f7b90984e 100644
--- a/progs/demos/occlude.c
+++ b/progs/tests/occlude.c
diff --git a/progs/tests/scissor-viewport.c b/progs/tests/scissor-viewport.c
new file mode 100644
index 0000000000..582e65fb72
--- /dev/null
+++ b/progs/tests/scissor-viewport.c
@@ -0,0 +1,138 @@
+/*
+ * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
+ * Copyright (c) 2009 VMware, Inc.
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and
+ * its documentation for any purpose is hereby granted without fee, provided
+ * that (i) the above copyright notices and this permission notice appear in
+ * all copies of the software and related documentation, and (ii) the name of
+ * Silicon Graphics may not be used in any advertising or
+ * publicity relating to the software without the specific, prior written
+ * permission of Silicon Graphics.
+ *
+ * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
+ * ANY KIND,
+ * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
+ * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
+ *
+ * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
+ * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
+ * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
+ * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
+ * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
+ * OF THIS SOFTWARE.
+ */
+
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+#include <GL/glut.h>
+
+struct program
+{
+ unsigned width;
+ unsigned height;
+ int i;
+};
+
+struct program prog;
+
+static void init(void)
+{
+ fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
+ fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
+ fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
+ fflush(stderr);
+
+ prog.i = 0;
+}
+
+static void reshape(int width, int height)
+{
+ glViewport(0, 0, 100, 100);
+
+ prog.width = width;
+ prog.height = height;
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
+ glMatrixMode(GL_MODELVIEW);
+}
+
+static void key(unsigned char key, int x, int y)
+{
+
+ switch (key) {
+ case 27:
+ exit(1);
+ default:
+ glutPostRedisplay();
+ return;
+ }
+}
+
+static void drawQuad(void)
+{
+ glBegin(GL_QUADS);
+ glVertex2d(-1.0, -1.0);
+ glVertex2d( 1.0, -1.0);
+ glVertex2d( 1.0, 1.0);
+ glVertex2d(-1.0, 1.0);
+ glEnd();
+}
+
+static void draw(void)
+{
+ int i;
+
+ glClearColor(0.0, 0.0, 1.0, 0.0);
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ i = prog.i++;
+ if (prog.i >= 3)
+ prog.i = 0;
+
+ glEnable(GL_SCISSOR_TEST);
+
+ {
+ glColor4d(1.0, 0.0, 0.0, 1.0);
+
+ glScissor(i, i, 10 - 2*i, 10 - 2*i);
+ drawQuad();
+ }
+
+ glDisable(GL_SCISSOR_TEST);
+
+ //glutSwapBuffers();
+ glFlush();
+}
+
+int main(int argc, char **argv)
+{
+ GLenum type;
+
+ glutInit(&argc, argv);
+
+ prog.width = 200;
+ prog.height = 200;
+
+ glutInitWindowPosition(100, 0);
+ glutInitWindowSize(prog.width, prog.height);
+
+ //type = GLUT_RGB | GLUT_DOUBLE;
+ type = GLUT_RGB | GLUT_SINGLE;
+ glutInitDisplayMode(type);
+
+ if (glutCreateWindow(*argv) == GL_FALSE) {
+ exit(1);
+ }
+
+ init();
+
+ glutReshapeFunc(reshape);
+ glutKeyboardFunc(key);
+ glutDisplayFunc(draw);
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/tests/scissor.c b/progs/tests/scissor.c
new file mode 100644
index 0000000000..2dfd2174e8
--- /dev/null
+++ b/progs/tests/scissor.c
@@ -0,0 +1,168 @@
+/*
+ * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
+ * Copyright (c) 2009 VMware, Inc.
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and
+ * its documentation for any purpose is hereby granted without fee, provided
+ * that (i) the above copyright notices and this permission notice appear in
+ * all copies of the software and related documentation, and (ii) the name of
+ * Silicon Graphics may not be used in any advertising or
+ * publicity relating to the software without the specific, prior written
+ * permission of Silicon Graphics.
+ *
+ * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
+ * ANY KIND,
+ * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
+ * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
+ *
+ * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
+ * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
+ * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
+ * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
+ * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
+ * OF THIS SOFTWARE.
+ */
+
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+#include <GL/glut.h>
+
+struct program
+{
+ unsigned width;
+ unsigned height;
+ unsigned quads;
+};
+
+struct program prog;
+
+static void init(void)
+{
+ fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
+ fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
+ fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
+ fflush(stderr);
+}
+
+static void reshape(int width, int height)
+{
+
+ glViewport(0, 0, (GLint)width, (GLint)height);
+
+ prog.width = width;
+ prog.height = height;
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
+ glMatrixMode(GL_MODELVIEW);
+}
+
+static void key(unsigned char key, int x, int y)
+{
+
+ switch (key) {
+ case 27:
+ exit(1);
+ default:
+ prog.quads = !prog.quads;
+ glutPostRedisplay();
+ return;
+ }
+}
+
+static void drawQuad(void)
+{
+
+ if (prog.quads) {
+ glBegin(GL_QUADS);
+ glVertex2d(-1.0, -1.0);
+ glVertex2d( 1.0, -1.0);
+ glVertex2d( 1.0, 1.0);
+ glVertex2d(-1.0, 1.0);
+ glEnd();
+ } else {
+ glClear(GL_COLOR_BUFFER_BIT);
+ }
+}
+
+static void draw(void)
+{
+ glClearColor(0.0, 0.0, 1.0, 0.0);
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ printf("drawing with %s\n", prog.quads ? "quads" : "clears");
+
+ glEnable(GL_SCISSOR_TEST);
+
+ {
+ glClearColor(1.0, 0.0, 0.0, 1.0);
+ glColor4d(1.0, 0.0, 0.0, 1.0);
+
+ glScissor(1, 1, 10, 10);
+ drawQuad();
+ glScissor(1, prog.height - 11, 10, 10);
+ drawQuad();
+ glScissor(prog.width - 11, prog.height - 11, 10, 10);
+ drawQuad();
+ }
+
+ {
+ glClearColor(0.0, 1.0, 0.0, 1.0);
+ glColor4d(0.0, 1.0, 0.0, 1.0);
+
+ glScissor(12, 1, 10, 10);
+ drawQuad();
+ glScissor(12, prog.height - 11, 10, 10);
+ drawQuad();
+ glScissor(prog.width - 22, prog.height - 11, 10, 10);
+ drawQuad();
+ }
+
+ {
+ glClearColor(1.0, 1.0, 0.0, 1.0);
+ glColor4d(1.0, 1.0, 0.0, 1.0);
+
+ glScissor(1, 12, 10, 10);
+ drawQuad();
+ glScissor(1, prog.height - 22, 10, 10);
+ drawQuad();
+ glScissor(prog.width - 11, prog.height - 22, 10, 10);
+ drawQuad();
+ }
+
+ glDisable(GL_SCISSOR_TEST);
+
+ //glutSwapBuffers();
+ glFlush();
+}
+
+int main(int argc, char **argv)
+{
+ GLenum type;
+
+ glutInit(&argc, argv);
+
+ prog.width = 200;
+ prog.height = 200;
+
+ glutInitWindowPosition(100, 0);
+ glutInitWindowSize(prog.width, prog.height);
+
+ //type = GLUT_RGB | GLUT_DOUBLE;
+ type = GLUT_RGB | GLUT_SINGLE;
+ glutInitDisplayMode(type);
+
+ if (glutCreateWindow(*argv) == GL_FALSE) {
+ exit(1);
+ }
+
+ init();
+
+ glutReshapeFunc(reshape);
+ glutKeyboardFunc(key);
+ glutDisplayFunc(draw);
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/tests/shader_api.c b/progs/tests/shader_api.c
index a513ca6ba1..6453856345 100644
--- a/progs/tests/shader_api.c
+++ b/progs/tests/shader_api.c
@@ -321,10 +321,18 @@ static void run_test(const char *name, void (*callback)(void))
int main(int argc, char **argv)
{
+ const char *version;
+
glutInit(&argc, argv);
glutCreateWindow("Mesa bug demo");
glewInit();
+ version = (const char *) glGetString(GL_VERSION);
+ if (version[0] == '1') {
+ printf("Sorry, this test requires OpenGL 2.x GLSL support\n");
+ exit(0);
+ }
+
RUN_TEST(test_uniform_size_type);
RUN_TEST(test_attrib_size_type);
RUN_TEST(test_uniform_array_overflow);
diff --git a/progs/demos/streaming_rect.c b/progs/tests/streaming_rect.c
index f65ac4ce36..f65ac4ce36 100644
--- a/progs/demos/streaming_rect.c
+++ b/progs/tests/streaming_rect.c
diff --git a/progs/tests/texcompress2.c b/progs/tests/texcompress2.c
index cbb8f1d3a2..b95aca9fb9 100644
--- a/progs/tests/texcompress2.c
+++ b/progs/tests/texcompress2.c
@@ -51,7 +51,6 @@ TestSubTex(void)
GLboolean all = 0*GL_TRUE;
GLubyte *buffer;
GLint size, fmt;
- int i;
glGetTexLevelParameteriv(Target, 0,
GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB, &size);
@@ -83,6 +82,23 @@ TestSubTex(void)
static void
+TestGetTex(void)
+{
+ GLubyte *buffer;
+
+ buffer = (GLubyte *) malloc(3 * ImgWidth * ImgHeight);
+
+ glGetTexImage(GL_TEXTURE_2D,
+ 0,
+ GL_RGB,
+ GL_UNSIGNED_BYTE,
+ buffer);
+
+ free(buffer);
+}
+
+
+static void
LoadCompressedImage(const char *file)
{
const GLenum filter = GL_LINEAR;
@@ -146,7 +162,10 @@ LoadCompressedImage(const char *file)
glTexParameteri(Target, GL_TEXTURE_MIN_FILTER, filter);
glTexParameteri(Target, GL_TEXTURE_MAG_FILTER, filter);
- TestSubTex();
+ if (0)
+ TestSubTex();
+ else
+ TestGetTex();
}
diff --git a/progs/demos/texdown.c b/progs/tests/texdown.c
index 7e46045832..7e46045832 100644
--- a/progs/demos/texdown.c
+++ b/progs/tests/texdown.c
diff --git a/progs/demos/texobj.c b/progs/tests/texobj.c
index 40bce6e569..40bce6e569 100644
--- a/progs/demos/texobj.c
+++ b/progs/tests/texobj.c
diff --git a/progs/tests/vparray.c b/progs/tests/vparray.c
index 9c2fad97d9..af9b62d33e 100644
--- a/progs/tests/vparray.c
+++ b/progs/tests/vparray.c
@@ -280,9 +280,9 @@ int main(int argc, char **argv)
glutInitWindowPosition(0, 0);
glutInitWindowSize(400, 400);
if (glutCreateWindow("Isosurface") <= 0) {
- glewInit();
exit(0);
}
+ glewInit();
glutReshapeFunc(Reshape);
glutKeyboardFunc(Key);
glutSpecialFunc(SpecialKey);
diff --git a/progs/tests/vptest1.c b/progs/tests/vptest1.c
index 5162919292..6e32b03346 100644
--- a/progs/tests/vptest1.c
+++ b/progs/tests/vptest1.c
@@ -128,7 +128,7 @@ static void Init( void )
glLoadProgramNV(GL_VERTEX_PROGRAM_NV, 1,
strlen(prog1),
(const GLubyte *) prog1);
- assert(!glIsProgramNV(1));
+ assert(glIsProgramNV(1));
glLoadProgramNV(GL_VERTEX_PROGRAM_NV, 2,
strlen(prog2),
diff --git a/progs/trivial/.gitignore b/progs/trivial/.gitignore
index 8dcb20a68f..dce733a70a 100644
--- a/progs/trivial/.gitignore
+++ b/progs/trivial/.gitignore
@@ -19,6 +19,7 @@ fs-tri
line
line-clip
line-cull
+line-flat
line-smooth
line-stipple-wide
line-userclip
@@ -130,6 +131,7 @@ tristrip-flat
vbo-drawarrays
vbo-drawelements
vbo-drawrange
+vbo-noninterleaved
vp-array
vp-array-int
vp-clip
@@ -139,6 +141,7 @@ vp-tri-cb
vp-tri-cb-pos
vp-tri-cb-tex
vp-tri-imm
+vp-tri-invariant
vp-tri-swap
vp-tri-tex
vp-unfilled
diff --git a/progs/trivial/Makefile b/progs/trivial/Makefile
index 69c71cbaf6..22de83fa79 100644
--- a/progs/trivial/Makefile
+++ b/progs/trivial/Makefile
@@ -30,6 +30,7 @@ SOURCES = \
fs-tri.c \
line-clip.c \
line-cull.c \
+ line-flat.c \
line-smooth.c \
line-stipple-wide.c \
line-userclip-clip.c \
@@ -138,6 +139,7 @@ SOURCES = \
tristrip-flat.c \
tristrip.c \
vbo-drawarrays.c \
+ vbo-noninterleaved.c \
vbo-drawelements.c \
vbo-drawrange.c \
vp-array.c \
@@ -145,6 +147,7 @@ SOURCES = \
vp-clip.c \
vp-line-clip.c \
vp-tri.c \
+ vp-tri-invariant.c \
vp-tri-swap.c \
vp-tri-tex.c \
vp-tri-imm.c \
diff --git a/progs/trivial/SConscript b/progs/trivial/SConscript
index 480630e210..9a1f3575bd 100644
--- a/progs/trivial/SConscript
+++ b/progs/trivial/SConscript
@@ -26,6 +26,7 @@ progs = [
'fs-tri',
'line-clip',
'line-cull',
+ 'line-flat',
'line-smooth',
'line-stipple-wide',
'line-userclip-clip',
@@ -134,6 +135,7 @@ progs = [
'tristrip-flat',
'tristrip',
'vbo-drawarrays',
+ 'vbo-noninterleaved',
'vbo-drawelements',
'vbo-drawrange',
'vp-array',
@@ -141,6 +143,7 @@ progs = [
'vp-clip',
'vp-line-clip',
'vp-tri',
+ 'vp-tri-invariant',
'vp-tri-swap',
'vp-tri-tex',
'vp-tri-imm',
diff --git a/progs/trivial/line-flat.c b/progs/trivial/line-flat.c
new file mode 100644
index 0000000000..14f0ac0782
--- /dev/null
+++ b/progs/trivial/line-flat.c
@@ -0,0 +1,147 @@
+/*
+ * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and
+ * its documentation for any purpose is hereby granted without fee, provided
+ * that (i) the above copyright notices and this permission notice appear in
+ * all copies of the software and related documentation, and (ii) the name of
+ * Silicon Graphics may not be used in any advertising or
+ * publicity relating to the software without the specific, prior written
+ * permission of Silicon Graphics.
+ *
+ * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
+ * ANY KIND,
+ * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
+ * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
+ *
+ * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
+ * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
+ * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
+ * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
+ * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
+ * OF THIS SOFTWARE.
+ */
+
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+#include <GL/glut.h>
+
+
+#define CI_OFFSET_1 16
+#define CI_OFFSET_2 32
+
+
+GLenum doubleBuffer;
+
+static void Init(void)
+{
+ fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
+ fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
+ fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
+ fflush(stderr);
+
+ glClearColor(0.0, 0.0, 1.0, 0.0);
+}
+
+static void Reshape(int width, int height)
+{
+
+ glViewport(0, 0, (GLint)width, (GLint)height);
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
+ glMatrixMode(GL_MODELVIEW);
+}
+
+static void Key(unsigned char key, int x, int y)
+{
+
+ switch (key) {
+ case 27:
+ exit(1);
+ default:
+ return;
+ }
+
+ glutPostRedisplay();
+}
+
+static void Draw(void)
+{
+ glClear(GL_COLOR_BUFFER_BIT);
+ glShadeModel(GL_FLAT);
+
+ glBegin(GL_LINES);
+ glColor3f(0,0,.7);
+ glVertex3f( 0.9, -0.9, -30.0);
+ glColor3f(.8,0,0);
+ glVertex3f( 0.9, 0.9, -30.0);
+
+ glColor3f(.8,0,0);
+ glVertex3f( 0.9, 0.9, -30.0);
+ glColor3f(0,.9,0);
+ glVertex3f(-0.9, 0.0, -30.0);
+
+
+ glColor3f(0,.9,0);
+ glVertex3f(-0.9, 0.0, -30.0);
+ glColor3f(0,0,.7);
+ glVertex3f( 0.9, -0.9, -30.0);
+ glEnd();
+
+ glFlush();
+
+ if (doubleBuffer) {
+ glutSwapBuffers();
+ }
+}
+
+static GLenum Args(int argc, char **argv)
+{
+ GLint i;
+
+ doubleBuffer = GL_FALSE;
+
+ for (i = 1; i < argc; i++) {
+ if (strcmp(argv[i], "-sb") == 0) {
+ doubleBuffer = GL_FALSE;
+ } else if (strcmp(argv[i], "-db") == 0) {
+ doubleBuffer = GL_TRUE;
+ } else {
+ fprintf(stderr, "%s (Bad option).\n", argv[i]);
+ return GL_FALSE;
+ }
+ }
+ return GL_TRUE;
+}
+
+int main(int argc, char **argv)
+{
+ GLenum type;
+
+ glutInit(&argc, argv);
+
+ if (Args(argc, argv) == GL_FALSE) {
+ exit(1);
+ }
+
+ glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
+
+ type = GLUT_RGB;
+ type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
+ glutInitDisplayMode(type);
+
+ if (glutCreateWindow(*argv) == GL_FALSE) {
+ exit(1);
+ }
+
+ Init();
+
+ glutReshapeFunc(Reshape);
+ glutKeyboardFunc(Key);
+ glutDisplayFunc(Draw);
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/trivial/tri-viewport.c b/progs/trivial/tri-viewport.c
index 8e5f155c7d..3e52449b47 100644
--- a/progs/trivial/tri-viewport.c
+++ b/progs/trivial/tri-viewport.c
@@ -29,6 +29,20 @@
GLenum doubleBuffer = 1;
int win;
+static float tx = 0;
+static float ty = 0;
+static float tw = 0;
+static float th = 0;
+static float z = -5;
+
+
+static float win_width = 250;
+static float win_height = 250;
+static enum {
+ ORTHO,
+ FRUSTUM,
+ MODE_MAX
+} mode = ORTHO;
static void Init(void)
{
@@ -37,44 +51,195 @@ static void Init(void)
fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
fflush(stderr);
- glClearColor(0.3, 0.1, 0.3, 0.0);
+ glClearColor(0, 0, 0, 0.0);
}
static void Reshape(int width, int height)
{
- glViewport(width / -2.0, height / -2.0, width, height);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
+ win_width = width;
+ win_height = height;
+ glutPostRedisplay();
}
+
static void Key(unsigned char key, int x, int y)
{
switch (key) {
- case 27:
- exit(0);
- default:
- glutPostRedisplay();
- return;
+ case 27:
+ exit(0);
+ case 'w':
+ tw += 1.0;
+ break;
+ case 'W':
+ tw -= 1.0;
+ break;
+ case 'h':
+ th += 1.0;
+ break;
+ case 'H':
+ th -= 1.0;
+ break;
+
+ case 'z':
+ z += 1.0;
+ break;
+ case 'Z':
+ z -= 1.0;
+ break;
+ case 'm':
+ mode++;
+ mode %= MODE_MAX;
+ break;
+ case ' ':
+ tw = th = tx = ty = 0;
+ z = -5;
+ mode = ORTHO;
+ break;
+ default:
+ break;
}
+ glutPostRedisplay();
}
+
static void Draw(void)
{
+ int i;
+ float w = tw + win_width;
+ float h = th + win_height;
+
+ fprintf(stderr, "glViewport(%f %f %f %f)\n", tx, ty, w, h);
+ fprintf(stderr, "mode: %s\n", mode == FRUSTUM ? "FRUSTUM" : "ORTHO");
+ fprintf(stderr, "z: %f\n", z);
+ fflush(stderr);
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+
+ switch (mode) {
+ case FRUSTUM:
+ glFrustum(-1.0, 1.0, -1.0, 1.0, 5.0, 25.0);
+ break;
+ case ORTHO:
+ default:
+ glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
+ break;
+ }
+
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+
+
glClear(GL_COLOR_BUFFER_BIT);
+
+ /***********************************************************************
+ * Should be clipped to be no larger than the triangles:
+ */
+ glViewport(tx, ty, w, h);
+
+ glBegin(GL_POLYGON);
+ glColor3f(1,1,0);
+ glVertex3f(-100, -100, z);
+ glVertex3f(-100, 100, z);
+ glVertex3f(100, 100, z);
+ glVertex3f(100, -100, z);
+ glEnd();
+
+ glBegin(GL_POLYGON);
+ glColor3f(0,1,1);
+ glVertex3f(-10, -10, z);
+ glVertex3f(-10, 10, z);
+ glVertex3f(10, 10, z);
+ glVertex3f(10, -10, z);
+ glEnd();
+
+ glBegin(GL_POLYGON);
+ glColor3f(1,0,0);
+ glVertex3f(-2, -2, z);
+ glVertex3f(-2, 2, z);
+ glVertex3f(2, 2, z);
+ glVertex3f(2, -2, z);
+ glEnd();
+
+
+ glBegin(GL_POLYGON);
+ glColor3f(.5,.5,1);
+ glVertex3f(-1, -1, z);
+ glVertex3f(-1, 1, z);
+ glVertex3f(1, 1, z);
+ glVertex3f(1, -1, z);
+ glEnd();
+
+ /***********************************************************************
+ */
+ glViewport(0, 0, win_width, win_height);
+ glBegin(GL_LINES);
+ glColor3f(1,1,0);
+ glVertex3f(-1, 0, z);
+ glVertex3f(1, 0, z);
+
+ glVertex3f(0, -1, z);
+ glVertex3f(0, 1, z);
+ glEnd();
+
+
+ /***********************************************************************
+ */
+ glViewport(tx, ty, w, h);
glBegin(GL_TRIANGLES);
- glColor3f(.8,0,0);
- glVertex3f(-0.9, 0.9, -30.0);
- glColor3f(0,.9,0);
- glVertex3f( 0.9, 0.9, -30.0);
- glColor3f(0,0,.7);
- glVertex3f( 0.0, -0.9, -30.0);
+ glColor3f(1,0,0);
+ glVertex3f(-1, -1, z);
+ glVertex3f(0, -1, z);
+ glVertex3f(-.5, -.5, z);
+
+ glColor3f(1,1,1);
+ glVertex3f(0, -1, z);
+ glVertex3f(1, -1, z);
+ glVertex3f(.5, -.5, z);
+
+ glVertex3f(-.5, -.5, z);
+ glVertex3f(.5, -.5, z);
+ glVertex3f(0, 0, z);
+
+
+ glColor3f(0,1,0);
+ glVertex3f(1, 1, z);
+ glVertex3f(0, 1, z);
+ glVertex3f(.5, .5, z);
+
+ glColor3f(1,1,1);
+ glVertex3f(0, 1, z);
+ glVertex3f(-1, 1, z);
+ glVertex3f(-.5, .5, z);
+
+ glVertex3f(.5, .5, z);
+ glVertex3f(-.5, .5, z);
+ glVertex3f( 0, 0, z);
+
glEnd();
+
+ glViewport(0, 0, win_width, win_height);
+
+ glBegin(GL_LINES);
+ glColor3f(.5,.5,0);
+ for (i = -10; i < 10; i++) {
+ float f = i / 10.0;
+
+ if (i == 0)
+ continue;
+
+ glVertex3f(-1, f, z);
+ glVertex3f(1, f, z);
+
+ glVertex3f(f, -1, z);
+ glVertex3f(f, 1, z);
+ }
+ glEnd();
+
+
+
glFlush();
if (doubleBuffer) {
@@ -86,6 +251,13 @@ static GLenum Args(int argc, char **argv)
{
GLint i;
+ if (getenv("VPX"))
+ tx = atof(getenv("VPX"));
+
+ if (getenv("VPY"))
+ ty = atof(getenv("VPY"));
+
+
for (i = 1; i < argc; i++) {
if (strcmp(argv[i], "-sb") == 0) {
doubleBuffer = GL_FALSE;
@@ -99,6 +271,30 @@ static GLenum Args(int argc, char **argv)
return GL_TRUE;
}
+
+static void
+special(int k, int x, int y)
+{
+ switch (k) {
+ case GLUT_KEY_UP:
+ ty += 1.0;
+ break;
+ case GLUT_KEY_DOWN:
+ ty -= 1.0;
+ break;
+ case GLUT_KEY_LEFT:
+ tx -= 1.0;
+ break;
+ case GLUT_KEY_RIGHT:
+ tx += 1.0;
+ break;
+ default:
+ break;
+ }
+ glutPostRedisplay();
+}
+
+
int main(int argc, char **argv)
{
GLenum type;
@@ -123,7 +319,8 @@ int main(int argc, char **argv)
Init();
glutReshapeFunc(Reshape);
- glutKeyboardFunc(Key);
+ glutKeyboardFunc(Key);
+ glutSpecialFunc(special);
glutDisplayFunc(Draw);
glutMainLoop();
return 0;
diff --git a/progs/trivial/tri-z.c b/progs/trivial/tri-z.c
index 335d2b90e2..014aaa071a 100644
--- a/progs/trivial/tri-z.c
+++ b/progs/trivial/tri-z.c
@@ -57,13 +57,19 @@ static struct { GLenum func; const char *str; } funcs[] =
static int curFunc = 0;
static double clearVal = 1.0;
-
+static float minZ = 0.0;
+static float maxZ = 1.0;
static void usage(void)
{
- printf("t - toggle rendering order of triangles\n");
- printf("c - toggle Z clear value between 0, 1\n");
- printf("f - cycle through depth test functions\n");
+ printf("t - toggle rendering order of triangles\n");
+ printf("c - toggle Z clear value between 0, 1\n");
+ printf("f - cycle through depth test functions\n");
+ printf("n/N - decrease/increase depthrange minZ\n");
+ printf("x/X - decrease/increase depthrange maxZ\n");
+ printf("spc - reset\n");
+ printf("z - set to reverse-direction (ztrick) mode\n");
+ fflush(stdout);
}
@@ -97,9 +103,11 @@ static void drawRightTriangle(void)
void display(void)
{
- printf("GL_CLEAR_DEPTH = %f GL_DEPTH_FUNC = %s\n",
- clearVal, funcs[curFunc].str);
+ printf("GL_CLEAR_DEPTH = %.2f, GL_DEPTH_FUNC = %s, DepthRange(%.1f, %.1f)\n",
+ clearVal, funcs[curFunc].str, minZ, maxZ);
+ fflush(stdout);
glClearDepth(clearVal);
+ glDepthRange(minZ, maxZ);
glDepthFunc(funcs[curFunc].func);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
@@ -131,27 +139,49 @@ void reshape(int w, int h)
void keyboard(unsigned char key, int x, int y)
{
switch (key) {
+ case 'n':
+ minZ -= .1;
+ break;
+ case 'N':
+ minZ += .1;
+ break;
+ case 'x':
+ maxZ -= .1;
+ break;
+ case 'X':
+ maxZ += .1;
+ break;
case 'c':
case 'C':
clearVal = 1.0 - clearVal;
- glutPostRedisplay();
break;
case 'f':
case 'F':
curFunc = (curFunc + 1) % NUM_FUNCS;
- glutPostRedisplay();
break;
case 't':
case 'T':
leftFirst = !leftFirst;
- glutPostRedisplay();
+ break;
+ case ' ':
+ curFunc = 0;
+ clearVal = 1.0;
+ minZ = 0.0;
+ maxZ = 1.0;
+ break;
+ case 'z':
+ curFunc = 2;
+ clearVal = 0.0;
+ minZ = 1.0;
+ maxZ = 0.0;
break;
case 27: /* Escape key */
exit(0);
break;
default:
- break;
+ return;
}
+ glutPostRedisplay();
}
/* Main Loop
diff --git a/progs/trivial/tri.c b/progs/trivial/tri.c
index d44cb6a9fe..cac3fcb7d9 100644
--- a/progs/trivial/tri.c
+++ b/progs/trivial/tri.c
@@ -60,6 +60,7 @@ static void Key(unsigned char key, int x, int y)
{
switch (key) {
case 27:
+ glutDestroyWindow(win);
exit(0);
default:
glutPostRedisplay();
diff --git a/progs/trivial/vbo-noninterleaved.c b/progs/trivial/vbo-noninterleaved.c
new file mode 100644
index 0000000000..0672ca50ff
--- /dev/null
+++ b/progs/trivial/vbo-noninterleaved.c
@@ -0,0 +1,139 @@
+/* Basic VBO */
+
+#include <assert.h>
+#include <string.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+#include <GL/glew.h>
+#include <GL/glut.h>
+
+
+struct {
+ GLfloat pos[4][4];
+ GLfloat col[4][4];
+} verts =
+{
+ /* Position: a quad
+ */
+ {
+ { 0.9, -0.9, 0.0, 1.0 },
+ { 0.9, 0.9, 0.0, 1.0 },
+ { -0.9, 0.9, 0.0, 1.0 },
+ { -0.9, -0.9, 0.0, 1.0 },
+ },
+
+ /* Color: all red
+ */
+ {
+ { 1.0, 0.0, 0.0, 1.0 },
+ { 1.0, 0.0, 0.0, 1.0 },
+ { 1.0, 0.0, 0.0, 1.0 },
+ { 1.0, 0.0, 0.0, 1.0 },
+ },
+
+
+};
+
+GLuint arrayObj, elementObj;
+
+static void Init( void )
+{
+ GLint errno;
+ GLuint prognum;
+
+ static const char *prog1 =
+ "!!ARBvp1.0\n"
+ "MOV result.color, vertex.color;\n"
+ "MOV result.position, vertex.position;\n"
+ "END\n";
+
+ glGenProgramsARB(1, &prognum);
+ glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prognum);
+ glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
+ strlen(prog1), (const GLubyte *) prog1);
+
+ assert(glIsProgramARB(prognum));
+ errno = glGetError();
+ printf("glGetError = %d\n", errno);
+ if (errno != GL_NO_ERROR)
+ {
+ GLint errorpos;
+
+ glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorpos);
+ printf("errorpos: %d\n", errorpos);
+ printf("%s\n", (char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB));
+ }
+
+
+ glEnableClientState( GL_VERTEX_ARRAY );
+ glEnableClientState( GL_COLOR_ARRAY );
+
+ glGenBuffersARB(1, &arrayObj);
+ glBindBufferARB(GL_ARRAY_BUFFER_ARB, arrayObj);
+ glBufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts), &verts, GL_STATIC_DRAW_ARB);
+
+ glVertexPointer( 4, GL_FLOAT, sizeof(verts.pos[0]), 0 );
+ glColorPointer( 4, GL_FLOAT, sizeof(verts.col[0]), (void *)(4*4*sizeof(float)) );
+
+}
+
+
+
+static void Display( void )
+{
+ glClearColor(0.3, 0.3, 0.3, 1);
+ glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
+
+ glEnable(GL_VERTEX_PROGRAM_ARB);
+
+// glDrawArrays( GL_TRIANGLES, 0, 3 );
+// glDrawArrays( GL_TRIANGLES, 1, 3 );
+ glDrawArrays( GL_QUADS, 0, 4 );
+
+ glFlush();
+}
+
+
+static void Reshape( int width, int height )
+{
+ glViewport( 0, 0, width, height );
+ glMatrixMode( GL_PROJECTION );
+ glLoadIdentity();
+ glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
+ glMatrixMode( GL_MODELVIEW );
+ glLoadIdentity();
+ /*glTranslatef( 0.0, 0.0, -15.0 );*/
+}
+
+
+static void Key( unsigned char key, int x, int y )
+{
+ (void) x;
+ (void) y;
+ switch (key) {
+ case 27:
+ exit(0);
+ break;
+ }
+ glutPostRedisplay();
+}
+
+
+
+
+int main( int argc, char *argv[] )
+{
+ glutInit( &argc, argv );
+ glutInitWindowPosition( 0, 0 );
+ glutInitWindowSize( 250, 250 );
+ glutInitDisplayMode( GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH );
+ glutCreateWindow(argv[0]);
+ glewInit();
+ glutReshapeFunc( Reshape );
+ glutKeyboardFunc( Key );
+ glutDisplayFunc( Display );
+ Init();
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/trivial/vp-tri-invariant.c b/progs/trivial/vp-tri-invariant.c
new file mode 100644
index 0000000000..ff24139365
--- /dev/null
+++ b/progs/trivial/vp-tri-invariant.c
@@ -0,0 +1,147 @@
+/* Test glGenProgramsNV(), glIsProgramNV(), glLoadProgramNV() */
+
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+#include <math.h>
+#include <GL/glew.h>
+#include <GL/glut.h>
+
+
+#define CI_OFFSET_1 16
+#define CI_OFFSET_2 32
+
+
+GLenum doubleBuffer;
+
+static void Init(void)
+{
+ GLint errno;
+ GLuint prognum;
+
+ static const char *prog1 =
+ "!!ARBvp1.0\n"
+ "OPTION ARB_position_invariant ;"
+ "MOV result.color, vertex.color;\n"
+ "END\n";
+
+
+ glGenProgramsARB(1, &prognum);
+
+ glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prognum);
+ glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
+ strlen(prog1), (const GLubyte *) prog1);
+
+ errno = glGetError();
+ printf("glGetError = %d\n", errno);
+ if (errno != GL_NO_ERROR)
+ {
+ GLint errorpos;
+
+ glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorpos);
+ printf("errorpos: %d\n", errorpos);
+ printf("%s\n", (char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB));
+ }
+
+ fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
+ fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
+ fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
+ fflush(stderr);
+
+ glClearColor(0.0, 0.0, 1.0, 0.0);
+}
+
+static void Reshape(int width, int height)
+{
+
+ glViewport(0, 0, (GLint)width, (GLint)height);
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+/* glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); */
+ glMatrixMode(GL_MODELVIEW);
+}
+
+static void Key(unsigned char key, int x, int y)
+{
+
+ switch (key) {
+ case 27:
+ exit(1);
+ default:
+ return;
+ }
+
+ glutPostRedisplay();
+}
+
+static void Draw(void)
+{
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ glEnable(GL_VERTEX_PROGRAM_ARB);
+
+ glBegin(GL_TRIANGLES);
+ glColor3f(0,0,.7);
+ glVertex3f( 0.9, -0.9, -0.0);
+ glColor3f(.8,0,0);
+ glVertex3f( 0.9, 0.9, -0.0);
+ glColor3f(0,.9,0);
+ glVertex3f(-0.9, 0.0, -0.0);
+ glEnd();
+
+ glFlush();
+
+ if (doubleBuffer) {
+ glutSwapBuffers();
+ }
+}
+
+static GLenum Args(int argc, char **argv)
+{
+ GLint i;
+
+ doubleBuffer = GL_FALSE;
+
+ for (i = 1; i < argc; i++) {
+ if (strcmp(argv[i], "-sb") == 0) {
+ doubleBuffer = GL_FALSE;
+ } else if (strcmp(argv[i], "-db") == 0) {
+ doubleBuffer = GL_TRUE;
+ } else {
+ fprintf(stderr, "%s (Bad option).\n", argv[i]);
+ return GL_FALSE;
+ }
+ }
+ return GL_TRUE;
+}
+
+int main(int argc, char **argv)
+{
+ GLenum type;
+
+ glutInit(&argc, argv);
+
+ if (Args(argc, argv) == GL_FALSE) {
+ exit(1);
+ }
+
+ glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
+
+ type = GLUT_RGB | GLUT_ALPHA;
+ type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
+ glutInitDisplayMode(type);
+
+ if (glutCreateWindow(*argv) == GL_FALSE) {
+ exit(1);
+ }
+
+ glewInit();
+ Init();
+
+ glutReshapeFunc(Reshape);
+ glutKeyboardFunc(Key);
+ glutDisplayFunc(Draw);
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/util/extfuncs.h b/progs/util/extfuncs.h
index 070414e294..238794d55a 100644
--- a/progs/util/extfuncs.h
+++ b/progs/util/extfuncs.h
@@ -86,6 +86,15 @@ static PFNGLISVERTEXARRAYAPPLEPROC glIsVertexArrayAPPLE_func = NULL;
/* GL_EXT_stencil_two_side */
static PFNGLACTIVESTENCILFACEEXTPROC glActiveStencilFaceEXT_func = NULL;
+/* GL_ARB_buffer_object */
+static PFNGLGENBUFFERSARBPROC glGenBuffersARB_func = NULL;
+static PFNGLDELETEBUFFERSARBPROC glDeleteBuffersARB_func = NULL;
+static PFNGLBINDBUFFERARBPROC glBindBufferARB_func = NULL;
+static PFNGLBUFFERDATAARBPROC glBufferDataARB_func = NULL;
+static PFNGLBUFFERSUBDATAARBPROC glBufferSubDataARB_func = NULL;
+static PFNGLMAPBUFFERARBPROC glMapBufferARB_func = NULL;
+static PFNGLUNMAPBUFFERARBPROC glUnmapBufferARB_func = NULL;
+
static void
GetExtensionFuncs(void)
@@ -173,5 +182,15 @@ GetExtensionFuncs(void)
/* GL_EXT_stencil_two_side */
glActiveStencilFaceEXT_func = (PFNGLACTIVESTENCILFACEEXTPROC) glutGetProcAddress("glActiveStencilFaceEXT");
+
+ /* GL_ARB_vertex_buffer_object */
+ glGenBuffersARB_func = (PFNGLGENBUFFERSARBPROC) glutGetProcAddress("glGenBuffersARB");
+ glDeleteBuffersARB_func = (PFNGLDELETEBUFFERSARBPROC) glutGetProcAddress("glDeleteBuffersARB");
+ glBindBufferARB_func = (PFNGLBINDBUFFERARBPROC) glutGetProcAddress("glBindBufferARB");
+ glBufferDataARB_func = (PFNGLBUFFERDATAARBPROC) glutGetProcAddress("glBufferDataARB");
+ glBufferSubDataARB_func = (PFNGLBUFFERSUBDATAARBPROC) glutGetProcAddress("glBufferSubDataARB");
+ glMapBufferARB_func = (PFNGLMAPBUFFERARBPROC) glutGetProcAddress("glMapBufferARB");
+ glUnmapBufferARB_func = (PFNGLUNMAPBUFFERARBPROC) glutGetProcAddress("glUnmapBufferARB");
+
}
diff --git a/progs/vpglsl/psiz-imm.glsl b/progs/vpglsl/psiz-imm.glsl
new file mode 100644
index 0000000000..101d314d58
--- /dev/null
+++ b/progs/vpglsl/psiz-imm.glsl
@@ -0,0 +1,6 @@
+
+void main() {
+ gl_FrontColor = gl_Color;
+ gl_PointSize = 2.0;
+ gl_Position = gl_Vertex;
+}
diff --git a/progs/vpglsl/psiz-mul.glsl b/progs/vpglsl/psiz-mul.glsl
new file mode 100644
index 0000000000..77f4a46b52
--- /dev/null
+++ b/progs/vpglsl/psiz-mul.glsl
@@ -0,0 +1,6 @@
+
+void main() {
+ gl_FrontColor = gl_Color;
+ gl_PointSize = 10 * gl_Color.x;
+ gl_Position = gl_Vertex;
+}
diff --git a/progs/vpglsl/vp-tris.c b/progs/vpglsl/vp-tris.c
index 9ae410bf98..b2b0508091 100644
--- a/progs/vpglsl/vp-tris.c
+++ b/progs/vpglsl/vp-tris.c
@@ -10,6 +10,10 @@
static const char *filename = NULL;
static GLuint nr_steps = 4;
+static GLuint prim = GL_TRIANGLES;
+static GLfloat psz = 1.0;
+static GLboolean pointsmooth = 0;
+static GLboolean program_point_size = 0;
static GLuint fragShader;
static GLuint vertShader;
@@ -229,6 +233,14 @@ static void subdiv( union vert *v0,
}
}
+static void enable( GLenum value, GLboolean flag )
+{
+ if (flag)
+ glEnable(value);
+ else
+ glDisable(value);
+}
+
/** Assignment */
#define ASSIGN_3V( V, V0, V1, V2 ) \
do { \
@@ -241,10 +253,13 @@ static void Display( void )
{
glClearColor(0.3, 0.3, 0.3, 1);
glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
+ glPointSize(psz);
glUseProgram(program);
+ enable( GL_POINT_SMOOTH, pointsmooth );
+ enable( GL_VERTEX_PROGRAM_POINT_SIZE_ARB, program_point_size );
- glBegin(GL_TRIANGLES);
+ glBegin(prim);
{
@@ -291,10 +306,41 @@ static void Key( unsigned char key, int x, int y )
(void) x;
(void) y;
switch (key) {
- case 27:
- CleanUp();
- exit(0);
- break;
+ case 'p':
+ prim = GL_POINTS;
+ break;
+ case 't':
+ prim = GL_TRIANGLES;
+ break;
+ case 's':
+ psz += .5;
+ break;
+ case 'S':
+ if (psz > .5)
+ psz -= .5;
+ break;
+ case 'm':
+ pointsmooth = !pointsmooth;
+ break;
+ case 'z':
+ program_point_size = !program_point_size;
+ break;
+ case '+':
+ nr_steps++;
+ break;
+ case '-':
+ if (nr_steps)
+ nr_steps--;
+ break;
+ case ' ':
+ psz = 1.0;
+ prim = GL_TRIANGLES;
+ nr_steps = 4;
+ break;
+ case 27:
+ CleanUp();
+ exit(0);
+ break;
}
glutPostRedisplay();
}
@@ -305,7 +351,7 @@ int main( int argc, char *argv[] )
glutInitWindowPosition( 0, 0 );
glutInitWindowSize( 250, 250 );
glutInitDisplayMode( GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH );
- glutCreateWindow(argv[0]);
+ glutCreateWindow(argv[argc-1]);
glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
diff --git a/progs/wgl/SConscript b/progs/wgl/SConscript
index b7cf35b7fc..31f61676de 100644
--- a/progs/wgl/SConscript
+++ b/progs/wgl/SConscript
@@ -21,3 +21,5 @@ for prog in progs:
target = prog,
source = prog + '/' + prog + '.c',
)
+
+env.Program('wglinfo', ['wglinfo.c'])
diff --git a/progs/wgl/wglinfo.c b/progs/wgl/wglinfo.c
new file mode 100644
index 0000000000..864372c2f9
--- /dev/null
+++ b/progs/wgl/wglinfo.c
@@ -0,0 +1,736 @@
+/*
+ * Copyright (C) 2009 VMware, Inc.
+ * Copyright (C) 1999-2006 Brian Paul
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/*
+ * This program is a work-alike of the GLX glxinfo program.
+ * Command line options:
+ * -t print wide table
+ * -v print verbose information
+ * -b only print ID of "best" visual on screen 0
+ * -l print interesting OpenGL limits (added 5 Sep 2002)
+ */
+
+#include <windows.h>
+
+#include <GL/gl.h>
+#include <GL/glext.h>
+#include <GL/wglext.h>
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+
+
+typedef enum
+{
+ Normal,
+ Wide,
+ Verbose
+} InfoMode;
+
+
+/*
+ * Print a list of extensions, with word-wrapping.
+ */
+static void
+print_extension_list(const char *ext)
+{
+ const char *indentString = " ";
+ const int indent = 4;
+ const int max = 79;
+ int width, i, j;
+
+ if (!ext || !ext[0])
+ return;
+
+ width = indent;
+ printf(indentString);
+ i = j = 0;
+ while (1) {
+ if (ext[j] == ' ' || ext[j] == 0) {
+ /* found end of an extension name */
+ const int len = j - i;
+ if (width + len > max) {
+ /* start a new line */
+ printf("\n");
+ width = indent;
+ printf(indentString);
+ }
+ /* print the extension name between ext[i] and ext[j] */
+ while (i < j) {
+ printf("%c", ext[i]);
+ i++;
+ }
+ /* either we're all done, or we'll continue with next extension */
+ width += len + 1;
+ if (ext[j] == 0) {
+ break;
+ }
+ else {
+ i++;
+ j++;
+ if (ext[j] == 0)
+ break;
+ printf(", ");
+ width += 2;
+ }
+ }
+ j++;
+ }
+ printf("\n");
+}
+
+
+/**
+ * Print interesting limits for vertex/fragment programs.
+ */
+static void
+print_program_limits(GLenum target)
+{
+#if defined(GL_ARB_vertex_program) || defined(GL_ARB_fragment_program)
+ struct token_name {
+ GLenum token;
+ const char *name;
+ };
+ static const struct token_name limits[] = {
+ { GL_MAX_PROGRAM_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_INSTRUCTIONS_ARB" },
+ { GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB" },
+ { GL_MAX_PROGRAM_TEMPORARIES_ARB, "GL_MAX_PROGRAM_TEMPORARIES_ARB" },
+ { GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB, "GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB" },
+ { GL_MAX_PROGRAM_PARAMETERS_ARB, "GL_MAX_PROGRAM_PARAMETERS_ARB" },
+ { GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB, "GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB" },
+ { GL_MAX_PROGRAM_ATTRIBS_ARB, "GL_MAX_PROGRAM_ATTRIBS_ARB" },
+ { GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB, "GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB" },
+ { GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB, "GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB" },
+ { GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB, "GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB" },
+ { GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB, "GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB" },
+ { GL_MAX_PROGRAM_ENV_PARAMETERS_ARB, "GL_MAX_PROGRAM_ENV_PARAMETERS_ARB" },
+ { GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB" },
+ { GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB" },
+ { GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB, "GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB" },
+ { GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB" },
+ { GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB" },
+ { GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB" },
+ { (GLenum) 0, NULL }
+ };
+ PFNGLGETPROGRAMIVARBPROC GetProgramivARB_func = (PFNGLGETPROGRAMIVARBPROC)
+ wglGetProcAddress("glGetProgramivARB");
+ GLint max[1];
+ int i;
+
+ if (target == GL_VERTEX_PROGRAM_ARB) {
+ printf(" GL_VERTEX_PROGRAM_ARB:\n");
+ }
+ else if (target == GL_FRAGMENT_PROGRAM_ARB) {
+ printf(" GL_FRAGMENT_PROGRAM_ARB:\n");
+ }
+ else {
+ return; /* something's wrong */
+ }
+
+ for (i = 0; limits[i].token; i++) {
+ GetProgramivARB_func(target, limits[i].token, max);
+ if (glGetError() == GL_NO_ERROR) {
+ printf(" %s = %d\n", limits[i].name, max[0]);
+ }
+ }
+#endif /* GL_ARB_vertex_program / GL_ARB_fragment_program */
+}
+
+
+/**
+ * Print interesting limits for vertex/fragment shaders.
+ */
+static void
+print_shader_limits(GLenum target)
+{
+ struct token_name {
+ GLenum token;
+ const char *name;
+ };
+#if defined(GL_ARB_vertex_shader)
+ static const struct token_name vertex_limits[] = {
+ { GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB, "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB" },
+ { GL_MAX_VARYING_FLOATS_ARB, "GL_MAX_VARYING_FLOATS_ARB" },
+ { GL_MAX_VERTEX_ATTRIBS_ARB, "GL_MAX_VERTEX_ATTRIBS_ARB" },
+ { GL_MAX_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_TEXTURE_IMAGE_UNITS_ARB" },
+ { GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB" },
+ { GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB" },
+ { GL_MAX_TEXTURE_COORDS_ARB, "GL_MAX_TEXTURE_COORDS_ARB" },
+ { (GLenum) 0, NULL }
+ };
+#endif
+#if defined(GL_ARB_fragment_shader)
+ static const struct token_name fragment_limits[] = {
+ { GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB, "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB" },
+ { GL_MAX_TEXTURE_COORDS_ARB, "GL_MAX_TEXTURE_COORDS_ARB" },
+ { GL_MAX_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_TEXTURE_IMAGE_UNITS_ARB" },
+ { (GLenum) 0, NULL }
+ };
+#endif
+ GLint max[1];
+ int i;
+
+#if defined(GL_ARB_vertex_shader)
+ if (target == GL_VERTEX_SHADER_ARB) {
+ printf(" GL_VERTEX_SHADER_ARB:\n");
+ for (i = 0; vertex_limits[i].token; i++) {
+ glGetIntegerv(vertex_limits[i].token, max);
+ if (glGetError() == GL_NO_ERROR) {
+ printf(" %s = %d\n", vertex_limits[i].name, max[0]);
+ }
+ }
+ }
+#endif
+#if defined(GL_ARB_fragment_shader)
+ if (target == GL_FRAGMENT_SHADER_ARB) {
+ printf(" GL_FRAGMENT_SHADER_ARB:\n");
+ for (i = 0; fragment_limits[i].token; i++) {
+ glGetIntegerv(fragment_limits[i].token, max);
+ if (glGetError() == GL_NO_ERROR) {
+ printf(" %s = %d\n", fragment_limits[i].name, max[0]);
+ }
+ }
+ }
+#endif
+}
+
+
+/**
+ * Print interesting OpenGL implementation limits.
+ */
+static void
+print_limits(const char *extensions)
+{
+ struct token_name {
+ GLuint count;
+ GLenum token;
+ const char *name;
+ };
+ static const struct token_name limits[] = {
+ { 1, GL_MAX_ATTRIB_STACK_DEPTH, "GL_MAX_ATTRIB_STACK_DEPTH" },
+ { 1, GL_MAX_CLIENT_ATTRIB_STACK_DEPTH, "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH" },
+ { 1, GL_MAX_CLIP_PLANES, "GL_MAX_CLIP_PLANES" },
+ { 1, GL_MAX_COLOR_MATRIX_STACK_DEPTH, "GL_MAX_COLOR_MATRIX_STACK_DEPTH" },
+ { 1, GL_MAX_ELEMENTS_VERTICES, "GL_MAX_ELEMENTS_VERTICES" },
+ { 1, GL_MAX_ELEMENTS_INDICES, "GL_MAX_ELEMENTS_INDICES" },
+ { 1, GL_MAX_EVAL_ORDER, "GL_MAX_EVAL_ORDER" },
+ { 1, GL_MAX_LIGHTS, "GL_MAX_LIGHTS" },
+ { 1, GL_MAX_LIST_NESTING, "GL_MAX_LIST_NESTING" },
+ { 1, GL_MAX_MODELVIEW_STACK_DEPTH, "GL_MAX_MODELVIEW_STACK_DEPTH" },
+ { 1, GL_MAX_NAME_STACK_DEPTH, "GL_MAX_NAME_STACK_DEPTH" },
+ { 1, GL_MAX_PIXEL_MAP_TABLE, "GL_MAX_PIXEL_MAP_TABLE" },
+ { 1, GL_MAX_PROJECTION_STACK_DEPTH, "GL_MAX_PROJECTION_STACK_DEPTH" },
+ { 1, GL_MAX_TEXTURE_STACK_DEPTH, "GL_MAX_TEXTURE_STACK_DEPTH" },
+ { 1, GL_MAX_TEXTURE_SIZE, "GL_MAX_TEXTURE_SIZE" },
+ { 1, GL_MAX_3D_TEXTURE_SIZE, "GL_MAX_3D_TEXTURE_SIZE" },
+ { 2, GL_MAX_VIEWPORT_DIMS, "GL_MAX_VIEWPORT_DIMS" },
+ { 2, GL_ALIASED_LINE_WIDTH_RANGE, "GL_ALIASED_LINE_WIDTH_RANGE" },
+ { 2, GL_SMOOTH_LINE_WIDTH_RANGE, "GL_SMOOTH_LINE_WIDTH_RANGE" },
+ { 2, GL_ALIASED_POINT_SIZE_RANGE, "GL_ALIASED_POINT_SIZE_RANGE" },
+ { 2, GL_SMOOTH_POINT_SIZE_RANGE, "GL_SMOOTH_POINT_SIZE_RANGE" },
+#if defined(GL_ARB_texture_cube_map)
+ { 1, GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB, "GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB" },
+#endif
+#if defined(GLX_NV_texture_rectangle)
+ { 1, GL_MAX_RECTANGLE_TEXTURE_SIZE_NV, "GL_MAX_RECTANGLE_TEXTURE_SIZE_NV" },
+#endif
+#if defined(GL_ARB_texture_compression)
+ { 1, GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB, "GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB" },
+#endif
+#if defined(GL_ARB_multitexture)
+ { 1, GL_MAX_TEXTURE_UNITS_ARB, "GL_MAX_TEXTURE_UNITS_ARB" },
+#endif
+#if defined(GL_EXT_texture_lod_bias)
+ { 1, GL_MAX_TEXTURE_LOD_BIAS_EXT, "GL_MAX_TEXTURE_LOD_BIAS_EXT" },
+#endif
+#if defined(GL_EXT_texture_filter_anisotropic)
+ { 1, GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT" },
+#endif
+#if defined(GL_ARB_draw_buffers)
+ { 1, GL_MAX_DRAW_BUFFERS_ARB, "GL_MAX_DRAW_BUFFERS_ARB" },
+#endif
+ { 0, (GLenum) 0, NULL }
+ };
+ GLint i, max[2];
+
+ printf("OpenGL limits:\n");
+ for (i = 0; limits[i].count; i++) {
+ glGetIntegerv(limits[i].token, max);
+ if (glGetError() == GL_NO_ERROR) {
+ if (limits[i].count == 1)
+ printf(" %s = %d\n", limits[i].name, max[0]);
+ else /* XXX fix if we ever query something with more than 2 values */
+ printf(" %s = %d, %d\n", limits[i].name, max[0], max[1]);
+ }
+ }
+
+#if defined(GL_EXT_convolution)
+ {
+ PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC glGetConvolutionParameterivEXT_func =
+ (PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC)wglGetProcAddress("glGetConvolutionParameterivEXT");
+ if(glGetConvolutionParameterivEXT_func) {
+ /* these don't fit into the above mechanism, unfortunately */
+ glGetConvolutionParameterivEXT_func(GL_CONVOLUTION_2D, GL_MAX_CONVOLUTION_WIDTH, max);
+ glGetConvolutionParameterivEXT_func(GL_CONVOLUTION_2D, GL_MAX_CONVOLUTION_HEIGHT, max+1);
+ if (glGetError() == GL_NONE) {
+ printf(" GL_MAX_CONVOLUTION_WIDTH/HEIGHT = %d, %d\n", max[0], max[1]);
+ }
+ }
+ }
+#endif
+
+#if defined(GL_ARB_vertex_program)
+ if (strstr(extensions, "GL_ARB_vertex_program")) {
+ print_program_limits(GL_VERTEX_PROGRAM_ARB);
+ }
+#endif
+#if defined(GL_ARB_fragment_program)
+ if (strstr(extensions, "GL_ARB_fragment_program")) {
+ print_program_limits(GL_FRAGMENT_PROGRAM_ARB);
+ }
+#endif
+#if defined(GL_ARB_vertex_shader)
+ if (strstr(extensions, "GL_ARB_vertex_shader")) {
+ print_shader_limits(GL_VERTEX_SHADER_ARB);
+ }
+#endif
+#if defined(GL_ARB_fragment_shader)
+ if (strstr(extensions, "GL_ARB_fragment_shader")) {
+ print_shader_limits(GL_FRAGMENT_SHADER_ARB);
+ }
+#endif
+}
+
+
+static LRESULT CALLBACK
+WndProc(HWND hWnd,
+ UINT uMsg,
+ WPARAM wParam,
+ LPARAM lParam )
+{
+ switch (uMsg) {
+ case WM_DESTROY:
+ PostQuitMessage(0);
+ break;
+ default:
+ return DefWindowProc(hWnd, uMsg, wParam, lParam);
+ }
+
+ return 0;
+}
+
+
+static void
+print_screen_info(HDC _hdc, GLboolean limits)
+{
+ WNDCLASS wc;
+ HWND win;
+ HGLRC ctx;
+ int visinfo;
+ HDC hdc;
+ PIXELFORMATDESCRIPTOR pfd;
+
+ memset(&wc, 0, sizeof wc);
+ wc.hbrBackground = (HBRUSH) (COLOR_BTNFACE + 1);
+ wc.hCursor = LoadCursor(NULL, IDC_ARROW);
+ wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
+ wc.lpfnWndProc = WndProc;
+ wc.lpszClassName = "wglinfo";
+ wc.style = CS_OWNDC | CS_HREDRAW | CS_VREDRAW;
+ RegisterClass(&wc);
+
+ win = CreateWindowEx(0,
+ wc.lpszClassName,
+ "wglinfo",
+ WS_CLIPSIBLINGS | WS_CLIPCHILDREN,
+ CW_USEDEFAULT,
+ CW_USEDEFAULT,
+ CW_USEDEFAULT,
+ CW_USEDEFAULT,
+ NULL,
+ NULL,
+ wc.hInstance,
+ NULL);
+ if (!win) {
+ fprintf(stderr, "Couldn't create window");
+ return;
+ }
+
+ hdc = GetDC(win);
+ if (!hdc) {
+ fprintf(stderr, "Couldn't obtain HDC");
+ return;
+ }
+
+ pfd.cColorBits = 3;
+ pfd.cRedBits = 1;
+ pfd.cGreenBits = 1;
+ pfd.cBlueBits = 1;
+ pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL;
+ pfd.iLayerType = PFD_MAIN_PLANE;
+ pfd.iPixelType = PFD_TYPE_RGBA;
+ pfd.nSize = sizeof(pfd);
+ pfd.nVersion = 1;
+
+ visinfo = ChoosePixelFormat(hdc, &pfd);
+ if (!visinfo) {
+ pfd.dwFlags |= PFD_DOUBLEBUFFER;
+ visinfo = ChoosePixelFormat(hdc, &pfd);
+ }
+
+ if (!visinfo) {
+ fprintf(stderr, "Error: couldn't find RGB WGL visual\n");
+ return;
+ }
+
+ SetPixelFormat(hdc, visinfo, &pfd);
+ ctx = wglCreateContext(hdc);
+ if (!ctx) {
+ fprintf(stderr, "Error: wglCreateContext failed\n");
+ return;
+ }
+
+ if (wglMakeCurrent(hdc, ctx)) {
+#if defined(WGL_ARB_extensions_string)
+ PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB_func =
+ (PFNWGLGETEXTENSIONSSTRINGARBPROC)wglGetProcAddress("wglGetExtensionsStringARB");
+#endif
+ const char *glVendor = (const char *) glGetString(GL_VENDOR);
+ const char *glRenderer = (const char *) glGetString(GL_RENDERER);
+ const char *glVersion = (const char *) glGetString(GL_VERSION);
+ const char *glExtensions = (const char *) glGetString(GL_EXTENSIONS);
+
+#if defined(WGL_ARB_extensions_string)
+ if(wglGetExtensionsStringARB_func) {
+ const char *wglExtensions = wglGetExtensionsStringARB_func(hdc);
+ if(wglExtensions) {
+ printf("WGL extensions:\n");
+ print_extension_list(wglExtensions);
+ }
+ }
+#endif
+ printf("OpenGL vendor string: %s\n", glVendor);
+ printf("OpenGL renderer string: %s\n", glRenderer);
+ printf("OpenGL version string: %s\n", glVersion);
+#ifdef GL_VERSION_2_0
+ if (glVersion[0] >= '2' && glVersion[1] == '.') {
+ char *v = (char *) glGetString(GL_SHADING_LANGUAGE_VERSION);
+ printf("OpenGL shading language version string: %s\n", v);
+ }
+#endif
+
+ printf("OpenGL extensions:\n");
+ print_extension_list(glExtensions);
+ if (limits)
+ print_limits(glExtensions);
+ }
+ else {
+ fprintf(stderr, "Error: wglMakeCurrent failed\n");
+ }
+
+ DestroyWindow(win);
+}
+
+
+static const char *
+visual_render_type_name(BYTE iPixelType)
+{
+ switch (iPixelType) {
+ case PFD_TYPE_RGBA:
+ return "rgba";
+ case PFD_TYPE_COLORINDEX:
+ return "ci";
+ default:
+ return "";
+ }
+}
+
+static void
+print_visual_attribs_verbose(int iPixelFormat, LPPIXELFORMATDESCRIPTOR ppfd)
+{
+ printf("Visual ID: %x generic=%d native=%d\n",
+ iPixelFormat,
+ ppfd->dwFlags & PFD_GENERIC_FORMAT ? 1 : 0,
+ ppfd->dwFlags & PFD_DRAW_TO_WINDOW ? 1 : 0);
+ printf(" bufferSize=%d level=%d renderType=%s doubleBuffer=%d stereo=%d\n",
+ 0 /* ppfd->bufferSize */, 0 /* ppfd->level */,
+ visual_render_type_name(ppfd->iPixelType),
+ ppfd->dwFlags & PFD_DOUBLEBUFFER ? 1 : 0,
+ ppfd->dwFlags & PFD_STEREO ? 1 : 0);
+ printf(" rgba: cRedBits=%d cGreenBits=%d cBlueBits=%d cAlphaBits=%d\n",
+ ppfd->cRedBits, ppfd->cGreenBits,
+ ppfd->cBlueBits, ppfd->cAlphaBits);
+ printf(" cAuxBuffers=%d cDepthBits=%d cStencilBits=%d\n",
+ ppfd->cAuxBuffers, ppfd->cDepthBits, ppfd->cStencilBits);
+ printf(" accum: cRedBits=%d cGreenBits=%d cBlueBits=%d cAlphaBits=%d\n",
+ ppfd->cAccumRedBits, ppfd->cAccumGreenBits,
+ ppfd->cAccumBlueBits, ppfd->cAccumAlphaBits);
+ printf(" multiSample=%d multiSampleBuffers=%d\n",
+ 0 /* ppfd->numSamples */, 0 /* ppfd->numMultisample */);
+}
+
+
+static void
+print_visual_attribs_short_header(void)
+{
+ printf(" visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav\n");
+ printf(" id gen nat sp sz l ci b ro r g b a bf th cl r g b a ns b eat\n");
+ printf("-----------------------------------------------------------------------\n");
+}
+
+
+static void
+print_visual_attribs_short(int iPixelFormat, LPPIXELFORMATDESCRIPTOR ppfd)
+{
+ char *caveat = "None";
+
+ printf("0x%02x %2d %2d %2d %2d %2d %c%c %c %c %2d %2d %2d %2d %2d %2d %2d",
+ iPixelFormat,
+ ppfd->dwFlags & PFD_GENERIC_FORMAT ? 1 : 0,
+ ppfd->dwFlags & PFD_DRAW_TO_WINDOW ? 1 : 0,
+ 0,
+ 0 /* ppfd->bufferSize */,
+ 0 /* ppfd->level */,
+ ppfd->iPixelType == PFD_TYPE_RGBA ? 'r' : ' ',
+ ppfd->iPixelType == PFD_TYPE_COLORINDEX ? 'c' : ' ',
+ ppfd->dwFlags & PFD_DOUBLEBUFFER ? 'y' : '.',
+ ppfd->dwFlags & PFD_STEREO ? 'y' : '.',
+ ppfd->cRedBits, ppfd->cGreenBits,
+ ppfd->cBlueBits, ppfd->cAlphaBits,
+ ppfd->cAuxBuffers,
+ ppfd->cDepthBits,
+ ppfd->cStencilBits
+ );
+
+ printf(" %2d %2d %2d %2d %2d %1d %s\n",
+ ppfd->cAccumRedBits, ppfd->cAccumGreenBits,
+ ppfd->cAccumBlueBits, ppfd->cAccumAlphaBits,
+ 0 /* ppfd->numSamples */, 0 /* ppfd->numMultisample */,
+ caveat
+ );
+}
+
+
+static void
+print_visual_attribs_long_header(void)
+{
+ printf("Vis Vis Visual Trans buff lev render DB ste r g b a aux dep ste accum buffers MS MS\n");
+ printf(" ID Depth Type parent size el type reo sz sz sz sz buf th ncl r g b a num bufs\n");
+ printf("----------------------------------------------------------------------------------------------------\n");
+}
+
+
+static void
+print_visual_attribs_long(int iPixelFormat, LPPIXELFORMATDESCRIPTOR ppfd)
+{
+ printf("0x%2x %2d %11d %2d %2d %2d %4s %3d %3d %3d %3d %3d %3d",
+ iPixelFormat,
+ ppfd->dwFlags & PFD_GENERIC_FORMAT ? 1 : 0,
+ ppfd->dwFlags & PFD_DRAW_TO_WINDOW ? 1 : 0,
+ 0,
+ 0 /* ppfd->bufferSize */,
+ 0 /* ppfd->level */,
+ visual_render_type_name(ppfd->iPixelType),
+ ppfd->dwFlags & PFD_DOUBLEBUFFER ? 1 : 0,
+ ppfd->dwFlags & PFD_STEREO ? 1 : 0,
+ ppfd->cRedBits, ppfd->cGreenBits,
+ ppfd->cBlueBits, ppfd->cAlphaBits
+ );
+
+ printf(" %3d %4d %2d %3d %3d %3d %3d %2d %2d\n",
+ ppfd->cAuxBuffers,
+ ppfd->cDepthBits,
+ ppfd->cStencilBits,
+ ppfd->cAccumRedBits, ppfd->cAccumGreenBits,
+ ppfd->cAccumBlueBits, ppfd->cAccumAlphaBits,
+ 0 /* ppfd->numSamples */, 0 /* ppfd->numMultisample */
+ );
+}
+
+
+static void
+print_visual_info(HDC hdc, InfoMode mode)
+{
+ PIXELFORMATDESCRIPTOR pfd;
+ int numVisuals, numWglVisuals;
+ int i;
+
+ numVisuals = DescribePixelFormat(hdc, 1, sizeof(PIXELFORMATDESCRIPTOR), NULL);
+ if (numVisuals == 0)
+ return;
+
+ numWglVisuals = 0;
+ for (i = 0; i < numVisuals; i++) {
+ if(!DescribePixelFormat(hdc, i, sizeof(PIXELFORMATDESCRIPTOR), &pfd))
+ continue;
+
+ //if(!(pfd.dwFlags & PFD_SUPPORT_OPENGL))
+ // continue;
+
+ ++numWglVisuals;
+ }
+
+ printf("%d WGL Visuals\n", numWglVisuals);
+
+ if (mode == Normal)
+ print_visual_attribs_short_header();
+ else if (mode == Wide)
+ print_visual_attribs_long_header();
+
+ for (i = 0; i < numVisuals; i++) {
+ if(!DescribePixelFormat(hdc, i, sizeof(PIXELFORMATDESCRIPTOR), &pfd))
+ continue;
+
+ //if(!(pfd.dwFlags & PFD_SUPPORT_OPENGL))
+ // continue;
+
+ if (mode == Verbose)
+ print_visual_attribs_verbose(i, &pfd);
+ else if (mode == Normal)
+ print_visual_attribs_short(i, &pfd);
+ else if (mode == Wide)
+ print_visual_attribs_long(i, &pfd);
+ }
+ printf("\n");
+}
+
+
+/*
+ * Examine all visuals to find the so-called best one.
+ * We prefer deepest RGBA buffer with depth, stencil and accum
+ * that has no caveats.
+ */
+static int
+find_best_visual(HDC hdc)
+{
+#if 0
+ XVisualInfo theTemplate;
+ XVisualInfo *visuals;
+ int numVisuals;
+ long mask;
+ int i;
+ struct visual_attribs bestVis;
+
+ /* get list of all visuals on this screen */
+ theTemplate.screen = scrnum;
+ mask = VisualScreenMask;
+ visuals = XGetVisualInfo(hdc, mask, &theTemplate, &numVisuals);
+
+ /* init bestVis with first visual info */
+ get_visual_attribs(hdc, &visuals[0], &bestVis);
+
+ /* try to find a "better" visual */
+ for (i = 1; i < numVisuals; i++) {
+ struct visual_attribs vis;
+
+ get_visual_attribs(hdc, &visuals[i], &vis);
+
+ /* always skip visuals with caveats */
+ if (vis.visualCaveat != GLX_NONE_EXT)
+ continue;
+
+ /* see if this vis is better than bestVis */
+ if ((!bestVis.supportsGL && vis.supportsGL) ||
+ (bestVis.visualCaveat != GLX_NONE_EXT) ||
+ (bestVis.iPixelType != vis.iPixelType) ||
+ (!bestVis.doubleBuffer && vis.doubleBuffer) ||
+ (bestVis.cRedBits < vis.cRedBits) ||
+ (bestVis.cGreenBits < vis.cGreenBits) ||
+ (bestVis.cBlueBits < vis.cBlueBits) ||
+ (bestVis.cAlphaBits < vis.cAlphaBits) ||
+ (bestVis.cDepthBits < vis.cDepthBits) ||
+ (bestVis.cStencilBits < vis.cStencilBits) ||
+ (bestVis.cAccumRedBits < vis.cAccumRedBits)) {
+ /* found a better visual */
+ bestVis = vis;
+ }
+ }
+
+ return bestVis.id;
+#else
+ return 0;
+#endif
+}
+
+
+static void
+usage(void)
+{
+ printf("Usage: glxinfo [-v] [-t] [-h] [-i] [-b] [-display <dname>]\n");
+ printf("\t-v: Print visuals info in verbose form.\n");
+ printf("\t-t: Print verbose table.\n");
+ printf("\t-h: This information.\n");
+ printf("\t-b: Find the 'best' visual and print it's number.\n");
+ printf("\t-l: Print interesting OpenGL limits.\n");
+}
+
+
+int
+main(int argc, char *argv[])
+{
+ HDC hdc;
+ InfoMode mode = Normal;
+ GLboolean findBest = GL_FALSE;
+ GLboolean limits = GL_FALSE;
+ int i;
+
+ for (i = 1; i < argc; i++) {
+ if (strcmp(argv[i], "-t") == 0) {
+ mode = Wide;
+ }
+ else if (strcmp(argv[i], "-v") == 0) {
+ mode = Verbose;
+ }
+ else if (strcmp(argv[i], "-b") == 0) {
+ findBest = GL_TRUE;
+ }
+ else if (strcmp(argv[i], "-l") == 0) {
+ limits = GL_TRUE;
+ }
+ else if (strcmp(argv[i], "-h") == 0) {
+ usage();
+ return 0;
+ }
+ else {
+ printf("Unknown option `%s'\n", argv[i]);
+ usage();
+ return 0;
+ }
+ }
+
+ hdc = CreateDC(TEXT("DISPLAY"), NULL, NULL, NULL);
+
+ if (findBest) {
+ int b;
+ b = find_best_visual(hdc);
+ printf("%d\n", b);
+ }
+ else {
+ print_screen_info(hdc, limits);
+ printf("\n");
+ print_visual_info(hdc, mode);
+ }
+
+ return 0;
+}
diff --git a/progs/xdemos/glxcontexts.c b/progs/xdemos/glxcontexts.c
index a9ff326ed5..a97b62a908 100644
--- a/progs/xdemos/glxcontexts.c
+++ b/progs/xdemos/glxcontexts.c
@@ -385,6 +385,10 @@ draw( Display *dpy, Window win )
} else
do_draw();
+ glDeleteLists(gear1, 1);
+ glDeleteLists(gear2, 1);
+ glDeleteLists(gear3, 1);
+
glXSwapBuffers(dpy, win);
glXDestroyContext(dpy, ctx);
}
diff --git a/scons/gallium.py b/scons/gallium.py
index e2cd0546c1..6e924da303 100644
--- a/scons/gallium.py
+++ b/scons/gallium.py
@@ -42,11 +42,18 @@ import SCons.Scanner
def quietCommandLines(env):
# Quiet command lines
# See also http://www.scons.org/wiki/HidingCommandLinesInOutput
- env['CCCOMSTR'] = "Compiling $SOURCE ..."
- env['CXXCOMSTR'] = "Compiling $SOURCE ..."
- env['ARCOMSTR'] = "Archiving $TARGET ..."
- env['RANLIBCOMSTR'] = ""
- env['LINKCOMSTR'] = "Linking $TARGET ..."
+ env['ASCOMSTR'] = " Assembling $SOURCE ..."
+ env['ASPPCOMSTR'] = " Assembling $SOURCE ..."
+ env['CCCOMSTR'] = " Compiling $SOURCE ..."
+ env['SHCCCOMSTR'] = " Compiling $SOURCE ..."
+ env['CXXCOMSTR'] = " Compiling $SOURCE ..."
+ env['SHCXXCOMSTR'] = " Compiling $SOURCE ..."
+ env['ARCOMSTR'] = " Archiving $TARGET ..."
+ env['RANLIBCOMSTR'] = " Indexing $TARGET ..."
+ env['LINKCOMSTR'] = " Linking $TARGET ..."
+ env['SHLINKCOMSTR'] = " Linking $TARGET ..."
+ env['LDMODULECOMSTR'] = " Linking $TARGET ..."
+ env['SWIGCOMSTR'] = " Generating $TARGET ..."
def createConvenienceLibBuilder(env):
@@ -185,9 +192,8 @@ def num_jobs():
def generate(env):
"""Common environment generation code"""
- # FIXME: this is already too late
- #if env.get('quiet', False):
- # quietCommandLines(env)
+ if env.get('quiet', True):
+ quietCommandLines(env)
# Toolchain
platform = env['platform']
@@ -252,21 +258,24 @@ def generate(env):
# http://msdn2.microsoft.com/en-us/library/6dwk3a1z.aspx,
'WIN32_LEAN_AND_MEAN',
]
- if msvc:
+ if msvc and env['toolchain'] != 'winddk':
cppdefines += [
'VC_EXTRALEAN',
'_CRT_SECURE_NO_DEPRECATE',
]
if debug:
cppdefines += ['_DEBUG']
- if platform == 'winddk':
+ if env['toolchain'] == 'winddk':
# Mimic WINDDK's builtin flags. See also:
# - WINDDK's bin/makefile.new i386mk.inc for more info.
# - buildchk_wxp_x86.log files, generated by the WINDDK's build
# - http://alter.org.ua/docs/nt_kernel/vc8_proj/
+ if machine == 'x86':
+ cppdefines += ['_X86_', 'i386']
+ if machine == 'x86_64':
+ cppdefines += ['_AMD64_', 'AMD64']
+ if platform == 'winddk':
cppdefines += [
- ('_X86_', '1'),
- ('i386', '1'),
'STD_CALL',
('CONDITION_HANDLING', '1'),
('NT_INST', '0'),
@@ -309,20 +318,13 @@ def generate(env):
cppdefines += ['PIPE_SUBSYSTEM_WINDOWS_CE_OGL']
env.Append(CPPDEFINES = cppdefines)
- # C preprocessor includes
- if platform == 'winddk':
- env.Append(CPPPATH = [
- env['SDK_INC_PATH'],
- env['DDK_INC_PATH'],
- env['WDM_INC_PATH'],
- env['CRT_INC_PATH'],
- ])
-
# C compiler options
cflags = []
if gcc:
if debug:
cflags += ['-O0', '-g3']
+ elif env['toolchain'] == 'crossmingw':
+ cflags += ['-O0', '-g3'] # mingw 4.2.1 optimizer is broken
else:
cflags += ['-O3', '-g3']
if env['profile']:
@@ -362,10 +364,8 @@ def generate(env):
]
else:
cflags += [
- '/Ox', # maximum optimizations
- '/Oi', # enable intrinsic functions
- '/Ot', # favor code speed
- #'/fp:fast', # fast floating point
+ '/O2', # optimize for speed
+ #'/fp:fast', # fast floating point
]
if env['profile']:
cflags += [
diff --git a/scons/generic.py b/scons/generic.py
index 03563e4c62..29ddf76d6f 100644
--- a/scons/generic.py
+++ b/scons/generic.py
@@ -398,6 +398,8 @@ def generate(env):
if gcc:
if debug:
ccflags += ['-O0', '-g3']
+ elif env['toolchain'] == 'crossmingw':
+ ccflags += ['-O0', '-g3'] # mingw 4.2.1 optimizer is broken
else:
ccflags += ['-O3', '-g0']
if env['profile']:
diff --git a/scons/mslib_sa.py b/scons/mslib_sa.py
index da51c574b6..50d47ee37b 100644
--- a/scons/mslib_sa.py
+++ b/scons/mslib_sa.py
@@ -29,21 +29,105 @@ Based on SCons.Tool.mslib, without the MSVC detection.
# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#
+import os
+import tempfile
+import string
+
import SCons.Defaults
import SCons.Tool
import SCons.Util
+import SCons.Errors
+
+class TempFileMunge:
+ """Same as SCons.Platform.TempFileMunge, but preserves LINK /LIB
+ together."""
+
+ def __init__(self, cmd):
+ self.cmd = cmd
+
+ def __call__(self, target, source, env, for_signature):
+ if for_signature:
+ return self.cmd
+ cmd = env.subst_list(self.cmd, 0, target, source)[0]
+ try:
+ maxline = int(env.subst('$MAXLINELENGTH'))
+ except ValueError:
+ maxline = 2048
+
+ if (reduce(lambda x, y: x + len(y), cmd, 0) + len(cmd)) <= maxline:
+ return self.cmd
+
+ # We do a normpath because mktemp() has what appears to be
+ # a bug in Windows that will use a forward slash as a path
+ # delimiter. Windows's link mistakes that for a command line
+ # switch and barfs.
+ #
+ # We use the .lnk suffix for the benefit of the Phar Lap
+ # linkloc linker, which likes to append an .lnk suffix if
+ # none is given.
+ tmp = os.path.normpath(tempfile.mktemp('.lnk'))
+ native_tmp = SCons.Util.get_native_path(tmp)
+
+ if env['SHELL'] and env['SHELL'] == 'sh':
+ # The sh shell will try to escape the backslashes in the
+ # path, so unescape them.
+ native_tmp = string.replace(native_tmp, '\\', r'\\\\')
+ # In Cygwin, we want to use rm to delete the temporary
+ # file, because del does not exist in the sh shell.
+ rm = env.Detect('rm') or 'del'
+ else:
+ # Don't use 'rm' if the shell is not sh, because rm won't
+ # work with the Windows shells (cmd.exe or command.com) or
+ # Windows path names.
+ rm = 'del'
+
+ prefix = env.subst('$TEMPFILEPREFIX')
+ if not prefix:
+ prefix = '@'
+
+ if cmd[0:2] == ['link', '/lib']:
+ split = 2
+ else:
+ split = 1
+
+ args = map(SCons.Subst.quote_spaces, cmd[split:])
+ open(tmp, 'w').write(string.join(args, " ") + "\n")
+ # XXX Using the SCons.Action.print_actions value directly
+ # like this is bogus, but expedient. This class should
+ # really be rewritten as an Action that defines the
+ # __call__() and strfunction() methods and lets the
+ # normal action-execution logic handle whether or not to
+ # print/execute the action. The problem, though, is all
+ # of that is decided before we execute this method as
+ # part of expanding the $TEMPFILE construction variable.
+ # Consequently, refactoring this will have to wait until
+ # we get more flexible with allowing Actions to exist
+ # independently and get strung together arbitrarily like
+ # Ant tasks. In the meantime, it's going to be more
+ # user-friendly to not let obsession with architectural
+ # purity get in the way of just being helpful, so we'll
+ # reach into SCons.Action directly.
+ if SCons.Action.print_actions:
+ print("Using tempfile "+native_tmp+" for command line:\n"+
+ " ".join(map(str,cmd)))
+ return cmd[:split] + [ prefix + native_tmp + '\n' + rm, native_tmp ]
def generate(env):
"""Add Builders and construction variables for lib to an Environment."""
SCons.Tool.createStaticLibBuilder(env)
- env['AR'] = 'lib'
+ if env.Detect('lib'):
+ env['AR'] = 'lib'
+ else:
+ # Recent WINDDK versions do not ship with lib.
+ env['AR'] = 'link /lib'
+ env['TEMPFILE'] = TempFileMunge
env['ARFLAGS'] = SCons.Util.CLVar('/nologo')
env['ARCOM'] = "${TEMPFILE('$AR $ARFLAGS /OUT:$TARGET $SOURCES')}"
env['LIBPREFIX'] = ''
env['LIBSUFFIX'] = '.lib'
def exists(env):
- return env.Detect('lib')
+ return env.Detect('lib') or env.Detect('link')
# vim:set ts=4 sw=4 et:
diff --git a/scons/winddk.py b/scons/winddk.py
index 6a99b83a83..afcea9909a 100644
--- a/scons/winddk.py
+++ b/scons/winddk.py
@@ -44,87 +44,90 @@ import msvc_sa
import mslib_sa
import mslink_sa
-def get_winddk_root(env):
- try:
- return os.environ['BASEDIR']
- except KeyError:
- pass
-
- version = "3790.1830"
-
- if SCons.Util.can_read_reg:
- key = r'SOFTWARE\Microsoft\WINDDK\%s\LFNDirectory' % version
- try:
- path, t = SCons.Util.RegGetValue(SCons.Util.HKEY_LOCAL_MACHINE, key)
- except SCons.Util.RegError:
- pass
- else:
- return path
-
+versions = [
+ '6001.18002',
+ '3790.1830',
+]
+
+def cpu_bin(target_cpu):
+ if target_cpu == 'i386':
+ return 'x86'
+ else:
+ return target_cpu
+
+def get_winddk_root(env, version):
default_path = os.path.join(r'C:\WINDDK', version)
if os.path.exists(default_path):
return default_path
-
return None
-def get_winddk_paths(env):
- """Return a 3-tuple of (INCLUDE, LIB, PATH) as the values
- of those three environment variables that should be set
- in order to execute the MSVC tools properly."""
+def get_winddk_paths(env, version, root):
+ version_major, version_minor = map(int, version.split('.'))
- WINDDKdir = None
- exe_paths = []
- lib_paths = []
- include_paths = []
-
- WINDDKdir = get_winddk_root(env)
- if WINDDKdir is None:
- raise SCons.Errors.InternalError, "WINDDK not found"
-
- exe_paths.append( os.path.join(WINDDKdir, 'bin') )
- exe_paths.append( os.path.join(WINDDKdir, 'bin', 'x86') )
- include_paths.append( os.path.join(WINDDKdir, 'inc', 'wxp') )
- lib_paths.append( os.path.join(WINDDKdir, 'lib') )
-
- target_os = 'wxp'
- target_cpu = 'i386'
+ if version_major >= 6000:
+ target_os = 'wlh'
+ else:
+ target_os = 'wxp'
+
+ if env['machine'] in ('generic', 'x86'):
+ target_cpu = 'i386'
+ elif env['machine'] == 'x86_64':
+ target_cpu = 'amd64'
+ else:
+ raise SCons.Errors.InternalError, "Unsupported target machine"
+
+ if version_major >= 6000:
+ # TODO: take in consideration the host cpu
+ bin_dir = os.path.join(root, 'bin', 'x86', cpu_bin(target_cpu))
+ else:
+ if target_cpu == 'i386':
+ bin_dir = os.path.join(root, 'bin', 'x86')
+ else:
+ # TODO: take in consideration the host cpu
+ bin_dir = os.path.join(root, 'bin', 'win64', 'x86', cpu_bin(target_cpu))
+
+ env.PrependENVPath('PATH', [bin_dir])
- env['SDK_INC_PATH'] = os.path.join(WINDDKdir, 'inc', target_os)
- env['CRT_INC_PATH'] = os.path.join(WINDDKdir, 'inc', 'crt')
- env['DDK_INC_PATH'] = os.path.join(WINDDKdir, 'inc', 'ddk', target_os)
- env['WDM_INC_PATH'] = os.path.join(WINDDKdir, 'inc', 'ddk', 'wdm', target_os)
-
- env['SDK_LIB_PATH'] = os.path.join(WINDDKdir, 'lib', target_os, target_cpu)
- env['CRT_LIB_PATH'] = os.path.join(WINDDKdir, 'lib', 'crt', target_cpu)
- env['DDK_LIB_PATH'] = os.path.join(WINDDKdir, 'lib', target_os, target_cpu)
- env['WDM_LIB_PATH'] = os.path.join(WINDDKdir, 'lib', target_os, target_cpu)
-
- include_path = string.join( include_paths, os.pathsep )
- lib_path = string.join(lib_paths, os.pathsep )
- exe_path = string.join(exe_paths, os.pathsep )
- return (include_path, lib_path, exe_path)
+ crt_inc_dir = os.path.join(root, 'inc', 'crt')
+ if version_major >= 6000:
+ sdk_inc_dir = os.path.join(root, 'inc', 'api')
+ ddk_inc_dir = os.path.join(root, 'inc', 'ddk')
+ wdm_inc_dir = os.path.join(root, 'inc', 'ddk')
+ else:
+ ddk_inc_dir = os.path.join(root, 'inc', 'ddk', target_os)
+ sdk_inc_dir = os.path.join(root, 'inc', target_os)
+ wdm_inc_dir = os.path.join(root, 'inc', 'ddk', 'wdm', target_os)
+
+ env.PrependENVPath('INCLUDE', [
+ wdm_inc_dir,
+ ddk_inc_dir,
+ crt_inc_dir,
+ sdk_inc_dir,
+ ])
+
+ env.PrependENVPath('LIB', [
+ os.path.join(root, 'lib', 'crt', target_cpu),
+ os.path.join(root, 'lib', target_os, target_cpu),
+ ])
def generate(env):
+ if not env.has_key('ENV'):
+ env['ENV'] = {}
+
+ for version in versions:
+ root = get_winddk_root(env, version)
+ if root is not None:
+ get_winddk_paths(env, version, root)
+ break
msvc_sa.generate(env)
mslib_sa.generate(env)
mslink_sa.generate(env)
- if not env.has_key('ENV'):
- env['ENV'] = {}
-
- try:
- include_path, lib_path, exe_path = get_winddk_paths(env)
-
- # since other tools can set these, we just make sure that the
- # relevant stuff from WINDDK is in there somewhere.
- env.PrependENVPath('INCLUDE', include_path)
- env.PrependENVPath('LIB', lib_path)
- env.PrependENVPath('PATH', exe_path)
- except (SCons.Util.RegError, SCons.Errors.InternalError):
- pass
-
def exists(env):
- return get_winddk_root(env) is not None
+ for version in versions:
+ if get_winddk_root(env, version) is not None:
+ return True
+ return False
# vim:set ts=4 sw=4 et:
diff --git a/scons/winsdk.py b/scons/winsdk.py
index 255f9c5a65..7e874a507b 100644
--- a/scons/winsdk.py
+++ b/scons/winsdk.py
@@ -77,13 +77,9 @@ def get_vc_paths(env):
raise SCons.Errors.InternalError, "Unsupported target machine"
include_dir = 'include'
- exe_path = os.path.join(vc_root, bin_dir)
- include_path = os.path.join(vc_root, include_dir)
- lib_path = os.path.join(vc_root, lib_dir)
-
- env.PrependENVPath('INCLUDE', include_path)
- env.PrependENVPath('LIB', lib_path)
- env.PrependENVPath('PATH', exe_path)
+ env.PrependENVPath('PATH', os.path.join(vc_root, bin_dir))
+ env.PrependENVPath('INCLUDE', os.path.join(vc_root, include_dir))
+ env.PrependENVPath('LIB', os.path.join(vc_root, lib_dir))
def get_sdk_root(env):
if SCons.Util.can_read_reg:
@@ -108,18 +104,14 @@ def get_sdk_paths(env):
if target_cpu in ('generic', 'x86'):
lib_dir = 'Lib'
elif target_cpu == 'x86_64':
- lib_dir = 'Lib/x64'
+ lib_dir = r'Lib\x64'
else:
raise SCons.Errors.InternalError, "Unsupported target machine"
include_dir = 'Include'
- exe_path = os.path.join(sdk_root, bin_dir)
- include_path = os.path.join(sdk_root, include_dir)
- lib_path = os.path.join(sdk_root, lib_dir)
-
- env.PrependENVPath('INCLUDE', include_path)
- env.PrependENVPath('LIB', lib_path)
- env.PrependENVPath('PATH', exe_path)
+ env.PrependENVPath('PATH', os.path.join(sdk_root, bin_dir))
+ env.PrependENVPath('INCLUDE', os.path.join(sdk_root, include_dir))
+ env.PrependENVPath('LIB', os.path.join(sdk_root, lib_dir))
def generate(env):
if not env.has_key('ENV'):
diff --git a/src/egl/drivers/demo/Makefile b/src/egl/drivers/demo/Makefile
index d908cdb4b2..26694c92fa 100644
--- a/src/egl/drivers/demo/Makefile
+++ b/src/egl/drivers/demo/Makefile
@@ -26,8 +26,6 @@ $(TOP)/$(LIB_DIR)/demodriver.so: $(OBJECTS)
$(OBJECTS)
install:
- $(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)
- $(INSTALL) $(TOP)/$(LIB_DIR)/demodriver.so $(DESTDIR)$(INSTALL_LIB_DIR)
clean:
-rm -f *.o
diff --git a/src/egl/drivers/dri/Makefile b/src/egl/drivers/dri/Makefile
index 4041d5c906..567edfae97 100644
--- a/src/egl/drivers/dri/Makefile
+++ b/src/egl/drivers/dri/Makefile
@@ -50,7 +50,7 @@ $(TOP)/$(LIB_DIR)/libEGLdri.so: $(OBJECTS)
install:
$(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)
- $(INSTALL) $(TOP)/$(LIB_DIR)/libEGLdri.so $(DESTDIR)$(INSTALL_LIB_DIR)
+ $(MINSTALL) $(TOP)/$(LIB_DIR)/libEGLdri.so $(DESTDIR)$(INSTALL_LIB_DIR)
clean:
-rm -f *.o
diff --git a/src/egl/drivers/glx/Makefile b/src/egl/drivers/glx/Makefile
index 5f041a268f..20ef0352ad 100644
--- a/src/egl/drivers/glx/Makefile
+++ b/src/egl/drivers/glx/Makefile
@@ -58,7 +58,7 @@ $(TOP)/$(LIB_DIR)/$(DRIVER_NAME): $(OBJECTS)
install:
$(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)
- $(INSTALL) $(TOP)/$(LIB_DIR)/$(DRIVER_NAME) $(DESTDIR)$(INSTALL_LIB_DIR)
+ $(MINSTALL) $(TOP)/$(LIB_DIR)/$(DRIVER_NAME) $(DESTDIR)$(INSTALL_LIB_DIR)
clean:
rm -f *.o
diff --git a/src/egl/drivers/xdri/Makefile b/src/egl/drivers/xdri/Makefile
index eb83867b71..8a14027fc7 100644
--- a/src/egl/drivers/xdri/Makefile
+++ b/src/egl/drivers/xdri/Makefile
@@ -54,7 +54,7 @@ $(TOP)/$(LIB_DIR)/$(DRIVER_NAME): $(OBJECTS)
install:
$(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)
- $(INSTALL) $(TOP)/$(LIB_DIR)/$(DRIVER_NAME) $(DESTDIR)$(INSTALL_LIB_DIR)
+ $(MINSTALL) $(TOP)/$(LIB_DIR)/$(DRIVER_NAME) $(DESTDIR)$(INSTALL_LIB_DIR)
clean:
rm -f *.o
diff --git a/src/egl/main/Makefile b/src/egl/main/Makefile
index 5ee246dc3f..cddba9f088 100644
--- a/src/egl/main/Makefile
+++ b/src/egl/main/Makefile
@@ -64,9 +64,9 @@ $(TOP)/$(LIB_DIR)/libEGL.so: $(OBJECTS)
-install $(TOP)/$(LIB_DIR) \
$(EGL_LIB_DEPS) $(OBJECTS)
-install:
+install: default
$(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)
- $(INSTALL) $(TOP)/$(LIB_DIR)/libEGL.so* $(DESTDIR)$(INSTALL_LIB_DIR)
+ $(MINSTALL) $(TOP)/$(LIB_DIR)/libEGL.so* $(DESTDIR)$(INSTALL_LIB_DIR)
clean:
-rm -f *.o *.so*
diff --git a/src/gallium/SConscript b/src/gallium/SConscript
index 0c632ac2b8..32b7c2980a 100644
--- a/src/gallium/SConscript
+++ b/src/gallium/SConscript
@@ -22,6 +22,7 @@ SConscript([
'auxiliary/draw/SConscript',
'auxiliary/pipebuffer/SConscript',
'auxiliary/indices/SConscript',
+ 'auxiliary/rbug/SConscript',
])
for driver in env['drivers']:
@@ -29,6 +30,7 @@ for driver in env['drivers']:
SConscript('state_trackers/python/SConscript')
SConscript('state_trackers/glx/xlib/SConscript')
+SConscript('state_trackers/dri/SConscript')
if platform == 'windows':
SConscript('state_trackers/wgl/SConscript')
diff --git a/src/gallium/auxiliary/draw/draw_pipe.h b/src/gallium/auxiliary/draw/draw_pipe.h
index dbad8f98ac..479250729f 100644
--- a/src/gallium/auxiliary/draw/draw_pipe.h
+++ b/src/gallium/auxiliary/draw/draw_pipe.h
@@ -57,6 +57,7 @@ struct draw_stage
struct draw_context *draw; /**< parent context */
struct draw_stage *next; /**< next stage in pipeline */
+ const char *name; /**< for debugging */
struct vertex_header **tmp; /**< temp vert storage, such as for clipping */
unsigned nr_tmps;
diff --git a/src/gallium/auxiliary/draw/draw_pipe_aaline.c b/src/gallium/auxiliary/draw/draw_pipe_aaline.c
index ca69f0b95e..9f956715a2 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_aaline.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_aaline.c
@@ -60,8 +60,6 @@ struct aaline_fragment_shader
struct pipe_shader_state state;
void *driver_fs;
void *aaline_fs;
- void *aapoint_fs; /* not yet */
- void *sprite_fs; /* not yet */
uint sampler_unit;
int generic_attrib; /**< texcoord/generic used for texture */
};
@@ -373,10 +371,15 @@ generate_aaline_fs(struct aaline_stage *aaline)
aaline->fs->aaline_fs
= aaline->driver_create_fs_state(aaline->pipe, &aaline_fs);
if (aaline->fs->aaline_fs == NULL)
- return FALSE;
+ goto fail;
aaline->fs->generic_attrib = transform.maxGeneric + 1;
+ FREE((void *)aaline_fs.tokens);
return TRUE;
+
+fail:
+ FREE((void *)aaline_fs.tokens);
+ return FALSE;
}
@@ -746,6 +749,7 @@ draw_aaline_stage(struct draw_context *draw)
goto fail;
aaline->stage.draw = draw;
+ aaline->stage.name = "aaline";
aaline->stage.next = NULL;
aaline->stage.point = draw_pipe_passthrough_point;
aaline->stage.line = aaline_first_line;
@@ -815,6 +819,10 @@ aaline_delete_fs_state(struct pipe_context *pipe, void *fs)
struct aaline_fragment_shader *aafs = (struct aaline_fragment_shader *) fs;
/* pass-through */
aaline->driver_delete_fs_state(aaline->pipe, aafs->driver_fs);
+
+ if (aafs->aaline_fs)
+ aaline->driver_delete_fs_state(aaline->pipe, aafs->aaline_fs);
+
FREE(aafs);
}
diff --git a/src/gallium/auxiliary/draw/draw_pipe_aapoint.c b/src/gallium/auxiliary/draw/draw_pipe_aapoint.c
index 3133abe5dc..ae1712fe12 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_aapoint.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_aapoint.c
@@ -523,11 +523,15 @@ generate_aapoint_fs(struct aapoint_stage *aapoint)
aapoint->fs->aapoint_fs
= aapoint->driver_create_fs_state(aapoint->pipe, &aapoint_fs);
if (aapoint->fs->aapoint_fs == NULL)
- return FALSE;
+ goto fail;
aapoint->fs->generic_attrib = transform.maxGeneric + 1;
-
+ FREE((void *)aapoint_fs.tokens);
return TRUE;
+
+fail:
+ FREE((void *)aapoint_fs.tokens);
+ return FALSE;
}
@@ -757,6 +761,7 @@ draw_aapoint_stage(struct draw_context *draw)
goto fail;
aapoint->stage.draw = draw;
+ aapoint->stage.name = "aapoint";
aapoint->stage.next = NULL;
aapoint->stage.point = aapoint_first_point;
aapoint->stage.line = draw_pipe_passthrough_line;
@@ -824,8 +829,13 @@ aapoint_delete_fs_state(struct pipe_context *pipe, void *fs)
{
struct aapoint_stage *aapoint = aapoint_stage_from_pipe(pipe);
struct aapoint_fragment_shader *aafs = (struct aapoint_fragment_shader *) fs;
+
/* pass-through */
aapoint->driver_delete_fs_state(aapoint->pipe, aafs->driver_fs);
+
+ if (aafs->aapoint_fs)
+ aapoint->driver_delete_fs_state(aapoint->pipe, aafs->aapoint_fs);
+
FREE(aafs);
}
diff --git a/src/gallium/auxiliary/draw/draw_pipe_clip.c b/src/gallium/auxiliary/draw/draw_pipe_clip.c
index 3265dcd154..0670268a19 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_clip.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_clip.c
@@ -496,6 +496,7 @@ struct draw_stage *draw_clip_stage( struct draw_context *draw )
goto fail;
clipper->stage.draw = draw;
+ clipper->stage.name = "clipper";
clipper->stage.point = clip_point;
clipper->stage.line = clip_first_line;
clipper->stage.tri = clip_first_tri;
diff --git a/src/gallium/auxiliary/draw/draw_pipe_cull.c b/src/gallium/auxiliary/draw/draw_pipe_cull.c
index 053be5f050..0a70483858 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_cull.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_cull.c
@@ -129,6 +129,7 @@ struct draw_stage *draw_cull_stage( struct draw_context *draw )
goto fail;
cull->stage.draw = draw;
+ cull->stage.name = "cull";
cull->stage.next = NULL;
cull->stage.point = draw_pipe_passthrough_point;
cull->stage.line = draw_pipe_passthrough_line;
diff --git a/src/gallium/auxiliary/draw/draw_pipe_flatshade.c b/src/gallium/auxiliary/draw/draw_pipe_flatshade.c
index 43d1fecc4d..34afb1a0b6 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_flatshade.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_flatshade.c
@@ -261,6 +261,7 @@ struct draw_stage *draw_flatshade_stage( struct draw_context *draw )
goto fail;
flatshade->stage.draw = draw;
+ flatshade->stage.name = "flatshade";
flatshade->stage.next = NULL;
flatshade->stage.point = draw_pipe_passthrough_point;
flatshade->stage.line = flatshade_first_line;
diff --git a/src/gallium/auxiliary/draw/draw_pipe_offset.c b/src/gallium/auxiliary/draw/draw_pipe_offset.c
index 62c31532d0..40798a5d6e 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_offset.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_offset.c
@@ -166,6 +166,7 @@ struct draw_stage *draw_offset_stage( struct draw_context *draw )
draw_alloc_temp_verts( &offset->stage, 3 );
offset->stage.draw = draw;
+ offset->stage.name = "offset";
offset->stage.next = NULL;
offset->stage.point = draw_pipe_passthrough_point;
offset->stage.line = draw_pipe_passthrough_line;
diff --git a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c
index 04e59152c5..30a6d2919d 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c
@@ -358,6 +358,7 @@ generate_pstip_fs(struct pstip_stage *pstip)
pstip->fs->pstip_fs = pstip->driver_create_fs_state(pstip->pipe, &pstip_fs);
+ FREE((void *)pstip_fs.tokens);
return TRUE;
}
@@ -586,6 +587,7 @@ draw_pstip_stage(struct draw_context *draw)
draw_alloc_temp_verts( &pstip->stage, 8 );
pstip->stage.draw = draw;
+ pstip->stage.name = "pstip";
pstip->stage.next = NULL;
pstip->stage.point = draw_pipe_passthrough_point;
pstip->stage.line = draw_pipe_passthrough_line;
@@ -648,6 +650,10 @@ pstip_delete_fs_state(struct pipe_context *pipe, void *fs)
struct pstip_fragment_shader *aafs = (struct pstip_fragment_shader *) fs;
/* pass-through */
pstip->driver_delete_fs_state(pstip->pipe, aafs->driver_fs);
+
+ if (aafs->pstip_fs)
+ pstip->driver_delete_fs_state(pstip->pipe, aafs->pstip_fs);
+
FREE(aafs);
}
diff --git a/src/gallium/auxiliary/draw/draw_pipe_stipple.c b/src/gallium/auxiliary/draw/draw_pipe_stipple.c
index b65e2aa102..6e921bac27 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_stipple.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_stipple.c
@@ -238,6 +238,7 @@ struct draw_stage *draw_stipple_stage( struct draw_context *draw )
draw_alloc_temp_verts( &stipple->stage, 2 );
stipple->stage.draw = draw;
+ stipple->stage.name = "stipple";
stipple->stage.next = NULL;
stipple->stage.point = stipple_reset_point;
stipple->stage.line = stipple_first_line;
diff --git a/src/gallium/auxiliary/draw/draw_pipe_twoside.c b/src/gallium/auxiliary/draw/draw_pipe_twoside.c
index c329d92339..eef0238b15 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_twoside.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_twoside.c
@@ -181,6 +181,7 @@ struct draw_stage *draw_twoside_stage( struct draw_context *draw )
goto fail;
twoside->stage.draw = draw;
+ twoside->stage.name = "twoside";
twoside->stage.next = NULL;
twoside->stage.point = draw_pipe_passthrough_point;
twoside->stage.line = draw_pipe_passthrough_line;
diff --git a/src/gallium/auxiliary/draw/draw_pipe_unfilled.c b/src/gallium/auxiliary/draw/draw_pipe_unfilled.c
index 68835fd1a5..03bb842e20 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_unfilled.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_unfilled.c
@@ -184,6 +184,7 @@ struct draw_stage *draw_unfilled_stage( struct draw_context *draw )
goto fail;
unfilled->stage.draw = draw;
+ unfilled->stage.name = "unfilled";
unfilled->stage.next = NULL;
unfilled->stage.tmp = NULL;
unfilled->stage.point = draw_pipe_passthrough_point;
diff --git a/src/gallium/auxiliary/draw/draw_pipe_validate.c b/src/gallium/auxiliary/draw/draw_pipe_validate.c
index 03e842ce08..bea90e50d3 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_validate.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_validate.c
@@ -262,7 +262,15 @@ static struct draw_stage *validate_pipeline( struct draw_stage *stage )
draw->pipeline.first = next;
- return next;
+
+ if (0) {
+ debug_printf("draw pipeline:\n");
+ for (next = draw->pipeline.first; next ; next = next->next )
+ debug_printf(" %s\n", next->name);
+ debug_printf("\n");
+ }
+
+ return draw->pipeline.first;
}
static void validate_tri( struct draw_stage *stage,
@@ -318,6 +326,7 @@ struct draw_stage *draw_validate_stage( struct draw_context *draw )
return NULL;
stage->draw = draw;
+ stage->name = "validate";
stage->next = NULL;
stage->point = validate_point;
stage->line = validate_line;
diff --git a/src/gallium/auxiliary/draw/draw_pipe_vbuf.c b/src/gallium/auxiliary/draw/draw_pipe_vbuf.c
index 12325d30d6..a5d840b96e 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_vbuf.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_vbuf.c
@@ -446,6 +446,7 @@ struct draw_stage *draw_vbuf_stage( struct draw_context *draw,
goto fail;
vbuf->stage.draw = draw;
+ vbuf->stage.name = "vbuf";
vbuf->stage.point = vbuf_first_point;
vbuf->stage.line = vbuf_first_line;
vbuf->stage.tri = vbuf_first_tri;
diff --git a/src/gallium/auxiliary/draw/draw_pipe_wide_line.c b/src/gallium/auxiliary/draw/draw_pipe_wide_line.c
index 184e363594..f32cbef983 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_wide_line.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_wide_line.c
@@ -168,6 +168,7 @@ struct draw_stage *draw_wide_line_stage( struct draw_context *draw )
draw_alloc_temp_verts( &wide->stage, 4 );
wide->stage.draw = draw;
+ wide->stage.name = "wide-line";
wide->stage.next = NULL;
wide->stage.point = draw_pipe_passthrough_point;
wide->stage.line = wideline_line;
diff --git a/src/gallium/auxiliary/draw/draw_pipe_wide_point.c b/src/gallium/auxiliary/draw/draw_pipe_wide_point.c
index e1af9e56a2..d84bab9eaa 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_wide_point.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_wide_point.c
@@ -253,6 +253,7 @@ static void widepoint_flush( struct draw_stage *stage, unsigned flags )
{
stage->point = widepoint_first_point;
stage->next->flush( stage->next, flags );
+ stage->draw->extra_vp_outputs.slot = 0;
}
@@ -279,6 +280,7 @@ struct draw_stage *draw_wide_point_stage( struct draw_context *draw )
goto fail;
wide->stage.draw = draw;
+ wide->stage.name = "wide-point";
wide->stage.next = NULL;
wide->stage.point = widepoint_first_point;
wide->stage.line = draw_pipe_passthrough_line;
diff --git a/src/gallium/auxiliary/draw/draw_pt.h b/src/gallium/auxiliary/draw/draw_pt.h
index 6f3e1e0289..8ef0ea8011 100644
--- a/src/gallium/auxiliary/draw/draw_pt.h
+++ b/src/gallium/auxiliary/draw/draw_pt.h
@@ -187,6 +187,7 @@ struct pt_emit *draw_pt_emit_create( struct draw_context *draw );
struct pt_fetch;
void draw_pt_fetch_prepare( struct pt_fetch *fetch,
+ unsigned vertex_input_count,
unsigned vertex_size );
void draw_pt_fetch_run( struct pt_fetch *fetch,
diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch.c b/src/gallium/auxiliary/draw/draw_pt_fetch.c
index 058caf7dcc..65c3a34c34 100644
--- a/src/gallium/auxiliary/draw/draw_pt_fetch.c
+++ b/src/gallium/auxiliary/draw/draw_pt_fetch.c
@@ -26,6 +26,7 @@
**************************************************************************/
#include "util/u_memory.h"
+#include "util/u_math.h"
#include "draw/draw_context.h"
#include "draw/draw_private.h"
#include "draw/draw_vbuf.h"
@@ -56,9 +57,11 @@ struct pt_fetch {
*
*/
void draw_pt_fetch_prepare( struct pt_fetch *fetch,
+ unsigned vs_input_count,
unsigned vertex_size )
{
struct draw_context *draw = fetch->draw;
+ unsigned nr_inputs;
unsigned i, nr = 0;
unsigned dst_offset = 0;
struct translate_key key;
@@ -89,8 +92,11 @@ void draw_pt_fetch_prepare( struct pt_fetch *fetch,
dst_offset += 4 * sizeof(float);
}
+ assert( draw->pt.nr_vertex_elements >= vs_input_count );
- for (i = 0; i < draw->pt.nr_vertex_elements; i++) {
+ nr_inputs = MIN2( vs_input_count, draw->pt.nr_vertex_elements );
+
+ for (i = 0; i < nr_inputs; i++) {
key.element[nr].input_format = draw->pt.vertex_element[i].src_format;
key.element[nr].input_buffer = draw->pt.vertex_element[i].vertex_buffer_index;
key.element[nr].input_offset = draw->pt.vertex_element[i].src_offset;
@@ -114,7 +120,7 @@ void draw_pt_fetch_prepare( struct pt_fetch *fetch,
fetch->translate = translate_cache_find(fetch->cache, &key);
{
- static struct vertex_header vh = { 0, 1, 0, 0xffff };
+ static struct vertex_header vh = { 0, 1, 0, UNDEFINED_VERTEX_ID, { .0f, .0f, .0f, .0f } };
fetch->translate->set_buffer(fetch->translate,
draw->pt.nr_vertex_buffers,
&vh,
diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c b/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c
index 6b7d02a19b..e7fe6b3b76 100644
--- a/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c
+++ b/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c
@@ -130,6 +130,10 @@ static void fetch_emit_prepare( struct draw_pt_middle_end *middle,
unsigned output_format;
switch (vinfo->attrib[i].emit) {
+ case EMIT_4UB:
+ output_format = PIPE_FORMAT_R8G8B8A8_UNORM;
+ emit_sz = 4 * sizeof(unsigned char);
+ break;
case EMIT_4F:
output_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
emit_sz = 4 * sizeof(float);
@@ -153,6 +157,8 @@ static void fetch_emit_prepare( struct draw_pt_middle_end *middle,
output_format = PIPE_FORMAT_R32_FLOAT;
emit_sz = 1 * sizeof(float);
break;
+ case EMIT_OMIT:
+ continue;
default:
assert(0);
output_format = PIPE_FORMAT_NONE;
diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
index 11ac90fc56..df6c265b7e 100644
--- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
+++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
@@ -77,8 +77,8 @@ static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle,
draw_pt_fetch_prepare( fpme->fetch,
+ vs->info.num_inputs,
fpme->vertex_size );
-
/* XXX: it's not really gl rasterization rules we care about here,
* but gl vs dx9 clip spaces.
*/
diff --git a/src/gallium/auxiliary/draw/draw_pt_varray_tmp_linear.h b/src/gallium/auxiliary/draw/draw_pt_varray_tmp_linear.h
index 55a8e6521d..010c7a18a7 100644
--- a/src/gallium/auxiliary/draw/draw_pt_varray_tmp_linear.h
+++ b/src/gallium/auxiliary/draw/draw_pt_varray_tmp_linear.h
@@ -9,7 +9,7 @@ static void FUNC(struct draw_pt_front_end *frontend,
unsigned count)
{
struct varray_frontend *varray = (struct varray_frontend *)frontend;
- unsigned start = (unsigned)elts;
+ unsigned start = (unsigned) ((char *) elts - (char *) NULL);
unsigned j;
unsigned first, incr;
diff --git a/src/gallium/auxiliary/draw/draw_vs_aos_machine.c b/src/gallium/auxiliary/draw/draw_vs_aos_machine.c
index b358bd2df4..3240e3745d 100644
--- a/src/gallium/auxiliary/draw/draw_vs_aos_machine.c
+++ b/src/gallium/auxiliary/draw/draw_vs_aos_machine.c
@@ -74,7 +74,7 @@ void PIPE_CDECL aos_do_lit( struct aos_machine *machine,
{
result[0] = 1.0F;
result[1] = in[0];
- result[2] = 1.0;
+ result[2] = 0.0F;
result[3] = 1.0F;
}
else
@@ -108,7 +108,7 @@ static void PIPE_CDECL do_lit_lut( struct aos_machine *machine,
{
result[0] = 1.0F;
result[1] = in[0];
- result[2] = 1.0;
+ result[2] = 0.0F;
result[3] = 1.0F;
return;
}
diff --git a/src/gallium/auxiliary/draw/draw_vs_exec.c b/src/gallium/auxiliary/draw/draw_vs_exec.c
index dbbc33fffa..f2368dde5c 100644
--- a/src/gallium/auxiliary/draw/draw_vs_exec.c
+++ b/src/gallium/auxiliary/draw/draw_vs_exec.c
@@ -114,6 +114,12 @@ vs_exec_run_linear( struct draw_vertex_shader *shader,
#endif
for (slot = 0; slot < shader->info.num_inputs; slot++) {
+#if 0
+ assert(!util_is_inf_or_nan(input[slot][0]));
+ assert(!util_is_inf_or_nan(input[slot][1]));
+ assert(!util_is_inf_or_nan(input[slot][2]));
+ assert(!util_is_inf_or_nan(input[slot][3]));
+#endif
machine->Inputs[slot].xyzw[0].f[j] = input[slot][0];
machine->Inputs[slot].xyzw[1].f[j] = input[slot][1];
machine->Inputs[slot].xyzw[2].f[j] = input[slot][2];
diff --git a/src/gallium/auxiliary/gallivm/instructionssoa.cpp b/src/gallium/auxiliary/gallivm/instructionssoa.cpp
index 925e948763..2d2af3085e 100644
--- a/src/gallium/auxiliary/gallivm/instructionssoa.cpp
+++ b/src/gallium/auxiliary/gallivm/instructionssoa.cpp
@@ -24,6 +24,8 @@
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
+
+#include <cstdio>
#include "instructionssoa.h"
#include "storagesoa.h"
diff --git a/src/gallium/auxiliary/indices/u_unfilled_gen.c b/src/gallium/auxiliary/indices/u_unfilled_gen.c
index fd082ebbb3..93897c98de 100644
--- a/src/gallium/auxiliary/indices/u_unfilled_gen.c
+++ b/src/gallium/auxiliary/indices/u_unfilled_gen.c
@@ -71,13 +71,10 @@ static void generate_tris_ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=3) {
- debug_printf(" line %d %d\n", (int)i, (int)i+1);
(out+j)[0] = (ushort)(i);
(out+j)[1] = (ushort)(i+1);
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (ushort)(i+1);
(out+j+2)[1] = (ushort)(i+2);
- debug_printf(" line %d %d\n", (int)i+2, (int)i);
(out+j+4)[0] = (ushort)(i+2);
(out+j+4)[1] = (ushort)(i);
}
@@ -90,13 +87,10 @@ static void generate_tristrip_ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)i, (int)i+1/*+(i&1)*/);
(out+j)[0] = (ushort)(i);
(out+j)[1] = (ushort)(i+1/*+(i&1)*/);
- debug_printf(" line %d %d\n", (int)i+1/*+(i&1)*/, (int)i+2/*-(i&1)*/);
(out+j+2)[0] = (ushort)(i+1/*+(i&1)*/);
(out+j+2)[1] = (ushort)(i+2/*-(i&1)*/);
- debug_printf(" line %d %d\n", (int)i+2/*-(i&1)*/, (int)i);
(out+j+4)[0] = (ushort)(i+2/*-(i&1)*/);
(out+j+4)[1] = (ushort)(i);
}
@@ -109,13 +103,10 @@ static void generate_trifan_ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)0, (int)i+1);
(out+j)[0] = (ushort)(0);
(out+j)[1] = (ushort)(i+1);
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (ushort)(i+1);
(out+j+2)[1] = (ushort)(i+2);
- debug_printf(" line %d %d\n", (int)i+2, (int)0);
(out+j+4)[0] = (ushort)(i+2);
(out+j+4)[1] = (ushort)(0);
}
@@ -128,16 +119,12 @@ static void generate_quads_ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=8, i+=4) {
- debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
(out+j)[0] = (ushort)(i+0);
(out+j)[1] = (ushort)(i+1);
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (ushort)(i+1);
(out+j+2)[1] = (ushort)(i+2);
- debug_printf(" line %d %d\n", (int)i+2, (int)i+3);
(out+j+4)[0] = (ushort)(i+2);
(out+j+4)[1] = (ushort)(i+3);
- debug_printf(" line %d %d\n", (int)i+3, (int)i+0);
(out+j+6)[0] = (ushort)(i+3);
(out+j+6)[1] = (ushort)(i+0);
}
@@ -150,16 +137,12 @@ static void generate_quadstrip_ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=8, i+=2) {
- debug_printf(" line %d %d\n", (int)i+2, (int)i+0);
(out+j)[0] = (ushort)(i+2);
(out+j)[1] = (ushort)(i+0);
- debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
(out+j+2)[0] = (ushort)(i+0);
(out+j+2)[1] = (ushort)(i+1);
- debug_printf(" line %d %d\n", (int)i+1, (int)i+3);
(out+j+4)[0] = (ushort)(i+1);
(out+j+4)[1] = (ushort)(i+3);
- debug_printf(" line %d %d\n", (int)i+3, (int)i+2);
(out+j+6)[0] = (ushort)(i+3);
(out+j+6)[1] = (ushort)(i+2);
}
@@ -172,13 +155,10 @@ static void generate_polygon_ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)0, (int)i+1);
(out+j)[0] = (ushort)(0);
(out+j)[1] = (ushort)(i+1);
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (ushort)(i+1);
(out+j+2)[1] = (ushort)(i+2);
- debug_printf(" line %d %d\n", (int)i+2, (int)0);
(out+j+4)[0] = (ushort)(i+2);
(out+j+4)[1] = (ushort)(0);
}
@@ -191,13 +171,10 @@ static void generate_tris_uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=3) {
- debug_printf(" line %d %d\n", (int)i, (int)i+1);
(out+j)[0] = (uint)(i);
(out+j)[1] = (uint)(i+1);
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (uint)(i+1);
(out+j+2)[1] = (uint)(i+2);
- debug_printf(" line %d %d\n", (int)i+2, (int)i);
(out+j+4)[0] = (uint)(i+2);
(out+j+4)[1] = (uint)(i);
}
@@ -210,13 +187,10 @@ static void generate_tristrip_uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)i, (int)i+1/*+(i&1)*/);
(out+j)[0] = (uint)(i);
(out+j)[1] = (uint)(i+1/*+(i&1)*/);
- debug_printf(" line %d %d\n", (int)i+1/*+(i&1)*/, (int)i+2/*-(i&1)*/);
(out+j+2)[0] = (uint)(i+1/*+(i&1)*/);
(out+j+2)[1] = (uint)(i+2/*-(i&1)*/);
- debug_printf(" line %d %d\n", (int)i+2/*-(i&1)*/, (int)i);
(out+j+4)[0] = (uint)(i+2/*-(i&1)*/);
(out+j+4)[1] = (uint)(i);
}
@@ -229,13 +203,10 @@ static void generate_trifan_uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)0, (int)i+1);
(out+j)[0] = (uint)(0);
(out+j)[1] = (uint)(i+1);
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (uint)(i+1);
(out+j+2)[1] = (uint)(i+2);
- debug_printf(" line %d %d\n", (int)i+2, (int)0);
(out+j+4)[0] = (uint)(i+2);
(out+j+4)[1] = (uint)(0);
}
@@ -248,16 +219,12 @@ static void generate_quads_uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=8, i+=4) {
- debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
(out+j)[0] = (uint)(i+0);
(out+j)[1] = (uint)(i+1);
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (uint)(i+1);
(out+j+2)[1] = (uint)(i+2);
- debug_printf(" line %d %d\n", (int)i+2, (int)i+3);
(out+j+4)[0] = (uint)(i+2);
(out+j+4)[1] = (uint)(i+3);
- debug_printf(" line %d %d\n", (int)i+3, (int)i+0);
(out+j+6)[0] = (uint)(i+3);
(out+j+6)[1] = (uint)(i+0);
}
@@ -270,16 +237,12 @@ static void generate_quadstrip_uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=8, i+=2) {
- debug_printf(" line %d %d\n", (int)i+2, (int)i+0);
(out+j)[0] = (uint)(i+2);
(out+j)[1] = (uint)(i+0);
- debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
(out+j+2)[0] = (uint)(i+0);
(out+j+2)[1] = (uint)(i+1);
- debug_printf(" line %d %d\n", (int)i+1, (int)i+3);
(out+j+4)[0] = (uint)(i+1);
(out+j+4)[1] = (uint)(i+3);
- debug_printf(" line %d %d\n", (int)i+3, (int)i+2);
(out+j+6)[0] = (uint)(i+3);
(out+j+6)[1] = (uint)(i+2);
}
@@ -292,13 +255,10 @@ static void generate_polygon_uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)0, (int)i+1);
(out+j)[0] = (uint)(0);
(out+j)[1] = (uint)(i+1);
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (uint)(i+1);
(out+j+2)[1] = (uint)(i+2);
- debug_printf(" line %d %d\n", (int)i+2, (int)0);
(out+j+4)[0] = (uint)(i+2);
(out+j+4)[1] = (uint)(0);
}
@@ -313,13 +273,10 @@ static void translate_tris_ubyte2ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=3) {
- debug_printf(" line %d %d\n", (int)i, (int)i+1);
(out+j)[0] = (ushort)in[i];
(out+j)[1] = (ushort)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (ushort)in[i+1];
(out+j+2)[1] = (ushort)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)i);
(out+j+4)[0] = (ushort)in[i+2];
(out+j+4)[1] = (ushort)in[i];
}
@@ -334,13 +291,10 @@ static void translate_tristrip_ubyte2ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)i, (int)i+1/*+(i&1)*/);
(out+j)[0] = (ushort)in[i];
(out+j)[1] = (ushort)in[i+1/*+(i&1)*/];
- debug_printf(" line %d %d\n", (int)i+1/*+(i&1)*/, (int)i+2/*-(i&1)*/);
(out+j+2)[0] = (ushort)in[i+1/*+(i&1)*/];
(out+j+2)[1] = (ushort)in[i+2/*-(i&1)*/];
- debug_printf(" line %d %d\n", (int)i+2/*-(i&1)*/, (int)i);
(out+j+4)[0] = (ushort)in[i+2/*-(i&1)*/];
(out+j+4)[1] = (ushort)in[i];
}
@@ -355,13 +309,10 @@ static void translate_trifan_ubyte2ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)0, (int)i+1);
(out+j)[0] = (ushort)in[0];
(out+j)[1] = (ushort)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (ushort)in[i+1];
(out+j+2)[1] = (ushort)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)0);
(out+j+4)[0] = (ushort)in[i+2];
(out+j+4)[1] = (ushort)in[0];
}
@@ -376,16 +327,12 @@ static void translate_quads_ubyte2ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=8, i+=4) {
- debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
(out+j)[0] = (ushort)in[i+0];
(out+j)[1] = (ushort)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (ushort)in[i+1];
(out+j+2)[1] = (ushort)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)i+3);
(out+j+4)[0] = (ushort)in[i+2];
(out+j+4)[1] = (ushort)in[i+3];
- debug_printf(" line %d %d\n", (int)i+3, (int)i+0);
(out+j+6)[0] = (ushort)in[i+3];
(out+j+6)[1] = (ushort)in[i+0];
}
@@ -400,16 +347,12 @@ static void translate_quadstrip_ubyte2ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=8, i+=2) {
- debug_printf(" line %d %d\n", (int)i+2, (int)i+0);
(out+j)[0] = (ushort)in[i+2];
(out+j)[1] = (ushort)in[i+0];
- debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
(out+j+2)[0] = (ushort)in[i+0];
(out+j+2)[1] = (ushort)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+3);
(out+j+4)[0] = (ushort)in[i+1];
(out+j+4)[1] = (ushort)in[i+3];
- debug_printf(" line %d %d\n", (int)i+3, (int)i+2);
(out+j+6)[0] = (ushort)in[i+3];
(out+j+6)[1] = (ushort)in[i+2];
}
@@ -424,13 +367,10 @@ static void translate_polygon_ubyte2ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)0, (int)i+1);
(out+j)[0] = (ushort)in[0];
(out+j)[1] = (ushort)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (ushort)in[i+1];
(out+j+2)[1] = (ushort)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)0);
(out+j+4)[0] = (ushort)in[i+2];
(out+j+4)[1] = (ushort)in[0];
}
@@ -445,13 +385,10 @@ static void translate_tris_ubyte2uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=3) {
- debug_printf(" line %d %d\n", (int)i, (int)i+1);
(out+j)[0] = (uint)in[i];
(out+j)[1] = (uint)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (uint)in[i+1];
(out+j+2)[1] = (uint)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)i);
(out+j+4)[0] = (uint)in[i+2];
(out+j+4)[1] = (uint)in[i];
}
@@ -466,13 +403,10 @@ static void translate_tristrip_ubyte2uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)i, (int)i+1/*+(i&1)*/);
(out+j)[0] = (uint)in[i];
(out+j)[1] = (uint)in[i+1/*+(i&1)*/];
- debug_printf(" line %d %d\n", (int)i+1/*+(i&1)*/, (int)i+2/*-(i&1)*/);
(out+j+2)[0] = (uint)in[i+1/*+(i&1)*/];
(out+j+2)[1] = (uint)in[i+2/*-(i&1)*/];
- debug_printf(" line %d %d\n", (int)i+2/*-(i&1)*/, (int)i);
(out+j+4)[0] = (uint)in[i+2/*-(i&1)*/];
(out+j+4)[1] = (uint)in[i];
}
@@ -487,13 +421,10 @@ static void translate_trifan_ubyte2uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)0, (int)i+1);
(out+j)[0] = (uint)in[0];
(out+j)[1] = (uint)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (uint)in[i+1];
(out+j+2)[1] = (uint)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)0);
(out+j+4)[0] = (uint)in[i+2];
(out+j+4)[1] = (uint)in[0];
}
@@ -508,16 +439,12 @@ static void translate_quads_ubyte2uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=8, i+=4) {
- debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
(out+j)[0] = (uint)in[i+0];
(out+j)[1] = (uint)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (uint)in[i+1];
(out+j+2)[1] = (uint)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)i+3);
(out+j+4)[0] = (uint)in[i+2];
(out+j+4)[1] = (uint)in[i+3];
- debug_printf(" line %d %d\n", (int)i+3, (int)i+0);
(out+j+6)[0] = (uint)in[i+3];
(out+j+6)[1] = (uint)in[i+0];
}
@@ -532,16 +459,12 @@ static void translate_quadstrip_ubyte2uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=8, i+=2) {
- debug_printf(" line %d %d\n", (int)i+2, (int)i+0);
(out+j)[0] = (uint)in[i+2];
(out+j)[1] = (uint)in[i+0];
- debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
(out+j+2)[0] = (uint)in[i+0];
(out+j+2)[1] = (uint)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+3);
(out+j+4)[0] = (uint)in[i+1];
(out+j+4)[1] = (uint)in[i+3];
- debug_printf(" line %d %d\n", (int)i+3, (int)i+2);
(out+j+6)[0] = (uint)in[i+3];
(out+j+6)[1] = (uint)in[i+2];
}
@@ -556,13 +479,10 @@ static void translate_polygon_ubyte2uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)0, (int)i+1);
(out+j)[0] = (uint)in[0];
(out+j)[1] = (uint)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (uint)in[i+1];
(out+j+2)[1] = (uint)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)0);
(out+j+4)[0] = (uint)in[i+2];
(out+j+4)[1] = (uint)in[0];
}
@@ -577,13 +497,10 @@ static void translate_tris_ushort2ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=3) {
- debug_printf(" line %d %d\n", (int)i, (int)i+1);
(out+j)[0] = (ushort)in[i];
(out+j)[1] = (ushort)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (ushort)in[i+1];
(out+j+2)[1] = (ushort)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)i);
(out+j+4)[0] = (ushort)in[i+2];
(out+j+4)[1] = (ushort)in[i];
}
@@ -598,13 +515,10 @@ static void translate_tristrip_ushort2ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)i, (int)i+1/*+(i&1)*/);
(out+j)[0] = (ushort)in[i];
(out+j)[1] = (ushort)in[i+1/*+(i&1)*/];
- debug_printf(" line %d %d\n", (int)i+1/*+(i&1)*/, (int)i+2/*-(i&1)*/);
(out+j+2)[0] = (ushort)in[i+1/*+(i&1)*/];
(out+j+2)[1] = (ushort)in[i+2/*-(i&1)*/];
- debug_printf(" line %d %d\n", (int)i+2/*-(i&1)*/, (int)i);
(out+j+4)[0] = (ushort)in[i+2/*-(i&1)*/];
(out+j+4)[1] = (ushort)in[i];
}
@@ -619,13 +533,10 @@ static void translate_trifan_ushort2ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)0, (int)i+1);
(out+j)[0] = (ushort)in[0];
(out+j)[1] = (ushort)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (ushort)in[i+1];
(out+j+2)[1] = (ushort)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)0);
(out+j+4)[0] = (ushort)in[i+2];
(out+j+4)[1] = (ushort)in[0];
}
@@ -640,16 +551,12 @@ static void translate_quads_ushort2ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=8, i+=4) {
- debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
(out+j)[0] = (ushort)in[i+0];
(out+j)[1] = (ushort)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (ushort)in[i+1];
(out+j+2)[1] = (ushort)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)i+3);
(out+j+4)[0] = (ushort)in[i+2];
(out+j+4)[1] = (ushort)in[i+3];
- debug_printf(" line %d %d\n", (int)i+3, (int)i+0);
(out+j+6)[0] = (ushort)in[i+3];
(out+j+6)[1] = (ushort)in[i+0];
}
@@ -664,16 +571,12 @@ static void translate_quadstrip_ushort2ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=8, i+=2) {
- debug_printf(" line %d %d\n", (int)i+2, (int)i+0);
(out+j)[0] = (ushort)in[i+2];
(out+j)[1] = (ushort)in[i+0];
- debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
(out+j+2)[0] = (ushort)in[i+0];
(out+j+2)[1] = (ushort)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+3);
(out+j+4)[0] = (ushort)in[i+1];
(out+j+4)[1] = (ushort)in[i+3];
- debug_printf(" line %d %d\n", (int)i+3, (int)i+2);
(out+j+6)[0] = (ushort)in[i+3];
(out+j+6)[1] = (ushort)in[i+2];
}
@@ -688,13 +591,10 @@ static void translate_polygon_ushort2ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)0, (int)i+1);
(out+j)[0] = (ushort)in[0];
(out+j)[1] = (ushort)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (ushort)in[i+1];
(out+j+2)[1] = (ushort)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)0);
(out+j+4)[0] = (ushort)in[i+2];
(out+j+4)[1] = (ushort)in[0];
}
@@ -709,13 +609,10 @@ static void translate_tris_ushort2uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=3) {
- debug_printf(" line %d %d\n", (int)i, (int)i+1);
(out+j)[0] = (uint)in[i];
(out+j)[1] = (uint)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (uint)in[i+1];
(out+j+2)[1] = (uint)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)i);
(out+j+4)[0] = (uint)in[i+2];
(out+j+4)[1] = (uint)in[i];
}
@@ -730,13 +627,10 @@ static void translate_tristrip_ushort2uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)i, (int)i+1/*+(i&1)*/);
(out+j)[0] = (uint)in[i];
(out+j)[1] = (uint)in[i+1/*+(i&1)*/];
- debug_printf(" line %d %d\n", (int)i+1/*+(i&1)*/, (int)i+2/*-(i&1)*/);
(out+j+2)[0] = (uint)in[i+1/*+(i&1)*/];
(out+j+2)[1] = (uint)in[i+2/*-(i&1)*/];
- debug_printf(" line %d %d\n", (int)i+2/*-(i&1)*/, (int)i);
(out+j+4)[0] = (uint)in[i+2/*-(i&1)*/];
(out+j+4)[1] = (uint)in[i];
}
@@ -751,13 +645,10 @@ static void translate_trifan_ushort2uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)0, (int)i+1);
(out+j)[0] = (uint)in[0];
(out+j)[1] = (uint)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (uint)in[i+1];
(out+j+2)[1] = (uint)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)0);
(out+j+4)[0] = (uint)in[i+2];
(out+j+4)[1] = (uint)in[0];
}
@@ -772,16 +663,12 @@ static void translate_quads_ushort2uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=8, i+=4) {
- debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
(out+j)[0] = (uint)in[i+0];
(out+j)[1] = (uint)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (uint)in[i+1];
(out+j+2)[1] = (uint)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)i+3);
(out+j+4)[0] = (uint)in[i+2];
(out+j+4)[1] = (uint)in[i+3];
- debug_printf(" line %d %d\n", (int)i+3, (int)i+0);
(out+j+6)[0] = (uint)in[i+3];
(out+j+6)[1] = (uint)in[i+0];
}
@@ -796,16 +683,12 @@ static void translate_quadstrip_ushort2uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=8, i+=2) {
- debug_printf(" line %d %d\n", (int)i+2, (int)i+0);
(out+j)[0] = (uint)in[i+2];
(out+j)[1] = (uint)in[i+0];
- debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
(out+j+2)[0] = (uint)in[i+0];
(out+j+2)[1] = (uint)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+3);
(out+j+4)[0] = (uint)in[i+1];
(out+j+4)[1] = (uint)in[i+3];
- debug_printf(" line %d %d\n", (int)i+3, (int)i+2);
(out+j+6)[0] = (uint)in[i+3];
(out+j+6)[1] = (uint)in[i+2];
}
@@ -820,13 +703,10 @@ static void translate_polygon_ushort2uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)0, (int)i+1);
(out+j)[0] = (uint)in[0];
(out+j)[1] = (uint)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (uint)in[i+1];
(out+j+2)[1] = (uint)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)0);
(out+j+4)[0] = (uint)in[i+2];
(out+j+4)[1] = (uint)in[0];
}
@@ -841,13 +721,10 @@ static void translate_tris_uint2ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=3) {
- debug_printf(" line %d %d\n", (int)i, (int)i+1);
(out+j)[0] = (ushort)in[i];
(out+j)[1] = (ushort)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (ushort)in[i+1];
(out+j+2)[1] = (ushort)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)i);
(out+j+4)[0] = (ushort)in[i+2];
(out+j+4)[1] = (ushort)in[i];
}
@@ -862,13 +739,10 @@ static void translate_tristrip_uint2ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)i, (int)i+1/*+(i&1)*/);
(out+j)[0] = (ushort)in[i];
(out+j)[1] = (ushort)in[i+1/*+(i&1)*/];
- debug_printf(" line %d %d\n", (int)i+1/*+(i&1)*/, (int)i+2/*-(i&1)*/);
(out+j+2)[0] = (ushort)in[i+1/*+(i&1)*/];
(out+j+2)[1] = (ushort)in[i+2/*-(i&1)*/];
- debug_printf(" line %d %d\n", (int)i+2/*-(i&1)*/, (int)i);
(out+j+4)[0] = (ushort)in[i+2/*-(i&1)*/];
(out+j+4)[1] = (ushort)in[i];
}
@@ -883,13 +757,10 @@ static void translate_trifan_uint2ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)0, (int)i+1);
(out+j)[0] = (ushort)in[0];
(out+j)[1] = (ushort)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (ushort)in[i+1];
(out+j+2)[1] = (ushort)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)0);
(out+j+4)[0] = (ushort)in[i+2];
(out+j+4)[1] = (ushort)in[0];
}
@@ -904,16 +775,12 @@ static void translate_quads_uint2ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=8, i+=4) {
- debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
(out+j)[0] = (ushort)in[i+0];
(out+j)[1] = (ushort)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (ushort)in[i+1];
(out+j+2)[1] = (ushort)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)i+3);
(out+j+4)[0] = (ushort)in[i+2];
(out+j+4)[1] = (ushort)in[i+3];
- debug_printf(" line %d %d\n", (int)i+3, (int)i+0);
(out+j+6)[0] = (ushort)in[i+3];
(out+j+6)[1] = (ushort)in[i+0];
}
@@ -928,16 +795,12 @@ static void translate_quadstrip_uint2ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=8, i+=2) {
- debug_printf(" line %d %d\n", (int)i+2, (int)i+0);
(out+j)[0] = (ushort)in[i+2];
(out+j)[1] = (ushort)in[i+0];
- debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
(out+j+2)[0] = (ushort)in[i+0];
(out+j+2)[1] = (ushort)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+3);
(out+j+4)[0] = (ushort)in[i+1];
(out+j+4)[1] = (ushort)in[i+3];
- debug_printf(" line %d %d\n", (int)i+3, (int)i+2);
(out+j+6)[0] = (ushort)in[i+3];
(out+j+6)[1] = (ushort)in[i+2];
}
@@ -952,13 +815,10 @@ static void translate_polygon_uint2ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)0, (int)i+1);
(out+j)[0] = (ushort)in[0];
(out+j)[1] = (ushort)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (ushort)in[i+1];
(out+j+2)[1] = (ushort)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)0);
(out+j+4)[0] = (ushort)in[i+2];
(out+j+4)[1] = (ushort)in[0];
}
@@ -973,13 +833,10 @@ static void translate_tris_uint2uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=3) {
- debug_printf(" line %d %d\n", (int)i, (int)i+1);
(out+j)[0] = (uint)in[i];
(out+j)[1] = (uint)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (uint)in[i+1];
(out+j+2)[1] = (uint)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)i);
(out+j+4)[0] = (uint)in[i+2];
(out+j+4)[1] = (uint)in[i];
}
@@ -994,13 +851,10 @@ static void translate_tristrip_uint2uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)i, (int)i+1/*+(i&1)*/);
(out+j)[0] = (uint)in[i];
(out+j)[1] = (uint)in[i+1/*+(i&1)*/];
- debug_printf(" line %d %d\n", (int)i+1/*+(i&1)*/, (int)i+2/*-(i&1)*/);
(out+j+2)[0] = (uint)in[i+1/*+(i&1)*/];
(out+j+2)[1] = (uint)in[i+2/*-(i&1)*/];
- debug_printf(" line %d %d\n", (int)i+2/*-(i&1)*/, (int)i);
(out+j+4)[0] = (uint)in[i+2/*-(i&1)*/];
(out+j+4)[1] = (uint)in[i];
}
@@ -1015,13 +869,10 @@ static void translate_trifan_uint2uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)0, (int)i+1);
(out+j)[0] = (uint)in[0];
(out+j)[1] = (uint)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (uint)in[i+1];
(out+j+2)[1] = (uint)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)0);
(out+j+4)[0] = (uint)in[i+2];
(out+j+4)[1] = (uint)in[0];
}
@@ -1036,16 +887,12 @@ static void translate_quads_uint2uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=8, i+=4) {
- debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
(out+j)[0] = (uint)in[i+0];
(out+j)[1] = (uint)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (uint)in[i+1];
(out+j+2)[1] = (uint)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)i+3);
(out+j+4)[0] = (uint)in[i+2];
(out+j+4)[1] = (uint)in[i+3];
- debug_printf(" line %d %d\n", (int)i+3, (int)i+0);
(out+j+6)[0] = (uint)in[i+3];
(out+j+6)[1] = (uint)in[i+0];
}
@@ -1060,16 +907,12 @@ static void translate_quadstrip_uint2uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=8, i+=2) {
- debug_printf(" line %d %d\n", (int)i+2, (int)i+0);
(out+j)[0] = (uint)in[i+2];
(out+j)[1] = (uint)in[i+0];
- debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
(out+j+2)[0] = (uint)in[i+0];
(out+j+2)[1] = (uint)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+3);
(out+j+4)[0] = (uint)in[i+1];
(out+j+4)[1] = (uint)in[i+3];
- debug_printf(" line %d %d\n", (int)i+3, (int)i+2);
(out+j+6)[0] = (uint)in[i+3];
(out+j+6)[1] = (uint)in[i+2];
}
@@ -1084,13 +927,10 @@ static void translate_polygon_uint2uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)0, (int)i+1);
(out+j)[0] = (uint)in[0];
(out+j)[1] = (uint)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (uint)in[i+1];
(out+j+2)[1] = (uint)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)0);
(out+j+4)[0] = (uint)in[i+2];
(out+j+4)[1] = (uint)in[0];
}
diff --git a/src/gallium/auxiliary/indices/u_unfilled_gen.py b/src/gallium/auxiliary/indices/u_unfilled_gen.py
index d0344fe313..36896ce605 100644
--- a/src/gallium/auxiliary/indices/u_unfilled_gen.py
+++ b/src/gallium/auxiliary/indices/u_unfilled_gen.py
@@ -99,7 +99,6 @@ def vert( intype, outtype, v0 ):
return '(' + outtype + ')in[' + v0 + ']'
def line( intype, outtype, ptr, v0, v1 ):
- print ' debug_printf(" line %d %d\\n", (int)' + v0 + ', (int)' + v1 + ');'
print ' (' + ptr + ')[0] = ' + vert( intype, outtype, v0 ) + ';'
print ' (' + ptr + ')[1] = ' + vert( intype, outtype, v1 ) + ';'
diff --git a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c
index 2cd0b8a8cd..4698efa69c 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c
+++ b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c
@@ -365,21 +365,22 @@ fenced_buffer_validate(struct pb_buffer *buf,
if(fenced_buf->vl && fenced_buf->vl != vl)
return PIPE_ERROR_RETRY;
+#if 0
/* Do not validate if buffer is still mapped */
if(fenced_buf->flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE) {
/* TODO: wait for the thread that mapped the buffer to unmap it */
return PIPE_ERROR_RETRY;
}
+ /* Final sanity checking */
+ assert(!(fenced_buf->flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE));
+ assert(!fenced_buf->mapcount);
+#endif
if(fenced_buf->vl == vl &&
(fenced_buf->validation_flags & flags) == flags) {
/* Nothing to do -- buffer already validated */
return PIPE_OK;
}
-
- /* Final sanity checking */
- assert(!(fenced_buf->flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE));
- assert(!fenced_buf->mapcount);
ret = pb_validate(fenced_buf->buffer, vl, flags);
if (ret != PIPE_OK)
@@ -530,16 +531,17 @@ fenced_buffer_list_dump(struct fenced_buffer_list *fenced_list)
pipe_mutex_lock(fenced_list->mutex);
- debug_printf("%10s %7s %10s %s\n",
- "buffer", "reference.count", "fence", "signalled");
+ debug_printf("%10s %7s %7s %10s %s\n",
+ "buffer", "size", "refcount", "fence", "signalled");
curr = fenced_list->unfenced.next;
next = curr->next;
while(curr != &fenced_list->unfenced) {
fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head);
assert(!fenced_buf->fence);
- debug_printf("%10p %7u\n",
+ debug_printf("%10p %7u %7u\n",
fenced_buf,
+ fenced_buf->base.base.size,
fenced_buf->base.base.reference.count);
curr = next;
next = curr->next;
@@ -551,8 +553,9 @@ fenced_buffer_list_dump(struct fenced_buffer_list *fenced_list)
int signaled;
fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head);
signaled = ops->fence_signalled(ops, fenced_buf->fence, 0);
- debug_printf("%10p %7u %10p %s\n",
+ debug_printf("%10p %7u %7u %10p %s\n",
fenced_buf,
+ fenced_buf->base.base.size,
fenced_buf->base.base.reference.count,
fenced_buf->fence,
signaled == 0 ? "y" : "n");
diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_debug.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_debug.c
index f1a05be46e..cedf745bda 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_debug.c
+++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_debug.c
@@ -40,6 +40,7 @@
#include "util/u_memory.h"
#include "util/u_double_list.h"
#include "util/u_time.h"
+#include "util/u_debug_stack.h"
#include "pb_buffer.h"
#include "pb_bufmgr.h"
@@ -48,6 +49,10 @@
#ifdef DEBUG
+#define PB_DEBUG_CREATE_BACKTRACE 8
+#define PB_DEBUG_MAP_BACKTRACE 8
+
+
/**
* Convenience macro (type safe).
*/
@@ -69,6 +74,14 @@ struct pb_debug_buffer
size_t underflow_size;
size_t overflow_size;
+
+ struct debug_stack_frame create_backtrace[PB_DEBUG_CREATE_BACKTRACE];
+
+ pipe_mutex mutex;
+ unsigned map_count;
+ struct debug_stack_frame map_backtrace[PB_DEBUG_MAP_BACKTRACE];
+
+ struct list_head head;
};
@@ -80,6 +93,9 @@ struct pb_debug_manager
size_t underflow_size;
size_t overflow_size;
+
+ pipe_mutex mutex;
+ struct list_head list;
};
@@ -189,6 +205,9 @@ pb_debug_buffer_check(struct pb_debug_buffer *buf)
max_ofs == buf->overflow_size - 1 ? "+" : "");
}
+ if(underflow || overflow)
+ debug_backtrace_dump(buf->create_backtrace, PB_DEBUG_CREATE_BACKTRACE);
+
debug_assert(!underflow && !overflow);
/* re-fill if not aborted */
@@ -207,11 +226,18 @@ static void
pb_debug_buffer_destroy(struct pb_buffer *_buf)
{
struct pb_debug_buffer *buf = pb_debug_buffer(_buf);
+ struct pb_debug_manager *mgr = buf->mgr;
assert(!pipe_is_referenced(&buf->base.base.reference));
pb_debug_buffer_check(buf);
+ pipe_mutex_lock(mgr->mutex);
+ LIST_DEL(&buf->head);
+ pipe_mutex_unlock(mgr->mutex);
+
+ pipe_mutex_destroy(buf->mutex);
+
pb_reference(&buf->buffer, NULL);
FREE(buf);
}
@@ -230,6 +256,13 @@ pb_debug_buffer_map(struct pb_buffer *_buf,
if(!map)
return NULL;
+ if(map) {
+ pipe_mutex_lock(buf->mutex);
+ ++buf->map_count;
+ debug_backtrace_capture(buf->map_backtrace, 1, PB_DEBUG_MAP_BACKTRACE);
+ pipe_mutex_unlock(buf->mutex);
+ }
+
return (uint8_t *)map + buf->underflow_size;
}
@@ -238,6 +271,13 @@ static void
pb_debug_buffer_unmap(struct pb_buffer *_buf)
{
struct pb_debug_buffer *buf = pb_debug_buffer(_buf);
+
+ pipe_mutex_lock(buf->mutex);
+ assert(buf->map_count);
+ if(buf->map_count)
+ --buf->map_count;
+ pipe_mutex_unlock(buf->mutex);
+
pb_unmap(buf->buffer);
pb_debug_buffer_check(buf);
@@ -262,6 +302,14 @@ pb_debug_buffer_validate(struct pb_buffer *_buf,
{
struct pb_debug_buffer *buf = pb_debug_buffer(_buf);
+ pipe_mutex_lock(buf->mutex);
+ if(buf->map_count) {
+ debug_printf("%s: attempting to validate a mapped buffer\n", __FUNCTION__);
+ debug_printf("last map backtrace is\n");
+ debug_backtrace_dump(buf->map_backtrace, PB_DEBUG_MAP_BACKTRACE);
+ }
+ pipe_mutex_unlock(buf->mutex);
+
pb_debug_buffer_check(buf);
return pb_validate(buf->buffer, vl, flags);
@@ -288,6 +336,31 @@ pb_debug_buffer_vtbl = {
};
+static void
+pb_debug_manager_dump(struct pb_debug_manager *mgr)
+{
+ struct list_head *curr, *next;
+ struct pb_debug_buffer *buf;
+
+ pipe_mutex_lock(mgr->mutex);
+
+ curr = mgr->list.next;
+ next = curr->next;
+ while(curr != &mgr->list) {
+ buf = LIST_ENTRY(struct pb_debug_buffer, curr, head);
+
+ debug_printf("buffer = %p\n", buf);
+ debug_printf(" .size = %p\n", buf->base.base.size);
+ debug_backtrace_dump(buf->create_backtrace, PB_DEBUG_CREATE_BACKTRACE);
+
+ curr = next;
+ next = curr->next;
+ }
+
+ pipe_mutex_unlock(mgr->mutex);
+}
+
+
static struct pb_buffer *
pb_debug_manager_create_buffer(struct pb_manager *_mgr,
size_t size,
@@ -312,6 +385,13 @@ pb_debug_manager_create_buffer(struct pb_manager *_mgr,
&real_desc);
if(!buf->buffer) {
FREE(buf);
+#if 0
+ pipe_mutex_lock(mgr->mutex);
+ debug_printf("%s: failed to create buffer\n", __FUNCTION__);
+ if(!LIST_IS_EMPTY(&mgr->list))
+ pb_debug_manager_dump(mgr);
+ pipe_mutex_unlock(mgr->mutex);
+#endif
return NULL;
}
@@ -331,8 +411,16 @@ pb_debug_manager_create_buffer(struct pb_manager *_mgr,
buf->underflow_size = mgr->underflow_size;
buf->overflow_size = buf->buffer->base.size - buf->underflow_size - size;
+ debug_backtrace_capture(buf->create_backtrace, 1, PB_DEBUG_CREATE_BACKTRACE);
+
pb_debug_buffer_fill(buf);
+ pipe_mutex_init(buf->mutex);
+
+ pipe_mutex_lock(mgr->mutex);
+ LIST_ADDTAIL(&buf->head, &mgr->list);
+ pipe_mutex_unlock(mgr->mutex);
+
return &buf->base;
}
@@ -351,6 +439,15 @@ static void
pb_debug_manager_destroy(struct pb_manager *_mgr)
{
struct pb_debug_manager *mgr = pb_debug_manager(_mgr);
+
+ pipe_mutex_lock(mgr->mutex);
+ if(!LIST_IS_EMPTY(&mgr->list)) {
+ debug_printf("%s: unfreed buffers\n", __FUNCTION__);
+ pb_debug_manager_dump(mgr);
+ }
+ pipe_mutex_unlock(mgr->mutex);
+
+ pipe_mutex_destroy(mgr->mutex);
mgr->provider->destroy(mgr->provider);
FREE(mgr);
}
@@ -375,7 +472,10 @@ pb_debug_manager_create(struct pb_manager *provider,
mgr->provider = provider;
mgr->underflow_size = underflow_size;
mgr->overflow_size = overflow_size;
-
+
+ pipe_mutex_init(mgr->mutex);
+ LIST_INITHEAD(&mgr->list);
+
return &mgr->base;
}
diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c
index 5a342fbf3b..d8decba49d 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c
+++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c
@@ -200,8 +200,8 @@ mm_bufmgr_create_buffer(struct pb_manager *mgr,
mm_buf->block = u_mmAllocMem(mm->heap, size, mm->align2, 0);
if(!mm_buf->block) {
- debug_printf("warning: heap full\n");
#if 0
+ debug_printf("warning: heap full\n");
mmDumpMemInfo(mm->heap);
#endif
FREE(mm_buf);
diff --git a/src/gallium/auxiliary/rbug/Makefile b/src/gallium/auxiliary/rbug/Makefile
new file mode 100644
index 0000000000..cd12e8468f
--- /dev/null
+++ b/src/gallium/auxiliary/rbug/Makefile
@@ -0,0 +1,14 @@
+TOP = ../../../..
+include $(TOP)/configs/current
+
+LIBNAME = rbug
+
+C_SOURCES = \
+ rbug_connection.c \
+ rbug_core.c \
+ rbug_texture.c \
+ rbug_context.c \
+ rbug_shader.c \
+ rbug_demarshal.c
+
+include ../../Makefile.template
diff --git a/src/gallium/auxiliary/rbug/README b/src/gallium/auxiliary/rbug/README
new file mode 100644
index 0000000000..33d76371de
--- /dev/null
+++ b/src/gallium/auxiliary/rbug/README
@@ -0,0 +1,21 @@
+ GALLIUM REMOTE DEBUGGING COMMON CODE
+
+= About =
+
+This directory contains the common code for the Gallium 3D remote debugging
+driver and clients. The code is two parts the connection managment code and
+the (de)marsheller.
+
+The code currently uses tcp and ip4v for connections.
+
+Information about driver integration can be found in:
+
+src/gallium/drivers/trace/README
+
+for information about applications look in:
+
+progs/rbug/README
+
+
+--
+Jakob Bornecrantz <jakob@vmware.com>
diff --git a/src/gallium/auxiliary/rbug/SConscript b/src/gallium/auxiliary/rbug/SConscript
new file mode 100644
index 0000000000..4a9afb45d3
--- /dev/null
+++ b/src/gallium/auxiliary/rbug/SConscript
@@ -0,0 +1,14 @@
+Import('*')
+
+rbug = env.ConvenienceLibrary(
+ target = 'rbug',
+ source = [
+ 'rbug_core.c',
+ 'rbug_shader.c',
+ 'rbug_context.c',
+ 'rbug_texture.c',
+ 'rbug_demarshal.c',
+ 'rbug_connection.c',
+ ])
+
+auxiliaries.insert(0, rbug)
diff --git a/src/gallium/auxiliary/rbug/rbug.h b/src/gallium/auxiliary/rbug/rbug.h
new file mode 100644
index 0000000000..259bfc6c79
--- /dev/null
+++ b/src/gallium/auxiliary/rbug/rbug.h
@@ -0,0 +1,33 @@
+/*
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * Include all for users the remote debugger protocol code.
+ */
+
+#include "rbug/rbug_core.h"
+#include "rbug/rbug_shader.h"
+#include "rbug/rbug_context.h"
+#include "rbug/rbug_texture.h"
+#include "rbug/rbug_connection.h"
diff --git a/src/gallium/auxiliary/rbug/rbug_connection.c b/src/gallium/auxiliary/rbug/rbug_connection.c
new file mode 100644
index 0000000000..52acb700af
--- /dev/null
+++ b/src/gallium/auxiliary/rbug/rbug_connection.c
@@ -0,0 +1,167 @@
+/*
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include "rbug/rbug.h"
+#include "rbug/rbug_internal.h"
+
+#include "util/u_network.h"
+
+struct rbug_connection
+{
+ int socket;
+ uint32_t send_serial;
+ uint32_t recv_serial;
+ enum rbug_opcode opcode;
+};
+
+/**
+ * Create a rbug connection from a socket created with u_socket.
+ *
+ * Result:
+ * A new allocated connection using socket as communication path
+ */
+struct rbug_connection *
+rbug_from_socket(int socket)
+{
+ struct rbug_connection *c = CALLOC_STRUCT(rbug_connection);
+ c->socket = socket;
+ return c;
+}
+
+/**
+ * Free a connection, also closes socket.
+ */
+void
+rbug_disconnect(struct rbug_connection *c)
+{
+ u_socket_close(c->socket);
+ FREE(c);
+}
+
+/**
+ * Waits for a message to be fully received.
+ * Also returns the serial for the message, serial is not touched for replys.
+ *
+ * Result:
+ * demarshaled message on success, NULL on connection error
+ */
+struct rbug_header *
+rbug_get_message(struct rbug_connection *c, uint32_t *serial)
+{
+ struct rbug_proto_header header;
+ struct rbug_header *out;
+ struct rbug_proto_header *data;
+ size_t length = 0;
+ size_t read = 0;
+ int ret;
+
+
+ ret = u_socket_peek(c->socket, &header, sizeof(header));
+ if (ret <= 0) {
+ return NULL;
+ }
+
+ length = (size_t)header.length * 4;
+ data = MALLOC(length);
+ if (!data) {
+ return NULL;
+ }
+
+ do {
+ uint8_t *ptr = ((uint8_t*)data) + read;
+ ret = u_socket_recv(c->socket, ptr, length - read);
+
+ if (ret <= 0) {
+ FREE(data);
+ return NULL;
+ }
+
+ read += ret;
+ } while(read < length);
+
+ out = rbug_demarshal(data);
+ if (!out)
+ FREE(data);
+ else if (serial)
+ *serial = c->recv_serial++;
+ else
+ c->recv_serial++;
+
+ return out;
+}
+
+/**
+ * Frees a message and associated data.
+ */
+void
+rbug_free_header(struct rbug_header *header)
+{
+ if (!header)
+ return;
+
+ FREE(header->__message);
+ FREE(header);
+}
+
+/**
+ * Internal function used by rbug_send_* functions.
+ *
+ * Start sending a message.
+ */
+int
+rbug_connection_send_start(struct rbug_connection *c, enum rbug_opcode opcode, uint32_t length)
+{
+ c->opcode = opcode;
+ return 0;
+}
+
+/**
+ * Internal function used by rbug_send_* functions.
+ *
+ * Write data to the socket.
+ */
+int
+rbug_connection_write(struct rbug_connection *c, void *to, uint32_t size)
+{
+ int ret = u_socket_send(c->socket, to, size);
+ return ret;
+}
+
+/**
+ * Internal function used by rbug_send_* functions.
+ *
+ * Finish writeing data to the socket.
+ * Ups the send_serial and sets the serial argument if supplied.
+ */
+int rbug_connection_send_finish(struct rbug_connection *c, uint32_t *serial)
+{
+ if (c->opcode < 0)
+ return 0;
+ else if (serial)
+ *serial = c->send_serial++;
+ else
+ c->send_serial++;
+
+ return 0;
+}
diff --git a/src/gallium/auxiliary/rbug/rbug_connection.h b/src/gallium/auxiliary/rbug/rbug_connection.h
new file mode 100644
index 0000000000..1f2c9ff347
--- /dev/null
+++ b/src/gallium/auxiliary/rbug/rbug_connection.h
@@ -0,0 +1,45 @@
+/*
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * This file contains the function defentions for connection see c file for
+ * more comments covering function use.
+ */
+
+#ifndef _RBUG_CONNECTION_H_
+#define _RBUG_CONNECTION_H_
+
+#include "rbug/rbug_proto.h"
+
+struct rbug_connection * rbug_from_socket(int socket);
+
+void rbug_disconnect(struct rbug_connection *c);
+
+struct rbug_header * rbug_get_message(struct rbug_connection *c, uint32_t *serial);
+
+void rbug_free_header(struct rbug_header *header);
+
+struct rbug_header * rbug_demarshal(struct rbug_proto_header *header);
+
+#endif
diff --git a/src/gallium/auxiliary/rbug/rbug_context.c b/src/gallium/auxiliary/rbug/rbug_context.c
new file mode 100644
index 0000000000..1832425658
--- /dev/null
+++ b/src/gallium/auxiliary/rbug/rbug_context.c
@@ -0,0 +1,759 @@
+/*
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * This file holds the function implementation for one of the rbug extensions.
+ * Prototypes and declerations of functions and structs is in the same folder
+ * in the header file matching this file's name.
+ *
+ * The functions starting rbug_send_* encodes a call to the write format and
+ * sends that to the supplied connection, while functions starting with
+ * rbug_demarshal_* demarshal data in the wire protocol.
+ *
+ * Functions ending with _reply are replies to requests.
+ */
+
+#include "rbug_internal.h"
+#include "rbug/rbug_context.h"
+
+int rbug_send_context_list(struct rbug_connection *__con,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_LIST));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_CONTEXT_LIST, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_context_info(struct rbug_connection *__con,
+ rbug_context_t context,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(8); /* context */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_INFO));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(8, rbug_context_t, context); /* context */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_CONTEXT_INFO, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_context_draw_block(struct rbug_connection *__con,
+ rbug_context_t context,
+ rbug_block_t block,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(8); /* context */
+ LEN(4); /* block */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_DRAW_BLOCK));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(8, rbug_context_t, context); /* context */
+ WRITE(4, rbug_block_t, block); /* block */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_CONTEXT_DRAW_BLOCK, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_context_draw_step(struct rbug_connection *__con,
+ rbug_context_t context,
+ rbug_block_t step,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(8); /* context */
+ LEN(4); /* step */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_DRAW_STEP));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(8, rbug_context_t, context); /* context */
+ WRITE(4, rbug_block_t, step); /* step */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_CONTEXT_DRAW_STEP, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_context_draw_unblock(struct rbug_connection *__con,
+ rbug_context_t context,
+ rbug_block_t unblock,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(8); /* context */
+ LEN(4); /* unblock */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_DRAW_UNBLOCK));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(8, rbug_context_t, context); /* context */
+ WRITE(4, rbug_block_t, unblock); /* unblock */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_CONTEXT_DRAW_UNBLOCK, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_context_draw_rule(struct rbug_connection *__con,
+ rbug_context_t context,
+ rbug_shader_t vertex,
+ rbug_shader_t fragment,
+ rbug_texture_t texture,
+ rbug_texture_t surface,
+ rbug_block_t block,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(8); /* context */
+ LEN(8); /* vertex */
+ LEN(8); /* fragment */
+ LEN(8); /* texture */
+ LEN(8); /* surface */
+ LEN(4); /* block */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_DRAW_RULE));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(8, rbug_context_t, context); /* context */
+ WRITE(8, rbug_shader_t, vertex); /* vertex */
+ WRITE(8, rbug_shader_t, fragment); /* fragment */
+ WRITE(8, rbug_texture_t, texture); /* texture */
+ WRITE(8, rbug_texture_t, surface); /* surface */
+ WRITE(4, rbug_block_t, block); /* block */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_CONTEXT_DRAW_RULE, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_context_flush(struct rbug_connection *__con,
+ rbug_context_t context,
+ int32_t flags,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(8); /* context */
+ LEN(4); /* flags */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_FLUSH));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(8, rbug_context_t, context); /* context */
+ WRITE(4, int32_t, flags); /* flags */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_CONTEXT_FLUSH, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_context_list_reply(struct rbug_connection *__con,
+ uint32_t serial,
+ rbug_context_t *contexts,
+ uint32_t contexts_len,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(4); /* serial */
+ LEN_ARRAY(8, contexts); /* contexts */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_LIST_REPLY));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(4, uint32_t, serial); /* serial */
+ WRITE_ARRAY(8, rbug_context_t, contexts); /* contexts */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_CONTEXT_LIST_REPLY, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_context_info_reply(struct rbug_connection *__con,
+ uint32_t serial,
+ rbug_shader_t vertex,
+ rbug_shader_t fragment,
+ rbug_texture_t *texs,
+ uint32_t texs_len,
+ rbug_texture_t *cbufs,
+ uint32_t cbufs_len,
+ rbug_texture_t zsbuf,
+ rbug_block_t blocker,
+ rbug_block_t blocked,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(4); /* serial */
+ LEN(8); /* vertex */
+ LEN(8); /* fragment */
+ LEN_ARRAY(8, texs); /* texs */
+ LEN_ARRAY(8, cbufs); /* cbufs */
+ LEN(8); /* zsbuf */
+ LEN(4); /* blocker */
+ LEN(4); /* blocked */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_INFO_REPLY));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(4, uint32_t, serial); /* serial */
+ WRITE(8, rbug_shader_t, vertex); /* vertex */
+ WRITE(8, rbug_shader_t, fragment); /* fragment */
+ WRITE_ARRAY(8, rbug_texture_t, texs); /* texs */
+ WRITE_ARRAY(8, rbug_texture_t, cbufs); /* cbufs */
+ WRITE(8, rbug_texture_t, zsbuf); /* zsbuf */
+ WRITE(4, rbug_block_t, blocker); /* blocker */
+ WRITE(4, rbug_block_t, blocked); /* blocked */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_CONTEXT_INFO_REPLY, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_context_draw_blocked(struct rbug_connection *__con,
+ rbug_context_t context,
+ rbug_block_t block,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(8); /* context */
+ LEN(4); /* block */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_DRAW_BLOCKED));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(8, rbug_context_t, context); /* context */
+ WRITE(4, rbug_block_t, block); /* block */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_CONTEXT_DRAW_BLOCKED, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+struct rbug_proto_context_list * rbug_demarshal_context_list(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_context_list *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_CONTEXT_LIST)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+
+ return ret;
+}
+
+struct rbug_proto_context_info * rbug_demarshal_context_info(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_context_info *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_CONTEXT_INFO)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(8, rbug_context_t, context); /* context */
+
+ return ret;
+}
+
+struct rbug_proto_context_draw_block * rbug_demarshal_context_draw_block(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_context_draw_block *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_CONTEXT_DRAW_BLOCK)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(8, rbug_context_t, context); /* context */
+ READ(4, rbug_block_t, block); /* block */
+
+ return ret;
+}
+
+struct rbug_proto_context_draw_step * rbug_demarshal_context_draw_step(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_context_draw_step *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_CONTEXT_DRAW_STEP)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(8, rbug_context_t, context); /* context */
+ READ(4, rbug_block_t, step); /* step */
+
+ return ret;
+}
+
+struct rbug_proto_context_draw_unblock * rbug_demarshal_context_draw_unblock(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_context_draw_unblock *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_CONTEXT_DRAW_UNBLOCK)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(8, rbug_context_t, context); /* context */
+ READ(4, rbug_block_t, unblock); /* unblock */
+
+ return ret;
+}
+
+struct rbug_proto_context_draw_rule * rbug_demarshal_context_draw_rule(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_context_draw_rule *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_CONTEXT_DRAW_RULE)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(8, rbug_context_t, context); /* context */
+ READ(8, rbug_shader_t, vertex); /* vertex */
+ READ(8, rbug_shader_t, fragment); /* fragment */
+ READ(8, rbug_texture_t, texture); /* texture */
+ READ(8, rbug_texture_t, surface); /* surface */
+ READ(4, rbug_block_t, block); /* block */
+
+ return ret;
+}
+
+struct rbug_proto_context_flush * rbug_demarshal_context_flush(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_context_flush *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_CONTEXT_FLUSH)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(8, rbug_context_t, context); /* context */
+ READ(4, int32_t, flags); /* flags */
+
+ return ret;
+}
+
+struct rbug_proto_context_list_reply * rbug_demarshal_context_list_reply(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_context_list_reply *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_CONTEXT_LIST_REPLY)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(4, uint32_t, serial); /* serial */
+ READ_ARRAY(8, rbug_context_t, contexts); /* contexts */
+
+ return ret;
+}
+
+struct rbug_proto_context_info_reply * rbug_demarshal_context_info_reply(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_context_info_reply *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_CONTEXT_INFO_REPLY)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(4, uint32_t, serial); /* serial */
+ READ(8, rbug_shader_t, vertex); /* vertex */
+ READ(8, rbug_shader_t, fragment); /* fragment */
+ READ_ARRAY(8, rbug_texture_t, texs); /* texs */
+ READ_ARRAY(8, rbug_texture_t, cbufs); /* cbufs */
+ READ(8, rbug_texture_t, zsbuf); /* zsbuf */
+ READ(4, rbug_block_t, blocker); /* blocker */
+ READ(4, rbug_block_t, blocked); /* blocked */
+
+ return ret;
+}
+
+struct rbug_proto_context_draw_blocked * rbug_demarshal_context_draw_blocked(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_context_draw_blocked *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_CONTEXT_DRAW_BLOCKED)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(8, rbug_context_t, context); /* context */
+ READ(4, rbug_block_t, block); /* block */
+
+ return ret;
+}
diff --git a/src/gallium/auxiliary/rbug/rbug_context.h b/src/gallium/auxiliary/rbug/rbug_context.h
new file mode 100644
index 0000000000..da61c2365b
--- /dev/null
+++ b/src/gallium/auxiliary/rbug/rbug_context.h
@@ -0,0 +1,212 @@
+/*
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * This file holds structs decelerations and function prototypes for one of
+ * the rbug extensions. Implementation of the functions is in the same folder
+ * in the c file matching this file's name.
+ *
+ * The structs what is returned from the demarshal functions. The functions
+ * starting rbug_send_* encodes a call to the write format and sends that to
+ * the supplied connection, while functions starting with rbug_demarshal_*
+ * demarshal data from the wire protocol.
+ *
+ * Structs and functions ending with _reply are replies to requests.
+ */
+
+#ifndef _RBUG_PROTO_CONTEXT_H_
+#define _RBUG_PROTO_CONTEXT_H_
+
+#include "rbug/rbug_proto.h"
+#include "rbug/rbug_core.h"
+
+typedef enum
+{
+ RBUG_BLOCK_BEFORE = 1,
+ RBUG_BLOCK_AFTER = 2,
+ RBUG_BLOCK_RULE = 4,
+ RBUG_BLOCK_MASK = 7,
+} rbug_block_t;
+
+struct rbug_proto_context_list
+{
+ struct rbug_header header;
+};
+
+struct rbug_proto_context_info
+{
+ struct rbug_header header;
+ rbug_context_t context;
+};
+
+struct rbug_proto_context_draw_block
+{
+ struct rbug_header header;
+ rbug_context_t context;
+ rbug_block_t block;
+};
+
+struct rbug_proto_context_draw_step
+{
+ struct rbug_header header;
+ rbug_context_t context;
+ rbug_block_t step;
+};
+
+struct rbug_proto_context_draw_unblock
+{
+ struct rbug_header header;
+ rbug_context_t context;
+ rbug_block_t unblock;
+};
+
+struct rbug_proto_context_draw_rule
+{
+ struct rbug_header header;
+ rbug_context_t context;
+ rbug_shader_t vertex;
+ rbug_shader_t fragment;
+ rbug_texture_t texture;
+ rbug_texture_t surface;
+ rbug_block_t block;
+};
+
+struct rbug_proto_context_flush
+{
+ struct rbug_header header;
+ rbug_context_t context;
+ int32_t flags;
+};
+
+struct rbug_proto_context_list_reply
+{
+ struct rbug_header header;
+ uint32_t serial;
+ rbug_context_t *contexts;
+ uint32_t contexts_len;
+};
+
+struct rbug_proto_context_info_reply
+{
+ struct rbug_header header;
+ uint32_t serial;
+ rbug_shader_t vertex;
+ rbug_shader_t fragment;
+ rbug_texture_t *texs;
+ uint32_t texs_len;
+ rbug_texture_t *cbufs;
+ uint32_t cbufs_len;
+ rbug_texture_t zsbuf;
+ rbug_block_t blocker;
+ rbug_block_t blocked;
+};
+
+struct rbug_proto_context_draw_blocked
+{
+ struct rbug_header header;
+ rbug_context_t context;
+ rbug_block_t block;
+};
+
+int rbug_send_context_list(struct rbug_connection *__con,
+ uint32_t *__serial);
+
+int rbug_send_context_info(struct rbug_connection *__con,
+ rbug_context_t context,
+ uint32_t *__serial);
+
+int rbug_send_context_draw_block(struct rbug_connection *__con,
+ rbug_context_t context,
+ rbug_block_t block,
+ uint32_t *__serial);
+
+int rbug_send_context_draw_step(struct rbug_connection *__con,
+ rbug_context_t context,
+ rbug_block_t step,
+ uint32_t *__serial);
+
+int rbug_send_context_draw_unblock(struct rbug_connection *__con,
+ rbug_context_t context,
+ rbug_block_t unblock,
+ uint32_t *__serial);
+
+int rbug_send_context_draw_rule(struct rbug_connection *__con,
+ rbug_context_t context,
+ rbug_shader_t vertex,
+ rbug_shader_t fragment,
+ rbug_texture_t texture,
+ rbug_texture_t surface,
+ rbug_block_t block,
+ uint32_t *__serial);
+
+int rbug_send_context_flush(struct rbug_connection *__con,
+ rbug_context_t context,
+ int32_t flags,
+ uint32_t *__serial);
+
+int rbug_send_context_list_reply(struct rbug_connection *__con,
+ uint32_t serial,
+ rbug_context_t *contexts,
+ uint32_t contexts_len,
+ uint32_t *__serial);
+
+int rbug_send_context_info_reply(struct rbug_connection *__con,
+ uint32_t serial,
+ rbug_shader_t vertex,
+ rbug_shader_t fragment,
+ rbug_texture_t *texs,
+ uint32_t texs_len,
+ rbug_texture_t *cbufs,
+ uint32_t cbufs_len,
+ rbug_texture_t zsbuf,
+ rbug_block_t blocker,
+ rbug_block_t blocked,
+ uint32_t *__serial);
+
+int rbug_send_context_draw_blocked(struct rbug_connection *__con,
+ rbug_context_t context,
+ rbug_block_t block,
+ uint32_t *__serial);
+
+struct rbug_proto_context_list * rbug_demarshal_context_list(struct rbug_proto_header *header);
+
+struct rbug_proto_context_info * rbug_demarshal_context_info(struct rbug_proto_header *header);
+
+struct rbug_proto_context_draw_block * rbug_demarshal_context_draw_block(struct rbug_proto_header *header);
+
+struct rbug_proto_context_draw_step * rbug_demarshal_context_draw_step(struct rbug_proto_header *header);
+
+struct rbug_proto_context_draw_unblock * rbug_demarshal_context_draw_unblock(struct rbug_proto_header *header);
+
+struct rbug_proto_context_draw_rule * rbug_demarshal_context_draw_rule(struct rbug_proto_header *header);
+
+struct rbug_proto_context_flush * rbug_demarshal_context_flush(struct rbug_proto_header *header);
+
+struct rbug_proto_context_list_reply * rbug_demarshal_context_list_reply(struct rbug_proto_header *header);
+
+struct rbug_proto_context_info_reply * rbug_demarshal_context_info_reply(struct rbug_proto_header *header);
+
+struct rbug_proto_context_draw_blocked * rbug_demarshal_context_draw_blocked(struct rbug_proto_header *header);
+
+#endif
diff --git a/src/gallium/auxiliary/rbug/rbug_core.c b/src/gallium/auxiliary/rbug/rbug_core.c
new file mode 100644
index 0000000000..876ae5a0ce
--- /dev/null
+++ b/src/gallium/auxiliary/rbug/rbug_core.c
@@ -0,0 +1,359 @@
+/*
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * This file holds the function implementation for one of the rbug extensions.
+ * Prototypes and declerations of functions and structs is in the same folder
+ * in the header file matching this file's name.
+ *
+ * The functions starting rbug_send_* encodes a call to the write format and
+ * sends that to the supplied connection, while functions starting with
+ * rbug_demarshal_* demarshal data in the wire protocol.
+ *
+ * Functions ending with _reply are replies to requests.
+ */
+
+#include "rbug_internal.h"
+#include "rbug/rbug_core.h"
+
+int rbug_send_noop(struct rbug_connection *__con,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_NOOP));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_NOOP, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_ping(struct rbug_connection *__con,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_PING));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_PING, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_error(struct rbug_connection *__con,
+ uint32_t error,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(4); /* error */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_ERROR));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(4, uint32_t, error); /* error */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_ERROR, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_ping_reply(struct rbug_connection *__con,
+ uint32_t serial,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(4); /* serial */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_PING_REPLY));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(4, uint32_t, serial); /* serial */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_PING_REPLY, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_error_reply(struct rbug_connection *__con,
+ uint32_t serial,
+ uint32_t error,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(4); /* serial */
+ LEN(4); /* error */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_ERROR_REPLY));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(4, uint32_t, serial); /* serial */
+ WRITE(4, uint32_t, error); /* error */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_ERROR_REPLY, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+struct rbug_proto_noop * rbug_demarshal_noop(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_noop *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_NOOP)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+
+ return ret;
+}
+
+struct rbug_proto_ping * rbug_demarshal_ping(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_ping *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_PING)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+
+ return ret;
+}
+
+struct rbug_proto_error * rbug_demarshal_error(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_error *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_ERROR)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(4, uint32_t, error); /* error */
+
+ return ret;
+}
+
+struct rbug_proto_ping_reply * rbug_demarshal_ping_reply(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_ping_reply *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_PING_REPLY)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(4, uint32_t, serial); /* serial */
+
+ return ret;
+}
+
+struct rbug_proto_error_reply * rbug_demarshal_error_reply(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_error_reply *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_ERROR_REPLY)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(4, uint32_t, serial); /* serial */
+ READ(4, uint32_t, error); /* error */
+
+ return ret;
+}
diff --git a/src/gallium/auxiliary/rbug/rbug_core.h b/src/gallium/auxiliary/rbug/rbug_core.h
new file mode 100644
index 0000000000..99a36a0163
--- /dev/null
+++ b/src/gallium/auxiliary/rbug/rbug_core.h
@@ -0,0 +1,105 @@
+/*
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * This file holds structs decelerations and function prototypes for one of
+ * the rbug extensions. Implementation of the functions is in the same folder
+ * in the c file matching this file's name.
+ *
+ * The structs what is returned from the demarshal functions. The functions
+ * starting rbug_send_* encodes a call to the write format and sends that to
+ * the supplied connection, while functions starting with rbug_demarshal_*
+ * demarshal data from the wire protocol.
+ *
+ * Structs and functions ending with _reply are replies to requests.
+ */
+
+#ifndef _RBUG_PROTO_CORE_H_
+#define _RBUG_PROTO_CORE_H_
+
+#include "rbug/rbug_proto.h"
+
+typedef uint64_t rbug_shader_t;
+typedef uint64_t rbug_context_t;
+typedef uint64_t rbug_texture_t;
+
+struct rbug_proto_noop
+{
+ struct rbug_header header;
+};
+
+struct rbug_proto_ping
+{
+ struct rbug_header header;
+};
+
+struct rbug_proto_error
+{
+ struct rbug_header header;
+ uint32_t error;
+};
+
+struct rbug_proto_ping_reply
+{
+ struct rbug_header header;
+ uint32_t serial;
+};
+
+struct rbug_proto_error_reply
+{
+ struct rbug_header header;
+ uint32_t serial;
+ uint32_t error;
+};
+
+int rbug_send_noop(struct rbug_connection *__con,
+ uint32_t *__serial);
+
+int rbug_send_ping(struct rbug_connection *__con,
+ uint32_t *__serial);
+
+int rbug_send_error(struct rbug_connection *__con,
+ uint32_t error,
+ uint32_t *__serial);
+
+int rbug_send_ping_reply(struct rbug_connection *__con,
+ uint32_t serial,
+ uint32_t *__serial);
+
+int rbug_send_error_reply(struct rbug_connection *__con,
+ uint32_t serial,
+ uint32_t error,
+ uint32_t *__serial);
+
+struct rbug_proto_noop * rbug_demarshal_noop(struct rbug_proto_header *header);
+
+struct rbug_proto_ping * rbug_demarshal_ping(struct rbug_proto_header *header);
+
+struct rbug_proto_error * rbug_demarshal_error(struct rbug_proto_header *header);
+
+struct rbug_proto_ping_reply * rbug_demarshal_ping_reply(struct rbug_proto_header *header);
+
+struct rbug_proto_error_reply * rbug_demarshal_error_reply(struct rbug_proto_header *header);
+
+#endif
diff --git a/src/gallium/auxiliary/rbug/rbug_demarshal.c b/src/gallium/auxiliary/rbug/rbug_demarshal.c
new file mode 100644
index 0000000000..47390fbcee
--- /dev/null
+++ b/src/gallium/auxiliary/rbug/rbug_demarshal.c
@@ -0,0 +1,93 @@
+/*
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include "rbug.h"
+
+/**
+ * Small function that looks at the proto_header and selects the correct
+ * demarshal functions and return the result.
+ */
+struct rbug_header * rbug_demarshal(struct rbug_proto_header *header)
+{
+ switch(header->opcode) {
+ case RBUG_OP_NOOP:
+ return (struct rbug_header *)rbug_demarshal_noop(header);
+ case RBUG_OP_PING:
+ return (struct rbug_header *)rbug_demarshal_ping(header);
+ case RBUG_OP_ERROR:
+ return (struct rbug_header *)rbug_demarshal_error(header);
+ case RBUG_OP_PING_REPLY:
+ return (struct rbug_header *)rbug_demarshal_ping_reply(header);
+ case RBUG_OP_ERROR_REPLY:
+ return (struct rbug_header *)rbug_demarshal_error_reply(header);
+ case RBUG_OP_TEXTURE_LIST:
+ return (struct rbug_header *)rbug_demarshal_texture_list(header);
+ case RBUG_OP_TEXTURE_INFO:
+ return (struct rbug_header *)rbug_demarshal_texture_info(header);
+ case RBUG_OP_TEXTURE_WRITE:
+ return (struct rbug_header *)rbug_demarshal_texture_write(header);
+ case RBUG_OP_TEXTURE_READ:
+ return (struct rbug_header *)rbug_demarshal_texture_read(header);
+ case RBUG_OP_TEXTURE_LIST_REPLY:
+ return (struct rbug_header *)rbug_demarshal_texture_list_reply(header);
+ case RBUG_OP_TEXTURE_INFO_REPLY:
+ return (struct rbug_header *)rbug_demarshal_texture_info_reply(header);
+ case RBUG_OP_TEXTURE_READ_REPLY:
+ return (struct rbug_header *)rbug_demarshal_texture_read_reply(header);
+ case RBUG_OP_CONTEXT_LIST:
+ return (struct rbug_header *)rbug_demarshal_context_list(header);
+ case RBUG_OP_CONTEXT_INFO:
+ return (struct rbug_header *)rbug_demarshal_context_info(header);
+ case RBUG_OP_CONTEXT_DRAW_BLOCK:
+ return (struct rbug_header *)rbug_demarshal_context_draw_block(header);
+ case RBUG_OP_CONTEXT_DRAW_STEP:
+ return (struct rbug_header *)rbug_demarshal_context_draw_step(header);
+ case RBUG_OP_CONTEXT_DRAW_UNBLOCK:
+ return (struct rbug_header *)rbug_demarshal_context_draw_unblock(header);
+ case RBUG_OP_CONTEXT_DRAW_RULE:
+ return (struct rbug_header *)rbug_demarshal_context_draw_rule(header);
+ case RBUG_OP_CONTEXT_FLUSH:
+ return (struct rbug_header *)rbug_demarshal_context_flush(header);
+ case RBUG_OP_CONTEXT_LIST_REPLY:
+ return (struct rbug_header *)rbug_demarshal_context_list_reply(header);
+ case RBUG_OP_CONTEXT_INFO_REPLY:
+ return (struct rbug_header *)rbug_demarshal_context_info_reply(header);
+ case RBUG_OP_CONTEXT_DRAW_BLOCKED:
+ return (struct rbug_header *)rbug_demarshal_context_draw_blocked(header);
+ case RBUG_OP_SHADER_LIST:
+ return (struct rbug_header *)rbug_demarshal_shader_list(header);
+ case RBUG_OP_SHADER_INFO:
+ return (struct rbug_header *)rbug_demarshal_shader_info(header);
+ case RBUG_OP_SHADER_DISABLE:
+ return (struct rbug_header *)rbug_demarshal_shader_disable(header);
+ case RBUG_OP_SHADER_REPLACE:
+ return (struct rbug_header *)rbug_demarshal_shader_replace(header);
+ case RBUG_OP_SHADER_LIST_REPLY:
+ return (struct rbug_header *)rbug_demarshal_shader_list_reply(header);
+ case RBUG_OP_SHADER_INFO_REPLY:
+ return (struct rbug_header *)rbug_demarshal_shader_info_reply(header);
+ default:
+ return NULL;
+ }
+}
diff --git a/src/gallium/auxiliary/rbug/rbug_internal.h b/src/gallium/auxiliary/rbug/rbug_internal.h
new file mode 100644
index 0000000000..4aba1a810f
--- /dev/null
+++ b/src/gallium/auxiliary/rbug/rbug_internal.h
@@ -0,0 +1,100 @@
+/*
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * This file is internal to the rbug protocol code, and contains asorted
+ * features needed by the code.
+ */
+
+#ifndef _RBUG_INTERNAL_H_
+#define _RBUG_INTERNAL_H_
+
+#include "rbug/rbug_proto.h"
+
+#include "util/u_memory.h"
+#include "util/u_debug.h"
+#include <errno.h>
+
+int rbug_connection_send_start(struct rbug_connection *con, enum rbug_opcode opcode, uint32_t length);
+int rbug_connection_write(struct rbug_connection *con, void *data, uint32_t size);
+int rbug_connection_send_finish(struct rbug_connection *con, uint32_t *c);
+
+/**
+ * Only works with multiples of 2
+ */
+#define PAD(from, to) \
+do { \
+ from = (from + to - 1) & ~(to - 1); \
+} while(0)
+
+#define LEN(size) \
+do { \
+ PAD(__len, size); \
+ __len += size; \
+} while(0)
+
+#define LEN_ARRAY(size, name) \
+do { \
+ LEN(4); \
+ PAD(__len, size); \
+ __len += size * name##_len; \
+} while(0)
+
+#define WRITE(size, type, name) \
+do { \
+ PAD(__pos, size); \
+ *((type *)(&__data[__pos])) = name; \
+ __pos += size; \
+} while(0)
+
+#define WRITE_ARRAY(size, type, name) \
+do { \
+ WRITE(4, uint32_t, name##_len); \
+ PAD(__pos, size); \
+ memcpy(&__data[__pos], name, size * name##_len); \
+ __pos += size * name##_len; \
+} while(0)
+
+#define READ(size, type, name) \
+do { \
+ PAD(pos, size); \
+ pos += size; \
+ if (pos > len) \
+ break; \
+ ret->name = *((type *)(&data[pos - size])); \
+} while(0)
+
+#define READ_ARRAY(size, type, name) \
+do { \
+ READ(4, uint32_t, name##_len); \
+ if (pos > len) \
+ break; \
+ PAD(pos, size); \
+ pos += size * ret->name##_len; \
+ if (pos > len) \
+ break; \
+ ret->name = (type *)&data[pos - size * ret->name##_len]; \
+} while(0)
+
+#endif
diff --git a/src/gallium/auxiliary/rbug/rbug_proto.h b/src/gallium/auxiliary/rbug/rbug_proto.h
new file mode 100644
index 0000000000..d273be0166
--- /dev/null
+++ b/src/gallium/auxiliary/rbug/rbug_proto.h
@@ -0,0 +1,94 @@
+/*
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * This file holds common definitions of the gallium remote debugging protocol.
+ */
+
+#ifndef _RBUG_PROTO_H_
+#define _RBUG_PROTO_H_
+
+#include "pipe/p_compiler.h"
+
+/**
+ * Uniqe indentifier for each command.
+ *
+ * Replys are designated by negative.
+ */
+enum rbug_opcode
+{
+ RBUG_OP_NOOP = 0,
+ RBUG_OP_PING = 1,
+ RBUG_OP_ERROR = 2,
+ RBUG_OP_PING_REPLY = -1,
+ RBUG_OP_ERROR_REPLY = -2,
+ RBUG_OP_TEXTURE_LIST = 256,
+ RBUG_OP_TEXTURE_INFO = 257,
+ RBUG_OP_TEXTURE_WRITE = 258,
+ RBUG_OP_TEXTURE_READ = 259,
+ RBUG_OP_TEXTURE_LIST_REPLY = -256,
+ RBUG_OP_TEXTURE_INFO_REPLY = -257,
+ RBUG_OP_TEXTURE_READ_REPLY = -259,
+ RBUG_OP_CONTEXT_LIST = 512,
+ RBUG_OP_CONTEXT_INFO = 513,
+ RBUG_OP_CONTEXT_DRAW_BLOCK = 514,
+ RBUG_OP_CONTEXT_DRAW_STEP = 515,
+ RBUG_OP_CONTEXT_DRAW_UNBLOCK = 516,
+ RBUG_OP_CONTEXT_DRAW_RULE = 518,
+ RBUG_OP_CONTEXT_FLUSH = 519,
+ RBUG_OP_CONTEXT_LIST_REPLY = -512,
+ RBUG_OP_CONTEXT_INFO_REPLY = -513,
+ RBUG_OP_CONTEXT_DRAW_BLOCKED = 517,
+ RBUG_OP_SHADER_LIST = 768,
+ RBUG_OP_SHADER_INFO = 769,
+ RBUG_OP_SHADER_DISABLE = 770,
+ RBUG_OP_SHADER_REPLACE = 771,
+ RBUG_OP_SHADER_LIST_REPLY = -768,
+ RBUG_OP_SHADER_INFO_REPLY = -769,
+};
+
+/**
+ * Header for demarshaled message.
+ */
+struct rbug_header
+{
+ enum rbug_opcode opcode;
+ void *__message;
+};
+
+/**
+ * Header for a message in wire format.
+ */
+struct rbug_proto_header
+{
+ int32_t opcode;
+ uint32_t length;
+};
+
+/**
+ * Forward declare connection here, as this file is included by all users.
+ */
+struct rbug_connection;
+
+#endif
diff --git a/src/gallium/auxiliary/rbug/rbug_shader.c b/src/gallium/auxiliary/rbug/rbug_shader.c
new file mode 100644
index 0000000000..fccd2f55ef
--- /dev/null
+++ b/src/gallium/auxiliary/rbug/rbug_shader.c
@@ -0,0 +1,468 @@
+/*
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * This file holds the function implementation for one of the rbug extensions.
+ * Prototypes and declerations of functions and structs is in the same folder
+ * in the header file matching this file's name.
+ *
+ * The functions starting rbug_send_* encodes a call to the write format and
+ * sends that to the supplied connection, while functions starting with
+ * rbug_demarshal_* demarshal data in the wire protocol.
+ *
+ * Functions ending with _reply are replies to requests.
+ */
+
+#include "rbug_internal.h"
+#include "rbug/rbug_shader.h"
+
+int rbug_send_shader_list(struct rbug_connection *__con,
+ rbug_context_t context,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(8); /* context */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_LIST));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(8, rbug_context_t, context); /* context */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_SHADER_LIST, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_shader_info(struct rbug_connection *__con,
+ rbug_context_t context,
+ rbug_shader_t shader,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(8); /* context */
+ LEN(8); /* shader */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_INFO));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(8, rbug_context_t, context); /* context */
+ WRITE(8, rbug_shader_t, shader); /* shader */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_SHADER_INFO, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_shader_disable(struct rbug_connection *__con,
+ rbug_context_t context,
+ rbug_shader_t shader,
+ uint8_t disable,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(8); /* context */
+ LEN(8); /* shader */
+ LEN(1); /* disable */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_DISABLE));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(8, rbug_context_t, context); /* context */
+ WRITE(8, rbug_shader_t, shader); /* shader */
+ WRITE(1, uint8_t, disable); /* disable */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_SHADER_DISABLE, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_shader_replace(struct rbug_connection *__con,
+ rbug_context_t context,
+ rbug_shader_t shader,
+ uint32_t *tokens,
+ uint32_t tokens_len,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(8); /* context */
+ LEN(8); /* shader */
+ LEN_ARRAY(4, tokens); /* tokens */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_REPLACE));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(8, rbug_context_t, context); /* context */
+ WRITE(8, rbug_shader_t, shader); /* shader */
+ WRITE_ARRAY(4, uint32_t, tokens); /* tokens */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_SHADER_REPLACE, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_shader_list_reply(struct rbug_connection *__con,
+ uint32_t serial,
+ rbug_shader_t *shaders,
+ uint32_t shaders_len,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(4); /* serial */
+ LEN_ARRAY(8, shaders); /* shaders */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_LIST_REPLY));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(4, uint32_t, serial); /* serial */
+ WRITE_ARRAY(8, rbug_shader_t, shaders); /* shaders */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_SHADER_LIST_REPLY, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_shader_info_reply(struct rbug_connection *__con,
+ uint32_t serial,
+ uint32_t *original,
+ uint32_t original_len,
+ uint32_t *replaced,
+ uint32_t replaced_len,
+ uint8_t disabled,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(4); /* serial */
+ LEN_ARRAY(4, original); /* original */
+ LEN_ARRAY(4, replaced); /* replaced */
+ LEN(1); /* disabled */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_INFO_REPLY));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(4, uint32_t, serial); /* serial */
+ WRITE_ARRAY(4, uint32_t, original); /* original */
+ WRITE_ARRAY(4, uint32_t, replaced); /* replaced */
+ WRITE(1, uint8_t, disabled); /* disabled */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_SHADER_INFO_REPLY, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+struct rbug_proto_shader_list * rbug_demarshal_shader_list(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_shader_list *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_SHADER_LIST)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(8, rbug_context_t, context); /* context */
+
+ return ret;
+}
+
+struct rbug_proto_shader_info * rbug_demarshal_shader_info(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_shader_info *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_SHADER_INFO)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(8, rbug_context_t, context); /* context */
+ READ(8, rbug_shader_t, shader); /* shader */
+
+ return ret;
+}
+
+struct rbug_proto_shader_disable * rbug_demarshal_shader_disable(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_shader_disable *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_SHADER_DISABLE)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(8, rbug_context_t, context); /* context */
+ READ(8, rbug_shader_t, shader); /* shader */
+ READ(1, uint8_t, disable); /* disable */
+
+ return ret;
+}
+
+struct rbug_proto_shader_replace * rbug_demarshal_shader_replace(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_shader_replace *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_SHADER_REPLACE)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(8, rbug_context_t, context); /* context */
+ READ(8, rbug_shader_t, shader); /* shader */
+ READ_ARRAY(4, uint32_t, tokens); /* tokens */
+
+ return ret;
+}
+
+struct rbug_proto_shader_list_reply * rbug_demarshal_shader_list_reply(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_shader_list_reply *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_SHADER_LIST_REPLY)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(4, uint32_t, serial); /* serial */
+ READ_ARRAY(8, rbug_shader_t, shaders); /* shaders */
+
+ return ret;
+}
+
+struct rbug_proto_shader_info_reply * rbug_demarshal_shader_info_reply(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_shader_info_reply *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_SHADER_INFO_REPLY)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(4, uint32_t, serial); /* serial */
+ READ_ARRAY(4, uint32_t, original); /* original */
+ READ_ARRAY(4, uint32_t, replaced); /* replaced */
+ READ(1, uint8_t, disabled); /* disabled */
+
+ return ret;
+}
diff --git a/src/gallium/auxiliary/rbug/rbug_shader.h b/src/gallium/auxiliary/rbug/rbug_shader.h
new file mode 100644
index 0000000000..b5d886781d
--- /dev/null
+++ b/src/gallium/auxiliary/rbug/rbug_shader.h
@@ -0,0 +1,142 @@
+/*
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * This file holds structs decelerations and function prototypes for one of
+ * the rbug extensions. Implementation of the functions is in the same folder
+ * in the c file matching this file's name.
+ *
+ * The structs what is returned from the demarshal functions. The functions
+ * starting rbug_send_* encodes a call to the write format and sends that to
+ * the supplied connection, while functions starting with rbug_demarshal_*
+ * demarshal data from the wire protocol.
+ *
+ * Structs and functions ending with _reply are replies to requests.
+ */
+
+#ifndef _RBUG_PROTO_SHADER_H_
+#define _RBUG_PROTO_SHADER_H_
+
+#include "rbug/rbug_proto.h"
+#include "rbug/rbug_core.h"
+
+struct rbug_proto_shader_list
+{
+ struct rbug_header header;
+ rbug_context_t context;
+};
+
+struct rbug_proto_shader_info
+{
+ struct rbug_header header;
+ rbug_context_t context;
+ rbug_shader_t shader;
+};
+
+struct rbug_proto_shader_disable
+{
+ struct rbug_header header;
+ rbug_context_t context;
+ rbug_shader_t shader;
+ uint8_t disable;
+};
+
+struct rbug_proto_shader_replace
+{
+ struct rbug_header header;
+ rbug_context_t context;
+ rbug_shader_t shader;
+ uint32_t *tokens;
+ uint32_t tokens_len;
+};
+
+struct rbug_proto_shader_list_reply
+{
+ struct rbug_header header;
+ uint32_t serial;
+ rbug_shader_t *shaders;
+ uint32_t shaders_len;
+};
+
+struct rbug_proto_shader_info_reply
+{
+ struct rbug_header header;
+ uint32_t serial;
+ uint32_t *original;
+ uint32_t original_len;
+ uint32_t *replaced;
+ uint32_t replaced_len;
+ uint8_t disabled;
+};
+
+int rbug_send_shader_list(struct rbug_connection *__con,
+ rbug_context_t context,
+ uint32_t *__serial);
+
+int rbug_send_shader_info(struct rbug_connection *__con,
+ rbug_context_t context,
+ rbug_shader_t shader,
+ uint32_t *__serial);
+
+int rbug_send_shader_disable(struct rbug_connection *__con,
+ rbug_context_t context,
+ rbug_shader_t shader,
+ uint8_t disable,
+ uint32_t *__serial);
+
+int rbug_send_shader_replace(struct rbug_connection *__con,
+ rbug_context_t context,
+ rbug_shader_t shader,
+ uint32_t *tokens,
+ uint32_t tokens_len,
+ uint32_t *__serial);
+
+int rbug_send_shader_list_reply(struct rbug_connection *__con,
+ uint32_t serial,
+ rbug_shader_t *shaders,
+ uint32_t shaders_len,
+ uint32_t *__serial);
+
+int rbug_send_shader_info_reply(struct rbug_connection *__con,
+ uint32_t serial,
+ uint32_t *original,
+ uint32_t original_len,
+ uint32_t *replaced,
+ uint32_t replaced_len,
+ uint8_t disabled,
+ uint32_t *__serial);
+
+struct rbug_proto_shader_list * rbug_demarshal_shader_list(struct rbug_proto_header *header);
+
+struct rbug_proto_shader_info * rbug_demarshal_shader_info(struct rbug_proto_header *header);
+
+struct rbug_proto_shader_disable * rbug_demarshal_shader_disable(struct rbug_proto_header *header);
+
+struct rbug_proto_shader_replace * rbug_demarshal_shader_replace(struct rbug_proto_header *header);
+
+struct rbug_proto_shader_list_reply * rbug_demarshal_shader_list_reply(struct rbug_proto_header *header);
+
+struct rbug_proto_shader_info_reply * rbug_demarshal_shader_info_reply(struct rbug_proto_header *header);
+
+#endif
diff --git a/src/gallium/auxiliary/rbug/rbug_texture.c b/src/gallium/auxiliary/rbug/rbug_texture.c
new file mode 100644
index 0000000000..5a918fe6bc
--- /dev/null
+++ b/src/gallium/auxiliary/rbug/rbug_texture.c
@@ -0,0 +1,631 @@
+/*
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * This file holds the function implementation for one of the rbug extensions.
+ * Prototypes and declerations of functions and structs is in the same folder
+ * in the header file matching this file's name.
+ *
+ * The functions starting rbug_send_* encodes a call to the write format and
+ * sends that to the supplied connection, while functions starting with
+ * rbug_demarshal_* demarshal data in the wire protocol.
+ *
+ * Functions ending with _reply are replies to requests.
+ */
+
+#include "rbug_internal.h"
+#include "rbug/rbug_texture.h"
+
+int rbug_send_texture_list(struct rbug_connection *__con,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_TEXTURE_LIST));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_TEXTURE_LIST, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_texture_info(struct rbug_connection *__con,
+ rbug_texture_t texture,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(8); /* texture */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_TEXTURE_INFO));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(8, rbug_texture_t, texture); /* texture */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_TEXTURE_INFO, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_texture_write(struct rbug_connection *__con,
+ rbug_texture_t texture,
+ uint32_t face,
+ uint32_t level,
+ uint32_t zslice,
+ uint32_t x,
+ uint32_t y,
+ uint32_t w,
+ uint32_t h,
+ uint8_t *data,
+ uint32_t data_len,
+ uint32_t stride,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(8); /* texture */
+ LEN(4); /* face */
+ LEN(4); /* level */
+ LEN(4); /* zslice */
+ LEN(4); /* x */
+ LEN(4); /* y */
+ LEN(4); /* w */
+ LEN(4); /* h */
+ LEN_ARRAY(1, data); /* data */
+ LEN(4); /* stride */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_TEXTURE_WRITE));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(8, rbug_texture_t, texture); /* texture */
+ WRITE(4, uint32_t, face); /* face */
+ WRITE(4, uint32_t, level); /* level */
+ WRITE(4, uint32_t, zslice); /* zslice */
+ WRITE(4, uint32_t, x); /* x */
+ WRITE(4, uint32_t, y); /* y */
+ WRITE(4, uint32_t, w); /* w */
+ WRITE(4, uint32_t, h); /* h */
+ WRITE_ARRAY(1, uint8_t, data); /* data */
+ WRITE(4, uint32_t, stride); /* stride */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_TEXTURE_WRITE, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_texture_read(struct rbug_connection *__con,
+ rbug_texture_t texture,
+ uint32_t face,
+ uint32_t level,
+ uint32_t zslice,
+ uint32_t x,
+ uint32_t y,
+ uint32_t w,
+ uint32_t h,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(8); /* texture */
+ LEN(4); /* face */
+ LEN(4); /* level */
+ LEN(4); /* zslice */
+ LEN(4); /* x */
+ LEN(4); /* y */
+ LEN(4); /* w */
+ LEN(4); /* h */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_TEXTURE_READ));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(8, rbug_texture_t, texture); /* texture */
+ WRITE(4, uint32_t, face); /* face */
+ WRITE(4, uint32_t, level); /* level */
+ WRITE(4, uint32_t, zslice); /* zslice */
+ WRITE(4, uint32_t, x); /* x */
+ WRITE(4, uint32_t, y); /* y */
+ WRITE(4, uint32_t, w); /* w */
+ WRITE(4, uint32_t, h); /* h */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_TEXTURE_READ, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_texture_list_reply(struct rbug_connection *__con,
+ uint32_t serial,
+ rbug_texture_t *textures,
+ uint32_t textures_len,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(4); /* serial */
+ LEN_ARRAY(8, textures); /* textures */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_TEXTURE_LIST_REPLY));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(4, uint32_t, serial); /* serial */
+ WRITE_ARRAY(8, rbug_texture_t, textures); /* textures */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_TEXTURE_LIST_REPLY, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_texture_info_reply(struct rbug_connection *__con,
+ uint32_t serial,
+ uint32_t target,
+ uint32_t format,
+ uint32_t *width,
+ uint32_t width_len,
+ uint32_t *height,
+ uint32_t height_len,
+ uint32_t *depth,
+ uint32_t depth_len,
+ uint32_t blockw,
+ uint32_t blockh,
+ uint32_t blocksize,
+ uint32_t last_level,
+ uint32_t nr_samples,
+ uint32_t tex_usage,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(4); /* serial */
+ LEN(4); /* target */
+ LEN(4); /* format */
+ LEN_ARRAY(4, width); /* width */
+ LEN_ARRAY(4, height); /* height */
+ LEN_ARRAY(4, depth); /* depth */
+ LEN(4); /* blockw */
+ LEN(4); /* blockh */
+ LEN(4); /* blocksize */
+ LEN(4); /* last_level */
+ LEN(4); /* nr_samples */
+ LEN(4); /* tex_usage */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_TEXTURE_INFO_REPLY));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(4, uint32_t, serial); /* serial */
+ WRITE(4, uint32_t, target); /* target */
+ WRITE(4, uint32_t, format); /* format */
+ WRITE_ARRAY(4, uint32_t, width); /* width */
+ WRITE_ARRAY(4, uint32_t, height); /* height */
+ WRITE_ARRAY(4, uint32_t, depth); /* depth */
+ WRITE(4, uint32_t, blockw); /* blockw */
+ WRITE(4, uint32_t, blockh); /* blockh */
+ WRITE(4, uint32_t, blocksize); /* blocksize */
+ WRITE(4, uint32_t, last_level); /* last_level */
+ WRITE(4, uint32_t, nr_samples); /* nr_samples */
+ WRITE(4, uint32_t, tex_usage); /* tex_usage */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_TEXTURE_INFO_REPLY, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_texture_read_reply(struct rbug_connection *__con,
+ uint32_t serial,
+ uint32_t format,
+ uint32_t blockw,
+ uint32_t blockh,
+ uint32_t blocksize,
+ uint8_t *data,
+ uint32_t data_len,
+ uint32_t stride,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(4); /* serial */
+ LEN(4); /* format */
+ LEN(4); /* blockw */
+ LEN(4); /* blockh */
+ LEN(4); /* blocksize */
+ LEN_ARRAY(1, data); /* data */
+ LEN(4); /* stride */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_TEXTURE_READ_REPLY));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(4, uint32_t, serial); /* serial */
+ WRITE(4, uint32_t, format); /* format */
+ WRITE(4, uint32_t, blockw); /* blockw */
+ WRITE(4, uint32_t, blockh); /* blockh */
+ WRITE(4, uint32_t, blocksize); /* blocksize */
+ WRITE_ARRAY(1, uint8_t, data); /* data */
+ WRITE(4, uint32_t, stride); /* stride */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_TEXTURE_READ_REPLY, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+struct rbug_proto_texture_list * rbug_demarshal_texture_list(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_texture_list *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_TEXTURE_LIST)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+
+ return ret;
+}
+
+struct rbug_proto_texture_info * rbug_demarshal_texture_info(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_texture_info *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_TEXTURE_INFO)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(8, rbug_texture_t, texture); /* texture */
+
+ return ret;
+}
+
+struct rbug_proto_texture_write * rbug_demarshal_texture_write(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_texture_write *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_TEXTURE_WRITE)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(8, rbug_texture_t, texture); /* texture */
+ READ(4, uint32_t, face); /* face */
+ READ(4, uint32_t, level); /* level */
+ READ(4, uint32_t, zslice); /* zslice */
+ READ(4, uint32_t, x); /* x */
+ READ(4, uint32_t, y); /* y */
+ READ(4, uint32_t, w); /* w */
+ READ(4, uint32_t, h); /* h */
+ READ_ARRAY(1, uint8_t, data); /* data */
+ READ(4, uint32_t, stride); /* stride */
+
+ return ret;
+}
+
+struct rbug_proto_texture_read * rbug_demarshal_texture_read(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_texture_read *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_TEXTURE_READ)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(8, rbug_texture_t, texture); /* texture */
+ READ(4, uint32_t, face); /* face */
+ READ(4, uint32_t, level); /* level */
+ READ(4, uint32_t, zslice); /* zslice */
+ READ(4, uint32_t, x); /* x */
+ READ(4, uint32_t, y); /* y */
+ READ(4, uint32_t, w); /* w */
+ READ(4, uint32_t, h); /* h */
+
+ return ret;
+}
+
+struct rbug_proto_texture_list_reply * rbug_demarshal_texture_list_reply(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_texture_list_reply *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_TEXTURE_LIST_REPLY)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(4, uint32_t, serial); /* serial */
+ READ_ARRAY(8, rbug_texture_t, textures); /* textures */
+
+ return ret;
+}
+
+struct rbug_proto_texture_info_reply * rbug_demarshal_texture_info_reply(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_texture_info_reply *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_TEXTURE_INFO_REPLY)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(4, uint32_t, serial); /* serial */
+ READ(4, uint32_t, target); /* target */
+ READ(4, uint32_t, format); /* format */
+ READ_ARRAY(4, uint32_t, width); /* width */
+ READ_ARRAY(4, uint32_t, height); /* height */
+ READ_ARRAY(4, uint32_t, depth); /* depth */
+ READ(4, uint32_t, blockw); /* blockw */
+ READ(4, uint32_t, blockh); /* blockh */
+ READ(4, uint32_t, blocksize); /* blocksize */
+ READ(4, uint32_t, last_level); /* last_level */
+ READ(4, uint32_t, nr_samples); /* nr_samples */
+ READ(4, uint32_t, tex_usage); /* tex_usage */
+
+ return ret;
+}
+
+struct rbug_proto_texture_read_reply * rbug_demarshal_texture_read_reply(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_texture_read_reply *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_TEXTURE_READ_REPLY)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(4, uint32_t, serial); /* serial */
+ READ(4, uint32_t, format); /* format */
+ READ(4, uint32_t, blockw); /* blockw */
+ READ(4, uint32_t, blockh); /* blockh */
+ READ(4, uint32_t, blocksize); /* blocksize */
+ READ_ARRAY(1, uint8_t, data); /* data */
+ READ(4, uint32_t, stride); /* stride */
+
+ return ret;
+}
diff --git a/src/gallium/auxiliary/rbug/rbug_texture.h b/src/gallium/auxiliary/rbug/rbug_texture.h
new file mode 100644
index 0000000000..fbb247e1d4
--- /dev/null
+++ b/src/gallium/auxiliary/rbug/rbug_texture.h
@@ -0,0 +1,206 @@
+/*
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * This file holds structs decelerations and function prototypes for one of
+ * the rbug extensions. Implementation of the functions is in the same folder
+ * in the c file matching this file's name.
+ *
+ * The structs what is returned from the demarshal functions. The functions
+ * starting rbug_send_* encodes a call to the write format and sends that to
+ * the supplied connection, while functions starting with rbug_demarshal_*
+ * demarshal data from the wire protocol.
+ *
+ * Structs and functions ending with _reply are replies to requests.
+ */
+
+#ifndef _RBUG_PROTO_TEXTURE_H_
+#define _RBUG_PROTO_TEXTURE_H_
+
+#include "rbug/rbug_proto.h"
+#include "rbug/rbug_core.h"
+
+struct rbug_proto_texture_list
+{
+ struct rbug_header header;
+};
+
+struct rbug_proto_texture_info
+{
+ struct rbug_header header;
+ rbug_texture_t texture;
+};
+
+struct rbug_proto_texture_write
+{
+ struct rbug_header header;
+ rbug_texture_t texture;
+ uint32_t face;
+ uint32_t level;
+ uint32_t zslice;
+ uint32_t x;
+ uint32_t y;
+ uint32_t w;
+ uint32_t h;
+ uint8_t *data;
+ uint32_t data_len;
+ uint32_t stride;
+};
+
+struct rbug_proto_texture_read
+{
+ struct rbug_header header;
+ rbug_texture_t texture;
+ uint32_t face;
+ uint32_t level;
+ uint32_t zslice;
+ uint32_t x;
+ uint32_t y;
+ uint32_t w;
+ uint32_t h;
+};
+
+struct rbug_proto_texture_list_reply
+{
+ struct rbug_header header;
+ uint32_t serial;
+ rbug_texture_t *textures;
+ uint32_t textures_len;
+};
+
+struct rbug_proto_texture_info_reply
+{
+ struct rbug_header header;
+ uint32_t serial;
+ uint32_t target;
+ uint32_t format;
+ uint32_t *width;
+ uint32_t width_len;
+ uint32_t *height;
+ uint32_t height_len;
+ uint32_t *depth;
+ uint32_t depth_len;
+ uint32_t blockw;
+ uint32_t blockh;
+ uint32_t blocksize;
+ uint32_t last_level;
+ uint32_t nr_samples;
+ uint32_t tex_usage;
+};
+
+struct rbug_proto_texture_read_reply
+{
+ struct rbug_header header;
+ uint32_t serial;
+ uint32_t format;
+ uint32_t blockw;
+ uint32_t blockh;
+ uint32_t blocksize;
+ uint8_t *data;
+ uint32_t data_len;
+ uint32_t stride;
+};
+
+int rbug_send_texture_list(struct rbug_connection *__con,
+ uint32_t *__serial);
+
+int rbug_send_texture_info(struct rbug_connection *__con,
+ rbug_texture_t texture,
+ uint32_t *__serial);
+
+int rbug_send_texture_write(struct rbug_connection *__con,
+ rbug_texture_t texture,
+ uint32_t face,
+ uint32_t level,
+ uint32_t zslice,
+ uint32_t x,
+ uint32_t y,
+ uint32_t w,
+ uint32_t h,
+ uint8_t *data,
+ uint32_t data_len,
+ uint32_t stride,
+ uint32_t *__serial);
+
+int rbug_send_texture_read(struct rbug_connection *__con,
+ rbug_texture_t texture,
+ uint32_t face,
+ uint32_t level,
+ uint32_t zslice,
+ uint32_t x,
+ uint32_t y,
+ uint32_t w,
+ uint32_t h,
+ uint32_t *__serial);
+
+int rbug_send_texture_list_reply(struct rbug_connection *__con,
+ uint32_t serial,
+ rbug_texture_t *textures,
+ uint32_t textures_len,
+ uint32_t *__serial);
+
+int rbug_send_texture_info_reply(struct rbug_connection *__con,
+ uint32_t serial,
+ uint32_t target,
+ uint32_t format,
+ uint32_t *width,
+ uint32_t width_len,
+ uint32_t *height,
+ uint32_t height_len,
+ uint32_t *depth,
+ uint32_t depth_len,
+ uint32_t blockw,
+ uint32_t blockh,
+ uint32_t blocksize,
+ uint32_t last_level,
+ uint32_t nr_samples,
+ uint32_t tex_usage,
+ uint32_t *__serial);
+
+int rbug_send_texture_read_reply(struct rbug_connection *__con,
+ uint32_t serial,
+ uint32_t format,
+ uint32_t blockw,
+ uint32_t blockh,
+ uint32_t blocksize,
+ uint8_t *data,
+ uint32_t data_len,
+ uint32_t stride,
+ uint32_t *__serial);
+
+struct rbug_proto_texture_list * rbug_demarshal_texture_list(struct rbug_proto_header *header);
+
+struct rbug_proto_texture_info * rbug_demarshal_texture_info(struct rbug_proto_header *header);
+
+struct rbug_proto_texture_write * rbug_demarshal_texture_write(struct rbug_proto_header *header);
+
+struct rbug_proto_texture_read * rbug_demarshal_texture_read(struct rbug_proto_header *header);
+
+struct rbug_proto_texture_list_reply * rbug_demarshal_texture_list_reply(struct rbug_proto_header *header);
+
+struct rbug_proto_texture_info_reply * rbug_demarshal_texture_info_reply(struct rbug_proto_header *header);
+
+struct rbug_proto_texture_read_reply * rbug_demarshal_texture_read_reply(struct rbug_proto_header *header);
+
+#endif
diff --git a/src/gallium/auxiliary/rtasm/rtasm_cpu.c b/src/gallium/auxiliary/rtasm/rtasm_cpu.c
index 03bdd47238..2e15751e50 100644
--- a/src/gallium/auxiliary/rtasm/rtasm_cpu.c
+++ b/src/gallium/auxiliary/rtasm/rtasm_cpu.c
@@ -30,6 +30,7 @@
#include "rtasm_cpu.h"
+#if defined(PIPE_ARCH_X86)
static boolean rtasm_sse_enabled(void)
{
static boolean firsttime = 1;
@@ -43,6 +44,7 @@ static boolean rtasm_sse_enabled(void)
}
return enabled;
}
+#endif
int rtasm_cpu_has_sse(void)
{
diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.c b/src/gallium/auxiliary/tgsi/tgsi_exec.c
index e8bd7cda3b..aba7a3f937 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_exec.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_exec.c
@@ -53,6 +53,7 @@
#include "pipe/p_compiler.h"
#include "pipe/p_state.h"
#include "pipe/p_shader_tokens.h"
+#include "tgsi/tgsi_dump.h"
#include "tgsi/tgsi_parse.h"
#include "tgsi/tgsi_util.h"
#include "tgsi_exec.h"
@@ -169,6 +170,56 @@ print_temp(const struct tgsi_exec_machine *mach, uint index)
#endif
+/**
+ * Check if there's a potential src/dst register data dependency when
+ * using SOA execution.
+ * Example:
+ * MOV T, T.yxwz;
+ * This would expand into:
+ * MOV t0, t1;
+ * MOV t1, t0;
+ * MOV t2, t3;
+ * MOV t3, t2;
+ * The second instruction will have the wrong value for t0 if executed as-is.
+ */
+static boolean
+tgsi_check_soa_dependencies(const struct tgsi_full_instruction *inst)
+{
+ uint i, chan;
+
+ uint writemask = inst->FullDstRegisters[0].DstRegister.WriteMask;
+ if (writemask == TGSI_WRITEMASK_X ||
+ writemask == TGSI_WRITEMASK_Y ||
+ writemask == TGSI_WRITEMASK_Z ||
+ writemask == TGSI_WRITEMASK_W ||
+ writemask == TGSI_WRITEMASK_NONE) {
+ /* no chance of data dependency */
+ return FALSE;
+ }
+
+ /* loop over src regs */
+ for (i = 0; i < inst->Instruction.NumSrcRegs; i++) {
+ if ((inst->FullSrcRegisters[i].SrcRegister.File ==
+ inst->FullDstRegisters[0].DstRegister.File) &&
+ (inst->FullSrcRegisters[i].SrcRegister.Index ==
+ inst->FullDstRegisters[0].DstRegister.Index)) {
+ /* loop over dest channels */
+ uint channelsWritten = 0x0;
+ FOR_EACH_ENABLED_CHANNEL(*inst, chan) {
+ /* check if we're reading a channel that's been written */
+ uint swizzle = tgsi_util_get_full_src_register_extswizzle(&inst->FullSrcRegisters[i], chan);
+ if (swizzle <= TGSI_SWIZZLE_W &&
+ (channelsWritten & (1 << swizzle))) {
+ return TRUE;
+ }
+
+ channelsWritten |= (1 << chan);
+ }
+ }
+ }
+ return FALSE;
+}
+
/**
* Initialize machine state by expanding tokens to full instructions,
@@ -280,6 +331,17 @@ tgsi_exec_machine_bind_shader(
memcpy(instructions + numInstructions,
&parse.FullToken.FullInstruction,
sizeof(instructions[0]));
+
+#if 0
+ if (tgsi_check_soa_dependencies(&parse.FullToken.FullInstruction)) {
+ debug_printf("SOA dependency in instruction:\n");
+ tgsi_dump_instruction(&parse.FullToken.FullInstruction,
+ numInstructions);
+ }
+#else
+ (void) tgsi_check_soa_dependencies;
+#endif
+
numInstructions++;
break;
diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.h b/src/gallium/auxiliary/tgsi/tgsi_exec.h
index 0b4b2a6fb6..da22baad3e 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_exec.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_exec.h
@@ -34,7 +34,7 @@
extern "C" {
#endif
-#define MAX_LABELS 1024
+#define MAX_LABELS (4 * 1024) /**< basically, max instructions */
#define NUM_CHANNELS 4 /* R,G,B,A */
#define QUAD_SIZE 4 /* 4 pixel/quad */
diff --git a/src/gallium/auxiliary/tgsi/tgsi_sse2.c b/src/gallium/auxiliary/tgsi/tgsi_sse2.c
index d70bcd03c5..ba2bfdef06 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_sse2.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_sse2.c
@@ -1466,6 +1466,31 @@ emit_cmp(
}
}
+
+/**
+ * Check if inst src/dest regs use indirect addressing into temporary
+ * register file.
+ */
+static boolean
+indirect_temp_reference(const struct tgsi_full_instruction *inst)
+{
+ uint i;
+ for (i = 0; i < inst->Instruction.NumSrcRegs; i++) {
+ const struct tgsi_full_src_register *reg = &inst->FullSrcRegisters[i];
+ if (reg->SrcRegister.File == TGSI_FILE_TEMPORARY &&
+ reg->SrcRegister.Indirect)
+ return TRUE;
+ }
+ for (i = 0; i < inst->Instruction.NumDstRegs; i++) {
+ const struct tgsi_full_dst_register *reg = &inst->FullDstRegisters[i];
+ if (reg->DstRegister.File == TGSI_FILE_TEMPORARY &&
+ reg->DstRegister.Indirect)
+ return TRUE;
+ }
+ return FALSE;
+}
+
+
static int
emit_instruction(
struct x86_function *func,
@@ -1473,10 +1498,15 @@ emit_instruction(
{
unsigned chan_index;
+ /* we can't handle indirect addressing into temp register file yet */
+ if (indirect_temp_reference(inst))
+ return FALSE;
+
switch (inst->Instruction.Opcode) {
case TGSI_OPCODE_ARL:
FOR_EACH_DST0_ENABLED_CHANNEL( *inst, chan_index ) {
FETCH( func, *inst, 0, 0, chan_index );
+ emit_flr(func, 0, 0);
emit_f2it( func, 0 );
STORE( func, *inst, 0, 0, chan_index );
}
@@ -1553,7 +1583,7 @@ emit_instruction(
func,
make_xmm( 2 ),
make_xmm( 0 ),
- cc_LessThanEqual );
+ cc_LessThan );
sse_andps(
func,
make_xmm( 2 ),
@@ -2177,32 +2207,83 @@ emit_instruction(
/* 3 or 4-component normalization */
{
uint dims = (inst->Instruction.Opcode == TGSI_OPCODE_NRM) ? 3 : 4;
- /* note: cannot use xmm regs 2/3 here (see emit_rsqrt() above) */
- FETCH( func, *inst, 4, 0, CHAN_X ); /* xmm4 = src[0].x */
- FETCH( func, *inst, 5, 0, CHAN_Y ); /* xmm5 = src[0].y */
- FETCH( func, *inst, 6, 0, CHAN_Z ); /* xmm6 = src[0].z */
- if (dims == 4) {
- FETCH( func, *inst, 7, 0, CHAN_W ); /* xmm7 = src[0].w */
- }
- emit_MOV( func, 0, 4 ); /* xmm0 = xmm3 */
- emit_mul( func, 0, 4 ); /* xmm0 *= xmm3 */
- emit_MOV( func, 1, 5 ); /* xmm1 = xmm4 */
- emit_mul( func, 1, 5 ); /* xmm1 *= xmm4 */
- emit_add( func, 0, 1 ); /* xmm0 += xmm1 */
- emit_MOV( func, 1, 6 ); /* xmm1 = xmm5 */
- emit_mul( func, 1, 6 ); /* xmm1 *= xmm5 */
- emit_add( func, 0, 1 ); /* xmm0 += xmm1 */
- if (dims == 4) {
- emit_MOV( func, 1, 7 ); /* xmm1 = xmm7 */
- emit_mul( func, 1, 7 ); /* xmm1 *= xmm7 */
- emit_add( func, 0, 0 ); /* xmm0 += xmm1 */
- }
- emit_rsqrt( func, 1, 0 ); /* xmm1 = 1/sqrt(xmm0) */
- FOR_EACH_DST0_ENABLED_CHANNEL( *inst, chan_index ) {
- if (chan_index < dims) {
- emit_mul( func, 4+chan_index, 1); /* xmm[4+ch] *= xmm1 */
- STORE( func, *inst, 4+chan_index, 0, chan_index );
+
+ if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_X) ||
+ IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Y) ||
+ IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Z) ||
+ (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_W) && dims == 4)) {
+
+ /* NOTE: Cannot use xmm regs 2/3 here (see emit_rsqrt() above). */
+
+ /* xmm4 = src.x */
+ /* xmm0 = src.x * src.x */
+ FETCH(func, *inst, 0, 0, CHAN_X);
+ if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_X)) {
+ emit_MOV(func, 4, 0);
+ }
+ emit_mul(func, 0, 0);
+
+ /* xmm5 = src.y */
+ /* xmm0 = xmm0 + src.y * src.y */
+ FETCH(func, *inst, 1, 0, CHAN_Y);
+ if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Y)) {
+ emit_MOV(func, 5, 1);
+ }
+ emit_mul(func, 1, 1);
+ emit_add(func, 0, 1);
+
+ /* xmm6 = src.z */
+ /* xmm0 = xmm0 + src.z * src.z */
+ FETCH(func, *inst, 1, 0, CHAN_Z);
+ if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Z)) {
+ emit_MOV(func, 6, 1);
+ }
+ emit_mul(func, 1, 1);
+ emit_add(func, 0, 1);
+
+ if (dims == 4) {
+ /* xmm7 = src.w */
+ /* xmm0 = xmm0 + src.w * src.w */
+ FETCH(func, *inst, 1, 0, CHAN_W);
+ if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_W)) {
+ emit_MOV(func, 7, 1);
+ }
+ emit_mul(func, 1, 1);
+ emit_add(func, 0, 1);
}
+
+ /* xmm1 = 1 / sqrt(xmm0) */
+ emit_rsqrt(func, 1, 0);
+
+ /* dst.x = xmm1 * src.x */
+ if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_X)) {
+ emit_mul(func, 4, 1);
+ STORE(func, *inst, 4, 0, CHAN_X);
+ }
+
+ /* dst.y = xmm1 * src.y */
+ if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Y)) {
+ emit_mul(func, 5, 1);
+ STORE(func, *inst, 5, 0, CHAN_Y);
+ }
+
+ /* dst.z = xmm1 * src.z */
+ if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Z)) {
+ emit_mul(func, 6, 1);
+ STORE(func, *inst, 6, 0, CHAN_Z);
+ }
+
+ /* dst.w = xmm1 * src.w */
+ if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_X) && dims == 4) {
+ emit_mul(func, 7, 1);
+ STORE(func, *inst, 7, 0, CHAN_W);
+ }
+ }
+
+ /* dst0.w = 1.0 */
+ if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_W) && dims == 3) {
+ emit_tempf(func, 0, TEMP_ONE_I, TEMP_ONE_C);
+ STORE(func, *inst, 0, 0, CHAN_W);
}
}
break;
diff --git a/src/gallium/auxiliary/tgsi/tgsi_transform.c b/src/gallium/auxiliary/tgsi/tgsi_transform.c
index 062c1be938..bc9c18fd4a 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_transform.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_transform.c
@@ -198,3 +198,30 @@ tgsi_transform_shader(const struct tgsi_token *tokens_in,
return ctx->ti;
}
+
+
+#include "tgsi_text.h"
+
+extern int tgsi_transform_foo( struct tgsi_token *tokens_out,
+ uint max_tokens_out );
+
+/* This function exists only so that tgsi_text_translate() doesn't get
+ * magic-ed out of the libtgsi.a archive by the build system. Don't
+ * remove unless you know this has been fixed - check on mingw/scons
+ * builds as well.
+ */
+int
+tgsi_transform_foo( struct tgsi_token *tokens_out,
+ uint max_tokens_out )
+{
+ const char *text =
+ "FRAG1.1\n"
+ "DCL IN[0], COLOR, CONSTANT\n"
+ "DCL OUT[0], COLOR\n"
+ " 0: MOV OUT[0], IN[0]\n"
+ " 1: END";
+
+ return tgsi_text_translate( text,
+ tokens_out,
+ max_tokens_out );
+}
diff --git a/src/gallium/auxiliary/trace/trace_drm.h b/src/gallium/auxiliary/trace/trace_drm.h
new file mode 100644
index 0000000000..892bd9860c
--- /dev/null
+++ b/src/gallium/auxiliary/trace/trace_drm.h
@@ -0,0 +1,165 @@
+/*
+ * Copyright 2009 Jakob Bornecrantz <jakob@vmware.com>
+ * Corbin Simpson <MostAwesomeDude@gmail.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#ifndef TRACE_DRM_H
+#define TRACE_DRM_H
+
+#include "state_tracker/drm_api.h"
+
+#include "trace/tr_buffer.h"
+#include "trace/tr_context.h"
+#include "trace/tr_screen.h"
+#include "trace/tr_texture.h"
+
+struct drm_api hooks;
+
+static struct pipe_screen *
+trace_drm_create_screen(int fd, struct drm_create_screen_arg *arg)
+{
+ struct pipe_screen *screen;
+
+ if (arg && arg->mode != DRM_CREATE_NORMAL)
+ return NULL;
+
+ screen = hooks.create_screen(fd, arg);
+
+ return trace_screen_create(screen);
+};
+
+static struct pipe_context *
+trace_drm_create_context(struct pipe_screen *_screen)
+{
+ struct pipe_screen *screen;
+ struct pipe_context *pipe;
+
+ if (trace_enabled())
+ screen = trace_screen(_screen)->screen;
+ else
+ screen = _screen;
+
+ pipe = hooks.create_context(screen);
+
+ if (trace_enabled())
+ pipe = trace_context_create(_screen, pipe);
+
+ return pipe;
+};
+
+static boolean
+trace_drm_buffer_from_texture(struct pipe_texture *_texture,
+ struct pipe_buffer **_buffer,
+ unsigned *stride)
+{
+ struct pipe_texture *texture;
+ struct pipe_buffer *buffer = NULL;
+ boolean result;
+
+ if (trace_enabled())
+ texture = trace_texture(_texture)->texture;
+ else
+ texture = _texture;
+
+ result = hooks.buffer_from_texture(texture, &buffer, stride);
+
+ if (result && _buffer)
+ buffer = trace_buffer_create(trace_screen(texture->screen), buffer);
+
+ if (_buffer)
+ *_buffer = buffer;
+ else
+ pipe_buffer_reference(&buffer, NULL);
+
+ return result;
+}
+
+static struct pipe_buffer *
+trace_drm_buffer_from_handle(struct pipe_screen *_screen,
+ const char *name,
+ unsigned handle)
+{
+ struct pipe_screen *screen;
+ struct pipe_buffer *result;
+
+ if (trace_enabled())
+ screen = trace_screen(_screen)->screen;
+ else
+ screen = _screen;
+
+ result = hooks.buffer_from_handle(screen, name, handle);
+
+ if (trace_enabled())
+ result = trace_buffer_create(trace_screen(_screen), result);
+
+ return result;
+}
+
+static boolean
+trace_drm_handle_from_buffer(struct pipe_screen *_screen,
+ struct pipe_buffer *_buffer,
+ unsigned *handle)
+{
+ struct pipe_screen *screen;
+ struct pipe_buffer *buffer;
+
+ if (trace_enabled()) {
+ screen = trace_screen(_screen)->screen;
+ buffer = trace_buffer(_buffer)->buffer;
+ } else {
+ screen = _screen;
+ buffer = _buffer;
+ }
+
+ return hooks.handle_from_buffer(screen, buffer, handle);
+}
+
+static boolean
+trace_drm_global_handle_from_buffer(struct pipe_screen *_screen,
+ struct pipe_buffer *_buffer,
+ unsigned *handle)
+{
+ struct pipe_screen *screen;
+ struct pipe_buffer *buffer;
+
+ if (trace_enabled()) {
+ screen = trace_screen(_screen)->screen;
+ buffer = trace_buffer(_buffer)->buffer;
+ } else {
+ screen = _screen;
+ buffer = _buffer;
+ }
+
+ return hooks.global_handle_from_buffer(screen, buffer, handle);
+}
+
+struct drm_api drm_api_hooks =
+{
+ .create_screen = trace_drm_create_screen,
+ .create_context = trace_drm_create_context,
+
+ .buffer_from_texture = trace_drm_buffer_from_texture,
+ .buffer_from_handle = trace_drm_buffer_from_handle,
+ .handle_from_buffer = trace_drm_handle_from_buffer,
+ .global_handle_from_buffer = trace_drm_global_handle_from_buffer,
+};
+
+#endif /* TRACE_DRM_H */
diff --git a/src/gallium/auxiliary/util/Makefile b/src/gallium/auxiliary/util/Makefile
index 5035e9cc13..6a8eb73e84 100644
--- a/src/gallium/auxiliary/util/Makefile
+++ b/src/gallium/auxiliary/util/Makefile
@@ -16,6 +16,7 @@ C_SOURCES = \
u_hash.c \
u_keymap.c \
u_linear.c \
+ u_network.c \
u_math.c \
u_mm.c \
u_rect.c \
@@ -23,6 +24,7 @@ C_SOURCES = \
u_snprintf.c \
u_stream_stdc.c \
u_stream_wd.c \
+ u_surface.c \
u_tile.c \
u_time.c \
u_timed_winsys.c \
diff --git a/src/gallium/auxiliary/util/SConscript b/src/gallium/auxiliary/util/SConscript
index 8317263bb8..fb142eebca 100644
--- a/src/gallium/auxiliary/util/SConscript
+++ b/src/gallium/auxiliary/util/SConscript
@@ -17,6 +17,7 @@ util = env.ConvenienceLibrary(
'u_hash.c',
'u_hash_table.c',
'u_keymap.c',
+ 'u_network.c',
'u_math.c',
'u_mm.c',
'u_rect.c',
@@ -24,6 +25,7 @@ util = env.ConvenienceLibrary(
'u_snprintf.c',
'u_stream_stdc.c',
'u_stream_wd.c',
+ 'u_surface.c',
'u_tile.c',
'u_time.c',
'u_timed_winsys.c',
diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c
index deb68c43a6..414cf91025 100644
--- a/src/gallium/auxiliary/util/u_blit.c
+++ b/src/gallium/auxiliary/util/u_blit.c
@@ -89,10 +89,6 @@ util_create_blit(struct pipe_context *pipe, struct cso_context *cso)
/* disabled blending/masking */
memset(&ctx->blend, 0, sizeof(ctx->blend));
- ctx->blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE;
- ctx->blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE;
- ctx->blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
- ctx->blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
ctx->blend.colormask = PIPE_MASK_RGBA;
/* no-op depth/stencil/alpha */
@@ -337,7 +333,6 @@ util_blit_pixels(struct blit_state *ctx,
texTemp.width[0] = srcW;
texTemp.height[0] = srcH;
texTemp.depth[0] = 1;
- texTemp.compressed = 0;
pf_get_block(src->format, &texTemp.block);
tex = screen->texture_create(screen, &texTemp);
diff --git a/src/gallium/auxiliary/util/u_debug.c b/src/gallium/auxiliary/util/u_debug.c
index 96a2222f9b..18597ef839 100644
--- a/src/gallium/auxiliary/util/u_debug.c
+++ b/src/gallium/auxiliary/util/u_debug.c
@@ -109,6 +109,7 @@ void _debug_vprintf(const char *format, va_list ap)
}
if(GetConsoleWindow() && !IsDebuggerPresent()) {
+ fflush(stdout);
vfprintf(stderr, format, ap);
fflush(stderr);
}
@@ -145,6 +146,7 @@ void _debug_vprintf(const char *format, va_list ap)
/* TODO */
#else /* !PIPE_SUBSYSTEM_WINDOWS */
#ifdef DEBUG
+ fflush(stdout);
vfprintf(stderr, format, ap);
#endif
#endif
@@ -719,6 +721,7 @@ void
debug_dump_surface_bmp(const char *filename,
struct pipe_surface *surface)
{
+#ifndef PIPE_SUBSYSTEM_WINDOWS_MINIPORT
struct pipe_transfer *transfer;
struct pipe_texture *texture = surface->texture;
struct pipe_screen *screen = texture->screen;
@@ -731,6 +734,7 @@ debug_dump_surface_bmp(const char *filename,
debug_dump_transfer_bmp(filename, transfer);
screen->tex_transfer_destroy(transfer);
+#endif
}
void
@@ -738,11 +742,7 @@ debug_dump_transfer_bmp(const char *filename,
struct pipe_transfer *transfer)
{
#ifndef PIPE_SUBSYSTEM_WINDOWS_MINIPORT
- struct util_stream *stream;
- struct bmp_file_header bmfh;
- struct bmp_info_header bmih;
float *rgba;
- unsigned x, y;
if (!transfer)
goto error1;
@@ -751,19 +751,47 @@ debug_dump_transfer_bmp(const char *filename,
if(!rgba)
goto error1;
+ pipe_get_tile_rgba(transfer, 0, 0,
+ transfer->width, transfer->height,
+ rgba);
+
+ debug_dump_float_rgba_bmp(filename,
+ transfer->width, transfer->height,
+ rgba, transfer->width);
+
+ FREE(rgba);
+error1:
+ ;
+#endif
+}
+
+void
+debug_dump_float_rgba_bmp(const char *filename,
+ unsigned width, unsigned height,
+ float *rgba, unsigned stride)
+{
+#ifndef PIPE_SUBSYSTEM_WINDOWS_MINIPORT
+ struct util_stream *stream;
+ struct bmp_file_header bmfh;
+ struct bmp_info_header bmih;
+ unsigned x, y;
+
+ if(!rgba)
+ goto error1;
+
bmfh.bfType = 0x4d42;
- bmfh.bfSize = 14 + 40 + transfer->height*transfer->width*4;
+ bmfh.bfSize = 14 + 40 + height*width*4;
bmfh.bfReserved1 = 0;
bmfh.bfReserved2 = 0;
bmfh.bfOffBits = 14 + 40;
bmih.biSize = 40;
- bmih.biWidth = transfer->width;
- bmih.biHeight = transfer->height;
+ bmih.biWidth = width;
+ bmih.biHeight = height;
bmih.biPlanes = 1;
bmih.biBitCount = 32;
bmih.biCompression = 0;
- bmih.biSizeImage = transfer->height*transfer->width*4;
+ bmih.biSizeImage = height*width*4;
bmih.biXPelsPerMeter = 0;
bmih.biYPelsPerMeter = 0;
bmih.biClrUsed = 0;
@@ -771,19 +799,15 @@ debug_dump_transfer_bmp(const char *filename,
stream = util_stream_create(filename, bmfh.bfSize);
if(!stream)
- goto error2;
+ goto error1;
util_stream_write(stream, &bmfh, 14);
util_stream_write(stream, &bmih, 40);
- pipe_get_tile_rgba(transfer, 0, 0,
- transfer->width, transfer->height,
- rgba);
-
- y = transfer->height;
+ y = height;
while(y--) {
- float *ptr = rgba + (transfer->width * y * 4);
- for(x = 0; x < transfer->width; ++x)
+ float *ptr = rgba + (stride * y * 4);
+ for(x = 0; x < width; ++x)
{
struct bmp_rgb_quad pixel;
pixel.rgbRed = float_to_ubyte(ptr[x*4 + 0]);
@@ -795,8 +819,6 @@ debug_dump_transfer_bmp(const char *filename,
}
util_stream_close(stream);
-error2:
- FREE(rgba);
error1:
;
#endif
diff --git a/src/gallium/auxiliary/util/u_debug.h b/src/gallium/auxiliary/util/u_debug.h
index 8d703e47fc..d42b65ce28 100644
--- a/src/gallium/auxiliary/util/u_debug.h
+++ b/src/gallium/auxiliary/util/u_debug.h
@@ -102,6 +102,22 @@ debug_printf(const char *format, ...)
}
+/*
+ * ... isn't portable so we need to pass arguments in parentheses.
+ *
+ * usage:
+ * debug_printf_once(("awnser: %i\n", 42));
+ */
+#define debug_printf_once(args) \
+ do { \
+ static boolean once = TRUE; \
+ if (once) { \
+ once = FALSE; \
+ debug_printf args; \
+ } \
+ } while (0)
+
+
#ifdef DEBUG
#define debug_vprintf(_format, _ap) _debug_vprintf(_format, _ap)
#else
@@ -347,10 +363,15 @@ void debug_dump_surface_bmp(const char *filename,
struct pipe_surface *surface);
void debug_dump_transfer_bmp(const char *filename,
struct pipe_transfer *transfer);
+void debug_dump_float_rgba_bmp(const char *filename,
+ unsigned width, unsigned height,
+ float *rgba, unsigned stride);
#else
#define debug_dump_image(prefix, format, cpp, width, height, stride, data) ((void)0)
#define debug_dump_surface(prefix, surface) ((void)0)
#define debug_dump_surface_bmp(filename, surface) ((void)0)
+#define debug_dump_transfer_bmp(filename, transfer) ((void)0)
+#define debug_dump_rgba_float_bmp(filename, width, height, rgba, stride) ((void)0)
#endif
diff --git a/src/gallium/auxiliary/util/u_debug_stack.c b/src/gallium/auxiliary/util/u_debug_stack.c
index e9891fde8a..528a1c394b 100644
--- a/src/gallium/auxiliary/util/u_debug_stack.c
+++ b/src/gallium/auxiliary/util/u_debug_stack.c
@@ -62,6 +62,8 @@ debug_backtrace_capture(struct debug_stack_frame *backtrace,
#ifdef PIPE_ARCH_X86
while(nr_frames) {
+ const void **next_frame_pointer;
+
if(!frame_pointer)
break;
@@ -72,7 +74,14 @@ debug_backtrace_capture(struct debug_stack_frame *backtrace,
--nr_frames;
}
- frame_pointer = (const void **)frame_pointer[0];
+ next_frame_pointer = (const void **)frame_pointer[0];
+
+ /* Limit the stack walk to avoid referencing undefined memory */
+ if((uintptr_t)next_frame_pointer <= (uintptr_t)frame_pointer ||
+ (uintptr_t)next_frame_pointer > (uintptr_t)frame_pointer + 64*1024)
+ break;
+
+ frame_pointer = next_frame_pointer;
}
#endif
diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c
index b32ad1cbe9..ca797486a0 100644
--- a/src/gallium/auxiliary/util/u_gen_mipmap.c
+++ b/src/gallium/auxiliary/util/u_gen_mipmap.c
@@ -1278,10 +1278,6 @@ util_create_gen_mipmap(struct pipe_context *pipe,
/* disabled blending/masking */
memset(&ctx->blend, 0, sizeof(ctx->blend));
- ctx->blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE;
- ctx->blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE;
- ctx->blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
- ctx->blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
ctx->blend.colormask = PIPE_MASK_RGBA;
/* no-op depth/stencil/alpha */
@@ -1320,7 +1316,6 @@ util_create_gen_mipmap(struct pipe_context *pipe,
for (i = 0; i < 4; i++) {
ctx->vertices[i][0][2] = 0.0f; /* z */
ctx->vertices[i][0][3] = 1.0f; /* w */
- ctx->vertices[i][1][2] = 0.0f; /* r */
ctx->vertices[i][1][3] = 1.0f; /* q */
}
@@ -1354,29 +1349,104 @@ get_next_slot(struct gen_mipmap_state *ctx)
static unsigned
-set_vertex_data(struct gen_mipmap_state *ctx, float width, float height)
+set_vertex_data(struct gen_mipmap_state *ctx,
+ enum pipe_texture_target tex_target,
+ uint face, float width, float height)
{
unsigned offset;
+ /* vert[0].position */
ctx->vertices[0][0][0] = 0.0f; /*x*/
ctx->vertices[0][0][1] = 0.0f; /*y*/
- ctx->vertices[0][1][0] = 0.0f; /*s*/
- ctx->vertices[0][1][1] = 0.0f; /*t*/
+ /* vert[1].position */
ctx->vertices[1][0][0] = width;
ctx->vertices[1][0][1] = 0.0f;
- ctx->vertices[1][1][0] = 1.0f;
- ctx->vertices[1][1][1] = 0.0f;
+ /* vert[2].position */
ctx->vertices[2][0][0] = width;
ctx->vertices[2][0][1] = height;
- ctx->vertices[2][1][0] = 1.0f;
- ctx->vertices[2][1][1] = 1.0f;
+ /* vert[3].position */
ctx->vertices[3][0][0] = 0.0f;
ctx->vertices[3][0][1] = height;
- ctx->vertices[3][1][0] = 0.0f;
- ctx->vertices[3][1][1] = 1.0f;
+
+ /* Setup vertex texcoords. This is a little tricky for cube maps. */
+ if (tex_target == PIPE_TEXTURE_CUBE) {
+ static const float st[4][2] = {
+ {0.0f, 0.0f}, {1.0f, 0.0f}, {1.0f, 1.0f}, {0.0f, 1.0f}
+ };
+ float rx, ry, rz;
+ uint i;
+
+ /* loop over quad verts */
+ for (i = 0; i < 4; i++) {
+ /* Compute sc = +/-scale and tc = +/-scale.
+ * Not +/-1 to avoid cube face selection ambiguity near the edges,
+ * though that can still sometimes happen with this scale factor...
+ */
+ const float scale = 0.9999f;
+ const float sc = (2.0f * st[i][0] - 1.0f) * scale;
+ const float tc = (2.0f * st[i][1] - 1.0f) * scale;
+
+ switch (face) {
+ case PIPE_TEX_FACE_POS_X:
+ rx = 1.0f;
+ ry = -tc;
+ rz = -sc;
+ break;
+ case PIPE_TEX_FACE_NEG_X:
+ rx = -1.0f;
+ ry = -tc;
+ rz = sc;
+ break;
+ case PIPE_TEX_FACE_POS_Y:
+ rx = sc;
+ ry = 1.0f;
+ rz = tc;
+ break;
+ case PIPE_TEX_FACE_NEG_Y:
+ rx = sc;
+ ry = -1.0f;
+ rz = -tc;
+ break;
+ case PIPE_TEX_FACE_POS_Z:
+ rx = sc;
+ ry = -tc;
+ rz = 1.0f;
+ break;
+ case PIPE_TEX_FACE_NEG_Z:
+ rx = -sc;
+ ry = -tc;
+ rz = -1.0f;
+ break;
+ default:
+ assert(0);
+ }
+
+ ctx->vertices[i][1][0] = rx; /*s*/
+ ctx->vertices[i][1][1] = ry; /*t*/
+ ctx->vertices[i][1][2] = rz; /*r*/
+ }
+ }
+ else {
+ /* 1D/2D */
+ ctx->vertices[0][1][0] = 0.0f; /*s*/
+ ctx->vertices[0][1][1] = 0.0f; /*t*/
+ ctx->vertices[0][1][2] = 0.0f; /*r*/
+
+ ctx->vertices[1][1][0] = 1.0f;
+ ctx->vertices[1][1][1] = 0.0f;
+ ctx->vertices[1][1][2] = 0.0f;
+
+ ctx->vertices[2][1][0] = 1.0f;
+ ctx->vertices[2][1][1] = 1.0f;
+ ctx->vertices[2][1][2] = 0.0f;
+
+ ctx->vertices[3][1][0] = 0.0f;
+ ctx->vertices[3][1][1] = 1.0f;
+ ctx->vertices[3][1][2] = 0.0f;
+ }
offset = get_next_slot( ctx );
@@ -1507,6 +1577,8 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
/* quad coords in window coords (bypassing vs, clip and viewport) */
offset = set_vertex_data(ctx,
+ pt->target,
+ face,
(float) pt->width[dstLevel],
(float) pt->height[dstLevel]);
diff --git a/src/gallium/auxiliary/util/u_linear.c b/src/gallium/auxiliary/util/u_linear.c
index 6be365e53b..a1dce3f5cf 100644
--- a/src/gallium/auxiliary/util/u_linear.c
+++ b/src/gallium/auxiliary/util/u_linear.c
@@ -1,3 +1,34 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * Functions for converting tiled data to linear and vice versa.
+ */
+
#include "util/u_debug.h"
#include "u_linear.h"
diff --git a/src/gallium/auxiliary/util/u_linear.h b/src/gallium/auxiliary/util/u_linear.h
index 1589f029bc..b74308ffa3 100644
--- a/src/gallium/auxiliary/util/u_linear.h
+++ b/src/gallium/auxiliary/util/u_linear.h
@@ -1,3 +1,34 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * Functions for converting tiled data to linear and vice versa.
+ */
+
#ifndef U_LINEAR_H
#define U_LINEAR_H
diff --git a/src/gallium/auxiliary/util/u_network.c b/src/gallium/auxiliary/util/u_network.c
new file mode 100644
index 0000000000..07d804ecdb
--- /dev/null
+++ b/src/gallium/auxiliary/util/u_network.c
@@ -0,0 +1,188 @@
+
+#include "pipe/p_compiler.h"
+#include "util/u_network.h"
+#include "util/u_debug.h"
+
+#if defined(PIPE_SUBSYSTEM_WINDOWS_USER)
+# include <winsock2.h>
+# include <windows.h>
+#elif defined(PIPE_OS_LINUX)
+# include <sys/socket.h>
+# include <netinet/in.h>
+# include <unistd.h>
+# include <fcntl.h>
+# include <netdb.h>
+#else
+# warning "No socket implementation"
+#endif
+
+boolean
+u_socket_init()
+{
+#if defined(PIPE_SUBSYSTEM_WINDOWS_USER)
+ WORD wVersionRequested;
+ WSADATA wsaData;
+ int err;
+
+ /* Use the MAKEWORD(lowbyte, highbyte) macro declared in Windef.h */
+ wVersionRequested = MAKEWORD(1, 1);
+
+ err = WSAStartup(wVersionRequested, &wsaData);
+ if (err != 0) {
+ debug_printf("WSAStartup failed with error: %d\n", err);
+ return FALSE;
+ }
+ return TRUE;
+#elif defined(PIPE_HAVE_SOCKETS)
+ return TRUE;
+#else
+ return FALSE;
+#endif
+}
+
+void
+u_socket_stop()
+{
+#if defined(PIPE_SUBSYSTEM_WINDOWS_USER)
+ WSACleanup();
+#endif
+}
+
+void
+u_socket_close(int s)
+{
+ if (s < 0)
+ return;
+
+#if defined(PIPE_OS_LINUX)
+ shutdown(s, SHUT_RDWR);
+ close(s);
+#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER)
+ shutdown(s, SD_BOTH);
+ closesocket(s);
+#else
+ assert(0);
+#endif
+}
+
+int u_socket_accept(int s)
+{
+#if defined(PIPE_HAVE_SOCKETS)
+ return accept(s, NULL, NULL);
+#else
+ return -1;
+#endif
+}
+
+int
+u_socket_send(int s, void *data, size_t size)
+{
+#if defined(PIPE_HAVE_SOCKETS)
+ return send(s, data, size, 0);
+#else
+ return -1;
+#endif
+}
+
+int
+u_socket_peek(int s, void *data, size_t size)
+{
+#if defined(PIPE_HAVE_SOCKETS)
+ return recv(s, data, size, MSG_PEEK);
+#else
+ return -1;
+#endif
+}
+
+int
+u_socket_recv(int s, void *data, size_t size)
+{
+#if defined(PIPE_HAVE_SOCKETS)
+ return recv(s, data, size, 0);
+#else
+ return -1;
+#endif
+}
+
+int
+u_socket_connect(const char *hostname, uint16_t port)
+{
+#if defined(PIPE_HAVE_SOCKETS)
+ int s;
+ struct sockaddr_in sa;
+ struct hostent *host = NULL;
+
+ memset(&sa, 0, sizeof(struct sockaddr_in));
+ host = gethostbyname(hostname);
+ if (!host)
+ return -1;
+
+ memcpy((char *)&sa.sin_addr,host->h_addr,host->h_length);
+ sa.sin_family= host->h_addrtype;
+ sa.sin_port = htons(port);
+
+ s = socket(host->h_addrtype, SOCK_STREAM, IPPROTO_TCP);
+ if (s < 0)
+ return -1;
+
+ if (connect(s, (struct sockaddr *)&sa, sizeof(sa))) {
+ u_socket_close(s);
+ return -1;
+ }
+
+ return s;
+#else
+ assert(0);
+ return -1;
+#endif
+}
+
+int
+u_socket_listen_on_port(uint16_t portnum)
+{
+#if defined(PIPE_HAVE_SOCKETS)
+ int s;
+ struct sockaddr_in sa;
+ memset(&sa, 0, sizeof(struct sockaddr_in));
+
+ sa.sin_family = AF_INET;
+ sa.sin_port = htons(portnum);
+
+ s = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
+ if (s < 0)
+ return -1;
+
+ if (bind(s, (struct sockaddr *)&sa, sizeof(struct sockaddr_in)) == -1) {
+ u_socket_close(s);
+ return -1;
+ }
+
+ listen(s, 0);
+
+ return s;
+#else
+ assert(0);
+ return -1;
+#endif
+}
+
+void
+u_socket_block(int s, boolean block)
+{
+#if defined(PIPE_OS_LINUX)
+ int old = fcntl(s, F_GETFL, 0);
+ if (old == -1)
+ return;
+
+ /* TODO obey block */
+ if (block)
+ fcntl(s, F_SETFL, old & ~O_NONBLOCK);
+ else
+ fcntl(s, F_SETFL, old | O_NONBLOCK);
+#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER)
+ u_long iMode = block ? 0 : 1;
+ ioctlsocket(s, FIONBIO, &iMode);
+#else
+ assert(0);
+#endif
+}
diff --git a/src/gallium/auxiliary/util/u_network.h b/src/gallium/auxiliary/util/u_network.h
new file mode 100644
index 0000000000..14d3884427
--- /dev/null
+++ b/src/gallium/auxiliary/util/u_network.h
@@ -0,0 +1,24 @@
+
+#ifndef _U_NETWORK_H_
+#define _U_NETWORK_H_
+
+#include "pipe/p_compiler.h"
+
+#if defined(PIPE_SUBSYSTEM_WINDOWS_USER)
+# define PIPE_HAVE_SOCKETS
+#elif defined(PIPE_OS_LINUX)
+# define PIPE_HAVE_SOCKETS
+#endif
+
+boolean u_socket_init(void);
+void u_socket_stop(void);
+void u_socket_close(int s);
+int u_socket_listen_on_port(uint16_t portnum);
+int u_socket_accept(int s);
+int u_socket_connect(const char *host, uint16_t port);
+int u_socket_send(int s, void *data, size_t size);
+int u_socket_peek(int s, void *data, size_t size);
+int u_socket_recv(int s, void *data, size_t size);
+void u_socket_block(int s, boolean block);
+
+#endif
diff --git a/src/gallium/auxiliary/util/u_surface.c b/src/gallium/auxiliary/util/u_surface.c
new file mode 100644
index 0000000000..85e443204e
--- /dev/null
+++ b/src/gallium/auxiliary/util/u_surface.c
@@ -0,0 +1,113 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * @file
+ * Surface utility functions.
+ *
+ * @author Brian Paul
+ */
+
+
+#include "pipe/p_screen.h"
+#include "pipe/p_state.h"
+#include "pipe/p_defines.h"
+
+#include "util/u_surface.h"
+
+
+/**
+ * Helper to quickly create an RGBA rendering surface of a certain size.
+ * \param textureOut returns the new texture
+ * \param surfaceOut returns the new surface
+ * \return TRUE for success, FALSE if failure
+ */
+boolean
+util_create_rgba_surface(struct pipe_screen *screen,
+ uint width, uint height,
+ struct pipe_texture **textureOut,
+ struct pipe_surface **surfaceOut)
+{
+ static const enum pipe_format rgbaFormats[] = {
+ PIPE_FORMAT_A8R8G8B8_UNORM,
+ PIPE_FORMAT_B8G8R8A8_UNORM,
+ PIPE_FORMAT_R8G8B8A8_UNORM,
+ PIPE_FORMAT_NONE
+ };
+ const uint target = PIPE_TEXTURE_2D;
+ const uint usage = PIPE_TEXTURE_USAGE_RENDER_TARGET;
+ enum pipe_format format = PIPE_FORMAT_NONE;
+ struct pipe_texture templ;
+ uint i;
+
+ /* Choose surface format */
+ for (i = 0; rgbaFormats[i]; i++) {
+ if (screen->is_format_supported(screen, rgbaFormats[i],
+ target, usage, 0)) {
+ format = rgbaFormats[i];
+ break;
+ }
+ }
+ if (format == PIPE_FORMAT_NONE)
+ return FALSE; /* unable to get an rgba format!?! */
+
+ /* create texture */
+ memset(&templ, 0, sizeof(templ));
+ templ.target = target;
+ templ.format = format;
+ templ.last_level = 0;
+ templ.width[0] = width;
+ templ.height[0] = height;
+ templ.depth[0] = 1;
+ pf_get_block(format, &templ.block);
+ templ.tex_usage = usage;
+
+ *textureOut = screen->texture_create(screen, &templ);
+ if (!*textureOut)
+ return FALSE;
+
+ /* create surface / view into texture */
+ *surfaceOut = screen->get_tex_surface(screen, *textureOut, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE);
+ if (!*surfaceOut) {
+ pipe_texture_reference(textureOut, NULL);
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+
+/**
+ * Release the surface and texture from util_create_rgba_surface().
+ */
+void
+util_destroy_rgba_surface(struct pipe_texture *texture,
+ struct pipe_surface *surface)
+{
+ pipe_surface_reference(&surface, NULL);
+ pipe_texture_reference(&texture, NULL);
+}
+
diff --git a/src/gallium/state_trackers/wgl/shared/stw_arbextensionsstring.h b/src/gallium/auxiliary/util/u_surface.h
index a0e4c5d98e..a5b73cfc20 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_arbextensionsstring.h
+++ b/src/gallium/auxiliary/util/u_surface.h
@@ -1,8 +1,7 @@
/**************************************************************************
- *
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
@@ -10,26 +9,44 @@
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
- *
+ *
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
+ *
**************************************************************************/
-#ifndef WGL_ARBEXTENSIONSSTRING_H
-#define WGL_ARBEXTENSIONSSTRING_H
-WINGDIAPI const char * APIENTRY
-wglGetExtensionsStringARB(
- HDC hdc );
+#ifndef U_SURFACE_H
+#define U_SURFACE_H
-#endif /* WGL_ARBEXTENSIONSSTRING_H */
+
+#include "pipe/p_compiler.h"
+
+
+struct pipe_screen;
+struct pipe_texture;
+struct pipe_surface;
+
+
+extern boolean
+util_create_rgba_surface(struct pipe_screen *screen,
+ uint width, uint height,
+ struct pipe_texture **textureOut,
+ struct pipe_surface **surfaceOut);
+
+
+extern void
+util_destroy_rgba_surface(struct pipe_texture *texture,
+ struct pipe_surface *surface);
+
+
+#endif /* U_SURFACE_H */
diff --git a/src/gallium/auxiliary/util/u_tile.c b/src/gallium/auxiliary/util/u_tile.c
index f0a5a339eb..9747a55cbf 100644
--- a/src/gallium/auxiliary/util/u_tile.c
+++ b/src/gallium/auxiliary/util/u_tile.c
@@ -1126,7 +1126,22 @@ pipe_get_tile_z(struct pipe_transfer *pt,
for (i = 0; i < h; i++) {
for (j = 0; j < w; j++) {
/* convert 24-bit Z to 32-bit Z */
- pDest[j] = (ptrc[j] << 8) | (ptrc[j] & 0xff);
+ pDest[j] = (ptrc[j] << 8) | ((ptrc[j] >> 16) & 0xff);
+ }
+ pDest += dstStride;
+ ptrc += pt->stride/4;
+ }
+ }
+ break;
+ case PIPE_FORMAT_Z24S8_UNORM:
+ case PIPE_FORMAT_Z24X8_UNORM:
+ {
+ const uint *ptrc
+ = (const uint *)(map + y * pt->stride + x*4);
+ for (i = 0; i < h; i++) {
+ for (j = 0; j < w; j++) {
+ /* convert 24-bit Z to 32-bit Z */
+ pDest[j] = (ptrc[j] & 0xffffff00) | ((ptrc[j] >> 24) & 0xff);
}
pDest += dstStride;
ptrc += pt->stride/4;
diff --git a/src/gallium/auxiliary/util/u_time.c b/src/gallium/auxiliary/util/u_time.c
index 8afe4fccf7..5268cbf79c 100644
--- a/src/gallium/auxiliary/util/u_time.c
+++ b/src/gallium/auxiliary/util/u_time.c
@@ -217,4 +217,9 @@ void util_time_sleep(unsigned usecs)
} while(start <= curr && curr < end ||
end < start && (curr < end || start <= curr));
}
+#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER)
+void util_time_sleep(unsigned usecs)
+{
+ Sleep((usecs + 999)/ 1000);
+}
#endif
diff --git a/src/gallium/auxiliary/util/u_upload_mgr.c b/src/gallium/auxiliary/util/u_upload_mgr.c
index d9c0d7afa8..2eb98068c8 100644
--- a/src/gallium/auxiliary/util/u_upload_mgr.c
+++ b/src/gallium/auxiliary/util/u_upload_mgr.c
@@ -70,7 +70,7 @@ struct u_upload_mgr *u_upload_create( struct pipe_screen *screen,
}
-static INLINE void
+static INLINE enum pipe_error
my_buffer_write(struct pipe_screen *screen,
struct pipe_buffer *buf,
unsigned offset, unsigned size, unsigned dirty_size,
@@ -84,12 +84,14 @@ my_buffer_write(struct pipe_screen *screen,
assert(size);
map = pipe_buffer_map_range(screen, buf, offset, size, PIPE_BUFFER_USAGE_CPU_WRITE);
- assert(map);
- if(map) {
- memcpy(map + offset, data, size);
- pipe_buffer_flush_mapped_range(screen, buf, offset, dirty_size);
- pipe_buffer_unmap(screen, buf);
- }
+ if (map == NULL)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ memcpy(map + offset, data, size);
+ pipe_buffer_flush_mapped_range(screen, buf, offset, dirty_size);
+ pipe_buffer_unmap(screen, buf);
+
+ return PIPE_OK;
}
/* Release old buffer.
@@ -162,12 +164,14 @@ enum pipe_error u_upload_data( struct u_upload_mgr *upload,
/* Copy the data, using map_range if available:
*/
- my_buffer_write( upload->screen,
- upload->buffer,
- upload->offset,
- size,
- alloc_size,
- data );
+ ret = my_buffer_write( upload->screen,
+ upload->buffer,
+ upload->offset,
+ size,
+ alloc_size,
+ data );
+ if (ret)
+ return ret;
/* Emit the return values:
*/
diff --git a/src/gallium/drivers/cell/ppu/cell_context.c b/src/gallium/drivers/cell/ppu/cell_context.c
index 808be589bd..ebb7a7acc4 100644
--- a/src/gallium/drivers/cell/ppu/cell_context.c
+++ b/src/gallium/drivers/cell/ppu/cell_context.c
@@ -99,6 +99,28 @@ static const struct debug_named_value cell_debug_flags[] = {
{NULL, 0}
};
+static unsigned int
+cell_is_texture_referenced( struct pipe_context *pipe,
+ struct pipe_texture *texture,
+ unsigned face, unsigned level)
+{
+ /**
+ * FIXME: Optimize.
+ */
+
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+}
+
+static unsigned int
+cell_is_buffer_referenced( struct pipe_context *pipe,
+ struct pipe_buffer *buf)
+{
+ /**
+ * FIXME: Optimize.
+ */
+
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+}
struct pipe_context *
cell_create_context(struct pipe_screen *screen,
@@ -122,6 +144,9 @@ cell_create_context(struct pipe_screen *screen,
cell->pipe.clear = cell_clear;
cell->pipe.flush = cell_flush;
+ cell->pipe.is_texture_referenced = cell_is_texture_referenced;
+ cell->pipe.is_buffer_referenced = cell_is_buffer_referenced;
+
#if 0
cell->pipe.begin_query = cell_begin_query;
cell->pipe.end_query = cell_end_query;
diff --git a/src/gallium/drivers/cell/spu/spu_render.c b/src/gallium/drivers/cell/spu/spu_render.c
index 7c225e2f27..5ffb7073ab 100644
--- a/src/gallium/drivers/cell/spu/spu_render.c
+++ b/src/gallium/drivers/cell/spu/spu_render.c
@@ -32,6 +32,7 @@
#include "spu_main.h"
#include "spu_render.h"
+#include "spu_shuffle.h"
#include "spu_tri.h"
#include "spu_tile.h"
#include "cell/common.h"
@@ -267,15 +268,75 @@ cmd_render(const struct cell_command_render *render, uint *pos_incr)
uint drawn = 0;
- /* loop over tris */
- for (j = 0; j < render->num_indexes; j += 3) {
- const float *v0, *v1, *v2;
-
- v0 = (const float *) (vertices + indexes[j+0] * vertex_size);
- v1 = (const float *) (vertices + indexes[j+1] * vertex_size);
- v2 = (const float *) (vertices + indexes[j+2] * vertex_size);
-
- drawn += tri_draw(v0, v1, v2, tx, ty);
+ const qword vertex_sizes = (qword)spu_splats(vertex_size);
+ const qword verticess = (qword)spu_splats((uint)vertices);
+
+ ASSERT_ALIGN16(&indexes[0]);
+
+ const uint num_indexes = render->num_indexes;
+
+ /* loop over tris
+ * &indexes[0] will be 16 byte aligned. This loop is heavily unrolled
+ * avoiding variable rotates when extracting vertex indices.
+ */
+ for (j = 0; j < num_indexes; j += 24) {
+ /* Load three vectors, containing 24 ushort indices */
+ const qword* lower_qword = (qword*)&indexes[j];
+ const qword indices0 = lower_qword[0];
+ const qword indices1 = lower_qword[1];
+ const qword indices2 = lower_qword[2];
+
+ /* stores three indices for each tri n in slots 0, 1 and 2 of vsn */
+ /* Straightforward rotates for these */
+ qword vs0 = indices0;
+ qword vs1 = si_shlqbyi(indices0, 6);
+ qword vs3 = si_shlqbyi(indices1, 2);
+ qword vs4 = si_shlqbyi(indices1, 8);
+ qword vs6 = si_shlqbyi(indices2, 4);
+ qword vs7 = si_shlqbyi(indices2, 10);
+
+ /* For tri 2 and 5, the three indices are split across two machine
+ * words - rotate and combine */
+ const qword tmp2a = si_shlqbyi(indices0, 12);
+ const qword tmp2b = si_rotqmbyi(indices1, 12|16);
+ qword vs2 = si_selb(tmp2a, tmp2b, si_fsmh(si_from_uint(0x20)));
+
+ const qword tmp5a = si_shlqbyi(indices1, 14);
+ const qword tmp5b = si_rotqmbyi(indices2, 14|16);
+ qword vs5 = si_selb(tmp5a, tmp5b, si_fsmh(si_from_uint(0x60)));
+
+ /* unpack indices from halfword slots to word slots */
+ vs0 = si_shufb(vs0, vs0, SHUFB8(0,A,0,B,0,C,0,0));
+ vs1 = si_shufb(vs1, vs1, SHUFB8(0,A,0,B,0,C,0,0));
+ vs2 = si_shufb(vs2, vs2, SHUFB8(0,A,0,B,0,C,0,0));
+ vs3 = si_shufb(vs3, vs3, SHUFB8(0,A,0,B,0,C,0,0));
+ vs4 = si_shufb(vs4, vs4, SHUFB8(0,A,0,B,0,C,0,0));
+ vs5 = si_shufb(vs5, vs5, SHUFB8(0,A,0,B,0,C,0,0));
+ vs6 = si_shufb(vs6, vs6, SHUFB8(0,A,0,B,0,C,0,0));
+ vs7 = si_shufb(vs7, vs7, SHUFB8(0,A,0,B,0,C,0,0));
+
+ /* Calculate address of vertex in vertices[] */
+ vs0 = si_mpya(vs0, vertex_sizes, verticess);
+ vs1 = si_mpya(vs1, vertex_sizes, verticess);
+ vs2 = si_mpya(vs2, vertex_sizes, verticess);
+ vs3 = si_mpya(vs3, vertex_sizes, verticess);
+ vs4 = si_mpya(vs4, vertex_sizes, verticess);
+ vs5 = si_mpya(vs5, vertex_sizes, verticess);
+ vs6 = si_mpya(vs6, vertex_sizes, verticess);
+ vs7 = si_mpya(vs7, vertex_sizes, verticess);
+
+ /* Select the appropriate call based on the number of vertices
+ * remaining */
+ switch(num_indexes - j) {
+ default: drawn += tri_draw(vs7, tx, ty);
+ case 21: drawn += tri_draw(vs6, tx, ty);
+ case 18: drawn += tri_draw(vs5, tx, ty);
+ case 15: drawn += tri_draw(vs4, tx, ty);
+ case 12: drawn += tri_draw(vs3, tx, ty);
+ case 9: drawn += tri_draw(vs2, tx, ty);
+ case 6: drawn += tri_draw(vs1, tx, ty);
+ case 3: drawn += tri_draw(vs0, tx, ty);
+ }
}
//printf("SPU %u: drew %u of %u\n", spu.init.id, drawn, render->num_indexes/3);
diff --git a/src/gallium/drivers/cell/spu/spu_tri.c b/src/gallium/drivers/cell/spu/spu_tri.c
index d727268475..58be001be4 100644
--- a/src/gallium/drivers/cell/spu/spu_tri.c
+++ b/src/gallium/drivers/cell/spu/spu_tri.c
@@ -133,7 +133,15 @@ struct setup_stage {
uint tx, ty; /**< position of current tile (x, y) */
- int cliprect_minx, cliprect_maxx, cliprect_miny, cliprect_maxy;
+ union {
+ struct {
+ int cliprect_minx;
+ int cliprect_miny;
+ int cliprect_maxx;
+ int cliprect_maxy;
+ };
+ qword cliprect;
+ };
struct interp_coef coef[PIPE_MAX_SHADER_INPUTS];
@@ -432,6 +440,41 @@ print_vertex(const struct vertex_header *v)
}
#endif
+/* Returns the minimum of each slot of two vec_float4s as qwords.
+ * i.e. return[n] = min(q0[n],q1[n]);
+ */
+static qword
+minfq(qword q0, qword q1)
+{
+ const qword q0q1m = si_fcgt(q0, q1);
+ return si_selb(q0, q1, q0q1m);
+}
+
+/* Returns the minimum of each slot of three vec_float4s as qwords.
+ * i.e. return[n] = min(q0[n],q1[n],q2[n]);
+ */
+static qword
+min3fq(qword q0, qword q1, qword q2)
+{
+ return minfq(minfq(q0, q1), q2);
+}
+
+/* Returns the maximum of each slot of two vec_float4s as qwords.
+ * i.e. return[n] = min(q0[n],q1[n],q2[n]);
+ */
+static qword
+maxfq(qword q0, qword q1) {
+ const qword q0q1m = si_fcgt(q0, q1);
+ return si_selb(q1, q0, q0q1m);
+}
+
+/* Returns the maximum of each slot of three vec_float4s as qwords.
+ * i.e. return[n] = min(q0[n],q1[n],q2[n]);
+ */
+static qword
+max3fq(qword q0, qword q1, qword q2) {
+ return maxfq(maxfq(q0, q1), q2);
+}
/**
* Sort vertices from top to bottom.
@@ -440,9 +483,7 @@ print_vertex(const struct vertex_header *v)
* \return FALSE if tri is totally outside tile, TRUE otherwise
*/
static boolean
-setup_sort_vertices(const struct vertex_header *v0,
- const struct vertex_header *v1,
- const struct vertex_header *v2)
+setup_sort_vertices(const qword vs)
{
float area, sign;
@@ -455,57 +496,57 @@ setup_sort_vertices(const struct vertex_header *v0,
}
#endif
- /* determine bottom to top order of vertices */
{
+ /* Load the float values for various processing... */
+ const qword f0 = (qword)(((const struct vertex_header*)si_to_ptr(vs))->data[0]);
+ const qword f1 = (qword)(((const struct vertex_header*)si_to_ptr(si_rotqbyi(vs, 4)))->data[0]);
+ const qword f2 = (qword)(((const struct vertex_header*)si_to_ptr(si_rotqbyi(vs, 8)))->data[0]);
+
+ /* Check if triangle is completely outside the tile bounds
+ * Find the min and max x and y positions of the three poits */
+ const qword minf = min3fq(f0, f1, f2);
+ const qword maxf = max3fq(f0, f1, f2);
+
+ /* Compare min and max against cliprect vals */
+ const qword maxsmins = si_shufb(maxf, minf, SHUFB4(A,B,a,b));
+ const qword outside = si_fcgt(maxsmins, si_csflt(setup.cliprect, 0));
+
+ /* Use a little magic to work out of the tri is visible or not */
+ if(si_to_uint(si_xori(si_gb(outside), 0xc))) return FALSE;
+
+ /* determine bottom to top order of vertices */
/* A table of shuffle patterns for putting vertex_header pointers into
correct order. Quite magical. */
- const vec_uchar16 sort_order_patterns[] = {
- SHUFFLE4(A,B,C,C),
- SHUFFLE4(C,A,B,C),
- SHUFFLE4(A,C,B,C),
- SHUFFLE4(B,C,A,C),
- SHUFFLE4(B,A,C,C),
- SHUFFLE4(C,B,A,C) };
-
- /* The vertex_header pointers, packed for easy shuffling later */
- const vec_uint4 vs = {(unsigned)v0, (unsigned)v1, (unsigned)v2};
+ const qword sort_order_patterns[] = {
+ SHUFB4(A,B,C,C),
+ SHUFB4(C,A,B,C),
+ SHUFB4(A,C,B,C),
+ SHUFB4(B,C,A,C),
+ SHUFB4(B,A,C,C),
+ SHUFB4(C,B,A,C) };
/* Collate y values into two vectors for comparison.
Using only one shuffle constant! ;) */
- const vec_float4 y_02_ = spu_shuffle(v0->data[0], v2->data[0], SHUFFLE4(0,B,b,C));
- const vec_float4 y_10_ = spu_shuffle(v1->data[0], v0->data[0], SHUFFLE4(0,B,b,C));
- const vec_float4 y_012 = spu_shuffle(y_02_, v1->data[0], SHUFFLE4(0,B,b,C));
- const vec_float4 y_120 = spu_shuffle(y_10_, v2->data[0], SHUFFLE4(0,B,b,C));
+ const qword y_02_ = si_shufb(f0, f2, SHUFB4(0,B,b,C));
+ const qword y_10_ = si_shufb(f1, f0, SHUFB4(0,B,b,C));
+ const qword y_012 = si_shufb(y_02_, f1, SHUFB4(0,B,b,C));
+ const qword y_120 = si_shufb(y_10_, f2, SHUFB4(0,B,b,C));
/* Perform comparison: {y0,y1,y2} > {y1,y2,y0} */
- const vec_uint4 compare = spu_cmpgt(y_012, y_120);
+ const qword compare = si_fcgt(y_012, y_120);
/* Compress the result of the comparison into 4 bits */
- const vec_uint4 gather = spu_gather(compare);
+ const qword gather = si_gb(compare);
/* Subtract one to attain the index into the LUT. Magical. */
- const unsigned int index = spu_extract(gather, 0) - 1;
+ const unsigned int index = si_to_uint(gather) - 1;
/* Load the appropriate pattern and construct the desired vector. */
- setup.vertex_headers = (qword)spu_shuffle(vs, vs, sort_order_patterns[index]);
+ setup.vertex_headers = si_shufb(vs, vs, sort_order_patterns[index]);
/* Using the result of the comparison, set sign.
Very magical. */
- sign = ((si_to_uint(si_cntb((qword)gather)) == 2) ? 1.0f : -1.0f);
+ sign = ((si_to_uint(si_cntb(gather)) == 2) ? 1.0f : -1.0f);
}
- /* Check if triangle is completely outside the tile bounds */
- if (spu_extract(setup.vmin->data[0], 1) > setup.cliprect_maxy)
- return FALSE;
- if (spu_extract(setup.vmax->data[0], 1) < setup.cliprect_miny)
- return FALSE;
- if (spu_extract(setup.vmin->data[0], 0) < setup.cliprect_minx &&
- spu_extract(setup.vmid->data[0], 0) < setup.cliprect_minx &&
- spu_extract(setup.vmax->data[0], 0) < setup.cliprect_minx)
- return FALSE;
- if (spu_extract(setup.vmin->data[0], 0) > setup.cliprect_maxx &&
- spu_extract(setup.vmid->data[0], 0) > setup.cliprect_maxx &&
- spu_extract(setup.vmax->data[0], 0) > setup.cliprect_maxx)
- return FALSE;
-
setup.ebot.ds = spu_sub(setup.vmid->data[0], setup.vmin->data[0]);
setup.emaj.ds = spu_sub(setup.vmax->data[0], setup.vmin->data[0]);
setup.etop.ds = spu_sub(setup.vmax->data[0], setup.vmid->data[0]);
@@ -761,21 +802,19 @@ subtriangle(struct edge *eleft, struct edge *eright, unsigned lines)
* The tile data should have already been fetched.
*/
boolean
-tri_draw(const float *v0, const float *v1, const float *v2,
+tri_draw(const qword vs,
uint tx, uint ty)
{
setup.tx = tx;
setup.ty = ty;
/* set clipping bounds to tile bounds */
- setup.cliprect_minx = tx * TILE_SIZE;
- setup.cliprect_miny = ty * TILE_SIZE;
- setup.cliprect_maxx = (tx + 1) * TILE_SIZE;
- setup.cliprect_maxy = (ty + 1) * TILE_SIZE;
-
- if (!setup_sort_vertices((struct vertex_header *) v0,
- (struct vertex_header *) v1,
- (struct vertex_header *) v2)) {
+ const qword clipbase = (qword)((vec_uint4){tx, ty});
+ const qword clipmin = si_mpyui(clipbase, TILE_SIZE);
+ const qword clipmax = si_ai(clipmin, TILE_SIZE);
+ setup.cliprect = si_shufb(clipmin, clipmax, SHUFB4(A,B,a,b));
+
+ if(!setup_sort_vertices(vs)) {
return FALSE; /* totally clipped */
}
diff --git a/src/gallium/drivers/cell/spu/spu_tri.h b/src/gallium/drivers/cell/spu/spu_tri.h
index aa694dd7c9..82e3b19ad7 100644
--- a/src/gallium/drivers/cell/spu/spu_tri.h
+++ b/src/gallium/drivers/cell/spu/spu_tri.h
@@ -31,7 +31,7 @@
extern boolean
-tri_draw(const float *v0, const float *v1, const float *v2, uint tx, uint ty);
+tri_draw(const qword vs, uint tx, uint ty);
#endif /* SPU_TRI_H */
diff --git a/src/gallium/drivers/failover/fo_context.c b/src/gallium/drivers/failover/fo_context.c
index fcad717cf8..37184eac7b 100644
--- a/src/gallium/drivers/failover/fo_context.c
+++ b/src/gallium/drivers/failover/fo_context.c
@@ -105,7 +105,28 @@ static boolean failover_draw_arrays( struct pipe_context *pipe,
return failover_draw_elements(pipe, NULL, 0, prim, start, count);
}
+static unsigned int
+failover_is_texture_referenced( struct pipe_context *_pipe,
+ struct pipe_texture *texture,
+ unsigned face, unsigned level)
+{
+ struct failover_context *failover = failover_context( _pipe );
+ struct pipe_context *pipe = (failover->mode == FO_HW) ?
+ failover->hw : failover->sw;
+
+ return pipe->is_texture_referenced(pipe, texture, face, level);
+}
+static unsigned int
+failover_is_buffer_referenced( struct pipe_context *_pipe,
+ struct pipe_buffer *buf)
+{
+ struct failover_context *failover = failover_context( _pipe );
+ struct pipe_context *pipe = (failover->mode == FO_HW) ?
+ failover->hw : failover->sw;
+
+ return pipe->is_buffer_referenced(pipe, buf);
+}
struct pipe_context *failover_create( struct pipe_context *hw,
struct pipe_context *sw )
@@ -151,6 +172,8 @@ struct pipe_context *failover_create( struct pipe_context *hw,
#endif
failover->pipe.flush = hw->flush;
+ failover->pipe.is_texture_referenced = failover_is_texture_referenced;
+ failover->pipe.is_buffer_referenced = failover_is_buffer_referenced;
failover->dirty = 0;
diff --git a/src/gallium/drivers/i915simple/Makefile b/src/gallium/drivers/i915simple/Makefile
index 12821c5a76..8870b39866 100644
--- a/src/gallium/drivers/i915simple/Makefile
+++ b/src/gallium/drivers/i915simple/Makefile
@@ -8,7 +8,6 @@ C_SOURCES = \
i915_clear.c \
i915_flush.c \
i915_context.c \
- i915_context.c \
i915_debug.c \
i915_debug_fp.c \
i915_state.c \
diff --git a/src/gallium/drivers/i915simple/i915_context.c b/src/gallium/drivers/i915simple/i915_context.c
index 3e3a596884..ccf9bb31fb 100644
--- a/src/gallium/drivers/i915simple/i915_context.c
+++ b/src/gallium/drivers/i915simple/i915_context.c
@@ -136,6 +136,29 @@ static boolean i915_draw_arrays( struct pipe_context *pipe,
}
+static unsigned int
+i915_is_texture_referenced( struct pipe_context *pipe,
+ struct pipe_texture *texture,
+ unsigned face, unsigned level)
+{
+ /**
+ * FIXME: Optimize.
+ */
+
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+}
+
+static unsigned int
+i915_is_buffer_referenced( struct pipe_context *pipe,
+ struct pipe_buffer *buf)
+{
+ /**
+ * FIXME: Optimize.
+ */
+
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+}
+
struct pipe_context *i915_create_context( struct pipe_screen *screen,
struct pipe_winsys *pipe_winsys,
@@ -160,6 +183,9 @@ struct pipe_context *i915_create_context( struct pipe_screen *screen,
i915->pipe.draw_elements = i915_draw_elements;
i915->pipe.draw_range_elements = i915_draw_range_elements;
+ i915->pipe.is_texture_referenced = i915_is_texture_referenced;
+ i915->pipe.is_buffer_referenced = i915_is_buffer_referenced;
+
/*
* Create drawing context and plug our rendering stage into it.
*/
diff --git a/src/gallium/drivers/i965simple/brw_context.c b/src/gallium/drivers/i965simple/brw_context.c
index c74cbf8d73..9b33285bc7 100644
--- a/src/gallium/drivers/i965simple/brw_context.c
+++ b/src/gallium/drivers/i965simple/brw_context.c
@@ -73,6 +73,28 @@ static void brw_clear(struct pipe_context *pipe, struct pipe_surface *ps,
pipe->surface_fill(pipe, ps, x, y, w, h, clearValue);
}
+static unsigned int
+brw_is_texture_referenced( struct pipe_context *pipe,
+ struct pipe_texture *texture,
+ unsigned face, unsigned level)
+{
+ /**
+ * FIXME: Optimize.
+ */
+
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+}
+
+static unsigned int
+brw_is_buffer_referenced( struct pipe_context *pipe,
+ struct pipe_buffer *buf)
+{
+ /**
+ * FIXME: Optimize.
+ */
+
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+}
struct pipe_context *brw_create(struct pipe_screen *screen,
struct brw_winsys *brw_winsys,
@@ -94,6 +116,9 @@ struct pipe_context *brw_create(struct pipe_screen *screen,
brw->pipe.destroy = brw_destroy;
brw->pipe.clear = brw_clear;
+ brw->pipe.is_texture_referenced = brw_is_texture_referenced;
+ brw->pipe.is_buffer_referenced = brw_is_buffer_referenced;
+
brw_init_surface_functions(brw);
brw_init_texture_functions(brw);
brw_init_state_functions(brw);
diff --git a/src/gallium/drivers/i965simple/brw_tex_layout.c b/src/gallium/drivers/i965simple/brw_tex_layout.c
index f44bd17451..8aea8c0558 100644
--- a/src/gallium/drivers/i965simple/brw_tex_layout.c
+++ b/src/gallium/drivers/i965simple/brw_tex_layout.c
@@ -240,7 +240,7 @@ static boolean brw_miptree_layout(struct brw_texture *tex)
nblocksx = pf_get_nblocksx(&pt->block, width);
nblocksy = pf_get_nblocksy(&pt->block, height);
- if (pt->compressed) {
+ if (pf_is_compressed(pt->format)) {
pack_y_pitch = (height + 3) / 4;
if (pack_x_pitch > align(width, align_w)) {
diff --git a/src/gallium/drivers/nouveau/Makefile b/src/gallium/drivers/nouveau/Makefile
new file mode 100644
index 0000000000..dbe8a6e7bf
--- /dev/null
+++ b/src/gallium/drivers/nouveau/Makefile
@@ -0,0 +1,8 @@
+TOP = ../../../..
+include $(TOP)/configs/current
+
+LIBNAME = nouveau
+
+C_SOURCES = nouveau_screen.c
+
+include ../../Makefile.template
diff --git a/src/gallium/drivers/nouveau/nouveau_push.h b/src/gallium/drivers/nouveau/nouveau_push.h
index 54ef1c1291..9c235080a5 100644
--- a/src/gallium/drivers/nouveau/nouveau_push.h
+++ b/src/gallium/drivers/nouveau/nouveau_push.h
@@ -9,13 +9,13 @@
#define OUT_RING(data) do { \
NOUVEAU_PUSH_CONTEXT(pc); \
- (*pc->nvws->channel->pushbuf->cur++) = (data); \
+ (*pc->base.channel->pushbuf->cur++) = (data); \
} while(0)
#define OUT_RINGp(src,size) do { \
NOUVEAU_PUSH_CONTEXT(pc); \
- memcpy(pc->nvws->channel->pushbuf->cur, (src), (size) * 4); \
- pc->nvws->channel->pushbuf->cur += (size); \
+ memcpy(pc->base.channel->pushbuf->cur, (src), (size) * 4); \
+ pc->base.channel->pushbuf->cur += (size); \
} while(0)
#define OUT_RINGf(data) do { \
@@ -26,25 +26,35 @@
#define BEGIN_RING(obj,mthd,size) do { \
NOUVEAU_PUSH_CONTEXT(pc); \
- if (pc->nvws->channel->pushbuf->remaining < ((size) + 1)) \
- pc->nvws->push_flush(pc->nvws, ((size) + 1), NULL); \
+ struct nouveau_channel *chan = pc->base.channel; \
+ if (chan->pushbuf->remaining < ((size) + 1)) \
+ nouveau_pushbuf_flush(chan, ((size) + 1)); \
OUT_RING((pc->obj->subc << 13) | ((size) << 18) | (mthd)); \
- pc->nvws->channel->pushbuf->remaining -= ((size) + 1); \
+ chan->pushbuf->remaining -= ((size) + 1); \
} while(0)
#define BEGIN_RING_NI(obj,mthd,size) do { \
BEGIN_RING(obj, (mthd) | 0x40000000, (size)); \
} while(0)
+static inline void
+DO_FIRE_RING(struct nouveau_channel *chan, struct pipe_fence_handle **fence)
+{
+ nouveau_pushbuf_flush(chan, 0);
+ if (fence)
+ *fence = NULL;
+}
+
#define FIRE_RING(fence) do { \
NOUVEAU_PUSH_CONTEXT(pc); \
- pc->nvws->push_flush(pc->nvws, 0, fence); \
+ DO_FIRE_RING(pc->base.channel, fence); \
} while(0)
#define OUT_RELOC(bo,data,flags,vor,tor) do { \
NOUVEAU_PUSH_CONTEXT(pc); \
- pc->nvws->push_reloc(pc->nvws, pc->nvws->channel->pushbuf->cur++, \
- (bo), (data), (flags), (vor), (tor)); \
+ struct nouveau_channel *chan = pc->base.channel; \
+ nouveau_pushbuf_emit_reloc(chan, chan->pushbuf->cur++, nouveau_bo(bo), \
+ (data), 0, (flags), (vor), (tor)); \
} while(0)
/* Raw data + flags depending on FB/TT buffer */
@@ -55,8 +65,8 @@
/* FB/TT object handle */
#define OUT_RELOCo(bo,flags) do { \
OUT_RELOC((bo), 0, (flags) | NOUVEAU_BO_OR, \
- pc->nvws->channel->vram->handle, \
- pc->nvws->channel->gart->handle); \
+ pc->base.channel->vram->handle, \
+ pc->base.channel->gart->handle); \
} while(0)
/* Low 32-bits of offset */
@@ -72,11 +82,12 @@
/* A reloc which'll recombine into a NV_DMA_METHOD packet header */
#define OUT_RELOCm(bo, flags, obj, mthd, size) do { \
NOUVEAU_PUSH_CONTEXT(pc); \
- if (pc->nvws->channel->pushbuf->remaining < ((size) + 1)) \
- pc->nvws->push_flush(pc->nvws->channel, ((size) + 1), NULL); \
+ struct nouveau_channel *chan = pc->base.channel; \
+ if (chan->pushbuf->remaining < ((size) + 1)) \
+ nouveau_pushbuf_flush(chan, ((size) + 1)); \
OUT_RELOCd((bo), (pc->obj->subc << 13) | ((size) << 18) | (mthd), \
(flags), 0, 0); \
- pc->nvws->channel->pushbuf->remaining -= ((size) + 1); \
+ chan->pushbuf->remaining -= ((size) + 1); \
} while(0)
#endif
diff --git a/src/gallium/drivers/nouveau/nouveau_screen.c b/src/gallium/drivers/nouveau/nouveau_screen.c
new file mode 100644
index 0000000000..832366e646
--- /dev/null
+++ b/src/gallium/drivers/nouveau/nouveau_screen.c
@@ -0,0 +1,240 @@
+#include <pipe/p_defines.h>
+#include <pipe/p_screen.h>
+#include <pipe/p_state.h>
+
+#include <util/u_memory.h>
+
+#include "nouveau/nouveau_bo.h"
+#include "nouveau_winsys.h"
+#include "nouveau_screen.h"
+
+static const char *
+nouveau_screen_get_name(struct pipe_screen *pscreen)
+{
+ struct nouveau_device *dev = nouveau_screen(pscreen)->device;
+ static char buffer[128];
+
+ snprintf(buffer, sizeof(buffer), "NV%02X", dev->chipset);
+ return buffer;
+}
+
+static const char *
+nouveau_screen_get_vendor(struct pipe_screen *pscreen)
+{
+ return "nouveau";
+}
+
+static struct pipe_buffer *
+nouveau_screen_bo_skel(struct pipe_screen *pscreen, struct nouveau_bo *bo,
+ unsigned alignment, unsigned usage, unsigned size)
+{
+ struct pipe_buffer *pb;
+
+ pb = CALLOC(1, sizeof(struct pipe_buffer)+sizeof(struct nouveau_bo *));
+ if (!pb) {
+ nouveau_bo_ref(NULL, &bo);
+ return NULL;
+ }
+
+ pipe_reference_init(&pb->reference, 1);
+ pb->screen = pscreen;
+ pb->alignment = alignment;
+ pb->usage = usage;
+ pb->size = size;
+ *(struct nouveau_bo **)(pb + 1) = bo;
+ return pb;
+}
+
+static struct pipe_buffer *
+nouveau_screen_bo_new(struct pipe_screen *pscreen, unsigned alignment,
+ unsigned usage, unsigned size)
+{
+ struct nouveau_device *dev = nouveau_screen(pscreen)->device;
+ struct nouveau_bo *bo = NULL;
+ uint32_t flags = NOUVEAU_BO_MAP;
+ int ret;
+
+ if (usage & NOUVEAU_BUFFER_USAGE_TRANSFER)
+ flags |= NOUVEAU_BO_GART;
+ else
+ if (usage & PIPE_BUFFER_USAGE_VERTEX) {
+ if (pscreen->get_param(pscreen, NOUVEAU_CAP_HW_VTXBUF))
+ flags |= NOUVEAU_BO_GART;
+ } else
+ if (usage & PIPE_BUFFER_USAGE_INDEX) {
+ if (pscreen->get_param(pscreen, NOUVEAU_CAP_HW_IDXBUF))
+ flags |= NOUVEAU_BO_GART;
+ }
+
+ if (usage & PIPE_BUFFER_USAGE_PIXEL) {
+ if (usage & NOUVEAU_BUFFER_USAGE_TEXTURE)
+ flags |= NOUVEAU_BO_GART;
+ if (!(usage & PIPE_BUFFER_USAGE_CPU_READ_WRITE))
+ flags |= NOUVEAU_BO_VRAM;
+
+ if (dev->chipset == 0x50 || dev->chipset >= 0x80) {
+ flags |= NOUVEAU_BO_TILED;
+ if (usage & NOUVEAU_BUFFER_USAGE_ZETA)
+ flags |= NOUVEAU_BO_ZTILE;
+ }
+ }
+
+ ret = nouveau_bo_new(dev, flags, alignment, size, &bo);
+ if (ret)
+ return NULL;
+
+ return nouveau_screen_bo_skel(pscreen, bo, alignment, usage, size);
+}
+
+static struct pipe_buffer *
+nouveau_screen_bo_user(struct pipe_screen *pscreen, void *ptr, unsigned bytes)
+{
+ struct nouveau_device *dev = nouveau_screen(pscreen)->device;
+ struct nouveau_bo *bo = NULL;
+ int ret;
+
+ ret = nouveau_bo_user(dev, ptr, bytes, &bo);
+ if (ret)
+ return NULL;
+
+ return nouveau_screen_bo_skel(pscreen, bo, 0, 0, bytes);
+}
+
+static inline uint32_t
+nouveau_screen_map_flags(unsigned pipe)
+{
+ uint32_t flags = 0;
+
+ if (pipe & PIPE_BUFFER_USAGE_CPU_READ)
+ flags |= NOUVEAU_BO_RD;
+ if (pipe & PIPE_BUFFER_USAGE_CPU_WRITE)
+ flags |= NOUVEAU_BO_WR;
+ if (pipe & PIPE_BUFFER_USAGE_DISCARD)
+ flags |= NOUVEAU_BO_INVAL;
+ if (pipe & PIPE_BUFFER_USAGE_DONTBLOCK)
+ flags |= NOUVEAU_BO_NOWAIT;
+ else
+ if (pipe & 0 /*PIPE_BUFFER_USAGE_UNSYNCHRONIZED*/)
+ flags |= NOUVEAU_BO_NOSYNC;
+
+ return flags;
+}
+
+static void *
+nouveau_screen_bo_map(struct pipe_screen *pscreen, struct pipe_buffer *pb,
+ unsigned usage)
+{
+ struct nouveau_bo *bo = nouveau_bo(pb);
+ int ret;
+
+ ret = nouveau_bo_map(bo, nouveau_screen_map_flags(usage));
+ if (ret) {
+ debug_printf("map failed: %d\n", ret);
+ return NULL;
+ }
+
+ return bo->map;
+}
+
+static void *
+nouveau_screen_bo_map_range(struct pipe_screen *pscreen, struct pipe_buffer *pb,
+ unsigned offset, unsigned length, unsigned usage)
+{
+ struct nouveau_bo *bo = nouveau_bo(pb);
+ int ret;
+
+ ret = nouveau_bo_map_range(bo, offset, length,
+ nouveau_screen_map_flags(usage));
+ if (ret) {
+ debug_printf("map_range failed: %d\n", ret);
+ return NULL;
+ }
+
+ return (char *)bo->map - offset; /* why gallium? why? */
+}
+
+static void
+nouveau_screen_bo_map_flush(struct pipe_screen *pscreen, struct pipe_buffer *pb,
+ unsigned offset, unsigned length)
+{
+ struct nouveau_bo *bo = nouveau_bo(pb);
+
+ nouveau_bo_map_flush(bo, offset, length);
+}
+
+static void
+nouveau_screen_bo_unmap(struct pipe_screen *pscreen, struct pipe_buffer *pb)
+{
+ struct nouveau_bo *bo = nouveau_bo(pb);
+
+ nouveau_bo_unmap(bo);
+}
+
+static void
+nouveau_screen_bo_del(struct pipe_buffer *pb)
+{
+ struct nouveau_bo *bo = nouveau_bo(pb);
+
+ nouveau_bo_ref(NULL, &bo);
+ FREE(pb);
+}
+
+static void
+nouveau_screen_fence_ref(struct pipe_screen *pscreen,
+ struct pipe_fence_handle **ptr,
+ struct pipe_fence_handle *pfence)
+{
+ *ptr = pfence;
+}
+
+static int
+nouveau_screen_fence_signalled(struct pipe_screen *screen,
+ struct pipe_fence_handle *pfence,
+ unsigned flags)
+{
+ return 0;
+}
+
+static int
+nouveau_screen_fence_finish(struct pipe_screen *screen,
+ struct pipe_fence_handle *pfence,
+ unsigned flags)
+{
+ return 0;
+}
+
+int
+nouveau_screen_init(struct nouveau_screen *screen, struct nouveau_device *dev)
+{
+ struct pipe_screen *pscreen = &screen->base;
+ int ret;
+
+ ret = nouveau_channel_alloc(dev, 0xbeef0201, 0xbeef0202,
+ &screen->channel);
+ if (ret)
+ return ret;
+ screen->device = dev;
+
+ pscreen->get_name = nouveau_screen_get_name;
+ pscreen->get_vendor = nouveau_screen_get_vendor;
+
+ pscreen->buffer_create = nouveau_screen_bo_new;
+ pscreen->user_buffer_create = nouveau_screen_bo_user;
+ pscreen->buffer_map = nouveau_screen_bo_map;
+ pscreen->buffer_map_range = nouveau_screen_bo_map_range;
+ pscreen->buffer_flush_mapped_range = nouveau_screen_bo_map_flush;
+ pscreen->buffer_unmap = nouveau_screen_bo_unmap;
+ pscreen->buffer_destroy = nouveau_screen_bo_del;
+
+ pscreen->fence_reference = nouveau_screen_fence_ref;
+ pscreen->fence_signalled = nouveau_screen_fence_signalled;
+ pscreen->fence_finish = nouveau_screen_fence_finish;
+
+ return 0;
+}
+
+void
+nouveau_screen_fini(struct nouveau_screen *screen)
+{
+}
+
diff --git a/src/gallium/drivers/nouveau/nouveau_screen.h b/src/gallium/drivers/nouveau/nouveau_screen.h
new file mode 100644
index 0000000000..9968b07896
--- /dev/null
+++ b/src/gallium/drivers/nouveau/nouveau_screen.h
@@ -0,0 +1,25 @@
+#ifndef __NOUVEAU_SCREEN_H__
+#define __NOUVEAU_SCREEN_H__
+
+struct nouveau_screen {
+ struct pipe_screen base;
+ struct nouveau_device *device;
+ struct nouveau_channel *channel;
+};
+
+static inline struct nouveau_screen *
+nouveau_screen(struct pipe_screen *pscreen)
+{
+ return (struct nouveau_screen *)pscreen;
+}
+
+static inline struct nouveau_bo *
+nouveau_bo(struct pipe_buffer *pb)
+{
+ return pb ? *(struct nouveau_bo **)(pb + 1) : NULL;
+}
+
+int nouveau_screen_init(struct nouveau_screen *, struct nouveau_device *);
+void nouveau_screen_fini(struct nouveau_screen *);
+
+#endif
diff --git a/src/gallium/drivers/nouveau/nouveau_stateobj.h b/src/gallium/drivers/nouveau/nouveau_stateobj.h
index a54820e851..b595405357 100644
--- a/src/gallium/drivers/nouveau/nouveau_stateobj.h
+++ b/src/gallium/drivers/nouveau/nouveau_stateobj.h
@@ -4,7 +4,7 @@
#include "util/u_debug.h"
struct nouveau_stateobj_reloc {
- struct pipe_buffer *bo;
+ struct nouveau_bo *bo;
unsigned offset;
unsigned packet;
@@ -51,7 +51,7 @@ so_ref(struct nouveau_stateobj *ref, struct nouveau_stateobj **pso)
if (pipe_reference((struct pipe_reference**)pso, &ref->reference)) {
free(so->push);
for (i = 0; i < so->cur_reloc; i++)
- pipe_buffer_reference(&so->reloc[i].bo, NULL);
+ nouveau_bo_ref(NULL, &so->reloc[i].bo);
free(so->reloc);
free(so);
}
@@ -81,13 +81,13 @@ so_method(struct nouveau_stateobj *so, struct nouveau_grobj *gr,
}
static INLINE void
-so_reloc(struct nouveau_stateobj *so, struct pipe_buffer *bo,
+so_reloc(struct nouveau_stateobj *so, struct nouveau_bo *bo,
unsigned data, unsigned flags, unsigned vor, unsigned tor)
{
struct nouveau_stateobj_reloc *r = &so->reloc[so->cur_reloc++];
r->bo = NULL;
- pipe_buffer_reference(&r->bo, bo);
+ nouveau_bo_ref(bo, &r->bo);
r->offset = so->cur - so->push;
r->packet = so->cur_packet;
r->data = data;
@@ -107,50 +107,52 @@ so_dump(struct nouveau_stateobj *so)
}
static INLINE void
-so_emit(struct nouveau_winsys *nvws, struct nouveau_stateobj *so)
+so_emit(struct nouveau_channel *chan, struct nouveau_stateobj *so)
{
- struct nouveau_pushbuf *pb = nvws->channel->pushbuf;
+ struct nouveau_pushbuf *pb = chan->pushbuf;
unsigned nr, i;
nr = so->cur - so->push;
if (pb->remaining < nr)
- nvws->push_flush(nvws, nr, NULL);
+ nouveau_pushbuf_flush(chan, nr);
pb->remaining -= nr;
memcpy(pb->cur, so->push, nr * 4);
for (i = 0; i < so->cur_reloc; i++) {
struct nouveau_stateobj_reloc *r = &so->reloc[i];
- nvws->push_reloc(nvws, pb->cur + r->offset, r->bo,
- r->data, r->flags, r->vor, r->tor);
+ nouveau_pushbuf_emit_reloc(chan, pb->cur + r->offset,
+ r->bo, r->data, 0, r->flags,
+ r->vor, r->tor);
}
pb->cur += nr;
}
static INLINE void
-so_emit_reloc_markers(struct nouveau_winsys *nvws, struct nouveau_stateobj *so)
+so_emit_reloc_markers(struct nouveau_channel *chan, struct nouveau_stateobj *so)
{
- struct nouveau_pushbuf *pb = nvws->channel->pushbuf;
+ struct nouveau_pushbuf *pb = chan->pushbuf;
unsigned i;
if (!so)
return;
i = so->cur_reloc << 1;
- if (nvws->channel->pushbuf->remaining < i)
- nvws->push_flush(nvws, i, NULL);
- nvws->channel->pushbuf->remaining -= i;
+ if (pb->remaining < i)
+ nouveau_pushbuf_flush(chan, i);
+ pb->remaining -= i;
for (i = 0; i < so->cur_reloc; i++) {
struct nouveau_stateobj_reloc *r = &so->reloc[i];
- nvws->push_reloc(nvws, pb->cur++, r->bo, r->packet,
- (r->flags & (NOUVEAU_BO_VRAM |
- NOUVEAU_BO_GART |
- NOUVEAU_BO_RDWR)) |
- NOUVEAU_BO_DUMMY, 0, 0);
- nvws->push_reloc(nvws, pb->cur++, r->bo, r->data,
- r->flags | NOUVEAU_BO_DUMMY, r->vor, r->tor);
+ nouveau_pushbuf_emit_reloc(chan, pb->cur++, r->bo, r->packet, 0,
+ (r->flags & (NOUVEAU_BO_VRAM |
+ NOUVEAU_BO_GART |
+ NOUVEAU_BO_RDWR)) |
+ NOUVEAU_BO_DUMMY, 0, 0);
+ nouveau_pushbuf_emit_reloc(chan, pb->cur++, r->bo, r->data, 0,
+ r->flags | NOUVEAU_BO_DUMMY,
+ r->vor, r->tor);
}
}
diff --git a/src/gallium/drivers/nouveau/nouveau_winsys.h b/src/gallium/drivers/nouveau/nouveau_winsys.h
index ff7dd1c51c..42c77e5e77 100644
--- a/src/gallium/drivers/nouveau/nouveau_winsys.h
+++ b/src/gallium/drivers/nouveau/nouveau_winsys.h
@@ -23,77 +23,38 @@
#define NOUVEAU_BUFFER_USAGE_ZETA (1 << 17)
#define NOUVEAU_BUFFER_USAGE_TRANSFER (1 << 18)
-struct nouveau_winsys {
- struct pipe_winsys *ws;
-
- struct nouveau_channel *channel;
-
- int (*res_init)(struct nouveau_resource **heap, unsigned start,
- unsigned size);
- int (*res_alloc)(struct nouveau_resource *heap, int size, void *priv,
- struct nouveau_resource **);
- void (*res_free)(struct nouveau_resource **);
-
- int (*push_reloc)(struct nouveau_winsys *, void *ptr,
- struct pipe_buffer *, uint32_t data,
- uint32_t flags, uint32_t vor, uint32_t tor);
- int (*push_flush)(struct nouveau_winsys *, unsigned size,
- struct pipe_fence_handle **fence);
-
- int (*grobj_alloc)(struct nouveau_winsys *, int grclass,
- struct nouveau_grobj **);
- void (*grobj_free)(struct nouveau_grobj **);
-
- int (*notifier_alloc)(struct nouveau_winsys *, int count,
- struct nouveau_notifier **);
- void (*notifier_free)(struct nouveau_notifier **);
- void (*notifier_reset)(struct nouveau_notifier *, int id);
- uint32_t (*notifier_status)(struct nouveau_notifier *, int id);
- uint32_t (*notifier_retval)(struct nouveau_notifier *, int id);
- int (*notifier_wait)(struct nouveau_notifier *, int id,
- int status, double timeout);
-
- int (*surface_copy)(struct nouveau_winsys *, struct pipe_surface *,
- unsigned, unsigned, struct pipe_surface *,
- unsigned, unsigned, unsigned, unsigned);
- int (*surface_fill)(struct nouveau_winsys *, struct pipe_surface *,
- unsigned, unsigned, unsigned, unsigned, unsigned);
-
- struct nouveau_bo *(*get_bo)(struct pipe_buffer *);
-};
-
extern struct pipe_screen *
-nv04_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *);
+nv04_screen_create(struct pipe_winsys *ws, struct nouveau_device *);
extern struct pipe_context *
nv04_create(struct pipe_screen *, unsigned pctx_id);
extern struct pipe_screen *
-nv10_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *);
+nv10_screen_create(struct pipe_winsys *ws, struct nouveau_device *);
extern struct pipe_context *
nv10_create(struct pipe_screen *, unsigned pctx_id);
extern struct pipe_screen *
-nv20_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *);
+nv20_screen_create(struct pipe_winsys *ws, struct nouveau_device *);
extern struct pipe_context *
nv20_create(struct pipe_screen *, unsigned pctx_id);
extern struct pipe_screen *
-nv30_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *);
+nv30_screen_create(struct pipe_winsys *ws, struct nouveau_device *);
extern struct pipe_context *
nv30_create(struct pipe_screen *, unsigned pctx_id);
extern struct pipe_screen *
-nv40_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *);
+nv40_screen_create(struct pipe_winsys *ws, struct nouveau_device *);
extern struct pipe_context *
nv40_create(struct pipe_screen *, unsigned pctx_id);
extern struct pipe_screen *
-nv50_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *);
+nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *);
extern struct pipe_context *
nv50_create(struct pipe_screen *, unsigned pctx_id);
diff --git a/src/gallium/drivers/nv04/nv04_context.c b/src/gallium/drivers/nv04/nv04_context.c
index d6710cd892..17166c9f51 100644
--- a/src/gallium/drivers/nv04/nv04_context.c
+++ b/src/gallium/drivers/nv04/nv04_context.c
@@ -64,6 +64,30 @@ nv04_init_hwctx(struct nv04_context *nv04)
return TRUE;
}
+static unsigned int
+nv04_is_texture_referenced( struct pipe_context *pipe,
+ struct pipe_texture *texture,
+ unsigned face, unsigned level)
+{
+ /**
+ * FIXME: Optimize.
+ */
+
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+}
+
+static unsigned int
+nv04_is_buffer_referenced( struct pipe_context *pipe,
+ struct pipe_buffer *buf)
+{
+ /**
+ * FIXME: Optimize.
+ */
+
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+}
+
+
struct pipe_context *
nv04_create(struct pipe_screen *pscreen, unsigned pctx_id)
{
@@ -89,6 +113,9 @@ nv04_create(struct pipe_screen *pscreen, unsigned pctx_id)
nv04->pipe.clear = nv04_clear;
nv04->pipe.flush = nv04_flush;
+ nv04->pipe.is_texture_referenced = nv04_is_texture_referenced;
+ nv04->pipe.is_buffer_referenced = nv04_is_buffer_referenced;
+
nv04_init_surface_functions(nv04);
nv04_init_state_functions(nv04);
diff --git a/src/gallium/drivers/nv04/nv04_miptree.c b/src/gallium/drivers/nv04/nv04_miptree.c
index 4da833c25e..93f752faec 100644
--- a/src/gallium/drivers/nv04/nv04_miptree.c
+++ b/src/gallium/drivers/nv04/nv04_miptree.c
@@ -31,7 +31,8 @@ nv04_miptree_layout(struct nv04_miptree *nv04mt)
for (l = 0; l <= pt->last_level; l++) {
- nv04mt->level[l].image_offset = offset;
+ nv04mt->level[l].image_offset =
+ CALLOC(nr_faces, sizeof(unsigned));
offset += nv04mt->level[l].pitch * pt->height[l];
}
diff --git a/src/gallium/drivers/nv04/nv04_screen.c b/src/gallium/drivers/nv04/nv04_screen.c
index f9f6d97426..4bbedfb4d6 100644
--- a/src/gallium/drivers/nv04/nv04_screen.c
+++ b/src/gallium/drivers/nv04/nv04_screen.c
@@ -1,27 +1,9 @@
#include "pipe/p_screen.h"
#include "pipe/p_inlines.h"
-#include "util/u_simple_screen.h"
#include "nv04_context.h"
#include "nv04_screen.h"
-static const char *
-nv04_screen_get_name(struct pipe_screen *screen)
-{
- struct nv04_screen *nv04screen = nv04_screen(screen);
- struct nouveau_device *dev = nv04screen->nvws->channel->device;
- static char buffer[128];
-
- snprintf(buffer, sizeof(buffer), "NV%02X", dev->chipset);
- return buffer;
-}
-
-static const char *
-nv04_screen_get_vendor(struct pipe_screen *screen)
-{
- return "nouveau";
-}
-
static int
nv04_screen_get_param(struct pipe_screen *screen, int param)
{
@@ -123,10 +105,9 @@ static void
nv04_screen_destroy(struct pipe_screen *pscreen)
{
struct nv04_screen *screen = nv04_screen(pscreen);
- struct nouveau_winsys *nvws = screen->nvws;
- nvws->notifier_free(&screen->sync);
- nvws->grobj_free(&screen->fahrenheit);
+ nouveau_notifier_free(&screen->sync);
+ nouveau_grobj_free(&screen->fahrenheit);
nv04_surface_2d_takedown(&screen->eng2d);
FREE(pscreen);
@@ -141,21 +122,38 @@ nv04_surface_buffer(struct pipe_surface *surf)
}
struct pipe_screen *
-nv04_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
+nv04_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
{
struct nv04_screen *screen = CALLOC_STRUCT(nv04_screen);
+ struct nouveau_channel *chan;
+ struct pipe_screen *pscreen;
unsigned fahrenheit_class = 0, sub3d_class = 0;
- unsigned chipset = nvws->channel->device->chipset;
int ret;
if (!screen)
return NULL;
- screen->nvws = nvws;
+ pscreen = &screen->base.base;
+
+ ret = nouveau_screen_init(&screen->base, dev);
+ if (ret) {
+ nv04_screen_destroy(pscreen);
+ return NULL;
+ }
+ chan = screen->base.channel;
+
+ pscreen->winsys = ws;
+ pscreen->destroy = nv04_screen_destroy;
+ pscreen->get_param = nv04_screen_get_param;
+ pscreen->get_paramf = nv04_screen_get_paramf;
+ pscreen->is_format_supported = nv04_screen_is_format_supported;
- if (chipset>=0x20) {
+ nv04_screen_init_miptree_functions(pscreen);
+ nv04_screen_init_transfer_functions(pscreen);
+
+ if (dev->chipset >= 0x20) {
fahrenheit_class = 0;
sub3d_class = 0;
- } else if (chipset>=0x10) {
+ } else if (dev->chipset >= 0x10) {
fahrenheit_class = NV10_DX5_TEXTURED_TRIANGLE;
sub3d_class = NV10_CONTEXT_SURFACES_3D;
} else {
@@ -164,50 +162,40 @@ nv04_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
}
if (!fahrenheit_class) {
- NOUVEAU_ERR("Unknown nv04 chipset: nv%02x\n", chipset);
+ NOUVEAU_ERR("Unknown nv04 chipset: nv%02x\n", dev->chipset);
return NULL;
}
- /* 2D engine setup */
- screen->eng2d = nv04_surface_2d_init(nvws);
- screen->eng2d->buf = nv04_surface_buffer;
-
/* 3D object */
- ret = nvws->grobj_alloc(nvws, fahrenheit_class, &screen->fahrenheit);
+ ret = nouveau_grobj_alloc(chan, 0xbeef0001, fahrenheit_class,
+ &screen->fahrenheit);
if (ret) {
NOUVEAU_ERR("Error creating 3D object: %d\n", ret);
return NULL;
}
+ BIND_RING(chan, screen->fahrenheit, 7);
/* 3D surface object */
- ret = nvws->grobj_alloc(nvws, sub3d_class, &screen->context_surfaces_3d);
+ ret = nouveau_grobj_alloc(chan, 0xbeef0002, sub3d_class,
+ &screen->context_surfaces_3d);
if (ret) {
NOUVEAU_ERR("Error creating 3D surface object: %d\n", ret);
return NULL;
}
+ BIND_RING(chan, screen->context_surfaces_3d, 6);
+
+ /* 2D engine setup */
+ screen->eng2d = nv04_surface_2d_init(&screen->base);
+ screen->eng2d->buf = nv04_surface_buffer;
/* Notifier for sync purposes */
- ret = nvws->notifier_alloc(nvws, 1, &screen->sync);
+ ret = nouveau_notifier_alloc(chan, 0xbeef0301, 1, &screen->sync);
if (ret) {
NOUVEAU_ERR("Error creating notifier object: %d\n", ret);
- nv04_screen_destroy(&screen->pipe);
+ nv04_screen_destroy(pscreen);
return NULL;
}
- screen->pipe.winsys = ws;
- screen->pipe.destroy = nv04_screen_destroy;
-
- screen->pipe.get_name = nv04_screen_get_name;
- screen->pipe.get_vendor = nv04_screen_get_vendor;
- screen->pipe.get_param = nv04_screen_get_param;
- screen->pipe.get_paramf = nv04_screen_get_paramf;
-
- screen->pipe.is_format_supported = nv04_screen_is_format_supported;
-
- nv04_screen_init_miptree_functions(&screen->pipe);
- nv04_screen_init_transfer_functions(&screen->pipe);
- u_simple_screen_init(&screen->pipe);
-
- return &screen->pipe;
+ return pscreen;
}
diff --git a/src/gallium/drivers/nv04/nv04_screen.h b/src/gallium/drivers/nv04/nv04_screen.h
index ee6fb6db44..11466b9442 100644
--- a/src/gallium/drivers/nv04/nv04_screen.h
+++ b/src/gallium/drivers/nv04/nv04_screen.h
@@ -1,11 +1,11 @@
#ifndef __NV04_SCREEN_H__
#define __NV04_SCREEN_H__
-#include "pipe/p_screen.h"
+#include "nouveau/nouveau_screen.h"
#include "nv04_surface_2d.h"
struct nv04_screen {
- struct pipe_screen pipe;
+ struct nouveau_screen base;
struct nouveau_winsys *nvws;
unsigned chipset;
diff --git a/src/gallium/drivers/nv04/nv04_state.c b/src/gallium/drivers/nv04/nv04_state.c
index 87c635f962..d356ebd8b3 100644
--- a/src/gallium/drivers/nv04/nv04_state.c
+++ b/src/gallium/drivers/nv04/nv04_state.c
@@ -2,6 +2,7 @@
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
#include "pipe/p_shader_tokens.h"
+#include "pipe/p_inlines.h"
#include "tgsi/tgsi_parse.h"
@@ -334,7 +335,7 @@ nv04_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
const struct pipe_constant_buffer *buf )
{
struct nv04_context *nv04 = nv04_context(pipe);
- struct pipe_winsys *ws = pipe->winsys;
+ struct pipe_screen *pscreen = pipe->screen;
assert(shader < PIPE_SHADER_TYPES);
assert(index == 0);
@@ -342,12 +343,12 @@ nv04_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
if (buf) {
void *mapped;
if (buf->buffer && buf->buffer->size &&
- (mapped = ws->buffer_map(ws, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ)))
+ (mapped = pipe_buffer_map(pscreen, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ)))
{
memcpy(nv04->constbuf[shader], mapped, buf->buffer->size);
nv04->constbuf_nr[shader] =
buf->buffer->size / (4 * sizeof(float));
- ws->buffer_unmap(ws, buf->buffer);
+ pipe_buffer_unmap(pscreen, buf->buffer);
}
}
}
diff --git a/src/gallium/drivers/nv04/nv04_state.h b/src/gallium/drivers/nv04/nv04_state.h
index 0d51439e3f..399f750dbe 100644
--- a/src/gallium/drivers/nv04/nv04_state.h
+++ b/src/gallium/drivers/nv04/nv04_state.h
@@ -37,7 +37,7 @@ struct nv04_miptree {
struct {
uint pitch;
- uint image_offset;
+ uint *image_offset;
} level[PIPE_MAX_TEXTURE_LEVELS];
};
diff --git a/src/gallium/drivers/nv04/nv04_surface_2d.c b/src/gallium/drivers/nv04/nv04_surface_2d.c
index f3a8d7efee..5afd028ddd 100644
--- a/src/gallium/drivers/nv04/nv04_surface_2d.c
+++ b/src/gallium/drivers/nv04/nv04_surface_2d.c
@@ -4,6 +4,7 @@
#include "nouveau/nouveau_winsys.h"
#include "nouveau/nouveau_util.h"
+#include "nouveau/nouveau_screen.h"
#include "nv04_surface_2d.h"
static INLINE int
@@ -96,11 +97,11 @@ nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx,
struct pipe_surface *src, int sx, int sy,
int w, int h)
{
- struct nouveau_channel *chan = ctx->nvws->channel;
+ struct nouveau_channel *chan = ctx->swzsurf->channel;
struct nouveau_grobj *swzsurf = ctx->swzsurf;
struct nouveau_grobj *sifm = ctx->sifm;
- struct nouveau_bo *src_bo = ctx->nvws->get_bo(ctx->buf(src));
- struct nouveau_bo *dst_bo = ctx->nvws->get_bo(ctx->buf(dst));
+ struct nouveau_bo *src_bo = nouveau_bo(ctx->buf(src));
+ struct nouveau_bo *dst_bo = nouveau_bo(ctx->buf(dst));
const unsigned src_pitch = ((struct nv04_surface *)src)->pitch;
const unsigned max_w = 1024;
const unsigned max_h = 1024;
@@ -167,10 +168,10 @@ nv04_surface_copy_m2mf(struct nv04_surface_2d *ctx,
struct pipe_surface *dst, int dx, int dy,
struct pipe_surface *src, int sx, int sy, int w, int h)
{
- struct nouveau_channel *chan = ctx->nvws->channel;
+ struct nouveau_channel *chan = ctx->m2mf->channel;
struct nouveau_grobj *m2mf = ctx->m2mf;
- struct nouveau_bo *src_bo = ctx->nvws->get_bo(ctx->buf(src));
- struct nouveau_bo *dst_bo = ctx->nvws->get_bo(ctx->buf(dst));
+ struct nouveau_bo *src_bo = nouveau_bo(ctx->buf(src));
+ struct nouveau_bo *dst_bo = nouveau_bo(ctx->buf(dst));
unsigned src_pitch = ((struct nv04_surface *)src)->pitch;
unsigned dst_pitch = ((struct nv04_surface *)dst)->pitch;
unsigned dst_offset = dst->offset + dy * dst_pitch +
@@ -213,11 +214,11 @@ nv04_surface_copy_blit(struct nv04_surface_2d *ctx, struct pipe_surface *dst,
int dx, int dy, struct pipe_surface *src, int sx, int sy,
int w, int h)
{
- struct nouveau_channel *chan = ctx->nvws->channel;
+ struct nouveau_channel *chan = ctx->surf2d->channel;
struct nouveau_grobj *surf2d = ctx->surf2d;
struct nouveau_grobj *blit = ctx->blit;
- struct nouveau_bo *src_bo = ctx->nvws->get_bo(ctx->buf(src));
- struct nouveau_bo *dst_bo = ctx->nvws->get_bo(ctx->buf(dst));
+ struct nouveau_bo *src_bo = nouveau_bo(ctx->buf(src));
+ struct nouveau_bo *dst_bo = nouveau_bo(ctx->buf(dst));
unsigned src_pitch = ((struct nv04_surface *)src)->pitch;
unsigned dst_pitch = ((struct nv04_surface *)dst)->pitch;
int format;
@@ -279,10 +280,10 @@ static void
nv04_surface_fill(struct nv04_surface_2d *ctx, struct pipe_surface *dst,
int dx, int dy, int w, int h, unsigned value)
{
- struct nouveau_channel *chan = ctx->nvws->channel;
+ struct nouveau_channel *chan = ctx->surf2d->channel;
struct nouveau_grobj *surf2d = ctx->surf2d;
struct nouveau_grobj *rect = ctx->rect;
- struct nouveau_bo *dst_bo = ctx->nvws->get_bo(ctx->buf(dst));
+ struct nouveau_bo *dst_bo = nouveau_bo(ctx->buf(dst));
unsigned dst_pitch = ((struct nv04_surface *)dst)->pitch;
int cs2d_format, gdirect_format;
@@ -334,10 +335,10 @@ nv04_surface_2d_takedown(struct nv04_surface_2d **pctx)
}
struct nv04_surface_2d *
-nv04_surface_2d_init(struct nouveau_winsys *nvws)
+nv04_surface_2d_init(struct nouveau_screen *screen)
{
struct nv04_surface_2d *ctx = CALLOC_STRUCT(nv04_surface_2d);
- struct nouveau_channel *chan = nvws->channel;
+ struct nouveau_channel *chan = screen->channel;
unsigned handle = 0x88000000, class;
int ret;
@@ -460,7 +461,6 @@ nv04_surface_2d_init(struct nouveau_winsys *nvws)
return NULL;
}
- ctx->nvws = nvws;
ctx->copy = nv04_surface_copy;
ctx->fill = nv04_surface_fill;
return ctx;
diff --git a/src/gallium/drivers/nv04/nv04_surface_2d.h b/src/gallium/drivers/nv04/nv04_surface_2d.h
index 82ce7189c8..02b3f56ba8 100644
--- a/src/gallium/drivers/nv04/nv04_surface_2d.h
+++ b/src/gallium/drivers/nv04/nv04_surface_2d.h
@@ -7,7 +7,6 @@ struct nv04_surface {
};
struct nv04_surface_2d {
- struct nouveau_winsys *nvws;
struct nouveau_notifier *ntfy;
struct nouveau_grobj *surf2d;
struct nouveau_grobj *swzsurf;
@@ -26,7 +25,7 @@ struct nv04_surface_2d {
};
struct nv04_surface_2d *
-nv04_surface_2d_init(struct nouveau_winsys *nvws);
+nv04_surface_2d_init(struct nouveau_screen *screen);
void
nv04_surface_2d_takedown(struct nv04_surface_2d **);
diff --git a/src/gallium/drivers/nv04/nv04_transfer.c b/src/gallium/drivers/nv04/nv04_transfer.c
index e925a44e29..854b855d64 100644
--- a/src/gallium/drivers/nv04/nv04_transfer.c
+++ b/src/gallium/drivers/nv04/nv04_transfer.c
@@ -43,7 +43,6 @@ nv04_compatible_transfer_tex(struct pipe_texture *pt, unsigned level,
template->nblocksx[0] = pt->nblocksx[level];
template->nblocksy[0] = pt->nblocksx[level];
template->last_level = 0;
- template->compressed = pt->compressed;
template->nr_samples = pt->nr_samples;
template->tex_usage = PIPE_TEXTURE_USAGE_DYNAMIC |
diff --git a/src/gallium/drivers/nv04/nv04_vbo.c b/src/gallium/drivers/nv04/nv04_vbo.c
index d21a0e34f7..e3167814f2 100644
--- a/src/gallium/drivers/nv04/nv04_vbo.c
+++ b/src/gallium/drivers/nv04/nv04_vbo.c
@@ -1,6 +1,7 @@
#include "draw/draw_context.h"
#include "pipe/p_context.h"
#include "pipe/p_state.h"
+#include "pipe/p_inlines.h"
#include "nv04_context.h"
#include "nv04_state.h"
@@ -13,6 +14,7 @@ boolean nv04_draw_elements( struct pipe_context *pipe,
unsigned indexSize,
unsigned prim, unsigned start, unsigned count)
{
+ struct pipe_screen *pscreen = pipe->screen;
struct nv04_context *nv04 = nv04_context( pipe );
struct draw_context *draw = nv04->draw;
unsigned i;
@@ -25,17 +27,17 @@ boolean nv04_draw_elements( struct pipe_context *pipe,
for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
if (nv04->vtxbuf[i].buffer) {
void *buf
- = pipe->winsys->buffer_map(pipe->winsys,
- nv04->vtxbuf[i].buffer,
- PIPE_BUFFER_USAGE_CPU_READ);
+ = pipe_buffer_map(pscreen,
+ nv04->vtxbuf[i].buffer,
+ PIPE_BUFFER_USAGE_CPU_READ);
draw_set_mapped_vertex_buffer(draw, i, buf);
}
}
/* Map index buffer, if present */
if (indexBuffer) {
void *mapped_indexes
- = pipe->winsys->buffer_map(pipe->winsys, indexBuffer,
- PIPE_BUFFER_USAGE_CPU_READ);
+ = pipe_buffer_map(pscreen, indexBuffer,
+ PIPE_BUFFER_USAGE_CPU_READ);
draw_set_mapped_element_buffer(draw, indexSize, mapped_indexes);
}
else {
@@ -55,12 +57,12 @@ boolean nv04_draw_elements( struct pipe_context *pipe,
*/
for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
if (nv04->vtxbuf[i].buffer) {
- pipe->winsys->buffer_unmap(pipe->winsys, nv04->vtxbuf[i].buffer);
+ pipe_buffer_unmap(pscreen, nv04->vtxbuf[i].buffer);
draw_set_mapped_vertex_buffer(draw, i, NULL);
}
}
if (indexBuffer) {
- pipe->winsys->buffer_unmap(pipe->winsys, indexBuffer);
+ pipe_buffer_unmap(pscreen, indexBuffer);
draw_set_mapped_element_buffer(draw, 0, NULL);
}
diff --git a/src/gallium/drivers/nv10/nv10_context.c b/src/gallium/drivers/nv10/nv10_context.c
index ef2c0c5d9f..a127b134ec 100644
--- a/src/gallium/drivers/nv10/nv10_context.c
+++ b/src/gallium/drivers/nv10/nv10_context.c
@@ -30,18 +30,18 @@ nv10_destroy(struct pipe_context *pipe)
static void nv10_init_hwctx(struct nv10_context *nv10)
{
struct nv10_screen *screen = nv10->screen;
- struct nouveau_winsys *nvws = screen->nvws;
+ struct nouveau_channel *chan = screen->base.channel;
int i;
float projectionmatrix[16];
BEGIN_RING(celsius, NV10TCL_DMA_NOTIFY, 1);
OUT_RING (screen->sync->handle);
BEGIN_RING(celsius, NV10TCL_DMA_IN_MEMORY0, 2);
- OUT_RING (nvws->channel->vram->handle);
- OUT_RING (nvws->channel->gart->handle);
+ OUT_RING (chan->vram->handle);
+ OUT_RING (chan->gart->handle);
BEGIN_RING(celsius, NV10TCL_DMA_IN_MEMORY2, 2);
- OUT_RING (nvws->channel->vram->handle);
- OUT_RING (nvws->channel->vram->handle);
+ OUT_RING (chan->vram->handle);
+ OUT_RING (chan->vram->handle);
BEGIN_RING(celsius, NV10TCL_NOP, 1);
OUT_RING (0);
@@ -257,6 +257,29 @@ nv10_set_edgeflags(struct pipe_context *pipe, const unsigned *bitfield)
{
}
+static unsigned int
+nv10_is_texture_referenced( struct pipe_context *pipe,
+ struct pipe_texture *texture,
+ unsigned face, unsigned level)
+{
+ /**
+ * FIXME: Optimize.
+ */
+
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+}
+
+static unsigned int
+nv10_is_buffer_referenced( struct pipe_context *pipe,
+ struct pipe_buffer *buf)
+{
+ /**
+ * FIXME: Optimize.
+ */
+
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+}
+
struct pipe_context *
nv10_create(struct pipe_screen *pscreen, unsigned pctx_id)
{
@@ -282,6 +305,9 @@ nv10_create(struct pipe_screen *pscreen, unsigned pctx_id)
nv10->pipe.clear = nv10_clear;
nv10->pipe.flush = nv10_flush;
+ nv10->pipe.is_texture_referenced = nv10_is_texture_referenced;
+ nv10->pipe.is_buffer_referenced = nv10_is_buffer_referenced;
+
nv10_init_surface_functions(nv10);
nv10_init_state_functions(nv10);
diff --git a/src/gallium/drivers/nv10/nv10_prim_vbuf.c b/src/gallium/drivers/nv10/nv10_prim_vbuf.c
index 089c236302..1806d5f8cc 100644
--- a/src/gallium/drivers/nv10/nv10_prim_vbuf.c
+++ b/src/gallium/drivers/nv10/nv10_prim_vbuf.c
@@ -40,7 +40,6 @@
#include "util/u_debug.h"
#include "pipe/p_inlines.h"
-#include "pipe/internal/p_winsys_screen.h"
#include "nv10_context.h"
#include "nv10_state.h"
@@ -124,11 +123,10 @@ nv10_vbuf_render_map_vertices( struct vbuf_render *render )
{
struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render);
struct nv10_context *nv10 = nv10_render->nv10;
- struct pipe_winsys *winsys = nv10->pipe.winsys;
+ struct pipe_screen *pscreen = nv10->pipe.screen;
- return winsys->buffer_map(winsys,
- nv10_render->buffer,
- PIPE_BUFFER_USAGE_CPU_WRITE);
+ return pipe_buffer_map(pscreen, nv10_render->buffer,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
}
static void
@@ -138,10 +136,10 @@ nv10_vbuf_render_unmap_vertices( struct vbuf_render *render,
{
struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render);
struct nv10_context *nv10 = nv10_render->nv10;
- struct pipe_winsys *winsys = nv10->pipe.winsys;
+ struct pipe_screen *pscreen = nv10->pipe.screen;
assert(!nv10_render->buffer);
- winsys->buffer_unmap(winsys, nv10_render->buffer);
+ pipe_buffer_unmap(pscreen, nv10_render->buffer);
}
static boolean
@@ -202,8 +200,6 @@ static void
nv10_vbuf_render_release_vertices( struct vbuf_render *render )
{
struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render);
- struct nv10_context *nv10 = nv10_render->nv10;
- struct pipe_screen *pscreen = &nv10->screen->pipe;
assert(nv10_render->buffer);
pipe_buffer_reference(&nv10_render->buffer, NULL);
diff --git a/src/gallium/drivers/nv10/nv10_screen.c b/src/gallium/drivers/nv10/nv10_screen.c
index 6532a93c7b..b03c291f9d 100644
--- a/src/gallium/drivers/nv10/nv10_screen.c
+++ b/src/gallium/drivers/nv10/nv10_screen.c
@@ -1,26 +1,8 @@
#include "pipe/p_screen.h"
-#include "util/u_simple_screen.h"
#include "nv10_context.h"
#include "nv10_screen.h"
-static const char *
-nv10_screen_get_name(struct pipe_screen *screen)
-{
- struct nv10_screen *nv10screen = nv10_screen(screen);
- struct nouveau_device *dev = nv10screen->nvws->channel->device;
- static char buffer[128];
-
- snprintf(buffer, sizeof(buffer), "NV%02X", dev->chipset);
- return buffer;
-}
-
-static const char *
-nv10_screen_get_vendor(struct pipe_screen *screen)
-{
- return "nouveau";
-}
-
static int
nv10_screen_get_param(struct pipe_screen *screen, int param)
{
@@ -120,10 +102,9 @@ static void
nv10_screen_destroy(struct pipe_screen *pscreen)
{
struct nv10_screen *screen = nv10_screen(pscreen);
- struct nouveau_winsys *nvws = screen->nvws;
- nvws->notifier_free(&screen->sync);
- nvws->grobj_free(&screen->celsius);
+ nouveau_notifier_free(&screen->sync);
+ nouveau_grobj_free(&screen->celsius);
FREE(pscreen);
}
@@ -137,64 +118,69 @@ nv10_surface_buffer(struct pipe_surface *surf)
}
struct pipe_screen *
-nv10_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
+nv10_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
{
struct nv10_screen *screen = CALLOC_STRUCT(nv10_screen);
+ struct nouveau_channel *chan;
+ struct pipe_screen *pscreen;
unsigned celsius_class;
- unsigned chipset = nvws->channel->device->chipset;
int ret;
if (!screen)
return NULL;
- screen->nvws = nvws;
+ pscreen = &screen->base.base;
- /* 2D engine setup */
- screen->eng2d = nv04_surface_2d_init(nvws);
- screen->eng2d->buf = nv10_surface_buffer;
+ ret = nouveau_screen_init(&screen->base, dev);
+ if (ret) {
+ nv10_screen_destroy(pscreen);
+ return NULL;
+ }
+ chan = screen->base.channel;
+
+ pscreen->winsys = ws;
+ pscreen->destroy = nv10_screen_destroy;
+ pscreen->get_param = nv10_screen_get_param;
+ pscreen->get_paramf = nv10_screen_get_paramf;
+ pscreen->is_format_supported = nv10_screen_is_format_supported;
+
+ nv10_screen_init_miptree_functions(pscreen);
+ nv10_screen_init_transfer_functions(pscreen);
/* 3D object */
- if (chipset>=0x20)
- celsius_class=NV11TCL;
- else if (chipset>=0x17)
- celsius_class=NV17TCL;
- else if (chipset>=0x11)
- celsius_class=NV11TCL;
+ if (dev->chipset >= 0x20)
+ celsius_class = NV11TCL;
+ else if (dev->chipset >= 0x17)
+ celsius_class = NV17TCL;
+ else if (dev->chipset >= 0x11)
+ celsius_class = NV11TCL;
else
- celsius_class=NV10TCL;
+ celsius_class = NV10TCL;
if (!celsius_class) {
- NOUVEAU_ERR("Unknown nv1x chipset: nv%02x\n", chipset);
+ NOUVEAU_ERR("Unknown nv1x chipset: nv%02x\n", dev->chipset);
return NULL;
}
- ret = nvws->grobj_alloc(nvws, celsius_class, &screen->celsius);
+ ret = nouveau_grobj_alloc(chan, 0xbeef0001, celsius_class,
+ &screen->celsius);
if (ret) {
NOUVEAU_ERR("Error creating 3D object: %d\n", ret);
return FALSE;
}
+ BIND_RING(chan, screen->celsius, 7);
+
+ /* 2D engine setup */
+ screen->eng2d = nv04_surface_2d_init(&screen->base);
+ screen->eng2d->buf = nv10_surface_buffer;
/* Notifier for sync purposes */
- ret = nvws->notifier_alloc(nvws, 1, &screen->sync);
+ ret = nouveau_notifier_alloc(chan, 0xbeef0301, 1, &screen->sync);
if (ret) {
NOUVEAU_ERR("Error creating notifier object: %d\n", ret);
- nv10_screen_destroy(&screen->pipe);
+ nv10_screen_destroy(pscreen);
return NULL;
}
- screen->pipe.winsys = ws;
- screen->pipe.destroy = nv10_screen_destroy;
-
- screen->pipe.get_name = nv10_screen_get_name;
- screen->pipe.get_vendor = nv10_screen_get_vendor;
- screen->pipe.get_param = nv10_screen_get_param;
- screen->pipe.get_paramf = nv10_screen_get_paramf;
-
- screen->pipe.is_format_supported = nv10_screen_is_format_supported;
-
- nv10_screen_init_miptree_functions(&screen->pipe);
- nv10_screen_init_transfer_functions(&screen->pipe);
- u_simple_screen_init(&screen->pipe);
-
- return &screen->pipe;
+ return pscreen;
}
diff --git a/src/gallium/drivers/nv10/nv10_screen.h b/src/gallium/drivers/nv10/nv10_screen.h
index ad829ee3fd..86b6d8def5 100644
--- a/src/gallium/drivers/nv10/nv10_screen.h
+++ b/src/gallium/drivers/nv10/nv10_screen.h
@@ -1,11 +1,11 @@
#ifndef __NV10_SCREEN_H__
#define __NV10_SCREEN_H__
-#include "pipe/p_screen.h"
+#include "nouveau/nouveau_screen.h"
#include "nv04/nv04_surface_2d.h"
struct nv10_screen {
- struct pipe_screen pipe;
+ struct nouveau_screen base;
struct nouveau_winsys *nvws;
diff --git a/src/gallium/drivers/nv10/nv10_state.c b/src/gallium/drivers/nv10/nv10_state.c
index 119af66dfd..9b38219b99 100644
--- a/src/gallium/drivers/nv10/nv10_state.c
+++ b/src/gallium/drivers/nv10/nv10_state.c
@@ -2,6 +2,7 @@
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
#include "pipe/p_shader_tokens.h"
+#include "pipe/p_inlines.h"
#include "tgsi/tgsi_parse.h"
@@ -460,7 +461,7 @@ nv10_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
const struct pipe_constant_buffer *buf )
{
struct nv10_context *nv10 = nv10_context(pipe);
- struct pipe_winsys *ws = pipe->winsys;
+ struct pipe_screen *pscreen = pipe->screen;
assert(shader < PIPE_SHADER_TYPES);
assert(index == 0);
@@ -468,12 +469,12 @@ nv10_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
if (buf) {
void *mapped;
if (buf->buffer && buf->buffer->size &&
- (mapped = ws->buffer_map(ws, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ)))
+ (mapped = pipe_buffer_map(pscreen, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ)))
{
memcpy(nv10->constbuf[shader], mapped, buf->buffer->size);
nv10->constbuf_nr[shader] =
buf->buffer->size / (4 * sizeof(float));
- ws->buffer_unmap(ws, buf->buffer);
+ pipe_buffer_unmap(pscreen, buf->buffer);
}
}
}
diff --git a/src/gallium/drivers/nv10/nv10_transfer.c b/src/gallium/drivers/nv10/nv10_transfer.c
index 5a99225409..c06b8d34c7 100644
--- a/src/gallium/drivers/nv10/nv10_transfer.c
+++ b/src/gallium/drivers/nv10/nv10_transfer.c
@@ -43,7 +43,6 @@ nv10_compatible_transfer_tex(struct pipe_texture *pt, unsigned level,
template->nblocksx[0] = pt->nblocksx[level];
template->nblocksy[0] = pt->nblocksx[level];
template->last_level = 0;
- template->compressed = pt->compressed;
template->nr_samples = pt->nr_samples;
template->tex_usage = PIPE_TEXTURE_USAGE_DYNAMIC |
diff --git a/src/gallium/drivers/nv10/nv10_vbo.c b/src/gallium/drivers/nv10/nv10_vbo.c
index d0e788ac03..441a4f75f3 100644
--- a/src/gallium/drivers/nv10/nv10_vbo.c
+++ b/src/gallium/drivers/nv10/nv10_vbo.c
@@ -1,6 +1,7 @@
#include "draw/draw_context.h"
#include "pipe/p_context.h"
#include "pipe/p_state.h"
+#include "pipe/p_inlines.h"
#include "nv10_context.h"
#include "nv10_state.h"
@@ -15,6 +16,7 @@ boolean nv10_draw_elements( struct pipe_context *pipe,
{
struct nv10_context *nv10 = nv10_context( pipe );
struct draw_context *draw = nv10->draw;
+ struct pipe_screen *pscreen = pipe->screen;
unsigned i;
nv10_emit_hw_state(nv10);
@@ -24,9 +26,8 @@ boolean nv10_draw_elements( struct pipe_context *pipe,
*/
for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
if (nv10->vtxbuf[i].buffer) {
- void *buf
- = pipe->winsys->buffer_map(pipe->winsys,
- nv10->vtxbuf[i].buffer,
+ void *buf =
+ pipe_buffer_map(pscreen, nv10->vtxbuf[i].buffer,
PIPE_BUFFER_USAGE_CPU_READ);
draw_set_mapped_vertex_buffer(draw, i, buf);
}
@@ -34,8 +35,8 @@ boolean nv10_draw_elements( struct pipe_context *pipe,
/* Map index buffer, if present */
if (indexBuffer) {
void *mapped_indexes
- = pipe->winsys->buffer_map(pipe->winsys, indexBuffer,
- PIPE_BUFFER_USAGE_CPU_READ);
+ = pipe_buffer_map(pscreen, indexBuffer,
+ PIPE_BUFFER_USAGE_CPU_READ);
draw_set_mapped_element_buffer(draw, indexSize, mapped_indexes);
}
else {
@@ -55,12 +56,12 @@ boolean nv10_draw_elements( struct pipe_context *pipe,
*/
for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
if (nv10->vtxbuf[i].buffer) {
- pipe->winsys->buffer_unmap(pipe->winsys, nv10->vtxbuf[i].buffer);
+ pipe_buffer_unmap(pscreen, nv10->vtxbuf[i].buffer);
draw_set_mapped_vertex_buffer(draw, i, NULL);
}
}
if (indexBuffer) {
- pipe->winsys->buffer_unmap(pipe->winsys, indexBuffer);
+ pipe_buffer_unmap(pscreen, indexBuffer);
draw_set_mapped_element_buffer(draw, 0, NULL);
}
diff --git a/src/gallium/drivers/nv20/nv20_context.c b/src/gallium/drivers/nv20/nv20_context.c
index 1659aec8fa..b32d0d83ba 100644
--- a/src/gallium/drivers/nv20/nv20_context.c
+++ b/src/gallium/drivers/nv20/nv20_context.c
@@ -30,7 +30,7 @@ nv20_destroy(struct pipe_context *pipe)
static void nv20_init_hwctx(struct nv20_context *nv20)
{
struct nv20_screen *screen = nv20->screen;
- struct nouveau_winsys *nvws = screen->nvws;
+ struct nouveau_channel *chan = screen->base.channel;
int i;
float projectionmatrix[16];
const boolean is_nv25tcl = (nv20->screen->kelvin->grclass == NV25TCL);
@@ -38,11 +38,11 @@ static void nv20_init_hwctx(struct nv20_context *nv20)
BEGIN_RING(kelvin, NV20TCL_DMA_NOTIFY, 1);
OUT_RING (screen->sync->handle);
BEGIN_RING(kelvin, NV20TCL_DMA_TEXTURE0, 2);
- OUT_RING (nvws->channel->vram->handle);
- OUT_RING (nvws->channel->gart->handle); /* TEXTURE1 */
+ OUT_RING (chan->vram->handle);
+ OUT_RING (chan->gart->handle); /* TEXTURE1 */
BEGIN_RING(kelvin, NV20TCL_DMA_COLOR, 2);
- OUT_RING (nvws->channel->vram->handle);
- OUT_RING (nvws->channel->vram->handle); /* ZETA */
+ OUT_RING (chan->vram->handle);
+ OUT_RING (chan->vram->handle); /* ZETA */
BEGIN_RING(kelvin, NV20TCL_DMA_QUERY, 1);
OUT_RING (0); /* renouveau: beef0351, unique */
@@ -99,9 +99,9 @@ static void nv20_init_hwctx(struct nv20_context *nv20)
OUT_RING (3);
BEGIN_RING(kelvin, NV25TCL_DMA_IN_MEMORY9, 1);
- OUT_RING (nvws->channel->vram->handle);
+ OUT_RING (chan->vram->handle);
BEGIN_RING(kelvin, NV25TCL_DMA_IN_MEMORY8, 1);
- OUT_RING (nvws->channel->vram->handle);
+ OUT_RING (chan->vram->handle);
}
BEGIN_RING(kelvin, NV20TCL_DMA_FENCE, 1);
OUT_RING (0); /* renouveau: beef1e10 */
@@ -380,6 +380,30 @@ nv20_set_edgeflags(struct pipe_context *pipe, const unsigned *bitfield)
{
}
+
+static unsigned int
+nv20_is_texture_referenced( struct pipe_context *pipe,
+ struct pipe_texture *texture,
+ unsigned face, unsigned level)
+{
+ /**
+ * FIXME: Optimize.
+ */
+
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+}
+
+static unsigned int
+nv20_is_buffer_referenced( struct pipe_context *pipe,
+ struct pipe_buffer *buf)
+{
+ /**
+ * FIXME: Optimize.
+ */
+
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+}
+
struct pipe_context *
nv20_create(struct pipe_screen *pscreen, unsigned pctx_id)
{
@@ -405,6 +429,9 @@ nv20_create(struct pipe_screen *pscreen, unsigned pctx_id)
nv20->pipe.clear = nv20_clear;
nv20->pipe.flush = nv20_flush;
+ nv20->pipe.is_texture_referenced = nv20_is_texture_referenced;
+ nv20->pipe.is_buffer_referenced = nv20_is_buffer_referenced;
+
nv20_init_surface_functions(nv20);
nv20_init_state_functions(nv20);
diff --git a/src/gallium/drivers/nv20/nv20_prim_vbuf.c b/src/gallium/drivers/nv20/nv20_prim_vbuf.c
index 8aa342cd2d..ddfcdb8057 100644
--- a/src/gallium/drivers/nv20/nv20_prim_vbuf.c
+++ b/src/gallium/drivers/nv20/nv20_prim_vbuf.c
@@ -152,12 +152,11 @@ static void *
nv20_vbuf_render_map_vertices( struct vbuf_render *render )
{
struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render);
- struct pipe_winsys *winsys = nv20_render->nv20->pipe.winsys;
+ struct pipe_screen *pscreen = nv20_render->nv20->pipe.screen;
if (nv20_render->pbuffer) {
- return winsys->buffer_map(winsys,
- nv20_render->pbuffer,
- PIPE_BUFFER_USAGE_CPU_WRITE);
+ return pipe_buffer_map(pscreen, nv20_render->pbuffer,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
} else if (nv20_render->mbuffer) {
return nv20_render->mbuffer;
} else
@@ -173,10 +172,10 @@ nv20_vbuf_render_unmap_vertices( struct vbuf_render *render,
ushort max_index )
{
struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render);
- struct pipe_winsys *winsys = nv20_render->nv20->pipe.winsys;
+ struct pipe_screen *pscreen = nv20_render->nv20->pipe.screen;
if (nv20_render->pbuffer)
- winsys->buffer_unmap(winsys, nv20_render->pbuffer);
+ pipe_buffer_unmap(pscreen, nv20_render->pbuffer);
}
static boolean
@@ -358,7 +357,6 @@ nv20_vbuf_render_release_vertices( struct vbuf_render *render )
{
struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render);
struct nv20_context *nv20 = nv20_render->nv20;
- struct pipe_screen *pscreen = &nv20->screen->pipe;
if (nv20_render->pbuffer) {
pipe_buffer_reference(&nv20_render->pbuffer, NULL);
diff --git a/src/gallium/drivers/nv20/nv20_screen.c b/src/gallium/drivers/nv20/nv20_screen.c
index 7760ae27c0..024356ca74 100644
--- a/src/gallium/drivers/nv20/nv20_screen.c
+++ b/src/gallium/drivers/nv20/nv20_screen.c
@@ -1,26 +1,8 @@
#include "pipe/p_screen.h"
-#include "util/u_simple_screen.h"
#include "nv20_context.h"
#include "nv20_screen.h"
-static const char *
-nv20_screen_get_name(struct pipe_screen *screen)
-{
- struct nv20_screen *nv20screen = nv20_screen(screen);
- struct nouveau_device *dev = nv20screen->nvws->channel->device;
- static char buffer[128];
-
- snprintf(buffer, sizeof(buffer), "NV%02X", dev->chipset);
- return buffer;
-}
-
-static const char *
-nv20_screen_get_vendor(struct pipe_screen *screen)
-{
- return "nouveau";
-}
-
static int
nv20_screen_get_param(struct pipe_screen *screen, int param)
{
@@ -120,10 +102,9 @@ static void
nv20_screen_destroy(struct pipe_screen *pscreen)
{
struct nv20_screen *screen = nv20_screen(pscreen);
- struct nouveau_winsys *nvws = screen->nvws;
- nvws->notifier_free(&screen->sync);
- nvws->grobj_free(&screen->kelvin);
+ nouveau_notifier_free(&screen->sync);
+ nouveau_grobj_free(&screen->kelvin);
FREE(pscreen);
}
@@ -137,60 +118,65 @@ nv20_surface_buffer(struct pipe_surface *surf)
}
struct pipe_screen *
-nv20_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
+nv20_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
{
struct nv20_screen *screen = CALLOC_STRUCT(nv20_screen);
+ struct nouveau_channel *chan;
+ struct pipe_screen *pscreen;
unsigned kelvin_class = 0;
- unsigned chipset = nvws->channel->device->chipset;
int ret;
if (!screen)
return NULL;
- screen->nvws = nvws;
+ pscreen = &screen->base.base;
- /* 2D engine setup */
- screen->eng2d = nv04_surface_2d_init(nvws);
- screen->eng2d->buf = nv20_surface_buffer;
+ ret = nouveau_screen_init(&screen->base, dev);
+ if (ret) {
+ nv20_screen_destroy(pscreen);
+ return NULL;
+ }
+ chan = screen->base.channel;
+
+ pscreen->winsys = ws;
+ pscreen->destroy = nv20_screen_destroy;
+ pscreen->get_param = nv20_screen_get_param;
+ pscreen->get_paramf = nv20_screen_get_paramf;
+ pscreen->is_format_supported = nv20_screen_is_format_supported;
+
+ nv20_screen_init_miptree_functions(pscreen);
+ nv20_screen_init_transfer_functions(pscreen);
/* 3D object */
- if (chipset >= 0x25)
+ if (dev->chipset >= 0x25)
kelvin_class = NV25TCL;
- else if (chipset >= 0x20)
+ else if (dev->chipset >= 0x20)
kelvin_class = NV20TCL;
- if (!kelvin_class || chipset >= 0x30) {
- NOUVEAU_ERR("Unknown nv2x chipset: nv%02x\n", chipset);
+ if (!kelvin_class || dev->chipset >= 0x30) {
+ NOUVEAU_ERR("Unknown nv2x chipset: nv%02x\n", dev->chipset);
return NULL;
}
- ret = nvws->grobj_alloc(nvws, kelvin_class, &screen->kelvin);
+ ret = nouveau_grobj_alloc(chan, 0xbeef0097, kelvin_class,
+ &screen->kelvin);
if (ret) {
NOUVEAU_ERR("Error creating 3D object: %d\n", ret);
return FALSE;
}
+ BIND_RING(chan, screen->kelvin, 7);
+
+ /* 2D engine setup */
+ screen->eng2d = nv04_surface_2d_init(&screen->base);
+ screen->eng2d->buf = nv20_surface_buffer;
/* Notifier for sync purposes */
- ret = nvws->notifier_alloc(nvws, 1, &screen->sync);
+ ret = nouveau_notifier_alloc(chan, 0xbeef0301, 1, &screen->sync);
if (ret) {
NOUVEAU_ERR("Error creating notifier object: %d\n", ret);
- nv20_screen_destroy(&screen->pipe);
+ nv20_screen_destroy(pscreen);
return NULL;
}
- screen->pipe.winsys = ws;
- screen->pipe.destroy = nv20_screen_destroy;
-
- screen->pipe.get_name = nv20_screen_get_name;
- screen->pipe.get_vendor = nv20_screen_get_vendor;
- screen->pipe.get_param = nv20_screen_get_param;
- screen->pipe.get_paramf = nv20_screen_get_paramf;
-
- screen->pipe.is_format_supported = nv20_screen_is_format_supported;
-
- nv20_screen_init_miptree_functions(&screen->pipe);
- nv20_screen_init_transfer_functions(&screen->pipe);
- u_simple_screen_init(&screen->pipe);
-
- return &screen->pipe;
+ return pscreen;
}
diff --git a/src/gallium/drivers/nv20/nv20_screen.h b/src/gallium/drivers/nv20/nv20_screen.h
index d9fce2bced..fc7bb05033 100644
--- a/src/gallium/drivers/nv20/nv20_screen.h
+++ b/src/gallium/drivers/nv20/nv20_screen.h
@@ -1,11 +1,11 @@
#ifndef __NV20_SCREEN_H__
#define __NV20_SCREEN_H__
-#include "pipe/p_screen.h"
+#include "nouveau/nouveau_screen.h"
#include "nv04/nv04_surface_2d.h"
struct nv20_screen {
- struct pipe_screen pipe;
+ struct nouveau_screen base;
struct nouveau_winsys *nvws;
diff --git a/src/gallium/drivers/nv20/nv20_state.c b/src/gallium/drivers/nv20/nv20_state.c
index ecec4f49a0..ed4084980f 100644
--- a/src/gallium/drivers/nv20/nv20_state.c
+++ b/src/gallium/drivers/nv20/nv20_state.c
@@ -2,6 +2,7 @@
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
#include "pipe/p_shader_tokens.h"
+#include "pipe/p_inlines.h"
#include "tgsi/tgsi_parse.h"
@@ -453,7 +454,7 @@ nv20_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
const struct pipe_constant_buffer *buf )
{
struct nv20_context *nv20 = nv20_context(pipe);
- struct pipe_winsys *ws = pipe->winsys;
+ struct pipe_screen *pscreen = pipe->screen;
assert(shader < PIPE_SHADER_TYPES);
assert(index == 0);
@@ -461,12 +462,12 @@ nv20_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
if (buf) {
void *mapped;
if (buf->buffer && buf->buffer->size &&
- (mapped = ws->buffer_map(ws, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ)))
+ (mapped = pipe_buffer_map(pscreen, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ)))
{
memcpy(nv20->constbuf[shader], mapped, buf->buffer->size);
nv20->constbuf_nr[shader] =
buf->buffer->size / (4 * sizeof(float));
- ws->buffer_unmap(ws, buf->buffer);
+ pipe_buffer_unmap(pscreen, buf->buffer);
}
}
}
diff --git a/src/gallium/drivers/nv20/nv20_transfer.c b/src/gallium/drivers/nv20/nv20_transfer.c
index e5255296aa..5018995596 100644
--- a/src/gallium/drivers/nv20/nv20_transfer.c
+++ b/src/gallium/drivers/nv20/nv20_transfer.c
@@ -43,7 +43,6 @@ nv20_compatible_transfer_tex(struct pipe_texture *pt, unsigned level,
template->nblocksx[0] = pt->nblocksx[level];
template->nblocksy[0] = pt->nblocksx[level];
template->last_level = 0;
- template->compressed = pt->compressed;
template->nr_samples = pt->nr_samples;
template->tex_usage = PIPE_TEXTURE_USAGE_DYNAMIC |
diff --git a/src/gallium/drivers/nv20/nv20_vbo.c b/src/gallium/drivers/nv20/nv20_vbo.c
index 24d8f4bef0..84d7db6c5e 100644
--- a/src/gallium/drivers/nv20/nv20_vbo.c
+++ b/src/gallium/drivers/nv20/nv20_vbo.c
@@ -1,6 +1,7 @@
#include "draw/draw_context.h"
#include "pipe/p_context.h"
#include "pipe/p_state.h"
+#include "pipe/p_inlines.h"
#include "nv20_context.h"
#include "nv20_state.h"
@@ -13,6 +14,7 @@ boolean nv20_draw_elements( struct pipe_context *pipe,
unsigned indexSize,
unsigned prim, unsigned start, unsigned count)
{
+ struct pipe_screen *pscreen = pipe->screen;
struct nv20_context *nv20 = nv20_context( pipe );
struct draw_context *draw = nv20->draw;
unsigned i;
@@ -25,17 +27,17 @@ boolean nv20_draw_elements( struct pipe_context *pipe,
for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
if (nv20->vtxbuf[i].buffer) {
void *buf
- = pipe->winsys->buffer_map(pipe->winsys,
- nv20->vtxbuf[i].buffer,
- PIPE_BUFFER_USAGE_CPU_READ);
+ = pipe_buffer_map(pscreen,
+ nv20->vtxbuf[i].buffer,
+ PIPE_BUFFER_USAGE_CPU_READ);
draw_set_mapped_vertex_buffer(draw, i, buf);
}
}
/* Map index buffer, if present */
if (indexBuffer) {
void *mapped_indexes
- = pipe->winsys->buffer_map(pipe->winsys, indexBuffer,
- PIPE_BUFFER_USAGE_CPU_READ);
+ = pipe_buffer_map(pscreen, indexBuffer,
+ PIPE_BUFFER_USAGE_CPU_READ);
draw_set_mapped_element_buffer(draw, indexSize, mapped_indexes);
}
else {
@@ -55,12 +57,12 @@ boolean nv20_draw_elements( struct pipe_context *pipe,
*/
for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
if (nv20->vtxbuf[i].buffer) {
- pipe->winsys->buffer_unmap(pipe->winsys, nv20->vtxbuf[i].buffer);
+ pipe_buffer_unmap(pscreen, nv20->vtxbuf[i].buffer);
draw_set_mapped_vertex_buffer(draw, i, NULL);
}
}
if (indexBuffer) {
- pipe->winsys->buffer_unmap(pipe->winsys, indexBuffer);
+ pipe_buffer_unmap(pscreen, indexBuffer);
draw_set_mapped_element_buffer(draw, 0, NULL);
}
diff --git a/src/gallium/drivers/nv20/nv20_vertprog.c b/src/gallium/drivers/nv20/nv20_vertprog.c
index 5db0e807ff..c1e588902b 100644
--- a/src/gallium/drivers/nv20/nv20_vertprog.c
+++ b/src/gallium/drivers/nv20/nv20_vertprog.c
@@ -1,6 +1,7 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
+#include "pipe/p_inlines.h"
#include "pipe/p_shader_tokens.h"
#include "tgsi/tgsi_parse.h"
@@ -645,8 +646,8 @@ out_err:
static boolean
nv20_vertprog_validate(struct nv20_context *nv20)
{
+ struct pipe_screen *pscreen = nv20->pipe.screen;
struct nouveau_winsys *nvws = nv20->nvws;
- struct pipe_winsys *ws = nv20->pipe.winsys;
struct nouveau_grobj *rankine = nv20->screen->rankine;
struct nv20_vertex_program *vp;
struct pipe_buffer *constbuf;
@@ -749,8 +750,8 @@ nv20_vertprog_validate(struct nv20_context *nv20)
float *map = NULL;
if (constbuf) {
- map = ws->buffer_map(ws, constbuf,
- PIPE_BUFFER_USAGE_CPU_READ);
+ map = pipe_buffer_map(pscreen, constbuf,
+ PIPE_BUFFER_USAGE_CPU_READ);
}
for (i = 0; i < vp->nr_consts; i++) {
@@ -770,9 +771,8 @@ nv20_vertprog_validate(struct nv20_context *nv20)
OUT_RINGp ((uint32_t *)vpd->value, 4);
}
- if (constbuf) {
- ws->buffer_unmap(ws, constbuf);
- }
+ if (constbuf)
+ pipe_buffer_unmap(pscreen, constbuf);
}
/* Upload vtxprog */
diff --git a/src/gallium/drivers/nv30/nv30_context.c b/src/gallium/drivers/nv30/nv30_context.c
index 61654f8756..f827bdc78b 100644
--- a/src/gallium/drivers/nv30/nv30_context.c
+++ b/src/gallium/drivers/nv30/nv30_context.c
@@ -31,6 +31,29 @@ nv30_destroy(struct pipe_context *pipe)
FREE(nv30);
}
+static unsigned int
+nv30_is_texture_referenced( struct pipe_context *pipe,
+ struct pipe_texture *texture,
+ unsigned face, unsigned level)
+{
+ /**
+ * FIXME: Optimize.
+ */
+
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+}
+
+static unsigned int
+nv30_is_buffer_referenced( struct pipe_context *pipe,
+ struct pipe_buffer *buf)
+{
+ /**
+ * FIXME: Optimize.
+ */
+
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+}
+
struct pipe_context *
nv30_create(struct pipe_screen *pscreen, unsigned pctx_id)
{
@@ -55,6 +78,9 @@ nv30_create(struct pipe_screen *pscreen, unsigned pctx_id)
nv30->pipe.clear = nv30_clear;
nv30->pipe.flush = nv30_flush;
+ nv30->pipe.is_texture_referenced = nv30_is_texture_referenced;
+ nv30->pipe.is_buffer_referenced = nv30_is_buffer_referenced;
+
nv30_init_query_functions(nv30);
nv30_init_surface_functions(nv30);
nv30_init_state_functions(nv30);
diff --git a/src/gallium/drivers/nv30/nv30_fragprog.c b/src/gallium/drivers/nv30/nv30_fragprog.c
index bdfe1425d2..1d1c556fb1 100644
--- a/src/gallium/drivers/nv30/nv30_fragprog.c
+++ b/src/gallium/drivers/nv30/nv30_fragprog.c
@@ -1,6 +1,7 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
+#include "pipe/p_inlines.h"
#include "pipe/p_shader_tokens.h"
#include "tgsi/tgsi_parse.h"
@@ -798,12 +799,12 @@ static void
nv30_fragprog_upload(struct nv30_context *nv30,
struct nv30_fragment_program *fp)
{
- struct pipe_winsys *ws = nv30->pipe.winsys;
+ struct pipe_screen *pscreen = nv30->pipe.screen;
const uint32_t le = 1;
uint32_t *map;
int i;
- map = ws->buffer_map(ws, fp->buffer, PIPE_BUFFER_USAGE_CPU_WRITE);
+ map = pipe_buffer_map(pscreen, fp->buffer, PIPE_BUFFER_USAGE_CPU_WRITE);
#if 0
for (i = 0; i < fp->insn_len; i++) {
@@ -825,7 +826,7 @@ nv30_fragprog_upload(struct nv30_context *nv30,
}
}
- ws->buffer_unmap(ws, fp->buffer);
+ pipe_buffer_unmap(pscreen, fp->buffer);
}
static boolean
@@ -834,8 +835,7 @@ nv30_fragprog_validate(struct nv30_context *nv30)
struct nv30_fragment_program *fp = nv30->fragprog;
struct pipe_buffer *constbuf =
nv30->constbuf[PIPE_SHADER_FRAGMENT];
- struct pipe_screen *screen = nv30->pipe.screen;
- struct pipe_winsys *ws = nv30->pipe.winsys;
+ struct pipe_screen *pscreen = nv30->pipe.screen;
struct nouveau_stateobj *so;
boolean new_consts = FALSE;
int i;
@@ -850,14 +850,15 @@ nv30_fragprog_validate(struct nv30_context *nv30)
return FALSE;
}
- fp->buffer = screen->buffer_create(screen, 0x100, 0, fp->insn_len * 4);
+ fp->buffer = pscreen->buffer_create(pscreen, 0x100, 0, fp->insn_len * 4);
nv30_fragprog_upload(nv30, fp);
so = so_new(8, 1);
so_method(so, nv30->screen->rankine, NV34TCL_FP_ACTIVE_PROGRAM, 1);
- so_reloc (so, fp->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART |
- NOUVEAU_BO_RD | NOUVEAU_BO_LOW | NOUVEAU_BO_OR,
- NV34TCL_FP_ACTIVE_PROGRAM_DMA0, NV34TCL_FP_ACTIVE_PROGRAM_DMA1);
+ so_reloc (so, nouveau_bo(fp->buffer), 0, NOUVEAU_BO_VRAM |
+ NOUVEAU_BO_GART | NOUVEAU_BO_RD | NOUVEAU_BO_LOW |
+ NOUVEAU_BO_OR, NV34TCL_FP_ACTIVE_PROGRAM_DMA0,
+ NV34TCL_FP_ACTIVE_PROGRAM_DMA1);
so_method(so, nv30->screen->rankine, NV34TCL_FP_CONTROL, 1);
so_data (so, fp->fp_control);
so_method(so, nv30->screen->rankine, NV34TCL_FP_REG_CONTROL, 1);
@@ -871,7 +872,8 @@ update_constants:
if (fp->nr_consts) {
float *map;
- map = ws->buffer_map(ws, constbuf, PIPE_BUFFER_USAGE_CPU_READ);
+ map = pipe_buffer_map(pscreen, constbuf,
+ PIPE_BUFFER_USAGE_CPU_READ);
for (i = 0; i < fp->nr_consts; i++) {
struct nv30_fragment_program_data *fpd = &fp->consts[i];
uint32_t *p = &fp->insn[fpd->offset];
@@ -882,7 +884,7 @@ update_constants:
memcpy(p, cb, 4 * sizeof(float));
new_consts = TRUE;
}
- ws->buffer_unmap(ws, constbuf);
+ pipe_buffer_unmap(pscreen, constbuf);
if (new_consts)
nv30_fragprog_upload(nv30, fp);
diff --git a/src/gallium/drivers/nv30/nv30_fragtex.c b/src/gallium/drivers/nv30/nv30_fragtex.c
index 8b6ab992d1..822e1d8def 100644
--- a/src/gallium/drivers/nv30/nv30_fragtex.c
+++ b/src/gallium/drivers/nv30/nv30_fragtex.c
@@ -61,6 +61,7 @@ nv30_fragtex_build(struct nv30_context *nv30, int unit)
struct nv30_sampler_state *ps = nv30->tex_sampler[unit];
struct nv30_miptree *nv30mt = nv30->tex_miptree[unit];
struct pipe_texture *pt = &nv30mt->base;
+ struct nouveau_bo *bo = nouveau_bo(nv30mt->buffer);
struct nv30_texture_format *tf;
struct nouveau_stateobj *so;
uint32_t txf, txs , txp;
@@ -106,9 +107,9 @@ nv30_fragtex_build(struct nv30_context *nv30, int unit)
so = so_new(16, 2);
so_method(so, nv30->screen->rankine, NV34TCL_TX_OFFSET(unit), 8);
- so_reloc (so, nv30mt->buffer, 0, tex_flags | NOUVEAU_BO_LOW, 0, 0);
- so_reloc (so, nv30mt->buffer, txf, tex_flags | NOUVEAU_BO_OR,
- NV34TCL_TX_FORMAT_DMA0, NV34TCL_TX_FORMAT_DMA1);
+ so_reloc (so, bo, 0, tex_flags | NOUVEAU_BO_LOW, 0, 0);
+ so_reloc (so, bo, txf, tex_flags | NOUVEAU_BO_OR,
+ NV34TCL_TX_FORMAT_DMA0, NV34TCL_TX_FORMAT_DMA1);
so_data (so, ps->wrap);
so_data (so, NV34TCL_TX_ENABLE_ENABLE | ps->en);
so_data (so, txs);
diff --git a/src/gallium/drivers/nv30/nv30_query.c b/src/gallium/drivers/nv30/nv30_query.c
index 2f974cf5c4..1d1c8a484e 100644
--- a/src/gallium/drivers/nv30/nv30_query.c
+++ b/src/gallium/drivers/nv30/nv30_query.c
@@ -29,11 +29,10 @@ nv30_query_create(struct pipe_context *pipe, unsigned query_type)
static void
nv30_query_destroy(struct pipe_context *pipe, struct pipe_query *pq)
{
- struct nv30_context *nv30 = nv30_context(pipe);
struct nv30_query *q = nv30_query(pq);
if (q->object)
- nv30->nvws->res_free(&q->object);
+ nouveau_resource_free(&q->object);
FREE(q);
}
@@ -54,9 +53,9 @@ nv30_query_begin(struct pipe_context *pipe, struct pipe_query *pq)
pipe->get_query_result(pipe, pq, 1, &tmp);
}
- if (nv30->nvws->res_alloc(nv30->screen->query_heap, 1, NULL, &q->object))
+ if (nouveau_resource_alloc(nv30->screen->query_heap, 1, NULL, &q->object))
assert(0);
- nv30->nvws->notifier_reset(nv30->screen->query, q->object->start);
+ nouveau_notifier_reset(nv30->screen->query, q->object->start);
BEGIN_RING(rankine, NV34TCL_QUERY_RESET, 1);
OUT_RING (1);
@@ -84,27 +83,27 @@ nv30_query_result(struct pipe_context *pipe, struct pipe_query *pq,
{
struct nv30_context *nv30 = nv30_context(pipe);
struct nv30_query *q = nv30_query(pq);
- struct nouveau_winsys *nvws = nv30->nvws;
assert(q->object && q->type == PIPE_QUERY_OCCLUSION_COUNTER);
if (!q->ready) {
unsigned status;
- status = nvws->notifier_status(nv30->screen->query,
- q->object->start);
+ status = nouveau_notifier_status(nv30->screen->query,
+ q->object->start);
if (status != NV_NOTIFY_STATE_STATUS_COMPLETED) {
if (wait == FALSE)
return FALSE;
- nvws->notifier_wait(nv30->screen->query, q->object->start,
- NV_NOTIFY_STATE_STATUS_COMPLETED,
- 0);
+
+ nouveau_notifier_wait_status(nv30->screen->query,
+ q->object->start,
+ NV_NOTIFY_STATE_STATUS_COMPLETED, 0);
}
- q->result = nvws->notifier_retval(nv30->screen->query,
- q->object->start);
+ q->result = nouveau_notifier_return_val(nv30->screen->query,
+ q->object->start);
q->ready = TRUE;
- nvws->res_free(&q->object);
+ nouveau_resource_free(&q->object);
}
*result = q->result;
diff --git a/src/gallium/drivers/nv30/nv30_screen.c b/src/gallium/drivers/nv30/nv30_screen.c
index d395c5e1b7..31bc1f3173 100644
--- a/src/gallium/drivers/nv30/nv30_screen.c
+++ b/src/gallium/drivers/nv30/nv30_screen.c
@@ -1,5 +1,7 @@
#include "pipe/p_screen.h"
-#include "util/u_simple_screen.h"
+#include "pipe/p_state.h"
+
+#include "nouveau/nouveau_screen.h"
#include "nv30_context.h"
#include "nv30_screen.h"
@@ -8,23 +10,6 @@
#define NV34TCL_CHIPSET_3X_MASK 0x00000010
#define NV35TCL_CHIPSET_3X_MASK 0x000001e0
-static const char *
-nv30_screen_get_name(struct pipe_screen *pscreen)
-{
- struct nv30_screen *screen = nv30_screen(pscreen);
- struct nouveau_device *dev = screen->nvws->channel->device;
- static char buffer[128];
-
- snprintf(buffer, sizeof(buffer), "NV%02X", dev->chipset);
- return buffer;
-}
-
-static const char *
-nv30_screen_get_vendor(struct pipe_screen *pscreen)
-{
- return "nouveau";
-}
-
static int
nv30_screen_get_param(struct pipe_screen *pscreen, int param)
{
@@ -139,45 +124,57 @@ static void
nv30_screen_destroy(struct pipe_screen *pscreen)
{
struct nv30_screen *screen = nv30_screen(pscreen);
- struct nouveau_winsys *nvws = screen->nvws;
- nvws->res_free(&screen->vp_exec_heap);
- nvws->res_free(&screen->vp_data_heap);
- nvws->res_free(&screen->query_heap);
- nvws->notifier_free(&screen->query);
- nvws->notifier_free(&screen->sync);
- nvws->grobj_free(&screen->rankine);
+ nouveau_resource_free(&screen->vp_exec_heap);
+ nouveau_resource_free(&screen->vp_data_heap);
+ nouveau_resource_free(&screen->query_heap);
+ nouveau_notifier_free(&screen->query);
+ nouveau_notifier_free(&screen->sync);
+ nouveau_grobj_free(&screen->rankine);
FREE(pscreen);
}
struct pipe_screen *
-nv30_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
+nv30_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
{
struct nv30_screen *screen = CALLOC_STRUCT(nv30_screen);
+ struct nouveau_channel *chan;
+ struct pipe_screen *pscreen;
struct nouveau_stateobj *so;
unsigned rankine_class = 0;
- unsigned chipset = nvws->channel->device->chipset;
int ret, i;
if (!screen)
return NULL;
- screen->nvws = nvws;
+ pscreen = &screen->base.base;
- /* 2D engine setup */
- screen->eng2d = nv04_surface_2d_init(nvws);
- screen->eng2d->buf = nv30_surface_buffer;
+ ret = nouveau_screen_init(&screen->base, dev);
+ if (ret) {
+ nv30_screen_destroy(pscreen);
+ return NULL;
+ }
+ chan = screen->base.channel;
+
+ pscreen->winsys = ws;
+ pscreen->destroy = nv30_screen_destroy;
+ pscreen->get_param = nv30_screen_get_param;
+ pscreen->get_paramf = nv30_screen_get_paramf;
+ pscreen->is_format_supported = nv30_screen_surface_format_supported;
+
+ nv30_screen_init_miptree_functions(pscreen);
+ nv30_screen_init_transfer_functions(pscreen);
/* 3D object */
- switch (chipset & 0xf0) {
+ switch (dev->chipset & 0xf0) {
case 0x30:
- if (NV30TCL_CHIPSET_3X_MASK & (1 << (chipset & 0x0f)))
+ if (NV30TCL_CHIPSET_3X_MASK & (1 << (dev->chipset & 0x0f)))
rankine_class = 0x0397;
else
- if (NV34TCL_CHIPSET_3X_MASK & (1 << (chipset & 0x0f)))
+ if (NV34TCL_CHIPSET_3X_MASK & (1 << (dev->chipset & 0x0f)))
rankine_class = 0x0697;
else
- if (NV35TCL_CHIPSET_3X_MASK & (1 << (chipset & 0x0f)))
+ if (NV35TCL_CHIPSET_3X_MASK & (1 << (dev->chipset & 0x0f)))
rankine_class = 0x0497;
break;
default:
@@ -185,43 +182,49 @@ nv30_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
}
if (!rankine_class) {
- NOUVEAU_ERR("Unknown nv3x chipset: nv%02x\n", chipset);
+ NOUVEAU_ERR("Unknown nv3x chipset: nv%02x\n", dev->chipset);
return NULL;
}
- ret = nvws->grobj_alloc(nvws, rankine_class, &screen->rankine);
+ ret = nouveau_grobj_alloc(chan, 0xbeef3097, rankine_class,
+ &screen->rankine);
if (ret) {
NOUVEAU_ERR("Error creating 3D object: %d\n", ret);
return FALSE;
}
+ BIND_RING(chan, screen->rankine, 7);
+
+ /* 2D engine setup */
+ screen->eng2d = nv04_surface_2d_init(&screen->base);
+ screen->eng2d->buf = nv30_surface_buffer;
/* Notifier for sync purposes */
- ret = nvws->notifier_alloc(nvws, 1, &screen->sync);
+ ret = nouveau_notifier_alloc(chan, 0xbeef0301, 1, &screen->sync);
if (ret) {
NOUVEAU_ERR("Error creating notifier object: %d\n", ret);
- nv30_screen_destroy(&screen->pipe);
+ nv30_screen_destroy(pscreen);
return NULL;
}
/* Query objects */
- ret = nvws->notifier_alloc(nvws, 32, &screen->query);
+ ret = nouveau_notifier_alloc(chan, 0xbeef0302, 32, &screen->query);
if (ret) {
NOUVEAU_ERR("Error initialising query objects: %d\n", ret);
- nv30_screen_destroy(&screen->pipe);
+ nv30_screen_destroy(pscreen);
return NULL;
}
- ret = nvws->res_init(&screen->query_heap, 0, 32);
+ ret = nouveau_resource_init(&screen->query_heap, 0, 32);
if (ret) {
NOUVEAU_ERR("Error initialising query object heap: %d\n", ret);
- nv30_screen_destroy(&screen->pipe);
+ nv30_screen_destroy(pscreen);
return NULL;
}
/* Vtxprog resources */
- if (nvws->res_init(&screen->vp_exec_heap, 0, 256) ||
- nvws->res_init(&screen->vp_data_heap, 0, 256)) {
- nv30_screen_destroy(&screen->pipe);
+ if (nouveau_resource_init(&screen->vp_exec_heap, 0, 256) ||
+ nouveau_resource_init(&screen->vp_data_heap, 0, 256)) {
+ nv30_screen_destroy(pscreen);
return NULL;
}
@@ -230,23 +233,23 @@ nv30_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
so_method(so, screen->rankine, NV34TCL_DMA_NOTIFY, 1);
so_data (so, screen->sync->handle);
so_method(so, screen->rankine, NV34TCL_DMA_TEXTURE0, 2);
- so_data (so, nvws->channel->vram->handle);
- so_data (so, nvws->channel->gart->handle);
+ so_data (so, chan->vram->handle);
+ so_data (so, chan->gart->handle);
so_method(so, screen->rankine, NV34TCL_DMA_COLOR1, 1);
- so_data (so, nvws->channel->vram->handle);
+ so_data (so, chan->vram->handle);
so_method(so, screen->rankine, NV34TCL_DMA_COLOR0, 2);
- so_data (so, nvws->channel->vram->handle);
- so_data (so, nvws->channel->vram->handle);
+ so_data (so, chan->vram->handle);
+ so_data (so, chan->vram->handle);
so_method(so, screen->rankine, NV34TCL_DMA_VTXBUF0, 2);
- so_data (so, nvws->channel->vram->handle);
- so_data (so, nvws->channel->gart->handle);
+ so_data (so, chan->vram->handle);
+ so_data (so, chan->gart->handle);
/* so_method(so, screen->rankine, NV34TCL_DMA_FENCE, 2);
so_data (so, 0);
so_data (so, screen->query->handle);*/
so_method(so, screen->rankine, NV34TCL_DMA_IN_MEMORY7, 1);
- so_data (so, nvws->channel->vram->handle);
+ so_data (so, chan->vram->handle);
so_method(so, screen->rankine, NV34TCL_DMA_IN_MEMORY8, 1);
- so_data (so, nvws->channel->vram->handle);
+ so_data (so, chan->vram->handle);
for (i=1; i<8; i++) {
so_method(so, screen->rankine, NV34TCL_VIEWPORT_CLIP_HORIZ(i), 1);
@@ -301,23 +304,9 @@ nv30_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
so_method(so, screen->rankine, 0x1e94, 1);
so_data (so, 0x13);
- so_emit(nvws, so);
+ so_emit(chan, so);
so_ref(NULL, &so);
- nvws->push_flush(nvws, 0, NULL);
-
- screen->pipe.winsys = ws;
- screen->pipe.destroy = nv30_screen_destroy;
-
- screen->pipe.get_name = nv30_screen_get_name;
- screen->pipe.get_vendor = nv30_screen_get_vendor;
- screen->pipe.get_param = nv30_screen_get_param;
- screen->pipe.get_paramf = nv30_screen_get_paramf;
-
- screen->pipe.is_format_supported = nv30_screen_surface_format_supported;
-
- nv30_screen_init_miptree_functions(&screen->pipe);
- nv30_screen_init_transfer_functions(&screen->pipe);
- u_simple_screen_init(&screen->pipe);
+ nouveau_pushbuf_flush(chan, 0);
- return &screen->pipe;
+ return pscreen;
}
diff --git a/src/gallium/drivers/nv30/nv30_screen.h b/src/gallium/drivers/nv30/nv30_screen.h
index 8e36883975..5fbd998b53 100644
--- a/src/gallium/drivers/nv30/nv30_screen.h
+++ b/src/gallium/drivers/nv30/nv30_screen.h
@@ -1,11 +1,12 @@
#ifndef __NV30_SCREEN_H__
#define __NV30_SCREEN_H__
-#include "pipe/p_screen.h"
+#include "nouveau/nouveau_screen.h"
+
#include "nv04/nv04_surface_2d.h"
struct nv30_screen {
- struct pipe_screen pipe;
+ struct nouveau_screen base;
struct nouveau_winsys *nvws;
diff --git a/src/gallium/drivers/nv30/nv30_state_emit.c b/src/gallium/drivers/nv30/nv30_state_emit.c
index c18be20a32..621b8846c8 100644
--- a/src/gallium/drivers/nv30/nv30_state_emit.c
+++ b/src/gallium/drivers/nv30/nv30_state_emit.c
@@ -38,6 +38,7 @@ nv30_state_do_validate(struct nv30_context *nv30,
void
nv30_state_emit(struct nv30_context *nv30)
{
+ struct nouveau_channel *chan = nv30->screen->base.channel;
struct nv30_state *state = &nv30->state;
struct nv30_screen *screen = nv30->screen;
unsigned i, samplers;
@@ -57,23 +58,23 @@ nv30_state_emit(struct nv30_context *nv30)
continue;
so_ref (state->hw[i], &nv30->screen->state[i]);
if (state->hw[i])
- so_emit(nv30->nvws, nv30->screen->state[i]);
+ so_emit(chan, nv30->screen->state[i]);
states &= ~(1ULL << i);
}
state->dirty = 0;
- so_emit_reloc_markers(nv30->nvws, state->hw[NV30_STATE_FB]);
+ so_emit_reloc_markers(chan, state->hw[NV30_STATE_FB]);
for (i = 0, samplers = state->fp_samplers; i < 16 && samplers; i++) {
if (!(samplers & (1 << i)))
continue;
- so_emit_reloc_markers(nv30->nvws,
+ so_emit_reloc_markers(chan,
state->hw[NV30_STATE_FRAGTEX0+i]);
samplers &= ~(1ULL << i);
}
- so_emit_reloc_markers(nv30->nvws, state->hw[NV30_STATE_FRAGPROG]);
+ so_emit_reloc_markers(chan, state->hw[NV30_STATE_FRAGPROG]);
if (state->hw[NV30_STATE_VTXBUF] /*&& nv30->render_mode == HW*/)
- so_emit_reloc_markers(nv30->nvws, state->hw[NV30_STATE_VTXBUF]);
+ so_emit_reloc_markers(chan, state->hw[NV30_STATE_VTXBUF]);
}
boolean
diff --git a/src/gallium/drivers/nv30/nv30_state_fb.c b/src/gallium/drivers/nv30/nv30_state_fb.c
index fdc1cade90..cb1a260eaa 100644
--- a/src/gallium/drivers/nv30/nv30_state_fb.c
+++ b/src/gallium/drivers/nv30/nv30_state_fb.c
@@ -5,6 +5,8 @@ static boolean
nv30_state_framebuffer_validate(struct nv30_context *nv30)
{
struct pipe_framebuffer_state *fb = &nv30->framebuffer;
+ struct nouveau_channel *chan = nv30->screen->base.channel;
+ struct nouveau_grobj *rankine = nv30->screen->rankine;
struct nv04_surface *rt[2], *zeta = NULL;
uint32_t rt_enable, rt_format;
int i, colour_format = 0, zeta_format = 0;
@@ -79,56 +81,53 @@ nv30_state_framebuffer_validate(struct nv30_context *nv30)
}
nv30mt = (struct nv30_miptree *)rt[0]->base.texture;
- so_method(so, nv30->screen->rankine, NV34TCL_DMA_COLOR0, 1);
- so_reloc (so, nv30mt->buffer, 0, rt_flags | NOUVEAU_BO_OR,
- nv30->nvws->channel->vram->handle,
- nv30->nvws->channel->gart->handle);
- so_method(so, nv30->screen->rankine, NV34TCL_COLOR0_PITCH, 2);
+ so_method(so, rankine, NV34TCL_DMA_COLOR0, 1);
+ so_reloc (so, nouveau_bo(nv30mt->buffer), 0, rt_flags | NOUVEAU_BO_OR,
+ chan->vram->handle, chan->gart->handle);
+ so_method(so, rankine, NV34TCL_COLOR0_PITCH, 2);
so_data (so, pitch);
- so_reloc (so, nv30mt->buffer, rt[0]->base.offset, rt_flags |
- NOUVEAU_BO_LOW, 0, 0);
+ so_reloc (so, nouveau_bo(nv30mt->buffer), rt[0]->base.offset,
+ rt_flags | NOUVEAU_BO_LOW, 0, 0);
}
if (rt_enable & NV34TCL_RT_ENABLE_COLOR1) {
nv30mt = (struct nv30_miptree *)rt[1]->base.texture;
- so_method(so, nv30->screen->rankine, NV34TCL_DMA_COLOR1, 1);
- so_reloc (so, nv30mt->buffer, 0, rt_flags | NOUVEAU_BO_OR,
- nv30->nvws->channel->vram->handle,
- nv30->nvws->channel->gart->handle);
- so_method(so, nv30->screen->rankine, NV34TCL_COLOR1_OFFSET, 2);
- so_reloc (so, nv30mt->buffer, rt[1]->base.offset, rt_flags |
- NOUVEAU_BO_LOW, 0, 0);
+ so_method(so, rankine, NV34TCL_DMA_COLOR1, 1);
+ so_reloc (so, nouveau_bo(nv30mt->buffer), 0, rt_flags | NOUVEAU_BO_OR,
+ chan->vram->handle, chan->gart->handle);
+ so_method(so, rankine, NV34TCL_COLOR1_OFFSET, 2);
+ so_reloc (so, nouveau_bo(nv30mt->buffer), rt[1]->base.offset,
+ rt_flags | NOUVEAU_BO_LOW, 0, 0);
so_data (so, rt[1]->pitch);
}
if (zeta_format) {
nv30mt = (struct nv30_miptree *)zeta->base.texture;
- so_method(so, nv30->screen->rankine, NV34TCL_DMA_ZETA, 1);
- so_reloc (so, nv30mt->buffer, 0, rt_flags | NOUVEAU_BO_OR,
- nv30->nvws->channel->vram->handle,
- nv30->nvws->channel->gart->handle);
- so_method(so, nv30->screen->rankine, NV34TCL_ZETA_OFFSET, 1);
- so_reloc (so, nv30mt->buffer, zeta->base.offset, rt_flags |
- NOUVEAU_BO_LOW, 0, 0);
+ so_method(so, rankine, NV34TCL_DMA_ZETA, 1);
+ so_reloc (so, nouveau_bo(nv30mt->buffer), 0, rt_flags | NOUVEAU_BO_OR,
+ chan->vram->handle, chan->gart->handle);
+ so_method(so, rankine, NV34TCL_ZETA_OFFSET, 1);
+ so_reloc (so, nouveau_bo(nv30mt->buffer), zeta->base.offset,
+ rt_flags | NOUVEAU_BO_LOW, 0, 0);
/* TODO: allocate LMA depth buffer */
}
- so_method(so, nv30->screen->rankine, NV34TCL_RT_ENABLE, 1);
+ so_method(so, rankine, NV34TCL_RT_ENABLE, 1);
so_data (so, rt_enable);
- so_method(so, nv30->screen->rankine, NV34TCL_RT_HORIZ, 3);
+ so_method(so, rankine, NV34TCL_RT_HORIZ, 3);
so_data (so, (w << 16) | 0);
so_data (so, (h << 16) | 0);
so_data (so, rt_format);
- so_method(so, nv30->screen->rankine, NV34TCL_VIEWPORT_HORIZ, 2);
+ so_method(so, rankine, NV34TCL_VIEWPORT_HORIZ, 2);
so_data (so, (w << 16) | 0);
so_data (so, (h << 16) | 0);
- so_method(so, nv30->screen->rankine, NV34TCL_VIEWPORT_CLIP_HORIZ(0), 2);
+ so_method(so, rankine, NV34TCL_VIEWPORT_CLIP_HORIZ(0), 2);
so_data (so, ((w - 1) << 16) | 0);
so_data (so, ((h - 1) << 16) | 0);
- so_method(so, nv30->screen->rankine, 0x1d88, 1);
+ so_method(so, rankine, 0x1d88, 1);
so_data (so, (1 << 12) | h);
/* Wonder why this is needed, context should all be set to zero on init */
- so_method(so, nv30->screen->rankine, NV34TCL_VIEWPORT_TX_ORIGIN, 1);
+ so_method(so, rankine, NV34TCL_VIEWPORT_TX_ORIGIN, 1);
so_data (so, 0);
so_ref(so, &nv30->state.hw[NV30_STATE_FB]);
diff --git a/src/gallium/drivers/nv30/nv30_transfer.c b/src/gallium/drivers/nv30/nv30_transfer.c
index 8b915b35bd..2367571878 100644
--- a/src/gallium/drivers/nv30/nv30_transfer.c
+++ b/src/gallium/drivers/nv30/nv30_transfer.c
@@ -43,7 +43,6 @@ nv30_compatible_transfer_tex(struct pipe_texture *pt, unsigned level,
template->nblocksx[0] = pt->nblocksx[level];
template->nblocksy[0] = pt->nblocksx[level];
template->last_level = 0;
- template->compressed = pt->compressed;
template->nr_samples = pt->nr_samples;
template->tex_usage = PIPE_TEXTURE_USAGE_DYNAMIC |
diff --git a/src/gallium/drivers/nv30/nv30_vbo.c b/src/gallium/drivers/nv30/nv30_vbo.c
index 990a876382..189656ec81 100644
--- a/src/gallium/drivers/nv30/nv30_vbo.c
+++ b/src/gallium/drivers/nv30/nv30_vbo.c
@@ -1,5 +1,6 @@
#include "pipe/p_context.h"
#include "pipe/p_state.h"
+#include "pipe/p_inlines.h"
#include "nv30_context.h"
#include "nv30_state.h"
@@ -70,7 +71,7 @@ static boolean
nv30_vbo_set_idxbuf(struct nv30_context *nv30, struct pipe_buffer *ib,
unsigned ib_size)
{
- struct pipe_screen *pscreen = &nv30->screen->pipe;
+ struct pipe_screen *pscreen = &nv30->screen->base.base;
unsigned type;
if (!ib) {
@@ -108,7 +109,7 @@ nv30_vbo_static_attrib(struct nv30_context *nv30, struct nouveau_stateobj *so,
int attrib, struct pipe_vertex_element *ve,
struct pipe_vertex_buffer *vb)
{
- struct pipe_winsys *ws = nv30->pipe.winsys;
+ struct pipe_screen *pscreen = nv30->pipe.screen;
struct nouveau_grobj *rankine = nv30->screen->rankine;
unsigned type, ncomp;
void *map;
@@ -116,7 +117,7 @@ nv30_vbo_static_attrib(struct nv30_context *nv30, struct nouveau_stateobj *so,
if (nv30_vbo_format_to_hw(ve->src_format, &type, &ncomp))
return FALSE;
- map = ws->buffer_map(ws, vb->buffer, PIPE_BUFFER_USAGE_CPU_READ);
+ map = pipe_buffer_map(pscreen, vb->buffer, PIPE_BUFFER_USAGE_CPU_READ);
map += vb->buffer_offset + ve->src_offset;
switch (type) {
@@ -148,18 +149,17 @@ nv30_vbo_static_attrib(struct nv30_context *nv30, struct nouveau_stateobj *so,
so_data (so, fui(v[0]));
break;
default:
- ws->buffer_unmap(ws, vb->buffer);
+ pipe_buffer_unmap(pscreen, vb->buffer);
return FALSE;
}
}
break;
default:
- ws->buffer_unmap(ws, vb->buffer);
+ pipe_buffer_unmap(pscreen, vb->buffer);
return FALSE;
}
- ws->buffer_unmap(ws, vb->buffer);
-
+ pipe_buffer_unmap(pscreen, vb->buffer);
return TRUE;
}
@@ -168,7 +168,7 @@ nv30_draw_arrays(struct pipe_context *pipe,
unsigned mode, unsigned start, unsigned count)
{
struct nv30_context *nv30 = nv30_context(pipe);
- struct nouveau_channel *chan = nv30->nvws->channel;
+ struct nouveau_channel *chan = nv30->screen->base.channel;
unsigned restart = 0;
nv30_vbo_set_idxbuf(nv30, NULL, 0);
@@ -228,7 +228,7 @@ static INLINE void
nv30_draw_elements_u08(struct nv30_context *nv30, void *ib,
unsigned mode, unsigned start, unsigned count)
{
- struct nouveau_channel *chan = nv30->nvws->channel;
+ struct nouveau_channel *chan = nv30->screen->base.channel;
while (count) {
uint8_t *elts = (uint8_t *)ib + start;
@@ -277,7 +277,7 @@ static INLINE void
nv30_draw_elements_u16(struct nv30_context *nv30, void *ib,
unsigned mode, unsigned start, unsigned count)
{
- struct nouveau_channel *chan = nv30->nvws->channel;
+ struct nouveau_channel *chan = nv30->screen->base.channel;
while (count) {
uint16_t *elts = (uint16_t *)ib + start;
@@ -326,7 +326,7 @@ static INLINE void
nv30_draw_elements_u32(struct nv30_context *nv30, void *ib,
unsigned mode, unsigned start, unsigned count)
{
- struct nouveau_channel *chan = nv30->nvws->channel;
+ struct nouveau_channel *chan = nv30->screen->base.channel;
while (count) {
uint32_t *elts = (uint32_t *)ib + start;
@@ -368,10 +368,10 @@ nv30_draw_elements_inline(struct pipe_context *pipe,
unsigned mode, unsigned start, unsigned count)
{
struct nv30_context *nv30 = nv30_context(pipe);
- struct pipe_winsys *ws = pipe->winsys;
+ struct pipe_screen *pscreen = pipe->screen;
void *map;
- map = ws->buffer_map(ws, ib, PIPE_BUFFER_USAGE_CPU_READ);
+ map = pipe_buffer_map(pscreen, ib, PIPE_BUFFER_USAGE_CPU_READ);
if (!ib) {
NOUVEAU_ERR("failed mapping ib\n");
return FALSE;
@@ -392,7 +392,7 @@ nv30_draw_elements_inline(struct pipe_context *pipe,
break;
}
- ws->buffer_unmap(ws, ib);
+ pipe_buffer_unmap(pscreen, ib);
return TRUE;
}
@@ -401,7 +401,7 @@ nv30_draw_elements_vbo(struct pipe_context *pipe,
unsigned mode, unsigned start, unsigned count)
{
struct nv30_context *nv30 = nv30_context(pipe);
- struct nouveau_channel *chan = nv30->nvws->channel;
+ struct nouveau_channel *chan = nv30->screen->base.channel;
unsigned restart = 0;
while (count) {
@@ -521,18 +521,20 @@ nv30_vbo_validate(struct nv30_context *nv30)
return FALSE;
}
- so_reloc(vtxbuf, vb->buffer, vb->buffer_offset + ve->src_offset,
- vb_flags | NOUVEAU_BO_LOW | NOUVEAU_BO_OR,
- 0, NV34TCL_VTXBUF_ADDRESS_DMA1);
+ so_reloc(vtxbuf, nouveau_bo(vb->buffer), vb->buffer_offset +
+ ve->src_offset, vb_flags | NOUVEAU_BO_LOW |
+ NOUVEAU_BO_OR, 0, NV34TCL_VTXBUF_ADDRESS_DMA1);
so_data (vtxfmt, ((vb->stride << NV34TCL_VTXFMT_STRIDE_SHIFT) |
(ncomp << NV34TCL_VTXFMT_SIZE_SHIFT) | type));
}
if (ib) {
+ struct nouveau_bo *bo = nouveau_bo(ib);
+
so_method(vtxbuf, rankine, NV34TCL_IDXBUF_ADDRESS, 2);
- so_reloc (vtxbuf, ib, 0, vb_flags | NOUVEAU_BO_LOW, 0, 0);
- so_reloc (vtxbuf, ib, ib_format, vb_flags | NOUVEAU_BO_OR,
- 0, NV34TCL_IDXBUF_FORMAT_DMA1);
+ so_reloc (vtxbuf, bo, 0, vb_flags | NOUVEAU_BO_LOW, 0, 0);
+ so_reloc (vtxbuf, bo, ib_format, vb_flags | NOUVEAU_BO_OR,
+ 0, NV34TCL_IDXBUF_FORMAT_DMA1);
}
so_method(vtxbuf, rankine, 0x1710, 1);
diff --git a/src/gallium/drivers/nv30/nv30_vertprog.c b/src/gallium/drivers/nv30/nv30_vertprog.c
index eaf543b8f7..c7514efcfe 100644
--- a/src/gallium/drivers/nv30/nv30_vertprog.c
+++ b/src/gallium/drivers/nv30/nv30_vertprog.c
@@ -1,6 +1,7 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
+#include "pipe/p_inlines.h"
#include "pipe/p_shader_tokens.h"
#include "tgsi/tgsi_parse.h"
@@ -645,8 +646,7 @@ out_err:
static boolean
nv30_vertprog_validate(struct nv30_context *nv30)
{
- struct nouveau_winsys *nvws = nv30->nvws;
- struct pipe_winsys *ws = nv30->pipe.winsys;
+ struct pipe_screen *pscreen = nv30->pipe.screen;
struct nouveau_grobj *rankine = nv30->screen->rankine;
struct nv30_vertex_program *vp;
struct pipe_buffer *constbuf;
@@ -669,15 +669,15 @@ nv30_vertprog_validate(struct nv30_context *nv30)
struct nouveau_stateobj *so;
uint vplen = vp->nr_insns;
- if (nvws->res_alloc(heap, vplen, vp, &vp->exec)) {
+ if (nouveau_resource_alloc(heap, vplen, vp, &vp->exec)) {
while (heap->next && heap->size < vplen) {
struct nv30_vertex_program *evict;
evict = heap->next->priv;
- nvws->res_free(&evict->exec);
+ nouveau_resource_free(&evict->exec);
}
- if (nvws->res_alloc(heap, vplen, vp, &vp->exec))
+ if (nouveau_resource_alloc(heap, vplen, vp, &vp->exec))
assert(0);
}
@@ -694,15 +694,16 @@ nv30_vertprog_validate(struct nv30_context *nv30)
if (vp->nr_consts && !vp->data) {
struct nouveau_resource *heap = nv30->screen->vp_data_heap;
- if (nvws->res_alloc(heap, vp->nr_consts, vp, &vp->data)) {
+ if (nouveau_resource_alloc(heap, vp->nr_consts, vp, &vp->data)) {
while (heap->next && heap->size < vp->nr_consts) {
struct nv30_vertex_program *evict;
evict = heap->next->priv;
- nvws->res_free(&evict->data);
+ nouveau_resource_free(&evict->data);
}
- if (nvws->res_alloc(heap, vp->nr_consts, vp, &vp->data))
+ if (nouveau_resource_alloc(heap, vp->nr_consts, vp,
+ &vp->data))
assert(0);
}
@@ -750,8 +751,8 @@ nv30_vertprog_validate(struct nv30_context *nv30)
float *map = NULL;
if (constbuf) {
- map = ws->buffer_map(ws, constbuf,
- PIPE_BUFFER_USAGE_CPU_READ);
+ map = pipe_buffer_map(pscreen, constbuf,
+ PIPE_BUFFER_USAGE_CPU_READ);
}
for (i = 0; i < vp->nr_consts; i++) {
@@ -771,9 +772,8 @@ nv30_vertprog_validate(struct nv30_context *nv30)
OUT_RINGp ((uint32_t *)vpd->value, 4);
}
- if (constbuf) {
- ws->buffer_unmap(ws, constbuf);
- }
+ if (constbuf)
+ pipe_buffer_unmap(pscreen, constbuf);
}
/* Upload vtxprog */
@@ -804,8 +804,6 @@ nv30_vertprog_validate(struct nv30_context *nv30)
void
nv30_vertprog_destroy(struct nv30_context *nv30, struct nv30_vertex_program *vp)
{
- struct nouveau_winsys *nvws = nv30->screen->nvws;
-
vp->translated = FALSE;
if (vp->nr_insns) {
@@ -820,9 +818,9 @@ nv30_vertprog_destroy(struct nv30_context *nv30, struct nv30_vertex_program *vp)
vp->nr_consts = 0;
}
- nvws->res_free(&vp->exec);
+ nouveau_resource_free(&vp->exec);
vp->exec_start = 0;
- nvws->res_free(&vp->data);
+ nouveau_resource_free(&vp->data);
vp->data_start = 0;
vp->data_start_min = 0;
diff --git a/src/gallium/drivers/nv40/nv40_context.c b/src/gallium/drivers/nv40/nv40_context.c
index 5d325f5067..8eba6a43ef 100644
--- a/src/gallium/drivers/nv40/nv40_context.c
+++ b/src/gallium/drivers/nv40/nv40_context.c
@@ -31,6 +31,29 @@ nv40_destroy(struct pipe_context *pipe)
FREE(nv40);
}
+static unsigned int
+nv40_is_texture_referenced( struct pipe_context *pipe,
+ struct pipe_texture *texture,
+ unsigned face, unsigned level)
+{
+ /**
+ * FIXME: Optimize.
+ */
+
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+}
+
+static unsigned int
+nv40_is_buffer_referenced( struct pipe_context *pipe,
+ struct pipe_buffer *buf)
+{
+ /**
+ * FIXME: Optimize.
+ */
+
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+}
+
struct pipe_context *
nv40_create(struct pipe_screen *pscreen, unsigned pctx_id)
{
@@ -55,6 +78,9 @@ nv40_create(struct pipe_screen *pscreen, unsigned pctx_id)
nv40->pipe.clear = nv40_clear;
nv40->pipe.flush = nv40_flush;
+ nv40->pipe.is_texture_referenced = nv40_is_texture_referenced;
+ nv40->pipe.is_buffer_referenced = nv40_is_buffer_referenced;
+
nv40_init_query_functions(nv40);
nv40_init_surface_functions(nv40);
nv40_init_state_functions(nv40);
diff --git a/src/gallium/drivers/nv40/nv40_draw.c b/src/gallium/drivers/nv40/nv40_draw.c
index c83ff91d7e..b2f19ecb69 100644
--- a/src/gallium/drivers/nv40/nv40_draw.c
+++ b/src/gallium/drivers/nv40/nv40_draw.c
@@ -1,4 +1,5 @@
#include "pipe/p_shader_tokens.h"
+#include "pipe/p_inlines.h"
#include "util/u_pack_color.h"
@@ -81,7 +82,7 @@ nv40_render_prim(struct draw_stage *stage, struct prim_header *prim,
{
struct nv40_render_stage *rs = nv40_render_stage(stage);
struct nv40_context *nv40 = rs->nv40;
- struct nouveau_pushbuf *pb = nv40->nvws->channel->pushbuf;
+ struct nouveau_pushbuf *pb = nv40->screen->base.channel->pushbuf;
unsigned i;
/* Ensure there's room for 4xfloat32 + potentially 3 begin/end */
@@ -231,7 +232,7 @@ nv40_draw_elements_swtnl(struct pipe_context *pipe,
unsigned mode, unsigned start, unsigned count)
{
struct nv40_context *nv40 = nv40_context(pipe);
- struct pipe_winsys *ws = pipe->winsys;
+ struct pipe_screen *pscreen = pipe->screen;
unsigned i;
void *map;
@@ -241,13 +242,14 @@ nv40_draw_elements_swtnl(struct pipe_context *pipe,
nv40_state_emit(nv40);
for (i = 0; i < nv40->vtxbuf_nr; i++) {
- map = ws->buffer_map(ws, nv40->vtxbuf[i].buffer,
+ map = pipe_buffer_map(pscreen, nv40->vtxbuf[i].buffer,
PIPE_BUFFER_USAGE_CPU_READ);
draw_set_mapped_vertex_buffer(nv40->draw, i, map);
}
if (idxbuf) {
- map = ws->buffer_map(ws, idxbuf, PIPE_BUFFER_USAGE_CPU_READ);
+ map = pipe_buffer_map(pscreen, idxbuf,
+ PIPE_BUFFER_USAGE_CPU_READ);
draw_set_mapped_element_buffer(nv40->draw, idxbuf_size, map);
} else {
draw_set_mapped_element_buffer(nv40->draw, 0, NULL);
@@ -256,21 +258,22 @@ nv40_draw_elements_swtnl(struct pipe_context *pipe,
if (nv40->constbuf[PIPE_SHADER_VERTEX]) {
const unsigned nr = nv40->constbuf_nr[PIPE_SHADER_VERTEX];
- map = ws->buffer_map(ws, nv40->constbuf[PIPE_SHADER_VERTEX],
- PIPE_BUFFER_USAGE_CPU_READ);
+ map = pipe_buffer_map(pscreen,
+ nv40->constbuf[PIPE_SHADER_VERTEX],
+ PIPE_BUFFER_USAGE_CPU_READ);
draw_set_mapped_constant_buffer(nv40->draw, map, nr);
}
draw_arrays(nv40->draw, mode, start, count);
for (i = 0; i < nv40->vtxbuf_nr; i++)
- ws->buffer_unmap(ws, nv40->vtxbuf[i].buffer);
+ pipe_buffer_unmap(pscreen, nv40->vtxbuf[i].buffer);
if (idxbuf)
- ws->buffer_unmap(ws, idxbuf);
+ pipe_buffer_unmap(pscreen, idxbuf);
if (nv40->constbuf[PIPE_SHADER_VERTEX])
- ws->buffer_unmap(ws, nv40->constbuf[PIPE_SHADER_VERTEX]);
+ pipe_buffer_unmap(pscreen, nv40->constbuf[PIPE_SHADER_VERTEX]);
draw_flush(nv40->draw);
pipe->flush(pipe, 0, NULL);
diff --git a/src/gallium/drivers/nv40/nv40_fragprog.c b/src/gallium/drivers/nv40/nv40_fragprog.c
index 16e40889ec..680976da56 100644
--- a/src/gallium/drivers/nv40/nv40_fragprog.c
+++ b/src/gallium/drivers/nv40/nv40_fragprog.c
@@ -1,6 +1,7 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
+#include "pipe/p_inlines.h"
#include "pipe/p_shader_tokens.h"
#include "tgsi/tgsi_parse.h"
@@ -881,12 +882,12 @@ static void
nv40_fragprog_upload(struct nv40_context *nv40,
struct nv40_fragment_program *fp)
{
- struct pipe_winsys *ws = nv40->pipe.winsys;
+ struct pipe_screen *pscreen = nv40->pipe.screen;
const uint32_t le = 1;
uint32_t *map;
int i;
- map = ws->buffer_map(ws, fp->buffer, PIPE_BUFFER_USAGE_CPU_WRITE);
+ map = pipe_buffer_map(pscreen, fp->buffer, PIPE_BUFFER_USAGE_CPU_WRITE);
#if 0
for (i = 0; i < fp->insn_len; i++) {
@@ -908,7 +909,7 @@ nv40_fragprog_upload(struct nv40_context *nv40,
}
}
- ws->buffer_unmap(ws, fp->buffer);
+ pipe_buffer_unmap(pscreen, fp->buffer);
}
static boolean
@@ -917,8 +918,7 @@ nv40_fragprog_validate(struct nv40_context *nv40)
struct nv40_fragment_program *fp = nv40->fragprog;
struct pipe_buffer *constbuf =
nv40->constbuf[PIPE_SHADER_FRAGMENT];
- struct pipe_screen *screen = nv40->pipe.screen;
- struct pipe_winsys *ws = nv40->pipe.winsys;
+ struct pipe_screen *pscreen = nv40->pipe.screen;
struct nouveau_stateobj *so;
boolean new_consts = FALSE;
int i;
@@ -933,14 +933,15 @@ nv40_fragprog_validate(struct nv40_context *nv40)
return FALSE;
}
- fp->buffer = screen->buffer_create(screen, 0x100, 0, fp->insn_len * 4);
+ fp->buffer = pscreen->buffer_create(pscreen, 0x100, 0, fp->insn_len * 4);
nv40_fragprog_upload(nv40, fp);
so = so_new(4, 1);
so_method(so, nv40->screen->curie, NV40TCL_FP_ADDRESS, 1);
- so_reloc (so, fp->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART |
- NOUVEAU_BO_RD | NOUVEAU_BO_LOW | NOUVEAU_BO_OR,
- NV40TCL_FP_ADDRESS_DMA0, NV40TCL_FP_ADDRESS_DMA1);
+ so_reloc (so, nouveau_bo(fp->buffer), 0, NOUVEAU_BO_VRAM |
+ NOUVEAU_BO_GART | NOUVEAU_BO_RD | NOUVEAU_BO_LOW |
+ NOUVEAU_BO_OR, NV40TCL_FP_ADDRESS_DMA0,
+ NV40TCL_FP_ADDRESS_DMA1);
so_method(so, nv40->screen->curie, NV40TCL_FP_CONTROL, 1);
so_data (so, fp->fp_control);
so_ref(so, &fp->so);
@@ -950,7 +951,8 @@ update_constants:
if (fp->nr_consts) {
float *map;
- map = ws->buffer_map(ws, constbuf, PIPE_BUFFER_USAGE_CPU_READ);
+ map = pipe_buffer_map(pscreen, constbuf,
+ PIPE_BUFFER_USAGE_CPU_READ);
for (i = 0; i < fp->nr_consts; i++) {
struct nv40_fragment_program_data *fpd = &fp->consts[i];
uint32_t *p = &fp->insn[fpd->offset];
@@ -961,7 +963,7 @@ update_constants:
memcpy(p, cb, 4 * sizeof(float));
new_consts = TRUE;
}
- ws->buffer_unmap(ws, constbuf);
+ pipe_buffer_unmap(pscreen, constbuf);
if (new_consts)
nv40_fragprog_upload(nv40, fp);
diff --git a/src/gallium/drivers/nv40/nv40_fragtex.c b/src/gallium/drivers/nv40/nv40_fragtex.c
index eb3002dc05..f6cdf31dfe 100644
--- a/src/gallium/drivers/nv40/nv40_fragtex.c
+++ b/src/gallium/drivers/nv40/nv40_fragtex.c
@@ -62,6 +62,7 @@ nv40_fragtex_build(struct nv40_context *nv40, int unit)
{
struct nv40_sampler_state *ps = nv40->tex_sampler[unit];
struct nv40_miptree *nv40mt = nv40->tex_miptree[unit];
+ struct nouveau_bo *bo = nouveau_bo(nv40mt->buffer);
struct pipe_texture *pt = &nv40mt->base;
struct nv40_texture_format *tf;
struct nouveau_stateobj *so;
@@ -108,9 +109,9 @@ nv40_fragtex_build(struct nv40_context *nv40, int unit)
so = so_new(16, 2);
so_method(so, nv40->screen->curie, NV40TCL_TEX_OFFSET(unit), 8);
- so_reloc (so, nv40mt->buffer, 0, tex_flags | NOUVEAU_BO_LOW, 0, 0);
- so_reloc (so, nv40mt->buffer, txf, tex_flags | NOUVEAU_BO_OR,
- NV40TCL_TEX_FORMAT_DMA0, NV40TCL_TEX_FORMAT_DMA1);
+ so_reloc (so, bo, 0, tex_flags | NOUVEAU_BO_LOW, 0, 0);
+ so_reloc (so, bo, txf, tex_flags | NOUVEAU_BO_OR,
+ NV40TCL_TEX_FORMAT_DMA0, NV40TCL_TEX_FORMAT_DMA1);
so_data (so, ps->wrap);
so_data (so, NV40TCL_TEX_ENABLE_ENABLE | ps->en);
so_data (so, txs);
diff --git a/src/gallium/drivers/nv40/nv40_query.c b/src/gallium/drivers/nv40/nv40_query.c
index 9b9a43f49d..7874aedd42 100644
--- a/src/gallium/drivers/nv40/nv40_query.c
+++ b/src/gallium/drivers/nv40/nv40_query.c
@@ -29,11 +29,10 @@ nv40_query_create(struct pipe_context *pipe, unsigned query_type)
static void
nv40_query_destroy(struct pipe_context *pipe, struct pipe_query *pq)
{
- struct nv40_context *nv40 = nv40_context(pipe);
struct nv40_query *q = nv40_query(pq);
if (q->object)
- nv40->nvws->res_free(&q->object);
+ nouveau_resource_free(&q->object);
FREE(q);
}
@@ -54,9 +53,9 @@ nv40_query_begin(struct pipe_context *pipe, struct pipe_query *pq)
pipe->get_query_result(pipe, pq, 1, &tmp);
}
- if (nv40->nvws->res_alloc(nv40->screen->query_heap, 1, NULL, &q->object))
+ if (nouveau_resource_alloc(nv40->screen->query_heap, 1, NULL, &q->object))
assert(0);
- nv40->nvws->notifier_reset(nv40->screen->query, q->object->start);
+ nouveau_notifier_reset(nv40->screen->query, q->object->start);
BEGIN_RING(curie, NV40TCL_QUERY_RESET, 1);
OUT_RING (1);
@@ -84,27 +83,27 @@ nv40_query_result(struct pipe_context *pipe, struct pipe_query *pq,
{
struct nv40_context *nv40 = nv40_context(pipe);
struct nv40_query *q = nv40_query(pq);
- struct nouveau_winsys *nvws = nv40->nvws;
assert(q->object && q->type == PIPE_QUERY_OCCLUSION_COUNTER);
if (!q->ready) {
unsigned status;
- status = nvws->notifier_status(nv40->screen->query,
- q->object->start);
+ status = nouveau_notifier_status(nv40->screen->query,
+ q->object->start);
if (status != NV_NOTIFY_STATE_STATUS_COMPLETED) {
if (wait == FALSE)
return FALSE;
- nvws->notifier_wait(nv40->screen->query, q->object->start,
- NV_NOTIFY_STATE_STATUS_COMPLETED,
- 0);
+ nouveau_notifier_wait_status(nv40->screen->query,
+ q->object->start,
+ NV_NOTIFY_STATE_STATUS_COMPLETED,
+ 0);
}
- q->result = nvws->notifier_retval(nv40->screen->query,
- q->object->start);
+ q->result = nouveau_notifier_return_val(nv40->screen->query,
+ q->object->start);
q->ready = TRUE;
- nvws->res_free(&q->object);
+ nouveau_resource_free(&q->object);
}
*result = q->result;
diff --git a/src/gallium/drivers/nv40/nv40_screen.c b/src/gallium/drivers/nv40/nv40_screen.c
index 0d4baefaea..b8b2af482a 100644
--- a/src/gallium/drivers/nv40/nv40_screen.c
+++ b/src/gallium/drivers/nv40/nv40_screen.c
@@ -1,5 +1,4 @@
#include "pipe/p_screen.h"
-#include "util/u_simple_screen.h"
#include "nv40_context.h"
#include "nv40_screen.h"
@@ -8,23 +7,6 @@
#define NV4X_GRCLASS4497_CHIPSETS 0x00005450
#define NV6X_GRCLASS4497_CHIPSETS 0x00000088
-static const char *
-nv40_screen_get_name(struct pipe_screen *pscreen)
-{
- struct nv40_screen *screen = nv40_screen(pscreen);
- struct nouveau_device *dev = screen->nvws->channel->device;
- static char buffer[128];
-
- snprintf(buffer, sizeof(buffer), "NV%02X", dev->chipset);
- return buffer;
-}
-
-static const char *
-nv40_screen_get_vendor(struct pipe_screen *pscreen)
-{
- return "nouveau";
-}
-
static int
nv40_screen_get_param(struct pipe_screen *pscreen, int param)
{
@@ -148,88 +130,107 @@ static void
nv40_screen_destroy(struct pipe_screen *pscreen)
{
struct nv40_screen *screen = nv40_screen(pscreen);
- struct nouveau_winsys *nvws = screen->nvws;
- nvws->res_free(&screen->vp_exec_heap);
- nvws->res_free(&screen->vp_data_heap);
- nvws->res_free(&screen->query_heap);
- nvws->notifier_free(&screen->query);
- nvws->notifier_free(&screen->sync);
- nvws->grobj_free(&screen->curie);
+ nouveau_resource_free(&screen->vp_exec_heap);
+ nouveau_resource_free(&screen->vp_data_heap);
+ nouveau_resource_free(&screen->query_heap);
+ nouveau_notifier_free(&screen->query);
+ nouveau_notifier_free(&screen->sync);
+ nouveau_grobj_free(&screen->curie);
+
+ nouveau_screen_fini(&screen->base);
FREE(pscreen);
}
struct pipe_screen *
-nv40_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
+nv40_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
{
struct nv40_screen *screen = CALLOC_STRUCT(nv40_screen);
+ struct nouveau_channel *chan;
+ struct pipe_screen *pscreen;
struct nouveau_stateobj *so;
unsigned curie_class = 0;
- unsigned chipset = nvws->channel->device->chipset;
int ret;
if (!screen)
return NULL;
- screen->nvws = nvws;
+ pscreen = &screen->base.base;
- /* 2D engine setup */
- screen->eng2d = nv04_surface_2d_init(nvws);
- screen->eng2d->buf = nv40_surface_buffer;
+ ret = nouveau_screen_init(&screen->base, dev);
+ if (ret) {
+ nv40_screen_destroy(pscreen);
+ return NULL;
+ }
+ chan = screen->base.channel;
+
+ pscreen->winsys = ws;
+ pscreen->destroy = nv40_screen_destroy;
+ pscreen->get_param = nv40_screen_get_param;
+ pscreen->get_paramf = nv40_screen_get_paramf;
+ pscreen->is_format_supported = nv40_screen_surface_format_supported;
+
+ nv40_screen_init_miptree_functions(pscreen);
+ nv40_screen_init_transfer_functions(pscreen);
/* 3D object */
- switch (chipset & 0xf0) {
+ switch (dev->chipset & 0xf0) {
case 0x40:
- if (NV4X_GRCLASS4097_CHIPSETS & (1 << (chipset & 0x0f)))
+ if (NV4X_GRCLASS4097_CHIPSETS & (1 << (dev->chipset & 0x0f)))
curie_class = NV40TCL;
else
- if (NV4X_GRCLASS4497_CHIPSETS & (1 << (chipset & 0x0f)))
+ if (NV4X_GRCLASS4497_CHIPSETS & (1 << (dev->chipset & 0x0f)))
curie_class = NV44TCL;
break;
case 0x60:
- if (NV6X_GRCLASS4497_CHIPSETS & (1 << (chipset & 0x0f)))
+ if (NV6X_GRCLASS4497_CHIPSETS & (1 << (dev->chipset & 0x0f)))
curie_class = NV44TCL;
break;
}
if (!curie_class) {
- NOUVEAU_ERR("Unknown nv4x chipset: nv%02x\n", chipset);
+ NOUVEAU_ERR("Unknown nv4x chipset: nv%02x\n", dev->chipset);
return NULL;
}
- ret = nvws->grobj_alloc(nvws, curie_class, &screen->curie);
+ ret = nouveau_grobj_alloc(chan, 0xbeef3097, curie_class, &screen->curie);
if (ret) {
NOUVEAU_ERR("Error creating 3D object: %d\n", ret);
return FALSE;
}
+ BIND_RING(chan, screen->curie, 7);
+
+ /* 2D engine setup */
+ screen->eng2d = nv04_surface_2d_init(&screen->base);
+ screen->eng2d->buf = nv40_surface_buffer;
/* Notifier for sync purposes */
- ret = nvws->notifier_alloc(nvws, 1, &screen->sync);
+ ret = nouveau_notifier_alloc(chan, 0xbeef0301, 1, &screen->sync);
if (ret) {
NOUVEAU_ERR("Error creating notifier object: %d\n", ret);
- nv40_screen_destroy(&screen->pipe);
+ nv40_screen_destroy(pscreen);
return NULL;
}
/* Query objects */
- ret = nvws->notifier_alloc(nvws, 32, &screen->query);
+ ret = nouveau_notifier_alloc(chan, 0xbeef0302, 32, &screen->query);
if (ret) {
NOUVEAU_ERR("Error initialising query objects: %d\n", ret);
- nv40_screen_destroy(&screen->pipe);
+ nv40_screen_destroy(pscreen);
return NULL;
}
- ret = nvws->res_init(&screen->query_heap, 0, 32);
+ nouveau_resource_init(&screen->query_heap, 0, 32);
if (ret) {
NOUVEAU_ERR("Error initialising query object heap: %d\n", ret);
- nv40_screen_destroy(&screen->pipe);
+ nv40_screen_destroy(pscreen);
return NULL;
}
/* Vtxprog resources */
- if (nvws->res_init(&screen->vp_exec_heap, 0, 512) ||
- nvws->res_init(&screen->vp_data_heap, 0, 256)) {
- nv40_screen_destroy(&screen->pipe);
+ if (nouveau_resource_init(&screen->vp_exec_heap, 0, 512) ||
+ nouveau_resource_init(&screen->vp_data_heap, 0, 256)) {
+ nv40_screen_destroy(pscreen);
return NULL;
}
@@ -238,25 +239,25 @@ nv40_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
so_method(so, screen->curie, NV40TCL_DMA_NOTIFY, 1);
so_data (so, screen->sync->handle);
so_method(so, screen->curie, NV40TCL_DMA_TEXTURE0, 2);
- so_data (so, nvws->channel->vram->handle);
- so_data (so, nvws->channel->gart->handle);
+ so_data (so, chan->vram->handle);
+ so_data (so, chan->gart->handle);
so_method(so, screen->curie, NV40TCL_DMA_COLOR1, 1);
- so_data (so, nvws->channel->vram->handle);
+ so_data (so, chan->vram->handle);
so_method(so, screen->curie, NV40TCL_DMA_COLOR0, 2);
- so_data (so, nvws->channel->vram->handle);
- so_data (so, nvws->channel->vram->handle);
+ so_data (so, chan->vram->handle);
+ so_data (so, chan->vram->handle);
so_method(so, screen->curie, NV40TCL_DMA_VTXBUF0, 2);
- so_data (so, nvws->channel->vram->handle);
- so_data (so, nvws->channel->gart->handle);
+ so_data (so, chan->vram->handle);
+ so_data (so, chan->gart->handle);
so_method(so, screen->curie, NV40TCL_DMA_FENCE, 2);
so_data (so, 0);
so_data (so, screen->query->handle);
so_method(so, screen->curie, NV40TCL_DMA_UNK01AC, 2);
- so_data (so, nvws->channel->vram->handle);
- so_data (so, nvws->channel->vram->handle);
+ so_data (so, chan->vram->handle);
+ so_data (so, chan->vram->handle);
so_method(so, screen->curie, NV40TCL_DMA_COLOR2, 2);
- so_data (so, nvws->channel->vram->handle);
- so_data (so, nvws->channel->vram->handle);
+ so_data (so, chan->vram->handle);
+ so_data (so, chan->vram->handle);
so_method(so, screen->curie, 0x1ea4, 3);
so_data (so, 0x00000010);
@@ -281,24 +282,10 @@ nv40_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
so_method(so, screen->curie, 0x1e94, 1);
so_data (so, 0x00000001);
- so_emit(nvws, so);
+ so_emit(chan, so);
so_ref(NULL, &so);
- nvws->push_flush(nvws, 0, NULL);
-
- screen->pipe.winsys = ws;
- screen->pipe.destroy = nv40_screen_destroy;
-
- screen->pipe.get_name = nv40_screen_get_name;
- screen->pipe.get_vendor = nv40_screen_get_vendor;
- screen->pipe.get_param = nv40_screen_get_param;
- screen->pipe.get_paramf = nv40_screen_get_paramf;
-
- screen->pipe.is_format_supported = nv40_screen_surface_format_supported;
-
- nv40_screen_init_miptree_functions(&screen->pipe);
- nv40_screen_init_transfer_functions(&screen->pipe);
- u_simple_screen_init(&screen->pipe);
+ nouveau_pushbuf_flush(chan, 0);
- return &screen->pipe;
+ return pscreen;
}
diff --git a/src/gallium/drivers/nv40/nv40_screen.h b/src/gallium/drivers/nv40/nv40_screen.h
index 7b503bd207..57b4c8fc46 100644
--- a/src/gallium/drivers/nv40/nv40_screen.h
+++ b/src/gallium/drivers/nv40/nv40_screen.h
@@ -1,11 +1,11 @@
#ifndef __NV40_SCREEN_H__
#define __NV40_SCREEN_H__
-#include "pipe/p_screen.h"
+#include "nouveau/nouveau_screen.h"
#include "nv04/nv04_surface_2d.h"
struct nv40_screen {
- struct pipe_screen pipe;
+ struct nouveau_screen base;
struct nouveau_winsys *nvws;
diff --git a/src/gallium/drivers/nv40/nv40_state_emit.c b/src/gallium/drivers/nv40/nv40_state_emit.c
index 10aae29832..198692965d 100644
--- a/src/gallium/drivers/nv40/nv40_state_emit.c
+++ b/src/gallium/drivers/nv40/nv40_state_emit.c
@@ -54,6 +54,7 @@ nv40_state_do_validate(struct nv40_context *nv40,
void
nv40_state_emit(struct nv40_context *nv40)
{
+ struct nouveau_channel *chan = nv40->screen->base.channel;
struct nv40_state *state = &nv40->state;
struct nv40_screen *screen = nv40->screen;
unsigned i, samplers;
@@ -73,7 +74,7 @@ nv40_state_emit(struct nv40_context *nv40)
continue;
so_ref (state->hw[i], &nv40->screen->state[i]);
if (state->hw[i])
- so_emit(nv40->nvws, nv40->screen->state[i]);
+ so_emit(chan, nv40->screen->state[i]);
states &= ~(1ULL << i);
}
@@ -87,17 +88,17 @@ nv40_state_emit(struct nv40_context *nv40)
state->dirty = 0;
- so_emit_reloc_markers(nv40->nvws, state->hw[NV40_STATE_FB]);
+ so_emit_reloc_markers(chan, state->hw[NV40_STATE_FB]);
for (i = 0, samplers = state->fp_samplers; i < 16 && samplers; i++) {
if (!(samplers & (1 << i)))
continue;
- so_emit_reloc_markers(nv40->nvws,
+ so_emit_reloc_markers(chan,
state->hw[NV40_STATE_FRAGTEX0+i]);
samplers &= ~(1ULL << i);
}
- so_emit_reloc_markers(nv40->nvws, state->hw[NV40_STATE_FRAGPROG]);
+ so_emit_reloc_markers(chan, state->hw[NV40_STATE_FRAGPROG]);
if (state->hw[NV40_STATE_VTXBUF] && nv40->render_mode == HW)
- so_emit_reloc_markers(nv40->nvws, state->hw[NV40_STATE_VTXBUF]);
+ so_emit_reloc_markers(chan, state->hw[NV40_STATE_VTXBUF]);
}
boolean
diff --git a/src/gallium/drivers/nv40/nv40_state_fb.c b/src/gallium/drivers/nv40/nv40_state_fb.c
index be618a306b..273142f9e0 100644
--- a/src/gallium/drivers/nv40/nv40_state_fb.c
+++ b/src/gallium/drivers/nv40/nv40_state_fb.c
@@ -2,15 +2,19 @@
#include "nouveau/nouveau_util.h"
static struct pipe_buffer *
-nv40_surface_buffer(struct pipe_surface *surface)
+nv40_do_surface_buffer(struct pipe_surface *surface)
{
struct nv40_miptree *mt = (struct nv40_miptree *)surface->texture;
return mt->buffer;
}
+#define nv40_surface_buffer(ps) nouveau_bo(nv40_do_surface_buffer(ps))
+
static boolean
nv40_state_framebuffer_validate(struct nv40_context *nv40)
{
+ struct nouveau_channel *chan = nv40->screen->base.channel;
+ struct nouveau_grobj *curie = nv40->screen->curie;
struct pipe_framebuffer_state *fb = &nv40->framebuffer;
struct nv04_surface *rt[4], *zeta;
uint32_t rt_enable, rt_format;
@@ -77,76 +81,80 @@ nv40_state_framebuffer_validate(struct nv40_context *nv40)
}
if (rt_enable & NV40TCL_RT_ENABLE_COLOR0) {
- so_method(so, nv40->screen->curie, NV40TCL_DMA_COLOR0, 1);
- so_reloc (so, nv40_surface_buffer(&rt[0]->base), 0, rt_flags | NOUVEAU_BO_OR,
- nv40->nvws->channel->vram->handle,
- nv40->nvws->channel->gart->handle);
- so_method(so, nv40->screen->curie, NV40TCL_COLOR0_PITCH, 2);
+ so_method(so, curie, NV40TCL_DMA_COLOR0, 1);
+ so_reloc (so, nv40_surface_buffer(&rt[0]->base), 0,
+ rt_flags | NOUVEAU_BO_OR,
+ chan->vram->handle, chan->gart->handle);
+ so_method(so, curie, NV40TCL_COLOR0_PITCH, 2);
so_data (so, rt[0]->pitch);
- so_reloc (so, nv40_surface_buffer(&rt[0]->base), rt[0]->base.offset, rt_flags |
- NOUVEAU_BO_LOW, 0, 0);
+ so_reloc (so, nv40_surface_buffer(&rt[0]->base),
+ rt[0]->base.offset, rt_flags | NOUVEAU_BO_LOW,
+ 0, 0);
}
if (rt_enable & NV40TCL_RT_ENABLE_COLOR1) {
- so_method(so, nv40->screen->curie, NV40TCL_DMA_COLOR1, 1);
- so_reloc (so, nv40_surface_buffer(&rt[1]->base), 0, rt_flags | NOUVEAU_BO_OR,
- nv40->nvws->channel->vram->handle,
- nv40->nvws->channel->gart->handle);
- so_method(so, nv40->screen->curie, NV40TCL_COLOR1_OFFSET, 2);
- so_reloc (so, nv40_surface_buffer(&rt[1]->base), rt[1]->base.offset, rt_flags |
- NOUVEAU_BO_LOW, 0, 0);
+ so_method(so, curie, NV40TCL_DMA_COLOR1, 1);
+ so_reloc (so, nv40_surface_buffer(&rt[1]->base), 0,
+ rt_flags | NOUVEAU_BO_OR,
+ chan->vram->handle, chan->gart->handle);
+ so_method(so, curie, NV40TCL_COLOR1_OFFSET, 2);
+ so_reloc (so, nv40_surface_buffer(&rt[1]->base),
+ rt[1]->base.offset, rt_flags | NOUVEAU_BO_LOW,
+ 0, 0);
so_data (so, rt[1]->pitch);
}
if (rt_enable & NV40TCL_RT_ENABLE_COLOR2) {
- so_method(so, nv40->screen->curie, NV40TCL_DMA_COLOR2, 1);
- so_reloc (so, nv40_surface_buffer(&rt[2]->base), 0, rt_flags | NOUVEAU_BO_OR,
- nv40->nvws->channel->vram->handle,
- nv40->nvws->channel->gart->handle);
- so_method(so, nv40->screen->curie, NV40TCL_COLOR2_OFFSET, 1);
- so_reloc (so, nv40_surface_buffer(&rt[2]->base), rt[2]->base.offset, rt_flags |
- NOUVEAU_BO_LOW, 0, 0);
- so_method(so, nv40->screen->curie, NV40TCL_COLOR2_PITCH, 1);
+ so_method(so, curie, NV40TCL_DMA_COLOR2, 1);
+ so_reloc (so, nv40_surface_buffer(&rt[2]->base), 0,
+ rt_flags | NOUVEAU_BO_OR,
+ chan->vram->handle, chan->gart->handle);
+ so_method(so, curie, NV40TCL_COLOR2_OFFSET, 1);
+ so_reloc (so, nv40_surface_buffer(&rt[2]->base),
+ rt[2]->base.offset, rt_flags | NOUVEAU_BO_LOW,
+ 0, 0);
+ so_method(so, curie, NV40TCL_COLOR2_PITCH, 1);
so_data (so, rt[2]->pitch);
}
if (rt_enable & NV40TCL_RT_ENABLE_COLOR3) {
- so_method(so, nv40->screen->curie, NV40TCL_DMA_COLOR3, 1);
- so_reloc (so, nv40_surface_buffer(&rt[3]->base), 0, rt_flags | NOUVEAU_BO_OR,
- nv40->nvws->channel->vram->handle,
- nv40->nvws->channel->gart->handle);
- so_method(so, nv40->screen->curie, NV40TCL_COLOR3_OFFSET, 1);
- so_reloc (so, nv40_surface_buffer(&rt[3]->base), rt[3]->base.offset, rt_flags |
- NOUVEAU_BO_LOW, 0, 0);
- so_method(so, nv40->screen->curie, NV40TCL_COLOR3_PITCH, 1);
+ so_method(so, curie, NV40TCL_DMA_COLOR3, 1);
+ so_reloc (so, nv40_surface_buffer(&rt[3]->base), 0,
+ rt_flags | NOUVEAU_BO_OR,
+ chan->vram->handle, chan->gart->handle);
+ so_method(so, curie, NV40TCL_COLOR3_OFFSET, 1);
+ so_reloc (so, nv40_surface_buffer(&rt[3]->base),
+ rt[3]->base.offset, rt_flags | NOUVEAU_BO_LOW,
+ 0, 0);
+ so_method(so, curie, NV40TCL_COLOR3_PITCH, 1);
so_data (so, rt[3]->pitch);
}
if (zeta_format) {
- so_method(so, nv40->screen->curie, NV40TCL_DMA_ZETA, 1);
- so_reloc (so, nv40_surface_buffer(&zeta->base), 0, rt_flags | NOUVEAU_BO_OR,
- nv40->nvws->channel->vram->handle,
- nv40->nvws->channel->gart->handle);
- so_method(so, nv40->screen->curie, NV40TCL_ZETA_OFFSET, 1);
- so_reloc (so, nv40_surface_buffer(&zeta->base), zeta->base.offset, rt_flags |
- NOUVEAU_BO_LOW, 0, 0);
- so_method(so, nv40->screen->curie, NV40TCL_ZETA_PITCH, 1);
+ so_method(so, curie, NV40TCL_DMA_ZETA, 1);
+ so_reloc (so, nv40_surface_buffer(&zeta->base), 0,
+ rt_flags | NOUVEAU_BO_OR,
+ chan->vram->handle, chan->gart->handle);
+ so_method(so, curie, NV40TCL_ZETA_OFFSET, 1);
+ so_reloc (so, nv40_surface_buffer(&zeta->base),
+ zeta->base.offset, rt_flags | NOUVEAU_BO_LOW, 0, 0);
+ so_method(so, curie, NV40TCL_ZETA_PITCH, 1);
so_data (so, zeta->pitch);
}
- so_method(so, nv40->screen->curie, NV40TCL_RT_ENABLE, 1);
+ so_method(so, curie, NV40TCL_RT_ENABLE, 1);
so_data (so, rt_enable);
- so_method(so, nv40->screen->curie, NV40TCL_RT_HORIZ, 3);
+ so_method(so, curie, NV40TCL_RT_HORIZ, 3);
so_data (so, (w << 16) | 0);
so_data (so, (h << 16) | 0);
so_data (so, rt_format);
- so_method(so, nv40->screen->curie, NV40TCL_VIEWPORT_HORIZ, 2);
+ so_method(so, curie, NV40TCL_VIEWPORT_HORIZ, 2);
so_data (so, (w << 16) | 0);
so_data (so, (h << 16) | 0);
- so_method(so, nv40->screen->curie, NV40TCL_VIEWPORT_CLIP_HORIZ(0), 2);
+ so_method(so, curie, NV40TCL_VIEWPORT_CLIP_HORIZ(0), 2);
so_data (so, ((w - 1) << 16) | 0);
so_data (so, ((h - 1) << 16) | 0);
- so_method(so, nv40->screen->curie, 0x1d88, 1);
+ so_method(so, curie, 0x1d88, 1);
so_data (so, (1 << 12) | h);
so_ref(so, &nv40->state.hw[NV40_STATE_FB]);
diff --git a/src/gallium/drivers/nv40/nv40_surface.c b/src/gallium/drivers/nv40/nv40_surface.c
index 1a849da32d..a596547974 100644
--- a/src/gallium/drivers/nv40/nv40_surface.c
+++ b/src/gallium/drivers/nv40/nv40_surface.c
@@ -26,12 +26,13 @@
*
**************************************************************************/
-#include "nv40_context.h"
#include "pipe/p_defines.h"
-#include "pipe/internal/p_winsys_screen.h"
#include "pipe/p_inlines.h"
+
#include "util/u_tile.h"
+#include "nv40_context.h"
+
static void
nv40_surface_copy(struct pipe_context *pipe,
struct pipe_surface *dest, unsigned destx, unsigned desty,
diff --git a/src/gallium/drivers/nv40/nv40_transfer.c b/src/gallium/drivers/nv40/nv40_transfer.c
index 728e8b5674..ce45055fe8 100644
--- a/src/gallium/drivers/nv40/nv40_transfer.c
+++ b/src/gallium/drivers/nv40/nv40_transfer.c
@@ -43,7 +43,6 @@ nv40_compatible_transfer_tex(struct pipe_texture *pt, unsigned level,
template->nblocksx[0] = pt->nblocksx[level];
template->nblocksy[0] = pt->nblocksx[level];
template->last_level = 0;
- template->compressed = pt->compressed;
template->nr_samples = pt->nr_samples;
template->tex_usage = PIPE_TEXTURE_USAGE_DYNAMIC |
diff --git a/src/gallium/drivers/nv40/nv40_vbo.c b/src/gallium/drivers/nv40/nv40_vbo.c
index f3518b2e4f..b2753b8e2e 100644
--- a/src/gallium/drivers/nv40/nv40_vbo.c
+++ b/src/gallium/drivers/nv40/nv40_vbo.c
@@ -1,5 +1,6 @@
#include "pipe/p_context.h"
#include "pipe/p_state.h"
+#include "pipe/p_inlines.h"
#include "nv40_context.h"
#include "nv40_state.h"
@@ -70,7 +71,7 @@ static boolean
nv40_vbo_set_idxbuf(struct nv40_context *nv40, struct pipe_buffer *ib,
unsigned ib_size)
{
- struct pipe_screen *pscreen = &nv40->screen->pipe;
+ struct pipe_screen *pscreen = &nv40->screen->base.base;
unsigned type;
if (!ib) {
@@ -108,7 +109,7 @@ nv40_vbo_static_attrib(struct nv40_context *nv40, struct nouveau_stateobj *so,
int attrib, struct pipe_vertex_element *ve,
struct pipe_vertex_buffer *vb)
{
- struct pipe_winsys *ws = nv40->pipe.winsys;
+ struct pipe_screen *pscreen = nv40->pipe.screen;
struct nouveau_grobj *curie = nv40->screen->curie;
unsigned type, ncomp;
void *map;
@@ -116,7 +117,7 @@ nv40_vbo_static_attrib(struct nv40_context *nv40, struct nouveau_stateobj *so,
if (nv40_vbo_format_to_hw(ve->src_format, &type, &ncomp))
return FALSE;
- map = ws->buffer_map(ws, vb->buffer, PIPE_BUFFER_USAGE_CPU_READ);
+ map = pipe_buffer_map(pscreen, vb->buffer, PIPE_BUFFER_USAGE_CPU_READ);
map += vb->buffer_offset + ve->src_offset;
switch (type) {
@@ -148,17 +149,17 @@ nv40_vbo_static_attrib(struct nv40_context *nv40, struct nouveau_stateobj *so,
so_data (so, fui(v[0]));
break;
default:
- ws->buffer_unmap(ws, vb->buffer);
+ pipe_buffer_unmap(pscreen, vb->buffer);
return FALSE;
}
}
break;
default:
- ws->buffer_unmap(ws, vb->buffer);
+ pipe_buffer_unmap(pscreen, vb->buffer);
return FALSE;
}
- ws->buffer_unmap(ws, vb->buffer);
+ pipe_buffer_unmap(pscreen, vb->buffer);
return TRUE;
}
@@ -168,7 +169,7 @@ nv40_draw_arrays(struct pipe_context *pipe,
unsigned mode, unsigned start, unsigned count)
{
struct nv40_context *nv40 = nv40_context(pipe);
- struct nouveau_channel *chan = nv40->nvws->channel;
+ struct nouveau_channel *chan = nv40->screen->base.channel;
unsigned restart;
nv40_vbo_set_idxbuf(nv40, NULL, 0);
@@ -227,7 +228,7 @@ static INLINE void
nv40_draw_elements_u08(struct nv40_context *nv40, void *ib,
unsigned mode, unsigned start, unsigned count)
{
- struct nouveau_channel *chan = nv40->nvws->channel;
+ struct nouveau_channel *chan = nv40->screen->base.channel;
while (count) {
uint8_t *elts = (uint8_t *)ib + start;
@@ -276,7 +277,7 @@ static INLINE void
nv40_draw_elements_u16(struct nv40_context *nv40, void *ib,
unsigned mode, unsigned start, unsigned count)
{
- struct nouveau_channel *chan = nv40->nvws->channel;
+ struct nouveau_channel *chan = nv40->screen->base.channel;
while (count) {
uint16_t *elts = (uint16_t *)ib + start;
@@ -325,7 +326,7 @@ static INLINE void
nv40_draw_elements_u32(struct nv40_context *nv40, void *ib,
unsigned mode, unsigned start, unsigned count)
{
- struct nouveau_channel *chan = nv40->nvws->channel;
+ struct nouveau_channel *chan = nv40->screen->base.channel;
while (count) {
uint32_t *elts = (uint32_t *)ib + start;
@@ -367,10 +368,10 @@ nv40_draw_elements_inline(struct pipe_context *pipe,
unsigned mode, unsigned start, unsigned count)
{
struct nv40_context *nv40 = nv40_context(pipe);
- struct pipe_winsys *ws = pipe->winsys;
+ struct pipe_screen *pscreen = pipe->screen;
void *map;
- map = ws->buffer_map(ws, ib, PIPE_BUFFER_USAGE_CPU_READ);
+ map = pipe_buffer_map(pscreen, ib, PIPE_BUFFER_USAGE_CPU_READ);
if (!ib) {
NOUVEAU_ERR("failed mapping ib\n");
return FALSE;
@@ -391,7 +392,7 @@ nv40_draw_elements_inline(struct pipe_context *pipe,
break;
}
- ws->buffer_unmap(ws, ib);
+ pipe_buffer_unmap(pscreen, ib);
return TRUE;
}
@@ -400,7 +401,7 @@ nv40_draw_elements_vbo(struct pipe_context *pipe,
unsigned mode, unsigned start, unsigned count)
{
struct nv40_context *nv40 = nv40_context(pipe);
- struct nouveau_channel *chan = nv40->nvws->channel;
+ struct nouveau_channel *chan = nv40->screen->base.channel;
unsigned restart;
while (count) {
@@ -519,17 +520,20 @@ nv40_vbo_validate(struct nv40_context *nv40)
return FALSE;
}
- so_reloc(vtxbuf, vb->buffer, vb->buffer_offset + ve->src_offset,
- vb_flags | NOUVEAU_BO_LOW | NOUVEAU_BO_OR,
- 0, NV40TCL_VTXBUF_ADDRESS_DMA1);
+ so_reloc(vtxbuf, nouveau_bo(vb->buffer),
+ vb->buffer_offset + ve->src_offset,
+ vb_flags | NOUVEAU_BO_LOW | NOUVEAU_BO_OR,
+ 0, NV40TCL_VTXBUF_ADDRESS_DMA1);
so_data (vtxfmt, ((vb->stride << NV40TCL_VTXFMT_STRIDE_SHIFT) |
(ncomp << NV40TCL_VTXFMT_SIZE_SHIFT) | type));
}
if (ib) {
+ struct nouveau_bo *bo = nouveau_bo(ib);
+
so_method(vtxbuf, curie, NV40TCL_IDXBUF_ADDRESS, 2);
- so_reloc (vtxbuf, ib, 0, vb_flags | NOUVEAU_BO_LOW, 0, 0);
- so_reloc (vtxbuf, ib, ib_format, vb_flags | NOUVEAU_BO_OR,
+ so_reloc (vtxbuf, bo, 0, vb_flags | NOUVEAU_BO_LOW, 0, 0);
+ so_reloc (vtxbuf, bo, ib_format, vb_flags | NOUVEAU_BO_OR,
0, NV40TCL_IDXBUF_FORMAT_DMA1);
}
diff --git a/src/gallium/drivers/nv40/nv40_vertprog.c b/src/gallium/drivers/nv40/nv40_vertprog.c
index 7df9a4d326..e75e8d3f42 100644
--- a/src/gallium/drivers/nv40/nv40_vertprog.c
+++ b/src/gallium/drivers/nv40/nv40_vertprog.c
@@ -1,6 +1,7 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
+#include "pipe/p_inlines.h"
#include "pipe/p_shader_tokens.h"
#include "tgsi/tgsi_parse.h"
@@ -855,8 +856,7 @@ out_err:
static boolean
nv40_vertprog_validate(struct nv40_context *nv40)
{
- struct nouveau_winsys *nvws = nv40->nvws;
- struct pipe_winsys *ws = nv40->pipe.winsys;
+ struct pipe_screen *pscreen = nv40->pipe.screen;
struct nouveau_grobj *curie = nv40->screen->curie;
struct nv40_vertex_program *vp;
struct pipe_buffer *constbuf;
@@ -895,15 +895,15 @@ check_gpu_resources:
struct nouveau_stateobj *so;
uint vplen = vp->nr_insns;
- if (nvws->res_alloc(heap, vplen, vp, &vp->exec)) {
+ if (nouveau_resource_alloc(heap, vplen, vp, &vp->exec)) {
while (heap->next && heap->size < vplen) {
struct nv40_vertex_program *evict;
evict = heap->next->priv;
- nvws->res_free(&evict->exec);
+ nouveau_resource_free(&evict->exec);
}
- if (nvws->res_alloc(heap, vplen, vp, &vp->exec))
+ if (nouveau_resource_alloc(heap, vplen, vp, &vp->exec))
assert(0);
}
@@ -925,15 +925,15 @@ check_gpu_resources:
if (vp->nr_consts && !vp->data) {
struct nouveau_resource *heap = nv40->screen->vp_data_heap;
- if (nvws->res_alloc(heap, vp->nr_consts, vp, &vp->data)) {
+ if (nouveau_resource_alloc(heap, vp->nr_consts, vp, &vp->data)) {
while (heap->next && heap->size < vp->nr_consts) {
struct nv40_vertex_program *evict;
evict = heap->next->priv;
- nvws->res_free(&evict->data);
+ nouveau_resource_free(&evict->data);
}
- if (nvws->res_alloc(heap, vp->nr_consts, vp, &vp->data))
+ if (nouveau_resource_alloc(heap, vp->nr_consts, vp, &vp->data))
assert(0);
}
@@ -981,8 +981,8 @@ check_gpu_resources:
float *map = NULL;
if (constbuf) {
- map = ws->buffer_map(ws, constbuf,
- PIPE_BUFFER_USAGE_CPU_READ);
+ map = pipe_buffer_map(pscreen, constbuf,
+ PIPE_BUFFER_USAGE_CPU_READ);
}
for (i = 0; i < vp->nr_consts; i++) {
@@ -1003,7 +1003,7 @@ check_gpu_resources:
}
if (constbuf)
- ws->buffer_unmap(ws, constbuf);
+ pscreen->buffer_unmap(pscreen, constbuf);
}
/* Upload vtxprog */
@@ -1035,8 +1035,6 @@ check_gpu_resources:
void
nv40_vertprog_destroy(struct nv40_context *nv40, struct nv40_vertex_program *vp)
{
- struct nouveau_winsys *nvws = nv40->screen->nvws;
-
vp->translated = FALSE;
if (vp->nr_insns) {
@@ -1051,9 +1049,9 @@ nv40_vertprog_destroy(struct nv40_context *nv40, struct nv40_vertex_program *vp)
vp->nr_consts = 0;
}
- nvws->res_free(&vp->exec);
+ nouveau_resource_free(&vp->exec);
vp->exec_start = 0;
- nvws->res_free(&vp->data);
+ nouveau_resource_free(&vp->data);
vp->data_start = 0;
vp->data_start_min = 0;
diff --git a/src/gallium/drivers/nv50/nv50_clear.c b/src/gallium/drivers/nv50/nv50_clear.c
index db44a9da0e..e0b2d2880b 100644
--- a/src/gallium/drivers/nv50/nv50_clear.c
+++ b/src/gallium/drivers/nv50/nv50_clear.c
@@ -27,64 +27,42 @@
#include "nv50_context.h"
void
-nv50_clear(struct pipe_context *pipe, struct pipe_surface *ps,
- unsigned clearValue)
+nv50_clear(struct pipe_context *pipe, unsigned buffers,
+ const float *rgba, double depth, unsigned stencil)
{
struct nv50_context *nv50 = nv50_context(pipe);
- struct nouveau_channel *chan = nv50->screen->nvws->channel;
+ struct nouveau_channel *chan = nv50->screen->base.channel;
struct nouveau_grobj *tesla = nv50->screen->tesla;
- struct pipe_framebuffer_state fb, s_fb = nv50->framebuffer;
- struct pipe_scissor_state sc, s_sc = nv50->scissor;
- unsigned dirty = nv50->dirty;
+ struct pipe_framebuffer_state *fb = &nv50->framebuffer;
+ unsigned mode = 0, i;
- nv50->dirty = 0;
+ if (!nv50_state_validate(nv50))
+ return;
- if (ps->format == PIPE_FORMAT_Z24S8_UNORM ||
- ps->format == PIPE_FORMAT_Z16_UNORM) {
- fb.nr_cbufs = 0;
- fb.zsbuf = ps;
- } else {
- fb.nr_cbufs = 1;
- fb.cbufs[0] = ps;
- fb.zsbuf = NULL;
+ if (buffers & PIPE_CLEAR_COLOR && fb->nr_cbufs) {
+ BEGIN_RING(chan, tesla, NV50TCL_CLEAR_COLOR(0), 4);
+ OUT_RING (chan, fui(rgba[0]));
+ OUT_RING (chan, fui(rgba[1]));
+ OUT_RING (chan, fui(rgba[2]));
+ OUT_RING (chan, fui(rgba[3]));
+ mode |= 0x3c;
}
- fb.width = ps->width;
- fb.height = ps->height;
- pipe->set_framebuffer_state(pipe, &fb);
- sc.minx = sc.miny = 0;
- sc.maxx = fb.width;
- sc.maxy = fb.height;
- pipe->set_scissor_state(pipe, &sc);
+ if (buffers & PIPE_CLEAR_DEPTHSTENCIL) {
+ BEGIN_RING(chan, tesla, NV50TCL_CLEAR_DEPTH, 1);
+ OUT_RING (chan, fui(depth));
+ BEGIN_RING(chan, tesla, NV50TCL_CLEAR_STENCIL, 1);
+ OUT_RING (chan, stencil & 0xff);
- nv50_state_validate(nv50);
-
- switch (ps->format) {
- case PIPE_FORMAT_A8R8G8B8_UNORM:
- BEGIN_RING(chan, tesla, 0x0d80, 4);
- OUT_RINGf (chan, ubyte_to_float((clearValue >> 16) & 0xff));
- OUT_RINGf (chan, ubyte_to_float((clearValue >> 8) & 0xff));
- OUT_RINGf (chan, ubyte_to_float((clearValue >> 0) & 0xff));
- OUT_RINGf (chan, ubyte_to_float((clearValue >> 24) & 0xff));
- BEGIN_RING(chan, tesla, 0x19d0, 1);
- OUT_RING (chan, 0x3c);
- break;
- case PIPE_FORMAT_Z24S8_UNORM:
- BEGIN_RING(chan, tesla, 0x0d90, 1);
- OUT_RINGf (chan, (float)(clearValue >> 8) * (1.0 / 16777215.0));
- BEGIN_RING(chan, tesla, 0x0da0, 1);
- OUT_RING (chan, clearValue & 0xff);
- BEGIN_RING(chan, tesla, 0x19d0, 1);
- OUT_RING (chan, 0x03);
- break;
- default:
- pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height,
- clearValue);
- break;
+ mode |= 0x03;
}
- pipe->set_framebuffer_state(pipe, &s_fb);
- pipe->set_scissor_state(pipe, &s_sc);
- nv50->dirty |= dirty;
+ BEGIN_RING(chan, tesla, NV50TCL_CLEAR_BUFFERS, 1);
+ OUT_RING (chan, mode);
+
+ for (i = 1; i < fb->nr_cbufs; i++) {
+ BEGIN_RING(chan, tesla, NV50TCL_CLEAR_BUFFERS, 1);
+ OUT_RING (chan, (i << 6) | 0x3c);
+ }
}
diff --git a/src/gallium/drivers/nv50/nv50_context.c b/src/gallium/drivers/nv50/nv50_context.c
index 565a5da668..e02afc4be9 100644
--- a/src/gallium/drivers/nv50/nv50_context.c
+++ b/src/gallium/drivers/nv50/nv50_context.c
@@ -33,7 +33,7 @@ nv50_flush(struct pipe_context *pipe, unsigned flags,
{
struct nv50_context *nv50 = (struct nv50_context *)pipe;
- FIRE_RING(nv50->screen->nvws->channel);
+ FIRE_RING(nv50->screen->base.channel);
}
static void
@@ -51,6 +51,29 @@ nv50_set_edgeflags(struct pipe_context *pipe, const unsigned *bitfield)
{
}
+static unsigned int
+nv50_is_texture_referenced( struct pipe_context *pipe,
+ struct pipe_texture *texture,
+ unsigned face, unsigned level)
+{
+ /**
+ * FIXME: Optimize.
+ */
+
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+}
+
+static unsigned int
+nv50_is_buffer_referenced( struct pipe_context *pipe,
+ struct pipe_buffer *buf)
+{
+ /**
+ * FIXME: Optimize.
+ */
+
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+}
+
struct pipe_context *
nv50_create(struct pipe_screen *pscreen, unsigned pctx_id)
{
@@ -76,6 +99,9 @@ nv50_create(struct pipe_screen *pscreen, unsigned pctx_id)
nv50->pipe.flush = nv50_flush;
+ nv50->pipe.is_texture_referenced = nv50_is_texture_referenced;
+ nv50->pipe.is_buffer_referenced = nv50_is_buffer_referenced;
+
nv50_init_surface_functions(nv50);
nv50_init_state_functions(nv50);
nv50_init_query_functions(nv50);
diff --git a/src/gallium/drivers/nv50/nv50_context.h b/src/gallium/drivers/nv50/nv50_context.h
index 7b67a75439..9b8cc4d37d 100644
--- a/src/gallium/drivers/nv50/nv50_context.h
+++ b/src/gallium/drivers/nv50/nv50_context.h
@@ -63,6 +63,11 @@ struct nv50_rasterizer_stateobj {
struct nouveau_stateobj *so;
};
+struct nv50_sampler_stateobj {
+ bool normalized;
+ unsigned tsc[8];
+};
+
struct nv50_miptree_level {
int *image_offset;
unsigned pitch;
@@ -70,7 +75,8 @@ struct nv50_miptree_level {
struct nv50_miptree {
struct pipe_texture base;
- struct pipe_buffer *buffer;
+
+ struct nouveau_bo *bo;
struct nv50_miptree_level level[PIPE_MAX_TEXTURE_LEVELS];
int image_nr;
@@ -93,13 +99,6 @@ nv50_surface(struct pipe_surface *pt)
return (struct nv50_surface *)pt;
}
-static INLINE struct pipe_buffer *
-nv50_surface_buffer(struct pipe_surface *surface)
-{
- struct nv50_miptree *mt = (struct nv50_miptree *)surface->texture;
- return mt->buffer;
-}
-
struct nv50_state {
unsigned dirty;
@@ -115,6 +114,7 @@ struct nv50_state {
unsigned viewport_bypass;
struct nouveau_stateobj *tsc_upload;
struct nouveau_stateobj *tic_upload;
+ unsigned miptree_nr;
struct nouveau_stateobj *vertprog;
struct nouveau_stateobj *fragprog;
struct nouveau_stateobj *vtxfmt;
@@ -147,7 +147,7 @@ struct nv50_context {
unsigned vtxbuf_nr;
struct pipe_vertex_element vtxelt[PIPE_MAX_ATTRIBS];
unsigned vtxelt_nr;
- unsigned *sampler[PIPE_MAX_SAMPLERS];
+ struct nv50_sampler_stateobj *sampler[PIPE_MAX_SAMPLERS];
unsigned sampler_nr;
struct nv50_miptree *miptree[PIPE_MAX_SAMPLERS];
unsigned miptree_nr;
diff --git a/src/gallium/drivers/nv50/nv50_miptree.c b/src/gallium/drivers/nv50/nv50_miptree.c
index f79a7ca86c..6b605ba416 100644
--- a/src/gallium/drivers/nv50/nv50_miptree.c
+++ b/src/gallium/drivers/nv50/nv50_miptree.c
@@ -29,26 +29,35 @@
static struct pipe_texture *
nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp)
{
+ struct nouveau_device *dev = nouveau_screen(pscreen)->device;
struct nv50_miptree *mt = CALLOC_STRUCT(nv50_miptree);
struct pipe_texture *pt = &mt->base;
- unsigned usage, width = tmp->width[0], height = tmp->height[0];
+ unsigned width = tmp->width[0], height = tmp->height[0];
unsigned depth = tmp->depth[0];
- int i, l;
+ uint32_t tile_mode, tile_flags, tile_h;
+ int ret, i, l;
mt->base = *tmp;
pipe_reference_init(&mt->base.reference, 1);
mt->base.screen = pscreen;
- usage = PIPE_BUFFER_USAGE_PIXEL;
switch (pt->format) {
case PIPE_FORMAT_Z24S8_UNORM:
case PIPE_FORMAT_Z16_UNORM:
- usage |= NOUVEAU_BUFFER_USAGE_ZETA;
+ tile_flags = 0x2800;
break;
default:
+ tile_flags = 0x7000;
break;
}
+ if (pt->height[0] > 32) tile_mode = 4;
+ else if (pt->height[0] > 16) tile_mode = 3;
+ else if (pt->height[0] > 8) tile_mode = 2;
+ else if (pt->height[0] > 4) tile_mode = 1;
+ else tile_mode = 0;
+ tile_h = 1 << (tile_mode + 2);
+
switch (pt->target) {
case PIPE_TEXTURE_3D:
mt->image_nr = pt->depth[0];
@@ -85,7 +94,7 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp)
size = align(pt->width[l], 8) * pt->block.size;
size = align(size, 64);
- size *= align(pt->height[l], 8) * pt->block.size;
+ size *= align(pt->height[l], tile_h) * pt->block.size;
lvl->image_offset[i] = mt->total_size;
@@ -93,12 +102,13 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp)
}
}
- mt->buffer = pscreen->buffer_create(pscreen, 256, usage, mt->total_size);
- if (!mt->buffer) {
+ ret = nouveau_bo_new_tile(dev, NOUVEAU_BO_VRAM, 256, mt->total_size,
+ tile_mode, tile_flags, &mt->bo);
+ if (ret) {
FREE(mt);
return NULL;
}
-
+
return &mt->base;
}
@@ -106,6 +116,7 @@ static struct pipe_texture *
nv50_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt,
const unsigned *stride, struct pipe_buffer *pb)
{
+ struct nouveau_bo *bo = nouveau_bo(pb);
struct nv50_miptree *mt;
/* Only supports 2D, non-mipmapped textures for the moment */
@@ -124,7 +135,7 @@ nv50_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt,
mt->level[0].pitch = *stride;
mt->level[0].image_offset = CALLOC(1, sizeof(unsigned));
- pipe_buffer_reference(&mt->buffer, pb);
+ nouveau_bo_ref(bo, &mt->bo);
return &mt->base;
}
@@ -133,7 +144,7 @@ nv50_miptree_destroy(struct pipe_texture *pt)
{
struct nv50_miptree *mt = nv50_miptree(pt);
- pipe_buffer_reference(&mt->buffer, NULL);
+ nouveau_bo_ref(NULL, &mt->bo);
FREE(mt);
}
diff --git a/src/gallium/drivers/nv50/nv50_program.c b/src/gallium/drivers/nv50/nv50_program.c
index 2d15868ae8..5f7d06dbec 100644
--- a/src/gallium/drivers/nv50/nv50_program.c
+++ b/src/gallium/drivers/nv50/nv50_program.c
@@ -85,6 +85,9 @@ struct nv50_reg {
int hw;
int neg;
+
+ int rhw; /* result hw for FP outputs, or interpolant index */
+ int acc; /* instruction where this reg is last read (first insn == 1) */
};
struct nv50_pc {
@@ -108,12 +111,23 @@ struct nv50_pc {
struct nv50_reg *temp_temp[16];
unsigned temp_temp_nr;
+
+ unsigned interp_mode[32];
+ /* perspective interpolation registers */
+ struct nv50_reg *iv_p;
+ struct nv50_reg *iv_c;
+
+ /* current instruction and total number of insns */
+ unsigned insn_cur;
+ unsigned insn_nr;
+
+ boolean allow32;
};
static void
alloc_reg(struct nv50_pc *pc, struct nv50_reg *reg)
{
- int i;
+ int i = 0;
if (reg->type == P_RESULT) {
if (pc->p->cfg.high_result < (reg->hw + 1))
@@ -131,7 +145,22 @@ alloc_reg(struct nv50_pc *pc, struct nv50_reg *reg)
return;
}
- for (i = 0; i < NV50_SU_MAX_TEMP; i++) {
+ if (reg->rhw != -1) {
+ /* try to allocate temporary with index rhw first */
+ if (!(pc->r_temp[reg->rhw])) {
+ pc->r_temp[reg->rhw] = reg;
+ reg->hw = reg->rhw;
+ if (pc->p->cfg.high_temp < (reg->rhw + 1))
+ pc->p->cfg.high_temp = reg->rhw + 1;
+ return;
+ }
+ /* make sure we don't get things like $r0 needs to go
+ * in $r1 and $r1 in $r0
+ */
+ i = pc->result_nr * 4;
+ }
+
+ for (; i < NV50_SU_MAX_TEMP; i++) {
if (!(pc->r_temp[i])) {
pc->r_temp[i] = reg;
reg->hw = i;
@@ -159,6 +188,7 @@ alloc_temp(struct nv50_pc *pc, struct nv50_reg *dst)
r->type = P_TEMP;
r->index = -1;
r->hw = i;
+ r->rhw = -1;
pc->r_temp[i] = r;
return r;
}
@@ -168,6 +198,38 @@ alloc_temp(struct nv50_pc *pc, struct nv50_reg *dst)
return NULL;
}
+/* Assign the hw of the discarded temporary register src
+ * to the tgsi register dst and free src.
+ */
+static void
+assimilate_temp(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src)
+{
+ assert(src->index == -1 && src->hw != -1);
+
+ if (dst->hw != -1)
+ pc->r_temp[dst->hw] = NULL;
+ pc->r_temp[src->hw] = dst;
+ dst->hw = src->hw;
+
+ FREE(src);
+}
+
+/* release the hardware resource held by r */
+static void
+release_hw(struct nv50_pc *pc, struct nv50_reg *r)
+{
+ assert(r->type == P_TEMP);
+ if (r->hw == -1)
+ return;
+
+ assert(pc->r_temp[r->hw] == r);
+ pc->r_temp[r->hw] = NULL;
+
+ r->acc = 0;
+ if (r->index == -1)
+ FREE(r);
+}
+
static void
free_temp(struct nv50_pc *pc, struct nv50_reg *r)
{
@@ -250,7 +312,13 @@ alloc_immd(struct nv50_pc *pc, float f)
struct nv50_reg *r = CALLOC_STRUCT(nv50_reg);
unsigned hw;
- hw = ctor_immd(pc, f, 0, 0, 0) * 4;
+ for (hw = 0; hw < pc->immd_nr * 4; hw++)
+ if (pc->immd_buf[hw] == f)
+ break;
+
+ if (hw == pc->immd_nr * 4)
+ hw = ctor_immd(pc, f, -f, 0.5 * f, 0) * 4;
+
r->type = P_IMMD;
r->hw = hw;
r->index = -1;
@@ -341,7 +409,8 @@ set_dst(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_program_exec *e)
static INLINE void
set_immd(struct nv50_pc *pc, struct nv50_reg *imm, struct nv50_program_exec *e)
{
- unsigned val = fui(pc->immd_buf[imm->hw]); /* XXX */
+ float f = pc->immd_buf[imm->hw];
+ unsigned val = fui(imm->neg ? -f : f);
set_long(pc, e);
/*XXX: can't be predicated - bits overlap.. catch cases where both
@@ -354,20 +423,35 @@ set_immd(struct nv50_pc *pc, struct nv50_reg *imm, struct nv50_program_exec *e)
e->inst[1] |= (val >> 6) << 2;
}
+
+#define INTERP_LINEAR 0
+#define INTERP_FLAT 1
+#define INTERP_PERSPECTIVE 2
+#define INTERP_CENTROID 4
+
+/* interpolant index has been stored in dst->rhw */
static void
-emit_interp(struct nv50_pc *pc, struct nv50_reg *dst,
- struct nv50_reg *src, struct nv50_reg *iv)
+emit_interp(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *iv,
+ unsigned mode)
{
+ assert(dst->rhw != -1);
struct nv50_program_exec *e = exec(pc);
e->inst[0] |= 0x80000000;
set_dst(pc, dst, e);
- alloc_reg(pc, src);
- e->inst[0] |= (src->hw << 16);
- if (iv) {
- e->inst[0] |= (1 << 25);
- alloc_reg(pc, iv);
- e->inst[0] |= (iv->hw << 9);
+ e->inst[0] |= (dst->rhw << 16);
+
+ if (mode & INTERP_FLAT) {
+ e->inst[0] |= (1 << 8);
+ } else {
+ if (mode & INTERP_PERSPECTIVE) {
+ e->inst[0] |= (1 << 25);
+ alloc_reg(pc, iv);
+ e->inst[0] |= (iv->hw << 9);
+ }
+
+ if (mode & INTERP_CENTROID)
+ e->inst[0] |= (1 << 24);
}
emit(pc, e);
@@ -378,22 +462,12 @@ set_data(struct nv50_pc *pc, struct nv50_reg *src, unsigned m, unsigned s,
struct nv50_program_exec *e)
{
set_long(pc, e);
-#if 1
- e->inst[1] |= (1 << 22);
-#else
- if (src->type == P_IMMD) {
- e->inst[1] |= (NV50_CB_PMISC << 22);
- } else {
- if (pc->p->type == PIPE_SHADER_VERTEX)
- e->inst[1] |= (NV50_CB_PVP << 22);
- else
- e->inst[1] |= (NV50_CB_PFP << 22);
- }
-#endif
e->param.index = src->hw;
e->param.shift = s;
e->param.mask = m << (s % 32);
+
+ e->inst[1] |= (((src->type == P_IMMD) ? 0 : 1) << 22);
}
static void
@@ -405,12 +479,11 @@ emit_mov(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src)
set_dst(pc, dst, e);
- if (0 && dst->type != P_RESULT && src->type == P_IMMD) {
+ if (pc->allow32 && dst->type != P_RESULT && src->type == P_IMMD) {
set_immd(pc, src, e);
/*XXX: 32-bit, but steals part of "half" reg space - need to
* catch and handle this case if/when we do half-regs
*/
- e->inst[0] |= 0x00008000;
} else
if (src->type == P_IMMD || src->type == P_CONST) {
set_long(pc, e);
@@ -426,18 +499,25 @@ emit_mov(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src)
e->inst[0] |= (src->hw << 9);
}
- /* We really should support "half" instructions here at some point,
- * but I don't feel confident enough about them yet.
- */
- set_long(pc, e);
if (is_long(e) && !is_immd(e)) {
e->inst[1] |= 0x04000000; /* 32-bit */
- e->inst[1] |= 0x0003c000; /* "subsubop" 0xf == mov */
- }
+ e->inst[1] |= 0x0000c000; /* "subsubop" 0x3 */
+ if (!(e->inst[1] & 0x20000000))
+ e->inst[1] |= 0x00030000; /* "subsubop" 0xf */
+ } else
+ e->inst[0] |= 0x00008000;
emit(pc, e);
}
+static INLINE void
+emit_mov_immdval(struct nv50_pc *pc, struct nv50_reg *dst, float f)
+{
+ struct nv50_reg *imm = alloc_immd(pc, f);
+ emit_mov(pc, dst, imm);
+ FREE(imm);
+}
+
static boolean
check_swap_src_0_1(struct nv50_pc *pc,
struct nv50_reg **s0, struct nv50_reg **s1)
@@ -541,12 +621,26 @@ emit_mul(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0,
struct nv50_program_exec *e = exec(pc);
e->inst[0] |= 0xc0000000;
- set_long(pc, e);
+
+ if (!pc->allow32)
+ set_long(pc, e);
check_swap_src_0_1(pc, &src0, &src1);
set_dst(pc, dst, e);
set_src_0(pc, src0, e);
- set_src_1(pc, src1, e);
+ if (src1->type == P_IMMD && !is_long(e)) {
+ if (src0->neg)
+ e->inst[0] |= 0x00008000;
+ set_immd(pc, src1, e);
+ } else {
+ set_src_1(pc, src1, e);
+ if (src0->neg ^ src1->neg) {
+ if (is_long(e))
+ e->inst[1] |= 0x08000000;
+ else
+ e->inst[0] |= 0x00008000;
+ }
+ }
emit(pc, e);
}
@@ -560,11 +654,20 @@ emit_add(struct nv50_pc *pc, struct nv50_reg *dst,
e->inst[0] |= 0xb0000000;
check_swap_src_0_1(pc, &src0, &src1);
+
+ if (!pc->allow32 || src0->neg || src1->neg) {
+ set_long(pc, e);
+ e->inst[1] |= (src0->neg << 26) | (src1->neg << 27);
+ }
+
set_dst(pc, dst, e);
set_src_0(pc, src0, e);
- if (is_long(e))
+ if (src1->type == P_CONST || src1->type == P_ATTR || is_long(e))
set_src_2(pc, src1, e);
else
+ if (src1->type == P_IMMD)
+ set_immd(pc, src1, e);
+ else
set_src_1(pc, src1, e);
emit(pc, e);
@@ -588,25 +691,13 @@ emit_minmax(struct nv50_pc *pc, unsigned sub, struct nv50_reg *dst,
emit(pc, e);
}
-static void
+static INLINE void
emit_sub(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0,
struct nv50_reg *src1)
{
- struct nv50_program_exec *e = exec(pc);
-
- e->inst[0] |= 0xb0000000;
-
- set_long(pc, e);
- if (check_swap_src_0_1(pc, &src0, &src1))
- e->inst[1] |= 0x04000000;
- else
- e->inst[1] |= 0x08000000;
-
- set_dst(pc, dst, e);
- set_src_0(pc, src0, e);
- set_src_2(pc, src1, e);
-
- emit(pc, e);
+ src1->neg ^= 1;
+ emit_add(pc, dst, src0, src1);
+ src1->neg ^= 1;
}
static void
@@ -623,26 +714,21 @@ emit_mad(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0,
set_src_1(pc, src1, e);
set_src_2(pc, src2, e);
+ if (src0->neg ^ src1->neg)
+ e->inst[1] |= 0x04000000;
+ if (src2->neg)
+ e->inst[1] |= 0x08000000;
+
emit(pc, e);
}
-static void
+static INLINE void
emit_msb(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0,
struct nv50_reg *src1, struct nv50_reg *src2)
{
- struct nv50_program_exec *e = exec(pc);
-
- e->inst[0] |= 0xe0000000;
- set_long(pc, e);
- e->inst[1] |= 0x08000000; /* src0 * src1 - src2 */
-
- check_swap_src_0_1(pc, &src0, &src1);
- set_dst(pc, dst, e);
- set_src_0(pc, src0, e);
- set_src_1(pc, src1, e);
- set_src_2(pc, src2, e);
-
- emit(pc, e);
+ src2->neg ^= 1;
+ emit_mad(pc, dst, src0, src1, src2);
+ src2->neg ^= 1;
}
static void
@@ -693,6 +779,48 @@ emit_precossin(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src)
emit(pc, e);
}
+#define CVTOP_RN 0x01
+#define CVTOP_FLOOR 0x03
+#define CVTOP_CEIL 0x05
+#define CVTOP_TRUNC 0x07
+#define CVTOP_SAT 0x08
+#define CVTOP_ABS 0x10
+
+#define CVT_F32_F32 0xc4
+#define CVT_F32_S32 0x44
+#define CVT_F32_U32 0x64
+#define CVT_S32_F32 0x8c
+#define CVT_S32_S32 0x0c
+#define CVT_F32_F32_ROP 0xcc
+
+static void
+emit_cvt(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src,
+ int wp, unsigned cop, unsigned fmt)
+{
+ struct nv50_program_exec *e;
+
+ e = exec(pc);
+ set_long(pc, e);
+
+ e->inst[0] |= 0xa0000000;
+ e->inst[1] |= 0x00004000;
+ e->inst[1] |= (cop << 16);
+ e->inst[1] |= (fmt << 24);
+ set_src_0(pc, src, e);
+
+ if (wp >= 0)
+ set_pred_wr(pc, 1, wp, e);
+
+ if (dst)
+ set_dst(pc, dst, e);
+ else {
+ e->inst[0] |= 0x000001fc;
+ e->inst[1] |= 0x00000008;
+ }
+
+ emit(pc, e);
+}
+
static void
emit_set(struct nv50_pc *pc, unsigned c_op, struct nv50_reg *dst,
struct nv50_reg *src0, struct nv50_reg *src1)
@@ -736,22 +864,10 @@ emit_set(struct nv50_pc *pc, unsigned c_op, struct nv50_reg *dst,
free_temp(pc, dst);
}
-static void
+static INLINE void
emit_flr(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src)
{
- struct nv50_program_exec *e = exec(pc);
-
- e->inst[0] = 0xa0000000; /* cvt */
- set_long(pc, e);
- e->inst[1] |= (6 << 29); /* cvt */
- e->inst[1] |= 0x08000000; /* integer mode */
- e->inst[1] |= 0x04000000; /* 32 bit */
- e->inst[1] |= ((0x1 << 3)) << 14; /* .rn */
- e->inst[1] |= (1 << 14); /* src .f32 */
- set_dst(pc, dst, e);
- set_src_0(pc, src, e);
-
- emit(pc, e);
+ emit_cvt(pc, dst, src, -1, CVTOP_FLOOR, CVT_F32_F32_ROP);
}
static void
@@ -768,21 +884,10 @@ emit_pow(struct nv50_pc *pc, struct nv50_reg *dst,
free_temp(pc, temp);
}
-static void
+static INLINE void
emit_abs(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src)
{
- struct nv50_program_exec *e = exec(pc);
-
- e->inst[0] = 0xa0000000; /* cvt */
- set_long(pc, e);
- e->inst[1] |= (6 << 29); /* cvt */
- e->inst[1] |= 0x04000000; /* 32 bit */
- e->inst[1] |= (1 << 14); /* src .f32 */
- e->inst[1] |= ((1 << 6) << 14); /* .abs */
- set_dst(pc, dst, e);
- set_src_0(pc, src, e);
-
- emit(pc, e);
+ emit_cvt(pc, dst, src, -1, CVTOP_ABS, CVT_F32_F32);
}
static void
@@ -794,18 +899,12 @@ emit_lit(struct nv50_pc *pc, struct nv50_reg **dst, unsigned mask,
struct nv50_reg *neg128 = alloc_immd(pc, -127.999999);
struct nv50_reg *pos128 = alloc_immd(pc, 127.999999);
struct nv50_reg *tmp[4];
+ boolean allow32 = pc->allow32;
- if (mask & (1 << 0))
- emit_mov(pc, dst[0], one);
-
- if (mask & (1 << 3))
- emit_mov(pc, dst[3], one);
+ pc->allow32 = FALSE;
if (mask & (3 << 1)) {
- if (mask & (1 << 1))
- tmp[0] = dst[1];
- else
- tmp[0] = temp_temp(pc);
+ tmp[0] = alloc_temp(pc, NULL);
emit_minmax(pc, 4, tmp[0], src[0], zero);
}
@@ -823,6 +922,26 @@ emit_lit(struct nv50_pc *pc, struct nv50_reg **dst, unsigned mask,
emit_mov(pc, dst[2], zero);
set_pred(pc, 3, 0, pc->p->exec_tail);
}
+
+ if (mask & (1 << 1))
+ assimilate_temp(pc, dst[1], tmp[0]);
+ else
+ if (mask & (1 << 2))
+ free_temp(pc, tmp[0]);
+
+ pc->allow32 = allow32;
+
+ /* do this last, in case src[i,j] == dst[0,3] */
+ if (mask & (1 << 0))
+ emit_mov(pc, dst[0], one);
+
+ if (mask & (1 << 3))
+ emit_mov(pc, dst[3], one);
+
+ FREE(pos128);
+ FREE(neg128);
+ FREE(zero);
+ FREE(one);
}
static void
@@ -853,6 +972,8 @@ emit_kil(struct nv50_pc *pc, struct nv50_reg *src)
e->inst[1] = 0xc4014788;
set_src_0(pc, src, e);
set_pred_wr(pc, 1, r_pred, e);
+ if (src->neg)
+ e->inst[1] |= 0x20000000;
emit(pc, e);
/* This is probably KILP */
@@ -863,6 +984,180 @@ emit_kil(struct nv50_pc *pc, struct nv50_reg *src)
emit(pc, e);
}
+static void
+emit_tex(struct nv50_pc *pc, struct nv50_reg **dst, unsigned mask,
+ struct nv50_reg **src, unsigned unit, unsigned type, boolean proj)
+{
+ struct nv50_reg *temp, *t[4];
+ struct nv50_program_exec *e;
+
+ unsigned c, mode, dim;
+
+ switch (type) {
+ case TGSI_TEXTURE_1D:
+ dim = 1;
+ break;
+ case TGSI_TEXTURE_UNKNOWN:
+ case TGSI_TEXTURE_2D:
+ case TGSI_TEXTURE_SHADOW1D: /* XXX: x, z */
+ case TGSI_TEXTURE_RECT:
+ dim = 2;
+ break;
+ case TGSI_TEXTURE_3D:
+ case TGSI_TEXTURE_CUBE:
+ case TGSI_TEXTURE_SHADOW2D:
+ case TGSI_TEXTURE_SHADOWRECT: /* XXX */
+ dim = 3;
+ break;
+ default:
+ assert(0);
+ break;
+ }
+
+ alloc_temp4(pc, t, 0);
+
+ if (proj) {
+ if (src[0]->type == P_TEMP && src[0]->rhw != -1) {
+ mode = pc->interp_mode[src[0]->index];
+
+ t[3]->rhw = src[3]->rhw;
+ emit_interp(pc, t[3], NULL, (mode & INTERP_CENTROID));
+ emit_flop(pc, 0, t[3], t[3]);
+
+ for (c = 0; c < dim; c++) {
+ t[c]->rhw = src[c]->rhw;
+ emit_interp(pc, t[c], t[3],
+ (mode | INTERP_PERSPECTIVE));
+ }
+ } else {
+ emit_flop(pc, 0, t[3], src[3]);
+ for (c = 0; c < dim; c++)
+ emit_mul(pc, t[c], src[c], t[3]);
+
+ /* XXX: for some reason the blob sometimes uses MAD:
+ * emit_mad(pc, t[c], src[0][c], t[3], t[3])
+ * pc->p->exec_tail->inst[1] |= 0x080fc000;
+ */
+ }
+ } else {
+ if (type == TGSI_TEXTURE_CUBE) {
+ temp = temp_temp(pc);
+ emit_minmax(pc, 4, temp, src[0], src[1]);
+ emit_minmax(pc, 4, temp, temp, src[2]);
+ emit_flop(pc, 0, temp, temp);
+ for (c = 0; c < 3; c++)
+ emit_mul(pc, t[c], src[c], temp);
+ } else {
+ for (c = 0; c < dim; c++)
+ emit_mov(pc, t[c], src[c]);
+ }
+ }
+
+ e = exec(pc);
+ set_long(pc, e);
+ e->inst[0] |= 0xf0000000;
+ e->inst[1] |= 0x00000004;
+ set_dst(pc, t[0], e);
+ e->inst[0] |= (unit << 9);
+
+ if (dim == 2)
+ e->inst[0] |= 0x00400000;
+ else
+ if (dim == 3)
+ e->inst[0] |= 0x00800000;
+
+ e->inst[0] |= (mask & 0x3) << 25;
+ e->inst[1] |= (mask & 0xc) << 12;
+
+ emit(pc, e);
+
+#if 1
+ if (mask & 1) emit_mov(pc, dst[0], t[0]);
+ if (mask & 2) emit_mov(pc, dst[1], t[1]);
+ if (mask & 4) emit_mov(pc, dst[2], t[2]);
+ if (mask & 8) emit_mov(pc, dst[3], t[3]);
+
+ free_temp4(pc, t);
+#else
+ /* XXX: if p.e. MUL is used directly after TEX, it would still use
+ * the texture coordinates, not the fetched values: latency ? */
+
+ for (c = 0; c < 4; c++) {
+ if (mask & (1 << c))
+ assimilate_temp(pc, dst[c], t[c]);
+ else
+ free_temp(pc, t[c]);
+ }
+#endif
+}
+
+static void
+convert_to_long(struct nv50_pc *pc, struct nv50_program_exec *e)
+{
+ unsigned q = 0, m = ~0;
+
+ assert(!is_long(e));
+
+ switch (e->inst[0] >> 28) {
+ case 0x1:
+ /* MOV */
+ q = 0x0403c000;
+ m = 0xffff7fff;
+ break;
+ case 0x8:
+ /* INTERP */
+ m = ~0x02000000;
+ if (e->inst[0] & 0x02000000)
+ q = 0x00020000;
+ break;
+ case 0x9:
+ /* RCP */
+ break;
+ case 0xB:
+ /* ADD */
+ m = ~(127 << 16);
+ q = ((e->inst[0] & (~m)) >> 2);
+ break;
+ case 0xC:
+ /* MUL */
+ m = ~0x00008000;
+ q = ((e->inst[0] & (~m)) << 12);
+ break;
+ case 0xE:
+ /* MAD (if src2 == dst) */
+ q = ((e->inst[0] & 0x1fc) << 12);
+ break;
+ default:
+ assert(0);
+ break;
+ }
+
+ set_long(pc, e);
+ pc->p->exec_size++;
+
+ e->inst[0] &= m;
+ e->inst[1] |= q;
+}
+
+static boolean
+negate_supported(const struct tgsi_full_instruction *insn, int i)
+{
+ switch (insn->Instruction.Opcode) {
+ case TGSI_OPCODE_DP3:
+ case TGSI_OPCODE_DP4:
+ case TGSI_OPCODE_MUL:
+ case TGSI_OPCODE_KIL:
+ case TGSI_OPCODE_ADD:
+ case TGSI_OPCODE_SUB:
+ case TGSI_OPCODE_MAD:
+ return TRUE;
+ case TGSI_OPCODE_POW:
+ return (i == 1) ? TRUE : FALSE;
+ default:
+ return FALSE;
+ }
+}
+
static struct nv50_reg *
tgsi_dst(struct nv50_pc *pc, int c, const struct tgsi_full_dst_register *dst)
{
@@ -881,11 +1176,14 @@ tgsi_dst(struct nv50_pc *pc, int c, const struct tgsi_full_dst_register *dst)
}
static struct nv50_reg *
-tgsi_src(struct nv50_pc *pc, int chan, const struct tgsi_full_src_register *src)
+tgsi_src(struct nv50_pc *pc, int chan, const struct tgsi_full_src_register *src,
+ boolean neg)
{
struct nv50_reg *r = NULL;
struct nv50_reg *temp;
- unsigned c;
+ unsigned sgn, c;
+
+ sgn = tgsi_util_get_full_src_register_sign_mode(src, chan);
c = tgsi_util_get_full_src_register_extswizzle(src, chan);
switch (c) {
@@ -915,16 +1213,17 @@ tgsi_src(struct nv50_pc *pc, int chan, const struct tgsi_full_src_register *src)
break;
case TGSI_EXTSWIZZLE_ZERO:
r = alloc_immd(pc, 0.0);
- break;
+ return r;
case TGSI_EXTSWIZZLE_ONE:
- r = alloc_immd(pc, 1.0);
- break;
+ if (sgn == TGSI_UTIL_SIGN_TOGGLE || sgn == TGSI_UTIL_SIGN_SET)
+ return alloc_immd(pc, -1.0);
+ return alloc_immd(pc, 1.0);
default:
assert(0);
break;
}
- switch (tgsi_util_get_full_src_register_sign_mode(src, chan)) {
+ switch (sgn) {
case TGSI_UTIL_SIGN_KEEP:
break;
case TGSI_UTIL_SIGN_CLEAR:
@@ -933,14 +1232,21 @@ tgsi_src(struct nv50_pc *pc, int chan, const struct tgsi_full_src_register *src)
r = temp;
break;
case TGSI_UTIL_SIGN_TOGGLE:
- temp = temp_temp(pc);
- emit_neg(pc, temp, r);
- r = temp;
+ if (neg)
+ r->neg = 1;
+ else {
+ temp = temp_temp(pc);
+ emit_neg(pc, temp, r);
+ r = temp;
+ }
break;
case TGSI_UTIL_SIGN_SET:
temp = temp_temp(pc);
emit_abs(pc, temp, r);
- emit_neg(pc, temp, r);
+ if (neg)
+ temp->neg = 1;
+ else
+ emit_neg(pc, temp, temp);
r = temp;
break;
default:
@@ -951,12 +1257,40 @@ tgsi_src(struct nv50_pc *pc, int chan, const struct tgsi_full_src_register *src)
return r;
}
+/* returns TRUE if instruction can overwrite sources before they're read */
+static boolean
+direct2dest_op(const struct tgsi_full_instruction *insn)
+{
+ if (insn->Instruction.Saturate)
+ return FALSE;
+
+ switch (insn->Instruction.Opcode) {
+ case TGSI_OPCODE_COS:
+ case TGSI_OPCODE_DP3:
+ case TGSI_OPCODE_DP4:
+ case TGSI_OPCODE_DPH:
+ case TGSI_OPCODE_KIL:
+ case TGSI_OPCODE_LIT:
+ case TGSI_OPCODE_POW:
+ case TGSI_OPCODE_RCP:
+ case TGSI_OPCODE_RSQ:
+ case TGSI_OPCODE_SCS:
+ case TGSI_OPCODE_SIN:
+ case TGSI_OPCODE_TEX:
+ case TGSI_OPCODE_TXP:
+ return FALSE;
+ default:
+ return TRUE;
+ }
+}
+
static boolean
nv50_program_tx_insn(struct nv50_pc *pc, const union tgsi_full_token *tok)
{
const struct tgsi_full_instruction *inst = &tok->FullInstruction;
struct nv50_reg *rdst[4], *dst[4], *src[3][4], *temp;
unsigned mask, sat, unit;
+ boolean assimilate = FALSE;
int i, c;
mask = inst->FullDstRegisters[0].DstRegister.WriteMask;
@@ -967,6 +1301,10 @@ nv50_program_tx_insn(struct nv50_pc *pc, const union tgsi_full_token *tok)
dst[c] = tgsi_dst(pc, c, &inst->FullDstRegisters[0]);
else
dst[c] = NULL;
+ rdst[c] = NULL;
+ src[0][c] = NULL;
+ src[1][c] = NULL;
+ src[2][c] = NULL;
}
for (i = 0; i < inst->Instruction.NumSrcRegs; i++) {
@@ -976,7 +1314,8 @@ nv50_program_tx_insn(struct nv50_pc *pc, const union tgsi_full_token *tok)
unit = fs->SrcRegister.Index;
for (c = 0; c < 4; c++)
- src[i][c] = tgsi_src(pc, c, fs);
+ src[i][c] = tgsi_src(pc, c, fs,
+ negate_supported(inst, i));
}
if (sat) {
@@ -984,6 +1323,25 @@ nv50_program_tx_insn(struct nv50_pc *pc, const union tgsi_full_token *tok)
rdst[c] = dst[c];
dst[c] = temp_temp(pc);
}
+ } else
+ if (direct2dest_op(inst)) {
+ for (c = 0; c < 4; c++) {
+ if (!dst[c] || dst[c]->type != P_TEMP)
+ continue;
+
+ for (i = c + 1; i < 4; i++) {
+ if (dst[c] == src[0][i] ||
+ dst[c] == src[1][i] ||
+ dst[c] == src[2][i])
+ break;
+ }
+ if (i == 4)
+ continue;
+
+ assimilate = TRUE;
+ rdst[c] = dst[c];
+ dst[c] = alloc_temp(pc, NULL);
+ }
}
switch (inst->Instruction.Opcode) {
@@ -1002,7 +1360,7 @@ nv50_program_tx_insn(struct nv50_pc *pc, const union tgsi_full_token *tok)
}
break;
case TGSI_OPCODE_COS:
- temp = alloc_temp(pc, NULL);
+ temp = temp_temp(pc);
emit_precossin(pc, temp, src[0][0]);
emit_flop(pc, 5, temp, temp);
for (c = 0; c < 4; c++) {
@@ -1012,7 +1370,7 @@ nv50_program_tx_insn(struct nv50_pc *pc, const union tgsi_full_token *tok)
}
break;
case TGSI_OPCODE_DP3:
- temp = alloc_temp(pc, NULL);
+ temp = temp_temp(pc);
emit_mul(pc, temp, src[0][0], src[1][0]);
emit_mad(pc, temp, src[0][1], src[1][1], temp);
emit_mad(pc, temp, src[0][2], src[1][2], temp);
@@ -1021,10 +1379,9 @@ nv50_program_tx_insn(struct nv50_pc *pc, const union tgsi_full_token *tok)
continue;
emit_mov(pc, dst[c], temp);
}
- free_temp(pc, temp);
break;
case TGSI_OPCODE_DP4:
- temp = alloc_temp(pc, NULL);
+ temp = temp_temp(pc);
emit_mul(pc, temp, src[0][0], src[1][0]);
emit_mad(pc, temp, src[0][1], src[1][1], temp);
emit_mad(pc, temp, src[0][2], src[1][2], temp);
@@ -1034,10 +1391,9 @@ nv50_program_tx_insn(struct nv50_pc *pc, const union tgsi_full_token *tok)
continue;
emit_mov(pc, dst[c], temp);
}
- free_temp(pc, temp);
break;
case TGSI_OPCODE_DPH:
- temp = alloc_temp(pc, NULL);
+ temp = temp_temp(pc);
emit_mul(pc, temp, src[0][0], src[1][0]);
emit_mad(pc, temp, src[0][1], src[1][1], temp);
emit_mad(pc, temp, src[0][2], src[1][2], temp);
@@ -1047,7 +1403,6 @@ nv50_program_tx_insn(struct nv50_pc *pc, const union tgsi_full_token *tok)
continue;
emit_mov(pc, dst[c], temp);
}
- free_temp(pc, temp);
break;
case TGSI_OPCODE_DST:
{
@@ -1064,7 +1419,7 @@ nv50_program_tx_insn(struct nv50_pc *pc, const union tgsi_full_token *tok)
}
break;
case TGSI_OPCODE_EX2:
- temp = alloc_temp(pc, NULL);
+ temp = temp_temp(pc);
emit_preex2(pc, temp, src[0][0]);
emit_flop(pc, 6, temp, temp);
for (c = 0; c < 4; c++) {
@@ -1072,7 +1427,6 @@ nv50_program_tx_insn(struct nv50_pc *pc, const union tgsi_full_token *tok)
continue;
emit_mov(pc, dst[c], temp);
}
- free_temp(pc, temp);
break;
case TGSI_OPCODE_FLR:
for (c = 0; c < 4; c++) {
@@ -1082,26 +1436,26 @@ nv50_program_tx_insn(struct nv50_pc *pc, const union tgsi_full_token *tok)
}
break;
case TGSI_OPCODE_FRC:
- temp = alloc_temp(pc, NULL);
+ temp = temp_temp(pc);
for (c = 0; c < 4; c++) {
if (!(mask & (1 << c)))
continue;
emit_flr(pc, temp, src[0][c]);
emit_sub(pc, dst[c], src[0][c], temp);
}
- free_temp(pc, temp);
break;
case TGSI_OPCODE_KIL:
emit_kil(pc, src[0][0]);
emit_kil(pc, src[0][1]);
emit_kil(pc, src[0][2]);
emit_kil(pc, src[0][3]);
+ pc->p->cfg.fp.regs[2] |= 0x00100000;
break;
case TGSI_OPCODE_LIT:
emit_lit(pc, &dst[0], mask, &src[0][0]);
break;
case TGSI_OPCODE_LG2:
- temp = alloc_temp(pc, NULL);
+ temp = temp_temp(pc);
emit_flop(pc, 3, temp, src[0][0]);
for (c = 0; c < 4; c++) {
if (!(mask & (1 << c)))
@@ -1110,15 +1464,12 @@ nv50_program_tx_insn(struct nv50_pc *pc, const union tgsi_full_token *tok)
}
break;
case TGSI_OPCODE_LRP:
+ temp = temp_temp(pc);
for (c = 0; c < 4; c++) {
if (!(mask & (1 << c)))
continue;
- /*XXX: we can do better than this */
- temp = alloc_temp(pc, NULL);
- emit_neg(pc, temp, src[0][c]);
- emit_mad(pc, temp, temp, src[2][c], src[2][c]);
- emit_mad(pc, dst[c], src[0][c], src[1][c], temp);
- free_temp(pc, temp);
+ emit_sub(pc, temp, src[1][c], src[2][c]);
+ emit_mad(pc, dst[c], temp, src[0][c], src[2][c]);
}
break;
case TGSI_OPCODE_MAD:
@@ -1157,36 +1508,39 @@ nv50_program_tx_insn(struct nv50_pc *pc, const union tgsi_full_token *tok)
}
break;
case TGSI_OPCODE_POW:
- temp = alloc_temp(pc, NULL);
+ temp = temp_temp(pc);
emit_pow(pc, temp, src[0][0], src[1][0]);
for (c = 0; c < 4; c++) {
if (!(mask & (1 << c)))
continue;
emit_mov(pc, dst[c], temp);
}
- free_temp(pc, temp);
break;
case TGSI_OPCODE_RCP:
- for (c = 0; c < 4; c++) {
+ for (c = 3; c >= 0; c--) {
if (!(mask & (1 << c)))
continue;
emit_flop(pc, 0, dst[c], src[0][0]);
}
break;
case TGSI_OPCODE_RSQ:
- for (c = 0; c < 4; c++) {
+ for (c = 3; c >= 0; c--) {
if (!(mask & (1 << c)))
continue;
emit_flop(pc, 2, dst[c], src[0][0]);
}
break;
case TGSI_OPCODE_SCS:
- temp = alloc_temp(pc, NULL);
+ temp = temp_temp(pc);
emit_precossin(pc, temp, src[0][0]);
if (mask & (1 << 0))
emit_flop(pc, 5, dst[0], temp);
if (mask & (1 << 1))
emit_flop(pc, 4, dst[1], temp);
+ if (mask & (1 << 2))
+ emit_mov_immdval(pc, dst[2], 0.0);
+ if (mask & (1 << 3))
+ emit_mov_immdval(pc, dst[3], 1.0);
break;
case TGSI_OPCODE_SGE:
for (c = 0; c < 4; c++) {
@@ -1196,7 +1550,7 @@ nv50_program_tx_insn(struct nv50_pc *pc, const union tgsi_full_token *tok)
}
break;
case TGSI_OPCODE_SIN:
- temp = alloc_temp(pc, NULL);
+ temp = temp_temp(pc);
emit_precossin(pc, temp, src[0][0]);
emit_flop(pc, 4, temp, temp);
for (c = 0; c < 4; c++) {
@@ -1220,33 +1574,15 @@ nv50_program_tx_insn(struct nv50_pc *pc, const union tgsi_full_token *tok)
}
break;
case TGSI_OPCODE_TEX:
+ emit_tex(pc, dst, mask, src[0], unit,
+ inst->InstructionExtTexture.Texture, FALSE);
+ break;
case TGSI_OPCODE_TXP:
- {
- struct nv50_reg *t[4];
- struct nv50_program_exec *e;
-
- alloc_temp4(pc, t, 0);
- emit_mov(pc, t[0], src[0][0]);
- emit_mov(pc, t[1], src[0][1]);
-
- e = exec(pc);
- e->inst[0] = 0xf6400000;
- e->inst[0] |= (unit << 9);
- set_long(pc, e);
- e->inst[1] |= 0x0000c004;
- set_dst(pc, t[0], e);
- emit(pc, e);
-
- if (mask & (1 << 0)) emit_mov(pc, dst[0], t[0]);
- if (mask & (1 << 1)) emit_mov(pc, dst[1], t[1]);
- if (mask & (1 << 2)) emit_mov(pc, dst[2], t[2]);
- if (mask & (1 << 3)) emit_mov(pc, dst[3], t[3]);
-
- free_temp4(pc, t);
- }
+ emit_tex(pc, dst, mask, src[0], unit,
+ inst->InstructionExtTexture.Texture, TRUE);
break;
case TGSI_OPCODE_XPD:
- temp = alloc_temp(pc, NULL);
+ temp = temp_temp(pc);
if (mask & (1 << 0)) {
emit_mul(pc, temp, src[0][2], src[1][1]);
emit_msb(pc, dst[0], src[0][1], src[1][2], temp);
@@ -1259,7 +1595,8 @@ nv50_program_tx_insn(struct nv50_pc *pc, const union tgsi_full_token *tok)
emit_mul(pc, temp, src[0][1], src[1][0]);
emit_msb(pc, dst[2], src[0][0], src[1][1], temp);
}
- free_temp(pc, temp);
+ if (mask & (1 << 3))
+ emit_mov_immdval(pc, dst[3], 1.0);
break;
case TGSI_OPCODE_END:
break;
@@ -1270,21 +1607,26 @@ nv50_program_tx_insn(struct nv50_pc *pc, const union tgsi_full_token *tok)
if (sat) {
for (c = 0; c < 4; c++) {
- struct nv50_program_exec *e;
-
if (!(mask & (1 << c)))
continue;
- e = exec(pc);
+ emit_cvt(pc, rdst[c], dst[c], -1, CVTOP_SAT,
+ CVT_F32_F32);
+ }
+ } else if (assimilate) {
+ for (c = 0; c < 4; c++)
+ if (rdst[c])
+ assimilate_temp(pc, rdst[c], dst[c]);
+ }
- e->inst[0] = 0xa0000000; /* cvt */
- set_long(pc, e);
- e->inst[1] |= (6 << 29); /* cvt */
- e->inst[1] |= 0x04000000; /* 32 bit */
- e->inst[1] |= (1 << 14); /* src .f32 */
- e->inst[1] |= ((1 << 5) << 14); /* .sat */
- set_dst(pc, rdst[c], e);
- set_src_0(pc, dst[c], e);
- emit(pc, e);
+ for (i = 0; i < inst->Instruction.NumSrcRegs; i++) {
+ for (c = 0; c < 4; c++) {
+ if (!src[i][c])
+ continue;
+ if (src[i][c]->index == -1 && src[i][c]->type == P_IMMD)
+ FREE(src[i][c]);
+ else
+ if (src[i][c]->acc == pc->insn_cur)
+ release_hw(pc, src[i][c]);
}
}
@@ -1292,12 +1634,169 @@ nv50_program_tx_insn(struct nv50_pc *pc, const union tgsi_full_token *tok)
return TRUE;
}
+/* Adjust a bitmask that indicates what components of a source are used,
+ * we use this in tx_prep so we only load interpolants that are needed.
+ */
+static void
+insn_adjust_mask(const struct tgsi_full_instruction *insn, unsigned *mask)
+{
+ const struct tgsi_instruction_ext_texture *tex;
+
+ switch (insn->Instruction.Opcode) {
+ case TGSI_OPCODE_DP3:
+ *mask = 0x7;
+ break;
+ case TGSI_OPCODE_DP4:
+ case TGSI_OPCODE_DPH:
+ *mask = 0xF;
+ break;
+ case TGSI_OPCODE_LIT:
+ *mask = 0xB;
+ break;
+ case TGSI_OPCODE_RCP:
+ case TGSI_OPCODE_RSQ:
+ *mask = 0x1;
+ break;
+ case TGSI_OPCODE_TEX:
+ case TGSI_OPCODE_TXP:
+ assert(insn->Instruction.Extended);
+ tex = &insn->InstructionExtTexture;
+
+ *mask = 0x7;
+ if (tex->Texture == TGSI_TEXTURE_1D)
+ *mask = 0x1;
+ else
+ if (tex->Texture == TGSI_TEXTURE_2D)
+ *mask = 0x3;
+
+ if (insn->Instruction.Opcode == TGSI_OPCODE_TXP)
+ *mask |= 0x8;
+ break;
+ default:
+ break;
+ }
+}
+
+static void
+prep_inspect_insn(struct nv50_pc *pc, const union tgsi_full_token *tok,
+ unsigned *r_usage[2])
+{
+ const struct tgsi_full_instruction *insn;
+ const struct tgsi_full_src_register *src;
+ const struct tgsi_dst_register *dst;
+
+ unsigned i, c, k, n, mask, *acc_p;
+
+ insn = &tok->FullInstruction;
+ dst = &insn->FullDstRegisters[0].DstRegister;
+ mask = dst->WriteMask;
+
+ if (!r_usage[0])
+ r_usage[0] = CALLOC(pc->temp_nr * 4, sizeof(unsigned));
+ if (!r_usage[1])
+ r_usage[1] = CALLOC(pc->attr_nr * 4, sizeof(unsigned));
+
+ if (dst->File == TGSI_FILE_TEMPORARY) {
+ for (c = 0; c < 4; c++) {
+ if (!(mask & (1 << c)))
+ continue;
+ r_usage[0][dst->Index * 4 + c] = pc->insn_nr;
+ }
+ }
+
+ for (i = 0; i < insn->Instruction.NumSrcRegs; i++) {
+ src = &insn->FullSrcRegisters[i];
+
+ switch (src->SrcRegister.File) {
+ case TGSI_FILE_TEMPORARY:
+ acc_p = r_usage[0];
+ break;
+ case TGSI_FILE_INPUT:
+ acc_p = r_usage[1];
+ break;
+ default:
+ continue;
+ }
+
+ insn_adjust_mask(insn, &mask);
+
+ for (c = 0; c < 4; c++) {
+ if (!(mask & (1 << c)))
+ continue;
+
+ k = tgsi_util_get_full_src_register_extswizzle(src, c);
+ switch (k) {
+ case TGSI_EXTSWIZZLE_X:
+ case TGSI_EXTSWIZZLE_Y:
+ case TGSI_EXTSWIZZLE_Z:
+ case TGSI_EXTSWIZZLE_W:
+ n = src->SrcRegister.Index * 4 + k;
+ acc_p[n] = pc->insn_nr;
+ break;
+ default:
+ break;
+ }
+ }
+ }
+}
+
+static unsigned
+load_fp_attrib(struct nv50_pc *pc, int i, unsigned *acc, int *mid,
+ int *aid, int *p_oid)
+{
+ struct nv50_reg *iv;
+ int oid, c, n;
+ unsigned mask = 0;
+
+ iv = (pc->interp_mode[i] & INTERP_CENTROID) ? pc->iv_c : pc->iv_p;
+
+ for (c = 0, n = i * 4; c < 4; c++, n++) {
+ oid = (*p_oid)++;
+ pc->attr[n].type = P_TEMP;
+ pc->attr[n].index = i;
+
+ if (pc->attr[n].acc == acc[n])
+ continue;
+ mask |= (1 << c);
+
+ pc->attr[n].acc = acc[n];
+ pc->attr[n].rhw = pc->attr[n].hw = -1;
+ alloc_reg(pc, &pc->attr[n]);
+
+ pc->attr[n].rhw = (*aid)++;
+ emit_interp(pc, &pc->attr[n], iv, pc->interp_mode[i]);
+
+ pc->p->cfg.fp.map[(*mid) / 4] |= oid << (8 * ((*mid) % 4));
+ (*mid)++;
+ pc->p->cfg.fp.regs[1] += 0x00010001;
+ }
+
+ return mask;
+}
+
static boolean
nv50_program_tx_prep(struct nv50_pc *pc)
{
struct tgsi_parse_context p;
boolean ret = FALSE;
unsigned i, c;
+ unsigned fcol, bcol, fcrd, depr;
+
+ /* count (centroid) perspective interpolations */
+ unsigned centroid_loads = 0;
+ unsigned perspect_loads = 0;
+
+ /* track register access for temps and attrs */
+ unsigned *r_usage[2];
+ r_usage[0] = NULL;
+ r_usage[1] = NULL;
+
+ depr = fcol = bcol = fcrd = 0xffff;
+
+ if (pc->p->type == PIPE_SHADER_FRAGMENT) {
+ pc->p->cfg.fp.regs[0] = 0x01000404;
+ pc->p->cfg.fp.regs[1] = 0x00000400;
+ }
tgsi_parse_init(&p, pc->p->pipe.tokens);
while (!tgsi_parse_end_of_tokens(&p)) {
@@ -1319,9 +1818,10 @@ nv50_program_tx_prep(struct nv50_pc *pc)
case TGSI_TOKEN_TYPE_DECLARATION:
{
const struct tgsi_full_declaration *d;
- unsigned last;
+ unsigned last, first, mode;
d = &p.FullToken.FullDeclaration;
+ first = d->DeclarationRange.First;
last = d->DeclarationRange.Last;
switch (d->Declaration.File) {
@@ -1332,10 +1832,69 @@ nv50_program_tx_prep(struct nv50_pc *pc)
case TGSI_FILE_OUTPUT:
if (pc->result_nr < (last + 1))
pc->result_nr = last + 1;
+
+ if (!d->Declaration.Semantic)
+ break;
+
+ switch (d->Semantic.SemanticName) {
+ case TGSI_SEMANTIC_POSITION:
+ depr = first;
+ pc->p->cfg.fp.regs[2] |= 0x00000100;
+ pc->p->cfg.fp.regs[3] |= 0x00000011;
+ break;
+ default:
+ break;
+ }
+
break;
case TGSI_FILE_INPUT:
+ {
if (pc->attr_nr < (last + 1))
pc->attr_nr = last + 1;
+
+ if (pc->p->type != PIPE_SHADER_FRAGMENT)
+ break;
+
+ switch (d->Declaration.Interpolate) {
+ case TGSI_INTERPOLATE_CONSTANT:
+ mode = INTERP_FLAT;
+ break;
+ case TGSI_INTERPOLATE_PERSPECTIVE:
+ mode = INTERP_PERSPECTIVE;
+ break;
+ default:
+ mode = INTERP_LINEAR;
+ break;
+ }
+
+ if (d->Declaration.Semantic) {
+ switch (d->Semantic.SemanticName) {
+ case TGSI_SEMANTIC_POSITION:
+ fcrd = first;
+ break;
+ case TGSI_SEMANTIC_COLOR:
+ fcol = first;
+ mode = INTERP_PERSPECTIVE;
+ break;
+ case TGSI_SEMANTIC_BCOLOR:
+ bcol = first;
+ mode = INTERP_PERSPECTIVE;
+ break;
+ }
+ }
+
+ if (d->Declaration.Centroid) {
+ mode |= INTERP_CENTROID;
+ if (mode & INTERP_PERSPECTIVE)
+ centroid_loads++;
+ } else
+ if (mode & INTERP_PERSPECTIVE)
+ perspect_loads++;
+
+ assert(last < 32);
+ for (i = first; i <= last; i++)
+ pc->interp_mode[i] = mode;
+ }
break;
case TGSI_FILE_CONSTANT:
if (pc->param_nr < (last + 1))
@@ -1351,6 +1910,8 @@ nv50_program_tx_prep(struct nv50_pc *pc)
}
break;
case TGSI_TOKEN_TYPE_INSTRUCTION:
+ pc->insn_nr++;
+ prep_inspect_insn(pc, tok, r_usage);
break;
default:
break;
@@ -1366,56 +1927,95 @@ nv50_program_tx_prep(struct nv50_pc *pc)
for (c = 0; c < 4; c++) {
pc->temp[i*4+c].type = P_TEMP;
pc->temp[i*4+c].hw = -1;
+ pc->temp[i*4+c].rhw = -1;
pc->temp[i*4+c].index = i;
+ pc->temp[i*4+c].acc = r_usage[0][i*4+c];
}
}
}
if (pc->attr_nr) {
- struct nv50_reg *iv = NULL;
- int aid = 0;
+ int oid = 4, mid = 4, aid = 0;
+ /* oid = VP output id
+ * aid = FP attribute/interpolant id
+ * mid = VP output mapping field ID
+ */
pc->attr = CALLOC(pc->attr_nr * 4, sizeof(struct nv50_reg));
if (!pc->attr)
goto out_err;
if (pc->p->type == PIPE_SHADER_FRAGMENT) {
- iv = alloc_temp(pc, NULL);
- emit_interp(pc, iv, iv, NULL);
- emit_flop(pc, 0, iv, iv);
- aid++;
- }
+ /* position should be loaded first */
+ if (fcrd != 0xffff) {
+ unsigned mask;
+ mid = 0;
+ mask = load_fp_attrib(pc, fcrd, r_usage[1],
+ &mid, &aid, &oid);
+ oid = 0;
+ pc->p->cfg.fp.regs[1] |= (mask << 24);
+ pc->p->cfg.fp.map[0] = 0x04040404 * fcrd;
+ }
+ pc->p->cfg.fp.map[0] += 0x03020100;
- for (i = 0; i < pc->attr_nr; i++) {
- struct nv50_reg *a = &pc->attr[i*4];
+ /* should do MAD fcrd.xy, fcrd, SOME_CONST, fcrd */
- for (c = 0; c < 4; c++) {
- if (pc->p->type == PIPE_SHADER_FRAGMENT) {
- struct nv50_reg *at =
- alloc_temp(pc, NULL);
- pc->attr[i*4+c].type = at->type;
- pc->attr[i*4+c].hw = at->hw;
- pc->attr[i*4+c].index = at->index;
+ if (perspect_loads) {
+ pc->iv_p = alloc_temp(pc, NULL);
+
+ if (!(pc->p->cfg.fp.regs[1] & 0x08000000)) {
+ pc->p->cfg.fp.regs[1] |= 0x08000000;
+ pc->iv_p->rhw = aid++;
+ emit_interp(pc, pc->iv_p, NULL,
+ INTERP_LINEAR);
+ emit_flop(pc, 0, pc->iv_p, pc->iv_p);
} else {
- pc->p->cfg.vp.attr[aid/32] |=
- (1 << (aid % 32));
- pc->attr[i*4+c].type = P_ATTR;
- pc->attr[i*4+c].hw = aid++;
- pc->attr[i*4+c].index = i;
+ pc->iv_p->rhw = aid - 1;
+ emit_flop(pc, 0, pc->iv_p,
+ &pc->attr[fcrd * 4 + 3]);
}
}
- if (pc->p->type != PIPE_SHADER_FRAGMENT)
- continue;
+ if (centroid_loads) {
+ pc->iv_c = alloc_temp(pc, NULL);
+ pc->iv_c->rhw = pc->iv_p ? aid - 1 : aid++;
+ emit_interp(pc, pc->iv_c, NULL,
+ INTERP_CENTROID);
+ emit_flop(pc, 0, pc->iv_c, pc->iv_c);
+ pc->p->cfg.fp.regs[1] |= 0x08000000;
+ }
- emit_interp(pc, &a[0], &a[0], iv);
- emit_interp(pc, &a[1], &a[1], iv);
- emit_interp(pc, &a[2], &a[2], iv);
- emit_interp(pc, &a[3], &a[3], iv);
- }
+ for (c = 0; c < 4; c++) {
+ /* I don't know what these values do, but
+ * let's set them like the blob does:
+ */
+ if (fcol != 0xffff && r_usage[1][fcol * 4 + c])
+ pc->p->cfg.fp.regs[0] += 0x00010000;
+ if (bcol != 0xffff && r_usage[1][bcol * 4 + c])
+ pc->p->cfg.fp.regs[0] += 0x00010000;
+ }
- if (iv)
- free_temp(pc, iv);
+ for (i = 0; i < pc->attr_nr; i++)
+ load_fp_attrib(pc, i, r_usage[1],
+ &mid, &aid, &oid);
+
+ if (pc->iv_p)
+ free_temp(pc, pc->iv_p);
+ if (pc->iv_c)
+ free_temp(pc, pc->iv_c);
+
+ pc->p->cfg.fp.high_map = (mid / 4);
+ pc->p->cfg.fp.high_map += ((mid % 4) ? 1 : 0);
+ } else {
+ /* vertex program */
+ for (i = 0; i < pc->attr_nr * 4; i++) {
+ pc->p->cfg.vp.attr[aid / 32] |=
+ (1 << (aid % 32));
+ pc->attr[i].type = P_ATTR;
+ pc->attr[i].hw = aid++;
+ pc->attr[i].index = i / 4;
+ }
+ }
}
if (pc->result_nr) {
@@ -1430,12 +2030,20 @@ nv50_program_tx_prep(struct nv50_pc *pc)
if (pc->p->type == PIPE_SHADER_FRAGMENT) {
pc->result[i*4+c].type = P_TEMP;
pc->result[i*4+c].hw = -1;
+ pc->result[i*4+c].rhw = (i == depr) ?
+ -1 : rid++;
} else {
pc->result[i*4+c].type = P_RESULT;
pc->result[i*4+c].hw = rid++;
}
pc->result[i*4+c].index = i;
}
+
+ if (pc->p->type == PIPE_SHADER_FRAGMENT &&
+ depr != 0xffff) {
+ pc->result[depr * 4 + 2].rhw =
+ (pc->result_nr - 1) * 4;
+ }
}
}
@@ -1456,7 +2064,7 @@ nv50_program_tx_prep(struct nv50_pc *pc)
}
if (pc->immd_nr) {
- int rid = pc->param_nr * 4;
+ int rid = 0;
pc->immd = CALLOC(pc->immd_nr * 4, sizeof(struct nv50_reg));
if (!pc->immd)
@@ -1473,15 +2081,38 @@ nv50_program_tx_prep(struct nv50_pc *pc)
ret = TRUE;
out_err:
+ if (r_usage[0])
+ FREE(r_usage[0]);
+ if (r_usage[1])
+ FREE(r_usage[1]);
+
tgsi_parse_free(&p);
return ret;
}
+static void
+free_nv50_pc(struct nv50_pc *pc)
+{
+ if (pc->immd)
+ FREE(pc->immd);
+ if (pc->param)
+ FREE(pc->param);
+ if (pc->result)
+ FREE(pc->result);
+ if (pc->attr)
+ FREE(pc->attr);
+ if (pc->temp)
+ FREE(pc->temp);
+
+ FREE(pc);
+}
+
static boolean
nv50_program_tx(struct nv50_program *p)
{
struct tgsi_parse_context parse;
struct nv50_pc *pc;
+ unsigned k;
boolean ret;
pc = CALLOC_STRUCT(nv50_pc);
@@ -1498,10 +2129,16 @@ nv50_program_tx(struct nv50_program *p)
while (!tgsi_parse_end_of_tokens(&parse)) {
const union tgsi_full_token *tok = &parse.FullToken;
+ /* don't allow half insn/immd on first and last instruction */
+ pc->allow32 = TRUE;
+ if (pc->insn_cur == 0 || pc->insn_cur + 2 == pc->insn_nr)
+ pc->allow32 = FALSE;
+
tgsi_parse_token(&parse);
switch (tok->Token.Type) {
case TGSI_TOKEN_TYPE_INSTRUCTION:
+ ++pc->insn_cur;
ret = nv50_program_tx_insn(pc, tok);
if (ret == FALSE)
goto out_err;
@@ -1515,8 +2152,40 @@ nv50_program_tx(struct nv50_program *p)
struct nv50_reg out;
out.type = P_TEMP;
- for (out.hw = 0; out.hw < pc->result_nr * 4; out.hw++)
- emit_mov(pc, &out, &pc->result[out.hw]);
+ for (k = 0; k < pc->result_nr * 4; k++) {
+ if (pc->result[k].rhw == -1)
+ continue;
+ if (pc->result[k].hw != pc->result[k].rhw) {
+ out.hw = pc->result[k].rhw;
+ emit_mov(pc, &out, &pc->result[k]);
+ }
+ if (pc->p->cfg.high_result < (pc->result[k].rhw + 1))
+ pc->p->cfg.high_result = pc->result[k].rhw + 1;
+ }
+ }
+
+ /* look for single half instructions and make them long */
+ struct nv50_program_exec *e, *e_prev;
+
+ for (k = 0, e = pc->p->exec_head, e_prev = NULL; e; e = e->next) {
+ if (!is_long(e))
+ k++;
+
+ if (!e->next || is_long(e->next)) {
+ if (k & 1)
+ convert_to_long(pc, e);
+ k = 0;
+ }
+
+ if (e->next)
+ e_prev = e;
+ }
+
+ if (!is_long(pc->p->exec_tail)) {
+ /* this may occur if moving FP results */
+ assert(e_prev && !is_long(e_prev));
+ convert_to_long(pc, e_prev);
+ convert_to_long(pc, pc->p->exec_tail);
}
assert(is_long(pc->p->exec_tail) && !is_immd(pc->p->exec_head));
@@ -1530,6 +2199,7 @@ out_err:
tgsi_parse_free(&parse);
out_cleanup:
+ free_nv50_pc(pc);
return ret;
}
@@ -1543,16 +2213,16 @@ nv50_program_validate(struct nv50_context *nv50, struct nv50_program *p)
static void
nv50_program_upload_data(struct nv50_context *nv50, float *map,
- unsigned start, unsigned count)
+ unsigned start, unsigned count, unsigned cbuf)
{
- struct nouveau_channel *chan = nv50->screen->nvws->channel;
+ struct nouveau_channel *chan = nv50->screen->base.channel;
struct nouveau_grobj *tesla = nv50->screen->tesla;
while (count) {
unsigned nr = count > 2047 ? 2047 : count;
BEGIN_RING(chan, tesla, 0x00000f00, 1);
- OUT_RING (chan, (NV50_CB_PMISC << 0) | (start << 8));
+ OUT_RING (chan, (cbuf << 0) | (start << 8));
BEGIN_RING(chan, tesla, 0x40000f04, nr);
OUT_RINGp (chan, map, nr);
@@ -1565,70 +2235,93 @@ nv50_program_upload_data(struct nv50_context *nv50, float *map,
static void
nv50_program_validate_data(struct nv50_context *nv50, struct nv50_program *p)
{
- struct nouveau_winsys *nvws = nv50->screen->nvws;
- struct pipe_winsys *ws = nv50->pipe.winsys;
- unsigned nr = p->param_nr + p->immd_nr;
+ struct pipe_screen *pscreen = nv50->pipe.screen;
- if (!p->data && nr) {
- struct nouveau_resource *heap = nv50->screen->vp_data_heap;
+ if (!p->data[0] && p->immd_nr) {
+ struct nouveau_resource *heap = nv50->screen->immd_heap[0];
- if (nvws->res_alloc(heap, nr, p, &p->data)) {
- while (heap->next && heap->size < nr) {
+ if (nouveau_resource_alloc(heap, p->immd_nr, p, &p->data[0])) {
+ while (heap->next && heap->size < p->immd_nr) {
struct nv50_program *evict = heap->next->priv;
- nvws->res_free(&evict->data);
+ nouveau_resource_free(&evict->data[0]);
}
- if (nvws->res_alloc(heap, nr, p, &p->data))
+ if (nouveau_resource_alloc(heap, p->immd_nr, p,
+ &p->data[0]))
assert(0);
}
+
+ /* immediates only need to be uploaded again when freed */
+ nv50_program_upload_data(nv50, p->immd, p->data[0]->start,
+ p->immd_nr, NV50_CB_PMISC);
}
- if (p->param_nr) {
- float *map = ws->buffer_map(ws, nv50->constbuf[p->type],
- PIPE_BUFFER_USAGE_CPU_READ);
- nv50_program_upload_data(nv50, map, p->data->start,
- p->param_nr);
- ws->buffer_unmap(ws, nv50->constbuf[p->type]);
+ if (!p->data[1] && p->param_nr) {
+ struct nouveau_resource *heap =
+ nv50->screen->parm_heap[p->type];
+
+ if (nouveau_resource_alloc(heap, p->param_nr, p, &p->data[1])) {
+ while (heap->next && heap->size < p->param_nr) {
+ struct nv50_program *evict = heap->next->priv;
+ nouveau_resource_free(&evict->data[1]);
+ }
+
+ if (nouveau_resource_alloc(heap, p->param_nr, p,
+ &p->data[1]))
+ assert(0);
+ }
}
- if (p->immd_nr) {
- nv50_program_upload_data(nv50, p->immd,
- p->data->start + p->param_nr,
- p->immd_nr);
+ if (p->param_nr) {
+ unsigned cbuf = NV50_CB_PVP;
+ float *map = pipe_buffer_map(pscreen, nv50->constbuf[p->type],
+ PIPE_BUFFER_USAGE_CPU_READ);
+ if (p->type == PIPE_SHADER_FRAGMENT)
+ cbuf = NV50_CB_PFP;
+ nv50_program_upload_data(nv50, map, p->data[1]->start,
+ p->param_nr, cbuf);
+ pipe_buffer_unmap(pscreen, nv50->constbuf[p->type]);
}
}
static void
nv50_program_validate_code(struct nv50_context *nv50, struct nv50_program *p)
{
- struct nouveau_channel *chan = nv50->screen->nvws->channel;
+ struct nouveau_channel *chan = nv50->screen->base.channel;
struct nouveau_grobj *tesla = nv50->screen->tesla;
- struct pipe_screen *screen = nv50->pipe.screen;
struct nv50_program_exec *e;
struct nouveau_stateobj *so;
const unsigned flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_WR;
unsigned start, count, *up, *ptr;
boolean upload = FALSE;
- if (!p->buffer) {
- p->buffer = screen->buffer_create(screen, 0x100, 0, p->exec_size * 4);
+ if (!p->bo) {
+ nouveau_bo_new(chan->device, NOUVEAU_BO_VRAM, 0x100,
+ p->exec_size * 4, &p->bo);
upload = TRUE;
}
- if (p->data && p->data->start != p->data_start) {
+ if ((p->data[0] && p->data[0]->start != p->data_start[0]) ||
+ (p->data[1] && p->data[1]->start != p->data_start[1])) {
for (e = p->exec_head; e; e = e->next) {
- unsigned ei, ci;
+ unsigned ei, ci, bs;
if (e->param.index < 0)
continue;
+ bs = (e->inst[1] >> 22) & 0x07;
+ assert(bs < 2);
ei = e->param.shift >> 5;
- ci = e->param.index + p->data->start;
+ ci = e->param.index + p->data[bs]->start;
e->inst[ei] &= ~e->param.mask;
e->inst[ei] |= (ci << e->param.shift);
}
- p->data_start = p->data->start;
+ if (p->data[0])
+ p->data_start[0] = p->data[0]->start;
+ if (p->data[1])
+ p->data_start[1] = p->data[1]->start;
+
upload = TRUE;
}
@@ -1637,13 +2330,11 @@ nv50_program_validate_code(struct nv50_context *nv50, struct nv50_program *p)
#ifdef NV50_PROGRAM_DUMP
NOUVEAU_ERR("-------\n");
- up = ptr = MALLOC(p->exec_size * 4);
for (e = p->exec_head; e; e = e->next) {
NOUVEAU_ERR("0x%08x\n", e->inst[0]);
if (is_long(e))
NOUVEAU_ERR("0x%08x\n", e->inst[1]);
}
-
#endif
up = ptr = MALLOC(p->exec_size * 4);
@@ -1655,20 +2346,20 @@ nv50_program_validate_code(struct nv50_context *nv50, struct nv50_program *p)
so = so_new(4,2);
so_method(so, nv50->screen->tesla, 0x1280, 3);
- so_reloc (so, p->buffer, 0, flags | NOUVEAU_BO_HIGH, 0, 0);
- so_reloc (so, p->buffer, 0, flags | NOUVEAU_BO_LOW, 0, 0);
+ so_reloc (so, p->bo, 0, flags | NOUVEAU_BO_HIGH, 0, 0);
+ so_reloc (so, p->bo, 0, flags | NOUVEAU_BO_LOW, 0, 0);
so_data (so, (NV50_CB_PUPLOAD << 16) | 0x0800); //(p->exec_size * 4));
start = 0; count = p->exec_size;
while (count) {
- struct nouveau_winsys *nvws = nv50->screen->nvws;
+ struct nouveau_channel *chan = nv50->screen->base.channel;
unsigned nr;
- so_emit(nvws, so);
+ so_emit(chan, so);
nr = MIN2(count, 2047);
- nr = MIN2(nvws->channel->pushbuf->remaining, nr);
- if (nvws->channel->pushbuf->remaining < (nr + 3)) {
+ nr = MIN2(chan->pushbuf->remaining, nr);
+ if (chan->pushbuf->remaining < (nr + 3)) {
FIRE_RING(chan);
continue;
}
@@ -1704,10 +2395,10 @@ nv50_vertprog_validate(struct nv50_context *nv50)
so = so_new(13, 2);
so_method(so, tesla, NV50TCL_VP_ADDRESS_HIGH, 2);
- so_reloc (so, p->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD |
- NOUVEAU_BO_HIGH, 0, 0);
- so_reloc (so, p->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD |
- NOUVEAU_BO_LOW, 0, 0);
+ so_reloc (so, p->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD |
+ NOUVEAU_BO_HIGH, 0, 0);
+ so_reloc (so, p->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD |
+ NOUVEAU_BO_LOW, 0, 0);
so_method(so, tesla, 0x1650, 2);
so_data (so, p->cfg.vp.attr[0]);
so_data (so, p->cfg.vp.attr[1]);
@@ -1728,6 +2419,7 @@ nv50_fragprog_validate(struct nv50_context *nv50)
struct nouveau_grobj *tesla = nv50->screen->tesla;
struct nv50_program *p = nv50->fragprog;
struct nouveau_stateobj *so;
+ unsigned i;
if (!p->translated) {
nv50_program_validate(nv50, p);
@@ -1740,22 +2432,27 @@ nv50_fragprog_validate(struct nv50_context *nv50)
so = so_new(64, 2);
so_method(so, tesla, NV50TCL_FP_ADDRESS_HIGH, 2);
- so_reloc (so, p->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD |
- NOUVEAU_BO_HIGH, 0, 0);
- so_reloc (so, p->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD |
- NOUVEAU_BO_LOW, 0, 0);
+ so_reloc (so, p->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD |
+ NOUVEAU_BO_HIGH, 0, 0);
+ so_reloc (so, p->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD |
+ NOUVEAU_BO_LOW, 0, 0);
so_method(so, tesla, 0x1904, 4);
- so_data (so, 0x00040404); /* p: 0x01000404 */
+ so_data (so, p->cfg.fp.regs[0]); /* 0x01000404 / 0x00040404 */
so_data (so, 0x00000004);
so_data (so, 0x00000000);
so_data (so, 0x00000000);
- so_method(so, tesla, 0x16bc, 3); /*XXX: fixme */
- so_data (so, 0x03020100);
- so_data (so, 0x07060504);
- so_data (so, 0x0b0a0908);
+ so_method(so, tesla, 0x16bc, p->cfg.fp.high_map);
+ for (i = 0; i < p->cfg.fp.high_map; i++)
+ so_data(so, p->cfg.fp.map[i]);
so_method(so, tesla, 0x1988, 2);
- so_data (so, 0x08080408); //0x08040404); /* p: 0x0f000401 */
+ so_data (so, p->cfg.fp.regs[1]); /* 0x08040404 / 0x0f000401 */
so_data (so, p->cfg.high_temp);
+ so_method(so, tesla, 0x1298, 1);
+ so_data (so, p->cfg.high_result);
+ so_method(so, tesla, 0x19a8, 1);
+ so_data (so, p->cfg.fp.regs[2]);
+ so_method(so, tesla, 0x196c, 1);
+ so_data (so, p->cfg.fp.regs[3]);
so_method(so, tesla, 0x1414, 1);
so_data (so, 0); /* program start offset */
so_ref(so, &nv50->state.fragprog);
@@ -1765,8 +2462,6 @@ nv50_fragprog_validate(struct nv50_context *nv50)
void
nv50_program_destroy(struct nv50_context *nv50, struct nv50_program *p)
{
- struct pipe_screen *pscreen = nv50->pipe.screen;
-
while (p->exec_head) {
struct nv50_program_exec *e = p->exec_head;
@@ -1776,10 +2471,10 @@ nv50_program_destroy(struct nv50_context *nv50, struct nv50_program *p)
p->exec_tail = NULL;
p->exec_size = 0;
- if (p->buffer)
- pipe_buffer_reference(&p->buffer, NULL);
+ nouveau_bo_ref(NULL, &p->bo);
- nv50->screen->nvws->res_free(&p->data);
+ nouveau_resource_free(&p->data[0]);
+ nouveau_resource_free(&p->data[1]);
p->translated = 0;
}
diff --git a/src/gallium/drivers/nv50/nv50_program.h b/src/gallium/drivers/nv50/nv50_program.h
index 78deed6a38..096e0476aa 100644
--- a/src/gallium/drivers/nv50/nv50_program.h
+++ b/src/gallium/drivers/nv50/nv50_program.h
@@ -24,10 +24,10 @@ struct nv50_program {
struct nv50_program_exec *exec_head;
struct nv50_program_exec *exec_tail;
unsigned exec_size;
- struct nouveau_resource *data;
- unsigned data_start;
+ struct nouveau_resource *data[2];
+ unsigned data_start[2];
- struct pipe_buffer *buffer;
+ struct nouveau_bo *bo;
float *immd;
unsigned immd_nr;
@@ -39,6 +39,11 @@ struct nv50_program {
struct {
unsigned attr[2];
} vp;
+ struct {
+ unsigned regs[4];
+ unsigned map[5];
+ unsigned high_map;
+ } fp;
} cfg;
};
diff --git a/src/gallium/drivers/nv50/nv50_query.c b/src/gallium/drivers/nv50/nv50_query.c
index 35cebdbdc3..940e04365f 100644
--- a/src/gallium/drivers/nv50/nv50_query.c
+++ b/src/gallium/drivers/nv50/nv50_query.c
@@ -26,7 +26,7 @@
#include "nv50_context.h"
struct nv50_query {
- struct pipe_buffer *buffer;
+ struct nouveau_bo *bo;
unsigned type;
boolean ready;
uint64_t result;
@@ -41,14 +41,16 @@ nv50_query(struct pipe_query *pipe)
static struct pipe_query *
nv50_query_create(struct pipe_context *pipe, unsigned type)
{
- struct pipe_screen *screen = pipe->screen;
+ struct nouveau_device *dev = nouveau_screen(pipe->screen)->device;
struct nv50_query *q = CALLOC_STRUCT(nv50_query);
+ int ret;
assert (q->type == PIPE_QUERY_OCCLUSION_COUNTER);
q->type = type;
- q->buffer = screen->buffer_create(screen, 256, 0, 16);
- if (!q->buffer) {
+ ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM | NOUVEAU_BO_MAP, 256,
+ 16, &q->bo);
+ if (ret) {
FREE(q);
return NULL;
}
@@ -62,7 +64,7 @@ nv50_query_destroy(struct pipe_context *pipe, struct pipe_query *pq)
struct nv50_query *q = nv50_query(pq);
if (q) {
- pipe_buffer_reference(&q->buffer, NULL);
+ nouveau_bo_ref(NULL, &q->bo);
FREE(q);
}
}
@@ -71,7 +73,7 @@ static void
nv50_query_begin(struct pipe_context *pipe, struct pipe_query *pq)
{
struct nv50_context *nv50 = nv50_context(pipe);
- struct nouveau_channel *chan = nv50->screen->nvws->channel;
+ struct nouveau_channel *chan = nv50->screen->base.channel;
struct nouveau_grobj *tesla = nv50->screen->tesla;
struct nv50_query *q = nv50_query(pq);
@@ -87,15 +89,14 @@ static void
nv50_query_end(struct pipe_context *pipe, struct pipe_query *pq)
{
struct nv50_context *nv50 = nv50_context(pipe);
- struct nouveau_channel *chan = nv50->screen->nvws->channel;
+ struct nouveau_channel *chan = nv50->screen->base.channel;
struct nouveau_grobj *tesla = nv50->screen->tesla;
struct nv50_query *q = nv50_query(pq);
- struct nouveau_bo *bo = nv50->screen->nvws->get_bo(q->buffer);
WAIT_RING (chan, 5);
BEGIN_RING(chan, tesla, 0x1b00, 4);
- OUT_RELOCh(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ OUT_RELOCh(chan, q->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ OUT_RELOCl(chan, q->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
OUT_RING (chan, 0x00000000);
OUT_RING (chan, 0x0100f002);
FIRE_RING (chan);
@@ -105,7 +106,6 @@ static boolean
nv50_query_result(struct pipe_context *pipe, struct pipe_query *pq,
boolean wait, uint64_t *result)
{
- struct pipe_winsys *ws = pipe->winsys;
struct nv50_query *q = nv50_query(pq);
/*XXX: Want to be able to return FALSE here instead of blocking
@@ -113,11 +113,10 @@ nv50_query_result(struct pipe_context *pipe, struct pipe_query *pq,
*/
if (!q->ready) {
- uint32_t *map = ws->buffer_map(ws, q->buffer,
- PIPE_BUFFER_USAGE_CPU_READ);
- q->result = map[1];
+ nouveau_bo_map(q->bo, NOUVEAU_BO_RD);
+ q->result = ((uint32_t *)q->bo->map)[1];
q->ready = TRUE;
- ws->buffer_unmap(ws, q->buffer);
+ nouveau_bo_unmap(q->bo);
}
*result = q->result;
diff --git a/src/gallium/drivers/nv50/nv50_screen.c b/src/gallium/drivers/nv50/nv50_screen.c
index 2980564594..fd39fa738b 100644
--- a/src/gallium/drivers/nv50/nv50_screen.c
+++ b/src/gallium/drivers/nv50/nv50_screen.c
@@ -22,8 +22,6 @@
#include "pipe/p_screen.h"
-#include "util/u_simple_screen.h"
-
#include "nv50_context.h"
#include "nv50_screen.h"
@@ -68,23 +66,6 @@ nv50_screen_is_format_supported(struct pipe_screen *pscreen,
return FALSE;
}
-static const char *
-nv50_screen_get_name(struct pipe_screen *pscreen)
-{
- struct nv50_screen *screen = nv50_screen(pscreen);
- struct nouveau_device *dev = screen->nvws->channel->device;
- static char buffer[128];
-
- snprintf(buffer, sizeof(buffer), "NV%02X", dev->chipset);
- return buffer;
-}
-
-static const char *
-nv50_screen_get_vendor(struct pipe_screen *pscreen)
-{
- return "nouveau";
-}
-
static int
nv50_screen_get_param(struct pipe_screen *pscreen, int param)
{
@@ -153,37 +134,64 @@ nv50_screen_get_paramf(struct pipe_screen *pscreen, int param)
static void
nv50_screen_destroy(struct pipe_screen *pscreen)
{
- FREE(pscreen);
+ struct nv50_screen *screen = nv50_screen(pscreen);
+
+ nouveau_notifier_free(&screen->sync);
+ nouveau_grobj_free(&screen->tesla);
+ nouveau_grobj_free(&screen->eng2d);
+ nouveau_grobj_free(&screen->m2mf);
+ nouveau_screen_fini(&screen->base);
+ FREE(screen);
}
struct pipe_screen *
-nv50_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
+nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
{
struct nv50_screen *screen = CALLOC_STRUCT(nv50_screen);
+ struct nouveau_channel *chan;
+ struct pipe_screen *pscreen;
struct nouveau_stateobj *so;
- unsigned tesla_class = 0, ret;
- unsigned chipset = nvws->channel->device->chipset;
- int i;
+ unsigned chipset = dev->chipset;
+ unsigned tesla_class = 0;
+ int ret, i;
if (!screen)
return NULL;
- screen->nvws = nvws;
+ pscreen = &screen->base.base;
+
+ ret = nouveau_screen_init(&screen->base, dev);
+ if (ret) {
+ nv50_screen_destroy(pscreen);
+ return NULL;
+ }
+ chan = screen->base.channel;
+
+ pscreen->winsys = ws;
+ pscreen->destroy = nv50_screen_destroy;
+ pscreen->get_param = nv50_screen_get_param;
+ pscreen->get_paramf = nv50_screen_get_paramf;
+ pscreen->is_format_supported = nv50_screen_is_format_supported;
+
+ nv50_screen_init_miptree_functions(pscreen);
+ nv50_transfer_init_screen_functions(pscreen);
/* DMA engine object */
- ret = nvws->grobj_alloc(nvws, 0x5039, &screen->m2mf);
+ ret = nouveau_grobj_alloc(chan, 0xbeef5039, 0x5039, &screen->m2mf);
if (ret) {
NOUVEAU_ERR("Error creating M2MF object: %d\n", ret);
- nv50_screen_destroy(&screen->pipe);
+ nv50_screen_destroy(pscreen);
return NULL;
}
+ BIND_RING(chan, screen->m2mf, 1);
/* 2D object */
- ret = nvws->grobj_alloc(nvws, NV50_2D, &screen->eng2d);
+ ret = nouveau_grobj_alloc(chan, 0xbeef502d, 0x502d, &screen->eng2d);
if (ret) {
NOUVEAU_ERR("Error creating 2D object: %d\n", ret);
- nv50_screen_destroy(&screen->pipe);
+ nv50_screen_destroy(pscreen);
return NULL;
}
+ BIND_RING(chan, screen->eng2d, 2);
/* 3D object */
switch (chipset & 0xf0) {
@@ -199,70 +207,55 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
break;
default:
NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", chipset);
- nv50_screen_destroy(&screen->pipe);
+ nv50_screen_destroy(pscreen);
return NULL;
}
if (tesla_class == 0) {
NOUVEAU_ERR("Unknown G8x chipset: NV%02x\n", chipset);
- nv50_screen_destroy(&screen->pipe);
+ nv50_screen_destroy(pscreen);
return NULL;
}
- ret = nvws->grobj_alloc(nvws, tesla_class, &screen->tesla);
+ ret = nouveau_grobj_alloc(chan, 0xbeef5097, tesla_class, &screen->tesla);
if (ret) {
NOUVEAU_ERR("Error creating 3D object: %d\n", ret);
- nv50_screen_destroy(&screen->pipe);
+ nv50_screen_destroy(pscreen);
return NULL;
}
+ BIND_RING(chan, screen->tesla, 3);
/* Sync notifier */
- ret = nvws->notifier_alloc(nvws, 1, &screen->sync);
+ ret = nouveau_notifier_alloc(chan, 0xbeef0301, 1, &screen->sync);
if (ret) {
NOUVEAU_ERR("Error creating notifier object: %d\n", ret);
- nv50_screen_destroy(&screen->pipe);
+ nv50_screen_destroy(pscreen);
return NULL;
}
- /* Setup the pipe */
- screen->pipe.winsys = ws;
-
- screen->pipe.destroy = nv50_screen_destroy;
-
- screen->pipe.get_name = nv50_screen_get_name;
- screen->pipe.get_vendor = nv50_screen_get_vendor;
- screen->pipe.get_param = nv50_screen_get_param;
- screen->pipe.get_paramf = nv50_screen_get_paramf;
-
- screen->pipe.is_format_supported = nv50_screen_is_format_supported;
-
- nv50_screen_init_miptree_functions(&screen->pipe);
- nv50_transfer_init_screen_functions(&screen->pipe);
- u_simple_screen_init(&screen->pipe);
-
/* Static M2MF init */
so = so_new(32, 0);
so_method(so, screen->m2mf, 0x0180, 3);
so_data (so, screen->sync->handle);
- so_data (so, screen->nvws->channel->vram->handle);
- so_data (so, screen->nvws->channel->vram->handle);
- so_emit(nvws, so);
+ so_data (so, chan->vram->handle);
+ so_data (so, chan->vram->handle);
+ so_emit(chan, so);
so_ref (NULL, &so);
/* Static 2D init */
so = so_new(64, 0);
so_method(so, screen->eng2d, NV50_2D_DMA_NOTIFY, 4);
so_data (so, screen->sync->handle);
- so_data (so, screen->nvws->channel->vram->handle);
- so_data (so, screen->nvws->channel->vram->handle);
- so_data (so, screen->nvws->channel->vram->handle);
+ so_data (so, chan->vram->handle);
+ so_data (so, chan->vram->handle);
+ so_data (so, chan->vram->handle);
so_method(so, screen->eng2d, NV50_2D_OPERATION, 1);
so_data (so, NV50_2D_OPERATION_SRCCOPY);
so_method(so, screen->eng2d, 0x0290, 1);
so_data (so, 0);
so_method(so, screen->eng2d, 0x0888, 1);
so_data (so, 1);
- so_emit(nvws, so);
+ so_emit(chan, so);
so_ref(NULL, &so);
/* Static tesla init */
@@ -275,11 +268,11 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
so_method(so, screen->tesla, NV50TCL_DMA_UNK0(0),
NV50TCL_DMA_UNK0__SIZE);
for (i = 0; i < NV50TCL_DMA_UNK0__SIZE; i++)
- so_data(so, nvws->channel->vram->handle);
+ so_data(so, chan->vram->handle);
so_method(so, screen->tesla, NV50TCL_DMA_UNK1(0),
NV50TCL_DMA_UNK1__SIZE);
for (i = 0; i < NV50TCL_DMA_UNK1__SIZE; i++)
- so_data(so, nvws->channel->vram->handle);
+ so_data(so, chan->vram->handle);
so_method(so, screen->tesla, 0x121c, 1);
so_data (so, 1);
@@ -290,27 +283,81 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
so_method(so, screen->tesla, 0x16b8, 1);
so_data (so, 8);
- /* Shared constant buffer */
- screen->constbuf = screen->pipe.buffer_create(&screen->pipe, 0, 0, 128 * 4 * 4);
- if (nvws->res_init(&screen->vp_data_heap, 0, 128)) {
- NOUVEAU_ERR("Error initialising constant buffer\n");
- nv50_screen_destroy(&screen->pipe);
+ /* constant buffers for immediates and VP/FP parameters */
+ ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 0, 128*4*4,
+ &screen->constbuf_misc[0]);
+ if (ret) {
+ nv50_screen_destroy(pscreen);
return NULL;
}
+ for (i = 0; i < 2; i++) {
+ ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 0, 128*4*4,
+ &screen->constbuf_parm[i]);
+ if (ret) {
+ nv50_screen_destroy(pscreen);
+ return NULL;
+ }
+ }
+
+ if (nouveau_resource_init(&screen->immd_heap[0], 0, 128) ||
+ nouveau_resource_init(&screen->parm_heap[0], 0, 128) ||
+ nouveau_resource_init(&screen->parm_heap[1], 0, 128))
+ {
+ NOUVEAU_ERR("Error initialising constant buffers.\n");
+ nv50_screen_destroy(pscreen);
+ return NULL;
+ }
+
+ /*
+ // map constant buffers:
+ // B = buffer ID (maybe more than 1 byte)
+ // N = CB index used in shader instruction
+ // P = program type (0 = VP, 2 = GP, 3 = FP)
+ so_method(so, screen->tesla, 0x1694, 1);
+ so_data (so, 0x000BBNP1);
+ */
+
so_method(so, screen->tesla, 0x1280, 3);
- so_reloc (so, screen->constbuf, 0, NOUVEAU_BO_VRAM |
+ so_reloc (so, screen->constbuf_misc[0], 0, NOUVEAU_BO_VRAM |
NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0);
- so_reloc (so, screen->constbuf, 0, NOUVEAU_BO_VRAM |
+ so_reloc (so, screen->constbuf_misc[0], 0, NOUVEAU_BO_VRAM |
NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0);
- so_data (so, (NV50_CB_PMISC << 16) | 0x00001000);
+ so_data (so, (NV50_CB_PMISC << 16) | 0x00000800);
+ so_method(so, screen->tesla, 0x1694, 1);
+ so_data (so, 0x00000001 | (NV50_CB_PMISC << 12));
+ so_method(so, screen->tesla, 0x1694, 1);
+ so_data (so, 0x00000031 | (NV50_CB_PMISC << 12));
+
+ so_method(so, screen->tesla, 0x1280, 3);
+ so_reloc (so, screen->constbuf_parm[0], 0, NOUVEAU_BO_VRAM |
+ NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0);
+ so_reloc (so, screen->constbuf_parm[0], 0, NOUVEAU_BO_VRAM |
+ NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0);
+ so_data (so, (NV50_CB_PVP << 16) | 0x00000800);
+ so_method(so, screen->tesla, 0x1694, 1);
+ so_data (so, 0x00000101 | (NV50_CB_PVP << 12));
+
+ so_method(so, screen->tesla, 0x1280, 3);
+ so_reloc (so, screen->constbuf_parm[1], 0, NOUVEAU_BO_VRAM |
+ NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0);
+ so_reloc (so, screen->constbuf_parm[1], 0, NOUVEAU_BO_VRAM |
+ NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0);
+ so_data (so, (NV50_CB_PFP << 16) | 0x00000800);
+ so_method(so, screen->tesla, 0x1694, 1);
+ so_data (so, 0x00000131 | (NV50_CB_PFP << 12));
/* Texture sampler/image unit setup - we abuse the constant buffer
* upload mechanism for the moment to upload data to the tex config
* blocks. At some point we *may* want to go the NVIDIA way of doing
* things?
*/
- screen->tic = screen->pipe.buffer_create(&screen->pipe, 0, 0, 32 * 8 * 4);
+ ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 0, 32*8*4, &screen->tic);
+ if (ret) {
+ nv50_screen_destroy(pscreen);
+ return NULL;
+ }
+
so_method(so, screen->tesla, 0x1280, 3);
so_reloc (so, screen->tic, 0, NOUVEAU_BO_VRAM |
NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0);
@@ -324,7 +371,12 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0);
so_data (so, 0x00000800);
- screen->tsc = screen->pipe.buffer_create(&screen->pipe, 0, 0, 32 * 8 * 4);
+ ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 0, 32*8*4, &screen->tsc);
+ if (ret) {
+ nv50_screen_destroy(pscreen);
+ return NULL;
+ }
+
so_method(so, screen->tesla, 0x1280, 3);
so_reloc (so, screen->tsc, 0, NOUVEAU_BO_VRAM |
NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0);
@@ -352,14 +404,12 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
so_method(so, screen->tesla, 0x1234, 1);
so_data (so, 1);
- so_method(so, screen->tesla, 0x1458, 1);
- so_data (so, 1);
- so_emit(nvws, so);
+ so_emit(chan, so);
so_ref (so, &screen->static_init);
so_ref (NULL, &so);
- nvws->push_flush(nvws, 0, NULL);
+ nouveau_pushbuf_flush(chan, 0);
- return &screen->pipe;
+ return pscreen;
}
diff --git a/src/gallium/drivers/nv50/nv50_screen.h b/src/gallium/drivers/nv50/nv50_screen.h
index db567aaac8..61e24a5b57 100644
--- a/src/gallium/drivers/nv50/nv50_screen.h
+++ b/src/gallium/drivers/nv50/nv50_screen.h
@@ -1,10 +1,10 @@
#ifndef __NV50_SCREEN_H__
#define __NV50_SCREEN_H__
-#include "pipe/p_screen.h"
+#include "nouveau/nouveau_screen.h"
struct nv50_screen {
- struct pipe_screen pipe;
+ struct nouveau_screen base;
struct nouveau_winsys *nvws;
@@ -15,11 +15,14 @@ struct nv50_screen {
struct nouveau_grobj *m2mf;
struct nouveau_notifier *sync;
- struct pipe_buffer *constbuf;
- struct nouveau_resource *vp_data_heap;
+ struct nouveau_bo *constbuf_misc[1];
+ struct nouveau_bo *constbuf_parm[2];
- struct pipe_buffer *tic;
- struct pipe_buffer *tsc;
+ struct nouveau_resource *immd_heap[1];
+ struct nouveau_resource *parm_heap[2];
+
+ struct nouveau_bo *tic;
+ struct nouveau_bo *tsc;
struct nouveau_stateobj *static_init;
};
diff --git a/src/gallium/drivers/nv50/nv50_state.c b/src/gallium/drivers/nv50/nv50_state.c
index ba852194cd..116866a8e7 100644
--- a/src/gallium/drivers/nv50/nv50_state.c
+++ b/src/gallium/drivers/nv50/nv50_state.c
@@ -136,9 +136,11 @@ static void *
nv50_sampler_state_create(struct pipe_context *pipe,
const struct pipe_sampler_state *cso)
{
- unsigned *tsc = CALLOC(8, sizeof(unsigned));
+ struct nv50_sampler_stateobj *sso = CALLOC(1, sizeof(*sso));
+ unsigned *tsc = sso->tsc;
+ float limit;
- tsc[0] = (0x00024000 |
+ tsc[0] = (0x00026000 |
(wrap_mode(cso->wrap_s) << 0) |
(wrap_mode(cso->wrap_t) << 3) |
(wrap_mode(cso->wrap_r) << 6));
@@ -202,7 +204,14 @@ nv50_sampler_state_create(struct pipe_context *pipe,
tsc[0] |= (nvgl_comparison_op(cso->compare_func) & 0x7);
}
- return (void *)tsc;
+ limit = CLAMP(cso->lod_bias, -16.0, 15.0);
+ tsc[1] |= ((int)(limit * 256.0) & 0x1fff) << 11;
+
+ tsc[2] |= ((int)CLAMP(cso->max_lod, 0.0, 15.0) << 20) |
+ ((int)CLAMP(cso->min_lod, 0.0, 15.0) << 8);
+
+ sso->normalized = cso->normalized_coords;
+ return (void *)sso;
}
static void
diff --git a/src/gallium/drivers/nv50/nv50_state_validate.c b/src/gallium/drivers/nv50/nv50_state_validate.c
index c13d3de1cb..0caf4b4e91 100644
--- a/src/gallium/drivers/nv50/nv50_state_validate.c
+++ b/src/gallium/drivers/nv50/nv50_state_validate.c
@@ -32,6 +32,9 @@ nv50_state_validate_fb(struct nv50_context *nv50)
unsigned i, w, h, gw = 0;
for (i = 0; i < fb->nr_cbufs; i++) {
+ struct pipe_texture *pt = fb->cbufs[i]->texture;
+ struct nouveau_bo *bo = nv50_miptree(pt)->bo;
+
if (!gw) {
w = fb->cbufs[i]->width;
h = fb->cbufs[i]->height;
@@ -46,12 +49,10 @@ nv50_state_validate_fb(struct nv50_context *nv50)
so_data (so, fb->cbufs[i]->height);
so_method(so, tesla, NV50TCL_RT_ADDRESS_HIGH(i), 5);
- so_reloc (so, nv50_surface_buffer(fb->cbufs[i]), fb->cbufs[i]->offset,
- NOUVEAU_BO_VRAM | NOUVEAU_BO_HIGH |
- NOUVEAU_BO_RDWR, 0, 0);
- so_reloc (so, nv50_surface_buffer(fb->cbufs[i]), fb->cbufs[i]->offset,
- NOUVEAU_BO_VRAM | NOUVEAU_BO_LOW |
- NOUVEAU_BO_RDWR, 0, 0);
+ so_reloc (so, bo, fb->cbufs[i]->offset, NOUVEAU_BO_VRAM |
+ NOUVEAU_BO_HIGH | NOUVEAU_BO_RDWR, 0, 0);
+ so_reloc (so, bo, fb->cbufs[i]->offset, NOUVEAU_BO_VRAM |
+ NOUVEAU_BO_LOW | NOUVEAU_BO_RDWR, 0, 0);
switch (fb->cbufs[i]->format) {
case PIPE_FORMAT_A8R8G8B8_UNORM:
so_data(so, 0xcf);
@@ -65,7 +66,7 @@ nv50_state_validate_fb(struct nv50_context *nv50)
so_data(so, 0xe6);
break;
}
- so_data(so, 0x00000000);
+ so_data(so, bo->tile_mode << 4);
so_data(so, 0x00000000);
so_method(so, tesla, 0x1224, 1);
@@ -73,6 +74,9 @@ nv50_state_validate_fb(struct nv50_context *nv50)
}
if (fb->zsbuf) {
+ struct pipe_texture *pt = fb->zsbuf->texture;
+ struct nouveau_bo *bo = nv50_miptree(pt)->bo;
+
if (!gw) {
w = fb->zsbuf->width;
h = fb->zsbuf->height;
@@ -83,12 +87,10 @@ nv50_state_validate_fb(struct nv50_context *nv50)
}
so_method(so, tesla, NV50TCL_ZETA_ADDRESS_HIGH, 5);
- so_reloc (so, nv50_surface_buffer(fb->zsbuf), fb->zsbuf->offset,
- NOUVEAU_BO_VRAM | NOUVEAU_BO_HIGH |
- NOUVEAU_BO_RDWR, 0, 0);
- so_reloc (so, nv50_surface_buffer(fb->zsbuf), fb->zsbuf->offset,
- NOUVEAU_BO_VRAM | NOUVEAU_BO_LOW |
- NOUVEAU_BO_RDWR, 0, 0);
+ so_reloc (so, bo, fb->zsbuf->offset, NOUVEAU_BO_VRAM |
+ NOUVEAU_BO_HIGH | NOUVEAU_BO_RDWR, 0, 0);
+ so_reloc (so, bo, fb->zsbuf->offset, NOUVEAU_BO_VRAM |
+ NOUVEAU_BO_LOW | NOUVEAU_BO_RDWR, 0, 0);
switch (fb->zsbuf->format) {
case PIPE_FORMAT_Z24S8_UNORM:
so_data(so, 0x16);
@@ -102,7 +104,7 @@ nv50_state_validate_fb(struct nv50_context *nv50)
so_data(so, 0x16);
break;
}
- so_data(so, 0x00000000);
+ so_data(so, bo->tile_mode << 4);
so_data(so, 0x00000000);
so_method(so, tesla, 0x1538, 1);
@@ -131,7 +133,7 @@ static void
nv50_state_emit(struct nv50_context *nv50)
{
struct nv50_screen *screen = nv50->screen;
- struct nouveau_winsys *nvws = screen->nvws;
+ struct nouveau_channel *chan = screen->base.channel;
if (nv50->pctx_id != screen->cur_pctx) {
nv50->state.dirty |= 0xffffffff;
@@ -139,40 +141,40 @@ nv50_state_emit(struct nv50_context *nv50)
}
if (nv50->state.dirty & NV50_NEW_FRAMEBUFFER)
- so_emit(nvws, nv50->state.fb);
+ so_emit(chan, nv50->state.fb);
if (nv50->state.dirty & NV50_NEW_BLEND)
- so_emit(nvws, nv50->state.blend);
+ so_emit(chan, nv50->state.blend);
if (nv50->state.dirty & NV50_NEW_ZSA)
- so_emit(nvws, nv50->state.zsa);
+ so_emit(chan, nv50->state.zsa);
if (nv50->state.dirty & NV50_NEW_VERTPROG)
- so_emit(nvws, nv50->state.vertprog);
+ so_emit(chan, nv50->state.vertprog);
if (nv50->state.dirty & NV50_NEW_FRAGPROG)
- so_emit(nvws, nv50->state.fragprog);
+ so_emit(chan, nv50->state.fragprog);
if (nv50->state.dirty & NV50_NEW_RASTERIZER)
- so_emit(nvws, nv50->state.rast);
+ so_emit(chan, nv50->state.rast);
if (nv50->state.dirty & NV50_NEW_BLEND_COLOUR)
- so_emit(nvws, nv50->state.blend_colour);
+ so_emit(chan, nv50->state.blend_colour);
if (nv50->state.dirty & NV50_NEW_STIPPLE)
- so_emit(nvws, nv50->state.stipple);
+ so_emit(chan, nv50->state.stipple);
if (nv50->state.dirty & NV50_NEW_SCISSOR)
- so_emit(nvws, nv50->state.scissor);
+ so_emit(chan, nv50->state.scissor);
if (nv50->state.dirty & NV50_NEW_VIEWPORT)
- so_emit(nvws, nv50->state.viewport);
+ so_emit(chan, nv50->state.viewport);
if (nv50->state.dirty & NV50_NEW_SAMPLER)
- so_emit(nvws, nv50->state.tsc_upload);
+ so_emit(chan, nv50->state.tsc_upload);
if (nv50->state.dirty & NV50_NEW_TEXTURE)
- so_emit(nvws, nv50->state.tic_upload);
+ so_emit(chan, nv50->state.tic_upload);
if (nv50->state.dirty & NV50_NEW_ARRAYS) {
- so_emit(nvws, nv50->state.vtxfmt);
- so_emit(nvws, nv50->state.vtxbuf);
+ so_emit(chan, nv50->state.vtxfmt);
+ so_emit(chan, nv50->state.vtxbuf);
}
nv50->state.dirty = 0;
- so_emit_reloc_markers(nvws, nv50->state.fb);
- so_emit_reloc_markers(nvws, nv50->state.vertprog);
- so_emit_reloc_markers(nvws, nv50->state.fragprog);
- so_emit_reloc_markers(nvws, nv50->state.vtxbuf);
- so_emit_reloc_markers(nvws, nv50->screen->static_init);
+ so_emit_reloc_markers(chan, nv50->state.fb);
+ so_emit_reloc_markers(chan, nv50->state.vertprog);
+ so_emit_reloc_markers(chan, nv50->state.fragprog);
+ so_emit_reloc_markers(chan, nv50->state.vtxbuf);
+ so_emit_reloc_markers(chan, nv50->screen->static_init);
}
boolean
@@ -293,12 +295,12 @@ viewport_uptodate:
so_data (so, NV50_CB_TSC);
so_method(so, tesla, 0x40000f04, nv50->sampler_nr * 8);
for (i = 0; i < nv50->sampler_nr; i++)
- so_datap (so, nv50->sampler[i], 8);
+ so_datap (so, nv50->sampler[i]->tsc, 8);
so_ref(so, &nv50->state.tsc_upload);
so_ref(NULL, &so);
}
- if (nv50->dirty & NV50_NEW_TEXTURE)
+ if (nv50->dirty & (NV50_NEW_TEXTURE | NV50_NEW_SAMPLER))
nv50_tex_validate(nv50);
if (nv50->dirty & NV50_NEW_ARRAYS)
diff --git a/src/gallium/drivers/nv50/nv50_surface.c b/src/gallium/drivers/nv50/nv50_surface.c
index 0cc5168144..8db3b6d344 100644
--- a/src/gallium/drivers/nv50/nv50_surface.c
+++ b/src/gallium/drivers/nv50/nv50_surface.c
@@ -52,21 +52,17 @@ static int
nv50_surface_set(struct nv50_screen *screen, struct pipe_surface *ps, int dst)
{
struct nv50_miptree *mt = nv50_miptree(ps->texture);
- struct nouveau_channel *chan = screen->nvws->channel;
+ struct nouveau_channel *chan = screen->eng2d->channel;
struct nouveau_grobj *eng2d = screen->eng2d;
- struct nouveau_bo *bo;
+ struct nouveau_bo *bo = nv50_miptree(ps->texture)->bo;
int format, mthd = dst ? NV50_2D_DST_FORMAT : NV50_2D_SRC_FORMAT;
int flags = NOUVEAU_BO_VRAM | (dst ? NOUVEAU_BO_WR : NOUVEAU_BO_RD);
-
- bo = screen->nvws->get_bo(nv50_miptree(ps->texture)->buffer);
- if (!bo)
- return 1;
format = nv50_format(ps->format);
if (format < 0)
return 1;
- if (!bo->tiled) {
+ if (!bo->tile_flags) {
BEGIN_RING(chan, eng2d, mthd, 2);
OUT_RING (chan, format);
OUT_RING (chan, 1);
@@ -80,7 +76,7 @@ nv50_surface_set(struct nv50_screen *screen, struct pipe_surface *ps, int dst)
BEGIN_RING(chan, eng2d, mthd, 5);
OUT_RING (chan, format);
OUT_RING (chan, 0);
- OUT_RING (chan, 0);
+ OUT_RING (chan, bo->tile_mode << 4);
OUT_RING (chan, 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, eng2d, mthd + 0x18, 4);
@@ -108,7 +104,7 @@ nv50_surface_do_copy(struct nv50_screen *screen, struct pipe_surface *dst,
int dx, int dy, struct pipe_surface *src, int sx, int sy,
int w, int h)
{
- struct nouveau_channel *chan = screen->nvws->channel;
+ struct nouveau_channel *chan = screen->eng2d->channel;
struct nouveau_grobj *eng2d = screen->eng2d;
int ret;
@@ -165,7 +161,7 @@ nv50_surface_fill(struct pipe_context *pipe, struct pipe_surface *dest,
{
struct nv50_context *nv50 = (struct nv50_context *)pipe;
struct nv50_screen *screen = nv50->screen;
- struct nouveau_channel *chan = screen->nvws->channel;
+ struct nouveau_channel *chan = screen->eng2d->channel;
struct nouveau_grobj *eng2d = screen->eng2d;
int format, ret;
diff --git a/src/gallium/drivers/nv50/nv50_tex.c b/src/gallium/drivers/nv50/nv50_tex.c
index 223c8a3a45..ff40c2ad81 100644
--- a/src/gallium/drivers/nv50/nv50_tex.c
+++ b/src/gallium/drivers/nv50/nv50_tex.c
@@ -26,7 +26,8 @@
#include "nouveau/nouveau_stateobj.h"
static int
-nv50_tex_construct(struct nouveau_stateobj *so, struct nv50_miptree *mt)
+nv50_tex_construct(struct nv50_context *nv50, struct nouveau_stateobj *so,
+ struct nv50_miptree *mt, int unit)
{
switch (mt->base.format) {
case PIPE_FORMAT_A8R8G8B8_UNORM:
@@ -117,15 +118,18 @@ nv50_tex_construct(struct nouveau_stateobj *so, struct nv50_miptree *mt)
return 1;
}
- so_reloc(so, mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_LOW |
+ so_reloc(so, mt->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_LOW |
NOUVEAU_BO_RD, 0, 0);
- so_data (so, 0xd0005000);
+ if (nv50->sampler[unit]->normalized)
+ so_data (so, 0xd0005000 | mt->bo->tile_mode << 22);
+ else
+ so_data (so, 0x5001d000 | mt->bo->tile_mode << 22);
so_data (so, 0x00300000);
so_data (so, mt->base.width[0]);
- so_data (so, (mt->base.depth[0] << 16) | mt->base.height[0]);
+ so_data (so, (mt->base.last_level << 28) |
+ (mt->base.depth[0] << 16) | mt->base.height[0]);
so_data (so, 0x03000000);
- so_reloc(so, mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_HIGH |
- NOUVEAU_BO_RD, 0, 0);
+ so_data (so, mt->base.last_level << 4);
return 0;
}
@@ -135,23 +139,35 @@ nv50_tex_validate(struct nv50_context *nv50)
{
struct nouveau_grobj *tesla = nv50->screen->tesla;
struct nouveau_stateobj *so;
- int unit;
+ int unit, push;
+
+ push = nv50->miptree_nr * 9 + 2;
+ push += MAX2(nv50->miptree_nr, nv50->state.miptree_nr) * 2;
- so = so_new(nv50->miptree_nr * 8 + 3, nv50->miptree_nr * 2);
+ so = so_new(push, nv50->miptree_nr * 2);
so_method(so, tesla, 0x0f00, 1);
so_data (so, NV50_CB_TIC);
- so_method(so, tesla, 0x40000f04, nv50->miptree_nr * 8);
for (unit = 0; unit < nv50->miptree_nr; unit++) {
struct nv50_miptree *mt = nv50->miptree[unit];
- if (nv50_tex_construct(so, mt)) {
+ so_method(so, tesla, 0x40000f04, 8);
+ if (nv50_tex_construct(nv50, so, mt, unit)) {
NOUVEAU_ERR("failed tex validate\n");
so_ref(NULL, &so);
return;
}
+
+ so_method(so, tesla, 0x1458, 1);
+ so_data (so, (unit << 9) | (unit << 1) | 1);
+ }
+
+ for (; unit < nv50->state.miptree_nr; unit++) {
+ so_method(so, tesla, 0x1458, 1);
+ so_data (so, (unit << 1) | 0);
}
so_ref(so, &nv50->state.tic_upload);
so_ref(NULL, &so);
+ nv50->state.miptree_nr = nv50->miptree_nr;
}
diff --git a/src/gallium/drivers/nv50/nv50_transfer.c b/src/gallium/drivers/nv50/nv50_transfer.c
index 747195b4f6..d0b7f0bef4 100644
--- a/src/gallium/drivers/nv50/nv50_transfer.c
+++ b/src/gallium/drivers/nv50/nv50_transfer.c
@@ -6,8 +6,8 @@
struct nv50_transfer {
struct pipe_transfer base;
- struct pipe_buffer *buffer;
- struct nv50_miptree_level *level;
+ struct nouveau_bo *bo;
+ unsigned level_offset;
int level_pitch;
int level_width;
int level_height;
@@ -16,51 +16,48 @@ struct nv50_transfer {
};
static void
-nv50_transfer_rect_m2mf(struct pipe_screen *pscreen, struct pipe_buffer *src,
- int src_pitch, int sx, int sy, int sw, int sh,
- struct pipe_buffer *dst, int dst_pitch, int dx, int dy,
+nv50_transfer_rect_m2mf(struct pipe_screen *pscreen, struct nouveau_bo *src_bo,
+ unsigned src_offset, int src_pitch, int sx, int sy,
+ int sw, int sh, struct nouveau_bo *dst_bo,
+ unsigned dst_offset, int dst_pitch, int dx, int dy,
int dw, int dh, int cpp, int width, int height,
unsigned src_reloc, unsigned dst_reloc)
{
struct nv50_screen *screen = nv50_screen(pscreen);
- struct nouveau_winsys *nvws = screen->nvws;
- struct nouveau_channel *chan = nvws->channel;
+ struct nouveau_channel *chan = screen->m2mf->channel;
struct nouveau_grobj *m2mf = screen->m2mf;
- struct nouveau_bo *src_bo = nvws->get_bo(src);
- struct nouveau_bo *dst_bo = nvws->get_bo(dst);
- unsigned src_offset = 0, dst_offset = 0;
src_reloc |= NOUVEAU_BO_RD;
dst_reloc |= NOUVEAU_BO_WR;
WAIT_RING (chan, 14);
- if (!src_bo->tiled) {
+ if (!src_bo->tile_flags) {
BEGIN_RING(chan, m2mf, 0x0200, 1);
OUT_RING (chan, 1);
BEGIN_RING(chan, m2mf, 0x0314, 1);
OUT_RING (chan, src_pitch);
- src_offset = (sy * src_pitch) + (sx * cpp);
+ src_offset += (sy * src_pitch) + (sx * cpp);
} else {
BEGIN_RING(chan, m2mf, 0x0200, 6);
OUT_RING (chan, 0);
- OUT_RING (chan, 0);
+ OUT_RING (chan, src_bo->tile_mode << 4);
OUT_RING (chan, sw * cpp);
OUT_RING (chan, sh);
OUT_RING (chan, 1);
OUT_RING (chan, 0);
}
- if (!dst_bo->tiled) {
+ if (!dst_bo->tile_flags) {
BEGIN_RING(chan, m2mf, 0x021c, 1);
OUT_RING (chan, 1);
BEGIN_RING(chan, m2mf, 0x0318, 1);
OUT_RING (chan, dst_pitch);
- dst_offset = (dy * dst_pitch) + (dx * cpp);
+ dst_offset += (dy * dst_pitch) + (dx * cpp);
} else {
BEGIN_RING(chan, m2mf, 0x021c, 6);
OUT_RING (chan, 0);
- OUT_RING (chan, 0);
+ OUT_RING (chan, dst_bo->tile_mode << 4);
OUT_RING (chan, dw * cpp);
OUT_RING (chan, dh);
OUT_RING (chan, 1);
@@ -77,13 +74,13 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen, struct pipe_buffer *src,
BEGIN_RING(chan, m2mf, 0x030c, 2);
OUT_RELOCl(chan, src_bo, src_offset, src_reloc);
OUT_RELOCl(chan, dst_bo, dst_offset, dst_reloc);
- if (src_bo->tiled) {
+ if (src_bo->tile_flags) {
BEGIN_RING(chan, m2mf, 0x0218, 1);
OUT_RING (chan, (dy << 16) | sx);
} else {
src_offset += (line_count * src_pitch);
}
- if (dst_bo->tiled) {
+ if (dst_bo->tile_flags) {
BEGIN_RING(chan, m2mf, 0x0234, 1);
OUT_RING (chan, (sy << 16) | dx);
} else {
@@ -108,10 +105,12 @@ nv50_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
enum pipe_transfer_usage usage,
unsigned x, unsigned y, unsigned w, unsigned h)
{
+ struct nouveau_device *dev = nouveau_screen(pscreen)->device;
struct nv50_miptree *mt = nv50_miptree(pt);
struct nv50_miptree_level *lvl = &mt->level[level];
struct nv50_transfer *tx;
unsigned image = 0;
+ int ret;
if (pt->target == PIPE_TEXTURE_CUBE)
image = face;
@@ -133,20 +132,24 @@ nv50_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
tx->base.stride = (w * pt->block.size);
tx->base.usage = usage;
- tx->level = lvl;
tx->level_pitch = lvl->pitch;
tx->level_width = mt->base.width[level];
tx->level_height = mt->base.height[level];
+ tx->level_offset = lvl->image_offset[image];
tx->level_x = x;
tx->level_y = y;
- tx->buffer =
- pipe_buffer_create(pscreen, 0, NOUVEAU_BUFFER_USAGE_TRANSFER,
- w * tx->base.block.size * h);
+ ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0,
+ w * pt->block.size * h, &tx->bo);
+ if (ret) {
+ FREE(tx);
+ return NULL;
+ }
if (usage != PIPE_TRANSFER_WRITE) {
- nv50_transfer_rect_m2mf(pscreen, mt->buffer, tx->level_pitch,
- x, y, tx->level_width, tx->level_height,
- tx->buffer, tx->base.stride, 0, 0,
+ nv50_transfer_rect_m2mf(pscreen, mt->bo, tx->level_offset,
+ tx->level_pitch, x, y, tx->level_width,
+ tx->level_height, tx->bo, 0,
+ tx->base.stride, 0, 0,
tx->base.width, tx->base.height,
tx->base.block.size, w, h,
NOUVEAU_BO_VRAM | NOUVEAU_BO_GART,
@@ -164,17 +167,18 @@ nv50_transfer_del(struct pipe_transfer *ptx)
if (ptx->usage != PIPE_TRANSFER_READ) {
struct pipe_screen *pscreen = ptx->texture->screen;
- nv50_transfer_rect_m2mf(pscreen, tx->buffer, tx->base.stride,
+ nv50_transfer_rect_m2mf(pscreen, tx->bo, 0, tx->base.stride,
0, 0, tx->base.width, tx->base.height,
- mt->buffer, tx->level_pitch,
- tx->level_x, tx->level_y,
- tx->level_width, tx->level_height,
- tx->base.block.size, tx->base.width,
- tx->base.height, NOUVEAU_BO_GART,
- NOUVEAU_BO_VRAM | NOUVEAU_BO_GART);
+ mt->bo, tx->level_offset,
+ tx->level_pitch, tx->level_x,
+ tx->level_y, tx->level_width,
+ tx->level_height, tx->base.block.size,
+ tx->base.width, tx->base.height,
+ NOUVEAU_BO_GART, NOUVEAU_BO_VRAM |
+ NOUVEAU_BO_GART);
}
- pipe_buffer_reference(&tx->buffer, NULL);
+ nouveau_bo_ref(NULL, &tx->bo);
pipe_texture_reference(&ptx->texture, NULL);
FREE(ptx);
}
@@ -184,13 +188,17 @@ nv50_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx)
{
struct nv50_transfer *tx = (struct nv50_transfer *)ptx;
unsigned flags = 0;
+ int ret;
if (ptx->usage & PIPE_TRANSFER_WRITE)
- flags |= PIPE_BUFFER_USAGE_CPU_WRITE;
+ flags |= NOUVEAU_BO_WR;
if (ptx->usage & PIPE_TRANSFER_READ)
- flags |= PIPE_BUFFER_USAGE_CPU_READ;
+ flags |= NOUVEAU_BO_RD;
- return pipe_buffer_map(pscreen, tx->buffer, flags);
+ ret = nouveau_bo_map(tx->bo, flags);
+ if (ret)
+ return NULL;
+ return tx->bo->map;
}
static void
@@ -198,7 +206,7 @@ nv50_transfer_unmap(struct pipe_screen *pscreen, struct pipe_transfer *ptx)
{
struct nv50_transfer *tx = (struct nv50_transfer *)ptx;
- pipe_buffer_unmap(pscreen, tx->buffer);
+ nouveau_bo_unmap(tx->bo);
}
void
diff --git a/src/gallium/drivers/nv50/nv50_vbo.c b/src/gallium/drivers/nv50/nv50_vbo.c
index 0749c90691..f81929f238 100644
--- a/src/gallium/drivers/nv50/nv50_vbo.c
+++ b/src/gallium/drivers/nv50/nv50_vbo.c
@@ -22,6 +22,7 @@
#include "pipe/p_context.h"
#include "pipe/p_state.h"
+#include "pipe/p_inlines.h"
#include "nv50_context.h"
@@ -53,7 +54,7 @@ nv50_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start,
unsigned count)
{
struct nv50_context *nv50 = nv50_context(pipe);
- struct nouveau_channel *chan = nv50->screen->nvws->channel;
+ struct nouveau_channel *chan = nv50->screen->tesla->channel;
struct nouveau_grobj *tesla = nv50->screen->tesla;
nv50_state_validate(nv50);
@@ -83,7 +84,7 @@ static INLINE void
nv50_draw_elements_inline_u08(struct nv50_context *nv50, uint8_t *map,
unsigned start, unsigned count)
{
- struct nouveau_channel *chan = nv50->screen->nvws->channel;
+ struct nouveau_channel *chan = nv50->screen->tesla->channel;
struct nouveau_grobj *tesla = nv50->screen->tesla;
map += start;
@@ -112,7 +113,7 @@ static INLINE void
nv50_draw_elements_inline_u16(struct nv50_context *nv50, uint16_t *map,
unsigned start, unsigned count)
{
- struct nouveau_channel *chan = nv50->screen->nvws->channel;
+ struct nouveau_channel *chan = nv50->screen->tesla->channel;
struct nouveau_grobj *tesla = nv50->screen->tesla;
map += start;
@@ -141,7 +142,7 @@ static INLINE void
nv50_draw_elements_inline_u32(struct nv50_context *nv50, uint8_t *map,
unsigned start, unsigned count)
{
- struct nouveau_channel *chan = nv50->screen->nvws->channel;
+ struct nouveau_channel *chan = nv50->screen->tesla->channel;
struct nouveau_grobj *tesla = nv50->screen->tesla;
map += start;
@@ -163,10 +164,12 @@ nv50_draw_elements(struct pipe_context *pipe,
unsigned mode, unsigned start, unsigned count)
{
struct nv50_context *nv50 = nv50_context(pipe);
- struct nouveau_channel *chan = nv50->screen->nvws->channel;
+ struct nouveau_channel *chan = nv50->screen->tesla->channel;
struct nouveau_grobj *tesla = nv50->screen->tesla;
- struct pipe_winsys *ws = pipe->winsys;
- void *map = ws->buffer_map(ws, indexBuffer, PIPE_BUFFER_USAGE_CPU_READ);
+ struct pipe_screen *pscreen = pipe->screen;
+ void *map;
+
+ map = pipe_buffer_map(pscreen, indexBuffer, PIPE_BUFFER_USAGE_CPU_READ);
nv50_state_validate(nv50);
@@ -193,6 +196,7 @@ nv50_draw_elements(struct pipe_context *pipe,
BEGIN_RING(chan, tesla, NV50TCL_VERTEX_END, 1);
OUT_RING (chan, 0);
+ pipe_buffer_unmap(pscreen, indexBuffer);
pipe->flush(pipe, 0, NULL);
return TRUE;
}
@@ -212,6 +216,7 @@ nv50_vbo_validate(struct nv50_context *nv50)
struct pipe_vertex_element *ve = &nv50->vtxelt[i];
struct pipe_vertex_buffer *vb =
&nv50->vtxbuf[ve->vertex_buffer_index];
+ struct nouveau_bo *bo = nouveau_bo(vb->buffer);
switch (ve->src_format) {
case PIPE_FORMAT_R32G32B32A32_FLOAT:
@@ -240,10 +245,10 @@ nv50_vbo_validate(struct nv50_context *nv50)
so_method(vtxbuf, tesla, 0x900 + (i * 16), 3);
so_data (vtxbuf, 0x20000000 | vb->stride);
- so_reloc (vtxbuf, vb->buffer, vb->buffer_offset +
+ so_reloc (vtxbuf, bo, vb->buffer_offset +
ve->src_offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART |
NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0);
- so_reloc (vtxbuf, vb->buffer, vb->buffer_offset +
+ so_reloc (vtxbuf, bo, vb->buffer_offset +
ve->src_offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART |
NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0);
}
diff --git a/src/gallium/drivers/r300/r300_chipset.c b/src/gallium/drivers/r300/r300_chipset.c
index 9d95ad918c..00fae8d26f 100644
--- a/src/gallium/drivers/r300/r300_chipset.c
+++ b/src/gallium/drivers/r300/r300_chipset.c
@@ -34,7 +34,6 @@ void r300_parse_chipset(struct r300_capabilities* caps)
caps->is_r500 = FALSE;
caps->num_vert_fpus = 4;
-
/* Note: These are not ordered by PCI ID. I leave that task to GCC,
* which will perform the ordering while collating jump tables. Instead,
* I've tried to group them according to capabilities and age. */
@@ -150,6 +149,7 @@ void r300_parse_chipset(struct r300_capabilities* caps)
caps->num_vert_fpus = 6;
break;
+ case 0x4B48:
case 0x4B49:
case 0x4B4A:
case 0x4B4B:
@@ -349,7 +349,4 @@ void r300_parse_chipset(struct r300_capabilities* caps)
caps->pci_id);
break;
}
-
- /* XXX SW TCL is broken so no forcing it off right now
- caps->has_tcl = FALSE; */
}
diff --git a/src/gallium/drivers/r300/r300_chipset.h b/src/gallium/drivers/r300/r300_chipset.h
index 21eebeae60..5b2e1f0568 100644
--- a/src/gallium/drivers/r300/r300_chipset.h
+++ b/src/gallium/drivers/r300/r300_chipset.h
@@ -34,8 +34,6 @@ struct r300_capabilities {
int family;
/* The number of vertex floating-point units */
int num_vert_fpus;
- /* The number of fragment pipes */
- int num_frag_pipes;
/* Whether or not TCL is physically present */
boolean has_tcl;
/* Whether or not this is an RV515 or newer; R500s have many differences
diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c
index 31efe91417..233a32b53c 100644
--- a/src/gallium/drivers/r300/r300_context.c
+++ b/src/gallium/drivers/r300/r300_context.c
@@ -34,10 +34,6 @@ static boolean r300_draw_range_elements(struct pipe_context* pipe,
struct r300_context* r300 = r300_context(pipe);
int i;
- if (r300->dirty_state) {
- r300_emit_dirty_state(r300);
- }
-
for (i = 0; i < r300->vertex_buffer_count; i++) {
void* buf = pipe_buffer_map(pipe->screen,
r300->vertex_buffers[i].buffer,
@@ -102,6 +98,29 @@ static void r300_destroy_context(struct pipe_context* context) {
FREE(r300);
}
+static unsigned int
+r300_is_texture_referenced( struct pipe_context *pipe,
+ struct pipe_texture *texture,
+ unsigned face, unsigned level)
+{
+ /**
+ * FIXME: Optimize.
+ */
+
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+}
+
+static unsigned int
+r300_is_buffer_referenced( struct pipe_context *pipe,
+ struct pipe_buffer *buf)
+{
+ /**
+ * FIXME: Optimize.
+ */
+
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+}
+
struct pipe_context* r300_create_context(struct pipe_screen* screen,
struct r300_winsys* r300_winsys)
{
@@ -110,7 +129,6 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
if (!r300)
return NULL;
- /* XXX this could be refactored now? */
r300->winsys = r300_winsys;
r300->context.winsys = (struct pipe_winsys*)r300_winsys;
@@ -124,8 +142,18 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
r300->context.draw_elements = r300_draw_elements;
r300->context.draw_range_elements = r300_draw_range_elements;
+ r300->context.is_texture_referenced = r300_is_texture_referenced;
+ r300->context.is_buffer_referenced = r300_is_buffer_referenced;
+
+ /* Create a Draw. This is used for vert collation and SW TCL. */
r300->draw = draw_create();
+ /* Enable our renderer. */
draw_set_rasterize_stage(r300->draw, r300_draw_stage(r300));
+ /* Disable Draw's clipping if TCL is present. */
+ draw_set_driver_clipping(r300->draw, r300_screen(screen)->caps->has_tcl);
+ /* Force Draw to never do viewport transform, since (again) we can do
+ * transform in hardware, always. */
+ draw_set_viewport_state(r300->draw, &r300_viewport_identity);
r300->blend_color_state = CALLOC_STRUCT(r300_blend_color_state);
r300->rs_block = CALLOC_STRUCT(r300_rs_block);
diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h
index fec2bad546..27bc7fd1a9 100644
--- a/src/gallium/drivers/r300/r300_context.h
+++ b/src/gallium/drivers/r300/r300_context.h
@@ -60,9 +60,14 @@ struct r300_dsa_state {
};
struct r300_rs_state {
- /* XXX icky as fucking hell */
+ /* Draw-specific rasterizer state */
struct pipe_rasterizer_state rs;
+ /* Whether or not to enable the VTE. This is referenced at the very
+ * last moment during emission of VTE state, to decide whether or not
+ * the VTE should be used for transformation. */
+ boolean enable_vte;
+
uint32_t vap_control_status; /* R300_VAP_CNTL_STATUS: 0x2140 */
uint32_t point_size; /* R300_GA_POINT_SIZE: 0x421c */
uint32_t point_minmax; /* R300_GA_POINT_MINMAX: 0x4230 */
@@ -112,23 +117,24 @@ struct r300_viewport_state {
uint32_t vte_control; /* R300_VAP_VTE_CNTL: 0x20b0 */
};
-#define R300_NEW_BLEND 0x0000001
-#define R300_NEW_BLEND_COLOR 0x0000002
-#define R300_NEW_CONSTANTS 0x0000004
-#define R300_NEW_DSA 0x0000008
-#define R300_NEW_FRAMEBUFFERS 0x0000010
-#define R300_NEW_FRAGMENT_SHADER 0x0000020
-#define R300_NEW_RASTERIZER 0x0000040
-#define R300_NEW_RS_BLOCK 0x0000080
-#define R300_NEW_SAMPLER 0x0000100
-#define R300_ANY_NEW_SAMPLERS 0x000ff00
-#define R300_NEW_SCISSOR 0x0010000
-#define R300_NEW_TEXTURE 0x0020000
-#define R300_ANY_NEW_TEXTURES 0x1fe0000
-#define R300_NEW_VERTEX_FORMAT 0x2000000
-#define R300_NEW_VERTEX_SHADER 0x4000000
-#define R300_NEW_VIEWPORT 0x8000000
-#define R300_NEW_KITCHEN_SINK 0xfffffff
+#define R300_NEW_BLEND 0x00000001
+#define R300_NEW_BLEND_COLOR 0x00000002
+#define R300_NEW_CLIP 0x00000004
+#define R300_NEW_CONSTANTS 0x00000008
+#define R300_NEW_DSA 0x00000010
+#define R300_NEW_FRAMEBUFFERS 0x00000020
+#define R300_NEW_FRAGMENT_SHADER 0x00000040
+#define R300_NEW_RASTERIZER 0x00000080
+#define R300_NEW_RS_BLOCK 0x00000100
+#define R300_NEW_SAMPLER 0x00000200
+#define R300_ANY_NEW_SAMPLERS 0x0001fe00
+#define R300_NEW_SCISSOR 0x00020000
+#define R300_NEW_TEXTURE 0x00040000
+#define R300_ANY_NEW_TEXTURES 0x03fc0000
+#define R300_NEW_VERTEX_FORMAT 0x04000000
+#define R300_NEW_VERTEX_SHADER 0x08000000
+#define R300_NEW_VIEWPORT 0x10000000
+#define R300_NEW_KITCHEN_SINK 0x1fffffff
/* The next several objects are not pure Radeon state; they inherit from
* various Gallium classes. */
@@ -136,11 +142,11 @@ struct r300_viewport_state {
struct r300_constant_buffer {
/* Buffer of constants */
/* XXX first number should be raised */
- float constants[8][4];
+ float constants[32][4];
/* Number of user-defined constants */
- int user_count;
+ unsigned user_count;
/* Total number of constants */
- int count;
+ unsigned count;
};
struct r3xx_fragment_shader {
@@ -153,6 +159,10 @@ struct r3xx_fragment_shader {
/* Pixel stack size */
int stack_size;
+
+ /* Are there immediates in this shader?
+ * If not, we can heavily optimize recompilation. */
+ boolean uses_imms;
};
struct r300_fragment_shader {
@@ -225,10 +235,11 @@ struct r300_vertex_format {
uint32_t vap_prog_stream_cntl[8];
/* R300_VAP_PROG_STREAK_CNTL_EXT_[0-7] */
uint32_t vap_prog_stream_cntl_ext[8];
- /* This is a map of VAP/SW TCL outputs into the GA/RS.
- * tab[i] is the location of input i in GA/RS input memory.
- * Named tab for historical reasons. */
- int tab[16];
+ /* Map of vertex attributes into PVS memory for HW TCL,
+ * or GA memory for SW TCL. */
+ int vs_tab[16];
+ /* Map of rasterizer attributes from GB through RS to US. */
+ int fs_tab[16];
};
struct r300_vertex_shader {
@@ -242,6 +253,10 @@ struct r300_vertex_shader {
/* Has this shader been translated yet? */
boolean translated;
+ /* Are there immediates in this shader?
+ * If not, we can heavily optimize recompilation. */
+ boolean uses_imms;
+
/* Number of used instructions */
int instruction_count;
@@ -254,6 +269,11 @@ struct r300_vertex_shader {
} instructions[128]; /*< XXX magic number */
};
+static struct pipe_viewport_state r300_viewport_identity = {
+ .scale = {1.0, 1.0, 1.0, 1.0},
+ .translate = {0.0, 0.0, 0.0, 0.0},
+};
+
struct r300_context {
/* Parent class */
struct pipe_context context;
@@ -263,11 +283,18 @@ struct r300_context {
/* Draw module. Used mostly for SW TCL. */
struct draw_context* draw;
+ /* Vertex buffer for rendering. */
+ struct pipe_buffer* vbo;
+ /* Offset into the VBO. */
+ size_t vbo_offset;
+
/* Various CSO state objects. */
/* Blend state. */
struct r300_blend_state* blend_state;
/* Blend color state. */
struct r300_blend_color_state* blend_color_state;
+ /* User clip planes. */
+ struct pipe_clip_state clip_state;
/* Shader constants. */
struct r300_constant_buffer shader_constants[PIPE_SHADER_TYPES];
/* Depth, stencil, and alpha state. */
@@ -288,7 +315,7 @@ struct r300_context {
/* Texture states. */
struct r300_texture* textures[8];
int texture_count;
- /* Vertex buffers. */
+ /* Vertex buffers for Gallium. */
struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS];
int vertex_buffer_count;
/* Vertex information. */
@@ -313,11 +340,4 @@ struct draw_stage* r300_draw_stage(struct r300_context* r300);
void r300_init_state_functions(struct r300_context* r300);
void r300_init_surface_functions(struct r300_context* r300);
-/* Fun with includes: r300_winsys also declares this prototype.
- * We'll just step out in that case... */
-#ifndef R300_WINSYS_H
-struct pipe_context* r300_create_context(struct pipe_screen* screen,
- struct r300_winsys* r300_winsys);
-#endif
-
#endif /* R300_CONTEXT_H */
diff --git a/src/gallium/drivers/r300/r300_cs.h b/src/gallium/drivers/r300/r300_cs.h
index 5d9799dd72..71b142c0db 100644
--- a/src/gallium/drivers/r300/r300_cs.h
+++ b/src/gallium/drivers/r300/r300_cs.h
@@ -34,6 +34,7 @@
#define MAX_CS_SIZE 64 * 1024 / 4
+#define VERY_VERBOSE_CS 0
#define VERY_VERBOSE_REGISTERS 0
/* XXX stolen from radeon_drm.h */
@@ -49,27 +50,29 @@
#define CS_LOCALS(context) \
struct r300_winsys* cs_winsys = context->winsys; \
- struct radeon_cs* cs = cs_winsys->cs; \
int cs_count = 0;
#define CHECK_CS(size) \
- cs_winsys->check_cs(cs, (size))
+ cs_winsys->check_cs(cs_winsys, (size))
#define BEGIN_CS(size) do { \
CHECK_CS(size); \
- debug_printf("r300: BEGIN_CS, count %d, in %s (%s:%d)\n", \
- size, __FUNCTION__, __FILE__, __LINE__); \
- cs_winsys->begin_cs(cs, (size), __FILE__, __FUNCTION__, __LINE__); \
+ if (VERY_VERBOSE_CS) { \
+ debug_printf("r300: BEGIN_CS, count %d, in %s (%s:%d)\n", \
+ size, __FUNCTION__, __FILE__, __LINE__); \
+ } \
+ cs_winsys->begin_cs(cs_winsys, (size), \
+ __FILE__, __FUNCTION__, __LINE__); \
cs_count = size; \
} while (0)
#define OUT_CS(value) do { \
- cs_winsys->write_cs_dword(cs, (value)); \
+ cs_winsys->write_cs_dword(cs_winsys, (value)); \
cs_count--; \
} while (0)
#define OUT_CS_32F(value) do { \
- cs_winsys->write_cs_dword(cs, fui(value)); \
+ cs_winsys->write_cs_dword(cs_winsys, fui(value)); \
cs_count--; \
} while (0)
@@ -93,26 +96,31 @@
} while (0)
#define OUT_CS_RELOC(bo, offset, rd, wd, flags) do { \
- debug_printf("r300: writing relocation for buffer %p, offset %d\n", \
- bo, offset); \
+ debug_printf("r300: writing relocation for buffer %p, offset %d, " \
+ "domains (%d, %d, %d)\n", \
+ bo, offset, rd, wd, flags); \
assert(bo); \
OUT_CS(offset); \
- cs_winsys->write_cs_reloc(cs, bo, rd, wd, flags); \
+ cs_winsys->write_cs_reloc(cs_winsys, bo, rd, wd, flags); \
cs_count -= 2; \
} while (0)
#define END_CS do { \
- debug_printf("r300: END_CS in %s (%s:%d)\n", __FUNCTION__, __FILE__, \
- __LINE__); \
+ if (VERY_VERBOSE_CS) { \
+ debug_printf("r300: END_CS in %s (%s:%d)\n", __FUNCTION__, \
+ __FILE__, __LINE__); \
+ } \
if (cs_count != 0) \
debug_printf("r300: Warning: cs_count off by %d\n", cs_count); \
- cs_winsys->end_cs(cs, __FILE__, __FUNCTION__, __LINE__); \
+ cs_winsys->end_cs(cs_winsys, __FILE__, __FUNCTION__, __LINE__); \
} while (0)
#define FLUSH_CS do { \
- debug_printf("r300: FLUSH_CS in %s (%s:%d)\n\n", __FUNCTION__, __FILE__, \
- __LINE__); \
- cs_winsys->flush_cs(cs); \
+ if (VERY_VERBOSE_CS) { \
+ debug_printf("r300: FLUSH_CS in %s (%s:%d)\n\n", __FUNCTION__, \
+ __FILE__, __LINE__); \
+ } \
+ cs_winsys->flush_cs(cs_winsys); \
} while (0)
#define RADEON_ONE_REG_WR (1 << 15)
@@ -138,7 +146,7 @@
assert(bo); \
OUT_CS(offset); \
OUT_CS(count); \
- cs_winsys->write_cs_reloc(cs, bo, rd, wd, flags); \
+ cs_winsys->write_cs_reloc(cs_winsys, bo, rd, wd, flags); \
cs_count -= 2; \
} while (0)
diff --git a/src/gallium/drivers/r300/r300_debug.c b/src/gallium/drivers/r300/r300_debug.c
index dd63136c9d..678cd2b812 100644
--- a/src/gallium/drivers/r300/r300_debug.c
+++ b/src/gallium/drivers/r300/r300_debug.c
@@ -30,81 +30,6 @@ static void r300_dump_fs(struct r300_fragment_shader* fs)
}
}
-static char* r500_fs_swiz[] = {
- " R",
- " G",
- " B",
- " A",
- " 0",
- ".5",
- " 1",
- " U",
-};
-
-static char* r500_fs_op_rgb[] = {
- "MAD",
- "DP3",
- "DP4",
- "D2A",
- "MIN",
- "MAX",
- "---",
- "CND",
- "CMP",
- "FRC",
- "SOP",
- "MDH",
- "MDV",
-};
-
-static char* r500_fs_op_alpha[] = {
- "MAD",
- " DP",
- "MIN",
- "MAX",
- "---",
- "CND",
- "CMP",
- "FRC",
- "EX2",
- "LN2",
- "RCP",
- "RSQ",
- "SIN",
- "COS",
- "MDH",
- "MDV",
-};
-
-static char* r500_fs_mask[] = {
- "NONE",
- "R ",
- " G ",
- "RG ",
- " B ",
- "R B ",
- " GB ",
- "RGB ",
- " A",
- "R A",
- " G A",
- "RG A",
- " BA",
- "R BA",
- " GBA",
- "RGBA",
-};
-
-static char* r500_fs_tex[] = {
- " NOP",
- " LD",
- "TEXKILL",
- " PROJ",
- "LODBIAS",
- " LOD",
- " DXDY",
-};
-
void r500_fs_dump(struct r500_fragment_shader* fs)
{
int i;
@@ -225,14 +150,49 @@ void r500_fs_dump(struct r500_fragment_shader* fs)
}
}
+static void r300_vs_op_dump(uint32_t op)
+{
+ debug_printf(" dst: %d%s op: ",
+ (op >> 13) & 0x7f, r300_vs_dst_debug[(op >> 8) & 0x7]);
+ if (op & 0x80) {
+ if (op & 0x1) {
+ debug_printf("PVS_MACRO_OP_2CLK_M2X_ADD\n");
+ } else {
+ debug_printf(" PVS_MACRO_OP_2CLK_MADD\n");
+ }
+ } else if (op & 0x40) {
+ debug_printf("%s\n", r300_vs_me_ops[op & 0x1f]);
+ } else {
+ debug_printf("%s\n", r300_vs_ve_ops[op & 0x1f]);
+ }
+}
+
+void r300_vs_src_dump(uint32_t src)
+{
+ debug_printf(" reg: %d%s swiz: %s%s/%s%s/%s%s/%s%s\n",
+ (src >> 5) & 0x7f, r300_vs_src_debug[src & 0x3],
+ src & (1 << 25) ? "-" : " ",
+ r300_vs_swiz_debug[(src >> 13) & 0x7],
+ src & (1 << 26) ? "-" : " ",
+ r300_vs_swiz_debug[(src >> 16) & 0x7],
+ src & (1 << 27) ? "-" : " ",
+ r300_vs_swiz_debug[(src >> 19) & 0x7],
+ src & (1 << 28) ? "-" : " ",
+ r300_vs_swiz_debug[(src >> 22) & 0x7]);
+}
+
void r300_vs_dump(struct r300_vertex_shader* vs)
{
int i;
for (i = 0; i < vs->instruction_count; i++) {
- debug_printf("inst0: 0x%x\n", vs->instructions[i].inst0);
- debug_printf("inst1: 0x%x\n", vs->instructions[i].inst1);
- debug_printf("inst2: 0x%x\n", vs->instructions[i].inst2);
- debug_printf("inst3: 0x%x\n", vs->instructions[i].inst3);
+ debug_printf("%d: op: 0x%08x", i, vs->instructions[i].inst0);
+ r300_vs_op_dump(vs->instructions[i].inst0);
+ debug_printf(" src0: 0x%08x", vs->instructions[i].inst1);
+ r300_vs_src_dump(vs->instructions[i].inst1);
+ debug_printf(" src1: 0x%08x", vs->instructions[i].inst2);
+ r300_vs_src_dump(vs->instructions[i].inst2);
+ debug_printf(" src2: 0x%08x", vs->instructions[i].inst3);
+ r300_vs_src_dump(vs->instructions[i].inst3);
}
}
diff --git a/src/gallium/drivers/r300/r300_debug.h b/src/gallium/drivers/r300/r300_debug.h
index a1f873656d..c86410ec0a 100644
--- a/src/gallium/drivers/r300/r300_debug.h
+++ b/src/gallium/drivers/r300/r300_debug.h
@@ -27,6 +27,182 @@
#include "r300_state_shader.h"
#include "r300_state_tcl.h"
+static char* r500_fs_swiz[] = {
+ " R",
+ " G",
+ " B",
+ " A",
+ " 0",
+ ".5",
+ " 1",
+ " U",
+};
+
+static char* r500_fs_op_rgb[] = {
+ "MAD",
+ "DP3",
+ "DP4",
+ "D2A",
+ "MIN",
+ "MAX",
+ "---",
+ "CND",
+ "CMP",
+ "FRC",
+ "SOP",
+ "MDH",
+ "MDV",
+};
+
+static char* r500_fs_op_alpha[] = {
+ "MAD",
+ " DP",
+ "MIN",
+ "MAX",
+ "---",
+ "CND",
+ "CMP",
+ "FRC",
+ "EX2",
+ "LN2",
+ "RCP",
+ "RSQ",
+ "SIN",
+ "COS",
+ "MDH",
+ "MDV",
+};
+
+static char* r500_fs_mask[] = {
+ "NONE",
+ "R ",
+ " G ",
+ "RG ",
+ " B ",
+ "R B ",
+ " GB ",
+ "RGB ",
+ " A",
+ "R A",
+ " G A",
+ "RG A",
+ " BA",
+ "R BA",
+ " GBA",
+ "RGBA",
+};
+
+static char* r500_fs_tex[] = {
+ " NOP",
+ " LD",
+ "TEXKILL",
+ " PROJ",
+ "LODBIAS",
+ " LOD",
+ " DXDY",
+};
+
+static char* r300_vs_ve_ops[] = {
+ /* R300 vector ops */
+ " VE_NO_OP",
+ " VE_DOT_PRODUCT",
+ " VE_MULTIPLY",
+ " VE_ADD",
+ " VE_MULTIPLY_ADD",
+ " VE_DISTANCE_FACTOR",
+ " VE_FRACTION",
+ " VE_MAXIMUM",
+ " VE_MINIMUM",
+ "VE_SET_GREATER_THAN_EQUAL",
+ " VE_SET_LESS_THAN",
+ " VE_MULTIPLYX2_ADD",
+ " VE_MULTIPLY_CLAMP",
+ " VE_FLT2FIX_DX",
+ " VE_FLT2FIX_DX_RND",
+ /* R500 vector ops */
+ " VE_PRED_SET_EQ_PUSH",
+ " VE_PRED_SET_GT_PUSH",
+ " VE_PRED_SET_GTE_PUSH",
+ " VE_PRED_SET_NEQ_PUSH",
+ " VE_COND_WRITE_EQ",
+ " VE_COND_WRITE_GT",
+ " VE_COND_WRITE_GTE",
+ " VE_COND_WRITE_NEQ",
+ " VE_SET_GREATER_THAN",
+ " VE_SET_EQUAL",
+ " VE_SET_NOT_EQUAL",
+ " (reserved)",
+ " (reserved)",
+ " (reserved)",
+};
+
+static char* r300_vs_me_ops[] = {
+ /* R300 math ops */
+ " ME_NO_OP",
+ " ME_EXP_BASE2_DX",
+ " ME_LOG_BASE2_DX",
+ " ME_EXP_BASEE_FF",
+ " ME_LIGHT_COEFF_DX",
+ " ME_POWER_FUNC_FF",
+ " ME_RECIP_DX",
+ " ME_RECIP_FF",
+ " ME_RECIP_SQRT_DX",
+ " ME_RECIP_SQRT_FF",
+ " ME_MULTIPLY",
+ " ME_EXP_BASE2_FULL_DX",
+ " ME_LOG_BASE2_FULL_DX",
+ " ME_POWER_FUNC_FF_CLAMP_B",
+ "ME_POWER_FUNC_FF_CLAMP_B1",
+ "ME_POWER_FUNC_FF_CLAMP_01",
+ " ME_SIN",
+ " ME_COS",
+ /* R500 math ops */
+ " ME_LOG_BASE2_IEEE",
+ " ME_RECIP_IEEE",
+ " ME_RECIP_SQRT_IEEE",
+ " ME_PRED_SET_EQ",
+ " ME_PRED_SET_GT",
+ " ME_PRED_SET_GTE",
+ " ME_PRED_SET_NEQ",
+ " ME_PRED_SET_CLR",
+ " ME_PRED_SET_INV",
+ " ME_PRED_SET_POP",
+ " ME_PRED_SET_RESTORE",
+ " (reserved)",
+ " (reserved)",
+ " (reserved)",
+};
+
+/* XXX refactor to avoid clashing symbols */
+static char* r300_vs_src_debug[] = {
+ "t",
+ "i",
+ "c",
+ "a",
+};
+
+static char* r300_vs_dst_debug[] = {
+ "t",
+ "a0",
+ "o",
+ "ox",
+ "a",
+ "i",
+ "u",
+ "u",
+};
+
+static char* r300_vs_swiz_debug[] = {
+ "X",
+ "Y",
+ "Z",
+ "W",
+ "0",
+ "1",
+ "U",
+ "U",
+};
+
void r500_fs_dump(struct r500_fragment_shader* fs);
void r300_vs_dump(struct r300_vertex_shader* vs);
diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c
index a3d83376b6..93cf6909a3 100644
--- a/src/gallium/drivers/r300/r300_emit.c
+++ b/src/gallium/drivers/r300/r300_emit.c
@@ -56,6 +56,36 @@ void r300_emit_blend_color_state(struct r300_context* r300,
}
}
+void r300_emit_clip_state(struct r300_context* r300,
+ struct pipe_clip_state* clip)
+{
+ int i;
+ struct r300_screen* r300screen = r300_screen(r300->context.screen);
+ CS_LOCALS(r300);
+
+ if (r300screen->caps->has_tcl) {
+ BEGIN_CS(5 + (6 * 4));
+ OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG,
+ (r300screen->caps->is_r500 ?
+ R500_PVS_UCP_START : R300_PVS_UCP_START));
+ OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, 6 * 4);
+ for (i = 0; i < 6; i++) {
+ OUT_CS_32F(clip->ucp[i][0]);
+ OUT_CS_32F(clip->ucp[i][1]);
+ OUT_CS_32F(clip->ucp[i][2]);
+ OUT_CS_32F(clip->ucp[i][3]);
+ }
+ OUT_CS_REG(R300_VAP_CLIP_CNTL, ((1 << clip->nr) - 1) |
+ R300_PS_UCP_MODE_CLIP_AS_TRIFAN);
+ END_CS;
+ } else {
+ BEGIN_CS(2);
+ OUT_CS_REG(R300_VAP_CLIP_CNTL, R300_CLIP_DISABLE);
+ END_CS;
+ }
+
+}
+
void r300_emit_dsa_state(struct r300_context* r300,
struct r300_dsa_state* dsa)
{
@@ -152,34 +182,41 @@ void r500_emit_fragment_shader(struct r300_context* r300,
END_CS;
}
-/* XXX add pitch, stride, clean up */
void r300_emit_fb_state(struct r300_context* r300,
struct pipe_framebuffer_state* fb)
{
- int i;
struct r300_texture* tex;
+ unsigned pixpitch;
+ int i;
CS_LOCALS(r300);
- BEGIN_CS((6 * fb->nr_cbufs) + (fb->zsbuf ? 6 : 0) + 4);
+ BEGIN_CS((8 * fb->nr_cbufs) + (fb->zsbuf ? 8 : 0) + 4);
for (i = 0; i < fb->nr_cbufs; i++) {
tex = (struct r300_texture*)fb->cbufs[i]->texture;
+ assert(tex && tex->buffer && "cbuf is marked, but NULL!");
+ pixpitch = tex->stride / tex->tex.block.size;
+
OUT_CS_REG_SEQ(R300_RB3D_COLOROFFSET0 + (4 * i), 1);
OUT_CS_RELOC(tex->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
+ OUT_CS_REG(R300_RB3D_COLORPITCH0 + (4 * i), pixpitch |
+ r300_translate_colorformat(tex->tex.format));
+
OUT_CS_REG(R300_US_OUT_FMT_0 + (4 * i),
r300_translate_out_fmt(fb->cbufs[i]->format));
}
if (fb->zsbuf) {
tex = (struct r300_texture*)fb->zsbuf->texture;
+ assert(tex && tex->buffer && "zsbuf is marked, but NULL!");
+ pixpitch = tex->stride / tex->tex.block.size;
+
OUT_CS_REG_SEQ(R300_ZB_DEPTHOFFSET, 1);
OUT_CS_RELOC(tex->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
- if (fb->zsbuf->format == PIPE_FORMAT_Z24S8_UNORM) {
- OUT_CS_REG(R300_ZB_FORMAT,
- R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL);
- } else {
- OUT_CS_REG(R300_ZB_FORMAT, 0x0);
- }
+
+ OUT_CS_REG(R300_ZB_FORMAT, r300_translate_zsformat(tex->tex.format));
+
+ OUT_CS_REG(R300_ZB_DEPTHPITCH, pixpitch);
}
OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT,
@@ -229,7 +266,7 @@ void r300_emit_rs_block_state(struct r300_context* r300,
}
for (i = 0; i < 8; i++) {
OUT_CS(rs->ip[i]);
- debug_printf("ip %d: 0x%08x\n", i, rs->ip[i]);
+ /* debug_printf("ip %d: 0x%08x\n", i, rs->ip[i]); */
}
OUT_CS_REG_SEQ(R300_RS_COUNT, 2);
@@ -243,11 +280,11 @@ void r300_emit_rs_block_state(struct r300_context* r300,
}
for (i = 0; i < 8; i++) {
OUT_CS(rs->inst[i]);
- debug_printf("inst %d: 0x%08x\n", i, rs->inst[i]);
+ /* debug_printf("inst %d: 0x%08x\n", i, rs->inst[i]); */
}
- debug_printf("count: 0x%08x inst_count: 0x%08x\n", rs->count,
- rs->inst_count);
+ /* debug_printf("count: 0x%08x inst_count: 0x%08x\n", rs->count,
+ * rs->inst_count); */
END_CS;
}
@@ -291,6 +328,30 @@ void r300_emit_texture(struct r300_context* r300,
END_CS;
}
+void r300_emit_vertex_buffer(struct r300_context* r300)
+{
+ CS_LOCALS(r300);
+
+ debug_printf("r300: Preparing vertex buffer %p for render, "
+ "vertex size %d\n", r300->vbo,
+ r300->vertex_info.vinfo.size);
+ /* Set the pointer to our vertex buffer. The emitted values are this:
+ * PACKET3 [3D_LOAD_VBPNTR]
+ * COUNT [1]
+ * FORMAT [size | stride << 8]
+ * OFFSET [offset into BO]
+ * VBPNTR [relocated BO]
+ */
+ BEGIN_CS(7);
+ OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, 3);
+ OUT_CS(1);
+ OUT_CS(r300->vertex_info.vinfo.size |
+ (r300->vertex_info.vinfo.size << 8));
+ OUT_CS(r300->vbo_offset);
+ OUT_CS_RELOC(r300->vbo, 0, RADEON_GEM_DOMAIN_GTT, 0, 0);
+ END_CS;
+}
+
void r300_emit_vertex_format_state(struct r300_context* r300)
{
int i;
@@ -305,22 +366,22 @@ void r300_emit_vertex_format_state(struct r300_context* r300)
OUT_CS_REG_SEQ(R300_VAP_OUTPUT_VTX_FMT_0, 2);
OUT_CS(r300->vertex_info.vinfo.hwfmt[2]);
OUT_CS(r300->vertex_info.vinfo.hwfmt[3]);
- for (i = 0; i < 4; i++) {
- debug_printf("hwfmt%d: 0x%08x\n", i,
- r300->vertex_info.vinfo.hwfmt[i]);
- }
+ /* for (i = 0; i < 4; i++) {
+ * debug_printf("hwfmt%d: 0x%08x\n", i,
+ * r300->vertex_info.vinfo.hwfmt[i]);
+ * } */
OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_0, 8);
for (i = 0; i < 8; i++) {
OUT_CS(r300->vertex_info.vap_prog_stream_cntl[i]);
- debug_printf("prog_stream_cntl%d: 0x%08x\n", i,
- r300->vertex_info.vap_prog_stream_cntl[i]);
+ /* debug_printf("prog_stream_cntl%d: 0x%08x\n", i,
+ * r300->vertex_info.vap_prog_stream_cntl[i]); */
}
OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_EXT_0, 8);
for (i = 0; i < 8; i++) {
OUT_CS(r300->vertex_info.vap_prog_stream_cntl_ext[i]);
- debug_printf("prog_stream_cntl_ext%d: 0x%08x\n", i,
- r300->vertex_info.vap_prog_stream_cntl_ext[i]);
+ /* debug_printf("prog_stream_cntl_ext%d: 0x%08x\n", i,
+ * r300->vertex_info.vap_prog_stream_cntl_ext[i]); */
}
END_CS;
}
@@ -340,14 +401,23 @@ void r300_emit_vertex_shader(struct r300_context* r300,
return;
}
- BEGIN_CS(13 + (vs->instruction_count * 4) + (constants->count * 4));
+ if (constants->count) {
+ BEGIN_CS(14 + (vs->instruction_count * 4) + (constants->count * 4));
+ } else {
+ BEGIN_CS(11 + (vs->instruction_count * 4));
+ }
- OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_0, R300_PVS_FIRST_INST(0) |
+ /* R300_VAP_PVS_CODE_CNTL_0
+ * R300_VAP_PVS_CONST_CNTL
+ * R300_VAP_PVS_CODE_CNTL_1
+ * See the r5xx docs for instructions on how to use these.
+ * XXX these could be optimized to select better values... */
+ OUT_CS_REG_SEQ(R300_VAP_PVS_CODE_CNTL_0, 3);
+ OUT_CS(R300_PVS_FIRST_INST(0) |
+ R300_PVS_XYZW_VALID_INST(vs->instruction_count - 1) |
R300_PVS_LAST_INST(vs->instruction_count - 1));
- OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_1, vs->instruction_count - 1);
-
- /* XXX */
- OUT_CS_REG(R300_VAP_PVS_CONST_CNTL, 0x0);
+ OUT_CS(R300_PVS_MAX_CONST_ADDR(constants->count - 1));
+ OUT_CS(vs->instruction_count - 1);
OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG, 0);
OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, vs->instruction_count * 4);
@@ -377,7 +447,6 @@ void r300_emit_vertex_shader(struct r300_context* r300,
R300_PVS_VF_MAX_VTX_NUM(12));
OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x0);
END_CS;
-
}
void r300_emit_viewport_state(struct r300_context* r300,
@@ -394,7 +463,11 @@ void r300_emit_viewport_state(struct r300_context* r300,
OUT_CS_32F(viewport->zscale);
OUT_CS_32F(viewport->zoffset);
- OUT_CS_REG(R300_VAP_VTE_CNTL, viewport->vte_control);
+ if (r300->rs_state->enable_vte) {
+ OUT_CS_REG(R300_VAP_VTE_CNTL, viewport->vte_control);
+ } else {
+ OUT_CS_REG(R300_VAP_VTE_CNTL, 0);
+ }
END_CS;
}
@@ -412,16 +485,67 @@ void r300_flush_textures(struct r300_context* r300)
void r300_emit_dirty_state(struct r300_context* r300)
{
struct r300_screen* r300screen = r300_screen(r300->context.screen);
- int i;
- int dirty_tex = 0;
+ struct r300_texture* tex;
+ int i, dirty_tex = 0;
+ boolean invalid = FALSE;
- if (!(r300->dirty_state) && !(r300->dirty_hw)) {
+ if (!(r300->dirty_state)) {
return;
}
r300_update_derived_state(r300);
/* XXX check size */
+validate:
+ /* Color buffers... */
+ for (i = 0; i < r300->framebuffer_state.nr_cbufs; i++) {
+ tex = (struct r300_texture*)r300->framebuffer_state.cbufs[i]->texture;
+ assert(tex && tex->buffer && "cbuf is marked, but NULL!");
+ if (!r300->winsys->add_buffer(r300->winsys, tex->buffer,
+ 0, RADEON_GEM_DOMAIN_VRAM)) {
+ r300->context.flush(&r300->context, 0, NULL);
+ goto validate;
+ }
+ }
+ /* ...depth buffer... */
+ if (r300->framebuffer_state.zsbuf) {
+ tex = (struct r300_texture*)r300->framebuffer_state.zsbuf->texture;
+ assert(tex && tex->buffer && "zsbuf is marked, but NULL!");
+ if (!r300->winsys->add_buffer(r300->winsys, tex->buffer,
+ 0, RADEON_GEM_DOMAIN_VRAM)) {
+ r300->context.flush(&r300->context, 0, NULL);
+ goto validate;
+ }
+ }
+ /* ...textures... */
+ for (i = 0; i < r300->texture_count; i++) {
+ tex = r300->textures[i];
+ assert(tex && tex->buffer && "texture is marked, but NULL!");
+ if (!r300->winsys->add_buffer(r300->winsys, tex->buffer,
+ RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0)) {
+ r300->context.flush(&r300->context, 0, NULL);
+ goto validate;
+ }
+ }
+ /* ...and vertex buffer. */
+ if (r300->vbo) {
+ if (!r300->winsys->add_buffer(r300->winsys, r300->vbo,
+ RADEON_GEM_DOMAIN_GTT, 0)) {
+ r300->context.flush(&r300->context, 0, NULL);
+ goto validate;
+ }
+ } else {
+ debug_printf("No VBO while emitting dirty state!\n");
+ }
+ if (r300->winsys->validate(r300->winsys)) {
+ r300->context.flush(&r300->context, 0, NULL);
+ if (invalid) {
+ /* Well, hell. */
+ exit(1);
+ }
+ invalid = TRUE;
+ goto validate;
+ }
if (r300->dirty_state & R300_NEW_BLEND) {
r300_emit_blend_state(r300, r300->blend_state);
@@ -433,6 +557,11 @@ void r300_emit_dirty_state(struct r300_context* r300)
r300->dirty_state &= ~R300_NEW_BLEND_COLOR;
}
+ if (r300->dirty_state & R300_NEW_CLIP) {
+ r300_emit_clip_state(r300, &r300->clip_state);
+ r300->dirty_state &= ~R300_NEW_CLIP;
+ }
+
if (r300->dirty_state & R300_NEW_DSA) {
r300_emit_dsa_state(r300, r300->dsa_state);
r300->dirty_state &= ~R300_NEW_DSA;
@@ -502,4 +631,14 @@ void r300_emit_dirty_state(struct r300_context* r300)
r300_emit_vertex_format_state(r300);
r300->dirty_state &= ~R300_NEW_VERTEX_FORMAT;
}
+
+ if (r300->dirty_state & R300_NEW_VERTEX_SHADER) {
+ r300_emit_vertex_shader(r300, r300->vs);
+ r300->dirty_state &= ~R300_NEW_VERTEX_SHADER;
+ }
+
+ /* Finally, emit the VBO. */
+ r300_emit_vertex_buffer(r300);
+
+ r300->dirty_hw++;
}
diff --git a/src/gallium/drivers/r300/r300_emit.h b/src/gallium/drivers/r300/r300_emit.h
index 31dbc7ab85..946f625bd8 100644
--- a/src/gallium/drivers/r300/r300_emit.h
+++ b/src/gallium/drivers/r300/r300_emit.h
@@ -36,6 +36,9 @@ void r300_emit_blend_state(struct r300_context* r300,
void r300_emit_blend_color_state(struct r300_context* r300,
struct r300_blend_color_state* bc);
+void r300_emit_clip_state(struct r300_context* r300,
+ struct pipe_clip_state* clip);
+
void r300_emit_dsa_state(struct r300_context* r300,
struct r300_dsa_state* dsa);
@@ -62,6 +65,8 @@ void r300_emit_scissor_state(struct r300_context* r300,
void r300_emit_texture(struct r300_context* r300,
struct r300_texture* tex, unsigned offset);
+void r300_emit_vertex_buffer(struct r300_context* r300);
+
void r300_emit_vertex_format_state(struct r300_context* r300);
void r300_emit_vertex_shader(struct r300_context* r300,
diff --git a/src/gallium/drivers/r300/r300_flush.c b/src/gallium/drivers/r300/r300_flush.c
index 20ca6905ad..89a5f2b20c 100644
--- a/src/gallium/drivers/r300/r300_flush.c
+++ b/src/gallium/drivers/r300/r300_flush.c
@@ -29,6 +29,8 @@ static void r300_flush(struct pipe_context* pipe,
struct r300_context* r300 = r300_context(pipe);
CS_LOCALS(r300);
+ draw_flush(r300->draw);
+
if (r300->dirty_hw) {
FLUSH_CS;
r300_emit_invariant_state(r300);
diff --git a/src/gallium/drivers/r300/r300_reg.h b/src/gallium/drivers/r300/r300_reg.h
index 660816e1da..3bb9bc47b5 100644
--- a/src/gallium/drivers/r300/r300_reg.h
+++ b/src/gallium/drivers/r300/r300_reg.h
@@ -511,11 +511,13 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_PVS_XYZW_VALID_INST_SHIFT 10
# define R300_PVS_LAST_INST_SHIFT 20
# define R300_PVS_FIRST_INST(x) ((x) << 0)
+# define R300_PVS_XYZW_VALID_INST(x) ((x) << 10)
# define R300_PVS_LAST_INST(x) ((x) << 20)
/* Addresses are relative the the vertex program parameters area. */
#define R300_VAP_PVS_CONST_CNTL 0x22D4
# define R300_PVS_CONST_BASE_OFFSET_SHIFT 0
# define R300_PVS_MAX_CONST_ADDR_SHIFT 16
+# define R300_PVS_MAX_CONST_ADDR(x) ((x) << 16)
#define R300_VAP_PVS_CODE_CNTL_1 0x22D8
# define R300_PVS_LAST_VTX_SRC_INST_SHIFT 0
#define R300_VAP_PVS_FLOW_CNTL_OPC 0x22DC
@@ -3040,6 +3042,7 @@ enum {
# define R500_INST_RGB_WMASK_R (1 << 11)
# define R500_INST_RGB_WMASK_G (1 << 12)
# define R500_INST_RGB_WMASK_B (1 << 13)
+# define R500_INST_RGB_WMASK_RGB (7 << 11)
# define R500_INST_ALPHA_WMASK (1 << 14)
# define R500_INST_RGB_OMASK_R (1 << 15)
# define R500_INST_RGB_OMASK_G (1 << 16)
diff --git a/src/gallium/drivers/r300/r300_render.c b/src/gallium/drivers/r300/r300_render.c
index b7ee8fb8a9..cd458d019a 100644
--- a/src/gallium/drivers/r300/r300_render.c
+++ b/src/gallium/drivers/r300/r300_render.c
@@ -45,11 +45,7 @@ struct r300_render {
/* VBO */
struct pipe_buffer* vbo;
- size_t vbo_size;
- size_t vbo_offset;
- void* vbo_map;
size_t vbo_alloc_size;
- size_t vbo_max_used;
};
static INLINE struct r300_render*
@@ -78,24 +74,21 @@ static boolean r300_render_allocate_vertices(struct vbuf_render* render,
struct pipe_screen* screen = r300->context.screen;
size_t size = (size_t)vertex_size * (size_t)count;
- if (r300render->vbo) {
+ if (r300render->vbo && (size > r300render->vbo_alloc_size)) {
pipe_buffer_reference(&r300render->vbo, NULL);
}
+
+ if (!r300render->vbo) {
+ r300render->vbo = pipe_buffer_create(screen,
+ 64,
+ PIPE_BUFFER_USAGE_VERTEX,
+ size);
+ }
- r300render->vbo_size = MAX2(size, r300render->vbo_alloc_size);
- r300render->vbo_offset = 0;
- r300render->vbo = pipe_buffer_create(screen,
- 64,
- PIPE_BUFFER_USAGE_VERTEX,
- r300render->vbo_size);
-
+ r300render->vbo_alloc_size = MAX2(size, r300render->vbo_alloc_size);
r300render->vertex_size = vertex_size;
- if (r300render->vbo) {
- return TRUE;
- } else {
- return FALSE;
- }
+ return (r300render->vbo) ? TRUE : FALSE;
}
static void* r300_render_map_vertices(struct vbuf_render* render)
@@ -103,10 +96,8 @@ static void* r300_render_map_vertices(struct vbuf_render* render)
struct r300_render* r300render = r300_render(render);
struct pipe_screen* screen = r300render->r300->context.screen;
- r300render->vbo_map = pipe_buffer_map(screen, r300render->vbo,
- PIPE_BUFFER_USAGE_CPU_WRITE);
-
- return (unsigned char*)r300render->vbo_map + r300render->vbo_offset;
+ return (unsigned char*)pipe_buffer_map(screen, r300render->vbo,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
}
static void r300_render_unmap_vertices(struct vbuf_render* render,
@@ -116,9 +107,6 @@ static void r300_render_unmap_vertices(struct vbuf_render* render,
struct r300_render* r300render = r300_render(render);
struct pipe_screen* screen = r300render->r300->context.screen;
- r300render->vbo_max_used = MAX2(r300render->vbo_max_used,
- r300render->vertex_size * (max + 1));
-
pipe_buffer_unmap(screen, r300render->vbo);
}
@@ -180,27 +168,9 @@ static void prepare_render(struct r300_render* render, unsigned count)
CS_LOCALS(r300);
- /* Make sure that all possible state is emitted. */
- r300_emit_dirty_state(r300);
+ r300->vbo = render->vbo;
- debug_printf("r300: Preparing vertex buffer %p for render, "
- "vertex size %d, vertex count %d\n", render->vbo,
- r300->vertex_info.vinfo.size, count);
- /* Set the pointer to our vertex buffer. The emitted values are this:
- * PACKET3 [3D_LOAD_VBPNTR]
- * COUNT [1]
- * FORMAT [size | stride << 8]
- * OFFSET [0]
- * VBPNTR [relocated BO]
- */
- BEGIN_CS(7);
- OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, 3);
- OUT_CS(1);
- OUT_CS(r300->vertex_info.vinfo.size |
- (r300->vertex_info.vinfo.size << 8));
- OUT_CS(render->vbo_offset);
- OUT_CS_RELOC(render->vbo, 0, RADEON_GEM_DOMAIN_GTT, 0, 0);
- END_CS;
+ r300_emit_dirty_state(r300);
}
static void r300_render_draw_arrays(struct vbuf_render* render,
@@ -212,8 +182,6 @@ static void r300_render_draw_arrays(struct vbuf_render* render,
CS_LOCALS(r300);
- r300render->vbo_offset = start;
-
prepare_render(r300render, count);
debug_printf("r300: Doing vbuf render, count %d\n", count);
@@ -234,6 +202,8 @@ static void r300_render_draw(struct vbuf_render* render,
struct pipe_screen* screen = r300->context.screen;
struct pipe_buffer* index_buffer;
void* index_map;
+ int i;
+ uint32_t index;
CS_LOCALS(r300);
@@ -246,6 +216,7 @@ static void r300_render_draw(struct vbuf_render* render,
return;
}
+/*
index_map = pipe_buffer_map(screen, index_buffer,
PIPE_BUFFER_USAGE_CPU_WRITE);
memcpy(index_map, indices, count);
@@ -253,13 +224,25 @@ static void r300_render_draw(struct vbuf_render* render,
debug_printf("r300: Doing indexbuf render, count %d\n", count);
- BEGIN_CS(6);
+ BEGIN_CS(8);
OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, 0);
OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
r300render->hwprim);
OUT_CS_PKT3(R300_PACKET3_INDX_BUFFER, 2);
OUT_CS(R300_INDX_BUFFER_ONE_REG_WR | (R300_VAP_PORT_IDX0 >> 2));
OUT_CS_INDEX_RELOC(index_buffer, 0, count, RADEON_GEM_DOMAIN_GTT, 0, 0);
+ END_CS; */
+
+ BEGIN_CS(2 + (count+1)/2);
+ OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, (count+1)/2);
+ OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
+ r300render->hwprim);
+ for (i = 0; i < count-1; i += 2) {
+ OUT_CS(indices[i+1] << 16 | indices[i]);
+ }
+ if (count % 2) {
+ OUT_CS(indices[count-1]);
+ }
END_CS;
}
diff --git a/src/gallium/drivers/r300/r300_screen.c b/src/gallium/drivers/r300/r300_screen.c
index d2c5998c26..a6f1efe356 100644
--- a/src/gallium/drivers/r300/r300_screen.c
+++ b/src/gallium/drivers/r300/r300_screen.c
@@ -87,23 +87,25 @@ static int r300_get_param(struct pipe_screen* pscreen, int param)
} else {
return 0;
}
- return 0;
case PIPE_CAP_GLSL:
- /* IN THEORY */
- return 0;
+ if (r300screen->caps->is_r500) {
+ return 1;
+ } else {
+ return 0;
+ }
case PIPE_CAP_S3TC:
/* IN THEORY */
return 0;
case PIPE_CAP_ANISOTROPIC_FILTER:
- /* IN THEORY */
- return 0;
+ return 1;
case PIPE_CAP_POINT_SPRITE:
/* IN THEORY */
return 0;
case PIPE_CAP_MAX_RENDER_TARGETS:
return 4;
case PIPE_CAP_OCCLUSION_QUERY:
- return 1;
+ /* IN THEORY */
+ return 0;
case PIPE_CAP_TEXTURE_SHADOW_MAP:
/* IN THEORY */
return 0;
@@ -152,17 +154,20 @@ static int r300_get_param(struct pipe_screen* pscreen, int param)
static float r300_get_paramf(struct pipe_screen* pscreen, int param)
{
+ struct r300_screen* r300screen = r300_screen(pscreen);
+
switch (param) {
case PIPE_CAP_MAX_LINE_WIDTH:
case PIPE_CAP_MAX_LINE_WIDTH_AA:
- /* XXX this is the biggest thing that will fit in that register.
- * Perhaps the actual rendering limits are less? */
- return 10922.0f;
case PIPE_CAP_MAX_POINT_WIDTH:
case PIPE_CAP_MAX_POINT_WIDTH_AA:
- /* XXX this is the biggest thing that will fit in that register.
- * Perhaps the actual rendering limits are less? */
- return 10922.0f;
+ /* The maximum dimensions of the colorbuffer are our practical
+ * rendering limits. 2048 pixels should be enough for anybody. */
+ if (r300screen->caps->is_r500) {
+ return 4096.0f;
+ } else {
+ return 2048.0f;
+ }
case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
return 16.0f;
case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
@@ -230,9 +235,16 @@ static boolean r300_is_format_supported(struct pipe_screen* pscreen,
case PIPE_TEXTURE_2D:
return check_tex_2d_format(format,
r300_screen(pscreen)->caps->is_r500);
+ case PIPE_TEXTURE_1D:
+ case PIPE_TEXTURE_3D:
+ case PIPE_TEXTURE_CUBE:
+ debug_printf("r300: Implementation error: Unsupported format "
+ "target: %d\n", target);
+ break;
default:
- debug_printf("r300: Warning: Got unknown format target: %d\n",
- format);
+ debug_printf("r300: Fatal: This is not a format target: %d\n",
+ target);
+ assert(0);
break;
}
@@ -337,7 +349,6 @@ struct pipe_screen* r300_create_screen(struct r300_winsys* r300_winsys)
return NULL;
caps->pci_id = r300_winsys->pci_id;
- caps->num_frag_pipes = r300_winsys->gb_pipes;
r300_parse_chipset(caps);
diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c
index 2a77fd1739..01e2b51153 100644
--- a/src/gallium/drivers/r300/r300_state.c
+++ b/src/gallium/drivers/r300/r300_state.c
@@ -62,8 +62,6 @@ static void* r300_create_blend_state(struct pipe_context* pipe,
}
/* PIPE_LOGICOP_* don't need to be translated, fortunately. */
- /* XXX are logicops still allowed if blending's disabled?
- * Does Gallium take care of it for us? */
if (state->logicop_enable) {
blend->rop = R300_RB3D_ROPCNTL_ROP_ENABLE |
(state->logicop_func) << R300_RB3D_ROPCNTL_ROP_SHIFT;
@@ -121,9 +119,14 @@ static void r300_set_clip_state(struct pipe_context* pipe,
const struct pipe_clip_state* state)
{
struct r300_context* r300 = r300_context(pipe);
- /* XXX Draw */
- draw_flush(r300->draw);
- draw_set_clip_state(r300->draw, state);
+
+ if (r300_screen(pipe->screen)->caps->has_tcl) {
+ r300->clip_state = *state;
+ r300->dirty_state |= R300_NEW_CLIP;
+ } else {
+ draw_flush(r300->draw);
+ draw_set_clip_state(r300->draw, state);
+ }
}
static void
@@ -153,10 +156,12 @@ static void
/* If the number of constants have changed, invalidate the shader. */
if (r300->shader_constants[shader].user_count != i) {
- if (shader == PIPE_SHADER_FRAGMENT && r300->fs) {
+ if (shader == PIPE_SHADER_FRAGMENT && r300->fs &&
+ r300->fs->uses_imms) {
r300->fs->translated = FALSE;
r300_translate_fragment_shader(r300, r300->fs);
- } else if (shader == PIPE_SHADER_VERTEX && r300->vs) {
+ } else if (shader == PIPE_SHADER_VERTEX && r300->vs &&
+ r300->vs->uses_imms) {
r300->vs->translated = FALSE;
r300_translate_vertex_shader(r300, r300->vs);
}
@@ -257,6 +262,7 @@ static void r300_set_edgeflags(struct pipe_context* pipe,
const unsigned* bitfield)
{
/* XXX you know it's bad when i915 has this blank too */
+ /* XXX and even worse, I have no idea WTF the bitfield is */
}
static void
@@ -289,6 +295,7 @@ static void* r300_create_fs_state(struct pipe_context* pipe,
/* Copy state directly into shader. */
fs->state = *shader;
+ fs->state.tokens = tgsi_dup_tokens(shader->tokens);
tgsi_scan_shader(shader->tokens, &fs->info);
@@ -317,13 +324,15 @@ static void r300_bind_fs_state(struct pipe_context* pipe, void* shader)
/* Delete fragment shader state. */
static void r300_delete_fs_state(struct pipe_context* pipe, void* shader)
{
+ struct r3xx_fragment_shader* fs = (struct r3xx_fragment_shader*)shader;
+ FREE(fs->state.tokens);
FREE(shader);
}
static void r300_set_polygon_stipple(struct pipe_context* pipe,
const struct pipe_poly_stipple* state)
{
- /* XXX */
+ /* XXX no idea how to set this up, but not terribly important */
}
/* Create a new rasterizer state based on the CSO rasterizer state.
@@ -341,6 +350,8 @@ static void* r300_create_rs_state(struct pipe_context* pipe,
/* Copy rasterizer state for Draw. */
rs->rs = *state;
+ rs->enable_vte = !state->bypass_vs_clip_and_viewport;
+
/* If bypassing TCL, or if no TCL engine is present, turn off the HW TCL.
* Else, enable HW TCL and force Draw's TCL off. */
if (state->bypass_vs_clip_and_viewport ||
@@ -421,6 +432,7 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state)
struct r300_context* r300 = r300_context(pipe);
struct r300_rs_state* rs = (struct r300_rs_state*)state;
+ draw_flush(r300->draw);
draw_set_rasterizer_state(r300->draw, &rs->rs);
r300->rs_state = rs;
@@ -528,7 +540,6 @@ static void r300_set_scissor_state(struct pipe_context* pipe,
const struct pipe_scissor_state* state)
{
struct r300_context* r300 = r300_context(pipe);
- draw_flush(r300->draw);
if (r300_screen(r300->context.screen)->caps->is_r500) {
r300->scissor_state->scissor_top_left =
@@ -555,25 +566,38 @@ static void r300_set_viewport_state(struct pipe_context* pipe,
{
struct r300_context* r300 = r300_context(pipe);
- r300->viewport_state->xscale = state->scale[0];
- r300->viewport_state->yscale = state->scale[1];
- r300->viewport_state->zscale = state->scale[2];
-
- r300->viewport_state->xoffset = state->translate[0];
- r300->viewport_state->yoffset = state->translate[1];
- r300->viewport_state->zoffset = state->translate[2];
-
- r300->viewport_state->vte_control = 0;
- if (r300_screen(r300->context.screen)->caps->has_tcl) {
- /* Do the transform in HW. */
- r300->viewport_state->vte_control |=
- R300_VPORT_X_SCALE_ENA | R300_VPORT_X_OFFSET_ENA |
- R300_VPORT_Y_SCALE_ENA | R300_VPORT_Y_OFFSET_ENA |
- R300_VPORT_Z_SCALE_ENA | R300_VPORT_Z_OFFSET_ENA;
- } else {
- /* Have Draw do the actual transform. */
- draw_set_viewport_state(r300->draw, state);
+ /* Do the transform in HW. */
+ r300->viewport_state->vte_control = R300_VTX_W0_FMT;
+
+ if (state->scale[0] != 1.0f) {
+ assert(state->scale[0] != 0.0f);
+ r300->viewport_state->xscale = state->scale[0];
+ r300->viewport_state->vte_control |= R300_VPORT_X_SCALE_ENA;
+ }
+ if (state->scale[1] != 1.0f) {
+ assert(state->scale[1] != 0.0f);
+ r300->viewport_state->yscale = state->scale[1];
+ r300->viewport_state->vte_control |= R300_VPORT_Y_SCALE_ENA;
+ }
+ if (state->scale[2] != 1.0f) {
+ assert(state->scale[2] != 0.0f);
+ r300->viewport_state->zscale = state->scale[2];
+ r300->viewport_state->vte_control |= R300_VPORT_Z_SCALE_ENA;
+ }
+ if (state->translate[0] != 0.0f) {
+ r300->viewport_state->xoffset = state->translate[0];
+ r300->viewport_state->vte_control |= R300_VPORT_X_OFFSET_ENA;
+ }
+ if (state->translate[1] != 0.0f) {
+ r300->viewport_state->yoffset = state->translate[1];
+ r300->viewport_state->vte_control |= R300_VPORT_Y_OFFSET_ENA;
}
+ if (state->translate[2] != 0.0f) {
+ r300->viewport_state->zoffset = state->translate[2];
+ r300->viewport_state->vte_control |= R300_VPORT_Z_OFFSET_ENA;
+ }
+
+ r300->dirty_state |= R300_NEW_VIEWPORT;
}
static void r300_set_vertex_buffers(struct pipe_context* pipe,
@@ -610,6 +634,7 @@ static void* r300_create_vs_state(struct pipe_context* pipe,
struct r300_vertex_shader* vs = CALLOC_STRUCT(r300_vertex_shader);
/* Copy state directly into shader. */
vs->state = *shader;
+ vs->state.tokens = tgsi_dup_tokens(shader->tokens);
tgsi_scan_shader(shader->tokens, &vs->info);
@@ -626,6 +651,8 @@ static void r300_bind_vs_state(struct pipe_context* pipe, void* shader)
{
struct r300_context* r300 = r300_context(pipe);
+ draw_flush(r300->draw);
+
if (r300_screen(pipe->screen)->caps->has_tcl) {
struct r300_vertex_shader* vs = (struct r300_vertex_shader*)shader;
@@ -653,6 +680,7 @@ static void r300_delete_vs_state(struct pipe_context* pipe, void* shader)
struct r300_vertex_shader* vs = (struct r300_vertex_shader*)shader;
draw_delete_vertex_shader(r300->draw, vs->draw);
+ FREE(vs->state.tokens);
FREE(shader);
} else {
draw_delete_vertex_shader(r300->draw,
diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c
index f1feafbcf9..2477b30822 100644
--- a/src/gallium/drivers/r300/r300_state_derived.c
+++ b/src/gallium/drivers/r300/r300_state_derived.c
@@ -25,62 +25,88 @@
/* r300_state_derived: Various bits of state which are dependent upon
* currently bound CSO data. */
-/* Update the vertex_info struct in our r300_context.
- *
- * The vertex_info struct describes the post-TCL format of vertices. It is
- * required for Draw when doing SW TCL, and also for describing the
- * dreaded RS block on R300 chipsets. */
-static void r300_update_vertex_layout(struct r300_context* r300)
+/* Set up the vs_tab and routes. */
+static void r300_vs_tab_routes(struct r300_context* r300,
+ struct r300_vertex_format* vformat)
{
struct r300_screen* r300screen = r300_screen(r300->context.screen);
- struct r300_vertex_format vformat;
- struct vertex_info vinfo;
+ struct vertex_info* vinfo = &vformat->vinfo;
+ int* tab = vformat->vs_tab;
boolean pos = FALSE, psize = FALSE, fog = FALSE;
int i, texs = 0, cols = 0;
- int tab[16];
-
- struct tgsi_shader_info* info = &r300->fs->info;
+ struct tgsi_shader_info* info;
- memset(&vinfo, 0, sizeof(vinfo));
- for (i = 0; i < 16; i++) {
- tab[i] = -1;
+ if (r300screen->caps->has_tcl) {
+ /* Use vertex shader to determine required routes. */
+ info = &r300->vs->info;
+ } else {
+ /* Use fragment shader to determine required routes. */
+ info = &r300->fs->info;
}
assert(info->num_inputs <= 16);
- for (i = 0; i < info->num_inputs; i++) {
- switch (info->input_semantic_name[i]) {
- case TGSI_SEMANTIC_POSITION:
- pos = TRUE;
- tab[i] = 0;
- break;
- case TGSI_SEMANTIC_COLOR:
- tab[i] = 2 + cols++;
- break;
- case TGSI_SEMANTIC_PSIZE:
- psize = TRUE;
- tab[i] = 1;
- break;
- case TGSI_SEMANTIC_FOG:
- fog = TRUE;
- /* Fall through... */
- case TGSI_SEMANTIC_GENERIC:
- tab[i] = 6 + texs++;
- break;
- default:
- debug_printf("r300: Unknown vertex input %d\n",
- info->input_semantic_name[i]);
- break;
- }
- }
-
if (r300screen->caps->has_tcl) {
+ /* Just copy vert attribs over as-is. */
for (i = 0; i < info->num_inputs; i++) {
- /* XXX should probably do real lookup with vert shader */
tab[i] = i;
}
+ for (i = 0; i < info->num_outputs; i++) {
+ switch (info->output_semantic_name[i]) {
+ case TGSI_SEMANTIC_POSITION:
+ pos = TRUE;
+ break;
+ case TGSI_SEMANTIC_COLOR:
+ cols++;
+ break;
+ case TGSI_SEMANTIC_PSIZE:
+ psize = TRUE;
+ break;
+ case TGSI_SEMANTIC_FOG:
+ fog = TRUE;
+ /* Fall through */
+ case TGSI_SEMANTIC_GENERIC:
+ texs++;
+ break;
+ default:
+ debug_printf("r300: Unknown vertex output %d\n",
+ info->output_semantic_name[i]);
+ break;
+ }
+ }
+ } else {
+ for (i = 0; i < info->num_inputs; i++) {
+ switch (info->input_semantic_name[i]) {
+ case TGSI_SEMANTIC_POSITION:
+ pos = TRUE;
+ tab[i] = 0;
+ break;
+ case TGSI_SEMANTIC_COLOR:
+ tab[i] = 2 + cols;
+ cols++;
+ break;
+ case TGSI_SEMANTIC_PSIZE:
+ psize = TRUE;
+ tab[i] = 15;
+ break;
+ case TGSI_SEMANTIC_FOG:
+ fog = TRUE;
+ /* Fall through */
+ case TGSI_SEMANTIC_GENERIC:
+ tab[i] = 6 + texs;
+ texs++;
+ break;
+ default:
+ debug_printf("r300: Unknown vertex input %d\n",
+ info->input_semantic_name[i]);
+ break;
+ }
+ }
}
+ /* XXX magic */
+ assert(texs <= 8);
+
/* Do the actual vertex_info setup.
*
* vertex_info has four uints of hardware-specific data in it.
@@ -89,7 +115,7 @@ static void r300_update_vertex_layout(struct r300_context* r300)
* vinfo.hwfmt[2] is R300_VAP_OUTPUT_VTX_FMT_0
* vinfo.hwfmt[3] is R300_VAP_OUTPUT_VTX_FMT_1 */
- vinfo.hwfmt[0] = 0x5555; /* XXX this is classic Mesa bonghits */
+ vinfo->hwfmt[0] = 0x5555; /* XXX this is classic Mesa bonghits */
if (!pos) {
debug_printf("r300: Forcing vertex position attribute emit...\n");
@@ -99,109 +125,223 @@ static void r300_update_vertex_layout(struct r300_context* r300)
tab[i] = tab[i-1];
}
tab[0] = 0;
-
- draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_POS,
- draw_find_vs_output(r300->draw, TGSI_SEMANTIC_POSITION, 0));
- } else {
- draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE,
- draw_find_vs_output(r300->draw, TGSI_SEMANTIC_POSITION, 0));
}
- vinfo.hwfmt[1] |= R300_INPUT_CNTL_POS;
- vinfo.hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT;
+ draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE,
+ draw_find_vs_output(r300->draw, TGSI_SEMANTIC_POSITION, 0));
+ vinfo->hwfmt[1] |= R300_INPUT_CNTL_POS;
+ vinfo->hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT;
if (psize) {
- draw_emit_vertex_attr(&vinfo, EMIT_1F_PSIZE, INTERP_POS,
+ draw_emit_vertex_attr(vinfo, EMIT_1F_PSIZE, INTERP_POS,
draw_find_vs_output(r300->draw, TGSI_SEMANTIC_PSIZE, 0));
- vinfo.hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT;
+ vinfo->hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT;
}
for (i = 0; i < cols; i++) {
- draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_LINEAR,
+ draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_LINEAR,
draw_find_vs_output(r300->draw, TGSI_SEMANTIC_COLOR, i));
- vinfo.hwfmt[1] |= R300_INPUT_CNTL_COLOR;
- vinfo.hwfmt[2] |= (R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << i);
+ vinfo->hwfmt[1] |= R300_INPUT_CNTL_COLOR;
+ vinfo->hwfmt[2] |= (R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << i);
}
- for (i = 0; i < texs; i++) {
- draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE,
- draw_find_vs_output(r300->draw, TGSI_SEMANTIC_GENERIC, i));
- vinfo.hwfmt[1] |= (R300_INPUT_CNTL_TC0 << i);
- vinfo.hwfmt[3] |= (4 << (3 * i));
- }
+ /* Init i right here, increment it if fog is enabled.
+ * This gets around a double-increment problem. */
+ i = 0;
if (fog) {
i++;
- draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE,
+ draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE,
draw_find_vs_output(r300->draw, TGSI_SEMANTIC_FOG, 0));
- vinfo.hwfmt[1] |= (R300_INPUT_CNTL_TC0 << i);
- vinfo.hwfmt[3] |= (4 << (3 * i));
+ vinfo->hwfmt[1] |= (R300_INPUT_CNTL_TC0 << i);
+ vinfo->hwfmt[3] |= (4 << (3 * i));
+ }
+
+ for (i; i < texs; i++) {
+ draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE,
+ draw_find_vs_output(r300->draw, TGSI_SEMANTIC_GENERIC, i));
+ vinfo->hwfmt[1] |= (R300_INPUT_CNTL_TC0 << i);
+ vinfo->hwfmt[3] |= (4 << (3 * i));
}
- draw_compute_vertex_size(&vinfo);
+ /* Handle the case where the vertex shader will be generating some of
+ * the attribs based on its inputs. */
+ if (r300screen->caps->has_tcl &&
+ info->num_inputs < info->num_outputs) {
+ vinfo->num_attribs = info->num_inputs;
+ }
- if (memcmp(&r300->vertex_info, &vinfo, sizeof(struct vertex_info))) {
- uint32_t temp;
- debug_printf("attrib count: %d, fp input count: %d\n",
- vinfo.num_attribs, info->num_inputs);
- for (i = 0; i < vinfo.num_attribs; i++) {
- debug_printf("attrib: offset %d, interp %d, size %d,"
- " tab %d\n", vinfo.attrib[i].src_index,
- vinfo.attrib[i].interp_mode, vinfo.attrib[i].emit,
+ draw_compute_vertex_size(vinfo);
+}
+
+/* Update the PSC tables. */
+static void r300_vertex_psc(struct r300_context* r300,
+ struct r300_vertex_format* vformat)
+{
+ struct r300_screen* r300screen = r300_screen(r300->context.screen);
+ struct vertex_info* vinfo = &vformat->vinfo;
+ int* tab = vformat->vs_tab;
+ uint32_t temp;
+ int i, attrib_count;
+
+ /* Vertex shaders have no semantics on their inputs,
+ * so PSC should just route stuff based on their info,
+ * and not on attrib information. */
+ if (r300screen->caps->has_tcl) {
+ attrib_count = r300->vs->info.num_inputs;
+ debug_printf("r300: routing %d attribs in psc for vs\n",
+ attrib_count);
+ } else {
+ attrib_count = vinfo->num_attribs;
+ debug_printf("r300: attrib count: %d\n", attrib_count);
+ for (i = 0; i < attrib_count; i++) {
+ debug_printf("r300: attrib: offset %d, interp %d, size %d,"
+ " tab %d\n", vinfo->attrib[i].src_index,
+ vinfo->attrib[i].interp_mode, vinfo->attrib[i].emit,
tab[i]);
}
+ }
- for (i = 0; i < vinfo.num_attribs; i++) {
- /* Make sure we have a proper destination for our attribute */
- assert(tab[i] != -1);
+ for (i = 0; i < attrib_count; i++) {
+ /* Make sure we have a proper destination for our attribute */
+ assert(tab[i] != -1);
- temp = translate_vertex_data_type(vinfo.attrib[i].emit) |
- (tab[i] << R300_DST_VEC_LOC_SHIFT);
- if (i & 1) {
- r300->vertex_info.vap_prog_stream_cntl[i >> 1] &= 0x0000ffff;
- r300->vertex_info.vap_prog_stream_cntl[i >> 1] |= temp << 16;
- } else {
- r300->vertex_info.vap_prog_stream_cntl[i >> 1] &= 0xffff0000;
- r300->vertex_info.vap_prog_stream_cntl[i >> 1] |= temp;
- }
+ /* Add the attribute to the PSC table. */
+ temp = r300screen->caps->has_tcl ?
+ R300_DATA_TYPE_FLOAT_4 :
+ translate_vertex_data_type(vinfo->attrib[i].emit);
+ temp |= tab[i] << R300_DST_VEC_LOC_SHIFT;
+
+ if (i & 1) {
+ vformat->vap_prog_stream_cntl[i >> 1] &= 0x0000ffff;
+ vformat->vap_prog_stream_cntl[i >> 1] |= temp << 16;
- r300->vertex_info.vap_prog_stream_cntl_ext[i >> 1] |=
- (R300_VAP_SWIZZLE_XYZW << (i & 1 ? 16 : 0));
+ vformat->vap_prog_stream_cntl_ext[i >> 1] |=
+ (R300_VAP_SWIZZLE_XYZW << 16);
+ } else {
+ vformat->vap_prog_stream_cntl[i >> 1] &= 0xffff0000;
+ vformat->vap_prog_stream_cntl[i >> 1] |= temp << 0;
+
+ vformat->vap_prog_stream_cntl_ext[i >> 1] |=
+ (R300_VAP_SWIZZLE_XYZW << 0);
}
- /* Set the last vector. */
- i--;
- r300->vertex_info.vap_prog_stream_cntl[i >> 1] |= (R300_LAST_VEC <<
- (i & 1 ? 16 : 0));
+ }
- memcpy(r300->vertex_info.tab, tab, sizeof(tab));
- memcpy(&r300->vertex_info, &vinfo, sizeof(struct vertex_info));
+ /* Set the last vector in the PSC. */
+ i--;
+ vformat->vap_prog_stream_cntl[i >> 1] |=
+ (R300_LAST_VEC << (i & 1 ? 16 : 0));
+}
+
+/* Update the vertex format. */
+static void r300_update_vertex_format(struct r300_context* r300)
+{
+ struct r300_vertex_format vformat;
+ int i;
+
+ memset(&vformat, 0, sizeof(struct r300_vertex_format));
+ for (i = 0; i < 16; i++) {
+ vformat.vs_tab[i] = -1;
+ vformat.fs_tab[i] = -1;
+ }
+
+ r300_vs_tab_routes(r300, &vformat);
+
+ r300_vertex_psc(r300, &vformat);
+
+ if (memcmp(&r300->vertex_info, &vformat,
+ sizeof(struct r300_vertex_format))) {
+ memcpy(&r300->vertex_info, &vformat,
+ sizeof(struct r300_vertex_format));
r300->dirty_state |= R300_NEW_VERTEX_FORMAT;
}
}
+/* Set up the mappings from GB to US, for RS block. */
+static void r300_update_fs_tab(struct r300_context* r300)
+{
+ struct r300_vertex_format* vformat = &r300->vertex_info;
+ struct tgsi_shader_info* info = &r300->fs->info;
+ int i, cols = 0, texs = 0, cols_emitted = 0;
+ int* tab = vformat->fs_tab;
+
+ for (i = 0; i < 16; i++) {
+ tab[i] = -1;
+ }
+
+ assert(info->num_inputs <= 16);
+ for (i = 0; i < info->num_inputs; i++) {
+ switch (info->input_semantic_name[i]) {
+ case TGSI_SEMANTIC_COLOR:
+ tab[i] = INTERP_LINEAR;
+ cols++;
+ break;
+ case TGSI_SEMANTIC_POSITION:
+ case TGSI_SEMANTIC_PSIZE:
+ debug_printf("r300: Implementation error: Can't use "
+ "pos attribs in fragshader yet!\n");
+ /* Pass through for now */
+ case TGSI_SEMANTIC_FOG:
+ case TGSI_SEMANTIC_GENERIC:
+ tab[i] = INTERP_PERSPECTIVE;
+ break;
+ default:
+ debug_printf("r300: Unknown vertex input %d\n",
+ info->input_semantic_name[i]);
+ break;
+ }
+ }
+
+ /* Now that we know where everything is... */
+ debug_printf("r300: fp input count: %d\n", info->num_inputs);
+ for (i = 0; i < info->num_inputs; i++) {
+ switch (tab[i]) {
+ case INTERP_LINEAR:
+ debug_printf("r300: attrib: "
+ "stack offset %d, color, tab %d\n",
+ i, cols_emitted);
+ tab[i] = cols_emitted;
+ cols_emitted++;
+ break;
+ case INTERP_PERSPECTIVE:
+ debug_printf("r300: attrib: "
+ "stack offset %d, texcoord, tab %d\n",
+ i, cols + texs);
+ tab[i] = cols + texs;
+ texs++;
+ break;
+ case -1:
+ debug_printf("r300: Implementation error: Bad fp interp!\n");
+ default:
+ break;
+ }
+ }
+
+}
+
/* Set up the RS block. This is the part of the chipset that actually does
* the rasterization of vertices into fragments. This is also the part of the
* chipset that locks up if any part of it is even slightly wrong. */
static void r300_update_rs_block(struct r300_context* r300)
{
struct r300_rs_block* rs = r300->rs_block;
- struct vertex_info* vinfo = &r300->vertex_info.vinfo;
- int* tab = r300->vertex_info.tab;
+ struct tgsi_shader_info* info = &r300->fs->info;
+ int* tab = r300->vertex_info.fs_tab;
int col_count = 0, fp_offset = 0, i, memory_pos, tex_count = 0;
memset(rs, 0, sizeof(struct r300_rs_block));
if (r300_screen(r300->context.screen)->caps->is_r500) {
- for (i = 0; i < vinfo->num_attribs; i++) {
- assert(tab[vinfo->attrib[i].src_index] != -1);
- memory_pos = tab[vinfo->attrib[i].src_index] * 4;
- switch (vinfo->attrib[i].interp_mode) {
- case INTERP_LINEAR:
+ for (i = 0; i < info->num_inputs; i++) {
+ assert(tab[i] != -1);
+ memory_pos = tab[i] * 4;
+ switch (info->input_semantic_name[i]) {
+ case TGSI_SEMANTIC_COLOR:
rs->ip[col_count] |=
R500_RS_COL_PTR(memory_pos) |
R500_RS_COL_FMT(R300_RS_COL_FMT_RGBA);
col_count++;
break;
- case INTERP_PERSPECTIVE:
+ case TGSI_SEMANTIC_GENERIC:
rs->ip[tex_count] |=
R500_RS_SEL_S(memory_pos) |
R500_RS_SEL_T(memory_pos + 1) |
@@ -243,17 +383,17 @@ static void r300_update_rs_block(struct r300_context* r300)
fp_offset++;
}
} else {
- for (i = 0; i < vinfo->num_attribs; i++) {
- memory_pos = tab[vinfo->attrib[i].src_index] * 4;
- assert(tab[vinfo->attrib[i].src_index] != -1);
- switch (vinfo->attrib[i].interp_mode) {
- case INTERP_LINEAR:
+ for (i = 0; i < info->num_inputs; i++) {
+ assert(tab[i] != -1);
+ memory_pos = tab[i] * 4;
+ switch (info->input_semantic_name[i]) {
+ case TGSI_SEMANTIC_COLOR:
rs->ip[col_count] |=
R300_RS_COL_PTR(memory_pos) |
R300_RS_COL_FMT(R300_RS_COL_FMT_RGBA);
col_count++;
break;
- case INTERP_PERSPECTIVE:
+ case TGSI_SEMANTIC_GENERIC:
rs->ip[tex_count] |=
R300_RS_TEX_PTR(memory_pos) |
R300_RS_SEL_S(R300_RS_SEL_C0) |
@@ -307,10 +447,11 @@ void r300_update_derived_state(struct r300_context* r300)
{
if (r300->dirty_state &
(R300_NEW_FRAGMENT_SHADER | R300_NEW_VERTEX_SHADER)) {
- r300_update_vertex_layout(r300);
+ r300_update_vertex_format(r300);
}
if (r300->dirty_state & R300_NEW_VERTEX_FORMAT) {
+ r300_update_fs_tab(r300);
r300_update_rs_block(r300);
}
}
diff --git a/src/gallium/drivers/r300/r300_state_inlines.h b/src/gallium/drivers/r300/r300_state_inlines.h
index 91b93fc367..22c8e199ae 100644
--- a/src/gallium/drivers/r300/r300_state_inlines.h
+++ b/src/gallium/drivers/r300/r300_state_inlines.h
@@ -353,25 +353,6 @@ static INLINE uint32_t r300_translate_out_fmt(enum pipe_format format)
/* Non-CSO state. (For now.) */
-static INLINE uint32_t r300_translate_gb_pipes(int pipe_count)
-{
- switch (pipe_count) {
- case 1:
- return R300_GB_TILE_PIPE_COUNT_RV300;
- break;
- case 2:
- return R300_GB_TILE_PIPE_COUNT_R300;
- break;
- case 3:
- return R300_GB_TILE_PIPE_COUNT_R420_3P;
- break;
- case 4:
- return R300_GB_TILE_PIPE_COUNT_R420;
- break;
- }
- return 0;
-}
-
static INLINE uint32_t translate_vertex_data_type(int type) {
switch (type) {
case EMIT_1F:
diff --git a/src/gallium/drivers/r300/r300_state_invariant.c b/src/gallium/drivers/r300/r300_state_invariant.c
index 8bd9b41bd7..e438114010 100644
--- a/src/gallium/drivers/r300/r300_state_invariant.c
+++ b/src/gallium/drivers/r300/r300_state_invariant.c
@@ -34,36 +34,19 @@ void r300_emit_invariant_state(struct r300_context* r300)
struct r300_capabilities* caps = r300_screen(r300->context.screen)->caps;
CS_LOCALS(r300);
- BEGIN_CS(30 + (caps->has_tcl ? 2: 0));
+ BEGIN_CS(26 + (caps->has_tcl ? 2: 0));
/*** Graphics Backend (GB) ***/
/* Various GB enables */
OUT_CS_REG(R300_GB_ENABLE, 0x0);
/* Subpixel multisampling for AA */
OUT_CS_REG(R300_GB_MSPOS0, 0x66666666);
- OUT_CS_REG(R300_GB_MSPOS1, 0x66666666);
- /* GB tile config and pipe setup */
- OUT_CS_REG(R300_GB_TILE_CONFIG, R300_GB_TILE_DISABLE |
- r300_translate_gb_pipes(caps->num_frag_pipes));
+ OUT_CS_REG(R300_GB_MSPOS1, 0x6666666);
/* Source of fog depth */
OUT_CS_REG(R300_GB_SELECT, R300_GB_FOG_SELECT_1_1_W);
/* AA enable */
OUT_CS_REG(R300_GB_AA_CONFIG, 0x0);
- /*** Geometry Assembly (GA) ***/
- /* GA errata fixes. */
- if (caps->is_r500) {
- OUT_CS_REG(R300_GA_ENHANCE,
- R300_GA_ENHANCE_DEADLOCK_CNTL_PREVENT_TCL |
- R300_GA_ENHANCE_FASTSYNC_CNTL_ENABLE |
- R500_GA_ENHANCE_REG_READWRITE_ENABLE |
- R500_GA_ENHANCE_REG_NOSTALL_ENABLE);
- } else {
- OUT_CS_REG(R300_GA_ENHANCE,
- R300_GA_ENHANCE_DEADLOCK_CNTL_PREVENT_TCL |
- R300_GA_ENHANCE_FASTSYNC_CNTL_ENABLE);
- }
-
/*** Fog (FG) ***/
OUT_CS_REG(R300_FG_FOG_BLEND, 0x0);
OUT_CS_REG(R300_FG_FOG_COLOR_R, 0x0);
@@ -86,7 +69,7 @@ void r300_emit_invariant_state(struct r300_context* r300)
END_CS;
/* XXX unsorted stuff from surface_fill */
- BEGIN_CS(79 + (caps->has_tcl ? 7 : 0));
+ BEGIN_CS(77 + (caps->has_tcl ? 5 : 0));
/* Flush PVS. */
OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x0);
@@ -97,8 +80,6 @@ void r300_emit_invariant_state(struct r300_context* r300)
/* XXX endian */
if (caps->has_tcl) {
OUT_CS_REG(R300_VAP_CNTL_STATUS, R300_VC_NO_SWAP);
- OUT_CS_REG(R300_VAP_CLIP_CNTL, R300_CLIP_DISABLE |
- R300_PS_UCP_MODE_CLIP_AS_TRIFAN);
OUT_CS_REG_SEQ(R300_VAP_GB_VERT_CLIP_ADJ, 4);
OUT_CS_32F(1.0);
OUT_CS_32F(1.0);
@@ -113,11 +94,14 @@ void r300_emit_invariant_state(struct r300_context* r300)
OUT_CS_32F(0.0);
OUT_CS_REG_SEQ(R300_GA_POINT_S1, 1);
OUT_CS_32F(1.0);
+ /* XXX line tex stuffing */
+ OUT_CS_REG_SEQ(R300_GA_LINE_S0, 1);
+ OUT_CS_32F(0.0);
+ OUT_CS_REG_SEQ(R300_GA_LINE_S1, 1);
+ OUT_CS_32F(1.0);
OUT_CS_REG(R300_GA_TRIANGLE_STIPPLE, 0x5 |
(0x5 << R300_GA_TRIANGLE_STIPPLE_Y_SHIFT_SHIFT));
/* XXX this big chunk should be refactored into rs_state */
- OUT_CS_REG(R300_GA_LINE_S0, 0x00000000);
- OUT_CS_REG(R300_GA_LINE_S1, 0x3F800000);
OUT_CS_REG(R300_GA_SOLID_RG, 0x00000000);
OUT_CS_REG(R300_GA_SOLID_BA, 0x00000000);
OUT_CS_REG(R300_GA_POLY_MODE, 0x00000000);
@@ -144,8 +128,6 @@ void r300_emit_invariant_state(struct r300_context* r300)
OUT_CS_REG(R300_VAP_VTX_STATE_CNTL, 0x1);
OUT_CS_REG(R300_VAP_VSM_VTX_ASSM, 0x405);
OUT_CS_REG(R300_SE_VTE_CNTL, 0x0000043F);
- /* Vertex size. */
- OUT_CS_REG(R300_VAP_VTX_SIZE, 0x8);
/* XXX */
OUT_CS_REG(R300_SC_CLIP_RULE, 0xaaaa);
diff --git a/src/gallium/drivers/r300/r300_state_shader.c b/src/gallium/drivers/r300/r300_state_shader.c
index 1b02239ee7..cc7f6a7c4b 100644
--- a/src/gallium/drivers/r300/r300_state_shader.c
+++ b/src/gallium/drivers/r300/r300_state_shader.c
@@ -22,24 +22,6 @@
#include "r300_state_shader.h"
-static void r300_copy_passthrough_shader(struct r300_fragment_shader* fs)
-{
- struct r300_fragment_shader* pt = &r300_passthrough_fragment_shader;
- fs->shader.stack_size = pt->shader.stack_size;
- fs->alu_instruction_count = pt->alu_instruction_count;
- fs->tex_instruction_count = pt->tex_instruction_count;
- fs->indirections = pt->indirections;
- fs->instructions[0] = pt->instructions[0];
-}
-
-static void r500_copy_passthrough_shader(struct r500_fragment_shader* fs)
-{
- struct r500_fragment_shader* pt = &r500_passthrough_fragment_shader;
- fs->shader.stack_size = pt->shader.stack_size;
- fs->instruction_count = pt->instruction_count;
- fs->instructions[0] = pt->instructions[0];
-}
-
static void r300_fs_declare(struct r300_fs_asm* assembler,
struct tgsi_full_declaration* decl)
{
@@ -49,6 +31,7 @@ static void r300_fs_declare(struct r300_fs_asm* assembler,
case TGSI_SEMANTIC_COLOR:
assembler->color_count++;
break;
+ case TGSI_SEMANTIC_FOG:
case TGSI_SEMANTIC_GENERIC:
assembler->tex_count++;
break;
@@ -59,6 +42,12 @@ static void r300_fs_declare(struct r300_fs_asm* assembler,
}
break;
case TGSI_FILE_OUTPUT:
+ /* Depth write. Mark the position of the output so we can
+ * identify it later. */
+ if (decl->Semantic.SemanticName == TGSI_SEMANTIC_POSITION) {
+ assembler->depth_output = decl->DeclarationRange.First;
+ }
+ break;
case TGSI_FILE_CONSTANT:
break;
case TGSI_FILE_TEMPORARY:
@@ -120,6 +109,14 @@ static INLINE unsigned r300_fs_dst(struct r300_fs_asm* assembler,
return 0;
}
+static INLINE boolean r300_fs_is_depr(struct r300_fs_asm* assembler,
+ struct tgsi_dst_register* dst)
+{
+ return (assembler->writes_depth &&
+ (dst->File == TGSI_FILE_OUTPUT) &&
+ (dst->Index == assembler->depth_output));
+}
+
static INLINE unsigned r500_fix_swiz(unsigned s)
{
/* For historical reasons, the swizzle values x, y, z, w, and 0 are
@@ -194,11 +191,17 @@ static INLINE uint32_t r300_alpha_op(unsigned op)
static INLINE uint32_t r500_rgba_op(unsigned op)
{
switch (op) {
+ case TGSI_OPCODE_COS:
case TGSI_OPCODE_EX2:
case TGSI_OPCODE_LG2:
case TGSI_OPCODE_RCP:
case TGSI_OPCODE_RSQ:
+ case TGSI_OPCODE_SIN:
return R500_ALU_RGBA_OP_SOP;
+ case TGSI_OPCODE_DDX:
+ return R500_ALU_RGBA_OP_MDH;
+ case TGSI_OPCODE_DDY:
+ return R500_ALU_RGBA_OP_MDV;
case TGSI_OPCODE_FRC:
return R500_ALU_RGBA_OP_FRC;
case TGSI_OPCODE_DP3:
@@ -224,6 +227,8 @@ static INLINE uint32_t r500_rgba_op(unsigned op)
static INLINE uint32_t r500_alpha_op(unsigned op)
{
switch (op) {
+ case TGSI_OPCODE_COS:
+ return R500_ALPHA_OP_COS;
case TGSI_OPCODE_EX2:
return R500_ALPHA_OP_EX2;
case TGSI_OPCODE_LG2:
@@ -234,6 +239,12 @@ static INLINE uint32_t r500_alpha_op(unsigned op)
return R500_ALPHA_OP_RSQ;
case TGSI_OPCODE_FRC:
return R500_ALPHA_OP_FRC;
+ case TGSI_OPCODE_SIN:
+ return R500_ALPHA_OP_SIN;
+ case TGSI_OPCODE_DDX:
+ return R500_ALPHA_OP_MDH;
+ case TGSI_OPCODE_DDY:
+ return R500_ALPHA_OP_MDV;
case TGSI_OPCODE_DP3:
case TGSI_OPCODE_DP4:
case TGSI_OPCODE_DPH:
@@ -295,38 +306,34 @@ static INLINE void r300_emit_maths(struct r300_fragment_shader* fs,
}
/* Setup an ALU operation. */
-static INLINE void r500_emit_alu(struct r500_fragment_shader* fs,
- struct r300_fs_asm* assembler,
- struct tgsi_full_dst_register* dst)
+static INLINE void r500_emit_maths(struct r500_fragment_shader* fs,
+ struct r300_fs_asm* assembler,
+ struct tgsi_full_src_register* src,
+ struct tgsi_full_dst_register* dst,
+ unsigned op,
+ unsigned count)
{
int i = fs->instruction_count;
if (dst->DstRegister.File == TGSI_FILE_OUTPUT) {
- fs->instructions[i].inst0 = R500_INST_TYPE_OUT |
- R500_ALU_OMASK(dst->DstRegister.WriteMask);
+ fs->instructions[i].inst0 = R500_INST_TYPE_OUT;
+ if (r300_fs_is_depr(assembler, dst)) {
+ fs->instructions[i].inst4 = R500_W_OMASK;
+ } else {
+ fs->instructions[i].inst0 |=
+ R500_ALU_OMASK(dst->DstRegister.WriteMask);
+ }
} else {
fs->instructions[i].inst0 = R500_INST_TYPE_ALU |
- R500_ALU_WMASK(dst->DstRegister.WriteMask);
+ R500_ALU_WMASK(dst->DstRegister.WriteMask);
}
fs->instructions[i].inst0 |= R500_INST_TEX_SEM_WAIT;
- fs->instructions[i].inst4 =
+ fs->instructions[i].inst4 |=
R500_ALPHA_ADDRD(r300_fs_dst(assembler, &dst->DstRegister));
fs->instructions[i].inst5 =
R500_ALU_RGBA_ADDRD(r300_fs_dst(assembler, &dst->DstRegister));
-}
-
-static INLINE void r500_emit_maths(struct r500_fragment_shader* fs,
- struct r300_fs_asm* assembler,
- struct tgsi_full_src_register* src,
- struct tgsi_full_dst_register* dst,
- unsigned op,
- unsigned count)
-{
- int i = fs->instruction_count;
-
- r500_emit_alu(fs, assembler, dst);
switch (count) {
case 3:
@@ -348,8 +355,8 @@ static INLINE void r500_emit_maths(struct r500_fragment_shader* fs,
R500_ALU_RGB_SEL_B_SRC1 |
R500_SWIZ_RGB_B(r500_rgb_swiz(&src[1]));
fs->instructions[i].inst4 |=
- R500_SWIZ_ALPHA_B(r500_alpha_swiz(&src[1])) |
- R500_ALPHA_SEL_B_SRC1;
+ R500_ALPHA_SEL_B_SRC1 |
+ R500_SWIZ_ALPHA_B(r500_alpha_swiz(&src[1]));
case 1:
case 0:
default:
@@ -361,8 +368,8 @@ static INLINE void r500_emit_maths(struct r500_fragment_shader* fs,
R500_ALU_RGB_SEL_A_SRC0 |
R500_SWIZ_RGB_A(r500_rgb_swiz(&src[0]));
fs->instructions[i].inst4 |=
- R500_SWIZ_ALPHA_A(r500_alpha_swiz(&src[0])) |
- R500_ALPHA_SEL_A_SRC0;
+ R500_ALPHA_SEL_A_SRC0 |
+ R500_SWIZ_ALPHA_A(r500_alpha_swiz(&src[0]));
break;
}
@@ -441,6 +448,9 @@ static void r500_fs_instruction(struct r500_fragment_shader* fs,
* AMD/ATI names for opcodes, please, as it facilitates using the
* documentation. */
switch (inst->Instruction.Opcode) {
+ /* XXX trig needs extra prep */
+ case TGSI_OPCODE_COS:
+ case TGSI_OPCODE_SIN:
/* The simple scalar ops. */
case TGSI_OPCODE_EX2:
case TGSI_OPCODE_LG2:
@@ -452,6 +462,8 @@ static void r500_fs_instruction(struct r500_fragment_shader* fs,
inst->FullSrcRegisters[0].SrcRegister.SwizzleW =
inst->FullSrcRegisters[0].SrcRegister.SwizzleX;
/* Fall through */
+ case TGSI_OPCODE_DDX:
+ case TGSI_OPCODE_DDY:
case TGSI_OPCODE_FRC:
r500_emit_maths(fs, assembler, inst->FullSrcRegisters,
&inst->FullDstRegisters[0], inst->Instruction.Opcode, 1);
@@ -527,6 +539,60 @@ static void r500_fs_instruction(struct r500_fragment_shader* fs,
&inst->FullDstRegisters[0], inst->Instruction.Opcode, 3);
break;
+ /* The compound and hybrid insts. */
+ case TGSI_OPCODE_LRP:
+ /* LRP DST A, B, C -> MAD TMP -A, C, C; MAD DST A, B, TMP */
+ inst->FullSrcRegisters[3] = inst->FullSrcRegisters[1];
+ inst->FullSrcRegisters[1] = inst->FullSrcRegisters[2];
+ inst->FullSrcRegisters[0].SrcRegister.Negate =
+ !(inst->FullSrcRegisters[0].SrcRegister.Negate);
+ inst->FullDstRegisters[1] = inst->FullDstRegisters[0];
+ inst->FullDstRegisters[0].DstRegister.Index =
+ assembler->temp_count;
+ inst->FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
+ r500_emit_maths(fs, assembler, inst->FullSrcRegisters,
+ &inst->FullDstRegisters[0], TGSI_OPCODE_MAD, 3);
+ inst->FullSrcRegisters[2].SrcRegister.Index =
+ assembler->temp_count;
+ inst->FullSrcRegisters[2].SrcRegister.File = TGSI_FILE_TEMPORARY;
+ inst->FullSrcRegisters[2].SrcRegister.SwizzleX = TGSI_SWIZZLE_X;
+ inst->FullSrcRegisters[2].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y;
+ inst->FullSrcRegisters[2].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Z;
+ inst->FullSrcRegisters[2].SrcRegister.SwizzleW = TGSI_SWIZZLE_W;
+ inst->FullSrcRegisters[1] = inst->FullSrcRegisters[3];
+ inst->FullSrcRegisters[0].SrcRegister.Negate =
+ !(inst->FullSrcRegisters[0].SrcRegister.Negate);
+ inst->FullDstRegisters[0] = inst->FullDstRegisters[1];
+ r500_emit_maths(fs, assembler, inst->FullSrcRegisters,
+ &inst->FullDstRegisters[0], TGSI_OPCODE_MAD, 3);
+ break;
+ case TGSI_OPCODE_POW:
+ /* POW DST A, B -> LG2 TMP A; MUL TMP TMP, B; EX2 DST TMP */
+ inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleW =
+ inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleX;
+ inst->FullSrcRegisters[0].SrcRegister.SwizzleW =
+ inst->FullSrcRegisters[0].SrcRegister.SwizzleX;
+ inst->FullDstRegisters[1] = inst->FullDstRegisters[0];
+ inst->FullDstRegisters[0].DstRegister.Index =
+ assembler->temp_count;
+ inst->FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
+ r500_emit_maths(fs, assembler, inst->FullSrcRegisters,
+ &inst->FullDstRegisters[0], TGSI_OPCODE_LG2, 1);
+ inst->FullSrcRegisters[0].SrcRegister.Index =
+ assembler->temp_count;
+ inst->FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
+ inst->FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X;
+ inst->FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y;
+ inst->FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Z;
+ inst->FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_W;
+ inst->FullSrcRegisters[2] = r500_constant_zero;
+ r500_emit_maths(fs, assembler, inst->FullSrcRegisters,
+ &inst->FullDstRegisters[0], TGSI_OPCODE_MUL, 3);
+ inst->FullDstRegisters[0] = inst->FullDstRegisters[1];
+ r500_emit_maths(fs, assembler, inst->FullSrcRegisters,
+ &inst->FullDstRegisters[0], TGSI_OPCODE_EX2, 1);
+ break;
+
/* The texture instruction set. */
case TGSI_OPCODE_KIL:
case TGSI_OPCODE_TEX:
@@ -555,7 +621,7 @@ static void r500_fs_instruction(struct r500_fragment_shader* fs,
static void r300_fs_finalize(struct r3xx_fragment_shader* fs,
struct r300_fs_asm* assembler)
{
- fs->stack_size = assembler->temp_count + assembler->temp_offset;
+ fs->stack_size = assembler->temp_count + assembler->temp_offset + 1;
}
static void r500_fs_finalize(struct r500_fragment_shader* fs,
@@ -581,6 +647,8 @@ void r300_translate_fragment_shader(struct r300_context* r300,
}
/* Setup starting offset for immediates. */
assembler->imm_offset = consts->user_count;
+ /* Enable depth writes, if needed. */
+ assembler->writes_depth = fs->info.writes_z;
/* Make sure we start at the beginning of the shader. */
if (is_r500) {
@@ -630,6 +698,7 @@ void r300_translate_fragment_shader(struct r300_context* r300,
assembler->tex_count + assembler->color_count);
consts->count = consts->user_count + assembler->imm_count;
+ fs->uses_imms = assembler->imm_count;
debug_printf("r300: fs: %d total constants, "
"%d from user and %d from immediates\n", consts->count,
consts->user_count, assembler->imm_count);
diff --git a/src/gallium/drivers/r300/r300_state_shader.h b/src/gallium/drivers/r300/r300_state_shader.h
index 185fdd90f0..b6087404ce 100644
--- a/src/gallium/drivers/r300/r300_state_shader.h
+++ b/src/gallium/drivers/r300/r300_state_shader.h
@@ -57,6 +57,7 @@
#define R500_TEX_WMASK(x) ((x) << 11)
#define R500_ALU_WMASK(x) ((x) << 11)
#define R500_ALU_OMASK(x) ((x) << 15)
+#define R500_W_OMASK (1 << 31)
/* TGSI constants. TGSI is like XML: If it can't solve your problems, you're
* not using enough of it. */
@@ -99,20 +100,17 @@ struct r300_fs_asm {
unsigned imm_offset;
/* Number of immediate constants. */
unsigned imm_count;
+ /* Are depth writes enabled? */
+ boolean writes_depth;
+ /* Depth write offset. This is the TGSI output that corresponds to
+ * depth writes. */
+ unsigned depth_output;
};
void r300_translate_fragment_shader(struct r300_context* r300,
struct r3xx_fragment_shader* fs);
static struct r300_fragment_shader r300_passthrough_fragment_shader = {
- /* XXX This is the emission code. TODO: decode
- OUT_CS_REG(R300_US_CONFIG, 0);
- OUT_CS_REG(R300_US_CODE_OFFSET, 0x0);
- OUT_CS_REG(R300_US_CODE_ADDR_0, 0x0);
- OUT_CS_REG(R300_US_CODE_ADDR_1, 0x0);
- OUT_CS_REG(R300_US_CODE_ADDR_2, 0x0);
- OUT_CS_REG(R300_US_CODE_ADDR_3, 0x400000);
-*/
.alu_instruction_count = 1,
.tex_instruction_count = 0,
.indirections = 0,
@@ -159,14 +157,6 @@ static struct r500_fragment_shader r500_passthrough_fragment_shader = {
};
static struct r300_fragment_shader r300_texture_fragment_shader = {
- /* XXX This is the emission code. TODO: decode
- OUT_CS_REG(R300_US_CONFIG, 0);
- OUT_CS_REG(R300_US_CODE_OFFSET, 0x0);
- OUT_CS_REG(R300_US_CODE_ADDR_0, 0x0);
- OUT_CS_REG(R300_US_CODE_ADDR_1, 0x0);
- OUT_CS_REG(R300_US_CODE_ADDR_2, 0x0);
- OUT_CS_REG(R300_US_CODE_ADDR_3, 0x400000);
-*/
.alu_instruction_count = 1,
.tex_instruction_count = 0,
.indirections = 0,
@@ -191,7 +181,7 @@ static struct r500_fragment_shader r500_texture_fragment_shader = {
.instruction_count = 2,
.instructions[0].inst0 = R500_INST_TYPE_TEX |
R500_INST_TEX_SEM_WAIT |
- R500_INST_RGB_OMASK_RGB | R500_INST_ALPHA_OMASK |
+ R500_INST_RGB_WMASK_RGB | R500_INST_ALPHA_WMASK |
R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP,
.instructions[0].inst1 = R500_TEX_ID(0) | R500_TEX_INST_LD |
R500_TEX_SEM_ACQUIRE | R500_TEX_IGNORE_UNCOVERED,
diff --git a/src/gallium/drivers/r300/r300_state_tcl.c b/src/gallium/drivers/r300/r300_state_tcl.c
index 47d6c6dfcd..8cf8250425 100644
--- a/src/gallium/drivers/r300/r300_state_tcl.c
+++ b/src/gallium/drivers/r300/r300_state_tcl.c
@@ -34,11 +34,20 @@ static void r300_vs_declare(struct r300_vs_asm* assembler,
assembler->tab[decl->DeclarationRange.First] = 0;
break;
case TGSI_SEMANTIC_COLOR:
- assembler->tab[decl->DeclarationRange.First] = 2;
+ assembler->tab[decl->DeclarationRange.First] =
+ (assembler->point_size ? 1 : 0) +
+ assembler->out_colors;
break;
+ case TGSI_SEMANTIC_FOG:
case TGSI_SEMANTIC_GENERIC:
/* XXX multiple? */
- assembler->tab[decl->DeclarationRange.First] = 6;
+ assembler->tab[decl->DeclarationRange.First] =
+ (assembler->point_size ? 1 : 0) +
+ assembler->out_colors +
+ assembler->out_texcoords;
+ break;
+ case TGSI_SEMANTIC_PSIZE:
+ assembler->tab[decl->DeclarationRange.First] = 1;
break;
default:
debug_printf("r300: vs: Bad semantic declaration %d\n",
@@ -62,16 +71,13 @@ static INLINE unsigned r300_vs_src_type(struct r300_vs_asm* assembler,
{
switch (src->File) {
case TGSI_FILE_NULL:
- /* Probably a zero or one swizzle */
- return R300_PVS_SRC_REG_INPUT;
- break;
case TGSI_FILE_INPUT:
+ /* Probably a zero or one swizzle */
return R300_PVS_SRC_REG_INPUT;
- break;
case TGSI_FILE_TEMPORARY:
return R300_PVS_SRC_REG_TEMPORARY;
- break;
case TGSI_FILE_CONSTANT:
+ case TGSI_FILE_IMMEDIATE:
return R300_PVS_SRC_REG_CONSTANT;
default:
debug_printf("r300: vs: Unimplemented src type %d\n", src->File);
@@ -80,16 +86,32 @@ static INLINE unsigned r300_vs_src_type(struct r300_vs_asm* assembler,
return 0;
}
+static INLINE unsigned r300_vs_src(struct r300_vs_asm* assembler,
+ struct tgsi_src_register* src)
+{
+ switch (src->File) {
+ case TGSI_FILE_NULL:
+ case TGSI_FILE_INPUT:
+ case TGSI_FILE_TEMPORARY:
+ case TGSI_FILE_CONSTANT:
+ return src->Index;
+ case TGSI_FILE_IMMEDIATE:
+ return src->Index + assembler->imm_offset;
+ default:
+ debug_printf("r300: vs: Unimplemented src type %d\n", src->File);
+ break;
+ }
+ return 0;
+}
+
static INLINE unsigned r300_vs_dst_type(struct r300_vs_asm* assembler,
struct tgsi_dst_register* dst)
{
switch (dst->File) {
case TGSI_FILE_TEMPORARY:
return R300_PVS_DST_REG_TEMPORARY;
- break;
case TGSI_FILE_OUTPUT:
return R300_PVS_DST_REG_OUT;
- break;
default:
debug_printf("r300: vs: Unimplemented dst type %d\n", dst->File);
break;
@@ -103,10 +125,8 @@ static INLINE unsigned r300_vs_dst(struct r300_vs_asm* assembler,
switch (dst->File) {
case TGSI_FILE_TEMPORARY:
return dst->Index;
- break;
case TGSI_FILE_OUTPUT:
return assembler->tab[dst->Index];
- break;
default:
debug_printf("r300: vs: Unimplemented dst %d\n", dst->File);
break;
@@ -117,12 +137,22 @@ static INLINE unsigned r300_vs_dst(struct r300_vs_asm* assembler,
static uint32_t r300_vs_op(unsigned op)
{
switch (op) {
+ case TGSI_OPCODE_DP3:
+ case TGSI_OPCODE_DP4:
+ return R300_VE_DOT_PRODUCT;
case TGSI_OPCODE_MUL:
return R300_VE_MULTIPLY;
case TGSI_OPCODE_ADD:
case TGSI_OPCODE_MOV:
+ case TGSI_OPCODE_SUB:
case TGSI_OPCODE_SWZ:
return R300_VE_ADD;
+ case TGSI_OPCODE_MAX:
+ return R300_VE_MAXIMUM;
+ case TGSI_OPCODE_SLT:
+ return R300_VE_SET_LESS_THAN;
+ case TGSI_OPCODE_RSQ:
+ return R300_PVS_DST_MATH_INST | R300_ME_RECIP_DX;
case TGSI_OPCODE_MAD:
return R300_PVS_DST_MACRO_INST | R300_PVS_MACRO_OP_2CLK_MADD;
default:
@@ -134,51 +164,78 @@ static uint32_t r300_vs_op(unsigned op)
static uint32_t r300_vs_swiz(struct tgsi_full_src_register* reg)
{
if (reg->SrcRegister.Extended) {
- return reg->SrcRegisterExtSwz.ExtSwizzleX |
+ return (reg->SrcRegister.Negate ? (0xf << 12) : 0) |
+ reg->SrcRegisterExtSwz.ExtSwizzleX |
(reg->SrcRegisterExtSwz.ExtSwizzleY << 3) |
(reg->SrcRegisterExtSwz.ExtSwizzleZ << 6) |
(reg->SrcRegisterExtSwz.ExtSwizzleW << 9);
} else {
- return reg->SrcRegister.SwizzleX |
+ return (reg->SrcRegister.Negate ? (0xf << 12) : 0) |
+ reg->SrcRegister.SwizzleX |
(reg->SrcRegister.SwizzleY << 3) |
(reg->SrcRegister.SwizzleZ << 6) |
(reg->SrcRegister.SwizzleW << 9);
}
}
+/* XXX icky icky icky icky */
+static uint32_t r300_vs_scalar_swiz(struct tgsi_full_src_register* reg)
+{
+ if (reg->SrcRegister.Extended) {
+ return (reg->SrcRegister.Negate ? (0xf << 12) : 0) |
+ reg->SrcRegisterExtSwz.ExtSwizzleX |
+ (reg->SrcRegisterExtSwz.ExtSwizzleX << 3) |
+ (reg->SrcRegisterExtSwz.ExtSwizzleX << 6) |
+ (reg->SrcRegisterExtSwz.ExtSwizzleX << 9);
+ } else {
+ return (reg->SrcRegister.Negate ? (0xf << 12) : 0) |
+ reg->SrcRegister.SwizzleX |
+ (reg->SrcRegister.SwizzleX << 3) |
+ (reg->SrcRegister.SwizzleX << 6) |
+ (reg->SrcRegister.SwizzleX << 9);
+ }
+}
+
+/* XXX scalar stupidity */
static void r300_vs_emit_inst(struct r300_vertex_shader* vs,
struct r300_vs_asm* assembler,
struct tgsi_full_src_register* src,
struct tgsi_full_dst_register* dst,
unsigned op,
- unsigned count)
+ unsigned count,
+ boolean is_scalar)
{
int i = vs->instruction_count;
vs->instructions[i].inst0 = R300_PVS_DST_OPCODE(r300_vs_op(op)) |
R300_PVS_DST_REG_TYPE(r300_vs_dst_type(assembler, &dst->DstRegister)) |
R300_PVS_DST_OFFSET(r300_vs_dst(assembler, &dst->DstRegister)) |
- R300_PVS_DST_WE_XYZW;
+ R300_PVS_DST_WE(dst->DstRegister.WriteMask);
switch (count) {
case 3:
vs->instructions[i].inst3 =
R300_PVS_SRC_REG_TYPE(r300_vs_src_type(assembler,
&src[2].SrcRegister)) |
- R300_PVS_SRC_OFFSET(src[2].SrcRegister.Index) |
+ R300_PVS_SRC_OFFSET(r300_vs_src(assembler,
+ &src[2].SrcRegister)) |
R300_PVS_SRC_SWIZZLE(r300_vs_swiz(&src[2]));
/* Fall through */
case 2:
vs->instructions[i].inst2 =
R300_PVS_SRC_REG_TYPE(r300_vs_src_type(assembler,
&src[1].SrcRegister)) |
- R300_PVS_SRC_OFFSET(src[1].SrcRegister.Index) |
+ R300_PVS_SRC_OFFSET(r300_vs_src(assembler,
+ &src[1].SrcRegister)) |
R300_PVS_SRC_SWIZZLE(r300_vs_swiz(&src[1]));
/* Fall through */
case 1:
vs->instructions[i].inst1 =
R300_PVS_SRC_REG_TYPE(r300_vs_src_type(assembler,
&src[0].SrcRegister)) |
- R300_PVS_SRC_OFFSET(src[0].SrcRegister.Index) |
- R300_PVS_SRC_SWIZZLE(r300_vs_swiz(&src[0]));
+ R300_PVS_SRC_OFFSET(r300_vs_src(assembler,
+ &src[0].SrcRegister)) |
+ /* XXX the icky, it burns */
+ R300_PVS_SRC_SWIZZLE(is_scalar ? r300_vs_scalar_swiz(&src[0])
+ : r300_vs_swiz(&src[0]));
break;
}
vs->instruction_count++;
@@ -189,23 +246,64 @@ static void r300_vs_instruction(struct r300_vertex_shader* vs,
struct tgsi_full_instruction* inst)
{
switch (inst->Instruction.Opcode) {
+ case TGSI_OPCODE_RSQ:
+ r300_vs_emit_inst(vs, assembler, inst->FullSrcRegisters,
+ &inst->FullDstRegisters[0], inst->Instruction.Opcode,
+ 1, TRUE);
+ break;
+ case TGSI_OPCODE_SUB:
+ inst->FullSrcRegisters[1].SrcRegister.Negate =
+ !inst->FullSrcRegisters[1].SrcRegister.Negate;
+ /* Fall through */
case TGSI_OPCODE_ADD:
case TGSI_OPCODE_MUL:
+ case TGSI_OPCODE_MAX:
+ case TGSI_OPCODE_SLT:
+ r300_vs_emit_inst(vs, assembler, inst->FullSrcRegisters,
+ &inst->FullDstRegisters[0], inst->Instruction.Opcode,
+ 2, FALSE);
+ break;
+ case TGSI_OPCODE_DP3:
+ /* Set alpha swizzle to zero for src0 and src1 */
+ if (!inst->FullSrcRegisters[0].SrcRegister.Extended) {
+ inst->FullSrcRegisters[0].SrcRegister.Extended = TRUE;
+ inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleX =
+ inst->FullSrcRegisters[0].SrcRegister.SwizzleX;
+ inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleY =
+ inst->FullSrcRegisters[0].SrcRegister.SwizzleY;
+ inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleZ =
+ inst->FullSrcRegisters[0].SrcRegister.SwizzleZ;
+ }
+ inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleW =
+ TGSI_EXTSWIZZLE_ZERO;
+ if (!inst->FullSrcRegisters[1].SrcRegister.Extended) {
+ inst->FullSrcRegisters[1].SrcRegister.Extended = TRUE;
+ inst->FullSrcRegisters[1].SrcRegisterExtSwz.ExtSwizzleX =
+ inst->FullSrcRegisters[1].SrcRegister.SwizzleX;
+ inst->FullSrcRegisters[1].SrcRegisterExtSwz.ExtSwizzleY =
+ inst->FullSrcRegisters[1].SrcRegister.SwizzleY;
+ inst->FullSrcRegisters[1].SrcRegisterExtSwz.ExtSwizzleZ =
+ inst->FullSrcRegisters[1].SrcRegister.SwizzleZ;
+ }
+ inst->FullSrcRegisters[1].SrcRegisterExtSwz.ExtSwizzleW =
+ TGSI_EXTSWIZZLE_ZERO;
+ /* Fall through */
+ case TGSI_OPCODE_DP4:
r300_vs_emit_inst(vs, assembler, inst->FullSrcRegisters,
&inst->FullDstRegisters[0], inst->Instruction.Opcode,
- 2);
+ 2, FALSE);
break;
case TGSI_OPCODE_MOV:
case TGSI_OPCODE_SWZ:
inst->FullSrcRegisters[1] = r300_constant_zero;
r300_vs_emit_inst(vs, assembler, inst->FullSrcRegisters,
&inst->FullDstRegisters[0], inst->Instruction.Opcode,
- 2);
+ 2, FALSE);
break;
case TGSI_OPCODE_MAD:
r300_vs_emit_inst(vs, assembler, inst->FullSrcRegisters,
&inst->FullDstRegisters[0], inst->Instruction.Opcode,
- 3);
+ 3, FALSE);
break;
case TGSI_OPCODE_END:
break;
@@ -216,6 +314,30 @@ static void r300_vs_instruction(struct r300_vertex_shader* vs,
}
}
+static void r300_vs_init(struct r300_vertex_shader* vs,
+ struct r300_vs_asm* assembler)
+{
+ struct tgsi_shader_info* info = &vs->info;
+ int i;
+
+ for (i = 0; i < info->num_outputs; i++) {
+ switch (info->output_semantic_name[i]) {
+ case TGSI_SEMANTIC_PSIZE:
+ assembler->point_size = TRUE;
+ break;
+ case TGSI_SEMANTIC_COLOR:
+ assembler->out_colors++;
+ break;
+ case TGSI_SEMANTIC_FOG:
+ case TGSI_SEMANTIC_GENERIC:
+ assembler->out_texcoords++;
+ break;
+ }
+ }
+
+ vs->instruction_count = 0;
+}
+
void r300_translate_vertex_shader(struct r300_context* r300,
struct r300_vertex_shader* vs)
{
@@ -228,6 +350,10 @@ void r300_translate_vertex_shader(struct r300_context* r300,
if (assembler == NULL) {
return;
}
+
+ /* Init assembler. */
+ r300_vs_init(vs, assembler);
+
/* Setup starting offset for immediates. */
assembler->imm_offset = consts->user_count;
@@ -269,6 +395,7 @@ void r300_translate_vertex_shader(struct r300_context* r300,
assembler->tex_count + assembler->color_count);
consts->count = consts->user_count + assembler->imm_count;
+ vs->uses_imms = assembler->imm_count;
debug_printf("r300: vs: %d total constants, "
"%d from user and %d from immediates\n", consts->count,
consts->user_count, assembler->imm_count);
diff --git a/src/gallium/drivers/r300/r300_state_tcl.h b/src/gallium/drivers/r300/r300_state_tcl.h
index 3d10e248e1..2c8b586c2f 100644
--- a/src/gallium/drivers/r300/r300_state_tcl.h
+++ b/src/gallium/drivers/r300/r300_state_tcl.h
@@ -32,8 +32,13 @@
/* XXX get these to r300_reg */
#define R300_PVS_DST_OPCODE(x) ((x) << 0)
+# define R300_VE_DOT_PRODUCT 1
# define R300_VE_MULTIPLY 2
# define R300_VE_ADD 3
+# define R300_VE_MAXIMUM 7
+# define R300_VE_SET_LESS_THAN 10
+#define R300_PVS_DST_MATH_INST (1 << 6)
+# define R300_ME_RECIP_DX 6
#define R300_PVS_DST_MACRO_INST (1 << 7)
# define R300_PVS_MACRO_OP_2CLK_MADD 0
#define R300_PVS_DST_REG_TYPE(x) ((x) << 8)
@@ -71,6 +76,13 @@
((R300_PVS_SRC_SELECT_FORCE_1 | (R300_PVS_SRC_SELECT_FORCE_1 << 3) | \
(R300_PVS_SRC_SELECT_FORCE_1 << 6) | \
(R300_PVS_SRC_SELECT_FORCE_1 << 9)) << 13)
+#define R300_PVS_MODIFIER_X (1 << 25)
+#define R300_PVS_MODIFIER_Y (1 << 26)
+#define R300_PVS_MODIFIER_Z (1 << 27)
+#define R300_PVS_MODIFIER_W (1 << 28)
+#define R300_PVS_NEGATE_XYZW \
+ (R300_PVS_MODIFIER_X | R300_PVS_MODIFIER_Y | \
+ R300_PVS_MODIFIER_Z | R300_PVS_MODIFIER_W)
static const struct tgsi_full_src_register r300_constant_zero = {
.SrcRegister.Extended = TRUE,
@@ -98,7 +110,13 @@ struct r300_vs_asm {
unsigned imm_offset;
/* Number of immediate constants. */
unsigned imm_count;
- /* Offsets into vertex output memory. */
+ /* Number of colors to write. */
+ unsigned out_colors;
+ /* Number of texcoords to write. */
+ unsigned out_texcoords;
+ /* Whether to emit point size. */
+ boolean point_size;
+ /* Tab of declared outputs to OVM outputs. */
unsigned tab[16];
};
@@ -114,7 +132,7 @@ static struct r300_vertex_shader r300_passthrough_vertex_shader = {
.instructions[0].inst3 = 0x0,
.instructions[1].inst0 = R300_PVS_DST_OPCODE(R300_VE_ADD) |
R300_PVS_DST_REG_TYPE(R300_PVS_DST_REG_OUT) |
- R300_PVS_DST_OFFSET(2) | R300_PVS_DST_WE_XYZW,
+ R300_PVS_DST_OFFSET(1) | R300_PVS_DST_WE_XYZW,
.instructions[1].inst1 = R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
R300_PVS_SRC_OFFSET(1) | R300_PVS_SRC_SWIZZLE_XYZW,
.instructions[1].inst2 = R300_PVS_SRC_SWIZZLE_ZERO,
@@ -133,7 +151,7 @@ static struct r300_vertex_shader r300_texture_vertex_shader = {
.instructions[0].inst3 = 0x0,
.instructions[1].inst0 = R300_PVS_DST_OPCODE(R300_VE_ADD) |
R300_PVS_DST_REG_TYPE(R300_PVS_DST_REG_OUT) |
- R300_PVS_DST_OFFSET(6) | R300_PVS_DST_WE_XYZW,
+ R300_PVS_DST_OFFSET(1) | R300_PVS_DST_WE_XYZW,
.instructions[1].inst1 = R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
R300_PVS_SRC_OFFSET(1) | R300_PVS_SRC_SWIZZLE_XYZW,
.instructions[1].inst2 = R300_PVS_SRC_SWIZZLE_ZERO,
diff --git a/src/gallium/drivers/r300/r300_surface.c b/src/gallium/drivers/r300/r300_surface.c
index 79bed03253..c9e2dff14e 100644
--- a/src/gallium/drivers/r300/r300_surface.c
+++ b/src/gallium/drivers/r300/r300_surface.c
@@ -23,15 +23,13 @@
#include "r300_surface.h"
-static void r300_surface_setup(struct pipe_context* pipe,
- struct pipe_surface* dest,
+static void r300_surface_setup(struct r300_context* r300,
+ struct r300_texture* dest,
unsigned x, unsigned y,
unsigned w, unsigned h)
{
- struct r300_context* r300 = r300_context(pipe);
- struct r300_capabilities* caps = r300_screen(pipe->screen)->caps;
- struct r300_texture* tex = (struct r300_texture*)dest->texture;
- unsigned pixpitch = tex->stride / tex->tex.block.size;
+ struct r300_capabilities* caps = r300_screen(r300->context.screen)->caps;
+ unsigned pixpitch = dest->stride / dest->tex.block.size;
CS_LOCALS(r300);
r300_emit_blend_state(r300, &blend_clear_state);
@@ -39,7 +37,22 @@ static void r300_surface_setup(struct pipe_context* pipe,
r300_emit_dsa_state(r300, &dsa_clear_state);
r300_emit_rs_state(r300, &rs_clear_state);
- BEGIN_CS(15);
+ BEGIN_CS(24);
+
+ /* Viewport setup */
+ OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6);
+ OUT_CS_32F((float)w);
+ OUT_CS_32F((float)x);
+ OUT_CS_32F((float)h);
+ OUT_CS_32F((float)y);
+ OUT_CS_32F(1.0);
+ OUT_CS_32F(0.0);
+
+ OUT_CS_REG(R300_VAP_VTE_CNTL, R300_VPORT_X_SCALE_ENA |
+ R300_VPORT_X_OFFSET_ENA |
+ R300_VPORT_Y_SCALE_ENA |
+ R300_VPORT_Y_OFFSET_ENA |
+ R300_VTX_XY_FMT | R300_VTX_Z_FMT);
/* Pixel scissors. */
OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2);
@@ -64,9 +77,9 @@ static void r300_surface_setup(struct pipe_context* pipe,
/* Setup colorbuffer. */
OUT_CS_REG_SEQ(R300_RB3D_COLOROFFSET0, 1);
- OUT_CS_RELOC(tex->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
+ OUT_CS_RELOC(dest->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
OUT_CS_REG(R300_RB3D_COLORPITCH0, pixpitch |
- r300_translate_colorformat(tex->tex.format));
+ r300_translate_colorformat(dest->tex.format));
OUT_CS_REG(RB3D_COLOR_CHANNEL_MASK, 0xf);
END_CS;
@@ -86,6 +99,7 @@ static void r300_surface_fill(struct pipe_context* pipe,
struct r300_capabilities* caps = r300_screen(pipe->screen)->caps;
struct r300_texture* tex = (struct r300_texture*)dest->texture;
unsigned pixpitch = tex->stride / tex->tex.block.size;
+ boolean invalid = FALSE;
CS_LOCALS(r300);
a = (float)((color >> 24) & 0xff) / 255.0f;
@@ -98,12 +112,29 @@ static void r300_surface_fill(struct pipe_context* pipe,
/* Fallback? */
if (FALSE) {
+fallback:
debug_printf("r300: Falling back on surface clear...");
util_surface_fill(pipe, dest, x, y, w, h, color);
return;
}
- r300_surface_setup(r300, dest, x, y, w, h);
+ /* Make sure our target BO is okay. */
+validate:
+ if (!r300->winsys->add_buffer(r300->winsys, tex->buffer,
+ 0, RADEON_GEM_DOMAIN_VRAM)) {
+ r300->context.flush(&r300->context, 0, NULL);
+ goto validate;
+ }
+ if (r300->winsys->validate(r300->winsys)) {
+ r300->context.flush(&r300->context, 0, NULL);
+ if (invalid) {
+ goto fallback;
+ }
+ invalid = TRUE;
+ goto validate;
+ }
+
+ r300_surface_setup(r300, tex, x, y, w, h);
/* Vertex shader setup */
if (caps->has_tcl) {
@@ -127,7 +158,7 @@ static void r300_surface_fill(struct pipe_context* pipe,
r300_emit_rs_block_state(r300, &r300_rs_block_clear_state);
}
- BEGIN_CS(31);
+ BEGIN_CS(26);
/* VAP stream control, mapping from input memory to PVS/RS memory */
if (caps->has_tcl) {
@@ -154,27 +185,21 @@ static void r300_surface_fill(struct pipe_context* pipe,
/* Disable textures */
OUT_CS_REG(R300_TX_ENABLE, 0x0);
- /* Viewport setup */
- OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6);
- OUT_CS_32F(1.0);
- OUT_CS_32F((float)x);
- OUT_CS_32F(1.0);
- OUT_CS_32F((float)y);
- OUT_CS_32F(1.0);
- OUT_CS_32F(0.0);
-
/* The size of the point we're about to draw, in sixths of pixels */
OUT_CS_REG(R300_GA_POINT_SIZE,
- ((h * 6) & R300_POINTSIZE_Y_MASK) |
+ ((h * 6) & R300_POINTSIZE_Y_MASK) |
((w * 6) << R300_POINTSIZE_X_SHIFT));
+ /* Vertex size. */
+ OUT_CS_REG(R300_VAP_VTX_SIZE, 0x8);
+
/* Packet3 with our point vertex */
OUT_CS_PKT3(R200_3D_DRAW_IMMD_2, 8);
OUT_CS(R300_PRIM_TYPE_POINT | R300_PRIM_WALK_RING |
(1 << R300_PRIM_NUM_VERTICES_SHIFT));
/* Position */
- OUT_CS_32F(w / 2.0);
- OUT_CS_32F(h / 2.0);
+ OUT_CS_32F(0.5);
+ OUT_CS_32F(0.5);
OUT_CS_32F(1.0);
OUT_CS_32F(1.0);
/* Color */
@@ -183,11 +208,7 @@ static void r300_surface_fill(struct pipe_context* pipe,
OUT_CS_32F(b);
OUT_CS_32F(a);
- /* XXX figure out why this is 0xA and not 0x2 */
OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT, 0xA);
- /* XXX OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT,
- R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE |
- R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE); */
END_CS;
@@ -206,6 +227,7 @@ static void r300_surface_copy(struct pipe_context* pipe,
struct r300_texture* srctex = (struct r300_texture*)src->texture;
struct r300_texture* desttex = (struct r300_texture*)dest->texture;
unsigned pixpitch = srctex->stride / srctex->tex.block.size;
+ boolean invalid = FALSE;
CS_LOCALS(r300);
debug_printf("r300: Copying surface %p at (%d,%d) to %p at (%d, %d),"
@@ -215,18 +237,48 @@ static void r300_surface_copy(struct pipe_context* pipe,
if ((srctex == desttex) &&
((destx < srcx + w) || (srcx < destx + w)) &&
((desty < srcy + h) || (srcy < desty + h))) {
+fallback:
debug_printf("r300: Falling back on surface_copy\n");
util_surface_copy(pipe, FALSE, dest, destx, desty, src,
srcx, srcy, w, h);
}
+ /* Add our target BOs to the list. */
+validate:
+ if (!r300->winsys->add_buffer(r300->winsys, srctex->buffer,
+ RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0)) {
+ r300->context.flush(&r300->context, 0, NULL);
+ goto validate;
+ }
+ if (!r300->winsys->add_buffer(r300->winsys, desttex->buffer,
+ 0, RADEON_GEM_DOMAIN_VRAM)) {
+ r300->context.flush(&r300->context, 0, NULL);
+ goto validate;
+ }
+ if (r300->winsys->validate(r300->winsys)) {
+ r300->context.flush(&r300->context, 0, NULL);
+ if (invalid) {
+ goto fallback;
+ }
+ invalid = TRUE;
+ goto validate;
+ }
+
+ r300_surface_setup(r300, desttex, destx, desty, w, h);
+
+ /* Setup the texture. */
r300_emit_sampler(r300, &r300_sampler_copy_state, 0);
r300_emit_texture(r300, srctex, 0);
- r300_flush_textures(r300);
+
+ /* Flush and enable. */
+ BEGIN_CS(4);
+ OUT_CS_REG(R300_TX_INVALTAGS, 0);
+ OUT_CS_REG(R300_TX_ENABLE, 0x1);
+ END_CS;
/* Vertex shader setup */
if (caps->has_tcl) {
- r300_emit_vertex_shader(r300, &r300_texture_vertex_shader);
+ r300_emit_vertex_shader(r300, &r300_passthrough_vertex_shader);
} else {
BEGIN_CS(4);
OUT_CS_REG(R300_VAP_CNTL_STATUS, R300_VAP_TCL_BYPASS);
@@ -246,6 +298,7 @@ static void r300_surface_copy(struct pipe_context* pipe,
r300_emit_rs_block_state(r300, &r300_rs_block_copy_state);
}
+ BEGIN_CS(30);
/* VAP stream control, mapping from input memory to PVS/RS memory */
if (caps->has_tcl) {
OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0,
@@ -268,33 +321,38 @@ static void r300_surface_copy(struct pipe_context* pipe,
/* Two components of texture 0 */
OUT_CS_REG(R300_VAP_OUTPUT_VTX_FMT_1, 0x2);
+ /* Vertex size. */
+ OUT_CS_REG(R300_VAP_VTX_SIZE, 0x4);
+
/* Packet3 with our texcoords */
- OUT_CS_PKT3(R200_3D_DRAW_IMMD_2, 8);
+ OUT_CS_PKT3(R200_3D_DRAW_IMMD_2, 16);
OUT_CS(R300_PRIM_TYPE_QUADS | R300_PRIM_WALK_RING |
(4 << R300_PRIM_NUM_VERTICES_SHIFT));
/* (x , y ) */
- OUT_CS_32F((float)destx);
- OUT_CS_32F((float)desty);
- OUT_CS_32F((float)srcx);
- OUT_CS_32F((float)srcy);
+ OUT_CS_32F((float)(destx / dest->width));
+ OUT_CS_32F((float)(desty / dest->height));
+ OUT_CS_32F((float)(srcx / dest->width));
+ OUT_CS_32F((float)(srcy / dest->height));
/* (x , y + h) */
- OUT_CS_32F((float)destx);
- OUT_CS_32F((float)(desty + h));
- OUT_CS_32F((float)srcx);
- OUT_CS_32F((float)(srcy + h));
+ OUT_CS_32F((float)(destx / dest->width));
+ OUT_CS_32F((float)((desty + h) / dest->height));
+ OUT_CS_32F((float)(srcx / dest->width));
+ OUT_CS_32F((float)((srcy + h) / dest->height));
/* (x + w, y + h) */
- OUT_CS_32F((float)(destx + w));
- OUT_CS_32F((float)(desty + h));
- OUT_CS_32F((float)(srcx + w));
- OUT_CS_32F((float)(srcy + h));
+ OUT_CS_32F((float)((destx + w) / dest->width));
+ OUT_CS_32F((float)((desty + h) / dest->height));
+ OUT_CS_32F((float)((srcx + w) / dest->width));
+ OUT_CS_32F((float)((srcy + h) / dest->height));
/* (x + w, y ) */
- OUT_CS_32F((float)(destx + w));
- OUT_CS_32F((float)desty);
- OUT_CS_32F((float)(srcx + w));
- OUT_CS_32F((float)srcy);
+ OUT_CS_32F((float)((destx + w) / dest->width));
+ OUT_CS_32F((float)(desty / dest->height));
+ OUT_CS_32F((float)((srcx + w) / dest->width));
+ OUT_CS_32F((float)(srcy / dest->height));
OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT, 0xA);
+ END_CS;
+
r300->dirty_hw++;
}
diff --git a/src/gallium/drivers/r300/r300_surface.h b/src/gallium/drivers/r300/r300_surface.h
index 894def07aa..9a4c39f58b 100644
--- a/src/gallium/drivers/r300/r300_surface.h
+++ b/src/gallium/drivers/r300/r300_surface.h
@@ -101,7 +101,7 @@ static struct r300_rs_block r300_rs_block_copy_state = {
R500_RS_SEL_Q(R300_RS_SEL_K1),
.inst[0] = R300_RS_INST_COL_CN_WRITE,
.count = R300_IT_COUNT(2) | R300_IC_COUNT(0) | R300_HIRES_EN,
- .inst_count = R300_RS_TX_OFFSET(6),
+ .inst_count = R300_RS_TX_OFFSET(0),
};
static struct r300_rs_block r500_rs_block_copy_state = {
@@ -111,7 +111,7 @@ static struct r300_rs_block r500_rs_block_copy_state = {
R500_RS_SEL_Q(R500_RS_IP_PTR_K1),
.inst[0] = R500_RS_INST_TEX_CN_WRITE,
.count = R300_IT_COUNT(2) | R300_IC_COUNT(0) | R300_HIRES_EN,
- .inst_count = R300_RS_TX_OFFSET(6),
+ .inst_count = R300_RS_TX_OFFSET(0),
};
static struct r300_sampler_state r300_sampler_copy_state = {
diff --git a/src/gallium/drivers/r300/r300_texture.c b/src/gallium/drivers/r300/r300_texture.c
index fe91f4e184..5ea9f56247 100644
--- a/src/gallium/drivers/r300/r300_texture.c
+++ b/src/gallium/drivers/r300/r300_texture.c
@@ -86,8 +86,6 @@ static struct pipe_texture*
r300_texture_create(struct pipe_screen* screen,
const struct pipe_texture* template)
{
- /* XXX struct r300_screen* r300screen = r300_screen(screen); */
-
struct r300_texture* tex = CALLOC_STRUCT(r300_texture);
if (!tex) {
diff --git a/src/gallium/drivers/r300/r300_winsys.h b/src/gallium/drivers/r300/r300_winsys.h
index baa95282c3..d2893c3b9d 100644
--- a/src/gallium/drivers/r300/r300_winsys.h
+++ b/src/gallium/drivers/r300/r300_winsys.h
@@ -35,8 +35,6 @@ extern "C" {
#include "pipe/p_state.h"
#include "pipe/internal/p_winsys_screen.h"
-struct radeon_cs;
-
struct r300_winsys {
/* Parent class */
struct pipe_winsys base;
@@ -47,42 +45,50 @@ struct r300_winsys {
/* PCI ID */
uint32_t pci_id;
- /* GB pipe count */
- uint32_t gb_pipes;
+ /* GART size. */
+ uint32_t gart_size;
+
+ /* VRAM size. */
+ uint32_t vram_size;
+
+ /* Add a pipe_buffer to the list of buffer objects to validate. */
+ boolean (*add_buffer)(struct r300_winsys* winsys,
+ struct pipe_buffer* pbuffer,
+ uint32_t rd,
+ uint32_t wd);
- /* CS object. This is very much like Intel's batchbuffer.
- * Fill it full of dwords and relocs and then submit.
- * Repeat as needed. */
- struct radeon_cs* cs;
+ /* Revalidate all currently setup pipe_buffers.
+ * Returns TRUE if a flush is required. */
+ boolean (*validate)(struct r300_winsys* winsys);
/* Check to see if there's room for commands. */
- boolean (*check_cs)(struct radeon_cs* cs, int size);
+ boolean (*check_cs)(struct r300_winsys* winsys, int size);
/* Start a command emit. */
- void (*begin_cs)(struct radeon_cs* cs,
- int size,
- const char* file,
- const char* function,
- int line);
+ void (*begin_cs)(struct r300_winsys* winsys,
+ int size,
+ const char* file,
+ const char* function,
+ int line);
/* Write a dword to the command buffer. */
- void (*write_cs_dword)(struct radeon_cs* cs, uint32_t dword);
+ void (*write_cs_dword)(struct r300_winsys* winsys, uint32_t dword);
/* Write a relocated dword to the command buffer. */
- void (*write_cs_reloc)(struct radeon_cs* cs,
- struct pipe_buffer* bo,
- uint32_t rd,
- uint32_t wd,
- uint32_t flags);
+ void (*write_cs_reloc)(struct r300_winsys* winsys,
+ struct pipe_buffer* bo,
+ uint32_t rd,
+ uint32_t wd,
+ uint32_t flags);
/* Finish a command emit. */
- void (*end_cs)(struct radeon_cs* cs,
- const char* file,
- const char* function,
- int line);
+ void (*end_cs)(struct r300_winsys* winsys,
+ const char* file,
+ const char* function,
+ int line);
/* Flush the CS. */
- void (*flush_cs)(struct radeon_cs* cs);
+ void (*flush_cs)(struct r300_winsys* winsys);
};
struct pipe_context* r300_create_context(struct pipe_screen* screen,
diff --git a/src/gallium/drivers/softpipe/sp_context.c b/src/gallium/drivers/softpipe/sp_context.c
index 06ace27d14..62e8d99cfd 100644
--- a/src/gallium/drivers/softpipe/sp_context.c
+++ b/src/gallium/drivers/softpipe/sp_context.c
@@ -121,11 +121,23 @@ static void softpipe_destroy( struct pipe_context *pipe )
FREE( softpipe );
}
+static unsigned int
+softpipe_is_texture_referenced( struct pipe_context *pipe,
+ struct pipe_texture *texture,
+ unsigned face, unsigned level)
+{
+ return PIPE_UNREFERENCED;
+}
+
+static unsigned int
+softpipe_is_buffer_referenced( struct pipe_context *pipe,
+ struct pipe_buffer *buf)
+{
+ return PIPE_UNREFERENCED;
+}
struct pipe_context *
-softpipe_create( struct pipe_screen *screen,
- struct pipe_winsys *pipe_winsys,
- void *unused )
+softpipe_create( struct pipe_screen *screen )
{
struct softpipe_context *softpipe = CALLOC_STRUCT(softpipe_context);
uint i;
@@ -140,7 +152,7 @@ softpipe_create( struct pipe_screen *screen,
softpipe->dump_fs = debug_get_bool_option( "GALLIUM_DUMP_FS", FALSE );
- softpipe->pipe.winsys = pipe_winsys;
+ softpipe->pipe.winsys = screen->winsys;
softpipe->pipe.screen = screen;
softpipe->pipe.destroy = softpipe_destroy;
@@ -190,6 +202,9 @@ softpipe_create( struct pipe_screen *screen,
softpipe->pipe.clear = softpipe_clear;
softpipe->pipe.flush = softpipe_flush;
+ softpipe->pipe.is_texture_referenced = softpipe_is_texture_referenced;
+ softpipe->pipe.is_buffer_referenced = softpipe_is_buffer_referenced;
+
softpipe_init_query_funcs( softpipe );
softpipe_init_texture_funcs( softpipe );
diff --git a/src/gallium/drivers/softpipe/sp_context.h b/src/gallium/drivers/softpipe/sp_context.h
index 59d6df8f2d..b89a7292e5 100644
--- a/src/gallium/drivers/softpipe/sp_context.h
+++ b/src/gallium/drivers/softpipe/sp_context.h
@@ -92,6 +92,7 @@ struct softpipe_context {
* queries.
*/
uint64_t occlusion_count;
+ unsigned active_query_count;
/** Mapped vertex buffers */
ubyte *mapped_vbuffer[PIPE_MAX_ATTRIBS];
diff --git a/src/gallium/drivers/softpipe/sp_prim_vbuf.c b/src/gallium/drivers/softpipe/sp_prim_vbuf.c
index eef6e5806c..06725fd09b 100644
--- a/src/gallium/drivers/softpipe/sp_prim_vbuf.c
+++ b/src/gallium/drivers/softpipe/sp_prim_vbuf.c
@@ -236,7 +236,6 @@ sp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr)
}
break;
-
case PIPE_PRIM_TRIANGLES:
for (i = 2; i < nr; i += 3) {
setup_tri( setup_ctx,
@@ -256,7 +255,6 @@ sp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr)
break;
case PIPE_PRIM_TRIANGLE_FAN:
- case PIPE_PRIM_POLYGON:
for (i = 2; i < nr; i += 1) {
setup_tri( setup_ctx,
get_vert(vertex_buffer, indices[0], stride),
@@ -264,6 +262,7 @@ sp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr)
get_vert(vertex_buffer, indices[i-0], stride));
}
break;
+
case PIPE_PRIM_QUADS:
for (i = 3; i < nr; i += 4) {
setup_tri( setup_ctx,
@@ -277,6 +276,7 @@ sp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr)
get_vert(vertex_buffer, indices[i-0], stride));
}
break;
+
case PIPE_PRIM_QUAD_STRIP:
for (i = 3; i < nr; i += 2) {
setup_tri( setup_ctx,
@@ -290,6 +290,16 @@ sp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr)
get_vert(vertex_buffer, indices[i-0], stride));
}
break;
+
+ case PIPE_PRIM_POLYGON:
+ for (i = 2; i < nr; i += 1) {
+ setup_tri( setup_ctx,
+ get_vert(vertex_buffer, indices[0-1], stride),
+ get_vert(vertex_buffer, indices[i-0], stride),
+ get_vert(vertex_buffer, indices[0], stride));
+ }
+ break;
+
default:
assert(0);
}
@@ -378,7 +388,6 @@ sp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
break;
case PIPE_PRIM_TRIANGLE_FAN:
- case PIPE_PRIM_POLYGON:
for (i = 2; i < nr; i += 1) {
setup_tri( setup_ctx,
get_vert(vertex_buffer, 0, stride),
@@ -386,6 +395,7 @@ sp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
get_vert(vertex_buffer, i-0, stride));
}
break;
+
case PIPE_PRIM_QUADS:
for (i = 3; i < nr; i += 4) {
setup_tri( setup_ctx,
@@ -412,6 +422,20 @@ sp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
get_vert(vertex_buffer, i-0, stride));
}
break;
+
+ case PIPE_PRIM_POLYGON:
+ /* Almost same as tri fan but the _first_ vertex specifies the flat
+ * shading color. Note that the first polygon vertex is passed as
+ * the last triangle vertex here.
+ */
+ for (i = 2; i < nr; i += 1) {
+ setup_tri( setup_ctx,
+ get_vert(vertex_buffer, i-1, stride),
+ get_vert(vertex_buffer, i-0, stride),
+ get_vert(vertex_buffer, 0, stride));
+ }
+ break;
+
default:
assert(0);
}
diff --git a/src/gallium/drivers/softpipe/sp_quad_pipe.c b/src/gallium/drivers/softpipe/sp_quad_pipe.c
index 892ef87ee9..b5f69b7426 100644
--- a/src/gallium/drivers/softpipe/sp_quad_pipe.c
+++ b/src/gallium/drivers/softpipe/sp_quad_pipe.c
@@ -80,7 +80,7 @@ sp_build_quad_pipeline(struct softpipe_context *sp)
sp_push_quad_first( sp, sp->quad[i].blend, i );
}
- if (sp->depth_stencil->depth.occlusion_count) {
+ if (sp->active_query_count) {
sp_push_quad_first( sp, sp->quad[i].occlusion, i );
}
diff --git a/src/gallium/drivers/softpipe/sp_query.c b/src/gallium/drivers/softpipe/sp_query.c
index 93dab236d6..379cf4ad06 100644
--- a/src/gallium/drivers/softpipe/sp_query.c
+++ b/src/gallium/drivers/softpipe/sp_query.c
@@ -34,6 +34,7 @@
#include "util/u_memory.h"
#include "sp_context.h"
#include "sp_query.h"
+#include "sp_state.h"
struct softpipe_query {
uint64_t start;
@@ -69,6 +70,8 @@ softpipe_begin_query(struct pipe_context *pipe, struct pipe_query *q)
struct softpipe_query *sq = softpipe_query(q);
sq->start = softpipe->occlusion_count;
+ softpipe->active_query_count++;
+ softpipe->dirty |= SP_NEW_QUERY;
}
@@ -78,7 +81,9 @@ softpipe_end_query(struct pipe_context *pipe, struct pipe_query *q)
struct softpipe_context *softpipe = softpipe_context( pipe );
struct softpipe_query *sq = softpipe_query(q);
+ softpipe->active_query_count--;
sq->end = softpipe->occlusion_count;
+ softpipe->dirty |= SP_NEW_QUERY;
}
diff --git a/src/gallium/drivers/softpipe/sp_screen.c b/src/gallium/drivers/softpipe/sp_screen.c
index 7380a6ae2b..692deeb8fd 100644
--- a/src/gallium/drivers/softpipe/sp_screen.c
+++ b/src/gallium/drivers/softpipe/sp_screen.c
@@ -82,11 +82,11 @@ softpipe_get_param(struct pipe_screen *screen, int param)
case PIPE_CAP_TEXTURE_SHADOW_MAP:
return 1;
case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
- return 12; /* max 2Kx2K */
+ return 13; /* max 4Kx4K */
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
return 8; /* max 128x128x128 */
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
- return 12; /* max 2Kx2K */
+ return 13; /* max 4Kx4K */
default:
return 0;
}
@@ -106,7 +106,7 @@ softpipe_get_paramf(struct pipe_screen *screen, int param)
case PIPE_CAP_MAX_POINT_WIDTH_AA:
return 255.0; /* arbitrary */
case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
- return 0.0;
+ return 16.0; /* not actually signficant at this time */
case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
return 16.0; /* arbitrary */
default:
@@ -127,6 +127,11 @@ softpipe_is_format_supported( struct pipe_screen *screen,
unsigned tex_usage,
unsigned geom_flags )
{
+ assert(target == PIPE_TEXTURE_1D ||
+ target == PIPE_TEXTURE_2D ||
+ target == PIPE_TEXTURE_3D ||
+ target == PIPE_TEXTURE_CUBE);
+
switch(format) {
case PIPE_FORMAT_DXT1_RGB:
case PIPE_FORMAT_DXT1_RGBA:
diff --git a/src/gallium/drivers/softpipe/sp_setup.c b/src/gallium/drivers/softpipe/sp_setup.c
index accc692b66..c6844a2649 100644
--- a/src/gallium/drivers/softpipe/sp_setup.c
+++ b/src/gallium/drivers/softpipe/sp_setup.c
@@ -504,6 +504,8 @@ static void print_vertex(const struct setup_context *setup,
#endif
/**
+ * Sort the vertices from top to bottom order, setting up the triangle
+ * edge fields (ebot, emaj, etop).
* \return FALSE if coords are inf/nan (cull the tri), TRUE otherwise
*/
static boolean setup_sort_vertices( struct setup_context *setup,
diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c
index c0113c47ad..7a533dad9f 100644
--- a/src/gallium/drivers/softpipe/sp_texture.c
+++ b/src/gallium/drivers/softpipe/sp_texture.c
@@ -42,6 +42,7 @@
#include "sp_texture.h"
#include "sp_tile_cache.h"
#include "sp_screen.h"
+#include "sp_winsys.h"
/* Simple, maximally packed layout.
@@ -399,3 +400,22 @@ softpipe_init_screen_texture_funcs(struct pipe_screen *screen)
screen->transfer_map = softpipe_transfer_map;
screen->transfer_unmap = softpipe_transfer_unmap;
}
+
+
+boolean
+softpipe_get_texture_buffer( struct pipe_texture *texture,
+ struct pipe_buffer **buf,
+ unsigned *stride )
+{
+ struct softpipe_texture *tex = (struct softpipe_texture *)texture;
+
+ if (!tex)
+ return FALSE;
+
+ pipe_buffer_reference(buf, tex->buffer);
+
+ if (stride)
+ *stride = tex->stride[0];
+
+ return TRUE;
+}
diff --git a/src/gallium/drivers/softpipe/sp_winsys.h b/src/gallium/drivers/softpipe/sp_winsys.h
index 4ab666486c..9e571862b7 100644
--- a/src/gallium/drivers/softpipe/sp_winsys.h
+++ b/src/gallium/drivers/softpipe/sp_winsys.h
@@ -35,37 +35,29 @@
#define SP_WINSYS_H
-#include "pipe/p_compiler.h" /* for boolean */
-
-
#ifdef __cplusplus
extern "C" {
#endif
-enum pipe_format;
-
-struct softpipe_winsys {
- /** test if the given format is supported for front/back color bufs */
- boolean (*is_format_supported)( struct softpipe_winsys *sws,
- enum pipe_format format );
-
-};
-
struct pipe_screen;
struct pipe_winsys;
struct pipe_context;
-struct pipe_context *softpipe_create( struct pipe_screen *,
- struct pipe_winsys *,
- void *unused );
+struct pipe_context *softpipe_create( struct pipe_screen * );
struct pipe_screen *
softpipe_create_screen(struct pipe_winsys *);
+boolean
+softpipe_get_texture_buffer( struct pipe_texture *texture,
+ struct pipe_buffer **buf,
+ unsigned *stride );
+
+
#ifdef __cplusplus
}
#endif
diff --git a/src/gallium/drivers/trace/Makefile b/src/gallium/drivers/trace/Makefile
index e087db169a..4aeb8e3d7e 100644
--- a/src/gallium/drivers/trace/Makefile
+++ b/src/gallium/drivers/trace/Makefile
@@ -7,8 +7,10 @@ C_SOURCES = \
tr_buffer.c \
tr_context.c \
tr_dump.c \
+ tr_dump_state.c \
tr_screen.c \
tr_state.c \
+ tr_rbug.c \
tr_texture.c
include ../../Makefile.template
diff --git a/src/gallium/drivers/trace/README b/src/gallium/drivers/trace/README
index 73dce20372..1000c31e49 100644
--- a/src/gallium/drivers/trace/README
+++ b/src/gallium/drivers/trace/README
@@ -3,7 +3,8 @@
= About =
-This directory contains a Gallium3D pipe driver which traces all incoming calls.
+This directory contains a Gallium3D debugger pipe driver.
+It can traces all incoming calls and/or provide remote debugging functionality.
= Build Instructions =
@@ -23,7 +24,9 @@ ensure the right libGL.so is being picked by doing
ldd progs/trivial/tri
-and then try running
+== Traceing ==
+
+For traceing then do
export XMESA_TRACE=y
GALLIUM_TRACE=tri.trace progs/trivial/tri
@@ -32,6 +35,16 @@ which should create a tri.trace file, which is an XML file. You can view copying
trace.xsl to the same directory, and opening with a XSLT capable browser such as
Firefox or Internet Explorer.
+== Remote debugging ==
+
+For remote debugging
+
+ export XMESA_TRACE=y
+ GALLIUM_RBUG=true progs/trivial/tri
+
+which should open gallium remote debugging session. While the program is running
+you can launch the small remote debugging application from progs/rbug. More
+information is in that directory.
= Integrating =
@@ -62,3 +75,4 @@ trace_screen with real_screen when creating them.
--
Jose Fonseca <jrfonseca@tungstengraphics.com>
+Jakob Bornecrantz <jakob@vmware.com>
diff --git a/src/gallium/drivers/trace/SConscript b/src/gallium/drivers/trace/SConscript
index 4215215d1a..e635fed77d 100644
--- a/src/gallium/drivers/trace/SConscript
+++ b/src/gallium/drivers/trace/SConscript
@@ -8,8 +8,10 @@ trace = env.ConvenienceLibrary(
'tr_buffer.c',
'tr_context.c',
'tr_dump.c',
+ 'tr_dump_state.c',
'tr_screen.c',
'tr_state.c',
+ 'tr_rbug.c',
'tr_texture.c',
])
diff --git a/src/gallium/drivers/trace/tr_buffer.c b/src/gallium/drivers/trace/tr_buffer.c
index 6ffce1660e..4f0eff6a5a 100644
--- a/src/gallium/drivers/trace/tr_buffer.c
+++ b/src/gallium/drivers/trace/tr_buffer.c
@@ -27,10 +27,10 @@
#include "util/u_memory.h"
+#include "util/u_simple_list.h"
#include "tr_buffer.h"
-
struct pipe_buffer *
trace_buffer_create(struct trace_screen *tr_scr,
struct pipe_buffer *buffer)
@@ -52,6 +52,8 @@ trace_buffer_create(struct trace_screen *tr_scr,
tr_buf->base.screen = &tr_scr->base;
tr_buf->buffer = buffer;
+ trace_screen_add_to_list(tr_scr, buffers, tr_buf);
+
return &tr_buf->base;
error:
@@ -64,7 +66,10 @@ void
trace_buffer_destroy(struct trace_screen *tr_scr,
struct pipe_buffer *buffer)
{
- struct trace_buffer *tr_buf = trace_buffer(tr_scr, buffer);
+ struct trace_buffer *tr_buf = trace_buffer(buffer);
+
+ trace_screen_remove_from_list(tr_scr, buffers, tr_buf);
+
pipe_buffer_reference(&tr_buf->buffer, NULL);
FREE(tr_buf);
}
diff --git a/src/gallium/drivers/trace/tr_buffer.h b/src/gallium/drivers/trace/tr_buffer.h
index e9e4d354da..1a2d0b9aea 100644
--- a/src/gallium/drivers/trace/tr_buffer.h
+++ b/src/gallium/drivers/trace/tr_buffer.h
@@ -41,19 +41,19 @@ struct trace_buffer
struct pipe_buffer *buffer;
+ struct tr_list list;
+
void *map;
boolean range_flushed;
};
static INLINE struct trace_buffer *
-trace_buffer(struct trace_screen *tr_scr,
- struct pipe_buffer *buffer)
+trace_buffer(struct pipe_buffer *buffer)
{
if(!buffer)
return NULL;
- assert(tr_scr);
- assert(buffer->screen == &tr_scr->base);
+ (void)trace_screen(buffer->screen);
return (struct trace_buffer *)buffer;
}
diff --git a/src/gallium/drivers/trace/tr_context.c b/src/gallium/drivers/trace/tr_context.c
index d8d5821a1d..4ab718f233 100644
--- a/src/gallium/drivers/trace/tr_context.c
+++ b/src/gallium/drivers/trace/tr_context.c
@@ -26,14 +26,16 @@
**************************************************************************/
#include "util/u_memory.h"
+#include "util/u_simple_list.h"
+
#include "pipe/p_screen.h"
#include "tr_dump.h"
+#include "tr_dump_state.h"
#include "tr_state.h"
#include "tr_buffer.h"
#include "tr_screen.h"
#include "tr_texture.h"
-#include "tr_context.h"
static INLINE struct pipe_buffer *
@@ -46,7 +48,7 @@ trace_buffer_unwrap(struct trace_context *tr_ctx,
if(!buffer)
return NULL;
- tr_buf = trace_buffer(tr_scr, buffer);
+ tr_buf = trace_buffer(buffer);
assert(tr_buf->buffer);
assert(tr_buf->buffer->screen == tr_scr->screen);
@@ -111,6 +113,65 @@ trace_context_set_edgeflags(struct pipe_context *_pipe,
}
+static INLINE void
+trace_context_draw_block(struct trace_context *tr_ctx, int flag)
+{
+ int k;
+
+ pipe_mutex_lock(tr_ctx->draw_mutex);
+
+ if (tr_ctx->draw_blocker & flag) {
+ tr_ctx->draw_blocked |= flag;
+ } else if ((tr_ctx->draw_rule.blocker & flag) &&
+ (tr_ctx->draw_blocker & 4)) {
+ boolean block = FALSE;
+ debug_printf("%s (%lu %lu) (%lu %lu) (%lu %u) (%lu %u)\n", __FUNCTION__,
+ tr_ctx->draw_rule.fs, tr_ctx->curr.fs,
+ tr_ctx->draw_rule.vs, tr_ctx->curr.vs,
+ tr_ctx->draw_rule.surf, 0,
+ tr_ctx->draw_rule.tex, 0);
+ if (tr_ctx->draw_rule.fs &&
+ tr_ctx->draw_rule.fs == tr_ctx->curr.fs)
+ block = TRUE;
+ if (tr_ctx->draw_rule.vs &&
+ tr_ctx->draw_rule.vs == tr_ctx->curr.vs)
+ block = TRUE;
+ if (tr_ctx->draw_rule.surf &&
+ tr_ctx->draw_rule.surf == tr_ctx->curr.zsbuf)
+ block = TRUE;
+ if (tr_ctx->draw_rule.surf)
+ for (k = 0; k < tr_ctx->curr.nr_cbufs; k++)
+ if (tr_ctx->draw_rule.surf == tr_ctx->curr.cbufs[k])
+ block = TRUE;
+ if (tr_ctx->draw_rule.tex)
+ for (k = 0; k < tr_ctx->curr.num_texs; k++)
+ if (tr_ctx->draw_rule.tex == tr_ctx->curr.tex[k])
+ block = TRUE;
+
+ if (block)
+ tr_ctx->draw_blocked |= (flag | 4);
+ }
+
+ if (tr_ctx->draw_blocked)
+ trace_rbug_notify_draw_blocked(tr_ctx);
+
+ /* wait for rbug to clear the blocked flag */
+ while (tr_ctx->draw_blocked & flag) {
+ tr_ctx->draw_blocked |= flag;
+#ifdef PIPE_THREAD_HAVE_CONDVAR
+ pipe_condvar_wait(tr_ctx->draw_cond, tr_ctx->draw_mutex);
+#else
+ pipe_mutex_unlock(tr_ctx->draw_mutex);
+#ifdef PIPE_SUBSYSTEM_WINDOWS_USER
+ Sleep(1);
+#endif
+ pipe_mutex_lock(tr_ctx->draw_mutex);
+#endif
+ }
+
+ pipe_mutex_unlock(tr_ctx->draw_mutex);
+}
+
static INLINE boolean
trace_context_draw_arrays(struct pipe_context *_pipe,
unsigned mode, unsigned start, unsigned count)
@@ -119,6 +180,11 @@ trace_context_draw_arrays(struct pipe_context *_pipe,
struct pipe_context *pipe = tr_ctx->pipe;
boolean result;
+ if (tr_ctx->curr.fs->disabled || tr_ctx->curr.vs->disabled)
+ return 0;
+
+ trace_context_draw_block(tr_ctx, 1);
+
trace_dump_call_begin("pipe_context", "draw_arrays");
trace_dump_arg(ptr, pipe);
@@ -132,6 +198,8 @@ trace_context_draw_arrays(struct pipe_context *_pipe,
trace_dump_call_end();
+ trace_context_draw_block(tr_ctx, 2);
+
return result;
}
@@ -142,13 +210,17 @@ trace_context_draw_elements(struct pipe_context *_pipe,
unsigned indexSize,
unsigned mode, unsigned start, unsigned count)
{
- struct trace_screen *tr_scr = trace_screen(_pipe->screen);
struct trace_context *tr_ctx = trace_context(_pipe);
- struct trace_buffer *tr_buf = trace_buffer(tr_scr, _indexBuffer);
+ struct trace_buffer *tr_buf = trace_buffer(_indexBuffer);
struct pipe_context *pipe = tr_ctx->pipe;
struct pipe_buffer *indexBuffer = tr_buf->buffer;
boolean result;
+ if (tr_ctx->curr.fs->disabled || tr_ctx->curr.vs->disabled)
+ return 0;
+
+ trace_context_draw_block(tr_ctx, 1);
+
trace_screen_user_buffer_update(_pipe->screen, indexBuffer);
trace_dump_call_begin("pipe_context", "draw_elements");
@@ -166,6 +238,8 @@ trace_context_draw_elements(struct pipe_context *_pipe,
trace_dump_call_end();
+ trace_context_draw_block(tr_ctx, 2);
+
return result;
}
@@ -180,13 +254,17 @@ trace_context_draw_range_elements(struct pipe_context *_pipe,
unsigned start,
unsigned count)
{
- struct trace_screen *tr_scr = trace_screen(_pipe->screen);
struct trace_context *tr_ctx = trace_context(_pipe);
- struct trace_buffer *tr_buf = trace_buffer(tr_scr, _indexBuffer);
+ struct trace_buffer *tr_buf = trace_buffer(_indexBuffer);
struct pipe_context *pipe = tr_ctx->pipe;
struct pipe_buffer *indexBuffer = tr_buf->buffer;
boolean result;
+ if (tr_ctx->curr.fs->disabled || tr_ctx->curr.vs->disabled)
+ return 0;
+
+ trace_context_draw_block(tr_ctx, 1);
+
trace_screen_user_buffer_update(_pipe->screen, indexBuffer);
trace_dump_call_begin("pipe_context", "draw_range_elements");
@@ -209,6 +287,8 @@ trace_context_draw_range_elements(struct pipe_context *_pipe,
trace_dump_call_end();
+ trace_context_draw_block(tr_ctx, 2);
+
return result;
}
@@ -573,23 +653,32 @@ trace_context_create_fs_state(struct pipe_context *_pipe,
trace_dump_call_end();
+ result = trace_shader_create(tr_ctx, state, result, TRACE_SHADER_FRAGMENT);
+
return result;
}
static INLINE void
trace_context_bind_fs_state(struct pipe_context *_pipe,
- void *state)
+ void *_state)
{
struct trace_context *tr_ctx = trace_context(_pipe);
+ struct trace_shader *tr_shdr = trace_shader(_state);
struct pipe_context *pipe = tr_ctx->pipe;
+ void *state = tr_shdr ? tr_shdr->state : NULL;
trace_dump_call_begin("pipe_context", "bind_fs_state");
trace_dump_arg(ptr, pipe);
trace_dump_arg(ptr, state);
- pipe->bind_fs_state(pipe, state);;
+ tr_ctx->curr.fs = tr_shdr;
+
+ if (tr_shdr && tr_shdr->replaced)
+ state = tr_shdr->replaced;
+
+ pipe->bind_fs_state(pipe, state);
trace_dump_call_end();
}
@@ -597,19 +686,23 @@ trace_context_bind_fs_state(struct pipe_context *_pipe,
static INLINE void
trace_context_delete_fs_state(struct pipe_context *_pipe,
- void *state)
+ void *_state)
{
struct trace_context *tr_ctx = trace_context(_pipe);
+ struct trace_shader *tr_shdr = trace_shader(_state);
struct pipe_context *pipe = tr_ctx->pipe;
+ void *state = tr_shdr->state;
trace_dump_call_begin("pipe_context", "delete_fs_state");
trace_dump_arg(ptr, pipe);
trace_dump_arg(ptr, state);
- pipe->delete_fs_state(pipe, state);;
+ pipe->delete_fs_state(pipe, state);
trace_dump_call_end();
+
+ trace_shader_destroy(tr_ctx, tr_shdr);
}
@@ -626,28 +719,37 @@ trace_context_create_vs_state(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(shader_state, state);
- result = pipe->create_vs_state(pipe, state);;
+ result = pipe->create_vs_state(pipe, state);
trace_dump_ret(ptr, result);
trace_dump_call_end();
+ result = trace_shader_create(tr_ctx, state, result, TRACE_SHADER_VERTEX);
+
return result;
}
static INLINE void
trace_context_bind_vs_state(struct pipe_context *_pipe,
- void *state)
+ void *_state)
{
struct trace_context *tr_ctx = trace_context(_pipe);
+ struct trace_shader *tr_shdr = trace_shader(_state);
struct pipe_context *pipe = tr_ctx->pipe;
+ void *state = tr_shdr ? tr_shdr->state : NULL;
trace_dump_call_begin("pipe_context", "bind_vs_state");
trace_dump_arg(ptr, pipe);
trace_dump_arg(ptr, state);
+ tr_ctx->curr.vs = tr_shdr;
+
+ if (tr_shdr && tr_shdr->replaced)
+ state = tr_shdr->replaced;
+
pipe->bind_vs_state(pipe, state);;
trace_dump_call_end();
@@ -656,10 +758,12 @@ trace_context_bind_vs_state(struct pipe_context *_pipe,
static INLINE void
trace_context_delete_vs_state(struct pipe_context *_pipe,
- void *state)
+ void *_state)
{
struct trace_context *tr_ctx = trace_context(_pipe);
+ struct trace_shader *tr_shdr = trace_shader(_state);
struct pipe_context *pipe = tr_ctx->pipe;
+ void *state = tr_shdr->state;
trace_dump_call_begin("pipe_context", "delete_vs_state");
@@ -669,6 +773,8 @@ trace_context_delete_vs_state(struct pipe_context *_pipe,
pipe->delete_vs_state(pipe, state);;
trace_dump_call_end();
+
+ trace_shader_destroy(tr_ctx, tr_shdr);
}
@@ -747,6 +853,19 @@ trace_context_set_framebuffer_state(struct pipe_context *_pipe,
struct pipe_framebuffer_state unwrapped_state;
unsigned i;
+ {
+ tr_ctx->curr.nr_cbufs = state->nr_cbufs;
+ for (i = 0; i < state->nr_cbufs; i++)
+ if (state->cbufs[i])
+ tr_ctx->curr.cbufs[i] = trace_texture(state->cbufs[i]->texture);
+ else
+ tr_ctx->curr.cbufs[i] = NULL;
+ if (state->zsbuf)
+ tr_ctx->curr.zsbuf = trace_texture(state->zsbuf->texture);
+ else
+ tr_ctx->curr.zsbuf = NULL;
+ }
+
/* Unwrap the input state */
memcpy(&unwrapped_state, state, sizeof(unwrapped_state));
for(i = 0; i < state->nr_cbufs; ++i)
@@ -827,12 +946,17 @@ trace_context_set_sampler_textures(struct pipe_context *_pipe,
struct pipe_texture **textures)
{
struct trace_context *tr_ctx = trace_context(_pipe);
+ struct trace_texture *tr_tex;
struct pipe_context *pipe = tr_ctx->pipe;
struct pipe_texture *unwrapped_textures[PIPE_MAX_SAMPLERS];
unsigned i;
- for(i = 0; i < num_textures; ++i)
- unwrapped_textures[i] = trace_texture_unwrap(tr_ctx, textures[i]);
+ tr_ctx->curr.num_texs = num_textures;
+ for(i = 0; i < num_textures; ++i) {
+ tr_tex = trace_texture(textures[i]);
+ tr_ctx->curr.tex[i] = tr_tex;
+ unwrapped_textures[i] = tr_tex ? tr_tex->texture : NULL;
+ }
textures = unwrapped_textures;
trace_dump_call_begin("pipe_context", "set_sampler_textures");
@@ -1016,20 +1140,73 @@ trace_context_flush(struct pipe_context *_pipe,
static INLINE void
trace_context_destroy(struct pipe_context *_pipe)
{
+ struct trace_screen *tr_scr = trace_screen(_pipe->screen);
struct trace_context *tr_ctx = trace_context(_pipe);
struct pipe_context *pipe = tr_ctx->pipe;
trace_dump_call_begin("pipe_context", "destroy");
-
trace_dump_arg(ptr, pipe);
+ trace_dump_call_end();
+
+ trace_screen_remove_from_list(tr_scr, contexts, tr_ctx);
pipe->destroy(pipe);
+ FREE(tr_ctx);
+}
+
+static unsigned int
+trace_is_texture_referenced( struct pipe_context *_pipe,
+ struct pipe_texture *_texture,
+ unsigned face, unsigned level)
+{
+ struct trace_context *tr_ctx = trace_context(_pipe);
+ struct trace_texture *tr_tex = trace_texture(_texture);
+ struct pipe_context *pipe = tr_ctx->pipe;
+ struct pipe_texture *texture = tr_tex->texture;
+ unsigned int referenced;
+
+ trace_dump_call_begin("pipe_context", "is_texture_referenced");
+ trace_dump_arg(ptr, pipe);
+ trace_dump_arg(ptr, texture);
+ trace_dump_arg(uint, face);
+ trace_dump_arg(uint, level);
+
+ referenced = pipe->is_texture_referenced(pipe, texture, face, level);
+
+ trace_dump_ret(uint, referenced);
trace_dump_call_end();
- FREE(tr_ctx);
+ return referenced;
}
+static unsigned int
+trace_is_buffer_referenced( struct pipe_context *_pipe,
+ struct pipe_buffer *_buf)
+{
+ struct trace_context *tr_ctx = trace_context(_pipe);
+ struct trace_buffer *tr_buf = trace_buffer(_buf);
+ struct pipe_context *pipe = tr_ctx->pipe;
+ struct pipe_buffer *buf = tr_buf->buffer;
+ unsigned int referenced;
+
+ trace_dump_call_begin("pipe_context", "is_buffer_referenced");
+ trace_dump_arg(ptr, pipe);
+ trace_dump_arg(ptr, buf);
+
+ referenced = pipe->is_buffer_referenced(pipe, buf);
+
+ trace_dump_ret(uint, referenced);
+ trace_dump_call_end();
+
+ return referenced;
+}
+
+static const struct debug_named_value rbug_blocker_flags[] = {
+ {"before", 1},
+ {"after", 2},
+ {NULL, 0},
+};
struct pipe_context *
trace_context_create(struct pipe_screen *_screen,
@@ -1042,7 +1219,7 @@ trace_context_create(struct pipe_screen *_screen,
if(!pipe)
goto error1;
- if(!trace_dump_enabled())
+ if(!trace_enabled())
goto error1;
tr_scr = trace_screen(_screen);
@@ -1052,6 +1229,14 @@ trace_context_create(struct pipe_screen *_screen,
if(!tr_ctx)
goto error1;
+ tr_ctx->draw_blocker = debug_get_flags_option("RBUG_BLOCK",
+ rbug_blocker_flags,
+ 0);
+ pipe_mutex_init(tr_ctx->draw_mutex);
+ pipe_condvar_init(tr_ctx->draw_cond);
+ pipe_mutex_init(tr_ctx->list_mutex);
+ make_empty_list(&tr_ctx->shaders);
+
tr_ctx->base.winsys = _screen->winsys;
tr_ctx->base.screen = _screen;
tr_ctx->base.destroy = trace_context_destroy;
@@ -1096,6 +1281,8 @@ trace_context_create(struct pipe_screen *_screen,
tr_ctx->base.surface_fill = trace_context_surface_fill;
tr_ctx->base.clear = trace_context_clear;
tr_ctx->base.flush = trace_context_flush;
+ tr_ctx->base.is_texture_referenced = trace_is_texture_referenced;
+ tr_ctx->base.is_buffer_referenced = trace_is_buffer_referenced;
tr_ctx->pipe = pipe;
@@ -1104,6 +1291,8 @@ trace_context_create(struct pipe_screen *_screen,
trace_dump_ret(ptr, pipe);
trace_dump_call_end();
+ trace_screen_add_to_list(tr_scr, contexts, tr_ctx);
+
return &tr_ctx->base;
error1:
diff --git a/src/gallium/drivers/trace/tr_context.h b/src/gallium/drivers/trace/tr_context.h
index d02b22a069..6febe4b411 100644
--- a/src/gallium/drivers/trace/tr_context.h
+++ b/src/gallium/drivers/trace/tr_context.h
@@ -33,6 +33,7 @@
#include "util/u_debug.h"
#include "pipe/p_context.h"
+#include "tr_screen.h"
#ifdef __cplusplus
extern "C" {
@@ -44,6 +45,42 @@ struct trace_context
struct pipe_context base;
struct pipe_context *pipe;
+
+ /* current state */
+ struct {
+ struct trace_shader *fs;
+ struct trace_shader *vs;
+
+ struct trace_texture *tex[PIPE_MAX_SAMPLERS];
+ unsigned num_texs;
+
+ unsigned nr_cbufs;
+ struct trace_texture *cbufs[PIPE_MAX_COLOR_BUFS];
+ struct trace_texture *zsbuf;
+ } curr;
+
+ struct {
+ struct trace_shader *fs;
+ struct trace_shader *vs;
+
+ struct trace_texture *tex;
+ struct trace_texture *surf;
+
+ int blocker;
+ } draw_rule;
+ unsigned draw_num_rules;
+ pipe_condvar draw_cond;
+ pipe_mutex draw_mutex;
+ int draw_blocker;
+ int draw_blocked;
+
+ /* for list on screen */
+ struct tr_list list;
+
+ /* list of state objects */
+ pipe_mutex list_mutex;
+ unsigned num_shaders;
+ struct tr_list shaders;
};
@@ -60,6 +97,9 @@ struct pipe_context *
trace_context_create(struct pipe_screen *screen,
struct pipe_context *pipe);
+void
+trace_rbug_notify_draw_blocked(struct trace_context *tr_ctx);
+
#ifdef __cplusplus
}
diff --git a/src/gallium/drivers/trace/tr_dump.c b/src/gallium/drivers/trace/tr_dump.c
index 2618883e70..3a1409e95a 100644
--- a/src/gallium/drivers/trace/tr_dump.c
+++ b/src/gallium/drivers/trace/tr_dump.c
@@ -61,6 +61,8 @@ static struct util_stream *stream = NULL;
static unsigned refcount = 0;
static pipe_mutex call_mutex;
static long unsigned call_no = 0;
+static boolean dumping = FALSE;
+static boolean initialized = FALSE;
static INLINE void
@@ -226,10 +228,22 @@ trace_dump_trace_close(void)
}
}
+void trace_dump_init()
+{
+ if (initialized)
+ return;
+
+ pipe_mutex_init(call_mutex);
+ dumping = FALSE;
+ initialized = TRUE;
+}
+
boolean trace_dump_trace_begin()
{
const char *filename;
+ assert(initialized);
+
filename = debug_get_option("GALLIUM_TRACE", NULL);
if(!filename)
return FALSE;
@@ -240,8 +254,6 @@ boolean trace_dump_trace_begin()
if(!stream)
return FALSE;
- pipe_mutex_init(call_mutex);
-
trace_dump_writes("<?xml version='1.0' encoding='UTF-8'?>\n");
trace_dump_writes("<?xml-stylesheet type='text/xsl' href='trace.xsl'?>\n");
trace_dump_writes("<trace version='0.1'>\n");
@@ -258,7 +270,7 @@ boolean trace_dump_trace_begin()
return TRUE;
}
-boolean trace_dump_enabled(void)
+boolean trace_dump_trace_enabled(void)
{
return stream ? TRUE : FALSE;
}
@@ -270,9 +282,71 @@ void trace_dump_trace_end(void)
trace_dump_trace_close();
}
-void trace_dump_call_begin(const char *klass, const char *method)
+/*
+ * Call lock
+ */
+
+void trace_dump_call_lock(void)
{
pipe_mutex_lock(call_mutex);
+}
+
+void trace_dump_call_unlock(void)
+{
+ pipe_mutex_unlock(call_mutex);
+}
+
+/*
+ * Dumping control
+ */
+
+void trace_dumping_start_locked(void)
+{
+ dumping = TRUE;
+}
+
+void trace_dumping_stop_locked(void)
+{
+ dumping = FALSE;
+}
+
+boolean trace_dumping_enabled_locked(void)
+{
+ return dumping;
+}
+
+void trace_dumping_start(void)
+{
+ pipe_mutex_lock(call_mutex);
+ trace_dumping_start_locked();
+ pipe_mutex_unlock(call_mutex);
+}
+
+void trace_dumping_stop(void)
+{
+ pipe_mutex_lock(call_mutex);
+ trace_dumping_stop_locked();
+ pipe_mutex_unlock(call_mutex);
+}
+
+boolean trace_dumping_enabled(void)
+{
+ boolean ret;
+ pipe_mutex_lock(call_mutex);
+ ret = trace_dumping_enabled_locked();
+ pipe_mutex_unlock(call_mutex);
+ return ret;
+}
+
+/*
+ * Dump functions
+ */
+
+void trace_dump_call_begin_locked(const char *klass, const char *method)
+{
+ if (!dumping)
+ return;
+
++call_no;
trace_dump_indent(1);
trace_dump_writes("<call no=\'");
@@ -285,56 +359,94 @@ void trace_dump_call_begin(const char *klass, const char *method)
trace_dump_newline();
}
-void trace_dump_call_end(void)
+void trace_dump_call_end_locked(void)
{
+ if (!dumping)
+ return;
+
trace_dump_indent(1);
trace_dump_tag_end("call");
trace_dump_newline();
util_stream_flush(stream);
+}
+
+void trace_dump_call_begin(const char *klass, const char *method)
+{
+ pipe_mutex_lock(call_mutex);
+ trace_dump_call_begin_locked(klass, method);
+}
+
+void trace_dump_call_end(void)
+{
+ trace_dump_call_end_locked();
pipe_mutex_unlock(call_mutex);
}
void trace_dump_arg_begin(const char *name)
{
+ if (!dumping)
+ return;
+
trace_dump_indent(2);
trace_dump_tag_begin1("arg", "name", name);
}
void trace_dump_arg_end(void)
{
+ if (!dumping)
+ return;
+
trace_dump_tag_end("arg");
trace_dump_newline();
}
void trace_dump_ret_begin(void)
{
+ if (!dumping)
+ return;
+
trace_dump_indent(2);
trace_dump_tag_begin("ret");
}
void trace_dump_ret_end(void)
{
+ if (!dumping)
+ return;
+
trace_dump_tag_end("ret");
trace_dump_newline();
}
void trace_dump_bool(int value)
{
+ if (!dumping)
+ return;
+
trace_dump_writef("<bool>%c</bool>", value ? '1' : '0');
}
void trace_dump_int(long long int value)
{
+ if (!dumping)
+ return;
+
trace_dump_writef("<int>%lli</int>", value);
}
void trace_dump_uint(long long unsigned value)
{
+ if (!dumping)
+ return;
+
trace_dump_writef("<uint>%llu</uint>", value);
}
void trace_dump_float(double value)
{
+ if (!dumping)
+ return;
+
trace_dump_writef("<float>%g</float>", value);
}
@@ -344,6 +456,10 @@ void trace_dump_bytes(const void *data,
static const char hex_table[16] = "0123456789ABCDEF";
const uint8_t *p = data;
long unsigned i;
+
+ if (!dumping)
+ return;
+
trace_dump_writes("<bytes>");
for(i = 0; i < size; ++i) {
uint8_t byte = *p++;
@@ -357,6 +473,9 @@ void trace_dump_bytes(const void *data,
void trace_dump_string(const char *str)
{
+ if (!dumping)
+ return;
+
trace_dump_writes("<string>");
trace_dump_escape(str);
trace_dump_writes("</string>");
@@ -364,6 +483,9 @@ void trace_dump_string(const char *str)
void trace_dump_enum(const char *value)
{
+ if (!dumping)
+ return;
+
trace_dump_writes("<enum>");
trace_dump_escape(value);
trace_dump_writes("</enum>");
@@ -371,51 +493,81 @@ void trace_dump_enum(const char *value)
void trace_dump_array_begin(void)
{
+ if (!dumping)
+ return;
+
trace_dump_writes("<array>");
}
void trace_dump_array_end(void)
{
+ if (!dumping)
+ return;
+
trace_dump_writes("</array>");
}
void trace_dump_elem_begin(void)
{
+ if (!dumping)
+ return;
+
trace_dump_writes("<elem>");
}
void trace_dump_elem_end(void)
{
+ if (!dumping)
+ return;
+
trace_dump_writes("</elem>");
}
void trace_dump_struct_begin(const char *name)
{
+ if (!dumping)
+ return;
+
trace_dump_writef("<struct name='%s'>", name);
}
void trace_dump_struct_end(void)
{
+ if (!dumping)
+ return;
+
trace_dump_writes("</struct>");
}
void trace_dump_member_begin(const char *name)
{
+ if (!dumping)
+ return;
+
trace_dump_writef("<member name='%s'>", name);
}
void trace_dump_member_end(void)
{
+ if (!dumping)
+ return;
+
trace_dump_writes("</member>");
}
void trace_dump_null(void)
{
+ if (!dumping)
+ return;
+
trace_dump_writes("<null/>");
}
void trace_dump_ptr(const void *value)
{
+ if (!dumping)
+ return;
+
if(value)
trace_dump_writef("<ptr>0x%08lx</ptr>", (unsigned long)(uintptr_t)value);
else
@@ -424,9 +576,11 @@ void trace_dump_ptr(const void *value)
void trace_dump_buffer_ptr(struct pipe_buffer *_buffer)
{
+ if (!dumping)
+ return;
+
if (_buffer) {
- struct trace_screen *tr_scr = trace_screen(_buffer->screen);
- struct trace_buffer *tr_buf = trace_buffer(tr_scr, _buffer);
+ struct trace_buffer *tr_buf = trace_buffer(_buffer);
trace_dump_ptr(tr_buf->buffer);
} else {
trace_dump_null();
@@ -435,6 +589,9 @@ void trace_dump_buffer_ptr(struct pipe_buffer *_buffer)
void trace_dump_texture_ptr(struct pipe_texture *_texture)
{
+ if (!dumping)
+ return;
+
if (_texture) {
struct trace_texture *tr_tex = trace_texture(_texture);
trace_dump_ptr(tr_tex->texture);
@@ -445,6 +602,9 @@ void trace_dump_texture_ptr(struct pipe_texture *_texture)
void trace_dump_surface_ptr(struct pipe_surface *_surface)
{
+ if (!dumping)
+ return;
+
if (_surface) {
struct trace_surface *tr_surf = trace_surface(_surface);
trace_dump_ptr(tr_surf->surface);
@@ -455,6 +615,9 @@ void trace_dump_surface_ptr(struct pipe_surface *_surface)
void trace_dump_transfer_ptr(struct pipe_transfer *_transfer)
{
+ if (!dumping)
+ return;
+
if (_transfer) {
struct trace_transfer *tr_tran = trace_transfer(_transfer);
trace_dump_ptr(tr_tran->transfer);
diff --git a/src/gallium/drivers/trace/tr_dump.h b/src/gallium/drivers/trace/tr_dump.h
index 26409f26c6..31ac70802f 100644
--- a/src/gallium/drivers/trace/tr_dump.h
+++ b/src/gallium/drivers/trace/tr_dump.h
@@ -42,11 +42,47 @@ struct pipe_texture;
struct pipe_surface;
struct pipe_transfer;
+/*
+ * Call before use.
+ */
+void trace_dump_init(void);
+
+/*
+ * Low level dumping controls.
+ *
+ * Opening the trace file and checking if that is opened.
+ */
boolean trace_dump_trace_begin(void);
-boolean trace_dump_enabled(void);
+boolean trace_dump_trace_enabled(void);
void trace_dump_trace_end(void);
+
+/*
+ * Lock and unlock the call mutex.
+ *
+ * It used by the none locked version of dumping control
+ * and begin/end call dump functions.
+ *
+ * Begin takes the lock while end unlocks it. Use the _locked
+ * version to avoid locking/unlocking it.
+ */
+void trace_dump_call_lock(void);
+void trace_dump_call_unlock(void);
+
+/*
+ * High level dumping control.
+ */
+void trace_dumping_start_locked(void);
+void trace_dumping_stop_locked(void);
+boolean trace_dumping_enabled_locked(void);
+void trace_dumping_start(void);
+void trace_dumping_stop(void);
+boolean trace_dumping_enabled(void);
+
+void trace_dump_call_begin_locked(const char *klass, const char *method);
+void trace_dump_call_end_locked(void);
void trace_dump_call_begin(const char *klass, const char *method);
void trace_dump_call_end(void);
+
void trace_dump_arg_begin(const char *name);
void trace_dump_arg_end(void);
void trace_dump_ret_begin(void);
diff --git a/src/gallium/drivers/trace/tr_dump_state.c b/src/gallium/drivers/trace/tr_dump_state.c
new file mode 100644
index 0000000000..23a2473b57
--- /dev/null
+++ b/src/gallium/drivers/trace/tr_dump_state.c
@@ -0,0 +1,490 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include "pipe/p_compiler.h"
+#include "util/u_memory.h"
+#include "tgsi/tgsi_dump.h"
+
+#include "tr_dump.h"
+#include "tr_dump_state.h"
+
+
+void trace_dump_format(enum pipe_format format)
+{
+ trace_dump_enum(pf_name(format) );
+}
+
+
+void trace_dump_block(const struct pipe_format_block *block)
+{
+ trace_dump_struct_begin("pipe_format_block");
+ trace_dump_member(uint, block, size);
+ trace_dump_member(uint, block, width);
+ trace_dump_member(uint, block, height);
+ trace_dump_struct_end();
+}
+
+
+static void trace_dump_reference(const struct pipe_reference *reference)
+{
+ trace_dump_struct_begin("pipe_reference");
+ trace_dump_member(int, &reference->count, count);
+ trace_dump_struct_end();
+}
+
+
+void trace_dump_template(const struct pipe_texture *templat)
+{
+ if(!templat) {
+ trace_dump_null();
+ return;
+ }
+
+ trace_dump_struct_begin("pipe_texture");
+
+ trace_dump_member(int, templat, target);
+ trace_dump_member(format, templat, format);
+
+ trace_dump_member_begin("width");
+ trace_dump_array(uint, templat->width, 1);
+ trace_dump_member_end();
+
+ trace_dump_member_begin("height");
+ trace_dump_array(uint, templat->height, 1);
+ trace_dump_member_end();
+
+ trace_dump_member_begin("depth");
+ trace_dump_array(uint, templat->depth, 1);
+ trace_dump_member_end();
+
+ trace_dump_member_begin("block");
+ trace_dump_block(&templat->block);
+ trace_dump_member_end();
+
+ trace_dump_member(uint, templat, last_level);
+ trace_dump_member(uint, templat, tex_usage);
+
+ trace_dump_struct_end();
+}
+
+
+void trace_dump_rasterizer_state(const struct pipe_rasterizer_state *state)
+{
+ if(!state) {
+ trace_dump_null();
+ return;
+ }
+
+ trace_dump_struct_begin("pipe_rasterizer_state");
+
+ trace_dump_member(bool, state, flatshade);
+ trace_dump_member(bool, state, light_twoside);
+ trace_dump_member(uint, state, front_winding);
+ trace_dump_member(uint, state, cull_mode);
+ trace_dump_member(uint, state, fill_cw);
+ trace_dump_member(uint, state, fill_ccw);
+ trace_dump_member(bool, state, offset_cw);
+ trace_dump_member(bool, state, offset_ccw);
+ trace_dump_member(bool, state, scissor);
+ trace_dump_member(bool, state, poly_smooth);
+ trace_dump_member(bool, state, poly_stipple_enable);
+ trace_dump_member(bool, state, point_smooth);
+ trace_dump_member(bool, state, point_sprite);
+ trace_dump_member(bool, state, point_size_per_vertex);
+ trace_dump_member(bool, state, multisample);
+ trace_dump_member(bool, state, line_smooth);
+ trace_dump_member(bool, state, line_stipple_enable);
+ trace_dump_member(uint, state, line_stipple_factor);
+ trace_dump_member(uint, state, line_stipple_pattern);
+ trace_dump_member(bool, state, line_last_pixel);
+ trace_dump_member(bool, state, bypass_vs_clip_and_viewport);
+ trace_dump_member(bool, state, flatshade_first);
+ trace_dump_member(bool, state, gl_rasterization_rules);
+
+ trace_dump_member(float, state, line_width);
+ trace_dump_member(float, state, point_size);
+ trace_dump_member(float, state, point_size_min);
+ trace_dump_member(float, state, point_size_max);
+ trace_dump_member(float, state, offset_units);
+ trace_dump_member(float, state, offset_scale);
+
+ trace_dump_member_array(uint, state, sprite_coord_mode);
+
+ trace_dump_struct_end();
+}
+
+
+void trace_dump_poly_stipple(const struct pipe_poly_stipple *state)
+{
+ if(!state) {
+ trace_dump_null();
+ return;
+ }
+
+ trace_dump_struct_begin("pipe_poly_stipple");
+
+ trace_dump_member_begin("stipple");
+ trace_dump_array(uint,
+ state->stipple,
+ Elements(state->stipple));
+ trace_dump_member_end();
+
+ trace_dump_struct_end();
+}
+
+
+void trace_dump_viewport_state(const struct pipe_viewport_state *state)
+{
+ if(!state) {
+ trace_dump_null();
+ return;
+ }
+
+ trace_dump_struct_begin("pipe_viewport_state");
+
+ trace_dump_member_array(float, state, scale);
+ trace_dump_member_array(float, state, translate);
+
+ trace_dump_struct_end();
+}
+
+
+void trace_dump_scissor_state(const struct pipe_scissor_state *state)
+{
+ if(!state) {
+ trace_dump_null();
+ return;
+ }
+
+ trace_dump_struct_begin("pipe_scissor_state");
+
+ trace_dump_member(uint, state, minx);
+ trace_dump_member(uint, state, miny);
+ trace_dump_member(uint, state, maxx);
+ trace_dump_member(uint, state, maxy);
+
+ trace_dump_struct_end();
+}
+
+
+void trace_dump_clip_state(const struct pipe_clip_state *state)
+{
+ unsigned i;
+
+ if(!state) {
+ trace_dump_null();
+ return;
+ }
+
+ trace_dump_struct_begin("pipe_clip_state");
+
+ trace_dump_member_begin("ucp");
+ trace_dump_array_begin();
+ for(i = 0; i < PIPE_MAX_CLIP_PLANES; ++i) {
+ trace_dump_elem_begin();
+ trace_dump_array(float, state->ucp[i], 4);
+ trace_dump_elem_end();
+ }
+ trace_dump_array_end();
+ trace_dump_member_end();
+
+ trace_dump_member(uint, state, nr);
+
+ trace_dump_struct_end();
+}
+
+
+void trace_dump_constant_buffer(const struct pipe_constant_buffer *state)
+{
+ if(!state) {
+ trace_dump_null();
+ return;
+ }
+
+ trace_dump_struct_begin("pipe_constant_buffer");
+
+ trace_dump_member(buffer_ptr, state, buffer);
+
+ trace_dump_struct_end();
+}
+
+
+void trace_dump_shader_state(const struct pipe_shader_state *state)
+{
+ static char str[8192];
+
+ if(!state) {
+ trace_dump_null();
+ return;
+ }
+
+ tgsi_dump_str(state->tokens, 0, str, sizeof(str));
+
+ trace_dump_struct_begin("pipe_shader_state");
+
+ trace_dump_member_begin("tokens");
+ trace_dump_string(str);
+ trace_dump_member_end();
+
+ trace_dump_struct_end();
+}
+
+
+void trace_dump_depth_stencil_alpha_state(const struct pipe_depth_stencil_alpha_state *state)
+{
+ unsigned i;
+
+ if(!state) {
+ trace_dump_null();
+ return;
+ }
+
+ trace_dump_struct_begin("pipe_depth_stencil_alpha_state");
+
+ trace_dump_member_begin("depth");
+ trace_dump_struct_begin("pipe_depth_state");
+ trace_dump_member(bool, &state->depth, enabled);
+ trace_dump_member(bool, &state->depth, writemask);
+ trace_dump_member(uint, &state->depth, func);
+ trace_dump_struct_end();
+ trace_dump_member_end();
+
+ trace_dump_member_begin("stencil");
+ trace_dump_array_begin();
+ for(i = 0; i < Elements(state->stencil); ++i) {
+ trace_dump_elem_begin();
+ trace_dump_struct_begin("pipe_stencil_state");
+ trace_dump_member(bool, &state->stencil[i], enabled);
+ trace_dump_member(uint, &state->stencil[i], func);
+ trace_dump_member(uint, &state->stencil[i], fail_op);
+ trace_dump_member(uint, &state->stencil[i], zpass_op);
+ trace_dump_member(uint, &state->stencil[i], zfail_op);
+ trace_dump_member(uint, &state->stencil[i], ref_value);
+ trace_dump_member(uint, &state->stencil[i], valuemask);
+ trace_dump_member(uint, &state->stencil[i], writemask);
+ trace_dump_struct_end();
+ trace_dump_elem_end();
+ }
+ trace_dump_array_end();
+ trace_dump_member_end();
+
+ trace_dump_member_begin("alpha");
+ trace_dump_struct_begin("pipe_alpha_state");
+ trace_dump_member(bool, &state->alpha, enabled);
+ trace_dump_member(uint, &state->alpha, func);
+ trace_dump_member(float, &state->alpha, ref_value);
+ trace_dump_struct_end();
+ trace_dump_member_end();
+
+ trace_dump_struct_end();
+}
+
+
+void trace_dump_blend_state(const struct pipe_blend_state *state)
+{
+ if(!state) {
+ trace_dump_null();
+ return;
+ }
+
+ trace_dump_struct_begin("pipe_blend_state");
+
+ trace_dump_member(bool, state, blend_enable);
+
+ trace_dump_member(uint, state, rgb_func);
+ trace_dump_member(uint, state, rgb_src_factor);
+ trace_dump_member(uint, state, rgb_dst_factor);
+
+ trace_dump_member(uint, state, alpha_func);
+ trace_dump_member(uint, state, alpha_src_factor);
+ trace_dump_member(uint, state, alpha_dst_factor);
+
+ trace_dump_member(bool, state, logicop_enable);
+ trace_dump_member(uint, state, logicop_func);
+
+ trace_dump_member(uint, state, colormask);
+ trace_dump_member(bool, state, dither);
+
+ trace_dump_struct_end();
+}
+
+
+void trace_dump_blend_color(const struct pipe_blend_color *state)
+{
+ if(!state) {
+ trace_dump_null();
+ return;
+ }
+
+ trace_dump_struct_begin("pipe_blend_color");
+
+ trace_dump_member_array(float, state, color);
+
+ trace_dump_struct_end();
+}
+
+
+void trace_dump_framebuffer_state(const struct pipe_framebuffer_state *state)
+{
+ trace_dump_struct_begin("pipe_framebuffer_state");
+
+ trace_dump_member(uint, state, width);
+ trace_dump_member(uint, state, height);
+ trace_dump_member(uint, state, nr_cbufs);
+ trace_dump_member_array(ptr, state, cbufs);
+ trace_dump_member(ptr, state, zsbuf);
+
+ trace_dump_struct_end();
+}
+
+
+void trace_dump_sampler_state(const struct pipe_sampler_state *state)
+{
+ if(!state) {
+ trace_dump_null();
+ return;
+ }
+
+ trace_dump_struct_begin("pipe_sampler_state");
+
+ trace_dump_member(uint, state, wrap_s);
+ trace_dump_member(uint, state, wrap_t);
+ trace_dump_member(uint, state, wrap_r);
+ trace_dump_member(uint, state, min_img_filter);
+ trace_dump_member(uint, state, min_mip_filter);
+ trace_dump_member(uint, state, mag_img_filter);
+ trace_dump_member(bool, state, compare_mode);
+ trace_dump_member(uint, state, compare_func);
+ trace_dump_member(bool, state, normalized_coords);
+ trace_dump_member(uint, state, prefilter);
+ trace_dump_member(float, state, shadow_ambient);
+ trace_dump_member(float, state, lod_bias);
+ trace_dump_member(float, state, min_lod);
+ trace_dump_member(float, state, max_lod);
+ trace_dump_member_array(float, state, border_color);
+ trace_dump_member(float, state, max_anisotropy);
+
+ trace_dump_struct_end();
+}
+
+
+void trace_dump_surface(const struct pipe_surface *state)
+{
+ if(!state) {
+ trace_dump_null();
+ return;
+ }
+
+ trace_dump_struct_begin("pipe_surface");
+
+ trace_dump_reference(&state->reference);
+
+ trace_dump_member(format, state, format);
+ trace_dump_member(uint, state, width);
+ trace_dump_member(uint, state, height);
+
+ trace_dump_member(uint, state, layout);
+ trace_dump_member(uint, state, offset);
+ trace_dump_member(uint, state, usage);
+
+ trace_dump_member(ptr, state, texture);
+ trace_dump_member(uint, state, face);
+ trace_dump_member(uint, state, level);
+ trace_dump_member(uint, state, zslice);
+
+ trace_dump_struct_end();
+}
+
+
+void trace_dump_transfer(const struct pipe_transfer *state)
+{
+ if(!state) {
+ trace_dump_null();
+ return;
+ }
+
+ trace_dump_struct_begin("pipe_transfer");
+
+ trace_dump_member(format, state, format);
+ trace_dump_member(uint, state, width);
+ trace_dump_member(uint, state, height);
+
+ trace_dump_member_begin("block");
+ trace_dump_block(&state->block);
+ trace_dump_member_end();
+
+ trace_dump_member(uint, state, nblocksx);
+ trace_dump_member(uint, state, nblocksy);
+ trace_dump_member(uint, state, stride);
+ trace_dump_member(uint, state, usage);
+
+ trace_dump_member(ptr, state, texture);
+ trace_dump_member(uint, state, face);
+ trace_dump_member(uint, state, level);
+ trace_dump_member(uint, state, zslice);
+
+ trace_dump_struct_end();
+}
+
+
+void trace_dump_vertex_buffer(const struct pipe_vertex_buffer *state)
+{
+ if(!state) {
+ trace_dump_null();
+ return;
+ }
+
+ trace_dump_struct_begin("pipe_vertex_buffer");
+
+ trace_dump_member(uint, state, stride);
+ trace_dump_member(uint, state, max_index);
+ trace_dump_member(uint, state, buffer_offset);
+ trace_dump_member(buffer_ptr, state, buffer);
+
+ trace_dump_struct_end();
+}
+
+
+void trace_dump_vertex_element(const struct pipe_vertex_element *state)
+{
+ if(!state) {
+ trace_dump_null();
+ return;
+ }
+
+ trace_dump_struct_begin("pipe_vertex_element");
+
+ trace_dump_member(uint, state, src_offset);
+
+ trace_dump_member(uint, state, vertex_buffer_index);
+ trace_dump_member(uint, state, nr_components);
+
+ trace_dump_member(format, state, src_format);
+
+ trace_dump_struct_end();
+}
diff --git a/src/gallium/drivers/trace/tr_dump_state.h b/src/gallium/drivers/trace/tr_dump_state.h
new file mode 100644
index 0000000000..05b821adb6
--- /dev/null
+++ b/src/gallium/drivers/trace/tr_dump_state.h
@@ -0,0 +1,78 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef TR_DUMP_STATE_H_
+#define TR_DUMP_STATE_H_
+
+#include "pipe/p_format.h"
+#include "pipe/p_state.h"
+#include "pipe/p_shader_tokens.h"
+
+
+void trace_dump_format(enum pipe_format format);
+
+void trace_dump_block(const struct pipe_format_block *block);
+
+void trace_dump_template(const struct pipe_texture *templat);
+
+
+void trace_dump_rasterizer_state(const struct pipe_rasterizer_state *state);
+
+void trace_dump_poly_stipple(const struct pipe_poly_stipple *state);
+
+void trace_dump_viewport_state(const struct pipe_viewport_state *state);
+
+void trace_dump_scissor_state(const struct pipe_scissor_state *state);
+
+void trace_dump_clip_state(const struct pipe_clip_state *state);
+
+void trace_dump_constant_buffer(const struct pipe_constant_buffer *state);
+
+void trace_dump_token(const struct tgsi_token *token);
+
+void trace_dump_shader_state(const struct pipe_shader_state *state);
+
+void trace_dump_depth_stencil_alpha_state(const struct pipe_depth_stencil_alpha_state *state);
+
+void trace_dump_blend_state(const struct pipe_blend_state *state);
+
+void trace_dump_blend_color(const struct pipe_blend_color *state);
+
+void trace_dump_framebuffer_state(const struct pipe_framebuffer_state *state);
+
+void trace_dump_sampler_state(const struct pipe_sampler_state *state);
+
+void trace_dump_surface(const struct pipe_surface *state);
+
+void trace_dump_transfer(const struct pipe_transfer *state);
+
+void trace_dump_vertex_buffer(const struct pipe_vertex_buffer *state);
+
+void trace_dump_vertex_element(const struct pipe_vertex_element *state);
+
+
+#endif /* TR_STATE_H */
diff --git a/src/gallium/drivers/trace/tr_rbug.c b/src/gallium/drivers/trace/tr_rbug.c
new file mode 100644
index 0000000000..e85ac15edc
--- /dev/null
+++ b/src/gallium/drivers/trace/tr_rbug.c
@@ -0,0 +1,864 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include "util/u_string.h"
+#include "util/u_memory.h"
+#include "util/u_simple_list.h"
+#include "util/u_network.h"
+
+#include "tgsi/tgsi_parse.h"
+
+#include "tr_dump.h"
+#include "tr_state.h"
+#include "tr_buffer.h"
+#include "tr_texture.h"
+
+#include "rbug/rbug.h"
+
+#include <errno.h>
+
+#if defined(PIPE_SUBSYSTEM_WINDOWS_USER)
+# define sleep Sleep
+#elif defined(PIPE_OS_LINUX)
+void usleep(int);
+# define sleep usleep
+#else
+# warning "No socket implementation"
+#endif
+
+#define U642VOID(x) ((void *)(unsigned long)(x))
+#define VOID2U64(x) ((uint64_t)(unsigned long)(x))
+
+struct trace_rbug
+{
+ struct trace_screen *tr_scr;
+ struct rbug_connection *con;
+ pipe_thread thread;
+ boolean running;
+};
+
+PIPE_THREAD_ROUTINE(trace_rbug_thread, void_tr_rbug);
+
+
+/**********************************************************
+ * Helper functions
+ */
+
+
+static struct trace_context *
+trace_rbug_get_context_locked(struct trace_screen *tr_scr, rbug_context_t ctx)
+{
+ struct trace_context *tr_ctx = NULL;
+ struct tr_list *ptr;
+
+ foreach(ptr, &tr_scr->contexts) {
+ tr_ctx = (struct trace_context *)((char*)ptr - offsetof(struct trace_context, list));
+ if (ctx == VOID2U64(tr_ctx))
+ break;
+ tr_ctx = NULL;
+ }
+
+ return tr_ctx;
+}
+
+static struct trace_shader *
+trace_rbug_get_shader_locked(struct trace_context *tr_ctx, rbug_shader_t shdr)
+{
+ struct trace_shader *tr_shdr = NULL;
+ struct tr_list *ptr;
+
+ foreach(ptr, &tr_ctx->shaders) {
+ tr_shdr = (struct trace_shader *)((char*)ptr - offsetof(struct trace_shader, list));
+ if (shdr == VOID2U64(tr_shdr))
+ break;
+ tr_shdr = NULL;
+ }
+
+ return tr_shdr;
+}
+
+static void *
+trace_shader_create_locked(struct pipe_context *pipe,
+ struct trace_shader *tr_shdr,
+ struct tgsi_token *tokens)
+{
+ void *state = NULL;
+ struct pipe_shader_state pss = { 0 };
+ pss.tokens = tokens;
+
+ if (tr_shdr->type == TRACE_SHADER_FRAGMENT) {
+ state = pipe->create_fs_state(pipe, &pss);
+ } else if (tr_shdr->type == TRACE_SHADER_VERTEX) {
+ state = pipe->create_vs_state(pipe, &pss);
+ } else
+ assert(0);
+
+ return state;
+}
+
+static void
+trace_shader_bind_locked(struct pipe_context *pipe,
+ struct trace_shader *tr_shdr,
+ void *state)
+{
+ if (tr_shdr->type == TRACE_SHADER_FRAGMENT) {
+ pipe->bind_fs_state(pipe, state);
+ } else if (tr_shdr->type == TRACE_SHADER_VERTEX) {
+ pipe->bind_vs_state(pipe, state);
+ } else
+ assert(0);
+}
+
+static void
+trace_shader_delete_locked(struct pipe_context *pipe,
+ struct trace_shader *tr_shdr,
+ void *state)
+{
+ if (tr_shdr->type == TRACE_SHADER_FRAGMENT) {
+ pipe->delete_fs_state(pipe, state);
+ } else if (tr_shdr->type == TRACE_SHADER_VERTEX) {
+ pipe->delete_vs_state(pipe, state);
+ } else
+ assert(0);
+}
+
+/************************************************
+ * Request handler functions
+ */
+
+
+static int
+trace_rbug_texture_list(struct trace_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct trace_screen *tr_scr = tr_rbug->tr_scr;
+ struct trace_texture *tr_tex = NULL;
+ struct tr_list *ptr;
+ rbug_texture_t *texs;
+ int i = 0;
+
+ pipe_mutex_lock(tr_scr->list_mutex);
+ texs = MALLOC(tr_scr->num_textures * sizeof(rbug_texture_t));
+ foreach(ptr, &tr_scr->textures) {
+ tr_tex = (struct trace_texture *)((char*)ptr - offsetof(struct trace_texture, list));
+ texs[i++] = VOID2U64(tr_tex);
+ }
+ pipe_mutex_unlock(tr_scr->list_mutex);
+
+ rbug_send_texture_list_reply(tr_rbug->con, serial, texs, i, NULL);
+ FREE(texs);
+
+ return 0;
+}
+
+static int
+trace_rbug_texture_info(struct trace_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct trace_screen *tr_scr = tr_rbug->tr_scr;
+ struct trace_texture *tr_tex;
+ struct rbug_proto_texture_info *gpti = (struct rbug_proto_texture_info *)header;
+ struct tr_list *ptr;
+ struct pipe_texture *t;
+
+ pipe_mutex_lock(tr_scr->list_mutex);
+ foreach(ptr, &tr_scr->textures) {
+ tr_tex = (struct trace_texture *)((char*)ptr - offsetof(struct trace_texture, list));
+ if (gpti->texture == VOID2U64(tr_tex))
+ break;
+ tr_tex = NULL;
+ }
+
+ if (!tr_tex) {
+ pipe_mutex_unlock(tr_scr->list_mutex);
+ return -ESRCH;
+ }
+
+ t = tr_tex->texture;
+ rbug_send_texture_info_reply(tr_rbug->con, serial,
+ t->target, t->format,
+ t->width, t->last_level + 1,
+ t->height, t->last_level + 1,
+ t->depth, t->last_level + 1,
+ t->block.width, t->block.height, t->block.size,
+ t->last_level,
+ t->nr_samples,
+ t->tex_usage,
+ NULL);
+
+ pipe_mutex_unlock(tr_scr->list_mutex);
+
+ return 0;
+}
+
+static int
+trace_rbug_texture_read(struct trace_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct rbug_proto_texture_read *gptr = (struct rbug_proto_texture_read *)header;
+
+ struct trace_screen *tr_scr = tr_rbug->tr_scr;
+ struct trace_texture *tr_tex;
+ struct tr_list *ptr;
+
+ struct pipe_screen *screen = tr_scr->screen;
+ struct pipe_texture *tex;
+ struct pipe_transfer *t;
+
+ void *map;
+
+ pipe_mutex_lock(tr_scr->list_mutex);
+ foreach(ptr, &tr_scr->textures) {
+ tr_tex = (struct trace_texture *)((char*)ptr - offsetof(struct trace_texture, list));
+ if (gptr->texture == VOID2U64(tr_tex))
+ break;
+ tr_tex = NULL;
+ }
+
+ if (!tr_tex) {
+ pipe_mutex_unlock(tr_scr->list_mutex);
+ return -ESRCH;
+ }
+
+ tex = tr_tex->texture;
+ t = screen->get_tex_transfer(tr_scr->screen, tex,
+ gptr->face, gptr->level, gptr->zslice,
+ PIPE_TRANSFER_READ,
+ gptr->x, gptr->y, gptr->w, gptr->h);
+
+ map = screen->transfer_map(screen, t);
+
+ rbug_send_texture_read_reply(tr_rbug->con, serial,
+ t->format,
+ t->block.width, t->block.height, t->block.size,
+ (uint8_t*)map, t->stride * t->nblocksy,
+ t->stride,
+ NULL);
+
+ screen->transfer_unmap(screen, t);
+ screen->tex_transfer_destroy(t);
+
+ pipe_mutex_unlock(tr_scr->list_mutex);
+
+ return 0;
+}
+
+static int
+trace_rbug_context_list(struct trace_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct trace_screen *tr_scr = tr_rbug->tr_scr;
+ struct tr_list *ptr;
+ struct trace_context *tr_ctx = NULL;
+ rbug_context_t *ctxs;
+ int i = 0;
+
+ pipe_mutex_lock(tr_scr->list_mutex);
+ ctxs = MALLOC(tr_scr->num_contexts * sizeof(rbug_context_t));
+ foreach(ptr, &tr_scr->contexts) {
+ tr_ctx = (struct trace_context *)((char*)ptr - offsetof(struct trace_context, list));
+ ctxs[i++] = VOID2U64(tr_ctx);
+ }
+ pipe_mutex_unlock(tr_scr->list_mutex);
+
+ rbug_send_context_list_reply(tr_rbug->con, serial, ctxs, i, NULL);
+ FREE(ctxs);
+
+ return 0;
+}
+
+static int
+trace_rbug_context_info(struct trace_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct rbug_proto_context_info *info = (struct rbug_proto_context_info *)header;
+
+ struct trace_screen *tr_scr = tr_rbug->tr_scr;
+ struct trace_context *tr_ctx = NULL;
+ rbug_texture_t cbufs[PIPE_MAX_COLOR_BUFS];
+ rbug_texture_t texs[PIPE_MAX_SAMPLERS];
+ int i;
+
+ pipe_mutex_lock(tr_scr->list_mutex);
+ tr_ctx = trace_rbug_get_context_locked(tr_scr, info->context);
+
+ if (!tr_ctx) {
+ pipe_mutex_unlock(tr_scr->list_mutex);
+ return -ESRCH;
+ }
+
+ /* protect the pipe context */
+ pipe_mutex_lock(tr_ctx->draw_mutex);
+ trace_dump_call_lock();
+
+ for (i = 0; i < tr_ctx->curr.nr_cbufs; i++)
+ cbufs[i] = VOID2U64(tr_ctx->curr.cbufs[i]);
+
+ for (i = 0; i < tr_ctx->curr.num_texs; i++)
+ texs[i] = VOID2U64(tr_ctx->curr.tex[i]);
+
+ rbug_send_context_info_reply(tr_rbug->con, serial,
+ VOID2U64(tr_ctx->curr.vs), VOID2U64(tr_ctx->curr.fs),
+ texs, tr_ctx->curr.num_texs,
+ cbufs, tr_ctx->curr.nr_cbufs,
+ VOID2U64(tr_ctx->curr.zsbuf),
+ tr_ctx->draw_blocker, tr_ctx->draw_blocked, NULL);
+
+ trace_dump_call_unlock();
+ pipe_mutex_unlock(tr_ctx->draw_mutex);
+
+ pipe_mutex_unlock(tr_scr->list_mutex);
+
+ return 0;
+}
+
+static int
+trace_rbug_context_draw_block(struct trace_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct rbug_proto_context_draw_block *block = (struct rbug_proto_context_draw_block *)header;
+
+ struct trace_screen *tr_scr = tr_rbug->tr_scr;
+ struct trace_context *tr_ctx = NULL;
+
+ pipe_mutex_lock(tr_scr->list_mutex);
+ tr_ctx = trace_rbug_get_context_locked(tr_scr, block->context);
+
+ if (!tr_ctx) {
+ pipe_mutex_unlock(tr_scr->list_mutex);
+ return -ESRCH;
+ }
+
+ pipe_mutex_lock(tr_ctx->draw_mutex);
+ tr_ctx->draw_blocker |= block->block;
+ pipe_mutex_unlock(tr_ctx->draw_mutex);
+
+ pipe_mutex_unlock(tr_scr->list_mutex);
+
+ return 0;
+}
+
+static int
+trace_rbug_context_draw_step(struct trace_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct rbug_proto_context_draw_step *step = (struct rbug_proto_context_draw_step *)header;
+
+ struct trace_screen *tr_scr = tr_rbug->tr_scr;
+ struct trace_context *tr_ctx = NULL;
+
+ pipe_mutex_lock(tr_scr->list_mutex);
+ tr_ctx = trace_rbug_get_context_locked(tr_scr, step->context);
+
+ if (!tr_ctx) {
+ pipe_mutex_unlock(tr_scr->list_mutex);
+ return -ESRCH;
+ }
+
+ pipe_mutex_lock(tr_ctx->draw_mutex);
+ if (tr_ctx->draw_blocked & RBUG_BLOCK_RULE) {
+ if (step->step & RBUG_BLOCK_RULE)
+ tr_ctx->draw_blocked &= ~RBUG_BLOCK_MASK;
+ } else {
+ tr_ctx->draw_blocked &= ~step->step;
+ }
+ pipe_mutex_unlock(tr_ctx->draw_mutex);
+
+#ifdef PIPE_THREAD_HAVE_CONDVAR
+ pipe_condvar_broadcast(tr_ctx->draw_cond);
+#endif
+
+ pipe_mutex_unlock(tr_scr->list_mutex);
+
+ return 0;
+}
+
+static int
+trace_rbug_context_draw_unblock(struct trace_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct rbug_proto_context_draw_unblock *unblock = (struct rbug_proto_context_draw_unblock *)header;
+
+ struct trace_screen *tr_scr = tr_rbug->tr_scr;
+ struct trace_context *tr_ctx = NULL;
+
+ pipe_mutex_lock(tr_scr->list_mutex);
+ tr_ctx = trace_rbug_get_context_locked(tr_scr, unblock->context);
+
+ if (!tr_ctx) {
+ pipe_mutex_unlock(tr_scr->list_mutex);
+ return -ESRCH;
+ }
+
+ pipe_mutex_lock(tr_ctx->draw_mutex);
+ if (tr_ctx->draw_blocked & RBUG_BLOCK_RULE) {
+ if (unblock->unblock & RBUG_BLOCK_RULE)
+ tr_ctx->draw_blocked &= ~RBUG_BLOCK_MASK;
+ } else {
+ tr_ctx->draw_blocked &= ~unblock->unblock;
+ }
+ tr_ctx->draw_blocker &= ~unblock->unblock;
+ pipe_mutex_unlock(tr_ctx->draw_mutex);
+
+#ifdef PIPE_THREAD_HAVE_CONDVAR
+ pipe_condvar_broadcast(tr_ctx->draw_cond);
+#endif
+
+ pipe_mutex_unlock(tr_scr->list_mutex);
+
+ return 0;
+}
+
+static int
+trace_rbug_context_draw_rule(struct trace_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct rbug_proto_context_draw_rule *rule = (struct rbug_proto_context_draw_rule *)header;
+
+ struct trace_screen *tr_scr = tr_rbug->tr_scr;
+ struct trace_context *tr_ctx = NULL;
+
+ pipe_mutex_lock(tr_scr->list_mutex);
+ tr_ctx = trace_rbug_get_context_locked(tr_scr, rule->context);
+
+ if (!tr_ctx) {
+ pipe_mutex_unlock(tr_scr->list_mutex);
+ return -ESRCH;
+ }
+
+ pipe_mutex_lock(tr_ctx->draw_mutex);
+ tr_ctx->draw_rule.vs = U642VOID(rule->vertex);
+ tr_ctx->draw_rule.fs = U642VOID(rule->fragment);
+ tr_ctx->draw_rule.tex = U642VOID(rule->texture);
+ tr_ctx->draw_rule.surf = U642VOID(rule->surface);
+ tr_ctx->draw_rule.blocker = rule->block;
+ tr_ctx->draw_blocker |= RBUG_BLOCK_RULE;
+ pipe_mutex_unlock(tr_ctx->draw_mutex);
+
+#ifdef PIPE_THREAD_HAVE_CONDVAR
+ pipe_condvar_broadcast(tr_ctx->draw_cond);
+#endif
+
+ pipe_mutex_unlock(tr_scr->list_mutex);
+
+ return 0;
+}
+
+static int
+trace_rbug_context_flush(struct trace_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct rbug_proto_context_flush *flush = (struct rbug_proto_context_flush *)header;
+
+ struct trace_screen *tr_scr = tr_rbug->tr_scr;
+ struct trace_context *tr_ctx = NULL;
+
+ pipe_mutex_lock(tr_scr->list_mutex);
+ tr_ctx = trace_rbug_get_context_locked(tr_scr, flush->context);
+
+ if (!tr_ctx) {
+ pipe_mutex_unlock(tr_scr->list_mutex);
+ return -ESRCH;
+ }
+
+ /* protect the pipe context */
+ trace_dump_call_lock();
+
+ tr_ctx->pipe->flush(tr_ctx->pipe, flush->flags, NULL);
+
+ trace_dump_call_unlock();
+ pipe_mutex_unlock(tr_scr->list_mutex);
+
+ return 0;
+}
+
+static int
+trace_rbug_shader_list(struct trace_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct rbug_proto_shader_list *list = (struct rbug_proto_shader_list *)header;
+
+ struct trace_screen *tr_scr = tr_rbug->tr_scr;
+ struct trace_context *tr_ctx = NULL;
+ struct trace_shader *tr_shdr = NULL;
+ struct tr_list *ptr;
+ rbug_shader_t *shdrs;
+ int i = 0;
+
+ pipe_mutex_lock(tr_scr->list_mutex);
+ tr_ctx = trace_rbug_get_context_locked(tr_scr, list->context);
+
+ if (!tr_ctx) {
+ pipe_mutex_unlock(tr_scr->list_mutex);
+ return -ESRCH;
+ }
+
+ pipe_mutex_lock(tr_ctx->list_mutex);
+ shdrs = MALLOC(tr_ctx->num_shaders * sizeof(rbug_shader_t));
+ foreach(ptr, &tr_ctx->shaders) {
+ tr_shdr = (struct trace_shader *)((char*)ptr - offsetof(struct trace_shader, list));
+ shdrs[i++] = VOID2U64(tr_shdr);
+ }
+
+ pipe_mutex_unlock(tr_ctx->list_mutex);
+ pipe_mutex_unlock(tr_scr->list_mutex);
+
+ rbug_send_shader_list_reply(tr_rbug->con, serial, shdrs, i, NULL);
+ FREE(shdrs);
+
+ return 0;
+}
+
+static int
+trace_rbug_shader_info(struct trace_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct rbug_proto_shader_info *info = (struct rbug_proto_shader_info *)header;
+
+ struct trace_screen *tr_scr = tr_rbug->tr_scr;
+ struct trace_context *tr_ctx = NULL;
+ struct trace_shader *tr_shdr = NULL;
+ unsigned original_len;
+ unsigned replaced_len;
+
+ pipe_mutex_lock(tr_scr->list_mutex);
+ tr_ctx = trace_rbug_get_context_locked(tr_scr, info->context);
+
+ if (!tr_ctx) {
+ pipe_mutex_unlock(tr_scr->list_mutex);
+ return -ESRCH;
+ }
+
+ pipe_mutex_lock(tr_ctx->list_mutex);
+
+ tr_shdr = trace_rbug_get_shader_locked(tr_ctx, info->shader);
+
+ if (!tr_shdr) {
+ pipe_mutex_unlock(tr_ctx->list_mutex);
+ pipe_mutex_unlock(tr_scr->list_mutex);
+ return -ESRCH;
+ }
+
+ /* just in case */
+ assert(sizeof(struct tgsi_token) == 4);
+
+ original_len = tgsi_num_tokens(tr_shdr->tokens);
+ if (tr_shdr->replaced_tokens)
+ replaced_len = tgsi_num_tokens(tr_shdr->replaced_tokens);
+ else
+ replaced_len = 0;
+
+ rbug_send_shader_info_reply(tr_rbug->con, serial,
+ (uint32_t*)tr_shdr->tokens, original_len,
+ (uint32_t*)tr_shdr->replaced_tokens, replaced_len,
+ tr_shdr->disabled,
+ NULL);
+
+ pipe_mutex_unlock(tr_ctx->list_mutex);
+ pipe_mutex_unlock(tr_scr->list_mutex);
+
+ return 0;
+}
+
+static int
+trace_rbug_shader_disable(struct trace_rbug *tr_rbug, struct rbug_header *header)
+{
+ struct rbug_proto_shader_disable *dis = (struct rbug_proto_shader_disable *)header;
+
+ struct trace_screen *tr_scr = tr_rbug->tr_scr;
+ struct trace_context *tr_ctx = NULL;
+ struct trace_shader *tr_shdr = NULL;
+
+ pipe_mutex_lock(tr_scr->list_mutex);
+ tr_ctx = trace_rbug_get_context_locked(tr_scr, dis->context);
+
+ if (!tr_ctx) {
+ pipe_mutex_unlock(tr_scr->list_mutex);
+ return -ESRCH;
+ }
+
+ pipe_mutex_lock(tr_ctx->list_mutex);
+
+ tr_shdr = trace_rbug_get_shader_locked(tr_ctx, dis->shader);
+
+ if (!tr_shdr) {
+ pipe_mutex_unlock(tr_ctx->list_mutex);
+ pipe_mutex_unlock(tr_scr->list_mutex);
+ return -ESRCH;
+ }
+
+ tr_shdr->disabled = dis->disable;
+
+ pipe_mutex_unlock(tr_ctx->list_mutex);
+ pipe_mutex_unlock(tr_scr->list_mutex);
+
+ return 0;
+}
+
+static int
+trace_rbug_shader_replace(struct trace_rbug *tr_rbug, struct rbug_header *header)
+{
+ struct rbug_proto_shader_replace *rep = (struct rbug_proto_shader_replace *)header;
+
+ struct trace_screen *tr_scr = tr_rbug->tr_scr;
+ struct trace_context *tr_ctx = NULL;
+ struct trace_shader *tr_shdr = NULL;
+ struct pipe_context *pipe = NULL;
+ void *state;
+
+ pipe_mutex_lock(tr_scr->list_mutex);
+ tr_ctx = trace_rbug_get_context_locked(tr_scr, rep->context);
+
+ if (!tr_ctx) {
+ pipe_mutex_unlock(tr_scr->list_mutex);
+ return -ESRCH;
+ }
+
+ pipe_mutex_lock(tr_ctx->list_mutex);
+
+ tr_shdr = trace_rbug_get_shader_locked(tr_ctx, rep->shader);
+
+ if (!tr_shdr) {
+ pipe_mutex_unlock(tr_ctx->list_mutex);
+ pipe_mutex_unlock(tr_scr->list_mutex);
+ return -ESRCH;
+ }
+
+ /* protect the pipe context */
+ trace_dump_call_lock();
+
+ pipe = tr_ctx->pipe;
+
+ /* remove old replaced shader */
+ if (tr_shdr->replaced) {
+ if (tr_ctx->curr.fs == tr_shdr || tr_ctx->curr.vs == tr_shdr)
+ trace_shader_bind_locked(pipe, tr_shdr, tr_shdr->state);
+
+ FREE(tr_shdr->replaced_tokens);
+ trace_shader_delete_locked(pipe, tr_shdr, tr_shdr->replaced);
+ tr_shdr->replaced = NULL;
+ tr_shdr->replaced_tokens = NULL;
+ }
+
+ /* empty inputs means restore old which we did above */
+ if (rep->tokens_len == 0)
+ goto out;
+
+ tr_shdr->replaced_tokens = tgsi_dup_tokens((struct tgsi_token *)rep->tokens);
+ if (!tr_shdr->replaced_tokens)
+ goto err;
+
+ state = trace_shader_create_locked(pipe, tr_shdr, tr_shdr->replaced_tokens);
+ if (!state)
+ goto err;
+
+ /* bind new shader if the shader is currently a bound */
+ if (tr_ctx->curr.fs == tr_shdr || tr_ctx->curr.vs == tr_shdr)
+ trace_shader_bind_locked(pipe, tr_shdr, state);
+
+ /* save state */
+ tr_shdr->replaced = state;
+
+out:
+ trace_dump_call_unlock();
+ pipe_mutex_unlock(tr_ctx->list_mutex);
+ pipe_mutex_unlock(tr_scr->list_mutex);
+
+ return 0;
+
+err:
+ FREE(tr_shdr->replaced_tokens);
+ tr_shdr->replaced = NULL;
+ tr_shdr->replaced_tokens = NULL;
+
+ trace_dump_call_unlock();
+ pipe_mutex_unlock(tr_ctx->list_mutex);
+ pipe_mutex_unlock(tr_scr->list_mutex);
+ return -EINVAL;
+}
+
+static boolean
+trace_rbug_header(struct trace_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ int ret = 0;
+
+ switch(header->opcode) {
+ case RBUG_OP_PING:
+ rbug_send_ping_reply(tr_rbug->con, serial, NULL);
+ break;
+ case RBUG_OP_TEXTURE_LIST:
+ ret = trace_rbug_texture_list(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_TEXTURE_INFO:
+ ret = trace_rbug_texture_info(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_TEXTURE_READ:
+ ret = trace_rbug_texture_read(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_CONTEXT_LIST:
+ ret = trace_rbug_context_list(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_CONTEXT_INFO:
+ ret = trace_rbug_context_info(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_CONTEXT_DRAW_BLOCK:
+ ret = trace_rbug_context_draw_block(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_CONTEXT_DRAW_STEP:
+ ret = trace_rbug_context_draw_step(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_CONTEXT_DRAW_UNBLOCK:
+ ret = trace_rbug_context_draw_unblock(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_CONTEXT_DRAW_RULE:
+ ret = trace_rbug_context_draw_rule(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_CONTEXT_FLUSH:
+ ret = trace_rbug_context_flush(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_SHADER_LIST:
+ ret = trace_rbug_shader_list(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_SHADER_INFO:
+ ret = trace_rbug_shader_info(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_SHADER_DISABLE:
+ ret = trace_rbug_shader_disable(tr_rbug, header);
+ break;
+ case RBUG_OP_SHADER_REPLACE:
+ ret = trace_rbug_shader_replace(tr_rbug, header);
+ break;
+ default:
+ debug_printf("%s - unsupported opcode %u\n", __FUNCTION__, header->opcode);
+ ret = -ENOSYS;
+ break;
+ }
+ rbug_free_header(header);
+
+ if (ret)
+ rbug_send_error_reply(tr_rbug->con, serial, ret, NULL);
+
+ return TRUE;
+}
+
+static void
+trace_rbug_con(struct trace_rbug *tr_rbug)
+{
+ struct rbug_header *header;
+ uint32_t serial;
+
+ debug_printf("%s - connection received\n", __FUNCTION__);
+
+ while(tr_rbug->running) {
+ header = rbug_get_message(tr_rbug->con, &serial);
+ if (!header)
+ break;
+
+ if (!trace_rbug_header(tr_rbug, header, serial))
+ break;
+ }
+
+ debug_printf("%s - connection closed\n", __FUNCTION__);
+
+ rbug_disconnect(tr_rbug->con);
+ tr_rbug->con = NULL;
+}
+
+PIPE_THREAD_ROUTINE(trace_rbug_thread, void_tr_rbug)
+{
+ struct trace_rbug *tr_rbug = void_tr_rbug;
+ uint16_t port = 13370;
+ int s = -1;
+ int c;
+
+ u_socket_init();
+
+ for (;port <= 13379 && s < 0; port++)
+ s = u_socket_listen_on_port(port);
+
+ if (s < 0) {
+ debug_printf("trace_rbug - failed to listen\n");
+ return NULL;
+ }
+
+ u_socket_block(s, false);
+
+ debug_printf("trace_rbug - remote debugging listening on port %u\n", --port);
+
+ while(tr_rbug->running) {
+ sleep(1);
+
+ c = u_socket_accept(s);
+ if (c < 0)
+ continue;
+
+ u_socket_block(c, true);
+ tr_rbug->con = rbug_from_socket(c);
+
+ trace_rbug_con(tr_rbug);
+
+ u_socket_close(c);
+ }
+
+ u_socket_close(s);
+
+ u_socket_stop();
+
+ return NULL;
+}
+
+/**********************************************************
+ *
+ */
+
+struct trace_rbug *
+trace_rbug_start(struct trace_screen *tr_scr)
+{
+ struct trace_rbug *tr_rbug = CALLOC_STRUCT(trace_rbug);
+ if (!tr_rbug)
+ return NULL;
+
+ tr_rbug->tr_scr = tr_scr;
+ tr_rbug->running = TRUE;
+ tr_rbug->thread = pipe_thread_create(trace_rbug_thread, tr_rbug);
+
+ return tr_rbug;
+}
+
+void
+trace_rbug_stop(struct trace_rbug *tr_rbug)
+{
+ if (!tr_rbug)
+ return;
+
+ tr_rbug->running = false;
+ pipe_thread_wait(tr_rbug->thread);
+
+ FREE(tr_rbug);
+
+ return;
+}
+
+void
+trace_rbug_notify_draw_blocked(struct trace_context *tr_ctx)
+{
+ struct trace_screen *tr_scr = trace_screen(tr_ctx->base.screen);
+ struct trace_rbug *tr_rbug = tr_scr->rbug;
+
+ if (tr_rbug && tr_rbug->con)
+ rbug_send_context_draw_blocked(tr_rbug->con,
+ VOID2U64(tr_ctx), tr_ctx->draw_blocked, NULL);
+}
diff --git a/src/gallium/drivers/trace/tr_screen.c b/src/gallium/drivers/trace/tr_screen.c
index 6792505383..920f418ebf 100644
--- a/src/gallium/drivers/trace/tr_screen.c
+++ b/src/gallium/drivers/trace/tr_screen.c
@@ -26,16 +26,19 @@
**************************************************************************/
#include "util/u_memory.h"
+#include "util/u_simple_list.h"
#include "tr_buffer.h"
#include "tr_dump.h"
-#include "tr_state.h"
+#include "tr_dump_state.h"
#include "tr_texture.h"
#include "tr_screen.h"
#include "pipe/p_inlines.h"
+static boolean trace = FALSE;
+
static const char *
trace_screen_get_name(struct pipe_screen *_screen)
{
@@ -211,10 +214,12 @@ static struct pipe_texture *
trace_screen_texture_blanket(struct pipe_screen *_screen,
const struct pipe_texture *templat,
const unsigned *ppitch,
- struct pipe_buffer *buffer)
+ struct pipe_buffer *_buffer)
{
struct trace_screen *tr_scr = trace_screen(_screen);
+ struct trace_buffer *tr_buf = trace_buffer(_buffer);
struct pipe_screen *screen = tr_scr->screen;
+ struct pipe_buffer *buffer = tr_buf->buffer;
unsigned pitch = *ppitch;
struct pipe_texture *result;
@@ -603,7 +608,7 @@ trace_screen_buffer_map(struct pipe_screen *_screen,
unsigned usage)
{
struct trace_screen *tr_scr = trace_screen(_screen);
- struct trace_buffer *tr_buf = trace_buffer(tr_scr, _buffer);
+ struct trace_buffer *tr_buf = trace_buffer(_buffer);
struct pipe_screen *screen = tr_scr->screen;
struct pipe_buffer *buffer = tr_buf->buffer;
void *map;
@@ -628,7 +633,7 @@ trace_screen_buffer_map_range(struct pipe_screen *_screen,
unsigned usage)
{
struct trace_screen *tr_scr = trace_screen(_screen);
- struct trace_buffer *tr_buf = trace_buffer(tr_scr, _buffer);
+ struct trace_buffer *tr_buf = trace_buffer(_buffer);
struct pipe_screen *screen = tr_scr->screen;
struct pipe_buffer *buffer = tr_buf->buffer;
void *map;
@@ -680,7 +685,7 @@ trace_screen_buffer_flush_mapped_range(struct pipe_screen *_screen,
unsigned length)
{
struct trace_screen *tr_scr = trace_screen(_screen);
- struct trace_buffer *tr_buf = trace_buffer(tr_scr, _buffer);
+ struct trace_buffer *tr_buf = trace_buffer(_buffer);
struct pipe_screen *screen = tr_scr->screen;
struct pipe_buffer *buffer = tr_buf->buffer;
@@ -696,7 +701,7 @@ trace_screen_buffer_unmap(struct pipe_screen *_screen,
struct pipe_buffer *_buffer)
{
struct trace_screen *tr_scr = trace_screen(_screen);
- struct trace_buffer *tr_buf = trace_buffer(tr_scr, _buffer);
+ struct trace_buffer *tr_buf = trace_buffer(_buffer);
struct pipe_screen *screen = tr_scr->screen;
struct pipe_buffer *buffer = tr_buf->buffer;
@@ -712,7 +717,7 @@ static void
trace_screen_buffer_destroy(struct pipe_buffer *_buffer)
{
struct trace_screen *tr_scr = trace_screen(_buffer->screen);
- struct trace_buffer *tr_buf = trace_buffer(tr_scr, _buffer);
+ struct trace_buffer *tr_buf = trace_buffer(_buffer);
struct pipe_screen *screen = tr_scr->screen;
struct pipe_buffer *buffer = tr_buf->buffer;
@@ -734,19 +739,23 @@ trace_screen_buffer_destroy(struct pipe_buffer *_buffer)
static void
trace_screen_fence_reference(struct pipe_screen *_screen,
- struct pipe_fence_handle **dst,
+ struct pipe_fence_handle **pdst,
struct pipe_fence_handle *src)
{
struct trace_screen *tr_scr = trace_screen(_screen);
struct pipe_screen *screen = tr_scr->screen;
+ struct pipe_fence_handle *dst;
+ assert(pdst);
+ dst = *pdst;
+
trace_dump_call_begin("pipe_screen", "fence_reference");
trace_dump_arg(ptr, screen);
trace_dump_arg(ptr, dst);
trace_dump_arg(ptr, src);
- screen->fence_reference(screen, dst, src);
+ screen->fence_reference(screen, pdst, src);
trace_dump_call_end();
}
@@ -755,7 +764,7 @@ trace_screen_fence_reference(struct pipe_screen *_screen,
static int
trace_screen_fence_signalled(struct pipe_screen *_screen,
struct pipe_fence_handle *fence,
- unsigned flag)
+ unsigned flags)
{
struct trace_screen *tr_scr = trace_screen(_screen);
struct pipe_screen *screen = tr_scr->screen;
@@ -765,9 +774,9 @@ trace_screen_fence_signalled(struct pipe_screen *_screen,
trace_dump_arg(ptr, screen);
trace_dump_arg(ptr, fence);
- trace_dump_arg(uint, flag);
+ trace_dump_arg(uint, flags);
- result = screen->fence_signalled(screen, fence, flag);
+ result = screen->fence_signalled(screen, fence, flags);
trace_dump_ret(int, result);
@@ -780,7 +789,7 @@ trace_screen_fence_signalled(struct pipe_screen *_screen,
static int
trace_screen_fence_finish(struct pipe_screen *_screen,
struct pipe_fence_handle *fence,
- unsigned flag)
+ unsigned flags)
{
struct trace_screen *tr_scr = trace_screen(_screen);
struct pipe_screen *screen = tr_scr->screen;
@@ -790,9 +799,9 @@ trace_screen_fence_finish(struct pipe_screen *_screen,
trace_dump_arg(ptr, screen);
trace_dump_arg(ptr, fence);
- trace_dump_arg(uint, flag);
+ trace_dump_arg(uint, flags);
- result = screen->fence_finish(screen, fence, flag);
+ result = screen->fence_finish(screen, fence, flags);
trace_dump_ret(int, result);
@@ -813,29 +822,47 @@ trace_screen_destroy(struct pipe_screen *_screen)
struct pipe_screen *screen = tr_scr->screen;
trace_dump_call_begin("pipe_screen", "destroy");
-
trace_dump_arg(ptr, screen);
-
- screen->destroy(screen);
-
trace_dump_call_end();
-
trace_dump_trace_end();
+ if (tr_scr->rbug)
+ trace_rbug_stop(tr_scr->rbug);
+
+ screen->destroy(screen);
+
FREE(tr_scr);
}
+boolean
+trace_enabled(void)
+{
+ return trace;
+}
struct pipe_screen *
trace_screen_create(struct pipe_screen *screen)
{
struct trace_screen *tr_scr;
struct pipe_winsys *winsys;
+ boolean rbug = FALSE;
if(!screen)
goto error1;
- if(!trace_dump_trace_begin())
+ trace_dump_init();
+
+ if(trace_dump_trace_begin()) {
+ trace_dumping_start();
+ trace = TRUE;
+ }
+
+ if (debug_get_bool_option("GALLIUM_RBUG", FALSE)) {
+ trace = TRUE;
+ rbug = TRUE;
+ }
+
+ if (!trace)
goto error1;
trace_dump_call_begin("", "pipe_screen_create");
@@ -851,6 +878,12 @@ trace_screen_create(struct pipe_screen *screen)
#else
winsys = screen->winsys;
#endif
+ pipe_mutex_init(tr_scr->list_mutex);
+ make_empty_list(&tr_scr->buffers);
+ make_empty_list(&tr_scr->contexts);
+ make_empty_list(&tr_scr->textures);
+ make_empty_list(&tr_scr->surfaces);
+ make_empty_list(&tr_scr->transfers);
tr_scr->base.winsys = winsys;
tr_scr->base.destroy = trace_screen_destroy;
@@ -889,6 +922,9 @@ trace_screen_create(struct pipe_screen *screen)
trace_dump_ret(ptr, screen);
trace_dump_call_end();
+ if (rbug)
+ tr_scr->rbug = trace_rbug_start(tr_scr);
+
return &tr_scr->base;
#if 0
diff --git a/src/gallium/drivers/trace/tr_screen.h b/src/gallium/drivers/trace/tr_screen.h
index 8c65516b50..dba8cd7c65 100644
--- a/src/gallium/drivers/trace/tr_screen.h
+++ b/src/gallium/drivers/trace/tr_screen.h
@@ -30,6 +30,7 @@
#include "pipe/p_screen.h"
+#include "pipe/p_thread.h"
#ifdef __cplusplus
@@ -37,6 +38,11 @@ extern "C" {
#endif
+struct tr_list {
+ struct tr_list *next;
+ struct tr_list *prev;
+};
+
/**
* It often happens that new data is written directly to the user buffers
* without mapping/unmapping. This flag marks user buffers, so that their
@@ -50,21 +56,72 @@ struct trace_screen
struct pipe_screen base;
struct pipe_screen *screen;
+
+ /* remote debugger */
+ struct trace_rbug *rbug;
+
+ pipe_mutex list_mutex;
+ int num_buffers;
+ int num_contexts;
+ int num_textures;
+ int num_surfaces;
+ int num_transfers;
+ struct tr_list buffers;
+ struct tr_list contexts;
+ struct tr_list textures;
+ struct tr_list surfaces;
+ struct tr_list transfers;
};
+/*
+ * tr_rbug.c
+ */
+
+
+struct trace_rbug;
+
+struct trace_rbug *
+trace_rbug_start(struct trace_screen *tr_scr);
+
+void
+trace_rbug_stop(struct trace_rbug *tr_rbug);
+
+
+/*
+ * tr_screen.c
+ */
+
+
+boolean
+trace_enabled(void);
+
struct trace_screen *
trace_screen(struct pipe_screen *screen);
-
struct pipe_screen *
trace_screen_create(struct pipe_screen *screen);
-
void
trace_screen_user_buffer_update(struct pipe_screen *screen,
struct pipe_buffer *buffer);
+#define trace_screen_add_to_list(tr_scr, name, obj) \
+ do { \
+ pipe_mutex_lock(tr_scr->list_mutex); \
+ insert_at_head(&tr_scr->name, &obj->list); \
+ tr_scr->num_##name++; \
+ pipe_mutex_unlock(tr_scr->list_mutex); \
+ } while (0)
+
+#define trace_screen_remove_from_list(tr_scr, name, obj) \
+ do { \
+ pipe_mutex_lock(tr_scr->list_mutex); \
+ remove_from_list(&obj->list); \
+ tr_scr->num_##name--; \
+ pipe_mutex_unlock(tr_scr->list_mutex); \
+ } while (0)
+
#ifdef __cplusplus
}
diff --git a/src/gallium/drivers/trace/tr_state.c b/src/gallium/drivers/trace/tr_state.c
index a9570c1aeb..d8c11640bf 100644
--- a/src/gallium/drivers/trace/tr_state.c
+++ b/src/gallium/drivers/trace/tr_state.c
@@ -1,491 +1,66 @@
-/**************************************************************************
- *
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+/*
+ * Copyright 2009 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
*
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
*
- **************************************************************************/
-
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
-#include "pipe/p_compiler.h"
-#include "util/u_memory.h"
-#include "tgsi/tgsi_dump.h"
-
-#include "tr_dump.h"
#include "tr_state.h"
+#include "util/u_memory.h"
+#include "util/u_simple_list.h"
-void trace_dump_format(enum pipe_format format)
-{
- trace_dump_enum(pf_name(format) );
-}
-
-
-void trace_dump_block(const struct pipe_format_block *block)
-{
- trace_dump_struct_begin("pipe_format_block");
- trace_dump_member(uint, block, size);
- trace_dump_member(uint, block, width);
- trace_dump_member(uint, block, height);
- trace_dump_struct_end();
-}
-
-
-static void trace_dump_reference(const struct pipe_reference *reference)
-{
- trace_dump_struct_begin("pipe_reference");
- trace_dump_member(int, &reference->count, count);
- trace_dump_struct_end();
-}
-
-
-void trace_dump_template(const struct pipe_texture *templat)
-{
- if(!templat) {
- trace_dump_null();
- return;
- }
-
- trace_dump_struct_begin("pipe_texture");
-
- trace_dump_member(int, templat, target);
- trace_dump_member(format, templat, format);
-
- trace_dump_member_begin("width");
- trace_dump_array(uint, templat->width, 1);
- trace_dump_member_end();
-
- trace_dump_member_begin("height");
- trace_dump_array(uint, templat->height, 1);
- trace_dump_member_end();
-
- trace_dump_member_begin("depth");
- trace_dump_array(uint, templat->depth, 1);
- trace_dump_member_end();
-
- trace_dump_member_begin("block");
- trace_dump_block(&templat->block);
- trace_dump_member_end();
-
- trace_dump_member(uint, templat, last_level);
- trace_dump_member(uint, templat, tex_usage);
-
- trace_dump_struct_end();
-}
-
-
-void trace_dump_rasterizer_state(const struct pipe_rasterizer_state *state)
-{
- if(!state) {
- trace_dump_null();
- return;
- }
-
- trace_dump_struct_begin("pipe_rasterizer_state");
-
- trace_dump_member(bool, state, flatshade);
- trace_dump_member(bool, state, light_twoside);
- trace_dump_member(uint, state, front_winding);
- trace_dump_member(uint, state, cull_mode);
- trace_dump_member(uint, state, fill_cw);
- trace_dump_member(uint, state, fill_ccw);
- trace_dump_member(bool, state, offset_cw);
- trace_dump_member(bool, state, offset_ccw);
- trace_dump_member(bool, state, scissor);
- trace_dump_member(bool, state, poly_smooth);
- trace_dump_member(bool, state, poly_stipple_enable);
- trace_dump_member(bool, state, point_smooth);
- trace_dump_member(bool, state, point_sprite);
- trace_dump_member(bool, state, point_size_per_vertex);
- trace_dump_member(bool, state, multisample);
- trace_dump_member(bool, state, line_smooth);
- trace_dump_member(bool, state, line_stipple_enable);
- trace_dump_member(uint, state, line_stipple_factor);
- trace_dump_member(uint, state, line_stipple_pattern);
- trace_dump_member(bool, state, line_last_pixel);
- trace_dump_member(bool, state, bypass_vs_clip_and_viewport);
- trace_dump_member(bool, state, flatshade_first);
- trace_dump_member(bool, state, gl_rasterization_rules);
-
- trace_dump_member(float, state, line_width);
- trace_dump_member(float, state, point_size);
- trace_dump_member(float, state, point_size_min);
- trace_dump_member(float, state, point_size_max);
- trace_dump_member(float, state, offset_units);
- trace_dump_member(float, state, offset_scale);
-
- trace_dump_member_array(uint, state, sprite_coord_mode);
-
- trace_dump_struct_end();
-}
-
-
-void trace_dump_poly_stipple(const struct pipe_poly_stipple *state)
-{
- if(!state) {
- trace_dump_null();
- return;
- }
-
- trace_dump_struct_begin("pipe_poly_stipple");
-
- trace_dump_member_begin("stipple");
- trace_dump_array(uint,
- state->stipple,
- Elements(state->stipple));
- trace_dump_member_end();
-
- trace_dump_struct_end();
-}
-
-
-void trace_dump_viewport_state(const struct pipe_viewport_state *state)
-{
- if(!state) {
- trace_dump_null();
- return;
- }
-
- trace_dump_struct_begin("pipe_viewport_state");
-
- trace_dump_member_array(float, state, scale);
- trace_dump_member_array(float, state, translate);
-
- trace_dump_struct_end();
-}
-
-
-void trace_dump_scissor_state(const struct pipe_scissor_state *state)
-{
- if(!state) {
- trace_dump_null();
- return;
- }
-
- trace_dump_struct_begin("pipe_scissor_state");
-
- trace_dump_member(uint, state, minx);
- trace_dump_member(uint, state, miny);
- trace_dump_member(uint, state, maxx);
- trace_dump_member(uint, state, maxy);
-
- trace_dump_struct_end();
-}
-
-
-void trace_dump_clip_state(const struct pipe_clip_state *state)
-{
- unsigned i;
-
- if(!state) {
- trace_dump_null();
- return;
- }
-
- trace_dump_struct_begin("pipe_clip_state");
-
- trace_dump_member_begin("ucp");
- trace_dump_array_begin();
- for(i = 0; i < PIPE_MAX_CLIP_PLANES; ++i) {
- trace_dump_elem_begin();
- trace_dump_array(float, state->ucp[i], 4);
- trace_dump_elem_end();
- }
- trace_dump_array_end();
- trace_dump_member_end();
-
- trace_dump_member(uint, state, nr);
-
- trace_dump_struct_end();
-}
-
-
-void trace_dump_constant_buffer(const struct pipe_constant_buffer *state)
-{
- if(!state) {
- trace_dump_null();
- return;
- }
-
- trace_dump_struct_begin("pipe_constant_buffer");
-
- trace_dump_member(buffer_ptr, state, buffer);
-
- trace_dump_struct_end();
-}
-
-
-void trace_dump_shader_state(const struct pipe_shader_state *state)
-{
- static char str[8192];
-
- if(!state) {
- trace_dump_null();
- return;
- }
-
- tgsi_dump_str(state->tokens, 0, str, sizeof(str));
-
- trace_dump_struct_begin("pipe_shader_state");
-
- trace_dump_member_begin("tokens");
- trace_dump_string(str);
- trace_dump_member_end();
-
- trace_dump_struct_end();
-}
-
-
-void trace_dump_depth_stencil_alpha_state(const struct pipe_depth_stencil_alpha_state *state)
-{
- unsigned i;
-
- if(!state) {
- trace_dump_null();
- return;
- }
-
- trace_dump_struct_begin("pipe_depth_stencil_alpha_state");
-
- trace_dump_member_begin("depth");
- trace_dump_struct_begin("pipe_depth_state");
- trace_dump_member(bool, &state->depth, enabled);
- trace_dump_member(bool, &state->depth, writemask);
- trace_dump_member(uint, &state->depth, func);
- trace_dump_member(bool, &state->depth, occlusion_count);
- trace_dump_struct_end();
- trace_dump_member_end();
-
- trace_dump_member_begin("stencil");
- trace_dump_array_begin();
- for(i = 0; i < Elements(state->stencil); ++i) {
- trace_dump_elem_begin();
- trace_dump_struct_begin("pipe_stencil_state");
- trace_dump_member(bool, &state->stencil[i], enabled);
- trace_dump_member(uint, &state->stencil[i], func);
- trace_dump_member(uint, &state->stencil[i], fail_op);
- trace_dump_member(uint, &state->stencil[i], zpass_op);
- trace_dump_member(uint, &state->stencil[i], zfail_op);
- trace_dump_member(uint, &state->stencil[i], ref_value);
- trace_dump_member(uint, &state->stencil[i], valuemask);
- trace_dump_member(uint, &state->stencil[i], writemask);
- trace_dump_struct_end();
- trace_dump_elem_end();
- }
- trace_dump_array_end();
- trace_dump_member_end();
-
- trace_dump_member_begin("alpha");
- trace_dump_struct_begin("pipe_alpha_state");
- trace_dump_member(bool, &state->alpha, enabled);
- trace_dump_member(uint, &state->alpha, func);
- trace_dump_member(float, &state->alpha, ref_value);
- trace_dump_struct_end();
- trace_dump_member_end();
-
- trace_dump_struct_end();
-}
-
-
-void trace_dump_blend_state(const struct pipe_blend_state *state)
-{
- if(!state) {
- trace_dump_null();
- return;
- }
-
- trace_dump_struct_begin("pipe_blend_state");
-
- trace_dump_member(bool, state, blend_enable);
-
- trace_dump_member(uint, state, rgb_func);
- trace_dump_member(uint, state, rgb_src_factor);
- trace_dump_member(uint, state, rgb_dst_factor);
-
- trace_dump_member(uint, state, alpha_func);
- trace_dump_member(uint, state, alpha_src_factor);
- trace_dump_member(uint, state, alpha_dst_factor);
-
- trace_dump_member(bool, state, logicop_enable);
- trace_dump_member(uint, state, logicop_func);
-
- trace_dump_member(uint, state, colormask);
- trace_dump_member(bool, state, dither);
-
- trace_dump_struct_end();
-}
-
-
-void trace_dump_blend_color(const struct pipe_blend_color *state)
-{
- if(!state) {
- trace_dump_null();
- return;
- }
-
- trace_dump_struct_begin("pipe_blend_color");
-
- trace_dump_member_array(float, state, color);
-
- trace_dump_struct_end();
-}
-
-
-void trace_dump_framebuffer_state(const struct pipe_framebuffer_state *state)
-{
- trace_dump_struct_begin("pipe_framebuffer_state");
-
- trace_dump_member(uint, state, width);
- trace_dump_member(uint, state, height);
- trace_dump_member(uint, state, nr_cbufs);
- trace_dump_member_array(ptr, state, cbufs);
- trace_dump_member(ptr, state, zsbuf);
-
- trace_dump_struct_end();
-}
-
-
-void trace_dump_sampler_state(const struct pipe_sampler_state *state)
-{
- if(!state) {
- trace_dump_null();
- return;
- }
-
- trace_dump_struct_begin("pipe_sampler_state");
-
- trace_dump_member(uint, state, wrap_s);
- trace_dump_member(uint, state, wrap_t);
- trace_dump_member(uint, state, wrap_r);
- trace_dump_member(uint, state, min_img_filter);
- trace_dump_member(uint, state, min_mip_filter);
- trace_dump_member(uint, state, mag_img_filter);
- trace_dump_member(bool, state, compare_mode);
- trace_dump_member(uint, state, compare_func);
- trace_dump_member(bool, state, normalized_coords);
- trace_dump_member(uint, state, prefilter);
- trace_dump_member(float, state, shadow_ambient);
- trace_dump_member(float, state, lod_bias);
- trace_dump_member(float, state, min_lod);
- trace_dump_member(float, state, max_lod);
- trace_dump_member_array(float, state, border_color);
- trace_dump_member(float, state, max_anisotropy);
-
- trace_dump_struct_end();
-}
-
-
-void trace_dump_surface(const struct pipe_surface *state)
-{
- if(!state) {
- trace_dump_null();
- return;
- }
-
- trace_dump_struct_begin("pipe_surface");
-
- trace_dump_reference(&state->reference);
-
- trace_dump_member(format, state, format);
- trace_dump_member(uint, state, width);
- trace_dump_member(uint, state, height);
-
- trace_dump_member(uint, state, layout);
- trace_dump_member(uint, state, offset);
- trace_dump_member(uint, state, usage);
-
- trace_dump_member(ptr, state, texture);
- trace_dump_member(uint, state, face);
- trace_dump_member(uint, state, level);
- trace_dump_member(uint, state, zslice);
-
- trace_dump_struct_end();
-}
-
+#include "tgsi/tgsi_parse.h"
-void trace_dump_transfer(const struct pipe_transfer *state)
+struct trace_shader * trace_shader_create(struct trace_context *tr_ctx,
+ const struct pipe_shader_state *state,
+ void *result,
+ enum trace_shader_type type)
{
- if(!state) {
- trace_dump_null();
- return;
- }
+ struct trace_shader *tr_shdr = CALLOC_STRUCT(trace_shader);
- trace_dump_struct_begin("pipe_transfer");
+ tr_shdr->state = result;
+ tr_shdr->type = type;
+ tr_shdr->tokens = tgsi_dup_tokens(state->tokens);
- trace_dump_member(format, state, format);
- trace_dump_member(uint, state, width);
- trace_dump_member(uint, state, height);
+ /* works on context as well */
+ trace_screen_add_to_list(tr_ctx, shaders, tr_shdr);
- trace_dump_member_begin("block");
- trace_dump_block(&state->block);
- trace_dump_member_end();
-
- trace_dump_member(uint, state, nblocksx);
- trace_dump_member(uint, state, nblocksy);
- trace_dump_member(uint, state, stride);
- trace_dump_member(uint, state, usage);
-
- trace_dump_member(ptr, state, texture);
- trace_dump_member(uint, state, face);
- trace_dump_member(uint, state, level);
- trace_dump_member(uint, state, zslice);
-
- trace_dump_struct_end();
+ return tr_shdr;
}
-
-void trace_dump_vertex_buffer(const struct pipe_vertex_buffer *state)
+void trace_shader_destroy(struct trace_context *tr_ctx,
+ struct trace_shader *tr_shdr)
{
- if(!state) {
- trace_dump_null();
- return;
- }
+ trace_screen_remove_from_list(tr_ctx, shaders, tr_shdr);
- trace_dump_struct_begin("pipe_vertex_buffer");
-
- trace_dump_member(uint, state, stride);
- trace_dump_member(uint, state, max_index);
- trace_dump_member(uint, state, buffer_offset);
- trace_dump_member(buffer_ptr, state, buffer);
-
- trace_dump_struct_end();
-}
-
-
-void trace_dump_vertex_element(const struct pipe_vertex_element *state)
-{
- if(!state) {
- trace_dump_null();
- return;
+ if (tr_shdr->replaced) {
+ if (tr_shdr->type == TRACE_SHADER_FRAGMENT)
+ tr_ctx->pipe->delete_fs_state(tr_ctx->pipe, tr_shdr->replaced);
+ else if (tr_shdr->type == TRACE_SHADER_VERTEX)
+ tr_ctx->pipe->delete_vs_state(tr_ctx->pipe, tr_shdr->replaced);
+ else
+ assert(0);
}
- trace_dump_struct_begin("pipe_vertex_element");
-
- trace_dump_member(uint, state, src_offset);
-
- trace_dump_member(uint, state, vertex_buffer_index);
- trace_dump_member(uint, state, nr_components);
-
- trace_dump_member(format, state, src_format);
-
- trace_dump_struct_end();
+ FREE(tr_shdr->replaced_tokens);
+ FREE(tr_shdr->tokens);
+ FREE(tr_shdr);
}
diff --git a/src/gallium/drivers/trace/tr_state.h b/src/gallium/drivers/trace/tr_state.h
index 513ed0ac98..1c16042ee5 100644
--- a/src/gallium/drivers/trace/tr_state.h
+++ b/src/gallium/drivers/trace/tr_state.h
@@ -1,78 +1,68 @@
-/**************************************************************************
- *
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+/*
+ * Copyright 2009 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
*
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
*
- **************************************************************************/
-
-#ifndef TR_STATE_H
-#define TR_STATE_H
-
-#include "pipe/p_format.h"
-#include "pipe/p_state.h"
-#include "pipe/p_shader_tokens.h"
-
-
-void trace_dump_format(enum pipe_format format);
-
-void trace_dump_block(const struct pipe_format_block *block);
-
-void trace_dump_template(const struct pipe_texture *templat);
-
-
-void trace_dump_rasterizer_state(const struct pipe_rasterizer_state *state);
-
-void trace_dump_poly_stipple(const struct pipe_poly_stipple *state);
-
-void trace_dump_viewport_state(const struct pipe_viewport_state *state);
-
-void trace_dump_scissor_state(const struct pipe_scissor_state *state);
-
-void trace_dump_clip_state(const struct pipe_clip_state *state);
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
-void trace_dump_constant_buffer(const struct pipe_constant_buffer *state);
+#ifndef TR_STATE_H_
+#define TR_STATE_H_
-void trace_dump_token(const struct tgsi_token *token);
+#include "tr_context.h"
-void trace_dump_shader_state(const struct pipe_shader_state *state);
+struct tgsi_token;
-void trace_dump_depth_stencil_alpha_state(const struct pipe_depth_stencil_alpha_state *state);
+enum trace_shader_type {
+ TRACE_SHADER_FRAGMENT = 0,
+ TRACE_SHADER_VERTEX = 1,
+ TRACE_SHADER_GEOMETRY = 2,
+};
-void trace_dump_blend_state(const struct pipe_blend_state *state);
+struct trace_shader
+{
+ struct tr_list list;
-void trace_dump_blend_color(const struct pipe_blend_color *state);
+ enum trace_shader_type type;
-void trace_dump_framebuffer_state(const struct pipe_framebuffer_state *state);
+ void *state;
+ void *replaced;
-void trace_dump_sampler_state(const struct pipe_sampler_state *state);
+ struct tgsi_token *tokens;
+ struct tgsi_token *replaced_tokens;
-void trace_dump_surface(const struct pipe_surface *state);
+ boolean disabled;
+};
-void trace_dump_transfer(const struct pipe_transfer *state);
-void trace_dump_vertex_buffer(const struct pipe_vertex_buffer *state);
+static INLINE struct trace_shader *
+trace_shader(void *state)
+{
+ return (struct trace_shader *)state;
+}
-void trace_dump_vertex_element(const struct pipe_vertex_element *state);
+struct trace_shader * trace_shader_create(struct trace_context *tr_ctx,
+ const struct pipe_shader_state *state,
+ void *result,
+ enum trace_shader_type type);
+void trace_shader_destroy(struct trace_context *tr_ctx,
+ struct trace_shader *tr_shdr);
-#endif /* TR_STATE_H */
+#endif
diff --git a/src/gallium/drivers/trace/tr_texture.c b/src/gallium/drivers/trace/tr_texture.c
index f4e433792b..1f25fe38d4 100644
--- a/src/gallium/drivers/trace/tr_texture.c
+++ b/src/gallium/drivers/trace/tr_texture.c
@@ -27,6 +27,7 @@
#include "util/u_hash_table.h"
#include "util/u_memory.h"
+#include "util/u_simple_list.h"
#include "tr_screen.h"
#include "tr_texture.h"
@@ -53,6 +54,8 @@ trace_texture_create(struct trace_screen *tr_scr,
tr_tex->base.screen = &tr_scr->base;
tr_tex->texture = texture;
+ trace_screen_add_to_list(tr_scr, textures, tr_tex);
+
return &tr_tex->base;
error:
@@ -64,6 +67,10 @@ error:
void
trace_texture_destroy(struct trace_texture *tr_tex)
{
+ struct trace_screen *tr_scr = trace_screen(tr_tex->base.screen);
+
+ trace_screen_remove_from_list(tr_scr, textures, tr_tex);
+
pipe_texture_reference(&tr_tex->texture, NULL);
FREE(tr_tex);
}
@@ -73,6 +80,7 @@ struct pipe_surface *
trace_surface_create(struct trace_texture *tr_tex,
struct pipe_surface *surface)
{
+ struct trace_screen *tr_scr = trace_screen(tr_tex->base.screen);
struct trace_surface *tr_surf;
if(!surface)
@@ -91,6 +99,8 @@ trace_surface_create(struct trace_texture *tr_tex,
pipe_texture_reference(&tr_surf->base.texture, &tr_tex->base);
tr_surf->surface = surface;
+ trace_screen_add_to_list(tr_scr, surfaces, tr_surf);
+
return &tr_surf->base;
error:
@@ -102,6 +112,10 @@ error:
void
trace_surface_destroy(struct trace_surface *tr_surf)
{
+ struct trace_screen *tr_scr = trace_screen(tr_surf->base.texture->screen);
+
+ trace_screen_remove_from_list(tr_scr, surfaces, tr_surf);
+
pipe_texture_reference(&tr_surf->base.texture, NULL);
pipe_surface_reference(&tr_surf->surface, NULL);
FREE(tr_surf);
@@ -112,6 +126,7 @@ struct pipe_transfer *
trace_transfer_create(struct trace_texture *tr_tex,
struct pipe_transfer *transfer)
{
+ struct trace_screen *tr_scr = trace_screen(tr_tex->base.screen);
struct trace_transfer *tr_trans;
if(!transfer)
@@ -130,6 +145,8 @@ trace_transfer_create(struct trace_texture *tr_tex,
tr_trans->transfer = transfer;
assert(tr_trans->base.texture == &tr_tex->base);
+ trace_screen_add_to_list(tr_scr, transfers, tr_trans);
+
return &tr_trans->base;
error:
@@ -141,7 +158,11 @@ error:
void
trace_transfer_destroy(struct trace_transfer *tr_trans)
{
+ struct trace_screen *tr_scr = trace_screen(tr_trans->base.texture->screen);
struct pipe_screen *screen = tr_trans->transfer->texture->screen;
+
+ trace_screen_remove_from_list(tr_scr, transfers, tr_trans);
+
pipe_texture_reference(&tr_trans->base.texture, NULL);
screen->tex_transfer_destroy(tr_trans->transfer);
FREE(tr_trans);
diff --git a/src/gallium/drivers/trace/tr_texture.h b/src/gallium/drivers/trace/tr_texture.h
index 14dafd8b2c..395e523e73 100644
--- a/src/gallium/drivers/trace/tr_texture.h
+++ b/src/gallium/drivers/trace/tr_texture.h
@@ -40,6 +40,8 @@ struct trace_texture
struct pipe_texture base;
struct pipe_texture *texture;
+
+ struct tr_list list;
};
@@ -48,6 +50,8 @@ struct trace_surface
struct pipe_surface base;
struct pipe_surface *surface;
+
+ struct tr_list list;
};
@@ -57,6 +61,8 @@ struct trace_transfer
struct pipe_transfer *transfer;
+ struct tr_list list;
+
void *map;
};
diff --git a/src/gallium/include/pipe/p_atomic.h b/src/gallium/include/pipe/p_atomic.h
index f2fe083efa..0c3fbae428 100644
--- a/src/gallium/include/pipe/p_atomic.h
+++ b/src/gallium/include/pipe/p_atomic.h
@@ -18,58 +18,29 @@ extern "C" {
/* Favor OS-provided implementations.
+ *
+ * Where no OS-provided implementation is available, fall back to
+ * locally coded assembly, compiler intrinsic or ultimately a
+ * mutex-based implementation.
*/
-#define PIPE_ATOMIC_OS_UNLOCKED \
- (defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) || \
- defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT))
-
-#define PIPE_ATOMIC_OS_MS_INTERLOCK \
- (!defined(PIPE_CC_GCC) && \
- !PIPE_ATOMIC_OS_UNLOCKED && \
- defined(PIPE_SUBSYSTEM_WINDOWS_USER))
-
-#define PIPE_ATOMIC_OS_PROVIDED \
- (PIPE_ATOMIC_OS_UNLOCKED || \
- PIPE_ATOMIC_OS_MS_INTERLOCK)
-
-/* Where no OS-provided implementation is available, fall back to
- * either locally coded assembly or ultimately a mutex-based
- * implementation:
- */
-#define PIPE_ATOMIC_ASM_GCC_X86 \
- (!PIPE_ATOMIC_OS_PROVIDED && \
- defined(PIPE_CC_GCC) && \
- defined(PIPE_ARCH_X86))
-
-/* KW: this was originally used when x86 asm wasn't available.
- * Maintain that logic here.
- */
-#define PIPE_ATOMIC_GCC_INTRINISIC \
- (!PIPE_ATOMIC_OS_PROVIDED && \
- !PIPE_ATOMIC_ASM_GCC_X86 && \
- defined(PIPE_CC_GCC))
-
-#define PIPE_ATOMIC_ASM_MSVC_X86 \
- (!PIPE_ATOMIC_OS_PROVIDED && \
- defined(PIPE_CC_MSVC) && \
- defined(PIPE_ARCH_X86))
-
-#define PIPE_ATOMIC_ASM \
- (PIPE_ATOMIC_ASM_GCC_X86 || \
- PIPE_ATOMIC_ASM_GCC_INTRINSIC || \
- PIPE_ATOMIC_ASM_MSVC_X86)
-
-
-/* Where no OS-provided or locally-coded assembly implemenation is
- * available, use pipe_mutex:
- */
-#define PIPE_ATOMIC_MUTEX \
- (!PIPE_ATOMIC_OS_PROVIDED && \
- !PIPE_ATOMIC_ASM)
+#if (defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) || \
+ defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT))
+#define PIPE_ATOMIC_OS_UNLOCKED
+#elif (defined(PIPE_CC_MSVC) && defined(PIPE_SUBSYSTEM_WINDOWS_USER))
+#define PIPE_ATOMIC_OS_MS_INTERLOCK
+#elif (defined(PIPE_CC_MSVC) && defined(PIPE_ARCH_X86))
+#define PIPE_ATOMIC_ASM_MSVC_X86
+#elif (defined(PIPE_CC_GCC) && defined(PIPE_ARCH_X86))
+#define PIPE_ATOMIC_ASM_GCC_X86
+#elif defined(PIPE_CC_GCC)
+#define PIPE_ATOMIC_GCC_INTRINSIC
+#else
+#define PIPE_ATOMIC_MUTEX
+#endif
-#if (PIPE_ATOMIC_ASM_GCC_X86)
+#if defined(PIPE_ATOMIC_ASM_GCC_X86)
#define PIPE_ATOMIC "GCC x86 assembly"
@@ -115,7 +86,7 @@ p_atomic_cmpxchg(struct pipe_atomic *v, int32_t old, int32_t _new)
/* Implementation using GCC-provided synchronization intrinsics
*/
-#if (PIPE_ATOMIC_ASM_GCC_INTRINSIC)
+#if defined(PIPE_ATOMIC_GCC_INTRINSIC)
#define PIPE_ATOMIC "GCC Sync Intrinsics"
@@ -157,7 +128,7 @@ p_atomic_cmpxchg(struct pipe_atomic *v, int32_t old, int32_t _new)
/* Unlocked version for single threaded environments, such as some
* windows kernel modules.
*/
-#if (PIPE_ATOMIC_OS_UNLOCKED)
+#if defined(PIPE_ATOMIC_OS_UNLOCKED)
#define PIPE_ATOMIC "Unlocked"
@@ -178,7 +149,7 @@ struct pipe_atomic
/* Locally coded assembly for MSVC on x86:
*/
-#if (PIPE_ATOMIC_ASM_MSVC_X86)
+#if defined(PIPE_ATOMIC_ASM_MSVC_X86)
#define PIPE_ATOMIC "MSVC x86 assembly"
@@ -246,7 +217,7 @@ p_atomic_cmpxchg(struct pipe_atomic *v, int32_t old, int32_t _new)
#endif
-#if (PIPE_ATOMIC_OS_MS_INTERLOCK)
+#if defined(PIPE_ATOMIC_OS_MS_INTERLOCK)
#define PIPE_ATOMIC "MS userspace interlocks"
@@ -254,7 +225,7 @@ p_atomic_cmpxchg(struct pipe_atomic *v, int32_t old, int32_t _new)
struct pipe_atomic
{
- long count;
+ volatile long count;
};
#define p_atomic_set(_v, _i) ((_v)->count = (_i))
@@ -263,7 +234,7 @@ struct pipe_atomic
static INLINE boolean
p_atomic_dec_zero(struct pipe_atomic *v)
{
- return InterlockedDecrement(&v->count);
+ return InterlockedDecrement(&v->count) == 0;
}
static INLINE void
@@ -288,7 +259,7 @@ p_atomic_cmpxchg(struct pipe_atomic *v, int32_t old, int32_t _new)
-#if (PIPE_ATOMIC_MUTEX)
+#if defined(PIPE_ATOMIC_MUTEX)
#define PIPE_ATOMIC "mutex-based fallback"
diff --git a/src/gallium/include/pipe/p_context.h b/src/gallium/include/pipe/p_context.h
index 29095dcdc3..57e966ac3b 100644
--- a/src/gallium/include/pipe/p_context.h
+++ b/src/gallium/include/pipe/p_context.h
@@ -42,7 +42,6 @@ struct pipe_state_cache;
struct pipe_query;
struct pipe_winsys;
-
/**
* Gallium rendering context. Basically:
* - state setting functions
@@ -192,14 +191,21 @@ struct pipe_context {
* Surface functions
*/
/*@{*/
+
+ /**
+ * Copy a block of pixels from one surface to another.
+ * The surfaces must be of the same format.
+ */
void (*surface_copy)(struct pipe_context *pipe,
struct pipe_surface *dest,
unsigned destx, unsigned desty,
- struct pipe_surface *src, /* don't make this const -
- need to map/unmap */
+ struct pipe_surface *src,
unsigned srcx, unsigned srcy,
unsigned width, unsigned height);
+ /**
+ * Fill a region of a surface with a constant value.
+ */
void (*surface_fill)(struct pipe_context *pipe,
struct pipe_surface *dst,
unsigned dstx, unsigned dsty,
@@ -224,6 +230,34 @@ struct pipe_context {
void (*flush)( struct pipe_context *pipe,
unsigned flags,
struct pipe_fence_handle **fence );
+
+ /**
+ * Check whether a texture is referenced by an unflushed hw command.
+ * The state-tracker uses this function to optimize away unnecessary
+ * flushes. It is safe (but wasteful) to always return.
+ * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE.
+ * \param pipe The pipe context whose unflushed hw commands will be
+ * checked.
+ * \param level mipmap level.
+ * \param texture texture to check.
+ * \param face cubemap face. Use 0 for non-cubemap texture.
+ */
+
+ unsigned int (*is_texture_referenced) (struct pipe_context *pipe,
+ struct pipe_texture *texture,
+ unsigned face, unsigned level);
+ /**
+ * Check whether a buffer is referenced by an unflushed hw command.
+ * The state-tracker uses this function to optimize away unnecessary
+ * flushes. It is safe (but wasteful) to always return
+ * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE.
+ * \param pipe The pipe context whose unflushed hw commands will be
+ * checked.
+ * \param buf Buffer to check.
+ */
+
+ unsigned int (*is_buffer_referenced) (struct pipe_context *pipe,
+ struct pipe_buffer *buf);
};
diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h
index 81defa445b..9924046cb2 100644
--- a/src/gallium/include/pipe/p_defines.h
+++ b/src/gallium/include/pipe/p_defines.h
@@ -132,6 +132,7 @@ enum pipe_texture_target {
#define PIPE_TEX_FACE_NEG_Y 3
#define PIPE_TEX_FACE_POS_Z 4
#define PIPE_TEX_FACE_NEG_Z 5
+#define PIPE_TEX_FACE_MAX 6
#define PIPE_TEX_WRAP_REPEAT 0
#define PIPE_TEX_WRAP_CLAMP 1
@@ -158,14 +159,6 @@ enum pipe_texture_target {
#define PIPE_TEX_COMPARE_NONE 0
#define PIPE_TEX_COMPARE_R_TO_TEXTURE 1
-#define PIPE_TEX_FACE_POS_X 0
-#define PIPE_TEX_FACE_NEG_X 1
-#define PIPE_TEX_FACE_POS_Y 2
-#define PIPE_TEX_FACE_NEG_Y 3
-#define PIPE_TEX_FACE_POS_Z 4
-#define PIPE_TEX_FACE_NEG_Z 5
-#define PIPE_TEX_FACE_MAX 6
-
#define PIPE_TEXTURE_USAGE_RENDER_TARGET 0x1
#define PIPE_TEXTURE_USAGE_DISPLAY_TARGET 0x2 /* ie a backbuffer */
#define PIPE_TEXTURE_USAGE_PRIMARY 0x4 /* ie a frontbuffer */
@@ -200,7 +193,7 @@ enum pipe_texture_target {
enum pipe_transfer_usage {
PIPE_TRANSFER_READ,
PIPE_TRANSFER_WRITE,
- PIPE_TRANSFER_READ_WRITE //< Read/modify/write
+ PIPE_TRANSFER_READ_WRITE /**< Read/modify/write */
};
@@ -280,9 +273,8 @@ enum pipe_transfer_usage {
/**
- * Implementation capabilities/limits
- * Passed to pipe->get_param()
- * XXX this will need some fine tuning...
+ * Implementation capabilities/limits which are queried through
+ * pipe_screen::get_param() and pipe_screen::get_paramf().
*/
#define PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS 1
#define PIPE_CAP_NPOT_TEXTURES 2
@@ -312,6 +304,13 @@ enum pipe_transfer_usage {
#define PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS 26
+/**
+ * Referenced query flags.
+ */
+
+#define PIPE_UNREFERENCED 0
+#define PIPE_REFERENCED_FOR_READ (1 << 0)
+#define PIPE_REFERENCED_FOR_WRITE (1 << 1)
#ifdef __cplusplus
}
diff --git a/src/gallium/include/pipe/p_format.h b/src/gallium/include/pipe/p_format.h
index a279eefef9..e31538c95f 100644
--- a/src/gallium/include/pipe/p_format.h
+++ b/src/gallium/include/pipe/p_format.h
@@ -536,14 +536,36 @@ pf_get_nblocks(const struct pipe_format_block *block, unsigned width, unsigned h
return pf_get_nblocksx(block, width)*pf_get_nblocksy(block, height);
}
+static INLINE size_t
+pf_get_stride(const struct pipe_format_block *block, unsigned width)
+{
+ return pf_get_nblocksx(block, width)*block->size;
+}
+
+static INLINE size_t
+pf_get_2d_size(const struct pipe_format_block *block, size_t stride, unsigned height)
+{
+ return pf_get_nblocksy(block, height)*stride;
+}
+
static INLINE boolean
-pf_is_depth_stencil( enum pipe_format format )
+pf_is_depth_or_stencil( enum pipe_format format )
{
return (pf_get_component_bits( format, PIPE_FORMAT_COMP_Z ) +
pf_get_component_bits( format, PIPE_FORMAT_COMP_S )) != 0;
}
static INLINE boolean
+pf_is_depth_and_stencil( enum pipe_format format )
+{
+ return (pf_get_component_bits( format, PIPE_FORMAT_COMP_Z ) != 0 &&
+ pf_get_component_bits( format, PIPE_FORMAT_COMP_S ) != 0);
+}
+
+/** DEPRECATED: For backwards compatibility */
+#define pf_is_depth_stencil pf_is_depth_or_stencil
+
+static INLINE boolean
pf_is_compressed( enum pipe_format format )
{
return pf_layout(format) == PIPE_FORMAT_LAYOUT_DXT ? TRUE : FALSE;
diff --git a/src/gallium/include/pipe/p_screen.h b/src/gallium/include/pipe/p_screen.h
index ceac755e71..b449522fac 100644
--- a/src/gallium/include/pipe/p_screen.h
+++ b/src/gallium/include/pipe/p_screen.h
@@ -87,7 +87,7 @@ struct pipe_screen {
* Check if the given pipe_format is supported as a texture or
* drawing surface.
* \param tex_usage bitmask of PIPE_TEXTURE_USAGE_*
- * \param flags bitmask of PIPE_TEXTURE_GEOM_*
+ * \param geom_flags bitmask of PIPE_TEXTURE_GEOM_*
*/
boolean (*is_format_supported)( struct pipe_screen *,
enum pipe_format format,
@@ -102,7 +102,7 @@ struct pipe_screen {
const struct pipe_texture *templat);
/**
- * Create a new texture object, using the given template info, but on top of
+ * Create a new texture object, using the given template info, but on top of
* existing memory.
*
* It is assumed that the buffer data is layed out according to the expected
@@ -144,8 +144,10 @@ struct pipe_screen {
/**
- * Buffer management. Buffer attributes are mostly fixed over its lifetime.
- *
+ * Create a new buffer.
+ * \param alignment buffer start address alignment in bytes
+ * \param usage bitmask of PIPE_BUFFER_USAGE_x
+ * \param size size in bytes
*/
struct pipe_buffer *(*buffer_create)( struct pipe_screen *screen,
unsigned alignment,
@@ -264,7 +266,7 @@ struct pipe_screen {
*/
int (*fence_signalled)( struct pipe_screen *screen,
struct pipe_fence_handle *fence,
- unsigned flag );
+ unsigned flags );
/**
* Wait for the fence to finish.
@@ -273,7 +275,7 @@ struct pipe_screen {
*/
int (*fence_finish)( struct pipe_screen *screen,
struct pipe_fence_handle *fence,
- unsigned flag );
+ unsigned flags );
};
diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h
index 705ae68ec6..4b590bdc90 100644
--- a/src/gallium/include/pipe/p_state.h
+++ b/src/gallium/include/pipe/p_state.h
@@ -336,7 +336,6 @@ struct pipe_texture
unsigned nblocksy[PIPE_MAX_TEXTURE_LEVELS]; /**< allocated height in blocks */
unsigned last_level:8; /**< Index of last mipmap level present/defined */
- unsigned compressed:1;
unsigned nr_samples:8; /**< for multisampled surfaces, nr of samples */
diff --git a/src/gallium/include/pipe/p_thread.h b/src/gallium/include/pipe/p_thread.h
index de55e99ed4..df6d38904a 100644
--- a/src/gallium/include/pipe/p_thread.h
+++ b/src/gallium/include/pipe/p_thread.h
@@ -43,6 +43,8 @@
#include <pthread.h> /* POSIX threads headers */
#include <stdio.h> /* for perror() */
+#define PIPE_THREAD_HAVE_CONDVAR
+
typedef pthread_t pipe_thread;
#define PIPE_THREAD_ROUTINE( name, param ) \
diff --git a/src/gallium/include/state_tracker/dri1_api.h b/src/gallium/include/state_tracker/dri1_api.h
new file mode 100644
index 0000000000..b173ba3683
--- /dev/null
+++ b/src/gallium/include/state_tracker/dri1_api.h
@@ -0,0 +1,82 @@
+#ifndef _DRI1_API_H_
+#define _DRI1_API_H_
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_screen.h"
+#include "pipe/p_format.h"
+
+#include "state_tracker/drm_api.h"
+
+#include <drm.h>
+
+struct pipe_screen;
+struct pipe_winsys;
+struct pipe_buffer;
+struct pipe_context;
+struct pipe_texture;
+
+struct dri1_api_version
+{
+ int major;
+ int minor;
+ int patch_level;
+};
+
+/**
+ * This callback struct is intended for drivers that need to take
+ * the hardware lock on command submission.
+ */
+
+struct dri1_api_lock_funcs
+{
+ void (*lock) (struct pipe_context * pipe);
+ void (*unlock) (struct pipe_context * locked_pipe);
+ boolean(*is_locked) (struct pipe_context * locked_pipe);
+ boolean(*is_lock_lost) (struct pipe_context * locked_pipe);
+ void (*clear_lost_lock) (struct pipe_context * locked_pipe);
+};
+
+struct dri1_api
+{
+ /**
+ * For flushing to the front buffer. A driver should implement one and only
+ * one of the functions below. The present_locked functions allows a dri1
+ * driver to pageflip.
+ */
+
+ /*@{ */
+
+ struct pipe_surface *(*front_srf_locked) (struct pipe_context *
+ locked_pipe);
+
+ void (*present_locked) (struct pipe_context * locked_pipe,
+ struct pipe_surface * surf,
+ const struct drm_clip_rect * rect,
+ unsigned int num_clip,
+ int x_draw, int y_draw,
+ const struct drm_clip_rect * src_bbox,
+ struct pipe_fence_handle ** fence);
+ /*@} */
+};
+
+struct dri1_create_screen_arg
+{
+ struct drm_create_screen_arg base;
+
+ struct dri1_api_lock_funcs *lf;
+ void *ddx_info;
+ int ddx_info_size;
+ void *sarea;
+
+ struct dri1_api_version ddx_version;
+ struct dri1_api_version dri_version;
+ struct dri1_api_version drm_version;
+
+ /*
+ * out parameters;
+ */
+
+ struct dri1_api *api;
+};
+
+#endif
diff --git a/src/gallium/include/state_tracker/drm_api.h b/src/gallium/include/state_tracker/drm_api.h
index 435435da29..5790b2f6c7 100644
--- a/src/gallium/include/state_tracker/drm_api.h
+++ b/src/gallium/include/state_tracker/drm_api.h
@@ -10,13 +10,30 @@ struct pipe_buffer;
struct pipe_context;
struct pipe_texture;
+enum drm_create_screen_mode {
+ DRM_CREATE_NORMAL = 0,
+ DRM_CREATE_DRI1,
+ DRM_CREATE_DRIVER = 1024,
+ DRM_CREATE_MAX
+};
+
+/**
+ * Modes other than DRM_CREATE_NORMAL derive from this struct.
+ */
+/*@{*/
+struct drm_create_screen_arg {
+ enum drm_create_screen_mode mode;
+};
+/*@}*/
+
struct drm_api
{
/**
* Special buffer functions
*/
/*@{*/
- struct pipe_screen* (*create_screen)(int drmFB, int pciID);
+ struct pipe_screen* (*create_screen)(int drm_fd,
+ struct drm_create_screen_arg *arg);
struct pipe_context* (*create_context)(struct pipe_screen *screen);
/*@}*/
diff --git a/src/gallium/state_trackers/dri2/Makefile b/src/gallium/state_trackers/dri/Makefile
index 47750e997e..ef8f19709a 100644
--- a/src/gallium/state_trackers/dri2/Makefile
+++ b/src/gallium/state_trackers/dri/Makefile
@@ -1,7 +1,7 @@
TOP = ../../../..
include $(TOP)/configs/current
-LIBNAME = dri2drm
+LIBNAME = dridrm
LIBRARY_INCLUDES = \
-I$(TOP)/include \
diff --git a/src/gallium/state_trackers/dri/SConscript b/src/gallium/state_trackers/dri/SConscript
new file mode 100644
index 0000000000..ce2c273597
--- /dev/null
+++ b/src/gallium/state_trackers/dri/SConscript
@@ -0,0 +1,23 @@
+#######################################################################
+# SConscript for dri state_tracker
+
+Import('*')
+
+if env['dri']:
+
+ env = env.Clone()
+
+ env.Append(CPPPATH = [
+ '#/src/mesa',
+ '#/src/mesa/drivers/dri/common',
+ ])
+
+ st_dri = env.ConvenienceLibrary(
+ target = 'st_dri',
+ source = [ 'dri_context.c',
+ 'dri_drawable.c',
+ 'dri_extensions.c',
+ 'dri_screen.c',
+ ]
+ )
+ Export('st_dri')
diff --git a/src/gallium/state_trackers/dri2/dri_context.c b/src/gallium/state_trackers/dri/dri_context.c
index 92c26ac70f..45eaec4ed3 100644
--- a/src/gallium/state_trackers/dri2/dri_context.c
+++ b/src/gallium/state_trackers/dri/dri_context.c
@@ -32,9 +32,8 @@
#include "dri_screen.h"
#include "dri_drawable.h"
-
-
#include "state_tracker/drm_api.h"
+#include "state_tracker/dri1_api.h"
#include "state_tracker/st_public.h"
#include "state_tracker/st_context.h"
#include "pipe/p_context.h"
@@ -43,11 +42,9 @@
#include "util/u_memory.h"
-
GLboolean
-dri_create_context(const __GLcontextModes *visual,
- __DRIcontextPrivate *cPriv,
- void *sharedContextPrivate)
+dri_create_context(const __GLcontextModes * visual,
+ __DRIcontextPrivate * cPriv, void *sharedContextPrivate)
{
__DRIscreenPrivate *sPriv = cPriv->driScreenPriv;
struct dri_screen *screen = dri_screen(sPriv);
@@ -55,7 +52,7 @@ dri_create_context(const __GLcontextModes *visual,
struct st_context *st_share = NULL;
if (sharedContextPrivate) {
- st_share = ((struct dri_context *) sharedContextPrivate)->st;
+ st_share = ((struct dri_context *)sharedContextPrivate)->st;
}
ctx = CALLOC_STRUCT(dri_context);
@@ -65,11 +62,12 @@ dri_create_context(const __GLcontextModes *visual,
cPriv->driverPrivate = ctx;
ctx->cPriv = cPriv;
ctx->sPriv = sPriv;
+ ctx->lock = screen->drmLock;
+ ctx->d_stamp = -1;
+ ctx->r_stamp = -1;
driParseConfigFiles(&ctx->optionCache,
- &screen->optionCache,
- sPriv->myNum,
- "dri");
+ &screen->optionCache, sPriv->myNum, "dri");
ctx->pipe = drm_api_hooks.create_context(screen->pipe_screen);
@@ -87,7 +85,7 @@ dri_create_context(const __GLcontextModes *visual,
return GL_TRUE;
-fail:
+ fail:
if (ctx && ctx->st)
st_destroy_context(ctx->st);
@@ -98,9 +96,8 @@ fail:
return FALSE;
}
-
void
-dri_destroy_context(__DRIcontextPrivate *cPriv)
+dri_destroy_context(__DRIcontextPrivate * cPriv)
{
struct dri_context *ctx = dri_context(cPriv);
struct dri_screen *screen = dri_screen(cPriv->driScreenPriv);
@@ -122,44 +119,64 @@ dri_destroy_context(__DRIcontextPrivate *cPriv)
FREE(ctx);
}
-
GLboolean
-dri_unbind_context(__DRIcontextPrivate *cPriv)
+dri_unbind_context(__DRIcontextPrivate * cPriv)
{
- struct dri_context *ctx = dri_context(cPriv);
- st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
- /* XXX make_current(NULL)? */
+ if (cPriv) {
+ struct dri_context *ctx = dri_context(cPriv);
+
+ if (--ctx->bind_count == 0) {
+ if (ctx->st && ctx->st == st_get_current()) {
+ st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
+ st_make_current(NULL, NULL, NULL);
+ }
+ }
+ }
+
return GL_TRUE;
}
-
GLboolean
-dri_make_current(__DRIcontextPrivate *cPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv)
+dri_make_current(__DRIcontextPrivate * cPriv,
+ __DRIdrawablePrivate * driDrawPriv,
+ __DRIdrawablePrivate * driReadPriv)
{
if (cPriv) {
struct dri_context *ctx = dri_context(cPriv);
struct dri_screen *screen = dri_screen(cPriv->driScreenPriv);
struct dri_drawable *draw = dri_drawable(driDrawPriv);
struct dri_drawable *read = dri_drawable(driReadPriv);
+ struct st_context *old_st = st_get_current();
+
+ if (old_st && old_st != ctx->st)
+ st_flush(old_st, PIPE_FLUSH_RENDER_CACHE, NULL);
+
+ ++ctx->bind_count;
/* This is for situations in which we need a rendering context but
* there may not be any currently bound.
*/
screen->dummyContext = ctx;
- st_make_current(ctx->st,
- draw->stfb,
- read->stfb);
-
- /* used in dri_flush_frontbuffer */
- ctx->dPriv = driDrawPriv;
-
- if (driDrawPriv)
- dri_get_buffers(driDrawPriv);
- if (driDrawPriv != driReadPriv && driReadPriv)
- dri_get_buffers(driReadPriv);
+ if (ctx->dPriv != driDrawPriv) {
+ ctx->dPriv = driDrawPriv;
+ ctx->d_stamp = driDrawPriv->lastStamp - 1;
+ }
+ if (ctx->rPriv != driReadPriv) {
+ ctx->rPriv = driReadPriv;
+ ctx->r_stamp = driReadPriv->lastStamp - 1;
+ }
+
+ st_make_current(ctx->st, draw->stfb, read->stfb);
+
+ if (__dri1_api_hooks) {
+ dri1_update_drawables(ctx, draw, read);
+ } else {
+ if (driDrawPriv)
+ dri_get_buffers(driDrawPriv);
+ if (driDrawPriv != driReadPriv && driReadPriv)
+ dri_get_buffers(driReadPriv);
+ }
} else {
st_make_current(NULL, NULL, NULL);
}
@@ -167,4 +184,42 @@ dri_make_current(__DRIcontextPrivate *cPriv,
return GL_TRUE;
}
+static void
+st_dri_lock(struct pipe_context *pipe)
+{
+ dri_lock((struct dri_context *)pipe->priv);
+}
+
+static void
+st_dri_unlock(struct pipe_context *pipe)
+{
+ dri_unlock((struct dri_context *)pipe->priv);
+}
+
+static boolean
+st_dri_is_locked(struct pipe_context *pipe)
+{
+ return ((struct dri_context *)pipe->priv)->isLocked;
+}
+
+static boolean
+st_dri_lost_lock(struct pipe_context *pipe)
+{
+ return ((struct dri_context *)pipe->priv)->wsLostLock;
+}
+
+static void
+st_dri_clear_lost_lock(struct pipe_context *pipe)
+{
+ ((struct dri_context *)pipe->priv)->wsLostLock = FALSE;
+}
+
+struct dri1_api_lock_funcs dri1_lf = {
+ .lock = st_dri_lock,
+ .unlock = st_dri_unlock,
+ .is_locked = st_dri_is_locked,
+ .is_lock_lost = st_dri_lost_lock,
+ .clear_lost_lock = st_dri_clear_lost_lock
+};
+
/* vim: set sw=3 ts=8 sts=3 expandtab: */
diff --git a/src/gallium/state_trackers/dri2/dri_context.h b/src/gallium/state_trackers/dri/dri_context.h
index e910472700..4650178734 100644
--- a/src/gallium/state_trackers/dri2/dri_context.h
+++ b/src/gallium/state_trackers/dri/dri_context.h
@@ -36,60 +36,87 @@
#include "drm.h"
#include "dri_util.h"
-
struct pipe_context;
struct pipe_fence;
struct st_context;
struct dri_drawable;
-
struct dri_context
{
/* dri */
__DRIscreenPrivate *sPriv;
__DRIcontextPrivate *cPriv;
__DRIdrawablePrivate *dPriv;
+ __DRIdrawablePrivate *rPriv;
driOptionCache optionCache;
+ unsigned int d_stamp;
+ unsigned int r_stamp;
+
+ drmLock *lock;
+ boolean isLocked;
+ boolean stLostLock;
+ boolean wsLostLock;
+
+ unsigned int bind_count;
+
/* gallium */
struct st_context *st;
struct pipe_context *pipe;
};
-
static INLINE struct dri_context *
-dri_context(__DRIcontextPrivate *driContextPriv)
+dri_context(__DRIcontextPrivate * driContextPriv)
+{
+ return (struct dri_context *)driContextPriv->driverPrivate;
+}
+
+static INLINE void
+dri_lock(struct dri_context *ctx)
{
- return (struct dri_context *) driContextPriv->driverPrivate;
+ drm_context_t hw_context = ctx->cPriv->hHWContext;
+ char ret = 0;
+
+ DRM_CAS(ctx->lock, hw_context, DRM_LOCK_HELD | hw_context, ret);
+ if (ret) {
+ drmGetLock(ctx->sPriv->fd, hw_context, 0);
+ ctx->stLostLock = TRUE;
+ ctx->wsLostLock = TRUE;
+ }
+ ctx->isLocked = TRUE;
}
+static INLINE void
+dri_unlock(struct dri_context *ctx)
+{
+ ctx->isLocked = FALSE;
+ DRM_UNLOCK(ctx->sPriv->fd, ctx->lock, ctx->cPriv->hHWContext);
+}
/***********************************************************************
* dri_context.c
*/
-void
-dri_destroy_context(__DRIcontextPrivate * driContextPriv);
+extern struct dri1_api_lock_funcs dri1_lf;
-boolean
-dri_unbind_context(__DRIcontextPrivate * driContextPriv);
+void dri_destroy_context(__DRIcontextPrivate * driContextPriv);
+
+boolean dri_unbind_context(__DRIcontextPrivate * driContextPriv);
boolean
dri_make_current(__DRIcontextPrivate * driContextPriv,
- __DRIdrawablePrivate * driDrawPriv,
- __DRIdrawablePrivate * driReadPriv);
+ __DRIdrawablePrivate * driDrawPriv,
+ __DRIdrawablePrivate * driReadPriv);
boolean
dri_create_context(const __GLcontextModes * visual,
- __DRIcontextPrivate * driContextPriv,
- void *sharedContextPrivate);
-
+ __DRIcontextPrivate * driContextPriv,
+ void *sharedContextPrivate);
/***********************************************************************
* dri_extensions.c
*/
-void
-dri_init_extensions(struct dri_context *ctx);
+void dri_init_extensions(struct dri_context *ctx);
#endif
diff --git a/src/gallium/state_trackers/dri/dri_drawable.c b/src/gallium/state_trackers/dri/dri_drawable.c
new file mode 100644
index 0000000000..09cd3091d2
--- /dev/null
+++ b/src/gallium/state_trackers/dri/dri_drawable.c
@@ -0,0 +1,605 @@
+/**************************************************************************
+ *
+ * Copyright 2009, VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+/*
+ * Author: Keith Whitwell <keithw@vmware.com>
+ * Author: Jakob Bornecrantz <wallbraker@gmail.com>
+ */
+
+#include "dri_screen.h"
+#include "dri_context.h"
+#include "dri_drawable.h"
+
+#include "pipe/p_context.h"
+#include "pipe/p_screen.h"
+#include "pipe/p_inlines.h"
+#include "state_tracker/drm_api.h"
+#include "state_tracker/dri1_api.h"
+#include "state_tracker/st_public.h"
+#include "state_tracker/st_context.h"
+#include "state_tracker/st_cb_fbo.h"
+
+#include "util/u_memory.h"
+
+static void
+dri_copy_to_front(__DRIdrawablePrivate * dPriv,
+ struct pipe_surface *from,
+ int x, int y, unsigned w, unsigned h)
+{
+ /* TODO send a message to the Xserver to copy to the real front buffer */
+}
+
+static struct pipe_surface *
+dri_surface_from_handle(struct pipe_screen *screen,
+ unsigned handle,
+ enum pipe_format format,
+ unsigned width, unsigned height, unsigned pitch)
+{
+ struct pipe_surface *surface = NULL;
+ struct pipe_texture *texture = NULL;
+ struct pipe_texture templat;
+ struct pipe_buffer *buf = NULL;
+
+ buf = drm_api_hooks.buffer_from_handle(screen, "dri2 buffer", handle);
+ if (!buf)
+ return NULL;
+
+ memset(&templat, 0, sizeof(templat));
+ templat.tex_usage |= PIPE_TEXTURE_USAGE_RENDER_TARGET;
+ templat.target = PIPE_TEXTURE_2D;
+ templat.last_level = 0;
+ templat.depth[0] = 1;
+ templat.format = format;
+ templat.width[0] = width;
+ templat.height[0] = height;
+ pf_get_block(templat.format, &templat.block);
+
+ texture = screen->texture_blanket(screen, &templat, &pitch, buf);
+
+ /* we don't need the buffer from this point on */
+ pipe_buffer_reference(&buf, NULL);
+
+ if (!texture)
+ return NULL;
+
+ surface = screen->get_tex_surface(screen, texture, 0, 0, 0,
+ PIPE_BUFFER_USAGE_GPU_READ |
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+
+ /* we don't need the texture from this point on */
+ pipe_texture_reference(&texture, NULL);
+ return surface;
+}
+
+/**
+ * This will be called a drawable is known to have been resized.
+ */
+void
+dri_get_buffers(__DRIdrawablePrivate * dPriv)
+{
+ struct dri_drawable *drawable = dri_drawable(dPriv);
+ struct pipe_surface *surface = NULL;
+ struct pipe_screen *screen = dri_screen(drawable->sPriv)->pipe_screen;
+ __DRIbuffer *buffers = NULL;
+ __DRIscreen *dri_screen = drawable->sPriv;
+ __DRIdrawable *dri_drawable = drawable->dPriv;
+ boolean have_depth = FALSE;
+ int i, count;
+
+ buffers = (*dri_screen->dri2.loader->getBuffers) (dri_drawable,
+ &dri_drawable->w,
+ &dri_drawable->h,
+ drawable->attachments,
+ drawable->
+ num_attachments, &count,
+ dri_drawable->
+ loaderPrivate);
+
+ if (buffers == NULL) {
+ return;
+ }
+
+ /* set one cliprect to cover the whole dri_drawable */
+ dri_drawable->x = 0;
+ dri_drawable->y = 0;
+ dri_drawable->backX = 0;
+ dri_drawable->backY = 0;
+ dri_drawable->numClipRects = 1;
+ dri_drawable->pClipRects[0].x1 = 0;
+ dri_drawable->pClipRects[0].y1 = 0;
+ dri_drawable->pClipRects[0].x2 = dri_drawable->w;
+ dri_drawable->pClipRects[0].y2 = dri_drawable->h;
+ dri_drawable->numBackClipRects = 1;
+ dri_drawable->pBackClipRects[0].x1 = 0;
+ dri_drawable->pBackClipRects[0].y1 = 0;
+ dri_drawable->pBackClipRects[0].x2 = dri_drawable->w;
+ dri_drawable->pBackClipRects[0].y2 = dri_drawable->h;
+
+ if (drawable->old_num == count &&
+ drawable->old_w == dri_drawable->w &&
+ drawable->old_h == dri_drawable->h &&
+ memcmp(drawable->old, buffers, sizeof(__DRIbuffer) * count) == 0) {
+ return;
+ } else {
+ drawable->old_num = count;
+ drawable->old_w = dri_drawable->w;
+ drawable->old_h = dri_drawable->h;
+ memcpy(drawable->old, buffers, sizeof(__DRIbuffer) * count);
+ }
+
+ for (i = 0; i < count; i++) {
+ enum pipe_format format = 0;
+ int index = 0;
+
+ switch (buffers[i].attachment) {
+ case __DRI_BUFFER_FRONT_LEFT:
+ index = ST_SURFACE_FRONT_LEFT;
+ format = PIPE_FORMAT_A8R8G8B8_UNORM;
+ break;
+ case __DRI_BUFFER_FAKE_FRONT_LEFT:
+ index = ST_SURFACE_FRONT_LEFT;
+ format = PIPE_FORMAT_A8R8G8B8_UNORM;
+ break;
+ case __DRI_BUFFER_BACK_LEFT:
+ index = ST_SURFACE_BACK_LEFT;
+ format = PIPE_FORMAT_A8R8G8B8_UNORM;
+ break;
+ case __DRI_BUFFER_DEPTH:
+ index = ST_SURFACE_DEPTH;
+ format = PIPE_FORMAT_Z24S8_UNORM;
+ break;
+ case __DRI_BUFFER_STENCIL:
+ index = ST_SURFACE_DEPTH;
+ format = PIPE_FORMAT_Z24S8_UNORM;
+ break;
+ case __DRI_BUFFER_ACCUM:
+ default:
+ assert(0);
+ }
+ assert(buffers[i].cpp == 4);
+
+ if (index == ST_SURFACE_DEPTH) {
+ if (have_depth)
+ continue;
+ else
+ have_depth = TRUE;
+ }
+
+ surface = dri_surface_from_handle(screen,
+ buffers[i].name,
+ format,
+ dri_drawable->w,
+ dri_drawable->h, buffers[i].pitch);
+
+ st_set_framebuffer_surface(drawable->stfb, index, surface);
+ pipe_surface_reference(&surface, NULL);
+ }
+ /* this needed, or else the state tracker fails to pick the new buffers */
+ st_resize_framebuffer(drawable->stfb, dri_drawable->w, dri_drawable->h);
+}
+
+void
+dri_flush_frontbuffer(struct pipe_screen *screen,
+ struct pipe_surface *surf, void *context_private)
+{
+ struct dri_context *ctx = (struct dri_context *)context_private;
+
+ dri_copy_to_front(ctx->dPriv, surf, 0, 0, surf->width, surf->height);
+}
+
+/**
+ * This is called when we need to set up GL rendering to a new X window.
+ */
+boolean
+dri_create_buffer(__DRIscreenPrivate * sPriv,
+ __DRIdrawablePrivate * dPriv,
+ const __GLcontextModes * visual, boolean isPixmap)
+{
+ enum pipe_format colorFormat, depthFormat, stencilFormat;
+ struct dri_screen *screen = sPriv->private;
+ struct dri_drawable *drawable = NULL;
+ struct pipe_screen *pscreen = screen->pipe_screen;
+ int i;
+
+ if (isPixmap)
+ goto fail; /* not implemented */
+
+ drawable = CALLOC_STRUCT(dri_drawable);
+ if (drawable == NULL)
+ goto fail;
+
+ /* XXX: todo: use the pipe_screen queries to figure out which
+ * render targets are supportable.
+ */
+ assert(visual->redBits == 8);
+ assert(visual->depthBits == 24 || visual->depthBits == 0);
+ assert(visual->stencilBits == 8 || visual->stencilBits == 0);
+
+ colorFormat = PIPE_FORMAT_A8R8G8B8_UNORM;
+
+ if (visual->depthBits) {
+ if (pscreen->is_format_supported(pscreen, PIPE_FORMAT_Z24S8_UNORM,
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0))
+ depthFormat = PIPE_FORMAT_Z24S8_UNORM;
+ else
+ depthFormat = PIPE_FORMAT_S8Z24_UNORM;
+ } else
+ depthFormat = PIPE_FORMAT_NONE;
+
+ if (visual->stencilBits) {
+ if (pscreen->is_format_supported(pscreen, PIPE_FORMAT_Z24S8_UNORM,
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0))
+ stencilFormat = PIPE_FORMAT_Z24S8_UNORM;
+ else
+ stencilFormat = PIPE_FORMAT_S8Z24_UNORM;
+ } else
+ stencilFormat = PIPE_FORMAT_NONE;
+
+ drawable->stfb = st_create_framebuffer(visual,
+ colorFormat,
+ depthFormat,
+ stencilFormat,
+ dPriv->w,
+ dPriv->h, (void *)drawable);
+ if (drawable->stfb == NULL)
+ goto fail;
+
+ drawable->sPriv = sPriv;
+ drawable->dPriv = dPriv;
+ dPriv->driverPrivate = (void *)drawable;
+
+ /* setup dri2 buffers information */
+ i = 0;
+ drawable->attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
+#if 0
+ /* TODO incase of double buffer visual, delay fake creation */
+ drawable->attachments[i++] = __DRI_BUFFER_FAKE_FRONT_LEFT;
+#endif
+ if (visual->doubleBufferMode)
+ drawable->attachments[i++] = __DRI_BUFFER_BACK_LEFT;
+ if (visual->depthBits)
+ drawable->attachments[i++] = __DRI_BUFFER_DEPTH;
+ if (visual->stencilBits)
+ drawable->attachments[i++] = __DRI_BUFFER_STENCIL;
+ drawable->num_attachments = i;
+
+ drawable->desired_fences = 2;
+
+ return GL_TRUE;
+ fail:
+ FREE(drawable);
+ return GL_FALSE;
+}
+
+static struct pipe_fence_handle *
+dri_swap_fences_pop_front(struct dri_drawable *draw)
+{
+ struct pipe_screen *screen = dri_screen(draw->sPriv)->pipe_screen;
+ struct pipe_fence_handle *fence = NULL;
+
+ if (draw->cur_fences >= draw->desired_fences) {
+ screen->fence_reference(screen, &fence, draw->swap_fences[draw->tail]);
+ screen->fence_reference(screen, &draw->swap_fences[draw->tail++], NULL);
+ --draw->cur_fences;
+ draw->tail &= DRI_SWAP_FENCES_MASK;
+ }
+ return fence;
+}
+
+static void
+dri_swap_fences_push_back(struct dri_drawable *draw,
+ struct pipe_fence_handle *fence)
+{
+ struct pipe_screen *screen = dri_screen(draw->sPriv)->pipe_screen;
+
+ if (!fence)
+ return;
+
+ if (draw->cur_fences < DRI_SWAP_FENCES_MAX) {
+ draw->cur_fences++;
+ screen->fence_reference(screen, &draw->swap_fences[draw->head++],
+ fence);
+ draw->head &= DRI_SWAP_FENCES_MASK;
+ }
+}
+
+void
+dri_destroy_buffer(__DRIdrawablePrivate * dPriv)
+{
+ struct dri_drawable *drawable = dri_drawable(dPriv);
+ struct pipe_fence_handle *fence;
+ struct pipe_screen *screen = dri_screen(drawable->sPriv)->pipe_screen;
+
+ st_unreference_framebuffer(drawable->stfb);
+ drawable->desired_fences = 0;
+ while (drawable->cur_fences) {
+ fence = dri_swap_fences_pop_front(drawable);
+ screen->fence_reference(screen, &fence, NULL);
+ }
+
+ FREE(drawable);
+}
+
+static void
+dri1_update_drawables_locked(struct dri_context *ctx,
+ __DRIdrawablePrivate * driDrawPriv,
+ __DRIdrawablePrivate * driReadPriv)
+{
+ if (ctx->stLostLock) {
+ ctx->stLostLock = FALSE;
+ if (driDrawPriv == driReadPriv)
+ DRI_VALIDATE_DRAWABLE_INFO(ctx->sPriv, driDrawPriv);
+ else
+ DRI_VALIDATE_TWO_DRAWABLES_INFO(ctx->sPriv, driDrawPriv,
+ driReadPriv);
+ }
+}
+
+/**
+ * This ensures all contexts which bind to a drawable pick up the
+ * drawable change and signal new buffer state.
+ * Calling st_resize_framebuffer for each context may seem like overkill,
+ * but no new buffers will actually be allocated if the dimensions don't
+ * change.
+ */
+
+static void
+dri1_propagate_drawable_change(struct dri_context *ctx)
+{
+ __DRIdrawablePrivate *dPriv = ctx->dPriv;
+ __DRIdrawablePrivate *rPriv = ctx->rPriv;
+ boolean flushed = FALSE;
+
+ if (dPriv && ctx->d_stamp != dPriv->lastStamp) {
+
+ st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
+ flushed = TRUE;
+ ctx->d_stamp = dPriv->lastStamp;
+ st_resize_framebuffer(dri_drawable(dPriv)->stfb, dPriv->w, dPriv->h);
+
+ }
+
+ if (rPriv && dPriv != rPriv && ctx->r_stamp != rPriv->lastStamp) {
+
+ if (!flushed)
+ st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
+ ctx->r_stamp = rPriv->lastStamp;
+ st_resize_framebuffer(dri_drawable(rPriv)->stfb, rPriv->w, rPriv->h);
+
+ } else if (rPriv && dPriv == rPriv) {
+
+ ctx->r_stamp = ctx->d_stamp;
+
+ }
+}
+
+void
+dri1_update_drawables(struct dri_context *ctx,
+ struct dri_drawable *draw, struct dri_drawable *read)
+{
+ dri_lock(ctx);
+ dri1_update_drawables_locked(ctx, draw->dPriv, read->dPriv);
+ dri_unlock(ctx);
+
+ dri1_propagate_drawable_change(ctx);
+}
+
+static INLINE boolean
+dri1_intersect_src_bbox(struct drm_clip_rect *dst,
+ int dst_x,
+ int dst_y,
+ const struct drm_clip_rect *src,
+ const struct drm_clip_rect *bbox)
+{
+ int xy1;
+ int xy2;
+
+ xy1 = ((int)src->x1 > (int)bbox->x1 + dst_x) ? src->x1 :
+ (int)bbox->x1 + dst_x;
+ xy2 = ((int)src->x2 < (int)bbox->x2 + dst_x) ? src->x2 :
+ (int)bbox->x2 + dst_x;
+ if (xy1 >= xy2 || xy1 < 0)
+ return FALSE;
+
+ dst->x1 = xy1;
+ dst->x2 = xy2;
+
+ xy1 = ((int)src->y1 > (int)bbox->y1 + dst_y) ? src->y1 :
+ (int)bbox->y1 + dst_y;
+ xy2 = ((int)src->y2 < (int)bbox->y2 + dst_y) ? src->y2 :
+ (int)bbox->y2 + dst_y;
+ if (xy1 >= xy2 || xy1 < 0)
+ return FALSE;
+
+ dst->y1 = xy1;
+ dst->y2 = xy2;
+ return TRUE;
+}
+
+static void
+dri1_swap_copy(struct dri_context *ctx,
+ struct pipe_surface *dst,
+ struct pipe_surface *src,
+ __DRIdrawablePrivate * dPriv, const struct drm_clip_rect *bbox)
+{
+ struct pipe_context *pipe = ctx->pipe;
+ struct drm_clip_rect clip;
+ struct drm_clip_rect *cur;
+ int i;
+
+ cur = dPriv->pClipRects;
+
+ for (i = 0; i < dPriv->numClipRects; ++i) {
+ if (dri1_intersect_src_bbox(&clip, dPriv->x, dPriv->y, cur++, bbox))
+ pipe->surface_copy(pipe, dst, clip.x1, clip.y1,
+ src,
+ (int)clip.x1 - dPriv->x,
+ (int)clip.y1 - dPriv->y,
+ clip.x2 - clip.x1, clip.y2 - clip.y1);
+ }
+}
+
+static void
+dri1_copy_to_front(struct dri_context *ctx,
+ struct pipe_surface *surf,
+ __DRIdrawablePrivate * dPriv,
+ const struct drm_clip_rect *sub_box,
+ struct pipe_fence_handle **fence)
+{
+ struct pipe_context *pipe = ctx->pipe;
+ boolean save_lost_lock;
+ uint cur_w;
+ uint cur_h;
+ struct drm_clip_rect bbox;
+ boolean visible = TRUE;
+
+ *fence = NULL;
+
+ dri_lock(ctx);
+ save_lost_lock = ctx->stLostLock;
+ dri1_update_drawables_locked(ctx, dPriv, dPriv);
+ st_get_framebuffer_dimensions(dri_drawable(dPriv)->stfb, &cur_w, &cur_h);
+
+ bbox.x1 = 0;
+ bbox.x2 = cur_w;
+ bbox.y1 = 0;
+ bbox.y2 = cur_h;
+
+ if (sub_box)
+ visible = dri1_intersect_src_bbox(&bbox, 0, 0, &bbox, sub_box);
+
+ if (visible && __dri1_api_hooks->present_locked) {
+
+ __dri1_api_hooks->present_locked(pipe,
+ surf,
+ dPriv->pClipRects,
+ dPriv->numClipRects,
+ dPriv->x, dPriv->y, &bbox, fence);
+
+ } else if (visible && __dri1_api_hooks->front_srf_locked) {
+
+ struct pipe_surface *front = __dri1_api_hooks->front_srf_locked(pipe);
+
+ if (front)
+ dri1_swap_copy(ctx, front, surf, dPriv, &bbox);
+
+ st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, fence);
+ }
+
+ ctx->stLostLock = save_lost_lock;
+
+ /**
+ * FIXME: Revisit this: Update drawables on copy_sub_buffer ?
+ */
+
+ if (!sub_box)
+ dri1_update_drawables_locked(ctx, ctx->dPriv, ctx->rPriv);
+
+ dri_unlock(ctx);
+ dri1_propagate_drawable_change(ctx);
+}
+
+void
+dri1_flush_frontbuffer(struct pipe_screen *screen,
+ struct pipe_surface *surf, void *context_private)
+{
+ struct dri_context *ctx = (struct dri_context *)context_private;
+ struct pipe_fence_handle *dummy_fence;
+
+ dri1_copy_to_front(ctx, surf, ctx->dPriv, NULL, &dummy_fence);
+ screen->fence_reference(screen, &dummy_fence, NULL);
+
+ /**
+ * FIXME: Do we need swap throttling here?
+ */
+}
+
+void
+dri_swap_buffers(__DRIdrawablePrivate * dPriv)
+{
+ struct dri_context *ctx;
+ struct pipe_surface *back_surf;
+ struct dri_drawable *draw = dri_drawable(dPriv);
+ struct pipe_screen *screen = dri_screen(draw->sPriv)->pipe_screen;
+ struct pipe_fence_handle *fence;
+ struct st_context *st = st_get_current();
+
+ assert(__dri1_api_hooks != NULL);
+
+ if (!st)
+ return; /* For now */
+
+ ctx = (struct dri_context *)st->pipe->priv;
+
+ st_get_framebuffer_surface(draw->stfb, ST_SURFACE_BACK_LEFT, &back_surf);
+ if (back_surf) {
+ st_notify_swapbuffers(draw->stfb);
+ st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
+ fence = dri_swap_fences_pop_front(draw);
+ if (fence) {
+ (void)screen->fence_finish(screen, fence, 0);
+ screen->fence_reference(screen, &fence, NULL);
+ }
+ dri1_copy_to_front(ctx, back_surf, dPriv, NULL, &fence);
+ dri_swap_fences_push_back(draw, fence);
+ screen->fence_reference(screen, &fence, NULL);
+ }
+}
+
+void
+dri_copy_sub_buffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h)
+{
+ struct pipe_screen *screen = dri_screen(dPriv->driScreenPriv)->pipe_screen;
+ struct drm_clip_rect sub_bbox;
+ struct dri_context *ctx;
+ struct pipe_surface *back_surf;
+ struct dri_drawable *draw = dri_drawable(dPriv);
+ struct pipe_fence_handle *dummy_fence;
+ struct st_context *st = st_get_current();
+
+ assert(__dri1_api_hooks != NULL);
+
+ if (!st)
+ return;
+
+ ctx = (struct dri_context *)st->pipe->priv;
+
+ sub_bbox.x1 = x;
+ sub_bbox.x2 = x + w;
+ sub_bbox.y1 = y;
+ sub_bbox.y2 = y + h;
+
+ st_get_framebuffer_surface(draw->stfb, ST_SURFACE_BACK_LEFT, &back_surf);
+ if (back_surf) {
+ st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
+ dri1_copy_to_front(ctx, back_surf, dPriv, &sub_bbox, &dummy_fence);
+ screen->fence_reference(screen, &dummy_fence, NULL);
+ }
+}
+
+/* vim: set sw=3 ts=8 sts=3 expandtab: */
diff --git a/src/gallium/state_trackers/dri2/dri_drawable.h b/src/gallium/state_trackers/dri/dri_drawable.h
index 185c657b35..0f654d804a 100644
--- a/src/gallium/state_trackers/dri2/dri_drawable.h
+++ b/src/gallium/state_trackers/dri/dri_drawable.h
@@ -31,9 +31,11 @@
#include "pipe/p_compiler.h"
struct pipe_surface;
-struct pipe_fence;
+struct pipe_fence_handle;
struct st_framebuffer;
+#define DRI_SWAP_FENCES_MAX 8
+#define DRI_SWAP_FENCES_MASK 7
struct dri_drawable
{
@@ -44,46 +46,54 @@ struct dri_drawable
unsigned attachments[8];
unsigned num_attachments;
+ __DRIbuffer old[8];
+ unsigned old_num;
+ unsigned old_w;
+ unsigned old_h;
+
/* gallium */
struct st_framebuffer *stfb;
+ struct pipe_fence_handle *swap_fences[DRI_SWAP_FENCES_MAX];
+ unsigned int head;
+ unsigned int tail;
+ unsigned int desired_fences;
+ unsigned int cur_fences;
};
-
static INLINE struct dri_drawable *
dri_drawable(__DRIdrawablePrivate * driDrawPriv)
{
- return (struct dri_drawable *) driDrawPriv->driverPrivate;
+ return (struct dri_drawable *)driDrawPriv->driverPrivate;
}
-
/***********************************************************************
* dri_drawable.c
*/
boolean
-dri_create_buffer(__DRIscreenPrivate *sPriv,
- __DRIdrawablePrivate *dPriv,
- const __GLcontextModes *visual,
- boolean isPixmap);
+dri_create_buffer(__DRIscreenPrivate * sPriv,
+ __DRIdrawablePrivate * dPriv,
+ const __GLcontextModes * visual, boolean isPixmap);
void
dri_flush_frontbuffer(struct pipe_screen *screen,
- struct pipe_surface *surf,
- void *context_private);
+ struct pipe_surface *surf, void *context_private);
-void
-dri_swap_buffers(__DRIdrawablePrivate * dPriv);
+void dri_swap_buffers(__DRIdrawablePrivate * dPriv);
void
-dri_copy_sub_buffer(__DRIdrawablePrivate * dPriv,
- int x, int y,
- int w, int h);
+dri_copy_sub_buffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h);
-void
-dri_get_buffers(__DRIdrawablePrivate * dPriv);
+void dri_get_buffers(__DRIdrawablePrivate * dPriv);
+
+void dri_destroy_buffer(__DRIdrawablePrivate * dPriv);
void
-dri_destroy_buffer(__DRIdrawablePrivate *dPriv);
+dri1_update_drawables(struct dri_context *ctx,
+ struct dri_drawable *draw, struct dri_drawable *read);
+void
+dri1_flush_frontbuffer(struct pipe_screen *screen,
+ struct pipe_surface *surf, void *context_private);
#endif
/* vim: set sw=3 ts=8 sts=3 expandtab: */
diff --git a/src/gallium/state_trackers/dri2/dri_extensions.c b/src/gallium/state_trackers/dri/dri_extensions.c
index 732d1e89b0..2f48162526 100644
--- a/src/gallium/state_trackers/dri2/dri_extensions.c
+++ b/src/gallium/state_trackers/dri/dri_extensions.c
@@ -36,9 +36,11 @@
#define need_GL_ARB_multisample
#define need_GL_ARB_occlusion_query
#define need_GL_ARB_point_parameters
+#define need_GL_ARB_shader_objects
#define need_GL_ARB_texture_compression
#define need_GL_ARB_vertex_buffer_object
#define need_GL_ARB_vertex_program
+#define need_GL_ARB_vertex_shader
#define need_GL_ARB_window_pos
#define need_GL_EXT_blend_color
#define need_GL_EXT_blend_equation_separate
@@ -50,17 +52,23 @@
#define need_GL_EXT_multi_draw_arrays
#define need_GL_EXT_secondary_color
#define need_GL_NV_vertex_program
+#define need_GL_VERSION_2_0
+#define need_GL_VERSION_2_1
#include "extension_helper.h"
-
/**
* Extension strings exported by the driver.
*/
const struct dri_extension card_extensions[] = {
+ {"GL_ARB_fragment_shader", NULL},
{"GL_ARB_multisample", GL_ARB_multisample_functions},
{"GL_ARB_multitexture", NULL},
{"GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions},
+ {"GL_ARB_pixel_buffer_object", NULL},
{"GL_ARB_point_parameters", GL_ARB_point_parameters_functions},
+ {"GL_ARB_shading_language_100", GL_VERSION_2_0_functions },
+ {"GL_ARB_shading_language_120", GL_VERSION_2_1_functions },
+ {"GL_ARB_shader_objects", GL_ARB_shader_objects_functions},
{"GL_ARB_texture_border_clamp", NULL},
{"GL_ARB_texture_compression", GL_ARB_texture_compression_functions},
{"GL_ARB_texture_cube_map", NULL},
@@ -70,11 +78,12 @@ const struct dri_extension card_extensions[] = {
{"GL_ARB_texture_mirrored_repeat", NULL},
{"GL_ARB_texture_rectangle", NULL},
{"GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions},
- {"GL_ARB_pixel_buffer_object", NULL},
+ {"GL_ARB_vertex_shader", GL_ARB_vertex_shader_functions},
{"GL_ARB_vertex_program", GL_ARB_vertex_program_functions},
{"GL_ARB_window_pos", GL_ARB_window_pos_functions},
{"GL_EXT_blend_color", GL_EXT_blend_color_functions},
- {"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions},
+ {"GL_EXT_blend_equation_separate",
+ GL_EXT_blend_equation_separate_functions},
{"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions},
{"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions},
{"GL_EXT_blend_subtract", NULL},
@@ -98,11 +107,10 @@ const struct dri_extension card_extensions[] = {
{"GL_NV_blend_square", NULL},
{"GL_NV_vertex_program", GL_NV_vertex_program_functions},
{"GL_NV_vertex_program1_1", NULL},
- {"GL_SGIS_generate_mipmap", NULL },
+ {"GL_SGIS_generate_mipmap", NULL},
{NULL, NULL}
};
-
void
dri_init_extensions(struct dri_context *ctx)
{
diff --git a/src/gallium/state_trackers/dri2/dri_screen.c b/src/gallium/state_trackers/dri/dri_screen.c
index ab5878a4bc..d3392ee690 100644
--- a/src/gallium/state_trackers/dri2/dri_screen.c
+++ b/src/gallium/state_trackers/dri/dri_screen.c
@@ -40,68 +40,38 @@
#include "pipe/p_context.h"
#include "pipe/p_screen.h"
#include "pipe/p_inlines.h"
+#include "pipe/p_format.h"
#include "state_tracker/drm_api.h"
+#include "state_tracker/dri1_api.h"
#include "state_tracker/st_public.h"
#include "state_tracker/st_cb_fbo.h"
-
PUBLIC const char __driConfigOptions[] =
DRI_CONF_BEGIN DRI_CONF_SECTION_PERFORMANCE
- DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS)
- DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0)
+ DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS)
+ DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0)
DRI_CONF_SECTION_END DRI_CONF_SECTION_QUALITY
- /*DRI_CONF_FORCE_S3TC_ENABLE(false)*/
- DRI_CONF_ALLOW_LARGE_TEXTURES(1)
+ /*DRI_CONF_FORCE_S3TC_ENABLE(false) */
+ DRI_CONF_ALLOW_LARGE_TEXTURES(1)
DRI_CONF_SECTION_END DRI_CONF_END;
+ const uint __driNConfigOptions = 3;
-const uint __driNConfigOptions = 3;
-
-
-static const __DRIextension *dri_screen_extensions[] = {
- &driReadDrawableExtension,
- &driCopySubBufferExtension.base,
- &driSwapControlExtension.base,
- &driFrameTrackingExtension.base,
- &driMediaStreamCounterExtension.base,
- NULL
-};
-
-
-static void
-dri_get_drm_minor(struct dri_screen *screen)
-{
- /* TODO get the real minor */
- screen->minor = 0;
-}
-
-
-static void
-dri_get_device_id(struct dri_screen *screen)
-{
- char path[512];
- FILE *file;
-
- /*
- * There must be a better way to get the deviceID.
- * XXX this only works on Linux.
- */
- snprintf(path, sizeof(path), "/sys/class/drm/card%d/device/device", screen->minor);
- file = fopen(path, "r");
- if (!file) {
- return;
- }
-
- fgets(path, sizeof(path), file);
- sscanf(path, "%x", &screen->deviceID);
- fclose(file);
-}
+ static const __DRIextension *dri_screen_extensions[] = {
+ &driReadDrawableExtension,
+ &driCopySubBufferExtension.base,
+ &driSwapControlExtension.base,
+ &driFrameTrackingExtension.base,
+ &driMediaStreamCounterExtension.base,
+ NULL
+ };
+struct dri1_api *__dri1_api_hooks = NULL;
static const __DRIconfig **
-dri_fill_in_modes(__DRIscreenPrivate *psp,
- unsigned pixel_bits, unsigned depth_bits,
- unsigned stencil_bits, GLboolean have_back_buffer)
+dri_fill_in_modes(__DRIscreenPrivate * psp,
+ unsigned pixel_bits, unsigned depth_bits,
+ unsigned stencil_bits, GLboolean have_back_buffer)
{
__DRIconfig **configs;
__GLcontextModes *m;
@@ -125,9 +95,9 @@ dri_fill_in_modes(__DRIscreenPrivate *psp,
depth_bits_array[1] = 24;
depth_bits_array[2] = 24;
- stencil_bits_array[0] = 0; /* no depth or stencil */
- stencil_bits_array[1] = 0; /* z24x8 */
- stencil_bits_array[2] = 8; /* z24s8 */
+ stencil_bits_array[0] = 0; /* no depth or stencil */
+ stencil_bits_array[1] = 0; /* z24x8 */
+ stencil_bits_array[2] = 8; /* z24s8 */
msaa_samples_array[0] = 0;
@@ -135,22 +105,22 @@ dri_fill_in_modes(__DRIscreenPrivate *psp,
back_buffer_factor = 3;
msaa_samples_factor = 1;
- num_modes = depth_buffer_factor * back_buffer_factor * msaa_samples_factor * 4;
+ num_modes =
+ depth_buffer_factor * back_buffer_factor * msaa_samples_factor * 4;
if (pixel_bits == 16) {
fb_format = GL_RGB;
fb_type = GL_UNSIGNED_SHORT_5_6_5;
- }
- else {
+ } else {
fb_format = GL_BGRA;
fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
}
configs = driCreateConfigs(fb_format, fb_type,
depth_bits_array,
- stencil_bits_array, depth_buffer_factor,
- back_buffer_modes, back_buffer_factor,
- msaa_samples_array, msaa_samples_factor);
+ stencil_bits_array, depth_buffer_factor,
+ back_buffer_modes, back_buffer_factor,
+ msaa_samples_array, msaa_samples_factor);
if (configs == NULL) {
debug_printf("%s: driCreateConfigs failed\n", __FUNCTION__);
return NULL;
@@ -159,49 +129,99 @@ dri_fill_in_modes(__DRIscreenPrivate *psp,
for (i = 0; configs[i]; i++) {
m = &configs[i]->modes;
if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) {
- m->visualRating = GLX_SLOW_CONFIG;
+ m->visualRating = GLX_SLOW_CONFIG;
}
}
- return (const const __DRIconfig **) configs;
+ return (const const __DRIconfig **)configs;
}
-
/**
* Get information about previous buffer swaps.
*/
-int
-dri_get_swap_info(__DRIdrawablePrivate * dPriv,
- __DRIswapInfo * sInfo)
+static int
+dri_get_swap_info(__DRIdrawablePrivate * dPriv, __DRIswapInfo * sInfo)
{
- if (dPriv == NULL ||
- dPriv->driverPrivate == NULL ||
- sInfo == NULL)
+ if (dPriv == NULL || dPriv->driverPrivate == NULL || sInfo == NULL)
return -1;
else
return 0;
}
+static INLINE void
+dri_copy_version(struct dri1_api_version *dst,
+ const struct __DRIversionRec *src)
+{
+ dst->major = src->major;
+ dst->minor = src->minor;
+ dst->patch_level = src->patch;
+}
-/**
- * NULL stub for old dri loaders
- */
-const __DRIconfig **
-dri_init_screen(__DRIscreenPrivate *sPriv)
+static const __DRIconfig **
+dri_init_screen(__DRIscreenPrivate * sPriv)
{
+ struct dri_screen *screen;
+ const __DRIconfig **configs;
+ struct dri1_create_screen_arg arg;
+
+ dri_init_extensions(NULL);
+
+ screen = CALLOC_STRUCT(dri_screen);
+ if (!screen)
+ return NULL;
+
+ screen->sPriv = sPriv;
+ screen->fd = sPriv->fd;
+ screen->drmLock = (drmLock *) & sPriv->pSAREA->lock;
+
+ sPriv->private = (void *)screen;
+ sPriv->extensions = dri_screen_extensions;
+
+ arg.base.mode = DRM_CREATE_DRI1;
+ arg.lf = &dri1_lf;
+ arg.ddx_info = sPriv->pDevPriv;
+ arg.ddx_info_size = sPriv->devPrivSize;
+ arg.sarea = sPriv->pSAREA;
+ dri_copy_version(&arg.ddx_version, &sPriv->ddx_version);
+ dri_copy_version(&arg.dri_version, &sPriv->dri_version);
+ dri_copy_version(&arg.drm_version, &sPriv->drm_version);
+ arg.api = NULL;
+
+ screen->pipe_screen = drm_api_hooks.create_screen(screen->fd, &arg.base);
+
+ if (!screen->pipe_screen || !arg.api) {
+ debug_printf("%s: failed to create dri1 screen\n", __FUNCTION__);
+ goto out_no_screen;
+ }
+
+ __dri1_api_hooks = arg.api;
+
+ screen->pipe_screen->flush_frontbuffer = dri1_flush_frontbuffer;
+ driParseOptionInfo(&screen->optionCache,
+ __driConfigOptions, __driNConfigOptions);
+
+ configs = dri_fill_in_modes(sPriv, sPriv->fbBPP, 24, 8, 1);
+ if (!configs)
+ goto out_no_configs;
+
+ return configs;
+ out_no_configs:
+ screen->pipe_screen->destroy(screen->pipe_screen);
+ out_no_screen:
+ FREE(screen);
return NULL;
}
-
/**
* This is the driver specific part of the createNewScreen entry point.
*
* Returns the __GLcontextModes supported by this driver.
*/
-const __DRIconfig **
-dri_init_screen2(__DRIscreenPrivate *sPriv)
+static const __DRIconfig **
+dri_init_screen2(__DRIscreenPrivate * sPriv)
{
struct dri_screen *screen;
+ struct drm_create_screen_arg arg;
/* Set up dispatch table to cope with all known extensions */
dri_init_extensions(NULL);
@@ -212,13 +232,11 @@ dri_init_screen2(__DRIscreenPrivate *sPriv)
screen->sPriv = sPriv;
screen->fd = sPriv->fd;
- dri_get_drm_minor(screen);
- dri_get_device_id(screen);
- sPriv->private = (void *) screen;
+ sPriv->private = (void *)screen;
sPriv->extensions = dri_screen_extensions;
+ arg.mode = DRM_CREATE_NORMAL;
-
- screen->pipe_screen = drm_api_hooks.create_screen(screen->fd, screen->deviceID);
+ screen->pipe_screen = drm_api_hooks.create_screen(screen->fd, &arg);
if (!screen->pipe_screen) {
debug_printf("%s: failed to create pipe_screen\n", __FUNCTION__);
goto fail;
@@ -228,20 +246,14 @@ dri_init_screen2(__DRIscreenPrivate *sPriv)
screen->pipe_screen->flush_frontbuffer = dri_flush_frontbuffer;
driParseOptionInfo(&screen->optionCache,
- __driConfigOptions,
- __driNConfigOptions);
-
- return dri_fill_in_modes(sPriv,
- 4 * 8,
- 24,
- 8,
- 1);
-fail:
+ __driConfigOptions, __driNConfigOptions);
+
+ return dri_fill_in_modes(sPriv, 4 * 8, 24, 8, 1);
+ fail:
return NULL;
}
-
-void
+static void
dri_destroy_screen(__DRIscreenPrivate * sPriv)
{
struct dri_screen *screen = dri_screen(sPriv);
@@ -251,22 +263,22 @@ dri_destroy_screen(__DRIscreenPrivate * sPriv)
sPriv->private = NULL;
}
-
PUBLIC const struct __DriverAPIRec driDriverAPI = {
- .InitScreen = dri_init_screen, /* not supported but exported */
- .DestroyScreen = dri_destroy_screen,
- .CreateContext = dri_create_context,
- .DestroyContext = dri_destroy_context,
- .CreateBuffer = dri_create_buffer,
- .DestroyBuffer = dri_destroy_buffer,
- .SwapBuffers = dri_swap_buffers, /* not supported but exported */
- .MakeCurrent = dri_make_current,
- .UnbindContext = dri_unbind_context,
- .GetSwapInfo = dri_get_swap_info,
- .GetDrawableMSC = driDrawableGetMSC32,
- .WaitForMSC = driWaitForMSC32,
- .CopySubBuffer = dri_copy_sub_buffer, /* not supported but exported */
- .InitScreen2 = dri_init_screen2,
+ .InitScreen = dri_init_screen,
+ .DestroyScreen = dri_destroy_screen,
+ .CreateContext = dri_create_context,
+ .DestroyContext = dri_destroy_context,
+ .CreateBuffer = dri_create_buffer,
+ .DestroyBuffer = dri_destroy_buffer,
+ .SwapBuffers = dri_swap_buffers,
+ .MakeCurrent = dri_make_current,
+ .UnbindContext = dri_unbind_context,
+ .GetSwapInfo = dri_get_swap_info,
+ .GetDrawableMSC = driDrawableGetMSC32,
+ .WaitForMSC = driWaitForMSC32,
+ .CopySubBuffer = dri_copy_sub_buffer,
+ .InitScreen = dri_init_screen,
+ .InitScreen2 = dri_init_screen2,
};
/* vim: set sw=3 ts=8 sts=3 expandtab: */
diff --git a/src/gallium/state_trackers/dri2/dri_screen.h b/src/gallium/state_trackers/dri/dri_screen.h
index fe2676d0be..100d9e50e0 100644
--- a/src/gallium/state_trackers/dri2/dri_screen.h
+++ b/src/gallium/state_trackers/dri/dri_screen.h
@@ -37,6 +37,8 @@
#include "pipe/p_compiler.h"
+#include "state_tracker/dri1_api.h"
+
struct dri_screen
{
/* dri */
@@ -54,36 +56,26 @@ struct dri_screen
struct dri_context *dummyContext;
/* drm */
- int deviceID;
int fd;
- int minor;
+ drmLock *drmLock;
/* gallium */
struct pipe_winsys *pipe_winsys;
struct pipe_screen *pipe_screen;
};
-
/** cast wrapper */
static INLINE struct dri_screen *
-dri_screen(__DRIscreenPrivate *sPriv)
+dri_screen(__DRIscreenPrivate * sPriv)
{
- return (struct dri_screen *) sPriv->private;
+ return (struct dri_screen *)sPriv->private;
}
-
/***********************************************************************
* dri_screen.c
*/
-const __DRIconfig **
-dri_init_screen2(__DRIscreenPrivate *sPriv);
-
-void
-dri_destroy_screen(__DRIscreenPrivate * sPriv);
-int
-dri_get_swap_info(__DRIdrawablePrivate * dPriv,
- __DRIswapInfo * sInfo);
+extern struct dri1_api *__dri1_api_hooks;
#endif
diff --git a/src/gallium/state_trackers/dri2/dri_drawable.c b/src/gallium/state_trackers/dri2/dri_drawable.c
deleted file mode 100644
index 2e3f4099e2..0000000000
--- a/src/gallium/state_trackers/dri2/dri_drawable.c
+++ /dev/null
@@ -1,325 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2009, VMware, Inc.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-/*
- * Author: Keith Whitwell <keithw@vmware.com>
- * Author: Jakob Bornecrantz <wallbraker@gmail.com>
- */
-
-#include "dri_screen.h"
-#include "dri_context.h"
-#include "dri_drawable.h"
-
-#include "pipe/p_context.h"
-#include "pipe/p_screen.h"
-#include "pipe/p_inlines.h"
-#include "state_tracker/drm_api.h"
-#include "state_tracker/st_public.h"
-#include "state_tracker/st_context.h"
-#include "state_tracker/st_cb_fbo.h"
-
-#include "util/u_memory.h"
-
-
-static void
-dri_copy_to_front(__DRIdrawablePrivate *dPriv,
- struct pipe_surface *from,
- int x, int y, unsigned w, unsigned h)
-{
- /* TODO send a message to the Xserver to copy to the real front buffer */
-}
-
-
-static struct pipe_surface *
-dri_surface_from_handle(struct pipe_screen *screen,
- unsigned handle,
- enum pipe_format format,
- unsigned width,
- unsigned height,
- unsigned pitch)
-{
- struct pipe_surface *surface = NULL;
- struct pipe_texture *texture = NULL;
- struct pipe_texture templat;
- struct pipe_buffer *buf = NULL;
-
- buf = drm_api_hooks.buffer_from_handle(screen, "dri2 buffer", handle);
- if (!buf)
- return NULL;
-
- memset(&templat, 0, sizeof(templat));
- templat.tex_usage |= PIPE_TEXTURE_USAGE_RENDER_TARGET;
- templat.target = PIPE_TEXTURE_2D;
- templat.last_level = 0;
- templat.depth[0] = 1;
- templat.format = format;
- templat.width[0] = width;
- templat.height[0] = height;
- pf_get_block(templat.format, &templat.block);
-
- texture = screen->texture_blanket(screen,
- &templat,
- &pitch,
- buf);
-
- /* we don't need the buffer from this point on */
- pipe_buffer_reference(&buf, NULL);
-
- if (!texture)
- return NULL;
-
- surface = screen->get_tex_surface(screen, texture, 0, 0, 0,
- PIPE_BUFFER_USAGE_GPU_READ |
- PIPE_BUFFER_USAGE_GPU_WRITE);
-
- /* we don't need the texture from this point on */
- pipe_texture_reference(&texture, NULL);
- return surface;
-}
-
-
-/**
- * This will be called a drawable is known to have been resized.
- */
-void
-dri_get_buffers(__DRIdrawablePrivate *dPriv)
-{
- struct dri_drawable *drawable = dri_drawable(dPriv);
- struct pipe_surface *surface = NULL;
- struct pipe_screen *screen = dri_screen(drawable->sPriv)->pipe_screen;
- __DRIbuffer *buffers = NULL;
- __DRIscreen *dri_screen = drawable->sPriv;
- __DRIdrawable *dri_drawable = drawable->dPriv;
- boolean have_depth = FALSE;
- int i, count;
-
- buffers = (*dri_screen->dri2.loader->getBuffers)(dri_drawable,
- &dri_drawable->w,
- &dri_drawable->h,
- drawable->attachments,
- drawable->num_attachments,
- &count,
- dri_drawable->loaderPrivate);
-
- if (buffers == NULL) {
- return;
- }
-
- /* set one cliprect to cover the whole dri_drawable */
- dri_drawable->x = 0;
- dri_drawable->y = 0;
- dri_drawable->backX = 0;
- dri_drawable->backY = 0;
- dri_drawable->numClipRects = 1;
- dri_drawable->pClipRects[0].x1 = 0;
- dri_drawable->pClipRects[0].y1 = 0;
- dri_drawable->pClipRects[0].x2 = dri_drawable->w;
- dri_drawable->pClipRects[0].y2 = dri_drawable->h;
- dri_drawable->numBackClipRects = 1;
- dri_drawable->pBackClipRects[0].x1 = 0;
- dri_drawable->pBackClipRects[0].y1 = 0;
- dri_drawable->pBackClipRects[0].x2 = dri_drawable->w;
- dri_drawable->pBackClipRects[0].y2 = dri_drawable->h;
-
- for (i = 0; i < count; i++) {
- enum pipe_format format = 0;
- int index = 0;
-
- switch (buffers[i].attachment) {
- case __DRI_BUFFER_FRONT_LEFT:
- index = ST_SURFACE_FRONT_LEFT;
- format = PIPE_FORMAT_A8R8G8B8_UNORM;
- break;
- case __DRI_BUFFER_FAKE_FRONT_LEFT:
- index = ST_SURFACE_FRONT_LEFT;
- format = PIPE_FORMAT_A8R8G8B8_UNORM;
- break;
- case __DRI_BUFFER_BACK_LEFT:
- index = ST_SURFACE_BACK_LEFT;
- format = PIPE_FORMAT_A8R8G8B8_UNORM;
- break;
- case __DRI_BUFFER_DEPTH:
- index = ST_SURFACE_DEPTH;
- format = PIPE_FORMAT_Z24S8_UNORM;
- break;
- case __DRI_BUFFER_STENCIL:
- index = ST_SURFACE_DEPTH;
- format = PIPE_FORMAT_Z24S8_UNORM;
- break;
- case __DRI_BUFFER_ACCUM:
- default:
- assert(0);
- }
- assert(buffers[i].cpp == 4);
-
- if (index == ST_SURFACE_DEPTH) {
- if (have_depth)
- continue;
- else
- have_depth = TRUE;
- }
-
- surface = dri_surface_from_handle(screen,
- buffers[i].name,
- format,
- dri_drawable->w,
- dri_drawable->h,
- buffers[i].pitch);
-
- st_set_framebuffer_surface(drawable->stfb, index, surface);
- pipe_surface_reference(&surface, NULL);
- }
- /* this needed, or else the state tracker fails to pick the new buffers */
- st_resize_framebuffer(drawable->stfb, dri_drawable->w, dri_drawable->h);
-}
-
-
-void
-dri_flush_frontbuffer(struct pipe_screen *screen,
- struct pipe_surface *surf,
- void *context_private)
-{
- struct dri_context *ctx = (struct dri_context *)context_private;
- dri_copy_to_front(ctx->dPriv, surf, 0, 0, surf->width, surf->height);
-}
-
-
-void
-dri_swap_buffers(__DRIdrawablePrivate * dPriv)
-{
- /* not needed for dri2 */
- assert(0);
-}
-
-
-void
-dri_copy_sub_buffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h)
-{
- /* not needed for dri2 */
- assert(0);
-}
-
-
-/**
- * This is called when we need to set up GL rendering to a new X window.
- */
-boolean
-dri_create_buffer(__DRIscreenPrivate *sPriv,
- __DRIdrawablePrivate *dPriv,
- const __GLcontextModes *visual,
- boolean isPixmap)
-{
- enum pipe_format colorFormat, depthFormat, stencilFormat;
- struct dri_screen *screen = sPriv->private;
- struct dri_drawable *drawable = NULL;
- struct pipe_screen *pscreen = screen->pipe_screen;
- int i;
-
- if (isPixmap)
- goto fail; /* not implemented */
-
- drawable = CALLOC_STRUCT(dri_drawable);
- if (drawable == NULL)
- goto fail;
-
- /* XXX: todo: use the pipe_screen queries to figure out which
- * render targets are supportable.
- */
- assert(visual->redBits == 8);
- assert(visual->depthBits == 24 || visual->depthBits == 0);
- assert(visual->stencilBits == 8 || visual->stencilBits == 0);
-
- colorFormat = PIPE_FORMAT_A8R8G8B8_UNORM;
-
- if (visual->depthBits) {
- if (pscreen->is_format_supported(pscreen, PIPE_FORMAT_Z24S8_UNORM,
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_RENDER_TARGET |
- PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0))
- depthFormat = PIPE_FORMAT_Z24S8_UNORM;
- else
- depthFormat = PIPE_FORMAT_S8Z24_UNORM;
- } else
- depthFormat = PIPE_FORMAT_NONE;
-
- if (visual->stencilBits) {
- if (pscreen->is_format_supported(pscreen, PIPE_FORMAT_Z24S8_UNORM,
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_RENDER_TARGET |
- PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0))
- stencilFormat = PIPE_FORMAT_Z24S8_UNORM;
- else
- stencilFormat = PIPE_FORMAT_S8Z24_UNORM;
- } else
- stencilFormat = PIPE_FORMAT_NONE;
-
- drawable->stfb = st_create_framebuffer(visual,
- colorFormat,
- depthFormat,
- stencilFormat,
- dPriv->w,
- dPriv->h,
- (void*) drawable);
- if (drawable->stfb == NULL)
- goto fail;
-
- drawable->sPriv = sPriv;
- drawable->dPriv = dPriv;
- dPriv->driverPrivate = (void *) drawable;
-
- /* setup dri2 buffers information */
- i = 0;
- drawable->attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
-#if 0
- /* TODO incase of double buffer visual, delay fake creation */
- drawable->attachments[i++] = __DRI_BUFFER_FAKE_FRONT_LEFT;
-#endif
- if (visual->doubleBufferMode)
- drawable->attachments[i++] = __DRI_BUFFER_BACK_LEFT;
- if (visual->depthBits)
- drawable->attachments[i++] = __DRI_BUFFER_DEPTH;
- if (visual->stencilBits)
- drawable->attachments[i++] = __DRI_BUFFER_STENCIL;
- drawable->num_attachments = i;
-
- return GL_TRUE;
-fail:
- FREE(drawable);
- return GL_FALSE;
-}
-
-
-void
-dri_destroy_buffer(__DRIdrawablePrivate *dPriv)
-{
- struct dri_drawable *drawable = dri_drawable(dPriv);
-
- st_unreference_framebuffer(drawable->stfb);
-
- FREE(drawable);
-}
-
-/* vim: set sw=3 ts=8 sts=3 expandtab: */
diff --git a/src/gallium/state_trackers/egl/Makefile b/src/gallium/state_trackers/egl/Makefile
index 692a3c8b76..e825aa718b 100644
--- a/src/gallium/state_trackers/egl/Makefile
+++ b/src/gallium/state_trackers/egl/Makefile
@@ -1,29 +1,19 @@
-TARGET = libegldrm.a
-CFILES = $(wildcard ./*.c)
-OBJECTS = $(patsubst ./%.c,./%.o,$(CFILES))
-GALLIUMDIR = ../..
-TOP = ../../../..
+TOP = ../../../..
+include $(TOP)/configs/current
-include ${TOP}/configs/current
+LIBNAME = egldrm
-CFLAGS := \
- -I${GALLIUMDIR}/include \
- -I${GALLIUMDIR}/auxiliary \
- -I${TOP}/src/mesa/drivers/dri/common \
- -I${TOP}/src/mesa \
- -I$(TOP)/include \
- -I$(TOP)/src/egl/main \
- ${LIBDRM_CFLAGS} \
- ${CFLAGS}
+LIBRARY_INCLUDES = \
+ -I$(TOP)/src/gallium/include \
+ -I$(TOP)/src/gallium/auxiliary \
+ -I$(TOP)/src/mesa/drivers/dri/common \
+ -I$(TOP)/src/mesa \
+ -I$(TOP)/include \
+ -I$(TOP)/src/egl/main \
+ $(shell pkg-config --cflags-only-I libdrm)
-#############################################
-.PHONY = all clean
+C_SOURCES = $(wildcard ./*.c)
-all: ${TARGET}
-${TARGET}: ${OBJECTS}
- ar rcs $@ $^
-
-clean:
- rm -rf ${OBJECTS} ${TARGET}
+include ../../Makefile.template
diff --git a/src/gallium/state_trackers/egl/egl_tracker.c b/src/gallium/state_trackers/egl/egl_tracker.c
index abdf84544f..8e62008461 100644
--- a/src/gallium/state_trackers/egl/egl_tracker.c
+++ b/src/gallium/state_trackers/egl/egl_tracker.c
@@ -146,7 +146,7 @@ drm_initialize(_EGLDriver *drv, EGLDisplay dpy, EGLint *major, EGLint *minor)
dev->drmFD = fd;
drm_get_device_id(dev);
- dev->screen = drm_api_hooks.create_screen(dev->drmFD, dev->deviceID);
+ dev->screen = drm_api_hooks.create_screen(dev->drmFD, NULL);
if (!dev->screen)
goto err_screen;
dev->winsys = dev->screen->winsys;
diff --git a/src/gallium/state_trackers/glx/xlib/fakeglx.c b/src/gallium/state_trackers/glx/xlib/fakeglx.c
index 65e7048188..85e7ecfb9e 100644
--- a/src/gallium/state_trackers/glx/xlib/fakeglx.c
+++ b/src/gallium/state_trackers/glx/xlib/fakeglx.c
@@ -97,6 +97,9 @@ struct fake_glx_context {
+#define DEFAULT_DIRECT GL_TRUE
+
+
/**********************************************************************/
/*** GLX Visual Code ***/
/**********************************************************************/
@@ -1059,7 +1062,7 @@ Fake_glXCreateContext( Display *dpy, XVisualInfo *visinfo,
return NULL;
}
- glxCtx->glxContext.isDirect = GL_FALSE;
+ glxCtx->glxContext.isDirect = DEFAULT_DIRECT;
glxCtx->glxContext.currentDpy = dpy;
glxCtx->glxContext.xid = (XID) glxCtx; /* self pointer */
@@ -1296,9 +1299,9 @@ Fake_glXDestroyContext( Display *dpy, GLXContext ctx )
static Bool
Fake_glXIsDirect( Display *dpy, GLXContext ctx )
{
- (void) dpy;
+ struct fake_glx_context *glxCtx = (struct fake_glx_context *) ctx;
(void) ctx;
- return False;
+ return glxCtx->glxContext.isDirect;
}
@@ -2055,7 +2058,7 @@ Fake_glXCreateNewContext( Display *dpy, GLXFBConfig config,
return NULL;
}
- glxCtx->glxContext.isDirect = GL_FALSE;
+ glxCtx->glxContext.isDirect = DEFAULT_DIRECT;
glxCtx->glxContext.currentDpy = dpy;
glxCtx->glxContext.xid = (XID) glxCtx; /* self pointer */
@@ -2277,7 +2280,7 @@ Fake_glXCreateContextWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, int re
return NULL;
}
- glxCtx->glxContext.isDirect = GL_FALSE;
+ glxCtx->glxContext.isDirect = DEFAULT_DIRECT;
glxCtx->glxContext.currentDpy = dpy;
glxCtx->glxContext.xid = (XID) glxCtx; /* self pointer */
diff --git a/src/gallium/state_trackers/glx/xlib/xm_api.c b/src/gallium/state_trackers/glx/xlib/xm_api.c
index a3d1651653..79c2230588 100644
--- a/src/gallium/state_trackers/glx/xlib/xm_api.c
+++ b/src/gallium/state_trackers/glx/xlib/xm_api.c
@@ -1100,26 +1100,19 @@ XMesaContext XMesaGetCurrentContext( void )
-
-
-
-/*
- * Copy the back buffer to the front buffer. If there's no back buffer
- * this is a no-op.
+/**
+ * Swap front and back color buffers and have winsys display front buffer.
+ * If there's no front color buffer no swap actually occurs.
*/
PUBLIC
void XMesaSwapBuffers( XMesaBuffer b )
{
- struct pipe_surface *surf;
+ struct pipe_surface *frontLeftSurf;
- /* If we're swapping the buffer associated with the current context
- * we have to flush any pending rendering commands first.
- */
- st_notify_swapbuffers(b->stfb);
+ st_swapbuffers(b->stfb, &frontLeftSurf, NULL);
- st_get_framebuffer_surface(b->stfb, ST_SURFACE_BACK_LEFT, &surf);
- if (surf) {
- driver.display_surface(b, surf);
+ if (frontLeftSurf) {
+ driver.display_surface(b, frontLeftSurf);
}
xmesa_check_and_update_buffer_size(NULL, b);
diff --git a/src/gallium/state_trackers/python/p_texture.i b/src/gallium/state_trackers/python/p_texture.i
index f41a95e6eb..1d513abf3c 100644
--- a/src/gallium/state_trackers/python/p_texture.i
+++ b/src/gallium/state_trackers/python/p_texture.i
@@ -426,7 +426,7 @@ struct st_surface
if(!*STRING)
return;
- pipe_buffer_read(screen, $self, 0, $self->size, STRING);
+ pipe_buffer_read(screen, $self, 0, $self->size, *STRING);
}
%cstring_input_binary(const char *STRING, unsigned LENGTH);
diff --git a/src/gallium/state_trackers/python/retrace/interpreter.py b/src/gallium/state_trackers/python/retrace/interpreter.py
index 5ea07724a5..5885e162c2 100755
--- a/src/gallium/state_trackers/python/retrace/interpreter.py
+++ b/src/gallium/state_trackers/python/retrace/interpreter.py
@@ -32,7 +32,7 @@ import struct
import gallium
import model
-import parser
+import parse as parser
try:
@@ -43,19 +43,27 @@ except ImportError:
return struct.unpack(fmt, buf[offset:offset + size])
-def make_image(surface):
+def make_image(surface, x=None, y=None, w=None, h=None):
+ if x is None:
+ x = 0
+ if y is None:
+ y = 0
+ if w is None:
+ w = surface.width - x
+ if h is None:
+ h = surface.height - y
data = surface.get_tile_rgba8(0, 0, surface.width, surface.height)
import Image
outimage = Image.fromstring('RGBA', (surface.width, surface.height), data, "raw", 'RGBA', 0, 1)
return outimage
-def save_image(filename, surface):
- outimage = make_image(surface)
+def save_image(filename, surface, x=None, y=None, w=None, h=None):
+ outimage = make_image(surface, x, y, w, h)
outimage.save(filename, "PNG")
-def show_image(surface, title):
- outimage = make_image(surface)
+def show_image(surface, title, x=None, y=None, w=None, h=None):
+ outimage = make_image(surface, x, y, w, h)
import Tkinter as tk
from PIL import Image, ImageTk
@@ -305,7 +313,11 @@ class Screen(Object):
def get_tex_transfer(self, texture, face, level, zslice, usage, x, y, w, h):
if texture is None:
return None
- return Transfer(texture.get_surface(face, level, zslice), x, y, w, h)
+ transfer = Transfer(texture.get_surface(face, level, zslice), x, y, w, h)
+ if transfer and usage != gallium.PIPE_TRANSFER_WRITE:
+ if self.interpreter.options.all:
+ self.interpreter.present(transfer.surface, 'transf_read', x, y, w, h)
+ return transfer
def tex_transfer_destroy(self, transfer):
self.interpreter.unregister_object(transfer)
@@ -314,6 +326,8 @@ class Screen(Object):
if transfer is None:
return
transfer.surface.put_tile_raw(transfer.x, transfer.y, transfer.w, transfer.h, data, stride)
+ if self.interpreter.options.all:
+ self.interpreter.present(transfer.surface, 'transf_write', transfer.x, transfer.y, transfer.w, transfer.h)
def user_buffer_create(self, data, size):
# We don't really care to distinguish between user and regular buffers
@@ -577,6 +591,14 @@ class Context(Object):
self.real.draw_range_elements(indexBuffer, indexSize, minIndex, maxIndex, mode, start, count)
self._set_dirty()
+ def is_texture_referenced(self, texture, face, level):
+ #return self.real.is_texture_referenced(format, texture, face, level)
+ pass
+
+ def is_buffer_referenced(self, buf):
+ #return self.real.is_buffer_referenced(format, buf)
+ pass
+
def _set_dirty(self):
if self.interpreter.options.step:
self._present()
@@ -602,6 +624,9 @@ class Context(Object):
if self.cbufs and self.cbufs[0]:
self.interpreter.present(self.cbufs[0], "cbuf")
+ if self.zsbuf:
+ if self.interpreter.options.all:
+ self.interpreter.present(self.zsbuf, "zsbuf")
class Interpreter(parser.TraceDumper):
@@ -671,16 +696,16 @@ class Interpreter(parser.TraceDumper):
def verbosity(self, level):
return self.options.verbosity >= level
- def present(self, surface, description):
+ def present(self, surface, description, x=None, y=None, w=None, h=None):
if self.call_no < self.options.start:
return
if self.options.images:
- filename = '%s_%04u.png' % (description, self.call_no)
- save_image(filename, surface)
+ filename = '%04u_%s.png' % (self.call_no, description)
+ save_image(filename, surface, x, y, w, h)
else:
title = '%u. %s' % (self.call_no, description)
- show_image(surface, title)
+ show_image(surface, title, x, y, w, h)
class Main(parser.Main):
@@ -690,6 +715,7 @@ class Main(parser.Main):
optparser.add_option("-q", "--quiet", action="store_const", const=0, dest="verbosity", help="no messages")
optparser.add_option("-v", "--verbose", action="count", dest="verbosity", default=1, help="increase verbosity level")
optparser.add_option("-i", "--images", action="store_true", dest="images", default=False, help="save images instead of showing them")
+ optparser.add_option("-a", "--all", action="store_true", dest="all", default=False, help="show depth, stencil, and transfers")
optparser.add_option("-s", "--step", action="store_true", dest="step", default=False, help="step trhough every draw")
optparser.add_option("-f", "--from", action="store", type="int", dest="start", default=0, help="from call no")
optparser.add_option("-t", "--to", action="store", type="int", dest="stop", default=0, help="until call no")
diff --git a/src/gallium/state_trackers/python/retrace/parse.py b/src/gallium/state_trackers/python/retrace/parse.py
new file mode 100755
index 0000000000..b0f3e8a432
--- /dev/null
+++ b/src/gallium/state_trackers/python/retrace/parse.py
@@ -0,0 +1,392 @@
+#!/usr/bin/env python
+##########################################################################
+#
+# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+# All Rights Reserved.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the
+# "Software"), to deal in the Software without restriction, including
+# without limitation the rights to use, copy, modify, merge, publish,
+# distribute, sub license, and/or sell copies of the Software, and to
+# permit persons to whom the Software is furnished to do so, subject to
+# the following conditions:
+#
+# The above copyright notice and this permission notice (including the
+# next paragraph) shall be included in all copies or substantial portions
+# of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+#
+##########################################################################
+
+
+import sys
+import xml.parsers.expat
+import binascii
+import optparse
+
+from model import *
+
+
+ELEMENT_START, ELEMENT_END, CHARACTER_DATA, EOF = range(4)
+
+
+class XmlToken:
+
+ def __init__(self, type, name_or_data, attrs = None, line = None, column = None):
+ assert type in (ELEMENT_START, ELEMENT_END, CHARACTER_DATA, EOF)
+ self.type = type
+ self.name_or_data = name_or_data
+ self.attrs = attrs
+ self.line = line
+ self.column = column
+
+ def __str__(self):
+ if self.type == ELEMENT_START:
+ return '<' + self.name_or_data + ' ...>'
+ if self.type == ELEMENT_END:
+ return '</' + self.name_or_data + '>'
+ if self.type == CHARACTER_DATA:
+ return self.name_or_data
+ if self.type == EOF:
+ return 'end of file'
+ assert 0
+
+
+class XmlTokenizer:
+ """Expat based XML tokenizer."""
+
+ def __init__(self, fp, skip_ws = True):
+ self.fp = fp
+ self.tokens = []
+ self.index = 0
+ self.final = False
+ self.skip_ws = skip_ws
+
+ self.character_pos = 0, 0
+ self.character_data = ''
+
+ self.parser = xml.parsers.expat.ParserCreate()
+ self.parser.StartElementHandler = self.handle_element_start
+ self.parser.EndElementHandler = self.handle_element_end
+ self.parser.CharacterDataHandler = self.handle_character_data
+
+ def handle_element_start(self, name, attributes):
+ self.finish_character_data()
+ line, column = self.pos()
+ token = XmlToken(ELEMENT_START, name, attributes, line, column)
+ self.tokens.append(token)
+
+ def handle_element_end(self, name):
+ self.finish_character_data()
+ line, column = self.pos()
+ token = XmlToken(ELEMENT_END, name, None, line, column)
+ self.tokens.append(token)
+
+ def handle_character_data(self, data):
+ if not self.character_data:
+ self.character_pos = self.pos()
+ self.character_data += data
+
+ def finish_character_data(self):
+ if self.character_data:
+ if not self.skip_ws or not self.character_data.isspace():
+ line, column = self.character_pos
+ token = XmlToken(CHARACTER_DATA, self.character_data, None, line, column)
+ self.tokens.append(token)
+ self.character_data = ''
+
+ def next(self):
+ size = 16*1024
+ while self.index >= len(self.tokens) and not self.final:
+ self.tokens = []
+ self.index = 0
+ data = self.fp.read(size)
+ self.final = len(data) < size
+ data = data.rstrip('\0')
+ try:
+ self.parser.Parse(data, self.final)
+ except xml.parsers.expat.ExpatError, e:
+ #if e.code == xml.parsers.expat.errors.XML_ERROR_NO_ELEMENTS:
+ if e.code == 3:
+ pass
+ else:
+ raise e
+ if self.index >= len(self.tokens):
+ line, column = self.pos()
+ token = XmlToken(EOF, None, None, line, column)
+ else:
+ token = self.tokens[self.index]
+ self.index += 1
+ return token
+
+ def pos(self):
+ return self.parser.CurrentLineNumber, self.parser.CurrentColumnNumber
+
+
+class TokenMismatch(Exception):
+
+ def __init__(self, expected, found):
+ self.expected = expected
+ self.found = found
+
+ def __str__(self):
+ return '%u:%u: %s expected, %s found' % (self.found.line, self.found.column, str(self.expected), str(self.found))
+
+
+
+class XmlParser:
+ """Base XML document parser."""
+
+ def __init__(self, fp):
+ self.tokenizer = XmlTokenizer(fp)
+ self.consume()
+
+ def consume(self):
+ self.token = self.tokenizer.next()
+
+ def match_element_start(self, name):
+ return self.token.type == ELEMENT_START and self.token.name_or_data == name
+
+ def match_element_end(self, name):
+ return self.token.type == ELEMENT_END and self.token.name_or_data == name
+
+ def element_start(self, name):
+ while self.token.type == CHARACTER_DATA:
+ self.consume()
+ if self.token.type != ELEMENT_START:
+ raise TokenMismatch(XmlToken(ELEMENT_START, name), self.token)
+ if self.token.name_or_data != name:
+ raise TokenMismatch(XmlToken(ELEMENT_START, name), self.token)
+ attrs = self.token.attrs
+ self.consume()
+ return attrs
+
+ def element_end(self, name):
+ while self.token.type == CHARACTER_DATA:
+ self.consume()
+ if self.token.type != ELEMENT_END:
+ raise TokenMismatch(XmlToken(ELEMENT_END, name), self.token)
+ if self.token.name_or_data != name:
+ raise TokenMismatch(XmlToken(ELEMENT_END, name), self.token)
+ self.consume()
+
+ def character_data(self, strip = True):
+ data = ''
+ while self.token.type == CHARACTER_DATA:
+ data += self.token.name_or_data
+ self.consume()
+ if strip:
+ data = data.strip()
+ return data
+
+
+class TraceParser(XmlParser):
+
+ def __init__(self, fp):
+ XmlParser.__init__(self, fp)
+ self.last_call_no = 0
+
+ def parse(self):
+ self.element_start('trace')
+ while self.token.type not in (ELEMENT_END, EOF):
+ call = self.parse_call()
+ self.handle_call(call)
+ if self.token.type != EOF:
+ self.element_end('trace')
+
+ def parse_call(self):
+ attrs = self.element_start('call')
+ try:
+ no = int(attrs['no'])
+ except KeyError:
+ self.last_call_no += 1
+ no = self.last_call_no
+ else:
+ self.last_call_no = no
+ klass = attrs['class']
+ method = attrs['method']
+ args = []
+ ret = None
+ while self.token.type == ELEMENT_START:
+ if self.token.name_or_data == 'arg':
+ arg = self.parse_arg()
+ args.append(arg)
+ elif self.token.name_or_data == 'ret':
+ ret = self.parse_ret()
+ elif self.token.name_or_data == 'call':
+ # ignore nested function calls
+ self.parse_call()
+ else:
+ raise TokenMismatch("<arg ...> or <ret ...>", self.token)
+ self.element_end('call')
+
+ return Call(no, klass, method, args, ret)
+
+ def parse_arg(self):
+ attrs = self.element_start('arg')
+ name = attrs['name']
+ value = self.parse_value()
+ self.element_end('arg')
+
+ return name, value
+
+ def parse_ret(self):
+ attrs = self.element_start('ret')
+ value = self.parse_value()
+ self.element_end('ret')
+
+ return value
+
+ def parse_value(self):
+ expected_tokens = ('null', 'bool', 'int', 'uint', 'float', 'string', 'enum', 'array', 'struct', 'ptr', 'bytes')
+ if self.token.type == ELEMENT_START:
+ if self.token.name_or_data in expected_tokens:
+ method = getattr(self, 'parse_' + self.token.name_or_data)
+ return method()
+ raise TokenMismatch(" or " .join(expected_tokens), self.token)
+
+ def parse_null(self):
+ self.element_start('null')
+ self.element_end('null')
+ return Literal(None)
+
+ def parse_bool(self):
+ self.element_start('bool')
+ value = int(self.character_data())
+ self.element_end('bool')
+ return Literal(value)
+
+ def parse_int(self):
+ self.element_start('int')
+ value = int(self.character_data())
+ self.element_end('int')
+ return Literal(value)
+
+ def parse_uint(self):
+ self.element_start('uint')
+ value = int(self.character_data())
+ self.element_end('uint')
+ return Literal(value)
+
+ def parse_float(self):
+ self.element_start('float')
+ value = float(self.character_data())
+ self.element_end('float')
+ return Literal(value)
+
+ def parse_enum(self):
+ self.element_start('enum')
+ name = self.character_data()
+ self.element_end('enum')
+ return NamedConstant(name)
+
+ def parse_string(self):
+ self.element_start('string')
+ value = self.character_data()
+ self.element_end('string')
+ return Literal(value)
+
+ def parse_bytes(self):
+ self.element_start('bytes')
+ value = binascii.a2b_hex(self.character_data())
+ self.element_end('bytes')
+ return Literal(value)
+
+ def parse_array(self):
+ self.element_start('array')
+ elems = []
+ while self.token.type != ELEMENT_END:
+ elems.append(self.parse_elem())
+ self.element_end('array')
+ return Array(elems)
+
+ def parse_elem(self):
+ self.element_start('elem')
+ value = self.parse_value()
+ self.element_end('elem')
+ return value
+
+ def parse_struct(self):
+ attrs = self.element_start('struct')
+ name = attrs['name']
+ members = []
+ while self.token.type != ELEMENT_END:
+ members.append(self.parse_member())
+ self.element_end('struct')
+ return Struct(name, members)
+
+ def parse_member(self):
+ attrs = self.element_start('member')
+ name = attrs['name']
+ value = self.parse_value()
+ self.element_end('member')
+
+ return name, value
+
+ def parse_ptr(self):
+ self.element_start('ptr')
+ address = self.character_data()
+ self.element_end('ptr')
+
+ return Pointer(address)
+
+ def handle_call(self, call):
+ pass
+
+
+class TraceDumper(TraceParser):
+
+ def __init__(self, fp):
+ TraceParser.__init__(self, fp)
+ self.formatter = format.DefaultFormatter(sys.stdout)
+ self.pretty_printer = PrettyPrinter(self.formatter)
+
+ def handle_call(self, call):
+ call.visit(self.pretty_printer)
+ self.formatter.newline()
+
+
+class Main:
+ '''Common main class for all retrace command line utilities.'''
+
+ def __init__(self):
+ pass
+
+ def main(self):
+ optparser = self.get_optparser()
+ (options, args) = optparser.parse_args(sys.argv[1:])
+
+ if args:
+ for arg in args:
+ if arg.endswith('.gz'):
+ from gzip import GzipFile
+ stream = GzipFile(arg, 'rt')
+ elif arg.endswith('.bz2'):
+ from bz2 import BZ2File
+ stream = BZ2File(arg, 'rt')
+ else:
+ stream = open(arg, 'rt')
+ self.process_arg(stream, options)
+ else:
+ self.process_arg(stream, options)
+
+ def get_optparser(self):
+ optparser = optparse.OptionParser(
+ usage="\n\t%prog [options] [traces] ...")
+ return optparser
+
+ def process_arg(self, stream, options):
+ parser = TraceDumper(stream)
+ parser.parse()
+
+
+if __name__ == '__main__':
+ Main().main()
diff --git a/src/gallium/state_trackers/python/retrace/parser.py b/src/gallium/state_trackers/python/retrace/parser.py
index b0f3e8a432..bd47c9a6b0 100755
--- a/src/gallium/state_trackers/python/retrace/parser.py
+++ b/src/gallium/state_trackers/python/retrace/parser.py
@@ -27,365 +27,7 @@
##########################################################################
-import sys
-import xml.parsers.expat
-import binascii
-import optparse
-
-from model import *
-
-
-ELEMENT_START, ELEMENT_END, CHARACTER_DATA, EOF = range(4)
-
-
-class XmlToken:
-
- def __init__(self, type, name_or_data, attrs = None, line = None, column = None):
- assert type in (ELEMENT_START, ELEMENT_END, CHARACTER_DATA, EOF)
- self.type = type
- self.name_or_data = name_or_data
- self.attrs = attrs
- self.line = line
- self.column = column
-
- def __str__(self):
- if self.type == ELEMENT_START:
- return '<' + self.name_or_data + ' ...>'
- if self.type == ELEMENT_END:
- return '</' + self.name_or_data + '>'
- if self.type == CHARACTER_DATA:
- return self.name_or_data
- if self.type == EOF:
- return 'end of file'
- assert 0
-
-
-class XmlTokenizer:
- """Expat based XML tokenizer."""
-
- def __init__(self, fp, skip_ws = True):
- self.fp = fp
- self.tokens = []
- self.index = 0
- self.final = False
- self.skip_ws = skip_ws
-
- self.character_pos = 0, 0
- self.character_data = ''
-
- self.parser = xml.parsers.expat.ParserCreate()
- self.parser.StartElementHandler = self.handle_element_start
- self.parser.EndElementHandler = self.handle_element_end
- self.parser.CharacterDataHandler = self.handle_character_data
-
- def handle_element_start(self, name, attributes):
- self.finish_character_data()
- line, column = self.pos()
- token = XmlToken(ELEMENT_START, name, attributes, line, column)
- self.tokens.append(token)
-
- def handle_element_end(self, name):
- self.finish_character_data()
- line, column = self.pos()
- token = XmlToken(ELEMENT_END, name, None, line, column)
- self.tokens.append(token)
-
- def handle_character_data(self, data):
- if not self.character_data:
- self.character_pos = self.pos()
- self.character_data += data
-
- def finish_character_data(self):
- if self.character_data:
- if not self.skip_ws or not self.character_data.isspace():
- line, column = self.character_pos
- token = XmlToken(CHARACTER_DATA, self.character_data, None, line, column)
- self.tokens.append(token)
- self.character_data = ''
-
- def next(self):
- size = 16*1024
- while self.index >= len(self.tokens) and not self.final:
- self.tokens = []
- self.index = 0
- data = self.fp.read(size)
- self.final = len(data) < size
- data = data.rstrip('\0')
- try:
- self.parser.Parse(data, self.final)
- except xml.parsers.expat.ExpatError, e:
- #if e.code == xml.parsers.expat.errors.XML_ERROR_NO_ELEMENTS:
- if e.code == 3:
- pass
- else:
- raise e
- if self.index >= len(self.tokens):
- line, column = self.pos()
- token = XmlToken(EOF, None, None, line, column)
- else:
- token = self.tokens[self.index]
- self.index += 1
- return token
-
- def pos(self):
- return self.parser.CurrentLineNumber, self.parser.CurrentColumnNumber
-
-
-class TokenMismatch(Exception):
-
- def __init__(self, expected, found):
- self.expected = expected
- self.found = found
-
- def __str__(self):
- return '%u:%u: %s expected, %s found' % (self.found.line, self.found.column, str(self.expected), str(self.found))
-
-
-
-class XmlParser:
- """Base XML document parser."""
-
- def __init__(self, fp):
- self.tokenizer = XmlTokenizer(fp)
- self.consume()
-
- def consume(self):
- self.token = self.tokenizer.next()
-
- def match_element_start(self, name):
- return self.token.type == ELEMENT_START and self.token.name_or_data == name
-
- def match_element_end(self, name):
- return self.token.type == ELEMENT_END and self.token.name_or_data == name
-
- def element_start(self, name):
- while self.token.type == CHARACTER_DATA:
- self.consume()
- if self.token.type != ELEMENT_START:
- raise TokenMismatch(XmlToken(ELEMENT_START, name), self.token)
- if self.token.name_or_data != name:
- raise TokenMismatch(XmlToken(ELEMENT_START, name), self.token)
- attrs = self.token.attrs
- self.consume()
- return attrs
-
- def element_end(self, name):
- while self.token.type == CHARACTER_DATA:
- self.consume()
- if self.token.type != ELEMENT_END:
- raise TokenMismatch(XmlToken(ELEMENT_END, name), self.token)
- if self.token.name_or_data != name:
- raise TokenMismatch(XmlToken(ELEMENT_END, name), self.token)
- self.consume()
-
- def character_data(self, strip = True):
- data = ''
- while self.token.type == CHARACTER_DATA:
- data += self.token.name_or_data
- self.consume()
- if strip:
- data = data.strip()
- return data
-
-
-class TraceParser(XmlParser):
-
- def __init__(self, fp):
- XmlParser.__init__(self, fp)
- self.last_call_no = 0
-
- def parse(self):
- self.element_start('trace')
- while self.token.type not in (ELEMENT_END, EOF):
- call = self.parse_call()
- self.handle_call(call)
- if self.token.type != EOF:
- self.element_end('trace')
-
- def parse_call(self):
- attrs = self.element_start('call')
- try:
- no = int(attrs['no'])
- except KeyError:
- self.last_call_no += 1
- no = self.last_call_no
- else:
- self.last_call_no = no
- klass = attrs['class']
- method = attrs['method']
- args = []
- ret = None
- while self.token.type == ELEMENT_START:
- if self.token.name_or_data == 'arg':
- arg = self.parse_arg()
- args.append(arg)
- elif self.token.name_or_data == 'ret':
- ret = self.parse_ret()
- elif self.token.name_or_data == 'call':
- # ignore nested function calls
- self.parse_call()
- else:
- raise TokenMismatch("<arg ...> or <ret ...>", self.token)
- self.element_end('call')
-
- return Call(no, klass, method, args, ret)
-
- def parse_arg(self):
- attrs = self.element_start('arg')
- name = attrs['name']
- value = self.parse_value()
- self.element_end('arg')
-
- return name, value
-
- def parse_ret(self):
- attrs = self.element_start('ret')
- value = self.parse_value()
- self.element_end('ret')
-
- return value
-
- def parse_value(self):
- expected_tokens = ('null', 'bool', 'int', 'uint', 'float', 'string', 'enum', 'array', 'struct', 'ptr', 'bytes')
- if self.token.type == ELEMENT_START:
- if self.token.name_or_data in expected_tokens:
- method = getattr(self, 'parse_' + self.token.name_or_data)
- return method()
- raise TokenMismatch(" or " .join(expected_tokens), self.token)
-
- def parse_null(self):
- self.element_start('null')
- self.element_end('null')
- return Literal(None)
-
- def parse_bool(self):
- self.element_start('bool')
- value = int(self.character_data())
- self.element_end('bool')
- return Literal(value)
-
- def parse_int(self):
- self.element_start('int')
- value = int(self.character_data())
- self.element_end('int')
- return Literal(value)
-
- def parse_uint(self):
- self.element_start('uint')
- value = int(self.character_data())
- self.element_end('uint')
- return Literal(value)
-
- def parse_float(self):
- self.element_start('float')
- value = float(self.character_data())
- self.element_end('float')
- return Literal(value)
-
- def parse_enum(self):
- self.element_start('enum')
- name = self.character_data()
- self.element_end('enum')
- return NamedConstant(name)
-
- def parse_string(self):
- self.element_start('string')
- value = self.character_data()
- self.element_end('string')
- return Literal(value)
-
- def parse_bytes(self):
- self.element_start('bytes')
- value = binascii.a2b_hex(self.character_data())
- self.element_end('bytes')
- return Literal(value)
-
- def parse_array(self):
- self.element_start('array')
- elems = []
- while self.token.type != ELEMENT_END:
- elems.append(self.parse_elem())
- self.element_end('array')
- return Array(elems)
-
- def parse_elem(self):
- self.element_start('elem')
- value = self.parse_value()
- self.element_end('elem')
- return value
-
- def parse_struct(self):
- attrs = self.element_start('struct')
- name = attrs['name']
- members = []
- while self.token.type != ELEMENT_END:
- members.append(self.parse_member())
- self.element_end('struct')
- return Struct(name, members)
-
- def parse_member(self):
- attrs = self.element_start('member')
- name = attrs['name']
- value = self.parse_value()
- self.element_end('member')
-
- return name, value
-
- def parse_ptr(self):
- self.element_start('ptr')
- address = self.character_data()
- self.element_end('ptr')
-
- return Pointer(address)
-
- def handle_call(self, call):
- pass
-
-
-class TraceDumper(TraceParser):
-
- def __init__(self, fp):
- TraceParser.__init__(self, fp)
- self.formatter = format.DefaultFormatter(sys.stdout)
- self.pretty_printer = PrettyPrinter(self.formatter)
-
- def handle_call(self, call):
- call.visit(self.pretty_printer)
- self.formatter.newline()
-
-
-class Main:
- '''Common main class for all retrace command line utilities.'''
-
- def __init__(self):
- pass
-
- def main(self):
- optparser = self.get_optparser()
- (options, args) = optparser.parse_args(sys.argv[1:])
-
- if args:
- for arg in args:
- if arg.endswith('.gz'):
- from gzip import GzipFile
- stream = GzipFile(arg, 'rt')
- elif arg.endswith('.bz2'):
- from bz2 import BZ2File
- stream = BZ2File(arg, 'rt')
- else:
- stream = open(arg, 'rt')
- self.process_arg(stream, options)
- else:
- self.process_arg(stream, options)
-
- def get_optparser(self):
- optparser = optparse.OptionParser(
- usage="\n\t%prog [options] [traces] ...")
- return optparser
-
- def process_arg(self, stream, options):
- parser = TraceDumper(stream)
- parser.parse()
+from parse import *
if __name__ == '__main__':
diff --git a/src/gallium/state_trackers/python/st_softpipe_winsys.c b/src/gallium/state_trackers/python/st_softpipe_winsys.c
index 41cdeaa6fd..f0a4826a00 100644
--- a/src/gallium/state_trackers/python/st_softpipe_winsys.c
+++ b/src/gallium/state_trackers/python/st_softpipe_winsys.c
@@ -260,7 +260,7 @@ st_softpipe_screen_create(void)
static struct pipe_context *
st_softpipe_context_create(struct pipe_screen *screen)
{
- return softpipe_create(screen, screen->winsys, NULL);
+ return softpipe_create(screen);
}
diff --git a/src/gallium/state_trackers/python/tests/texture_sample.py b/src/gallium/state_trackers/python/tests/texture_sample.py
index a382424667..06130ea1c9 100755
--- a/src/gallium/state_trackers/python/tests/texture_sample.py
+++ b/src/gallium/state_trackers/python/tests/texture_sample.py
@@ -99,7 +99,7 @@ def is_pot(n):
return n & (n - 1) == 0
-class TextureTest(TestCase):
+class TextureColorSampleTest(TestCase):
tags = (
'target',
@@ -286,6 +286,206 @@ class TextureTest(TestCase):
self.assert_rgba(cbuf, x, y, w, h, expected_rgba, 4.0/256, 0.85)
+class TextureDepthSampleTest(TestCase):
+
+ tags = (
+ 'target',
+ 'format',
+ 'width',
+ 'height',
+ 'depth',
+ 'last_level',
+ 'face',
+ 'level',
+ 'zslice',
+ )
+
+ def test(self):
+ dev = self.dev
+
+ target = self.target
+ format = self.format
+ width = self.width
+ height = self.height
+ depth = self.depth
+ last_level = self.last_level
+ face = self.face
+ level = self.level
+ zslice = self.zslice
+
+ tex_usage = PIPE_TEXTURE_USAGE_SAMPLER
+ geom_flags = 0
+ if width != height:
+ geom_flags |= PIPE_TEXTURE_GEOM_NON_SQUARE
+ if not is_pot(width) or not is_pot(height) or not is_pot(depth):
+ geom_flags |= PIPE_TEXTURE_GEOM_NON_POWER_OF_TWO
+
+ if not dev.is_format_supported(format, target, tex_usage, geom_flags):
+ raise TestSkip
+
+ ctx = self.dev.context_create()
+
+ # disabled blending/masking
+ blend = Blend()
+ blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE
+ blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE
+ blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO
+ blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO
+ blend.colormask = PIPE_MASK_RGBA
+ ctx.set_blend(blend)
+
+ # depth/stencil/alpha
+ depth_stencil_alpha = DepthStencilAlpha()
+ depth_stencil_alpha.depth.enabled = 1
+ depth_stencil_alpha.depth.writemask = 1
+ depth_stencil_alpha.depth.func = PIPE_FUNC_LESS
+ ctx.set_depth_stencil_alpha(depth_stencil_alpha)
+
+ # rasterizer
+ rasterizer = Rasterizer()
+ rasterizer.front_winding = PIPE_WINDING_CW
+ rasterizer.cull_mode = PIPE_WINDING_NONE
+ rasterizer.bypass_vs_clip_and_viewport = 1
+ ctx.set_rasterizer(rasterizer)
+
+ # samplers
+ sampler = Sampler()
+ sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE
+ sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE
+ sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE
+ sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST
+ sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST
+ sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST
+ sampler.normalized_coords = 1
+ sampler.min_lod = 0
+ sampler.max_lod = PIPE_MAX_TEXTURE_LEVELS - 1
+ ctx.set_sampler(0, sampler)
+
+ # texture
+ texture = dev.texture_create(
+ target = target,
+ format = format,
+ width = width,
+ height = height,
+ depth = depth,
+ last_level = last_level,
+ tex_usage = tex_usage,
+ )
+
+ expected_rgba = FloatArray(height*width*4)
+ texture.get_surface(
+ face = face,
+ level = level,
+ zslice = zslice,
+ ).sample_rgba(expected_rgba)
+
+ ctx.set_sampler_texture(0, texture)
+
+ # framebuffer
+ cbuf_tex = dev.texture_create(
+ PIPE_FORMAT_A8R8G8B8_UNORM,
+ width,
+ height,
+ tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET,
+ )
+
+ zsbuf_tex = dev.texture_create(
+ PIPE_FORMAT_Z24X8_UNORM,
+ width,
+ height,
+ tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET,
+ )
+
+ cbuf = cbuf_tex.get_surface()
+ zsbuf = zsbuf_tex.get_surface()
+ fb = Framebuffer()
+ fb.width = width
+ fb.height = height
+ fb.nr_cbufs = 1
+ fb.set_cbuf(0, cbuf)
+ fb.set_zsbuf(zsbuf)
+ ctx.set_framebuffer(fb)
+ rgba = FloatArray(4);
+ rgba[0] = 0.5
+ rgba[1] = 0.5
+ rgba[2] = 0.5
+ rgba[3] = 0.5
+ ctx.clear(PIPE_CLEAR_DEPTHSTENCIL, rgba, 1.0, 0)
+ del fb
+
+ # vertex shader
+ vs = Shader('''
+ VERT1.1
+ DCL IN[0], POSITION, CONSTANT
+ DCL IN[1], GENERIC, CONSTANT
+ DCL OUT[0], POSITION, CONSTANT
+ DCL OUT[1], GENERIC, CONSTANT
+ 0:MOV OUT[0], IN[0]
+ 1:MOV OUT[1], IN[1]
+ 2:END
+ ''')
+ #vs.dump()
+ ctx.set_vertex_shader(vs)
+
+ # fragment shader
+ op = {
+ PIPE_TEXTURE_1D: "1D",
+ PIPE_TEXTURE_2D: "2D",
+ PIPE_TEXTURE_3D: "3D",
+ PIPE_TEXTURE_CUBE: "CUBE",
+ }[target]
+ fs = Shader('''
+ FRAG1.1
+ DCL IN[0], GENERIC[0], LINEAR
+ DCL SAMP[0], CONSTANT
+ DCL OUT[0].z, POSITION
+ 0:TEX OUT[0].z, IN[0], SAMP[0], %s
+ 1:END
+ ''' % op)
+ #fs.dump()
+ ctx.set_fragment_shader(fs)
+
+ nverts = 4
+ nattrs = 2
+ verts = FloatArray(nverts * nattrs * 4)
+
+ x = 0
+ y = 0
+ w, h = minify((width, height), level)
+
+ pos = [
+ [x, y],
+ [x+w, y],
+ [x+w, y+h],
+ [x, y+h],
+ ]
+
+ tex = tex_coords(texture, face, level, zslice)
+
+ for i in range(0, 4):
+ j = 8*i
+ verts[j + 0] = pos[i][0] # x
+ verts[j + 1] = pos[i][1] # y
+ verts[j + 2] = 0.0 # z
+ verts[j + 3] = 1.0 # w
+ verts[j + 4] = tex[i][0] # s
+ verts[j + 5] = tex[i][1] # r
+ verts[j + 6] = tex[i][2] # q
+ verts[j + 7] = 1.0
+
+ ctx.draw_vertices(PIPE_PRIM_TRIANGLE_FAN,
+ nverts,
+ nattrs,
+ verts)
+
+ ctx.flush()
+
+ zsbuf = zsbuf_tex.get_surface()
+
+ self.assert_rgba(zsbuf, x, y, w, h, expected_rgba, 4.0/256, 0.85)
+
+
+
def main():
dev = Device()
@@ -304,11 +504,10 @@ def main():
PIPE_FORMAT_R5G6B5_UNORM,
PIPE_FORMAT_A1R5G5B5_UNORM,
PIPE_FORMAT_A4R4G4B4_UNORM,
- #PIPE_FORMAT_Z32_UNORM,
- #PIPE_FORMAT_Z24S8_UNORM,
- #PIPE_FORMAT_Z24X8_UNORM,
- #PIPE_FORMAT_Z16_UNORM,
- #PIPE_FORMAT_S8_UNORM,
+ PIPE_FORMAT_Z32_UNORM,
+ PIPE_FORMAT_Z24S8_UNORM,
+ PIPE_FORMAT_Z24X8_UNORM,
+ PIPE_FORMAT_Z16_UNORM,
PIPE_FORMAT_A8_UNORM,
PIPE_FORMAT_L8_UNORM,
PIPE_FORMAT_YCBCR,
@@ -347,7 +546,17 @@ def main():
for level in range(0, last_level + 1):
zslice = 0
while zslice < depth >> level:
- test = TextureTest(
+ if format in (
+ PIPE_FORMAT_Z32_UNORM,
+ PIPE_FORMAT_Z24S8_UNORM,
+ PIPE_FORMAT_Z24X8_UNORM,
+ PIPE_FORMAT_Z16_UNORM,
+ ):
+ klass = TextureDepthSampleTest
+ else:
+ klass = TextureColorSampleTest
+
+ test = klass(
dev = dev,
target = target,
format = format,
diff --git a/src/gallium/state_trackers/wgl/SConscript b/src/gallium/state_trackers/wgl/SConscript
index 038a7a31b3..5bbcc7175f 100644
--- a/src/gallium/state_trackers/wgl/SConscript
+++ b/src/gallium/state_trackers/wgl/SConscript
@@ -26,8 +26,7 @@ if env['platform'] in ['windows']:
'shared/stw_device.c',
'shared/stw_framebuffer.c',
'shared/stw_pixelformat.c',
- 'shared/stw_quirks.c',
- 'shared/stw_arbextensionsstring.c',
+ 'shared/stw_extensionsstring.c',
'shared/stw_getprocaddress.c',
'shared/stw_arbpixelformat.c',
'shared/stw_tls.c',
diff --git a/src/gallium/state_trackers/wgl/icd/stw_icd.c b/src/gallium/state_trackers/wgl/icd/stw_icd.c
index faf7f2f410..347f40aa06 100644
--- a/src/gallium/state_trackers/wgl/icd/stw_icd.c
+++ b/src/gallium/state_trackers/wgl/icd/stw_icd.c
@@ -38,9 +38,6 @@
#define DBG 0
-static GLCLTPROCTABLE cpt;
-static boolean cpt_initialized = FALSE;
-
BOOL APIENTRY
DrvCopyContext(
@@ -57,7 +54,15 @@ DrvCreateLayerContext(
HDC hdc,
INT iLayerPlane )
{
- return stw_create_layer_context( hdc, iLayerPlane );
+ DHGLRC r;
+
+ r = stw_create_layer_context( hdc, iLayerPlane );
+
+ if (DBG)
+ debug_printf( "%s( %p, %i ) = %u\n",
+ __FUNCTION__, hdc, iLayerPlane, r );
+
+ return r;
}
DHGLRC APIENTRY
@@ -71,7 +76,15 @@ BOOL APIENTRY
DrvDeleteContext(
DHGLRC dhglrc )
{
- return stw_delete_context( dhglrc );
+ BOOL r;
+
+ r = stw_delete_context( dhglrc );
+
+ if (DBG)
+ debug_printf( "%s( %u ) = %u\n",
+ __FUNCTION__, dhglrc, r );
+
+ return r;
}
BOOL APIENTRY
@@ -129,7 +142,7 @@ DrvGetProcAddress(
r = stw_get_proc_address( lpszProc );
if (DBG)
- debug_printf( "%s( \", __FUNCTION__%s\" ) = %p\n", lpszProc, r );
+ debug_printf( "%s( \"%s\" ) = %p\n", __FUNCTION__, lpszProc, r );
return r;
}
@@ -165,351 +178,352 @@ DrvSetCallbackProcs(
}
-static void init_proc_table( GLCLTPROCTABLE *cpt )
-{
- GLDISPATCHTABLE *disp = &cpt->glDispatchTable;
-
- memset( cpt, 0, sizeof *cpt );
- cpt->cEntries = OPENGL_VERSION_110_ENTRIES;
-
-#define GPA_GL( NAME ) disp->NAME = gl##NAME
- GPA_GL( NewList );
- GPA_GL( EndList );
- GPA_GL( CallList );
- GPA_GL( CallLists );
- GPA_GL( DeleteLists );
- GPA_GL( GenLists );
- GPA_GL( ListBase );
- GPA_GL( Begin );
- GPA_GL( Bitmap );
- GPA_GL( Color3b );
- GPA_GL( Color3bv );
- GPA_GL( Color3d );
- GPA_GL( Color3dv );
- GPA_GL( Color3f );
- GPA_GL( Color3fv );
- GPA_GL( Color3i );
- GPA_GL( Color3iv );
- GPA_GL( Color3s );
- GPA_GL( Color3sv );
- GPA_GL( Color3ub );
- GPA_GL( Color3ubv );
- GPA_GL( Color3ui );
- GPA_GL( Color3uiv );
- GPA_GL( Color3us );
- GPA_GL( Color3usv );
- GPA_GL( Color4b );
- GPA_GL( Color4bv );
- GPA_GL( Color4d );
- GPA_GL( Color4dv );
- GPA_GL( Color4f );
- GPA_GL( Color4fv );
- GPA_GL( Color4i );
- GPA_GL( Color4iv );
- GPA_GL( Color4s );
- GPA_GL( Color4sv );
- GPA_GL( Color4ub );
- GPA_GL( Color4ubv );
- GPA_GL( Color4ui );
- GPA_GL( Color4uiv );
- GPA_GL( Color4us );
- GPA_GL( Color4usv );
- GPA_GL( EdgeFlag );
- GPA_GL( EdgeFlagv );
- GPA_GL( End );
- GPA_GL( Indexd );
- GPA_GL( Indexdv );
- GPA_GL( Indexf );
- GPA_GL( Indexfv );
- GPA_GL( Indexi );
- GPA_GL( Indexiv );
- GPA_GL( Indexs );
- GPA_GL( Indexsv );
- GPA_GL( Normal3b );
- GPA_GL( Normal3bv );
- GPA_GL( Normal3d );
- GPA_GL( Normal3dv );
- GPA_GL( Normal3f );
- GPA_GL( Normal3fv );
- GPA_GL( Normal3i );
- GPA_GL( Normal3iv );
- GPA_GL( Normal3s );
- GPA_GL( Normal3sv );
- GPA_GL( RasterPos2d );
- GPA_GL( RasterPos2dv );
- GPA_GL( RasterPos2f );
- GPA_GL( RasterPos2fv );
- GPA_GL( RasterPos2i );
- GPA_GL( RasterPos2iv );
- GPA_GL( RasterPos2s );
- GPA_GL( RasterPos2sv );
- GPA_GL( RasterPos3d );
- GPA_GL( RasterPos3dv );
- GPA_GL( RasterPos3f );
- GPA_GL( RasterPos3fv );
- GPA_GL( RasterPos3i );
- GPA_GL( RasterPos3iv );
- GPA_GL( RasterPos3s );
- GPA_GL( RasterPos3sv );
- GPA_GL( RasterPos4d );
- GPA_GL( RasterPos4dv );
- GPA_GL( RasterPos4f );
- GPA_GL( RasterPos4fv );
- GPA_GL( RasterPos4i );
- GPA_GL( RasterPos4iv );
- GPA_GL( RasterPos4s );
- GPA_GL( RasterPos4sv );
- GPA_GL( Rectd );
- GPA_GL( Rectdv );
- GPA_GL( Rectf );
- GPA_GL( Rectfv );
- GPA_GL( Recti );
- GPA_GL( Rectiv );
- GPA_GL( Rects );
- GPA_GL( Rectsv );
- GPA_GL( TexCoord1d );
- GPA_GL( TexCoord1dv );
- GPA_GL( TexCoord1f );
- GPA_GL( TexCoord1fv );
- GPA_GL( TexCoord1i );
- GPA_GL( TexCoord1iv );
- GPA_GL( TexCoord1s );
- GPA_GL( TexCoord1sv );
- GPA_GL( TexCoord2d );
- GPA_GL( TexCoord2dv );
- GPA_GL( TexCoord2f );
- GPA_GL( TexCoord2fv );
- GPA_GL( TexCoord2i );
- GPA_GL( TexCoord2iv );
- GPA_GL( TexCoord2s );
- GPA_GL( TexCoord2sv );
- GPA_GL( TexCoord3d );
- GPA_GL( TexCoord3dv );
- GPA_GL( TexCoord3f );
- GPA_GL( TexCoord3fv );
- GPA_GL( TexCoord3i );
- GPA_GL( TexCoord3iv );
- GPA_GL( TexCoord3s );
- GPA_GL( TexCoord3sv );
- GPA_GL( TexCoord4d );
- GPA_GL( TexCoord4dv );
- GPA_GL( TexCoord4f );
- GPA_GL( TexCoord4fv );
- GPA_GL( TexCoord4i );
- GPA_GL( TexCoord4iv );
- GPA_GL( TexCoord4s );
- GPA_GL( TexCoord4sv );
- GPA_GL( Vertex2d );
- GPA_GL( Vertex2dv );
- GPA_GL( Vertex2f );
- GPA_GL( Vertex2fv );
- GPA_GL( Vertex2i );
- GPA_GL( Vertex2iv );
- GPA_GL( Vertex2s );
- GPA_GL( Vertex2sv );
- GPA_GL( Vertex3d );
- GPA_GL( Vertex3dv );
- GPA_GL( Vertex3f );
- GPA_GL( Vertex3fv );
- GPA_GL( Vertex3i );
- GPA_GL( Vertex3iv );
- GPA_GL( Vertex3s );
- GPA_GL( Vertex3sv );
- GPA_GL( Vertex4d );
- GPA_GL( Vertex4dv );
- GPA_GL( Vertex4f );
- GPA_GL( Vertex4fv );
- GPA_GL( Vertex4i );
- GPA_GL( Vertex4iv );
- GPA_GL( Vertex4s );
- GPA_GL( Vertex4sv );
- GPA_GL( ClipPlane );
- GPA_GL( ColorMaterial );
- GPA_GL( CullFace );
- GPA_GL( Fogf );
- GPA_GL( Fogfv );
- GPA_GL( Fogi );
- GPA_GL( Fogiv );
- GPA_GL( FrontFace );
- GPA_GL( Hint );
- GPA_GL( Lightf );
- GPA_GL( Lightfv );
- GPA_GL( Lighti );
- GPA_GL( Lightiv );
- GPA_GL( LightModelf );
- GPA_GL( LightModelfv );
- GPA_GL( LightModeli );
- GPA_GL( LightModeliv );
- GPA_GL( LineStipple );
- GPA_GL( LineWidth );
- GPA_GL( Materialf );
- GPA_GL( Materialfv );
- GPA_GL( Materiali );
- GPA_GL( Materialiv );
- GPA_GL( PointSize );
- GPA_GL( PolygonMode );
- GPA_GL( PolygonStipple );
- GPA_GL( Scissor );
- GPA_GL( ShadeModel );
- GPA_GL( TexParameterf );
- GPA_GL( TexParameterfv );
- GPA_GL( TexParameteri );
- GPA_GL( TexParameteriv );
- GPA_GL( TexImage1D );
- GPA_GL( TexImage2D );
- GPA_GL( TexEnvf );
- GPA_GL( TexEnvfv );
- GPA_GL( TexEnvi );
- GPA_GL( TexEnviv );
- GPA_GL( TexGend );
- GPA_GL( TexGendv );
- GPA_GL( TexGenf );
- GPA_GL( TexGenfv );
- GPA_GL( TexGeni );
- GPA_GL( TexGeniv );
- GPA_GL( FeedbackBuffer );
- GPA_GL( SelectBuffer );
- GPA_GL( RenderMode );
- GPA_GL( InitNames );
- GPA_GL( LoadName );
- GPA_GL( PassThrough );
- GPA_GL( PopName );
- GPA_GL( PushName );
- GPA_GL( DrawBuffer );
- GPA_GL( Clear );
- GPA_GL( ClearAccum );
- GPA_GL( ClearIndex );
- GPA_GL( ClearColor );
- GPA_GL( ClearStencil );
- GPA_GL( ClearDepth );
- GPA_GL( StencilMask );
- GPA_GL( ColorMask );
- GPA_GL( DepthMask );
- GPA_GL( IndexMask );
- GPA_GL( Accum );
- GPA_GL( Disable );
- GPA_GL( Enable );
- GPA_GL( Finish );
- GPA_GL( Flush );
- GPA_GL( PopAttrib );
- GPA_GL( PushAttrib );
- GPA_GL( Map1d );
- GPA_GL( Map1f );
- GPA_GL( Map2d );
- GPA_GL( Map2f );
- GPA_GL( MapGrid1d );
- GPA_GL( MapGrid1f );
- GPA_GL( MapGrid2d );
- GPA_GL( MapGrid2f );
- GPA_GL( EvalCoord1d );
- GPA_GL( EvalCoord1dv );
- GPA_GL( EvalCoord1f );
- GPA_GL( EvalCoord1fv );
- GPA_GL( EvalCoord2d );
- GPA_GL( EvalCoord2dv );
- GPA_GL( EvalCoord2f );
- GPA_GL( EvalCoord2fv );
- GPA_GL( EvalMesh1 );
- GPA_GL( EvalPoint1 );
- GPA_GL( EvalMesh2 );
- GPA_GL( EvalPoint2 );
- GPA_GL( AlphaFunc );
- GPA_GL( BlendFunc );
- GPA_GL( LogicOp );
- GPA_GL( StencilFunc );
- GPA_GL( StencilOp );
- GPA_GL( DepthFunc );
- GPA_GL( PixelZoom );
- GPA_GL( PixelTransferf );
- GPA_GL( PixelTransferi );
- GPA_GL( PixelStoref );
- GPA_GL( PixelStorei );
- GPA_GL( PixelMapfv );
- GPA_GL( PixelMapuiv );
- GPA_GL( PixelMapusv );
- GPA_GL( ReadBuffer );
- GPA_GL( CopyPixels );
- GPA_GL( ReadPixels );
- GPA_GL( DrawPixels );
- GPA_GL( GetBooleanv );
- GPA_GL( GetClipPlane );
- GPA_GL( GetDoublev );
- GPA_GL( GetError );
- GPA_GL( GetFloatv );
- GPA_GL( GetIntegerv );
- GPA_GL( GetLightfv );
- GPA_GL( GetLightiv );
- GPA_GL( GetMapdv );
- GPA_GL( GetMapfv );
- GPA_GL( GetMapiv );
- GPA_GL( GetMaterialfv );
- GPA_GL( GetMaterialiv );
- GPA_GL( GetPixelMapfv );
- GPA_GL( GetPixelMapuiv );
- GPA_GL( GetPixelMapusv );
- GPA_GL( GetPolygonStipple );
- GPA_GL( GetString );
- GPA_GL( GetTexEnvfv );
- GPA_GL( GetTexEnviv );
- GPA_GL( GetTexGendv );
- GPA_GL( GetTexGenfv );
- GPA_GL( GetTexGeniv );
- GPA_GL( GetTexImage );
- GPA_GL( GetTexParameterfv );
- GPA_GL( GetTexParameteriv );
- GPA_GL( GetTexLevelParameterfv );
- GPA_GL( GetTexLevelParameteriv );
- GPA_GL( IsEnabled );
- GPA_GL( IsList );
- GPA_GL( DepthRange );
- GPA_GL( Frustum );
- GPA_GL( LoadIdentity );
- GPA_GL( LoadMatrixf );
- GPA_GL( LoadMatrixd );
- GPA_GL( MatrixMode );
- GPA_GL( MultMatrixf );
- GPA_GL( MultMatrixd );
- GPA_GL( Ortho );
- GPA_GL( PopMatrix );
- GPA_GL( PushMatrix );
- GPA_GL( Rotated );
- GPA_GL( Rotatef );
- GPA_GL( Scaled );
- GPA_GL( Scalef );
- GPA_GL( Translated );
- GPA_GL( Translatef );
- GPA_GL( Viewport );
- GPA_GL( ArrayElement );
- GPA_GL( BindTexture );
- GPA_GL( ColorPointer );
- GPA_GL( DisableClientState );
- GPA_GL( DrawArrays );
- GPA_GL( DrawElements );
- GPA_GL( EdgeFlagPointer );
- GPA_GL( EnableClientState );
- GPA_GL( IndexPointer );
- GPA_GL( Indexub );
- GPA_GL( Indexubv );
- GPA_GL( InterleavedArrays );
- GPA_GL( NormalPointer );
- GPA_GL( PolygonOffset );
- GPA_GL( TexCoordPointer );
- GPA_GL( VertexPointer );
- GPA_GL( AreTexturesResident );
- GPA_GL( CopyTexImage1D );
- GPA_GL( CopyTexImage2D );
- GPA_GL( CopyTexSubImage1D );
- GPA_GL( CopyTexSubImage2D );
- GPA_GL( DeleteTextures );
- GPA_GL( GenTextures );
- GPA_GL( GetPointerv );
- GPA_GL( IsTexture );
- GPA_GL( PrioritizeTextures );
- GPA_GL( TexSubImage1D );
- GPA_GL( TexSubImage2D );
- GPA_GL( PopClientAttrib );
- GPA_GL( PushClientAttrib );
-}
+/**
+ * Although WGL allows different dispatch entrypoints per context
+ */
+static const GLCLTPROCTABLE cpt =
+{
+ OPENGL_VERSION_110_ENTRIES,
+ {
+ &glNewList,
+ &glEndList,
+ &glCallList,
+ &glCallLists,
+ &glDeleteLists,
+ &glGenLists,
+ &glListBase,
+ &glBegin,
+ &glBitmap,
+ &glColor3b,
+ &glColor3bv,
+ &glColor3d,
+ &glColor3dv,
+ &glColor3f,
+ &glColor3fv,
+ &glColor3i,
+ &glColor3iv,
+ &glColor3s,
+ &glColor3sv,
+ &glColor3ub,
+ &glColor3ubv,
+ &glColor3ui,
+ &glColor3uiv,
+ &glColor3us,
+ &glColor3usv,
+ &glColor4b,
+ &glColor4bv,
+ &glColor4d,
+ &glColor4dv,
+ &glColor4f,
+ &glColor4fv,
+ &glColor4i,
+ &glColor4iv,
+ &glColor4s,
+ &glColor4sv,
+ &glColor4ub,
+ &glColor4ubv,
+ &glColor4ui,
+ &glColor4uiv,
+ &glColor4us,
+ &glColor4usv,
+ &glEdgeFlag,
+ &glEdgeFlagv,
+ &glEnd,
+ &glIndexd,
+ &glIndexdv,
+ &glIndexf,
+ &glIndexfv,
+ &glIndexi,
+ &glIndexiv,
+ &glIndexs,
+ &glIndexsv,
+ &glNormal3b,
+ &glNormal3bv,
+ &glNormal3d,
+ &glNormal3dv,
+ &glNormal3f,
+ &glNormal3fv,
+ &glNormal3i,
+ &glNormal3iv,
+ &glNormal3s,
+ &glNormal3sv,
+ &glRasterPos2d,
+ &glRasterPos2dv,
+ &glRasterPos2f,
+ &glRasterPos2fv,
+ &glRasterPos2i,
+ &glRasterPos2iv,
+ &glRasterPos2s,
+ &glRasterPos2sv,
+ &glRasterPos3d,
+ &glRasterPos3dv,
+ &glRasterPos3f,
+ &glRasterPos3fv,
+ &glRasterPos3i,
+ &glRasterPos3iv,
+ &glRasterPos3s,
+ &glRasterPos3sv,
+ &glRasterPos4d,
+ &glRasterPos4dv,
+ &glRasterPos4f,
+ &glRasterPos4fv,
+ &glRasterPos4i,
+ &glRasterPos4iv,
+ &glRasterPos4s,
+ &glRasterPos4sv,
+ &glRectd,
+ &glRectdv,
+ &glRectf,
+ &glRectfv,
+ &glRecti,
+ &glRectiv,
+ &glRects,
+ &glRectsv,
+ &glTexCoord1d,
+ &glTexCoord1dv,
+ &glTexCoord1f,
+ &glTexCoord1fv,
+ &glTexCoord1i,
+ &glTexCoord1iv,
+ &glTexCoord1s,
+ &glTexCoord1sv,
+ &glTexCoord2d,
+ &glTexCoord2dv,
+ &glTexCoord2f,
+ &glTexCoord2fv,
+ &glTexCoord2i,
+ &glTexCoord2iv,
+ &glTexCoord2s,
+ &glTexCoord2sv,
+ &glTexCoord3d,
+ &glTexCoord3dv,
+ &glTexCoord3f,
+ &glTexCoord3fv,
+ &glTexCoord3i,
+ &glTexCoord3iv,
+ &glTexCoord3s,
+ &glTexCoord3sv,
+ &glTexCoord4d,
+ &glTexCoord4dv,
+ &glTexCoord4f,
+ &glTexCoord4fv,
+ &glTexCoord4i,
+ &glTexCoord4iv,
+ &glTexCoord4s,
+ &glTexCoord4sv,
+ &glVertex2d,
+ &glVertex2dv,
+ &glVertex2f,
+ &glVertex2fv,
+ &glVertex2i,
+ &glVertex2iv,
+ &glVertex2s,
+ &glVertex2sv,
+ &glVertex3d,
+ &glVertex3dv,
+ &glVertex3f,
+ &glVertex3fv,
+ &glVertex3i,
+ &glVertex3iv,
+ &glVertex3s,
+ &glVertex3sv,
+ &glVertex4d,
+ &glVertex4dv,
+ &glVertex4f,
+ &glVertex4fv,
+ &glVertex4i,
+ &glVertex4iv,
+ &glVertex4s,
+ &glVertex4sv,
+ &glClipPlane,
+ &glColorMaterial,
+ &glCullFace,
+ &glFogf,
+ &glFogfv,
+ &glFogi,
+ &glFogiv,
+ &glFrontFace,
+ &glHint,
+ &glLightf,
+ &glLightfv,
+ &glLighti,
+ &glLightiv,
+ &glLightModelf,
+ &glLightModelfv,
+ &glLightModeli,
+ &glLightModeliv,
+ &glLineStipple,
+ &glLineWidth,
+ &glMaterialf,
+ &glMaterialfv,
+ &glMateriali,
+ &glMaterialiv,
+ &glPointSize,
+ &glPolygonMode,
+ &glPolygonStipple,
+ &glScissor,
+ &glShadeModel,
+ &glTexParameterf,
+ &glTexParameterfv,
+ &glTexParameteri,
+ &glTexParameteriv,
+ &glTexImage1D,
+ &glTexImage2D,
+ &glTexEnvf,
+ &glTexEnvfv,
+ &glTexEnvi,
+ &glTexEnviv,
+ &glTexGend,
+ &glTexGendv,
+ &glTexGenf,
+ &glTexGenfv,
+ &glTexGeni,
+ &glTexGeniv,
+ &glFeedbackBuffer,
+ &glSelectBuffer,
+ &glRenderMode,
+ &glInitNames,
+ &glLoadName,
+ &glPassThrough,
+ &glPopName,
+ &glPushName,
+ &glDrawBuffer,
+ &glClear,
+ &glClearAccum,
+ &glClearIndex,
+ &glClearColor,
+ &glClearStencil,
+ &glClearDepth,
+ &glStencilMask,
+ &glColorMask,
+ &glDepthMask,
+ &glIndexMask,
+ &glAccum,
+ &glDisable,
+ &glEnable,
+ &glFinish,
+ &glFlush,
+ &glPopAttrib,
+ &glPushAttrib,
+ &glMap1d,
+ &glMap1f,
+ &glMap2d,
+ &glMap2f,
+ &glMapGrid1d,
+ &glMapGrid1f,
+ &glMapGrid2d,
+ &glMapGrid2f,
+ &glEvalCoord1d,
+ &glEvalCoord1dv,
+ &glEvalCoord1f,
+ &glEvalCoord1fv,
+ &glEvalCoord2d,
+ &glEvalCoord2dv,
+ &glEvalCoord2f,
+ &glEvalCoord2fv,
+ &glEvalMesh1,
+ &glEvalPoint1,
+ &glEvalMesh2,
+ &glEvalPoint2,
+ &glAlphaFunc,
+ &glBlendFunc,
+ &glLogicOp,
+ &glStencilFunc,
+ &glStencilOp,
+ &glDepthFunc,
+ &glPixelZoom,
+ &glPixelTransferf,
+ &glPixelTransferi,
+ &glPixelStoref,
+ &glPixelStorei,
+ &glPixelMapfv,
+ &glPixelMapuiv,
+ &glPixelMapusv,
+ &glReadBuffer,
+ &glCopyPixels,
+ &glReadPixels,
+ &glDrawPixels,
+ &glGetBooleanv,
+ &glGetClipPlane,
+ &glGetDoublev,
+ &glGetError,
+ &glGetFloatv,
+ &glGetIntegerv,
+ &glGetLightfv,
+ &glGetLightiv,
+ &glGetMapdv,
+ &glGetMapfv,
+ &glGetMapiv,
+ &glGetMaterialfv,
+ &glGetMaterialiv,
+ &glGetPixelMapfv,
+ &glGetPixelMapuiv,
+ &glGetPixelMapusv,
+ &glGetPolygonStipple,
+ &glGetString,
+ &glGetTexEnvfv,
+ &glGetTexEnviv,
+ &glGetTexGendv,
+ &glGetTexGenfv,
+ &glGetTexGeniv,
+ &glGetTexImage,
+ &glGetTexParameterfv,
+ &glGetTexParameteriv,
+ &glGetTexLevelParameterfv,
+ &glGetTexLevelParameteriv,
+ &glIsEnabled,
+ &glIsList,
+ &glDepthRange,
+ &glFrustum,
+ &glLoadIdentity,
+ &glLoadMatrixf,
+ &glLoadMatrixd,
+ &glMatrixMode,
+ &glMultMatrixf,
+ &glMultMatrixd,
+ &glOrtho,
+ &glPopMatrix,
+ &glPushMatrix,
+ &glRotated,
+ &glRotatef,
+ &glScaled,
+ &glScalef,
+ &glTranslated,
+ &glTranslatef,
+ &glViewport,
+ &glArrayElement,
+ &glBindTexture,
+ &glColorPointer,
+ &glDisableClientState,
+ &glDrawArrays,
+ &glDrawElements,
+ &glEdgeFlagPointer,
+ &glEnableClientState,
+ &glIndexPointer,
+ &glIndexub,
+ &glIndexubv,
+ &glInterleavedArrays,
+ &glNormalPointer,
+ &glPolygonOffset,
+ &glTexCoordPointer,
+ &glVertexPointer,
+ &glAreTexturesResident,
+ &glCopyTexImage1D,
+ &glCopyTexImage2D,
+ &glCopyTexSubImage1D,
+ &glCopyTexSubImage2D,
+ &glDeleteTextures,
+ &glGenTextures,
+ &glGetPointerv,
+ &glIsTexture,
+ &glPrioritizeTextures,
+ &glTexSubImage1D,
+ &glTexSubImage2D,
+ &glPopClientAttrib,
+ &glPushClientAttrib
+ }
+};
+
PGLCLTPROCTABLE APIENTRY
DrvSetContext(
@@ -517,21 +531,16 @@ DrvSetContext(
DHGLRC dhglrc,
PFN_SETPROCTABLE pfnSetProcTable )
{
- if (DBG)
- debug_printf( "%s( 0x%p, %u, 0x%p )\n",
- __FUNCTION__, hdc, dhglrc, pfnSetProcTable );
-
- /* Although WGL allows different dispatch entrypoints per
- */
- if (!cpt_initialized) {
- init_proc_table( &cpt );
- cpt_initialized = TRUE;
- }
-
+ PGLCLTPROCTABLE r = (PGLCLTPROCTABLE)&cpt;
+
if (!stw_make_current( hdc, dhglrc ))
- return NULL;
+ r = NULL;
- return &cpt;
+ if (DBG)
+ debug_printf( "%s( 0x%p, %u, 0x%p ) = %p\n",
+ __FUNCTION__, hdc, dhglrc, pfnSetProcTable, r );
+
+ return r;
}
int APIENTRY
@@ -571,7 +580,7 @@ DrvShareLists(
if (DBG)
debug_printf( "%s\n", __FUNCTION__ );
- return FALSE;
+ return stw_share_lists(dhglrc1, dhglrc2);
}
BOOL APIENTRY
@@ -592,7 +601,7 @@ DrvSwapLayerBuffers(
if (DBG)
debug_printf( "%s\n", __FUNCTION__ );
- return FALSE;
+ return stw_swap_layer_buffers( hdc, fuPlanes );
}
BOOL APIENTRY
diff --git a/src/gallium/state_trackers/wgl/icd/stw_icd.h b/src/gallium/state_trackers/wgl/icd/stw_icd.h
index 8e676fb5b7..cbc1a66548 100644
--- a/src/gallium/state_trackers/wgl/icd/stw_icd.h
+++ b/src/gallium/state_trackers/wgl/icd/stw_icd.h
@@ -25,8 +25,8 @@
*
**************************************************************************/
-#ifndef DRV_H
-#define DRV_H
+#ifndef STW_ICD_H
+#define STW_ICD_H
#include <windows.h>
@@ -486,4 +486,4 @@ BOOL APIENTRY
DrvValidateVersion(
ULONG ulVersion );
-#endif /* DRV_H */
+#endif /* STW_ICD_H */
diff --git a/src/gallium/state_trackers/wgl/shared/stw_arbpixelformat.c b/src/gallium/state_trackers/wgl/shared/stw_arbpixelformat.c
index f563635420..0e2d407699 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_arbpixelformat.c
+++ b/src/gallium/state_trackers/wgl/shared/stw_arbpixelformat.c
@@ -25,75 +25,30 @@
*
**************************************************************************/
+/**
+ * @file
+ *
+ * WGL_ARB_pixel_format extension implementation.
+ *
+ * @sa http://www.opengl.org/registry/specs/ARB/wgl_pixel_format.txt
+ */
+
+
#include <windows.h>
+#define WGL_WGLEXT_PROTOTYPES
+
+#include <GL/gl.h>
+#include <GL/wglext.h>
+
#include "pipe/p_compiler.h"
#include "util/u_memory.h"
#include "stw_public.h"
#include "stw_pixelformat.h"
-#include "stw_arbpixelformat.h"
-
-#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
-#define WGL_DRAW_TO_WINDOW_ARB 0x2001
-#define WGL_DRAW_TO_BITMAP_ARB 0x2002
-#define WGL_ACCELERATION_ARB 0x2003
-#define WGL_NEED_PALETTE_ARB 0x2004
-#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
-#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
-#define WGL_SWAP_METHOD_ARB 0x2007
-#define WGL_NUMBER_OVERLAYS_ARB 0x2008
-#define WGL_NUMBER_UNDERLAYS_ARB 0x2009
-#define WGL_TRANSPARENT_ARB 0x200A
-#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
-#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
-#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
-#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
-#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
-#define WGL_SHARE_DEPTH_ARB 0x200C
-#define WGL_SHARE_STENCIL_ARB 0x200D
-#define WGL_SHARE_ACCUM_ARB 0x200E
-#define WGL_SUPPORT_GDI_ARB 0x200F
-#define WGL_SUPPORT_OPENGL_ARB 0x2010
-#define WGL_DOUBLE_BUFFER_ARB 0x2011
-#define WGL_STEREO_ARB 0x2012
-#define WGL_PIXEL_TYPE_ARB 0x2013
-#define WGL_COLOR_BITS_ARB 0x2014
-#define WGL_RED_BITS_ARB 0x2015
-#define WGL_RED_SHIFT_ARB 0x2016
-#define WGL_GREEN_BITS_ARB 0x2017
-#define WGL_GREEN_SHIFT_ARB 0x2018
-#define WGL_BLUE_BITS_ARB 0x2019
-#define WGL_BLUE_SHIFT_ARB 0x201A
-#define WGL_ALPHA_BITS_ARB 0x201B
-#define WGL_ALPHA_SHIFT_ARB 0x201C
-#define WGL_ACCUM_BITS_ARB 0x201D
-#define WGL_ACCUM_RED_BITS_ARB 0x201E
-#define WGL_ACCUM_GREEN_BITS_ARB 0x201F
-#define WGL_ACCUM_BLUE_BITS_ARB 0x2020
-#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
-#define WGL_DEPTH_BITS_ARB 0x2022
-#define WGL_STENCIL_BITS_ARB 0x2023
-#define WGL_AUX_BUFFERS_ARB 0x2024
-
-#define WGL_NO_ACCELERATION_ARB 0x2025
-#define WGL_GENERIC_ACCELERATION_ARB 0x2026
-#define WGL_FULL_ACCELERATION_ARB 0x2027
-
-#define WGL_SWAP_EXCHANGE_ARB 0x2028
-#define WGL_SWAP_COPY_ARB 0x2029
-#define WGL_SWAP_UNDEFINED_ARB 0x202A
-
-#define WGL_TYPE_RGBA_ARB 0x202B
-#define WGL_TYPE_COLORINDEX_ARB 0x202C
-
-/* From arb_multisample:
- */
-#define WGL_SAMPLE_BUFFERS_ARB 0x2041
-#define WGL_SAMPLES_ARB 0x2042
static boolean
-query_attrib(
+stw_query_attrib(
int iPixelFormat,
int iLayerPlane,
int attrib,
@@ -101,9 +56,9 @@ query_attrib(
{
uint count;
uint index;
- const struct pixelformat_info *pf;
+ const struct stw_pixelformat_info *pfi;
- count = pixelformat_get_extended_count();
+ count = stw_pixelformat_get_extended_count();
if (attrib == WGL_NUMBER_PIXEL_FORMATS_ARB) {
*pvalue = (int) count;
@@ -114,30 +69,27 @@ query_attrib(
if (index >= count)
return FALSE;
- pf = pixelformat_get_info( index );
+ pfi = stw_pixelformat_get_info( index );
switch (attrib) {
case WGL_DRAW_TO_WINDOW_ARB:
- *pvalue = TRUE;
+ *pvalue = pfi->pfd.dwFlags & PFD_DRAW_TO_WINDOW ? TRUE : FALSE;
return TRUE;
case WGL_DRAW_TO_BITMAP_ARB:
- *pvalue = FALSE;
+ *pvalue = pfi->pfd.dwFlags & PFD_DRAW_TO_BITMAP ? TRUE : FALSE;
return TRUE;
case WGL_NEED_PALETTE_ARB:
- *pvalue = FALSE;
+ *pvalue = pfi->pfd.dwFlags & PFD_NEED_PALETTE ? TRUE : FALSE;
return TRUE;
case WGL_NEED_SYSTEM_PALETTE_ARB:
- *pvalue = FALSE;
+ *pvalue = pfi->pfd.dwFlags & PFD_NEED_SYSTEM_PALETTE ? TRUE : FALSE;
return TRUE;
case WGL_SWAP_METHOD_ARB:
- if (pf->flags & PF_FLAG_DOUBLEBUFFER)
- *pvalue = WGL_SWAP_COPY_ARB;
- else
- *pvalue = WGL_SWAP_UNDEFINED_ARB;
+ *pvalue = pfi->pfd.dwFlags & PFD_SWAP_COPY ? WGL_SWAP_COPY_ARB : WGL_SWAP_UNDEFINED_ARB;
return TRUE;
case WGL_SWAP_LAYER_BUFFERS_ARB:
@@ -179,96 +131,108 @@ query_attrib(
break;
case WGL_SUPPORT_GDI_ARB:
- *pvalue = FALSE;
+ *pvalue = pfi->pfd.dwFlags & PFD_SUPPORT_GDI ? TRUE : FALSE;
break;
case WGL_SUPPORT_OPENGL_ARB:
- *pvalue = TRUE;
+ *pvalue = pfi->pfd.dwFlags & PFD_SUPPORT_OPENGL ? TRUE : FALSE;
break;
case WGL_DOUBLE_BUFFER_ARB:
- if (pf->flags & PF_FLAG_DOUBLEBUFFER)
- *pvalue = TRUE;
- else
- *pvalue = FALSE;
+ *pvalue = pfi->pfd.dwFlags & PFD_DOUBLEBUFFER ? TRUE : FALSE;
break;
case WGL_STEREO_ARB:
- *pvalue = FALSE;
+ *pvalue = pfi->pfd.dwFlags & PFD_STEREO ? TRUE : FALSE;
break;
case WGL_PIXEL_TYPE_ARB:
- *pvalue = WGL_TYPE_RGBA_ARB;
+ switch (pfi->pfd.iPixelType) {
+ case PFD_TYPE_RGBA:
+ *pvalue = WGL_TYPE_RGBA_ARB;
+ break;
+ case PFD_TYPE_COLORINDEX:
+ *pvalue = WGL_TYPE_COLORINDEX_ARB;
+ break;
+ default:
+ return FALSE;
+ }
break;
case WGL_COLOR_BITS_ARB:
- *pvalue = (int) (pf->color.redbits + pf->color.greenbits + pf->color.bluebits);
+ *pvalue = pfi->pfd.cColorBits;
break;
case WGL_RED_BITS_ARB:
- *pvalue = (int) pf->color.redbits;
+ *pvalue = pfi->pfd.cRedBits;
break;
case WGL_RED_SHIFT_ARB:
- *pvalue = (int) pf->color.redshift;
+ *pvalue = pfi->pfd.cRedShift;
break;
case WGL_GREEN_BITS_ARB:
- *pvalue = (int) pf->color.greenbits;
+ *pvalue = pfi->pfd.cGreenBits;
break;
case WGL_GREEN_SHIFT_ARB:
- *pvalue = (int) pf->color.greenshift;
+ *pvalue = pfi->pfd.cGreenShift;
break;
case WGL_BLUE_BITS_ARB:
- *pvalue = (int) pf->color.bluebits;
+ *pvalue = pfi->pfd.cBlueBits;
break;
case WGL_BLUE_SHIFT_ARB:
- *pvalue = (int) pf->color.blueshift;
+ *pvalue = pfi->pfd.cBlueShift;
break;
case WGL_ALPHA_BITS_ARB:
- *pvalue = (int) pf->alpha.alphabits;
+ *pvalue = pfi->pfd.cAlphaBits;
break;
case WGL_ALPHA_SHIFT_ARB:
- *pvalue = (int) pf->alpha.alphashift;
+ *pvalue = pfi->pfd.cAlphaShift;
break;
case WGL_ACCUM_BITS_ARB:
+ *pvalue = pfi->pfd.cAccumBits;
+ break;
+
case WGL_ACCUM_RED_BITS_ARB:
+ *pvalue = pfi->pfd.cAccumRedBits;
+ break;
+
case WGL_ACCUM_GREEN_BITS_ARB:
+ *pvalue = pfi->pfd.cAccumGreenBits;
+ break;
+
case WGL_ACCUM_BLUE_BITS_ARB:
+ *pvalue = pfi->pfd.cAccumBlueBits;
+ break;
+
case WGL_ACCUM_ALPHA_BITS_ARB:
- *pvalue = 0;
+ *pvalue = pfi->pfd.cAccumAlphaBits;
break;
case WGL_DEPTH_BITS_ARB:
- *pvalue = (int) pf->depth.depthbits;
+ *pvalue = pfi->pfd.cDepthBits;
break;
case WGL_STENCIL_BITS_ARB:
- *pvalue = (int) pf->depth.stencilbits;
+ *pvalue = pfi->pfd.cStencilBits;
break;
case WGL_AUX_BUFFERS_ARB:
- *pvalue = 0;
+ *pvalue = pfi->pfd.cAuxBuffers;
break;
case WGL_SAMPLE_BUFFERS_ARB:
- if (pf->flags & PF_FLAG_MULTISAMPLED)
- *pvalue = stw_query_sample_buffers();
- else
- *pvalue = 0;
+ *pvalue = pfi->numSampleBuffers;
break;
case WGL_SAMPLES_ARB:
- if (pf->flags & PF_FLAG_MULTISAMPLED)
- *pvalue = stw_query_samples();
- else
- *pvalue = 0;
+ *pvalue = pfi->numSamples;
break;
default:
@@ -285,7 +249,7 @@ struct attrib_match_info
BOOL exact;
};
-static struct attrib_match_info attrib_match[] = {
+static const struct attrib_match_info attrib_match[] = {
/* WGL_ARB_pixel_format */
{ WGL_DRAW_TO_WINDOW_ARB, 0, TRUE },
@@ -324,7 +288,7 @@ static struct attrib_match_info attrib_match[] = {
{ WGL_SAMPLES_ARB, 2, FALSE }
};
-struct pixelformat_score
+struct stw_pixelformat_score
{
int points;
uint index;
@@ -332,13 +296,13 @@ struct pixelformat_score
static BOOL
score_pixelformats(
- struct pixelformat_score *scores,
+ struct stw_pixelformat_score *scores,
uint count,
int attribute,
int expected_value )
{
uint i;
- struct attrib_match_info *ami = NULL;
+ const struct attrib_match_info *ami = NULL;
uint index;
/* Find out if a given attribute should be considered for score calculation.
@@ -358,7 +322,7 @@ score_pixelformats(
for (index = 0; index < count; index++) {
int actual_value;
- if (!query_attrib( index + 1, 0, attribute, &actual_value ))
+ if (!stw_query_attrib( index + 1, 0, attribute, &actual_value ))
return FALSE;
if (ami->exact) {
@@ -395,7 +359,7 @@ wglChoosePixelFormatARB(
UINT *nNumFormats )
{
uint count;
- struct pixelformat_score *scores;
+ struct stw_pixelformat_score *scores;
uint i;
*nNumFormats = 0;
@@ -405,8 +369,8 @@ wglChoosePixelFormatARB(
* points for a mismatch when the match does not have to be exact.
* Set a score to 0 if there is a mismatch for an exact match criteria.
*/
- count = pixelformat_get_extended_count();
- scores = (struct pixelformat_score *) MALLOC( count * sizeof( struct pixelformat_score ) );
+ count = stw_pixelformat_get_extended_count();
+ scores = (struct stw_pixelformat_score *) MALLOC( count * sizeof( struct stw_pixelformat_score ) );
if (scores == NULL)
return FALSE;
for (i = 0; i < count; i++) {
@@ -446,7 +410,7 @@ wglChoosePixelFormatARB(
swapped = FALSE;
for (i = 1; i < n; i++) {
if (scores[i - 1].points < scores[i].points) {
- struct pixelformat_score score = scores[i - 1];
+ struct stw_pixelformat_score score = scores[i - 1];
scores[i - 1] = scores[i];
scores[i] = score;
@@ -489,7 +453,7 @@ wglGetPixelFormatAttribfvARB(
for (i = 0; i < nAttributes; i++) {
int value;
- if (!query_attrib( iPixelFormat, iLayerPlane, piAttributes[i], &value ))
+ if (!stw_query_attrib( iPixelFormat, iLayerPlane, piAttributes[i], &value ))
return FALSE;
pfValues[i] = (FLOAT) value;
}
@@ -511,7 +475,7 @@ wglGetPixelFormatAttribivARB(
(void) hdc;
for (i = 0; i < nAttributes; i++) {
- if (!query_attrib( iPixelFormat, iLayerPlane, piAttributes[i], &piValues[i] ))
+ if (!stw_query_attrib( iPixelFormat, iLayerPlane, piAttributes[i], &piValues[i] ))
return FALSE;
}
diff --git a/src/gallium/state_trackers/wgl/shared/stw_arbpixelformat.h b/src/gallium/state_trackers/wgl/shared/stw_arbpixelformat.h
deleted file mode 100644
index a6c4259942..0000000000
--- a/src/gallium/state_trackers/wgl/shared/stw_arbpixelformat.h
+++ /dev/null
@@ -1,61 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#ifndef WGL_ARBPIXELFORMAT_H
-#define WGL_ARBPIXELFORMAT_H
-
-
-/* Extension functions for get_proc_address:
- */
-WINGDIAPI BOOL APIENTRY
-wglChoosePixelFormatARB(
- HDC hdc,
- const int *piAttribIList,
- const FLOAT *pfAttribFList,
- UINT nMaxFormats,
- int *piFormats,
- UINT *nNumFormats );
-
-WINGDIAPI BOOL APIENTRY
-wglGetPixelFormatAttribfvARB(
- HDC hdc,
- int iPixelFormat,
- int iLayerPlane,
- UINT nAttributes,
- const int *piAttributes,
- FLOAT *pfValues );
-
-WINGDIAPI BOOL APIENTRY
-wglGetPixelFormatAttribivARB(
- HDC hdc,
- int iPixelFormat,
- int iLayerPlane,
- UINT nAttributes,
- const int *piAttributes,
- int *piValues );
-
-#endif /* WGL_ARBPIXELFORMAT_H */
diff --git a/src/gallium/state_trackers/wgl/shared/stw_context.c b/src/gallium/state_trackers/wgl/shared/stw_context.c
index f890225242..662b5fbcd2 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_context.c
+++ b/src/gallium/state_trackers/wgl/shared/stw_context.c
@@ -59,11 +59,12 @@ stw_copy_context(
pipe_mutex_lock( stw_dev->mutex );
- src = stw_lookup_context( hglrcSrc );
- dst = stw_lookup_context( hglrcDst );
+ src = stw_lookup_context_locked( hglrcSrc );
+ dst = stw_lookup_context_locked( hglrcDst );
if (src && dst) {
/* FIXME */
+ assert(0);
(void) src;
(void) dst;
(void) mask;
@@ -74,58 +75,61 @@ stw_copy_context(
return ret;
}
+BOOL
+stw_share_lists(
+ UINT_PTR hglrc1,
+ UINT_PTR hglrc2 )
+{
+ struct stw_context *ctx1;
+ struct stw_context *ctx2;
+ BOOL ret = FALSE;
+
+ pipe_mutex_lock( stw_dev->mutex );
+
+ ctx1 = stw_lookup_context_locked( hglrc1 );
+ ctx2 = stw_lookup_context_locked( hglrc2 );
+
+ if (ctx1 && ctx2 &&
+ ctx1->iPixelFormat == ctx2->iPixelFormat) {
+ ret = _mesa_share_state(ctx2->st->ctx, ctx1->st->ctx);
+ }
+
+ pipe_mutex_unlock( stw_dev->mutex );
+
+ return ret;
+}
+
UINT_PTR
stw_create_layer_context(
HDC hdc,
int iLayerPlane )
{
- uint pfi;
- const struct pixelformat_info *pf = NULL;
+ int iPixelFormat;
+ const struct stw_pixelformat_info *pfi;
+ GLvisual visual;
struct stw_context *ctx = NULL;
- GLvisual *visual = NULL;
struct pipe_screen *screen = NULL;
struct pipe_context *pipe = NULL;
- UINT_PTR hglrc = 0;
-
+
if(!stw_dev)
return 0;
if (iLayerPlane != 0)
return 0;
- pfi = stw_pixelformat_get( hdc );
- if (pfi == 0)
+ iPixelFormat = GetPixelFormat(hdc);
+ if(!iPixelFormat)
return 0;
-
- pf = pixelformat_get_info( pfi - 1 );
-
+
+ pfi = stw_pixelformat_get_info( iPixelFormat - 1 );
+ stw_pixelformat_visual(&visual, pfi);
+
ctx = CALLOC_STRUCT( stw_context );
if (ctx == NULL)
- return 0;
+ goto no_ctx;
ctx->hdc = hdc;
- ctx->color_bits = GetDeviceCaps( ctx->hdc, BITSPIXEL );
-
- /* Create visual based on flags
- */
- visual = _mesa_create_visual(
- GL_TRUE,
- (pf->flags & PF_FLAG_DOUBLEBUFFER) ? GL_TRUE : GL_FALSE,
- GL_FALSE,
- pf->color.redbits,
- pf->color.greenbits,
- pf->color.bluebits,
- pf->alpha.alphabits,
- 0,
- pf->depth.depthbits,
- pf->depth.stencilbits,
- 0,
- 0,
- 0,
- 0,
- (pf->flags & PF_FLAG_MULTISAMPLED) ? stw_query_samples() : 0 );
- if (visual == NULL)
- goto fail;
+ ctx->iPixelFormat = iPixelFormat;
screen = stw_dev->screen;
@@ -137,7 +141,7 @@ stw_create_layer_context(
pipe = stw_dev->stw_winsys->create_context( screen );
if (pipe == NULL)
- goto fail;
+ goto no_pipe;
#ifdef DEBUG
/* Wrap context */
@@ -145,34 +149,32 @@ stw_create_layer_context(
pipe = trace_context_create(stw_dev->screen, pipe);
#endif
+ /* pass to stw_flush_frontbuffer as context_private */
assert(!pipe->priv);
pipe->priv = hdc;
- ctx->st = st_create_context( pipe, visual, NULL );
+ ctx->st = st_create_context( pipe, &visual, NULL );
if (ctx->st == NULL)
- goto fail;
+ goto no_st_ctx;
ctx->st->ctx->DriverCtx = ctx;
pipe_mutex_lock( stw_dev->mutex );
- {
- hglrc = handle_table_add(stw_dev->ctx_table, ctx);
- }
+ ctx->hglrc = handle_table_add(stw_dev->ctx_table, ctx);
pipe_mutex_unlock( stw_dev->mutex );
-
- /* Success?
- */
- if (hglrc != 0)
- return hglrc;
-
-fail:
- if (visual)
- _mesa_destroy_visual( visual );
-
- if (pipe)
- pipe->destroy( pipe );
-
- FREE( ctx );
+ if (!ctx->hglrc)
+ goto no_hglrc;
+
+ return ctx->hglrc;
+
+no_hglrc:
+ st_destroy_context(ctx->st);
+ goto no_pipe; /* st_context_destroy already destroys pipe */
+no_st_ctx:
+ pipe->destroy( pipe );
+no_pipe:
+ FREE(ctx);
+no_ctx:
return 0;
}
@@ -187,38 +189,24 @@ stw_delete_context(
return FALSE;
pipe_mutex_lock( stw_dev->mutex );
+ ctx = stw_lookup_context_locked(hglrc);
+ handle_table_remove(stw_dev->ctx_table, hglrc);
+ pipe_mutex_unlock( stw_dev->mutex );
- ctx = stw_lookup_context(hglrc);
if (ctx) {
GLcontext *glctx = ctx->st->ctx;
GET_CURRENT_CONTEXT( glcurctx );
- struct stw_framebuffer *fb;
- /* Unbind current if deleting current context.
- */
+ /* Unbind current if deleting current context. */
if (glcurctx == glctx)
st_make_current( NULL, NULL, NULL );
- fb = framebuffer_from_hdc( ctx->hdc );
- if (fb)
- framebuffer_destroy( fb );
-
- if (WindowFromDC( ctx->hdc ) != NULL)
- ReleaseDC( WindowFromDC( ctx->hdc ), ctx->hdc );
-
- pipe_mutex_lock(stw_dev->mutex);
- {
- st_destroy_context(ctx->st);
- FREE(ctx);
- handle_table_remove(stw_dev->ctx_table, hglrc);
- }
- pipe_mutex_unlock(stw_dev->mutex);
+ st_destroy_context(ctx->st);
+ FREE(ctx);
ret = TRUE;
}
- pipe_mutex_unlock( stw_dev->mutex );
-
return ret;
}
@@ -226,62 +214,69 @@ BOOL
stw_release_context(
UINT_PTR hglrc )
{
- BOOL ret = FALSE;
+ struct stw_context *ctx;
if (!stw_dev)
- return ret;
+ return FALSE;
pipe_mutex_lock( stw_dev->mutex );
- {
- struct stw_context *ctx;
-
- /* XXX: The expectation is that ctx is the same context which is
- * current for this thread. We should check that and return False
- * if not the case.
- */
- ctx = stw_lookup_context( hglrc );
- if (ctx == NULL)
- goto done;
+ ctx = stw_lookup_context_locked( hglrc );
+ pipe_mutex_unlock( stw_dev->mutex );
- if (stw_make_current( NULL, 0 ) == FALSE)
- goto done;
+ if (!ctx)
+ return FALSE;
+
+ /* The expectation is that ctx is the same context which is
+ * current for this thread. We should check that and return False
+ * if not the case.
+ */
+ {
+ GLcontext *glctx = ctx->st->ctx;
+ GET_CURRENT_CONTEXT( glcurctx );
- ret = TRUE;
+ if (glcurctx != glctx)
+ return FALSE;
}
-done:
- pipe_mutex_unlock( stw_dev->mutex );
-
- return ret;
-}
-/* Find the width and height of the window named by hdc.
- */
-static void
-get_window_size( HDC hdc, GLuint *width, GLuint *height )
-{
- if (WindowFromDC( hdc )) {
- RECT rect;
+ if (stw_make_current( NULL, 0 ) == FALSE)
+ return FALSE;
- GetClientRect( WindowFromDC( hdc ), &rect );
- *width = rect.right - rect.left;
- *height = rect.bottom - rect.top;
- }
- else {
- *width = GetDeviceCaps( hdc, HORZRES );
- *height = GetDeviceCaps( hdc, VERTRES );
- }
+ return TRUE;
}
+
UINT_PTR
stw_get_current_context( void )
{
- return stw_tls_get_data()->currentGLRC;
+ GET_CURRENT_CONTEXT( glcurctx );
+ struct stw_context *ctx;
+
+ if(!glcurctx)
+ return 0;
+
+ ctx = (struct stw_context *)glcurctx->DriverCtx;
+ assert(ctx);
+ if(!ctx)
+ return 0;
+
+ return ctx->hglrc;
}
HDC
stw_get_current_dc( void )
{
- return stw_tls_get_data()->currentDC;
+ GET_CURRENT_CONTEXT( glcurctx );
+ struct stw_context *ctx;
+
+ if(!glcurctx)
+ return NULL;
+
+ ctx = (struct stw_context *)glcurctx->DriverCtx;
+ assert(ctx);
+ if(!ctx)
+ return NULL;
+
+ return ctx->hdc;
}
BOOL
@@ -292,64 +287,68 @@ stw_make_current(
struct stw_context *ctx;
GET_CURRENT_CONTEXT( glcurctx );
struct stw_framebuffer *fb;
- GLuint width = 0;
- GLuint height = 0;
- struct stw_context *curctx;
if (!stw_dev)
- return FALSE;
-
- pipe_mutex_lock( stw_dev->mutex );
- ctx = stw_lookup_context( hglrc );
- pipe_mutex_unlock( stw_dev->mutex );
-
- stw_tls_get_data()->currentDC = hdc;
- stw_tls_get_data()->currentGLRC = hglrc;
+ goto fail;
if (glcurctx != NULL) {
+ struct stw_context *curctx;
curctx = (struct stw_context *) glcurctx->DriverCtx;
- if (curctx != ctx)
+ if (curctx->hglrc != hglrc)
st_flush(glcurctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
+
+ /* Return if already current. */
+ if (curctx->hglrc == hglrc && curctx->hdc == hdc)
+ return TRUE;
}
if (hdc == NULL || hglrc == 0) {
- st_make_current( NULL, NULL, NULL );
- return TRUE;
+ return st_make_current( NULL, NULL, NULL );
}
- /* Return if already current.
- */
- if (glcurctx != NULL) {
- if (curctx != NULL && curctx == ctx && ctx->hdc == hdc)
- return TRUE;
- }
+ pipe_mutex_lock( stw_dev->mutex );
- fb = framebuffer_from_hdc( hdc );
+ ctx = stw_lookup_context_locked( hglrc );
+ if(!ctx)
+ goto fail;
- if (hdc != NULL)
- get_window_size( hdc, &width, &height );
+ fb = stw_framebuffer_from_hdc_locked( hdc );
+ if(!fb) {
+ /* Applications should call SetPixelFormat before creating a context,
+ * but not all do, and the opengl32 runtime seems to use a default pixel
+ * format in some cases, so we must create a framebuffer for those here
+ */
+ int iPixelFormat = GetPixelFormat(hdc);
+ if(iPixelFormat)
+ fb = stw_framebuffer_create_locked( hdc, iPixelFormat );
+ if(!fb)
+ goto fail;
+ }
+
+ pipe_mutex_unlock( stw_dev->mutex );
- /* Lazy creation of framebuffers.
- */
- if (fb == NULL && ctx != NULL && hdc != NULL) {
- GLvisual *visual = &ctx->st->ctx->Visual;
+ if(fb->iPixelFormat != ctx->iPixelFormat)
+ goto fail;
- fb = framebuffer_create( hdc, visual, width, height );
- if (fb == NULL)
- return FALSE;
- }
+ /* Lazy allocation of the frame buffer */
+ if(!stw_framebuffer_allocate(fb))
+ goto fail;
- if (ctx && fb) {
- st_make_current( ctx->st, fb->stfb, fb->stfb );
- framebuffer_resize( fb, width, height );
- ctx->hdc = hdc;
- ctx->st->pipe->priv = hdc;
- }
- else {
- /* Detach */
- st_make_current( NULL, NULL, NULL );
- }
+ /* Bind the new framebuffer */
+ ctx->hdc = hdc;
+
+ /* pass to stw_flush_frontbuffer as context_private */
+ ctx->st->pipe->priv = hdc;
+
+ if(!st_make_current( ctx->st, fb->stfb, fb->stfb ))
+ goto fail;
+ stw_framebuffer_resize(fb);
+
return TRUE;
+
+fail:
+ st_make_current( NULL, NULL, NULL );
+ return FALSE;
}
diff --git a/src/gallium/state_trackers/wgl/shared/stw_context.h b/src/gallium/state_trackers/wgl/shared/stw_context.h
index b289615272..166471de5e 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_context.h
+++ b/src/gallium/state_trackers/wgl/shared/stw_context.h
@@ -35,8 +35,9 @@ struct st_context;
struct stw_context
{
struct st_context *st;
+ UINT_PTR hglrc;
+ int iPixelFormat;
HDC hdc;
- DWORD color_bits;
};
#endif /* STW_CONTEXT_H */
diff --git a/src/gallium/state_trackers/wgl/shared/stw_device.c b/src/gallium/state_trackers/wgl/shared/stw_device.c
index 51936c2bdd..1a6b29807d 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_device.c
+++ b/src/gallium/state_trackers/wgl/shared/stw_device.c
@@ -41,6 +41,7 @@
#include "shared/stw_pixelformat.h"
#include "shared/stw_public.h"
#include "shared/stw_tls.h"
+#include "shared/stw_framebuffer.h"
#ifdef WIN32_THREADS
extern _glthread_Mutex OneTimeLock;
@@ -56,7 +57,7 @@ struct stw_device *stw_dev = NULL;
* stw_winsys::flush_front_buffer.
*/
static void
-st_flush_frontbuffer(struct pipe_screen *screen,
+stw_flush_frontbuffer(struct pipe_screen *screen,
struct pipe_surface *surface,
void *context_private )
{
@@ -75,7 +76,7 @@ st_flush_frontbuffer(struct pipe_screen *screen,
boolean
-st_init(const struct stw_winsys *stw_winsys)
+stw_init(const struct stw_winsys *stw_winsys)
{
static struct stw_device stw_dev_storage;
struct pipe_screen *screen;
@@ -110,7 +111,7 @@ st_init(const struct stw_winsys *stw_winsys)
stw_dev->screen = screen;
#endif
- stw_dev->screen->flush_frontbuffer = st_flush_frontbuffer;
+ stw_dev->screen->flush_frontbuffer = &stw_flush_frontbuffer;
pipe_mutex_init( stw_dev->mutex );
@@ -119,7 +120,7 @@ st_init(const struct stw_winsys *stw_winsys)
goto error1;
}
- pixelformat_init();
+ stw_pixelformat_init();
return TRUE;
@@ -130,25 +131,28 @@ error1:
boolean
-st_init_thread(void)
+stw_init_thread(void)
{
- if (!stw_tls_init_thread()) {
+ if (!stw_tls_init_thread())
+ return FALSE;
+
+ if (!stw_framebuffer_init_thread())
return FALSE;
- }
return TRUE;
}
void
-st_cleanup_thread(void)
+stw_cleanup_thread(void)
{
+ stw_framebuffer_cleanup_thread();
stw_tls_cleanup_thread();
}
void
-st_cleanup(void)
+stw_cleanup(void)
{
unsigned i;
@@ -169,6 +173,8 @@ st_cleanup(void)
}
pipe_mutex_unlock( stw_dev->mutex );
+ stw_framebuffer_cleanup();
+
pipe_mutex_destroy( stw_dev->mutex );
stw_dev->screen->destroy(stw_dev->screen);
@@ -189,7 +195,7 @@ st_cleanup(void)
struct stw_context *
-stw_lookup_context( UINT_PTR dhglrc )
+stw_lookup_context_locked( UINT_PTR dhglrc )
{
if (dhglrc == 0)
return NULL;
diff --git a/src/gallium/state_trackers/wgl/shared/stw_device.h b/src/gallium/state_trackers/wgl/shared/stw_device.h
index 703cb67081..e097f1f71e 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_device.h
+++ b/src/gallium/state_trackers/wgl/shared/stw_device.h
@@ -29,12 +29,19 @@
#define STW_DEVICE_H_
+#include <windows.h>
+
#include "pipe/p_compiler.h"
#include "pipe/p_thread.h"
#include "util/u_handle_table.h"
+#include "stw_pixelformat.h"
+
+
+#define STW_MAX_PIXELFORMATS 256
struct pipe_screen;
+struct stw_framebuffer;
struct stw_device
{
@@ -45,18 +52,24 @@ struct stw_device
#ifdef DEBUG
boolean trace_running;
#endif
-
+
+ struct stw_pixelformat_info pixelformats[STW_MAX_PIXELFORMATS];
+ unsigned pixelformat_count;
+ unsigned pixelformat_extended_count;
+
pipe_mutex mutex;
struct handle_table *ctx_table;
+ struct stw_framebuffer *fb_head;
+
#ifdef DEBUG
unsigned long memdbg_no;
#endif
};
struct stw_context *
-stw_lookup_context( UINT_PTR hglrc );
+stw_lookup_context_locked( UINT_PTR hglrc );
extern struct stw_device *stw_dev;
diff --git a/src/gallium/state_trackers/wgl/shared/stw_arbextensionsstring.c b/src/gallium/state_trackers/wgl/shared/stw_extensionsstring.c
index b3934cb464..2660c591f9 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_arbextensionsstring.c
+++ b/src/gallium/state_trackers/wgl/shared/stw_extensionsstring.c
@@ -1,5 +1,6 @@
/**************************************************************************
*
+ * Copyright 2009 VMware, Inc.
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
@@ -27,7 +28,18 @@
#include <windows.h>
-#include "stw_arbextensionsstring.h"
+#define WGL_WGLEXT_PROTOTYPES
+
+#include <GL/gl.h>
+#include <GL/wglext.h>
+
+
+static const char *stw_extension_string =
+ "WGL_ARB_extensions_string "
+ "WGL_ARB_multisample "
+ "WGL_ARB_pixel_format "
+ "WGL_EXT_extensions_string";
+
WINGDIAPI const char * APIENTRY
wglGetExtensionsStringARB(
@@ -35,8 +47,12 @@ wglGetExtensionsStringARB(
{
(void) hdc;
- return
- "WGL_ARB_extensions_string "
- "WGL_ARB_multisample "
- "WGL_ARB_pixel_format";
+ return stw_extension_string;
+}
+
+
+WINGDIAPI const char * APIENTRY
+wglGetExtensionsStringEXT( void )
+{
+ return stw_extension_string;
}
diff --git a/src/gallium/state_trackers/wgl/shared/stw_framebuffer.c b/src/gallium/state_trackers/wgl/shared/stw_framebuffer.c
index c96c4b8dfa..58f1830319 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_framebuffer.c
+++ b/src/gallium/state_trackers/wgl/shared/stw_framebuffer.c
@@ -42,208 +42,329 @@
#include "stw_device.h"
#include "stw_public.h"
#include "stw_winsys.h"
+#include "stw_tls.h"
-void
-framebuffer_resize(
- struct stw_framebuffer *fb,
- GLuint width,
- GLuint height )
+static INLINE struct stw_framebuffer *
+stw_framebuffer_from_hwnd_locked(
+ HWND hwnd )
+{
+ struct stw_framebuffer *fb;
+
+ for (fb = stw_dev->fb_head; fb != NULL; fb = fb->next)
+ if (fb->hWnd == hwnd)
+ break;
+
+ return fb;
+}
+
+
+static INLINE void
+stw_framebuffer_destroy_locked(
+ struct stw_framebuffer *fb )
{
- st_resize_framebuffer( fb->stfb, width, height );
+ struct stw_framebuffer **link;
+
+ link = &stw_dev->fb_head;
+ while (*link != fb)
+ link = &(*link)->next;
+ assert(*link);
+ *link = fb->next;
+ fb->next = NULL;
+
+ st_unreference_framebuffer(fb->stfb);
+
+ pipe_mutex_destroy( fb->mutex );
+
+ FREE( fb );
}
-static struct stw_framebuffer *fb_head = NULL;
+/**
+ * @sa http://msdn.microsoft.com/en-us/library/ms644975(VS.85).aspx
+ * @sa http://msdn.microsoft.com/en-us/library/ms644960(VS.85).aspx
+ */
static LRESULT CALLBACK
-window_proc(
- HWND hWnd,
- UINT uMsg,
+stw_call_window_proc(
+ int nCode,
WPARAM wParam,
LPARAM lParam )
{
- struct stw_framebuffer *fb;
-
- for (fb = fb_head; fb != NULL; fb = fb->next)
- if (fb->hWnd == hWnd)
- break;
- assert( fb != NULL );
+ struct stw_tls_data *tls_data;
+ PCWPSTRUCT pParams = (PCWPSTRUCT)lParam;
+
+ tls_data = stw_tls_get_data();
+ if(!tls_data)
+ return 0;
+
+ if (nCode < 0)
+ return CallNextHookEx(tls_data->hCallWndProcHook, nCode, wParam, lParam);
+
+ if (pParams->message == WM_SIZE && pParams->wParam != SIZE_MINIMIZED) {
+ struct stw_framebuffer *fb;
+
+ pipe_mutex_lock( stw_dev->mutex );
+ fb = stw_framebuffer_from_hwnd_locked( pParams->hwnd );
+ pipe_mutex_unlock( stw_dev->mutex );
+
+ if(fb) {
+ unsigned width = LOWORD( pParams->lParam );
+ unsigned height = HIWORD( pParams->lParam );
+
+ /* FIXME: The mesa statetracker makes the assumptions that only
+ * one context is using the framebuffer, and that that context is the
+ * current one. However neither holds true, as WGL allows more than
+ * one context to be bound to the same drawable, and this function can
+ * be called from any thread.
+ */
+ pipe_mutex_lock( fb->mutex );
+ if (fb->stfb)
+ st_resize_framebuffer( fb->stfb, width, height );
+ pipe_mutex_unlock( fb->mutex );
+ }
+ }
- if (uMsg == WM_SIZE && wParam != SIZE_MINIMIZED)
- framebuffer_resize( fb, LOWORD( lParam ), HIWORD( lParam ) );
+ if (pParams->message == WM_DESTROY) {
+ struct stw_framebuffer *fb;
- return CallWindowProc( fb->WndProc, hWnd, uMsg, wParam, lParam );
-}
+ pipe_mutex_lock( stw_dev->mutex );
+
+ fb = stw_framebuffer_from_hwnd_locked( pParams->hwnd );
+ if(fb)
+ stw_framebuffer_destroy_locked(fb);
+
+ pipe_mutex_unlock( stw_dev->mutex );
+ }
-static INLINE boolean
-stw_is_supported_color(enum pipe_format format)
-{
- struct pipe_screen *screen = stw_dev->screen;
- return screen->is_format_supported(screen, format, PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_RENDER_TARGET, 0);
+ return CallNextHookEx(tls_data->hCallWndProcHook, nCode, wParam, lParam);
}
-static INLINE boolean
-stw_is_supported_depth_stencil(enum pipe_format format)
-{
- struct pipe_screen *screen = stw_dev->screen;
- return screen->is_format_supported(screen, format, PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0);
-}
-/* Create a new framebuffer object which will correspond to the given HDC.
+/**
+ * Create a new framebuffer object which will correspond to the given HDC.
*/
struct stw_framebuffer *
-framebuffer_create(
+stw_framebuffer_create_locked(
HDC hdc,
- GLvisual *visual,
- GLuint width,
- GLuint height )
+ int iPixelFormat )
{
+ HWND hWnd;
struct stw_framebuffer *fb;
- enum pipe_format colorFormat, depthFormat, stencilFormat;
-
- /* Determine PIPE_FORMATs for buffers.
- */
+ const struct stw_pixelformat_info *pfi;
- if(visual->alphaBits <= 0 && visual->redBits <= 5 && visual->blueBits <= 6 && visual->greenBits <= 5 &&
- stw_is_supported_color(PIPE_FORMAT_R5G6B5_UNORM)) {
- colorFormat = PIPE_FORMAT_R5G6B5_UNORM;
- }
- else if(visual->alphaBits <= 0 && visual->redBits <= 8 && visual->blueBits <= 8 && visual->greenBits <= 8 &&
- stw_is_supported_color(PIPE_FORMAT_X8R8G8B8_UNORM)) {
- colorFormat = PIPE_FORMAT_X8R8G8B8_UNORM;
- }
- else if(visual->alphaBits <= 1 && visual->redBits <= 5 && visual->blueBits <= 5 && visual->greenBits <= 5 &&
- stw_is_supported_color(PIPE_FORMAT_A1R5G5B5_UNORM)) {
- colorFormat = PIPE_FORMAT_A1R5G5B5_UNORM;
- }
- else if(visual->alphaBits <= 4 && visual->redBits <= 4 && visual->blueBits <= 4 && visual->greenBits <= 4 &&
- stw_is_supported_color(PIPE_FORMAT_A4R4G4B4_UNORM)) {
- colorFormat = PIPE_FORMAT_A4R4G4B4_UNORM;
- }
- else if(visual->alphaBits <= 8 && visual->redBits <= 8 && visual->blueBits <= 8 && visual->greenBits <= 8 &&
- stw_is_supported_color(PIPE_FORMAT_A8R8G8B8_UNORM)) {
- colorFormat = PIPE_FORMAT_A8R8G8B8_UNORM;
- }
- else {
- assert(0);
+ /* We only support drawing to a window. */
+ hWnd = WindowFromDC( hdc );
+ if(!hWnd)
+ return NULL;
+
+ fb = CALLOC_STRUCT( stw_framebuffer );
+ if (fb == NULL)
return NULL;
- }
- if (visual->depthBits == 0)
- depthFormat = PIPE_FORMAT_NONE;
- else if (visual->depthBits <= 16 &&
- stw_is_supported_depth_stencil(PIPE_FORMAT_Z16_UNORM))
- depthFormat = PIPE_FORMAT_Z16_UNORM;
- else if (visual->depthBits <= 24 && visual->stencilBits != 8 &&
- stw_is_supported_depth_stencil(PIPE_FORMAT_X8Z24_UNORM)) {
- depthFormat = PIPE_FORMAT_X8Z24_UNORM;
- }
- else if (visual->depthBits <= 24 && visual->stencilBits != 8 &&
- stw_is_supported_depth_stencil(PIPE_FORMAT_Z24X8_UNORM)) {
- depthFormat = PIPE_FORMAT_Z24X8_UNORM;
- }
- else if (visual->depthBits <= 24 && visual->stencilBits == 8 &&
- stw_is_supported_depth_stencil(PIPE_FORMAT_S8Z24_UNORM)) {
- depthFormat = PIPE_FORMAT_S8Z24_UNORM;
- }
- else if (visual->depthBits <= 24 && visual->stencilBits == 8 &&
- stw_is_supported_depth_stencil(PIPE_FORMAT_Z24S8_UNORM)) {
- depthFormat = PIPE_FORMAT_Z24S8_UNORM;
- }
- else if(stw_is_supported_depth_stencil(PIPE_FORMAT_Z32_UNORM)) {
- depthFormat = PIPE_FORMAT_Z32_UNORM;
- }
- else if(stw_is_supported_depth_stencil(PIPE_FORMAT_Z32_FLOAT)) {
- depthFormat = PIPE_FORMAT_Z32_FLOAT;
- }
- else {
- assert(0);
- depthFormat = PIPE_FORMAT_NONE;
- }
+ fb->hDC = hdc;
+ fb->hWnd = hWnd;
+ fb->iPixelFormat = iPixelFormat;
- if (depthFormat == PIPE_FORMAT_S8Z24_UNORM ||
- depthFormat == PIPE_FORMAT_Z24S8_UNORM) {
- stencilFormat = depthFormat;
- }
- else if (visual->stencilBits == 8 &&
- stw_is_supported_depth_stencil(PIPE_FORMAT_S8_UNORM)) {
- stencilFormat = PIPE_FORMAT_S8_UNORM;
+ fb->pfi = pfi = stw_pixelformat_get_info( iPixelFormat - 1 );
+
+ stw_pixelformat_visual(&fb->visual, pfi);
+
+ pipe_mutex_init( fb->mutex );
+
+ fb->next = stw_dev->fb_head;
+ stw_dev->fb_head = fb;
+
+ return fb;
+}
+
+
+static void
+stw_framebuffer_get_size( struct stw_framebuffer *fb, GLuint *pwidth, GLuint *pheight )
+{
+ GLuint width, height;
+
+ if (fb->hWnd) {
+ RECT rect;
+ GetClientRect( fb->hWnd, &rect );
+ width = rect.right - rect.left;
+ height = rect.bottom - rect.top;
}
else {
- stencilFormat = PIPE_FORMAT_NONE;
+ width = GetDeviceCaps( fb->hDC, HORZRES );
+ height = GetDeviceCaps( fb->hDC, VERTRES );
}
- fb = CALLOC_STRUCT( stw_framebuffer );
- if (fb == NULL)
- return NULL;
+ if(width < 1)
+ width = 1;
+ if(height < 1)
+ height = 1;
- fb->stfb = st_create_framebuffer(
- visual,
- colorFormat,
- depthFormat,
- stencilFormat,
- width,
- height,
- (void *) fb );
+ *pwidth = width;
+ *pheight = height;
+}
- fb->cColorBits = GetDeviceCaps( hdc, BITSPIXEL );
- fb->hDC = hdc;
- /* Subclass a window associated with the device context.
- */
- fb->hWnd = WindowFromDC( hdc );
- if (fb->hWnd != NULL) {
- fb->WndProc = (WNDPROC) SetWindowLongPtr(
- fb->hWnd,
- GWLP_WNDPROC,
- (LONG_PTR) window_proc );
+BOOL
+stw_framebuffer_allocate(
+ struct stw_framebuffer *fb)
+{
+ pipe_mutex_lock( fb->mutex );
+
+ if(!fb->stfb) {
+ const struct stw_pixelformat_info *pfi = fb->pfi;
+ enum pipe_format colorFormat, depthFormat, stencilFormat;
+ GLuint width, height;
+
+ colorFormat = pfi->color_format;
+
+ assert(pf_layout( pfi->depth_stencil_format ) == PIPE_FORMAT_LAYOUT_RGBAZS );
+
+ if(pf_get_component_bits( pfi->depth_stencil_format, PIPE_FORMAT_COMP_Z ))
+ depthFormat = pfi->depth_stencil_format;
+ else
+ depthFormat = PIPE_FORMAT_NONE;
+
+ if(pf_get_component_bits( pfi->depth_stencil_format, PIPE_FORMAT_COMP_S ))
+ stencilFormat = pfi->depth_stencil_format;
+ else
+ stencilFormat = PIPE_FORMAT_NONE;
+
+ stw_framebuffer_get_size(fb, &width, &height);
+
+ fb->stfb = st_create_framebuffer(
+ &fb->visual,
+ colorFormat,
+ depthFormat,
+ stencilFormat,
+ width,
+ height,
+ (void *) fb );
}
+
+ pipe_mutex_unlock( fb->mutex );
- fb->next = fb_head;
- fb_head = fb;
- return fb;
+ return fb->stfb ? TRUE : FALSE;
}
+
void
-framebuffer_destroy(
- struct stw_framebuffer *fb )
+stw_framebuffer_resize(
+ struct stw_framebuffer *fb)
{
- struct stw_framebuffer **link = &fb_head;
- struct stw_framebuffer *pfb = fb_head;
-
- while (pfb != NULL) {
- if (pfb == fb) {
- if (fb->hWnd != NULL) {
- SetWindowLongPtr(
- fb->hWnd,
- GWLP_WNDPROC,
- (LONG_PTR) fb->WndProc );
- }
-
- *link = fb->next;
- FREE( fb );
- return;
- }
+ GLuint width, height;
+ assert(fb->stfb);
+ stw_framebuffer_get_size(fb, &width, &height);
+ st_resize_framebuffer(fb->stfb, width, height);
+}
+
+
+void
+stw_framebuffer_cleanup( void )
+{
+ struct stw_framebuffer *fb;
+ struct stw_framebuffer *next;
+
+ pipe_mutex_lock( stw_dev->mutex );
- link = &pfb->next;
- pfb = pfb->next;
+ fb = stw_dev->fb_head;
+ while (fb) {
+ next = fb->next;
+ stw_framebuffer_destroy_locked(fb);
+ fb = next;
}
+ stw_dev->fb_head = NULL;
+
+ pipe_mutex_unlock( stw_dev->mutex );
}
-/* Given an hdc, return the corresponding stw_framebuffer.
+
+/**
+ * Given an hdc, return the corresponding stw_framebuffer.
*/
struct stw_framebuffer *
-framebuffer_from_hdc(
+stw_framebuffer_from_hdc_locked(
HDC hdc )
{
struct stw_framebuffer *fb;
- for (fb = fb_head; fb != NULL; fb = fb->next)
+ for (fb = stw_dev->fb_head; fb != NULL; fb = fb->next)
if (fb->hDC == hdc)
- return fb;
- return NULL;
+ break;
+
+ return fb;
+}
+
+
+/**
+ * Given an hdc, return the corresponding stw_framebuffer.
+ */
+struct stw_framebuffer *
+stw_framebuffer_from_hdc(
+ HDC hdc )
+{
+ struct stw_framebuffer *fb;
+
+ pipe_mutex_lock( stw_dev->mutex );
+ fb = stw_framebuffer_from_hdc_locked(hdc);
+ pipe_mutex_unlock( stw_dev->mutex );
+
+ return fb;
+}
+
+
+BOOL
+stw_pixelformat_set(
+ HDC hdc,
+ int iPixelFormat )
+{
+ uint count;
+ uint index;
+ struct stw_framebuffer *fb;
+
+ index = (uint) iPixelFormat - 1;
+ count = stw_pixelformat_get_extended_count();
+ if (index >= count)
+ return FALSE;
+
+ pipe_mutex_lock( stw_dev->mutex );
+
+ fb = stw_framebuffer_from_hdc_locked(hdc);
+ if(fb) {
+ /* SetPixelFormat must be called only once */
+ pipe_mutex_unlock( stw_dev->mutex );
+ return FALSE;
+ }
+
+ fb = stw_framebuffer_create_locked(hdc, iPixelFormat);
+ if(!fb) {
+ pipe_mutex_unlock( stw_dev->mutex );
+ return FALSE;
+ }
+
+ pipe_mutex_unlock( stw_dev->mutex );
+
+ /* Some applications mistakenly use the undocumented wglSetPixelFormat
+ * function instead of SetPixelFormat, so we call SetPixelFormat here to
+ * avoid opengl32.dll's wglCreateContext to fail */
+ if (GetPixelFormat(hdc) == 0) {
+ SetPixelFormat(hdc, iPixelFormat, NULL);
+ }
+
+ return TRUE;
+}
+
+
+int
+stw_pixelformat_get(
+ HDC hdc )
+{
+ struct stw_framebuffer *fb;
+
+ fb = stw_framebuffer_from_hdc(hdc);
+ if(!fb)
+ return 0;
+
+ return fb->iPixelFormat;
}
@@ -255,10 +376,15 @@ stw_swap_buffers(
struct pipe_screen *screen;
struct pipe_surface *surface;
- fb = framebuffer_from_hdc( hdc );
+ fb = stw_framebuffer_from_hdc( hdc );
if (fb == NULL)
return FALSE;
+ if (!(fb->pfi->pfd.dwFlags & PFD_DOUBLEBUFFER))
+ return TRUE;
+
+ pipe_mutex_lock( fb->mutex );
+
/* If we're swapping the buffer associated with the current context
* we have to flush any pending rendering commands first.
*/
@@ -266,9 +392,11 @@ stw_swap_buffers(
screen = stw_dev->screen;
- if(!st_get_framebuffer_surface( fb->stfb, ST_SURFACE_BACK_LEFT, &surface ))
+ if(!st_get_framebuffer_surface( fb->stfb, ST_SURFACE_BACK_LEFT, &surface )) {
/* FIXME: this shouldn't happen, but does on glean */
+ pipe_mutex_unlock( fb->mutex );
return FALSE;
+ }
#ifdef DEBUG
if(stw_dev->trace_running) {
@@ -279,5 +407,54 @@ stw_swap_buffers(
stw_dev->stw_winsys->flush_frontbuffer( screen, surface, hdc );
+ pipe_mutex_unlock( fb->mutex );
+
return TRUE;
}
+
+
+BOOL
+stw_swap_layer_buffers(
+ HDC hdc,
+ UINT fuPlanes )
+{
+ if(fuPlanes & WGL_SWAP_MAIN_PLANE)
+ return stw_swap_buffers(hdc);
+
+ return FALSE;
+}
+
+
+boolean
+stw_framebuffer_init_thread(void)
+{
+ struct stw_tls_data *tls_data;
+
+ tls_data = stw_tls_get_data();
+ if(!tls_data)
+ return FALSE;
+
+ tls_data->hCallWndProcHook = SetWindowsHookEx(WH_CALLWNDPROC,
+ stw_call_window_proc,
+ NULL,
+ GetCurrentThreadId());
+ if(tls_data->hCallWndProcHook == NULL)
+ return FALSE;
+
+ return TRUE;
+}
+
+void
+stw_framebuffer_cleanup_thread(void)
+{
+ struct stw_tls_data *tls_data;
+
+ tls_data = stw_tls_get_data();
+ if(!tls_data)
+ return;
+
+ if(tls_data->hCallWndProcHook) {
+ UnhookWindowsHookEx(tls_data->hCallWndProcHook);
+ tls_data->hCallWndProcHook = NULL;
+ }
+}
diff --git a/src/gallium/state_trackers/wgl/shared/stw_framebuffer.h b/src/gallium/state_trackers/wgl/shared/stw_framebuffer.h
index 5abdf18997..e7fa51c3a8 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_framebuffer.h
+++ b/src/gallium/state_trackers/wgl/shared/stw_framebuffer.h
@@ -28,39 +28,61 @@
#ifndef STW_FRAMEBUFFER_H
#define STW_FRAMEBUFFER_H
+#include <windows.h>
+
#include "main/mtypes.h"
-/* Windows framebuffer, derived from gl_framebuffer.
+#include "pipe/p_thread.h"
+
+struct stw_pixelformat_info;
+
+/**
+ * Windows framebuffer, derived from gl_framebuffer.
*/
struct stw_framebuffer
{
- struct st_framebuffer *stfb;
HDC hDC;
- BYTE cColorBits;
HWND hWnd;
- WNDPROC WndProc;
+
+ int iPixelFormat;
+ const struct stw_pixelformat_info *pfi;
+ GLvisual visual;
+
+ pipe_mutex mutex;
+ struct st_framebuffer *stfb;
+
+ /** This is protected by stw_device::mutex, not the mutex above */
struct stw_framebuffer *next;
};
struct stw_framebuffer *
-framebuffer_create(
+stw_framebuffer_create_locked(
HDC hdc,
- GLvisual *visual,
- GLuint width,
- GLuint height );
+ int iPixelFormat );
-void
-framebuffer_destroy(
+BOOL
+stw_framebuffer_allocate(
struct stw_framebuffer *fb );
void
-framebuffer_resize(
- struct stw_framebuffer *fb,
- GLuint width,
- GLuint height );
+stw_framebuffer_resize(
+ struct stw_framebuffer *fb);
+
+void
+stw_framebuffer_cleanup(void);
+
+struct stw_framebuffer *
+stw_framebuffer_from_hdc_locked(
+ HDC hdc );
struct stw_framebuffer *
-framebuffer_from_hdc(
+stw_framebuffer_from_hdc(
HDC hdc );
+boolean
+stw_framebuffer_init_thread(void);
+
+void
+stw_framebuffer_cleanup_thread(void);
+
#endif /* STW_FRAMEBUFFER_H */
diff --git a/src/gallium/state_trackers/wgl/shared/stw_getprocaddress.c b/src/gallium/state_trackers/wgl/shared/stw_getprocaddress.c
index ac2d6fc260..4070cbd5c0 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_getprocaddress.c
+++ b/src/gallium/state_trackers/wgl/shared/stw_getprocaddress.c
@@ -27,28 +27,34 @@
#include <windows.h>
+#define WGL_WGLEXT_PROTOTYPES
+
+#include <GL/gl.h>
+#include <GL/wglext.h>
+
#include "glapi/glapi.h"
-#include "stw_arbextensionsstring.h"
-#include "stw_arbpixelformat.h"
#include "stw_public.h"
-struct extension_entry
+struct stw_extension_entry
{
const char *name;
PROC proc;
};
-#define EXTENTRY(P) { #P, (PROC) P }
+#define STW_EXTENSION_ENTRY(P) { #P, (PROC) P }
-static struct extension_entry extension_entries[] = {
+static const struct stw_extension_entry stw_extension_entries[] = {
/* WGL_ARB_extensions_string */
- EXTENTRY( wglGetExtensionsStringARB ),
+ STW_EXTENSION_ENTRY( wglGetExtensionsStringARB ),
/* WGL_ARB_pixel_format */
- EXTENTRY( wglChoosePixelFormatARB ),
- EXTENTRY( wglGetPixelFormatAttribfvARB ),
- EXTENTRY( wglGetPixelFormatAttribivARB ),
+ STW_EXTENSION_ENTRY( wglChoosePixelFormatARB ),
+ STW_EXTENSION_ENTRY( wglGetPixelFormatAttribfvARB ),
+ STW_EXTENSION_ENTRY( wglGetPixelFormatAttribivARB ),
+
+ /* WGL_EXT_extensions_string */
+ STW_EXTENSION_ENTRY( wglGetExtensionsStringEXT ),
{ NULL, NULL }
};
@@ -57,13 +63,13 @@ PROC
stw_get_proc_address(
LPCSTR lpszProc )
{
- struct extension_entry *entry;
+ const struct stw_extension_entry *entry;
- PROC p = (PROC) _glapi_get_proc_address( (const char *) lpszProc );
+ PROC p = (PROC) _glapi_get_proc_address( lpszProc );
if (p)
return p;
- for (entry = extension_entries; entry->name; entry++)
+ for (entry = stw_extension_entries; entry->name; entry++)
if (strcmp( lpszProc, entry->name ) == 0)
return entry->proc;
diff --git a/src/gallium/state_trackers/wgl/shared/stw_pixelformat.c b/src/gallium/state_trackers/wgl/shared/stw_pixelformat.c
index b216ca5c82..c296744838 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_pixelformat.c
+++ b/src/gallium/state_trackers/wgl/shared/stw_pixelformat.c
@@ -25,113 +25,266 @@
*
**************************************************************************/
+#include "main/mtypes.h"
+#include "main/context.h"
+
+#include "pipe/p_format.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_screen.h"
+
#include "util/u_debug.h"
+
+#include "stw_device.h"
#include "stw_pixelformat.h"
#include "stw_public.h"
#include "stw_tls.h"
-#define MAX_PIXELFORMATS 16
-static struct pixelformat_info pixelformats[MAX_PIXELFORMATS];
-static uint pixelformat_count = 0;
-static uint pixelformat_extended_count = 0;
+struct stw_pf_color_info
+{
+ enum pipe_format format;
+ struct {
+ unsigned char red;
+ unsigned char green;
+ unsigned char blue;
+ unsigned char alpha;
+ } bits;
+ struct {
+ unsigned char red;
+ unsigned char green;
+ unsigned char blue;
+ unsigned char alpha;
+ } shift;
+};
+
+struct stw_pf_depth_info
+{
+ enum pipe_format format;
+ struct {
+ unsigned char depth;
+ unsigned char stencil;
+ } bits;
+};
+
+
+/* NOTE: order matters, since in otherwise equal circumstances the first
+ * format listed will get chosen */
+
+static const struct stw_pf_color_info
+stw_pf_color[] = {
+ /* no-alpha */
+ { PIPE_FORMAT_X8R8G8B8_UNORM, { 8, 8, 8, 0}, {16, 8, 0, 0} },
+ { PIPE_FORMAT_B8G8R8X8_UNORM, { 8, 8, 8, 0}, { 8, 16, 24, 0} },
+ { PIPE_FORMAT_R5G6B5_UNORM, { 5, 6, 5, 0}, {11, 5, 0, 0} },
+ /* alpha */
+ { PIPE_FORMAT_A8R8G8B8_UNORM, { 8, 8, 8, 8}, {16, 8, 0, 24} },
+ { PIPE_FORMAT_B8G8R8A8_UNORM, { 8, 8, 8, 8}, { 8, 16, 24, 0} },
+#if 0
+ { PIPE_FORMAT_A2B10G10R10_UNORM, {10, 10, 10, 2}, { 0, 10, 20, 30} },
+#endif
+ { PIPE_FORMAT_A1R5G5B5_UNORM, { 5, 5, 5, 1}, {10, 5, 0, 15} },
+ { PIPE_FORMAT_A4R4G4B4_UNORM, { 4, 4, 4, 4}, {16, 4, 0, 12} }
+};
+
+
+static const struct stw_pf_depth_info
+stw_pf_depth_stencil[] = {
+ /* pure depth */
+ { PIPE_FORMAT_Z32_UNORM, {32, 0} },
+ { PIPE_FORMAT_Z24X8_UNORM, {24, 0} },
+ { PIPE_FORMAT_X8Z24_UNORM, {24, 0} },
+ { PIPE_FORMAT_Z16_UNORM, {16, 0} },
+ /* pure stencil */
+ { PIPE_FORMAT_S8_UNORM, { 0, 8} },
+ /* combined depth-stencil */
+ { PIPE_FORMAT_S8Z24_UNORM, {24, 8} },
+ { PIPE_FORMAT_Z24S8_UNORM, {24, 8} }
+};
+
+
+static const boolean
+stw_pf_doublebuffer[] = {
+ FALSE,
+ TRUE,
+};
+
+
+const unsigned
+stw_pf_multisample[] = {
+ 0,
+ 4
+};
static void
-add_standard_pixelformats(
- struct pixelformat_info **ppf,
- uint flags )
+stw_pixelformat_add(
+ struct stw_device *stw_dev,
+ const struct stw_pf_color_info *color,
+ const struct stw_pf_depth_info *depth,
+ unsigned accum,
+ boolean doublebuffer,
+ unsigned samples )
{
- struct pixelformat_info *pf = *ppf;
- struct pixelformat_color_info color24 = { 8, 0, 8, 8, 8, 16 };
- struct pixelformat_alpha_info alpha8 = { 8, 24 };
- struct pixelformat_alpha_info noalpha = { 0, 0 };
- struct pixelformat_depth_info depth24s8 = { 24, 8 };
- struct pixelformat_depth_info depth16 = { 16, 0 };
-
- pf->flags = PF_FLAG_DOUBLEBUFFER | flags;
- pf->color = color24;
- pf->alpha = alpha8;
- pf->depth = depth16;
- pf++;
-
- pf->flags = PF_FLAG_DOUBLEBUFFER | flags;
- pf->color = color24;
- pf->alpha = alpha8;
- pf->depth = depth24s8;
- pf++;
-
- pf->flags = PF_FLAG_DOUBLEBUFFER | flags;
- pf->color = color24;
- pf->alpha = noalpha;
- pf->depth = depth16;
- pf++;
-
- pf->flags = PF_FLAG_DOUBLEBUFFER | flags;
- pf->color = color24;
- pf->alpha = noalpha;
- pf->depth = depth24s8;
- pf++;
-
- pf->flags = flags;
- pf->color = color24;
- pf->alpha = alpha8;
- pf->depth = depth16;
- pf++;
-
- pf->flags = flags;
- pf->color = color24;
- pf->alpha = alpha8;
- pf->depth = depth24s8;
- pf++;
-
- pf->flags = flags;
- pf->color = color24;
- pf->alpha = noalpha;
- pf->depth = depth16;
- pf++;
-
- pf->flags = flags;
- pf->color = color24;
- pf->alpha = noalpha;
- pf->depth = depth24s8;
- pf++;
-
- *ppf = pf;
+ boolean extended = FALSE;
+ struct stw_pixelformat_info *pfi;
+
+ assert(stw_dev->pixelformat_extended_count < STW_MAX_PIXELFORMATS);
+ if(stw_dev->pixelformat_extended_count >= STW_MAX_PIXELFORMATS)
+ return;
+
+ assert(pf_layout( color->format ) == PIPE_FORMAT_LAYOUT_RGBAZS );
+ assert(pf_get_component_bits( color->format, PIPE_FORMAT_COMP_R ) == color->bits.red );
+ assert(pf_get_component_bits( color->format, PIPE_FORMAT_COMP_G ) == color->bits.green );
+ assert(pf_get_component_bits( color->format, PIPE_FORMAT_COMP_B ) == color->bits.blue );
+ assert(pf_get_component_bits( color->format, PIPE_FORMAT_COMP_A ) == color->bits.alpha );
+ assert(pf_layout( depth->format ) == PIPE_FORMAT_LAYOUT_RGBAZS );
+ assert(pf_get_component_bits( depth->format, PIPE_FORMAT_COMP_Z ) == depth->bits.depth );
+ assert(pf_get_component_bits( depth->format, PIPE_FORMAT_COMP_S ) == depth->bits.stencil );
+
+ pfi = &stw_dev->pixelformats[stw_dev->pixelformat_extended_count];
+
+ memset(pfi, 0, sizeof *pfi);
+
+ pfi->color_format = color->format;
+ pfi->depth_stencil_format = depth->format;
+
+ pfi->pfd.nSize = sizeof pfi->pfd;
+ pfi->pfd.nVersion = 1;
+
+ pfi->pfd.dwFlags = PFD_SUPPORT_OPENGL;
+
+ /* TODO: also support non-native pixel formats */
+ pfi->pfd.dwFlags |= PFD_DRAW_TO_WINDOW ;
+
+ if (doublebuffer)
+ pfi->pfd.dwFlags |= PFD_DOUBLEBUFFER | PFD_SWAP_COPY;
+
+ pfi->pfd.iPixelType = PFD_TYPE_RGBA;
+
+ pfi->pfd.cColorBits = color->bits.red + color->bits.green + color->bits.blue + color->bits.alpha;
+ pfi->pfd.cRedBits = color->bits.red;
+ pfi->pfd.cRedShift = color->shift.red;
+ pfi->pfd.cGreenBits = color->bits.green;
+ pfi->pfd.cGreenShift = color->shift.green;
+ pfi->pfd.cBlueBits = color->bits.blue;
+ pfi->pfd.cBlueShift = color->shift.blue;
+ pfi->pfd.cAlphaBits = color->bits.alpha;
+ pfi->pfd.cAlphaShift = color->shift.alpha;
+ pfi->pfd.cAccumBits = 4*accum;
+ pfi->pfd.cAccumRedBits = accum;
+ pfi->pfd.cAccumGreenBits = accum;
+ pfi->pfd.cAccumBlueBits = accum;
+ pfi->pfd.cAccumAlphaBits = accum;
+ pfi->pfd.cDepthBits = depth->bits.depth;
+ pfi->pfd.cStencilBits = depth->bits.stencil;
+ pfi->pfd.cAuxBuffers = 0;
+ pfi->pfd.iLayerType = 0;
+ pfi->pfd.bReserved = 0;
+ pfi->pfd.dwLayerMask = 0;
+ pfi->pfd.dwVisibleMask = 0;
+ pfi->pfd.dwDamageMask = 0;
+
+ if(samples) {
+ pfi->numSampleBuffers = 1;
+ pfi->numSamples = samples;
+ extended = TRUE;
+ }
+
+ ++stw_dev->pixelformat_extended_count;
+
+ if(!extended) {
+ ++stw_dev->pixelformat_count;
+ assert(stw_dev->pixelformat_count == stw_dev->pixelformat_extended_count);
+ }
}
void
-pixelformat_init( void )
+stw_pixelformat_init( void )
{
- struct pixelformat_info *pf = pixelformats;
-
- add_standard_pixelformats( &pf, 0 );
- pixelformat_count = pf - pixelformats;
-
- add_standard_pixelformats( &pf, PF_FLAG_MULTISAMPLED );
- pixelformat_extended_count = pf - pixelformats;
+ struct pipe_screen *screen = stw_dev->screen;
+ unsigned i, j, k, l;
+
+ assert( !stw_dev->pixelformat_count );
+ assert( !stw_dev->pixelformat_extended_count );
+
+ for(i = 0; i < Elements(stw_pf_multisample); ++i) {
+ unsigned samples = stw_pf_multisample[i];
+
+ /* FIXME: re-enabled MSAA when we can query it */
+ if(samples)
+ continue;
- assert( pixelformat_extended_count <= MAX_PIXELFORMATS );
+ for(j = 0; j < Elements(stw_pf_color); ++j) {
+ const struct stw_pf_color_info *color = &stw_pf_color[j];
+
+ if(!screen->is_format_supported(screen, color->format, PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_RENDER_TARGET, 0))
+ continue;
+
+ for(k = 0; k < Elements(stw_pf_doublebuffer); ++k) {
+ unsigned doublebuffer = stw_pf_doublebuffer[k];
+
+ for(l = 0; l < Elements(stw_pf_depth_stencil); ++l) {
+ const struct stw_pf_depth_info *depth = &stw_pf_depth_stencil[l];
+
+ if(!screen->is_format_supported(screen, depth->format, PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0))
+ continue;
+
+ stw_pixelformat_add( stw_dev, color, depth, 0, doublebuffer, samples );
+ stw_pixelformat_add( stw_dev, color, depth, 16, doublebuffer, samples );
+ }
+ }
+ }
+ }
+
+ assert( stw_dev->pixelformat_count <= stw_dev->pixelformat_extended_count );
+ assert( stw_dev->pixelformat_extended_count <= STW_MAX_PIXELFORMATS );
}
uint
-pixelformat_get_count( void )
+stw_pixelformat_get_count( void )
{
- return pixelformat_count;
+ return stw_dev->pixelformat_count;
}
uint
-pixelformat_get_extended_count( void )
+stw_pixelformat_get_extended_count( void )
{
- return pixelformat_extended_count;
+ return stw_dev->pixelformat_extended_count;
}
-const struct pixelformat_info *
-pixelformat_get_info( uint index )
+const struct stw_pixelformat_info *
+stw_pixelformat_get_info( uint index )
{
- assert( index < pixelformat_extended_count );
+ assert( index < stw_dev->pixelformat_extended_count );
+
+ return &stw_dev->pixelformats[index];
+}
+
- return &pixelformats[index];
+void
+stw_pixelformat_visual(GLvisual *visual,
+ const struct stw_pixelformat_info *pfi )
+{
+ memset(visual, 0, sizeof *visual);
+ _mesa_initialize_visual(
+ visual,
+ (pfi->pfd.iPixelType == PFD_TYPE_RGBA) ? GL_TRUE : GL_FALSE,
+ (pfi->pfd.dwFlags & PFD_DOUBLEBUFFER) ? GL_TRUE : GL_FALSE,
+ (pfi->pfd.dwFlags & PFD_STEREO) ? GL_TRUE : GL_FALSE,
+ pfi->pfd.cRedBits,
+ pfi->pfd.cGreenBits,
+ pfi->pfd.cBlueBits,
+ pfi->pfd.cAlphaBits,
+ (pfi->pfd.iPixelType == PFD_TYPE_COLORINDEX) ? pfi->pfd.cColorBits : 0,
+ pfi->pfd.cDepthBits,
+ pfi->pfd.cStencilBits,
+ pfi->pfd.cAccumRedBits,
+ pfi->pfd.cAccumGreenBits,
+ pfi->pfd.cAccumBlueBits,
+ pfi->pfd.cAccumAlphaBits,
+ pfi->numSamples );
}
@@ -144,11 +297,11 @@ stw_pixelformat_describe(
{
uint count;
uint index;
- const struct pixelformat_info *pf;
+ const struct stw_pixelformat_info *pfi;
(void) hdc;
- count = pixelformat_get_extended_count();
+ count = stw_pixelformat_get_extended_count();
index = (uint) iPixelFormat - 1;
if (ppfd == NULL)
@@ -156,36 +309,9 @@ stw_pixelformat_describe(
if (index >= count || nBytes != sizeof( PIXELFORMATDESCRIPTOR ))
return 0;
- pf = pixelformat_get_info( index );
-
- ppfd->nSize = sizeof( PIXELFORMATDESCRIPTOR );
- ppfd->nVersion = 1;
- ppfd->dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL;
- if (pf->flags & PF_FLAG_DOUBLEBUFFER)
- ppfd->dwFlags |= PFD_DOUBLEBUFFER | PFD_SWAP_COPY;
- ppfd->iPixelType = PFD_TYPE_RGBA;
- ppfd->cColorBits = pf->color.redbits + pf->color.greenbits + pf->color.bluebits;
- ppfd->cRedBits = pf->color.redbits;
- ppfd->cRedShift = pf->color.redshift;
- ppfd->cGreenBits = pf->color.greenbits;
- ppfd->cGreenShift = pf->color.greenshift;
- ppfd->cBlueBits = pf->color.bluebits;
- ppfd->cBlueShift = pf->color.blueshift;
- ppfd->cAlphaBits = pf->alpha.alphabits;
- ppfd->cAlphaShift = pf->alpha.alphashift;
- ppfd->cAccumBits = 0;
- ppfd->cAccumRedBits = 0;
- ppfd->cAccumGreenBits = 0;
- ppfd->cAccumBlueBits = 0;
- ppfd->cAccumAlphaBits = 0;
- ppfd->cDepthBits = pf->depth.depthbits;
- ppfd->cStencilBits = pf->depth.stencilbits;
- ppfd->cAuxBuffers = 0;
- ppfd->iLayerType = 0;
- ppfd->bReserved = 0;
- ppfd->dwLayerMask = 0;
- ppfd->dwVisibleMask = 0;
- ppfd->dwDamageMask = 0;
+ pfi = stw_pixelformat_get_info( index );
+
+ memcpy(ppfd, &pfi->pfd, sizeof( PIXELFORMATDESCRIPTOR ));
return count;
}
@@ -203,29 +329,30 @@ int stw_pixelformat_choose( HDC hdc,
(void) hdc;
- count = pixelformat_get_count();
+ count = stw_pixelformat_get_count();
bestindex = count;
- bestdelta = 0xffffffff;
+ bestdelta = ~0U;
for (index = 0; index < count; index++) {
uint delta = 0;
- const struct pixelformat_info *pf = pixelformat_get_info( index );
+ const struct stw_pixelformat_info *pfi = stw_pixelformat_get_info( index );
if (!(ppfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE) &&
!!(ppfd->dwFlags & PFD_DOUBLEBUFFER) !=
- !!(pf->flags & PF_FLAG_DOUBLEBUFFER))
+ !!(pfi->pfd.dwFlags & PFD_DOUBLEBUFFER))
continue;
- if (ppfd->cColorBits != pf->color.redbits + pf->color.greenbits + pf->color.bluebits)
+ /* FIXME: Take in account individual channel bits */
+ if (ppfd->cColorBits != pfi->pfd.cColorBits)
delta += 8;
- if (ppfd->cDepthBits != pf->depth.depthbits)
+ if (ppfd->cDepthBits != pfi->pfd.cDepthBits)
delta += 4;
- if (ppfd->cStencilBits != pf->depth.stencilbits)
+ if (ppfd->cStencilBits != pfi->pfd.cStencilBits)
delta += 2;
- if (ppfd->cAlphaBits != pf->alpha.alphabits)
+ if (ppfd->cAlphaBits != pfi->pfd.cAlphaBits)
delta++;
if (delta < bestdelta) {
@@ -241,57 +368,3 @@ int stw_pixelformat_choose( HDC hdc,
return bestindex + 1;
}
-
-
-int
-stw_pixelformat_get(
- HDC hdc )
-{
- return stw_tls_get_data()->currentPixelFormat;
-}
-
-
-BOOL
-stw_pixelformat_set(
- HDC hdc,
- int iPixelFormat )
-{
- uint count;
- uint index;
-
- (void) hdc;
-
- index = (uint) iPixelFormat - 1;
- count = pixelformat_get_extended_count();
- if (index >= count)
- return FALSE;
-
- stw_tls_get_data()->currentPixelFormat = iPixelFormat;
-
- /* Some applications mistakenly use the undocumented wglSetPixelFormat
- * function instead of SetPixelFormat, so we call SetPixelFormat here to
- * avoid opengl32.dll's wglCreateContext to fail */
- if (GetPixelFormat(hdc) == 0) {
- SetPixelFormat(hdc, iPixelFormat, NULL);
- }
-
- return TRUE;
-}
-
-
-
-/* XXX: this needs to be turned into queries on pipe_screen or
- * stw_winsys.
- */
-int
-stw_query_sample_buffers( void )
-{
- return 1;
-}
-
-int
-stw_query_samples( void )
-{
- return 4;
-}
-
diff --git a/src/gallium/state_trackers/wgl/shared/stw_pixelformat.h b/src/gallium/state_trackers/wgl/shared/stw_pixelformat.h
index 7ca4194a2a..bec429231b 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_pixelformat.h
+++ b/src/gallium/state_trackers/wgl/shared/stw_pixelformat.h
@@ -25,59 +25,41 @@
*
**************************************************************************/
-#ifndef PIXELFORMAT_H
-#define PIXELFORMAT_H
+#ifndef STW_PIXELFORMAT_H
+#define STW_PIXELFORMAT_H
#include <windows.h>
-#include "pipe/p_compiler.h"
-
-#define PF_FLAG_DOUBLEBUFFER 0x00000001
-#define PF_FLAG_MULTISAMPLED 0x00000002
-
-struct pixelformat_color_info
-{
- uint redbits;
- uint redshift;
- uint greenbits;
- uint greenshift;
- uint bluebits;
- uint blueshift;
-};
-struct pixelformat_alpha_info
-{
- uint alphabits;
- uint alphashift;
-};
+#include "main/mtypes.h"
-struct pixelformat_depth_info
-{
- uint depthbits;
- uint stencilbits;
-};
+#include "pipe/p_compiler.h"
+#include "pipe/p_format.h"
-struct pixelformat_info
+struct stw_pixelformat_info
{
- uint flags;
- struct pixelformat_color_info color;
- struct pixelformat_alpha_info alpha;
- struct pixelformat_depth_info depth;
+ enum pipe_format color_format;
+ enum pipe_format depth_stencil_format;
+
+ PIXELFORMATDESCRIPTOR pfd;
+
+ unsigned numSampleBuffers;
+ unsigned numSamples;
};
void
-pixelformat_init( void );
+stw_pixelformat_init( void );
uint
-pixelformat_get_count( void );
+stw_pixelformat_get_count( void );
uint
-pixelformat_get_extended_count( void );
-
-const struct pixelformat_info *
-pixelformat_get_info( uint index );
+stw_pixelformat_get_extended_count( void );
-int stw_query_sample_buffers( void );
-int stw_query_samples( void );
+const struct stw_pixelformat_info *
+stw_pixelformat_get_info( uint index );
+void
+stw_pixelformat_visual(GLvisual *visual,
+ const struct stw_pixelformat_info *pfi );
-#endif /* PIXELFORMAT_H */
+#endif /* STW_PIXELFORMAT_H */
diff --git a/src/gallium/state_trackers/wgl/shared/stw_public.h b/src/gallium/state_trackers/wgl/shared/stw_public.h
index 39d377c16b..7fe9cfb356 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_public.h
+++ b/src/gallium/state_trackers/wgl/shared/stw_public.h
@@ -37,6 +37,8 @@ BOOL stw_copy_context( UINT_PTR hglrcSrc,
UINT_PTR stw_create_layer_context( HDC hdc,
int iLayerPlane );
+BOOL stw_share_lists( UINT_PTR hglrc1, UINT_PTR hglrc2 );
+
BOOL stw_delete_context( UINT_PTR hglrc );
BOOL
@@ -50,6 +52,9 @@ BOOL stw_make_current( HDC hdc, UINT_PTR hglrc );
BOOL stw_swap_buffers( HDC hdc );
+BOOL
+stw_swap_layer_buffers( HDC hdc, UINT fuPlanes );
+
PROC stw_get_proc_address( LPCSTR lpszProc );
int stw_pixelformat_describe( HDC hdc,
diff --git a/src/gallium/state_trackers/wgl/shared/stw_quirks.c b/src/gallium/state_trackers/wgl/shared/stw_quirks.c
deleted file mode 100644
index 2f7091a52c..0000000000
--- a/src/gallium/state_trackers/wgl/shared/stw_quirks.c
+++ /dev/null
@@ -1,116 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/**
- * @file
- *
- * This is hopefully a temporary hack to define some needed dispatch
- * table entries. Hopefully, I'll find a better solution. The
- * dispatch table generation scripts ought to be making these dummy
- * stubs as well.
- */
-
-void gl_dispatch_stub_543(void){}
-void gl_dispatch_stub_544(void){}
-void gl_dispatch_stub_545(void){}
-void gl_dispatch_stub_546(void){}
-void gl_dispatch_stub_547(void){}
-void gl_dispatch_stub_548(void){}
-void gl_dispatch_stub_549(void){}
-void gl_dispatch_stub_550(void){}
-void gl_dispatch_stub_551(void){}
-void gl_dispatch_stub_552(void){}
-void gl_dispatch_stub_553(void){}
-void gl_dispatch_stub_554(void){}
-void gl_dispatch_stub_555(void){}
-void gl_dispatch_stub_556(void){}
-void gl_dispatch_stub_557(void){}
-void gl_dispatch_stub_558(void){}
-void gl_dispatch_stub_559(void){}
-void gl_dispatch_stub_560(void){}
-void gl_dispatch_stub_561(void){}
-void gl_dispatch_stub_565(void){}
-void gl_dispatch_stub_566(void){}
-void gl_dispatch_stub_570(void){}
-void gl_dispatch_stub_577(void){}
-void gl_dispatch_stub_578(void){}
-void gl_dispatch_stub_582(void){}
-void gl_dispatch_stub_603(void){}
-void gl_dispatch_stub_607(void){}
-void gl_dispatch_stub_645(void){}
-void gl_dispatch_stub_646(void){}
-void gl_dispatch_stub_647(void){}
-void gl_dispatch_stub_648(void){}
-void gl_dispatch_stub_649(void){}
-void gl_dispatch_stub_650(void){}
-void gl_dispatch_stub_651(void){}
-void gl_dispatch_stub_652(void){}
-void gl_dispatch_stub_653(void){}
-void gl_dispatch_stub_657(void){}
-void gl_dispatch_stub_733(void){}
-void gl_dispatch_stub_734(void){}
-void gl_dispatch_stub_735(void){}
-void gl_dispatch_stub_736(void){}
-void gl_dispatch_stub_737(void){}
-void gl_dispatch_stub_738(void){}
-void gl_dispatch_stub_744(void){}
-void gl_dispatch_stub_745(void){}
-void gl_dispatch_stub_746(void){}
-void gl_dispatch_stub_760(void){}
-void gl_dispatch_stub_761(void){}
-void gl_dispatch_stub_763(void){}
-void gl_dispatch_stub_764(void){}
-void gl_dispatch_stub_765(void){}
-void gl_dispatch_stub_766(void){}
-void gl_dispatch_stub_767(void){}
-void gl_dispatch_stub_768(void){}
-
-void gl_dispatch_stub_562(void){}
-void gl_dispatch_stub_563(void){}
-void gl_dispatch_stub_564(void){}
-void gl_dispatch_stub_567(void){}
-void gl_dispatch_stub_568(void){}
-void gl_dispatch_stub_569(void){}
-void gl_dispatch_stub_580(void){}
-void gl_dispatch_stub_581(void){}
-void gl_dispatch_stub_606(void){}
-void gl_dispatch_stub_654(void){}
-void gl_dispatch_stub_655(void){}
-void gl_dispatch_stub_656(void){}
-void gl_dispatch_stub_739(void){}
-void gl_dispatch_stub_740(void){}
-void gl_dispatch_stub_741(void){}
-void gl_dispatch_stub_748(void){}
-void gl_dispatch_stub_749(void){}
-void gl_dispatch_stub_769(void){}
-void gl_dispatch_stub_770(void){}
-void gl_dispatch_stub_771(void){}
-void gl_dispatch_stub_772(void){}
-void gl_dispatch_stub_773(void){}
-void gl_dispatch_stub_774(void){}
-void gl_dispatch_stub_750(void){}
-void gl_dispatch_stub_742(void){}
diff --git a/src/gallium/state_trackers/wgl/shared/stw_tls.c b/src/gallium/state_trackers/wgl/shared/stw_tls.c
index e72bafb880..0c18a52352 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_tls.c
+++ b/src/gallium/state_trackers/wgl/shared/stw_tls.c
@@ -44,6 +44,18 @@ stw_tls_init(void)
return TRUE;
}
+static INLINE struct stw_tls_data *
+stw_tls_data_create()
+{
+ struct stw_tls_data *data;
+
+ data = CALLOC_STRUCT(stw_tls_data);
+ if (!data)
+ return NULL;
+
+ return data;
+}
+
boolean
stw_tls_init_thread(void)
{
@@ -53,14 +65,9 @@ stw_tls_init_thread(void)
return FALSE;
}
- data = MALLOC(sizeof(*data));
- if (!data) {
+ data = stw_tls_data_create();
+ if(!data)
return FALSE;
- }
-
- data->currentPixelFormat = 0;
- data->currentDC = NULL;
- data->currentGLRC = 0;
TlsSetValue(tlsIndex, data);
@@ -93,9 +100,23 @@ stw_tls_cleanup(void)
struct stw_tls_data *
stw_tls_get_data(void)
{
+ struct stw_tls_data *data;
+
if (tlsIndex == TLS_OUT_OF_INDEXES) {
return NULL;
}
+
+ data = (struct stw_tls_data *) TlsGetValue(tlsIndex);
+ if(!data) {
+ /* DllMain is called with DLL_THREAD_ATTACH only by threads created after
+ * the DLL is loaded by the process */
+
+ data = stw_tls_data_create();
+ if(!data)
+ return NULL;
+
+ TlsSetValue(tlsIndex, data);
+ }
- return (struct stw_tls_data *) TlsGetValue(tlsIndex);
+ return data;
}
diff --git a/src/gallium/state_trackers/wgl/shared/stw_tls.h b/src/gallium/state_trackers/wgl/shared/stw_tls.h
index 23b61e68ff..6af8be70c9 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_tls.h
+++ b/src/gallium/state_trackers/wgl/shared/stw_tls.h
@@ -28,11 +28,11 @@
#ifndef STW_TLS_H
#define STW_TLS_H
+#include <windows.h>
+
struct stw_tls_data
{
- uint currentPixelFormat;
- HDC currentDC;
- UINT_PTR currentGLRC;
+ HHOOK hCallWndProcHook;
};
boolean
diff --git a/src/gallium/state_trackers/wgl/shared/stw_winsys.h b/src/gallium/state_trackers/wgl/shared/stw_winsys.h
index e4a1d4f979..c0bf82c9ed 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_winsys.h
+++ b/src/gallium/state_trackers/wgl/shared/stw_winsys.h
@@ -51,15 +51,15 @@ struct stw_winsys
};
boolean
-st_init(const struct stw_winsys *stw_winsys);
+stw_init(const struct stw_winsys *stw_winsys);
boolean
-st_init_thread(void);
+stw_init_thread(void);
void
-st_cleanup_thread(void);
+stw_cleanup_thread(void);
void
-st_cleanup(void);
+stw_cleanup(void);
#endif /* STW_WINSYS_H */
diff --git a/src/gallium/state_trackers/wgl/wgl/stw_wgl.c b/src/gallium/state_trackers/wgl/wgl/stw_wgl.c
index e06d2640b4..a131292f7a 100644
--- a/src/gallium/state_trackers/wgl/wgl/stw_wgl.c
+++ b/src/gallium/state_trackers/wgl/wgl/stw_wgl.c
@@ -100,10 +100,7 @@ wglSwapLayerBuffers(
HDC hdc,
UINT fuPlanes )
{
- (void) hdc;
- (void) fuPlanes;
-
- return FALSE;
+ return stw_swap_layer_buffers( hdc, fuPlanes );
}
WINGDIAPI PROC APIENTRY
@@ -189,12 +186,7 @@ wglShareLists(
HGLRC hglrc1,
HGLRC hglrc2 )
{
- (void) hglrc1;
- (void) hglrc2;
-
- assert( 0 );
-
- return FALSE;
+ return stw_share_lists( (UINT_PTR)hglrc1, (UINT_PTR)hglrc2);;
}
WINGDIAPI BOOL APIENTRY
diff --git a/src/gallium/state_trackers/xorg/xorg_dri2.c b/src/gallium/state_trackers/xorg/xorg_dri2.c
index d04204e1bf..401bd39dac 100644
--- a/src/gallium/state_trackers/xorg/xorg_dri2.c
+++ b/src/gallium/state_trackers/xorg/xorg_dri2.c
@@ -28,6 +28,7 @@
*
*/
+#include "xorg-server.h"
#include "xf86.h"
#include "xf86_OSproc.h"
@@ -85,7 +86,6 @@ driCreateBuffers(DrawablePtr pDraw, unsigned int *attachments, int count)
memset(&template, 0, sizeof(template));
template.target = PIPE_TEXTURE_2D;
- template.compressed = 0;
template.format = PIPE_FORMAT_S8Z24_UNORM;
pf_get_block(template.format, &template.block);
template.width[0] = pDraw->width;
@@ -98,7 +98,6 @@ driCreateBuffers(DrawablePtr pDraw, unsigned int *attachments, int count)
struct pipe_texture template;
memset(&template, 0, sizeof(template));
template.target = PIPE_TEXTURE_2D;
- template.compressed = 0;
template.format = PIPE_FORMAT_A8R8G8B8_UNORM;
pf_get_block(template.format, &template.block);
template.width[0] = pDraw->width;
diff --git a/src/gallium/state_trackers/xorg/xorg_driver.c b/src/gallium/state_trackers/xorg/xorg_driver.c
index 8a2711e70c..45e831f0c2 100644
--- a/src/gallium/state_trackers/xorg/xorg_driver.c
+++ b/src/gallium/state_trackers/xorg/xorg_driver.c
@@ -476,7 +476,7 @@ ScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv)
}
if (!ms->screen) {
- ms->screen = drm_api_hooks.create_screen(ms->fd, ms->PciInfo->device_id);
+ ms->screen = drm_api_hooks.create_screen(ms->fd, NULL);
if (!ms->screen) {
FatalError("Could not init pipe_screen\n");
diff --git a/src/gallium/state_trackers/xorg/xorg_exa.c b/src/gallium/state_trackers/xorg/xorg_exa.c
index 56c8fdccb2..7913174354 100644
--- a/src/gallium/state_trackers/xorg/xorg_exa.c
+++ b/src/gallium/state_trackers/xorg/xorg_exa.c
@@ -28,6 +28,7 @@
*
*/
+#include "xorg-server.h"
#include "xf86.h"
#include "xorg_tracker.h"
@@ -36,6 +37,8 @@
#include "pipe/p_state.h"
#include "pipe/p_inlines.h"
+#include "util/u_rect.h"
+
struct exa_entity
{
ExaDriverPtr pExa;
@@ -425,7 +428,6 @@ ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height,
memset(&template, 0, sizeof(template));
template.target = PIPE_TEXTURE_2D;
- template.compressed = 0;
exa_get_pipe_format(depth, &template.format, &bitsPerPixel);
pf_get_block(template.format, &template.block);
template.width[0] = width;
@@ -436,6 +438,18 @@ ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height,
priv->tex = exa->scrn->texture_create(exa->scrn, &template);
}
+ if (pPixData) {
+ struct pipe_transfer *transfer =
+ exa->scrn->get_tex_transfer(exa->scrn, priv->tex, 0, 0, 0,
+ PIPE_TRANSFER_WRITE,
+ 0, 0, width, height);
+ pipe_copy_rect(exa->scrn->transfer_map(exa->scrn, transfer),
+ &priv->tex->block, transfer->stride, 0, 0,
+ width, height, pPixData, pPixmap->devKind, 0, 0);
+ exa->scrn->transfer_unmap(exa->scrn, transfer);
+ exa->scrn->tex_transfer_destroy(transfer);
+ }
+
return TRUE;
}
diff --git a/src/gallium/winsys/drm/Makefile.template b/src/gallium/winsys/drm/Makefile.template
index 9f92cb4207..985e5a861f 100644
--- a/src/gallium/winsys/drm/Makefile.template
+++ b/src/gallium/winsys/drm/Makefile.template
@@ -118,7 +118,7 @@ clean:
install: $(LIBNAME)
$(INSTALL) -d $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR)
- $(INSTALL) -m 755 $(LIBNAME) $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR)
+ $(MINSTALL) -m 755 $(LIBNAME) $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR)
include depend
diff --git a/src/gallium/winsys/drm/intel/SConscript b/src/gallium/winsys/drm/intel/SConscript
new file mode 100644
index 0000000000..50d7b75ed6
--- /dev/null
+++ b/src/gallium/winsys/drm/intel/SConscript
@@ -0,0 +1,7 @@
+Import('*')
+
+SConscript(['gem/SConscript',])
+
+if 'mesa' in env['statetrackers']:
+
+ SConscript(['dri/SConscript'])
diff --git a/src/gallium/winsys/drm/intel/dri2/Makefile b/src/gallium/winsys/drm/intel/dri/Makefile
index 1a02109274..de39e759d8 100644
--- a/src/gallium/winsys/drm/intel/dri2/Makefile
+++ b/src/gallium/winsys/drm/intel/dri/Makefile
@@ -4,8 +4,10 @@ include $(TOP)/configs/current
LIBNAME = i915_dri.so
PIPE_DRIVERS = \
- $(TOP)/src/gallium/state_trackers/dri2/libdri2drm.a \
+ $(TOP)/src/gallium/state_trackers/dri/libdridrm.a \
$(TOP)/src/gallium/winsys/drm/intel/gem/libinteldrm.a \
+ $(TOP)/src/gallium/drivers/trace/libtrace.a \
+ $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
$(TOP)/src/gallium/drivers/i915simple/libi915simple.a
@@ -19,4 +21,6 @@ include ../../Makefile.template
DRI_LIB_DEPS += -ldrm_intel
-symlinks:
+symlinks: $(TOP)/$(LIB_DIR)/gallium
+ @rm -f $(TOP)/$(LIB_DIR)/gallium/i965_dri.so
+ ln -s i915_dri.so $(TOP)/$(LIB_DIR)/gallium/i965_dri.so
diff --git a/src/gallium/winsys/drm/intel/dri/SConscript b/src/gallium/winsys/drm/intel/dri/SConscript
new file mode 100644
index 0000000000..e14e96e32f
--- /dev/null
+++ b/src/gallium/winsys/drm/intel/dri/SConscript
@@ -0,0 +1,16 @@
+Import('*')
+
+env = drienv.Clone()
+
+drivers = [
+ softpipe,
+ i915simple,
+ trace,
+ inteldrm
+]
+
+env.SharedLibrary(
+ target ='i915_dri.so',
+ source = COMMON_GALLIUM_SOURCES,
+ LIBS = drivers + mesa + auxiliaries + env['LIBS'],
+)
diff --git a/src/gallium/winsys/drm/intel/gem/SConscript b/src/gallium/winsys/drm/intel/gem/SConscript
new file mode 100644
index 0000000000..ea8a2e55f6
--- /dev/null
+++ b/src/gallium/winsys/drm/intel/gem/SConscript
@@ -0,0 +1,17 @@
+Import('*')
+
+env = drienv.Clone()
+
+inteldrm_sources = [
+ 'intel_be_api.c',
+ 'intel_be_batchbuffer.c',
+ 'intel_be_context.c',
+ 'intel_be_device.c',
+]
+
+inteldrm = env.ConvenienceLibrary(
+ target ='inteldrm',
+ source = inteldrm_sources,
+)
+
+Export('inteldrm')
diff --git a/src/gallium/winsys/drm/intel/gem/intel_be_api.c b/src/gallium/winsys/drm/intel/gem/intel_be_api.c
index f4ef7c2d88..a74be13bf7 100644
--- a/src/gallium/winsys/drm/intel/gem/intel_be_api.c
+++ b/src/gallium/winsys/drm/intel/gem/intel_be_api.c
@@ -2,7 +2,13 @@
#include "intel_be_api.h"
#include "i915simple/i915_winsys.h"
+#ifdef DEBUG
+#include "trace/trace_drm.h"
+
+struct drm_api hooks =
+#else
struct drm_api drm_api_hooks =
+#endif
{
/* intel_be_context.c */
.create_context = intel_be_create_context,
diff --git a/src/gallium/winsys/drm/intel/gem/intel_be_api.h b/src/gallium/winsys/drm/intel/gem/intel_be_api.h
index 73e458d4ba..1c622f3b97 100644
--- a/src/gallium/winsys/drm/intel/gem/intel_be_api.h
+++ b/src/gallium/winsys/drm/intel/gem/intel_be_api.h
@@ -8,7 +8,8 @@
#include "intel_be_device.h"
-struct pipe_screen *intel_be_create_screen(int drmFD, int pciID);
+struct pipe_screen *intel_be_create_screen(int drmFD,
+ struct drm_create_screen_arg *arg);
struct pipe_context *intel_be_create_context(struct pipe_screen *screen);
#endif
diff --git a/src/gallium/winsys/drm/intel/gem/intel_be_context.c b/src/gallium/winsys/drm/intel/gem/intel_be_context.c
index bb6f1b916c..fe0b138fbe 100644
--- a/src/gallium/winsys/drm/intel/gem/intel_be_context.c
+++ b/src/gallium/winsys/drm/intel/gem/intel_be_context.c
@@ -1,6 +1,8 @@
#include "pipe/p_screen.h"
+#include "softpipe/sp_winsys.h"
+
#include "intel_be_device.h"
#include "intel_be_context.h"
#include "intel_be_batchbuffer.h"
@@ -106,13 +108,13 @@ intel_be_create_context(struct pipe_screen *screen)
intel_be_init_context(intel, device);
-#if 0
- pipe = intel_create_softpipe(intel, screen->winsys);
-#else
- pipe = i915_create_context(screen, &device->base, &intel->base);
-#endif
+ if (device->softpipe)
+ pipe = softpipe_create(screen);
+ else
+ pipe = i915_create_context(screen, &device->base, &intel->base);
- pipe->priv = intel;
+ if (pipe)
+ pipe->priv = intel;
return pipe;
}
diff --git a/src/gallium/winsys/drm/intel/gem/intel_be_device.c b/src/gallium/winsys/drm/intel/gem/intel_be_device.c
index 0f6300323b..907ac86637 100644
--- a/src/gallium/winsys/drm/intel/gem/intel_be_device.c
+++ b/src/gallium/winsys/drm/intel/gem/intel_be_device.c
@@ -6,12 +6,15 @@
#include "pipe/p_state.h"
#include "pipe/p_inlines.h"
#include "util/u_memory.h"
+#include "util/u_debug.h"
#include "intel_be_fence.h"
#include "i915simple/i915_winsys.h"
+#include "softpipe/sp_winsys.h"
#include "intel_be_api.h"
+#include <stdio.h>
/*
* Buffer
@@ -175,8 +178,6 @@ intel_be_handle_from_buffer(struct pipe_screen *screen,
struct pipe_buffer *buffer,
unsigned *handle)
{
- drm_intel_bo *bo;
-
if (!buffer)
return FALSE;
@@ -285,14 +286,47 @@ intel_be_init_device(struct intel_be_device *dev, int fd, unsigned id)
dev->pools.gem = drm_intel_bufmgr_gem_init(dev->fd, dev->max_batch_size);
+ dev->softpipe = debug_get_bool_option("INTEL_SOFTPIPE", FALSE);
+
return true;
}
+static void
+intel_be_get_device_id(unsigned int *device_id)
+{
+ char path[512];
+ FILE *file;
+
+ /*
+ * FIXME: Fix this up to use a drm ioctl or whatever.
+ */
+
+ snprintf(path, sizeof(path), "/sys/class/drm/card0/device/device");
+ file = fopen(path, "r");
+ if (!file) {
+ return;
+ }
+
+ fgets(path, sizeof(path), file);
+ sscanf(path, "%x", device_id);
+ fclose(file);
+}
+
struct pipe_screen *
-intel_be_create_screen(int drmFD, int deviceID)
+intel_be_create_screen(int drmFD, struct drm_create_screen_arg *arg)
{
struct intel_be_device *dev;
struct pipe_screen *screen;
+ unsigned int deviceID;
+
+ if (arg != NULL) {
+ switch(arg->mode) {
+ case DRM_CREATE_NORMAL:
+ break;
+ default:
+ return NULL;
+ }
+ }
/* Allocate the private area */
dev = malloc(sizeof(*dev));
@@ -300,9 +334,14 @@ intel_be_create_screen(int drmFD, int deviceID)
return NULL;
memset(dev, 0, sizeof(*dev));
+ intel_be_get_device_id(&deviceID);
intel_be_init_device(dev, drmFD, deviceID);
- screen = i915_create_screen(&dev->base, deviceID);
+ if (dev->softpipe) {
+ screen = softpipe_create_screen(&dev->base);
+ drm_api_hooks.buffer_from_texture = softpipe_get_texture_buffer;
+ } else
+ screen = i915_create_screen(&dev->base, deviceID);
return screen;
}
diff --git a/src/gallium/winsys/drm/intel/gem/intel_be_device.h b/src/gallium/winsys/drm/intel/gem/intel_be_device.h
index 47d2176cb4..b32637ece2 100644
--- a/src/gallium/winsys/drm/intel/gem/intel_be_device.h
+++ b/src/gallium/winsys/drm/intel/gem/intel_be_device.h
@@ -16,6 +16,8 @@ struct intel_be_device
{
struct pipe_winsys base;
+ boolean softpipe;
+
int fd; /**< Drm file discriptor */
unsigned id;
diff --git a/src/gallium/winsys/drm/intel/xorg/Makefile b/src/gallium/winsys/drm/intel/xorg/Makefile
index a45ca570db..d9aa5d54e1 100644
--- a/src/gallium/winsys/drm/intel/xorg/Makefile
+++ b/src/gallium/winsys/drm/intel/xorg/Makefile
@@ -21,6 +21,7 @@ LIBS = \
$(GALLIUMDIR)/state_trackers/xorg/libxorgtracker.a \
$(GALLIUMDIR)/winsys/drm/intel/gem/libinteldrm.a \
$(TOP)/src/gallium/drivers/i915simple/libi915simple.a \
+ $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
$(GALLIUM_AUXILIARIES)
#############################################
@@ -29,7 +30,7 @@ LIBS = \
all default: $(TARGET)
-$(TARGET): $(OBJECTS) Makefile $(GALLIUMDIR)/state_trackers/xorg/libxorgtracker.a
+$(TARGET): $(OBJECTS) Makefile $(GALLIUMDIR)/state_trackers/xorg/libxorgtracker.a $(LIBS)
$(TOP)/bin/mklib -noprefix -o $@ \
$(OBJECTS) $(LIBS) $(shell pkg-config --libs libdrm) -ldrm_intel
@@ -38,6 +39,6 @@ clean:
install:
$(INSTALL) -d $(DESTDIR)/$(XORG_DRIVER_INSTALL_DIR)
- $(INSTALL) -m 755 $(TARGET) $(DESTDIR)/$(XORG_DRIVER_INSTALL_DIR)
+ $(MINSTALL) -m 755 $(TARGET) $(DESTDIR)/$(XORG_DRIVER_INSTALL_DIR)
.PHONY = all clean install
diff --git a/src/gallium/winsys/drm/intel/xorg/intel_xorg.c b/src/gallium/winsys/drm/intel/xorg/intel_xorg.c
index aea39247e5..46a7971f60 100644
--- a/src/gallium/winsys/drm/intel/xorg/intel_xorg.c
+++ b/src/gallium/winsys/drm/intel/xorg/intel_xorg.c
@@ -37,20 +37,17 @@ static Bool intel_xorg_pci_probe(DriverPtr driver,
intptr_t match_data);
static const struct pci_id_match intel_xorg_device_match[] = {
- {0x8086, 0x2592, 0xffff, 0xffff, 0, 0, 0},
- {0x8086, 0x27A2, 0xffff, 0xffff, 0, 0, 0},
+ {0x8086, PCI_MATCH_ANY, PCI_MATCH_ANY, PCI_MATCH_ANY, 0, 0, 0},
{0, 0, 0},
};
static SymTabRec intel_xorg_chipsets[] = {
- {0x2592, "Intel Graphics Device"},
- {0x27A2, "Intel Graphics Device"},
+ {PCI_MATCH_ANY, "Intel Graphics Device"},
{-1, NULL}
};
static PciChipsets intel_xorg_pci_devices[] = {
- {0x2592, 0x2592, RES_SHARED_VGA},
- {0x27A2, 0x27A2, RES_SHARED_VGA},
+ {PCI_MATCH_ANY, PCI_MATCH_ANY, RES_SHARED_VGA},
{-1, -1, RES_UNDEFINED}
};
diff --git a/src/gallium/winsys/drm/nouveau/Makefile b/src/gallium/winsys/drm/nouveau/Makefile
index f8c8135854..6c9cbef26d 100644
--- a/src/gallium/winsys/drm/nouveau/Makefile
+++ b/src/gallium/winsys/drm/nouveau/Makefile
@@ -2,7 +2,7 @@
TOP = ../../../../..
include $(TOP)/configs/current
-SUBDIRS = drm dri dri2
+SUBDIRS = drm $(GALLIUM_STATE_TRACKERS_DIRS)
default install clean:
@for dir in $(SUBDIRS) ; do \
diff --git a/src/gallium/winsys/drm/nouveau/dri/Makefile b/src/gallium/winsys/drm/nouveau/dri/Makefile
index f7db6201fe..0937f68c34 100644
--- a/src/gallium/winsys/drm/nouveau/dri/Makefile
+++ b/src/gallium/winsys/drm/nouveau/dri/Makefile
@@ -3,32 +3,25 @@ include $(TOP)/configs/current
LIBNAME = nouveau_dri.so
-MINIGLX_SOURCES =
-
PIPE_DRIVERS = \
+ $(TOP)/src/gallium/state_trackers/dri/libdridrm.a \
$(TOP)/src/gallium/winsys/drm/nouveau/drm/libnouveaudrm.a \
$(TOP)/src/gallium/drivers/nv04/libnv04.a \
$(TOP)/src/gallium/drivers/nv10/libnv10.a \
$(TOP)/src/gallium/drivers/nv20/libnv20.a \
$(TOP)/src/gallium/drivers/nv30/libnv30.a \
$(TOP)/src/gallium/drivers/nv40/libnv40.a \
- $(TOP)/src/gallium/drivers/nv50/libnv50.a
-
-DRIVER_SOURCES = \
- nouveau_context.c \
- nouveau_screen.c \
- nouveau_swapbuffers.c \
- nouveau_lock.c
+ $(TOP)/src/gallium/drivers/nv50/libnv50.a \
+ $(TOP)/src/gallium/drivers/nouveau/libnouveau.a
+
+DRIVER_SOURCES =
C_SOURCES = \
$(COMMON_GALLIUM_SOURCES) \
$(DRIVER_SOURCES)
-ASM_SOURCES =
+include ../../Makefile.template
-DRIVER_DEFINES = $(shell pkg-config libdrm_nouveau --cflags)
DRI_LIB_DEPS += $(shell pkg-config libdrm_nouveau --libs)
-include ../../Makefile.template
-
symlinks:
diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_context.c b/src/gallium/winsys/drm/nouveau/dri/nouveau_context.c
deleted file mode 100644
index deb6ffcff1..0000000000
--- a/src/gallium/winsys/drm/nouveau/dri/nouveau_context.c
+++ /dev/null
@@ -1,118 +0,0 @@
-#include <main/glheader.h>
-#include <glapi/glthread.h>
-#include <GL/internal/glcore.h>
-#include <utils.h>
-
-#include <state_tracker/st_public.h>
-#include <state_tracker/st_context.h>
-#include <state_tracker/drm_api.h>
-#include <pipe/p_defines.h>
-#include <pipe/p_context.h>
-#include <pipe/p_screen.h>
-
-#include "nouveau_context.h"
-#include "nouveau_screen.h"
-
-#include "nouveau_drmif.h"
-
-GLboolean
-nouveau_context_create(const __GLcontextModes *glVis,
- __DRIcontextPrivate *driContextPriv,
- void *sharedContextPrivate)
-{
- __DRIscreenPrivate *driScrnPriv = driContextPriv->driScreenPriv;
- struct nouveau_screen *nv_screen = driScrnPriv->private;
- struct nouveau_context *nv;
- struct pipe_context *pipe;
- struct st_context *st_share = NULL;
-
- if (sharedContextPrivate)
- st_share = ((struct nouveau_context *)sharedContextPrivate)->st;
-
- nv = CALLOC_STRUCT(nouveau_context);
- if (!nv)
- return GL_FALSE;
-
- {
- struct nouveau_device_priv *nvdev =
- nouveau_device(nv_screen->device);
-
- nvdev->ctx = driContextPriv->hHWContext;
- nvdev->lock = (drmLock *)&driScrnPriv->pSAREA->lock;
- }
-
- pipe = drm_api_hooks.create_context(nv_screen->pscreen);
- if (!pipe) {
- FREE(nv);
- return GL_FALSE;
- }
- pipe->priv = nv;
-
- driContextPriv->driverPrivate = nv;
- nv->dri_screen = driScrnPriv;
-
- driParseConfigFiles(&nv->dri_option_cache, &nv_screen->option_cache,
- nv->dri_screen->myNum, "nouveau");
-
- nv->st = st_create_context(pipe, glVis, st_share);
- return GL_TRUE;
-}
-
-void
-nouveau_context_destroy(__DRIcontextPrivate *driContextPriv)
-{
- struct nouveau_context *nv = driContextPriv->driverPrivate;
-
- assert(nv);
-
- st_finish(nv->st);
- st_destroy_context(nv->st);
-
- FREE(nv);
-}
-
-GLboolean
-nouveau_context_bind(__DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv)
-{
- struct nouveau_context *nv;
- struct nouveau_framebuffer *draw, *read;
-
- if (!driContextPriv) {
- st_make_current(NULL, NULL, NULL);
- return GL_TRUE;
- }
-
- nv = driContextPriv->driverPrivate;
- draw = driDrawPriv->driverPrivate;
- read = driReadPriv->driverPrivate;
-
- st_make_current(nv->st, draw->stfb, read->stfb);
-
- if ((nv->dri_drawable != driDrawPriv) ||
- (nv->last_stamp != driDrawPriv->lastStamp)) {
- nv->dri_drawable = driDrawPriv;
- st_resize_framebuffer(draw->stfb, driDrawPriv->w,
- driDrawPriv->h);
- nv->last_stamp = driDrawPriv->lastStamp;
- }
-
- if (driDrawPriv != driReadPriv) {
- st_resize_framebuffer(read->stfb, driReadPriv->w,
- driReadPriv->h);
- }
-
- return GL_TRUE;
-}
-
-GLboolean
-nouveau_context_unbind(__DRIcontextPrivate *driContextPriv)
-{
- struct nouveau_context *nv = driContextPriv->driverPrivate;
- (void)nv;
-
- st_flush(nv->st, 0, NULL);
- return GL_TRUE;
-}
-
diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_context.h b/src/gallium/winsys/drm/nouveau/dri/nouveau_context.h
deleted file mode 100644
index 2779b092e6..0000000000
--- a/src/gallium/winsys/drm/nouveau/dri/nouveau_context.h
+++ /dev/null
@@ -1,53 +0,0 @@
-#ifndef __NOUVEAU_CONTEXT_DRI_H__
-#define __NOUVEAU_CONTEXT_DRI_H__
-
-#include <dri_util.h>
-#include <xmlconfig.h>
-
-#include "nouveau/nouveau_winsys.h"
-
-#define NOUVEAU_ERR(fmt, args...) debug_printf("%s: "fmt, __func__, ##args)
-
-struct nouveau_framebuffer {
- struct st_framebuffer *stfb;
-};
-
-struct nouveau_context {
- struct st_context *st;
-
- /* DRI stuff */
- __DRIscreenPrivate *dri_screen;
- __DRIdrawablePrivate *dri_drawable;
- unsigned int last_stamp;
- driOptionCache dri_option_cache;
- drm_context_t drm_context;
- drmLock drm_lock;
- int locked;
-};
-
-extern GLboolean nouveau_context_create(const __GLcontextModes *,
- __DRIcontextPrivate *, void *);
-extern void nouveau_context_destroy(__DRIcontextPrivate *);
-extern GLboolean nouveau_context_bind(__DRIcontextPrivate *,
- __DRIdrawablePrivate *draw,
- __DRIdrawablePrivate *read);
-extern GLboolean nouveau_context_unbind(__DRIcontextPrivate *);
-
-extern void nouveau_contended_lock(struct nouveau_context *nv);
-extern void LOCK_HARDWARE(struct nouveau_context *nv);
-extern void UNLOCK_HARDWARE(struct nouveau_context *nv);
-
-#ifdef DEBUG
-extern int __nouveau_debug;
-
-#define DEBUG_BO (1 << 0)
-
-#define DBG(flag, ...) do { \
- if (__nouveau_debug & (DEBUG_##flag)) \
- NOUVEAU_ERR(__VA_ARGS__); \
-} while(0)
-#else
-#define DBG(flag, ...)
-#endif
-
-#endif
diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_lock.c b/src/gallium/winsys/drm/nouveau/dri/nouveau_lock.c
deleted file mode 100644
index 92f5bd09c9..0000000000
--- a/src/gallium/winsys/drm/nouveau/dri/nouveau_lock.c
+++ /dev/null
@@ -1,73 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include <pipe/p_thread.h>
-#include "nouveau_context.h"
-#include "nouveau_screen.h"
-#include "nouveau_drmif.h"
-
-pipe_static_mutex(lockMutex);
-
-/* Lock the hardware and validate our state.
- */
-void
-LOCK_HARDWARE(struct nouveau_context *nv)
-{
- struct nouveau_screen *nv_screen = nv->dri_screen->private;
- struct nouveau_device *dev = nv_screen->device;
- struct nouveau_device_priv *nvdev = nouveau_device(dev);
- char __ret=0;
-
- assert(!nv->locked);
- pipe_mutex_lock(lockMutex);
-
- DRM_CAS(nvdev->lock, nvdev->ctx,
- (DRM_LOCK_HELD | nvdev->ctx), __ret);
-
- if (__ret) {
- drmGetLock(nvdev->fd, nvdev->ctx, 0);
- nouveau_contended_lock(nv);
- }
- nv->locked = 1;
-}
-
-/* Unlock the hardware using the global current context
- */
-void
-UNLOCK_HARDWARE(struct nouveau_context *nv)
-{
- struct nouveau_screen *nv_screen = nv->dri_screen->private;
- struct nouveau_device *dev = nv_screen->device;
- struct nouveau_device_priv *nvdev = nouveau_device(dev);
-
- assert(nv->locked);
- nv->locked = 0;
-
- DRM_UNLOCK(nvdev->fd, nvdev->lock, nvdev->ctx);
-
- pipe_mutex_unlock(lockMutex);
-}
diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_screen.c b/src/gallium/winsys/drm/nouveau/dri/nouveau_screen.c
deleted file mode 100644
index 0b45b1ff1f..0000000000
--- a/src/gallium/winsys/drm/nouveau/dri/nouveau_screen.c
+++ /dev/null
@@ -1,330 +0,0 @@
-#include <utils.h>
-#include <vblank.h>
-#include <xmlpool.h>
-
-#include <pipe/p_context.h>
-#include <state_tracker/st_public.h>
-#include <state_tracker/st_cb_fbo.h>
-#include <state_tracker/drm_api.h>
-
-#include "nouveau_context.h"
-#include "nouveau_screen.h"
-#include "nouveau_swapbuffers.h"
-#include "nouveau_dri.h"
-
-#include "nouveau_drm.h"
-#include "nouveau_drmif.h"
-
-#if NOUVEAU_DRM_HEADER_PATCHLEVEL != 12
-#error nouveau_drm.h version does not match expected version
-#endif
-
-/* Extension stuff, enabling of extensions handled by Gallium's GL state
- * tracker. But, we still need to define the entry points we want.
- */
-#define need_GL_ARB_fragment_program
-#define need_GL_ARB_multisample
-#define need_GL_ARB_occlusion_query
-#define need_GL_ARB_point_parameters
-#define need_GL_ARB_shader_objects
-#define need_GL_ARB_texture_compression
-#define need_GL_ARB_vertex_program
-#define need_GL_ARB_vertex_shader
-#define need_GL_ARB_vertex_buffer_object
-#define need_GL_EXT_compiled_vertex_array
-#define need_GL_EXT_fog_coord
-#define need_GL_EXT_secondary_color
-#define need_GL_EXT_framebuffer_object
-#define need_GL_VERSION_2_0
-#define need_GL_VERSION_2_1
-#include "extension_helper.h"
-
-const struct dri_extension card_extensions[] =
-{
- { "GL_ARB_multisample", GL_ARB_multisample_functions },
- { "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions },
- { "GL_ARB_point_parameters", GL_ARB_point_parameters_functions },
- { "GL_ARB_shader_objects", GL_ARB_shader_objects_functions },
- { "GL_ARB_shading_language_100", GL_VERSION_2_0_functions },
- { "GL_ARB_shading_language_120", GL_VERSION_2_1_functions },
- { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions },
- { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions },
- { "GL_ARB_vertex_shader", GL_ARB_vertex_shader_functions },
- { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions },
- { "GL_EXT_compiled_vertex_array", GL_EXT_compiled_vertex_array_functions },
- { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
- { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
- { "GL_EXT_secondary_color", GL_EXT_secondary_color_functions },
- { NULL, 0 }
-};
-
-PUBLIC const char __driConfigOptions[] =
-DRI_CONF_BEGIN
-DRI_CONF_END;
-static const GLuint __driNConfigOptions = 0;
-
-extern const struct dri_extension common_extensions[];
-extern const struct dri_extension nv40_extensions[];
-
-static GLboolean
-nouveau_create_buffer(__DRIscreenPrivate * driScrnPriv,
- __DRIdrawablePrivate * driDrawPriv,
- const __GLcontextModes *glVis, GLboolean pixmapBuffer)
-{
- struct nouveau_framebuffer *nvfb;
- enum pipe_format colour, depth, stencil;
-
- if (pixmapBuffer)
- return GL_FALSE;
-
- nvfb = CALLOC_STRUCT(nouveau_framebuffer);
- if (!nvfb)
- return GL_FALSE;
-
- if (glVis->redBits == 5)
- colour = PIPE_FORMAT_R5G6B5_UNORM;
- else
- colour = PIPE_FORMAT_A8R8G8B8_UNORM;
-
- if (glVis->depthBits == 16)
- depth = PIPE_FORMAT_Z16_UNORM;
- else if (glVis->depthBits == 24)
- depth = PIPE_FORMAT_Z24S8_UNORM;
- else
- depth = PIPE_FORMAT_NONE;
-
- if (glVis->stencilBits == 8)
- stencil = PIPE_FORMAT_Z24S8_UNORM;
- else
- stencil = PIPE_FORMAT_NONE;
-
- nvfb->stfb = st_create_framebuffer(glVis, colour, depth, stencil,
- driDrawPriv->w, driDrawPriv->h,
- (void*)nvfb);
- if (!nvfb->stfb) {
- free(nvfb);
- return GL_FALSE;
- }
-
- driDrawPriv->driverPrivate = (void *)nvfb;
- return GL_TRUE;
-}
-
-static void
-nouveau_destroy_buffer(__DRIdrawablePrivate * driDrawPriv)
-{
- struct nouveau_framebuffer *nvfb;
-
- nvfb = (struct nouveau_framebuffer *)driDrawPriv->driverPrivate;
- st_unreference_framebuffer(nvfb->stfb);
- free(nvfb);
-}
-
-static __DRIconfig **
-nouveau_fill_in_modes(__DRIscreenPrivate *psp,
- unsigned pixel_bits, unsigned depth_bits,
- unsigned stencil_bits, GLboolean have_back_buffer)
-{
- __DRIconfig **configs;
- unsigned depth_buffer_factor;
- unsigned back_buffer_factor;
- GLenum fb_format;
- GLenum fb_type;
-
- static const GLenum back_buffer_modes[] = {
- GLX_NONE, GLX_SWAP_UNDEFINED_OML,
- };
-
- uint8_t depth_bits_array[3];
- uint8_t stencil_bits_array[3];
- uint8_t msaa_samples_array[1];
-
- depth_bits_array[0] = 0;
- depth_bits_array[1] = depth_bits;
- depth_bits_array[2] = depth_bits;
-
- /* Just like with the accumulation buffer, always provide some modes
- * with a stencil buffer. It will be a sw fallback, but some apps won't
- * care about that.
- */
- stencil_bits_array[0] = 0;
- stencil_bits_array[1] = 0;
- if (depth_bits == 24)
- stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits;
- stencil_bits_array[2] = (stencil_bits == 0) ? 8 : stencil_bits;
-
- msaa_samples_array[0] = 0;
-
- depth_buffer_factor =
- ((depth_bits != 0) || (stencil_bits != 0)) ? 3 : 1;
- back_buffer_factor = (have_back_buffer) ? 3 : 1;
-
- if (pixel_bits == 16) {
- fb_format = GL_RGB;
- fb_type = GL_UNSIGNED_SHORT_5_6_5;
- }
- else {
- fb_format = GL_BGRA;
- fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
- }
-
- configs = driCreateConfigs(fb_format, fb_type,
- depth_bits_array, stencil_bits_array,
- depth_buffer_factor, back_buffer_modes,
- back_buffer_factor, msaa_samples_array, 1);
- if (configs == NULL) {
- fprintf(stderr, "[%s:%u] Error creating FBConfig!\n",
- __func__, __LINE__);
- return NULL;
- }
-
- return configs;
-}
-
-static struct pipe_surface *
-dri_surface_from_handle(struct pipe_screen *screen,
- unsigned handle,
- enum pipe_format format,
- unsigned width,
- unsigned height,
- unsigned pitch)
-{
- struct pipe_surface *surface = NULL;
- struct pipe_texture *texture = NULL;
- struct pipe_texture templat;
- struct pipe_buffer *buf = NULL;
-
- buf = drm_api_hooks.buffer_from_handle(screen, "front buffer", handle);
- if (!buf)
- return NULL;
-
- memset(&templat, 0, sizeof(templat));
- templat.tex_usage = PIPE_TEXTURE_USAGE_PRIMARY |
- NOUVEAU_TEXTURE_USAGE_LINEAR;
- templat.target = PIPE_TEXTURE_2D;
- templat.last_level = 0;
- templat.depth[0] = 1;
- templat.format = format;
- templat.width[0] = width;
- templat.height[0] = height;
- pf_get_block(templat.format, &templat.block);
-
- texture = screen->texture_blanket(screen,
- &templat,
- &pitch,
- buf);
-
- /* we don't need the buffer from this point on */
- pipe_buffer_reference(&buf, NULL);
-
- if (!texture)
- return NULL;
-
- surface = screen->get_tex_surface(screen, texture, 0, 0, 0,
- PIPE_BUFFER_USAGE_GPU_READ |
- PIPE_BUFFER_USAGE_GPU_WRITE);
-
- /* we don't need the texture from this point on */
- pipe_texture_reference(&texture, NULL);
- return surface;
-}
-
-static const __DRIconfig **
-nouveau_screen_create(__DRIscreenPrivate *psp)
-{
- struct nouveau_dri *nv_dri = psp->pDevPriv;
- struct nouveau_screen *nv_screen;
- static const __DRIversion ddx_expected =
- { 0, 0, NOUVEAU_DRM_HEADER_PATCHLEVEL };
- static const __DRIversion dri_expected = { 4, 0, 0 };
- static const __DRIversion drm_expected =
- { 0, 0, NOUVEAU_DRM_HEADER_PATCHLEVEL };
-
- if (!driCheckDriDdxDrmVersions2("nouveau",
- &psp->dri_version, &dri_expected,
- &psp->ddx_version, &ddx_expected,
- &psp->drm_version, &drm_expected)) {
- return NULL;
- }
-
- if (drm_expected.patch != psp->drm_version.patch) {
- fprintf(stderr, "Incompatible DRM patch level.\n"
- "Expected: %d\n" "Current : %d\n",
- drm_expected.patch, psp->drm_version.patch);
- return NULL;
- }
-
- driInitExtensions(NULL, card_extensions, GL_FALSE);
-
- if (psp->devPrivSize != sizeof(struct nouveau_dri)) {
- NOUVEAU_ERR("DRI struct mismatch between DDX/DRI\n");
- return NULL;
- }
-
- nv_screen = CALLOC_STRUCT(nouveau_screen);
- if (!nv_screen)
- return NULL;
-
- nouveau_device_open_existing(&nv_screen->device, 0, psp->fd, 0);
-
- nv_screen->pscreen = drm_api_hooks.create_screen(psp->fd, 0);
- if (!nv_screen->pscreen) {
- FREE(nv_screen);
- return NULL;
- }
- nv_screen->pscreen->flush_frontbuffer = nouveau_flush_frontbuffer;
-
- {
- enum pipe_format format;
-
- if (nv_dri->bpp == 16)
- format = PIPE_FORMAT_R5G6B5_UNORM;
- else
- format = PIPE_FORMAT_A8R8G8B8_UNORM;
-
- nv_screen->fb = dri_surface_from_handle(nv_screen->pscreen,
- nv_dri->front_offset,
- format,
- nv_dri->width,
- nv_dri->height,
- nv_dri->front_pitch *
- nv_dri->bpp / 8);
- }
-
- driParseOptionInfo(&nv_screen->option_cache,
- __driConfigOptions, __driNConfigOptions);
-
- nv_screen->driScrnPriv = psp;
- psp->private = (void *)nv_screen;
-
- return (const __DRIconfig **)
- nouveau_fill_in_modes(psp, nv_dri->bpp,
- (nv_dri->bpp == 16) ? 16 : 24,
- (nv_dri->bpp == 16) ? 0 : 8, 1);
-}
-
-static void
-nouveau_screen_destroy(__DRIscreenPrivate *driScrnPriv)
-{
- struct nouveau_screen *nv_screen = driScrnPriv->private;
-
- driScrnPriv->private = NULL;
- FREE(nv_screen);
-}
-
-const struct __DriverAPIRec
-driDriverAPI = {
- .InitScreen = nouveau_screen_create,
- .DestroyScreen = nouveau_screen_destroy,
- .CreateContext = nouveau_context_create,
- .DestroyContext = nouveau_context_destroy,
- .CreateBuffer = nouveau_create_buffer,
- .DestroyBuffer = nouveau_destroy_buffer,
- .SwapBuffers = nouveau_swap_buffers,
- .MakeCurrent = nouveau_context_bind,
- .UnbindContext = nouveau_context_unbind,
- .CopySubBuffer = nouveau_copy_sub_buffer,
-
- .InitScreen2 = NULL, /* one day, I promise! */
-};
-
diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_screen.h b/src/gallium/winsys/drm/nouveau/dri/nouveau_screen.h
deleted file mode 100644
index ac078f3c63..0000000000
--- a/src/gallium/winsys/drm/nouveau/dri/nouveau_screen.h
+++ /dev/null
@@ -1,16 +0,0 @@
-#ifndef __NOUVEAU_SCREEN_DRI_H__
-#define __NOUVEAU_SCREEN_DRI_H__
-
-#include "xmlconfig.h"
-
-struct nouveau_screen {
- __DRIscreenPrivate *driScrnPriv;
- driOptionCache option_cache;
-
- struct nouveau_device *device;
-
- struct pipe_screen *pscreen;
- struct pipe_surface *fb;
-};
-
-#endif
diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_swapbuffers.c b/src/gallium/winsys/drm/nouveau/dri/nouveau_swapbuffers.c
deleted file mode 100644
index 9c841a0b2d..0000000000
--- a/src/gallium/winsys/drm/nouveau/dri/nouveau_swapbuffers.c
+++ /dev/null
@@ -1,115 +0,0 @@
-#include <main/glheader.h>
-#include <glapi/glthread.h>
-#include <GL/internal/glcore.h>
-
-#include <pipe/p_context.h>
-#include <state_tracker/st_public.h>
-#include <state_tracker/st_context.h>
-#include <state_tracker/st_cb_fbo.h>
-
-#include "nouveau_context.h"
-#include "nouveau_screen.h"
-#include "nouveau_swapbuffers.h"
-
-#include "nouveau_pushbuf.h"
-
-void
-nouveau_copy_buffer(__DRIdrawablePrivate *dPriv, struct pipe_surface *surf,
- const drm_clip_rect_t *rect)
-{
- struct nouveau_context *nv = dPriv->driContextPriv->driverPrivate;
- struct nouveau_screen *nv_screen = nv->dri_screen->private;
- struct pipe_context *pipe = nv->st->pipe;
- drm_clip_rect_t *pbox;
- int nbox, i;
-
- LOCK_HARDWARE(nv);
- if (!dPriv->numClipRects) {
- UNLOCK_HARDWARE(nv);
- return;
- }
- pbox = dPriv->pClipRects;
- nbox = dPriv->numClipRects;
-
- for (i = 0; i < nbox; i++, pbox++) {
- int sx, sy, dx, dy, w, h;
-
- sx = pbox->x1 - dPriv->x;
- sy = pbox->y1 - dPriv->y;
- dx = pbox->x1;
- dy = pbox->y1;
- w = pbox->x2 - pbox->x1;
- h = pbox->y2 - pbox->y1;
-
- pipe->surface_copy(pipe, nv_screen->fb, dx, dy, surf,
- sx, sy, w, h);
- }
-
- pipe->flush(pipe, 0, NULL);
- UNLOCK_HARDWARE(nv);
-
- if (nv->last_stamp != dPriv->lastStamp) {
- struct nouveau_framebuffer *nvfb = dPriv->driverPrivate;
- st_resize_framebuffer(nvfb->stfb, dPriv->w, dPriv->h);
- nv->last_stamp = dPriv->lastStamp;
- }
-}
-
-void
-nouveau_copy_sub_buffer(__DRIdrawablePrivate *dPriv, int x, int y, int w, int h)
-{
- struct nouveau_framebuffer *nvfb = dPriv->driverPrivate;
- struct pipe_surface *surf;
-
- st_get_framebuffer_surface(nvfb->stfb, ST_SURFACE_BACK_LEFT, &surf);
- if (surf) {
- drm_clip_rect_t rect;
- rect.x1 = x;
- rect.y1 = y;
- rect.x2 = x + w;
- rect.y2 = y + h;
-
- st_notify_swapbuffers(nvfb->stfb);
- nouveau_copy_buffer(dPriv, surf, &rect);
- }
-}
-
-void
-nouveau_swap_buffers(__DRIdrawablePrivate *dPriv)
-{
- struct nouveau_framebuffer *nvfb = dPriv->driverPrivate;
- struct pipe_surface *surf;
-
- st_get_framebuffer_surface(nvfb->stfb, ST_SURFACE_BACK_LEFT, &surf);
- if (surf) {
- st_notify_swapbuffers(nvfb->stfb);
- nouveau_copy_buffer(dPriv, surf, NULL);
- }
-}
-
-void
-nouveau_flush_frontbuffer(struct pipe_screen *pscreen, struct pipe_surface *ps,
- void *context_private)
-{
- struct nouveau_context *nv = context_private;
- __DRIdrawablePrivate *dPriv = nv->dri_drawable;
-
- nouveau_copy_buffer(dPriv, ps, NULL);
-}
-
-void
-nouveau_contended_lock(struct nouveau_context *nv)
-{
- struct nouveau_context *nv_sub = (struct nouveau_context*)nv;
- __DRIdrawablePrivate *dPriv = nv_sub->dri_drawable;
- __DRIscreenPrivate *sPriv = nv_sub->dri_screen;
-
- /* If the window moved, may need to set a new cliprect now.
- *
- * NOTE: This releases and regains the hw lock, so all state
- * checking must be done *after* this call:
- */
- if (dPriv)
- DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv);
-}
-
diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_swapbuffers.h b/src/gallium/winsys/drm/nouveau/dri/nouveau_swapbuffers.h
deleted file mode 100644
index 4ca9cc2283..0000000000
--- a/src/gallium/winsys/drm/nouveau/dri/nouveau_swapbuffers.h
+++ /dev/null
@@ -1,11 +0,0 @@
-#ifndef __NOUVEAU_SWAPBUFFERS_H__
-#define __NOUVEAU_SWAPBUFFERS_H__
-
-void nouveau_copy_buffer(__DRIdrawablePrivate *, struct pipe_surface *,
- const drm_clip_rect_t *);
-void nouveau_copy_sub_buffer(__DRIdrawablePrivate *, int x, int y, int w, int h);
-void nouveau_swap_buffers(__DRIdrawablePrivate *);
-void nouveau_flush_frontbuffer(struct pipe_screen *, struct pipe_surface *,
- void *context_private);
-
-#endif
diff --git a/src/gallium/winsys/drm/nouveau/dri2/Makefile b/src/gallium/winsys/drm/nouveau/dri2/Makefile
deleted file mode 100644
index 728870d2e1..0000000000
--- a/src/gallium/winsys/drm/nouveau/dri2/Makefile
+++ /dev/null
@@ -1,26 +0,0 @@
-TOP = ../../../../../..
-include $(TOP)/configs/current
-
-LIBNAME = nouveau_dri2.so
-
-PIPE_DRIVERS = \
- $(TOP)/src/gallium/state_trackers/dri2/libdri2drm.a \
- $(TOP)/src/gallium/winsys/drm/nouveau/drm/libnouveaudrm.a \
- $(TOP)/src/gallium/drivers/nv04/libnv04.a \
- $(TOP)/src/gallium/drivers/nv10/libnv10.a \
- $(TOP)/src/gallium/drivers/nv20/libnv20.a \
- $(TOP)/src/gallium/drivers/nv30/libnv30.a \
- $(TOP)/src/gallium/drivers/nv40/libnv40.a \
- $(TOP)/src/gallium/drivers/nv50/libnv50.a
-
-DRIVER_SOURCES =
-
-C_SOURCES = \
- $(COMMON_GALLIUM_SOURCES) \
- $(DRIVER_SOURCES)
-
-include ../../Makefile.template
-
-DRI_LIB_DEPS += $(shell pkg-config libdrm_nouveau --libs)
-
-symlinks:
diff --git a/src/gallium/winsys/drm/nouveau/drm/Makefile b/src/gallium/winsys/drm/nouveau/drm/Makefile
index 2da78d8690..54c3b26c75 100644
--- a/src/gallium/winsys/drm/nouveau/drm/Makefile
+++ b/src/gallium/winsys/drm/nouveau/drm/Makefile
@@ -3,9 +3,7 @@ include $(TOP)/configs/current
LIBNAME = nouveaudrm
-C_SOURCES = nouveau_drm_api.c \
- nouveau_winsys_pipe.c \
- nouveau_winsys.c
+C_SOURCES = nouveau_drm_api.c
LIBRARY_INCLUDES = $(shell pkg-config libdrm libdrm_nouveau --cflags-only-I)
LIBRARY_DEFINES = $(shell pkg-config libdrm libdrm_nouveau --cflags-only-other)
diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_dri.h b/src/gallium/winsys/drm/nouveau/drm/nouveau_dri.h
index 1207c2d609..1207c2d609 100644
--- a/src/gallium/winsys/drm/nouveau/dri/nouveau_dri.h
+++ b/src/gallium/winsys/drm/nouveau/drm/nouveau_dri.h
diff --git a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c
index c0127e803f..395b21ec7a 100644
--- a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c
+++ b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c
@@ -1,20 +1,83 @@
+#include "pipe/p_context.h"
+#include "pipe/p_state.h"
#include "util/u_memory.h"
#include "nouveau_drm_api.h"
-#include "nouveau_winsys_pipe.h"
#include "nouveau_drmif.h"
#include "nouveau_channel.h"
#include "nouveau_bo.h"
+#include "nouveau/nouveau_winsys.h"
+#include "nouveau/nouveau_screen.h"
+
+static struct pipe_surface *
+dri_surface_from_handle(struct pipe_screen *screen,
+ unsigned handle,
+ enum pipe_format format,
+ unsigned width,
+ unsigned height,
+ unsigned pitch)
+{
+ struct pipe_surface *surface = NULL;
+ struct pipe_texture *texture = NULL;
+ struct pipe_texture templat;
+ struct pipe_buffer *buf = NULL;
+
+ buf = drm_api_hooks.buffer_from_handle(screen, "front buffer", handle);
+ if (!buf)
+ return NULL;
+
+ memset(&templat, 0, sizeof(templat));
+ templat.tex_usage = PIPE_TEXTURE_USAGE_PRIMARY |
+ NOUVEAU_TEXTURE_USAGE_LINEAR;
+ templat.target = PIPE_TEXTURE_2D;
+ templat.last_level = 0;
+ templat.depth[0] = 1;
+ templat.format = format;
+ templat.width[0] = width;
+ templat.height[0] = height;
+ pf_get_block(templat.format, &templat.block);
+
+ texture = screen->texture_blanket(screen,
+ &templat,
+ &pitch,
+ buf);
+
+ /* we don't need the buffer from this point on */
+ pipe_buffer_reference(&buf, NULL);
+
+ if (!texture)
+ return NULL;
+
+ surface = screen->get_tex_surface(screen, texture, 0, 0, 0,
+ PIPE_BUFFER_USAGE_GPU_READ |
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+
+ /* we don't need the texture from this point on */
+ pipe_texture_reference(&texture, NULL);
+ return surface;
+}
+
+static struct pipe_surface *
+nouveau_dri1_front_surface(struct pipe_context *pipe)
+{
+ return nouveau_winsys_screen(pipe->screen)->front;
+}
+
+static struct dri1_api nouveau_dri1_api = {
+ nouveau_dri1_front_surface,
+};
+
static struct pipe_screen *
-nouveau_drm_create_screen(int fd, int pciid)
+nouveau_drm_create_screen(int fd, struct drm_create_screen_arg *arg)
{
- struct pipe_winsys *ws;
+ struct dri1_create_screen_arg *dri1 = (void *)arg;
struct nouveau_winsys *nvws;
+ struct pipe_winsys *ws;
struct nouveau_device *dev = NULL;
struct pipe_screen *(*init)(struct pipe_winsys *,
- struct nouveau_winsys *);
+ struct nouveau_device *);
int ret;
ret = nouveau_device_open_existing(&dev, 0, fd, 0);
@@ -49,33 +112,54 @@ nouveau_drm_create_screen(int fd, int pciid)
return NULL;
}
- ws = nouveau_pipe_winsys_new(dev);
- if (!ws) {
+ nvws = CALLOC_STRUCT(nouveau_winsys);
+ if (!nvws) {
nouveau_device_close(&dev);
return NULL;
}
+ ws = &nvws->base;
- nvws = nouveau_winsys_new(ws);
- if (!nvws) {
+ nvws->pscreen = init(ws, dev);
+ if (!nvws->pscreen) {
ws->destroy(ws);
return NULL;
}
- nouveau_pipe_winsys(ws)->pscreen = init(ws, nvws);
- if (!nouveau_pipe_winsys(ws)->pscreen) {
- ws->destroy(ws);
- return NULL;
+ if (arg->mode == DRM_CREATE_DRI1) {
+ struct nouveau_dri *nvdri = dri1->ddx_info;
+ enum pipe_format format;
+
+ if (nvdri->bpp == 16)
+ format = PIPE_FORMAT_R5G6B5_UNORM;
+ else
+ format = PIPE_FORMAT_A8R8G8B8_UNORM;
+
+ nvws->front = dri_surface_from_handle(nvws->pscreen,
+ nvdri->front_offset,
+ format,
+ nvdri->width,
+ nvdri->height,
+ nvdri->front_pitch *
+ (nvdri->bpp / 8));
+ if (!nvws->front) {
+ debug_printf("%s: error referencing front buffer\n",
+ __func__);
+ ws->destroy(ws);
+ return NULL;
+ }
+
+ dri1->api = &nouveau_dri1_api;
}
- return nouveau_pipe_winsys(ws)->pscreen;
+ return nvws->pscreen;
}
static struct pipe_context *
nouveau_drm_create_context(struct pipe_screen *pscreen)
{
- struct nouveau_pipe_winsys *nvpws = nouveau_screen(pscreen);
+ struct nouveau_winsys *nvws = nouveau_winsys_screen(pscreen);
struct pipe_context *(*init)(struct pipe_screen *, unsigned);
- unsigned chipset = nvpws->channel->device->chipset;
+ unsigned chipset = nouveau_screen(pscreen)->device->chipset;
int i;
switch (chipset & 0xf0) {
@@ -106,19 +190,19 @@ nouveau_drm_create_context(struct pipe_screen *pscreen)
}
/* Find a free slot for a pipe context, allocate a new one if needed */
- for (i = 0; i < nvpws->nr_pctx; i++) {
- if (nvpws->pctx[i] == NULL)
+ for (i = 0; i < nvws->nr_pctx; i++) {
+ if (nvws->pctx[i] == NULL)
break;
}
- if (i == nvpws->nr_pctx) {
- nvpws->nr_pctx++;
- nvpws->pctx = realloc(nvpws->pctx,
- sizeof(*nvpws->pctx) * nvpws->nr_pctx);
+ if (i == nvws->nr_pctx) {
+ nvws->nr_pctx++;
+ nvws->pctx = realloc(nvws->pctx,
+ sizeof(*nvws->pctx) * nvws->nr_pctx);
}
- nvpws->pctx[i] = init(pscreen, i);
- return nvpws->pctx[i];
+ nvws->pctx[i] = init(pscreen, i);
+ return nvws->pctx[i];
}
static boolean
@@ -132,42 +216,41 @@ static struct pipe_buffer *
nouveau_drm_pb_from_handle(struct pipe_screen *pscreen, const char *name,
unsigned handle)
{
- struct nouveau_pipe_winsys *nvpws = nouveau_screen(pscreen);
- struct nouveau_device *dev = nvpws->channel->device;
- struct nouveau_pipe_buffer *nvpb;
+ struct nouveau_device *dev = nouveau_screen(pscreen)->device;
+ struct pipe_buffer *pb;
int ret;
- nvpb = CALLOC_STRUCT(nouveau_pipe_buffer);
- if (!nvpb)
+ pb = CALLOC(1, sizeof(struct pipe_buffer) + sizeof(struct nouveau_bo*));
+ if (!pb)
return NULL;
- ret = nouveau_bo_handle_ref(dev, handle, &nvpb->bo);
+ ret = nouveau_bo_handle_ref(dev, handle, (struct nouveau_bo**)(pb+1));
if (ret) {
debug_printf("%s: ref name 0x%08x failed with %d\n",
__func__, handle, ret);
- FREE(nvpb);
+ FREE(pb);
return NULL;
}
- pipe_reference_init(&nvpb->base.reference, 1);
- nvpb->base.screen = pscreen;
- nvpb->base.alignment = 0;
- nvpb->base.usage = PIPE_BUFFER_USAGE_GPU_READ_WRITE |
- PIPE_BUFFER_USAGE_CPU_READ_WRITE;
- nvpb->base.size = nvpb->bo->size;
- return &nvpb->base;
+ pipe_reference_init(&pb->reference, 1);
+ pb->screen = pscreen;
+ pb->alignment = 0;
+ pb->usage = PIPE_BUFFER_USAGE_GPU_READ_WRITE |
+ PIPE_BUFFER_USAGE_CPU_READ_WRITE;
+ pb->size = nouveau_bo(pb)->size;
+ return pb;
}
static boolean
nouveau_drm_handle_from_pb(struct pipe_screen *pscreen, struct pipe_buffer *pb,
unsigned *handle)
{
- struct nouveau_pipe_buffer *nvpb = nouveau_pipe_buffer(pb);
+ struct nouveau_bo *bo = nouveau_bo(pb);
- if (!nvpb)
+ if (!bo)
return FALSE;
- *handle = nvpb->bo->handle;
+ *handle = bo->handle;
return TRUE;
}
@@ -175,12 +258,12 @@ static boolean
nouveau_drm_name_from_pb(struct pipe_screen *pscreen, struct pipe_buffer *pb,
unsigned *handle)
{
- struct nouveau_pipe_buffer *nvpb = nouveau_pipe_buffer(pb);
+ struct nouveau_bo *bo = nouveau_bo(pb);
- if (!nvpb)
+ if (!bo)
return FALSE;
- return nouveau_bo_handle_get(nvpb->bo, handle) == 0;
+ return nouveau_bo_handle_get(bo, handle) == 0;
}
struct drm_api drm_api_hooks = {
diff --git a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.h b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.h
index 2782c83c0e..e61e0e0957 100644
--- a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.h
+++ b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.h
@@ -1,5 +1,34 @@
#ifndef __NOUVEAU_DRM_API_H__
#define __NOUVEAU_DRM_API_H__
+
#include "state_tracker/drm_api.h"
+#include "state_tracker/dri1_api.h"
+
+#include "pipe/internal/p_winsys_screen.h"
+
+#include "nouveau_dri.h"
+
+struct nouveau_winsys {
+ struct pipe_winsys base;
+
+ struct pipe_screen *pscreen;
+
+ unsigned nr_pctx;
+ struct pipe_context **pctx;
+
+ struct pipe_surface *front;
+};
+
+static INLINE struct nouveau_winsys *
+nouveau_winsys(struct pipe_winsys *ws)
+{
+ return (struct nouveau_winsys *)ws;
+}
+
+static INLINE struct nouveau_winsys *
+nouveau_winsys_screen(struct pipe_screen *pscreen)
+{
+ return nouveau_winsys(pscreen->winsys);
+}
#endif
diff --git a/src/gallium/winsys/drm/nouveau/drm/nouveau_winsys.c b/src/gallium/winsys/drm/nouveau/drm/nouveau_winsys.c
deleted file mode 100644
index e3175fd775..0000000000
--- a/src/gallium/winsys/drm/nouveau/drm/nouveau_winsys.c
+++ /dev/null
@@ -1,94 +0,0 @@
-#include "util/u_memory.h"
-
-#include "nouveau_winsys_pipe.h"
-
-static int
-nouveau_pipe_notifier_alloc(struct nouveau_winsys *nvws, int count,
- struct nouveau_notifier **notify)
-{
- struct nouveau_pipe_winsys *nvpws = nouveau_pipe_winsys(nvws->ws);
-
- return nouveau_notifier_alloc(nvpws->channel, nvpws->next_handle++,
- count, notify);
-}
-
-static int
-nouveau_pipe_grobj_alloc(struct nouveau_winsys *nvws, int grclass,
- struct nouveau_grobj **grobj)
-{
- struct nouveau_pipe_winsys *nvpws = nouveau_pipe_winsys(nvws->ws);
- struct nouveau_channel *chan = nvpws->channel;
- int ret;
-
- ret = nouveau_grobj_alloc(chan, nvpws->next_handle++, grclass, grobj);
- if (ret)
- return ret;
-
- BEGIN_RING(chan, *grobj, 0x0000, 1);
- OUT_RING (chan, (*grobj)->handle);
- (*grobj)->bound = NOUVEAU_GROBJ_BOUND_EXPLICIT;
- return 0;
-}
-
-static int
-nouveau_pipe_push_reloc(struct nouveau_winsys *nvws, void *ptr,
- struct pipe_buffer *buf, uint32_t data,
- uint32_t flags, uint32_t vor, uint32_t tor)
-{
- struct nouveau_bo *bo = nouveau_pipe_buffer(buf)->bo;
-
- return nouveau_pushbuf_emit_reloc(nvws->channel, ptr, bo,
- data, flags, vor, tor);
-}
-
-static int
-nouveau_pipe_push_flush(struct nouveau_winsys *nvws, unsigned size,
- struct pipe_fence_handle **fence)
-{
- if (fence)
- *fence = NULL;
-
- return nouveau_pushbuf_flush(nvws->channel, size);
-}
-
-static struct nouveau_bo *
-nouveau_pipe_get_bo(struct pipe_buffer *pb)
-{
- return nouveau_pipe_buffer(pb)->bo;
-}
-
-struct nouveau_winsys *
-nouveau_winsys_new(struct pipe_winsys *ws)
-{
- struct nouveau_pipe_winsys *nvpws = nouveau_pipe_winsys(ws);
- struct nouveau_winsys *nvws;
-
- nvws = CALLOC_STRUCT(nouveau_winsys);
- if (!nvws)
- return NULL;
-
- nvws->ws = ws;
- nvws->channel = nvpws->channel;
-
- nvws->res_init = nouveau_resource_init;
- nvws->res_alloc = nouveau_resource_alloc;
- nvws->res_free = nouveau_resource_free;
-
- nvws->push_reloc = nouveau_pipe_push_reloc;
- nvws->push_flush = nouveau_pipe_push_flush;
-
- nvws->grobj_alloc = nouveau_pipe_grobj_alloc;
- nvws->grobj_free = nouveau_grobj_free;
-
- nvws->notifier_alloc = nouveau_pipe_notifier_alloc;
- nvws->notifier_free = nouveau_notifier_free;
- nvws->notifier_reset = nouveau_notifier_reset;
- nvws->notifier_status = nouveau_notifier_status;
- nvws->notifier_retval = nouveau_notifier_return_val;
- nvws->notifier_wait = nouveau_notifier_wait_status;
-
- nvws->get_bo = nouveau_pipe_get_bo;
-
- return nvws;
-}
-
diff --git a/src/gallium/winsys/drm/nouveau/drm/nouveau_winsys_pipe.c b/src/gallium/winsys/drm/nouveau/drm/nouveau_winsys_pipe.c
deleted file mode 100644
index 9e03a9f5db..0000000000
--- a/src/gallium/winsys/drm/nouveau/drm/nouveau_winsys_pipe.c
+++ /dev/null
@@ -1,204 +0,0 @@
-#include "pipe/internal/p_winsys_screen.h"
-#include <pipe/p_defines.h>
-#include <pipe/p_inlines.h>
-#include <util/u_memory.h>
-
-#include "nouveau_winsys_pipe.h"
-
-#include "nouveau_drmif.h"
-#include "nouveau_bo.h"
-
-static const char *
-nouveau_get_name(struct pipe_winsys *pws)
-{
- return "Nouveau/DRI";
-}
-
-static uint32_t
-nouveau_flags_from_usage(struct pipe_winsys *ws, unsigned usage)
-{
- struct nouveau_pipe_winsys *nvpws = nouveau_pipe_winsys(ws);
- struct pipe_screen *pscreen = nvpws->pscreen;
- uint32_t flags = NOUVEAU_BO_LOCAL;
-
- if (usage & NOUVEAU_BUFFER_USAGE_TRANSFER)
- flags |= NOUVEAU_BO_GART;
-
- if (usage & PIPE_BUFFER_USAGE_PIXEL) {
- if (usage & NOUVEAU_BUFFER_USAGE_TEXTURE)
- flags |= NOUVEAU_BO_GART;
- if (!(usage & PIPE_BUFFER_USAGE_CPU_READ_WRITE))
- flags |= NOUVEAU_BO_VRAM;
-
- switch (nvpws->channel->device->chipset & 0xf0) {
- case 0x50:
- case 0x80:
- case 0x90:
- flags |= NOUVEAU_BO_TILED;
- if (usage & NOUVEAU_BUFFER_USAGE_ZETA)
- flags |= NOUVEAU_BO_ZTILE;
- break;
- default:
- break;
- }
- }
-
- if (usage & PIPE_BUFFER_USAGE_VERTEX) {
- if (pscreen->get_param(pscreen, NOUVEAU_CAP_HW_VTXBUF))
- flags |= NOUVEAU_BO_GART;
- }
-
- if (usage & PIPE_BUFFER_USAGE_INDEX) {
- if (pscreen->get_param(pscreen, NOUVEAU_CAP_HW_IDXBUF))
- flags |= NOUVEAU_BO_GART;
- }
-
- return flags;
-}
-
-static struct pipe_buffer *
-nouveau_pipe_bo_create(struct pipe_winsys *ws, unsigned alignment,
- unsigned usage, unsigned size)
-{
- struct nouveau_pipe_winsys *nvpws = nouveau_pipe_winsys(ws);
- struct nouveau_device *dev = nvpws->channel->device;
- struct nouveau_pipe_buffer *nvbuf;
- uint32_t flags;
-
- nvbuf = CALLOC_STRUCT(nouveau_pipe_buffer);
- if (!nvbuf)
- return NULL;
- pipe_reference_init(&nvbuf->base.reference, 1);
- nvbuf->base.alignment = alignment;
- nvbuf->base.usage = usage;
- nvbuf->base.size = size;
-
- flags = nouveau_flags_from_usage(ws, usage);
- if (nouveau_bo_new(dev, flags, alignment, size, &nvbuf->bo)) {
- FREE(nvbuf);
- return NULL;
- }
-
- return &nvbuf->base;
-}
-
-static struct pipe_buffer *
-nouveau_pipe_bo_user_create(struct pipe_winsys *ws, void *ptr, unsigned bytes)
-{
- struct nouveau_pipe_winsys *nvpws = nouveau_pipe_winsys(ws);
- struct nouveau_device *dev = nvpws->channel->device;
- struct nouveau_pipe_buffer *nvbuf;
-
- nvbuf = CALLOC_STRUCT(nouveau_pipe_buffer);
- if (!nvbuf)
- return NULL;
- pipe_reference_init(&nvbuf->base.reference, 1);
- nvbuf->base.size = bytes;
-
- if (nouveau_bo_user(dev, ptr, bytes, &nvbuf->bo)) {
- FREE(nvbuf);
- return NULL;
- }
-
- return &nvbuf->base;
-}
-
-static void
-nouveau_pipe_bo_del(struct pipe_buffer *buf)
-{
- struct nouveau_pipe_buffer *nvbuf = nouveau_pipe_buffer(buf);
-
- nouveau_bo_ref(NULL, &nvbuf->bo);
- FREE(nvbuf);
-}
-
-static void *
-nouveau_pipe_bo_map(struct pipe_winsys *pws, struct pipe_buffer *buf,
- unsigned flags)
-{
- struct nouveau_pipe_buffer *nvbuf = nouveau_pipe_buffer(buf);
- uint32_t map_flags = 0;
-
- if (flags & PIPE_BUFFER_USAGE_CPU_READ)
- map_flags |= NOUVEAU_BO_RD;
- if (flags & PIPE_BUFFER_USAGE_CPU_WRITE)
- map_flags |= NOUVEAU_BO_WR;
-
- if (nouveau_bo_map(nvbuf->bo, map_flags))
- return NULL;
- return nvbuf->bo->map;
-}
-
-static void
-nouveau_pipe_bo_unmap(struct pipe_winsys *pws, struct pipe_buffer *buf)
-{
- struct nouveau_pipe_buffer *nvbuf = nouveau_pipe_buffer(buf);
-
- nouveau_bo_unmap(nvbuf->bo);
-}
-
-static void
-nouveau_pipe_fence_reference(struct pipe_winsys *ws,
- struct pipe_fence_handle **ptr,
- struct pipe_fence_handle *pfence)
-{
- *ptr = pfence;
-}
-
-static int
-nouveau_pipe_fence_signalled(struct pipe_winsys *ws,
- struct pipe_fence_handle *pfence, unsigned flag)
-{
- return 0;
-}
-
-static int
-nouveau_pipe_fence_finish(struct pipe_winsys *ws,
- struct pipe_fence_handle *pfence, unsigned flag)
-{
- return 0;
-}
-
-static void
-nouveau_destroy(struct pipe_winsys *ws)
-{
- struct nouveau_pipe_winsys *nvpws = nouveau_pipe_winsys(ws);
-
- nouveau_device_close(&nvpws->channel->device);
- FREE(nvpws);
-}
-
-struct pipe_winsys *
-nouveau_pipe_winsys_new(struct nouveau_device *dev)
-{
- struct nouveau_pipe_winsys *nvpws;
- int ret;
-
- nvpws = CALLOC_STRUCT(nouveau_pipe_winsys);
- if (!nvpws)
- return NULL;
-
- ret = nouveau_channel_alloc(dev, 0xbeef0201, 0xbeef0202,
- &nvpws->channel);
- if (ret) {
- debug_printf("%s: error opening GPU channel: %d\n",
- __func__, ret);
- FREE(nvpws);
- return NULL;
- }
- nvpws->next_handle = 0x77000000;
-
- nvpws->base.buffer_create = nouveau_pipe_bo_create;
- nvpws->base.buffer_destroy = nouveau_pipe_bo_del;
- nvpws->base.user_buffer_create = nouveau_pipe_bo_user_create;
- nvpws->base.buffer_map = nouveau_pipe_bo_map;
- nvpws->base.buffer_unmap = nouveau_pipe_bo_unmap;
-
- nvpws->base.fence_reference = nouveau_pipe_fence_reference;
- nvpws->base.fence_signalled = nouveau_pipe_fence_signalled;
- nvpws->base.fence_finish = nouveau_pipe_fence_finish;
-
- nvpws->base.get_name = nouveau_get_name;
- nvpws->base.destroy = nouveau_destroy;
- return &nvpws->base;
-}
diff --git a/src/gallium/winsys/drm/nouveau/drm/nouveau_winsys_pipe.h b/src/gallium/winsys/drm/nouveau/drm/nouveau_winsys_pipe.h
deleted file mode 100644
index 10e1e269e8..0000000000
--- a/src/gallium/winsys/drm/nouveau/drm/nouveau_winsys_pipe.h
+++ /dev/null
@@ -1,52 +0,0 @@
-#ifndef NOUVEAU_PIPE_WINSYS_H
-#define NOUVEAU_PIPE_WINSYS_H
-
-#include "pipe/internal/p_winsys_screen.h"
-#include "pipe/p_context.h"
-
-#include "nouveau/nouveau_winsys.h"
-
-#include "nouveau_device.h"
-
-struct nouveau_pipe_buffer {
- struct pipe_buffer base;
- struct nouveau_bo *bo;
-};
-
-static INLINE struct nouveau_pipe_buffer *
-nouveau_pipe_buffer(struct pipe_buffer *buf)
-{
- return (struct nouveau_pipe_buffer *)buf;
-}
-
-struct nouveau_pipe_winsys {
- struct pipe_winsys base;
-
- struct pipe_screen *pscreen;
-
- struct nouveau_channel *channel;
- uint32_t next_handle;
-
- unsigned nr_pctx;
- struct pipe_context **pctx;
-};
-
-static INLINE struct nouveau_pipe_winsys *
-nouveau_pipe_winsys(struct pipe_winsys *ws)
-{
- return (struct nouveau_pipe_winsys *)ws;
-}
-
-static INLINE struct nouveau_pipe_winsys *
-nouveau_screen(struct pipe_screen *pscreen)
-{
- return nouveau_pipe_winsys(pscreen->winsys);
-}
-
-struct pipe_winsys *
-nouveau_pipe_winsys_new(struct nouveau_device *);
-
-struct nouveau_winsys *
-nouveau_winsys_new(struct pipe_winsys *ws);
-
-#endif
diff --git a/src/gallium/winsys/drm/radeon/core/radeon_buffer.c b/src/gallium/winsys/drm/radeon/core/radeon_buffer.c
index 611ee68da6..0d0fdc5bd8 100644
--- a/src/gallium/winsys/drm/radeon/core/radeon_buffer.c
+++ b/src/gallium/winsys/drm/radeon/core/radeon_buffer.c
@@ -68,8 +68,8 @@ static struct pipe_buffer *radeon_buffer_create(struct pipe_winsys *ws,
domain |= RADEON_GEM_DOMAIN_GTT;
}
- radeon_buffer->bo = radeon_bo_open(radeon_ws->bom, 0, size, alignment,
- domain, 0);
+ radeon_buffer->bo = radeon_bo_open(radeon_ws->priv->bom, 0, size,
+ alignment, domain, 0);
if (radeon_buffer->bo == NULL) {
FREE(radeon_buffer);
}
@@ -93,6 +93,29 @@ static struct pipe_buffer *radeon_buffer_user_create(struct pipe_winsys *ws,
return &radeon_buffer->base;
}
+static struct pipe_buffer *radeon_surface_buffer_create(struct pipe_winsys *ws,
+ unsigned width,
+ unsigned height,
+ enum pipe_format format,
+ unsigned usage,
+ unsigned *stride)
+{
+ struct pipe_format_block block;
+ unsigned nblocksx, nblocksy, size;
+
+ pf_get_block(format, &block);
+
+ nblocksx = pf_get_nblocksx(&block, width);
+ nblocksy = pf_get_nblocksy(&block, height);
+
+ /* Radeons enjoy things in multiples of 32. */
+ /* XXX this can be 32 when POT */
+ *stride = (nblocksx * block.size + 63) & ~63;
+ size = *stride * nblocksy;
+
+ return radeon_buffer_create(ws, 64, usage, size);
+}
+
static void radeon_buffer_del(struct pipe_buffer *buffer)
{
struct radeon_pipe_buffer *radeon_buffer =
@@ -169,16 +192,22 @@ struct radeon_winsys* radeon_pipe_winsys(int fd)
return NULL;
}
- bom = radeon_bo_manager_gem_ctor(fd);
- radeon_ws->bom = bom;
+ radeon_ws->priv = CALLOC_STRUCT(radeon_winsys_priv);
+ if (radeon_ws->priv == NULL) {
+ FREE(radeon_ws);
+ return NULL;
+ }
+
+ radeon_ws->priv->bom = radeon_bo_manager_gem_ctor(fd);
radeon_ws->base.flush_frontbuffer = radeon_flush_frontbuffer;
radeon_ws->base.buffer_create = radeon_buffer_create;
- radeon_ws->base.buffer_destroy = radeon_buffer_del;
radeon_ws->base.user_buffer_create = radeon_buffer_user_create;
+ radeon_ws->base.surface_buffer_create = radeon_surface_buffer_create;
radeon_ws->base.buffer_map = radeon_buffer_map;
radeon_ws->base.buffer_unmap = radeon_buffer_unmap;
+ radeon_ws->base.buffer_destroy = radeon_buffer_del;
radeon_ws->base.fence_reference = radeon_fence_reference;
radeon_ws->base.fence_signalled = radeon_fence_signalled;
diff --git a/src/gallium/winsys/drm/radeon/core/radeon_buffer.h b/src/gallium/winsys/drm/radeon/core/radeon_buffer.h
index 163422f296..ca8bbb3c11 100644
--- a/src/gallium/winsys/drm/radeon/core/radeon_buffer.h
+++ b/src/gallium/winsys/drm/radeon/core/radeon_buffer.h
@@ -41,6 +41,7 @@
#include "util/u_memory.h"
#include "radeon_bo.h"
+#include "radeon_cs.h"
#include "radeon_drm.h"
@@ -49,13 +50,30 @@ struct radeon_pipe_buffer {
struct radeon_bo *bo;
};
+#define RADEON_MAX_BOS 24
+
+struct radeon_winsys_priv {
+ /* Radeon BO manager. */
+ struct radeon_bo_manager* bom;
+
+ /* Radeon BO space checker. */
+ struct radeon_cs_space_check sc[RADEON_MAX_BOS];
+ /* Current BO count. */
+ unsigned bo_count;
+
+ /* Radeon CS manager. */
+ struct radeon_cs_manager* csm;
+
+ /* Current CS. */
+ struct radeon_cs* cs;
+};
+
struct radeon_winsys {
/* Parent class. */
struct pipe_winsys base;
- /* Radeon BO manager.
- * This corresponds to void* radeon_winsys in r300_winsys. */
- struct radeon_bo_manager* bom;
+ /* This corresponds to void* radeon_winsys in r300_winsys. */
+ struct radeon_winsys_priv* priv;
};
struct radeon_winsys* radeon_pipe_winsys(int fb);
diff --git a/src/gallium/winsys/drm/radeon/core/radeon_drm.c b/src/gallium/winsys/drm/radeon/core/radeon_drm.c
index 3446654e28..5406d2bbea 100644
--- a/src/gallium/winsys/drm/radeon/core/radeon_drm.c
+++ b/src/gallium/winsys/drm/radeon/core/radeon_drm.c
@@ -30,8 +30,13 @@
#include "radeon_drm.h"
+#ifdef DEBUG
+#include "trace/trace_drm.h"
+#endif
+
/* Create a pipe_screen. */
-struct pipe_screen* radeon_create_screen(int drmFB, int pciID)
+struct pipe_screen* radeon_create_screen(int drmFB,
+ struct drm_create_screen_arg *arg)
{
struct radeon_winsys* winsys = radeon_pipe_winsys(drmFB);
@@ -68,7 +73,7 @@ struct pipe_buffer* radeon_buffer_from_handle(struct pipe_screen* screen,
unsigned handle)
{
struct radeon_bo_manager* bom =
- ((struct radeon_winsys*)screen->winsys)->bom;
+ ((struct radeon_winsys*)screen->winsys)->priv->bom;
struct radeon_pipe_buffer* radeon_buffer;
struct radeon_bo* bo = NULL;
@@ -111,7 +116,11 @@ boolean radeon_global_handle_from_buffer(struct pipe_screen* screen,
return TRUE;
}
+#ifdef DEBUG
+struct drm_api hooks = {
+#else
struct drm_api drm_api_hooks = {
+#endif
.create_screen = radeon_create_screen,
.create_context = radeon_create_context,
/* XXX fix this */
diff --git a/src/gallium/winsys/drm/radeon/core/radeon_drm.h b/src/gallium/winsys/drm/radeon/core/radeon_drm.h
index ca2d98ed1a..049f9984db 100644
--- a/src/gallium/winsys/drm/radeon/core/radeon_drm.h
+++ b/src/gallium/winsys/drm/radeon/core/radeon_drm.h
@@ -40,7 +40,8 @@
#include "radeon_r300.h"
#include "radeon_winsys_softpipe.h"
-struct pipe_screen* radeon_create_screen(int drmFB, int pciID);
+struct pipe_screen* radeon_create_screen(int drmFB,
+ struct drm_create_screen_arg *arg);
struct pipe_context* radeon_create_context(struct pipe_screen* screen);
diff --git a/src/gallium/winsys/drm/radeon/core/radeon_r300.c b/src/gallium/winsys/drm/radeon/core/radeon_r300.c
index 293b6c2d38..63aa3179ac 100644
--- a/src/gallium/winsys/drm/radeon/core/radeon_r300.c
+++ b/src/gallium/winsys/drm/radeon/core/radeon_r300.c
@@ -22,86 +22,224 @@
#include "radeon_r300.h"
-static boolean radeon_r300_check_cs(struct radeon_cs* cs, int size)
+static boolean radeon_r300_add_buffer(struct r300_winsys* winsys,
+ struct pipe_buffer* pbuffer,
+ uint32_t rd,
+ uint32_t wd)
+{
+ int i;
+ struct radeon_winsys_priv* priv =
+ (struct radeon_winsys_priv*)winsys->radeon_winsys;
+ struct radeon_cs_space_check* sc = priv->sc;
+ struct radeon_bo* bo = ((struct radeon_pipe_buffer*)pbuffer)->bo;
+
+ /* Check to see if this BO is already in line for validation;
+ * find a slot for it otherwise. */
+ for (i = 0; i < priv->bo_count; i++) {
+ if (sc[i].bo == bo) {
+ sc[i].read_domains |= rd;
+ sc[i].write_domain |= wd;
+ return;
+ }
+ }
+
+ if (priv->bo_count >= RADEON_MAX_BOS) {
+ /* Dohoho. Not falling for that one again. Request a flush. */
+ return FALSE;
+ }
+
+ sc[priv->bo_count].bo = bo;
+ sc[priv->bo_count].read_domains = rd;
+ sc[priv->bo_count].write_domain = wd;
+ priv->bo_count++;
+
+ return TRUE;
+}
+
+static boolean radeon_r300_validate(struct r300_winsys* winsys)
+{
+ int retval, i;
+ struct radeon_winsys_priv* priv =
+ (struct radeon_winsys_priv*)winsys->radeon_winsys;
+ struct radeon_cs_space_check* sc = priv->sc;
+
+ retval = radeon_cs_space_check(priv->cs, sc, priv->bo_count);
+
+ if (retval == RADEON_CS_SPACE_OP_TO_BIG) {
+ /* We might as well HCF, since this is not going to fit in the card,
+ * period. */
+ /* XXX just drop it on the floor instead */
+ exit(1);
+ } else if (retval == RADEON_CS_SPACE_FLUSH) {
+ /* We must flush before more rendering can commence. */
+ return TRUE;
+ }
+
+ /* XXX should probably be its own function */
+ for (i = 0; i < priv->bo_count; i++) {
+ if (sc[i].read_domains && sc[i].write_domain) {
+ /* Cute, cute. We need to flush first. */
+ debug_printf("radeon: BO %p can't be read and written; "
+ "requesting flush.\n", sc[i].bo);
+ return TRUE;
+ }
+ }
+
+ /* Things are fine, we can proceed as normal. */
+ return FALSE;
+}
+
+static boolean radeon_r300_check_cs(struct r300_winsys* winsys, int size)
{
/* XXX check size here, lazy ass! */
+ /* XXX also validate buffers */
return TRUE;
}
-static void radeon_r300_write_cs_reloc(struct radeon_cs* cs,
- struct pipe_buffer* pbuffer,
- uint32_t rd,
- uint32_t wd,
- uint32_t flags)
+static void radeon_r300_begin_cs(struct r300_winsys* winsys,
+ int size,
+ const char* file,
+ const char* function,
+ int line)
{
- radeon_cs_write_reloc(cs, ((struct radeon_pipe_buffer*)pbuffer)->bo, rd, wd, flags);
+ struct radeon_winsys_priv* priv =
+ (struct radeon_winsys_priv*)winsys->radeon_winsys;
+
+ radeon_cs_begin(priv->cs, size, file, function, line);
}
-static void radeon_r300_flush_cs(struct radeon_cs* cs)
+static void radeon_r300_write_cs_dword(struct r300_winsys* winsys,
+ uint32_t dword)
{
+ struct radeon_winsys_priv* priv =
+ (struct radeon_winsys_priv*)winsys->radeon_winsys;
+
+ radeon_cs_write_dword(priv->cs, dword);
+}
+
+static void radeon_r300_write_cs_reloc(struct r300_winsys* winsys,
+ struct pipe_buffer* pbuffer,
+ uint32_t rd,
+ uint32_t wd,
+ uint32_t flags)
+{
+ struct radeon_winsys_priv* priv =
+ (struct radeon_winsys_priv*)winsys->radeon_winsys;
int retval = 0;
- retval = radeon_cs_emit(cs);
+ retval = radeon_cs_write_reloc(priv->cs,
+ ((struct radeon_pipe_buffer*)pbuffer)->bo, rd, wd, flags);
+
+ if (retval) {
+ debug_printf("radeon: Relocation of %p (%d, %d, %d) failed!\n",
+ pbuffer, rd, wd, flags);
+ }
+}
+
+static void radeon_r300_end_cs(struct r300_winsys* winsys,
+ const char* file,
+ const char* function,
+ int line)
+{
+ struct radeon_winsys_priv* priv =
+ (struct radeon_winsys_priv*)winsys->radeon_winsys;
+
+ radeon_cs_end(priv->cs, file, function, line);
+}
+
+static void radeon_r300_flush_cs(struct r300_winsys* winsys)
+{
+ struct radeon_winsys_priv* priv =
+ (struct radeon_winsys_priv*)winsys->radeon_winsys;
+ struct radeon_cs_space_check* sc = priv->sc;
+ int retval = 1;
+
+ /* Emit the CS. */
+ retval = radeon_cs_emit(priv->cs);
if (retval) {
debug_printf("radeon: Bad CS, dumping...\n");
- radeon_cs_print(cs, stderr);
+ radeon_cs_print(priv->cs, stderr);
}
- radeon_cs_erase(cs);
+ radeon_cs_erase(priv->cs);
+
+ /* Clean out BOs. */
+ memset(sc, 0, sizeof(struct radeon_cs_space_check) * RADEON_MAX_BOS);
+ priv->bo_count = 0;
}
/* Helper function to do the ioctls needed for setup and init. */
static void do_ioctls(struct r300_winsys* winsys, int fd)
{
- drm_radeon_getparam_t gp;
- uint32_t target;
+ struct drm_radeon_gem_info gem_info = {0};
+ drm_radeon_getparam_t gp = {0};
+ struct drm_radeon_info info = {0};
+ int target = 0;
int retval;
- /* XXX is this cast safe? */
- gp.value = (int*)&target;
+ info.value = &target;
+ gp.value = &target;
/* First, get PCI ID */
- gp.param = RADEON_PARAM_DEVICE_ID;
- retval = drmCommandWriteRead(fd, DRM_RADEON_GETPARAM, &gp, sizeof(gp));
+ info.request = RADEON_INFO_DEVICE_ID;
+ retval = drmCommandWriteRead(fd, DRM_RADEON_INFO, &info, sizeof(info));
if (retval) {
- fprintf(stderr, "%s: Failed to get PCI ID, error number %d",
+ fprintf(stderr, "%s: New ioctl for PCI ID failed "
+ "(error number %d), trying classic ioctl...\n",
__FUNCTION__, retval);
- exit(1);
+ gp.param = RADEON_PARAM_DEVICE_ID;
+ retval = drmCommandWriteRead(fd, DRM_RADEON_GETPARAM, &gp,
+ sizeof(gp));
+ if (retval) {
+ fprintf(stderr, "%s: Failed to get PCI ID, "
+ "error number %d\n", __FUNCTION__, retval);
+ exit(1);
+ }
}
winsys->pci_id = target;
- /* Then, get the number of pixel pipes */
- gp.param = RADEON_PARAM_NUM_GB_PIPES;
- retval = drmCommandWriteRead(fd, DRM_RADEON_GETPARAM, &gp, sizeof(gp));
+ /* Then, retrieve MM info */
+ retval = drmCommandWriteRead(fd, DRM_RADEON_GEM_INFO,
+ &gem_info, sizeof(gem_info));
if (retval) {
- fprintf(stderr, "%s: Failed to get GB pipe count, error number %d",
+ fprintf(stderr, "%s: Failed to get MM info, error number %d\n",
__FUNCTION__, retval);
exit(1);
}
- winsys->gb_pipes = target;
-
+ winsys->gart_size = gem_info.gart_size;
+ /* XXX */
+ winsys->vram_size = gem_info.vram_visible;
}
struct r300_winsys*
radeon_create_r300_winsys(int fd, struct radeon_winsys* old_winsys)
{
struct r300_winsys* winsys = CALLOC_STRUCT(r300_winsys);
- struct radeon_cs_manager* csm;
+ struct radeon_winsys_priv* priv;
if (winsys == NULL) {
return NULL;
}
+ priv = old_winsys->priv;
+
do_ioctls(winsys, fd);
- csm = radeon_cs_manager_gem_ctor(fd);
+ priv->csm = radeon_cs_manager_gem_ctor(fd);
+
+ priv->cs = radeon_cs_create(priv->csm, 1024 * 64 / 4);
+ radeon_cs_set_limit(priv->cs,
+ RADEON_GEM_DOMAIN_GTT, winsys->gart_size);
+ radeon_cs_set_limit(priv->cs,
+ RADEON_GEM_DOMAIN_VRAM, winsys->vram_size);
- winsys->cs = radeon_cs_create(csm, 1024 * 64 / 4);
+ winsys->add_buffer = radeon_r300_add_buffer;
+ winsys->validate = radeon_r300_validate;
winsys->check_cs = radeon_r300_check_cs;
- winsys->begin_cs = radeon_cs_begin;
- winsys->write_cs_dword = radeon_cs_write_dword;
+ winsys->begin_cs = radeon_r300_begin_cs;
+ winsys->write_cs_dword = radeon_r300_write_cs_dword;
winsys->write_cs_reloc = radeon_r300_write_cs_reloc;
- winsys->end_cs = radeon_cs_end;
+ winsys->end_cs = radeon_r300_end_cs;
winsys->flush_cs = radeon_r300_flush_cs;
memcpy(winsys, old_winsys, sizeof(struct radeon_winsys));
diff --git a/src/gallium/winsys/drm/radeon/core/radeon_r300.h b/src/gallium/winsys/drm/radeon/core/radeon_r300.h
index 5c373cd084..a2e0e58248 100644
--- a/src/gallium/winsys/drm/radeon/core/radeon_r300.h
+++ b/src/gallium/winsys/drm/radeon/core/radeon_r300.h
@@ -31,5 +31,18 @@
#include "radeon_buffer.h"
+/* protect us from bonghits */
+#ifndef RADEON_INFO_DEVICE_ID
+#define RADEON_INFO_DEVICE_ID 0
+#endif
+#ifndef DRM_RADEON_INFO
+#define DRM_RADEON_INFO 0x1
+struct drm_radeon_info {
+ uint32_t request;
+ uint32_t pad;
+ uint64_t value;
+};
+#endif
+
struct r300_winsys*
radeon_create_r300_winsys(int fd, struct radeon_winsys* old_winsys);
diff --git a/src/gallium/winsys/drm/radeon/core/radeon_winsys_softpipe.c b/src/gallium/winsys/drm/radeon/core/radeon_winsys_softpipe.c
index 33f9ac15ab..f038bfa40e 100644
--- a/src/gallium/winsys/drm/radeon/core/radeon_winsys_softpipe.c
+++ b/src/gallium/winsys/drm/radeon/core/radeon_winsys_softpipe.c
@@ -31,42 +31,11 @@
#include "radeon_winsys_softpipe.h"
-struct radeon_softpipe_winsys {
- struct softpipe_winsys sp_winsys;
- struct radeon_context *radeon_context;
-};
-
-/**
- * Return list of surface formats supported by this driver.
- */
-static boolean radeon_is_format_supported(struct softpipe_winsys *sws,
- uint format)
-{
- switch (format) {
- case PIPE_FORMAT_A8R8G8B8_UNORM:
- case PIPE_FORMAT_R5G6B5_UNORM:
- case PIPE_FORMAT_Z24S8_UNORM:
- return TRUE;
- default:
- break;
- }
- return FALSE;
-}
-
struct pipe_context *radeon_create_softpipe(struct pipe_winsys* winsys)
{
- struct softpipe_winsys *sp_winsys;
struct pipe_screen *pipe_screen;
pipe_screen = softpipe_create_screen(winsys);
- sp_winsys = CALLOC_STRUCT(softpipe_winsys);
- if (sp_winsys == NULL) {
- return NULL;
- }
-
- sp_winsys->is_format_supported = radeon_is_format_supported;
- return softpipe_create(pipe_screen,
- winsys,
- sp_winsys);
+ return softpipe_create(pipe_screen);
}
diff --git a/src/gallium/winsys/drm/radeon/dri2/Makefile b/src/gallium/winsys/drm/radeon/dri/Makefile
index f471c44349..a9889444de 100644
--- a/src/gallium/winsys/drm/radeon/dri2/Makefile
+++ b/src/gallium/winsys/drm/radeon/dri/Makefile
@@ -7,9 +7,10 @@ LIBNAME = radeon_dri.so
MINIGLX_SOURCES =
PIPE_DRIVERS = \
- $(TOP)/src/gallium/state_trackers/dri2/libdri2drm.a \
+ $(TOP)/src/gallium/state_trackers/dri/libdridrm.a \
$(TOP)/src/gallium/winsys/drm/radeon/core/libradeonwinsys.a \
$(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
+ $(TOP)/src/gallium/drivers/trace/libtrace.a \
$(TOP)/src/gallium/drivers/r300/libr300.a
C_SOURCES = \
diff --git a/src/gallium/winsys/drm/radeon/dri2/SConscript b/src/gallium/winsys/drm/radeon/dri/SConscript
index f2cdee97d9..f2cdee97d9 100644
--- a/src/gallium/winsys/drm/radeon/dri2/SConscript
+++ b/src/gallium/winsys/drm/radeon/dri/SConscript
diff --git a/src/gallium/winsys/drm/radeon/egl/Makefile b/src/gallium/winsys/drm/radeon/egl/Makefile
index d989b3aa93..6a1448d1b9 100644
--- a/src/gallium/winsys/drm/radeon/egl/Makefile
+++ b/src/gallium/winsys/drm/radeon/egl/Makefile
@@ -8,6 +8,7 @@ PIPE_DRIVERS = \
$(TOP)/src/gallium/state_trackers/egl/libegldrm.a \
$(GALLIUMDIR)/winsys/drm/radeon/core/libradeonwinsys.a \
$(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
+ $(TOP)/src/gallium/drivers/trace/libtrace.a \
$(TOP)/src/gallium/drivers/r300/libr300.a
DRIVER_SOURCES =
diff --git a/src/gallium/winsys/drm/radeon/xorg/Makefile b/src/gallium/winsys/drm/radeon/xorg/Makefile
index 6ffd4a3a54..0241625f69 100644
--- a/src/gallium/winsys/drm/radeon/xorg/Makefile
+++ b/src/gallium/winsys/drm/radeon/xorg/Makefile
@@ -37,6 +37,6 @@ clean:
install:
$(INSTALL) -d $(DESTDIR)/$(XORG_DRIVER_INSTALL_DIR)
- $(INSTALL) -m 755 $(TARGET) $(DESTDIR)/$(XORG_DRIVER_INSTALL_DIR)
+ $(MINSTALL) -m 755 $(TARGET) $(DESTDIR)/$(XORG_DRIVER_INSTALL_DIR)
.PHONY = all clean install
diff --git a/src/gallium/winsys/drm/radeon/xorg/radeon_xorg.c b/src/gallium/winsys/drm/radeon/xorg/radeon_xorg.c
index 6f77fbe5de..36824251f0 100644
--- a/src/gallium/winsys/drm/radeon/xorg/radeon_xorg.c
+++ b/src/gallium/winsys/drm/radeon/xorg/radeon_xorg.c
@@ -38,20 +38,17 @@ static Bool radeon_xorg_pci_probe(DriverPtr driver,
intptr_t match_data);
static const struct pci_id_match radeon_xorg_device_match[] = {
- {0x1002, 0x5E4D, 0xffff, 0xffff, 0, 0, 0},
- {0x1002, 0x7249, 0xffff, 0xffff, 0, 0, 0},
+ {0x1002, PCI_MATCH_ANY, PCI_MATCH_ANY, PCI_MATCH_ANY, 0, 0, 0},
{0, 0, 0},
};
static SymTabRec radeon_xorg_chipsets[] = {
- {0x5E4D, "Radeon RV410 PCIE (X700)"},
- {0x7249, "Radeon R580 PCIE (X1900 XT)"},
+ {PCI_MATCH_ANY, "ATI/AMD Radeon Graphics Chipset"},
{-1, NULL}
};
static PciChipsets radeon_xorg_pci_devices[] = {
- {0x5E4D, 0x5E4D, RES_SHARED_VGA},
- {0x7249, 0x7249, RES_SHARED_VGA},
+ {PCI_MATCH_ANY, PCI_MATCH_ANY, RES_SHARED_VGA},
{-1, -1, RES_UNDEFINED}
};
diff --git a/src/gallium/winsys/egl_xlib/Makefile b/src/gallium/winsys/egl_xlib/Makefile
index 02ac47caa4..a33a50ec22 100644
--- a/src/gallium/winsys/egl_xlib/Makefile
+++ b/src/gallium/winsys/egl_xlib/Makefile
@@ -60,7 +60,7 @@ $(TOP)/$(LIB_DIR)/$(DRIVER_NAME): $(WINSYS_OBJECTS) $(LIBS)
-noprefix \
-install $(TOP)/$(LIB_DIR) \
$(MKLIB_OPTIONS) $(WINSYS_OBJECTS) \
- --whole-archive $(LIBS) --no-whole-archive
+ -Wl,--whole-archive $(LIBS) -Wl,--no-whole-archive
depend: $(ALL_SOURCES)
@@ -74,7 +74,7 @@ depend: $(ALL_SOURCES)
install: default
$(INSTALL) -d $(INSTALL_DIR)/$(LIB_DIR)
@if [ -e $(TOP)/$(LIB_DIR) ]; then \
- $(INSTALL) $(TOP)/$(LIB_DIR)/$(DRIVER_NAME) $(INSTALL_DIR)/$(LIB_DIR); \
+ $(MINSTALL) $(TOP)/$(LIB_DIR)/$(DRIVER_NAME) $(INSTALL_DIR)/$(LIB_DIR); \
fi
diff --git a/src/gallium/winsys/egl_xlib/egl_xlib.c b/src/gallium/winsys/egl_xlib/egl_xlib.c
index 9ceb67d2ac..c10e3c00ff 100644
--- a/src/gallium/winsys/egl_xlib/egl_xlib.c
+++ b/src/gallium/winsys/egl_xlib/egl_xlib.c
@@ -359,7 +359,7 @@ xlib_eglCreateContext(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config,
/* fall-through */
case EGL_OPENGL_API:
/* create a softpipe context */
- ctx->pipe = softpipe_create(xdrv->screen, xdrv->winsys, NULL);
+ ctx->pipe = softpipe_create(xdrv->screen);
/* Now do xlib / state tracker inits here */
_eglConfigToContextModesRec(conf, &visual);
ctx->Context = st_create_context(ctx->pipe, &visual, share_ctx);
@@ -388,6 +388,7 @@ xlib_eglDestroyContext(_EGLDriver *drv, EGLDisplay dpy, EGLContext ctx)
/* API-dependent clean-up */
switch (context->Base.ClientAPI) {
case EGL_OPENGL_ES_API:
+ case EGL_OPENVG_API:
/* fall-through */
case EGL_OPENGL_API:
st_destroy_context(context->Context);
@@ -587,7 +588,9 @@ find_supported_apis(void)
EGLint mask = 0;
void *handle;
- handle = dlopen(NULL, 0);
+ handle = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL);
+ if(!handle)
+ return mask;
if (dlsym(handle, "st_api_OpenGL_ES1"))
mask |= EGL_OPENGL_ES_BIT;
diff --git a/src/gallium/winsys/g3dvl/xsp_winsys.c b/src/gallium/winsys/g3dvl/xsp_winsys.c
index 5b9fdb5c1f..698c2856a4 100644
--- a/src/gallium/winsys/g3dvl/xsp_winsys.c
+++ b/src/gallium/winsys/g3dvl/xsp_winsys.c
@@ -261,7 +261,7 @@ struct pipe_context* create_pipe_context(Display *display, int screen)
}
sp_screen = softpipe_create_screen((struct pipe_winsys*)xsp_winsys);
- sp_pipe = softpipe_create(sp_screen, (struct pipe_winsys*)xsp_winsys, NULL);
+ sp_pipe = softpipe_create(sp_screen);
xsp_context = calloc(1, sizeof(struct xsp_context));
xsp_context->display = display;
diff --git a/src/gallium/winsys/gdi/SConscript b/src/gallium/winsys/gdi/SConscript
index aabab95f3a..86eb9ef55e 100644
--- a/src/gallium/winsys/gdi/SConscript
+++ b/src/gallium/winsys/gdi/SConscript
@@ -15,6 +15,7 @@ if env['platform'] == 'windows':
'gdi32',
'user32',
'kernel32',
+ 'ws2_32',
])
sources = [
diff --git a/src/gallium/winsys/gdi/gdi_softpipe_winsys.c b/src/gallium/winsys/gdi/gdi_softpipe_winsys.c
index d5d9431865..33826524d7 100644
--- a/src/gallium/winsys/gdi/gdi_softpipe_winsys.c
+++ b/src/gallium/winsys/gdi/gdi_softpipe_winsys.c
@@ -263,7 +263,7 @@ gdi_softpipe_screen_create(void)
static struct pipe_context *
gdi_softpipe_context_create(struct pipe_screen *screen)
{
- return softpipe_create(screen, screen->winsys, NULL);
+ return softpipe_create(screen);
}
@@ -312,21 +312,21 @@ DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpReserved)
{
switch (fdwReason) {
case DLL_PROCESS_ATTACH:
- if (!st_init(&stw_winsys)) {
+ if (!stw_init(&stw_winsys)) {
return FALSE;
}
- return st_init_thread();
+ return stw_init_thread();
case DLL_THREAD_ATTACH:
- return st_init_thread();
+ return stw_init_thread();
case DLL_THREAD_DETACH:
- st_cleanup_thread();
+ stw_cleanup_thread();
break;
case DLL_PROCESS_DETACH:
- st_cleanup_thread();
- st_cleanup();
+ stw_cleanup_thread();
+ stw_cleanup();
break;
}
return TRUE;
diff --git a/src/gallium/winsys/xlib/Makefile b/src/gallium/winsys/xlib/Makefile
index bb187cc14a..522f6dc5ae 100644
--- a/src/gallium/winsys/xlib/Makefile
+++ b/src/gallium/winsys/xlib/Makefile
@@ -74,7 +74,7 @@ $(TOP)/$(LIB_DIR)/gallium/$(GL_LIB_NAME): $(XLIB_WINSYS_OBJECTS) $(LIBS) Makefil
-major $(GL_MAJOR) -minor $(GL_MINOR) -patch $(GL_TINY) \
-install $(TOP)/$(LIB_DIR)/gallium \
$(MKLIB_OPTIONS) $(XLIB_WINSYS_OBJECTS) \
- --start-group $(LIBS) --end-group $(GL_LIB_DEPS)
+ -Wl,--start-group $(LIBS) -Wl,--end-group $(GL_LIB_DEPS)
depend: $(XLIB_WINSYS_SOURCES)
@@ -90,7 +90,7 @@ install: default
$(INSTALL) -d $(INSTALL_DIR)/$(LIB_DIR)
$(INSTALL) -m 644 $(TOP)/include/GL/*.h $(INSTALL_DIR)/include/GL
@if [ -e $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) ]; then \
- $(INSTALL) $(TOP)/$(LIB_DIR)/libGL* $(INSTALL_DIR)/$(LIB_DIR); \
+ $(MINSTALL) $(TOP)/$(LIB_DIR)/libGL* $(INSTALL_DIR)/$(LIB_DIR); \
fi
diff --git a/src/gallium/winsys/xlib/xlib_softpipe.c b/src/gallium/winsys/xlib/xlib_softpipe.c
index 762ebd9847..44b8464518 100644
--- a/src/gallium/winsys/xlib/xlib_softpipe.c
+++ b/src/gallium/winsys/xlib/xlib_softpipe.c
@@ -482,7 +482,7 @@ xlib_create_softpipe_context( struct pipe_screen *screen,
{
struct pipe_context *pipe;
- pipe = softpipe_create(screen, screen->winsys, NULL);
+ pipe = softpipe_create(screen);
if (pipe == NULL)
goto fail;
diff --git a/src/gallium/winsys/xlib/xlib_trace.c b/src/gallium/winsys/xlib/xlib_trace.c
index 37095c5d8e..dbea655ab4 100644
--- a/src/gallium/winsys/xlib/xlib_trace.c
+++ b/src/gallium/winsys/xlib/xlib_trace.c
@@ -37,6 +37,7 @@
#include "trace/tr_screen.h"
#include "trace/tr_context.h"
+#include "trace/tr_texture.h"
#include "pipe/p_screen.h"
@@ -66,9 +67,11 @@ fail:
}
static struct pipe_context *
-xlib_create_trace_context( struct pipe_screen *screen,
+xlib_create_trace_context( struct pipe_screen *_screen,
void *priv )
{
+ struct trace_screen *tr_scr = trace_screen( _screen );
+ struct pipe_screen *screen = tr_scr->screen;
struct pipe_context *pipe, *trace_pipe;
pipe = xlib_softpipe_driver.create_pipe_context( screen, priv );
@@ -77,7 +80,7 @@ xlib_create_trace_context( struct pipe_screen *screen,
/* Wrap it:
*/
- trace_pipe = trace_context_create(screen, pipe);
+ trace_pipe = trace_context_create(_screen, pipe);
if (trace_pipe == NULL)
goto fail;
@@ -86,15 +89,18 @@ xlib_create_trace_context( struct pipe_screen *screen,
return trace_pipe;
fail:
+ if (pipe)
+ pipe->destroy( pipe );
return NULL;
}
static void
xlib_trace_display_surface( struct xmesa_buffer *buffer,
- struct pipe_surface *surf )
+ struct pipe_surface *_surf )
{
- /* ??
- */
+ struct trace_surface *tr_surf = trace_surface( _surf );
+ struct pipe_surface *surf = tr_surf->surface;
+
xlib_softpipe_driver.display_surface( buffer, surf );
}
diff --git a/src/glu/Makefile b/src/glu/Makefile
index e519dfeec4..b268265976 100644
--- a/src/glu/Makefile
+++ b/src/glu/Makefile
@@ -22,14 +22,15 @@ pcedit = sed \
-e 's,@GLU_PC_REQ@,$(GLU_PC_REQ),' \
-e 's,@GLU_PC_REQ_PRIV@,$(GLU_PC_REQ_PRIV),' \
-e 's,@GLU_PC_LIB_PRIV@,$(GLU_PC_LIB_PRIV),' \
- -e 's,@GLU_PC_CFLAGS@,$(GLU_PC_CFLAGS),'
+ -e 's,@GLU_PC_CFLAGS@,$(GLU_PC_CFLAGS),' \
+ -e 's,@GLU_LIB@,$(GLU_LIB),'
glu.pc: glu.pc.in
$(pcedit) $< > $@
install: glu.pc
$(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)
$(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig
- $(INSTALL) $(TOP)/$(LIB_DIR)/$(GLU_LIB_GLOB) $(DESTDIR)$(INSTALL_LIB_DIR)
+ $(MINSTALL) $(TOP)/$(LIB_DIR)/$(GLU_LIB_GLOB) $(DESTDIR)$(INSTALL_LIB_DIR)
$(INSTALL) -m 644 glu.pc $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig
clean:
diff --git a/src/glu/glu.pc.in b/src/glu/glu.pc.in
index bc2517e90e..f7d9109823 100644
--- a/src/glu/glu.pc.in
+++ b/src/glu/glu.pc.in
@@ -8,6 +8,6 @@ Description: Mesa OpenGL Utility library
Requires: @GLU_PC_REQ@
Requires.private: @GLU_PC_REQ_PRIV@
Version: @VERSION@
-Libs: -L${libdir} -lGLU
+Libs: -L${libdir} -l@GLU_LIB@
Libs.private: @GLU_PC_LIB_PRIV@
Cflags: -I${includedir} @GLU_PC_CFLAGS@
diff --git a/src/glu/sgi/glu.exports.darwin b/src/glu/sgi/glu.exports.darwin
index 62d20ae1fb..4f56e36f3b 100644
--- a/src/glu/sgi/glu.exports.darwin
+++ b/src/glu/sgi/glu.exports.darwin
@@ -1,59 +1,59 @@
-_gluBeginCurve
-_gluBeginPolygon
-_gluBeginSurface
-_gluBeginTrim
-_gluBuild1DMipmapLevels
-_gluBuild1DMipmaps
-_gluBuild2DMipmapLevels
-_gluBuild2DMipmaps
-_gluBuild3DMipmapLevels
-_gluBuild3DMipmaps
-_gluCheckExtension
-_gluCylinder
-_gluDeleteNurbsRenderer
-_gluDeleteQuadric
-_gluDeleteTess
-_gluDisk
-_gluEndCurve
-_gluEndPolygon
-_gluEndSurface
-_gluEndTrim
-_gluErrorString
-_gluGetNurbsProperty
-_gluGetString
-_gluGetTessProperty
-_gluLoadSamplingMatrices
-_gluLookAt
-_gluNewNurbsRenderer
-_gluNewQuadric
-_gluNewTess
-_gluNextContour
-_gluNurbsCallback
-_gluNurbsCallbackData
-_gluNurbsCallbackDataEXT
-_gluNurbsCurve
-_gluNurbsProperty
-_gluNurbsSurface
-_gluOrtho2D
-_gluPartialDisk
-_gluPerspective
-_gluPickMatrix
-_gluProject
-_gluPwlCurve
-_gluQuadricCallback
-_gluQuadricDrawStyle
-_gluQuadricNormals
-_gluQuadricOrientation
-_gluQuadricTexture
-_gluScaleImage
-_gluSphere
-_gluTessBeginContour
-_gluTessBeginPolygon
-_gluTessCallback
-_gluTessEndContour
-_gluTessEndPolygon
-_gluTessNormal
-_gluTessProperty
-_gluTessVertex
-_gluUnProject
-_gluUnProject4
+_*gluBeginCurve
+_*gluBeginPolygon
+_*gluBeginSurface
+_*gluBeginTrim
+_*gluBuild1DMipmapLevels
+_*gluBuild1DMipmaps
+_*gluBuild2DMipmapLevels
+_*gluBuild2DMipmaps
+_*gluBuild3DMipmapLevels
+_*gluBuild3DMipmaps
+_*gluCheckExtension
+_*gluCylinder
+_*gluDeleteNurbsRenderer
+_*gluDeleteQuadric
+_*gluDeleteTess
+_*gluDisk
+_*gluEndCurve
+_*gluEndPolygon
+_*gluEndSurface
+_*gluEndTrim
+_*gluErrorString
+_*gluGetNurbsProperty
+_*gluGetString
+_*gluGetTessProperty
+_*gluLoadSamplingMatrices
+_*gluLookAt
+_*gluNewNurbsRenderer
+_*gluNewQuadric
+_*gluNewTess
+_*gluNextContour
+_*gluNurbsCallback
+_*gluNurbsCallbackData
+_*gluNurbsCallbackDataEXT
+_*gluNurbsCurve
+_*gluNurbsProperty
+_*gluNurbsSurface
+_*gluOrtho2D
+_*gluPartialDisk
+_*gluPerspective
+_*gluPickMatrix
+_*gluProject
+_*gluPwlCurve
+_*gluQuadricCallback
+_*gluQuadricDrawStyle
+_*gluQuadricNormals
+_*gluQuadricOrientation
+_*gluQuadricTexture
+_*gluScaleImage
+_*gluSphere
+_*gluTessBeginContour
+_*gluTessBeginPolygon
+_*gluTessCallback
+_*gluTessEndContour
+_*gluTessEndPolygon
+_*gluTessNormal
+_*gluTessProperty
+_*gluTessVertex
+_*gluUnProject
+_*gluUnProject4
diff --git a/src/glut/fbdev/Makefile b/src/glut/fbdev/Makefile
index 199d8c390a..c150ea88dc 100644
--- a/src/glut/fbdev/Makefile
+++ b/src/glut/fbdev/Makefile
@@ -72,7 +72,7 @@ install:
$(INSTALL) -d $(DESTDIR)$(INSTALL_INC_DIR)/GL
$(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)
$(INSTALL) -m 644 $(TOP)/include/GL/glut.h $(DESTDIR)$(INSTALL_INC_DIR)/GL
- $(INSTALL) $(TOP)/$(LIB_DIR)/libglut* $(DESTDIR)$(INSTALL_LIB_DIR)
+ $(MINSTALL) $(TOP)/$(LIB_DIR)/libglut* $(DESTDIR)$(INSTALL_LIB_DIR)
# Run 'make -f Makefile.solo dep' to update the dependencies if you change
# what's included by any source file.
diff --git a/src/glut/glx/Makefile b/src/glut/glx/Makefile
index 9a975bbc60..6889cd4b40 100644
--- a/src/glut/glx/Makefile
+++ b/src/glut/glx/Makefile
@@ -107,7 +107,8 @@ pcedit = sed \
-e 's,@VERSION@,$(GLUT_MAJOR).$(GLUT_MINOR).$(GLUT_TINY),' \
-e 's,@GLUT_PC_REQ_PRIV@,$(GLUT_PC_REQ_PRIV),' \
-e 's,@GLUT_PC_LIB_PRIV@,$(GLUT_PC_LIB_PRIV),' \
- -e 's,@GLUT_PC_CFLAGS@,$(GLUT_PC_CFLAGS),'
+ -e 's,@GLUT_PC_CFLAGS@,$(GLUT_PC_CFLAGS),' \
+ -e 's,@GLUT_LIB@,$(GLUT_LIB),'
glut.pc: glut.pc.in
$(pcedit) $< > $@
@@ -116,7 +117,7 @@ install: glut.pc
$(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)
$(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig
$(INSTALL) -m 644 $(TOP)/include/GL/glut.h $(DESTDIR)$(INSTALL_INC_DIR)/GL
- $(INSTALL) $(TOP)/$(LIB_DIR)/$(GLUT_LIB_GLOB) $(DESTDIR)$(INSTALL_LIB_DIR)
+ $(MINSTALL) $(TOP)/$(LIB_DIR)/$(GLUT_LIB_GLOB) $(DESTDIR)$(INSTALL_LIB_DIR)
$(INSTALL) -m 644 glut.pc $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig
diff --git a/src/glut/glx/glut.pc.in b/src/glut/glx/glut.pc.in
index ae0689d7e8..151dd0b802 100644
--- a/src/glut/glx/glut.pc.in
+++ b/src/glut/glx/glut.pc.in
@@ -8,6 +8,6 @@ Description: Mesa OpenGL Utility Toolkit library
Requires: gl glu
Requires.private: @GLUT_PC_REQ_PRIV@
Version: @VERSION@
-Libs: -L${libdir} -lglut
+Libs: -L${libdir} -l@GLUT_LIB@
Libs.private: @GLUT_PC_LIB_PRIV@
Cflags: -I${includedir} @GLUT_PC_CFLAGS@
diff --git a/src/glut/mini/Makefile b/src/glut/mini/Makefile
index 841a473f89..b82a758d2c 100644
--- a/src/glut/mini/Makefile
+++ b/src/glut/mini/Makefile
@@ -81,7 +81,8 @@ pcedit = sed \
-e 's,@VERSION@,$(GLUT_MAJOR).$(GLUT_MINOR).$(GLUT_TINY),' \
-e 's,@GLUT_PC_REQ_PRIV@,$(GLUT_PC_REQ_PRIV),' \
-e 's,@GLUT_PC_LIB_PRIV@,$(GLUT_PC_LIB_PRIV),' \
- -e 's,@GLUT_PC_CFLAGS@,$(GLUT_PC_CFLAGS),'
+ -e 's,@GLUT_PC_CFLAGS@,$(GLUT_PC_CFLAGS),' \
+ -e 's,@GLUT_LIB@,$(GLUT_LIB),'
glut.pc: glut.pc.in
$(pcedit) $< > $@
@@ -90,7 +91,7 @@ install: glut.pc
$(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)
$(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig
$(INSTALL) -m 644 $(TOP)/include/GL/glut.h $(DESTDIR)$(INSTALL_INC_DIR)/GL
- $(INSTALL) $(TOP)/$(LIB_DIR)/libglut* $(DESTDIR)$(INSTALL_LIB_DIR)
+ $(MINSTALL) $(TOP)/$(LIB_DIR)/libglut* $(DESTDIR)$(INSTALL_LIB_DIR)
$(INSTALL) -m 644 glut.pc $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig
diff --git a/src/glut/mini/glut.pc.in b/src/glut/mini/glut.pc.in
index ae0689d7e8..151dd0b802 100644
--- a/src/glut/mini/glut.pc.in
+++ b/src/glut/mini/glut.pc.in
@@ -8,6 +8,6 @@ Description: Mesa OpenGL Utility Toolkit library
Requires: gl glu
Requires.private: @GLUT_PC_REQ_PRIV@
Version: @VERSION@
-Libs: -L${libdir} -lglut
+Libs: -L${libdir} -l@GLUT_LIB@
Libs.private: @GLUT_PC_LIB_PRIV@
Cflags: -I${includedir} @GLUT_PC_CFLAGS@
diff --git a/src/glw/Makefile b/src/glw/Makefile
index b153a6df75..1fb3d3c320 100644
--- a/src/glw/Makefile
+++ b/src/glw/Makefile
@@ -33,7 +33,8 @@ pcedit = sed \
-e 's,@VERSION@,$(MAJOR).$(MINOR).$(TINY),' \
-e 's,@GLW_PC_REQ_PRIV@,$(GLW_PC_REQ_PRIV),' \
-e 's,@GLW_PC_LIB_PRIV@,$(GLW_PC_LIB_PRIV),' \
- -e 's,@GLW_PC_CFLAGS@,$(GLW_PC_CFLAGS),'
+ -e 's,@GLW_PC_CFLAGS@,$(GLW_PC_CFLAGS),' \
+ -e 's,@GLW_LIB@,$(GLW_LIB),'
glw.pc: glw.pc.in
$(pcedit) $< > $@
@@ -42,7 +43,7 @@ install: glw.pc
$(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)
$(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig
$(INSTALL) -m 644 *.h $(DESTDIR)$(INSTALL_INC_DIR)/GL
- $(INSTALL) $(TOP)/$(LIB_DIR)/$(GLW_LIB_GLOB) $(DESTDIR)$(INSTALL_LIB_DIR)
+ $(MINSTALL) $(TOP)/$(LIB_DIR)/$(GLW_LIB_GLOB) $(DESTDIR)$(INSTALL_LIB_DIR)
$(INSTALL) -m 644 glw.pc $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig
clean:
diff --git a/src/glw/glw.pc.in b/src/glw/glw.pc.in
index 5493093be1..19a7c307c0 100644
--- a/src/glw/glw.pc.in
+++ b/src/glw/glw.pc.in
@@ -8,6 +8,6 @@ Description: Mesa OpenGL widget library
Requires: gl
Requires.private: @GLW_PC_REQ_PRIV@
Version: @VERSION@
-Libs: -L${libdir} -lGLw
+Libs: -L${libdir} -l@GLW_LIB@
Libs.private: @GLW_PC_LIB_PRIV@
Cflags: -I${includedir} @GLW_PC_CFLAGS@
diff --git a/src/glx/x11/dri2.c b/src/glx/x11/dri2.c
index f967432b99..ebb2985924 100644
--- a/src/glx/x11/dri2.c
+++ b/src/glx/x11/dri2.c
@@ -39,6 +39,16 @@
#include "xf86drm.h"
#include "dri2.h"
+/* Allow the build to work with an older versions of dri2proto.h and
+ * dri2tokens.h.
+ */
+#if DRI2_MINOR < 1
+#undef DRI2_MINOR
+#define DRI2_MINOR 1
+#define X_DRI2GetBuffersWithFormat 7
+#endif
+
+
static char dri2ExtensionName[] = DRI2_NAME;
static XExtensionInfo *dri2Info;
static XEXT_GENERATE_CLOSE_DISPLAY (DRI2CloseDisplay, dri2Info)
@@ -276,6 +286,66 @@ DRI2Buffer *DRI2GetBuffers(Display *dpy, XID drawable,
return buffers;
}
+
+DRI2Buffer *DRI2GetBuffersWithFormat(Display *dpy, XID drawable,
+ int *width, int *height,
+ unsigned int *attachments, int count,
+ int *outCount)
+{
+ XExtDisplayInfo *info = DRI2FindDisplay(dpy);
+ xDRI2GetBuffersReply rep;
+ xDRI2GetBuffersReq *req;
+ DRI2Buffer *buffers;
+ xDRI2Buffer repBuffer;
+ CARD32 *p;
+ int i;
+
+ XextCheckExtension (dpy, info, dri2ExtensionName, False);
+
+ LockDisplay(dpy);
+ GetReqExtra(DRI2GetBuffers, count * (4 * 2), req);
+ req->reqType = info->codes->major_opcode;
+ req->dri2ReqType = X_DRI2GetBuffersWithFormat;
+ req->drawable = drawable;
+ req->count = count;
+ p = (CARD32 *) &req[1];
+ for (i = 0; i < (count * 2); i++)
+ p[i] = attachments[i];
+
+ if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) {
+ UnlockDisplay(dpy);
+ SyncHandle();
+ return NULL;
+ }
+
+ *width = rep.width;
+ *height = rep.height;
+ *outCount = rep.count;
+
+ buffers = Xmalloc(rep.count * sizeof buffers[0]);
+ if (buffers == NULL) {
+ _XEatData(dpy, rep.count * sizeof repBuffer);
+ UnlockDisplay(dpy);
+ SyncHandle();
+ return NULL;
+ }
+
+ for (i = 0; i < rep.count; i++) {
+ _XReadPad(dpy, (char *) &repBuffer, sizeof repBuffer);
+ buffers[i].attachment = repBuffer.attachment;
+ buffers[i].name = repBuffer.name;
+ buffers[i].pitch = repBuffer.pitch;
+ buffers[i].cpp = repBuffer.cpp;
+ buffers[i].flags = repBuffer.flags;
+ }
+
+ UnlockDisplay(dpy);
+ SyncHandle();
+
+ return buffers;
+}
+
+
void DRI2CopyRegion(Display *dpy, XID drawable, XserverRegion region,
CARD32 dest, CARD32 src)
{
diff --git a/src/glx/x11/dri2.h b/src/glx/x11/dri2.h
index 356c6bcb55..b0e61f80d7 100644
--- a/src/glx/x11/dri2.h
+++ b/src/glx/x11/dri2.h
@@ -63,6 +63,16 @@ DRI2GetBuffers(Display *dpy, XID drawable,
unsigned int *attachments, int count,
int *outCount);
+/**
+ * \note
+ * This function is only supported with DRI2 version 1.1 or later.
+ */
+extern DRI2Buffer *
+DRI2GetBuffersWithFormat(Display *dpy, XID drawable,
+ int *width, int *height,
+ unsigned int *attachments, int count,
+ int *outCount);
+
extern void
DRI2CopyRegion(Display *dpy, XID drawable, XserverRegion region,
CARD32 dest, CARD32 src);
diff --git a/src/glx/x11/dri2_glx.c b/src/glx/x11/dri2_glx.c
index 9c8f1101b9..fb31898db2 100644
--- a/src/glx/x11/dri2_glx.c
+++ b/src/glx/x11/dri2_glx.c
@@ -47,6 +47,9 @@
#include "dri2.h"
#include "dri_common.h"
+#undef DRI2_MINOR
+#define DRI2_MINOR 1
+
typedef struct __GLXDRIdisplayPrivateRec __GLXDRIdisplayPrivate;
typedef struct __GLXDRIcontextPrivateRec __GLXDRIcontextPrivate;
typedef struct __GLXDRIdrawablePrivateRec __GLXDRIdrawablePrivate;
@@ -74,7 +77,6 @@ struct __GLXDRIdrawablePrivateRec {
int bufferCount;
int width, height;
int have_back;
- int have_front;
int have_fake_front;
};
@@ -195,7 +197,7 @@ static void dri2CopySubBuffer(__GLXDRIdrawable *pdraw,
XserverRegion region;
/* Check we have the right attachments */
- if (!(priv->have_front && priv->have_back))
+ if (!priv->have_back)
return;
xrect.x = x;
@@ -229,7 +231,7 @@ static void dri2WaitX(__GLXDRIdrawable *pdraw)
XserverRegion region;
/* Check we have the right attachments */
- if (!(priv->have_fake_front && priv->have_front))
+ if (!priv->have_fake_front)
return;
xrect.x = 0;
@@ -254,7 +256,7 @@ static void dri2WaitGL(__GLXDRIdrawable *pdraw)
XRectangle xrect;
XserverRegion region;
- if (!(priv->have_fake_front && priv->have_front))
+ if (!priv->have_fake_front)
return;
xrect.x = 0;
@@ -273,6 +275,15 @@ static void dri2WaitGL(__GLXDRIdrawable *pdraw)
XFixesDestroyRegion(pdraw->psc->dpy, region);
}
+
+static void dri2FlushFrontBuffer(__DRIdrawable *driDrawable,
+ void *loaderPrivate)
+{
+ (void) driDrawable;
+ dri2WaitGL((__GLXDRIdrawable *) loaderPrivate);
+}
+
+
static void dri2DestroyScreen(__GLXscreenConfigs *psc)
{
/* Free the direct rendering per screen data */
@@ -281,44 +292,81 @@ static void dri2DestroyScreen(__GLXscreenConfigs *psc)
psc->__driScreen = NULL;
}
-static __DRIbuffer *
-dri2GetBuffers(__DRIdrawable *driDrawable,
- int *width, int *height,
- unsigned int *attachments, int count,
- int *out_count, void *loaderPrivate)
+/**
+ * Process list of buffer received from the server
+ *
+ * Processes the list of buffers received in a reply from the server to either
+ * \c DRI2GetBuffers or \c DRI2GetBuffersWithFormat.
+ */
+static void
+process_buffers(__GLXDRIdrawablePrivate *pdraw, DRI2Buffer *buffers,
+ unsigned count)
{
- __GLXDRIdrawablePrivate *pdraw = loaderPrivate;
- DRI2Buffer *buffers;
int i;
- buffers = DRI2GetBuffers(pdraw->base.psc->dpy, pdraw->base.xDrawable,
- width, height, attachments, count, out_count);
- if (buffers == NULL)
- return NULL;
-
- pdraw->width = *width;
- pdraw->height = *height;
- pdraw->bufferCount = *out_count;
- pdraw->have_front = 0;
+ pdraw->bufferCount = count;
pdraw->have_fake_front = 0;
pdraw->have_back = 0;
/* This assumes the DRI2 buffer attachment tokens matches the
* __DRIbuffer tokens. */
- for (i = 0; i < *out_count; i++) {
+ for (i = 0; i < count; i++) {
pdraw->buffers[i].attachment = buffers[i].attachment;
pdraw->buffers[i].name = buffers[i].name;
pdraw->buffers[i].pitch = buffers[i].pitch;
pdraw->buffers[i].cpp = buffers[i].cpp;
pdraw->buffers[i].flags = buffers[i].flags;
- if (pdraw->buffers[i].attachment == __DRI_BUFFER_FRONT_LEFT)
- pdraw->have_front = 1;
if (pdraw->buffers[i].attachment == __DRI_BUFFER_FAKE_FRONT_LEFT)
pdraw->have_fake_front = 1;
if (pdraw->buffers[i].attachment == __DRI_BUFFER_BACK_LEFT)
pdraw->have_back = 1;
}
+}
+
+static __DRIbuffer *
+dri2GetBuffers(__DRIdrawable *driDrawable,
+ int *width, int *height,
+ unsigned int *attachments, int count,
+ int *out_count, void *loaderPrivate)
+{
+ __GLXDRIdrawablePrivate *pdraw = loaderPrivate;
+ DRI2Buffer *buffers;
+
+ buffers = DRI2GetBuffers(pdraw->base.psc->dpy, pdraw->base.xDrawable,
+ width, height, attachments, count, out_count);
+ if (buffers == NULL)
+ return NULL;
+
+ pdraw->width = *width;
+ pdraw->height = *height;
+ process_buffers(pdraw, buffers, *out_count);
+
+ Xfree(buffers);
+
+ return pdraw->buffers;
+}
+
+static __DRIbuffer *
+dri2GetBuffersWithFormat(__DRIdrawable *driDrawable,
+ int *width, int *height,
+ unsigned int *attachments, int count,
+ int *out_count, void *loaderPrivate)
+{
+ __GLXDRIdrawablePrivate *pdraw = loaderPrivate;
+ DRI2Buffer *buffers;
+
+ buffers = DRI2GetBuffersWithFormat(pdraw->base.psc->dpy,
+ pdraw->base.xDrawable,
+ width, height, attachments,
+ count, out_count);
+ if (buffers == NULL)
+ return NULL;
+
+ pdraw->width = *width;
+ pdraw->height = *height;
+ process_buffers(pdraw, buffers, *out_count);
+
Xfree(buffers);
return pdraw->buffers;
@@ -327,6 +375,15 @@ dri2GetBuffers(__DRIdrawable *driDrawable,
static const __DRIdri2LoaderExtension dri2LoaderExtension = {
{ __DRI_DRI2_LOADER, __DRI_DRI2_LOADER_VERSION },
dri2GetBuffers,
+ dri2FlushFrontBuffer,
+ dri2GetBuffersWithFormat,
+};
+
+static const __DRIdri2LoaderExtension dri2LoaderExtension_old = {
+ { __DRI_DRI2_LOADER, __DRI_DRI2_LOADER_VERSION },
+ dri2GetBuffers,
+ dri2FlushFrontBuffer,
+ NULL,
};
static const __DRIextension *loader_extensions[] = {
@@ -335,11 +392,19 @@ static const __DRIextension *loader_extensions[] = {
NULL
};
+static const __DRIextension *loader_extensions_old[] = {
+ &dri2LoaderExtension_old.base,
+ &systemTimeExtension.base,
+ NULL
+};
+
static __GLXDRIscreen *dri2CreateScreen(__GLXscreenConfigs *psc, int screen,
__GLXdisplayPrivate *priv)
{
const __DRIconfig **driver_configs;
const __DRIextension **extensions;
+ const __GLXDRIdisplayPrivate *const pdp = (__GLXDRIdisplayPrivate *)
+ priv->dri2Display;
__GLXDRIscreen *psp;
char *driverName, *deviceName;
drm_magic_t magic;
@@ -396,9 +461,16 @@ static __GLXDRIscreen *dri2CreateScreen(__GLXscreenConfigs *psc, int screen,
return NULL;
}
+ /* If the server does not support the protocol for
+ * DRI2GetBuffersWithFormat, don't supply that interface to the driver.
+ */
psc->__driScreen =
- psc->dri2->createNewScreen(screen, psc->fd,
- loader_extensions, &driver_configs, psc);
+ psc->dri2->createNewScreen(screen, psc->fd,
+ ((pdp->driMinor < 1)
+ ? loader_extensions_old
+ : loader_extensions),
+ &driver_configs, psc);
+
if (psc->__driScreen == NULL) {
ErrorMessageF("failed to create dri screen\n");
return NULL;
diff --git a/src/glx/x11/dri_common.c b/src/glx/x11/dri_common.c
index 90c3d8c7d9..6de4111113 100644
--- a/src/glx/x11/dri_common.c
+++ b/src/glx/x11/dri_common.c
@@ -345,7 +345,9 @@ driBindExtensions(__GLXscreenConfigs *psc, int dri2)
#endif
#ifdef __DRI_SWAP_CONTROL
- if (strcmp(extensions[i]->name, __DRI_SWAP_CONTROL) == 0) {
+ /* No DRI2 support for swap_control at the moment, since SwapBuffers
+ * is done by the X server */
+ if (strcmp(extensions[i]->name, __DRI_SWAP_CONTROL) == 0 && !dri2) {
psc->swapControl = (__DRIswapControlExtension *) extensions[i];
__glXEnableDirectExtension(psc, "GLX_SGI_swap_control");
__glXEnableDirectExtension(psc, "GLX_MESA_swap_control");
diff --git a/src/glx/x11/dri_glx.c b/src/glx/x11/dri_glx.c
index 3089aa1728..3ce410d9be 100644
--- a/src/glx/x11/dri_glx.c
+++ b/src/glx/x11/dri_glx.c
@@ -40,6 +40,7 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "glxclient.h"
#include "glcontextmodes.h"
#include "xf86dri.h"
+#include "dri2.h"
#include "sarea.h"
#include <dlfcn.h>
#include <sys/types.h>
@@ -75,32 +76,45 @@ struct __GLXDRIcontextPrivateRec {
*/
static Bool driGetDriverName(Display *dpy, int scrNum, char **driverName)
{
- int directCapable;
- Bool b;
- int driverMajor, driverMinor, driverPatch;
+ int directCapable;
+ Bool b;
+ int event, error;
+ int driverMajor, driverMinor, driverPatch;
- *driverName = NULL;
+ *driverName = NULL;
- if (!XF86DRIQueryDirectRenderingCapable(dpy, scrNum, &directCapable)) {
- ErrorMessageF("XF86DRIQueryDirectRenderingCapable failed\n");
- return False;
- }
- if (!directCapable) {
- ErrorMessageF("XF86DRIQueryDirectRenderingCapable returned false\n");
- return False;
- }
+ if (XF86DRIQueryExtension(dpy, &event, &error)) { /* DRI1 */
+ if (!XF86DRIQueryDirectRenderingCapable(dpy, scrNum, &directCapable)) {
+ ErrorMessageF("XF86DRIQueryDirectRenderingCapable failed\n");
+ return False;
+ }
+ if (!directCapable) {
+ ErrorMessageF("XF86DRIQueryDirectRenderingCapable returned false\n");
+ return False;
+ }
- b = XF86DRIGetClientDriverName(dpy, scrNum, &driverMajor, &driverMinor,
- &driverPatch, driverName);
- if (!b) {
- ErrorMessageF("Cannot determine driver name for screen %d\n", scrNum);
- return False;
- }
+ b = XF86DRIGetClientDriverName(dpy, scrNum, &driverMajor, &driverMinor,
+ &driverPatch, driverName);
+ if (!b) {
+ ErrorMessageF("Cannot determine driver name for screen %d\n", scrNum);
+ return False;
+ }
+
+ InfoMessageF("XF86DRIGetClientDriverName: %d.%d.%d %s (screen %d)\n",
+ driverMajor, driverMinor, driverPatch, *driverName, scrNum);
+
+ return True;
+ } else if (DRI2QueryExtension(dpy, &event, &error)) { /* DRI2 */
+ char *dev;
+ Bool ret = DRI2Connect(dpy, RootWindow(dpy, scrNum), driverName, &dev);
- InfoMessageF("XF86DRIGetClientDriverName: %d.%d.%d %s (screen %d)\n",
- driverMajor, driverMinor, driverPatch, *driverName, scrNum);
+ if (ret)
+ Xfree(dev);
+
+ return ret;
+ }
- return True;
+ return False;
}
/*
@@ -600,7 +614,7 @@ static __GLXDRIscreen *driCreateScreen(__GLXscreenConfigs *psc, int screen,
char *driverName;
int i;
- psp = Xmalloc(sizeof *psp);
+ psp = Xcalloc(1, sizeof *psp);
if (psp == NULL)
return NULL;
diff --git a/src/glx/x11/drisw_glx.c b/src/glx/x11/drisw_glx.c
index 35bbd9151c..b843ce484f 100644
--- a/src/glx/x11/drisw_glx.c
+++ b/src/glx/x11/drisw_glx.c
@@ -359,7 +359,7 @@ driCreateScreen(__GLXscreenConfigs * psc, int screen,
const char *driverName = "swrast";
int i;
- psp = Xmalloc(sizeof *psp);
+ psp = Xcalloc(1, sizeof *psp);
if (psp == NULL)
return NULL;
@@ -405,6 +405,8 @@ driCreateScreen(__GLXscreenConfigs * psc, int screen,
psp->createContext = driCreateContext;
psp->createDrawable = driCreateDrawable;
psp->swapBuffers = driSwapBuffers;
+ psp->waitX = NULL;
+ psp->waitGL = NULL;
return psp;
diff --git a/src/glx/x11/glxcmds.c b/src/glx/x11/glxcmds.c
index e5c0db4c96..ec3e69e4fe 100644
--- a/src/glx/x11/glxcmds.c
+++ b/src/glx/x11/glxcmds.c
@@ -1319,30 +1319,31 @@ PUBLIC XVisualInfo *glXChooseVisual(Display *dpy, int screen, int *attribList)
** Eliminate visuals that don't meet minimum requirements
** Compute a score for those that do
** Remember which visual, if any, got the highest score
+ ** If no visual is acceptable, return None
+ ** Otherwise, create an XVisualInfo list with just the selected X visual
+ ** and return this.
*/
for ( modes = psc->visuals ; modes != NULL ; modes = modes->next ) {
if ( fbconfigs_compatible( & test_config, modes )
&& ((best_config == NULL)
|| (fbconfig_compare( (const __GLcontextModes * const * const)&modes, &best_config ) < 0)) ) {
- best_config = modes;
+ XVisualInfo visualTemplate;
+ XVisualInfo *newList;
+ int i;
+
+ visualTemplate.screen = screen;
+ visualTemplate.visualid = modes->visualID;
+ newList = XGetVisualInfo( dpy, VisualScreenMask|VisualIDMask,
+ &visualTemplate, &i );
+
+ if (newList) {
+ Xfree(visualList);
+ visualList = newList;
+ best_config = modes;
+ }
}
}
- /*
- ** If no visual is acceptable, return None
- ** Otherwise, create an XVisualInfo list with just the selected X visual
- ** and return this.
- */
- if (best_config != NULL) {
- XVisualInfo visualTemplate;
- int i;
-
- visualTemplate.screen = screen;
- visualTemplate.visualid = best_config->visualID;
- visualList = XGetVisualInfo( dpy, VisualScreenMask|VisualIDMask,
- &visualTemplate, &i );
- }
-
return visualList;
}
@@ -1702,7 +1703,8 @@ PUBLIC GLXFBConfig *glXGetFBConfigs(Display *dpy, int screen, int *nelements)
int i;
*nelements = 0;
- if ( (priv->screenConfigs != NULL)
+ if ( priv
+ && (priv->screenConfigs != NULL)
&& (screen >= 0) && (screen <= ScreenCount(dpy))
&& (priv->screenConfigs[screen].configs != NULL)
&& (priv->screenConfigs[screen].configs->fbconfigID != GLX_DONT_CARE) ) {
diff --git a/src/glx/x11/indirect.c b/src/glx/x11/indirect.c
index aea117ec32..e0cafd43bc 100644
--- a/src/glx/x11/indirect.c
+++ b/src/glx/x11/indirect.c
@@ -5201,10 +5201,9 @@ glDeleteTexturesEXT(GLsizei n, const GLuint * textures)
#ifdef GLX_DIRECT_RENDERING
if (gc->driContext) {
CALL_DeleteTextures(GET_DISPATCH(), (n, textures));
- } else {
-#else
- {
+ } else
#endif
+ {
__GLXcontext *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 4 + __GLX_PAD((n * 4));
@@ -5270,13 +5269,12 @@ glGenTexturesEXT(GLsizei n, GLuint * textures)
{
__GLXcontext *const gc = __glXGetCurrentContext();
-#ifdef GLX_DIRECT_RENDERING
+#ifdef GLX_DIRECT_RENDERING
if (gc->driContext) {
CALL_GenTextures(GET_DISPATCH(), (n, textures));
- } else {
-#else
- {
+ } else
#endif
+ {
__GLXcontext *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 4;
@@ -5336,13 +5334,12 @@ glIsTextureEXT(GLuint texture)
{
__GLXcontext *const gc = __glXGetCurrentContext();
-#ifdef GLX_DIRECT_RENDERING
+#ifdef GLX_DIRECT_RENDERING
if (gc->driContext) {
return CALL_IsTexture(GET_DISPATCH(), (texture));
- } else {
-#else
- {
+ } else
#endif
+ {
__GLXcontext *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
GLboolean retval = (GLboolean) 0;
@@ -5653,13 +5650,12 @@ glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid * table)
{
__GLXcontext *const gc = __glXGetCurrentContext();
-#ifdef GLX_DIRECT_RENDERING
+#ifdef GLX_DIRECT_RENDERING
if (gc->driContext) {
CALL_GetColorTable(GET_DISPATCH(), (target, format, type, table));
- } else {
-#else
- {
+ } else
#endif
+ {
__GLXcontext *const gc = __glXGetCurrentContext();
const __GLXattribute *const state = gc->client_state_private;
Display *const dpy = gc->currentDpy;
@@ -5730,14 +5726,13 @@ glGetColorTableParameterfvEXT(GLenum target, GLenum pname, GLfloat * params)
{
__GLXcontext *const gc = __glXGetCurrentContext();
-#ifdef GLX_DIRECT_RENDERING
+#ifdef GLX_DIRECT_RENDERING
if (gc->driContext) {
CALL_GetColorTableParameterfv(GET_DISPATCH(),
(target, pname, params));
- } else {
-#else
- {
+ } else
#endif
+ {
__GLXcontext *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 8;
@@ -5804,14 +5799,13 @@ glGetColorTableParameterivEXT(GLenum target, GLenum pname, GLint * params)
{
__GLXcontext *const gc = __glXGetCurrentContext();
-#ifdef GLX_DIRECT_RENDERING
+#ifdef GLX_DIRECT_RENDERING
if (gc->driContext) {
CALL_GetColorTableParameteriv(GET_DISPATCH(),
(target, pname, params));
- } else {
-#else
- {
+ } else
#endif
+ {
__GLXcontext *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 8;
@@ -6131,14 +6125,13 @@ gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type,
{
__GLXcontext *const gc = __glXGetCurrentContext();
-#ifdef GLX_DIRECT_RENDERING
+#ifdef GLX_DIRECT_RENDERING
if (gc->driContext) {
CALL_GetConvolutionFilter(GET_DISPATCH(),
(target, format, type, image));
- } else {
-#else
- {
+ } else
#endif
+ {
__GLXcontext *const gc = __glXGetCurrentContext();
const __GLXattribute *const state = gc->client_state_private;
Display *const dpy = gc->currentDpy;
@@ -6210,14 +6203,13 @@ gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params)
{
__GLXcontext *const gc = __glXGetCurrentContext();
-#ifdef GLX_DIRECT_RENDERING
+#ifdef GLX_DIRECT_RENDERING
if (gc->driContext) {
CALL_GetConvolutionParameterfv(GET_DISPATCH(),
(target, pname, params));
- } else {
-#else
- {
+ } else
#endif
+ {
__GLXcontext *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 8;
@@ -6284,14 +6276,13 @@ gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params)
{
__GLXcontext *const gc = __glXGetCurrentContext();
-#ifdef GLX_DIRECT_RENDERING
+#ifdef GLX_DIRECT_RENDERING
if (gc->driContext) {
CALL_GetConvolutionParameteriv(GET_DISPATCH(),
(target, pname, params));
- } else {
-#else
- {
+ } else
#endif
+ {
__GLXcontext *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 8;
@@ -6365,14 +6356,13 @@ gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format,
{
__GLXcontext *const gc = __glXGetCurrentContext();
-#ifdef GLX_DIRECT_RENDERING
+#ifdef GLX_DIRECT_RENDERING
if (gc->driContext) {
CALL_GetHistogram(GET_DISPATCH(),
(target, reset, format, type, values));
- } else {
-#else
- {
+ } else
#endif
+ {
__GLXcontext *const gc = __glXGetCurrentContext();
const __GLXattribute *const state = gc->client_state_private;
Display *const dpy = gc->currentDpy;
@@ -6443,13 +6433,12 @@ gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params)
{
__GLXcontext *const gc = __glXGetCurrentContext();
-#ifdef GLX_DIRECT_RENDERING
+#ifdef GLX_DIRECT_RENDERING
if (gc->driContext) {
CALL_GetHistogramParameterfv(GET_DISPATCH(), (target, pname, params));
- } else {
-#else
- {
+ } else
#endif
+ {
__GLXcontext *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 8;
@@ -6515,13 +6504,12 @@ gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params)
{
__GLXcontext *const gc = __glXGetCurrentContext();
-#ifdef GLX_DIRECT_RENDERING
+#ifdef GLX_DIRECT_RENDERING
if (gc->driContext) {
CALL_GetHistogramParameteriv(GET_DISPATCH(), (target, pname, params));
- } else {
-#else
- {
+ } else
#endif
+ {
__GLXcontext *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 8;
@@ -6591,13 +6579,12 @@ gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format,
{
__GLXcontext *const gc = __glXGetCurrentContext();
-#ifdef GLX_DIRECT_RENDERING
+#ifdef GLX_DIRECT_RENDERING
if (gc->driContext) {
CALL_GetMinmax(GET_DISPATCH(), (target, reset, format, type, values));
- } else {
-#else
- {
+ } else
#endif
+ {
__GLXcontext *const gc = __glXGetCurrentContext();
const __GLXattribute *const state = gc->client_state_private;
Display *const dpy = gc->currentDpy;
@@ -6666,13 +6653,12 @@ gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params)
{
__GLXcontext *const gc = __glXGetCurrentContext();
-#ifdef GLX_DIRECT_RENDERING
+#ifdef GLX_DIRECT_RENDERING
if (gc->driContext) {
CALL_GetMinmaxParameterfv(GET_DISPATCH(), (target, pname, params));
- } else {
-#else
- {
+ } else
#endif
+ {
__GLXcontext *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 8;
@@ -6735,13 +6721,12 @@ gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params)
{
__GLXcontext *const gc = __glXGetCurrentContext();
-#ifdef GLX_DIRECT_RENDERING
+#ifdef GLX_DIRECT_RENDERING
if (gc->driContext) {
CALL_GetMinmaxParameteriv(GET_DISPATCH(), (target, pname, params));
- } else {
-#else
- {
+ } else
#endif
+ {
__GLXcontext *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 8;
diff --git a/src/mesa/Makefile b/src/mesa/Makefile
index 4ff28dae9b..8300b30144 100644
--- a/src/mesa/Makefile
+++ b/src/mesa/Makefile
@@ -103,7 +103,8 @@ gl_pcedit = sed \
-e 's,@VERSION@,$(MESA_MAJOR).$(MESA_MINOR).$(MESA_TINY),' \
-e 's,@GL_PC_REQ_PRIV@,$(GL_PC_REQ_PRIV),' \
-e 's,@GL_PC_LIB_PRIV@,$(GL_PC_LIB_PRIV),' \
- -e 's,@GL_PC_CFLAGS@,$(GL_PC_CFLAGS),'
+ -e 's,@GL_PC_CFLAGS@,$(GL_PC_CFLAGS),' \
+ -e 's,@GL_LIB@,$(GL_LIB),'
gl.pc: gl.pc.in
$(gl_pcedit) $< > $@
@@ -128,14 +129,14 @@ install-headers:
install-libgl: default gl.pc install-headers
$(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)
$(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig
- $(INSTALL) $(TOP)/$(LIB_DIR)/$(GL_LIB_GLOB) \
+ $(MINSTALL) $(TOP)/$(LIB_DIR)/$(GL_LIB_GLOB) \
$(DESTDIR)$(INSTALL_LIB_DIR)
$(INSTALL) -m 644 gl.pc $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig
install-osmesa: default osmesa.pc
$(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)
$(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig
- $(INSTALL) $(TOP)/$(LIB_DIR)/$(OSMESA_LIB_GLOB) \
+ $(MINSTALL) $(TOP)/$(LIB_DIR)/$(OSMESA_LIB_GLOB) \
$(DESTDIR)$(INSTALL_LIB_DIR)
$(INSTALL) -m 644 osmesa.pc $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig
diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c
index 276da41f4e..f31a2a25bf 100644
--- a/src/mesa/drivers/common/driverfuncs.c
+++ b/src/mesa/drivers/common/driverfuncs.c
@@ -231,12 +231,16 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
driver->BeginQuery = _mesa_begin_query;
driver->EndQuery = _mesa_end_query;
driver->WaitQuery = _mesa_wait_query;
+ driver->CheckQuery = _mesa_check_query;
/* APPLE_vertex_array_object */
driver->NewArrayObject = _mesa_new_array_object;
driver->DeleteArrayObject = _mesa_delete_array_object;
driver->BindArrayObject = NULL;
+ /* GL_ARB_copy_buffer */
+ driver->CopyBufferSubData = _mesa_copy_buffer_subdata;
+
/* T&L stuff */
driver->NeedValidate = GL_FALSE;
driver->ValidateTnlModule = NULL;
diff --git a/src/mesa/drivers/dri/Makefile.template b/src/mesa/drivers/dri/Makefile.template
index 2fa36bab3f..bd38e3be47 100644
--- a/src/mesa/drivers/dri/Makefile.template
+++ b/src/mesa/drivers/dri/Makefile.template
@@ -72,10 +72,11 @@ $(TOP)/$(LIB_DIR)/$(LIBNAME): $(LIBNAME)
depend: $(C_SOURCES) $(ASM_SOURCES) $(SYMLINKS)
- rm -f depend
- touch depend
- $(MKDEP) $(MKDEP_OPTIONS) $(DRIVER_DEFINES) $(INCLUDES) $(C_SOURCES) \
- $(ASM_SOURCES)
+ @ echo "running $(MKDEP)"
+ @ rm -f depend
+ @ touch depend
+ @ $(MKDEP) $(MKDEP_OPTIONS) $(DRIVER_DEFINES) $(INCLUDES) $(C_SOURCES) \
+ $(ASM_SOURCES) > /dev/null 2>/dev/null
# Emacs tags
@@ -91,7 +92,7 @@ clean:
install: $(LIBNAME)
$(INSTALL) -d $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR)
- $(INSTALL) -m 755 $(LIBNAME) $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR)
+ $(MINSTALL) -m 755 $(LIBNAME) $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR)
-include depend
diff --git a/src/mesa/drivers/dri/common/dri_util.c b/src/mesa/drivers/dri/common/dri_util.c
index 38c2e7b00d..ae0e61e515 100644
--- a/src/mesa/drivers/dri/common/dri_util.c
+++ b/src/mesa/drivers/dri/common/dri_util.c
@@ -37,6 +37,9 @@
typedef GLboolean ( * PFNGLXGETMSCRATEOMLPROC) (__DRIdrawable *drawable, int32_t *numerator, int32_t *denominator);
#endif
+static void dri_get_drawable(__DRIdrawable *pdp);
+static void dri_put_drawable(__DRIdrawable *pdp);
+
/**
* This is just a token extension used to signal that the driver
* supports setting a read drawable.
@@ -59,7 +62,7 @@ __driUtilMessage(const char *f, ...)
va_list args;
if (getenv("LIBGL_DEBUG")) {
- fprintf(stderr, "libGL error: \n");
+ fprintf(stderr, "libGL: ");
va_start(args, f);
vfprintf(stderr, f, args);
va_end(args);
@@ -127,7 +130,7 @@ static int driUnbindContext(__DRIcontext *pcp)
return GL_FALSE;
}
- pdp->refcount--;
+ dri_put_drawable(pdp);
if (prp != pdp) {
if (prp->refcount == 0) {
@@ -135,7 +138,7 @@ static int driUnbindContext(__DRIcontext *pcp)
return GL_FALSE;
}
- prp->refcount--;
+ dri_put_drawable(prp);
}
@@ -170,10 +173,10 @@ static int driBindContext(__DRIcontext *pcp,
pcp->driReadablePriv = prp;
if (pdp) {
pdp->driContextPriv = pcp;
- pdp->refcount++;
+ dri_get_drawable(pdp);
}
if ( prp && pdp != prp ) {
- prp->refcount++;
+ dri_get_drawable(prp);
}
}
@@ -311,12 +314,12 @@ static void driSwapBuffers(__DRIdrawable *dPriv)
__DRIscreen *psp = dPriv->driScreenPriv;
drm_clip_rect_t *rects;
int i;
-
- if (!dPriv->numClipRects)
- return;
psp->DriverAPI.SwapBuffers(dPriv);
+ if (!dPriv->numClipRects)
+ return;
+
rects = _mesa_malloc(sizeof(*rects) * dPriv->numClipRects);
if (!rects)
@@ -430,7 +433,7 @@ driCreateNewDrawable(__DRIscreen *psp, const __DRIconfig *config,
pdp->loaderPrivate = data;
pdp->hHWDrawable = hwDrawable;
- pdp->refcount = 0;
+ pdp->refcount = 1;
pdp->pStamp = NULL;
pdp->lastStamp = 0;
pdp->index = 0;
@@ -483,12 +486,19 @@ dri2CreateNewDrawable(__DRIscreen *screen,
return pdraw;
}
-
-static void
-driDestroyDrawable(__DRIdrawable *pdp)
+static void dri_get_drawable(__DRIdrawable *pdp)
+{
+ pdp->refcount++;
+}
+
+static void dri_put_drawable(__DRIdrawable *pdp)
{
__DRIscreenPrivate *psp;
+ pdp->refcount--;
+ if (pdp->refcount)
+ return;
+
if (pdp) {
psp = pdp->driScreenPriv;
(*psp->DriverAPI.DestroyBuffer)(pdp);
@@ -504,6 +514,12 @@ driDestroyDrawable(__DRIdrawable *pdp)
}
}
+static void
+driDestroyDrawable(__DRIdrawable *pdp)
+{
+ dri_put_drawable(pdp);
+}
+
/*@}*/
diff --git a/src/mesa/drivers/dri/common/extension_helper.h b/src/mesa/drivers/dri/common/extension_helper.h
index 8dcaaee307..f5e35e4161 100644
--- a/src/mesa/drivers/dri/common/extension_helper.h
+++ b/src/mesa/drivers/dri/common/extension_helper.h
@@ -1763,6 +1763,13 @@ static const char DeleteFencesNV_names[] =
"";
#endif
+#if defined(need_GL_SGIX_polynomial_ffd)
+static const char DeformationMap3dSGIX_names[] =
+ "iddiiddiiddiip\0" /* Parameter signature */
+ "glDeformationMap3dSGIX\0"
+ "";
+#endif
+
#if defined(need_GL_VERSION_2_0)
static const char IsShader_names[] =
"i\0" /* Parameter signature */
@@ -4396,6 +4403,13 @@ static const char WindowPos3ivMESA_names[] =
"";
#endif
+#if defined(need_GL_ARB_copy_buffer)
+static const char CopyBufferSubData_names[] =
+ "iiiii\0" /* Parameter signature */
+ "glCopyBufferSubData\0"
+ "";
+#endif
+
#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object)
static const char IsBufferARB_names[] =
"i\0" /* Parameter signature */
@@ -4560,13 +4574,6 @@ static const char Minmax_names[] =
"";
#endif
-#if defined(need_GL_SGIX_polynomial_ffd)
-static const char DeformationMap3dSGIX_names[] =
- "iddiiddiiddiip\0" /* Parameter signature */
- "glDeformationMap3dSGIX\0"
- "";
-#endif
-
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord)
static const char FogCoorddvEXT_names[] =
"p\0" /* Parameter signature */
@@ -4939,6 +4946,13 @@ static const struct dri_extension_function GL_APPLE_vertex_array_object_function
};
#endif
+#if defined(need_GL_ARB_copy_buffer)
+static const struct dri_extension_function GL_ARB_copy_buffer_functions[] = {
+ { CopyBufferSubData_names, CopyBufferSubData_remap_index, -1 },
+ { NULL, 0, 0 }
+};
+#endif
+
#if defined(need_GL_ARB_draw_buffers)
static const struct dri_extension_function GL_ARB_draw_buffers_functions[] = {
{ DrawBuffersARB_names, DrawBuffersARB_remap_index, -1 },
@@ -6055,9 +6069,9 @@ static const struct dri_extension_function GL_SGIX_pixel_texture_functions[] = {
#if defined(need_GL_SGIX_polynomial_ffd)
static const struct dri_extension_function GL_SGIX_polynomial_ffd_functions[] = {
{ LoadIdentityDeformationMapSGIX_names, LoadIdentityDeformationMapSGIX_remap_index, -1 },
+ { DeformationMap3dSGIX_names, DeformationMap3dSGIX_remap_index, -1 },
{ DeformSGIX_names, DeformSGIX_remap_index, -1 },
{ DeformationMap3fSGIX_names, DeformationMap3fSGIX_remap_index, -1 },
- { DeformationMap3dSGIX_names, DeformationMap3dSGIX_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
diff --git a/src/mesa/drivers/dri/common/spantmp2.h b/src/mesa/drivers/dri/common/spantmp2.h
index f2868cb58a..89c815722f 100644
--- a/src/mesa/drivers/dri/common/spantmp2.h
+++ b/src/mesa/drivers/dri/common/spantmp2.h
@@ -82,6 +82,71 @@
rgba[3] = 0xff; \
} while (0)
+#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_4_4_4_4_REV)
+
+/**
+ ** GL_BGRA, GL_UNSIGNED_SHORT_4_4_4_4_REV
+ **/
+
+#ifndef GET_VALUE
+#ifndef GET_PTR
+#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch)
+#endif
+
+#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y))
+#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v)
+#endif /* GET_VALUE */
+
+#define INIT_MONO_PIXEL(p, color) \
+ p = PACK_COLOR_4444(color[3], color[0], color[1], color[2])
+
+#define WRITE_RGBA( _x, _y, r, g, b, a ) \
+ PUT_VALUE(_x, _y, PACK_COLOR_4444(a, r, g, b)) \
+
+#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p)
+
+#define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLushort p = GET_VALUE(_x, _y); \
+ rgba[0] = ((p >> 8) & 0xf) * 0x11; \
+ rgba[1] = ((p >> 4) & 0xf) * 0x11; \
+ rgba[2] = ((p >> 0) & 0xf) * 0x11; \
+ rgba[3] = ((p >> 12) & 0xf) * 0x11; \
+ } while (0)
+
+
+#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_1_5_5_5_REV)
+
+/**
+ ** GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV
+ **/
+
+#ifndef GET_VALUE
+#ifndef GET_PTR
+#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch)
+#endif
+
+#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y))
+#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v)
+#endif /* GET_VALUE */
+
+#define INIT_MONO_PIXEL(p, color) \
+ p = PACK_COLOR_1555(color[3], color[0], color[1], color[2])
+
+#define WRITE_RGBA( _x, _y, r, g, b, a ) \
+ PUT_VALUE(_x, _y, PACK_COLOR_1555(a, r, g, b)) \
+
+#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p)
+
+#define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLushort p = GET_VALUE(_x, _y); \
+ rgba[0] = ((p >> 7) & 0xf8) * 255 / 0xf8; \
+ rgba[1] = ((p >> 2) & 0xf8) * 255 / 0xf8; \
+ rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \
+ rgba[3] = ((p >> 15) & 0x1) * 0xff; \
+ } while (0)
+
#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV)
/**
diff --git a/src/mesa/drivers/dri/i915/Makefile b/src/mesa/drivers/dri/i915/Makefile
index 954a7e2af1..beaf9a4b12 100644
--- a/src/mesa/drivers/dri/i915/Makefile
+++ b/src/mesa/drivers/dri/i915/Makefile
@@ -11,7 +11,6 @@ DRIVER_SOURCES = \
i830_metaops.c \
i830_state.c \
i830_texblend.c \
- i830_tex.c \
i830_texstate.c \
i830_vtbl.c \
intel_render.c \
@@ -20,6 +19,7 @@ DRIVER_SOURCES = \
intel_batchbuffer.c \
intel_clear.c \
intel_extensions.c \
+ intel_generatemipmap.c \
intel_mipmap_tree.c \
intel_tex_layout.c \
intel_tex_image.c \
@@ -36,7 +36,6 @@ DRIVER_SOURCES = \
intel_buffers.c \
intel_blit.c \
intel_swapbuffers.c \
- i915_tex.c \
i915_tex_layout.c \
i915_texstate.c \
i915_context.c \
diff --git a/src/mesa/drivers/dri/i915/i830_context.c b/src/mesa/drivers/dri/i915/i830_context.c
index 9c540cb2bb..840946f908 100644
--- a/src/mesa/drivers/dri/i915/i830_context.c
+++ b/src/mesa/drivers/dri/i915/i830_context.c
@@ -47,7 +47,6 @@ i830InitDriverFunctions(struct dd_function_table *functions)
{
intelInitDriverFunctions(functions);
i830InitStateFuncs(functions);
- i830InitTextureFuncs(functions);
}
extern const struct tnl_pipeline_stage *intel_pipeline[];
@@ -99,6 +98,8 @@ i830CreateContext(const __GLcontextModes * mesaVis,
ctx->Const.MaxTextureRectSize = (1 << 11);
ctx->Const.MaxTextureUnits = I830_TEX_UNITS;
+ ctx->Const.MaxTextureMaxAnisotropy = 2.0;
+
ctx->Const.MaxDrawBuffers = 1;
_tnl_init_vertices(ctx, ctx->Const.MaxArrayLockSize + 12,
diff --git a/src/mesa/drivers/dri/i915/i830_reg.h b/src/mesa/drivers/dri/i915/i830_reg.h
index d210c2d08e..db16871001 100644
--- a/src/mesa/drivers/dri/i915/i830_reg.h
+++ b/src/mesa/drivers/dri/i915/i830_reg.h
@@ -48,19 +48,6 @@
#define AA_LINE_ENABLE ((1<<1) | 1)
#define AA_LINE_DISABLE (1<<1)
-#define _3DSTATE_BUF_INFO_CMD (CMD_3D | (0x1d<<24) | (0x8e<<16) | 1)
-/* Dword 1 */
-#define BUF_3D_ID_COLOR_BACK (0x3<<24)
-#define BUF_3D_ID_DEPTH (0x7<<24)
-#define BUF_3D_USE_FENCE (1<<23)
-#define BUF_3D_TILED_SURFACE (1<<22)
-#define BUF_3D_TILE_WALK_X 0
-#define BUF_3D_TILE_WALK_Y (1<<21)
-#define BUF_3D_PITCH(x) (((x)/4)<<2)
-/* Dword 2 */
-#define BUF_3D_ADDR(x) ((x) & ~0x3)
-
-
#define _3DSTATE_COLOR_FACTOR_CMD (CMD_3D | (0x1d<<24) | (0x1<<16))
#define _3DSTATE_COLOR_FACTOR_N_CMD(stage) (CMD_3D | (0x1d<<24) | \
diff --git a/src/mesa/drivers/dri/i915/i830_state.c b/src/mesa/drivers/dri/i915/i830_state.c
index d9cad0c4bf..8ef6c9144f 100644
--- a/src/mesa/drivers/dri/i915/i830_state.c
+++ b/src/mesa/drivers/dri/i915/i830_state.c
@@ -39,6 +39,7 @@
#include "intel_screen.h"
#include "intel_batchbuffer.h"
#include "intel_fbo.h"
+#include "intel_buffers.h"
#include "i830_context.h"
#include "i830_reg.h"
@@ -446,6 +447,24 @@ i830DepthMask(GLcontext * ctx, GLboolean flag)
i830->state.Ctx[I830_CTXREG_ENABLES_2] |= DISABLE_DEPTH_WRITE;
}
+/** Called from ctx->Driver.Viewport() */
+static void
+i830Viewport(GLcontext * ctx,
+ GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ intelCalcViewport(ctx);
+
+ intel_viewport(ctx, x, y, width, height);
+}
+
+
+/** Called from ctx->Driver.DepthRange() */
+static void
+i830DepthRange(GLcontext * ctx, GLclampd nearval, GLclampd farval)
+{
+ intelCalcViewport(ctx);
+}
+
/* =============================================================
* Polygon stipple
*
@@ -1064,6 +1083,8 @@ i830InitStateFuncs(struct dd_function_table *functions)
functions->StencilFuncSeparate = i830StencilFuncSeparate;
functions->StencilMaskSeparate = i830StencilMaskSeparate;
functions->StencilOpSeparate = i830StencilOpSeparate;
+ functions->DepthRange = i830DepthRange;
+ functions->Viewport = i830Viewport;
}
void
diff --git a/src/mesa/drivers/dri/i915/i830_tex.c b/src/mesa/drivers/dri/i915/i830_tex.c
deleted file mode 100644
index 34ac42a78e..0000000000
--- a/src/mesa/drivers/dri/i915/i830_tex.c
+++ /dev/null
@@ -1,100 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "main/glheader.h"
-#include "main/mtypes.h"
-#include "main/imports.h"
-#include "main/simple_list.h"
-#include "main/enums.h"
-#include "main/image.h"
-#include "main/mm.h"
-#include "main/texstore.h"
-#include "main/texformat.h"
-#include "swrast/swrast.h"
-
-#include "texmem.h"
-
-#include "i830_context.h"
-#include "i830_reg.h"
-
-
-
-static void
-i830TexEnv(GLcontext * ctx, GLenum target,
- GLenum pname, const GLfloat * param)
-{
-
- switch (pname) {
- case GL_TEXTURE_ENV_COLOR:
- case GL_TEXTURE_ENV_MODE:
- case GL_COMBINE_RGB:
- case GL_COMBINE_ALPHA:
- case GL_SOURCE0_RGB:
- case GL_SOURCE1_RGB:
- case GL_SOURCE2_RGB:
- case GL_SOURCE0_ALPHA:
- case GL_SOURCE1_ALPHA:
- case GL_SOURCE2_ALPHA:
- case GL_OPERAND0_RGB:
- case GL_OPERAND1_RGB:
- case GL_OPERAND2_RGB:
- case GL_OPERAND0_ALPHA:
- case GL_OPERAND1_ALPHA:
- case GL_OPERAND2_ALPHA:
- case GL_RGB_SCALE:
- case GL_ALPHA_SCALE:
- break;
-
- case GL_TEXTURE_LOD_BIAS:{
- struct i830_context *i830 = i830_context(ctx);
- GLuint unit = ctx->Texture.CurrentUnit;
- int b = (int) ((*param) * 16.0);
- if (b > 63)
- b = 63;
- if (b < -64)
- b = -64;
- I830_STATECHANGE(i830, I830_UPLOAD_TEX(unit));
- i830->lodbias_tm0s3[unit] =
- ((b << TM0S3_LOD_BIAS_SHIFT) & TM0S3_LOD_BIAS_MASK);
- break;
- }
-
- default:
- break;
- }
-}
-
-
-
-
-void
-i830InitTextureFuncs(struct dd_function_table *functions)
-{
-/*
- functions->TexEnv = i830TexEnv;
-*/
-}
diff --git a/src/mesa/drivers/dri/i915/i830_texstate.c b/src/mesa/drivers/dri/i915/i830_texstate.c
index 753c25b57e..6f998fa6f7 100644
--- a/src/mesa/drivers/dri/i915/i830_texstate.c
+++ b/src/mesa/drivers/dri/i915/i830_texstate.c
@@ -174,14 +174,16 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
state[I830_TEXREG_TM0LI] = (_3DSTATE_LOAD_STATE_IMMEDIATE_2 |
(LOAD_TEXTURE_MAP0 << unit) | 4);
-/* state[I830_TEXREG_TM0S0] = (TM0S0_USE_FENCE | */
-/* t->intel.TextureOffset); */
-
-
state[I830_TEXREG_TM0S1] =
(((firstImage->Height - 1) << TM0S1_HEIGHT_SHIFT) |
((firstImage->Width - 1) << TM0S1_WIDTH_SHIFT) | format);
+ if (intelObj->mt->region->tiling != I915_TILING_NONE) {
+ state[I830_TEXREG_TM0S1] |= TM0S1_TILED_SURFACE;
+ if (intelObj->mt->region->tiling == I915_TILING_Y)
+ state[I830_TEXREG_TM0S1] |= TM0S1_TILE_WALK;
+ }
+
state[I830_TEXREG_TM0S2] =
((((pitch / 4) - 1) << TM0S2_PITCH_SHIFT) | TM0S2_CUBE_FACE_ENA_MASK);
diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c
index 1a94921078..cbee9f9efe 100644
--- a/src/mesa/drivers/dri/i915/i830_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i830_vtbl.c
@@ -26,12 +26,14 @@
**************************************************************************/
#include "glapi/glapi.h"
+#include "main/texformat.h"
#include "i830_context.h"
#include "i830_reg.h"
#include "intel_batchbuffer.h"
#include "intel_regions.h"
#include "intel_tris.h"
+#include "intel_fbo.h"
#include "tnl/t_context.h"
#include "tnl/t_vertex.h"
@@ -550,7 +552,7 @@ i830_emit_state(struct intel_context *intel)
if (state->tex_buffer[i]) {
OUT_RELOC(state->tex_buffer[i],
I915_GEM_DOMAIN_SAMPLER, 0,
- state->tex_offset[i] | TM0S0_USE_FENCE);
+ state->tex_offset[i]);
}
else if (state == &i830->meta) {
assert(i == 0);
@@ -614,6 +616,8 @@ i830_state_draw_region(struct intel_context *intel,
{
struct i830_context *i830 = i830_context(&intel->ctx);
GLcontext *ctx = &intel->ctx;
+ struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0];
+ struct intel_renderbuffer *irb = intel_renderbuffer(rb);
GLuint value;
ASSERT(state == &i830->state || state == &i830->meta);
@@ -630,34 +634,38 @@ i830_state_draw_region(struct intel_context *intel,
/*
* Set stride/cpp values
*/
- if (color_region) {
- state->Buffer[I830_DESTREG_CBUFADDR0] = _3DSTATE_BUF_INFO_CMD;
- state->Buffer[I830_DESTREG_CBUFADDR1] =
- (BUF_3D_ID_COLOR_BACK |
- BUF_3D_PITCH(color_region->pitch * color_region->cpp) |
- BUF_3D_USE_FENCE);
- }
+ i915_set_buf_info_for_region(&state->Buffer[I830_DESTREG_CBUFADDR0],
+ color_region, BUF_3D_ID_COLOR_BACK);
- if (depth_region) {
- state->Buffer[I830_DESTREG_DBUFADDR0] = _3DSTATE_BUF_INFO_CMD;
- state->Buffer[I830_DESTREG_DBUFADDR1] =
- (BUF_3D_ID_DEPTH |
- BUF_3D_PITCH(depth_region->pitch * depth_region->cpp) |
- BUF_3D_USE_FENCE);
- }
+ i915_set_buf_info_for_region(&state->Buffer[I830_DESTREG_DBUFADDR0],
+ depth_region, BUF_3D_ID_DEPTH);
/*
* Compute/set I830_DESTREG_DV1 value
*/
value = (DSTORG_HORT_BIAS(0x8) | /* .5 */
DSTORG_VERT_BIAS(0x8) | DEPTH_IS_Z); /* .5 */
-
- if (color_region && color_region->cpp == 4) {
- value |= DV_PF_8888;
- }
- else {
- value |= DV_PF_565;
+
+ if (irb != NULL) {
+ switch (irb->texformat->MesaFormat) {
+ case MESA_FORMAT_ARGB8888:
+ value |= DV_PF_8888;
+ break;
+ case MESA_FORMAT_RGB565:
+ value |= DV_PF_565;
+ break;
+ case MESA_FORMAT_ARGB1555:
+ value |= DV_PF_1555;
+ break;
+ case MESA_FORMAT_ARGB4444:
+ value |= DV_PF_4444;
+ break;
+ default:
+ _mesa_problem(ctx, "Bad renderbuffer format: %d\n",
+ irb->texformat->MesaFormat);
+ }
}
+
if (depth_region && depth_region->cpp == 4) {
value |= DEPTH_FRMT_24_FIXED_8_OTHER;
}
@@ -700,26 +708,6 @@ i830_set_draw_region(struct intel_context *intel,
i830_state_draw_region(intel, &i830->state, color_regions[0], depth_region);
}
-#if 0
-static void
-i830_update_color_z_regions(intelContextPtr intel,
- const intelRegion * colorRegion,
- const intelRegion * depthRegion)
-{
- i830ContextPtr i830 = I830_CONTEXT(intel);
-
- i830->state.Buffer[I830_DESTREG_CBUFADDR1] =
- (BUF_3D_ID_COLOR_BACK | BUF_3D_PITCH(colorRegion->pitch) |
- BUF_3D_USE_FENCE);
- i830->state.Buffer[I830_DESTREG_CBUFADDR2] = colorRegion->offset;
-
- i830->state.Buffer[I830_DESTREG_DBUFADDR1] =
- (BUF_3D_ID_DEPTH | BUF_3D_PITCH(depthRegion->pitch) | BUF_3D_USE_FENCE);
- i830->state.Buffer[I830_DESTREG_DBUFADDR2] = depthRegion->offset;
-}
-#endif
-
-
/* This isn't really handled at the moment.
*/
static void
diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c
index 7549029a1b..367d2a3b64 100644
--- a/src/mesa/drivers/dri/i915/i915_context.c
+++ b/src/mesa/drivers/dri/i915/i915_context.c
@@ -73,7 +73,7 @@ i915InvalidateState(GLcontext * ctx, GLuint new_state)
p->params_uptodate = 0;
}
- if (new_state & (_NEW_FOG | _NEW_HINT | _NEW_PROGRAM))
+ if (new_state & (_NEW_FOG | _NEW_HINT | _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS))
i915_update_fog(ctx);
}
@@ -83,7 +83,6 @@ i915InitDriverFunctions(struct dd_function_table *functions)
{
intelInitDriverFunctions(functions);
i915InitStateFunctions(functions);
- i915InitTextureFuncs(functions);
i915InitFragProgFuncs(functions);
functions->UpdateState = i915InvalidateState;
}
@@ -146,6 +145,8 @@ i915CreateContext(const __GLcontextModes * mesaVis,
ctx->Const.MaxTextureRectSize = (1 << 11);
ctx->Const.MaxTextureUnits = I915_TEX_UNITS;
+ ctx->Const.MaxTextureMaxAnisotropy = 4.0;
+
/* GL_ARB_fragment_program limits - don't think Mesa actually
* validates programs against these, and in any case one ARB
* instruction can translate to more than one HW instruction, so
diff --git a/src/mesa/drivers/dri/i915/i915_fragprog.c b/src/mesa/drivers/dri/i915/i915_fragprog.c
index 52f09a4b1b..2db10c60e9 100644
--- a/src/mesa/drivers/dri/i915/i915_fragprog.c
+++ b/src/mesa/drivers/dri/i915/i915_fragprog.c
@@ -162,12 +162,12 @@ src_vector(struct i915_fragment_program *p,
GET_SWZ(source->Swizzle, 1),
GET_SWZ(source->Swizzle, 2), GET_SWZ(source->Swizzle, 3));
- if (source->NegateBase)
+ if (source->Negate)
src = negate(src,
- GET_BIT(source->NegateBase, 0),
- GET_BIT(source->NegateBase, 1),
- GET_BIT(source->NegateBase, 2),
- GET_BIT(source->NegateBase, 3));
+ GET_BIT(source->Negate, 0),
+ GET_BIT(source->Negate, 1),
+ GET_BIT(source->Negate, 2),
+ GET_BIT(source->Negate, 3));
return src;
}
@@ -323,7 +323,8 @@ upload_program(struct i915_fragment_program *p)
p->ctx->FragmentProgram._Current;
const struct prog_instruction *inst = program->Base.Instructions;
-/* _mesa_debug_fp_inst(program->Base.NumInstructions, inst); */
+ if (INTEL_DEBUG & DEBUG_WM)
+ _mesa_print_program(&program->Base);
/* Is this a parse-failed program? Ensure a valid program is
* loaded, as the flagging of an error isn't sufficient to stop
@@ -1049,9 +1050,6 @@ i915ProgramStringNotify(GLcontext * ctx,
_mesa_append_fog_code(ctx, &p->FragProg);
p->FragProg.FogOption = GL_NONE;
}
-
- if (INTEL_DEBUG & DEBUG_STATE)
- _mesa_print_program(prog);
}
_tnl_program_string(ctx, target, prog);
diff --git a/src/mesa/drivers/dri/i915/i915_reg.h b/src/mesa/drivers/dri/i915/i915_reg.h
index 8891e11c6f..84db58ea95 100644
--- a/src/mesa/drivers/dri/i915/i915_reg.h
+++ b/src/mesa/drivers/dri/i915/i915_reg.h
@@ -93,20 +93,6 @@
/* 3DSTATE_BIN_CONTROL p141 */
-/* p143 */
-#define _3DSTATE_BUF_INFO_CMD (CMD_3D | (0x1d<<24) | (0x8e<<16) | 1)
-/* Dword 1 */
-#define BUF_3D_ID_COLOR_BACK (0x3<<24)
-#define BUF_3D_ID_DEPTH (0x7<<24)
-#define BUF_3D_USE_FENCE (1<<23)
-#define BUF_3D_TILED_SURFACE (1<<22)
-#define BUF_3D_TILE_WALK_X 0
-#define BUF_3D_TILE_WALK_Y (1<<21)
-#define BUF_3D_PITCH(x) (((x)/4)<<2)
-/* Dword 2 */
-#define BUF_3D_ADDR(x) ((x) & ~0x3)
-
-
/* 3DSTATE_CHROMA_KEY */
/* 3DSTATE_CLEAR_PARAMETERS, p150 */
@@ -155,6 +141,7 @@
/* p161 */
#define _3DSTATE_DST_BUF_VARS_CMD (CMD_3D | (0x1d<<24) | (0x85<<16))
/* Dword 1 */
+#define CLASSIC_EARLY_DEPTH (1<<31)
#define TEX_DEFAULT_COLOR_OGL (0<<30)
#define TEX_DEFAULT_COLOR_D3D (1<<30)
#define ZR_EARLY_DEPTH (1<<29)
diff --git a/src/mesa/drivers/dri/i915/i915_tex.c b/src/mesa/drivers/dri/i915/i915_tex.c
deleted file mode 100644
index e38d8fe79d..0000000000
--- a/src/mesa/drivers/dri/i915/i915_tex.c
+++ /dev/null
@@ -1,78 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "main/glheader.h"
-#include "main/mtypes.h"
-#include "main/imports.h"
-#include "main/simple_list.h"
-#include "main/enums.h"
-#include "main/image.h"
-#include "main/mm.h"
-#include "main/texstore.h"
-#include "main/texformat.h"
-#include "swrast/swrast.h"
-
-#include "texmem.h"
-
-#include "i915_context.h"
-#include "i915_reg.h"
-
-
-
-static void
-i915TexEnv(GLcontext * ctx, GLenum target,
- GLenum pname, const GLfloat * param)
-{
- struct i915_context *i915 = I915_CONTEXT(ctx);
-
- switch (pname) {
- case GL_TEXTURE_LOD_BIAS:{
- GLuint unit = ctx->Texture.CurrentUnit;
- GLint b = (int) ((*param) * 16.0);
- if (b > 255)
- b = 255;
- if (b < -256)
- b = -256;
- I915_STATECHANGE(i915, I915_UPLOAD_TEX(unit));
- i915->lodbias_ss2[unit] =
- ((b << SS2_LOD_BIAS_SHIFT) & SS2_LOD_BIAS_MASK);
- break;
- }
-
- default:
- break;
- }
-}
-
-
-void
-i915InitTextureFuncs(struct dd_function_table *functions)
-{
-/*
- functions->TexEnv = i915TexEnv;
-*/
-}
diff --git a/src/mesa/drivers/dri/i915/i915_tex_layout.c b/src/mesa/drivers/dri/i915/i915_tex_layout.c
index d44a2f47b3..d9588e5b56 100644
--- a/src/mesa/drivers/dri/i915/i915_tex_layout.c
+++ b/src/mesa/drivers/dri/i915/i915_tex_layout.c
@@ -55,6 +55,17 @@ static GLint step_offsets[6][2] = {
[FACE_NEG_Z] = {-1, 1},
};
+
+static GLint bottom_offsets[6] = {
+ [FACE_POS_X] = 16 + 0 * 8,
+ [FACE_POS_Y] = 16 + 1 * 8,
+ [FACE_POS_Z] = 16 + 2 * 8,
+ [FACE_NEG_X] = 16 + 3 * 8,
+ [FACE_NEG_Y] = 16 + 4 * 8,
+ [FACE_NEG_Z] = 16 + 5 * 8,
+};
+
+
/**
* Cube texture map layout for i830M-GM915.
*
@@ -101,7 +112,8 @@ static GLint step_offsets[6][2] = {
*/
static void
i915_miptree_layout_cube(struct intel_context *intel,
- struct intel_mipmap_tree * mt)
+ struct intel_mipmap_tree * mt,
+ uint32_t tiling)
{
const GLuint dim = mt->width0;
GLuint face;
@@ -111,7 +123,7 @@ i915_miptree_layout_cube(struct intel_context *intel,
assert(lvlWidth == lvlHeight); /* cubemap images are square */
/* double pitch for cube layouts */
- mt->pitch = intel_miptree_pitch_align (intel, mt, dim * 2);
+ mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, dim * 2);
mt->total_height = dim * 4;
for (level = mt->first_level; level <= mt->last_level; level++) {
@@ -145,7 +157,8 @@ i915_miptree_layout_cube(struct intel_context *intel,
static void
i915_miptree_layout_3d(struct intel_context *intel,
- struct intel_mipmap_tree * mt)
+ struct intel_mipmap_tree * mt,
+ uint32_t tiling)
{
GLuint width = mt->width0;
GLuint height = mt->height0;
@@ -154,7 +167,7 @@ i915_miptree_layout_3d(struct intel_context *intel,
GLint level;
/* Calculate the size of a single slice. */
- mt->pitch = intel_miptree_pitch_align (intel, mt, mt->width0);
+ mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, mt->width0);
/* XXX: hardware expects/requires 9 levels at minimum. */
for (level = mt->first_level; level <= MAX2(8, mt->last_level); level++) {
@@ -189,14 +202,15 @@ i915_miptree_layout_3d(struct intel_context *intel,
static void
i915_miptree_layout_2d(struct intel_context *intel,
- struct intel_mipmap_tree * mt)
+ struct intel_mipmap_tree * mt,
+ uint32_t tiling)
{
GLuint width = mt->width0;
GLuint height = mt->height0;
GLuint img_height;
GLint level;
- mt->pitch = intel_miptree_pitch_align (intel, mt, mt->width0);
+ mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, mt->width0);
mt->total_height = 0;
for (level = mt->first_level; level <= mt->last_level; level++) {
@@ -217,19 +231,20 @@ i915_miptree_layout_2d(struct intel_context *intel,
}
GLboolean
-i915_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree * mt)
+i915_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree * mt,
+ uint32_t tiling)
{
switch (mt->target) {
case GL_TEXTURE_CUBE_MAP:
- i915_miptree_layout_cube(intel, mt);
+ i915_miptree_layout_cube(intel, mt, tiling);
break;
case GL_TEXTURE_3D:
- i915_miptree_layout_3d(intel, mt);
+ i915_miptree_layout_3d(intel, mt, tiling);
break;
case GL_TEXTURE_1D:
case GL_TEXTURE_2D:
case GL_TEXTURE_RECTANGLE_ARB:
- i915_miptree_layout_2d(intel, mt);
+ i915_miptree_layout_2d(intel, mt, tiling);
break;
default:
_mesa_problem(NULL, "Unexpected tex target in i915_miptree_layout()");
@@ -297,7 +312,7 @@ i915_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree * mt)
* +---+ +---+ +---+ +---+ +---+ +---+
*
* The bottom row continues with the remaining 2x2 then the 1x1 mip contents
- * in order, with each of them aligned to a 4x4 block boundary. Thus, for
+ * in order, with each of them aligned to a 8x8 block boundary. Thus, for
* 32x32 cube maps and smaller, the bottom row layout is going to dictate the
* pitch of the tree. For a tree with 4x4 images, the pitch is at least
* 14 * 8 = 112 texels, for 2x2 it is at least 12 * 8 texels, and for 1x1
@@ -306,7 +321,8 @@ i915_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree * mt)
static void
i945_miptree_layout_cube(struct intel_context *intel,
- struct intel_mipmap_tree * mt)
+ struct intel_mipmap_tree * mt,
+ uint32_t tiling)
{
const GLuint dim = mt->width0;
GLuint face;
@@ -320,9 +336,9 @@ i945_miptree_layout_cube(struct intel_context *intel,
* or the final row of 4x4, 2x2 and 1x1 faces below this.
*/
if (dim > 32)
- mt->pitch = intel_miptree_pitch_align (intel, mt, dim * 2);
+ mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, dim * 2);
else
- mt->pitch = intel_miptree_pitch_align (intel, mt, 14 * 8);
+ mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, 14 * 8);
if (dim >= 4)
mt->total_height = dim * 4 + 4;
@@ -375,10 +391,11 @@ i945_miptree_layout_cube(struct intel_context *intel,
x = (face - 4) * 8;
break;
}
+ break;
case 2:
y = mt->total_height - 4;
- x = 16 + face * 8;
+ x = bottom_offsets[face];
break;
case 1:
@@ -396,7 +413,8 @@ i945_miptree_layout_cube(struct intel_context *intel,
static void
i945_miptree_layout_3d(struct intel_context *intel,
- struct intel_mipmap_tree * mt)
+ struct intel_mipmap_tree * mt,
+ uint32_t tiling)
{
GLuint width = mt->width0;
GLuint height = mt->height0;
@@ -405,7 +423,7 @@ i945_miptree_layout_3d(struct intel_context *intel,
GLuint pack_y_pitch;
GLuint level;
- mt->pitch = intel_miptree_pitch_align (intel, mt, mt->width0);
+ mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, mt->width0);
mt->total_height = 0;
pack_y_pitch = MAX2(mt->height0, 2);
@@ -450,19 +468,23 @@ i945_miptree_layout_3d(struct intel_context *intel,
}
GLboolean
-i945_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree * mt)
+i945_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree * mt,
+ uint32_t tiling)
{
switch (mt->target) {
case GL_TEXTURE_CUBE_MAP:
- i945_miptree_layout_cube(intel, mt);
+ if (mt->compressed)
+ i945_miptree_layout_cube(intel, mt, tiling);
+ else
+ i915_miptree_layout_cube(intel, mt, tiling);
break;
case GL_TEXTURE_3D:
- i945_miptree_layout_3d(intel, mt);
+ i945_miptree_layout_3d(intel, mt, tiling);
break;
case GL_TEXTURE_1D:
case GL_TEXTURE_2D:
case GL_TEXTURE_RECTANGLE_ARB:
- i945_miptree_layout_2d(intel, mt);
+ i945_miptree_layout_2d(intel, mt, tiling);
break;
default:
_mesa_problem(NULL, "Unexpected tex target in i945_miptree_layout()");
diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c
index 43f65392b5..32d4b30cf9 100644
--- a/src/mesa/drivers/dri/i915/i915_texstate.c
+++ b/src/mesa/drivers/dri/i915/i915_texstate.c
@@ -132,7 +132,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
struct intel_texture_object *intelObj = intel_texture_object(tObj);
struct gl_texture_image *firstImage;
GLuint *state = i915->state.Tex[unit], format, pitch;
- GLint lodbias;
+ GLint lodbias, aniso = 0;
GLubyte border[4];
memset(state, 0, sizeof(state));
@@ -185,8 +185,13 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
state[I915_TEXREG_MS3] =
(((firstImage->Height - 1) << MS3_HEIGHT_SHIFT) |
- ((firstImage->Width - 1) << MS3_WIDTH_SHIFT) | format |
- MS3_USE_FENCE_REGS);
+ ((firstImage->Width - 1) << MS3_WIDTH_SHIFT) | format);
+
+ if (intelObj->mt->region->tiling != I915_TILING_NONE) {
+ state[I915_TEXREG_MS3] |= MS3_TILED_SURFACE;
+ if (intelObj->mt->region->tiling == I915_TILING_Y)
+ state[I915_TEXREG_MS3] |= MS3_TILE_WALK;
+ }
state[I915_TEXREG_MS4] =
((((pitch / 4) - 1) << MS4_PITCH_SHIFT) | MS4_CUBE_FACE_ENA_MASK |
@@ -230,6 +235,10 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
if (tObj->MaxAnisotropy > 1.0) {
minFilt = FILTER_ANISOTROPIC;
magFilt = FILTER_ANISOTROPIC;
+ if (tObj->MaxAnisotropy > 2.0)
+ aniso = SS2_MAX_ANISO_4;
+ else
+ aniso = SS2_MAX_ANISO_2;
}
else {
switch (tObj->MagFilter) {
@@ -275,7 +284,8 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
state[I915_TEXREG_SS2] |= ((minFilt << SS2_MIN_FILTER_SHIFT) |
(mipFilt << SS2_MIP_FILTER_SHIFT) |
- (magFilt << SS2_MAG_FILTER_SHIFT));
+ (magFilt << SS2_MAG_FILTER_SHIFT) |
+ aniso);
}
{
diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c
index 3f6d282d34..2fca247af1 100644
--- a/src/mesa/drivers/dri/i915/i915_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i915_vtbl.c
@@ -32,6 +32,7 @@
#include "main/imports.h"
#include "main/macros.h"
#include "main/colormac.h"
+#include "main/texformat.h"
#include "tnl/t_context.h"
#include "tnl/t_vertex.h"
@@ -40,6 +41,8 @@
#include "intel_tex.h"
#include "intel_regions.h"
#include "intel_tris.h"
+#include "intel_fbo.h"
+#include "intel_chipset.h"
#include "i915_reg.h"
#include "i915_context.h"
@@ -527,6 +530,23 @@ i915_destroy_context(struct intel_context *intel)
_tnl_free_vertices(&intel->ctx);
}
+void
+i915_set_buf_info_for_region(uint32_t *state, struct intel_region *region,
+ uint32_t buffer_id)
+{
+ state[0] = _3DSTATE_BUF_INFO_CMD;
+ state[1] = buffer_id;
+
+ if (region != NULL) {
+ state[1] |= BUF_3D_PITCH(region->pitch * region->cpp);
+
+ if (region->tiling != I915_TILING_NONE) {
+ state[1] |= BUF_3D_TILED_SURFACE;
+ if (region->tiling == I915_TILING_Y)
+ state[1] |= BUF_3D_TILE_WALK_Y;
+ }
+ }
+}
/**
* Set the drawing regions for the color and depth/stencil buffers.
@@ -542,6 +562,8 @@ i915_state_draw_region(struct intel_context *intel,
{
struct i915_context *i915 = i915_context(&intel->ctx);
GLcontext *ctx = &intel->ctx;
+ struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0];
+ struct intel_renderbuffer *irb = intel_renderbuffer(rb);
GLuint value;
ASSERT(state == &i915->state || state == &i915->meta);
@@ -558,21 +580,11 @@ i915_state_draw_region(struct intel_context *intel,
/*
* Set stride/cpp values
*/
- if (color_region) {
- state->Buffer[I915_DESTREG_CBUFADDR0] = _3DSTATE_BUF_INFO_CMD;
- state->Buffer[I915_DESTREG_CBUFADDR1] =
- (BUF_3D_ID_COLOR_BACK |
- BUF_3D_PITCH(color_region->pitch * color_region->cpp) |
- BUF_3D_USE_FENCE);
- }
+ i915_set_buf_info_for_region(&state->Buffer[I915_DESTREG_CBUFADDR0],
+ color_region, BUF_3D_ID_COLOR_BACK);
- if (depth_region) {
- state->Buffer[I915_DESTREG_DBUFADDR0] = _3DSTATE_BUF_INFO_CMD;
- state->Buffer[I915_DESTREG_DBUFADDR1] =
- (BUF_3D_ID_DEPTH |
- BUF_3D_PITCH(depth_region->pitch * depth_region->cpp) |
- BUF_3D_USE_FENCE);
- }
+ i915_set_buf_info_for_region(&state->Buffer[I915_DESTREG_DBUFADDR0],
+ depth_region, BUF_3D_ID_DEPTH);
/*
* Compute/set I915_DESTREG_DV1 value
@@ -580,12 +592,34 @@ i915_state_draw_region(struct intel_context *intel,
value = (DSTORG_HORT_BIAS(0x8) | /* .5 */
DSTORG_VERT_BIAS(0x8) | /* .5 */
LOD_PRECLAMP_OGL | TEX_DEFAULT_COLOR_OGL);
- if (color_region && color_region->cpp == 4) {
- value |= DV_PF_8888;
- }
- else {
- value |= (DITHER_FULL_ALWAYS | DV_PF_565);
+ if (irb != NULL) {
+ switch (irb->texformat->MesaFormat) {
+ case MESA_FORMAT_ARGB8888:
+ value |= DV_PF_8888;
+ break;
+ case MESA_FORMAT_RGB565:
+ value |= DV_PF_565 | DITHER_FULL_ALWAYS;
+ break;
+ case MESA_FORMAT_ARGB1555:
+ value |= DV_PF_1555 | DITHER_FULL_ALWAYS;
+ break;
+ case MESA_FORMAT_ARGB4444:
+ value |= DV_PF_4444 | DITHER_FULL_ALWAYS;
+ break;
+ default:
+ _mesa_problem(ctx, "Bad renderbuffer format: %d\n",
+ irb->texformat->MesaFormat);
+ }
}
+
+ /* This isn't quite safe, thus being hidden behind an option. When changing
+ * the value of this bit, the pipeline needs to be MI_FLUSHed. And it
+ * can only be set when a depth buffer is already defined.
+ */
+ if (IS_945(intel->intelScreen->deviceID) && intel->use_early_z &&
+ depth_region->tiling != I915_TILING_NONE)
+ value |= CLASSIC_EARLY_DEPTH;
+
if (depth_region && depth_region->cpp == 4) {
value |= DEPTH_FRMT_24_FIXED_8_OTHER;
}
diff --git a/src/mesa/drivers/dri/i915/intel_generatemipmap.c b/src/mesa/drivers/dri/i915/intel_generatemipmap.c
new file mode 120000
index 0000000000..4c6b37ada0
--- /dev/null
+++ b/src/mesa/drivers/dri/i915/intel_generatemipmap.c
@@ -0,0 +1 @@
+../intel/intel_generatemipmap.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/i965/Makefile b/src/mesa/drivers/dri/i965/Makefile
index 2934414d99..9712c38725 100644
--- a/src/mesa/drivers/dri/i965/Makefile
+++ b/src/mesa/drivers/dri/i965/Makefile
@@ -14,6 +14,7 @@ DRIVER_SOURCES = \
intel_decode.c \
intel_extensions.c \
intel_fbo.c \
+ intel_generatemipmap.c \
intel_mipmap_tree.c \
intel_regions.c \
intel_screen.c \
@@ -69,6 +70,7 @@ DRIVER_SOURCES = \
brw_vs_constval.c \
brw_vs_emit.c \
brw_vs_state.c \
+ brw_vs_surface_state.c \
brw_vtbl.c \
brw_wm.c \
brw_wm_debug.c \
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index d96ff29310..4dbe551d83 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -118,6 +118,8 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis,
ctx->Const.MaxCubeTextureLevels = 12;
ctx->Const.MaxTextureRectSize = (1<<12);
+ ctx->Const.MaxTextureMaxAnisotropy = 16.0;
+
/* if conformance mode is set, swrast can handle any size AA point */
ctx->Const.MaxPointSizeAA = 255.0;
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index 01e07c967f..873fc8ffff 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -131,6 +131,7 @@ struct brw_context;
#define BRW_NEW_WM_INPUT_DIMENSIONS 0x100
#define BRW_NEW_INPUT_VARYING 0x200
#define BRW_NEW_PSP 0x800
+#define BRW_NEW_WM_SURFACES 0x1000
#define BRW_NEW_FENCE 0x2000
#define BRW_NEW_INDICES 0x4000
#define BRW_NEW_VERTICES 0x8000
@@ -141,7 +142,8 @@ struct brw_context;
#define BRW_NEW_BATCH 0x10000
/** brw->depth_region updated */
#define BRW_NEW_DEPTH_BUFFER 0x20000
-#define BRW_NEW_NR_SURFACES 0x40000
+#define BRW_NEW_NR_WM_SURFACES 0x40000
+#define BRW_NEW_NR_VS_SURFACES 0x80000
struct brw_state_flags {
/** State update flags signalled by mesa internals */
@@ -159,6 +161,8 @@ struct brw_state_flags {
struct brw_vertex_program {
struct gl_vertex_program program;
GLuint id;
+ dri_bo *const_buffer; /** Program constant buffer/surface */
+ GLboolean use_const_buffer;
};
@@ -168,8 +172,8 @@ struct brw_fragment_program {
GLuint id; /**< serial no. to identify frag progs, never re-used */
GLboolean isGLSL; /**< really, any IF/LOOP/CONT/BREAK instructions */
- /** Program constant buffer/surface */
- dri_bo *const_buffer;
+ dri_bo *const_buffer; /** Program constant buffer/surface */
+ GLboolean use_const_buffer;
};
@@ -186,7 +190,7 @@ struct brw_wm_prog_data {
GLuint total_grf;
GLuint total_scratch;
- GLuint nr_params;
+ GLuint nr_params; /**< number of float params/constants */
GLboolean error;
/* Pointer to tracked values (only valid once
@@ -225,6 +229,7 @@ struct brw_vs_prog_data {
GLuint urb_read_length;
GLuint total_grf;
GLuint outputs_written;
+ GLuint nr_params; /**< number of float params/constants */
GLuint inputs_read;
@@ -241,16 +246,38 @@ struct brw_vs_ouput_sizes {
};
+/** Number of general purpose registers (VS, WM, etc) */
+#define BRW_MAX_GRF 128
+
/** Number of texture sampler units */
#define BRW_MAX_TEX_UNIT 16
/**
- * Size of our surface binding table.
+ * Size of our surface binding table for the WM.
* This contains pointers to the drawing surfaces and current texture
- * objects and shader constant buffer (+1).
+ * objects and shader constant buffers (+2).
*/
#define BRW_WM_MAX_SURF (MAX_DRAW_BUFFERS + BRW_MAX_TEX_UNIT + 1)
+/**
+ * Helpers to convert drawing buffers, textures and constant buffers
+ * to surface binding table indexes, for WM.
+ */
+#define SURF_INDEX_DRAW(d) (d)
+#define SURF_INDEX_FRAG_CONST_BUFFER (MAX_DRAW_BUFFERS)
+#define SURF_INDEX_TEXTURE(t) (MAX_DRAW_BUFFERS + 1 + (t))
+
+/**
+ * Size of surface binding table for the VS.
+ * Only one constant buffer for now.
+ */
+#define BRW_VS_MAX_SURF 1
+
+/**
+ * Only a VS constant buffer
+ */
+#define SURF_INDEX_VERT_CONST_BUFFER 0
+
enum brw_cache_id {
BRW_CC_VP,
@@ -427,8 +454,6 @@ struct brw_context
struct {
struct brw_state_flags dirty;
- struct brw_tracked_state **atoms;
- GLuint nr_atoms;
GLuint nr_color_regions;
struct intel_region *color_regions[MAX_DRAW_BUFFERS];
@@ -448,7 +473,8 @@ struct brw_context
int validated_bo_count;
} state;
- struct brw_cache cache;
+ struct brw_cache cache; /** non-surface items */
+ struct brw_cache surface_cache; /* surface items */
struct brw_cached_batch_item *cached_batch_items;
struct {
@@ -532,11 +558,6 @@ struct brw_context
GLuint vs_size;
GLuint total_size;
- /* Dynamic tracker which changes to reflect the state referenced
- * by active fp and vp program parameters:
- */
- struct brw_tracked_state tracked_state;
-
dri_bo *curbe_bo;
/** Offset within curbe_bo of space for current curbe entry */
GLuint curbe_offset;
@@ -557,6 +578,11 @@ struct brw_context
dri_bo *prog_bo;
dri_bo *state_bo;
+
+ /** Binding table of pointers to surf_bo entries */
+ dri_bo *bind_bo;
+ dri_bo *surf_bo[BRW_VS_MAX_SURF];
+ GLuint nr_surfaces;
} vs;
struct {
diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c
index a6bfb7507e..a1a6c53d0e 100644
--- a/src/mesa/drivers/dri/i965/brw_curbe.c
+++ b/src/mesa/drivers/dri/i965/brw_curbe.c
@@ -36,6 +36,7 @@
#include "main/macros.h"
#include "main/enums.h"
#include "shader/prog_parameter.h"
+#include "shader/prog_print.h"
#include "shader/prog_statevars.h"
#include "intel_batchbuffer.h"
#include "intel_regions.h"
@@ -45,17 +46,21 @@
#include "brw_util.h"
-/* Partition the CURBE between the various users of constant values:
+/**
+ * Partition the CURBE between the various users of constant values:
+ * Note that vertex and fragment shaders can now fetch constants out
+ * of constant buffers. We no longer allocatea block of the GRF for
+ * constants. That greatly reduces the demand for space in the CURBE.
+ * Some of the comments within are dated...
*/
static void calculate_curbe_offsets( struct brw_context *brw )
{
GLcontext *ctx = &brw->intel.ctx;
/* CACHE_NEW_WM_PROG */
- GLuint nr_fp_regs = (brw->wm.prog_data->nr_params + 15) / 16;
+ const GLuint nr_fp_regs = (brw->wm.prog_data->nr_params + 15) / 16;
/* BRW_NEW_VERTEX_PROGRAM */
- const struct brw_vertex_program *vp = brw_vertex_program_const(brw->vertex_program);
- GLuint nr_vp_regs = (vp->program.Base.Parameters->NumParameters * 4 + 15) / 16;
+ const GLuint nr_vp_regs = (brw->vs.prog_data->nr_params + 15) / 16;
GLuint nr_clip_regs = 0;
GLuint total_regs;
@@ -184,13 +189,6 @@ static void prepare_constant_buffer(struct brw_context *brw)
GLfloat *buf;
GLuint i;
- /* Update our own dependency flags. This works because this
- * function will also be called whenever fp or vp changes.
- */
- brw->curbe.tracked_state.dirty.mesa = (_NEW_TRANSFORM|_NEW_PROJECTION);
- brw->curbe.tracked_state.dirty.mesa |= vp->program.Base.Parameters->StateFlags;
- brw->curbe.tracked_state.dirty.mesa |= fp->program.Base.Parameters->StateFlags;
-
if (sz == 0) {
if (brw->curbe.last_buf) {
free(brw->curbe.last_buf);
@@ -248,7 +246,7 @@ static void prepare_constant_buffer(struct brw_context *brw)
/* vertex shader constants */
if (brw->curbe.vs_size) {
GLuint offset = brw->curbe.vs_start * 16;
- GLuint nr = vp->program.Base.Parameters->NumParameters;
+ GLuint nr = brw->vs.prog_data->nr_params / 4;
_mesa_load_state_parameters(ctx, vp->program.Base.Parameters);
@@ -331,40 +329,11 @@ static void prepare_constant_buffer(struct brw_context *brw)
*/
}
-
-/**
- * Vertex/fragment shader constants are stored in a pseudo 1D texture.
- * This function updates the constants in that buffer.
- */
-static void
-update_texture_constant_buffer(struct brw_context *brw)
-{
- struct brw_fragment_program *fp =
- (struct brw_fragment_program *) brw->fragment_program;
- const struct gl_program_parameter_list *params = fp->program.Base.Parameters;
- const int size = params->NumParameters * 4 * sizeof(GLfloat);
-
- assert(fp->const_buffer);
- assert(fp->const_buffer->size >= size);
-
- /* copy constants into the buffer */
- if (size > 0) {
- GLubyte *map;
- dri_bo_map(fp->const_buffer, GL_TRUE);
- map = fp->const_buffer->virtual;
- memcpy(map, params->ParameterValues, size);
- dri_bo_unmap(fp->const_buffer);
- }
-}
-
-
static void emit_constant_buffer(struct brw_context *brw)
{
struct intel_context *intel = &brw->intel;
GLuint sz = brw->curbe.total_size;
- update_texture_constant_buffer(brw);
-
BEGIN_BATCH(2, IGNORE_CLIPRECTS);
if (sz == 0) {
OUT_BATCH((CMD_CONST_BUFFER << 16) | (2 - 2));
@@ -386,7 +355,7 @@ static void emit_constant_buffer(struct brw_context *brw)
*/
const struct brw_tracked_state brw_constant_buffer = {
.dirty = {
- .mesa = (_NEW_TRANSFORM|_NEW_PROJECTION), /* plus fp and vp flags */
+ .mesa = _NEW_PROGRAM_CONSTANTS,
.brw = (BRW_NEW_FRAGMENT_PROGRAM |
BRW_NEW_VERTEX_PROGRAM |
BRW_NEW_URB_FENCE | /* Implicit - hardware requires this, not used above */
diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c
index b91b20bec6..1b8bcc14ec 100644
--- a/src/mesa/drivers/dri/i965/brw_draw_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c
@@ -343,7 +343,7 @@ static void brw_prepare_vertices(struct brw_context *brw)
{
GLcontext *ctx = &brw->intel.ctx;
struct intel_context *intel = intel_context(ctx);
- GLuint tmp = brw->vs.prog_data->inputs_read;
+ GLbitfield vs_inputs = brw->vs.prog_data->inputs_read;
GLuint i;
const unsigned char *ptr = NULL;
GLuint interleave = 0;
@@ -362,11 +362,11 @@ static void brw_prepare_vertices(struct brw_context *brw)
_mesa_printf("%s %d..%d\n", __FUNCTION__, min_index, max_index);
/* Accumulate the list of enabled arrays. */
- while (tmp) {
- GLuint i = _mesa_ffsll(tmp)-1;
+ while (vs_inputs) {
+ GLuint i = _mesa_ffsll(vs_inputs) - 1;
struct brw_vertex_element *input = &brw->vb.inputs[i];
- tmp &= ~(1<<i);
+ vs_inputs &= ~(1 << i);
enabled[nr_enabled++] = input;
}
@@ -477,17 +477,17 @@ static void brw_emit_vertices(struct brw_context *brw)
{
GLcontext *ctx = &brw->intel.ctx;
struct intel_context *intel = intel_context(ctx);
- GLuint tmp = brw->vs.prog_data->inputs_read;
+ GLbitfield vs_inputs = brw->vs.prog_data->inputs_read;
struct brw_vertex_element *enabled[VERT_ATTRIB_MAX];
GLuint i;
GLuint nr_enabled = 0;
/* Accumulate the list of enabled arrays. */
- while (tmp) {
- i = _mesa_ffsll(tmp)-1;
+ while (vs_inputs) {
+ i = _mesa_ffsll(vs_inputs) - 1;
struct brw_vertex_element *input = &brw->vb.inputs[i];
- tmp &= ~(1<<i);
+ vs_inputs &= ~(1 << i);
enabled[nr_enabled++] = input;
}
diff --git a/src/mesa/drivers/dri/i965/brw_eu.h b/src/mesa/drivers/dri/i965/brw_eu.h
index d05f2e6c41..bc7756ceab 100644
--- a/src/mesa/drivers/dri/i965/brw_eu.h
+++ b/src/mesa/drivers/dri/i965/brw_eu.h
@@ -97,7 +97,7 @@ struct brw_glsl_call;
#define BRW_EU_MAX_INSN_STACK 5
-#define BRW_EU_MAX_INSN 4000
+#define BRW_EU_MAX_INSN 10000
struct brw_compile {
struct brw_instruction store[BRW_EU_MAX_INSN];
@@ -862,9 +862,17 @@ void brw_dp_READ_4( struct brw_compile *p,
struct brw_reg dest,
GLuint msg_reg_nr,
GLboolean relAddr,
- GLuint scratch_offset,
+ GLuint location,
GLuint bind_table_index );
+void brw_dp_READ_4_vs( struct brw_compile *p,
+ struct brw_reg dest,
+ GLuint oword,
+ GLboolean relAddr,
+ struct brw_reg addrReg,
+ GLuint location,
+ GLuint bind_table_index );
+
void brw_dp_WRITE_16( struct brw_compile *p,
struct brw_reg src,
GLuint msg_reg_nr,
diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c
index 21ce8369db..60ea44f7a9 100644
--- a/src/mesa/drivers/dri/i965/brw_eu_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c
@@ -952,7 +952,7 @@ void brw_dp_READ_16( struct brw_compile *p,
/**
* Read a float[4] vector from the data port Data Cache (const buffer).
- * Scratch offset should be a multiple of 16.
+ * Location (in buffer) should be a multiple of 16.
* Used for fetching shader constants.
* If relAddr is true, we'll do an indirect fetch using the address register.
*/
@@ -960,7 +960,7 @@ void brw_dp_READ_4( struct brw_compile *p,
struct brw_reg dest,
GLuint msg_reg_nr,
GLboolean relAddr,
- GLuint scratch_offset,
+ GLuint location,
GLuint bind_table_index )
{
{
@@ -969,18 +969,20 @@ void brw_dp_READ_4( struct brw_compile *p,
brw_set_mask_control(p, BRW_MASK_DISABLE);
/* set message header global offset field (reg 0, element 2) */
+ /* Note that grf[0] will be copied to mrf[1] implicitly by the SEND instr */
brw_MOV(p,
retype(brw_vec1_grf(0, 2), BRW_REGISTER_TYPE_UD),
- brw_imm_d(scratch_offset));
+ brw_imm_d(location));
brw_pop_insn_state(p);
}
{
struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND);
- insn->header.predicate_control = 0; /* XXX */
+ insn->header.predicate_control = BRW_PREDICATE_NONE;
insn->header.compression_control = BRW_COMPRESSION_NONE;
insn->header.destreg__conditonalmod = msg_reg_nr;
+ insn->header.mask_control = BRW_MASK_DISABLE;
/* cast dest to a uword[8] vector */
dest = retype(vec8(dest), BRW_REGISTER_TYPE_UW);
@@ -989,7 +991,7 @@ void brw_dp_READ_4( struct brw_compile *p,
brw_set_src0(insn, retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UW));
brw_set_dp_read_message(insn,
- bind_table_index, /* binding table index (255=stateless) */
+ bind_table_index,
0, /* msg_control (0 means 1 Oword) */
BRW_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ, /* msg_type */
0, /* source cache = data cache */
@@ -1000,6 +1002,78 @@ void brw_dp_READ_4( struct brw_compile *p,
}
+/**
+ * Read float[4] constant(s) from VS constant buffer.
+ * For relative addressing, two float[4] constants will be read into 'dest'.
+ * Otherwise, one float[4] constant will be read into the lower half of 'dest'.
+ */
+void brw_dp_READ_4_vs(struct brw_compile *p,
+ struct brw_reg dest,
+ GLuint oword,
+ GLboolean relAddr,
+ struct brw_reg addrReg,
+ GLuint location,
+ GLuint bind_table_index)
+{
+ GLuint msg_reg_nr = 1;
+
+ assert(oword < 2);
+ /*
+ printf("vs const read msg, location %u, msg_reg_nr %d\n",
+ location, msg_reg_nr);
+ */
+
+ /* Setup MRF[1] with location/offset into const buffer */
+ {
+ struct brw_reg b;
+
+ brw_push_insn_state(p);
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+ brw_set_mask_control(p, BRW_MASK_DISABLE);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ /*brw_set_access_mode(p, BRW_ALIGN_16);*/
+
+ /* XXX I think we're setting all the dwords of MRF[1] to 'location'.
+ * when the docs say only dword[2] should be set. Hmmm. But it works.
+ */
+ b = brw_message_reg(msg_reg_nr);
+ b = retype(b, BRW_REGISTER_TYPE_UD);
+ /*b = get_element_ud(b, 2);*/
+ if (relAddr) {
+ brw_ADD(p, b, addrReg, brw_imm_ud(location));
+ }
+ else {
+ brw_MOV(p, b, brw_imm_ud(location));
+ }
+
+ brw_pop_insn_state(p);
+ }
+
+ {
+ struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND);
+
+ insn->header.predicate_control = BRW_PREDICATE_NONE;
+ insn->header.compression_control = BRW_COMPRESSION_NONE;
+ insn->header.destreg__conditonalmod = msg_reg_nr;
+ insn->header.mask_control = BRW_MASK_DISABLE;
+ /*insn->header.access_mode = BRW_ALIGN_16;*/
+
+ brw_set_dest(insn, dest);
+ brw_set_src0(insn, brw_null_reg());
+
+ brw_set_dp_read_message(insn,
+ bind_table_index,
+ oword, /* 0 = lower Oword, 1 = upper Oword */
+ BRW_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ, /* msg_type */
+ 0, /* source cache = data cache */
+ 1, /* msg_length */
+ 1, /* response_length (1 Oword) */
+ 0); /* eot */
+ }
+}
+
+
+
void brw_fb_WRITE(struct brw_compile *p,
struct brw_reg dest,
GLuint msg_reg_nr,
diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c
index 5c94a49f60..4784254bc7 100644
--- a/src/mesa/drivers/dri/i965/brw_misc_state.c
+++ b/src/mesa/drivers/dri/i965/brw_misc_state.c
@@ -101,6 +101,7 @@ const struct brw_tracked_state brw_drawing_rect = {
static void prepare_binding_table_pointers(struct brw_context *brw)
{
+ brw_add_validated_bo(brw, brw->vs.bind_bo);
brw_add_validated_bo(brw, brw->wm.bind_bo);
}
@@ -117,13 +118,14 @@ static void upload_binding_table_pointers(struct brw_context *brw)
BEGIN_BATCH(6, IGNORE_CLIPRECTS);
OUT_BATCH(CMD_BINDING_TABLE_PTRS << 16 | (6 - 2));
- OUT_BATCH(0); /* vs */
+ if (brw->vs.bind_bo != NULL)
+ OUT_RELOC(brw->vs.bind_bo, I915_GEM_DOMAIN_SAMPLER, 0, 0); /* vs */
+ else
+ OUT_BATCH(0);
OUT_BATCH(0); /* gs */
OUT_BATCH(0); /* clip */
OUT_BATCH(0); /* sf */
- OUT_RELOC(brw->wm.bind_bo,
- I915_GEM_DOMAIN_SAMPLER, 0,
- 0);
+ OUT_RELOC(brw->wm.bind_bo, I915_GEM_DOMAIN_SAMPLER, 0, 0); /* wm/ps */
ADVANCE_BATCH();
}
diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c
index 457bc2fc7f..bac69187c1 100644
--- a/src/mesa/drivers/dri/i965/brw_program.c
+++ b/src/mesa/drivers/dri/i965/brw_program.c
@@ -95,6 +95,12 @@ static struct gl_program *brwNewProgram( GLcontext *ctx,
static void brwDeleteProgram( GLcontext *ctx,
struct gl_program *prog )
{
+ if (prog->Target == GL_FRAGMENT_PROGRAM_ARB) {
+ struct gl_fragment_program *fprog = (struct gl_fragment_program *) prog;
+ struct brw_fragment_program *brw_fprog = brw_fragment_program(fprog);
+ dri_bo_unreference(brw_fprog->const_buffer);
+ }
+
_mesa_delete_program( ctx, prog );
}
@@ -111,7 +117,6 @@ static void brwProgramStringNotify( GLcontext *ctx,
struct gl_program *prog )
{
struct brw_context *brw = brw_context(ctx);
- struct intel_context *intel = &brw->intel;
if (target == GL_FRAGMENT_PROGRAM_ARB) {
struct gl_fragment_program *fprog = (struct gl_fragment_program *) prog;
@@ -128,24 +133,6 @@ static void brwProgramStringNotify( GLcontext *ctx,
brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM;
newFP->id = brw->program_id++;
newFP->isGLSL = brw_wm_is_glsl(fprog);
-
- /* alloc constant buffer/surface */
- {
- const struct gl_program_parameter_list *params = prog->Parameters;
- const int size = params->NumParameters * 4 * sizeof(GLfloat);
-
- /* free old const buffer if too small */
- if (newFP->const_buffer && newFP->const_buffer->size < size) {
- dri_bo_unreference(newFP->const_buffer);
- newFP->const_buffer = NULL;
- }
-
- if (!newFP->const_buffer) {
- newFP->const_buffer = drm_intel_bo_alloc(intel->bufmgr,
- "fp_const_buffer",
- size, 64);
- }
- }
}
else if (target == GL_VERTEX_PROGRAM_ARB) {
struct gl_vertex_program *vprog = (struct gl_vertex_program *) prog;
diff --git a/src/mesa/drivers/dri/i965/brw_sf_state.c b/src/mesa/drivers/dri/i965/brw_sf_state.c
index fc4eddda0a..c99918724b 100644
--- a/src/mesa/drivers/dri/i965/brw_sf_state.c
+++ b/src/mesa/drivers/dri/i965/brw_sf_state.c
@@ -66,7 +66,9 @@ static void upload_sf_vp(struct brw_context *brw)
sfv.viewport.m31 = v[MAT_TY] * y_scale + y_bias;
sfv.viewport.m32 = v[MAT_TZ] * depth_scale;
- /* _NEW_SCISSOR */
+ /* _NEW_SCISSOR | _NEW_BUFFERS | _NEW_VIEWPORT
+ * for DrawBuffer->_[XY]{min,max}
+ */
/* The scissor only needs to handle the intersection of drawable and
* scissor rect. Clipping to the boundaries of static shared buffers
@@ -97,7 +99,8 @@ static void upload_sf_vp(struct brw_context *brw)
const struct brw_tracked_state brw_sf_vp = {
.dirty = {
.mesa = (_NEW_VIEWPORT |
- _NEW_SCISSOR),
+ _NEW_SCISSOR |
+ _NEW_BUFFERS),
.brw = 0,
.cache = 0
},
@@ -147,7 +150,7 @@ sf_unit_populate_key(struct brw_context *brw, struct brw_sf_unit_key *key)
key->line_smooth = ctx->Line.SmoothFlag;
key->point_sprite = ctx->Point.PointSprite;
- key->point_size = ctx->Point.Size;
+ key->point_size = CLAMP(ctx->Point.Size, ctx->Point.MinSize, ctx->Point.MaxSize);
key->point_attenuated = ctx->Point._Attenuated;
key->render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0;
diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h
index 81b0a45998..bf9f6cae55 100644
--- a/src/mesa/drivers/dri/i965/brw_state.h
+++ b/src/mesa/drivers/dri/i965/brw_state.h
@@ -72,11 +72,13 @@ const struct brw_tracked_state brw_sf_vp;
const struct brw_tracked_state brw_state_base_address;
const struct brw_tracked_state brw_urb_fence;
const struct brw_tracked_state brw_vertex_state;
+const struct brw_tracked_state brw_vs_surfaces;
const struct brw_tracked_state brw_vs_prog;
const struct brw_tracked_state brw_vs_unit;
const struct brw_tracked_state brw_wm_input_sizes;
const struct brw_tracked_state brw_wm_prog;
const struct brw_tracked_state brw_wm_samplers;
+const struct brw_tracked_state brw_wm_constant_surface;
const struct brw_tracked_state brw_wm_surfaces;
const struct brw_tracked_state brw_wm_unit;
@@ -91,6 +93,20 @@ const struct brw_tracked_state brw_drawing_rect;
const struct brw_tracked_state brw_indices;
const struct brw_tracked_state brw_vertices;
+/**
+ * Use same key for WM and VS surfaces.
+ */
+struct brw_surface_key {
+ GLenum target, depthmode;
+ dri_bo *bo;
+ GLint format, internal_format;
+ GLint first_level, last_level;
+ GLint width, height, depth;
+ GLint pitch, cpp;
+ uint32_t tiling;
+ GLuint offset;
+};
+
/***********************************************************************
* brw_state.c
*/
@@ -135,8 +151,8 @@ dri_bo *brw_search_cache( struct brw_cache *cache,
void *aux_return);
void brw_state_cache_check_size( struct brw_context *brw );
-void brw_init_cache( struct brw_context *brw );
-void brw_destroy_cache( struct brw_context *brw );
+void brw_init_caches( struct brw_context *brw );
+void brw_destroy_caches( struct brw_context *brw );
/***********************************************************************
* brw_state_batch.c
@@ -150,4 +166,9 @@ GLboolean brw_cached_batch_struct( struct brw_context *brw,
void brw_destroy_batch_cache( struct brw_context *brw );
void brw_clear_batch_cache_flush( struct brw_context *brw );
+/* brw_wm_surface_state.c */
+dri_bo *
+brw_create_constant_surface( struct brw_context *brw,
+ struct brw_surface_key *key );
+
#endif
diff --git a/src/mesa/drivers/dri/i965/brw_state_cache.c b/src/mesa/drivers/dri/i965/brw_state_cache.c
index d5b5166406..e40d7a0416 100644
--- a/src/mesa/drivers/dri/i965/brw_state_cache.c
+++ b/src/mesa/drivers/dri/i965/brw_state_cache.c
@@ -56,9 +56,9 @@
* incorrect program is run for the other instance.
*/
+#include "main/imports.h"
#include "brw_state.h"
#include "intel_batchbuffer.h"
-#include "main/imports.h"
/* XXX: Fixme - have to include these to get the sizes of the prog_key
* structs:
@@ -69,8 +69,10 @@
#include "brw_sf.h"
#include "brw_gs.h"
-static GLuint hash_key( const void *key, GLuint key_size,
- dri_bo **reloc_bufs, GLuint nr_reloc_bufs)
+
+static GLuint
+hash_key(const void *key, GLuint key_size,
+ dri_bo **reloc_bufs, GLuint nr_reloc_bufs)
{
GLuint *ikey = (GLuint *)key;
GLuint hash = 0, i;
@@ -95,6 +97,7 @@ static GLuint hash_key( const void *key, GLuint key_size,
return hash;
}
+
/**
* Marks a new buffer as being chosen for the given cache id.
*/
@@ -111,6 +114,7 @@ update_cache_last(struct brw_cache *cache, enum brw_cache_id cache_id,
cache->brw->state.dirty.cache |= 1 << cache_id;
}
+
static struct brw_cache_item *
search_cache(struct brw_cache *cache, enum brw_cache_id cache_id,
GLuint hash, const void *key, GLuint key_size,
@@ -143,7 +147,8 @@ search_cache(struct brw_cache *cache, enum brw_cache_id cache_id,
}
-static void rehash( struct brw_cache *cache )
+static void
+rehash(struct brw_cache *cache)
{
struct brw_cache_item **items;
struct brw_cache_item *c, *next;
@@ -164,15 +169,17 @@ static void rehash( struct brw_cache *cache )
cache->size = size;
}
+
/**
* Returns the buffer object matching cache_id and key, or NULL.
*/
-dri_bo *brw_search_cache( struct brw_cache *cache,
- enum brw_cache_id cache_id,
- const void *key,
- GLuint key_size,
- dri_bo **reloc_bufs, GLuint nr_reloc_bufs,
- void *aux_return )
+dri_bo *
+brw_search_cache(struct brw_cache *cache,
+ enum brw_cache_id cache_id,
+ const void *key,
+ GLuint key_size,
+ dri_bo **reloc_bufs, GLuint nr_reloc_bufs,
+ void *aux_return)
{
struct brw_cache_item *item;
GLuint hash = hash_key(key, key_size, reloc_bufs, nr_reloc_bufs);
@@ -192,6 +199,7 @@ dri_bo *brw_search_cache( struct brw_cache *cache,
return item->bo;
}
+
dri_bo *
brw_upload_cache( struct brw_cache *cache,
enum brw_cache_id cache_id,
@@ -265,7 +273,9 @@ brw_upload_cache( struct brw_cache *cache,
return bo;
}
-/* This doesn't really work with aux data. Use search/upload instead
+
+/**
+ * This doesn't really work with aux data. Use search/upload instead
*/
dri_bo *
brw_cache_data_sz(struct brw_cache *cache,
@@ -296,6 +306,7 @@ brw_cache_data_sz(struct brw_cache *cache,
return bo;
}
+
/**
* Wrapper around brw_cache_data_sz using the cache_id's canonical key size.
*
@@ -319,21 +330,22 @@ enum pool_type {
DW_GENERAL_STATE
};
+
static void
-brw_init_cache_id( struct brw_context *brw,
- const char *name,
- enum brw_cache_id id,
- GLuint key_size,
- GLuint aux_size)
+brw_init_cache_id(struct brw_cache *cache,
+ const char *name,
+ enum brw_cache_id id,
+ GLuint key_size,
+ GLuint aux_size)
{
- struct brw_cache *cache = &brw->cache;
-
cache->name[id] = strdup(name);
cache->key_size[id] = key_size;
cache->aux_size[id] = aux_size;
}
-void brw_init_cache( struct brw_context *brw )
+
+static void
+brw_init_non_surface_cache(struct brw_context *brw)
{
struct brw_cache *cache = &brw->cache;
@@ -342,114 +354,136 @@ void brw_init_cache( struct brw_context *brw )
cache->size = 7;
cache->n_items = 0;
cache->items = (struct brw_cache_item **)
- _mesa_calloc(cache->size *
- sizeof(struct brw_cache_item));
+ _mesa_calloc(cache->size * sizeof(struct brw_cache_item));
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"CC_VP",
BRW_CC_VP,
sizeof(struct brw_cc_viewport),
0);
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"CC_UNIT",
BRW_CC_UNIT,
sizeof(struct brw_cc_unit_state),
0);
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"WM_PROG",
BRW_WM_PROG,
sizeof(struct brw_wm_prog_key),
sizeof(struct brw_wm_prog_data));
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"SAMPLER_DEFAULT_COLOR",
BRW_SAMPLER_DEFAULT_COLOR,
sizeof(struct brw_sampler_default_color),
0);
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"SAMPLER",
BRW_SAMPLER,
0, /* variable key/data size */
0);
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"WM_UNIT",
BRW_WM_UNIT,
sizeof(struct brw_wm_unit_state),
0);
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"SF_PROG",
BRW_SF_PROG,
sizeof(struct brw_sf_prog_key),
sizeof(struct brw_sf_prog_data));
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"SF_VP",
BRW_SF_VP,
sizeof(struct brw_sf_viewport),
0);
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"SF_UNIT",
BRW_SF_UNIT,
sizeof(struct brw_sf_unit_state),
0);
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"VS_UNIT",
BRW_VS_UNIT,
sizeof(struct brw_vs_unit_state),
0);
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"VS_PROG",
BRW_VS_PROG,
sizeof(struct brw_vs_prog_key),
sizeof(struct brw_vs_prog_data));
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"CLIP_UNIT",
BRW_CLIP_UNIT,
sizeof(struct brw_clip_unit_state),
0);
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"CLIP_PROG",
BRW_CLIP_PROG,
sizeof(struct brw_clip_prog_key),
sizeof(struct brw_clip_prog_data));
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"GS_UNIT",
BRW_GS_UNIT,
sizeof(struct brw_gs_unit_state),
0);
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"GS_PROG",
BRW_GS_PROG,
sizeof(struct brw_gs_prog_key),
sizeof(struct brw_gs_prog_data));
+}
+
+
+static void
+brw_init_surface_cache(struct brw_context *brw)
+{
+ struct brw_cache *cache = &brw->surface_cache;
+
+ cache->brw = brw;
- brw_init_cache_id(brw,
+ cache->size = 7;
+ cache->n_items = 0;
+ cache->items = (struct brw_cache_item **)
+ _mesa_calloc(cache->size * sizeof(struct brw_cache_item));
+
+ brw_init_cache_id(cache,
"SS_SURFACE",
BRW_SS_SURFACE,
sizeof(struct brw_surface_state),
0);
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"SS_SURF_BIND",
BRW_SS_SURF_BIND,
0,
0);
}
+
+void
+brw_init_caches(struct brw_context *brw)
+{
+ brw_init_non_surface_cache(brw);
+ brw_init_surface_cache(brw);
+}
+
+
static void
-brw_clear_cache( struct brw_context *brw )
+brw_clear_cache(struct brw_context *brw, struct brw_cache *cache)
{
struct brw_cache_item *c, *next;
GLuint i;
@@ -457,8 +491,8 @@ brw_clear_cache( struct brw_context *brw )
if (INTEL_DEBUG & DEBUG_STATE)
_mesa_printf("%s\n", __FUNCTION__);
- for (i = 0; i < brw->cache.size; i++) {
- for (c = brw->cache.items[i]; c; c = next) {
+ for (i = 0; i < cache->size; i++) {
+ for (c = cache->items[i]; c; c = next) {
int j;
next = c->next;
@@ -468,10 +502,10 @@ brw_clear_cache( struct brw_context *brw )
free((void *)c->key);
free(c);
}
- brw->cache.items[i] = NULL;
+ cache->items[i] = NULL;
}
- brw->cache.n_items = 0;
+ cache->n_items = 0;
if (brw->curbe.last_buf) {
_mesa_free(brw->curbe.last_buf);
@@ -483,25 +517,46 @@ brw_clear_cache( struct brw_context *brw )
brw->state.dirty.cache |= ~0;
}
-void brw_state_cache_check_size( struct brw_context *brw )
+
+void
+brw_state_cache_check_size(struct brw_context *brw)
{
+ if (INTEL_DEBUG & DEBUG_STATE)
+ _mesa_printf("%s (n_items=%d)\n", __FUNCTION__, brw->cache.n_items);
+
/* un-tuned guess. We've got around 20 state objects for a total of around
* 32k, so 1000 of them is around 1.5MB.
*/
if (brw->cache.n_items > 1000)
- brw_clear_cache(brw);
+ brw_clear_cache(brw, &brw->cache);
+
+ if (brw->surface_cache.n_items > 1000)
+ brw_clear_cache(brw, &brw->surface_cache);
}
-void brw_destroy_cache( struct brw_context *brw )
+
+static void
+brw_destroy_cache(struct brw_context *brw, struct brw_cache *cache)
{
GLuint i;
- brw_clear_cache(brw);
+ if (INTEL_DEBUG & DEBUG_STATE)
+ _mesa_printf("%s\n", __FUNCTION__);
+
+ brw_clear_cache(brw, cache);
for (i = 0; i < BRW_MAX_CACHE; i++) {
- dri_bo_unreference(brw->cache.last_bo[i]);
- free(brw->cache.name[i]);
+ dri_bo_unreference(cache->last_bo[i]);
+ free(cache->name[i]);
}
- free(brw->cache.items);
- brw->cache.items = NULL;
- brw->cache.size = 0;
+ free(cache->items);
+ cache->items = NULL;
+ cache->size = 0;
+}
+
+
+void
+brw_destroy_caches(struct brw_context *brw)
+{
+ brw_destroy_cache(brw, &brw->cache);
+ brw_destroy_cache(brw, &brw->surface_cache);
}
diff --git a/src/mesa/drivers/dri/i965/brw_state_dump.c b/src/mesa/drivers/dri/i965/brw_state_dump.c
index 5d332d010c..a713262269 100644
--- a/src/mesa/drivers/dri/i965/brw_state_dump.c
+++ b/src/mesa/drivers/dri/i965/brw_state_dump.c
@@ -84,6 +84,19 @@ get_965_surfacetype(unsigned int surfacetype)
}
}
+static const char *
+get_965_surface_format(unsigned int surface_format)
+{
+ switch (surface_format) {
+ case 0x000: return "r32g32b32a32_float";
+ case 0x0c1: return "b8g8r8a8_unorm";
+ case 0x100: return "b5g6r5_unorm";
+ case 0x102: return "b5g5r5a1_unorm";
+ case 0x104: return "b4g4r4a4_unorm";
+ default: return "unknown";
+ }
+}
+
static void dump_wm_surface_state(struct brw_context *brw)
{
int i;
@@ -95,7 +108,7 @@ static void dump_wm_surface_state(struct brw_context *brw)
char name[20];
if (surf_bo == NULL) {
- fprintf(stderr, "WM SS%d: NULL\n", i);
+ fprintf(stderr, " WM SS%d: NULL\n", i);
continue;
}
dri_bo_map(surf_bo, GL_FALSE);
@@ -103,8 +116,9 @@ static void dump_wm_surface_state(struct brw_context *brw)
surf = (struct brw_surface_state *)(surf_bo->virtual);
sprintf(name, "WM SS%d", i);
- state_out(name, surf, surfoff, 0, "%s\n",
- get_965_surfacetype(surf->ss0.surface_type));
+ state_out(name, surf, surfoff, 0, "%s %s\n",
+ get_965_surfacetype(surf->ss0.surface_type),
+ get_965_surface_format(surf->ss0.surface_format));
state_out(name, surf, surfoff, 1, "offset\n");
state_out(name, surf, surfoff, 2, "%dx%d size, %d mips\n",
surf->ss2.width + 1, surf->ss2.height + 1, surf->ss2.mip_count);
diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c
index 5de1450e61..c6dfea4743 100644
--- a/src/mesa/drivers/dri/i965/brw_state_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_state_upload.c
@@ -59,11 +59,12 @@ const struct brw_tracked_state *atoms[] =
&brw_curbe_offsets,
&brw_recalculate_urb_fence,
-
&brw_cc_vp,
&brw_cc_unit,
- &brw_wm_surfaces, /* must do before samplers */
+ &brw_vs_surfaces, /* must do before unit */
+ &brw_wm_constant_surface, /* must do before wm surfaces/bind bo */
+ &brw_wm_surfaces, /* must do before samplers and unit */
&brw_wm_samplers,
&brw_wm_unit,
@@ -88,54 +89,26 @@ const struct brw_tracked_state *atoms[] =
&brw_line_stipple,
&brw_aa_line_parameters,
- /* Ordering of the commands below is documented as fixed.
- */
-#if 0
- &brw_pipelined_state_pointers,
- &brw_urb_fence,
- &brw_constant_buffer_state,
-#else
+
&brw_psp_urb_cbs,
-#endif
&brw_drawing_rect,
&brw_indices,
&brw_vertices,
- NULL, /* brw_constant_buffer */
+ &brw_constant_buffer
};
void brw_init_state( struct brw_context *brw )
{
- GLuint i;
-
- brw_init_cache(brw);
-
- brw->state.atoms = _mesa_malloc(sizeof(atoms));
- brw->state.nr_atoms = sizeof(atoms)/sizeof(*atoms);
- _mesa_memcpy(brw->state.atoms, atoms, sizeof(atoms));
-
- /* Patch in a pointer to the dynamic state atom:
- */
- for (i = 0; i < brw->state.nr_atoms; i++)
- if (brw->state.atoms[i] == NULL)
- brw->state.atoms[i] = &brw->curbe.tracked_state;
-
- _mesa_memcpy(&brw->curbe.tracked_state,
- &brw_constant_buffer,
- sizeof(brw_constant_buffer));
+ brw_init_caches(brw);
}
void brw_destroy_state( struct brw_context *brw )
{
- if (brw->state.atoms) {
- _mesa_free(brw->state.atoms);
- brw->state.atoms = NULL;
- }
-
- brw_destroy_cache(brw);
+ brw_destroy_caches(brw);
brw_destroy_batch_cache(brw);
}
@@ -218,6 +191,7 @@ static struct dirty_bit_map mesa_bits[] = {
DEFINE_BIT(_NEW_MULTISAMPLE),
DEFINE_BIT(_NEW_TRACK_MATRIX),
DEFINE_BIT(_NEW_PROGRAM),
+ DEFINE_BIT(_NEW_PROGRAM_CONSTANTS),
{0, 0, 0}
};
@@ -336,7 +310,7 @@ void brw_validate_state( struct brw_context *brw )
/* do prepare stage for all atoms */
for (i = 0; i < Elements(atoms); i++) {
- const struct brw_tracked_state *atom = brw->state.atoms[i];
+ const struct brw_tracked_state *atom = atoms[i];
if (brw->intel.Fallback)
break;
@@ -367,8 +341,8 @@ void brw_upload_state(struct brw_context *brw)
_mesa_memset(&examined, 0, sizeof(examined));
prev = *state;
- for (i = 0; i < brw->state.nr_atoms; i++) {
- const struct brw_tracked_state *atom = brw->state.atoms[i];
+ for (i = 0; i < Elements(atoms); i++) {
+ const struct brw_tracked_state *atom = atoms[i];
struct brw_state_flags generated;
assert(atom->dirty.mesa ||
@@ -397,7 +371,7 @@ void brw_upload_state(struct brw_context *brw)
}
else {
for (i = 0; i < Elements(atoms); i++) {
- const struct brw_tracked_state *atom = brw->state.atoms[i];
+ const struct brw_tracked_state *atom = atoms[i];
if (brw->intel.Fallback)
break;
diff --git a/src/mesa/drivers/dri/i965/brw_tex_layout.c b/src/mesa/drivers/dri/i965/brw_tex_layout.c
index 51a617fcb4..5c5455813a 100644
--- a/src/mesa/drivers/dri/i965/brw_tex_layout.c
+++ b/src/mesa/drivers/dri/i965/brw_tex_layout.c
@@ -28,7 +28,6 @@
* Authors:
* Keith Whitwell <keith@tungstengraphics.com>
*/
-
/* Code to layout images in a mipmap tree for i965.
*/
@@ -40,14 +39,15 @@
#define FILE_DEBUG_FLAG DEBUG_MIPTREE
-GLboolean brw_miptree_layout( struct intel_context *intel, struct intel_mipmap_tree *mt )
+GLboolean brw_miptree_layout(struct intel_context *intel,
+ struct intel_mipmap_tree *mt,
+ uint32_t tiling)
{
- /* XXX: these vary depending on image format:
- */
-/* GLint align_w = 4; */
+ /* XXX: these vary depending on image format: */
+ /* GLint align_w = 4; */
switch (mt->target) {
- case GL_TEXTURE_CUBE_MAP:
+ case GL_TEXTURE_CUBE_MAP:
case GL_TEXTURE_3D: {
GLuint width = mt->width0;
GLuint height = mt->height0;
@@ -59,25 +59,25 @@ GLboolean brw_miptree_layout( struct intel_context *intel, struct intel_mipmap_t
GLuint align_w = 4;
mt->total_height = 0;
-
+
if (mt->compressed) {
align_w = intel_compressed_alignment(mt->internal_format);
mt->pitch = ALIGN(width, align_w);
pack_y_pitch = (height + 3) / 4;
} else {
- mt->pitch = intel_miptree_pitch_align (intel, mt, mt->width0);
- pack_y_pitch = ALIGN(mt->height0, align_h);
+ mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, mt->width0);
+ pack_y_pitch = ALIGN(mt->height0, align_h);
}
pack_x_pitch = mt->pitch;
pack_x_nr = 1;
- for ( level = mt->first_level ; level <= mt->last_level ; level++ ) {
+ for (level = mt->first_level ; level <= mt->last_level ; level++) {
GLuint nr_images = mt->target == GL_TEXTURE_3D ? depth : 6;
GLint x = 0;
GLint y = 0;
GLint q, j;
-
+
intel_miptree_set_level_info(mt, level, nr_images,
0, mt->total_height,
width, height, depth);
@@ -89,7 +89,7 @@ GLboolean brw_miptree_layout( struct intel_context *intel, struct intel_mipmap_t
}
x = 0;
- y += pack_y_pitch;
+ y += pack_y_pitch;
}
@@ -98,40 +98,40 @@ GLboolean brw_miptree_layout( struct intel_context *intel, struct intel_mipmap_t
height = minify(height);
depth = minify(depth);
- if (mt->compressed) {
- pack_y_pitch = (height + 3) / 4;
-
- if (pack_x_pitch > ALIGN(width, align_w)) {
- pack_x_pitch = ALIGN(width, align_w);
- pack_x_nr <<= 1;
- }
- } else {
- if (pack_x_pitch > 4) {
- pack_x_pitch >>= 1;
- pack_x_nr <<= 1;
- assert(pack_x_pitch * pack_x_nr <= mt->pitch);
- }
-
- if (pack_y_pitch > 2) {
- pack_y_pitch >>= 1;
- pack_y_pitch = ALIGN(pack_y_pitch, align_h);
- }
- }
+ if (mt->compressed) {
+ pack_y_pitch = (height + 3) / 4;
+
+ if (pack_x_pitch > ALIGN(width, align_w)) {
+ pack_x_pitch = ALIGN(width, align_w);
+ pack_x_nr <<= 1;
+ }
+ } else {
+ if (pack_x_pitch > 4) {
+ pack_x_pitch >>= 1;
+ pack_x_nr <<= 1;
+ assert(pack_x_pitch * pack_x_nr <= mt->pitch);
+ }
+
+ if (pack_y_pitch > 2) {
+ pack_y_pitch >>= 1;
+ pack_y_pitch = ALIGN(pack_y_pitch, align_h);
+ }
+ }
}
break;
}
default:
- i945_miptree_layout_2d(intel, mt);
+ i945_miptree_layout_2d(intel, mt, tiling);
break;
}
- DBG("%s: %dx%dx%d - sz 0x%x\n", __FUNCTION__,
- mt->pitch,
+ DBG("%s: %dx%dx%d - sz 0x%x\n", __FUNCTION__,
+ mt->pitch,
mt->total_height,
mt->cpp,
mt->pitch * mt->total_height * mt->cpp );
-
+
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/i965/brw_vs.h b/src/mesa/drivers/dri/i965/brw_vs.h
index 99d0e93722..1e4f66091e 100644
--- a/src/mesa/drivers/dri/i965/brw_vs.h
+++ b/src/mesa/drivers/dri/i965/brw_vs.h
@@ -75,6 +75,11 @@ struct brw_vs_compile {
struct brw_reg userplane[6];
+ /** we may need up to 3 constants per instruction (if use_const_buffer) */
+ struct {
+ GLint index;
+ struct brw_reg reg;
+ } current_const[3];
};
void brw_vs_emit( struct brw_vs_compile *c );
diff --git a/src/mesa/drivers/dri/i965/brw_vs_constval.c b/src/mesa/drivers/dri/i965/brw_vs_constval.c
index d29eb17f8c..2637344b48 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_constval.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_constval.c
@@ -96,7 +96,7 @@ static GLubyte get_active( struct tracker *t,
struct prog_src_register src )
{
GLuint i;
- GLubyte active = src.NegateBase; /* NOTE! */
+ GLubyte active = src.Negate; /* NOTE! */
if (src.RelAddr)
return 0xf;
diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c
index 0d6c6ab9a8..d7f75e3685 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c
@@ -38,14 +38,49 @@
#include "brw_vs.h"
+static struct brw_reg get_tmp( struct brw_vs_compile *c )
+{
+ struct brw_reg tmp = brw_vec8_grf(c->last_tmp, 0);
+
+ if (++c->last_tmp > c->prog_data.total_grf)
+ c->prog_data.total_grf = c->last_tmp;
+
+ return tmp;
+}
-/* Do things as simply as possible. Allocate and populate all regs
+static void release_tmp( struct brw_vs_compile *c, struct brw_reg tmp )
+{
+ if (tmp.nr == c->last_tmp-1)
+ c->last_tmp--;
+}
+
+static void release_tmps( struct brw_vs_compile *c )
+{
+ c->last_tmp = c->first_tmp;
+}
+
+
+/**
+ * Preallocate GRF register before code emit.
+ * Do things as simply as possible. Allocate and populate all regs
* ahead of time.
*/
static void brw_vs_alloc_regs( struct brw_vs_compile *c )
{
GLuint i, reg = 0, mrf;
- GLuint nr_params;
+
+ /* Determine whether to use a real constant buffer or use a block
+ * of GRF registers for constants. The later is faster but only
+ * works if everything fits in the GRF.
+ * XXX this heuristic/check may need some fine tuning...
+ */
+ if (c->vp->program.Base.Parameters->NumParameters +
+ c->vp->program.Base.NumTemporaries + 20 > BRW_MAX_GRF)
+ c->vp->use_const_buffer = GL_TRUE;
+ else
+ c->vp->use_const_buffer = GL_FALSE;
+
+ /*printf("use_const_buffer = %d\n", c->vp->use_const_buffer);*/
/* r0 -- reserved as usual
*/
@@ -66,13 +101,22 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
/* Vertex program parameters from curbe:
*/
- nr_params = c->vp->program.Base.Parameters->NumParameters;
- for (i = 0; i < nr_params; i++) {
- c->regs[PROGRAM_STATE_VAR][i] = stride( brw_vec4_grf(reg+i/2, (i%2) * 4), 0, 4, 1);
- }
- reg += (nr_params + 1) / 2;
+ if (c->vp->use_const_buffer) {
+ /* get constants from a real constant buffer */
+ c->prog_data.curb_read_length = 0;
+ c->prog_data.nr_params = 4; /* XXX 0 causes a bug elsewhere... */
+ }
+ else {
+ /* use a section of the GRF for constants */
+ GLuint nr_params = c->vp->program.Base.Parameters->NumParameters;
+ for (i = 0; i < nr_params; i++) {
+ c->regs[PROGRAM_STATE_VAR][i] = stride( brw_vec4_grf(reg+i/2, (i%2) * 4), 0, 4, 1);
+ }
+ reg += (nr_params + 1) / 2;
+ c->prog_data.curb_read_length = reg - 1;
- c->prog_data.curb_read_length = reg - 1;
+ c->prog_data.nr_params = nr_params * 4;
+ }
/* Allocate input regs:
*/
@@ -133,6 +177,14 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
reg++;
}
+ if (c->vp->use_const_buffer) {
+ for (i = 0; i < 3; i++) {
+ c->current_const[i].index = -1;
+ c->current_const[i].reg = brw_vec8_grf(reg, 0);
+ reg++;
+ }
+ }
+
for (i = 0; i < 128; i++) {
if (c->output_regs[i].used_in_src) {
c->output_regs[i].reg = brw_vec8_grf(reg, 0);
@@ -165,28 +217,6 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
}
-static struct brw_reg get_tmp( struct brw_vs_compile *c )
-{
- struct brw_reg tmp = brw_vec8_grf(c->last_tmp, 0);
-
- if (++c->last_tmp > c->prog_data.total_grf)
- c->prog_data.total_grf = c->last_tmp;
-
- return tmp;
-}
-
-static void release_tmp( struct brw_vs_compile *c, struct brw_reg tmp )
-{
- if (tmp.nr == c->last_tmp-1)
- c->last_tmp--;
-}
-
-static void release_tmps( struct brw_vs_compile *c )
-{
- c->last_tmp = c->first_tmp;
-}
-
-
/**
* If an instruction uses a temp reg both as a src and the dest, we
* sometimes need to allocate an intermediate temporary.
@@ -633,6 +663,8 @@ static void emit_lit_noalias( struct brw_vs_compile *c,
}
brw_ENDIF(p, if_insn);
+
+ release_tmp(c, tmp);
}
static void emit_lrp_noalias(struct brw_vs_compile *c,
@@ -673,13 +705,84 @@ static void emit_nrm( struct brw_vs_compile *c,
}
+static struct brw_reg
+get_constant(struct brw_vs_compile *c,
+ const struct prog_instruction *inst,
+ GLuint argIndex)
+{
+ const struct prog_src_register *src = &inst->SrcReg[argIndex];
+ struct brw_compile *p = &c->func;
+ struct brw_reg const_reg;
+ struct brw_reg const2_reg;
+ const GLboolean relAddr = src->RelAddr;
+
+ assert(argIndex < 3);
+
+ if (c->current_const[argIndex].index != src->Index || relAddr) {
+ struct brw_reg addrReg = c->regs[PROGRAM_ADDRESS][0];
+
+ c->current_const[argIndex].index = src->Index;
+
+#if 0
+ printf(" fetch const[%d] for arg %d into reg %d\n",
+ src->Index, argIndex, c->current_const[argIndex].reg.nr);
+#endif
+ /* need to fetch the constant now */
+ brw_dp_READ_4_vs(p,
+ c->current_const[argIndex].reg,/* writeback dest */
+ 0, /* oword */
+ relAddr, /* relative indexing? */
+ addrReg, /* address register */
+ 16 * src->Index, /* byte offset */
+ SURF_INDEX_VERT_CONST_BUFFER /* binding table index */
+ );
+
+ if (relAddr) {
+ /* second read */
+ const2_reg = get_tmp(c);
+
+ /* use upper half of address reg for second read */
+ addrReg = stride(addrReg, 0, 4, 0);
+ addrReg.subnr = 16;
+
+ brw_dp_READ_4_vs(p,
+ const2_reg, /* writeback dest */
+ 1, /* oword */
+ relAddr, /* relative indexing? */
+ addrReg, /* address register */
+ 16 * src->Index, /* byte offset */
+ SURF_INDEX_VERT_CONST_BUFFER
+ );
+ }
+ }
+
+ const_reg = c->current_const[argIndex].reg;
+
+ if (relAddr) {
+ /* merge the two Owords into the constant register */
+ /* const_reg[7..4] = const2_reg[7..4] */
+ brw_MOV(p,
+ suboffset(stride(const_reg, 0, 4, 1), 4),
+ suboffset(stride(const2_reg, 0, 4, 1), 4));
+ release_tmp(c, const2_reg);
+ }
+ else {
+ /* replicate lower four floats into upper half (to get XYZWXYZW) */
+ const_reg = stride(const_reg, 0, 4, 0);
+ const_reg.subnr = 0;
+ }
+
+ return const_reg;
+}
+
+
+
/* TODO: relative addressing!
*/
static struct brw_reg get_reg( struct brw_vs_compile *c,
gl_register_file file,
GLuint index )
{
-
switch (file) {
case PROGRAM_TEMPORARY:
case PROGRAM_INPUT:
@@ -708,13 +811,17 @@ static struct brw_reg get_reg( struct brw_vs_compile *c,
}
+/**
+ * Indirect addressing: get reg[[arg] + offset].
+ */
static struct brw_reg deref( struct brw_vs_compile *c,
struct brw_reg arg,
GLint offset)
{
struct brw_compile *p = &c->func;
struct brw_reg tmp = vec4(get_tmp(c));
- struct brw_reg vp_address = retype(vec1(get_reg(c, PROGRAM_ADDRESS, 0)), BRW_REGISTER_TYPE_UW);
+ struct brw_reg addr_reg = c->regs[PROGRAM_ADDRESS][0];
+ struct brw_reg vp_address = retype(vec1(addr_reg), BRW_REGISTER_TYPE_UW);
GLuint byte_offset = arg.nr * 32 + arg.subnr + offset * 16;
struct brw_reg indirect = brw_vec4_indirect(0,0);
@@ -735,10 +842,67 @@ static struct brw_reg deref( struct brw_vs_compile *c,
brw_pop_insn_state(p);
}
+ /* NOTE: tmp not released */
return vec8(tmp);
}
+/**
+ * Get brw reg corresponding to the instruction's [argIndex] src reg.
+ * TODO: relative addressing!
+ */
+static struct brw_reg
+get_src_reg( struct brw_vs_compile *c,
+ const struct prog_instruction *inst,
+ GLuint argIndex )
+{
+ const GLuint file = inst->SrcReg[argIndex].File;
+ const GLint index = inst->SrcReg[argIndex].Index;
+ const GLboolean relAddr = inst->SrcReg[argIndex].RelAddr;
+
+ switch (file) {
+ case PROGRAM_TEMPORARY:
+ case PROGRAM_INPUT:
+ case PROGRAM_OUTPUT:
+ if (relAddr) {
+ return deref(c, c->regs[file][0], index);
+ }
+ else {
+ assert(c->regs[file][index].nr != 0);
+ return c->regs[file][index];
+ }
+
+ case PROGRAM_STATE_VAR:
+ case PROGRAM_CONSTANT:
+ case PROGRAM_UNIFORM:
+ if (c->vp->use_const_buffer) {
+ return get_constant(c, inst, argIndex);
+ }
+ else if (relAddr) {
+ return deref(c, c->regs[PROGRAM_STATE_VAR][0], index);
+ }
+ else {
+ assert(c->regs[PROGRAM_STATE_VAR][index].nr != 0);
+ return c->regs[PROGRAM_STATE_VAR][index];
+ }
+ case PROGRAM_ADDRESS:
+ assert(index == 0);
+ return c->regs[file][index];
+
+ case PROGRAM_UNDEFINED:
+ /* this is a normal case since we loop over all three src args */
+ return brw_null_reg();
+
+ case PROGRAM_LOCAL_PARAM:
+ case PROGRAM_ENV_PARAM:
+ case PROGRAM_WRITE_ONLY:
+ default:
+ assert(0);
+ return brw_null_reg();
+ }
+}
+
+
static void emit_arl( struct brw_vs_compile *c,
struct brw_reg dst,
struct brw_reg arg0 )
@@ -750,30 +914,31 @@ static void emit_arl( struct brw_vs_compile *c,
if (need_tmp)
tmp = get_tmp(c);
- brw_RNDD(p, tmp, arg0);
- brw_MUL(p, dst, tmp, brw_imm_d(16));
+ brw_RNDD(p, tmp, arg0); /* tmp = round(arg0) */
+ brw_MUL(p, dst, tmp, brw_imm_d(16)); /* dst = tmp * 16 */
if (need_tmp)
release_tmp(c, tmp);
}
-/* Will return mangled results for SWZ op. The emit_swz() function
+/**
+ * Return the brw reg for the given instruction's src argument.
+ * Will return mangled results for SWZ op. The emit_swz() function
* ignores this result and recalculates taking extended swizzles into
* account.
*/
static struct brw_reg get_arg( struct brw_vs_compile *c,
- struct prog_src_register *src )
+ const struct prog_instruction *inst,
+ GLuint argIndex )
{
+ const struct prog_src_register *src = &inst->SrcReg[argIndex];
struct brw_reg reg;
if (src->File == PROGRAM_UNDEFINED)
return brw_null_reg();
- if (src->RelAddr)
- reg = deref(c, c->regs[PROGRAM_STATE_VAR][0], src->Index);
- else
- reg = get_reg(c, src->File, src->Index);
+ reg = get_src_reg(c, inst, argIndex);
/* Convert 3-bit swizzle to 2-bit.
*/
@@ -784,16 +949,38 @@ static struct brw_reg get_arg( struct brw_vs_compile *c,
/* Note this is ok for non-swizzle instructions:
*/
- reg.negate = src->NegateBase ? 1 : 0;
+ reg.negate = src->Negate ? 1 : 0;
return reg;
}
+/**
+ * Get brw register for the given program dest register.
+ */
static struct brw_reg get_dst( struct brw_vs_compile *c,
struct prog_dst_register dst )
{
- struct brw_reg reg = get_reg(c, dst.File, dst.Index);
+ struct brw_reg reg;
+
+ switch (dst.File) {
+ case PROGRAM_TEMPORARY:
+ case PROGRAM_OUTPUT:
+ assert(c->regs[dst.File][dst.Index].nr != 0);
+ reg = c->regs[dst.File][dst.Index];
+ break;
+ case PROGRAM_ADDRESS:
+ assert(dst.Index == 0);
+ reg = c->regs[dst.File][dst.Index];
+ break;
+ case PROGRAM_UNDEFINED:
+ /* we may hit this for OPCODE_END, OPCODE_KIL, etc */
+ reg = brw_null_reg();
+ break;
+ default:
+ assert(0);
+ reg = brw_null_reg();
+ }
reg.dw1.bits.writemask = dst.WriteMask;
@@ -803,14 +990,16 @@ static struct brw_reg get_dst( struct brw_vs_compile *c,
static void emit_swz( struct brw_vs_compile *c,
struct brw_reg dst,
- struct prog_src_register src )
+ const struct prog_instruction *inst)
{
+ const GLuint argIndex = 0;
+ const struct prog_src_register src = inst->SrcReg[argIndex];
struct brw_compile *p = &c->func;
GLuint zeros_mask = 0;
GLuint ones_mask = 0;
GLuint src_mask = 0;
GLubyte src_swz[4];
- GLboolean need_tmp = (src.NegateBase &&
+ GLboolean need_tmp = (src.Negate &&
dst.file != BRW_GENERAL_REGISTER_FILE);
struct brw_reg tmp = dst;
GLuint i;
@@ -844,10 +1033,7 @@ static void emit_swz( struct brw_vs_compile *c,
if (src_mask) {
struct brw_reg arg0;
- if (src.RelAddr)
- arg0 = deref(c, c->regs[PROGRAM_STATE_VAR][0], src.Index);
- else
- arg0 = get_reg(c, src.File, src.Index);
+ arg0 = get_src_reg(c, inst, argIndex);
arg0 = brw_swizzle(arg0,
src_swz[0], src_swz[1],
@@ -862,8 +1048,8 @@ static void emit_swz( struct brw_vs_compile *c,
if (ones_mask)
brw_MOV(p, brw_writemask(tmp, ones_mask), brw_imm_f(1));
- if (src.NegateBase)
- brw_MOV(p, brw_writemask(tmp, src.NegateBase), negate(tmp));
+ if (src.Negate)
+ brw_MOV(p, brw_writemask(tmp, src.Negate), negate(tmp));
if (need_tmp) {
brw_MOV(p, dst, tmp);
@@ -1039,21 +1225,26 @@ void brw_vs_emit(struct brw_vs_compile *c )
for (insn = 0; insn < nr_insns; insn++) {
- struct prog_instruction *inst = &c->vp->program.Base.Instructions[insn];
+ const struct prog_instruction *inst = &c->vp->program.Base.Instructions[insn];
struct brw_reg args[3], dst;
GLuint i;
+#if 0
+ printf("%d: ", insn);
+ _mesa_print_instruction(inst);
+#endif
+
/* Get argument regs. SWZ is special and does this itself.
*/
if (inst->Opcode != OPCODE_SWZ)
for (i = 0; i < 3; i++) {
- struct prog_src_register *src = &inst->SrcReg[i];
+ const struct prog_src_register *src = &inst->SrcReg[i];
index = src->Index;
file = src->File;
if (file == PROGRAM_OUTPUT && c->output_regs[index].used_in_src)
args[i] = c->output_regs[index].reg;
else
- args[i] = get_arg(c, src);
+ args[i] = get_arg(c, inst, i);
}
/* Get dest regs. Note that it is possible for a reg to be both
@@ -1181,7 +1372,7 @@ void brw_vs_emit(struct brw_vs_compile *c )
/* The args[0] value can't be used here as it won't have
* correctly encoded the full swizzle:
*/
- emit_swz(c, dst, inst->SrcReg[0] );
+ emit_swz(c, dst, inst);
break;
case OPCODE_TRUNC:
/* round toward zero */
diff --git a/src/mesa/drivers/dri/i965/brw_vs_state.c b/src/mesa/drivers/dri/i965/brw_vs_state.c
index 1a63766ea1..3d29538843 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_state.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_state.c
@@ -44,6 +44,8 @@ struct brw_vs_unit_key {
unsigned int curbe_offset;
unsigned int nr_urb_entries, urb_size;
+
+ unsigned int nr_surfaces;
};
static void
@@ -62,6 +64,9 @@ vs_unit_populate_key(struct brw_context *brw, struct brw_vs_unit_key *key)
key->nr_urb_entries = brw->urb.nr_vs_entries;
key->urb_size = brw->urb.vsize;
+ /* BRW_NEW_NR_VS_SURFACES */
+ key->nr_surfaces = brw->vs.nr_surfaces;
+
/* BRW_NEW_CURBE_OFFSETS, _NEW_TRANSFORM */
if (ctx->Transform.ClipPlanesEnabled) {
/* Note that we read in the userclip planes as well, hence
@@ -92,6 +97,8 @@ vs_unit_create_from_key(struct brw_context *brw, struct brw_vs_unit_key *key)
* brw_urb_WRITE() results.
*/
vs.thread1.single_program_flow = 0;
+ vs.thread1.binding_table_entry_count = key->nr_surfaces;
+
vs.thread3.urb_entry_read_length = key->urb_entry_read_length;
vs.thread3.const_urb_entry_read_length = key->curb_entry_read_length;
vs.thread3.dispatch_grf_start_reg = 1;
@@ -158,6 +165,7 @@ const struct brw_tracked_state brw_vs_unit = {
.dirty = {
.mesa = _NEW_TRANSFORM,
.brw = (BRW_NEW_CURBE_OFFSETS |
+ BRW_NEW_NR_VS_SURFACES |
BRW_NEW_URB_FENCE),
.cache = CACHE_NEW_VS_PROG
},
diff --git a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
new file mode 100644
index 0000000000..89f47522a1
--- /dev/null
+++ b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
@@ -0,0 +1,226 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#include "main/mtypes.h"
+#include "main/texformat.h"
+#include "main/texstore.h"
+#include "shader/prog_parameter.h"
+
+#include "brw_context.h"
+#include "brw_state.h"
+#include "brw_defines.h"
+
+/* Creates a new VS constant buffer reflecting the current VS program's
+ * constants, if needed by the VS program.
+ *
+ * Otherwise, constants go through the CURBEs using the brw_constant_buffer
+ * state atom.
+ */
+static drm_intel_bo *
+brw_vs_update_constant_buffer(struct brw_context *brw)
+{
+ struct intel_context *intel = &brw->intel;
+ struct brw_vertex_program *vp =
+ (struct brw_vertex_program *) brw->vertex_program;
+ const struct gl_program_parameter_list *params = vp->program.Base.Parameters;
+ const int size = params->NumParameters * 4 * sizeof(GLfloat);
+ drm_intel_bo *const_buffer;
+
+ /* BRW_NEW_VERTEX_PROGRAM */
+ if (!vp->use_const_buffer)
+ return NULL;
+
+ const_buffer = drm_intel_bo_alloc(intel->bufmgr, "vp_const_buffer",
+ size, 64);
+
+ /* _NEW_PROGRAM_CONSTANTS */
+ dri_bo_subdata(const_buffer, 0, size, params->ParameterValues);
+
+ return const_buffer;
+}
+
+/**
+ * Update the surface state for a VS constant buffer.
+ *
+ * Sets brw->vs.surf_bo[surf] and brw->vp->const_buffer.
+ */
+static void
+brw_update_vs_constant_surface( GLcontext *ctx,
+ GLuint surf)
+{
+ struct brw_context *brw = brw_context(ctx);
+ struct brw_surface_key key;
+ struct brw_vertex_program *vp =
+ (struct brw_vertex_program *) brw->vertex_program;
+ const struct gl_program_parameter_list *params = vp->program.Base.Parameters;
+
+ assert(surf == 0);
+
+ /* If we're in this state update atom, we need to update VS constants, so
+ * free the old buffer and create a new one for the new contents.
+ */
+ dri_bo_unreference(vp->const_buffer);
+ vp->const_buffer = brw_vs_update_constant_buffer(brw);
+
+ /* If there's no constant buffer, then no surface BO is needed to point at
+ * it.
+ */
+ if (vp->const_buffer == 0) {
+ drm_intel_bo_unreference(brw->vs.surf_bo[surf]);
+ brw->vs.surf_bo[surf] = NULL;
+ return;
+ }
+
+ memset(&key, 0, sizeof(key));
+
+ key.format = MESA_FORMAT_RGBA_FLOAT32;
+ key.internal_format = GL_RGBA;
+ key.bo = vp->const_buffer;
+ key.depthmode = GL_NONE;
+ key.pitch = params->NumParameters;
+ key.width = params->NumParameters;
+ key.height = 1;
+ key.depth = 1;
+ key.cpp = 16;
+
+ /*
+ printf("%s:\n", __FUNCTION__);
+ printf(" width %d height %d depth %d cpp %d pitch %d\n",
+ key.width, key.height, key.depth, key.cpp, key.pitch);
+ */
+
+ drm_intel_bo_unreference(brw->vs.surf_bo[surf]);
+ brw->vs.surf_bo[surf] = brw_search_cache(&brw->surface_cache,
+ BRW_SS_SURFACE,
+ &key, sizeof(key),
+ &key.bo, key.bo ? 1 : 0,
+ NULL);
+ if (brw->vs.surf_bo[surf] == NULL) {
+ brw->vs.surf_bo[surf] = brw_create_constant_surface(brw, &key);
+ }
+}
+
+
+/**
+ * Constructs the binding table for the VS surface state.
+ */
+static dri_bo *
+brw_vs_get_binding_table(struct brw_context *brw)
+{
+ dri_bo *bind_bo;
+
+ bind_bo = brw_search_cache(&brw->surface_cache, BRW_SS_SURF_BIND,
+ NULL, 0,
+ brw->vs.surf_bo, BRW_VS_MAX_SURF,
+ NULL);
+
+ if (bind_bo == NULL) {
+ GLuint data_size = BRW_VS_MAX_SURF * sizeof(GLuint);
+ uint32_t *data = malloc(data_size);
+ int i;
+
+ for (i = 0; i < BRW_VS_MAX_SURF; i++)
+ if (brw->vs.surf_bo[i])
+ data[i] = brw->vs.surf_bo[i]->offset;
+ else
+ data[i] = 0;
+
+ bind_bo = brw_upload_cache( &brw->surface_cache, BRW_SS_SURF_BIND,
+ NULL, 0,
+ brw->vs.surf_bo, BRW_VS_MAX_SURF,
+ data, data_size,
+ NULL, NULL);
+
+ /* Emit binding table relocations to surface state */
+ for (i = 0; i < BRW_VS_MAX_SURF; i++) {
+ if (brw->vs.surf_bo[i] != NULL) {
+ /* The presumed offsets were set in the data values for
+ * brw_upload_cache.
+ */
+ drm_intel_bo_emit_reloc(bind_bo, i * 4,
+ brw->vs.surf_bo[i], 0,
+ I915_GEM_DOMAIN_INSTRUCTION, 0);
+ }
+ }
+
+ free(data);
+ }
+
+ return bind_bo;
+}
+
+/**
+ * Vertex shader surfaces (constant buffer).
+ *
+ * This consumes the state updates for the constant buffer needing
+ * to be updated, and produces BRW_NEW_NR_VS_SURFACES for the VS unit and
+ * CACHE_NEW_SURF_BIND for the binding table upload.
+ */
+static void prepare_vs_surfaces(struct brw_context *brw )
+{
+ GLcontext *ctx = &brw->intel.ctx;
+ int i;
+ int nr_surfaces = 0;
+
+ brw_update_vs_constant_surface(ctx, SURF_INDEX_VERT_CONST_BUFFER);
+
+ for (i = 0; i < BRW_VS_MAX_SURF; i++) {
+ if (brw->vs.surf_bo[i] != NULL) {
+ nr_surfaces = i + 1;
+ }
+ }
+
+ if (brw->vs.nr_surfaces != nr_surfaces) {
+ brw->state.dirty.brw |= BRW_NEW_NR_VS_SURFACES;
+ brw->vs.nr_surfaces = nr_surfaces;
+ }
+
+ /* Note that we don't end up updating the bind_bo if we don't have a
+ * surface to be pointing at. This should be relatively harmless, as it
+ * just slightly increases our working set size.
+ */
+ if (brw->vs.nr_surfaces != 0) {
+ dri_bo_unreference(brw->vs.bind_bo);
+ brw->vs.bind_bo = brw_vs_get_binding_table(brw);
+ }
+}
+
+const struct brw_tracked_state brw_vs_surfaces = {
+ .dirty = {
+ .mesa = (_NEW_PROGRAM_CONSTANTS),
+ .brw = (BRW_NEW_VERTEX_PROGRAM),
+ .cache = 0
+ },
+ .prepare = prepare_vs_surfaces,
+};
+
+
+
diff --git a/src/mesa/drivers/dri/i965/brw_vtbl.c b/src/mesa/drivers/dri/i965/brw_vtbl.c
index 960bbb311e..ba03afd6c1 100644
--- a/src/mesa/drivers/dri/i965/brw_vtbl.c
+++ b/src/mesa/drivers/dri/i965/brw_vtbl.c
@@ -79,6 +79,7 @@ static void brw_destroy_context( struct intel_context *intel )
dri_bo_release(&brw->curbe.curbe_bo);
dri_bo_release(&brw->vs.prog_bo);
dri_bo_release(&brw->vs.state_bo);
+ dri_bo_release(&brw->vs.bind_bo);
dri_bo_release(&brw->gs.prog_bo);
dri_bo_release(&brw->gs.state_bo);
dri_bo_release(&brw->clip.prog_bo);
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index 90d74c2885..3e476fd3be 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -146,6 +146,13 @@ static void do_wm_prog( struct brw_context *brw,
if (c == NULL) {
brw->wm.compile_data = calloc(1, sizeof(*brw->wm.compile_data));
c = brw->wm.compile_data;
+ if (c == NULL) {
+ /* Ouch - big out of memory problem. Can't continue
+ * without triggering a segfault, no way to signal,
+ * so just return.
+ */
+ return;
+ }
} else {
memset(c, 0, sizeof(*brw->wm.compile_data));
}
@@ -312,6 +319,9 @@ static void brw_wm_populate_key( struct brw_context *brw,
key->drawable_height = brw->intel.driDrawable->h;
}
+ /* CACHE_NEW_VS_PROG */
+ key->vp_outputs_written = brw->vs.prog_data->outputs_written & DO_SETUP_BITS;
+
/* The unique fragment program ID */
key->program_string_id = fp->id;
}
@@ -350,7 +360,7 @@ const struct brw_tracked_state brw_wm_prog = {
.brw = (BRW_NEW_FRAGMENT_PROGRAM |
BRW_NEW_WM_INPUT_DIMENSIONS |
BRW_NEW_REDUCED_PRIMITIVE),
- .cache = 0
+ .cache = CACHE_NEW_VS_PROG,
},
.prepare = brw_prepare_wm_prog
};
diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h
index d0ab3bdc65..fb15c03e83 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.h
+++ b/src/mesa/drivers/dri/i965/brw_wm.h
@@ -75,6 +75,7 @@ struct brw_wm_prog_key {
GLuint program_string_id:32;
GLuint origin_x, origin_y;
GLuint drawable_height;
+ GLuint vp_outputs_written;
};
@@ -240,22 +241,25 @@ struct brw_wm_compile {
GLuint max_wm_grf;
GLuint last_scratch;
+ GLuint cur_inst; /**< index of current instruction */
+
+ GLboolean out_of_regs; /**< ran out of GRF registers? */
+
/** Mapping from Mesa registers to hardware registers */
struct {
GLboolean inited;
struct brw_reg reg;
} wm_regs[PROGRAM_PAYLOAD+1][256][4];
+ GLboolean used_grf[BRW_WM_MAX_GRF];
+ GLuint first_free_grf;
struct brw_reg stack;
struct brw_reg emit_mask_reg;
- GLuint reg_index; /**< Index of next free GRF register */
GLuint tmp_regs[BRW_WM_MAX_GRF];
GLuint tmp_index;
GLuint tmp_max;
GLuint subroutines[BRW_WM_MAX_SUBROUTINE];
- /** using a real constant buffer? */
- GLboolean use_const_buffer;
/** we may need up to 3 constants per instruction (if use_const_buffer) */
struct {
GLint index;
diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c
index d65b1332c6..14ab9042de 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c
@@ -353,6 +353,19 @@ static void emit_mad( struct brw_compile *p,
}
}
+static void emit_trunc( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0)
+{
+ GLuint i;
+
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ brw_RNDZ(p, dst[i], arg0[i]);
+ }
+ }
+}
static void emit_lrp( struct brw_compile *p,
const struct brw_reg *dst,
@@ -742,7 +755,7 @@ static void emit_tex( struct brw_wm_compile *c,
retype(vec16(dst[0]), BRW_REGISTER_TYPE_UW),
1,
retype(c->payload.depth[0].hw_reg, BRW_REGISTER_TYPE_UW),
- inst->tex_unit + MAX_DRAW_BUFFERS, /* surface */
+ SURF_INDEX_TEXTURE(inst->tex_unit),
inst->tex_unit, /* sampler */
inst->writemask,
(inst->tex_shadow ?
@@ -791,7 +804,7 @@ static void emit_txb( struct brw_wm_compile *c,
retype(vec16(dst[0]), BRW_REGISTER_TYPE_UW),
1,
retype(c->payload.depth[0].hw_reg, BRW_REGISTER_TYPE_UW),
- inst->tex_unit + MAX_DRAW_BUFFERS, /* surface */
+ SURF_INDEX_TEXTURE(inst->tex_unit),
inst->tex_unit, /* sampler */
inst->writemask,
BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS,
@@ -1224,6 +1237,10 @@ void brw_wm_emit( struct brw_wm_compile *c )
emit_dph(p, dst, dst_flags, args[0], args[1]);
break;
+ case OPCODE_TRUNC:
+ emit_trunc(p, dst, dst_flags, args[0]);
+ break;
+
case OPCODE_LRP:
emit_lrp(p, dst, dst_flags, args[0], args[1], args[2]);
break;
diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c
index a7f5f1b9a2..1798d842c7 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_fp.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c
@@ -80,9 +80,8 @@ static struct prog_src_register src_reg(GLuint file, GLuint idx)
reg.Index = idx;
reg.Swizzle = SWIZZLE_NOOP;
reg.RelAddr = 0;
- reg.NegateBase = 0;
+ reg.Negate = NEGATE_NONE;
reg.Abs = 0;
- reg.NegateAbs = 0;
return reg;
}
@@ -569,7 +568,7 @@ static void precalc_dst( struct brw_wm_compile *c,
src_undef(),
src_undef());
/* Avoid letting negation flag of src0 affect our 1 constant. */
- swz->SrcReg[0].NegateBase &= ~NEGATE_X;
+ swz->SrcReg[0].Negate &= ~NEGATE_X;
}
if (dst.WriteMask & WRITEMASK_W) {
/* dst.w = mov src1.w
@@ -604,7 +603,7 @@ static void precalc_lit( struct brw_wm_compile *c,
src_undef(),
src_undef());
/* Avoid letting the negation flag of src0 affect our 1 constant. */
- swz->SrcReg[0].NegateBase = 0;
+ swz->SrcReg[0].Negate = NEGATE_NONE;
}
if (dst.WriteMask & WRITEMASK_YZ) {
@@ -651,7 +650,7 @@ static void precalc_tex( struct brw_wm_compile *c,
src0,
src_undef(),
src_undef());
- out->SrcReg[0].NegateBase = 0;
+ out->SrcReg[0].Negate = NEGATE_NONE;
out->SrcReg[0].Abs = 1;
/* tmp0 = MAX(coord.X, coord.Y) */
@@ -1050,14 +1049,14 @@ void brw_wm_pass_fp( struct brw_wm_compile *c )
case OPCODE_ABS:
out = emit_insn(c, inst);
out->Opcode = OPCODE_MOV;
- out->SrcReg[0].NegateBase = 0;
+ out->SrcReg[0].Negate = NEGATE_NONE;
out->SrcReg[0].Abs = 1;
break;
case OPCODE_SUB:
out = emit_insn(c, inst);
out->Opcode = OPCODE_ADD;
- out->SrcReg[1].NegateBase ^= 0xf;
+ out->SrcReg[1].Negate ^= NEGATE_XYZW;
break;
case OPCODE_SCS:
diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c
index 575cd45d57..0e6a2f8ef0 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c
@@ -1,5 +1,7 @@
#include "main/macros.h"
#include "shader/prog_parameter.h"
+#include "shader/prog_print.h"
+#include "shader/prog_optimize.h"
#include "brw_context.h"
#include "brw_eu.h"
#include "brw_wm.h"
@@ -21,7 +23,6 @@ GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp)
const struct prog_instruction *inst = &fp->Base.Instructions[i];
switch (inst->Opcode) {
case OPCODE_IF:
- case OPCODE_TRUNC:
case OPCODE_ENDIF:
case OPCODE_CAL:
case OPCODE_BRK:
@@ -42,6 +43,83 @@ GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp)
}
+
+static void
+reclaim_temps(struct brw_wm_compile *c);
+
+
+/** Mark GRF register as used. */
+static void
+prealloc_grf(struct brw_wm_compile *c, int r)
+{
+ c->used_grf[r] = GL_TRUE;
+}
+
+
+/** Mark given GRF register as not in use. */
+static void
+release_grf(struct brw_wm_compile *c, int r)
+{
+ /*assert(c->used_grf[r]);*/
+ c->used_grf[r] = GL_FALSE;
+ c->first_free_grf = MIN2(c->first_free_grf, r);
+}
+
+
+/** Return index of a free GRF, mark it as used. */
+static int
+alloc_grf(struct brw_wm_compile *c)
+{
+ GLuint r;
+ for (r = c->first_free_grf; r < BRW_WM_MAX_GRF; r++) {
+ if (!c->used_grf[r]) {
+ c->used_grf[r] = GL_TRUE;
+ c->first_free_grf = r + 1; /* a guess */
+ return r;
+ }
+ }
+
+ /* no free temps, try to reclaim some */
+ reclaim_temps(c);
+ c->first_free_grf = 0;
+
+ /* try alloc again */
+ for (r = c->first_free_grf; r < BRW_WM_MAX_GRF; r++) {
+ if (!c->used_grf[r]) {
+ c->used_grf[r] = GL_TRUE;
+ c->first_free_grf = r + 1; /* a guess */
+ return r;
+ }
+ }
+
+ for (r = 0; r < BRW_WM_MAX_GRF; r++) {
+ assert(c->used_grf[r]);
+ }
+
+ /* really, no free GRF regs found */
+ if (!c->out_of_regs) {
+ /* print warning once per compilation */
+ _mesa_warning(NULL, "i965: ran out of registers for fragment program");
+ c->out_of_regs = GL_TRUE;
+ }
+
+ return -1;
+}
+
+
+/** Return number of GRF registers used */
+static int
+num_grf_used(const struct brw_wm_compile *c)
+{
+ int r;
+ for (r = BRW_WM_MAX_GRF - 1; r >= 0; r--)
+ if (c->used_grf[r])
+ return r + 1;
+ return 0;
+}
+
+
+
/**
* Record the mapping of a Mesa register to a hardware register.
*/
@@ -56,7 +134,7 @@ static void set_reg(struct brw_wm_compile *c, int file, int index,
* Examine instruction's write mask to find index of first component
* enabled for writing.
*/
-static int get_scalar_dst_index(struct prog_instruction *inst)
+static int get_scalar_dst_index(const struct prog_instruction *inst)
{
int i;
for (i = 0; i < 4; i++)
@@ -68,11 +146,23 @@ static int get_scalar_dst_index(struct prog_instruction *inst)
static struct brw_reg alloc_tmp(struct brw_wm_compile *c)
{
struct brw_reg reg;
- if(c->tmp_index == c->tmp_max)
- c->tmp_regs[ c->tmp_max++ ] = c->reg_index++;
-
+
+ /* if we need to allocate another temp, grow the tmp_regs[] array */
+ if (c->tmp_index == c->tmp_max) {
+ int r = alloc_grf(c);
+ if (r < 0) {
+ /*printf("Out of temps in %s\n", __FUNCTION__);*/
+ r = 50; /* XXX random register! */
+ }
+ c->tmp_regs[ c->tmp_max++ ] = r;
+ }
+
+ /* form the GRF register */
reg = brw_vec8_grf(c->tmp_regs[ c->tmp_index++ ], 0);
+ /*printf("alloc_temp %d\n", reg.nr);*/
+ assert(reg.nr < BRW_WM_MAX_GRF);
return reg;
+
}
/**
@@ -130,35 +220,29 @@ get_reg(struct brw_wm_compile *c, int file, int index, int component,
return brw_null_reg();
}
+ assert(index < 256);
+ assert(component < 4);
+
/* see if we've already allocated a HW register for this Mesa register */
if (c->wm_regs[file][index][component].inited) {
- /* yes, re-use */
- reg = c->wm_regs[file][index][component].reg;
+ /* yes, re-use */
+ reg = c->wm_regs[file][index][component].reg;
}
else {
/* no, allocate new register */
- reg = brw_vec8_grf(c->reg_index, 0);
- }
+ int grf = alloc_grf(c);
+ /*printf("alloc grf %d for reg %d:%d.%d\n", grf, file, index, component);*/
+ if (grf < 0) {
+ /* totally out of temps */
+ grf = 51; /* XXX random register! */
+ }
- /* if this is a new register allocation, record it in the table */
- if (!c->wm_regs[file][index][component].inited) {
- set_reg(c, file, index, component, reg);
- c->reg_index++;
- }
+ reg = brw_vec8_grf(grf, 0);
+ /*printf("Alloc new grf %d for %d.%d\n", reg.nr, index, component);*/
- if (c->reg_index >= BRW_WM_MAX_GRF - 12) {
- /* ran out of temporary registers! */
-#if 1
- /* This is a big hack for now.
- * Return bad register index, just don't hang the GPU.
- */
- _mesa_fprintf(stderr, "out of regs %d\n", c->reg_index);
- c->reg_index = BRW_WM_MAX_GRF - 13;
-#else
- return brw_null_reg();
-#endif
+ set_reg(c, file, index, component, reg);
}
-
+
if (neg & (1 << component)) {
reg = negate(reg);
}
@@ -168,6 +252,46 @@ get_reg(struct brw_wm_compile *c, int file, int index, int component,
}
+
+/**
+ * This is called if we run out of GRF registers. Examine the live intervals
+ * of temp regs in the program and free those which won't be used again.
+ */
+static void
+reclaim_temps(struct brw_wm_compile *c)
+{
+ GLint intBegin[MAX_PROGRAM_TEMPS];
+ GLint intEnd[MAX_PROGRAM_TEMPS];
+ int index;
+
+ /*printf("Reclaim temps:\n");*/
+
+ _mesa_find_temp_intervals(c->prog_instructions, c->nr_fp_insns,
+ intBegin, intEnd);
+
+ for (index = 0; index < MAX_PROGRAM_TEMPS; index++) {
+ if (intEnd[index] != -1 && intEnd[index] < c->cur_inst) {
+ /* program temp[i] can be freed */
+ int component;
+ /*printf(" temp[%d] is dead\n", index);*/
+ for (component = 0; component < 4; component++) {
+ if (c->wm_regs[PROGRAM_TEMPORARY][index][component].inited) {
+ int r = c->wm_regs[PROGRAM_TEMPORARY][index][component].reg.nr;
+ release_grf(c, r);
+ /*
+ printf(" Reclaim temp %d, reg %d at inst %d\n",
+ index, r, c->cur_inst);
+ */
+ c->wm_regs[PROGRAM_TEMPORARY][index][component].inited = GL_FALSE;
+ }
+ }
+ }
+ }
+}
+
+
+
+
/**
* Preallocate registers. This sets up the Mesa to hardware register
* mapping for certain registers, such as constants (uniforms/state vars)
@@ -177,8 +301,12 @@ static void prealloc_reg(struct brw_wm_compile *c)
{
int i, j;
struct brw_reg reg;
- int nr_interp_regs = 0;
+ int urb_read_length = 0;
GLuint inputs = FRAG_BIT_WPOS | c->fp_interp_emitted | c->fp_deriv_emitted;
+ GLuint reg_index = 0;
+
+ memset(c->used_grf, GL_FALSE, sizeof(c->used_grf));
+ c->first_free_grf = 0;
for (i = 0; i < 4; i++) {
if (i < c->key.nr_depth_regs)
@@ -187,16 +315,22 @@ static void prealloc_reg(struct brw_wm_compile *c)
reg = brw_vec8_grf(0, 0);
set_reg(c, PROGRAM_PAYLOAD, PAYLOAD_DEPTH, i, reg);
}
- c->reg_index += 2 * c->key.nr_depth_regs;
+ reg_index += 2 * c->key.nr_depth_regs;
/* constants */
{
- const int nr_params = c->fp->program.Base.Parameters->NumParameters;
+ const GLuint nr_params = c->fp->program.Base.Parameters->NumParameters;
+ const GLuint nr_temps = c->fp->program.Base.NumTemporaries;
/* use a real constant buffer, or just use a section of the GRF? */
- c->use_const_buffer = GL_FALSE; /* (nr_params > 8);*/
+ /* XXX this heuristic may need adjustment... */
+ if ((nr_params + nr_temps) * 4 + reg_index > 80)
+ c->fp->use_const_buffer = GL_TRUE;
+ else
+ c->fp->use_const_buffer = GL_FALSE;
+ /*printf("WM use_const_buffer = %d\n", c->fp->use_const_buffer);*/
- if (c->use_const_buffer) {
+ if (c->fp->use_const_buffer) {
/* We'll use a real constant buffer and fetch constants from
* it with a dataport read message.
*/
@@ -216,7 +350,7 @@ static void prealloc_reg(struct brw_wm_compile *c)
for (i = 0; i < nr_params; i++) {
/* loop over XYZW channels */
for (j = 0; j < 4; j++, index++) {
- reg = brw_vec1_grf(c->reg_index + index / 8, index % 8);
+ reg = brw_vec1_grf(reg_index + index / 8, index % 8);
/* Save pointer to parameter/constant value.
* Constants will be copied in prepare_constant_buffer()
*/
@@ -226,42 +360,62 @@ static void prealloc_reg(struct brw_wm_compile *c)
}
/* number of constant regs used (each reg is float[8]) */
c->nr_creg = 2 * ((4 * nr_params + 15) / 16);
- c->reg_index += c->nr_creg;
+ reg_index += c->nr_creg;
}
}
/* fragment shader inputs */
- for (i = 0; i < FRAG_ATTRIB_MAX; i++) {
- if (inputs & (1<<i)) {
- nr_interp_regs++;
- reg = brw_vec8_grf(c->reg_index, 0);
- for (j = 0; j < 4; j++)
- set_reg(c, PROGRAM_PAYLOAD, i, j, reg);
- c->reg_index += 2;
- }
+ for (i = 0; i < VERT_RESULT_MAX; i++) {
+ int fp_input;
+
+ if (i >= VERT_RESULT_VAR0)
+ fp_input = i - VERT_RESULT_VAR0 + FRAG_ATTRIB_VAR0;
+ else if (i <= VERT_RESULT_TEX7)
+ fp_input = i;
+ else
+ fp_input = -1;
+
+ if (fp_input >= 0 && inputs & (1 << fp_input)) {
+ urb_read_length = reg_index;
+ reg = brw_vec8_grf(reg_index, 0);
+ for (j = 0; j < 4; j++)
+ set_reg(c, PROGRAM_PAYLOAD, fp_input, j, reg);
+ }
+ if (c->key.vp_outputs_written & (1 << i)) {
+ reg_index += 2;
+ }
}
c->prog_data.first_curbe_grf = c->key.nr_depth_regs * 2;
- c->prog_data.urb_read_length = nr_interp_regs * 2;
+ c->prog_data.urb_read_length = urb_read_length;
c->prog_data.curb_read_length = c->nr_creg;
- c->emit_mask_reg = brw_uw1_reg(BRW_GENERAL_REGISTER_FILE, c->reg_index, 0);
- c->reg_index++;
- c->stack = brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, c->reg_index, 0);
- c->reg_index += 2;
+ c->emit_mask_reg = brw_uw1_reg(BRW_GENERAL_REGISTER_FILE, reg_index, 0);
+ reg_index++;
+ c->stack = brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, reg_index, 0);
+ reg_index += 2;
+
+ /* mark GRF regs [0..reg_index-1] as in-use */
+ for (i = 0; i < reg_index; i++)
+ prealloc_grf(c, i);
+
+ /* Don't use GRF 126, 127. Using them seems to lead to GPU lock-ups */
+ prealloc_grf(c, 126);
+ prealloc_grf(c, 127);
/* An instruction may reference up to three constants.
* They'll be found in these registers.
* XXX alloc these on demand!
*/
- if (c->use_const_buffer) {
- c->current_const[0].reg = alloc_tmp(c);
- c->current_const[1].reg = alloc_tmp(c);
- c->current_const[2].reg = alloc_tmp(c);
- }
- /*
- printf("USE CONST BUFFER? %d\n", c->use_const_buffer);
- printf("AFTER PRE_ALLOC, reg_index = %d\n", c->reg_index);
- */
+ if (c->fp->use_const_buffer) {
+ for (i = 0; i < 3; i++) {
+ c->current_const[i].index = -1;
+ c->current_const[i].reg = brw_vec8_grf(alloc_grf(c), 0);
+ }
+ }
+#if 0
+ printf("USE CONST BUFFER? %d\n", c->fp->use_const_buffer);
+ printf("AFTER PRE_ALLOC, reg_index = %d\n", reg_index);
+#endif
}
@@ -282,45 +436,21 @@ static void fetch_constants(struct brw_wm_compile *c,
if (src->File == PROGRAM_STATE_VAR ||
src->File == PROGRAM_CONSTANT ||
src->File == PROGRAM_UNIFORM) {
- if (c->current_const[i].index != src->Index) {
-
- c->current_const[i].index = src->Index;
- /*c->current_const[i].reg = alloc_tmp(c);*/
-
- /*
- printf(" fetch const[%d] for arg %d into reg %d\n",
- src->Index, i, c->current_const[i].reg.nr);
- */
-
- /* need to fetch the constant now */
- brw_dp_READ_4(p,
- c->current_const[i].reg, /* writeback dest */
- 1, /* msg_reg */
- src->RelAddr, /* relative indexing? */
- 16 * src->Index, /* byte offset */
- BRW_WM_MAX_SURF - 1 /* binding table index */
- );
+ c->current_const[i].index = src->Index;
#if 0
- /* dependency stall */
- {
- int response_length = 1;
- int mark = mark_tmps( c );
- struct brw_reg src = c->current_const[i].reg;
- struct brw_reg tmp = alloc_tmp(c);
-
- /* mov (8) r9.0<1>:f r9.0<8;8,1>:f { Align1 }
- */
- brw_push_insn_state(p);
- brw_set_compression_control(p, BRW_COMPRESSION_NONE);
- brw_MOV(p, tmp, src);
- brw_MOV(p, src, tmp);
- brw_pop_insn_state(p);
-
- release_tmps( c, mark );
- }
+ printf(" fetch const[%d] for arg %d into reg %d\n",
+ src->Index, i, c->current_const[i].reg.nr);
#endif
- }
+
+ /* need to fetch the constant now */
+ brw_dp_READ_4(p,
+ c->current_const[i].reg, /* writeback dest */
+ 1, /* msg_reg */
+ src->RelAddr, /* relative indexing? */
+ 16 * src->Index, /* byte offset */
+ SURF_INDEX_FRAG_CONST_BUFFER/* binding table index */
+ );
}
}
}
@@ -361,18 +491,18 @@ get_src_reg_const(struct brw_wm_compile *c,
const_reg = stride(const_reg, 0, 1, 0);
const_reg.subnr = component * 4;
- if (src->NegateBase)
+ if (src->Negate & (1 << component))
const_reg = negate(const_reg);
if (src->Abs)
const_reg = brw_abs(const_reg);
- /*
- printf(" form const[%d] for arg %d, comp %d, reg %d\n",
+#if 0
+ printf(" form const[%d].%d for arg %d, reg %d\n",
c->current_const[srcRegIndex].index,
- srcRegIndex,
component,
+ srcRegIndex,
const_reg.nr);
- */
+#endif
return const_reg;
}
@@ -389,7 +519,15 @@ static struct brw_reg get_src_reg(struct brw_wm_compile *c,
const GLuint nr = 1;
const GLuint component = GET_SWZ(src->Swizzle, channel);
- if (c->use_const_buffer &&
+ /* Extended swizzle terms */
+ if (component == SWIZZLE_ZERO) {
+ return brw_imm_f(0.0F);
+ }
+ else if (component == SWIZZLE_ONE) {
+ return brw_imm_f(1.0F);
+ }
+
+ if (c->fp->use_const_buffer &&
(src->File == PROGRAM_STATE_VAR ||
src->File == PROGRAM_CONSTANT ||
src->File == PROGRAM_UNIFORM)) {
@@ -398,7 +536,7 @@ static struct brw_reg get_src_reg(struct brw_wm_compile *c,
else {
/* other type of source register */
return get_reg(c, src->File, src->Index, component, nr,
- src->NegateBase, src->Abs);
+ src->Negate, src->Abs);
}
}
@@ -423,11 +561,13 @@ static struct brw_reg get_src_reg_imm(struct brw_wm_compile *c,
const GLfloat *param =
c->fp->program.Base.Parameters->ParameterValues[src->Index];
GLfloat value = param[component];
- if (src->NegateBase)
+ if (src->Negate & (1 << channel))
value = -value;
if (src->Abs)
value = FABSF(value);
- /*printf(" form imm reg %f\n", value);*/
+#if 0
+ printf(" form immed value %f for chan %d\n", value, channel);
+#endif
return brw_imm_f(value);
}
else {
@@ -501,7 +641,7 @@ static void invoke_subroutine( struct brw_wm_compile *c,
}
static void emit_abs( struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
int i;
struct brw_compile *p = &c->func;
@@ -518,7 +658,7 @@ static void emit_abs( struct brw_wm_compile *c,
}
static void emit_trunc( struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
int i;
struct brw_compile *p = &c->func;
@@ -536,7 +676,7 @@ static void emit_trunc( struct brw_wm_compile *c,
}
static void emit_mov( struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
int i;
struct brw_compile *p = &c->func;
@@ -546,7 +686,9 @@ static void emit_mov( struct brw_wm_compile *c,
if (mask & (1<<i)) {
struct brw_reg src, dst;
dst = get_dst_reg(c, inst, i);
- src = get_src_reg_imm(c, inst, 0, i);
+ /* XXX some moves from immediate value don't work reliably!!! */
+ /*src = get_src_reg_imm(c, inst, 0, i);*/
+ src = get_src_reg(c, inst, 0, i);
brw_MOV(p, dst, src);
}
}
@@ -554,7 +696,7 @@ static void emit_mov( struct brw_wm_compile *c,
}
static void emit_pixel_xy(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_reg r1 = brw_vec1_grf(1, 0);
struct brw_reg r1_uw = retype(r1, BRW_REGISTER_TYPE_UW);
@@ -584,7 +726,7 @@ static void emit_pixel_xy(struct brw_wm_compile *c,
}
static void emit_delta_xy(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_reg r1 = brw_vec1_grf(1, 0);
struct brw_reg dst0, dst1, src0, src1;
@@ -644,7 +786,7 @@ static void fire_fb_write( struct brw_wm_compile *c,
}
static void emit_fb_write(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_compile *p = &c->func;
int nr = 2;
@@ -682,27 +824,26 @@ static void emit_fb_write(struct brw_wm_compile *c,
}
if (c->key.dest_depth_reg) {
- GLuint comp = c->key.dest_depth_reg / 2;
- GLuint off = c->key.dest_depth_reg % 2;
+ const GLuint comp = c->key.dest_depth_reg / 2;
+ const GLuint off = c->key.dest_depth_reg % 2;
- assert(comp == 1);
- assert(off == 0);
-#if 0
- /* XXX do we need this code? comp always 1, off always 0, it seems */
if (off != 0) {
+ /* XXX this code needs review/testing */
+ struct brw_reg arg1_0 = get_src_reg(c, inst, 1, comp);
+ struct brw_reg arg1_1 = get_src_reg(c, inst, 1, comp+1);
+
brw_push_insn_state(p);
brw_set_compression_control(p, BRW_COMPRESSION_NONE);
- brw_MOV(p, brw_message_reg(nr), offset(arg1[comp],1));
+ brw_MOV(p, brw_message_reg(nr), offset(arg1_0, 1));
/* 2nd half? */
- brw_MOV(p, brw_message_reg(nr+1), arg1[comp+1]);
+ brw_MOV(p, brw_message_reg(nr+1), arg1_1);
brw_pop_insn_state(p);
}
else
-#endif
{
- struct brw_reg src = get_src_reg(c, inst, 1, 1);
- brw_MOV(p, brw_message_reg(nr), src);
+ struct brw_reg src = get_src_reg(c, inst, 1, 1);
+ brw_MOV(p, brw_message_reg(nr), src);
}
nr += 2;
}
@@ -713,7 +854,7 @@ static void emit_fb_write(struct brw_wm_compile *c,
}
static void emit_pixel_w( struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_compile *p = &c->func;
GLuint mask = inst->DstReg.WriteMask;
@@ -743,7 +884,7 @@ static void emit_pixel_w( struct brw_wm_compile *c,
}
static void emit_linterp(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_compile *p = &c->func;
GLuint mask = inst->DstReg.WriteMask;
@@ -772,7 +913,7 @@ static void emit_linterp(struct brw_wm_compile *c,
}
static void emit_cinterp(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_compile *p = &c->func;
GLuint mask = inst->DstReg.WriteMask;
@@ -798,7 +939,7 @@ static void emit_cinterp(struct brw_wm_compile *c,
}
static void emit_pinterp(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_compile *p = &c->func;
GLuint mask = inst->DstReg.WriteMask;
@@ -832,7 +973,7 @@ static void emit_pinterp(struct brw_wm_compile *c,
/* Sets the destination channels to 1.0 or 0.0 according to glFrontFacing. */
static void emit_frontfacing(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_compile *p = &c->func;
struct brw_reg r1_6ud = retype(brw_vec1_grf(1, 6), BRW_REGISTER_TYPE_UD);
@@ -861,7 +1002,7 @@ static void emit_frontfacing(struct brw_wm_compile *c,
}
static void emit_xpd(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
int i;
struct brw_compile *p = &c->func;
@@ -886,7 +1027,7 @@ static void emit_xpd(struct brw_wm_compile *c,
}
static void emit_dp3(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_reg src0[3], src1[3], dst;
int i;
@@ -905,7 +1046,7 @@ static void emit_dp3(struct brw_wm_compile *c,
}
static void emit_dp4(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_reg src0[4], src1[4], dst;
int i;
@@ -924,7 +1065,7 @@ static void emit_dp4(struct brw_wm_compile *c,
}
static void emit_dph(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_reg src0[4], src1[4], dst;
int i;
@@ -948,7 +1089,7 @@ static void emit_dph(struct brw_wm_compile *c,
* register's X, Y, Z and W channels (subject to writemasking of course).
*/
static void emit_math1(struct brw_wm_compile *c,
- struct prog_instruction *inst, GLuint func)
+ const struct prog_instruction *inst, GLuint func)
{
struct brw_compile *p = &c->func;
struct brw_reg src0, dst, tmp;
@@ -985,43 +1126,43 @@ static void emit_math1(struct brw_wm_compile *c,
}
static void emit_rcp(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
emit_math1(c, inst, BRW_MATH_FUNCTION_INV);
}
static void emit_rsq(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
emit_math1(c, inst, BRW_MATH_FUNCTION_RSQ);
}
static void emit_sin(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
emit_math1(c, inst, BRW_MATH_FUNCTION_SIN);
}
static void emit_cos(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
emit_math1(c, inst, BRW_MATH_FUNCTION_COS);
}
static void emit_ex2(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
emit_math1(c, inst, BRW_MATH_FUNCTION_EXP);
}
static void emit_lg2(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
emit_math1(c, inst, BRW_MATH_FUNCTION_LOG);
}
static void emit_add(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_compile *p = &c->func;
struct brw_reg src0, src1, dst;
@@ -1040,7 +1181,7 @@ static void emit_add(struct brw_wm_compile *c,
}
static void emit_arl(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_compile *p = &c->func;
struct brw_reg src0, addr_reg;
@@ -1053,7 +1194,7 @@ static void emit_arl(struct brw_wm_compile *c,
}
static void emit_sub(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_compile *p = &c->func;
struct brw_reg src0, src1, dst;
@@ -1072,7 +1213,7 @@ static void emit_sub(struct brw_wm_compile *c,
}
static void emit_mul(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_compile *p = &c->func;
struct brw_reg src0, src1, dst;
@@ -1091,7 +1232,7 @@ static void emit_mul(struct brw_wm_compile *c,
}
static void emit_frc(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_compile *p = &c->func;
struct brw_reg src0, dst;
@@ -1110,7 +1251,7 @@ static void emit_frc(struct brw_wm_compile *c,
}
static void emit_flr(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_compile *p = &c->func;
struct brw_reg src0, dst;
@@ -1177,7 +1318,7 @@ static void emit_min_max(struct brw_wm_compile *c,
}
static void emit_pow(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_compile *p = &c->func;
struct brw_reg dst, src0, src1;
@@ -1199,7 +1340,7 @@ static void emit_pow(struct brw_wm_compile *c,
}
static void emit_lrp(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_compile *p = &c->func;
GLuint mask = inst->DstReg.WriteMask;
@@ -1252,7 +1393,7 @@ static void emit_kil(struct brw_wm_compile *c)
}
static void emit_mad(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_compile *p = &c->func;
GLuint mask = inst->DstReg.WriteMask;
@@ -1275,7 +1416,7 @@ static void emit_mad(struct brw_wm_compile *c,
}
static void emit_sop(struct brw_wm_compile *c,
- struct prog_instruction *inst, GLuint cond)
+ const struct prog_instruction *inst, GLuint cond)
{
struct brw_compile *p = &c->func;
GLuint mask = inst->DstReg.WriteMask;
@@ -1299,43 +1440,43 @@ static void emit_sop(struct brw_wm_compile *c,
}
static void emit_slt(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
emit_sop(c, inst, BRW_CONDITIONAL_L);
}
static void emit_sle(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
emit_sop(c, inst, BRW_CONDITIONAL_LE);
}
static void emit_sgt(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
emit_sop(c, inst, BRW_CONDITIONAL_G);
}
static void emit_sge(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
emit_sop(c, inst, BRW_CONDITIONAL_GE);
}
static void emit_seq(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
emit_sop(c, inst, BRW_CONDITIONAL_EQ);
}
static void emit_sne(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
emit_sop(c, inst, BRW_CONDITIONAL_NEQ);
}
static void emit_ddx(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_compile *p = &c->func;
GLuint mask = inst->DstReg.WriteMask;
@@ -1362,7 +1503,7 @@ static void emit_ddx(struct brw_wm_compile *c,
}
static void emit_ddy(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_compile *p = &c->func;
GLuint mask = inst->DstReg.WriteMask;
@@ -1505,7 +1646,7 @@ static void noise1_sub( struct brw_wm_compile *c ) {
}
static void emit_noise1( struct brw_wm_compile *c,
- struct prog_instruction *inst )
+ const struct prog_instruction *inst )
{
struct brw_compile *p = &c->func;
struct brw_reg src, param, dst;
@@ -1675,7 +1816,7 @@ static void noise2_sub( struct brw_wm_compile *c ) {
}
static void emit_noise2( struct brw_wm_compile *c,
- struct prog_instruction *inst )
+ const struct prog_instruction *inst )
{
struct brw_compile *p = &c->func;
struct brw_reg src0, src1, param0, param1, dst;
@@ -1978,7 +2119,7 @@ static void noise3_sub( struct brw_wm_compile *c ) {
}
static void emit_noise3( struct brw_wm_compile *c,
- struct prog_instruction *inst )
+ const struct prog_instruction *inst )
{
struct brw_compile *p = &c->func;
struct brw_reg src0, src1, src2, param0, param1, param2, dst;
@@ -2401,7 +2542,7 @@ static void noise4_sub( struct brw_wm_compile *c )
}
static void emit_noise4( struct brw_wm_compile *c,
- struct prog_instruction *inst )
+ const struct prog_instruction *inst )
{
struct brw_compile *p = &c->func;
struct brw_reg src0, src1, src2, src3, param0, param1, param2, param3, dst;
@@ -2443,7 +2584,7 @@ static void emit_noise4( struct brw_wm_compile *c,
}
static void emit_wpos_xy(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_compile *p = &c->func;
GLuint mask = inst->DstReg.WriteMask;
@@ -2479,7 +2620,7 @@ static void emit_wpos_xy(struct brw_wm_compile *c,
BIAS on SIMD8 not working yet...
*/
static void emit_txb(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_compile *p = &c->func;
struct brw_reg dst[4], src[4], payload_reg;
@@ -2517,7 +2658,7 @@ static void emit_txb(struct brw_wm_compile *c,
retype(vec8(dst[0]), BRW_REGISTER_TYPE_UW), /* dest */
1, /* msg_reg_nr */
retype(payload_reg, BRW_REGISTER_TYPE_UW), /* src0 */
- unit + MAX_DRAW_BUFFERS, /* surface */
+ SURF_INDEX_TEXTURE(unit),
unit, /* sampler */
inst->DstReg.WriteMask, /* writemask */
BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS, /* msg_type */
@@ -2528,7 +2669,7 @@ static void emit_txb(struct brw_wm_compile *c,
static void emit_tex(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_compile *p = &c->func;
struct brw_reg dst[4], src[4], payload_reg;
@@ -2581,7 +2722,7 @@ static void emit_tex(struct brw_wm_compile *c,
retype(vec8(dst[0]), BRW_REGISTER_TYPE_UW), /* dest */
1, /* msg_reg_nr */
retype(payload_reg, BRW_REGISTER_TYPE_UW), /* src0 */
- unit + MAX_DRAW_BUFFERS, /* surface */
+ SURF_INDEX_TEXTURE(unit),
unit, /* sampler */
inst->DstReg.WriteMask, /* writemask */
BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE, /* msg_type */
@@ -2612,28 +2753,31 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
struct brw_compile *p = &c->func;
struct brw_indirect stack_index = brw_indirect(0, 0);
- c->reg_index = 0;
+ c->out_of_regs = GL_FALSE;
+
prealloc_reg(c);
brw_set_compression_control(p, BRW_COMPRESSION_NONE);
brw_MOV(p, get_addr_reg(stack_index), brw_address(c->stack));
for (i = 0; i < c->nr_fp_insns; i++) {
- struct prog_instruction *inst = &c->prog_instructions[i];
+ const struct prog_instruction *inst = &c->prog_instructions[i];
- if (inst->CondUpdate)
- brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
- else
- brw_set_conditionalmod(p, BRW_CONDITIONAL_NONE);
+ c->cur_inst = i;
- /*
+#if 0
_mesa_printf("Inst %d: ", i);
_mesa_print_instruction(inst);
- */
+#endif
/* fetch any constants that this instruction needs */
- if (c->use_const_buffer)
+ if (c->fp->use_const_buffer)
fetch_constants(c, inst);
+ if (inst->CondUpdate)
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
+ else
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_NONE);
+
switch (inst->Opcode) {
case WM_PIXELXY:
emit_pixel_xy(c, inst);
@@ -2819,6 +2963,7 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
break;
case OPCODE_BGNLOOP:
+ /* XXX may need to invalidate the current_constant regs */
loop_inst[loop_insn++] = brw_DO(p, BRW_EXECUTE_8);
break;
case OPCODE_BRK:
@@ -2849,17 +2994,13 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
_mesa_printf("unsupported IR in fragment shader %d\n",
inst->Opcode);
}
+
if (inst->CondUpdate)
brw_set_predicate_control(p, BRW_PREDICATE_NORMAL);
else
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
}
post_wm_emit(c);
-
- if (c->reg_index >= BRW_WM_MAX_GRF) {
- _mesa_problem(NULL, "Ran out of registers in brw_wm_emit_glsl()");
- /* XXX we need to do some proper error recovery here */
- }
}
@@ -2883,6 +3024,6 @@ void brw_wm_glsl_emit(struct brw_context *brw, struct brw_wm_compile *c)
brw_wm_print_program(c, "brw_wm_glsl_emit done");
}
- c->prog_data.total_grf = c->reg_index;
+ c->prog_data.total_grf = num_grf_used(c);
c->prog_data.total_scratch = 0;
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm_iz.c b/src/mesa/drivers/dri/i965/brw_wm_iz.c
index bd60ac9b31..8fd067abe7 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_iz.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_iz.c
@@ -116,6 +116,10 @@ const struct {
{ C, 0, 1, 1, 1 }
};
+/**
+ * \param line_aa AA_NEVER, AA_ALWAYS or AA_SOMETIMES
+ * \param lookup bitmask of IZ_* flags
+ */
void brw_wm_lookup_iz( GLuint line_aa,
GLuint lookup,
struct brw_wm_prog_key *key )
diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass0.c b/src/mesa/drivers/dri/i965/brw_wm_pass0.c
index 2debd0678a..92142764f5 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_pass0.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_pass0.c
@@ -322,7 +322,7 @@ static struct brw_wm_ref *get_new_ref( struct brw_wm_compile *c,
newref->value->lastuse = newref;
}
- if (src.NegateBase & (1<<i))
+ if (src.Negate & (1 << i))
newref->hw_reg.negate ^= 1;
if (src.Abs) {
diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass1.c b/src/mesa/drivers/dri/i965/brw_wm_pass1.c
index ab9aa2f10d..3436a24717 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_pass1.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_pass1.c
@@ -159,6 +159,7 @@ void brw_wm_pass1( struct brw_wm_compile *c )
case OPCODE_FRC:
case OPCODE_MOV:
case OPCODE_SWZ:
+ case OPCODE_TRUNC:
read0 = writemask;
break;
diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass2.c b/src/mesa/drivers/dri/i965/brw_wm_pass2.c
index 780edbc42e..6faea018fb 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_pass2.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_pass2.c
@@ -69,8 +69,6 @@ static void prealloc_reg(struct brw_wm_compile *c,
*/
static void init_registers( struct brw_wm_compile *c )
{
- struct brw_context *brw = c->func.brw;
- GLuint inputs = (brw->vs.prog_data->outputs_written & DO_SETUP_BITS);
GLuint nr_interp_regs = 0;
GLuint i = 0;
GLuint j;
@@ -85,16 +83,19 @@ static void init_registers( struct brw_wm_compile *c )
prealloc_reg(c, &c->creg[j], i++);
for (j = 0; j < FRAG_ATTRIB_MAX; j++) {
- if (inputs & (1<<j)) {
- /* index for vs output and ps input are not the same
- in shader varying */
- GLuint index;
- if (j > FRAG_ATTRIB_VAR0)
- index = j - (VERT_RESULT_VAR0 - FRAG_ATTRIB_VAR0);
+ if (c->key.vp_outputs_written & (1<<j)) {
+ int fp_index;
+
+ if (j >= VERT_RESULT_VAR0)
+ fp_index = j - (VERT_RESULT_VAR0 - FRAG_ATTRIB_VAR0);
+ else if (j <= VERT_RESULT_TEX7)
+ fp_index = j;
else
- index = j;
+ fp_index = -1;
+
nr_interp_regs++;
- prealloc_reg(c, &c->payload.input_interp[index], i++);
+ if (fp_index >= 0)
+ prealloc_reg(c, &c->payload.input_interp[fp_index], i++);
}
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
index 1fc9f01372..3fc18ff1f3 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
@@ -152,7 +152,7 @@ static void brw_update_sampler_state(struct wm_sampler_entry *key,
sampler->ss0.mag_filter = BRW_MAPFILTER_ANISOTROPIC;
if (key->max_aniso > 2.0) {
- sampler->ss3.max_aniso = MAX2((key->max_aniso - 2) / 2,
+ sampler->ss3.max_aniso = MIN2((key->max_aniso - 2) / 2,
BRW_ANISORATIO_16);
}
}
@@ -178,6 +178,16 @@ static void brw_update_sampler_state(struct wm_sampler_entry *key,
sampler->ss1.s_wrap_mode = BRW_TEXCOORDMODE_CUBE;
sampler->ss1.t_wrap_mode = BRW_TEXCOORDMODE_CUBE;
}
+ else if (key->tex_target == GL_TEXTURE_1D) {
+ /* There's a bug in 1D texture sampling - it actually pays
+ * attention to the wrap_t value, though it should not.
+ * Override the wrap_t value here to GL_REPEAT to keep
+ * any nonexistent border pixels from floating in.
+ */
+ sampler->ss1.r_wrap_mode = translate_wrap_mode(key->wrap_r);
+ sampler->ss1.s_wrap_mode = translate_wrap_mode(key->wrap_s);
+ sampler->ss1.t_wrap_mode = BRW_TEXCOORDMODE_WRAP;
+ }
else {
sampler->ss1.r_wrap_mode = translate_wrap_mode(key->wrap_r);
sampler->ss1.s_wrap_mode = translate_wrap_mode(key->wrap_s);
diff --git a/src/mesa/drivers/dri/i965/brw_wm_state.c b/src/mesa/drivers/dri/i965/brw_wm_state.c
index 58fa6aaf8f..67b41173fb 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_state.c
@@ -290,7 +290,7 @@ const struct brw_tracked_state brw_wm_unit = {
.brw = (BRW_NEW_FRAGMENT_PROGRAM |
BRW_NEW_CURBE_OFFSETS |
- BRW_NEW_NR_SURFACES),
+ BRW_NEW_NR_WM_SURFACES),
.cache = (CACHE_NEW_WM_PROG |
CACHE_NEW_SAMPLER)
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index e7d55d5dbd..c49a5f6b4e 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -38,7 +38,7 @@
#include "intel_mipmap_tree.h"
#include "intel_batchbuffer.h"
#include "intel_tex.h"
-
+#include "intel_fbo.h"
#include "brw_context.h"
#include "brw_state.h"
@@ -176,17 +176,6 @@ static GLuint translate_tex_format( GLuint mesa_format, GLenum internal_format,
}
}
-struct brw_wm_surface_key {
- GLenum target, depthmode;
- dri_bo *bo;
- GLint format, internal_format;
- GLint first_level, last_level;
- GLint width, height, depth;
- GLint pitch, cpp;
- uint32_t tiling;
- GLuint offset;
-};
-
static void
brw_set_surface_tiling(struct brw_surface_state *surf, uint32_t tiling)
{
@@ -208,7 +197,7 @@ brw_set_surface_tiling(struct brw_surface_state *surf, uint32_t tiling)
static dri_bo *
brw_create_texture_surface( struct brw_context *brw,
- struct brw_wm_surface_key *key )
+ struct brw_surface_key *key )
{
struct brw_surface_state surf;
dri_bo *bo;
@@ -263,7 +252,7 @@ brw_create_texture_surface( struct brw_context *brw,
surf.ss0.cube_neg_z = 1;
}
- bo = brw_upload_cache(&brw->cache, BRW_SS_SURFACE,
+ bo = brw_upload_cache(&brw->surface_cache, BRW_SS_SURFACE,
key, sizeof(*key),
&key->bo, key->bo ? 1 : 0,
&surf, sizeof(surf),
@@ -287,8 +276,8 @@ brw_update_texture_surface( GLcontext *ctx, GLuint unit )
struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current;
struct intel_texture_object *intelObj = intel_texture_object(tObj);
struct gl_texture_image *firstImage = tObj->Image[0][intelObj->firstLevel];
- struct brw_wm_surface_key key;
- const GLuint j = MAX_DRAW_BUFFERS + unit;
+ struct brw_surface_key key;
+ const GLuint surf = SURF_INDEX_TEXTURE(unit);
memset(&key, 0, sizeof(key));
@@ -315,25 +304,26 @@ brw_update_texture_surface( GLcontext *ctx, GLuint unit )
key.cpp = intelObj->mt->cpp;
key.tiling = intelObj->mt->region->tiling;
- dri_bo_unreference(brw->wm.surf_bo[j]);
- brw->wm.surf_bo[j] = brw_search_cache(&brw->cache, BRW_SS_SURFACE,
- &key, sizeof(key),
- &key.bo, key.bo ? 1 : 0,
- NULL);
- if (brw->wm.surf_bo[j] == NULL) {
- brw->wm.surf_bo[j] = brw_create_texture_surface(brw, &key);
+ dri_bo_unreference(brw->wm.surf_bo[surf]);
+ brw->wm.surf_bo[surf] = brw_search_cache(&brw->surface_cache,
+ BRW_SS_SURFACE,
+ &key, sizeof(key),
+ &key.bo, key.bo ? 1 : 0,
+ NULL);
+ if (brw->wm.surf_bo[surf] == NULL) {
+ brw->wm.surf_bo[surf] = brw_create_texture_surface(brw, &key);
}
}
/**
- * Create the constant buffer surface. Fragment shader constanst will be
+ * Create the constant buffer surface. Vertex/fragment shader constants will be
* read from this buffer with Data Port Read instructions/messages.
*/
-static dri_bo *
+dri_bo *
brw_create_constant_surface( struct brw_context *brw,
- struct brw_wm_surface_key *key )
+ struct brw_surface_key *key )
{
const GLint w = key->width - 1;
struct brw_surface_state surf;
@@ -345,8 +335,6 @@ brw_create_constant_surface( struct brw_context *brw,
surf.ss0.surface_type = BRW_SURFACE_BUFFER;
surf.ss0.surface_format = BRW_SURFACEFORMAT_R32G32B32A32_FLOAT;
- /* This is ok for all textures with channel width 8bit or less:
- */
assert(key->bo);
if (key->bo)
surf.ss1.base_addr = key->bo->offset; /* reloc */
@@ -356,10 +344,10 @@ brw_create_constant_surface( struct brw_context *brw,
surf.ss2.width = w & 0x7f; /* bits 6:0 of size or width */
surf.ss2.height = (w >> 7) & 0x1fff; /* bits 19:7 of size or width */
surf.ss3.depth = (w >> 20) & 0x7f; /* bits 26:20 of size or width */
- surf.ss3.pitch = (key->pitch * key->cpp) - 1;
- brw_set_surface_tiling(&surf, key->tiling);
+ surf.ss3.pitch = (key->pitch * key->cpp) - 1; /* ignored?? */
+ brw_set_surface_tiling(&surf, key->tiling); /* tiling now allowed */
- bo = brw_upload_cache(&brw->cache, BRW_SS_SURFACE,
+ bo = brw_upload_cache(&brw->surface_cache, BRW_SS_SURFACE,
key, sizeof(*key),
&key->bo, key->bo ? 1 : 0,
&surf, sizeof(surf),
@@ -377,28 +365,73 @@ brw_create_constant_surface( struct brw_context *brw,
return bo;
}
+/* Creates a new WM constant buffer reflecting the current fragment program's
+ * constants, if needed by the fragment program.
+ *
+ * Otherwise, constants go through the CURBEs using the brw_constant_buffer
+ * state atom.
+ */
+static drm_intel_bo *
+brw_wm_update_constant_buffer(struct brw_context *brw)
+{
+ struct intel_context *intel = &brw->intel;
+ struct brw_fragment_program *fp =
+ (struct brw_fragment_program *) brw->fragment_program;
+ const struct gl_program_parameter_list *params = fp->program.Base.Parameters;
+ const int size = params->NumParameters * 4 * sizeof(GLfloat);
+ drm_intel_bo *const_buffer;
+
+ /* BRW_NEW_FRAGMENT_PROGRAM */
+ if (!fp->use_const_buffer)
+ return NULL;
+
+ const_buffer = drm_intel_bo_alloc(intel->bufmgr, "fp_const_buffer",
+ size, 64);
+
+ /* _NEW_PROGRAM_CONSTANTS */
+ dri_bo_subdata(const_buffer, 0, size, params->ParameterValues);
+
+ return const_buffer;
+}
/**
- * Update the constant buffer surface.
+ * Update the surface state for a WM constant buffer.
+ * The constant buffer will be (re)allocated here if needed.
*/
static void
-brw_update_constant_surface( GLcontext *ctx,
- const struct brw_fragment_program *fp )
+brw_update_wm_constant_surface( GLcontext *ctx,
+ GLuint surf)
{
struct brw_context *brw = brw_context(ctx);
- struct brw_wm_surface_key key;
- const GLuint j = BRW_WM_MAX_SURF - 1;
- const GLuint numParams = fp->program.Base.Parameters->NumParameters;
+ struct brw_surface_key key;
+ struct brw_fragment_program *fp =
+ (struct brw_fragment_program *) brw->fragment_program;
+ const struct gl_program_parameter_list *params =
+ fp->program.Base.Parameters;
+
+ /* If we're in this state update atom, we need to update WM constants, so
+ * free the old buffer and create a new one for the new contents.
+ */
+ dri_bo_unreference(fp->const_buffer);
+ fp->const_buffer = brw_wm_update_constant_buffer(brw);
+
+ /* If there's no constant buffer, then no surface BO is needed to point at
+ * it.
+ */
+ if (fp->const_buffer == 0) {
+ drm_intel_bo_unreference(brw->wm.surf_bo[surf]);
+ brw->wm.surf_bo[surf] = NULL;
+ return;
+ }
memset(&key, 0, sizeof(key));
key.format = MESA_FORMAT_RGBA_FLOAT32;
key.internal_format = GL_RGBA;
key.bo = fp->const_buffer;
-
key.depthmode = GL_NONE;
- key.pitch = numParams;
- key.width = numParams;
+ key.pitch = params->NumParameters;
+ key.width = params->NumParameters;
key.height = 1;
key.depth = 1;
key.cpp = 16;
@@ -409,16 +442,60 @@ brw_update_constant_surface( GLcontext *ctx,
key.width, key.height, key.depth, key.cpp, key.pitch);
*/
- dri_bo_unreference(brw->wm.surf_bo[j]);
- brw->wm.surf_bo[j] = brw_search_cache(&brw->cache, BRW_SS_SURFACE,
- &key, sizeof(key),
- &key.bo, key.bo ? 1 : 0,
- NULL);
- if (brw->wm.surf_bo[j] == NULL) {
- brw->wm.surf_bo[j] = brw_create_constant_surface(brw, &key);
+ dri_bo_unreference(brw->wm.surf_bo[surf]);
+ brw->wm.surf_bo[surf] = brw_search_cache(&brw->surface_cache,
+ BRW_SS_SURFACE,
+ &key, sizeof(key),
+ &key.bo, key.bo ? 1 : 0,
+ NULL);
+ if (brw->wm.surf_bo[surf] == NULL) {
+ brw->wm.surf_bo[surf] = brw_create_constant_surface(brw, &key);
}
+ brw->state.dirty.brw |= BRW_NEW_WM_SURFACES;
}
+/**
+ * Updates surface / buffer for fragment shader constant buffer, if
+ * one is required.
+ *
+ * This consumes the state updates for the constant buffer, and produces
+ * BRW_NEW_WM_SURFACES to get picked up by brw_prepare_wm_surfaces for
+ * inclusion in the binding table.
+ */
+static void prepare_wm_constant_surface(struct brw_context *brw )
+{
+ GLcontext *ctx = &brw->intel.ctx;
+ struct brw_fragment_program *fp =
+ (struct brw_fragment_program *) brw->fragment_program;
+ GLuint surf = SURF_INDEX_FRAG_CONST_BUFFER;
+
+ drm_intel_bo_unreference(fp->const_buffer);
+ fp->const_buffer = brw_wm_update_constant_buffer(brw);
+
+ /* If there's no constant buffer, then no surface BO is needed to point at
+ * it.
+ */
+ if (fp->const_buffer == 0) {
+ if (brw->wm.surf_bo[surf] != NULL) {
+ drm_intel_bo_unreference(brw->wm.surf_bo[surf]);
+ brw->wm.surf_bo[surf] = NULL;
+ brw->state.dirty.brw |= BRW_NEW_WM_SURFACES;
+ }
+ return;
+ }
+
+ brw_update_wm_constant_surface(ctx, surf);
+}
+
+const struct brw_tracked_state brw_wm_constant_surface = {
+ .dirty = {
+ .mesa = (_NEW_PROGRAM_CONSTANTS),
+ .brw = (BRW_NEW_FRAGMENT_PROGRAM),
+ .cache = 0
+ },
+ .prepare = prepare_wm_constant_surface,
+};
+
/**
* Sets up a surface state structure to point at the given region.
@@ -426,18 +503,22 @@ brw_update_constant_surface( GLcontext *ctx,
* usable for further buffers when doing ARB_draw_buffer support.
*/
static void
-brw_update_region_surface(struct brw_context *brw, struct intel_region *region,
- unsigned int unit, GLboolean cached)
+brw_update_renderbuffer_surface(struct brw_context *brw,
+ struct gl_renderbuffer *rb,
+ unsigned int unit)
{
GLcontext *ctx = &brw->intel.ctx;
dri_bo *region_bo = NULL;
+ struct intel_renderbuffer *irb = intel_renderbuffer(rb);
+ struct intel_region *region = irb ? irb->region : NULL;
struct {
unsigned int surface_type;
unsigned int surface_format;
- unsigned int width, height, cpp;
+ unsigned int width, height, pitch, cpp;
GLubyte color_mask[4];
GLboolean color_blend;
uint32_t tiling;
+ uint32_t draw_offset;
} key;
memset(&key, 0, sizeof(key));
@@ -446,14 +527,29 @@ brw_update_region_surface(struct brw_context *brw, struct intel_region *region,
region_bo = region->buffer;
key.surface_type = BRW_SURFACE_2D;
- if (region->cpp == 4)
+ switch (irb->texformat->MesaFormat) {
+ case MESA_FORMAT_ARGB8888:
key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
- else
+ break;
+ case MESA_FORMAT_RGB565:
key.surface_format = BRW_SURFACEFORMAT_B5G6R5_UNORM;
+ break;
+ case MESA_FORMAT_ARGB1555:
+ key.surface_format = BRW_SURFACEFORMAT_B5G5R5A1_UNORM;
+ break;
+ case MESA_FORMAT_ARGB4444:
+ key.surface_format = BRW_SURFACEFORMAT_B4G4R4A4_UNORM;
+ break;
+ default:
+ _mesa_problem(ctx, "Bad renderbuffer format: %d\n",
+ irb->texformat->MesaFormat);
+ }
key.tiling = region->tiling;
- key.width = region->pitch; /* XXX: not really! */
+ key.width = region->width;
key.height = region->height;
+ key.pitch = region->pitch;
key.cpp = region->cpp;
+ key.draw_offset = region->draw_offset; /* cur 3d or cube face offset */
} else {
key.surface_type = BRW_SURFACE_NULL;
key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
@@ -461,6 +557,7 @@ brw_update_region_surface(struct brw_context *brw, struct intel_region *region,
key.width = 1;
key.height = 1;
key.cpp = 4;
+ key.draw_offset = 0;
}
memcpy(key.color_mask, ctx->Color.ColorMask,
sizeof(key.color_mask));
@@ -468,12 +565,11 @@ brw_update_region_surface(struct brw_context *brw, struct intel_region *region,
ctx->Color.BlendEnabled);
dri_bo_unreference(brw->wm.surf_bo[unit]);
- brw->wm.surf_bo[unit] = NULL;
- if (cached)
- brw->wm.surf_bo[unit] = brw_search_cache(&brw->cache, BRW_SS_SURFACE,
- &key, sizeof(key),
- &region_bo, 1,
- NULL);
+ brw->wm.surf_bo[unit] = brw_search_cache(&brw->surface_cache,
+ BRW_SS_SURFACE,
+ &key, sizeof(key),
+ &region_bo, 1,
+ NULL);
if (brw->wm.surf_bo[unit] == NULL) {
struct brw_surface_state surf;
@@ -482,13 +578,14 @@ brw_update_region_surface(struct brw_context *brw, struct intel_region *region,
surf.ss0.surface_format = key.surface_format;
surf.ss0.surface_type = key.surface_type;
+ surf.ss1.base_addr = key.draw_offset;
if (region_bo != NULL)
- surf.ss1.base_addr = region_bo->offset; /* reloc */
+ surf.ss1.base_addr += region_bo->offset; /* reloc */
surf.ss2.width = key.width - 1;
surf.ss2.height = key.height - 1;
brw_set_surface_tiling(&surf, key.tiling);
- surf.ss3.pitch = (key.width * key.cpp) - 1;
+ surf.ss3.pitch = (key.pitch * key.cpp) - 1;
/* _NEW_COLOR */
surf.ss0.color_blend = key.color_blend;
@@ -498,8 +595,9 @@ brw_update_region_surface(struct brw_context *brw, struct intel_region *region,
surf.ss0.writedisable_alpha = !key.color_mask[3];
/* Key size will never match key size for textures, so we're safe. */
- brw->wm.surf_bo[unit] = brw_upload_cache(&brw->cache, BRW_SS_SURFACE,
- &key, sizeof(key),
+ brw->wm.surf_bo[unit] = brw_upload_cache(&brw->surface_cache,
+ BRW_SS_SURFACE,
+ &key, sizeof(key),
&region_bo, 1,
&surf, sizeof(surf),
NULL, NULL);
@@ -508,12 +606,12 @@ brw_update_region_surface(struct brw_context *brw, struct intel_region *region,
* them both. We might be able to figure out from other state
* a more restrictive relocation to emit.
*/
- dri_bo_emit_reloc(brw->wm.surf_bo[unit],
- I915_GEM_DOMAIN_RENDER,
- I915_GEM_DOMAIN_RENDER,
- 0,
- offsetof(struct brw_surface_state, ss1),
- region_bo);
+ drm_intel_bo_emit_reloc(brw->wm.surf_bo[unit],
+ offsetof(struct brw_surface_state, ss1),
+ region_bo,
+ key.draw_offset,
+ I915_GEM_DOMAIN_RENDER,
+ I915_GEM_DOMAIN_RENDER);
}
}
}
@@ -528,7 +626,9 @@ brw_wm_get_binding_table(struct brw_context *brw)
{
dri_bo *bind_bo;
- bind_bo = brw_search_cache(&brw->cache, BRW_SS_SURF_BIND,
+ assert(brw->wm.nr_surfaces <= BRW_WM_MAX_SURF);
+
+ bind_bo = brw_search_cache(&brw->surface_cache, BRW_SS_SURF_BIND,
NULL, 0,
brw->wm.surf_bo, brw->wm.nr_surfaces,
NULL);
@@ -544,7 +644,7 @@ brw_wm_get_binding_table(struct brw_context *brw)
else
data[i] = 0;
- bind_bo = brw_upload_cache( &brw->cache, BRW_SS_SURF_BIND,
+ bind_bo = brw_upload_cache( &brw->surface_cache, BRW_SS_SURF_BIND,
NULL, 0,
brw->wm.surf_bo, brw->wm.nr_surfaces,
data, data_size,
@@ -574,66 +674,62 @@ static void prepare_wm_surfaces(struct brw_context *brw )
GLuint i;
int old_nr_surfaces;
+ /* _NEW_BUFFERS */
/* Update surfaces for drawing buffers */
- if (brw->state.nr_color_regions > 1) {
- for (i = 0; i < brw->state.nr_color_regions; i++) {
- brw_update_region_surface(brw, brw->state.color_regions[i], i,
- GL_FALSE);
+ if (ctx->DrawBuffer->_NumColorDrawBuffers >= 1) {
+ for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
+ brw_update_renderbuffer_surface(brw,
+ ctx->DrawBuffer->_ColorDrawBuffers[i],
+ i);
}
} else {
- brw_update_region_surface(brw, brw->state.color_regions[0], 0, GL_TRUE);
+ brw_update_renderbuffer_surface(brw, NULL, 0);
}
old_nr_surfaces = brw->wm.nr_surfaces;
brw->wm.nr_surfaces = MAX_DRAW_BUFFERS;
+ if (brw->wm.surf_bo[SURF_INDEX_FRAG_CONST_BUFFER] != NULL)
+ brw->wm.nr_surfaces = SURF_INDEX_FRAG_CONST_BUFFER + 1;
+
/* Update surfaces for textures */
for (i = 0; i < BRW_MAX_TEX_UNIT; i++) {
const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
- const GLuint j = MAX_DRAW_BUFFERS + i;
+ const GLuint surf = SURF_INDEX_TEXTURE(i);
/* _NEW_TEXTURE, BRW_NEW_TEXDATA */
if (texUnit->_ReallyEnabled) {
if (texUnit->_Current == intel->frame_buffer_texobj) {
/* render to texture */
- dri_bo_unreference(brw->wm.surf_bo[j]);
- brw->wm.surf_bo[j] = brw->wm.surf_bo[0];
- dri_bo_reference(brw->wm.surf_bo[j]);
- brw->wm.nr_surfaces = j + 1;
+ dri_bo_unreference(brw->wm.surf_bo[surf]);
+ brw->wm.surf_bo[surf] = brw->wm.surf_bo[0];
+ dri_bo_reference(brw->wm.surf_bo[surf]);
+ brw->wm.nr_surfaces = surf + 1;
} else {
/* regular texture */
brw_update_texture_surface(ctx, i);
- brw->wm.nr_surfaces = j + 1;
+ brw->wm.nr_surfaces = surf + 1;
}
} else {
- dri_bo_unreference(brw->wm.surf_bo[j]);
- brw->wm.surf_bo[j] = NULL;
+ dri_bo_unreference(brw->wm.surf_bo[surf]);
+ brw->wm.surf_bo[surf] = NULL;
}
}
- /* Update surface for fragment shader constant buffer */
- {
- const GLuint j = BRW_WM_MAX_SURF - 1;
- const struct brw_fragment_program *fp =
- brw_fragment_program_const(brw->fragment_program);
-
- brw_update_constant_surface(ctx, fp);
- brw->wm.nr_surfaces = j + 1;
- }
-
-
dri_bo_unreference(brw->wm.bind_bo);
brw->wm.bind_bo = brw_wm_get_binding_table(brw);
if (brw->wm.nr_surfaces != old_nr_surfaces)
- brw->state.dirty.brw |= BRW_NEW_NR_SURFACES;
+ brw->state.dirty.brw |= BRW_NEW_NR_WM_SURFACES;
}
-
const struct brw_tracked_state brw_wm_surfaces = {
.dirty = {
- .mesa = _NEW_COLOR | _NEW_TEXTURE | _NEW_BUFFERS,
- .brw = BRW_NEW_CONTEXT,
+ .mesa = (_NEW_COLOR |
+ _NEW_TEXTURE |
+ _NEW_BUFFERS),
+ .brw = (BRW_NEW_CONTEXT |
+ BRW_NEW_WM_SURFACES),
.cache = 0
},
.prepare = prepare_wm_surfaces,
diff --git a/src/mesa/drivers/dri/i965/intel_generatemipmap.c b/src/mesa/drivers/dri/i965/intel_generatemipmap.c
new file mode 120000
index 0000000000..4c6b37ada0
--- /dev/null
+++ b/src/mesa/drivers/dri/i965/intel_generatemipmap.c
@@ -0,0 +1 @@
+../intel/intel_generatemipmap.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c
index 4ae9b118a3..4919828131 100644
--- a/src/mesa/drivers/dri/intel/intel_blit.c
+++ b/src/mesa/drivers/dri/intel/intel_blit.c
@@ -32,6 +32,8 @@
#include "main/mtypes.h"
#include "main/context.h"
#include "main/enums.h"
+#include "main/texformat.h"
+#include "main/colormac.h"
#include "intel_blit.h"
#include "intel_buffers.h"
@@ -484,10 +486,9 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
const GLbitfield bufBit = 1 << buf;
if ((clearMask & bufBit) && !(bufBit & skipBuffers)) {
/* OK, clear this renderbuffer */
- struct intel_region *irb_region =
- intel_get_rb_region(fb, buf);
+ struct intel_renderbuffer *irb = intel_get_renderbuffer(fb, buf);
dri_bo *write_buffer =
- intel_region_buffer(intel, irb_region,
+ intel_region_buffer(intel, irb->region,
all ? INTEL_WRITE_FULL :
INTEL_WRITE_PART);
@@ -495,15 +496,13 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
GLint pitch, cpp;
GLuint BR13, CMD;
- ASSERT(irb_region);
-
- pitch = irb_region->pitch;
- cpp = irb_region->cpp;
+ pitch = irb->region->pitch;
+ cpp = irb->region->cpp;
DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
__FUNCTION__,
- irb_region->buffer, (pitch * cpp),
- irb_region->draw_offset,
+ irb->region->buffer, (pitch * cpp),
+ irb->region->draw_offset,
b.x1, b.y1, b.x2 - b.x1, b.y2 - b.y1);
BR13 = 0xf0 << 16;
@@ -529,7 +528,7 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
}
#ifndef I915
- if (irb_region->tiling != I915_TILING_NONE) {
+ if (irb->region->tiling != I915_TILING_NONE) {
CMD |= XY_DST_TILED;
pitch /= 4;
}
@@ -540,9 +539,36 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
clearVal = clear_depth;
}
else {
- clearVal = (cpp == 4)
- ? intel->ClearColor8888 : intel->ClearColor565;
- }
+ uint8_t clear[4];
+ GLclampf *color = ctx->Color.ClearColor;
+
+ CLAMPED_FLOAT_TO_UBYTE(clear[0], color[0]);
+ CLAMPED_FLOAT_TO_UBYTE(clear[1], color[1]);
+ CLAMPED_FLOAT_TO_UBYTE(clear[2], color[2]);
+ CLAMPED_FLOAT_TO_UBYTE(clear[3], color[3]);
+
+ switch (irb->texformat->MesaFormat) {
+ case MESA_FORMAT_ARGB8888:
+ clearVal = intel->ClearColor8888;
+ break;
+ case MESA_FORMAT_RGB565:
+ clearVal = intel->ClearColor565;
+ break;
+ case MESA_FORMAT_ARGB4444:
+ clearVal = PACK_COLOR_4444(clear[3], clear[0],
+ clear[1], clear[2]);
+ break;
+ case MESA_FORMAT_ARGB1555:
+ clearVal = PACK_COLOR_1555(clear[3], clear[0],
+ clear[1], clear[2]);
+ break;
+ default:
+ _mesa_problem(ctx, "Unexpected renderbuffer format: %d\n",
+ irb->texformat->MesaFormat);
+ clearVal = 0;
+ }
+ }
+
/*
_mesa_debug(ctx, "hardware blit clear buf %d rb id %d\n",
buf, irb->Base.Name);
@@ -558,7 +584,7 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
OUT_BATCH((b.y2 << 16) | b.x2);
OUT_RELOC(write_buffer,
I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
- irb_region->draw_offset);
+ irb->region->draw_offset);
OUT_BATCH(clearVal);
ADVANCE_BATCH();
clearMask &= ~bufBit; /* turn off bit, for faster loop exit */
diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.c b/src/mesa/drivers/dri/intel/intel_buffer_objects.c
index b7c7eeb368..23ba3b9ef6 100644
--- a/src/mesa/drivers/dri/intel/intel_buffer_objects.c
+++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.c
@@ -35,6 +35,9 @@
#include "intel_batchbuffer.h"
#include "intel_regions.h"
+static GLboolean
+intel_bufferobj_unmap(GLcontext * ctx,
+ GLenum target, struct gl_buffer_object *obj);
/** Allocates a new dri_bo to store the data for the buffer object. */
static void
@@ -100,8 +103,15 @@ intel_bufferobj_free(GLcontext * ctx, struct gl_buffer_object *obj)
struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
assert(intel_obj);
- assert(!obj->Pointer); /* Mesa should have unmapped it */
+ /* Buffer objects are automatically unmapped when deleting according
+ * to the spec, but Mesa doesn't do UnmapBuffer for us at context destroy
+ * (though it does if you call glDeleteBuffers)
+ */
+ if (obj->Pointer)
+ intel_bufferobj_unmap(ctx, 0, obj);
+
+ _mesa_free(intel_obj->sys_buffer);
if (intel_obj->region) {
intel_bufferobj_release_region(intel, intel_obj);
}
@@ -142,7 +152,23 @@ intel_bufferobj_data(GLcontext * ctx,
dri_bo_unreference(intel_obj->buffer);
intel_obj->buffer = NULL;
}
+ _mesa_free(intel_obj->sys_buffer);
+ intel_obj->sys_buffer = NULL;
+
if (size != 0) {
+#ifdef I915
+ /* On pre-965, stick VBOs in system memory, as we're always doing swtnl
+ * with their contents anyway.
+ */
+ if (target == GL_ARRAY_BUFFER || target == GL_ELEMENT_ARRAY_BUFFER) {
+ intel_obj->sys_buffer = _mesa_malloc(size);
+ if (intel_obj->sys_buffer != NULL) {
+ if (data != NULL)
+ memcpy(intel_obj->sys_buffer, data, size);
+ return;
+ }
+ }
+#endif
intel_bufferobj_alloc_buffer(intel, intel_obj);
if (data != NULL)
@@ -172,7 +198,10 @@ intel_bufferobj_subdata(GLcontext * ctx,
if (intel_obj->region)
intel_bufferobj_cow(intel, intel_obj);
- dri_bo_subdata(intel_obj->buffer, offset, size, data);
+ if (intel_obj->sys_buffer)
+ memcpy((char *)intel_obj->sys_buffer + offset, data, size);
+ else
+ dri_bo_subdata(intel_obj->buffer, offset, size, data);
}
@@ -204,11 +233,16 @@ intel_bufferobj_map(GLcontext * ctx,
{
struct intel_context *intel = intel_context(ctx);
struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
+ GLboolean read_only = (access == GL_READ_ONLY_ARB);
+ GLboolean write_only = (access == GL_WRITE_ONLY_ARB);
- /* XXX: Translate access to flags arg below:
- */
assert(intel_obj);
+ if (intel_obj->sys_buffer) {
+ obj->Pointer = intel_obj->sys_buffer;
+ return obj->Pointer;
+ }
+
if (intel_obj->region)
intel_bufferobj_cow(intel, intel_obj);
@@ -217,7 +251,14 @@ intel_bufferobj_map(GLcontext * ctx,
return NULL;
}
- dri_bo_map(intel_obj->buffer, GL_TRUE);
+ if (write_only && intel->intelScreen->kernel_exec_fencing) {
+ drm_intel_gem_bo_map_gtt(intel_obj->buffer);
+ intel_obj->mapped_gtt = GL_TRUE;
+ } else {
+ drm_intel_bo_map(intel_obj->buffer, !read_only);
+ intel_obj->mapped_gtt = GL_FALSE;
+ }
+
obj->Pointer = intel_obj->buffer->virtual;
return obj->Pointer;
}
@@ -235,7 +276,11 @@ intel_bufferobj_unmap(GLcontext * ctx,
assert(intel_obj);
if (intel_obj->buffer != NULL) {
assert(obj->Pointer);
- dri_bo_unmap(intel_obj->buffer);
+ if (intel_obj->mapped_gtt) {
+ drm_intel_gem_bo_unmap_gtt(intel_obj->buffer);
+ } else {
+ drm_intel_bo_unmap(intel_obj->buffer);
+ }
obj->Pointer = NULL;
}
return GL_TRUE;
@@ -254,6 +299,18 @@ intel_bufferobj_buffer(struct intel_context *intel,
}
}
+ if (intel_obj->buffer == NULL) {
+ intel_bufferobj_alloc_buffer(intel, intel_obj);
+ intel_bufferobj_subdata(&intel->ctx,
+ GL_ARRAY_BUFFER_ARB,
+ 0,
+ intel_obj->Base.Size,
+ intel_obj->sys_buffer,
+ &intel_obj->Base);
+ _mesa_free(intel_obj->sys_buffer);
+ intel_obj->sys_buffer = NULL;
+ }
+
return intel_obj->buffer;
}
diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.h b/src/mesa/drivers/dri/intel/intel_buffer_objects.h
index bf6dbd58f2..0431015631 100644
--- a/src/mesa/drivers/dri/intel/intel_buffer_objects.h
+++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.h
@@ -42,10 +42,13 @@ struct intel_buffer_object
{
struct gl_buffer_object Base;
dri_bo *buffer; /* the low-level buffer manager's buffer handle */
+ /** System memory buffer data, if not using a BO to store the data. */
+ void *sys_buffer;
struct intel_region *region; /* Is there a zero-copy texture
associated with this (pixel)
buffer object? */
+ GLboolean mapped_gtt;
};
diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c
index 0929a2c223..df5c3fc176 100644
--- a/src/mesa/drivers/dri/intel/intel_buffers.c
+++ b/src/mesa/drivers/dri/intel/intel_buffers.c
@@ -157,7 +157,7 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)
/* Do this here, not core Mesa, since this function is called from
* many places within the driver.
*/
- if (ctx->NewState & (_NEW_BUFFERS | _NEW_COLOR | _NEW_PIXEL)) {
+ if (ctx->NewState & _NEW_BUFFERS) {
/* this updates the DrawBuffer->_NumColorDrawBuffers fields, etc */
_mesa_update_framebuffer(ctx);
/* this updates the DrawBuffer's Width/Height if it's a FBO */
@@ -202,6 +202,8 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)
intel_batchbuffer_flush(intel->batch);
intel->front_cliprects = GL_TRUE;
colorRegions[0] = intel_get_rb_region(fb, BUFFER_FRONT_LEFT);
+
+ intel->front_buffer_dirty = GL_TRUE;
}
else {
if (!intel->constant_cliprect && intel->front_cliprects)
@@ -274,7 +276,7 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)
ctx->Driver.Enable(ctx, GL_DEPTH_TEST,
(ctx->Depth.Test && fb->Visual.depthBits > 0));
ctx->Driver.Enable(ctx, GL_STENCIL_TEST,
- (ctx->Stencil._Enabled && fb->Visual.stencilBits > 0));
+ (ctx->Stencil.Enabled && fb->Visual.stencilBits > 0));
}
else {
/* Mesa's Stencil._Enabled field is updated when
@@ -319,6 +321,23 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)
static void
intelDrawBuffer(GLcontext * ctx, GLenum mode)
{
+ if ((ctx->DrawBuffer != NULL) && (ctx->DrawBuffer->Name == 0)) {
+ struct intel_context *const intel = intel_context(ctx);
+ const GLboolean was_front_buffer_rendering =
+ intel->is_front_buffer_rendering;
+
+ intel->is_front_buffer_rendering = (mode == GL_FRONT_LEFT)
+ || (mode == GL_FRONT);
+
+ /* If we weren't front-buffer rendering before but we are now, make sure
+ * that the front-buffer has actually been allocated.
+ */
+ if (!was_front_buffer_rendering && intel->is_front_buffer_rendering) {
+ intel_update_renderbuffers(intel->driContext,
+ intel->driContext->driDrawablePriv);
+ }
+ }
+
intel_draw_buffer(ctx, ctx->DrawBuffer);
}
diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c
index 28281b3861..309ac1923b 100644
--- a/src/mesa/drivers/dri/intel/intel_clear.c
+++ b/src/mesa/drivers/dri/intel/intel_clear.c
@@ -30,6 +30,7 @@
#include "main/enums.h"
#include "main/image.h"
#include "main/mtypes.h"
+#include "main/arrayobj.h"
#include "main/attrib.h"
#include "main/blend.h"
#include "main/bufferobj.h"
@@ -38,6 +39,7 @@
#include "main/enable.h"
#include "main/macros.h"
#include "main/matrix.h"
+#include "main/polygon.h"
#include "main/texstate.h"
#include "main/shaders.h"
#include "main/stencil.h"
@@ -51,6 +53,7 @@
#include "intel_clear.h"
#include "intel_fbo.h"
#include "intel_pixel.h"
+#include "intel_regions.h"
#define FILE_DEBUG_FLAG DEBUG_BLIT
@@ -65,6 +68,45 @@
BUFFER_BIT_COLOR6 | \
BUFFER_BIT_COLOR7)
+
+/**
+ * Per-context one-time init of things for intl_clear_tris().
+ * Basically set up a private array object for vertex/color arrays.
+ */
+static void
+init_clear(GLcontext *ctx)
+{
+ struct intel_context *intel = intel_context(ctx);
+ struct gl_array_object *arraySave = NULL;
+ const GLuint arrayBuffer = ctx->Array.ArrayBufferObj->Name;
+ const GLuint elementBuffer = ctx->Array.ElementArrayBufferObj->Name;
+
+ /* create new array object */
+ intel->clear.arrayObj = _mesa_new_array_object(ctx, ~0);
+
+ /* save current array object, bind new one */
+ _mesa_reference_array_object(ctx, &arraySave, ctx->Array.ArrayObj);
+ _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj, intel->clear.arrayObj);
+
+ /* one-time setup of vertex arrays (pos, color) */
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, 0);
+ _mesa_BindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0);
+ _mesa_ColorPointer(4, GL_FLOAT, 4 * sizeof(GLfloat), intel->clear.color);
+ _mesa_VertexPointer(3, GL_FLOAT, 3 * sizeof(GLfloat), intel->clear.vertices);
+ _mesa_Enable(GL_COLOR_ARRAY);
+ _mesa_Enable(GL_VERTEX_ARRAY);
+
+ /* restore original array object */
+ _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj, arraySave);
+ _mesa_reference_array_object(ctx, &arraySave, NULL);
+
+ /* restore original buffer objects */
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, arrayBuffer);
+ _mesa_BindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, elementBuffer);
+}
+
+
+
/**
* Perform glClear where mask contains only color, depth, and/or stencil.
*
@@ -77,14 +119,16 @@ void
intel_clear_tris(GLcontext *ctx, GLbitfield mask)
{
struct intel_context *intel = intel_context(ctx);
- GLfloat vertices[4][3];
- GLfloat color[4][4];
GLfloat dst_z;
struct gl_framebuffer *fb = ctx->DrawBuffer;
int i;
GLboolean saved_fp_enable = GL_FALSE, saved_vp_enable = GL_FALSE;
GLuint saved_shader_program = 0;
unsigned int saved_active_texture;
+ struct gl_array_object *arraySave = NULL;
+
+ if (!intel->clear.arrayObj)
+ init_clear(ctx);
assert((mask & ~(TRI_CLEAR_COLOR_BITS | BUFFER_BIT_DEPTH |
BUFFER_BIT_STENCIL)) == 0);
@@ -93,10 +137,10 @@ intel_clear_tris(GLcontext *ctx, GLbitfield mask)
GL_CURRENT_BIT |
GL_DEPTH_BUFFER_BIT |
GL_ENABLE_BIT |
+ GL_POLYGON_BIT |
GL_STENCIL_BUFFER_BIT |
GL_TRANSFORM_BIT |
GL_CURRENT_BIT);
- _mesa_PushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT);
saved_active_texture = ctx->Texture.CurrentUnit;
/* Disable existing GL state we don't want to apply to a clear. */
@@ -114,6 +158,7 @@ intel_clear_tris(GLcontext *ctx, GLbitfield mask)
_mesa_Disable(GL_CLIP_PLANE3);
_mesa_Disable(GL_CLIP_PLANE4);
_mesa_Disable(GL_CLIP_PLANE5);
+ _mesa_PolygonMode(GL_FRONT_AND_BACK, GL_FILL);
if (ctx->Extensions.ARB_fragment_program && ctx->FragmentProgram.Enabled) {
saved_fp_enable = GL_TRUE;
_mesa_Disable(GL_FRAGMENT_PROGRAM_ARB);
@@ -146,13 +191,14 @@ intel_clear_tris(GLcontext *ctx, GLbitfield mask)
}
}
+ /* save current array object, bind our private one */
+ _mesa_reference_array_object(ctx, &arraySave, ctx->Array.ArrayObj);
+ _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj, intel->clear.arrayObj);
+
intel_meta_set_passthrough_transform(intel);
for (i = 0; i < 4; i++) {
- color[i][0] = ctx->Color.ClearColor[0];
- color[i][1] = ctx->Color.ClearColor[1];
- color[i][2] = ctx->Color.ClearColor[2];
- color[i][3] = ctx->Color.ClearColor[3];
+ COPY_4FV(intel->clear.color[i], ctx->Color.ClearColor);
}
/* convert clear Z from [0,1] to NDC coord in [-1,1] */
@@ -161,23 +207,18 @@ intel_clear_tris(GLcontext *ctx, GLbitfield mask)
/* Prepare the vertices, which are the same regardless of which buffer we're
* drawing to.
*/
- vertices[0][0] = fb->_Xmin;
- vertices[0][1] = fb->_Ymin;
- vertices[0][2] = dst_z;
- vertices[1][0] = fb->_Xmax;
- vertices[1][1] = fb->_Ymin;
- vertices[1][2] = dst_z;
- vertices[2][0] = fb->_Xmax;
- vertices[2][1] = fb->_Ymax;
- vertices[2][2] = dst_z;
- vertices[3][0] = fb->_Xmin;
- vertices[3][1] = fb->_Ymax;
- vertices[3][2] = dst_z;
-
- _mesa_ColorPointer(4, GL_FLOAT, 4 * sizeof(GLfloat), &color);
- _mesa_VertexPointer(3, GL_FLOAT, 3 * sizeof(GLfloat), &vertices);
- _mesa_Enable(GL_COLOR_ARRAY);
- _mesa_Enable(GL_VERTEX_ARRAY);
+ intel->clear.vertices[0][0] = fb->_Xmin;
+ intel->clear.vertices[0][1] = fb->_Ymin;
+ intel->clear.vertices[0][2] = dst_z;
+ intel->clear.vertices[1][0] = fb->_Xmax;
+ intel->clear.vertices[1][1] = fb->_Ymin;
+ intel->clear.vertices[1][2] = dst_z;
+ intel->clear.vertices[2][0] = fb->_Xmax;
+ intel->clear.vertices[2][1] = fb->_Ymax;
+ intel->clear.vertices[2][2] = dst_z;
+ intel->clear.vertices[3][0] = fb->_Xmin;
+ intel->clear.vertices[3][1] = fb->_Ymax;
+ intel->clear.vertices[3][2] = dst_z;
while (mask != 0) {
GLuint this_mask = 0;
@@ -215,8 +256,10 @@ intel_clear_tris(GLcontext *ctx, GLbitfield mask)
/* Control writing of the stencil clear value to stencil. */
if (this_mask & BUFFER_BIT_STENCIL) {
_mesa_Enable(GL_STENCIL_TEST);
- _mesa_StencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE);
- _mesa_StencilFuncSeparate(GL_FRONT, GL_ALWAYS, ctx->Stencil.Clear,
+ _mesa_StencilOpSeparate(GL_FRONT_AND_BACK,
+ GL_REPLACE, GL_REPLACE, GL_REPLACE);
+ _mesa_StencilFuncSeparate(GL_FRONT_AND_BACK, GL_ALWAYS,
+ ctx->Stencil.Clear,
ctx->Stencil.WriteMask[0]);
} else {
_mesa_Disable(GL_STENCIL_TEST);
@@ -238,8 +281,11 @@ intel_clear_tris(GLcontext *ctx, GLbitfield mask)
if (saved_shader_program)
_mesa_UseProgramObjectARB(saved_shader_program);
- _mesa_PopClientAttrib();
_mesa_PopAttrib();
+
+ /* restore current array object */
+ _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj, arraySave);
+ _mesa_reference_array_object(ctx, &arraySave, NULL);
}
static const char *buffer_names[] = {
@@ -267,7 +313,6 @@ static const char *buffer_names[] = {
static void
intelClear(GLcontext *ctx, GLbitfield mask)
{
- struct intel_context *intel = intel_context(ctx);
const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask);
GLbitfield tri_mask = 0;
GLbitfield blit_mask = 0;
@@ -295,7 +340,7 @@ intelClear(GLcontext *ctx, GLbitfield mask)
= intel_get_rb_region(fb, BUFFER_STENCIL);
if (stencilRegion) {
/* have hw stencil */
- if (IS_965(intel->intelScreen->deviceID) ||
+ if (stencilRegion->tiling == I915_TILING_Y ||
(ctx->Stencil.WriteMask[0] & 0xff) != 0xff) {
/* We have to use the 3D engine if we're clearing a partial mask
* of the stencil buffer, or if we're on a 965 which has a tiled
@@ -312,9 +357,10 @@ intelClear(GLcontext *ctx, GLbitfield mask)
/* HW depth */
if (mask & BUFFER_BIT_DEPTH) {
+ const struct intel_region *irb = intel_get_rb_region(fb, BUFFER_DEPTH);
+
/* clear depth with whatever method is used for stencil (see above) */
- if (IS_965(intel->intelScreen->deviceID) ||
- tri_mask & BUFFER_BIT_STENCIL)
+ if (irb->tiling == I915_TILING_Y || tri_mask & BUFFER_BIT_STENCIL)
tri_mask |= BUFFER_BIT_DEPTH;
else
blit_mask |= BUFFER_BIT_DEPTH;
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index a664e74936..f88b37d0f3 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -28,6 +28,7 @@
#include "main/glheader.h"
#include "main/context.h"
+#include "main/arrayobj.h"
#include "main/extensions.h"
#include "main/framebuffer.h"
#include "main/imports.h"
@@ -173,6 +174,24 @@ intelGetString(GLcontext * ctx, GLenum name)
}
}
+static unsigned
+intel_bits_per_pixel(const struct intel_renderbuffer *rb)
+{
+ switch (rb->Base._ActualFormat) {
+ case GL_RGB5:
+ case GL_DEPTH_COMPONENT16:
+ return 16;
+ case GL_RGB8:
+ case GL_RGBA8:
+ case GL_DEPTH_COMPONENT24:
+ case GL_DEPTH24_STENCIL8_EXT:
+ case GL_STENCIL_INDEX8_EXT:
+ return 32;
+ default:
+ return 0;
+ }
+}
+
void
intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
{
@@ -180,7 +199,7 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
struct intel_renderbuffer *rb;
struct intel_region *region, *depth_region;
struct intel_context *intel = context->driverPrivate;
- __DRIbuffer *buffers;
+ __DRIbuffer *buffers = NULL;
__DRIscreen *screen;
int i, count;
unsigned int attachments[10];
@@ -192,22 +211,63 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
screen = intel->intelScreen->driScrnPriv;
- i = 0;
- if (intel_fb->color_rb[0])
- attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
- if (intel_fb->color_rb[1])
- attachments[i++] = __DRI_BUFFER_BACK_LEFT;
- if (intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH))
- attachments[i++] = __DRI_BUFFER_DEPTH;
- if (intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL))
- attachments[i++] = __DRI_BUFFER_STENCIL;
-
- buffers = (*screen->dri2.loader->getBuffers)(drawable,
- &drawable->w,
- &drawable->h,
- attachments, i,
- &count,
- drawable->loaderPrivate);
+ if (screen->dri2.loader
+ && (screen->dri2.loader->base.version > 2)
+ && (screen->dri2.loader->getBuffersWithFormat != NULL)) {
+ struct intel_renderbuffer *depth_rb;
+ struct intel_renderbuffer *stencil_rb;
+
+ i = 0;
+ if ((intel->is_front_buffer_rendering || !intel_fb->color_rb[1])
+ && intel_fb->color_rb[0]) {
+ attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
+ attachments[i++] = intel_bits_per_pixel(intel_fb->color_rb[0]);
+ }
+
+ if (intel_fb->color_rb[1]) {
+ attachments[i++] = __DRI_BUFFER_BACK_LEFT;
+ attachments[i++] = intel_bits_per_pixel(intel_fb->color_rb[1]);
+ }
+
+ depth_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
+ stencil_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
+
+ if ((depth_rb != NULL) && (stencil_rb != NULL)) {
+ attachments[i++] = __DRI_BUFFER_DEPTH_STENCIL;
+ attachments[i++] = intel_bits_per_pixel(depth_rb);
+ } else if (depth_rb != NULL) {
+ attachments[i++] = __DRI_BUFFER_DEPTH;
+ attachments[i++] = intel_bits_per_pixel(depth_rb);
+ } else if (stencil_rb != NULL) {
+ attachments[i++] = __DRI_BUFFER_STENCIL;
+ attachments[i++] = intel_bits_per_pixel(stencil_rb);
+ }
+
+ buffers =
+ (*screen->dri2.loader->getBuffersWithFormat)(drawable,
+ &drawable->w,
+ &drawable->h,
+ attachments, i / 2,
+ &count,
+ drawable->loaderPrivate);
+ } else if (screen->dri2.loader) {
+ i = 0;
+ if (intel_fb->color_rb[0])
+ attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
+ if (intel_fb->color_rb[1])
+ attachments[i++] = __DRI_BUFFER_BACK_LEFT;
+ if (intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH))
+ attachments[i++] = __DRI_BUFFER_DEPTH;
+ if (intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL))
+ attachments[i++] = __DRI_BUFFER_STENCIL;
+
+ buffers = (*screen->dri2.loader->getBuffers)(drawable,
+ &drawable->w,
+ &drawable->h,
+ attachments, i,
+ &count,
+ drawable->loaderPrivate);
+ }
if (buffers == NULL)
return;
@@ -235,6 +295,11 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
region_name = "dri2 front buffer";
break;
+ case __DRI_BUFFER_FAKE_FRONT_LEFT:
+ rb = intel_fb->color_rb[0];
+ region_name = "dri2 fake front buffer";
+ break;
+
case __DRI_BUFFER_BACK_LEFT:
rb = intel_fb->color_rb[1];
region_name = "dri2 back buffer";
@@ -245,6 +310,11 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
region_name = "dri2 depth buffer";
break;
+ case __DRI_BUFFER_DEPTH_STENCIL:
+ rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
+ region_name = "dri2 depth / stencil buffer";
+ break;
+
case __DRI_BUFFER_STENCIL:
rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
region_name = "dri2 stencil buffer";
@@ -291,6 +361,23 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
intel_renderbuffer_set_region(rb, region);
intel_region_release(&region);
+
+ if (buffers[i].attachment == __DRI_BUFFER_DEPTH_STENCIL) {
+ rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
+ if (rb != NULL) {
+ struct intel_region *stencil_region = NULL;
+
+ if (rb->region) {
+ dri_bo_flink(rb->region->buffer, &name);
+ if (name == buffers[i].name)
+ continue;
+ }
+
+ intel_region_reference(&stencil_region, region);
+ intel_renderbuffer_set_region(rb, stencil_region);
+ intel_region_release(&stencil_region);
+ }
+ }
}
driUpdateFramebufferSize(&intel->ctx, drawable);
@@ -307,7 +394,7 @@ intel_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
if (!driContext->driScreenPriv->dri2.enabled)
return;
- if (!intel->internal_viewport_call) {
+ if (!intel->internal_viewport_call && ctx->DrawBuffer->Name == 0) {
intel_update_renderbuffers(driContext, driContext->driDrawablePriv);
if (driContext->driDrawablePriv != driContext->driReadablePriv)
intel_update_renderbuffers(driContext, driContext->driReadablePriv);
@@ -391,6 +478,27 @@ intel_flush(GLcontext *ctx, GLboolean needs_mi_flush)
if (intel->batch->map != intel->batch->ptr)
intel_batchbuffer_flush(intel->batch);
+
+ if ((ctx->DrawBuffer->Name == 0) && intel->front_buffer_dirty) {
+ __DRIscreen *const screen = intel->intelScreen->driScrnPriv;
+
+ if (screen->dri2.loader &&
+ (screen->dri2.loader->base.version >= 2)
+ && (screen->dri2.loader->flushFrontBuffer != NULL)) {
+ (*screen->dri2.loader->flushFrontBuffer)(intel->driDrawable,
+ intel->driDrawable->loaderPrivate);
+
+ /* Only clear the dirty bit if front-buffer rendering is no longer
+ * enabled. This is done so that the dirty bit can only be set in
+ * glDrawBuffer. Otherwise the dirty bit would have to be set at
+ * each of N places that do rendering. This has worse performances,
+ * but it is much easier to get correct.
+ */
+ if (intel->is_front_buffer_rendering) {
+ intel->front_buffer_dirty = GL_FALSE;
+ }
+ }
+ }
}
void
@@ -442,6 +550,9 @@ intelInitDriverFunctions(struct dd_function_table *functions)
functions->CopyConvolutionFilter2D = _swrast_CopyConvolutionFilter2D;
intelInitTextureFuncs(functions);
+ intelInitTextureImageFuncs(functions);
+ intelInitTextureSubImageFuncs(functions);
+ intelInitTextureCopyImageFuncs(functions);
intelInitStateFuncs(functions);
intelInitClearFuncs(functions);
intelInitBufferFuncs(functions);
@@ -502,8 +613,6 @@ intelInitContext(struct intel_context *intel,
}
}
- ctx->Const.MaxTextureMaxAnisotropy = 2.0;
-
/* This doesn't yet catch all non-conformant rendering, but it's a
* start.
*/
@@ -544,6 +653,13 @@ intelInitContext(struct intel_context *intel,
_mesa_init_point(ctx);
ctx->Const.MaxColorAttachments = 4; /* XXX FBO: review this */
+ if (IS_965(intelScreen->deviceID)) {
+ if (MAX_WIDTH > 8192)
+ ctx->Const.MaxRenderbufferSize = 8192;
+ } else {
+ if (MAX_WIDTH > 2048)
+ ctx->Const.MaxRenderbufferSize = 2048;
+ }
/* Initialize the software rasterizer and helper modules. */
_swrast_CreateContext(ctx);
@@ -611,6 +727,9 @@ intelInitContext(struct intel_context *intel,
else if (driQueryOptionb(&intel->optionCache, "force_s3tc_enable")) {
_mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
}
+ intel->use_texture_tiling = driQueryOptionb(&intel->optionCache,
+ "texture_tiling");
+ intel->use_early_z = driQueryOptionb(&intel->optionCache, "early_z");
intel->prim.primitive = ~0;
@@ -650,6 +769,9 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv)
INTEL_FIREVERTICES(intel);
+ if (intel->clear.arrayObj)
+ _mesa_delete_array_object(&intel->ctx, intel->clear.arrayObj);
+
intel->vtbl.destroy(intel);
release_texture_heaps = (intel->ctx.Shared->RefCount == 1);
@@ -669,13 +791,64 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv)
intel->prim.vb_bo = NULL;
if (release_texture_heaps) {
- /* This share group is about to go away, free our private
- * texture object data.
+ /* Nothing is currently done here to free texture heaps;
+ * but we're not using the texture heap utilities, so I
+ * rather think we shouldn't. I've taken a look, and can't
+ * find any private texture data hanging around anywhere, but
+ * I'm not yet certain there isn't any at all...
*/
- if (INTEL_DEBUG & DEBUG_TEXTURE)
+ /* if (INTEL_DEBUG & DEBUG_TEXTURE)
fprintf(stderr, "do something to free texture heaps\n");
+ */
}
+ /* XXX In intelMakeCurrent() below, the context's static regions are
+ * referenced inside the frame buffer; it's listed as a hack,
+ * with a comment of "XXX FBO temporary fix-ups!", but
+ * as long as it's there, we should release the regions here.
+ * The do/while loop around the block is used to allow the
+ * "continue" statements inside the block to exit the block,
+ * to avoid many layers of "if" constructs.
+ */
+ do {
+ __DRIdrawablePrivate * driDrawPriv = intel->driDrawable;
+ struct intel_framebuffer *intel_fb;
+ struct intel_renderbuffer *irbDepth, *irbStencil;
+ if (!driDrawPriv) {
+ /* We're already detached from the drawable; exit this block. */
+ continue;
+ }
+ intel_fb = (struct intel_framebuffer *) driDrawPriv->driverPrivate;
+ if (!intel_fb) {
+ /* The frame buffer is already gone; exit this block. */
+ continue;
+ }
+ irbDepth = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
+ irbStencil = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
+
+ /* If the regions of the frame buffer still match the regions
+ * of the context, release them. If they've changed somehow,
+ * leave them alone.
+ */
+ if (intel_fb->color_rb[0] && intel_fb->color_rb[0]->region == intel->front_region) {
+ intel_renderbuffer_set_region(intel_fb->color_rb[0], NULL);
+ }
+ if (intel_fb->color_rb[1] && intel_fb->color_rb[1]->region == intel->back_region) {
+ intel_renderbuffer_set_region(intel_fb->color_rb[1], NULL);
+ }
+
+ if (irbDepth && irbDepth->region == intel->depth_region) {
+ intel_renderbuffer_set_region(irbDepth, NULL);
+ }
+ /* Usually, the stencil buffer is the same as the depth buffer;
+ * but they're handled separately in MakeCurrent, so we'll
+ * handle them separately here.
+ */
+ if (irbStencil && irbStencil->region == intel->depth_region) {
+ intel_renderbuffer_set_region(irbStencil, NULL);
+ }
+ } while (0);
+
intel_region_release(&intel->front_region);
intel_region_release(&intel->back_region);
intel_region_release(&intel->depth_region);
@@ -684,6 +857,8 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv)
/* free the Mesa context */
_mesa_free_context_data(&intel->ctx);
+
+
}
}
@@ -712,7 +887,10 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv,
if (driDrawPriv != driReadPriv)
intel_update_renderbuffers(driContextPriv, driReadPriv);
} else {
- /* XXX FBO temporary fix-ups! */
+ /* XXX FBO temporary fix-ups! These are released in
+ * intelDextroyContext(), above. Changes here should be
+ * reflected there.
+ */
/* if the renderbuffers don't have regions, init them from the context */
struct intel_renderbuffer *irbDepth
= intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h
index d635f3f50d..7d3c80bb21 100644
--- a/src/mesa/drivers/dri/intel/intel_context.h
+++ b/src/mesa/drivers/dri/intel/intel_context.h
@@ -48,6 +48,8 @@
#define DV_PF_555 (1<<8)
#define DV_PF_565 (2<<8)
#define DV_PF_8888 (3<<8)
+#define DV_PF_4444 (8<<8)
+#define DV_PF_1555 (9<<8)
struct intel_region;
struct intel_context;
@@ -159,12 +161,22 @@ struct intel_context
struct {
struct gl_fragment_program *bitmap_fp;
struct gl_vertex_program *passthrough_vp;
+ struct gl_buffer_object *texcoord_vbo;
struct gl_fragment_program *saved_fp;
GLboolean saved_fp_enable;
struct gl_vertex_program *saved_vp;
GLboolean saved_vp_enable;
+ struct gl_fragment_program *tex2d_fp;
+
+ GLboolean saved_texcoord_enable;
+ struct gl_buffer_object *saved_array_vbo, *saved_texcoord_vbo;
+ GLenum saved_texcoord_type;
+ GLsizei saved_texcoord_size, saved_texcoord_stride;
+ const void *saved_texcoord_ptr;
+ int saved_active_texture;
+
GLint saved_vp_x, saved_vp_y;
GLsizei saved_vp_width, saved_vp_height;
GLenum saved_matrix_mode;
@@ -213,6 +225,14 @@ struct intel_context
GLuint ClearColor565;
GLuint ClearColor8888;
+ /* info for intel_clear_tris() */
+ struct
+ {
+ struct gl_array_object *arrayObj;
+ GLfloat vertices[4][3];
+ GLfloat color[4][4];
+ } clear;
+
/* Offsets of fields within the current vertex:
*/
GLuint coloroffset;
@@ -262,11 +282,32 @@ struct intel_context
* flush time while the lock is held.
*/
GLboolean constant_cliprect;
+
/**
* In !constant_cliprect mode, set to true if the front cliprects should be
* used instead of back.
*/
GLboolean front_cliprects;
+
+ /**
+ * Set if rendering has occured to the drawable's front buffer.
+ *
+ * This is used in the DRI2 case to detect that glFlush should also copy
+ * the contents of the fake front buffer to the real front buffer.
+ */
+ GLboolean front_buffer_dirty;
+
+ /**
+ * Track whether front-buffer rendering is currently enabled
+ *
+ * A separate flag is used to track this in order to support MRT more
+ * easily.
+ */
+ GLboolean is_front_buffer_rendering;
+
+ GLboolean use_texture_tiling;
+ GLboolean use_early_z;
+
drm_clip_rect_t fboRect; /**< cliprect for FBO rendering */
int perf_boxes;
@@ -319,6 +360,7 @@ extern char *__progname;
#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
#define ALIGN(value, alignment) ((value + alignment - 1) & ~(alignment - 1))
+#define IS_POWER_OF_TWO(val) (((val) & (val - 1)) == 0)
#define INTEL_FIREVERTICES(intel) \
do { \
@@ -520,6 +562,9 @@ void intel_viewport(GLcontext * ctx, GLint x, GLint y,
void intel_update_renderbuffers(__DRIcontext *context,
__DRIdrawable *drawable);
+void i915_set_buf_info_for_region(uint32_t *state, struct intel_region *region,
+ uint32_t buffer_id);
+
/*======================================================================
* Inline conversion functions.
* These are better-typed than the macros used previously:
@@ -530,4 +575,10 @@ intel_context(GLcontext * ctx)
return (struct intel_context *) ctx;
}
+static INLINE GLboolean
+is_power_of_two(uint32_t value)
+{
+ return (value & (value - 1)) == 0;
+}
+
#endif
diff --git a/src/mesa/drivers/dri/intel/intel_decode.c b/src/mesa/drivers/dri/intel/intel_decode.c
index f04638206d..a9dfe281cb 100644
--- a/src/mesa/drivers/dri/intel/intel_decode.c
+++ b/src/mesa/drivers/dri/intel/intel_decode.c
@@ -800,6 +800,7 @@ static int
decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, int *failures, int i830)
{
unsigned int len, i, c, opcode, word, map, sampler, instr;
+ char *format;
struct {
uint32_t opcode;
@@ -1001,6 +1002,35 @@ decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, int *failures, int i
(*failures)++;
}
return len;
+ case 0x85:
+ len = (data[0] & 0x0000000f) + 2;
+
+ if (len != 2)
+ fprintf(out, "Bad count in 3DSTATE_DEST_BUFFER_VARIABLES\n");
+ if (count < 2)
+ BUFFER_FAIL(count, len, "3DSTATE_DEST_BUFFER_VARIABLES");
+
+ instr_out(data, hw_offset, 0,
+ "3DSTATE_DEST_BUFFER_VARIABLES\n");
+
+ switch ((data[1] >> 8) & 0xf) {
+ case 0x0: format = "g8"; break;
+ case 0x1: format = "x1r5g5b5"; break;
+ case 0x2: format = "r5g6b5"; break;
+ case 0x3: format = "a8r8g8b8"; break;
+ case 0x4: format = "ycrcb_swapy"; break;
+ case 0x5: format = "ycrcb_normal"; break;
+ case 0x6: format = "ycrcb_swapuv"; break;
+ case 0x7: format = "ycrcb_swapuvy"; break;
+ case 0x8: format = "a4r4g4b4"; break;
+ case 0x9: format = "a1r5g5b5"; break;
+ case 0xa: format = "a2r10g10b10"; break;
+ default: format = "BAD"; break;
+ }
+ instr_out(data, hw_offset, 1, "%s format, early Z %sabled\n",
+ format,
+ (data[1] & (1 << 31)) ? "en" : "dis");
+ return len;
}
for (opcode = 0; opcode < sizeof(opcodes_3d_1d) / sizeof(opcodes_3d_1d[0]);
diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c
index 9ec1b4ec2f..1e8b1878ab 100644
--- a/src/mesa/drivers/dri/intel/intel_extensions.c
+++ b/src/mesa/drivers/dri/intel/intel_extensions.c
@@ -48,6 +48,7 @@
#define need_GL_EXT_point_parameters
#define need_GL_EXT_secondary_color
#define need_GL_EXT_stencil_two_side
+#define need_GL_APPLE_vertex_array_object
#define need_GL_ATI_separate_stencil
#define need_GL_ATI_envmap_bumpmap
#define need_GL_NV_point_sprite
@@ -95,6 +96,7 @@ static const struct dri_extension card_extensions[] = {
{ "GL_EXT_texture_lod_bias", NULL },
{ "GL_3DFX_texture_compression_FXT1", NULL },
{ "GL_APPLE_client_storage", NULL },
+ { "GL_APPLE_vertex_array_object", GL_APPLE_vertex_array_object_functions},
{ "GL_MESA_pack_invert", NULL },
{ "GL_MESA_ycbcr_texture", NULL },
{ "GL_NV_blend_square", NULL },
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c
index a401f730ba..0ea413aee1 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.c
+++ b/src/mesa/drivers/dri/intel/intel_fbo.c
@@ -119,6 +119,7 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
rb->RedBits = 5;
rb->GreenBits = 6;
rb->BlueBits = 5;
+ irb->texformat = &_mesa_texformat_rgb565;
cpp = 2;
break;
case GL_RGB:
@@ -132,6 +133,7 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
rb->GreenBits = 8;
rb->BlueBits = 8;
rb->AlphaBits = 0;
+ irb->texformat = &_mesa_texformat_argb8888; /* XXX: Need xrgb8888 */
cpp = 4;
break;
case GL_RGBA:
@@ -148,6 +150,7 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
rb->GreenBits = 8;
rb->BlueBits = 8;
rb->AlphaBits = 8;
+ irb->texformat = &_mesa_texformat_argb8888;
cpp = 4;
break;
case GL_STENCIL_INDEX:
@@ -160,12 +163,14 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
rb->DataType = GL_UNSIGNED_INT_24_8_EXT;
rb->StencilBits = 8;
cpp = 4;
+ irb->texformat = &_mesa_texformat_s8_z24;
break;
case GL_DEPTH_COMPONENT16:
rb->_ActualFormat = GL_DEPTH_COMPONENT16;
rb->DataType = GL_UNSIGNED_SHORT;
rb->DepthBits = 16;
cpp = 2;
+ irb->texformat = &_mesa_texformat_z16;
break;
case GL_DEPTH_COMPONENT:
case GL_DEPTH_COMPONENT24:
@@ -174,6 +179,7 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
rb->DataType = GL_UNSIGNED_INT_24_8_EXT;
rb->DepthBits = 24;
cpp = 4;
+ irb->texformat = &_mesa_texformat_s8_z24;
break;
case GL_DEPTH_STENCIL_EXT:
case GL_DEPTH24_STENCIL8_EXT:
@@ -182,6 +188,7 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
rb->DepthBits = 24;
rb->StencilBits = 8;
cpp = 4;
+ irb->texformat = &_mesa_texformat_s8_z24;
break;
default:
_mesa_problem(ctx,
@@ -210,7 +217,8 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
DBG("Allocating %d x %d Intel RBO (pitch %d)\n", width,
height, pitch);
- irb->region = intel_region_alloc(intel, cpp, width, height, pitch,
+ irb->region = intel_region_alloc(intel, I915_TILING_NONE,
+ cpp, width, height, pitch,
GL_TRUE);
if (!irb->region)
return GL_FALSE; /* out of memory? */
@@ -322,6 +330,7 @@ intel_create_renderbuffer(GLenum intFormat)
irb->Base.GreenBits = 6;
irb->Base.BlueBits = 5;
irb->Base.DataType = GL_UNSIGNED_BYTE;
+ irb->texformat = &_mesa_texformat_rgb565;
break;
case GL_RGB8:
irb->Base._ActualFormat = GL_RGB8;
@@ -331,6 +340,7 @@ intel_create_renderbuffer(GLenum intFormat)
irb->Base.BlueBits = 8;
irb->Base.AlphaBits = 0;
irb->Base.DataType = GL_UNSIGNED_BYTE;
+ irb->texformat = &_mesa_texformat_argb8888; /* XXX: Need xrgb8888 */
break;
case GL_RGBA8:
irb->Base._ActualFormat = GL_RGBA8;
@@ -340,24 +350,28 @@ intel_create_renderbuffer(GLenum intFormat)
irb->Base.BlueBits = 8;
irb->Base.AlphaBits = 8;
irb->Base.DataType = GL_UNSIGNED_BYTE;
+ irb->texformat = &_mesa_texformat_argb8888;
break;
case GL_STENCIL_INDEX8_EXT:
irb->Base._ActualFormat = GL_STENCIL_INDEX8_EXT;
irb->Base._BaseFormat = GL_STENCIL_INDEX;
irb->Base.StencilBits = 8;
irb->Base.DataType = GL_UNSIGNED_BYTE;
+ irb->texformat = &_mesa_texformat_s8_z24;
break;
case GL_DEPTH_COMPONENT16:
irb->Base._ActualFormat = GL_DEPTH_COMPONENT16;
irb->Base._BaseFormat = GL_DEPTH_COMPONENT;
irb->Base.DepthBits = 16;
irb->Base.DataType = GL_UNSIGNED_SHORT;
+ irb->texformat = &_mesa_texformat_z16;
break;
case GL_DEPTH_COMPONENT24:
irb->Base._ActualFormat = GL_DEPTH24_STENCIL8_EXT;
irb->Base._BaseFormat = GL_DEPTH_COMPONENT;
irb->Base.DepthBits = 24;
irb->Base.DataType = GL_UNSIGNED_INT;
+ irb->texformat = &_mesa_texformat_s8_z24;
break;
case GL_DEPTH24_STENCIL8_EXT:
irb->Base._ActualFormat = GL_DEPTH24_STENCIL8_EXT;
@@ -365,6 +379,7 @@ intel_create_renderbuffer(GLenum intFormat)
irb->Base.DepthBits = 24;
irb->Base.StencilBits = 8;
irb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT;
+ irb->texformat = &_mesa_texformat_s8_z24;
break;
default:
_mesa_problem(NULL,
@@ -449,6 +464,8 @@ static GLboolean
intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb,
struct gl_texture_image *texImage)
{
+ irb->texformat = texImage->TexFormat;
+
if (texImage->TexFormat == &_mesa_texformat_argb8888) {
irb->Base._ActualFormat = GL_RGBA8;
irb->Base._BaseFormat = GL_RGBA;
@@ -458,9 +475,21 @@ intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb,
else if (texImage->TexFormat == &_mesa_texformat_rgb565) {
irb->Base._ActualFormat = GL_RGB5;
irb->Base._BaseFormat = GL_RGB;
- irb->Base.DataType = GL_UNSIGNED_SHORT;
+ irb->Base.DataType = GL_UNSIGNED_BYTE;
DBG("Render to RGB5 texture OK\n");
}
+ else if (texImage->TexFormat == &_mesa_texformat_argb1555) {
+ irb->Base._ActualFormat = GL_RGB5_A1;
+ irb->Base._BaseFormat = GL_RGBA;
+ irb->Base.DataType = GL_UNSIGNED_BYTE;
+ DBG("Render to ARGB1555 texture OK\n");
+ }
+ else if (texImage->TexFormat == &_mesa_texformat_argb4444) {
+ irb->Base._ActualFormat = GL_RGBA4;
+ irb->Base._BaseFormat = GL_RGBA;
+ irb->Base.DataType = GL_UNSIGNED_BYTE;
+ DBG("Render to ARGB4444 texture OK\n");
+ }
else if (texImage->TexFormat == &_mesa_texformat_z16) {
irb->Base._ActualFormat = GL_DEPTH_COMPONENT16;
irb->Base._BaseFormat = GL_DEPTH_COMPONENT;
@@ -546,9 +575,10 @@ intel_render_texture(GLcontext * ctx,
ASSERT(newImage);
- if (newImage->Border != 0) {
- /* Fallback on drawing to a texture with a border, which won't have a
- * miptree.
+ intel_image = intel_texture_image(newImage);
+ if (!intel_image->mt) {
+ /* Fallback on drawing to a texture that doesn't have a miptree
+ * (has a border, width/height 0, etc.)
*/
_mesa_reference_renderbuffer(&att->Renderbuffer, NULL);
_mesa_render_texture(ctx, fb, att);
@@ -579,7 +609,6 @@ intel_render_texture(GLcontext * ctx,
irb->Base.RefCount);
/* point the renderbufer's region to the texture image region */
- intel_image = intel_texture_image(newImage);
if (irb->region != intel_image->mt->region) {
if (irb->region)
intel_region_release(&irb->region);
@@ -631,11 +660,11 @@ intel_finish_render_texture(GLcontext * ctx,
static void
intel_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb)
{
- struct intel_context *intel = intel_context(ctx);
const struct intel_renderbuffer *depthRb =
intel_get_renderbuffer(fb, BUFFER_DEPTH);
const struct intel_renderbuffer *stencilRb =
intel_get_renderbuffer(fb, BUFFER_STENCIL);
+ int i;
if (stencilRb && stencilRb != depthRb) {
/* we only support combined depth/stencil buffers, not separate
@@ -644,32 +673,26 @@ intel_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb)
fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
}
- /* check that texture color buffers are a format we can render into */
- {
- const struct gl_texture_format *supportedFormat;
- GLuint i;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[i];
+ struct intel_renderbuffer *irb = intel_renderbuffer(rb);
- /* The texture format we can render into seems to depend on the
- * screen depth. There currently seems to be a problem when
- * rendering into a rgb565 texture when the screen is abgr8888.
- */
+ if (rb == NULL)
+ continue;
+
+ if (irb == NULL) {
+ fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
+ continue;
+ }
- if (intel->ctx.Visual.rgbBits >= 24)
- supportedFormat = &_mesa_texformat_argb8888;
- else
- supportedFormat = &_mesa_texformat_rgb565;
-
- for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
- const struct gl_texture_object *texObj =
- fb->Attachment[BUFFER_COLOR0 + i].Texture;
- if (texObj) {
- const struct gl_texture_image *texImg =
- texObj->Image[0][texObj->BaseLevel];
- if (texImg && texImg->TexFormat != supportedFormat) {
- fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
- break;
- }
- }
+ switch (irb->texformat->MesaFormat) {
+ case MESA_FORMAT_ARGB8888:
+ case MESA_FORMAT_RGB565:
+ case MESA_FORMAT_ARGB1555:
+ case MESA_FORMAT_ARGB4444:
+ break;
+ default:
+ fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
}
}
}
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.h b/src/mesa/drivers/dri/intel/intel_fbo.h
index 7226ee026f..f0665af482 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.h
+++ b/src/mesa/drivers/dri/intel/intel_fbo.h
@@ -61,6 +61,8 @@ struct intel_renderbuffer
struct gl_renderbuffer Base;
struct intel_region *region;
+ const struct gl_texture_format *texformat;
+
GLuint vbl_pending; /**< vblank sequence number of pending flip */
uint8_t *span_cache;
diff --git a/src/mesa/drivers/dri/intel/intel_generatemipmap.c b/src/mesa/drivers/dri/intel/intel_generatemipmap.c
new file mode 100644
index 0000000000..1060fbd9e5
--- /dev/null
+++ b/src/mesa/drivers/dri/intel/intel_generatemipmap.c
@@ -0,0 +1,283 @@
+/*
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
+ * Copyright © 2009 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Eric Anholt <eric@anholt.net>
+ *
+ */
+
+#include "main/glheader.h"
+#include "main/enums.h"
+#include "main/image.h"
+#include "main/mtypes.h"
+#include "main/macros.h"
+#include "main/bufferobj.h"
+#include "main/teximage.h"
+#include "main/texenv.h"
+#include "main/texobj.h"
+#include "main/texstate.h"
+#include "main/texparam.h"
+#include "main/varray.h"
+#include "main/attrib.h"
+#include "main/enable.h"
+#include "main/buffers.h"
+#include "main/fbobject.h"
+#include "main/framebuffer.h"
+#include "main/renderbuffer.h"
+#include "main/depth.h"
+#include "main/hash.h"
+#include "main/mipmap.h"
+#include "main/blend.h"
+#include "glapi/dispatch.h"
+#include "swrast/swrast.h"
+
+#include "intel_screen.h"
+#include "intel_context.h"
+#include "intel_batchbuffer.h"
+#include "intel_pixel.h"
+#include "intel_tex.h"
+#include "intel_mipmap_tree.h"
+
+static const char *intel_fp_tex2d =
+ "!!ARBfp1.0\n"
+ "TEX result.color, fragment.texcoord[0], texture[0], 2D;\n"
+ "END\n";
+
+static GLboolean
+intel_generate_mipmap_level(GLcontext *ctx, GLuint tex_name,
+ int level, int width, int height)
+{
+ struct intel_context *intel = intel_context(ctx);
+ GLfloat vertices[4][2];
+ GLint status;
+
+ /* Set to source from the previous level */
+ _mesa_TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, level - 1);
+ _mesa_TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, level - 1);
+
+ /* Set to draw into the current level */
+ _mesa_FramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT,
+ GL_COLOR_ATTACHMENT0_EXT,
+ GL_TEXTURE_2D,
+ tex_name,
+ level);
+ /* Choose to render to the color attachment. */
+ _mesa_DrawBuffer(GL_COLOR_ATTACHMENT0_EXT);
+
+ status = _mesa_CheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT);
+ if (status != GL_FRAMEBUFFER_COMPLETE_EXT)
+ return GL_FALSE;
+
+ intel_meta_set_passthrough_transform(intel);
+
+ /* XXX: Doing it right would involve setting up the transformation to do
+ * 0-1 mapping or something, and not changing the vertex data.
+ */
+ vertices[0][0] = 0;
+ vertices[0][1] = 0;
+ vertices[1][0] = width;
+ vertices[1][1] = 0;
+ vertices[2][0] = width;
+ vertices[2][1] = height;
+ vertices[3][0] = 0;
+ vertices[3][1] = height;
+
+ _mesa_VertexPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), &vertices);
+ _mesa_Enable(GL_VERTEX_ARRAY);
+ intel_meta_set_default_texrect(intel);
+
+ CALL_DrawArrays(ctx->Exec, (GL_TRIANGLE_FAN, 0, 4));
+
+ intel_meta_restore_texcoords(intel);
+ intel_meta_restore_transform(intel);
+
+ return GL_TRUE;
+}
+
+static GLboolean
+intel_generate_mipmap_2d(GLcontext *ctx,
+ GLenum target,
+ struct gl_texture_object *texObj)
+{
+ struct intel_context *intel = intel_context(ctx);
+ GLint old_active_texture;
+ int level, max_levels, start_level, end_level;
+ GLuint fb_name;
+ GLboolean success = GL_FALSE;
+ struct gl_framebuffer *saved_fbo = NULL;
+
+ _mesa_PushAttrib(GL_ENABLE_BIT | GL_TEXTURE_BIT |
+ GL_CURRENT_BIT | GL_COLOR_BUFFER_BIT |
+ GL_DEPTH_BUFFER_BIT);
+ _mesa_PushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT);
+ old_active_texture = ctx->Texture.CurrentUnit;
+ _mesa_reference_framebuffer(&saved_fbo, ctx->DrawBuffer);
+
+ _mesa_Disable(GL_POLYGON_STIPPLE);
+ _mesa_Disable(GL_DEPTH_TEST);
+ _mesa_Disable(GL_STENCIL_TEST);
+ _mesa_ColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
+ _mesa_DepthMask(GL_FALSE);
+
+ /* Bind the given texture to GL_TEXTURE_2D with linear filtering for our
+ * minification.
+ */
+ _mesa_ActiveTextureARB(GL_TEXTURE0_ARB);
+ _mesa_Enable(GL_TEXTURE_2D);
+ _mesa_BindTexture(GL_TEXTURE_2D, texObj->Name);
+ _mesa_TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
+ GL_LINEAR_MIPMAP_NEAREST);
+ _mesa_TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+
+ /* Bind the new renderbuffer to the color attachment point. */
+ _mesa_GenFramebuffersEXT(1, &fb_name);
+ _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, fb_name);
+
+ intel_meta_set_fragment_program(intel, &intel->meta.tex2d_fp,
+ intel_fp_tex2d);
+ intel_meta_set_passthrough_vertex_program(intel);
+
+ max_levels = _mesa_max_texture_levels(ctx, texObj->Target);
+ start_level = texObj->BaseLevel;
+ end_level = texObj->MaxLevel;
+
+ /* Loop generating level+1 from level. */
+ for (level = start_level; level < end_level && level < max_levels - 1; level++) {
+ const struct gl_texture_image *srcImage;
+ int width, height;
+
+ srcImage = _mesa_select_tex_image(ctx, texObj, target, level);
+ if (srcImage->Border != 0)
+ goto fail;
+
+ width = srcImage->Width / 2;
+ if (width < 1)
+ width = 1;
+ height = srcImage->Height / 2;
+ if (height < 1)
+ height = 1;
+
+ if (width == srcImage->Width &&
+ height == srcImage->Height) {
+ /* Neither _mesa_max_texture_levels nor texObj->MaxLevel are the
+ * maximum texture level for the object, so break out when we've gone
+ * over the edge.
+ */
+ break;
+ }
+
+ /* Make sure that there's space allocated for the target level.
+ * We could skip this if there's already space allocated and save some
+ * time.
+ */
+ _mesa_TexImage2D(GL_TEXTURE_2D, level + 1, srcImage->InternalFormat,
+ width, height, 0,
+ GL_RGBA, GL_UNSIGNED_INT, NULL);
+
+ if (!intel_generate_mipmap_level(ctx, texObj->Name, level + 1,
+ width, height))
+ goto fail;
+ }
+
+ success = GL_TRUE;
+
+fail:
+ intel_meta_restore_fragment_program(intel);
+ intel_meta_restore_vertex_program(intel);
+
+ _mesa_DeleteFramebuffersEXT(1, &fb_name);
+ _mesa_ActiveTextureARB(GL_TEXTURE0_ARB + old_active_texture);
+ if (saved_fbo)
+ _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, saved_fbo->Name);
+ _mesa_reference_framebuffer(&saved_fbo, NULL);
+ _mesa_PopClientAttrib();
+ _mesa_PopAttrib();
+
+ return success;
+}
+
+
+/**
+ * Generate new mipmap data from BASE+1 to BASE+p (the minimally-sized mipmap
+ * level).
+ *
+ * The texture object's miptree must be mapped.
+ *
+ * It would be really nice if this was just called by Mesa whenever mipmaps
+ * needed to be regenerated, rather than us having to remember to do so in
+ * each texture image modification path.
+ *
+ * This function should also include an accelerated path.
+ */
+void
+intel_generate_mipmap(GLcontext *ctx, GLenum target,
+ struct gl_texture_object *texObj)
+{
+ struct intel_context *intel = intel_context(ctx);
+ struct intel_texture_object *intelObj = intel_texture_object(texObj);
+ GLuint nr_faces = (intelObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
+ int face, i;
+
+ /* HW path */
+ if (target == GL_TEXTURE_2D &&
+ ctx->Extensions.EXT_framebuffer_object &&
+ ctx->Extensions.ARB_fragment_program &&
+ ctx->Extensions.ARB_vertex_program) {
+ GLboolean success;
+
+ /* We'll be accessing this texture using GL entrypoints, which should
+ * be resilient against other access to this texture.
+ */
+ _mesa_unlock_texture(ctx, texObj);
+ success = intel_generate_mipmap_2d(ctx, target, texObj);
+ _mesa_lock_texture(ctx, texObj);
+
+ if (success)
+ return;
+ }
+
+ /* SW path */
+ intel_tex_map_level_images(intel, intelObj, texObj->BaseLevel);
+ _mesa_generate_mipmap(ctx, target, texObj);
+ intel_tex_unmap_level_images(intel, intelObj, texObj->BaseLevel);
+
+ /* Update the level information in our private data in the new images, since
+ * it didn't get set as part of a normal TexImage path.
+ */
+ for (face = 0; face < nr_faces; face++) {
+ for (i = texObj->BaseLevel + 1; i < texObj->MaxLevel; i++) {
+ struct intel_texture_image *intelImage;
+
+ intelImage = intel_texture_image(texObj->Image[face][i]);
+ if (intelImage == NULL)
+ break;
+
+ intelImage->level = i;
+ intelImage->face = face;
+ /* Unreference the miptree to signal that the new Data is a bare
+ * pointer from mesa.
+ */
+ intel_miptree_release(intel, &intelImage->mt);
+ }
+ }
+}
diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
index 6e1e034e53..0d34f28311 100644
--- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
+++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
@@ -57,14 +57,16 @@ intel_miptree_create_internal(struct intel_context *intel,
GLuint last_level,
GLuint width0,
GLuint height0,
- GLuint depth0, GLuint cpp, GLuint compress_byte)
+ GLuint depth0, GLuint cpp, GLuint compress_byte,
+ uint32_t tiling)
{
GLboolean ok;
struct intel_mipmap_tree *mt = calloc(sizeof(*mt), 1);
- DBG("%s target %s format %s level %d..%d\n", __FUNCTION__,
+ DBG("%s target %s format %s level %d..%d <-- %p\n", __FUNCTION__,
_mesa_lookup_enum_by_nr(target),
- _mesa_lookup_enum_by_nr(internal_format), first_level, last_level);
+ _mesa_lookup_enum_by_nr(internal_format),
+ first_level, last_level, mt);
mt->target = target_to_target(target);
mt->internal_format = internal_format;
@@ -80,15 +82,16 @@ intel_miptree_create_internal(struct intel_context *intel,
#ifdef I915
if (IS_945(intel->intelScreen->deviceID))
- ok = i945_miptree_layout(intel, mt);
+ ok = i945_miptree_layout(intel, mt, tiling);
else
- ok = i915_miptree_layout(intel, mt);
+ ok = i915_miptree_layout(intel, mt, tiling);
#else
- ok = brw_miptree_layout(intel, mt);
+ ok = brw_miptree_layout(intel, mt, tiling);
#endif
if (!ok) {
free(mt);
+ DBG("%s not okay - returning NULL\n", __FUNCTION__);
return NULL;
}
@@ -107,10 +110,18 @@ intel_miptree_create(struct intel_context *intel,
GLboolean expect_accelerated_upload)
{
struct intel_mipmap_tree *mt;
+ uint32_t tiling;
+
+ if (intel->use_texture_tiling && compress_byte == 0 &&
+ intel->intelScreen->kernel_exec_fencing)
+ tiling = I915_TILING_X;
+ else
+ tiling = I915_TILING_NONE;
mt = intel_miptree_create_internal(intel, target, internal_format,
first_level, last_level, width0,
- height0, depth0, cpp, compress_byte);
+ height0, depth0, cpp, compress_byte,
+ tiling);
/*
* pitch == 0 || height == 0 indicates the null texture
*/
@@ -118,6 +129,7 @@ intel_miptree_create(struct intel_context *intel,
return NULL;
mt->region = intel_region_alloc(intel,
+ tiling,
mt->cpp,
mt->pitch,
mt->total_height,
@@ -147,7 +159,8 @@ intel_miptree_create_for_region(struct intel_context *intel,
mt = intel_miptree_create_internal(intel, target, internal_format,
first_level, last_level,
region->width, region->height, 1,
- region->cpp, compress_byte);
+ region->cpp, compress_byte,
+ I915_TILING_NONE);
if (!mt)
return mt;
#if 0
@@ -185,6 +198,7 @@ intel_miptree_create_for_region(struct intel_context *intel,
int intel_miptree_pitch_align (struct intel_context *intel,
struct intel_mipmap_tree *mt,
+ uint32_t tiling,
int pitch)
{
#ifdef I915
@@ -205,6 +219,11 @@ int intel_miptree_pitch_align (struct intel_context *intel,
pitch_align = 4;
}
+ if (tiling == I915_TILING_X)
+ pitch_align = 512;
+ else if (tiling == I915_TILING_Y)
+ pitch_align = 128;
+
pitch = ALIGN(pitch * mt->cpp, pitch_align);
#ifdef I915
diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h
index 4060b9df78..3af9966827 100644
--- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h
+++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h
@@ -148,6 +148,7 @@ intel_miptree_create_for_region(struct intel_context *intel,
int intel_miptree_pitch_align (struct intel_context *intel,
struct intel_mipmap_tree *mt,
+ uint32_t tiling,
int pitch);
void intel_miptree_reference(struct intel_mipmap_tree **dst,
@@ -218,10 +219,13 @@ void intel_miptree_image_copy(struct intel_context *intel,
/* i915_mipmap_tree.c:
*/
GLboolean i915_miptree_layout(struct intel_context *intel,
- struct intel_mipmap_tree *mt);
+ struct intel_mipmap_tree *mt,
+ uint32_t tiling);
GLboolean i945_miptree_layout(struct intel_context *intel,
- struct intel_mipmap_tree *mt);
+ struct intel_mipmap_tree *mt,
+ uint32_t tiling);
GLboolean brw_miptree_layout(struct intel_context *intel,
- struct intel_mipmap_tree *mt);
+ struct intel_mipmap_tree *mt,
+ uint32_t tiling);
#endif
diff --git a/src/mesa/drivers/dri/intel/intel_pixel.c b/src/mesa/drivers/dri/intel/intel_pixel.c
index fc0ac0b79c..36a684b3b8 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel.c
@@ -27,9 +27,12 @@
#include "main/enums.h"
#include "main/state.h"
+#include "main/bufferobj.h"
#include "main/context.h"
#include "main/enable.h"
#include "main/matrix.h"
+#include "main/texstate.h"
+#include "main/varray.h"
#include "main/viewport.h"
#include "swrast/swrast.h"
#include "shader/arbprogram.h"
@@ -334,6 +337,85 @@ intel_meta_restore_fragment_program(struct intel_context *intel)
_mesa_Disable(GL_FRAGMENT_PROGRAM_ARB);
}
+static const float default_texcoords[4][2] = { { 0.0, 0.0 },
+ { 1.0, 0.0 },
+ { 1.0, 1.0 },
+ { 0.0, 1.0 } };
+
+void
+intel_meta_set_default_texrect(struct intel_context *intel)
+{
+ GLcontext *ctx = &intel->ctx;
+ struct gl_client_array *old_texcoord_array;
+
+ intel->meta.saved_active_texture = ctx->Texture.CurrentUnit;
+ if (intel->meta.saved_array_vbo == NULL) {
+ _mesa_reference_buffer_object(ctx, &intel->meta.saved_array_vbo,
+ ctx->Array.ArrayBufferObj);
+ }
+
+ old_texcoord_array = &ctx->Array.ArrayObj->TexCoord[0];
+ intel->meta.saved_texcoord_type = old_texcoord_array->Type;
+ intel->meta.saved_texcoord_size = old_texcoord_array->Size;
+ intel->meta.saved_texcoord_stride = old_texcoord_array->Stride;
+ intel->meta.saved_texcoord_enable = old_texcoord_array->Enabled;
+ intel->meta.saved_texcoord_ptr = old_texcoord_array->Ptr;
+ _mesa_reference_buffer_object(ctx, &intel->meta.saved_texcoord_vbo,
+ old_texcoord_array->BufferObj);
+
+ _mesa_ClientActiveTextureARB(GL_TEXTURE0);
+
+ if (intel->meta.texcoord_vbo == NULL) {
+ GLuint vbo_name;
+
+ _mesa_GenBuffersARB(1, &vbo_name);
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, vbo_name);
+ _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(default_texcoords),
+ default_texcoords, GL_STATIC_DRAW_ARB);
+ _mesa_reference_buffer_object(ctx, &intel->meta.texcoord_vbo,
+ ctx->Array.ArrayBufferObj);
+ } else {
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB,
+ intel->meta.texcoord_vbo->Name);
+ }
+ _mesa_TexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), NULL);
+
+ _mesa_Enable(GL_TEXTURE_COORD_ARRAY);
+}
+
+void
+intel_meta_restore_texcoords(struct intel_context *intel)
+{
+ GLcontext *ctx = &intel->ctx;
+
+ /* Restore the old TexCoordPointer */
+ if (intel->meta.saved_texcoord_vbo) {
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB,
+ intel->meta.saved_texcoord_vbo->Name);
+ _mesa_reference_buffer_object(ctx, &intel->meta.saved_texcoord_vbo, NULL);
+ } else {
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, 0);
+ }
+
+ _mesa_TexCoordPointer(intel->meta.saved_texcoord_size,
+ intel->meta.saved_texcoord_type,
+ intel->meta.saved_texcoord_stride,
+ intel->meta.saved_texcoord_ptr);
+ if (!intel->meta.saved_texcoord_enable)
+ _mesa_Disable(GL_TEXTURE_COORD_ARRAY);
+
+ _mesa_ClientActiveTextureARB(GL_TEXTURE0 +
+ intel->meta.saved_active_texture);
+
+ if (intel->meta.saved_array_vbo) {
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB,
+ intel->meta.saved_array_vbo->Name);
+ _mesa_reference_buffer_object(ctx, &intel->meta.saved_array_vbo, NULL);
+ } else {
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, 0);
+ }
+}
+
void
intelInitPixelFuncs(struct dd_function_table *functions)
{
@@ -355,5 +437,7 @@ intel_free_pixel_state(struct intel_context *intel)
_mesa_reference_vertprog(ctx, &intel->meta.passthrough_vp, NULL);
_mesa_reference_fragprog(ctx, &intel->meta.bitmap_fp, NULL);
+ _mesa_reference_fragprog(ctx, &intel->meta.tex2d_fp, NULL);
+ _mesa_reference_buffer_object(ctx, &intel->meta.texcoord_vbo, NULL);
}
diff --git a/src/mesa/drivers/dri/intel/intel_pixel.h b/src/mesa/drivers/dri/intel/intel_pixel.h
index cb41fa182c..6acf0813c8 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel.h
+++ b/src/mesa/drivers/dri/intel/intel_pixel.h
@@ -40,6 +40,9 @@ void intel_meta_set_fragment_program(struct intel_context *intel,
const char *prog_string);
void intel_meta_restore_fragment_program(struct intel_context *intel);
void intel_free_pixel_state(struct intel_context *intel);
+void intel_meta_set_default_texrect(struct intel_context *intel);
+void intel_meta_set_default_texrect(struct intel_context *intel);
+void intel_meta_restore_texcoords(struct intel_context *intel);
GLboolean intel_check_blit_fragment_ops(GLcontext * ctx,
GLboolean src_alpha_is_one);
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
index 1db7f5594e..80d3239189 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
@@ -360,7 +360,6 @@ intel_texture_bitmap(GLcontext * ctx,
"END\n";
GLuint texname;
GLfloat vertices[4][4];
- GLfloat texcoords[4][2];
GLint old_active_texture;
GLubyte *unpacked_bitmap;
GLubyte *a8_bitmap;
@@ -401,6 +400,14 @@ intel_texture_bitmap(GLcontext * ctx,
return GL_FALSE;
}
+ if (!ctx->Extensions.ARB_texture_non_power_of_two &&
+ (!is_power_of_two(width) || !is_power_of_two(height))) {
+ if (INTEL_DEBUG & DEBUG_FALLBACKS)
+ fprintf(stderr,
+ "glBitmap() fallback: NPOT texture\n");
+ return GL_FALSE;
+ }
+
/* Check that we can load in a texture this big. */
if (width > (1 << (ctx->Const.MaxTextureLevels - 1)) ||
height > (1 << (ctx->Const.MaxTextureLevels - 1))) {
@@ -485,22 +492,12 @@ intel_texture_bitmap(GLcontext * ctx,
vertices[3][2] = dst_z;
vertices[3][3] = 1.0;
- texcoords[0][0] = 0.0;
- texcoords[0][1] = 0.0;
- texcoords[1][0] = 1.0;
- texcoords[1][1] = 0.0;
- texcoords[2][0] = 1.0;
- texcoords[2][1] = 1.0;
- texcoords[3][0] = 0.0;
- texcoords[3][1] = 1.0;
-
_mesa_VertexPointer(4, GL_FLOAT, 4 * sizeof(GLfloat), &vertices);
- _mesa_ClientActiveTextureARB(GL_TEXTURE0);
- _mesa_TexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), &texcoords);
_mesa_Enable(GL_VERTEX_ARRAY);
- _mesa_Enable(GL_TEXTURE_COORD_ARRAY);
+ intel_meta_set_default_texrect(intel);
CALL_DrawArrays(ctx->Exec, (GL_TRIANGLE_FAN, 0, 4));
+ intel_meta_restore_texcoords(intel);
intel_meta_restore_transform(intel);
intel_meta_restore_fragment_program(intel);
intel_meta_restore_vertex_program(intel);
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
index e8d5ac8569..46d27f1a93 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
@@ -70,7 +70,6 @@ intel_texture_drawpixels(GLcontext * ctx,
struct intel_context *intel = intel_context(ctx);
GLuint texname;
GLfloat vertices[4][4];
- GLfloat texcoords[4][2];
GLfloat z;
GLint old_active_texture;
GLenum internalFormat;
@@ -97,7 +96,7 @@ intel_texture_drawpixels(GLcontext * ctx,
/* We don't have a way to generate fragments with stencil values which
* will set the resulting stencil value.
*/
- if (format == GL_STENCIL_INDEX)
+ if (format == GL_STENCIL_INDEX || format == GL_DEPTH_STENCIL)
return GL_FALSE;
/* Check that we can load in a texture this big. */
@@ -120,6 +119,14 @@ intel_texture_drawpixels(GLcontext * ctx,
return GL_FALSE;
}
+ if (!ctx->Extensions.ARB_texture_non_power_of_two &&
+ (!is_power_of_two(width) || !is_power_of_two(height))) {
+ if (INTEL_DEBUG & DEBUG_FALLBACKS)
+ fprintf(stderr,
+ "glDrawPixels() fallback: NPOT texture\n");
+ return GL_FALSE;
+ }
+
_mesa_PushAttrib(GL_ENABLE_BIT | GL_TEXTURE_BIT |
GL_CURRENT_BIT);
_mesa_PushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT);
@@ -169,22 +176,13 @@ intel_texture_drawpixels(GLcontext * ctx,
vertices[3][2] = z;
vertices[3][3] = 1.0;
- texcoords[0][0] = 0.0;
- texcoords[0][1] = 0.0;
- texcoords[1][0] = 1.0;
- texcoords[1][1] = 0.0;
- texcoords[2][0] = 1.0;
- texcoords[2][1] = 1.0;
- texcoords[3][0] = 0.0;
- texcoords[3][1] = 1.0;
-
_mesa_VertexPointer(4, GL_FLOAT, 4 * sizeof(GLfloat), &vertices);
- _mesa_ClientActiveTextureARB(GL_TEXTURE0);
- _mesa_TexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), &texcoords);
_mesa_Enable(GL_VERTEX_ARRAY);
- _mesa_Enable(GL_TEXTURE_COORD_ARRAY);
+ intel_meta_set_default_texrect(intel);
+
CALL_DrawArrays(ctx->Exec, (GL_TRIANGLE_FAN, 0, 4));
+ intel_meta_restore_texcoords(intel);
intel_meta_restore_transform(intel);
_mesa_ActiveTextureARB(GL_TEXTURE0_ARB + old_active_texture);
@@ -208,7 +206,6 @@ intel_stencil_drawpixels(GLcontext * ctx,
struct intel_context *intel = intel_context(ctx);
GLuint texname, rb_name, fb_name, old_fb_name;
GLfloat vertices[4][2];
- GLfloat texcoords[4][2];
struct intel_renderbuffer *irb;
struct intel_renderbuffer *depth_irb;
struct gl_renderbuffer *rb;
@@ -273,6 +270,14 @@ intel_stencil_drawpixels(GLcontext * ctx,
return GL_FALSE;
}
+ if (!ctx->Extensions.ARB_texture_non_power_of_two &&
+ (!is_power_of_two(width) || !is_power_of_two(height))) {
+ if (INTEL_DEBUG & DEBUG_FALLBACKS)
+ fprintf(stderr,
+ "glDrawPixels(GL_STENCIL_INDEX) fallback: NPOT texture\n");
+ return GL_FALSE;
+ }
+
_mesa_PushAttrib(GL_ENABLE_BIT | GL_TEXTURE_BIT |
GL_CURRENT_BIT | GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
_mesa_PushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT);
@@ -343,7 +348,6 @@ intel_stencil_drawpixels(GLcontext * ctx,
_mesa_free(stencil_pixels);
intel_meta_set_passthrough_transform(intel);
-
vertices[0][0] = x;
vertices[0][1] = y;
vertices[1][0] = x + width * ctx->Pixel.ZoomX;
@@ -353,22 +357,13 @@ intel_stencil_drawpixels(GLcontext * ctx,
vertices[3][0] = x;
vertices[3][1] = y + height * ctx->Pixel.ZoomY;
- texcoords[0][0] = 0.0;
- texcoords[0][1] = 0.0;
- texcoords[1][0] = 1.0;
- texcoords[1][1] = 0.0;
- texcoords[2][0] = 1.0;
- texcoords[2][1] = 1.0;
- texcoords[3][0] = 0.0;
- texcoords[3][1] = 1.0;
-
_mesa_VertexPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), &vertices);
- _mesa_ClientActiveTextureARB(GL_TEXTURE0);
- _mesa_TexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), &texcoords);
_mesa_Enable(GL_VERTEX_ARRAY);
- _mesa_Enable(GL_TEXTURE_COORD_ARRAY);
+ intel_meta_set_default_texrect(intel);
+
CALL_DrawArrays(ctx->Exec, (GL_TRIANGLE_FAN, 0, 4));
+ intel_meta_restore_texcoords(intel);
intel_meta_restore_transform(intel);
_mesa_ActiveTextureARB(GL_TEXTURE0_ARB + old_active_texture);
diff --git a/src/mesa/drivers/dri/intel/intel_reg.h b/src/mesa/drivers/dri/intel/intel_reg.h
index 57ac8f0cc1..d19f1bae34 100644
--- a/src/mesa/drivers/dri/intel/intel_reg.h
+++ b/src/mesa/drivers/dri/intel/intel_reg.h
@@ -189,6 +189,19 @@
#define S7_DEPTH_OFFSET_CONST_MASK ~0
+/* p143 */
+#define _3DSTATE_BUF_INFO_CMD (CMD_3D | (0x1d<<24) | (0x8e<<16) | 1)
+/* Dword 1 */
+#define BUF_3D_ID_COLOR_BACK (0x3<<24)
+#define BUF_3D_ID_DEPTH (0x7<<24)
+#define BUF_3D_USE_FENCE (1<<23)
+#define BUF_3D_TILED_SURFACE (1<<22)
+#define BUF_3D_TILE_WALK_X 0
+#define BUF_3D_TILE_WALK_Y (1<<21)
+#define BUF_3D_PITCH(x) (((x)/4)<<2)
+/* Dword 2 */
+#define BUF_3D_ADDR(x) ((x) & ~0x3)
+
/* Primitive dispatch on 830-945 */
#define _3DPRIMITIVE (CMD_3D | (0x1f << 24))
#define PRIM_INDIRECT (1<<23)
diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c
index 0aa5b8c02c..49bcb3c1dd 100644
--- a/src/mesa/drivers/dri/intel/intel_regions.c
+++ b/src/mesa/drivers/dri/intel/intel_regions.c
@@ -52,17 +52,74 @@
#define FILE_DEBUG_FLAG DEBUG_REGION
+/* This should be set to the maximum backtrace size desired.
+ * Set it to 0 to disable backtrace debugging.
+ */
+#define DEBUG_BACKTRACE_SIZE 0
+
+#if DEBUG_BACKTRACE_SIZE == 0
+/* Use the standard debug output */
+#define _DBG(...) DBG(__VA_ARGS__)
+#else
+/* Use backtracing debug output */
+#define _DBG(...) {debug_backtrace(); DBG(__VA_ARGS__);}
+
+/* Backtracing debug support */
+#include <execinfo.h>
+
+static void
+debug_backtrace(void)
+{
+ void *trace[DEBUG_BACKTRACE_SIZE];
+ char **strings = NULL;
+ int traceSize;
+ register int i;
+
+ traceSize = backtrace(trace, DEBUG_BACKTRACE_SIZE);
+ strings = backtrace_symbols(trace, traceSize);
+ if (strings == NULL) {
+ DBG("no backtrace:");
+ return;
+ }
+
+ /* Spit out all the strings with a colon separator. Ignore
+ * the first, since we don't really care about the call
+ * to debug_backtrace() itself. Skip until the final "/" in
+ * the trace to avoid really long lines.
+ */
+ for (i = 1; i < traceSize; i++) {
+ char *p = strings[i], *slash = strings[i];
+ while (*p) {
+ if (*p++ == '/') {
+ slash = p;
+ }
+ }
+
+ DBG("%s:", slash);
+ }
+
+ /* Free up the memory, and we're done */
+ free(strings);
+}
+
+#endif
+
+
+
/* XXX: Thread safety?
*/
GLubyte *
intel_region_map(struct intel_context *intel, struct intel_region *region)
{
- DBG("%s\n", __FUNCTION__);
+ _DBG("%s %p\n", __FUNCTION__, region);
if (!region->map_refcount++) {
if (region->pbo)
intel_region_cow(intel, region);
- dri_bo_map(region->buffer, GL_TRUE);
+ if (intel->intelScreen->kernel_exec_fencing)
+ drm_intel_gem_bo_map_gtt(region->buffer);
+ else
+ dri_bo_map(region->buffer, GL_TRUE);
region->map = region->buffer->virtual;
}
@@ -72,9 +129,12 @@ intel_region_map(struct intel_context *intel, struct intel_region *region)
void
intel_region_unmap(struct intel_context *intel, struct intel_region *region)
{
- DBG("%s\n", __FUNCTION__);
+ _DBG("%s %p\n", __FUNCTION__, region);
if (!--region->map_refcount) {
- dri_bo_unmap(region->buffer);
+ if (intel->intelScreen->kernel_exec_fencing)
+ drm_intel_gem_bo_unmap_gtt(region->buffer);
+ else
+ dri_bo_unmap(region->buffer);
region->map = NULL;
}
}
@@ -87,10 +147,10 @@ intel_region_alloc_internal(struct intel_context *intel,
{
struct intel_region *region;
- DBG("%s\n", __FUNCTION__);
-
- if (buffer == NULL)
+ if (buffer == NULL) {
+ _DBG("%s <-- NULL\n", __FUNCTION__);
return NULL;
+ }
region = calloc(sizeof(*region), 1);
region->cpp = cpp;
@@ -104,15 +164,18 @@ intel_region_alloc_internal(struct intel_context *intel,
region->tiling = I915_TILING_NONE;
region->bit_6_swizzle = I915_BIT_6_SWIZZLE_NONE;
+ _DBG("%s <-- %p\n", __FUNCTION__, region);
return region;
}
struct intel_region *
intel_region_alloc(struct intel_context *intel,
+ uint32_t tiling,
GLuint cpp, GLuint width, GLuint height, GLuint pitch,
GLboolean expect_accelerated_upload)
{
dri_bo *buffer;
+ struct intel_region *region;
if (expect_accelerated_upload) {
buffer = drm_intel_bo_alloc_for_render(intel->bufmgr, "region",
@@ -122,7 +185,16 @@ intel_region_alloc(struct intel_context *intel,
pitch * cpp * height, 64);
}
- return intel_region_alloc_internal(intel, cpp, width, height, pitch, buffer);
+ region = intel_region_alloc_internal(intel, cpp, width, height,
+ pitch, buffer);
+
+ if (tiling != I915_TILING_NONE) {
+ assert(((pitch * cpp) & 511) == 0);
+ drm_intel_bo_set_tiling(buffer, &tiling, pitch * cpp);
+ drm_intel_bo_get_tiling(buffer, &region->tiling, &region->bit_6_swizzle);
+ }
+
+ return region;
}
struct intel_region *
@@ -158,7 +230,7 @@ void
intel_region_reference(struct intel_region **dst, struct intel_region *src)
{
if (src)
- DBG("%s %p %d\n", __FUNCTION__, src, src->refcount);
+ _DBG("%s %p %d\n", __FUNCTION__, src, src->refcount);
assert(*dst == NULL);
if (src) {
@@ -172,10 +244,12 @@ intel_region_release(struct intel_region **region_handle)
{
struct intel_region *region = *region_handle;
- if (region == NULL)
+ if (region == NULL) {
+ _DBG("%s NULL\n", __FUNCTION__);
return;
+ }
- DBG("%s %p %d\n", __FUNCTION__, region, region->refcount - 1);
+ _DBG("%s %p %d\n", __FUNCTION__, region, region->refcount - 1);
ASSERT(region->refcount > 0);
region->refcount--;
@@ -251,7 +325,7 @@ intel_region_data(struct intel_context *intel,
{
GLboolean locked = GL_FALSE;
- DBG("%s\n", __FUNCTION__);
+ _DBG("%s\n", __FUNCTION__);
if (intel == NULL)
return;
@@ -293,7 +367,7 @@ intel_region_copy(struct intel_context *intel,
GLuint src_offset,
GLuint srcx, GLuint srcy, GLuint width, GLuint height)
{
- DBG("%s\n", __FUNCTION__);
+ _DBG("%s\n", __FUNCTION__);
if (intel == NULL)
return;
@@ -326,7 +400,7 @@ intel_region_fill(struct intel_context *intel,
GLuint dstx, GLuint dsty,
GLuint width, GLuint height, GLuint color)
{
- DBG("%s\n", __FUNCTION__);
+ _DBG("%s\n", __FUNCTION__);
if (intel == NULL)
return;
@@ -356,6 +430,8 @@ intel_region_attach_pbo(struct intel_context *intel,
if (region->pbo == pbo)
return;
+ _DBG("%s %p %p\n", __FUNCTION__, region, pbo);
+
/* If there is already a pbo attached, break the cow tie now.
* Don't call intel_region_release_pbo() as that would
* unnecessarily allocate a new buffer we would have to immediately
@@ -385,6 +461,7 @@ void
intel_region_release_pbo(struct intel_context *intel,
struct intel_region *region)
{
+ _DBG("%s %p\n", __FUNCTION__, region);
assert(region->buffer == region->pbo->buffer);
region->pbo->region = NULL;
region->pbo = NULL;
@@ -412,7 +489,7 @@ intel_region_cow(struct intel_context *intel, struct intel_region *region)
assert(region->cpp * region->pitch * region->height == pbo->Base.Size);
- DBG("%s (%d bytes)\n", __FUNCTION__, pbo->Base.Size);
+ _DBG("%s %p (%d bytes)\n", __FUNCTION__, region, pbo->Base.Size);
/* Now blit from the texture buffer to the new buffer:
*/
@@ -459,6 +536,10 @@ intel_recreate_static(struct intel_context *intel,
if (region == NULL) {
region = calloc(sizeof(*region), 1);
region->refcount = 1;
+ _DBG("%s creating new region %p\n", __FUNCTION__, region);
+ }
+ else {
+ _DBG("%s %p\n", __FUNCTION__, region);
}
if (intel->ctx.Visual.rgbBits == 24)
diff --git a/src/mesa/drivers/dri/intel/intel_regions.h b/src/mesa/drivers/dri/intel/intel_regions.h
index 45e2bf4e77..bd3c8e7325 100644
--- a/src/mesa/drivers/dri/intel/intel_regions.h
+++ b/src/mesa/drivers/dri/intel/intel_regions.h
@@ -73,7 +73,8 @@ struct intel_region
* copied by calling intel_reference_region().
*/
struct intel_region *intel_region_alloc(struct intel_context *intel,
- GLuint cpp, GLuint width,
+ uint32_t tiling,
+ GLuint cpp, GLuint width,
GLuint height, GLuint pitch,
GLboolean expect_accelerated_upload);
diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c
index 65e62947ef..8da96ede64 100644
--- a/src/mesa/drivers/dri/intel/intel_screen.c
+++ b/src/mesa/drivers/dri/intel/intel_screen.c
@@ -49,6 +49,10 @@
#include "i915_drm.h"
#include "i830_dri.h"
+#define DRI_CONF_TEXTURE_TILING(def) \
+ DRI_CONF_OPT_BEGIN(texture_tiling, bool, def) \
+ DRI_CONF_DESC(en, "Enable texture tiling") \
+ DRI_CONF_OPT_END \
PUBLIC const char __driConfigOptions[] =
DRI_CONF_BEGIN
@@ -64,6 +68,17 @@ PUBLIC const char __driConfigOptions[] =
DRI_CONF_ENUM(1, "Enable reuse of all sizes of buffer objects")
DRI_CONF_DESC_END
DRI_CONF_OPT_END
+
+#ifdef I915
+ DRI_CONF_TEXTURE_TILING(false)
+#else
+ DRI_CONF_TEXTURE_TILING(true)
+#endif
+
+ DRI_CONF_OPT_BEGIN(early_z, bool, false)
+ DRI_CONF_DESC(en, "Enable early Z in classic mode (unstable, 945-only).")
+ DRI_CONF_OPT_END
+
DRI_CONF_SECTION_END
DRI_CONF_SECTION_QUALITY
DRI_CONF_FORCE_S3TC_ENABLE(false)
@@ -76,7 +91,7 @@ PUBLIC const char __driConfigOptions[] =
DRI_CONF_SECTION_END
DRI_CONF_END;
-const GLuint __driNConfigOptions = 8;
+const GLuint __driNConfigOptions = 10;
#ifdef USE_NEW_INTERFACE
static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
@@ -236,7 +251,7 @@ intel_get_param(__DRIscreenPrivate *psp, int param, int *value)
ret = drmCommandWriteRead(psp->fd, DRM_I915_GETPARAM, &gp, sizeof(gp));
if (ret) {
- fprintf(stderr, "drm_i915_getparam: %d\n", ret);
+ _mesa_warning(NULL, "drm_i915_getparam: %d", ret);
return GL_FALSE;
}
diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c
index c3a873f1ab..34b78ebc1a 100644
--- a/src/mesa/drivers/dri/intel/intel_span.c
+++ b/src/mesa/drivers/dri/intel/intel_span.c
@@ -29,6 +29,7 @@
#include "main/macros.h"
#include "main/mtypes.h"
#include "main/colormac.h"
+#include "main/texformat.h"
#include "intel_buffers.h"
#include "intel_fbo.h"
@@ -313,6 +314,22 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
#define INTEL_TAG(x) x##_RGB565
#include "intel_spantmp.h"
+/* a4r4g4b4 color span and pixel functions */
+#define INTEL_PIXEL_FMT GL_BGRA
+#define INTEL_PIXEL_TYPE GL_UNSIGNED_SHORT_4_4_4_4_REV
+#define INTEL_READ_VALUE(offset) pread_16(irb, offset)
+#define INTEL_WRITE_VALUE(offset, v) pwrite_16(irb, offset, v)
+#define INTEL_TAG(x) x##_ARGB4444
+#include "intel_spantmp.h"
+
+/* a1r5g5b5 color span and pixel functions */
+#define INTEL_PIXEL_FMT GL_BGRA
+#define INTEL_PIXEL_TYPE GL_UNSIGNED_SHORT_1_5_5_5_REV
+#define INTEL_READ_VALUE(offset) pread_16(irb, offset)
+#define INTEL_WRITE_VALUE(offset, v) pwrite_16(irb, offset, v)
+#define INTEL_TAG(x) x##_ARGB1555
+#include "intel_spantmp.h"
+
/* a8r8g8b8 color span and pixel functions */
#define INTEL_PIXEL_FMT GL_BGRA
#define INTEL_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
@@ -561,8 +578,8 @@ intel_set_span_functions(struct intel_context *intel,
else
tiling = I915_TILING_NONE;
- if (rb->_ActualFormat == GL_RGB5) {
- /* 565 RGB */
+ switch (irb->texformat->MesaFormat) {
+ case MESA_FORMAT_RGB565:
switch (tiling) {
case I915_TILING_NONE:
default:
@@ -575,38 +592,67 @@ intel_set_span_functions(struct intel_context *intel,
intel_YTile_InitPointers_RGB565(rb);
break;
}
- }
- else if (rb->_ActualFormat == GL_RGB8) {
- /* 8888 RGBx */
+ break;
+ case MESA_FORMAT_ARGB4444:
switch (tiling) {
case I915_TILING_NONE:
default:
- intelInitPointers_xRGB8888(rb);
+ intelInitPointers_ARGB4444(rb);
break;
case I915_TILING_X:
- intel_XTile_InitPointers_xRGB8888(rb);
+ intel_XTile_InitPointers_ARGB4444(rb);
break;
case I915_TILING_Y:
- intel_YTile_InitPointers_xRGB8888(rb);
+ intel_YTile_InitPointers_ARGB4444(rb);
break;
}
- }
- else if (rb->_ActualFormat == GL_RGBA8) {
- /* 8888 RGBA */
+ break;
+ case MESA_FORMAT_ARGB1555:
switch (tiling) {
case I915_TILING_NONE:
default:
- intelInitPointers_ARGB8888(rb);
+ intelInitPointers_ARGB1555(rb);
break;
case I915_TILING_X:
- intel_XTile_InitPointers_ARGB8888(rb);
+ intel_XTile_InitPointers_ARGB1555(rb);
break;
case I915_TILING_Y:
- intel_YTile_InitPointers_ARGB8888(rb);
+ intel_YTile_InitPointers_ARGB1555(rb);
break;
}
- }
- else if (rb->_ActualFormat == GL_DEPTH_COMPONENT16) {
+ break;
+ case MESA_FORMAT_ARGB8888:
+ if (rb->AlphaBits == 0) { /* XXX: Need xRGB8888 Mesa format */
+ /* 8888 RGBx */
+ switch (tiling) {
+ case I915_TILING_NONE:
+ default:
+ intelInitPointers_xRGB8888(rb);
+ break;
+ case I915_TILING_X:
+ intel_XTile_InitPointers_xRGB8888(rb);
+ break;
+ case I915_TILING_Y:
+ intel_YTile_InitPointers_xRGB8888(rb);
+ break;
+ }
+ } else {
+ /* 8888 RGBA */
+ switch (tiling) {
+ case I915_TILING_NONE:
+ default:
+ intelInitPointers_ARGB8888(rb);
+ break;
+ case I915_TILING_X:
+ intel_XTile_InitPointers_ARGB8888(rb);
+ break;
+ case I915_TILING_Y:
+ intel_YTile_InitPointers_ARGB8888(rb);
+ break;
+ }
+ }
+ break;
+ case MESA_FORMAT_Z16:
switch (tiling) {
case I915_TILING_NONE:
default:
@@ -619,51 +665,57 @@ intel_set_span_functions(struct intel_context *intel,
intel_YTile_InitDepthPointers_z16(rb);
break;
}
- }
- else if (rb->_ActualFormat == GL_DEPTH_COMPONENT24) {
- switch (tiling) {
- case I915_TILING_NONE:
- default:
- intelInitDepthPointers_z24(rb);
- break;
- case I915_TILING_X:
- intel_XTile_InitDepthPointers_z24(rb);
- break;
- case I915_TILING_Y:
- intel_YTile_InitDepthPointers_z24(rb);
- break;
- }
- }
- else if (rb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT) {
- switch (tiling) {
- case I915_TILING_NONE:
- default:
- intelInitDepthPointers_z24_s8(rb);
- break;
- case I915_TILING_X:
- intel_XTile_InitDepthPointers_z24_s8(rb);
- break;
- case I915_TILING_Y:
- intel_YTile_InitDepthPointers_z24_s8(rb);
- break;
- }
- }
- else if (rb->_ActualFormat == GL_STENCIL_INDEX8_EXT) {
- switch (tiling) {
- case I915_TILING_NONE:
- default:
- intelInitStencilPointers_z24_s8(rb);
- break;
- case I915_TILING_X:
- intel_XTile_InitStencilPointers_z24_s8(rb);
- break;
- case I915_TILING_Y:
- intel_YTile_InitStencilPointers_z24_s8(rb);
- break;
+ break;
+ case MESA_FORMAT_S8_Z24:
+ /* There are a few different ways SW asks us to access the S8Z24 data:
+ * Z24 depth-only depth reads
+ * S8Z24 depth reads
+ * S8Z24 stencil reads.
+ */
+ if (rb->_ActualFormat == GL_DEPTH_COMPONENT24) {
+ switch (tiling) {
+ case I915_TILING_NONE:
+ default:
+ intelInitDepthPointers_z24(rb);
+ break;
+ case I915_TILING_X:
+ intel_XTile_InitDepthPointers_z24(rb);
+ break;
+ case I915_TILING_Y:
+ intel_YTile_InitDepthPointers_z24(rb);
+ break;
+ }
+ } else if (rb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT) {
+ switch (tiling) {
+ case I915_TILING_NONE:
+ default:
+ intelInitDepthPointers_z24_s8(rb);
+ break;
+ case I915_TILING_X:
+ intel_XTile_InitDepthPointers_z24_s8(rb);
+ break;
+ case I915_TILING_Y:
+ intel_YTile_InitDepthPointers_z24_s8(rb);
+ break;
+ }
+ } else if (rb->_ActualFormat == GL_STENCIL_INDEX8_EXT) {
+ switch (tiling) {
+ case I915_TILING_NONE:
+ default:
+ intelInitStencilPointers_z24_s8(rb);
+ break;
+ case I915_TILING_X:
+ intel_XTile_InitStencilPointers_z24_s8(rb);
+ break;
+ case I915_TILING_Y:
+ intel_YTile_InitStencilPointers_z24_s8(rb);
+ break;
+ }
}
- }
- else {
+ break;
+ default:
_mesa_problem(NULL,
- "Unexpected _ActualFormat in intelSetSpanFunctions");
+ "Unexpected MesaFormat in intelSetSpanFunctions");
+ break;
}
}
diff --git a/src/mesa/drivers/dri/intel/intel_tex.c b/src/mesa/drivers/dri/intel/intel_tex.c
index ae0994b183..df63f29a42 100644
--- a/src/mesa/drivers/dri/intel/intel_tex.c
+++ b/src/mesa/drivers/dri/intel/intel_tex.c
@@ -158,81 +158,11 @@ timed_memcpy(void *dest, const void *src, size_t n)
}
#endif /* DO_DEBUG */
-/**
- * Generate new mipmap data from BASE+1 to BASE+p (the minimally-sized mipmap
- * level).
- *
- * The texture object's miptree must be mapped.
- *
- * It would be really nice if this was just called by Mesa whenever mipmaps
- * needed to be regenerated, rather than us having to remember to do so in
- * each texture image modification path.
- *
- * This function should also include an accelerated path.
- */
-void
-intel_generate_mipmap(GLcontext *ctx, GLenum target,
- struct gl_texture_object *texObj)
-{
- struct intel_context *intel = intel_context(ctx);
- struct intel_texture_object *intelObj = intel_texture_object(texObj);
- GLuint nr_faces = (intelObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
- int face, i;
-
- _mesa_generate_mipmap(ctx, target, texObj);
-
- /* Update the level information in our private data in the new images, since
- * it didn't get set as part of a normal TexImage path.
- */
- for (face = 0; face < nr_faces; face++) {
- for (i = texObj->BaseLevel + 1; i < texObj->MaxLevel; i++) {
- struct intel_texture_image *intelImage;
-
- intelImage = intel_texture_image(texObj->Image[face][i]);
- if (intelImage == NULL)
- break;
-
- intelImage->level = i;
- intelImage->face = face;
- /* Unreference the miptree to signal that the new Data is a bare
- * pointer from mesa.
- */
- intel_miptree_release(intel, &intelImage->mt);
- }
- }
-}
-
-static void intelGenerateMipmap(GLcontext *ctx, GLenum target, struct gl_texture_object *texObj)
-{
- struct intel_context *intel = intel_context(ctx);
- struct intel_texture_object *intelObj = intel_texture_object(texObj);
-
- intel_tex_map_level_images(intel, intelObj, texObj->BaseLevel);
- intel_generate_mipmap(ctx, target, texObj);
- intel_tex_unmap_level_images(intel, intelObj, texObj->BaseLevel);
-}
-
void
intelInitTextureFuncs(struct dd_function_table *functions)
{
functions->ChooseTextureFormat = intelChooseTextureFormat;
- functions->TexImage1D = intelTexImage1D;
- functions->TexImage2D = intelTexImage2D;
- functions->TexImage3D = intelTexImage3D;
- functions->TexSubImage1D = intelTexSubImage1D;
- functions->TexSubImage2D = intelTexSubImage2D;
- functions->TexSubImage3D = intelTexSubImage3D;
- functions->CopyTexImage1D = intelCopyTexImage1D;
- functions->CopyTexImage2D = intelCopyTexImage2D;
- functions->CopyTexSubImage1D = intelCopyTexSubImage1D;
- functions->CopyTexSubImage2D = intelCopyTexSubImage2D;
- functions->GetTexImage = intelGetTexImage;
- functions->GenerateMipmap = intelGenerateMipmap;
-
- /* compressed texture functions */
- functions->CompressedTexImage2D = intelCompressedTexImage2D;
- functions->CompressedTexSubImage2D = intelCompressedTexSubImage2D;
- functions->GetCompressedTexImage = intelGetCompressedTexImage;
+ functions->GenerateMipmap = intel_generate_mipmap;
functions->NewTextureObject = intelNewTextureObject;
functions->NewTextureImage = intelNewTextureImage;
diff --git a/src/mesa/drivers/dri/intel/intel_tex.h b/src/mesa/drivers/dri/intel/intel_tex.h
index f5372d82fb..471aa2a240 100644
--- a/src/mesa/drivers/dri/intel/intel_tex.h
+++ b/src/mesa/drivers/dri/intel/intel_tex.h
@@ -35,116 +35,17 @@
void intelInitTextureFuncs(struct dd_function_table *functions);
+void intelInitTextureImageFuncs(struct dd_function_table *functions);
+
+void intelInitTextureSubImageFuncs(struct dd_function_table *functions);
+
+void intelInitTextureCopyImageFuncs(struct dd_function_table *functions);
+
const struct gl_texture_format *intelChooseTextureFormat(GLcontext * ctx,
GLint internalFormat,
GLenum format,
GLenum type);
-
-void intelTexImage3D(GLcontext * ctx,
- GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint depth,
- GLint border,
- GLenum format, GLenum type, const void *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
-
-void intelTexSubImage3D(GLcontext * ctx,
- GLenum target,
- GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type,
- const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
-
-void intelTexImage2D(GLcontext * ctx,
- GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint border,
- GLenum format, GLenum type, const void *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
-
-void intelTexSubImage2D(GLcontext * ctx,
- GLenum target,
- GLint level,
- GLint xoffset, GLint yoffset,
- GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
-
-void intelTexImage1D(GLcontext * ctx,
- GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint border,
- GLenum format, GLenum type, const void *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
-
-void intelTexSubImage1D(GLcontext * ctx,
- GLenum target,
- GLint level,
- GLint xoffset,
- GLsizei width,
- GLenum format, GLenum type,
- const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
-
-void intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level,
- GLenum internalFormat,
- GLint x, GLint y, GLsizei width, GLint border);
-
-void intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level,
- GLenum internalFormat,
- GLint x, GLint y, GLsizei width, GLsizei height,
- GLint border);
-
-void intelCopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level,
- GLint xoffset, GLint x, GLint y, GLsizei width);
-
-void intelCopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
- GLint xoffset, GLint yoffset,
- GLint x, GLint y, GLsizei width, GLsizei height);
-
-void intelGetTexImage(GLcontext * ctx, GLenum target, GLint level,
- GLenum format, GLenum type, GLvoid * pixels,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
-
-void intelCompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint border,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage );
-
-void intelCompressedTexSubImage2D(GLcontext * ctx,
- GLenum target,
- GLint level,
- GLint xoffset, GLint yoffset,
- GLsizei width, GLsizei height,
- GLenum format, GLsizei imageSize,
- const GLvoid * pixels,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
-
-void intelGetCompressedTexImage(GLcontext *ctx, GLenum target, GLint level,
- GLvoid *pixels,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
-
void intelSetTexOffset(__DRIcontext *pDRICtx, GLint texname,
unsigned long long offset, GLint depth, GLuint pitch);
void intelSetTexBuffer(__DRIcontext *pDRICtx,
diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c
index 08437aa0e2..260235b1eb 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_copy.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c
@@ -118,8 +118,12 @@ do_copy_texsubimage(struct intel_context *intel,
dstx += x - orig_x;
dsty += y - orig_y;
- /* image_offset may be non-page-aligned, but that's illegal for tiling. */
- assert(intelImage->mt->region->tiling == I915_TILING_NONE);
+ /* Can't blit to tiled buffers with non-tile-aligned offset. */
+ if (intelImage->mt->region->tiling != I915_TILING_NONE &&
+ (image_offset & 4095) != 0) {
+ UNLOCK_HARDWARE(intel);
+ return GL_FALSE;
+ }
if (ctx->ReadBuffer->Name == 0) {
/* reading from a window, adjust x, y */
@@ -158,17 +162,14 @@ do_copy_texsubimage(struct intel_context *intel,
/* GL_SGIS_generate_mipmap */
if (intelImage->level == texObj->BaseLevel && texObj->GenerateMipmap) {
- ctx->Driver.GenerateMipmap(ctx, target, texObj);
+ intel_generate_mipmap(ctx, target, texObj);
}
return GL_TRUE;
}
-
-
-
-void
+static void
intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level,
GLenum internalFormat,
GLint x, GLint y, GLsizei width, GLint border)
@@ -214,7 +215,8 @@ intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level,
width, border);
}
-void
+
+static void
intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level,
GLenum internalFormat,
GLint x, GLint y, GLsizei width, GLsizei height,
@@ -231,6 +233,14 @@ intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level,
if (border)
goto fail;
+ /* Setup or redefine the texture object, mipmap tree and texture
+ * image. Don't populate yet.
+ */
+ ctx->Driver.TexImage2D(ctx, target, level, internalFormat,
+ width, height, border,
+ GL_RGBA, CHAN_TYPE, NULL,
+ &ctx->DefaultPacking, texObj, texImage);
+
srcx = x;
srcy = y;
dstx = 0;
@@ -241,15 +251,6 @@ intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level,
&width, &height))
return;
- /* Setup or redefine the texture object, mipmap tree and texture
- * image. Don't populate yet.
- */
- ctx->Driver.TexImage2D(ctx, target, level, internalFormat,
- width, height, border,
- GL_RGBA, CHAN_TYPE, NULL,
- &ctx->DefaultPacking, texObj, texImage);
-
-
if (!do_copy_texsubimage(intel_context(ctx), target,
intel_texture_image(texImage),
internalFormat, 0, 0, x, y, width, height))
@@ -263,7 +264,7 @@ intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level,
}
-void
+static void
intelCopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level,
GLint xoffset, GLint x, GLint y, GLsizei width)
{
@@ -288,8 +289,7 @@ intelCopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level,
}
-
-void
+static void
intelCopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLint x, GLint y, GLsizei width, GLsizei height)
@@ -302,7 +302,6 @@ intelCopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
_mesa_select_tex_image(ctx, texObj, target, level);
GLenum internalFormat = texImage->InternalFormat;
-
/* Need to check texture is compatible with source format.
*/
@@ -317,3 +316,13 @@ intelCopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
xoffset, yoffset, x, y, width, height);
}
}
+
+
+void
+intelInitTextureCopyImageFuncs(struct dd_function_table *functions)
+{
+ functions->CopyTexImage1D = intelCopyTexImage1D;
+ functions->CopyTexImage2D = intelCopyTexImage2D;
+ functions->CopyTexSubImage1D = intelCopyTexSubImage1D;
+ functions->CopyTexSubImage2D = intelCopyTexSubImage2D;
+}
diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c
index 71561cf85c..e9a3823078 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_image.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_image.c
@@ -208,7 +208,7 @@ try_pbo_upload(struct intel_context *intel,
if (!pbo ||
intel->ctx._ImageTransferState ||
unpack->SkipPixels || unpack->SkipRows) {
- _mesa_printf("%s: failure 1\n", __FUNCTION__);
+ DBG("%s: failure 1\n", __FUNCTION__);
return GL_FALSE;
}
@@ -248,7 +248,6 @@ try_pbo_upload(struct intel_context *intel,
}
-
static GLboolean
try_pbo_zcopy(struct intel_context *intel,
struct intel_texture_image *intelImage,
@@ -264,7 +263,7 @@ try_pbo_zcopy(struct intel_context *intel,
if (!pbo ||
intel->ctx._ImageTransferState ||
unpack->SkipPixels || unpack->SkipRows) {
- _mesa_printf("%s: failure 1\n", __FUNCTION__);
+ DBG("%s: failure 1\n", __FUNCTION__);
return GL_FALSE;
}
@@ -283,7 +282,7 @@ try_pbo_zcopy(struct intel_context *intel,
dst_stride = intelImage->mt->pitch;
if (src_stride != dst_stride || dst_offset != 0 || src_offset != 0) {
- _mesa_printf("%s: failure 2\n", __FUNCTION__);
+ DBG("%s: failure 2\n", __FUNCTION__);
return GL_FALSE;
}
@@ -293,10 +292,6 @@ try_pbo_zcopy(struct intel_context *intel,
}
-
-
-
-
static void
intelTexImage(GLcontext * ctx,
GLint dims,
@@ -307,7 +302,8 @@ intelTexImage(GLcontext * ctx,
GLenum format, GLenum type, const void *pixels,
const struct gl_pixelstore_attrib *unpack,
struct gl_texture_object *texObj,
- struct gl_texture_image *texImage, GLsizei imageSize, int compressed)
+ struct gl_texture_image *texImage, GLsizei imageSize,
+ GLboolean compressed)
{
struct intel_context *intel = intel_context(ctx);
struct intel_texture_object *intelObj = intel_texture_object(texObj);
@@ -315,8 +311,7 @@ intelTexImage(GLcontext * ctx,
GLint postConvWidth = width;
GLint postConvHeight = height;
GLint texelBytes, sizeInBytes;
- GLuint dstRowStride, srcRowStride = texImage->RowStride;
-
+ GLuint dstRowStride = 0, srcRowStride = texImage->RowStride;
DBG("%s target %s level %d %dx%dx%d border %d\n", __FUNCTION__,
_mesa_lookup_enum_by_nr(target), level, width, height, depth, border);
@@ -464,8 +459,6 @@ intelTexImage(GLcontext * ctx,
DBG("pbo upload failed\n");
}
-
-
/* intelCopyTexImage calls this function with pixels == NULL, with
* the expectation that the mipmap tree will be set up but nothing
* more will be done. This is where those calls return:
@@ -483,7 +476,7 @@ intelTexImage(GLcontext * ctx,
LOCK_HARDWARE(intel);
if (intelImage->mt) {
- if (pixels)
+ if (pixels != NULL)
texImage->Data = intel_miptree_image_map(intel,
intelImage->mt,
intelImage->face,
@@ -509,8 +502,9 @@ intelTexImage(GLcontext * ctx,
}
DBG("Upload image %dx%dx%d row_len %d "
- "pitch %d\n",
- width, height, depth, width * texelBytes, dstRowStride);
+ "pitch %d pixels %d compressed %d\n",
+ width, height, depth, width * texelBytes, dstRowStride,
+ pixels ? 1 : 0, compressed);
/* Copy data. Would like to know when it's ok for us to eg. use
* the blitter to copy. Or, use the hardware to do the format
@@ -523,7 +517,7 @@ intelTexImage(GLcontext * ctx,
_mesa_copy_rect(texImage->Data, dst->cpp, dst->pitch,
0, 0,
intelImage->mt->level[level].width,
- intelImage->mt->level[level].height/4,
+ (intelImage->mt->level[level].height+3)/4,
pixels,
srcRowStride,
0, 0);
@@ -539,25 +533,26 @@ intelTexImage(GLcontext * ctx,
format, type, pixels, unpack)) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
}
-
- /* GL_SGIS_generate_mipmap */
- if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- intel_generate_mipmap(ctx, target, texObj);
- }
}
_mesa_unmap_teximage_pbo(ctx, unpack);
if (intelImage->mt) {
- if (pixels)
+ if (pixels != NULL)
intel_miptree_image_unmap(intel, intelImage->mt);
texImage->Data = NULL;
}
UNLOCK_HARDWARE(intel);
+
+ /* GL_SGIS_generate_mipmap */
+ if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
+ intel_generate_mipmap(ctx, target, texObj);
+ }
}
-void
+
+static void
intelTexImage3D(GLcontext * ctx,
GLenum target, GLint level,
GLint internalFormat,
@@ -570,11 +565,11 @@ intelTexImage3D(GLcontext * ctx,
{
intelTexImage(ctx, 3, target, level,
internalFormat, width, height, depth, border,
- format, type, pixels, unpack, texObj, texImage, 0, 0);
+ format, type, pixels, unpack, texObj, texImage, 0, GL_FALSE);
}
-void
+static void
intelTexImage2D(GLcontext * ctx,
GLenum target, GLint level,
GLint internalFormat,
@@ -586,10 +581,11 @@ intelTexImage2D(GLcontext * ctx,
{
intelTexImage(ctx, 2, target, level,
internalFormat, width, height, 1, border,
- format, type, pixels, unpack, texObj, texImage, 0, 0);
+ format, type, pixels, unpack, texObj, texImage, 0, GL_FALSE);
}
-void
+
+static void
intelTexImage1D(GLcontext * ctx,
GLenum target, GLint level,
GLint internalFormat,
@@ -601,21 +597,24 @@ intelTexImage1D(GLcontext * ctx,
{
intelTexImage(ctx, 1, target, level,
internalFormat, width, 1, 1, border,
- format, type, pixels, unpack, texObj, texImage, 0, 0);
+ format, type, pixels, unpack, texObj, texImage, 0, GL_FALSE);
}
-void intelCompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint border,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage )
+
+static void
+intelCompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level,
+ GLint internalFormat,
+ GLint width, GLint height, GLint border,
+ GLsizei imageSize, const GLvoid *data,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage )
{
intelTexImage(ctx, 2, target, level,
internalFormat, width, height, 1, border,
- 0, 0, data, &ctx->Unpack, texObj, texImage, imageSize, 1);
+ 0, 0, data, &ctx->Unpack, texObj, texImage, imageSize, GL_TRUE);
}
+
/**
* Need to map texture image into memory before copying image data,
* then unmap it.
@@ -624,11 +623,17 @@ static void
intel_get_tex_image(GLcontext * ctx, GLenum target, GLint level,
GLenum format, GLenum type, GLvoid * pixels,
struct gl_texture_object *texObj,
- struct gl_texture_image *texImage, int compressed)
+ struct gl_texture_image *texImage, GLboolean compressed)
{
struct intel_context *intel = intel_context(ctx);
struct intel_texture_image *intelImage = intel_texture_image(texImage);
+ /* If we're reading from a texture that has been rendered to, need to
+ * make sure rendering is complete.
+ * We could probably predicate this on texObj->_RenderToTexture
+ */
+ intelFlush(ctx);
+
/* Map */
if (intelImage->mt) {
/* Image is stored in hardware format in a buffer managed by the
@@ -672,28 +677,29 @@ intel_get_tex_image(GLcontext * ctx, GLenum target, GLint level,
}
}
-void
+
+static void
intelGetTexImage(GLcontext * ctx, GLenum target, GLint level,
GLenum format, GLenum type, GLvoid * pixels,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
intel_get_tex_image(ctx, target, level, format, type, pixels,
- texObj, texImage, 0);
-
-
+ texObj, texImage, GL_FALSE);
}
-void
+
+static void
intelGetCompressedTexImage(GLcontext *ctx, GLenum target, GLint level,
GLvoid *pixels,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
intel_get_tex_image(ctx, target, level, 0, 0, pixels,
- texObj, texImage, 1);
+ texObj, texImage, GL_TRUE);
}
+
void
intelSetTexOffset(__DRIcontext *pDRICtx, GLint texname,
unsigned long long offset, GLint depth, GLuint pitch)
@@ -802,3 +808,16 @@ intelSetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv)
*/
intelSetTexBuffer2(pDRICtx, target, GLX_TEXTURE_FORMAT_RGBA_EXT, dPriv);
}
+
+
+void
+intelInitTextureImageFuncs(struct dd_function_table *functions)
+{
+ functions->TexImage1D = intelTexImage1D;
+ functions->TexImage2D = intelTexImage2D;
+ functions->TexImage3D = intelTexImage3D;
+ functions->GetTexImage = intelGetTexImage;
+
+ functions->CompressedTexImage2D = intelCompressedTexImage2D;
+ functions->GetCompressedTexImage = intelGetCompressedTexImage;
+}
diff --git a/src/mesa/drivers/dri/intel/intel_tex_layout.c b/src/mesa/drivers/dri/intel/intel_tex_layout.c
index e6f9a41779..2c1b722b7f 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_layout.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_layout.c
@@ -52,7 +52,9 @@ GLuint intel_compressed_alignment(GLenum internalFormat)
return alignment;
}
-void i945_miptree_layout_2d( struct intel_context *intel, struct intel_mipmap_tree *mt )
+void i945_miptree_layout_2d( struct intel_context *intel,
+ struct intel_mipmap_tree *mt,
+ uint32_t tiling )
{
GLint align_h = 2, align_w = 4;
GLuint level;
@@ -92,7 +94,7 @@ void i945_miptree_layout_2d( struct intel_context *intel, struct intel_mipmap_tr
/* Pitch must be a whole number of dwords, even though we
* express it in texels.
*/
- mt->pitch = intel_miptree_pitch_align (intel, mt, mt->pitch);
+ mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, mt->pitch);
mt->total_height = 0;
for ( level = mt->first_level ; level <= mt->last_level ; level++ ) {
diff --git a/src/mesa/drivers/dri/intel/intel_tex_layout.h b/src/mesa/drivers/dri/intel/intel_tex_layout.h
index dbc90e6f9b..7bc25b6bcb 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_layout.h
+++ b/src/mesa/drivers/dri/intel/intel_tex_layout.h
@@ -38,5 +38,7 @@ static GLuint minify( GLuint d )
return MAX2(1, d>>1);
}
-extern void i945_miptree_layout_2d( struct intel_context *intel, struct intel_mipmap_tree *mt );
+extern void i945_miptree_layout_2d(struct intel_context *intel,
+ struct intel_mipmap_tree *mt,
+ uint32_t tiling);
extern GLuint intel_compressed_alignment(GLenum);
diff --git a/src/mesa/drivers/dri/intel/intel_tex_subimage.c b/src/mesa/drivers/dri/intel/intel_tex_subimage.c
index f86de56897..1f27131dac 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_subimage.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_subimage.c
@@ -101,11 +101,6 @@ intelTexSubimage(GLcontext * ctx,
_mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage");
}
- /* GL_SGIS_generate_mipmap */
- if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- intel_generate_mipmap(ctx, target, texObj);
- }
-
_mesa_unmap_teximage_pbo(ctx, packing);
if (intelImage->mt) {
@@ -114,13 +109,15 @@ intelTexSubimage(GLcontext * ctx,
}
UNLOCK_HARDWARE(intel);
-}
-
-
+ /* GL_SGIS_generate_mipmap */
+ if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
+ intel_generate_mipmap(ctx, target, texObj);
+ }
+}
-void
+static void
intelTexSubImage3D(GLcontext * ctx,
GLenum target,
GLint level,
@@ -132,18 +129,15 @@ intelTexSubImage3D(GLcontext * ctx,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
-
intelTexSubimage(ctx, 3,
target, level,
xoffset, yoffset, zoffset,
width, height, depth,
format, type, pixels, packing, texObj, texImage);
-
}
-
-void
+static void
intelTexSubImage2D(GLcontext * ctx,
GLenum target,
GLint level,
@@ -155,17 +149,15 @@ intelTexSubImage2D(GLcontext * ctx,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
-
intelTexSubimage(ctx, 2,
target, level,
xoffset, yoffset, 0,
width, height, 1,
format, type, pixels, packing, texObj, texImage);
-
}
-void
+static void
intelTexSubImage1D(GLcontext * ctx,
GLenum target,
GLint level,
@@ -182,10 +174,9 @@ intelTexSubImage1D(GLcontext * ctx,
xoffset, 0, 0,
width, 1, 1,
format, type, pixels, packing, texObj, texImage);
-
}
-void
+static void
intelCompressedTexSubImage2D(GLcontext * ctx,
GLenum target,
GLint level,
@@ -199,3 +190,14 @@ intelCompressedTexSubImage2D(GLcontext * ctx,
fprintf(stderr, "stubbed CompressedTexSubImage2D: %dx%d@%dx%d\n",
width, height, xoffset, yoffset);
}
+
+
+
+void
+intelInitTextureSubImageFuncs(struct dd_function_table *functions)
+{
+ functions->TexSubImage1D = intelTexSubImage1D;
+ functions->TexSubImage2D = intelTexSubImage2D;
+ functions->TexSubImage3D = intelTexSubImage3D;
+ functions->CompressedTexSubImage2D = intelCompressedTexSubImage2D;
+}
diff --git a/src/mesa/drivers/dri/intel/intel_tex_validate.c b/src/mesa/drivers/dri/intel/intel_tex_validate.c
index 05a375e1f3..b5cb7597d1 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_validate.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_validate.c
@@ -241,7 +241,7 @@ intel_tex_map_level_images(struct intel_context *intel,
struct intel_texture_image *intelImage =
intel_texture_image(intelObj->base.Image[face][level]);
- if (intelImage->mt) {
+ if (intelImage && intelImage->mt) {
intelImage->base.Data =
intel_miptree_image_map(intel,
intelImage->mt,
@@ -268,7 +268,7 @@ intel_tex_unmap_level_images(struct intel_context *intel,
struct intel_texture_image *intelImage =
intel_texture_image(intelObj->base.Image[face][level]);
- if (intelImage->mt) {
+ if (intelImage && intelImage->mt) {
intel_miptree_image_unmap(intel, intelImage->mt);
intelImage->base.Data = NULL;
}
diff --git a/src/mesa/drivers/dri/r200/r200_cmdbuf.c b/src/mesa/drivers/dri/r200/r200_cmdbuf.c
index 3a11a448ec..df9dd83344 100644
--- a/src/mesa/drivers/dri/r200/r200_cmdbuf.c
+++ b/src/mesa/drivers/dri/r200/r200_cmdbuf.c
@@ -105,6 +105,35 @@ void r200SetUpAtomList( r200ContextPtr rmesa )
insert_at_tail( &rmesa->radeon.hw.atomlist, &rmesa->hw.vpi[1] );
}
+void r200EmitScissor(r200ContextPtr rmesa)
+{
+ BATCH_LOCALS(&rmesa->radeon);
+ if (!rmesa->radeon.radeonScreen->kernel_mm) {
+ return;
+ }
+ if (rmesa->radeon.state.scissor.enabled) {
+ BEGIN_BATCH(8);
+ OUT_BATCH(CP_PACKET0(R200_RE_CNTL, 0));
+ OUT_BATCH(R200_SCISSOR_ENABLE | rmesa->hw.set.cmd[SET_RE_CNTL]);
+ OUT_BATCH(CP_PACKET0(R200_RE_AUX_SCISSOR_CNTL, 0));
+ OUT_BATCH(R200_SCISSOR_ENABLE_0);
+ OUT_BATCH(CP_PACKET0(R200_RE_SCISSOR_TL_0, 0));
+ OUT_BATCH((rmesa->radeon.state.scissor.rect.y1 << 16) |
+ rmesa->radeon.state.scissor.rect.x1);
+ OUT_BATCH(CP_PACKET0(R200_RE_SCISSOR_BR_0, 0));
+ OUT_BATCH(((rmesa->radeon.state.scissor.rect.y2 - 1) << 16) |
+ (rmesa->radeon.state.scissor.rect.x2 - 1));
+ END_BATCH();
+ } else {
+ BEGIN_BATCH(4);
+ OUT_BATCH(CP_PACKET0(R200_RE_CNTL, 0));
+ OUT_BATCH(rmesa->hw.set.cmd[SET_RE_CNTL] & ~R200_SCISSOR_ENABLE);
+ OUT_BATCH(CP_PACKET0(R200_RE_AUX_SCISSOR_CNTL, 0));
+ OUT_BATCH(0);
+ END_BATCH();
+ }
+}
+
/* Fire a section of the retained (indexed_verts) buffer as a regular
* primtive.
*/
@@ -121,6 +150,7 @@ void r200EmitVbufPrim( r200ContextPtr rmesa,
if (R200_DEBUG & (DEBUG_IOCTL|DEBUG_PRIMS))
fprintf(stderr, "%s cmd_used/4: %d prim %x nr %d\n", __FUNCTION__,
rmesa->store.cmd_used/4, primitive, vertex_nr);
+ r200EmitScissor(rmesa);
BEGIN_BATCH(3);
OUT_BATCH_PACKET3_CLIP(R200_CP_CMD_3D_DRAW_VBUF_2, 0);
@@ -134,9 +164,11 @@ static void r200FireEB(r200ContextPtr rmesa, int vertex_count, int type)
BATCH_LOCALS(&rmesa->radeon);
if (vertex_count > 0) {
+ r200EmitScissor(rmesa);
BEGIN_BATCH(8+2);
- OUT_BATCH_PACKET3(R200_CP_CMD_3D_DRAW_INDX_2, 0);
+ OUT_BATCH_PACKET3_CLIP(R200_CP_CMD_3D_DRAW_INDX_2, 0);
OUT_BATCH(R200_VF_PRIM_WALK_IND |
+ R200_VF_COLOR_ORDER_RGBA |
((vertex_count + 0) << 16) |
type);
@@ -147,12 +179,12 @@ static void r200FireEB(r200ContextPtr rmesa, int vertex_count, int type)
rmesa->radeon.tcl.elt_dma_bo,
rmesa->radeon.tcl.elt_dma_offset,
RADEON_GEM_DOMAIN_GTT, 0, 0);
- OUT_BATCH(vertex_count/2);
+ OUT_BATCH((vertex_count + 1)/2);
} else {
OUT_BATCH_PACKET3(R200_CP_CMD_INDX_BUFFER, 2);
OUT_BATCH((0x80 << 24) | (0 << 16) | 0x810);
OUT_BATCH(rmesa->radeon.tcl.elt_dma_offset);
- OUT_BATCH(vertex_count/2);
+ OUT_BATCH((vertex_count + 1)/2);
radeon_cs_write_reloc(rmesa->radeon.cmdbuf.cs,
rmesa->radeon.tcl.elt_dma_bo,
RADEON_GEM_DOMAIN_GTT, 0, 0);
@@ -172,8 +204,6 @@ void r200FlushElts(GLcontext *ctx)
assert( rmesa->radeon.dma.flush == r200FlushElts );
rmesa->radeon.dma.flush = NULL;
- elt_used = (elt_used + 2) & ~2;
-
nr = elt_used / 2;
radeon_bo_unmap(rmesa->radeon.tcl.elt_dma_bo);
@@ -209,6 +239,11 @@ GLushort *r200AllocEltsOpenEnded( r200ContextPtr rmesa,
rmesa->radeon.tcl.elt_dma_offset = 0;
rmesa->tcl.elt_used = min_nr * 2;
+ radeon_validate_bo(&rmesa->radeon, rmesa->radeon.tcl.elt_dma_bo,
+ RADEON_GEM_DOMAIN_GTT, 0);
+ if (radeon_revalidate_bos(rmesa->radeon.glCtx) == GL_FALSE)
+ fprintf(stderr,"failure to revalidate BOs - badness\n");
+
radeon_bo_map(rmesa->radeon.tcl.elt_dma_bo, 1);
retval = rmesa->radeon.tcl.elt_dma_bo->ptr + rmesa->radeon.tcl.elt_dma_offset;
@@ -238,7 +273,7 @@ void r200EmitVertexAOS( r200ContextPtr rmesa,
__FUNCTION__, vertex_size, offset);
- BEGIN_BATCH(5);
+ BEGIN_BATCH(7);
OUT_BATCH_PACKET3(R200_CP_CMD_3D_LOAD_VBPNTR, 2);
OUT_BATCH(1);
OUT_BATCH(vertex_size | (vertex_size << 8));
diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c
index f80f0d8ac7..8924849d08 100644
--- a/src/mesa/drivers/dri/r200/r200_context.c
+++ b/src/mesa/drivers/dri/r200/r200_context.c
@@ -354,6 +354,10 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual,
i = driQueryOptioni( &rmesa->radeon.optionCache, "allow_large_textures");
+ /* FIXME: When no memory manager is available we should set this
+ * to some reasonable value based on texture memory pool size */
+ ctx->Const.MaxTextureLevels = 12;
+
ctx->Const.MaxTextureMaxAnisotropy = 16.0;
/* No wide AA points.
diff --git a/src/mesa/drivers/dri/r200/r200_ioctl.c b/src/mesa/drivers/dri/r200/r200_ioctl.c
index 0262aea880..0b3398a730 100644
--- a/src/mesa/drivers/dri/r200/r200_ioctl.c
+++ b/src/mesa/drivers/dri/r200/r200_ioctl.c
@@ -31,7 +31,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
* Authors:
* Keith Whitwell <keith@tungstengraphics.com>
*/
-
+
#include <sched.h>
#include <errno.h>
@@ -66,7 +66,7 @@ static void r200UserClear(GLcontext *ctx, GLuint mask)
static void r200KernelClear(GLcontext *ctx, GLuint flags)
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable;
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
GLint cx, cy, cw, ch, ret;
GLuint i;
@@ -94,7 +94,7 @@ static void r200KernelClear(GLcontext *ctx, GLuint flags)
if ( rmesa->radeon.sarea->last_clear - clear <= 25 ) {
break;
}
-
+
if (rmesa->radeon.do_usleeps) {
UNLOCK_HARDWARE( &rmesa->radeon );
DO_USLEEP( 1 );
@@ -190,7 +190,7 @@ static void r200KernelClear(GLcontext *ctx, GLuint flags)
static void r200Clear( GLcontext *ctx, GLbitfield mask )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable;
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
GLuint flags = 0;
GLuint color_mask = 0;
GLuint orig_mask = mask;
@@ -202,7 +202,7 @@ static void r200Clear( GLcontext *ctx, GLbitfield mask )
{
LOCK_HARDWARE( &rmesa->radeon );
UNLOCK_HARDWARE( &rmesa->radeon );
- if ( dPriv->numClipRects == 0 )
+ if ( dPriv->numClipRects == 0 )
return;
}
@@ -236,7 +236,7 @@ static void r200Clear( GLcontext *ctx, GLbitfield mask )
_swrast_Clear( ctx, mask );
}
- if ( !flags )
+ if ( !flags )
return;
if (rmesa->using_hyperz) {
@@ -267,7 +267,7 @@ static void r200Clear( GLcontext *ctx, GLbitfield mask )
* device fd.
*/
void *r200AllocateMemoryMESA(__DRIscreen *screen, GLsizei size,
- GLfloat readfreq, GLfloat writefreq,
+ GLfloat readfreq, GLfloat writefreq,
GLfloat priority)
{
GET_CURRENT_CONTEXT(ctx);
@@ -277,7 +277,7 @@ void *r200AllocateMemoryMESA(__DRIscreen *screen, GLsizei size,
int ret;
if (R200_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "%s sz %d %f/%f/%f\n", __FUNCTION__, size, readfreq,
+ fprintf(stderr, "%s sz %d %f/%f/%f\n", __FUNCTION__, size, readfreq,
writefreq, priority);
if (!ctx || !(rmesa = R200_CONTEXT(ctx)) || !rmesa->radeon.radeonScreen->gartTextures.map)
@@ -294,12 +294,12 @@ void *r200AllocateMemoryMESA(__DRIscreen *screen, GLsizei size,
ret = drmCommandWriteRead( rmesa->radeon.radeonScreen->driScreen->fd,
DRM_RADEON_ALLOC,
&alloc, sizeof(alloc));
-
+
if (ret) {
fprintf(stderr, "%s: DRM_RADEON_ALLOC ret %d\n", __FUNCTION__, ret);
return NULL;
}
-
+
{
char *region_start = (char *)rmesa->radeon.radeonScreen->gartTextures.map;
return (void *)(region_start + region_offset);
@@ -326,7 +326,7 @@ void r200FreeMemoryMESA(__DRIscreen *screen, GLvoid *pointer)
region_offset = (char *)pointer - (char *)rmesa->radeon.radeonScreen->gartTextures.map;
- if (region_offset < 0 ||
+ if (region_offset < 0 ||
region_offset > rmesa->radeon.radeonScreen->gartTextures.size) {
fprintf(stderr, "offset %d outside range 0..%d\n", region_offset,
rmesa->radeon.radeonScreen->gartTextures.size);
@@ -335,12 +335,12 @@ void r200FreeMemoryMESA(__DRIscreen *screen, GLvoid *pointer)
memfree.region = RADEON_MEM_REGION_GART;
memfree.region_offset = region_offset;
-
+
ret = drmCommandWrite( rmesa->radeon.radeonScreen->driScreen->fd,
DRM_RADEON_FREE,
&memfree, sizeof(memfree));
-
- if (ret)
+
+ if (ret)
fprintf(stderr, "%s: DRM_RADEON_FREE ret %d\n", __FUNCTION__, ret);
}
@@ -374,7 +374,7 @@ GLboolean r200IsGartMemory( r200ContextPtr rmesa, const GLvoid *pointer,
if (R200_DEBUG & DEBUG_IOCTL)
fprintf(stderr, "r200IsGartMemory( %p ) : %d\n", pointer, valid );
-
+
return valid;
}
diff --git a/src/mesa/drivers/dri/r200/r200_pixel.c b/src/mesa/drivers/dri/r200/r200_pixel.c
index 354daef07f..654f2c6ae9 100644
--- a/src/mesa/drivers/dri/r200/r200_pixel.c
+++ b/src/mesa/drivers/dri/r200/r200_pixel.c
@@ -65,8 +65,8 @@ check_color( const GLcontext *ctx, GLenum type, GLenum format,
return GL_FALSE;
}
- if ( type == GL_UNSIGNED_INT_8_8_8_8_REV &&
- cpp == 4 &&
+ if ( type == GL_UNSIGNED_INT_8_8_8_8_REV &&
+ cpp == 4 &&
format == GL_BGRA ) {
if (R200_DEBUG & DEBUG_PIXEL)
fprintf(stderr, "%s: passed 2\n", __FUNCTION__);
@@ -83,7 +83,7 @@ static GLboolean
check_color_per_fragment_ops( const GLcontext *ctx )
{
int result;
- result = (!( ctx->Color.AlphaEnabled ||
+ result = (!( ctx->Color.AlphaEnabled ||
ctx->Depth.Test ||
ctx->Fog.Enabled ||
ctx->Scissor.Enabled ||
@@ -96,7 +96,7 @@ check_color_per_fragment_ops( const GLcontext *ctx )
ctx->Texture._EnabledUnits
) &&
ctx->Current.RasterPosValid);
-
+
return result;
}
@@ -163,7 +163,7 @@ r200TryReadPixels( GLcontext *ctx,
/* Only accelerate reading to GART buffers.
*/
- if ( !r200IsGartMemory(rmesa, pixels,
+ if ( !r200IsGartMemory(rmesa, pixels,
pitch * height * rmesa->radeon.radeonScreen->cpp ) ) {
if (R200_DEBUG & DEBUG_PIXEL)
fprintf(stderr, "%s: dest not GART\n", __FUNCTION__);
@@ -224,7 +224,7 @@ r200TryReadPixels( GLcontext *ctx,
drm_clip_rect_t *box = dPriv->pClipRects;
int i;
- r200EmitWait( rmesa, RADEON_WAIT_3D );
+ r200EmitWait( rmesa, RADEON_WAIT_3D );
y = dPriv->h - y - height;
x += dPriv->x;
@@ -241,7 +241,7 @@ r200TryReadPixels( GLcontext *ctx,
GLint by = box[i].y1;
GLint bw = box[i].x2 - bx;
GLint bh = box[i].y2 - by;
-
+
if (bx < x) bw -= x - bx, bx = x;
if (by < y) bh -= y - by, by = y;
if (bx + bw > x + width) bw = x + width - bx;
@@ -277,9 +277,9 @@ r200ReadPixels( GLcontext *ctx,
if (R200_DEBUG & DEBUG_PIXEL)
fprintf(stderr, "%s\n", __FUNCTION__);
- if (!r200TryReadPixels( ctx, x, y, width, height, format, type, pack,
+ if (!r200TryReadPixels( ctx, x, y, width, height, format, type, pack,
pixels))
- _swrast_ReadPixels( ctx, x, y, width, height, format, type, pack,
+ _swrast_ReadPixels( ctx, x, y, width, height, format, type, pack,
pixels);
}
@@ -293,7 +293,7 @@ static void do_draw_pix( GLcontext *ctx,
GLuint planemask)
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable;
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
drm_clip_rect_t *box = dPriv->pClipRects;
struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorDrawBuffers[0];
driRenderbuffer *drb = (driRenderbuffer *) rb;
@@ -325,7 +325,7 @@ static void do_draw_pix( GLcontext *ctx,
rcommonFlushCmdBufLocked( &rmesa->radeon, __FUNCTION__ );
y -= height; /* cope with pixel zoom */
-
+
if (!clip_pixelrect(ctx, ctx->DrawBuffer,
&x, &y, &width, &height,
&size)) {
@@ -409,7 +409,7 @@ r200TryDrawPixels( GLcontext *ctx,
if (planemask != ~0)
return GL_FALSE; /* fix me -- should be possible */
- /* Can't do conversions on GART reads/draws.
+ /* Can't do conversions on GART reads/draws.
*/
if ( !r200IsGartMemory( rmesa, pixels, size ) ) {
if (R200_DEBUG & DEBUG_PIXEL)
@@ -484,9 +484,9 @@ r200Bitmap( GLcontext *ctx, GLint px, GLint py,
void r200InitPixelFuncs( GLcontext *ctx )
{
if (!getenv("R200_NO_BLITS")) {
- ctx->Driver.ReadPixels = r200ReadPixels;
- ctx->Driver.DrawPixels = r200DrawPixels;
- if (getenv("R200_HW_BITMAP"))
+ ctx->Driver.ReadPixels = r200ReadPixels;
+ ctx->Driver.DrawPixels = r200DrawPixels;
+ if (getenv("R200_HW_BITMAP"))
ctx->Driver.Bitmap = r200Bitmap;
}
}
diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c
index ebf389efe2..f8ebe0df57 100644
--- a/src/mesa/drivers/dri/r200/r200_state.c
+++ b/src/mesa/drivers/dri/r200/r200_state.c
@@ -79,7 +79,7 @@ static void r200AlphaFunc( GLcontext *ctx, GLenum func, GLfloat ref )
switch ( func ) {
case GL_NEVER:
- pp_misc |= R200_ALPHA_TEST_FAIL;
+ pp_misc |= R200_ALPHA_TEST_FAIL;
break;
case GL_LESS:
pp_misc |= R200_ALPHA_TEST_LESS;
@@ -479,7 +479,7 @@ static void r200Fogfv( GLcontext *ctx, GLenum pname, const GLfloat *param )
}
}
break;
- case GL_FOG_COLOR:
+ case GL_FOG_COLOR:
R200_STATECHANGE( rmesa, ctx );
UNCLAMPED_FLOAT_TO_RGB_CHAN( col, ctx->Fog.Color );
i = radeonPackColor( 4, col[0], col[1], col[2], 0 );
@@ -507,7 +507,7 @@ static void r200Fogfv( GLcontext *ctx, GLenum pname, const GLfloat *param )
if (out_0 != rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0]) {
R200_STATECHANGE( rmesa, vtx );
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] = out_0;
+ rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] = out_0;
}
break;
@@ -696,7 +696,7 @@ static void r200LineStipple( GLcontext *ctx, GLint factor, GLushort pattern )
r200ContextPtr rmesa = R200_CONTEXT(ctx);
R200_STATECHANGE( rmesa, lin );
- rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] =
+ rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] =
((((GLuint)factor & 0xff) << 16) | ((GLuint)pattern));
}
@@ -720,10 +720,10 @@ static void r200ColorMask( GLcontext *ctx,
if (!(r && g && b && a))
flag |= R200_PLANE_MASK_ENABLE;
- if ( rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] != flag ) {
- R200_STATECHANGE( rmesa, ctx );
- rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = flag;
- }
+ if ( rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] != flag ) {
+ R200_STATECHANGE( rmesa, ctx );
+ rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = flag;
+ }
if ( rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK] != mask ) {
R200_STATECHANGE( rmesa, msk );
@@ -774,7 +774,7 @@ static void r200PolygonStipple( GLcontext *ctx, const GLubyte *mask )
/* FIXME: Use window x,y offsets into stipple RAM.
*/
stipple.mask = rmesa->state.stipple.mask;
- drmCommandWrite( rmesa->radeon.dri.fd, DRM_RADEON_STIPPLE,
+ drmCommandWrite( rmesa->radeon.dri.fd, DRM_RADEON_STIPPLE,
&stipple, sizeof(stipple) );
UNLOCK_HARDWARE( &rmesa->radeon );
}
@@ -785,7 +785,7 @@ static void r200PolygonMode( GLcontext *ctx, GLenum face, GLenum mode )
GLboolean flag = (ctx->_TriangleCaps & DD_TRI_UNFILLED) != 0;
/* Can't generally do unfilled via tcl, but some good special
- * cases work.
+ * cases work.
*/
TCL_FALLBACK( ctx, R200_TCL_FALLBACK_UNFILLED, flag);
if (rmesa->radeon.TclFallback) {
@@ -827,34 +827,34 @@ static void r200UpdateSpecular( GLcontext *ctx )
if (ctx->Light.Enabled &&
ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR) {
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |=
+ rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |=
((R200_VTX_FP_RGBA << R200_VTX_COLOR_0_SHIFT) |
- (R200_VTX_FP_RGBA << R200_VTX_COLOR_1_SHIFT));
+ (R200_VTX_FP_RGBA << R200_VTX_COLOR_1_SHIFT));
rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL] |= R200_OUTPUT_COLOR_0;
rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL] |= R200_OUTPUT_COLOR_1;
rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] |= R200_LIGHTING_ENABLE;
p |= R200_SPECULAR_ENABLE;
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] &=
+ rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] &=
~R200_DIFFUSE_SPECULAR_COMBINE;
}
else if (ctx->Light.Enabled) {
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |=
- ((R200_VTX_FP_RGBA << R200_VTX_COLOR_0_SHIFT));
+ rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |=
+ ((R200_VTX_FP_RGBA << R200_VTX_COLOR_0_SHIFT));
rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL] |= R200_OUTPUT_COLOR_0;
rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] |= R200_LIGHTING_ENABLE;
} else if (ctx->Fog.ColorSumEnabled ) {
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |=
+ rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |=
((R200_VTX_FP_RGBA << R200_VTX_COLOR_0_SHIFT) |
- (R200_VTX_FP_RGBA << R200_VTX_COLOR_1_SHIFT));
+ (R200_VTX_FP_RGBA << R200_VTX_COLOR_1_SHIFT));
p |= R200_SPECULAR_ENABLE;
} else {
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |=
- ((R200_VTX_FP_RGBA << R200_VTX_COLOR_0_SHIFT));
+ rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |=
+ ((R200_VTX_FP_RGBA << R200_VTX_COLOR_0_SHIFT));
}
if (ctx->Fog.Enabled) {
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |=
- ((R200_VTX_FP_RGBA << R200_VTX_COLOR_1_SHIFT));
+ rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |=
+ ((R200_VTX_FP_RGBA << R200_VTX_COLOR_1_SHIFT));
rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL] |= R200_OUTPUT_COLOR_1;
}
@@ -865,7 +865,7 @@ static void r200UpdateSpecular( GLcontext *ctx )
/* Update vertex/render formats
*/
- if (rmesa->radeon.TclFallback) {
+ if (rmesa->radeon.TclFallback) {
r200ChooseRenderState( ctx );
r200ChooseVertexState( ctx );
}
@@ -877,7 +877,7 @@ static void r200UpdateSpecular( GLcontext *ctx )
*/
-/* Update on colormaterial, material emmissive/ambient,
+/* Update on colormaterial, material emmissive/ambient,
* lightmodel.globalambient
*/
static void update_global_ambient( GLcontext *ctx )
@@ -891,23 +891,23 @@ static void update_global_ambient( GLcontext *ctx )
*/
if ((rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_1] &
((3 << R200_FRONT_EMISSIVE_SOURCE_SHIFT) |
- (3 << R200_FRONT_AMBIENT_SOURCE_SHIFT))) == 0)
+ (3 << R200_FRONT_AMBIENT_SOURCE_SHIFT))) == 0)
{
- COPY_3V( &fcmd[GLT_RED],
+ COPY_3V( &fcmd[GLT_RED],
ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_EMISSION]);
ACC_SCALE_3V( &fcmd[GLT_RED],
ctx->Light.Model.Ambient,
ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_AMBIENT]);
- }
+ }
else
{
COPY_3V( &fcmd[GLT_RED], ctx->Light.Model.Ambient );
}
-
+
R200_DB_STATECHANGE(rmesa, &rmesa->hw.glt);
}
-/* Update on change to
+/* Update on change to
* - light[p].colors
* - light[p].enabled
*/
@@ -921,10 +921,10 @@ static void update_light_colors( GLcontext *ctx, GLuint p )
r200ContextPtr rmesa = R200_CONTEXT(ctx);
float *fcmd = (float *)R200_DB_STATE( lit[p] );
- COPY_4V( &fcmd[LIT_AMBIENT_RED], l->Ambient );
+ COPY_4V( &fcmd[LIT_AMBIENT_RED], l->Ambient );
COPY_4V( &fcmd[LIT_DIFFUSE_RED], l->Diffuse );
COPY_4V( &fcmd[LIT_SPECULAR_RED], l->Specular );
-
+
R200_DB_STATECHANGE( rmesa, &rmesa->hw.lit[p] );
}
}
@@ -944,7 +944,7 @@ static void r200ColorMaterial( GLcontext *ctx, GLenum face, GLenum mode )
if (ctx->Light.ColorMaterialEnabled) {
GLuint mask = ctx->Light.ColorMaterialBitmask;
-
+
if (mask & MAT_BIT_FRONT_EMISSION) {
light_model_ctl1 |= (R200_LM1_SOURCE_VERTEX_COLOR_0 <<
R200_FRONT_EMISSIVE_SOURCE_SHIFT);
@@ -960,7 +960,7 @@ static void r200ColorMaterial( GLcontext *ctx, GLenum face, GLenum mode )
else
light_model_ctl1 |= (R200_LM1_SOURCE_MATERIAL_0 <<
R200_FRONT_AMBIENT_SOURCE_SHIFT);
-
+
if (mask & MAT_BIT_FRONT_DIFFUSE) {
light_model_ctl1 |= (R200_LM1_SOURCE_VERTEX_COLOR_0 <<
R200_FRONT_DIFFUSE_SOURCE_SHIFT);
@@ -968,7 +968,7 @@ static void r200ColorMaterial( GLcontext *ctx, GLenum face, GLenum mode )
else
light_model_ctl1 |= (R200_LM1_SOURCE_MATERIAL_0 <<
R200_FRONT_DIFFUSE_SOURCE_SHIFT);
-
+
if (mask & MAT_BIT_FRONT_SPECULAR) {
light_model_ctl1 |= (R200_LM1_SOURCE_VERTEX_COLOR_0 <<
R200_FRONT_SPECULAR_SOURCE_SHIFT);
@@ -977,7 +977,7 @@ static void r200ColorMaterial( GLcontext *ctx, GLenum face, GLenum mode )
light_model_ctl1 |= (R200_LM1_SOURCE_MATERIAL_0 <<
R200_FRONT_SPECULAR_SOURCE_SHIFT);
}
-
+
if (mask & MAT_BIT_BACK_EMISSION) {
light_model_ctl1 |= (R200_LM1_SOURCE_VERTEX_COLOR_0 <<
R200_BACK_EMISSIVE_SOURCE_SHIFT);
@@ -1027,8 +1027,8 @@ static void r200ColorMaterial( GLcontext *ctx, GLenum face, GLenum mode )
R200_STATECHANGE( rmesa, tcl );
rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_1] = light_model_ctl1;
}
-
-
+
+
}
void r200UpdateMaterial( GLcontext *ctx )
@@ -1038,7 +1038,7 @@ void r200UpdateMaterial( GLcontext *ctx )
GLfloat *fcmd = (GLfloat *)R200_DB_STATE( mtl[0] );
GLfloat *fcmd2 = (GLfloat *)R200_DB_STATE( mtl[1] );
GLuint mask = ~0;
-
+
/* Might be possible and faster to update everything unconditionally? */
if (ctx->Light.ColorMaterialEnabled)
mask &= ~ctx->Light.ColorMaterialBitmask;
@@ -1124,7 +1124,7 @@ void r200UpdateMaterial( GLcontext *ctx )
*
* which are calculated in light.c and are correct for the current
* lighting space (model or eye), hence dependencies on _NEW_MODELVIEW
- * and _MESA_NEW_NEED_EYE_COORDS.
+ * and _MESA_NEW_NEED_EYE_COORDS.
*/
static void update_light( GLcontext *ctx )
{
@@ -1141,8 +1141,8 @@ static void update_light( GLcontext *ctx )
tmp &= ~R200_LIGHT_IN_MODELSPACE;
else
tmp |= R200_LIGHT_IN_MODELSPACE;
-
- if (tmp != rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0])
+
+ if (tmp != rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0])
{
R200_STATECHANGE( rmesa, tcl );
rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] = tmp;
@@ -1166,10 +1166,10 @@ static void update_light( GLcontext *ctx )
if (ctx->Light.Light[p].Enabled) {
struct gl_light *l = &ctx->Light.Light[p];
GLfloat *fcmd = (GLfloat *)R200_DB_STATE( lit[p] );
-
+
if (l->EyePosition[3] == 0.0) {
- COPY_3FV( &fcmd[LIT_POSITION_X], l->_VP_inf_norm );
- COPY_3FV( &fcmd[LIT_DIRECTION_X], l->_h_inf_norm );
+ COPY_3FV( &fcmd[LIT_POSITION_X], l->_VP_inf_norm );
+ COPY_3FV( &fcmd[LIT_DIRECTION_X], l->_h_inf_norm );
fcmd[LIT_POSITION_W] = 0;
fcmd[LIT_DIRECTION_W] = 0;
} else {
@@ -1193,21 +1193,21 @@ static void r200Lightfv( GLcontext *ctx, GLenum light,
GLint p = light - GL_LIGHT0;
struct gl_light *l = &ctx->Light.Light[p];
GLfloat *fcmd = (GLfloat *)rmesa->hw.lit[p].cmd;
-
+
switch (pname) {
- case GL_AMBIENT:
+ case GL_AMBIENT:
case GL_DIFFUSE:
case GL_SPECULAR:
update_light_colors( ctx, p );
break;
- case GL_SPOT_DIRECTION:
- /* picked up in update_light */
+ case GL_SPOT_DIRECTION:
+ /* picked up in update_light */
break;
case GL_POSITION: {
- /* positions picked up in update_light, but can do flag here */
+ /* positions picked up in update_light, but can do flag here */
GLuint flag = (p&1)? R200_LIGHT_1_IS_LOCAL : R200_LIGHT_0_IS_LOCAL;
GLuint idx = TCL_PER_LIGHT_CTL_0 + p/2;
@@ -1323,7 +1323,7 @@ static void r200LightModelfv( GLcontext *ctx, GLenum pname,
r200ContextPtr rmesa = R200_CONTEXT(ctx);
switch (pname) {
- case GL_LIGHT_MODEL_AMBIENT:
+ case GL_LIGHT_MODEL_AMBIENT:
update_global_ambient( ctx );
break;
@@ -1582,7 +1582,7 @@ static void r200ClearStencil( GLcontext *ctx, GLint s )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- rmesa->radeon.state.stencil.clear =
+ rmesa->radeon.state.stencil.clear =
((GLuint) (ctx->Stencil.Clear & 0xff) |
(0xff << R200_STENCIL_MASK_SHIFT) |
((ctx->Stencil.WriteMask[0] & 0xff) << R200_STENCIL_WRITEMASK_SHIFT));
@@ -1607,7 +1607,7 @@ static void r200ClearStencil( GLcontext *ctx, GLint s )
void r200UpdateWindow( GLcontext *ctx )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable;
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0;
GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0;
const GLfloat *v = ctx->Viewport._WindowMap.m;
@@ -1663,7 +1663,7 @@ static void r200DepthRange( GLcontext *ctx, GLclampd nearval,
void r200UpdateViewportOffset( GLcontext *ctx )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable;
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
GLfloat xoffset = (GLfloat)dPriv->x;
GLfloat yoffset = (GLfloat)dPriv->y + dPriv->h;
const GLfloat *v = ctx->Viewport._WindowMap.m;
@@ -1693,8 +1693,8 @@ void r200UpdateViewportOffset( GLcontext *ctx )
R200_STIPPLE_Y_OFFSET_MASK);
/* add magic offsets, then invert */
- stx = 31 - ((rmesa->radeon.dri.drawable->x - 1) & R200_STIPPLE_COORD_MASK);
- sty = 31 - ((rmesa->radeon.dri.drawable->y + rmesa->radeon.dri.drawable->h - 1)
+ stx = 31 - ((dPriv->x - 1) & R200_STIPPLE_COORD_MASK);
+ sty = 31 - ((dPriv->y + dPriv->h - 1)
& R200_STIPPLE_COORD_MASK);
m |= ((stx << R200_STIPPLE_X_OFFSET_SHIFT) |
@@ -1808,7 +1808,7 @@ static void r200Enable( GLcontext *ctx, GLenum cap, GLboolean state )
case GL_CLIP_PLANE2:
case GL_CLIP_PLANE3:
case GL_CLIP_PLANE4:
- case GL_CLIP_PLANE5:
+ case GL_CLIP_PLANE5:
p = cap-GL_CLIP_PLANE0;
R200_STATECHANGE( rmesa, tcl );
if (state) {
@@ -1860,7 +1860,7 @@ static void r200Enable( GLcontext *ctx, GLenum cap, GLboolean state )
rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL] &= ~R200_TCL_FOG_MASK;
}
r200UpdateSpecular( ctx ); /* for PK_SPEC */
- if (rmesa->radeon.TclFallback)
+ if (rmesa->radeon.TclFallback)
r200ChooseVertexState( ctx );
_mesa_allow_light_in_model( ctx, !state );
break;
@@ -1875,13 +1875,13 @@ static void r200Enable( GLcontext *ctx, GLenum cap, GLboolean state )
case GL_LIGHT7:
R200_STATECHANGE(rmesa, tcl);
p = cap - GL_LIGHT0;
- if (p&1)
+ if (p&1)
flag = (R200_LIGHT_1_ENABLE |
- R200_LIGHT_1_ENABLE_AMBIENT |
+ R200_LIGHT_1_ENABLE_AMBIENT |
R200_LIGHT_1_ENABLE_SPECULAR);
else
flag = (R200_LIGHT_0_ENABLE |
- R200_LIGHT_0_ENABLE_AMBIENT |
+ R200_LIGHT_0_ENABLE_AMBIENT |
R200_LIGHT_0_ENABLE_SPECULAR);
if (state)
@@ -1889,7 +1889,7 @@ static void r200Enable( GLcontext *ctx, GLenum cap, GLboolean state )
else
rmesa->hw.tcl.cmd[p/2 + TCL_PER_LIGHT_CTL_0] &= ~flag;
- /*
+ /*
*/
update_light_colors( ctx, p );
break;
@@ -2043,7 +2043,7 @@ static void r200Enable( GLcontext *ctx, GLenum cap, GLboolean state )
case GL_TEXTURE_GEN_T:
/* Picked up in r200UpdateTextureState.
*/
- rmesa->recheck_texgen[ctx->Texture.CurrentUnit] = GL_TRUE;
+ rmesa->recheck_texgen[ctx->Texture.CurrentUnit] = GL_TRUE;
break;
case GL_COLOR_SUM_EXT:
@@ -2160,7 +2160,7 @@ void r200LightingSpaceChange( GLcontext *ctx )
r200ContextPtr rmesa = R200_CONTEXT(ctx);
GLboolean tmp;
- if (R200_DEBUG & DEBUG_STATE)
+ if (R200_DEBUG & DEBUG_STATE)
fprintf(stderr, "%s %d BEFORE %x\n", __FUNCTION__, ctx->_NeedEyeCoords,
rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0]);
@@ -2176,7 +2176,7 @@ void r200LightingSpaceChange( GLcontext *ctx )
rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] &= ~R200_RESCALE_NORMALS;
}
- if (R200_DEBUG & DEBUG_STATE)
+ if (R200_DEBUG & DEBUG_STATE)
fprintf(stderr, "%s %d AFTER %x\n", __FUNCTION__, ctx->_NeedEyeCoords,
rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0]);
}
@@ -2219,7 +2219,7 @@ static void update_texturematrix( GLcontext *ctx )
GLuint compsel = rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL];
int unit;
- if (R200_DEBUG & DEBUG_STATE)
+ if (R200_DEBUG & DEBUG_STATE)
fprintf(stderr, "%s before COMPSEL: %x\n", __FUNCTION__,
rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL]);
@@ -2227,7 +2227,7 @@ static void update_texturematrix( GLcontext *ctx )
rmesa->TexMatCompSel = 0;
for (unit = 0 ; unit < ctx->Const.MaxTextureUnits; unit++) {
- if (!ctx->Texture.Unit[unit]._ReallyEnabled)
+ if (!ctx->Texture.Unit[unit]._ReallyEnabled)
continue;
if (ctx->TextureMatrixStack[unit].Top->type != MATRIX_IDENTITY) {
@@ -2237,21 +2237,21 @@ static void update_texturematrix( GLcontext *ctx )
rmesa->TexMatCompSel |= R200_OUTPUT_TEX_0 << unit;
if (rmesa->TexGenEnabled & (R200_TEXMAT_0_ENABLE << unit)) {
- /* Need to preconcatenate any active texgen
+ /* Need to preconcatenate any active texgen
* obj/eyeplane matrices:
*/
_math_matrix_mul_matrix( &rmesa->tmpmat,
- ctx->TextureMatrixStack[unit].Top,
+ ctx->TextureMatrixStack[unit].Top,
&rmesa->TexGenMatrix[unit] );
upload_matrix( rmesa, rmesa->tmpmat.m, R200_MTX_TEX0+unit );
- }
+ }
else {
- upload_matrix( rmesa, ctx->TextureMatrixStack[unit].Top->m,
+ upload_matrix( rmesa, ctx->TextureMatrixStack[unit].Top->m,
R200_MTX_TEX0+unit );
}
}
else if (rmesa->TexGenEnabled & (R200_TEXMAT_0_ENABLE << unit)) {
- upload_matrix( rmesa, rmesa->TexGenMatrix[unit].m,
+ upload_matrix( rmesa, rmesa->TexGenMatrix[unit].m,
R200_MTX_TEX0+unit );
}
}
@@ -2277,7 +2277,7 @@ static GLboolean r200ValidateBuffers(GLcontext *ctx)
int i;
radeon_validate_reset_bos(&rmesa->radeon);
-
+
rrb = radeon_get_colorbuffer(&rmesa->radeon);
/* color buffer */
if (rrb && rrb->bo) {
@@ -2295,7 +2295,7 @@ static GLboolean r200ValidateBuffers(GLcontext *ctx)
for (i = 0; i < ctx->Const.MaxTextureImageUnits; ++i) {
radeonTexObj *t;
-
+
if (!ctx->Texture.Unit[i]._ReallyEnabled)
continue;
@@ -2319,15 +2319,15 @@ GLboolean r200ValidateState( GLcontext *ctx )
r200ContextPtr rmesa = R200_CONTEXT(ctx);
GLuint new_state = rmesa->radeon.NewGLState;
- if (new_state & (_NEW_BUFFERS | _NEW_COLOR | _NEW_PIXEL)) {
+ if (new_state & _NEW_BUFFERS) {
_mesa_update_framebuffer(ctx);
/* this updates the DrawBuffer's Width/Height if it's a FBO */
_mesa_update_draw_buffer_bounds(ctx);
-
+
R200_STATECHANGE(rmesa, ctx);
}
- if (new_state & (_NEW_TEXTURE | _NEW_PROGRAM)) {
+ if (new_state & (_NEW_TEXTURE | _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS)) {
r200UpdateTextureState( ctx );
new_state |= rmesa->radeon.NewGLState; /* may add TEXTURE_MATRIX */
r200UpdateLocalViewer( ctx );
@@ -2341,7 +2341,7 @@ GLboolean r200ValidateState( GLcontext *ctx )
/* Need an event driven matrix update?
*/
- if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION))
+ if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION))
upload_matrix( rmesa, ctx->_ModelProjectMatrix.m, R200_MTX_MVP );
/* Need these for lighting (shouldn't upload otherwise)
@@ -2365,11 +2365,12 @@ GLboolean r200ValidateState( GLcontext *ctx )
/* emit all active clip planes if projection matrix changes.
*/
if (new_state & (_NEW_PROJECTION)) {
- if (ctx->Transform.ClipPlanesEnabled)
+ if (ctx->Transform.ClipPlanesEnabled)
r200UpdateClipPlanes( ctx );
}
if (new_state & (_NEW_PROGRAM|
+ _NEW_PROGRAM_CONSTANTS |
/* need to test for pretty much anything due to possible parameter bindings */
_NEW_MODELVIEW|_NEW_PROJECTION|_NEW_TRANSFORM|
_NEW_LIGHT|_NEW_TEXTURE|_NEW_TEXTURE_MATRIX|
@@ -2436,7 +2437,7 @@ static void r200WrapRunPipeline( GLcontext *ctx )
}
/* Run the pipeline.
- */
+ */
_tnl_run_pipeline( ctx );
if (has_material) {
diff --git a/src/mesa/drivers/dri/r200/r200_state_init.c b/src/mesa/drivers/dri/r200/r200_state_init.c
index 75262e46bd..8392009337 100644
--- a/src/mesa/drivers/dri/r200/r200_state_init.c
+++ b/src/mesa/drivers/dri/r200/r200_state_init.c
@@ -295,12 +295,16 @@ VP_CHECK( tcl_vpp_size, ctx->VertexProgram.Current->Base.NumNativeParameters > 9
h.i = hdr; \
_start = h.veclinear.addr_lo | (h.veclinear.addr_hi << 8); \
_sz = h.veclinear.count * 4; \
+ if (r200->radeon.radeonScreen->kernel_mm && _sz) { \
+ BEGIN_BATCH_NO_AUTOSTATE(dwords); \
OUT_BATCH(CP_PACKET0(RADEON_SE_TCL_STATE_FLUSH, 0)); \
OUT_BATCH(0); \
OUT_BATCH(CP_PACKET0(R200_SE_TCL_VECTOR_INDX_REG, 0)); \
OUT_BATCH(_start | (1 << RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT)); \
OUT_BATCH(CP_PACKET0_ONE(R200_SE_TCL_VECTOR_DATA_REG, _sz - 1)); \
OUT_BATCH_TABLE((data), _sz); \
+ END_BATCH(); \
+ } \
} while(0)
#define OUT_SCL(hdr, data) do { \
@@ -367,9 +371,7 @@ static void veclinear_emit(GLcontext *ctx, struct radeon_state_atom *atom)
uint32_t dwords = atom->cmd_size;
dwords += 4;
- BEGIN_BATCH_NO_AUTOSTATE(dwords);
OUT_VECLINEAR(atom->cmd[0], atom->cmd+1);
- END_BATCH();
}
static void scl_emit(GLcontext *ctx, struct radeon_state_atom *atom)
@@ -505,6 +507,8 @@ static void ctx_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom)
dwords += 6;
if (rrb)
dwords += 6;
+ if (atom->cmd_size == CTX_STATE_SIZE_NEWDRM)
+ dwords += 4;
/* output the first 7 bytes of context */
BEGIN_BATCH_NO_AUTOSTATE(dwords);
@@ -555,17 +559,12 @@ static void tex_emit(GLcontext *ctx, struct radeon_state_atom *atom)
if (t && t->mt && !t->image_override)
dwords += 2;
BEGIN_BATCH_NO_AUTOSTATE(dwords);
+ /* is this ok even with drm older than 1.18? */
OUT_BATCH_TABLE(atom->cmd, 10);
if (t && t->mt && !t->image_override) {
- if ((ctx->Texture.Unit[i]._ReallyEnabled & TEXTURE_CUBE_BIT)) {
- lvl = &t->mt->levels[0];
- OUT_BATCH_RELOC(lvl->faces[5].offset, t->mt->bo, lvl->faces[5].offset,
- RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
- } else {
- OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0,
- RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
- }
+ OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0,
+ RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
} else if (!t) {
/* workaround for old CS mechanism */
OUT_BATCH(r200->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP]);
@@ -593,27 +592,20 @@ static void tex_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom)
hastexture = 0;
}
- dwords += 2;
if (hastexture)
dwords += 2;
else
dwords -= 2;
BEGIN_BATCH_NO_AUTOSTATE(dwords);
- OUT_BATCH(CP_PACKET0(R200_PP_TXFILTER_0 + (24 * i), 7));
+ OUT_BATCH(CP_PACKET0(R200_PP_TXFILTER_0 + (32 * i), 7));
OUT_BATCH_TABLE((atom->cmd + 1), 8);
if (hastexture) {
OUT_BATCH(CP_PACKET0(R200_PP_TXOFFSET_0 + (24 * i), 0));
if (t->mt && !t->image_override) {
- if ((ctx->Texture.Unit[i]._ReallyEnabled & TEXTURE_CUBE_BIT)) {
- lvl = &t->mt->levels[0];
- OUT_BATCH_RELOC(lvl->faces[5].offset, t->mt->bo, lvl->faces[5].offset,
- RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
- } else {
- OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0,
- RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
- }
+ OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0,
+ RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
} else {
if (t->bo)
OUT_BATCH_RELOC(t->tile_bits, t->bo, 0,
@@ -628,21 +620,21 @@ static void cube_emit(GLcontext *ctx, struct radeon_state_atom *atom)
{
r200ContextPtr r200 = R200_CONTEXT(ctx);
BATCH_LOCALS(&r200->radeon);
- uint32_t dwords = atom->cmd_size;
- int i = atom->idx;
+ uint32_t dwords = 2;
+ int i = atom->idx, j;
radeonTexObj *t = r200->state.texture.unit[i].texobj;
- GLuint size;
+ radeon_mipmap_level *lvl;
- BEGIN_BATCH_NO_AUTOSTATE(dwords + (2 * 5));
- OUT_BATCH_TABLE(atom->cmd, 3);
+ BEGIN_BATCH_NO_AUTOSTATE(dwords + (4 * 5));
+ OUT_BATCH_TABLE(atom->cmd, 2);
if (t && !t->image_override) {
- size = t->mt->totalsize / 6;
- OUT_BATCH_RELOC(0, t->mt->bo, size, RADEON_GEM_DOMAIN_VRAM, 0, 0);
- OUT_BATCH_RELOC(0, t->mt->bo, size * 2, RADEON_GEM_DOMAIN_VRAM, 0, 0);
- OUT_BATCH_RELOC(0, t->mt->bo, size * 3, RADEON_GEM_DOMAIN_VRAM, 0, 0);
- OUT_BATCH_RELOC(0, t->mt->bo, size * 4, RADEON_GEM_DOMAIN_VRAM, 0, 0);
- OUT_BATCH_RELOC(0, t->mt->bo, size * 5, RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ lvl = &t->mt->levels[0];
+ for (j = 1; j <= 5; j++) {
+ OUT_BATCH(CP_PACKET0(R200_PP_CUBIC_OFFSET_F1_0 + (24*i) + (4 * (j-1)), 0));
+ OUT_BATCH_RELOC(lvl->faces[j].offset, t->mt->bo, lvl->faces[j].offset,
+ RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ }
}
END_BATCH();
}
diff --git a/src/mesa/drivers/dri/r200/r200_swtcl.c b/src/mesa/drivers/dri/r200/r200_swtcl.c
index 712da98077..83e70b586d 100644
--- a/src/mesa/drivers/dri/r200/r200_swtcl.c
+++ b/src/mesa/drivers/dri/r200/r200_swtcl.c
@@ -56,7 +56,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
/***********************************************************************
- * Initialization
+ * Initialization
***********************************************************************/
#define EMIT_ATTR( ATTR, STYLE, F0 ) \
@@ -118,7 +118,7 @@ static void r200SetVertexFormat( GLcontext *ctx )
}
rmesa->swtcl.coloroffset = offset;
-#if MESA_LITTLE_ENDIAN
+#if MESA_LITTLE_ENDIAN
EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_RGBA, (R200_VTX_PK_RGBA << R200_VTX_COLOR_0_SHIFT) );
#else
EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_ABGR, (R200_VTX_PK_RGBA << R200_VTX_COLOR_0_SHIFT) );
@@ -129,7 +129,7 @@ static void r200SetVertexFormat( GLcontext *ctx )
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 ) ||
RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG )) {
-#if MESA_LITTLE_ENDIAN
+#if MESA_LITTLE_ENDIAN
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 )) {
rmesa->swtcl.specoffset = offset;
EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_RGB, (R200_VTX_PK_RGBA << R200_VTX_COLOR_1_SHIFT) );
@@ -192,7 +192,7 @@ static void r200SetVertexFormat( GLcontext *ctx )
rmesa->radeon.swtcl.vertex_size =
_tnl_install_attrs( ctx,
- rmesa->radeon.swtcl.vertex_attrs,
+ rmesa->radeon.swtcl.vertex_attrs,
rmesa->radeon.swtcl.vertex_attr_count,
NULL, 0 );
rmesa->radeon.swtcl.vertex_size /= 4;
@@ -278,7 +278,7 @@ void r200_swtcl_flush(GLcontext *ctx, uint32_t current_offset)
rmesa->radeon.dma.current,
current_offset);
-
+
r200EmitVbufPrim( rmesa,
rmesa->radeon.swtcl.hw_primitive,
rmesa->radeon.swtcl.numverts);
@@ -338,7 +338,7 @@ static void r200ResetLineStipple( GLcontext *ctx );
r200ContextPtr rmesa = R200_CONTEXT(ctx); \
const char *r200verts = (char *)rmesa->radeon.swtcl.verts;
#define VERT(x) (radeonVertex *)(r200verts + ((x) * vertsize * sizeof(int)))
-#define VERTEX radeonVertex
+#define VERTEX radeonVertex
#define DO_DEBUG_VERTS (1 && (R200_DEBUG & DEBUG_VERTS))
#undef TAG
@@ -539,7 +539,7 @@ void r200ChooseRenderState( GLcontext *ctx )
GLuint index = 0;
GLuint flags = ctx->_TriangleCaps;
- if (!rmesa->radeon.TclFallback || rmesa->radeon.Fallback)
+ if (!rmesa->radeon.TclFallback || rmesa->radeon.Fallback)
return;
if (flags & DD_TRI_LIGHT_TWOSIDE) index |= R200_TWOSIDE_BIT;
@@ -597,7 +597,7 @@ static void r200RenderPrimitive( GLcontext *ctx, GLenum prim )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
rmesa->radeon.swtcl.render_primitive = prim;
- if (prim < GL_TRIANGLES || !(ctx->_TriangleCaps & DD_TRI_UNFILLED))
+ if (prim < GL_TRIANGLES || !(ctx->_TriangleCaps & DD_TRI_UNFILLED))
r200RasterPrimitive( ctx, reduced_hw_prim(ctx, prim) );
}
@@ -695,7 +695,7 @@ void r200Fallback( GLcontext *ctx, GLuint bit, GLboolean mode )
/**
* Cope with depth operations by drawing individual pixels as points.
- *
+ *
* \todo
* The way the vertex state is set in this routine is hokey. It seems to
* work, but it's very hackish. This whole routine is pretty hackish. If
@@ -710,14 +710,14 @@ r200PointsBitmap( GLcontext *ctx, GLint px, GLint py,
const GLubyte *bitmap )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- const GLfloat *rc = ctx->Current.RasterColor;
+ const GLfloat *rc = ctx->Current.RasterColor;
GLint row, col;
radeonVertex vert;
GLuint orig_vte;
GLuint h;
- /* Turn off tcl.
+ /* Turn off tcl.
*/
TCL_FALLBACK( ctx, R200_TCL_FALLBACK_BITMAP, 1 );
@@ -768,7 +768,7 @@ r200PointsBitmap( GLcontext *ctx, GLint px, GLint py,
R200_VPORT_Z_SCALE_ENA |
R200_VPORT_X_OFFSET_ENA |
R200_VPORT_Y_OFFSET_ENA |
- R200_VPORT_Z_OFFSET_ENA);
+ R200_VPORT_Z_OFFSET_ENA);
/* Turn off other stuff: Stipple?, texture?, blending?, etc.
*/
@@ -813,14 +813,14 @@ r200PointsBitmap( GLcontext *ctx, GLint px, GLint py,
*/
LOCK_HARDWARE( &rmesa->radeon );
UNLOCK_HARDWARE( &rmesa->radeon );
- h = rmesa->radeon.dri.drawable->h + rmesa->radeon.dri.drawable->y;
- px += rmesa->radeon.dri.drawable->x;
+ h = radeon_get_drawable(&rmesa->radeon)->h + radeon_get_drawable(&rmesa->radeon)->y;
+ px += radeon_get_drawable(&rmesa->radeon)->x;
/* Clipping handled by existing mechansims in r200_ioctl.c?
*/
for (row=0; row<height; row++) {
- const GLubyte *src = (const GLubyte *)
- _mesa_image_address2d(unpack, bitmap, width, height,
+ const GLubyte *src = (const GLubyte *)
+ _mesa_image_address2d(unpack, bitmap, width, height,
GL_COLOR_INDEX, GL_BITMAP, row, 0 );
if (unpack->LsbFirst) {
@@ -899,9 +899,9 @@ void r200InitSwtcl( GLcontext *ctx )
tnl->Driver.Render.Interp = _tnl_interp;
/* FIXME: what are these numbers? */
- _tnl_init_vertices( ctx, ctx->Const.MaxArrayLockSize + 12,
+ _tnl_init_vertices( ctx, ctx->Const.MaxArrayLockSize + 12,
36 * sizeof(GLfloat) );
-
+
rmesa->radeon.swtcl.verts = (GLubyte *)tnl->clipspace.vertex_buf;
rmesa->radeon.swtcl.RenderIndex = ~0;
rmesa->radeon.swtcl.render_primitive = GL_TRIANGLES;
diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c
index 9797f77ec4..ed1995e147 100644
--- a/src/mesa/drivers/dri/r200/r200_texstate.c
+++ b/src/mesa/drivers/dri/r200/r200_texstate.c
@@ -833,7 +833,6 @@ void r200SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo
radeon_miptree_unreference(rImage->mt);
rImage->mt = NULL;
}
- fprintf(stderr,"settexbuf %d %dx%d@%d\n", rb->pitch, rb->width, rb->height, rb->cpp);
_mesa_init_teximage_fields(radeon->glCtx, target, texImage,
rb->width, rb->height, 1, 0, rb->cpp);
texImage->RowStride = rb->pitch / rb->cpp;
@@ -851,7 +850,10 @@ void r200SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo
pitch_val = rb->pitch;
switch (rb->cpp) {
case 4:
- t->pp_txformat = tx_table_le[MESA_FORMAT_ARGB8888].format;
+ if (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT)
+ t->pp_txformat = tx_table_le[MESA_FORMAT_RGB888].format;
+ else
+ t->pp_txformat = tx_table_le[MESA_FORMAT_ARGB8888].format;
t->pp_txfilter |= tx_table_le[MESA_FORMAT_ARGB8888].filter;
break;
case 3:
@@ -1422,8 +1424,8 @@ void set_re_cntl_d3d( GLcontext *ctx, int unit, GLboolean use_d3d )
*/
static void setup_hardware_state(r200ContextPtr rmesa, radeonTexObj *t)
{
- const struct gl_texture_image *firstImage =
- t->base.Image[0][t->mt->firstLevel];
+ int firstlevel = t->mt ? t->mt->firstLevel : 0;
+ const struct gl_texture_image *firstImage = t->base.Image[0][firstlevel];
GLint log2Width, log2Height, log2Depth, texelBytes;
if ( t->bo ) {
diff --git a/src/mesa/drivers/dri/r200/r200_vertprog.c b/src/mesa/drivers/dri/r200/r200_vertprog.c
index aadd1443ad..620f29b5c6 100644
--- a/src/mesa/drivers/dri/r200/r200_vertprog.c
+++ b/src/mesa/drivers/dri/r200/r200_vertprog.c
@@ -290,7 +290,7 @@ static unsigned long t_src(struct r200_vertex_program *vp, struct prog_src_regis
t_swizzle(GET_SWZ(src->Swizzle, 2)),
t_swizzle(GET_SWZ(src->Swizzle, 3)),
t_src_class(src->File),
- src->NegateBase) | (src->RelAddr << 4);
+ src->Negate) | (src->RelAddr << 4);
}
static unsigned long t_src_scalar(struct r200_vertex_program *vp, struct prog_src_register *src)
@@ -302,7 +302,7 @@ static unsigned long t_src_scalar(struct r200_vertex_program *vp, struct prog_sr
t_swizzle(GET_SWZ(src->Swizzle, 0)),
t_swizzle(GET_SWZ(src->Swizzle, 0)),
t_src_class(src->File),
- src->NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src->RelAddr << 4);
+ src->Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src->RelAddr << 4);
}
static unsigned long t_opcode(enum prog_opcode opcode)
@@ -700,7 +700,7 @@ static GLboolean r200_translate_vertex_program(GLcontext *ctx, struct r200_verte
t_swizzle(GET_SWZ(src[1].Swizzle, 0)),
SWIZZLE_ZERO,
t_src_class(src[0].File),
- src[0].NegateBase) | (src[0].RelAddr << 4);
+ src[0].Negate) | (src[0].RelAddr << 4);
o_inst->src1 = UNUSED_SRC_0;
o_inst->src2 = UNUSED_SRC_0;
}
@@ -712,12 +712,12 @@ static GLboolean r200_translate_vertex_program(GLcontext *ctx, struct r200_verte
t_swizzle(GET_SWZ(src[0].Swizzle, 0)),
SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ZERO,
t_src_class(src[0].File),
- src[0].NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[0].RelAddr << 4);
+ src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[0].RelAddr << 4);
o_inst->src1 = MAKE_VSF_SOURCE(t_src_index(vp, &src[1]),
SWIZZLE_ZERO, SWIZZLE_ZERO,
t_swizzle(GET_SWZ(src[1].Swizzle, 0)), SWIZZLE_ZERO,
t_src_class(src[1].File),
- src[1].NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[1].RelAddr << 4);
+ src[1].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[1].RelAddr << 4);
o_inst->src2 = UNUSED_SRC_1;
o_inst++;
@@ -766,11 +766,11 @@ if ((o_inst - vp->instr) == 31) {
o_inst->src1 = MAKE_VSF_SOURCE(t_src_index(vp, &src[1]),
SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X,
t_src_class(src[1].File),
- src[1].NegateBase) | (src[1].RelAddr << 4);
+ src[1].Negate) | (src[1].RelAddr << 4);
o_inst->src2 = MAKE_VSF_SOURCE(t_src_index(vp, &src[1]),
SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y,
t_src_class(src[1].File),
- src[1].NegateBase) | (src[1].RelAddr << 4);
+ src[1].Negate) | (src[1].RelAddr << 4);
}
else {
o_inst->src1 = t_src(vp, &src[1]);
@@ -792,7 +792,7 @@ else {
t_swizzle(GET_SWZ(src[0].Swizzle, 2)),
SWIZZLE_ZERO,
t_src_class(src[0].File),
- src[0].NegateBase) | (src[0].RelAddr << 4);
+ src[0].Negate) | (src[0].RelAddr << 4);
o_inst->src1 = MAKE_VSF_SOURCE(t_src_index(vp, &src[1]),
t_swizzle(GET_SWZ(src[1].Swizzle, 0)),
@@ -800,7 +800,7 @@ else {
t_swizzle(GET_SWZ(src[1].Swizzle, 2)),
SWIZZLE_ZERO,
t_src_class(src[1].File),
- src[1].NegateBase) | (src[1].RelAddr << 4);
+ src[1].Negate) | (src[1].RelAddr << 4);
o_inst->src2 = UNUSED_SRC_1;
goto next;
@@ -815,7 +815,7 @@ else {
t_swizzle(GET_SWZ(src[0].Swizzle, 2)),
VSF_IN_COMPONENT_ONE,
t_src_class(src[0].File),
- src[0].NegateBase) | (src[0].RelAddr << 4);
+ src[0].Negate) | (src[0].RelAddr << 4);
o_inst->src1 = t_src(vp, &src[1]);
o_inst->src2 = UNUSED_SRC_1;
goto next;
@@ -831,7 +831,7 @@ else {
t_swizzle(GET_SWZ(src[1].Swizzle, 2)),
t_swizzle(GET_SWZ(src[1].Swizzle, 3)),
t_src_class(src[1].File),
- (!src[1].NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[1].RelAddr << 4);
+ (!src[1].Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[1].RelAddr << 4);
o_inst->src2 = UNUSED_SRC_1;
goto next;
@@ -846,7 +846,7 @@ else {
t_swizzle(GET_SWZ(src[0].Swizzle, 2)),
t_swizzle(GET_SWZ(src[0].Swizzle, 3)),
t_src_class(src[0].File),
- (!src[0].NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[0].RelAddr << 4);
+ (!src[0].Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[0].RelAddr << 4);
o_inst->src2 = UNUSED_SRC_1;
goto next;
@@ -874,7 +874,7 @@ else {
VSF_IN_COMPONENT_W,
VSF_IN_CLASS_TMP,
/* Not 100% sure about this */
- (!src[0].NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE/*VSF_FLAG_ALL*/);
+ (!src[0].Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE/*VSF_FLAG_ALL*/);
o_inst->src2 = UNUSED_SRC_0;
u_temp_i--;
@@ -899,7 +899,7 @@ else {
t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // x
t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // w
t_src_class(src[0].File),
- src[0].NegateBase) | (src[0].RelAddr << 4);
+ src[0].Negate) | (src[0].RelAddr << 4);
o_inst->src1 = MAKE_VSF_SOURCE(t_src_index(vp, &src[1]),
t_swizzle(GET_SWZ(src[1].Swizzle, 2)), // z
@@ -907,7 +907,7 @@ else {
t_swizzle(GET_SWZ(src[1].Swizzle, 1)), // y
t_swizzle(GET_SWZ(src[1].Swizzle, 3)), // w
t_src_class(src[1].File),
- src[1].NegateBase) | (src[1].RelAddr << 4);
+ src[1].Negate) | (src[1].RelAddr << 4);
o_inst->src2 = UNUSED_SRC_1;
o_inst++;
@@ -922,7 +922,7 @@ else {
t_swizzle(GET_SWZ(src[1].Swizzle, 0)), // x
t_swizzle(GET_SWZ(src[1].Swizzle, 3)), // w
t_src_class(src[1].File),
- (!src[1].NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[1].RelAddr << 4);
+ (!src[1].Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[1].RelAddr << 4);
o_inst->src1 = MAKE_VSF_SOURCE(t_src_index(vp, &src[0]),
t_swizzle(GET_SWZ(src[0].Swizzle, 2)), // z
@@ -930,7 +930,7 @@ else {
t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // y
t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // w
t_src_class(src[0].File),
- src[0].NegateBase) | (src[0].RelAddr << 4);
+ src[0].Negate) | (src[0].RelAddr << 4);
o_inst->src2 = MAKE_VSF_SOURCE(u_temp_i+1,
VSF_IN_COMPONENT_X,
diff --git a/src/mesa/drivers/dri/r300/Makefile b/src/mesa/drivers/dri/r300/Makefile
index 0dff9a1273..bdb09624be 100644
--- a/src/mesa/drivers/dri/r300/Makefile
+++ b/src/mesa/drivers/dri/r300/Makefile
@@ -37,6 +37,7 @@ RADEON_COMMON_SOURCES = \
DRIVER_SOURCES = \
radeon_screen.c \
r300_context.c \
+ r300_draw.c \
r300_ioctl.c \
r300_cmdbuf.c \
r300_state.c \
@@ -48,6 +49,7 @@ DRIVER_SOURCES = \
radeon_program_pair.c \
radeon_nqssadce.c \
r300_vertprog.c \
+ r300_fragprog_common.c \
r300_fragprog.c \
r300_fragprog_swizzle.c \
r300_fragprog_emit.c \
diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c
index c575c9ac49..0261a5b1d8 100644
--- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c
+++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c
@@ -55,9 +55,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r300_state.h"
#include "radeon_reg.h"
-#define R300_VAP_PVS_UPLOAD_ADDRESS 0x2200
-# define RADEON_ONE_REG_WR (1 << 15)
-
/** # of dwords reserved for additional instructions that may need to be written
* during flushing.
*/
@@ -71,7 +68,6 @@ static unsigned packet0_count(r300ContextPtr r300, uint32_t *pkt)
drm_r300_cmd_header_t *t = (drm_r300_cmd_header_t*)pkt;
return t->packet0.count;
}
- return 0;
}
#define vpu_count(ptr) (((drm_r300_cmd_header_t*)(ptr))->vpu.count)
@@ -83,7 +79,7 @@ void emit_vpu(GLcontext *ctx, struct radeon_state_atom * atom)
BATCH_LOCALS(&r300->radeon);
drm_r300_cmd_header_t cmd;
uint32_t addr, ndw, i;
-
+
if (!r300->radeon.radeonScreen->kernel_mm) {
uint32_t dwords;
dwords = (*atom->check) (ctx, atom);
@@ -92,7 +88,7 @@ void emit_vpu(GLcontext *ctx, struct radeon_state_atom * atom)
END_BATCH();
return;
}
-
+
cmd.u = atom->cmd[0];
addr = (cmd.vpu.adrhi << 8) | cmd.vpu.adrlo;
ndw = cmd.vpu.count * 4;
@@ -111,7 +107,7 @@ void emit_vpu(GLcontext *ctx, struct radeon_state_atom * atom)
} else {
BEGIN_BATCH_NO_AUTOSTATE(5 + ndw);
}
- OUT_BATCH_REGVAL(R300_VAP_PVS_UPLOAD_ADDRESS, addr);
+ OUT_BATCH_REGVAL(R300_VAP_PVS_VECTOR_INDX_REG, addr);
OUT_BATCH(CP_PACKET0(R300_VAP_PVS_UPLOAD_DATA, ndw-1) | RADEON_ONE_REG_WR);
for (i = 0; i < ndw; i++) {
OUT_BATCH(atom->cmd[i+1]);
@@ -175,7 +171,7 @@ static void emit_tex_offsets(GLcontext *ctx, struct radeon_state_atom * atom)
for(i = 0; i < numtmus; ++i) {
radeonTexObj *t = r300->hw.textures[i];
-
+
if (!t)
notexture = 1;
}
@@ -183,30 +179,75 @@ static void emit_tex_offsets(GLcontext *ctx, struct radeon_state_atom * atom)
if (r300->radeon.radeonScreen->kernel_mm && notexture) {
return;
}
- BEGIN_BATCH_NO_AUTOSTATE(4 * numtmus);
for(i = 0; i < numtmus; ++i) {
radeonTexObj *t = r300->hw.textures[i];
- OUT_BATCH_REGSEQ(R300_TX_OFFSET_0 + (i * 4), 1);
if (t && !t->image_override) {
+ BEGIN_BATCH_NO_AUTOSTATE(4);
+ OUT_BATCH_REGSEQ(R300_TX_OFFSET_0 + (i * 4), 1);
OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0,
RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ END_BATCH();
} else if (!t) {
- OUT_BATCH(r300->radeon.radeonScreen->texOffset[0]);
+ /* Texture unit hasn't a texture bound nothings to do */
} else { /* override cases */
if (t->bo) {
+ BEGIN_BATCH_NO_AUTOSTATE(4);
+ OUT_BATCH_REGSEQ(R300_TX_OFFSET_0 + (i * 4), 1);
OUT_BATCH_RELOC(t->tile_bits, t->bo, 0,
RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ END_BATCH();
} else if (!r300->radeon.radeonScreen->kernel_mm) {
+ BEGIN_BATCH_NO_AUTOSTATE(2);
+ OUT_BATCH_REGSEQ(R300_TX_OFFSET_0 + (i * 4), 1);
OUT_BATCH(t->override_offset);
- }
- else
- OUT_BATCH(r300->radeon.radeonScreen->texOffset[0]);
+ END_BATCH();
+ } else {
+ /* Texture unit hasn't a texture bound nothings to do */
+ }
}
}
- END_BATCH();
}
}
+void r300_emit_scissor(GLcontext *ctx)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ BATCH_LOCALS(&r300->radeon);
+ unsigned x1, y1, x2, y2;
+ struct radeon_renderbuffer *rrb;
+
+ if (!r300->radeon.radeonScreen->driScreen->dri2.enabled) {
+ return;
+ }
+ rrb = radeon_get_colorbuffer(&r300->radeon);
+ if (!rrb || !rrb->bo) {
+ fprintf(stderr, "no rrb\n");
+ return;
+ }
+ if (r300->radeon.state.scissor.enabled) {
+ x1 = r300->radeon.state.scissor.rect.x1;
+ y1 = r300->radeon.state.scissor.rect.y1;
+ x2 = r300->radeon.state.scissor.rect.x2 - 1;
+ y2 = r300->radeon.state.scissor.rect.y2 - 1;
+ } else {
+ x1 = 0;
+ y1 = 0;
+ x2 = rrb->width - 1;
+ y2 = rrb->height - 1;
+ }
+ if (r300->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV515) {
+ x1 += R300_SCISSORS_OFFSET;
+ y1 += R300_SCISSORS_OFFSET;
+ x2 += R300_SCISSORS_OFFSET;
+ y2 += R300_SCISSORS_OFFSET;
+ }
+ BEGIN_BATCH_NO_AUTOSTATE(3);
+ OUT_BATCH_REGSEQ(R300_SC_SCISSORS_TL, 2);
+ OUT_BATCH((x1 << R300_SCISSORS_X_SHIFT)|(y1 << R300_SCISSORS_Y_SHIFT));
+ OUT_BATCH((x2 << R300_SCISSORS_X_SHIFT)|(y2 << R300_SCISSORS_Y_SHIFT));
+ END_BATCH();
+}
+
static void emit_cb_offset(GLcontext *ctx, struct radeon_state_atom * atom)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
@@ -215,6 +256,7 @@ static void emit_cb_offset(GLcontext *ctx, struct radeon_state_atom * atom)
uint32_t cbpitch;
uint32_t offset = r300->radeon.state.color.draw_offset;
uint32_t dw = 6;
+ int i;
rrb = radeon_get_colorbuffer(&r300->radeon);
if (!rrb || !rrb->bo) {
@@ -247,16 +289,39 @@ static void emit_cb_offset(GLcontext *ctx, struct radeon_state_atom * atom)
BEGIN_BATCH_NO_AUTOSTATE(3);
OUT_BATCH_REGSEQ(R300_SC_SCISSORS_TL, 2);
OUT_BATCH(0);
- OUT_BATCH((rrb->width << R300_SCISSORS_X_SHIFT) |
- (rrb->height << R300_SCISSORS_Y_SHIFT));
+ OUT_BATCH(((rrb->width - 1) << R300_SCISSORS_X_SHIFT) |
+ ((rrb->height - 1) << R300_SCISSORS_Y_SHIFT));
+ END_BATCH();
+ BEGIN_BATCH_NO_AUTOSTATE(16);
+ for (i = 0; i < 4; i++) {
+ OUT_BATCH_REGSEQ(R300_SC_CLIPRECT_TL_0 + (i * 8), 2);
+ OUT_BATCH((0 << R300_CLIPRECT_X_SHIFT) | (0 << R300_CLIPRECT_Y_SHIFT));
+ OUT_BATCH(((rrb->width - 1) << R300_CLIPRECT_X_SHIFT) | ((rrb->height - 1) << R300_CLIPRECT_Y_SHIFT));
+ }
+ OUT_BATCH_REGSEQ(R300_SC_CLIP_RULE, 1);
+ OUT_BATCH(0xAAAA);
+ OUT_BATCH_REGSEQ(R300_SC_SCREENDOOR, 1);
+ OUT_BATCH(0xffffff);
END_BATCH();
} else {
BEGIN_BATCH_NO_AUTOSTATE(3);
OUT_BATCH_REGSEQ(R300_SC_SCISSORS_TL, 2);
OUT_BATCH((R300_SCISSORS_OFFSET << R300_SCISSORS_X_SHIFT) |
(R300_SCISSORS_OFFSET << R300_SCISSORS_Y_SHIFT));
- OUT_BATCH(((rrb->width + R300_SCISSORS_OFFSET) << R300_SCISSORS_X_SHIFT) |
- ((rrb->height + R300_SCISSORS_OFFSET) << R300_SCISSORS_Y_SHIFT));
+ OUT_BATCH(((rrb->width + R300_SCISSORS_OFFSET - 1) << R300_SCISSORS_X_SHIFT) |
+ ((rrb->height + R300_SCISSORS_OFFSET - 1) << R300_SCISSORS_Y_SHIFT));
+ END_BATCH();
+ BEGIN_BATCH_NO_AUTOSTATE(16);
+ for (i = 0; i < 4; i++) {
+ OUT_BATCH_REGSEQ(R300_SC_CLIPRECT_TL_0 + (i * 8), 2);
+ OUT_BATCH((R300_SCISSORS_OFFSET << R300_CLIPRECT_X_SHIFT) | (R300_SCISSORS_OFFSET << R300_CLIPRECT_Y_SHIFT));
+ OUT_BATCH(((R300_SCISSORS_OFFSET + rrb->width - 1) << R300_CLIPRECT_X_SHIFT) |
+ ((R300_SCISSORS_OFFSET + rrb->height - 1) << R300_CLIPRECT_Y_SHIFT));
+ }
+ OUT_BATCH_REGSEQ(R300_SC_CLIP_RULE, 1);
+ OUT_BATCH(0xAAAA);
+ OUT_BATCH_REGSEQ(R300_SC_SCREENDOOR, 1);
+ OUT_BATCH(0xffffff);
END_BATCH();
}
}
@@ -280,7 +345,7 @@ static void emit_zb_offset(GLcontext *ctx, struct radeon_state_atom * atom)
if (rrb->bo->flags & RADEON_BO_FLAGS_MICRO_TILE){
zbpitch |= R300_DEPTHMICROTILE_TILED;
}
-
+
BEGIN_BATCH_NO_AUTOSTATE(6);
OUT_BATCH_REGSEQ(R300_ZB_DEPTHOFFSET, 1);
OUT_BATCH_RELOC(0, rrb->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
@@ -288,6 +353,46 @@ static void emit_zb_offset(GLcontext *ctx, struct radeon_state_atom * atom)
END_BATCH();
}
+static void emit_gb_misc(GLcontext *ctx, struct radeon_state_atom * atom)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ BATCH_LOCALS(&r300->radeon);
+ if (!r300->radeon.radeonScreen->driScreen->dri2.enabled) {
+ BEGIN_BATCH_NO_AUTOSTATE(4);
+ OUT_BATCH(atom->cmd[0]);
+ OUT_BATCH(atom->cmd[1]);
+ OUT_BATCH(atom->cmd[2]);
+ OUT_BATCH(atom->cmd[3]);
+ END_BATCH();
+ }
+}
+
+static void emit_threshold_misc(GLcontext *ctx, struct radeon_state_atom * atom)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ BATCH_LOCALS(&r300->radeon);
+ if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
+ BEGIN_BATCH_NO_AUTOSTATE(3);
+ OUT_BATCH(atom->cmd[0]);
+ OUT_BATCH(atom->cmd[1]);
+ OUT_BATCH(atom->cmd[2]);
+ END_BATCH();
+ }
+}
+
+static void emit_shade_misc(GLcontext *ctx, struct radeon_state_atom * atom)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ BATCH_LOCALS(&r300->radeon);
+
+ if (!r300->radeon.radeonScreen->driScreen->dri2.enabled) {
+ BEGIN_BATCH_NO_AUTOSTATE(2);
+ OUT_BATCH(atom->cmd[0]);
+ OUT_BATCH(atom->cmd[1]);
+ END_BATCH();
+ }
+}
+
static void emit_zstencil_format(GLcontext *ctx, struct radeon_state_atom * atom)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
@@ -372,12 +477,10 @@ int check_r500fp_const(GLcontext *ctx, struct radeon_state_atom *atom)
void r300InitCmdBuf(r300ContextPtr r300)
{
int mtu;
- int has_tcl = 1;
+ int has_tcl;
int is_r500 = 0;
- int i;
- if (!(r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL))
- has_tcl = 0;
+ has_tcl = r300->options.hw_tcl_enabled;
if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515)
is_r500 = 1;
@@ -444,7 +547,10 @@ void r300InitCmdBuf(r300ContextPtr r300)
ALLOC_STATE(gb_enable, always, 2, 0);
r300->hw.gb_enable.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_GB_ENABLE, 1);
ALLOC_STATE(gb_misc, always, R300_GB_MISC_CMDSIZE, 0);
- r300->hw.gb_misc.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_GB_MSPOS0, 5);
+ r300->hw.gb_misc.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_GB_MSPOS0, 3);
+ r300->hw.gb_misc.emit = emit_gb_misc;
+ ALLOC_STATE(gb_misc2, always, R300_GB_MISC2_CMDSIZE, 0);
+ r300->hw.gb_misc2.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, 0x401C, 2);
ALLOC_STATE(txe, always, R300_TXE_CMDSIZE, 0);
r300->hw.txe.cmd[R300_TXE_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_TX_ENABLE, 1);
ALLOC_STATE(ga_point_s0, always, 5, 0);
@@ -459,8 +565,11 @@ void r300InitCmdBuf(r300ContextPtr r300)
r300->hw.lcntl.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_GA_LINE_CNTL, 1);
ALLOC_STATE(ga_line_stipple, always, 4, 0);
r300->hw.ga_line_stipple.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_GA_LINE_STIPPLE_VALUE, 3);
- ALLOC_STATE(shade, always, 5, 0);
- r300->hw.shade.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_GA_ENHANCE, 4);
+ ALLOC_STATE(shade, always, 2, 0);
+ r300->hw.shade.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_GA_ENHANCE, 1);
+ r300->hw.shade.emit = emit_shade_misc;
+ ALLOC_STATE(shade2, always, 4, 0);
+ r300->hw.shade2.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, 0x4278, 3);
ALLOC_STATE(polygon_mode, always, 4, 0);
r300->hw.polygon_mode.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_GA_POLY_MODE, 3);
ALLOC_STATE(fogp, always, 3, 0);
@@ -479,19 +588,12 @@ void r300InitCmdBuf(r300ContextPtr r300)
ALLOC_STATE(rc, always, R300_RC_CMDSIZE, 0);
r300->hw.rc.cmd[R300_RC_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_RS_COUNT, 2);
if (is_r500) {
- ALLOC_STATE(ri, always, R500_RI_CMDSIZE, 0);
+ ALLOC_STATE(ri, variable, R500_RI_CMDSIZE, 0);
r300->hw.ri.cmd[R300_RI_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R500_RS_IP_0, 16);
- for (i = 0; i < 8; i++) {
- r300->hw.ri.cmd[R300_RI_CMD_0 + i +1] =
- (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_S_SHIFT) |
- (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_T_SHIFT) |
- (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT) |
- (R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT);
- }
ALLOC_STATE(rr, variable, R300_RR_CMDSIZE, 0);
r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R500_RS_INST_0, 1);
} else {
- ALLOC_STATE(ri, always, R300_RI_CMDSIZE, 0);
+ ALLOC_STATE(ri, variable, R300_RI_CMDSIZE, 0);
r300->hw.ri.cmd[R300_RI_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_RS_IP_0, 8);
ALLOC_STATE(rr, variable, R300_RR_CMDSIZE, 0);
r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_RS_INST_0, 1);
@@ -567,8 +669,9 @@ void r300InitCmdBuf(r300ContextPtr r300)
r300->hw.rb3d_dither_ctl.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_RB3D_DITHER_CTL, 9);
ALLOC_STATE(rb3d_aaresolve_ctl, always, 2, 0);
r300->hw.rb3d_aaresolve_ctl.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_RB3D_AARESOLVE_CTL, 1);
- ALLOC_STATE(rb3d_discard_src_pixel_lte_threshold, always, 3, 0);
- r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 2);
+ ALLOC_STATE(rb3d_discard_src_pixel_lte_threshold, always, 3, 0);
+ r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 2);
+ r300->hw.rb3d_discard_src_pixel_lte_threshold.emit = emit_threshold_misc;
ALLOC_STATE(zs, always, R300_ZS_CMDSIZE, 0);
r300->hw.zs.cmd[R300_ZS_CMD_0] =
cmdpacket0(r300->radeon.radeonScreen, R300_ZB_CNTL, 3);
@@ -582,8 +685,8 @@ void r300InitCmdBuf(r300ContextPtr r300)
r300->hw.zb.emit = emit_zb_offset;
ALLOC_STATE(zb_depthclearvalue, always, 2, 0);
r300->hw.zb_depthclearvalue.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_ZB_DEPTHCLEARVALUE, 1);
- ALLOC_STATE(unk4F30, always, 3, 0);
- r300->hw.unk4F30.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, 0x4F30, 2);
+ ALLOC_STATE(zb_zmask, always, 3, 0);
+ r300->hw.zb_zmask.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_ZB_ZMASK_OFFSET, 2);
ALLOC_STATE(zb_hiz_offset, always, 2, 0);
r300->hw.zb_hiz_offset.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_ZB_HIZ_OFFSET, 1);
ALLOC_STATE(zb_hiz_pitch, always, 2, 0);
diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.h b/src/mesa/drivers/dri/r300/r300_cmdbuf.h
index 3786813de3..53bcc0eeb4 100644
--- a/src/mesa/drivers/dri/r300/r300_cmdbuf.h
+++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.h
@@ -39,6 +39,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r300_context.h"
extern void r300InitCmdBuf(r300ContextPtr r300);
+void r300_emit_scissor(GLcontext *ctx);
void emit_vpu(GLcontext *ctx, struct radeon_state_atom * atom);
int check_vpu(GLcontext *ctx, struct radeon_state_atom *atom);
diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c
index 5f279d6629..394521a051 100644
--- a/src/mesa/drivers/dri/r300/r300_context.c
+++ b/src/mesa/drivers/dri/r300/r300_context.c
@@ -64,6 +64,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r300_ioctl.h"
#include "r300_tex.h"
#include "r300_emit.h"
+#include "r300_render.h"
#include "r300_swtcl.h"
#include "radeon_bocs_wrapper.h"
@@ -72,10 +73,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "utils.h"
#include "xmlpool.h" /* for symbolic values of enum-type options */
-/* hw_tcl_on derives from future_hw_tcl_on when its safe to change it. */
-int future_hw_tcl_on = 1;
-int hw_tcl_on = 1;
-
#define need_GL_VERSION_2_0
#define need_GL_ARB_point_parameters
#define need_GL_ARB_vertex_program
@@ -127,6 +124,7 @@ const struct dri_extension card_extensions[] = {
{"GL_EXT_texture_lod_bias", NULL},
{"GL_EXT_texture_mirror_clamp", NULL},
{"GL_EXT_texture_rectangle", NULL},
+ {"GL_EXT_vertex_array_bgra", NULL},
{"GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions},
{"GL_ATI_texture_env_combine3", NULL},
{"GL_ATI_texture_mirror_once", NULL},
@@ -154,16 +152,8 @@ const struct dri_extension gl_20_extension[] = {
{"GL_VERSION_2_0", GL_VERSION_2_0_functions },
};
-
-extern struct tnl_pipeline_stage _r300_render_stage;
-extern const struct tnl_pipeline_stage _r300_tcl_stage;
-
static const struct tnl_pipeline_stage *r300_pipeline[] = {
- /* Try and go straight to t&l
- */
- &_r300_tcl_stage,
-
/* Catch any t&l fallbacks
*/
&_tnl_vertex_transform_stage,
@@ -172,6 +162,7 @@ static const struct tnl_pipeline_stage *r300_pipeline[] = {
&_tnl_fog_coordinate_stage,
&_tnl_texgen_stage,
&_tnl_texture_transform_stage,
+ &_tnl_point_attenuation_stage,
&_tnl_vertex_program_stage,
/* Try again to go to tcl?
@@ -191,17 +182,6 @@ static const struct tnl_pipeline_stage *r300_pipeline[] = {
0,
};
-static void r300RunPipeline(GLcontext * ctx)
-{
- _mesa_lock_context_textures(ctx);
-
- if (ctx->NewState)
- _mesa_update_state_locked(ctx);
-
- _tnl_run_pipeline(ctx);
- _mesa_unlock_context_textures(ctx);
-}
-
static void r300_get_lock(radeonContextPtr rmesa)
{
drm_radeon_sarea_t *sarea = rmesa->sarea;
@@ -211,7 +191,7 @@ static void r300_get_lock(radeonContextPtr rmesa)
if (!rmesa->radeonScreen->kernel_mm)
radeon_bo_legacy_texture_age(rmesa->radeonScreen->bom);
}
-}
+}
static void r300_vtbl_emit_cs_header(struct radeon_cs *cs, radeonContextPtr rmesa)
{
@@ -246,9 +226,9 @@ static void r300_vtbl_pre_emit_atoms(radeonContextPtr radeon)
{
r300ContextPtr r300 = (r300ContextPtr)radeon;
BATCH_LOCALS(radeon);
-
+
r300->vap_flush_needed = GL_TRUE;
-
+
cp_wait(radeon, R300_WAIT_3D | R300_WAIT_3D_CLEAN);
BEGIN_BATCH_NO_AUTOSTATE(2);
OUT_BATCH_REGVAL(R300_TX_INVALTAGS, R300_TX_FLUSH);
@@ -275,6 +255,112 @@ static void r300_init_vtbl(radeonContextPtr radeon)
radeon->vtbl.fallback = r300_fallback;
}
+static void r300InitConstValues(GLcontext *ctx, radeonScreenPtr screen)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+
+ ctx->Const.MaxTextureImageUnits =
+ driQueryOptioni(&r300->radeon.optionCache, "texture_image_units");
+ ctx->Const.MaxTextureCoordUnits =
+ driQueryOptioni(&r300->radeon.optionCache, "texture_coord_units");
+ ctx->Const.MaxTextureUnits = MIN2(ctx->Const.MaxTextureImageUnits,
+ ctx->Const.MaxTextureCoordUnits);
+
+ ctx->Const.MaxTextureMaxAnisotropy = 16.0;
+ ctx->Const.MaxTextureLodBias = 16.0;
+
+ if (screen->chip_family >= CHIP_FAMILY_RV515)
+ ctx->Const.MaxTextureLevels = 13;
+ else
+ ctx->Const.MaxTextureLevels = 12;
+
+ ctx->Const.MinPointSize = 1.0;
+ ctx->Const.MinPointSizeAA = 1.0;
+ ctx->Const.MaxPointSize = R300_POINTSIZE_MAX;
+ ctx->Const.MaxPointSizeAA = R300_POINTSIZE_MAX;
+
+ ctx->Const.MinLineWidth = 1.0;
+ ctx->Const.MinLineWidthAA = 1.0;
+ ctx->Const.MaxLineWidth = R300_LINESIZE_MAX;
+ ctx->Const.MaxLineWidthAA = R300_LINESIZE_MAX;
+
+ ctx->Const.MaxDrawBuffers = 1;
+
+ /* currently bogus data */
+ if (r300->options.hw_tcl_enabled) {
+ ctx->Const.VertexProgram.MaxInstructions = VSF_MAX_FRAGMENT_LENGTH / 4;
+ ctx->Const.VertexProgram.MaxNativeInstructions =
+ VSF_MAX_FRAGMENT_LENGTH / 4;
+ ctx->Const.VertexProgram.MaxNativeAttribs = 16; /* r420 */
+ ctx->Const.VertexProgram.MaxTemps = 32;
+ ctx->Const.VertexProgram.MaxNativeTemps =
+ /*VSF_MAX_FRAGMENT_TEMPS */ 32;
+ ctx->Const.VertexProgram.MaxNativeParameters = 256; /* r420 */
+ ctx->Const.VertexProgram.MaxNativeAddressRegs = 1;
+ }
+
+ if (screen->chip_family >= CHIP_FAMILY_RV515) {
+ ctx->Const.FragmentProgram.MaxNativeTemps = R500_PFS_NUM_TEMP_REGS;
+ ctx->Const.FragmentProgram.MaxNativeAttribs = 11; /* copy i915... */
+ ctx->Const.FragmentProgram.MaxNativeParameters = R500_PFS_NUM_CONST_REGS;
+ ctx->Const.FragmentProgram.MaxNativeAluInstructions = R500_PFS_MAX_INST;
+ ctx->Const.FragmentProgram.MaxNativeTexInstructions = R500_PFS_MAX_INST;
+ ctx->Const.FragmentProgram.MaxNativeInstructions = R500_PFS_MAX_INST;
+ ctx->Const.FragmentProgram.MaxNativeTexIndirections = R500_PFS_MAX_INST;
+ ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0;
+ } else {
+ ctx->Const.FragmentProgram.MaxNativeTemps = R300_PFS_NUM_TEMP_REGS;
+ ctx->Const.FragmentProgram.MaxNativeAttribs = 11; /* copy i915... */
+ ctx->Const.FragmentProgram.MaxNativeParameters = R300_PFS_NUM_CONST_REGS;
+ ctx->Const.FragmentProgram.MaxNativeAluInstructions = R300_PFS_MAX_ALU_INST;
+ ctx->Const.FragmentProgram.MaxNativeTexInstructions = R300_PFS_MAX_TEX_INST;
+ ctx->Const.FragmentProgram.MaxNativeInstructions = R300_PFS_MAX_ALU_INST + R300_PFS_MAX_TEX_INST;
+ ctx->Const.FragmentProgram.MaxNativeTexIndirections = R300_PFS_MAX_TEX_INDIRECT;
+ ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0;
+ }
+}
+
+static void r300ParseOptions(r300ContextPtr r300, radeonScreenPtr screen)
+{
+ struct r300_options options = { 0 };
+
+ driParseConfigFiles(&r300->radeon.optionCache, &screen->optionCache,
+ screen->driScreen->myNum, "r300");
+
+ r300->radeon.initialMaxAnisotropy = driQueryOptionf(&r300->radeon.optionCache, "def_max_anisotropy");
+
+ options.stencil_two_side_disabled = driQueryOptionb(&r300->radeon.optionCache, "disable_stencil_two_side");
+ options.s3tc_force_enabled = driQueryOptionb(&r300->radeon.optionCache, "force_s3tc_enable");
+ options.s3tc_force_disabled = driQueryOptionb(&r300->radeon.optionCache, "disable_s3tc");
+
+ if (!(screen->chip_flags & RADEON_CHIPSET_TCL) || driQueryOptioni(&r300->radeon.optionCache, "tcl_mode") == DRI_CONF_TCL_SW)
+ options.hw_tcl_enabled = 0;
+ else
+ options.hw_tcl_enabled = 1;
+
+ options.conformance_mode = !driQueryOptionb(&r300->radeon.optionCache, "disable_lowimpact_fallback");
+
+ r300->options = options;
+}
+
+static void r300InitGLExtensions(GLcontext *ctx)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+
+ driInitExtensions(ctx, card_extensions, GL_TRUE);
+ if (r300->radeon.radeonScreen->kernel_mm)
+ driInitExtensions(ctx, mm_extensions, GL_FALSE);
+
+ if (r300->options.stencil_two_side_disabled)
+ _mesa_disable_extension(ctx, "GL_EXT_stencil_two_side");
+
+ if (ctx->Mesa_DXTn && !r300->options.s3tc_force_enabled) {
+ _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
+ _mesa_enable_extension(ctx, "GL_S3_s3tc");
+ } else if (r300->options.s3tc_force_disabled) {
+ _mesa_disable_extension(ctx, "GL_EXT_texture_compression_s3tc");
+ }
+}
/* Create the device specific rendering context.
*/
@@ -287,33 +373,19 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual,
struct dd_function_table functions;
r300ContextPtr r300;
GLcontext *ctx;
- int tcl_mode;
assert(glVisual);
assert(driContextPriv);
assert(screen);
- /* Allocate the R300 context */
r300 = (r300ContextPtr) CALLOC(sizeof(*r300));
if (!r300)
return GL_FALSE;
- if (!(screen->chip_flags & RADEON_CHIPSET_TCL))
- hw_tcl_on = future_hw_tcl_on = 0;
+ r300ParseOptions(r300, screen);
r300_init_vtbl(&r300->radeon);
- /* Parse configuration files.
- * Do this here so that initialMaxAnisotropy is set before we create
- * the default textures.
- */
- driParseConfigFiles(&r300->radeon.optionCache, &screen->optionCache,
- screen->driScreen->myNum, "r300");
- r300->radeon.initialMaxAnisotropy = driQueryOptionf(&r300->radeon.optionCache,
- "def_max_anisotropy");
- /* Init default driver functions then plug in our R300-specific functions
- * (the texture functions are especially important)
- */
_mesa_init_driver_functions(&functions);
r300InitIoctlFuncs(&functions);
r300InitStateFuncs(&functions);
@@ -327,46 +399,15 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual,
return GL_FALSE;
}
- /* Init r300 context data */
- /* Set the maximum texture size small enough that we can guarentee that
- * all texture units can bind a maximal texture and have them both in
- * texturable memory at once.
- */
-
ctx = r300->radeon.glCtx;
- ctx->Const.MaxTextureImageUnits =
- driQueryOptioni(&r300->radeon.optionCache, "texture_image_units");
- ctx->Const.MaxTextureCoordUnits =
- driQueryOptioni(&r300->radeon.optionCache, "texture_coord_units");
- ctx->Const.MaxTextureUnits =
- MIN2(ctx->Const.MaxTextureImageUnits,
- ctx->Const.MaxTextureCoordUnits);
- ctx->Const.MaxTextureMaxAnisotropy = 16.0;
- ctx->Const.MaxTextureLodBias = 16.0;
-
- if (screen->chip_family >= CHIP_FAMILY_RV515)
- ctx->Const.MaxTextureLevels = 13;
- else
- ctx->Const.MaxTextureLevels = 12;
-
- ctx->Const.MinPointSize = 1.0;
- ctx->Const.MinPointSizeAA = 1.0;
- ctx->Const.MaxPointSize = R300_POINTSIZE_MAX;
- ctx->Const.MaxPointSizeAA = R300_POINTSIZE_MAX;
+ r300->fallback = 0;
+ if (r300->options.hw_tcl_enabled)
+ ctx->VertexProgram._MaintainTnlProgram = GL_TRUE;
- ctx->Const.MinLineWidth = 1.0;
- ctx->Const.MinLineWidthAA = 1.0;
- ctx->Const.MaxLineWidth = R300_LINESIZE_MAX;
- ctx->Const.MaxLineWidthAA = R300_LINESIZE_MAX;
-
- /* Needs further modifications */
-#if 0
- ctx->Const.MaxArrayLockSize =
- ( /*512 */ RADEON_BUFFER_SIZE * 16 * 1024) / (4 * 4);
-#endif
+ ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
- ctx->Const.MaxDrawBuffers = 1;
+ r300InitConstValues(ctx, screen);
/* Initialize the software rasterizer and helper modules.
*/
@@ -375,16 +416,12 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual,
_tnl_CreateContext(ctx);
_swsetup_CreateContext(ctx);
_swsetup_Wakeup(ctx);
- _ae_create_context(ctx);
/* Install the customized pipeline:
*/
_tnl_destroy_pipeline(ctx);
_tnl_install_pipeline(ctx, r300_pipeline);
-
- /* Try and keep materials and vertices separate:
- */
-/* _tnl_isolate_materials(ctx, GL_TRUE); */
+ TNL_CONTEXT(ctx)->Driver.RunPipeline = _tnl_run_pipeline;
/* Configure swrast and TNL to match hardware characteristics:
*/
@@ -393,80 +430,25 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual,
_tnl_allow_pixel_fog(ctx, GL_FALSE);
_tnl_allow_vertex_fog(ctx, GL_TRUE);
- /* currently bogus data */
- if (screen->chip_flags & RADEON_CHIPSET_TCL) {
- ctx->Const.VertexProgram.MaxInstructions = VSF_MAX_FRAGMENT_LENGTH / 4;
- ctx->Const.VertexProgram.MaxNativeInstructions =
- VSF_MAX_FRAGMENT_LENGTH / 4;
- ctx->Const.VertexProgram.MaxNativeAttribs = 16; /* r420 */
- ctx->Const.VertexProgram.MaxTemps = 32;
- ctx->Const.VertexProgram.MaxNativeTemps =
- /*VSF_MAX_FRAGMENT_TEMPS */ 32;
- ctx->Const.VertexProgram.MaxNativeParameters = 256; /* r420 */
- ctx->Const.VertexProgram.MaxNativeAddressRegs = 1;
- }
-
- ctx->Const.FragmentProgram.MaxNativeTemps = PFS_NUM_TEMP_REGS;
- ctx->Const.FragmentProgram.MaxNativeAttribs = 11; /* copy i915... */
- ctx->Const.FragmentProgram.MaxNativeParameters = PFS_NUM_CONST_REGS;
- ctx->Const.FragmentProgram.MaxNativeAluInstructions = PFS_MAX_ALU_INST;
- ctx->Const.FragmentProgram.MaxNativeTexInstructions = PFS_MAX_TEX_INST;
- ctx->Const.FragmentProgram.MaxNativeInstructions =
- PFS_MAX_ALU_INST + PFS_MAX_TEX_INST;
- ctx->Const.FragmentProgram.MaxNativeTexIndirections =
- PFS_MAX_TEX_INDIRECT;
- ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0; /* and these are?? */
- ctx->VertexProgram._MaintainTnlProgram = GL_TRUE;
- ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
-
- driInitExtensions(ctx, card_extensions, GL_TRUE);
- if (r300->radeon.radeonScreen->kernel_mm)
- driInitExtensions(ctx, mm_extensions, GL_FALSE);
-
- if (driQueryOptionb
- (&r300->radeon.optionCache, "disable_stencil_two_side"))
- _mesa_disable_extension(ctx, "GL_EXT_stencil_two_side");
-
- if (r300->radeon.glCtx->Mesa_DXTn
- && !driQueryOptionb(&r300->radeon.optionCache, "disable_s3tc")) {
- _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
- _mesa_enable_extension(ctx, "GL_S3_s3tc");
- } else
- if (driQueryOptionb(&r300->radeon.optionCache, "force_s3tc_enable"))
- {
- _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
+ if (r300->options.hw_tcl_enabled) {
+ r300InitDraw(ctx);
+ } else {
+ r300InitSwtcl(ctx);
}
- r300->disable_lowimpact_fallback =
- driQueryOptionb(&r300->radeon.optionCache,
- "disable_lowimpact_fallback");
radeon_fbo_init(&r300->radeon);
- radeonInitSpanFuncs( ctx );
+ radeonInitSpanFuncs( ctx );
r300InitCmdBuf(r300);
r300InitState(r300);
- if (!(screen->chip_flags & RADEON_CHIPSET_TCL))
- r300InitSwtcl(ctx);
-
- TNL_CONTEXT(ctx)->Driver.RunPipeline = r300RunPipeline;
+ r300InitShaderFunctions(r300);
- tcl_mode = driQueryOptioni(&r300->radeon.optionCache, "tcl_mode");
- if (driQueryOptionb(&r300->radeon.optionCache, "no_rast")) {
- fprintf(stderr, "disabling 3D acceleration\n");
-#if R200_MERGED
- FALLBACK(&r300->radeon, RADEON_FALLBACK_DISABLE, 1);
-#endif
- }
- if (tcl_mode == DRI_CONF_TCL_SW ||
- !(r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) {
- if (r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) {
- r300->radeon.radeonScreen->chip_flags &=
- ~RADEON_CHIPSET_TCL;
- fprintf(stderr, "Disabling HW TCL support\n");
- }
- TCL_FALLBACK(r300->radeon.glCtx,
- RADEON_TCL_FALLBACK_TCL_DISABLE, 1);
+ if (screen->chip_family == CHIP_FAMILY_RS600 || screen->chip_family == CHIP_FAMILY_RS690 ||
+ screen->chip_family == CHIP_FAMILY_RS740) {
+ r300->radeon.texture_row_align = 64;
}
+ r300InitGLExtensions(ctx);
+
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h
index 602f86ba66..026c33c67c 100644
--- a/src/mesa/drivers/dri/r300/r300_context.h
+++ b/src/mesa/drivers/dri/r300/r300_context.h
@@ -37,24 +37,19 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef __R300_CONTEXT_H__
#define __R300_CONTEXT_H__
-#include "tnl/t_vertex.h"
#include "drm.h"
#include "radeon_drm.h"
#include "dri_util.h"
-#include "texmem.h"
#include "radeon_common.h"
-#include "main/macros.h"
#include "main/mtypes.h"
-#include "main/colormac.h"
+#include "shader/prog_instruction.h"
struct r300_context;
typedef struct r300_context r300ContextRec;
typedef struct r300_context *r300ContextPtr;
-#include "main/mm.h"
-
/* From http://gcc. gnu.org/onlinedocs/gcc-3.2.3/gcc/Variadic-Macros.html .
I suppose we could inline this and use macro to fetch out __LINE__ and stuff in case we run into trouble
with other compilers ... GLUE!
@@ -72,8 +67,6 @@ typedef struct r300_context *r300ContextPtr;
}
#include "r300_vertprog.h"
-#include "r500_fragprog.h"
-
/* The blit width for texture uploads
@@ -81,9 +74,6 @@ typedef struct r300_context *r300ContextPtr;
#define R300_BLIT_WIDTH_BYTES 1024
#define R300_MAX_TEXTURE_UNITS 8
-struct r300_texture_state {
- int tc_count; /* number of incoming texture coordinates from VAP */
-};
#define R300_VPT_CMD_0 0
@@ -126,9 +116,11 @@ struct r300_texture_state {
#define R300_GB_MISC_MSPOS_0 1
#define R300_GB_MISC_MSPOS_1 2
#define R300_GB_MISC_TILE_CONFIG 3
-#define R300_GB_MISC_SELECT 4
-#define R300_GB_MISC_AA_CONFIG 5
-#define R300_GB_MISC_CMDSIZE 6
+#define R300_GB_MISC_CMDSIZE 4
+#define R300_GB_MISC2_CMD_0 0
+#define R300_GB_MISC2_SELECT 1
+#define R300_GB_MISC2_AA_CONFIG 2
+#define R300_GB_MISC2_CMDSIZE 3
#define R300_TXE_CMD_0 0
#define R300_TXE_ENABLE 1
@@ -303,7 +295,7 @@ struct r300_texture_state {
struct r300_hw_state {
struct radeon_state_atom vpt; /* viewport (1D98) */
struct radeon_state_atom vap_cntl;
- struct radeon_state_atom vap_index_offset; /* 0x208c r5xx only */
+ struct radeon_state_atom vap_index_offset; /* 0x208c r5xx only */
struct radeon_state_atom vof; /* VAP output format register 0x2090 */
struct radeon_state_atom vte; /* (20B0) */
struct radeon_state_atom vap_vf_max_vtx_indx; /* Maximum Vertex Indx Clamp (2134) */
@@ -317,6 +309,7 @@ struct r300_hw_state {
struct radeon_state_atom pvs; /* pvs_cntl (22D0) */
struct radeon_state_atom gb_enable; /* (4008) */
struct radeon_state_atom gb_misc; /* Multisampling position shifts ? (4010) */
+ struct radeon_state_atom gb_misc2; /* Multisampling position shifts ? (4010) */
struct radeon_state_atom ga_point_s0; /* S Texture Coordinate of Vertex 0 for Point texture stuffing (LLC) (4200) */
struct radeon_state_atom ga_triangle_stipple; /* (4214) */
struct radeon_state_atom ps; /* pointsize (421C) */
@@ -324,6 +317,7 @@ struct r300_hw_state {
struct radeon_state_atom lcntl; /* line control */
struct radeon_state_atom ga_line_stipple; /* (4260) */
struct radeon_state_atom shade;
+ struct radeon_state_atom shade2;
struct radeon_state_atom polygon_mode;
struct radeon_state_atom fogp; /* fog parameters (4294) */
struct radeon_state_atom ga_soft_reset; /* (429C) */
@@ -361,7 +355,7 @@ struct r300_hw_state {
struct radeon_state_atom zstencil_format;
struct radeon_state_atom zb; /* z buffer (4F20) */
struct radeon_state_atom zb_depthclearvalue; /* (4F28) */
- struct radeon_state_atom unk4F30; /* (4F30) */
+ struct radeon_state_atom zb_zmask; /* (4F30) */
struct radeon_state_atom zb_hiz_offset; /* (4F44) */
struct radeon_state_atom zb_hiz_pitch; /* (4F54) */
@@ -405,73 +399,55 @@ struct r300_hw_state {
#define STATE_R300_WINDOW_DIMENSION (STATE_INTERNAL_DRIVER+0)
#define STATE_R300_TEXRECT_FACTOR (STATE_INTERNAL_DRIVER+1)
-struct r300_vertex_shader_fragment {
- int length;
- union {
- GLuint d[VSF_MAX_FRAGMENT_LENGTH];
- float f[VSF_MAX_FRAGMENT_LENGTH];
- GLuint i[VSF_MAX_FRAGMENT_LENGTH];
- } body;
-};
-
-struct r300_vertex_shader_state {
- struct r300_vertex_shader_fragment program;
-};
-
-extern int hw_tcl_on;
-
#define COLOR_IS_RGBA
#define TAG(x) r300##x
#include "tnl_dd/t_dd_vertex.h"
#undef TAG
-//#define CURRENT_VERTEX_SHADER(ctx) (ctx->VertexProgram._Current)
-#define CURRENT_VERTEX_SHADER(ctx) (R300_CONTEXT(ctx)->selected_vp)
-
-/* Should but doesnt work */
-//#define CURRENT_VERTEX_SHADER(ctx) (R300_CONTEXT(ctx)->curr_vp)
-
-/* r300_vertex_shader_state and r300_vertex_program should probably be merged together someday.
- * Keeping them them seperate for now should ensure fixed pipeline keeps functioning properly.
- */
-
-struct r300_vertex_program_key {
- GLuint InputsRead;
- GLuint OutputsWritten;
- GLuint OutputsAdded;
-};
-
struct r300_vertex_program {
struct r300_vertex_program *next;
- struct r300_vertex_program_key key;
- int translated;
- struct r300_vertex_shader_fragment program;
+ struct r300_vertex_program_key {
+ GLuint InputsRead;
+ GLuint OutputsWritten;
+ GLuint OutputsAdded;
+ } key;
+
+ struct r300_vertex_shader_hw_code {
+ int length;
+ union {
+ GLuint d[VSF_MAX_FRAGMENT_LENGTH];
+ float f[VSF_MAX_FRAGMENT_LENGTH];
+ } body;
+ } hw_code;
+
+ GLboolean translated;
+ GLboolean error;
int pos_end;
int num_temporaries; /* Number of temp vars used by program */
int wpos_idx;
int inputs[VERT_ATTRIB_MAX];
int outputs[VERT_RESULT_MAX];
- int native;
- int ref_count;
- int use_ref_count;
};
struct r300_vertex_program_cont {
struct gl_vertex_program mesa_program; /* Must be first */
- struct r300_vertex_shader_fragment params;
struct r300_vertex_program *progs;
};
-#define PFS_MAX_ALU_INST 64
-#define PFS_MAX_TEX_INST 64
-#define PFS_MAX_TEX_INDIRECT 4
-#define PFS_NUM_TEMP_REGS 32
-#define PFS_NUM_CONST_REGS 16
+#define R300_PFS_MAX_ALU_INST 64
+#define R300_PFS_MAX_TEX_INST 32
+#define R300_PFS_MAX_TEX_INDIRECT 4
+#define R300_PFS_NUM_TEMP_REGS 32
+#define R300_PFS_NUM_CONST_REGS 32
-struct r300_pfs_compile_state;
+#define R500_PFS_MAX_INST 512
+#define R500_PFS_NUM_TEMP_REGS 128
+#define R500_PFS_NUM_CONST_REGS 256
+struct r300_pfs_compile_state;
+struct r500_pfs_compile_state;
/**
* Stores state that influences the compilation of a fragment program.
@@ -514,7 +490,7 @@ struct r300_fragment_program_node {
struct r300_fragment_program_code {
struct {
int length; /**< total # of texture instructions used */
- GLuint inst[PFS_MAX_TEX_INST];
+ GLuint inst[R300_PFS_MAX_TEX_INST];
} tex;
struct {
@@ -524,7 +500,7 @@ struct r300_fragment_program_code {
GLuint inst1;
GLuint inst2;
GLuint inst3;
- } inst[PFS_MAX_ALU_INST];
+ } inst[R300_PFS_MAX_ALU_INST];
} alu;
struct r300_fragment_program_node node[4];
@@ -535,53 +511,12 @@ struct r300_fragment_program_code {
* Remember which program register a given hardware constant
* belongs to.
*/
- struct prog_src_register constant[PFS_NUM_CONST_REGS];
+ struct prog_src_register constant[R300_PFS_NUM_CONST_REGS];
int const_nr;
int max_temp_idx;
};
-/**
- * Store everything about a fragment program that is needed
- * to render with that program.
- */
-struct r300_fragment_program {
- struct gl_fragment_program mesa_program;
-
- GLboolean translated;
- GLboolean error;
-
- struct r300_fragment_program_external_state state;
- struct r300_fragment_program_code code;
-
- GLboolean WritesDepth;
- GLuint optimization;
-};
-
-struct r500_pfs_compile_state;
-
-struct r500_fragment_program_external_state {
- struct {
- /**
- * If the sampler is used as a shadow sampler,
- * this field is:
- * 0 - GL_LUMINANCE
- * 1 - GL_INTENSITY
- * 2 - GL_ALPHA
- * depending on the depth texture mode.
- */
- GLuint depth_texture_mode : 2;
-
- /**
- * If the sampler is used as a shadow sampler,
- * this field is (texture_compare_func - GL_NEVER).
- * [e.g. if compare function is GL_LEQUAL, this field is 3]
- *
- * Otherwise, this field is 0.
- */
- GLuint texture_compare_func : 3;
- } unit[16];
-};
struct r500_fragment_program_code {
struct {
@@ -591,7 +526,7 @@ struct r500_fragment_program_code {
GLuint inst3;
GLuint inst4;
GLuint inst5;
- } inst[512];
+ } inst[R500_PFS_MAX_INST];
int inst_offset;
int inst_end;
@@ -600,47 +535,41 @@ struct r500_fragment_program_code {
* Remember which program register a given hardware constant
* belongs to.
*/
- struct prog_src_register constant[PFS_NUM_CONST_REGS];
+ struct prog_src_register constant[R500_PFS_NUM_CONST_REGS];
int const_nr;
int max_temp_idx;
};
-struct r500_fragment_program {
- struct gl_fragment_program mesa_program;
+/**
+* Store everything about a fragment program that is needed
+* to render with that program.
+*/
+struct r300_fragment_program {
+ struct gl_fragment_program Base;
- GLcontext *ctx;
GLboolean translated;
GLboolean error;
- struct r500_fragment_program_external_state state;
- struct r500_fragment_program_code code;
+ struct r300_fragment_program_external_state state;
+ union rX00_fragment_program_code {
+ struct r300_fragment_program_code r300;
+ struct r500_fragment_program_code r500;
+ } code;
GLboolean writes_depth;
-
GLuint optimization;
};
-#define R300_MAX_AOS_ARRAYS 16
-
-#define REG_COORDS 0
-#define REG_COLOR0 1
-#define REG_TEX0 2
-
-struct r300_state {
- struct r300_texture_state texture;
- int sw_tcl_inputs[VERT_ATTRIB_MAX];
- struct r300_vertex_shader_state vertex_shader;
-
-
- DECLARE_RENDERINPUTS(render_inputs_bitset); /* actual render inputs that R300 was configured for.
- They are the same as tnl->render_inputs for fixed pipeline */
-
+struct r300_fragment_program_compiler {
+ r300ContextPtr r300;
+ struct r300_fragment_program *fp;
+ union rX00_fragment_program_code *code;
+ struct gl_program *program;
};
-#define R300_FALLBACK_NONE 0
-#define R300_FALLBACK_TCL 1
-#define R300_FALLBACK_RAST 2
+#define R300_MAX_AOS_ARRAYS 16
+
/* r300_swtcl.c
*/
@@ -654,18 +583,44 @@ struct r300_swtcl_info {
* Offset of the 3UB specular color data within a hardware (swtcl) vertex.
*/
GLuint specoffset;
+};
- struct vertex_attribute{
- GLuint attr;
- GLubyte format;
- GLubyte dst_loc;
- GLuint swizzle;
- GLubyte write_mask;
- } vert_attrs[VERT_ATTRIB_MAX];
+struct r300_vtable {
+ void (* SetupRSUnit)(GLcontext *ctx);
+ void (* SetupFragmentShaderTextures)(GLcontext *ctx, int *tmu_mappings);
+ GLboolean (* BuildFragmentProgramHwCode)(struct r300_fragment_program_compiler *compiler);
+ void (* FragmentProgramDump)(union rX00_fragment_program_code *code);
+ void (* SetupPixelShader)(GLcontext *ctx);
+};
- GLubyte vertex_attr_count;
+struct r300_vertex_buffer {
+ struct vertex_attribute {
+ /* generic */
+ GLubyte element;
+ GLvoid *data;
+ GLboolean free_needed;
+ GLuint stride;
+ GLuint dwords;
+ GLubyte size; /* number of components */
+
+ /* hw specific */
+ uint32_t data_type:4;
+ uint32_t dst_loc:5;
+ uint32_t _signed:1;
+ uint32_t normalize:1;
+ uint32_t swizzle:12;
+ uint32_t write_mask:4;
+ } attribs[VERT_ATTRIB_MAX];
+
+ GLubyte num_attribs;
};
+struct r300_index_buffer {
+ GLvoid *ptr;
+ GLboolean is_32bit;
+ GLboolean free_needed;
+ GLuint count;
+};
/**
* \brief R300 context structure.
@@ -673,10 +628,10 @@ struct r300_swtcl_info {
struct r300_context {
struct radeon_context radeon; /* parent class, must be first */
+ struct r300_vtable vtbl;
+
struct r300_hw_state hw;
- struct r300_state state;
- struct gl_vertex_program *curr_vp;
struct r300_vertex_program *selected_vp;
/* Vertex buffers
@@ -684,10 +639,22 @@ struct r300_context {
GLvector4f dummy_attrib[_TNL_ATTRIB_MAX];
GLvector4f *temp_attrib[_TNL_ATTRIB_MAX];
- GLboolean disable_lowimpact_fallback;
-
+ struct r300_options {
+ uint32_t conformance_mode:1;
+ uint32_t hw_tcl_enabled:1;
+ uint32_t s3tc_force_enabled:1;
+ uint32_t s3tc_force_disabled:1;
+ uint32_t stencil_two_side_disabled:1;
+ } options;
+
struct r300_swtcl_info swtcl;
+ struct r300_vertex_buffer vbuf;
+ struct r300_index_buffer ind_buf;
GLboolean vap_flush_needed;
+
+ uint32_t fallback;
+
+ DECLARE_RENDERINPUTS(render_inputs_bitset);
};
#define R300_CONTEXT(ctx) ((r300ContextPtr)(ctx->DriverCtx))
@@ -703,10 +670,9 @@ extern int r300VertexProgUpdateParams(GLcontext * ctx,
struct r300_vertex_program_cont *vp,
float *dst);
-#define RADEON_D_CAPTURE 0
-#define RADEON_D_PLAYBACK 1
-#define RADEON_D_PLAYBACK_RAW 2
-#define RADEON_D_T 3
+extern void r300InitShaderFunctions(r300ContextPtr r300);
+
+extern void r300InitDraw(GLcontext *ctx);
#define r300PackFloat32 radeonPackFloat32
#define r300PackFloat24 radeonPackFloat24
diff --git a/src/mesa/drivers/dri/r300/r300_draw.c b/src/mesa/drivers/dri/r300/r300_draw.c
new file mode 100644
index 0000000000..cc5650fb7c
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/r300_draw.c
@@ -0,0 +1,475 @@
+/**************************************************************************
+ *
+ * Copyright 2009 Maciej Cencora
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHOR(S) AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include <stdlib.h>
+
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/state.h"
+#include "main/api_validate.h"
+#include "main/enums.h"
+
+#include "r300_reg.h"
+#include "r300_context.h"
+#include "r300_emit.h"
+#include "r300_render.h"
+#include "r300_state.h"
+#include "r300_tex.h"
+
+#include "tnl/tnl.h"
+#include "tnl/t_vp_build.h"
+#include "vbo/vbo_context.h"
+#include "swrast/swrast.h"
+#include "swrast_setup/swrast_setup.h"
+
+static void r300FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer *mesa_ind_buf, struct gl_buffer_object **bo, GLuint *nr_bo)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ struct r300_index_buffer *ind_buf = &r300->ind_buf;
+ GLvoid *src_ptr;
+
+ if (!mesa_ind_buf) {
+ ind_buf->ptr = NULL;
+ return;
+ }
+
+ ind_buf->count = mesa_ind_buf->count;
+ if (mesa_ind_buf->obj->Name && !mesa_ind_buf->obj->Pointer) {
+ bo[*nr_bo] = mesa_ind_buf->obj;
+ (*nr_bo)++;
+ ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, GL_READ_ONLY_ARB, mesa_ind_buf->obj);
+ assert(mesa_ind_buf->obj->Pointer != NULL);
+ }
+ src_ptr = ADD_POINTERS(mesa_ind_buf->obj->Pointer, mesa_ind_buf->ptr);
+
+ if (mesa_ind_buf->type == GL_UNSIGNED_BYTE) {
+ GLubyte *in = (GLubyte *)src_ptr;
+ GLuint *out = _mesa_malloc(sizeof(GLushort) * ((mesa_ind_buf->count + 1) & ~1));
+ int i;
+
+ ind_buf->ptr = out;
+
+ for (i = 0; i + 1 < mesa_ind_buf->count; i += 2) {
+ *out++ = in[i] | in[i + 1] << 16;
+ }
+
+ if (i < mesa_ind_buf->count) {
+ *out++ = in[i];
+ }
+
+ ind_buf->free_needed = GL_TRUE;
+ ind_buf->is_32bit = GL_FALSE;
+ } else if (mesa_ind_buf->type == GL_UNSIGNED_SHORT) {
+#if MESA_BIG_ENDIAN
+ GLushort *in = (GLushort *)src_ptr;
+ GLuint *out = _mesa_malloc(sizeof(GLushort) *
+ ((mesa_ind_buf->count + 1) & ~1));
+ int i;
+
+ ind_buf->ptr = out;
+
+ for (i = 0; i + 1 < mesa_ind_buf->count; i += 2) {
+ *out++ = in[i] | in[i + 1] << 16;
+ }
+
+ if (i < mesa_ind_buf->count) {
+ *out++ = in[i];
+ }
+
+ ind_buf->free_needed = GL_TRUE;
+#else
+ ind_buf->ptr = src_ptr;
+ ind_buf->free_needed = GL_FALSE;
+#endif
+ ind_buf->is_32bit = GL_FALSE;
+ } else {
+ ind_buf->ptr = src_ptr;
+ ind_buf->free_needed = GL_FALSE;
+ ind_buf->is_32bit = GL_TRUE;
+ }
+}
+
+static int getTypeSize(GLenum type)
+{
+ switch (type) {
+ case GL_DOUBLE:
+ return sizeof(GLdouble);
+ case GL_FLOAT:
+ return sizeof(GLfloat);
+ case GL_INT:
+ return sizeof(GLint);
+ case GL_UNSIGNED_INT:
+ return sizeof(GLuint);
+ case GL_SHORT:
+ return sizeof(GLshort);
+ case GL_UNSIGNED_SHORT:
+ return sizeof(GLushort);
+ case GL_BYTE:
+ return sizeof(GLbyte);
+ case GL_UNSIGNED_BYTE:
+ return sizeof(GLubyte);
+ default:
+ assert(0);
+ return 0;
+ }
+}
+
+#define CONVERT( TYPE, MACRO ) do { \
+ GLuint i, j, sz; \
+ sz = input->Size; \
+ if (input->Normalized) { \
+ for (i = 0; i < count; i++) { \
+ const TYPE *in = (TYPE *)src_ptr; \
+ for (j = 0; j < sz; j++) { \
+ *dst_ptr++ = MACRO(*in); \
+ in++; \
+ } \
+ src_ptr += stride; \
+ } \
+ } else { \
+ for (i = 0; i < count; i++) { \
+ const TYPE *in = (TYPE *)src_ptr; \
+ for (j = 0; j < sz; j++) { \
+ *dst_ptr++ = (GLfloat)(*in); \
+ in++; \
+ } \
+ src_ptr += stride; \
+ } \
+ } \
+} while (0)
+
+static void r300TranslateAttrib(GLcontext *ctx, GLuint attr, int count, const struct gl_client_array *input, struct gl_buffer_object **bo, GLuint *nr_bo)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ struct r300_vertex_buffer *vbuf = &r300->vbuf;
+ struct vertex_attribute r300_attr;
+ const void *src_ptr;
+ GLenum type;
+ GLuint stride;
+
+ if (input->BufferObj->Name) {
+ if (!input->BufferObj->Pointer) {
+ bo[*nr_bo] = input->BufferObj;
+ (*nr_bo)++;
+ ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER, GL_READ_ONLY_ARB, input->BufferObj);
+ assert(input->BufferObj->Pointer != NULL);
+ }
+
+ src_ptr = ADD_POINTERS(input->BufferObj->Pointer, input->Ptr);
+ } else
+ src_ptr = input->Ptr;
+
+ stride = (input->StrideB == 0) ? getTypeSize(input->Type) * input->Size : input->StrideB;
+
+ if (input->Type == GL_DOUBLE || input->Type == GL_UNSIGNED_INT || input->Type == GL_INT ||
+#if MESA_BIG_ENDIAN
+ getTypeSize(input->Type) != 4 ||
+#endif
+ stride < 4) {
+ if (RADEON_DEBUG & DEBUG_FALLBACKS) {
+ fprintf(stderr, "%s: Converting vertex attributes, attribute data format %x,", __FUNCTION__, input->Type);
+ fprintf(stderr, "stride %d, components %d\n", stride, input->Size);
+ }
+
+ GLfloat *dst_ptr, *tmp;
+ tmp = dst_ptr = _mesa_malloc(sizeof(GLfloat) * input->Size * count);
+
+ switch (input->Type) {
+ case GL_DOUBLE:
+ CONVERT(GLdouble, (GLfloat));
+ break;
+ case GL_UNSIGNED_INT:
+ CONVERT(GLuint, UINT_TO_FLOAT);
+ break;
+ case GL_INT:
+ CONVERT(GLint, INT_TO_FLOAT);
+ break;
+ case GL_UNSIGNED_SHORT:
+ CONVERT(GLushort, USHORT_TO_FLOAT);
+ break;
+ case GL_SHORT:
+ CONVERT(GLshort, SHORT_TO_FLOAT);
+ break;
+ case GL_UNSIGNED_BYTE:
+ assert(input->Format != GL_BGRA);
+ CONVERT(GLubyte, UBYTE_TO_FLOAT);
+ break;
+ case GL_BYTE:
+ CONVERT(GLbyte, BYTE_TO_FLOAT);
+ break;
+ default:
+ assert(0);
+ break;
+ }
+
+ type = GL_FLOAT;
+ r300_attr.free_needed = GL_TRUE;
+ r300_attr.data = tmp;
+ r300_attr.stride = sizeof(GLfloat) * input->Size;
+ r300_attr.dwords = input->Size;
+ } else {
+ type = input->Type;
+ r300_attr.free_needed = GL_FALSE;
+ r300_attr.data = (GLvoid *)src_ptr;
+ r300_attr.stride = stride;
+ r300_attr.dwords = (getTypeSize(type) * input->Size + 3)/ 4;
+ }
+
+ r300_attr.size = input->Size;
+ r300_attr.element = attr;
+ r300_attr.dst_loc = vbuf->num_attribs;
+
+ switch (type) {
+ case GL_FLOAT:
+ switch (input->Size) {
+ case 1: r300_attr.data_type = R300_DATA_TYPE_FLOAT_1; break;
+ case 2: r300_attr.data_type = R300_DATA_TYPE_FLOAT_2; break;
+ case 3: r300_attr.data_type = R300_DATA_TYPE_FLOAT_3; break;
+ case 4: r300_attr.data_type = R300_DATA_TYPE_FLOAT_4; break;
+ }
+ r300_attr._signed = 0;
+ r300_attr.normalize = 0;
+ break;
+ case GL_SHORT:
+ r300_attr._signed = 1;
+ r300_attr.normalize = input->Normalized;
+ switch (input->Size) {
+ case 1:
+ case 2:
+ r300_attr.data_type = R300_DATA_TYPE_SHORT_2;
+ break;
+ case 3:
+ case 4:
+ r300_attr.data_type = R300_DATA_TYPE_SHORT_4;
+ break;
+ }
+ break;
+ case GL_BYTE:
+ r300_attr._signed = 1;
+ r300_attr.normalize = input->Normalized;
+ r300_attr.data_type = R300_DATA_TYPE_BYTE;
+ break;
+ case GL_UNSIGNED_SHORT:
+ r300_attr._signed = 0;
+ r300_attr.normalize = input->Normalized;
+ switch (input->Size) {
+ case 1:
+ case 2:
+ r300_attr.data_type = R300_DATA_TYPE_SHORT_2;
+ break;
+ case 3:
+ case 4:
+ r300_attr.data_type = R300_DATA_TYPE_SHORT_4;
+ break;
+ }
+ break;
+ case GL_UNSIGNED_BYTE:
+ r300_attr._signed = 0;
+ r300_attr.normalize = input->Normalized;
+ if (input->Format == GL_BGRA)
+ r300_attr.data_type = R300_DATA_TYPE_D3DCOLOR;
+ else
+ r300_attr.data_type = R300_DATA_TYPE_BYTE;
+ break;
+
+ default:
+ case GL_DOUBLE:
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ assert(0);
+ break;
+ }
+
+ switch (input->Size) {
+ case 4:
+ r300_attr.swizzle = SWIZZLE_XYZW;
+ break;
+ case 3:
+ r300_attr.swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ONE);
+ break;
+ case 2:
+ r300_attr.swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_ZERO, SWIZZLE_ONE);
+ break;
+ case 1:
+ r300_attr.swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ONE);
+ break;
+ }
+
+ r300_attr.write_mask = MASK_XYZW;
+
+ vbuf->attribs[vbuf->num_attribs] = r300_attr;
+ ++vbuf->num_attribs;
+}
+
+static void r300SetVertexFormat(GLcontext *ctx, const struct gl_client_array *arrays[], int count, struct gl_buffer_object **bo, GLuint *nr_bo)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ struct r300_vertex_buffer *vbuf = &r300->vbuf;
+
+ {
+ int i, tmp;
+
+ tmp = r300->selected_vp->key.InputsRead;
+ i = 0;
+ vbuf->num_attribs = 0;
+ while (tmp) {
+ /* find first enabled bit */
+ while (!(tmp & 1)) {
+ tmp >>= 1;
+ ++i;
+ }
+
+ r300TranslateAttrib(ctx, i, count, arrays[i], bo, nr_bo);
+
+ tmp >>= 1;
+ ++i;
+ }
+ }
+
+ r300SwitchFallback(ctx, R300_FALLBACK_AOS_LIMIT, vbuf->num_attribs > R300_MAX_AOS_ARRAYS);
+ if (r300->fallback)
+ return;
+
+ {
+ int i;
+
+ for (i = 0; i < vbuf->num_attribs; i++) {
+ rcommon_emit_vector(ctx, &r300->radeon.tcl.aos[i],
+ vbuf->attribs[i].data, vbuf->attribs[i].dwords,
+ vbuf->attribs[i].stride, count);
+ }
+
+ r300->radeon.tcl.aos_count = vbuf->num_attribs;
+ }
+}
+
+static void r300FreeData(GLcontext *ctx, struct gl_buffer_object **bo, GLuint nr_bo)
+{
+ {
+ struct r300_vertex_buffer *vbuf = &R300_CONTEXT(ctx)->vbuf;
+ int i;
+
+ for (i = 0; i < vbuf->num_attribs; i++) {
+ if (vbuf->attribs[i].free_needed)
+ _mesa_free(vbuf->attribs[i].data);
+ }
+ }
+
+ {
+ struct r300_index_buffer *ind_buf = &R300_CONTEXT(ctx)->ind_buf;
+ if (ind_buf->free_needed)
+ _mesa_free(ind_buf->ptr);
+ }
+
+ {
+ int i;
+
+ for (i = 0; i < nr_bo; ++i) {
+ ctx->Driver.UnmapBuffer(ctx, 0, bo[i]);
+ }
+ }
+}
+
+static GLboolean r300TryDrawPrims(GLcontext *ctx,
+ const struct gl_client_array *arrays[],
+ const struct _mesa_prim *prim,
+ GLuint nr_prims,
+ const struct _mesa_index_buffer *ib,
+ GLuint min_index,
+ GLuint max_index )
+{
+ struct r300_context *r300 = R300_CONTEXT(ctx);
+ struct gl_buffer_object *bo[VERT_ATTRIB_MAX+1];
+ GLuint i, nr_bo = 0;
+
+ if (ctx->NewState)
+ _mesa_update_state( ctx );
+
+ if (r300->options.hw_tcl_enabled)
+ _tnl_UpdateFixedFunctionProgram(ctx);
+
+ r300UpdateShaders(r300);
+
+ r300SwitchFallback(ctx, R300_FALLBACK_INVALID_BUFFERS, !r300ValidateBuffers(ctx));
+
+ r300FixupIndexBuffer(ctx, ib, bo, &nr_bo);
+
+ r300SetVertexFormat(ctx, arrays, max_index + 1, bo, &nr_bo);
+
+ if (r300->fallback)
+ return GL_FALSE;
+
+ r300SetupVAP(ctx, r300->selected_vp->key.InputsRead, r300->selected_vp->key.OutputsWritten);
+
+ r300UpdateShaderStates(r300);
+
+ r300EmitCacheFlush(r300);
+ radeonEmitState(&r300->radeon);
+
+ for (i = 0; i < nr_prims; ++i) {
+ r300RunRenderPrimitive(ctx, prim[i].start, prim[i].start + prim[i].count, prim[i].mode);
+ }
+
+ r300EmitCacheFlush(r300);
+
+ radeonReleaseArrays(ctx, ~0);
+
+ r300FreeData(ctx, bo, nr_bo);
+
+ return GL_TRUE;
+}
+
+/* TODO: rebase if number of indices in any of primitives is > 8192 for 32bit indices or 16384 for 16bit indices */
+
+static void r300DrawPrims(GLcontext *ctx,
+ const struct gl_client_array *arrays[],
+ const struct _mesa_prim *prim,
+ GLuint nr_prims,
+ const struct _mesa_index_buffer *ib,
+ GLuint min_index,
+ GLuint max_index)
+{
+ GLboolean retval;
+
+ if (min_index) {
+ vbo_rebase_prims( ctx, arrays, prim, nr_prims, ib, min_index, max_index, r300DrawPrims );
+ return;
+ }
+
+ /* Make an attempt at drawing */
+ retval = r300TryDrawPrims(ctx, arrays, prim, nr_prims, ib, min_index, max_index);
+
+ /* If failed run tnl pipeline - it should take care of fallbacks */
+ if (!retval)
+ _tnl_draw_prims(ctx, arrays, prim, nr_prims, ib, min_index, max_index);
+}
+
+void r300InitDraw(GLcontext *ctx)
+{
+ struct vbo_context *vbo = vbo_context(ctx);
+
+ vbo->draw_prims = r300DrawPrims;
+}
diff --git a/src/mesa/drivers/dri/r300/r300_emit.c b/src/mesa/drivers/dri/r300/r300_emit.c
index 4fd6ba9b91..c3817721dc 100644
--- a/src/mesa/drivers/dri/r300/r300_emit.c
+++ b/src/mesa/drivers/dri/r300/r300_emit.c
@@ -31,6 +31,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
* \file
*
* \author Keith Whitwell <keith@tungstengraphics.com>
+ * \author Maciej Cencora <m.cencora@gmail.com>
*/
#include "main/glheader.h"
@@ -49,74 +50,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r300_state.h"
#include "r300_emit.h"
#include "r300_ioctl.h"
-
-
-#if SWIZZLE_X != R300_INPUT_ROUTE_SELECT_X || \
- SWIZZLE_Y != R300_INPUT_ROUTE_SELECT_Y || \
- SWIZZLE_Z != R300_INPUT_ROUTE_SELECT_Z || \
- SWIZZLE_W != R300_INPUT_ROUTE_SELECT_W || \
- SWIZZLE_ZERO != R300_INPUT_ROUTE_SELECT_ZERO || \
- SWIZZLE_ONE != R300_INPUT_ROUTE_SELECT_ONE
-#error Cannot change these!
-#endif
-
-#define DEBUG_ALL DEBUG_VERTS
-
-#define DW_SIZE(x) ((inputs[tab[(x)]] << R300_DST_VEC_LOC_SHIFT) | \
- (attribptr[tab[(x)]]->size - 1) << R300_DATA_TYPE_0_SHIFT)
-
-GLuint r300VAPInputRoute0(uint32_t * dst, GLvector4f ** attribptr,
- int *inputs, GLint * tab, GLuint nr)
-{
- GLuint i, dw;
-
- /* type, inputs, stop bit, size */
- for (i = 0; i < nr; i += 2) {
- /* make sure input is valid, would lockup the gpu */
- assert(inputs[tab[i]] != -1);
- dw = (R300_SIGNED | DW_SIZE(i));
- if (i + 1 == nr) {
- dw |= R300_LAST_VEC << R300_DATA_TYPE_0_SHIFT;
- } else {
- assert(inputs[tab[i + 1]] != -1);
- dw |= (R300_SIGNED |
- DW_SIZE(i + 1)) << R300_DATA_TYPE_1_SHIFT;
- if (i + 2 == nr) {
- dw |= R300_LAST_VEC << R300_DATA_TYPE_1_SHIFT;
- }
- }
- dst[i >> 1] = dw;
- }
-
- return (nr + 1) >> 1;
-}
-
-static GLuint r300VAPInputRoute1Swizzle(int swizzle[4])
-{
- return (swizzle[0] << R300_SWIZZLE_SELECT_X_SHIFT) |
- (swizzle[1] << R300_SWIZZLE_SELECT_Y_SHIFT) |
- (swizzle[2] << R300_SWIZZLE_SELECT_Z_SHIFT) |
- (swizzle[3] << R300_SWIZZLE_SELECT_W_SHIFT);
-}
-
-GLuint r300VAPInputRoute1(uint32_t * dst, int swizzle[][4], GLuint nr)
-{
- GLuint i, dw;
-
- for (i = 0; i < nr; i += 2) {
- dw = (r300VAPInputRoute1Swizzle(swizzle[i]) |
- ((R300_WRITE_ENA_X | R300_WRITE_ENA_Y |
- R300_WRITE_ENA_Z | R300_WRITE_ENA_W) << R300_WRITE_ENA_SHIFT)) << R300_SWIZZLE0_SHIFT;
- if (i + 1 < nr) {
- dw |= (r300VAPInputRoute1Swizzle(swizzle[i + 1]) |
- ((R300_WRITE_ENA_X | R300_WRITE_ENA_Y |
- R300_WRITE_ENA_Z | R300_WRITE_ENA_W) << R300_WRITE_ENA_SHIFT)) << R300_SWIZZLE1_SHIFT;
- }
- dst[i >> 1] = dw;
- }
-
- return (nr + 1) >> 1;
-}
+#include "r300_render.h"
+#include "r300_swtcl.h"
GLuint r300VAPInputCntl0(GLcontext * ctx, GLuint InputsRead)
{
@@ -127,7 +62,6 @@ GLuint r300VAPInputCntl0(GLcontext * ctx, GLuint InputsRead)
GLuint r300VAPInputCntl1(GLcontext * ctx, GLuint InputsRead)
{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
GLuint i, vic_1 = 0;
if (InputsRead & (1 << VERT_ATTRIB_POS))
@@ -139,213 +73,99 @@ GLuint r300VAPInputCntl1(GLcontext * ctx, GLuint InputsRead)
if (InputsRead & (1 << VERT_ATTRIB_COLOR0))
vic_1 |= R300_INPUT_CNTL_COLOR;
- rmesa->state.texture.tc_count = 0;
for (i = 0; i < ctx->Const.MaxTextureUnits; i++)
if (InputsRead & (1 << (VERT_ATTRIB_TEX0 + i))) {
- rmesa->state.texture.tc_count++;
vic_1 |= R300_INPUT_CNTL_TC0 << i;
}
return vic_1;
}
-GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint OutputsWritten)
+GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint vp_writes, GLuint fp_reads)
{
GLuint ret = 0;
- if (OutputsWritten & (1 << VERT_RESULT_HPOS))
+ if (vp_writes & (1 << VERT_RESULT_HPOS))
ret |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT;
- if (OutputsWritten & (1 << VERT_RESULT_COL0))
+ if (vp_writes & (1 << VERT_RESULT_COL0) && fp_reads & FRAG_BIT_COL0)
ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT;
- if (OutputsWritten & (1 << VERT_RESULT_COL1))
+ if (vp_writes & (1 << VERT_RESULT_COL1) && fp_reads & FRAG_BIT_COL1)
ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT;
- if (OutputsWritten & (1 << VERT_RESULT_BFC0)
- || OutputsWritten & (1 << VERT_RESULT_BFC1))
- ret |=
- R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT |
- R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT |
- R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT;
+ /* Two sided lighting works only if all 4 colors are written */
+ if (vp_writes & (1 << VERT_RESULT_BFC0) || vp_writes & (1 << VERT_RESULT_BFC1))
+ ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT | R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT |
+ R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT | R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT;
- if (OutputsWritten & (1 << VERT_RESULT_PSIZ))
+ if (vp_writes & (1 << VERT_RESULT_PSIZ))
ret |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT;
return ret;
}
-GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint OutputsWritten)
+GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint vp_writes, GLuint fp_reads)
{
GLuint i, ret = 0, first_free_texcoord = 0;
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
- if (OutputsWritten & (1 << (VERT_RESULT_TEX0 + i))) {
- ret |= (4 << (3 * i));
+ if (vp_writes & (1 << (VERT_RESULT_TEX0 + i)) && fp_reads & FRAG_BIT_TEX(i)) {
+ ret |= (4 << (3 * first_free_texcoord));
++first_free_texcoord;
}
}
- if (OutputsWritten & (1 << VERT_RESULT_FOGC)) {
- if (first_free_texcoord > 8) {
- fprintf(stderr, "\tout of free texcoords to write fog coord\n");
- _mesa_exit(-1);
- }
- ret |= 1 << (3 * first_free_texcoord);
+ if (fp_reads & FRAG_BIT_WPOS) {
+ ret |= (4 << (3 * first_free_texcoord));
+ ++first_free_texcoord;
+ }
+
+ if (vp_writes & (1 << VERT_RESULT_FOGC) && fp_reads & FRAG_BIT_FOGC) {
+ ret |= 4 << (3 * first_free_texcoord);
+ }
+
+ if (first_free_texcoord > 8) {
+ fprintf(stderr, "\tout of free texcoords\n");
+ _mesa_exit(-1);
}
return ret;
}
-/* Emit vertex data to GART memory
- * Route inputs to the vertex processor
- * This function should never return R300_FALLBACK_TCL when using software tcl.
- */
-int r300EmitArrays(GLcontext * ctx)
+GLboolean r300EmitArrays(GLcontext * ctx)
{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct vertex_buffer *vb = &tnl->vb;
- GLuint nr;
- GLuint count = vb->Count;
- GLuint i;
- GLuint InputsRead = 0, OutputsWritten = 0;
- int *inputs = NULL;
- int vir_inputs[VERT_ATTRIB_MAX];
- GLint tab[VERT_ATTRIB_MAX];
- int swizzle[VERT_ATTRIB_MAX][4];
- struct r300_vertex_program *prog =
- (struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx);
-
- if (hw_tcl_on) {
- inputs = prog->inputs;
- InputsRead = prog->key.InputsRead;
- OutputsWritten = prog->key.OutputsWritten;
- } else {
- inputs = rmesa->state.sw_tcl_inputs;
-
- DECLARE_RENDERINPUTS(render_inputs_bitset);
- RENDERINPUTS_COPY(render_inputs_bitset, tnl->render_inputs_bitset);
-
- vb->AttribPtr[VERT_ATTRIB_POS] = vb->ClipPtr;
-
- assert(RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_POS));
- assert(RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_NORMAL) == 0);
-
- if (RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_POS)) {
- InputsRead |= 1 << VERT_ATTRIB_POS;
- OutputsWritten |= 1 << VERT_RESULT_HPOS;
- }
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ struct r300_vertex_buffer *vbuf = &r300->vbuf;
+ GLuint InputsRead, OutputsWritten;
- if (RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_COLOR0)) {
- InputsRead |= 1 << VERT_ATTRIB_COLOR0;
- OutputsWritten |= 1 << VERT_RESULT_COL0;
- }
+ r300ChooseSwtclVertexFormat(ctx, &InputsRead, &OutputsWritten);
- if (RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_COLOR1)) {
- InputsRead |= 1 << VERT_ATTRIB_COLOR1;
- OutputsWritten |= 1 << VERT_RESULT_COL1;
- }
+ r300SwitchFallback(ctx, R300_FALLBACK_AOS_LIMIT, vbuf->num_attribs > R300_MAX_AOS_ARRAYS);
+ if (r300->fallback & R300_RASTER_FALLBACK_MASK)
+ return GL_FALSE;
- for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
- if (RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_TEX(i))) {
- InputsRead |= 1 << (VERT_ATTRIB_TEX0 + i);
- OutputsWritten |= 1 << (VERT_RESULT_TEX0 + i);
- }
- }
+ {
+ struct vertex_buffer *mesa_vb = &TNL_CONTEXT(ctx)->vb;
+ GLuint attr, i;
- for (i = 0, nr = 0; i < VERT_ATTRIB_MAX; i++) {
- if (InputsRead & (1 << i)) {
- inputs[i] = nr++;
- } else {
- inputs[i] = -1;
- }
+ for (i = 0; i < vbuf->num_attribs; i++) {
+ attr = vbuf->attribs[i].element;
+ rcommon_emit_vector(ctx, &r300->radeon.tcl.aos[i], mesa_vb->AttribPtr[attr]->data,
+ mesa_vb->AttribPtr[attr]->size, mesa_vb->AttribPtr[attr]->stride, mesa_vb->Count);
}
- /* Fixed, apply to vir0 only */
- memcpy(vir_inputs, inputs, VERT_ATTRIB_MAX * sizeof(int));
- inputs = vir_inputs;
- if (InputsRead & VERT_ATTRIB_POS)
- inputs[VERT_ATTRIB_POS] = 0;
- if (InputsRead & (1 << VERT_ATTRIB_COLOR0))
- inputs[VERT_ATTRIB_COLOR0] = 2;
- if (InputsRead & (1 << VERT_ATTRIB_COLOR1))
- inputs[VERT_ATTRIB_COLOR1] = 3;
- for (i = VERT_ATTRIB_TEX0; i <= VERT_ATTRIB_TEX7; i++)
- if (InputsRead & (1 << i))
- inputs[i] = 6 + (i - VERT_ATTRIB_TEX0);
-
- RENDERINPUTS_COPY(rmesa->state.render_inputs_bitset, render_inputs_bitset);
- }
+ r300->radeon.tcl.aos_count = vbuf->num_attribs;
- assert(InputsRead);
- assert(OutputsWritten);
-
- for (i = 0, nr = 0; i < VERT_ATTRIB_MAX; i++) {
- if (InputsRead & (1 << i)) {
- tab[nr++] = i;
- }
+ /* Fill index buffer info */
+ r300->ind_buf.ptr = mesa_vb->Elts;
+ r300->ind_buf.is_32bit = GL_TRUE;
+ r300->ind_buf.free_needed = GL_FALSE;
}
- if (nr > R300_MAX_AOS_ARRAYS) {
- return R300_FALLBACK_TCL;
- }
-
- for (i = 0; i < nr; i++) {
- int ci;
-
- swizzle[i][0] = SWIZZLE_ZERO;
- swizzle[i][1] = SWIZZLE_ZERO;
- swizzle[i][2] = SWIZZLE_ZERO;
- swizzle[i][3] = SWIZZLE_ONE;
+ r300SetupVAP(ctx, InputsRead, OutputsWritten);
- for (ci = 0; ci < vb->AttribPtr[tab[i]]->size; ci++) {
- swizzle[i][ci] = ci;
- }
- rcommon_emit_vector(ctx, &rmesa->radeon.tcl.aos[i],
- vb->AttribPtr[tab[i]]->data,
- vb->AttribPtr[tab[i]]->size,
- vb->AttribPtr[tab[i]]->stride, count);
- }
-
- /* Setup INPUT_ROUTE. */
- if (rmesa->radeon.radeonScreen->kernel_mm) {
- R300_STATECHANGE(rmesa, vir[0]);
- rmesa->hw.vir[0].cmd[0] &= 0xC000FFFF;
- rmesa->hw.vir[1].cmd[0] &= 0xC000FFFF;
- rmesa->hw.vir[0].cmd[0] |=
- (r300VAPInputRoute0(&rmesa->hw.vir[0].cmd[R300_VIR_CNTL_0],
- vb->AttribPtr, inputs, tab, nr) & 0x3FFF) << 16;
- R300_STATECHANGE(rmesa, vir[1]);
- rmesa->hw.vir[1].cmd[0] |=
- (r300VAPInputRoute1(&rmesa->hw.vir[1].cmd[R300_VIR_CNTL_0], swizzle,
- nr) & 0x3FFF) << 16;
- } else {
- R300_STATECHANGE(rmesa, vir[0]);
- ((drm_r300_cmd_header_t *) rmesa->hw.vir[0].cmd)->packet0.count =
- r300VAPInputRoute0(&rmesa->hw.vir[0].cmd[R300_VIR_CNTL_0],
- vb->AttribPtr, inputs, tab, nr);
- R300_STATECHANGE(rmesa, vir[1]);
- ((drm_r300_cmd_header_t *) rmesa->hw.vir[1].cmd)->packet0.count =
- r300VAPInputRoute1(&rmesa->hw.vir[1].cmd[R300_VIR_CNTL_0], swizzle,
- nr);
- }
-
- /* Setup INPUT_CNTL. */
- R300_STATECHANGE(rmesa, vic);
- rmesa->hw.vic.cmd[R300_VIC_CNTL_0] = r300VAPInputCntl0(ctx, InputsRead);
- rmesa->hw.vic.cmd[R300_VIC_CNTL_1] = r300VAPInputCntl1(ctx, InputsRead);
-
- /* Setup OUTPUT_VTX_FMT. */
- R300_STATECHANGE(rmesa, vof);
- rmesa->hw.vof.cmd[R300_VOF_CNTL_0] =
- r300VAPOutputCntl0(ctx, OutputsWritten);
- rmesa->hw.vof.cmd[R300_VOF_CNTL_1] =
- r300VAPOutputCntl1(ctx, OutputsWritten);
-
- rmesa->radeon.tcl.aos_count = nr;
-
- return R300_FALLBACK_NONE;
+ return GL_TRUE;
}
void r300EmitCacheFlush(r300ContextPtr rmesa)
diff --git a/src/mesa/drivers/dri/r300/r300_emit.h b/src/mesa/drivers/dri/r300/r300_emit.h
index 80c22d5e9a..2fb8b82d3a 100644
--- a/src/mesa/drivers/dri/r300/r300_emit.h
+++ b/src/mesa/drivers/dri/r300/r300_emit.h
@@ -216,19 +216,16 @@ void static INLINE cp_wait(radeonContextPtr radeon, unsigned char flags)
}
}
-extern int r300EmitArrays(GLcontext * ctx);
+extern GLboolean r300EmitArrays(GLcontext * ctx);
extern int r300PrimitiveType(r300ContextPtr rmesa, int prim);
extern int r300NumVerts(r300ContextPtr rmesa, int num_verts, int prim);
extern void r300EmitCacheFlush(r300ContextPtr rmesa);
-extern GLuint r300VAPInputRoute0(uint32_t * dst, GLvector4f ** attribptr,
- int *inputs, GLint * tab, GLuint nr);
-extern GLuint r300VAPInputRoute1(uint32_t * dst, int swizzle[][4], GLuint nr);
extern GLuint r300VAPInputCntl0(GLcontext * ctx, GLuint InputsRead);
extern GLuint r300VAPInputCntl1(GLcontext * ctx, GLuint InputsRead);
-extern GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint OutputsWritten);
-extern GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint OutputsWritten);
+extern GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint vp_writes, GLuint fp_reads);
+extern GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint vp_writes, GLuint fp_reads);
#endif
diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.c b/src/mesa/drivers/dri/r300/r300_fragprog.c
index 32182bb667..55c1cfe631 100644
--- a/src/mesa/drivers/dri/r300/r300_fragprog.c
+++ b/src/mesa/drivers/dri/r300/r300_fragprog.c
@@ -25,32 +25,12 @@
*
*/
-/**
- * \file
- *
- * Fragment program compiler. Perform transformations on the intermediate
- * representation until the program is in a form where we can translate
- * it more or less directly into machine-readable form.
- *
- * \author Ben Skeggs <darktama@iinet.net.au>
- * \author Jerome Glisse <j.glisse@gmail.com>
- */
+#include "r300_fragprog.h"
-#include "main/glheader.h"
-#include "main/macros.h"
-#include "main/enums.h"
-#include "shader/prog_instruction.h"
#include "shader/prog_parameter.h"
-#include "shader/prog_print.h"
#include "r300_context.h"
-#include "r300_fragprog.h"
#include "r300_fragprog_swizzle.h"
-#include "r300_state.h"
-
-#include "radeon_nqssadce.h"
-#include "radeon_program_alu.h"
-
static void reset_srcreg(struct prog_src_register* reg)
{
@@ -81,7 +61,7 @@ static struct prog_src_register shadow_ambient(struct gl_program *program, int t
* \todo If/when r5xx uses the radeon_program architecture, this can probably
* be reused.
*/
-static GLboolean transform_TEX(
+GLboolean r300_transform_TEX(
struct radeon_transform_context *t,
struct prog_instruction* orig_inst, void* data)
{
@@ -160,6 +140,8 @@ static GLboolean transform_TEX(
inst.DstReg.Index = tempreg;
inst.DstReg.WriteMask = WRITEMASK_XYZW;
destredirect = GL_TRUE;
+ } else if (inst.SaturateMode) {
+ destredirect = GL_TRUE;
}
}
@@ -175,7 +157,7 @@ static GLboolean transform_TEX(
inst.SrcReg[0].File = PROGRAM_TEMPORARY;
inst.SrcReg[0].Index = tmpreg;
}
-
+
tgt = radeonAppendInstructions(t->Program, 1);
_mesa_copy_instructions(tgt, &inst, 1);
@@ -214,9 +196,9 @@ static GLboolean transform_TEX(
* r < tex <=> -tex+r < 0
* r >= tex <=> not (-tex+r < 0 */
if (comparefunc == GL_LESS || comparefunc == GL_GEQUAL)
- tgt[1].SrcReg[2].NegateBase = tgt[0].SrcReg[2].NegateBase ^ NEGATE_XYZW;
+ tgt[1].SrcReg[2].Negate = tgt[0].SrcReg[2].Negate ^ NEGATE_XYZW;
else
- tgt[1].SrcReg[0].NegateBase = tgt[0].SrcReg[0].NegateBase ^ NEGATE_XYZW;
+ tgt[1].SrcReg[0].Negate = tgt[0].SrcReg[0].Negate ^ NEGATE_XYZW;
tgt[2].Opcode = OPCODE_CMP;
tgt[2].DstReg = orig_inst->DstReg;
@@ -239,6 +221,7 @@ static GLboolean transform_TEX(
tgt->Opcode = OPCODE_MOV;
tgt->DstReg = orig_inst->DstReg;
+ tgt->SaturateMode = inst.SaturateMode;
tgt->SrcReg[0].File = PROGRAM_TEMPORARY;
tgt->SrcReg[0].Index = inst.DstReg.Index;
}
@@ -246,241 +229,10 @@ static GLboolean transform_TEX(
return GL_TRUE;
}
-
-static void update_params(r300ContextPtr r300, struct r300_fragment_program *fp)
-{
- struct gl_fragment_program *mp = &fp->mesa_program;
-
- /* Ask Mesa nicely to fill in ParameterValues for us */
- if (mp->Base.Parameters)
- _mesa_load_state_parameters(r300->radeon.glCtx, mp->Base.Parameters);
-}
-
-
-/**
- * Transform the program to support fragment.position.
- *
- * Introduce a small fragment at the start of the program that will be
- * the only code that directly reads the FRAG_ATTRIB_WPOS input.
- * All other code pieces that reference that input will be rewritten
- * to read from a newly allocated temporary.
- *
- * \todo if/when r5xx supports the radeon_program architecture, this is a
- * likely candidate for code sharing.
- */
-static void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler)
-{
- GLuint InputsRead = compiler->fp->mesa_program.Base.InputsRead;
-
- if (!(InputsRead & FRAG_BIT_WPOS))
- return;
-
- static gl_state_index tokens[STATE_LENGTH] = {
- STATE_INTERNAL, STATE_R300_WINDOW_DIMENSION, 0, 0, 0
- };
- struct prog_instruction *fpi;
- GLuint window_index;
- int i = 0;
- GLuint tempregi = _mesa_find_free_register(compiler->program, PROGRAM_TEMPORARY);
-
- _mesa_insert_instructions(compiler->program, 0, 3);
- fpi = compiler->program->Instructions;
-
- /* perspective divide */
- fpi[i].Opcode = OPCODE_RCP;
-
- fpi[i].DstReg.File = PROGRAM_TEMPORARY;
- fpi[i].DstReg.Index = tempregi;
- fpi[i].DstReg.WriteMask = WRITEMASK_W;
- fpi[i].DstReg.CondMask = COND_TR;
-
- fpi[i].SrcReg[0].File = PROGRAM_INPUT;
- fpi[i].SrcReg[0].Index = FRAG_ATTRIB_WPOS;
- fpi[i].SrcReg[0].Swizzle = SWIZZLE_WWWW;
- i++;
-
- fpi[i].Opcode = OPCODE_MUL;
-
- fpi[i].DstReg.File = PROGRAM_TEMPORARY;
- fpi[i].DstReg.Index = tempregi;
- fpi[i].DstReg.WriteMask = WRITEMASK_XYZ;
- fpi[i].DstReg.CondMask = COND_TR;
-
- fpi[i].SrcReg[0].File = PROGRAM_INPUT;
- fpi[i].SrcReg[0].Index = FRAG_ATTRIB_WPOS;
- fpi[i].SrcReg[0].Swizzle = SWIZZLE_XYZW;
-
- fpi[i].SrcReg[1].File = PROGRAM_TEMPORARY;
- fpi[i].SrcReg[1].Index = tempregi;
- fpi[i].SrcReg[1].Swizzle = SWIZZLE_WWWW;
- i++;
-
- /* viewport transformation */
- window_index = _mesa_add_state_reference(compiler->program->Parameters, tokens);
-
- fpi[i].Opcode = OPCODE_MAD;
-
- fpi[i].DstReg.File = PROGRAM_TEMPORARY;
- fpi[i].DstReg.Index = tempregi;
- fpi[i].DstReg.WriteMask = WRITEMASK_XYZ;
- fpi[i].DstReg.CondMask = COND_TR;
-
- fpi[i].SrcReg[0].File = PROGRAM_TEMPORARY;
- fpi[i].SrcReg[0].Index = tempregi;
- fpi[i].SrcReg[0].Swizzle =
- MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
-
- fpi[i].SrcReg[1].File = PROGRAM_STATE_VAR;
- fpi[i].SrcReg[1].Index = window_index;
- fpi[i].SrcReg[1].Swizzle =
- MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
-
- fpi[i].SrcReg[2].File = PROGRAM_STATE_VAR;
- fpi[i].SrcReg[2].Index = window_index;
- fpi[i].SrcReg[2].Swizzle =
- MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
- i++;
-
- for (; i < compiler->program->NumInstructions; ++i) {
- int reg;
- for (reg = 0; reg < 3; reg++) {
- if (fpi[i].SrcReg[reg].File == PROGRAM_INPUT &&
- fpi[i].SrcReg[reg].Index == FRAG_ATTRIB_WPOS) {
- fpi[i].SrcReg[reg].File = PROGRAM_TEMPORARY;
- fpi[i].SrcReg[reg].Index = tempregi;
- }
- }
- }
-}
-
-
-static void nqssadce_init(struct nqssadce_state* s)
-{
- s->Outputs[FRAG_RESULT_COLOR].Sourced = WRITEMASK_XYZW;
- s->Outputs[FRAG_RESULT_DEPTH].Sourced = WRITEMASK_W;
-}
-
-
-static GLuint build_dtm(GLuint depthmode)
-{
- switch(depthmode) {
- default:
- case GL_LUMINANCE: return 0;
- case GL_INTENSITY: return 1;
- case GL_ALPHA: return 2;
- }
-}
-
-static GLuint build_func(GLuint comparefunc)
-{
- return comparefunc - GL_NEVER;
-}
-
-
-/**
- * Collect all external state that is relevant for compiling the given
- * fragment program.
- */
-static void build_state(
- r300ContextPtr r300,
- struct r300_fragment_program *fp,
- struct r300_fragment_program_external_state *state)
-{
- int unit;
-
- _mesa_bzero(state, sizeof(*state));
-
- for(unit = 0; unit < 16; ++unit) {
- if (fp->mesa_program.Base.ShadowSamplers & (1 << unit)) {
- struct gl_texture_object* tex = r300->radeon.glCtx->Texture.Unit[unit]._Current;
-
- state->unit[unit].depth_texture_mode = build_dtm(tex->DepthMode);
- state->unit[unit].texture_compare_func = build_func(tex->CompareFunc);
- }
- }
-}
-
-
-void r300TranslateFragmentShader(r300ContextPtr r300,
- struct r300_fragment_program *fp)
-{
- struct r300_fragment_program_external_state state;
-
- build_state(r300, fp, &state);
- if (_mesa_memcmp(&fp->state, &state, sizeof(state))) {
- /* TODO: cache compiled programs */
- fp->translated = GL_FALSE;
- _mesa_memcpy(&fp->state, &state, sizeof(state));
- }
-
- if (!fp->translated) {
- struct r300_fragment_program_compiler compiler;
-
- compiler.r300 = r300;
- compiler.fp = fp;
- compiler.code = &fp->code;
- compiler.program = _mesa_clone_program(r300->radeon.glCtx, &fp->mesa_program.Base);
-
- if (RADEON_DEBUG & DEBUG_PIXEL) {
- _mesa_printf("Fragment Program: Initial program:\n");
- _mesa_print_program(compiler.program);
- }
-
- insert_WPOS_trailer(&compiler);
-
- struct radeon_program_transformation transformations[] = {
- { &transform_TEX, &compiler },
- { &radeonTransformALU, 0 },
- { &radeonTransformTrigSimple, 0 }
- };
- radeonLocalTransform(
- r300->radeon.glCtx,
- compiler.program,
- 3, transformations);
-
- if (RADEON_DEBUG & DEBUG_PIXEL) {
- _mesa_printf("Fragment Program: After native rewrite:\n");
- _mesa_print_program(compiler.program);
- }
-
- struct radeon_nqssadce_descr nqssadce = {
- .Init = &nqssadce_init,
- .IsNativeSwizzle = &r300FPIsNativeSwizzle,
- .BuildSwizzle = &r300FPBuildSwizzle,
- .RewriteDepthOut = GL_TRUE
- };
- radeonNqssaDce(r300->radeon.glCtx, compiler.program, &nqssadce);
-
- if (RADEON_DEBUG & DEBUG_PIXEL) {
- _mesa_printf("Compiler: after NqSSA-DCE:\n");
- _mesa_print_program(compiler.program);
- }
-
- if (!r300FragmentProgramEmit(&compiler))
- fp->error = GL_TRUE;
-
- /* Subtle: Rescue any parameters that have been added during transformations */
- _mesa_free_parameter_list(fp->mesa_program.Base.Parameters);
- fp->mesa_program.Base.Parameters = compiler.program->Parameters;
- compiler.program->Parameters = 0;
-
- _mesa_reference_program(r300->radeon.glCtx, &compiler.program, NULL);
-
- if (!fp->error)
- fp->translated = GL_TRUE;
- if (fp->error || (RADEON_DEBUG & DEBUG_PIXEL))
- r300FragmentProgramDump(fp, &fp->code);
- r300UpdateStateParameters(r300->radeon.glCtx, _NEW_PROGRAM);
- }
-
- update_params(r300, fp);
-}
-
/* just some random things... */
-void r300FragmentProgramDump(
- struct r300_fragment_program *fp,
- struct r300_fragment_program_code *code)
+void r300FragmentProgramDump(union rX00_fragment_program_code *c)
{
+ struct r300_fragment_program_code *code = &c->r300;
int n, i, j;
static int pc = 0;
diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.h b/src/mesa/drivers/dri/r300/r300_fragprog.h
index 94fb554fb3..5ce6f33cee 100644
--- a/src/mesa/drivers/dri/r300/r300_fragprog.h
+++ b/src/mesa/drivers/dri/r300/r300_fragprog.h
@@ -33,9 +33,6 @@
#ifndef __R300_FRAGPROG_H_
#define __R300_FRAGPROG_H_
-#include "main/glheader.h"
-#include "main/macros.h"
-#include "main/enums.h"
#include "shader/program.h"
#include "shader/prog_instruction.h"
@@ -105,28 +102,10 @@
#endif
-struct r300_fragment_program;
+extern GLboolean r300BuildFragmentProgramHwCode(struct r300_fragment_program_compiler *compiler);
-extern void r300TranslateFragmentShader(r300ContextPtr r300,
- struct r300_fragment_program *fp);
+extern void r300FragmentProgramDump(union rX00_fragment_program_code *c);
-
-/**
- * Used internally by the r300 fragment program code to store compile-time
- * only data.
- */
-struct r300_fragment_program_compiler {
- r300ContextPtr r300;
- struct r300_fragment_program *fp;
- struct r300_fragment_program_code *code;
- struct gl_program *program;
-};
-
-extern GLboolean r300FragmentProgramEmit(struct r300_fragment_program_compiler *compiler);
-
-
-extern void r300FragmentProgramDump(
- struct r300_fragment_program *fp,
- struct r300_fragment_program_code *code);
+extern GLboolean r300_transform_TEX(struct radeon_transform_context *t, struct prog_instruction* orig_inst, void* data);
#endif
diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_common.c b/src/mesa/drivers/dri/r300/r300_fragprog_common.c
new file mode 100644
index 0000000000..abc8757ba1
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/r300_fragprog_common.c
@@ -0,0 +1,291 @@
+/*
+ * Copyright (C) 2009 Maciej Cencora <m.cencora@gmail.com>
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+/**
+ * \file
+ *
+ * Fragment program compiler. Perform transformations on the intermediate
+ * representation until the program is in a form where we can translate
+ * it more or less directly into machine-readable form.
+ *
+ * \author Ben Skeggs <darktama@iinet.net.au>
+ * \author Jerome Glisse <j.glisse@gmail.com>
+ */
+
+#include "r300_fragprog_common.h"
+
+#include "shader/program.h"
+#include "shader/prog_parameter.h"
+#include "shader/prog_print.h"
+
+#include "r300_state.h"
+#include "r300_fragprog.h"
+#include "r300_fragprog_swizzle.h"
+#include "r500_fragprog.h"
+
+#include "radeon_program.h"
+#include "radeon_program_alu.h"
+
+static void update_params(GLcontext *ctx, struct gl_fragment_program *fp)
+{
+ /* Ask Mesa nicely to fill in ParameterValues for us */
+ if (fp->Base.Parameters)
+ _mesa_load_state_parameters(ctx, fp->Base.Parameters);
+}
+
+static void nqssadce_init(struct nqssadce_state* s)
+{
+ s->Outputs[FRAG_RESULT_COLOR].Sourced = WRITEMASK_XYZW;
+ s->Outputs[FRAG_RESULT_DEPTH].Sourced = WRITEMASK_W;
+}
+
+/**
+ * Transform the program to support fragment.position.
+ *
+ * Introduce a small fragment at the start of the program that will be
+ * the only code that directly reads the FRAG_ATTRIB_WPOS input.
+ * All other code pieces that reference that input will be rewritten
+ * to read from a newly allocated temporary.
+ *
+ */
+static void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler)
+{
+ GLuint InputsRead = compiler->fp->Base.Base.InputsRead;
+
+ if (!(InputsRead & FRAG_BIT_WPOS))
+ return;
+
+ static gl_state_index tokens[STATE_LENGTH] = {
+ STATE_INTERNAL, STATE_R300_WINDOW_DIMENSION, 0, 0, 0
+ };
+ struct prog_instruction *fpi;
+ GLuint window_index;
+ int i = 0;
+ GLuint tempregi = _mesa_find_free_register(compiler->program, PROGRAM_TEMPORARY);
+
+ _mesa_insert_instructions(compiler->program, 0, 3);
+ fpi = compiler->program->Instructions;
+
+ /* perspective divide */
+ fpi[i].Opcode = OPCODE_RCP;
+
+ fpi[i].DstReg.File = PROGRAM_TEMPORARY;
+ fpi[i].DstReg.Index = tempregi;
+ fpi[i].DstReg.WriteMask = WRITEMASK_W;
+ fpi[i].DstReg.CondMask = COND_TR;
+
+ fpi[i].SrcReg[0].File = PROGRAM_INPUT;
+ fpi[i].SrcReg[0].Index = FRAG_ATTRIB_WPOS;
+ fpi[i].SrcReg[0].Swizzle = SWIZZLE_WWWW;
+ i++;
+
+ fpi[i].Opcode = OPCODE_MUL;
+
+ fpi[i].DstReg.File = PROGRAM_TEMPORARY;
+ fpi[i].DstReg.Index = tempregi;
+ fpi[i].DstReg.WriteMask = WRITEMASK_XYZ;
+ fpi[i].DstReg.CondMask = COND_TR;
+
+ fpi[i].SrcReg[0].File = PROGRAM_INPUT;
+ fpi[i].SrcReg[0].Index = FRAG_ATTRIB_WPOS;
+ fpi[i].SrcReg[0].Swizzle = SWIZZLE_XYZW;
+
+ fpi[i].SrcReg[1].File = PROGRAM_TEMPORARY;
+ fpi[i].SrcReg[1].Index = tempregi;
+ fpi[i].SrcReg[1].Swizzle = SWIZZLE_WWWW;
+ i++;
+
+ /* viewport transformation */
+ window_index = _mesa_add_state_reference(compiler->program->Parameters, tokens);
+
+ fpi[i].Opcode = OPCODE_MAD;
+
+ fpi[i].DstReg.File = PROGRAM_TEMPORARY;
+ fpi[i].DstReg.Index = tempregi;
+ fpi[i].DstReg.WriteMask = WRITEMASK_XYZ;
+ fpi[i].DstReg.CondMask = COND_TR;
+
+ fpi[i].SrcReg[0].File = PROGRAM_TEMPORARY;
+ fpi[i].SrcReg[0].Index = tempregi;
+ fpi[i].SrcReg[0].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
+
+ fpi[i].SrcReg[1].File = PROGRAM_STATE_VAR;
+ fpi[i].SrcReg[1].Index = window_index;
+ fpi[i].SrcReg[1].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
+
+ fpi[i].SrcReg[2].File = PROGRAM_STATE_VAR;
+ fpi[i].SrcReg[2].Index = window_index;
+ fpi[i].SrcReg[2].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
+ i++;
+
+ for (; i < compiler->program->NumInstructions; ++i) {
+ int reg;
+ for (reg = 0; reg < 3; reg++) {
+ if (fpi[i].SrcReg[reg].File == PROGRAM_INPUT &&
+ fpi[i].SrcReg[reg].Index == FRAG_ATTRIB_WPOS) {
+ fpi[i].SrcReg[reg].File = PROGRAM_TEMPORARY;
+ fpi[i].SrcReg[reg].Index = tempregi;
+ }
+ }
+ }
+}
+
+static GLuint build_dtm(GLuint depthmode)
+{
+ switch(depthmode) {
+ default:
+ case GL_LUMINANCE: return 0;
+ case GL_INTENSITY: return 1;
+ case GL_ALPHA: return 2;
+ }
+}
+
+static GLuint build_func(GLuint comparefunc)
+{
+ return comparefunc - GL_NEVER;
+}
+
+/**
+ * Collect all external state that is relevant for compiling the given
+ * fragment program.
+ */
+static void build_state(
+ r300ContextPtr r300,
+ struct r300_fragment_program *fp,
+ struct r300_fragment_program_external_state *state)
+{
+ int unit;
+
+ _mesa_bzero(state, sizeof(*state));
+
+ for(unit = 0; unit < 16; ++unit) {
+ if (fp->Base.Base.ShadowSamplers & (1 << unit)) {
+ struct gl_texture_object* tex = r300->radeon.glCtx->Texture.Unit[unit]._Current;
+
+ state->unit[unit].depth_texture_mode = build_dtm(tex->DepthMode);
+ state->unit[unit].texture_compare_func = build_func(tex->CompareFunc);
+ }
+ }
+}
+
+void r300TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ struct r300_fragment_program *r300_fp = (struct r300_fragment_program *)fp;
+ struct r300_fragment_program_external_state state;
+
+ build_state(r300, r300_fp, &state);
+ if (_mesa_memcmp(&r300_fp->state, &state, sizeof(state))) {
+ /* TODO: cache compiled programs */
+ r300_fp->translated = GL_FALSE;
+ _mesa_memcpy(&r300_fp->state, &state, sizeof(state));
+ }
+
+ if (!r300_fp->translated) {
+ struct r300_fragment_program_compiler compiler;
+
+ compiler.r300 = r300;
+ compiler.fp = r300_fp;
+ compiler.code = &r300_fp->code;
+ compiler.program = _mesa_clone_program(ctx, &fp->Base);
+
+ if (RADEON_DEBUG & DEBUG_PIXEL) {
+ fflush(stdout);
+ _mesa_printf("Fragment Program: Initial program:\n");
+ _mesa_print_program(compiler.program);
+ fflush(stdout);
+ }
+
+ insert_WPOS_trailer(&compiler);
+
+ if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
+ struct radeon_program_transformation transformations[] = {
+ { &r500_transform_TEX, &compiler },
+ { &radeonTransformALU, 0 },
+ { &radeonTransformDeriv, 0 },
+ { &radeonTransformTrigScale, 0 }
+ };
+ radeonLocalTransform(ctx, compiler.program, 4, transformations);
+ } else {
+ struct radeon_program_transformation transformations[] = {
+ { &r300_transform_TEX, &compiler },
+ { &radeonTransformALU, 0 },
+ { &radeonTransformTrigSimple, 0 }
+ };
+ radeonLocalTransform(ctx, compiler.program, 3, transformations);
+ }
+
+ if (RADEON_DEBUG & DEBUG_PIXEL) {
+ _mesa_printf("Fragment Program: After native rewrite:\n");
+ _mesa_print_program(compiler.program);
+ fflush(stdout);
+ }
+
+ if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
+ struct radeon_nqssadce_descr nqssadce = {
+ .Init = &nqssadce_init,
+ .IsNativeSwizzle = &r500FPIsNativeSwizzle,
+ .BuildSwizzle = &r500FPBuildSwizzle,
+ .RewriteDepthOut = GL_TRUE
+ };
+ radeonNqssaDce(ctx, compiler.program, &nqssadce);
+ } else {
+ struct radeon_nqssadce_descr nqssadce = {
+ .Init = &nqssadce_init,
+ .IsNativeSwizzle = &r300FPIsNativeSwizzle,
+ .BuildSwizzle = &r300FPBuildSwizzle,
+ .RewriteDepthOut = GL_TRUE
+ };
+ radeonNqssaDce(ctx, compiler.program, &nqssadce);
+ }
+
+ if (RADEON_DEBUG & DEBUG_PIXEL) {
+ _mesa_printf("Compiler: after NqSSA-DCE:\n");
+ _mesa_print_program(compiler.program);
+ fflush(stdout);
+ }
+
+ if (!r300->vtbl.BuildFragmentProgramHwCode(&compiler))
+ r300_fp->error = GL_TRUE;
+
+ /* Subtle: Rescue any parameters that have been added during transformations */
+ _mesa_free_parameter_list(fp->Base.Parameters);
+ fp->Base.Parameters = compiler.program->Parameters;
+ compiler.program->Parameters = 0;
+
+ _mesa_reference_program(ctx, &compiler.program, NULL);
+
+ r300_fp->translated = GL_TRUE;
+
+ r300UpdateStateParameters(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
+
+ if (r300_fp->error || (RADEON_DEBUG & DEBUG_PIXEL))
+ r300->vtbl.FragmentProgramDump(&r300_fp->code);
+ }
+
+ update_params(ctx, fp);
+}
diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_common.h b/src/mesa/drivers/dri/r300/r300_fragprog_common.h
new file mode 100644
index 0000000000..85ea86fecb
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/r300_fragprog_common.h
@@ -0,0 +1,35 @@
+/*
+ * Copyright (C) 2009 Maciej Cencora <m.cencora@gmail.com>
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef __R300_FRAGPROG_COMMON_H_
+#define __R300_FRAGPROG_COMMON_H_
+
+#include "main/mtypes.h"
+
+extern void r300TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp);
+
+#endif
diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_emit.c b/src/mesa/drivers/dri/r300/r300_fragprog_emit.c
index 9f0b7e3534..b75656e7ee 100644
--- a/src/mesa/drivers/dri/r300/r300_fragprog_emit.c
+++ b/src/mesa/drivers/dri/r300/r300_fragprog_emit.c
@@ -47,7 +47,7 @@
#define PROG_CODE \
struct r300_fragment_program_compiler *c = (struct r300_fragment_program_compiler*)data; \
- struct r300_fragment_program_code *code = c->code
+ struct r300_fragment_program_code *code = &c->code->r300
#define error(fmt, args...) do { \
fprintf(stderr, "%s::%s(): " fmt "\n", \
@@ -66,7 +66,7 @@ static GLboolean emit_const(void* data, GLuint file, GLuint index, GLuint *hwind
}
if (*hwindex >= code->const_nr) {
- if (*hwindex >= PFS_NUM_CONST_REGS) {
+ if (*hwindex >= R300_PFS_NUM_CONST_REGS) {
error("Out of hw constants!\n");
return GL_FALSE;
}
@@ -138,7 +138,7 @@ static GLboolean emit_alu(void* data, struct radeon_pair_instruction* inst)
{
PROG_CODE;
- if (code->alu.length >= PFS_MAX_ALU_INST) {
+ if (code->alu.length >= R300_PFS_MAX_ALU_INST) {
error("Too many ALU instructions");
return GL_FALSE;
}
@@ -201,7 +201,7 @@ static GLboolean emit_alu(void* data, struct radeon_pair_instruction* inst)
if (inst->Alpha.DepthWriteMask) {
code->alu.inst[ip].inst3 |= R300_ALU_DSTA_DEPTH;
code->node[code->cur_node].flags |= R300_W_OUT;
- c->fp->WritesDepth = GL_TRUE;
+ c->fp->writes_depth = GL_TRUE;
}
return GL_TRUE;
@@ -213,7 +213,7 @@ static GLboolean emit_alu(void* data, struct radeon_pair_instruction* inst)
*/
static GLboolean finish_node(struct r300_fragment_program_compiler *c)
{
- struct r300_fragment_program_code *code = c->code;
+ struct r300_fragment_program_code *code = &c->code->r300;
struct r300_fragment_program_node *node = &code->node[code->cur_node];
if (node->alu_end < 0) {
@@ -275,7 +275,7 @@ static GLboolean emit_tex(void* data, struct prog_instruction* inst)
{
PROG_CODE;
- if (code->tex.length >= PFS_MAX_TEX_INST) {
+ if (code->tex.length >= R300_PFS_MAX_TEX_INST) {
error("Too many TEX instructions");
return GL_FALSE;
}
@@ -318,16 +318,16 @@ static const struct radeon_pair_handler pair_handler = {
.EmitPaired = &emit_alu,
.EmitTex = &emit_tex,
.BeginTexBlock = &begin_tex,
- .MaxHwTemps = PFS_NUM_TEMP_REGS
+ .MaxHwTemps = R300_PFS_NUM_TEMP_REGS
};
/**
* Final compilation step: Turn the intermediate radeon_program into
* machine-readable instructions.
*/
-GLboolean r300FragmentProgramEmit(struct r300_fragment_program_compiler *compiler)
+GLboolean r300BuildFragmentProgramHwCode(struct r300_fragment_program_compiler *compiler)
{
- struct r300_fragment_program_code *code = compiler->code;
+ struct r300_fragment_program_code *code = &compiler->code->r300;
_mesa_bzero(code, sizeof(struct r300_fragment_program_code));
code->node[0].alu_end = -1;
diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_swizzle.c b/src/mesa/drivers/dri/r300/r300_fragprog_swizzle.c
index a86d2bd471..fc9d855bce 100644
--- a/src/mesa/drivers/dri/r300/r300_fragprog_swizzle.c
+++ b/src/mesa/drivers/dri/r300/r300_fragprog_swizzle.c
@@ -92,7 +92,7 @@ static const struct swizzle_data* lookup_native_swizzle(GLuint swizzle)
GLboolean r300FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg)
{
if (reg.Abs)
- reg.NegateBase = 0;
+ reg.Negate = NEGATE_NONE;
if (opcode == OPCODE_KIL ||
opcode == OPCODE_TEX ||
@@ -100,7 +100,7 @@ GLboolean r300FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg)
opcode == OPCODE_TXP) {
int j;
- if (reg.Abs || reg.NegateBase != (15*reg.NegateAbs))
+ if (reg.Abs || reg.Negate)
return GL_FALSE;
for(j = 0; j < 4; ++j) {
@@ -121,7 +121,7 @@ GLboolean r300FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg)
if (GET_SWZ(reg.Swizzle, j) != SWIZZLE_NIL)
relevant |= 1 << j;
- if ((reg.NegateBase & relevant) && (reg.NegateBase & relevant) != relevant)
+ if ((reg.Negate & relevant) && ((reg.Negate & relevant) != relevant))
return GL_FALSE;
if (!lookup_native_swizzle(reg.Swizzle))
@@ -137,13 +137,12 @@ GLboolean r300FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg)
void r300FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, struct prog_src_register src)
{
if (src.Abs)
- src.NegateBase = 0;
+ src.Negate = NEGATE_NONE;
while(dst.WriteMask) {
const struct swizzle_data *best_swizzle = 0;
GLuint best_matchcount = 0;
GLuint best_matchmask = 0;
- GLboolean rgbnegate;
int i, comp;
for(i = 0; i < num_native_swizzles; ++i) {
@@ -157,6 +156,11 @@ void r300FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst,
if (swz == SWIZZLE_NIL)
continue;
if (swz == GET_SWZ(sd->hash, comp)) {
+ /* check if the negate bit of current component
+ * is the same for already matched components */
+ if (matchmask && (!!(src.Negate & matchmask) != !!(src.Negate & (1 << comp))))
+ continue;
+
matchcount++;
matchmask |= 1 << comp;
}
@@ -170,13 +174,6 @@ void r300FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst,
}
}
- if ((src.NegateBase & best_matchmask) != 0) {
- best_matchmask &= src.NegateBase;
- rgbnegate = !src.NegateAbs;
- } else {
- rgbnegate = src.NegateAbs;
- }
-
struct prog_instruction *inst;
_mesa_insert_instructions(s->Program, s->IP, 1);
@@ -185,6 +182,7 @@ void r300FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst,
inst->DstReg = dst;
inst->DstReg.WriteMask &= (best_matchmask | WRITEMASK_W);
inst->SrcReg[0] = src;
+ inst->SrcReg[0].Negate = (best_matchmask & src.Negate) ? NEGATE_XYZW : NEGATE_NONE;
/* Note: We rely on NqSSA/DCE to set unused swizzle components to NIL */
dst.WriteMask &= ~inst->DstReg.WriteMask;
diff --git a/src/mesa/drivers/dri/r300/r300_ioctl.c b/src/mesa/drivers/dri/r300/r300_ioctl.c
index a7f5121da7..104079b4db 100644
--- a/src/mesa/drivers/dri/r300/r300_ioctl.c
+++ b/src/mesa/drivers/dri/r300/r300_ioctl.c
@@ -79,7 +79,7 @@ static void r300ClearBuffer(r300ContextPtr r300, int flags,
{
BATCH_LOCALS(&r300->radeon);
GLcontext *ctx = r300->radeon.glCtx;
- __DRIdrawablePrivate *dPriv = r300->radeon.dri.drawable;
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&r300->radeon);
GLuint cbpitch = 0;
r300ContextPtr rmesa = r300;
@@ -200,7 +200,7 @@ static void r300ClearBuffer(r300ContextPtr r300, int flags,
OUT_BATCH_FLOAT32(ctx->Color.ClearColor[2]);
OUT_BATCH_FLOAT32(ctx->Color.ClearColor[3]);
}
-
+
r300EmitCacheFlush(rmesa);
cp_wait(&r300->radeon, R300_WAIT_3D | R300_WAIT_3D_CLEAN);
@@ -213,14 +213,13 @@ static void r300EmitClearState(GLcontext * ctx)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
BATCH_LOCALS(&r300->radeon);
- __DRIdrawablePrivate *dPriv = r300->radeon.dri.drawable;
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&r300->radeon);
int i;
- int has_tcl = 1;
+ int has_tcl;
int is_r500 = 0;
GLuint vap_cntl;
- if (!(r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL))
- has_tcl = 0;
+ has_tcl = r300->options.hw_tcl_enabled;
if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515)
is_r500 = 1;
@@ -448,7 +447,7 @@ static void r300EmitClearState(GLcontext * ctx)
R500_ALU_RGBA_G_SWIZ_0 |
R500_ALU_RGBA_B_SWIZ_0 |
R500_ALU_RGBA_A_SWIZ_0;
-
+
r500fp.cmd[7] = 0;
emit_r500fp(ctx, &r500fp);
}
@@ -542,9 +541,9 @@ static void r300EmitClearState(GLcontext * ctx)
}
static void r300KernelClear(GLcontext *ctx, GLuint flags)
-{
+{
r300ContextPtr r300 = R300_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = r300->radeon.dri.drawable;
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&r300->radeon);
struct radeon_framebuffer *rfb = dPriv->driverPrivate;
struct radeon_renderbuffer *rrb;
struct radeon_renderbuffer *rrbd;
@@ -566,7 +565,7 @@ static void r300KernelClear(GLcontext *ctx, GLuint flags)
r300ClearBuffer(r300, CLEARBUFFER_COLOR, rrb, NULL);
bits = 0;
}
-
+
if (flags & BUFFER_BIT_FRONT_LEFT) {
rrb = radeon_get_renderbuffer(&rfb->base, BUFFER_FRONT_LEFT);
r300ClearBuffer(r300, bits | CLEARBUFFER_COLOR, rrb, rrbd);
@@ -591,7 +590,7 @@ static void r300KernelClear(GLcontext *ctx, GLuint flags)
static void r300Clear(GLcontext * ctx, GLbitfield mask)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = r300->radeon.dri.drawable;
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&r300->radeon);
const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask);
GLbitfield swrast_mask = 0, tri_mask = 0;
int i;
diff --git a/src/mesa/drivers/dri/r300/r300_reg.h b/src/mesa/drivers/dri/r300/r300_reg.h
index ed552d09bb..c22616b95f 100644
--- a/src/mesa/drivers/dri/r300/r300_reg.h
+++ b/src/mesa/drivers/dri/r300/r300_reg.h
@@ -2432,6 +2432,12 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
/* Z Buffer Clear Value */
#define R300_ZB_DEPTHCLEARVALUE 0x4f28
+#define R300_ZB_ZMASK_OFFSET 0x4f30
+#define R300_ZB_ZMASK_PITCH 0x4f34
+#define R300_ZB_ZMASK_WRINDEX 0x4f38
+#define R300_ZB_ZMASK_DWORD 0x4f3c
+#define R300_ZB_ZMASK_RDINDEX 0x4f40
+
/* Hierarchical Z Memory Offset */
#define R300_ZB_HIZ_OFFSET 0x4f44
@@ -3172,6 +3178,9 @@ enum {
# define R300_W_SRC_RAS (1 << 2)
+/* Packet0 field ordering to write all values to the same reg */
+#define RADEON_ONE_REG_WR (1 << 15)
+
/* Draw a primitive from vertex data in arrays loaded via 3D_LOAD_VBPNTR.
* Two parameter dwords:
* 0. VAP_VTX_FMT: The first parameter is not written to hardware
diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c
index 924305dd12..1356305a21 100644
--- a/src/mesa/drivers/dri/r300/r300_render.c
+++ b/src/mesa/drivers/dri/r300/r300_render.c
@@ -50,6 +50,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
* no bugs...
*/
+#include "r300_render.h"
+
#include "main/glheader.h"
#include "main/state.h"
#include "main/imports.h"
@@ -72,8 +74,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r300_reg.h"
#include "r300_tex.h"
#include "r300_emit.h"
-#include "r300_fragprog.h"
-extern int future_hw_tcl_on;
+#include "r300_fragprog_common.h"
+#include "r300_swtcl.h"
/**
* \brief Convert a OpenGL primitive type into a R300 primitive type.
@@ -170,16 +172,19 @@ int r300NumVerts(r300ContextPtr rmesa, int num_verts, int prim)
return num_verts - verts_off;
}
-static void r300EmitElts(GLcontext * ctx, void *elts, unsigned long n_elts)
+static void r300EmitElts(GLcontext * ctx, unsigned long n_elts)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
void *out;
+ GLuint size;
+
+ size = ((rmesa->ind_buf.is_32bit ? 4 : 2) * n_elts + 3) & ~3;
radeonAllocDmaRegion(&rmesa->radeon, &rmesa->radeon.tcl.elt_dma_bo,
- &rmesa->radeon.tcl.elt_dma_offset, n_elts * 4, 4);
+ &rmesa->radeon.tcl.elt_dma_offset, size, 4);
radeon_bo_map(rmesa->radeon.tcl.elt_dma_bo, 1);
out = rmesa->radeon.tcl.elt_dma_bo->ptr + rmesa->radeon.tcl.elt_dma_offset;
- memcpy(out, elts, n_elts * 4);
+ memcpy(out, rmesa->ind_buf.ptr, size);
radeon_bo_unmap(rmesa->radeon.tcl.elt_dma_bo);
}
@@ -187,14 +192,23 @@ static void r300FireEB(r300ContextPtr rmesa, int vertex_count, int type)
{
BATCH_LOCALS(&rmesa->radeon);
+ r300_emit_scissor(rmesa->radeon.glCtx);
if (vertex_count > 0) {
+ int size;
+
BEGIN_BATCH(10);
OUT_BATCH_PACKET3(R300_PACKET3_3D_DRAW_INDX_2, 0);
- OUT_BATCH(R300_VAP_VF_CNTL__PRIM_WALK_INDICES |
- ((vertex_count + 0) << 16) |
- type |
+ if (rmesa->ind_buf.is_32bit) {
+ size = vertex_count;
+ OUT_BATCH(R300_VAP_VF_CNTL__PRIM_WALK_INDICES |
+ ((vertex_count + 0) << 16) | type |
R300_VAP_VF_CNTL__INDEX_SIZE_32bit);
-
+ } else {
+ size = (vertex_count + 1) >> 1;
+ OUT_BATCH(R300_VAP_VF_CNTL__PRIM_WALK_INDICES |
+ ((vertex_count + 0) << 16) | type);
+ }
+
if (!rmesa->radeon.radeonScreen->kernel_mm) {
OUT_BATCH_PACKET3(R300_PACKET3_INDX_BUFFER, 2);
OUT_BATCH(R300_INDX_BUFFER_ONE_REG_WR | (0 << R300_INDX_BUFFER_SKIP_SHIFT) |
@@ -203,13 +217,13 @@ static void r300FireEB(r300ContextPtr rmesa, int vertex_count, int type)
rmesa->radeon.tcl.elt_dma_bo,
rmesa->radeon.tcl.elt_dma_offset,
RADEON_GEM_DOMAIN_GTT, 0, 0);
- OUT_BATCH(vertex_count);
+ OUT_BATCH(size);
} else {
OUT_BATCH_PACKET3(R300_PACKET3_INDX_BUFFER, 2);
OUT_BATCH(R300_INDX_BUFFER_ONE_REG_WR | (0 << R300_INDX_BUFFER_SKIP_SHIFT) |
(R300_VAP_PORT_IDX0 >> 2));
OUT_BATCH(rmesa->radeon.tcl.elt_dma_offset);
- OUT_BATCH(vertex_count);
+ OUT_BATCH(size);
radeon_cs_write_reloc(rmesa->radeon.cmdbuf.cs,
rmesa->radeon.tcl.elt_dma_bo,
RADEON_GEM_DOMAIN_GTT, 0, 0);
@@ -224,12 +238,12 @@ static void r300EmitAOS(r300ContextPtr rmesa, GLuint nr, GLuint offset)
uint32_t voffset;
int sz = 1 + (nr >> 1) * 3 + (nr & 1) * 2;
int i;
-
+
if (RADEON_DEBUG & DEBUG_VERTS)
fprintf(stderr, "%s: nr=%d, ofs=0x%08x\n", __FUNCTION__, nr,
offset);
-
+
if (!rmesa->radeon.radeonScreen->kernel_mm) {
BEGIN_BATCH(sz+2+(nr * 2));
OUT_BATCH_PACKET3(R300_PACKET3_3D_LOAD_VBPNTR, sz - 1);
@@ -240,7 +254,7 @@ static void r300EmitAOS(r300ContextPtr rmesa, GLuint nr, GLuint offset)
(rmesa->radeon.tcl.aos[i].stride << 8) |
(rmesa->radeon.tcl.aos[i + 1].components << 16) |
(rmesa->radeon.tcl.aos[i + 1].stride << 24));
-
+
voffset = rmesa->radeon.tcl.aos[i + 0].offset +
offset * 4 * rmesa->radeon.tcl.aos[i + 0].stride;
OUT_BATCH_RELOC(voffset,
@@ -256,7 +270,7 @@ static void r300EmitAOS(r300ContextPtr rmesa, GLuint nr, GLuint offset)
RADEON_GEM_DOMAIN_GTT,
0, 0);
}
-
+
if (nr & 1) {
OUT_BATCH((rmesa->radeon.tcl.aos[nr - 1].components << 0) |
(rmesa->radeon.tcl.aos[nr - 1].stride << 8));
@@ -280,7 +294,7 @@ static void r300EmitAOS(r300ContextPtr rmesa, GLuint nr, GLuint offset)
(rmesa->radeon.tcl.aos[i].stride << 8) |
(rmesa->radeon.tcl.aos[i + 1].components << 16) |
(rmesa->radeon.tcl.aos[i + 1].stride << 24));
-
+
voffset = rmesa->radeon.tcl.aos[i + 0].offset +
offset * 4 * rmesa->radeon.tcl.aos[i + 0].stride;
OUT_BATCH(voffset);
@@ -288,7 +302,7 @@ static void r300EmitAOS(r300ContextPtr rmesa, GLuint nr, GLuint offset)
offset * 4 * rmesa->radeon.tcl.aos[i + 1].stride;
OUT_BATCH(voffset);
}
-
+
if (nr & 1) {
OUT_BATCH((rmesa->radeon.tcl.aos[nr - 1].components << 0) |
(rmesa->radeon.tcl.aos[nr - 1].stride << 8));
@@ -327,18 +341,18 @@ static void r300FireAOS(r300ContextPtr rmesa, int vertex_count, int type)
{
BATCH_LOCALS(&rmesa->radeon);
+ r300_emit_scissor(rmesa->radeon.glCtx);
BEGIN_BATCH(3);
OUT_BATCH_PACKET3(R300_PACKET3_3D_DRAW_VBUF_2, 0);
OUT_BATCH(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (vertex_count << 16) | type);
END_BATCH();
}
-static void r300RunRenderPrimitive(r300ContextPtr rmesa, GLcontext * ctx,
- int start, int end, int prim)
+void r300RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim)
{
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ BATCH_LOCALS(&rmesa->radeon);
int type, num_verts;
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct vertex_buffer *vb = &tnl->vb;
type = r300PrimitiveType(rmesa, prim);
num_verts = r300NumVerts(rmesa, end - start, prim);
@@ -350,9 +364,9 @@ static void r300RunRenderPrimitive(r300ContextPtr rmesa, GLcontext * ctx,
* This is supposed to ensure that we can get all rendering
* commands into a single command buffer.
*/
- rcommonEnsureCmdBufSpace(&rmesa->radeon, 64, __FUNCTION__);
+ rcommonEnsureCmdBufSpace(&rmesa->radeon, 128, __FUNCTION__);
- if (vb->Elts) {
+ if (rmesa->ind_buf.ptr) {
if (num_verts > 65535) {
/* not implemented yet */
WARN_ONCE("Too many elts\n");
@@ -369,8 +383,14 @@ static void r300RunRenderPrimitive(r300ContextPtr rmesa, GLcontext * ctx,
* allocating the index array might actually evict the vertex
* arrays. *sigh*
*/
- r300EmitElts(ctx, vb->Elts, num_verts);
+ r300EmitElts(ctx, num_verts);
r300EmitAOS(rmesa, rmesa->radeon.tcl.aos_count, start);
+ if (rmesa->radeon.radeonScreen->kernel_mm) {
+ BEGIN_BATCH_NO_AUTOSTATE(2);
+ OUT_BATCH_REGSEQ(R300_VAP_VF_MAX_VTX_INDX, 1);
+ OUT_BATCH(rmesa->radeon.tcl.aos[0].count);
+ END_BATCH();
+ }
r300FireEB(rmesa, num_verts, type);
} else {
r300EmitAOS(rmesa, rmesa->radeon.tcl.aos_count, start);
@@ -379,8 +399,7 @@ static void r300RunRenderPrimitive(r300ContextPtr rmesa, GLcontext * ctx,
COMMIT_BATCH();
}
-static GLboolean r300RunRender(GLcontext * ctx,
- struct tnl_pipeline_stage *stage)
+static void r300RunRender(GLcontext * ctx, struct tnl_pipeline_stage *stage)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
int i;
@@ -391,8 +410,7 @@ static GLboolean r300RunRender(GLcontext * ctx,
fprintf(stderr, "%s\n", __FUNCTION__);
r300UpdateShaders(rmesa);
- if (r300EmitArrays(ctx))
- return GL_TRUE;
+ r300EmitArrays(ctx);
r300UpdateShaderStates(rmesa);
@@ -403,77 +421,104 @@ static GLboolean r300RunRender(GLcontext * ctx,
GLuint prim = _tnl_translate_prim(&vb->Primitive[i]);
GLuint start = vb->Primitive[i].start;
GLuint end = vb->Primitive[i].start + vb->Primitive[i].count;
- r300RunRenderPrimitive(rmesa, ctx, start, end, prim);
+ r300RunRenderPrimitive(ctx, start, end, prim);
}
r300EmitCacheFlush(rmesa);
radeonReleaseArrays(ctx, ~0);
+}
- return GL_FALSE;
+
+static const char *getFallbackString(uint32_t bit)
+{
+ switch (bit) {
+ case R300_FALLBACK_VERTEX_PROGRAM :
+ return "vertex program";
+ case R300_FALLBACK_LINE_SMOOTH:
+ return "smooth lines";
+ case R300_FALLBACK_POINT_SMOOTH:
+ return "smooth points";
+ case R300_FALLBACK_POLYGON_SMOOTH:
+ return "smooth polygons";
+ case R300_FALLBACK_LINE_STIPPLE:
+ return "line stipple";
+ case R300_FALLBACK_POLYGON_STIPPLE:
+ return "polygon stipple";
+ case R300_FALLBACK_STENCIL_TWOSIDE:
+ return "two-sided stencil";
+ case R300_FALLBACK_RENDER_MODE:
+ return "render mode != GL_RENDER";
+ case R300_FALLBACK_FRAGMENT_PROGRAM:
+ return "fragment program";
+ case R300_FALLBACK_AOS_LIMIT:
+ return "aos limit";
+ case R300_FALLBACK_INVALID_BUFFERS:
+ return "invalid buffers";
+ default:
+ return "unknown";
+ }
}
-#define FALLBACK_IF(expr) \
- do { \
- if (expr) { \
- if (1 || RADEON_DEBUG & DEBUG_FALLBACKS) \
- WARN_ONCE("Software fallback:%s\n", \
- #expr); \
- return R300_FALLBACK_RAST; \
- } \
- } while(0)
-
-static int r300Fallback(GLcontext * ctx)
+void r300SwitchFallback(GLcontext *ctx, uint32_t bit, GLboolean mode)
{
- r300ContextPtr r300 = R300_CONTEXT(ctx);
- const unsigned back = ctx->Stencil._BackFace;
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ uint32_t old_fallback = rmesa->fallback;
+ static uint32_t fallback_warn = 0;
- FALLBACK_IF(r300->radeon.Fallback);
- /* Do we need to use new-style shaders?
- * Also is there a better way to do this? */
- if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
- struct r500_fragment_program *fp = (struct r500_fragment_program *)
- (char *)ctx->FragmentProgram._Current;
- if (fp) {
- if (!fp->translated) {
- r500TranslateFragmentShader(r300, fp);
- FALLBACK_IF(!fp->translated);
+ if (mode) {
+ if ((fallback_warn & bit) == 0) {
+ _mesa_fprintf(stderr, "WARNING! Falling back to software for %s\n", getFallbackString(bit));
+ fallback_warn |= bit;
+ }
+ rmesa->fallback |= bit;
+
+ /* update only if we change from no tcl fallbacks to some tcl fallbacks */
+ if (rmesa->options.hw_tcl_enabled) {
+ if (((old_fallback & R300_TCL_FALLBACK_MASK) == 0) &&
+ ((bit & R300_TCL_FALLBACK_MASK) > 0)) {
+ R300_STATECHANGE(rmesa, vap_cntl_status);
+ rmesa->hw.vap_cntl_status.cmd[1] |= R300_VAP_TCL_BYPASS;
}
}
+
+ /* update only if we change from no raster fallbacks to some raster fallbacks */
+ if (((old_fallback & R300_RASTER_FALLBACK_MASK) == 0) &&
+ ((bit & R300_RASTER_FALLBACK_MASK) > 0)) {
+
+ radeon_firevertices(&rmesa->radeon);
+ rmesa->radeon.swtcl.RenderIndex = ~0;
+ _swsetup_Wakeup( ctx );
+ }
} else {
- struct r300_fragment_program *fp = (struct r300_fragment_program *)
- (char *)ctx->FragmentProgram._Current;
- if (fp) {
- if (!fp->translated) {
- r300TranslateFragmentShader(r300, fp);
- FALLBACK_IF(!fp->translated);
+ rmesa->fallback &= ~bit;
+
+ /* update only if we have disabled all tcl fallbacks */
+ if (rmesa->options.hw_tcl_enabled) {
+ if ((old_fallback & R300_RASTER_FALLBACK_MASK) == bit) {
+ R300_STATECHANGE(rmesa, vap_cntl_status);
+ rmesa->hw.vap_cntl_status.cmd[1] &= ~R300_VAP_TCL_BYPASS;
}
}
- }
- FALLBACK_IF(ctx->RenderMode != GL_RENDER);
-
- /* If GL_EXT_stencil_two_side is disabled, this fallback check can
- * be removed.
- */
- FALLBACK_IF(ctx->Stencil.Ref[0] != ctx->Stencil.Ref[back]
- || ctx->Stencil.ValueMask[0] !=
- ctx->Stencil.ValueMask[back]
- || ctx->Stencil.WriteMask[0] !=
- ctx->Stencil.WriteMask[back]);
-
- if (ctx->Extensions.NV_point_sprite || ctx->Extensions.ARB_point_sprite)
- FALLBACK_IF(ctx->Point.PointSprite);
-
- if (!r300->disable_lowimpact_fallback) {
- FALLBACK_IF(ctx->Polygon.StippleFlag);
- FALLBACK_IF(ctx->Multisample._Enabled);
- FALLBACK_IF(ctx->Line.StippleFlag);
- FALLBACK_IF(ctx->Line.SmoothFlag);
- FALLBACK_IF(ctx->Point.SmoothFlag);
+ /* update only if we have disabled all raster fallbacks */
+ if ((old_fallback & R300_RASTER_FALLBACK_MASK) == bit) {
+ _swrast_flush( ctx );
+
+ tnl->Driver.Render.Start = r300RenderStart;
+ tnl->Driver.Render.Finish = r300RenderFinish;
+ tnl->Driver.Render.PrimitiveNotify = r300RenderPrimitive;
+ tnl->Driver.Render.ResetLineStipple = r300ResetLineStipple;
+ tnl->Driver.Render.BuildVertices = _tnl_build_vertices;
+ tnl->Driver.Render.CopyPV = _tnl_copy_pv;
+ tnl->Driver.Render.Interp = _tnl_interp;
+
+ _tnl_invalidate_vertex_state( ctx, ~0 );
+ _tnl_invalidate_vertices( ctx, ~0 );
+ }
}
-
- return R300_FALLBACK_NONE;
+
}
static GLboolean r300RunNonTCLRender(GLcontext * ctx,
@@ -484,49 +529,15 @@ static GLboolean r300RunNonTCLRender(GLcontext * ctx,
if (RADEON_DEBUG & DEBUG_PRIMS)
fprintf(stderr, "%s\n", __FUNCTION__);
- if (r300Fallback(ctx) >= R300_FALLBACK_RAST)
+ if (rmesa->fallback & R300_RASTER_FALLBACK_MASK)
return GL_TRUE;
- if (!(rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL))
- return GL_TRUE;
-
- if (!r300ValidateBuffers(ctx))
- return GL_TRUE;
-
- return r300RunRender(ctx, stage);
-}
-
-static GLboolean r300RunTCLRender(GLcontext * ctx,
- struct tnl_pipeline_stage *stage)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- struct r300_vertex_program *vp;
-
- hw_tcl_on = future_hw_tcl_on;
-
- if (RADEON_DEBUG & DEBUG_PRIMS)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- if (hw_tcl_on == GL_FALSE)
- return GL_TRUE;
-
- if (r300Fallback(ctx) >= R300_FALLBACK_TCL) {
- hw_tcl_on = GL_FALSE;
+ if (rmesa->options.hw_tcl_enabled == GL_FALSE)
return GL_TRUE;
- }
- if (!r300ValidateBuffers(ctx))
- return GL_TRUE;
-
- r300UpdateShaders(rmesa);
-
- vp = (struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx);
- if (vp->native == GL_FALSE) {
- hw_tcl_on = GL_FALSE;
- return GL_TRUE;
- }
+ r300RunRender(ctx, stage);
- return r300RunRender(ctx, stage);
+ return GL_FALSE;
}
const struct tnl_pipeline_stage _r300_render_stage = {
@@ -537,12 +548,3 @@ const struct tnl_pipeline_stage _r300_render_stage = {
NULL,
r300RunNonTCLRender
};
-
-const struct tnl_pipeline_stage _r300_tcl_stage = {
- "r300 Hardware Transform, Clipping and Lighting",
- NULL,
- NULL,
- NULL,
- NULL,
- r300RunTCLRender
-};
diff --git a/src/mesa/drivers/dri/r300/r300_render.h b/src/mesa/drivers/dri/r300/r300_render.h
new file mode 100644
index 0000000000..ec785474a6
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/r300_render.h
@@ -0,0 +1,69 @@
+/*
+ * Copyright 2009 Maciej Cencora <m.cencora@gmail.com>
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef __R300_RENDER_H__
+#define __R300_RENDER_H__
+
+#include "main/mtypes.h"
+
+#define R300_FALLBACK_VERTEX_PROGRAM (1 << 0)
+#define R300_TCL_FALLBACK_MASK 0x0000ffff
+
+#define R300_FALLBACK_LINE_SMOOTH (1 << 16)
+#define R300_FALLBACK_POINT_SMOOTH (1 << 17)
+#define R300_FALLBACK_POLYGON_SMOOTH (1 << 18)
+#define R300_FALLBACK_LINE_STIPPLE (1 << 19)
+#define R300_FALLBACK_POLYGON_STIPPLE (1 << 20)
+#define R300_FALLBACK_STENCIL_TWOSIDE (1 << 21)
+#define R300_FALLBACK_RENDER_MODE (1 << 22)
+#define R300_FALLBACK_FRAGMENT_PROGRAM (1 << 23)
+#define R300_FALLBACK_AOS_LIMIT (1 << 30)
+#define R300_FALLBACK_INVALID_BUFFERS (1 << 31)
+#define R300_RASTER_FALLBACK_MASK 0xffff0000
+
+#define MASK_XYZW (R300_WRITE_ENA_X | R300_WRITE_ENA_Y | R300_WRITE_ENA_Z | R300_WRITE_ENA_W)
+#define MASK_X R300_WRITE_ENA_X
+#define MASK_Y R300_WRITE_ENA_Y
+#define MASK_Z R300_WRITE_ENA_Z
+#define MASK_W R300_WRITE_ENA_W
+
+#if SWIZZLE_X != R300_INPUT_ROUTE_SELECT_X || \
+ SWIZZLE_Y != R300_INPUT_ROUTE_SELECT_Y || \
+ SWIZZLE_Z != R300_INPUT_ROUTE_SELECT_Z || \
+ SWIZZLE_W != R300_INPUT_ROUTE_SELECT_W || \
+ SWIZZLE_ZERO != R300_INPUT_ROUTE_SELECT_ZERO || \
+ SWIZZLE_ONE != R300_INPUT_ROUTE_SELECT_ONE
+#error Cannot change these!
+#endif
+
+extern const struct tnl_pipeline_stage _r300_render_stage;
+
+extern void r300SwitchFallback(GLcontext *ctx, uint32_t bit, GLboolean mode);
+
+extern void r300RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim);
+
+#endif
diff --git a/src/mesa/drivers/dri/r300/r300_shader.c b/src/mesa/drivers/dri/r300/r300_shader.c
index f30fd986e0..0133b83796 100644
--- a/src/mesa/drivers/dri/r300/r300_shader.c
+++ b/src/mesa/drivers/dri/r300/r300_shader.c
@@ -1,18 +1,42 @@
+/*
+ * Copyright 2009 Maciej Cencora <m.cencora@gmail.com>
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
#include "main/glheader.h"
#include "shader/program.h"
#include "tnl/tnl.h"
#include "r300_context.h"
-#include "r300_fragprog.h"
+#include "r300_fragprog_common.h"
static struct gl_program *r300NewProgram(GLcontext * ctx, GLenum target,
GLuint id)
{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
struct r300_vertex_program_cont *vp;
- struct r300_fragment_program *r300_fp;
- struct r500_fragment_program *r500_fp;
+ struct r300_fragment_program *fp;
switch (target) {
case GL_VERTEX_STATE_PROGRAM_NV:
@@ -20,28 +44,12 @@ static struct gl_program *r300NewProgram(GLcontext * ctx, GLenum target,
vp = CALLOC_STRUCT(r300_vertex_program_cont);
return _mesa_init_vertex_program(ctx, &vp->mesa_program,
target, id);
- case GL_FRAGMENT_PROGRAM_ARB:
- if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
- r500_fp = CALLOC_STRUCT(r500_fragment_program);
- r500_fp->ctx = ctx;
- return _mesa_init_fragment_program(ctx, &r500_fp->mesa_program,
- target, id);
- } else {
- r300_fp = CALLOC_STRUCT(r300_fragment_program);
- return _mesa_init_fragment_program(ctx, &r300_fp->mesa_program,
- target, id);
- }
case GL_FRAGMENT_PROGRAM_NV:
- if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
- r500_fp = CALLOC_STRUCT(r500_fragment_program);
- return _mesa_init_fragment_program(ctx, &r500_fp->mesa_program,
- target, id);
- } else {
- r300_fp = CALLOC_STRUCT(r300_fragment_program);
- return _mesa_init_fragment_program(ctx, &r300_fp->mesa_program,
- target, id);
- }
+ case GL_FRAGMENT_PROGRAM_ARB:
+ fp = CALLOC_STRUCT(r300_fragment_program);
+ return _mesa_init_fragment_program(ctx, &fp->Base, target, id);
+
default:
_mesa_problem(ctx, "Bad target in r300NewProgram");
}
@@ -57,20 +65,15 @@ static void r300DeleteProgram(GLcontext * ctx, struct gl_program *prog)
static void
r300ProgramStringNotify(GLcontext * ctx, GLenum target, struct gl_program *prog)
{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
struct r300_vertex_program_cont *vp = (void *)prog;
struct r300_fragment_program *r300_fp = (struct r300_fragment_program *)prog;
- struct r500_fragment_program *r500_fp = (struct r500_fragment_program *)prog;
switch (target) {
case GL_VERTEX_PROGRAM_ARB:
vp->progs = NULL;
break;
case GL_FRAGMENT_PROGRAM_ARB:
- if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515)
- r500_fp->translated = GL_FALSE;
- else
- r300_fp->translated = GL_FALSE;
+ r300_fp->translated = GL_FALSE;
break;
}
@@ -81,7 +84,14 @@ r300ProgramStringNotify(GLcontext * ctx, GLenum target, struct gl_program *prog)
static GLboolean
r300IsProgramNative(GLcontext * ctx, GLenum target, struct gl_program *prog)
{
- return GL_TRUE;
+ if (target == GL_FRAGMENT_PROGRAM_ARB) {
+ struct r300_fragment_program *fp = (struct r300_fragment_program *)prog;
+ if (!fp->translated)
+ r300TranslateFragmentShader(ctx, &fp->Base);
+
+ return !fp->error;
+ } else
+ return GL_TRUE;
}
void r300InitShaderFuncs(struct dd_function_table *functions)
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c
index 46c3df7099..c0eda977db 100644
--- a/src/mesa/drivers/dri/r300/r300_state.c
+++ b/src/mesa/drivers/dri/r300/r300_state.c
@@ -53,20 +53,22 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "shader/prog_statevars.h"
#include "vbo/vbo.h"
#include "tnl/tnl.h"
+#include "tnl/t_vp_build.h"
#include "r300_context.h"
#include "r300_ioctl.h"
#include "r300_state.h"
#include "r300_reg.h"
#include "r300_emit.h"
-#include "r300_fragprog.h"
#include "r300_tex.h"
+#include "r300_fragprog_common.h"
+#include "r300_fragprog.h"
+#include "r500_fragprog.h"
+#include "r300_render.h"
+#include "r300_vertprog.h"
#include "drirenderbuffer.h"
-extern int future_hw_tcl_on;
-extern void _tnl_UpdateFixedFunctionProgram(GLcontext * ctx);
-
static void r300BlendColor(GLcontext * ctx, const GLfloat cf[4])
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
@@ -365,7 +367,7 @@ static void r300ClipPlane( GLcontext *ctx, GLenum plane, const GLfloat *eq )
GLint *ip;
/* no VAP UCP on non-TCL chipsets */
- if (!(rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL))
+ if (!rmesa->options.hw_tcl_enabled)
return;
p = (GLint) plane - (GLint) GL_CLIP_PLANE0;
@@ -384,7 +386,7 @@ static void r300SetClipPlaneState(GLcontext * ctx, GLenum cap, GLboolean state)
GLuint p;
/* no VAP UCP on non-TCL chipsets */
- if (!(r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL))
+ if (!r300->options.hw_tcl_enabled)
return;
p = cap - GL_CLIP_PLANE0;
@@ -450,28 +452,22 @@ static void r300SetPolygonOffsetState(GLcontext * ctx, GLboolean state)
static GLboolean current_fragment_program_writes_depth(GLcontext* ctx)
{
- r300ContextPtr r300 = R300_CONTEXT(ctx);
+ struct r300_fragment_program *fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current;
- if (r300->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV515) {
- struct r300_fragment_program *fp = (struct r300_fragment_program *)
- (char *)ctx->FragmentProgram._Current;
- return (fp && fp->WritesDepth);
- } else {
- struct r500_fragment_program* fp =
- (struct r500_fragment_program*)(char*)
- ctx->FragmentProgram._Current;
- return (fp && fp->writes_depth);
- }
+ return (fp && fp->writes_depth);
}
static void r300SetEarlyZState(GLcontext * ctx)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
GLuint topZ = R300_ZTOP_ENABLE;
+ GLuint w_fmt, fgdepthsrc;
if (ctx->Color.AlphaEnabled && ctx->Color.AlphaFunc != GL_ALWAYS)
topZ = R300_ZTOP_DISABLE;
- if (current_fragment_program_writes_depth(ctx))
+ else if (current_fragment_program_writes_depth(ctx))
+ topZ = R300_ZTOP_DISABLE;
+ else if (ctx->FragmentProgram._Current && ctx->FragmentProgram._Current->UsesKill)
topZ = R300_ZTOP_DISABLE;
if (topZ != r300->hw.zstencil_format.cmd[2]) {
@@ -482,6 +478,26 @@ static void r300SetEarlyZState(GLcontext * ctx)
R300_STATECHANGE(r300, zstencil_format);
r300->hw.zstencil_format.cmd[2] = topZ;
}
+
+ /* w_fmt value is set to get best performance
+ * see p.130 R5xx 3D acceleration guide v1.3 */
+ if (current_fragment_program_writes_depth(ctx)) {
+ fgdepthsrc = R300_FG_DEPTH_SRC_SHADER;
+ w_fmt = R300_W_FMT_W24 | R300_W_SRC_US;
+ } else {
+ fgdepthsrc = R300_FG_DEPTH_SRC_SCAN;
+ w_fmt = R300_W_FMT_W0 | R300_W_SRC_US;
+ }
+
+ if (w_fmt != r300->hw.us_out_fmt.cmd[5]) {
+ R300_STATECHANGE(r300, us_out_fmt);
+ r300->hw.us_out_fmt.cmd[5] = w_fmt;
+ }
+
+ if (fgdepthsrc != r300->hw.fg_depth_src.cmd[1]) {
+ R300_STATECHANGE(r300, fg_depth_src);
+ r300->hw.fg_depth_src.cmd[1] = fgdepthsrc;
+ }
}
static void r300SetAlphaState(GLcontext * ctx)
@@ -532,8 +548,6 @@ static void r300SetAlphaState(GLcontext * ctx)
R300_STATECHANGE(r300, at);
r300->hw.at.cmd[R300_AT_ALPHA_TEST] = pp_misc;
r300->hw.at.cmd[R300_AT_UNKNOWN] = 0;
-
- r300SetEarlyZState(ctx);
}
static void r300AlphaFunc(GLcontext * ctx, GLenum func, GLfloat ref)
@@ -581,14 +595,28 @@ static void r300SetDepthState(GLcontext * ctx)
r300->hw.zs.cmd[R300_ZS_CNTL_1] |=
translate_func(ctx->Depth.Func) << R300_Z_FUNC_SHIFT;
}
+}
- r300SetEarlyZState(ctx);
+static void r300CatchStencilFallback(GLcontext *ctx)
+{
+ const unsigned back = ctx->Stencil._BackFace;
+
+ if (ctx->Stencil._Enabled && (ctx->Stencil.Ref[0] != ctx->Stencil.Ref[back]
+ || ctx->Stencil.ValueMask[0] != ctx->Stencil.ValueMask[back]
+ || ctx->Stencil.WriteMask[0] != ctx->Stencil.WriteMask[back])) {
+ r300SwitchFallback(ctx, R300_FALLBACK_STENCIL_TWOSIDE, GL_TRUE);
+ } else {
+ r300SwitchFallback(ctx, R300_FALLBACK_STENCIL_TWOSIDE, GL_FALSE);
+ }
}
static void r300SetStencilState(GLcontext * ctx, GLboolean state)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
GLboolean hw_stencil = GL_FALSE;
+
+ r300CatchStencilFallback(ctx);
+
if (ctx->DrawBuffer) {
struct radeon_renderbuffer *rrbStencil
= radeon_get_renderbuffer(ctx->DrawBuffer, BUFFER_STENCIL);
@@ -604,10 +632,6 @@ static void r300SetStencilState(GLcontext * ctx, GLboolean state)
r300->hw.zs.cmd[R300_ZS_CNTL_0] &=
~R300_STENCIL_ENABLE;
}
- } else {
-#if R200_MERGED
- FALLBACK(&r300->radeon, RADEON_FALLBACK_STENCIL, state);
-#endif
}
}
@@ -740,7 +764,12 @@ static void r300ColorMask(GLcontext * ctx,
static void r300PointSize(GLcontext * ctx, GLfloat size)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
- /* same size limits for AA, non-AA points */
+
+ /* We need to clamp to user defined range here, because
+ * the HW clamping happens only for per vertex point size. */
+ size = CLAMP(size, ctx->Point.MinSize, ctx->Point.MaxSize);
+
+ /* same size limits for AA, non-AA points */
size = CLAMP(size, ctx->Const.MinPointSize, ctx->Const.MaxPointSize);
R300_STATECHANGE(r300, ps);
@@ -833,29 +862,33 @@ static void r300ShadeModel(GLcontext * ctx, GLenum mode)
R300_STATECHANGE(rmesa, shade);
rmesa->hw.shade.cmd[1] = 0x00000002;
+ R300_STATECHANGE(rmesa, shade2);
switch (mode) {
case GL_FLAT:
- rmesa->hw.shade.cmd[2] = R300_RE_SHADE_MODEL_FLAT;
+ rmesa->hw.shade2.cmd[1] = R300_RE_SHADE_MODEL_FLAT;
break;
case GL_SMOOTH:
- rmesa->hw.shade.cmd[2] = R300_RE_SHADE_MODEL_SMOOTH;
+ rmesa->hw.shade2.cmd[1] = R300_RE_SHADE_MODEL_SMOOTH;
break;
default:
return;
}
- rmesa->hw.shade.cmd[3] = 0x00000000;
- rmesa->hw.shade.cmd[4] = 0x00000000;
+ rmesa->hw.shade2.cmd[2] = 0x00000000;
+ rmesa->hw.shade2.cmd[3] = 0x00000000;
}
static void r300StencilFuncSeparate(GLcontext * ctx, GLenum face,
GLenum func, GLint ref, GLuint mask)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
- GLuint refmask =
- ((ctx->Stencil.Ref[0] & 0xff) << R300_STENCILREF_SHIFT)
- | ((ctx->Stencil.ValueMask[0] & 0xff) << R300_STENCILMASK_SHIFT);
- const unsigned back = ctx->Stencil._BackFace;
+ GLuint refmask;
GLuint flag;
+ const unsigned back = ctx->Stencil._BackFace;
+
+ r300CatchStencilFallback(ctx);
+
+ refmask = ((ctx->Stencil.Ref[0] & 0xff) << R300_STENCILREF_SHIFT)
+ | ((ctx->Stencil.ValueMask[0] & 0xff) << R300_STENCILMASK_SHIFT);
R300_STATECHANGE(rmesa, zs);
rmesa->hw.zs.cmd[R300_ZS_CNTL_0] |= R300_STENCIL_FRONT_BACK;
@@ -883,6 +916,8 @@ static void r300StencilMaskSeparate(GLcontext * ctx, GLenum face, GLuint mask)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ r300CatchStencilFallback(ctx);
+
R300_STATECHANGE(rmesa, zs);
rmesa->hw.zs.cmd[R300_ZS_CNTL_2] &=
~(R300_STENCILREF_MASK <<
@@ -899,6 +934,8 @@ static void r300StencilOpSeparate(GLcontext * ctx, GLenum face,
r300ContextPtr rmesa = R300_CONTEXT(ctx);
const unsigned back = ctx->Stencil._BackFace;
+ r300CatchStencilFallback(ctx);
+
R300_STATECHANGE(rmesa, zs);
/* It is easier to mask what's left.. */
rmesa->hw.zs.cmd[R300_ZS_CNTL_1] &=
@@ -927,16 +964,10 @@ static void r300StencilOpSeparate(GLcontext * ctx, GLenum face,
* Window position and viewport transformation
*/
-/*
- * To correctly position primitives:
- */
-#define SUBPIXEL_X 0.125
-#define SUBPIXEL_Y 0.125
-
static void r300UpdateWindow(GLcontext * ctx)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable;
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0;
GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0;
const GLfloat *v = ctx->Viewport._WindowMap.m;
@@ -953,9 +984,9 @@ static void r300UpdateWindow(GLcontext * ctx)
}
GLfloat sx = v[MAT_SX];
- GLfloat tx = v[MAT_TX] + xoffset + SUBPIXEL_X;
+ GLfloat tx = v[MAT_TX] + xoffset;
GLfloat sy = v[MAT_SY] * y_scale;
- GLfloat ty = (v[MAT_TY] * y_scale) + y_bias + SUBPIXEL_Y;
+ GLfloat ty = (v[MAT_TY] * y_scale) + y_bias;
GLfloat sz = v[MAT_SZ] * depthScale;
GLfloat tz = v[MAT_TZ] * depthScale;
@@ -989,13 +1020,13 @@ static void r300DepthRange(GLcontext * ctx, GLclampd nearval, GLclampd farval)
void r300UpdateViewportOffset(GLcontext * ctx)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = ((radeonContextPtr) rmesa)->dri.drawable;
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
GLfloat xoffset = (GLfloat) dPriv->x;
GLfloat yoffset = (GLfloat) dPriv->y + dPriv->h;
const GLfloat *v = ctx->Viewport._WindowMap.m;
- GLfloat tx = v[MAT_TX] + xoffset + SUBPIXEL_X;
- GLfloat ty = (-v[MAT_TY]) + yoffset + SUBPIXEL_Y;
+ GLfloat tx = v[MAT_TX] + xoffset;
+ GLfloat ty = (-v[MAT_TY]) + yoffset;
if (rmesa->hw.vpt.cmd[R300_VPT_XOFFSET] != r300PackFloat32(tx) ||
rmesa->hw.vpt.cmd[R300_VPT_YOFFSET] != r300PackFloat32(ty)) {
@@ -1021,12 +1052,14 @@ r300FetchStateParameter(GLcontext * ctx,
switch (state[0]) {
case STATE_INTERNAL:
switch (state[1]) {
- case STATE_R300_WINDOW_DIMENSION:
- value[0] = r300->radeon.dri.drawable->w * 0.5f; /* width*0.5 */
- value[1] = r300->radeon.dri.drawable->h * 0.5f; /* height*0.5 */
- value[2] = 0.5F; /* for moving range [-1 1] -> [0 1] */
- value[3] = 1.0F; /* not used */
- break;
+ case STATE_R300_WINDOW_DIMENSION: {
+ __DRIdrawablePrivate * drawable = radeon_get_drawable(&r300->radeon);
+ value[0] = drawable->w * 0.5f; /* width*0.5 */
+ value[1] = drawable->h * 0.5f; /* height*0.5 */
+ value[2] = 0.5F; /* for moving range [-1 1] -> [0 1] */
+ value[3] = 1.0F; /* not used */
+ break;
+ }
case STATE_R300_TEXRECT_FACTOR:{
struct gl_texture_object *t =
@@ -1066,14 +1099,14 @@ void r300UpdateStateParameters(GLcontext * ctx, GLuint new_state)
struct gl_program_parameter_list *paramList;
GLuint i;
- if (!(new_state & (_NEW_BUFFERS | _NEW_PROGRAM)))
+ if (!(new_state & (_NEW_BUFFERS | _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS)))
return;
fp = (struct r300_fragment_program *)ctx->FragmentProgram._Current;
if (!fp)
return;
- paramList = fp->mesa_program.Base.Parameters;
+ paramList = fp->Base.Base.Parameters;
if (!paramList)
return;
@@ -1192,9 +1225,8 @@ static void r300SetupFragmentShaderTextures(GLcontext *ctx, int *tmu_mappings)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
int i;
- struct r300_fragment_program *fp = (struct r300_fragment_program *)
- (char *)ctx->FragmentProgram._Current;
- struct r300_fragment_program_code *code = &fp->code;
+ struct r300_fragment_program *fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current;
+ struct r300_fragment_program_code *code = &fp->code.r300;
R300_STATECHANGE(r300, fpt);
@@ -1235,9 +1267,8 @@ static void r300SetupFragmentShaderTextures(GLcontext *ctx, int *tmu_mappings)
static void r500SetupFragmentShaderTextures(GLcontext *ctx, int *tmu_mappings)
{
int i;
- struct r500_fragment_program *fp = (struct r500_fragment_program *)
- (char *)ctx->FragmentProgram._Current;
- struct r500_fragment_program_code *code = &fp->code;
+ struct r300_fragment_program *fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current;
+ struct r500_fragment_program_code *code = &fp->code.r500;
/* find all the texture instructions and relocate the texture units */
for (i = 0; i < code->inst_end + 1; i++) {
@@ -1388,11 +1419,8 @@ static void r300SetupTextures(GLcontext * ctx)
r300->hw.tex.border_color.cmd[R300_TEX_CMD_0] =
cmdpacket0(r300->radeon.radeonScreen, R300_TX_BORDER_COLOR_0, last_hw_tmu + 1);
- if (!fp) /* should only happenen once, just after context is created */
- return;
-
if (r300->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV515) {
- if (fp->mesa_program.UsesKill && last_hw_tmu < 0) {
+ if (fp->Base.UsesKill && last_hw_tmu < 0) {
// The KILL operation requires the first texture unit
// to be enabled.
r300->hw.txe.cmd[R300_TXE_ENABLE] |= 1;
@@ -1400,9 +1428,8 @@ static void r300SetupTextures(GLcontext * ctx)
r300->hw.tex.filter.cmd[R300_TEX_CMD_0] =
cmdpacket0(r300->radeon.radeonScreen, R300_TX_FILTER0_0, 1);
}
- r300SetupFragmentShaderTextures(ctx, tmu_mappings);
- } else
- r500SetupFragmentShaderTextures(ctx, tmu_mappings);
+ }
+ r300->vtbl.SetupFragmentShaderTextures(ctx, tmu_mappings);
if (RADEON_DEBUG & DEBUG_STATE)
fprintf(stderr, "TX_ENABLE: %08x last_hw_tmu=%d\n",
@@ -1421,26 +1448,21 @@ union r300_outputs_written {
static void r300SetupRSUnit(GLcontext * ctx)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct vertex_buffer *VB = &tnl->vb;
union r300_outputs_written OutputsWritten;
GLuint InputsRead;
int fp_reg, high_rr;
int col_ip, tex_ip;
int rs_tex_count = 0;
- int i, count, col_fmt;
+ int i, col_fmt, hw_tcl_on;
+
+ hw_tcl_on = r300->options.hw_tcl_enabled;
if (hw_tcl_on)
- OutputsWritten.vp_outputs = CURRENT_VERTEX_SHADER(ctx)->key.OutputsWritten;
+ OutputsWritten.vp_outputs = r300->selected_vp->key.OutputsWritten;
else
- RENDERINPUTS_COPY(OutputsWritten.index_bitset, r300->state.render_inputs_bitset);
+ RENDERINPUTS_COPY(OutputsWritten.index_bitset, r300->render_inputs_bitset);
- if (ctx->FragmentProgram._Current)
- InputsRead = ctx->FragmentProgram._Current->Base.InputsRead;
- else {
- fprintf(stderr, "No ctx->FragmentProgram._Current!!\n");
- return; /* This should only ever happen once.. */
- }
+ InputsRead = ctx->FragmentProgram._Current->Base.InputsRead;
R300_STATECHANGE(r300, ri);
R300_STATECHANGE(r300, rc);
@@ -1459,15 +1481,7 @@ static void r300SetupRSUnit(GLcontext * ctx)
if (InputsRead & FRAG_BIT_COL0) {
if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_COL0, _TNL_ATTRIB_COLOR0)) {
- count = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size;
- if (count == 4)
- col_fmt = R300_RS_COL_FMT_RGBA;
- else if (count == 3)
- col_fmt = R300_RS_COL_FMT_RGB1;
- else
- col_fmt = R300_RS_COL_FMT_0001;
-
- r300->hw.ri.cmd[R300_RI_INTERP_0 + col_ip] = R300_RS_COL_PTR(col_ip) | R300_RS_COL_FMT(col_fmt);
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + col_ip] = R300_RS_COL_PTR(col_ip) | R300_RS_COL_FMT(R300_RS_COL_FMT_RGBA);
r300->hw.rr.cmd[R300_RR_INST_0 + col_ip] = R300_RS_INST_COL_ID(col_ip) | R300_RS_INST_COL_CN_WRITE | R300_RS_INST_COL_ADDR(fp_reg);
InputsRead &= ~FRAG_BIT_COL0;
++col_ip;
@@ -1479,15 +1493,7 @@ static void r300SetupRSUnit(GLcontext * ctx)
if (InputsRead & FRAG_BIT_COL1) {
if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_COL1, _TNL_ATTRIB_COLOR1)) {
- count = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->size;
- if (count == 4)
- col_fmt = R300_RS_COL_FMT_RGBA;
- else if (count == 3)
- col_fmt = R300_RS_COL_FMT_RGB1;
- else
- col_fmt = R300_RS_COL_FMT_0001;
-
- r300->hw.ri.cmd[R300_RI_INTERP_0 + col_ip] = R300_RS_COL_PTR(col_ip) | R300_RS_COL_FMT(col_fmt);
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + col_ip] = R300_RS_COL_PTR(col_ip) | R300_RS_COL_FMT(R300_RS_COL_FMT_RGBA);
r300->hw.rr.cmd[R300_RR_INST_0 + col_ip] = R300_RS_INST_COL_ID(col_ip) | R300_RS_INST_COL_CN_WRITE | R300_RS_INST_COL_ADDR(fp_reg);
InputsRead &= ~FRAG_BIT_COL1;
++col_ip;
@@ -1497,6 +1503,7 @@ static void r300SetupRSUnit(GLcontext * ctx)
}
}
+ /* We always route 4 texcoord components */
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
if (! ( InputsRead & FRAG_BIT_TEX(i) ) )
continue;
@@ -1506,26 +1513,10 @@ static void r300SetupRSUnit(GLcontext * ctx)
continue;
}
- int swiz;
-
- /* with TCL we always seem to route 4 components */
- if (hw_tcl_on)
- count = 4;
- else
- count = VB->AttribPtr[_TNL_ATTRIB_TEX(i)]->size;
-
- switch(count) {
- case 4: swiz = R300_RS_SEL_S(0) | R300_RS_SEL_T(1) | R300_RS_SEL_R(2) | R300_RS_SEL_Q(3); break;
- case 3: swiz = R300_RS_SEL_S(0) | R300_RS_SEL_T(1) | R300_RS_SEL_R(2) | R300_RS_SEL_Q(R300_RS_SEL_K1); break;
- default:
- case 1:
- case 2: swiz = R300_RS_SEL_S(0) | R300_RS_SEL_T(1) | R300_RS_SEL_R(R300_RS_SEL_K0) | R300_RS_SEL_Q(R300_RS_SEL_K1); break;
- };
-
- r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= swiz | R300_RS_TEX_PTR(rs_tex_count);
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= R300_RS_SEL_S(0) | R300_RS_SEL_T(1) | R300_RS_SEL_R(2) | R300_RS_SEL_Q(3) | R300_RS_TEX_PTR(rs_tex_count);
r300->hw.rr.cmd[R300_RR_INST_0 + tex_ip] |= R300_RS_INST_TEX_ID(tex_ip) | R300_RS_INST_TEX_CN_WRITE | R300_RS_INST_TEX_ADDR(fp_reg);
InputsRead &= ~(FRAG_BIT_TEX0 << i);
- rs_tex_count += count;
+ rs_tex_count += 4;
++tex_ip;
++fp_reg;
}
@@ -1545,7 +1536,7 @@ static void r300SetupRSUnit(GLcontext * ctx)
r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= R300_RS_SEL_Q(R300_RS_SEL_K1) | R300_RS_TEX_PTR(rs_tex_count);
r300->hw.rr.cmd[R300_RR_INST_0 + tex_ip] |= R300_RS_INST_TEX_ID(tex_ip) | R300_RS_INST_TEX_CN_WRITE | R300_RS_INST_TEX_ADDR(fp_reg);
InputsRead &= ~FRAG_BIT_FOGC;
- rs_tex_count += 1;
+ rs_tex_count += 4;
++tex_ip;
++fp_reg;
} else {
@@ -1555,7 +1546,8 @@ static void r300SetupRSUnit(GLcontext * ctx)
/* Setup default color if no color or tex was set */
if (rs_tex_count == 0 && col_ip == 0) {
- r300->hw.rr.cmd[R300_RR_INST_0] = R300_RS_INST_COL_ID(0) | R300_RS_INST_COL_CN_WRITE | R300_RS_INST_COL_ADDR(0) | R300_RS_COL_FMT(R300_RS_COL_FMT_0001);
+ r300->hw.rr.cmd[R300_RR_INST_0] = R300_RS_INST_COL_ID(0) | R300_RS_INST_COL_ADDR(0);
+ r300->hw.ri.cmd[R300_RI_INTERP_0] = R300_RS_COL_PTR(0) | R300_RS_COL_FMT(R300_RS_COL_FMT_0001);
++col_ip;
}
@@ -1564,6 +1556,7 @@ static void r300SetupRSUnit(GLcontext * ctx)
r300->hw.rc.cmd[2] |= high_rr - 1;
r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_RS_INST_0, high_rr);
+ r300->hw.ri.cmd[R300_RI_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_RS_IP_0, high_rr);
if (InputsRead)
WARN_ONCE("Don't know how to satisfy InputsRead=0x%08x\n", InputsRead);
@@ -1572,26 +1565,21 @@ static void r300SetupRSUnit(GLcontext * ctx)
static void r500SetupRSUnit(GLcontext * ctx)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct vertex_buffer *VB = &tnl->vb;
union r300_outputs_written OutputsWritten;
GLuint InputsRead;
int fp_reg, high_rr;
int col_ip, tex_ip;
int rs_tex_count = 0;
- int i, count, col_fmt;
+ int i, col_fmt, hw_tcl_on;
+
+ hw_tcl_on = r300->options.hw_tcl_enabled;
if (hw_tcl_on)
- OutputsWritten.vp_outputs = CURRENT_VERTEX_SHADER(ctx)->key.OutputsWritten;
+ OutputsWritten.vp_outputs = r300->selected_vp->key.OutputsWritten;
else
- RENDERINPUTS_COPY(OutputsWritten.index_bitset, r300->state.render_inputs_bitset);
+ RENDERINPUTS_COPY(OutputsWritten.index_bitset, r300->render_inputs_bitset);
- if (ctx->FragmentProgram._Current)
- InputsRead = ctx->FragmentProgram._Current->Base.InputsRead;
- else {
- fprintf(stderr, "No ctx->FragmentProgram._Current!!\n");
- return; /* This should only ever happen once.. */
- }
+ InputsRead = ctx->FragmentProgram._Current->Base.InputsRead;
R300_STATECHANGE(r300, ri);
R300_STATECHANGE(r300, rc);
@@ -1610,15 +1598,7 @@ static void r500SetupRSUnit(GLcontext * ctx)
if (InputsRead & FRAG_BIT_COL0) {
if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_COL0, _TNL_ATTRIB_COLOR0)) {
- count = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size;
- if (count == 4)
- col_fmt = R300_RS_COL_FMT_RGBA;
- else if (count == 3)
- col_fmt = R300_RS_COL_FMT_RGB1;
- else
- col_fmt = R300_RS_COL_FMT_0001;
-
- r300->hw.ri.cmd[R300_RI_INTERP_0 + col_ip] = R500_RS_COL_PTR(col_ip) | R500_RS_COL_FMT(col_fmt);
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + col_ip] = R500_RS_COL_PTR(col_ip) | R500_RS_COL_FMT(R300_RS_COL_FMT_RGBA);
r300->hw.rr.cmd[R300_RR_INST_0 + col_ip] = R500_RS_INST_COL_ID(col_ip) | R500_RS_INST_COL_CN_WRITE | R500_RS_INST_COL_ADDR(fp_reg);
InputsRead &= ~FRAG_BIT_COL0;
++col_ip;
@@ -1630,15 +1610,7 @@ static void r500SetupRSUnit(GLcontext * ctx)
if (InputsRead & FRAG_BIT_COL1) {
if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_COL1, _TNL_ATTRIB_COLOR1)) {
- count = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->size;
- if (count == 4)
- col_fmt = R300_RS_COL_FMT_RGBA;
- else if (count == 3)
- col_fmt = R300_RS_COL_FMT_RGB1;
- else
- col_fmt = R300_RS_COL_FMT_0001;
-
- r300->hw.ri.cmd[R300_RI_INTERP_0 + col_ip] = R500_RS_COL_PTR(col_ip) | R500_RS_COL_FMT(col_fmt);
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + col_ip] = R500_RS_COL_PTR(col_ip) | R500_RS_COL_FMT(R300_RS_COL_FMT_RGBA);
r300->hw.rr.cmd[R300_RR_INST_0 + col_ip] = R500_RS_INST_COL_ID(col_ip) | R500_RS_INST_COL_CN_WRITE | R500_RS_INST_COL_ADDR(fp_reg);
InputsRead &= ~FRAG_BIT_COL1;
++col_ip;
@@ -1648,7 +1620,7 @@ static void r500SetupRSUnit(GLcontext * ctx)
}
}
-
+ /* We always route 4 texcoord components */
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
if (! ( InputsRead & FRAG_BIT_TEX(i) ) )
continue;
@@ -1658,55 +1630,37 @@ static void r500SetupRSUnit(GLcontext * ctx)
continue;
}
- int swiz = 0;
-
- /* with TCL we always seem to route 4 components */
- if (hw_tcl_on)
- count = 4;
- else
- count = VB->AttribPtr[_TNL_ATTRIB_TEX(i)]->size;
-
- if (count == 4) {
- swiz |= (rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT;
- swiz |= (rs_tex_count + 1) << R500_RS_IP_TEX_PTR_T_SHIFT;
- swiz |= (rs_tex_count + 2) << R500_RS_IP_TEX_PTR_R_SHIFT;
- swiz |= (rs_tex_count + 3) << R500_RS_IP_TEX_PTR_Q_SHIFT;
- } else if (count == 3) {
- swiz |= (rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT;
- swiz |= (rs_tex_count + 1) << R500_RS_IP_TEX_PTR_T_SHIFT;
- swiz |= (rs_tex_count + 2) << R500_RS_IP_TEX_PTR_R_SHIFT;
- swiz |= R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT;
- } else if (count == 2) {
- swiz |= (rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT;
- swiz |= (rs_tex_count + 1) << R500_RS_IP_TEX_PTR_T_SHIFT;
- swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT;
- swiz |= R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT;
- } else if (count == 1) {
- swiz |= (rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT;
- swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_T_SHIFT;
- swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT;
- swiz |= R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT;
- } else {
- swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_S_SHIFT;
- swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_T_SHIFT;
- swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT;
- swiz |= R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT;
- }
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= ((rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT) |
+ ((rs_tex_count + 1) << R500_RS_IP_TEX_PTR_T_SHIFT) |
+ ((rs_tex_count + 2) << R500_RS_IP_TEX_PTR_R_SHIFT) |
+ ((rs_tex_count + 3) << R500_RS_IP_TEX_PTR_Q_SHIFT);
- r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= swiz;
r300->hw.rr.cmd[R300_RR_INST_0 + tex_ip] |= R500_RS_INST_TEX_ID(tex_ip) | R500_RS_INST_TEX_CN_WRITE | R500_RS_INST_TEX_ADDR(fp_reg);
InputsRead &= ~(FRAG_BIT_TEX0 << i);
- rs_tex_count += count;
+ rs_tex_count += 4;
+ ++tex_ip;
+ ++fp_reg;
+ }
+
+ if (InputsRead & FRAG_BIT_WPOS) {
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= ((rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT) |
+ ((rs_tex_count + 1) << R500_RS_IP_TEX_PTR_T_SHIFT) |
+ ((rs_tex_count + 2) << R500_RS_IP_TEX_PTR_R_SHIFT) |
+ ((rs_tex_count + 3) << R500_RS_IP_TEX_PTR_Q_SHIFT);
+
+ r300->hw.rr.cmd[R300_RR_INST_0 + tex_ip] |= R500_RS_INST_TEX_ID(tex_ip) | R500_RS_INST_TEX_CN_WRITE | R500_RS_INST_TEX_ADDR(fp_reg);
+ InputsRead &= ~FRAG_BIT_WPOS;
+ rs_tex_count += 4;
++tex_ip;
++fp_reg;
}
if (InputsRead & FRAG_BIT_FOGC) {
if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_FOGC, _TNL_ATTRIB_FOG)) {
- r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= ((rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT) |
- ((rs_tex_count + 1) << R500_RS_IP_TEX_PTR_T_SHIFT) |
- ((rs_tex_count + 2) << R500_RS_IP_TEX_PTR_R_SHIFT) |
- ((rs_tex_count + 3) << R500_RS_IP_TEX_PTR_Q_SHIFT);
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= (rs_tex_count << R500_RS_IP_TEX_PTR_S_SHIFT) |
+ (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_T_SHIFT) |
+ (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT) |
+ (R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT);
r300->hw.rr.cmd[R300_RR_INST_0 + tex_ip] |= R500_RS_INST_TEX_ID(tex_ip) | R500_RS_INST_TEX_CN_WRITE | R500_RS_INST_TEX_ADDR(fp_reg);
InputsRead &= ~FRAG_BIT_FOGC;
@@ -1718,87 +1672,27 @@ static void r500SetupRSUnit(GLcontext * ctx)
}
}
- if (InputsRead & FRAG_BIT_WPOS) {
- r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= ((rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT) |
- ((rs_tex_count + 1) << R500_RS_IP_TEX_PTR_T_SHIFT) |
- ((rs_tex_count + 2) << R500_RS_IP_TEX_PTR_R_SHIFT) |
- ((rs_tex_count + 3) << R500_RS_IP_TEX_PTR_Q_SHIFT);
-
- r300->hw.rr.cmd[R300_RR_INST_0 + tex_ip] |= R500_RS_INST_TEX_ID(tex_ip) | R500_RS_INST_TEX_CN_WRITE | R500_RS_INST_TEX_ADDR(fp_reg);
- InputsRead &= ~FRAG_BIT_WPOS;
- rs_tex_count += 4;
- ++tex_ip;
- ++fp_reg;
- }
-
/* Setup default color if no color or tex was set */
if (rs_tex_count == 0 && col_ip == 0) {
- r300->hw.rr.cmd[R300_RR_INST_0] |= R500_RS_INST_COL_ID(0) | R500_RS_INST_COL_CN_WRITE | R500_RS_INST_COL_ADDR(0) | R500_RS_COL_FMT(R300_RS_COL_FMT_0001);
+ r300->hw.rr.cmd[R300_RR_INST_0] = R500_RS_INST_COL_ID(0) | R500_RS_INST_COL_ADDR(0);
+ r300->hw.ri.cmd[R300_RI_INTERP_0] = R500_RS_COL_PTR(0) | R500_RS_COL_FMT(R300_RS_COL_FMT_0001);
++col_ip;
}
high_rr = (col_ip > tex_ip) ? col_ip : tex_ip;
- r300->hw.rc.cmd[1] |= (rs_tex_count << R300_IT_COUNT_SHIFT) | (col_ip << R300_IC_COUNT_SHIFT) | R300_HIRES_EN;
- r300->hw.rc.cmd[2] |= 0xC0 | (high_rr - 1);
+ r300->hw.rc.cmd[1] = (rs_tex_count << R300_IT_COUNT_SHIFT) | (col_ip << R300_IC_COUNT_SHIFT) | R300_HIRES_EN;
+ r300->hw.rc.cmd[2] = 0xC0 | (high_rr - 1);
r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R500_RS_INST_0, high_rr);
+ r300->hw.ri.cmd[R300_RI_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R500_RS_IP_0, high_rr);
if (InputsRead)
WARN_ONCE("Don't know how to satisfy InputsRead=0x%08x\n", InputsRead);
}
-
-
-
-#define bump_vpu_count(ptr, new_count) do{\
- drm_r300_cmd_header_t* _p=((drm_r300_cmd_header_t*)(ptr));\
- int _nc=(new_count)/4; \
- assert(_nc < 256); \
- if(_nc>_p->vpu.count)_p->vpu.count=_nc;\
- }while(0)
-
-static INLINE void r300SetupVertexProgramFragment(r300ContextPtr r300, int dest, struct r300_vertex_shader_fragment *vsf)
-{
- int i;
-
- if (vsf->length == 0)
- return;
-
- if (vsf->length & 0x3) {
- fprintf(stderr, "VERTEX_SHADER_FRAGMENT must have length divisible by 4\n");
- _mesa_exit(-1);
- }
-
- switch ((dest >> 8) & 0xf) {
- case 0:
- R300_STATECHANGE(r300, vpi);
- for (i = 0; i < vsf->length; i++)
- r300->hw.vpi.cmd[R300_VPI_INSTR_0 + i + 4 * (dest & 0xff)] = (vsf->body.d[i]);
- bump_vpu_count(r300->hw.vpi.cmd, vsf->length + 4 * (dest & 0xff));
- break;
-
- case 2:
- R300_STATECHANGE(r300, vpp);
- for (i = 0; i < vsf->length; i++)
- r300->hw.vpp.cmd[R300_VPP_PARAM_0 + i + 4 * (dest & 0xff)] = (vsf->body.d[i]);
- bump_vpu_count(r300->hw.vpp.cmd, vsf->length + 4 * (dest & 0xff));
- break;
- case 4:
- R300_STATECHANGE(r300, vps);
- for (i = 0; i < vsf->length; i++)
- r300->hw.vps.cmd[1 + i + 4 * (dest & 0xff)] = (vsf->body.d[i]);
- bump_vpu_count(r300->hw.vps.cmd, vsf->length + 4 * (dest & 0xff));
- break;
- default:
- fprintf(stderr, "%s:%s don't know how to handle dest %04x\n", __FILE__, __FUNCTION__, dest);
- _mesa_exit(-1);
- }
-}
-
#define MIN3(a, b, c) ((a) < (b) ? MIN2(a, c) : MIN2(b, c))
-
-static void r300VapCntl(r300ContextPtr rmesa, GLuint input_count,
+void r300VapCntl(r300ContextPtr rmesa, GLuint input_count,
GLuint output_count, GLuint temp_count)
{
int vtx_mem_size;
@@ -1822,7 +1716,7 @@ static void r300VapCntl(r300ContextPtr rmesa, GLuint input_count,
pvs_num_cntrls = MIN2(6, vtx_mem_size/temp_count);
R300_STATECHANGE(rmesa, vap_cntl);
- if (rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) {
+ if (rmesa->options.hw_tcl_enabled) {
rmesa->hw.vap_cntl.cmd[R300_VAP_CNTL_INSTR] =
(pvs_num_slots << R300_PVS_NUM_SLOTS_SHIFT) |
(pvs_num_cntrls << R300_PVS_NUM_CNTLRS_SHIFT) |
@@ -1852,115 +1746,6 @@ static void r300VapCntl(r300ContextPtr rmesa, GLuint input_count,
}
-static void r300SetupDefaultVertexProgram(r300ContextPtr rmesa)
-{
- struct r300_vertex_shader_state *prog = &(rmesa->state.vertex_shader);
- GLuint o_reg = 0;
- GLuint i_reg = 0;
- int i;
- int inst_count = 0;
- int param_count = 0;
- int program_end = 0;
-
- for (i = VERT_ATTRIB_POS; i < VERT_ATTRIB_MAX; i++) {
- if (rmesa->state.sw_tcl_inputs[i] != -1) {
- prog->program.body.i[program_end + 0] = PVS_OP_DST_OPERAND(VE_MULTIPLY, GL_FALSE, GL_FALSE, o_reg++, VSF_FLAG_ALL, PVS_DST_REG_OUT);
- prog->program.body.i[program_end + 1] = PVS_SRC_OPERAND(rmesa->state.sw_tcl_inputs[i], PVS_SRC_SELECT_X, PVS_SRC_SELECT_Y, PVS_SRC_SELECT_Z, PVS_SRC_SELECT_W, PVS_SRC_REG_INPUT, VSF_FLAG_NONE);
- prog->program.body.i[program_end + 2] = PVS_SRC_OPERAND(rmesa->state.sw_tcl_inputs[i], PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_REG_INPUT, VSF_FLAG_NONE);
- prog->program.body.i[program_end + 3] = PVS_SRC_OPERAND(rmesa->state.sw_tcl_inputs[i], PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_REG_INPUT, VSF_FLAG_NONE);
- program_end += 4;
- i_reg++;
- }
- }
-
- prog->program.length = program_end;
-
- r300SetupVertexProgramFragment(rmesa, R300_PVS_CODE_START,
- &(prog->program));
- inst_count = (prog->program.length / 4) - 1;
-
- r300VapCntl(rmesa, i_reg, o_reg, 0);
-
- R300_STATECHANGE(rmesa, pvs);
- rmesa->hw.pvs.cmd[R300_PVS_CNTL_1] =
- (0 << R300_PVS_FIRST_INST_SHIFT) |
- (inst_count << R300_PVS_XYZW_VALID_INST_SHIFT) |
- (inst_count << R300_PVS_LAST_INST_SHIFT);
- rmesa->hw.pvs.cmd[R300_PVS_CNTL_2] =
- (0 << R300_PVS_CONST_BASE_OFFSET_SHIFT) |
- (param_count << R300_PVS_MAX_CONST_ADDR_SHIFT);
- rmesa->hw.pvs.cmd[R300_PVS_CNTL_3] =
- (inst_count << R300_PVS_LAST_VTX_SRC_INST_SHIFT);
-}
-
-static int bit_count (int x)
-{
- x = ((x & 0xaaaaaaaaU) >> 1) + (x & 0x55555555U);
- x = ((x & 0xccccccccU) >> 2) + (x & 0x33333333U);
- x = (x >> 16) + (x & 0xffff);
- x = ((x & 0xf0f0) >> 4) + (x & 0x0f0f);
- return (x >> 8) + (x & 0x00ff);
-}
-
-static void r300SetupRealVertexProgram(r300ContextPtr rmesa)
-{
- GLcontext *ctx = rmesa->radeon.glCtx;
- struct r300_vertex_program *prog = (struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx);
- int inst_count = 0;
- int param_count = 0;
-
- /* FIXME: r300SetupVertexProgramFragment */
- R300_STATECHANGE(rmesa, vpp);
- param_count =
- r300VertexProgUpdateParams(ctx,
- (struct r300_vertex_program_cont *)
- ctx->VertexProgram._Current,
- (float *)&rmesa->hw.vpp.
- cmd[R300_VPP_PARAM_0]);
- bump_vpu_count(rmesa->hw.vpp.cmd, param_count);
- param_count /= 4;
-
- r300SetupVertexProgramFragment(rmesa, R300_PVS_CODE_START, &(prog->program));
- inst_count = (prog->program.length / 4) - 1;
-
- r300VapCntl(rmesa, bit_count(prog->key.InputsRead),
- bit_count(prog->key.OutputsWritten), prog->num_temporaries);
-
- R300_STATECHANGE(rmesa, pvs);
- rmesa->hw.pvs.cmd[R300_PVS_CNTL_1] =
- (0 << R300_PVS_FIRST_INST_SHIFT) |
- (inst_count << R300_PVS_XYZW_VALID_INST_SHIFT) |
- (inst_count << R300_PVS_LAST_INST_SHIFT);
- rmesa->hw.pvs.cmd[R300_PVS_CNTL_2] =
- (0 << R300_PVS_CONST_BASE_OFFSET_SHIFT) |
- (param_count << R300_PVS_MAX_CONST_ADDR_SHIFT);
- rmesa->hw.pvs.cmd[R300_PVS_CNTL_3] =
- (inst_count << R300_PVS_LAST_VTX_SRC_INST_SHIFT);
-}
-
-
-static void r300SetupVertexProgram(r300ContextPtr rmesa)
-{
- GLcontext *ctx = rmesa->radeon.glCtx;
-
- /* Reset state, in case we don't use something */
- ((drm_r300_cmd_header_t *) rmesa->hw.vpp.cmd)->vpu.count = 0;
- ((drm_r300_cmd_header_t *) rmesa->hw.vpi.cmd)->vpu.count = 0;
- ((drm_r300_cmd_header_t *) rmesa->hw.vps.cmd)->vpu.count = 0;
-
- /* Not sure why this doesnt work...
- 0x400 area might have something to do with pixel shaders as it appears right after pfs programming.
- 0x406 is set to { 0.0, 0.0, 1.0, 0.0 } most of the time but should change with smooth points and in other rare cases. */
- //setup_vertex_shader_fragment(rmesa, 0x406, &unk4);
- if (hw_tcl_on && ((struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx))->translated) {
- r300SetupRealVertexProgram(rmesa);
- } else {
- /* FIXME: This needs to be replaced by vertex shader generation code. */
- r300SetupDefaultVertexProgram(rmesa);
- }
-
-}
-
/**
* Enable/Disable states.
*
@@ -1975,14 +1760,6 @@ static void r300Enable(GLcontext * ctx, GLenum cap, GLboolean state)
state ? "GL_TRUE" : "GL_FALSE");
switch (cap) {
- case GL_TEXTURE_1D:
- case GL_TEXTURE_2D:
- case GL_TEXTURE_3D:
- /* empty */
- break;
- case GL_FOG:
- /* empty */
- break;
case GL_ALPHA_TEST:
r300SetAlphaState(ctx);
break;
@@ -2000,14 +1777,31 @@ static void r300Enable(GLcontext * ctx, GLenum cap, GLboolean state)
case GL_CLIP_PLANE5:
r300SetClipPlaneState(ctx, cap, state);
break;
+ case GL_CULL_FACE:
+ r300UpdateCulling(ctx);
+ break;
case GL_DEPTH_TEST:
r300SetDepthState(ctx);
break;
- case GL_STENCIL_TEST:
- r300SetStencilState(ctx, state);
+ case GL_LINE_SMOOTH:
+ if (rmesa->options.conformance_mode)
+ r300SwitchFallback(ctx, R300_FALLBACK_LINE_SMOOTH, ctx->Line.SmoothFlag);
break;
- case GL_CULL_FACE:
- r300UpdateCulling(ctx);
+ case GL_LINE_STIPPLE:
+ if (rmesa->options.conformance_mode)
+ r300SwitchFallback(ctx, R300_FALLBACK_LINE_STIPPLE, ctx->Line.StippleFlag);
+ break;
+ case GL_POINT_SMOOTH:
+ if (rmesa->options.conformance_mode)
+ r300SwitchFallback(ctx, R300_FALLBACK_POINT_SMOOTH, ctx->Point.SmoothFlag);
+ break;
+ case GL_POLYGON_SMOOTH:
+ if (rmesa->options.conformance_mode)
+ r300SwitchFallback(ctx, R300_FALLBACK_POLYGON_SMOOTH, ctx->Polygon.SmoothFlag);
+ break;
+ case GL_POLYGON_STIPPLE:
+ if (rmesa->options.conformance_mode)
+ r300SwitchFallback(ctx, R300_FALLBACK_POLYGON_STIPPLE, ctx->Polygon.StippleFlag);
break;
case GL_POLYGON_OFFSET_POINT:
case GL_POLYGON_OFFSET_LINE:
@@ -2019,6 +1813,9 @@ static void r300Enable(GLcontext * ctx, GLenum cap, GLboolean state)
rmesa->radeon.state.scissor.enabled = state;
radeonUpdateScissor( ctx );
break;
+ case GL_STENCIL_TEST:
+ r300SetStencilState(ctx, state);
+ break;
default:
break;
}
@@ -2030,10 +1827,9 @@ static void r300Enable(GLcontext * ctx, GLenum cap, GLboolean state)
static void r300ResetHwState(r300ContextPtr r300)
{
GLcontext *ctx = r300->radeon.glCtx;
- int has_tcl = 1;
+ int has_tcl;
- if (!(r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL))
- has_tcl = 0;
+ has_tcl = r300->options.hw_tcl_enabled;
if (RADEON_DEBUG & DEBUG_STATE)
fprintf(stderr, "%s\n", __FUNCTION__);
@@ -2138,8 +1934,8 @@ static void r300ResetHwState(r300ContextPtr r300)
}
/* XXX: Enable anti-aliasing? */
- r300->hw.gb_misc.cmd[R300_GB_MISC_AA_CONFIG] = GB_AA_CONFIG_AA_DISABLE;
- r300->hw.gb_misc.cmd[R300_GB_MISC_SELECT] = 0;
+ r300->hw.gb_misc2.cmd[R300_GB_MISC2_AA_CONFIG] = GB_AA_CONFIG_AA_DISABLE;
+ r300->hw.gb_misc2.cmd[R300_GB_MISC2_SELECT] = 0;
r300->hw.ga_point_s0.cmd[1] = r300PackFloat32(0.0);
r300->hw.ga_point_s0.cmd[2] = r300PackFloat32(0.0);
@@ -2210,8 +2006,8 @@ static void r300ResetHwState(r300ContextPtr r300)
r300->hw.rb3d_aaresolve_ctl.cmd[1] = 0;
- r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[1] = 0x00000000;
- r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[2] = 0xffffffff;
+ r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[1] = 0x00000000;
+ r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[2] = 0xffffffff;
r300->hw.zb_depthclearvalue.cmd[1] = 0;
@@ -2220,8 +2016,8 @@ static void r300ResetHwState(r300ContextPtr r300)
r300->hw.zstencil_format.cmd[4] = 0x00000000;
r300SetEarlyZState(ctx);
- r300->hw.unk4F30.cmd[1] = 0;
- r300->hw.unk4F30.cmd[2] = 0;
+ r300->hw.zb_zmask.cmd[1] = 0;
+ r300->hw.zb_zmask.cmd[2] = 0;
r300->hw.zb_hiz_offset.cmd[1] = 0;
@@ -2241,14 +2037,20 @@ static void r300ResetHwState(r300ContextPtr r300)
void r300UpdateShaders(r300ContextPtr rmesa)
{
GLcontext *ctx;
- struct r300_vertex_program *vp;
+ struct r300_fragment_program *fp;
int i;
ctx = rmesa->radeon.glCtx;
+ fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current;
- if (rmesa->radeon.NewGLState && hw_tcl_on) {
- rmesa->radeon.NewGLState = 0;
+ /* should only happenen once, just after context is created */
+ /* TODO: shouldn't we fallback to sw here? */
+ if (!fp) {
+ _mesa_fprintf(stderr, "No ctx->FragmentProgram._Current!!\n");
+ return;
+ }
+ if (rmesa->radeon.NewGLState && rmesa->options.hw_tcl_enabled) {
for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++) {
rmesa->temp_attrib[i] =
TNL_CONTEXT(ctx)->vb.AttribPtr[i];
@@ -2264,20 +2066,16 @@ void r300UpdateShaders(r300ContextPtr rmesa)
}
r300SelectVertexShader(rmesa);
- vp = (struct r300_vertex_program *)
- CURRENT_VERTEX_SHADER(ctx);
- /*if (vp->translated == GL_FALSE)
- r300TranslateVertexShader(vp); */
- if (vp->translated == GL_FALSE) {
- fprintf(stderr, "Failing back to sw-tcl\n");
- hw_tcl_on = future_hw_tcl_on = 0;
- r300ResetHwState(rmesa);
-
- r300UpdateStateParameters(ctx, _NEW_PROGRAM);
- return;
- }
+ r300SwitchFallback(ctx, R300_FALLBACK_VERTEX_PROGRAM, rmesa->selected_vp->error);
}
- r300UpdateStateParameters(ctx, _NEW_PROGRAM);
+
+ if (!fp->translated || rmesa->radeon.NewGLState)
+ r300TranslateFragmentShader(ctx, ctx->FragmentProgram._Current);
+
+ r300SwitchFallback(ctx, R300_FALLBACK_FRAGMENT_PROGRAM, fp->error);
+
+ r300UpdateStateParameters(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
+ rmesa->radeon.NewGLState = 0;
}
static const GLfloat *get_fragmentprogram_constant(GLcontext *ctx,
@@ -2301,26 +2099,14 @@ static const GLfloat *get_fragmentprogram_constant(GLcontext *ctx,
}
-static void r300SetupPixelShader(r300ContextPtr rmesa)
+static void r300SetupPixelShader(GLcontext *ctx)
{
- GLcontext *ctx = rmesa->radeon.glCtx;
- struct r300_fragment_program *fp = (struct r300_fragment_program *)
- (char *)ctx->FragmentProgram._Current;
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ struct r300_fragment_program *fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current;
struct r300_fragment_program_code *code;
int i, k;
- if (!fp) /* should only happenen once, just after context is created */
- return;
-
- r300TranslateFragmentShader(rmesa, fp);
- if (!fp->translated) {
- fprintf(stderr, "%s: No valid fragment shader, exiting\n",
- __FUNCTION__);
- return;
- }
- code = &fp->code;
-
- r300SetupTextures(ctx);
+ code = &fp->code.r300;
R300_STATECHANGE(rmesa, fpi[0]);
R300_STATECHANGE(rmesa, fpi[1]);
@@ -2363,7 +2149,7 @@ static void r300SetupPixelShader(r300ContextPtr rmesa)
rmesa->hw.fpp.cmd[R300_FPP_CMD_0] = cmdpacket0(rmesa->radeon.radeonScreen, R300_PFS_PARAM_0_X, code->const_nr * 4);
for (i = 0; i < code->const_nr; i++) {
const GLfloat *constant = get_fragmentprogram_constant(ctx,
- &fp->mesa_program.Base, code->constant[i]);
+ &fp->Base.Base, code->constant[i]);
rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 0] = r300PackFloat24(constant[0]);
rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 1] = r300PackFloat24(constant[1]);
rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 2] = r300PackFloat24(constant[2]);
@@ -2385,29 +2171,17 @@ static void r300SetupPixelShader(r300ContextPtr rmesa)
if(_nc>_p->r500fp.count)_p->r500fp.count=_nc;\
} while(0)
-static void r500SetupPixelShader(r300ContextPtr rmesa)
+static void r500SetupPixelShader(GLcontext *ctx)
{
- GLcontext *ctx = rmesa->radeon.glCtx;
- struct r500_fragment_program *fp = (struct r500_fragment_program *)
- (char *)ctx->FragmentProgram._Current;
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ struct r300_fragment_program *fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current;
int i;
struct r500_fragment_program_code *code;
- if (!fp) /* should only happenen once, just after context is created */
- return;
-
((drm_r300_cmd_header_t *) rmesa->hw.r500fp.cmd)->r500fp.count = 0;
((drm_r300_cmd_header_t *) rmesa->hw.r500fp_const.cmd)->r500fp.count = 0;
- r500TranslateFragmentShader(rmesa, fp);
- if (!fp->translated) {
- fprintf(stderr, "%s: No valid fragment shader, exiting\n",
- __FUNCTION__);
- return;
- }
- code = &fp->code;
-
- r300SetupTextures(ctx);
+ code = &fp->code.r500;
R300_STATECHANGE(rmesa, fp);
rmesa->hw.fp.cmd[R500_FP_PIXSIZE] = code->max_temp_idx;
@@ -2437,57 +2211,96 @@ static void r500SetupPixelShader(r300ContextPtr rmesa)
R300_STATECHANGE(rmesa, r500fp_const);
for (i = 0; i < code->const_nr; i++) {
const GLfloat *constant = get_fragmentprogram_constant(ctx,
- &fp->mesa_program.Base, code->constant[i]);
+ &fp->Base.Base, code->constant[i]);
rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 0] = r300PackFloat32(constant[0]);
rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 1] = r300PackFloat32(constant[1]);
rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 2] = r300PackFloat32(constant[2]);
rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 3] = r300PackFloat32(constant[3]);
}
bump_r500fp_const_count(rmesa->hw.r500fp_const.cmd, code->const_nr * 4);
+}
+
+void r300SetupVAP(GLcontext *ctx, GLuint InputsRead, GLuint OutputsWritten)
+{
+ r300ContextPtr rmesa = R300_CONTEXT( ctx );
+ struct vertex_attribute *attrs = rmesa->vbuf.attribs;
+ int i, j, reg_count;
+ uint32_t *vir0 = &rmesa->hw.vir[0].cmd[1];
+ uint32_t *vir1 = &rmesa->hw.vir[1].cmd[1];
+
+ for (i = 0; i < R300_VIR_CMDSIZE-1; ++i)
+ vir0[i] = vir1[i] = 0;
+
+ for (i = 0, j = 0; i < rmesa->vbuf.num_attribs; ++i) {
+ int tmp;
+
+ tmp = attrs[i].data_type | (attrs[i].dst_loc << R300_DST_VEC_LOC_SHIFT);
+ if (attrs[i]._signed)
+ tmp |= R300_SIGNED;
+ if (attrs[i].normalize)
+ tmp |= R300_NORMALIZE;
+
+ if (i % 2 == 0) {
+ vir0[j] = tmp << R300_DATA_TYPE_0_SHIFT;
+ vir1[j] = attrs[i].swizzle | (attrs[i].write_mask << R300_WRITE_ENA_SHIFT);
+ } else {
+ vir0[j] |= tmp << R300_DATA_TYPE_1_SHIFT;
+ vir1[j] |= (attrs[i].swizzle | (attrs[i].write_mask << R300_WRITE_ENA_SHIFT)) << R300_SWIZZLE1_SHIFT;
+ ++j;
+ }
+ }
+ reg_count = (rmesa->vbuf.num_attribs + 1) >> 1;
+ if (rmesa->vbuf.num_attribs % 2 != 0) {
+ vir0[reg_count-1] |= R300_LAST_VEC << R300_DATA_TYPE_0_SHIFT;
+ } else {
+ vir0[reg_count-1] |= R300_LAST_VEC << R300_DATA_TYPE_1_SHIFT;
+ }
+
+ R300_STATECHANGE(rmesa, vir[0]);
+ R300_STATECHANGE(rmesa, vir[1]);
+ R300_STATECHANGE(rmesa, vof);
+ R300_STATECHANGE(rmesa, vic);
+
+ if (rmesa->radeon.radeonScreen->kernel_mm) {
+ rmesa->hw.vir[0].cmd[0] &= 0xC000FFFF;
+ rmesa->hw.vir[1].cmd[0] &= 0xC000FFFF;
+ rmesa->hw.vir[0].cmd[0] |= (reg_count & 0x3FFF) << 16;
+ rmesa->hw.vir[1].cmd[0] |= (reg_count & 0x3FFF) << 16;
+ } else {
+ ((drm_r300_cmd_header_t *) rmesa->hw.vir[0].cmd)->packet0.count = reg_count;
+ ((drm_r300_cmd_header_t *) rmesa->hw.vir[1].cmd)->packet0.count = reg_count;
+ }
+
+ rmesa->hw.vic.cmd[R300_VIC_CNTL_0] = r300VAPInputCntl0(ctx, InputsRead);
+ rmesa->hw.vic.cmd[R300_VIC_CNTL_1] = r300VAPInputCntl1(ctx, InputsRead);
+ rmesa->hw.vof.cmd[R300_VOF_CNTL_0] = r300VAPOutputCntl0(ctx, OutputsWritten, ctx->FragmentProgram._Current->Base.InputsRead);
+ rmesa->hw.vof.cmd[R300_VOF_CNTL_1] = r300VAPOutputCntl1(ctx, OutputsWritten, ctx->FragmentProgram._Current->Base.InputsRead);
}
void r300UpdateShaderStates(r300ContextPtr rmesa)
{
GLcontext *ctx;
ctx = rmesa->radeon.glCtx;
+ struct r300_fragment_program *r300_fp;
- r300SetEarlyZState(ctx);
+ r300_fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current;
- /* w_fmt value is set to get best performance
- * see p.130 R5xx 3D acceleration guide v1.3 */
- GLuint w_fmt, fgdepthsrc;
- if (current_fragment_program_writes_depth(ctx)) {
- fgdepthsrc = R300_FG_DEPTH_SRC_SHADER;
- w_fmt = R300_W_FMT_W24 | R300_W_SRC_US;
- } else {
- fgdepthsrc = R300_FG_DEPTH_SRC_SCAN;
- w_fmt = R300_W_FMT_W0 | R300_W_SRC_US;
- }
+ /* should only happenen once, just after context is created */
+ if (!r300_fp)
+ return;
- if (w_fmt != rmesa->hw.us_out_fmt.cmd[5]) {
- R300_STATECHANGE(rmesa, us_out_fmt);
- rmesa->hw.us_out_fmt.cmd[5] = w_fmt;
- }
+ r300SetEarlyZState(ctx);
- if (fgdepthsrc != rmesa->hw.fg_depth_src.cmd[1]) {
- R300_STATECHANGE(rmesa, fg_depth_src);
- rmesa->hw.fg_depth_src.cmd[1] = fgdepthsrc;
- }
+ r300SetupTextures(ctx);
- if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515)
- r500SetupPixelShader(rmesa);
- else
- r300SetupPixelShader(rmesa);
+ rmesa->vtbl.SetupPixelShader(ctx);
- if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515)
- r500SetupRSUnit(ctx);
- else
- r300SetupRSUnit(ctx);
+ rmesa->vtbl.SetupRSUnit(ctx);
- if ((rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL))
+ if (rmesa->options.hw_tcl_enabled) {
r300SetupVertexProgram(rmesa);
-
+ }
}
/**
@@ -2501,9 +2314,8 @@ static void r300InvalidateState(GLcontext * ctx, GLuint new_state)
_swsetup_InvalidateState(ctx, new_state);
_vbo_InvalidateState(ctx, new_state);
_tnl_InvalidateState(ctx, new_state);
- _ae_invalidate_state(ctx, new_state);
- if (new_state & (_NEW_BUFFERS | _NEW_COLOR | _NEW_PIXEL)) {
+ if (new_state & _NEW_BUFFERS) {
_mesa_update_framebuffer(ctx);
/* this updates the DrawBuffer's Width/Height if it's a FBO */
_mesa_update_draw_buffer_bounds(ctx);
@@ -2523,34 +2335,12 @@ static void r300InvalidateState(GLcontext * ctx, GLuint new_state)
*/
void r300InitState(r300ContextPtr r300)
{
- memset(&(r300->state.texture), 0, sizeof(r300->state.texture));
-
r300ResetHwState(r300);
}
static void r300RenderMode(GLcontext * ctx, GLenum mode)
{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- (void)rmesa;
- (void)mode;
-}
-
-void r300UpdateClipPlanes( GLcontext *ctx )
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- GLuint p;
-
- for (p = 0; p < ctx->Const.MaxClipPlanes; p++) {
- if (ctx->Transform.ClipPlanesEnabled & (1 << p)) {
- GLint *ip = (GLint *)ctx->Transform._ClipUserPlane[p];
-
- R300_STATECHANGE( rmesa, vpucp[p] );
- rmesa->hw.vpucp[p].cmd[R300_VPUCP_X] = ip[0];
- rmesa->hw.vpucp[p].cmd[R300_VPUCP_Y] = ip[1];
- rmesa->hw.vpucp[p].cmd[R300_VPUCP_Z] = ip[2];
- rmesa->hw.vpucp[p].cmd[R300_VPUCP_W] = ip[3];
- }
- }
+ r300SwitchFallback(ctx, R300_FALLBACK_RENDER_MODE, ctx->RenderMode != GL_RENDER);
}
/**
@@ -2598,3 +2388,20 @@ void r300InitStateFuncs(struct dd_function_table *functions)
functions->DrawBuffer = radeonDrawBuffer;
functions->ReadBuffer = radeonReadBuffer;
}
+
+void r300InitShaderFunctions(r300ContextPtr r300)
+{
+ if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
+ r300->vtbl.SetupRSUnit = r500SetupRSUnit;
+ r300->vtbl.SetupPixelShader = r500SetupPixelShader;
+ r300->vtbl.SetupFragmentShaderTextures = r500SetupFragmentShaderTextures;
+ r300->vtbl.BuildFragmentProgramHwCode = r500BuildFragmentProgramHwCode;
+ r300->vtbl.FragmentProgramDump = r500FragmentProgramDump;
+ } else {
+ r300->vtbl.SetupRSUnit = r300SetupRSUnit;
+ r300->vtbl.SetupPixelShader = r300SetupPixelShader;
+ r300->vtbl.SetupFragmentShaderTextures = r300SetupFragmentShaderTextures;
+ r300->vtbl.BuildFragmentProgramHwCode = r300BuildFragmentProgramHwCode;
+ r300->vtbl.FragmentProgramDump = r300FragmentProgramDump;
+ }
+}
diff --git a/src/mesa/drivers/dri/r300/r300_state.h b/src/mesa/drivers/dri/r300/r300_state.h
index 247a20ee51..2328289420 100644
--- a/src/mesa/drivers/dri/r300/r300_state.h
+++ b/src/mesa/drivers/dri/r300/r300_state.h
@@ -50,16 +50,14 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
r300->radeon.hw.is_dirty = GL_TRUE; \
} while(0)
-// r300_state.c
-extern int future_hw_tcl_on;
-void _tnl_UpdateFixedFunctionProgram (GLcontext * ctx);
void r300UpdateViewportOffset (GLcontext * ctx);
void r300UpdateDrawBuffer (GLcontext * ctx);
void r300UpdateStateParameters (GLcontext * ctx, GLuint new_state);
void r300UpdateShaders (r300ContextPtr rmesa);
void r300UpdateShaderStates (r300ContextPtr rmesa);
void r300InitState (r300ContextPtr r300);
-void r300UpdateClipPlanes (GLcontext * ctx);
void r300InitStateFuncs (struct dd_function_table *functions);
+void r300VapCntl(r300ContextPtr rmesa, GLuint input_count, GLuint output_count, GLuint temp_count);
+void r300SetupVAP(GLcontext *ctx, GLuint InputsRead, GLuint OutputsWritten);
#endif /* __R300_STATE_H__ */
diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c
index 03c1521de7..ce4179208e 100644
--- a/src/mesa/drivers/dri/r300/r300_swtcl.c
+++ b/src/mesa/drivers/dri/r300/r300_swtcl.c
@@ -34,9 +34,11 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
+#include "r300_state.h"
#include "r300_swtcl.h"
#include "r300_emit.h"
#include "r300_tex.h"
+#include "r300_render.h"
#define EMIT_ATTR( ATTR, STYLE ) \
do { \
@@ -53,199 +55,130 @@ do { \
rmesa->radeon.swtcl.vertex_attr_count++; \
} while (0)
-#define ADD_ATTR(_attr, _format, _dst_loc, _swizzle, _write_mask) \
+#define ADD_ATTR(_attr, _format, _dst_loc, _swizzle, _write_mask, _normalize) \
do { \
- attrs[num_attrs].attr = (_attr); \
- attrs[num_attrs].format = (_format); \
+ attrs[num_attrs].element = (_attr); \
+ attrs[num_attrs].data_type = (_format); \
attrs[num_attrs].dst_loc = (_dst_loc); \
attrs[num_attrs].swizzle = (_swizzle); \
attrs[num_attrs].write_mask = (_write_mask); \
+ attrs[num_attrs]._signed = 0; \
+ attrs[num_attrs].normalize = (_normalize); \
++num_attrs; \
} while (0)
-static void r300SwtclVAPSetup(GLcontext *ctx, GLuint InputsRead, GLuint OutputsWritten, GLuint vap_out_fmt_1)
+void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_OutputsWritten)
{
r300ContextPtr rmesa = R300_CONTEXT( ctx );
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;
- struct vertex_attribute *attrs = rmesa->swtcl.vert_attrs;
- int vte = 0;
- int i, j, reg_count;
- uint32_t *vir0 = &rmesa->hw.vir[0].cmd[1];
- uint32_t *vir1 = &rmesa->hw.vir[1].cmd[1];
-
- for (i = 0; i < R300_VIR_CMDSIZE-1; ++i)
- vir0[i] = vir1[i] = 0;
-
- for (i = 0, j = 0; i < rmesa->radeon.swtcl.vertex_attr_count; ++i) {
- int tmp, data_format;
- switch (attrs[i].format) {
- case EMIT_1F:
- data_format = R300_DATA_TYPE_FLOAT_1;
- break;
- case EMIT_2F:
- data_format = R300_DATA_TYPE_FLOAT_2;
- break;
- case EMIT_3F:
- data_format = R300_DATA_TYPE_FLOAT_3;
- break;
- case EMIT_4F:
- data_format = R300_DATA_TYPE_FLOAT_4;
- break;
- case EMIT_4UB_4F_RGBA:
- case EMIT_4UB_4F_ABGR:
- data_format = R300_DATA_TYPE_BYTE | R300_NORMALIZE;
- break;
- default:
- fprintf(stderr, "%s: Invalid data format type", __FUNCTION__);
- _mesa_exit(-1);
- break;
- }
-
- tmp = data_format | (attrs[i].dst_loc << R300_DST_VEC_LOC_SHIFT);
- if (i % 2 == 0) {
- vir0[j] = tmp << R300_DATA_TYPE_0_SHIFT;
- vir1[j] = attrs[i].swizzle | (attrs[i].write_mask << R300_WRITE_ENA_SHIFT);
- } else {
- vir0[j] |= tmp << R300_DATA_TYPE_1_SHIFT;
- vir1[j] |= (attrs[i].swizzle | (attrs[i].write_mask << R300_WRITE_ENA_SHIFT)) << R300_SWIZZLE1_SHIFT;
- ++j;
- }
- }
-
- reg_count = (rmesa->radeon.swtcl.vertex_attr_count + 1) >> 1;
- if (rmesa->radeon.swtcl.vertex_attr_count % 2 != 0) {
- vir0[reg_count-1] |= R300_LAST_VEC << R300_DATA_TYPE_0_SHIFT;
- } else {
- vir0[reg_count-1] |= R300_LAST_VEC << R300_DATA_TYPE_1_SHIFT;
- }
-
- R300_STATECHANGE(rmesa, vir[0]);
- R300_STATECHANGE(rmesa, vir[1]);
- R300_STATECHANGE(rmesa, vof);
- R300_STATECHANGE(rmesa, vte);
- R300_STATECHANGE(rmesa, vic);
-
- if (rmesa->radeon.radeonScreen->kernel_mm) {
- rmesa->hw.vir[0].cmd[0] &= 0xC000FFFF;
- rmesa->hw.vir[1].cmd[0] &= 0xC000FFFF;
- rmesa->hw.vir[0].cmd[0] |= (reg_count & 0x3FFF) << 16;
- rmesa->hw.vir[1].cmd[0] |= (reg_count & 0x3FFF) << 16;
- } else {
- ((drm_r300_cmd_header_t *) rmesa->hw.vir[0].cmd)->packet0.count = reg_count;
- ((drm_r300_cmd_header_t *) rmesa->hw.vir[1].cmd)->packet0.count = reg_count;
- }
-
- rmesa->hw.vic.cmd[R300_VIC_CNTL_0] = r300VAPInputCntl0(ctx, InputsRead);
- rmesa->hw.vic.cmd[R300_VIC_CNTL_1] = r300VAPInputCntl1(ctx, InputsRead);
- rmesa->hw.vof.cmd[R300_VOF_CNTL_0] = r300VAPOutputCntl0(ctx, OutputsWritten);
- /**
- * Can't use r300VAPOutputCntl1 function because it assumes
- * that all texture coords have 4 components and that's the case
- * for HW TCL path, but not for SW TCL.
- */
- rmesa->hw.vof.cmd[R300_VOF_CNTL_1] = vap_out_fmt_1;
-
- vte = rmesa->hw.vte.cmd[1];
- vte &= ~(R300_VTX_XY_FMT | R300_VTX_Z_FMT | R300_VTX_W0_FMT);
- /* Important:
- */
- if ( VB->NdcPtr != NULL ) {
- VB->AttribPtr[VERT_ATTRIB_POS] = VB->NdcPtr;
- vte |= R300_VTX_XY_FMT | R300_VTX_Z_FMT;
- }
- else {
- VB->AttribPtr[VERT_ATTRIB_POS] = VB->ClipPtr;
- vte |= R300_VTX_W0_FMT;
- }
-
- assert( VB->AttribPtr[VERT_ATTRIB_POS] != NULL );
-
- rmesa->hw.vte.cmd[1] = vte;
- rmesa->hw.vte.cmd[2] = rmesa->radeon.swtcl.vertex_size;
-}
-
-
-static void r300SetVertexFormat( GLcontext *ctx )
-{
- r300ContextPtr rmesa = R300_CONTEXT( ctx );
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct vertex_buffer *VB = &tnl->vb;
- int first_free_tex = 0, vap_out_fmt_1 = 0;
+ int first_free_tex = 0;
GLuint InputsRead = 0;
GLuint OutputsWritten = 0;
int num_attrs = 0;
- struct vertex_attribute *attrs = rmesa->swtcl.vert_attrs;
+ GLuint fp_reads = ctx->FragmentProgram._Current->Base.InputsRead;
+ struct vertex_attribute *attrs = rmesa->vbuf.attribs;
rmesa->swtcl.coloroffset = rmesa->swtcl.specoffset = 0;
rmesa->radeon.swtcl.vertex_attr_count = 0;
- if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_POS)) {
- InputsRead |= 1 << VERT_ATTRIB_POS;
- OutputsWritten |= 1 << VERT_RESULT_HPOS;
- EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F );
- ADD_ATTR(VERT_ATTRIB_POS, EMIT_4F, SWTCL_OVM_POS, SWIZZLE_XYZW, MASK_XYZW);
- rmesa->swtcl.coloroffset = 4;
- }
+ /* We always want non Ndc coords format */
+ VB->AttribPtr[VERT_ATTRIB_POS] = VB->ClipPtr;
+
+ /* Always write position vector */
+ InputsRead |= 1 << VERT_ATTRIB_POS;
+ OutputsWritten |= 1 << VERT_RESULT_HPOS;
+ EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F );
+ ADD_ATTR(VERT_ATTRIB_POS, R300_DATA_TYPE_FLOAT_4, SWTCL_OVM_POS, SWIZZLE_XYZW, MASK_XYZW, 0);
+ rmesa->swtcl.coloroffset = 4;
- if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR0)) {
+ if (fp_reads & FRAG_BIT_COL0) {
InputsRead |= 1 << VERT_ATTRIB_COLOR0;
OutputsWritten |= 1 << VERT_RESULT_COL0;
#if MESA_LITTLE_ENDIAN
EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_RGBA );
- ADD_ATTR(VERT_ATTRIB_COLOR0, EMIT_4UB_4F_RGBA, SWTCL_OVM_COLOR0, SWIZZLE_XYZW, MASK_XYZW);
+ ADD_ATTR(VERT_ATTRIB_COLOR0, R300_DATA_TYPE_BYTE, SWTCL_OVM_COLOR0, SWIZZLE_XYZW, MASK_XYZW, 1);
#else
EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_ABGR );
- ADD_ATTR(VERT_ATTRIB_COLOR0, EMIT_4UB_4F_ABGR, SWTCL_OVM_COLOR0, SWIZZLE_XYZW, MASK_XYZW);
+ ADD_ATTR(VERT_ATTRIB_COLOR0, R300_DATA_TYPE_BYTE, SWTCL_OVM_COLOR0, SWIZZLE_XYZW, MASK_XYZW, 1);
#endif
}
- if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR1 )) {
+ if (fp_reads & FRAG_BIT_COL1) {
GLuint swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ONE);
InputsRead |= 1 << VERT_ATTRIB_COLOR1;
OutputsWritten |= 1 << VERT_RESULT_COL1;
#if MESA_LITTLE_ENDIAN
EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_4UB_4F_RGBA );
- ADD_ATTR(VERT_ATTRIB_COLOR1, EMIT_4UB_4F_RGBA, SWTCL_OVM_COLOR1, swiz, MASK_XYZW);
+ ADD_ATTR(VERT_ATTRIB_COLOR1, R300_DATA_TYPE_BYTE, SWTCL_OVM_COLOR1, swiz, MASK_XYZW, 1);
#else
EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_4UB_4F_ABGR );
- ADD_ATTR(VERT_ATTRIB_COLOR1, EMIT_4UB_4F_ABGR, SWTCL_OVM_COLOR1, swiz, MASK_XYZW);
+ ADD_ATTR(VERT_ATTRIB_COLOR1, R300_DATA_TYPE_BYTE, SWTCL_OVM_COLOR1, swiz, MASK_XYZW, 1);
#endif
rmesa->swtcl.specoffset = rmesa->swtcl.coloroffset + 1;
}
+ if (ctx->Light.Enabled && ctx->Light.Model.TwoSide) {
+ VB->AttribPtr[VERT_ATTRIB_GENERIC0] = VB->ColorPtr[1];
+ OutputsWritten |= 1 << VERT_RESULT_BFC0;
+#if MESA_LITTLE_ENDIAN
+ EMIT_ATTR( _TNL_ATTRIB_GENERIC0, EMIT_4UB_4F_RGBA );
+ ADD_ATTR(VERT_ATTRIB_GENERIC0, R300_DATA_TYPE_BYTE, SWTCL_OVM_COLOR2, SWIZZLE_XYZW, MASK_XYZW, 1);
+#else
+ EMIT_ATTR( _TNL_ATTRIB_GENERIC0, EMIT_4UB_4F_ABGR );
+ ADD_ATTR(VERT_ATTRIB_GENERIC0, R300_DATA_TYPE_BYTE, SWTCL_OVM_COLOR2, SWIZZLE_XYZW, MASK_XYZW, 1);
+#endif
+ if (fp_reads & FRAG_BIT_COL1) {
+ VB->AttribPtr[VERT_ATTRIB_GENERIC1] = VB->SecondaryColorPtr[1];
+ GLuint swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ONE);
+ OutputsWritten |= 1 << VERT_RESULT_BFC1;
+#if MESA_LITTLE_ENDIAN
+ EMIT_ATTR( _TNL_ATTRIB_GENERIC1, EMIT_4UB_4F_RGBA );
+ ADD_ATTR(VERT_ATTRIB_GENERIC1, R300_DATA_TYPE_BYTE, SWTCL_OVM_COLOR3, swiz, MASK_XYZW, 1);
+#else
+ EMIT_ATTR( _TNL_ATTRIB_GENERIC1, EMIT_4UB_4F_ABGR );
+ ADD_ATTR(VERT_ATTRIB_GENERIC1, R300_DATA_TYPE_BYTE, SWTCL_OVM_COLOR3, swiz, MASK_XYZW, 1);
+#endif
+ }
+ }
+
if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_POINTSIZE )) {
GLuint swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ZERO);
InputsRead |= 1 << VERT_ATTRIB_POINT_SIZE;
OutputsWritten |= 1 << VERT_RESULT_PSIZ;
EMIT_ATTR( _TNL_ATTRIB_POINTSIZE, EMIT_1F );
- ADD_ATTR(VERT_ATTRIB_POINT_SIZE, EMIT_1F, SWTCL_OVM_POINT_SIZE, swiz, MASK_X);
+ ADD_ATTR(VERT_ATTRIB_POINT_SIZE, R300_DATA_TYPE_FLOAT_1, SWTCL_OVM_POINT_SIZE, swiz, MASK_X, 0);
}
- if (RENDERINPUTS_TEST_RANGE(tnl->render_inputs_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX )) {
- int i, size;
- GLuint swiz, mask, format;
+ /**
+ * Sending only one texcoord component may lead to lock up,
+ * so for all textures always output 4 texcoord components to RS.
+ */
+ {
+ int i;
+ GLuint swiz, format, hw_format;
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
- if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_TEX(i) )) {
+ if (fp_reads & FRAG_BIT_TEX(i)) {
switch (VB->TexCoordPtr[i]->size) {
case 1:
+ format = EMIT_1F;
+ hw_format = R300_DATA_TYPE_FLOAT_1;
+ swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ONE);
+ break;
case 2:
format = EMIT_2F;
- swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_ZERO, SWIZZLE_ZERO);
- mask = MASK_X | MASK_Y;
- size = 2;
+ hw_format = R300_DATA_TYPE_FLOAT_2;
+ swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_ZERO, SWIZZLE_ONE);
break;
case 3:
format = EMIT_3F;
- swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
- mask = MASK_X | MASK_Y | MASK_Z;
- size = 3;
+ hw_format = R300_DATA_TYPE_FLOAT_3;
+ swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ONE);
break;
case 4:
format = EMIT_4F;
+ hw_format = R300_DATA_TYPE_FLOAT_4;
swiz = SWIZZLE_XYZW;
- mask = MASK_XYZW;
- size = 4;
break;
default:
continue;
@@ -253,15 +186,14 @@ static void r300SetVertexFormat( GLcontext *ctx )
InputsRead |= 1 << (VERT_ATTRIB_TEX0 + i);
OutputsWritten |= 1 << (VERT_RESULT_TEX0 + i);
EMIT_ATTR(_TNL_ATTRIB_TEX(i), format);
- ADD_ATTR(VERT_ATTRIB_TEX0 + i, format, SWTCL_OVM_TEX(i), swiz, mask);
- vap_out_fmt_1 |= size << (i * 3);
+ ADD_ATTR(VERT_ATTRIB_TEX0 + i, hw_format, SWTCL_OVM_TEX(first_free_tex), swiz, MASK_XYZW, 0);
++first_free_tex;
}
}
}
/* RS can't put fragment position on the pixel stack, so stuff it in texcoord if needed */
- if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_POS) && (ctx->FragmentProgram._Current->Base.InputsRead & FRAG_BIT_WPOS)) {
+ if (fp_reads & FRAG_BIT_WPOS) {
if (first_free_tex >= ctx->Const.MaxTextureUnits) {
fprintf(stderr, "\tout of free texcoords to write w pos\n");
_mesa_exit(-1);
@@ -270,12 +202,11 @@ static void r300SetVertexFormat( GLcontext *ctx )
InputsRead |= 1 << (VERT_ATTRIB_TEX0 + first_free_tex);
OutputsWritten |= 1 << (VERT_RESULT_TEX0 + first_free_tex);
EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F );
- ADD_ATTR(VERT_ATTRIB_POS, EMIT_4F, SWTCL_OVM_TEX(first_free_tex), SWIZZLE_XYZW, MASK_XYZW);
- vap_out_fmt_1 |= 4 << (first_free_tex * 3);
+ ADD_ATTR(VERT_ATTRIB_POS, R300_DATA_TYPE_FLOAT_4, SWTCL_OVM_TEX(first_free_tex), SWIZZLE_XYZW, MASK_XYZW, 0);
++first_free_tex;
}
- if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_FOG)) {
+ if (fp_reads & FRAG_BIT_FOGC) {
if (first_free_tex >= ctx->Const.MaxTextureUnits) {
fprintf(stderr, "\tout of free texcoords to write fog coordinate\n");
_mesa_exit(-1);
@@ -285,12 +216,24 @@ static void r300SetVertexFormat( GLcontext *ctx )
OutputsWritten |= 1 << VERT_RESULT_FOGC;
GLuint swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ZERO);
EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1F );
- ADD_ATTR(VERT_ATTRIB_FOG, EMIT_1F, SWTCL_OVM_TEX(first_free_tex), swiz, MASK_X);
- vap_out_fmt_1 |= 1 << (first_free_tex * 3);
+ ADD_ATTR(VERT_ATTRIB_FOG, R300_DATA_TYPE_FLOAT_1, SWTCL_OVM_TEX(first_free_tex), swiz, MASK_XYZW, 0);
}
R300_NEWPRIM(rmesa);
- r300SwtclVAPSetup(ctx, InputsRead, OutputsWritten, vap_out_fmt_1);
+ rmesa->vbuf.num_attribs = num_attrs;
+ *_InputsRead = InputsRead;
+ *_OutputsWritten = OutputsWritten;
+
+ RENDERINPUTS_COPY(rmesa->render_inputs_bitset, tnl->render_inputs_bitset);
+}
+
+static void r300PrepareVertices(GLcontext *ctx)
+{
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ GLuint InputsRead, OutputsWritten;
+
+ r300ChooseSwtclVertexFormat(ctx, &InputsRead, &OutputsWritten);
+ r300SetupVAP(ctx, InputsRead, OutputsWritten);
rmesa->radeon.swtcl.vertex_size =
_tnl_install_attrs( ctx,
@@ -299,8 +242,6 @@ static void r300SetVertexFormat( GLcontext *ctx )
NULL, 0 );
rmesa->radeon.swtcl.vertex_size /= 4;
-
- RENDERINPUTS_COPY(rmesa->state.render_inputs_bitset, tnl->render_inputs_bitset);
}
@@ -318,7 +259,6 @@ static GLuint reduced_prim[] = {
};
static void r300RasterPrimitive( GLcontext *ctx, GLuint prim );
-static void r300RenderPrimitive( GLcontext *ctx, GLenum prim );
/***********************************************************************
* Emit primitives as inline vertices *
@@ -366,9 +306,8 @@ static void r300RenderPrimitive( GLcontext *ctx, GLenum prim );
* Build render functions from dd templates *
***********************************************************************/
-#define R300_TWOSIDE_BIT 0x01
-#define R300_UNFILLED_BIT 0x02
-#define R300_MAX_TRIFUNC 0x04
+#define R300_UNFILLED_BIT 0x01
+#define R300_MAX_TRIFUNC 0x02
static struct {
tnl_points_func points;
@@ -379,9 +318,9 @@ static struct {
#define DO_FALLBACK 0
#define DO_UNFILLED (IND & R300_UNFILLED_BIT)
-#define DO_TWOSIDE (IND & R300_TWOSIDE_BIT)
+#define DO_TWOSIDE 0
#define DO_FLAT 0
-#define DO_OFFSET 0
+#define DO_OFFSET 0
#define DO_TRI 1
#define DO_QUAD 1
#define DO_LINE 1
@@ -469,26 +408,15 @@ do { \
#define TAG(x) x
#include "tnl_dd/t_dd_tritmp.h"
-#define IND (R300_TWOSIDE_BIT)
-#define TAG(x) x##_twoside
-#include "tnl_dd/t_dd_tritmp.h"
-
#define IND (R300_UNFILLED_BIT)
#define TAG(x) x##_unfilled
#include "tnl_dd/t_dd_tritmp.h"
-#define IND (R300_TWOSIDE_BIT|R300_UNFILLED_BIT)
-#define TAG(x) x##_twoside_unfilled
-#include "tnl_dd/t_dd_tritmp.h"
-
-
static void init_rast_tab( void )
{
init();
- init_twoside();
init_unfilled();
- init_twoside_unfilled();
}
/**********************************************************************/
@@ -540,7 +468,6 @@ static void r300ChooseRenderState( GLcontext *ctx )
GLuint index = 0;
GLuint flags = ctx->_TriangleCaps;
- if (flags & DD_TRI_LIGHT_TWOSIDE) index |= R300_TWOSIDE_BIT;
if (flags & DD_TRI_UNFILLED) index |= R300_UNFILLED_BIT;
if (index != rmesa->radeon.swtcl.RenderIndex) {
@@ -565,12 +492,12 @@ static void r300ChooseRenderState( GLcontext *ctx )
}
-static void r300RenderStart(GLcontext *ctx)
+void r300RenderStart(GLcontext *ctx)
{
r300ContextPtr rmesa = R300_CONTEXT( ctx );
r300ChooseRenderState(ctx);
- r300SetVertexFormat(ctx);
+ r300PrepareVertices(ctx);
r300ValidateBuffers(ctx);
@@ -585,7 +512,7 @@ static void r300RenderStart(GLcontext *ctx)
}
}
-static void r300RenderFinish(GLcontext *ctx)
+void r300RenderFinish(GLcontext *ctx)
{
}
@@ -599,7 +526,7 @@ static void r300RasterPrimitive( GLcontext *ctx, GLuint hwprim )
}
}
-static void r300RenderPrimitive(GLcontext *ctx, GLenum prim)
+void r300RenderPrimitive(GLcontext *ctx, GLenum prim)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
@@ -611,7 +538,7 @@ static void r300RenderPrimitive(GLcontext *ctx, GLenum prim)
r300RasterPrimitive( ctx, reduced_prim[prim] );
}
-static void r300ResetLineStipple(GLcontext *ctx)
+void r300ResetLineStipple(GLcontext *ctx)
{
}
@@ -647,7 +574,6 @@ void r300InitSwtcl(GLcontext *ctx)
_tnl_invalidate_vertices( ctx, ~0 );
_tnl_need_projected_coords( ctx, GL_FALSE );
- r300ChooseRenderState(ctx);
}
void r300DestroySwtcl(GLcontext *ctx)
@@ -692,6 +618,7 @@ void r300_swtcl_flush(GLcontext *ctx, uint32_t current_offset)
rmesa->radeon.hw.max_state_size + (12*sizeof(int)),
__FUNCTION__);
radeonEmitState(&rmesa->radeon);
+ r300_emit_scissor(ctx);
r300EmitVertexAOS(rmesa,
rmesa->radeon.swtcl.vertex_size,
rmesa->radeon.dma.current,
diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.h b/src/mesa/drivers/dri/r300/r300_swtcl.h
index ebc99c9e8a..c271d26546 100644
--- a/src/mesa/drivers/dri/r300/r300_swtcl.h
+++ b/src/mesa/drivers/dri/r300/r300_swtcl.h
@@ -39,24 +39,27 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "swrast/swrast.h"
#include "r300_context.h"
-#define MASK_XYZW (R300_WRITE_ENA_X | R300_WRITE_ENA_Y | R300_WRITE_ENA_Z | R300_WRITE_ENA_W)
-#define MASK_X R300_WRITE_ENA_X
-#define MASK_Y R300_WRITE_ENA_Y
-#define MASK_Z R300_WRITE_ENA_Z
-#define MASK_W R300_WRITE_ENA_W
-
/*
* Here are definitions of OVM locations of vertex attributes for non TCL hw
*/
#define SWTCL_OVM_POS 0
#define SWTCL_OVM_COLOR0 2
#define SWTCL_OVM_COLOR1 3
+#define SWTCL_OVM_COLOR2 4
+#define SWTCL_OVM_COLOR3 5
#define SWTCL_OVM_TEX(n) ((n) + 6)
#define SWTCL_OVM_POINT_SIZE 15
+extern void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *InputsRead, GLuint *OutputsWritten);
extern void r300InitSwtcl( GLcontext *ctx );
extern void r300DestroySwtcl( GLcontext *ctx );
+extern void r300RenderStart(GLcontext *ctx);
+extern void r300RenderFinish(GLcontext *ctx);
+extern void r300RenderPrimitive(GLcontext *ctx, GLenum prim);
+extern void r300ResetLineStipple(GLcontext *ctx);
+
extern void r300_swtcl_flush(GLcontext *ctx, uint32_t current_offset);
+
#endif
diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c
index cf4cad73d2..6d6a90aa88 100644
--- a/src/mesa/drivers/dri/r300/r300_texstate.c
+++ b/src/mesa/drivers/dri/r300/r300_texstate.c
@@ -117,6 +117,7 @@ static const struct tx_table {
_ASSIGN(INTENSITY_FLOAT16, R300_EASY_TX_FORMAT(X, X, X, X, FL_I16)),
_ASSIGN(Z16, R300_EASY_TX_FORMAT(X, X, X, X, X16)),
_ASSIGN(Z24_S8, R300_EASY_TX_FORMAT(X, X, X, X, X24_Y8)),
+ _ASSIGN(S8_Z24, R300_EASY_TX_FORMAT(Y, Y, Y, Y, X24_Y8)),
_ASSIGN(Z32, R300_EASY_TX_FORMAT(X, X, X, X, X32)),
/* *INDENT-ON* */
};
@@ -431,7 +432,6 @@ void r300SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo
radeon_miptree_unreference(rImage->mt);
rImage->mt = NULL;
}
- fprintf(stderr,"settexbuf %dx%d@%d %d targ %x format %x\n", rb->width, rb->height, rb->cpp, rb->pitch, target, format);
_mesa_init_teximage_fields(radeon->glCtx, target, texImage,
rb->width, rb->height, 1, 0, rb->cpp);
texImage->RowStride = rb->pitch / rb->cpp;
@@ -449,7 +449,10 @@ void r300SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo
pitch_val = rb->pitch;
switch (rb->cpp) {
case 4:
- t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8);
+ if (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT)
+ t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8);
+ else
+ t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8);
t->pp_txfilter |= tx_table[2].filter;
pitch_val /= 4;
break;
diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c
index 50806575ce..c41a8fdd62 100644
--- a/src/mesa/drivers/dri/r300/r300_vertprog.c
+++ b/src/mesa/drivers/dri/r300/r300_vertprog.c
@@ -34,10 +34,12 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "shader/program.h"
#include "shader/prog_instruction.h"
#include "shader/prog_parameter.h"
+#include "shader/prog_print.h"
#include "shader/prog_statevars.h"
#include "tnl/tnl.h"
#include "r300_context.h"
+#include "r300_state.h"
/* TODO: Get rid of t_src_class call */
#define CMP_SRCS(a, b) ((a.RelAddr != b.RelAddr) || (a.Index != b.Index && \
@@ -64,7 +66,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
int u_temp_used = (VSF_MAX_FRAGMENT_TEMPS - 1) - u_temp_i; \
if((vp->num_temporaries + u_temp_used) > VSF_MAX_FRAGMENT_TEMPS) { \
WARN_ONCE("Ran out of temps, num temps %d, us %d\n", vp->num_temporaries, u_temp_used); \
- vp->native = GL_FALSE; \
+ vp->error = GL_TRUE; \
} \
u_temp_i=VSF_MAX_FRAGMENT_TEMPS-1; \
} while (0)
@@ -214,21 +216,8 @@ static void vp_dump_inputs(struct r300_vertex_program *vp, char *caller)
static unsigned long t_src_index(struct r300_vertex_program *vp,
struct prog_src_register *src)
{
- int i;
- int max_reg = -1;
-
if (src->File == PROGRAM_INPUT) {
- if (vp->inputs[src->Index] != -1)
- return vp->inputs[src->Index];
-
- for (i = 0; i < VERT_ATTRIB_MAX; i++)
- if (vp->inputs[i] > max_reg)
- max_reg = vp->inputs[i];
-
- vp->inputs[src->Index] = max_reg + 1;
-
- //vp_dump_inputs(vp, __FUNCTION__);
-
+ assert(vp->inputs[src->Index] != -1);
return vp->inputs[src->Index];
} else {
if (src->Index < 0) {
@@ -245,7 +234,7 @@ static unsigned long t_src_index(struct r300_vertex_program *vp,
static unsigned long t_src(struct r300_vertex_program *vp,
struct prog_src_register *src)
{
- /* src->NegateBase uses the NEGATE_ flags from program_instruction.h,
+ /* src->Negate uses the NEGATE_ flags from program_instruction.h,
* which equal our VSF_FLAGS_ values, so it's safe to just pass it here.
*/
return PVS_SRC_OPERAND(t_src_index(vp, src),
@@ -254,13 +243,13 @@ static unsigned long t_src(struct r300_vertex_program *vp,
t_swizzle(GET_SWZ(src->Swizzle, 2)),
t_swizzle(GET_SWZ(src->Swizzle, 3)),
t_src_class(src->File),
- src->NegateBase) | (src->RelAddr << 4);
+ src->Negate) | (src->RelAddr << 4);
}
static unsigned long t_src_scalar(struct r300_vertex_program *vp,
struct prog_src_register *src)
{
- /* src->NegateBase uses the NEGATE_ flags from program_instruction.h,
+ /* src->Negate uses the NEGATE_ flags from program_instruction.h,
* which equal our VSF_FLAGS_ values, so it's safe to just pass it here.
*/
return PVS_SRC_OPERAND(t_src_index(vp, src),
@@ -269,8 +258,7 @@ static unsigned long t_src_scalar(struct r300_vertex_program *vp,
t_swizzle(GET_SWZ(src->Swizzle, 0)),
t_swizzle(GET_SWZ(src->Swizzle, 0)),
t_src_class(src->File),
- src->
- NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ src->Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
(src->RelAddr << 4);
}
@@ -307,7 +295,7 @@ static GLuint *r300TranslateOpcodeABS(struct r300_vertex_program *vp,
t_swizzle(GET_SWZ(src[0].Swizzle, 3)),
t_src_class(src[0].File),
(!src[0].
- NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
(src[0].RelAddr << 4);
inst[3] = 0;
@@ -369,8 +357,7 @@ static GLuint *r300TranslateOpcodeDP3(struct r300_vertex_program *vp,
t_swizzle(GET_SWZ(src[0].Swizzle, 2)),
SWIZZLE_ZERO,
t_src_class(src[0].File),
- src[0].
- NegateBase ? VSF_FLAG_XYZ : VSF_FLAG_NONE) |
+ src[0].Negate ? VSF_FLAG_XYZ : VSF_FLAG_NONE) |
(src[0].RelAddr << 4);
inst[2] =
PVS_SRC_OPERAND(t_src_index(vp, &src[1]),
@@ -378,8 +365,7 @@ static GLuint *r300TranslateOpcodeDP3(struct r300_vertex_program *vp,
t_swizzle(GET_SWZ(src[1].Swizzle, 1)),
t_swizzle(GET_SWZ(src[1].Swizzle, 2)), SWIZZLE_ZERO,
t_src_class(src[1].File),
- src[1].
- NegateBase ? VSF_FLAG_XYZ : VSF_FLAG_NONE) |
+ src[1].Negate ? VSF_FLAG_XYZ : VSF_FLAG_NONE) |
(src[1].RelAddr << 4);
inst[3] = __CONST(1, SWIZZLE_ZERO);
@@ -422,8 +408,7 @@ static GLuint *r300TranslateOpcodeDPH(struct r300_vertex_program *vp,
t_swizzle(GET_SWZ(src[0].Swizzle, 2)),
PVS_SRC_SELECT_FORCE_1,
t_src_class(src[0].File),
- src[0].
- NegateBase ? VSF_FLAG_XYZ : VSF_FLAG_NONE) |
+ src[0].Negate ? VSF_FLAG_XYZ : VSF_FLAG_NONE) |
(src[0].RelAddr << 4);
inst[2] = t_src(vp, &src[1]);
inst[3] = __CONST(1, SWIZZLE_ZERO);
@@ -519,7 +504,7 @@ static GLuint *r300TranslateOpcodeFLR(struct r300_vertex_program *vp,
PVS_SRC_SELECT_W, PVS_SRC_REG_TEMPORARY,
/* Not 100% sure about this */
(!src[0].
- NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE
+ Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE
/*VSF_FLAG_ALL */ );
inst[3] = __CONST(0, SWIZZLE_ZERO);
(*u_temp_i)--;
@@ -564,8 +549,7 @@ static GLuint *r300TranslateOpcodeLG2(struct r300_vertex_program *vp,
t_swizzle(GET_SWZ(src[0].Swizzle, 0)),
t_swizzle(GET_SWZ(src[0].Swizzle, 0)),
t_src_class(src[0].File),
- src[0].
- NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
(src[0].RelAddr << 4);
inst[2] = __CONST(0, SWIZZLE_ZERO);
inst[3] = __CONST(0, SWIZZLE_ZERO);
@@ -592,24 +576,21 @@ static GLuint *r300TranslateOpcodeLIT(struct r300_vertex_program *vp,
PVS_SRC_SELECT_FORCE_0, // Z
t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // Y
t_src_class(src[0].File),
- src[0].
- NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
(src[0].RelAddr << 4);
inst[2] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // Y
t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // W
PVS_SRC_SELECT_FORCE_0, // Z
t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // X
t_src_class(src[0].File),
- src[0].
- NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
(src[0].RelAddr << 4);
inst[3] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // Y
t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // X
PVS_SRC_SELECT_FORCE_0, // Z
t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // W
t_src_class(src[0].File),
- src[0].
- NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
(src[0].RelAddr << 4);
return inst;
@@ -837,7 +818,7 @@ static GLuint *r300TranslateOpcodeSUB(struct r300_vertex_program *vp,
t_swizzle(GET_SWZ(src[1].Swizzle, 3)),
t_src_class(src[1].File),
(!src[1].
- NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
(src[1].RelAddr << 4);
inst[3] = 0;
#else
@@ -857,7 +838,7 @@ static GLuint *r300TranslateOpcodeSUB(struct r300_vertex_program *vp,
t_swizzle(GET_SWZ(src[1].Swizzle, 3)),
t_src_class(src[1].File),
(!src[1].
- NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
(src[1].RelAddr << 4);
#endif
@@ -905,16 +886,14 @@ static GLuint *r300TranslateOpcodeXPD(struct r300_vertex_program *vp,
t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // X
t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // W
t_src_class(src[0].File),
- src[0].
- NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
(src[0].RelAddr << 4);
inst[2] = PVS_SRC_OPERAND(t_src_index(vp, &src[1]), t_swizzle(GET_SWZ(src[1].Swizzle, 2)), // Z
t_swizzle(GET_SWZ(src[1].Swizzle, 0)), // X
t_swizzle(GET_SWZ(src[1].Swizzle, 1)), // Y
t_swizzle(GET_SWZ(src[1].Swizzle, 3)), // W
t_src_class(src[1].File),
- src[1].
- NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ src[1].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
(src[1].RelAddr << 4);
inst[3] = __CONST(1, SWIZZLE_ZERO);
inst += 4;
@@ -931,15 +910,14 @@ static GLuint *r300TranslateOpcodeXPD(struct r300_vertex_program *vp,
t_swizzle(GET_SWZ(src[1].Swizzle, 3)), // W
t_src_class(src[1].File),
(!src[1].
- NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
(src[1].RelAddr << 4);
inst[2] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 2)), // Z
t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // X
t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // Y
t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // W
t_src_class(src[0].File),
- src[0].
- NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
(src[0].RelAddr << 4);
inst[3] =
PVS_SRC_OPERAND(*u_temp_i, PVS_SRC_SELECT_X, PVS_SRC_SELECT_Y,
@@ -954,11 +932,17 @@ static GLuint *r300TranslateOpcodeXPD(struct r300_vertex_program *vp,
static void t_inputs_outputs(struct r300_vertex_program *vp)
{
int i;
- int cur_reg = 0;
+ int cur_reg;
- for (i = 0; i < VERT_ATTRIB_MAX; i++)
- vp->inputs[i] = -1;
+ cur_reg = -1;
+ for (i = 0; i < VERT_ATTRIB_MAX; i++) {
+ if (vp->key.InputsRead & (1 << i))
+ vp->inputs[i] = ++cur_reg;
+ else
+ vp->inputs[i] = -1;
+ }
+ cur_reg = 0;
for (i = 0; i < VERT_RESULT_MAX; i++)
vp->outputs[i] = -1;
@@ -972,26 +956,36 @@ static void t_inputs_outputs(struct r300_vertex_program *vp)
vp->outputs[VERT_RESULT_PSIZ] = cur_reg++;
}
+ /* If we're writing back facing colors we need to send
+ * four colors to make front/back face colors selection work.
+ * If the vertex program doesn't write all 4 colors, lets
+ * pretend it does by skipping output index reg so the colors
+ * get written into appropriate output vectors.
+ */
if (vp->key.OutputsWritten & (1 << VERT_RESULT_COL0)) {
vp->outputs[VERT_RESULT_COL0] = cur_reg++;
+ } else if (vp->key.OutputsWritten & (1 << VERT_RESULT_BFC0) ||
+ vp->key.OutputsWritten & (1 << VERT_RESULT_BFC1)) {
+ cur_reg++;
}
if (vp->key.OutputsWritten & (1 << VERT_RESULT_COL1)) {
- vp->outputs[VERT_RESULT_COL1] =
- vp->outputs[VERT_RESULT_COL0] + 1;
- cur_reg = vp->outputs[VERT_RESULT_COL1] + 1;
+ vp->outputs[VERT_RESULT_COL1] = cur_reg++;
+ } else if (vp->key.OutputsWritten & (1 << VERT_RESULT_BFC0) ||
+ vp->key.OutputsWritten & (1 << VERT_RESULT_BFC1)) {
+ cur_reg++;
}
if (vp->key.OutputsWritten & (1 << VERT_RESULT_BFC0)) {
- vp->outputs[VERT_RESULT_BFC0] =
- vp->outputs[VERT_RESULT_COL0] + 2;
- cur_reg = vp->outputs[VERT_RESULT_BFC0] + 2;
+ vp->outputs[VERT_RESULT_BFC0] = cur_reg++;
+ } else if (vp->key.OutputsWritten & (1 << VERT_RESULT_BFC1)) {
+ cur_reg++;
}
if (vp->key.OutputsWritten & (1 << VERT_RESULT_BFC1)) {
- vp->outputs[VERT_RESULT_BFC1] =
- vp->outputs[VERT_RESULT_COL0] + 3;
- cur_reg = vp->outputs[VERT_RESULT_BFC1] + 1;
+ vp->outputs[VERT_RESULT_BFC1] = cur_reg++;
+ } else if (vp->key.OutputsWritten & (1 << VERT_RESULT_BFC0)) {
+ cur_reg++;
}
for (i = VERT_RESULT_TEX0; i <= VERT_RESULT_TEX7; i++) {
@@ -1018,14 +1012,13 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp,
struct prog_src_register src[3];
vp->pos_end = 0; /* Not supported yet */
- vp->program.length = 0;
- /*vp->num_temporaries=mesa_vp->Base.NumTemporaries; */
+ vp->hw_code.length = 0;
vp->translated = GL_TRUE;
- vp->native = GL_TRUE;
+ vp->error = GL_FALSE;
t_inputs_outputs(vp);
- for (inst = vp->program.body.i; vpi->Opcode != OPCODE_END;
+ for (inst = vp->hw_code.body.d; vpi->Opcode != OPCODE_END;
vpi++, inst += 4) {
FREE_TEMPS();
@@ -1187,38 +1180,15 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp,
&u_temp_i);
break;
default:
- assert(0);
+ vp->error = GL_TRUE;
break;
}
}
- /* Some outputs may be artificially added, to match the inputs
- of the fragment program. Blank the outputs here. */
- for (i = 0; i < VERT_RESULT_MAX; i++) {
- if (vp->key.OutputsAdded & (1 << i)) {
- inst[0] = PVS_OP_DST_OPERAND(VE_ADD,
- GL_FALSE,
- GL_FALSE,
- vp->outputs[i],
- VSF_FLAG_ALL,
- PVS_DST_REG_OUT);
- inst[1] = __CONST(0, SWIZZLE_ZERO);
- inst[2] = __CONST(0, SWIZZLE_ZERO);
- inst[3] = __CONST(0, SWIZZLE_ZERO);
- inst += 4;
- }
+ vp->hw_code.length = (inst - vp->hw_code.body.d);
+ if (vp->hw_code.length >= VSF_MAX_FRAGMENT_LENGTH) {
+ vp->error = GL_TRUE;
}
-
- vp->program.length = (inst - vp->program.body.i);
- if (vp->program.length >= VSF_MAX_FRAGMENT_LENGTH) {
- vp->program.length = 0;
- vp->native = GL_FALSE;
- }
-#if 0
- fprintf(stderr, "hw program:\n");
- for (i = 0; i < vp->program.length; i++)
- fprintf(stderr, "%08x\n", vp->program.body.d[i]);
-#endif
}
/* DP4 version seems to trigger some hw peculiarity */
@@ -1397,6 +1367,49 @@ static struct r300_vertex_program *build_program(struct r300_vertex_program_key
pos_as_texcoord(vp, &mesa_vp->Base);
}
+ if (RADEON_DEBUG & DEBUG_VERTS) {
+ fprintf(stderr, "Vertex program after native rewrite:\n");
+ _mesa_print_program(&mesa_vp->Base);
+ fflush(stdout);
+ }
+
+ /* Some outputs may be artificially added, to match the inputs of the fragment program.
+ * Issue 16 of vertex program spec says that all vertex attributes that are unwritten by
+ * vertex program are undefined, so just use MOV [vertex_result], CONST[0]
+ */
+ {
+ int i, count = 0;
+ for (i = 0; i < VERT_RESULT_MAX; ++i) {
+ if (vp->key.OutputsAdded & (1 << i)) {
+ ++count;
+ }
+ }
+
+ if (count > 0) {
+ struct prog_instruction *inst;
+
+ _mesa_insert_instructions(&mesa_vp->Base, mesa_vp->Base.NumInstructions - 1, count);
+ inst = &mesa_vp->Base.Instructions[mesa_vp->Base.NumInstructions - 1 - count];
+
+ for (i = 0; i < VERT_RESULT_MAX; ++i) {
+ if (vp->key.OutputsAdded & (1 << i)) {
+ inst->Opcode = OPCODE_MOV;
+
+ inst->DstReg.File = PROGRAM_OUTPUT;
+ inst->DstReg.Index = i;
+ inst->DstReg.WriteMask = WRITEMASK_XYZW;
+ inst->DstReg.CondMask = COND_TR;
+
+ inst->SrcReg[0].File = PROGRAM_CONSTANT;
+ inst->SrcReg[0].Index = 0;
+ inst->SrcReg[0].Swizzle = SWIZZLE_XYZW;
+
+ ++inst;
+ }
+ }
+ }
+ }
+
assert(mesa_vp->Base.NumInstructions);
vp->num_temporaries = mesa_vp->Base.NumTemporaries;
r300TranslateVertexShader(vp, mesa_vp->Base.Instructions);
@@ -1443,7 +1456,12 @@ void r300SelectVertexShader(r300ContextPtr r300)
wpos_idx = i;
}
- add_outputs(&wanted_key, VERT_RESULT_HPOS);
+ if (vpc->mesa_program.IsPositionInvariant) {
+ wanted_key.InputsRead |= (1 << VERT_ATTRIB_POS);
+ wanted_key.OutputsWritten |= (1 << VERT_RESULT_HPOS);
+ } else {
+ add_outputs(&wanted_key, VERT_RESULT_HPOS);
+ }
if (InputsRead & FRAG_BIT_COL0) {
add_outputs(&wanted_key, VERT_RESULT_COL0);
@@ -1453,27 +1471,103 @@ void r300SelectVertexShader(r300ContextPtr r300)
add_outputs(&wanted_key, VERT_RESULT_COL1);
}
+ if (InputsRead & FRAG_BIT_FOGC) {
+ add_outputs(&wanted_key, VERT_RESULT_FOGC);
+ }
+
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
if (InputsRead & (FRAG_BIT_TEX0 << i)) {
add_outputs(&wanted_key, VERT_RESULT_TEX0 + i);
}
}
- if (vpc->mesa_program.IsPositionInvariant) {
- /* we wan't position don't we ? */
- wanted_key.InputsRead |= (1 << VERT_ATTRIB_POS);
- }
-
for (vp = vpc->progs; vp; vp = vp->next)
if (_mesa_memcmp(&vp->key, &wanted_key, sizeof(wanted_key))
== 0) {
r300->selected_vp = vp;
return;
}
- //_mesa_print_program(&vpc->mesa_program.Base);
+
+ if (RADEON_DEBUG & DEBUG_VERTS) {
+ fprintf(stderr, "Initial vertex program:\n");
+ _mesa_print_program(&vpc->mesa_program.Base);
+ fflush(stdout);
+ }
vp = build_program(&wanted_key, &vpc->mesa_program, wpos_idx);
vp->next = vpc->progs;
vpc->progs = vp;
r300->selected_vp = vp;
}
+
+#define bump_vpu_count(ptr, new_count) do { \
+ drm_r300_cmd_header_t* _p=((drm_r300_cmd_header_t*)(ptr)); \
+ int _nc=(new_count)/4; \
+ assert(_nc < 256); \
+ if(_nc>_p->vpu.count)_p->vpu.count=_nc; \
+ } while(0)
+
+static void r300EmitVertexProgram(r300ContextPtr r300, int dest, struct r300_vertex_shader_hw_code *code)
+{
+ int i;
+
+ assert((code->length > 0) && (code->length % 4 == 0));
+
+ switch ((dest >> 8) & 0xf) {
+ case 0:
+ R300_STATECHANGE(r300, vpi);
+ for (i = 0; i < code->length; i++)
+ r300->hw.vpi.cmd[R300_VPI_INSTR_0 + i + 4 * (dest & 0xff)] = (code->body.d[i]);
+ bump_vpu_count(r300->hw.vpi.cmd, code->length + 4 * (dest & 0xff));
+ break;
+ case 2:
+ R300_STATECHANGE(r300, vpp);
+ for (i = 0; i < code->length; i++)
+ r300->hw.vpp.cmd[R300_VPP_PARAM_0 + i + 4 * (dest & 0xff)] = (code->body.d[i]);
+ bump_vpu_count(r300->hw.vpp.cmd, code->length + 4 * (dest & 0xff));
+ break;
+ case 4:
+ R300_STATECHANGE(r300, vps);
+ for (i = 0; i < code->length; i++)
+ r300->hw.vps.cmd[1 + i + 4 * (dest & 0xff)] = (code->body.d[i]);
+ bump_vpu_count(r300->hw.vps.cmd, code->length + 4 * (dest & 0xff));
+ break;
+ default:
+ fprintf(stderr, "%s:%s don't know how to handle dest %04x\n", __FILE__, __FUNCTION__, dest);
+ _mesa_exit(-1);
+ }
+}
+
+void r300SetupVertexProgram(r300ContextPtr rmesa)
+{
+ GLcontext *ctx = rmesa->radeon.glCtx;
+ struct r300_vertex_program *prog = rmesa->selected_vp;
+ int inst_count = 0;
+ int param_count = 0;
+
+ /* Reset state, in case we don't use something */
+ ((drm_r300_cmd_header_t *) rmesa->hw.vpp.cmd)->vpu.count = 0;
+ ((drm_r300_cmd_header_t *) rmesa->hw.vpi.cmd)->vpu.count = 0;
+ ((drm_r300_cmd_header_t *) rmesa->hw.vps.cmd)->vpu.count = 0;
+
+ R300_STATECHANGE(rmesa, vpp);
+ param_count = r300VertexProgUpdateParams(ctx,
+ (struct r300_vertex_program_cont *)
+ ctx->VertexProgram._Current,
+ (float *)&rmesa->hw.vpp.cmd[R300_VPP_PARAM_0]);
+ bump_vpu_count(rmesa->hw.vpp.cmd, param_count);
+ param_count /= 4;
+
+ r300EmitVertexProgram(rmesa, R300_PVS_CODE_START, &(prog->hw_code));
+ inst_count = (prog->hw_code.length / 4) - 1;
+
+ r300VapCntl(rmesa, _mesa_bitcount(prog->key.InputsRead),
+ _mesa_bitcount(prog->key.OutputsWritten), prog->num_temporaries);
+
+ R300_STATECHANGE(rmesa, pvs);
+ rmesa->hw.pvs.cmd[R300_PVS_CNTL_1] = (0 << R300_PVS_FIRST_INST_SHIFT) | (inst_count << R300_PVS_XYZW_VALID_INST_SHIFT) |
+ (inst_count << R300_PVS_LAST_INST_SHIFT);
+
+ rmesa->hw.pvs.cmd[R300_PVS_CNTL_2] = (0 << R300_PVS_CONST_BASE_OFFSET_SHIFT) | (param_count << R300_PVS_MAX_CONST_ADDR_SHIFT);
+ rmesa->hw.pvs.cmd[R300_PVS_CNTL_3] = (inst_count << R300_PVS_LAST_VTX_SRC_INST_SHIFT);
+}
diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.h b/src/mesa/drivers/dri/r300/r300_vertprog.h
index 2f35f02bc8..b552e3fb1b 100644
--- a/src/mesa/drivers/dri/r300/r300_vertprog.h
+++ b/src/mesa/drivers/dri/r300/r300_vertprog.h
@@ -32,4 +32,6 @@
#endif
+void r300SetupVertexProgram(r300ContextPtr rmesa);
+
#endif
diff --git a/src/mesa/drivers/dri/r300/r500_fragprog.c b/src/mesa/drivers/dri/r300/r500_fragprog.c
index 07a2a7b17c..4d58cf2162 100644
--- a/src/mesa/drivers/dri/r300/r500_fragprog.c
+++ b/src/mesa/drivers/dri/r300/r500_fragprog.c
@@ -27,10 +27,6 @@
#include "r500_fragprog.h"
-#include "radeon_nqssadce.h"
-#include "radeon_program_alu.h"
-
-
static void reset_srcreg(struct prog_src_register* reg)
{
_mesa_bzero(reg, sizeof(*reg));
@@ -58,12 +54,12 @@ static struct prog_src_register shadow_ambient(struct gl_program *program, int t
* - introduce a temporary register when write masks are needed
*
*/
-static GLboolean transform_TEX(
+GLboolean r500_transform_TEX(
struct radeon_transform_context *t,
struct prog_instruction* orig_inst, void* data)
{
- struct r500_fragment_program_compiler *compiler =
- (struct r500_fragment_program_compiler*)data;
+ struct r300_fragment_program_compiler *compiler =
+ (struct r300_fragment_program_compiler*)data;
struct prog_instruction inst = *orig_inst;
struct prog_instruction* tgt;
GLboolean destredirect = GL_FALSE;
@@ -156,9 +152,9 @@ static GLboolean transform_TEX(
* r < tex <=> -tex+r < 0
* r >= tex <=> not (-tex+r < 0 */
if (comparefunc == GL_LESS || comparefunc == GL_GEQUAL)
- tgt[1].SrcReg[2].NegateBase = tgt[0].SrcReg[2].NegateBase ^ NEGATE_XYZW;
+ tgt[1].SrcReg[2].Negate = tgt[0].SrcReg[2].Negate ^ NEGATE_XYZW;
else
- tgt[1].SrcReg[0].NegateBase = tgt[0].SrcReg[0].NegateBase ^ NEGATE_XYZW;
+ tgt[1].SrcReg[0].Negate = tgt[0].SrcReg[0].Negate ^ NEGATE_XYZW;
tgt[2].Opcode = OPCODE_CMP;
tgt[2].DstReg = orig_inst->DstReg;
@@ -188,121 +184,7 @@ static GLboolean transform_TEX(
return GL_TRUE;
}
-
-static void update_params(r300ContextPtr r300, struct r500_fragment_program *fp)
-{
- struct gl_fragment_program *mp = &fp->mesa_program;
-
- /* Ask Mesa nicely to fill in ParameterValues for us */
- if (mp->Base.Parameters)
- _mesa_load_state_parameters(r300->radeon.glCtx, mp->Base.Parameters);
-}
-
-
-/**
- * Transform the program to support fragment.position.
- *
- * Introduce a small fragment at the start of the program that will be
- * the only code that directly reads the FRAG_ATTRIB_WPOS input.
- * All other code pieces that reference that input will be rewritten
- * to read from a newly allocated temporary.
- *
- * \todo if/when r5xx supports the radeon_program architecture, this is a
- * likely candidate for code sharing.
- */
-static void insert_WPOS_trailer(struct r500_fragment_program_compiler *compiler)
-{
- GLuint InputsRead = compiler->fp->mesa_program.Base.InputsRead;
-
- if (!(InputsRead & FRAG_BIT_WPOS))
- return;
-
- static gl_state_index tokens[STATE_LENGTH] = {
- STATE_INTERNAL, STATE_R300_WINDOW_DIMENSION, 0, 0, 0
- };
- struct prog_instruction *fpi;
- GLuint window_index;
- int i = 0;
- GLuint tempregi = _mesa_find_free_register(compiler->program, PROGRAM_TEMPORARY);
-
- _mesa_insert_instructions(compiler->program, 0, 3);
- fpi = compiler->program->Instructions;
-
- /* perspective divide */
- fpi[i].Opcode = OPCODE_RCP;
-
- fpi[i].DstReg.File = PROGRAM_TEMPORARY;
- fpi[i].DstReg.Index = tempregi;
- fpi[i].DstReg.WriteMask = WRITEMASK_W;
- fpi[i].DstReg.CondMask = COND_TR;
-
- fpi[i].SrcReg[0].File = PROGRAM_INPUT;
- fpi[i].SrcReg[0].Index = FRAG_ATTRIB_WPOS;
- fpi[i].SrcReg[0].Swizzle = SWIZZLE_WWWW;
- i++;
-
- fpi[i].Opcode = OPCODE_MUL;
-
- fpi[i].DstReg.File = PROGRAM_TEMPORARY;
- fpi[i].DstReg.Index = tempregi;
- fpi[i].DstReg.WriteMask = WRITEMASK_XYZ;
- fpi[i].DstReg.CondMask = COND_TR;
-
- fpi[i].SrcReg[0].File = PROGRAM_INPUT;
- fpi[i].SrcReg[0].Index = FRAG_ATTRIB_WPOS;
- fpi[i].SrcReg[0].Swizzle = SWIZZLE_XYZW;
-
- fpi[i].SrcReg[1].File = PROGRAM_TEMPORARY;
- fpi[i].SrcReg[1].Index = tempregi;
- fpi[i].SrcReg[1].Swizzle = SWIZZLE_WWWW;
- i++;
-
- /* viewport transformation */
- window_index = _mesa_add_state_reference(compiler->program->Parameters, tokens);
-
- fpi[i].Opcode = OPCODE_MAD;
-
- fpi[i].DstReg.File = PROGRAM_TEMPORARY;
- fpi[i].DstReg.Index = tempregi;
- fpi[i].DstReg.WriteMask = WRITEMASK_XYZ;
- fpi[i].DstReg.CondMask = COND_TR;
-
- fpi[i].SrcReg[0].File = PROGRAM_TEMPORARY;
- fpi[i].SrcReg[0].Index = tempregi;
- fpi[i].SrcReg[0].Swizzle =
- MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
-
- fpi[i].SrcReg[1].File = PROGRAM_STATE_VAR;
- fpi[i].SrcReg[1].Index = window_index;
- fpi[i].SrcReg[1].Swizzle =
- MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
-
- fpi[i].SrcReg[2].File = PROGRAM_STATE_VAR;
- fpi[i].SrcReg[2].Index = window_index;
- fpi[i].SrcReg[2].Swizzle =
- MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
- i++;
-
- for (; i < compiler->program->NumInstructions; ++i) {
- int reg;
- for (reg = 0; reg < 3; reg++) {
- if (fpi[i].SrcReg[reg].File == PROGRAM_INPUT &&
- fpi[i].SrcReg[reg].Index == FRAG_ATTRIB_WPOS) {
- fpi[i].SrcReg[reg].File = PROGRAM_TEMPORARY;
- fpi[i].SrcReg[reg].Index = tempregi;
- }
- }
- }
-}
-
-
-static void nqssadce_init(struct nqssadce_state* s)
-{
- s->Outputs[FRAG_RESULT_COLOR].Sourced = WRITEMASK_XYZW;
- s->Outputs[FRAG_RESULT_DEPTH].Sourced = WRITEMASK_W;
-}
-
-static GLboolean is_native_swizzle(GLuint opcode, struct prog_src_register reg)
+GLboolean r500FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg)
{
GLuint relevant;
int i;
@@ -314,33 +196,30 @@ static GLboolean is_native_swizzle(GLuint opcode, struct prog_src_register reg)
if (reg.Abs)
return GL_FALSE;
- if (reg.NegateAbs)
- reg.NegateBase ^= 15;
+ if (opcode == OPCODE_KIL && (reg.Swizzle != SWIZZLE_NOOP || reg.Negate != NEGATE_NONE))
+ return GL_FALSE;
- if (opcode == OPCODE_KIL) {
- if (reg.Swizzle != SWIZZLE_NOOP)
- return GL_FALSE;
- } else {
- for(i = 0; i < 4; ++i) {
- GLuint swz = GET_SWZ(reg.Swizzle, i);
- if (swz == SWIZZLE_NIL) {
- reg.NegateBase &= ~(1 << i);
- continue;
- }
- if (swz >= 4)
- return GL_FALSE;
+ if (reg.Negate)
+ reg.Negate ^= NEGATE_XYZW;
+
+ for(i = 0; i < 4; ++i) {
+ GLuint swz = GET_SWZ(reg.Swizzle, i);
+ if (swz == SWIZZLE_NIL) {
+ reg.Negate &= ~(1 << i);
+ continue;
}
+ if (swz >= 4)
+ return GL_FALSE;
}
- if (reg.NegateBase)
+ if (reg.Negate)
return GL_FALSE;
return GL_TRUE;
} else if (opcode == OPCODE_DDX || opcode == OPCODE_DDY) {
/* DDX/MDH and DDY/MDV explicitly ignore incoming swizzles;
* if it doesn't fit perfectly into a .xyzw case... */
- if (reg.Swizzle == SWIZZLE_NOOP && !reg.Abs
- && !reg.NegateBase && !reg.NegateAbs)
+ if (reg.Swizzle == SWIZZLE_NOOP && !reg.Abs && !reg.Negate)
return GL_TRUE;
return GL_FALSE;
@@ -355,7 +234,7 @@ static GLboolean is_native_swizzle(GLuint opcode, struct prog_src_register reg)
if (swz != SWIZZLE_NIL && swz != SWIZZLE_ZERO)
relevant |= 1 << i;
}
- if ((reg.NegateBase & relevant) && ((reg.NegateBase & relevant) != relevant))
+ if ((reg.Negate & relevant) && ((reg.Negate & relevant) != relevant))
return GL_FALSE;
return GL_TRUE;
@@ -368,8 +247,7 @@ static GLboolean is_native_swizzle(GLuint opcode, struct prog_src_register reg)
* The only thing we *cannot* do in an ALU instruction is per-component
* negation. Therefore, we split the MOV into two instructions when necessary.
*/
-static void nqssadce_build_swizzle(struct nqssadce_state *s,
- struct prog_dst_register dst, struct prog_src_register src)
+void r500FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, struct prog_src_register src)
{
struct prog_instruction *inst;
GLuint negatebase[2] = { 0, 0 };
@@ -379,7 +257,7 @@ static void nqssadce_build_swizzle(struct nqssadce_state *s,
GLuint swz = GET_SWZ(src.Swizzle, i);
if (swz == SWIZZLE_NIL)
continue;
- negatebase[GET_BIT(src.NegateBase, i)] |= 1 << i;
+ negatebase[GET_BIT(src.Negate, i)] |= 1 << i;
}
_mesa_insert_instructions(s->Program, s->IP, (negatebase[0] ? 1 : 0) + (negatebase[1] ? 1 : 0));
@@ -393,129 +271,12 @@ static void nqssadce_build_swizzle(struct nqssadce_state *s,
inst->DstReg = dst;
inst->DstReg.WriteMask = negatebase[i];
inst->SrcReg[0] = src;
+ inst->SrcReg[0].Negate = (i == 0) ? NEGATE_NONE : NEGATE_XYZW;
inst++;
s->IP++;
}
}
-static GLuint build_dtm(GLuint depthmode)
-{
- switch(depthmode) {
- default:
- case GL_LUMINANCE: return 0;
- case GL_INTENSITY: return 1;
- case GL_ALPHA: return 2;
- }
-}
-
-static GLuint build_func(GLuint comparefunc)
-{
- return comparefunc - GL_NEVER;
-}
-
-
-/**
- * Collect all external state that is relevant for compiling the given
- * fragment program.
- */
-static void build_state(
- r300ContextPtr r300,
- struct r500_fragment_program *fp,
- struct r500_fragment_program_external_state *state)
-{
- int unit;
-
- _mesa_bzero(state, sizeof(*state));
-
- for(unit = 0; unit < 16; ++unit) {
- if (fp->mesa_program.Base.ShadowSamplers & (1 << unit)) {
- struct gl_texture_object* tex = r300->radeon.glCtx->Texture.Unit[unit]._Current;
-
- state->unit[unit].depth_texture_mode = build_dtm(tex->DepthMode);
- state->unit[unit].texture_compare_func = build_func(tex->CompareFunc);
- }
- }
-}
-
-static void dump_program(struct r500_fragment_program_code *code);
-
-void r500TranslateFragmentShader(r300ContextPtr r300,
- struct r500_fragment_program *fp)
-{
- struct r500_fragment_program_external_state state;
-
- build_state(r300, fp, &state);
- if (_mesa_memcmp(&fp->state, &state, sizeof(state))) {
- /* TODO: cache compiled programs */
- fp->translated = GL_FALSE;
- _mesa_memcpy(&fp->state, &state, sizeof(state));
- }
-
- if (!fp->translated) {
- struct r500_fragment_program_compiler compiler;
-
- compiler.r300 = r300;
- compiler.fp = fp;
- compiler.code = &fp->code;
- compiler.program = _mesa_clone_program(r300->radeon.glCtx, &fp->mesa_program.Base);
-
- if (RADEON_DEBUG & DEBUG_PIXEL) {
- _mesa_printf("Compiler: Initial program:\n");
- _mesa_print_program(compiler.program);
- }
-
- insert_WPOS_trailer(&compiler);
-
- struct radeon_program_transformation transformations[] = {
- { &transform_TEX, &compiler },
- { &radeonTransformALU, 0 },
- { &radeonTransformDeriv, 0 },
- { &radeonTransformTrigScale, 0 }
- };
- radeonLocalTransform(r300->radeon.glCtx, compiler.program,
- 4, transformations);
-
- if (RADEON_DEBUG & DEBUG_PIXEL) {
- _mesa_printf("Compiler: after native rewrite:\n");
- _mesa_print_program(compiler.program);
- }
-
- struct radeon_nqssadce_descr nqssadce = {
- .Init = &nqssadce_init,
- .IsNativeSwizzle = &is_native_swizzle,
- .BuildSwizzle = &nqssadce_build_swizzle,
- .RewriteDepthOut = GL_TRUE
- };
- radeonNqssaDce(r300->radeon.glCtx, compiler.program, &nqssadce);
-
- if (RADEON_DEBUG & DEBUG_PIXEL) {
- _mesa_printf("Compiler: after NqSSA-DCE:\n");
- _mesa_print_program(compiler.program);
- }
-
- fp->translated = r500FragmentProgramEmit(&compiler);
-
- /* Subtle: Rescue any parameters that have been added during transformations */
- _mesa_free_parameter_list(fp->mesa_program.Base.Parameters);
- fp->mesa_program.Base.Parameters = compiler.program->Parameters;
- compiler.program->Parameters = 0;
-
- _mesa_reference_program(r300->radeon.glCtx, &compiler.program, 0);
-
- r300UpdateStateParameters(r300->radeon.glCtx, _NEW_PROGRAM);
-
- if (RADEON_DEBUG & DEBUG_PIXEL) {
- if (fp->translated) {
- _mesa_printf("Machine-readable code:\n");
- dump_program(&fp->code);
- }
- }
-
- }
-
- update_params(r300, fp);
-
-}
static char *toswiz(int swiz_val) {
switch(swiz_val) {
@@ -614,9 +375,9 @@ static char *to_texop(int val)
return NULL;
}
-static void dump_program(struct r500_fragment_program_code *code)
+void r500FragmentProgramDump(union rX00_fragment_program_code *c)
{
-
+ struct r500_fragment_program_code *code = &c->r500;
fprintf(stderr, "R500 Fragment Program:\n--------\n");
int n;
diff --git a/src/mesa/drivers/dri/r300/r500_fragprog.h b/src/mesa/drivers/dri/r300/r500_fragprog.h
index 1e45538f80..1179bf6607 100644
--- a/src/mesa/drivers/dri/r300/r500_fragprog.h
+++ b/src/mesa/drivers/dri/r300/r500_fragprog.h
@@ -33,30 +33,20 @@
#ifndef __R500_FRAGPROG_H_
#define __R500_FRAGPROG_H_
-#include "main/glheader.h"
-#include "main/macros.h"
-#include "main/enums.h"
#include "shader/prog_parameter.h"
-#include "shader/prog_print.h"
-#include "shader/program.h"
#include "shader/prog_instruction.h"
#include "r300_context.h"
-#include "r300_state.h"
-#include "radeon_program.h"
+#include "radeon_nqssadce.h"
-struct r500_fragment_program;
+extern GLboolean r500BuildFragmentProgramHwCode(struct r300_fragment_program_compiler *compiler);
-extern void r500TranslateFragmentShader(r300ContextPtr r300,
- struct r500_fragment_program *fp);
+extern void r500FragmentProgramDump(union rX00_fragment_program_code *c);
-struct r500_fragment_program_compiler {
- r300ContextPtr r300;
- struct r500_fragment_program *fp;
- struct r500_fragment_program_code *code;
- struct gl_program *program;
-};
+extern GLboolean r500FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg);
-extern GLboolean r500FragmentProgramEmit(struct r500_fragment_program_compiler *compiler);
+extern void r500FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, struct prog_src_register src);
+
+extern GLboolean r500_transform_TEX(struct radeon_transform_context *t, struct prog_instruction* orig_inst, void* data);
#endif
diff --git a/src/mesa/drivers/dri/r300/r500_fragprog_emit.c b/src/mesa/drivers/dri/r300/r500_fragprog_emit.c
index 4631235f0d..30f4514897 100644
--- a/src/mesa/drivers/dri/r300/r500_fragprog_emit.c
+++ b/src/mesa/drivers/dri/r300/r500_fragprog_emit.c
@@ -49,8 +49,8 @@
#define PROG_CODE \
- struct r500_fragment_program_compiler *c = (struct r500_fragment_program_compiler*)data; \
- struct r500_fragment_program_code *code = c->code
+ struct r300_fragment_program_compiler *c = (struct r300_fragment_program_compiler*)data; \
+ struct r500_fragment_program_code *code = &c->code->r500
#define error(fmt, args...) do { \
fprintf(stderr, "%s::%s(): " fmt "\n", \
@@ -72,7 +72,7 @@ static GLboolean emit_const(void *data, GLuint file, GLuint idx, GLuint *hwindex
}
if (*hwindex >= code->const_nr) {
- if (*hwindex >= PFS_NUM_CONST_REGS) {
+ if (*hwindex >= R500_PFS_NUM_CONST_REGS) {
error("Out of hw constants!\n");
return GL_FALSE;
}
@@ -299,9 +299,9 @@ static const struct radeon_pair_handler pair_handler = {
.MaxHwTemps = 128
};
-GLboolean r500FragmentProgramEmit(struct r500_fragment_program_compiler *compiler)
+GLboolean r500BuildFragmentProgramHwCode(struct r300_fragment_program_compiler *compiler)
{
- struct r500_fragment_program_code *code = compiler->code;
+ struct r500_fragment_program_code *code = &compiler->code->r500;
_mesa_bzero(code, sizeof(*code));
code->max_temp_idx = 1;
diff --git a/src/mesa/drivers/dri/r300/radeon_nqssadce.c b/src/mesa/drivers/dri/r300/radeon_nqssadce.c
index a083c3d243..4a2e1cba40 100644
--- a/src/mesa/drivers/dri/r300/radeon_nqssadce.c
+++ b/src/mesa/drivers/dri/r300/radeon_nqssadce.c
@@ -61,12 +61,12 @@ static struct prog_src_register lmul_swizzle(GLuint swizzle, struct prog_src_reg
struct prog_src_register tmp = srcreg;
int i;
tmp.Swizzle = 0;
- tmp.NegateBase = 0;
+ tmp.Negate = NEGATE_NONE;
for(i = 0; i < 4; ++i) {
GLuint swz = GET_SWZ(swizzle, i);
if (swz < 4) {
tmp.Swizzle |= GET_SWZ(srcreg.Swizzle, swz) << (i*3);
- tmp.NegateBase |= GET_BIT(srcreg.NegateBase, swz) << i;
+ tmp.Negate |= GET_BIT(srcreg.Negate, swz) << i;
} else {
tmp.Swizzle |= swz << (i*3);
}
@@ -103,9 +103,8 @@ static struct prog_instruction* track_used_srcreg(struct nqssadce_state* s,
inst->SrcReg[src].File = PROGRAM_TEMPORARY;
inst->SrcReg[src].Index = dstreg.Index;
inst->SrcReg[src].Swizzle = 0;
- inst->SrcReg[src].NegateBase = 0;
+ inst->SrcReg[src].Negate = NEGATE_NONE;
inst->SrcReg[src].Abs = 0;
- inst->SrcReg[src].NegateAbs = 0;
for(i = 0; i < 4; ++i) {
if (GET_BIT(sourced, i))
inst->SrcReg[src].Swizzle |= i << (3*i);
diff --git a/src/mesa/drivers/dri/r300/radeon_program_alu.c b/src/mesa/drivers/dri/r300/radeon_program_alu.c
index 1ef71e74dc..8283723bad 100644
--- a/src/mesa/drivers/dri/r300/radeon_program_alu.c
+++ b/src/mesa/drivers/dri/r300/radeon_program_alu.c
@@ -81,18 +81,6 @@ static struct prog_instruction *emit3(struct gl_program* p,
return fpi;
}
-static void set_swizzle(struct prog_src_register *SrcReg, int coordinate, int swz)
-{
- SrcReg->Swizzle &= ~(7 << (3*coordinate));
- SrcReg->Swizzle |= swz << (3*coordinate);
-}
-
-static void set_negate_base(struct prog_src_register *SrcReg, int coordinate, int negate)
-{
- SrcReg->NegateBase &= ~(1 << coordinate);
- SrcReg->NegateBase |= (negate << coordinate);
-}
-
static struct prog_dst_register dstreg(int file, int index)
{
struct prog_dst_register dst;
@@ -156,15 +144,14 @@ static struct prog_src_register absolute(struct prog_src_register reg)
{
struct prog_src_register newreg = reg;
newreg.Abs = 1;
- newreg.NegateBase = 0;
- newreg.NegateAbs = 0;
+ newreg.Negate = NEGATE_NONE;
return newreg;
}
static struct prog_src_register negate(struct prog_src_register reg)
{
struct prog_src_register newreg = reg;
- newreg.NegateAbs = !newreg.NegateAbs;
+ newreg.Negate = newreg.Negate ^ NEGATE_XYZW;
return newreg;
}
@@ -189,8 +176,7 @@ static void transform_ABS(struct radeon_transform_context* t,
{
struct prog_src_register src = inst->SrcReg[0];
src.Abs = 1;
- src.NegateBase = 0;
- src.NegateAbs = 0;
+ src.Negate = NEGATE_NONE;
emit1(t->Program, OPCODE_MOV, inst->SaturateMode, inst->DstReg, src);
}
@@ -198,18 +184,9 @@ static void transform_DPH(struct radeon_transform_context* t,
struct prog_instruction* inst)
{
struct prog_src_register src0 = inst->SrcReg[0];
- if (src0.NegateAbs) {
- if (src0.Abs) {
- int tempreg = radeonFindFreeTemporary(t);
- emit1(t->Program, OPCODE_MOV, 0, dstreg(PROGRAM_TEMPORARY, tempreg), src0);
- src0 = srcreg(src0.File, src0.Index);
- } else {
- src0.NegateAbs = 0;
- src0.NegateBase ^= NEGATE_XYZW;
- }
- }
- set_swizzle(&src0, 3, SWIZZLE_ONE);
- set_negate_base(&src0, 3, 0);
+ src0.Negate &= ~NEGATE_W;
+ src0.Swizzle &= ~(7 << (3 * 3));
+ src0.Swizzle |= SWIZZLE_ONE << (3 * 3);
emit2(t->Program, OPCODE_DP4, inst->SaturateMode, inst->DstReg, src0, inst->SrcReg[1]);
}
@@ -649,7 +626,7 @@ GLboolean radeonTransformDeriv(struct radeon_transform_context* t,
B.Swizzle = MAKE_SWIZZLE4(SWIZZLE_ONE, SWIZZLE_ONE,
SWIZZLE_ONE, SWIZZLE_ONE);
- B.NegateBase = NEGATE_XYZW;
+ B.Negate = NEGATE_XYZW;
emit2(t->Program, inst->Opcode, inst->SaturateMode, inst->DstReg,
inst->SrcReg[0], B);
diff --git a/src/mesa/drivers/dri/r300/radeon_program_pair.c b/src/mesa/drivers/dri/r300/radeon_program_pair.c
index 49aa90dd94..906d36e522 100644
--- a/src/mesa/drivers/dri/r300/radeon_program_pair.c
+++ b/src/mesa/drivers/dri/r300/radeon_program_pair.c
@@ -255,8 +255,7 @@ static void final_rewrite(struct pair_state *s, struct prog_instruction *inst)
inst->SrcReg[2] = inst->SrcReg[1];
inst->SrcReg[1].File = PROGRAM_BUILTIN;
inst->SrcReg[1].Swizzle = SWIZZLE_1111;
- inst->SrcReg[1].NegateBase = 0;
- inst->SrcReg[1].NegateAbs = 0;
+ inst->SrcReg[1].Negate = NEGATE_NONE;
inst->Opcode = OPCODE_MAD;
break;
case OPCODE_CMP:
@@ -610,6 +609,7 @@ static void emit_all_tex(struct pair_state *s)
if (s->Debug) {
_mesa_printf(" ");
_mesa_print_instruction(inst);
+ fflush(stdout);
}
s->Error = s->Error || !s->Handler->EmitTex(s->UserData, inst);
}
@@ -722,7 +722,6 @@ static GLboolean fill_instruction_into_pair(struct pair_state *s, struct radeon_
if (pairinst->NeedRGB && !pairinst->IsTranscendent) {
GLboolean srcrgb = GL_FALSE;
GLboolean srcalpha = GL_FALSE;
- GLuint negatebase = 0;
int j;
for(j = 0; j < 3; ++j) {
GLuint swz = GET_SWZ(inst->SrcReg[i].Swizzle, j);
@@ -730,8 +729,6 @@ static GLboolean fill_instruction_into_pair(struct pair_state *s, struct radeon_
srcrgb = GL_TRUE;
else if (swz < 4)
srcalpha = GL_TRUE;
- if (swz != SWIZZLE_NIL && GET_BIT(inst->SrcReg[i].NegateBase, j))
- negatebase = 1;
}
source = alloc_pair_source(s, pair, inst->SrcReg[i], srcrgb, srcalpha);
if (source < 0)
@@ -739,12 +736,11 @@ static GLboolean fill_instruction_into_pair(struct pair_state *s, struct radeon_
pair->RGB.Arg[i].Source = source;
pair->RGB.Arg[i].Swizzle = inst->SrcReg[i].Swizzle & 0x1ff;
pair->RGB.Arg[i].Abs = inst->SrcReg[i].Abs;
- pair->RGB.Arg[i].Negate = (negatebase & ~pair->RGB.Arg[i].Abs) ^ inst->SrcReg[i].NegateAbs;
+ pair->RGB.Arg[i].Negate = !!(inst->SrcReg[i].Negate & (NEGATE_X | NEGATE_Y | NEGATE_Z));
}
if (pairinst->NeedAlpha) {
GLboolean srcrgb = GL_FALSE;
GLboolean srcalpha = GL_FALSE;
- GLuint negatebase = GET_BIT(inst->SrcReg[i].NegateBase, pairinst->IsTranscendent ? 0 : 3);
GLuint swz = GET_SWZ(inst->SrcReg[i].Swizzle, pairinst->IsTranscendent ? 0 : 3);
if (swz < 3)
srcrgb = GL_TRUE;
@@ -756,7 +752,7 @@ static GLboolean fill_instruction_into_pair(struct pair_state *s, struct radeon_
pair->Alpha.Arg[i].Source = source;
pair->Alpha.Arg[i].Swizzle = swz;
pair->Alpha.Arg[i].Abs = inst->SrcReg[i].Abs;
- pair->Alpha.Arg[i].Negate = (negatebase & ~pair->RGB.Arg[i].Abs) ^ inst->SrcReg[i].NegateAbs;
+ pair->Alpha.Arg[i].Negate = !!(inst->SrcReg[i].Negate & NEGATE_W);
}
}
diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c
index 9f1d1a3a44..4666518824 100644
--- a/src/mesa/drivers/dri/r600/r700_assembler.c
+++ b/src/mesa/drivers/dri/r600/r700_assembler.c
@@ -1057,10 +1057,10 @@ GLboolean assemble_src(r700_AssemblerBase *pAsm,
pAsm->S[fld].src.swizzlez = (pILInst->SrcReg[src].Swizzle >> 6) & 0x7;
pAsm->S[fld].src.swizzlew = (pILInst->SrcReg[src].Swizzle >> 9) & 0x7;
- pAsm->S[fld].src.negx = pILInst->SrcReg[src].NegateBase & 0x1;
- pAsm->S[fld].src.negy = (pILInst->SrcReg[src].NegateBase >> 1) & 0x1;
- pAsm->S[fld].src.negz = (pILInst->SrcReg[src].NegateBase >> 2) & 0x1;
- pAsm->S[fld].src.negw = (pILInst->SrcReg[src].NegateBase >> 3) & 0x1;
+ pAsm->S[fld].src.negx = pILInst->SrcReg[src].Negate & 0x1;
+ pAsm->S[fld].src.negy = (pILInst->SrcReg[src].Negate >> 1) & 0x1;
+ pAsm->S[fld].src.negz = (pILInst->SrcReg[src].Negate >> 2) & 0x1;
+ pAsm->S[fld].src.negw = (pILInst->SrcReg[src].Negate >> 3) & 0x1;
return GL_TRUE;
}
@@ -1197,10 +1197,10 @@ GLboolean tex_src(r700_AssemblerBase *pAsm)
pAsm->S[0].src.swizzlez = (pILInst->SrcReg[0].Swizzle >> 6) & 0x7;
pAsm->S[0].src.swizzlew = (pILInst->SrcReg[0].Swizzle >> 9) & 0x7;
- pAsm->S[0].src.negx = pILInst->SrcReg[0].NegateBase & 0x1;
- pAsm->S[0].src.negy = (pILInst->SrcReg[0].NegateBase >> 1) & 0x1;
- pAsm->S[0].src.negz = (pILInst->SrcReg[0].NegateBase >> 2) & 0x1;
- pAsm->S[0].src.negw = (pILInst->SrcReg[0].NegateBase >> 3) & 0x1;
+ pAsm->S[0].src.negx = pILInst->SrcReg[0].Negate & 0x1;
+ pAsm->S[0].src.negy = (pILInst->SrcReg[0].Negate >> 1) & 0x1;
+ pAsm->S[0].src.negz = (pILInst->SrcReg[0].Negate >> 2) & 0x1;
+ pAsm->S[0].src.negw = (pILInst->SrcReg[0].Negate >> 3) & 0x1;
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/r600/r700_clear.c b/src/mesa/drivers/dri/r600/r700_clear.c
index b62aa66eb2..f142aafd03 100644
--- a/src/mesa/drivers/dri/r600/r700_clear.c
+++ b/src/mesa/drivers/dri/r600/r700_clear.c
@@ -57,7 +57,7 @@ static void r700UserClear(GLcontext *ctx, GLuint mask)
void r700Clear(GLcontext * ctx, GLbitfield mask)
{
context_t *context = R700_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = context->radeon.dri.drawable;
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&context->radeon);
const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask);
GLbitfield swrast_mask = 0, tri_mask = 0;
int i;
diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c
index 404e946f7c..329a4aa179 100644
--- a/src/mesa/drivers/dri/r600/r700_state.c
+++ b/src/mesa/drivers/dri/r600/r700_state.c
@@ -527,7 +527,7 @@ static void r700UpdateWindow(GLcontext * ctx, int id) //--------------------
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
- __DRIdrawablePrivate *dPriv = context->radeon.dri.drawable;
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&context->radeon);
GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0;
GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0;
const GLfloat *v = ctx->Viewport._WindowMap.m;
diff --git a/src/mesa/drivers/dri/radeon/radeon_bo_legacy.c b/src/mesa/drivers/dri/radeon/radeon_bo_legacy.c
index 670fa5b604..0b0a2aa2c4 100644
--- a/src/mesa/drivers/dri/radeon/radeon_bo_legacy.c
+++ b/src/mesa/drivers/dri/radeon/radeon_bo_legacy.c
@@ -48,6 +48,7 @@
#include "radeon_drm.h"
#include "radeon_common.h"
#include "radeon_bocs_wrapper.h"
+#include "radeon_macros.h"
/* no seriously texmem.c is this screwed up */
struct bo_legacy_texture_object {
@@ -167,6 +168,7 @@ static int legacy_free_handle(struct bo_manager_legacy *bom, uint32_t handle)
static void legacy_get_current_age(struct bo_manager_legacy *boml)
{
drm_radeon_getparam_t gp;
+ unsigned char *RADEONMMIO = NULL;
int r;
if (IS_R300_CLASS(boml->screen)) {
@@ -178,8 +180,11 @@ static void legacy_get_current_age(struct bo_manager_legacy *boml)
fprintf(stderr, "%s: drmRadeonGetParam: %d\n", __FUNCTION__, r);
exit(1);
}
- } else
- boml->current_age = boml->screen->scratch[3];
+ } else {
+ RADEONMMIO = boml->screen->mmio.map;
+ boml->current_age = boml->screen->scratch[3];
+ boml->current_age = INREG(RADEON_GUI_SCRATCH_REG3);
+ }
}
static int legacy_is_pending(struct radeon_bo *bo)
diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c
index 691615938f..60d6bbb5af 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common.c
+++ b/src/mesa/drivers/dri/radeon/radeon_common.c
@@ -62,6 +62,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/bufferobj.h"
#include "main/buffers.h"
#include "main/depth.h"
+#include "main/polygon.h"
#include "main/shaders.h"
#include "main/texstate.h"
#include "main/varray.h"
@@ -152,7 +153,7 @@ void radeon_get_cliprects(radeonContextPtr radeon,
unsigned int *num_cliprects,
int *x_off, int *y_off)
{
- __DRIdrawablePrivate *dPriv = radeon->dri.drawable;
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(radeon);
struct radeon_framebuffer *rfb = dPriv->driverPrivate;
if (radeon->constant_cliprect) {
@@ -184,15 +185,15 @@ void radeon_get_cliprects(radeonContextPtr radeon,
*/
void radeonSetCliprects(radeonContextPtr radeon)
{
- __DRIdrawablePrivate *const drawable = radeon->dri.drawable;
- __DRIdrawablePrivate *const readable = radeon->dri.readable;
+ __DRIdrawablePrivate *const drawable = radeon_get_drawable(radeon);
+ __DRIdrawablePrivate *const readable = radeon_get_readable(radeon);
struct radeon_framebuffer *const draw_rfb = drawable->driverPrivate;
struct radeon_framebuffer *const read_rfb = readable->driverPrivate;
int x_off, y_off;
radeon_get_cliprects(radeon, &radeon->pClipRects,
&radeon->numClipRects, &x_off, &y_off);
-
+
if ((draw_rfb->base.Width != drawable->w) ||
(draw_rfb->base.Height != drawable->h)) {
_mesa_resize_framebuffer(radeon->glCtx, &draw_rfb->base,
@@ -220,9 +221,9 @@ void radeonUpdateScissor( GLcontext *ctx )
{
radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- if ( rmesa->dri.drawable ) {
- __DRIdrawablePrivate *dPriv = rmesa->dri.drawable;
-
+ if ( radeon_get_drawable(rmesa) ) {
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(rmesa);
+
int x = ctx->Scissor.X;
int y = dPriv->h - ctx->Scissor.Y - ctx->Scissor.Height;
int w = ctx->Scissor.X + ctx->Scissor.Width - 1;
@@ -424,11 +425,11 @@ void radeonCopyBuffer( __DRIdrawablePrivate *dPriv,
radeonContextPtr rmesa;
struct radeon_framebuffer *rfb;
GLint nbox, i, ret;
-
+
assert(dPriv);
assert(dPriv->driContextPriv);
assert(dPriv->driContextPriv->driverPrivate);
-
+
rmesa = (radeonContextPtr) dPriv->driContextPriv->driverPrivate;
LOCK_HARDWARE(rmesa);
@@ -505,7 +506,7 @@ static int radeonScheduleSwap(__DRIdrawablePrivate *dPriv, GLboolean *missed_tar
UNLOCK_HARDWARE(rmesa);
driWaitForVBlank(dPriv, missed_target);
-
+
return 0;
}
@@ -539,7 +540,7 @@ static GLboolean radeonPageFlip( __DRIdrawablePrivate *dPriv )
radeon->sarea->nbox = 1;
ret = drmCommandNone( radeon->dri.fd, DRM_RADEON_FLIP );
-
+
UNLOCK_HARDWARE(radeon);
if ( ret ) {
@@ -637,7 +638,7 @@ void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb)
struct radeon_renderbuffer *rrbDepth = NULL, *rrbStencil = NULL,
*rrbColor = NULL;
uint32_t offset = 0;
-
+
if (!fb) {
/* this can happen during the initial context initialization */
@@ -649,7 +650,7 @@ void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb)
radeon->vtbl.fallback(ctx, RADEON_FALLBACK_DRAW_BUFFER, GL_TRUE);
return;
}
-
+
/* Do this here, note core Mesa, since this function is called from
* many places within the driver.
*/
@@ -677,6 +678,7 @@ void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb)
if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) {
rrbColor = radeon_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer);
radeon->front_cliprects = GL_TRUE;
+ radeon->front_buffer_dirty = GL_TRUE;
} else {
rrbColor = radeon_renderbuffer(fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer);
radeon->front_cliprects = GL_FALSE;
@@ -735,21 +737,23 @@ void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb)
ctx->Driver.FrontFace(ctx, ctx->Polygon.FrontFace);
else
ctx->NewState |= _NEW_POLYGON;
-
+
/*
* Update depth test state
*/
if (ctx->Driver.Enable) {
ctx->Driver.Enable(ctx, GL_DEPTH_TEST,
(ctx->Depth.Test && fb->Visual.depthBits > 0));
+ /* Need to update the derived ctx->Stencil._Enabled first */
+ _mesa_update_stencil(ctx);
ctx->Driver.Enable(ctx, GL_STENCIL_TEST,
(ctx->Stencil._Enabled && fb->Visual.stencilBits > 0));
} else {
ctx->NewState |= (_NEW_DEPTH | _NEW_STENCIL);
}
-
- radeon->state.depth.rrb = rrbDepth;
- radeon->state.color.rrb = rrbColor;
+
+ _mesa_reference_renderbuffer(&radeon->state.depth.rb, &rrbDepth->base);
+ _mesa_reference_renderbuffer(&radeon->state.color.rb, &rrbColor->base);
radeon->state.color.draw_offset = offset;
#if 0
@@ -758,16 +762,14 @@ void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb)
ctx->Driver.Viewport(ctx, ctx->Viewport.X, ctx->Viewport.Y,
ctx->Viewport.Width, ctx->Viewport.Height);
} else {
-
+
}
#endif
ctx->NewState |= _NEW_VIEWPORT;
/* Set state we know depends on drawable parameters:
*/
- if (ctx->Driver.Scissor)
- ctx->Driver.Scissor(ctx, ctx->Scissor.X, ctx->Scissor.Y,
- ctx->Scissor.Width, ctx->Scissor.Height);
+ radeonUpdateScissor(ctx);
radeon->NewGLState |= _NEW_SCISSOR;
if (ctx->Driver.DepthRange)
@@ -792,7 +794,25 @@ void radeonDrawBuffer( GLcontext *ctx, GLenum mode )
if (RADEON_DEBUG & DEBUG_DRI)
fprintf(stderr, "%s %s\n", __FUNCTION__,
_mesa_lookup_enum_by_nr( mode ));
-
+
+ if (ctx->DrawBuffer->Name == 0) {
+ radeonContextPtr radeon = RADEON_CONTEXT(ctx);
+
+ const GLboolean was_front_buffer_rendering =
+ radeon->is_front_buffer_rendering;
+
+ radeon->is_front_buffer_rendering = (mode == GL_FRONT_LEFT) ||
+ (mode == GL_FRONT);
+
+ /* If we weren't front-buffer rendering before but we are now, make sure
+ * that the front-buffer has actually been allocated.
+ */
+ if (!was_front_buffer_rendering && radeon->is_front_buffer_rendering) {
+ radeon_update_renderbuffers(radeon->dri.context,
+ radeon->dri.context->driDrawablePriv);
+ }
+ }
+
radeon_draw_buffer(ctx, ctx->DrawBuffer);
}
@@ -814,7 +834,7 @@ void radeonReadBuffer( GLcontext *ctx, GLenum mode )
*/
void radeonUpdatePageFlipping(radeonContextPtr radeon)
{
- struct radeon_framebuffer *rfb = radeon->dri.drawable->driverPrivate;
+ struct radeon_framebuffer *rfb = radeon_get_drawable(radeon)->driverPrivate;
rfb->pf_active = radeon->sarea->pfState;
rfb->pf_current_page = radeon->sarea->pfCurrentPage;
@@ -847,24 +867,60 @@ void radeon_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei he
old_viewport = ctx->Driver.Viewport;
ctx->Driver.Viewport = NULL;
- radeon->dri.drawable = driContext->driDrawablePriv;
radeon_window_moved(radeon);
radeon_draw_buffer(ctx, radeon->glCtx->DrawBuffer);
ctx->Driver.Viewport = old_viewport;
-
-
}
-static void radeon_print_state_atom(radeonContextPtr radeon, struct radeon_state_atom *state )
-{
- int i;
- int dwords = (*state->check)(radeon->glCtx, state);
-
- fprintf(stderr, "emit %s %d/%d\n", state->name, state->cmd_size, dwords);
- if (RADEON_DEBUG & DEBUG_VERBOSE)
- for (i = 0 ; i < dwords; i++)
- fprintf(stderr, "\t%s[%d]: %x\n", state->name, i, state->cmd[i]);
+static void radeon_print_state_atom(radeonContextPtr radeon, struct radeon_state_atom *state)
+{
+ int i, j, reg;
+ int dwords = (*state->check) (radeon->glCtx, state);
+ drm_r300_cmd_header_t cmd;
+
+ fprintf(stderr, " emit %s %d/%d\n", state->name, dwords, state->cmd_size);
+
+ if (RADEON_DEBUG & DEBUG_VERBOSE) {
+ for (i = 0; i < dwords;) {
+ cmd = *((drm_r300_cmd_header_t *) &state->cmd[i]);
+ reg = (cmd.packet0.reghi << 8) | cmd.packet0.reglo;
+ fprintf(stderr, " %s[%d]: cmdpacket0 (first reg=0x%04x, count=%d)\n",
+ state->name, i, reg, cmd.packet0.count);
+ ++i;
+ for (j = 0; j < cmd.packet0.count && i < dwords; j++) {
+ fprintf(stderr, " %s[%d]: 0x%04x = %08x\n",
+ state->name, i, reg, state->cmd[i]);
+ reg += 4;
+ ++i;
+ }
+ }
+ }
+}
+static void radeon_print_state_atom_kmm(radeonContextPtr radeon, struct radeon_state_atom *state)
+{
+ int i, j, reg, count;
+ int dwords = (*state->check) (radeon->glCtx, state);
+ uint32_t packet0;
+
+ fprintf(stderr, " emit %s %d/%d\n", state->name, dwords, state->cmd_size);
+
+ if (RADEON_DEBUG & DEBUG_VERBOSE) {
+ for (i = 0; i < dwords;) {
+ packet0 = state->cmd[i];
+ reg = (packet0 & 0x1FFF) << 2;
+ count = ((packet0 & 0x3FFF0000) >> 16) + 1;
+ fprintf(stderr, " %s[%d]: cmdpacket0 (first reg=0x%04x, count=%d)\n",
+ state->name, i, reg, count);
+ ++i;
+ for (j = 0; j < count && i < dwords; j++) {
+ fprintf(stderr, " %s[%d]: 0x%04x = %08x\n",
+ state->name, i, reg, state->cmd[i]);
+ reg += 4;
+ ++i;
+ }
+ }
+ }
}
static INLINE void radeonEmitAtoms(radeonContextPtr radeon, GLboolean dirty)
@@ -882,7 +938,10 @@ static INLINE void radeonEmitAtoms(radeonContextPtr radeon, GLboolean dirty)
dwords = (*atom->check) (radeon->glCtx, atom);
if (dwords) {
if (DEBUG_CMDBUF && RADEON_DEBUG & DEBUG_STATE) {
- radeon_print_state_atom(radeon, atom);
+ if (radeon->radeonScreen->kernel_mm)
+ radeon_print_state_atom_kmm(radeon, atom);
+ else
+ radeon_print_state_atom(radeon, atom);
}
if (atom->emit) {
(*atom->emit)(radeon->glCtx, atom);
@@ -900,7 +959,7 @@ static INLINE void radeonEmitAtoms(radeonContextPtr radeon, GLboolean dirty)
}
}
}
-
+
COMMIT_BATCH();
}
@@ -928,6 +987,7 @@ void radeon_validate_reset_bos(radeonContextPtr radeon)
int i;
for (i = 0; i < radeon->state.validated_bo_count; i++) {
+ radeon_bo_unref(radeon->state.bos[i].bo);
radeon->state.bos[i].bo = NULL;
radeon->state.bos[i].read_domains = 0;
radeon->state.bos[i].write_domain = 0;
@@ -938,6 +998,7 @@ void radeon_validate_reset_bos(radeonContextPtr radeon)
void radeon_validate_bo(radeonContextPtr radeon, struct radeon_bo *bo, uint32_t read_domains, uint32_t write_domain)
{
+ radeon_bo_ref(bo);
radeon->state.bos[radeon->state.validated_bo_count].bo = bo;
radeon->state.bos[radeon->state.validated_bo_count].read_domains = read_domains;
radeon->state.bos[radeon->state.validated_bo_count].write_domain = write_domain;
@@ -968,7 +1029,7 @@ void radeonEmitState(radeonContextPtr radeon)
if (!radeon->cmdbuf.cs->cdw) {
if (RADEON_DEBUG & DEBUG_STATE)
fprintf(stderr, "Begin reemit state\n");
-
+
radeonEmitAtoms(radeon, GL_FALSE);
}
@@ -1000,9 +1061,29 @@ void radeonFlush(GLcontext *ctx)
radeon->dma.flush( ctx );
radeonEmitState(radeon);
-
+
if (radeon->cmdbuf.cs->cdw)
rcommonFlushCmdBuf(radeon, __FUNCTION__);
+
+ if ((ctx->DrawBuffer->Name == 0) && radeon->front_buffer_dirty) {
+ __DRIscreen *const screen = radeon->radeonScreen->driScreen;
+
+ if (screen->dri2.loader && (screen->dri2.loader->base.version >= 2)
+ && (screen->dri2.loader->flushFrontBuffer != NULL)) {
+ __DRIdrawablePrivate * drawable = radeon_get_drawable(radeon);
+ (*screen->dri2.loader->flushFrontBuffer)(drawable, drawable->loaderPrivate);
+
+ /* Only clear the dirty bit if front-buffer rendering is no longer
+ * enabled. This is done so that the dirty bit can only be set in
+ * glDrawBuffer. Otherwise the dirty bit would have to be set at
+ * each of N places that do rendering. This has worse performances,
+ * but it is much easier to get correct.
+ */
+ if (radeon->is_front_buffer_rendering) {
+ radeon->front_buffer_dirty = GL_FALSE;
+ }
+ }
+ }
}
/* Make sure all commands have been sent to the hardware and have
@@ -1077,7 +1158,7 @@ int rcommonFlushCmdBuf(radeonContextPtr rmesa, const char *caller)
int ret;
radeonReleaseDmaRegion(rmesa);
-
+
LOCK_HARDWARE(rmesa);
ret = rcommonFlushCmdBufLocked(rmesa, caller);
UNLOCK_HARDWARE(rmesa);
@@ -1139,12 +1220,12 @@ void rcommonInitCmdBuf(radeonContextPtr rmesa)
rmesa->cmdbuf.cs = radeon_cs_create(rmesa->cmdbuf.csm, size);
assert(rmesa->cmdbuf.cs != NULL);
rmesa->cmdbuf.size = size;
-
+
if (!rmesa->radeonScreen->kernel_mm) {
radeon_cs_set_limit(rmesa->cmdbuf.cs, RADEON_GEM_DOMAIN_VRAM, rmesa->radeonScreen->texSize[0]);
radeon_cs_set_limit(rmesa->cmdbuf.cs, RADEON_GEM_DOMAIN_GTT, rmesa->radeonScreen->gartTextures.size);
} else {
- struct drm_radeon_gem_info mminfo;
+ struct drm_radeon_gem_info mminfo = { 0 };
if (!drmCommandWriteRead(rmesa->dri.fd, DRM_RADEON_GEM_INFO, &mminfo, sizeof(mminfo)))
{
@@ -1250,18 +1331,19 @@ void radeon_clear_tris(GLcontext *ctx, GLbitfield mask)
unsigned int saved_active_texture;
assert((mask & ~(TRI_CLEAR_COLOR_BITS | BUFFER_BIT_DEPTH |
- BUFFER_BIT_STENCIL)) == 0);
+ BUFFER_BIT_STENCIL)) == 0);
_mesa_PushAttrib(GL_COLOR_BUFFER_BIT |
GL_CURRENT_BIT |
GL_DEPTH_BUFFER_BIT |
GL_ENABLE_BIT |
+ GL_POLYGON_BIT |
GL_STENCIL_BUFFER_BIT |
GL_TRANSFORM_BIT |
GL_CURRENT_BIT);
_mesa_PushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT);
saved_active_texture = ctx->Texture.CurrentUnit;
-
+
/* Disable existing GL state we don't want to apply to a clear. */
_mesa_Disable(GL_ALPHA_TEST);
_mesa_Disable(GL_BLEND);
@@ -1277,6 +1359,7 @@ void radeon_clear_tris(GLcontext *ctx, GLbitfield mask)
_mesa_Disable(GL_CLIP_PLANE3);
_mesa_Disable(GL_CLIP_PLANE4);
_mesa_Disable(GL_CLIP_PLANE5);
+ _mesa_PolygonMode(GL_FRONT_AND_BACK, GL_FILL);
if (ctx->Extensions.ARB_fragment_program && ctx->FragmentProgram.Enabled) {
saved_fp_enable = GL_TRUE;
_mesa_Disable(GL_FRAGMENT_PROGRAM_ARB);
@@ -1289,10 +1372,10 @@ void radeon_clear_tris(GLcontext *ctx, GLbitfield mask)
saved_shader_program = ctx->Shader.CurrentProgram->Name;
_mesa_UseProgramObjectARB(0);
}
-
+
if (ctx->Texture._EnabledUnits != 0) {
int i;
-
+
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
_mesa_ActiveTextureARB(GL_TEXTURE0 + i);
_mesa_Disable(GL_TEXTURE_1D);
@@ -1308,9 +1391,14 @@ void radeon_clear_tris(GLcontext *ctx, GLbitfield mask)
}
}
}
-
+
+#if FEATURE_ARB_vertex_buffer_object
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, 0);
+ _mesa_BindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0);
+#endif
+
radeon_meta_set_passthrough_transform(rmesa);
-
+
for (i = 0; i < 4; i++) {
color[i][0] = ctx->Color.ClearColor[0];
color[i][1] = ctx->Color.ClearColor[1];
@@ -1380,7 +1468,7 @@ void radeon_clear_tris(GLcontext *ctx, GLbitfield mask)
if (this_mask & BUFFER_BIT_STENCIL) {
_mesa_Enable(GL_STENCIL_TEST);
_mesa_StencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE);
- _mesa_StencilFuncSeparate(GL_FRONT, GL_ALWAYS, ctx->Stencil.Clear,
+ _mesa_StencilFuncSeparate(GL_FRONT_AND_BACK, GL_ALWAYS, ctx->Stencil.Clear,
ctx->Stencil.WriteMask[0]);
} else {
_mesa_Disable(GL_STENCIL_TEST);
diff --git a/src/mesa/drivers/dri/radeon/radeon_common.h b/src/mesa/drivers/dri/radeon/radeon_common.h
index aa6058c684..2cefb53fe0 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common.h
+++ b/src/mesa/drivers/dri/radeon/radeon_common.h
@@ -82,7 +82,7 @@ static inline struct radeon_renderbuffer *radeon_get_renderbuffer(struct gl_fram
static inline struct radeon_renderbuffer *radeon_get_depthbuffer(radeonContextPtr rmesa)
{
struct radeon_renderbuffer *rrb;
- rrb = rmesa->state.depth.rrb;
+ rrb = radeon_renderbuffer(rmesa->state.depth.rb);
if (!rrb)
return NULL;
@@ -93,7 +93,7 @@ static inline struct radeon_renderbuffer *radeon_get_colorbuffer(radeonContextPt
{
struct radeon_renderbuffer *rrb;
- rrb = rmesa->state.color.rrb;
+ rrb = radeon_renderbuffer(rmesa->state.color.rb);
if (!rrb)
return NULL;
return rrb;
diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c
index 1e900865f0..4bf006c7a5 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common_context.c
+++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c
@@ -39,6 +39,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "drirenderbuffer.h"
#include "main/context.h"
#include "main/framebuffer.h"
+#include "main/renderbuffer.h"
#include "main/state.h"
#include "main/simple_list.h"
#include "swrast/swrast.h"
@@ -51,6 +52,40 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
int RADEON_DEBUG = (0);
#endif
+
+static const char* get_chip_family_name(int chip_family)
+{
+ switch(chip_family) {
+ case CHIP_FAMILY_R100: return "R100";
+ case CHIP_FAMILY_RV100: return "RV100";
+ case CHIP_FAMILY_RS100: return "RS100";
+ case CHIP_FAMILY_RV200: return "RV200";
+ case CHIP_FAMILY_RS200: return "RS200";
+ case CHIP_FAMILY_R200: return "R200";
+ case CHIP_FAMILY_RV250: return "RV250";
+ case CHIP_FAMILY_RS300: return "RS300";
+ case CHIP_FAMILY_RV280: return "RV280";
+ case CHIP_FAMILY_R300: return "R300";
+ case CHIP_FAMILY_R350: return "R350";
+ case CHIP_FAMILY_RV350: return "RV350";
+ case CHIP_FAMILY_RV380: return "RV380";
+ case CHIP_FAMILY_R420: return "R420";
+ case CHIP_FAMILY_RV410: return "RV410";
+ case CHIP_FAMILY_RS400: return "RS400";
+ case CHIP_FAMILY_RS600: return "RS600";
+ case CHIP_FAMILY_RS690: return "RS690";
+ case CHIP_FAMILY_RS740: return "RS740";
+ case CHIP_FAMILY_RV515: return "RV515";
+ case CHIP_FAMILY_R520: return "R520";
+ case CHIP_FAMILY_RV530: return "RV530";
+ case CHIP_FAMILY_R580: return "R580";
+ case CHIP_FAMILY_RV560: return "RV560";
+ case CHIP_FAMILY_RV570: return "RV570";
+ default: return "unknown";
+ }
+}
+
+
/* Return various strings for glGetString().
*/
static const GLubyte *radeonGetString(GLcontext * ctx, GLenum name)
@@ -72,18 +107,24 @@ static const GLubyte *radeonGetString(GLcontext * ctx, GLenum name)
unsigned offset;
GLuint agp_mode = (radeon->radeonScreen->card_type==RADEON_CARD_PCI) ? 0 :
radeon->radeonScreen->AGPMode;
- const char* chipname;
+ const char* chipclass;
+ char hardwarename[32];
if (IS_R600_CLASS(radeon->radeonScreen))
- chipname = "R600";
+ chipclass = "R600";
else if (IS_R300_CLASS(radeon->radeonScreen))
- chipname = "R300";
+ chipclass = "R300";
else if (IS_R200_CLASS(radeon->radeonScreen))
- chipname = "R200";
+ chipclass = "R200";
else
- chipname = "R100";
+ chipclass = "R100";
- offset = driGetRendererString(buffer, chipname, DRIVER_DATE,
+ sprintf(hardwarename, "%s (%s %04X)",
+ chipclass,
+ get_chip_family_name(radeon->radeonScreen->chip_family),
+ radeon->radeonScreen->device_id);
+
+ offset = driGetRendererString(buffer, hardwarename, DRIVER_DATE,
agp_mode);
if (IS_R600_CLASS(radeon->radeonScreen)) {
@@ -152,8 +193,6 @@ GLboolean radeonInitContext(radeonContextPtr radeon,
/* DRI fields */
radeon->dri.context = driContextPriv;
radeon->dri.screen = sPriv;
- radeon->dri.drawable = NULL;
- radeon->dri.readable = NULL;
radeon->dri.hwContext = driContextPriv->hHWContext;
radeon->dri.hwLock = &sPriv->pSAREA->lock;
radeon->dri.fd = sPriv->fd;
@@ -176,13 +215,15 @@ GLboolean radeonInitContext(radeonContextPtr radeon,
"IRQ's not enabled, falling back to %s: %d %d\n",
radeon->do_usleeps ? "usleeps" : "busy waits",
fthrottle_mode, radeon->radeonScreen->irq);
-
+
radeon->texture_depth = driQueryOptioni (&radeon->optionCache,
"texture_depth");
if (radeon->texture_depth == DRI_CONF_TEXTURE_DEPTH_FB)
radeon->texture_depth = ( glVisual->rgbBits > 16 ) ?
DRI_CONF_TEXTURE_DEPTH_32 : DRI_CONF_TEXTURE_DEPTH_16;
+ radeon->texture_row_align = 32;
+
return GL_TRUE;
}
@@ -225,7 +266,7 @@ void radeonDestroyContext(__DRIcontextPrivate *driContextPriv )
radeon_firevertices(radeon);
_mesa_make_current(NULL, NULL, NULL);
}
-
+
assert(radeon);
if (radeon)
{
@@ -249,14 +290,11 @@ void radeonDestroyContext(__DRIcontextPrivate *driContextPriv )
_tnl_DestroyContext( radeon->glCtx );
_vbo_DestroyContext( radeon->glCtx );
_swrast_DestroyContext( radeon->glCtx );
-
- radeonDestroyBuffer(radeon->dri.drawable);
- radeonDestroyBuffer(radeon->dri.readable);
/* free atom list */
/* free the Mesa context */
_mesa_destroy_context(radeon->glCtx);
-
+
/* _mesa_destroy_context() might result in calls to functions that
* depend on the DriverCtx, so don't set it to NULL before.
*
@@ -264,7 +302,7 @@ void radeonDestroyContext(__DRIcontextPrivate *driContextPriv )
*/
/* free the option cache */
driDestroyOptionCache(&radeon->optionCache);
-
+
rcommonDestroyCmdBuf(radeon);
#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R600) /* +r6/r7 */
@@ -405,12 +443,12 @@ radeon_make_renderbuffer_current(radeonContextPtr radeon,
int size = 4096*4096*4;
/* if radeon->fake */
struct radeon_renderbuffer *rb;
-
+
if (radeon->radeonScreen->kernel_mm) {
radeon_make_kernel_renderbuffer_current(radeon, draw);
return;
}
-
+
if ((rb = (void *)draw->base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer)) {
if (!rb->bo) {
@@ -510,12 +548,29 @@ radeon_make_renderbuffer_current(radeonContextPtr radeon,
}
}
+static unsigned
+radeon_bits_per_pixel(const struct radeon_renderbuffer *rb)
+{
+ switch (rb->base._ActualFormat) {
+ case GL_RGB5:
+ case GL_DEPTH_COMPONENT16:
+ return 16;
+ case GL_RGB8:
+ case GL_RGBA8:
+ case GL_DEPTH_COMPONENT24:
+ case GL_DEPTH24_STENCIL8_EXT:
+ case GL_STENCIL_INDEX8_EXT:
+ return 32;
+ default:
+ return 0;
+ }
+}
void
radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
{
unsigned int attachments[10];
- __DRIbuffer *buffers;
+ __DRIbuffer *buffers = NULL;
__DRIscreen *screen;
struct radeon_renderbuffer *rb;
int i, count;
@@ -526,26 +581,68 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
if (RADEON_DEBUG & DEBUG_DRI)
fprintf(stderr, "enter %s, drawable %p\n", __func__, drawable);
-
+
draw = drawable->driverPrivate;
screen = context->driScreenPriv;
radeon = (radeonContextPtr) context->driverPrivate;
- i = 0;
- if (draw->color_rb[0])
- attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
- if (draw->color_rb[1])
- attachments[i++] = __DRI_BUFFER_BACK_LEFT;
- if (radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH))
- attachments[i++] = __DRI_BUFFER_DEPTH;
- if (radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL))
- attachments[i++] = __DRI_BUFFER_STENCIL;
-
- buffers = (*screen->dri2.loader->getBuffers)(drawable,
- &drawable->w,
- &drawable->h,
- attachments, i,
- &count,
- drawable->loaderPrivate);
+
+ if (screen->dri2.loader
+ && (screen->dri2.loader->base.version > 2)
+ && (screen->dri2.loader->getBuffersWithFormat != NULL)) {
+ struct radeon_renderbuffer *depth_rb;
+ struct radeon_renderbuffer *stencil_rb;
+
+ i = 0;
+ if ((radeon->is_front_buffer_rendering || !draw->color_rb[1])
+ && draw->color_rb[0]) {
+ attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
+ attachments[i++] = radeon_bits_per_pixel(draw->color_rb[0]);
+ }
+
+ if (draw->color_rb[1]) {
+ attachments[i++] = __DRI_BUFFER_BACK_LEFT;
+ attachments[i++] = radeon_bits_per_pixel(draw->color_rb[1]);
+ }
+
+ depth_rb = radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH);
+ stencil_rb = radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL);
+
+ if ((depth_rb != NULL) && (stencil_rb != NULL)) {
+ attachments[i++] = __DRI_BUFFER_DEPTH_STENCIL;
+ attachments[i++] = radeon_bits_per_pixel(depth_rb);
+ } else if (depth_rb != NULL) {
+ attachments[i++] = __DRI_BUFFER_DEPTH;
+ attachments[i++] = radeon_bits_per_pixel(depth_rb);
+ } else if (stencil_rb != NULL) {
+ attachments[i++] = __DRI_BUFFER_STENCIL;
+ attachments[i++] = radeon_bits_per_pixel(stencil_rb);
+ }
+
+ buffers = (*screen->dri2.loader->getBuffersWithFormat)(drawable,
+ &drawable->w,
+ &drawable->h,
+ attachments, i / 2,
+ &count,
+ drawable->loaderPrivate);
+ } else if (screen->dri2.loader) {
+ i = 0;
+ if (draw->color_rb[0])
+ attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
+ if (draw->color_rb[1])
+ attachments[i++] = __DRI_BUFFER_BACK_LEFT;
+ if (radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH))
+ attachments[i++] = __DRI_BUFFER_DEPTH;
+ if (radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL))
+ attachments[i++] = __DRI_BUFFER_STENCIL;
+
+ buffers = (*screen->dri2.loader->getBuffers)(drawable,
+ &drawable->w,
+ &drawable->h,
+ attachments, i,
+ &count,
+ drawable->loaderPrivate);
+ }
+
if (buffers == NULL)
return;
@@ -570,6 +667,10 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
rb = draw->color_rb[0];
regname = "dri2 front buffer";
break;
+ case __DRI_BUFFER_FAKE_FRONT_LEFT:
+ rb = draw->color_rb[0];
+ regname = "dri2 fake front buffer";
+ break;
case __DRI_BUFFER_BACK_LEFT:
rb = draw->color_rb[1];
regname = "dri2 back buffer";
@@ -578,6 +679,10 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
rb = radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH);
regname = "dri2 depth buffer";
break;
+ case __DRI_BUFFER_DEPTH_STENCIL:
+ rb = radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH);
+ regname = "dri2 depth / stencil buffer";
+ break;
case __DRI_BUFFER_STENCIL:
rb = radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL);
regname = "dri2 stencil buffer";
@@ -637,7 +742,7 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
fprintf(stderr, "failed to attach %s %d\n",
regname, buffers[i].name);
-
+
}
}
@@ -649,7 +754,24 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
radeon_renderbuffer_set_bo(rb, bo);
radeon_bo_unref(bo);
-
+
+ if (buffers[i].attachment == __DRI_BUFFER_DEPTH_STENCIL) {
+ rb = radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL);
+ if (rb != NULL) {
+ struct radeon_bo *stencil_bo = NULL;
+
+ if (rb->bo) {
+ uint32_t name = radeon_gem_name_bo(rb->bo);
+ if (name == buffers[i].name)
+ continue;
+ }
+
+ stencil_bo = bo;
+ radeon_bo_ref(stencil_bo);
+ radeon_renderbuffer_set_bo(rb, stencil_bo);
+ radeon_bo_unref(stencil_bo);
+ }
+ }
}
driUpdateFramebufferSize(radeon->glCtx, drawable);
@@ -677,14 +799,14 @@ GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv,
drfb = driDrawPriv->driverPrivate;
readfb = driReadPriv->driverPrivate;
- if (driContextPriv->driScreenPriv->dri2.enabled) {
+ if (driContextPriv->driScreenPriv->dri2.enabled) {
radeon_update_renderbuffers(driContextPriv, driDrawPriv);
if (driDrawPriv != driReadPriv)
radeon_update_renderbuffers(driContextPriv, driReadPriv);
- radeon->state.color.rrb =
- radeon_get_renderbuffer(&drfb->base, BUFFER_BACK_LEFT);
- radeon->state.depth.rrb =
- radeon_get_renderbuffer(&drfb->base, BUFFER_DEPTH);
+ _mesa_reference_renderbuffer(&radeon->state.color.rb,
+ &(radeon_get_renderbuffer(&drfb->base, BUFFER_BACK_LEFT)->base));
+ _mesa_reference_renderbuffer(&radeon->state.depth.rb,
+ &(radeon_get_renderbuffer(&drfb->base, BUFFER_DEPTH)->base));
} else {
radeon_make_renderbuffer_current(radeon, drfb);
}
@@ -692,9 +814,6 @@ GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv,
if (RADEON_DEBUG & DEBUG_DRI)
fprintf(stderr, "%s ctx %p dfb %p rfb %p\n", __FUNCTION__, radeon->glCtx, drfb, readfb);
- if (radeon->dri.readable != driReadPriv)
- radeon->dri.readable = driReadPriv;
-
driUpdateFramebufferSize(radeon->glCtx, driDrawPriv);
if (driReadPriv != driDrawPriv)
driUpdateFramebufferSize(radeon->glCtx, driReadPriv);
@@ -704,29 +823,25 @@ GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv,
_mesa_update_state(radeon->glCtx);
if (radeon->glCtx->DrawBuffer == &drfb->base) {
-
- if (radeon->dri.drawable != driDrawPriv) {
- if (driDrawPriv->swap_interval == (unsigned)-1) {
- int i;
- driDrawPriv->vblFlags =
- (radeon->radeonScreen->irq != 0)
- ? driGetDefaultVBlankFlags(&radeon->
- optionCache)
- : VBLANK_FLAG_NO_IRQ;
-
- driDrawableInitVBlank(driDrawPriv);
- drfb->vbl_waited = driDrawPriv->vblSeq;
-
- for (i = 0; i < 2; i++) {
- if (drfb->color_rb[i])
- drfb->color_rb[i]->vbl_pending = driDrawPriv->vblSeq;
- }
-
+ if (driDrawPriv->swap_interval == (unsigned)-1) {
+ int i;
+ driDrawPriv->vblFlags =
+ (radeon->radeonScreen->irq != 0)
+ ? driGetDefaultVBlankFlags(&radeon->
+ optionCache)
+ : VBLANK_FLAG_NO_IRQ;
+
+ driDrawableInitVBlank(driDrawPriv);
+ drfb->vbl_waited = driDrawPriv->vblSeq;
+
+ for (i = 0; i < 2; i++) {
+ if (drfb->color_rb[i])
+ drfb->color_rb[i]->vbl_pending = driDrawPriv->vblSeq;
}
- radeon->dri.drawable = driDrawPriv;
-
- radeon_window_moved(radeon);
+
}
+
+ radeon_window_moved(radeon);
radeon_draw_buffer(radeon->glCtx, &drfb->base);
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h
index 07e60a28a4..96bc685876 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common_context.h
+++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h
@@ -117,17 +117,17 @@ struct radeon_framebuffer
};
-
+
struct radeon_colorbuffer_state {
GLuint clear;
int roundEnable;
- struct radeon_renderbuffer *rrb;
+ struct gl_renderbuffer *rb;
uint32_t draw_offset; /* offset into color renderbuffer - FBOs */
};
struct radeon_depthbuffer_state {
GLuint clear;
- struct radeon_renderbuffer *rrb;
+ struct gl_renderbuffer *rb;
};
struct radeon_scissor_state {
@@ -346,16 +346,6 @@ struct radeon_dri_mirror {
__DRIcontextPrivate *context; /* DRI context */
__DRIscreenPrivate *screen; /* DRI screen */
- /**
- * DRI drawable bound to this context for drawing.
- */
- __DRIdrawablePrivate *drawable;
-
- /**
- * DRI drawable bound to this context for reading.
- */
- __DRIdrawablePrivate *readable;
-
drm_context_t hwContext;
drm_hw_lock_t *hwLock;
int fd;
@@ -388,7 +378,7 @@ typedef void (*radeon_line_func) (radeonContextPtr,
typedef void (*radeon_point_func) (radeonContextPtr, radeonVertex *);
-#define RADEON_MAX_BOS 24
+#define RADEON_MAX_BOS 32
struct radeon_state {
struct radeon_colorbuffer_state color;
struct radeon_depthbuffer_state depth;
@@ -416,11 +406,12 @@ struct radeon_cmdbuf {
struct radeon_context {
GLcontext *glCtx;
radeonScreenPtr radeonScreen; /* Screen private DRI data */
-
+
/* Texture object bookkeeping
*/
int texture_depth;
float initialMaxAnisotropy;
+ uint32_t texture_row_align;
struct radeon_dma dma;
struct radeon_hw_state hw;
@@ -457,11 +448,27 @@ struct radeon_context {
driOptionCache optionCache;
struct radeon_cmdbuf cmdbuf;
-
+
drm_clip_rect_t fboRect;
GLboolean constant_cliprect; /* use for FBO or DRI2 rendering */
GLboolean front_cliprects;
+ /**
+ * Set if rendering has occured to the drawable's front buffer.
+ *
+ * This is used in the DRI2 case to detect that glFlush should also copy
+ * the contents of the fake front buffer to the real front buffer.
+ */
+ GLboolean front_buffer_dirty;
+
+ /**
+ * Track whether front-buffer rendering is currently enabled
+ *
+ * A separate flag is used to track this in order to support MRT more
+ * easily.
+ */
+ GLboolean is_front_buffer_rendering;
+
struct {
struct gl_fragment_program *bitmap_fp;
struct gl_vertex_program *passthrough_vp;
@@ -490,6 +497,17 @@ struct radeon_context {
#define RADEON_CONTEXT(glctx) ((radeonContextPtr)(ctx->DriverCtx))
+static inline __DRIdrawablePrivate* radeon_get_drawable(radeonContextPtr radeon)
+{
+ return radeon->dri.context->driDrawablePriv;
+}
+
+static inline __DRIdrawablePrivate* radeon_get_readable(radeonContextPtr radeon)
+{
+ return radeon->dri.context->driReadablePriv;
+}
+
+
/**
* This function takes a float and packs it into a uint32_t
*/
diff --git a/src/mesa/drivers/dri/radeon/radeon_context.c b/src/mesa/drivers/dri/radeon/radeon_context.c
index 2600c78df3..8f780c443c 100644
--- a/src/mesa/drivers/dri/radeon/radeon_context.c
+++ b/src/mesa/drivers/dri/radeon/radeon_context.c
@@ -283,6 +283,11 @@ r100CreateContext( const __GLcontextModes *glVisual,
i = driQueryOptioni( &rmesa->radeon.optionCache, "allow_large_textures");
+ /* FIXME: When no memory manager is available we should set this
+ * to some reasonable value based on texture memory pool size */
+ /* FIXME: does r100 support 2048x2048 texture ? */
+ ctx->Const.MaxTextureLevels = 12;
+
ctx->Const.MaxTextureMaxAnisotropy = 16.0;
/* No wide points.
diff --git a/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c b/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c
index b33417e93e..a2727ef6f7 100644
--- a/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c
+++ b/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c
@@ -267,14 +267,6 @@ static int cs_set_age(struct radeon_cs *cs)
return 0;
}
-static void dump_cmdbuf(struct radeon_cs *cs)
-{
- int i;
- for (i = 0; i < cs->cdw; i++){
- fprintf(stderr,"%x: %08x\n", i, cs->packets[i]);
- }
-
-}
static int cs_emit(struct radeon_cs *cs)
{
struct cs_manager_legacy *csm = (struct cs_manager_legacy*)cs->csm;
diff --git a/src/mesa/drivers/dri/radeon/radeon_dma.c b/src/mesa/drivers/dri/radeon/radeon_dma.c
index db96269337..2fbf89bf6d 100644
--- a/src/mesa/drivers/dri/radeon/radeon_dma.c
+++ b/src/mesa/drivers/dri/radeon/radeon_dma.c
@@ -164,7 +164,7 @@ void rcommon_emit_vector(GLcontext * ctx, struct radeon_aos *aos,
void radeonRefillCurrentDmaRegion(radeonContextPtr rmesa, int size)
{
- size = MAX2(size, MAX_DMA_BUF_SZ * 16);
+ size = MAX2(size, MAX_DMA_BUF_SZ);
if (RADEON_DEBUG & (DEBUG_IOCTL | DEBUG_DMA))
fprintf(stderr, "%s\n", __FUNCTION__);
@@ -208,7 +208,13 @@ again_alloc:
if (radeon_revalidate_bos(rmesa->glCtx) == GL_FALSE)
fprintf(stderr,"failure to revalidate BOs - badness\n");
-
+
+ if (!rmesa->dma.current) {
+ /* Cmd buff have been flushed in radeon_revalidate_bos */
+ rmesa->dma.nr_released_bufs = 0;
+ goto again_alloc;
+ }
+
radeon_bo_map(rmesa->dma.current, 1);
}
@@ -325,6 +331,9 @@ void radeonReleaseArrays( GLcontext *ctx, GLuint newinputs )
radeonContextPtr radeon = RADEON_CONTEXT( ctx );
int i;
+ if (radeon->dma.flush) {
+ radeon->dma.flush(radeon->glCtx);
+ }
if (radeon->tcl.elt_dma_bo) {
radeon_bo_unref(radeon->tcl.elt_dma_bo);
radeon->tcl.elt_dma_bo = NULL;
diff --git a/src/mesa/drivers/dri/radeon/radeon_ioctl.c b/src/mesa/drivers/dri/radeon/radeon_ioctl.c
index b5fde6d3de..01c45df2df 100644
--- a/src/mesa/drivers/dri/radeon/radeon_ioctl.c
+++ b/src/mesa/drivers/dri/radeon/radeon_ioctl.c
@@ -35,7 +35,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include <sched.h>
-#include <errno.h>
+#include <errno.h>
#include "main/attrib.h"
#include "main/enable.h"
@@ -113,8 +113,33 @@ void radeonSetUpAtomList( r100ContextPtr rmesa )
insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.glt);
}
+void radeonEmitScissor(r100ContextPtr rmesa)
+{
+ BATCH_LOCALS(&rmesa->radeon);
+ if (!rmesa->radeon.radeonScreen->kernel_mm) {
+ return;
+ }
+ if (rmesa->radeon.state.scissor.enabled) {
+ BEGIN_BATCH(6);
+ OUT_BATCH(CP_PACKET0(RADEON_PP_CNTL, 0));
+ OUT_BATCH(rmesa->hw.ctx.cmd[CTX_PP_CNTL] | RADEON_SCISSOR_ENABLE);
+ OUT_BATCH(CP_PACKET0(RADEON_RE_TOP_LEFT, 0));
+ OUT_BATCH((rmesa->radeon.state.scissor.rect.y1 << 16) |
+ rmesa->radeon.state.scissor.rect.x1);
+ OUT_BATCH(CP_PACKET0(RADEON_RE_WIDTH_HEIGHT, 0));
+ OUT_BATCH(((rmesa->radeon.state.scissor.rect.y2 - 1) << 16) |
+ (rmesa->radeon.state.scissor.rect.x2 - 1));
+ END_BATCH();
+ } else {
+ BEGIN_BATCH(2);
+ OUT_BATCH(CP_PACKET0(RADEON_PP_CNTL, 0));
+ OUT_BATCH(rmesa->hw.ctx.cmd[CTX_PP_CNTL] & ~RADEON_SCISSOR_ENABLE);
+ END_BATCH();
+ }
+}
+
/* Fire a section of the retained (indexed_verts) buffer as a regular
- * primtive.
+ * primtive.
*/
extern void radeonEmitVbufPrim( r100ContextPtr rmesa,
GLuint vertex_format,
@@ -124,8 +149,9 @@ extern void radeonEmitVbufPrim( r100ContextPtr rmesa,
BATCH_LOCALS(&rmesa->radeon);
assert(!(primitive & RADEON_CP_VC_CNTL_PRIM_WALK_IND));
-
+
radeonEmitState(&rmesa->radeon);
+ radeonEmitScissor(rmesa);
#if RADEON_OLD_PACKETS
BEGIN_BATCH(8);
@@ -135,7 +161,7 @@ extern void radeonEmitVbufPrim( r100ContextPtr rmesa,
} else {
OUT_BATCH(rmesa->ioctl.vertex_offset);
}
-
+
OUT_BATCH(vertex_nr);
OUT_BATCH(vertex_format);
OUT_BATCH(primitive | RADEON_CP_VC_CNTL_PRIM_WALK_LIST |
@@ -149,10 +175,10 @@ extern void radeonEmitVbufPrim( r100ContextPtr rmesa,
RADEON_GEM_DOMAIN_GTT,
0, 0);
}
-
+
END_BATCH();
-
-#else
+
+#else
BEGIN_BATCH(4);
OUT_BATCH_PACKET3_CLIP(RADEON_CP_PACKET3_3D_DRAW_VBUF, 1);
OUT_BATCH(vertex_format);
@@ -173,7 +199,7 @@ void radeonFlushElts( GLcontext *ctx )
int nr;
uint32_t *cmd = (uint32_t *)(rmesa->radeon.cmdbuf.cs->packets + rmesa->tcl.elt_cmd_start);
int dwords = (rmesa->radeon.cmdbuf.cs->section_ndw - rmesa->radeon.cmdbuf.cs->section_cdw);
-
+
if (RADEON_DEBUG & DEBUG_IOCTL)
fprintf(stderr, "%s\n", __FUNCTION__);
@@ -230,9 +256,10 @@ GLushort *radeonAllocEltsOpenEnded( r100ContextPtr rmesa,
fprintf(stderr, "%s %d prim %x\n", __FUNCTION__, min_nr, primitive);
assert((primitive & RADEON_CP_VC_CNTL_PRIM_WALK_IND));
-
+
radeonEmitState(&rmesa->radeon);
-
+ radeonEmitScissor(rmesa);
+
rmesa->tcl.elt_cmd_start = rmesa->radeon.cmdbuf.cs->cdw;
/* round up min_nr to align the state */
@@ -248,16 +275,15 @@ GLushort *radeonAllocEltsOpenEnded( r100ContextPtr rmesa,
}
OUT_BATCH(0xffff);
OUT_BATCH(vertex_format);
- OUT_BATCH(primitive |
+ OUT_BATCH(primitive |
RADEON_CP_VC_CNTL_PRIM_WALK_IND |
RADEON_CP_VC_CNTL_COLOR_ORDER_RGBA |
RADEON_CP_VC_CNTL_VTX_FMT_RADEON_MODE);
-
#else
BEGIN_BATCH_NO_AUTOSTATE(ELTS_BUFSZ(align_min_nr)/4);
OUT_BATCH_PACKET3_CLIP(RADEON_CP_PACKET3_DRAW_INDX, 0);
OUT_BATCH(vertex_format);
- OUT_BATCH(primitive |
+ OUT_BATCH(primitive |
RADEON_CP_VC_CNTL_PRIM_WALK_IND |
RADEON_CP_VC_CNTL_COLOR_ORDER_RGBA |
RADEON_CP_VC_CNTL_MAOS_ENABLE |
@@ -269,7 +295,7 @@ GLushort *radeonAllocEltsOpenEnded( r100ContextPtr rmesa,
rmesa->tcl.elt_used = min_nr;
retval = (GLushort *)(rmesa->radeon.cmdbuf.cs->packets + rmesa->tcl.elt_cmd_offset);
-
+
if (RADEON_DEBUG & DEBUG_PRIMS)
fprintf(stderr, "%s: header prim %x \n",
__FUNCTION__, primitive);
@@ -305,7 +331,7 @@ void radeonEmitVertexAOS( r100ContextPtr rmesa,
#endif
}
-
+
void radeonEmitAOS( r100ContextPtr rmesa,
GLuint nr,
@@ -314,7 +340,7 @@ void radeonEmitAOS( r100ContextPtr rmesa,
#if RADEON_OLD_PACKETS
assert( nr == 1 );
rmesa->ioctl.bo = rmesa->radeon.tcl.aos[0].bo;
- rmesa->ioctl.vertex_offset =
+ rmesa->ioctl.vertex_offset =
(rmesa->radeon.tcl.aos[0].offset + offset * rmesa->radeon.tcl.aos[0].stride * 4);
#else
BATCH_LOCALS(&rmesa->radeon);
@@ -336,7 +362,7 @@ void radeonEmitAOS( r100ContextPtr rmesa,
(rmesa->radeon.tcl.aos[i].stride << 8) |
(rmesa->radeon.tcl.aos[i + 1].components << 16) |
(rmesa->radeon.tcl.aos[i + 1].stride << 24));
-
+
voffset = rmesa->radeon.tcl.aos[i + 0].offset +
offset * 4 * rmesa->radeon.tcl.aos[i + 0].stride;
OUT_BATCH_RELOC(voffset,
@@ -352,7 +378,7 @@ void radeonEmitAOS( r100ContextPtr rmesa,
RADEON_GEM_DOMAIN_GTT,
0, 0);
}
-
+
if (nr & 1) {
OUT_BATCH((rmesa->radeon.tcl.aos[nr - 1].components << 0) |
(rmesa->radeon.tcl.aos[nr - 1].stride << 8));
@@ -370,7 +396,7 @@ void radeonEmitAOS( r100ContextPtr rmesa,
(rmesa->radeon.tcl.aos[i].stride << 8) |
(rmesa->radeon.tcl.aos[i + 1].components << 16) |
(rmesa->radeon.tcl.aos[i + 1].stride << 24));
-
+
voffset = rmesa->radeon.tcl.aos[i + 0].offset +
offset * 4 * rmesa->radeon.tcl.aos[i + 0].stride;
OUT_BATCH(voffset);
@@ -378,7 +404,7 @@ void radeonEmitAOS( r100ContextPtr rmesa,
offset * 4 * rmesa->radeon.tcl.aos[i + 1].stride;
OUT_BATCH(voffset);
}
-
+
if (nr & 1) {
OUT_BATCH((rmesa->radeon.tcl.aos[nr - 1].components << 0) |
(rmesa->radeon.tcl.aos[nr - 1].stride << 8));
@@ -427,7 +453,7 @@ static void radeonUserClear(GLcontext *ctx, GLuint mask)
static void radeonKernelClear(GLcontext *ctx, GLuint flags)
{
r100ContextPtr rmesa = R100_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable;
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
drm_radeon_sarea_t *sarea = rmesa->radeon.sarea;
uint32_t clear;
GLint ret, i;
@@ -529,7 +555,7 @@ static void radeonKernelClear(GLcontext *ctx, GLuint flags)
depth_boxes[n].f[CLEAR_Y1] = (float)b[n].y1;
depth_boxes[n].f[CLEAR_X2] = (float)b[n].x2;
depth_boxes[n].f[CLEAR_Y2] = (float)b[n].y2;
- depth_boxes[n].f[CLEAR_DEPTH] =
+ depth_boxes[n].f[CLEAR_DEPTH] =
(float)rmesa->radeon.state.depth.clear;
}
@@ -548,7 +574,7 @@ static void radeonKernelClear(GLcontext *ctx, GLuint flags)
static void radeonClear( GLcontext *ctx, GLbitfield mask )
{
r100ContextPtr rmesa = R100_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable;
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
GLuint flags = 0;
GLuint color_mask = 0;
GLuint orig_mask = mask;
@@ -560,11 +586,11 @@ static void radeonClear( GLcontext *ctx, GLbitfield mask )
{
LOCK_HARDWARE( &rmesa->radeon );
UNLOCK_HARDWARE( &rmesa->radeon );
- if ( dPriv->numClipRects == 0 )
+ if ( dPriv->numClipRects == 0 )
return;
}
-
- radeon_firevertices(&rmesa->radeon);
+
+ radeon_firevertices(&rmesa->radeon);
if ( mask & BUFFER_BIT_FRONT_LEFT ) {
flags |= RADEON_FRONT;
@@ -594,12 +620,12 @@ static void radeonClear( GLcontext *ctx, GLbitfield mask )
_swrast_Clear( ctx, mask );
}
- if ( !flags )
+ if ( !flags )
return;
if (rmesa->using_hyperz) {
flags |= RADEON_USE_COMP_ZBUF;
-/* if (rmesa->radeon.radeonScreen->chipset & RADEON_CHIPSET_TCL)
+/* if (rmesa->radeon.radeonScreen->chipset & RADEON_CHIPSET_TCL)
flags |= RADEON_USE_HIERZ; */
if (((flags & RADEON_DEPTH) && (flags & RADEON_STENCIL) &&
((rmesa->radeon.state.stencil.clear & RADEON_STENCIL_WRITE_MASK) == RADEON_STENCIL_WRITE_MASK))) {
diff --git a/src/mesa/drivers/dri/radeon/radeon_lock.c b/src/mesa/drivers/dri/radeon/radeon_lock.c
index fe19218d7a..5774f7ebcf 100644
--- a/src/mesa/drivers/dri/radeon/radeon_lock.c
+++ b/src/mesa/drivers/dri/radeon/radeon_lock.c
@@ -58,8 +58,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
void radeonGetLock(radeonContextPtr rmesa, GLuint flags)
{
- __DRIdrawablePrivate *const drawable = rmesa->dri.drawable;
- __DRIdrawablePrivate *const readable = rmesa->dri.readable;
+ __DRIdrawablePrivate *const drawable = radeon_get_drawable(rmesa);
+ __DRIdrawablePrivate *const readable = radeon_get_readable(rmesa);
__DRIscreenPrivate *sPriv = rmesa->dri.screen;
assert(drawable != NULL);
@@ -95,8 +95,8 @@ void radeon_lock_hardware(radeonContextPtr radeon)
struct radeon_framebuffer *rfb = NULL;
struct radeon_renderbuffer *rrb = NULL;
- if (radeon->dri.drawable) {
- rfb = radeon->dri.drawable->driverPrivate;
+ if (radeon_get_drawable(radeon)) {
+ rfb = radeon_get_drawable(radeon)->driverPrivate;
if (rfb)
rrb = radeon_get_renderbuffer(&rfb->base,
diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
index 0a33fe4afa..f04a07fecd 100644
--- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
+++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
@@ -86,10 +86,11 @@ static int radeon_compressed_num_bytes(GLuint mesaFormat)
* \param curOffset points to the offset at which the image is to be stored
* and is updated by this function according to the size of the image.
*/
-static void compute_tex_image_offset(radeon_mipmap_tree *mt,
+static void compute_tex_image_offset(radeonContextPtr rmesa, radeon_mipmap_tree *mt,
GLuint face, GLuint level, GLuint* curOffset)
{
radeon_mipmap_level *lvl = &mt->levels[level];
+ uint32_t row_align = rmesa->texture_row_align - 1;
/* Find image size in bytes */
if (mt->compressed) {
@@ -107,7 +108,7 @@ static void compute_tex_image_offset(radeon_mipmap_tree *mt,
lvl->rowstride = (lvl->width * mt->bpp * 2 + 31) & ~31;
lvl->size = lvl->rowstride * ((lvl->height + 1) / 2) * lvl->depth;
} else {
- lvl->rowstride = (lvl->width * mt->bpp + 31) & ~31;
+ lvl->rowstride = (lvl->width * mt->bpp + row_align) & ~row_align;
lvl->size = lvl->rowstride * lvl->height * lvl->depth;
}
assert(lvl->size > 0);
@@ -131,14 +132,40 @@ static GLuint minify(GLuint size, GLuint levels)
return size;
}
-static void calculate_miptree_layout(radeon_mipmap_tree *mt)
+
+static void calculate_miptree_layout_r100(radeonContextPtr rmesa, radeon_mipmap_tree *mt)
+{
+ GLuint curOffset;
+ GLuint numLevels;
+ GLuint i;
+ GLuint face;
+
+ numLevels = mt->lastLevel - mt->firstLevel + 1;
+ assert(numLevels <= rmesa->glCtx->Const.MaxTextureLevels);
+
+ curOffset = 0;
+ for(face = 0; face < mt->faces; face++) {
+
+ for(i = 0; i < numLevels; i++) {
+ mt->levels[i].width = minify(mt->width0, i);
+ mt->levels[i].height = minify(mt->height0, i);
+ mt->levels[i].depth = minify(mt->depth0, i);
+ compute_tex_image_offset(rmesa, mt, face, i, &curOffset);
+ }
+ }
+
+ /* Note the required size in memory */
+ mt->totalsize = (curOffset + RADEON_OFFSET_MASK) & ~RADEON_OFFSET_MASK;
+}
+
+static void calculate_miptree_layout_r300(radeonContextPtr rmesa, radeon_mipmap_tree *mt)
{
GLuint curOffset;
GLuint numLevels;
GLuint i;
numLevels = mt->lastLevel - mt->firstLevel + 1;
- assert(numLevels <= RADEON_MAX_TEXTURE_LEVELS);
+ assert(numLevels <= rmesa->glCtx->Const.MaxTextureLevels);
curOffset = 0;
for(i = 0; i < numLevels; i++) {
@@ -149,14 +176,13 @@ static void calculate_miptree_layout(radeon_mipmap_tree *mt)
mt->levels[i].depth = minify(mt->depth0, i);
for(face = 0; face < mt->faces; face++)
- compute_tex_image_offset(mt, face, i, &curOffset);
+ compute_tex_image_offset(rmesa, mt, face, i, &curOffset);
}
/* Note the required size in memory */
mt->totalsize = (curOffset + RADEON_OFFSET_MASK) & ~RADEON_OFFSET_MASK;
}
-
/**
* Create a new mipmap tree, calculate its layout and allocate memory.
*/
@@ -181,7 +207,10 @@ radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa, radeonTexObj *
mt->tilebits = tilebits;
mt->compressed = compressed;
- calculate_miptree_layout(mt);
+ if (rmesa->radeonScreen->chip_family >= CHIP_FAMILY_R300)
+ calculate_miptree_layout_r300(rmesa, mt);
+ else
+ calculate_miptree_layout_r100(rmesa, mt);
#ifdef RADEON_DEBUG_BO
mt->bo = radeon_bo_open(rmesa->radeonScreen->bom,
diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h
index 697010bc02..7ece688493 100644
--- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h
+++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h
@@ -47,6 +47,8 @@ struct _radeon_mipmap_level {
radeon_mipmap_image faces[6];
};
+/* store the max possible in the miptree */
+#define RADEON_MIPTREE_MAX_TEXTURE_LEVELS 13
/**
* A mipmap tree contains texture images in the layout that the hardware
@@ -77,7 +79,7 @@ struct _radeon_mipmap_tree {
GLuint tilebits; /** RADEON_TXO_xxx_TILE */
GLuint compressed; /** MESA_FORMAT_xxx indicating a compressed format, or 0 if uncompressed */
- radeon_mipmap_level levels[RADEON_MAX_TEXTURE_LEVELS];
+ radeon_mipmap_level levels[RADEON_MIPTREE_MAX_TEXTURE_LEVELS];
};
radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa, radeonTexObj *t,
diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c
index a0e1b13178..e23d53c7a1 100644
--- a/src/mesa/drivers/dri/radeon/radeon_screen.c
+++ b/src/mesa/drivers/dri/radeon/radeon_screen.c
@@ -253,8 +253,8 @@ static int
radeonGetParam(__DRIscreenPrivate *sPriv, int param, void *value)
{
int ret;
- drm_radeon_getparam_t gp;
- struct drm_radeon_info info;
+ drm_radeon_getparam_t gp = { 0 };
+ struct drm_radeon_info info = { 0 };
if (sPriv->drm_version.major >= 2) {
info.value = (uint64_t)value;
@@ -417,6 +417,7 @@ static const __DRItexBufferExtension r600TexBufferExtension = {
static int radeon_set_screen_flags(radeonScreenPtr screen, int device_id)
{
+ screen->device_id = device_id;
screen->chip_flags = 0;
switch ( device_id ) {
case PCI_CHIP_RADEON_LY:
@@ -493,11 +494,7 @@ static int radeon_set_screen_flags(radeonScreenPtr screen, int device_id)
screen->chip_family = CHIP_FAMILY_RS300;
break;
- /* 9500 with 1 pipe verified by: Reid Linnemann <lreid@cs.okstate.edu> */
case PCI_CHIP_R300_AD:
- screen->chip_family = CHIP_FAMILY_RV350;
- screen->chip_flags = RADEON_CHIPSET_TCL;
- break;
case PCI_CHIP_R300_AE:
case PCI_CHIP_R300_AF:
case PCI_CHIP_R300_AG:
@@ -962,19 +959,6 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv )
{
int ret;
-#ifdef RADEON_PARAM_KERNEL_MM
- ret = radeonGetParam(sPriv, RADEON_PARAM_KERNEL_MM, &screen->kernel_mm);
-
- if (ret && ret != -EINVAL) {
- FREE( screen );
- fprintf(stderr, "drm_radeon_getparam_t (RADEON_OFFSET): %d\n", ret);
- return NULL;
- }
-
- if (ret == -EINVAL)
- screen->kernel_mm = 0;
-#endif
-
ret = radeonGetParam(sPriv, RADEON_PARAM_GART_BUFFER_OFFSET,
&screen->gart_buffer_offset);
@@ -1012,66 +996,63 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv )
if (ret == -1)
return NULL;
- if (!screen->kernel_mm) {
- screen->mmio.handle = dri_priv->registerHandle;
- screen->mmio.size = dri_priv->registerSize;
- if ( drmMap( sPriv->fd,
- screen->mmio.handle,
- screen->mmio.size,
- &screen->mmio.map ) ) {
- FREE( screen );
- __driUtilMessage("%s: drmMap failed\n", __FUNCTION__ );
- return NULL;
- }
+ screen->mmio.handle = dri_priv->registerHandle;
+ screen->mmio.size = dri_priv->registerSize;
+ if ( drmMap( sPriv->fd,
+ screen->mmio.handle,
+ screen->mmio.size,
+ &screen->mmio.map ) ) {
+ FREE( screen );
+ __driUtilMessage("%s: drmMap failed\n", __FUNCTION__ );
+ return NULL;
+ }
+
+ RADEONMMIO = screen->mmio.map;
+
+ screen->status.handle = dri_priv->statusHandle;
+ screen->status.size = dri_priv->statusSize;
+ if ( drmMap( sPriv->fd,
+ screen->status.handle,
+ screen->status.size,
+ &screen->status.map ) ) {
+ drmUnmap( screen->mmio.map, screen->mmio.size );
+ FREE( screen );
+ __driUtilMessage("%s: drmMap (2) failed\n", __FUNCTION__ );
+ return NULL;
+ }
+ if (screen->chip_family < CHIP_FAMILY_R600)
+ screen->scratch = (__volatile__ uint32_t *)
+ ((GLubyte *)screen->status.map + RADEON_SCRATCH_REG_OFFSET);
+ else
+ screen->scratch = (__volatile__ uint32_t *)
+ ((GLubyte *)screen->status.map + RADEON_SCRATCH_REG_OFFSET);
- RADEONMMIO = screen->mmio.map;
+ screen->buffers = drmMapBufs( sPriv->fd );
+ if ( !screen->buffers ) {
+ drmUnmap( screen->status.map, screen->status.size );
+ drmUnmap( screen->mmio.map, screen->mmio.size );
+ FREE( screen );
+ __driUtilMessage("%s: drmMapBufs failed\n", __FUNCTION__ );
+ return NULL;
+ }
- screen->status.handle = dri_priv->statusHandle;
- screen->status.size = dri_priv->statusSize;
+ if ( dri_priv->gartTexHandle && dri_priv->gartTexMapSize ) {
+ screen->gartTextures.handle = dri_priv->gartTexHandle;
+ screen->gartTextures.size = dri_priv->gartTexMapSize;
if ( drmMap( sPriv->fd,
- screen->status.handle,
- screen->status.size,
- &screen->status.map ) ) {
- drmUnmap( screen->mmio.map, screen->mmio.size );
- FREE( screen );
- __driUtilMessage("%s: drmMap (2) failed\n", __FUNCTION__ );
- return NULL;
- }
- if (screen->chip_family < CHIP_FAMILY_R600)
- screen->scratch = (__volatile__ uint32_t *)
- ((GLubyte *)screen->status.map + RADEON_SCRATCH_REG_OFFSET);
- else
- screen->scratch = (__volatile__ uint32_t *)
- ((GLubyte *)screen->status.map + R600_SCRATCH_REG_OFFSET);
-
- screen->buffers = drmMapBufs( sPriv->fd );
- if ( !screen->buffers ) {
+ screen->gartTextures.handle,
+ screen->gartTextures.size,
+ (drmAddressPtr)&screen->gartTextures.map ) ) {
+ drmUnmapBufs( screen->buffers );
drmUnmap( screen->status.map, screen->status.size );
drmUnmap( screen->mmio.map, screen->mmio.size );
FREE( screen );
- __driUtilMessage("%s: drmMapBufs failed\n", __FUNCTION__ );
+ __driUtilMessage("%s: drmMap failed for GART texture area\n", __FUNCTION__);
return NULL;
- }
-
- if ( dri_priv->gartTexHandle && dri_priv->gartTexMapSize ) {
- screen->gartTextures.handle = dri_priv->gartTexHandle;
- screen->gartTextures.size = dri_priv->gartTexMapSize;
- if ( drmMap( sPriv->fd,
- screen->gartTextures.handle,
- screen->gartTextures.size,
- (drmAddressPtr)&screen->gartTextures.map ) ) {
- drmUnmapBufs( screen->buffers );
- drmUnmap( screen->status.map, screen->status.size );
- drmUnmap( screen->mmio.map, screen->mmio.size );
- FREE( screen );
- __driUtilMessage("%s: drmMap failed for GART texture area\n", __FUNCTION__);
- return NULL;
- }
-
- screen->gart_texture_offset = dri_priv->gartTexOffset + screen->gart_base;
- }
- }
+ }
+ screen->gart_texture_offset = dri_priv->gartTexOffset + screen->gart_base;
+ }
if ((screen->chip_family == CHIP_FAMILY_R350 || screen->chip_family == CHIP_FAMILY_R300) &&
sPriv->ddx_version.minor < 2) {
@@ -1161,6 +1142,17 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv )
} else {
screen->num_gb_pipes = temp;
}
+
+ /* pipe overrides */
+ switch (dri_priv->deviceID) {
+ case PCI_CHIP_R300_AD: /* 9500 with 1 quadpipe verified by: Reid Linnemann <lreid@cs.okstate.edu> */
+ case PCI_CHIP_RV410_5E4C: /* RV410 SE only have 1 quadpipe */
+ case PCI_CHIP_RV410_5E4F: /* RV410 SE only have 1 quadpipe */
+ screen->num_gb_pipes = 1;
+ break;
+ default:
+ break;
+ }
}
if ( sPriv->drm_version.minor >= 10 ) {
@@ -1224,26 +1216,24 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv )
screen->extensions[i++] = &driMediaStreamCounterExtension.base;
}
- if (!screen->kernel_mm) {
#if !RADEON_COMMON
- screen->extensions[i++] = &radeonTexOffsetExtension.base;
+ screen->extensions[i++] = &radeonTexOffsetExtension.base;
#endif
#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R200)
- if (IS_R200_CLASS(screen))
- screen->extensions[i++] = &r200AllocateExtension.base;
+ if (IS_R200_CLASS(screen))
+ screen->extensions[i++] = &r200AllocateExtension.base;
- screen->extensions[i++] = &r200texOffsetExtension.base;
+ screen->extensions[i++] = &r200texOffsetExtension.base;
#endif
#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R300)
- screen->extensions[i++] = &r300texOffsetExtension.base;
+ screen->extensions[i++] = &r300texOffsetExtension.base;
#endif
#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R600)
- screen->extensions[i++] = &r600texOffsetExtension.base;
+ screen->extensions[i++] = &r600texOffsetExtension.base;
#endif
- }
screen->extensions[i++] = NULL;
sPriv->extensions = screen->extensions;
@@ -1253,10 +1243,7 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv )
screen->sarea = (drm_radeon_sarea_t *) ((GLubyte *) sPriv->pSAREA +
screen->sarea_priv_offset);
- if (screen->kernel_mm)
- screen->bom = radeon_bo_manager_gem_ctor(sPriv->fd);
- else
- screen->bom = radeon_bo_manager_legacy_ctor(screen);
+ screen->bom = radeon_bo_manager_legacy_ctor(screen);
if (screen->bom == NULL) {
free(screen);
return NULL;
@@ -1271,7 +1258,7 @@ radeonCreateScreen2(__DRIscreenPrivate *sPriv)
radeonScreenPtr screen;
int i;
int ret;
- uint32_t device_id;
+ uint32_t device_id = 0;
uint32_t temp = 0;
/* Allocate the private area */
@@ -1294,7 +1281,15 @@ radeonCreateScreen2(__DRIscreenPrivate *sPriv)
screen->kernel_mm = 1;
screen->chip_flags = 0;
- ret = radeonGetParam(sPriv, RADEON_PARAM_IRQ_NR, &screen->irq);
+ /* if we have kms we can support all of these */
+ screen->drmSupportsCubeMapsR200 = 1;
+ screen->drmSupportsBlendColor = 1;
+ screen->drmSupportsTriPerf = 1;
+ screen->drmSupportsFragShader = 1;
+ screen->drmSupportsPointSprites = 1;
+ screen->drmSupportsCubeMapsR100 = 1;
+ screen->drmSupportsVertexProgram = 1;
+ screen->irq = 1;
ret = radeonGetParam(sPriv, RADEON_PARAM_DEVICE_ID, &device_id);
if (ret) {
@@ -1346,6 +1341,18 @@ radeonCreateScreen2(__DRIscreenPrivate *sPriv)
} else {
screen->num_gb_pipes = temp;
}
+
+ /* pipe overrides */
+ switch (device_id) {
+ case PCI_CHIP_R300_AD: /* 9500 with 1 quadpipe verified by: Reid Linnemann <lreid@cs.okstate.edu> */
+ case PCI_CHIP_RV410_5E4C: /* RV410 SE only have 1 quadpipe */
+ case PCI_CHIP_RV410_5E4F: /* RV410 SE only have 1 quadpipe */
+ screen->num_gb_pipes = 1;
+ break;
+ default:
+ break;
+ }
+
}
i = 0;
@@ -1586,6 +1593,7 @@ static GLboolean radeonCreateContext(const __GLcontextModes * glVisual,
#endif
#if !RADEON_COMMON
+ (void)screen;
return r100CreateContext(glVisual, driContextPriv, sharedContextPriv);
#endif
return GL_FALSE;
diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.h b/src/mesa/drivers/dri/radeon/radeon_screen.h
index 5194224acb..2a2f6b1b0b 100644
--- a/src/mesa/drivers/dri/radeon/radeon_screen.h
+++ b/src/mesa/drivers/dri/radeon/radeon_screen.h
@@ -59,6 +59,7 @@ typedef struct radeon_screen {
int chip_flags;
int cpp;
int card_type;
+ int device_id; /* PCI ID */
int AGPMode;
unsigned int irq; /* IRQ number (0 means none) */
diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c
index d9a7ef6061..06b8c29936 100644
--- a/src/mesa/drivers/dri/radeon/radeon_state.c
+++ b/src/mesa/drivers/dri/radeon/radeon_state.c
@@ -149,7 +149,7 @@ static void radeonBlendFuncSeparate( GLcontext *ctx,
GLenum sfactorA, GLenum dfactorA )
{
r100ContextPtr rmesa = R100_CONTEXT(ctx);
- GLuint b = rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCNTL] &
+ GLuint b = rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCNTL] &
~(RADEON_SRC_BLEND_MASK | RADEON_DST_BLEND_MASK);
GLboolean fallback = GL_FALSE;
@@ -392,7 +392,7 @@ static void radeonFogfv( GLcontext *ctx, GLenum pname, const GLfloat *param )
rmesa->hw.fog.cmd[FOG_D] = d.i;
}
break;
- case GL_FOG_COLOR:
+ case GL_FOG_COLOR:
RADEON_STATECHANGE( rmesa, ctx );
UNCLAMPED_FLOAT_TO_RGB_CHAN( col, ctx->Fog.Color );
rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] &= ~RADEON_FOG_COLOR_MASK;
@@ -495,7 +495,7 @@ static void radeonLineStipple( GLcontext *ctx, GLint factor, GLushort pattern )
r100ContextPtr rmesa = R100_CONTEXT(ctx);
RADEON_STATECHANGE( rmesa, lin );
- rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] =
+ rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] =
((((GLuint)factor & 0xff) << 16) | ((GLuint)pattern));
}
@@ -558,7 +558,7 @@ static void radeonPolygonStipple( GLcontext *ctx, const GLubyte *mask )
/* FIXME: Use window x,y offsets into stipple RAM.
*/
stipple.mask = rmesa->state.stipple.mask;
- drmCommandWrite( rmesa->radeon.dri.fd, DRM_RADEON_STIPPLE,
+ drmCommandWrite( rmesa->radeon.dri.fd, DRM_RADEON_STIPPLE,
&stipple, sizeof(drm_radeon_stipple_t) );
UNLOCK_HARDWARE( &rmesa->radeon );
}
@@ -569,7 +569,7 @@ static void radeonPolygonMode( GLcontext *ctx, GLenum face, GLenum mode )
GLboolean flag = (ctx->_TriangleCaps & DD_TRI_UNFILLED) != 0;
/* Can't generally do unfilled via tcl, but some good special
- * cases work.
+ * cases work.
*/
TCL_FALLBACK( ctx, RADEON_TCL_FALLBACK_UNFILLED, flag);
if (rmesa->radeon.TclFallback) {
@@ -617,7 +617,7 @@ static void radeonUpdateSpecular( GLcontext *ctx )
rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT] |= RADEON_TCL_VTX_PK_DIFFUSE;
rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] |= RADEON_LIGHTING_ENABLE;
p |= RADEON_SPECULAR_ENABLE;
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] &=
+ rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] &=
~RADEON_DIFFUSE_SPECULAR_COMBINE;
}
else if (ctx->Light.Enabled) {
@@ -647,7 +647,7 @@ static void radeonUpdateSpecular( GLcontext *ctx )
RADEON_TCL_COMPUTE_SPECULAR) != 0;
}
}
-
+
TCL_FALLBACK( ctx, RADEON_TCL_FALLBACK_FOGCOORDSPEC, flag);
if (NEED_SECONDARY_COLOR(ctx)) {
@@ -663,7 +663,7 @@ static void radeonUpdateSpecular( GLcontext *ctx )
/* Update vertex/render formats
*/
- if (rmesa->radeon.TclFallback) {
+ if (rmesa->radeon.TclFallback) {
radeonChooseRenderState( ctx );
radeonChooseVertexState( ctx );
}
@@ -675,7 +675,7 @@ static void radeonUpdateSpecular( GLcontext *ctx )
*/
-/* Update on colormaterial, material emmissive/ambient,
+/* Update on colormaterial, material emmissive/ambient,
* lightmodel.globalambient
*/
static void update_global_ambient( GLcontext *ctx )
@@ -688,23 +688,23 @@ static void update_global_ambient( GLcontext *ctx )
*/
if ((rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] &
((3 << RADEON_EMISSIVE_SOURCE_SHIFT) |
- (3 << RADEON_AMBIENT_SOURCE_SHIFT))) == 0)
+ (3 << RADEON_AMBIENT_SOURCE_SHIFT))) == 0)
{
- COPY_3V( &fcmd[GLT_RED],
+ COPY_3V( &fcmd[GLT_RED],
ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_EMISSION]);
ACC_SCALE_3V( &fcmd[GLT_RED],
ctx->Light.Model.Ambient,
ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_AMBIENT]);
- }
+ }
else
{
COPY_3V( &fcmd[GLT_RED], ctx->Light.Model.Ambient );
}
-
+
RADEON_DB_STATECHANGE(rmesa, &rmesa->hw.glt);
}
-/* Update on change to
+/* Update on change to
* - light[p].colors
* - light[p].enabled
*/
@@ -718,10 +718,10 @@ static void update_light_colors( GLcontext *ctx, GLuint p )
r100ContextPtr rmesa = R100_CONTEXT(ctx);
float *fcmd = (float *)RADEON_DB_STATE( lit[p] );
- COPY_4V( &fcmd[LIT_AMBIENT_RED], l->Ambient );
+ COPY_4V( &fcmd[LIT_AMBIENT_RED], l->Ambient );
COPY_4V( &fcmd[LIT_DIFFUSE_RED], l->Diffuse );
COPY_4V( &fcmd[LIT_SPECULAR_RED], l->Specular );
-
+
RADEON_DB_STATECHANGE( rmesa, &rmesa->hw.lit[p] );
}
}
@@ -735,7 +735,7 @@ static void check_twoside_fallback( GLcontext *ctx )
if (ctx->Light.Enabled && ctx->Light.Model.TwoSide) {
if (ctx->Light.ColorMaterialEnabled &&
- (ctx->Light.ColorMaterialBitmask & BACK_MATERIAL_BITS) !=
+ (ctx->Light.ColorMaterialBitmask & BACK_MATERIAL_BITS) !=
((ctx->Light.ColorMaterialBitmask & FRONT_MATERIAL_BITS)<<1))
fallback = GL_TRUE;
else {
@@ -743,7 +743,7 @@ static void check_twoside_fallback( GLcontext *ctx )
if (memcmp( ctx->Light.Material.Attrib[i],
ctx->Light.Material.Attrib[i+1],
sizeof(GLfloat)*4) != 0) {
- fallback = GL_TRUE;
+ fallback = GL_TRUE;
break;
}
}
@@ -761,8 +761,8 @@ static void radeonColorMaterial( GLcontext *ctx, GLenum face, GLenum mode )
light_model_ctl1 &= ~((3 << RADEON_EMISSIVE_SOURCE_SHIFT) |
(3 << RADEON_AMBIENT_SOURCE_SHIFT) |
(3 << RADEON_DIFFUSE_SOURCE_SHIFT) |
- (3 << RADEON_SPECULAR_SOURCE_SHIFT));
-
+ (3 << RADEON_SPECULAR_SOURCE_SHIFT));
+
if (ctx->Light.ColorMaterialEnabled) {
GLuint mask = ctx->Light.ColorMaterialBitmask;
@@ -783,7 +783,7 @@ static void radeonColorMaterial( GLcontext *ctx, GLenum face, GLenum mode )
light_model_ctl1 |= (RADEON_LM_SOURCE_STATE_MULT <<
RADEON_AMBIENT_SOURCE_SHIFT);
}
-
+
if (mask & MAT_BIT_FRONT_DIFFUSE) {
light_model_ctl1 |= (RADEON_LM_SOURCE_VERTEX_DIFFUSE <<
RADEON_DIFFUSE_SOURCE_SHIFT);
@@ -792,7 +792,7 @@ static void radeonColorMaterial( GLcontext *ctx, GLenum face, GLenum mode )
light_model_ctl1 |= (RADEON_LM_SOURCE_STATE_MULT <<
RADEON_DIFFUSE_SOURCE_SHIFT);
}
-
+
if (mask & MAT_BIT_FRONT_SPECULAR) {
light_model_ctl1 |= (RADEON_LM_SOURCE_VERTEX_DIFFUSE <<
RADEON_SPECULAR_SOURCE_SHIFT);
@@ -810,10 +810,10 @@ static void radeonColorMaterial( GLcontext *ctx, GLenum face, GLenum mode )
(RADEON_LM_SOURCE_STATE_MULT << RADEON_DIFFUSE_SOURCE_SHIFT) |
(RADEON_LM_SOURCE_STATE_MULT << RADEON_SPECULAR_SOURCE_SHIFT);
}
-
+
if (light_model_ctl1 != rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL]) {
RADEON_STATECHANGE( rmesa, tcl );
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] = light_model_ctl1;
+ rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] = light_model_ctl1;
}
}
@@ -823,14 +823,14 @@ void radeonUpdateMaterial( GLcontext *ctx )
GLfloat (*mat)[4] = ctx->Light.Material.Attrib;
GLfloat *fcmd = (GLfloat *)RADEON_DB_STATE( mtl );
GLuint mask = ~0;
-
+
if (ctx->Light.ColorMaterialEnabled)
mask &= ~ctx->Light.ColorMaterialBitmask;
if (RADEON_DEBUG & DEBUG_STATE)
fprintf(stderr, "%s\n", __FUNCTION__);
-
+
if (mask & MAT_BIT_FRONT_EMISSION) {
fcmd[MTL_EMMISSIVE_RED] = mat[MAT_ATTRIB_FRONT_EMISSION][0];
fcmd[MTL_EMMISSIVE_GREEN] = mat[MAT_ATTRIB_FRONT_EMISSION][1];
@@ -880,7 +880,7 @@ void radeonUpdateMaterial( GLcontext *ctx )
*
* which are calculated in light.c and are correct for the current
* lighting space (model or eye), hence dependencies on _NEW_MODELVIEW
- * and _MESA_NEW_NEED_EYE_COORDS.
+ * and _MESA_NEW_NEED_EYE_COORDS.
*/
static void update_light( GLcontext *ctx )
{
@@ -897,12 +897,12 @@ static void update_light( GLcontext *ctx )
tmp &= ~RADEON_LIGHT_IN_MODELSPACE;
else
tmp |= RADEON_LIGHT_IN_MODELSPACE;
-
+
/* Leave this test disabled: (unexplained q3 lockup) (even with
new packets)
*/
- if (tmp != rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL])
+ if (tmp != rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL])
{
RADEON_STATECHANGE( rmesa, tcl );
rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] = tmp;
@@ -926,10 +926,10 @@ static void update_light( GLcontext *ctx )
if (ctx->Light.Light[p].Enabled) {
struct gl_light *l = &ctx->Light.Light[p];
GLfloat *fcmd = (GLfloat *)RADEON_DB_STATE( lit[p] );
-
+
if (l->EyePosition[3] == 0.0) {
- COPY_3FV( &fcmd[LIT_POSITION_X], l->_VP_inf_norm );
- COPY_3FV( &fcmd[LIT_DIRECTION_X], l->_h_inf_norm );
+ COPY_3FV( &fcmd[LIT_POSITION_X], l->_VP_inf_norm );
+ COPY_3FV( &fcmd[LIT_DIRECTION_X], l->_h_inf_norm );
fcmd[LIT_POSITION_W] = 0;
fcmd[LIT_DIRECTION_W] = 0;
} else {
@@ -953,26 +953,26 @@ static void radeonLightfv( GLcontext *ctx, GLenum light,
GLint p = light - GL_LIGHT0;
struct gl_light *l = &ctx->Light.Light[p];
GLfloat *fcmd = (GLfloat *)rmesa->hw.lit[p].cmd;
-
+
switch (pname) {
- case GL_AMBIENT:
+ case GL_AMBIENT:
case GL_DIFFUSE:
case GL_SPECULAR:
update_light_colors( ctx, p );
break;
- case GL_SPOT_DIRECTION:
- /* picked up in update_light */
+ case GL_SPOT_DIRECTION:
+ /* picked up in update_light */
break;
case GL_POSITION: {
- /* positions picked up in update_light, but can do flag here */
+ /* positions picked up in update_light, but can do flag here */
GLuint flag;
GLuint idx = TCL_PER_LIGHT_CTL_0 + p/2;
/* FIXME: Set RANGE_ATTEN only when needed */
- if (p&1)
+ if (p&1)
flag = RADEON_LIGHT_1_IS_LOCAL;
else
flag = RADEON_LIGHT_0_IS_LOCAL;
@@ -1064,7 +1064,7 @@ static void radeonLightfv( GLcontext *ctx, GLenum light,
}
}
-
+
static void radeonLightModelfv( GLcontext *ctx, GLenum pname,
@@ -1073,7 +1073,7 @@ static void radeonLightModelfv( GLcontext *ctx, GLenum pname,
r100ContextPtr rmesa = R100_CONTEXT(ctx);
switch (pname) {
- case GL_LIGHT_MODEL_AMBIENT:
+ case GL_LIGHT_MODEL_AMBIENT:
update_global_ambient( ctx );
break;
@@ -1247,14 +1247,14 @@ static void radeonStencilOpSeparate( GLcontext *ctx, GLenum face, GLenum fail,
/* radeon 7200 have stencil bug, DEC and INC_WRAP will actually both do DEC_WRAP,
and DEC_WRAP (and INVERT) will do INVERT. No way to get correct INC_WRAP and DEC,
but DEC_WRAP can be fixed by using DEC and INC_WRAP at least use INC. */
-
+
GLuint tempRADEON_STENCIL_FAIL_DEC_WRAP;
GLuint tempRADEON_STENCIL_FAIL_INC_WRAP;
GLuint tempRADEON_STENCIL_ZFAIL_DEC_WRAP;
GLuint tempRADEON_STENCIL_ZFAIL_INC_WRAP;
GLuint tempRADEON_STENCIL_ZPASS_DEC_WRAP;
GLuint tempRADEON_STENCIL_ZPASS_INC_WRAP;
-
+
if (rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_BROKEN_STENCIL) {
tempRADEON_STENCIL_FAIL_DEC_WRAP = RADEON_STENCIL_FAIL_DEC;
tempRADEON_STENCIL_FAIL_INC_WRAP = RADEON_STENCIL_FAIL_INC;
@@ -1271,7 +1271,7 @@ static void radeonStencilOpSeparate( GLcontext *ctx, GLenum face, GLenum fail,
tempRADEON_STENCIL_ZPASS_DEC_WRAP = RADEON_STENCIL_ZPASS_DEC_WRAP;
tempRADEON_STENCIL_ZPASS_INC_WRAP = RADEON_STENCIL_ZPASS_INC_WRAP;
}
-
+
RADEON_STATECHANGE( rmesa, ctx );
rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] &= ~(RADEON_STENCIL_FAIL_MASK |
RADEON_STENCIL_ZFAIL_MASK |
@@ -1363,7 +1363,7 @@ static void radeonClearStencil( GLcontext *ctx, GLint s )
{
r100ContextPtr rmesa = R100_CONTEXT(ctx);
- rmesa->radeon.state.stencil.clear =
+ rmesa->radeon.state.stencil.clear =
((GLuint) (ctx->Stencil.Clear & 0xff) |
(0xff << RADEON_STENCIL_MASK_SHIFT) |
((ctx->Stencil.WriteMask[0] & 0xff) << RADEON_STENCIL_WRITEMASK_SHIFT));
@@ -1388,7 +1388,7 @@ static void radeonClearStencil( GLcontext *ctx, GLint s )
void radeonUpdateWindow( GLcontext *ctx )
{
r100ContextPtr rmesa = R100_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable;
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0;
GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0;
const GLfloat *v = ctx->Viewport._WindowMap.m;
@@ -1443,7 +1443,7 @@ static void radeonDepthRange( GLcontext *ctx, GLclampd nearval,
void radeonUpdateViewportOffset( GLcontext *ctx )
{
r100ContextPtr rmesa = R100_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable;
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
GLfloat xoffset = (GLfloat)dPriv->x;
GLfloat yoffset = (GLfloat)dPriv->y + dPriv->h;
const GLfloat *v = ctx->Viewport._WindowMap.m;
@@ -1473,8 +1473,8 @@ void radeonUpdateViewportOffset( GLcontext *ctx )
RADEON_STIPPLE_Y_OFFSET_MASK);
/* add magic offsets, then invert */
- stx = 31 - ((rmesa->radeon.dri.drawable->x - 1) & RADEON_STIPPLE_COORD_MASK);
- sty = 31 - ((rmesa->radeon.dri.drawable->y + rmesa->radeon.dri.drawable->h - 1)
+ stx = 31 - ((dPriv->x - 1) & RADEON_STIPPLE_COORD_MASK);
+ sty = 31 - ((dPriv->y + dPriv->h - 1)
& RADEON_STIPPLE_COORD_MASK);
m |= ((stx << RADEON_STIPPLE_X_OFFSET_SHIFT) |
@@ -1613,7 +1613,7 @@ static void radeonEnable( GLcontext *ctx, GLenum cap, GLboolean state )
case GL_CLIP_PLANE2:
case GL_CLIP_PLANE3:
case GL_CLIP_PLANE4:
- case GL_CLIP_PLANE5:
+ case GL_CLIP_PLANE5:
p = cap-GL_CLIP_PLANE0;
RADEON_STATECHANGE( rmesa, tcl );
if (state) {
@@ -1678,13 +1678,13 @@ static void radeonEnable( GLcontext *ctx, GLenum cap, GLboolean state )
case GL_LIGHT7:
RADEON_STATECHANGE(rmesa, tcl);
p = cap - GL_LIGHT0;
- if (p&1)
+ if (p&1)
flag = (RADEON_LIGHT_1_ENABLE |
- RADEON_LIGHT_1_ENABLE_AMBIENT |
+ RADEON_LIGHT_1_ENABLE_AMBIENT |
RADEON_LIGHT_1_ENABLE_SPECULAR);
else
flag = (RADEON_LIGHT_0_ENABLE |
- RADEON_LIGHT_0_ENABLE_AMBIENT |
+ RADEON_LIGHT_0_ENABLE_AMBIENT |
RADEON_LIGHT_0_ENABLE_SPECULAR);
if (state)
@@ -1692,7 +1692,7 @@ static void radeonEnable( GLcontext *ctx, GLenum cap, GLboolean state )
else
rmesa->hw.tcl.cmd[p/2 + TCL_PER_LIGHT_CTL_0] &= ~flag;
- /*
+ /*
*/
update_light_colors( ctx, p );
break;
@@ -1730,7 +1730,7 @@ static void radeonEnable( GLcontext *ctx, GLenum cap, GLboolean state )
rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] &= ~RADEON_ROP_ENABLE;
}
break;
-
+
case GL_NORMALIZE:
RADEON_STATECHANGE( rmesa, tcl );
if ( state ) {
@@ -1830,7 +1830,7 @@ static void radeonEnable( GLcontext *ctx, GLenum cap, GLboolean state )
case GL_TEXTURE_GEN_T:
/* Picked up in radeonUpdateTextureState.
*/
- rmesa->recheck_texgen[ctx->Texture.CurrentUnit] = GL_TRUE;
+ rmesa->recheck_texgen[ctx->Texture.CurrentUnit] = GL_TRUE;
break;
case GL_COLOR_SUM_EXT:
@@ -1864,7 +1864,7 @@ static void radeonLightingSpaceChange( GLcontext *ctx )
rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] &= ~RADEON_RESCALE_NORMALS;
}
- if (RADEON_DEBUG & DEBUG_STATE)
+ if (RADEON_DEBUG & DEBUG_STATE)
fprintf(stderr, "%s %d AFTER %x\n", __FUNCTION__, ctx->_NeedEyeCoords,
rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL]);
}
@@ -2051,7 +2051,7 @@ static GLboolean r100ValidateBuffers(GLcontext *ctx)
int i;
radeon_validate_reset_bos(&rmesa->radeon);
-
+
rrb = radeon_get_colorbuffer(&rmesa->radeon);
/* color buffer */
if (rrb && rrb->bo) {
@@ -2069,7 +2069,7 @@ static GLboolean r100ValidateBuffers(GLcontext *ctx)
for (i = 0; i < ctx->Const.MaxTextureImageUnits; ++i) {
radeonTexObj *t;
-
+
if (!ctx->Texture.Unit[i]._ReallyEnabled)
continue;
@@ -2094,7 +2094,7 @@ GLboolean radeonValidateState( GLcontext *ctx )
r100ContextPtr rmesa = R100_CONTEXT(ctx);
GLuint new_state = rmesa->radeon.NewGLState;
- if (new_state & (_NEW_BUFFERS | _NEW_COLOR | _NEW_PIXEL)) {
+ if (new_state & _NEW_BUFFERS) {
_mesa_update_framebuffer(ctx);
/* this updates the DrawBuffer's Width/Height if it's a FBO */
_mesa_update_draw_buffer_bounds(ctx);
@@ -2112,7 +2112,7 @@ GLboolean radeonValidateState( GLcontext *ctx )
/* Need an event driven matrix update?
*/
- if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION))
+ if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION))
upload_matrix( rmesa, ctx->_ModelProjectMatrix.m, MODEL_PROJ );
/* Need these for lighting (shouldn't upload otherwise)
@@ -2136,7 +2136,7 @@ GLboolean radeonValidateState( GLcontext *ctx )
/* emit all active clip planes if projection matrix changes.
*/
if (new_state & (_NEW_PROJECTION)) {
- if (ctx->Transform.ClipPlanesEnabled)
+ if (ctx->Transform.ClipPlanesEnabled)
radeonUpdateClipPlanes( ctx );
}
@@ -2165,8 +2165,8 @@ static GLboolean check_material( GLcontext *ctx )
TNLcontext *tnl = TNL_CONTEXT(ctx);
GLint i;
- for (i = _TNL_ATTRIB_MAT_FRONT_AMBIENT;
- i < _TNL_ATTRIB_MAT_BACK_INDEXES;
+ for (i = _TNL_ATTRIB_MAT_FRONT_AMBIENT;
+ i < _TNL_ATTRIB_MAT_BACK_INDEXES;
i++)
if (tnl->vb.AttribPtr[i] &&
tnl->vb.AttribPtr[i]->stride)
@@ -2174,7 +2174,7 @@ static GLboolean check_material( GLcontext *ctx )
return GL_FALSE;
}
-
+
static void radeonWrapRunPipeline( GLcontext *ctx )
{
@@ -2197,7 +2197,7 @@ static void radeonWrapRunPipeline( GLcontext *ctx )
}
/* Run the pipeline.
- */
+ */
_tnl_run_pipeline( ctx );
if (has_material) {
diff --git a/src/mesa/drivers/dri/radeon/radeon_state_init.c b/src/mesa/drivers/dri/radeon/radeon_state_init.c
index 174a7e1862..f5d4189d66 100644
--- a/src/mesa/drivers/dri/radeon/radeon_state_init.c
+++ b/src/mesa/drivers/dri/radeon/radeon_state_init.c
@@ -448,16 +448,28 @@ static void ctx_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom)
// }
END_BATCH();
+ BEGIN_BATCH_NO_AUTOSTATE(4);
+ OUT_BATCH(CP_PACKET0(RADEON_RE_TOP_LEFT, 0));
+ OUT_BATCH(0);
+ OUT_BATCH(CP_PACKET0(RADEON_RE_WIDTH_HEIGHT, 0));
+ if (rrb) {
+ OUT_BATCH(((rrb->width - 1) << RADEON_RE_WIDTH_SHIFT) |
+ ((rrb->height - 1) << RADEON_RE_HEIGHT_SHIFT));
+ } else {
+ OUT_BATCH(0);
+ }
+ END_BATCH();
}
static void cube_emit(GLcontext *ctx, struct radeon_state_atom *atom)
{
r100ContextPtr r100 = R100_CONTEXT(ctx);
BATCH_LOCALS(&r100->radeon);
- uint32_t dwords = atom->cmd_size;
+ uint32_t dwords = 2;
int i = atom->idx, j;
radeonTexObj *t = r100->state.texture.unit[i].texobj;
radeon_mipmap_level *lvl;
+ uint32_t base_reg;
if (!(ctx->Texture.Unit[i]._ReallyEnabled & TEXTURE_CUBE_BIT))
return;
@@ -468,10 +480,17 @@ static void cube_emit(GLcontext *ctx, struct radeon_state_atom *atom)
if (!t->mt)
return;
- BEGIN_BATCH_NO_AUTOSTATE(dwords + 10);
- OUT_BATCH_TABLE(atom->cmd, 3);
+ switch(i) {
+ case 1: base_reg = RADEON_PP_CUBIC_OFFSET_T1_0; break;
+ case 2: base_reg = RADEON_PP_CUBIC_OFFSET_T2_0; break;
+ default:
+ case 0: base_reg = RADEON_PP_CUBIC_OFFSET_T0_0; break;
+ };
+ BEGIN_BATCH_NO_AUTOSTATE(dwords + (5 * 4));
+ OUT_BATCH_TABLE(atom->cmd, 2);
lvl = &t->mt->levels[0];
for (j = 0; j < 5; j++) {
+ OUT_BATCH(CP_PACKET0(base_reg + (4 * (j-1)), 0));
OUT_BATCH_RELOC(lvl->faces[j].offset, t->mt->bo, lvl->faces[j].offset,
RADEON_GEM_DOMAIN_VRAM, 0, 0);
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c
index e4df33766e..279bcd4df6 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texstate.c
+++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c
@@ -722,7 +722,10 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_
pitch_val = rb->pitch;
switch (rb->cpp) {
case 4:
- t->pp_txformat = tx_table[MESA_FORMAT_ARGB8888].format;
+ if (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT)
+ t->pp_txformat = tx_table[MESA_FORMAT_RGB888].format;
+ else
+ t->pp_txformat = tx_table[MESA_FORMAT_ARGB8888].format;
t->pp_txfilter |= tx_table[MESA_FORMAT_ARGB8888].filter;
break;
case 3:
diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c
index 64029eeb91..ee66fc2ea0 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texture.c
+++ b/src/mesa/drivers/dri/radeon/radeon_texture.c
@@ -38,6 +38,7 @@
#include "main/texstore.h"
#include "main/teximage.h"
#include "main/texobj.h"
+#include "main/texgetimage.h"
#include "xmlpool.h" /* for symbolic values of enum-type options */
@@ -611,11 +612,10 @@ static void radeon_teximage(
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
}
- }
-
- /* SGIS_generate_mipmap */
- if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- radeon_generate_mipmap(ctx, texObj->Target, texObj);
+ /* SGIS_generate_mipmap */
+ if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
+ radeon_generate_mipmap(ctx, texObj->Target, texObj);
+ }
}
_mesa_unmap_teximage_pbo(ctx, packing);
@@ -740,12 +740,12 @@ static void radeon_texsubimage(GLcontext* ctx, int dims, int level,
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage");
}
+ /* GL_SGIS_generate_mipmap */
+ if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
+ radeon_generate_mipmap(ctx, texObj->Target, texObj);
+ }
}
- /* GL_SGIS_generate_mipmap */
- if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- radeon_generate_mipmap(ctx, texObj->Target, texObj);
- }
radeon_teximage_unmap(image);
_mesa_unmap_teximage_pbo(ctx, packing);
@@ -830,7 +830,7 @@ static void migrate_image_to_miptree(radeon_mipmap_tree *mt, radeon_texture_imag
* In fact, that memcpy() could be done by the hardware in many
* cases, provided that we have a proper memory manager.
*/
- radeon_mipmap_level *srclvl = &image->mt->levels[image->mtlevel];
+ radeon_mipmap_level *srclvl = &image->mt->levels[image->mtlevel-image->mt->firstLevel];
assert(srclvl->size == dstlvl->size);
assert(srclvl->rowstride == dstlvl->rowstride);
diff --git a/src/mesa/drivers/osmesa/Makefile b/src/mesa/drivers/osmesa/Makefile
index 3b3984200a..92d4149466 100644
--- a/src/mesa/drivers/osmesa/Makefile
+++ b/src/mesa/drivers/osmesa/Makefile
@@ -19,11 +19,12 @@ INCLUDE_DIRS = \
-I$(TOP)/src/mesa \
-I$(TOP)/src/mesa/main
+# Standalone osmesa needs to be linked with core Mesa APIs
+ifeq ($(DRIVER_DIRS), osmesa)
CORE_MESA = $(TOP)/src/mesa/libmesa.a $(TOP)/src/mesa/libglapi.a
-
-
-.PHONY: osmesa8
-.PHONY: osmesa16
+else
+CORE_MESA =
+endif
.c.o:
@@ -31,31 +32,12 @@ CORE_MESA = $(TOP)/src/mesa/libmesa.a $(TOP)/src/mesa/libglapi.a
default: $(TOP)/$(LIB_DIR)/$(OSMESA_LIB_NAME)
- @ if [ "${DRIVER_DIRS}" = "osmesa" ] ; then \
- $(MAKE) osmesa16 ; \
- else \
- $(MAKE) osmesa8 ; \
- fi
-
-
-
-
-# The normal libOSMesa is used in conjuction with libGL
-osmesa8: $(TOP)/$(LIB_DIR)/$(OSMESA_LIB_NAME)
-
-$(TOP)/$(LIB_DIR)/$(OSMESA_LIB_NAME): $(OBJECTS)
- $(MKLIB) -o $(OSMESA_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \
- -major $(MESA_MAJOR) -minor $(MESA_MINOR) -patch $(MESA_TINY) \
- -install $(TOP)/$(LIB_DIR) $(MKLIB_OPTIONS) \
- -id $(INSTALL_LIB_DIR)/lib$(OSMESA_LIB).$(MESA_MAJOR).dylib \
- $(OSMESA_LIB_DEPS) $(OBJECTS)
-
-
-# The libOSMesa16/libOSMesa32 libraries do not use libGL but rather are built
-# with all the other Mesa sources (compiled with -DCHAN_BITS=16/32
-osmesa16: $(OBJECTS) $(CORE_MESA)
+# libOSMesa can be used in conjuction with libGL or with all other Mesa
+# sources. We can also build libOSMesa16/libOSMesa32 by setting
+# -DCHAN_BITS=16/32.
+$(TOP)/$(LIB_DIR)/$(OSMESA_LIB_NAME): $(OBJECTS) $(CORE_MESA)
$(MKLIB) -o $(OSMESA_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \
-major $(MESA_MAJOR) -minor $(MESA_MINOR) -patch $(MESA_TINY) \
-install $(TOP)/$(LIB_DIR) $(MKLIB_OPTIONS) \
diff --git a/src/mesa/drivers/windows/gdi/wmesa.c b/src/mesa/drivers/windows/gdi/wmesa.c
index d1103f3167..e1971db693 100644
--- a/src/mesa/drivers/windows/gdi/wmesa.c
+++ b/src/mesa/drivers/windows/gdi/wmesa.c
@@ -1679,80 +1679,3 @@ void WMesaShareLists(WMesaContext ctx_to_share, WMesaContext ctx)
_mesa_share_state(&ctx->gl_ctx, &ctx_to_share->gl_ctx);
}
-/* This is hopefully a temporary hack to define some needed dispatch
- * table entries. Hopefully, I'll find a better solution. The
- * dispatch table generation scripts ought to be making these dummy
- * stubs as well. */
-#if !defined(__MINGW32__) || !defined(GL_NO_STDCALL)
-void gl_dispatch_stub_543(void){}
-void gl_dispatch_stub_544(void){}
-void gl_dispatch_stub_545(void){}
-void gl_dispatch_stub_546(void){}
-void gl_dispatch_stub_547(void){}
-void gl_dispatch_stub_548(void){}
-void gl_dispatch_stub_549(void){}
-void gl_dispatch_stub_550(void){}
-void gl_dispatch_stub_551(void){}
-void gl_dispatch_stub_552(void){}
-void gl_dispatch_stub_553(void){}
-void gl_dispatch_stub_554(void){}
-void gl_dispatch_stub_555(void){}
-void gl_dispatch_stub_556(void){}
-void gl_dispatch_stub_557(void){}
-void gl_dispatch_stub_558(void){}
-void gl_dispatch_stub_559(void){}
-void gl_dispatch_stub_560(void){}
-void gl_dispatch_stub_561(void){}
-void gl_dispatch_stub_565(void){}
-void gl_dispatch_stub_566(void){}
-void gl_dispatch_stub_577(void){}
-void gl_dispatch_stub_578(void){}
-void gl_dispatch_stub_603(void){}
-void gl_dispatch_stub_645(void){}
-void gl_dispatch_stub_646(void){}
-void gl_dispatch_stub_647(void){}
-void gl_dispatch_stub_648(void){}
-void gl_dispatch_stub_649(void){}
-void gl_dispatch_stub_650(void){}
-void gl_dispatch_stub_651(void){}
-void gl_dispatch_stub_652(void){}
-void gl_dispatch_stub_653(void){}
-void gl_dispatch_stub_733(void){}
-void gl_dispatch_stub_734(void){}
-void gl_dispatch_stub_735(void){}
-void gl_dispatch_stub_736(void){}
-void gl_dispatch_stub_737(void){}
-void gl_dispatch_stub_738(void){}
-void gl_dispatch_stub_744(void){}
-void gl_dispatch_stub_745(void){}
-void gl_dispatch_stub_746(void){}
-void gl_dispatch_stub_760(void){}
-void gl_dispatch_stub_761(void){}
-void gl_dispatch_stub_763(void){}
-void gl_dispatch_stub_765(void){}
-void gl_dispatch_stub_766(void){}
-void gl_dispatch_stub_767(void){}
-void gl_dispatch_stub_768(void){}
-
-void gl_dispatch_stub_562(void){}
-void gl_dispatch_stub_563(void){}
-void gl_dispatch_stub_564(void){}
-void gl_dispatch_stub_567(void){}
-void gl_dispatch_stub_568(void){}
-void gl_dispatch_stub_569(void){}
-void gl_dispatch_stub_580(void){}
-void gl_dispatch_stub_581(void){}
-void gl_dispatch_stub_606(void){}
-void gl_dispatch_stub_654(void){}
-void gl_dispatch_stub_655(void){}
-void gl_dispatch_stub_656(void){}
-void gl_dispatch_stub_739(void){}
-void gl_dispatch_stub_740(void){}
-void gl_dispatch_stub_741(void){}
-void gl_dispatch_stub_748(void){}
-void gl_dispatch_stub_749(void){}
-void gl_dispatch_stub_769(void){}
-void gl_dispatch_stub_770(void){}
-void gl_dispatch_stub_771(void){}
-
-#endif
diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c
index 305df548fa..9a01465bdf 100644
--- a/src/mesa/drivers/x11/xm_dd.c
+++ b/src/mesa/drivers/x11/xm_dd.c
@@ -912,8 +912,9 @@ xmesa_update_state( GLcontext *ctx, GLbitfield new_state )
/*
* GL_DITHER, GL_READ/DRAW_BUFFER, buffer binding state, etc. effect
* renderbuffer span/clear funcs.
+ * Check _NEW_COLOR to detect dither enable/disable.
*/
- if (new_state & (_NEW_COLOR | _NEW_PIXEL | _NEW_BUFFERS)) {
+ if (new_state & (_NEW_COLOR | _NEW_BUFFERS)) {
XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
struct xmesa_renderbuffer *front_xrb, *back_xrb;
diff --git a/src/mesa/gl.pc.in b/src/mesa/gl.pc.in
index 0462b9fca2..97b86596fc 100644
--- a/src/mesa/gl.pc.in
+++ b/src/mesa/gl.pc.in
@@ -7,6 +7,6 @@ Name: gl
Description: Mesa OpenGL library
Requires.private: @GL_PC_REQ_PRIV@
Version: @VERSION@
-Libs: -L${libdir} -lGL
+Libs: -L${libdir} -l@GL_LIB@
Libs.private: @GL_PC_LIB_PRIV@
Cflags: -I${includedir} @GL_PC_CFLAGS@
diff --git a/src/mesa/glapi/ARB_copy_buffer.xml b/src/mesa/glapi/ARB_copy_buffer.xml
new file mode 100644
index 0000000000..719816d817
--- /dev/null
+++ b/src/mesa/glapi/ARB_copy_buffer.xml
@@ -0,0 +1,24 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<!-- Note: no GLX protocol info yet. -->
+
+
+<OpenGLAPI>
+
+<category name="GL_ARB_copy_buffer" number="59">
+
+ <enum name="COPY_READ_BUFFER" value="0x8F36"/>
+ <enum name="COPY_WRITE_BUFFER" value="0x8F37"/>
+
+ <function name="CopyBufferSubData" offset="assign">
+ <param name="readTarget" type="GLenum"/>
+ <param name="writeTarget" type="GLenum"/>
+ <param name="readOffset" type="GLintptr"/>
+ <param name="writeOffset" type="GLintptr"/>
+ <param name="size" type="GLsizeiptr"/>
+ </function>
+
+</category>
+
+</OpenGLAPI>
diff --git a/src/mesa/glapi/Makefile b/src/mesa/glapi/Makefile
index f524167a47..a0c1f9aa8a 100644
--- a/src/mesa/glapi/Makefile
+++ b/src/mesa/glapi/Makefile
@@ -47,6 +47,7 @@ SERVER_OUTPUTS = \
API_XML = gl_API.xml \
EXT_framebuffer_object.xml \
+ ARB_copy_buffer.xml \
ARB_framebuffer_object.xml \
APPLE_vertex_array_object.xml
diff --git a/src/mesa/glapi/dispatch.h b/src/mesa/glapi/dispatch.h
index 45b2fa077a..39ccf62f23 100644
--- a/src/mesa/glapi/dispatch.h
+++ b/src/mesa/glapi/dispatch.h
@@ -1746,6 +1746,9 @@
#define CALL_RenderbufferStorageMultisample(disp, parameters) (*((disp)->RenderbufferStorageMultisample)) parameters
#define GET_RenderbufferStorageMultisample(disp) ((disp)->RenderbufferStorageMultisample)
#define SET_RenderbufferStorageMultisample(disp, fn) ((disp)->RenderbufferStorageMultisample = fn)
+#define CALL_CopyBufferSubData(disp, parameters) (*((disp)->CopyBufferSubData)) parameters
+#define GET_CopyBufferSubData(disp) ((disp)->CopyBufferSubData)
+#define SET_CopyBufferSubData(disp, fn) ((disp)->CopyBufferSubData = fn)
#define CALL_PolygonOffsetEXT(disp, parameters) (*((disp)->PolygonOffsetEXT)) parameters
#define GET_PolygonOffsetEXT(disp) ((disp)->PolygonOffsetEXT)
#define SET_PolygonOffsetEXT(disp, fn) ((disp)->PolygonOffsetEXT = fn)
@@ -2388,7 +2391,7 @@
#else
-#define driDispatchRemapTable_size 367
+#define driDispatchRemapTable_size 368
extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define AttachShader_remap_index 0
@@ -2545,219 +2548,220 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define GetAttribLocationARB_remap_index 151
#define DrawBuffersARB_remap_index 152
#define RenderbufferStorageMultisample_remap_index 153
-#define PolygonOffsetEXT_remap_index 154
-#define GetPixelTexGenParameterfvSGIS_remap_index 155
-#define GetPixelTexGenParameterivSGIS_remap_index 156
-#define PixelTexGenParameterfSGIS_remap_index 157
-#define PixelTexGenParameterfvSGIS_remap_index 158
-#define PixelTexGenParameteriSGIS_remap_index 159
-#define PixelTexGenParameterivSGIS_remap_index 160
-#define SampleMaskSGIS_remap_index 161
-#define SamplePatternSGIS_remap_index 162
-#define ColorPointerEXT_remap_index 163
-#define EdgeFlagPointerEXT_remap_index 164
-#define IndexPointerEXT_remap_index 165
-#define NormalPointerEXT_remap_index 166
-#define TexCoordPointerEXT_remap_index 167
-#define VertexPointerEXT_remap_index 168
-#define PointParameterfEXT_remap_index 169
-#define PointParameterfvEXT_remap_index 170
-#define LockArraysEXT_remap_index 171
-#define UnlockArraysEXT_remap_index 172
-#define CullParameterdvEXT_remap_index 173
-#define CullParameterfvEXT_remap_index 174
-#define SecondaryColor3bEXT_remap_index 175
-#define SecondaryColor3bvEXT_remap_index 176
-#define SecondaryColor3dEXT_remap_index 177
-#define SecondaryColor3dvEXT_remap_index 178
-#define SecondaryColor3fEXT_remap_index 179
-#define SecondaryColor3fvEXT_remap_index 180
-#define SecondaryColor3iEXT_remap_index 181
-#define SecondaryColor3ivEXT_remap_index 182
-#define SecondaryColor3sEXT_remap_index 183
-#define SecondaryColor3svEXT_remap_index 184
-#define SecondaryColor3ubEXT_remap_index 185
-#define SecondaryColor3ubvEXT_remap_index 186
-#define SecondaryColor3uiEXT_remap_index 187
-#define SecondaryColor3uivEXT_remap_index 188
-#define SecondaryColor3usEXT_remap_index 189
-#define SecondaryColor3usvEXT_remap_index 190
-#define SecondaryColorPointerEXT_remap_index 191
-#define MultiDrawArraysEXT_remap_index 192
-#define MultiDrawElementsEXT_remap_index 193
-#define FogCoordPointerEXT_remap_index 194
-#define FogCoorddEXT_remap_index 195
-#define FogCoorddvEXT_remap_index 196
-#define FogCoordfEXT_remap_index 197
-#define FogCoordfvEXT_remap_index 198
-#define PixelTexGenSGIX_remap_index 199
-#define BlendFuncSeparateEXT_remap_index 200
-#define FlushVertexArrayRangeNV_remap_index 201
-#define VertexArrayRangeNV_remap_index 202
-#define CombinerInputNV_remap_index 203
-#define CombinerOutputNV_remap_index 204
-#define CombinerParameterfNV_remap_index 205
-#define CombinerParameterfvNV_remap_index 206
-#define CombinerParameteriNV_remap_index 207
-#define CombinerParameterivNV_remap_index 208
-#define FinalCombinerInputNV_remap_index 209
-#define GetCombinerInputParameterfvNV_remap_index 210
-#define GetCombinerInputParameterivNV_remap_index 211
-#define GetCombinerOutputParameterfvNV_remap_index 212
-#define GetCombinerOutputParameterivNV_remap_index 213
-#define GetFinalCombinerInputParameterfvNV_remap_index 214
-#define GetFinalCombinerInputParameterivNV_remap_index 215
-#define ResizeBuffersMESA_remap_index 216
-#define WindowPos2dMESA_remap_index 217
-#define WindowPos2dvMESA_remap_index 218
-#define WindowPos2fMESA_remap_index 219
-#define WindowPos2fvMESA_remap_index 220
-#define WindowPos2iMESA_remap_index 221
-#define WindowPos2ivMESA_remap_index 222
-#define WindowPos2sMESA_remap_index 223
-#define WindowPos2svMESA_remap_index 224
-#define WindowPos3dMESA_remap_index 225
-#define WindowPos3dvMESA_remap_index 226
-#define WindowPos3fMESA_remap_index 227
-#define WindowPos3fvMESA_remap_index 228
-#define WindowPos3iMESA_remap_index 229
-#define WindowPos3ivMESA_remap_index 230
-#define WindowPos3sMESA_remap_index 231
-#define WindowPos3svMESA_remap_index 232
-#define WindowPos4dMESA_remap_index 233
-#define WindowPos4dvMESA_remap_index 234
-#define WindowPos4fMESA_remap_index 235
-#define WindowPos4fvMESA_remap_index 236
-#define WindowPos4iMESA_remap_index 237
-#define WindowPos4ivMESA_remap_index 238
-#define WindowPos4sMESA_remap_index 239
-#define WindowPos4svMESA_remap_index 240
-#define MultiModeDrawArraysIBM_remap_index 241
-#define MultiModeDrawElementsIBM_remap_index 242
-#define DeleteFencesNV_remap_index 243
-#define FinishFenceNV_remap_index 244
-#define GenFencesNV_remap_index 245
-#define GetFenceivNV_remap_index 246
-#define IsFenceNV_remap_index 247
-#define SetFenceNV_remap_index 248
-#define TestFenceNV_remap_index 249
-#define AreProgramsResidentNV_remap_index 250
-#define BindProgramNV_remap_index 251
-#define DeleteProgramsNV_remap_index 252
-#define ExecuteProgramNV_remap_index 253
-#define GenProgramsNV_remap_index 254
-#define GetProgramParameterdvNV_remap_index 255
-#define GetProgramParameterfvNV_remap_index 256
-#define GetProgramStringNV_remap_index 257
-#define GetProgramivNV_remap_index 258
-#define GetTrackMatrixivNV_remap_index 259
-#define GetVertexAttribPointervNV_remap_index 260
-#define GetVertexAttribdvNV_remap_index 261
-#define GetVertexAttribfvNV_remap_index 262
-#define GetVertexAttribivNV_remap_index 263
-#define IsProgramNV_remap_index 264
-#define LoadProgramNV_remap_index 265
-#define ProgramParameters4dvNV_remap_index 266
-#define ProgramParameters4fvNV_remap_index 267
-#define RequestResidentProgramsNV_remap_index 268
-#define TrackMatrixNV_remap_index 269
-#define VertexAttrib1dNV_remap_index 270
-#define VertexAttrib1dvNV_remap_index 271
-#define VertexAttrib1fNV_remap_index 272
-#define VertexAttrib1fvNV_remap_index 273
-#define VertexAttrib1sNV_remap_index 274
-#define VertexAttrib1svNV_remap_index 275
-#define VertexAttrib2dNV_remap_index 276
-#define VertexAttrib2dvNV_remap_index 277
-#define VertexAttrib2fNV_remap_index 278
-#define VertexAttrib2fvNV_remap_index 279
-#define VertexAttrib2sNV_remap_index 280
-#define VertexAttrib2svNV_remap_index 281
-#define VertexAttrib3dNV_remap_index 282
-#define VertexAttrib3dvNV_remap_index 283
-#define VertexAttrib3fNV_remap_index 284
-#define VertexAttrib3fvNV_remap_index 285
-#define VertexAttrib3sNV_remap_index 286
-#define VertexAttrib3svNV_remap_index 287
-#define VertexAttrib4dNV_remap_index 288
-#define VertexAttrib4dvNV_remap_index 289
-#define VertexAttrib4fNV_remap_index 290
-#define VertexAttrib4fvNV_remap_index 291
-#define VertexAttrib4sNV_remap_index 292
-#define VertexAttrib4svNV_remap_index 293
-#define VertexAttrib4ubNV_remap_index 294
-#define VertexAttrib4ubvNV_remap_index 295
-#define VertexAttribPointerNV_remap_index 296
-#define VertexAttribs1dvNV_remap_index 297
-#define VertexAttribs1fvNV_remap_index 298
-#define VertexAttribs1svNV_remap_index 299
-#define VertexAttribs2dvNV_remap_index 300
-#define VertexAttribs2fvNV_remap_index 301
-#define VertexAttribs2svNV_remap_index 302
-#define VertexAttribs3dvNV_remap_index 303
-#define VertexAttribs3fvNV_remap_index 304
-#define VertexAttribs3svNV_remap_index 305
-#define VertexAttribs4dvNV_remap_index 306
-#define VertexAttribs4fvNV_remap_index 307
-#define VertexAttribs4svNV_remap_index 308
-#define VertexAttribs4ubvNV_remap_index 309
-#define GetTexBumpParameterfvATI_remap_index 310
-#define GetTexBumpParameterivATI_remap_index 311
-#define TexBumpParameterfvATI_remap_index 312
-#define TexBumpParameterivATI_remap_index 313
-#define AlphaFragmentOp1ATI_remap_index 314
-#define AlphaFragmentOp2ATI_remap_index 315
-#define AlphaFragmentOp3ATI_remap_index 316
-#define BeginFragmentShaderATI_remap_index 317
-#define BindFragmentShaderATI_remap_index 318
-#define ColorFragmentOp1ATI_remap_index 319
-#define ColorFragmentOp2ATI_remap_index 320
-#define ColorFragmentOp3ATI_remap_index 321
-#define DeleteFragmentShaderATI_remap_index 322
-#define EndFragmentShaderATI_remap_index 323
-#define GenFragmentShadersATI_remap_index 324
-#define PassTexCoordATI_remap_index 325
-#define SampleMapATI_remap_index 326
-#define SetFragmentShaderConstantATI_remap_index 327
-#define PointParameteriNV_remap_index 328
-#define PointParameterivNV_remap_index 329
-#define ActiveStencilFaceEXT_remap_index 330
-#define BindVertexArrayAPPLE_remap_index 331
-#define DeleteVertexArraysAPPLE_remap_index 332
-#define GenVertexArraysAPPLE_remap_index 333
-#define IsVertexArrayAPPLE_remap_index 334
-#define GetProgramNamedParameterdvNV_remap_index 335
-#define GetProgramNamedParameterfvNV_remap_index 336
-#define ProgramNamedParameter4dNV_remap_index 337
-#define ProgramNamedParameter4dvNV_remap_index 338
-#define ProgramNamedParameter4fNV_remap_index 339
-#define ProgramNamedParameter4fvNV_remap_index 340
-#define DepthBoundsEXT_remap_index 341
-#define BlendEquationSeparateEXT_remap_index 342
-#define BindFramebufferEXT_remap_index 343
-#define BindRenderbufferEXT_remap_index 344
-#define CheckFramebufferStatusEXT_remap_index 345
-#define DeleteFramebuffersEXT_remap_index 346
-#define DeleteRenderbuffersEXT_remap_index 347
-#define FramebufferRenderbufferEXT_remap_index 348
-#define FramebufferTexture1DEXT_remap_index 349
-#define FramebufferTexture2DEXT_remap_index 350
-#define FramebufferTexture3DEXT_remap_index 351
-#define GenFramebuffersEXT_remap_index 352
-#define GenRenderbuffersEXT_remap_index 353
-#define GenerateMipmapEXT_remap_index 354
-#define GetFramebufferAttachmentParameterivEXT_remap_index 355
-#define GetRenderbufferParameterivEXT_remap_index 356
-#define IsFramebufferEXT_remap_index 357
-#define IsRenderbufferEXT_remap_index 358
-#define RenderbufferStorageEXT_remap_index 359
-#define BlitFramebufferEXT_remap_index 360
-#define FramebufferTextureLayerEXT_remap_index 361
-#define StencilFuncSeparateATI_remap_index 362
-#define ProgramEnvParameters4fvEXT_remap_index 363
-#define ProgramLocalParameters4fvEXT_remap_index 364
-#define GetQueryObjecti64vEXT_remap_index 365
-#define GetQueryObjectui64vEXT_remap_index 366
+#define CopyBufferSubData_remap_index 154
+#define PolygonOffsetEXT_remap_index 155
+#define GetPixelTexGenParameterfvSGIS_remap_index 156
+#define GetPixelTexGenParameterivSGIS_remap_index 157
+#define PixelTexGenParameterfSGIS_remap_index 158
+#define PixelTexGenParameterfvSGIS_remap_index 159
+#define PixelTexGenParameteriSGIS_remap_index 160
+#define PixelTexGenParameterivSGIS_remap_index 161
+#define SampleMaskSGIS_remap_index 162
+#define SamplePatternSGIS_remap_index 163
+#define ColorPointerEXT_remap_index 164
+#define EdgeFlagPointerEXT_remap_index 165
+#define IndexPointerEXT_remap_index 166
+#define NormalPointerEXT_remap_index 167
+#define TexCoordPointerEXT_remap_index 168
+#define VertexPointerEXT_remap_index 169
+#define PointParameterfEXT_remap_index 170
+#define PointParameterfvEXT_remap_index 171
+#define LockArraysEXT_remap_index 172
+#define UnlockArraysEXT_remap_index 173
+#define CullParameterdvEXT_remap_index 174
+#define CullParameterfvEXT_remap_index 175
+#define SecondaryColor3bEXT_remap_index 176
+#define SecondaryColor3bvEXT_remap_index 177
+#define SecondaryColor3dEXT_remap_index 178
+#define SecondaryColor3dvEXT_remap_index 179
+#define SecondaryColor3fEXT_remap_index 180
+#define SecondaryColor3fvEXT_remap_index 181
+#define SecondaryColor3iEXT_remap_index 182
+#define SecondaryColor3ivEXT_remap_index 183
+#define SecondaryColor3sEXT_remap_index 184
+#define SecondaryColor3svEXT_remap_index 185
+#define SecondaryColor3ubEXT_remap_index 186
+#define SecondaryColor3ubvEXT_remap_index 187
+#define SecondaryColor3uiEXT_remap_index 188
+#define SecondaryColor3uivEXT_remap_index 189
+#define SecondaryColor3usEXT_remap_index 190
+#define SecondaryColor3usvEXT_remap_index 191
+#define SecondaryColorPointerEXT_remap_index 192
+#define MultiDrawArraysEXT_remap_index 193
+#define MultiDrawElementsEXT_remap_index 194
+#define FogCoordPointerEXT_remap_index 195
+#define FogCoorddEXT_remap_index 196
+#define FogCoorddvEXT_remap_index 197
+#define FogCoordfEXT_remap_index 198
+#define FogCoordfvEXT_remap_index 199
+#define PixelTexGenSGIX_remap_index 200
+#define BlendFuncSeparateEXT_remap_index 201
+#define FlushVertexArrayRangeNV_remap_index 202
+#define VertexArrayRangeNV_remap_index 203
+#define CombinerInputNV_remap_index 204
+#define CombinerOutputNV_remap_index 205
+#define CombinerParameterfNV_remap_index 206
+#define CombinerParameterfvNV_remap_index 207
+#define CombinerParameteriNV_remap_index 208
+#define CombinerParameterivNV_remap_index 209
+#define FinalCombinerInputNV_remap_index 210
+#define GetCombinerInputParameterfvNV_remap_index 211
+#define GetCombinerInputParameterivNV_remap_index 212
+#define GetCombinerOutputParameterfvNV_remap_index 213
+#define GetCombinerOutputParameterivNV_remap_index 214
+#define GetFinalCombinerInputParameterfvNV_remap_index 215
+#define GetFinalCombinerInputParameterivNV_remap_index 216
+#define ResizeBuffersMESA_remap_index 217
+#define WindowPos2dMESA_remap_index 218
+#define WindowPos2dvMESA_remap_index 219
+#define WindowPos2fMESA_remap_index 220
+#define WindowPos2fvMESA_remap_index 221
+#define WindowPos2iMESA_remap_index 222
+#define WindowPos2ivMESA_remap_index 223
+#define WindowPos2sMESA_remap_index 224
+#define WindowPos2svMESA_remap_index 225
+#define WindowPos3dMESA_remap_index 226
+#define WindowPos3dvMESA_remap_index 227
+#define WindowPos3fMESA_remap_index 228
+#define WindowPos3fvMESA_remap_index 229
+#define WindowPos3iMESA_remap_index 230
+#define WindowPos3ivMESA_remap_index 231
+#define WindowPos3sMESA_remap_index 232
+#define WindowPos3svMESA_remap_index 233
+#define WindowPos4dMESA_remap_index 234
+#define WindowPos4dvMESA_remap_index 235
+#define WindowPos4fMESA_remap_index 236
+#define WindowPos4fvMESA_remap_index 237
+#define WindowPos4iMESA_remap_index 238
+#define WindowPos4ivMESA_remap_index 239
+#define WindowPos4sMESA_remap_index 240
+#define WindowPos4svMESA_remap_index 241
+#define MultiModeDrawArraysIBM_remap_index 242
+#define MultiModeDrawElementsIBM_remap_index 243
+#define DeleteFencesNV_remap_index 244
+#define FinishFenceNV_remap_index 245
+#define GenFencesNV_remap_index 246
+#define GetFenceivNV_remap_index 247
+#define IsFenceNV_remap_index 248
+#define SetFenceNV_remap_index 249
+#define TestFenceNV_remap_index 250
+#define AreProgramsResidentNV_remap_index 251
+#define BindProgramNV_remap_index 252
+#define DeleteProgramsNV_remap_index 253
+#define ExecuteProgramNV_remap_index 254
+#define GenProgramsNV_remap_index 255
+#define GetProgramParameterdvNV_remap_index 256
+#define GetProgramParameterfvNV_remap_index 257
+#define GetProgramStringNV_remap_index 258
+#define GetProgramivNV_remap_index 259
+#define GetTrackMatrixivNV_remap_index 260
+#define GetVertexAttribPointervNV_remap_index 261
+#define GetVertexAttribdvNV_remap_index 262
+#define GetVertexAttribfvNV_remap_index 263
+#define GetVertexAttribivNV_remap_index 264
+#define IsProgramNV_remap_index 265
+#define LoadProgramNV_remap_index 266
+#define ProgramParameters4dvNV_remap_index 267
+#define ProgramParameters4fvNV_remap_index 268
+#define RequestResidentProgramsNV_remap_index 269
+#define TrackMatrixNV_remap_index 270
+#define VertexAttrib1dNV_remap_index 271
+#define VertexAttrib1dvNV_remap_index 272
+#define VertexAttrib1fNV_remap_index 273
+#define VertexAttrib1fvNV_remap_index 274
+#define VertexAttrib1sNV_remap_index 275
+#define VertexAttrib1svNV_remap_index 276
+#define VertexAttrib2dNV_remap_index 277
+#define VertexAttrib2dvNV_remap_index 278
+#define VertexAttrib2fNV_remap_index 279
+#define VertexAttrib2fvNV_remap_index 280
+#define VertexAttrib2sNV_remap_index 281
+#define VertexAttrib2svNV_remap_index 282
+#define VertexAttrib3dNV_remap_index 283
+#define VertexAttrib3dvNV_remap_index 284
+#define VertexAttrib3fNV_remap_index 285
+#define VertexAttrib3fvNV_remap_index 286
+#define VertexAttrib3sNV_remap_index 287
+#define VertexAttrib3svNV_remap_index 288
+#define VertexAttrib4dNV_remap_index 289
+#define VertexAttrib4dvNV_remap_index 290
+#define VertexAttrib4fNV_remap_index 291
+#define VertexAttrib4fvNV_remap_index 292
+#define VertexAttrib4sNV_remap_index 293
+#define VertexAttrib4svNV_remap_index 294
+#define VertexAttrib4ubNV_remap_index 295
+#define VertexAttrib4ubvNV_remap_index 296
+#define VertexAttribPointerNV_remap_index 297
+#define VertexAttribs1dvNV_remap_index 298
+#define VertexAttribs1fvNV_remap_index 299
+#define VertexAttribs1svNV_remap_index 300
+#define VertexAttribs2dvNV_remap_index 301
+#define VertexAttribs2fvNV_remap_index 302
+#define VertexAttribs2svNV_remap_index 303
+#define VertexAttribs3dvNV_remap_index 304
+#define VertexAttribs3fvNV_remap_index 305
+#define VertexAttribs3svNV_remap_index 306
+#define VertexAttribs4dvNV_remap_index 307
+#define VertexAttribs4fvNV_remap_index 308
+#define VertexAttribs4svNV_remap_index 309
+#define VertexAttribs4ubvNV_remap_index 310
+#define GetTexBumpParameterfvATI_remap_index 311
+#define GetTexBumpParameterivATI_remap_index 312
+#define TexBumpParameterfvATI_remap_index 313
+#define TexBumpParameterivATI_remap_index 314
+#define AlphaFragmentOp1ATI_remap_index 315
+#define AlphaFragmentOp2ATI_remap_index 316
+#define AlphaFragmentOp3ATI_remap_index 317
+#define BeginFragmentShaderATI_remap_index 318
+#define BindFragmentShaderATI_remap_index 319
+#define ColorFragmentOp1ATI_remap_index 320
+#define ColorFragmentOp2ATI_remap_index 321
+#define ColorFragmentOp3ATI_remap_index 322
+#define DeleteFragmentShaderATI_remap_index 323
+#define EndFragmentShaderATI_remap_index 324
+#define GenFragmentShadersATI_remap_index 325
+#define PassTexCoordATI_remap_index 326
+#define SampleMapATI_remap_index 327
+#define SetFragmentShaderConstantATI_remap_index 328
+#define PointParameteriNV_remap_index 329
+#define PointParameterivNV_remap_index 330
+#define ActiveStencilFaceEXT_remap_index 331
+#define BindVertexArrayAPPLE_remap_index 332
+#define DeleteVertexArraysAPPLE_remap_index 333
+#define GenVertexArraysAPPLE_remap_index 334
+#define IsVertexArrayAPPLE_remap_index 335
+#define GetProgramNamedParameterdvNV_remap_index 336
+#define GetProgramNamedParameterfvNV_remap_index 337
+#define ProgramNamedParameter4dNV_remap_index 338
+#define ProgramNamedParameter4dvNV_remap_index 339
+#define ProgramNamedParameter4fNV_remap_index 340
+#define ProgramNamedParameter4fvNV_remap_index 341
+#define DepthBoundsEXT_remap_index 342
+#define BlendEquationSeparateEXT_remap_index 343
+#define BindFramebufferEXT_remap_index 344
+#define BindRenderbufferEXT_remap_index 345
+#define CheckFramebufferStatusEXT_remap_index 346
+#define DeleteFramebuffersEXT_remap_index 347
+#define DeleteRenderbuffersEXT_remap_index 348
+#define FramebufferRenderbufferEXT_remap_index 349
+#define FramebufferTexture1DEXT_remap_index 350
+#define FramebufferTexture2DEXT_remap_index 351
+#define FramebufferTexture3DEXT_remap_index 352
+#define GenFramebuffersEXT_remap_index 353
+#define GenRenderbuffersEXT_remap_index 354
+#define GenerateMipmapEXT_remap_index 355
+#define GetFramebufferAttachmentParameterivEXT_remap_index 356
+#define GetRenderbufferParameterivEXT_remap_index 357
+#define IsFramebufferEXT_remap_index 358
+#define IsRenderbufferEXT_remap_index 359
+#define RenderbufferStorageEXT_remap_index 360
+#define BlitFramebufferEXT_remap_index 361
+#define FramebufferTextureLayerEXT_remap_index 362
+#define StencilFuncSeparateATI_remap_index 363
+#define ProgramEnvParameters4fvEXT_remap_index 364
+#define ProgramLocalParameters4fvEXT_remap_index 365
+#define GetQueryObjecti64vEXT_remap_index 366
+#define GetQueryObjectui64vEXT_remap_index 367
#define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters)
#define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index])
@@ -3221,6 +3225,9 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define CALL_RenderbufferStorageMultisample(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)), driDispatchRemapTable[RenderbufferStorageMultisample_remap_index], parameters)
#define GET_RenderbufferStorageMultisample(disp) GET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageMultisample_remap_index])
#define SET_RenderbufferStorageMultisample(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageMultisample_remap_index], fn)
+#define CALL_CopyBufferSubData(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr)), driDispatchRemapTable[CopyBufferSubData_remap_index], parameters)
+#define GET_CopyBufferSubData(disp) GET_by_offset(disp, driDispatchRemapTable[CopyBufferSubData_remap_index])
+#define SET_CopyBufferSubData(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CopyBufferSubData_remap_index], fn)
#define CALL_PolygonOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), driDispatchRemapTable[PolygonOffsetEXT_remap_index], parameters)
#define GET_PolygonOffsetEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index])
#define SET_PolygonOffsetEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index], fn)
diff --git a/src/mesa/glapi/glX_proto_send.py b/src/mesa/glapi/glX_proto_send.py
index 501706acc7..daca1b767a 100644
--- a/src/mesa/glapi/glX_proto_send.py
+++ b/src/mesa/glapi/glX_proto_send.py
@@ -373,9 +373,13 @@ const GLuint __glXDefaultPixelStore[9] = { 0, 0, 0, 0, 0, 0, 0, 0, 1 };
print '{'
print ' __GLXcontext * const gc = __glXGetCurrentContext();'
print ''
+ print '#ifdef GLX_DIRECT_RENDERING'
print ' if (gc->driContext) {'
print ' %sCALL_%s(GET_DISPATCH(), (%s));' % (ret_string, func.name, func.get_called_parameter_string())
- print ' } else {'
+ print ' } else'
+ print '#endif'
+ print ' {'
+
footer = '}\n}\n'
else:
print '#define %s %d' % (func.opcode_name(), func.opcode_value())
diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml
index 4b66793e1c..aa893b1e02 100644
--- a/src/mesa/glapi/gl_API.xml
+++ b/src/mesa/glapi/gl_API.xml
@@ -7948,6 +7948,8 @@
<xi:include href="ARB_framebuffer_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+<xi:include href="ARB_copy_buffer.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
<!-- Non-ARB extensions sorted by extension number. -->
diff --git a/src/mesa/glapi/gl_procs.py b/src/mesa/glapi/gl_procs.py
index 96e59a58ca..cd1a68cee1 100644
--- a/src/mesa/glapi/gl_procs.py
+++ b/src/mesa/glapi/gl_procs.py
@@ -134,12 +134,11 @@ typedef struct {
print "#endif /* USE_MGL_NAMESPACE */"
print ''
print ''
- print '/* FIXME: Having these (incorrect) prototypes here is ugly. */'
print '#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING)'
for func in api.functionIterateByOffset():
for n in func.entry_points:
if (not func.is_static_entry_point(func.name)) or (func.has_different_protocol(n) and not func.is_static_entry_point(n)):
- print 'extern void gl_dispatch_stub_%u(void);' % (func.offset)
+ print '%s GLAPIENTRY gl_dispatch_stub_%u(%s);' % (func.return_type, func.offset, func.get_parameter_string())
break
print '#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */'
diff --git a/src/mesa/glapi/glapioffsets.h b/src/mesa/glapi/glapioffsets.h
index 14f305f025..e29e2e3bfa 100644
--- a/src/mesa/glapi/glapioffsets.h
+++ b/src/mesa/glapi/glapioffsets.h
@@ -594,220 +594,221 @@
#define _gloffset_GetAttribLocationARB 559
#define _gloffset_DrawBuffersARB 560
#define _gloffset_RenderbufferStorageMultisample 561
-#define _gloffset_PolygonOffsetEXT 562
-#define _gloffset_GetPixelTexGenParameterfvSGIS 563
-#define _gloffset_GetPixelTexGenParameterivSGIS 564
-#define _gloffset_PixelTexGenParameterfSGIS 565
-#define _gloffset_PixelTexGenParameterfvSGIS 566
-#define _gloffset_PixelTexGenParameteriSGIS 567
-#define _gloffset_PixelTexGenParameterivSGIS 568
-#define _gloffset_SampleMaskSGIS 569
-#define _gloffset_SamplePatternSGIS 570
-#define _gloffset_ColorPointerEXT 571
-#define _gloffset_EdgeFlagPointerEXT 572
-#define _gloffset_IndexPointerEXT 573
-#define _gloffset_NormalPointerEXT 574
-#define _gloffset_TexCoordPointerEXT 575
-#define _gloffset_VertexPointerEXT 576
-#define _gloffset_PointParameterfEXT 577
-#define _gloffset_PointParameterfvEXT 578
-#define _gloffset_LockArraysEXT 579
-#define _gloffset_UnlockArraysEXT 580
-#define _gloffset_CullParameterdvEXT 581
-#define _gloffset_CullParameterfvEXT 582
-#define _gloffset_SecondaryColor3bEXT 583
-#define _gloffset_SecondaryColor3bvEXT 584
-#define _gloffset_SecondaryColor3dEXT 585
-#define _gloffset_SecondaryColor3dvEXT 586
-#define _gloffset_SecondaryColor3fEXT 587
-#define _gloffset_SecondaryColor3fvEXT 588
-#define _gloffset_SecondaryColor3iEXT 589
-#define _gloffset_SecondaryColor3ivEXT 590
-#define _gloffset_SecondaryColor3sEXT 591
-#define _gloffset_SecondaryColor3svEXT 592
-#define _gloffset_SecondaryColor3ubEXT 593
-#define _gloffset_SecondaryColor3ubvEXT 594
-#define _gloffset_SecondaryColor3uiEXT 595
-#define _gloffset_SecondaryColor3uivEXT 596
-#define _gloffset_SecondaryColor3usEXT 597
-#define _gloffset_SecondaryColor3usvEXT 598
-#define _gloffset_SecondaryColorPointerEXT 599
-#define _gloffset_MultiDrawArraysEXT 600
-#define _gloffset_MultiDrawElementsEXT 601
-#define _gloffset_FogCoordPointerEXT 602
-#define _gloffset_FogCoorddEXT 603
-#define _gloffset_FogCoorddvEXT 604
-#define _gloffset_FogCoordfEXT 605
-#define _gloffset_FogCoordfvEXT 606
-#define _gloffset_PixelTexGenSGIX 607
-#define _gloffset_BlendFuncSeparateEXT 608
-#define _gloffset_FlushVertexArrayRangeNV 609
-#define _gloffset_VertexArrayRangeNV 610
-#define _gloffset_CombinerInputNV 611
-#define _gloffset_CombinerOutputNV 612
-#define _gloffset_CombinerParameterfNV 613
-#define _gloffset_CombinerParameterfvNV 614
-#define _gloffset_CombinerParameteriNV 615
-#define _gloffset_CombinerParameterivNV 616
-#define _gloffset_FinalCombinerInputNV 617
-#define _gloffset_GetCombinerInputParameterfvNV 618
-#define _gloffset_GetCombinerInputParameterivNV 619
-#define _gloffset_GetCombinerOutputParameterfvNV 620
-#define _gloffset_GetCombinerOutputParameterivNV 621
-#define _gloffset_GetFinalCombinerInputParameterfvNV 622
-#define _gloffset_GetFinalCombinerInputParameterivNV 623
-#define _gloffset_ResizeBuffersMESA 624
-#define _gloffset_WindowPos2dMESA 625
-#define _gloffset_WindowPos2dvMESA 626
-#define _gloffset_WindowPos2fMESA 627
-#define _gloffset_WindowPos2fvMESA 628
-#define _gloffset_WindowPos2iMESA 629
-#define _gloffset_WindowPos2ivMESA 630
-#define _gloffset_WindowPos2sMESA 631
-#define _gloffset_WindowPos2svMESA 632
-#define _gloffset_WindowPos3dMESA 633
-#define _gloffset_WindowPos3dvMESA 634
-#define _gloffset_WindowPos3fMESA 635
-#define _gloffset_WindowPos3fvMESA 636
-#define _gloffset_WindowPos3iMESA 637
-#define _gloffset_WindowPos3ivMESA 638
-#define _gloffset_WindowPos3sMESA 639
-#define _gloffset_WindowPos3svMESA 640
-#define _gloffset_WindowPos4dMESA 641
-#define _gloffset_WindowPos4dvMESA 642
-#define _gloffset_WindowPos4fMESA 643
-#define _gloffset_WindowPos4fvMESA 644
-#define _gloffset_WindowPos4iMESA 645
-#define _gloffset_WindowPos4ivMESA 646
-#define _gloffset_WindowPos4sMESA 647
-#define _gloffset_WindowPos4svMESA 648
-#define _gloffset_MultiModeDrawArraysIBM 649
-#define _gloffset_MultiModeDrawElementsIBM 650
-#define _gloffset_DeleteFencesNV 651
-#define _gloffset_FinishFenceNV 652
-#define _gloffset_GenFencesNV 653
-#define _gloffset_GetFenceivNV 654
-#define _gloffset_IsFenceNV 655
-#define _gloffset_SetFenceNV 656
-#define _gloffset_TestFenceNV 657
-#define _gloffset_AreProgramsResidentNV 658
-#define _gloffset_BindProgramNV 659
-#define _gloffset_DeleteProgramsNV 660
-#define _gloffset_ExecuteProgramNV 661
-#define _gloffset_GenProgramsNV 662
-#define _gloffset_GetProgramParameterdvNV 663
-#define _gloffset_GetProgramParameterfvNV 664
-#define _gloffset_GetProgramStringNV 665
-#define _gloffset_GetProgramivNV 666
-#define _gloffset_GetTrackMatrixivNV 667
-#define _gloffset_GetVertexAttribPointervNV 668
-#define _gloffset_GetVertexAttribdvNV 669
-#define _gloffset_GetVertexAttribfvNV 670
-#define _gloffset_GetVertexAttribivNV 671
-#define _gloffset_IsProgramNV 672
-#define _gloffset_LoadProgramNV 673
-#define _gloffset_ProgramParameters4dvNV 674
-#define _gloffset_ProgramParameters4fvNV 675
-#define _gloffset_RequestResidentProgramsNV 676
-#define _gloffset_TrackMatrixNV 677
-#define _gloffset_VertexAttrib1dNV 678
-#define _gloffset_VertexAttrib1dvNV 679
-#define _gloffset_VertexAttrib1fNV 680
-#define _gloffset_VertexAttrib1fvNV 681
-#define _gloffset_VertexAttrib1sNV 682
-#define _gloffset_VertexAttrib1svNV 683
-#define _gloffset_VertexAttrib2dNV 684
-#define _gloffset_VertexAttrib2dvNV 685
-#define _gloffset_VertexAttrib2fNV 686
-#define _gloffset_VertexAttrib2fvNV 687
-#define _gloffset_VertexAttrib2sNV 688
-#define _gloffset_VertexAttrib2svNV 689
-#define _gloffset_VertexAttrib3dNV 690
-#define _gloffset_VertexAttrib3dvNV 691
-#define _gloffset_VertexAttrib3fNV 692
-#define _gloffset_VertexAttrib3fvNV 693
-#define _gloffset_VertexAttrib3sNV 694
-#define _gloffset_VertexAttrib3svNV 695
-#define _gloffset_VertexAttrib4dNV 696
-#define _gloffset_VertexAttrib4dvNV 697
-#define _gloffset_VertexAttrib4fNV 698
-#define _gloffset_VertexAttrib4fvNV 699
-#define _gloffset_VertexAttrib4sNV 700
-#define _gloffset_VertexAttrib4svNV 701
-#define _gloffset_VertexAttrib4ubNV 702
-#define _gloffset_VertexAttrib4ubvNV 703
-#define _gloffset_VertexAttribPointerNV 704
-#define _gloffset_VertexAttribs1dvNV 705
-#define _gloffset_VertexAttribs1fvNV 706
-#define _gloffset_VertexAttribs1svNV 707
-#define _gloffset_VertexAttribs2dvNV 708
-#define _gloffset_VertexAttribs2fvNV 709
-#define _gloffset_VertexAttribs2svNV 710
-#define _gloffset_VertexAttribs3dvNV 711
-#define _gloffset_VertexAttribs3fvNV 712
-#define _gloffset_VertexAttribs3svNV 713
-#define _gloffset_VertexAttribs4dvNV 714
-#define _gloffset_VertexAttribs4fvNV 715
-#define _gloffset_VertexAttribs4svNV 716
-#define _gloffset_VertexAttribs4ubvNV 717
-#define _gloffset_GetTexBumpParameterfvATI 718
-#define _gloffset_GetTexBumpParameterivATI 719
-#define _gloffset_TexBumpParameterfvATI 720
-#define _gloffset_TexBumpParameterivATI 721
-#define _gloffset_AlphaFragmentOp1ATI 722
-#define _gloffset_AlphaFragmentOp2ATI 723
-#define _gloffset_AlphaFragmentOp3ATI 724
-#define _gloffset_BeginFragmentShaderATI 725
-#define _gloffset_BindFragmentShaderATI 726
-#define _gloffset_ColorFragmentOp1ATI 727
-#define _gloffset_ColorFragmentOp2ATI 728
-#define _gloffset_ColorFragmentOp3ATI 729
-#define _gloffset_DeleteFragmentShaderATI 730
-#define _gloffset_EndFragmentShaderATI 731
-#define _gloffset_GenFragmentShadersATI 732
-#define _gloffset_PassTexCoordATI 733
-#define _gloffset_SampleMapATI 734
-#define _gloffset_SetFragmentShaderConstantATI 735
-#define _gloffset_PointParameteriNV 736
-#define _gloffset_PointParameterivNV 737
-#define _gloffset_ActiveStencilFaceEXT 738
-#define _gloffset_BindVertexArrayAPPLE 739
-#define _gloffset_DeleteVertexArraysAPPLE 740
-#define _gloffset_GenVertexArraysAPPLE 741
-#define _gloffset_IsVertexArrayAPPLE 742
-#define _gloffset_GetProgramNamedParameterdvNV 743
-#define _gloffset_GetProgramNamedParameterfvNV 744
-#define _gloffset_ProgramNamedParameter4dNV 745
-#define _gloffset_ProgramNamedParameter4dvNV 746
-#define _gloffset_ProgramNamedParameter4fNV 747
-#define _gloffset_ProgramNamedParameter4fvNV 748
-#define _gloffset_DepthBoundsEXT 749
-#define _gloffset_BlendEquationSeparateEXT 750
-#define _gloffset_BindFramebufferEXT 751
-#define _gloffset_BindRenderbufferEXT 752
-#define _gloffset_CheckFramebufferStatusEXT 753
-#define _gloffset_DeleteFramebuffersEXT 754
-#define _gloffset_DeleteRenderbuffersEXT 755
-#define _gloffset_FramebufferRenderbufferEXT 756
-#define _gloffset_FramebufferTexture1DEXT 757
-#define _gloffset_FramebufferTexture2DEXT 758
-#define _gloffset_FramebufferTexture3DEXT 759
-#define _gloffset_GenFramebuffersEXT 760
-#define _gloffset_GenRenderbuffersEXT 761
-#define _gloffset_GenerateMipmapEXT 762
-#define _gloffset_GetFramebufferAttachmentParameterivEXT 763
-#define _gloffset_GetRenderbufferParameterivEXT 764
-#define _gloffset_IsFramebufferEXT 765
-#define _gloffset_IsRenderbufferEXT 766
-#define _gloffset_RenderbufferStorageEXT 767
-#define _gloffset_BlitFramebufferEXT 768
-#define _gloffset_FramebufferTextureLayerEXT 769
-#define _gloffset_StencilFuncSeparateATI 770
-#define _gloffset_ProgramEnvParameters4fvEXT 771
-#define _gloffset_ProgramLocalParameters4fvEXT 772
-#define _gloffset_GetQueryObjecti64vEXT 773
-#define _gloffset_GetQueryObjectui64vEXT 774
-#define _gloffset_FIRST_DYNAMIC 775
+#define _gloffset_CopyBufferSubData 562
+#define _gloffset_PolygonOffsetEXT 563
+#define _gloffset_GetPixelTexGenParameterfvSGIS 564
+#define _gloffset_GetPixelTexGenParameterivSGIS 565
+#define _gloffset_PixelTexGenParameterfSGIS 566
+#define _gloffset_PixelTexGenParameterfvSGIS 567
+#define _gloffset_PixelTexGenParameteriSGIS 568
+#define _gloffset_PixelTexGenParameterivSGIS 569
+#define _gloffset_SampleMaskSGIS 570
+#define _gloffset_SamplePatternSGIS 571
+#define _gloffset_ColorPointerEXT 572
+#define _gloffset_EdgeFlagPointerEXT 573
+#define _gloffset_IndexPointerEXT 574
+#define _gloffset_NormalPointerEXT 575
+#define _gloffset_TexCoordPointerEXT 576
+#define _gloffset_VertexPointerEXT 577
+#define _gloffset_PointParameterfEXT 578
+#define _gloffset_PointParameterfvEXT 579
+#define _gloffset_LockArraysEXT 580
+#define _gloffset_UnlockArraysEXT 581
+#define _gloffset_CullParameterdvEXT 582
+#define _gloffset_CullParameterfvEXT 583
+#define _gloffset_SecondaryColor3bEXT 584
+#define _gloffset_SecondaryColor3bvEXT 585
+#define _gloffset_SecondaryColor3dEXT 586
+#define _gloffset_SecondaryColor3dvEXT 587
+#define _gloffset_SecondaryColor3fEXT 588
+#define _gloffset_SecondaryColor3fvEXT 589
+#define _gloffset_SecondaryColor3iEXT 590
+#define _gloffset_SecondaryColor3ivEXT 591
+#define _gloffset_SecondaryColor3sEXT 592
+#define _gloffset_SecondaryColor3svEXT 593
+#define _gloffset_SecondaryColor3ubEXT 594
+#define _gloffset_SecondaryColor3ubvEXT 595
+#define _gloffset_SecondaryColor3uiEXT 596
+#define _gloffset_SecondaryColor3uivEXT 597
+#define _gloffset_SecondaryColor3usEXT 598
+#define _gloffset_SecondaryColor3usvEXT 599
+#define _gloffset_SecondaryColorPointerEXT 600
+#define _gloffset_MultiDrawArraysEXT 601
+#define _gloffset_MultiDrawElementsEXT 602
+#define _gloffset_FogCoordPointerEXT 603
+#define _gloffset_FogCoorddEXT 604
+#define _gloffset_FogCoorddvEXT 605
+#define _gloffset_FogCoordfEXT 606
+#define _gloffset_FogCoordfvEXT 607
+#define _gloffset_PixelTexGenSGIX 608
+#define _gloffset_BlendFuncSeparateEXT 609
+#define _gloffset_FlushVertexArrayRangeNV 610
+#define _gloffset_VertexArrayRangeNV 611
+#define _gloffset_CombinerInputNV 612
+#define _gloffset_CombinerOutputNV 613
+#define _gloffset_CombinerParameterfNV 614
+#define _gloffset_CombinerParameterfvNV 615
+#define _gloffset_CombinerParameteriNV 616
+#define _gloffset_CombinerParameterivNV 617
+#define _gloffset_FinalCombinerInputNV 618
+#define _gloffset_GetCombinerInputParameterfvNV 619
+#define _gloffset_GetCombinerInputParameterivNV 620
+#define _gloffset_GetCombinerOutputParameterfvNV 621
+#define _gloffset_GetCombinerOutputParameterivNV 622
+#define _gloffset_GetFinalCombinerInputParameterfvNV 623
+#define _gloffset_GetFinalCombinerInputParameterivNV 624
+#define _gloffset_ResizeBuffersMESA 625
+#define _gloffset_WindowPos2dMESA 626
+#define _gloffset_WindowPos2dvMESA 627
+#define _gloffset_WindowPos2fMESA 628
+#define _gloffset_WindowPos2fvMESA 629
+#define _gloffset_WindowPos2iMESA 630
+#define _gloffset_WindowPos2ivMESA 631
+#define _gloffset_WindowPos2sMESA 632
+#define _gloffset_WindowPos2svMESA 633
+#define _gloffset_WindowPos3dMESA 634
+#define _gloffset_WindowPos3dvMESA 635
+#define _gloffset_WindowPos3fMESA 636
+#define _gloffset_WindowPos3fvMESA 637
+#define _gloffset_WindowPos3iMESA 638
+#define _gloffset_WindowPos3ivMESA 639
+#define _gloffset_WindowPos3sMESA 640
+#define _gloffset_WindowPos3svMESA 641
+#define _gloffset_WindowPos4dMESA 642
+#define _gloffset_WindowPos4dvMESA 643
+#define _gloffset_WindowPos4fMESA 644
+#define _gloffset_WindowPos4fvMESA 645
+#define _gloffset_WindowPos4iMESA 646
+#define _gloffset_WindowPos4ivMESA 647
+#define _gloffset_WindowPos4sMESA 648
+#define _gloffset_WindowPos4svMESA 649
+#define _gloffset_MultiModeDrawArraysIBM 650
+#define _gloffset_MultiModeDrawElementsIBM 651
+#define _gloffset_DeleteFencesNV 652
+#define _gloffset_FinishFenceNV 653
+#define _gloffset_GenFencesNV 654
+#define _gloffset_GetFenceivNV 655
+#define _gloffset_IsFenceNV 656
+#define _gloffset_SetFenceNV 657
+#define _gloffset_TestFenceNV 658
+#define _gloffset_AreProgramsResidentNV 659
+#define _gloffset_BindProgramNV 660
+#define _gloffset_DeleteProgramsNV 661
+#define _gloffset_ExecuteProgramNV 662
+#define _gloffset_GenProgramsNV 663
+#define _gloffset_GetProgramParameterdvNV 664
+#define _gloffset_GetProgramParameterfvNV 665
+#define _gloffset_GetProgramStringNV 666
+#define _gloffset_GetProgramivNV 667
+#define _gloffset_GetTrackMatrixivNV 668
+#define _gloffset_GetVertexAttribPointervNV 669
+#define _gloffset_GetVertexAttribdvNV 670
+#define _gloffset_GetVertexAttribfvNV 671
+#define _gloffset_GetVertexAttribivNV 672
+#define _gloffset_IsProgramNV 673
+#define _gloffset_LoadProgramNV 674
+#define _gloffset_ProgramParameters4dvNV 675
+#define _gloffset_ProgramParameters4fvNV 676
+#define _gloffset_RequestResidentProgramsNV 677
+#define _gloffset_TrackMatrixNV 678
+#define _gloffset_VertexAttrib1dNV 679
+#define _gloffset_VertexAttrib1dvNV 680
+#define _gloffset_VertexAttrib1fNV 681
+#define _gloffset_VertexAttrib1fvNV 682
+#define _gloffset_VertexAttrib1sNV 683
+#define _gloffset_VertexAttrib1svNV 684
+#define _gloffset_VertexAttrib2dNV 685
+#define _gloffset_VertexAttrib2dvNV 686
+#define _gloffset_VertexAttrib2fNV 687
+#define _gloffset_VertexAttrib2fvNV 688
+#define _gloffset_VertexAttrib2sNV 689
+#define _gloffset_VertexAttrib2svNV 690
+#define _gloffset_VertexAttrib3dNV 691
+#define _gloffset_VertexAttrib3dvNV 692
+#define _gloffset_VertexAttrib3fNV 693
+#define _gloffset_VertexAttrib3fvNV 694
+#define _gloffset_VertexAttrib3sNV 695
+#define _gloffset_VertexAttrib3svNV 696
+#define _gloffset_VertexAttrib4dNV 697
+#define _gloffset_VertexAttrib4dvNV 698
+#define _gloffset_VertexAttrib4fNV 699
+#define _gloffset_VertexAttrib4fvNV 700
+#define _gloffset_VertexAttrib4sNV 701
+#define _gloffset_VertexAttrib4svNV 702
+#define _gloffset_VertexAttrib4ubNV 703
+#define _gloffset_VertexAttrib4ubvNV 704
+#define _gloffset_VertexAttribPointerNV 705
+#define _gloffset_VertexAttribs1dvNV 706
+#define _gloffset_VertexAttribs1fvNV 707
+#define _gloffset_VertexAttribs1svNV 708
+#define _gloffset_VertexAttribs2dvNV 709
+#define _gloffset_VertexAttribs2fvNV 710
+#define _gloffset_VertexAttribs2svNV 711
+#define _gloffset_VertexAttribs3dvNV 712
+#define _gloffset_VertexAttribs3fvNV 713
+#define _gloffset_VertexAttribs3svNV 714
+#define _gloffset_VertexAttribs4dvNV 715
+#define _gloffset_VertexAttribs4fvNV 716
+#define _gloffset_VertexAttribs4svNV 717
+#define _gloffset_VertexAttribs4ubvNV 718
+#define _gloffset_GetTexBumpParameterfvATI 719
+#define _gloffset_GetTexBumpParameterivATI 720
+#define _gloffset_TexBumpParameterfvATI 721
+#define _gloffset_TexBumpParameterivATI 722
+#define _gloffset_AlphaFragmentOp1ATI 723
+#define _gloffset_AlphaFragmentOp2ATI 724
+#define _gloffset_AlphaFragmentOp3ATI 725
+#define _gloffset_BeginFragmentShaderATI 726
+#define _gloffset_BindFragmentShaderATI 727
+#define _gloffset_ColorFragmentOp1ATI 728
+#define _gloffset_ColorFragmentOp2ATI 729
+#define _gloffset_ColorFragmentOp3ATI 730
+#define _gloffset_DeleteFragmentShaderATI 731
+#define _gloffset_EndFragmentShaderATI 732
+#define _gloffset_GenFragmentShadersATI 733
+#define _gloffset_PassTexCoordATI 734
+#define _gloffset_SampleMapATI 735
+#define _gloffset_SetFragmentShaderConstantATI 736
+#define _gloffset_PointParameteriNV 737
+#define _gloffset_PointParameterivNV 738
+#define _gloffset_ActiveStencilFaceEXT 739
+#define _gloffset_BindVertexArrayAPPLE 740
+#define _gloffset_DeleteVertexArraysAPPLE 741
+#define _gloffset_GenVertexArraysAPPLE 742
+#define _gloffset_IsVertexArrayAPPLE 743
+#define _gloffset_GetProgramNamedParameterdvNV 744
+#define _gloffset_GetProgramNamedParameterfvNV 745
+#define _gloffset_ProgramNamedParameter4dNV 746
+#define _gloffset_ProgramNamedParameter4dvNV 747
+#define _gloffset_ProgramNamedParameter4fNV 748
+#define _gloffset_ProgramNamedParameter4fvNV 749
+#define _gloffset_DepthBoundsEXT 750
+#define _gloffset_BlendEquationSeparateEXT 751
+#define _gloffset_BindFramebufferEXT 752
+#define _gloffset_BindRenderbufferEXT 753
+#define _gloffset_CheckFramebufferStatusEXT 754
+#define _gloffset_DeleteFramebuffersEXT 755
+#define _gloffset_DeleteRenderbuffersEXT 756
+#define _gloffset_FramebufferRenderbufferEXT 757
+#define _gloffset_FramebufferTexture1DEXT 758
+#define _gloffset_FramebufferTexture2DEXT 759
+#define _gloffset_FramebufferTexture3DEXT 760
+#define _gloffset_GenFramebuffersEXT 761
+#define _gloffset_GenRenderbuffersEXT 762
+#define _gloffset_GenerateMipmapEXT 763
+#define _gloffset_GetFramebufferAttachmentParameterivEXT 764
+#define _gloffset_GetRenderbufferParameterivEXT 765
+#define _gloffset_IsFramebufferEXT 766
+#define _gloffset_IsRenderbufferEXT 767
+#define _gloffset_RenderbufferStorageEXT 768
+#define _gloffset_BlitFramebufferEXT 769
+#define _gloffset_FramebufferTextureLayerEXT 770
+#define _gloffset_StencilFuncSeparateATI 771
+#define _gloffset_ProgramEnvParameters4fvEXT 772
+#define _gloffset_ProgramLocalParameters4fvEXT 773
+#define _gloffset_GetQueryObjecti64vEXT 774
+#define _gloffset_GetQueryObjectui64vEXT 775
+#define _gloffset_FIRST_DYNAMIC 776
#else
@@ -965,6 +966,7 @@
#define _gloffset_GetAttribLocationARB driDispatchRemapTable[GetAttribLocationARB_remap_index]
#define _gloffset_DrawBuffersARB driDispatchRemapTable[DrawBuffersARB_remap_index]
#define _gloffset_RenderbufferStorageMultisample driDispatchRemapTable[RenderbufferStorageMultisample_remap_index]
+#define _gloffset_CopyBufferSubData driDispatchRemapTable[CopyBufferSubData_remap_index]
#define _gloffset_PolygonOffsetEXT driDispatchRemapTable[PolygonOffsetEXT_remap_index]
#define _gloffset_GetPixelTexGenParameterfvSGIS driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index]
#define _gloffset_GetPixelTexGenParameterivSGIS driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index]
diff --git a/src/mesa/glapi/glapitable.h b/src/mesa/glapi/glapitable.h
index 9ecb036461..c782c90087 100644
--- a/src/mesa/glapi/glapitable.h
+++ b/src/mesa/glapi/glapitable.h
@@ -602,219 +602,220 @@ struct _glapi_table
GLint (GLAPIENTRYP GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name); /* 559 */
void (GLAPIENTRYP DrawBuffersARB)(GLsizei n, const GLenum * bufs); /* 560 */
void (GLAPIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 561 */
- void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 562 */
- void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 563 */
- void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 564 */
- void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 565 */
- void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 566 */
- void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 567 */
- void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 568 */
- void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 569 */
- void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 570 */
- void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 571 */
- void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 572 */
- void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 573 */
- void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 574 */
- void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 575 */
- void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 576 */
- void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 577 */
- void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 578 */
- void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 579 */
- void (GLAPIENTRYP UnlockArraysEXT)(void); /* 580 */
- void (GLAPIENTRYP CullParameterdvEXT)(GLenum pname, GLdouble * params); /* 581 */
- void (GLAPIENTRYP CullParameterfvEXT)(GLenum pname, GLfloat * params); /* 582 */
- void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 583 */
- void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 584 */
- void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 585 */
- void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 586 */
- void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 587 */
- void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 588 */
- void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 589 */
- void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 590 */
- void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 591 */
- void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 592 */
- void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 593 */
- void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 594 */
- void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 595 */
- void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 596 */
- void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 597 */
- void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 598 */
- void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 599 */
- void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount); /* 600 */
- void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 601 */
- void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 602 */
- void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 603 */
- void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 604 */
- void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 605 */
- void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 606 */
- void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 607 */
- void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 608 */
- void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 609 */
- void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 610 */
- void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 611 */
- void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 612 */
- void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 613 */
- void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 614 */
- void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 615 */
- void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 616 */
- void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 617 */
- void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 618 */
- void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 619 */
- void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 620 */
- void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 621 */
- void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 622 */
- void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 623 */
- void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 624 */
- void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 625 */
- void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 626 */
- void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 627 */
- void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 628 */
- void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 629 */
- void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 630 */
- void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 631 */
- void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 632 */
- void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 633 */
- void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 634 */
- void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 635 */
- void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 636 */
- void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 637 */
- void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 638 */
- void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 639 */
- void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 640 */
- void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 641 */
- void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 642 */
- void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 643 */
- void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 644 */
- void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 645 */
- void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 646 */
- void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 647 */
- void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 648 */
- void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 649 */
- void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 650 */
- void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 651 */
- void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 652 */
- void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 653 */
- void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 654 */
- GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 655 */
- void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 656 */
- GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 657 */
- GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 658 */
- void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 659 */
- void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 660 */
- void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 661 */
- void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 662 */
- void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 663 */
- void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 664 */
- void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 665 */
- void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 666 */
- void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 667 */
- void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 668 */
- void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 669 */
- void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 670 */
- void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 671 */
- GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 672 */
- void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 673 */
- void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params); /* 674 */
- void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params); /* 675 */
- void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 676 */
- void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 677 */
- void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 678 */
- void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 679 */
- void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 680 */
- void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 681 */
- void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 682 */
- void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 683 */
- void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 684 */
- void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 685 */
- void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 686 */
- void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 687 */
- void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 688 */
- void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 689 */
- void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 690 */
- void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 691 */
- void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 692 */
- void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 693 */
- void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 694 */
- void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 695 */
- void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 696 */
- void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 697 */
- void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 698 */
- void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 699 */
- void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 700 */
- void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 701 */
- void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 702 */
- void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 703 */
- void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 704 */
- void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 705 */
- void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 706 */
- void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 707 */
- void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 708 */
- void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 709 */
- void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 710 */
- void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 711 */
- void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 712 */
- void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 713 */
- void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 714 */
- void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 715 */
- void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 716 */
- void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 717 */
- void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 718 */
- void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 719 */
- void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 720 */
- void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 721 */
- void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 722 */
- void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 723 */
- void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 724 */
- void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 725 */
- void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 726 */
- void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 727 */
- void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 728 */
- void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 729 */
- void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 730 */
- void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 731 */
- GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 732 */
- void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 733 */
- void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 734 */
- void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 735 */
- void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 736 */
- void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 737 */
- void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 738 */
- void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 739 */
- void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 740 */
- void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 741 */
- GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 742 */
- void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 743 */
- void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 744 */
- void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 745 */
- void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 746 */
- void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 747 */
- void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 748 */
- void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 749 */
- void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 750 */
- void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 751 */
- void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 752 */
- GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 753 */
- void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 754 */
- void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 755 */
- void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 756 */
- void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 757 */
- void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 758 */
- void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 759 */
- void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 760 */
- void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 761 */
- void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 762 */
- void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 763 */
- void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 764 */
- GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 765 */
- GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 766 */
- void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 767 */
- void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 768 */
- void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 769 */
- void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 770 */
- void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 771 */
- void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 772 */
- void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 773 */
- void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 774 */
+ void (GLAPIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 562 */
+ void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 563 */
+ void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 564 */
+ void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 565 */
+ void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 566 */
+ void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 567 */
+ void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 568 */
+ void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 569 */
+ void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 570 */
+ void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 571 */
+ void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 572 */
+ void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 573 */
+ void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 574 */
+ void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 575 */
+ void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 576 */
+ void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 577 */
+ void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 578 */
+ void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 579 */
+ void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 580 */
+ void (GLAPIENTRYP UnlockArraysEXT)(void); /* 581 */
+ void (GLAPIENTRYP CullParameterdvEXT)(GLenum pname, GLdouble * params); /* 582 */
+ void (GLAPIENTRYP CullParameterfvEXT)(GLenum pname, GLfloat * params); /* 583 */
+ void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 584 */
+ void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 585 */
+ void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 586 */
+ void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 587 */
+ void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 588 */
+ void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 589 */
+ void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 590 */
+ void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 591 */
+ void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 592 */
+ void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 593 */
+ void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 594 */
+ void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 595 */
+ void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 596 */
+ void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 597 */
+ void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 598 */
+ void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 599 */
+ void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 600 */
+ void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount); /* 601 */
+ void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 602 */
+ void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 603 */
+ void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 604 */
+ void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 605 */
+ void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 606 */
+ void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 607 */
+ void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 608 */
+ void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 609 */
+ void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 610 */
+ void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 611 */
+ void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 612 */
+ void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 613 */
+ void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 614 */
+ void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 615 */
+ void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 616 */
+ void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 617 */
+ void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 618 */
+ void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 619 */
+ void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 620 */
+ void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 621 */
+ void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 622 */
+ void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 623 */
+ void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 624 */
+ void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 625 */
+ void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 626 */
+ void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 627 */
+ void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 628 */
+ void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 629 */
+ void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 630 */
+ void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 631 */
+ void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 632 */
+ void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 633 */
+ void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 634 */
+ void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 635 */
+ void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 636 */
+ void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 637 */
+ void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 638 */
+ void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 639 */
+ void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 640 */
+ void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 641 */
+ void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 642 */
+ void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 643 */
+ void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 644 */
+ void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 645 */
+ void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 646 */
+ void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 647 */
+ void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 648 */
+ void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 649 */
+ void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 650 */
+ void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 651 */
+ void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 652 */
+ void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 653 */
+ void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 654 */
+ void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 655 */
+ GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 656 */
+ void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 657 */
+ GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 658 */
+ GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 659 */
+ void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 660 */
+ void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 661 */
+ void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 662 */
+ void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 663 */
+ void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 664 */
+ void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 665 */
+ void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 666 */
+ void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 667 */
+ void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 668 */
+ void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 669 */
+ void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 670 */
+ void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 671 */
+ void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 672 */
+ GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 673 */
+ void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 674 */
+ void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params); /* 675 */
+ void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params); /* 676 */
+ void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 677 */
+ void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 678 */
+ void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 679 */
+ void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 680 */
+ void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 681 */
+ void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 682 */
+ void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 683 */
+ void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 684 */
+ void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 685 */
+ void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 686 */
+ void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 687 */
+ void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 688 */
+ void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 689 */
+ void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 690 */
+ void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 691 */
+ void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 692 */
+ void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 693 */
+ void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 694 */
+ void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 695 */
+ void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 696 */
+ void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 697 */
+ void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 698 */
+ void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 699 */
+ void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 700 */
+ void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 701 */
+ void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 702 */
+ void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 703 */
+ void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 704 */
+ void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 705 */
+ void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 706 */
+ void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 707 */
+ void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 708 */
+ void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 709 */
+ void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 710 */
+ void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 711 */
+ void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 712 */
+ void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 713 */
+ void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 714 */
+ void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 715 */
+ void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 716 */
+ void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 717 */
+ void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 718 */
+ void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 719 */
+ void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 720 */
+ void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 721 */
+ void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 722 */
+ void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 723 */
+ void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 724 */
+ void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 725 */
+ void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 726 */
+ void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 727 */
+ void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 728 */
+ void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 729 */
+ void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 730 */
+ void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 731 */
+ void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 732 */
+ GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 733 */
+ void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 734 */
+ void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 735 */
+ void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 736 */
+ void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 737 */
+ void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 738 */
+ void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 739 */
+ void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 740 */
+ void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 741 */
+ void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 742 */
+ GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 743 */
+ void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 744 */
+ void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 745 */
+ void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 746 */
+ void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 747 */
+ void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 748 */
+ void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 749 */
+ void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 750 */
+ void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 751 */
+ void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 752 */
+ void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 753 */
+ GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 754 */
+ void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 755 */
+ void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 756 */
+ void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 757 */
+ void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 758 */
+ void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 759 */
+ void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 760 */
+ void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 761 */
+ void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 762 */
+ void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 763 */
+ void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 764 */
+ void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 765 */
+ GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 766 */
+ GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 767 */
+ void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 768 */
+ void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 769 */
+ void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 770 */
+ void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 771 */
+ void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 772 */
+ void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 773 */
+ void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 774 */
+ void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 775 */
};
#endif /* !defined( _GLAPI_TABLE_H_ ) */
diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h
index 7ccd9707c3..c37aed7bcd 100644
--- a/src/mesa/glapi/glapitemp.h
+++ b/src/mesa/glapi/glapitemp.h
@@ -4011,63 +4011,68 @@ KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisample)(GLenum target, GLsiz
DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisample(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height));
}
+KEYWORD1 void KEYWORD2 NAME(CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
+{
+ DISPATCH(CopyBufferSubData, (readTarget, writeTarget, readOffset, writeOffset, size), (F, "glCopyBufferSubData(0x%x, 0x%x, %d, %d, %d);\n", readTarget, writeTarget, readOffset, writeOffset, size));
+}
+
KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias)
{
DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_563)(GLenum pname, GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_564)(GLenum pname, GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_563)(GLenum pname, GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_564)(GLenum pname, GLfloat * params)
{
DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_564)(GLenum pname, GLint * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_565)(GLenum pname, GLint * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_564)(GLenum pname, GLint * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_565)(GLenum pname, GLint * params)
{
DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_565)(GLenum pname, GLfloat param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_566)(GLenum pname, GLfloat param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_565)(GLenum pname, GLfloat param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_566)(GLenum pname, GLfloat param)
{
DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_566)(GLenum pname, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_567)(GLenum pname, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_566)(GLenum pname, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_567)(GLenum pname, const GLfloat * params)
{
DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_567)(GLenum pname, GLint param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_568)(GLenum pname, GLint param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_567)(GLenum pname, GLint param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_568)(GLenum pname, GLint param)
{
DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_568)(GLenum pname, const GLint * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_569)(GLenum pname, const GLint * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_568)(GLenum pname, const GLint * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_569)(GLenum pname, const GLint * params)
{
DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_569)(GLclampf value, GLboolean invert);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_570)(GLclampf value, GLboolean invert);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_569)(GLclampf value, GLboolean invert)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_570)(GLclampf value, GLboolean invert)
{
DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_570)(GLenum pattern);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_571)(GLenum pattern);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_570)(GLenum pattern)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_571)(GLenum pattern)
{
DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern));
}
@@ -4117,9 +4122,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param)
DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_577)(GLenum pname, GLfloat param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_578)(GLenum pname, GLfloat param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_577)(GLenum pname, GLfloat param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_578)(GLenum pname, GLfloat param)
{
DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param));
}
@@ -4139,9 +4144,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * p
DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_578)(GLenum pname, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_579)(GLenum pname, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_578)(GLenum pname, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_579)(GLenum pname, const GLfloat * params)
{
DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
}
@@ -4156,16 +4161,16 @@ KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void)
DISPATCH(UnlockArraysEXT, (), (F, "glUnlockArraysEXT();\n"));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_581)(GLenum pname, GLdouble * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_582)(GLenum pname, GLdouble * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_581)(GLenum pname, GLdouble * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_582)(GLenum pname, GLdouble * params)
{
DISPATCH(CullParameterdvEXT, (pname, params), (F, "glCullParameterdvEXT(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_582)(GLenum pname, GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_583)(GLenum pname, GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_582)(GLenum pname, GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_583)(GLenum pname, GLfloat * params)
{
DISPATCH(CullParameterfvEXT, (pname, params), (F, "glCullParameterfvEXT(0x%x, %p);\n", pname, (const void *) params));
}
@@ -4410,9 +4415,9 @@ KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord)
DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_607)(GLenum mode);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_608)(GLenum mode);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_607)(GLenum mode)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_608)(GLenum mode)
{
DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode));
}
@@ -4427,9 +4432,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfac
DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_608)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_609)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_608)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_609)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
{
DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
}
@@ -4794,65 +4799,65 @@ KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v)
DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_649)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_650)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_649)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_650)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
{
DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_650)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_651)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_650)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_651)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
{
DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_651)(GLsizei n, const GLuint * fences);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_652)(GLsizei n, const GLuint * fences);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_651)(GLsizei n, const GLuint * fences)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_652)(GLsizei n, const GLuint * fences)
{
DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_652)(GLuint fence);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLuint fence);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_652)(GLuint fence)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLuint fence)
{
DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLsizei n, GLuint * fences);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLsizei n, GLuint * fences);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLsizei n, GLuint * fences)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLsizei n, GLuint * fences)
{
DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLuint fence, GLenum pname, GLint * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_655)(GLuint fence, GLenum pname, GLint * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLuint fence, GLenum pname, GLint * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_655)(GLuint fence, GLenum pname, GLint * params)
{
DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_655)(GLuint fence);
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_656)(GLuint fence);
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_655)(GLuint fence)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_656)(GLuint fence)
{
RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_656)(GLuint fence, GLenum condition);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_657)(GLuint fence, GLenum condition);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_656)(GLuint fence, GLenum condition)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_657)(GLuint fence, GLenum condition)
{
DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_657)(GLuint fence);
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_658)(GLuint fence);
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_657)(GLuint fence)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_658)(GLuint fence)
{
RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence));
}
@@ -5297,37 +5302,37 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * para
DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_738)(GLenum face);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_739)(GLenum face);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_738)(GLenum face)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_739)(GLenum face)
{
DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_739)(GLuint array);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_740)(GLuint array);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_739)(GLuint array)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_740)(GLuint array)
{
DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_740)(GLsizei n, const GLuint * arrays);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_741)(GLsizei n, const GLuint * arrays);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_740)(GLsizei n, const GLuint * arrays)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_741)(GLsizei n, const GLuint * arrays)
{
DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_741)(GLsizei n, GLuint * arrays);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_742)(GLsizei n, GLuint * arrays);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_741)(GLsizei n, GLuint * arrays)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_742)(GLsizei n, GLuint * arrays)
{
DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_742)(GLuint array);
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_743)(GLuint array);
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_742)(GLuint array)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_743)(GLuint array)
{
RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array));
}
@@ -5362,9 +5367,9 @@ KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len,
DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedParameter4fvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_749)(GLclampd zmin, GLclampd zmax);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_750)(GLclampd zmin, GLclampd zmax);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_749)(GLclampd zmin, GLclampd zmax)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_750)(GLclampd zmin, GLclampd zmax)
{
DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax));
}
@@ -5374,9 +5379,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA)
DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_750)(GLenum modeRGB, GLenum modeA);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_751)(GLenum modeRGB, GLenum modeA);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_750)(GLenum modeRGB, GLenum modeA)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_751)(GLenum modeRGB, GLenum modeA)
{
DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA));
}
@@ -5556,9 +5561,9 @@ KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint src
DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_769)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_769)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
{
DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
}
@@ -5573,37 +5578,37 @@ KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerEXT)(GLenum target, GLenum at
DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayerEXT(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_770)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_771)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_770)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_771)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
{
DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_771)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_772)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_771)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_772)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_772)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_772)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLuint id, GLenum pname, GLint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLuint id, GLenum pname, GLint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLuint id, GLenum pname, GLint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLuint id, GLenum pname, GLint64EXT * params)
{
DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLuint id, GLenum pname, GLuint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLuint id, GLenum pname, GLuint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLuint id, GLenum pname, GLuint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLuint id, GLenum pname, GLuint64EXT * params)
{
DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
@@ -6184,8 +6189,8 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(GetAttribLocationARB),
TABLE_ENTRY(DrawBuffersARB),
TABLE_ENTRY(RenderbufferStorageMultisample),
+ TABLE_ENTRY(CopyBufferSubData),
TABLE_ENTRY(PolygonOffsetEXT),
- TABLE_ENTRY(_dispatch_stub_563),
TABLE_ENTRY(_dispatch_stub_564),
TABLE_ENTRY(_dispatch_stub_565),
TABLE_ENTRY(_dispatch_stub_566),
@@ -6193,6 +6198,7 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(_dispatch_stub_568),
TABLE_ENTRY(_dispatch_stub_569),
TABLE_ENTRY(_dispatch_stub_570),
+ TABLE_ENTRY(_dispatch_stub_571),
TABLE_ENTRY(ColorPointerEXT),
TABLE_ENTRY(EdgeFlagPointerEXT),
TABLE_ENTRY(IndexPointerEXT),
@@ -6203,8 +6209,8 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(PointParameterfvEXT),
TABLE_ENTRY(LockArraysEXT),
TABLE_ENTRY(UnlockArraysEXT),
- TABLE_ENTRY(_dispatch_stub_581),
TABLE_ENTRY(_dispatch_stub_582),
+ TABLE_ENTRY(_dispatch_stub_583),
TABLE_ENTRY(SecondaryColor3bEXT),
TABLE_ENTRY(SecondaryColor3bvEXT),
TABLE_ENTRY(SecondaryColor3dEXT),
@@ -6229,7 +6235,7 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(FogCoorddvEXT),
TABLE_ENTRY(FogCoordfEXT),
TABLE_ENTRY(FogCoordfvEXT),
- TABLE_ENTRY(_dispatch_stub_607),
+ TABLE_ENTRY(_dispatch_stub_608),
TABLE_ENTRY(BlendFuncSeparateEXT),
TABLE_ENTRY(FlushVertexArrayRangeNV),
TABLE_ENTRY(VertexArrayRangeNV),
@@ -6271,7 +6277,6 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(WindowPos4ivMESA),
TABLE_ENTRY(WindowPos4sMESA),
TABLE_ENTRY(WindowPos4svMESA),
- TABLE_ENTRY(_dispatch_stub_649),
TABLE_ENTRY(_dispatch_stub_650),
TABLE_ENTRY(_dispatch_stub_651),
TABLE_ENTRY(_dispatch_stub_652),
@@ -6280,6 +6285,7 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(_dispatch_stub_655),
TABLE_ENTRY(_dispatch_stub_656),
TABLE_ENTRY(_dispatch_stub_657),
+ TABLE_ENTRY(_dispatch_stub_658),
TABLE_ENTRY(AreProgramsResidentNV),
TABLE_ENTRY(BindProgramNV),
TABLE_ENTRY(DeleteProgramsNV),
@@ -6360,19 +6366,19 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(SetFragmentShaderConstantATI),
TABLE_ENTRY(PointParameteriNV),
TABLE_ENTRY(PointParameterivNV),
- TABLE_ENTRY(_dispatch_stub_738),
TABLE_ENTRY(_dispatch_stub_739),
TABLE_ENTRY(_dispatch_stub_740),
TABLE_ENTRY(_dispatch_stub_741),
TABLE_ENTRY(_dispatch_stub_742),
+ TABLE_ENTRY(_dispatch_stub_743),
TABLE_ENTRY(GetProgramNamedParameterdvNV),
TABLE_ENTRY(GetProgramNamedParameterfvNV),
TABLE_ENTRY(ProgramNamedParameter4dNV),
TABLE_ENTRY(ProgramNamedParameter4dvNV),
TABLE_ENTRY(ProgramNamedParameter4fNV),
TABLE_ENTRY(ProgramNamedParameter4fvNV),
- TABLE_ENTRY(_dispatch_stub_749),
TABLE_ENTRY(_dispatch_stub_750),
+ TABLE_ENTRY(_dispatch_stub_751),
TABLE_ENTRY(BindFramebufferEXT),
TABLE_ENTRY(BindRenderbufferEXT),
TABLE_ENTRY(CheckFramebufferStatusEXT),
@@ -6390,13 +6396,13 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(IsFramebufferEXT),
TABLE_ENTRY(IsRenderbufferEXT),
TABLE_ENTRY(RenderbufferStorageEXT),
- TABLE_ENTRY(_dispatch_stub_768),
+ TABLE_ENTRY(_dispatch_stub_769),
TABLE_ENTRY(FramebufferTextureLayerEXT),
- TABLE_ENTRY(_dispatch_stub_770),
TABLE_ENTRY(_dispatch_stub_771),
TABLE_ENTRY(_dispatch_stub_772),
TABLE_ENTRY(_dispatch_stub_773),
TABLE_ENTRY(_dispatch_stub_774),
+ TABLE_ENTRY(_dispatch_stub_775),
/* A whole bunch of no-op functions. These might be called
* when someone tries to call a dynamically-registered
* extension function without a current rendering context.
diff --git a/src/mesa/glapi/glprocs.h b/src/mesa/glapi/glprocs.h
index 021a64efcd..648609a35d 100644
--- a/src/mesa/glapi/glprocs.h
+++ b/src/mesa/glapi/glprocs.h
@@ -614,6 +614,7 @@ static const char gl_string_table[] =
"glGetAttribLocationARB\0"
"glDrawBuffersARB\0"
"glRenderbufferStorageMultisample\0"
+ "glCopyBufferSubData\0"
"glPolygonOffsetEXT\0"
"glGetPixelTexGenParameterfvSGIS\0"
"glGetPixelTexGenParameterivSGIS\0"
@@ -1142,7 +1143,6 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_364 mgl_dispatch_stub_364
#define gl_dispatch_stub_365 mgl_dispatch_stub_365
#define gl_dispatch_stub_366 mgl_dispatch_stub_366
-#define gl_dispatch_stub_563 mgl_dispatch_stub_563
#define gl_dispatch_stub_564 mgl_dispatch_stub_564
#define gl_dispatch_stub_565 mgl_dispatch_stub_565
#define gl_dispatch_stub_566 mgl_dispatch_stub_566
@@ -1150,10 +1150,10 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_568 mgl_dispatch_stub_568
#define gl_dispatch_stub_569 mgl_dispatch_stub_569
#define gl_dispatch_stub_570 mgl_dispatch_stub_570
-#define gl_dispatch_stub_581 mgl_dispatch_stub_581
+#define gl_dispatch_stub_571 mgl_dispatch_stub_571
#define gl_dispatch_stub_582 mgl_dispatch_stub_582
-#define gl_dispatch_stub_607 mgl_dispatch_stub_607
-#define gl_dispatch_stub_649 mgl_dispatch_stub_649
+#define gl_dispatch_stub_583 mgl_dispatch_stub_583
+#define gl_dispatch_stub_608 mgl_dispatch_stub_608
#define gl_dispatch_stub_650 mgl_dispatch_stub_650
#define gl_dispatch_stub_651 mgl_dispatch_stub_651
#define gl_dispatch_stub_652 mgl_dispatch_stub_652
@@ -1162,70 +1162,70 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_655 mgl_dispatch_stub_655
#define gl_dispatch_stub_656 mgl_dispatch_stub_656
#define gl_dispatch_stub_657 mgl_dispatch_stub_657
-#define gl_dispatch_stub_738 mgl_dispatch_stub_738
+#define gl_dispatch_stub_658 mgl_dispatch_stub_658
#define gl_dispatch_stub_739 mgl_dispatch_stub_739
#define gl_dispatch_stub_740 mgl_dispatch_stub_740
#define gl_dispatch_stub_741 mgl_dispatch_stub_741
#define gl_dispatch_stub_742 mgl_dispatch_stub_742
-#define gl_dispatch_stub_749 mgl_dispatch_stub_749
+#define gl_dispatch_stub_743 mgl_dispatch_stub_743
#define gl_dispatch_stub_750 mgl_dispatch_stub_750
-#define gl_dispatch_stub_768 mgl_dispatch_stub_768
-#define gl_dispatch_stub_770 mgl_dispatch_stub_770
+#define gl_dispatch_stub_751 mgl_dispatch_stub_751
+#define gl_dispatch_stub_769 mgl_dispatch_stub_769
#define gl_dispatch_stub_771 mgl_dispatch_stub_771
#define gl_dispatch_stub_772 mgl_dispatch_stub_772
#define gl_dispatch_stub_773 mgl_dispatch_stub_773
#define gl_dispatch_stub_774 mgl_dispatch_stub_774
+#define gl_dispatch_stub_775 mgl_dispatch_stub_775
#endif /* USE_MGL_NAMESPACE */
-/* FIXME: Having these (incorrect) prototypes here is ugly. */
#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING)
-extern void gl_dispatch_stub_343(void);
-extern void gl_dispatch_stub_344(void);
-extern void gl_dispatch_stub_345(void);
-extern void gl_dispatch_stub_356(void);
-extern void gl_dispatch_stub_357(void);
-extern void gl_dispatch_stub_358(void);
-extern void gl_dispatch_stub_359(void);
-extern void gl_dispatch_stub_361(void);
-extern void gl_dispatch_stub_362(void);
-extern void gl_dispatch_stub_363(void);
-extern void gl_dispatch_stub_364(void);
-extern void gl_dispatch_stub_365(void);
-extern void gl_dispatch_stub_366(void);
-extern void gl_dispatch_stub_563(void);
-extern void gl_dispatch_stub_564(void);
-extern void gl_dispatch_stub_565(void);
-extern void gl_dispatch_stub_566(void);
-extern void gl_dispatch_stub_567(void);
-extern void gl_dispatch_stub_568(void);
-extern void gl_dispatch_stub_569(void);
-extern void gl_dispatch_stub_570(void);
-extern void gl_dispatch_stub_581(void);
-extern void gl_dispatch_stub_582(void);
-extern void gl_dispatch_stub_607(void);
-extern void gl_dispatch_stub_649(void);
-extern void gl_dispatch_stub_650(void);
-extern void gl_dispatch_stub_651(void);
-extern void gl_dispatch_stub_652(void);
-extern void gl_dispatch_stub_653(void);
-extern void gl_dispatch_stub_654(void);
-extern void gl_dispatch_stub_655(void);
-extern void gl_dispatch_stub_656(void);
-extern void gl_dispatch_stub_657(void);
-extern void gl_dispatch_stub_738(void);
-extern void gl_dispatch_stub_739(void);
-extern void gl_dispatch_stub_740(void);
-extern void gl_dispatch_stub_741(void);
-extern void gl_dispatch_stub_742(void);
-extern void gl_dispatch_stub_749(void);
-extern void gl_dispatch_stub_750(void);
-extern void gl_dispatch_stub_768(void);
-extern void gl_dispatch_stub_770(void);
-extern void gl_dispatch_stub_771(void);
-extern void gl_dispatch_stub_772(void);
-extern void gl_dispatch_stub_773(void);
-extern void gl_dispatch_stub_774(void);
+void GLAPIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid * table);
+void GLAPIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image);
+void GLAPIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
+void GLAPIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
+void GLAPIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
+void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_564(GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_565(GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_566(GLenum pname, GLfloat param);
+void GLAPIENTRY gl_dispatch_stub_567(GLenum pname, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_568(GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_569(GLenum pname, const GLint * params);
+void GLAPIENTRY gl_dispatch_stub_570(GLclampf value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_571(GLenum pattern);
+void GLAPIENTRY gl_dispatch_stub_582(GLenum pname, GLdouble * params);
+void GLAPIENTRY gl_dispatch_stub_583(GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_608(GLenum mode);
+void GLAPIENTRY gl_dispatch_stub_650(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_651(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_652(GLsizei n, const GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_653(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_654(GLsizei n, GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_655(GLuint fence, GLenum pname, GLint * params);
+GLboolean GLAPIENTRY gl_dispatch_stub_656(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_657(GLuint fence, GLenum condition);
+GLboolean GLAPIENTRY gl_dispatch_stub_658(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_739(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_740(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_741(GLsizei n, const GLuint * arrays);
+void GLAPIENTRY gl_dispatch_stub_742(GLsizei n, GLuint * arrays);
+GLboolean GLAPIENTRY gl_dispatch_stub_743(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_750(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_751(GLenum modeRGB, GLenum modeA);
+void GLAPIENTRY gl_dispatch_stub_769(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+void GLAPIENTRY gl_dispatch_stub_771(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_772(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_773(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_774(GLuint id, GLenum pname, GLint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_775(GLuint id, GLenum pname, GLuint64EXT * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -1791,517 +1791,518 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET( 8911, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
NAME_FUNC_OFFSET( 8934, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
NAME_FUNC_OFFSET( 8951, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample),
- NAME_FUNC_OFFSET( 8984, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, _gloffset_PolygonOffsetEXT),
- NAME_FUNC_OFFSET( 9003, gl_dispatch_stub_563, gl_dispatch_stub_563, NULL, _gloffset_GetPixelTexGenParameterfvSGIS),
- NAME_FUNC_OFFSET( 9035, gl_dispatch_stub_564, gl_dispatch_stub_564, NULL, _gloffset_GetPixelTexGenParameterivSGIS),
- NAME_FUNC_OFFSET( 9067, gl_dispatch_stub_565, gl_dispatch_stub_565, NULL, _gloffset_PixelTexGenParameterfSGIS),
- NAME_FUNC_OFFSET( 9095, gl_dispatch_stub_566, gl_dispatch_stub_566, NULL, _gloffset_PixelTexGenParameterfvSGIS),
- NAME_FUNC_OFFSET( 9124, gl_dispatch_stub_567, gl_dispatch_stub_567, NULL, _gloffset_PixelTexGenParameteriSGIS),
- NAME_FUNC_OFFSET( 9152, gl_dispatch_stub_568, gl_dispatch_stub_568, NULL, _gloffset_PixelTexGenParameterivSGIS),
- NAME_FUNC_OFFSET( 9181, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SampleMaskSGIS),
- NAME_FUNC_OFFSET( 9198, gl_dispatch_stub_570, gl_dispatch_stub_570, NULL, _gloffset_SamplePatternSGIS),
- NAME_FUNC_OFFSET( 9218, glColorPointerEXT, glColorPointerEXT, NULL, _gloffset_ColorPointerEXT),
- NAME_FUNC_OFFSET( 9236, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, _gloffset_EdgeFlagPointerEXT),
- NAME_FUNC_OFFSET( 9257, glIndexPointerEXT, glIndexPointerEXT, NULL, _gloffset_IndexPointerEXT),
- NAME_FUNC_OFFSET( 9275, glNormalPointerEXT, glNormalPointerEXT, NULL, _gloffset_NormalPointerEXT),
- NAME_FUNC_OFFSET( 9294, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, _gloffset_TexCoordPointerEXT),
- NAME_FUNC_OFFSET( 9315, glVertexPointerEXT, glVertexPointerEXT, NULL, _gloffset_VertexPointerEXT),
- NAME_FUNC_OFFSET( 9334, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET( 9355, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET( 9377, glLockArraysEXT, glLockArraysEXT, NULL, _gloffset_LockArraysEXT),
- NAME_FUNC_OFFSET( 9393, glUnlockArraysEXT, glUnlockArraysEXT, NULL, _gloffset_UnlockArraysEXT),
- NAME_FUNC_OFFSET( 9411, gl_dispatch_stub_581, gl_dispatch_stub_581, NULL, _gloffset_CullParameterdvEXT),
- NAME_FUNC_OFFSET( 9432, gl_dispatch_stub_582, gl_dispatch_stub_582, NULL, _gloffset_CullParameterfvEXT),
- NAME_FUNC_OFFSET( 9453, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
- NAME_FUNC_OFFSET( 9475, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
- NAME_FUNC_OFFSET( 9498, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
- NAME_FUNC_OFFSET( 9520, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
- NAME_FUNC_OFFSET( 9543, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
- NAME_FUNC_OFFSET( 9565, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
- NAME_FUNC_OFFSET( 9588, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
- NAME_FUNC_OFFSET( 9610, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
- NAME_FUNC_OFFSET( 9633, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
- NAME_FUNC_OFFSET( 9655, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
- NAME_FUNC_OFFSET( 9678, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
- NAME_FUNC_OFFSET( 9701, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
- NAME_FUNC_OFFSET( 9725, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
- NAME_FUNC_OFFSET( 9748, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
- NAME_FUNC_OFFSET( 9772, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
- NAME_FUNC_OFFSET( 9795, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
- NAME_FUNC_OFFSET( 9819, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
- NAME_FUNC_OFFSET( 9846, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
- NAME_FUNC_OFFSET( 9867, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
- NAME_FUNC_OFFSET( 9890, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
- NAME_FUNC_OFFSET( 9911, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
- NAME_FUNC_OFFSET( 9926, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
- NAME_FUNC_OFFSET( 9942, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
- NAME_FUNC_OFFSET( 9957, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
- NAME_FUNC_OFFSET( 9973, gl_dispatch_stub_607, gl_dispatch_stub_607, NULL, _gloffset_PixelTexGenSGIX),
- NAME_FUNC_OFFSET( 9991, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(10014, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, _gloffset_FlushVertexArrayRangeNV),
- NAME_FUNC_OFFSET(10040, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, _gloffset_VertexArrayRangeNV),
- NAME_FUNC_OFFSET(10061, glCombinerInputNV, glCombinerInputNV, NULL, _gloffset_CombinerInputNV),
- NAME_FUNC_OFFSET(10079, glCombinerOutputNV, glCombinerOutputNV, NULL, _gloffset_CombinerOutputNV),
- NAME_FUNC_OFFSET(10098, glCombinerParameterfNV, glCombinerParameterfNV, NULL, _gloffset_CombinerParameterfNV),
- NAME_FUNC_OFFSET(10121, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, _gloffset_CombinerParameterfvNV),
- NAME_FUNC_OFFSET(10145, glCombinerParameteriNV, glCombinerParameteriNV, NULL, _gloffset_CombinerParameteriNV),
- NAME_FUNC_OFFSET(10168, glCombinerParameterivNV, glCombinerParameterivNV, NULL, _gloffset_CombinerParameterivNV),
- NAME_FUNC_OFFSET(10192, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, _gloffset_FinalCombinerInputNV),
- NAME_FUNC_OFFSET(10215, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, _gloffset_GetCombinerInputParameterfvNV),
- NAME_FUNC_OFFSET(10247, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, _gloffset_GetCombinerInputParameterivNV),
- NAME_FUNC_OFFSET(10279, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, _gloffset_GetCombinerOutputParameterfvNV),
- NAME_FUNC_OFFSET(10312, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, _gloffset_GetCombinerOutputParameterivNV),
- NAME_FUNC_OFFSET(10345, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, _gloffset_GetFinalCombinerInputParameterfvNV),
- NAME_FUNC_OFFSET(10382, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, _gloffset_GetFinalCombinerInputParameterivNV),
- NAME_FUNC_OFFSET(10419, glResizeBuffersMESA, glResizeBuffersMESA, NULL, _gloffset_ResizeBuffersMESA),
- NAME_FUNC_OFFSET(10439, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(10457, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(10476, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(10494, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(10513, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(10531, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(10550, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(10568, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(10587, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(10605, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(10624, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(10642, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(10661, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(10679, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(10698, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(10716, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(10735, glWindowPos4dMESA, glWindowPos4dMESA, NULL, _gloffset_WindowPos4dMESA),
- NAME_FUNC_OFFSET(10753, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, _gloffset_WindowPos4dvMESA),
- NAME_FUNC_OFFSET(10772, glWindowPos4fMESA, glWindowPos4fMESA, NULL, _gloffset_WindowPos4fMESA),
- NAME_FUNC_OFFSET(10790, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, _gloffset_WindowPos4fvMESA),
- NAME_FUNC_OFFSET(10809, glWindowPos4iMESA, glWindowPos4iMESA, NULL, _gloffset_WindowPos4iMESA),
- NAME_FUNC_OFFSET(10827, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, _gloffset_WindowPos4ivMESA),
- NAME_FUNC_OFFSET(10846, glWindowPos4sMESA, glWindowPos4sMESA, NULL, _gloffset_WindowPos4sMESA),
- NAME_FUNC_OFFSET(10864, glWindowPos4svMESA, glWindowPos4svMESA, NULL, _gloffset_WindowPos4svMESA),
- NAME_FUNC_OFFSET(10883, gl_dispatch_stub_649, gl_dispatch_stub_649, NULL, _gloffset_MultiModeDrawArraysIBM),
- NAME_FUNC_OFFSET(10908, gl_dispatch_stub_650, gl_dispatch_stub_650, NULL, _gloffset_MultiModeDrawElementsIBM),
- NAME_FUNC_OFFSET(10935, gl_dispatch_stub_651, gl_dispatch_stub_651, NULL, _gloffset_DeleteFencesNV),
- NAME_FUNC_OFFSET(10952, gl_dispatch_stub_652, gl_dispatch_stub_652, NULL, _gloffset_FinishFenceNV),
- NAME_FUNC_OFFSET(10968, gl_dispatch_stub_653, gl_dispatch_stub_653, NULL, _gloffset_GenFencesNV),
- NAME_FUNC_OFFSET(10982, gl_dispatch_stub_654, gl_dispatch_stub_654, NULL, _gloffset_GetFenceivNV),
- NAME_FUNC_OFFSET(10997, gl_dispatch_stub_655, gl_dispatch_stub_655, NULL, _gloffset_IsFenceNV),
- NAME_FUNC_OFFSET(11009, gl_dispatch_stub_656, gl_dispatch_stub_656, NULL, _gloffset_SetFenceNV),
- NAME_FUNC_OFFSET(11022, gl_dispatch_stub_657, gl_dispatch_stub_657, NULL, _gloffset_TestFenceNV),
- NAME_FUNC_OFFSET(11036, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, _gloffset_AreProgramsResidentNV),
- NAME_FUNC_OFFSET(11060, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
- NAME_FUNC_OFFSET(11076, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
- NAME_FUNC_OFFSET(11095, glExecuteProgramNV, glExecuteProgramNV, NULL, _gloffset_ExecuteProgramNV),
- NAME_FUNC_OFFSET(11114, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
- NAME_FUNC_OFFSET(11130, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, _gloffset_GetProgramParameterdvNV),
- NAME_FUNC_OFFSET(11156, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, _gloffset_GetProgramParameterfvNV),
- NAME_FUNC_OFFSET(11182, glGetProgramStringNV, glGetProgramStringNV, NULL, _gloffset_GetProgramStringNV),
- NAME_FUNC_OFFSET(11203, glGetProgramivNV, glGetProgramivNV, NULL, _gloffset_GetProgramivNV),
- NAME_FUNC_OFFSET(11220, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, _gloffset_GetTrackMatrixivNV),
- NAME_FUNC_OFFSET(11241, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(11269, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, _gloffset_GetVertexAttribdvNV),
- NAME_FUNC_OFFSET(11291, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, _gloffset_GetVertexAttribfvNV),
- NAME_FUNC_OFFSET(11313, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, _gloffset_GetVertexAttribivNV),
- NAME_FUNC_OFFSET(11335, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
- NAME_FUNC_OFFSET(11349, glLoadProgramNV, glLoadProgramNV, NULL, _gloffset_LoadProgramNV),
- NAME_FUNC_OFFSET(11365, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, _gloffset_ProgramParameters4dvNV),
- NAME_FUNC_OFFSET(11390, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, _gloffset_ProgramParameters4fvNV),
- NAME_FUNC_OFFSET(11415, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, _gloffset_RequestResidentProgramsNV),
- NAME_FUNC_OFFSET(11443, glTrackMatrixNV, glTrackMatrixNV, NULL, _gloffset_TrackMatrixNV),
- NAME_FUNC_OFFSET(11459, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, _gloffset_VertexAttrib1dNV),
- NAME_FUNC_OFFSET(11478, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, _gloffset_VertexAttrib1dvNV),
- NAME_FUNC_OFFSET(11498, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, _gloffset_VertexAttrib1fNV),
- NAME_FUNC_OFFSET(11517, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, _gloffset_VertexAttrib1fvNV),
- NAME_FUNC_OFFSET(11537, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, _gloffset_VertexAttrib1sNV),
- NAME_FUNC_OFFSET(11556, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, _gloffset_VertexAttrib1svNV),
- NAME_FUNC_OFFSET(11576, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, _gloffset_VertexAttrib2dNV),
- NAME_FUNC_OFFSET(11595, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, _gloffset_VertexAttrib2dvNV),
- NAME_FUNC_OFFSET(11615, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, _gloffset_VertexAttrib2fNV),
- NAME_FUNC_OFFSET(11634, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, _gloffset_VertexAttrib2fvNV),
- NAME_FUNC_OFFSET(11654, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, _gloffset_VertexAttrib2sNV),
- NAME_FUNC_OFFSET(11673, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, _gloffset_VertexAttrib2svNV),
- NAME_FUNC_OFFSET(11693, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, _gloffset_VertexAttrib3dNV),
- NAME_FUNC_OFFSET(11712, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, _gloffset_VertexAttrib3dvNV),
- NAME_FUNC_OFFSET(11732, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, _gloffset_VertexAttrib3fNV),
- NAME_FUNC_OFFSET(11751, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, _gloffset_VertexAttrib3fvNV),
- NAME_FUNC_OFFSET(11771, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, _gloffset_VertexAttrib3sNV),
- NAME_FUNC_OFFSET(11790, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, _gloffset_VertexAttrib3svNV),
- NAME_FUNC_OFFSET(11810, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, _gloffset_VertexAttrib4dNV),
- NAME_FUNC_OFFSET(11829, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, _gloffset_VertexAttrib4dvNV),
- NAME_FUNC_OFFSET(11849, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, _gloffset_VertexAttrib4fNV),
- NAME_FUNC_OFFSET(11868, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, _gloffset_VertexAttrib4fvNV),
- NAME_FUNC_OFFSET(11888, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, _gloffset_VertexAttrib4sNV),
- NAME_FUNC_OFFSET(11907, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, _gloffset_VertexAttrib4svNV),
- NAME_FUNC_OFFSET(11927, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, _gloffset_VertexAttrib4ubNV),
- NAME_FUNC_OFFSET(11947, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, _gloffset_VertexAttrib4ubvNV),
- NAME_FUNC_OFFSET(11968, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, _gloffset_VertexAttribPointerNV),
- NAME_FUNC_OFFSET(11992, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, _gloffset_VertexAttribs1dvNV),
- NAME_FUNC_OFFSET(12013, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, _gloffset_VertexAttribs1fvNV),
- NAME_FUNC_OFFSET(12034, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, _gloffset_VertexAttribs1svNV),
- NAME_FUNC_OFFSET(12055, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, _gloffset_VertexAttribs2dvNV),
- NAME_FUNC_OFFSET(12076, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, _gloffset_VertexAttribs2fvNV),
- NAME_FUNC_OFFSET(12097, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, _gloffset_VertexAttribs2svNV),
- NAME_FUNC_OFFSET(12118, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, _gloffset_VertexAttribs3dvNV),
- NAME_FUNC_OFFSET(12139, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, _gloffset_VertexAttribs3fvNV),
- NAME_FUNC_OFFSET(12160, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, _gloffset_VertexAttribs3svNV),
- NAME_FUNC_OFFSET(12181, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, _gloffset_VertexAttribs4dvNV),
- NAME_FUNC_OFFSET(12202, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV),
- NAME_FUNC_OFFSET(12223, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV),
- NAME_FUNC_OFFSET(12244, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV),
- NAME_FUNC_OFFSET(12266, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, _gloffset_GetTexBumpParameterfvATI),
- NAME_FUNC_OFFSET(12293, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, _gloffset_GetTexBumpParameterivATI),
- NAME_FUNC_OFFSET(12320, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, _gloffset_TexBumpParameterfvATI),
- NAME_FUNC_OFFSET(12344, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, _gloffset_TexBumpParameterivATI),
- NAME_FUNC_OFFSET(12368, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI),
- NAME_FUNC_OFFSET(12390, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI),
- NAME_FUNC_OFFSET(12412, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI),
- NAME_FUNC_OFFSET(12434, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI),
- NAME_FUNC_OFFSET(12459, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI),
- NAME_FUNC_OFFSET(12483, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI),
- NAME_FUNC_OFFSET(12505, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI),
- NAME_FUNC_OFFSET(12527, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI),
- NAME_FUNC_OFFSET(12549, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI),
- NAME_FUNC_OFFSET(12575, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI),
- NAME_FUNC_OFFSET(12598, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI),
- NAME_FUNC_OFFSET(12622, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI),
- NAME_FUNC_OFFSET(12640, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI),
- NAME_FUNC_OFFSET(12655, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI),
- NAME_FUNC_OFFSET(12686, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
- NAME_FUNC_OFFSET(12706, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
- NAME_FUNC_OFFSET(12727, gl_dispatch_stub_738, gl_dispatch_stub_738, NULL, _gloffset_ActiveStencilFaceEXT),
- NAME_FUNC_OFFSET(12750, gl_dispatch_stub_739, gl_dispatch_stub_739, NULL, _gloffset_BindVertexArrayAPPLE),
- NAME_FUNC_OFFSET(12773, gl_dispatch_stub_740, gl_dispatch_stub_740, NULL, _gloffset_DeleteVertexArraysAPPLE),
- NAME_FUNC_OFFSET(12799, gl_dispatch_stub_741, gl_dispatch_stub_741, NULL, _gloffset_GenVertexArraysAPPLE),
- NAME_FUNC_OFFSET(12822, gl_dispatch_stub_742, gl_dispatch_stub_742, NULL, _gloffset_IsVertexArrayAPPLE),
- NAME_FUNC_OFFSET(12843, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV),
- NAME_FUNC_OFFSET(12874, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV),
- NAME_FUNC_OFFSET(12905, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV),
- NAME_FUNC_OFFSET(12933, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV),
- NAME_FUNC_OFFSET(12962, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV),
- NAME_FUNC_OFFSET(12990, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV),
- NAME_FUNC_OFFSET(13019, gl_dispatch_stub_749, gl_dispatch_stub_749, NULL, _gloffset_DepthBoundsEXT),
- NAME_FUNC_OFFSET(13036, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(13063, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
- NAME_FUNC_OFFSET(13084, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
- NAME_FUNC_OFFSET(13106, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
- NAME_FUNC_OFFSET(13134, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
- NAME_FUNC_OFFSET(13158, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
- NAME_FUNC_OFFSET(13183, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
- NAME_FUNC_OFFSET(13212, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
- NAME_FUNC_OFFSET(13238, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
- NAME_FUNC_OFFSET(13264, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
- NAME_FUNC_OFFSET(13290, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
- NAME_FUNC_OFFSET(13311, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
- NAME_FUNC_OFFSET(13333, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
- NAME_FUNC_OFFSET(13353, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
- NAME_FUNC_OFFSET(13394, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
- NAME_FUNC_OFFSET(13426, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
- NAME_FUNC_OFFSET(13445, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
- NAME_FUNC_OFFSET(13465, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
- NAME_FUNC_OFFSET(13490, gl_dispatch_stub_768, gl_dispatch_stub_768, NULL, _gloffset_BlitFramebufferEXT),
- NAME_FUNC_OFFSET(13511, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
- NAME_FUNC_OFFSET(13540, gl_dispatch_stub_770, gl_dispatch_stub_770, NULL, _gloffset_StencilFuncSeparateATI),
- NAME_FUNC_OFFSET(13565, gl_dispatch_stub_771, gl_dispatch_stub_771, NULL, _gloffset_ProgramEnvParameters4fvEXT),
- NAME_FUNC_OFFSET(13594, gl_dispatch_stub_772, gl_dispatch_stub_772, NULL, _gloffset_ProgramLocalParameters4fvEXT),
- NAME_FUNC_OFFSET(13625, gl_dispatch_stub_773, gl_dispatch_stub_773, NULL, _gloffset_GetQueryObjecti64vEXT),
- NAME_FUNC_OFFSET(13649, gl_dispatch_stub_774, gl_dispatch_stub_774, NULL, _gloffset_GetQueryObjectui64vEXT),
- NAME_FUNC_OFFSET(13674, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement),
- NAME_FUNC_OFFSET(13692, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture),
- NAME_FUNC_OFFSET(13709, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays),
- NAME_FUNC_OFFSET(13725, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident),
- NAME_FUNC_OFFSET(13750, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D),
- NAME_FUNC_OFFSET(13770, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D),
- NAME_FUNC_OFFSET(13790, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D),
- NAME_FUNC_OFFSET(13813, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D),
- NAME_FUNC_OFFSET(13836, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures),
- NAME_FUNC_OFFSET(13856, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures),
- NAME_FUNC_OFFSET(13873, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv),
- NAME_FUNC_OFFSET(13890, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture),
- NAME_FUNC_OFFSET(13905, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures),
- NAME_FUNC_OFFSET(13929, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D),
- NAME_FUNC_OFFSET(13948, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D),
- NAME_FUNC_OFFSET(13967, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor),
- NAME_FUNC_OFFSET(13983, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation),
- NAME_FUNC_OFFSET(14002, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements),
- NAME_FUNC_OFFSET(14025, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
- NAME_FUNC_OFFSET(14041, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
- NAME_FUNC_OFFSET(14057, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv),
- NAME_FUNC_OFFSET(14084, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv),
- NAME_FUNC_OFFSET(14111, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable),
- NAME_FUNC_OFFSET(14131, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
- NAME_FUNC_OFFSET(14150, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
- NAME_FUNC_OFFSET(14169, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
- NAME_FUNC_OFFSET(14199, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
- NAME_FUNC_OFFSET(14229, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
- NAME_FUNC_OFFSET(14259, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
- NAME_FUNC_OFFSET(14289, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable),
- NAME_FUNC_OFFSET(14308, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable),
- NAME_FUNC_OFFSET(14331, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D),
- NAME_FUNC_OFFSET(14356, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D),
- NAME_FUNC_OFFSET(14381, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf),
- NAME_FUNC_OFFSET(14408, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv),
- NAME_FUNC_OFFSET(14436, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri),
- NAME_FUNC_OFFSET(14463, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv),
- NAME_FUNC_OFFSET(14491, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D),
- NAME_FUNC_OFFSET(14520, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D),
- NAME_FUNC_OFFSET(14549, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter),
- NAME_FUNC_OFFSET(14575, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv),
- NAME_FUNC_OFFSET(14606, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv),
- NAME_FUNC_OFFSET(14637, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter),
- NAME_FUNC_OFFSET(14661, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D),
- NAME_FUNC_OFFSET(14684, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram),
- NAME_FUNC_OFFSET(14702, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv),
- NAME_FUNC_OFFSET(14731, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv),
- NAME_FUNC_OFFSET(14760, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax),
- NAME_FUNC_OFFSET(14775, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv),
- NAME_FUNC_OFFSET(14801, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv),
- NAME_FUNC_OFFSET(14827, glHistogram, glHistogram, NULL, _gloffset_Histogram),
- NAME_FUNC_OFFSET(14842, glMinmax, glMinmax, NULL, _gloffset_Minmax),
- NAME_FUNC_OFFSET(14854, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram),
- NAME_FUNC_OFFSET(14874, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax),
- NAME_FUNC_OFFSET(14891, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D),
- NAME_FUNC_OFFSET(14907, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D),
- NAME_FUNC_OFFSET(14926, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D),
- NAME_FUNC_OFFSET(14949, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB),
- NAME_FUNC_OFFSET(14965, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB),
- NAME_FUNC_OFFSET(14987, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB),
- NAME_FUNC_OFFSET(15005, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB),
- NAME_FUNC_OFFSET(15024, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB),
- NAME_FUNC_OFFSET(15042, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB),
- NAME_FUNC_OFFSET(15061, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB),
- NAME_FUNC_OFFSET(15079, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB),
- NAME_FUNC_OFFSET(15098, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB),
- NAME_FUNC_OFFSET(15116, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB),
- NAME_FUNC_OFFSET(15135, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB),
- NAME_FUNC_OFFSET(15153, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB),
- NAME_FUNC_OFFSET(15172, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB),
- NAME_FUNC_OFFSET(15190, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB),
- NAME_FUNC_OFFSET(15209, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB),
- NAME_FUNC_OFFSET(15227, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB),
- NAME_FUNC_OFFSET(15246, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB),
- NAME_FUNC_OFFSET(15264, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB),
- NAME_FUNC_OFFSET(15283, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB),
- NAME_FUNC_OFFSET(15301, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB),
- NAME_FUNC_OFFSET(15320, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB),
- NAME_FUNC_OFFSET(15338, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB),
- NAME_FUNC_OFFSET(15357, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB),
- NAME_FUNC_OFFSET(15375, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB),
- NAME_FUNC_OFFSET(15394, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB),
- NAME_FUNC_OFFSET(15412, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB),
- NAME_FUNC_OFFSET(15431, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB),
- NAME_FUNC_OFFSET(15449, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB),
- NAME_FUNC_OFFSET(15468, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB),
- NAME_FUNC_OFFSET(15486, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB),
- NAME_FUNC_OFFSET(15505, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB),
- NAME_FUNC_OFFSET(15523, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB),
- NAME_FUNC_OFFSET(15542, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB),
- NAME_FUNC_OFFSET(15560, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB),
- NAME_FUNC_OFFSET(15579, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate),
- NAME_FUNC_OFFSET(15602, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB),
- NAME_FUNC_OFFSET(15625, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB),
- NAME_FUNC_OFFSET(15648, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB),
- NAME_FUNC_OFFSET(15671, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB),
- NAME_FUNC_OFFSET(15694, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB),
- NAME_FUNC_OFFSET(15711, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB),
- NAME_FUNC_OFFSET(15734, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB),
- NAME_FUNC_OFFSET(15757, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB),
- NAME_FUNC_OFFSET(15780, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB),
- NAME_FUNC_OFFSET(15806, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB),
- NAME_FUNC_OFFSET(15832, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB),
- NAME_FUNC_OFFSET(15858, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB),
- NAME_FUNC_OFFSET(15882, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB),
- NAME_FUNC_OFFSET(15909, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB),
- NAME_FUNC_OFFSET(15935, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB),
- NAME_FUNC_OFFSET(15955, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB),
- NAME_FUNC_OFFSET(15975, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB),
- NAME_FUNC_OFFSET(15995, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB),
- NAME_FUNC_OFFSET(16018, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB),
- NAME_FUNC_OFFSET(16042, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB),
- NAME_FUNC_OFFSET(16065, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB),
- NAME_FUNC_OFFSET(16089, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB),
- NAME_FUNC_OFFSET(16106, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB),
- NAME_FUNC_OFFSET(16124, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB),
- NAME_FUNC_OFFSET(16141, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB),
- NAME_FUNC_OFFSET(16159, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB),
- NAME_FUNC_OFFSET(16176, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB),
- NAME_FUNC_OFFSET(16194, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB),
- NAME_FUNC_OFFSET(16211, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB),
- NAME_FUNC_OFFSET(16229, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB),
- NAME_FUNC_OFFSET(16246, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB),
- NAME_FUNC_OFFSET(16264, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB),
- NAME_FUNC_OFFSET(16281, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB),
- NAME_FUNC_OFFSET(16299, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB),
- NAME_FUNC_OFFSET(16316, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB),
- NAME_FUNC_OFFSET(16334, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB),
- NAME_FUNC_OFFSET(16351, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB),
- NAME_FUNC_OFFSET(16369, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB),
- NAME_FUNC_OFFSET(16386, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB),
- NAME_FUNC_OFFSET(16404, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB),
- NAME_FUNC_OFFSET(16423, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB),
- NAME_FUNC_OFFSET(16442, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB),
- NAME_FUNC_OFFSET(16461, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB),
- NAME_FUNC_OFFSET(16480, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
- NAME_FUNC_OFFSET(16500, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
- NAME_FUNC_OFFSET(16520, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
- NAME_FUNC_OFFSET(16540, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB),
- NAME_FUNC_OFFSET(16558, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
- NAME_FUNC_OFFSET(16575, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
- NAME_FUNC_OFFSET(16593, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
- NAME_FUNC_OFFSET(16610, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
- NAME_FUNC_OFFSET(16628, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB),
- NAME_FUNC_OFFSET(16646, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
- NAME_FUNC_OFFSET(16663, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
- NAME_FUNC_OFFSET(16681, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB),
- NAME_FUNC_OFFSET(16700, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB),
- NAME_FUNC_OFFSET(16719, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB),
- NAME_FUNC_OFFSET(16738, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
- NAME_FUNC_OFFSET(16760, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
- NAME_FUNC_OFFSET(16773, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
- NAME_FUNC_OFFSET(16786, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
- NAME_FUNC_OFFSET(16802, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
- NAME_FUNC_OFFSET(16818, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
- NAME_FUNC_OFFSET(16831, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
- NAME_FUNC_OFFSET(16854, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
- NAME_FUNC_OFFSET(16874, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
- NAME_FUNC_OFFSET(16893, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
- NAME_FUNC_OFFSET(16904, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
- NAME_FUNC_OFFSET(16916, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
- NAME_FUNC_OFFSET(16930, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
- NAME_FUNC_OFFSET(16943, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
- NAME_FUNC_OFFSET(16959, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
- NAME_FUNC_OFFSET(16970, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
- NAME_FUNC_OFFSET(16983, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
- NAME_FUNC_OFFSET(17002, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
- NAME_FUNC_OFFSET(17022, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
- NAME_FUNC_OFFSET(17035, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
- NAME_FUNC_OFFSET(17045, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
- NAME_FUNC_OFFSET(17061, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
- NAME_FUNC_OFFSET(17080, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
- NAME_FUNC_OFFSET(17098, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
- NAME_FUNC_OFFSET(17119, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
- NAME_FUNC_OFFSET(17134, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
- NAME_FUNC_OFFSET(17149, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
- NAME_FUNC_OFFSET(17163, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
- NAME_FUNC_OFFSET(17178, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
- NAME_FUNC_OFFSET(17190, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
- NAME_FUNC_OFFSET(17203, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
- NAME_FUNC_OFFSET(17215, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
- NAME_FUNC_OFFSET(17228, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
- NAME_FUNC_OFFSET(17240, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
- NAME_FUNC_OFFSET(17253, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
- NAME_FUNC_OFFSET(17265, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
- NAME_FUNC_OFFSET(17278, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
- NAME_FUNC_OFFSET(17290, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
- NAME_FUNC_OFFSET(17303, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
- NAME_FUNC_OFFSET(17315, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
- NAME_FUNC_OFFSET(17328, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
- NAME_FUNC_OFFSET(17340, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
- NAME_FUNC_OFFSET(17353, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
- NAME_FUNC_OFFSET(17365, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
- NAME_FUNC_OFFSET(17378, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
- NAME_FUNC_OFFSET(17397, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
- NAME_FUNC_OFFSET(17416, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
- NAME_FUNC_OFFSET(17435, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
- NAME_FUNC_OFFSET(17448, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
- NAME_FUNC_OFFSET(17466, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
- NAME_FUNC_OFFSET(17487, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
- NAME_FUNC_OFFSET(17505, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
- NAME_FUNC_OFFSET(17525, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET(17539, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET(17556, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SampleMaskSGIS),
- NAME_FUNC_OFFSET(17572, gl_dispatch_stub_570, gl_dispatch_stub_570, NULL, _gloffset_SamplePatternSGIS),
- NAME_FUNC_OFFSET(17591, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(17609, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(17630, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(17652, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(17671, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(17693, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(17716, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
- NAME_FUNC_OFFSET(17735, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
- NAME_FUNC_OFFSET(17755, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
- NAME_FUNC_OFFSET(17774, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
- NAME_FUNC_OFFSET(17794, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
- NAME_FUNC_OFFSET(17813, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
- NAME_FUNC_OFFSET(17833, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
- NAME_FUNC_OFFSET(17852, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
- NAME_FUNC_OFFSET(17872, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
- NAME_FUNC_OFFSET(17891, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
- NAME_FUNC_OFFSET(17911, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
- NAME_FUNC_OFFSET(17931, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
- NAME_FUNC_OFFSET(17952, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
- NAME_FUNC_OFFSET(17972, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
- NAME_FUNC_OFFSET(17993, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
- NAME_FUNC_OFFSET(18013, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
- NAME_FUNC_OFFSET(18034, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
- NAME_FUNC_OFFSET(18058, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
- NAME_FUNC_OFFSET(18076, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
- NAME_FUNC_OFFSET(18096, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
- NAME_FUNC_OFFSET(18114, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
- NAME_FUNC_OFFSET(18126, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
- NAME_FUNC_OFFSET(18139, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
- NAME_FUNC_OFFSET(18151, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
- NAME_FUNC_OFFSET(18164, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
+ NAME_FUNC_OFFSET( 8984, glCopyBufferSubData, glCopyBufferSubData, NULL, _gloffset_CopyBufferSubData),
+ NAME_FUNC_OFFSET( 9004, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, _gloffset_PolygonOffsetEXT),
+ NAME_FUNC_OFFSET( 9023, gl_dispatch_stub_564, gl_dispatch_stub_564, NULL, _gloffset_GetPixelTexGenParameterfvSGIS),
+ NAME_FUNC_OFFSET( 9055, gl_dispatch_stub_565, gl_dispatch_stub_565, NULL, _gloffset_GetPixelTexGenParameterivSGIS),
+ NAME_FUNC_OFFSET( 9087, gl_dispatch_stub_566, gl_dispatch_stub_566, NULL, _gloffset_PixelTexGenParameterfSGIS),
+ NAME_FUNC_OFFSET( 9115, gl_dispatch_stub_567, gl_dispatch_stub_567, NULL, _gloffset_PixelTexGenParameterfvSGIS),
+ NAME_FUNC_OFFSET( 9144, gl_dispatch_stub_568, gl_dispatch_stub_568, NULL, _gloffset_PixelTexGenParameteriSGIS),
+ NAME_FUNC_OFFSET( 9172, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_PixelTexGenParameterivSGIS),
+ NAME_FUNC_OFFSET( 9201, gl_dispatch_stub_570, gl_dispatch_stub_570, NULL, _gloffset_SampleMaskSGIS),
+ NAME_FUNC_OFFSET( 9218, gl_dispatch_stub_571, gl_dispatch_stub_571, NULL, _gloffset_SamplePatternSGIS),
+ NAME_FUNC_OFFSET( 9238, glColorPointerEXT, glColorPointerEXT, NULL, _gloffset_ColorPointerEXT),
+ NAME_FUNC_OFFSET( 9256, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, _gloffset_EdgeFlagPointerEXT),
+ NAME_FUNC_OFFSET( 9277, glIndexPointerEXT, glIndexPointerEXT, NULL, _gloffset_IndexPointerEXT),
+ NAME_FUNC_OFFSET( 9295, glNormalPointerEXT, glNormalPointerEXT, NULL, _gloffset_NormalPointerEXT),
+ NAME_FUNC_OFFSET( 9314, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, _gloffset_TexCoordPointerEXT),
+ NAME_FUNC_OFFSET( 9335, glVertexPointerEXT, glVertexPointerEXT, NULL, _gloffset_VertexPointerEXT),
+ NAME_FUNC_OFFSET( 9354, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET( 9375, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET( 9397, glLockArraysEXT, glLockArraysEXT, NULL, _gloffset_LockArraysEXT),
+ NAME_FUNC_OFFSET( 9413, glUnlockArraysEXT, glUnlockArraysEXT, NULL, _gloffset_UnlockArraysEXT),
+ NAME_FUNC_OFFSET( 9431, gl_dispatch_stub_582, gl_dispatch_stub_582, NULL, _gloffset_CullParameterdvEXT),
+ NAME_FUNC_OFFSET( 9452, gl_dispatch_stub_583, gl_dispatch_stub_583, NULL, _gloffset_CullParameterfvEXT),
+ NAME_FUNC_OFFSET( 9473, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
+ NAME_FUNC_OFFSET( 9495, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
+ NAME_FUNC_OFFSET( 9518, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
+ NAME_FUNC_OFFSET( 9540, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
+ NAME_FUNC_OFFSET( 9563, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
+ NAME_FUNC_OFFSET( 9585, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
+ NAME_FUNC_OFFSET( 9608, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
+ NAME_FUNC_OFFSET( 9630, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
+ NAME_FUNC_OFFSET( 9653, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
+ NAME_FUNC_OFFSET( 9675, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
+ NAME_FUNC_OFFSET( 9698, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
+ NAME_FUNC_OFFSET( 9721, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
+ NAME_FUNC_OFFSET( 9745, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
+ NAME_FUNC_OFFSET( 9768, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
+ NAME_FUNC_OFFSET( 9792, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
+ NAME_FUNC_OFFSET( 9815, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
+ NAME_FUNC_OFFSET( 9839, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
+ NAME_FUNC_OFFSET( 9866, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
+ NAME_FUNC_OFFSET( 9887, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
+ NAME_FUNC_OFFSET( 9910, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
+ NAME_FUNC_OFFSET( 9931, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
+ NAME_FUNC_OFFSET( 9946, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
+ NAME_FUNC_OFFSET( 9962, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
+ NAME_FUNC_OFFSET( 9977, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
+ NAME_FUNC_OFFSET( 9993, gl_dispatch_stub_608, gl_dispatch_stub_608, NULL, _gloffset_PixelTexGenSGIX),
+ NAME_FUNC_OFFSET(10011, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
+ NAME_FUNC_OFFSET(10034, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, _gloffset_FlushVertexArrayRangeNV),
+ NAME_FUNC_OFFSET(10060, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, _gloffset_VertexArrayRangeNV),
+ NAME_FUNC_OFFSET(10081, glCombinerInputNV, glCombinerInputNV, NULL, _gloffset_CombinerInputNV),
+ NAME_FUNC_OFFSET(10099, glCombinerOutputNV, glCombinerOutputNV, NULL, _gloffset_CombinerOutputNV),
+ NAME_FUNC_OFFSET(10118, glCombinerParameterfNV, glCombinerParameterfNV, NULL, _gloffset_CombinerParameterfNV),
+ NAME_FUNC_OFFSET(10141, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, _gloffset_CombinerParameterfvNV),
+ NAME_FUNC_OFFSET(10165, glCombinerParameteriNV, glCombinerParameteriNV, NULL, _gloffset_CombinerParameteriNV),
+ NAME_FUNC_OFFSET(10188, glCombinerParameterivNV, glCombinerParameterivNV, NULL, _gloffset_CombinerParameterivNV),
+ NAME_FUNC_OFFSET(10212, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, _gloffset_FinalCombinerInputNV),
+ NAME_FUNC_OFFSET(10235, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, _gloffset_GetCombinerInputParameterfvNV),
+ NAME_FUNC_OFFSET(10267, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, _gloffset_GetCombinerInputParameterivNV),
+ NAME_FUNC_OFFSET(10299, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, _gloffset_GetCombinerOutputParameterfvNV),
+ NAME_FUNC_OFFSET(10332, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, _gloffset_GetCombinerOutputParameterivNV),
+ NAME_FUNC_OFFSET(10365, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, _gloffset_GetFinalCombinerInputParameterfvNV),
+ NAME_FUNC_OFFSET(10402, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, _gloffset_GetFinalCombinerInputParameterivNV),
+ NAME_FUNC_OFFSET(10439, glResizeBuffersMESA, glResizeBuffersMESA, NULL, _gloffset_ResizeBuffersMESA),
+ NAME_FUNC_OFFSET(10459, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
+ NAME_FUNC_OFFSET(10477, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
+ NAME_FUNC_OFFSET(10496, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
+ NAME_FUNC_OFFSET(10514, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
+ NAME_FUNC_OFFSET(10533, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
+ NAME_FUNC_OFFSET(10551, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
+ NAME_FUNC_OFFSET(10570, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
+ NAME_FUNC_OFFSET(10588, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
+ NAME_FUNC_OFFSET(10607, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
+ NAME_FUNC_OFFSET(10625, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
+ NAME_FUNC_OFFSET(10644, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
+ NAME_FUNC_OFFSET(10662, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
+ NAME_FUNC_OFFSET(10681, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
+ NAME_FUNC_OFFSET(10699, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
+ NAME_FUNC_OFFSET(10718, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
+ NAME_FUNC_OFFSET(10736, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
+ NAME_FUNC_OFFSET(10755, glWindowPos4dMESA, glWindowPos4dMESA, NULL, _gloffset_WindowPos4dMESA),
+ NAME_FUNC_OFFSET(10773, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, _gloffset_WindowPos4dvMESA),
+ NAME_FUNC_OFFSET(10792, glWindowPos4fMESA, glWindowPos4fMESA, NULL, _gloffset_WindowPos4fMESA),
+ NAME_FUNC_OFFSET(10810, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, _gloffset_WindowPos4fvMESA),
+ NAME_FUNC_OFFSET(10829, glWindowPos4iMESA, glWindowPos4iMESA, NULL, _gloffset_WindowPos4iMESA),
+ NAME_FUNC_OFFSET(10847, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, _gloffset_WindowPos4ivMESA),
+ NAME_FUNC_OFFSET(10866, glWindowPos4sMESA, glWindowPos4sMESA, NULL, _gloffset_WindowPos4sMESA),
+ NAME_FUNC_OFFSET(10884, glWindowPos4svMESA, glWindowPos4svMESA, NULL, _gloffset_WindowPos4svMESA),
+ NAME_FUNC_OFFSET(10903, gl_dispatch_stub_650, gl_dispatch_stub_650, NULL, _gloffset_MultiModeDrawArraysIBM),
+ NAME_FUNC_OFFSET(10928, gl_dispatch_stub_651, gl_dispatch_stub_651, NULL, _gloffset_MultiModeDrawElementsIBM),
+ NAME_FUNC_OFFSET(10955, gl_dispatch_stub_652, gl_dispatch_stub_652, NULL, _gloffset_DeleteFencesNV),
+ NAME_FUNC_OFFSET(10972, gl_dispatch_stub_653, gl_dispatch_stub_653, NULL, _gloffset_FinishFenceNV),
+ NAME_FUNC_OFFSET(10988, gl_dispatch_stub_654, gl_dispatch_stub_654, NULL, _gloffset_GenFencesNV),
+ NAME_FUNC_OFFSET(11002, gl_dispatch_stub_655, gl_dispatch_stub_655, NULL, _gloffset_GetFenceivNV),
+ NAME_FUNC_OFFSET(11017, gl_dispatch_stub_656, gl_dispatch_stub_656, NULL, _gloffset_IsFenceNV),
+ NAME_FUNC_OFFSET(11029, gl_dispatch_stub_657, gl_dispatch_stub_657, NULL, _gloffset_SetFenceNV),
+ NAME_FUNC_OFFSET(11042, gl_dispatch_stub_658, gl_dispatch_stub_658, NULL, _gloffset_TestFenceNV),
+ NAME_FUNC_OFFSET(11056, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, _gloffset_AreProgramsResidentNV),
+ NAME_FUNC_OFFSET(11080, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
+ NAME_FUNC_OFFSET(11096, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
+ NAME_FUNC_OFFSET(11115, glExecuteProgramNV, glExecuteProgramNV, NULL, _gloffset_ExecuteProgramNV),
+ NAME_FUNC_OFFSET(11134, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
+ NAME_FUNC_OFFSET(11150, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, _gloffset_GetProgramParameterdvNV),
+ NAME_FUNC_OFFSET(11176, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, _gloffset_GetProgramParameterfvNV),
+ NAME_FUNC_OFFSET(11202, glGetProgramStringNV, glGetProgramStringNV, NULL, _gloffset_GetProgramStringNV),
+ NAME_FUNC_OFFSET(11223, glGetProgramivNV, glGetProgramivNV, NULL, _gloffset_GetProgramivNV),
+ NAME_FUNC_OFFSET(11240, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, _gloffset_GetTrackMatrixivNV),
+ NAME_FUNC_OFFSET(11261, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
+ NAME_FUNC_OFFSET(11289, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, _gloffset_GetVertexAttribdvNV),
+ NAME_FUNC_OFFSET(11311, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, _gloffset_GetVertexAttribfvNV),
+ NAME_FUNC_OFFSET(11333, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, _gloffset_GetVertexAttribivNV),
+ NAME_FUNC_OFFSET(11355, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
+ NAME_FUNC_OFFSET(11369, glLoadProgramNV, glLoadProgramNV, NULL, _gloffset_LoadProgramNV),
+ NAME_FUNC_OFFSET(11385, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, _gloffset_ProgramParameters4dvNV),
+ NAME_FUNC_OFFSET(11410, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, _gloffset_ProgramParameters4fvNV),
+ NAME_FUNC_OFFSET(11435, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, _gloffset_RequestResidentProgramsNV),
+ NAME_FUNC_OFFSET(11463, glTrackMatrixNV, glTrackMatrixNV, NULL, _gloffset_TrackMatrixNV),
+ NAME_FUNC_OFFSET(11479, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, _gloffset_VertexAttrib1dNV),
+ NAME_FUNC_OFFSET(11498, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, _gloffset_VertexAttrib1dvNV),
+ NAME_FUNC_OFFSET(11518, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, _gloffset_VertexAttrib1fNV),
+ NAME_FUNC_OFFSET(11537, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, _gloffset_VertexAttrib1fvNV),
+ NAME_FUNC_OFFSET(11557, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, _gloffset_VertexAttrib1sNV),
+ NAME_FUNC_OFFSET(11576, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, _gloffset_VertexAttrib1svNV),
+ NAME_FUNC_OFFSET(11596, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, _gloffset_VertexAttrib2dNV),
+ NAME_FUNC_OFFSET(11615, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, _gloffset_VertexAttrib2dvNV),
+ NAME_FUNC_OFFSET(11635, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, _gloffset_VertexAttrib2fNV),
+ NAME_FUNC_OFFSET(11654, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, _gloffset_VertexAttrib2fvNV),
+ NAME_FUNC_OFFSET(11674, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, _gloffset_VertexAttrib2sNV),
+ NAME_FUNC_OFFSET(11693, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, _gloffset_VertexAttrib2svNV),
+ NAME_FUNC_OFFSET(11713, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, _gloffset_VertexAttrib3dNV),
+ NAME_FUNC_OFFSET(11732, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, _gloffset_VertexAttrib3dvNV),
+ NAME_FUNC_OFFSET(11752, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, _gloffset_VertexAttrib3fNV),
+ NAME_FUNC_OFFSET(11771, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, _gloffset_VertexAttrib3fvNV),
+ NAME_FUNC_OFFSET(11791, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, _gloffset_VertexAttrib3sNV),
+ NAME_FUNC_OFFSET(11810, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, _gloffset_VertexAttrib3svNV),
+ NAME_FUNC_OFFSET(11830, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, _gloffset_VertexAttrib4dNV),
+ NAME_FUNC_OFFSET(11849, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, _gloffset_VertexAttrib4dvNV),
+ NAME_FUNC_OFFSET(11869, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, _gloffset_VertexAttrib4fNV),
+ NAME_FUNC_OFFSET(11888, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, _gloffset_VertexAttrib4fvNV),
+ NAME_FUNC_OFFSET(11908, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, _gloffset_VertexAttrib4sNV),
+ NAME_FUNC_OFFSET(11927, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, _gloffset_VertexAttrib4svNV),
+ NAME_FUNC_OFFSET(11947, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, _gloffset_VertexAttrib4ubNV),
+ NAME_FUNC_OFFSET(11967, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, _gloffset_VertexAttrib4ubvNV),
+ NAME_FUNC_OFFSET(11988, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, _gloffset_VertexAttribPointerNV),
+ NAME_FUNC_OFFSET(12012, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, _gloffset_VertexAttribs1dvNV),
+ NAME_FUNC_OFFSET(12033, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, _gloffset_VertexAttribs1fvNV),
+ NAME_FUNC_OFFSET(12054, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, _gloffset_VertexAttribs1svNV),
+ NAME_FUNC_OFFSET(12075, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, _gloffset_VertexAttribs2dvNV),
+ NAME_FUNC_OFFSET(12096, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, _gloffset_VertexAttribs2fvNV),
+ NAME_FUNC_OFFSET(12117, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, _gloffset_VertexAttribs2svNV),
+ NAME_FUNC_OFFSET(12138, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, _gloffset_VertexAttribs3dvNV),
+ NAME_FUNC_OFFSET(12159, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, _gloffset_VertexAttribs3fvNV),
+ NAME_FUNC_OFFSET(12180, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, _gloffset_VertexAttribs3svNV),
+ NAME_FUNC_OFFSET(12201, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, _gloffset_VertexAttribs4dvNV),
+ NAME_FUNC_OFFSET(12222, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV),
+ NAME_FUNC_OFFSET(12243, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV),
+ NAME_FUNC_OFFSET(12264, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV),
+ NAME_FUNC_OFFSET(12286, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, _gloffset_GetTexBumpParameterfvATI),
+ NAME_FUNC_OFFSET(12313, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, _gloffset_GetTexBumpParameterivATI),
+ NAME_FUNC_OFFSET(12340, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, _gloffset_TexBumpParameterfvATI),
+ NAME_FUNC_OFFSET(12364, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, _gloffset_TexBumpParameterivATI),
+ NAME_FUNC_OFFSET(12388, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI),
+ NAME_FUNC_OFFSET(12410, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI),
+ NAME_FUNC_OFFSET(12432, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI),
+ NAME_FUNC_OFFSET(12454, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI),
+ NAME_FUNC_OFFSET(12479, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI),
+ NAME_FUNC_OFFSET(12503, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI),
+ NAME_FUNC_OFFSET(12525, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI),
+ NAME_FUNC_OFFSET(12547, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI),
+ NAME_FUNC_OFFSET(12569, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI),
+ NAME_FUNC_OFFSET(12595, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI),
+ NAME_FUNC_OFFSET(12618, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI),
+ NAME_FUNC_OFFSET(12642, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI),
+ NAME_FUNC_OFFSET(12660, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI),
+ NAME_FUNC_OFFSET(12675, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI),
+ NAME_FUNC_OFFSET(12706, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
+ NAME_FUNC_OFFSET(12726, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
+ NAME_FUNC_OFFSET(12747, gl_dispatch_stub_739, gl_dispatch_stub_739, NULL, _gloffset_ActiveStencilFaceEXT),
+ NAME_FUNC_OFFSET(12770, gl_dispatch_stub_740, gl_dispatch_stub_740, NULL, _gloffset_BindVertexArrayAPPLE),
+ NAME_FUNC_OFFSET(12793, gl_dispatch_stub_741, gl_dispatch_stub_741, NULL, _gloffset_DeleteVertexArraysAPPLE),
+ NAME_FUNC_OFFSET(12819, gl_dispatch_stub_742, gl_dispatch_stub_742, NULL, _gloffset_GenVertexArraysAPPLE),
+ NAME_FUNC_OFFSET(12842, gl_dispatch_stub_743, gl_dispatch_stub_743, NULL, _gloffset_IsVertexArrayAPPLE),
+ NAME_FUNC_OFFSET(12863, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV),
+ NAME_FUNC_OFFSET(12894, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV),
+ NAME_FUNC_OFFSET(12925, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV),
+ NAME_FUNC_OFFSET(12953, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV),
+ NAME_FUNC_OFFSET(12982, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV),
+ NAME_FUNC_OFFSET(13010, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV),
+ NAME_FUNC_OFFSET(13039, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_DepthBoundsEXT),
+ NAME_FUNC_OFFSET(13056, gl_dispatch_stub_751, gl_dispatch_stub_751, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET(13083, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
+ NAME_FUNC_OFFSET(13104, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
+ NAME_FUNC_OFFSET(13126, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
+ NAME_FUNC_OFFSET(13154, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
+ NAME_FUNC_OFFSET(13178, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
+ NAME_FUNC_OFFSET(13203, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
+ NAME_FUNC_OFFSET(13232, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
+ NAME_FUNC_OFFSET(13258, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
+ NAME_FUNC_OFFSET(13284, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
+ NAME_FUNC_OFFSET(13310, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
+ NAME_FUNC_OFFSET(13331, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
+ NAME_FUNC_OFFSET(13353, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
+ NAME_FUNC_OFFSET(13373, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
+ NAME_FUNC_OFFSET(13414, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
+ NAME_FUNC_OFFSET(13446, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
+ NAME_FUNC_OFFSET(13465, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
+ NAME_FUNC_OFFSET(13485, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
+ NAME_FUNC_OFFSET(13510, gl_dispatch_stub_769, gl_dispatch_stub_769, NULL, _gloffset_BlitFramebufferEXT),
+ NAME_FUNC_OFFSET(13531, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
+ NAME_FUNC_OFFSET(13560, gl_dispatch_stub_771, gl_dispatch_stub_771, NULL, _gloffset_StencilFuncSeparateATI),
+ NAME_FUNC_OFFSET(13585, gl_dispatch_stub_772, gl_dispatch_stub_772, NULL, _gloffset_ProgramEnvParameters4fvEXT),
+ NAME_FUNC_OFFSET(13614, gl_dispatch_stub_773, gl_dispatch_stub_773, NULL, _gloffset_ProgramLocalParameters4fvEXT),
+ NAME_FUNC_OFFSET(13645, gl_dispatch_stub_774, gl_dispatch_stub_774, NULL, _gloffset_GetQueryObjecti64vEXT),
+ NAME_FUNC_OFFSET(13669, gl_dispatch_stub_775, gl_dispatch_stub_775, NULL, _gloffset_GetQueryObjectui64vEXT),
+ NAME_FUNC_OFFSET(13694, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement),
+ NAME_FUNC_OFFSET(13712, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture),
+ NAME_FUNC_OFFSET(13729, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays),
+ NAME_FUNC_OFFSET(13745, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident),
+ NAME_FUNC_OFFSET(13770, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D),
+ NAME_FUNC_OFFSET(13790, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D),
+ NAME_FUNC_OFFSET(13810, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D),
+ NAME_FUNC_OFFSET(13833, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D),
+ NAME_FUNC_OFFSET(13856, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures),
+ NAME_FUNC_OFFSET(13876, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures),
+ NAME_FUNC_OFFSET(13893, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv),
+ NAME_FUNC_OFFSET(13910, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture),
+ NAME_FUNC_OFFSET(13925, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures),
+ NAME_FUNC_OFFSET(13949, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D),
+ NAME_FUNC_OFFSET(13968, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D),
+ NAME_FUNC_OFFSET(13987, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor),
+ NAME_FUNC_OFFSET(14003, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation),
+ NAME_FUNC_OFFSET(14022, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements),
+ NAME_FUNC_OFFSET(14045, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
+ NAME_FUNC_OFFSET(14061, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
+ NAME_FUNC_OFFSET(14077, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv),
+ NAME_FUNC_OFFSET(14104, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv),
+ NAME_FUNC_OFFSET(14131, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable),
+ NAME_FUNC_OFFSET(14151, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
+ NAME_FUNC_OFFSET(14170, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
+ NAME_FUNC_OFFSET(14189, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
+ NAME_FUNC_OFFSET(14219, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
+ NAME_FUNC_OFFSET(14249, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
+ NAME_FUNC_OFFSET(14279, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
+ NAME_FUNC_OFFSET(14309, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable),
+ NAME_FUNC_OFFSET(14328, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable),
+ NAME_FUNC_OFFSET(14351, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D),
+ NAME_FUNC_OFFSET(14376, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D),
+ NAME_FUNC_OFFSET(14401, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf),
+ NAME_FUNC_OFFSET(14428, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv),
+ NAME_FUNC_OFFSET(14456, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri),
+ NAME_FUNC_OFFSET(14483, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv),
+ NAME_FUNC_OFFSET(14511, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D),
+ NAME_FUNC_OFFSET(14540, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D),
+ NAME_FUNC_OFFSET(14569, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter),
+ NAME_FUNC_OFFSET(14595, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv),
+ NAME_FUNC_OFFSET(14626, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv),
+ NAME_FUNC_OFFSET(14657, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter),
+ NAME_FUNC_OFFSET(14681, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D),
+ NAME_FUNC_OFFSET(14704, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram),
+ NAME_FUNC_OFFSET(14722, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv),
+ NAME_FUNC_OFFSET(14751, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv),
+ NAME_FUNC_OFFSET(14780, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax),
+ NAME_FUNC_OFFSET(14795, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv),
+ NAME_FUNC_OFFSET(14821, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv),
+ NAME_FUNC_OFFSET(14847, glHistogram, glHistogram, NULL, _gloffset_Histogram),
+ NAME_FUNC_OFFSET(14862, glMinmax, glMinmax, NULL, _gloffset_Minmax),
+ NAME_FUNC_OFFSET(14874, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram),
+ NAME_FUNC_OFFSET(14894, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax),
+ NAME_FUNC_OFFSET(14911, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D),
+ NAME_FUNC_OFFSET(14927, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D),
+ NAME_FUNC_OFFSET(14946, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D),
+ NAME_FUNC_OFFSET(14969, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB),
+ NAME_FUNC_OFFSET(14985, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB),
+ NAME_FUNC_OFFSET(15007, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB),
+ NAME_FUNC_OFFSET(15025, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB),
+ NAME_FUNC_OFFSET(15044, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB),
+ NAME_FUNC_OFFSET(15062, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB),
+ NAME_FUNC_OFFSET(15081, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB),
+ NAME_FUNC_OFFSET(15099, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB),
+ NAME_FUNC_OFFSET(15118, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB),
+ NAME_FUNC_OFFSET(15136, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB),
+ NAME_FUNC_OFFSET(15155, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB),
+ NAME_FUNC_OFFSET(15173, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB),
+ NAME_FUNC_OFFSET(15192, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB),
+ NAME_FUNC_OFFSET(15210, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB),
+ NAME_FUNC_OFFSET(15229, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB),
+ NAME_FUNC_OFFSET(15247, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB),
+ NAME_FUNC_OFFSET(15266, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB),
+ NAME_FUNC_OFFSET(15284, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB),
+ NAME_FUNC_OFFSET(15303, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB),
+ NAME_FUNC_OFFSET(15321, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB),
+ NAME_FUNC_OFFSET(15340, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB),
+ NAME_FUNC_OFFSET(15358, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB),
+ NAME_FUNC_OFFSET(15377, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB),
+ NAME_FUNC_OFFSET(15395, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB),
+ NAME_FUNC_OFFSET(15414, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB),
+ NAME_FUNC_OFFSET(15432, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB),
+ NAME_FUNC_OFFSET(15451, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB),
+ NAME_FUNC_OFFSET(15469, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB),
+ NAME_FUNC_OFFSET(15488, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB),
+ NAME_FUNC_OFFSET(15506, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB),
+ NAME_FUNC_OFFSET(15525, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB),
+ NAME_FUNC_OFFSET(15543, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB),
+ NAME_FUNC_OFFSET(15562, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB),
+ NAME_FUNC_OFFSET(15580, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB),
+ NAME_FUNC_OFFSET(15599, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate),
+ NAME_FUNC_OFFSET(15622, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB),
+ NAME_FUNC_OFFSET(15645, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB),
+ NAME_FUNC_OFFSET(15668, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB),
+ NAME_FUNC_OFFSET(15691, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB),
+ NAME_FUNC_OFFSET(15714, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB),
+ NAME_FUNC_OFFSET(15731, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB),
+ NAME_FUNC_OFFSET(15754, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB),
+ NAME_FUNC_OFFSET(15777, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB),
+ NAME_FUNC_OFFSET(15800, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB),
+ NAME_FUNC_OFFSET(15826, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB),
+ NAME_FUNC_OFFSET(15852, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB),
+ NAME_FUNC_OFFSET(15878, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB),
+ NAME_FUNC_OFFSET(15902, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB),
+ NAME_FUNC_OFFSET(15929, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB),
+ NAME_FUNC_OFFSET(15955, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB),
+ NAME_FUNC_OFFSET(15975, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB),
+ NAME_FUNC_OFFSET(15995, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB),
+ NAME_FUNC_OFFSET(16015, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB),
+ NAME_FUNC_OFFSET(16038, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB),
+ NAME_FUNC_OFFSET(16062, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB),
+ NAME_FUNC_OFFSET(16085, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB),
+ NAME_FUNC_OFFSET(16109, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB),
+ NAME_FUNC_OFFSET(16126, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB),
+ NAME_FUNC_OFFSET(16144, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB),
+ NAME_FUNC_OFFSET(16161, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB),
+ NAME_FUNC_OFFSET(16179, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB),
+ NAME_FUNC_OFFSET(16196, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB),
+ NAME_FUNC_OFFSET(16214, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB),
+ NAME_FUNC_OFFSET(16231, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB),
+ NAME_FUNC_OFFSET(16249, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB),
+ NAME_FUNC_OFFSET(16266, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB),
+ NAME_FUNC_OFFSET(16284, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB),
+ NAME_FUNC_OFFSET(16301, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB),
+ NAME_FUNC_OFFSET(16319, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB),
+ NAME_FUNC_OFFSET(16336, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB),
+ NAME_FUNC_OFFSET(16354, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB),
+ NAME_FUNC_OFFSET(16371, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB),
+ NAME_FUNC_OFFSET(16389, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB),
+ NAME_FUNC_OFFSET(16406, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB),
+ NAME_FUNC_OFFSET(16424, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB),
+ NAME_FUNC_OFFSET(16443, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB),
+ NAME_FUNC_OFFSET(16462, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB),
+ NAME_FUNC_OFFSET(16481, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB),
+ NAME_FUNC_OFFSET(16500, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
+ NAME_FUNC_OFFSET(16520, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
+ NAME_FUNC_OFFSET(16540, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
+ NAME_FUNC_OFFSET(16560, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB),
+ NAME_FUNC_OFFSET(16578, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
+ NAME_FUNC_OFFSET(16595, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
+ NAME_FUNC_OFFSET(16613, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
+ NAME_FUNC_OFFSET(16630, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
+ NAME_FUNC_OFFSET(16648, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB),
+ NAME_FUNC_OFFSET(16666, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
+ NAME_FUNC_OFFSET(16683, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
+ NAME_FUNC_OFFSET(16701, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB),
+ NAME_FUNC_OFFSET(16720, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB),
+ NAME_FUNC_OFFSET(16739, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB),
+ NAME_FUNC_OFFSET(16758, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
+ NAME_FUNC_OFFSET(16780, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
+ NAME_FUNC_OFFSET(16793, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
+ NAME_FUNC_OFFSET(16806, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
+ NAME_FUNC_OFFSET(16822, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
+ NAME_FUNC_OFFSET(16838, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
+ NAME_FUNC_OFFSET(16851, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
+ NAME_FUNC_OFFSET(16874, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
+ NAME_FUNC_OFFSET(16894, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
+ NAME_FUNC_OFFSET(16913, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
+ NAME_FUNC_OFFSET(16924, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
+ NAME_FUNC_OFFSET(16936, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
+ NAME_FUNC_OFFSET(16950, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
+ NAME_FUNC_OFFSET(16963, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
+ NAME_FUNC_OFFSET(16979, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
+ NAME_FUNC_OFFSET(16990, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
+ NAME_FUNC_OFFSET(17003, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
+ NAME_FUNC_OFFSET(17022, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
+ NAME_FUNC_OFFSET(17042, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
+ NAME_FUNC_OFFSET(17055, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
+ NAME_FUNC_OFFSET(17065, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
+ NAME_FUNC_OFFSET(17081, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
+ NAME_FUNC_OFFSET(17100, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
+ NAME_FUNC_OFFSET(17118, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
+ NAME_FUNC_OFFSET(17139, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
+ NAME_FUNC_OFFSET(17154, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
+ NAME_FUNC_OFFSET(17169, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
+ NAME_FUNC_OFFSET(17183, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
+ NAME_FUNC_OFFSET(17198, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
+ NAME_FUNC_OFFSET(17210, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
+ NAME_FUNC_OFFSET(17223, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
+ NAME_FUNC_OFFSET(17235, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
+ NAME_FUNC_OFFSET(17248, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
+ NAME_FUNC_OFFSET(17260, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
+ NAME_FUNC_OFFSET(17273, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
+ NAME_FUNC_OFFSET(17285, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
+ NAME_FUNC_OFFSET(17298, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
+ NAME_FUNC_OFFSET(17310, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
+ NAME_FUNC_OFFSET(17323, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
+ NAME_FUNC_OFFSET(17335, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
+ NAME_FUNC_OFFSET(17348, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
+ NAME_FUNC_OFFSET(17360, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
+ NAME_FUNC_OFFSET(17373, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
+ NAME_FUNC_OFFSET(17385, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
+ NAME_FUNC_OFFSET(17398, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
+ NAME_FUNC_OFFSET(17417, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
+ NAME_FUNC_OFFSET(17436, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
+ NAME_FUNC_OFFSET(17455, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
+ NAME_FUNC_OFFSET(17468, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
+ NAME_FUNC_OFFSET(17486, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
+ NAME_FUNC_OFFSET(17507, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
+ NAME_FUNC_OFFSET(17525, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
+ NAME_FUNC_OFFSET(17545, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
+ NAME_FUNC_OFFSET(17559, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
+ NAME_FUNC_OFFSET(17576, gl_dispatch_stub_570, gl_dispatch_stub_570, NULL, _gloffset_SampleMaskSGIS),
+ NAME_FUNC_OFFSET(17592, gl_dispatch_stub_571, gl_dispatch_stub_571, NULL, _gloffset_SamplePatternSGIS),
+ NAME_FUNC_OFFSET(17611, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(17629, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(17650, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(17672, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(17691, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(17713, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(17736, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
+ NAME_FUNC_OFFSET(17755, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
+ NAME_FUNC_OFFSET(17775, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
+ NAME_FUNC_OFFSET(17794, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
+ NAME_FUNC_OFFSET(17814, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
+ NAME_FUNC_OFFSET(17833, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
+ NAME_FUNC_OFFSET(17853, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
+ NAME_FUNC_OFFSET(17872, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
+ NAME_FUNC_OFFSET(17892, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
+ NAME_FUNC_OFFSET(17911, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
+ NAME_FUNC_OFFSET(17931, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
+ NAME_FUNC_OFFSET(17951, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
+ NAME_FUNC_OFFSET(17972, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
+ NAME_FUNC_OFFSET(17992, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
+ NAME_FUNC_OFFSET(18013, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
+ NAME_FUNC_OFFSET(18033, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
+ NAME_FUNC_OFFSET(18054, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
+ NAME_FUNC_OFFSET(18078, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
+ NAME_FUNC_OFFSET(18096, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
+ NAME_FUNC_OFFSET(18116, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
+ NAME_FUNC_OFFSET(18134, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
+ NAME_FUNC_OFFSET(18146, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
+ NAME_FUNC_OFFSET(18159, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
+ NAME_FUNC_OFFSET(18171, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
NAME_FUNC_OFFSET(18184, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(18208, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(18222, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(18239, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(18254, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(18272, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(18286, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(18303, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(18318, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(18336, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(18350, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(18367, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(18382, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(18400, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(18414, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(18431, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(18446, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(18464, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(18478, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(18495, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(18510, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(18528, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(18542, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(18559, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(18574, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(18592, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(18606, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(18623, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(18638, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(18656, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(18670, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(18687, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(18702, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(18720, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
- NAME_FUNC_OFFSET(18737, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
- NAME_FUNC_OFFSET(18757, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
- NAME_FUNC_OFFSET(18774, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(18800, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(18829, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
- NAME_FUNC_OFFSET(18844, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
- NAME_FUNC_OFFSET(18862, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
- NAME_FUNC_OFFSET(18881, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(18905, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(18932, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
- NAME_FUNC_OFFSET(18950, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
- NAME_FUNC_OFFSET(18969, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
- NAME_FUNC_OFFSET(18994, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
- NAME_FUNC_OFFSET(19015, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
- NAME_FUNC_OFFSET(19037, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
- NAME_FUNC_OFFSET(19063, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
- NAME_FUNC_OFFSET(19086, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
- NAME_FUNC_OFFSET(19109, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
- NAME_FUNC_OFFSET(19132, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
- NAME_FUNC_OFFSET(19150, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
- NAME_FUNC_OFFSET(19169, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
- NAME_FUNC_OFFSET(19186, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
- NAME_FUNC_OFFSET(19224, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
- NAME_FUNC_OFFSET(19253, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
- NAME_FUNC_OFFSET(19269, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
- NAME_FUNC_OFFSET(19286, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
- NAME_FUNC_OFFSET(19308, gl_dispatch_stub_768, gl_dispatch_stub_768, NULL, _gloffset_BlitFramebufferEXT),
- NAME_FUNC_OFFSET(19326, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
+ NAME_FUNC_OFFSET(18204, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
+ NAME_FUNC_OFFSET(18228, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
+ NAME_FUNC_OFFSET(18242, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
+ NAME_FUNC_OFFSET(18259, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
+ NAME_FUNC_OFFSET(18274, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
+ NAME_FUNC_OFFSET(18292, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
+ NAME_FUNC_OFFSET(18306, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
+ NAME_FUNC_OFFSET(18323, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
+ NAME_FUNC_OFFSET(18338, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
+ NAME_FUNC_OFFSET(18356, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
+ NAME_FUNC_OFFSET(18370, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
+ NAME_FUNC_OFFSET(18387, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
+ NAME_FUNC_OFFSET(18402, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
+ NAME_FUNC_OFFSET(18420, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
+ NAME_FUNC_OFFSET(18434, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
+ NAME_FUNC_OFFSET(18451, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
+ NAME_FUNC_OFFSET(18466, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
+ NAME_FUNC_OFFSET(18484, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
+ NAME_FUNC_OFFSET(18498, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
+ NAME_FUNC_OFFSET(18515, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
+ NAME_FUNC_OFFSET(18530, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
+ NAME_FUNC_OFFSET(18548, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
+ NAME_FUNC_OFFSET(18562, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
+ NAME_FUNC_OFFSET(18579, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
+ NAME_FUNC_OFFSET(18594, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
+ NAME_FUNC_OFFSET(18612, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
+ NAME_FUNC_OFFSET(18626, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
+ NAME_FUNC_OFFSET(18643, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
+ NAME_FUNC_OFFSET(18658, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
+ NAME_FUNC_OFFSET(18676, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
+ NAME_FUNC_OFFSET(18690, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
+ NAME_FUNC_OFFSET(18707, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
+ NAME_FUNC_OFFSET(18722, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
+ NAME_FUNC_OFFSET(18740, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
+ NAME_FUNC_OFFSET(18757, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
+ NAME_FUNC_OFFSET(18777, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
+ NAME_FUNC_OFFSET(18794, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
+ NAME_FUNC_OFFSET(18820, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
+ NAME_FUNC_OFFSET(18849, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
+ NAME_FUNC_OFFSET(18864, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
+ NAME_FUNC_OFFSET(18882, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
+ NAME_FUNC_OFFSET(18901, gl_dispatch_stub_751, gl_dispatch_stub_751, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET(18925, gl_dispatch_stub_751, gl_dispatch_stub_751, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET(18952, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
+ NAME_FUNC_OFFSET(18970, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
+ NAME_FUNC_OFFSET(18989, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
+ NAME_FUNC_OFFSET(19014, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
+ NAME_FUNC_OFFSET(19035, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
+ NAME_FUNC_OFFSET(19057, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
+ NAME_FUNC_OFFSET(19083, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
+ NAME_FUNC_OFFSET(19106, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
+ NAME_FUNC_OFFSET(19129, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
+ NAME_FUNC_OFFSET(19152, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
+ NAME_FUNC_OFFSET(19170, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
+ NAME_FUNC_OFFSET(19189, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
+ NAME_FUNC_OFFSET(19206, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
+ NAME_FUNC_OFFSET(19244, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
+ NAME_FUNC_OFFSET(19273, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
+ NAME_FUNC_OFFSET(19289, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
+ NAME_FUNC_OFFSET(19306, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
+ NAME_FUNC_OFFSET(19328, gl_dispatch_stub_769, gl_dispatch_stub_769, NULL, _gloffset_BlitFramebufferEXT),
+ NAME_FUNC_OFFSET(19346, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};
diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c
index d124c724c9..f5b7d1e138 100644
--- a/src/mesa/main/api_arrayelt.c
+++ b/src/mesa/main/api_arrayelt.c
@@ -1094,48 +1094,49 @@ static void _ae_update_state( GLcontext *ctx )
AEarray *aa = actx->arrays;
AEattrib *at = actx->attribs;
GLuint i;
+ struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
actx->nr_vbos = 0;
/* conventional vertex arrays */
- if (ctx->Array.ArrayObj->Index.Enabled) {
- aa->array = &ctx->Array.ArrayObj->Index;
+ if (arrayObj->Index.Enabled) {
+ aa->array = &arrayObj->Index;
aa->offset = IndexFuncs[TYPE_IDX(aa->array->Type)];
check_vbo(actx, aa->array->BufferObj);
aa++;
}
- if (ctx->Array.ArrayObj->EdgeFlag.Enabled) {
- aa->array = &ctx->Array.ArrayObj->EdgeFlag;
+ if (arrayObj->EdgeFlag.Enabled) {
+ aa->array = &arrayObj->EdgeFlag;
aa->offset = _gloffset_EdgeFlagv;
check_vbo(actx, aa->array->BufferObj);
aa++;
}
- if (ctx->Array.ArrayObj->Normal.Enabled) {
- aa->array = &ctx->Array.ArrayObj->Normal;
+ if (arrayObj->Normal.Enabled) {
+ aa->array = &arrayObj->Normal;
aa->offset = NormalFuncs[TYPE_IDX(aa->array->Type)];
check_vbo(actx, aa->array->BufferObj);
aa++;
}
- if (ctx->Array.ArrayObj->Color.Enabled) {
- aa->array = &ctx->Array.ArrayObj->Color;
+ if (arrayObj->Color.Enabled) {
+ aa->array = &arrayObj->Color;
aa->offset = ColorFuncs[aa->array->Size-3][TYPE_IDX(aa->array->Type)];
check_vbo(actx, aa->array->BufferObj);
aa++;
}
- if (ctx->Array.ArrayObj->SecondaryColor.Enabled) {
- aa->array = &ctx->Array.ArrayObj->SecondaryColor;
+ if (arrayObj->SecondaryColor.Enabled) {
+ aa->array = &arrayObj->SecondaryColor;
aa->offset = SecondaryColorFuncs[TYPE_IDX(aa->array->Type)];
check_vbo(actx, aa->array->BufferObj);
aa++;
}
- if (ctx->Array.ArrayObj->FogCoord.Enabled) {
- aa->array = &ctx->Array.ArrayObj->FogCoord;
+ if (arrayObj->FogCoord.Enabled) {
+ aa->array = &arrayObj->FogCoord;
aa->offset = FogCoordFuncs[TYPE_IDX(aa->array->Type)];
check_vbo(actx, aa->array->BufferObj);
aa++;
}
for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
- struct gl_client_array *attribArray = &ctx->Array.ArrayObj->TexCoord[i];
+ struct gl_client_array *attribArray = &arrayObj->TexCoord[i];
if (attribArray->Enabled) {
/* NOTE: we use generic glVertexAttribNV functions here.
* If we ever remove GL_NV_vertex_program this will have to change.
@@ -1152,8 +1153,8 @@ static void _ae_update_state( GLcontext *ctx )
}
/* generic vertex attribute arrays */
- for (i = 1; i < VERT_ATTRIB_MAX; i++) { /* skip zero! */
- struct gl_client_array *attribArray = &ctx->Array.ArrayObj->VertexAttrib[i];
+ for (i = 1; i < Elements(arrayObj->VertexAttrib); i++) { /* skip zero! */
+ struct gl_client_array *attribArray = &arrayObj->VertexAttrib[i];
if (attribArray->Enabled) {
at->array = attribArray;
/* Note: we can't grab the _glapi_Dispatch->VertexAttrib1fvNV
@@ -1179,18 +1180,18 @@ static void _ae_update_state( GLcontext *ctx )
}
/* finally, vertex position */
- if (ctx->Array.ArrayObj->VertexAttrib[0].Enabled) {
+ if (arrayObj->VertexAttrib[0].Enabled) {
/* Use glVertex(v) instead of glVertexAttrib(0, v) to be sure it's
* issued as the last (provoking) attribute).
*/
- aa->array = &ctx->Array.ArrayObj->VertexAttrib[0];
+ aa->array = &arrayObj->VertexAttrib[0];
assert(aa->array->Size >= 2); /* XXX fix someday? */
aa->offset = VertexFuncs[aa->array->Size-2][TYPE_IDX(aa->array->Type)];
check_vbo(actx, aa->array->BufferObj);
aa++;
}
- else if (ctx->Array.ArrayObj->Vertex.Enabled) {
- aa->array = &ctx->Array.ArrayObj->Vertex;
+ else if (arrayObj->Vertex.Enabled) {
+ aa->array = &arrayObj->Vertex;
aa->offset = VertexFuncs[aa->array->Size-2][TYPE_IDX(aa->array->Type)];
check_vbo(actx, aa->array->BufferObj);
aa++;
diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c
index 6f66ff47a0..c714d177a2 100644
--- a/src/mesa/main/api_exec.c
+++ b/src/mesa/main/api_exec.c
@@ -894,5 +894,8 @@ _mesa_init_exec_table(struct _glapi_table *exec)
*/
SET_RenderbufferStorageMultisample(exec, _mesa_RenderbufferStorageMultisample);
#endif
+
+ /* GL_ARB_copy_buffer */
+ SET_CopyBufferSubData(exec, _mesa_CopyBufferSubData);
}
diff --git a/src/mesa/main/api_noop.c b/src/mesa/main/api_noop.c
index a1cc3a2a4b..66f9c4e6bd 100644
--- a/src/mesa/main/api_noop.c
+++ b/src/mesa/main/api_noop.c
@@ -477,7 +477,7 @@ static void GLAPIENTRY _mesa_noop_VertexAttrib4fvNV( GLuint index, const GLfloat
static void GLAPIENTRY _mesa_noop_VertexAttrib1fARB( GLuint index, GLfloat x )
{
GET_CURRENT_CONTEXT(ctx);
- if (index < MAX_VERTEX_ATTRIBS) {
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS) {
ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], x, 0, 0, 1);
}
else
@@ -487,7 +487,7 @@ static void GLAPIENTRY _mesa_noop_VertexAttrib1fARB( GLuint index, GLfloat x )
static void GLAPIENTRY _mesa_noop_VertexAttrib1fvARB( GLuint index, const GLfloat *v )
{
GET_CURRENT_CONTEXT(ctx);
- if (index < MAX_VERTEX_ATTRIBS) {
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS) {
ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], v[0], 0, 0, 1);
}
else
@@ -497,7 +497,7 @@ static void GLAPIENTRY _mesa_noop_VertexAttrib1fvARB( GLuint index, const GLfloa
static void GLAPIENTRY _mesa_noop_VertexAttrib2fARB( GLuint index, GLfloat x, GLfloat y )
{
GET_CURRENT_CONTEXT(ctx);
- if (index < MAX_VERTEX_ATTRIBS) {
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS) {
ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], x, y, 0, 1);
}
else
@@ -507,7 +507,7 @@ static void GLAPIENTRY _mesa_noop_VertexAttrib2fARB( GLuint index, GLfloat x, GL
static void GLAPIENTRY _mesa_noop_VertexAttrib2fvARB( GLuint index, const GLfloat *v )
{
GET_CURRENT_CONTEXT(ctx);
- if (index < MAX_VERTEX_ATTRIBS) {
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS) {
ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], v[0], v[1], 0, 1);
}
else
@@ -518,7 +518,7 @@ static void GLAPIENTRY _mesa_noop_VertexAttrib3fARB( GLuint index, GLfloat x,
GLfloat y, GLfloat z )
{
GET_CURRENT_CONTEXT(ctx);
- if (index < MAX_VERTEX_ATTRIBS) {
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS) {
ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], x, y, z, 1);
}
else
@@ -528,7 +528,7 @@ static void GLAPIENTRY _mesa_noop_VertexAttrib3fARB( GLuint index, GLfloat x,
static void GLAPIENTRY _mesa_noop_VertexAttrib3fvARB( GLuint index, const GLfloat *v )
{
GET_CURRENT_CONTEXT(ctx);
- if (index < MAX_VERTEX_ATTRIBS) {
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS) {
ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], v[0], v[1], v[2], 1);
}
else
@@ -539,7 +539,7 @@ static void GLAPIENTRY _mesa_noop_VertexAttrib4fARB( GLuint index, GLfloat x,
GLfloat y, GLfloat z, GLfloat w )
{
GET_CURRENT_CONTEXT(ctx);
- if (index < MAX_VERTEX_ATTRIBS) {
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS) {
ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], x, y, z, w);
}
else
@@ -549,7 +549,7 @@ static void GLAPIENTRY _mesa_noop_VertexAttrib4fARB( GLuint index, GLfloat x,
static void GLAPIENTRY _mesa_noop_VertexAttrib4fvARB( GLuint index, const GLfloat *v )
{
GET_CURRENT_CONTEXT(ctx);
- if (index < MAX_VERTEX_ATTRIBS) {
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS) {
ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], v[0], v[1], v[2], v[3]);
}
else
diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c
index 42d1e579e0..1507671250 100644
--- a/src/mesa/main/api_validate.c
+++ b/src/mesa/main/api_validate.c
@@ -30,6 +30,26 @@
#include "state.h"
+
+/**
+ * \return number of bytes in array [count] of type.
+ */
+static GLsizei
+index_bytes(GLenum type, GLsizei count)
+{
+ if (type == GL_UNSIGNED_INT) {
+ return count * sizeof(GLuint);
+ }
+ else if (type == GL_UNSIGNED_BYTE) {
+ return count * sizeof(GLubyte);
+ }
+ else {
+ ASSERT(type == GL_UNSIGNED_SHORT);
+ return count * sizeof(GLushort);
+ }
+}
+
+
/**
* Find the max index in the given element/index buffer
*/
@@ -44,10 +64,8 @@ max_buffer_index(GLcontext *ctx, GLuint count, GLenum type,
if (elementBuf->Name) {
/* elements are in a user-defined buffer object. need to map it */
- map = ctx->Driver.MapBuffer(ctx,
- GL_ELEMENT_ARRAY_BUFFER_ARB,
- GL_READ_ONLY,
- elementBuf);
+ map = ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER,
+ GL_READ_ONLY, elementBuf);
/* Actual address is the sum of pointers */
indices = (const GLvoid *) ADD_POINTERS(map, (const GLubyte *) indices);
}
@@ -70,14 +88,16 @@ max_buffer_index(GLcontext *ctx, GLuint count, GLenum type,
}
if (map) {
- ctx->Driver.UnmapBuffer(ctx,
- GL_ELEMENT_ARRAY_BUFFER_ARB,
- ctx->Array.ElementArrayBufferObj);
+ ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, elementBuf);
}
return max;
}
+
+/**
+ * Check if OK to render by examining framebuffer status and vertex arrays.
+ */
static GLboolean
check_valid_to_render(GLcontext *ctx, char *function)
{
@@ -105,6 +125,12 @@ check_valid_to_render(GLcontext *ctx, char *function)
return GL_TRUE;
}
+
+/**
+ * Error checking for glDrawElements(). Includes parameter checking
+ * and VBO bounds checking.
+ * \return GL_TRUE if OK to render, GL_FALSE if error found
+ */
GLboolean
_mesa_validate_DrawElements(GLcontext *ctx,
GLenum mode, GLsizei count, GLenum type,
@@ -140,27 +166,8 @@ _mesa_validate_DrawElements(GLcontext *ctx,
/* Vertex buffer object tests */
if (ctx->Array.ElementArrayBufferObj->Name) {
/* use indices in the buffer object */
- GLuint indexBytes;
-
- if (!ctx->Array.ElementArrayBufferObj->Size) {
- _mesa_warning(ctx,
- "glDrawElements called with empty array elements buffer");
- return GL_FALSE;
- }
-
- if (type == GL_UNSIGNED_INT) {
- indexBytes = count * sizeof(GLuint);
- }
- else if (type == GL_UNSIGNED_BYTE) {
- indexBytes = count * sizeof(GLubyte);
- }
- else {
- ASSERT(type == GL_UNSIGNED_SHORT);
- indexBytes = count * sizeof(GLushort);
- }
-
/* make sure count doesn't go outside buffer bounds */
- if (indexBytes > (GLuint) ctx->Array.ElementArrayBufferObj->Size) {
+ if (index_bytes(type, count) > ctx->Array.ElementArrayBufferObj->Size) {
_mesa_warning(ctx, "glDrawElements index out of buffer bounds");
return GL_FALSE;
}
@@ -175,8 +182,10 @@ _mesa_validate_DrawElements(GLcontext *ctx,
/* find max array index */
GLuint max = max_buffer_index(ctx, count, type, indices,
ctx->Array.ElementArrayBufferObj);
- if (max >= ctx->Array._MaxElement) {
+ if (max >= ctx->Array.ArrayObj->_MaxElement) {
/* the max element is out of bounds of one or more enabled arrays */
+ _mesa_warning(ctx, "glDrawElements() index=%u is "
+ "out of bounds (max=%u)", max, ctx->Array.ArrayObj->_MaxElement);
return GL_FALSE;
}
}
@@ -184,6 +193,12 @@ _mesa_validate_DrawElements(GLcontext *ctx,
return GL_TRUE;
}
+
+/**
+ * Error checking for glDrawRangeElements(). Includes parameter checking
+ * and VBO bounds checking.
+ * \return GL_TRUE if OK to render, GL_FALSE if error found
+ */
GLboolean
_mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode,
GLuint start, GLuint end,
@@ -224,21 +239,8 @@ _mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode,
/* Vertex buffer object tests */
if (ctx->Array.ElementArrayBufferObj->Name) {
/* use indices in the buffer object */
- GLuint indexBytes;
-
- if (type == GL_UNSIGNED_INT) {
- indexBytes = count * sizeof(GLuint);
- }
- else if (type == GL_UNSIGNED_BYTE) {
- indexBytes = count * sizeof(GLubyte);
- }
- else {
- ASSERT(type == GL_UNSIGNED_SHORT);
- indexBytes = count * sizeof(GLushort);
- }
-
/* make sure count doesn't go outside buffer bounds */
- if (indexBytes > ctx->Array.ElementArrayBufferObj->Size) {
+ if (index_bytes(type, count) > ctx->Array.ElementArrayBufferObj->Size) {
_mesa_warning(ctx, "glDrawRangeElements index out of buffer bounds");
return GL_FALSE;
}
@@ -252,7 +254,7 @@ _mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode,
if (ctx->Const.CheckArrayBounds) {
GLuint max = max_buffer_index(ctx, count, type, indices,
ctx->Array.ElementArrayBufferObj);
- if (max >= ctx->Array._MaxElement) {
+ if (max >= ctx->Array.ArrayObj->_MaxElement) {
/* the max element is out of bounds of one or more enabled arrays */
return GL_FALSE;
}
@@ -265,6 +267,7 @@ _mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode,
/**
* Called from the tnl module to error check the function parameters and
* verify that we really can draw something.
+ * \return GL_TRUE if OK to render, GL_FALSE if error found
*/
GLboolean
_mesa_validate_DrawArrays(GLcontext *ctx,
@@ -290,7 +293,7 @@ _mesa_validate_DrawArrays(GLcontext *ctx,
return GL_FALSE;
if (ctx->Const.CheckArrayBounds) {
- if (start + count > (GLint) ctx->Array._MaxElement)
+ if (start + count > (GLint) ctx->Array.ArrayObj->_MaxElement)
return GL_FALSE;
}
diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c
index b04095fd16..c03353b78f 100644
--- a/src/mesa/main/arrayobj.c
+++ b/src/mesa/main/arrayobj.c
@@ -1,9 +1,10 @@
/*
* Mesa 3-D graphics library
- * Version: 7.2
+ * Version: 7.6
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
* (C) Copyright IBM Corporation 2006
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -46,6 +47,7 @@
#include "bufferobj.h"
#endif
#include "arrayobj.h"
+#include "macros.h"
#include "glapi/dispatch.h"
@@ -69,6 +71,33 @@ lookup_arrayobj(GLcontext *ctx, GLuint id)
/**
+ * For all the vertex arrays in the array object, unbind any pointers
+ * to any buffer objects (VBOs).
+ * This is done just prior to array object destruction.
+ */
+static void
+unbind_array_object_vbos(GLcontext *ctx, struct gl_array_object *obj)
+{
+ GLuint i;
+
+ _mesa_reference_buffer_object(ctx, &obj->Vertex.BufferObj, NULL);
+ _mesa_reference_buffer_object(ctx, &obj->Weight.BufferObj, NULL);
+ _mesa_reference_buffer_object(ctx, &obj->Normal.BufferObj, NULL);
+ _mesa_reference_buffer_object(ctx, &obj->Color.BufferObj, NULL);
+ _mesa_reference_buffer_object(ctx, &obj->SecondaryColor.BufferObj, NULL);
+ _mesa_reference_buffer_object(ctx, &obj->FogCoord.BufferObj, NULL);
+ _mesa_reference_buffer_object(ctx, &obj->Index.BufferObj, NULL);
+ _mesa_reference_buffer_object(ctx, &obj->EdgeFlag.BufferObj, NULL);
+
+ for (i = 0; i < Elements(obj->TexCoord); i++)
+ _mesa_reference_buffer_object(ctx, &obj->TexCoord[i].BufferObj, NULL);
+
+ for (i = 0; i < Elements(obj->VertexAttrib); i++)
+ _mesa_reference_buffer_object(ctx, &obj->VertexAttrib[i].BufferObj,NULL);
+}
+
+
+/**
* Allocate and initialize a new vertex array object.
*
* This function is intended to be called via
@@ -94,10 +123,70 @@ void
_mesa_delete_array_object( GLcontext *ctx, struct gl_array_object *obj )
{
(void) ctx;
+ unbind_array_object_vbos(ctx, obj);
+ _glthread_DESTROY_MUTEX(obj->Mutex);
_mesa_free(obj);
}
+/**
+ * Set ptr to arrayObj w/ reference counting.
+ */
+void
+_mesa_reference_array_object(GLcontext *ctx,
+ struct gl_array_object **ptr,
+ struct gl_array_object *arrayObj)
+{
+ if (*ptr == arrayObj)
+ return;
+
+ if (*ptr) {
+ /* Unreference the old array object */
+ GLboolean deleteFlag = GL_FALSE;
+ struct gl_array_object *oldObj = *ptr;
+
+ _glthread_LOCK_MUTEX(oldObj->Mutex);
+ ASSERT(oldObj->RefCount > 0);
+ oldObj->RefCount--;
+#if 0
+ printf("ArrayObj %p %d DECR to %d\n",
+ (void *) oldObj, oldObj->Name, oldObj->RefCount);
+#endif
+ deleteFlag = (oldObj->RefCount == 0);
+ _glthread_UNLOCK_MUTEX(oldObj->Mutex);
+
+ if (deleteFlag) {
+ ASSERT(ctx->Driver.DeleteArrayObject);
+ ctx->Driver.DeleteArrayObject(ctx, oldObj);
+ }
+
+ *ptr = NULL;
+ }
+ ASSERT(!*ptr);
+
+ if (arrayObj) {
+ /* reference new array object */
+ _glthread_LOCK_MUTEX(arrayObj->Mutex);
+ if (arrayObj->RefCount == 0) {
+ /* this array's being deleted (look just above) */
+ /* Not sure this can every really happen. Warn if it does. */
+ _mesa_problem(NULL, "referencing deleted array object");
+ *ptr = NULL;
+ }
+ else {
+ arrayObj->RefCount++;
+#if 0
+ printf("ArrayObj %p %d INCR to %d\n",
+ (void *) arrayObj, arrayObj->Name, arrayObj->RefCount);
+#endif
+ *ptr = arrayObj;
+ }
+ _glthread_UNLOCK_MUTEX(arrayObj->Mutex);
+ }
+}
+
+
+
static void
init_array(GLcontext *ctx,
struct gl_client_array *array, GLint size, GLint type)
@@ -112,7 +201,8 @@ init_array(GLcontext *ctx,
array->Normalized = GL_FALSE;
#if FEATURE_ARB_vertex_buffer_object
/* Vertex array buffers */
- array->BufferObj = ctx->Array.NullBufferObj;
+ _mesa_reference_buffer_object(ctx, &array->BufferObj,
+ ctx->Shared->NullBufferObj);
#endif
}
@@ -129,18 +219,22 @@ _mesa_initialize_array_object( GLcontext *ctx,
obj->Name = name;
+ _glthread_INIT_MUTEX(obj->Mutex);
+ obj->RefCount = 1;
+
/* Init the individual arrays */
init_array(ctx, &obj->Vertex, 4, GL_FLOAT);
+ init_array(ctx, &obj->Weight, 1, GL_FLOAT);
init_array(ctx, &obj->Normal, 3, GL_FLOAT);
init_array(ctx, &obj->Color, 4, GL_FLOAT);
init_array(ctx, &obj->SecondaryColor, 4, GL_FLOAT);
init_array(ctx, &obj->FogCoord, 1, GL_FLOAT);
init_array(ctx, &obj->Index, 1, GL_FLOAT);
- for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) {
+ for (i = 0; i < Elements(obj->TexCoord); i++) {
init_array(ctx, &obj->TexCoord[i], 4, GL_FLOAT);
}
init_array(ctx, &obj->EdgeFlag, 1, GL_BOOL);
- for (i = 0; i < VERT_ATTRIB_MAX; i++) {
+ for (i = 0; i < Elements(obj->VertexAttrib); i++) {
init_array(ctx, &obj->VertexAttrib[i], 4, GL_FLOAT);
}
@@ -153,8 +247,8 @@ _mesa_initialize_array_object( GLcontext *ctx,
/**
* Add the given array object to the array object pool.
*/
-void
-_mesa_save_array_object( GLcontext *ctx, struct gl_array_object *obj )
+static void
+save_array_object( GLcontext *ctx, struct gl_array_object *obj )
{
if (obj->Name > 0) {
/* insert into hash table */
@@ -167,8 +261,8 @@ _mesa_save_array_object( GLcontext *ctx, struct gl_array_object *obj )
* Remove the given array object from the array object pool.
* Do not deallocate the array object though.
*/
-void
-_mesa_remove_array_object( GLcontext *ctx, struct gl_array_object *obj )
+static void
+remove_array_object( GLcontext *ctx, struct gl_array_object *obj )
{
if (obj->Name > 0) {
/* remove from hash table */
@@ -177,12 +271,80 @@ _mesa_remove_array_object( GLcontext *ctx, struct gl_array_object *obj )
}
+
+/**
+ * Compute the index of the last array element that can be safely accessed
+ * in a vertex array. We can really only do this when the array lives in
+ * a VBO.
+ * The array->_MaxElement field will be updated.
+ * Later in glDrawArrays/Elements/etc we can do some bounds checking.
+ */
static void
-unbind_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj )
+compute_max_element(struct gl_client_array *array)
{
- if (bufObj != ctx->Array.NullBufferObj) {
- _mesa_reference_buffer_object(ctx, &bufObj, NULL);
+ if (array->BufferObj->Name) {
+ /* Compute the max element we can access in the VBO without going
+ * out of bounds.
+ */
+ array->_MaxElement = ((GLsizeiptrARB) array->BufferObj->Size
+ - (GLsizeiptrARB) array->Ptr + array->StrideB
+ - array->_ElementSize) / array->StrideB;
+ if (0)
+ _mesa_printf("%s Object %u Size %u MaxElement %u\n",
+ __FUNCTION__,
+ array->BufferObj->Name,
+ (GLuint) array->BufferObj->Size,
+ array->_MaxElement);
}
+ else {
+ /* user-space array, no idea how big it is */
+ array->_MaxElement = 2 * 1000 * 1000 * 1000; /* just a big number */
+ }
+}
+
+
+/**
+ * Helper for update_arrays().
+ * \return min(current min, array->_MaxElement).
+ */
+static GLuint
+update_min(GLuint min, struct gl_client_array *array)
+{
+ compute_max_element(array);
+ if (array->Enabled)
+ return MIN2(min, array->_MaxElement);
+ else
+ return min;
+}
+
+
+/**
+ * Examine vertex arrays to update the gl_array_object::_MaxElement field.
+ */
+void
+_mesa_update_array_object_max_element(GLcontext *ctx,
+ struct gl_array_object *arrayObj)
+{
+ GLuint i, min = ~0;
+
+ min = update_min(min, &arrayObj->Vertex);
+ min = update_min(min, &arrayObj->Weight);
+ min = update_min(min, &arrayObj->Normal);
+ min = update_min(min, &arrayObj->Color);
+ min = update_min(min, &arrayObj->SecondaryColor);
+ min = update_min(min, &arrayObj->FogCoord);
+ min = update_min(min, &arrayObj->Index);
+ min = update_min(min, &arrayObj->EdgeFlag);
+#if FEATURE_point_size_array
+ min = update_min(min, &arrayObj->PointSize);
+#endif
+ for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++)
+ min = update_min(min, &arrayObj->TexCoord[i]);
+ for (i = 0; i < Elements(arrayObj->VertexAttrib); i++)
+ min = update_min(min, &arrayObj->VertexAttrib[i]);
+
+ /* _MaxElement is one past the last legal array element */
+ arrayObj->_MaxElement = min;
}
@@ -212,7 +374,7 @@ _mesa_BindVertexArrayAPPLE( GLuint id )
return; /* rebinding the same array object- no change */
/*
- * Get pointer to new array object (newBufObj)
+ * Get pointer to new array object (newObj)
*/
if (id == 0) {
/* The spec says there is no array object named 0, but we use
@@ -226,21 +388,18 @@ _mesa_BindVertexArrayAPPLE( GLuint id )
if (!newObj) {
/* If this is a new array object id, allocate an array object now.
*/
-
newObj = (*ctx->Driver.NewArrayObject)(ctx, id);
if (!newObj) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindVertexArrayAPPLE");
return;
}
- _mesa_save_array_object(ctx, newObj);
+ save_array_object(ctx, newObj);
}
}
-
ctx->NewState |= _NEW_ARRAY;
ctx->Array.NewState |= _NEW_ARRAY_ALL;
- ctx->Array.ArrayObj = newObj;
-
+ _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj, newObj);
/* Pass BindVertexArray call to device driver */
if (ctx->Driver.BindArrayObject && newObj)
@@ -274,7 +433,6 @@ _mesa_DeleteVertexArraysAPPLE(GLsizei n, const GLuint *ids)
if ( obj != NULL ) {
ASSERT( obj->Name == ids[i] );
-
/* If the array object is currently bound, the spec says "the binding
* for that object reverts to zero and the default vertex array
* becomes current."
@@ -283,28 +441,13 @@ _mesa_DeleteVertexArraysAPPLE(GLsizei n, const GLuint *ids)
CALL_BindVertexArrayAPPLE( ctx->Exec, (0) );
}
-#if FEATURE_ARB_vertex_buffer_object
- /* Unbind any buffer objects that might be bound to arrays in
- * this array object.
- */
- unbind_buffer_object( ctx, obj->Vertex.BufferObj );
- unbind_buffer_object( ctx, obj->Normal.BufferObj );
- unbind_buffer_object( ctx, obj->Color.BufferObj );
- unbind_buffer_object( ctx, obj->SecondaryColor.BufferObj );
- unbind_buffer_object( ctx, obj->FogCoord.BufferObj );
- unbind_buffer_object( ctx, obj->Index.BufferObj );
- for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) {
- unbind_buffer_object( ctx, obj->TexCoord[i].BufferObj );
- }
- unbind_buffer_object( ctx, obj->EdgeFlag.BufferObj );
- for (i = 0; i < VERT_ATTRIB_MAX; i++) {
- unbind_buffer_object( ctx, obj->VertexAttrib[i].BufferObj );
- }
-#endif
-
/* The ID is immediately freed for re-use */
- _mesa_remove_array_object(ctx, obj);
- ctx->Driver.DeleteArrayObject(ctx, obj);
+ remove_array_object(ctx, obj);
+
+ /* Unreference the array object.
+ * If refcount hits zero, the object will be deleted.
+ */
+ _mesa_reference_array_object(ctx, &obj, NULL);
}
}
@@ -353,7 +496,7 @@ _mesa_GenVertexArraysAPPLE(GLsizei n, GLuint *arrays)
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenVertexArraysAPPLE");
return;
}
- _mesa_save_array_object(ctx, obj);
+ save_array_object(ctx, obj);
arrays[i] = first + i;
}
diff --git a/src/mesa/main/arrayobj.h b/src/mesa/main/arrayobj.h
index c7d66ec166..abca5ab9b4 100644
--- a/src/mesa/main/arrayobj.h
+++ b/src/mesa/main/arrayobj.h
@@ -1,9 +1,10 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5
+ * Version: 7.6
*
* Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
* (C) Copyright IBM Corporation 2006
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -41,18 +42,25 @@
* Internal functions
*/
-struct gl_array_object * _mesa_new_array_object( GLcontext *ctx,
- GLuint name );
+extern struct gl_array_object *
+_mesa_new_array_object( GLcontext *ctx, GLuint name );
-void _mesa_delete_array_object( GLcontext *ctx, struct gl_array_object *obj );
+extern void
+_mesa_delete_array_object( GLcontext *ctx, struct gl_array_object *obj );
-void _mesa_initialize_array_object( GLcontext *ctx,
- struct gl_array_object *obj, GLuint name );
+extern void
+_mesa_reference_array_object(GLcontext *ctx,
+ struct gl_array_object **ptr,
+ struct gl_array_object *arrayObj);
-void _mesa_save_array_object( GLcontext *ctx, struct gl_array_object *obj );
+extern void
+_mesa_initialize_array_object( GLcontext *ctx,
+ struct gl_array_object *obj, GLuint name );
-void _mesa_remove_array_object( GLcontext *ctx, struct gl_array_object *obj );
+extern void
+_mesa_update_array_object_max_element(GLcontext *ctx,
+ struct gl_array_object *arrayObj);
/*
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index d5d0a552db..476a24434c 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -1,6 +1,6 @@
/*
* Mesa 3-D graphics library
- * Version: 7.3
+ * Version: 7.6
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
* Copyright (C) 2009 VMware, Inc. All Rights Reserved.
@@ -541,6 +541,7 @@ end:
static void
pop_enable_group(GLcontext *ctx, const struct gl_enable_attrib *enable)
{
+ const GLuint curTexUnitSave = ctx->Texture.CurrentUnit;
GLuint i;
#define TEST_AND_UPDATE(VALUE, NEWVALUE, ENUM) \
@@ -685,59 +686,51 @@ pop_enable_group(GLcontext *ctx, const struct gl_enable_attrib *enable)
/* texture unit enables */
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
- if (ctx->Texture.Unit[i].Enabled != enable->Texture[i]) {
- ctx->Texture.Unit[i].Enabled = enable->Texture[i];
- if (ctx->Driver.Enable) {
- if (ctx->Driver.ActiveTexture) {
- (*ctx->Driver.ActiveTexture)(ctx, i);
- }
- (*ctx->Driver.Enable)( ctx, GL_TEXTURE_1D,
- (GLboolean) (enable->Texture[i] & TEXTURE_1D_BIT) );
- (*ctx->Driver.Enable)( ctx, GL_TEXTURE_2D,
- (GLboolean) (enable->Texture[i] & TEXTURE_2D_BIT) );
- (*ctx->Driver.Enable)( ctx, GL_TEXTURE_3D,
- (GLboolean) (enable->Texture[i] & TEXTURE_3D_BIT) );
- if (ctx->Extensions.ARB_texture_cube_map)
- (*ctx->Driver.Enable)( ctx, GL_TEXTURE_CUBE_MAP_ARB,
- (GLboolean) (enable->Texture[i] & TEXTURE_CUBE_BIT) );
- if (ctx->Extensions.NV_texture_rectangle)
- (*ctx->Driver.Enable)( ctx, GL_TEXTURE_RECTANGLE_NV,
- (GLboolean) (enable->Texture[i] & TEXTURE_RECT_BIT) );
+ const GLbitfield enabled = enable->Texture[i];
+ const GLbitfield genEnabled = enable->TexGen[i];
+
+ if (ctx->Texture.Unit[i].Enabled != enabled) {
+ _mesa_ActiveTextureARB(GL_TEXTURE0 + i);
+
+ _mesa_set_enable(ctx, GL_TEXTURE_1D,
+ (enabled & TEXTURE_1D_BIT) ? GL_TRUE : GL_FALSE);
+ _mesa_set_enable(ctx, GL_TEXTURE_2D,
+ (enabled & TEXTURE_2D_BIT) ? GL_TRUE : GL_FALSE);
+ _mesa_set_enable(ctx, GL_TEXTURE_3D,
+ (enabled & TEXTURE_3D_BIT) ? GL_TRUE : GL_FALSE);
+ if (ctx->Extensions.NV_texture_rectangle) {
+ _mesa_set_enable(ctx, GL_TEXTURE_RECTANGLE_ARB,
+ (enabled & TEXTURE_RECT_BIT) ? GL_TRUE : GL_FALSE);
+ }
+ if (ctx->Extensions.ARB_texture_cube_map) {
+ _mesa_set_enable(ctx, GL_TEXTURE_CUBE_MAP,
+ (enabled & TEXTURE_CUBE_BIT) ? GL_TRUE : GL_FALSE);
+ }
+ if (ctx->Extensions.MESA_texture_array) {
+ _mesa_set_enable(ctx, GL_TEXTURE_1D_ARRAY_EXT,
+ (enabled & TEXTURE_1D_ARRAY_BIT) ? GL_TRUE : GL_FALSE);
+ _mesa_set_enable(ctx, GL_TEXTURE_2D_ARRAY_EXT,
+ (enabled & TEXTURE_2D_ARRAY_BIT) ? GL_TRUE : GL_FALSE);
}
}
- if (ctx->Texture.Unit[i].TexGenEnabled != enable->TexGen[i]) {
- ctx->Texture.Unit[i].TexGenEnabled = enable->TexGen[i];
- if (ctx->Driver.Enable) {
- if (ctx->Driver.ActiveTexture) {
- (*ctx->Driver.ActiveTexture)(ctx, i);
- }
- if (enable->TexGen[i] & S_BIT)
- (*ctx->Driver.Enable)( ctx, GL_TEXTURE_GEN_S, GL_TRUE);
- else
- (*ctx->Driver.Enable)( ctx, GL_TEXTURE_GEN_S, GL_FALSE);
- if (enable->TexGen[i] & T_BIT)
- (*ctx->Driver.Enable)( ctx, GL_TEXTURE_GEN_T, GL_TRUE);
- else
- (*ctx->Driver.Enable)( ctx, GL_TEXTURE_GEN_T, GL_FALSE);
- if (enable->TexGen[i] & R_BIT)
- (*ctx->Driver.Enable)( ctx, GL_TEXTURE_GEN_R, GL_TRUE);
- else
- (*ctx->Driver.Enable)( ctx, GL_TEXTURE_GEN_R, GL_FALSE);
- if (enable->TexGen[i] & Q_BIT)
- (*ctx->Driver.Enable)( ctx, GL_TEXTURE_GEN_Q, GL_TRUE);
- else
- (*ctx->Driver.Enable)( ctx, GL_TEXTURE_GEN_Q, GL_FALSE);
- }
+ if (ctx->Texture.Unit[i].TexGenEnabled != genEnabled) {
+ _mesa_ActiveTextureARB(GL_TEXTURE0 + i);
+ _mesa_set_enable(ctx, GL_TEXTURE_GEN_S,
+ (genEnabled & S_BIT) ? GL_TRUE : GL_FALSE);
+ _mesa_set_enable(ctx, GL_TEXTURE_GEN_T,
+ (genEnabled & T_BIT) ? GL_TRUE : GL_FALSE);
+ _mesa_set_enable(ctx, GL_TEXTURE_GEN_R,
+ (genEnabled & R_BIT) ? GL_TRUE : GL_FALSE);
+ _mesa_set_enable(ctx, GL_TEXTURE_GEN_Q,
+ (genEnabled & Q_BIT) ? GL_TRUE : GL_FALSE);
}
/* GL_SGI_texture_color_table */
ctx->Texture.Unit[i].ColorTableEnabled = enable->TextureColorTable[i];
}
- if (ctx->Driver.ActiveTexture) {
- (*ctx->Driver.ActiveTexture)(ctx, ctx->Texture.CurrentUnit);
- }
+ _mesa_ActiveTextureARB(GL_TEXTURE0 + curTexUnitSave);
}
@@ -770,6 +763,13 @@ pop_texture_group(GLcontext *ctx, struct texture_state *texstate)
_mesa_set_enable(ctx, GL_TEXTURE_RECTANGLE_NV,
(unit->Enabled & TEXTURE_RECT_BIT) ? GL_TRUE : GL_FALSE);
}
+ if (ctx->Extensions.MESA_texture_array) {
+ _mesa_set_enable(ctx, GL_TEXTURE_1D_ARRAY_EXT,
+ (unit->Enabled & TEXTURE_1D_ARRAY_BIT) ? GL_TRUE : GL_FALSE);
+ _mesa_set_enable(ctx, GL_TEXTURE_2D_ARRAY_EXT,
+ (unit->Enabled & TEXTURE_2D_ARRAY_BIT) ? GL_TRUE : GL_FALSE);
+ }
+
if (ctx->Extensions.SGI_texture_color_table) {
_mesa_set_enable(ctx, GL_TEXTURE_COLOR_TABLE_SGI,
unit->ColorTableEnabled);
@@ -1265,7 +1265,7 @@ _mesa_PopAttrib(void)
/* restore clip planes */
for (i = 0; i < MAX_CLIP_PLANES; i++) {
- const GLuint mask = 1 << 1;
+ const GLuint mask = 1 << i;
const GLfloat *eyePlane = xform->EyeUserPlane[i];
COPY_4V(ctx->Transform.EyeUserPlane[i], eyePlane);
if (xform->ClipPlanesEnabled & mask) {
@@ -1330,20 +1330,22 @@ _mesa_PopAttrib(void)
* counts when pushing/popping the GL_CLIENT_VERTEX_ARRAY_BIT attribute group.
*/
static void
-adjust_buffer_object_ref_counts(struct gl_array_attrib *array, GLint step)
+adjust_buffer_object_ref_counts(struct gl_array_object *arrayObj, GLint step)
{
GLuint i;
- array->ArrayObj->Vertex.BufferObj->RefCount += step;
- array->ArrayObj->Normal.BufferObj->RefCount += step;
- array->ArrayObj->Color.BufferObj->RefCount += step;
- array->ArrayObj->SecondaryColor.BufferObj->RefCount += step;
- array->ArrayObj->FogCoord.BufferObj->RefCount += step;
- array->ArrayObj->Index.BufferObj->RefCount += step;
- array->ArrayObj->EdgeFlag.BufferObj->RefCount += step;
- for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++)
- array->ArrayObj->TexCoord[i].BufferObj->RefCount += step;
- for (i = 0; i < VERT_ATTRIB_MAX; i++)
- array->ArrayObj->VertexAttrib[i].BufferObj->RefCount += step;
+
+ arrayObj->Vertex.BufferObj->RefCount += step;
+ arrayObj->Weight.BufferObj->RefCount += step;
+ arrayObj->Normal.BufferObj->RefCount += step;
+ arrayObj->Color.BufferObj->RefCount += step;
+ arrayObj->SecondaryColor.BufferObj->RefCount += step;
+ arrayObj->FogCoord.BufferObj->RefCount += step;
+ arrayObj->Index.BufferObj->RefCount += step;
+ arrayObj->EdgeFlag.BufferObj->RefCount += step;
+ for (i = 0; i < Elements(arrayObj->TexCoord); i++)
+ arrayObj->TexCoord[i].BufferObj->RefCount += step;
+ for (i = 0; i < Elements(arrayObj->VertexAttrib); i++)
+ arrayObj->VertexAttrib[i].BufferObj->RefCount += step;
}
@@ -1434,7 +1436,7 @@ _mesa_PushClientAttrib(GLbitfield mask)
newnode->next = head;
head = newnode;
/* bump reference counts on buffer objects */
- adjust_buffer_object_ref_counts(&ctx->Array, 1);
+ adjust_buffer_object_ref_counts(ctx->Array.ArrayObj, 1);
}
ctx->ClientAttribStack[ctx->ClientAttribStackDepth] = head;
@@ -1484,7 +1486,7 @@ _mesa_PopClientAttrib(void)
struct gl_array_attrib * data =
(struct gl_array_attrib *) node->data;
- adjust_buffer_object_ref_counts(&ctx->Array, -1);
+ adjust_buffer_object_ref_counts(ctx->Array.ArrayObj, -1);
ctx->Array.ActiveTexture = data->ActiveTexture;
if (data->LockCount != 0)
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index c8d160baa9..a49da3d3b5 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -1,9 +1,9 @@
/*
* Mesa 3-D graphics library
- * Version: 7.5
+ * Version: 7.6
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- * Copyright (C) 1999-2009 VMware, Inc. All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -39,6 +39,11 @@
#include "bufferobj.h"
+/* Debug flags */
+/*#define VBO_DEBUG*/
+/*#define BOUNDS_CHECK*/
+
+
#ifdef FEATURE_OES_mapbuffer
#define DEFAULT_ACCESS GL_WRITE_ONLY;
#else
@@ -73,6 +78,16 @@ get_buffer(GLcontext *ctx, GLenum target)
case GL_PIXEL_UNPACK_BUFFER_EXT:
bufObj = ctx->Unpack.BufferObj;
break;
+ case GL_COPY_READ_BUFFER:
+ if (ctx->Extensions.ARB_copy_buffer) {
+ bufObj = ctx->CopyReadBuffer;
+ }
+ break;
+ case GL_COPY_WRITE_BUFFER:
+ if (ctx->Extensions.ARB_copy_buffer) {
+ bufObj = ctx->CopyWriteBuffer;
+ }
+ break;
default:
/* error must be recorded by caller */
return NULL;
@@ -194,7 +209,7 @@ _mesa_reference_buffer_object(GLcontext *ctx,
return;
if (*ptr) {
- /* Unreference the old texture */
+ /* Unreference the old buffer */
GLboolean deleteFlag = GL_FALSE;
struct gl_buffer_object *oldObj = *ptr;
@@ -227,7 +242,7 @@ _mesa_reference_buffer_object(GLcontext *ctx,
ASSERT(!*ptr);
if (bufObj) {
- /* reference new texture */
+ /* reference new buffer */
/*_glthread_LOCK_MUTEX(tex->Mutex);*/
if (bufObj->RefCount == 0) {
/* this buffer's being deleted (look just above) */
@@ -389,7 +404,6 @@ _mesa_buffer_map( GLcontext *ctx, GLenum target, GLenum access,
(void) ctx;
(void) target;
(void) access;
- ASSERT(!bufObj->OnCard);
/* Just return a direct pointer to the data */
if (bufObj->Pointer) {
/* already mapped! */
@@ -413,7 +427,6 @@ _mesa_buffer_unmap( GLcontext *ctx, GLenum target,
{
(void) ctx;
(void) target;
- ASSERT(!bufObj->OnCard);
/* XXX we might assert here that bufObj->Pointer is non-null */
bufObj->Pointer = NULL;
return GL_TRUE;
@@ -421,21 +434,47 @@ _mesa_buffer_unmap( GLcontext *ctx, GLenum target,
/**
+ * Default fallback for \c dd_function_table::CopyBufferSubData().
+ * Called via glCopyBuffserSubData().
+ */
+void
+_mesa_copy_buffer_subdata(GLcontext *ctx,
+ struct gl_buffer_object *src,
+ struct gl_buffer_object *dst,
+ GLintptr readOffset, GLintptr writeOffset,
+ GLsizeiptr size)
+{
+ GLubyte *srcPtr, *dstPtr;
+
+ /* buffer should not already be mapped */
+ assert(!src->Pointer);
+ assert(!dst->Pointer);
+
+ srcPtr = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_COPY_READ_BUFFER,
+ GL_READ_ONLY, src);
+ dstPtr = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_COPY_WRITE_BUFFER,
+ GL_WRITE_ONLY, dst);
+
+ if (srcPtr && dstPtr)
+ _mesa_memcpy(dstPtr + writeOffset, srcPtr + readOffset, size);
+
+ ctx->Driver.UnmapBuffer(ctx, GL_COPY_READ_BUFFER, src);
+ ctx->Driver.UnmapBuffer(ctx, GL_COPY_WRITE_BUFFER, dst);
+}
+
+
+
+/**
* Initialize the state associated with buffer objects
*/
void
_mesa_init_buffer_objects( GLcontext *ctx )
{
- /* Allocate the default buffer object and set refcount so high that
- * it never gets deleted.
- * XXX with recent/improved refcounting this may not longer be needed.
- */
- ctx->Array.NullBufferObj = _mesa_new_buffer_object(ctx, 0, 0);
- if (ctx->Array.NullBufferObj)
- ctx->Array.NullBufferObj->RefCount = 1000;
+ ctx->Array.ArrayBufferObj = ctx->Shared->NullBufferObj;
+ ctx->Array.ElementArrayBufferObj = ctx->Shared->NullBufferObj;
- ctx->Array.ArrayBufferObj = ctx->Array.NullBufferObj;
- ctx->Array.ElementArrayBufferObj = ctx->Array.NullBufferObj;
+ ctx->CopyReadBuffer = ctx->Shared->NullBufferObj;
+ ctx->CopyWriteBuffer = ctx->Shared->NullBufferObj;
}
@@ -462,8 +501,22 @@ bind_buffer_object(GLcontext *ctx, GLenum target, GLuint buffer)
case GL_PIXEL_UNPACK_BUFFER_EXT:
bindTarget = &ctx->Unpack.BufferObj;
break;
+ case GL_COPY_READ_BUFFER:
+ if (ctx->Extensions.ARB_copy_buffer) {
+ bindTarget = &ctx->CopyReadBuffer;
+ }
+ break;
+ case GL_COPY_WRITE_BUFFER:
+ if (ctx->Extensions.ARB_copy_buffer) {
+ bindTarget = &ctx->CopyWriteBuffer;
+ }
+ break;
default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target)");
+ ; /* no-op / we'll hit the follow error test next */
+ }
+
+ if (!bindTarget) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target 0x%x)");
return;
}
@@ -479,7 +532,7 @@ bind_buffer_object(GLcontext *ctx, GLenum target, GLuint buffer)
/* The spec says there's not a buffer object named 0, but we use
* one internally because it simplifies things.
*/
- newBufObj = ctx->Array.NullBufferObj;
+ newBufObj = ctx->Shared->NullBufferObj;
}
else {
/* non-default buffer object */
@@ -500,7 +553,7 @@ bind_buffer_object(GLcontext *ctx, GLenum target, GLuint buffer)
_mesa_reference_buffer_object(ctx, bindTarget, newBufObj);
/* Pass BindBuffer call to device driver */
- if (ctx->Driver.BindBuffer && newBufObj)
+ if (ctx->Driver.BindBuffer)
ctx->Driver.BindBuffer( ctx, target, newBufObj );
}
@@ -746,7 +799,7 @@ unbind(GLcontext *ctx,
struct gl_buffer_object *obj)
{
if (*ptr == obj) {
- _mesa_reference_buffer_object(ctx, ptr, ctx->Array.NullBufferObj);
+ _mesa_reference_buffer_object(ctx, ptr, ctx->Shared->NullBufferObj);
}
}
@@ -789,6 +842,7 @@ _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
for (i = 0; i < n; i++) {
struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, ids[i]);
if (bufObj) {
+ struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
GLuint j;
ASSERT(bufObj->Name == ids[i]);
@@ -801,18 +855,19 @@ _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
}
/* unbind any vertex pointers bound to this buffer */
- unbind(ctx, &ctx->Array.ArrayObj->Vertex.BufferObj, bufObj);
- unbind(ctx, &ctx->Array.ArrayObj->Normal.BufferObj, bufObj);
- unbind(ctx, &ctx->Array.ArrayObj->Color.BufferObj, bufObj);
- unbind(ctx, &ctx->Array.ArrayObj->SecondaryColor.BufferObj, bufObj);
- unbind(ctx, &ctx->Array.ArrayObj->FogCoord.BufferObj, bufObj);
- unbind(ctx, &ctx->Array.ArrayObj->Index.BufferObj, bufObj);
- unbind(ctx, &ctx->Array.ArrayObj->EdgeFlag.BufferObj, bufObj);
- for (j = 0; j < MAX_TEXTURE_COORD_UNITS; j++) {
- unbind(ctx, &ctx->Array.ArrayObj->TexCoord[j].BufferObj, bufObj);
+ unbind(ctx, &arrayObj->Vertex.BufferObj, bufObj);
+ unbind(ctx, &arrayObj->Weight.BufferObj, bufObj);
+ unbind(ctx, &arrayObj->Normal.BufferObj, bufObj);
+ unbind(ctx, &arrayObj->Color.BufferObj, bufObj);
+ unbind(ctx, &arrayObj->SecondaryColor.BufferObj, bufObj);
+ unbind(ctx, &arrayObj->FogCoord.BufferObj, bufObj);
+ unbind(ctx, &arrayObj->Index.BufferObj, bufObj);
+ unbind(ctx, &arrayObj->EdgeFlag.BufferObj, bufObj);
+ for (j = 0; j < Elements(arrayObj->TexCoord); j++) {
+ unbind(ctx, &arrayObj->TexCoord[j].BufferObj, bufObj);
}
- for (j = 0; j < VERT_ATTRIB_MAX; j++) {
- unbind(ctx, &ctx->Array.ArrayObj->VertexAttrib[j].BufferObj, bufObj);
+ for (j = 0; j < Elements(arrayObj->VertexAttrib); j++) {
+ unbind(ctx, &arrayObj->VertexAttrib[j].BufferObj, bufObj);
}
if (ctx->Array.ArrayBufferObj == bufObj) {
@@ -947,7 +1002,7 @@ _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size,
return;
}
if (bufObj->Name == 0) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferDataARB" );
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferDataARB(buffer 0)" );
return;
}
@@ -958,8 +1013,20 @@ _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size,
bufObj->Pointer = NULL;
}
+ FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT);
+
ASSERT(ctx->Driver.BufferData);
+ bufObj->Written = GL_TRUE;
+
+#ifdef VBO_DEBUG
+ _mesa_printf("glBufferDataARB(%u, sz %ld, from %p, usage 0x%x)\n",
+ bufObj->Name, size, data, usage);
+#endif
+
+#ifdef BOUNDS_CHECK
+ size += 100;
+#endif
/* Give the buffer object to the driver! <data> may be null! */
ctx->Driver.BufferData( ctx, target, size, data, usage, bufObj );
}
@@ -980,6 +1047,8 @@ _mesa_BufferSubDataARB(GLenum target, GLintptrARB offset,
return;
}
+ bufObj->Written = GL_TRUE;
+
ASSERT(ctx->Driver.BufferSubData);
ctx->Driver.BufferSubData( ctx, target, offset, size, data, bufObj );
}
@@ -1029,7 +1098,7 @@ _mesa_MapBufferARB(GLenum target, GLenum access)
return NULL;
}
if (bufObj->Name == 0) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB" );
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(buffer 0)" );
return NULL;
}
if (bufObj->Pointer) {
@@ -1044,6 +1113,30 @@ _mesa_MapBufferARB(GLenum target, GLenum access)
}
bufObj->Access = access;
+ if (access == GL_WRITE_ONLY_ARB || access == GL_READ_WRITE_ARB)
+ bufObj->Written = GL_TRUE;
+
+#ifdef VBO_DEBUG
+ _mesa_printf("glMapBufferARB(%u, sz %ld, access 0x%x)\n",
+ bufObj->Name, bufObj->Size, access);
+ if (access == GL_WRITE_ONLY_ARB) {
+ GLuint i;
+ GLubyte *b = (GLubyte *) bufObj->Pointer;
+ for (i = 0; i < bufObj->Size; i++)
+ b[i] = i & 0xff;
+ }
+#endif
+
+#ifdef BOUNDS_CHECK
+ {
+ GLubyte *buf = (GLubyte *) bufObj->Pointer;
+ GLuint i;
+ /* buffer is 100 bytes larger than requested, fill with magic value */
+ for (i = 0; i < 100; i++) {
+ buf[bufObj->Size - i - 1] = 123;
+ }
+ }
+#endif
return bufObj->Pointer;
}
@@ -1071,6 +1164,42 @@ _mesa_UnmapBufferARB(GLenum target)
return GL_FALSE;
}
+#ifdef BOUNDS_CHECK
+ if (bufObj->Access != GL_READ_ONLY_ARB) {
+ GLubyte *buf = (GLubyte *) bufObj->Pointer;
+ GLuint i;
+ /* check that last 100 bytes are still = magic value */
+ for (i = 0; i < 100; i++) {
+ GLuint pos = bufObj->Size - i - 1;
+ if (buf[pos] != 123) {
+ _mesa_warning(ctx, "Out of bounds buffer object write detected"
+ " at position %d (value = %u)\n",
+ pos, buf[pos]);
+ }
+ }
+ }
+#endif
+
+#ifdef VBO_DEBUG
+ if (bufObj->Access == GL_WRITE_ONLY_ARB) {
+ GLuint i, unchanged = 0;
+ GLubyte *b = (GLubyte *) bufObj->Pointer;
+ GLint pos = -1;
+ /* check which bytes changed */
+ for (i = 0; i < bufObj->Size - 1; i++) {
+ if (b[i] == (i & 0xff) && b[i+1] == ((i+1) & 0xff)) {
+ unchanged++;
+ if (pos == -1)
+ pos = i;
+ }
+ }
+ if (unchanged) {
+ _mesa_printf("glUnmapBufferARB(%u): %u of %ld unchanged, starting at %d\n",
+ bufObj->Name, unchanged, bufObj->Size, pos);
+ }
+ }
+#endif
+
status = ctx->Driver.UnmapBuffer( ctx, target, bufObj );
bufObj->Access = DEFAULT_ACCESS;
bufObj->Pointer = NULL;
@@ -1140,3 +1269,84 @@ _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params)
*params = bufObj->Pointer;
}
+
+
+void GLAPIENTRY
+_mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget,
+ GLintptr readOffset, GLintptr writeOffset,
+ GLsizeiptr size)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_buffer_object *src, *dst;
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ src = get_buffer(ctx, readTarget);
+ if (!src || src->Name == 0) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glCopyBuffserSubData(readTarget = 0x%x)", readTarget);
+ return;
+ }
+
+ dst = get_buffer(ctx, writeTarget);
+ if (!dst || dst->Name == 0) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glCopyBuffserSubData(writeTarget = 0x%x)", writeTarget);
+ return;
+ }
+
+ if (src->Pointer) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyBuffserSubData(readBuffer is mapped)");
+ return;
+ }
+
+ if (dst->Pointer) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyBuffserSubData(writeBuffer is mapped)");
+ return;
+ }
+
+ if (readOffset < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyBuffserSubData(readOffset = %d)", readOffset);
+ return;
+ }
+
+ if (writeOffset < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyBuffserSubData(writeOffset = %d)", writeOffset);
+ return;
+ }
+
+ if (readOffset + size > src->Size) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyBuffserSubData(readOffset + size = %d)",
+ readOffset, size);
+ return;
+ }
+
+ if (writeOffset + size > dst->Size) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyBuffserSubData(writeOffset + size = %d)",
+ writeOffset, size);
+ return;
+ }
+
+ if (src == dst) {
+ if (readOffset + size <= writeOffset) {
+ /* OK */
+ }
+ else if (writeOffset + size <= readOffset) {
+ /* OK */
+ }
+ else {
+ /* overlapping src/dst is illegal */
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyBuffserSubData(overlapping src/dst)");
+ return;
+ }
+ }
+
+ ctx->Driver.CopyBufferSubData(ctx, src, dst, readOffset, writeOffset, size);
+}
+
diff --git a/src/mesa/main/bufferobj.h b/src/mesa/main/bufferobj.h
index 3c08f0083c..79c027aa4d 100644
--- a/src/mesa/main/bufferobj.h
+++ b/src/mesa/main/bufferobj.h
@@ -1,8 +1,9 @@
/*
* Mesa 3-D graphics library
- * Version: 7.2
+ * Version: 7.6
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -82,6 +83,13 @@ extern GLboolean
_mesa_buffer_unmap( GLcontext *ctx, GLenum target,
struct gl_buffer_object * bufObj );
+extern void
+_mesa_copy_buffer_subdata(GLcontext *ctx,
+ struct gl_buffer_object *src,
+ struct gl_buffer_object *dst,
+ GLintptr readOffset, GLintptr writeOffset,
+ GLsizeiptr size);
+
extern GLboolean
_mesa_validate_pbo_access(GLuint dimensions,
const struct gl_pixelstore_attrib *pack,
@@ -154,4 +162,9 @@ _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params);
extern void GLAPIENTRY
_mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params);
+extern void GLAPIENTRY
+_mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget,
+ GLintptr readOffset, GLintptr writeOffset,
+ GLsizeiptr size);
+
#endif
diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c
index c5f13345f0..d8b5f3b1f4 100644
--- a/src/mesa/main/buffers.c
+++ b/src/mesa/main/buffers.c
@@ -443,7 +443,7 @@ _mesa_readbuffer(GLcontext *ctx, GLenum buffer, GLint bufferIndex)
fb->ColorReadBuffer = buffer;
fb->_ColorReadBufferIndex = bufferIndex;
- ctx->NewState |= _NEW_PIXEL;
+ ctx->NewState |= _NEW_BUFFERS;
}
diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h
index 2a9fdf9ca0..f77a29a43e 100644
--- a/src/mesa/main/config.h
+++ b/src/mesa/main/config.h
@@ -168,7 +168,6 @@
/** For GL_ARB_vertex_program */
/*@{*/
#define MAX_VERTEX_PROGRAM_ADDRESS_REGS 1
-#define MAX_VERTEX_PROGRAM_ATTRIBS 16
/*@}*/
/** For GL_ARB_fragment_program */
@@ -180,14 +179,14 @@
/*@{*/
#define MAX_PROGRAM_INSTRUCTIONS (16 * 1024)
#define MAX_PROGRAM_LOCAL_PARAMS 256 /**< per-program constants (power of two) */
-#define MAX_PROGRAM_ENV_PARAMS 128
+#define MAX_PROGRAM_ENV_PARAMS 256 /**< per-context constants (power of two) */
#define MAX_PROGRAM_MATRICES 8
#define MAX_PROGRAM_MATRIX_STACK_DEPTH 4
#define MAX_PROGRAM_CALL_DEPTH 8
#define MAX_PROGRAM_TEMPS 256
#define MAX_PROGRAM_ADDRESS_REGS 2
#define MAX_UNIFORMS 1024 /**< number of vec4 uniforms */
-#define MAX_VARYING 8 /**< number of float[4] vectors */
+#define MAX_VARYING 16 /**< number of float[4] vectors */
#define MAX_SAMPLERS MAX_TEXTURE_IMAGE_UNITS
#define MAX_PROGRAM_INPUTS 32
#define MAX_PROGRAM_OUTPUTS 32
@@ -197,7 +196,7 @@
/*@{*/
#define MAX_NV_VERTEX_PROGRAM_INSTRUCTIONS 128
#define MAX_NV_VERTEX_PROGRAM_TEMPS 12
-#define MAX_NV_VERTEX_PROGRAM_PARAMS MAX_PROGRAM_ENV_PARAMS
+#define MAX_NV_VERTEX_PROGRAM_PARAMS 96
#define MAX_NV_VERTEX_PROGRAM_INPUTS 16
#define MAX_NV_VERTEX_PROGRAM_OUTPUTS 15
/*@}*/
@@ -215,7 +214,7 @@
/** For GL_ARB_vertex_shader */
/*@{*/
-#define MAX_VERTEX_ATTRIBS 16
+#define MAX_VERTEX_GENERIC_ATTRIBS 16
#define MAX_VERTEX_TEXTURE_IMAGE_UNITS MAX_TEXTURE_IMAGE_UNITS
#define MAX_COMBINED_TEXTURE_IMAGE_UNITS MAX_TEXTURE_IMAGE_UNITS
/*@}*/
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index b24a3b4409..bf53bd3467 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -187,7 +187,7 @@ GLfloat _mesa_ubyte_to_float_color_tab[256];
void
_mesa_notifySwapBuffers(__GLcontext *ctx)
{
- FLUSH_VERTICES( ctx, 0 );
+ FLUSH_CURRENT( ctx, 0 );
if (ctx->Driver.Flush) {
ctx->Driver.Flush(ctx);
}
@@ -455,7 +455,7 @@ _mesa_init_current(GLcontext *ctx)
GLuint i;
/* Init all to (0,0,0,1) */
- for (i = 0; i < VERT_ATTRIB_MAX; i++) {
+ for (i = 0; i < Elements(ctx->Current.Attrib); i++) {
ASSIGN_4V( ctx->Current.Attrib[i], 0.0, 0.0, 0.0, 1.0 );
}
@@ -602,6 +602,10 @@ _mesa_init_constants(GLcontext *ctx)
ASSERT(MAX_NV_VERTEX_PROGRAM_TEMPS <= MAX_PROGRAM_TEMPS);
ASSERT(MAX_NV_VERTEX_PROGRAM_INPUTS <= VERT_ATTRIB_MAX);
ASSERT(MAX_NV_VERTEX_PROGRAM_OUTPUTS <= VERT_RESULT_MAX);
+
+ /* check that we don't exceed various 32-bit bitfields */
+ ASSERT(VERT_RESULT_MAX <= 32);
+ ASSERT(FRAG_ATTRIB_MAX <= 32);
}
@@ -1005,10 +1009,17 @@ _mesa_free_context_data( GLcontext *ctx )
_mesa_free_query_data(ctx);
#endif
+ _mesa_delete_array_object(ctx, ctx->Array.DefaultArrayObj);
+
+#if FEATURE_ARB_pixel_buffer_object
+ _mesa_reference_buffer_object(ctx, &ctx->Pack.BufferObj, NULL);
+ _mesa_reference_buffer_object(ctx, &ctx->Unpack.BufferObj, NULL);
+#endif
+
#if FEATURE_ARB_vertex_buffer_object
- _mesa_delete_buffer_object(ctx, ctx->Array.NullBufferObj);
+ _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, NULL);
+ _mesa_reference_buffer_object(ctx, &ctx->Array.ElementArrayBufferObj, NULL);
#endif
- _mesa_delete_array_object(ctx, ctx->Array.DefaultArrayObj);
/* free dispatch tables */
_mesa_free(ctx->Exec);
@@ -1258,7 +1269,7 @@ initialize_framebuffer_size(GLcontext *ctx, GLframebuffer *fb)
* \param drawBuffer the drawing framebuffer
* \param readBuffer the reading framebuffer
*/
-void
+GLboolean
_mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer,
GLframebuffer *readBuffer )
{
@@ -1271,14 +1282,14 @@ _mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer,
if (!check_compatible(newCtx, drawBuffer)) {
_mesa_warning(newCtx,
"MakeCurrent: incompatible visuals for context and drawbuffer");
- return;
+ return GL_FALSE;
}
}
if (newCtx && readBuffer && newCtx->WinSysReadBuffer != readBuffer) {
if (!check_compatible(newCtx, readBuffer)) {
_mesa_warning(newCtx,
"MakeCurrent: incompatible visuals for context and readbuffer");
- return;
+ return GL_FALSE;
}
}
@@ -1383,6 +1394,8 @@ _mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer,
newCtx->FirstTimeCurrent = GL_FALSE;
}
}
+
+ return GL_TRUE;
}
@@ -1397,14 +1410,21 @@ _mesa_share_state(GLcontext *ctx, GLcontext *ctxToShare)
{
if (ctx && ctxToShare && ctx->Shared && ctxToShare->Shared) {
struct gl_shared_state *oldSharedState = ctx->Shared;
+ GLint RefCount;
ctx->Shared = ctxToShare->Shared;
+
+ _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
ctx->Shared->RefCount++;
+ _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
update_default_objects(ctx);
- oldSharedState->RefCount--;
- if (oldSharedState->RefCount == 0) {
+ _glthread_LOCK_MUTEX(oldSharedState->Mutex);
+ RefCount = --oldSharedState->RefCount;
+ _glthread_UNLOCK_MUTEX(oldSharedState->Mutex);
+
+ if (RefCount == 0) {
_mesa_free_shared_state(ctx, oldSharedState);
}
@@ -1497,6 +1517,7 @@ _mesa_Finish(void)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+ FLUSH_CURRENT( ctx, 0 );
if (ctx->Driver.Finish) {
ctx->Driver.Finish(ctx);
}
@@ -1514,10 +1535,24 @@ _mesa_Flush(void)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+ FLUSH_CURRENT( ctx, 0 );
if (ctx->Driver.Flush) {
ctx->Driver.Flush(ctx);
}
}
+/**
+ * Set mvp_with_dp4 flag. If a driver has a preference for DP4 over
+ * MUL/MAD, or vice versa, call this function to register that.
+ * Otherwise we default to MUL/MAD.
+ */
+void
+_mesa_set_mvp_with_dp4( GLcontext *ctx,
+ GLboolean flag )
+{
+ ctx->mvp_with_dp4 = flag;
+}
+
+
/*@}*/
diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h
index ecc1cec779..6b3e1b2b97 100644
--- a/src/mesa/main/context.h
+++ b/src/mesa/main/context.h
@@ -130,7 +130,7 @@ extern void
_mesa_copy_context(const GLcontext *src, GLcontext *dst, GLuint mask);
-extern void
+extern GLboolean
_mesa_make_current( GLcontext *ctx, GLframebuffer *drawBuffer,
GLframebuffer *readBuffer );
@@ -151,6 +151,10 @@ extern struct _glapi_table *
_mesa_get_dispatch(GLcontext *ctx);
+void
+_mesa_set_mvp_with_dp4( GLcontext *ctx,
+ GLboolean flag );
+
/** \name Miscellaneous */
/*@{*/
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index d994401e55..1d92e510a4 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -798,6 +798,12 @@ struct dd_function_table {
void * (*MapBuffer)( GLcontext *ctx, GLenum target, GLenum access,
struct gl_buffer_object *obj );
+ void (*CopyBufferSubData)( GLcontext *ctx,
+ struct gl_buffer_object *src,
+ struct gl_buffer_object *dst,
+ GLintptr readOffset, GLintptr writeOffset,
+ GLsizeiptr size );
+
/* May return NULL if MESA_MAP_NOWAIT_BIT is set in access:
*/
void * (*MapBufferRange)( GLcontext *ctx, GLenum target,
@@ -911,7 +917,7 @@ struct dd_function_table {
void (*Uniform)(GLcontext *ctx, GLint location, GLsizei count,
const GLvoid *values, GLenum type);
void (*UniformMatrix)(GLcontext *ctx, GLint cols, GLint rows,
- GLenum matrixType, GLint location, GLsizei count,
+ GLint location, GLsizei count,
GLboolean transpose, const GLfloat *values);
void (*UseProgram)(GLcontext *ctx, GLuint program);
void (*ValidateProgram)(GLcontext *ctx, GLuint program);
diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c
index fdd10dd307..1c8c44fcb9 100644
--- a/src/mesa/main/debug.c
+++ b/src/mesa/main/debug.c
@@ -3,6 +3,7 @@
* Version: 6.5
*
* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -23,12 +24,15 @@
*/
#include "mtypes.h"
+#include "attrib.h"
#include "colormac.h"
#include "context.h"
#include "hash.h"
#include "imports.h"
#include "debug.h"
#include "get.h"
+#include "pixelstore.h"
+#include "readpix.h"
#include "texobj.h"
#include "texformat.h"
@@ -262,7 +266,7 @@ static void
write_texture_image(struct gl_texture_object *texObj)
{
const struct gl_texture_image *img = texObj->Image[0][0];
- if (img) {
+ if (img && img->Data) {
char s[100];
/* make filename */
@@ -281,7 +285,7 @@ write_texture_image(struct gl_texture_object *texObj)
case MESA_FORMAT_RGB565:
{
GLubyte *buf2 = (GLubyte *) _mesa_malloc(img->Width * img->Height * 3);
- GLint i;
+ GLuint i;
for (i = 0; i < img->Width * img->Height; i++) {
GLint r, g, b;
GLushort s = ((GLushort *) img->Data)[i];
@@ -338,5 +342,106 @@ _mesa_dump_textures(GLboolean dumpImages)
{
GET_CURRENT_CONTEXT(ctx);
DumpImages = dumpImages;
- _mesa_HashDeleteAll(ctx->Shared->TexObjects, dump_texture_cb, ctx);
+ _mesa_HashWalk(ctx->Shared->TexObjects, dump_texture_cb, ctx);
+}
+
+
+void
+_mesa_dump_color_buffer(const char *filename)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ const GLuint w = ctx->DrawBuffer->Width;
+ const GLuint h = ctx->DrawBuffer->Height;
+ GLubyte *buf;
+
+ buf = (GLubyte *) _mesa_malloc(w * h * 4);
+
+ _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT);
+ _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1);
+ _mesa_PixelStorei(GL_PACK_INVERT_MESA, GL_TRUE);
+
+ _mesa_ReadPixels(0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, buf);
+
+ _mesa_printf("ReadBuffer %p 0x%x DrawBuffer %p 0x%x\n",
+ ctx->ReadBuffer->_ColorReadBuffer,
+ ctx->ReadBuffer->ColorReadBuffer,
+ ctx->DrawBuffer->_ColorDrawBuffers[0],
+ ctx->DrawBuffer->ColorDrawBuffer[0]);
+ _mesa_printf("Writing %d x %d color buffer to %s\n", w, h, filename);
+ write_ppm(filename, buf, w, h, 4, 0, 1, 2);
+
+ _mesa_PopClientAttrib();
+
+ _mesa_free(buf);
+}
+
+
+void
+_mesa_dump_depth_buffer(const char *filename)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ const GLuint w = ctx->DrawBuffer->Width;
+ const GLuint h = ctx->DrawBuffer->Height;
+ GLuint *buf;
+ GLubyte *buf2;
+ GLuint i;
+
+ buf = (GLuint *) _mesa_malloc(w * h * 4); /* 4 bpp */
+ buf2 = (GLubyte *) _mesa_malloc(w * h * 3); /* 3 bpp */
+
+ _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT);
+ _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1);
+ _mesa_PixelStorei(GL_PACK_INVERT_MESA, GL_TRUE);
+
+ _mesa_ReadPixels(0, 0, w, h, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, buf);
+
+ /* spread 24 bits of Z across R, G, B */
+ for (i = 0; i < w * h; i++) {
+ buf2[i*3+0] = (buf[i] >> 24) & 0xff;
+ buf2[i*3+1] = (buf[i] >> 16) & 0xff;
+ buf2[i*3+2] = (buf[i] >> 8) & 0xff;
+ }
+
+ _mesa_printf("Writing %d x %d depth buffer to %s\n", w, h, filename);
+ write_ppm(filename, buf2, w, h, 3, 0, 1, 2);
+
+ _mesa_PopClientAttrib();
+
+ _mesa_free(buf);
+ _mesa_free(buf2);
+}
+
+
+void
+_mesa_dump_stencil_buffer(const char *filename)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ const GLuint w = ctx->DrawBuffer->Width;
+ const GLuint h = ctx->DrawBuffer->Height;
+ GLubyte *buf;
+ GLubyte *buf2;
+ GLuint i;
+
+ buf = (GLubyte *) _mesa_malloc(w * h); /* 1 bpp */
+ buf2 = (GLubyte *) _mesa_malloc(w * h * 3); /* 3 bpp */
+
+ _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT);
+ _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1);
+ _mesa_PixelStorei(GL_PACK_INVERT_MESA, GL_TRUE);
+
+ _mesa_ReadPixels(0, 0, w, h, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, buf);
+
+ for (i = 0; i < w * h; i++) {
+ buf2[i*3+0] = buf[i];
+ buf2[i*3+1] = (buf[i] & 127) * 2;
+ buf2[i*3+2] = (buf[i] - 128) * 2;
+ }
+
+ _mesa_printf("Writing %d x %d stencil buffer to %s\n", w, h, filename);
+ write_ppm(filename, buf2, w, h, 3, 0, 1, 2);
+
+ _mesa_PopClientAttrib();
+
+ _mesa_free(buf);
+ _mesa_free(buf2);
}
diff --git a/src/mesa/main/debug.h b/src/mesa/main/debug.h
index 1862ec75b7..bb384c4324 100644
--- a/src/mesa/main/debug.h
+++ b/src/mesa/main/debug.h
@@ -60,4 +60,13 @@ extern void _mesa_init_debug( GLcontext *ctx );
extern void
_mesa_dump_textures(GLboolean dumpImages);
+extern void
+_mesa_dump_color_buffer(const char *filename);
+
+extern void
+_mesa_dump_depth_buffer(const char *filename);
+
+extern void
+_mesa_dump_stencil_buffer(const char *filename);
+
#endif
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index 537ff5881f..d3c1717a50 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -4883,7 +4883,7 @@ save_Attr1fNV(GLenum attr, GLfloat x)
n[2].f = x;
}
- ASSERT(attr < MAX_VERTEX_PROGRAM_ATTRIBS);
+ ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 1;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, 0, 0, 1);
@@ -4905,7 +4905,7 @@ save_Attr2fNV(GLenum attr, GLfloat x, GLfloat y)
n[3].f = y;
}
- ASSERT(attr < MAX_VERTEX_PROGRAM_ATTRIBS);
+ ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 2;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, 0, 1);
@@ -4928,7 +4928,7 @@ save_Attr3fNV(GLenum attr, GLfloat x, GLfloat y, GLfloat z)
n[4].f = z;
}
- ASSERT(attr < MAX_VERTEX_PROGRAM_ATTRIBS);
+ ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 3;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, 1);
@@ -4952,7 +4952,7 @@ save_Attr4fNV(GLenum attr, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
n[5].f = w;
}
- ASSERT(attr < MAX_VERTEX_PROGRAM_ATTRIBS);
+ ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 4;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, w);
@@ -4974,7 +4974,7 @@ save_Attr1fARB(GLenum attr, GLfloat x)
n[2].f = x;
}
- ASSERT(attr < MAX_VERTEX_ATTRIBS);
+ ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 1;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, 0, 0, 1);
@@ -4996,7 +4996,7 @@ save_Attr2fARB(GLenum attr, GLfloat x, GLfloat y)
n[3].f = y;
}
- ASSERT(attr < MAX_VERTEX_ATTRIBS);
+ ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 2;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, 0, 1);
@@ -5019,7 +5019,7 @@ save_Attr3fARB(GLenum attr, GLfloat x, GLfloat y, GLfloat z)
n[4].f = z;
}
- ASSERT(attr < MAX_VERTEX_ATTRIBS);
+ ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 3;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, 1);
@@ -5043,7 +5043,7 @@ save_Attr4fARB(GLenum attr, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
n[5].f = w;
}
- ASSERT(attr < MAX_VERTEX_ATTRIBS);
+ ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 4;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, w);
@@ -5506,7 +5506,7 @@ index_error(void)
static void GLAPIENTRY
save_VertexAttrib1fNV(GLuint index, GLfloat x)
{
- if (index < MAX_VERTEX_PROGRAM_ATTRIBS)
+ if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
save_Attr1fNV(index, x);
else
index_error();
@@ -5515,7 +5515,7 @@ save_VertexAttrib1fNV(GLuint index, GLfloat x)
static void GLAPIENTRY
save_VertexAttrib1fvNV(GLuint index, const GLfloat * v)
{
- if (index < MAX_VERTEX_PROGRAM_ATTRIBS)
+ if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
save_Attr1fNV(index, v[0]);
else
index_error();
@@ -5524,7 +5524,7 @@ save_VertexAttrib1fvNV(GLuint index, const GLfloat * v)
static void GLAPIENTRY
save_VertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y)
{
- if (index < MAX_VERTEX_PROGRAM_ATTRIBS)
+ if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
save_Attr2fNV(index, x, y);
else
index_error();
@@ -5533,7 +5533,7 @@ save_VertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y)
static void GLAPIENTRY
save_VertexAttrib2fvNV(GLuint index, const GLfloat * v)
{
- if (index < MAX_VERTEX_PROGRAM_ATTRIBS)
+ if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
save_Attr2fNV(index, v[0], v[1]);
else
index_error();
@@ -5542,7 +5542,7 @@ save_VertexAttrib2fvNV(GLuint index, const GLfloat * v)
static void GLAPIENTRY
save_VertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z)
{
- if (index < MAX_VERTEX_PROGRAM_ATTRIBS)
+ if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
save_Attr3fNV(index, x, y, z);
else
index_error();
@@ -5551,7 +5551,7 @@ save_VertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z)
static void GLAPIENTRY
save_VertexAttrib3fvNV(GLuint index, const GLfloat * v)
{
- if (index < MAX_VERTEX_PROGRAM_ATTRIBS)
+ if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
save_Attr3fNV(index, v[0], v[1], v[2]);
else
index_error();
@@ -5561,7 +5561,7 @@ static void GLAPIENTRY
save_VertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y,
GLfloat z, GLfloat w)
{
- if (index < MAX_VERTEX_PROGRAM_ATTRIBS)
+ if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
save_Attr4fNV(index, x, y, z, w);
else
index_error();
@@ -5570,7 +5570,7 @@ save_VertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y,
static void GLAPIENTRY
save_VertexAttrib4fvNV(GLuint index, const GLfloat * v)
{
- if (index < MAX_VERTEX_PROGRAM_ATTRIBS)
+ if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
save_Attr4fNV(index, v[0], v[1], v[2], v[3]);
else
index_error();
@@ -5582,7 +5582,7 @@ save_VertexAttrib4fvNV(GLuint index, const GLfloat * v)
static void GLAPIENTRY
save_VertexAttrib1fARB(GLuint index, GLfloat x)
{
- if (index < MAX_VERTEX_ATTRIBS)
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS)
save_Attr1fARB(index, x);
else
index_error();
@@ -5591,7 +5591,7 @@ save_VertexAttrib1fARB(GLuint index, GLfloat x)
static void GLAPIENTRY
save_VertexAttrib1fvARB(GLuint index, const GLfloat * v)
{
- if (index < MAX_VERTEX_ATTRIBS)
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS)
save_Attr1fARB(index, v[0]);
else
index_error();
@@ -5600,7 +5600,7 @@ save_VertexAttrib1fvARB(GLuint index, const GLfloat * v)
static void GLAPIENTRY
save_VertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y)
{
- if (index < MAX_VERTEX_ATTRIBS)
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS)
save_Attr2fARB(index, x, y);
else
index_error();
@@ -5609,7 +5609,7 @@ save_VertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y)
static void GLAPIENTRY
save_VertexAttrib2fvARB(GLuint index, const GLfloat * v)
{
- if (index < MAX_VERTEX_ATTRIBS)
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS)
save_Attr2fARB(index, v[0], v[1]);
else
index_error();
@@ -5618,7 +5618,7 @@ save_VertexAttrib2fvARB(GLuint index, const GLfloat * v)
static void GLAPIENTRY
save_VertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z)
{
- if (index < MAX_VERTEX_ATTRIBS)
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS)
save_Attr3fARB(index, x, y, z);
else
index_error();
@@ -5627,7 +5627,7 @@ save_VertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z)
static void GLAPIENTRY
save_VertexAttrib3fvARB(GLuint index, const GLfloat * v)
{
- if (index < MAX_VERTEX_ATTRIBS)
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS)
save_Attr3fARB(index, v[0], v[1], v[2]);
else
index_error();
@@ -5637,7 +5637,7 @@ static void GLAPIENTRY
save_VertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z,
GLfloat w)
{
- if (index < MAX_VERTEX_ATTRIBS)
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS)
save_Attr4fARB(index, x, y, z, w);
else
index_error();
@@ -5646,7 +5646,7 @@ save_VertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z,
static void GLAPIENTRY
save_VertexAttrib4fvARB(GLuint index, const GLfloat * v)
{
- if (index < MAX_VERTEX_ATTRIBS)
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS)
save_Attr4fARB(index, v[0], v[1], v[2], v[3]);
else
index_error();
@@ -6806,10 +6806,10 @@ _mesa_NewList(GLuint name, GLenum mode)
/* Reset acumulated list state:
*/
- for (i = 0; i < VERT_ATTRIB_MAX; i++)
+ for (i = 0; i < Elements(ctx->ListState.ActiveAttribSize); i++)
ctx->ListState.ActiveAttribSize[i] = 0;
- for (i = 0; i < MAT_ATTRIB_MAX; i++)
+ for (i = 0; i < Elements(ctx->ListState.ActiveMaterialSize); i++)
ctx->ListState.ActiveMaterialSize[i] = 0;
ctx->Driver.CurrentSavePrimitive = PRIM_UNKNOWN;
@@ -8238,6 +8238,9 @@ _mesa_init_dlist_table(struct _glapi_table *table)
SET_ProgramEnvParameters4fvEXT(table, save_ProgramEnvParameters4fvEXT);
SET_ProgramLocalParameters4fvEXT(table, save_ProgramLocalParameters4fvEXT);
#endif
+
+ /* ARB 59. GL_ARB_copy_buffer */
+ SET_CopyBufferSubData(table, _mesa_CopyBufferSubData); /* no dlist save */
}
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index f432be183c..48268fcd27 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -119,6 +119,7 @@ client_state(GLcontext *ctx, GLenum cap, GLboolean state)
CHECK_EXTENSION(NV_vertex_program, cap);
{
GLint n = (GLint) cap - GL_VERTEX_ATTRIB_ARRAY0_NV;
+ ASSERT(n < Elements(ctx->Array.ArrayObj->VertexAttrib));
var = &ctx->Array.ArrayObj->VertexAttrib[n].Enabled;
flag = _NEW_ARRAY_ATTRIB(n);
}
@@ -222,14 +223,16 @@ get_texcoord_unit(GLcontext *ctx)
/**
* Helper function to enable or disable a texture target.
+ * \param bit one of the TEXTURE_x_BIT values
+ * \return GL_TRUE if state is changing or GL_FALSE if no change
*/
static GLboolean
-enable_texture(GLcontext *ctx, GLboolean state, GLbitfield bit)
+enable_texture(GLcontext *ctx, GLboolean state, GLbitfield texBit)
{
const GLuint curr = ctx->Texture.CurrentUnit;
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[curr];
- const GLuint newenabled = (!state)
- ? (texUnit->Enabled & ~bit) : (texUnit->Enabled | bit);
+ const GLbitfield newenabled = state
+ ? (texUnit->Enabled | texBit) : (texUnit->Enabled & ~texBit);
if (!ctx->DrawBuffer->Visual.rgbMode || texUnit->Enabled == newenabled)
return GL_FALSE;
@@ -1314,6 +1317,7 @@ _mesa_IsEnabled( GLenum cap )
CHECK_EXTENSION(NV_vertex_program);
{
GLint n = (GLint) cap - GL_VERTEX_ATTRIB_ARRAY0_NV;
+ ASSERT(n < Elements(ctx->Array.ArrayObj->VertexAttrib));
return (ctx->Array.ArrayObj->VertexAttrib[n].Enabled != 0);
}
case GL_MAP1_VERTEX_ATTRIB0_4_NV:
diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c
index c077bc0a89..4339e3ba4e 100644
--- a/src/mesa/main/enums.c
+++ b/src/mesa/main/enums.c
@@ -334,6 +334,8 @@ LONGSTRING static const char enum_string_table[] =
"GL_COPY\0"
"GL_COPY_INVERTED\0"
"GL_COPY_PIXEL_TOKEN\0"
+ "GL_COPY_READ_BUFFER\0"
+ "GL_COPY_WRITE_BUFFER\0"
"GL_CULL_FACE\0"
"GL_CULL_FACE_MODE\0"
"GL_CULL_VERTEX_EXT\0"
@@ -1858,7 +1860,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_ZOOM_Y\0"
;
-static const enum_elt all_enums[1820] =
+static const enum_elt all_enums[1822] =
{
{ 0, 0x00000600 }, /* GL_2D */
{ 6, 0x00001407 }, /* GL_2_BYTES */
@@ -2158,2131 +2160,2133 @@ static const enum_elt all_enums[1820] =
{ 6027, 0x00001503 }, /* GL_COPY */
{ 6035, 0x0000150C }, /* GL_COPY_INVERTED */
{ 6052, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */
- { 6072, 0x00000B44 }, /* GL_CULL_FACE */
- { 6085, 0x00000B45 }, /* GL_CULL_FACE_MODE */
- { 6103, 0x000081AA }, /* GL_CULL_VERTEX_EXT */
- { 6122, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- { 6154, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
- { 6189, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */
- { 6210, 0x00000001 }, /* GL_CURRENT_BIT */
- { 6225, 0x00000B00 }, /* GL_CURRENT_COLOR */
- { 6242, 0x00008453 }, /* GL_CURRENT_FOG_COORD */
- { 6263, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */
- { 6289, 0x00000B01 }, /* GL_CURRENT_INDEX */
- { 6306, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */
- { 6328, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */
- { 6356, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */
- { 6377, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
- { 6411, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */
- { 6444, 0x00000B02 }, /* GL_CURRENT_NORMAL */
- { 6462, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- { 6492, 0x00008B8D }, /* GL_CURRENT_PROGRAM */
- { 6511, 0x00008865 }, /* GL_CURRENT_QUERY */
- { 6528, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */
- { 6549, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */
- { 6573, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */
- { 6600, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */
- { 6624, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */
- { 6651, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */
- { 6684, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
- { 6718, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
- { 6751, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */
- { 6778, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */
- { 6804, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */
- { 6829, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
- { 6858, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
- { 6880, 0x00000900 }, /* GL_CW */
- { 6886, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */
- { 6907, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */
- { 6928, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */
- { 6948, 0x00002101 }, /* GL_DECAL */
- { 6957, 0x00001E03 }, /* GL_DECR */
- { 6965, 0x00008508 }, /* GL_DECR_WRAP */
- { 6978, 0x00008508 }, /* GL_DECR_WRAP_EXT */
- { 6995, 0x00008B80 }, /* GL_DELETE_STATUS */
- { 7012, 0x00001801 }, /* GL_DEPTH */
- { 7021, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */
- { 7041, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */
- { 7061, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
- { 7085, 0x00000D1F }, /* GL_DEPTH_BIAS */
- { 7099, 0x00000D56 }, /* GL_DEPTH_BITS */
- { 7113, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
- { 7133, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
- { 7158, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
- { 7178, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
- { 7196, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
- { 7217, 0x00001902 }, /* GL_DEPTH_COMPONENT */
- { 7236, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
- { 7257, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
- { 7282, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
- { 7308, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
- { 7329, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
- { 7354, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
- { 7380, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
- { 7401, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
- { 7426, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
- { 7452, 0x00000B74 }, /* GL_DEPTH_FUNC */
- { 7466, 0x00000B70 }, /* GL_DEPTH_RANGE */
- { 7481, 0x00000D1E }, /* GL_DEPTH_SCALE */
- { 7496, 0x000084F9 }, /* GL_DEPTH_STENCIL */
- { 7513, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */
- { 7541, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
- { 7561, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- { 7589, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
- { 7617, 0x00000B71 }, /* GL_DEPTH_TEST */
- { 7631, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
- { 7653, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
- { 7679, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
- { 7698, 0x00001201 }, /* GL_DIFFUSE */
- { 7709, 0x00000BD0 }, /* GL_DITHER */
- { 7719, 0x00000A02 }, /* GL_DOMAIN */
- { 7729, 0x00001100 }, /* GL_DONT_CARE */
- { 7742, 0x000086AE }, /* GL_DOT3_RGB */
- { 7754, 0x000086AF }, /* GL_DOT3_RGBA */
- { 7767, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
- { 7784, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
- { 7801, 0x000086AE }, /* GL_DOT3_RGB_ARB */
- { 7817, 0x00008740 }, /* GL_DOT3_RGB_EXT */
- { 7833, 0x0000140A }, /* GL_DOUBLE */
- { 7843, 0x00000C32 }, /* GL_DOUBLEBUFFER */
- { 7859, 0x00000C01 }, /* GL_DRAW_BUFFER */
- { 7874, 0x00008825 }, /* GL_DRAW_BUFFER0 */
- { 7890, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
- { 7910, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
- { 7930, 0x00008826 }, /* GL_DRAW_BUFFER1 */
- { 7946, 0x0000882F }, /* GL_DRAW_BUFFER10 */
- { 7963, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
- { 7984, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
- { 8005, 0x00008830 }, /* GL_DRAW_BUFFER11 */
- { 8022, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
- { 8043, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
- { 8064, 0x00008831 }, /* GL_DRAW_BUFFER12 */
- { 8081, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
- { 8102, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
- { 8123, 0x00008832 }, /* GL_DRAW_BUFFER13 */
- { 8140, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
- { 8161, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
- { 8182, 0x00008833 }, /* GL_DRAW_BUFFER14 */
- { 8199, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
- { 8220, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
- { 8241, 0x00008834 }, /* GL_DRAW_BUFFER15 */
- { 8258, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
- { 8279, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
- { 8300, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
- { 8320, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
- { 8340, 0x00008827 }, /* GL_DRAW_BUFFER2 */
- { 8356, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
- { 8376, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
- { 8396, 0x00008828 }, /* GL_DRAW_BUFFER3 */
- { 8412, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
- { 8432, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
- { 8452, 0x00008829 }, /* GL_DRAW_BUFFER4 */
- { 8468, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
- { 8488, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
- { 8508, 0x0000882A }, /* GL_DRAW_BUFFER5 */
- { 8524, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
- { 8544, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
- { 8564, 0x0000882B }, /* GL_DRAW_BUFFER6 */
- { 8580, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
- { 8600, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
- { 8620, 0x0000882C }, /* GL_DRAW_BUFFER7 */
- { 8636, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
- { 8656, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
- { 8676, 0x0000882D }, /* GL_DRAW_BUFFER8 */
- { 8692, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
- { 8712, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
- { 8732, 0x0000882E }, /* GL_DRAW_BUFFER9 */
- { 8748, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
- { 8768, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
- { 8788, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */
- { 8808, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
- { 8840, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
- { 8864, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
- { 8884, 0x00000304 }, /* GL_DST_ALPHA */
- { 8897, 0x00000306 }, /* GL_DST_COLOR */
- { 8910, 0x0000877A }, /* GL_DU8DV8_ATI */
- { 8924, 0x00008779 }, /* GL_DUDV_ATI */
- { 8936, 0x000088EA }, /* GL_DYNAMIC_COPY */
- { 8952, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
- { 8972, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
- { 8988, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
- { 9008, 0x000088E9 }, /* GL_DYNAMIC_READ */
- { 9024, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
- { 9044, 0x00000B43 }, /* GL_EDGE_FLAG */
- { 9057, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
- { 9076, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- { 9110, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
- { 9148, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
- { 9175, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- { 9201, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
- { 9225, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- { 9257, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
- { 9293, 0x00001600 }, /* GL_EMISSION */
- { 9305, 0x00002000 }, /* GL_ENABLE_BIT */
- { 9319, 0x00000202 }, /* GL_EQUAL */
- { 9328, 0x00001509 }, /* GL_EQUIV */
- { 9337, 0x00010000 }, /* GL_EVAL_BIT */
- { 9349, 0x00000800 }, /* GL_EXP */
- { 9356, 0x00000801 }, /* GL_EXP2 */
- { 9364, 0x00001F03 }, /* GL_EXTENSIONS */
- { 9378, 0x00002400 }, /* GL_EYE_LINEAR */
- { 9392, 0x00002502 }, /* GL_EYE_PLANE */
- { 9405, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
- { 9430, 0x0000855B }, /* GL_EYE_RADIAL_NV */
- { 9447, 0x00000000 }, /* GL_FALSE */
- { 9456, 0x00001101 }, /* GL_FASTEST */
- { 9467, 0x00001C01 }, /* GL_FEEDBACK */
- { 9479, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
- { 9506, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
- { 9530, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
- { 9554, 0x00001B02 }, /* GL_FILL */
- { 9562, 0x00001D00 }, /* GL_FLAT */
- { 9570, 0x00001406 }, /* GL_FLOAT */
- { 9579, 0x00008B5A }, /* GL_FLOAT_MAT2 */
- { 9593, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
- { 9611, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */
- { 9627, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */
- { 9643, 0x00008B5B }, /* GL_FLOAT_MAT3 */
- { 9657, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
- { 9675, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */
- { 9691, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */
- { 9707, 0x00008B5C }, /* GL_FLOAT_MAT4 */
- { 9721, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
- { 9739, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */
- { 9755, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */
- { 9771, 0x00008B50 }, /* GL_FLOAT_VEC2 */
- { 9785, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
- { 9803, 0x00008B51 }, /* GL_FLOAT_VEC3 */
- { 9817, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
- { 9835, 0x00008B52 }, /* GL_FLOAT_VEC4 */
- { 9849, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
- { 9867, 0x00000B60 }, /* GL_FOG */
- { 9874, 0x00000080 }, /* GL_FOG_BIT */
- { 9885, 0x00000B66 }, /* GL_FOG_COLOR */
- { 9898, 0x00008451 }, /* GL_FOG_COORD */
- { 9911, 0x00008451 }, /* GL_FOG_COORDINATE */
- { 9929, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
- { 9953, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- { 9992, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
- { 10035, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- { 10067, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- { 10098, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- { 10127, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
- { 10152, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
- { 10171, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
- { 10205, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
- { 10232, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
- { 10258, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
- { 10282, 0x00008450 }, /* GL_FOG_COORD_SRC */
- { 10299, 0x00000B62 }, /* GL_FOG_DENSITY */
- { 10314, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
- { 10338, 0x00000B64 }, /* GL_FOG_END */
- { 10349, 0x00000C54 }, /* GL_FOG_HINT */
- { 10361, 0x00000B61 }, /* GL_FOG_INDEX */
- { 10374, 0x00000B65 }, /* GL_FOG_MODE */
- { 10386, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
- { 10405, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
- { 10430, 0x00000B63 }, /* GL_FOG_START */
- { 10443, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
- { 10461, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
- { 10485, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
- { 10504, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
- { 10527, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- { 10562, 0x00008D40 }, /* GL_FRAMEBUFFER */
- { 10577, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
- { 10614, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
- { 10650, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
- { 10691, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
- { 10732, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
- { 10769, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
- { 10806, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
- { 10844, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
- { 10886, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
- { 10924, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
- { 10966, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
- { 11001, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
- { 11040, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
- { 11089, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
- { 11137, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
- { 11189, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
- { 11229, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
- { 11273, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
- { 11313, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
- { 11357, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
- { 11384, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */
- { 11408, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
- { 11436, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */
- { 11459, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
- { 11478, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
- { 11515, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
- { 11556, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- { 11597, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
- { 11639, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- { 11690, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- { 11728, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
- { 11773, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
- { 11822, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- { 11860, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
- { 11902, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- { 11934, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */
- { 11959, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */
- { 11986, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
- { 12017, 0x00000404 }, /* GL_FRONT */
- { 12026, 0x00000408 }, /* GL_FRONT_AND_BACK */
- { 12044, 0x00000B46 }, /* GL_FRONT_FACE */
- { 12058, 0x00000400 }, /* GL_FRONT_LEFT */
- { 12072, 0x00000401 }, /* GL_FRONT_RIGHT */
- { 12087, 0x00008006 }, /* GL_FUNC_ADD */
- { 12099, 0x00008006 }, /* GL_FUNC_ADD_EXT */
- { 12115, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
- { 12140, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
- { 12169, 0x0000800A }, /* GL_FUNC_SUBTRACT */
- { 12186, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
- { 12207, 0x00008191 }, /* GL_GENERATE_MIPMAP */
- { 12226, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
- { 12250, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
- { 12279, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
- { 12303, 0x00000206 }, /* GL_GEQUAL */
- { 12313, 0x00000204 }, /* GL_GREATER */
- { 12324, 0x00001904 }, /* GL_GREEN */
- { 12333, 0x00000D19 }, /* GL_GREEN_BIAS */
- { 12347, 0x00000D53 }, /* GL_GREEN_BITS */
- { 12361, 0x00000D18 }, /* GL_GREEN_SCALE */
- { 12376, 0x00008000 }, /* GL_HINT_BIT */
- { 12388, 0x00008024 }, /* GL_HISTOGRAM */
- { 12401, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
- { 12425, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
- { 12453, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
- { 12476, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
- { 12503, 0x00008024 }, /* GL_HISTOGRAM_EXT */
- { 12520, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
- { 12540, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
- { 12564, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
- { 12588, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
- { 12616, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- { 12644, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
- { 12676, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
- { 12698, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
- { 12724, 0x0000802D }, /* GL_HISTOGRAM_SINK */
- { 12742, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
- { 12764, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
- { 12783, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
- { 12806, 0x0000862A }, /* GL_IDENTITY_NV */
- { 12821, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
- { 12841, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- { 12881, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- { 12919, 0x00001E02 }, /* GL_INCR */
- { 12927, 0x00008507 }, /* GL_INCR_WRAP */
- { 12940, 0x00008507 }, /* GL_INCR_WRAP_EXT */
- { 12957, 0x00008222 }, /* GL_INDEX */
- { 12966, 0x00008077 }, /* GL_INDEX_ARRAY */
- { 12981, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- { 13011, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
- { 13045, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
- { 13068, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
- { 13090, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
- { 13110, 0x00000D51 }, /* GL_INDEX_BITS */
- { 13124, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
- { 13145, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
- { 13163, 0x00000C30 }, /* GL_INDEX_MODE */
- { 13177, 0x00000D13 }, /* GL_INDEX_OFFSET */
- { 13193, 0x00000D12 }, /* GL_INDEX_SHIFT */
- { 13208, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
- { 13227, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
- { 13246, 0x00001404 }, /* GL_INT */
- { 13253, 0x00008049 }, /* GL_INTENSITY */
- { 13266, 0x0000804C }, /* GL_INTENSITY12 */
- { 13281, 0x0000804C }, /* GL_INTENSITY12_EXT */
- { 13300, 0x0000804D }, /* GL_INTENSITY16 */
- { 13315, 0x0000804D }, /* GL_INTENSITY16_EXT */
- { 13334, 0x0000804A }, /* GL_INTENSITY4 */
- { 13348, 0x0000804A }, /* GL_INTENSITY4_EXT */
- { 13366, 0x0000804B }, /* GL_INTENSITY8 */
- { 13380, 0x0000804B }, /* GL_INTENSITY8_EXT */
- { 13398, 0x00008049 }, /* GL_INTENSITY_EXT */
- { 13415, 0x00008575 }, /* GL_INTERPOLATE */
- { 13430, 0x00008575 }, /* GL_INTERPOLATE_ARB */
- { 13449, 0x00008575 }, /* GL_INTERPOLATE_EXT */
- { 13468, 0x00008B53 }, /* GL_INT_VEC2 */
- { 13480, 0x00008B53 }, /* GL_INT_VEC2_ARB */
- { 13496, 0x00008B54 }, /* GL_INT_VEC3 */
- { 13508, 0x00008B54 }, /* GL_INT_VEC3_ARB */
- { 13524, 0x00008B55 }, /* GL_INT_VEC4 */
- { 13536, 0x00008B55 }, /* GL_INT_VEC4_ARB */
- { 13552, 0x00000500 }, /* GL_INVALID_ENUM */
- { 13568, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
- { 13601, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
- { 13638, 0x00000502 }, /* GL_INVALID_OPERATION */
- { 13659, 0x00000501 }, /* GL_INVALID_VALUE */
- { 13676, 0x0000862B }, /* GL_INVERSE_NV */
- { 13690, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
- { 13714, 0x0000150A }, /* GL_INVERT */
- { 13724, 0x00001E00 }, /* GL_KEEP */
- { 13732, 0x00000406 }, /* GL_LEFT */
- { 13740, 0x00000203 }, /* GL_LEQUAL */
- { 13750, 0x00000201 }, /* GL_LESS */
- { 13758, 0x00004000 }, /* GL_LIGHT0 */
- { 13768, 0x00004001 }, /* GL_LIGHT1 */
- { 13778, 0x00004002 }, /* GL_LIGHT2 */
- { 13788, 0x00004003 }, /* GL_LIGHT3 */
- { 13798, 0x00004004 }, /* GL_LIGHT4 */
- { 13808, 0x00004005 }, /* GL_LIGHT5 */
- { 13818, 0x00004006 }, /* GL_LIGHT6 */
- { 13828, 0x00004007 }, /* GL_LIGHT7 */
- { 13838, 0x00000B50 }, /* GL_LIGHTING */
- { 13850, 0x00000040 }, /* GL_LIGHTING_BIT */
- { 13866, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
- { 13889, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- { 13918, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
- { 13951, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- { 13979, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
- { 14003, 0x00001B01 }, /* GL_LINE */
- { 14011, 0x00002601 }, /* GL_LINEAR */
- { 14021, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
- { 14043, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- { 14073, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- { 14104, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
- { 14128, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
- { 14153, 0x00000001 }, /* GL_LINES */
- { 14162, 0x00000004 }, /* GL_LINE_BIT */
- { 14174, 0x00000002 }, /* GL_LINE_LOOP */
- { 14187, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
- { 14207, 0x00000B20 }, /* GL_LINE_SMOOTH */
- { 14222, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
- { 14242, 0x00000B24 }, /* GL_LINE_STIPPLE */
- { 14258, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
- { 14282, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
- { 14305, 0x00000003 }, /* GL_LINE_STRIP */
- { 14319, 0x00000702 }, /* GL_LINE_TOKEN */
- { 14333, 0x00000B21 }, /* GL_LINE_WIDTH */
- { 14347, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
- { 14373, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
- { 14393, 0x00008B82 }, /* GL_LINK_STATUS */
- { 14408, 0x00000B32 }, /* GL_LIST_BASE */
- { 14421, 0x00020000 }, /* GL_LIST_BIT */
- { 14433, 0x00000B33 }, /* GL_LIST_INDEX */
- { 14447, 0x00000B30 }, /* GL_LIST_MODE */
- { 14460, 0x00000101 }, /* GL_LOAD */
- { 14468, 0x00000BF1 }, /* GL_LOGIC_OP */
- { 14480, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
- { 14497, 0x00008CA1 }, /* GL_LOWER_LEFT */
- { 14511, 0x00001909 }, /* GL_LUMINANCE */
- { 14524, 0x00008041 }, /* GL_LUMINANCE12 */
- { 14539, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
- { 14562, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
- { 14589, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
- { 14611, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
- { 14637, 0x00008041 }, /* GL_LUMINANCE12_EXT */
- { 14656, 0x00008042 }, /* GL_LUMINANCE16 */
- { 14671, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
- { 14694, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
- { 14721, 0x00008042 }, /* GL_LUMINANCE16_EXT */
- { 14740, 0x0000803F }, /* GL_LUMINANCE4 */
- { 14754, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
- { 14775, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
- { 14800, 0x0000803F }, /* GL_LUMINANCE4_EXT */
- { 14818, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
- { 14839, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
- { 14864, 0x00008040 }, /* GL_LUMINANCE8 */
- { 14878, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
- { 14899, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
- { 14924, 0x00008040 }, /* GL_LUMINANCE8_EXT */
- { 14942, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
- { 14961, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
- { 14977, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
- { 14997, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
- { 15019, 0x00000D91 }, /* GL_MAP1_INDEX */
- { 15033, 0x00000D92 }, /* GL_MAP1_NORMAL */
- { 15048, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
- { 15072, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
- { 15096, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
- { 15120, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
- { 15144, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
- { 15161, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
- { 15178, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- { 15206, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- { 15235, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- { 15264, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- { 15293, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- { 15322, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- { 15351, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- { 15380, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- { 15408, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- { 15436, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- { 15464, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- { 15492, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- { 15520, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- { 15548, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- { 15576, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- { 15604, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- { 15632, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
- { 15648, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
- { 15668, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
- { 15690, 0x00000DB1 }, /* GL_MAP2_INDEX */
- { 15704, 0x00000DB2 }, /* GL_MAP2_NORMAL */
- { 15719, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
- { 15743, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
- { 15767, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
- { 15791, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
- { 15815, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
- { 15832, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
- { 15849, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- { 15877, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- { 15906, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- { 15935, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- { 15964, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- { 15993, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- { 16022, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- { 16051, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- { 16079, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- { 16107, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- { 16135, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- { 16163, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- { 16191, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- { 16219, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
- { 16247, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- { 16275, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- { 16303, 0x00000D10 }, /* GL_MAP_COLOR */
- { 16316, 0x00000D11 }, /* GL_MAP_STENCIL */
- { 16331, 0x000088C0 }, /* GL_MATRIX0_ARB */
- { 16346, 0x00008630 }, /* GL_MATRIX0_NV */
- { 16360, 0x000088CA }, /* GL_MATRIX10_ARB */
- { 16376, 0x000088CB }, /* GL_MATRIX11_ARB */
- { 16392, 0x000088CC }, /* GL_MATRIX12_ARB */
- { 16408, 0x000088CD }, /* GL_MATRIX13_ARB */
- { 16424, 0x000088CE }, /* GL_MATRIX14_ARB */
- { 16440, 0x000088CF }, /* GL_MATRIX15_ARB */
- { 16456, 0x000088D0 }, /* GL_MATRIX16_ARB */
- { 16472, 0x000088D1 }, /* GL_MATRIX17_ARB */
- { 16488, 0x000088D2 }, /* GL_MATRIX18_ARB */
- { 16504, 0x000088D3 }, /* GL_MATRIX19_ARB */
- { 16520, 0x000088C1 }, /* GL_MATRIX1_ARB */
- { 16535, 0x00008631 }, /* GL_MATRIX1_NV */
- { 16549, 0x000088D4 }, /* GL_MATRIX20_ARB */
- { 16565, 0x000088D5 }, /* GL_MATRIX21_ARB */
- { 16581, 0x000088D6 }, /* GL_MATRIX22_ARB */
- { 16597, 0x000088D7 }, /* GL_MATRIX23_ARB */
- { 16613, 0x000088D8 }, /* GL_MATRIX24_ARB */
- { 16629, 0x000088D9 }, /* GL_MATRIX25_ARB */
- { 16645, 0x000088DA }, /* GL_MATRIX26_ARB */
- { 16661, 0x000088DB }, /* GL_MATRIX27_ARB */
- { 16677, 0x000088DC }, /* GL_MATRIX28_ARB */
- { 16693, 0x000088DD }, /* GL_MATRIX29_ARB */
- { 16709, 0x000088C2 }, /* GL_MATRIX2_ARB */
- { 16724, 0x00008632 }, /* GL_MATRIX2_NV */
- { 16738, 0x000088DE }, /* GL_MATRIX30_ARB */
- { 16754, 0x000088DF }, /* GL_MATRIX31_ARB */
- { 16770, 0x000088C3 }, /* GL_MATRIX3_ARB */
- { 16785, 0x00008633 }, /* GL_MATRIX3_NV */
- { 16799, 0x000088C4 }, /* GL_MATRIX4_ARB */
- { 16814, 0x00008634 }, /* GL_MATRIX4_NV */
- { 16828, 0x000088C5 }, /* GL_MATRIX5_ARB */
- { 16843, 0x00008635 }, /* GL_MATRIX5_NV */
- { 16857, 0x000088C6 }, /* GL_MATRIX6_ARB */
- { 16872, 0x00008636 }, /* GL_MATRIX6_NV */
- { 16886, 0x000088C7 }, /* GL_MATRIX7_ARB */
- { 16901, 0x00008637 }, /* GL_MATRIX7_NV */
- { 16915, 0x000088C8 }, /* GL_MATRIX8_ARB */
- { 16930, 0x000088C9 }, /* GL_MATRIX9_ARB */
- { 16945, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
- { 16971, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- { 17005, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- { 17036, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- { 17069, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- { 17100, 0x00000BA0 }, /* GL_MATRIX_MODE */
- { 17115, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
- { 17137, 0x00008008 }, /* GL_MAX */
- { 17144, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
- { 17167, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- { 17199, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
- { 17225, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- { 17258, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- { 17284, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 17318, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
- { 17337, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
- { 17366, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- { 17398, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
- { 17434, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- { 17470, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
- { 17510, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
- { 17536, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
- { 17566, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
- { 17591, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
- { 17620, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- { 17649, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
- { 17682, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
- { 17702, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
- { 17726, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
- { 17750, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
- { 17774, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
- { 17799, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
- { 17817, 0x00008008 }, /* GL_MAX_EXT */
- { 17828, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- { 17863, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
- { 17902, 0x00000D31 }, /* GL_MAX_LIGHTS */
- { 17916, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
- { 17936, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- { 17974, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- { 18003, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
- { 18027, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
- { 18055, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
- { 18078, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 18115, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 18151, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- { 18178, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- { 18207, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- { 18241, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
- { 18277, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- { 18304, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- { 18336, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- { 18372, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- { 18401, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- { 18430, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
- { 18458, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- { 18496, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 18540, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 18583, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 18617, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 18656, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 18693, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 18731, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 18774, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 18817, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- { 18847, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- { 18878, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 18914, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 18950, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
- { 18980, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- { 19014, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
- { 19047, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
- { 19076, 0x00008D57 }, /* GL_MAX_SAMPLES */
- { 19091, 0x00008504 }, /* GL_MAX_SHININESS_NV */
- { 19111, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
- { 19135, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
- { 19157, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
- { 19183, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- { 19210, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
- { 19241, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
- { 19265, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- { 19299, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
- { 19319, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
- { 19346, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
- { 19367, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
- { 19392, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
- { 19417, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
- { 19452, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
- { 19474, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
- { 19500, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
- { 19522, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
- { 19548, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- { 19582, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
- { 19620, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- { 19653, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
- { 19690, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
- { 19714, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
- { 19735, 0x00008007 }, /* GL_MIN */
- { 19742, 0x0000802E }, /* GL_MINMAX */
- { 19752, 0x0000802E }, /* GL_MINMAX_EXT */
- { 19766, 0x0000802F }, /* GL_MINMAX_FORMAT */
- { 19783, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
- { 19804, 0x00008030 }, /* GL_MINMAX_SINK */
- { 19819, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
- { 19838, 0x00008007 }, /* GL_MIN_EXT */
- { 19849, 0x00008370 }, /* GL_MIRRORED_REPEAT */
- { 19868, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
- { 19891, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
- { 19914, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
- { 19934, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
- { 19954, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- { 19984, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
- { 20012, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- { 20040, 0x00001700 }, /* GL_MODELVIEW */
- { 20053, 0x00001700 }, /* GL_MODELVIEW0_ARB */
- { 20071, 0x0000872A }, /* GL_MODELVIEW10_ARB */
- { 20090, 0x0000872B }, /* GL_MODELVIEW11_ARB */
- { 20109, 0x0000872C }, /* GL_MODELVIEW12_ARB */
- { 20128, 0x0000872D }, /* GL_MODELVIEW13_ARB */
- { 20147, 0x0000872E }, /* GL_MODELVIEW14_ARB */
- { 20166, 0x0000872F }, /* GL_MODELVIEW15_ARB */
- { 20185, 0x00008730 }, /* GL_MODELVIEW16_ARB */
- { 20204, 0x00008731 }, /* GL_MODELVIEW17_ARB */
- { 20223, 0x00008732 }, /* GL_MODELVIEW18_ARB */
- { 20242, 0x00008733 }, /* GL_MODELVIEW19_ARB */
- { 20261, 0x0000850A }, /* GL_MODELVIEW1_ARB */
- { 20279, 0x00008734 }, /* GL_MODELVIEW20_ARB */
- { 20298, 0x00008735 }, /* GL_MODELVIEW21_ARB */
- { 20317, 0x00008736 }, /* GL_MODELVIEW22_ARB */
- { 20336, 0x00008737 }, /* GL_MODELVIEW23_ARB */
- { 20355, 0x00008738 }, /* GL_MODELVIEW24_ARB */
- { 20374, 0x00008739 }, /* GL_MODELVIEW25_ARB */
- { 20393, 0x0000873A }, /* GL_MODELVIEW26_ARB */
- { 20412, 0x0000873B }, /* GL_MODELVIEW27_ARB */
- { 20431, 0x0000873C }, /* GL_MODELVIEW28_ARB */
- { 20450, 0x0000873D }, /* GL_MODELVIEW29_ARB */
- { 20469, 0x00008722 }, /* GL_MODELVIEW2_ARB */
- { 20487, 0x0000873E }, /* GL_MODELVIEW30_ARB */
- { 20506, 0x0000873F }, /* GL_MODELVIEW31_ARB */
- { 20525, 0x00008723 }, /* GL_MODELVIEW3_ARB */
- { 20543, 0x00008724 }, /* GL_MODELVIEW4_ARB */
- { 20561, 0x00008725 }, /* GL_MODELVIEW5_ARB */
- { 20579, 0x00008726 }, /* GL_MODELVIEW6_ARB */
- { 20597, 0x00008727 }, /* GL_MODELVIEW7_ARB */
- { 20615, 0x00008728 }, /* GL_MODELVIEW8_ARB */
- { 20633, 0x00008729 }, /* GL_MODELVIEW9_ARB */
- { 20651, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
- { 20671, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
- { 20698, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
- { 20723, 0x00002100 }, /* GL_MODULATE */
- { 20735, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
- { 20755, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
- { 20782, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
- { 20807, 0x00000103 }, /* GL_MULT */
- { 20815, 0x0000809D }, /* GL_MULTISAMPLE */
- { 20830, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
- { 20850, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
- { 20869, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
- { 20888, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
- { 20912, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
- { 20935, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- { 20965, 0x00002A25 }, /* GL_N3F_V3F */
- { 20976, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
- { 20996, 0x0000150E }, /* GL_NAND */
- { 21004, 0x00002600 }, /* GL_NEAREST */
- { 21015, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- { 21046, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- { 21078, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
- { 21103, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
- { 21129, 0x00000200 }, /* GL_NEVER */
- { 21138, 0x00001102 }, /* GL_NICEST */
- { 21148, 0x00000000 }, /* GL_NONE */
- { 21156, 0x00001505 }, /* GL_NOOP */
- { 21164, 0x00001508 }, /* GL_NOR */
- { 21171, 0x00000BA1 }, /* GL_NORMALIZE */
- { 21184, 0x00008075 }, /* GL_NORMAL_ARRAY */
- { 21200, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
- { 21231, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
- { 21266, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
- { 21290, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
- { 21313, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
- { 21334, 0x00008511 }, /* GL_NORMAL_MAP */
- { 21348, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
- { 21366, 0x00008511 }, /* GL_NORMAL_MAP_NV */
- { 21383, 0x00000205 }, /* GL_NOTEQUAL */
- { 21395, 0x00000000 }, /* GL_NO_ERROR */
- { 21407, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
- { 21441, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
- { 21479, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
- { 21511, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
- { 21553, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
- { 21583, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
- { 21623, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
- { 21654, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
- { 21683, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
- { 21711, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
- { 21741, 0x00002401 }, /* GL_OBJECT_LINEAR */
- { 21758, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
- { 21784, 0x00002501 }, /* GL_OBJECT_PLANE */
- { 21800, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
- { 21835, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
- { 21857, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
- { 21876, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
- { 21906, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
- { 21927, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
- { 21955, 0x00000001 }, /* GL_ONE */
- { 21962, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
- { 21990, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
- { 22022, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
- { 22050, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
- { 22082, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
- { 22105, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
- { 22128, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
- { 22151, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
- { 22174, 0x00008598 }, /* GL_OPERAND0_ALPHA */
- { 22192, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
- { 22214, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
- { 22236, 0x00008590 }, /* GL_OPERAND0_RGB */
- { 22252, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
- { 22272, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
- { 22292, 0x00008599 }, /* GL_OPERAND1_ALPHA */
- { 22310, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
- { 22332, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
- { 22354, 0x00008591 }, /* GL_OPERAND1_RGB */
- { 22370, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
- { 22390, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
- { 22410, 0x0000859A }, /* GL_OPERAND2_ALPHA */
- { 22428, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
- { 22450, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
- { 22472, 0x00008592 }, /* GL_OPERAND2_RGB */
- { 22488, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
- { 22508, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
- { 22528, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
- { 22549, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
- { 22568, 0x00001507 }, /* GL_OR */
- { 22574, 0x00000A01 }, /* GL_ORDER */
- { 22583, 0x0000150D }, /* GL_OR_INVERTED */
- { 22598, 0x0000150B }, /* GL_OR_REVERSE */
- { 22612, 0x00000505 }, /* GL_OUT_OF_MEMORY */
- { 22629, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
- { 22647, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
- { 22668, 0x00008758 }, /* GL_PACK_INVERT_MESA */
- { 22688, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
- { 22706, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
- { 22725, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
- { 22745, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
- { 22765, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
- { 22783, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
- { 22802, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
- { 22827, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
- { 22851, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
- { 22872, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
- { 22894, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
- { 22916, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
- { 22941, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
- { 22965, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
- { 22986, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
- { 23008, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
- { 23030, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
- { 23052, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
- { 23083, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
- { 23103, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- { 23128, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
- { 23148, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- { 23173, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
- { 23193, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- { 23218, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
- { 23238, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- { 23263, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
- { 23283, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- { 23308, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
- { 23328, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- { 23353, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
- { 23373, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- { 23398, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
- { 23418, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- { 23443, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
- { 23463, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- { 23488, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
- { 23508, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- { 23533, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
- { 23551, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
- { 23572, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
- { 23601, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
- { 23634, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
- { 23659, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
- { 23682, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
- { 23713, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
- { 23748, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
- { 23775, 0x00001B00 }, /* GL_POINT */
- { 23784, 0x00000000 }, /* GL_POINTS */
- { 23794, 0x00000002 }, /* GL_POINT_BIT */
- { 23807, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
- { 23837, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
- { 23871, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
- { 23905, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
- { 23940, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
- { 23969, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
- { 24002, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
- { 24035, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
- { 24069, 0x00000B11 }, /* GL_POINT_SIZE */
- { 24083, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
- { 24109, 0x00008127 }, /* GL_POINT_SIZE_MAX */
- { 24127, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
- { 24149, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
- { 24171, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
- { 24194, 0x00008126 }, /* GL_POINT_SIZE_MIN */
- { 24212, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
- { 24234, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
- { 24256, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
- { 24279, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
- { 24299, 0x00000B10 }, /* GL_POINT_SMOOTH */
- { 24315, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
- { 24336, 0x00008861 }, /* GL_POINT_SPRITE */
- { 24352, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
- { 24372, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
- { 24401, 0x00008861 }, /* GL_POINT_SPRITE_NV */
- { 24420, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
- { 24446, 0x00000701 }, /* GL_POINT_TOKEN */
- { 24461, 0x00000009 }, /* GL_POLYGON */
- { 24472, 0x00000008 }, /* GL_POLYGON_BIT */
- { 24487, 0x00000B40 }, /* GL_POLYGON_MODE */
- { 24503, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
- { 24526, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
- { 24551, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
- { 24574, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
- { 24597, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
- { 24621, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
- { 24645, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
- { 24663, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
- { 24686, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
- { 24705, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
- { 24728, 0x00000703 }, /* GL_POLYGON_TOKEN */
- { 24745, 0x00001203 }, /* GL_POSITION */
- { 24757, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- { 24789, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
- { 24825, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- { 24858, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
- { 24895, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- { 24926, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
- { 24961, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- { 24993, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
- { 25029, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- { 25062, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- { 25094, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
- { 25130, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- { 25163, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
- { 25200, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- { 25230, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
- { 25264, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- { 25295, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
- { 25330, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- { 25361, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
- { 25396, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- { 25428, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
- { 25464, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- { 25494, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
- { 25528, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- { 25559, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
- { 25594, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- { 25626, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- { 25657, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
- { 25692, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- { 25724, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
- { 25760, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
- { 25789, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
- { 25822, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
- { 25852, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
- { 25886, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- { 25925, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- { 25958, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- { 25998, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- { 26032, 0x00008578 }, /* GL_PREVIOUS */
- { 26044, 0x00008578 }, /* GL_PREVIOUS_ARB */
- { 26060, 0x00008578 }, /* GL_PREVIOUS_EXT */
- { 26076, 0x00008577 }, /* GL_PRIMARY_COLOR */
- { 26093, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
- { 26114, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
- { 26135, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 26168, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 26200, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
- { 26223, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
- { 26246, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
- { 26276, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
- { 26305, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
- { 26333, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
- { 26355, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- { 26383, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- { 26411, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
- { 26433, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
- { 26454, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 26494, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 26533, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 26563, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 26598, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 26631, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 26665, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 26704, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 26743, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
- { 26765, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
- { 26791, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
- { 26815, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
- { 26838, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
- { 26860, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
- { 26881, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
- { 26902, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
- { 26929, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 26961, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 26993, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- { 27028, 0x00001701 }, /* GL_PROJECTION */
- { 27042, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
- { 27063, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
- { 27089, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
- { 27110, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
- { 27129, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
- { 27152, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
- { 27191, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- { 27229, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
- { 27249, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- { 27279, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
- { 27303, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
- { 27323, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- { 27353, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
- { 27377, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
- { 27397, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- { 27430, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
- { 27456, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
- { 27486, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- { 27517, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
- { 27547, 0x00002003 }, /* GL_Q */
- { 27552, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
- { 27577, 0x00000007 }, /* GL_QUADS */
- { 27586, 0x00008614 }, /* GL_QUAD_MESH_SUN */
- { 27603, 0x00000008 }, /* GL_QUAD_STRIP */
- { 27617, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
- { 27639, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
- { 27665, 0x00008866 }, /* GL_QUERY_RESULT */
- { 27681, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
- { 27701, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
- { 27727, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
- { 27757, 0x00002002 }, /* GL_R */
- { 27762, 0x00002A10 }, /* GL_R3_G3_B2 */
- { 27774, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- { 27807, 0x00000C02 }, /* GL_READ_BUFFER */
- { 27822, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
- { 27842, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- { 27874, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
- { 27898, 0x000088B8 }, /* GL_READ_ONLY */
- { 27911, 0x000088B8 }, /* GL_READ_ONLY_ARB */
- { 27928, 0x000088BA }, /* GL_READ_WRITE */
- { 27942, 0x000088BA }, /* GL_READ_WRITE_ARB */
- { 27960, 0x00001903 }, /* GL_RED */
- { 27967, 0x00008016 }, /* GL_REDUCE */
- { 27977, 0x00008016 }, /* GL_REDUCE_EXT */
- { 27991, 0x00000D15 }, /* GL_RED_BIAS */
- { 28003, 0x00000D52 }, /* GL_RED_BITS */
- { 28015, 0x00000D14 }, /* GL_RED_SCALE */
- { 28028, 0x00008512 }, /* GL_REFLECTION_MAP */
- { 28046, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
- { 28068, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
- { 28089, 0x00001C00 }, /* GL_RENDER */
- { 28099, 0x00008D41 }, /* GL_RENDERBUFFER */
- { 28115, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
- { 28142, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
- { 28170, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
- { 28196, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
- { 28223, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
- { 28243, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
- { 28270, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
- { 28293, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
- { 28320, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- { 28352, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
- { 28388, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
- { 28413, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
- { 28437, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
- { 28466, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
- { 28488, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
- { 28514, 0x00001F01 }, /* GL_RENDERER */
- { 28526, 0x00000C40 }, /* GL_RENDER_MODE */
- { 28541, 0x00002901 }, /* GL_REPEAT */
- { 28551, 0x00001E01 }, /* GL_REPLACE */
- { 28562, 0x00008062 }, /* GL_REPLACE_EXT */
- { 28577, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
- { 28600, 0x0000803A }, /* GL_RESCALE_NORMAL */
- { 28618, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
- { 28640, 0x00000102 }, /* GL_RETURN */
- { 28650, 0x00001907 }, /* GL_RGB */
- { 28657, 0x00008052 }, /* GL_RGB10 */
- { 28666, 0x00008059 }, /* GL_RGB10_A2 */
- { 28678, 0x00008059 }, /* GL_RGB10_A2_EXT */
- { 28694, 0x00008052 }, /* GL_RGB10_EXT */
- { 28707, 0x00008053 }, /* GL_RGB12 */
- { 28716, 0x00008053 }, /* GL_RGB12_EXT */
- { 28729, 0x00008054 }, /* GL_RGB16 */
- { 28738, 0x00008054 }, /* GL_RGB16_EXT */
- { 28751, 0x0000804E }, /* GL_RGB2_EXT */
- { 28763, 0x0000804F }, /* GL_RGB4 */
- { 28771, 0x0000804F }, /* GL_RGB4_EXT */
- { 28783, 0x000083A1 }, /* GL_RGB4_S3TC */
- { 28796, 0x00008050 }, /* GL_RGB5 */
- { 28804, 0x00008057 }, /* GL_RGB5_A1 */
- { 28815, 0x00008057 }, /* GL_RGB5_A1_EXT */
- { 28830, 0x00008050 }, /* GL_RGB5_EXT */
- { 28842, 0x00008051 }, /* GL_RGB8 */
- { 28850, 0x00008051 }, /* GL_RGB8_EXT */
- { 28862, 0x00001908 }, /* GL_RGBA */
- { 28870, 0x0000805A }, /* GL_RGBA12 */
- { 28880, 0x0000805A }, /* GL_RGBA12_EXT */
- { 28894, 0x0000805B }, /* GL_RGBA16 */
- { 28904, 0x0000805B }, /* GL_RGBA16_EXT */
- { 28918, 0x00008055 }, /* GL_RGBA2 */
- { 28927, 0x00008055 }, /* GL_RGBA2_EXT */
- { 28940, 0x00008056 }, /* GL_RGBA4 */
- { 28949, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
- { 28968, 0x00008056 }, /* GL_RGBA4_EXT */
- { 28981, 0x000083A3 }, /* GL_RGBA4_S3TC */
- { 28995, 0x00008058 }, /* GL_RGBA8 */
- { 29004, 0x00008058 }, /* GL_RGBA8_EXT */
- { 29017, 0x00008F97 }, /* GL_RGBA8_SNORM */
- { 29032, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
- { 29050, 0x00000C31 }, /* GL_RGBA_MODE */
- { 29063, 0x000083A2 }, /* GL_RGBA_S3TC */
- { 29076, 0x00008F93 }, /* GL_RGBA_SNORM */
- { 29090, 0x000083A0 }, /* GL_RGB_S3TC */
- { 29102, 0x00008573 }, /* GL_RGB_SCALE */
- { 29115, 0x00008573 }, /* GL_RGB_SCALE_ARB */
- { 29132, 0x00008573 }, /* GL_RGB_SCALE_EXT */
- { 29149, 0x00000407 }, /* GL_RIGHT */
- { 29158, 0x00002000 }, /* GL_S */
- { 29163, 0x00008B5D }, /* GL_SAMPLER_1D */
- { 29177, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
- { 29198, 0x00008B5E }, /* GL_SAMPLER_2D */
- { 29212, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
- { 29233, 0x00008B5F }, /* GL_SAMPLER_3D */
- { 29247, 0x00008B60 }, /* GL_SAMPLER_CUBE */
- { 29263, 0x000080A9 }, /* GL_SAMPLES */
- { 29274, 0x000086B4 }, /* GL_SAMPLES_3DFX */
- { 29290, 0x000080A9 }, /* GL_SAMPLES_ARB */
- { 29305, 0x00008914 }, /* GL_SAMPLES_PASSED */
- { 29323, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
- { 29345, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- { 29373, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
- { 29405, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
- { 29428, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
- { 29455, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
- { 29473, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
- { 29496, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
- { 29518, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
- { 29537, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
- { 29560, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
- { 29586, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
- { 29616, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
- { 29641, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
- { 29670, 0x00080000 }, /* GL_SCISSOR_BIT */
- { 29685, 0x00000C10 }, /* GL_SCISSOR_BOX */
- { 29700, 0x00000C11 }, /* GL_SCISSOR_TEST */
- { 29716, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
- { 29741, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- { 29781, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
- { 29825, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- { 29858, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- { 29888, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- { 29920, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- { 29950, 0x00001C02 }, /* GL_SELECT */
- { 29960, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
- { 29988, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
- { 30013, 0x00008012 }, /* GL_SEPARABLE_2D */
- { 30029, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
- { 30056, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
- { 30087, 0x0000150F }, /* GL_SET */
- { 30094, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
- { 30115, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
- { 30139, 0x00008B4F }, /* GL_SHADER_TYPE */
- { 30154, 0x00000B54 }, /* GL_SHADE_MODEL */
- { 30169, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
- { 30197, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
- { 30220, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- { 30250, 0x00001601 }, /* GL_SHININESS */
- { 30263, 0x00001402 }, /* GL_SHORT */
- { 30272, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
- { 30293, 0x000081F9 }, /* GL_SINGLE_COLOR */
- { 30309, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
- { 30329, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
- { 30348, 0x00008C46 }, /* GL_SLUMINANCE */
- { 30362, 0x00008C47 }, /* GL_SLUMINANCE8 */
- { 30377, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
- { 30399, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
- { 30419, 0x00001D01 }, /* GL_SMOOTH */
- { 30429, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
- { 30462, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
- { 30489, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
- { 30522, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
- { 30549, 0x00008588 }, /* GL_SOURCE0_ALPHA */
- { 30566, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
- { 30587, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
- { 30608, 0x00008580 }, /* GL_SOURCE0_RGB */
- { 30623, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
- { 30642, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
- { 30661, 0x00008589 }, /* GL_SOURCE1_ALPHA */
- { 30678, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
- { 30699, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
- { 30720, 0x00008581 }, /* GL_SOURCE1_RGB */
- { 30735, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
- { 30754, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
- { 30773, 0x0000858A }, /* GL_SOURCE2_ALPHA */
- { 30790, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
- { 30811, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
- { 30832, 0x00008582 }, /* GL_SOURCE2_RGB */
- { 30847, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
- { 30866, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
- { 30885, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
- { 30905, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
- { 30923, 0x00001202 }, /* GL_SPECULAR */
- { 30935, 0x00002402 }, /* GL_SPHERE_MAP */
- { 30949, 0x00001206 }, /* GL_SPOT_CUTOFF */
- { 30964, 0x00001204 }, /* GL_SPOT_DIRECTION */
- { 30982, 0x00001205 }, /* GL_SPOT_EXPONENT */
- { 30999, 0x00008588 }, /* GL_SRC0_ALPHA */
- { 31013, 0x00008580 }, /* GL_SRC0_RGB */
- { 31025, 0x00008589 }, /* GL_SRC1_ALPHA */
- { 31039, 0x00008581 }, /* GL_SRC1_RGB */
- { 31051, 0x0000858A }, /* GL_SRC2_ALPHA */
- { 31065, 0x00008582 }, /* GL_SRC2_RGB */
- { 31077, 0x00000302 }, /* GL_SRC_ALPHA */
- { 31090, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
- { 31112, 0x00000300 }, /* GL_SRC_COLOR */
- { 31125, 0x00008C40 }, /* GL_SRGB */
- { 31133, 0x00008C41 }, /* GL_SRGB8 */
- { 31142, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
- { 31158, 0x00008C42 }, /* GL_SRGB_ALPHA */
- { 31172, 0x00000503 }, /* GL_STACK_OVERFLOW */
- { 31190, 0x00000504 }, /* GL_STACK_UNDERFLOW */
- { 31209, 0x000088E6 }, /* GL_STATIC_COPY */
- { 31224, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
- { 31243, 0x000088E4 }, /* GL_STATIC_DRAW */
- { 31258, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
- { 31277, 0x000088E5 }, /* GL_STATIC_READ */
- { 31292, 0x000088E5 }, /* GL_STATIC_READ_ARB */
- { 31311, 0x00001802 }, /* GL_STENCIL */
- { 31322, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
- { 31344, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
- { 31370, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
- { 31391, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
- { 31416, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
- { 31437, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
- { 31462, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- { 31494, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
- { 31530, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- { 31562, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
- { 31598, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
- { 31618, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
- { 31645, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
- { 31671, 0x00000D57 }, /* GL_STENCIL_BITS */
- { 31687, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
- { 31709, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
- { 31732, 0x00000B94 }, /* GL_STENCIL_FAIL */
- { 31748, 0x00000B92 }, /* GL_STENCIL_FUNC */
- { 31764, 0x00001901 }, /* GL_STENCIL_INDEX */
- { 31781, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
- { 31804, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
- { 31826, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
- { 31848, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
- { 31870, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
- { 31891, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
- { 31918, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
- { 31945, 0x00000B97 }, /* GL_STENCIL_REF */
- { 31960, 0x00000B90 }, /* GL_STENCIL_TEST */
- { 31976, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
- { 32005, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
- { 32027, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
- { 32048, 0x00000C33 }, /* GL_STEREO */
- { 32058, 0x000088E2 }, /* GL_STREAM_COPY */
- { 32073, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
- { 32092, 0x000088E0 }, /* GL_STREAM_DRAW */
- { 32107, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
- { 32126, 0x000088E1 }, /* GL_STREAM_READ */
- { 32141, 0x000088E1 }, /* GL_STREAM_READ_ARB */
- { 32160, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
- { 32177, 0x000084E7 }, /* GL_SUBTRACT */
- { 32189, 0x000084E7 }, /* GL_SUBTRACT_ARB */
- { 32205, 0x00002001 }, /* GL_T */
- { 32210, 0x00002A2A }, /* GL_T2F_C3F_V3F */
- { 32225, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
- { 32244, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
- { 32260, 0x00002A2B }, /* GL_T2F_N3F_V3F */
- { 32275, 0x00002A27 }, /* GL_T2F_V3F */
- { 32286, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
- { 32305, 0x00002A28 }, /* GL_T4F_V4F */
- { 32316, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
- { 32339, 0x00001702 }, /* GL_TEXTURE */
- { 32350, 0x000084C0 }, /* GL_TEXTURE0 */
- { 32362, 0x000084C0 }, /* GL_TEXTURE0_ARB */
- { 32378, 0x000084C1 }, /* GL_TEXTURE1 */
- { 32390, 0x000084CA }, /* GL_TEXTURE10 */
- { 32403, 0x000084CA }, /* GL_TEXTURE10_ARB */
- { 32420, 0x000084CB }, /* GL_TEXTURE11 */
- { 32433, 0x000084CB }, /* GL_TEXTURE11_ARB */
- { 32450, 0x000084CC }, /* GL_TEXTURE12 */
- { 32463, 0x000084CC }, /* GL_TEXTURE12_ARB */
- { 32480, 0x000084CD }, /* GL_TEXTURE13 */
- { 32493, 0x000084CD }, /* GL_TEXTURE13_ARB */
- { 32510, 0x000084CE }, /* GL_TEXTURE14 */
- { 32523, 0x000084CE }, /* GL_TEXTURE14_ARB */
- { 32540, 0x000084CF }, /* GL_TEXTURE15 */
- { 32553, 0x000084CF }, /* GL_TEXTURE15_ARB */
- { 32570, 0x000084D0 }, /* GL_TEXTURE16 */
- { 32583, 0x000084D0 }, /* GL_TEXTURE16_ARB */
- { 32600, 0x000084D1 }, /* GL_TEXTURE17 */
- { 32613, 0x000084D1 }, /* GL_TEXTURE17_ARB */
- { 32630, 0x000084D2 }, /* GL_TEXTURE18 */
- { 32643, 0x000084D2 }, /* GL_TEXTURE18_ARB */
- { 32660, 0x000084D3 }, /* GL_TEXTURE19 */
- { 32673, 0x000084D3 }, /* GL_TEXTURE19_ARB */
- { 32690, 0x000084C1 }, /* GL_TEXTURE1_ARB */
- { 32706, 0x000084C2 }, /* GL_TEXTURE2 */
- { 32718, 0x000084D4 }, /* GL_TEXTURE20 */
- { 32731, 0x000084D4 }, /* GL_TEXTURE20_ARB */
- { 32748, 0x000084D5 }, /* GL_TEXTURE21 */
- { 32761, 0x000084D5 }, /* GL_TEXTURE21_ARB */
- { 32778, 0x000084D6 }, /* GL_TEXTURE22 */
- { 32791, 0x000084D6 }, /* GL_TEXTURE22_ARB */
- { 32808, 0x000084D7 }, /* GL_TEXTURE23 */
- { 32821, 0x000084D7 }, /* GL_TEXTURE23_ARB */
- { 32838, 0x000084D8 }, /* GL_TEXTURE24 */
- { 32851, 0x000084D8 }, /* GL_TEXTURE24_ARB */
- { 32868, 0x000084D9 }, /* GL_TEXTURE25 */
- { 32881, 0x000084D9 }, /* GL_TEXTURE25_ARB */
- { 32898, 0x000084DA }, /* GL_TEXTURE26 */
- { 32911, 0x000084DA }, /* GL_TEXTURE26_ARB */
- { 32928, 0x000084DB }, /* GL_TEXTURE27 */
- { 32941, 0x000084DB }, /* GL_TEXTURE27_ARB */
- { 32958, 0x000084DC }, /* GL_TEXTURE28 */
- { 32971, 0x000084DC }, /* GL_TEXTURE28_ARB */
- { 32988, 0x000084DD }, /* GL_TEXTURE29 */
- { 33001, 0x000084DD }, /* GL_TEXTURE29_ARB */
- { 33018, 0x000084C2 }, /* GL_TEXTURE2_ARB */
- { 33034, 0x000084C3 }, /* GL_TEXTURE3 */
- { 33046, 0x000084DE }, /* GL_TEXTURE30 */
- { 33059, 0x000084DE }, /* GL_TEXTURE30_ARB */
- { 33076, 0x000084DF }, /* GL_TEXTURE31 */
- { 33089, 0x000084DF }, /* GL_TEXTURE31_ARB */
- { 33106, 0x000084C3 }, /* GL_TEXTURE3_ARB */
- { 33122, 0x000084C4 }, /* GL_TEXTURE4 */
- { 33134, 0x000084C4 }, /* GL_TEXTURE4_ARB */
- { 33150, 0x000084C5 }, /* GL_TEXTURE5 */
- { 33162, 0x000084C5 }, /* GL_TEXTURE5_ARB */
- { 33178, 0x000084C6 }, /* GL_TEXTURE6 */
- { 33190, 0x000084C6 }, /* GL_TEXTURE6_ARB */
- { 33206, 0x000084C7 }, /* GL_TEXTURE7 */
- { 33218, 0x000084C7 }, /* GL_TEXTURE7_ARB */
- { 33234, 0x000084C8 }, /* GL_TEXTURE8 */
- { 33246, 0x000084C8 }, /* GL_TEXTURE8_ARB */
- { 33262, 0x000084C9 }, /* GL_TEXTURE9 */
- { 33274, 0x000084C9 }, /* GL_TEXTURE9_ARB */
- { 33290, 0x00000DE0 }, /* GL_TEXTURE_1D */
- { 33304, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
- { 33328, 0x00000DE1 }, /* GL_TEXTURE_2D */
- { 33342, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
- { 33366, 0x0000806F }, /* GL_TEXTURE_3D */
- { 33380, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
- { 33402, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
- { 33428, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
- { 33450, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
- { 33472, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- { 33504, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
- { 33526, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- { 33558, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
- { 33580, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
- { 33608, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
- { 33640, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- { 33673, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
- { 33705, 0x00040000 }, /* GL_TEXTURE_BIT */
- { 33720, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
- { 33741, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
- { 33766, 0x00001005 }, /* GL_TEXTURE_BORDER */
- { 33784, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
- { 33808, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- { 33839, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- { 33869, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- { 33899, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- { 33934, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- { 33965, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 34003, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
- { 34030, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- { 34062, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- { 34096, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
- { 34120, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
- { 34148, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
- { 34172, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
- { 34200, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- { 34233, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
- { 34257, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
- { 34279, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
- { 34301, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
- { 34327, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
- { 34361, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- { 34394, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
- { 34431, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
- { 34459, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
- { 34491, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
- { 34514, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- { 34552, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
- { 34594, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- { 34625, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- { 34653, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- { 34683, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- { 34711, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
- { 34731, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
- { 34755, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- { 34786, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
- { 34821, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- { 34852, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
- { 34887, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- { 34918, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
- { 34953, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- { 34984, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
- { 35019, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- { 35050, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
- { 35085, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- { 35116, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
- { 35151, 0x00008071 }, /* GL_TEXTURE_DEPTH */
- { 35168, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
- { 35190, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
- { 35216, 0x00002300 }, /* GL_TEXTURE_ENV */
- { 35231, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
- { 35252, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
- { 35272, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
- { 35298, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
- { 35318, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
- { 35335, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
- { 35352, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
- { 35369, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
- { 35386, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
- { 35411, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
- { 35433, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
- { 35459, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
- { 35477, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
- { 35503, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
- { 35529, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
- { 35559, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
- { 35586, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
- { 35611, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
- { 35631, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
- { 35655, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- { 35682, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- { 35709, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- { 35736, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
- { 35762, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
- { 35792, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
- { 35814, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
- { 35832, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- { 35862, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- { 35890, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- { 35918, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- { 35946, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
- { 35967, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
- { 35986, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
- { 36008, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
- { 36027, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
- { 36047, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
- { 36072, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
- { 36096, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
- { 36116, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
- { 36140, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
- { 36160, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
- { 36183, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
- { 36207, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
- { 36232, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- { 36266, 0x00001000 }, /* GL_TEXTURE_WIDTH */
- { 36283, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
- { 36301, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
- { 36319, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
- { 36337, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
- { 36357, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
- { 36376, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- { 36405, 0x00001000 }, /* GL_TRANSFORM_BIT */
- { 36422, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
- { 36448, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
- { 36478, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- { 36510, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- { 36540, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
- { 36574, 0x0000862C }, /* GL_TRANSPOSE_NV */
- { 36590, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- { 36621, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
- { 36656, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- { 36684, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
- { 36716, 0x00000004 }, /* GL_TRIANGLES */
- { 36729, 0x00000006 }, /* GL_TRIANGLE_FAN */
- { 36745, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
- { 36766, 0x00000005 }, /* GL_TRIANGLE_STRIP */
- { 36784, 0x00000001 }, /* GL_TRUE */
- { 36792, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
- { 36812, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
- { 36835, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
- { 36855, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
- { 36876, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
- { 36898, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
- { 36920, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
- { 36940, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
- { 36961, 0x00001401 }, /* GL_UNSIGNED_BYTE */
- { 36978, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- { 37005, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
- { 37028, 0x00001405 }, /* GL_UNSIGNED_INT */
- { 37044, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
- { 37071, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
- { 37092, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
- { 37116, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- { 37147, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
- { 37171, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- { 37199, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
- { 37222, 0x00001403 }, /* GL_UNSIGNED_SHORT */
- { 37240, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- { 37270, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- { 37296, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- { 37326, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- { 37352, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
- { 37376, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- { 37404, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- { 37432, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
- { 37459, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- { 37491, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
- { 37522, 0x00008CA2 }, /* GL_UPPER_LEFT */
- { 37536, 0x00002A20 }, /* GL_V2F */
- { 37543, 0x00002A21 }, /* GL_V3F */
- { 37550, 0x00008B83 }, /* GL_VALIDATE_STATUS */
- { 37569, 0x00001F00 }, /* GL_VENDOR */
- { 37579, 0x00001F02 }, /* GL_VERSION */
- { 37590, 0x00008074 }, /* GL_VERTEX_ARRAY */
- { 37606, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- { 37636, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- { 37667, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
- { 37702, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
- { 37726, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
- { 37747, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
- { 37770, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
- { 37791, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- { 37818, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- { 37846, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- { 37874, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- { 37902, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- { 37930, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- { 37958, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- { 37986, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- { 38013, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- { 38040, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- { 38067, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- { 38094, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- { 38121, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- { 38148, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- { 38175, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- { 38202, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- { 38229, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- { 38267, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
- { 38309, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- { 38340, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
- { 38375, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- { 38409, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
- { 38447, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- { 38478, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
- { 38513, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- { 38541, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
- { 38573, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- { 38603, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
- { 38637, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- { 38665, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
- { 38697, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
- { 38717, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
- { 38739, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
- { 38768, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
- { 38789, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- { 38818, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
- { 38851, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
- { 38883, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- { 38910, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
- { 38941, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
- { 38971, 0x00008B31 }, /* GL_VERTEX_SHADER */
- { 38988, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
- { 39009, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
- { 39036, 0x00000BA2 }, /* GL_VIEWPORT */
- { 39048, 0x00000800 }, /* GL_VIEWPORT_BIT */
- { 39064, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
- { 39084, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- { 39115, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
- { 39150, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- { 39178, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- { 39203, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- { 39230, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- { 39255, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
- { 39279, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
- { 39298, 0x000088B9 }, /* GL_WRITE_ONLY */
- { 39312, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
- { 39330, 0x00001506 }, /* GL_XOR */
- { 39337, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
- { 39356, 0x00008757 }, /* GL_YCBCR_MESA */
- { 39370, 0x00000000 }, /* GL_ZERO */
- { 39378, 0x00000D16 }, /* GL_ZOOM_X */
- { 39388, 0x00000D17 }, /* GL_ZOOM_Y */
+ { 6072, 0x00008F36 }, /* GL_COPY_READ_BUFFER */
+ { 6092, 0x00008F37 }, /* GL_COPY_WRITE_BUFFER */
+ { 6113, 0x00000B44 }, /* GL_CULL_FACE */
+ { 6126, 0x00000B45 }, /* GL_CULL_FACE_MODE */
+ { 6144, 0x000081AA }, /* GL_CULL_VERTEX_EXT */
+ { 6163, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
+ { 6195, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+ { 6230, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */
+ { 6251, 0x00000001 }, /* GL_CURRENT_BIT */
+ { 6266, 0x00000B00 }, /* GL_CURRENT_COLOR */
+ { 6283, 0x00008453 }, /* GL_CURRENT_FOG_COORD */
+ { 6304, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */
+ { 6330, 0x00000B01 }, /* GL_CURRENT_INDEX */
+ { 6347, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */
+ { 6369, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */
+ { 6397, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */
+ { 6418, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+ { 6452, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */
+ { 6485, 0x00000B02 }, /* GL_CURRENT_NORMAL */
+ { 6503, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */
+ { 6533, 0x00008B8D }, /* GL_CURRENT_PROGRAM */
+ { 6552, 0x00008865 }, /* GL_CURRENT_QUERY */
+ { 6569, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */
+ { 6590, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */
+ { 6614, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */
+ { 6641, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */
+ { 6665, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */
+ { 6692, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */
+ { 6725, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
+ { 6759, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+ { 6792, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */
+ { 6819, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */
+ { 6845, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */
+ { 6870, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
+ { 6899, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
+ { 6921, 0x00000900 }, /* GL_CW */
+ { 6927, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */
+ { 6948, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */
+ { 6969, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */
+ { 6989, 0x00002101 }, /* GL_DECAL */
+ { 6998, 0x00001E03 }, /* GL_DECR */
+ { 7006, 0x00008508 }, /* GL_DECR_WRAP */
+ { 7019, 0x00008508 }, /* GL_DECR_WRAP_EXT */
+ { 7036, 0x00008B80 }, /* GL_DELETE_STATUS */
+ { 7053, 0x00001801 }, /* GL_DEPTH */
+ { 7062, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */
+ { 7082, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */
+ { 7102, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
+ { 7126, 0x00000D1F }, /* GL_DEPTH_BIAS */
+ { 7140, 0x00000D56 }, /* GL_DEPTH_BITS */
+ { 7154, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
+ { 7174, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ { 7199, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
+ { 7219, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
+ { 7237, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
+ { 7258, 0x00001902 }, /* GL_DEPTH_COMPONENT */
+ { 7277, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
+ { 7298, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
+ { 7323, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
+ { 7349, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
+ { 7370, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
+ { 7395, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
+ { 7421, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
+ { 7442, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
+ { 7467, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
+ { 7493, 0x00000B74 }, /* GL_DEPTH_FUNC */
+ { 7507, 0x00000B70 }, /* GL_DEPTH_RANGE */
+ { 7522, 0x00000D1E }, /* GL_DEPTH_SCALE */
+ { 7537, 0x000084F9 }, /* GL_DEPTH_STENCIL */
+ { 7554, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */
+ { 7582, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
+ { 7602, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ { 7630, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ { 7658, 0x00000B71 }, /* GL_DEPTH_TEST */
+ { 7672, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
+ { 7694, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
+ { 7720, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
+ { 7739, 0x00001201 }, /* GL_DIFFUSE */
+ { 7750, 0x00000BD0 }, /* GL_DITHER */
+ { 7760, 0x00000A02 }, /* GL_DOMAIN */
+ { 7770, 0x00001100 }, /* GL_DONT_CARE */
+ { 7783, 0x000086AE }, /* GL_DOT3_RGB */
+ { 7795, 0x000086AF }, /* GL_DOT3_RGBA */
+ { 7808, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
+ { 7825, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
+ { 7842, 0x000086AE }, /* GL_DOT3_RGB_ARB */
+ { 7858, 0x00008740 }, /* GL_DOT3_RGB_EXT */
+ { 7874, 0x0000140A }, /* GL_DOUBLE */
+ { 7884, 0x00000C32 }, /* GL_DOUBLEBUFFER */
+ { 7900, 0x00000C01 }, /* GL_DRAW_BUFFER */
+ { 7915, 0x00008825 }, /* GL_DRAW_BUFFER0 */
+ { 7931, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
+ { 7951, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
+ { 7971, 0x00008826 }, /* GL_DRAW_BUFFER1 */
+ { 7987, 0x0000882F }, /* GL_DRAW_BUFFER10 */
+ { 8004, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
+ { 8025, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
+ { 8046, 0x00008830 }, /* GL_DRAW_BUFFER11 */
+ { 8063, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
+ { 8084, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
+ { 8105, 0x00008831 }, /* GL_DRAW_BUFFER12 */
+ { 8122, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
+ { 8143, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
+ { 8164, 0x00008832 }, /* GL_DRAW_BUFFER13 */
+ { 8181, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
+ { 8202, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
+ { 8223, 0x00008833 }, /* GL_DRAW_BUFFER14 */
+ { 8240, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
+ { 8261, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
+ { 8282, 0x00008834 }, /* GL_DRAW_BUFFER15 */
+ { 8299, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
+ { 8320, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
+ { 8341, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
+ { 8361, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
+ { 8381, 0x00008827 }, /* GL_DRAW_BUFFER2 */
+ { 8397, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
+ { 8417, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
+ { 8437, 0x00008828 }, /* GL_DRAW_BUFFER3 */
+ { 8453, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
+ { 8473, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
+ { 8493, 0x00008829 }, /* GL_DRAW_BUFFER4 */
+ { 8509, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
+ { 8529, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
+ { 8549, 0x0000882A }, /* GL_DRAW_BUFFER5 */
+ { 8565, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
+ { 8585, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
+ { 8605, 0x0000882B }, /* GL_DRAW_BUFFER6 */
+ { 8621, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
+ { 8641, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
+ { 8661, 0x0000882C }, /* GL_DRAW_BUFFER7 */
+ { 8677, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
+ { 8697, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
+ { 8717, 0x0000882D }, /* GL_DRAW_BUFFER8 */
+ { 8733, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
+ { 8753, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
+ { 8773, 0x0000882E }, /* GL_DRAW_BUFFER9 */
+ { 8789, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
+ { 8809, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
+ { 8829, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */
+ { 8849, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
+ { 8881, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
+ { 8905, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
+ { 8925, 0x00000304 }, /* GL_DST_ALPHA */
+ { 8938, 0x00000306 }, /* GL_DST_COLOR */
+ { 8951, 0x0000877A }, /* GL_DU8DV8_ATI */
+ { 8965, 0x00008779 }, /* GL_DUDV_ATI */
+ { 8977, 0x000088EA }, /* GL_DYNAMIC_COPY */
+ { 8993, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
+ { 9013, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
+ { 9029, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
+ { 9049, 0x000088E9 }, /* GL_DYNAMIC_READ */
+ { 9065, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
+ { 9085, 0x00000B43 }, /* GL_EDGE_FLAG */
+ { 9098, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
+ { 9117, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ { 9151, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
+ { 9189, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ { 9216, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ { 9242, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
+ { 9266, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ { 9298, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
+ { 9334, 0x00001600 }, /* GL_EMISSION */
+ { 9346, 0x00002000 }, /* GL_ENABLE_BIT */
+ { 9360, 0x00000202 }, /* GL_EQUAL */
+ { 9369, 0x00001509 }, /* GL_EQUIV */
+ { 9378, 0x00010000 }, /* GL_EVAL_BIT */
+ { 9390, 0x00000800 }, /* GL_EXP */
+ { 9397, 0x00000801 }, /* GL_EXP2 */
+ { 9405, 0x00001F03 }, /* GL_EXTENSIONS */
+ { 9419, 0x00002400 }, /* GL_EYE_LINEAR */
+ { 9433, 0x00002502 }, /* GL_EYE_PLANE */
+ { 9446, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ { 9471, 0x0000855B }, /* GL_EYE_RADIAL_NV */
+ { 9488, 0x00000000 }, /* GL_FALSE */
+ { 9497, 0x00001101 }, /* GL_FASTEST */
+ { 9508, 0x00001C01 }, /* GL_FEEDBACK */
+ { 9520, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
+ { 9547, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
+ { 9571, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
+ { 9595, 0x00001B02 }, /* GL_FILL */
+ { 9603, 0x00001D00 }, /* GL_FLAT */
+ { 9611, 0x00001406 }, /* GL_FLOAT */
+ { 9620, 0x00008B5A }, /* GL_FLOAT_MAT2 */
+ { 9634, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
+ { 9652, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */
+ { 9668, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */
+ { 9684, 0x00008B5B }, /* GL_FLOAT_MAT3 */
+ { 9698, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
+ { 9716, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */
+ { 9732, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */
+ { 9748, 0x00008B5C }, /* GL_FLOAT_MAT4 */
+ { 9762, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
+ { 9780, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */
+ { 9796, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */
+ { 9812, 0x00008B50 }, /* GL_FLOAT_VEC2 */
+ { 9826, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
+ { 9844, 0x00008B51 }, /* GL_FLOAT_VEC3 */
+ { 9858, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
+ { 9876, 0x00008B52 }, /* GL_FLOAT_VEC4 */
+ { 9890, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
+ { 9908, 0x00000B60 }, /* GL_FOG */
+ { 9915, 0x00000080 }, /* GL_FOG_BIT */
+ { 9926, 0x00000B66 }, /* GL_FOG_COLOR */
+ { 9939, 0x00008451 }, /* GL_FOG_COORD */
+ { 9952, 0x00008451 }, /* GL_FOG_COORDINATE */
+ { 9970, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
+ { 9994, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ { 10033, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
+ { 10076, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ { 10108, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ { 10139, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ { 10168, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
+ { 10193, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
+ { 10212, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
+ { 10246, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
+ { 10273, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
+ { 10299, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
+ { 10323, 0x00008450 }, /* GL_FOG_COORD_SRC */
+ { 10340, 0x00000B62 }, /* GL_FOG_DENSITY */
+ { 10355, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
+ { 10379, 0x00000B64 }, /* GL_FOG_END */
+ { 10390, 0x00000C54 }, /* GL_FOG_HINT */
+ { 10402, 0x00000B61 }, /* GL_FOG_INDEX */
+ { 10415, 0x00000B65 }, /* GL_FOG_MODE */
+ { 10427, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
+ { 10446, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
+ { 10471, 0x00000B63 }, /* GL_FOG_START */
+ { 10484, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
+ { 10502, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
+ { 10526, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
+ { 10545, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
+ { 10568, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ { 10603, 0x00008D40 }, /* GL_FRAMEBUFFER */
+ { 10618, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+ { 10655, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+ { 10691, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+ { 10732, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+ { 10773, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+ { 10810, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+ { 10847, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+ { 10885, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
+ { 10927, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+ { 10965, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
+ { 11007, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+ { 11042, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+ { 11081, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
+ { 11130, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+ { 11178, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
+ { 11230, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+ { 11270, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
+ { 11314, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+ { 11354, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
+ { 11398, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
+ { 11425, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */
+ { 11449, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
+ { 11477, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */
+ { 11500, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
+ { 11519, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+ { 11556, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
+ { 11597, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ { 11638, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
+ { 11680, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ { 11731, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ { 11769, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+ { 11814, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
+ { 11863, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+ { 11901, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
+ { 11943, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ { 11975, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */
+ { 12000, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */
+ { 12027, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
+ { 12058, 0x00000404 }, /* GL_FRONT */
+ { 12067, 0x00000408 }, /* GL_FRONT_AND_BACK */
+ { 12085, 0x00000B46 }, /* GL_FRONT_FACE */
+ { 12099, 0x00000400 }, /* GL_FRONT_LEFT */
+ { 12113, 0x00000401 }, /* GL_FRONT_RIGHT */
+ { 12128, 0x00008006 }, /* GL_FUNC_ADD */
+ { 12140, 0x00008006 }, /* GL_FUNC_ADD_EXT */
+ { 12156, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
+ { 12181, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
+ { 12210, 0x0000800A }, /* GL_FUNC_SUBTRACT */
+ { 12227, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
+ { 12248, 0x00008191 }, /* GL_GENERATE_MIPMAP */
+ { 12267, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
+ { 12291, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
+ { 12320, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
+ { 12344, 0x00000206 }, /* GL_GEQUAL */
+ { 12354, 0x00000204 }, /* GL_GREATER */
+ { 12365, 0x00001904 }, /* GL_GREEN */
+ { 12374, 0x00000D19 }, /* GL_GREEN_BIAS */
+ { 12388, 0x00000D53 }, /* GL_GREEN_BITS */
+ { 12402, 0x00000D18 }, /* GL_GREEN_SCALE */
+ { 12417, 0x00008000 }, /* GL_HINT_BIT */
+ { 12429, 0x00008024 }, /* GL_HISTOGRAM */
+ { 12442, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
+ { 12466, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
+ { 12494, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
+ { 12517, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
+ { 12544, 0x00008024 }, /* GL_HISTOGRAM_EXT */
+ { 12561, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
+ { 12581, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
+ { 12605, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
+ { 12629, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
+ { 12657, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ { 12685, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
+ { 12717, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
+ { 12739, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
+ { 12765, 0x0000802D }, /* GL_HISTOGRAM_SINK */
+ { 12783, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
+ { 12805, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
+ { 12824, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
+ { 12847, 0x0000862A }, /* GL_IDENTITY_NV */
+ { 12862, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
+ { 12882, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ { 12922, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ { 12960, 0x00001E02 }, /* GL_INCR */
+ { 12968, 0x00008507 }, /* GL_INCR_WRAP */
+ { 12981, 0x00008507 }, /* GL_INCR_WRAP_EXT */
+ { 12998, 0x00008222 }, /* GL_INDEX */
+ { 13007, 0x00008077 }, /* GL_INDEX_ARRAY */
+ { 13022, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ { 13052, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
+ { 13086, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
+ { 13109, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
+ { 13131, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
+ { 13151, 0x00000D51 }, /* GL_INDEX_BITS */
+ { 13165, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
+ { 13186, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
+ { 13204, 0x00000C30 }, /* GL_INDEX_MODE */
+ { 13218, 0x00000D13 }, /* GL_INDEX_OFFSET */
+ { 13234, 0x00000D12 }, /* GL_INDEX_SHIFT */
+ { 13249, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
+ { 13268, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
+ { 13287, 0x00001404 }, /* GL_INT */
+ { 13294, 0x00008049 }, /* GL_INTENSITY */
+ { 13307, 0x0000804C }, /* GL_INTENSITY12 */
+ { 13322, 0x0000804C }, /* GL_INTENSITY12_EXT */
+ { 13341, 0x0000804D }, /* GL_INTENSITY16 */
+ { 13356, 0x0000804D }, /* GL_INTENSITY16_EXT */
+ { 13375, 0x0000804A }, /* GL_INTENSITY4 */
+ { 13389, 0x0000804A }, /* GL_INTENSITY4_EXT */
+ { 13407, 0x0000804B }, /* GL_INTENSITY8 */
+ { 13421, 0x0000804B }, /* GL_INTENSITY8_EXT */
+ { 13439, 0x00008049 }, /* GL_INTENSITY_EXT */
+ { 13456, 0x00008575 }, /* GL_INTERPOLATE */
+ { 13471, 0x00008575 }, /* GL_INTERPOLATE_ARB */
+ { 13490, 0x00008575 }, /* GL_INTERPOLATE_EXT */
+ { 13509, 0x00008B53 }, /* GL_INT_VEC2 */
+ { 13521, 0x00008B53 }, /* GL_INT_VEC2_ARB */
+ { 13537, 0x00008B54 }, /* GL_INT_VEC3 */
+ { 13549, 0x00008B54 }, /* GL_INT_VEC3_ARB */
+ { 13565, 0x00008B55 }, /* GL_INT_VEC4 */
+ { 13577, 0x00008B55 }, /* GL_INT_VEC4_ARB */
+ { 13593, 0x00000500 }, /* GL_INVALID_ENUM */
+ { 13609, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ { 13642, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
+ { 13679, 0x00000502 }, /* GL_INVALID_OPERATION */
+ { 13700, 0x00000501 }, /* GL_INVALID_VALUE */
+ { 13717, 0x0000862B }, /* GL_INVERSE_NV */
+ { 13731, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
+ { 13755, 0x0000150A }, /* GL_INVERT */
+ { 13765, 0x00001E00 }, /* GL_KEEP */
+ { 13773, 0x00000406 }, /* GL_LEFT */
+ { 13781, 0x00000203 }, /* GL_LEQUAL */
+ { 13791, 0x00000201 }, /* GL_LESS */
+ { 13799, 0x00004000 }, /* GL_LIGHT0 */
+ { 13809, 0x00004001 }, /* GL_LIGHT1 */
+ { 13819, 0x00004002 }, /* GL_LIGHT2 */
+ { 13829, 0x00004003 }, /* GL_LIGHT3 */
+ { 13839, 0x00004004 }, /* GL_LIGHT4 */
+ { 13849, 0x00004005 }, /* GL_LIGHT5 */
+ { 13859, 0x00004006 }, /* GL_LIGHT6 */
+ { 13869, 0x00004007 }, /* GL_LIGHT7 */
+ { 13879, 0x00000B50 }, /* GL_LIGHTING */
+ { 13891, 0x00000040 }, /* GL_LIGHTING_BIT */
+ { 13907, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
+ { 13930, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ { 13959, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
+ { 13992, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ { 14020, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
+ { 14044, 0x00001B01 }, /* GL_LINE */
+ { 14052, 0x00002601 }, /* GL_LINEAR */
+ { 14062, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
+ { 14084, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ { 14114, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ { 14145, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
+ { 14169, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
+ { 14194, 0x00000001 }, /* GL_LINES */
+ { 14203, 0x00000004 }, /* GL_LINE_BIT */
+ { 14215, 0x00000002 }, /* GL_LINE_LOOP */
+ { 14228, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
+ { 14248, 0x00000B20 }, /* GL_LINE_SMOOTH */
+ { 14263, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
+ { 14283, 0x00000B24 }, /* GL_LINE_STIPPLE */
+ { 14299, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
+ { 14323, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
+ { 14346, 0x00000003 }, /* GL_LINE_STRIP */
+ { 14360, 0x00000702 }, /* GL_LINE_TOKEN */
+ { 14374, 0x00000B21 }, /* GL_LINE_WIDTH */
+ { 14388, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
+ { 14414, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
+ { 14434, 0x00008B82 }, /* GL_LINK_STATUS */
+ { 14449, 0x00000B32 }, /* GL_LIST_BASE */
+ { 14462, 0x00020000 }, /* GL_LIST_BIT */
+ { 14474, 0x00000B33 }, /* GL_LIST_INDEX */
+ { 14488, 0x00000B30 }, /* GL_LIST_MODE */
+ { 14501, 0x00000101 }, /* GL_LOAD */
+ { 14509, 0x00000BF1 }, /* GL_LOGIC_OP */
+ { 14521, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
+ { 14538, 0x00008CA1 }, /* GL_LOWER_LEFT */
+ { 14552, 0x00001909 }, /* GL_LUMINANCE */
+ { 14565, 0x00008041 }, /* GL_LUMINANCE12 */
+ { 14580, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
+ { 14603, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
+ { 14630, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
+ { 14652, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
+ { 14678, 0x00008041 }, /* GL_LUMINANCE12_EXT */
+ { 14697, 0x00008042 }, /* GL_LUMINANCE16 */
+ { 14712, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
+ { 14735, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
+ { 14762, 0x00008042 }, /* GL_LUMINANCE16_EXT */
+ { 14781, 0x0000803F }, /* GL_LUMINANCE4 */
+ { 14795, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
+ { 14816, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
+ { 14841, 0x0000803F }, /* GL_LUMINANCE4_EXT */
+ { 14859, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
+ { 14880, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
+ { 14905, 0x00008040 }, /* GL_LUMINANCE8 */
+ { 14919, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
+ { 14940, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
+ { 14965, 0x00008040 }, /* GL_LUMINANCE8_EXT */
+ { 14983, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
+ { 15002, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
+ { 15018, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
+ { 15038, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
+ { 15060, 0x00000D91 }, /* GL_MAP1_INDEX */
+ { 15074, 0x00000D92 }, /* GL_MAP1_NORMAL */
+ { 15089, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
+ { 15113, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
+ { 15137, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
+ { 15161, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
+ { 15185, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
+ { 15202, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
+ { 15219, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ { 15247, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ { 15276, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ { 15305, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ { 15334, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ { 15363, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ { 15392, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ { 15421, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ { 15449, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ { 15477, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ { 15505, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ { 15533, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ { 15561, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ { 15589, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ { 15617, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ { 15645, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ { 15673, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
+ { 15689, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
+ { 15709, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
+ { 15731, 0x00000DB1 }, /* GL_MAP2_INDEX */
+ { 15745, 0x00000DB2 }, /* GL_MAP2_NORMAL */
+ { 15760, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
+ { 15784, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
+ { 15808, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
+ { 15832, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
+ { 15856, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
+ { 15873, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
+ { 15890, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ { 15918, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ { 15947, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ { 15976, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ { 16005, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ { 16034, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ { 16063, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ { 16092, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ { 16120, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ { 16148, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ { 16176, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ { 16204, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ { 16232, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ { 16260, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
+ { 16288, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ { 16316, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ { 16344, 0x00000D10 }, /* GL_MAP_COLOR */
+ { 16357, 0x00000D11 }, /* GL_MAP_STENCIL */
+ { 16372, 0x000088C0 }, /* GL_MATRIX0_ARB */
+ { 16387, 0x00008630 }, /* GL_MATRIX0_NV */
+ { 16401, 0x000088CA }, /* GL_MATRIX10_ARB */
+ { 16417, 0x000088CB }, /* GL_MATRIX11_ARB */
+ { 16433, 0x000088CC }, /* GL_MATRIX12_ARB */
+ { 16449, 0x000088CD }, /* GL_MATRIX13_ARB */
+ { 16465, 0x000088CE }, /* GL_MATRIX14_ARB */
+ { 16481, 0x000088CF }, /* GL_MATRIX15_ARB */
+ { 16497, 0x000088D0 }, /* GL_MATRIX16_ARB */
+ { 16513, 0x000088D1 }, /* GL_MATRIX17_ARB */
+ { 16529, 0x000088D2 }, /* GL_MATRIX18_ARB */
+ { 16545, 0x000088D3 }, /* GL_MATRIX19_ARB */
+ { 16561, 0x000088C1 }, /* GL_MATRIX1_ARB */
+ { 16576, 0x00008631 }, /* GL_MATRIX1_NV */
+ { 16590, 0x000088D4 }, /* GL_MATRIX20_ARB */
+ { 16606, 0x000088D5 }, /* GL_MATRIX21_ARB */
+ { 16622, 0x000088D6 }, /* GL_MATRIX22_ARB */
+ { 16638, 0x000088D7 }, /* GL_MATRIX23_ARB */
+ { 16654, 0x000088D8 }, /* GL_MATRIX24_ARB */
+ { 16670, 0x000088D9 }, /* GL_MATRIX25_ARB */
+ { 16686, 0x000088DA }, /* GL_MATRIX26_ARB */
+ { 16702, 0x000088DB }, /* GL_MATRIX27_ARB */
+ { 16718, 0x000088DC }, /* GL_MATRIX28_ARB */
+ { 16734, 0x000088DD }, /* GL_MATRIX29_ARB */
+ { 16750, 0x000088C2 }, /* GL_MATRIX2_ARB */
+ { 16765, 0x00008632 }, /* GL_MATRIX2_NV */
+ { 16779, 0x000088DE }, /* GL_MATRIX30_ARB */
+ { 16795, 0x000088DF }, /* GL_MATRIX31_ARB */
+ { 16811, 0x000088C3 }, /* GL_MATRIX3_ARB */
+ { 16826, 0x00008633 }, /* GL_MATRIX3_NV */
+ { 16840, 0x000088C4 }, /* GL_MATRIX4_ARB */
+ { 16855, 0x00008634 }, /* GL_MATRIX4_NV */
+ { 16869, 0x000088C5 }, /* GL_MATRIX5_ARB */
+ { 16884, 0x00008635 }, /* GL_MATRIX5_NV */
+ { 16898, 0x000088C6 }, /* GL_MATRIX6_ARB */
+ { 16913, 0x00008636 }, /* GL_MATRIX6_NV */
+ { 16927, 0x000088C7 }, /* GL_MATRIX7_ARB */
+ { 16942, 0x00008637 }, /* GL_MATRIX7_NV */
+ { 16956, 0x000088C8 }, /* GL_MATRIX8_ARB */
+ { 16971, 0x000088C9 }, /* GL_MATRIX9_ARB */
+ { 16986, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ { 17012, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ { 17046, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ { 17077, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ { 17110, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ { 17141, 0x00000BA0 }, /* GL_MATRIX_MODE */
+ { 17156, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
+ { 17178, 0x00008008 }, /* GL_MAX */
+ { 17185, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
+ { 17208, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ { 17240, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ { 17266, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ { 17299, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ { 17325, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 17359, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
+ { 17378, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ { 17407, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ { 17439, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 17475, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ { 17511, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
+ { 17551, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
+ { 17577, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
+ { 17607, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
+ { 17632, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
+ { 17661, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ { 17690, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
+ { 17723, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
+ { 17743, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
+ { 17767, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
+ { 17791, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
+ { 17815, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
+ { 17840, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
+ { 17858, 0x00008008 }, /* GL_MAX_EXT */
+ { 17869, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ { 17904, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
+ { 17943, 0x00000D31 }, /* GL_MAX_LIGHTS */
+ { 17957, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
+ { 17977, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ { 18015, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ { 18044, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
+ { 18068, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
+ { 18096, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
+ { 18119, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 18156, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 18192, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ { 18219, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ { 18248, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ { 18282, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ { 18318, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ { 18345, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ { 18377, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ { 18413, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ { 18442, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ { 18471, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ { 18499, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ { 18537, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 18581, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 18624, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 18658, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 18697, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 18734, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 18772, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 18815, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 18858, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ { 18888, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ { 18919, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 18955, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 18991, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ { 19021, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ { 19055, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
+ { 19088, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ { 19117, 0x00008D57 }, /* GL_MAX_SAMPLES */
+ { 19132, 0x00008504 }, /* GL_MAX_SHININESS_NV */
+ { 19152, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
+ { 19176, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
+ { 19198, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
+ { 19224, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ { 19251, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
+ { 19282, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
+ { 19306, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 19340, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
+ { 19360, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ { 19387, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
+ { 19408, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
+ { 19433, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
+ { 19458, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
+ { 19493, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
+ { 19515, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
+ { 19541, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
+ { 19563, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
+ { 19589, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ { 19623, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
+ { 19661, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ { 19694, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
+ { 19731, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
+ { 19755, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
+ { 19776, 0x00008007 }, /* GL_MIN */
+ { 19783, 0x0000802E }, /* GL_MINMAX */
+ { 19793, 0x0000802E }, /* GL_MINMAX_EXT */
+ { 19807, 0x0000802F }, /* GL_MINMAX_FORMAT */
+ { 19824, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
+ { 19845, 0x00008030 }, /* GL_MINMAX_SINK */
+ { 19860, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
+ { 19879, 0x00008007 }, /* GL_MIN_EXT */
+ { 19890, 0x00008370 }, /* GL_MIRRORED_REPEAT */
+ { 19909, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
+ { 19932, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
+ { 19955, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
+ { 19975, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
+ { 19995, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ { 20025, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
+ { 20053, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ { 20081, 0x00001700 }, /* GL_MODELVIEW */
+ { 20094, 0x00001700 }, /* GL_MODELVIEW0_ARB */
+ { 20112, 0x0000872A }, /* GL_MODELVIEW10_ARB */
+ { 20131, 0x0000872B }, /* GL_MODELVIEW11_ARB */
+ { 20150, 0x0000872C }, /* GL_MODELVIEW12_ARB */
+ { 20169, 0x0000872D }, /* GL_MODELVIEW13_ARB */
+ { 20188, 0x0000872E }, /* GL_MODELVIEW14_ARB */
+ { 20207, 0x0000872F }, /* GL_MODELVIEW15_ARB */
+ { 20226, 0x00008730 }, /* GL_MODELVIEW16_ARB */
+ { 20245, 0x00008731 }, /* GL_MODELVIEW17_ARB */
+ { 20264, 0x00008732 }, /* GL_MODELVIEW18_ARB */
+ { 20283, 0x00008733 }, /* GL_MODELVIEW19_ARB */
+ { 20302, 0x0000850A }, /* GL_MODELVIEW1_ARB */
+ { 20320, 0x00008734 }, /* GL_MODELVIEW20_ARB */
+ { 20339, 0x00008735 }, /* GL_MODELVIEW21_ARB */
+ { 20358, 0x00008736 }, /* GL_MODELVIEW22_ARB */
+ { 20377, 0x00008737 }, /* GL_MODELVIEW23_ARB */
+ { 20396, 0x00008738 }, /* GL_MODELVIEW24_ARB */
+ { 20415, 0x00008739 }, /* GL_MODELVIEW25_ARB */
+ { 20434, 0x0000873A }, /* GL_MODELVIEW26_ARB */
+ { 20453, 0x0000873B }, /* GL_MODELVIEW27_ARB */
+ { 20472, 0x0000873C }, /* GL_MODELVIEW28_ARB */
+ { 20491, 0x0000873D }, /* GL_MODELVIEW29_ARB */
+ { 20510, 0x00008722 }, /* GL_MODELVIEW2_ARB */
+ { 20528, 0x0000873E }, /* GL_MODELVIEW30_ARB */
+ { 20547, 0x0000873F }, /* GL_MODELVIEW31_ARB */
+ { 20566, 0x00008723 }, /* GL_MODELVIEW3_ARB */
+ { 20584, 0x00008724 }, /* GL_MODELVIEW4_ARB */
+ { 20602, 0x00008725 }, /* GL_MODELVIEW5_ARB */
+ { 20620, 0x00008726 }, /* GL_MODELVIEW6_ARB */
+ { 20638, 0x00008727 }, /* GL_MODELVIEW7_ARB */
+ { 20656, 0x00008728 }, /* GL_MODELVIEW8_ARB */
+ { 20674, 0x00008729 }, /* GL_MODELVIEW9_ARB */
+ { 20692, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
+ { 20712, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
+ { 20739, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
+ { 20764, 0x00002100 }, /* GL_MODULATE */
+ { 20776, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
+ { 20796, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
+ { 20823, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
+ { 20848, 0x00000103 }, /* GL_MULT */
+ { 20856, 0x0000809D }, /* GL_MULTISAMPLE */
+ { 20871, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
+ { 20891, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
+ { 20910, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
+ { 20929, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
+ { 20953, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
+ { 20976, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ { 21006, 0x00002A25 }, /* GL_N3F_V3F */
+ { 21017, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
+ { 21037, 0x0000150E }, /* GL_NAND */
+ { 21045, 0x00002600 }, /* GL_NEAREST */
+ { 21056, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ { 21087, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ { 21119, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
+ { 21144, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
+ { 21170, 0x00000200 }, /* GL_NEVER */
+ { 21179, 0x00001102 }, /* GL_NICEST */
+ { 21189, 0x00000000 }, /* GL_NONE */
+ { 21197, 0x00001505 }, /* GL_NOOP */
+ { 21205, 0x00001508 }, /* GL_NOR */
+ { 21212, 0x00000BA1 }, /* GL_NORMALIZE */
+ { 21225, 0x00008075 }, /* GL_NORMAL_ARRAY */
+ { 21241, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ { 21272, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
+ { 21307, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
+ { 21331, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
+ { 21354, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
+ { 21375, 0x00008511 }, /* GL_NORMAL_MAP */
+ { 21389, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
+ { 21407, 0x00008511 }, /* GL_NORMAL_MAP_NV */
+ { 21424, 0x00000205 }, /* GL_NOTEQUAL */
+ { 21436, 0x00000000 }, /* GL_NO_ERROR */
+ { 21448, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ { 21482, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
+ { 21520, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
+ { 21552, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
+ { 21594, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
+ { 21624, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
+ { 21664, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
+ { 21695, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
+ { 21724, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
+ { 21752, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
+ { 21782, 0x00002401 }, /* GL_OBJECT_LINEAR */
+ { 21799, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
+ { 21825, 0x00002501 }, /* GL_OBJECT_PLANE */
+ { 21841, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
+ { 21876, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
+ { 21898, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
+ { 21917, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
+ { 21947, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
+ { 21968, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
+ { 21996, 0x00000001 }, /* GL_ONE */
+ { 22003, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ { 22031, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
+ { 22063, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ { 22091, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
+ { 22123, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
+ { 22146, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
+ { 22169, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
+ { 22192, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
+ { 22215, 0x00008598 }, /* GL_OPERAND0_ALPHA */
+ { 22233, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
+ { 22255, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
+ { 22277, 0x00008590 }, /* GL_OPERAND0_RGB */
+ { 22293, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
+ { 22313, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
+ { 22333, 0x00008599 }, /* GL_OPERAND1_ALPHA */
+ { 22351, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
+ { 22373, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
+ { 22395, 0x00008591 }, /* GL_OPERAND1_RGB */
+ { 22411, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
+ { 22431, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
+ { 22451, 0x0000859A }, /* GL_OPERAND2_ALPHA */
+ { 22469, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
+ { 22491, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
+ { 22513, 0x00008592 }, /* GL_OPERAND2_RGB */
+ { 22529, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
+ { 22549, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
+ { 22569, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
+ { 22590, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
+ { 22609, 0x00001507 }, /* GL_OR */
+ { 22615, 0x00000A01 }, /* GL_ORDER */
+ { 22624, 0x0000150D }, /* GL_OR_INVERTED */
+ { 22639, 0x0000150B }, /* GL_OR_REVERSE */
+ { 22653, 0x00000505 }, /* GL_OUT_OF_MEMORY */
+ { 22670, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
+ { 22688, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
+ { 22709, 0x00008758 }, /* GL_PACK_INVERT_MESA */
+ { 22729, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
+ { 22747, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
+ { 22766, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
+ { 22786, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
+ { 22806, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
+ { 22824, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
+ { 22843, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
+ { 22868, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
+ { 22892, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
+ { 22913, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
+ { 22935, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
+ { 22957, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
+ { 22982, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
+ { 23006, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
+ { 23027, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
+ { 23049, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
+ { 23071, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
+ { 23093, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ { 23124, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
+ { 23144, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ { 23169, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
+ { 23189, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ { 23214, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
+ { 23234, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ { 23259, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
+ { 23279, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ { 23304, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
+ { 23324, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ { 23349, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
+ { 23369, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ { 23394, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
+ { 23414, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ { 23439, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
+ { 23459, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ { 23484, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
+ { 23504, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ { 23529, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
+ { 23549, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ { 23574, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
+ { 23592, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
+ { 23613, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ { 23642, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
+ { 23675, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
+ { 23700, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
+ { 23723, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ { 23754, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
+ { 23789, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
+ { 23816, 0x00001B00 }, /* GL_POINT */
+ { 23825, 0x00000000 }, /* GL_POINTS */
+ { 23835, 0x00000002 }, /* GL_POINT_BIT */
+ { 23848, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
+ { 23878, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
+ { 23912, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
+ { 23946, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
+ { 23981, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ { 24010, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
+ { 24043, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
+ { 24076, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
+ { 24110, 0x00000B11 }, /* GL_POINT_SIZE */
+ { 24124, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
+ { 24150, 0x00008127 }, /* GL_POINT_SIZE_MAX */
+ { 24168, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
+ { 24190, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
+ { 24212, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
+ { 24235, 0x00008126 }, /* GL_POINT_SIZE_MIN */
+ { 24253, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
+ { 24275, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
+ { 24297, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
+ { 24320, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
+ { 24340, 0x00000B10 }, /* GL_POINT_SMOOTH */
+ { 24356, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
+ { 24377, 0x00008861 }, /* GL_POINT_SPRITE */
+ { 24393, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
+ { 24413, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ { 24442, 0x00008861 }, /* GL_POINT_SPRITE_NV */
+ { 24461, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
+ { 24487, 0x00000701 }, /* GL_POINT_TOKEN */
+ { 24502, 0x00000009 }, /* GL_POLYGON */
+ { 24513, 0x00000008 }, /* GL_POLYGON_BIT */
+ { 24528, 0x00000B40 }, /* GL_POLYGON_MODE */
+ { 24544, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
+ { 24567, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
+ { 24592, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
+ { 24615, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
+ { 24638, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
+ { 24662, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
+ { 24686, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
+ { 24704, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
+ { 24727, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
+ { 24746, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
+ { 24769, 0x00000703 }, /* GL_POLYGON_TOKEN */
+ { 24786, 0x00001203 }, /* GL_POSITION */
+ { 24798, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ { 24830, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
+ { 24866, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ { 24899, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
+ { 24936, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ { 24967, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
+ { 25002, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ { 25034, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
+ { 25070, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 25103, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ { 25135, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
+ { 25171, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ { 25204, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
+ { 25241, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ { 25271, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
+ { 25305, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ { 25336, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
+ { 25371, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ { 25402, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
+ { 25437, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ { 25469, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
+ { 25505, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ { 25535, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
+ { 25569, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ { 25600, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
+ { 25635, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ { 25667, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ { 25698, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
+ { 25733, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ { 25765, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
+ { 25801, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
+ { 25830, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
+ { 25863, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
+ { 25893, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
+ { 25927, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ { 25966, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ { 25999, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ { 26039, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ { 26073, 0x00008578 }, /* GL_PREVIOUS */
+ { 26085, 0x00008578 }, /* GL_PREVIOUS_ARB */
+ { 26101, 0x00008578 }, /* GL_PREVIOUS_EXT */
+ { 26117, 0x00008577 }, /* GL_PRIMARY_COLOR */
+ { 26134, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
+ { 26155, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
+ { 26176, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 26209, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 26241, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
+ { 26264, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
+ { 26287, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ { 26317, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
+ { 26346, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
+ { 26374, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
+ { 26396, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ { 26424, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ { 26452, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
+ { 26474, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
+ { 26495, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 26535, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 26574, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 26604, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 26639, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 26672, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 26706, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 26745, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 26784, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
+ { 26806, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
+ { 26832, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
+ { 26856, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
+ { 26879, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
+ { 26901, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
+ { 26922, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
+ { 26943, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
+ { 26970, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 27002, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 27034, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ { 27069, 0x00001701 }, /* GL_PROJECTION */
+ { 27083, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
+ { 27104, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
+ { 27130, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
+ { 27151, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
+ { 27170, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
+ { 27193, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 27232, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ { 27270, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
+ { 27290, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ { 27320, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
+ { 27344, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
+ { 27364, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ { 27394, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
+ { 27418, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
+ { 27438, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ { 27471, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ { 27497, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
+ { 27527, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ { 27558, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
+ { 27588, 0x00002003 }, /* GL_Q */
+ { 27593, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
+ { 27618, 0x00000007 }, /* GL_QUADS */
+ { 27627, 0x00008614 }, /* GL_QUAD_MESH_SUN */
+ { 27644, 0x00000008 }, /* GL_QUAD_STRIP */
+ { 27658, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
+ { 27680, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
+ { 27706, 0x00008866 }, /* GL_QUERY_RESULT */
+ { 27722, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
+ { 27742, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
+ { 27768, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
+ { 27798, 0x00002002 }, /* GL_R */
+ { 27803, 0x00002A10 }, /* GL_R3_G3_B2 */
+ { 27815, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ { 27848, 0x00000C02 }, /* GL_READ_BUFFER */
+ { 27863, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
+ { 27883, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ { 27915, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
+ { 27939, 0x000088B8 }, /* GL_READ_ONLY */
+ { 27952, 0x000088B8 }, /* GL_READ_ONLY_ARB */
+ { 27969, 0x000088BA }, /* GL_READ_WRITE */
+ { 27983, 0x000088BA }, /* GL_READ_WRITE_ARB */
+ { 28001, 0x00001903 }, /* GL_RED */
+ { 28008, 0x00008016 }, /* GL_REDUCE */
+ { 28018, 0x00008016 }, /* GL_REDUCE_EXT */
+ { 28032, 0x00000D15 }, /* GL_RED_BIAS */
+ { 28044, 0x00000D52 }, /* GL_RED_BITS */
+ { 28056, 0x00000D14 }, /* GL_RED_SCALE */
+ { 28069, 0x00008512 }, /* GL_REFLECTION_MAP */
+ { 28087, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
+ { 28109, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
+ { 28130, 0x00001C00 }, /* GL_RENDER */
+ { 28140, 0x00008D41 }, /* GL_RENDERBUFFER */
+ { 28156, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ { 28183, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
+ { 28211, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
+ { 28237, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ { 28264, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
+ { 28284, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
+ { 28311, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
+ { 28334, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
+ { 28361, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ { 28393, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
+ { 28429, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
+ { 28454, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
+ { 28478, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ { 28507, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
+ { 28529, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
+ { 28555, 0x00001F01 }, /* GL_RENDERER */
+ { 28567, 0x00000C40 }, /* GL_RENDER_MODE */
+ { 28582, 0x00002901 }, /* GL_REPEAT */
+ { 28592, 0x00001E01 }, /* GL_REPLACE */
+ { 28603, 0x00008062 }, /* GL_REPLACE_EXT */
+ { 28618, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
+ { 28641, 0x0000803A }, /* GL_RESCALE_NORMAL */
+ { 28659, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
+ { 28681, 0x00000102 }, /* GL_RETURN */
+ { 28691, 0x00001907 }, /* GL_RGB */
+ { 28698, 0x00008052 }, /* GL_RGB10 */
+ { 28707, 0x00008059 }, /* GL_RGB10_A2 */
+ { 28719, 0x00008059 }, /* GL_RGB10_A2_EXT */
+ { 28735, 0x00008052 }, /* GL_RGB10_EXT */
+ { 28748, 0x00008053 }, /* GL_RGB12 */
+ { 28757, 0x00008053 }, /* GL_RGB12_EXT */
+ { 28770, 0x00008054 }, /* GL_RGB16 */
+ { 28779, 0x00008054 }, /* GL_RGB16_EXT */
+ { 28792, 0x0000804E }, /* GL_RGB2_EXT */
+ { 28804, 0x0000804F }, /* GL_RGB4 */
+ { 28812, 0x0000804F }, /* GL_RGB4_EXT */
+ { 28824, 0x000083A1 }, /* GL_RGB4_S3TC */
+ { 28837, 0x00008050 }, /* GL_RGB5 */
+ { 28845, 0x00008057 }, /* GL_RGB5_A1 */
+ { 28856, 0x00008057 }, /* GL_RGB5_A1_EXT */
+ { 28871, 0x00008050 }, /* GL_RGB5_EXT */
+ { 28883, 0x00008051 }, /* GL_RGB8 */
+ { 28891, 0x00008051 }, /* GL_RGB8_EXT */
+ { 28903, 0x00001908 }, /* GL_RGBA */
+ { 28911, 0x0000805A }, /* GL_RGBA12 */
+ { 28921, 0x0000805A }, /* GL_RGBA12_EXT */
+ { 28935, 0x0000805B }, /* GL_RGBA16 */
+ { 28945, 0x0000805B }, /* GL_RGBA16_EXT */
+ { 28959, 0x00008055 }, /* GL_RGBA2 */
+ { 28968, 0x00008055 }, /* GL_RGBA2_EXT */
+ { 28981, 0x00008056 }, /* GL_RGBA4 */
+ { 28990, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
+ { 29009, 0x00008056 }, /* GL_RGBA4_EXT */
+ { 29022, 0x000083A3 }, /* GL_RGBA4_S3TC */
+ { 29036, 0x00008058 }, /* GL_RGBA8 */
+ { 29045, 0x00008058 }, /* GL_RGBA8_EXT */
+ { 29058, 0x00008F97 }, /* GL_RGBA8_SNORM */
+ { 29073, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
+ { 29091, 0x00000C31 }, /* GL_RGBA_MODE */
+ { 29104, 0x000083A2 }, /* GL_RGBA_S3TC */
+ { 29117, 0x00008F93 }, /* GL_RGBA_SNORM */
+ { 29131, 0x000083A0 }, /* GL_RGB_S3TC */
+ { 29143, 0x00008573 }, /* GL_RGB_SCALE */
+ { 29156, 0x00008573 }, /* GL_RGB_SCALE_ARB */
+ { 29173, 0x00008573 }, /* GL_RGB_SCALE_EXT */
+ { 29190, 0x00000407 }, /* GL_RIGHT */
+ { 29199, 0x00002000 }, /* GL_S */
+ { 29204, 0x00008B5D }, /* GL_SAMPLER_1D */
+ { 29218, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
+ { 29239, 0x00008B5E }, /* GL_SAMPLER_2D */
+ { 29253, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
+ { 29274, 0x00008B5F }, /* GL_SAMPLER_3D */
+ { 29288, 0x00008B60 }, /* GL_SAMPLER_CUBE */
+ { 29304, 0x000080A9 }, /* GL_SAMPLES */
+ { 29315, 0x000086B4 }, /* GL_SAMPLES_3DFX */
+ { 29331, 0x000080A9 }, /* GL_SAMPLES_ARB */
+ { 29346, 0x00008914 }, /* GL_SAMPLES_PASSED */
+ { 29364, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
+ { 29386, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ { 29414, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
+ { 29446, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
+ { 29469, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
+ { 29496, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
+ { 29514, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
+ { 29537, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
+ { 29559, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
+ { 29578, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
+ { 29601, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
+ { 29627, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
+ { 29657, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
+ { 29682, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
+ { 29711, 0x00080000 }, /* GL_SCISSOR_BIT */
+ { 29726, 0x00000C10 }, /* GL_SCISSOR_BOX */
+ { 29741, 0x00000C11 }, /* GL_SCISSOR_TEST */
+ { 29757, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
+ { 29782, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ { 29822, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 29866, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ { 29899, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ { 29929, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ { 29961, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ { 29991, 0x00001C02 }, /* GL_SELECT */
+ { 30001, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
+ { 30029, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
+ { 30054, 0x00008012 }, /* GL_SEPARABLE_2D */
+ { 30070, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
+ { 30097, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
+ { 30128, 0x0000150F }, /* GL_SET */
+ { 30135, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
+ { 30156, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
+ { 30180, 0x00008B4F }, /* GL_SHADER_TYPE */
+ { 30195, 0x00000B54 }, /* GL_SHADE_MODEL */
+ { 30210, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
+ { 30238, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
+ { 30261, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ { 30291, 0x00001601 }, /* GL_SHININESS */
+ { 30304, 0x00001402 }, /* GL_SHORT */
+ { 30313, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
+ { 30334, 0x000081F9 }, /* GL_SINGLE_COLOR */
+ { 30350, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
+ { 30370, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
+ { 30389, 0x00008C46 }, /* GL_SLUMINANCE */
+ { 30403, 0x00008C47 }, /* GL_SLUMINANCE8 */
+ { 30418, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
+ { 30440, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
+ { 30460, 0x00001D01 }, /* GL_SMOOTH */
+ { 30470, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
+ { 30503, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
+ { 30530, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
+ { 30563, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
+ { 30590, 0x00008588 }, /* GL_SOURCE0_ALPHA */
+ { 30607, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
+ { 30628, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
+ { 30649, 0x00008580 }, /* GL_SOURCE0_RGB */
+ { 30664, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
+ { 30683, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
+ { 30702, 0x00008589 }, /* GL_SOURCE1_ALPHA */
+ { 30719, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
+ { 30740, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
+ { 30761, 0x00008581 }, /* GL_SOURCE1_RGB */
+ { 30776, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
+ { 30795, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
+ { 30814, 0x0000858A }, /* GL_SOURCE2_ALPHA */
+ { 30831, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
+ { 30852, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
+ { 30873, 0x00008582 }, /* GL_SOURCE2_RGB */
+ { 30888, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
+ { 30907, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
+ { 30926, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
+ { 30946, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
+ { 30964, 0x00001202 }, /* GL_SPECULAR */
+ { 30976, 0x00002402 }, /* GL_SPHERE_MAP */
+ { 30990, 0x00001206 }, /* GL_SPOT_CUTOFF */
+ { 31005, 0x00001204 }, /* GL_SPOT_DIRECTION */
+ { 31023, 0x00001205 }, /* GL_SPOT_EXPONENT */
+ { 31040, 0x00008588 }, /* GL_SRC0_ALPHA */
+ { 31054, 0x00008580 }, /* GL_SRC0_RGB */
+ { 31066, 0x00008589 }, /* GL_SRC1_ALPHA */
+ { 31080, 0x00008581 }, /* GL_SRC1_RGB */
+ { 31092, 0x0000858A }, /* GL_SRC2_ALPHA */
+ { 31106, 0x00008582 }, /* GL_SRC2_RGB */
+ { 31118, 0x00000302 }, /* GL_SRC_ALPHA */
+ { 31131, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
+ { 31153, 0x00000300 }, /* GL_SRC_COLOR */
+ { 31166, 0x00008C40 }, /* GL_SRGB */
+ { 31174, 0x00008C41 }, /* GL_SRGB8 */
+ { 31183, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
+ { 31199, 0x00008C42 }, /* GL_SRGB_ALPHA */
+ { 31213, 0x00000503 }, /* GL_STACK_OVERFLOW */
+ { 31231, 0x00000504 }, /* GL_STACK_UNDERFLOW */
+ { 31250, 0x000088E6 }, /* GL_STATIC_COPY */
+ { 31265, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
+ { 31284, 0x000088E4 }, /* GL_STATIC_DRAW */
+ { 31299, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
+ { 31318, 0x000088E5 }, /* GL_STATIC_READ */
+ { 31333, 0x000088E5 }, /* GL_STATIC_READ_ARB */
+ { 31352, 0x00001802 }, /* GL_STENCIL */
+ { 31363, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
+ { 31385, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
+ { 31411, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
+ { 31432, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
+ { 31457, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
+ { 31478, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
+ { 31503, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ { 31535, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
+ { 31571, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ { 31603, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
+ { 31639, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
+ { 31659, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
+ { 31686, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
+ { 31712, 0x00000D57 }, /* GL_STENCIL_BITS */
+ { 31728, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
+ { 31750, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
+ { 31773, 0x00000B94 }, /* GL_STENCIL_FAIL */
+ { 31789, 0x00000B92 }, /* GL_STENCIL_FUNC */
+ { 31805, 0x00001901 }, /* GL_STENCIL_INDEX */
+ { 31822, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
+ { 31845, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
+ { 31867, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
+ { 31889, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
+ { 31911, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
+ { 31932, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ { 31959, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
+ { 31986, 0x00000B97 }, /* GL_STENCIL_REF */
+ { 32001, 0x00000B90 }, /* GL_STENCIL_TEST */
+ { 32017, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ { 32046, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
+ { 32068, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
+ { 32089, 0x00000C33 }, /* GL_STEREO */
+ { 32099, 0x000088E2 }, /* GL_STREAM_COPY */
+ { 32114, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
+ { 32133, 0x000088E0 }, /* GL_STREAM_DRAW */
+ { 32148, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
+ { 32167, 0x000088E1 }, /* GL_STREAM_READ */
+ { 32182, 0x000088E1 }, /* GL_STREAM_READ_ARB */
+ { 32201, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
+ { 32218, 0x000084E7 }, /* GL_SUBTRACT */
+ { 32230, 0x000084E7 }, /* GL_SUBTRACT_ARB */
+ { 32246, 0x00002001 }, /* GL_T */
+ { 32251, 0x00002A2A }, /* GL_T2F_C3F_V3F */
+ { 32266, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
+ { 32285, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
+ { 32301, 0x00002A2B }, /* GL_T2F_N3F_V3F */
+ { 32316, 0x00002A27 }, /* GL_T2F_V3F */
+ { 32327, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
+ { 32346, 0x00002A28 }, /* GL_T4F_V4F */
+ { 32357, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
+ { 32380, 0x00001702 }, /* GL_TEXTURE */
+ { 32391, 0x000084C0 }, /* GL_TEXTURE0 */
+ { 32403, 0x000084C0 }, /* GL_TEXTURE0_ARB */
+ { 32419, 0x000084C1 }, /* GL_TEXTURE1 */
+ { 32431, 0x000084CA }, /* GL_TEXTURE10 */
+ { 32444, 0x000084CA }, /* GL_TEXTURE10_ARB */
+ { 32461, 0x000084CB }, /* GL_TEXTURE11 */
+ { 32474, 0x000084CB }, /* GL_TEXTURE11_ARB */
+ { 32491, 0x000084CC }, /* GL_TEXTURE12 */
+ { 32504, 0x000084CC }, /* GL_TEXTURE12_ARB */
+ { 32521, 0x000084CD }, /* GL_TEXTURE13 */
+ { 32534, 0x000084CD }, /* GL_TEXTURE13_ARB */
+ { 32551, 0x000084CE }, /* GL_TEXTURE14 */
+ { 32564, 0x000084CE }, /* GL_TEXTURE14_ARB */
+ { 32581, 0x000084CF }, /* GL_TEXTURE15 */
+ { 32594, 0x000084CF }, /* GL_TEXTURE15_ARB */
+ { 32611, 0x000084D0 }, /* GL_TEXTURE16 */
+ { 32624, 0x000084D0 }, /* GL_TEXTURE16_ARB */
+ { 32641, 0x000084D1 }, /* GL_TEXTURE17 */
+ { 32654, 0x000084D1 }, /* GL_TEXTURE17_ARB */
+ { 32671, 0x000084D2 }, /* GL_TEXTURE18 */
+ { 32684, 0x000084D2 }, /* GL_TEXTURE18_ARB */
+ { 32701, 0x000084D3 }, /* GL_TEXTURE19 */
+ { 32714, 0x000084D3 }, /* GL_TEXTURE19_ARB */
+ { 32731, 0x000084C1 }, /* GL_TEXTURE1_ARB */
+ { 32747, 0x000084C2 }, /* GL_TEXTURE2 */
+ { 32759, 0x000084D4 }, /* GL_TEXTURE20 */
+ { 32772, 0x000084D4 }, /* GL_TEXTURE20_ARB */
+ { 32789, 0x000084D5 }, /* GL_TEXTURE21 */
+ { 32802, 0x000084D5 }, /* GL_TEXTURE21_ARB */
+ { 32819, 0x000084D6 }, /* GL_TEXTURE22 */
+ { 32832, 0x000084D6 }, /* GL_TEXTURE22_ARB */
+ { 32849, 0x000084D7 }, /* GL_TEXTURE23 */
+ { 32862, 0x000084D7 }, /* GL_TEXTURE23_ARB */
+ { 32879, 0x000084D8 }, /* GL_TEXTURE24 */
+ { 32892, 0x000084D8 }, /* GL_TEXTURE24_ARB */
+ { 32909, 0x000084D9 }, /* GL_TEXTURE25 */
+ { 32922, 0x000084D9 }, /* GL_TEXTURE25_ARB */
+ { 32939, 0x000084DA }, /* GL_TEXTURE26 */
+ { 32952, 0x000084DA }, /* GL_TEXTURE26_ARB */
+ { 32969, 0x000084DB }, /* GL_TEXTURE27 */
+ { 32982, 0x000084DB }, /* GL_TEXTURE27_ARB */
+ { 32999, 0x000084DC }, /* GL_TEXTURE28 */
+ { 33012, 0x000084DC }, /* GL_TEXTURE28_ARB */
+ { 33029, 0x000084DD }, /* GL_TEXTURE29 */
+ { 33042, 0x000084DD }, /* GL_TEXTURE29_ARB */
+ { 33059, 0x000084C2 }, /* GL_TEXTURE2_ARB */
+ { 33075, 0x000084C3 }, /* GL_TEXTURE3 */
+ { 33087, 0x000084DE }, /* GL_TEXTURE30 */
+ { 33100, 0x000084DE }, /* GL_TEXTURE30_ARB */
+ { 33117, 0x000084DF }, /* GL_TEXTURE31 */
+ { 33130, 0x000084DF }, /* GL_TEXTURE31_ARB */
+ { 33147, 0x000084C3 }, /* GL_TEXTURE3_ARB */
+ { 33163, 0x000084C4 }, /* GL_TEXTURE4 */
+ { 33175, 0x000084C4 }, /* GL_TEXTURE4_ARB */
+ { 33191, 0x000084C5 }, /* GL_TEXTURE5 */
+ { 33203, 0x000084C5 }, /* GL_TEXTURE5_ARB */
+ { 33219, 0x000084C6 }, /* GL_TEXTURE6 */
+ { 33231, 0x000084C6 }, /* GL_TEXTURE6_ARB */
+ { 33247, 0x000084C7 }, /* GL_TEXTURE7 */
+ { 33259, 0x000084C7 }, /* GL_TEXTURE7_ARB */
+ { 33275, 0x000084C8 }, /* GL_TEXTURE8 */
+ { 33287, 0x000084C8 }, /* GL_TEXTURE8_ARB */
+ { 33303, 0x000084C9 }, /* GL_TEXTURE9 */
+ { 33315, 0x000084C9 }, /* GL_TEXTURE9_ARB */
+ { 33331, 0x00000DE0 }, /* GL_TEXTURE_1D */
+ { 33345, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
+ { 33369, 0x00000DE1 }, /* GL_TEXTURE_2D */
+ { 33383, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
+ { 33407, 0x0000806F }, /* GL_TEXTURE_3D */
+ { 33421, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
+ { 33443, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
+ { 33469, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
+ { 33491, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
+ { 33513, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ { 33545, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
+ { 33567, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ { 33599, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
+ { 33621, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ { 33649, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
+ { 33681, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ { 33714, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
+ { 33746, 0x00040000 }, /* GL_TEXTURE_BIT */
+ { 33761, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
+ { 33782, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
+ { 33807, 0x00001005 }, /* GL_TEXTURE_BORDER */
+ { 33825, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
+ { 33849, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ { 33880, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ { 33910, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ { 33940, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ { 33975, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ { 34006, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 34044, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ { 34071, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ { 34103, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ { 34137, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
+ { 34161, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
+ { 34189, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
+ { 34213, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
+ { 34241, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ { 34274, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
+ { 34298, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
+ { 34320, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
+ { 34342, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
+ { 34368, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
+ { 34402, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ { 34435, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
+ { 34472, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
+ { 34500, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
+ { 34532, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
+ { 34555, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ { 34593, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
+ { 34635, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ { 34666, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ { 34694, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ { 34724, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ { 34752, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
+ { 34772, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
+ { 34796, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ { 34827, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
+ { 34862, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ { 34893, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
+ { 34928, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ { 34959, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
+ { 34994, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ { 35025, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
+ { 35060, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ { 35091, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
+ { 35126, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ { 35157, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
+ { 35192, 0x00008071 }, /* GL_TEXTURE_DEPTH */
+ { 35209, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
+ { 35231, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
+ { 35257, 0x00002300 }, /* GL_TEXTURE_ENV */
+ { 35272, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
+ { 35293, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
+ { 35313, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
+ { 35339, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
+ { 35359, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
+ { 35376, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
+ { 35393, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
+ { 35410, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
+ { 35427, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ { 35452, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
+ { 35474, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
+ { 35500, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
+ { 35518, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ { 35544, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
+ { 35570, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
+ { 35600, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
+ { 35627, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ { 35652, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
+ { 35672, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
+ { 35696, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ { 35723, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ { 35750, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ { 35777, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
+ { 35803, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
+ { 35833, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
+ { 35855, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
+ { 35873, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 35903, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ { 35931, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ { 35959, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ { 35987, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
+ { 36008, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
+ { 36027, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
+ { 36049, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
+ { 36068, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
+ { 36088, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
+ { 36113, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
+ { 36137, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
+ { 36157, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
+ { 36181, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
+ { 36201, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
+ { 36224, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
+ { 36248, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
+ { 36273, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ { 36307, 0x00001000 }, /* GL_TEXTURE_WIDTH */
+ { 36324, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
+ { 36342, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
+ { 36360, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
+ { 36378, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
+ { 36398, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
+ { 36417, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ { 36446, 0x00001000 }, /* GL_TRANSFORM_BIT */
+ { 36463, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
+ { 36489, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
+ { 36519, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ { 36551, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ { 36581, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
+ { 36615, 0x0000862C }, /* GL_TRANSPOSE_NV */
+ { 36631, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ { 36662, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
+ { 36697, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ { 36725, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
+ { 36757, 0x00000004 }, /* GL_TRIANGLES */
+ { 36770, 0x00000006 }, /* GL_TRIANGLE_FAN */
+ { 36786, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
+ { 36807, 0x00000005 }, /* GL_TRIANGLE_STRIP */
+ { 36825, 0x00000001 }, /* GL_TRUE */
+ { 36833, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
+ { 36853, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
+ { 36876, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
+ { 36896, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
+ { 36917, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
+ { 36939, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
+ { 36961, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
+ { 36981, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
+ { 37002, 0x00001401 }, /* GL_UNSIGNED_BYTE */
+ { 37019, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ { 37046, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
+ { 37069, 0x00001405 }, /* GL_UNSIGNED_INT */
+ { 37085, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
+ { 37112, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
+ { 37133, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
+ { 37157, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ { 37188, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
+ { 37212, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ { 37240, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
+ { 37263, 0x00001403 }, /* GL_UNSIGNED_SHORT */
+ { 37281, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ { 37311, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ { 37337, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ { 37367, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ { 37393, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
+ { 37417, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ { 37445, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ { 37473, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
+ { 37500, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ { 37532, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
+ { 37563, 0x00008CA2 }, /* GL_UPPER_LEFT */
+ { 37577, 0x00002A20 }, /* GL_V2F */
+ { 37584, 0x00002A21 }, /* GL_V3F */
+ { 37591, 0x00008B83 }, /* GL_VALIDATE_STATUS */
+ { 37610, 0x00001F00 }, /* GL_VENDOR */
+ { 37620, 0x00001F02 }, /* GL_VERSION */
+ { 37631, 0x00008074 }, /* GL_VERTEX_ARRAY */
+ { 37647, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ { 37677, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ { 37708, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
+ { 37743, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
+ { 37767, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
+ { 37788, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
+ { 37811, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
+ { 37832, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ { 37859, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ { 37887, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ { 37915, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ { 37943, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ { 37971, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ { 37999, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ { 38027, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ { 38054, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ { 38081, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ { 38108, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ { 38135, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ { 38162, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ { 38189, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ { 38216, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ { 38243, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ { 38270, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ { 38308, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
+ { 38350, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ { 38381, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
+ { 38416, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ { 38450, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
+ { 38488, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ { 38519, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
+ { 38554, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ { 38582, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
+ { 38614, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ { 38644, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
+ { 38678, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ { 38706, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
+ { 38738, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
+ { 38758, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
+ { 38780, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ { 38809, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
+ { 38830, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ { 38859, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
+ { 38892, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
+ { 38924, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ { 38951, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
+ { 38982, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
+ { 39012, 0x00008B31 }, /* GL_VERTEX_SHADER */
+ { 39029, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
+ { 39050, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
+ { 39077, 0x00000BA2 }, /* GL_VIEWPORT */
+ { 39089, 0x00000800 }, /* GL_VIEWPORT_BIT */
+ { 39105, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
+ { 39125, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ { 39156, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
+ { 39191, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ { 39219, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ { 39244, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ { 39271, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ { 39296, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
+ { 39320, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
+ { 39339, 0x000088B9 }, /* GL_WRITE_ONLY */
+ { 39353, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
+ { 39371, 0x00001506 }, /* GL_XOR */
+ { 39378, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
+ { 39397, 0x00008757 }, /* GL_YCBCR_MESA */
+ { 39411, 0x00000000 }, /* GL_ZERO */
+ { 39419, 0x00000D16 }, /* GL_ZOOM_X */
+ { 39429, 0x00000D17 }, /* GL_ZOOM_Y */
};
-static const unsigned reduced_enums[1319] =
+static const unsigned reduced_enums[1321] =
{
- 469, /* GL_FALSE */
- 683, /* GL_LINES */
- 685, /* GL_LINE_LOOP */
- 692, /* GL_LINE_STRIP */
- 1709, /* GL_TRIANGLES */
- 1712, /* GL_TRIANGLE_STRIP */
- 1710, /* GL_TRIANGLE_FAN */
- 1254, /* GL_QUADS */
- 1256, /* GL_QUAD_STRIP */
- 1142, /* GL_POLYGON */
- 1154, /* GL_POLYGON_STIPPLE_BIT */
- 1103, /* GL_PIXEL_MODE_BIT */
- 670, /* GL_LIGHTING_BIT */
- 497, /* GL_FOG_BIT */
+ 471, /* GL_FALSE */
+ 685, /* GL_LINES */
+ 687, /* GL_LINE_LOOP */
+ 694, /* GL_LINE_STRIP */
+ 1711, /* GL_TRIANGLES */
+ 1714, /* GL_TRIANGLE_STRIP */
+ 1712, /* GL_TRIANGLE_FAN */
+ 1256, /* GL_QUADS */
+ 1258, /* GL_QUAD_STRIP */
+ 1144, /* GL_POLYGON */
+ 1156, /* GL_POLYGON_STIPPLE_BIT */
+ 1105, /* GL_PIXEL_MODE_BIT */
+ 672, /* GL_LIGHTING_BIT */
+ 499, /* GL_FOG_BIT */
8, /* GL_ACCUM */
- 702, /* GL_LOAD */
- 1308, /* GL_RETURN */
- 976, /* GL_MULT */
+ 704, /* GL_LOAD */
+ 1310, /* GL_RETURN */
+ 978, /* GL_MULT */
23, /* GL_ADD */
- 992, /* GL_NEVER */
- 660, /* GL_LESS */
- 459, /* GL_EQUAL */
- 659, /* GL_LEQUAL */
- 583, /* GL_GREATER */
- 1007, /* GL_NOTEQUAL */
- 582, /* GL_GEQUAL */
+ 994, /* GL_NEVER */
+ 662, /* GL_LESS */
+ 461, /* GL_EQUAL */
+ 661, /* GL_LEQUAL */
+ 585, /* GL_GREATER */
+ 1009, /* GL_NOTEQUAL */
+ 584, /* GL_GEQUAL */
46, /* GL_ALWAYS */
- 1448, /* GL_SRC_COLOR */
- 1036, /* GL_ONE_MINUS_SRC_COLOR */
- 1446, /* GL_SRC_ALPHA */
- 1035, /* GL_ONE_MINUS_SRC_ALPHA */
- 438, /* GL_DST_ALPHA */
- 1033, /* GL_ONE_MINUS_DST_ALPHA */
- 439, /* GL_DST_COLOR */
- 1034, /* GL_ONE_MINUS_DST_COLOR */
- 1447, /* GL_SRC_ALPHA_SATURATE */
- 570, /* GL_FRONT_LEFT */
- 571, /* GL_FRONT_RIGHT */
+ 1450, /* GL_SRC_COLOR */
+ 1038, /* GL_ONE_MINUS_SRC_COLOR */
+ 1448, /* GL_SRC_ALPHA */
+ 1037, /* GL_ONE_MINUS_SRC_ALPHA */
+ 440, /* GL_DST_ALPHA */
+ 1035, /* GL_ONE_MINUS_DST_ALPHA */
+ 441, /* GL_DST_COLOR */
+ 1036, /* GL_ONE_MINUS_DST_COLOR */
+ 1449, /* GL_SRC_ALPHA_SATURATE */
+ 572, /* GL_FRONT_LEFT */
+ 573, /* GL_FRONT_RIGHT */
68, /* GL_BACK_LEFT */
69, /* GL_BACK_RIGHT */
- 567, /* GL_FRONT */
+ 569, /* GL_FRONT */
67, /* GL_BACK */
- 658, /* GL_LEFT */
- 1350, /* GL_RIGHT */
- 568, /* GL_FRONT_AND_BACK */
+ 660, /* GL_LEFT */
+ 1352, /* GL_RIGHT */
+ 570, /* GL_FRONT_AND_BACK */
62, /* GL_AUX0 */
63, /* GL_AUX1 */
64, /* GL_AUX2 */
65, /* GL_AUX3 */
- 649, /* GL_INVALID_ENUM */
- 653, /* GL_INVALID_VALUE */
- 652, /* GL_INVALID_OPERATION */
- 1453, /* GL_STACK_OVERFLOW */
- 1454, /* GL_STACK_UNDERFLOW */
- 1061, /* GL_OUT_OF_MEMORY */
- 650, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ 651, /* GL_INVALID_ENUM */
+ 655, /* GL_INVALID_VALUE */
+ 654, /* GL_INVALID_OPERATION */
+ 1455, /* GL_STACK_OVERFLOW */
+ 1456, /* GL_STACK_UNDERFLOW */
+ 1063, /* GL_OUT_OF_MEMORY */
+ 652, /* GL_INVALID_FRAMEBUFFER_OPERATION */
0, /* GL_2D */
2, /* GL_3D */
3, /* GL_3D_COLOR */
4, /* GL_3D_COLOR_TEXTURE */
6, /* GL_4D_COLOR_TEXTURE */
- 1081, /* GL_PASS_THROUGH_TOKEN */
- 1141, /* GL_POINT_TOKEN */
- 693, /* GL_LINE_TOKEN */
- 1155, /* GL_POLYGON_TOKEN */
+ 1083, /* GL_PASS_THROUGH_TOKEN */
+ 1143, /* GL_POINT_TOKEN */
+ 695, /* GL_LINE_TOKEN */
+ 1157, /* GL_POLYGON_TOKEN */
73, /* GL_BITMAP_TOKEN */
- 437, /* GL_DRAW_PIXEL_TOKEN */
+ 439, /* GL_DRAW_PIXEL_TOKEN */
297, /* GL_COPY_PIXEL_TOKEN */
- 686, /* GL_LINE_RESET_TOKEN */
- 462, /* GL_EXP */
- 463, /* GL_EXP2 */
- 331, /* GL_CW */
+ 688, /* GL_LINE_RESET_TOKEN */
+ 464, /* GL_EXP */
+ 465, /* GL_EXP2 */
+ 333, /* GL_CW */
122, /* GL_CCW */
143, /* GL_COEFF */
- 1058, /* GL_ORDER */
- 375, /* GL_DOMAIN */
- 305, /* GL_CURRENT_COLOR */
- 308, /* GL_CURRENT_INDEX */
- 314, /* GL_CURRENT_NORMAL */
- 327, /* GL_CURRENT_TEXTURE_COORDS */
- 319, /* GL_CURRENT_RASTER_COLOR */
- 321, /* GL_CURRENT_RASTER_INDEX */
- 325, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
- 322, /* GL_CURRENT_RASTER_POSITION */
- 323, /* GL_CURRENT_RASTER_POSITION_VALID */
- 320, /* GL_CURRENT_RASTER_DISTANCE */
- 1134, /* GL_POINT_SMOOTH */
- 1123, /* GL_POINT_SIZE */
- 1133, /* GL_POINT_SIZE_RANGE */
- 1124, /* GL_POINT_SIZE_GRANULARITY */
- 687, /* GL_LINE_SMOOTH */
- 694, /* GL_LINE_WIDTH */
- 696, /* GL_LINE_WIDTH_RANGE */
- 695, /* GL_LINE_WIDTH_GRANULARITY */
- 689, /* GL_LINE_STIPPLE */
- 690, /* GL_LINE_STIPPLE_PATTERN */
- 691, /* GL_LINE_STIPPLE_REPEAT */
- 701, /* GL_LIST_MODE */
- 860, /* GL_MAX_LIST_NESTING */
- 698, /* GL_LIST_BASE */
- 700, /* GL_LIST_INDEX */
- 1144, /* GL_POLYGON_MODE */
- 1151, /* GL_POLYGON_SMOOTH */
- 1153, /* GL_POLYGON_STIPPLE */
- 448, /* GL_EDGE_FLAG */
- 298, /* GL_CULL_FACE */
- 299, /* GL_CULL_FACE_MODE */
- 569, /* GL_FRONT_FACE */
- 669, /* GL_LIGHTING */
- 674, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- 675, /* GL_LIGHT_MODEL_TWO_SIDE */
- 671, /* GL_LIGHT_MODEL_AMBIENT */
- 1396, /* GL_SHADE_MODEL */
+ 1060, /* GL_ORDER */
+ 377, /* GL_DOMAIN */
+ 307, /* GL_CURRENT_COLOR */
+ 310, /* GL_CURRENT_INDEX */
+ 316, /* GL_CURRENT_NORMAL */
+ 329, /* GL_CURRENT_TEXTURE_COORDS */
+ 321, /* GL_CURRENT_RASTER_COLOR */
+ 323, /* GL_CURRENT_RASTER_INDEX */
+ 327, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+ 324, /* GL_CURRENT_RASTER_POSITION */
+ 325, /* GL_CURRENT_RASTER_POSITION_VALID */
+ 322, /* GL_CURRENT_RASTER_DISTANCE */
+ 1136, /* GL_POINT_SMOOTH */
+ 1125, /* GL_POINT_SIZE */
+ 1135, /* GL_POINT_SIZE_RANGE */
+ 1126, /* GL_POINT_SIZE_GRANULARITY */
+ 689, /* GL_LINE_SMOOTH */
+ 696, /* GL_LINE_WIDTH */
+ 698, /* GL_LINE_WIDTH_RANGE */
+ 697, /* GL_LINE_WIDTH_GRANULARITY */
+ 691, /* GL_LINE_STIPPLE */
+ 692, /* GL_LINE_STIPPLE_PATTERN */
+ 693, /* GL_LINE_STIPPLE_REPEAT */
+ 703, /* GL_LIST_MODE */
+ 862, /* GL_MAX_LIST_NESTING */
+ 700, /* GL_LIST_BASE */
+ 702, /* GL_LIST_INDEX */
+ 1146, /* GL_POLYGON_MODE */
+ 1153, /* GL_POLYGON_SMOOTH */
+ 1155, /* GL_POLYGON_STIPPLE */
+ 450, /* GL_EDGE_FLAG */
+ 300, /* GL_CULL_FACE */
+ 301, /* GL_CULL_FACE_MODE */
+ 571, /* GL_FRONT_FACE */
+ 671, /* GL_LIGHTING */
+ 676, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ 677, /* GL_LIGHT_MODEL_TWO_SIDE */
+ 673, /* GL_LIGHT_MODEL_AMBIENT */
+ 1398, /* GL_SHADE_MODEL */
190, /* GL_COLOR_MATERIAL_FACE */
191, /* GL_COLOR_MATERIAL_PARAMETER */
189, /* GL_COLOR_MATERIAL */
- 496, /* GL_FOG */
- 518, /* GL_FOG_INDEX */
- 514, /* GL_FOG_DENSITY */
- 522, /* GL_FOG_START */
- 516, /* GL_FOG_END */
- 519, /* GL_FOG_MODE */
- 498, /* GL_FOG_COLOR */
- 362, /* GL_DEPTH_RANGE */
- 369, /* GL_DEPTH_TEST */
- 372, /* GL_DEPTH_WRITEMASK */
- 350, /* GL_DEPTH_CLEAR_VALUE */
- 361, /* GL_DEPTH_FUNC */
+ 498, /* GL_FOG */
+ 520, /* GL_FOG_INDEX */
+ 516, /* GL_FOG_DENSITY */
+ 524, /* GL_FOG_START */
+ 518, /* GL_FOG_END */
+ 521, /* GL_FOG_MODE */
+ 500, /* GL_FOG_COLOR */
+ 364, /* GL_DEPTH_RANGE */
+ 371, /* GL_DEPTH_TEST */
+ 374, /* GL_DEPTH_WRITEMASK */
+ 352, /* GL_DEPTH_CLEAR_VALUE */
+ 363, /* GL_DEPTH_FUNC */
12, /* GL_ACCUM_CLEAR_VALUE */
- 1489, /* GL_STENCIL_TEST */
- 1477, /* GL_STENCIL_CLEAR_VALUE */
- 1479, /* GL_STENCIL_FUNC */
- 1491, /* GL_STENCIL_VALUE_MASK */
- 1478, /* GL_STENCIL_FAIL */
- 1486, /* GL_STENCIL_PASS_DEPTH_FAIL */
- 1487, /* GL_STENCIL_PASS_DEPTH_PASS */
- 1488, /* GL_STENCIL_REF */
- 1492, /* GL_STENCIL_WRITEMASK */
- 829, /* GL_MATRIX_MODE */
- 997, /* GL_NORMALIZE */
- 1801, /* GL_VIEWPORT */
- 971, /* GL_MODELVIEW_STACK_DEPTH */
- 1234, /* GL_PROJECTION_STACK_DEPTH */
- 1687, /* GL_TEXTURE_STACK_DEPTH */
- 969, /* GL_MODELVIEW_MATRIX */
- 1233, /* GL_PROJECTION_MATRIX */
- 1672, /* GL_TEXTURE_MATRIX */
+ 1491, /* GL_STENCIL_TEST */
+ 1479, /* GL_STENCIL_CLEAR_VALUE */
+ 1481, /* GL_STENCIL_FUNC */
+ 1493, /* GL_STENCIL_VALUE_MASK */
+ 1480, /* GL_STENCIL_FAIL */
+ 1488, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ 1489, /* GL_STENCIL_PASS_DEPTH_PASS */
+ 1490, /* GL_STENCIL_REF */
+ 1494, /* GL_STENCIL_WRITEMASK */
+ 831, /* GL_MATRIX_MODE */
+ 999, /* GL_NORMALIZE */
+ 1803, /* GL_VIEWPORT */
+ 973, /* GL_MODELVIEW_STACK_DEPTH */
+ 1236, /* GL_PROJECTION_STACK_DEPTH */
+ 1689, /* GL_TEXTURE_STACK_DEPTH */
+ 971, /* GL_MODELVIEW_MATRIX */
+ 1235, /* GL_PROJECTION_MATRIX */
+ 1674, /* GL_TEXTURE_MATRIX */
60, /* GL_ATTRIB_STACK_DEPTH */
133, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
43, /* GL_ALPHA_TEST */
44, /* GL_ALPHA_TEST_FUNC */
45, /* GL_ALPHA_TEST_REF */
- 374, /* GL_DITHER */
+ 376, /* GL_DITHER */
77, /* GL_BLEND_DST */
86, /* GL_BLEND_SRC */
74, /* GL_BLEND */
- 704, /* GL_LOGIC_OP_MODE */
- 623, /* GL_INDEX_LOGIC_OP */
+ 706, /* GL_LOGIC_OP_MODE */
+ 625, /* GL_INDEX_LOGIC_OP */
188, /* GL_COLOR_LOGIC_OP */
66, /* GL_AUX_BUFFERS */
- 385, /* GL_DRAW_BUFFER */
- 1266, /* GL_READ_BUFFER */
- 1377, /* GL_SCISSOR_BOX */
- 1378, /* GL_SCISSOR_TEST */
- 622, /* GL_INDEX_CLEAR_VALUE */
- 627, /* GL_INDEX_WRITEMASK */
+ 387, /* GL_DRAW_BUFFER */
+ 1268, /* GL_READ_BUFFER */
+ 1379, /* GL_SCISSOR_BOX */
+ 1380, /* GL_SCISSOR_TEST */
+ 624, /* GL_INDEX_CLEAR_VALUE */
+ 629, /* GL_INDEX_WRITEMASK */
185, /* GL_COLOR_CLEAR_VALUE */
227, /* GL_COLOR_WRITEMASK */
- 624, /* GL_INDEX_MODE */
- 1343, /* GL_RGBA_MODE */
- 384, /* GL_DOUBLEBUFFER */
- 1493, /* GL_STEREO */
- 1301, /* GL_RENDER_MODE */
- 1082, /* GL_PERSPECTIVE_CORRECTION_HINT */
- 1135, /* GL_POINT_SMOOTH_HINT */
- 688, /* GL_LINE_SMOOTH_HINT */
- 1152, /* GL_POLYGON_SMOOTH_HINT */
- 517, /* GL_FOG_HINT */
- 1653, /* GL_TEXTURE_GEN_S */
- 1654, /* GL_TEXTURE_GEN_T */
- 1652, /* GL_TEXTURE_GEN_R */
- 1651, /* GL_TEXTURE_GEN_Q */
- 1095, /* GL_PIXEL_MAP_I_TO_I */
- 1101, /* GL_PIXEL_MAP_S_TO_S */
- 1097, /* GL_PIXEL_MAP_I_TO_R */
- 1093, /* GL_PIXEL_MAP_I_TO_G */
- 1091, /* GL_PIXEL_MAP_I_TO_B */
- 1089, /* GL_PIXEL_MAP_I_TO_A */
- 1099, /* GL_PIXEL_MAP_R_TO_R */
- 1087, /* GL_PIXEL_MAP_G_TO_G */
- 1085, /* GL_PIXEL_MAP_B_TO_B */
- 1083, /* GL_PIXEL_MAP_A_TO_A */
- 1096, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- 1102, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- 1098, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- 1094, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- 1092, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- 1090, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- 1100, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- 1088, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- 1086, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- 1084, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- 1721, /* GL_UNPACK_SWAP_BYTES */
- 1716, /* GL_UNPACK_LSB_FIRST */
- 1717, /* GL_UNPACK_ROW_LENGTH */
- 1720, /* GL_UNPACK_SKIP_ROWS */
- 1719, /* GL_UNPACK_SKIP_PIXELS */
- 1714, /* GL_UNPACK_ALIGNMENT */
- 1070, /* GL_PACK_SWAP_BYTES */
- 1065, /* GL_PACK_LSB_FIRST */
- 1066, /* GL_PACK_ROW_LENGTH */
- 1069, /* GL_PACK_SKIP_ROWS */
- 1068, /* GL_PACK_SKIP_PIXELS */
- 1062, /* GL_PACK_ALIGNMENT */
- 782, /* GL_MAP_COLOR */
- 783, /* GL_MAP_STENCIL */
- 626, /* GL_INDEX_SHIFT */
- 625, /* GL_INDEX_OFFSET */
- 1279, /* GL_RED_SCALE */
- 1277, /* GL_RED_BIAS */
- 1818, /* GL_ZOOM_X */
- 1819, /* GL_ZOOM_Y */
- 587, /* GL_GREEN_SCALE */
- 585, /* GL_GREEN_BIAS */
+ 626, /* GL_INDEX_MODE */
+ 1345, /* GL_RGBA_MODE */
+ 386, /* GL_DOUBLEBUFFER */
+ 1495, /* GL_STEREO */
+ 1303, /* GL_RENDER_MODE */
+ 1084, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ 1137, /* GL_POINT_SMOOTH_HINT */
+ 690, /* GL_LINE_SMOOTH_HINT */
+ 1154, /* GL_POLYGON_SMOOTH_HINT */
+ 519, /* GL_FOG_HINT */
+ 1655, /* GL_TEXTURE_GEN_S */
+ 1656, /* GL_TEXTURE_GEN_T */
+ 1654, /* GL_TEXTURE_GEN_R */
+ 1653, /* GL_TEXTURE_GEN_Q */
+ 1097, /* GL_PIXEL_MAP_I_TO_I */
+ 1103, /* GL_PIXEL_MAP_S_TO_S */
+ 1099, /* GL_PIXEL_MAP_I_TO_R */
+ 1095, /* GL_PIXEL_MAP_I_TO_G */
+ 1093, /* GL_PIXEL_MAP_I_TO_B */
+ 1091, /* GL_PIXEL_MAP_I_TO_A */
+ 1101, /* GL_PIXEL_MAP_R_TO_R */
+ 1089, /* GL_PIXEL_MAP_G_TO_G */
+ 1087, /* GL_PIXEL_MAP_B_TO_B */
+ 1085, /* GL_PIXEL_MAP_A_TO_A */
+ 1098, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ 1104, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ 1100, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ 1096, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ 1094, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ 1092, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ 1102, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ 1090, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ 1088, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ 1086, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ 1723, /* GL_UNPACK_SWAP_BYTES */
+ 1718, /* GL_UNPACK_LSB_FIRST */
+ 1719, /* GL_UNPACK_ROW_LENGTH */
+ 1722, /* GL_UNPACK_SKIP_ROWS */
+ 1721, /* GL_UNPACK_SKIP_PIXELS */
+ 1716, /* GL_UNPACK_ALIGNMENT */
+ 1072, /* GL_PACK_SWAP_BYTES */
+ 1067, /* GL_PACK_LSB_FIRST */
+ 1068, /* GL_PACK_ROW_LENGTH */
+ 1071, /* GL_PACK_SKIP_ROWS */
+ 1070, /* GL_PACK_SKIP_PIXELS */
+ 1064, /* GL_PACK_ALIGNMENT */
+ 784, /* GL_MAP_COLOR */
+ 785, /* GL_MAP_STENCIL */
+ 628, /* GL_INDEX_SHIFT */
+ 627, /* GL_INDEX_OFFSET */
+ 1281, /* GL_RED_SCALE */
+ 1279, /* GL_RED_BIAS */
+ 1820, /* GL_ZOOM_X */
+ 1821, /* GL_ZOOM_Y */
+ 589, /* GL_GREEN_SCALE */
+ 587, /* GL_GREEN_BIAS */
92, /* GL_BLUE_SCALE */
90, /* GL_BLUE_BIAS */
42, /* GL_ALPHA_SCALE */
40, /* GL_ALPHA_BIAS */
- 363, /* GL_DEPTH_SCALE */
- 344, /* GL_DEPTH_BIAS */
- 855, /* GL_MAX_EVAL_ORDER */
- 859, /* GL_MAX_LIGHTS */
- 838, /* GL_MAX_CLIP_PLANES */
- 904, /* GL_MAX_TEXTURE_SIZE */
- 865, /* GL_MAX_PIXEL_MAP_TABLE */
- 834, /* GL_MAX_ATTRIB_STACK_DEPTH */
- 862, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- 863, /* GL_MAX_NAME_STACK_DEPTH */
- 891, /* GL_MAX_PROJECTION_STACK_DEPTH */
- 905, /* GL_MAX_TEXTURE_STACK_DEPTH */
- 919, /* GL_MAX_VIEWPORT_DIMS */
- 835, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- 1500, /* GL_SUBPIXEL_BITS */
- 621, /* GL_INDEX_BITS */
- 1278, /* GL_RED_BITS */
- 586, /* GL_GREEN_BITS */
+ 365, /* GL_DEPTH_SCALE */
+ 346, /* GL_DEPTH_BIAS */
+ 857, /* GL_MAX_EVAL_ORDER */
+ 861, /* GL_MAX_LIGHTS */
+ 840, /* GL_MAX_CLIP_PLANES */
+ 906, /* GL_MAX_TEXTURE_SIZE */
+ 867, /* GL_MAX_PIXEL_MAP_TABLE */
+ 836, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ 864, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ 865, /* GL_MAX_NAME_STACK_DEPTH */
+ 893, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ 907, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ 921, /* GL_MAX_VIEWPORT_DIMS */
+ 837, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ 1502, /* GL_SUBPIXEL_BITS */
+ 623, /* GL_INDEX_BITS */
+ 1280, /* GL_RED_BITS */
+ 588, /* GL_GREEN_BITS */
91, /* GL_BLUE_BITS */
41, /* GL_ALPHA_BITS */
- 345, /* GL_DEPTH_BITS */
- 1475, /* GL_STENCIL_BITS */
+ 347, /* GL_DEPTH_BITS */
+ 1477, /* GL_STENCIL_BITS */
14, /* GL_ACCUM_RED_BITS */
13, /* GL_ACCUM_GREEN_BITS */
10, /* GL_ACCUM_BLUE_BITS */
9, /* GL_ACCUM_ALPHA_BITS */
- 985, /* GL_NAME_STACK_DEPTH */
+ 987, /* GL_NAME_STACK_DEPTH */
61, /* GL_AUTO_NORMAL */
- 728, /* GL_MAP1_COLOR_4 */
- 731, /* GL_MAP1_INDEX */
- 732, /* GL_MAP1_NORMAL */
- 733, /* GL_MAP1_TEXTURE_COORD_1 */
- 734, /* GL_MAP1_TEXTURE_COORD_2 */
- 735, /* GL_MAP1_TEXTURE_COORD_3 */
- 736, /* GL_MAP1_TEXTURE_COORD_4 */
- 737, /* GL_MAP1_VERTEX_3 */
- 738, /* GL_MAP1_VERTEX_4 */
- 755, /* GL_MAP2_COLOR_4 */
- 758, /* GL_MAP2_INDEX */
- 759, /* GL_MAP2_NORMAL */
- 760, /* GL_MAP2_TEXTURE_COORD_1 */
- 761, /* GL_MAP2_TEXTURE_COORD_2 */
- 762, /* GL_MAP2_TEXTURE_COORD_3 */
- 763, /* GL_MAP2_TEXTURE_COORD_4 */
- 764, /* GL_MAP2_VERTEX_3 */
- 765, /* GL_MAP2_VERTEX_4 */
- 729, /* GL_MAP1_GRID_DOMAIN */
- 730, /* GL_MAP1_GRID_SEGMENTS */
- 756, /* GL_MAP2_GRID_DOMAIN */
- 757, /* GL_MAP2_GRID_SEGMENTS */
- 1577, /* GL_TEXTURE_1D */
- 1579, /* GL_TEXTURE_2D */
- 472, /* GL_FEEDBACK_BUFFER_POINTER */
- 473, /* GL_FEEDBACK_BUFFER_SIZE */
- 474, /* GL_FEEDBACK_BUFFER_TYPE */
- 1387, /* GL_SELECTION_BUFFER_POINTER */
- 1388, /* GL_SELECTION_BUFFER_SIZE */
- 1691, /* GL_TEXTURE_WIDTH */
- 1658, /* GL_TEXTURE_HEIGHT */
- 1614, /* GL_TEXTURE_COMPONENTS */
- 1598, /* GL_TEXTURE_BORDER_COLOR */
- 1597, /* GL_TEXTURE_BORDER */
- 376, /* GL_DONT_CARE */
- 470, /* GL_FASTEST */
- 993, /* GL_NICEST */
+ 730, /* GL_MAP1_COLOR_4 */
+ 733, /* GL_MAP1_INDEX */
+ 734, /* GL_MAP1_NORMAL */
+ 735, /* GL_MAP1_TEXTURE_COORD_1 */
+ 736, /* GL_MAP1_TEXTURE_COORD_2 */
+ 737, /* GL_MAP1_TEXTURE_COORD_3 */
+ 738, /* GL_MAP1_TEXTURE_COORD_4 */
+ 739, /* GL_MAP1_VERTEX_3 */
+ 740, /* GL_MAP1_VERTEX_4 */
+ 757, /* GL_MAP2_COLOR_4 */
+ 760, /* GL_MAP2_INDEX */
+ 761, /* GL_MAP2_NORMAL */
+ 762, /* GL_MAP2_TEXTURE_COORD_1 */
+ 763, /* GL_MAP2_TEXTURE_COORD_2 */
+ 764, /* GL_MAP2_TEXTURE_COORD_3 */
+ 765, /* GL_MAP2_TEXTURE_COORD_4 */
+ 766, /* GL_MAP2_VERTEX_3 */
+ 767, /* GL_MAP2_VERTEX_4 */
+ 731, /* GL_MAP1_GRID_DOMAIN */
+ 732, /* GL_MAP1_GRID_SEGMENTS */
+ 758, /* GL_MAP2_GRID_DOMAIN */
+ 759, /* GL_MAP2_GRID_SEGMENTS */
+ 1579, /* GL_TEXTURE_1D */
+ 1581, /* GL_TEXTURE_2D */
+ 474, /* GL_FEEDBACK_BUFFER_POINTER */
+ 475, /* GL_FEEDBACK_BUFFER_SIZE */
+ 476, /* GL_FEEDBACK_BUFFER_TYPE */
+ 1389, /* GL_SELECTION_BUFFER_POINTER */
+ 1390, /* GL_SELECTION_BUFFER_SIZE */
+ 1693, /* GL_TEXTURE_WIDTH */
+ 1660, /* GL_TEXTURE_HEIGHT */
+ 1616, /* GL_TEXTURE_COMPONENTS */
+ 1600, /* GL_TEXTURE_BORDER_COLOR */
+ 1599, /* GL_TEXTURE_BORDER */
+ 378, /* GL_DONT_CARE */
+ 472, /* GL_FASTEST */
+ 995, /* GL_NICEST */
47, /* GL_AMBIENT */
- 373, /* GL_DIFFUSE */
- 1435, /* GL_SPECULAR */
- 1156, /* GL_POSITION */
- 1438, /* GL_SPOT_DIRECTION */
- 1439, /* GL_SPOT_EXPONENT */
- 1437, /* GL_SPOT_CUTOFF */
+ 375, /* GL_DIFFUSE */
+ 1437, /* GL_SPECULAR */
+ 1158, /* GL_POSITION */
+ 1440, /* GL_SPOT_DIRECTION */
+ 1441, /* GL_SPOT_EXPONENT */
+ 1439, /* GL_SPOT_CUTOFF */
271, /* GL_CONSTANT_ATTENUATION */
- 678, /* GL_LINEAR_ATTENUATION */
- 1253, /* GL_QUADRATIC_ATTENUATION */
+ 680, /* GL_LINEAR_ATTENUATION */
+ 1255, /* GL_QUADRATIC_ATTENUATION */
241, /* GL_COMPILE */
242, /* GL_COMPILE_AND_EXECUTE */
117, /* GL_BYTE */
- 1722, /* GL_UNSIGNED_BYTE */
- 1401, /* GL_SHORT */
- 1733, /* GL_UNSIGNED_SHORT */
- 629, /* GL_INT */
- 1725, /* GL_UNSIGNED_INT */
- 477, /* GL_FLOAT */
+ 1724, /* GL_UNSIGNED_BYTE */
+ 1403, /* GL_SHORT */
+ 1735, /* GL_UNSIGNED_SHORT */
+ 631, /* GL_INT */
+ 1727, /* GL_UNSIGNED_INT */
+ 479, /* GL_FLOAT */
1, /* GL_2_BYTES */
5, /* GL_3_BYTES */
7, /* GL_4_BYTES */
- 383, /* GL_DOUBLE */
+ 385, /* GL_DOUBLE */
129, /* GL_CLEAR */
49, /* GL_AND */
51, /* GL_AND_REVERSE */
295, /* GL_COPY */
50, /* GL_AND_INVERTED */
- 995, /* GL_NOOP */
- 1814, /* GL_XOR */
- 1057, /* GL_OR */
- 996, /* GL_NOR */
- 460, /* GL_EQUIV */
- 656, /* GL_INVERT */
- 1060, /* GL_OR_REVERSE */
+ 997, /* GL_NOOP */
+ 1816, /* GL_XOR */
+ 1059, /* GL_OR */
+ 998, /* GL_NOR */
+ 462, /* GL_EQUIV */
+ 658, /* GL_INVERT */
+ 1062, /* GL_OR_REVERSE */
296, /* GL_COPY_INVERTED */
- 1059, /* GL_OR_INVERTED */
- 986, /* GL_NAND */
- 1392, /* GL_SET */
- 457, /* GL_EMISSION */
- 1400, /* GL_SHININESS */
+ 1061, /* GL_OR_INVERTED */
+ 988, /* GL_NAND */
+ 1394, /* GL_SET */
+ 459, /* GL_EMISSION */
+ 1402, /* GL_SHININESS */
48, /* GL_AMBIENT_AND_DIFFUSE */
187, /* GL_COLOR_INDEXES */
- 936, /* GL_MODELVIEW */
- 1232, /* GL_PROJECTION */
- 1512, /* GL_TEXTURE */
+ 938, /* GL_MODELVIEW */
+ 1234, /* GL_PROJECTION */
+ 1514, /* GL_TEXTURE */
144, /* GL_COLOR */
- 340, /* GL_DEPTH */
- 1461, /* GL_STENCIL */
+ 342, /* GL_DEPTH */
+ 1463, /* GL_STENCIL */
186, /* GL_COLOR_INDEX */
- 1480, /* GL_STENCIL_INDEX */
- 351, /* GL_DEPTH_COMPONENT */
- 1274, /* GL_RED */
- 584, /* GL_GREEN */
+ 1482, /* GL_STENCIL_INDEX */
+ 353, /* GL_DEPTH_COMPONENT */
+ 1276, /* GL_RED */
+ 586, /* GL_GREEN */
89, /* GL_BLUE */
31, /* GL_ALPHA */
- 1309, /* GL_RGB */
- 1328, /* GL_RGBA */
- 706, /* GL_LUMINANCE */
- 727, /* GL_LUMINANCE_ALPHA */
+ 1311, /* GL_RGB */
+ 1330, /* GL_RGBA */
+ 708, /* GL_LUMINANCE */
+ 729, /* GL_LUMINANCE_ALPHA */
72, /* GL_BITMAP */
- 1112, /* GL_POINT */
- 676, /* GL_LINE */
- 475, /* GL_FILL */
- 1283, /* GL_RENDER */
- 471, /* GL_FEEDBACK */
- 1386, /* GL_SELECT */
- 476, /* GL_FLAT */
- 1410, /* GL_SMOOTH */
- 657, /* GL_KEEP */
- 1303, /* GL_REPLACE */
- 611, /* GL_INCR */
- 336, /* GL_DECR */
- 1748, /* GL_VENDOR */
- 1300, /* GL_RENDERER */
- 1749, /* GL_VERSION */
- 464, /* GL_EXTENSIONS */
- 1351, /* GL_S */
- 1503, /* GL_T */
- 1263, /* GL_R */
- 1252, /* GL_Q */
- 972, /* GL_MODULATE */
- 335, /* GL_DECAL */
- 1648, /* GL_TEXTURE_ENV_MODE */
- 1647, /* GL_TEXTURE_ENV_COLOR */
- 1646, /* GL_TEXTURE_ENV */
- 465, /* GL_EYE_LINEAR */
- 1019, /* GL_OBJECT_LINEAR */
- 1436, /* GL_SPHERE_MAP */
- 1650, /* GL_TEXTURE_GEN_MODE */
- 1021, /* GL_OBJECT_PLANE */
- 466, /* GL_EYE_PLANE */
- 987, /* GL_NEAREST */
- 677, /* GL_LINEAR */
- 991, /* GL_NEAREST_MIPMAP_NEAREST */
- 682, /* GL_LINEAR_MIPMAP_NEAREST */
- 990, /* GL_NEAREST_MIPMAP_LINEAR */
- 681, /* GL_LINEAR_MIPMAP_LINEAR */
- 1671, /* GL_TEXTURE_MAG_FILTER */
- 1679, /* GL_TEXTURE_MIN_FILTER */
- 1693, /* GL_TEXTURE_WRAP_S */
- 1694, /* GL_TEXTURE_WRAP_T */
+ 1114, /* GL_POINT */
+ 678, /* GL_LINE */
+ 477, /* GL_FILL */
+ 1285, /* GL_RENDER */
+ 473, /* GL_FEEDBACK */
+ 1388, /* GL_SELECT */
+ 478, /* GL_FLAT */
+ 1412, /* GL_SMOOTH */
+ 659, /* GL_KEEP */
+ 1305, /* GL_REPLACE */
+ 613, /* GL_INCR */
+ 338, /* GL_DECR */
+ 1750, /* GL_VENDOR */
+ 1302, /* GL_RENDERER */
+ 1751, /* GL_VERSION */
+ 466, /* GL_EXTENSIONS */
+ 1353, /* GL_S */
+ 1505, /* GL_T */
+ 1265, /* GL_R */
+ 1254, /* GL_Q */
+ 974, /* GL_MODULATE */
+ 337, /* GL_DECAL */
+ 1650, /* GL_TEXTURE_ENV_MODE */
+ 1649, /* GL_TEXTURE_ENV_COLOR */
+ 1648, /* GL_TEXTURE_ENV */
+ 467, /* GL_EYE_LINEAR */
+ 1021, /* GL_OBJECT_LINEAR */
+ 1438, /* GL_SPHERE_MAP */
+ 1652, /* GL_TEXTURE_GEN_MODE */
+ 1023, /* GL_OBJECT_PLANE */
+ 468, /* GL_EYE_PLANE */
+ 989, /* GL_NEAREST */
+ 679, /* GL_LINEAR */
+ 993, /* GL_NEAREST_MIPMAP_NEAREST */
+ 684, /* GL_LINEAR_MIPMAP_NEAREST */
+ 992, /* GL_NEAREST_MIPMAP_LINEAR */
+ 683, /* GL_LINEAR_MIPMAP_LINEAR */
+ 1673, /* GL_TEXTURE_MAG_FILTER */
+ 1681, /* GL_TEXTURE_MIN_FILTER */
+ 1695, /* GL_TEXTURE_WRAP_S */
+ 1696, /* GL_TEXTURE_WRAP_T */
123, /* GL_CLAMP */
- 1302, /* GL_REPEAT */
- 1150, /* GL_POLYGON_OFFSET_UNITS */
- 1149, /* GL_POLYGON_OFFSET_POINT */
- 1148, /* GL_POLYGON_OFFSET_LINE */
- 1264, /* GL_R3_G3_B2 */
- 1745, /* GL_V2F */
- 1746, /* GL_V3F */
+ 1304, /* GL_REPEAT */
+ 1152, /* GL_POLYGON_OFFSET_UNITS */
+ 1151, /* GL_POLYGON_OFFSET_POINT */
+ 1150, /* GL_POLYGON_OFFSET_LINE */
+ 1266, /* GL_R3_G3_B2 */
+ 1747, /* GL_V2F */
+ 1748, /* GL_V3F */
120, /* GL_C4UB_V2F */
121, /* GL_C4UB_V3F */
118, /* GL_C3F_V3F */
- 984, /* GL_N3F_V3F */
+ 986, /* GL_N3F_V3F */
119, /* GL_C4F_N3F_V3F */
- 1508, /* GL_T2F_V3F */
- 1510, /* GL_T4F_V4F */
- 1506, /* GL_T2F_C4UB_V3F */
- 1504, /* GL_T2F_C3F_V3F */
- 1507, /* GL_T2F_N3F_V3F */
- 1505, /* GL_T2F_C4F_N3F_V3F */
- 1509, /* GL_T4F_C4F_N3F_V4F */
+ 1510, /* GL_T2F_V3F */
+ 1512, /* GL_T4F_V4F */
+ 1508, /* GL_T2F_C4UB_V3F */
+ 1506, /* GL_T2F_C3F_V3F */
+ 1509, /* GL_T2F_N3F_V3F */
+ 1507, /* GL_T2F_C4F_N3F_V3F */
+ 1511, /* GL_T4F_C4F_N3F_V4F */
136, /* GL_CLIP_PLANE0 */
137, /* GL_CLIP_PLANE1 */
138, /* GL_CLIP_PLANE2 */
139, /* GL_CLIP_PLANE3 */
140, /* GL_CLIP_PLANE4 */
141, /* GL_CLIP_PLANE5 */
- 661, /* GL_LIGHT0 */
- 662, /* GL_LIGHT1 */
- 663, /* GL_LIGHT2 */
- 664, /* GL_LIGHT3 */
- 665, /* GL_LIGHT4 */
- 666, /* GL_LIGHT5 */
- 667, /* GL_LIGHT6 */
- 668, /* GL_LIGHT7 */
- 588, /* GL_HINT_BIT */
+ 663, /* GL_LIGHT0 */
+ 664, /* GL_LIGHT1 */
+ 665, /* GL_LIGHT2 */
+ 666, /* GL_LIGHT3 */
+ 667, /* GL_LIGHT4 */
+ 668, /* GL_LIGHT5 */
+ 669, /* GL_LIGHT6 */
+ 670, /* GL_LIGHT7 */
+ 590, /* GL_HINT_BIT */
273, /* GL_CONSTANT_COLOR */
- 1031, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ 1033, /* GL_ONE_MINUS_CONSTANT_COLOR */
268, /* GL_CONSTANT_ALPHA */
- 1029, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ 1031, /* GL_ONE_MINUS_CONSTANT_ALPHA */
75, /* GL_BLEND_COLOR */
- 572, /* GL_FUNC_ADD */
- 920, /* GL_MIN */
- 831, /* GL_MAX */
+ 574, /* GL_FUNC_ADD */
+ 922, /* GL_MIN */
+ 833, /* GL_MAX */
80, /* GL_BLEND_EQUATION */
- 576, /* GL_FUNC_SUBTRACT */
- 574, /* GL_FUNC_REVERSE_SUBTRACT */
+ 578, /* GL_FUNC_SUBTRACT */
+ 576, /* GL_FUNC_REVERSE_SUBTRACT */
276, /* GL_CONVOLUTION_1D */
277, /* GL_CONVOLUTION_2D */
- 1389, /* GL_SEPARABLE_2D */
+ 1391, /* GL_SEPARABLE_2D */
280, /* GL_CONVOLUTION_BORDER_MODE */
284, /* GL_CONVOLUTION_FILTER_SCALE */
282, /* GL_CONVOLUTION_FILTER_BIAS */
- 1275, /* GL_REDUCE */
+ 1277, /* GL_REDUCE */
286, /* GL_CONVOLUTION_FORMAT */
290, /* GL_CONVOLUTION_WIDTH */
288, /* GL_CONVOLUTION_HEIGHT */
- 846, /* GL_MAX_CONVOLUTION_WIDTH */
- 844, /* GL_MAX_CONVOLUTION_HEIGHT */
- 1189, /* GL_POST_CONVOLUTION_RED_SCALE */
- 1185, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- 1180, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- 1176, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- 1187, /* GL_POST_CONVOLUTION_RED_BIAS */
- 1183, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- 1178, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- 1174, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- 589, /* GL_HISTOGRAM */
- 1236, /* GL_PROXY_HISTOGRAM */
- 605, /* GL_HISTOGRAM_WIDTH */
- 595, /* GL_HISTOGRAM_FORMAT */
- 601, /* GL_HISTOGRAM_RED_SIZE */
- 597, /* GL_HISTOGRAM_GREEN_SIZE */
- 592, /* GL_HISTOGRAM_BLUE_SIZE */
- 590, /* GL_HISTOGRAM_ALPHA_SIZE */
- 599, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- 603, /* GL_HISTOGRAM_SINK */
- 921, /* GL_MINMAX */
- 923, /* GL_MINMAX_FORMAT */
- 925, /* GL_MINMAX_SINK */
- 1511, /* GL_TABLE_TOO_LARGE_EXT */
- 1724, /* GL_UNSIGNED_BYTE_3_3_2 */
- 1735, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- 1737, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- 1730, /* GL_UNSIGNED_INT_8_8_8_8 */
- 1726, /* GL_UNSIGNED_INT_10_10_10_2 */
- 1147, /* GL_POLYGON_OFFSET_FILL */
- 1146, /* GL_POLYGON_OFFSET_FACTOR */
- 1145, /* GL_POLYGON_OFFSET_BIAS */
- 1306, /* GL_RESCALE_NORMAL */
+ 848, /* GL_MAX_CONVOLUTION_WIDTH */
+ 846, /* GL_MAX_CONVOLUTION_HEIGHT */
+ 1191, /* GL_POST_CONVOLUTION_RED_SCALE */
+ 1187, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ 1182, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ 1178, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ 1189, /* GL_POST_CONVOLUTION_RED_BIAS */
+ 1185, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ 1180, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ 1176, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ 591, /* GL_HISTOGRAM */
+ 1238, /* GL_PROXY_HISTOGRAM */
+ 607, /* GL_HISTOGRAM_WIDTH */
+ 597, /* GL_HISTOGRAM_FORMAT */
+ 603, /* GL_HISTOGRAM_RED_SIZE */
+ 599, /* GL_HISTOGRAM_GREEN_SIZE */
+ 594, /* GL_HISTOGRAM_BLUE_SIZE */
+ 592, /* GL_HISTOGRAM_ALPHA_SIZE */
+ 601, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ 605, /* GL_HISTOGRAM_SINK */
+ 923, /* GL_MINMAX */
+ 925, /* GL_MINMAX_FORMAT */
+ 927, /* GL_MINMAX_SINK */
+ 1513, /* GL_TABLE_TOO_LARGE_EXT */
+ 1726, /* GL_UNSIGNED_BYTE_3_3_2 */
+ 1737, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ 1739, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ 1732, /* GL_UNSIGNED_INT_8_8_8_8 */
+ 1728, /* GL_UNSIGNED_INT_10_10_10_2 */
+ 1149, /* GL_POLYGON_OFFSET_FILL */
+ 1148, /* GL_POLYGON_OFFSET_FACTOR */
+ 1147, /* GL_POLYGON_OFFSET_BIAS */
+ 1308, /* GL_RESCALE_NORMAL */
36, /* GL_ALPHA4 */
38, /* GL_ALPHA8 */
32, /* GL_ALPHA12 */
34, /* GL_ALPHA16 */
- 717, /* GL_LUMINANCE4 */
- 723, /* GL_LUMINANCE8 */
- 707, /* GL_LUMINANCE12 */
- 713, /* GL_LUMINANCE16 */
- 718, /* GL_LUMINANCE4_ALPHA4 */
- 721, /* GL_LUMINANCE6_ALPHA2 */
- 724, /* GL_LUMINANCE8_ALPHA8 */
- 710, /* GL_LUMINANCE12_ALPHA4 */
- 708, /* GL_LUMINANCE12_ALPHA12 */
- 714, /* GL_LUMINANCE16_ALPHA16 */
- 630, /* GL_INTENSITY */
- 635, /* GL_INTENSITY4 */
- 637, /* GL_INTENSITY8 */
- 631, /* GL_INTENSITY12 */
- 633, /* GL_INTENSITY16 */
- 1318, /* GL_RGB2_EXT */
- 1319, /* GL_RGB4 */
- 1322, /* GL_RGB5 */
- 1326, /* GL_RGB8 */
- 1310, /* GL_RGB10 */
- 1314, /* GL_RGB12 */
- 1316, /* GL_RGB16 */
- 1333, /* GL_RGBA2 */
- 1335, /* GL_RGBA4 */
- 1323, /* GL_RGB5_A1 */
- 1339, /* GL_RGBA8 */
- 1311, /* GL_RGB10_A2 */
- 1329, /* GL_RGBA12 */
- 1331, /* GL_RGBA16 */
- 1684, /* GL_TEXTURE_RED_SIZE */
- 1656, /* GL_TEXTURE_GREEN_SIZE */
- 1595, /* GL_TEXTURE_BLUE_SIZE */
- 1582, /* GL_TEXTURE_ALPHA_SIZE */
- 1669, /* GL_TEXTURE_LUMINANCE_SIZE */
- 1660, /* GL_TEXTURE_INTENSITY_SIZE */
- 1304, /* GL_REPLACE_EXT */
- 1240, /* GL_PROXY_TEXTURE_1D */
- 1243, /* GL_PROXY_TEXTURE_2D */
- 1689, /* GL_TEXTURE_TOO_LARGE_EXT */
- 1681, /* GL_TEXTURE_PRIORITY */
- 1686, /* GL_TEXTURE_RESIDENT */
- 1585, /* GL_TEXTURE_BINDING_1D */
- 1587, /* GL_TEXTURE_BINDING_2D */
- 1589, /* GL_TEXTURE_BINDING_3D */
- 1067, /* GL_PACK_SKIP_IMAGES */
- 1063, /* GL_PACK_IMAGE_HEIGHT */
- 1718, /* GL_UNPACK_SKIP_IMAGES */
- 1715, /* GL_UNPACK_IMAGE_HEIGHT */
- 1581, /* GL_TEXTURE_3D */
- 1246, /* GL_PROXY_TEXTURE_3D */
- 1643, /* GL_TEXTURE_DEPTH */
- 1692, /* GL_TEXTURE_WRAP_R */
- 832, /* GL_MAX_3D_TEXTURE_SIZE */
- 1750, /* GL_VERTEX_ARRAY */
- 998, /* GL_NORMAL_ARRAY */
+ 719, /* GL_LUMINANCE4 */
+ 725, /* GL_LUMINANCE8 */
+ 709, /* GL_LUMINANCE12 */
+ 715, /* GL_LUMINANCE16 */
+ 720, /* GL_LUMINANCE4_ALPHA4 */
+ 723, /* GL_LUMINANCE6_ALPHA2 */
+ 726, /* GL_LUMINANCE8_ALPHA8 */
+ 712, /* GL_LUMINANCE12_ALPHA4 */
+ 710, /* GL_LUMINANCE12_ALPHA12 */
+ 716, /* GL_LUMINANCE16_ALPHA16 */
+ 632, /* GL_INTENSITY */
+ 637, /* GL_INTENSITY4 */
+ 639, /* GL_INTENSITY8 */
+ 633, /* GL_INTENSITY12 */
+ 635, /* GL_INTENSITY16 */
+ 1320, /* GL_RGB2_EXT */
+ 1321, /* GL_RGB4 */
+ 1324, /* GL_RGB5 */
+ 1328, /* GL_RGB8 */
+ 1312, /* GL_RGB10 */
+ 1316, /* GL_RGB12 */
+ 1318, /* GL_RGB16 */
+ 1335, /* GL_RGBA2 */
+ 1337, /* GL_RGBA4 */
+ 1325, /* GL_RGB5_A1 */
+ 1341, /* GL_RGBA8 */
+ 1313, /* GL_RGB10_A2 */
+ 1331, /* GL_RGBA12 */
+ 1333, /* GL_RGBA16 */
+ 1686, /* GL_TEXTURE_RED_SIZE */
+ 1658, /* GL_TEXTURE_GREEN_SIZE */
+ 1597, /* GL_TEXTURE_BLUE_SIZE */
+ 1584, /* GL_TEXTURE_ALPHA_SIZE */
+ 1671, /* GL_TEXTURE_LUMINANCE_SIZE */
+ 1662, /* GL_TEXTURE_INTENSITY_SIZE */
+ 1306, /* GL_REPLACE_EXT */
+ 1242, /* GL_PROXY_TEXTURE_1D */
+ 1245, /* GL_PROXY_TEXTURE_2D */
+ 1691, /* GL_TEXTURE_TOO_LARGE_EXT */
+ 1683, /* GL_TEXTURE_PRIORITY */
+ 1688, /* GL_TEXTURE_RESIDENT */
+ 1587, /* GL_TEXTURE_BINDING_1D */
+ 1589, /* GL_TEXTURE_BINDING_2D */
+ 1591, /* GL_TEXTURE_BINDING_3D */
+ 1069, /* GL_PACK_SKIP_IMAGES */
+ 1065, /* GL_PACK_IMAGE_HEIGHT */
+ 1720, /* GL_UNPACK_SKIP_IMAGES */
+ 1717, /* GL_UNPACK_IMAGE_HEIGHT */
+ 1583, /* GL_TEXTURE_3D */
+ 1248, /* GL_PROXY_TEXTURE_3D */
+ 1645, /* GL_TEXTURE_DEPTH */
+ 1694, /* GL_TEXTURE_WRAP_R */
+ 834, /* GL_MAX_3D_TEXTURE_SIZE */
+ 1752, /* GL_VERTEX_ARRAY */
+ 1000, /* GL_NORMAL_ARRAY */
145, /* GL_COLOR_ARRAY */
- 615, /* GL_INDEX_ARRAY */
- 1622, /* GL_TEXTURE_COORD_ARRAY */
- 449, /* GL_EDGE_FLAG_ARRAY */
- 1755, /* GL_VERTEX_ARRAY_SIZE */
- 1757, /* GL_VERTEX_ARRAY_TYPE */
- 1756, /* GL_VERTEX_ARRAY_STRIDE */
- 1003, /* GL_NORMAL_ARRAY_TYPE */
- 1002, /* GL_NORMAL_ARRAY_STRIDE */
+ 617, /* GL_INDEX_ARRAY */
+ 1624, /* GL_TEXTURE_COORD_ARRAY */
+ 451, /* GL_EDGE_FLAG_ARRAY */
+ 1757, /* GL_VERTEX_ARRAY_SIZE */
+ 1759, /* GL_VERTEX_ARRAY_TYPE */
+ 1758, /* GL_VERTEX_ARRAY_STRIDE */
+ 1005, /* GL_NORMAL_ARRAY_TYPE */
+ 1004, /* GL_NORMAL_ARRAY_STRIDE */
149, /* GL_COLOR_ARRAY_SIZE */
151, /* GL_COLOR_ARRAY_TYPE */
150, /* GL_COLOR_ARRAY_STRIDE */
- 620, /* GL_INDEX_ARRAY_TYPE */
- 619, /* GL_INDEX_ARRAY_STRIDE */
- 1626, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- 1628, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- 1627, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- 453, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- 1754, /* GL_VERTEX_ARRAY_POINTER */
- 1001, /* GL_NORMAL_ARRAY_POINTER */
+ 622, /* GL_INDEX_ARRAY_TYPE */
+ 621, /* GL_INDEX_ARRAY_STRIDE */
+ 1628, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ 1630, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ 1629, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ 455, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ 1756, /* GL_VERTEX_ARRAY_POINTER */
+ 1003, /* GL_NORMAL_ARRAY_POINTER */
148, /* GL_COLOR_ARRAY_POINTER */
- 618, /* GL_INDEX_ARRAY_POINTER */
- 1625, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- 452, /* GL_EDGE_FLAG_ARRAY_POINTER */
- 977, /* GL_MULTISAMPLE */
- 1363, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- 1365, /* GL_SAMPLE_ALPHA_TO_ONE */
- 1370, /* GL_SAMPLE_COVERAGE */
- 1367, /* GL_SAMPLE_BUFFERS */
- 1358, /* GL_SAMPLES */
- 1374, /* GL_SAMPLE_COVERAGE_VALUE */
- 1372, /* GL_SAMPLE_COVERAGE_INVERT */
+ 620, /* GL_INDEX_ARRAY_POINTER */
+ 1627, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ 454, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ 979, /* GL_MULTISAMPLE */
+ 1365, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ 1367, /* GL_SAMPLE_ALPHA_TO_ONE */
+ 1372, /* GL_SAMPLE_COVERAGE */
+ 1369, /* GL_SAMPLE_BUFFERS */
+ 1360, /* GL_SAMPLES */
+ 1376, /* GL_SAMPLE_COVERAGE_VALUE */
+ 1374, /* GL_SAMPLE_COVERAGE_INVERT */
192, /* GL_COLOR_MATRIX */
194, /* GL_COLOR_MATRIX_STACK_DEPTH */
- 840, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- 1172, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- 1168, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- 1163, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- 1159, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- 1170, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- 1166, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- 1161, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- 1157, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- 1605, /* GL_TEXTURE_COLOR_TABLE_SGI */
- 1247, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- 1607, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ 842, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ 1174, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ 1170, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ 1165, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ 1161, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ 1172, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ 1168, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ 1163, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ 1159, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ 1607, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ 1249, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ 1609, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
79, /* GL_BLEND_DST_RGB */
88, /* GL_BLEND_SRC_RGB */
78, /* GL_BLEND_DST_ALPHA */
87, /* GL_BLEND_SRC_ALPHA */
198, /* GL_COLOR_TABLE */
- 1182, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- 1165, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- 1235, /* GL_PROXY_COLOR_TABLE */
- 1239, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- 1238, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1184, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ 1167, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1237, /* GL_PROXY_COLOR_TABLE */
+ 1241, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ 1240, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
222, /* GL_COLOR_TABLE_SCALE */
202, /* GL_COLOR_TABLE_BIAS */
207, /* GL_COLOR_TABLE_FORMAT */
@@ -4295,667 +4299,667 @@ static const unsigned reduced_enums[1319] =
213, /* GL_COLOR_TABLE_INTENSITY_SIZE */
70, /* GL_BGR */
71, /* GL_BGRA */
- 854, /* GL_MAX_ELEMENTS_VERTICES */
- 853, /* GL_MAX_ELEMENTS_INDICES */
- 1659, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ 856, /* GL_MAX_ELEMENTS_VERTICES */
+ 855, /* GL_MAX_ELEMENTS_INDICES */
+ 1661, /* GL_TEXTURE_INDEX_SIZE_EXT */
142, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
- 1129, /* GL_POINT_SIZE_MIN */
- 1125, /* GL_POINT_SIZE_MAX */
- 1119, /* GL_POINT_FADE_THRESHOLD_SIZE */
- 1115, /* GL_POINT_DISTANCE_ATTENUATION */
+ 1131, /* GL_POINT_SIZE_MIN */
+ 1127, /* GL_POINT_SIZE_MAX */
+ 1121, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ 1117, /* GL_POINT_DISTANCE_ATTENUATION */
124, /* GL_CLAMP_TO_BORDER */
127, /* GL_CLAMP_TO_EDGE */
- 1680, /* GL_TEXTURE_MIN_LOD */
- 1678, /* GL_TEXTURE_MAX_LOD */
- 1584, /* GL_TEXTURE_BASE_LEVEL */
- 1677, /* GL_TEXTURE_MAX_LEVEL */
- 608, /* GL_IGNORE_BORDER_HP */
+ 1682, /* GL_TEXTURE_MIN_LOD */
+ 1680, /* GL_TEXTURE_MAX_LOD */
+ 1586, /* GL_TEXTURE_BASE_LEVEL */
+ 1679, /* GL_TEXTURE_MAX_LEVEL */
+ 610, /* GL_IGNORE_BORDER_HP */
272, /* GL_CONSTANT_BORDER_HP */
- 1305, /* GL_REPLICATE_BORDER_HP */
+ 1307, /* GL_REPLICATE_BORDER_HP */
278, /* GL_CONVOLUTION_BORDER_COLOR */
- 1026, /* GL_OCCLUSION_TEST_HP */
- 1027, /* GL_OCCLUSION_TEST_RESULT_HP */
- 679, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- 1599, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- 1601, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- 1603, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- 1604, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1602, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- 1600, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- 836, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- 837, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1192, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- 1194, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- 1191, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- 1193, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- 1667, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- 1668, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- 1666, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- 578, /* GL_GENERATE_MIPMAP */
- 579, /* GL_GENERATE_MIPMAP_HINT */
- 520, /* GL_FOG_OFFSET_SGIX */
- 521, /* GL_FOG_OFFSET_VALUE_SGIX */
- 1613, /* GL_TEXTURE_COMPARE_SGIX */
- 1612, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- 1663, /* GL_TEXTURE_LEQUAL_R_SGIX */
- 1655, /* GL_TEXTURE_GEQUAL_R_SGIX */
- 352, /* GL_DEPTH_COMPONENT16 */
- 355, /* GL_DEPTH_COMPONENT24 */
- 358, /* GL_DEPTH_COMPONENT32 */
- 300, /* GL_CULL_VERTEX_EXT */
- 302, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
- 301, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- 1811, /* GL_WRAP_BORDER_SUN */
- 1606, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- 672, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- 1403, /* GL_SINGLE_COLOR */
- 1390, /* GL_SEPARATE_SPECULAR_COLOR */
- 1399, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- 531, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
- 532, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
- 539, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
- 534, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
- 530, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
- 529, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
- 533, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
- 540, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
- 551, /* GL_FRAMEBUFFER_DEFAULT */
- 564, /* GL_FRAMEBUFFER_UNDEFINED */
- 365, /* GL_DEPTH_STENCIL_ATTACHMENT */
- 614, /* GL_INDEX */
- 1723, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- 1738, /* GL_UNSIGNED_SHORT_5_6_5 */
- 1739, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- 1736, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- 1734, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- 1731, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- 1729, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- 1675, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- 1676, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- 1674, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- 928, /* GL_MIRRORED_REPEAT */
- 1346, /* GL_RGB_S3TC */
- 1321, /* GL_RGB4_S3TC */
- 1344, /* GL_RGBA_S3TC */
- 1338, /* GL_RGBA4_S3TC */
- 1342, /* GL_RGBA_DXT5_S3TC */
- 1336, /* GL_RGBA4_DXT5_S3TC */
+ 1028, /* GL_OCCLUSION_TEST_HP */
+ 1029, /* GL_OCCLUSION_TEST_RESULT_HP */
+ 681, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ 1601, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ 1603, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ 1605, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ 1606, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1604, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ 1602, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ 838, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ 839, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1194, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ 1196, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ 1193, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ 1195, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ 1669, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ 1670, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ 1668, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ 580, /* GL_GENERATE_MIPMAP */
+ 581, /* GL_GENERATE_MIPMAP_HINT */
+ 522, /* GL_FOG_OFFSET_SGIX */
+ 523, /* GL_FOG_OFFSET_VALUE_SGIX */
+ 1615, /* GL_TEXTURE_COMPARE_SGIX */
+ 1614, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ 1665, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ 1657, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ 354, /* GL_DEPTH_COMPONENT16 */
+ 357, /* GL_DEPTH_COMPONENT24 */
+ 360, /* GL_DEPTH_COMPONENT32 */
+ 302, /* GL_CULL_VERTEX_EXT */
+ 304, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+ 303, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
+ 1813, /* GL_WRAP_BORDER_SUN */
+ 1608, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ 674, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ 1405, /* GL_SINGLE_COLOR */
+ 1392, /* GL_SEPARATE_SPECULAR_COLOR */
+ 1401, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ 533, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+ 534, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+ 541, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+ 536, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+ 532, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+ 531, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+ 535, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+ 542, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+ 553, /* GL_FRAMEBUFFER_DEFAULT */
+ 566, /* GL_FRAMEBUFFER_UNDEFINED */
+ 367, /* GL_DEPTH_STENCIL_ATTACHMENT */
+ 616, /* GL_INDEX */
+ 1725, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ 1740, /* GL_UNSIGNED_SHORT_5_6_5 */
+ 1741, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ 1738, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ 1736, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ 1733, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ 1731, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ 1677, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ 1678, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ 1676, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ 930, /* GL_MIRRORED_REPEAT */
+ 1348, /* GL_RGB_S3TC */
+ 1323, /* GL_RGB4_S3TC */
+ 1346, /* GL_RGBA_S3TC */
+ 1340, /* GL_RGBA4_S3TC */
+ 1344, /* GL_RGBA_DXT5_S3TC */
+ 1338, /* GL_RGBA4_DXT5_S3TC */
261, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
256, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
257, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
258, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
- 989, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- 988, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- 680, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- 507, /* GL_FOG_COORDINATE_SOURCE */
- 499, /* GL_FOG_COORD */
- 523, /* GL_FRAGMENT_DEPTH */
- 306, /* GL_CURRENT_FOG_COORD */
- 506, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- 505, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- 504, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- 501, /* GL_FOG_COORDINATE_ARRAY */
+ 991, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ 990, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ 682, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ 509, /* GL_FOG_COORDINATE_SOURCE */
+ 501, /* GL_FOG_COORD */
+ 525, /* GL_FRAGMENT_DEPTH */
+ 308, /* GL_CURRENT_FOG_COORD */
+ 508, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ 507, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ 506, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ 503, /* GL_FOG_COORDINATE_ARRAY */
196, /* GL_COLOR_SUM */
- 326, /* GL_CURRENT_SECONDARY_COLOR */
- 1383, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- 1385, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- 1384, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- 1382, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- 1379, /* GL_SECONDARY_COLOR_ARRAY */
- 324, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
+ 328, /* GL_CURRENT_SECONDARY_COLOR */
+ 1385, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ 1387, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ 1386, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ 1384, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ 1381, /* GL_SECONDARY_COLOR_ARRAY */
+ 326, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
28, /* GL_ALIASED_POINT_SIZE_RANGE */
27, /* GL_ALIASED_LINE_WIDTH_RANGE */
- 1513, /* GL_TEXTURE0 */
- 1515, /* GL_TEXTURE1 */
- 1537, /* GL_TEXTURE2 */
- 1559, /* GL_TEXTURE3 */
- 1565, /* GL_TEXTURE4 */
- 1567, /* GL_TEXTURE5 */
- 1569, /* GL_TEXTURE6 */
- 1571, /* GL_TEXTURE7 */
- 1573, /* GL_TEXTURE8 */
- 1575, /* GL_TEXTURE9 */
- 1516, /* GL_TEXTURE10 */
- 1518, /* GL_TEXTURE11 */
- 1520, /* GL_TEXTURE12 */
- 1522, /* GL_TEXTURE13 */
- 1524, /* GL_TEXTURE14 */
- 1526, /* GL_TEXTURE15 */
- 1528, /* GL_TEXTURE16 */
- 1530, /* GL_TEXTURE17 */
- 1532, /* GL_TEXTURE18 */
- 1534, /* GL_TEXTURE19 */
- 1538, /* GL_TEXTURE20 */
- 1540, /* GL_TEXTURE21 */
- 1542, /* GL_TEXTURE22 */
- 1544, /* GL_TEXTURE23 */
- 1546, /* GL_TEXTURE24 */
- 1548, /* GL_TEXTURE25 */
- 1550, /* GL_TEXTURE26 */
- 1552, /* GL_TEXTURE27 */
- 1554, /* GL_TEXTURE28 */
- 1556, /* GL_TEXTURE29 */
- 1560, /* GL_TEXTURE30 */
- 1562, /* GL_TEXTURE31 */
+ 1515, /* GL_TEXTURE0 */
+ 1517, /* GL_TEXTURE1 */
+ 1539, /* GL_TEXTURE2 */
+ 1561, /* GL_TEXTURE3 */
+ 1567, /* GL_TEXTURE4 */
+ 1569, /* GL_TEXTURE5 */
+ 1571, /* GL_TEXTURE6 */
+ 1573, /* GL_TEXTURE7 */
+ 1575, /* GL_TEXTURE8 */
+ 1577, /* GL_TEXTURE9 */
+ 1518, /* GL_TEXTURE10 */
+ 1520, /* GL_TEXTURE11 */
+ 1522, /* GL_TEXTURE12 */
+ 1524, /* GL_TEXTURE13 */
+ 1526, /* GL_TEXTURE14 */
+ 1528, /* GL_TEXTURE15 */
+ 1530, /* GL_TEXTURE16 */
+ 1532, /* GL_TEXTURE17 */
+ 1534, /* GL_TEXTURE18 */
+ 1536, /* GL_TEXTURE19 */
+ 1540, /* GL_TEXTURE20 */
+ 1542, /* GL_TEXTURE21 */
+ 1544, /* GL_TEXTURE22 */
+ 1546, /* GL_TEXTURE23 */
+ 1548, /* GL_TEXTURE24 */
+ 1550, /* GL_TEXTURE25 */
+ 1552, /* GL_TEXTURE26 */
+ 1554, /* GL_TEXTURE27 */
+ 1556, /* GL_TEXTURE28 */
+ 1558, /* GL_TEXTURE29 */
+ 1562, /* GL_TEXTURE30 */
+ 1564, /* GL_TEXTURE31 */
18, /* GL_ACTIVE_TEXTURE */
130, /* GL_CLIENT_ACTIVE_TEXTURE */
- 906, /* GL_MAX_TEXTURE_UNITS */
- 1702, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- 1705, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- 1707, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- 1699, /* GL_TRANSPOSE_COLOR_MATRIX */
- 1501, /* GL_SUBTRACT */
- 894, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ 908, /* GL_MAX_TEXTURE_UNITS */
+ 1704, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ 1707, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ 1709, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ 1701, /* GL_TRANSPOSE_COLOR_MATRIX */
+ 1503, /* GL_SUBTRACT */
+ 896, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
244, /* GL_COMPRESSED_ALPHA */
248, /* GL_COMPRESSED_LUMINANCE */
249, /* GL_COMPRESSED_LUMINANCE_ALPHA */
246, /* GL_COMPRESSED_INTENSITY */
252, /* GL_COMPRESSED_RGB */
253, /* GL_COMPRESSED_RGBA */
- 1620, /* GL_TEXTURE_COMPRESSION_HINT */
- 1682, /* GL_TEXTURE_RECTANGLE_ARB */
- 1592, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- 1250, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- 892, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- 364, /* GL_DEPTH_STENCIL */
- 1727, /* GL_UNSIGNED_INT_24_8 */
- 902, /* GL_MAX_TEXTURE_LOD_BIAS */
- 1673, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- 903, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- 1649, /* GL_TEXTURE_FILTER_CONTROL */
- 1664, /* GL_TEXTURE_LOD_BIAS */
+ 1622, /* GL_TEXTURE_COMPRESSION_HINT */
+ 1684, /* GL_TEXTURE_RECTANGLE_ARB */
+ 1594, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ 1252, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ 894, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ 366, /* GL_DEPTH_STENCIL */
+ 1729, /* GL_UNSIGNED_INT_24_8 */
+ 904, /* GL_MAX_TEXTURE_LOD_BIAS */
+ 1675, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ 905, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ 1651, /* GL_TEXTURE_FILTER_CONTROL */
+ 1666, /* GL_TEXTURE_LOD_BIAS */
229, /* GL_COMBINE4 */
- 896, /* GL_MAX_SHININESS_NV */
- 897, /* GL_MAX_SPOT_EXPONENT_NV */
- 612, /* GL_INCR_WRAP */
- 337, /* GL_DECR_WRAP */
- 948, /* GL_MODELVIEW1_ARB */
- 1004, /* GL_NORMAL_MAP */
- 1280, /* GL_REFLECTION_MAP */
- 1629, /* GL_TEXTURE_CUBE_MAP */
- 1590, /* GL_TEXTURE_BINDING_CUBE_MAP */
- 1637, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- 1631, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- 1639, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- 1633, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- 1641, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- 1635, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- 1248, /* GL_PROXY_TEXTURE_CUBE_MAP */
- 848, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- 983, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- 515, /* GL_FOG_DISTANCE_MODE_NV */
- 468, /* GL_EYE_RADIAL_NV */
- 467, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ 898, /* GL_MAX_SHININESS_NV */
+ 899, /* GL_MAX_SPOT_EXPONENT_NV */
+ 614, /* GL_INCR_WRAP */
+ 339, /* GL_DECR_WRAP */
+ 950, /* GL_MODELVIEW1_ARB */
+ 1006, /* GL_NORMAL_MAP */
+ 1282, /* GL_REFLECTION_MAP */
+ 1631, /* GL_TEXTURE_CUBE_MAP */
+ 1592, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ 1639, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ 1633, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ 1641, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ 1635, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ 1643, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ 1637, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ 1250, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ 850, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ 985, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ 517, /* GL_FOG_DISTANCE_MODE_NV */
+ 470, /* GL_EYE_RADIAL_NV */
+ 469, /* GL_EYE_PLANE_ABSOLUTE_NV */
228, /* GL_COMBINE */
235, /* GL_COMBINE_RGB */
230, /* GL_COMBINE_ALPHA */
- 1347, /* GL_RGB_SCALE */
+ 1349, /* GL_RGB_SCALE */
24, /* GL_ADD_SIGNED */
- 640, /* GL_INTERPOLATE */
+ 642, /* GL_INTERPOLATE */
267, /* GL_CONSTANT */
- 1198, /* GL_PRIMARY_COLOR */
- 1195, /* GL_PREVIOUS */
- 1418, /* GL_SOURCE0_RGB */
- 1424, /* GL_SOURCE1_RGB */
- 1430, /* GL_SOURCE2_RGB */
- 1434, /* GL_SOURCE3_RGB_NV */
- 1415, /* GL_SOURCE0_ALPHA */
- 1421, /* GL_SOURCE1_ALPHA */
- 1427, /* GL_SOURCE2_ALPHA */
- 1433, /* GL_SOURCE3_ALPHA_NV */
- 1040, /* GL_OPERAND0_RGB */
- 1046, /* GL_OPERAND1_RGB */
- 1052, /* GL_OPERAND2_RGB */
- 1056, /* GL_OPERAND3_RGB_NV */
- 1037, /* GL_OPERAND0_ALPHA */
- 1043, /* GL_OPERAND1_ALPHA */
- 1049, /* GL_OPERAND2_ALPHA */
- 1055, /* GL_OPERAND3_ALPHA_NV */
- 1751, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- 1815, /* GL_YCBCR_422_APPLE */
- 1740, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- 1742, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- 1405, /* GL_SLICE_ACCUM_SUN */
- 1255, /* GL_QUAD_MESH_SUN */
- 1711, /* GL_TRIANGLE_MESH_SUN */
- 1789, /* GL_VERTEX_PROGRAM_ARB */
- 1800, /* GL_VERTEX_STATE_PROGRAM_NV */
- 1776, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- 1782, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- 1784, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- 1786, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- 328, /* GL_CURRENT_VERTEX_ATTRIB */
- 1211, /* GL_PROGRAM_LENGTH_ARB */
- 1225, /* GL_PROGRAM_STRING_ARB */
- 970, /* GL_MODELVIEW_PROJECTION_NV */
- 607, /* GL_IDENTITY_NV */
- 654, /* GL_INVERSE_NV */
- 1704, /* GL_TRANSPOSE_NV */
- 655, /* GL_INVERSE_TRANSPOSE_NV */
- 878, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- 877, /* GL_MAX_PROGRAM_MATRICES_ARB */
- 785, /* GL_MATRIX0_NV */
- 797, /* GL_MATRIX1_NV */
- 809, /* GL_MATRIX2_NV */
- 813, /* GL_MATRIX3_NV */
- 815, /* GL_MATRIX4_NV */
- 817, /* GL_MATRIX5_NV */
- 819, /* GL_MATRIX6_NV */
- 821, /* GL_MATRIX7_NV */
- 312, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
- 309, /* GL_CURRENT_MATRIX_ARB */
- 1792, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- 1795, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- 1223, /* GL_PROGRAM_PARAMETER_NV */
- 1780, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- 1227, /* GL_PROGRAM_TARGET_NV */
- 1224, /* GL_PROGRAM_RESIDENT_NV */
- 1696, /* GL_TRACK_MATRIX_NV */
- 1697, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- 1790, /* GL_VERTEX_PROGRAM_BINDING_NV */
- 1205, /* GL_PROGRAM_ERROR_POSITION_ARB */
- 349, /* GL_DEPTH_CLAMP_NV */
- 1758, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- 1765, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- 1766, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- 1767, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- 1768, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- 1769, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- 1770, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- 1771, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- 1772, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- 1773, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- 1759, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- 1760, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- 1761, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- 1762, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- 1763, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- 1764, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- 739, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- 746, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- 747, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- 748, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- 749, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- 750, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- 751, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- 752, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- 753, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- 754, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- 740, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- 741, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- 742, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- 743, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- 744, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- 745, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- 766, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- 773, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- 774, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- 775, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- 776, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- 777, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- 778, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- 1204, /* GL_PROGRAM_BINDING_ARB */
- 780, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- 781, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- 767, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- 768, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- 769, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- 770, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- 771, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- 772, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- 1618, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- 1615, /* GL_TEXTURE_COMPRESSED */
- 1009, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ 1200, /* GL_PRIMARY_COLOR */
+ 1197, /* GL_PREVIOUS */
+ 1420, /* GL_SOURCE0_RGB */
+ 1426, /* GL_SOURCE1_RGB */
+ 1432, /* GL_SOURCE2_RGB */
+ 1436, /* GL_SOURCE3_RGB_NV */
+ 1417, /* GL_SOURCE0_ALPHA */
+ 1423, /* GL_SOURCE1_ALPHA */
+ 1429, /* GL_SOURCE2_ALPHA */
+ 1435, /* GL_SOURCE3_ALPHA_NV */
+ 1042, /* GL_OPERAND0_RGB */
+ 1048, /* GL_OPERAND1_RGB */
+ 1054, /* GL_OPERAND2_RGB */
+ 1058, /* GL_OPERAND3_RGB_NV */
+ 1039, /* GL_OPERAND0_ALPHA */
+ 1045, /* GL_OPERAND1_ALPHA */
+ 1051, /* GL_OPERAND2_ALPHA */
+ 1057, /* GL_OPERAND3_ALPHA_NV */
+ 1753, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ 1817, /* GL_YCBCR_422_APPLE */
+ 1742, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ 1744, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ 1407, /* GL_SLICE_ACCUM_SUN */
+ 1257, /* GL_QUAD_MESH_SUN */
+ 1713, /* GL_TRIANGLE_MESH_SUN */
+ 1791, /* GL_VERTEX_PROGRAM_ARB */
+ 1802, /* GL_VERTEX_STATE_PROGRAM_NV */
+ 1778, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ 1784, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ 1786, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ 1788, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ 330, /* GL_CURRENT_VERTEX_ATTRIB */
+ 1213, /* GL_PROGRAM_LENGTH_ARB */
+ 1227, /* GL_PROGRAM_STRING_ARB */
+ 972, /* GL_MODELVIEW_PROJECTION_NV */
+ 609, /* GL_IDENTITY_NV */
+ 656, /* GL_INVERSE_NV */
+ 1706, /* GL_TRANSPOSE_NV */
+ 657, /* GL_INVERSE_TRANSPOSE_NV */
+ 880, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ 879, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ 787, /* GL_MATRIX0_NV */
+ 799, /* GL_MATRIX1_NV */
+ 811, /* GL_MATRIX2_NV */
+ 815, /* GL_MATRIX3_NV */
+ 817, /* GL_MATRIX4_NV */
+ 819, /* GL_MATRIX5_NV */
+ 821, /* GL_MATRIX6_NV */
+ 823, /* GL_MATRIX7_NV */
+ 314, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+ 311, /* GL_CURRENT_MATRIX_ARB */
+ 1794, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ 1797, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ 1225, /* GL_PROGRAM_PARAMETER_NV */
+ 1782, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ 1229, /* GL_PROGRAM_TARGET_NV */
+ 1226, /* GL_PROGRAM_RESIDENT_NV */
+ 1698, /* GL_TRACK_MATRIX_NV */
+ 1699, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ 1792, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ 1207, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ 351, /* GL_DEPTH_CLAMP_NV */
+ 1760, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ 1767, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ 1768, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ 1769, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ 1770, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ 1771, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ 1772, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ 1773, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ 1774, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ 1775, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ 1761, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ 1762, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ 1763, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ 1764, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ 1765, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ 1766, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ 741, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ 748, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ 749, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ 750, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ 751, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ 752, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ 753, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ 754, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ 755, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ 756, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ 742, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ 743, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ 744, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ 745, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ 746, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ 747, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ 768, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ 775, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ 776, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ 777, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ 778, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ 779, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ 780, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ 1206, /* GL_PROGRAM_BINDING_ARB */
+ 782, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ 783, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ 769, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ 770, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ 771, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ 772, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ 773, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ 774, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ 1620, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ 1617, /* GL_TEXTURE_COMPRESSED */
+ 1011, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
266, /* GL_COMPRESSED_TEXTURE_FORMATS */
- 918, /* GL_MAX_VERTEX_UNITS_ARB */
+ 920, /* GL_MAX_VERTEX_UNITS_ARB */
22, /* GL_ACTIVE_VERTEX_UNITS_ARB */
- 1810, /* GL_WEIGHT_SUM_UNITY_ARB */
- 1788, /* GL_VERTEX_BLEND_ARB */
- 330, /* GL_CURRENT_WEIGHT_ARB */
- 1809, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- 1808, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- 1807, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- 1806, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- 1803, /* GL_WEIGHT_ARRAY_ARB */
- 377, /* GL_DOT3_RGB */
- 378, /* GL_DOT3_RGBA */
+ 1812, /* GL_WEIGHT_SUM_UNITY_ARB */
+ 1790, /* GL_VERTEX_BLEND_ARB */
+ 332, /* GL_CURRENT_WEIGHT_ARB */
+ 1811, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ 1810, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ 1809, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ 1808, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ 1805, /* GL_WEIGHT_ARRAY_ARB */
+ 379, /* GL_DOT3_RGB */
+ 380, /* GL_DOT3_RGBA */
260, /* GL_COMPRESSED_RGB_FXT1_3DFX */
255, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
- 978, /* GL_MULTISAMPLE_3DFX */
- 1368, /* GL_SAMPLE_BUFFERS_3DFX */
- 1359, /* GL_SAMPLES_3DFX */
- 959, /* GL_MODELVIEW2_ARB */
- 962, /* GL_MODELVIEW3_ARB */
- 963, /* GL_MODELVIEW4_ARB */
- 964, /* GL_MODELVIEW5_ARB */
- 965, /* GL_MODELVIEW6_ARB */
- 966, /* GL_MODELVIEW7_ARB */
- 967, /* GL_MODELVIEW8_ARB */
- 968, /* GL_MODELVIEW9_ARB */
- 938, /* GL_MODELVIEW10_ARB */
- 939, /* GL_MODELVIEW11_ARB */
- 940, /* GL_MODELVIEW12_ARB */
- 941, /* GL_MODELVIEW13_ARB */
- 942, /* GL_MODELVIEW14_ARB */
- 943, /* GL_MODELVIEW15_ARB */
- 944, /* GL_MODELVIEW16_ARB */
- 945, /* GL_MODELVIEW17_ARB */
- 946, /* GL_MODELVIEW18_ARB */
- 947, /* GL_MODELVIEW19_ARB */
- 949, /* GL_MODELVIEW20_ARB */
- 950, /* GL_MODELVIEW21_ARB */
- 951, /* GL_MODELVIEW22_ARB */
- 952, /* GL_MODELVIEW23_ARB */
- 953, /* GL_MODELVIEW24_ARB */
- 954, /* GL_MODELVIEW25_ARB */
- 955, /* GL_MODELVIEW26_ARB */
- 956, /* GL_MODELVIEW27_ARB */
- 957, /* GL_MODELVIEW28_ARB */
- 958, /* GL_MODELVIEW29_ARB */
- 960, /* GL_MODELVIEW30_ARB */
- 961, /* GL_MODELVIEW31_ARB */
- 382, /* GL_DOT3_RGB_EXT */
- 380, /* GL_DOT3_RGBA_EXT */
- 932, /* GL_MIRROR_CLAMP_EXT */
- 935, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- 973, /* GL_MODULATE_ADD_ATI */
- 974, /* GL_MODULATE_SIGNED_ADD_ATI */
- 975, /* GL_MODULATE_SUBTRACT_ATI */
- 1816, /* GL_YCBCR_MESA */
- 1064, /* GL_PACK_INVERT_MESA */
- 333, /* GL_DEBUG_OBJECT_MESA */
- 334, /* GL_DEBUG_PRINT_MESA */
- 332, /* GL_DEBUG_ASSERT_MESA */
+ 980, /* GL_MULTISAMPLE_3DFX */
+ 1370, /* GL_SAMPLE_BUFFERS_3DFX */
+ 1361, /* GL_SAMPLES_3DFX */
+ 961, /* GL_MODELVIEW2_ARB */
+ 964, /* GL_MODELVIEW3_ARB */
+ 965, /* GL_MODELVIEW4_ARB */
+ 966, /* GL_MODELVIEW5_ARB */
+ 967, /* GL_MODELVIEW6_ARB */
+ 968, /* GL_MODELVIEW7_ARB */
+ 969, /* GL_MODELVIEW8_ARB */
+ 970, /* GL_MODELVIEW9_ARB */
+ 940, /* GL_MODELVIEW10_ARB */
+ 941, /* GL_MODELVIEW11_ARB */
+ 942, /* GL_MODELVIEW12_ARB */
+ 943, /* GL_MODELVIEW13_ARB */
+ 944, /* GL_MODELVIEW14_ARB */
+ 945, /* GL_MODELVIEW15_ARB */
+ 946, /* GL_MODELVIEW16_ARB */
+ 947, /* GL_MODELVIEW17_ARB */
+ 948, /* GL_MODELVIEW18_ARB */
+ 949, /* GL_MODELVIEW19_ARB */
+ 951, /* GL_MODELVIEW20_ARB */
+ 952, /* GL_MODELVIEW21_ARB */
+ 953, /* GL_MODELVIEW22_ARB */
+ 954, /* GL_MODELVIEW23_ARB */
+ 955, /* GL_MODELVIEW24_ARB */
+ 956, /* GL_MODELVIEW25_ARB */
+ 957, /* GL_MODELVIEW26_ARB */
+ 958, /* GL_MODELVIEW27_ARB */
+ 959, /* GL_MODELVIEW28_ARB */
+ 960, /* GL_MODELVIEW29_ARB */
+ 962, /* GL_MODELVIEW30_ARB */
+ 963, /* GL_MODELVIEW31_ARB */
+ 384, /* GL_DOT3_RGB_EXT */
+ 382, /* GL_DOT3_RGBA_EXT */
+ 934, /* GL_MIRROR_CLAMP_EXT */
+ 937, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ 975, /* GL_MODULATE_ADD_ATI */
+ 976, /* GL_MODULATE_SIGNED_ADD_ATI */
+ 977, /* GL_MODULATE_SUBTRACT_ATI */
+ 1818, /* GL_YCBCR_MESA */
+ 1066, /* GL_PACK_INVERT_MESA */
+ 335, /* GL_DEBUG_OBJECT_MESA */
+ 336, /* GL_DEBUG_PRINT_MESA */
+ 334, /* GL_DEBUG_ASSERT_MESA */
107, /* GL_BUFFER_SIZE */
109, /* GL_BUFFER_USAGE */
113, /* GL_BUMP_ROT_MATRIX_ATI */
114, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
112, /* GL_BUMP_NUM_TEX_UNITS_ATI */
116, /* GL_BUMP_TEX_UNITS_ATI */
- 441, /* GL_DUDV_ATI */
- 440, /* GL_DU8DV8_ATI */
+ 443, /* GL_DUDV_ATI */
+ 442, /* GL_DU8DV8_ATI */
111, /* GL_BUMP_ENVMAP_ATI */
115, /* GL_BUMP_TARGET_ATI */
- 1466, /* GL_STENCIL_BACK_FUNC */
- 1464, /* GL_STENCIL_BACK_FAIL */
- 1468, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- 1470, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- 524, /* GL_FRAGMENT_PROGRAM_ARB */
- 1202, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 1230, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 1229, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- 1214, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 1220, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 1219, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 867, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 890, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 889, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- 880, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 886, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 885, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 850, /* GL_MAX_DRAW_BUFFERS */
- 386, /* GL_DRAW_BUFFER0 */
- 389, /* GL_DRAW_BUFFER1 */
- 410, /* GL_DRAW_BUFFER2 */
- 413, /* GL_DRAW_BUFFER3 */
- 416, /* GL_DRAW_BUFFER4 */
- 419, /* GL_DRAW_BUFFER5 */
- 422, /* GL_DRAW_BUFFER6 */
- 425, /* GL_DRAW_BUFFER7 */
- 428, /* GL_DRAW_BUFFER8 */
- 431, /* GL_DRAW_BUFFER9 */
- 390, /* GL_DRAW_BUFFER10 */
- 393, /* GL_DRAW_BUFFER11 */
- 396, /* GL_DRAW_BUFFER12 */
- 399, /* GL_DRAW_BUFFER13 */
- 402, /* GL_DRAW_BUFFER14 */
- 405, /* GL_DRAW_BUFFER15 */
+ 1468, /* GL_STENCIL_BACK_FUNC */
+ 1466, /* GL_STENCIL_BACK_FAIL */
+ 1470, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ 1472, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ 526, /* GL_FRAGMENT_PROGRAM_ARB */
+ 1204, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 1232, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 1231, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 1216, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 1222, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 1221, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 869, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 892, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 891, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 882, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 888, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 887, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 852, /* GL_MAX_DRAW_BUFFERS */
+ 388, /* GL_DRAW_BUFFER0 */
+ 391, /* GL_DRAW_BUFFER1 */
+ 412, /* GL_DRAW_BUFFER2 */
+ 415, /* GL_DRAW_BUFFER3 */
+ 418, /* GL_DRAW_BUFFER4 */
+ 421, /* GL_DRAW_BUFFER5 */
+ 424, /* GL_DRAW_BUFFER6 */
+ 427, /* GL_DRAW_BUFFER7 */
+ 430, /* GL_DRAW_BUFFER8 */
+ 433, /* GL_DRAW_BUFFER9 */
+ 392, /* GL_DRAW_BUFFER10 */
+ 395, /* GL_DRAW_BUFFER11 */
+ 398, /* GL_DRAW_BUFFER12 */
+ 401, /* GL_DRAW_BUFFER13 */
+ 404, /* GL_DRAW_BUFFER14 */
+ 407, /* GL_DRAW_BUFFER15 */
81, /* GL_BLEND_EQUATION_ALPHA */
- 830, /* GL_MATRIX_PALETTE_ARB */
- 861, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- 864, /* GL_MAX_PALETTE_MATRICES_ARB */
- 315, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- 824, /* GL_MATRIX_INDEX_ARRAY_ARB */
- 310, /* GL_CURRENT_MATRIX_INDEX_ARB */
- 826, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- 828, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- 827, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- 825, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- 1644, /* GL_TEXTURE_DEPTH_SIZE */
- 370, /* GL_DEPTH_TEXTURE_MODE */
- 1610, /* GL_TEXTURE_COMPARE_MODE */
- 1608, /* GL_TEXTURE_COMPARE_FUNC */
+ 832, /* GL_MATRIX_PALETTE_ARB */
+ 863, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ 866, /* GL_MAX_PALETTE_MATRICES_ARB */
+ 317, /* GL_CURRENT_PALETTE_MATRIX_ARB */
+ 826, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ 312, /* GL_CURRENT_MATRIX_INDEX_ARB */
+ 828, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ 830, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ 829, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ 827, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ 1646, /* GL_TEXTURE_DEPTH_SIZE */
+ 372, /* GL_DEPTH_TEXTURE_MODE */
+ 1612, /* GL_TEXTURE_COMPARE_MODE */
+ 1610, /* GL_TEXTURE_COMPARE_FUNC */
239, /* GL_COMPARE_R_TO_TEXTURE */
- 1136, /* GL_POINT_SPRITE */
+ 1138, /* GL_POINT_SPRITE */
292, /* GL_COORD_REPLACE */
- 1140, /* GL_POINT_SPRITE_R_MODE_NV */
- 1257, /* GL_QUERY_COUNTER_BITS */
- 317, /* GL_CURRENT_QUERY */
- 1259, /* GL_QUERY_RESULT */
- 1261, /* GL_QUERY_RESULT_AVAILABLE */
- 912, /* GL_MAX_VERTEX_ATTRIBS */
- 1778, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- 368, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
- 367, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- 898, /* GL_MAX_TEXTURE_COORDS */
- 900, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- 1207, /* GL_PROGRAM_ERROR_STRING_ARB */
- 1209, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- 1208, /* GL_PROGRAM_FORMAT_ARB */
- 1690, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- 347, /* GL_DEPTH_BOUNDS_TEST_EXT */
- 346, /* GL_DEPTH_BOUNDS_EXT */
+ 1142, /* GL_POINT_SPRITE_R_MODE_NV */
+ 1259, /* GL_QUERY_COUNTER_BITS */
+ 319, /* GL_CURRENT_QUERY */
+ 1261, /* GL_QUERY_RESULT */
+ 1263, /* GL_QUERY_RESULT_AVAILABLE */
+ 914, /* GL_MAX_VERTEX_ATTRIBS */
+ 1780, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ 370, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ 369, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ 900, /* GL_MAX_TEXTURE_COORDS */
+ 902, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ 1209, /* GL_PROGRAM_ERROR_STRING_ARB */
+ 1211, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ 1210, /* GL_PROGRAM_FORMAT_ARB */
+ 1692, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ 349, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ 348, /* GL_DEPTH_BOUNDS_EXT */
52, /* GL_ARRAY_BUFFER */
- 454, /* GL_ELEMENT_ARRAY_BUFFER */
+ 456, /* GL_ELEMENT_ARRAY_BUFFER */
53, /* GL_ARRAY_BUFFER_BINDING */
- 455, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- 1752, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- 999, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ 457, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ 1754, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ 1001, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
146, /* GL_COLOR_ARRAY_BUFFER_BINDING */
- 616, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- 1623, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- 450, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- 1380, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- 502, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- 1804, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- 1774, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- 1210, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- 873, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- 1216, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 882, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 1228, /* GL_PROGRAM_TEMPORARIES_ARB */
- 888, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- 1218, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 884, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 1222, /* GL_PROGRAM_PARAMETERS_ARB */
- 887, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- 1217, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- 883, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- 1203, /* GL_PROGRAM_ATTRIBS_ARB */
- 868, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- 1215, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- 881, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- 1201, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- 866, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- 1213, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 879, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 874, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- 870, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- 1231, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- 1701, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- 1270, /* GL_READ_ONLY */
- 1812, /* GL_WRITE_ONLY */
- 1272, /* GL_READ_WRITE */
+ 618, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ 1625, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ 452, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ 1382, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ 504, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ 1806, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ 1776, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ 1212, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ 875, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ 1218, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 884, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 1230, /* GL_PROGRAM_TEMPORARIES_ARB */
+ 890, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ 1220, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 886, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 1224, /* GL_PROGRAM_PARAMETERS_ARB */
+ 889, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ 1219, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 885, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 1205, /* GL_PROGRAM_ATTRIBS_ARB */
+ 870, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ 1217, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 883, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 1203, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 868, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 1215, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 881, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 876, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ 872, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ 1233, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ 1703, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ 1272, /* GL_READ_ONLY */
+ 1814, /* GL_WRITE_ONLY */
+ 1274, /* GL_READ_WRITE */
101, /* GL_BUFFER_ACCESS */
103, /* GL_BUFFER_MAPPED */
105, /* GL_BUFFER_MAP_POINTER */
- 1695, /* GL_TIME_ELAPSED_EXT */
- 784, /* GL_MATRIX0_ARB */
- 796, /* GL_MATRIX1_ARB */
- 808, /* GL_MATRIX2_ARB */
- 812, /* GL_MATRIX3_ARB */
- 814, /* GL_MATRIX4_ARB */
- 816, /* GL_MATRIX5_ARB */
- 818, /* GL_MATRIX6_ARB */
- 820, /* GL_MATRIX7_ARB */
- 822, /* GL_MATRIX8_ARB */
- 823, /* GL_MATRIX9_ARB */
- 786, /* GL_MATRIX10_ARB */
- 787, /* GL_MATRIX11_ARB */
- 788, /* GL_MATRIX12_ARB */
- 789, /* GL_MATRIX13_ARB */
- 790, /* GL_MATRIX14_ARB */
- 791, /* GL_MATRIX15_ARB */
- 792, /* GL_MATRIX16_ARB */
- 793, /* GL_MATRIX17_ARB */
- 794, /* GL_MATRIX18_ARB */
- 795, /* GL_MATRIX19_ARB */
- 798, /* GL_MATRIX20_ARB */
- 799, /* GL_MATRIX21_ARB */
- 800, /* GL_MATRIX22_ARB */
- 801, /* GL_MATRIX23_ARB */
- 802, /* GL_MATRIX24_ARB */
- 803, /* GL_MATRIX25_ARB */
- 804, /* GL_MATRIX26_ARB */
- 805, /* GL_MATRIX27_ARB */
- 806, /* GL_MATRIX28_ARB */
- 807, /* GL_MATRIX29_ARB */
- 810, /* GL_MATRIX30_ARB */
- 811, /* GL_MATRIX31_ARB */
- 1496, /* GL_STREAM_DRAW */
- 1498, /* GL_STREAM_READ */
- 1494, /* GL_STREAM_COPY */
- 1457, /* GL_STATIC_DRAW */
- 1459, /* GL_STATIC_READ */
- 1455, /* GL_STATIC_COPY */
- 444, /* GL_DYNAMIC_DRAW */
- 446, /* GL_DYNAMIC_READ */
- 442, /* GL_DYNAMIC_COPY */
- 1104, /* GL_PIXEL_PACK_BUFFER */
- 1108, /* GL_PIXEL_UNPACK_BUFFER */
- 1105, /* GL_PIXEL_PACK_BUFFER_BINDING */
- 1109, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
- 341, /* GL_DEPTH24_STENCIL8 */
- 1688, /* GL_TEXTURE_STENCIL_SIZE */
- 871, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
- 869, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- 872, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- 876, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- 875, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- 833, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- 1490, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ 1697, /* GL_TIME_ELAPSED_EXT */
+ 786, /* GL_MATRIX0_ARB */
+ 798, /* GL_MATRIX1_ARB */
+ 810, /* GL_MATRIX2_ARB */
+ 814, /* GL_MATRIX3_ARB */
+ 816, /* GL_MATRIX4_ARB */
+ 818, /* GL_MATRIX5_ARB */
+ 820, /* GL_MATRIX6_ARB */
+ 822, /* GL_MATRIX7_ARB */
+ 824, /* GL_MATRIX8_ARB */
+ 825, /* GL_MATRIX9_ARB */
+ 788, /* GL_MATRIX10_ARB */
+ 789, /* GL_MATRIX11_ARB */
+ 790, /* GL_MATRIX12_ARB */
+ 791, /* GL_MATRIX13_ARB */
+ 792, /* GL_MATRIX14_ARB */
+ 793, /* GL_MATRIX15_ARB */
+ 794, /* GL_MATRIX16_ARB */
+ 795, /* GL_MATRIX17_ARB */
+ 796, /* GL_MATRIX18_ARB */
+ 797, /* GL_MATRIX19_ARB */
+ 800, /* GL_MATRIX20_ARB */
+ 801, /* GL_MATRIX21_ARB */
+ 802, /* GL_MATRIX22_ARB */
+ 803, /* GL_MATRIX23_ARB */
+ 804, /* GL_MATRIX24_ARB */
+ 805, /* GL_MATRIX25_ARB */
+ 806, /* GL_MATRIX26_ARB */
+ 807, /* GL_MATRIX27_ARB */
+ 808, /* GL_MATRIX28_ARB */
+ 809, /* GL_MATRIX29_ARB */
+ 812, /* GL_MATRIX30_ARB */
+ 813, /* GL_MATRIX31_ARB */
+ 1498, /* GL_STREAM_DRAW */
+ 1500, /* GL_STREAM_READ */
+ 1496, /* GL_STREAM_COPY */
+ 1459, /* GL_STATIC_DRAW */
+ 1461, /* GL_STATIC_READ */
+ 1457, /* GL_STATIC_COPY */
+ 446, /* GL_DYNAMIC_DRAW */
+ 448, /* GL_DYNAMIC_READ */
+ 444, /* GL_DYNAMIC_COPY */
+ 1106, /* GL_PIXEL_PACK_BUFFER */
+ 1110, /* GL_PIXEL_UNPACK_BUFFER */
+ 1107, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ 1111, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ 343, /* GL_DEPTH24_STENCIL8 */
+ 1690, /* GL_TEXTURE_STENCIL_SIZE */
+ 873, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ 871, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ 874, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ 878, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ 877, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ 835, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ 1492, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
17, /* GL_ACTIVE_STENCIL_FACE_EXT */
- 933, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- 1361, /* GL_SAMPLES_PASSED */
- 525, /* GL_FRAGMENT_SHADER */
- 1798, /* GL_VERTEX_SHADER */
- 1221, /* GL_PROGRAM_OBJECT_ARB */
- 1393, /* GL_SHADER_OBJECT_ARB */
- 857, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- 916, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- 910, /* GL_MAX_VARYING_FLOATS */
- 914, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- 842, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- 1024, /* GL_OBJECT_TYPE_ARB */
- 1395, /* GL_SHADER_TYPE */
- 490, /* GL_FLOAT_VEC2 */
- 492, /* GL_FLOAT_VEC3 */
- 494, /* GL_FLOAT_VEC4 */
- 643, /* GL_INT_VEC2 */
- 645, /* GL_INT_VEC3 */
- 647, /* GL_INT_VEC4 */
+ 935, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ 1363, /* GL_SAMPLES_PASSED */
+ 527, /* GL_FRAGMENT_SHADER */
+ 1800, /* GL_VERTEX_SHADER */
+ 1223, /* GL_PROGRAM_OBJECT_ARB */
+ 1395, /* GL_SHADER_OBJECT_ARB */
+ 859, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ 918, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ 912, /* GL_MAX_VARYING_FLOATS */
+ 916, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ 844, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ 1026, /* GL_OBJECT_TYPE_ARB */
+ 1397, /* GL_SHADER_TYPE */
+ 492, /* GL_FLOAT_VEC2 */
+ 494, /* GL_FLOAT_VEC3 */
+ 496, /* GL_FLOAT_VEC4 */
+ 645, /* GL_INT_VEC2 */
+ 647, /* GL_INT_VEC3 */
+ 649, /* GL_INT_VEC4 */
93, /* GL_BOOL */
95, /* GL_BOOL_VEC2 */
97, /* GL_BOOL_VEC3 */
99, /* GL_BOOL_VEC4 */
- 478, /* GL_FLOAT_MAT2 */
- 482, /* GL_FLOAT_MAT3 */
- 486, /* GL_FLOAT_MAT4 */
- 1352, /* GL_SAMPLER_1D */
- 1354, /* GL_SAMPLER_2D */
- 1356, /* GL_SAMPLER_3D */
- 1357, /* GL_SAMPLER_CUBE */
- 1353, /* GL_SAMPLER_1D_SHADOW */
- 1355, /* GL_SAMPLER_2D_SHADOW */
- 480, /* GL_FLOAT_MAT2x3 */
- 481, /* GL_FLOAT_MAT2x4 */
- 484, /* GL_FLOAT_MAT3x2 */
- 485, /* GL_FLOAT_MAT3x4 */
- 488, /* GL_FLOAT_MAT4x2 */
- 489, /* GL_FLOAT_MAT4x3 */
- 339, /* GL_DELETE_STATUS */
+ 480, /* GL_FLOAT_MAT2 */
+ 484, /* GL_FLOAT_MAT3 */
+ 488, /* GL_FLOAT_MAT4 */
+ 1354, /* GL_SAMPLER_1D */
+ 1356, /* GL_SAMPLER_2D */
+ 1358, /* GL_SAMPLER_3D */
+ 1359, /* GL_SAMPLER_CUBE */
+ 1355, /* GL_SAMPLER_1D_SHADOW */
+ 1357, /* GL_SAMPLER_2D_SHADOW */
+ 482, /* GL_FLOAT_MAT2x3 */
+ 483, /* GL_FLOAT_MAT2x4 */
+ 486, /* GL_FLOAT_MAT3x2 */
+ 487, /* GL_FLOAT_MAT3x4 */
+ 490, /* GL_FLOAT_MAT4x2 */
+ 491, /* GL_FLOAT_MAT4x3 */
+ 341, /* GL_DELETE_STATUS */
243, /* GL_COMPILE_STATUS */
- 697, /* GL_LINK_STATUS */
- 1747, /* GL_VALIDATE_STATUS */
- 628, /* GL_INFO_LOG_LENGTH */
+ 699, /* GL_LINK_STATUS */
+ 1749, /* GL_VALIDATE_STATUS */
+ 630, /* GL_INFO_LOG_LENGTH */
55, /* GL_ATTACHED_SHADERS */
20, /* GL_ACTIVE_UNIFORMS */
21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
- 1394, /* GL_SHADER_SOURCE_LENGTH */
+ 1396, /* GL_SHADER_SOURCE_LENGTH */
15, /* GL_ACTIVE_ATTRIBUTES */
16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
- 527, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- 1397, /* GL_SHADING_LANGUAGE_VERSION */
- 316, /* GL_CURRENT_PROGRAM */
- 1073, /* GL_PALETTE4_RGB8_OES */
- 1075, /* GL_PALETTE4_RGBA8_OES */
- 1071, /* GL_PALETTE4_R5_G6_B5_OES */
- 1074, /* GL_PALETTE4_RGBA4_OES */
- 1072, /* GL_PALETTE4_RGB5_A1_OES */
- 1078, /* GL_PALETTE8_RGB8_OES */
- 1080, /* GL_PALETTE8_RGBA8_OES */
- 1076, /* GL_PALETTE8_R5_G6_B5_OES */
- 1079, /* GL_PALETTE8_RGBA4_OES */
- 1077, /* GL_PALETTE8_RGB5_A1_OES */
- 610, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- 609, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- 1732, /* GL_UNSIGNED_NORMALIZED */
- 1578, /* GL_TEXTURE_1D_ARRAY_EXT */
- 1241, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- 1580, /* GL_TEXTURE_2D_ARRAY_EXT */
- 1244, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- 1586, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- 1588, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- 1449, /* GL_SRGB */
- 1450, /* GL_SRGB8 */
- 1452, /* GL_SRGB_ALPHA */
- 1451, /* GL_SRGB8_ALPHA8 */
- 1409, /* GL_SLUMINANCE_ALPHA */
- 1408, /* GL_SLUMINANCE8_ALPHA8 */
- 1406, /* GL_SLUMINANCE */
- 1407, /* GL_SLUMINANCE8 */
+ 529, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ 1399, /* GL_SHADING_LANGUAGE_VERSION */
+ 318, /* GL_CURRENT_PROGRAM */
+ 1075, /* GL_PALETTE4_RGB8_OES */
+ 1077, /* GL_PALETTE4_RGBA8_OES */
+ 1073, /* GL_PALETTE4_R5_G6_B5_OES */
+ 1076, /* GL_PALETTE4_RGBA4_OES */
+ 1074, /* GL_PALETTE4_RGB5_A1_OES */
+ 1080, /* GL_PALETTE8_RGB8_OES */
+ 1082, /* GL_PALETTE8_RGBA8_OES */
+ 1078, /* GL_PALETTE8_R5_G6_B5_OES */
+ 1081, /* GL_PALETTE8_RGBA4_OES */
+ 1079, /* GL_PALETTE8_RGB5_A1_OES */
+ 612, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ 611, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ 1734, /* GL_UNSIGNED_NORMALIZED */
+ 1580, /* GL_TEXTURE_1D_ARRAY_EXT */
+ 1243, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ 1582, /* GL_TEXTURE_2D_ARRAY_EXT */
+ 1246, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ 1588, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ 1590, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ 1451, /* GL_SRGB */
+ 1452, /* GL_SRGB8 */
+ 1454, /* GL_SRGB_ALPHA */
+ 1453, /* GL_SRGB8_ALPHA8 */
+ 1411, /* GL_SLUMINANCE_ALPHA */
+ 1410, /* GL_SLUMINANCE8_ALPHA8 */
+ 1408, /* GL_SLUMINANCE */
+ 1409, /* GL_SLUMINANCE8 */
264, /* GL_COMPRESSED_SRGB */
265, /* GL_COMPRESSED_SRGB_ALPHA */
262, /* GL_COMPRESSED_SLUMINANCE */
263, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
- 1138, /* GL_POINT_SPRITE_COORD_ORIGIN */
- 705, /* GL_LOWER_LEFT */
- 1744, /* GL_UPPER_LEFT */
- 1472, /* GL_STENCIL_BACK_REF */
- 1473, /* GL_STENCIL_BACK_VALUE_MASK */
- 1474, /* GL_STENCIL_BACK_WRITEMASK */
- 435, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
- 1286, /* GL_RENDERBUFFER_BINDING_EXT */
- 1267, /* GL_READ_FRAMEBUFFER */
- 434, /* GL_DRAW_FRAMEBUFFER */
- 1268, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- 1296, /* GL_RENDERBUFFER_SAMPLES */
- 537, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
- 535, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
- 546, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
- 542, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
- 544, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
- 549, /* GL_FRAMEBUFFER_COMPLETE */
- 553, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
- 559, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
- 557, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- 555, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- 558, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- 556, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
- 562, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
- 565, /* GL_FRAMEBUFFER_UNSUPPORTED */
- 563, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- 839, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ 1140, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ 707, /* GL_LOWER_LEFT */
+ 1746, /* GL_UPPER_LEFT */
+ 1474, /* GL_STENCIL_BACK_REF */
+ 1475, /* GL_STENCIL_BACK_VALUE_MASK */
+ 1476, /* GL_STENCIL_BACK_WRITEMASK */
+ 437, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
+ 1288, /* GL_RENDERBUFFER_BINDING_EXT */
+ 1269, /* GL_READ_FRAMEBUFFER */
+ 436, /* GL_DRAW_FRAMEBUFFER */
+ 1270, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ 1298, /* GL_RENDERBUFFER_SAMPLES */
+ 539, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+ 537, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+ 548, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+ 544, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+ 546, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+ 551, /* GL_FRAMEBUFFER_COMPLETE */
+ 555, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+ 561, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+ 559, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ 557, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ 560, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ 558, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
+ 564, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
+ 567, /* GL_FRAMEBUFFER_UNSUPPORTED */
+ 565, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ 841, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
152, /* GL_COLOR_ATTACHMENT0 */
154, /* GL_COLOR_ATTACHMENT1 */
168, /* GL_COLOR_ATTACHMENT2 */
@@ -4972,36 +4976,38 @@ static const unsigned reduced_enums[1319] =
161, /* GL_COLOR_ATTACHMENT13 */
163, /* GL_COLOR_ATTACHMENT14 */
165, /* GL_COLOR_ATTACHMENT15 */
- 342, /* GL_DEPTH_ATTACHMENT */
- 1462, /* GL_STENCIL_ATTACHMENT */
- 528, /* GL_FRAMEBUFFER */
- 1284, /* GL_RENDERBUFFER */
- 1298, /* GL_RENDERBUFFER_WIDTH */
- 1291, /* GL_RENDERBUFFER_HEIGHT */
- 1293, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- 1485, /* GL_STENCIL_INDEX_EXT */
- 1482, /* GL_STENCIL_INDEX1_EXT */
- 1483, /* GL_STENCIL_INDEX4_EXT */
- 1484, /* GL_STENCIL_INDEX8_EXT */
- 1481, /* GL_STENCIL_INDEX16_EXT */
- 1295, /* GL_RENDERBUFFER_RED_SIZE */
- 1290, /* GL_RENDERBUFFER_GREEN_SIZE */
- 1287, /* GL_RENDERBUFFER_BLUE_SIZE */
- 1285, /* GL_RENDERBUFFER_ALPHA_SIZE */
- 1288, /* GL_RENDERBUFFER_DEPTH_SIZE */
- 1297, /* GL_RENDERBUFFER_STENCIL_SIZE */
- 561, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- 895, /* GL_MAX_SAMPLES */
- 1345, /* GL_RGBA_SNORM */
- 1341, /* GL_RGBA8_SNORM */
- 1402, /* GL_SIGNED_NORMALIZED */
- 461, /* GL_EVAL_BIT */
- 1265, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- 699, /* GL_LIST_BIT */
- 1594, /* GL_TEXTURE_BIT */
- 1376, /* GL_SCISSOR_BIT */
+ 344, /* GL_DEPTH_ATTACHMENT */
+ 1464, /* GL_STENCIL_ATTACHMENT */
+ 530, /* GL_FRAMEBUFFER */
+ 1286, /* GL_RENDERBUFFER */
+ 1300, /* GL_RENDERBUFFER_WIDTH */
+ 1293, /* GL_RENDERBUFFER_HEIGHT */
+ 1295, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ 1487, /* GL_STENCIL_INDEX_EXT */
+ 1484, /* GL_STENCIL_INDEX1_EXT */
+ 1485, /* GL_STENCIL_INDEX4_EXT */
+ 1486, /* GL_STENCIL_INDEX8_EXT */
+ 1483, /* GL_STENCIL_INDEX16_EXT */
+ 1297, /* GL_RENDERBUFFER_RED_SIZE */
+ 1292, /* GL_RENDERBUFFER_GREEN_SIZE */
+ 1289, /* GL_RENDERBUFFER_BLUE_SIZE */
+ 1287, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ 1290, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ 1299, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ 563, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+ 897, /* GL_MAX_SAMPLES */
+ 298, /* GL_COPY_READ_BUFFER */
+ 299, /* GL_COPY_WRITE_BUFFER */
+ 1347, /* GL_RGBA_SNORM */
+ 1343, /* GL_RGBA8_SNORM */
+ 1404, /* GL_SIGNED_NORMALIZED */
+ 463, /* GL_EVAL_BIT */
+ 1267, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ 701, /* GL_LIST_BIT */
+ 1596, /* GL_TEXTURE_BIT */
+ 1378, /* GL_SCISSOR_BIT */
29, /* GL_ALL_ATTRIB_BITS */
- 980, /* GL_MULTISAMPLE_BIT */
+ 982, /* GL_MULTISAMPLE_BIT */
30, /* GL_ALL_CLIENT_ATTRIB_BITS */
};
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index 147d923e64..490110a6d2 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -31,7 +31,7 @@
#include "mtypes.h"
-#define F(x) (int)(uintptr_t)&(((struct gl_extensions *)0)->x)
+#define F(x) offsetof(struct gl_extensions, x)
#define ON GL_TRUE
#define OFF GL_FALSE
@@ -44,6 +44,7 @@ static const struct {
const char *name;
int flag_offset;
} default_extensions[] = {
+ { OFF, "GL_ARB_copy_buffer", F(ARB_copy_buffer) },
{ OFF, "GL_ARB_depth_texture", F(ARB_depth_texture) },
{ ON, "GL_ARB_draw_buffers", F(ARB_draw_buffers) },
{ OFF, "GL_ARB_fragment_program", F(ARB_fragment_program) },
@@ -183,6 +184,7 @@ static const struct {
void
_mesa_enable_sw_extensions(GLcontext *ctx)
{
+ ctx->Extensions.ARB_copy_buffer = GL_TRUE;
ctx->Extensions.ARB_depth_texture = GL_TRUE;
/*ctx->Extensions.ARB_draw_buffers = GL_TRUE;*/
#if FEATURE_ARB_fragment_program
@@ -440,8 +442,9 @@ _mesa_enable_2_1_extensions(GLcontext *ctx)
/**
* Either enable or disable the named extension.
+ * \return GL_TRUE for success, GL_FALSE if invalid extension name
*/
-static void
+static GLboolean
set_extension( GLcontext *ctx, const char *name, GLboolean state )
{
GLboolean *base = (GLboolean *) &ctx->Extensions;
@@ -450,7 +453,7 @@ set_extension( GLcontext *ctx, const char *name, GLboolean state )
if (ctx->Extensions.String) {
/* The string was already queried - can't change it now! */
_mesa_problem(ctx, "Trying to enable/disable extension after glGetString(GL_EXTENSIONS): %s", name);
- return;
+ return GL_FALSE;
}
for (i = 0 ; i < Elements(default_extensions) ; i++) {
@@ -459,10 +462,10 @@ set_extension( GLcontext *ctx, const char *name, GLboolean state )
GLboolean *enabled = base + default_extensions[i].flag_offset;
*enabled = state;
}
- return;
+ return GL_TRUE;
}
}
- _mesa_problem(ctx, "Trying to enable unknown extension: %s", name);
+ return GL_FALSE;
}
@@ -473,7 +476,8 @@ set_extension( GLcontext *ctx, const char *name, GLboolean state )
void
_mesa_enable_extension( GLcontext *ctx, const char *name )
{
- set_extension(ctx, name, GL_TRUE);
+ if (!set_extension(ctx, name, GL_TRUE))
+ _mesa_problem(ctx, "Trying to enable unknown extension: %s", name);
}
@@ -484,7 +488,8 @@ _mesa_enable_extension( GLcontext *ctx, const char *name )
void
_mesa_disable_extension( GLcontext *ctx, const char *name )
{
- set_extension(ctx, name, GL_FALSE);
+ if (!set_extension(ctx, name, GL_FALSE))
+ _mesa_problem(ctx, "Trying to disable unknown extension: %s", name);
}
@@ -509,6 +514,80 @@ _mesa_extension_is_enabled( GLcontext *ctx, const char *name )
/**
+ * Append string 'b' onto string 'a'. Free 'a' and return new string.
+ */
+static char *
+append(const char *a, const char *b)
+{
+ const GLuint aLen = a ? _mesa_strlen(a) : 0;
+ const GLuint bLen = b ? _mesa_strlen(b) : 0;
+ char *s = _mesa_calloc(aLen + bLen + 1);
+ if (s) {
+ if (a)
+ _mesa_memcpy(s, a, aLen);
+ if (b)
+ _mesa_memcpy(s + aLen, b, bLen);
+ s[aLen + bLen] = '\0';
+ }
+ if (a)
+ _mesa_free((void *) a);
+ return s;
+}
+
+
+/**
+ * Check the MESA_EXTENSION_OVERRIDE env var.
+ * For extension names that are recognized, turn them on. For extension
+ * names that are recognized and prefixed with '-', turn them off.
+ * Return a string of the unknown/leftover names.
+ */
+static const char *
+get_extension_override( GLcontext *ctx )
+{
+ const char *envExt = _mesa_getenv("MESA_EXTENSION_OVERRIDE");
+ char *extraExt = NULL;
+ char ext[1000];
+ GLuint extLen = 0;
+ GLuint i;
+ GLboolean disableExt = GL_FALSE;
+
+ if (!envExt)
+ return NULL;
+
+ for (i = 0; ; i++) {
+ if (envExt[i] == '\0' || envExt[i] == ' ') {
+ /* terminate/process 'ext' if extLen > 0 */
+ if (extLen > 0) {
+ assert(extLen < sizeof(ext));
+ /* enable extension named by 'ext' */
+ ext[extLen] = 0;
+ if (!set_extension(ctx, ext, !disableExt)) {
+ /* unknown extension name, append it to extraExt */
+ if (extraExt) {
+ extraExt = append(extraExt, " ");
+ }
+ extraExt = append(extraExt, ext);
+ }
+ extLen = 0;
+ disableExt = GL_FALSE;
+ }
+ if (envExt[i] == '\0')
+ break;
+ }
+ else if (envExt[i] == '-') {
+ disableExt = GL_TRUE;
+ }
+ else {
+ /* accumulate this non-space character */
+ ext[extLen++] = envExt[i];
+ }
+ }
+
+ return extraExt;
+}
+
+
+/**
* Run through the default_extensions array above and set the
* ctx->Extensions.ARB/EXT_* flags accordingly.
* To be called during context initialization.
@@ -536,8 +615,9 @@ GLubyte *
_mesa_make_extension_string( GLcontext *ctx )
{
const GLboolean *base = (const GLboolean *) &ctx->Extensions;
+ const char *extraExt = get_extension_override(ctx);
GLuint extStrLen = 0;
- GLubyte *s;
+ char *s;
GLuint i;
/* first, compute length of the extension string */
@@ -547,7 +627,14 @@ _mesa_make_extension_string( GLcontext *ctx )
extStrLen += (GLuint)_mesa_strlen(default_extensions[i].name) + 1;
}
}
- s = (GLubyte *) _mesa_malloc(extStrLen);
+
+ if (extraExt)
+ extStrLen += _mesa_strlen(extraExt) + 1; /* +1 for space */
+
+ /* allocate the extension string */
+ s = (char *) _mesa_malloc(extStrLen);
+ if (!s)
+ return NULL;
/* second, build the extension string */
extStrLen = 0;
@@ -557,13 +644,18 @@ _mesa_make_extension_string( GLcontext *ctx )
GLuint len = (GLuint)_mesa_strlen(default_extensions[i].name);
_mesa_memcpy(s + extStrLen, default_extensions[i].name, len);
extStrLen += len;
- s[extStrLen] = (GLubyte) ' ';
+ s[extStrLen] = ' ';
extStrLen++;
}
}
ASSERT(extStrLen > 0);
- s[extStrLen - 1] = 0;
+ s[extStrLen - 1] = 0; /* -1 to overwrite trailing the ' ' */
- return s;
+ if (extraExt) {
+ s = append(s, " ");
+ s = append(s, extraExt);
+ }
+
+ return (GLubyte *) s;
}
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 151e29053a..83301f1e62 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -368,12 +368,18 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format,
att->Complete = GL_FALSE;
return;
}
+ if (texImage->TexFormat->TexelBytes == 0) {
+ att_incomplete("compressed internalformat");
+ att->Complete = GL_FALSE;
+ return;
+ }
}
else if (format == GL_DEPTH) {
if (texImage->TexFormat->BaseFormat == GL_DEPTH_COMPONENT) {
/* OK */
}
else if (ctx->Extensions.EXT_packed_depth_stencil &&
+ ctx->Extensions.ARB_depth_texture &&
texImage->TexFormat->BaseFormat == GL_DEPTH_STENCIL_EXT) {
/* OK */
}
@@ -384,10 +390,19 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format,
}
}
else {
- /* no such thing as stencil textures */
- att_incomplete("illegal stencil texture");
- att->Complete = GL_FALSE;
- return;
+ ASSERT(format == GL_STENCIL);
+ ASSERT(att->Renderbuffer->StencilBits);
+ if (ctx->Extensions.EXT_packed_depth_stencil &&
+ ctx->Extensions.ARB_depth_texture &&
+ att->Renderbuffer->_BaseFormat == GL_DEPTH_STENCIL_EXT) {
+ /* OK */
+ }
+ else {
+ /* no such thing as stencil-only textures */
+ att_incomplete("illegal stencil texture");
+ att->Complete = GL_FALSE;
+ return;
+ }
}
}
else if (att->Type == GL_RENDERBUFFER_EXT) {
@@ -692,7 +707,7 @@ _mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer)
return;
}
- FLUSH_VERTICES(ctx, _NEW_BUFFERS);
+ FLUSH_CURRENT(ctx, _NEW_BUFFERS);
/* The above doesn't fully flush the drivers in the way that a
* glFlush does, but that is required here:
*/
@@ -1187,8 +1202,7 @@ _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer)
return;
}
- FLUSH_VERTICES(ctx, _NEW_BUFFERS);
-
+ FLUSH_CURRENT(ctx, _NEW_BUFFERS);
if (ctx->Driver.Flush) {
ctx->Driver.Flush(ctx);
}
@@ -1269,7 +1283,7 @@ _mesa_DeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- FLUSH_VERTICES(ctx, _NEW_BUFFERS);
+ FLUSH_CURRENT(ctx, _NEW_BUFFERS);
/* The above doesn't fully flush the drivers in the way that a
* glFlush does, but that is required here:
*/
@@ -1507,7 +1521,7 @@ framebuffer_texture(GLcontext *ctx, const char *caller, GLenum target,
}
}
- FLUSH_VERTICES(ctx, _NEW_BUFFERS);
+ FLUSH_CURRENT(ctx, _NEW_BUFFERS);
/* The above doesn't fully flush the drivers in the way that a
* glFlush does, but that is required here:
*/
@@ -1688,7 +1702,7 @@ _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment,
}
- FLUSH_VERTICES(ctx, _NEW_BUFFERS);
+ FLUSH_CURRENT(ctx, _NEW_BUFFERS);
/* The above doesn't fully flush the drivers in the way that a
* glFlush does, but that is required here:
*/
@@ -1769,7 +1783,7 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
}
}
- FLUSH_VERTICES(ctx, _NEW_BUFFERS);
+ FLUSH_CURRENT(ctx, _NEW_BUFFERS);
/* The above doesn't fully flush the drivers in the way that a
* glFlush does, but that is required here:
*/
diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c
index 03f42704a7..43325b1352 100644
--- a/src/mesa/main/ffvertex_prog.c
+++ b/src/mesa/main/ffvertex_prog.c
@@ -315,12 +315,6 @@ static void make_state_key( GLcontext *ctx, struct state_key *key )
*/
#define DISASSEM 0
-/* Should be tunable by the driver - do we want to do matrix
- * multiplications with DP4's or with MUL/MAD's? SSE works better
- * with the latter, drivers may differ.
- */
-#define PREFER_DP4 0
-
/* Use uregs to represent registers internally, translate to Mesa's
* expected formats on emit.
@@ -348,6 +342,7 @@ struct tnl_program {
const struct state_key *state;
struct gl_vertex_program *program;
GLint max_inst; /** number of instructions allocated for program */
+ GLboolean mvp_with_dp4;
GLuint temp_in_use;
GLuint temp_reserved;
@@ -570,9 +565,8 @@ static void emit_arg( struct prog_src_register *src,
src->File = reg.file;
src->Index = reg.idx;
src->Swizzle = reg.swz;
- src->NegateBase = reg.negate ? NEGATE_XYZW : 0;
+ src->Negate = reg.negate ? NEGATE_XYZW : NEGATE_NONE;
src->Abs = 0;
- src->NegateAbs = 0;
src->RelAddr = 0;
/* Check that bitfield sizes aren't exceeded */
ASSERT(src->Index == reg.idx);
@@ -776,7 +770,7 @@ static struct ureg get_eye_position( struct tnl_program *p )
p->eye_position = reserve_temp(p);
- if (PREFER_DP4) {
+ if (p->mvp_with_dp4) {
register_matrix_param5( p, STATE_MODELVIEW_MATRIX, 0, 0, 3,
0, modelview );
@@ -882,7 +876,7 @@ static void build_hpos( struct tnl_program *p )
struct ureg hpos = register_output( p, VERT_RESULT_HPOS );
struct ureg mvp[4];
- if (PREFER_DP4) {
+ if (p->mvp_with_dp4) {
register_matrix_param5( p, STATE_MVP_MATRIX, 0, 0, 3,
0, mvp );
emit_matrix_transform_vec4( p, hpos, mvp, pos );
@@ -1575,7 +1569,7 @@ static void build_texture_transform( struct tnl_program *p )
struct ureg in = (!is_undef(out_texgen) ?
out_texgen :
register_input(p, VERT_ATTRIB_TEX0+i));
- if (PREFER_DP4) {
+ if (p->mvp_with_dp4) {
register_matrix_param5( p, STATE_TEXTURE_MATRIX, i, 0, 3,
0, texmat );
emit_matrix_transform_vec4( p, out, texmat, in );
@@ -1709,6 +1703,7 @@ static void build_tnl_program( struct tnl_program *p )
static void
create_new_program( const struct state_key *key,
struct gl_vertex_program *program,
+ GLboolean mvp_with_dp4,
GLuint max_temps)
{
struct tnl_program p;
@@ -1722,6 +1717,7 @@ create_new_program( const struct state_key *key,
p.transformed_normal = undef;
p.identity = undef;
p.temp_in_use = 0;
+ p.mvp_with_dp4 = mvp_with_dp4;
if (max_temps >= sizeof(int) * 8)
p.temp_reserved = 0;
@@ -1777,6 +1773,7 @@ _mesa_get_fixed_func_vertex_program(GLcontext *ctx)
return NULL;
create_new_program( &key, prog,
+ ctx->mvp_with_dp4,
ctx->Const.VertexProgram.MaxTemps );
#if 0
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 0937fd053c..1ed6fc3383 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -1867,6 +1867,10 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
CHECK_EXT1(ARB_framebuffer_object, "GetBooleanv");
params[0] = INT_TO_BOOLEAN(ctx->Const.MaxSamples);
break;
+ case GL_VERTEX_ARRAY_BINDING_APPLE:
+ CHECK_EXT1(APPLE_vertex_array_object, "GetBooleanv");
+ params[0] = INT_TO_BOOLEAN(ctx->Array.ArrayObj->Name);
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetBooleanv(pname=0x%x)", pname);
}
@@ -3677,6 +3681,10 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
CHECK_EXT1(ARB_framebuffer_object, "GetFloatv");
params[0] = (GLfloat)(ctx->Const.MaxSamples);
break;
+ case GL_VERTEX_ARRAY_BINDING_APPLE:
+ CHECK_EXT1(APPLE_vertex_array_object, "GetFloatv");
+ params[0] = (GLfloat)(ctx->Array.ArrayObj->Name);
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetFloatv(pname=0x%x)", pname);
}
@@ -5487,6 +5495,10 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
CHECK_EXT1(ARB_framebuffer_object, "GetIntegerv");
params[0] = ctx->Const.MaxSamples;
break;
+ case GL_VERTEX_ARRAY_BINDING_APPLE:
+ CHECK_EXT1(APPLE_vertex_array_object, "GetIntegerv");
+ params[0] = ctx->Array.ArrayObj->Name;
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetIntegerv(pname=0x%x)", pname);
}
diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py
index fa695c48f1..43ee5fff10 100644
--- a/src/mesa/main/get_gen.py
+++ b/src/mesa/main/get_gen.py
@@ -1003,7 +1003,11 @@ StateVars = [
# GL_ARB_framebuffer_object
( "GL_MAX_SAMPLES", GLint, ["ctx->Const.MaxSamples"], "",
- ["ARB_framebuffer_object"] )
+ ["ARB_framebuffer_object"] ),
+
+ # GL_APPLE_vertex_array_object
+ ( "GL_VERTEX_ARRAY_BINDING_APPLE", GLint, ["ctx->Array.ArrayObj->Name"], "",
+ ["APPLE_vertex_array_object"] ),
]
diff --git a/src/mesa/main/glheader.h b/src/mesa/main/glheader.h
index ad095321e3..81d4ccf919 100644
--- a/src/mesa/main/glheader.h
+++ b/src/mesa/main/glheader.h
@@ -74,6 +74,11 @@
#endif
+#ifndef GL_PROGRAM_BINARY_LENGTH_OES
+#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741
+#endif
+
+
/**
* Special, internal token
*/
diff --git a/src/mesa/main/hash.c b/src/mesa/main/hash.c
index 976f9d999b..08c64568c8 100644
--- a/src/mesa/main/hash.c
+++ b/src/mesa/main/hash.c
@@ -63,6 +63,7 @@ struct _mesa_HashTable {
struct HashEntry *Table[TABLE_SIZE]; /**< the lookup table */
GLuint MaxKey; /**< highest key inserted so far */
_glthread_Mutex Mutex; /**< mutual exclusion lock */
+ _glthread_Mutex WalkMutex; /**< for _mesa_HashWalk() */
GLboolean InDeleteAll; /**< Debug check */
};
@@ -79,6 +80,7 @@ _mesa_NewHashTable(void)
struct _mesa_HashTable *table = CALLOC_STRUCT(_mesa_HashTable);
if (table) {
_glthread_INIT_MUTEX(table->Mutex);
+ _glthread_INIT_MUTEX(table->WalkMutex);
}
return table;
}
@@ -111,6 +113,7 @@ _mesa_DeleteHashTable(struct _mesa_HashTable *table)
}
}
_glthread_DESTROY_MUTEX(table->Mutex);
+ _glthread_DESTROY_MUTEX(table->WalkMutex);
_mesa_free(table);
}
@@ -285,6 +288,11 @@ _mesa_HashDeleteAll(struct _mesa_HashTable *table,
/**
* Walk over all entries in a hash table, calling callback function for each.
+ * Note: we use a separate mutex in this function to avoid a recursive
+ * locking deadlock (in case the callback calls _mesa_HashRemove()) and to
+ * prevent multiple threads/contexts from getting tangled up.
+ * A lock-less version of this function could be used when the table will
+ * not be modified.
* \param table the hash table to walk
* \param callback the callback function
* \param userData arbitrary pointer to pass along to the callback
@@ -300,14 +308,16 @@ _mesa_HashWalk(const struct _mesa_HashTable *table,
GLuint pos;
ASSERT(table);
ASSERT(callback);
- _glthread_LOCK_MUTEX(table2->Mutex);
+ _glthread_LOCK_MUTEX(table2->WalkMutex);
for (pos = 0; pos < TABLE_SIZE; pos++) {
- struct HashEntry *entry;
- for (entry = table->Table[pos]; entry; entry = entry->Next) {
+ struct HashEntry *entry, *next;
+ for (entry = table->Table[pos]; entry; entry = next) {
+ /* save 'next' pointer now in case the callback deletes the entry */
+ next = entry->Next;
callback(entry->Key, entry->Data, userData);
}
}
- _glthread_UNLOCK_MUTEX(table2->Mutex);
+ _glthread_UNLOCK_MUTEX(table2->WalkMutex);
}
diff --git a/src/mesa/main/histogram.c b/src/mesa/main/histogram.c
index 905c1ad830..5fee4fd0e3 100644
--- a/src/mesa/main/histogram.c
+++ b/src/mesa/main/histogram.c
@@ -975,6 +975,8 @@ _mesa_Histogram(GLenum target, GLsizei width, GLenum internalFormat, GLboolean s
}
}
+ FLUSH_VERTICES(ctx, _NEW_PIXEL);
+
/* reset histograms */
for (i = 0; i < HISTOGRAM_TABLE_SIZE; i++) {
ctx->Histogram.Count[i][0] = 0;
@@ -1002,8 +1004,6 @@ _mesa_Histogram(GLenum target, GLsizei width, GLenum internalFormat, GLboolean s
ctx->Histogram.AlphaSize = 8 * sizeof(GLuint);
ctx->Histogram.LuminanceSize = 8 * sizeof(GLuint);
}
-
- ctx->NewState |= _NEW_PIXEL;
}
@@ -1058,8 +1058,6 @@ _mesa_ResetHistogram(GLenum target)
ctx->Histogram.Count[i][2] = 0;
ctx->Histogram.Count[i][3] = 0;
}
-
- ctx->NewState |= _NEW_PIXEL;
}
@@ -1083,7 +1081,6 @@ _mesa_ResetMinmax(GLenum target)
ctx->MinMax.Min[GCOMP] = 1000; ctx->MinMax.Max[GCOMP] = -1000;
ctx->MinMax.Min[BCOMP] = 1000; ctx->MinMax.Max[BCOMP] = -1000;
ctx->MinMax.Min[ACOMP] = 1000; ctx->MinMax.Max[ACOMP] = -1000;
- ctx->NewState |= _NEW_PIXEL;
}
diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c
index ddae456fa1..090e5eb330 100644
--- a/src/mesa/main/image.c
+++ b/src/mesa/main/image.c
@@ -1,8 +1,9 @@
/*
* Mesa 3-D graphics library
- * Version: 7.1
+ * Version: 7.5
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -181,6 +182,8 @@ _mesa_sizeof_type( GLenum type )
return sizeof(GLint);
case GL_FLOAT:
return sizeof(GLfloat);
+ case GL_DOUBLE:
+ return sizeof(GLdouble);
case GL_HALF_FLOAT_ARB:
return sizeof(GLhalfARB);
default:
@@ -755,12 +758,20 @@ _mesa_image_image_stride( const struct gl_pixelstore_attrib *packing,
GLint width, GLint height,
GLenum format, GLenum type )
{
+ GLint bytesPerRow, bytesPerImage, remainder;
+
ASSERT(packing);
- ASSERT(type != GL_BITMAP);
- {
+ if (type == GL_BITMAP) {
+ if (packing->RowLength == 0) {
+ bytesPerRow = (width + 7) / 8;
+ }
+ else {
+ bytesPerRow = (packing->RowLength + 7) / 8;
+ }
+ }
+ else {
const GLint bytesPerPixel = _mesa_bytes_per_pixel(format, type);
- GLint bytesPerRow, bytesPerImage, remainder;
if (bytesPerPixel <= 0)
return -1; /* error */
@@ -770,17 +781,18 @@ _mesa_image_image_stride( const struct gl_pixelstore_attrib *packing,
else {
bytesPerRow = bytesPerPixel * packing->RowLength;
}
- remainder = bytesPerRow % packing->Alignment;
- if (remainder > 0)
- bytesPerRow += (packing->Alignment - remainder);
+ }
- if (packing->ImageHeight == 0)
- bytesPerImage = bytesPerRow * height;
- else
- bytesPerImage = bytesPerRow * packing->ImageHeight;
+ remainder = bytesPerRow % packing->Alignment;
+ if (remainder > 0)
+ bytesPerRow += (packing->Alignment - remainder);
- return bytesPerImage;
- }
+ if (packing->ImageHeight == 0)
+ bytesPerImage = bytesPerRow * height;
+ else
+ bytesPerImage = bytesPerRow * packing->ImageHeight;
+
+ return bytesPerImage;
}
@@ -2862,7 +2874,7 @@ extract_uint_indexes(GLuint n, GLuint indexes[],
}
else {
for (i = 0; i < n; i++)
- indexes[i] = s[i] & 0xfff; /* lower 8 bits */
+ indexes[i] = s[i] & 0xff; /* lower 8 bits */
}
}
break;
diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c
index 2ac93a5237..3fb67083a2 100644
--- a/src/mesa/main/imports.c
+++ b/src/mesa/main/imports.c
@@ -980,7 +980,8 @@ _mesa_vsprintf( char *str, const char *fmt, va_list args )
/*@{*/
static void
-output_if_debug(const char *prefixString, const char *outputString)
+output_if_debug(const char *prefixString, const char *outputString,
+ GLboolean newline)
{
static int debug = -1;
@@ -1004,16 +1005,29 @@ output_if_debug(const char *prefixString, const char *outputString)
/* Now only print the string if we're required to do so. */
if (debug) {
- fprintf(stderr, "%s: %s\n", prefixString, outputString);
+ fprintf(stderr, "%s: %s", prefixString, outputString);
+ if (newline)
+ fprintf(stderr, "\n");
+
+#if defined(_WIN32) && !defined(_WIN32_WCE)
+ /* stderr from windows applications without console is not usually
+ * visible, so communicate with the debugger instead */
+ {
+ char buf[4096];
+ _mesa_snprintf(buf, sizeof(buf), "%s: %s%s", prefixString, outputString, newline ? "\n" : "");
+ OutputDebugStringA(buf);
+ }
+#endif
}
}
+
/**
* Report a warning (a recoverable error condition) to stderr if
* either DEBUG is defined or the MESA_DEBUG env var is set.
*
* \param ctx GL context.
- * \param fmtString printf() alike format string.
+ * \param fmtString printf()-like format string.
*/
void
_mesa_warning( GLcontext *ctx, const char *fmtString, ... )
@@ -1025,11 +1039,12 @@ _mesa_warning( GLcontext *ctx, const char *fmtString, ... )
(void) vsnprintf( str, MAXSTRING, fmtString, args );
va_end( args );
- output_if_debug("Mesa warning", str);
+ output_if_debug("Mesa warning", str, GL_TRUE);
}
+
/**
- * Report an internla implementation problem.
+ * Report an internal implementation problem.
* Prints the message to stderr via fprintf().
*
* \param ctx GL context.
@@ -1050,8 +1065,9 @@ _mesa_problem( const GLcontext *ctx, const char *fmtString, ... )
fprintf(stderr, "Please report at bugzilla.freedesktop.org\n");
}
+
/**
- * Record an OpenGL state error. These usually occur when the users
+ * Record an OpenGL state error. These usually occur when the user
* passes invalid parameters to a GL function.
*
* If debugging is enabled (either at compile-time via the DEBUG macro, or
@@ -1123,11 +1139,22 @@ _mesa_error( GLcontext *ctx, GLenum error, const char *fmtString, ... )
errstr = "unknown";
break;
}
- _mesa_debug(ctx, "User error: %s in %s\n", errstr, where);
+
+ {
+ char s[MAXSTRING], s2[MAXSTRING];
+ va_list args;
+ va_start(args, fmtString);
+ vsnprintf(s, MAXSTRING, fmtString, args);
+ va_end(args);
+
+ _mesa_snprintf(s2, MAXSTRING, "%s in %s", errstr, s);
+ output_if_debug("Mesa: User error", s2, GL_TRUE);
+ }
}
_mesa_record_error(ctx, error);
-}
+}
+
/**
* Report debug information. Print error message to stderr via fprintf().
@@ -1145,7 +1172,7 @@ _mesa_debug( const GLcontext *ctx, const char *fmtString, ... )
va_start(args, fmtString);
vsnprintf(s, MAXSTRING, fmtString, args);
va_end(args);
- output_if_debug("Mesa", s);
+ output_if_debug("Mesa", s, GL_FALSE);
#endif /* DEBUG */
(void) ctx;
(void) fmtString;
diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c
index 7388276c45..ebc3cbd59c 100644
--- a/src/mesa/main/matrix.c
+++ b/src/mesa/main/matrix.c
@@ -160,11 +160,21 @@ _mesa_MatrixMode( GLenum mode )
ctx->CurrentStack = &ctx->ProjectionMatrixStack;
break;
case GL_TEXTURE:
+ /* This error check is disabled because if we're called from
+ * glPopAttrib() when the active texture unit is >= MaxTextureCoordUnits
+ * we'll generate an unexpected error.
+ * From the GL_ARB_vertex_shader spec it sounds like we should instead
+ * do error checking in other places when we actually try to access
+ * texture matrices beyond MaxTextureCoordUnits.
+ */
+#if 0
if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glMatrixMode(invalid unit %d)",
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glMatrixMode(invalid tex unit %d)",
ctx->Texture.CurrentUnit);
return;
}
+#endif
+ ASSERT(ctx->Texture.CurrentUnit < Elements(ctx->TextureMatrixStack));
ctx->CurrentStack = &ctx->TextureMatrixStack[ctx->Texture.CurrentUnit];
break;
case GL_COLOR:
diff --git a/src/mesa/main/mfeatures.h b/src/mesa/main/mfeatures.h
index f570647942..62c3ead3e1 100644
--- a/src/mesa/main/mfeatures.h
+++ b/src/mesa/main/mfeatures.h
@@ -61,6 +61,7 @@
#define FEATURE_ARB_occlusion_query _HAVE_FULL_GL
#define FEATURE_ARB_fragment_program _HAVE_FULL_GL
#define FEATURE_ARB_framebuffer_object _HAVE_FULL_GL
+#define FEATURE_ARB_pixel_buffer_object _HAVE_FULL_GL
#define FEATURE_ARB_vertex_buffer_object _HAVE_FULL_GL
#define FEATURE_ARB_vertex_program _HAVE_FULL_GL
#define FEATURE_ARB_vertex_shader _HAVE_FULL_GL
diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c
index bc8658beff..872982fa43 100644
--- a/src/mesa/main/mipmap.c
+++ b/src/mesa/main/mipmap.c
@@ -1370,6 +1370,9 @@ make_2d_stack_mipmap(GLenum datatype, GLuint comps, GLint border,
/**
* Down-sample a texture image to produce the next lower mipmap level.
+ * \param comps components per texel (1, 2, 3 or 4)
+ * \param srcRowStride stride between source rows, in texels
+ * \param dstRowStride stride between destination rows, in texels
*/
void
_mesa_generate_mipmap_level(GLenum target,
@@ -1478,9 +1481,12 @@ next_mipmap_level_size(GLenum target, GLint border,
/**
- * For GL_SGIX_generate_mipmap:
- * Generate a complete set of mipmaps from texObj's base-level image.
+ * Automatic mipmap generation.
+ * This is the fallback/default function for ctx->Driver.GenerateMipmap().
+ * Generate a complete set of mipmaps from texObj's BaseLevel image.
* Stop at texObj's MaxLevel or when we get to the 1x1 texture.
+ * For cube maps, target will be one of
+ * GL_TEXTURE_CUBE_MAP_POSITIVE/NEGATIVE_X/Y/Z; never GL_TEXTURE_CUBE_MAP.
*/
void
_mesa_generate_mipmap(GLcontext *ctx, GLenum target,
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 3f31590000..46020eb210 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1028,7 +1028,7 @@ struct gl_stencil_attrib
/**
* An index for each type of texture object. These correspond to the GL
- * target target enums, such as GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP, etc.
+ * texture target enums, such as GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP, etc.
* Note: the order is from highest priority to lowest priority.
*/
typedef enum
@@ -1498,14 +1498,17 @@ struct gl_buffer_object
{
GLint RefCount;
GLuint Name;
- GLenum Usage;
- GLenum Access;
- GLvoid *Pointer; /**< Only valid while buffer is mapped */
- GLintptr Offset; /**< mapped offset */
- GLsizeiptr Length; /**< mapped length */
- GLsizeiptrARB Size; /**< Size of storage in bytes */
- GLubyte *Data; /**< Location of storage either in RAM or VRAM. */
- GLboolean OnCard; /**< Is buffer in VRAM? (hardware drivers) */
+ GLenum Usage; /**< GL_STREAM_DRAW_ARB, GL_STREAM_READ_ARB, etc. */
+ GLsizeiptrARB Size; /**< Size of buffer storage in bytes */
+ GLubyte *Data; /**< Location of storage either in RAM or VRAM. */
+ /** Fields describing a mapped buffer */
+ /*@{*/
+ GLenum Access; /**< GL_READ_ONLY_ARB, GL_WRITE_ONLY_ARB, etc. */
+ GLvoid *Pointer; /**< User-space address of mapping */
+ GLintptr Offset; /**< Mapped offset */
+ GLsizeiptr Length; /**< Mapped length */
+ /*@}*/
+ GLboolean Written; /**< Ever written to? (for debugging) */
};
@@ -1541,10 +1544,10 @@ struct gl_client_array
const GLubyte *Ptr; /**< Points to array data */
GLboolean Enabled; /**< Enabled flag is a boolean */
GLboolean Normalized; /**< GL_ARB_vertex_program */
+ GLuint _ElementSize; /**< size of each element in bytes */
- /**< GL_ARB_vertex_buffer_object */
- struct gl_buffer_object *BufferObj;
- GLuint _MaxElement;
+ struct gl_buffer_object *BufferObj;/**< GL_ARB_vertex_buffer_object */
+ GLuint _MaxElement; /**< max element index into array buffer + 1 */
};
@@ -1557,9 +1560,13 @@ struct gl_array_object
/** Name of the array object as received from glGenVertexArrayAPPLE. */
GLuint Name;
+ GLint RefCount;
+ _glthread_Mutex Mutex;
+
/** Conventional vertex arrays */
/*@{*/
struct gl_client_array Vertex;
+ struct gl_client_array Weight;
struct gl_client_array Normal;
struct gl_client_array Color;
struct gl_client_array SecondaryColor;
@@ -1570,11 +1577,22 @@ struct gl_array_object
struct gl_client_array PointSize;
/*@}*/
- /** Generic arrays for vertex programs/shaders */
- struct gl_client_array VertexAttrib[VERT_ATTRIB_MAX];
+ /**
+ * Generic arrays for vertex programs/shaders.
+ * For NV vertex programs, these attributes alias and take priority
+ * over the conventional attribs above. For ARB vertex programs and
+ * GLSL vertex shaders, these attributes are separate.
+ */
+ struct gl_client_array VertexAttrib[MAX_VERTEX_GENERIC_ATTRIBS];
/** Mask of _NEW_ARRAY_* values indicating which arrays are enabled */
GLbitfield _Enabled;
+
+ /**
+ * Min of all enabled arrays' _MaxElement. When arrays reside inside VBOs
+ * we can determine the max legal (in bounds) glDrawElements array index.
+ */
+ GLuint _MaxElement;
};
@@ -1583,7 +1601,10 @@ struct gl_array_object
*/
struct gl_array_attrib
{
+ /** Currently bound array object. See _mesa_BindVertexArrayAPPLE() */
struct gl_array_object *ArrayObj;
+
+ /** The default vertex array object */
struct gl_array_object *DefaultArrayObj;
GLint ActiveTexture; /**< Client Active Texture */
@@ -1593,11 +1614,9 @@ struct gl_array_attrib
GLbitfield NewState; /**< mask of _NEW_ARRAY_* values */
#if FEATURE_ARB_vertex_buffer_object
- struct gl_buffer_object *NullBufferObj;
struct gl_buffer_object *ArrayBufferObj;
struct gl_buffer_object *ElementArrayBufferObj;
#endif
- GLuint _MaxElement; /* Min of all enabled array's maxes */
};
@@ -2050,6 +2069,9 @@ struct gl_shared_state
/** Default texture objects (shared by all texture units) */
struct gl_texture_object *DefaultTex[NUM_TEXTURE_TARGETS];
+ /** Fallback texture used when a bound texture is incomplete */
+ struct gl_texture_object *FallbackTex;
+
/**
* \name Thread safety and statechange notification for texture
* objects.
@@ -2061,6 +2083,8 @@ struct gl_shared_state
GLuint TextureStateStamp; /**< state notification for shared tex */
/*@}*/
+ /** Default buffer object for vertex arrays that aren't in VBOs */
+ struct gl_buffer_object *NullBufferObj;
/**
* \name Vertex/fragment programs
@@ -2410,6 +2434,7 @@ struct gl_constants
struct gl_extensions
{
GLboolean dummy; /* don't remove this! */
+ GLboolean ARB_copy_buffer;
GLboolean ARB_depth_texture;
GLboolean ARB_draw_buffers;
GLboolean ARB_fragment_program;
@@ -2615,6 +2640,8 @@ struct gl_matrix_stack
#define _NEW_TRACK_MATRIX 0x4000000 /**< __GLcontextRec::VertexProgram */
#define _NEW_PROGRAM 0x8000000 /**< __GLcontextRec::VertexProgram */
#define _NEW_CURRENT_ATTRIB 0x10000000 /**< __GLcontextRec::Current */
+#define _NEW_PROGRAM_CONSTANTS 0x20000000
+#define _NEW_BUFFER_OBJECT 0x40000000
#define _NEW_ALL ~0
/*@}*/
@@ -2933,6 +2960,9 @@ struct __GLcontextRec
struct gl_shader_state Shader; /**< GLSL shader object state */
struct gl_query_state Query; /**< occlusion, timer queries */
+
+ struct gl_buffer_object *CopyReadBuffer; /**< GL_ARB_copy_buffer */
+ struct gl_buffer_object *CopyWriteBuffer; /**< GL_ARB_copy_buffer */
/*@}*/
#if FEATURE_EXT_framebuffer_object
@@ -2976,6 +3006,12 @@ struct __GLcontextRec
/** software compression/decompression supported or not */
GLboolean Mesa_DXTn;
+ /**
+ * Use dp4 (rather than mul/mad) instructions for position
+ * transformation?
+ */
+ GLboolean mvp_with_dp4;
+
/** Core tnl module support */
struct gl_tnl_module TnlModule;
diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c
index 52781e048e..d9f3e476e8 100644
--- a/src/mesa/main/pixel.c
+++ b/src/mesa/main/pixel.c
@@ -170,7 +170,7 @@ _mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values )
return;
}
/* restore */
- ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj;
+ ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj;
buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
GL_READ_ONLY_ARB,
ctx->Unpack.BufferObj);
@@ -229,7 +229,7 @@ _mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values )
return;
}
/* restore */
- ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj;
+ ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj;
buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
GL_READ_ONLY_ARB,
ctx->Unpack.BufferObj);
@@ -303,7 +303,7 @@ _mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values )
return;
}
/* restore */
- ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj;
+ ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj;
buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
GL_READ_ONLY_ARB,
ctx->Unpack.BufferObj);
@@ -371,7 +371,7 @@ _mesa_GetPixelMapfv( GLenum map, GLfloat *values )
return;
}
/* restore */
- ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj;
+ ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj;
buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
GL_WRITE_ONLY_ARB,
ctx->Pack.BufferObj);
@@ -432,7 +432,7 @@ _mesa_GetPixelMapuiv( GLenum map, GLuint *values )
return;
}
/* restore */
- ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj;
+ ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj;
buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
GL_WRITE_ONLY_ARB,
ctx->Pack.BufferObj);
@@ -494,7 +494,7 @@ _mesa_GetPixelMapusv( GLenum map, GLushort *values )
return;
}
/* restore */
- ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj;
+ ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj;
buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
GL_WRITE_ONLY_ARB,
ctx->Pack.BufferObj);
@@ -819,7 +819,7 @@ update_image_transfer_state(GLcontext *ctx)
/**
- * Update meas pixel transfer derived state.
+ * Update mesa pixel transfer derived state.
*/
void _mesa_update_pixel( GLcontext *ctx, GLuint new_state )
{
diff --git a/src/mesa/main/pixelstore.c b/src/mesa/main/pixelstore.c
index ff1a6344cc..6a641f83f2 100644
--- a/src/mesa/main/pixelstore.c
+++ b/src/mesa/main/pixelstore.c
@@ -245,7 +245,8 @@ _mesa_init_pixelstore( GLcontext *ctx )
ctx->Pack.ClientStorage = GL_FALSE;
ctx->Pack.Invert = GL_FALSE;
#if FEATURE_EXT_pixel_buffer_object
- ctx->Pack.BufferObj = ctx->Array.NullBufferObj;
+ _mesa_reference_buffer_object(ctx, &ctx->Pack.BufferObj,
+ ctx->Shared->NullBufferObj);
#endif
ctx->Unpack.Alignment = 4;
ctx->Unpack.RowLength = 0;
@@ -258,7 +259,8 @@ _mesa_init_pixelstore( GLcontext *ctx )
ctx->Unpack.ClientStorage = GL_FALSE;
ctx->Unpack.Invert = GL_FALSE;
#if FEATURE_EXT_pixel_buffer_object
- ctx->Unpack.BufferObj = ctx->Array.NullBufferObj;
+ _mesa_reference_buffer_object(ctx, &ctx->Unpack.BufferObj,
+ ctx->Shared->NullBufferObj);
#endif
/*
@@ -278,6 +280,7 @@ _mesa_init_pixelstore( GLcontext *ctx )
ctx->DefaultPacking.ClientStorage = GL_FALSE;
ctx->DefaultPacking.Invert = GL_FALSE;
#if FEATURE_EXT_pixel_buffer_object
- ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj;
+ _mesa_reference_buffer_object(ctx, &ctx->DefaultPacking.BufferObj,
+ ctx->Shared->NullBufferObj);
#endif
}
diff --git a/src/mesa/main/queryobj.c b/src/mesa/main/queryobj.c
index 554e0b0d18..c25b31af02 100644
--- a/src/mesa/main/queryobj.c
+++ b/src/mesa/main/queryobj.c
@@ -83,13 +83,27 @@ void
_mesa_wait_query(GLcontext *ctx, struct gl_query_object *q)
{
/* For software drivers, _mesa_end_query() should have completed the query.
- * For real hardware, implement a proper WaitQuery() driver function.
+ * For real hardware, implement a proper WaitQuery() driver function,
+ * which may require issuing a flush.
*/
assert(q->Ready);
}
/**
+ * Check if a query results are ready. Software driver fallback.
+ * Called via ctx->Driver.CheckQuery().
+ */
+void
+_mesa_check_query(GLcontext *ctx, struct gl_query_object *q)
+{
+ /* No-op for sw rendering.
+ * HW drivers may need to flush at this time.
+ */
+}
+
+
+/**
* Delete a query object. Called via ctx->Driver.DeleteQuery().
* Not removed from hash table here.
*/
diff --git a/src/mesa/main/queryobj.h b/src/mesa/main/queryobj.h
index 9a9774641b..bc02b65b54 100644
--- a/src/mesa/main/queryobj.h
+++ b/src/mesa/main/queryobj.h
@@ -48,6 +48,9 @@ _mesa_end_query(GLcontext *ctx, struct gl_query_object *q);
extern void
_mesa_wait_query(GLcontext *ctx, struct gl_query_object *q);
+extern void
+_mesa_check_query(GLcontext *ctx, struct gl_query_object *q);
+
extern void GLAPIENTRY
_mesa_GenQueriesARB(GLsizei n, GLuint *ids);
diff --git a/src/mesa/main/shaders.c b/src/mesa/main/shaders.c
index be93b45a7d..bc76b91291 100644
--- a/src/mesa/main/shaders.c
+++ b/src/mesa/main/shaders.c
@@ -638,8 +638,7 @@ _mesa_UniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose,
const GLfloat * value)
{
GET_CURRENT_CONTEXT(ctx);
- ctx->Driver.UniformMatrix(ctx, 2, 2, GL_FLOAT_MAT2,
- location, count, transpose, value);
+ ctx->Driver.UniformMatrix(ctx, 2, 2, location, count, transpose, value);
}
void GLAPIENTRY
@@ -647,8 +646,7 @@ _mesa_UniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose,
const GLfloat * value)
{
GET_CURRENT_CONTEXT(ctx);
- ctx->Driver.UniformMatrix(ctx, 3, 3, GL_FLOAT_MAT3,
- location, count, transpose, value);
+ ctx->Driver.UniformMatrix(ctx, 3, 3, location, count, transpose, value);
}
void GLAPIENTRY
@@ -656,8 +654,7 @@ _mesa_UniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose,
const GLfloat * value)
{
GET_CURRENT_CONTEXT(ctx);
- ctx->Driver.UniformMatrix(ctx, 4, 4, GL_FLOAT_MAT4,
- location, count, transpose, value);
+ ctx->Driver.UniformMatrix(ctx, 4, 4, location, count, transpose, value);
}
@@ -669,8 +666,7 @@ _mesa_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose,
const GLfloat *value)
{
GET_CURRENT_CONTEXT(ctx);
- ctx->Driver.UniformMatrix(ctx, 2, 3, GL_FLOAT_MAT2x3,
- location, count, transpose, value);
+ ctx->Driver.UniformMatrix(ctx, 2, 3, location, count, transpose, value);
}
void GLAPIENTRY
@@ -678,8 +674,7 @@ _mesa_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose,
const GLfloat *value)
{
GET_CURRENT_CONTEXT(ctx);
- ctx->Driver.UniformMatrix(ctx, 3, 2, GL_FLOAT_MAT3x2,
- location, count, transpose, value);
+ ctx->Driver.UniformMatrix(ctx, 3, 2, location, count, transpose, value);
}
void GLAPIENTRY
@@ -687,8 +682,7 @@ _mesa_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose,
const GLfloat *value)
{
GET_CURRENT_CONTEXT(ctx);
- ctx->Driver.UniformMatrix(ctx, 2, 4, GL_FLOAT_MAT2x4,
- location, count, transpose, value);
+ ctx->Driver.UniformMatrix(ctx, 2, 4, location, count, transpose, value);
}
void GLAPIENTRY
@@ -696,8 +690,7 @@ _mesa_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose,
const GLfloat *value)
{
GET_CURRENT_CONTEXT(ctx);
- ctx->Driver.UniformMatrix(ctx, 4, 2, GL_FLOAT_MAT4x2,
- location, count, transpose, value);
+ ctx->Driver.UniformMatrix(ctx, 4, 2, location, count, transpose, value);
}
void GLAPIENTRY
@@ -705,8 +698,7 @@ _mesa_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose,
const GLfloat *value)
{
GET_CURRENT_CONTEXT(ctx);
- ctx->Driver.UniformMatrix(ctx, 3, 4, GL_FLOAT_MAT3x4,
- location, count, transpose, value);
+ ctx->Driver.UniformMatrix(ctx, 3, 4, location, count, transpose, value);
}
void GLAPIENTRY
@@ -714,8 +706,7 @@ _mesa_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose,
const GLfloat *value)
{
GET_CURRENT_CONTEXT(ctx);
- ctx->Driver.UniformMatrix(ctx, 4, 3, GL_FLOAT_MAT4x3,
- location, count, transpose, value);
+ ctx->Driver.UniformMatrix(ctx, 4, 3, location, count, transpose, value);
}
diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c
index 193ac8970c..759883743d 100644
--- a/src/mesa/main/shared.c
+++ b/src/mesa/main/shared.c
@@ -33,6 +33,7 @@
#include "mtypes.h"
#include "hash.h"
#include "arrayobj.h"
+#include "bufferobj.h"
#include "shared.h"
#include "shader/program.h"
#include "shader/shader_api.h"
@@ -92,6 +93,13 @@ _mesa_alloc_shared_state(GLcontext *ctx)
shared->BufferObjects = _mesa_NewHashTable();
#endif
+ /* Allocate the default buffer object and set refcount so high that
+ * it never gets deleted.
+ * XXX with recent/improved refcounting this may not longer be needed.
+ */
+ shared->NullBufferObj = _mesa_new_buffer_object(ctx, 0, 0);
+ shared->NullBufferObj->RefCount = 1000;
+
shared->ArrayObjects = _mesa_NewHashTable();
/* Create default texture objects */
@@ -190,6 +198,10 @@ delete_bufferobj_cb(GLuint id, void *data, void *userData)
{
struct gl_buffer_object *bufObj = (struct gl_buffer_object *) data;
GLcontext *ctx = (GLcontext *) userData;
+ if (bufObj->Pointer) {
+ ctx->Driver.UnmapBuffer(ctx, 0, bufObj);
+ bufObj->Pointer = NULL;
+ }
ctx->Driver.DeleteBuffer(ctx, bufObj);
}
@@ -337,6 +349,10 @@ _mesa_free_shared_state(GLcontext *ctx, struct gl_shared_state *shared)
_mesa_DeleteHashTable(shared->RenderBuffers);
#endif
+#if FEATURE_ARB_vertex_buffer_object
+ _mesa_delete_buffer_object(ctx, shared->NullBufferObj);
+#endif
+
/*
* Free texture objects (after FBOs since some textures might have
* been bound to FBOs).
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index cc37d63636..7b41b8f4da 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -44,6 +44,7 @@
#include "pixel.h"
#endif
#include "shader/program.h"
+#include "shader/prog_parameter.h"
#include "state.h"
#include "stencil.h"
#include "texenvprogram.h"
@@ -63,114 +64,149 @@ update_separate_specular(GLcontext *ctx)
/**
- * Update state dependent on vertex arrays.
+ * Compute the index of the last array element that can be safely accessed
+ * in a vertex array. We can really only do this when the array lives in
+ * a VBO.
+ * The array->_MaxElement field will be updated.
+ * Later in glDrawArrays/Elements/etc we can do some bounds checking.
+ */
+static void
+compute_max_element(struct gl_client_array *array)
+{
+ assert(array->Enabled);
+ if (array->BufferObj->Name) {
+ /* Compute the max element we can access in the VBO without going
+ * out of bounds.
+ */
+ array->_MaxElement = ((GLsizeiptrARB) array->BufferObj->Size
+ - (GLsizeiptrARB) array->Ptr + array->StrideB
+ - array->_ElementSize) / array->StrideB;
+ }
+ else {
+ /* user-space array, no idea how big it is */
+ array->_MaxElement = 2 * 1000 * 1000 * 1000; /* just a big number */
+ }
+}
+
+
+/**
+ * Helper for update_arrays().
+ * \return min(current min, array->_MaxElement).
+ */
+static GLuint
+update_min(GLuint min, struct gl_client_array *array)
+{
+ compute_max_element(array);
+ return MIN2(min, array->_MaxElement);
+}
+
+
+/**
+ * Update ctx->Array._MaxElement (the max legal index into all enabled arrays).
+ * Need to do this upon new array state or new buffer object state.
*/
static void
update_arrays( GLcontext *ctx )
{
- GLuint i, min;
+ struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
+ GLuint i, min = ~0;
/* find min of _MaxElement values for all enabled arrays */
/* 0 */
if (ctx->VertexProgram._Current
- && ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled) {
- min = ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS]._MaxElement;
+ && arrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled) {
+ min = update_min(min, &arrayObj->VertexAttrib[VERT_ATTRIB_POS]);
}
- else if (ctx->Array.ArrayObj->Vertex.Enabled) {
- min = ctx->Array.ArrayObj->Vertex._MaxElement;
- }
- else {
- /* can't draw anything without vertex positions! */
- min = 0;
+ else if (arrayObj->Vertex.Enabled) {
+ min = update_min(min, &arrayObj->Vertex);
}
/* 1 */
if (ctx->VertexProgram._Enabled
- && ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_WEIGHT].Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_WEIGHT]._MaxElement);
+ && arrayObj->VertexAttrib[VERT_ATTRIB_WEIGHT].Enabled) {
+ min = update_min(min, &arrayObj->VertexAttrib[VERT_ATTRIB_WEIGHT]);
}
/* no conventional vertex weight array */
/* 2 */
if (ctx->VertexProgram._Enabled
- && ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_NORMAL]._MaxElement);
+ && arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled) {
+ min = update_min(min, &arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL]);
}
- else if (ctx->Array.ArrayObj->Normal.Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->Normal._MaxElement);
+ else if (arrayObj->Normal.Enabled) {
+ min = update_min(min, &arrayObj->Normal);
}
/* 3 */
if (ctx->VertexProgram._Enabled
- && ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR0]._MaxElement);
+ && arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled) {
+ min = update_min(min, &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0]);
}
- else if (ctx->Array.ArrayObj->Color.Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->Color._MaxElement);
+ else if (arrayObj->Color.Enabled) {
+ min = update_min(min, &arrayObj->Color);
}
/* 4 */
if (ctx->VertexProgram._Enabled
- && ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR1]._MaxElement);
+ && arrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled) {
+ min = update_min(min, &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR1]);
}
- else if (ctx->Array.ArrayObj->SecondaryColor.Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->SecondaryColor._MaxElement);
+ else if (arrayObj->SecondaryColor.Enabled) {
+ min = update_min(min, &arrayObj->SecondaryColor);
}
/* 5 */
if (ctx->VertexProgram._Enabled
- && ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_FOG].Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_FOG]._MaxElement);
+ && arrayObj->VertexAttrib[VERT_ATTRIB_FOG].Enabled) {
+ min = update_min(min, &arrayObj->VertexAttrib[VERT_ATTRIB_FOG]);
}
- else if (ctx->Array.ArrayObj->FogCoord.Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->FogCoord._MaxElement);
+ else if (arrayObj->FogCoord.Enabled) {
+ min = update_min(min, &arrayObj->FogCoord);
}
/* 6 */
if (ctx->VertexProgram._Enabled
- && ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX]._MaxElement);
+ && arrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled) {
+ min = update_min(min, &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX]);
}
- else if (ctx->Array.ArrayObj->Index.Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->Index._MaxElement);
+ else if (arrayObj->Index.Enabled) {
+ min = update_min(min, &arrayObj->Index);
}
-
/* 7 */
if (ctx->VertexProgram._Enabled
- && ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG]._MaxElement);
+ && arrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled) {
+ min = update_min(min, &arrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG]);
}
/* 8..15 */
for (i = VERT_ATTRIB_TEX0; i <= VERT_ATTRIB_TEX7; i++) {
if (ctx->VertexProgram._Enabled
- && ctx->Array.ArrayObj->VertexAttrib[i].Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->VertexAttrib[i]._MaxElement);
+ && arrayObj->VertexAttrib[i].Enabled) {
+ min = update_min(min, &arrayObj->VertexAttrib[i]);
}
else if (i - VERT_ATTRIB_TEX0 < ctx->Const.MaxTextureCoordUnits
- && ctx->Array.ArrayObj->TexCoord[i - VERT_ATTRIB_TEX0].Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->TexCoord[i - VERT_ATTRIB_TEX0]._MaxElement);
+ && arrayObj->TexCoord[i - VERT_ATTRIB_TEX0].Enabled) {
+ min = update_min(min, &arrayObj->TexCoord[i - VERT_ATTRIB_TEX0]);
}
}
/* 16..31 */
if (ctx->VertexProgram._Current) {
- for (i = VERT_ATTRIB_GENERIC0; i < VERT_ATTRIB_MAX; i++) {
- if (ctx->Array.ArrayObj->VertexAttrib[i].Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->VertexAttrib[i]._MaxElement);
+ for (i = 0; i < Elements(arrayObj->VertexAttrib); i++) {
+ if (arrayObj->VertexAttrib[i].Enabled) {
+ min = update_min(min, &arrayObj->VertexAttrib[i]);
}
}
}
- if (ctx->Array.ArrayObj->EdgeFlag.Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->EdgeFlag._MaxElement);
+ if (arrayObj->EdgeFlag.Enabled) {
+ min = update_min(min, &arrayObj->EdgeFlag);
}
/* _MaxElement is one past the last legal array element */
- ctx->Array._MaxElement = min;
+ arrayObj->_MaxElement = min;
}
@@ -303,6 +339,36 @@ update_program(GLcontext *ctx)
}
+/**
+ * Examine shader constants and return either _NEW_PROGRAM_CONSTANTS or 0.
+ */
+static GLbitfield
+update_program_constants(GLcontext *ctx)
+{
+ GLbitfield new_state = 0x0;
+
+ if (ctx->FragmentProgram._Current) {
+ const struct gl_program_parameter_list *params =
+ ctx->FragmentProgram._Current->Base.Parameters;
+ if (params && params->StateFlags & ctx->NewState) {
+ new_state |= _NEW_PROGRAM_CONSTANTS;
+ }
+ }
+
+ if (ctx->VertexProgram._Current) {
+ const struct gl_program_parameter_list *params =
+ ctx->VertexProgram._Current->Base.Parameters;
+ if (params && params->StateFlags & ctx->NewState) {
+ new_state |= _NEW_PROGRAM_CONSTANTS;
+ }
+ }
+
+ return new_state;
+}
+
+
+
+
static void
update_viewport_matrix(GLcontext *ctx)
{
@@ -470,7 +536,8 @@ _mesa_update_state_locked( GLcontext *ctx )
/* Determine which state flags effect vertex/fragment program state */
if (ctx->FragmentProgram._MaintainTexEnvProgram) {
- prog_flags |= (_NEW_TEXTURE | _NEW_FOG | _DD_NEW_SEPARATE_SPECULAR);
+ prog_flags |= (_NEW_TEXTURE | _NEW_FOG | _DD_NEW_SEPARATE_SPECULAR |
+ _NEW_ARRAY);
}
if (ctx->VertexProgram._MaintainTnlProgram) {
prog_flags |= (_NEW_ARRAY | _NEW_TEXTURE | _NEW_TEXTURE_MATRIX |
@@ -515,7 +582,7 @@ _mesa_update_state_locked( GLcontext *ctx )
if (new_state & _DD_NEW_SEPARATE_SPECULAR)
update_separate_specular( ctx );
- if (new_state & (_NEW_ARRAY | _NEW_PROGRAM))
+ if (new_state & (_NEW_ARRAY | _NEW_PROGRAM | _NEW_BUFFER_OBJECT))
update_arrays( ctx );
if (new_state & (_NEW_BUFFERS | _NEW_VIEWPORT))
@@ -553,6 +620,10 @@ _mesa_update_state_locked( GLcontext *ctx )
new_prog_state |= update_program( ctx );
}
+
+ out:
+ new_prog_state |= update_program_constants(ctx);
+
/*
* Give the driver a chance to act upon the new_state flags.
* The driver might plug in different span functions, for example.
@@ -562,7 +633,6 @@ _mesa_update_state_locked( GLcontext *ctx )
* Set ctx->NewState to zero to avoid recursion if
* Driver.UpdateState() has to call FLUSH_VERTICES(). (fixed?)
*/
- out:
new_state = ctx->NewState | new_prog_state;
ctx->NewState = 0;
ctx->Driver.UpdateState(ctx, new_state);
diff --git a/src/mesa/main/texcompress_s3tc.c b/src/mesa/main/texcompress_s3tc.c
index d17e18da6b..a1c0f18f36 100644
--- a/src/mesa/main/texcompress_s3tc.c
+++ b/src/mesa/main/texcompress_s3tc.c
@@ -205,7 +205,7 @@ texstore_rgb_dxt1(TEXSTORE_PARAMS)
dst, dstRowStride);
}
else {
- _mesa_warning(ctx, "external dxt library not available");
+ _mesa_warning(ctx, "external dxt library not available: texstore_rgb_dxt1");
}
if (tempImage)
@@ -267,7 +267,7 @@ texstore_rgba_dxt1(TEXSTORE_PARAMS)
dst, dstRowStride);
}
else {
- _mesa_warning(ctx, "external dxt library not available");
+ _mesa_warning(ctx, "external dxt library not available: texstore_rgba_dxt1");
}
if (tempImage)
@@ -328,7 +328,7 @@ texstore_rgba_dxt3(TEXSTORE_PARAMS)
dst, dstRowStride);
}
else {
- _mesa_warning(ctx, "external dxt library not available");
+ _mesa_warning(ctx, "external dxt library not available: texstore_rgba_dxt3");
}
if (tempImage)
@@ -389,7 +389,7 @@ texstore_rgba_dxt5(TEXSTORE_PARAMS)
dst, dstRowStride);
}
else {
- _mesa_warning(ctx, "external dxt library not available");
+ _mesa_warning(ctx, "external dxt library not available: texstore_rgba_dxt5");
}
if (tempImage)
@@ -410,7 +410,7 @@ fetch_texel_2d_rgb_dxt1( const struct gl_texture_image *texImage,
(GLubyte *)(texImage)->Data, i, j, texel);
}
else
- _mesa_debug(NULL, "attempted to decode s3tc texture without library available\n");
+ _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgb_dxt1");
}
@@ -438,7 +438,7 @@ fetch_texel_2d_rgba_dxt1( const struct gl_texture_image *texImage,
(GLubyte *)(texImage)->Data, i, j, texel);
}
else
- _mesa_debug(NULL, "attempted to decode s3tc texture without library available\n");
+ _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgba_dxt1\n");
}
@@ -467,7 +467,7 @@ fetch_texel_2d_rgba_dxt3( const struct gl_texture_image *texImage,
i, j, texel);
}
else
- _mesa_debug(NULL, "attempted to decode s3tc texture without library available\n");
+ _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgba_dxt3\n");
}
@@ -495,7 +495,7 @@ fetch_texel_2d_rgba_dxt5( const struct gl_texture_image *texImage,
i, j, texel);
}
else
- _mesa_debug(NULL, "attempted to decode s3tc texture without library available\n");
+ _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgba_dxt5\n");
}
diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c
index 4a124bf27e..a70d069bd9 100644
--- a/src/mesa/main/texenvprogram.c
+++ b/src/mesa/main/texenvprogram.c
@@ -663,9 +663,8 @@ static void emit_arg( struct prog_src_register *reg,
reg->File = ureg.file;
reg->Index = ureg.idx;
reg->Swizzle = ureg.swz;
- reg->NegateBase = ureg.negatebase ? 0xf : 0x0;
+ reg->Negate = ureg.negatebase ? NEGATE_XYZW : NEGATE_NONE;
reg->Abs = ureg.abs;
- reg->NegateAbs = ureg.negateabs;
}
static void emit_dst( struct prog_dst_register *dst,
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 8c03c36c75..76b46d700b 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -52,6 +52,17 @@
/**
+ * State changes which we care about for glCopyTex[Sub]Image() calls.
+ * In particular, we care about pixel transfer state and buffer state
+ * (such as glReadBuffer to make sure we read from the right renderbuffer).
+ */
+#define NEW_COPY_TEX_STATE (_MESA_NEW_TRANSFER_STATE | \
+ _NEW_BUFFERS | \
+ _NEW_PIXEL)
+
+
+
+/**
* We allocate texture memory on 512-byte boundaries so we can use MMX/SSE
* elsewhere.
*/
@@ -3008,7 +3019,7 @@ _mesa_CopyTexImage1D( GLenum target, GLint level,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
+ if (ctx->NewState & NEW_COPY_TEX_STATE)
_mesa_update_state(ctx);
#if FEATURE_convolve
@@ -3073,7 +3084,7 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
+ if (ctx->NewState & NEW_COPY_TEX_STATE)
_mesa_update_state(ctx);
#if FEATURE_convolve
@@ -3141,7 +3152,7 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
+ if (ctx->NewState & NEW_COPY_TEX_STATE)
_mesa_update_state(ctx);
if (copytexsubimage_error_check1(ctx, 1, target, level))
@@ -3196,7 +3207,7 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
+ if (ctx->NewState & NEW_COPY_TEX_STATE)
_mesa_update_state(ctx);
if (copytexsubimage_error_check1(ctx, 2, target, level))
@@ -3251,7 +3262,7 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
+ if (ctx->NewState & NEW_COPY_TEX_STATE)
_mesa_update_state(ctx);
if (copytexsubimage_error_check1(ctx, 3, target, level))
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index b63f747fe8..2082f945f1 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -281,7 +281,8 @@ valid_texture_object(const struct gl_texture_object *tex)
_mesa_problem(NULL, "invalid reference to a deleted texture object");
return GL_FALSE;
default:
- _mesa_problem(NULL, "invalid texture object Target value");
+ _mesa_problem(NULL, "invalid texture object Target 0x%x, Id = %u",
+ tex->Target, tex->Name);
return GL_FALSE;
}
}
@@ -662,6 +663,59 @@ _mesa_test_texobj_completeness( const GLcontext *ctx,
}
}
+
+/**
+ * Return pointer to a default/fallback texture.
+ * The texture is a 2D 8x8 RGBA texture with all texels = (0,0,0,1).
+ * That's the value a sampler should get when sampling from an
+ * incomplete texture.
+ */
+struct gl_texture_object *
+_mesa_get_fallback_texture(GLcontext *ctx)
+{
+ if (!ctx->Shared->FallbackTex) {
+ /* create fallback texture now */
+ static GLubyte texels[8 * 8][4];
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+ GLuint i;
+
+ for (i = 0; i < 8 * 8; i++) {
+ texels[i][0] =
+ texels[i][1] =
+ texels[i][2] = 0x0;
+ texels[i][3] = 0xff;
+ }
+
+ /* create texture object */
+ texObj = ctx->Driver.NewTextureObject(ctx, 0, GL_TEXTURE_2D);
+ assert(texObj->RefCount == 1);
+ texObj->MinFilter = GL_NEAREST;
+ texObj->MagFilter = GL_NEAREST;
+
+ /* create level[0] texture image */
+ texImage = _mesa_get_tex_image(ctx, texObj, GL_TEXTURE_2D, 0);
+
+ /* init the image fields */
+ _mesa_init_teximage_fields(ctx, GL_TEXTURE_2D, texImage,
+ 8, 8, 1, 0, GL_RGBA);
+
+ /* set image data */
+ ctx->Driver.TexImage2D(ctx, GL_TEXTURE_2D, 0, GL_RGBA,
+ 8, 8, 0,
+ GL_RGBA, GL_UNSIGNED_BYTE, texels,
+ &ctx->DefaultPacking, texObj, texImage);
+
+ _mesa_test_texobj_completeness(ctx, texObj);
+ assert(texObj->_Complete);
+
+ ctx->Shared->FallbackTex = texObj;
+ }
+ return ctx->Shared->FallbackTex;
+}
+
+
+
/*@}*/
@@ -891,6 +945,7 @@ _mesa_BindTexture( GLenum target, GLuint texName )
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
struct gl_texture_object *newTexObj = NULL, *defaultTexObj = NULL;
GLint targetIndex;
+ GLboolean early_out = GL_FALSE;
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
@@ -944,6 +999,17 @@ _mesa_BindTexture( GLenum target, GLuint texName )
assert(valid_texture_object(newTexObj));
+ _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
+ if ((ctx->Shared->RefCount == 1)
+ && (newTexObj == texUnit->CurrentTex[targetIndex])) {
+ early_out = GL_TRUE;
+ }
+ _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
+
+ if (early_out) {
+ return;
+ }
+
/* flush before changing binding */
FLUSH_VERTICES(ctx, _NEW_TEXTURE);
diff --git a/src/mesa/main/texobj.h b/src/mesa/main/texobj.h
index d5374c5d6c..2599c0816a 100644
--- a/src/mesa/main/texobj.h
+++ b/src/mesa/main/texobj.h
@@ -65,6 +65,9 @@ extern void
_mesa_test_texobj_completeness( const GLcontext *ctx,
struct gl_texture_object *obj );
+extern struct gl_texture_object *
+_mesa_get_fallback_texture(GLcontext *ctx);
+
extern void
_mesa_unlock_context_textures( GLcontext *ctx );
diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
index 515a35cdfc..2195a334d3 100644
--- a/src/mesa/main/texparam.c
+++ b/src/mesa/main/texparam.c
@@ -69,7 +69,7 @@ validate_texture_wrap_mode(GLcontext * ctx, GLenum target, GLenum wrap)
return GL_TRUE;
}
- _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
+ _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param=0x%x)", wrap );
return GL_FALSE;
}
@@ -209,7 +209,8 @@ set_tex_parameteri(GLcontext *ctx,
}
/* fall-through */
default:
- _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
+ _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param=0x%x)",
+ params[0] );
}
return GL_FALSE;
@@ -223,7 +224,8 @@ set_tex_parameteri(GLcontext *ctx,
texObj->MagFilter = params[0];
return GL_TRUE;
default:
- _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
+ _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param=0x%x)",
+ params[0]);
}
return GL_FALSE;
@@ -262,7 +264,8 @@ set_tex_parameteri(GLcontext *ctx,
return GL_FALSE;
if (params[0] < 0 ||
(texObj->Target == GL_TEXTURE_RECTANGLE_ARB && params[0] != 0)) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)");
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glTexParameter(param=%d)", params[0]);
return GL_FALSE;
}
flush(ctx, texObj);
@@ -273,7 +276,8 @@ set_tex_parameteri(GLcontext *ctx,
if (texObj->MaxLevel == params[0])
return GL_FALSE;
if (params[0] < 0 || texObj->Target == GL_TEXTURE_RECTANGLE_ARB) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glTexParameter(param)");
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTexParameter(param=%d)", params[0]);
return GL_FALSE;
}
flush(ctx, texObj);
@@ -340,7 +344,7 @@ set_tex_parameteri(GLcontext *ctx,
}
}
else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(param)");
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname);
}
return GL_FALSE;
@@ -465,8 +469,10 @@ set_tex_parameterf(GLcontext *ctx,
return GL_TRUE;
}
else {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glTexParameter(pname=GL_TEXTURE_MAX_ANISOTROPY_EXT)");
+ static GLuint count = 0;
+ if (count++ < 10)
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glTexParameter(pname=GL_TEXTURE_MAX_ANISOTROPY_EXT)");
}
return GL_FALSE;
diff --git a/src/mesa/main/texrender.c b/src/mesa/main/texrender.c
index 49de6f5b8a..cc74d58fbd 100644
--- a/src/mesa/main/texrender.c
+++ b/src/mesa/main/texrender.c
@@ -507,6 +507,7 @@ update_wrapper(GLcontext *ctx, const struct gl_renderbuffer_attachment *att)
trb->Base.BlueBits = trb->TexImage->TexFormat->BlueBits;
trb->Base.AlphaBits = trb->TexImage->TexFormat->AlphaBits;
trb->Base.DepthBits = trb->TexImage->TexFormat->DepthBits;
+ trb->Base.StencilBits = trb->TexImage->TexFormat->StencilBits;
}
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c
index 73f8a5339e..6e0c0c688a 100644
--- a/src/mesa/main/texstate.c
+++ b/src/mesa/main/texstate.c
@@ -561,8 +561,19 @@ update_texture_state( GLcontext *ctx )
}
if (!texUnit->_ReallyEnabled) {
- _mesa_reference_texobj(&texUnit->_Current, NULL);
- continue;
+ if (fprog) {
+ /* If we get here it means the shader is expecting a texture
+ * object, but there isn't one (or it's incomplete). Use the
+ * fallback texture.
+ */
+ struct gl_texture_object *texObj = _mesa_get_fallback_texture(ctx);
+ texUnit->_ReallyEnabled = 1 << TEXTURE_2D_INDEX;
+ _mesa_reference_texobj(&texUnit->_Current, texObj);
+ }
+ else {
+ /* fixed-function: texture unit is really disabled */
+ continue;
+ }
}
/* if we get here, we know this texture unit is enabled */
@@ -780,6 +791,9 @@ _mesa_free_texture_data(GLcontext *ctx)
/* unreference current textures */
for (u = 0; u < MAX_TEXTURE_IMAGE_UNITS; u++) {
+ /* The _Current texture could account for another reference */
+ _mesa_reference_texobj(&ctx->Texture.Unit[u]._Current, NULL);
+
for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) {
_mesa_reference_texobj(&ctx->Texture.Unit[u].CurrentTex[tgt], NULL);
}
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index f3739f950b..bfced1b3f4 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -2689,12 +2689,45 @@ GLboolean
_mesa_texstore_z24_s8(TEXSTORE_PARAMS)
{
const GLfloat depthScale = (GLfloat) 0xffffff;
+ const GLint srcRowStride
+ = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType)
+ / sizeof(GLuint);
+ GLint img, row;
ASSERT(dstFormat == &_mesa_texformat_z24_s8);
- ASSERT(srcFormat == GL_DEPTH_STENCIL_EXT);
- ASSERT(srcType == GL_UNSIGNED_INT_24_8_EXT);
+ ASSERT(srcFormat == GL_DEPTH_STENCIL_EXT || srcFormat == GL_DEPTH_COMPONENT);
+ ASSERT(srcFormat != GL_DEPTH_STENCIL_EXT || srcType == GL_UNSIGNED_INT_24_8_EXT);
- if (ctx->Pixel.DepthScale == 1.0f &&
+ /* In case we only upload depth we need to preserve the stencil */
+ if (srcFormat == GL_DEPTH_COMPONENT) {
+ for (img = 0; img < srcDepth; img++) {
+ GLuint *dstRow = (GLuint *) dstAddr
+ + dstImageOffsets[dstZoffset + img]
+ + dstYoffset * dstRowStride / sizeof(GLuint)
+ + dstXoffset;
+ const GLuint *src
+ = (const GLuint *) _mesa_image_address(dims, srcPacking, srcAddr,
+ srcWidth, srcHeight,
+ srcFormat, srcType,
+ img, 0, 0);
+ for (row = 0; row < srcHeight; row++) {
+ GLuint depth[MAX_WIDTH];
+ GLint i;
+ _mesa_unpack_depth_span(ctx, srcWidth,
+ GL_UNSIGNED_INT, /* dst type */
+ depth, /* dst addr */
+ depthScale,
+ srcType, src, srcPacking);
+
+ for (i = 0; i < srcWidth; i++)
+ dstRow[i] = depth[i] << 8 | (dstRow[i] & 0x000000FF);
+
+ src += srcRowStride;
+ dstRow += dstRowStride / sizeof(GLuint);
+ }
+ }
+ }
+ else if (ctx->Pixel.DepthScale == 1.0f &&
ctx->Pixel.DepthBias == 0.0f &&
!srcPacking->SwapBytes) {
/* simple path */
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 106252e460..f04c137c6d 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -1,8 +1,9 @@
/*
* Mesa 3-D graphics library
- * Version: 7.2
+ * Version: 7.6
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -36,15 +37,14 @@
/**
- * Update the fields of a vertex array object.
- * We need to do a few special things for arrays that live in
- * vertex buffer objects.
+ * Set the fields of a vertex array.
*
* \param array the array to update
* \param dirtyBit which bit to set in ctx->Array.NewState for this array
* \param elementSize size of each array element, in bytes
* \param size components per element (1, 2, 3 or 4)
* \param type datatype of each component (GL_FLOAT, GL_INT, etc)
+ * \param format either GL_RGBA or GL_BGRA
* \param stride stride between elements, in elements
* \param normalized are integer types converted to floats in [-1, 1]?
* \param ptr the address (or offset inside VBO) of the array data
@@ -63,22 +63,11 @@ update_array(GLcontext *ctx, struct gl_client_array *array,
array->StrideB = stride ? stride : elementSize;
array->Normalized = normalized;
array->Ptr = (const GLubyte *) ptr;
-#if FEATURE_ARB_vertex_buffer_object
+ array->_ElementSize = elementSize;
+
_mesa_reference_buffer_object(ctx, &array->BufferObj,
ctx->Array.ArrayBufferObj);
- /* Compute the index of the last array element that's inside the buffer.
- * Later in glDrawArrays we'll check if start + count > _MaxElement to
- * be sure we won't go out of bounds.
- */
- if (ctx->Array.ArrayBufferObj->Name)
- array->_MaxElement = ((GLsizeiptrARB) ctx->Array.ArrayBufferObj->Size
- - (GLsizeiptrARB) array->Ptr + array->StrideB
- - elementSize) / array->StrideB;
- else
-#endif
- array->_MaxElement = 2 * 1000 * 1000 * 1000; /* just a big number */
-
ctx->NewState |= _NEW_ARRAY;
ctx->Array.NewState |= dirtyBit;
}
@@ -528,16 +517,23 @@ _mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr)
#if FEATURE_NV_vertex_program
+/**
+ * Set a vertex attribute array.
+ * Note that these arrays DO alias the conventional GL vertex arrays
+ * (position, normal, color, fog, texcoord, etc).
+ * The generic attribute slots at #16 and above are not touched.
+ */
void GLAPIENTRY
_mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
GLsizei stride, const GLvoid *ptr)
{
GLboolean normalized = GL_FALSE;
GLsizei elementSize;
+ GLenum format;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- if (index >= MAX_VERTEX_PROGRAM_ATTRIBS) {
+ if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) {
_mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(index)");
return;
}
@@ -557,6 +553,21 @@ _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
return;
}
+ if (size == GL_BGRA) {
+ if (type != GL_UNSIGNED_BYTE) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glVertexAttribPointerNV(GL_BGRA/type)");
+ return;
+ }
+
+ format = GL_BGRA;
+ size = 4;
+ normalized = GL_TRUE;
+ }
+ else {
+ format = GL_RGBA;
+ }
+
/* check for valid 'type' and compute StrideB right away */
switch (type) {
case GL_UNSIGNED_BYTE:
@@ -579,7 +590,7 @@ _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index],
_NEW_ARRAY_ATTRIB(index),
- elementSize, size, type, GL_RGBA, stride, normalized, ptr);
+ elementSize, size, type, format, stride, normalized, ptr);
if (ctx->Driver.VertexAttribPointer)
ctx->Driver.VertexAttribPointer( ctx, index, size, type, stride, ptr );
@@ -588,6 +599,11 @@ _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
#if FEATURE_ARB_vertex_program
+/**
+ * Set a generic vertex attribute array.
+ * Note that these arrays DO NOT alias the conventional GL vertex arrays
+ * (position, normal, color, fog, texcoord, etc).
+ */
void GLAPIENTRY
_mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
GLboolean normalized,
@@ -621,9 +637,14 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
"glVertexAttribPointerARB(GL_BGRA/type)");
return;
}
+ if (normalized != GL_TRUE) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glVertexAttribPointerARB(GL_BGRA/normalized)");
+ return;
+ }
+
format = GL_BGRA;
size = 4;
- normalized = GL_TRUE;
}
else {
format = GL_RGBA;
@@ -668,7 +689,7 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index],
_NEW_ARRAY_ATTRIB(index),
- elementSize, size, type, GL_RGBA, stride, normalized, ptr);
+ elementSize, size, type, format, stride, normalized, ptr);
if (ctx->Driver.VertexAttribPointer)
ctx->Driver.VertexAttribPointer(ctx, index, size, type, stride, ptr);
@@ -1044,13 +1065,59 @@ _mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count,
/**
+ * Print vertex array's fields.
+ */
+static void
+print_array(const char *name, GLint index, const struct gl_client_array *array)
+{
+ if (index >= 0)
+ _mesa_printf(" %s[%d]: ", name, index);
+ else
+ _mesa_printf(" %s: ", name);
+ _mesa_printf("Ptr=%p, Type=0x%x, Size=%d, ElemSize=%u, Stride=%d, Buffer=%u(Size %u), MaxElem=%u\n",
+ array->Ptr, array->Type, array->Size,
+ array->_ElementSize, array->StrideB,
+ array->BufferObj->Name, array->BufferObj->Size,
+ array->_MaxElement);
+}
+
+
+/**
+ * Print current vertex object/array info. For debug.
+ */
+void
+_mesa_print_arrays(GLcontext *ctx)
+{
+ struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
+ GLuint i;
+
+ _mesa_update_array_object_max_element(ctx, arrayObj);
+
+ _mesa_printf("Array Object %u\n", arrayObj->Name);
+ if (arrayObj->Vertex.Enabled)
+ print_array("Vertex", -1, &arrayObj->Vertex);
+ if (arrayObj->Normal.Enabled)
+ print_array("Normal", -1, &arrayObj->Normal);
+ if (arrayObj->Color.Enabled)
+ print_array("Color", -1, &arrayObj->Color);
+ for (i = 0; i < Elements(arrayObj->TexCoord); i++)
+ if (arrayObj->TexCoord[i].Enabled)
+ print_array("TexCoord", i, &arrayObj->TexCoord[i]);
+ for (i = 0; i < Elements(arrayObj->VertexAttrib); i++)
+ if (arrayObj->VertexAttrib[i].Enabled)
+ print_array("Attrib", i, &arrayObj->VertexAttrib[i]);
+ _mesa_printf(" _MaxElement = %u\n", arrayObj->_MaxElement);
+}
+
+
+/**
* Initialize vertex array state for given context.
*/
void
_mesa_init_varray(GLcontext *ctx)
{
ctx->Array.DefaultArrayObj = _mesa_new_array_object(ctx, 0);
- ctx->Array.ArrayObj = ctx->Array.DefaultArrayObj;
-
+ _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj,
+ ctx->Array.DefaultArrayObj);
ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */
}
diff --git a/src/mesa/main/varray.h b/src/mesa/main/varray.h
index 97d5c8219d..46cc3ee342 100644
--- a/src/mesa/main/varray.h
+++ b/src/mesa/main/varray.h
@@ -1,18 +1,9 @@
-/**
- * \file varray.h
- * Vertex arrays.
- *
- * \if subset
- * (No-op)
- *
- * \endif
- */
-
/*
* Mesa 3-D graphics library
- * Version: 4.1
+ * Version: 7.6
*
- * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -169,6 +160,8 @@ _mesa_DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count,
GLenum type, const GLvoid *indices);
+extern void
+_mesa_print_arrays(GLcontext *ctx);
extern void
_mesa_init_varray( GLcontext * ctx );
diff --git a/src/mesa/main/version.h b/src/mesa/main/version.h
index f5bf6e2c85..d4d3dd1a94 100644
--- a/src/mesa/main/version.h
+++ b/src/mesa/main/version.h
@@ -1,8 +1,9 @@
/*
* Mesa 3-D graphics library
- * Version: 7.5
+ * Version: 7.6
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -29,9 +30,9 @@
/* Mesa version */
#define MESA_MAJOR 7
-#define MESA_MINOR 5
+#define MESA_MINOR 6
#define MESA_PATCH 0
-#define MESA_VERSION_STRING "7.5-devel"
+#define MESA_VERSION_STRING "7.6-devel"
/* To make version comparison easy */
#define MESA_VERSION(a,b,c) (((a) << 16) + ((b) << 8) + (c))
diff --git a/src/mesa/math/m_vector.c b/src/mesa/math/m_vector.c
index c5e2fd1de1..4cbab11a35 100644
--- a/src/mesa/math/m_vector.c
+++ b/src/mesa/math/m_vector.c
@@ -1,4 +1,3 @@
-
/*
* Mesa 3-D graphics library
* Version: 3.5
@@ -37,11 +36,12 @@
-/*
+/**
* Given a vector [count][4] of floats, set all the [][elt] values
* to 0 (if elt = 0, 1, 2) or 1.0 (if elt = 3).
*/
-void _mesa_vector4f_clean_elem( GLvector4f *vec, GLuint count, GLuint elt )
+void
+_mesa_vector4f_clean_elem( GLvector4f *vec, GLuint count, GLuint elt )
{
static const GLubyte elem_bits[4] = {
VEC_DIRTY_0,
@@ -54,12 +54,13 @@ void _mesa_vector4f_clean_elem( GLvector4f *vec, GLuint count, GLuint elt )
GLfloat (*data)[4] = (GLfloat (*)[4])vec->start;
GLuint i;
- for (i = 0 ; i < count ; i++)
+ for (i = 0; i < count; i++)
data[i][elt] = v;
vec->flags &= ~elem_bits[elt];
}
+
static const GLubyte size_bits[5] = {
0,
VEC_SIZE_1,
@@ -69,61 +70,53 @@ static const GLubyte size_bits[5] = {
};
-
-/*
+/**
* Initialize GLvector objects.
- * Input: v - the vector object to initialize.
- * flags - bitwise-OR of VEC_* flags
- * storage - pointer to storage for the vector's data
+ * \param v the vector object to initialize.
+ * \param flags bitwise-OR of VEC_* flags
+ * \param storage pointer to storage for the vector's data
*/
-
-
-void _mesa_vector4f_init( GLvector4f *v, GLuint flags, GLfloat (*storage)[4] )
+void
+_mesa_vector4f_init( GLvector4f *v, GLbitfield flags, GLfloat (*storage)[4] )
{
v->stride = 4 * sizeof(GLfloat);
v->size = 2; /* may change: 2-4 for vertices and 1-4 for texcoords */
v->data = storage;
v->start = (GLfloat *) storage;
v->count = 0;
- v->flags = size_bits[4] | flags ;
+ v->flags = size_bits[4] | flags;
}
-
-
-/*
+/**
* Initialize GLvector objects and allocate storage.
- * Input: v - the vector object
- * sz - unused????
- * flags - bitwise-OR of VEC_* flags
- * count - number of elements to allocate in vector
- * alignment - desired memory alignment for the data (in bytes)
+ * \param v the vector object
+ * \param flags bitwise-OR of VEC_* flags
+ * \param count number of elements to allocate in vector
+ * \param alignment desired memory alignment for the data (in bytes)
*/
-
-
-void _mesa_vector4f_alloc( GLvector4f *v, GLuint flags, GLuint count,
- GLuint alignment )
+void
+_mesa_vector4f_alloc( GLvector4f *v, GLbitfield flags, GLuint count,
+ GLuint alignment )
{
v->stride = 4 * sizeof(GLfloat);
v->size = 2;
v->storage = ALIGN_MALLOC( count * 4 * sizeof(GLfloat), alignment );
+ v->storage_count = count;
v->start = (GLfloat *) v->storage;
v->data = (GLfloat (*)[4]) v->storage;
v->count = 0;
- v->flags = size_bits[4] | flags | VEC_MALLOC ;
+ v->flags = size_bits[4] | flags | VEC_MALLOC;
}
-
-
-/*
+/**
* Vector deallocation. Free whatever memory is pointed to by the
* vector's storage field if the VEC_MALLOC flag is set.
* DO NOT free the GLvector object itself, though.
*/
-
-
-void _mesa_vector4f_free( GLvector4f *v )
+void
+_mesa_vector4f_free( GLvector4f *v )
{
if (v->flags & VEC_MALLOC) {
ALIGN_FREE( v->storage );
@@ -135,13 +128,15 @@ void _mesa_vector4f_free( GLvector4f *v )
}
-/*
+/**
* For debugging
*/
-void _mesa_vector4f_print( GLvector4f *v, GLubyte *cullmask, GLboolean culling )
+void
+_mesa_vector4f_print( const GLvector4f *v, const GLubyte *cullmask,
+ GLboolean culling )
{
- GLfloat c[4] = { 0, 0, 0, 1 };
- const char *templates[5] = {
+ static const GLfloat c[4] = { 0, 0, 0, 1 };
+ static const char *templates[5] = {
"%d:\t0, 0, 0, 1\n",
"%d:\t%f, 0, 0, 1\n",
"%d:\t%f, %f, 0, 1\n",
@@ -154,30 +149,32 @@ void _mesa_vector4f_print( GLvector4f *v, GLubyte *cullmask, GLboolean culling )
GLuint j, i = 0, count;
_mesa_printf("data-start\n");
- for ( ; d != v->start ; STRIDE_F(d, v->stride), i++)
+ for (; d != v->start; STRIDE_F(d, v->stride), i++)
_mesa_printf(t, i, d[0], d[1], d[2], d[3]);
_mesa_printf("start-count(%u)\n", v->count);
count = i + v->count;
if (culling) {
- for ( ; i < count ; STRIDE_F(d, v->stride), i++)
+ for (; i < count; STRIDE_F(d, v->stride), i++)
if (cullmask[i])
_mesa_printf(t, i, d[0], d[1], d[2], d[3]);
}
else {
- for ( ; i < count ; STRIDE_F(d, v->stride), i++)
+ for (; i < count; STRIDE_F(d, v->stride), i++)
_mesa_printf(t, i, d[0], d[1], d[2], d[3]);
}
- for (j = v->size ; j < 4; j++) {
+ for (j = v->size; j < 4; j++) {
if ((v->flags & (1<<j)) == 0) {
_mesa_printf("checking col %u is clean as advertised ", j);
- for (i = 0, d = (GLfloat *) v->data ;
- i < count && d[j] == c[j] ;
- i++, STRIDE_F(d, v->stride)) {};
+ for (i = 0, d = (GLfloat *) v->data;
+ i < count && d[j] == c[j];
+ i++, STRIDE_F(d, v->stride)) {
+ /* no-op */
+ }
if (i == count)
_mesa_printf(" --> ok\n");
@@ -186,5 +183,3 @@ void _mesa_vector4f_print( GLvector4f *v, GLubyte *cullmask, GLboolean culling )
}
}
}
-
-
diff --git a/src/mesa/math/m_vector.h b/src/mesa/math/m_vector.h
index 647388ac7d..71281d5758 100644
--- a/src/mesa/math/m_vector.h
+++ b/src/mesa/math/m_vector.h
@@ -31,7 +31,6 @@
#define _M_VECTOR_H_
#include "main/glheader.h"
-#include "main/mtypes.h" /* hack for GLchan */
#define VEC_DIRTY_0 0x1
@@ -50,7 +49,8 @@
-/* Wrap all the information about vectors up in a struct. Has
+/**
+ * Wrap all the information about vectors up in a struct. Has
* additional fields compared to the other vectors to help us track of
* different vertex sizes, and whether we need to clean columns out
* because they contain non-(0,0,0,1) values.
@@ -60,29 +60,27 @@
* the transformation routines.
*/
typedef struct {
- GLfloat (*data)[4]; /* may be malloc'd or point to client data */
- GLfloat *start; /* points somewhere inside of <data> */
- GLuint count; /* size of the vector (in elements) */
- GLuint stride; /* stride from one element to the next (in bytes) */
- GLuint size; /* 2-4 for vertices and 1-4 for texcoords */
- GLuint flags; /* which columns are dirty */
- void *storage; /* self-allocated storage */
+ GLfloat (*data)[4]; /**< may be malloc'd or point to client data */
+ GLfloat *start; /**< points somewhere inside of <data> */
+ GLuint count; /**< size of the vector (in elements) */
+ GLuint stride; /**< stride from one element to the next (in bytes) */
+ GLuint size; /**< 2-4 for vertices and 1-4 for texcoords */
+ GLbitfield flags; /**< bitmask of VEC_x flags */
+ void *storage; /**< self-allocated storage */
+ GLuint storage_count; /**< storage size in elements */
} GLvector4f;
-extern void _mesa_vector4f_init( GLvector4f *v, GLuint flags,
+extern void _mesa_vector4f_init( GLvector4f *v, GLbitfield flags,
GLfloat (*storage)[4] );
-extern void _mesa_vector4f_alloc( GLvector4f *v, GLuint flags,
+extern void _mesa_vector4f_alloc( GLvector4f *v, GLbitfield flags,
GLuint count, GLuint alignment );
extern void _mesa_vector4f_free( GLvector4f *v );
-extern void _mesa_vector4f_print( GLvector4f *v, GLubyte *, GLboolean );
+extern void _mesa_vector4f_print( const GLvector4f *v, const GLubyte *, GLboolean );
extern void _mesa_vector4f_clean_elem( GLvector4f *vec, GLuint nr, GLuint elt );
-
-
-
-/*
+/**
* Given vector <v>, return a pointer (cast to <type *> to the <i>-th element.
*
* End up doing a lot of slow imuls if not careful.
diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c
index 35253daa2e..7e166830fd 100644
--- a/src/mesa/shader/arbprogparse.c
+++ b/src/mesa/shader/arbprogparse.c
@@ -563,6 +563,7 @@ struct var_cache
* we take up with our state tokens or constants. Note that
* this is _not_ the same as the number of param registers
* we eventually use */
+ GLuint swizzle; /**< swizzle to access this variable */
struct var_cache *next;
};
@@ -581,6 +582,7 @@ var_cache_create (struct var_cache **va)
(**va).param_binding_begin = ~0;
(**va).param_binding_length = ~0;
(**va).alias_binding = NULL;
+ (**va).swizzle = SWIZZLE_XYZW;
(**va).next = NULL;
}
}
@@ -872,15 +874,16 @@ parse_signed_float (const GLubyte ** inst, struct arb_program *Program)
* This picks out a constant value from the parsed array. The constant vector is r
* returned in the *values array, which should be of length 4.
*
- * \param values - The 4 component vector with the constant value in it
+ * \param values - return the vector constant values.
+ * \param size - returns the number elements in valuesOut [1..4]
*/
static GLvoid
-parse_constant (const GLubyte ** inst, GLfloat *values, struct arb_program *Program,
- GLboolean use)
+parse_constant(const GLubyte ** inst, GLfloat *values, GLint *size,
+ struct arb_program *Program,
+ GLboolean use)
{
GLuint components, i;
-
switch (*(*inst)++) {
case CONSTANT_SCALAR:
if (use == GL_TRUE) {
@@ -893,7 +896,7 @@ parse_constant (const GLubyte ** inst, GLfloat *values, struct arb_program *Prog
values[1] =
values[2] = values[3] = parse_signed_float (inst, Program);
}
-
+ *size = 1;
break;
case CONSTANT_VECTOR:
values[0] = values[1] = values[2] = 0;
@@ -902,7 +905,12 @@ parse_constant (const GLubyte ** inst, GLfloat *values, struct arb_program *Prog
for (i = 0; i < components; i++) {
values[i] = parse_signed_float (inst, Program);
}
+ *size = 4;
break;
+ default:
+ _mesa_problem(NULL, "unexpected case in parse_constant()");
+ values[0] = 0.0F;
+ *size = 0;
}
}
@@ -945,7 +953,7 @@ parse_generic_attrib_num(GLcontext *ctx, const GLubyte ** inst,
{
GLint i = parse_integer(inst, Program);
- if ((i < 0) || (i >= MAX_VERTEX_PROGRAM_ATTRIBS))
+ if ((i < 0) || (i >= MAX_VERTEX_GENERIC_ATTRIBS))
{
program_error(ctx, Program->Position,
"Invalid generic vertex attribute index");
@@ -1014,7 +1022,10 @@ parse_teximage_num (GLcontext * ctx, const GLubyte ** inst,
GLint i = parse_integer (inst, Program);
if ((i < 0) || (i >= (int)ctx->Const.MaxTextureImageUnits)) {
- program_error(ctx, Program->Position, "Invalid texture image index");
+ char s[100];
+ _mesa_snprintf(s, sizeof(s), "Invalid texture image index %d (%u is max)",
+ i, ctx->Const.MaxTextureImageUnits);
+ program_error(ctx, Program->Position, s);
return 1;
}
@@ -1502,10 +1513,10 @@ generic_attrib_check(struct var_cache *vc_head)
{
int a;
struct var_cache *curr;
- GLboolean explicitAttrib[MAX_VERTEX_PROGRAM_ATTRIBS],
- genericAttrib[MAX_VERTEX_PROGRAM_ATTRIBS];
+ GLboolean explicitAttrib[MAX_VERTEX_GENERIC_ATTRIBS],
+ genericAttrib[MAX_VERTEX_GENERIC_ATTRIBS];
- for (a=0; a<MAX_VERTEX_PROGRAM_ATTRIBS; a++) {
+ for (a=0; a<MAX_VERTEX_GENERIC_ATTRIBS; a++) {
explicitAttrib[a] = GL_FALSE;
genericAttrib[a] = GL_FALSE;
}
@@ -1513,16 +1524,22 @@ generic_attrib_check(struct var_cache *vc_head)
curr = vc_head;
while (curr) {
if (curr->type == vt_attrib) {
- if (curr->attrib_is_generic)
- genericAttrib[ curr->attrib_binding ] = GL_TRUE;
- else
+ if (curr->attrib_is_generic) {
+ GLuint attr = (curr->attrib_binding == 0)
+ ? 0 : (curr->attrib_binding - VERT_ATTRIB_GENERIC0);
+ assert(attr < MAX_VERTEX_GENERIC_ATTRIBS);
+ genericAttrib[attr] = GL_TRUE;
+ }
+ else {
+ assert(curr->attrib_binding < MAX_VERTEX_GENERIC_ATTRIBS);
explicitAttrib[ curr->attrib_binding ] = GL_TRUE;
+ }
}
curr = curr->next;
}
- for (a=0; a<MAX_VERTEX_PROGRAM_ATTRIBS; a++) {
+ for (a=0; a<MAX_VERTEX_GENERIC_ATTRIBS; a++) {
if ((explicitAttrib[a]) && (genericAttrib[a]))
return 1;
}
@@ -1810,7 +1827,6 @@ parse_param_elements (GLcontext * ctx, const GLubyte ** inst,
GLint idx;
GLuint err = 0;
gl_state_index state_tokens[STATE_LENGTH] = {0, 0, 0, 0, 0};
- GLfloat const_values[4];
GLubyte token = *(*inst)++;
@@ -1902,18 +1918,31 @@ parse_param_elements (GLcontext * ctx, const GLubyte ** inst,
case PARAM_CONSTANT:
/* parsing something like {1.0, 2.0, 3.0, 4.0} */
- parse_constant (inst, const_values, Program, use);
- idx = _mesa_add_named_constant(Program->Base.Parameters,
- (char *) param_var->name,
- const_values, 4);
- if (param_var->param_binding_begin == ~0U)
- param_var->param_binding_begin = idx;
- param_var->param_binding_type = PROGRAM_STATE_VAR;
- /* Note: when we reference this parameter in an instruction later,
- * we'll check if it's really a constant/immediate and set the
- * instruction register type appropriately.
- */
- param_var->param_binding_length++;
+ {
+ GLfloat const_values[4];
+ GLint size;
+ parse_constant(inst, const_values, &size, Program, use);
+ if (param_var->name[0] == ' ') {
+ /* this is an unnamed constant */
+ idx = _mesa_add_unnamed_constant(Program->Base.Parameters,
+ const_values, size,
+ &param_var->swizzle);
+ }
+ else {
+ /* named parameter/constant */
+ idx = _mesa_add_named_constant(Program->Base.Parameters,
+ (char *) param_var->name,
+ const_values, size);
+ }
+ if (param_var->param_binding_begin == ~0U)
+ param_var->param_binding_begin = idx;
+ param_var->param_binding_type = PROGRAM_STATE_VAR;
+ /* Note: when we reference this parameter in an instruction later,
+ * we'll check if it's really a constant/immediate and set the
+ * instruction register type appropriately.
+ */
+ param_var->param_binding_length++;
+ }
break;
default:
@@ -2422,6 +2451,9 @@ parse_swizzle_mask(const GLubyte ** inst, GLubyte *swizzle, GLint len)
return;
}
}
+
+ if (len == 1)
+ swizzle[1] = swizzle[2] = swizzle[3] = swizzle[0];
}
@@ -2476,7 +2508,7 @@ static GLuint
parse_src_reg (GLcontext * ctx, const GLubyte ** inst,
struct var_cache **vc_head,
struct arb_program *Program,
- gl_register_file * File, GLint * Index,
+ gl_register_file * File, GLint * Index, GLuint *swizzle,
GLboolean *IsRelOffset )
{
struct var_cache *src;
@@ -2485,6 +2517,8 @@ parse_src_reg (GLcontext * ctx, const GLubyte ** inst,
*IsRelOffset = 0;
+ *swizzle = SWIZZLE_XYZW; /* default */
+
/* And the binding for the src */
switch (*(*inst)++) {
case REGISTER_ATTRIB:
@@ -2540,6 +2574,7 @@ parse_src_reg (GLcontext * ctx, const GLubyte ** inst,
}
*Index = src->param_binding_begin + offset;
+ *swizzle = src->swizzle;
break;
case ARRAY_INDEX_RELATIVE:
@@ -2562,6 +2597,7 @@ parse_src_reg (GLcontext * ctx, const GLubyte ** inst,
/* And store it properly */
*Index = src->param_binding_begin + rel_off;
*IsRelOffset = 1;
+ *swizzle = src->swizzle;
}
break;
}
@@ -2573,6 +2609,7 @@ parse_src_reg (GLcontext * ctx, const GLubyte ** inst,
*File = (gl_register_file) src->param_binding_type;
*Index = src->param_binding_begin;
+ *swizzle = src->swizzle;
break;
}
break;
@@ -2641,6 +2678,21 @@ parse_src_reg (GLcontext * ctx, const GLubyte ** inst,
}
+static GLuint
+swizzle_swizzle(GLuint baseSwizzle, const GLubyte swizzle[4])
+{
+ GLuint i, swz, s[4];
+ for (i = 0; i < 4; i++) {
+ GLuint c = swizzle[i];
+ if (c <= SWIZZLE_W)
+ s[i] = GET_SWZ(baseSwizzle, c);
+ else
+ s[i] = c;
+ }
+ swz = MAKE_SWIZZLE4(s[0], s[1], s[2], s[3]);
+ return swz;
+}
+
/**
* Parse vertex/fragment program vector source register.
*/
@@ -2655,12 +2707,14 @@ parse_vector_src_reg(GLcontext *ctx, const GLubyte **inst,
GLubyte negateMask;
GLubyte swizzle[4];
GLboolean isRelOffset;
+ GLuint baseSwizzle;
/* Grab the sign */
negateMask = (parse_sign (inst) == -1) ? NEGATE_XYZW : NEGATE_NONE;
/* And the src reg */
- if (parse_src_reg(ctx, inst, vc_head, program, &file, &index, &isRelOffset))
+ if (parse_src_reg(ctx, inst, vc_head, program, &file, &index, &baseSwizzle,
+ &isRelOffset))
return 1;
/* finally, the swizzle */
@@ -2668,8 +2722,8 @@ parse_vector_src_reg(GLcontext *ctx, const GLubyte **inst,
reg->File = file;
reg->Index = index;
- reg->Swizzle = MAKE_SWIZZLE4(swizzle[0], swizzle[1], swizzle[2], swizzle[3]);
- reg->NegateBase = negateMask;
+ reg->Swizzle = swizzle_swizzle(baseSwizzle, swizzle);
+ reg->Negate = negateMask;
reg->RelAddr = isRelOffset;
return 0;
}
@@ -2689,12 +2743,14 @@ parse_scalar_src_reg(GLcontext *ctx, const GLubyte **inst,
GLubyte negateMask;
GLubyte swizzle[4];
GLboolean isRelOffset;
+ GLuint baseSwizzle;
/* Grab the sign */
negateMask = (parse_sign (inst) == -1) ? NEGATE_XYZW : NEGATE_NONE;
/* And the src reg */
- if (parse_src_reg(ctx, inst, vc_head, program, &file, &index, &isRelOffset))
+ if (parse_src_reg(ctx, inst, vc_head, program, &file, &index, &baseSwizzle,
+ &isRelOffset))
return 1;
/* finally, the swizzle */
@@ -2702,8 +2758,8 @@ parse_scalar_src_reg(GLcontext *ctx, const GLubyte **inst,
reg->File = file;
reg->Index = index;
- reg->Swizzle = (swizzle[0] << 0);
- reg->NegateBase = negateMask;
+ reg->Swizzle = swizzle_swizzle(baseSwizzle, swizzle);
+ reg->Negate = negateMask;
reg->RelAddr = isRelOffset;
return 0;
}
@@ -3013,13 +3069,15 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst,
GLubyte negateMask;
gl_register_file file;
GLint index;
+ GLuint baseSwizzle;
- if (parse_src_reg(ctx, inst, vc_head, Program, &file, &index, &rel))
+ if (parse_src_reg(ctx, inst, vc_head, Program, &file, &index,
+ &baseSwizzle, &rel))
return 1;
parse_extended_swizzle_mask(inst, swizzle, &negateMask);
fp->SrcReg[0].File = file;
fp->SrcReg[0].Index = index;
- fp->SrcReg[0].NegateBase = negateMask;
+ fp->SrcReg[0].Negate = negateMask;
fp->SrcReg[0].Swizzle = MAKE_SWIZZLE4(swizzle[0],
swizzle[1],
swizzle[2],
@@ -3354,16 +3412,18 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst,
GLboolean relAddr;
gl_register_file file;
GLint index;
+ GLuint baseSwizzle;
if (parse_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg))
return 1;
- if (parse_src_reg(ctx, inst, vc_head, Program, &file, &index, &relAddr))
+ if (parse_src_reg(ctx, inst, vc_head, Program, &file, &index,
+ &baseSwizzle, &relAddr))
return 1;
parse_extended_swizzle_mask (inst, swizzle, &negateMask);
vp->SrcReg[0].File = file;
vp->SrcReg[0].Index = index;
- vp->SrcReg[0].NegateBase = negateMask;
+ vp->SrcReg[0].Negate = negateMask;
vp->SrcReg[0].Swizzle = MAKE_SWIZZLE4(swizzle[0],
swizzle[1],
swizzle[2],
diff --git a/src/mesa/shader/arbprogram.c b/src/mesa/shader/arbprogram.c
index 329c0ea0b0..39136efada 100644
--- a/src/mesa/shader/arbprogram.c
+++ b/src/mesa/shader/arbprogram.c
@@ -74,8 +74,6 @@ _mesa_BindProgram(GLenum target, GLuint id)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- FLUSH_VERTICES(ctx, _NEW_PROGRAM);
-
/* Error-check target and get curProg */
if ((target == GL_VERTEX_PROGRAM_ARB) && /* == GL_VERTEX_PROGRAM_NV */
(ctx->Extensions.NV_vertex_program ||
@@ -132,6 +130,9 @@ _mesa_BindProgram(GLenum target, GLuint id)
return;
}
+ /* signal new program (and its new constants) */
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
+
/* bind newProg */
if (target == GL_VERTEX_PROGRAM_ARB) { /* == GL_VERTEX_PROGRAM_NV */
_mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
@@ -253,6 +254,8 @@ _mesa_EnableVertexAttribArrayARB(GLuint index)
return;
}
+ ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib));
+
FLUSH_VERTICES(ctx, _NEW_ARRAY);
ctx->Array.ArrayObj->VertexAttrib[index].Enabled = GL_TRUE;
ctx->Array.ArrayObj->_Enabled |= _NEW_ARRAY_ATTRIB(index);
@@ -272,6 +275,8 @@ _mesa_DisableVertexAttribArrayARB(GLuint index)
return;
}
+ ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib));
+
FLUSH_VERTICES(ctx, _NEW_ARRAY);
ctx->Array.ArrayObj->VertexAttrib[index].Enabled = GL_FALSE;
ctx->Array.ArrayObj->_Enabled &= ~_NEW_ARRAY_ATTRIB(index);
@@ -298,32 +303,41 @@ _mesa_GetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params)
}
+/**
+ * Return info for a generic vertex attribute array (no alias with
+ * legacy vertex attributes (pos, normal, color, etc)).
+ */
void GLAPIENTRY
_mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params)
{
+ const struct gl_client_array *array;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- if (index >= MAX_VERTEX_PROGRAM_ATTRIBS) {
+ if (index >= MAX_VERTEX_GENERIC_ATTRIBS) {
_mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribfvARB(index)");
return;
}
+ ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib));
+
+ array = &ctx->Array.ArrayObj->VertexAttrib[index];
+
switch (pname) {
case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
- params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].Enabled;
+ params[0] = (GLfloat) array->Enabled;
break;
case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB:
- params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].Size;
+ params[0] = (GLfloat) array->Size;
break;
case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
- params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].Stride;
+ params[0] = (GLfloat) array->Stride;
break;
case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
- params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].Type;
+ params[0] = (GLfloat) array->Type;
break;
case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB:
- params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Normalized;
+ params[0] = array->Normalized;
break;
case GL_CURRENT_VERTEX_ATTRIB_ARB:
if (index == 0) {
@@ -335,7 +349,7 @@ _mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params)
COPY_4V(params, ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index]);
break;
case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
- params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].BufferObj->Name;
+ params[0] = (GLfloat) array->BufferObj->Name;
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribfvARB(pname)");
@@ -379,6 +393,8 @@ _mesa_GetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer)
return;
}
+ ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib));
+
*pointer = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[index].Ptr;
}
@@ -489,7 +505,7 @@ _mesa_ProgramEnvParameter4fARB(GLenum target, GLuint index,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- FLUSH_VERTICES(ctx, _NEW_PROGRAM);
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
if (target == GL_FRAGMENT_PROGRAM_ARB
&& ctx->Extensions.ARB_fragment_program) {
@@ -537,7 +553,7 @@ _mesa_ProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count,
GLfloat * dest;
ASSERT_OUTSIDE_BEGIN_END(ctx);
- FLUSH_VERTICES(ctx, _NEW_PROGRAM);
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
if (count <= 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glProgramEnvParameters4fv(count)");
@@ -595,8 +611,6 @@ _mesa_GetProgramEnvParameterfvARB(GLenum target, GLuint index,
{
GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, _NEW_PROGRAM);
-
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (target == GL_FRAGMENT_PROGRAM_ARB
@@ -633,7 +647,7 @@ _mesa_ProgramLocalParameter4fARB(GLenum target, GLuint index,
struct gl_program *prog;
ASSERT_OUTSIDE_BEGIN_END(ctx);
- FLUSH_VERTICES(ctx, _NEW_PROGRAM);
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
if ((target == GL_FRAGMENT_PROGRAM_NV
&& ctx->Extensions.NV_fragment_program) ||
@@ -687,7 +701,7 @@ _mesa_ProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count,
GLint i;
ASSERT_OUTSIDE_BEGIN_END(ctx);
- FLUSH_VERTICES(ctx, _NEW_PROGRAM);
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
if (count <= 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glProgramLocalParameters4fv(count)");
diff --git a/src/mesa/shader/nvfragparse.c b/src/mesa/shader/nvfragparse.c
index b935cb562a..0fd55524ab 100644
--- a/src/mesa/shader/nvfragparse.c
+++ b/src/mesa/shader/nvfragparse.c
@@ -43,6 +43,7 @@
#include "main/macros.h"
#include "program.h"
#include "prog_parameter.h"
+#include "prog_print.h"
#include "prog_instruction.h"
#include "nvfragparse.h"
@@ -385,10 +386,6 @@ static const char *InputRegisters[MAX_NV_FRAGMENT_PROGRAM_INPUTS + 1] = {
};
-static const char *OutputRegisters[MAX_NV_FRAGMENT_PROGRAM_OUTPUTS + 1] = {
- "DEPR", "COLR", "DATA0", NULL
-};
-
/**********************************************************************/
@@ -960,6 +957,7 @@ Parse_VectorSrc(struct parse_state *parseState,
GLfloat sign = 1.0F;
GLubyte token[100];
GLint idx;
+ GLuint negateBase, negateAbs;
/*
* First, take care of +/- and absolute value stuff.
@@ -971,21 +969,23 @@ Parse_VectorSrc(struct parse_state *parseState,
if (Parse_String(parseState, "|")) {
srcReg->Abs = GL_TRUE;
- srcReg->NegateAbs = (sign < 0.0F) ? GL_TRUE : GL_FALSE;
+ negateAbs = (sign < 0.0F) ? NEGATE_XYZW : NEGATE_NONE;
if (Parse_String(parseState, "-"))
- srcReg->NegateBase = NEGATE_XYZW;
+ negateBase = NEGATE_XYZW;
else if (Parse_String(parseState, "+"))
- srcReg->NegateBase = NEGATE_NONE;
+ negateBase = NEGATE_NONE;
else
- srcReg->NegateBase = NEGATE_NONE;
+ negateBase = NEGATE_NONE;
}
else {
srcReg->Abs = GL_FALSE;
- srcReg->NegateAbs = GL_FALSE;
- srcReg->NegateBase = (sign < 0.0F) ? NEGATE_XYZW : NEGATE_NONE;
+ negateAbs = NEGATE_NONE;
+ negateBase = (sign < 0.0F) ? NEGATE_XYZW : NEGATE_NONE;
}
+ srcReg->Negate = srcReg->Abs ? negateAbs : negateBase;
+
/* This should be the real src vector/register name */
if (!Peek_Token(parseState, token))
RETURN_ERROR;
@@ -1086,6 +1086,7 @@ Parse_ScalarSrcReg(struct parse_state *parseState,
GLfloat sign = 1.0F;
GLboolean needSuffix = GL_TRUE;
GLint idx;
+ GLuint negateBase, negateAbs;
/*
* First, take care of +/- and absolute value stuff.
@@ -1097,21 +1098,23 @@ Parse_ScalarSrcReg(struct parse_state *parseState,
if (Parse_String(parseState, "|")) {
srcReg->Abs = GL_TRUE;
- srcReg->NegateAbs = (sign < 0.0F) ? GL_TRUE : GL_FALSE;
+ negateAbs = (sign < 0.0F) ? NEGATE_XYZW : NEGATE_NONE;
if (Parse_String(parseState, "-"))
- srcReg->NegateBase = NEGATE_XYZW;
+ negateBase = NEGATE_XYZW;
else if (Parse_String(parseState, "+"))
- srcReg->NegateBase = NEGATE_NONE;
+ negateBase = NEGATE_NONE;
else
- srcReg->NegateBase = NEGATE_NONE;
+ negateBase = NEGATE_NONE;
}
else {
srcReg->Abs = GL_FALSE;
- srcReg->NegateAbs = GL_FALSE;
- srcReg->NegateBase = (sign < 0.0F) ? NEGATE_XYZW : NEGATE_NONE;
+ negateAbs = NEGATE_NONE;
+ negateBase = (sign < 0.0F) ? NEGATE_XYZW : NEGATE_NONE;
}
+ srcReg->Negate = srcReg->Abs ? negateAbs : negateBase;
+
if (!Peek_Token(parseState, token))
RETURN_ERROR;
@@ -1250,9 +1253,8 @@ Parse_PrintInstruction(struct parse_state *parseState,
}
inst->SrcReg[0].Swizzle = SWIZZLE_NOOP;
- inst->SrcReg[0].NegateBase = NEGATE_NONE;
inst->SrcReg[0].Abs = GL_FALSE;
- inst->SrcReg[0].NegateAbs = GL_FALSE;
+ inst->SrcReg[0].Negate = NEGATE_NONE;
return GL_TRUE;
}
@@ -1559,7 +1561,7 @@ _mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum dstTarget,
#ifdef DEBUG_foo
_mesa_printf("--- glLoadProgramNV(%d) result ---\n", program->Base.Id);
- _mesa_print_nv_fragment_program(program);
+ _mesa_fprint_program_opt(stdout, &program->Base, PROG_PRINT_NV, 0);
_mesa_printf("----------------------------------\n");
#endif
}
@@ -1571,243 +1573,6 @@ _mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum dstTarget,
}
-static void
-PrintSrcReg(const struct gl_fragment_program *program,
- const struct prog_src_register *src)
-{
- static const char comps[5] = "xyzw";
-
- if (src->NegateAbs) {
- _mesa_printf("-");
- }
- if (src->Abs) {
- _mesa_printf("|");
- }
- if (src->NegateBase) {
- _mesa_printf("-");
- }
- if (src->File == PROGRAM_NAMED_PARAM) {
- if (program->Base.Parameters->Parameters[src->Index].Type
- == PROGRAM_CONSTANT) {
- const GLfloat *v;
- v = program->Base.Parameters->ParameterValues[src->Index];
- _mesa_printf("{%g, %g, %g, %g}", v[0], v[1], v[2], v[3]);
- }
- else {
- ASSERT(program->Base.Parameters->Parameters[src->Index].Type
- == PROGRAM_NAMED_PARAM);
- _mesa_printf("%s", program->Base.Parameters->Parameters[src->Index].Name);
- }
- }
- else if (src->File == PROGRAM_OUTPUT) {
- _mesa_printf("o[%s]", OutputRegisters[src->Index]);
- }
- else if (src->File == PROGRAM_INPUT) {
- _mesa_printf("f[%s]", InputRegisters[src->Index]);
- }
- else if (src->File == PROGRAM_LOCAL_PARAM) {
- _mesa_printf("p[%d]", src->Index);
- }
- else if (src->File == PROGRAM_TEMPORARY) {
- if (src->Index >= 32)
- _mesa_printf("H%d", src->Index);
- else
- _mesa_printf("R%d", src->Index);
- }
- else if (src->File == PROGRAM_WRITE_ONLY) {
- _mesa_printf("%cC", "HR"[src->Index]);
- }
- else {
- _mesa_problem(NULL, "Invalid fragment register %d", src->Index);
- return;
- }
- if (GET_SWZ(src->Swizzle, 0) == GET_SWZ(src->Swizzle, 1) &&
- GET_SWZ(src->Swizzle, 0) == GET_SWZ(src->Swizzle, 2) &&
- GET_SWZ(src->Swizzle, 0) == GET_SWZ(src->Swizzle, 3)) {
- _mesa_printf(".%c", comps[GET_SWZ(src->Swizzle, 0)]);
- }
- else if (src->Swizzle != SWIZZLE_NOOP) {
- _mesa_printf(".%c%c%c%c",
- comps[GET_SWZ(src->Swizzle, 0)],
- comps[GET_SWZ(src->Swizzle, 1)],
- comps[GET_SWZ(src->Swizzle, 2)],
- comps[GET_SWZ(src->Swizzle, 3)]);
- }
- if (src->Abs) {
- _mesa_printf("|");
- }
-}
-
-static void
-PrintTextureSrc(const struct prog_instruction *inst)
-{
- _mesa_printf("TEX%d, ", inst->TexSrcUnit);
- switch (inst->TexSrcTarget) {
- case TEXTURE_1D_INDEX:
- _mesa_printf("1D");
- break;
- case TEXTURE_2D_INDEX:
- _mesa_printf("2D");
- break;
- case TEXTURE_3D_INDEX:
- _mesa_printf("3D");
- break;
- case TEXTURE_RECT_INDEX:
- _mesa_printf("RECT");
- break;
- case TEXTURE_CUBE_INDEX:
- _mesa_printf("CUBE");
- break;
- default:
- _mesa_problem(NULL, "Invalid textue target in PrintTextureSrc");
- }
-}
-
-static void
-PrintCondCode(const struct prog_dst_register *dst)
-{
- static const char *comps = "xyzw";
- static const char *ccString[] = {
- "??", "GT", "EQ", "LT", "UN", "GE", "LE", "NE", "TR", "FL", "??"
- };
-
- _mesa_printf("%s", ccString[dst->CondMask]);
- if (GET_SWZ(dst->CondSwizzle, 0) == GET_SWZ(dst->CondSwizzle, 1) &&
- GET_SWZ(dst->CondSwizzle, 0) == GET_SWZ(dst->CondSwizzle, 2) &&
- GET_SWZ(dst->CondSwizzle, 0) == GET_SWZ(dst->CondSwizzle, 3)) {
- _mesa_printf(".%c", comps[GET_SWZ(dst->CondSwizzle, 0)]);
- }
- else if (dst->CondSwizzle != SWIZZLE_NOOP) {
- _mesa_printf(".%c%c%c%c",
- comps[GET_SWZ(dst->CondSwizzle, 0)],
- comps[GET_SWZ(dst->CondSwizzle, 1)],
- comps[GET_SWZ(dst->CondSwizzle, 2)],
- comps[GET_SWZ(dst->CondSwizzle, 3)]);
- }
-}
-
-
-static void
-PrintDstReg(const struct prog_dst_register *dst)
-{
- if (dst->File == PROGRAM_OUTPUT) {
- _mesa_printf("o[%s]", OutputRegisters[dst->Index]);
- }
- else if (dst->File == PROGRAM_TEMPORARY) {
- if (dst->Index >= 32)
- _mesa_printf("H%d", dst->Index);
- else
- _mesa_printf("R%d", dst->Index);
- }
- else if (dst->File == PROGRAM_LOCAL_PARAM) {
- _mesa_printf("p[%d]", dst->Index);
- }
- else if (dst->File == PROGRAM_WRITE_ONLY) {
- _mesa_printf("%cC", "HR"[dst->Index]);
- }
- else {
- _mesa_printf("???");
- }
-
- if (dst->WriteMask != 0 && dst->WriteMask != WRITEMASK_XYZW) {
- _mesa_printf(".");
- if (dst->WriteMask & WRITEMASK_X)
- _mesa_printf("x");
- if (dst->WriteMask & WRITEMASK_Y)
- _mesa_printf("y");
- if (dst->WriteMask & WRITEMASK_Z)
- _mesa_printf("z");
- if (dst->WriteMask & WRITEMASK_W)
- _mesa_printf("w");
- }
-
- if (dst->CondMask != COND_TR ||
- dst->CondSwizzle != SWIZZLE_NOOP) {
- _mesa_printf(" (");
- PrintCondCode(dst);
- _mesa_printf(")");
- }
-}
-
-
-/**
- * Print (unparse) the given vertex program. Just for debugging.
- */
-void
-_mesa_print_nv_fragment_program(const struct gl_fragment_program *program)
-{
- const struct prog_instruction *inst;
-
- for (inst = program->Base.Instructions; inst->Opcode != OPCODE_END; inst++) {
- int i;
- for (i = 0; Instructions[i].name; i++) {
- if (inst->Opcode == Instructions[i].opcode) {
- /* print instruction name */
- _mesa_printf("%s", Instructions[i].name);
- if (inst->Precision == FLOAT16)
- _mesa_printf("H");
- else if (inst->Precision == FIXED12)
- _mesa_printf("X");
- if (inst->CondUpdate)
- _mesa_printf("C");
- if (inst->SaturateMode == SATURATE_ZERO_ONE)
- _mesa_printf("_SAT");
- _mesa_printf(" ");
-
- if (Instructions[i].inputs == INPUT_CC) {
- PrintCondCode(&inst->DstReg);
- }
- else if (Instructions[i].outputs == OUTPUT_V ||
- Instructions[i].outputs == OUTPUT_S) {
- /* print dest register */
- PrintDstReg(&inst->DstReg);
- _mesa_printf(", ");
- }
-
- /* print source register(s) */
- if (Instructions[i].inputs == INPUT_1V ||
- Instructions[i].inputs == INPUT_1S) {
- PrintSrcReg(program, &inst->SrcReg[0]);
- }
- else if (Instructions[i].inputs == INPUT_2V ||
- Instructions[i].inputs == INPUT_2S) {
- PrintSrcReg(program, &inst->SrcReg[0]);
- _mesa_printf(", ");
- PrintSrcReg(program, &inst->SrcReg[1]);
- }
- else if (Instructions[i].inputs == INPUT_3V) {
- PrintSrcReg(program, &inst->SrcReg[0]);
- _mesa_printf(", ");
- PrintSrcReg(program, &inst->SrcReg[1]);
- _mesa_printf(", ");
- PrintSrcReg(program, &inst->SrcReg[2]);
- }
- else if (Instructions[i].inputs == INPUT_1V_T) {
- PrintSrcReg(program, &inst->SrcReg[0]);
- _mesa_printf(", ");
- PrintTextureSrc(inst);
- }
- else if (Instructions[i].inputs == INPUT_3V_T) {
- PrintSrcReg(program, &inst->SrcReg[0]);
- _mesa_printf(", ");
- PrintSrcReg(program, &inst->SrcReg[1]);
- _mesa_printf(", ");
- PrintSrcReg(program, &inst->SrcReg[2]);
- _mesa_printf(", ");
- PrintTextureSrc(inst);
- }
- _mesa_printf(";\n");
- break;
- }
- }
- if (!Instructions[i].name) {
- _mesa_printf("Invalid opcode %d\n", inst->Opcode);
- }
- }
- _mesa_printf("END\n");
-}
-
-
const char *
_mesa_nv_fragment_input_register_name(GLuint i)
{
diff --git a/src/mesa/shader/nvfragparse.h b/src/mesa/shader/nvfragparse.h
index ac97921080..544ab80c56 100644
--- a/src/mesa/shader/nvfragparse.h
+++ b/src/mesa/shader/nvfragparse.h
@@ -37,10 +37,6 @@ _mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum target,
struct gl_fragment_program *program);
-extern void
-_mesa_print_nv_fragment_program(const struct gl_fragment_program *program);
-
-
extern const char *
_mesa_nv_fragment_input_register_name(GLuint i);
diff --git a/src/mesa/shader/nvprogram.c b/src/mesa/shader/nvprogram.c
index 50358cf107..d6469b17be 100644
--- a/src/mesa/shader/nvprogram.c
+++ b/src/mesa/shader/nvprogram.c
@@ -354,6 +354,7 @@ _mesa_GetTrackMatrixivNV(GLenum target, GLuint address,
void GLAPIENTRY
_mesa_GetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble *params)
{
+ const struct gl_client_array *array;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -362,15 +363,17 @@ _mesa_GetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble *params)
return;
}
+ array = &ctx->Array.ArrayObj->VertexAttrib[index];
+
switch (pname) {
case GL_ATTRIB_ARRAY_SIZE_NV:
- params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Size;
+ params[0] = array->Size;
break;
case GL_ATTRIB_ARRAY_STRIDE_NV:
- params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Stride;
+ params[0] = array->Stride;
break;
case GL_ATTRIB_ARRAY_TYPE_NV:
- params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Type;
+ params[0] = array->Type;
break;
case GL_CURRENT_ATTRIB_NV:
if (index == 0) {
@@ -395,6 +398,7 @@ _mesa_GetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble *params)
void GLAPIENTRY
_mesa_GetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat *params)
{
+ const struct gl_client_array *array;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -403,15 +407,17 @@ _mesa_GetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat *params)
return;
}
+ array = &ctx->Array.ArrayObj->VertexAttrib[index];
+
switch (pname) {
case GL_ATTRIB_ARRAY_SIZE_NV:
- params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].Size;
+ params[0] = (GLfloat) array->Size;
break;
case GL_ATTRIB_ARRAY_STRIDE_NV:
- params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].Stride;
+ params[0] = (GLfloat) array->Stride;
break;
case GL_ATTRIB_ARRAY_TYPE_NV:
- params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].Type;
+ params[0] = (GLfloat) array->Type;
break;
case GL_CURRENT_ATTRIB_NV:
if (index == 0) {
@@ -436,6 +442,7 @@ _mesa_GetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat *params)
void GLAPIENTRY
_mesa_GetVertexAttribivNV(GLuint index, GLenum pname, GLint *params)
{
+ const struct gl_client_array *array;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -444,15 +451,17 @@ _mesa_GetVertexAttribivNV(GLuint index, GLenum pname, GLint *params)
return;
}
+ array = &ctx->Array.ArrayObj->VertexAttrib[index];
+
switch (pname) {
case GL_ATTRIB_ARRAY_SIZE_NV:
- params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Size;
+ params[0] = array->Size;
break;
case GL_ATTRIB_ARRAY_STRIDE_NV:
- params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Stride;
+ params[0] = array->Stride;
break;
case GL_ATTRIB_ARRAY_TYPE_NV:
- params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Type;
+ params[0] = array->Type;
break;
case GL_CURRENT_ATTRIB_NV:
if (index == 0) {
@@ -467,7 +476,7 @@ _mesa_GetVertexAttribivNV(GLuint index, GLenum pname, GLint *params)
params[3] = (GLint) ctx->Current.Attrib[index][3];
break;
case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
- params[0] = ctx->Array.ArrayObj->VertexAttrib[index].BufferObj->Name;
+ params[0] = array->BufferObj->Name;
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribdvNV");
@@ -706,7 +715,7 @@ _mesa_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- FLUSH_VERTICES(ctx, _NEW_PROGRAM);
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
prog = _mesa_lookup_program(ctx, id);
if (!prog || prog->Target != GL_FRAGMENT_PROGRAM_NV) {
diff --git a/src/mesa/shader/nvvertparse.c b/src/mesa/shader/nvvertparse.c
index 268b577aec..f5e2df2670 100644
--- a/src/mesa/shader/nvvertparse.c
+++ b/src/mesa/shader/nvvertparse.c
@@ -44,6 +44,7 @@
#include "nvprogram.h"
#include "nvvertparse.h"
#include "prog_instruction.h"
+#include "prog_print.h"
#include "program.h"
@@ -640,12 +641,12 @@ Parse_SwizzleSrcReg(struct parse_state *parseState, struct prog_src_register *sr
RETURN_ERROR;
if (token[0] == '-') {
(void) Parse_String(parseState, "-");
- srcReg->NegateBase = NEGATE_XYZW;
+ srcReg->Negate = NEGATE_XYZW;
if (!Peek_Token(parseState, token))
RETURN_ERROR;
}
else {
- srcReg->NegateBase = NEGATE_NONE;
+ srcReg->Negate = NEGATE_NONE;
}
/* Src reg can be R<n>, c[n], c[n +/- offset], or a named vertex attrib */
@@ -733,13 +734,13 @@ Parse_ScalarSrcReg(struct parse_state *parseState, struct prog_src_register *src
if (!Peek_Token(parseState, token))
RETURN_ERROR;
if (token[0] == '-') {
- srcReg->NegateBase = NEGATE_XYZW;
+ srcReg->Negate = NEGATE_XYZW;
(void) Parse_String(parseState, "-"); /* consume '-' */
if (!Peek_Token(parseState, token))
RETURN_ERROR;
}
else {
- srcReg->NegateBase = NEGATE_NONE;
+ srcReg->Negate = NEGATE_NONE;
}
/* Src reg can be R<n>, c[n], c[n +/- offset], or a named vertex attrib */
@@ -1061,7 +1062,7 @@ Parse_PrintInstruction(struct parse_state *parseState, struct prog_instruction *
RETURN_ERROR;
srcReg->RelAddr = GL_FALSE;
- srcReg->NegateBase = NEGATE_NONE;
+ srcReg->Negate = NEGATE_NONE;
srcReg->Swizzle = SWIZZLE_NOOP;
/* Register can be R<n>, c[n], c[n +/- offset], a named vertex attrib,
@@ -1394,7 +1395,7 @@ _mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum dstTarget,
#ifdef DEBUG_foo
_mesa_printf("--- glLoadProgramNV result ---\n");
- _mesa_print_nv_vertex_program(program);
+ _mesa_fprint_program_opt(stdout, &program->Base, PROG_PRINT_NV, 0);
_mesa_printf("------------------------------\n");
#endif
}
@@ -1410,161 +1411,6 @@ _mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum dstTarget,
}
-static void
-PrintSrcReg(const struct prog_src_register *src)
-{
- static const char comps[5] = "xyzw";
- if (src->NegateBase)
- _mesa_printf("-");
- if (src->RelAddr) {
- if (src->Index > 0)
- _mesa_printf("c[A0.x + %d]", src->Index);
- else if (src->Index < 0)
- _mesa_printf("c[A0.x - %d]", -src->Index);
- else
- _mesa_printf("c[A0.x]");
- }
- else if (src->File == PROGRAM_OUTPUT) {
- _mesa_printf("o[%s]", OutputRegisters[src->Index]);
- }
- else if (src->File == PROGRAM_INPUT) {
- _mesa_printf("v[%s]", InputRegisters[src->Index]);
- }
- else if (src->File == PROGRAM_ENV_PARAM) {
- _mesa_printf("c[%d]", src->Index);
- }
- else {
- ASSERT(src->File == PROGRAM_TEMPORARY);
- _mesa_printf("R%d", src->Index);
- }
-
- if (GET_SWZ(src->Swizzle, 0) == GET_SWZ(src->Swizzle, 1) &&
- GET_SWZ(src->Swizzle, 0) == GET_SWZ(src->Swizzle, 2) &&
- GET_SWZ(src->Swizzle, 0) == GET_SWZ(src->Swizzle, 3)) {
- _mesa_printf(".%c", comps[GET_SWZ(src->Swizzle, 0)]);
- }
- else if (src->Swizzle != SWIZZLE_NOOP) {
- _mesa_printf(".%c%c%c%c",
- comps[GET_SWZ(src->Swizzle, 0)],
- comps[GET_SWZ(src->Swizzle, 1)],
- comps[GET_SWZ(src->Swizzle, 2)],
- comps[GET_SWZ(src->Swizzle, 3)]);
- }
-}
-
-
-static void
-PrintDstReg(const struct prog_dst_register *dst)
-{
- if (dst->File == PROGRAM_OUTPUT) {
- _mesa_printf("o[%s]", OutputRegisters[dst->Index]);
- }
- else if (dst->File == PROGRAM_INPUT) {
- _mesa_printf("v[%s]", InputRegisters[dst->Index]);
- }
- else if (dst->File == PROGRAM_ENV_PARAM) {
- _mesa_printf("c[%d]", dst->Index);
- }
- else {
- ASSERT(dst->File == PROGRAM_TEMPORARY);
- _mesa_printf("R%d", dst->Index);
- }
-
- if (dst->WriteMask != 0 && dst->WriteMask != WRITEMASK_XYZW) {
- _mesa_printf(".");
- if (dst->WriteMask & WRITEMASK_X)
- _mesa_printf("x");
- if (dst->WriteMask & WRITEMASK_Y)
- _mesa_printf("y");
- if (dst->WriteMask & WRITEMASK_Z)
- _mesa_printf("z");
- if (dst->WriteMask & WRITEMASK_W)
- _mesa_printf("w");
- }
-}
-
-
-/**
- * Print a single NVIDIA vertex program instruction.
- */
-void
-_mesa_print_nv_vertex_instruction(const struct prog_instruction *inst)
-{
- GLuint i, n;
-
- switch (inst->Opcode) {
- case OPCODE_MOV:
- case OPCODE_LIT:
- case OPCODE_RCP:
- case OPCODE_RSQ:
- case OPCODE_EXP:
- case OPCODE_LOG:
- case OPCODE_RCC:
- case OPCODE_ABS:
- case OPCODE_MUL:
- case OPCODE_ADD:
- case OPCODE_DP3:
- case OPCODE_DP4:
- case OPCODE_DST:
- case OPCODE_MIN:
- case OPCODE_MAX:
- case OPCODE_SLT:
- case OPCODE_SGE:
- case OPCODE_DPH:
- case OPCODE_SUB:
- case OPCODE_MAD:
- _mesa_printf("%s ", _mesa_opcode_string(inst->Opcode));
- PrintDstReg(&inst->DstReg);
- _mesa_printf(", ");
- n = _mesa_num_inst_src_regs(inst->Opcode);
- for (i = 0; i < n; i++) {
- PrintSrcReg(&inst->SrcReg[i]);
- if (i + 1 < n)
- _mesa_printf(", ");
- }
- _mesa_printf(";\n");
- break;
- case OPCODE_ARL:
- _mesa_printf("ARL A0.x, ");
- PrintSrcReg(&inst->SrcReg[0]);
- _mesa_printf(";\n");
- break;
- case OPCODE_PRINT:
- _mesa_printf("PRINT '%s'", inst->Data);
- if (inst->SrcReg[0].File != PROGRAM_UNDEFINED) {
- _mesa_printf(", ");
- PrintSrcReg(&inst->SrcReg[0]);
- _mesa_printf(";\n");
- }
- else {
- _mesa_printf("\n");
- }
- break;
- case OPCODE_END:
- _mesa_printf("END\n");
- break;
- default:
- _mesa_printf("BAD INSTRUCTION\n");
- }
-}
-
-
-/**
- * Print (unparse) the given vertex program. Just for debugging.
- */
-void
-_mesa_print_nv_vertex_program(const struct gl_vertex_program *program)
-{
- const struct prog_instruction *inst;
-
- for (inst = program->Base.Instructions; ; inst++) {
- _mesa_print_nv_vertex_instruction(inst);
- if (inst->Opcode == OPCODE_END)
- return;
- }
-}
-
-
const char *
_mesa_nv_vertex_input_register_name(GLuint i)
{
diff --git a/src/mesa/shader/nvvertparse.h b/src/mesa/shader/nvvertparse.h
index 15fb03cd4e..9919e22388 100644
--- a/src/mesa/shader/nvvertparse.h
+++ b/src/mesa/shader/nvvertparse.h
@@ -35,11 +35,6 @@ _mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum target,
const GLubyte *str, GLsizei len,
struct gl_vertex_program *program);
-extern void
-_mesa_print_nv_vertex_instruction(const struct prog_instruction *inst);
-
-extern void
-_mesa_print_nv_vertex_program(const struct gl_vertex_program *program);
extern const char *
_mesa_nv_vertex_input_register_name(GLuint i);
diff --git a/src/mesa/shader/prog_execute.c b/src/mesa/shader/prog_execute.c
index bdac1d4f8a..f4beb9a78b 100644
--- a/src/mesa/shader/prog_execute.c
+++ b/src/mesa/shader/prog_execute.c
@@ -212,24 +212,26 @@ fetch_vector4(const struct prog_src_register *source,
result[3] = src[GET_SWZ(source->Swizzle, 3)];
}
- if (source->NegateBase) {
- result[0] = -result[0];
- result[1] = -result[1];
- result[2] = -result[2];
- result[3] = -result[3];
- }
if (source->Abs) {
result[0] = FABSF(result[0]);
result[1] = FABSF(result[1]);
result[2] = FABSF(result[2]);
result[3] = FABSF(result[3]);
}
- if (source->NegateAbs) {
+ if (source->Negate) {
+ ASSERT(source->Negate == NEGATE_XYZW);
result[0] = -result[0];
result[1] = -result[1];
result[2] = -result[2];
result[3] = -result[3];
}
+
+#ifdef NAN_CHECK
+ assert(!IS_INF_OR_NAN(result[0]));
+ assert(!IS_INF_OR_NAN(result[0]));
+ assert(!IS_INF_OR_NAN(result[0]));
+ assert(!IS_INF_OR_NAN(result[0]));
+#endif
}
@@ -259,7 +261,7 @@ fetch_vector4ui(const struct prog_src_register *source,
result[3] = src[GET_SWZ(source->Swizzle, 3)];
}
- /* Note: no NegateBase, Abs, NegateAbs here */
+ /* Note: no Negate or Abs here */
}
@@ -299,19 +301,14 @@ fetch_vector4_deriv(GLcontext * ctx,
result[2] = deriv[GET_SWZ(source->Swizzle, 2)];
result[3] = deriv[GET_SWZ(source->Swizzle, 3)];
- if (source->NegateBase) {
- result[0] = -result[0];
- result[1] = -result[1];
- result[2] = -result[2];
- result[3] = -result[3];
- }
if (source->Abs) {
result[0] = FABSF(result[0]);
result[1] = FABSF(result[1]);
result[2] = FABSF(result[2]);
result[3] = FABSF(result[3]);
}
- if (source->NegateAbs) {
+ if (source->Negate) {
+ ASSERT(source->Negate == NEGATE_XYZW);
result[0] = -result[0];
result[1] = -result[1];
result[2] = -result[2];
@@ -336,13 +333,10 @@ fetch_vector1(const struct prog_src_register *source,
result[0] = src[GET_SWZ(source->Swizzle, 0)];
- if (source->NegateBase) {
- result[0] = -result[0];
- }
if (source->Abs) {
result[0] = FABSF(result[0]);
}
- if (source->NegateAbs) {
+ if (source->Negate) {
result[0] = -result[0];
}
}
@@ -492,6 +486,13 @@ store_vector4(const struct prog_instruction *inst,
}
}
+#ifdef NAN_CHECK
+ assert(!IS_INF_OR_NAN(value[0]));
+ assert(!IS_INF_OR_NAN(value[0]));
+ assert(!IS_INF_OR_NAN(value[0]));
+ assert(!IS_INF_OR_NAN(value[0]));
+#endif
+
if (writeMask & WRITEMASK_X)
dst[0] = value[0];
if (writeMask & WRITEMASK_Y)
@@ -845,10 +846,14 @@ _mesa_execute_program(GLcontext * ctx,
break;
case OPCODE_EX2: /* Exponential base 2 */
{
- GLfloat a[4], result[4];
+ GLfloat a[4], result[4], val;
fetch_vector1(&inst->SrcReg[0], machine, a);
- result[0] = result[1] = result[2] = result[3] =
- (GLfloat) _mesa_pow(2.0, a[0]);
+ val = (GLfloat) _mesa_pow(2.0, a[0]);
+ /*
+ if (IS_INF_OR_NAN(val))
+ val = 1.0e10;
+ */
+ result[0] = result[1] = result[2] = result[3] = val;
store_vector4(inst, machine, result);
}
break;
@@ -924,12 +929,17 @@ _mesa_execute_program(GLcontext * ctx,
break;
case OPCODE_LG2: /* log base 2 */
{
- GLfloat a[4], result[4];
+ GLfloat a[4], result[4], val;
fetch_vector1(&inst->SrcReg[0], machine, a);
/* The fast LOG2 macro doesn't meet the precision requirements.
*/
- result[0] = result[1] = result[2] = result[3] =
- (log(a[0]) * 1.442695F);
+ if (a[0] == 0.0F) {
+ val = 0.0F;
+ }
+ else {
+ val = log(a[0]) * 1.442695F;
+ }
+ result[0] = result[1] = result[2] = result[3] = val;
store_vector4(inst, machine, result);
}
break;
@@ -1514,7 +1524,7 @@ _mesa_execute_program(GLcontext * ctx,
ASSERT(swz <= 3);
result[i] = src[swz];
}
- if (source->NegateBase & (1 << i))
+ if (source->Negate & (1 << i))
result[i] = -result[i];
}
store_vector4(inst, machine, result);
diff --git a/src/mesa/shader/prog_instruction.c b/src/mesa/shader/prog_instruction.c
index ca7565c091..44c961927a 100644
--- a/src/mesa/shader/prog_instruction.c
+++ b/src/mesa/shader/prog_instruction.c
@@ -286,6 +286,56 @@ _mesa_is_tex_instruction(gl_inst_opcode opcode)
/**
+ * Check if there's a potential src/dst register data dependency when
+ * using SOA execution.
+ * Example:
+ * MOV T, T.yxwz;
+ * This would expand into:
+ * MOV t0, t1;
+ * MOV t1, t0;
+ * MOV t2, t3;
+ * MOV t3, t2;
+ * The second instruction will have the wrong value for t0 if executed as-is.
+ */
+GLboolean
+_mesa_check_soa_dependencies(const struct prog_instruction *inst)
+{
+ GLuint i, chan;
+
+ if (inst->DstReg.WriteMask == WRITEMASK_X ||
+ inst->DstReg.WriteMask == WRITEMASK_Y ||
+ inst->DstReg.WriteMask == WRITEMASK_Z ||
+ inst->DstReg.WriteMask == WRITEMASK_W ||
+ inst->DstReg.WriteMask == 0x0) {
+ /* no chance of data dependency */
+ return GL_FALSE;
+ }
+
+ /* loop over src regs */
+ for (i = 0; i < 3; i++) {
+ if (inst->SrcReg[i].File == inst->DstReg.File &&
+ inst->SrcReg[i].Index == inst->DstReg.Index) {
+ /* loop over dest channels */
+ GLuint channelsWritten = 0x0;
+ for (chan = 0; chan < 4; chan++) {
+ if (inst->DstReg.WriteMask & (1 << chan)) {
+ /* check if we're reading a channel that's been written */
+ GLuint swizzle = GET_SWZ(inst->SrcReg[i].Swizzle, chan);
+ if (swizzle <= SWIZZLE_W &&
+ (channelsWritten & (1 << swizzle))) {
+ return GL_TRUE;
+ }
+
+ channelsWritten |= (1 << chan);
+ }
+ }
+ }
+ }
+ return GL_FALSE;
+}
+
+
+/**
* Return string name for given program opcode.
*/
const char *
@@ -293,7 +343,10 @@ _mesa_opcode_string(gl_inst_opcode opcode)
{
if (opcode < MAX_OPCODE)
return InstInfo[opcode].Name;
- else
- return "OP?";
+ else {
+ static char s[20];
+ _mesa_snprintf(s, sizeof(s), "OP%u", opcode);
+ return s;
+ }
}
diff --git a/src/mesa/shader/prog_instruction.h b/src/mesa/shader/prog_instruction.h
index 4adce11f95..40ad998f79 100644
--- a/src/mesa/shader/prog_instruction.h
+++ b/src/mesa/shader/prog_instruction.h
@@ -261,37 +261,15 @@ struct prog_src_register
GLuint Swizzle:12;
GLuint RelAddr:1;
- /**
- * \name Source register "sign" control.
- *
- * The ARB and NV extensions allow varrying degrees of control over the
- * sign of the source vector components. These values allow enough control
- * for all flavors of the extensions.
- */
- /*@{*/
- /**
- * Per-component negation for the SWZ instruction. For non-SWZ
- * instructions the only possible values are NEGATE_XYZW and NEGATE_NONE.
- *
- * \since
- * ARB_vertex_program, ARB_fragment_program
- */
- GLuint NegateBase:4;
-
- /**
- * Take the component-wise absolute value.
- *
- * \since
- * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2,
- * NV_vertex_program2_option.
- */
+ /** Take the component-wise absolute value */
GLuint Abs:1;
/**
- * Post-absolute value negation (all components).
+ * Post-Abs negation.
+ * This will either be NEGATE_NONE or NEGATE_XYZW, except for the SWZ
+ * instruction which allows per-component negation.
*/
- GLuint NegateAbs:1;
- /*@}*/
+ GLuint Negate:4;
};
@@ -450,6 +428,9 @@ _mesa_num_inst_dst_regs(gl_inst_opcode opcode);
extern GLboolean
_mesa_is_tex_instruction(gl_inst_opcode opcode);
+extern GLboolean
+_mesa_check_soa_dependencies(const struct prog_instruction *inst);
+
extern const char *
_mesa_opcode_string(gl_inst_opcode opcode);
diff --git a/src/mesa/shader/prog_optimize.c b/src/mesa/shader/prog_optimize.c
index 5f35dbf128..be903106a0 100644
--- a/src/mesa/shader/prog_optimize.c
+++ b/src/mesa/shader/prog_optimize.c
@@ -547,15 +547,13 @@ update_interval(GLint intBegin[], GLint intEnd[], GLuint index, GLuint ic)
/**
- * Find the live intervals for each temporary register in the program.
- * For register R, the interval [A,B] indicates that R is referenced
- * from instruction A through instruction B.
- * Special consideration is needed for loops and subroutines.
- * \return GL_TRUE if success, GL_FALSE if we cannot proceed for some reason
+ * Find first/last instruction that references each temporary register.
*/
-static GLboolean
-find_live_intervals(struct gl_program *prog,
- struct interval_list *liveIntervals)
+GLboolean
+_mesa_find_temp_intervals(const struct prog_instruction *instructions,
+ GLuint numInstructions,
+ GLint intBegin[MAX_PROGRAM_TEMPS],
+ GLint intEnd[MAX_PROGRAM_TEMPS])
{
struct loop_info
{
@@ -563,26 +561,15 @@ find_live_intervals(struct gl_program *prog,
};
struct loop_info loopStack[MAX_LOOP_NESTING];
GLuint loopStackDepth = 0;
- GLint intBegin[MAX_PROGRAM_TEMPS], intEnd[MAX_PROGRAM_TEMPS];
GLuint i;
- /*
- * Note: we'll return GL_FALSE below if we find relative indexing
- * into the TEMP register file. We can't handle that yet.
- * We also give up on subroutines for now.
- */
-
- if (dbg) {
- _mesa_printf("Optimize: Begin find intervals\n");
- }
-
for (i = 0; i < MAX_PROGRAM_TEMPS; i++){
intBegin[i] = intEnd[i] = -1;
}
/* Scan instructions looking for temporary registers */
- for (i = 0; i < prog->NumInstructions; i++) {
- const struct prog_instruction *inst = prog->Instructions + i;
+ for (i = 0; i < numInstructions; i++) {
+ const struct prog_instruction *inst = instructions + i;
if (inst->Opcode == OPCODE_BGNLOOP) {
loopStack[loopStackDepth].Start = i;
loopStack[loopStackDepth].End = inst->BranchTarget;
@@ -595,7 +582,7 @@ find_live_intervals(struct gl_program *prog,
return GL_FALSE;
}
else {
- const GLuint numSrc = _mesa_num_inst_src_regs(inst->Opcode);
+ const GLuint numSrc = 3;/*_mesa_num_inst_src_regs(inst->Opcode);*/
GLuint j;
for (j = 0; j < numSrc; j++) {
if (inst->SrcReg[j].File == PROGRAM_TEMPORARY) {
@@ -624,6 +611,39 @@ find_live_intervals(struct gl_program *prog,
}
}
+ return GL_TRUE;
+}
+
+
+/**
+ * Find the live intervals for each temporary register in the program.
+ * For register R, the interval [A,B] indicates that R is referenced
+ * from instruction A through instruction B.
+ * Special consideration is needed for loops and subroutines.
+ * \return GL_TRUE if success, GL_FALSE if we cannot proceed for some reason
+ */
+static GLboolean
+find_live_intervals(struct gl_program *prog,
+ struct interval_list *liveIntervals)
+{
+ GLint intBegin[MAX_PROGRAM_TEMPS], intEnd[MAX_PROGRAM_TEMPS];
+ GLuint i;
+
+ /*
+ * Note: we'll return GL_FALSE below if we find relative indexing
+ * into the TEMP register file. We can't handle that yet.
+ * We also give up on subroutines for now.
+ */
+
+ if (dbg) {
+ _mesa_printf("Optimize: Begin find intervals\n");
+ }
+
+ /* build intermediate arrays */
+ if (!_mesa_find_temp_intervals(prog->Instructions, prog->NumInstructions,
+ intBegin, intEnd))
+ return GL_FALSE;
+
/* Build live intervals list from intermediate arrays */
liveIntervals->Num = 0;
for (i = 0; i < MAX_PROGRAM_TEMPS; i++) {
@@ -660,7 +680,8 @@ find_live_intervals(struct gl_program *prog,
}
-static GLuint
+/** Scan the array of used register flags to find free entry */
+static GLint
alloc_register(GLboolean usedRegs[MAX_PROGRAM_TEMPS])
{
GLuint k;
@@ -670,7 +691,7 @@ alloc_register(GLboolean usedRegs[MAX_PROGRAM_TEMPS])
return k;
}
}
- return MAX_PROGRAM_TEMPS;
+ return -1;
}
@@ -689,7 +710,7 @@ _mesa_reallocate_registers(struct gl_program *prog)
GLint registerMap[MAX_PROGRAM_TEMPS];
GLboolean usedRegs[MAX_PROGRAM_TEMPS];
GLuint i;
- GLuint maxTemp = 0;
+ GLint maxTemp = -1;
if (dbg) {
_mesa_printf("Optimize: Begin live-interval register reallocation\n");
@@ -754,15 +775,15 @@ _mesa_reallocate_registers(struct gl_program *prog)
/* find a free register for this live interval */
{
- const GLuint k = alloc_register(usedRegs);
- if (k == MAX_PROGRAM_TEMPS) {
+ const GLint k = alloc_register(usedRegs);
+ if (k < 0) {
/* out of registers, give up */
return;
}
registerMap[live->Reg] = k;
maxTemp = MAX2(maxTemp, k);
if (dbg)
- _mesa_printf(" remap register %d -> %d\n", live->Reg, k);
+ _mesa_printf(" remap register %u -> %d\n", live->Reg, k);
}
/* Insert this live interval into the active list which is sorted
@@ -791,8 +812,6 @@ _mesa_reallocate_registers(struct gl_program *prog)
}
-
-
/**
* Apply optimizations to the given program to eliminate unnecessary
* instructions, temp regs, etc.
diff --git a/src/mesa/shader/prog_optimize.h b/src/mesa/shader/prog_optimize.h
index d102cfd9fc..43894a2723 100644
--- a/src/mesa/shader/prog_optimize.h
+++ b/src/mesa/shader/prog_optimize.h
@@ -25,7 +25,19 @@
#ifndef PROG_OPT_H
#define PROG_OPT_H
+
+#include "main/config.h"
+
+
struct gl_program;
+struct prog_instruction;
+
+
+extern GLboolean
+_mesa_find_temp_intervals(const struct prog_instruction *instructions,
+ GLuint numInstructions,
+ GLint intBegin[MAX_PROGRAM_TEMPS],
+ GLint intEnd[MAX_PROGRAM_TEMPS]);
extern void
_mesa_optimize_program(GLcontext *ctx, struct gl_program *program);
diff --git a/src/mesa/shader/prog_parameter.c b/src/mesa/shader/prog_parameter.c
index e9ed3985ee..bcd8c5d9dc 100644
--- a/src/mesa/shader/prog_parameter.c
+++ b/src/mesa/shader/prog_parameter.c
@@ -327,15 +327,16 @@ _mesa_add_sampler(struct gl_program_parameter_list *paramList,
else {
GLuint i;
const GLint size = 1; /* a sampler is basically a texture unit number */
- GLfloat value;
+ GLfloat value[4];
GLint numSamplers = 0;
for (i = 0; i < paramList->NumParameters; i++) {
if (paramList->Parameters[i].Type == PROGRAM_SAMPLER)
numSamplers++;
}
- value = (GLfloat) numSamplers;
+ value[0] = (GLfloat) numSamplers;
+ value[1] = value[2] = value[3] = 0.0F;
(void) _mesa_add_parameter(paramList, PROGRAM_SAMPLER, name,
- size, datatype, &value, NULL, 0x0);
+ size, datatype, value, NULL, 0x0);
return numSamplers;
}
}
diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c
index b832ddb477..de7fef1f86 100644
--- a/src/mesa/shader/prog_print.c
+++ b/src/mesa/shader/prog_print.c
@@ -75,7 +75,11 @@ file_string(gl_register_file f, gl_prog_print_mode mode)
case PROGRAM_UNDEFINED:
return "UNDEFINED";
default:
- return "Unknown program file!";
+ {
+ static char s[20];
+ _mesa_snprintf(s, sizeof(s), "FILE%u", f);
+ return s;
+ }
}
}
@@ -325,19 +329,19 @@ reg_string(gl_register_file f, GLint index, gl_prog_print_mode mode,
* \param extended if true, also allow 0, 1 values
*/
const char *
-_mesa_swizzle_string(GLuint swizzle, GLuint negateBase, GLboolean extended)
+_mesa_swizzle_string(GLuint swizzle, GLuint negateMask, GLboolean extended)
{
static const char swz[] = "xyzw01!?"; /* See SWIZZLE_x definitions */
static char s[20];
GLuint i = 0;
- if (!extended && swizzle == SWIZZLE_NOOP && negateBase == 0)
+ if (!extended && swizzle == SWIZZLE_NOOP && negateMask == 0)
return ""; /* no swizzle/negation */
if (!extended)
s[i++] = '.';
- if (negateBase & NEGATE_X)
+ if (negateMask & NEGATE_X)
s[i++] = '-';
s[i++] = swz[GET_SWZ(swizzle, 0)];
@@ -345,7 +349,7 @@ _mesa_swizzle_string(GLuint swizzle, GLuint negateBase, GLboolean extended)
s[i++] = ',';
}
- if (negateBase & NEGATE_Y)
+ if (negateMask & NEGATE_Y)
s[i++] = '-';
s[i++] = swz[GET_SWZ(swizzle, 1)];
@@ -353,7 +357,7 @@ _mesa_swizzle_string(GLuint swizzle, GLuint negateBase, GLboolean extended)
s[i++] = ',';
}
- if (negateBase & NEGATE_Z)
+ if (negateMask & NEGATE_Z)
s[i++] = '-';
s[i++] = swz[GET_SWZ(swizzle, 2)];
@@ -361,7 +365,7 @@ _mesa_swizzle_string(GLuint swizzle, GLuint negateBase, GLboolean extended)
s[i++] = ',';
}
- if (negateBase & NEGATE_W)
+ if (negateMask & NEGATE_W)
s[i++] = '-';
s[i++] = swz[GET_SWZ(swizzle, 3)];
@@ -465,14 +469,14 @@ fprint_src_reg(FILE *f,
reg_string((gl_register_file) srcReg->File,
srcReg->Index, mode, srcReg->RelAddr, prog),
_mesa_swizzle_string(srcReg->Swizzle,
- srcReg->NegateBase, GL_FALSE),
+ srcReg->Negate, GL_FALSE),
abs);
#if 0
_mesa_fprintf(f, "%s[%d]%s",
file_string((gl_register_file) srcReg->File, mode),
srcReg->Index,
_mesa_swizzle_string(srcReg->Swizzle,
- srcReg->NegateBase, GL_FALSE));
+ srcReg->Negate, GL_FALSE));
#endif
}
@@ -566,7 +570,7 @@ _mesa_fprint_instruction_opt(FILE *f,
mode),
inst->SrcReg[0].Index,
_mesa_swizzle_string(inst->SrcReg[0].Swizzle,
- inst->SrcReg[0].NegateBase, GL_FALSE));
+ inst->SrcReg[0].Negate, GL_FALSE));
}
if (inst->Comment)
_mesa_fprintf(f, " # %s", inst->Comment);
@@ -583,7 +587,7 @@ _mesa_fprint_instruction_opt(FILE *f,
mode),
inst->SrcReg[0].Index,
_mesa_swizzle_string(inst->SrcReg[0].Swizzle,
- inst->SrcReg[0].NegateBase, GL_TRUE));
+ inst->SrcReg[0].Negate, GL_TRUE));
fprint_comment(f, inst);
break;
case OPCODE_TEX:
@@ -736,7 +740,10 @@ _mesa_fprint_instruction_opt(FILE *f,
mode, prog);
}
else {
- _mesa_fprintf(f, "Other opcode %d\n", inst->Opcode);
+ fprint_alu_instruction(f, inst,
+ _mesa_opcode_string(inst->Opcode),
+ 3/*_mesa_num_inst_src_regs(inst->Opcode)*/,
+ mode, prog);
}
break;
}
@@ -873,6 +880,7 @@ _mesa_fprint_parameter_list(FILE *f,
return;
_mesa_fprintf(f, "param list %p\n", (void *) list);
+ _mesa_fprintf(f, "dirty state flags: 0x%x\n", list->StateFlags);
for (i = 0; i < list->NumParameters; i++){
struct gl_program_parameter *param = list->Parameters + i;
const GLfloat *v = list->ParameterValues[i];
@@ -940,6 +948,10 @@ _mesa_write_shader_to_file(const struct gl_shader *shader)
fprintf(f, "/*\n");
_mesa_fprint_program_opt(f, shader->Program, PROG_PRINT_DEBUG, GL_TRUE);
fprintf(f, "*/\n");
+ fprintf(f, "/* Parameters / constants */\n");
+ fprintf(f, "/*\n");
+ _mesa_fprint_parameter_list(f, shader->Program->Parameters);
+ fprintf(f, "*/\n");
}
fclose(f);
diff --git a/src/mesa/shader/prog_statevars.c b/src/mesa/shader/prog_statevars.c
index 37a3f1fc8c..058d4bbafb 100644
--- a/src/mesa/shader/prog_statevars.c
+++ b/src/mesa/shader/prog_statevars.c
@@ -816,7 +816,10 @@ append_token(char *dst, gl_state_index k)
break;
/* BEGIN internal state vars */
case STATE_INTERNAL:
- append(dst, "(internal)");
+ append(dst, ".internal.");
+ break;
+ case STATE_CURRENT_ATTRIB:
+ append(dst, "current");
break;
case STATE_NORMAL_SCALE:
append(dst, "normalScale");
@@ -986,7 +989,9 @@ _mesa_program_state_string(const gl_state_index state[STATE_LENGTH])
break;
case STATE_INTERNAL:
append_token(str, state[1]);
- break;
+ if (state[1] == STATE_CURRENT_ATTRIB)
+ append_index(str, state[2]);
+ break;
default:
_mesa_problem(NULL, "Invalid state in _mesa_program_state_string");
break;
diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c
index 2e5632710e..d270bf9e1c 100644
--- a/src/mesa/shader/program.c
+++ b/src/mesa/shader/program.c
@@ -296,6 +296,7 @@ _mesa_new_program(GLcontext *ctx, GLenum target, GLuint id)
struct gl_program *prog;
switch (target) {
case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */
+ case GL_VERTEX_STATE_PROGRAM_NV:
prog = _mesa_init_vertex_program(ctx, CALLOC_STRUCT(gl_vertex_program),
target, id );
break;
diff --git a/src/mesa/shader/programopt.c b/src/mesa/shader/programopt.c
index e283f8933b..f70c75cec8 100644
--- a/src/mesa/shader/programopt.c
+++ b/src/mesa/shader/programopt.c
@@ -45,8 +45,8 @@
* into a vertex program.
* May be used to implement the position_invariant option.
*/
-void
-_mesa_insert_mvp_code(GLcontext *ctx, struct gl_vertex_program *vprog)
+static void
+_mesa_insert_mvp_dp4_code(GLcontext *ctx, struct gl_vertex_program *vprog)
{
struct prog_instruction *newInst;
const GLuint origLen = vprog->Base.NumInstructions;
@@ -113,6 +113,121 @@ _mesa_insert_mvp_code(GLcontext *ctx, struct gl_vertex_program *vprog)
}
+static void
+_mesa_insert_mvp_mad_code(GLcontext *ctx, struct gl_vertex_program *vprog)
+{
+ struct prog_instruction *newInst;
+ const GLuint origLen = vprog->Base.NumInstructions;
+ const GLuint newLen = origLen + 4;
+ GLuint hposTemp;
+ GLuint i;
+
+ /*
+ * Setup state references for the modelview/projection matrix.
+ * XXX we should check if these state vars are already declared.
+ */
+ static const gl_state_index mvpState[4][STATE_LENGTH] = {
+ { STATE_MVP_MATRIX, 0, 0, 0, STATE_MATRIX_TRANSPOSE },
+ { STATE_MVP_MATRIX, 0, 1, 1, STATE_MATRIX_TRANSPOSE },
+ { STATE_MVP_MATRIX, 0, 2, 2, STATE_MATRIX_TRANSPOSE },
+ { STATE_MVP_MATRIX, 0, 3, 3, STATE_MATRIX_TRANSPOSE },
+ };
+ GLint mvpRef[4];
+
+ for (i = 0; i < 4; i++) {
+ mvpRef[i] = _mesa_add_state_reference(vprog->Base.Parameters,
+ mvpState[i]);
+ }
+
+ /* Alloc storage for new instructions */
+ newInst = _mesa_alloc_instructions(newLen);
+ if (!newInst) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY,
+ "glProgramString(inserting position_invariant code)");
+ return;
+ }
+
+ /* TEMP hposTemp; */
+ hposTemp = vprog->Base.NumTemporaries++;
+
+ /*
+ * Generated instructions:
+ * emit_op2(p, OPCODE_MUL, tmp, 0, swizzle1(src,X), mat[0]);
+ * emit_op3(p, OPCODE_MAD, tmp, 0, swizzle1(src,Y), mat[1], tmp);
+ * emit_op3(p, OPCODE_MAD, tmp, 0, swizzle1(src,Z), mat[2], tmp);
+ * emit_op3(p, OPCODE_MAD, dest, 0, swizzle1(src,W), mat[3], tmp);
+ */
+ _mesa_init_instructions(newInst, 4);
+
+ newInst[0].Opcode = OPCODE_MUL;
+ newInst[0].DstReg.File = PROGRAM_TEMPORARY;
+ newInst[0].DstReg.Index = hposTemp;
+ newInst[0].DstReg.WriteMask = WRITEMASK_XYZW;
+ newInst[0].SrcReg[0].File = PROGRAM_INPUT;
+ newInst[0].SrcReg[0].Index = VERT_ATTRIB_POS;
+ newInst[0].SrcReg[0].Swizzle = SWIZZLE_XXXX;
+ newInst[0].SrcReg[1].File = PROGRAM_STATE_VAR;
+ newInst[0].SrcReg[1].Index = mvpRef[0];
+ newInst[0].SrcReg[1].Swizzle = SWIZZLE_NOOP;
+
+ for (i = 1; i <= 2; i++) {
+ newInst[i].Opcode = OPCODE_MAD;
+ newInst[i].DstReg.File = PROGRAM_TEMPORARY;
+ newInst[i].DstReg.Index = hposTemp;
+ newInst[i].DstReg.WriteMask = WRITEMASK_XYZW;
+ newInst[i].SrcReg[0].File = PROGRAM_INPUT;
+ newInst[i].SrcReg[0].Index = VERT_ATTRIB_POS;
+ newInst[i].SrcReg[0].Swizzle = MAKE_SWIZZLE4(i,i,i,i);
+ newInst[i].SrcReg[1].File = PROGRAM_STATE_VAR;
+ newInst[i].SrcReg[1].Index = mvpRef[i];
+ newInst[i].SrcReg[1].Swizzle = SWIZZLE_NOOP;
+ newInst[i].SrcReg[2].File = PROGRAM_TEMPORARY;
+ newInst[i].SrcReg[2].Index = hposTemp;
+ newInst[1].SrcReg[2].Swizzle = SWIZZLE_NOOP;
+ }
+
+ newInst[3].Opcode = OPCODE_MAD;
+ newInst[3].DstReg.File = PROGRAM_OUTPUT;
+ newInst[3].DstReg.Index = VERT_RESULT_HPOS;
+ newInst[3].DstReg.WriteMask = WRITEMASK_XYZW;
+ newInst[3].SrcReg[0].File = PROGRAM_INPUT;
+ newInst[3].SrcReg[0].Index = VERT_ATTRIB_POS;
+ newInst[3].SrcReg[0].Swizzle = SWIZZLE_WWWW;
+ newInst[3].SrcReg[1].File = PROGRAM_STATE_VAR;
+ newInst[3].SrcReg[1].Index = mvpRef[3];
+ newInst[3].SrcReg[1].Swizzle = SWIZZLE_NOOP;
+ newInst[3].SrcReg[2].File = PROGRAM_TEMPORARY;
+ newInst[3].SrcReg[2].Index = hposTemp;
+ newInst[3].SrcReg[2].Swizzle = SWIZZLE_NOOP;
+
+
+ /* Append original instructions after new instructions */
+ _mesa_copy_instructions (newInst + 4, vprog->Base.Instructions, origLen);
+
+ /* free old instructions */
+ _mesa_free_instructions(vprog->Base.Instructions, origLen);
+
+ /* install new instructions */
+ vprog->Base.Instructions = newInst;
+ vprog->Base.NumInstructions = newLen;
+ vprog->Base.InputsRead |= VERT_BIT_POS;
+ vprog->Base.OutputsWritten |= (1 << VERT_RESULT_HPOS);
+}
+
+
+void
+_mesa_insert_mvp_code(GLcontext *ctx, struct gl_vertex_program *vprog)
+{
+ if (ctx->mvp_with_dp4)
+ _mesa_insert_mvp_dp4_code( ctx, vprog );
+ else
+ _mesa_insert_mvp_mad_code( ctx, vprog );
+}
+
+
+
+
+
/**
* Append extra instructions onto the given fragment program to implement
@@ -241,7 +356,7 @@ _mesa_append_fog_code(GLcontext *ctx, struct gl_fragment_program *fprog)
inst->DstReg.WriteMask = WRITEMASK_X;
inst->SrcReg[0].File = PROGRAM_TEMPORARY;
inst->SrcReg[0].Index = fogFactorTemp;
- inst->SrcReg[0].NegateBase = NEGATE_XYZW;
+ inst->SrcReg[0].Negate = NEGATE_XYZW;
inst->SrcReg[0].Swizzle = SWIZZLE_XXXX;
inst->SaturateMode = SATURATE_ZERO_ONE;
inst++;
diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c
index 61289db2d2..a8390d3094 100644
--- a/src/mesa/shader/shader_api.c
+++ b/src/mesa/shader/shader_api.c
@@ -51,11 +51,6 @@
#include "glapi/dispatch.h"
-#ifndef GL_PROGRAM_BINARY_LENGTH_OES
-#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741
-#endif
-
-
/**
* Allocate a new gl_shader_program object, initialize it.
*/
@@ -1492,7 +1487,7 @@ _mesa_use_program(GLcontext *ctx, GLuint program)
return;
}
- FLUSH_VERTICES(ctx, _NEW_PROGRAM);
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
if (program) {
shProg = _mesa_lookup_shader_program_err(ctx, program, "glUseProgram");
@@ -1514,6 +1509,10 @@ _mesa_use_program(GLcontext *ctx, GLuint program)
shProg->Shaders[i]->Name,
shProg->Shaders[i]->Type);
}
+ if (shProg->VertexProgram)
+ printf(" vert prog %u\n", shProg->VertexProgram->Base.Id);
+ if (shProg->FragmentProgram)
+ printf(" frag prog %u\n", shProg->FragmentProgram->Base.Id);
}
}
else {
@@ -1794,7 +1793,7 @@ _mesa_uniform(GLcontext *ctx, GLint location, GLsizei count,
return;
}
- FLUSH_VERTICES(ctx, _NEW_PROGRAM);
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
uniform = &shProg->Uniforms->Uniforms[location];
@@ -1902,7 +1901,7 @@ set_program_uniform_matrix(GLcontext *ctx, struct gl_program *program,
*/
static void
_mesa_uniform_matrix(GLcontext *ctx, GLint cols, GLint rows,
- GLenum matrixType, GLint location, GLsizei count,
+ GLint location, GLsizei count,
GLboolean transpose, const GLfloat *values)
{
struct gl_shader_program *shProg = ctx->Shader.CurrentProgram;
@@ -1934,7 +1933,7 @@ _mesa_uniform_matrix(GLcontext *ctx, GLint cols, GLint rows,
return;
}
- FLUSH_VERTICES(ctx, _NEW_PROGRAM);
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
uniform = &shProg->Uniforms->Uniforms[location];
diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c
index ba2fc4f85c..d7ad879e97 100644
--- a/src/mesa/shader/slang/slang_compile.c
+++ b/src/mesa/shader/slang/slang_compile.c
@@ -2161,6 +2161,12 @@ parse_function(slang_parse_ctx * C, slang_output_ctx * O, int definition,
(O->funs->num_functions + 1)
* sizeof(slang_function));
if (O->funs->functions == NULL) {
+ /* Make sure that there are no functions marked, as the
+ * allocation is currently NULL, in order to avoid
+ * a potental segfault as we clean up later.
+ */
+ O->funs->num_functions = 0;
+
slang_info_log_memory(C->L);
slang_function_destruct(&parsed_func);
return GL_FALSE;
diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c
index 8493c490fb..3f455e0640 100644
--- a/src/mesa/shader/slang/slang_emit.c
+++ b/src/mesa/shader/slang/slang_emit.c
@@ -1135,7 +1135,7 @@ emit_negation(slang_emit_info *emitInfo, slang_ir_node *n)
n->Children[0]->Store,
NULL,
NULL);
- inst->SrcReg[0].NegateBase = NEGATE_XYZW;
+ inst->SrcReg[0].Negate = NEGATE_XYZW;
return inst;
}
diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c
index 1fdf4db054..5ea89d2ff3 100644
--- a/src/mesa/shader/slang/slang_link.c
+++ b/src/mesa/shader/slang/slang_link.c
@@ -97,7 +97,8 @@ bits_agree(GLbitfield flags1, GLbitfield flags2, GLbitfield bit)
* which inputs are centroid-sampled, invariant, etc.
*/
static GLboolean
-link_varying_vars(struct gl_shader_program *shProg, struct gl_program *prog)
+link_varying_vars(GLcontext *ctx,
+ struct gl_shader_program *shProg, struct gl_program *prog)
{
GLuint *map, i, firstVarying, newFile;
GLbitfield *inOutFlags;
@@ -156,8 +157,12 @@ link_varying_vars(struct gl_shader_program *shProg, struct gl_program *prog)
var->Flags);
}
+ if (shProg->Varying->NumParameters > ctx->Const.MaxVarying) {
+ link_error(shProg, "Too many varying variables");
+ return GL_FALSE;
+ }
+
/* Map varying[i] to varying[j].
- * Plus, set prog->Input/OutputFlags[] as described above.
* Note: the loop here takes care of arrays or large (sz>4) vars.
*/
{
@@ -319,7 +324,7 @@ _slang_resolve_attributes(struct gl_shader_program *shProg,
const struct gl_program *origProg,
struct gl_program *linkedProg)
{
- GLint attribMap[MAX_VERTEX_ATTRIBS];
+ GLint attribMap[MAX_VERTEX_GENERIC_ATTRIBS];
GLuint i, j;
GLbitfield usedAttributes; /* generics only, not legacy attributes */
@@ -355,7 +360,7 @@ _slang_resolve_attributes(struct gl_shader_program *shProg,
}
/* initialize the generic attribute map entries to -1 */
- for (i = 0; i < MAX_VERTEX_ATTRIBS; i++) {
+ for (i = 0; i < MAX_VERTEX_GENERIC_ATTRIBS; i++) {
attribMap[i] = -1;
}
@@ -396,11 +401,11 @@ _slang_resolve_attributes(struct gl_shader_program *shProg,
* Start at 1 since generic attribute 0 always aliases
* glVertex/position.
*/
- for (attr = 0; attr < MAX_VERTEX_ATTRIBS; attr++) {
+ for (attr = 0; attr < MAX_VERTEX_GENERIC_ATTRIBS; attr++) {
if (((1 << attr) & usedAttributes) == 0)
break;
}
- if (attr == MAX_VERTEX_ATTRIBS) {
+ if (attr == MAX_VERTEX_GENERIC_ATTRIBS) {
link_error(shProg, "Too many vertex attributes");
return GL_FALSE;
}
@@ -712,6 +717,8 @@ _slang_link(GLcontext *ctx,
struct gl_vertex_program *linked_vprog =
vertex_program(_mesa_clone_program(ctx, &vertProg->Base));
shProg->VertexProgram = linked_vprog; /* refcount OK */
+ /* vertex program ID not significant; just set Id for debugging purposes */
+ shProg->VertexProgram->Base.Id = shProg->Name;
ASSERT(shProg->VertexProgram->Base.RefCount == 1);
}
@@ -720,16 +727,18 @@ _slang_link(GLcontext *ctx,
struct gl_fragment_program *linked_fprog =
fragment_program(_mesa_clone_program(ctx, &fragProg->Base));
shProg->FragmentProgram = linked_fprog; /* refcount OK */
+ /* vertex program ID not significant; just set Id for debugging purposes */
+ shProg->FragmentProgram->Base.Id = shProg->Name;
ASSERT(shProg->FragmentProgram->Base.RefCount == 1);
}
/* link varying vars */
if (shProg->VertexProgram) {
- if (!link_varying_vars(shProg, &shProg->VertexProgram->Base))
+ if (!link_varying_vars(ctx, shProg, &shProg->VertexProgram->Base))
return;
}
if (shProg->FragmentProgram) {
- if (!link_varying_vars(shProg, &shProg->FragmentProgram->Base))
+ if (!link_varying_vars(ctx, shProg, &shProg->FragmentProgram->Base))
return;
}
diff --git a/src/mesa/shader/slang/slang_preprocess.c b/src/mesa/shader/slang/slang_preprocess.c
index ff913ad883..e9a24cc009 100644
--- a/src/mesa/shader/slang/slang_preprocess.c
+++ b/src/mesa/shader/slang/slang_preprocess.c
@@ -1035,11 +1035,11 @@ preprocess_source (slang_string *output, const char *source,
/* Parse optional macro parameters. */
while (prod[i++] != PARAM_END) {
- if (state.cond.top->effective) {
- pp_symbol *param;
+ pp_symbol *param;
- id = (const char *) (&prod[i]);
- idlen = _mesa_strlen (id);
+ id = (const char *) (&prod[i]);
+ idlen = _mesa_strlen (id);
+ if (state.cond.top->effective) {
pp_annotate (output, "%s, ", id);
param = pp_symbols_push (&symbol->parameters);
if (param == NULL)
@@ -1053,8 +1053,23 @@ preprocess_source (slang_string *output, const char *source,
id = (const char *) (&prod[i]);
idlen = _mesa_strlen (id);
if (state.cond.top->effective) {
+ slang_string replacement;
+ expand_state es;
+
pp_annotate (output, ") %s", id);
- slang_string_pushs (&symbol->replacement, id, idlen);
+
+ slang_string_init(&replacement);
+ slang_string_pushs(&replacement, id, idlen);
+
+ /* Expand macro replacement. */
+ es.output = &symbol->replacement;
+ es.input = slang_string_cstr(&replacement);
+ es.state = &state;
+ if (!expand(&es, &state.symbols)) {
+ slang_string_free(&replacement);
+ goto error;
+ }
+ slang_string_free(&replacement);
}
i += idlen + 1;
}
@@ -1286,6 +1301,45 @@ error:
/**
+ * Remove the continuation characters from the input string.
+ * This is the very first step in preprocessing and is effective
+ * even inside comment blocks.
+ * If there is a whitespace between a backslash and a newline,
+ * this is not considered as a line continuation.
+ * \return GL_TRUE for success, GL_FALSE otherwise.
+ */
+static GLboolean
+_slang_preprocess_backslashes(slang_string *output,
+ const char *input)
+{
+ while (*input) {
+ if (input[0] == '\\') {
+ /* If a newline follows, eat the backslash and the newline. */
+ if (input[1] == '\r') {
+ if (input[2] == '\n') {
+ input += 3;
+ } else {
+ input += 2;
+ }
+ } else if (input[1] == '\n') {
+ if (input[2] == '\r') {
+ input += 3;
+ } else {
+ input += 2;
+ }
+ } else {
+ /* Leave the backslash alone. */
+ slang_string_pushc(output, *input++);
+ }
+ } else {
+ slang_string_pushc(output, *input++);
+ }
+ }
+ return GL_TRUE;
+}
+
+
+/**
* Run preprocessor on source code.
* \param extensions indicates which GL extensions are enabled
* \param output the post-process results
@@ -1304,6 +1358,7 @@ _slang_preprocess_directives(slang_string *output,
{
grammar pid, eid;
GLboolean success;
+ slang_string without_backslashes;
pid = grammar_load_from_text ((const byte *) (slang_pp_directives_syn));
if (pid == 0) {
@@ -1316,9 +1371,36 @@ _slang_preprocess_directives(slang_string *output,
grammar_destroy (pid);
return GL_FALSE;
}
- success = preprocess_source (output, input, pid, eid, elog, extensions, pragmas);
+
+ slang_string_init(&without_backslashes);
+ success = _slang_preprocess_backslashes(&without_backslashes, input);
+
+ if (0) {
+ _mesa_printf("Pre-processed shader:\n");
+ _mesa_printf("%s", slang_string_cstr(&without_backslashes));
+ _mesa_printf("----------------------\n");
+ }
+
+ if (success) {
+ success = preprocess_source(output,
+ slang_string_cstr(&without_backslashes),
+ pid,
+ eid,
+ elog,
+ extensions,
+ pragmas);
+ }
+
+ slang_string_free(&without_backslashes);
grammar_destroy (eid);
grammar_destroy (pid);
+
+ if (0) {
+ _mesa_printf("Post-processed shader:\n");
+ _mesa_printf("%s", slang_string_cstr(output));
+ _mesa_printf("----------------------\n");
+ }
+
return success;
}
diff --git a/src/mesa/sparc/glapi_sparc.S b/src/mesa/sparc/glapi_sparc.S
index 493e094cde..bbc6f6e0ca 100644
--- a/src/mesa/sparc/glapi_sparc.S
+++ b/src/mesa/sparc/glapi_sparc.S
@@ -759,23 +759,24 @@ gl_dispatch_functions_start:
GL_STUB(glGetAttribLocationARB, _gloffset_GetAttribLocationARB)
GL_STUB(glDrawBuffersARB, _gloffset_DrawBuffersARB)
GL_STUB(glRenderbufferStorageMultisample, _gloffset_RenderbufferStorageMultisample)
+ GL_STUB(glCopyBufferSubData, _gloffset_CopyBufferSubData)
GL_STUB(glPolygonOffsetEXT, _gloffset_PolygonOffsetEXT)
- GL_STUB(gl_dispatch_stub_563, _gloffset_GetPixelTexGenParameterfvSGIS)
- HIDDEN(gl_dispatch_stub_563)
- GL_STUB(gl_dispatch_stub_564, _gloffset_GetPixelTexGenParameterivSGIS)
+ GL_STUB(gl_dispatch_stub_564, _gloffset_GetPixelTexGenParameterfvSGIS)
HIDDEN(gl_dispatch_stub_564)
- GL_STUB(gl_dispatch_stub_565, _gloffset_PixelTexGenParameterfSGIS)
+ GL_STUB(gl_dispatch_stub_565, _gloffset_GetPixelTexGenParameterivSGIS)
HIDDEN(gl_dispatch_stub_565)
- GL_STUB(gl_dispatch_stub_566, _gloffset_PixelTexGenParameterfvSGIS)
+ GL_STUB(gl_dispatch_stub_566, _gloffset_PixelTexGenParameterfSGIS)
HIDDEN(gl_dispatch_stub_566)
- GL_STUB(gl_dispatch_stub_567, _gloffset_PixelTexGenParameteriSGIS)
+ GL_STUB(gl_dispatch_stub_567, _gloffset_PixelTexGenParameterfvSGIS)
HIDDEN(gl_dispatch_stub_567)
- GL_STUB(gl_dispatch_stub_568, _gloffset_PixelTexGenParameterivSGIS)
+ GL_STUB(gl_dispatch_stub_568, _gloffset_PixelTexGenParameteriSGIS)
HIDDEN(gl_dispatch_stub_568)
- GL_STUB(gl_dispatch_stub_569, _gloffset_SampleMaskSGIS)
+ GL_STUB(gl_dispatch_stub_569, _gloffset_PixelTexGenParameterivSGIS)
HIDDEN(gl_dispatch_stub_569)
- GL_STUB(gl_dispatch_stub_570, _gloffset_SamplePatternSGIS)
+ GL_STUB(gl_dispatch_stub_570, _gloffset_SampleMaskSGIS)
HIDDEN(gl_dispatch_stub_570)
+ GL_STUB(gl_dispatch_stub_571, _gloffset_SamplePatternSGIS)
+ HIDDEN(gl_dispatch_stub_571)
GL_STUB(glColorPointerEXT, _gloffset_ColorPointerEXT)
GL_STUB(glEdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT)
GL_STUB(glIndexPointerEXT, _gloffset_IndexPointerEXT)
@@ -786,10 +787,10 @@ gl_dispatch_functions_start:
GL_STUB(glPointParameterfvEXT, _gloffset_PointParameterfvEXT)
GL_STUB(glLockArraysEXT, _gloffset_LockArraysEXT)
GL_STUB(glUnlockArraysEXT, _gloffset_UnlockArraysEXT)
- GL_STUB(gl_dispatch_stub_581, _gloffset_CullParameterdvEXT)
- HIDDEN(gl_dispatch_stub_581)
- GL_STUB(gl_dispatch_stub_582, _gloffset_CullParameterfvEXT)
+ GL_STUB(gl_dispatch_stub_582, _gloffset_CullParameterdvEXT)
HIDDEN(gl_dispatch_stub_582)
+ GL_STUB(gl_dispatch_stub_583, _gloffset_CullParameterfvEXT)
+ HIDDEN(gl_dispatch_stub_583)
GL_STUB(glSecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT)
GL_STUB(glSecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT)
GL_STUB(glSecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT)
@@ -814,8 +815,8 @@ gl_dispatch_functions_start:
GL_STUB(glFogCoorddvEXT, _gloffset_FogCoorddvEXT)
GL_STUB(glFogCoordfEXT, _gloffset_FogCoordfEXT)
GL_STUB(glFogCoordfvEXT, _gloffset_FogCoordfvEXT)
- GL_STUB(gl_dispatch_stub_607, _gloffset_PixelTexGenSGIX)
- HIDDEN(gl_dispatch_stub_607)
+ GL_STUB(gl_dispatch_stub_608, _gloffset_PixelTexGenSGIX)
+ HIDDEN(gl_dispatch_stub_608)
GL_STUB(glBlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT)
GL_STUB(glFlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV)
GL_STUB(glVertexArrayRangeNV, _gloffset_VertexArrayRangeNV)
@@ -857,24 +858,24 @@ gl_dispatch_functions_start:
GL_STUB(glWindowPos4ivMESA, _gloffset_WindowPos4ivMESA)
GL_STUB(glWindowPos4sMESA, _gloffset_WindowPos4sMESA)
GL_STUB(glWindowPos4svMESA, _gloffset_WindowPos4svMESA)
- GL_STUB(gl_dispatch_stub_649, _gloffset_MultiModeDrawArraysIBM)
- HIDDEN(gl_dispatch_stub_649)
- GL_STUB(gl_dispatch_stub_650, _gloffset_MultiModeDrawElementsIBM)
+ GL_STUB(gl_dispatch_stub_650, _gloffset_MultiModeDrawArraysIBM)
HIDDEN(gl_dispatch_stub_650)
- GL_STUB(gl_dispatch_stub_651, _gloffset_DeleteFencesNV)
+ GL_STUB(gl_dispatch_stub_651, _gloffset_MultiModeDrawElementsIBM)
HIDDEN(gl_dispatch_stub_651)
- GL_STUB(gl_dispatch_stub_652, _gloffset_FinishFenceNV)
+ GL_STUB(gl_dispatch_stub_652, _gloffset_DeleteFencesNV)
HIDDEN(gl_dispatch_stub_652)
- GL_STUB(gl_dispatch_stub_653, _gloffset_GenFencesNV)
+ GL_STUB(gl_dispatch_stub_653, _gloffset_FinishFenceNV)
HIDDEN(gl_dispatch_stub_653)
- GL_STUB(gl_dispatch_stub_654, _gloffset_GetFenceivNV)
+ GL_STUB(gl_dispatch_stub_654, _gloffset_GenFencesNV)
HIDDEN(gl_dispatch_stub_654)
- GL_STUB(gl_dispatch_stub_655, _gloffset_IsFenceNV)
+ GL_STUB(gl_dispatch_stub_655, _gloffset_GetFenceivNV)
HIDDEN(gl_dispatch_stub_655)
- GL_STUB(gl_dispatch_stub_656, _gloffset_SetFenceNV)
+ GL_STUB(gl_dispatch_stub_656, _gloffset_IsFenceNV)
HIDDEN(gl_dispatch_stub_656)
- GL_STUB(gl_dispatch_stub_657, _gloffset_TestFenceNV)
+ GL_STUB(gl_dispatch_stub_657, _gloffset_SetFenceNV)
HIDDEN(gl_dispatch_stub_657)
+ GL_STUB(gl_dispatch_stub_658, _gloffset_TestFenceNV)
+ HIDDEN(gl_dispatch_stub_658)
GL_STUB(glAreProgramsResidentNV, _gloffset_AreProgramsResidentNV)
GL_STUB(glBindProgramNV, _gloffset_BindProgramNV)
GL_STUB(glDeleteProgramsNV, _gloffset_DeleteProgramsNV)
@@ -955,26 +956,26 @@ gl_dispatch_functions_start:
GL_STUB(glSetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI)
GL_STUB(glPointParameteriNV, _gloffset_PointParameteriNV)
GL_STUB(glPointParameterivNV, _gloffset_PointParameterivNV)
- GL_STUB(gl_dispatch_stub_738, _gloffset_ActiveStencilFaceEXT)
- HIDDEN(gl_dispatch_stub_738)
- GL_STUB(gl_dispatch_stub_739, _gloffset_BindVertexArrayAPPLE)
+ GL_STUB(gl_dispatch_stub_739, _gloffset_ActiveStencilFaceEXT)
HIDDEN(gl_dispatch_stub_739)
- GL_STUB(gl_dispatch_stub_740, _gloffset_DeleteVertexArraysAPPLE)
+ GL_STUB(gl_dispatch_stub_740, _gloffset_BindVertexArrayAPPLE)
HIDDEN(gl_dispatch_stub_740)
- GL_STUB(gl_dispatch_stub_741, _gloffset_GenVertexArraysAPPLE)
+ GL_STUB(gl_dispatch_stub_741, _gloffset_DeleteVertexArraysAPPLE)
HIDDEN(gl_dispatch_stub_741)
- GL_STUB(gl_dispatch_stub_742, _gloffset_IsVertexArrayAPPLE)
+ GL_STUB(gl_dispatch_stub_742, _gloffset_GenVertexArraysAPPLE)
HIDDEN(gl_dispatch_stub_742)
+ GL_STUB(gl_dispatch_stub_743, _gloffset_IsVertexArrayAPPLE)
+ HIDDEN(gl_dispatch_stub_743)
GL_STUB(glGetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV)
GL_STUB(glGetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV)
GL_STUB(glProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV)
GL_STUB(glProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV)
GL_STUB(glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV)
GL_STUB(glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV)
- GL_STUB(gl_dispatch_stub_749, _gloffset_DepthBoundsEXT)
- HIDDEN(gl_dispatch_stub_749)
- GL_STUB(gl_dispatch_stub_750, _gloffset_BlendEquationSeparateEXT)
+ GL_STUB(gl_dispatch_stub_750, _gloffset_DepthBoundsEXT)
HIDDEN(gl_dispatch_stub_750)
+ GL_STUB(gl_dispatch_stub_751, _gloffset_BlendEquationSeparateEXT)
+ HIDDEN(gl_dispatch_stub_751)
GL_STUB(glBindFramebufferEXT, _gloffset_BindFramebufferEXT)
GL_STUB(glBindRenderbufferEXT, _gloffset_BindRenderbufferEXT)
GL_STUB(glCheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT)
@@ -992,19 +993,19 @@ gl_dispatch_functions_start:
GL_STUB(glIsFramebufferEXT, _gloffset_IsFramebufferEXT)
GL_STUB(glIsRenderbufferEXT, _gloffset_IsRenderbufferEXT)
GL_STUB(glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT)
- GL_STUB(gl_dispatch_stub_768, _gloffset_BlitFramebufferEXT)
- HIDDEN(gl_dispatch_stub_768)
+ GL_STUB(gl_dispatch_stub_769, _gloffset_BlitFramebufferEXT)
+ HIDDEN(gl_dispatch_stub_769)
GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT)
- GL_STUB(gl_dispatch_stub_770, _gloffset_StencilFuncSeparateATI)
- HIDDEN(gl_dispatch_stub_770)
- GL_STUB(gl_dispatch_stub_771, _gloffset_ProgramEnvParameters4fvEXT)
+ GL_STUB(gl_dispatch_stub_771, _gloffset_StencilFuncSeparateATI)
HIDDEN(gl_dispatch_stub_771)
- GL_STUB(gl_dispatch_stub_772, _gloffset_ProgramLocalParameters4fvEXT)
+ GL_STUB(gl_dispatch_stub_772, _gloffset_ProgramEnvParameters4fvEXT)
HIDDEN(gl_dispatch_stub_772)
- GL_STUB(gl_dispatch_stub_773, _gloffset_GetQueryObjecti64vEXT)
+ GL_STUB(gl_dispatch_stub_773, _gloffset_ProgramLocalParameters4fvEXT)
HIDDEN(gl_dispatch_stub_773)
- GL_STUB(gl_dispatch_stub_774, _gloffset_GetQueryObjectui64vEXT)
+ GL_STUB(gl_dispatch_stub_774, _gloffset_GetQueryObjecti64vEXT)
HIDDEN(gl_dispatch_stub_774)
+ GL_STUB(gl_dispatch_stub_775, _gloffset_GetQueryObjectui64vEXT)
+ HIDDEN(gl_dispatch_stub_775)
GL_STUB_ALIAS(glArrayElementEXT, glArrayElement)
GL_STUB_ALIAS(glBindTextureEXT, glBindTexture)
GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays)
diff --git a/src/mesa/state_tracker/st_atom.c b/src/mesa/state_tracker/st_atom.c
index f79092291b..ca15ce1b47 100644
--- a/src/mesa/state_tracker/st_atom.c
+++ b/src/mesa/state_tracker/st_atom.c
@@ -37,11 +37,8 @@
-/* This is used to initialize st->atoms[]. We could use this list
- * directly except for a single atom, st_update_constants, which has a
- * .dirty value which changes according to the parameters of the
- * current fragment and vertex programs, and so cannot be a static
- * value.
+/**
+ * This is used to initialize st->atoms[].
*/
static const struct st_tracked_state *atoms[] =
{
@@ -67,34 +64,13 @@ static const struct st_tracked_state *atoms[] =
void st_init_atoms( struct st_context *st )
{
- GLuint i;
-
- st->atoms = _mesa_malloc(sizeof(atoms));
- st->nr_atoms = sizeof(atoms)/sizeof(*atoms);
- memcpy(st->atoms, atoms, sizeof(atoms));
-
- /* Patch in a pointer to the dynamic state atom:
- */
- for (i = 0; i < st->nr_atoms; i++) {
- if (st->atoms[i] == &st_update_vs_constants) {
- st->atoms[i] = &st->constants.tracked_state[PIPE_SHADER_VERTEX];
- st->atoms[i][0] = st_update_vs_constants;
- }
-
- if (st->atoms[i] == &st_update_fs_constants) {
- st->atoms[i] = &st->constants.tracked_state[PIPE_SHADER_FRAGMENT];
- st->atoms[i][0] = st_update_fs_constants;
- }
- }
+ /* no-op */
}
void st_destroy_atoms( struct st_context *st )
{
- if (st->atoms) {
- _mesa_free(st->atoms);
- st->atoms = NULL;
- }
+ /* no-op */
}
@@ -172,8 +148,8 @@ void st_validate_state( struct st_context *st )
memset(&examined, 0, sizeof(examined));
prev = *state;
- for (i = 0; i < st->nr_atoms; i++) {
- const struct st_tracked_state *atom = st->atoms[i];
+ for (i = 0; i < Elements(atoms); i++) {
+ const struct st_tracked_state *atom = atoms[i];
struct st_state_flags generated;
// _mesa_printf("atom %s %x/%x\n", atom->name, atom->dirty.mesa, atom->dirty.st);
@@ -185,7 +161,7 @@ void st_validate_state( struct st_context *st )
}
if (check_state(state, &atom->dirty)) {
- st->atoms[i]->update( st );
+ atoms[i]->update( st );
// _mesa_printf("after: %x\n", atom->dirty.mesa);
}
@@ -203,11 +179,9 @@ void st_validate_state( struct st_context *st )
}
else {
- const GLuint nr = st->nr_atoms;
-
- for (i = 0; i < nr; i++) {
- if (check_state(state, &st->atoms[i]->dirty))
- st->atoms[i]->update( st );
+ for (i = 0; i < Elements(atoms); i++) {
+ if (check_state(state, &atoms[i]->dirty))
+ atoms[i]->update( st );
}
}
diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c
index fd81ac36d2..5d4d8eee02 100644
--- a/src/mesa/state_tracker/st_atom_constbuf.c
+++ b/src/mesa/state_tracker/st_atom_constbuf.c
@@ -24,11 +24,12 @@
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
- /*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- * Brian Paul
- */
+
+/*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ * Brian Paul
+ */
#include "main/imports.h"
#include "shader/prog_parameter.h"
@@ -42,63 +43,61 @@
#include "st_atom.h"
#include "st_atom_constbuf.h"
#include "st_program.h"
+#include "st_inlines.h"
/**
* Pass the given program parameters to the graphics pipe as a
* constant buffer.
- * \param id either PIPE_SHADER_VERTEX or PIPE_SHADER_FRAGMENT
+ * \param shader_type either PIPE_SHADER_VERTEX or PIPE_SHADER_FRAGMENT
*/
void st_upload_constants( struct st_context *st,
struct gl_program_parameter_list *params,
- unsigned id)
+ unsigned shader_type)
{
struct pipe_context *pipe = st->pipe;
- struct pipe_constant_buffer *cbuf = &st->state.constants[id];
+ struct pipe_constant_buffer *cbuf = &st->state.constants[shader_type];
- assert(id == PIPE_SHADER_VERTEX || id == PIPE_SHADER_FRAGMENT);
+ assert(shader_type == PIPE_SHADER_VERTEX ||
+ shader_type == PIPE_SHADER_FRAGMENT);
/* update constants */
if (params && params->NumParameters) {
const uint paramBytes = params->NumParameters * sizeof(GLfloat) * 4;
- /* Update our own dependency flags. This works because this
- * function will also be called whenever the program changes.
- */
- st->constants.tracked_state[id].dirty.mesa =
- (params->StateFlags | _NEW_PROGRAM);
-
_mesa_load_state_parameters(st->ctx, params);
/* We always need to get a new buffer, to keep the drivers simple and
* avoid gratuitous rendering synchronization.
*/
pipe_buffer_reference(&cbuf->buffer, NULL );
- cbuf->buffer = pipe_buffer_create(pipe->screen, 16, PIPE_BUFFER_USAGE_CONSTANT,
+ cbuf->buffer = pipe_buffer_create(pipe->screen, 16,
+ PIPE_BUFFER_USAGE_CONSTANT,
paramBytes );
- if (0)
- {
- printf("%s(shader=%d, numParams=%d, stateFlags=0x%x)\n",
- __FUNCTION__, id, params->NumParameters, params->StateFlags);
+ if (0) {
+ debug_printf("%s(shader=%d, numParams=%d, stateFlags=0x%x)\n",
+ __FUNCTION__, shader_type, params->NumParameters,
+ params->StateFlags);
_mesa_print_parameter_list(params);
}
/* load Mesa constants into the constant buffer */
if (cbuf->buffer)
- pipe_buffer_write(pipe->screen, cbuf->buffer,
- 0, paramBytes,
- params->ParameterValues);
+ st_no_flush_pipe_buffer_write(st, cbuf->buffer,
+ 0, paramBytes,
+ params->ParameterValues);
- st->pipe->set_constant_buffer(st->pipe, id, 0, cbuf);
+ st->pipe->set_constant_buffer(st->pipe, shader_type, 0, cbuf);
}
else {
- st->constants.tracked_state[id].dirty.mesa = 0;
- // st->pipe->set_constant_buffer(st->pipe, id, 0, NULL);
+ st->constants.tracked_state[shader_type].dirty.mesa = 0x0;
}
}
-/* Vertex shader:
+
+/**
+ * Vertex shader:
*/
static void update_vs_constants(struct st_context *st )
{
@@ -108,16 +107,20 @@ static void update_vs_constants(struct st_context *st )
st_upload_constants( st, params, PIPE_SHADER_VERTEX );
}
+
const struct st_tracked_state st_update_vs_constants = {
"st_update_vs_constants", /* name */
{ /* dirty */
- 0, /* set dynamically above */ /* mesa */
+ (_NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS), /* mesa */
ST_NEW_VERTEX_PROGRAM, /* st */
},
update_vs_constants /* update */
};
-/* Fragment shader:
+
+
+/**
+ * Fragment shader:
*/
static void update_fs_constants(struct st_context *st )
{
@@ -127,10 +130,11 @@ static void update_fs_constants(struct st_context *st )
st_upload_constants( st, params, PIPE_SHADER_FRAGMENT );
}
+
const struct st_tracked_state st_update_fs_constants = {
"st_update_fs_constants", /* name */
{ /* dirty */
- 0, /* set dynamically above */ /* mesa */
+ (_NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS), /* mesa */
ST_NEW_FRAGMENT_PROGRAM, /* st */
},
update_fs_constants /* update */
diff --git a/src/mesa/state_tracker/st_atom_framebuffer.c b/src/mesa/state_tracker/st_atom_framebuffer.c
index df0f0931ea..4d897b677e 100644
--- a/src/mesa/state_tracker/st_atom_framebuffer.c
+++ b/src/mesa/state_tracker/st_atom_framebuffer.c
@@ -98,8 +98,6 @@ update_framebuffer_state( struct st_context *st )
struct st_renderbuffer *strb;
GLuint i;
- memset(framebuffer, 0, sizeof(*framebuffer));
-
framebuffer->width = fb->Width;
framebuffer->height = fb->Height;
@@ -120,12 +118,20 @@ update_framebuffer_state( struct st_context *st )
}
if (strb->surface) {
- framebuffer->cbufs[framebuffer->nr_cbufs] = strb->surface;
+ pipe_surface_reference(&framebuffer->cbufs[framebuffer->nr_cbufs],
+ strb->surface);
framebuffer->nr_cbufs++;
}
+ strb->defined = GL_TRUE; /* we'll be drawing something */
}
}
+ for (i = framebuffer->nr_cbufs; i < PIPE_MAX_COLOR_BUFS; i++) {
+ pipe_surface_reference(&framebuffer->cbufs[i], NULL);
+ }
+ /*
+ * Depth/Stencil renderbuffer/surface.
+ */
strb = st_renderbuffer(fb->Attachment[BUFFER_DEPTH].Renderbuffer);
if (strb) {
strb = st_renderbuffer(strb->Base.Wrapped);
@@ -133,15 +139,14 @@ update_framebuffer_state( struct st_context *st )
/* rendering to a GL texture, may have to update surface */
update_renderbuffer_surface(st, strb);
}
-
- framebuffer->zsbuf = strb->surface;
+ pipe_surface_reference(&framebuffer->zsbuf, strb->surface);
}
else {
strb = st_renderbuffer(fb->Attachment[BUFFER_STENCIL].Renderbuffer);
if (strb) {
strb = st_renderbuffer(strb->Base.Wrapped);
assert(strb->surface);
- framebuffer->zsbuf = strb->surface;
+ pipe_surface_reference(&framebuffer->zsbuf, strb->surface);
}
}
diff --git a/src/mesa/state_tracker/st_atom_pixeltransfer.c b/src/mesa/state_tracker/st_atom_pixeltransfer.c
index 8d0029dde5..eff3666ca8 100644
--- a/src/mesa/state_tracker/st_atom_pixeltransfer.c
+++ b/src/mesa/state_tracker/st_atom_pixeltransfer.c
@@ -45,6 +45,7 @@
#include "st_format.h"
#include "st_program.h"
#include "st_texture.h"
+#include "st_inlines.h"
#include "pipe/p_screen.h"
#include "pipe/p_context.h"
@@ -125,8 +126,7 @@ create_color_map_texture(GLcontext *ctx)
/* create texture for color map/table */
pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, format, 0,
- texSize, texSize, 1, 0,
- PIPE_TEXTURE_USAGE_SAMPLER);
+ texSize, texSize, 1, PIPE_TEXTURE_USAGE_SAMPLER);
return pt;
}
@@ -148,8 +148,9 @@ load_color_map_texture(GLcontext *ctx, struct pipe_texture *pt)
uint *dest;
uint i, j;
- transfer = screen->get_tex_transfer(screen, pt, 0, 0, 0, PIPE_TRANSFER_WRITE,
- 0, 0, texSize, texSize);
+ transfer = st_cond_flush_get_tex_transfer(st_context(ctx),
+ pt, 0, 0, 0, PIPE_TRANSFER_WRITE,
+ 0, 0, texSize, texSize);
dest = (uint *) screen->transfer_map(screen, transfer);
/* Pack four 1D maps into a 2D texture:
diff --git a/src/mesa/state_tracker/st_atom_rasterizer.c b/src/mesa/state_tracker/st_atom_rasterizer.c
index 61687fbc3e..5c7206409c 100644
--- a/src/mesa/state_tracker/st_atom_rasterizer.c
+++ b/src/mesa/state_tracker/st_atom_rasterizer.c
@@ -180,22 +180,7 @@ static void update_raster_state( struct st_context *st )
if (ctx->Polygon.StippleFlag)
raster->poly_stipple_enable = 1;
-
-
- /* _NEW_BUFFERS, _NEW_POLYGON
- */
- if (raster->fill_cw != PIPE_POLYGON_MODE_FILL ||
- raster->fill_ccw != PIPE_POLYGON_MODE_FILL)
- {
- GLfloat mrd = (ctx->DrawBuffer ?
- ctx->DrawBuffer->_MRD :
- 1.0f);
-
- raster->offset_units = ctx->Polygon.OffsetFactor * mrd;
- raster->offset_scale = (ctx->Polygon.OffsetUnits * mrd *
- st->polygon_offset_scale);
- }
-
+
/* _NEW_POINT
*/
raster->point_size = ctx->Point.Size;
@@ -207,7 +192,8 @@ static void update_raster_state( struct st_context *st )
raster->point_sprite = ctx->Point.PointSprite;
for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) {
if (ctx->Point.CoordReplace[i]) {
- if (ctx->Point.SpriteOrigin == GL_UPPER_LEFT)
+ if ((ctx->Point.SpriteOrigin == GL_UPPER_LEFT) ^
+ (st_fb_orientation(ctx->DrawBuffer) == Y_0_BOTTOM))
raster->sprite_coord_mode[i] = PIPE_SPRITE_COORD_UPPER_LEFT;
else
raster->sprite_coord_mode[i] = PIPE_SPRITE_COORD_LOWER_LEFT;
diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c
index fc1ff5be04..ee649be885 100644
--- a/src/mesa/state_tracker/st_atom_shader.c
+++ b/src/mesa/state_tracker/st_atom_shader.c
@@ -175,11 +175,12 @@ find_translated_vp(struct st_context *st,
/* See if we need to translate vertex program to TGSI form */
if (xvp->serialNo != stvp->serialNo) {
- GLuint outAttr, dummySlot;
+ GLuint outAttr;
const GLbitfield outputsWritten = stvp->Base.Base.OutputsWritten;
GLuint numVpOuts = 0;
GLboolean emitPntSize = GL_FALSE, emitBFC0 = GL_FALSE, emitBFC1 = GL_FALSE;
- GLint maxGeneric;
+ GLbitfield usedGenerics = 0x0;
+ GLbitfield usedOutputSlots = 0x0;
/* Compute mapping of vertex program outputs to slots, which depends
* on the fragment program's input->slot mapping.
@@ -192,10 +193,12 @@ find_translated_vp(struct st_context *st,
if (outAttr == VERT_RESULT_HPOS) {
/* always put xformed position into slot zero */
- xvp->output_to_slot[VERT_RESULT_HPOS] = 0;
+ GLuint slot = 0;
+ xvp->output_to_slot[VERT_RESULT_HPOS] = slot;
xvp->output_to_semantic_name[outAttr] = TGSI_SEMANTIC_POSITION;
xvp->output_to_semantic_index[outAttr] = 0;
numVpOuts++;
+ usedOutputSlots |= (1 << slot);
}
else if (outputsWritten & (1 << outAttr)) {
/* see if the frag prog wants this vert output */
@@ -209,6 +212,12 @@ find_translated_vp(struct st_context *st,
xvp->output_to_semantic_name[outAttr] = stfp->input_semantic_name[fpInSlot];
xvp->output_to_semantic_index[outAttr] = stfp->input_semantic_index[fpInSlot];
numVpOuts++;
+ usedOutputSlots |= (1 << vpOutSlot);
+ }
+ else {
+#if 0 /*debug*/
+ printf("VP output %d not used by FP\n", outAttr);
+#endif
}
}
else if (outAttr == VERT_RESULT_PSIZ)
@@ -226,45 +235,49 @@ find_translated_vp(struct st_context *st,
/* must do these last */
if (emitPntSize) {
- xvp->output_to_slot[VERT_RESULT_PSIZ] = numVpOuts++;
+ GLuint slot = numVpOuts++;
+ xvp->output_to_slot[VERT_RESULT_PSIZ] = slot;
xvp->output_to_semantic_name[VERT_RESULT_PSIZ] = TGSI_SEMANTIC_PSIZE;
xvp->output_to_semantic_index[VERT_RESULT_PSIZ] = 0;
+ usedOutputSlots |= (1 << slot);
}
if (emitBFC0) {
- xvp->output_to_slot[VERT_RESULT_BFC0] = numVpOuts++;
+ GLuint slot = numVpOuts++;
+ xvp->output_to_slot[VERT_RESULT_BFC0] = slot;
xvp->output_to_semantic_name[VERT_RESULT_BFC0] = TGSI_SEMANTIC_COLOR;
xvp->output_to_semantic_index[VERT_RESULT_BFC0] = 0;
+ usedOutputSlots |= (1 << slot);
}
if (emitBFC1) {
- xvp->output_to_slot[VERT_RESULT_BFC1] = numVpOuts++;
- xvp->output_to_semantic_name[VERT_RESULT_BFC0] = TGSI_SEMANTIC_COLOR;
- xvp->output_to_semantic_index[VERT_RESULT_BFC0] = 1;
+ GLuint slot = numVpOuts++;
+ xvp->output_to_slot[VERT_RESULT_BFC1] = slot;
+ xvp->output_to_semantic_name[VERT_RESULT_BFC1] = TGSI_SEMANTIC_COLOR;
+ xvp->output_to_semantic_index[VERT_RESULT_BFC1] = 1;
+ usedOutputSlots |= (1 << slot);
}
- /* Unneeded vertex program outputs will go to this slot.
- * We could use this info to do dead code elimination in the
- * vertex program.
- */
- dummySlot = numVpOuts;
-
- /* find max GENERIC slot index */
- maxGeneric = -1;
+ /* build usedGenerics mask */
+ usedGenerics = 0x0;
for (outAttr = 0; outAttr < VERT_RESULT_MAX; outAttr++) {
if (xvp->output_to_semantic_name[outAttr] == TGSI_SEMANTIC_GENERIC) {
- maxGeneric = MAX2(maxGeneric,
- xvp->output_to_semantic_index[outAttr]);
+ usedGenerics |= (1 << xvp->output_to_semantic_index[outAttr]);
}
}
- /* Map vert program outputs that aren't used to the dummy slot
- * (and an unused generic attribute slot).
+ /* For each vertex program output that doesn't match up to a fragment
+ * program input, map the vertex program output to a free slot and
+ * free generic attribute.
*/
for (outAttr = 0; outAttr < VERT_RESULT_MAX; outAttr++) {
if (outputsWritten & (1 << outAttr)) {
if (xvp->output_to_slot[outAttr] == UNUSED) {
- xvp->output_to_slot[outAttr] = dummySlot;
+ GLint freeGeneric = _mesa_ffs(~usedGenerics) - 1;
+ GLint freeSlot = _mesa_ffs(~usedOutputSlots) - 1;
+ usedGenerics |= (1 << freeGeneric);
+ usedOutputSlots |= (1 << freeSlot);
+ xvp->output_to_slot[outAttr] = freeSlot;
xvp->output_to_semantic_name[outAttr] = TGSI_SEMANTIC_GENERIC;
- xvp->output_to_semantic_index[outAttr] = maxGeneric + 1;
+ xvp->output_to_semantic_index[outAttr] = freeGeneric;
}
}
diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c
index 3f9a825a15..95181578f6 100644
--- a/src/mesa/state_tracker/st_cb_accum.c
+++ b/src/mesa/state_tracker/st_cb_accum.c
@@ -40,16 +40,14 @@
#include "st_draw.h"
#include "st_public.h"
#include "st_format.h"
+#include "st_texture.h"
+#include "st_inlines.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
#include "util/u_tile.h"
-#define UNCLAMPED_FLOAT_TO_SHORT(us, f) \
- us = ( (short) ( CLAMP((f), -1.0, 1.0) * 32767.0F) )
-
-
/**
* For hardware that supports deep color buffers, we could accelerate
* most/all the accum operations with blending/texturing.
@@ -57,73 +55,20 @@
*/
-/**
- * Wrapper for pipe_get_tile_rgba(). Do format/cpp override to make the
- * tile util function think the surface is 16bit/channel, even if it's not.
- * See also: st_renderbuffer_alloc_storage()
- */
-static void
-acc_get_tile_rgba(struct pipe_context *pipe, struct pipe_transfer *acc_pt,
- uint x, uint y, uint w, uint h, float *p)
-{
- const enum pipe_format f = acc_pt->format;
- const struct pipe_format_block b = acc_pt->block;
-
- acc_pt->format = DEFAULT_ACCUM_PIPE_FORMAT;
- acc_pt->block.size = 8;
- acc_pt->block.width = 1;
- acc_pt->block.height = 1;
-
- pipe_get_tile_rgba(acc_pt, x, y, w, h, p);
-
- acc_pt->format = f;
- acc_pt->block = b;
-}
-
-
-/**
- * Wrapper for pipe_put_tile_rgba(). Do format/cpp override to make the
- * tile util function think the surface is 16bit/channel, even if it's not.
- * See also: st_renderbuffer_alloc_storage()
- */
-static void
-acc_put_tile_rgba(struct pipe_context *pipe, struct pipe_transfer *acc_pt,
- uint x, uint y, uint w, uint h, const float *p)
-{
- enum pipe_format f = acc_pt->format;
- const struct pipe_format_block b = acc_pt->block;
-
- acc_pt->format = DEFAULT_ACCUM_PIPE_FORMAT;
- acc_pt->block.size = 8;
- acc_pt->block.width = 1;
- acc_pt->block.height = 1;
-
- pipe_put_tile_rgba(acc_pt, x, y, w, h, p);
-
- acc_pt->format = f;
- acc_pt->block = b;
-}
-
-
-
void
st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
{
struct st_renderbuffer *acc_strb = st_renderbuffer(rb);
- struct pipe_transfer *acc_pt;
- struct pipe_screen *screen = ctx->st->pipe->screen;
const GLint xpos = ctx->DrawBuffer->_Xmin;
const GLint ypos = ctx->DrawBuffer->_Ymin;
const GLint width = ctx->DrawBuffer->_Xmax - xpos;
const GLint height = ctx->DrawBuffer->_Ymax - ypos;
- GLubyte *map;
+ size_t stride = acc_strb->stride;
+ GLubyte *data = acc_strb->data;
- acc_pt = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0,
- PIPE_TRANSFER_WRITE, xpos, ypos,
- width, height);
- map = screen->transfer_map(screen, acc_pt);
-
- /* note acc_strb->format might not equal acc_pt->format */
+ if(!data)
+ return;
+
switch (acc_strb->format) {
case PIPE_FORMAT_R16G16B16A16_SNORM:
{
@@ -133,7 +78,7 @@ st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
GLshort a = FLOAT_TO_SHORT(ctx->Accum.ClearColor[3]);
int i, j;
for (i = 0; i < height; i++) {
- GLshort *dst = (GLshort *) (map + i * acc_pt->stride + xpos * 8);
+ GLshort *dst = (GLshort *) (data + (ypos + i) * stride + xpos * 8);
for (j = 0; j < width; j++) {
dst[0] = r;
dst[1] = g;
@@ -147,9 +92,6 @@ st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
default:
_mesa_problem(ctx, "unexpected format in st_clear_accum_buffer()");
}
-
- screen->transfer_unmap(screen, acc_pt);
- screen->tex_transfer_destroy(acc_pt);
}
@@ -159,25 +101,18 @@ accum_mad(GLcontext *ctx, GLfloat scale, GLfloat bias,
GLint xpos, GLint ypos, GLint width, GLint height,
struct st_renderbuffer *acc_strb)
{
- struct pipe_screen *screen = ctx->st->pipe->screen;
- struct pipe_transfer *acc_pt;
- GLubyte *map;
+ size_t stride = acc_strb->stride;
+ GLubyte *data = acc_strb->data;
- acc_pt = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0,
- PIPE_TRANSFER_READ_WRITE, xpos, ypos,
- width, height);
- map = screen->transfer_map(screen, acc_pt);
-
- /* note acc_strb->format might not equal acc_pt->format */
switch (acc_strb->format) {
case PIPE_FORMAT_R16G16B16A16_SNORM:
{
int i, j;
for (i = 0; i < height; i++) {
- GLshort *acc = (GLshort *) (map + (ypos + i) * acc_pt->stride + xpos * 8);
+ GLshort *acc = (GLshort *) (data + (ypos + i) * stride + xpos * 8);
for (j = 0; j < width * 4; j++) {
- float val = SHORT_TO_FLOAT(acc[j]) * scale + bias;
- acc[j] = FLOAT_TO_SHORT(val);
+ float val = SHORT_TO_FLOAT(*acc) * scale + bias;
+ *acc++ = FLOAT_TO_SHORT(val);
}
}
}
@@ -185,86 +120,95 @@ accum_mad(GLcontext *ctx, GLfloat scale, GLfloat bias,
default:
_mesa_problem(NULL, "unexpected format in st_clear_accum_buffer()");
}
-
- screen->transfer_unmap(screen, acc_pt);
- screen->tex_transfer_destroy(acc_pt);
}
static void
-accum_accum(struct pipe_context *pipe, GLfloat value,
+accum_accum(struct st_context *st, GLfloat value,
GLint xpos, GLint ypos, GLint width, GLint height,
struct st_renderbuffer *acc_strb,
struct st_renderbuffer *color_strb)
{
+ struct pipe_context *pipe = st->pipe;
struct pipe_screen *screen = pipe->screen;
- struct pipe_transfer *acc_trans, *color_trans;
- GLfloat *colorBuf, *accBuf;
- GLint i;
-
- acc_trans = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0,
- PIPE_TRANSFER_READ, xpos, ypos,
- width, height);
+ struct pipe_transfer *color_trans;
+ size_t stride = acc_strb->stride;
+ GLubyte *data = acc_strb->data;
+ GLfloat *buf;
- color_trans = screen->get_tex_transfer(screen, color_strb->texture, 0, 0, 0,
- PIPE_TRANSFER_READ, xpos, ypos,
- width, height);
+ color_trans = st_cond_flush_get_tex_transfer(st, color_strb->texture,
+ 0, 0, 0,
+ PIPE_TRANSFER_READ, xpos, ypos,
+ width, height);
- colorBuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat));
- accBuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat));
+ buf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat));
- pipe_get_tile_rgba(color_trans, 0, 0, width, height, colorBuf);
- acc_get_tile_rgba(pipe, acc_trans, 0, 0, width, height, accBuf);
+ pipe_get_tile_rgba(color_trans, 0, 0, width, height, buf);
- for (i = 0; i < 4 * width * height; i++) {
- accBuf[i] = accBuf[i] + colorBuf[i] * value;
+ switch (acc_strb->format) {
+ case PIPE_FORMAT_R16G16B16A16_SNORM:
+ {
+ const GLfloat *color = buf;
+ int i, j;
+ for (i = 0; i < height; i++) {
+ GLshort *acc = (GLshort *) (data + (ypos + i) * stride + xpos * 8);
+ for (j = 0; j < width * 4; j++) {
+ float val = *color++ * value;
+ *acc++ += FLOAT_TO_SHORT(val);
+ }
+ }
+ }
+ break;
+ default:
+ _mesa_problem(NULL, "unexpected format in st_clear_accum_buffer()");
}
- screen->tex_transfer_destroy(acc_trans);
- acc_trans = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0,
- PIPE_TRANSFER_WRITE, xpos, ypos,
- width, height);
-
- acc_put_tile_rgba(pipe, acc_trans, 0, 0, width, height, accBuf);
-
- _mesa_free(colorBuf);
- _mesa_free(accBuf);
- screen->tex_transfer_destroy(acc_trans);
+ _mesa_free(buf);
screen->tex_transfer_destroy(color_trans);
}
static void
-accum_load(struct pipe_context *pipe, GLfloat value,
+accum_load(struct st_context *st, GLfloat value,
GLint xpos, GLint ypos, GLint width, GLint height,
struct st_renderbuffer *acc_strb,
struct st_renderbuffer *color_strb)
{
+ struct pipe_context *pipe = st->pipe;
struct pipe_screen *screen = pipe->screen;
- struct pipe_transfer *acc_trans, *color_trans;
+ struct pipe_transfer *color_trans;
+ size_t stride = acc_strb->stride;
+ GLubyte *data = acc_strb->data;
GLfloat *buf;
- GLint i;
- acc_trans = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0,
- PIPE_TRANSFER_WRITE, xpos, ypos,
- width, height);
-
- color_trans = screen->get_tex_transfer(screen, color_strb->texture, 0, 0, 0,
- PIPE_TRANSFER_READ, xpos, ypos,
- width, height);
+ color_trans = st_cond_flush_get_tex_transfer(st, color_strb->texture,
+ 0, 0, 0,
+ PIPE_TRANSFER_READ, xpos, ypos,
+ width, height);
buf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat));
pipe_get_tile_rgba(color_trans, 0, 0, width, height, buf);
- for (i = 0; i < 4 * width * height; i++) {
- buf[i] = buf[i] * value;
+ switch (acc_strb->format) {
+ case PIPE_FORMAT_R16G16B16A16_SNORM:
+ {
+ const GLfloat *color = buf;
+ int i, j;
+ for (i = 0; i < height; i++) {
+ GLshort *acc = (GLshort *) (data + (ypos + i) * stride + xpos * 8);
+ for (j = 0; j < width * 4; j++) {
+ float val = *color++ * value;
+ *acc++ = FLOAT_TO_SHORT(val);
+ }
+ }
+ }
+ break;
+ default:
+ _mesa_problem(NULL, "unexpected format in st_clear_accum_buffer()");
}
- acc_put_tile_rgba(pipe, acc_trans, 0, 0, width, height, buf);
-
_mesa_free(buf);
- screen->tex_transfer_destroy(acc_trans);
screen->tex_transfer_destroy(color_trans);
}
@@ -278,45 +222,58 @@ accum_return(GLcontext *ctx, GLfloat value,
struct pipe_context *pipe = ctx->st->pipe;
struct pipe_screen *screen = pipe->screen;
const GLubyte *colormask = ctx->Color.ColorMask;
- struct pipe_transfer *acc_trans, *color_trans;
- GLfloat *abuf, *cbuf = NULL;
- GLint i, ch;
-
- abuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat));
-
- acc_trans = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0,
- PIPE_TRANSFER_READ, xpos, ypos,
- width, height);
+ enum pipe_transfer_usage usage;
+ struct pipe_transfer *color_trans;
+ size_t stride = acc_strb->stride;
+ const GLubyte *data = acc_strb->data;
+ GLfloat *buf;
- color_trans = screen->get_tex_transfer(screen, color_strb->texture, 0, 0, 0,
- PIPE_TRANSFER_READ_WRITE, xpos, ypos,
- width, height);
+ buf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat));
- acc_get_tile_rgba(pipe, acc_trans, 0, 0, width, height, abuf);
+ if (!colormask[0] || !colormask[1] || !colormask[2] || !colormask[3])
+ usage = PIPE_TRANSFER_READ_WRITE;
+ else
+ usage = PIPE_TRANSFER_WRITE;
+
+ color_trans = st_cond_flush_get_tex_transfer(st_context(ctx),
+ color_strb->texture, 0, 0, 0,
+ usage,
+ xpos, ypos,
+ width, height);
- if (!colormask[0] || !colormask[1] || !colormask[2] || !colormask[3]) {
- cbuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat));
- pipe_get_tile_rgba(color_trans, 0, 0, width, height, cbuf);
- }
+ if (usage != PIPE_TRANSFER_WRITE)
+ pipe_get_tile_rgba(color_trans, 0, 0, width, height, buf);
- for (i = 0; i < width * height; i++) {
- for (ch = 0; ch < 4; ch++) {
- if (colormask[ch]) {
- GLfloat val = abuf[i * 4 + ch] * value;
- abuf[i * 4 + ch] = CLAMP(val, 0.0f, 1.0f);
- }
- else {
- abuf[i * 4 + ch] = cbuf[i * 4 + ch];
+ switch (acc_strb->format) {
+ case PIPE_FORMAT_R16G16B16A16_SNORM:
+ {
+ GLfloat *color = buf;
+ int i, j, ch;
+ for (i = 0; i < height; i++) {
+ const GLshort *acc = (const GLshort *) (data + (ypos + i) * stride + xpos * 8);
+ for (j = 0; j < width; j++) {
+ for (ch = 0; ch < 4; ch++) {
+ if (colormask[ch]) {
+ GLfloat val = SHORT_TO_FLOAT(*acc * value);
+ *color = CLAMP(val, 0.0f, 1.0f);
+ }
+ else {
+ /* No change */
+ }
+ ++acc;
+ ++color;
+ }
+ }
}
}
+ break;
+ default:
+ _mesa_problem(NULL, "unexpected format in st_clear_accum_buffer()");
}
- pipe_put_tile_rgba(color_trans, 0, 0, width, height, abuf);
+ pipe_put_tile_rgba(color_trans, 0, 0, width, height, buf);
- _mesa_free(abuf);
- if (cbuf)
- _mesa_free(cbuf);
- screen->tex_transfer_destroy(acc_trans);
+ _mesa_free(buf);
screen->tex_transfer_destroy(color_trans);
}
@@ -325,7 +282,6 @@ static void
st_Accum(GLcontext *ctx, GLenum op, GLfloat value)
{
struct st_context *st = ctx->st;
- struct pipe_context *pipe = st->pipe;
struct st_renderbuffer *acc_strb
= st_renderbuffer(ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer);
struct st_renderbuffer *color_strb
@@ -336,6 +292,9 @@ st_Accum(GLcontext *ctx, GLenum op, GLfloat value)
const GLint width = ctx->DrawBuffer->_Xmax - xpos;
const GLint height = ctx->DrawBuffer->_Ymax - ypos;
+ if(!acc_strb->data)
+ return;
+
/* make sure color bufs aren't cached */
st_flush( st, PIPE_FLUSH_RENDER_CACHE, NULL );
@@ -352,11 +311,11 @@ st_Accum(GLcontext *ctx, GLenum op, GLfloat value)
break;
case GL_ACCUM:
if (value != 0.0F) {
- accum_accum(pipe, value, xpos, ypos, width, height, acc_strb, color_strb);
+ accum_accum(st, value, xpos, ypos, width, height, acc_strb, color_strb);
}
break;
case GL_LOAD:
- accum_load(pipe, value, xpos, ypos, width, height, acc_strb, color_strb);
+ accum_load(st, value, xpos, ypos, width, height, acc_strb, color_strb);
break;
case GL_RETURN:
accum_return(ctx, value, xpos, ypos, width, height, acc_strb, color_strb);
diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c
index 2d547dd072..8709633557 100644
--- a/src/mesa/state_tracker/st_cb_bitmap.c
+++ b/src/mesa/state_tracker/st_cb_bitmap.c
@@ -47,6 +47,8 @@
#include "st_cb_program.h"
#include "st_mesa_to_tgsi.h"
#include "st_texture.h"
+#include "st_inlines.h"
+
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
@@ -147,7 +149,7 @@ make_bitmap_fragment_program(GLcontext *ctx, GLuint samplerIndex)
p->Instructions[ic].SrcReg[0].Swizzle = SWIZZLE_XXXX;
p->Instructions[ic].SrcReg[0].Index = 0;
- p->Instructions[ic].SrcReg[0].NegateBase = NEGATE_XYZW;
+ p->Instructions[ic].SrcReg[0].Negate = NEGATE_XYZW;
ic++;
/* END; */
@@ -330,15 +332,16 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height,
* Create texture to hold bitmap pattern.
*/
pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, ctx->st->bitmap.tex_format,
- 0, width, height, 1, 0,
+ 0, width, height, 1,
PIPE_TEXTURE_USAGE_SAMPLER);
if (!pt) {
_mesa_unmap_bitmap_pbo(ctx, unpack);
return NULL;
}
- transfer = screen->get_tex_transfer(screen, pt, 0, 0, 0, PIPE_TRANSFER_WRITE,
- 0, 0, width, height);
+ transfer = st_no_flush_get_tex_transfer(st_context(ctx), pt, 0, 0, 0,
+ PIPE_TRANSFER_WRITE,
+ 0, 0, width, height);
dest = screen->transfer_map(screen, transfer);
@@ -425,11 +428,11 @@ setup_bitmap_vertex_data(struct st_context *st,
}
/* put vertex data into vbuf */
- pipe_buffer_write(pipe->screen,
- st->bitmap.vbuf,
- st->bitmap.vbuf_slot * sizeof st->bitmap.vertices,
- sizeof st->bitmap.vertices,
- st->bitmap.vertices);
+ st_no_flush_pipe_buffer_write(st,
+ st->bitmap.vbuf,
+ st->bitmap.vbuf_slot * sizeof st->bitmap.vertices,
+ sizeof st->bitmap.vertices,
+ st->bitmap.vertices);
return st->bitmap.vbuf_slot++ * sizeof st->bitmap.vertices;
}
@@ -570,8 +573,10 @@ reset_cache(struct st_context *st)
cache->ymin = 1000000;
cache->ymax = -1000000;
- if (cache->trans)
+ if (cache->trans) {
screen->tex_transfer_destroy(cache->trans);
+ cache->trans = NULL;
+ }
assert(!cache->texture);
@@ -579,16 +584,27 @@ reset_cache(struct st_context *st)
cache->texture = st_texture_create(st, PIPE_TEXTURE_2D,
st->bitmap.tex_format, 0,
BITMAP_CACHE_WIDTH, BITMAP_CACHE_HEIGHT,
- 1, 0,
- PIPE_TEXTURE_USAGE_SAMPLER);
+ 1, PIPE_TEXTURE_USAGE_SAMPLER);
+
+}
+
+static void
+create_cache_trans(struct st_context *st)
+{
+ struct pipe_context *pipe = st->pipe;
+ struct pipe_screen *screen = pipe->screen;
+ struct bitmap_cache *cache = st->bitmap.cache;
+
+ if (cache->trans)
+ return;
/* Map the texture transfer.
* Subsequent glBitmap calls will write into the texture image.
*/
- cache->trans = screen->get_tex_transfer(screen, cache->texture, 0, 0, 0,
- PIPE_TRANSFER_WRITE, 0, 0,
- BITMAP_CACHE_WIDTH,
- BITMAP_CACHE_HEIGHT);
+ cache->trans = st_no_flush_get_tex_transfer(st, cache->texture, 0, 0, 0,
+ PIPE_TRANSFER_WRITE, 0, 0,
+ BITMAP_CACHE_WIDTH,
+ BITMAP_CACHE_HEIGHT);
cache->buffer = screen->transfer_map(screen, cache->trans);
/* init image to all 0xff */
@@ -620,11 +636,13 @@ st_flush_bitmap_cache(struct st_context *st)
/* The texture transfer has been mapped until now.
* So unmap and release the texture transfer before drawing.
*/
- screen->transfer_unmap(screen, cache->trans);
- cache->buffer = NULL;
+ if (cache->trans) {
+ screen->transfer_unmap(screen, cache->trans);
+ cache->buffer = NULL;
- screen->tex_transfer_destroy(cache->trans);
- cache->trans = NULL;
+ screen->tex_transfer_destroy(cache->trans);
+ cache->trans = NULL;
+ }
draw_bitmap_quad(st->ctx,
cache->xpos,
@@ -709,6 +727,9 @@ accum_bitmap(struct st_context *st,
if (y + height > cache->ymax)
cache->ymax = y + height;
+ /* create the transfer if needed */
+ create_cache_trans(st);
+
unpack_bitmap(st, px, py, width, height, unpack, bitmap,
cache->buffer, BITMAP_CACHE_WIDTH);
@@ -821,8 +842,7 @@ st_destroy_bitmap(struct st_context *st)
struct pipe_screen *screen = pipe->screen;
struct bitmap_cache *cache = st->bitmap.cache;
- screen->transfer_unmap(screen, cache->trans);
- screen->tex_transfer_destroy(cache->trans);
+
if (st->bitmap.vs) {
cso_delete_vertex_shader(st->cso_context, st->bitmap.vs);
@@ -834,7 +854,11 @@ st_destroy_bitmap(struct st_context *st)
st->bitmap.vbuf = NULL;
}
- if (st->bitmap.cache) {
+ if (cache) {
+ if (cache->trans) {
+ screen->transfer_unmap(screen, cache->trans);
+ screen->tex_transfer_destroy(cache->trans);
+ }
pipe_texture_reference(&st->bitmap.cache->texture, NULL);
_mesa_free(st->bitmap.cache);
st->bitmap.cache = NULL;
diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c
index 3651e4ae7d..7021d73208 100644
--- a/src/mesa/state_tracker/st_cb_bufferobjects.c
+++ b/src/mesa/state_tracker/st_cb_bufferobjects.c
@@ -26,10 +26,17 @@
**************************************************************************/
+/**
+ * Functions for pixel buffer objects and vertex/element buffer objects.
+ */
+
+
#include "main/imports.h"
#include "main/mtypes.h"
+#include "main/arrayobj.h"
#include "main/bufferobj.h"
+#include "st_inlines.h"
#include "st_context.h"
#include "st_cb_bufferobjects.h"
@@ -38,14 +45,6 @@
#include "pipe/p_inlines.h"
-
-/* Pixel buffers and Vertex/index buffers are handled through these
- * mesa callbacks. Framebuffer/Renderbuffer objects are
- * created/managed elsewhere.
- */
-
-
-
/**
* There is some duplication between mesa's bufferobjects and our
* bufmgr buffers. Both have an integer handle and a hashtable to
@@ -97,13 +96,13 @@ st_bufferobj_subdata(GLcontext *ctx,
GLsizeiptrARB size,
const GLvoid * data, struct gl_buffer_object *obj)
{
- struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_buffer_object *st_obj = st_buffer_object(obj);
if (offset >= st_obj->size || size > (st_obj->size - offset))
return;
- pipe_buffer_write(pipe->screen, st_obj->buffer, offset, size, data);
+ st_cond_flush_pipe_buffer_write(st_context(ctx), st_obj->buffer,
+ offset, size, data);
}
@@ -117,13 +116,13 @@ st_bufferobj_get_subdata(GLcontext *ctx,
GLsizeiptrARB size,
GLvoid * data, struct gl_buffer_object *obj)
{
- struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_buffer_object *st_obj = st_buffer_object(obj);
if (offset >= st_obj->size || size > (st_obj->size - offset))
return;
- pipe_buffer_read(pipe->screen, st_obj->buffer, offset, size, data);
+ st_cond_flush_pipe_buffer_read(st_context(ctx), st_obj->buffer,
+ offset, size, data);
}
@@ -168,10 +167,16 @@ st_bufferobj_data(GLcontext *ctx,
st_obj->buffer = pipe_buffer_create( pipe->screen, 32, buffer_usage, size );
+ if (!st_obj->buffer) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferDataARB");
+ return;
+ }
+
st_obj->size = size;
if (data)
- st_bufferobj_subdata(ctx, target, 0, size, data, obj);
+ st_no_flush_pipe_buffer_write(st_context(ctx), st_obj->buffer, 0,
+ size, data);
}
@@ -182,9 +187,8 @@ static void *
st_bufferobj_map(GLcontext *ctx, GLenum target, GLenum access,
struct gl_buffer_object *obj)
{
- struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_buffer_object *st_obj = st_buffer_object(obj);
- GLuint flags;
+ uint flags;
switch (access) {
case GL_WRITE_ONLY:
@@ -200,8 +204,10 @@ st_bufferobj_map(GLcontext *ctx, GLenum target, GLenum access,
break;
}
- obj->Pointer = pipe_buffer_map(pipe->screen, st_obj->buffer, flags);
- if(obj->Pointer) {
+ obj->Pointer = st_cond_flush_pipe_buffer_map(st_context(ctx),
+ st_obj->buffer,
+ flags);
+ if (obj->Pointer) {
obj->Offset = 0;
obj->Length = obj->Size;
}
@@ -209,7 +215,6 @@ st_bufferobj_map(GLcontext *ctx, GLenum target, GLenum access,
}
-
/**
* Called via glMapBufferRange().
*/
@@ -220,7 +225,7 @@ st_bufferobj_map_range(GLcontext *ctx, GLenum target,
{
struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_buffer_object *st_obj = st_buffer_object(obj);
- GLuint flags = 0;
+ uint flags = 0x0;
char *map;
if (access & GL_MAP_WRITE_BIT)
@@ -242,8 +247,8 @@ st_bufferobj_map_range(GLcontext *ctx, GLenum target,
map = obj->Pointer = pipe_buffer_map_range(pipe->screen, st_obj->buffer, offset, length, flags);
if(obj->Pointer) {
- obj->Offset = 0;
- obj->Length = obj->Size;
+ obj->Offset = offset;
+ obj->Length = length;
map += offset;
}
@@ -262,7 +267,6 @@ st_bufferobj_flush_mapped_range(GLcontext *ctx, GLenum target,
/* Subrange is relative to mapped range */
assert(offset >= 0);
assert(length >= 0);
- assert(offset < obj->Length);
assert(offset + length <= obj->Length);
pipe_buffer_flush_mapped_range(pipe->screen, st_obj->buffer,
@@ -287,6 +291,43 @@ st_bufferobj_unmap(GLcontext *ctx, GLenum target, struct gl_buffer_object *obj)
}
+/**
+ * Called via glCopyBufferSubData().
+ */
+static void
+st_copy_buffer_subdata(GLcontext *ctx,
+ struct gl_buffer_object *src,
+ struct gl_buffer_object *dst,
+ GLintptr readOffset, GLintptr writeOffset,
+ GLsizeiptr size)
+{
+ struct pipe_context *pipe = st_context(ctx)->pipe;
+ struct st_buffer_object *srcObj = st_buffer_object(src);
+ struct st_buffer_object *dstObj = st_buffer_object(dst);
+ ubyte *srcPtr, *dstPtr;
+
+ /* buffer should not already be mapped */
+ assert(!src->Pointer);
+ assert(!dst->Pointer);
+
+ srcPtr = (ubyte *) pipe_buffer_map_range(pipe->screen,
+ srcObj->buffer,
+ readOffset, size,
+ PIPE_BUFFER_USAGE_CPU_READ);
+
+ dstPtr = (ubyte *) pipe_buffer_map_range(pipe->screen,
+ dstObj->buffer,
+ writeOffset, size,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
+
+ if (srcPtr && dstPtr)
+ _mesa_memcpy(dstPtr + writeOffset, srcPtr + readOffset, size);
+
+ pipe_buffer_unmap(pipe->screen, srcObj->buffer);
+ pipe_buffer_unmap(pipe->screen, dstObj->buffer);
+}
+
+
void
st_init_bufferobject_functions(struct dd_function_table *functions)
{
@@ -299,4 +340,9 @@ st_init_bufferobject_functions(struct dd_function_table *functions)
functions->MapBufferRange = st_bufferobj_map_range;
functions->FlushMappedBufferRange = st_bufferobj_flush_mapped_range;
functions->UnmapBuffer = st_bufferobj_unmap;
+ functions->CopyBufferSubData = st_copy_buffer_subdata;
+
+ /* For GL_APPLE_vertex_array_object */
+ functions->NewArrayObject = _mesa_new_array_object;
+ functions->DeleteArrayObject = _mesa_delete_array_object;
}
diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c
index 5bdc6a1330..668acbccb8 100644
--- a/src/mesa/state_tracker/st_cb_clear.c
+++ b/src/mesa/state_tracker/st_cb_clear.c
@@ -45,6 +45,7 @@
#include "st_program.h"
#include "st_public.h"
#include "st_mesa_to_tgsi.h"
+#include "st_inlines.h"
#include "pipe/p_context.h"
#include "pipe/p_inlines.h"
@@ -102,20 +103,6 @@ st_destroy_clear(struct st_context *st)
}
-static GLboolean
-is_depth_stencil_format(enum pipe_format pipeFormat)
-{
- switch (pipeFormat) {
- case PIPE_FORMAT_S8Z24_UNORM:
- case PIPE_FORMAT_Z24S8_UNORM:
- return GL_TRUE;
- default:
- return GL_FALSE;
- }
-}
-
-
-
/**
* Draw a screen-aligned quadrilateral.
* Coords are window coords with y=0=bottom. These will be passed
@@ -166,10 +153,10 @@ draw_quad(GLcontext *ctx,
}
/* put vertex data into vbuf */
- pipe_buffer_write(pipe->screen, st->clear.vbuf,
- st->clear.vbuf_slot * sizeof(st->clear.vertices),
- sizeof(st->clear.vertices),
- st->clear.vertices);
+ st_no_flush_pipe_buffer_write(st, st->clear.vbuf,
+ st->clear.vbuf_slot * sizeof(st->clear.vertices),
+ sizeof(st->clear.vertices),
+ st->clear.vertices);
/* draw */
util_draw_vertex_buffer(pipe,
@@ -330,7 +317,7 @@ static INLINE GLboolean
check_clear_depth_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb)
{
const struct st_renderbuffer *strb = st_renderbuffer(rb);
- const GLboolean isDS = is_depth_stencil_format(strb->surface->format);
+ const GLboolean isDS = pf_is_depth_and_stencil(strb->surface->format);
if (ctx->Scissor.Enabled)
return TRUE;
@@ -350,7 +337,7 @@ static INLINE GLboolean
check_clear_stencil_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb)
{
const struct st_renderbuffer *strb = st_renderbuffer(rb);
- const GLboolean isDS = is_depth_stencil_format(strb->surface->format);
+ const GLboolean isDS = pf_is_depth_and_stencil(strb->surface->format);
const GLuint stencilMax = (1 << rb->StencilBits) - 1;
const GLboolean maskStencil
= (ctx->Stencil.WriteMask[0] & stencilMax) != stencilMax;
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index ebb1d1142a..2027b713ce 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -53,6 +53,8 @@
#include "st_format.h"
#include "st_mesa_to_tgsi.h"
#include "st_texture.h"
+#include "st_inlines.h"
+
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
@@ -144,6 +146,8 @@ combined_drawpix_fragment_program(GLcontext *ctx)
st->pixel_xfer.xfer_prog_sn = st->pixel_xfer.program->serialNo;
st->pixel_xfer.user_prog_sn = st->fp->serialNo;
st->pixel_xfer.combined_prog_sn = stfp->serialNo;
+ /* can't reference new program directly, already have a reference on it */
+ st_reference_fragprog(st, &st->pixel_xfer.combined_prog, NULL);
st->pixel_xfer.combined_prog = stfp;
}
@@ -351,8 +355,7 @@ make_texture(struct st_context *st,
if (!pixels)
return NULL;
- pt = st_texture_create(st, PIPE_TEXTURE_2D, pipeFormat, 0, width, height,
- 1, 0,
+ pt = st_texture_create(st, PIPE_TEXTURE_2D, pipeFormat, 0, width, height, 1,
PIPE_TEXTURE_USAGE_SAMPLER);
if (!pt) {
_mesa_unmap_drawpix_pbo(ctx, unpack);
@@ -369,9 +372,9 @@ make_texture(struct st_context *st,
/* we'll do pixel transfer in a fragment shader */
ctx->_ImageTransferState = 0x0;
- transfer = screen->get_tex_transfer(screen, pt, 0, 0, 0,
- PIPE_TRANSFER_WRITE, 0, 0,
- width, height);
+ transfer = st_no_flush_get_tex_transfer(st, pt, 0, 0, 0,
+ PIPE_TRANSFER_WRITE, 0, 0,
+ width, height);
/* map texture transfer */
dest = screen->transfer_map(screen, transfer);
@@ -491,7 +494,7 @@ draw_quad(GLcontext *ctx, GLfloat x0, GLfloat y0, GLfloat z,
/* allocate/load buffer object with vertex data */
buf = pipe_buffer_create(pipe->screen, 32, PIPE_BUFFER_USAGE_VERTEX,
sizeof(verts));
- pipe_buffer_write(pipe->screen, buf, 0, sizeof(verts), verts);
+ st_no_flush_pipe_buffer_write(st, buf, 0, sizeof(verts), verts);
util_draw_vertex_buffer(pipe, buf, 0,
PIPE_PRIM_QUADS,
@@ -627,13 +630,12 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
struct pipe_context *pipe = st->pipe;
struct pipe_screen *screen = pipe->screen;
struct st_renderbuffer *strb;
+ enum pipe_transfer_usage usage;
struct pipe_transfer *pt;
const GLboolean zoom = ctx->Pixel.ZoomX != 1.0 || ctx->Pixel.ZoomY != 1.0;
GLint skipPixels;
ubyte *stmap;
- pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
-
strb = st_renderbuffer(ctx->DrawBuffer->
Attachment[BUFFER_STENCIL].Renderbuffer);
@@ -641,9 +643,15 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
y = ctx->DrawBuffer->Height - y - height;
}
- pt = screen->get_tex_transfer(screen, strb->texture, 0, 0, 0,
- PIPE_TRANSFER_WRITE, x, y,
- width, height);
+ if(format != GL_DEPTH_STENCIL &&
+ pf_get_component_bits( strb->format, PIPE_FORMAT_COMP_Z ) != 0)
+ usage = PIPE_TRANSFER_READ_WRITE;
+ else
+ usage = PIPE_TRANSFER_WRITE;
+
+ pt = st_cond_flush_get_tex_transfer(st_context(ctx), strb->texture, 0, 0, 0,
+ usage, x, y,
+ width, height);
stmap = screen->transfer_map(screen, pt);
@@ -693,6 +701,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
case PIPE_FORMAT_S8_UNORM:
{
ubyte *dest = stmap + spanY * pt->stride + spanX;
+ assert(usage == PIPE_TRANSFER_WRITE);
memcpy(dest, sValues, spanWidth);
}
break;
@@ -700,6 +709,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
if (format == GL_DEPTH_STENCIL) {
uint *dest = (uint *) (stmap + spanY * pt->stride + spanX*4);
GLint k;
+ assert(usage == PIPE_TRANSFER_WRITE);
for (k = 0; k < spanWidth; k++) {
dest[k] = zValues[k] | (sValues[k] << 24);
}
@@ -707,6 +717,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
else {
uint *dest = (uint *) (stmap + spanY * pt->stride + spanX*4);
GLint k;
+ assert(usage == PIPE_TRANSFER_READ_WRITE);
for (k = 0; k < spanWidth; k++) {
dest[k] = (dest[k] & 0xffffff) | (sValues[k] << 24);
}
@@ -716,13 +727,15 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
if (format == GL_DEPTH_STENCIL) {
uint *dest = (uint *) (stmap + spanY * pt->stride + spanX*4);
GLint k;
+ assert(usage == PIPE_TRANSFER_WRITE);
for (k = 0; k < spanWidth; k++) {
- dest[k] = zValues[k] | (sValues[k] << 24);
+ dest[k] = (zValues[k] << 8) | (sValues[k] & 0xff);
}
}
else {
uint *dest = (uint *) (stmap + spanY * pt->stride + spanX*4);
GLint k;
+ assert(usage == PIPE_TRANSFER_READ_WRITE);
for (k = 0; k < spanWidth; k++) {
dest[k] = (dest[k] & 0xffffff00) | (sValues[k] & 0xff);
}
@@ -756,7 +769,6 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
struct st_vertex_program *stvp;
struct st_context *st = ctx->st;
struct pipe_surface *ps;
- GLuint bufferFormat;
const GLfloat *color;
if (format == GL_STENCIL_INDEX ||
@@ -784,8 +796,6 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
color = NULL;
}
- bufferFormat = ps->format;
-
/* draw with textured quad */
{
struct pipe_texture *pt
@@ -810,6 +820,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
{
struct st_renderbuffer *rbDraw = st_renderbuffer(ctx->DrawBuffer->_StencilBuffer);
struct pipe_screen *screen = ctx->st->pipe->screen;
+ enum pipe_transfer_usage usage;
struct pipe_transfer *ptDraw;
ubyte *drawMap;
ubyte *buffer;
@@ -826,9 +837,15 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
GL_STENCIL_INDEX, GL_UNSIGNED_BYTE,
&ctx->DefaultPacking, buffer);
- ptDraw = screen->get_tex_transfer(screen, rbDraw->texture, 0, 0, 0,
- PIPE_TRANSFER_WRITE, dstx, dsty,
- width, height);
+ if(pf_get_component_bits( rbDraw->format, PIPE_FORMAT_COMP_Z ) != 0)
+ usage = PIPE_TRANSFER_READ_WRITE;
+ else
+ usage = PIPE_TRANSFER_WRITE;
+
+ ptDraw = st_cond_flush_get_tex_transfer(st_context(ctx),
+ rbDraw->texture, 0, 0, 0,
+ usage, dstx, dsty,
+ width, height);
assert(ptDraw->block.width == 1);
assert(ptDraw->block.height == 1);
@@ -857,6 +874,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
{
uint *dst4 = (uint *) dst;
int j;
+ assert(usage == PIPE_TRANSFER_READ_WRITE);
for (j = 0; j < width; j++) {
*dst4 = (*dst4 & 0xffffff) | (src[j] << 24);
dst4++;
@@ -867,6 +885,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
{
uint *dst4 = (uint *) dst;
int j;
+ assert(usage == PIPE_TRANSFER_READ_WRITE);
for (j = 0; j < width; j++) {
*dst4 = (*dst4 & 0xffffff00) | (src[j] & 0xff);
dst4++;
@@ -874,6 +893,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
}
break;
case PIPE_FORMAT_S8_UNORM:
+ assert(usage == PIPE_TRANSFER_WRITE);
memcpy(dst, src, width);
break;
default:
@@ -904,11 +924,38 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
GLfloat *color;
enum pipe_format srcFormat, texFormat;
- /* make sure rendering has completed */
pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
st_validate_state(st);
+ if (srcx < 0) {
+ width -= -srcx;
+ dstx += -srcx;
+ srcx = 0;
+ }
+
+ if (srcy < 0) {
+ height -= -srcy;
+ dsty += -srcy;
+ srcy = 0;
+ }
+
+ if (dstx < 0) {
+ width -= -dstx;
+ srcx += -dstx;
+ dstx = 0;
+ }
+
+ if (dsty < 0) {
+ height -= -dsty;
+ srcy += -dsty;
+ dsty = 0;
+ }
+
+ if (width < 0 || height < 0)
+ return;
+
+
if (type == GL_STENCIL) {
/* can't use texturing to do stencil */
copy_stencil_pixels(ctx, srcx, srcy, width, height, dstx, dsty);
@@ -950,15 +997,24 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
}
}
+ if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) {
+ srcy = ctx->DrawBuffer->Height - srcy - height;
+
+ if (srcy < 0) {
+ height -= -srcy;
+ srcy = 0;
+ }
+
+ if (height < 0)
+ return;
+ }
+
pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, texFormat, 0,
- width, height, 1, 0,
+ width, height, 1,
PIPE_TEXTURE_USAGE_SAMPLER);
if (!pt)
return;
- if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) {
- srcy = ctx->DrawBuffer->Height - srcy - height;
- }
if (srcFormat == texFormat) {
/* copy source framebuffer surface into mipmap/texture */
@@ -978,13 +1034,13 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
else {
/* CPU-based fallback/conversion */
struct pipe_transfer *ptRead =
- screen->get_tex_transfer(screen, rbRead->texture, 0, 0, 0,
- PIPE_TRANSFER_READ, srcx, srcy, width,
- height);
+ st_cond_flush_get_tex_transfer(st, rbRead->texture, 0, 0, 0,
+ PIPE_TRANSFER_READ, srcx, srcy, width,
+ height);
struct pipe_transfer *ptTex =
- screen->get_tex_transfer(screen, pt, 0, 0, 0, PIPE_TRANSFER_WRITE,
- 0, 0, width, height);
+ st_cond_flush_get_tex_transfer(st, pt, 0, 0, 0, PIPE_TRANSFER_WRITE,
+ 0, 0, width, height);
if (type == GL_COLOR) {
/* alternate path using get/put_tile() */
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index f74d0d46d0..ecdb988033 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -88,94 +88,92 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
{
struct pipe_context *pipe = ctx->st->pipe;
struct st_renderbuffer *strb = st_renderbuffer(rb);
- struct pipe_texture template;
- unsigned surface_usage;
-
- /* Free the old surface and texture
- */
- pipe_surface_reference( &strb->surface, NULL );
- pipe_texture_reference( &strb->texture, NULL );
-
-
- memset(&template, 0, sizeof(template));
-
- if (strb->format != PIPE_FORMAT_NONE) {
- template.format = strb->format;
- }
- else {
- template.format = st_choose_renderbuffer_format(pipe, internalFormat);
- }
-
+ enum pipe_format format;
+
+ if (strb->format != PIPE_FORMAT_NONE)
+ format = strb->format;
+ else
+ format = st_choose_renderbuffer_format(pipe, internalFormat);
+
+ /* init renderbuffer fields */
strb->Base.Width = width;
strb->Base.Height = height;
- init_renderbuffer_bits(strb, template.format);
-
- template.target = PIPE_TEXTURE_2D;
- template.compressed = 0;
- pf_get_block(template.format, &template.block);
- template.width[0] = width;
- template.height[0] = height;
- template.depth[0] = 1;
- template.last_level = 0;
- template.nr_samples = rb->NumSamples;
-
- if (pf_is_depth_stencil(template.format)) {
- template.tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL;
+ init_renderbuffer_bits(strb, format);
+
+ strb->defined = GL_FALSE; /* undefined contents now */
+
+ if(strb->software) {
+ struct pipe_format_block block;
+ size_t size;
+
+ _mesa_free(strb->data);
+
+ assert(strb->format != PIPE_FORMAT_NONE);
+ pf_get_block(strb->format, &block);
+
+ strb->stride = pf_get_stride(&block, width);
+ size = pf_get_2d_size(&block, strb->stride, height);
+
+ strb->data = _mesa_malloc(size);
+
+ return strb->data != NULL;
}
else {
- template.tex_usage = (PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
- PIPE_TEXTURE_USAGE_RENDER_TARGET);
- }
-
-
- /* Probably need dedicated flags for surface usage too:
- */
- surface_usage = (PIPE_BUFFER_USAGE_GPU_READ |
- PIPE_BUFFER_USAGE_GPU_WRITE);
-#if 0
- PIPE_BUFFER_USAGE_CPU_READ |
- PIPE_BUFFER_USAGE_CPU_WRITE);
-#endif
-
- strb->texture = pipe->screen->texture_create( pipe->screen,
- &template );
+ struct pipe_texture template;
+ unsigned surface_usage;
+
+ /* Free the old surface and texture
+ */
+ pipe_surface_reference( &strb->surface, NULL );
+ pipe_texture_reference( &strb->texture, NULL );
- /* Special path for accum buffers.
- *
- * Try a different surface format. Since accum buffers are s/w
- * only for now, the surface pixel format doesn't really matter,
- * only that the buffer is large enough.
- */
- if (!strb->texture && template.format == DEFAULT_ACCUM_PIPE_FORMAT)
- {
- /* Actually, just setting this usage value should be sufficient
- * to tell the driver to go ahead and allocate the buffer, even
- * if HW doesn't support the format.
+ /* Setup new texture template.
*/
- template.tex_usage = 0;
- surface_usage = (PIPE_BUFFER_USAGE_CPU_READ |
+ memset(&template, 0, sizeof(template));
+ template.target = PIPE_TEXTURE_2D;
+ template.format = format;
+ pf_get_block(format, &template.block);
+ template.width[0] = width;
+ template.height[0] = height;
+ template.depth[0] = 1;
+ template.last_level = 0;
+ template.nr_samples = rb->NumSamples;
+ if (pf_is_depth_stencil(format)) {
+ template.tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL;
+ }
+ else {
+ template.tex_usage = (PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
+ PIPE_TEXTURE_USAGE_RENDER_TARGET);
+ }
+
+ /* Probably need dedicated flags for surface usage too:
+ */
+ surface_usage = (PIPE_BUFFER_USAGE_GPU_READ |
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+#if 0
+ PIPE_BUFFER_USAGE_CPU_READ |
PIPE_BUFFER_USAGE_CPU_WRITE);
+#endif
strb->texture = pipe->screen->texture_create( pipe->screen,
&template );
- }
-
- if (!strb->texture)
- return FALSE;
+ if (!strb->texture)
+ return FALSE;
- strb->surface = pipe->screen->get_tex_surface( pipe->screen,
- strb->texture,
- 0, 0, 0,
- surface_usage );
+ strb->surface = pipe->screen->get_tex_surface( pipe->screen,
+ strb->texture,
+ 0, 0, 0,
+ surface_usage );
- assert(strb->surface->texture);
- assert(strb->surface->format);
- assert(strb->surface->width == width);
- assert(strb->surface->height == height);
+ assert(strb->surface->texture);
+ assert(strb->surface->format);
+ assert(strb->surface->width == width);
+ assert(strb->surface->height == height);
- return strb->surface != NULL;
+ return strb->surface != NULL;
+ }
}
@@ -189,6 +187,7 @@ st_renderbuffer_delete(struct gl_renderbuffer *rb)
ASSERT(strb);
pipe_surface_reference(&strb->surface, NULL);
pipe_texture_reference(&strb->texture, NULL);
+ _mesa_free(strb->data);
_mesa_free(strb);
}
@@ -245,7 +244,7 @@ st_new_renderbuffer(GLcontext *ctx, GLuint name)
* renderbuffer). The window system code determines the format.
*/
struct gl_renderbuffer *
-st_new_renderbuffer_fb(enum pipe_format format, int samples)
+st_new_renderbuffer_fb(enum pipe_format format, int samples, boolean sw)
{
struct st_renderbuffer *strb;
@@ -259,7 +258,8 @@ st_new_renderbuffer_fb(enum pipe_format format, int samples)
strb->Base.ClassID = 0x4242; /* just a unique value */
strb->Base.NumSamples = samples;
strb->format = format;
-
+ strb->software = sw;
+
switch (format) {
case PIPE_FORMAT_A8R8G8B8_UNORM:
case PIPE_FORMAT_B8G8R8A8_UNORM:
@@ -290,7 +290,7 @@ st_new_renderbuffer_fb(enum pipe_format format, int samples)
strb->Base.InternalFormat = GL_STENCIL_INDEX8_EXT;
strb->Base._BaseFormat = GL_STENCIL_INDEX;
break;
- case DEFAULT_ACCUM_PIPE_FORMAT: /*PIPE_FORMAT_R16G16B16A16_SNORM*/
+ case PIPE_FORMAT_R16G16B16A16_SNORM:
strb->Base.InternalFormat = GL_RGBA16;
strb->Base._BaseFormat = GL_RGBA;
break;
@@ -346,6 +346,7 @@ st_render_texture(GLcontext *ctx,
struct gl_framebuffer *fb,
struct gl_renderbuffer_attachment *att)
{
+ struct pipe_screen *screen = ctx->st->pipe->screen;
struct st_renderbuffer *strb;
struct gl_renderbuffer *rb;
struct pipe_texture *pt = st_get_texobj_texture(att->Texture);
@@ -368,6 +369,8 @@ st_render_texture(GLcontext *ctx,
rb->AllocStorage = NULL; /* should not get called */
strb = st_renderbuffer(rb);
+ assert(strb->Base.RefCount > 0);
+
/* get the texture for the texture object */
stObj = st_texture_object(att->Texture);
@@ -387,7 +390,14 @@ st_render_texture(GLcontext *ctx,
pipe_surface_reference(&strb->surface, NULL);
- /* the new surface will be created during framebuffer validation */
+ /* new surface for rendering into the texture */
+ strb->surface = screen->get_tex_surface(screen,
+ strb->texture,
+ strb->rtt_face,
+ strb->rtt_level,
+ strb->rtt_slice,
+ PIPE_BUFFER_USAGE_GPU_READ |
+ PIPE_BUFFER_USAGE_GPU_WRITE);
init_renderbuffer_bits(strb, pt->format);
@@ -455,6 +465,134 @@ st_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb)
}
+/**
+ * Copy back color buffer to front color buffer.
+ */
+static void
+copy_back_to_front(struct st_context *st,
+ struct gl_framebuffer *fb,
+ gl_buffer_index frontIndex,
+ gl_buffer_index backIndex)
+
+{
+ struct st_framebuffer *stfb = (struct st_framebuffer *) fb;
+ struct pipe_surface *surf_front, *surf_back;
+
+ (void) st_get_framebuffer_surface(stfb, frontIndex, &surf_front);
+ (void) st_get_framebuffer_surface(stfb, backIndex, &surf_back);
+
+ if (surf_front && surf_back) {
+ st->pipe->surface_copy(st->pipe,
+ surf_front, 0, 0, /* dest */
+ surf_back, 0, 0, /* src */
+ fb->Width, fb->Height);
+ }
+}
+
+
+/**
+ * Check if we're drawing into, or read from, a front color buffer. If the
+ * front buffer is missing, create it now.
+ *
+ * The back color buffer must exist since we'll use its format/samples info
+ * for creating the front buffer.
+ *
+ * \param frontIndex either BUFFER_FRONT_LEFT or BUFFER_FRONT_RIGHT
+ * \param backIndex either BUFFER_BACK_LEFT or BUFFER_BACK_RIGHT
+ */
+static void
+check_create_front_buffer(GLcontext *ctx, struct gl_framebuffer *fb,
+ gl_buffer_index frontIndex,
+ gl_buffer_index backIndex)
+{
+ if (fb->Attachment[frontIndex].Renderbuffer == NULL) {
+ GLboolean create = GL_FALSE;
+
+ /* check if drawing to or reading from front buffer */
+ if (fb->_ColorReadBufferIndex == frontIndex) {
+ create = GL_TRUE;
+ }
+ else {
+ GLuint b;
+ for (b = 0; b < fb->_NumColorDrawBuffers; b++) {
+ if (fb->_ColorDrawBufferIndexes[b] == frontIndex) {
+ create = GL_TRUE;
+ break;
+ }
+ }
+ }
+
+ if (create) {
+ struct st_renderbuffer *back;
+ struct gl_renderbuffer *front;
+ enum pipe_format colorFormat;
+ uint samples;
+
+ if (0)
+ _mesa_debug(ctx, "Allocate new front buffer\n");
+
+ /* get back renderbuffer info */
+ back = st_renderbuffer(fb->Attachment[backIndex].Renderbuffer);
+ colorFormat = back->format;
+ samples = back->Base.NumSamples;
+
+ /* create front renderbuffer */
+ front = st_new_renderbuffer_fb(colorFormat, samples, FALSE);
+ _mesa_add_renderbuffer(fb, frontIndex, front);
+
+ /* alloc texture/surface for new front buffer */
+ front->AllocStorage(ctx, front, front->InternalFormat,
+ fb->Width, fb->Height);
+
+ /* initialize the front color buffer contents by copying
+ * the back buffer.
+ */
+ copy_back_to_front(ctx->st, fb, frontIndex, backIndex);
+ }
+ }
+}
+
+
+/**
+ * If front left/right color buffers are missing, create them now.
+ */
+static void
+check_create_front_buffers(GLcontext *ctx, struct gl_framebuffer *fb)
+{
+ /* check if we need to create the front left buffer now */
+ check_create_front_buffer(ctx, fb, BUFFER_FRONT_LEFT, BUFFER_BACK_LEFT);
+
+ if (fb->Visual.stereoMode) {
+ check_create_front_buffer(ctx, fb, BUFFER_FRONT_RIGHT, BUFFER_BACK_RIGHT);
+ }
+
+ st_invalidate_state(ctx, _NEW_BUFFERS);
+}
+
+
+/**
+ * Called via glDrawBuffer.
+ */
+static void
+st_DrawBuffers(GLcontext *ctx, GLsizei count, const GLenum *buffers)
+{
+ (void) count;
+ (void) buffers;
+ check_create_front_buffers(ctx, ctx->DrawBuffer);
+}
+
+
+/**
+ * Called via glReadBuffer.
+ */
+static void
+st_ReadBuffer(GLcontext *ctx, GLenum buffer)
+{
+ (void) buffer;
+ check_create_front_buffers(ctx, ctx->ReadBuffer);
+}
+
+
void st_init_fbo_functions(struct dd_function_table *functions)
{
functions->NewFramebuffer = st_new_framebuffer;
@@ -467,4 +605,7 @@ void st_init_fbo_functions(struct dd_function_table *functions)
/* no longer needed by core Mesa, drivers handle resizes...
functions->ResizeBuffers = st_resize_buffers;
*/
+
+ functions->DrawBuffers = st_DrawBuffers;
+ functions->ReadBuffer = st_ReadBuffer;
}
diff --git a/src/mesa/state_tracker/st_cb_fbo.h b/src/mesa/state_tracker/st_cb_fbo.h
index 44fa9fe9a4..bea6eb89c3 100644
--- a/src/mesa/state_tracker/st_cb_fbo.h
+++ b/src/mesa/state_tracker/st_cb_fbo.h
@@ -30,10 +30,6 @@
#define ST_CB_FBO_H
-#define DEFAULT_ACCUM_PIPE_FORMAT PIPE_FORMAT_R16G16B16A16_SNORM
-
-
-
/**
* Derived renderbuffer class. Just need to add a pointer to the
* pipe surface.
@@ -44,7 +40,15 @@ struct st_renderbuffer
struct pipe_texture *texture;
struct pipe_surface *surface; /* temporary view into texture */
enum pipe_format format; /** preferred format, or PIPE_FORMAT_NONE */
-
+ GLboolean defined; /**< defined contents? */
+
+ /**
+ * Used only when hardware accumulation buffers are not supported.
+ */
+ boolean software;
+ size_t stride;
+ void *data;
+
struct st_texture_object *rtt; /**< GL render to texture's texture */
int rtt_level, rtt_face, rtt_slice;
@@ -62,7 +66,7 @@ st_renderbuffer(struct gl_renderbuffer *rb)
extern struct gl_renderbuffer *
-st_new_renderbuffer_fb(enum pipe_format format, int samples);
+st_new_renderbuffer_fb(enum pipe_format format, int samples, boolean sw);
extern void
st_init_fbo_functions(struct dd_function_table *functions);
diff --git a/src/mesa/state_tracker/st_cb_flush.c b/src/mesa/state_tracker/st_cb_flush.c
index 7d7d3823c9..8ceeeabcd3 100644
--- a/src/mesa/state_tracker/st_cb_flush.c
+++ b/src/mesa/state_tracker/st_cb_flush.c
@@ -47,10 +47,19 @@
#include "util/u_blit.h"
+/** Check if we have a front color buffer and if it's been drawn to. */
static INLINE GLboolean
is_front_buffer_dirty(struct st_context *st)
{
- return st->frontbuffer_status == FRONT_STATUS_DIRTY;
+ if (st->frontbuffer_status == FRONT_STATUS_DIRTY) {
+ return GL_TRUE;
+ }
+ else {
+ GLframebuffer *fb = st->ctx->DrawBuffer;
+ struct st_renderbuffer *strb
+ = st_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer);
+ return strb && strb->defined;
+ }
}
@@ -82,7 +91,7 @@ display_front_buffer(struct st_context *st)
void st_flush( struct st_context *st, uint pipeFlushFlags,
struct pipe_fence_handle **fence )
{
- FLUSH_VERTICES(st->ctx, 0);
+ FLUSH_CURRENT(st->ctx, 0);
/* Release any vertex buffers that might potentially be accessed in
* successive frames:
diff --git a/src/mesa/state_tracker/st_cb_rasterpos.c b/src/mesa/state_tracker/st_cb_rasterpos.c
index 7dd2352739..3bcccd0df4 100644
--- a/src/mesa/state_tracker/st_cb_rasterpos.c
+++ b/src/mesa/state_tracker/st_cb_rasterpos.c
@@ -194,9 +194,10 @@ new_draw_rastpos_stage(GLcontext *ctx, struct draw_context *draw)
rs->stage.destroy = rastpos_destroy;
rs->ctx = ctx;
- for (i = 0; i < VERT_ATTRIB_MAX; i++) {
+ for (i = 0; i < Elements(rs->array); i++) {
rs->array[i].Size = 4;
rs->array[i].Type = GL_FLOAT;
+ rs->array[i].Format = GL_RGBA;
rs->array[i].Stride = 0;
rs->array[i].StrideB = 0;
rs->array[i].Ptr = (GLubyte *) ctx->Current.Attrib[i];
diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c
index 9ce5f3fe84..ccf1a0b563 100644
--- a/src/mesa/state_tracker/st_cb_readpixels.c
+++ b/src/mesa/state_tracker/st_cb_readpixels.c
@@ -42,13 +42,15 @@
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
#include "util/u_tile.h"
+
#include "st_context.h"
#include "st_cb_bitmap.h"
#include "st_cb_readpixels.h"
#include "st_cb_fbo.h"
#include "st_format.h"
#include "st_public.h"
-
+#include "st_texture.h"
+#include "st_inlines.h"
/**
* Special case for reading stencil buffer.
@@ -73,8 +75,11 @@ st_read_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
}
/* Create a read transfer from the renderbuffer's texture */
- pt = screen->get_tex_transfer(screen, strb->texture, 0, 0, 0,
- PIPE_TRANSFER_READ, x, y, width, height);
+
+ pt = st_cond_flush_get_tex_transfer(st_context(ctx), strb->texture,
+ 0, 0, 0,
+ PIPE_TRANSFER_READ, x, y,
+ width, height);
/* map the stencil buffer */
stmap = screen->transfer_map(screen, pt);
@@ -107,7 +112,7 @@ st_read_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
case PIPE_FORMAT_S8Z24_UNORM:
if (format == GL_DEPTH_STENCIL) {
const uint *src = (uint *) (stmap + srcY * pt->stride);
- const GLfloat scale = 1.0 / (0xffffff);
+ const GLfloat scale = 1.0f / (0xffffff);
GLint k;
for (k = 0; k < width; k++) {
sValues[k] = src[k] >> 24;
@@ -125,7 +130,7 @@ st_read_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
case PIPE_FORMAT_Z24S8_UNORM:
if (format == GL_DEPTH_STENCIL) {
const uint *src = (uint *) (stmap + srcY * pt->stride);
- const GLfloat scale = 1.0 / (0xffffff);
+ const GLfloat scale = 1.0f / (0xffffff);
GLint k;
for (k = 0; k < width; k++) {
sValues[k] = src[k] & 0xff;
@@ -240,8 +245,10 @@ st_fast_readpixels(GLcontext *ctx, struct st_renderbuffer *strb,
y = strb->texture->height[0] - y - height;
}
- trans = screen->get_tex_transfer(screen, strb->texture, 0, 0, 0,
- PIPE_TRANSFER_READ, x, y, width, height);
+ trans = st_cond_flush_get_tex_transfer(st_context(ctx), strb->texture,
+ 0, 0, 0,
+ PIPE_TRANSFER_READ, x, y,
+ width, height);
if (!trans) {
return GL_FALSE;
}
@@ -350,7 +357,6 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
if (!dest)
return;
- /* make sure rendering has completed */
st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
if (format == GL_STENCIL_INDEX ||
@@ -395,8 +401,10 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
}
/* Create a read transfer from the renderbuffer's texture */
- trans = screen->get_tex_transfer(screen, strb->texture, 0, 0, 0,
- PIPE_TRANSFER_READ, x, y, width, height);
+ trans = st_cond_flush_get_tex_transfer(st_context(ctx), strb->texture,
+ 0, 0, 0,
+ PIPE_TRANSFER_READ, x, y,
+ width, height);
/* determine bottom-to-top vs. top-to-bottom order */
if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) {
@@ -437,11 +445,16 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
}
}
else {
- /* untested, but simple: */
+ /* XXX: unreachable code -- should be before st_read_stencil_pixels */
assert(format == GL_DEPTH_STENCIL_EXT);
for (i = 0; i < height; i++) {
+ GLuint *zshort = (GLuint *)dst;
pipe_get_tile_raw(trans, 0, y, width, 1, dst, 0);
y += yStep;
+ /* Reverse into 24/8 */
+ for (j = 0; j < width; j++) {
+ zshort[j] = (zshort[j] << 8) | (zshort[j] >> 24);
+ }
dst += dstStride;
}
}
@@ -464,7 +477,7 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
}
}
else {
- /* untested, but simple: */
+ /* XXX: unreachable code -- should be before st_read_stencil_pixels */
assert(format == GL_DEPTH_STENCIL_EXT);
for (i = 0; i < height; i++) {
pipe_get_tile_raw(trans, 0, y, width, 1, dst, 0);
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index 8013e69e8e..14b78d1253 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -26,6 +26,7 @@
**************************************************************************/
#include "main/mfeatures.h"
+#include "main/bufferobj.h"
#if FEATURE_convolve
#include "main/convolve.h"
#endif
@@ -49,12 +50,15 @@
#include "state_tracker/st_public.h"
#include "state_tracker/st_texture.h"
#include "state_tracker/st_gen_mipmap.h"
+#include "state_tracker/st_inlines.h"
+#include "state_tracker/st_atom.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
#include "util/u_tile.h"
#include "util/u_blit.h"
+#include "util/u_surface.h"
#define DBG if (0) printf
@@ -88,7 +92,7 @@ gl_target_to_pipe(GLenum target)
* Return nominal bytes per texel for a compressed format, 0 for non-compressed
* format.
*/
-static int
+static GLuint
compressed_num_bytes(GLuint mesaFormat)
{
switch(mesaFormat) {
@@ -110,6 +114,25 @@ compressed_num_bytes(GLuint mesaFormat)
}
+static GLboolean
+is_compressed_mesa_format(const struct gl_texture_format *format)
+{
+ switch (format->MesaFormat) {
+ case MESA_FORMAT_RGB_DXT1:
+ case MESA_FORMAT_RGBA_DXT1:
+ case MESA_FORMAT_RGBA_DXT3:
+ case MESA_FORMAT_RGBA_DXT5:
+ case MESA_FORMAT_SRGB_DXT1:
+ case MESA_FORMAT_SRGBA_DXT1:
+ case MESA_FORMAT_SRGBA_DXT3:
+ case MESA_FORMAT_SRGBA_DXT5:
+ return GL_TRUE;
+ default:
+ return GL_FALSE;
+ }
+}
+
+
/** called via ctx->Driver.NewTextureImage() */
static struct gl_texture_image *
st_NewTextureImage(GLcontext * ctx)
@@ -169,7 +192,7 @@ st_FreeTextureImageData(GLcontext * ctx, struct gl_texture_image *texImage)
* than COPY_DWORDS would:
* XXX Put this in src/mesa/main/imports.h ???
*/
-#if defined(i386) || defined(__i386__)
+#if defined(PIPE_CC_GCC) && defined(PIPE_ARCH_X86)
static INLINE void *
__memcpy(void *to, const void *from, size_t n)
{
@@ -227,6 +250,21 @@ logbase2(int n)
/**
+ * Return default texture usage bitmask for the given texture format.
+ */
+static GLuint
+default_usage(enum pipe_format fmt)
+{
+ GLuint usage = PIPE_TEXTURE_USAGE_SAMPLER;
+ if (pf_is_depth_stencil(fmt))
+ usage |= PIPE_TEXTURE_USAGE_DEPTH_STENCIL;
+ else
+ usage |= PIPE_TEXTURE_USAGE_RENDER_TARGET;
+ return usage;
+}
+
+
+/**
* Allocate a pipe_texture object for the given st_texture_object using
* the given st_texture_image to guess the mipmap size/levels.
*
@@ -250,7 +288,7 @@ guess_and_alloc_texture(struct st_context *st,
GLuint width = stImage->base.Width2; /* size w/out border */
GLuint height = stImage->base.Height2;
GLuint depth = stImage->base.Depth2;
- GLuint i, comp_byte = 0;
+ GLuint i, usage;
enum pipe_format fmt;
DBG("%s\n", __FUNCTION__);
@@ -308,10 +346,10 @@ guess_and_alloc_texture(struct st_context *st,
lastLevel = firstLevel + MAX2(MAX2(l2width, l2height), l2depth);
}
- if (stImage->base.IsCompressed)
- comp_byte = compressed_num_bytes(stImage->base.TexFormat->MesaFormat);
-
fmt = st_mesa_format_to_pipe_format(stImage->base.TexFormat->MesaFormat);
+
+ usage = default_usage(fmt);
+
stObj->pt = st_texture_create(st,
gl_target_to_pipe(stObj->base.Target),
fmt,
@@ -319,11 +357,7 @@ guess_and_alloc_texture(struct st_context *st,
width,
height,
depth,
- comp_byte,
- ( (pf_is_depth_stencil(fmt) ?
- PIPE_TEXTURE_USAGE_DEPTH_STENCIL :
- PIPE_TEXTURE_USAGE_RENDER_TARGET) |
- PIPE_TEXTURE_USAGE_SAMPLER ));
+ usage);
DBG("%s - success\n", __FUNCTION__);
}
@@ -368,6 +402,109 @@ strip_texture_border(GLint border,
/**
+ * Try to do texture compression via rendering. If the Gallium driver
+ * can render into a compressed surface this will allow us to do texture
+ * compression.
+ * \return GL_TRUE for success, GL_FALSE for failure
+ */
+static GLboolean
+compress_with_blit(GLcontext * ctx,
+ GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLint width, GLint height, GLint depth,
+ GLenum format, GLenum type, const void *pixels,
+ const struct gl_pixelstore_attrib *unpack,
+ struct gl_texture_image *texImage)
+{
+ const GLuint dstImageOffsets[1] = {0};
+ struct st_texture_image *stImage = st_texture_image(texImage);
+ struct pipe_screen *screen = ctx->st->pipe->screen;
+ const struct gl_texture_format *mesa_format;
+ struct pipe_texture templ;
+ struct pipe_texture *src_tex;
+ struct pipe_surface *dst_surface;
+ struct pipe_transfer *tex_xfer;
+ void *map;
+
+
+ if (!stImage->pt) {
+ /* XXX: Can this happen? Should we assert? */
+ return GL_FALSE;
+ }
+
+ /* get destination surface (in the compressed texture) */
+ dst_surface = screen->get_tex_surface(screen, stImage->pt,
+ stImage->face, stImage->level, 0,
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+ if (!dst_surface) {
+ /* can't render into this format (or other problem) */
+ return GL_FALSE;
+ }
+
+ /* Choose format for the temporary RGBA texture image.
+ */
+ mesa_format = st_ChooseTextureFormat(ctx, GL_RGBA, format, type);
+ assert(mesa_format);
+ if (!mesa_format)
+ return GL_FALSE;
+
+ /* Create the temporary source texture
+ */
+ memset(&templ, 0, sizeof(templ));
+ templ.target = PIPE_TEXTURE_2D;
+ templ.format = st_mesa_format_to_pipe_format(mesa_format->MesaFormat);
+ pf_get_block(templ.format, &templ.block);
+ templ.width[0] = width;
+ templ.height[0] = height;
+ templ.depth[0] = 1;
+ templ.last_level = 0;
+ templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER;
+ src_tex = screen->texture_create(screen, &templ);
+
+ if (!src_tex)
+ return GL_FALSE;
+
+ /* Put user's tex data into the temporary texture
+ */
+ tex_xfer = st_cond_flush_get_tex_transfer(st_context(ctx), src_tex,
+ 0, 0, 0, /* face, level are zero */
+ PIPE_TRANSFER_WRITE,
+ 0, 0, width, height); /* x, y, w, h */
+ map = screen->transfer_map(screen, tex_xfer);
+
+ mesa_format->StoreImage(ctx, 2, GL_RGBA, mesa_format,
+ map, /* dest ptr */
+ 0, 0, 0, /* dest x/y/z offset */
+ tex_xfer->stride, /* dest row stride (bytes) */
+ dstImageOffsets, /* image offsets (for 3D only) */
+ width, height, 1, /* size */
+ format, type, /* source format/type */
+ pixels, /* source data */
+ unpack); /* source data packing */
+
+ screen->transfer_unmap(screen, tex_xfer);
+ screen->tex_transfer_destroy(tex_xfer);
+
+ /* copy / compress image */
+ util_blit_pixels_tex(ctx->st->blit,
+ src_tex, /* pipe_texture (src) */
+ 0, 0, /* src x0, y0 */
+ width, height, /* src x1, y1 */
+ dst_surface, /* pipe_surface (dst) */
+ xoffset, yoffset, /* dst x0, y0 */
+ xoffset + width, /* dst x1 */
+ yoffset + height, /* dst y1 */
+ 0.0, /* z */
+ PIPE_TEX_MIPFILTER_NEAREST);
+
+ pipe_surface_reference(&dst_surface, NULL);
+ pipe_texture_reference(&src_tex, NULL);
+
+ return GL_TRUE;
+}
+
+
+/**
* Do glTexImage1/2/3D().
*/
static void
@@ -381,8 +518,9 @@ st_TexImage(GLcontext * ctx,
const struct gl_pixelstore_attrib *unpack,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage,
- GLsizei imageSize, int compressed)
+ GLsizei imageSize, GLboolean compressed_src)
{
+ struct pipe_screen *screen = ctx->st->pipe->screen;
struct st_texture_object *stObj = st_texture_object(texObj);
struct st_texture_image *stImage = st_texture_image(texImage);
GLint postConvWidth, postConvHeight;
@@ -395,8 +533,7 @@ st_TexImage(GLcontext * ctx,
/* gallium does not support texture borders, strip it off */
if (border) {
- strip_texture_border(border, &width, &height, &depth,
- unpack, &unpackNB);
+ strip_texture_border(border, &width, &height, &depth, unpack, &unpackNB);
unpack = &unpackNB;
texImage->Width = width;
texImage->Height = height;
@@ -512,11 +649,12 @@ st_TexImage(GLcontext * ctx,
* the expectation that the texture will be set up but nothing
* more will be done. This is where those calls return:
*/
- if (compressed) {
+ if (compressed_src) {
pixels = _mesa_validate_pbo_compressed_teximage(ctx, imageSize, pixels,
unpack,
"glCompressedTexImage");
- } else {
+ }
+ else {
pixels = _mesa_validate_pbo_teximage(ctx, dims, width, height, 1,
format, type,
pixels, unpack, "glTexImage");
@@ -524,12 +662,28 @@ st_TexImage(GLcontext * ctx,
if (!pixels)
return;
+ /* See if we can do texture compression with a blit/render.
+ */
+ if (!compressed_src &&
+ !ctx->Mesa_DXTn &&
+ is_compressed_mesa_format(texImage->TexFormat) &&
+ screen->is_format_supported(screen,
+ stImage->pt->format,
+ stImage->pt->target,
+ PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) {
+ if (compress_with_blit(ctx, target, level, 0, 0, 0, width, height, depth,
+ format, type, pixels, unpack, texImage)) {
+ goto done;
+ }
+ }
+
if (stImage->pt) {
texImage->Data = st_texture_image_map(ctx->st, stImage, 0,
PIPE_TRANSFER_WRITE, 0, 0,
stImage->base.Width,
stImage->base.Height);
- dstRowStride = stImage->transfer->stride;
+ if(stImage->transfer)
+ dstRowStride = stImage->transfer->stride;
}
else {
/* Allocate regular memory and store the image there temporarily. */
@@ -559,16 +713,16 @@ st_TexImage(GLcontext * ctx,
* the blitter to copy. Or, use the hardware to do the format
* conversion and copy:
*/
- if (compressed) {
+ if (compressed_src) {
memcpy(texImage->Data, pixels, imageSize);
}
else {
- GLuint srcImageStride = _mesa_image_image_stride(unpack, width, height,
- format, type);
- int i;
+ const GLuint srcImageStride =
+ _mesa_image_image_stride(unpack, width, height, format, type);
+ GLint i;
const GLubyte *src = (const GLubyte *) pixels;
- for (i = 0; i++ < depth;) {
+ for (i = 0; i < depth; i++) {
if (!texImage->TexFormat->StoreImage(ctx, dims,
texImage->_BaseFormat,
texImage->TexFormat,
@@ -581,9 +735,11 @@ st_TexImage(GLcontext * ctx,
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
}
- if (stImage->pt && i < depth) {
+ if (stImage->pt && i + 1 < depth) {
+ /* unmap this slice */
st_texture_image_unmap(ctx->st, stImage);
- texImage->Data = st_texture_image_map(ctx->st, stImage, i,
+ /* map next slice of 3D texture */
+ texImage->Data = st_texture_image_map(ctx->st, stImage, i + 1,
PIPE_TRANSFER_WRITE, 0, 0,
stImage->base.Width,
stImage->base.Height);
@@ -594,7 +750,8 @@ st_TexImage(GLcontext * ctx,
_mesa_unmap_teximage_pbo(ctx, unpack);
- if (stImage->pt) {
+done:
+ if (stImage->pt && texImage->Data) {
st_texture_image_unmap(ctx->st, stImage);
texImage->Data = NULL;
}
@@ -616,9 +773,9 @@ st_TexImage3D(GLcontext * ctx,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
- st_TexImage(ctx, 3, target, level,
- internalFormat, width, height, depth, border,
- format, type, pixels, unpack, texObj, texImage, 0, 0);
+ st_TexImage(ctx, 3, target, level, internalFormat, width, height, depth,
+ border, format, type, pixels, unpack, texObj, texImage,
+ 0, GL_FALSE);
}
@@ -632,9 +789,8 @@ st_TexImage2D(GLcontext * ctx,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
- st_TexImage(ctx, 2, target, level,
- internalFormat, width, height, 1, border,
- format, type, pixels, unpack, texObj, texImage, 0, 0);
+ st_TexImage(ctx, 2, target, level, internalFormat, width, height, 1, border,
+ format, type, pixels, unpack, texObj, texImage, 0, GL_FALSE);
}
@@ -648,9 +804,8 @@ st_TexImage1D(GLcontext * ctx,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
- st_TexImage(ctx, 1, target, level,
- internalFormat, width, 1, 1, border,
- format, type, pixels, unpack, texObj, texImage, 0, 0);
+ st_TexImage(ctx, 1, target, level, internalFormat, width, 1, 1, border,
+ format, type, pixels, unpack, texObj, texImage, 0, GL_FALSE);
}
@@ -662,12 +817,96 @@ st_CompressedTexImage2D(GLcontext *ctx, GLenum target, GLint level,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
- st_TexImage(ctx, 2, target, level,
- internalFormat, width, height, 1, border,
- 0, 0, data, &ctx->Unpack, texObj, texImage, imageSize, 1);
+ st_TexImage(ctx, 2, target, level, internalFormat, width, height, 1, border,
+ 0, 0, data, &ctx->Unpack, texObj, texImage, imageSize, GL_TRUE);
}
+
+/**
+ * glGetTexImage() helper: decompress a compressed texture by rendering
+ * a textured quad. Store the results in the user's buffer.
+ */
+static void
+decompress_with_blit(GLcontext * ctx, GLenum target, GLint level,
+ GLenum format, GLenum type, GLvoid *pixels,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
+{
+ struct pipe_screen *screen = ctx->st->pipe->screen;
+ struct st_texture_image *stImage = st_texture_image(texImage);
+ const GLuint width = texImage->Width;
+ const GLuint height = texImage->Height;
+ struct pipe_surface *dst_surface;
+ struct pipe_texture *dst_texture;
+ struct pipe_transfer *tex_xfer;
+
+ /* create temp / dest surface */
+ if (!util_create_rgba_surface(screen, width, height,
+ &dst_texture, &dst_surface)) {
+ _mesa_problem(ctx, "util_create_rgba_surface() failed "
+ "in decompress_with_blit()");
+ return;
+ }
+
+ /* blit/render/decompress */
+ util_blit_pixels_tex(ctx->st->blit,
+ stImage->pt, /* pipe_texture (src) */
+ 0, 0, /* src x0, y0 */
+ width, height, /* src x1, y1 */
+ dst_surface, /* pipe_surface (dst) */
+ 0, 0, /* dst x0, y0 */
+ width, height, /* dst x1, y1 */
+ 0.0, /* z */
+ PIPE_TEX_MIPFILTER_NEAREST);
+
+ /* map the dst_surface so we can read from it */
+ tex_xfer = st_cond_flush_get_tex_transfer(st_context(ctx),
+ dst_texture, 0, 0, 0,
+ PIPE_TRANSFER_READ,
+ 0, 0, width, height);
+
+ pixels = _mesa_map_readpix_pbo(ctx, &ctx->Pack, pixels);
+
+ /* copy/pack data into user buffer */
+ if (st_equal_formats(stImage->pt->format, format, type)) {
+ /* memcpy */
+ const uint bytesPerRow = width * pf_get_size(stImage->pt->format);
+ ubyte *map = screen->transfer_map(screen, tex_xfer);
+ GLuint row;
+ for (row = 0; row < height; row++) {
+ GLvoid *dest = _mesa_image_address2d(&ctx->Pack, pixels, width,
+ height, format, type, row, 0);
+ memcpy(dest, map, bytesPerRow);
+ map += tex_xfer->stride;
+ }
+ screen->transfer_unmap(screen, tex_xfer);
+ }
+ else {
+ /* format translation via floats */
+ GLuint row;
+ for (row = 0; row < height; row++) {
+ const GLbitfield transferOps = 0x0; /* bypassed for glGetTexImage() */
+ GLfloat rgba[4 * MAX_WIDTH];
+ GLvoid *dest = _mesa_image_address2d(&ctx->Pack, pixels, width,
+ height, format, type, row, 0);
+
+ /* get float[4] rgba row from surface */
+ pipe_get_tile_rgba(tex_xfer, 0, row, width, 1, rgba);
+
+ _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba, format,
+ type, dest, &ctx->Pack, transferOps);
+ }
+ }
+
+ _mesa_unmap_readpix_pbo(ctx, &ctx->Pack);
+
+ /* destroy the temp / dest surface */
+ util_destroy_rgba_surface(dst_texture, dst_surface);
+}
+
+
+
/**
* Need to map texture image into memory before copying image data,
* then unmap it.
@@ -676,22 +915,36 @@ static void
st_get_tex_image(GLcontext * ctx, GLenum target, GLint level,
GLenum format, GLenum type, GLvoid * pixels,
struct gl_texture_object *texObj,
- struct gl_texture_image *texImage, int compressed)
+ struct gl_texture_image *texImage, GLboolean compressed_dst)
{
struct st_texture_image *stImage = st_texture_image(texImage);
- GLuint dstImageStride = _mesa_image_image_stride(&ctx->Pack,
- texImage->Width,
- texImage->Height,
- format, type);
- GLuint depth;
- GLuint i;
+ const GLuint dstImageStride =
+ _mesa_image_image_stride(&ctx->Pack, texImage->Width, texImage->Height,
+ format, type);
+ GLuint depth, i;
GLubyte *dest;
+ if (stImage->pt &&
+ pf_is_compressed(stImage->pt->format) &&
+ !compressed_dst) {
+ /* Need to decompress the texture.
+ * We'll do this by rendering a textured quad.
+ * Note that we only expect RGBA formats (no Z/depth formats).
+ */
+ decompress_with_blit(ctx, target, level, format, type, pixels,
+ texObj, texImage);
+ return;
+ }
+
/* Map */
if (stImage->pt) {
/* Image is stored in hardware format in a buffer managed by the
* kernel. Need to explicitly map and unmap it.
*/
+
+ st_teximage_flush_before_map(ctx->st, stImage->pt, 0, level,
+ PIPE_TRANSFER_READ);
+
texImage->Data = st_texture_image_map(ctx->st, stImage, 0,
PIPE_TRANSFER_READ, 0, 0,
stImage->base.Width,
@@ -715,18 +968,21 @@ st_get_tex_image(GLcontext * ctx, GLenum target, GLint level,
dest = (GLubyte *) pixels;
- for (i = 0; i++ < depth;) {
- if (compressed) {
+ for (i = 0; i < depth; i++) {
+ if (compressed_dst) {
_mesa_get_compressed_teximage(ctx, target, level, dest,
texObj, texImage);
- } else {
+ }
+ else {
_mesa_get_teximage(ctx, target, level, format, type, dest,
texObj, texImage);
}
- if (stImage->pt && i < depth) {
+ if (stImage->pt && i + 1 < depth) {
+ /* unmap this slice */
st_texture_image_unmap(ctx->st, stImage);
- texImage->Data = st_texture_image_map(ctx->st, stImage, i,
+ /* map next slice of 3D texture */
+ texImage->Data = st_texture_image_map(ctx->st, stImage, i + 1,
PIPE_TRANSFER_READ, 0, 0,
stImage->base.Width,
stImage->base.Height);
@@ -750,8 +1006,8 @@ st_GetTexImage(GLcontext * ctx, GLenum target, GLint level,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
- st_get_tex_image(ctx, target, level, format, type, pixels,
- texObj, texImage, 0);
+ st_get_tex_image(ctx, target, level, format, type, pixels, texObj, texImage,
+ GL_FALSE);
}
@@ -761,17 +1017,14 @@ st_GetCompressedTexImage(GLcontext *ctx, GLenum target, GLint level,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
- st_get_tex_image(ctx, target, level, 0, 0, pixels,
- (struct gl_texture_object *) texObj,
- (struct gl_texture_image *) texImage, 1);
+ st_get_tex_image(ctx, target, level, 0, 0, pixels, texObj, texImage,
+ GL_TRUE);
}
static void
-st_TexSubimage(GLcontext * ctx,
- GLint dims,
- GLenum target, GLint level,
+st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,
GLint width, GLint height, GLint depth,
GLenum format, GLenum type, const void *pixels,
@@ -779,11 +1032,12 @@ st_TexSubimage(GLcontext * ctx,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
+ struct pipe_screen *screen = ctx->st->pipe->screen;
struct st_texture_image *stImage = st_texture_image(texImage);
GLuint dstRowStride;
- GLuint srcImageStride = _mesa_image_image_stride(packing, width, height,
- format, type);
- int i;
+ const GLuint srcImageStride =
+ _mesa_image_image_stride(packing, width, height, format, type);
+ GLint i;
const GLubyte *src;
DBG("%s target %s level %d offset %d,%d %dx%d\n", __FUNCTION__,
@@ -796,10 +1050,28 @@ st_TexSubimage(GLcontext * ctx,
if (!pixels)
return;
+ /* See if we can do texture compression with a blit/render.
+ */
+ if (!ctx->Mesa_DXTn &&
+ is_compressed_mesa_format(texImage->TexFormat) &&
+ screen->is_format_supported(screen,
+ stImage->pt->format,
+ stImage->pt->target,
+ PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) {
+ if (compress_with_blit(ctx, target, level,
+ xoffset, yoffset, zoffset,
+ width, height, depth,
+ format, type, pixels, packing, texImage)) {
+ goto done;
+ }
+ }
+
/* Map buffer if necessary. Need to lock to prevent other contexts
* from uploading the buffer under us.
*/
if (stImage->pt) {
+ st_teximage_flush_before_map(ctx->st, stImage->pt, 0, level,
+ PIPE_TRANSFER_WRITE);
texImage->Data = st_texture_image_map(ctx->st, stImage, zoffset,
PIPE_TRANSFER_WRITE,
xoffset, yoffset,
@@ -814,7 +1086,7 @@ st_TexSubimage(GLcontext * ctx,
src = (const GLubyte *) pixels;
dstRowStride = stImage->transfer->stride;
- for (i = 0; i++ < depth;) {
+ for (i = 0; i < depth; i++) {
if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat,
texImage->TexFormat,
texImage->Data,
@@ -826,10 +1098,12 @@ st_TexSubimage(GLcontext * ctx,
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage");
}
- if (stImage->pt && i < depth) {
- /* map next slice of 3D texture */
+ if (stImage->pt && i + 1 < depth) {
+ /* unmap this slice */
st_texture_image_unmap(ctx->st, stImage);
- texImage->Data = st_texture_image_map(ctx->st, stImage, zoffset + i,
+ /* map next slice of 3D texture */
+ texImage->Data = st_texture_image_map(ctx->st, stImage,
+ zoffset + i + 1,
PIPE_TRANSFER_WRITE,
xoffset, yoffset,
width, height);
@@ -837,88 +1111,74 @@ st_TexSubimage(GLcontext * ctx,
}
}
- if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- ctx->Driver.GenerateMipmap(ctx, target, texObj);
- }
-
_mesa_unmap_teximage_pbo(ctx, packing);
+done:
if (stImage->pt) {
st_texture_image_unmap(ctx->st, stImage);
texImage->Data = NULL;
}
+
+ if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
+ ctx->Driver.GenerateMipmap(ctx, target, texObj);
+ }
}
static void
-st_TexSubImage3D(GLcontext * ctx,
- GLenum target,
- GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type,
- const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
+st_TexSubImage3D(GLcontext *ctx, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type, const GLvoid *pixels,
+ const struct gl_pixelstore_attrib *packing,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
{
- st_TexSubimage(ctx, 3, target, level,
- xoffset, yoffset, zoffset,
- width, height, depth,
- format, type, pixels, packing, texObj, texImage);
+ st_TexSubimage(ctx, 3, target, level, xoffset, yoffset, zoffset,
+ width, height, depth, format, type,
+ pixels, packing, texObj, texImage);
}
static void
-st_TexSubImage2D(GLcontext * ctx,
- GLenum target,
- GLint level,
- GLint xoffset, GLint yoffset,
- GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
+st_TexSubImage2D(GLcontext *ctx, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset,
+ GLsizei width, GLsizei height,
+ GLenum format, GLenum type, const GLvoid * pixels,
+ const struct gl_pixelstore_attrib *packing,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
{
- st_TexSubimage(ctx, 2, target, level,
- xoffset, yoffset, 0,
- width, height, 1,
- format, type, pixels, packing, texObj, texImage);
+ st_TexSubimage(ctx, 2, target, level, xoffset, yoffset, 0,
+ width, height, 1, format, type,
+ pixels, packing, texObj, texImage);
}
static void
-st_TexSubImage1D(GLcontext * ctx,
- GLenum target,
- GLint level,
- GLint xoffset,
- GLsizei width,
- GLenum format, GLenum type,
- const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
+st_TexSubImage1D(GLcontext *ctx, GLenum target, GLint level,
+ GLint xoffset, GLsizei width, GLenum format, GLenum type,
+ const GLvoid * pixels,
+ const struct gl_pixelstore_attrib *packing,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
{
- st_TexSubimage(ctx, 1, target, level,
- xoffset, 0, 0,
- width, 1, 1,
+ st_TexSubimage(ctx, 1, target, level, xoffset, 0, 0, width, 1, 1,
format, type, pixels, packing, texObj, texImage);
}
/**
- * Do a CopyTexSubImage operation using a read transfer from the source, a write
- * transfer to the destination and get_tile()/put_tile() to access the pixels/texels.
+ * Do a CopyTexSubImage operation using a read transfer from the source,
+ * a write transfer to the destination and get_tile()/put_tile() to access
+ * the pixels/texels.
*
* Note: srcY=0=TOP of renderbuffer
*/
static void
-fallback_copy_texsubimage(GLcontext *ctx,
- GLenum target,
- GLint level,
+fallback_copy_texsubimage(GLcontext *ctx, GLenum target, GLint level,
struct st_renderbuffer *strb,
struct st_texture_image *stImage,
GLenum baseFormat,
@@ -937,12 +1197,15 @@ fallback_copy_texsubimage(GLcontext *ctx,
srcY = strb->Base.Height - srcY - height;
}
- src_trans = screen->get_tex_transfer( screen,
- strb->texture,
- 0, 0, 0,
- PIPE_TRANSFER_READ,
- srcX, srcY,
- width, height);
+ src_trans = st_cond_flush_get_tex_transfer( st_context(ctx),
+ strb->texture,
+ 0, 0, 0,
+ PIPE_TRANSFER_READ,
+ srcX, srcY,
+ width, height);
+
+ st_teximage_flush_before_map(ctx->st, stImage->pt, 0, 0,
+ PIPE_TRANSFER_WRITE);
texDest = st_texture_image_map(ctx->st, stImage, 0, PIPE_TRANSFER_WRITE,
destX, destY, width, height);
@@ -980,8 +1243,8 @@ fallback_copy_texsubimage(GLcontext *ctx,
if (tempSrc && texDest) {
const GLint dims = 2;
+ const GLint dstRowStride = stImage->transfer->stride;
struct gl_texture_image *texImage = &stImage->base;
- GLint dstRowStride = stImage->transfer->stride;
struct gl_pixelstore_attrib unpack = ctx->DefaultPacking;
if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) {
@@ -1054,8 +1317,12 @@ st_copy_texsubimage(GLcontext *ctx,
GLboolean use_fallback = GL_TRUE;
GLboolean matching_base_formats;
- /* any rendering in progress must complete before we grab the fb image */
- st_finish(ctx->st);
+ /* any rendering in progress must flushed before we grab the fb image */
+ st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
+
+ /* make sure finalize_textures has been called?
+ */
+ if (0) st_validate_state(ctx->st);
/* determine if copying depth or color data */
if (texBaseFormat == GL_DEPTH_COMPONENT ||
@@ -1070,6 +1337,39 @@ st_copy_texsubimage(GLcontext *ctx,
strb = st_renderbuffer(fb->_ColorReadBuffer);
}
+ if (!strb || !strb->surface || !stImage->pt) {
+ debug_printf("%s: null strb or stImage\n", __FUNCTION__);
+ return;
+ }
+
+ if (srcX < 0) {
+ width -= -srcX;
+ destX += -srcX;
+ srcX = 0;
+ }
+
+ if (srcY < 0) {
+ height -= -srcY;
+ destY += -srcY;
+ srcY = 0;
+ }
+
+ if (destX < 0) {
+ width -= -destX;
+ srcX += -destX;
+ destX = 0;
+ }
+
+ if (destY < 0) {
+ height -= -destY;
+ srcY += -destY;
+ destY = 0;
+ }
+
+ if (width < 0 || height < 0)
+ return;
+
+
assert(strb);
assert(strb->surface);
assert(stImage->pt);
@@ -1095,7 +1395,6 @@ st_copy_texsubimage(GLcontext *ctx,
if (src_format == dest_format && !do_flip) {
/* use surface_copy() / blit */
-
dest_surface = screen->get_tex_surface(screen, stImage->pt,
stImage->face, stImage->level,
destZ,
@@ -1122,7 +1421,7 @@ st_copy_texsubimage(GLcontext *ctx,
PIPE_TEXTURE_USAGE_RENDER_TARGET,
0)) {
/* draw textured quad to do the copy */
- int srcY0, srcY1;
+ GLint srcY0, srcY1;
dest_surface = screen->get_tex_surface(screen, stImage->pt,
stImage->face, stImage->level,
@@ -1179,11 +1478,6 @@ st_CopyTexImage1D(GLcontext * ctx, GLenum target, GLint level,
struct gl_texture_image *texImage =
_mesa_select_tex_image(ctx, texObj, target, level);
-#if 0
- if (border)
- goto fail;
-#endif
-
/* Setup or redefine the texture object, texture and texture
* image. Don't populate yet.
*/
@@ -1274,8 +1568,8 @@ calculate_first_last_level(struct st_texture_object *stObj)
* and having firstLevel and lastLevel as signed prevents the need for
* extra sign checks.
*/
- int firstLevel;
- int lastLevel;
+ GLint firstLevel;
+ GLint lastLevel;
/* Yes, this looks overly complicated, but it's all needed.
*/
@@ -1329,16 +1623,21 @@ copy_image_data_to_texture(struct st_context *st,
/* More straightforward upload.
*/
- st_texture_image_data(st->pipe,
- stObj->pt,
- stImage->face,
- dstLevel,
- stImage->base.Data,
- stImage->base.RowStride *
- stObj->pt->block.size,
- stImage->base.RowStride *
- stImage->base.Height *
- stObj->pt->block.size);
+
+ st_teximage_flush_before_map(st, stObj->pt, stImage->face, dstLevel,
+ PIPE_TRANSFER_WRITE);
+
+
+ st_texture_image_data(st,
+ stObj->pt,
+ stImage->face,
+ dstLevel,
+ stImage->base.Data,
+ stImage->base.RowStride *
+ stObj->pt->block.size,
+ stImage->base.RowStride *
+ stImage->base.Height *
+ stObj->pt->block.size);
_mesa_align_free(stImage->base.Data);
stImage->base.Data = NULL;
}
@@ -1360,9 +1659,7 @@ st_finalize_texture(GLcontext *ctx,
{
struct st_texture_object *stObj = st_texture_object(tObj);
const GLuint nr_faces = (stObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
- int comp_byte = 0;
- int cpp;
- GLuint face;
+ GLuint cpp, face;
struct st_texture_image *firstImage;
*needFlush = GL_FALSE;
@@ -1384,14 +1681,12 @@ st_finalize_texture(GLcontext *ctx,
if (firstImage->pt &&
firstImage->pt != stObj->pt &&
firstImage->pt->last_level >= stObj->lastLevel) {
-
pipe_texture_reference(&stObj->pt, firstImage->pt);
}
/* FIXME: determine format block instead of cpp */
if (firstImage->base.IsCompressed) {
- comp_byte = compressed_num_bytes(firstImage->base.TexFormat->MesaFormat);
- cpp = comp_byte;
+ cpp = compressed_num_bytes(firstImage->base.TexFormat->MesaFormat);
}
else {
cpp = firstImage->base.TexFormat->TexelBytes;
@@ -1409,8 +1704,9 @@ st_finalize_texture(GLcontext *ctx,
stObj->pt->width[0] != firstImage->base.Width2 ||
stObj->pt->height[0] != firstImage->base.Height2 ||
stObj->pt->depth[0] != firstImage->base.Depth2 ||
- stObj->pt->block.size/stObj->pt->block.width != cpp || /* Nominal bytes per pixel */
- stObj->pt->compressed != firstImage->base.IsCompressed) {
+ /* Nominal bytes per pixel: */
+ stObj->pt->block.size / stObj->pt->block.width != cpp)
+ {
pipe_texture_reference(&stObj->pt, NULL);
ctx->st->dirty.st |= ST_NEW_FRAMEBUFFER;
}
@@ -1421,6 +1717,8 @@ st_finalize_texture(GLcontext *ctx,
if (!stObj->pt) {
const enum pipe_format fmt =
st_mesa_format_to_pipe_format(firstImage->base.TexFormat->MesaFormat);
+ GLuint usage = default_usage(fmt);
+
stObj->pt = st_texture_create(ctx->st,
gl_target_to_pipe(stObj->base.Target),
fmt,
@@ -1428,11 +1726,7 @@ st_finalize_texture(GLcontext *ctx,
firstImage->base.Width2,
firstImage->base.Height2,
firstImage->base.Depth2,
- comp_byte,
- ( (pf_is_depth_stencil(fmt) ?
- PIPE_TEXTURE_USAGE_DEPTH_STENCIL :
- PIPE_TEXTURE_USAGE_RENDER_TARGET) |
- PIPE_TEXTURE_USAGE_SAMPLER ));
+ usage);
if (!stObj->pt) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index b27274725f..92ddffc014 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -177,6 +177,12 @@ struct st_context *st_create_context(struct pipe_context *pipe,
ctx = _mesa_create_context(visual, shareCtx, &funcs, NULL);
+ /* XXX: need a capability bit in gallium to query if the pipe
+ * driver prefers DP4 or MUL/MAD for vertex transformation.
+ */
+ if (debug_get_bool_option("MESA_MVP_DP4", FALSE))
+ _mesa_set_mvp_with_dp4( ctx, GL_TRUE );
+
return st_create_context_priv(ctx, pipe);
}
@@ -227,6 +233,7 @@ void st_destroy_context( struct st_context *st )
struct pipe_context *pipe = st->pipe;
struct cso_context *cso = st->cso_context;
GLcontext *ctx = st->ctx;
+ GLuint i;
/* need to unbind and destroy CSO objects before anything else */
cso_release_all(st->cso_context);
@@ -234,6 +241,12 @@ void st_destroy_context( struct st_context *st )
st_reference_fragprog(st, &st->fp, NULL);
st_reference_vertprog(st, &st->vp, NULL);
+ /* release framebuffer surfaces */
+ for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
+ pipe_surface_reference(&st->state.framebuffer.cbufs[i], NULL);
+ }
+ pipe_surface_reference(&st->state.framebuffer.zsbuf, NULL);
+
_mesa_delete_program_cache(st->ctx, st->pixel_xfer.cache);
_vbo_DestroyContext(st->ctx);
@@ -250,9 +263,10 @@ void st_destroy_context( struct st_context *st )
}
-void st_make_current(struct st_context *st,
- struct st_framebuffer *draw,
- struct st_framebuffer *read)
+GLboolean
+st_make_current(struct st_context *st,
+ struct st_framebuffer *draw,
+ struct st_framebuffer *read)
{
/* Call this periodically to detect when the user has begun using
* GL rendering from multiple threads.
@@ -261,7 +275,8 @@ void st_make_current(struct st_context *st,
if (st) {
GLboolean firstTime = st->ctx->FirstTimeCurrent;
- _mesa_make_current(st->ctx, &draw->Base, &read->Base);
+ if(!_mesa_make_current(st->ctx, &draw->Base, &read->Base))
+ return GL_FALSE;
/* Need to initialize viewport here since draw->Base->Width/Height
* will still be zero at this point.
* This could be improved, but would require rather extensive work
@@ -273,12 +288,19 @@ void st_make_current(struct st_context *st,
_mesa_set_scissor(st->ctx, 0, 0, w, h);
}
+ return GL_TRUE;
}
else {
- _mesa_make_current(NULL, NULL, NULL);
+ return _mesa_make_current(NULL, NULL, NULL);
}
}
+struct st_context *st_get_current(void)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ return (ctx == NULL) ? NULL : ctx->st;
+}
void st_copy_context_state(struct st_context *dst,
struct st_context *src,
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
index ae8c2978bf..18adb35e87 100644
--- a/src/mesa/state_tracker/st_context.h
+++ b/src/mesa/state_tracker/st_context.h
@@ -45,6 +45,7 @@ struct blit_state;
struct bitmap_cache;
+/** XXX we'd like to get rid of these */
#define FRONT_STATUS_UNDEFINED 0
#define FRONT_STATUS_DIRTY 1
#define FRONT_STATUS_COPY_OF_BACK 2
@@ -111,22 +112,15 @@ struct st_context
struct gl_fragment_program *fragment_program;
} cb;
- GLuint frontbuffer_status; /**< one of FRONT_STATUS_ */
+ GLuint frontbuffer_status; /**< one of FRONT_STATUS_ (XXX to be removed) */
char vendor[100];
char renderer[100];
- /* State to be validated:
- */
- struct st_tracked_state **atoms;
- GLuint nr_atoms;
-
struct st_state_flags dirty;
GLboolean missing_textures;
- GLfloat polygon_offset_scale; /* ?? */
-
/** Mapping from VERT_RESULT_x to post-transformed vertex slot */
const GLuint *vertex_result_to_slot;
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c
index 225541a30b..8e036223c6 100644
--- a/src/mesa/state_tracker/st_draw.c
+++ b/src/mesa/state_tracker/st_draw.c
@@ -159,12 +159,21 @@ static GLuint fixed_types[4] = {
* Return a PIPE_FORMAT_x for the given GL datatype and size.
*/
GLuint
-st_pipe_vertex_format(GLenum type, GLuint size, GLboolean normalized)
+st_pipe_vertex_format(GLenum type, GLuint size, GLenum format,
+ GLboolean normalized)
{
assert((type >= GL_BYTE && type <= GL_DOUBLE) ||
type == GL_FIXED);
assert(size >= 1);
assert(size <= 4);
+ assert(format == GL_RGBA || format == GL_BGRA);
+
+ if (format == GL_BGRA) {
+ /* this is an odd-ball case */
+ assert(type == GL_UNSIGNED_BYTE);
+ assert(normalized);
+ return PIPE_FORMAT_B8G8R8A8_UNORM;
+ }
if (normalized) {
switch (type) {
@@ -392,6 +401,7 @@ setup_interleaved_attribs(GLcontext *ctx,
velements[attr].src_format =
st_pipe_vertex_format(arrays[mesaAttr]->Type,
arrays[mesaAttr]->Size,
+ arrays[mesaAttr]->Format,
arrays[mesaAttr]->Normalized);
assert(velements[attr].src_format);
}
@@ -479,6 +489,7 @@ setup_non_interleaved_attribs(GLcontext *ctx,
velements[attr].src_format
= st_pipe_vertex_format(arrays[mesaAttr]->Type,
arrays[mesaAttr]->Size,
+ arrays[mesaAttr]->Format,
arrays[mesaAttr]->Normalized);
assert(velements[attr].src_format);
}
diff --git a/src/mesa/state_tracker/st_draw.h b/src/mesa/state_tracker/st_draw.h
index da04fce8e2..dcfe7e1536 100644
--- a/src/mesa/state_tracker/st_draw.h
+++ b/src/mesa/state_tracker/st_draw.h
@@ -62,7 +62,8 @@ st_feedback_draw_vbo(GLcontext *ctx,
/* Internal function:
*/
extern GLuint
-st_pipe_vertex_format(GLenum type, GLuint size, GLboolean normalized);
+st_pipe_vertex_format(GLenum type, GLuint size, GLenum format,
+ GLboolean normalized);
/**
diff --git a/src/mesa/state_tracker/st_draw_feedback.c b/src/mesa/state_tracker/st_draw_feedback.c
index e533afd051..2712c131c0 100644
--- a/src/mesa/state_tracker/st_draw_feedback.c
+++ b/src/mesa/state_tracker/st_draw_feedback.c
@@ -178,6 +178,7 @@ st_feedback_draw_vbo(GLcontext *ctx,
velements[attr].src_format =
st_pipe_vertex_format(arrays[mesaAttr]->Type,
arrays[mesaAttr]->Size,
+ arrays[mesaAttr]->Format,
arrays[mesaAttr]->Normalized);
assert(velements[attr].src_format);
@@ -196,13 +197,10 @@ st_feedback_draw_vbo(GLcontext *ctx,
draw_set_vertex_elements(draw, vp->num_inputs, velements);
if (ib) {
- unsigned indexSize;
struct gl_buffer_object *bufobj = ib->obj;
- struct st_buffer_object *stobj = st_buffer_object(bufobj);
+ unsigned indexSize;
void *map;
- index_buffer_handle = stobj->buffer;
-
switch (ib->type) {
case GL_UNSIGNED_INT:
indexSize = 4;
@@ -215,9 +213,19 @@ st_feedback_draw_vbo(GLcontext *ctx,
return;
}
- map = pipe_buffer_map(pipe->screen, index_buffer_handle,
- PIPE_BUFFER_USAGE_CPU_READ);
- draw_set_mapped_element_buffer(draw, indexSize, map);
+ if (bufobj && bufobj->Name) {
+ struct st_buffer_object *stobj = st_buffer_object(bufobj);
+
+ index_buffer_handle = stobj->buffer;
+
+ map = pipe_buffer_map(pipe->screen, index_buffer_handle,
+ PIPE_BUFFER_USAGE_CPU_READ);
+
+ draw_set_mapped_element_buffer(draw, indexSize, map);
+ }
+ else {
+ draw_set_mapped_element_buffer(draw, indexSize, (void *) ib->ptr);
+ }
}
else {
/* no index/element buffer */
@@ -252,7 +260,7 @@ st_feedback_draw_vbo(GLcontext *ctx,
draw_set_mapped_vertex_buffer(draw, i, NULL);
}
}
- if (ib) {
+ if (index_buffer_handle) {
pipe_buffer_unmap(pipe->screen, index_buffer_handle);
draw_set_mapped_element_buffer(draw, 0, NULL);
}
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index 8f6be50774..8ed1211db6 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -138,6 +138,7 @@ void st_init_extensions(struct st_context *st)
/*
* Extensions that are supported by all Gallium drivers:
*/
+ ctx->Extensions.ARB_copy_buffer = GL_TRUE;
ctx->Extensions.ARB_multisample = GL_TRUE;
ctx->Extensions.ARB_fragment_program = GL_TRUE;
ctx->Extensions.ARB_texture_border_clamp = GL_TRUE; /* XXX temp */
@@ -167,6 +168,9 @@ void st_init_extensions(struct st_context *st)
ctx->Extensions.EXT_texture_env_combine = GL_TRUE;
ctx->Extensions.EXT_texture_env_dot3 = GL_TRUE;
ctx->Extensions.EXT_texture_lod_bias = GL_TRUE;
+ ctx->Extensions.EXT_vertex_array_bgra = GL_TRUE;
+
+ ctx->Extensions.APPLE_vertex_array_object = GL_TRUE;
ctx->Extensions.NV_blend_square = GL_TRUE;
ctx->Extensions.NV_texgen_reflection = GL_TRUE;
diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c
index 9e2d60c926..b243c249e3 100644
--- a/src/mesa/state_tracker/st_format.c
+++ b/src/mesa/state_tracker/st_format.c
@@ -392,7 +392,7 @@ default_depth_format(struct pipe_screen *screen,
* or PIPE_TEXTURE_USAGE_SAMPLER
*/
enum pipe_format
-st_choose_format(struct pipe_context *pipe, GLint internalFormat,
+st_choose_format(struct pipe_context *pipe, GLenum internalFormat,
enum pipe_texture_target target, unsigned tex_usage)
{
struct pipe_screen *screen = pipe->screen;
@@ -594,9 +594,13 @@ st_choose_format(struct pipe_context *pipe, GLint internalFormat,
static GLboolean
-is_stencil_format(GLenum format)
+is_depth_or_stencil_format(GLenum internalFormat)
{
- switch (format) {
+ switch (internalFormat) {
+ case GL_DEPTH_COMPONENT:
+ case GL_DEPTH_COMPONENT16:
+ case GL_DEPTH_COMPONENT24:
+ case GL_DEPTH_COMPONENT32:
case GL_STENCIL_INDEX:
case GL_STENCIL_INDEX1_EXT:
case GL_STENCIL_INDEX4_EXT:
@@ -614,10 +618,10 @@ is_stencil_format(GLenum format)
* Called by FBO code to choose a PIPE_FORMAT_ for drawing surfaces.
*/
enum pipe_format
-st_choose_renderbuffer_format(struct pipe_context *pipe, GLint internalFormat)
+st_choose_renderbuffer_format(struct pipe_context *pipe, GLenum internalFormat)
{
uint usage;
- if (is_stencil_format(internalFormat))
+ if (is_depth_or_stencil_format(internalFormat))
usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL;
else
usage = PIPE_TEXTURE_USAGE_RENDER_TARGET;
@@ -716,3 +720,23 @@ st_ChooseTextureFormat(GLcontext *ctx, GLint internalFormat,
return translate_gallium_format_to_mesa_format(pFormat);
}
+
+
+/**
+ * Test if a gallium format is equivalent to a GL format/type.
+ */
+GLboolean
+st_equal_formats(enum pipe_format pFormat, GLenum format, GLenum type)
+{
+ switch (pFormat) {
+ case PIPE_FORMAT_R8G8B8A8_UNORM:
+ return format == GL_RGBA && type == GL_UNSIGNED_BYTE;
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
+ return format == GL_BGRA && type == GL_UNSIGNED_BYTE;
+ case PIPE_FORMAT_R5G6B5_UNORM:
+ return format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5;
+ /* XXX more combos... */
+ default:
+ return GL_FALSE;
+ }
+}
diff --git a/src/mesa/state_tracker/st_format.h b/src/mesa/state_tracker/st_format.h
index 3f5ac3201b..9d9e02fe9b 100644
--- a/src/mesa/state_tracker/st_format.h
+++ b/src/mesa/state_tracker/st_format.h
@@ -64,11 +64,11 @@ st_mesa_format_to_pipe_format(GLuint mesaFormat);
extern enum pipe_format
-st_choose_format(struct pipe_context *pipe, GLint internalFormat,
+st_choose_format(struct pipe_context *pipe, GLenum internalFormat,
enum pipe_texture_target target, unsigned tex_usage);
extern enum pipe_format
-st_choose_renderbuffer_format(struct pipe_context *pipe, GLint internalFormat);
+st_choose_renderbuffer_format(struct pipe_context *pipe, GLenum internalFormat);
extern const struct gl_texture_format *
@@ -76,4 +76,8 @@ st_ChooseTextureFormat(GLcontext * ctx, GLint internalFormat,
GLenum format, GLenum type);
+extern GLboolean
+st_equal_formats(enum pipe_format pFormat, GLenum format, GLenum type);
+
+
#endif /* ST_CB_TEXIMAGE_H */
diff --git a/src/mesa/state_tracker/st_framebuffer.c b/src/mesa/state_tracker/st_framebuffer.c
index daaad65cca..7072cbe62c 100644
--- a/src/mesa/state_tracker/st_framebuffer.c
+++ b/src/mesa/state_tracker/st_framebuffer.c
@@ -58,25 +58,25 @@ st_create_framebuffer( const __GLcontextModes *visual,
_mesa_initialize_framebuffer(&stfb->Base, visual);
- {
- /* fake frontbuffer */
- /* XXX allocation should only happen in the unusual case
- it's actually needed */
- struct gl_renderbuffer *rb
- = st_new_renderbuffer_fb(colorFormat, samples);
- _mesa_add_renderbuffer(&stfb->Base, BUFFER_FRONT_LEFT, rb);
- }
-
if (visual->doubleBufferMode) {
struct gl_renderbuffer *rb
- = st_new_renderbuffer_fb(colorFormat, samples);
+ = st_new_renderbuffer_fb(colorFormat, samples, FALSE);
_mesa_add_renderbuffer(&stfb->Base, BUFFER_BACK_LEFT, rb);
}
+ else {
+ /* Only allocate front buffer right now if we're single buffered.
+ * If double-buffered, allocate front buffer on demand later.
+ * See check_create_front_buffers().
+ */
+ struct gl_renderbuffer *rb
+ = st_new_renderbuffer_fb(colorFormat, samples, FALSE);
+ _mesa_add_renderbuffer(&stfb->Base, BUFFER_FRONT_LEFT, rb);
+ }
if (depthFormat == stencilFormat && depthFormat != PIPE_FORMAT_NONE) {
/* combined depth/stencil buffer */
struct gl_renderbuffer *depthStencilRb
- = st_new_renderbuffer_fb(depthFormat, samples);
+ = st_new_renderbuffer_fb(depthFormat, samples, FALSE);
/* note: bind RB to two attachment points */
_mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, depthStencilRb);
_mesa_add_renderbuffer(&stfb->Base, BUFFER_STENCIL, depthStencilRb);
@@ -87,34 +87,35 @@ st_create_framebuffer( const __GLcontextModes *visual,
if (visual->depthBits == 32) {
/* 32-bit depth buffer */
struct gl_renderbuffer *depthRb
- = st_new_renderbuffer_fb(depthFormat, samples);
+ = st_new_renderbuffer_fb(depthFormat, samples, FALSE);
_mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, depthRb);
}
else if (visual->depthBits == 24) {
/* 24-bit depth buffer, ignore stencil bits */
struct gl_renderbuffer *depthRb
- = st_new_renderbuffer_fb(depthFormat, samples);
+ = st_new_renderbuffer_fb(depthFormat, samples, FALSE);
_mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, depthRb);
}
else if (visual->depthBits > 0) {
/* 16-bit depth buffer */
struct gl_renderbuffer *depthRb
- = st_new_renderbuffer_fb(depthFormat, samples);
+ = st_new_renderbuffer_fb(depthFormat, samples, FALSE);
_mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, depthRb);
}
if (visual->stencilBits > 0) {
/* 8-bit stencil */
struct gl_renderbuffer *stencilRb
- = st_new_renderbuffer_fb(stencilFormat, samples);
+ = st_new_renderbuffer_fb(stencilFormat, samples, FALSE);
_mesa_add_renderbuffer(&stfb->Base, BUFFER_STENCIL, stencilRb);
}
}
if (visual->accumRedBits > 0) {
/* 16-bit/channel accum */
+ /* TODO: query the pipe screen for accumulation buffer format support */
struct gl_renderbuffer *accumRb
- = st_new_renderbuffer_fb(DEFAULT_ACCUM_PIPE_FORMAT, 0); /* XXX accum isn't multisampled right? */
+ = st_new_renderbuffer_fb(PIPE_FORMAT_R16G16B16A16_SNORM, 0, TRUE);
_mesa_add_renderbuffer(&stfb->Base, BUFFER_ACCUM, accumRb);
}
@@ -293,6 +294,115 @@ st_notify_swapbuffers(struct st_framebuffer *stfb)
}
+/**
+ * Swap the front/back color buffers. Exchange the front/back pointers
+ * and update some derived state.
+ * No need to call st_notify_swapbuffers() first.
+ *
+ * For a single-buffered framebuffer, no swap occurs, but we still return
+ * the pointer(s) to the front color buffer(s).
+ *
+ * \param front_left returns pointer to front-left renderbuffer after swap
+ * \param front_right returns pointer to front-right renderbuffer after swap
+ */
+void
+st_swapbuffers(struct st_framebuffer *stfb,
+ struct pipe_surface **front_left,
+ struct pipe_surface **front_right)
+{
+ struct gl_framebuffer *fb = &stfb->Base;
+
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (ctx && ctx->DrawBuffer == &stfb->Base) {
+ st_flush( ctx->st,
+ PIPE_FLUSH_RENDER_CACHE |
+ PIPE_FLUSH_SWAPBUFFERS |
+ PIPE_FLUSH_FRAME,
+ NULL );
+ }
+
+ if (!fb->Visual.doubleBufferMode) {
+ /* single buffer mode - return pointers to front surfaces */
+ if (front_left) {
+ struct st_renderbuffer *strb =
+ st_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer);
+ *front_left = strb->surface;
+ }
+ if (front_right) {
+ struct st_renderbuffer *strb =
+ st_renderbuffer(fb->Attachment[BUFFER_FRONT_RIGHT].Renderbuffer);
+ *front_right = strb ? strb->surface : NULL;
+ }
+ return;
+ }
+
+ /* swap left buffers */
+ if (fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer &&
+ fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer) {
+ struct gl_renderbuffer *rbTemp;
+ rbTemp = fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer;
+ fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer =
+ fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer;
+ fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer = rbTemp;
+ if (front_left) {
+ struct st_renderbuffer *strb =
+ st_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer);
+ *front_left = strb->surface;
+ }
+ /* mark back buffer contents as undefined */
+ {
+ struct st_renderbuffer *back =
+ st_renderbuffer(fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer);
+ back->defined = GL_FALSE;
+ }
+ }
+ else {
+ /* no front buffer, display the back buffer */
+ if (front_left) {
+ struct st_renderbuffer *strb =
+ st_renderbuffer(fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer);
+ *front_left = strb->surface;
+ }
+ }
+
+ /* swap right buffers (for stereo) */
+ if (fb->Attachment[BUFFER_FRONT_RIGHT].Renderbuffer &&
+ fb->Attachment[BUFFER_BACK_RIGHT].Renderbuffer) {
+ struct gl_renderbuffer *rbTemp;
+ rbTemp = fb->Attachment[BUFFER_FRONT_RIGHT].Renderbuffer;
+ fb->Attachment[BUFFER_FRONT_RIGHT].Renderbuffer =
+ fb->Attachment[BUFFER_BACK_RIGHT].Renderbuffer;
+ fb->Attachment[BUFFER_BACK_RIGHT].Renderbuffer = rbTemp;
+ if (front_right) {
+ struct st_renderbuffer *strb =
+ st_renderbuffer(fb->Attachment[BUFFER_FRONT_RIGHT].Renderbuffer);
+ *front_right = strb->surface;
+ }
+ /* mark back buffer contents as undefined */
+ {
+ struct st_renderbuffer *back =
+ st_renderbuffer(fb->Attachment[BUFFER_BACK_RIGHT].Renderbuffer);
+ back->defined = GL_FALSE;
+ }
+ }
+ else {
+ /* no front right buffer, display back right buffer (if exists) */
+ if (front_right) {
+ struct st_renderbuffer *strb =
+ st_renderbuffer(fb->Attachment[BUFFER_BACK_RIGHT].Renderbuffer);
+ *front_right = strb ? strb->surface : NULL;
+ }
+ }
+
+ /* Update the _ColorDrawBuffers[] array and _ColorReadBuffer pointer */
+ _mesa_update_framebuffer(ctx);
+
+ /* Make sure we draw into the new back surface */
+ st_invalidate_state(ctx, _NEW_BUFFERS);
+}
+
+
void *st_framebuffer_private( struct st_framebuffer *stfb )
{
return stfb->Private;
diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c
index 9cc2176d5e..dc6d77825f 100644
--- a/src/mesa/state_tracker/st_gen_mipmap.c
+++ b/src/mesa/state_tracker/st_gen_mipmap.c
@@ -47,6 +47,7 @@
#include "st_program.h"
#include "st_texture.h"
#include "st_cb_texture.h"
+#include "st_inlines.h"
/**
@@ -86,7 +87,7 @@ st_render_mipmap(struct st_context *st,
assert(target != GL_TEXTURE_3D); /* not done yet */
/* check if we can render in the texture's format */
- if (!screen->is_format_supported(screen, pt->format, target,
+ if (!screen->is_format_supported(screen, pt->format, pt->target,
PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) {
return FALSE;
}
@@ -122,27 +123,34 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target,
struct pipe_transfer *srcTrans, *dstTrans;
const ubyte *srcData;
ubyte *dstData;
+ int srcStride, dstStride;
- srcTrans = screen->get_tex_transfer(screen, pt, face, srcLevel, zslice,
- PIPE_TRANSFER_READ, 0, 0,
- pt->width[srcLevel],
- pt->height[srcLevel]);
- dstTrans = screen->get_tex_transfer(screen, pt, face, dstLevel, zslice,
- PIPE_TRANSFER_WRITE, 0, 0,
- pt->width[dstLevel],
- pt->height[dstLevel]);
+ srcTrans = st_cond_flush_get_tex_transfer(st_context(ctx), pt, face,
+ srcLevel, zslice,
+ PIPE_TRANSFER_READ, 0, 0,
+ pt->width[srcLevel],
+ pt->height[srcLevel]);
+
+ dstTrans = st_cond_flush_get_tex_transfer(st_context(ctx), pt, face,
+ dstLevel, zslice,
+ PIPE_TRANSFER_WRITE, 0, 0,
+ pt->width[dstLevel],
+ pt->height[dstLevel]);
srcData = (ubyte *) screen->transfer_map(screen, srcTrans);
dstData = (ubyte *) screen->transfer_map(screen, dstTrans);
+ srcStride = srcTrans->stride / srcTrans->block.size;
+ dstStride = dstTrans->stride / dstTrans->block.size;
+
_mesa_generate_mipmap_level(target, datatype, comps,
0 /*border*/,
pt->width[srcLevel], pt->height[srcLevel], pt->depth[srcLevel],
srcData,
- srcTrans->stride, /* stride in bytes */
+ srcStride, /* stride in texels */
pt->width[dstLevel], pt->height[dstLevel], pt->depth[dstLevel],
dstData,
- dstTrans->stride); /* stride in bytes */
+ dstStride); /* stride in texels */
screen->transfer_unmap(screen, srcTrans);
screen->transfer_unmap(screen, dstTrans);
diff --git a/src/mesa/state_tracker/st_inlines.h b/src/mesa/state_tracker/st_inlines.h
new file mode 100644
index 0000000000..a41cfeb96f
--- /dev/null
+++ b/src/mesa/state_tracker/st_inlines.h
@@ -0,0 +1,154 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * Functions for checking if buffers/textures are referenced when we need
+ * to read/write from/to them. Flush when needed.
+ */
+
+#ifndef ST_INLINES_H
+#define ST_INLINES_H
+
+#include "pipe/p_context.h"
+#include "pipe/p_screen.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_inlines.h"
+#include "pipe/p_state.h"
+
+#include "st_context.h"
+#include "st_texture.h"
+#include "st_public.h"
+
+static INLINE struct pipe_transfer *
+st_cond_flush_get_tex_transfer(struct st_context *st,
+ struct pipe_texture *pt,
+ unsigned int face,
+ unsigned int level,
+ unsigned int zslice,
+ enum pipe_transfer_usage usage,
+ unsigned int x, unsigned int y,
+ unsigned int w, unsigned int h)
+{
+ struct pipe_screen *screen = st->pipe->screen;
+
+ st_teximage_flush_before_map(st, pt, face, level, usage);
+ return screen->get_tex_transfer(screen, pt, face, level, zslice, usage,
+ x, y, w, h);
+}
+
+static INLINE struct pipe_transfer *
+st_no_flush_get_tex_transfer(struct st_context *st,
+ struct pipe_texture *pt,
+ unsigned int face,
+ unsigned int level,
+ unsigned int zslice,
+ enum pipe_transfer_usage usage,
+ unsigned int x, unsigned int y,
+ unsigned int w, unsigned int h)
+{
+ struct pipe_screen *screen = st->pipe->screen;
+
+ return screen->get_tex_transfer(screen, pt, face, level,
+ zslice, usage, x, y, w, h);
+}
+
+static INLINE void *
+st_cond_flush_pipe_buffer_map(struct st_context *st,
+ struct pipe_buffer *buf,
+ unsigned int map_flags)
+{
+ struct pipe_context *pipe = st->pipe;
+ unsigned int referenced = pipe->is_buffer_referenced(pipe, buf);
+
+ if (referenced && ((referenced & PIPE_REFERENCED_FOR_WRITE) ||
+ (map_flags & PIPE_BUFFER_USAGE_CPU_WRITE)))
+ st_flush(st, PIPE_FLUSH_RENDER_CACHE, NULL);
+
+ return pipe_buffer_map(pipe->screen, buf, map_flags);
+}
+
+static INLINE void *
+st_no_flush_pipe_buffer_map(struct st_context *st,
+ struct pipe_buffer *buf,
+ unsigned int map_flags)
+{
+ return pipe_buffer_map(st->pipe->screen, buf, map_flags);
+}
+
+
+static INLINE void
+st_cond_flush_pipe_buffer_write(struct st_context *st,
+ struct pipe_buffer *buf,
+ unsigned int offset,
+ unsigned int size,
+ const void * data)
+{
+ struct pipe_context *pipe = st->pipe;
+
+ if (pipe->is_buffer_referenced(pipe, buf))
+ st_flush(st, PIPE_FLUSH_RENDER_CACHE, NULL);
+
+ pipe_buffer_write(pipe->screen, buf, offset, size, data);
+}
+
+static INLINE void
+st_no_flush_pipe_buffer_write(struct st_context *st,
+ struct pipe_buffer *buf,
+ unsigned int offset,
+ unsigned int size,
+ const void * data)
+{
+ pipe_buffer_write(st->pipe->screen, buf, offset, size, data);
+}
+
+static INLINE void
+st_cond_flush_pipe_buffer_read(struct st_context *st,
+ struct pipe_buffer *buf,
+ unsigned int offset,
+ unsigned int size,
+ void * data)
+{
+ struct pipe_context *pipe = st->pipe;
+
+ if (pipe->is_buffer_referenced(pipe, buf) & PIPE_REFERENCED_FOR_WRITE)
+ st_flush(st, PIPE_FLUSH_RENDER_CACHE, NULL);
+
+ pipe_buffer_read(pipe->screen, buf, offset, size, data);
+}
+
+static INLINE void
+st_no_flush_pipe_buffer_read(struct st_context *st,
+ struct pipe_buffer *buf,
+ unsigned int offset,
+ unsigned int size,
+ void * data)
+{
+ pipe_buffer_read(st->pipe->screen, buf, offset, size, data);
+}
+
+#endif
+
diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c
index ffa607dd87..43c9afccc3 100644
--- a/src/mesa/state_tracker/st_mesa_to_tgsi.c
+++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c
@@ -275,8 +275,8 @@ compile_instruction(
/* swizzle (ext swizzle also depends on negation) */
{
GLuint swz[4];
- GLboolean extended = (inst->SrcReg[i].NegateBase != NEGATE_NONE &&
- inst->SrcReg[i].NegateBase != NEGATE_XYZW);
+ GLboolean extended = (inst->SrcReg[i].Negate != NEGATE_NONE &&
+ inst->SrcReg[i].Negate != NEGATE_XYZW);
for( j = 0; j < 4; j++ ) {
swz[j] = GET_SWZ( inst->SrcReg[i].Swizzle, j );
if (swz[j] > SWIZZLE_W)
@@ -296,20 +296,20 @@ compile_instruction(
}
}
- if( inst->SrcReg[i].NegateBase == NEGATE_XYZW ) {
+ if( inst->SrcReg[i].Negate == NEGATE_XYZW ) {
fullsrc->SrcRegister.Negate = 1;
}
- else if( inst->SrcReg[i].NegateBase != NEGATE_NONE ) {
- if( inst->SrcReg[i].NegateBase & NEGATE_X ) {
+ else if( inst->SrcReg[i].Negate != NEGATE_NONE ) {
+ if( inst->SrcReg[i].Negate & NEGATE_X ) {
fullsrc->SrcRegisterExtSwz.NegateX = 1;
}
- if( inst->SrcReg[i].NegateBase & NEGATE_Y ) {
+ if( inst->SrcReg[i].Negate & NEGATE_Y ) {
fullsrc->SrcRegisterExtSwz.NegateY = 1;
}
- if( inst->SrcReg[i].NegateBase & NEGATE_Z ) {
+ if( inst->SrcReg[i].Negate & NEGATE_Z ) {
fullsrc->SrcRegisterExtSwz.NegateZ = 1;
}
- if( inst->SrcReg[i].NegateBase & NEGATE_W ) {
+ if( inst->SrcReg[i].Negate & NEGATE_W ) {
fullsrc->SrcRegisterExtSwz.NegateW = 1;
}
}
@@ -318,10 +318,6 @@ compile_instruction(
fullsrc->SrcRegisterExtMod.Absolute = 1;
}
- if( inst->SrcReg[i].NegateAbs ) {
- fullsrc->SrcRegisterExtMod.Negate = 1;
- }
-
if( inst->SrcReg[i].RelAddr ) {
fullsrc->SrcRegister.Indirect = 1;
diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c
index 6348e83d8a..72ca852458 100644
--- a/src/mesa/state_tracker/st_program.c
+++ b/src/mesa/state_tracker/st_program.c
@@ -49,26 +49,12 @@
#include "cso_cache/cso_context.h"
-#define ST_MAX_SHADER_TOKENS 4096
+#define ST_MAX_SHADER_TOKENS (8 * 1024)
#define TGSI_DEBUG 0
-/** XXX we should use the version of this from u_memory.h but including
- * that header causes symbol collisions.
- */
-static INLINE void *
-mem_dup(const void *src, uint size)
-{
- void *dup = _mesa_malloc(size);
- if (dup)
- _mesa_memcpy(dup, src, size);
- return dup;
-}
-
-
-
/**
* Translate a Mesa vertex shader into a TGSI shader.
* \param outputMapping to map vertex program output registers (VERT_RESULT_x)
@@ -84,7 +70,7 @@ st_translate_vertex_program(struct st_context *st,
const ubyte *outputSemanticIndex)
{
struct pipe_context *pipe = st->pipe;
- struct tgsi_token tokens[ST_MAX_SHADER_TOKENS];
+ struct tgsi_token *tokens;
GLuint defaultOutputMapping[VERT_RESULT_MAX];
struct pipe_shader_state vs;
GLuint attr, i;
@@ -102,6 +88,13 @@ st_translate_vertex_program(struct st_context *st,
GLbitfield input_flags[MAX_PROGRAM_INPUTS];
GLbitfield output_flags[MAX_PROGRAM_OUTPUTS];
+ tokens = (struct tgsi_token *)MALLOC(ST_MAX_SHADER_TOKENS * sizeof *tokens);
+ if(!tokens) {
+ /* FIXME: propagate error to the caller */
+ assert(0);
+ return;
+ }
+
memset(&vs, 0, sizeof(vs));
memset(input_flags, 0, sizeof(input_flags));
memset(output_flags, 0, sizeof(output_flags));
@@ -169,6 +162,14 @@ st_translate_vertex_program(struct st_context *st,
case VERT_ATTRIB_GENERIC5:
case VERT_ATTRIB_GENERIC6:
case VERT_ATTRIB_GENERIC7:
+ case VERT_ATTRIB_GENERIC8:
+ case VERT_ATTRIB_GENERIC9:
+ case VERT_ATTRIB_GENERIC10:
+ case VERT_ATTRIB_GENERIC11:
+ case VERT_ATTRIB_GENERIC12:
+ case VERT_ATTRIB_GENERIC13:
+ case VERT_ATTRIB_GENERIC14:
+ case VERT_ATTRIB_GENERIC15:
assert(attr < VERT_ATTRIB_MAX);
vs_input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
vs_input_semantic_index[slot] = num_generic++;
@@ -289,9 +290,6 @@ st_translate_vertex_program(struct st_context *st,
}
}
- assert(vs_output_semantic_name[0] == TGSI_SEMANTIC_POSITION);
-
-
if (outputMapping) {
/* find max output slot referenced to compute vs_num_outputs */
GLuint maxSlot = 0;
@@ -339,7 +337,9 @@ st_translate_vertex_program(struct st_context *st,
assert(num_tokens < ST_MAX_SHADER_TOKENS);
vs.tokens = (struct tgsi_token *)
- mem_dup(tokens, num_tokens * sizeof(tokens[0]));
+ _mesa_realloc(tokens,
+ ST_MAX_SHADER_TOKENS * sizeof *tokens,
+ num_tokens * sizeof *tokens);
stvp->num_inputs = vs_num_inputs;
stvp->state = vs; /* struct copy */
@@ -367,7 +367,7 @@ st_translate_fragment_program(struct st_context *st,
const GLuint inputMapping[])
{
struct pipe_context *pipe = st->pipe;
- struct tgsi_token tokens[ST_MAX_SHADER_TOKENS];
+ struct tgsi_token *tokens;
GLuint outputMapping[FRAG_RESULT_MAX];
GLuint defaultInputMapping[FRAG_ATTRIB_MAX];
struct pipe_shader_state fs;
@@ -387,6 +387,13 @@ st_translate_fragment_program(struct st_context *st,
GLbitfield input_flags[MAX_PROGRAM_INPUTS];
GLbitfield output_flags[MAX_PROGRAM_OUTPUTS];
+ tokens = (struct tgsi_token *)MALLOC(ST_MAX_SHADER_TOKENS * sizeof *tokens);
+ if(!tokens) {
+ /* FIXME: propagate error to the caller */
+ assert(0);
+ return;
+ }
+
memset(&fs, 0, sizeof(fs));
memset(input_flags, 0, sizeof(input_flags));
memset(output_flags, 0, sizeof(output_flags));
@@ -484,14 +491,14 @@ st_translate_fragment_program(struct st_context *st,
/* handled above */
assert(0);
break;
- case FRAG_RESULT_COLOR:
+ default:
+ assert(attr == FRAG_RESULT_COLOR ||
+ (FRAG_RESULT_DATA0 <= attr && attr < FRAG_RESULT_MAX));
fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_COLOR;
fs_output_semantic_index[fs_num_outputs] = numColors;
outputMapping[attr] = fs_num_outputs;
numColors++;
break;
- default:
- assert(0);
}
output_flags[fs_num_outputs] = stfp->Base.Base.OutputFlags[attr];
@@ -528,7 +535,9 @@ st_translate_fragment_program(struct st_context *st,
assert(num_tokens < ST_MAX_SHADER_TOKENS);
fs.tokens = (struct tgsi_token *)
- mem_dup(tokens, num_tokens * sizeof(tokens[0]));
+ _mesa_realloc(tokens,
+ ST_MAX_SHADER_TOKENS * sizeof *tokens,
+ num_tokens * sizeof *tokens);
stfp->state = fs; /* struct copy */
stfp->driver_shader = pipe->create_fs_state(pipe, &fs);
diff --git a/src/mesa/state_tracker/st_public.h b/src/mesa/state_tracker/st_public.h
index 030314372f..04d3a3d7c2 100644
--- a/src/mesa/state_tracker/st_public.h
+++ b/src/mesa/state_tracker/st_public.h
@@ -91,9 +91,11 @@ void *st_framebuffer_private( struct st_framebuffer *stfb );
void st_unreference_framebuffer( struct st_framebuffer *stfb );
-void st_make_current(struct st_context *st,
- struct st_framebuffer *draw,
- struct st_framebuffer *read);
+GLboolean st_make_current(struct st_context *st,
+ struct st_framebuffer *draw,
+ struct st_framebuffer *read);
+
+struct st_context *st_get_current(void);
void st_flush( struct st_context *st, uint pipeFlushFlags,
struct pipe_fence_handle **fence );
@@ -101,6 +103,10 @@ void st_finish( struct st_context *st );
void st_notify_swapbuffers(struct st_framebuffer *stfb);
+void st_swapbuffers(struct st_framebuffer *stfb,
+ struct pipe_surface **front_left,
+ struct pipe_surface **front_right);
+
int st_set_teximage(struct pipe_texture *pt, int target);
/** Redirect rendering into stfb's surface to a texture image */
diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c
index 3f90ad502c..10faa633ea 100644
--- a/src/mesa/state_tracker/st_texture.c
+++ b/src/mesa/state_tracker/st_texture.c
@@ -30,6 +30,7 @@
#include "st_public.h"
#include "st_texture.h"
#include "st_cb_fbo.h"
+#include "st_inlines.h"
#include "main/enums.h"
#include "main/teximage.h"
#include "main/texstore.h"
@@ -78,7 +79,6 @@ st_texture_create(struct st_context *st,
GLuint width0,
GLuint height0,
GLuint depth0,
- GLuint compress_byte,
GLuint usage )
{
struct pipe_texture pt, *newtex;
@@ -101,7 +101,6 @@ st_texture_create(struct st_context *st,
pt.width[0] = width0;
pt.height[0] = height0;
pt.depth[0] = depth0;
- pt.compressed = compress_byte ? 1 : 0;
pf_get_block(format, &pt.block);
pt.tex_usage = usage;
@@ -128,8 +127,7 @@ st_texture_match_image(const struct pipe_texture *pt,
/* Check if this image's format matches the established texture's format.
*/
- if (st_mesa_format_to_pipe_format(image->TexFormat->MesaFormat) != pt->format ||
- image->IsCompressed != pt->compressed)
+ if (st_mesa_format_to_pipe_format(image->TexFormat->MesaFormat) != pt->format)
return GL_FALSE;
/* Test if this image's size matches what's expected in the
@@ -191,13 +189,15 @@ st_texture_image_map(struct st_context *st, struct st_texture_image *stImage,
GLuint zoffset, enum pipe_transfer_usage usage,
GLuint x, GLuint y, GLuint w, GLuint h)
{
- struct pipe_screen *screen = st->pipe->screen;
+ struct pipe_context *pipe = st->pipe;
+ struct pipe_screen *screen = pipe->screen;
struct pipe_texture *pt = stImage->pt;
+
DBG("%s \n", __FUNCTION__);
- stImage->transfer = screen->get_tex_transfer(screen, pt, stImage->face,
- stImage->level, zoffset,
- usage, x, y, w, h);
+ stImage->transfer = st_no_flush_get_tex_transfer(st, pt, stImage->face,
+ stImage->level, zoffset,
+ usage, x, y, w, h);
if (stImage->transfer)
return screen->transfer_map(screen, stImage->transfer);
@@ -254,13 +254,14 @@ st_surface_data(struct pipe_context *pipe,
/* Upload data for a particular image.
*/
void
-st_texture_image_data(struct pipe_context *pipe,
+st_texture_image_data(struct st_context *st,
struct pipe_texture *dst,
GLuint face,
GLuint level,
void *src,
GLuint src_row_stride, GLuint src_image_stride)
{
+ struct pipe_context *pipe = st->pipe;
struct pipe_screen *screen = pipe->screen;
GLuint depth = dst->depth[level];
GLuint i;
@@ -268,11 +269,12 @@ st_texture_image_data(struct pipe_context *pipe,
struct pipe_transfer *dst_transfer;
DBG("%s\n", __FUNCTION__);
+
for (i = 0; i < depth; i++) {
- dst_transfer = screen->get_tex_transfer(screen, dst, face, level, i,
- PIPE_TRANSFER_WRITE, 0, 0,
- dst->width[level],
- dst->height[level]);
+ dst_transfer = st_no_flush_get_tex_transfer(st, dst, face, level, i,
+ PIPE_TRANSFER_WRITE, 0, 0,
+ dst->width[level],
+ dst->height[level]);
st_surface_data(pipe, dst_transfer,
0, 0, /* dstx, dsty */
@@ -484,3 +486,20 @@ st_release_teximage(struct st_framebuffer *stfb, uint surfIndex,
return 1;
}
+
+void
+st_teximage_flush_before_map(struct st_context *st,
+ struct pipe_texture *pt,
+ unsigned int face,
+ unsigned int level,
+ enum pipe_transfer_usage usage)
+{
+ struct pipe_context *pipe = st->pipe;
+ unsigned referenced =
+ pipe->is_texture_referenced(pipe, pt, face, level);
+
+ if (referenced && ((referenced & PIPE_REFERENCED_FOR_WRITE) ||
+ usage == PIPE_TRANSFER_WRITE ||
+ usage == PIPE_TRANSFER_READ_WRITE))
+ st_flush(st, PIPE_FLUSH_RENDER_CACHE, NULL);
+}
diff --git a/src/mesa/state_tracker/st_texture.h b/src/mesa/state_tracker/st_texture.h
index 28c2f580f6..b9d447cb56 100644
--- a/src/mesa/state_tracker/st_texture.h
+++ b/src/mesa/state_tracker/st_texture.h
@@ -108,7 +108,6 @@ st_texture_create(struct st_context *st,
GLuint width0,
GLuint height0,
GLuint depth0,
- GLuint compress_byte,
GLuint tex_usage );
@@ -157,7 +156,7 @@ st_texture_texel_offset(const struct pipe_texture * pt,
/* Upload an image into a texture
*/
extern void
-st_texture_image_data(struct pipe_context *pipe,
+st_texture_image_data(struct st_context *st,
struct pipe_texture *dst,
GLuint face, GLuint level, void *src,
GLuint src_row_pitch, GLuint src_image_pitch);
@@ -171,5 +170,10 @@ st_texture_image_copy(struct pipe_context *pipe,
struct pipe_texture *src,
GLuint face);
-
+extern void
+st_teximage_flush_before_map(struct st_context *st,
+ struct pipe_texture *pt,
+ unsigned int face,
+ unsigned int level,
+ enum pipe_transfer_usage usage);
#endif
diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c
index a7eaf76a0a..e7c2ace32c 100644
--- a/src/mesa/swrast/s_context.c
+++ b/src/mesa/swrast/s_context.c
@@ -264,13 +264,7 @@ _swrast_update_fragment_program(GLcontext *ctx, GLbitfield newState)
{
const struct gl_fragment_program *fp = ctx->FragmentProgram._Current;
if (fp) {
-#if 0
- /* XXX Need a way to trigger the initial loading of parameters
- * even when there's no recent state changes.
- */
- if (fp->Base.Parameters->StateFlags & newState)
-#endif
- _mesa_load_state_parameters(ctx, fp->Base.Parameters);
+ _mesa_load_state_parameters(ctx, fp->Base.Parameters);
}
}
@@ -295,6 +289,7 @@ _swrast_update_specular_vertex_add(GLcontext *ctx)
#define _SWRAST_NEW_DERIVED (_SWRAST_NEW_RASTERMASK | \
+ _NEW_PROGRAM_CONSTANTS | \
_NEW_TEXTURE | \
_NEW_HINT | \
_NEW_POLYGON )
@@ -524,13 +519,6 @@ _swrast_invalidate_state( GLcontext *ctx, GLbitfield new_state )
new_state = ~0;
}
- {
- const struct gl_fragment_program *fp = ctx->FragmentProgram._Current;
- if (fp && (fp->Base.Parameters->StateFlags & new_state)) {
- _mesa_load_state_parameters(ctx, fp->Base.Parameters);
- }
- }
-
if (new_state & swrast->InvalidateTriangleMask)
swrast->Triangle = _swrast_validate_triangle;
@@ -647,17 +635,7 @@ _swrast_validate_derived( GLcontext *ctx )
if (swrast->NewState & (_NEW_FOG | _NEW_PROGRAM))
_swrast_update_fog_state( ctx );
- if (swrast->NewState & (_NEW_MODELVIEW |
- _NEW_PROJECTION |
- _NEW_TEXTURE_MATRIX |
- _NEW_FOG |
- _NEW_LIGHT |
- _NEW_LINE |
- _NEW_TEXTURE |
- _NEW_TRANSFORM |
- _NEW_POINT |
- _NEW_VIEWPORT |
- _NEW_PROGRAM))
+ if (swrast->NewState & (_NEW_PROGRAM_CONSTANTS | _NEW_PROGRAM))
_swrast_update_fragment_program( ctx, swrast->NewState );
if (swrast->NewState & (_NEW_TEXTURE | _NEW_PROGRAM)) {
diff --git a/src/mesa/swrast/s_imaging.c b/src/mesa/swrast/s_imaging.c
index d6be3aa022..3578b713f6 100644
--- a/src/mesa/swrast/s_imaging.c
+++ b/src/mesa/swrast/s_imaging.c
@@ -60,7 +60,7 @@ _swrast_CopyColorTable( GLcontext *ctx,
/* save PBO binding */
bufferSave = ctx->Unpack.BufferObj;
- ctx->Unpack.BufferObj = ctx->Array.NullBufferObj;
+ ctx->Unpack.BufferObj = ctx->Shared->NullBufferObj;
_mesa_ColorTable(target, internalformat, width, GL_RGBA, CHAN_TYPE, data);
@@ -94,7 +94,7 @@ _swrast_CopyColorSubTable( GLcontext *ctx,GLenum target, GLsizei start,
/* save PBO binding */
bufferSave = ctx->Unpack.BufferObj;
- ctx->Unpack.BufferObj = ctx->Array.NullBufferObj;
+ ctx->Unpack.BufferObj = ctx->Shared->NullBufferObj;
_mesa_ColorSubTable(target, start, width, GL_RGBA, CHAN_TYPE, data);
@@ -126,7 +126,7 @@ _swrast_CopyConvolutionFilter1D(GLcontext *ctx, GLenum target,
/* save PBO binding */
bufferSave = ctx->Unpack.BufferObj;
- ctx->Unpack.BufferObj = ctx->Array.NullBufferObj;
+ ctx->Unpack.BufferObj = ctx->Shared->NullBufferObj;
/* store as convolution filter */
_mesa_ConvolutionFilter1D(target, internalFormat, width,
@@ -178,12 +178,12 @@ _swrast_CopyConvolutionFilter2D(GLcontext *ctx, GLenum target,
ctx->Unpack.SkipImages = 0;
ctx->Unpack.SwapBytes = GL_FALSE;
ctx->Unpack.LsbFirst = GL_FALSE;
- ctx->Unpack.BufferObj = ctx->Array.NullBufferObj;
+ ctx->Unpack.BufferObj = ctx->Shared->NullBufferObj;
ctx->NewState |= _NEW_PACKUNPACK;
/* save PBO binding */
bufferSave = ctx->Unpack.BufferObj;
- ctx->Unpack.BufferObj = ctx->Array.NullBufferObj;
+ ctx->Unpack.BufferObj = ctx->Shared->NullBufferObj;
_mesa_ConvolutionFilter2D(target, internalFormat, width, height,
GL_RGBA, CHAN_TYPE, rgba);
diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c
index cfff82b051..0e2793b474 100644
--- a/src/mesa/swrast/s_span.c
+++ b/src/mesa/swrast/s_span.c
@@ -1,8 +1,9 @@
/*
* Mesa 3-D graphics library
- * Version: 7.1
+ * Version: 7.5
*
- * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -188,10 +189,10 @@ interpolate_active_attribs(GLcontext *ctx, SWspan *span, GLbitfield attrMask)
const GLfloat dv1dx = span->attrStepX[attr][1];
const GLfloat dv2dx = span->attrStepX[attr][2];
const GLfloat dv3dx = span->attrStepX[attr][3];
- GLfloat v0 = span->attrStart[attr][0];
- GLfloat v1 = span->attrStart[attr][1];
- GLfloat v2 = span->attrStart[attr][2];
- GLfloat v3 = span->attrStart[attr][3];
+ GLfloat v0 = span->attrStart[attr][0] + span->leftClip * dv0dx;
+ GLfloat v1 = span->attrStart[attr][1] + span->leftClip * dv1dx;
+ GLfloat v2 = span->attrStart[attr][2] + span->leftClip * dv2dx;
+ GLfloat v3 = span->attrStart[attr][3] + span->leftClip * dv3dx;
GLuint k;
for (k = 0; k < span->end; k++) {
const GLfloat invW = 1.0f / w;
@@ -521,10 +522,10 @@ interpolate_texcoords(GLcontext *ctx, SWspan *span)
const GLfloat drdx = span->attrStepX[attr][2];
const GLfloat dqdx = span->attrStepX[attr][3];
const GLfloat dqdy = span->attrStepY[attr][3];
- GLfloat s = span->attrStart[attr][0];
- GLfloat t = span->attrStart[attr][1];
- GLfloat r = span->attrStart[attr][2];
- GLfloat q = span->attrStart[attr][3];
+ GLfloat s = span->attrStart[attr][0] + span->leftClip * dsdx;
+ GLfloat t = span->attrStart[attr][1] + span->leftClip * dtdx;
+ GLfloat r = span->attrStart[attr][2] + span->leftClip * drdx;
+ GLfloat q = span->attrStart[attr][3] + span->leftClip * dqdx;
if (obj) {
const struct gl_texture_image *img = obj->Image[0][obj->BaseLevel];
@@ -546,7 +547,7 @@ interpolate_texcoords(GLcontext *ctx, SWspan *span)
|| ctx->ATIFragmentShader._Enabled) {
/* do perspective correction but don't divide s, t, r by q */
const GLfloat dwdx = span->attrStepX[FRAG_ATTRIB_WPOS][3];
- GLfloat w = span->attrStart[FRAG_ATTRIB_WPOS][3];
+ GLfloat w = span->attrStart[FRAG_ATTRIB_WPOS][3] + span->leftClip * dwdx;
for (i = 0; i < span->end; i++) {
const GLfloat invW = 1.0F / w;
texcoord[i][0] = s * invW;
@@ -587,7 +588,7 @@ interpolate_texcoords(GLcontext *ctx, SWspan *span)
ctx->ATIFragmentShader._Enabled) {
/* do perspective correction but don't divide s, t, r by q */
const GLfloat dwdx = span->attrStepX[FRAG_ATTRIB_WPOS][3];
- GLfloat w = span->attrStart[FRAG_ATTRIB_WPOS][3];
+ GLfloat w = span->attrStart[FRAG_ATTRIB_WPOS][3] + span->leftClip * dwdx;
for (i = 0; i < span->end; i++) {
const GLfloat invW = 1.0F / w;
texcoord[i][0] = s * invW;
@@ -660,8 +661,8 @@ interpolate_wpos(GLcontext *ctx, SWspan *span)
}
}
- w = span->attrStart[FRAG_ATTRIB_WPOS][3];
dw = span->attrStepX[FRAG_ATTRIB_WPOS][3];
+ w = span->attrStart[FRAG_ATTRIB_WPOS][3] + span->leftClip * dw;
for (i = 0; i < span->end; i++) {
wpos[i][2] = (GLfloat) span->array->z[i] * zScale;
wpos[i][3] = w;
@@ -726,6 +727,8 @@ clip_span( GLcontext *ctx, SWspan *span )
const GLint ymin = ctx->DrawBuffer->_Ymin;
const GLint ymax = ctx->DrawBuffer->_Ymax;
+ span->leftClip = 0;
+
if (span->arrayMask & SPAN_XY) {
/* arrays of x/y pixel coords */
const GLint *x = span->array->x;
@@ -753,7 +756,7 @@ clip_span( GLcontext *ctx, SWspan *span )
/* horizontal span of pixels */
const GLint x = span->x;
const GLint y = span->y;
- const GLint n = span->end;
+ GLint n = span->end;
/* Trivial rejection tests */
if (y < ymin || y >= ymax || x + n <= xmin || x >= xmax) {
@@ -761,18 +764,44 @@ clip_span( GLcontext *ctx, SWspan *span )
return GL_FALSE; /* all pixels clipped */
}
+ /* Clip to right */
+ if (x + n > xmax) {
+ ASSERT(x < xmax);
+ n = span->end = xmax - x;
+ }
+
/* Clip to the left */
if (x < xmin) {
+ const GLint leftClip = xmin - x;
+ GLuint i;
+
+ ASSERT(leftClip > 0);
ASSERT(x + n > xmin);
+
+ /* Clip 'leftClip' pixels from the left side.
+ * The span->leftClip field will be applied when we interpolate
+ * fragment attributes.
+ * For arrays of values, shift them left.
+ */
+ for (i = 0; i < FRAG_ATTRIB_MAX; i++) {
+ if (span->arrayAttribs & (1 << i)) {
+ /* shift array elements left by 'leftClip' */
+ _mesa_memcpy(span->array->attribs[i],
+ span->array->attribs[i] + leftClip,
+ (n - leftClip) * 4 * sizeof(GLfloat));
+ }
+ }
+
+ span->leftClip = leftClip;
+ span->x = xmin;
+ span->end -= leftClip;
span->writeAll = GL_FALSE;
- _mesa_bzero(span->array->mask, (xmin - x) * sizeof(GLubyte));
}
- /* Clip to right */
- if (x + n > xmax) {
- ASSERT(x < xmax);
- span->end = xmax - x;
- }
+ ASSERT(span->x >= xmin);
+ ASSERT(span->x + span->end <= xmax);
+ ASSERT(span->y >= ymin);
+ ASSERT(span->y < ymax);
return GL_TRUE; /* some pixels visible */
}
@@ -818,6 +847,12 @@ _swrast_write_index_span( GLcontext *ctx, SWspan *span)
}
}
+ if (!(span->arrayMask & SPAN_MASK)) {
+ /* post-clip sanity check */
+ assert(span->x >= 0);
+ assert(span->y >= 0);
+ }
+
/* Depth bounds test */
if (ctx->Depth.BoundsTest && fb->Visual.depthBits > 0) {
if (!_swrast_depth_bounds_test(ctx, span)) {
@@ -1262,7 +1297,6 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span)
span->primitive == GL_LINE ||
span->primitive == GL_POLYGON ||
span->primitive == GL_BITMAP);
- ASSERT(span->end <= MAX_WIDTH);
/* Fragment write masks */
if (span->arrayMask & SPAN_MASK) {
@@ -1275,15 +1309,16 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span)
}
/* Clip to window/scissor box */
- if ((swrast->_RasterMask & CLIP_BIT) || (span->primitive != GL_POLYGON)) {
- if (!clip_span(ctx, span)) {
- return;
- }
+ if (!clip_span(ctx, span)) {
+ return;
}
+ ASSERT(span->end <= MAX_WIDTH);
+
#ifdef DEBUG
/* Make sure all fragments are within window bounds */
if (span->arrayMask & SPAN_XY) {
+ /* array of pixel locations */
GLuint i;
for (i = 0; i < span->end; i++) {
if (span->array->mask[i]) {
@@ -1320,7 +1355,6 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span)
if (ctx->Stencil._Enabled || ctx->Depth.Test) {
if (!(span->arrayMask & SPAN_Z))
_swrast_span_interpolate_z(ctx, span);
-
if (ctx->Stencil._Enabled) {
/* Combined Z/stencil tests */
if (!_swrast_stencil_and_ztest_span(ctx, span)) {
diff --git a/src/mesa/swrast/s_span.h b/src/mesa/swrast/s_span.h
index c4b47df58f..0eabae20e0 100644
--- a/src/mesa/swrast/s_span.h
+++ b/src/mesa/swrast/s_span.h
@@ -1,8 +1,9 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5
+ * Version: 7.5
*
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -106,6 +107,9 @@ typedef struct sw_span
/** Number of fragments in the span */
GLuint end;
+ /** for clipping left edge of spans */
+ GLuint leftClip;
+
/** This flag indicates that mask[] array is effectively filled with ones */
GLboolean writeAll;
@@ -165,6 +169,7 @@ do { \
(S).arrayMask = 0x0; \
(S).arrayAttribs = 0x0; \
(S).end = 0; \
+ (S).leftClip = 0; \
(S).facing = 0; \
(S).array = SWRAST_CONTEXT(ctx)->SpanArrays; \
} while (0)
diff --git a/src/mesa/swrast/s_texcombine.c b/src/mesa/swrast/s_texcombine.c
index fae7280efb..889164b986 100644
--- a/src/mesa/swrast/s_texcombine.c
+++ b/src/mesa/swrast/s_texcombine.c
@@ -49,8 +49,7 @@ typedef float (*float4_array)[4];
static INLINE float4_array
get_texel_array(SWcontext *swrast, GLuint unit)
{
- return (float4_array)
- (swrast->TexelBuffer + unit * MAX_WIDTH * 4 * sizeof(GLfloat));
+ return (float4_array) (swrast->TexelBuffer + unit * MAX_WIDTH * 4);
}
@@ -408,17 +407,10 @@ texture_combine( GLcontext *ctx, GLuint unit, GLuint n,
/* this produces a fixed rgba color, and the coord calc is done elsewhere */
for (i = 0; i < n; i++) {
/* rgba result is 0,0,0,1 */
-#if CHAN_TYPE == GL_FLOAT
rgba[i][RCOMP] = 0.0;
rgba[i][GCOMP] = 0.0;
rgba[i][BCOMP] = 0.0;
rgba[i][ACOMP] = 1.0;
-#else
- rgba[i][RCOMP] = 0;
- rgba[i][GCOMP] = 0;
- rgba[i][BCOMP] = 0;
- rgba[i][ACOMP] = CHAN_MAX;
-#endif
}
return; /* no alpha processing */
default:
diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c
index a483023a50..0067d3eeb7 100644
--- a/src/mesa/swrast/s_texfilter.c
+++ b/src/mesa/swrast/s_texfilter.c
@@ -462,6 +462,7 @@ clamp_rect_coord_linear(GLenum wrapMode, GLfloat coord, GLint max,
fcol -= 0.5F;
i0 = IFLOOR(fcol);
i1 = i0 + 1;
+ break;
default:
_mesa_problem(NULL, "bad wrapMode in clamp_rect_coord_linear");
i0 = i1 = 0;
@@ -1328,7 +1329,7 @@ static void
opt_sample_rgb_2d(GLcontext *ctx,
const struct gl_texture_object *tObj,
GLuint n, const GLfloat texcoords[][4],
- const GLfloat lambda[], GLchan rgba[][4])
+ const GLfloat lambda[], GLfloat rgba[][4])
{
const struct gl_texture_image *img = tObj->Image[0][tObj->BaseLevel];
const GLfloat width = (GLfloat) img->Width;
@@ -1350,9 +1351,9 @@ opt_sample_rgb_2d(GLcontext *ctx,
GLint j = IFLOOR(texcoords[k][1] * height) & rowMask;
GLint pos = (j << shift) | i;
GLchan *texel = ((GLchan *) img->Data) + 3*pos;
- rgba[k][RCOMP] = texel[0];
- rgba[k][GCOMP] = texel[1];
- rgba[k][BCOMP] = texel[2];
+ rgba[k][RCOMP] = CHAN_TO_FLOAT(texel[0]);
+ rgba[k][GCOMP] = CHAN_TO_FLOAT(texel[1]);
+ rgba[k][BCOMP] = CHAN_TO_FLOAT(texel[2]);
}
}
@@ -1369,7 +1370,7 @@ static void
opt_sample_rgba_2d(GLcontext *ctx,
const struct gl_texture_object *tObj,
GLuint n, const GLfloat texcoords[][4],
- const GLfloat lambda[], GLchan rgba[][4])
+ const GLfloat lambda[], GLfloat rgba[][4])
{
const struct gl_texture_image *img = tObj->Image[0][tObj->BaseLevel];
const GLfloat width = (GLfloat) img->Width;
@@ -1391,7 +1392,10 @@ opt_sample_rgba_2d(GLcontext *ctx,
const GLint row = IFLOOR(texcoords[i][1] * height) & rowMask;
const GLint pos = (row << shift) | col;
const GLchan *texel = ((GLchan *) img->Data) + (pos << 2); /* pos*4 */
- COPY_4V(rgba[i], texel);
+ rgba[i][RCOMP] = CHAN_TO_FLOAT(texel[0]);
+ rgba[i][GCOMP] = CHAN_TO_FLOAT(texel[1]);
+ rgba[i][BCOMP] = CHAN_TO_FLOAT(texel[2]);
+ rgba[i][ACOMP] = CHAN_TO_FLOAT(texel[3]);
}
}
@@ -1424,7 +1428,6 @@ sample_lambda_2d(GLcontext *ctx,
case GL_NEAREST:
if (repeatNoBorderPOT) {
switch (tImg->TexFormat->MesaFormat) {
-#if 0
case MESA_FORMAT_RGB:
opt_sample_rgb_2d(ctx, tObj, m, texcoords + minStart,
NULL, rgba + minStart);
@@ -1433,7 +1436,6 @@ sample_lambda_2d(GLcontext *ctx,
opt_sample_rgba_2d(ctx, tObj, m, texcoords + minStart,
NULL, rgba + minStart);
break;
-#endif
default:
sample_nearest_2d(ctx, tObj, m, texcoords + minStart,
NULL, rgba + minStart );
@@ -1483,7 +1485,6 @@ sample_lambda_2d(GLcontext *ctx,
case GL_NEAREST:
if (repeatNoBorderPOT) {
switch (tImg->TexFormat->MesaFormat) {
-#if 0
case MESA_FORMAT_RGB:
opt_sample_rgb_2d(ctx, tObj, m, texcoords + magStart,
NULL, rgba + magStart);
@@ -1492,7 +1493,6 @@ sample_lambda_2d(GLcontext *ctx,
opt_sample_rgba_2d(ctx, tObj, m, texcoords + magStart,
NULL, rgba + magStart);
break;
-#endif
default:
sample_nearest_2d(ctx, tObj, m, texcoords + magStart,
NULL, rgba + magStart );
@@ -3179,7 +3179,6 @@ _swrast_choose_texture_sample_func( GLcontext *ctx,
}
else {
/* check for a few optimized cases */
-#if 0
const struct gl_texture_image *img = t->Image[0][t->BaseLevel];
ASSERT(t->MinFilter == GL_NEAREST);
if (t->WrapS == GL_REPEAT &&
@@ -3196,10 +3195,6 @@ _swrast_choose_texture_sample_func( GLcontext *ctx,
img->TexFormat->MesaFormat == MESA_FORMAT_RGBA) {
return &opt_sample_rgba_2d;
}
-#else
- if (0)
- ;
-#endif
else {
return &sample_nearest_2d;
}
diff --git a/src/mesa/tnl/t_vb_cliptmp.h b/src/mesa/tnl/t_vb_cliptmp.h
index 788fe329ed..618b8b3130 100644
--- a/src/mesa/tnl/t_vb_cliptmp.h
+++ b/src/mesa/tnl/t_vb_cliptmp.h
@@ -127,7 +127,7 @@ TAG(clip_line)( GLcontext *ctx, GLuint v0, GLuint v1, GLubyte mask )
GLuint p;
const GLuint v0_orig = v0;
- if (mask & 0x3f) {
+ if (mask & CLIP_FRUSTUM_BITS) {
LINE_CLIP( CLIP_RIGHT_BIT, -1, 0, 0, 1 );
LINE_CLIP( CLIP_LEFT_BIT, 1, 0, 0, 1 );
LINE_CLIP( CLIP_TOP_BIT, 0, -1, 0, 1 );
@@ -199,7 +199,24 @@ TAG(clip_tri)( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLubyte mask )
ASSIGN_3V(inlist, v2, v0, v1 ); /* pv rotated to slot zero */
- if (mask & 0x3f) {
+ if (0) {
+ /* print pre-clip vertex coords */
+ GLuint i, j;
+ _mesa_printf("pre clip:\n");
+ for (i = 0; i < n; i++) {
+ j = inlist[i];
+ _mesa_printf(" %u: %u: %f, %f, %f, %f\n",
+ i, j,
+ coord[j][0], coord[j][1], coord[j][2], coord[j][3]);
+ assert(!IS_INF_OR_NAN(coord[j][0]));
+ assert(!IS_INF_OR_NAN(coord[j][1]));
+ assert(!IS_INF_OR_NAN(coord[j][2]));
+ assert(!IS_INF_OR_NAN(coord[j][3]));
+ }
+ }
+
+
+ if (mask & CLIP_FRUSTUM_BITS) {
POLY_CLIP( CLIP_RIGHT_BIT, -1, 0, 0, 1 );
POLY_CLIP( CLIP_LEFT_BIT, 1, 0, 0, 1 );
POLY_CLIP( CLIP_TOP_BIT, 0, -1, 0, 1 );
@@ -227,6 +244,18 @@ TAG(clip_tri)( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLubyte mask )
}
}
+ if (0) {
+ /* print post-clip vertex coords */
+ GLuint i, j;
+ _mesa_printf("post clip:\n");
+ for (i = 0; i < n; i++) {
+ j = inlist[i];
+ _mesa_printf(" %u: %u: %f, %f, %f, %f\n",
+ i, j,
+ coord[j][0], coord[j][1], coord[j][2], coord[j][3]);
+ }
+ }
+
tnl->Driver.Render.ClippedPolygon( ctx, inlist, n );
}
@@ -250,7 +279,7 @@ TAG(clip_quad)( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLuint v3,
ASSIGN_4V(inlist, v3, v0, v1, v2 ); /* pv rotated to slot zero */
- if (mask & 0x3f) {
+ if (mask & CLIP_FRUSTUM_BITS) {
POLY_CLIP( CLIP_RIGHT_BIT, -1, 0, 0, 1 );
POLY_CLIP( CLIP_LEFT_BIT, 1, 0, 0, 1 );
POLY_CLIP( CLIP_TOP_BIT, 0, -1, 0, 1 );
diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c
index 1795f62c32..66c5e13729 100644
--- a/src/mesa/tnl/t_vb_program.c
+++ b/src/mesa/tnl/t_vb_program.c
@@ -1,8 +1,9 @@
/*
* Mesa 3-D graphics library
- * Version: 7.1
+ * Version: 7.6
*
- * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -46,6 +47,16 @@
#include "tnl/t_pipeline.h"
+#ifdef NAN_CHECK
+/** Check for NaNs and very large values */
+static INLINE void
+check_float(float x)
+{
+ assert(!IS_INF_OR_NAN(x));
+ assert(1.0e-15 <= x && x <= 1.0e15);
+}
+#endif
+
/*!
* Private storage for the vertex program pipeline stage.
@@ -207,7 +218,7 @@ init_machine(GLcontext *ctx, struct gl_program_machine *machine)
{
/* Input registers get initialized from the current vertex attribs */
MEMCPY(machine->VertAttribs, ctx->Current.Attrib,
- MAX_VERTEX_PROGRAM_ATTRIBS * 4 * sizeof(GLfloat));
+ MAX_VERTEX_GENERIC_ATTRIBS * 4 * sizeof(GLfloat));
if (ctx->VertexProgram._Current->IsNVProgram) {
GLuint i;
@@ -351,6 +362,12 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage )
const GLuint size = VB->AttribPtr[attr]->size;
const GLuint stride = VB->AttribPtr[attr]->stride;
const GLfloat *data = (GLfloat *) (ptr + stride * i);
+#ifdef NAN_CHECK
+ check_float(data[0]);
+ check_float(data[1]);
+ check_float(data[2]);
+ check_float(data[3]);
+#endif
COPY_CLEAN_4V(machine.VertAttribs[attr], size, data);
}
}
@@ -361,6 +378,12 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage )
/* copy the output registers into the VB->attribs arrays */
for (j = 0; j < numOutputs; j++) {
const GLuint attr = outputs[j];
+#ifdef NAN_CHECK
+ check_float(machine.Outputs[attr][0]);
+ check_float(machine.Outputs[attr][1]);
+ check_float(machine.Outputs[attr][2]);
+ check_float(machine.Outputs[attr][3]);
+#endif
COPY_4V(store->results[attr].data[i], machine.Outputs[attr]);
}
#if 0
diff --git a/src/mesa/vbo/vbo_attrib_tmp.h b/src/mesa/vbo/vbo_attrib_tmp.h
index ff11c7d59a..7a889b8e2f 100644
--- a/src/mesa/vbo/vbo_attrib_tmp.h
+++ b/src/mesa/vbo/vbo_attrib_tmp.h
@@ -265,7 +265,7 @@ static void GLAPIENTRY TAG(VertexAttrib1fARB)( GLuint index, GLfloat x )
GET_CURRENT_CONTEXT( ctx );
if (index == 0)
ATTR1F(0, x);
- else if (index < MAX_VERTEX_ATTRIBS)
+ else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR1F(VBO_ATTRIB_GENERIC0 + index, x);
else
ERROR();
@@ -277,7 +277,7 @@ static void GLAPIENTRY TAG(VertexAttrib1fvARB)( GLuint index,
GET_CURRENT_CONTEXT( ctx );
if (index == 0)
ATTR1FV(0, v);
- else if (index < MAX_VERTEX_ATTRIBS)
+ else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR1FV(VBO_ATTRIB_GENERIC0 + index, v);
else
ERROR();
@@ -289,7 +289,7 @@ static void GLAPIENTRY TAG(VertexAttrib2fARB)( GLuint index, GLfloat x,
GET_CURRENT_CONTEXT( ctx );
if (index == 0)
ATTR2F(0, x, y);
- else if (index < MAX_VERTEX_ATTRIBS)
+ else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR2F(VBO_ATTRIB_GENERIC0 + index, x, y);
else
ERROR();
@@ -301,7 +301,7 @@ static void GLAPIENTRY TAG(VertexAttrib2fvARB)( GLuint index,
GET_CURRENT_CONTEXT( ctx );
if (index == 0)
ATTR2FV(0, v);
- else if (index < MAX_VERTEX_ATTRIBS)
+ else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR2FV(VBO_ATTRIB_GENERIC0 + index, v);
else
ERROR();
@@ -313,7 +313,7 @@ static void GLAPIENTRY TAG(VertexAttrib3fARB)( GLuint index, GLfloat x,
GET_CURRENT_CONTEXT( ctx );
if (index == 0)
ATTR3F(0, x, y, z);
- else if (index < MAX_VERTEX_ATTRIBS)
+ else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR3F(VBO_ATTRIB_GENERIC0 + index, x, y, z);
else
ERROR();
@@ -325,7 +325,7 @@ static void GLAPIENTRY TAG(VertexAttrib3fvARB)( GLuint index,
GET_CURRENT_CONTEXT( ctx );
if (index == 0)
ATTR3FV(0, v);
- else if (index < MAX_VERTEX_ATTRIBS)
+ else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR3FV(VBO_ATTRIB_GENERIC0 + index, v);
else
ERROR();
@@ -338,7 +338,7 @@ static void GLAPIENTRY TAG(VertexAttrib4fARB)( GLuint index, GLfloat x,
GET_CURRENT_CONTEXT( ctx );
if (index == 0)
ATTR4F(0, x, y, z, w);
- else if (index < MAX_VERTEX_ATTRIBS)
+ else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR4F(VBO_ATTRIB_GENERIC0 + index, x, y, z, w);
else
ERROR();
@@ -350,7 +350,7 @@ static void GLAPIENTRY TAG(VertexAttrib4fvARB)( GLuint index,
GET_CURRENT_CONTEXT( ctx );
if (index == 0)
ATTR4FV(0, v);
- else if (index < MAX_VERTEX_ATTRIBS)
+ else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR4FV(VBO_ATTRIB_GENERIC0 + index, v);
else
ERROR();
diff --git a/src/mesa/vbo/vbo_context.c b/src/mesa/vbo/vbo_context.c
index ca8190fd05..90025f62fc 100644
--- a/src/mesa/vbo/vbo_context.c
+++ b/src/mesa/vbo/vbo_context.c
@@ -28,6 +28,7 @@
#include "main/imports.h"
#include "main/mtypes.h"
#include "main/api_arrayelt.h"
+#include "main/bufferobj.h"
#include "math/m_eval.h"
#include "vbo.h"
#include "vbo_context.h"
@@ -81,7 +82,8 @@ static void init_legacy_currval(GLcontext *ctx)
cl->Type = GL_FLOAT;
cl->Format = GL_RGBA;
cl->Ptr = (const void *)ctx->Current.Attrib[i];
- cl->BufferObj = ctx->Array.NullBufferObj;
+ _mesa_reference_buffer_object(ctx, &cl->BufferObj,
+ ctx->Shared->NullBufferObj);
}
}
@@ -106,7 +108,8 @@ static void init_generic_currval(GLcontext *ctx)
cl->Stride = 0;
cl->StrideB = 0;
cl->Enabled = 1;
- cl->BufferObj = ctx->Array.NullBufferObj;
+ _mesa_reference_buffer_object(ctx, &cl->BufferObj,
+ ctx->Shared->NullBufferObj);
}
}
@@ -150,7 +153,7 @@ static void init_mat_currval(GLcontext *ctx)
cl->Stride = 0;
cl->StrideB = 0;
cl->Enabled = 1;
- cl->BufferObj = ctx->Array.NullBufferObj;
+ cl->BufferObj = ctx->Shared->NullBufferObj;
}
}
@@ -211,7 +214,7 @@ GLboolean _vbo_CreateContext( GLcontext *ctx )
for (i = 0; i < 4; i++)
vbo->map_vp_none[28+i] = i;
- for (i = 0; i < VERT_ATTRIB_MAX; i++)
+ for (i = 0; i < Elements(vbo->map_vp_arb); i++)
vbo->map_vp_arb[i] = i;
}
diff --git a/src/mesa/vbo/vbo_context.h b/src/mesa/vbo/vbo_context.h
index bf405eb693..8b726dc8ac 100644
--- a/src/mesa/vbo/vbo_context.h
+++ b/src/mesa/vbo/vbo_context.h
@@ -68,8 +68,8 @@ struct vbo_context {
struct gl_client_array *generic_currval;
struct gl_client_array *mat_currval;
- GLuint map_vp_none[32];
- GLuint map_vp_arb[32];
+ GLuint map_vp_none[VERT_ATTRIB_MAX];
+ GLuint map_vp_arb[VERT_ATTRIB_MAX];
GLfloat *current[VBO_ATTRIB_MAX]; /* points into ctx->Current, ctx->Light.Material */
GLfloat CurrentFloatEdgeFlag;
@@ -92,16 +92,18 @@ static INLINE struct vbo_context *vbo_context(GLcontext *ctx)
return (struct vbo_context *)(ctx->swtnl_im);
}
-enum {
- VP_NONE = 1,
- VP_NV,
- VP_ARB
-};
-static INLINE GLuint get_program_mode( GLcontext *ctx )
+/**
+ * Return VP_x token to indicate whether we're running fixed-function
+ * vertex transformation, an NV vertex program or ARB vertex program/shader.
+ */
+static INLINE enum vp_mode
+get_program_mode( GLcontext *ctx )
{
if (!ctx->VertexProgram._Current)
return VP_NONE;
+ else if (ctx->VertexProgram._Current == ctx->VertexProgram._TnlProgram)
+ return VP_NONE;
else if (ctx->VertexProgram._Current->IsNVProgram)
return VP_NV;
else
diff --git a/src/mesa/vbo/vbo_exec.h b/src/mesa/vbo/vbo_exec.h
index 100bb8a5de..e0f44892cf 100644
--- a/src/mesa/vbo/vbo_exec.h
+++ b/src/mesa/vbo/vbo_exec.h
@@ -48,6 +48,12 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#define ERROR_ATTRIB 16
+/** Current vertex program mode */
+enum vp_mode {
+ VP_NONE, /**< fixed function */
+ VP_NV, /**< NV vertex program */
+ VP_ARB /**< ARB vertex program or GLSL vertex shader */
+};
struct vbo_exec_eval1_map {
@@ -103,7 +109,7 @@ struct vbo_exec_context
* values are squashed down to the 32 attributes passed to the
* vertex program below:
*/
- GLuint program_mode;
+ enum vp_mode program_mode;
GLuint enabled_flags;
const struct gl_client_array *inputs[VERT_ATTRIB_MAX];
} vtx;
@@ -116,7 +122,7 @@ struct vbo_exec_context
} eval;
struct {
- GLuint program_mode;
+ enum vp_mode program_mode;
GLuint enabled_flags;
GLuint array_obj;
diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c
index 5d35ec9c11..b746a77bc1 100644
--- a/src/mesa/vbo/vbo_exec_api.c
+++ b/src/mesa/vbo/vbo_exec_api.c
@@ -51,6 +51,10 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#endif
+/** ID/name for immediate-mode VBO */
+#define IMM_BUFFER_NAME 0xaabbccdd
+
+
static void reset_attrfv( struct vbo_exec_context *exec );
@@ -665,13 +669,13 @@ void vbo_use_buffer_objects(GLcontext *ctx)
/* Any buffer name but 0 can be used here since this bufferobj won't
* go into the bufferobj hashtable.
*/
- GLuint bufName = 0xaabbccdd;
+ GLuint bufName = IMM_BUFFER_NAME;
GLenum target = GL_ARRAY_BUFFER_ARB;
GLenum usage = GL_STREAM_DRAW_ARB;
GLsizei size = VBO_VERT_BUFFER_SIZE;
/* Make sure this func is only used once */
- assert(exec->vtx.bufferobj == ctx->Array.NullBufferObj);
+ assert(exec->vtx.bufferobj == ctx->Shared->NullBufferObj);
if (exec->vtx.buffer_map) {
_mesa_align_free(exec->vtx.buffer_map);
exec->vtx.buffer_map = NULL;
@@ -697,7 +701,7 @@ void vbo_exec_vtx_init( struct vbo_exec_context *exec )
*/
_mesa_reference_buffer_object(ctx,
&exec->vtx.bufferobj,
- ctx->Array.NullBufferObj);
+ ctx->Shared->NullBufferObj);
ASSERT(!exec->vtx.buffer_map);
exec->vtx.buffer_map = (GLfloat *)ALIGN_MALLOC(VBO_VERT_BUFFER_SIZE, 64);
@@ -727,19 +731,33 @@ void vbo_exec_vtx_init( struct vbo_exec_context *exec )
void vbo_exec_vtx_destroy( struct vbo_exec_context *exec )
{
- if (exec->vtx.bufferobj->Name) {
- /* using a real VBO for vertex data */
- GLcontext *ctx = exec->ctx;
- _mesa_reference_buffer_object(ctx, &exec->vtx.bufferobj, NULL);
- }
- else {
- /* just using malloc'd space for vertex data */
- if (exec->vtx.buffer_map) {
+ /* using a real VBO for vertex data */
+ GLcontext *ctx = exec->ctx;
+ unsigned i;
+
+ /* True VBOs should already be unmapped
+ */
+ if (exec->vtx.buffer_map) {
+ ASSERT(exec->vtx.bufferobj->Name == 0 ||
+ exec->vtx.bufferobj->Name == IMM_BUFFER_NAME);
+ if (exec->vtx.bufferobj->Name == 0) {
ALIGN_FREE(exec->vtx.buffer_map);
exec->vtx.buffer_map = NULL;
exec->vtx.buffer_ptr = NULL;
}
}
+
+ /* Drop any outstanding reference to the vertex buffer
+ */
+ for (i = 0; i < Elements(exec->vtx.arrays); i++) {
+ _mesa_reference_buffer_object(ctx,
+ &exec->vtx.arrays[i].BufferObj,
+ NULL);
+ }
+
+ /* Free the vertex buffer:
+ */
+ _mesa_reference_buffer_object(ctx, &exec->vtx.bufferobj, NULL);
}
void vbo_exec_BeginVertices( GLcontext *ctx )
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
index 0d4cbe9a1e..f4b9b2f744 100644
--- a/src/mesa/vbo/vbo_exec_array.c
+++ b/src/mesa/vbo/vbo_exec_array.c
@@ -1,6 +1,7 @@
/**************************************************************************
*
* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2009 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
@@ -36,12 +37,13 @@
#include "vbo_context.h"
-/* Compute min and max elements for drawelements calls.
+
+/**
+ * Compute min and max elements for glDraw[Range]Elements() calls.
*/
-static void get_minmax_index( GLuint count, GLuint type,
- const GLvoid *indices,
- GLuint *min_index,
- GLuint *max_index)
+static void
+get_minmax_index(GLuint count, GLuint type, const GLvoid *indices,
+ GLuint *min_index, GLuint *max_index)
{
GLuint i;
@@ -89,9 +91,199 @@ static void get_minmax_index( GLuint count, GLuint type,
}
-/* Just translate the arrayobj into a sane layout.
+/**
+ * Check that element 'j' of the array has reasonable data.
+ * Map VBO if needed.
+ */
+static void
+check_array_data(GLcontext *ctx, struct gl_client_array *array,
+ GLuint attrib, GLuint j)
+{
+ if (array->Enabled) {
+ const void *data = array->Ptr;
+ if (array->BufferObj->Name) {
+ if (!array->BufferObj->Pointer) {
+ /* need to map now */
+ array->BufferObj->Pointer = ctx->Driver.MapBuffer(ctx,
+ GL_ARRAY_BUFFER_ARB,
+ GL_READ_ONLY,
+ array->BufferObj);
+ }
+ data = ADD_POINTERS(data, array->BufferObj->Pointer);
+ }
+ switch (array->Type) {
+ case GL_FLOAT:
+ {
+ GLfloat *f = (GLfloat *) ((GLubyte *) data + array->StrideB * j);
+ GLuint k;
+ for (k = 0; k < array->Size; k++) {
+ if (IS_INF_OR_NAN(f[k]) ||
+ f[k] >= 1.0e20 || f[k] <= -1.0e10) {
+ _mesa_printf("Bad array data:\n");
+ _mesa_printf(" Element[%u].%u = %f\n", j, k, f[k]);
+ _mesa_printf(" Array %u at %p\n", attrib, (void* ) array);
+ _mesa_printf(" Type 0x%x, Size %d, Stride %d\n",
+ array->Type, array->Size, array->Stride);
+ _mesa_printf(" Address/offset %p in Buffer Object %u\n",
+ array->Ptr, array->BufferObj->Name);
+ f[k] = 1.0; /* XXX replace the bad value! */
+ }
+ //assert(!IS_INF_OR_NAN(f[k]));
+ }
+ }
+ break;
+ default:
+ ;
+ }
+ }
+}
+
+
+/**
+ * Unmap the buffer object referenced by given array, if mapped.
+ */
+static void
+unmap_array_buffer(GLcontext *ctx, struct gl_client_array *array)
+{
+ if (array->Enabled &&
+ array->BufferObj->Name &&
+ array->BufferObj->Pointer) {
+ ctx->Driver.UnmapBuffer(ctx,
+ GL_ARRAY_BUFFER_ARB,
+ array->BufferObj);
+ }
+}
+
+
+/**
+ * Examine the array's data for NaNs, etc.
*/
-static void bind_array_obj( GLcontext *ctx )
+static void
+check_draw_elements_data(GLcontext *ctx, GLsizei count, GLenum elemType,
+ const void *elements)
+{
+ struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
+ const void *elemMap;
+ GLint i, k;
+
+ if (ctx->Array.ElementArrayBufferObj->Name) {
+ elemMap = ctx->Driver.MapBuffer(ctx,
+ GL_ELEMENT_ARRAY_BUFFER_ARB,
+ GL_READ_ONLY,
+ ctx->Array.ElementArrayBufferObj);
+ elements = ADD_POINTERS(elements, elemMap);
+ }
+
+ for (i = 0; i < count; i++) {
+ GLuint j;
+
+ /* j = element[i] */
+ switch (elemType) {
+ case GL_UNSIGNED_BYTE:
+ j = ((const GLubyte *) elements)[i];
+ break;
+ case GL_UNSIGNED_SHORT:
+ j = ((const GLushort *) elements)[i];
+ break;
+ case GL_UNSIGNED_INT:
+ j = ((const GLuint *) elements)[i];
+ break;
+ default:
+ assert(0);
+ }
+
+ /* check element j of each enabled array */
+ check_array_data(ctx, &arrayObj->Vertex, VERT_ATTRIB_POS, j);
+ check_array_data(ctx, &arrayObj->Normal, VERT_ATTRIB_NORMAL, j);
+ check_array_data(ctx, &arrayObj->Color, VERT_ATTRIB_COLOR0, j);
+ check_array_data(ctx, &arrayObj->SecondaryColor, VERT_ATTRIB_COLOR1, j);
+ for (k = 0; k < Elements(arrayObj->TexCoord); k++) {
+ check_array_data(ctx, &arrayObj->TexCoord[k], VERT_ATTRIB_TEX0 + k, j);
+ }
+ for (k = 0; k < Elements(arrayObj->VertexAttrib); k++) {
+ check_array_data(ctx, &arrayObj->VertexAttrib[k], VERT_ATTRIB_GENERIC0 + k, j);
+ }
+ }
+
+ if (ctx->Array.ElementArrayBufferObj->Name) {
+ ctx->Driver.UnmapBuffer(ctx,
+ GL_ELEMENT_ARRAY_BUFFER_ARB,
+ ctx->Array.ElementArrayBufferObj);
+ }
+
+ unmap_array_buffer(ctx, &arrayObj->Vertex);
+ unmap_array_buffer(ctx, &arrayObj->Normal);
+ unmap_array_buffer(ctx, &arrayObj->Color);
+ for (k = 0; k < Elements(arrayObj->TexCoord); k++) {
+ unmap_array_buffer(ctx, &arrayObj->TexCoord[k]);
+ }
+ for (k = 0; k < Elements(arrayObj->VertexAttrib); k++) {
+ unmap_array_buffer(ctx, &arrayObj->VertexAttrib[k]);
+ }
+}
+
+
+/**
+ * Check array data, looking for NaNs, etc.
+ */
+static void
+check_draw_arrays_data(GLcontext *ctx, GLint start, GLsizei count)
+{
+ /* TO DO */
+}
+
+
+/**
+ * Print info/data for glDrawArrays().
+ */
+static void
+print_draw_arrays(GLcontext *ctx, struct vbo_exec_context *exec,
+ GLenum mode, GLint start, GLsizei count)
+{
+ int i;
+
+ _mesa_printf("vbo_exec_DrawArrays(mode 0x%x, start %d, count %d):\n",
+ mode, start, count);
+
+ for (i = 0; i < 32; i++) {
+ GLuint bufName = exec->array.inputs[i]->BufferObj->Name;
+ GLint stride = exec->array.inputs[i]->Stride;
+ _mesa_printf("attr %2d: size %d stride %d enabled %d "
+ "ptr %p Bufobj %u\n",
+ i,
+ exec->array.inputs[i]->Size,
+ stride,
+ /*exec->array.inputs[i]->Enabled,*/
+ exec->array.legacy_array[i]->Enabled,
+ exec->array.inputs[i]->Ptr,
+ bufName);
+
+ if (bufName) {
+ struct gl_buffer_object *buf = _mesa_lookup_bufferobj(ctx, bufName);
+ GLubyte *p = ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER_ARB,
+ GL_READ_ONLY_ARB, buf);
+ int offset = (int) (GLintptr) exec->array.inputs[i]->Ptr;
+ float *f = (float *) (p + offset);
+ int *k = (int *) f;
+ int i;
+ int n = (count * stride) / 4;
+ if (n > 32)
+ n = 32;
+ _mesa_printf(" Data at offset %d:\n", offset);
+ for (i = 0; i < n; i++) {
+ _mesa_printf(" float[%d] = 0x%08x %f\n", i, k[i], f[i]);
+ }
+ ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER_ARB, buf);
+ }
+ }
+}
+
+
+/**
+ * Just translate the arrayobj into a sane layout.
+ */
+static void
+bind_array_obj(GLcontext *ctx)
{
struct vbo_context *vbo = vbo_context(ctx);
struct vbo_exec_context *exec = &vbo->exec;
@@ -103,7 +295,7 @@ static void bind_array_obj( GLcontext *ctx )
* go away.
*/
exec->array.legacy_array[VERT_ATTRIB_POS] = &arrayObj->Vertex;
- exec->array.legacy_array[VERT_ATTRIB_WEIGHT] = &vbo->legacy_currval[VERT_ATTRIB_WEIGHT];
+ exec->array.legacy_array[VERT_ATTRIB_WEIGHT] = &arrayObj->Weight;
exec->array.legacy_array[VERT_ATTRIB_NORMAL] = &arrayObj->Normal;
exec->array.legacy_array[VERT_ATTRIB_COLOR0] = &arrayObj->Color;
exec->array.legacy_array[VERT_ATTRIB_COLOR1] = &arrayObj->SecondaryColor;
@@ -115,16 +307,20 @@ static void bind_array_obj( GLcontext *ctx )
}
exec->array.legacy_array[VERT_ATTRIB_EDGEFLAG] = &arrayObj->EdgeFlag;
- for (i = 0; i < 8; i++)
+ for (i = 0; i < Elements(arrayObj->TexCoord); i++)
exec->array.legacy_array[VERT_ATTRIB_TEX0 + i] = &arrayObj->TexCoord[i];
- for (i = 0; i < VERT_ATTRIB_MAX; i++)
+ for (i = 0; i < Elements(arrayObj->VertexAttrib); i++) {
+ assert(i < Elements(exec->array.generic_array));
exec->array.generic_array[i] = &arrayObj->VertexAttrib[i];
+ }
exec->array.array_obj = arrayObj->Name;
}
-static void recalculate_input_bindings( GLcontext *ctx )
+
+static void
+recalculate_input_bindings(GLcontext *ctx)
{
struct vbo_context *vbo = vbo_context(ctx);
struct vbo_exec_context *exec = &vbo->exec;
@@ -137,9 +333,10 @@ static void recalculate_input_bindings( GLcontext *ctx )
switch (exec->array.program_mode) {
case VP_NONE:
- /* When no vertex program is active, we put the material values
- * into the generic slots. This is the only situation where
- * material values are available as per-vertex attributes.
+ /* When no vertex program is active (or the vertex program is generated
+ * from fixed-function state). We put the material values into the
+ * generic slots. This is the only situation where material values
+ * are available as per-vertex attributes.
*/
for (i = 0; i <= VERT_ATTRIB_TEX7; i++) {
if (exec->array.legacy_array[i]->Enabled)
@@ -162,8 +359,8 @@ static void recalculate_input_bindings( GLcontext *ctx )
inputs[VERT_ATTRIB_GENERIC0 + i] = &vbo->generic_currval[i];
const_inputs |= 1 << (VERT_ATTRIB_GENERIC0 + i);
}
-
break;
+
case VP_NV:
/* NV_vertex_program - attribute arrays alias and override
* conventional, legacy arrays. No materials, and the generic
@@ -187,11 +384,11 @@ static void recalculate_input_bindings( GLcontext *ctx )
inputs[i] = &vbo->generic_currval[i - VERT_ATTRIB_GENERIC0];
const_inputs |= 1 << i;
}
-
break;
+
case VP_ARB:
- /* ARB_vertex_program - Only the attribute zero (position) array
- * aliases and overrides the legacy position array.
+ /* GL_ARB_vertex_program or GLSL vertex shader - Only the generic[0]
+ * attribute array aliases and overrides the legacy position array.
*
* Otherwise, legacy attributes available in the legacy slots,
* generic attributes in the generic slots and materials are not
@@ -206,7 +403,6 @@ static void recalculate_input_bindings( GLcontext *ctx )
const_inputs |= 1 << 0;
}
-
for (i = 1; i <= VERT_ATTRIB_TEX7; i++) {
if (exec->array.legacy_array[i]->Enabled)
inputs[i] = exec->array.legacy_array[i];
@@ -216,7 +412,7 @@ static void recalculate_input_bindings( GLcontext *ctx )
}
}
- for (i = 0; i < 16; i++) {
+ for (i = 0; i < MAX_VERTEX_GENERIC_ATTRIBS; i++) {
if (exec->array.generic_array[i]->Enabled)
inputs[VERT_ATTRIB_GENERIC0 + i] = exec->array.generic_array[i];
else {
@@ -231,7 +427,9 @@ static void recalculate_input_bindings( GLcontext *ctx )
_mesa_set_varying_vp_inputs( ctx, ~const_inputs );
}
-static void bind_arrays( GLcontext *ctx )
+
+static void
+bind_arrays(GLcontext *ctx)
{
#if 0
if (ctx->Array.ArrayObj.Name != exec->array.array_obj) {
@@ -276,9 +474,18 @@ vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count)
return;
}
+#if 0
+ check_draw_arrays_data(ctx, start, count);
+#else
+ (void) check_draw_arrays_data;
+#endif
+
bind_arrays( ctx );
- /* Again...
+ /* Again... because we may have changed the bitmask of per-vertex varying
+ * attributes. If we regenerate the fixed-function vertex program now
+ * we may be able to prune down the number of vertex attributes which we
+ * need in the shader.
*/
if (ctx->NewState)
_mesa_update_state( ctx );
@@ -292,50 +499,72 @@ vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count)
prim[0].count = count;
prim[0].indexed = 0;
- vbo->draw_prims( ctx, exec->array.inputs, prim, 1, NULL, start, start + count - 1 );
+ vbo->draw_prims( ctx, exec->array.inputs, prim, 1, NULL,
+ start, start + count - 1 );
#if 0
- {
- int i;
-
- _mesa_printf("vbo_exec_DrawArrays(mode 0x%x, start %d, count %d):\n",
- mode, start, count);
-
- for (i = 0; i < 32; i++) {
- GLuint bufName = exec->array.inputs[i]->BufferObj->Name;
- GLint stride = exec->array.inputs[i]->Stride;
- _mesa_printf("attr %2d: size %d stride %d enabled %d "
- "ptr %p Bufobj %u\n",
- i,
- exec->array.inputs[i]->Size,
- stride,
- /*exec->array.inputs[i]->Enabled,*/
- exec->array.legacy_array[i]->Enabled,
- exec->array.inputs[i]->Ptr,
- bufName);
-
- if (bufName) {
- struct gl_buffer_object *buf = _mesa_lookup_bufferobj(ctx, bufName);
- GLubyte *p = ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER_ARB,
- GL_READ_ONLY_ARB, buf);
- int offset = (int) exec->array.inputs[i]->Ptr;
- float *f = (float *) (p + offset);
- int *k = (int *) f;
- int i;
- int n = (count * stride) / 4;
- if (n > 32)
- n = 32;
- _mesa_printf(" Data at offset %d:\n", offset);
- for (i = 0; i < n; i++) {
- _mesa_printf(" float[%d] = 0x%08x %f\n", i, k[i], f[i]);
- }
- ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER_ARB, buf);
+ print_draw_arrays(ctx, exec, mode, start, count);
+#else
+ (void) print_draw_arrays;
+#endif
+}
+
+
+/**
+ * Map GL_ELEMENT_ARRAY_BUFFER and print contents.
+ */
+static void
+dump_element_buffer(GLcontext *ctx, GLenum type)
+{
+ const GLvoid *map = ctx->Driver.MapBuffer(ctx,
+ GL_ELEMENT_ARRAY_BUFFER_ARB,
+ GL_READ_ONLY,
+ ctx->Array.ElementArrayBufferObj);
+ switch (type) {
+ case GL_UNSIGNED_BYTE:
+ {
+ const GLubyte *us = (const GLubyte *) map;
+ GLuint i;
+ for (i = 0; i < ctx->Array.ElementArrayBufferObj->Size; i++) {
+ _mesa_printf("%02x ", us[i]);
+ if (i % 32 == 31)
+ _mesa_printf("\n");
}
+ _mesa_printf("\n");
}
+ break;
+ case GL_UNSIGNED_SHORT:
+ {
+ const GLushort *us = (const GLushort *) map;
+ GLuint i;
+ for (i = 0; i < ctx->Array.ElementArrayBufferObj->Size / 2; i++) {
+ _mesa_printf("%04x ", us[i]);
+ if (i % 16 == 15)
+ _mesa_printf("\n");
+ }
+ _mesa_printf("\n");
+ }
+ break;
+ case GL_UNSIGNED_INT:
+ {
+ const GLuint *us = (const GLuint *) map;
+ GLuint i;
+ for (i = 0; i < ctx->Array.ElementArrayBufferObj->Size / 4; i++) {
+ _mesa_printf("%08x ", us[i]);
+ if (i % 8 == 7)
+ _mesa_printf("\n");
+ }
+ _mesa_printf("\n");
+ }
+ break;
+ default:
+ ;
}
-#endif
-}
+ ctx->Driver.UnmapBuffer(ctx,
+ GL_ELEMENT_ARRAY_BUFFER_ARB,
+ ctx->Array.ElementArrayBufferObj);
+}
static void GLAPIENTRY
@@ -349,9 +578,41 @@ vbo_exec_DrawRangeElements(GLenum mode,
struct _mesa_index_buffer ib;
struct _mesa_prim prim[1];
- if (!_mesa_validate_DrawRangeElements( ctx, mode, start, end, count, type, indices ))
+ if (!_mesa_validate_DrawRangeElements( ctx, mode, start, end, count,
+ type, indices ))
return;
+ if (end >= ctx->Array.ArrayObj->_MaxElement) {
+ /* the max element is out of bounds of one or more enabled arrays */
+ _mesa_warning(ctx, "glDraw[Range]Elements(start %u, end %u, count %d, "
+ "type 0x%x, indices=%p)\n"
+ "\tindex=%u is out of bounds (max=%u) "
+ "Element Buffer %u (size %d)",
+ start, end, count, type, indices, end,
+ ctx->Array.ArrayObj->_MaxElement - 1,
+ ctx->Array.ElementArrayBufferObj->Name,
+ ctx->Array.ElementArrayBufferObj->Size);
+
+ if (0)
+ dump_element_buffer(ctx, type);
+
+ if (0)
+ _mesa_print_arrays(ctx);
+ return;
+ }
+ else if (0) {
+ _mesa_printf("glDraw[Range]Elements"
+ "(start %u, end %u, type 0x%x, count %d) ElemBuf %u\n",
+ start, end, type, count,
+ ctx->Array.ElementArrayBufferObj->Name);
+ }
+
+#if 0
+ check_draw_elements_data(ctx, count, type, indices);
+#else
+ (void) check_draw_elements_data;
+#endif
+
FLUSH_CURRENT( ctx, 0 );
if (ctx->NewState)
@@ -415,8 +676,10 @@ vbo_exec_DrawRangeElements(GLenum mode,
vbo->draw_prims( ctx, exec->array.inputs, prim, 1, &ib, start, end );
}
+
static void GLAPIENTRY
-vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
+vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type,
+ const GLvoid *indices)
{
GET_CURRENT_CONTEXT(ctx);
GLuint min_index = 0;
@@ -432,11 +695,12 @@ vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *ind
if (ctx->Array.ElementArrayBufferObj->Name) {
const GLvoid *map = ctx->Driver.MapBuffer(ctx,
- GL_ELEMENT_ARRAY_BUFFER_ARB,
- GL_READ_ONLY,
- ctx->Array.ElementArrayBufferObj);
+ GL_ELEMENT_ARRAY_BUFFER_ARB,
+ GL_READ_ONLY,
+ ctx->Array.ElementArrayBufferObj);
- get_minmax_index(count, type, ADD_POINTERS(map, indices), &min_index, &max_index);
+ get_minmax_index(count, type, ADD_POINTERS(map, indices),
+ &min_index, &max_index);
ctx->Driver.UnmapBuffer(ctx,
GL_ELEMENT_ARRAY_BUFFER_ARB,
@@ -454,10 +718,8 @@ vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *ind
* Initialization
*/
-
-
-
-void vbo_exec_array_init( struct vbo_exec_context *exec )
+void
+vbo_exec_array_init( struct vbo_exec_context *exec )
{
#if 1
exec->vtxfmt.DrawArrays = vbo_exec_DrawArrays;
@@ -471,7 +733,8 @@ void vbo_exec_array_init( struct vbo_exec_context *exec )
}
-void vbo_exec_array_destroy( struct vbo_exec_context *exec )
+void
+vbo_exec_array_destroy( struct vbo_exec_context *exec )
{
/* nothing to do */
}
diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c
index 5381cc4d92..c939b7b633 100644
--- a/src/mesa/vbo/vbo_exec_draw.c
+++ b/src/mesa/vbo/vbo_exec_draw.c
@@ -35,7 +35,8 @@
#include "vbo_context.h"
-static void vbo_exec_debug_verts( struct vbo_exec_context *exec )
+static void
+vbo_exec_debug_verts( struct vbo_exec_context *exec )
{
GLuint count = exec->vtx.vert_count;
GLuint i;
@@ -64,19 +65,19 @@ static void vbo_exec_debug_verts( struct vbo_exec_context *exec )
* NOTE: Need to have calculated primitives by this point -- do it on the fly.
* NOTE: Old 'parity' issue is gone.
*/
-static GLuint vbo_copy_vertices( struct vbo_exec_context *exec )
+static GLuint
+vbo_copy_vertices( struct vbo_exec_context *exec )
{
GLuint nr = exec->vtx.prim[exec->vtx.prim_count-1].count;
GLuint ovf, i;
GLuint sz = exec->vtx.vertex_size;
GLfloat *dst = exec->vtx.copied.buffer;
- GLfloat *src = (exec->vtx.buffer_map +
- exec->vtx.prim[exec->vtx.prim_count-1].start *
- exec->vtx.vertex_size);
+ const GLfloat *src = (exec->vtx.buffer_map +
+ exec->vtx.prim[exec->vtx.prim_count-1].start *
+ exec->vtx.vertex_size);
- switch( exec->ctx->Driver.CurrentExecPrimitive )
- {
+ switch (exec->ctx->Driver.CurrentExecPrimitive) {
case GL_POINTS:
return 0;
case GL_LINES:
@@ -95,8 +96,9 @@ static GLuint vbo_copy_vertices( struct vbo_exec_context *exec )
_mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) );
return i;
case GL_LINE_STRIP:
- if (nr == 0)
+ if (nr == 0) {
return 0;
+ }
else {
_mesa_memcpy( dst, src+(nr-1)*sz, sz * sizeof(GLfloat) );
return 1;
@@ -104,12 +106,14 @@ static GLuint vbo_copy_vertices( struct vbo_exec_context *exec )
case GL_LINE_LOOP:
case GL_TRIANGLE_FAN:
case GL_POLYGON:
- if (nr == 0)
+ if (nr == 0) {
return 0;
+ }
else if (nr == 1) {
_mesa_memcpy( dst, src+0, sz * sizeof(GLfloat) );
return 1;
- } else {
+ }
+ else {
_mesa_memcpy( dst, src+0, sz * sizeof(GLfloat) );
_mesa_memcpy( dst+sz, src+(nr-1)*sz, sz * sizeof(GLfloat) );
return 2;
@@ -122,9 +126,15 @@ static GLuint vbo_copy_vertices( struct vbo_exec_context *exec )
/* fallthrough */
case GL_QUAD_STRIP:
switch (nr) {
- case 0: ovf = 0; break;
- case 1: ovf = 1; break;
- default: ovf = 2 + (nr&1); break;
+ case 0:
+ ovf = 0;
+ break;
+ case 1:
+ ovf = 1;
+ break;
+ default:
+ ovf = 2 + (nr & 1);
+ break;
}
for (i = 0 ; i < ovf ; i++)
_mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) );
@@ -141,13 +151,14 @@ static GLuint vbo_copy_vertices( struct vbo_exec_context *exec )
/* TODO: populate these as the vertex is defined:
*/
-static void vbo_exec_bind_arrays( GLcontext *ctx )
+static void
+vbo_exec_bind_arrays( GLcontext *ctx )
{
struct vbo_context *vbo = vbo_context(ctx);
struct vbo_exec_context *exec = &vbo->exec;
struct gl_client_array *arrays = exec->vtx.arrays;
- GLuint count = exec->vtx.vert_count;
- GLubyte *data = (GLubyte *)exec->vtx.buffer_map;
+ const GLuint count = exec->vtx.vert_count;
+ const GLubyte *data = (GLubyte *) exec->vtx.buffer_map;
const GLuint *map;
GLuint attr;
GLbitfield varying_inputs = 0x0;
@@ -185,6 +196,7 @@ static void vbo_exec_bind_arrays( GLcontext *ctx )
(ctx->VertexProgram._Current->Base.InputsRead & VERT_BIT_GENERIC0)) {
exec->vtx.inputs[16] = exec->vtx.inputs[0];
exec->vtx.attrsz[16] = exec->vtx.attrsz[0];
+ exec->vtx.attrptr[16] = exec->vtx.attrptr[0];
exec->vtx.attrsz[0] = 0;
}
break;
@@ -226,7 +238,7 @@ static void vbo_exec_bind_arrays( GLcontext *ctx )
arrays[attr]._MaxElement = count; /* ??? */
data += exec->vtx.attrsz[src] * sizeof(GLfloat);
- varying_inputs |= 1<<attr;
+ varying_inputs |= 1 << attr;
}
}
@@ -234,18 +246,19 @@ static void vbo_exec_bind_arrays( GLcontext *ctx )
}
-static void vbo_exec_vtx_unmap( struct vbo_exec_context *exec )
+static void
+vbo_exec_vtx_unmap( struct vbo_exec_context *exec )
{
GLenum target = GL_ARRAY_BUFFER_ARB;
if (exec->vtx.bufferobj->Name) {
GLcontext *ctx = exec->ctx;
- if(ctx->Driver.FlushMappedBufferRange) {
+ if (ctx->Driver.FlushMappedBufferRange) {
GLintptr offset = exec->vtx.buffer_used - exec->vtx.bufferobj->Offset;
GLsizeiptr length = (exec->vtx.buffer_ptr - exec->vtx.buffer_map) * sizeof(float);
- if(length)
+ if (length)
ctx->Driver.FlushMappedBufferRange(ctx, target,
offset, length,
exec->vtx.bufferobj);
@@ -264,7 +277,9 @@ static void vbo_exec_vtx_unmap( struct vbo_exec_context *exec )
}
}
-void vbo_exec_vtx_map( struct vbo_exec_context *exec )
+
+void
+vbo_exec_vtx_map( struct vbo_exec_context *exec )
{
GLcontext *ctx = exec->ctx;
GLenum target = GL_ARRAY_BUFFER_ARB;
@@ -281,8 +296,7 @@ void vbo_exec_vtx_map( struct vbo_exec_context *exec )
}
if (VBO_VERT_BUFFER_SIZE > exec->vtx.buffer_used + 1024 &&
- ctx->Driver.MapBufferRange)
- {
+ ctx->Driver.MapBufferRange) {
exec->vtx.buffer_map =
(GLfloat *)ctx->Driver.MapBufferRange(ctx,
target,
@@ -304,12 +318,13 @@ void vbo_exec_vtx_map( struct vbo_exec_context *exec )
VBO_VERT_BUFFER_SIZE,
NULL, usage, exec->vtx.bufferobj);
- exec->vtx.buffer_map =
- (GLfloat *)ctx->Driver.MapBuffer(ctx, target, access, exec->vtx.bufferobj);
+ exec->vtx.buffer_map = (GLfloat *)
+ ctx->Driver.MapBuffer(ctx, target, access, exec->vtx.bufferobj);
exec->vtx.buffer_ptr = exec->vtx.buffer_map;
}
- if (0) _mesa_printf("map %d..\n", exec->vtx.buffer_used);
+ if (0)
+ _mesa_printf("map %d..\n", exec->vtx.buffer_used);
}
@@ -317,13 +332,12 @@ void vbo_exec_vtx_map( struct vbo_exec_context *exec )
/**
* Execute the buffer and save copied verts.
*/
-void vbo_exec_vtx_flush( struct vbo_exec_context *exec,
- GLboolean unmap )
+void
+vbo_exec_vtx_flush( struct vbo_exec_context *exec, GLboolean unmap )
{
if (0)
vbo_exec_debug_verts( exec );
-
if (exec->vtx.prim_count &&
exec->vtx.vert_count) {
@@ -344,8 +358,9 @@ void vbo_exec_vtx_flush( struct vbo_exec_context *exec,
vbo_exec_vtx_unmap( exec );
}
- if (0) _mesa_printf("%s %d %d\n", __FUNCTION__, exec->vtx.prim_count,
- exec->vtx.vert_count);
+ if (0)
+ _mesa_printf("%s %d %d\n", __FUNCTION__, exec->vtx.prim_count,
+ exec->vtx.vert_count);
vbo_context(ctx)->draw_prims( ctx,
exec->vtx.inputs,
@@ -359,7 +374,7 @@ void vbo_exec_vtx_flush( struct vbo_exec_context *exec,
*/
if (exec->vtx.bufferobj->Name && !unmap) {
vbo_exec_vtx_map( exec );
- }
+ }
}
}
@@ -371,14 +386,12 @@ void vbo_exec_vtx_flush( struct vbo_exec_context *exec,
vbo_exec_vtx_unmap( exec );
}
-
if (unmap)
exec->vtx.max_vert = 0;
else
exec->vtx.max_vert = ((VBO_VERT_BUFFER_SIZE - exec->vtx.buffer_used) /
(exec->vtx.vertex_size * sizeof(GLfloat)));
-
exec->vtx.buffer_ptr = exec->vtx.buffer_map;
exec->vtx.prim_count = 0;
exec->vtx.vert_count = 0;
diff --git a/src/mesa/vbo/vbo_rebase.c b/src/mesa/vbo/vbo_rebase.c
index dae778e741..ea87dede64 100644
--- a/src/mesa/vbo/vbo_rebase.c
+++ b/src/mesa/vbo/vbo_rebase.c
@@ -161,7 +161,7 @@ void vbo_rebase_prims( GLcontext *ctx,
GL_ELEMENT_ARRAY_BUFFER,
ib->obj);
- tmp_ib.obj = ctx->Array.NullBufferObj;
+ tmp_ib.obj = ctx->Shared->NullBufferObj;
tmp_ib.ptr = tmp_indices;
tmp_ib.count = ib->count;
tmp_ib.type = ib->type;
diff --git a/src/mesa/vbo/vbo_save.h b/src/mesa/vbo/vbo_save.h
index 9558f83883..86bbd24f7b 100644
--- a/src/mesa/vbo/vbo_save.h
+++ b/src/mesa/vbo/vbo_save.h
@@ -64,6 +64,13 @@ struct vbo_save_vertex_list {
GLubyte attrsz[VBO_ATTRIB_MAX];
GLuint vertex_size;
+ /* Copy of the final vertex from node->vertex_store->bufferobj.
+ * Keep this in regular (non-VBO) memory to avoid repeated
+ * map/unmap of the VBO when updating GL current data.
+ */
+ GLfloat *current_data;
+ GLuint current_size;
+
GLuint buffer_offset;
GLuint count;
GLuint wrap_count; /* number of copied vertices at start */
diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c
index 52b6f1884e..868226075a 100644
--- a/src/mesa/vbo/vbo_save_api.c
+++ b/src/mesa/vbo/vbo_save_api.c
@@ -289,6 +289,31 @@ static void _save_compile_vertex_list( GLcontext *ctx )
node->vertex_store->refcount++;
node->prim_store->refcount++;
+
+ node->current_size = node->vertex_size - node->attrsz[0];
+ node->current_data = NULL;
+
+ if (node->current_size) {
+ /* If the malloc fails, we just pull the data out of the VBO
+ * later instead.
+ */
+ node->current_data = MALLOC( node->current_size * sizeof(GLfloat) );
+ if (node->current_data) {
+ const char *buffer = (const char *)save->vertex_store->buffer;
+ unsigned attr_offset = node->attrsz[0] * sizeof(GLfloat);
+ unsigned vertex_offset = 0;
+
+ if (node->count)
+ vertex_offset = (node->count-1) * node->vertex_size * sizeof(GLfloat);
+
+ memcpy( node->current_data,
+ buffer + node->buffer_offset + vertex_offset + attr_offset,
+ node->current_size * sizeof(GLfloat) );
+ }
+ }
+
+
+
assert(node->attrsz[VBO_ATTRIB_POS] != 0 ||
node->count == 0);
diff --git a/src/mesa/vbo/vbo_save_draw.c b/src/mesa/vbo/vbo_save_draw.c
index f59e1036d0..5110648c28 100644
--- a/src/mesa/vbo/vbo_save_draw.c
+++ b/src/mesa/vbo/vbo_save_draw.c
@@ -46,20 +46,31 @@ static void _playback_copy_to_current( GLcontext *ctx,
const struct vbo_save_vertex_list *node )
{
struct vbo_context *vbo = vbo_context(ctx);
- GLfloat vertex[VBO_ATTRIB_MAX * 4], *data = vertex;
+ GLfloat vertex[VBO_ATTRIB_MAX * 4];
+ GLfloat *data;
GLuint i, offset;
- if (node->count)
- offset = (node->buffer_offset +
- (node->count-1) * node->vertex_size * sizeof(GLfloat));
- else
- offset = node->buffer_offset;
+ if (node->current_size == 0)
+ return;
- ctx->Driver.GetBufferSubData( ctx, 0, offset,
- node->vertex_size * sizeof(GLfloat),
- data, node->vertex_store->bufferobj );
+ if (node->current_data) {
+ data = node->current_data;
+ }
+ else {
+ data = vertex;
+
+ if (node->count)
+ offset = (node->buffer_offset +
+ (node->count-1) * node->vertex_size * sizeof(GLfloat));
+ else
+ offset = node->buffer_offset;
- data += node->attrsz[0]; /* skip vertex position */
+ ctx->Driver.GetBufferSubData( ctx, 0, offset,
+ node->vertex_size * sizeof(GLfloat),
+ data, node->vertex_store->bufferobj );
+
+ data += node->attrsz[0]; /* skip vertex position */
+ }
for (i = VBO_ATTRIB_POS+1 ; i < VBO_ATTRIB_MAX ; i++) {
if (node->attrsz[i]) {
diff --git a/src/mesa/vbo/vbo_split_copy.c b/src/mesa/vbo/vbo_split_copy.c
index 5fb66d3318..dcb14c868b 100644
--- a/src/mesa/vbo/vbo_split_copy.c
+++ b/src/mesa/vbo/vbo_split_copy.c
@@ -31,6 +31,7 @@
#include "main/glheader.h"
#include "main/imports.h"
+#include "main/image.h"
#include "main/macros.h"
#include "main/enums.h"
#include "main/mtypes.h"
@@ -41,7 +42,8 @@
#define ELT_TABLE_SIZE 16
-/* Used for vertex-level splitting of indexed buffers. Note that
+/**
+ * Used for vertex-level splitting of indexed buffers. Note that
* non-indexed primitives may be converted to indexed in some cases
* (eg loops, fans) in order to use this splitting path.
*/
@@ -73,23 +75,21 @@ struct copy_context {
GLuint *translated_elt_buf;
const GLuint *srcelt;
- /* A baby hash table to avoid re-emitting (some) duplicate
+ /** A baby hash table to avoid re-emitting (some) duplicate
* vertices when splitting indexed primitives.
*/
struct {
GLuint in;
GLuint out;
} vert_cache[ELT_TABLE_SIZE];
-
GLuint vertex_size;
GLubyte *dstbuf;
- GLubyte *dstptr; /* dstptr == dstbuf + dstelt_max * vertsize */
- GLuint dstbuf_size; /* in vertices */
- GLuint dstbuf_nr; /* count of emitted vertices, also the
- * largest value in dstelt. Our
- * MaxIndex.
- */
+ GLubyte *dstptr; /**< dstptr == dstbuf + dstelt_max * vertsize */
+ GLuint dstbuf_size; /**< in vertices */
+ GLuint dstbuf_nr; /**< count of emitted vertices, also the largest value
+ * in dstelt. Our MaxIndex.
+ */
GLuint *dstelt;
GLuint dstelt_nr;
@@ -102,32 +102,19 @@ struct copy_context {
};
-static GLuint type_size( GLenum type )
-{
- switch(type) {
- case GL_BYTE: return sizeof(GLbyte);
- case GL_UNSIGNED_BYTE: return sizeof(GLubyte);
- case GL_SHORT: return sizeof(GLshort);
- case GL_UNSIGNED_SHORT: return sizeof(GLushort);
- case GL_INT: return sizeof(GLint);
- case GL_UNSIGNED_INT: return sizeof(GLuint);
- case GL_FLOAT: return sizeof(GLfloat);
- case GL_DOUBLE: return sizeof(GLdouble);
- default: return 0;
- }
-}
-
static GLuint attr_size( const struct gl_client_array *array )
{
- return array->Size * type_size(array->Type);
+ return array->Size * _mesa_sizeof_type(array->Type);
}
-/* Starts returning true slightly before the buffer fills, to ensure
+/**
+ * Starts returning true slightly before the buffer fills, to ensure
* that there is sufficient room for any remaining vertices to finish
* off the prim:
*/
-static GLboolean check_flush( struct copy_context *copy )
+static GLboolean
+check_flush( struct copy_context *copy )
{
GLenum mode = copy->dstprim[copy->dstprim_nr].mode;
@@ -145,7 +132,44 @@ static GLboolean check_flush( struct copy_context *copy )
return GL_FALSE;
}
-static void flush( struct copy_context *copy )
+
+/**
+ * Dump the parameters/info for a vbo->draw() call.
+ */
+static void
+dump_draw_info(GLcontext *ctx,
+ const struct gl_client_array **arrays,
+ const struct _mesa_prim *prims,
+ GLuint nr_prims,
+ const struct _mesa_index_buffer *ib,
+ GLuint min_index,
+ GLuint max_index)
+{
+ GLuint i, j;
+
+ _mesa_printf("VBO Draw:\n");
+ for (i = 0; i < nr_prims; i++) {
+ _mesa_printf("Prim %u of %u\n", i, nr_prims);
+ _mesa_printf(" Prim mode 0x%x\n", prims[i].mode);
+ _mesa_printf(" IB: %p\n", (void*) ib);
+ for (j = 0; j < VERT_ATTRIB_MAX; j++) {
+ _mesa_printf(" array %d at %p:\n", j, (void*) arrays[j]);
+ _mesa_printf(" enabled %d, ptr %p, size %d, type 0x%x, stride %d\n",
+ arrays[j]->Enabled, arrays[j]->Ptr,
+ arrays[j]->Size, arrays[j]->Type, arrays[j]->StrideB);
+ if (0) {
+ GLint k = prims[i].start + prims[i].count - 1;
+ GLfloat *last = (GLfloat *) (arrays[j]->Ptr + arrays[j]->Stride * k);
+ _mesa_printf(" last: %f %f %f\n",
+ last[0], last[1], last[2]);
+ }
+ }
+ }
+}
+
+
+static void
+flush( struct copy_context *copy )
{
GLuint i;
@@ -153,6 +177,18 @@ static void flush( struct copy_context *copy )
*/
copy->dstib.count = copy->dstelt_nr;
+#if 0
+ dump_draw_info(copy->ctx,
+ copy->dstarray_ptr,
+ copy->dstprim,
+ copy->dstprim_nr,
+ &copy->dstib,
+ 0,
+ copy->dstbuf_nr);
+#else
+ (void) dump_draw_info;
+#endif
+
copy->draw( copy->ctx,
copy->dstarray_ptr,
copy->dstprim,
@@ -175,8 +211,11 @@ static void flush( struct copy_context *copy )
}
-
-static void begin( struct copy_context *copy, GLenum mode, GLboolean begin_flag )
+/**
+ * Called at begin of each primitive during replay.
+ */
+static void
+begin( struct copy_context *copy, GLenum mode, GLboolean begin_flag )
{
struct _mesa_prim *prim = &copy->dstprim[copy->dstprim_nr];
@@ -187,10 +226,12 @@ static void begin( struct copy_context *copy, GLenum mode, GLboolean begin_flag
}
-/* Use a hashtable to attempt to identify recently-emitted vertices
+/**
+ * Use a hashtable to attempt to identify recently-emitted vertices
* and avoid re-emitting them.
*/
-static GLuint elt(struct copy_context *copy, GLuint elt_idx)
+static GLuint
+elt(struct copy_context *copy, GLuint elt_idx)
{
GLuint elt = copy->srcelt[elt_idx];
GLuint slot = elt & (ELT_TABLE_SIZE-1);
@@ -213,6 +254,17 @@ static GLuint elt(struct copy_context *copy, GLuint elt_idx)
memcpy(csr, srcptr, copy->varying[i].size);
csr += copy->varying[i].size;
+#ifdef NAN_CHECK
+ if (srcarray->Type == GL_FLOAT) {
+ GLuint k;
+ GLfloat *f = (GLfloat *) srcptr;
+ for (k = 0; k < srcarray->Size; k++) {
+ assert(!IS_INF_OR_NAN(f[k]));
+ assert(f[k] <= 1.0e20 && f[k] >= -1.0e20);
+ }
+ }
+#endif
+
if (0)
{
const GLuint *f = (const GLuint *)srcptr;
@@ -222,7 +274,6 @@ static GLuint elt(struct copy_context *copy, GLuint elt_idx)
_mesa_printf("%x ", f[j]);
_mesa_printf("\n");
}
-
}
copy->vert_cache[slot].in = elt;
@@ -230,9 +281,8 @@ static GLuint elt(struct copy_context *copy, GLuint elt_idx)
copy->dstptr += copy->vertex_size;
assert(csr == copy->dstptr);
- assert(copy->dstptr == (copy->dstbuf +
- copy->dstbuf_nr *
- copy->vertex_size));
+ assert(copy->dstptr == (copy->dstbuf +
+ copy->dstbuf_nr * copy->vertex_size));
}
/* else */
/* _mesa_printf(" --> reuse vertex\n"); */
@@ -242,7 +292,12 @@ static GLuint elt(struct copy_context *copy, GLuint elt_idx)
return check_flush(copy);
}
-static void end( struct copy_context *copy, GLboolean end_flag )
+
+/**
+ * Called at end of each primitive during replay.
+ */
+static void
+end( struct copy_context *copy, GLboolean end_flag )
{
struct _mesa_prim *prim = &copy->dstprim[copy->dstprim_nr];
@@ -257,8 +312,8 @@ static void end( struct copy_context *copy, GLboolean end_flag )
}
-
-static void replay_elts( struct copy_context *copy )
+static void
+replay_elts( struct copy_context *copy )
{
GLuint i, j, k;
GLboolean split;
@@ -362,7 +417,8 @@ static void replay_elts( struct copy_context *copy )
}
-static void replay_init( struct copy_context *copy )
+static void
+replay_init( struct copy_context *copy )
{
GLcontext *ctx = copy->ctx;
GLuint i;
@@ -388,10 +444,7 @@ static void replay_init( struct copy_context *copy )
copy->vertex_size += attr_size(copy->array[i]);
if (vbo->Name && !vbo->Pointer)
- ctx->Driver.MapBuffer(ctx,
- GL_ARRAY_BUFFER_ARB,
- GL_WRITE_ONLY, /* XXX */
- vbo);
+ ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER, GL_READ_ONLY, vbo);
copy->varying[j].src_ptr = ADD_POINTERS(vbo->Pointer,
copy->array[i]->Ptr);
@@ -405,12 +458,11 @@ static void replay_init( struct copy_context *copy )
* do it internally.
*/
if (copy->ib->obj->Name && !copy->ib->obj->Pointer)
- ctx->Driver.MapBuffer(ctx,
- GL_ARRAY_BUFFER_ARB, /* XXX */
- GL_WRITE_ONLY, /* XXX */
+ ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, GL_READ_ONLY,
copy->ib->obj);
- srcptr = (const GLubyte *)ADD_POINTERS(copy->ib->obj->Pointer, copy->ib->ptr);
+ srcptr = (const GLubyte *) ADD_POINTERS(copy->ib->obj->Pointer,
+ copy->ib->ptr);
switch (copy->ib->type) {
case GL_UNSIGNED_BYTE:
@@ -434,7 +486,6 @@ static void replay_init( struct copy_context *copy )
copy->srcelt = (const GLuint *)srcptr;
break;
}
-
/* Figure out the maximum allowed vertex buffer size:
*/
@@ -449,8 +500,7 @@ static void replay_init( struct copy_context *copy )
*
* XXX: This should be a VBO!
*/
- copy->dstbuf = _mesa_malloc(copy->dstbuf_size *
- copy->vertex_size);
+ copy->dstbuf = _mesa_malloc(copy->dstbuf_size * copy->vertex_size);
copy->dstptr = copy->dstbuf;
/* Setup new vertex arrays to point into the output buffer:
@@ -467,7 +517,7 @@ static void replay_init( struct copy_context *copy )
dst->Ptr = copy->dstbuf + offset;
dst->Enabled = GL_TRUE;
dst->Normalized = src->Normalized;
- dst->BufferObj = ctx->Array.NullBufferObj;
+ dst->BufferObj = ctx->Shared->NullBufferObj;
dst->_MaxElement = copy->dstbuf_size; /* may be less! */
offset += copy->varying[i].size;
@@ -487,12 +537,16 @@ static void replay_init( struct copy_context *copy )
*/
copy->dstib.count = 0; /* duplicates dstelt_nr */
copy->dstib.type = GL_UNSIGNED_INT;
- copy->dstib.obj = ctx->Array.NullBufferObj;
+ copy->dstib.obj = ctx->Shared->NullBufferObj;
copy->dstib.ptr = copy->dstelt;
}
-static void replay_finish( struct copy_context *copy )
+/**
+ * Free up everything allocated during split/replay.
+ */
+static void
+replay_finish( struct copy_context *copy )
{
GLcontext *ctx = copy->ctx;
GLuint i;
@@ -502,25 +556,26 @@ static void replay_finish( struct copy_context *copy )
_mesa_free(copy->translated_elt_buf);
_mesa_free(copy->dstbuf);
_mesa_free(copy->dstelt);
-
+
/* Unmap VBO's
*/
for (i = 0; i < copy->nr_varying; i++) {
struct gl_buffer_object *vbo = copy->varying[i].array->BufferObj;
-
if (vbo->Name && vbo->Pointer)
- ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER_ARB, vbo);
+ ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, vbo);
}
/* Unmap index buffer:
*/
if (copy->ib->obj->Name && copy->ib->obj->Pointer) {
- ctx->Driver.UnmapBuffer(ctx,
- GL_ARRAY_BUFFER_ARB, /* XXX */
- copy->ib->obj);
+ ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, copy->ib->obj);
}
}
+
+/**
+ * Split VBO into smaller pieces, draw the pieces.
+ */
void vbo_split_copy( GLcontext *ctx,
const struct gl_client_array *arrays[],
const struct _mesa_prim *prim,
@@ -546,13 +601,11 @@ void vbo_split_copy( GLcontext *ctx,
copy.draw = draw;
copy.limits = limits;
-
/* Clear the vertex cache:
*/
for (i = 0; i < ELT_TABLE_SIZE; i++)
copy.vert_cache[i].in = ~0;
-
replay_init(&copy);
replay_elts(&copy);
replay_finish(&copy);
diff --git a/src/mesa/vbo/vbo_split_inplace.c b/src/mesa/vbo/vbo_split_inplace.c
index fbc856e93b..3ed6b34fbf 100644
--- a/src/mesa/vbo/vbo_split_inplace.c
+++ b/src/mesa/vbo/vbo_split_inplace.c
@@ -221,7 +221,7 @@ static void split_prims( struct split_context *split)
ib.count = count;
ib.type = GL_UNSIGNED_INT;
- ib.obj = split->ctx->Array.NullBufferObj;
+ ib.obj = split->ctx->Shared->NullBufferObj;
ib.ptr = elts;
tmpprim = *prim;
diff --git a/src/mesa/x86-64/glapi_x86-64.S b/src/mesa/x86-64/glapi_x86-64.S
index fe05549c1d..8f66ef96e6 100644
--- a/src/mesa/x86-64/glapi_x86-64.S
+++ b/src/mesa/x86-64/glapi_x86-64.S
@@ -21157,21 +21157,25 @@ GL_PREFIX(RenderbufferStorageMultisample):
.size GL_PREFIX(RenderbufferStorageMultisample), .-GL_PREFIX(RenderbufferStorageMultisample)
.p2align 4,,15
- .globl GL_PREFIX(PolygonOffsetEXT)
- .type GL_PREFIX(PolygonOffsetEXT), @function
-GL_PREFIX(PolygonOffsetEXT):
+ .globl GL_PREFIX(CopyBufferSubData)
+ .type GL_PREFIX(CopyBufferSubData), @function
+GL_PREFIX(CopyBufferSubData):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 4496(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
call _x86_64_get_dispatch@PLT
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
movq 4496(%rax), %r11
jmp *%r11
#else
@@ -21181,35 +21185,38 @@ GL_PREFIX(PolygonOffsetEXT):
movq 4496(%rax), %r11
jmp *%r11
1:
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
call _glapi_get_dispatch
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
movq 4496(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(PolygonOffsetEXT), .-GL_PREFIX(PolygonOffsetEXT)
+ .size GL_PREFIX(CopyBufferSubData), .-GL_PREFIX(CopyBufferSubData)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_563)
- .type GL_PREFIX(_dispatch_stub_563), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_563))
-GL_PREFIX(_dispatch_stub_563):
+ .globl GL_PREFIX(PolygonOffsetEXT)
+ .type GL_PREFIX(PolygonOffsetEXT), @function
+GL_PREFIX(PolygonOffsetEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 4504(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
movq 4504(%rax), %r11
jmp *%r11
#else
@@ -21219,17 +21226,17 @@ GL_PREFIX(_dispatch_stub_563):
movq 4504(%rax), %r11
jmp *%r11
1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
movq 4504(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_563), .-GL_PREFIX(_dispatch_stub_563)
+ .size GL_PREFIX(PolygonOffsetEXT), .-GL_PREFIX(PolygonOffsetEXT)
.p2align 4,,15
.globl GL_PREFIX(_dispatch_stub_564)
@@ -21279,13 +21286,13 @@ GL_PREFIX(_dispatch_stub_565):
movq 4520(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
call _x86_64_get_dispatch@PLT
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
+ popq %rbp
+ popq %rsi
+ popq %rdi
movq 4520(%rax), %r11
jmp *%r11
#else
@@ -21295,13 +21302,13 @@ GL_PREFIX(_dispatch_stub_565):
movq 4520(%rax), %r11
jmp *%r11
1:
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
call _glapi_get_dispatch
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
+ popq %rbp
+ popq %rsi
+ popq %rdi
movq 4520(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
@@ -21317,13 +21324,13 @@ GL_PREFIX(_dispatch_stub_566):
movq 4528(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
movq 4528(%rax), %r11
jmp *%r11
#else
@@ -21333,13 +21340,13 @@ GL_PREFIX(_dispatch_stub_566):
movq 4528(%rax), %r11
jmp *%r11
1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
movq 4528(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
@@ -21470,7 +21477,11 @@ GL_PREFIX(_dispatch_stub_570):
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
+ pushq %rsi
+ pushq %rbp
call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
popq %rdi
movq 4560(%rax), %r11
jmp *%r11
@@ -21482,7 +21493,11 @@ GL_PREFIX(_dispatch_stub_570):
jmp *%r11
1:
pushq %rdi
+ pushq %rsi
+ pushq %rbp
call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
popq %rdi
movq 4560(%rax), %r11
jmp *%r11
@@ -21490,12 +21505,42 @@ GL_PREFIX(_dispatch_stub_570):
.size GL_PREFIX(_dispatch_stub_570), .-GL_PREFIX(_dispatch_stub_570)
.p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_571)
+ .type GL_PREFIX(_dispatch_stub_571), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_571))
+GL_PREFIX(_dispatch_stub_571):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4568(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 4568(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4568(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 4568(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_571), .-GL_PREFIX(_dispatch_stub_571)
+
+ .p2align 4,,15
.globl GL_PREFIX(ColorPointerEXT)
.type GL_PREFIX(ColorPointerEXT), @function
GL_PREFIX(ColorPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4568(%rax), %r11
+ movq 4576(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21509,13 +21554,13 @@ GL_PREFIX(ColorPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4568(%rax), %r11
+ movq 4576(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4568(%rax), %r11
+ movq 4576(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21529,7 +21574,7 @@ GL_PREFIX(ColorPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4568(%rax), %r11
+ movq 4576(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorPointerEXT), .-GL_PREFIX(ColorPointerEXT)
@@ -21540,7 +21585,7 @@ GL_PREFIX(ColorPointerEXT):
GL_PREFIX(EdgeFlagPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4576(%rax), %r11
+ movq 4584(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21550,13 +21595,13 @@ GL_PREFIX(EdgeFlagPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4576(%rax), %r11
+ movq 4584(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4576(%rax), %r11
+ movq 4584(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21566,7 +21611,7 @@ GL_PREFIX(EdgeFlagPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4576(%rax), %r11
+ movq 4584(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EdgeFlagPointerEXT), .-GL_PREFIX(EdgeFlagPointerEXT)
@@ -21577,7 +21622,7 @@ GL_PREFIX(EdgeFlagPointerEXT):
GL_PREFIX(IndexPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4584(%rax), %r11
+ movq 4592(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21591,13 +21636,13 @@ GL_PREFIX(IndexPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4584(%rax), %r11
+ movq 4592(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4584(%rax), %r11
+ movq 4592(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21611,7 +21656,7 @@ GL_PREFIX(IndexPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4584(%rax), %r11
+ movq 4592(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IndexPointerEXT), .-GL_PREFIX(IndexPointerEXT)
@@ -21622,7 +21667,7 @@ GL_PREFIX(IndexPointerEXT):
GL_PREFIX(NormalPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4592(%rax), %r11
+ movq 4600(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21636,13 +21681,13 @@ GL_PREFIX(NormalPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4592(%rax), %r11
+ movq 4600(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4592(%rax), %r11
+ movq 4600(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21656,7 +21701,7 @@ GL_PREFIX(NormalPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4592(%rax), %r11
+ movq 4600(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(NormalPointerEXT), .-GL_PREFIX(NormalPointerEXT)
@@ -21667,7 +21712,7 @@ GL_PREFIX(NormalPointerEXT):
GL_PREFIX(TexCoordPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4600(%rax), %r11
+ movq 4608(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21681,13 +21726,13 @@ GL_PREFIX(TexCoordPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4600(%rax), %r11
+ movq 4608(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4600(%rax), %r11
+ movq 4608(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21701,7 +21746,7 @@ GL_PREFIX(TexCoordPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4600(%rax), %r11
+ movq 4608(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexCoordPointerEXT), .-GL_PREFIX(TexCoordPointerEXT)
@@ -21712,7 +21757,7 @@ GL_PREFIX(TexCoordPointerEXT):
GL_PREFIX(VertexPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4608(%rax), %r11
+ movq 4616(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21726,13 +21771,13 @@ GL_PREFIX(VertexPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4608(%rax), %r11
+ movq 4616(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4608(%rax), %r11
+ movq 4616(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21746,7 +21791,7 @@ GL_PREFIX(VertexPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4608(%rax), %r11
+ movq 4616(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexPointerEXT), .-GL_PREFIX(VertexPointerEXT)
@@ -21757,7 +21802,7 @@ GL_PREFIX(VertexPointerEXT):
GL_PREFIX(PointParameterfEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4616(%rax), %r11
+ movq 4624(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -21767,13 +21812,13 @@ GL_PREFIX(PointParameterfEXT):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4616(%rax), %r11
+ movq 4624(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4616(%rax), %r11
+ movq 4624(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -21783,7 +21828,7 @@ GL_PREFIX(PointParameterfEXT):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4616(%rax), %r11
+ movq 4624(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointParameterfEXT), .-GL_PREFIX(PointParameterfEXT)
@@ -21794,7 +21839,7 @@ GL_PREFIX(PointParameterfEXT):
GL_PREFIX(PointParameterfvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4624(%rax), %r11
+ movq 4632(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21804,13 +21849,13 @@ GL_PREFIX(PointParameterfvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 4624(%rax), %r11
+ movq 4632(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4624(%rax), %r11
+ movq 4632(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21820,7 +21865,7 @@ GL_PREFIX(PointParameterfvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 4624(%rax), %r11
+ movq 4632(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointParameterfvEXT), .-GL_PREFIX(PointParameterfvEXT)
@@ -21831,7 +21876,7 @@ GL_PREFIX(PointParameterfvEXT):
GL_PREFIX(LockArraysEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4632(%rax), %r11
+ movq 4640(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21841,13 +21886,13 @@ GL_PREFIX(LockArraysEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 4632(%rax), %r11
+ movq 4640(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4632(%rax), %r11
+ movq 4640(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21857,7 +21902,7 @@ GL_PREFIX(LockArraysEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 4632(%rax), %r11
+ movq 4640(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(LockArraysEXT), .-GL_PREFIX(LockArraysEXT)
@@ -21868,37 +21913,37 @@ GL_PREFIX(LockArraysEXT):
GL_PREFIX(UnlockArraysEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4640(%rax), %r11
+ movq 4648(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 4640(%rax), %r11
+ movq 4648(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4640(%rax), %r11
+ movq 4648(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 4640(%rax), %r11
+ movq 4648(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(UnlockArraysEXT), .-GL_PREFIX(UnlockArraysEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_581)
- .type GL_PREFIX(_dispatch_stub_581), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_581))
-GL_PREFIX(_dispatch_stub_581):
+ .globl GL_PREFIX(_dispatch_stub_582)
+ .type GL_PREFIX(_dispatch_stub_582), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_582))
+GL_PREFIX(_dispatch_stub_582):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4648(%rax), %r11
+ movq 4656(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21908,13 +21953,13 @@ GL_PREFIX(_dispatch_stub_581):
popq %rbp
popq %rsi
popq %rdi
- movq 4648(%rax), %r11
+ movq 4656(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4648(%rax), %r11
+ movq 4656(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21924,19 +21969,19 @@ GL_PREFIX(_dispatch_stub_581):
popq %rbp
popq %rsi
popq %rdi
- movq 4648(%rax), %r11
+ movq 4656(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_581), .-GL_PREFIX(_dispatch_stub_581)
+ .size GL_PREFIX(_dispatch_stub_582), .-GL_PREFIX(_dispatch_stub_582)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_582)
- .type GL_PREFIX(_dispatch_stub_582), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_582))
-GL_PREFIX(_dispatch_stub_582):
+ .globl GL_PREFIX(_dispatch_stub_583)
+ .type GL_PREFIX(_dispatch_stub_583), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_583))
+GL_PREFIX(_dispatch_stub_583):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4656(%rax), %r11
+ movq 4664(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21946,13 +21991,13 @@ GL_PREFIX(_dispatch_stub_582):
popq %rbp
popq %rsi
popq %rdi
- movq 4656(%rax), %r11
+ movq 4664(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4656(%rax), %r11
+ movq 4664(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21962,10 +22007,10 @@ GL_PREFIX(_dispatch_stub_582):
popq %rbp
popq %rsi
popq %rdi
- movq 4656(%rax), %r11
+ movq 4664(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_582), .-GL_PREFIX(_dispatch_stub_582)
+ .size GL_PREFIX(_dispatch_stub_583), .-GL_PREFIX(_dispatch_stub_583)
.p2align 4,,15
.globl GL_PREFIX(SecondaryColor3bEXT)
@@ -21973,7 +22018,7 @@ GL_PREFIX(_dispatch_stub_582):
GL_PREFIX(SecondaryColor3bEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4664(%rax), %r11
+ movq 4672(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21983,13 +22028,13 @@ GL_PREFIX(SecondaryColor3bEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4664(%rax), %r11
+ movq 4672(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4664(%rax), %r11
+ movq 4672(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21999,7 +22044,7 @@ GL_PREFIX(SecondaryColor3bEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4664(%rax), %r11
+ movq 4672(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3bEXT), .-GL_PREFIX(SecondaryColor3bEXT)
@@ -22010,25 +22055,25 @@ GL_PREFIX(SecondaryColor3bEXT):
GL_PREFIX(SecondaryColor3bvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4672(%rax), %r11
+ movq 4680(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4672(%rax), %r11
+ movq 4680(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4672(%rax), %r11
+ movq 4680(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4672(%rax), %r11
+ movq 4680(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3bvEXT), .-GL_PREFIX(SecondaryColor3bvEXT)
@@ -22039,7 +22084,7 @@ GL_PREFIX(SecondaryColor3bvEXT):
GL_PREFIX(SecondaryColor3dEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4680(%rax), %r11
+ movq 4688(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -22051,13 +22096,13 @@ GL_PREFIX(SecondaryColor3dEXT):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4680(%rax), %r11
+ movq 4688(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4680(%rax), %r11
+ movq 4688(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -22069,7 +22114,7 @@ GL_PREFIX(SecondaryColor3dEXT):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4680(%rax), %r11
+ movq 4688(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3dEXT), .-GL_PREFIX(SecondaryColor3dEXT)
@@ -22080,25 +22125,25 @@ GL_PREFIX(SecondaryColor3dEXT):
GL_PREFIX(SecondaryColor3dvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4688(%rax), %r11
+ movq 4696(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4688(%rax), %r11
+ movq 4696(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4688(%rax), %r11
+ movq 4696(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4688(%rax), %r11
+ movq 4696(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3dvEXT), .-GL_PREFIX(SecondaryColor3dvEXT)
@@ -22109,7 +22154,7 @@ GL_PREFIX(SecondaryColor3dvEXT):
GL_PREFIX(SecondaryColor3fEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4696(%rax), %r11
+ movq 4704(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -22121,13 +22166,13 @@ GL_PREFIX(SecondaryColor3fEXT):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4696(%rax), %r11
+ movq 4704(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4696(%rax), %r11
+ movq 4704(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -22139,7 +22184,7 @@ GL_PREFIX(SecondaryColor3fEXT):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4696(%rax), %r11
+ movq 4704(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3fEXT), .-GL_PREFIX(SecondaryColor3fEXT)
@@ -22150,25 +22195,25 @@ GL_PREFIX(SecondaryColor3fEXT):
GL_PREFIX(SecondaryColor3fvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4704(%rax), %r11
+ movq 4712(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4704(%rax), %r11
+ movq 4712(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4704(%rax), %r11
+ movq 4712(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4704(%rax), %r11
+ movq 4712(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3fvEXT), .-GL_PREFIX(SecondaryColor3fvEXT)
@@ -22179,7 +22224,7 @@ GL_PREFIX(SecondaryColor3fvEXT):
GL_PREFIX(SecondaryColor3iEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4712(%rax), %r11
+ movq 4720(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22189,13 +22234,13 @@ GL_PREFIX(SecondaryColor3iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4712(%rax), %r11
+ movq 4720(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4712(%rax), %r11
+ movq 4720(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22205,7 +22250,7 @@ GL_PREFIX(SecondaryColor3iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4712(%rax), %r11
+ movq 4720(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3iEXT), .-GL_PREFIX(SecondaryColor3iEXT)
@@ -22216,25 +22261,25 @@ GL_PREFIX(SecondaryColor3iEXT):
GL_PREFIX(SecondaryColor3ivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4720(%rax), %r11
+ movq 4728(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4720(%rax), %r11
+ movq 4728(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4720(%rax), %r11
+ movq 4728(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4720(%rax), %r11
+ movq 4728(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3ivEXT), .-GL_PREFIX(SecondaryColor3ivEXT)
@@ -22245,7 +22290,7 @@ GL_PREFIX(SecondaryColor3ivEXT):
GL_PREFIX(SecondaryColor3sEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4728(%rax), %r11
+ movq 4736(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22255,13 +22300,13 @@ GL_PREFIX(SecondaryColor3sEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4728(%rax), %r11
+ movq 4736(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4728(%rax), %r11
+ movq 4736(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22271,7 +22316,7 @@ GL_PREFIX(SecondaryColor3sEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4728(%rax), %r11
+ movq 4736(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3sEXT), .-GL_PREFIX(SecondaryColor3sEXT)
@@ -22282,25 +22327,25 @@ GL_PREFIX(SecondaryColor3sEXT):
GL_PREFIX(SecondaryColor3svEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4736(%rax), %r11
+ movq 4744(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4736(%rax), %r11
+ movq 4744(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4736(%rax), %r11
+ movq 4744(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4736(%rax), %r11
+ movq 4744(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3svEXT), .-GL_PREFIX(SecondaryColor3svEXT)
@@ -22311,7 +22356,7 @@ GL_PREFIX(SecondaryColor3svEXT):
GL_PREFIX(SecondaryColor3ubEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4744(%rax), %r11
+ movq 4752(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22321,13 +22366,13 @@ GL_PREFIX(SecondaryColor3ubEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4744(%rax), %r11
+ movq 4752(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4744(%rax), %r11
+ movq 4752(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22337,7 +22382,7 @@ GL_PREFIX(SecondaryColor3ubEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4744(%rax), %r11
+ movq 4752(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3ubEXT), .-GL_PREFIX(SecondaryColor3ubEXT)
@@ -22348,25 +22393,25 @@ GL_PREFIX(SecondaryColor3ubEXT):
GL_PREFIX(SecondaryColor3ubvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4752(%rax), %r11
+ movq 4760(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4752(%rax), %r11
+ movq 4760(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4752(%rax), %r11
+ movq 4760(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4752(%rax), %r11
+ movq 4760(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3ubvEXT), .-GL_PREFIX(SecondaryColor3ubvEXT)
@@ -22377,7 +22422,7 @@ GL_PREFIX(SecondaryColor3ubvEXT):
GL_PREFIX(SecondaryColor3uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4760(%rax), %r11
+ movq 4768(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22387,13 +22432,13 @@ GL_PREFIX(SecondaryColor3uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4760(%rax), %r11
+ movq 4768(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4760(%rax), %r11
+ movq 4768(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22403,7 +22448,7 @@ GL_PREFIX(SecondaryColor3uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4760(%rax), %r11
+ movq 4768(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3uiEXT), .-GL_PREFIX(SecondaryColor3uiEXT)
@@ -22414,25 +22459,25 @@ GL_PREFIX(SecondaryColor3uiEXT):
GL_PREFIX(SecondaryColor3uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4768(%rax), %r11
+ movq 4776(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4768(%rax), %r11
+ movq 4776(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4768(%rax), %r11
+ movq 4776(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4768(%rax), %r11
+ movq 4776(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3uivEXT), .-GL_PREFIX(SecondaryColor3uivEXT)
@@ -22443,7 +22488,7 @@ GL_PREFIX(SecondaryColor3uivEXT):
GL_PREFIX(SecondaryColor3usEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4776(%rax), %r11
+ movq 4784(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22453,13 +22498,13 @@ GL_PREFIX(SecondaryColor3usEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4776(%rax), %r11
+ movq 4784(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4776(%rax), %r11
+ movq 4784(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22469,7 +22514,7 @@ GL_PREFIX(SecondaryColor3usEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4776(%rax), %r11
+ movq 4784(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3usEXT), .-GL_PREFIX(SecondaryColor3usEXT)
@@ -22480,25 +22525,25 @@ GL_PREFIX(SecondaryColor3usEXT):
GL_PREFIX(SecondaryColor3usvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4784(%rax), %r11
+ movq 4792(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4784(%rax), %r11
+ movq 4792(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4784(%rax), %r11
+ movq 4792(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4784(%rax), %r11
+ movq 4792(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3usvEXT), .-GL_PREFIX(SecondaryColor3usvEXT)
@@ -22509,7 +22554,7 @@ GL_PREFIX(SecondaryColor3usvEXT):
GL_PREFIX(SecondaryColorPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4792(%rax), %r11
+ movq 4800(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22523,13 +22568,13 @@ GL_PREFIX(SecondaryColorPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4792(%rax), %r11
+ movq 4800(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4792(%rax), %r11
+ movq 4800(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22543,7 +22588,7 @@ GL_PREFIX(SecondaryColorPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4792(%rax), %r11
+ movq 4800(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColorPointerEXT), .-GL_PREFIX(SecondaryColorPointerEXT)
@@ -22554,7 +22599,7 @@ GL_PREFIX(SecondaryColorPointerEXT):
GL_PREFIX(MultiDrawArraysEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4800(%rax), %r11
+ movq 4808(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22568,13 +22613,13 @@ GL_PREFIX(MultiDrawArraysEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4800(%rax), %r11
+ movq 4808(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4800(%rax), %r11
+ movq 4808(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22588,7 +22633,7 @@ GL_PREFIX(MultiDrawArraysEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4800(%rax), %r11
+ movq 4808(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(MultiDrawArraysEXT), .-GL_PREFIX(MultiDrawArraysEXT)
@@ -22599,7 +22644,7 @@ GL_PREFIX(MultiDrawArraysEXT):
GL_PREFIX(MultiDrawElementsEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4808(%rax), %r11
+ movq 4816(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22613,13 +22658,13 @@ GL_PREFIX(MultiDrawElementsEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4808(%rax), %r11
+ movq 4816(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4808(%rax), %r11
+ movq 4816(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22633,7 +22678,7 @@ GL_PREFIX(MultiDrawElementsEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4808(%rax), %r11
+ movq 4816(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(MultiDrawElementsEXT), .-GL_PREFIX(MultiDrawElementsEXT)
@@ -22644,7 +22689,7 @@ GL_PREFIX(MultiDrawElementsEXT):
GL_PREFIX(FogCoordPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4816(%rax), %r11
+ movq 4824(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22654,13 +22699,13 @@ GL_PREFIX(FogCoordPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4816(%rax), %r11
+ movq 4824(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4816(%rax), %r11
+ movq 4824(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22670,7 +22715,7 @@ GL_PREFIX(FogCoordPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4816(%rax), %r11
+ movq 4824(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoordPointerEXT), .-GL_PREFIX(FogCoordPointerEXT)
@@ -22681,7 +22726,7 @@ GL_PREFIX(FogCoordPointerEXT):
GL_PREFIX(FogCoorddEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4824(%rax), %r11
+ movq 4832(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $8, %rsp
@@ -22689,13 +22734,13 @@ GL_PREFIX(FogCoorddEXT):
call _x86_64_get_dispatch@PLT
movq (%rsp), %xmm0
addq $8, %rsp
- movq 4824(%rax), %r11
+ movq 4832(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4824(%rax), %r11
+ movq 4832(%rax), %r11
jmp *%r11
1:
subq $8, %rsp
@@ -22703,7 +22748,7 @@ GL_PREFIX(FogCoorddEXT):
call _glapi_get_dispatch
movq (%rsp), %xmm0
addq $8, %rsp
- movq 4824(%rax), %r11
+ movq 4832(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoorddEXT), .-GL_PREFIX(FogCoorddEXT)
@@ -22714,25 +22759,25 @@ GL_PREFIX(FogCoorddEXT):
GL_PREFIX(FogCoorddvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4832(%rax), %r11
+ movq 4840(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4832(%rax), %r11
+ movq 4840(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4832(%rax), %r11
+ movq 4840(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4832(%rax), %r11
+ movq 4840(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoorddvEXT), .-GL_PREFIX(FogCoorddvEXT)
@@ -22743,7 +22788,7 @@ GL_PREFIX(FogCoorddvEXT):
GL_PREFIX(FogCoordfEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4840(%rax), %r11
+ movq 4848(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $8, %rsp
@@ -22751,13 +22796,13 @@ GL_PREFIX(FogCoordfEXT):
call _x86_64_get_dispatch@PLT
movq (%rsp), %xmm0
addq $8, %rsp
- movq 4840(%rax), %r11
+ movq 4848(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4840(%rax), %r11
+ movq 4848(%rax), %r11
jmp *%r11
1:
subq $8, %rsp
@@ -22765,7 +22810,7 @@ GL_PREFIX(FogCoordfEXT):
call _glapi_get_dispatch
movq (%rsp), %xmm0
addq $8, %rsp
- movq 4840(%rax), %r11
+ movq 4848(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoordfEXT), .-GL_PREFIX(FogCoordfEXT)
@@ -22776,58 +22821,58 @@ GL_PREFIX(FogCoordfEXT):
GL_PREFIX(FogCoordfvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4848(%rax), %r11
+ movq 4856(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4848(%rax), %r11
+ movq 4856(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4848(%rax), %r11
+ movq 4856(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4848(%rax), %r11
+ movq 4856(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoordfvEXT), .-GL_PREFIX(FogCoordfvEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_607)
- .type GL_PREFIX(_dispatch_stub_607), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_607))
-GL_PREFIX(_dispatch_stub_607):
+ .globl GL_PREFIX(_dispatch_stub_608)
+ .type GL_PREFIX(_dispatch_stub_608), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_608))
+GL_PREFIX(_dispatch_stub_608):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4856(%rax), %r11
+ movq 4864(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4856(%rax), %r11
+ movq 4864(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4856(%rax), %r11
+ movq 4864(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4856(%rax), %r11
+ movq 4864(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_607), .-GL_PREFIX(_dispatch_stub_607)
+ .size GL_PREFIX(_dispatch_stub_608), .-GL_PREFIX(_dispatch_stub_608)
.p2align 4,,15
.globl GL_PREFIX(BlendFuncSeparateEXT)
@@ -22835,7 +22880,7 @@ GL_PREFIX(_dispatch_stub_607):
GL_PREFIX(BlendFuncSeparateEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4864(%rax), %r11
+ movq 4872(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22849,13 +22894,13 @@ GL_PREFIX(BlendFuncSeparateEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4864(%rax), %r11
+ movq 4872(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4864(%rax), %r11
+ movq 4872(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22869,7 +22914,7 @@ GL_PREFIX(BlendFuncSeparateEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4864(%rax), %r11
+ movq 4872(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BlendFuncSeparateEXT), .-GL_PREFIX(BlendFuncSeparateEXT)
@@ -22880,25 +22925,25 @@ GL_PREFIX(BlendFuncSeparateEXT):
GL_PREFIX(FlushVertexArrayRangeNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4872(%rax), %r11
+ movq 4880(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 4872(%rax), %r11
+ movq 4880(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4872(%rax), %r11
+ movq 4880(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 4872(%rax), %r11
+ movq 4880(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FlushVertexArrayRangeNV), .-GL_PREFIX(FlushVertexArrayRangeNV)
@@ -22909,7 +22954,7 @@ GL_PREFIX(FlushVertexArrayRangeNV):
GL_PREFIX(VertexArrayRangeNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4880(%rax), %r11
+ movq 4888(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22919,13 +22964,13 @@ GL_PREFIX(VertexArrayRangeNV):
popq %rbp
popq %rsi
popq %rdi
- movq 4880(%rax), %r11
+ movq 4888(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4880(%rax), %r11
+ movq 4888(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22935,7 +22980,7 @@ GL_PREFIX(VertexArrayRangeNV):
popq %rbp
popq %rsi
popq %rdi
- movq 4880(%rax), %r11
+ movq 4888(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexArrayRangeNV), .-GL_PREFIX(VertexArrayRangeNV)
@@ -22946,7 +22991,7 @@ GL_PREFIX(VertexArrayRangeNV):
GL_PREFIX(CombinerInputNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4888(%rax), %r11
+ movq 4896(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22964,13 +23009,13 @@ GL_PREFIX(CombinerInputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4888(%rax), %r11
+ movq 4896(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4888(%rax), %r11
+ movq 4896(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22988,7 +23033,7 @@ GL_PREFIX(CombinerInputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4888(%rax), %r11
+ movq 4896(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerInputNV), .-GL_PREFIX(CombinerInputNV)
@@ -22999,7 +23044,7 @@ GL_PREFIX(CombinerInputNV):
GL_PREFIX(CombinerOutputNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4896(%rax), %r11
+ movq 4904(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23017,13 +23062,13 @@ GL_PREFIX(CombinerOutputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4896(%rax), %r11
+ movq 4904(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4896(%rax), %r11
+ movq 4904(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23041,7 +23086,7 @@ GL_PREFIX(CombinerOutputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4896(%rax), %r11
+ movq 4904(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerOutputNV), .-GL_PREFIX(CombinerOutputNV)
@@ -23052,7 +23097,7 @@ GL_PREFIX(CombinerOutputNV):
GL_PREFIX(CombinerParameterfNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4904(%rax), %r11
+ movq 4912(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -23062,13 +23107,13 @@ GL_PREFIX(CombinerParameterfNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4904(%rax), %r11
+ movq 4912(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4904(%rax), %r11
+ movq 4912(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -23078,7 +23123,7 @@ GL_PREFIX(CombinerParameterfNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4904(%rax), %r11
+ movq 4912(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerParameterfNV), .-GL_PREFIX(CombinerParameterfNV)
@@ -23089,7 +23134,7 @@ GL_PREFIX(CombinerParameterfNV):
GL_PREFIX(CombinerParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4912(%rax), %r11
+ movq 4920(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23099,13 +23144,13 @@ GL_PREFIX(CombinerParameterfvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 4912(%rax), %r11
+ movq 4920(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4912(%rax), %r11
+ movq 4920(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23115,7 +23160,7 @@ GL_PREFIX(CombinerParameterfvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 4912(%rax), %r11
+ movq 4920(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerParameterfvNV), .-GL_PREFIX(CombinerParameterfvNV)
@@ -23126,7 +23171,7 @@ GL_PREFIX(CombinerParameterfvNV):
GL_PREFIX(CombinerParameteriNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4920(%rax), %r11
+ movq 4928(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23136,13 +23181,13 @@ GL_PREFIX(CombinerParameteriNV):
popq %rbp
popq %rsi
popq %rdi
- movq 4920(%rax), %r11
+ movq 4928(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4920(%rax), %r11
+ movq 4928(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23152,7 +23197,7 @@ GL_PREFIX(CombinerParameteriNV):
popq %rbp
popq %rsi
popq %rdi
- movq 4920(%rax), %r11
+ movq 4928(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerParameteriNV), .-GL_PREFIX(CombinerParameteriNV)
@@ -23163,7 +23208,7 @@ GL_PREFIX(CombinerParameteriNV):
GL_PREFIX(CombinerParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4928(%rax), %r11
+ movq 4936(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23173,13 +23218,13 @@ GL_PREFIX(CombinerParameterivNV):
popq %rbp
popq %rsi
popq %rdi
- movq 4928(%rax), %r11
+ movq 4936(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4928(%rax), %r11
+ movq 4936(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23189,7 +23234,7 @@ GL_PREFIX(CombinerParameterivNV):
popq %rbp
popq %rsi
popq %rdi
- movq 4928(%rax), %r11
+ movq 4936(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerParameterivNV), .-GL_PREFIX(CombinerParameterivNV)
@@ -23200,7 +23245,7 @@ GL_PREFIX(CombinerParameterivNV):
GL_PREFIX(FinalCombinerInputNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4936(%rax), %r11
+ movq 4944(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23214,13 +23259,13 @@ GL_PREFIX(FinalCombinerInputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4936(%rax), %r11
+ movq 4944(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4936(%rax), %r11
+ movq 4944(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23234,7 +23279,7 @@ GL_PREFIX(FinalCombinerInputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4936(%rax), %r11
+ movq 4944(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FinalCombinerInputNV), .-GL_PREFIX(FinalCombinerInputNV)
@@ -23245,7 +23290,7 @@ GL_PREFIX(FinalCombinerInputNV):
GL_PREFIX(GetCombinerInputParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4944(%rax), %r11
+ movq 4952(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23259,13 +23304,13 @@ GL_PREFIX(GetCombinerInputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4944(%rax), %r11
+ movq 4952(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4944(%rax), %r11
+ movq 4952(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23279,7 +23324,7 @@ GL_PREFIX(GetCombinerInputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4944(%rax), %r11
+ movq 4952(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetCombinerInputParameterfvNV), .-GL_PREFIX(GetCombinerInputParameterfvNV)
@@ -23290,7 +23335,7 @@ GL_PREFIX(GetCombinerInputParameterfvNV):
GL_PREFIX(GetCombinerInputParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4952(%rax), %r11
+ movq 4960(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23304,13 +23349,13 @@ GL_PREFIX(GetCombinerInputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4952(%rax), %r11
+ movq 4960(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4952(%rax), %r11
+ movq 4960(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23324,7 +23369,7 @@ GL_PREFIX(GetCombinerInputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4952(%rax), %r11
+ movq 4960(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetCombinerInputParameterivNV), .-GL_PREFIX(GetCombinerInputParameterivNV)
@@ -23335,7 +23380,7 @@ GL_PREFIX(GetCombinerInputParameterivNV):
GL_PREFIX(GetCombinerOutputParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4960(%rax), %r11
+ movq 4968(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23349,13 +23394,13 @@ GL_PREFIX(GetCombinerOutputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4960(%rax), %r11
+ movq 4968(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4960(%rax), %r11
+ movq 4968(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23369,7 +23414,7 @@ GL_PREFIX(GetCombinerOutputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4960(%rax), %r11
+ movq 4968(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetCombinerOutputParameterfvNV), .-GL_PREFIX(GetCombinerOutputParameterfvNV)
@@ -23380,7 +23425,7 @@ GL_PREFIX(GetCombinerOutputParameterfvNV):
GL_PREFIX(GetCombinerOutputParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4968(%rax), %r11
+ movq 4976(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23394,13 +23439,13 @@ GL_PREFIX(GetCombinerOutputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4968(%rax), %r11
+ movq 4976(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4968(%rax), %r11
+ movq 4976(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23414,7 +23459,7 @@ GL_PREFIX(GetCombinerOutputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4968(%rax), %r11
+ movq 4976(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetCombinerOutputParameterivNV), .-GL_PREFIX(GetCombinerOutputParameterivNV)
@@ -23425,7 +23470,7 @@ GL_PREFIX(GetCombinerOutputParameterivNV):
GL_PREFIX(GetFinalCombinerInputParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4976(%rax), %r11
+ movq 4984(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23435,13 +23480,13 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4976(%rax), %r11
+ movq 4984(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4976(%rax), %r11
+ movq 4984(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23451,7 +23496,7 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4976(%rax), %r11
+ movq 4984(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetFinalCombinerInputParameterfvNV), .-GL_PREFIX(GetFinalCombinerInputParameterfvNV)
@@ -23462,7 +23507,7 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV):
GL_PREFIX(GetFinalCombinerInputParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4984(%rax), %r11
+ movq 4992(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23472,13 +23517,13 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4984(%rax), %r11
+ movq 4992(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4984(%rax), %r11
+ movq 4992(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23488,7 +23533,7 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4984(%rax), %r11
+ movq 4992(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetFinalCombinerInputParameterivNV), .-GL_PREFIX(GetFinalCombinerInputParameterivNV)
@@ -23499,25 +23544,25 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV):
GL_PREFIX(ResizeBuffersMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4992(%rax), %r11
+ movq 5000(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 4992(%rax), %r11
+ movq 5000(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4992(%rax), %r11
+ movq 5000(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 4992(%rax), %r11
+ movq 5000(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ResizeBuffersMESA), .-GL_PREFIX(ResizeBuffersMESA)
@@ -23528,7 +23573,7 @@ GL_PREFIX(ResizeBuffersMESA):
GL_PREFIX(WindowPos2dMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5000(%rax), %r11
+ movq 5008(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -23538,13 +23583,13 @@ GL_PREFIX(WindowPos2dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5000(%rax), %r11
+ movq 5008(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5000(%rax), %r11
+ movq 5008(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -23554,7 +23599,7 @@ GL_PREFIX(WindowPos2dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5000(%rax), %r11
+ movq 5008(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2dMESA), .-GL_PREFIX(WindowPos2dMESA)
@@ -23565,25 +23610,25 @@ GL_PREFIX(WindowPos2dMESA):
GL_PREFIX(WindowPos2dvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5008(%rax), %r11
+ movq 5016(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5008(%rax), %r11
+ movq 5016(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5008(%rax), %r11
+ movq 5016(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5008(%rax), %r11
+ movq 5016(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2dvMESA), .-GL_PREFIX(WindowPos2dvMESA)
@@ -23594,7 +23639,7 @@ GL_PREFIX(WindowPos2dvMESA):
GL_PREFIX(WindowPos2fMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5016(%rax), %r11
+ movq 5024(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -23604,13 +23649,13 @@ GL_PREFIX(WindowPos2fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5016(%rax), %r11
+ movq 5024(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5016(%rax), %r11
+ movq 5024(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -23620,7 +23665,7 @@ GL_PREFIX(WindowPos2fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5016(%rax), %r11
+ movq 5024(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2fMESA), .-GL_PREFIX(WindowPos2fMESA)
@@ -23631,25 +23676,25 @@ GL_PREFIX(WindowPos2fMESA):
GL_PREFIX(WindowPos2fvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5024(%rax), %r11
+ movq 5032(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5024(%rax), %r11
+ movq 5032(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5024(%rax), %r11
+ movq 5032(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5024(%rax), %r11
+ movq 5032(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2fvMESA), .-GL_PREFIX(WindowPos2fvMESA)
@@ -23660,7 +23705,7 @@ GL_PREFIX(WindowPos2fvMESA):
GL_PREFIX(WindowPos2iMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5032(%rax), %r11
+ movq 5040(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23670,13 +23715,13 @@ GL_PREFIX(WindowPos2iMESA):
popq %rbp
popq %rsi
popq %rdi
- movq 5032(%rax), %r11
+ movq 5040(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5032(%rax), %r11
+ movq 5040(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23686,7 +23731,7 @@ GL_PREFIX(WindowPos2iMESA):
popq %rbp
popq %rsi
popq %rdi
- movq 5032(%rax), %r11
+ movq 5040(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2iMESA), .-GL_PREFIX(WindowPos2iMESA)
@@ -23697,25 +23742,25 @@ GL_PREFIX(WindowPos2iMESA):
GL_PREFIX(WindowPos2ivMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5040(%rax), %r11
+ movq 5048(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5040(%rax), %r11
+ movq 5048(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5040(%rax), %r11
+ movq 5048(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5040(%rax), %r11
+ movq 5048(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2ivMESA), .-GL_PREFIX(WindowPos2ivMESA)
@@ -23726,7 +23771,7 @@ GL_PREFIX(WindowPos2ivMESA):
GL_PREFIX(WindowPos2sMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5048(%rax), %r11
+ movq 5056(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23736,13 +23781,13 @@ GL_PREFIX(WindowPos2sMESA):
popq %rbp
popq %rsi
popq %rdi
- movq 5048(%rax), %r11
+ movq 5056(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5048(%rax), %r11
+ movq 5056(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23752,7 +23797,7 @@ GL_PREFIX(WindowPos2sMESA):
popq %rbp
popq %rsi
popq %rdi
- movq 5048(%rax), %r11
+ movq 5056(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2sMESA), .-GL_PREFIX(WindowPos2sMESA)
@@ -23763,25 +23808,25 @@ GL_PREFIX(WindowPos2sMESA):
GL_PREFIX(WindowPos2svMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5056(%rax), %r11
+ movq 5064(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5056(%rax), %r11
+ movq 5064(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5056(%rax), %r11
+ movq 5064(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5056(%rax), %r11
+ movq 5064(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2svMESA), .-GL_PREFIX(WindowPos2svMESA)
@@ -23792,7 +23837,7 @@ GL_PREFIX(WindowPos2svMESA):
GL_PREFIX(WindowPos3dMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5064(%rax), %r11
+ movq 5072(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -23804,13 +23849,13 @@ GL_PREFIX(WindowPos3dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5064(%rax), %r11
+ movq 5072(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5064(%rax), %r11
+ movq 5072(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -23822,7 +23867,7 @@ GL_PREFIX(WindowPos3dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5064(%rax), %r11
+ movq 5072(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3dMESA), .-GL_PREFIX(WindowPos3dMESA)
@@ -23833,25 +23878,25 @@ GL_PREFIX(WindowPos3dMESA):
GL_PREFIX(WindowPos3dvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5072(%rax), %r11
+ movq 5080(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5072(%rax), %r11
+ movq 5080(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5072(%rax), %r11
+ movq 5080(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5072(%rax), %r11
+ movq 5080(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3dvMESA), .-GL_PREFIX(WindowPos3dvMESA)
@@ -23862,7 +23907,7 @@ GL_PREFIX(WindowPos3dvMESA):
GL_PREFIX(WindowPos3fMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5080(%rax), %r11
+ movq 5088(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -23874,13 +23919,13 @@ GL_PREFIX(WindowPos3fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5080(%rax), %r11
+ movq 5088(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5080(%rax), %r11
+ movq 5088(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -23892,7 +23937,7 @@ GL_PREFIX(WindowPos3fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5080(%rax), %r11
+ movq 5088(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3fMESA), .-GL_PREFIX(WindowPos3fMESA)
@@ -23903,25 +23948,25 @@ GL_PREFIX(WindowPos3fMESA):
GL_PREFIX(WindowPos3fvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5088(%rax), %r11
+ movq 5096(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5088(%rax), %r11
+ movq 5096(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5088(%rax), %r11
+ movq 5096(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5088(%rax), %r11
+ movq 5096(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3fvMESA), .-GL_PREFIX(WindowPos3fvMESA)
@@ -23932,7 +23977,7 @@ GL_PREFIX(WindowPos3fvMESA):
GL_PREFIX(WindowPos3iMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5096(%rax), %r11
+ movq 5104(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23942,13 +23987,13 @@ GL_PREFIX(WindowPos3iMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5096(%rax), %r11
+ movq 5104(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5096(%rax), %r11
+ movq 5104(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23958,7 +24003,7 @@ GL_PREFIX(WindowPos3iMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5096(%rax), %r11
+ movq 5104(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3iMESA), .-GL_PREFIX(WindowPos3iMESA)
@@ -23969,25 +24014,25 @@ GL_PREFIX(WindowPos3iMESA):
GL_PREFIX(WindowPos3ivMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5104(%rax), %r11
+ movq 5112(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5104(%rax), %r11
+ movq 5112(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5104(%rax), %r11
+ movq 5112(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5104(%rax), %r11
+ movq 5112(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3ivMESA), .-GL_PREFIX(WindowPos3ivMESA)
@@ -23998,7 +24043,7 @@ GL_PREFIX(WindowPos3ivMESA):
GL_PREFIX(WindowPos3sMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5112(%rax), %r11
+ movq 5120(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24008,13 +24053,13 @@ GL_PREFIX(WindowPos3sMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5112(%rax), %r11
+ movq 5120(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5112(%rax), %r11
+ movq 5120(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24024,7 +24069,7 @@ GL_PREFIX(WindowPos3sMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5112(%rax), %r11
+ movq 5120(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3sMESA), .-GL_PREFIX(WindowPos3sMESA)
@@ -24035,25 +24080,25 @@ GL_PREFIX(WindowPos3sMESA):
GL_PREFIX(WindowPos3svMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5120(%rax), %r11
+ movq 5128(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5120(%rax), %r11
+ movq 5128(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5120(%rax), %r11
+ movq 5128(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5120(%rax), %r11
+ movq 5128(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3svMESA), .-GL_PREFIX(WindowPos3svMESA)
@@ -24064,7 +24109,7 @@ GL_PREFIX(WindowPos3svMESA):
GL_PREFIX(WindowPos4dMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5128(%rax), %r11
+ movq 5136(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -24078,13 +24123,13 @@ GL_PREFIX(WindowPos4dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 5128(%rax), %r11
+ movq 5136(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5128(%rax), %r11
+ movq 5136(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -24098,7 +24143,7 @@ GL_PREFIX(WindowPos4dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 5128(%rax), %r11
+ movq 5136(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4dMESA), .-GL_PREFIX(WindowPos4dMESA)
@@ -24109,25 +24154,25 @@ GL_PREFIX(WindowPos4dMESA):
GL_PREFIX(WindowPos4dvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5136(%rax), %r11
+ movq 5144(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5136(%rax), %r11
+ movq 5144(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5136(%rax), %r11
+ movq 5144(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5136(%rax), %r11
+ movq 5144(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4dvMESA), .-GL_PREFIX(WindowPos4dvMESA)
@@ -24138,7 +24183,7 @@ GL_PREFIX(WindowPos4dvMESA):
GL_PREFIX(WindowPos4fMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5144(%rax), %r11
+ movq 5152(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -24152,13 +24197,13 @@ GL_PREFIX(WindowPos4fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 5144(%rax), %r11
+ movq 5152(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5144(%rax), %r11
+ movq 5152(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -24172,7 +24217,7 @@ GL_PREFIX(WindowPos4fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 5144(%rax), %r11
+ movq 5152(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4fMESA), .-GL_PREFIX(WindowPos4fMESA)
@@ -24183,25 +24228,25 @@ GL_PREFIX(WindowPos4fMESA):
GL_PREFIX(WindowPos4fvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5152(%rax), %r11
+ movq 5160(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5152(%rax), %r11
+ movq 5160(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5152(%rax), %r11
+ movq 5160(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5152(%rax), %r11
+ movq 5160(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4fvMESA), .-GL_PREFIX(WindowPos4fvMESA)
@@ -24212,7 +24257,7 @@ GL_PREFIX(WindowPos4fvMESA):
GL_PREFIX(WindowPos4iMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5160(%rax), %r11
+ movq 5168(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24226,13 +24271,13 @@ GL_PREFIX(WindowPos4iMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5160(%rax), %r11
+ movq 5168(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5160(%rax), %r11
+ movq 5168(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24246,7 +24291,7 @@ GL_PREFIX(WindowPos4iMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5160(%rax), %r11
+ movq 5168(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4iMESA), .-GL_PREFIX(WindowPos4iMESA)
@@ -24257,25 +24302,25 @@ GL_PREFIX(WindowPos4iMESA):
GL_PREFIX(WindowPos4ivMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5168(%rax), %r11
+ movq 5176(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5168(%rax), %r11
+ movq 5176(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5168(%rax), %r11
+ movq 5176(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5168(%rax), %r11
+ movq 5176(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4ivMESA), .-GL_PREFIX(WindowPos4ivMESA)
@@ -24286,7 +24331,7 @@ GL_PREFIX(WindowPos4ivMESA):
GL_PREFIX(WindowPos4sMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5176(%rax), %r11
+ movq 5184(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24300,13 +24345,13 @@ GL_PREFIX(WindowPos4sMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5176(%rax), %r11
+ movq 5184(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5176(%rax), %r11
+ movq 5184(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24320,7 +24365,7 @@ GL_PREFIX(WindowPos4sMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5176(%rax), %r11
+ movq 5184(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4sMESA), .-GL_PREFIX(WindowPos4sMESA)
@@ -24331,49 +24376,11 @@ GL_PREFIX(WindowPos4sMESA):
GL_PREFIX(WindowPos4svMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5184(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 5184(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5184(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 5184(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(WindowPos4svMESA), .-GL_PREFIX(WindowPos4svMESA)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_649)
- .type GL_PREFIX(_dispatch_stub_649), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_649))
-GL_PREFIX(_dispatch_stub_649):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
movq 5192(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
popq %rdi
movq 5192(%rax), %r11
jmp *%r11
@@ -24385,20 +24392,12 @@ GL_PREFIX(_dispatch_stub_649):
jmp *%r11
1:
pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
popq %rdi
movq 5192(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_649), .-GL_PREFIX(_dispatch_stub_649)
+ .size GL_PREFIX(WindowPos4svMESA), .-GL_PREFIX(WindowPos4svMESA)
.p2align 4,,15
.globl GL_PREFIX(_dispatch_stub_650)
@@ -24415,11 +24414,7 @@ GL_PREFIX(_dispatch_stub_650):
pushq %rdx
pushq %rcx
pushq %r8
- pushq %r9
- pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
popq %r8
popq %rcx
popq %rdx
@@ -24439,11 +24434,7 @@ GL_PREFIX(_dispatch_stub_650):
pushq %rdx
pushq %rcx
pushq %r8
- pushq %r9
- pushq %rbp
call _glapi_get_dispatch
- popq %rbp
- popq %r9
popq %r8
popq %rcx
popq %rdx
@@ -24466,9 +24457,17 @@ GL_PREFIX(_dispatch_stub_651):
#elif defined(PTHREADS)
pushq %rdi
pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 5208(%rax), %r11
@@ -24482,9 +24481,17 @@ GL_PREFIX(_dispatch_stub_651):
1:
pushq %rdi
pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
pushq %rbp
call _glapi_get_dispatch
popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 5208(%rax), %r11
@@ -24503,7 +24510,11 @@ GL_PREFIX(_dispatch_stub_652):
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
+ pushq %rsi
+ pushq %rbp
call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
popq %rdi
movq 5216(%rax), %r11
jmp *%r11
@@ -24515,7 +24526,11 @@ GL_PREFIX(_dispatch_stub_652):
jmp *%r11
1:
pushq %rdi
+ pushq %rsi
+ pushq %rbp
call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
popq %rdi
movq 5216(%rax), %r11
jmp *%r11
@@ -24533,11 +24548,7 @@ GL_PREFIX(_dispatch_stub_653):
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
- pushq %rsi
- pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
popq %rdi
movq 5224(%rax), %r11
jmp *%r11
@@ -24549,11 +24560,7 @@ GL_PREFIX(_dispatch_stub_653):
jmp *%r11
1:
pushq %rdi
- pushq %rsi
- pushq %rbp
call _glapi_get_dispatch
- popq %rbp
- popq %rsi
popq %rdi
movq 5224(%rax), %r11
jmp *%r11
@@ -24572,9 +24579,9 @@ GL_PREFIX(_dispatch_stub_654):
#elif defined(PTHREADS)
pushq %rdi
pushq %rsi
- pushq %rdx
+ pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %rdx
+ popq %rbp
popq %rsi
popq %rdi
movq 5232(%rax), %r11
@@ -24588,9 +24595,9 @@ GL_PREFIX(_dispatch_stub_654):
1:
pushq %rdi
pushq %rsi
- pushq %rdx
+ pushq %rbp
call _glapi_get_dispatch
- popq %rdx
+ popq %rbp
popq %rsi
popq %rdi
movq 5232(%rax), %r11
@@ -24609,7 +24616,11 @@ GL_PREFIX(_dispatch_stub_655):
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
+ pushq %rsi
+ pushq %rdx
call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
popq %rdi
movq 5240(%rax), %r11
jmp *%r11
@@ -24621,7 +24632,11 @@ GL_PREFIX(_dispatch_stub_655):
jmp *%r11
1:
pushq %rdi
+ pushq %rsi
+ pushq %rdx
call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
popq %rdi
movq 5240(%rax), %r11
jmp *%r11
@@ -24639,11 +24654,7 @@ GL_PREFIX(_dispatch_stub_656):
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
- pushq %rsi
- pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
popq %rdi
movq 5248(%rax), %r11
jmp *%r11
@@ -24655,11 +24666,7 @@ GL_PREFIX(_dispatch_stub_656):
jmp *%r11
1:
pushq %rdi
- pushq %rsi
- pushq %rbp
call _glapi_get_dispatch
- popq %rbp
- popq %rsi
popq %rdi
movq 5248(%rax), %r11
jmp *%r11
@@ -24677,7 +24684,11 @@ GL_PREFIX(_dispatch_stub_657):
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
+ pushq %rsi
+ pushq %rbp
call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
popq %rdi
movq 5256(%rax), %r11
jmp *%r11
@@ -24689,7 +24700,11 @@ GL_PREFIX(_dispatch_stub_657):
jmp *%r11
1:
pushq %rdi
+ pushq %rsi
+ pushq %rbp
call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
popq %rdi
movq 5256(%rax), %r11
jmp *%r11
@@ -24697,12 +24712,42 @@ GL_PREFIX(_dispatch_stub_657):
.size GL_PREFIX(_dispatch_stub_657), .-GL_PREFIX(_dispatch_stub_657)
.p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_658)
+ .type GL_PREFIX(_dispatch_stub_658), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_658))
+GL_PREFIX(_dispatch_stub_658):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5264(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 5264(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5264(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 5264(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_658), .-GL_PREFIX(_dispatch_stub_658)
+
+ .p2align 4,,15
.globl GL_PREFIX(AreProgramsResidentNV)
.type GL_PREFIX(AreProgramsResidentNV), @function
GL_PREFIX(AreProgramsResidentNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5264(%rax), %r11
+ movq 5272(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24712,13 +24757,13 @@ GL_PREFIX(AreProgramsResidentNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5264(%rax), %r11
+ movq 5272(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5264(%rax), %r11
+ movq 5272(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24728,7 +24773,7 @@ GL_PREFIX(AreProgramsResidentNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5264(%rax), %r11
+ movq 5272(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AreProgramsResidentNV), .-GL_PREFIX(AreProgramsResidentNV)
@@ -24739,7 +24784,7 @@ GL_PREFIX(AreProgramsResidentNV):
GL_PREFIX(BindProgramNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5272(%rax), %r11
+ movq 5280(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24749,13 +24794,13 @@ GL_PREFIX(BindProgramNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5272(%rax), %r11
+ movq 5280(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5272(%rax), %r11
+ movq 5280(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24765,7 +24810,7 @@ GL_PREFIX(BindProgramNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5272(%rax), %r11
+ movq 5280(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindProgramNV), .-GL_PREFIX(BindProgramNV)
@@ -24776,7 +24821,7 @@ GL_PREFIX(BindProgramNV):
GL_PREFIX(DeleteProgramsNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5280(%rax), %r11
+ movq 5288(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24786,13 +24831,13 @@ GL_PREFIX(DeleteProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5280(%rax), %r11
+ movq 5288(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5280(%rax), %r11
+ movq 5288(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24802,7 +24847,7 @@ GL_PREFIX(DeleteProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5280(%rax), %r11
+ movq 5288(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteProgramsNV), .-GL_PREFIX(DeleteProgramsNV)
@@ -24813,7 +24858,7 @@ GL_PREFIX(DeleteProgramsNV):
GL_PREFIX(ExecuteProgramNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5288(%rax), %r11
+ movq 5296(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24823,13 +24868,13 @@ GL_PREFIX(ExecuteProgramNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5288(%rax), %r11
+ movq 5296(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5288(%rax), %r11
+ movq 5296(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24839,7 +24884,7 @@ GL_PREFIX(ExecuteProgramNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5288(%rax), %r11
+ movq 5296(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ExecuteProgramNV), .-GL_PREFIX(ExecuteProgramNV)
@@ -24850,7 +24895,7 @@ GL_PREFIX(ExecuteProgramNV):
GL_PREFIX(GenProgramsNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5296(%rax), %r11
+ movq 5304(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24860,13 +24905,13 @@ GL_PREFIX(GenProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5296(%rax), %r11
+ movq 5304(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5296(%rax), %r11
+ movq 5304(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24876,7 +24921,7 @@ GL_PREFIX(GenProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5296(%rax), %r11
+ movq 5304(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenProgramsNV), .-GL_PREFIX(GenProgramsNV)
@@ -24887,7 +24932,7 @@ GL_PREFIX(GenProgramsNV):
GL_PREFIX(GetProgramParameterdvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5304(%rax), %r11
+ movq 5312(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24901,13 +24946,13 @@ GL_PREFIX(GetProgramParameterdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5304(%rax), %r11
+ movq 5312(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5304(%rax), %r11
+ movq 5312(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24921,7 +24966,7 @@ GL_PREFIX(GetProgramParameterdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5304(%rax), %r11
+ movq 5312(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramParameterdvNV), .-GL_PREFIX(GetProgramParameterdvNV)
@@ -24932,7 +24977,7 @@ GL_PREFIX(GetProgramParameterdvNV):
GL_PREFIX(GetProgramParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5312(%rax), %r11
+ movq 5320(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24946,13 +24991,13 @@ GL_PREFIX(GetProgramParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5312(%rax), %r11
+ movq 5320(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5312(%rax), %r11
+ movq 5320(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24966,7 +25011,7 @@ GL_PREFIX(GetProgramParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5312(%rax), %r11
+ movq 5320(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramParameterfvNV), .-GL_PREFIX(GetProgramParameterfvNV)
@@ -24977,7 +25022,7 @@ GL_PREFIX(GetProgramParameterfvNV):
GL_PREFIX(GetProgramStringNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5320(%rax), %r11
+ movq 5328(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24987,13 +25032,13 @@ GL_PREFIX(GetProgramStringNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5320(%rax), %r11
+ movq 5328(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5320(%rax), %r11
+ movq 5328(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25003,7 +25048,7 @@ GL_PREFIX(GetProgramStringNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5320(%rax), %r11
+ movq 5328(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramStringNV), .-GL_PREFIX(GetProgramStringNV)
@@ -25014,7 +25059,7 @@ GL_PREFIX(GetProgramStringNV):
GL_PREFIX(GetProgramivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5328(%rax), %r11
+ movq 5336(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25024,13 +25069,13 @@ GL_PREFIX(GetProgramivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5328(%rax), %r11
+ movq 5336(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5328(%rax), %r11
+ movq 5336(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25040,7 +25085,7 @@ GL_PREFIX(GetProgramivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5328(%rax), %r11
+ movq 5336(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramivNV), .-GL_PREFIX(GetProgramivNV)
@@ -25051,7 +25096,7 @@ GL_PREFIX(GetProgramivNV):
GL_PREFIX(GetTrackMatrixivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5336(%rax), %r11
+ movq 5344(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25065,13 +25110,13 @@ GL_PREFIX(GetTrackMatrixivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5336(%rax), %r11
+ movq 5344(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5336(%rax), %r11
+ movq 5344(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25085,7 +25130,7 @@ GL_PREFIX(GetTrackMatrixivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5336(%rax), %r11
+ movq 5344(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTrackMatrixivNV), .-GL_PREFIX(GetTrackMatrixivNV)
@@ -25096,7 +25141,7 @@ GL_PREFIX(GetTrackMatrixivNV):
GL_PREFIX(GetVertexAttribPointervNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5344(%rax), %r11
+ movq 5352(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25106,13 +25151,13 @@ GL_PREFIX(GetVertexAttribPointervNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5344(%rax), %r11
+ movq 5352(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5344(%rax), %r11
+ movq 5352(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25122,7 +25167,7 @@ GL_PREFIX(GetVertexAttribPointervNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5344(%rax), %r11
+ movq 5352(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribPointervNV), .-GL_PREFIX(GetVertexAttribPointervNV)
@@ -25133,7 +25178,7 @@ GL_PREFIX(GetVertexAttribPointervNV):
GL_PREFIX(GetVertexAttribdvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5352(%rax), %r11
+ movq 5360(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25143,13 +25188,13 @@ GL_PREFIX(GetVertexAttribdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5352(%rax), %r11
+ movq 5360(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5352(%rax), %r11
+ movq 5360(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25159,7 +25204,7 @@ GL_PREFIX(GetVertexAttribdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5352(%rax), %r11
+ movq 5360(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribdvNV), .-GL_PREFIX(GetVertexAttribdvNV)
@@ -25170,7 +25215,7 @@ GL_PREFIX(GetVertexAttribdvNV):
GL_PREFIX(GetVertexAttribfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5360(%rax), %r11
+ movq 5368(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25180,13 +25225,13 @@ GL_PREFIX(GetVertexAttribfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5360(%rax), %r11
+ movq 5368(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5360(%rax), %r11
+ movq 5368(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25196,7 +25241,7 @@ GL_PREFIX(GetVertexAttribfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5360(%rax), %r11
+ movq 5368(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribfvNV), .-GL_PREFIX(GetVertexAttribfvNV)
@@ -25207,7 +25252,7 @@ GL_PREFIX(GetVertexAttribfvNV):
GL_PREFIX(GetVertexAttribivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5368(%rax), %r11
+ movq 5376(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25217,13 +25262,13 @@ GL_PREFIX(GetVertexAttribivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5368(%rax), %r11
+ movq 5376(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5368(%rax), %r11
+ movq 5376(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25233,7 +25278,7 @@ GL_PREFIX(GetVertexAttribivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5368(%rax), %r11
+ movq 5376(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribivNV), .-GL_PREFIX(GetVertexAttribivNV)
@@ -25244,25 +25289,25 @@ GL_PREFIX(GetVertexAttribivNV):
GL_PREFIX(IsProgramNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5376(%rax), %r11
+ movq 5384(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5376(%rax), %r11
+ movq 5384(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5376(%rax), %r11
+ movq 5384(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5376(%rax), %r11
+ movq 5384(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsProgramNV), .-GL_PREFIX(IsProgramNV)
@@ -25273,7 +25318,7 @@ GL_PREFIX(IsProgramNV):
GL_PREFIX(LoadProgramNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5384(%rax), %r11
+ movq 5392(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25287,13 +25332,13 @@ GL_PREFIX(LoadProgramNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5384(%rax), %r11
+ movq 5392(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5384(%rax), %r11
+ movq 5392(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25307,7 +25352,7 @@ GL_PREFIX(LoadProgramNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5384(%rax), %r11
+ movq 5392(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(LoadProgramNV), .-GL_PREFIX(LoadProgramNV)
@@ -25318,7 +25363,7 @@ GL_PREFIX(LoadProgramNV):
GL_PREFIX(ProgramParameters4dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5392(%rax), %r11
+ movq 5400(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25332,13 +25377,13 @@ GL_PREFIX(ProgramParameters4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5392(%rax), %r11
+ movq 5400(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5392(%rax), %r11
+ movq 5400(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25352,7 +25397,7 @@ GL_PREFIX(ProgramParameters4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5392(%rax), %r11
+ movq 5400(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramParameters4dvNV), .-GL_PREFIX(ProgramParameters4dvNV)
@@ -25363,7 +25408,7 @@ GL_PREFIX(ProgramParameters4dvNV):
GL_PREFIX(ProgramParameters4fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5400(%rax), %r11
+ movq 5408(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25377,13 +25422,13 @@ GL_PREFIX(ProgramParameters4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5400(%rax), %r11
+ movq 5408(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5400(%rax), %r11
+ movq 5408(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25397,7 +25442,7 @@ GL_PREFIX(ProgramParameters4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5400(%rax), %r11
+ movq 5408(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramParameters4fvNV), .-GL_PREFIX(ProgramParameters4fvNV)
@@ -25408,7 +25453,7 @@ GL_PREFIX(ProgramParameters4fvNV):
GL_PREFIX(RequestResidentProgramsNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5408(%rax), %r11
+ movq 5416(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25418,13 +25463,13 @@ GL_PREFIX(RequestResidentProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5408(%rax), %r11
+ movq 5416(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5408(%rax), %r11
+ movq 5416(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25434,7 +25479,7 @@ GL_PREFIX(RequestResidentProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5408(%rax), %r11
+ movq 5416(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(RequestResidentProgramsNV), .-GL_PREFIX(RequestResidentProgramsNV)
@@ -25445,7 +25490,7 @@ GL_PREFIX(RequestResidentProgramsNV):
GL_PREFIX(TrackMatrixNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5416(%rax), %r11
+ movq 5424(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25459,13 +25504,13 @@ GL_PREFIX(TrackMatrixNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5416(%rax), %r11
+ movq 5424(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5416(%rax), %r11
+ movq 5424(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25479,7 +25524,7 @@ GL_PREFIX(TrackMatrixNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5416(%rax), %r11
+ movq 5424(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TrackMatrixNV), .-GL_PREFIX(TrackMatrixNV)
@@ -25490,7 +25535,7 @@ GL_PREFIX(TrackMatrixNV):
GL_PREFIX(VertexAttrib1dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5424(%rax), %r11
+ movq 5432(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -25500,13 +25545,13 @@ GL_PREFIX(VertexAttrib1dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5424(%rax), %r11
+ movq 5432(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5424(%rax), %r11
+ movq 5432(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -25516,7 +25561,7 @@ GL_PREFIX(VertexAttrib1dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5424(%rax), %r11
+ movq 5432(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1dNV), .-GL_PREFIX(VertexAttrib1dNV)
@@ -25527,7 +25572,7 @@ GL_PREFIX(VertexAttrib1dNV):
GL_PREFIX(VertexAttrib1dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5432(%rax), %r11
+ movq 5440(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25537,13 +25582,13 @@ GL_PREFIX(VertexAttrib1dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5432(%rax), %r11
+ movq 5440(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5432(%rax), %r11
+ movq 5440(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25553,7 +25598,7 @@ GL_PREFIX(VertexAttrib1dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5432(%rax), %r11
+ movq 5440(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1dvNV), .-GL_PREFIX(VertexAttrib1dvNV)
@@ -25564,7 +25609,7 @@ GL_PREFIX(VertexAttrib1dvNV):
GL_PREFIX(VertexAttrib1fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5440(%rax), %r11
+ movq 5448(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -25574,13 +25619,13 @@ GL_PREFIX(VertexAttrib1fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5440(%rax), %r11
+ movq 5448(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5440(%rax), %r11
+ movq 5448(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -25590,7 +25635,7 @@ GL_PREFIX(VertexAttrib1fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5440(%rax), %r11
+ movq 5448(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1fNV), .-GL_PREFIX(VertexAttrib1fNV)
@@ -25601,7 +25646,7 @@ GL_PREFIX(VertexAttrib1fNV):
GL_PREFIX(VertexAttrib1fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5448(%rax), %r11
+ movq 5456(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25611,13 +25656,13 @@ GL_PREFIX(VertexAttrib1fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5448(%rax), %r11
+ movq 5456(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5448(%rax), %r11
+ movq 5456(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25627,7 +25672,7 @@ GL_PREFIX(VertexAttrib1fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5448(%rax), %r11
+ movq 5456(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1fvNV), .-GL_PREFIX(VertexAttrib1fvNV)
@@ -25638,7 +25683,7 @@ GL_PREFIX(VertexAttrib1fvNV):
GL_PREFIX(VertexAttrib1sNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5456(%rax), %r11
+ movq 5464(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25648,13 +25693,13 @@ GL_PREFIX(VertexAttrib1sNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5456(%rax), %r11
+ movq 5464(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5456(%rax), %r11
+ movq 5464(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25664,7 +25709,7 @@ GL_PREFIX(VertexAttrib1sNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5456(%rax), %r11
+ movq 5464(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1sNV), .-GL_PREFIX(VertexAttrib1sNV)
@@ -25675,7 +25720,7 @@ GL_PREFIX(VertexAttrib1sNV):
GL_PREFIX(VertexAttrib1svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5464(%rax), %r11
+ movq 5472(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25685,13 +25730,13 @@ GL_PREFIX(VertexAttrib1svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5464(%rax), %r11
+ movq 5472(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5464(%rax), %r11
+ movq 5472(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25701,7 +25746,7 @@ GL_PREFIX(VertexAttrib1svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5464(%rax), %r11
+ movq 5472(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1svNV), .-GL_PREFIX(VertexAttrib1svNV)
@@ -25712,7 +25757,7 @@ GL_PREFIX(VertexAttrib1svNV):
GL_PREFIX(VertexAttrib2dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5472(%rax), %r11
+ movq 5480(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -25724,13 +25769,13 @@ GL_PREFIX(VertexAttrib2dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5472(%rax), %r11
+ movq 5480(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5472(%rax), %r11
+ movq 5480(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -25742,7 +25787,7 @@ GL_PREFIX(VertexAttrib2dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5472(%rax), %r11
+ movq 5480(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2dNV), .-GL_PREFIX(VertexAttrib2dNV)
@@ -25753,7 +25798,7 @@ GL_PREFIX(VertexAttrib2dNV):
GL_PREFIX(VertexAttrib2dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5480(%rax), %r11
+ movq 5488(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25763,13 +25808,13 @@ GL_PREFIX(VertexAttrib2dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5480(%rax), %r11
+ movq 5488(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5480(%rax), %r11
+ movq 5488(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25779,7 +25824,7 @@ GL_PREFIX(VertexAttrib2dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5480(%rax), %r11
+ movq 5488(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2dvNV), .-GL_PREFIX(VertexAttrib2dvNV)
@@ -25790,7 +25835,7 @@ GL_PREFIX(VertexAttrib2dvNV):
GL_PREFIX(VertexAttrib2fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5488(%rax), %r11
+ movq 5496(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -25802,13 +25847,13 @@ GL_PREFIX(VertexAttrib2fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5488(%rax), %r11
+ movq 5496(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5488(%rax), %r11
+ movq 5496(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -25820,7 +25865,7 @@ GL_PREFIX(VertexAttrib2fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5488(%rax), %r11
+ movq 5496(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2fNV), .-GL_PREFIX(VertexAttrib2fNV)
@@ -25831,7 +25876,7 @@ GL_PREFIX(VertexAttrib2fNV):
GL_PREFIX(VertexAttrib2fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5496(%rax), %r11
+ movq 5504(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25841,13 +25886,13 @@ GL_PREFIX(VertexAttrib2fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5496(%rax), %r11
+ movq 5504(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5496(%rax), %r11
+ movq 5504(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25857,7 +25902,7 @@ GL_PREFIX(VertexAttrib2fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5496(%rax), %r11
+ movq 5504(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2fvNV), .-GL_PREFIX(VertexAttrib2fvNV)
@@ -25868,7 +25913,7 @@ GL_PREFIX(VertexAttrib2fvNV):
GL_PREFIX(VertexAttrib2sNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5504(%rax), %r11
+ movq 5512(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25878,13 +25923,13 @@ GL_PREFIX(VertexAttrib2sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5504(%rax), %r11
+ movq 5512(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5504(%rax), %r11
+ movq 5512(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25894,7 +25939,7 @@ GL_PREFIX(VertexAttrib2sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5504(%rax), %r11
+ movq 5512(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2sNV), .-GL_PREFIX(VertexAttrib2sNV)
@@ -25905,7 +25950,7 @@ GL_PREFIX(VertexAttrib2sNV):
GL_PREFIX(VertexAttrib2svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5512(%rax), %r11
+ movq 5520(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25915,13 +25960,13 @@ GL_PREFIX(VertexAttrib2svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5512(%rax), %r11
+ movq 5520(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5512(%rax), %r11
+ movq 5520(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25931,7 +25976,7 @@ GL_PREFIX(VertexAttrib2svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5512(%rax), %r11
+ movq 5520(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2svNV), .-GL_PREFIX(VertexAttrib2svNV)
@@ -25942,7 +25987,7 @@ GL_PREFIX(VertexAttrib2svNV):
GL_PREFIX(VertexAttrib3dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5520(%rax), %r11
+ movq 5528(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -25956,13 +26001,13 @@ GL_PREFIX(VertexAttrib3dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5520(%rax), %r11
+ movq 5528(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5520(%rax), %r11
+ movq 5528(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -25976,7 +26021,7 @@ GL_PREFIX(VertexAttrib3dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5520(%rax), %r11
+ movq 5528(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3dNV), .-GL_PREFIX(VertexAttrib3dNV)
@@ -25987,7 +26032,7 @@ GL_PREFIX(VertexAttrib3dNV):
GL_PREFIX(VertexAttrib3dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5528(%rax), %r11
+ movq 5536(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25997,13 +26042,13 @@ GL_PREFIX(VertexAttrib3dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5528(%rax), %r11
+ movq 5536(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5528(%rax), %r11
+ movq 5536(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26013,7 +26058,7 @@ GL_PREFIX(VertexAttrib3dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5528(%rax), %r11
+ movq 5536(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3dvNV), .-GL_PREFIX(VertexAttrib3dvNV)
@@ -26024,7 +26069,7 @@ GL_PREFIX(VertexAttrib3dvNV):
GL_PREFIX(VertexAttrib3fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5536(%rax), %r11
+ movq 5544(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -26038,13 +26083,13 @@ GL_PREFIX(VertexAttrib3fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5536(%rax), %r11
+ movq 5544(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5536(%rax), %r11
+ movq 5544(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -26058,7 +26103,7 @@ GL_PREFIX(VertexAttrib3fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5536(%rax), %r11
+ movq 5544(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3fNV), .-GL_PREFIX(VertexAttrib3fNV)
@@ -26069,7 +26114,7 @@ GL_PREFIX(VertexAttrib3fNV):
GL_PREFIX(VertexAttrib3fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5544(%rax), %r11
+ movq 5552(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26079,13 +26124,13 @@ GL_PREFIX(VertexAttrib3fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5544(%rax), %r11
+ movq 5552(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5544(%rax), %r11
+ movq 5552(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26095,7 +26140,7 @@ GL_PREFIX(VertexAttrib3fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5544(%rax), %r11
+ movq 5552(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3fvNV), .-GL_PREFIX(VertexAttrib3fvNV)
@@ -26106,7 +26151,7 @@ GL_PREFIX(VertexAttrib3fvNV):
GL_PREFIX(VertexAttrib3sNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5552(%rax), %r11
+ movq 5560(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26120,13 +26165,13 @@ GL_PREFIX(VertexAttrib3sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5552(%rax), %r11
+ movq 5560(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5552(%rax), %r11
+ movq 5560(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26140,7 +26185,7 @@ GL_PREFIX(VertexAttrib3sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5552(%rax), %r11
+ movq 5560(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3sNV), .-GL_PREFIX(VertexAttrib3sNV)
@@ -26151,7 +26196,7 @@ GL_PREFIX(VertexAttrib3sNV):
GL_PREFIX(VertexAttrib3svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5560(%rax), %r11
+ movq 5568(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26161,13 +26206,13 @@ GL_PREFIX(VertexAttrib3svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5560(%rax), %r11
+ movq 5568(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5560(%rax), %r11
+ movq 5568(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26177,7 +26222,7 @@ GL_PREFIX(VertexAttrib3svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5560(%rax), %r11
+ movq 5568(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3svNV), .-GL_PREFIX(VertexAttrib3svNV)
@@ -26188,7 +26233,7 @@ GL_PREFIX(VertexAttrib3svNV):
GL_PREFIX(VertexAttrib4dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5568(%rax), %r11
+ movq 5576(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -26204,13 +26249,13 @@ GL_PREFIX(VertexAttrib4dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5568(%rax), %r11
+ movq 5576(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5568(%rax), %r11
+ movq 5576(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -26226,7 +26271,7 @@ GL_PREFIX(VertexAttrib4dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5568(%rax), %r11
+ movq 5576(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4dNV), .-GL_PREFIX(VertexAttrib4dNV)
@@ -26237,7 +26282,7 @@ GL_PREFIX(VertexAttrib4dNV):
GL_PREFIX(VertexAttrib4dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5576(%rax), %r11
+ movq 5584(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26247,13 +26292,13 @@ GL_PREFIX(VertexAttrib4dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5576(%rax), %r11
+ movq 5584(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5576(%rax), %r11
+ movq 5584(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26263,7 +26308,7 @@ GL_PREFIX(VertexAttrib4dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5576(%rax), %r11
+ movq 5584(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4dvNV), .-GL_PREFIX(VertexAttrib4dvNV)
@@ -26274,7 +26319,7 @@ GL_PREFIX(VertexAttrib4dvNV):
GL_PREFIX(VertexAttrib4fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5584(%rax), %r11
+ movq 5592(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -26290,13 +26335,13 @@ GL_PREFIX(VertexAttrib4fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5584(%rax), %r11
+ movq 5592(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5584(%rax), %r11
+ movq 5592(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -26312,7 +26357,7 @@ GL_PREFIX(VertexAttrib4fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5584(%rax), %r11
+ movq 5592(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4fNV), .-GL_PREFIX(VertexAttrib4fNV)
@@ -26323,7 +26368,7 @@ GL_PREFIX(VertexAttrib4fNV):
GL_PREFIX(VertexAttrib4fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5592(%rax), %r11
+ movq 5600(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26333,13 +26378,13 @@ GL_PREFIX(VertexAttrib4fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5592(%rax), %r11
+ movq 5600(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5592(%rax), %r11
+ movq 5600(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26349,7 +26394,7 @@ GL_PREFIX(VertexAttrib4fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5592(%rax), %r11
+ movq 5600(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4fvNV), .-GL_PREFIX(VertexAttrib4fvNV)
@@ -26360,7 +26405,7 @@ GL_PREFIX(VertexAttrib4fvNV):
GL_PREFIX(VertexAttrib4sNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5600(%rax), %r11
+ movq 5608(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26374,13 +26419,13 @@ GL_PREFIX(VertexAttrib4sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5600(%rax), %r11
+ movq 5608(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5600(%rax), %r11
+ movq 5608(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26394,7 +26439,7 @@ GL_PREFIX(VertexAttrib4sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5600(%rax), %r11
+ movq 5608(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4sNV), .-GL_PREFIX(VertexAttrib4sNV)
@@ -26405,7 +26450,7 @@ GL_PREFIX(VertexAttrib4sNV):
GL_PREFIX(VertexAttrib4svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5608(%rax), %r11
+ movq 5616(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26415,13 +26460,13 @@ GL_PREFIX(VertexAttrib4svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5608(%rax), %r11
+ movq 5616(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5608(%rax), %r11
+ movq 5616(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26431,7 +26476,7 @@ GL_PREFIX(VertexAttrib4svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5608(%rax), %r11
+ movq 5616(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4svNV), .-GL_PREFIX(VertexAttrib4svNV)
@@ -26442,7 +26487,7 @@ GL_PREFIX(VertexAttrib4svNV):
GL_PREFIX(VertexAttrib4ubNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5616(%rax), %r11
+ movq 5624(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26456,13 +26501,13 @@ GL_PREFIX(VertexAttrib4ubNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5616(%rax), %r11
+ movq 5624(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5616(%rax), %r11
+ movq 5624(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26476,7 +26521,7 @@ GL_PREFIX(VertexAttrib4ubNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5616(%rax), %r11
+ movq 5624(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4ubNV), .-GL_PREFIX(VertexAttrib4ubNV)
@@ -26487,7 +26532,7 @@ GL_PREFIX(VertexAttrib4ubNV):
GL_PREFIX(VertexAttrib4ubvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5624(%rax), %r11
+ movq 5632(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26497,13 +26542,13 @@ GL_PREFIX(VertexAttrib4ubvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5624(%rax), %r11
+ movq 5632(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5624(%rax), %r11
+ movq 5632(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26513,7 +26558,7 @@ GL_PREFIX(VertexAttrib4ubvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5624(%rax), %r11
+ movq 5632(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4ubvNV), .-GL_PREFIX(VertexAttrib4ubvNV)
@@ -26524,7 +26569,7 @@ GL_PREFIX(VertexAttrib4ubvNV):
GL_PREFIX(VertexAttribPointerNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5632(%rax), %r11
+ movq 5640(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26538,13 +26583,13 @@ GL_PREFIX(VertexAttribPointerNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5632(%rax), %r11
+ movq 5640(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5632(%rax), %r11
+ movq 5640(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26558,7 +26603,7 @@ GL_PREFIX(VertexAttribPointerNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5632(%rax), %r11
+ movq 5640(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribPointerNV), .-GL_PREFIX(VertexAttribPointerNV)
@@ -26569,7 +26614,7 @@ GL_PREFIX(VertexAttribPointerNV):
GL_PREFIX(VertexAttribs1dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5640(%rax), %r11
+ movq 5648(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26579,13 +26624,13 @@ GL_PREFIX(VertexAttribs1dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5640(%rax), %r11
+ movq 5648(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5640(%rax), %r11
+ movq 5648(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26595,7 +26640,7 @@ GL_PREFIX(VertexAttribs1dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5640(%rax), %r11
+ movq 5648(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs1dvNV), .-GL_PREFIX(VertexAttribs1dvNV)
@@ -26606,7 +26651,7 @@ GL_PREFIX(VertexAttribs1dvNV):
GL_PREFIX(VertexAttribs1fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5648(%rax), %r11
+ movq 5656(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26616,13 +26661,13 @@ GL_PREFIX(VertexAttribs1fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5648(%rax), %r11
+ movq 5656(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5648(%rax), %r11
+ movq 5656(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26632,7 +26677,7 @@ GL_PREFIX(VertexAttribs1fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5648(%rax), %r11
+ movq 5656(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs1fvNV), .-GL_PREFIX(VertexAttribs1fvNV)
@@ -26643,7 +26688,7 @@ GL_PREFIX(VertexAttribs1fvNV):
GL_PREFIX(VertexAttribs1svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5656(%rax), %r11
+ movq 5664(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26653,13 +26698,13 @@ GL_PREFIX(VertexAttribs1svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5656(%rax), %r11
+ movq 5664(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5656(%rax), %r11
+ movq 5664(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26669,7 +26714,7 @@ GL_PREFIX(VertexAttribs1svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5656(%rax), %r11
+ movq 5664(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs1svNV), .-GL_PREFIX(VertexAttribs1svNV)
@@ -26680,7 +26725,7 @@ GL_PREFIX(VertexAttribs1svNV):
GL_PREFIX(VertexAttribs2dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5664(%rax), %r11
+ movq 5672(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26690,13 +26735,13 @@ GL_PREFIX(VertexAttribs2dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5664(%rax), %r11
+ movq 5672(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5664(%rax), %r11
+ movq 5672(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26706,7 +26751,7 @@ GL_PREFIX(VertexAttribs2dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5664(%rax), %r11
+ movq 5672(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs2dvNV), .-GL_PREFIX(VertexAttribs2dvNV)
@@ -26717,7 +26762,7 @@ GL_PREFIX(VertexAttribs2dvNV):
GL_PREFIX(VertexAttribs2fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5672(%rax), %r11
+ movq 5680(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26727,13 +26772,13 @@ GL_PREFIX(VertexAttribs2fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5672(%rax), %r11
+ movq 5680(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5672(%rax), %r11
+ movq 5680(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26743,7 +26788,7 @@ GL_PREFIX(VertexAttribs2fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5672(%rax), %r11
+ movq 5680(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs2fvNV), .-GL_PREFIX(VertexAttribs2fvNV)
@@ -26754,7 +26799,7 @@ GL_PREFIX(VertexAttribs2fvNV):
GL_PREFIX(VertexAttribs2svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5680(%rax), %r11
+ movq 5688(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26764,13 +26809,13 @@ GL_PREFIX(VertexAttribs2svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5680(%rax), %r11
+ movq 5688(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5680(%rax), %r11
+ movq 5688(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26780,7 +26825,7 @@ GL_PREFIX(VertexAttribs2svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5680(%rax), %r11
+ movq 5688(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs2svNV), .-GL_PREFIX(VertexAttribs2svNV)
@@ -26791,7 +26836,7 @@ GL_PREFIX(VertexAttribs2svNV):
GL_PREFIX(VertexAttribs3dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5688(%rax), %r11
+ movq 5696(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26801,13 +26846,13 @@ GL_PREFIX(VertexAttribs3dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5688(%rax), %r11
+ movq 5696(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5688(%rax), %r11
+ movq 5696(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26817,7 +26862,7 @@ GL_PREFIX(VertexAttribs3dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5688(%rax), %r11
+ movq 5696(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs3dvNV), .-GL_PREFIX(VertexAttribs3dvNV)
@@ -26828,7 +26873,7 @@ GL_PREFIX(VertexAttribs3dvNV):
GL_PREFIX(VertexAttribs3fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5696(%rax), %r11
+ movq 5704(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26838,13 +26883,13 @@ GL_PREFIX(VertexAttribs3fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5696(%rax), %r11
+ movq 5704(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5696(%rax), %r11
+ movq 5704(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26854,7 +26899,7 @@ GL_PREFIX(VertexAttribs3fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5696(%rax), %r11
+ movq 5704(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs3fvNV), .-GL_PREFIX(VertexAttribs3fvNV)
@@ -26865,7 +26910,7 @@ GL_PREFIX(VertexAttribs3fvNV):
GL_PREFIX(VertexAttribs3svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5704(%rax), %r11
+ movq 5712(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26875,13 +26920,13 @@ GL_PREFIX(VertexAttribs3svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5704(%rax), %r11
+ movq 5712(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5704(%rax), %r11
+ movq 5712(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26891,7 +26936,7 @@ GL_PREFIX(VertexAttribs3svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5704(%rax), %r11
+ movq 5712(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs3svNV), .-GL_PREFIX(VertexAttribs3svNV)
@@ -26902,7 +26947,7 @@ GL_PREFIX(VertexAttribs3svNV):
GL_PREFIX(VertexAttribs4dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5712(%rax), %r11
+ movq 5720(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26912,13 +26957,13 @@ GL_PREFIX(VertexAttribs4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5712(%rax), %r11
+ movq 5720(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5712(%rax), %r11
+ movq 5720(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26928,7 +26973,7 @@ GL_PREFIX(VertexAttribs4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5712(%rax), %r11
+ movq 5720(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs4dvNV), .-GL_PREFIX(VertexAttribs4dvNV)
@@ -26939,7 +26984,7 @@ GL_PREFIX(VertexAttribs4dvNV):
GL_PREFIX(VertexAttribs4fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5720(%rax), %r11
+ movq 5728(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26949,13 +26994,13 @@ GL_PREFIX(VertexAttribs4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5720(%rax), %r11
+ movq 5728(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5720(%rax), %r11
+ movq 5728(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26965,7 +27010,7 @@ GL_PREFIX(VertexAttribs4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5720(%rax), %r11
+ movq 5728(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs4fvNV), .-GL_PREFIX(VertexAttribs4fvNV)
@@ -26976,7 +27021,7 @@ GL_PREFIX(VertexAttribs4fvNV):
GL_PREFIX(VertexAttribs4svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5728(%rax), %r11
+ movq 5736(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26986,13 +27031,13 @@ GL_PREFIX(VertexAttribs4svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5728(%rax), %r11
+ movq 5736(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5728(%rax), %r11
+ movq 5736(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27002,7 +27047,7 @@ GL_PREFIX(VertexAttribs4svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5728(%rax), %r11
+ movq 5736(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs4svNV), .-GL_PREFIX(VertexAttribs4svNV)
@@ -27013,7 +27058,7 @@ GL_PREFIX(VertexAttribs4svNV):
GL_PREFIX(VertexAttribs4ubvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5736(%rax), %r11
+ movq 5744(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27023,13 +27068,13 @@ GL_PREFIX(VertexAttribs4ubvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5736(%rax), %r11
+ movq 5744(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5736(%rax), %r11
+ movq 5744(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27039,7 +27084,7 @@ GL_PREFIX(VertexAttribs4ubvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5736(%rax), %r11
+ movq 5744(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs4ubvNV), .-GL_PREFIX(VertexAttribs4ubvNV)
@@ -27050,7 +27095,7 @@ GL_PREFIX(VertexAttribs4ubvNV):
GL_PREFIX(GetTexBumpParameterfvATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5744(%rax), %r11
+ movq 5752(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27060,13 +27105,13 @@ GL_PREFIX(GetTexBumpParameterfvATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5744(%rax), %r11
+ movq 5752(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5744(%rax), %r11
+ movq 5752(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27076,7 +27121,7 @@ GL_PREFIX(GetTexBumpParameterfvATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5744(%rax), %r11
+ movq 5752(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTexBumpParameterfvATI), .-GL_PREFIX(GetTexBumpParameterfvATI)
@@ -27087,7 +27132,7 @@ GL_PREFIX(GetTexBumpParameterfvATI):
GL_PREFIX(GetTexBumpParameterivATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5752(%rax), %r11
+ movq 5760(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27097,13 +27142,13 @@ GL_PREFIX(GetTexBumpParameterivATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5752(%rax), %r11
+ movq 5760(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5752(%rax), %r11
+ movq 5760(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27113,7 +27158,7 @@ GL_PREFIX(GetTexBumpParameterivATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5752(%rax), %r11
+ movq 5760(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTexBumpParameterivATI), .-GL_PREFIX(GetTexBumpParameterivATI)
@@ -27124,7 +27169,7 @@ GL_PREFIX(GetTexBumpParameterivATI):
GL_PREFIX(TexBumpParameterfvATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5760(%rax), %r11
+ movq 5768(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27134,13 +27179,13 @@ GL_PREFIX(TexBumpParameterfvATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5760(%rax), %r11
+ movq 5768(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5760(%rax), %r11
+ movq 5768(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27150,7 +27195,7 @@ GL_PREFIX(TexBumpParameterfvATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5760(%rax), %r11
+ movq 5768(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexBumpParameterfvATI), .-GL_PREFIX(TexBumpParameterfvATI)
@@ -27161,7 +27206,7 @@ GL_PREFIX(TexBumpParameterfvATI):
GL_PREFIX(TexBumpParameterivATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5768(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27171,13 +27216,13 @@ GL_PREFIX(TexBumpParameterivATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5768(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5768(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27187,7 +27232,7 @@ GL_PREFIX(TexBumpParameterivATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5768(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexBumpParameterivATI), .-GL_PREFIX(TexBumpParameterivATI)
@@ -27198,7 +27243,7 @@ GL_PREFIX(TexBumpParameterivATI):
GL_PREFIX(AlphaFragmentOp1ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5776(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27216,13 +27261,13 @@ GL_PREFIX(AlphaFragmentOp1ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5776(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5776(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27240,7 +27285,7 @@ GL_PREFIX(AlphaFragmentOp1ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5776(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AlphaFragmentOp1ATI), .-GL_PREFIX(AlphaFragmentOp1ATI)
@@ -27251,7 +27296,7 @@ GL_PREFIX(AlphaFragmentOp1ATI):
GL_PREFIX(AlphaFragmentOp2ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5784(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27269,13 +27314,13 @@ GL_PREFIX(AlphaFragmentOp2ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5784(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5784(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27293,7 +27338,7 @@ GL_PREFIX(AlphaFragmentOp2ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5784(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AlphaFragmentOp2ATI), .-GL_PREFIX(AlphaFragmentOp2ATI)
@@ -27304,7 +27349,7 @@ GL_PREFIX(AlphaFragmentOp2ATI):
GL_PREFIX(AlphaFragmentOp3ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5792(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27322,13 +27367,13 @@ GL_PREFIX(AlphaFragmentOp3ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5792(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5792(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27346,7 +27391,7 @@ GL_PREFIX(AlphaFragmentOp3ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5792(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AlphaFragmentOp3ATI), .-GL_PREFIX(AlphaFragmentOp3ATI)
@@ -27357,25 +27402,25 @@ GL_PREFIX(AlphaFragmentOp3ATI):
GL_PREFIX(BeginFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5800(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 5800(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5800(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 5800(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BeginFragmentShaderATI), .-GL_PREFIX(BeginFragmentShaderATI)
@@ -27386,25 +27431,25 @@ GL_PREFIX(BeginFragmentShaderATI):
GL_PREFIX(BindFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5808(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5808(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5808(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5808(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindFragmentShaderATI), .-GL_PREFIX(BindFragmentShaderATI)
@@ -27415,7 +27460,7 @@ GL_PREFIX(BindFragmentShaderATI):
GL_PREFIX(ColorFragmentOp1ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5816(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27433,13 +27478,13 @@ GL_PREFIX(ColorFragmentOp1ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5816(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5816(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27457,7 +27502,7 @@ GL_PREFIX(ColorFragmentOp1ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5816(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorFragmentOp1ATI), .-GL_PREFIX(ColorFragmentOp1ATI)
@@ -27468,7 +27513,7 @@ GL_PREFIX(ColorFragmentOp1ATI):
GL_PREFIX(ColorFragmentOp2ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5824(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27486,13 +27531,13 @@ GL_PREFIX(ColorFragmentOp2ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5824(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5824(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27510,7 +27555,7 @@ GL_PREFIX(ColorFragmentOp2ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5824(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorFragmentOp2ATI), .-GL_PREFIX(ColorFragmentOp2ATI)
@@ -27521,7 +27566,7 @@ GL_PREFIX(ColorFragmentOp2ATI):
GL_PREFIX(ColorFragmentOp3ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5832(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27539,13 +27584,13 @@ GL_PREFIX(ColorFragmentOp3ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5832(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5832(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27563,7 +27608,7 @@ GL_PREFIX(ColorFragmentOp3ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5832(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorFragmentOp3ATI), .-GL_PREFIX(ColorFragmentOp3ATI)
@@ -27574,25 +27619,25 @@ GL_PREFIX(ColorFragmentOp3ATI):
GL_PREFIX(DeleteFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5840(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5840(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5840(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5840(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteFragmentShaderATI), .-GL_PREFIX(DeleteFragmentShaderATI)
@@ -27603,25 +27648,25 @@ GL_PREFIX(DeleteFragmentShaderATI):
GL_PREFIX(EndFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5848(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 5848(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5848(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 5848(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EndFragmentShaderATI), .-GL_PREFIX(EndFragmentShaderATI)
@@ -27632,25 +27677,25 @@ GL_PREFIX(EndFragmentShaderATI):
GL_PREFIX(GenFragmentShadersATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5856(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5856(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5856(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5856(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenFragmentShadersATI), .-GL_PREFIX(GenFragmentShadersATI)
@@ -27661,7 +27706,7 @@ GL_PREFIX(GenFragmentShadersATI):
GL_PREFIX(PassTexCoordATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5864(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27671,13 +27716,13 @@ GL_PREFIX(PassTexCoordATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5864(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5864(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27687,7 +27732,7 @@ GL_PREFIX(PassTexCoordATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5864(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PassTexCoordATI), .-GL_PREFIX(PassTexCoordATI)
@@ -27698,7 +27743,7 @@ GL_PREFIX(PassTexCoordATI):
GL_PREFIX(SampleMapATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5872(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27708,13 +27753,13 @@ GL_PREFIX(SampleMapATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5872(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5872(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27724,7 +27769,7 @@ GL_PREFIX(SampleMapATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5872(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SampleMapATI), .-GL_PREFIX(SampleMapATI)
@@ -27735,7 +27780,7 @@ GL_PREFIX(SampleMapATI):
GL_PREFIX(SetFragmentShaderConstantATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5880(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27745,13 +27790,13 @@ GL_PREFIX(SetFragmentShaderConstantATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5880(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5880(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27761,7 +27806,7 @@ GL_PREFIX(SetFragmentShaderConstantATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5880(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SetFragmentShaderConstantATI), .-GL_PREFIX(SetFragmentShaderConstantATI)
@@ -27772,7 +27817,7 @@ GL_PREFIX(SetFragmentShaderConstantATI):
GL_PREFIX(PointParameteriNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5888(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27782,13 +27827,13 @@ GL_PREFIX(PointParameteriNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5888(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5888(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27798,7 +27843,7 @@ GL_PREFIX(PointParameteriNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5888(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointParameteriNV), .-GL_PREFIX(PointParameteriNV)
@@ -27809,7 +27854,7 @@ GL_PREFIX(PointParameteriNV):
GL_PREFIX(PointParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5896(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27819,13 +27864,13 @@ GL_PREFIX(PointParameterivNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5896(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5896(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27835,40 +27880,10 @@ GL_PREFIX(PointParameterivNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5896(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(PointParameterivNV), .-GL_PREFIX(PointParameterivNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_738)
- .type GL_PREFIX(_dispatch_stub_738), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_738))
-GL_PREFIX(_dispatch_stub_738):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5904(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 5904(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5904(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
movq 5904(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_738), .-GL_PREFIX(_dispatch_stub_738)
+ .size GL_PREFIX(PointParameterivNV), .-GL_PREFIX(PointParameterivNV)
.p2align 4,,15
.globl GL_PREFIX(_dispatch_stub_739)
@@ -27911,11 +27926,7 @@ GL_PREFIX(_dispatch_stub_740):
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
- pushq %rsi
- pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
popq %rdi
movq 5920(%rax), %r11
jmp *%r11
@@ -27927,11 +27938,7 @@ GL_PREFIX(_dispatch_stub_740):
jmp *%r11
1:
pushq %rdi
- pushq %rsi
- pushq %rbp
call _glapi_get_dispatch
- popq %rbp
- popq %rsi
popq %rdi
movq 5920(%rax), %r11
jmp *%r11
@@ -27987,7 +27994,11 @@ GL_PREFIX(_dispatch_stub_742):
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
+ pushq %rsi
+ pushq %rbp
call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
popq %rdi
movq 5936(%rax), %r11
jmp *%r11
@@ -27999,7 +28010,11 @@ GL_PREFIX(_dispatch_stub_742):
jmp *%r11
1:
pushq %rdi
+ pushq %rsi
+ pushq %rbp
call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
popq %rdi
movq 5936(%rax), %r11
jmp *%r11
@@ -28007,12 +28022,42 @@ GL_PREFIX(_dispatch_stub_742):
.size GL_PREFIX(_dispatch_stub_742), .-GL_PREFIX(_dispatch_stub_742)
.p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_743)
+ .type GL_PREFIX(_dispatch_stub_743), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_743))
+GL_PREFIX(_dispatch_stub_743):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5944(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 5944(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5944(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 5944(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_743), .-GL_PREFIX(_dispatch_stub_743)
+
+ .p2align 4,,15
.globl GL_PREFIX(GetProgramNamedParameterdvNV)
.type GL_PREFIX(GetProgramNamedParameterdvNV), @function
GL_PREFIX(GetProgramNamedParameterdvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5944(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28026,13 +28071,13 @@ GL_PREFIX(GetProgramNamedParameterdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5944(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5944(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28046,7 +28091,7 @@ GL_PREFIX(GetProgramNamedParameterdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5944(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramNamedParameterdvNV), .-GL_PREFIX(GetProgramNamedParameterdvNV)
@@ -28057,7 +28102,7 @@ GL_PREFIX(GetProgramNamedParameterdvNV):
GL_PREFIX(GetProgramNamedParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5952(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28071,13 +28116,13 @@ GL_PREFIX(GetProgramNamedParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5952(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5952(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28091,7 +28136,7 @@ GL_PREFIX(GetProgramNamedParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5952(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramNamedParameterfvNV), .-GL_PREFIX(GetProgramNamedParameterfvNV)
@@ -28102,7 +28147,7 @@ GL_PREFIX(GetProgramNamedParameterfvNV):
GL_PREFIX(ProgramNamedParameter4dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5960(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $56, %rsp
@@ -28122,13 +28167,13 @@ GL_PREFIX(ProgramNamedParameter4dNV):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 5960(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5960(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
1:
subq $56, %rsp
@@ -28148,7 +28193,7 @@ GL_PREFIX(ProgramNamedParameter4dNV):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 5960(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4dNV), .-GL_PREFIX(ProgramNamedParameter4dNV)
@@ -28159,7 +28204,7 @@ GL_PREFIX(ProgramNamedParameter4dNV):
GL_PREFIX(ProgramNamedParameter4dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5968(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28173,13 +28218,13 @@ GL_PREFIX(ProgramNamedParameter4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5968(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5968(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28193,7 +28238,7 @@ GL_PREFIX(ProgramNamedParameter4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5968(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4dvNV), .-GL_PREFIX(ProgramNamedParameter4dvNV)
@@ -28204,7 +28249,7 @@ GL_PREFIX(ProgramNamedParameter4dvNV):
GL_PREFIX(ProgramNamedParameter4fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5976(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $56, %rsp
@@ -28224,13 +28269,13 @@ GL_PREFIX(ProgramNamedParameter4fNV):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 5976(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5976(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
1:
subq $56, %rsp
@@ -28250,7 +28295,7 @@ GL_PREFIX(ProgramNamedParameter4fNV):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 5976(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4fNV), .-GL_PREFIX(ProgramNamedParameter4fNV)
@@ -28261,7 +28306,7 @@ GL_PREFIX(ProgramNamedParameter4fNV):
GL_PREFIX(ProgramNamedParameter4fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5984(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28275,13 +28320,13 @@ GL_PREFIX(ProgramNamedParameter4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5984(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5984(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28295,19 +28340,19 @@ GL_PREFIX(ProgramNamedParameter4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5984(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4fvNV), .-GL_PREFIX(ProgramNamedParameter4fvNV)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_749)
- .type GL_PREFIX(_dispatch_stub_749), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_749))
-GL_PREFIX(_dispatch_stub_749):
+ .globl GL_PREFIX(_dispatch_stub_750)
+ .type GL_PREFIX(_dispatch_stub_750), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_750))
+GL_PREFIX(_dispatch_stub_750):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5992(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28317,13 +28362,13 @@ GL_PREFIX(_dispatch_stub_749):
popq %rbp
popq %rsi
popq %rdi
- movq 5992(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5992(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28333,19 +28378,19 @@ GL_PREFIX(_dispatch_stub_749):
popq %rbp
popq %rsi
popq %rdi
- movq 5992(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_749), .-GL_PREFIX(_dispatch_stub_749)
+ .size GL_PREFIX(_dispatch_stub_750), .-GL_PREFIX(_dispatch_stub_750)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_750)
- .type GL_PREFIX(_dispatch_stub_750), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_750))
-GL_PREFIX(_dispatch_stub_750):
+ .globl GL_PREFIX(_dispatch_stub_751)
+ .type GL_PREFIX(_dispatch_stub_751), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_751))
+GL_PREFIX(_dispatch_stub_751):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6000(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28355,13 +28400,13 @@ GL_PREFIX(_dispatch_stub_750):
popq %rbp
popq %rsi
popq %rdi
- movq 6000(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6000(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28371,10 +28416,10 @@ GL_PREFIX(_dispatch_stub_750):
popq %rbp
popq %rsi
popq %rdi
- movq 6000(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_750), .-GL_PREFIX(_dispatch_stub_750)
+ .size GL_PREFIX(_dispatch_stub_751), .-GL_PREFIX(_dispatch_stub_751)
.p2align 4,,15
.globl GL_PREFIX(BindFramebufferEXT)
@@ -28382,7 +28427,7 @@ GL_PREFIX(_dispatch_stub_750):
GL_PREFIX(BindFramebufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6008(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28392,13 +28437,13 @@ GL_PREFIX(BindFramebufferEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6008(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6008(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28408,7 +28453,7 @@ GL_PREFIX(BindFramebufferEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6008(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindFramebufferEXT), .-GL_PREFIX(BindFramebufferEXT)
@@ -28419,7 +28464,7 @@ GL_PREFIX(BindFramebufferEXT):
GL_PREFIX(BindRenderbufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6016(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28429,13 +28474,13 @@ GL_PREFIX(BindRenderbufferEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6016(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6016(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28445,7 +28490,7 @@ GL_PREFIX(BindRenderbufferEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6016(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindRenderbufferEXT), .-GL_PREFIX(BindRenderbufferEXT)
@@ -28456,25 +28501,25 @@ GL_PREFIX(BindRenderbufferEXT):
GL_PREFIX(CheckFramebufferStatusEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6024(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6024(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6024(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6024(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CheckFramebufferStatusEXT), .-GL_PREFIX(CheckFramebufferStatusEXT)
@@ -28485,7 +28530,7 @@ GL_PREFIX(CheckFramebufferStatusEXT):
GL_PREFIX(DeleteFramebuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6032(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28495,13 +28540,13 @@ GL_PREFIX(DeleteFramebuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6032(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6032(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28511,7 +28556,7 @@ GL_PREFIX(DeleteFramebuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6032(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteFramebuffersEXT), .-GL_PREFIX(DeleteFramebuffersEXT)
@@ -28522,7 +28567,7 @@ GL_PREFIX(DeleteFramebuffersEXT):
GL_PREFIX(DeleteRenderbuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6040(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28532,13 +28577,13 @@ GL_PREFIX(DeleteRenderbuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6040(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6040(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28548,7 +28593,7 @@ GL_PREFIX(DeleteRenderbuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6040(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteRenderbuffersEXT), .-GL_PREFIX(DeleteRenderbuffersEXT)
@@ -28559,7 +28604,7 @@ GL_PREFIX(DeleteRenderbuffersEXT):
GL_PREFIX(FramebufferRenderbufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6048(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28573,13 +28618,13 @@ GL_PREFIX(FramebufferRenderbufferEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6048(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6048(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28593,7 +28638,7 @@ GL_PREFIX(FramebufferRenderbufferEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6048(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferRenderbufferEXT), .-GL_PREFIX(FramebufferRenderbufferEXT)
@@ -28604,7 +28649,7 @@ GL_PREFIX(FramebufferRenderbufferEXT):
GL_PREFIX(FramebufferTexture1DEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6056(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28618,13 +28663,13 @@ GL_PREFIX(FramebufferTexture1DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6056(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6056(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28638,7 +28683,7 @@ GL_PREFIX(FramebufferTexture1DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6056(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTexture1DEXT), .-GL_PREFIX(FramebufferTexture1DEXT)
@@ -28649,7 +28694,7 @@ GL_PREFIX(FramebufferTexture1DEXT):
GL_PREFIX(FramebufferTexture2DEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6064(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28663,13 +28708,13 @@ GL_PREFIX(FramebufferTexture2DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6064(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6064(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28683,7 +28728,7 @@ GL_PREFIX(FramebufferTexture2DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6064(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTexture2DEXT), .-GL_PREFIX(FramebufferTexture2DEXT)
@@ -28694,7 +28739,7 @@ GL_PREFIX(FramebufferTexture2DEXT):
GL_PREFIX(FramebufferTexture3DEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6072(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28712,13 +28757,13 @@ GL_PREFIX(FramebufferTexture3DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6072(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6072(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28736,7 +28781,7 @@ GL_PREFIX(FramebufferTexture3DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6072(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTexture3DEXT), .-GL_PREFIX(FramebufferTexture3DEXT)
@@ -28747,7 +28792,7 @@ GL_PREFIX(FramebufferTexture3DEXT):
GL_PREFIX(GenFramebuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6080(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28757,13 +28802,13 @@ GL_PREFIX(GenFramebuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6080(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6080(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28773,7 +28818,7 @@ GL_PREFIX(GenFramebuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6080(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenFramebuffersEXT), .-GL_PREFIX(GenFramebuffersEXT)
@@ -28784,7 +28829,7 @@ GL_PREFIX(GenFramebuffersEXT):
GL_PREFIX(GenRenderbuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6088(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28794,13 +28839,13 @@ GL_PREFIX(GenRenderbuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6088(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6088(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28810,7 +28855,7 @@ GL_PREFIX(GenRenderbuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6088(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenRenderbuffersEXT), .-GL_PREFIX(GenRenderbuffersEXT)
@@ -28821,25 +28866,25 @@ GL_PREFIX(GenRenderbuffersEXT):
GL_PREFIX(GenerateMipmapEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6096(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6096(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6096(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6096(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenerateMipmapEXT), .-GL_PREFIX(GenerateMipmapEXT)
@@ -28850,7 +28895,7 @@ GL_PREFIX(GenerateMipmapEXT):
GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6104(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28864,13 +28909,13 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6104(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6104(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28884,7 +28929,7 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6104(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetFramebufferAttachmentParameterivEXT), .-GL_PREFIX(GetFramebufferAttachmentParameterivEXT)
@@ -28895,7 +28940,7 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
GL_PREFIX(GetRenderbufferParameterivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6112(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28905,13 +28950,13 @@ GL_PREFIX(GetRenderbufferParameterivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6112(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6112(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28921,7 +28966,7 @@ GL_PREFIX(GetRenderbufferParameterivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6112(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetRenderbufferParameterivEXT), .-GL_PREFIX(GetRenderbufferParameterivEXT)
@@ -28932,25 +28977,25 @@ GL_PREFIX(GetRenderbufferParameterivEXT):
GL_PREFIX(IsFramebufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6120(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6120(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6120(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6120(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsFramebufferEXT), .-GL_PREFIX(IsFramebufferEXT)
@@ -28961,25 +29006,25 @@ GL_PREFIX(IsFramebufferEXT):
GL_PREFIX(IsRenderbufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6128(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6128(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6128(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6128(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsRenderbufferEXT), .-GL_PREFIX(IsRenderbufferEXT)
@@ -28990,7 +29035,7 @@ GL_PREFIX(IsRenderbufferEXT):
GL_PREFIX(RenderbufferStorageEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6136(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29004,13 +29049,13 @@ GL_PREFIX(RenderbufferStorageEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6136(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6136(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29024,19 +29069,19 @@ GL_PREFIX(RenderbufferStorageEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6136(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(RenderbufferStorageEXT), .-GL_PREFIX(RenderbufferStorageEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_768)
- .type GL_PREFIX(_dispatch_stub_768), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_768))
-GL_PREFIX(_dispatch_stub_768):
+ .globl GL_PREFIX(_dispatch_stub_769)
+ .type GL_PREFIX(_dispatch_stub_769), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_769))
+GL_PREFIX(_dispatch_stub_769):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6144(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29054,13 +29099,13 @@ GL_PREFIX(_dispatch_stub_768):
popq %rdx
popq %rsi
popq %rdi
- movq 6144(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6144(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29078,10 +29123,10 @@ GL_PREFIX(_dispatch_stub_768):
popq %rdx
popq %rsi
popq %rdi
- movq 6144(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_768), .-GL_PREFIX(_dispatch_stub_768)
+ .size GL_PREFIX(_dispatch_stub_769), .-GL_PREFIX(_dispatch_stub_769)
.p2align 4,,15
.globl GL_PREFIX(FramebufferTextureLayerEXT)
@@ -29089,7 +29134,7 @@ GL_PREFIX(_dispatch_stub_768):
GL_PREFIX(FramebufferTextureLayerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6152(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29103,13 +29148,13 @@ GL_PREFIX(FramebufferTextureLayerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6152(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6152(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29123,19 +29168,19 @@ GL_PREFIX(FramebufferTextureLayerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6152(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTextureLayerEXT), .-GL_PREFIX(FramebufferTextureLayerEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_770)
- .type GL_PREFIX(_dispatch_stub_770), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_770))
-GL_PREFIX(_dispatch_stub_770):
+ .globl GL_PREFIX(_dispatch_stub_771)
+ .type GL_PREFIX(_dispatch_stub_771), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_771))
+GL_PREFIX(_dispatch_stub_771):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6160(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29149,13 +29194,13 @@ GL_PREFIX(_dispatch_stub_770):
popq %rdx
popq %rsi
popq %rdi
- movq 6160(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6160(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29169,19 +29214,19 @@ GL_PREFIX(_dispatch_stub_770):
popq %rdx
popq %rsi
popq %rdi
- movq 6160(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_770), .-GL_PREFIX(_dispatch_stub_770)
+ .size GL_PREFIX(_dispatch_stub_771), .-GL_PREFIX(_dispatch_stub_771)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_771)
- .type GL_PREFIX(_dispatch_stub_771), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_771))
-GL_PREFIX(_dispatch_stub_771):
+ .globl GL_PREFIX(_dispatch_stub_772)
+ .type GL_PREFIX(_dispatch_stub_772), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_772))
+GL_PREFIX(_dispatch_stub_772):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6168(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29195,13 +29240,13 @@ GL_PREFIX(_dispatch_stub_771):
popq %rdx
popq %rsi
popq %rdi
- movq 6168(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6168(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29215,19 +29260,19 @@ GL_PREFIX(_dispatch_stub_771):
popq %rdx
popq %rsi
popq %rdi
- movq 6168(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_771), .-GL_PREFIX(_dispatch_stub_771)
+ .size GL_PREFIX(_dispatch_stub_772), .-GL_PREFIX(_dispatch_stub_772)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_772)
- .type GL_PREFIX(_dispatch_stub_772), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_772))
-GL_PREFIX(_dispatch_stub_772):
+ .globl GL_PREFIX(_dispatch_stub_773)
+ .type GL_PREFIX(_dispatch_stub_773), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_773))
+GL_PREFIX(_dispatch_stub_773):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6176(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29241,13 +29286,13 @@ GL_PREFIX(_dispatch_stub_772):
popq %rdx
popq %rsi
popq %rdi
- movq 6176(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6176(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29261,19 +29306,19 @@ GL_PREFIX(_dispatch_stub_772):
popq %rdx
popq %rsi
popq %rdi
- movq 6176(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_772), .-GL_PREFIX(_dispatch_stub_772)
+ .size GL_PREFIX(_dispatch_stub_773), .-GL_PREFIX(_dispatch_stub_773)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_773)
- .type GL_PREFIX(_dispatch_stub_773), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_773))
-GL_PREFIX(_dispatch_stub_773):
+ .globl GL_PREFIX(_dispatch_stub_774)
+ .type GL_PREFIX(_dispatch_stub_774), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_774))
+GL_PREFIX(_dispatch_stub_774):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6184(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29283,13 +29328,13 @@ GL_PREFIX(_dispatch_stub_773):
popq %rdx
popq %rsi
popq %rdi
- movq 6184(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6184(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29299,19 +29344,19 @@ GL_PREFIX(_dispatch_stub_773):
popq %rdx
popq %rsi
popq %rdi
- movq 6184(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_773), .-GL_PREFIX(_dispatch_stub_773)
+ .size GL_PREFIX(_dispatch_stub_774), .-GL_PREFIX(_dispatch_stub_774)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_774)
- .type GL_PREFIX(_dispatch_stub_774), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_774))
-GL_PREFIX(_dispatch_stub_774):
+ .globl GL_PREFIX(_dispatch_stub_775)
+ .type GL_PREFIX(_dispatch_stub_775), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_775))
+GL_PREFIX(_dispatch_stub_775):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6192(%rax), %r11
+ movq 6200(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29321,13 +29366,13 @@ GL_PREFIX(_dispatch_stub_774):
popq %rdx
popq %rsi
popq %rdi
- movq 6192(%rax), %r11
+ movq 6200(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6192(%rax), %r11
+ movq 6200(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29337,10 +29382,10 @@ GL_PREFIX(_dispatch_stub_774):
popq %rdx
popq %rsi
popq %rdi
- movq 6192(%rax), %r11
+ movq 6200(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_774), .-GL_PREFIX(_dispatch_stub_774)
+ .size GL_PREFIX(_dispatch_stub_775), .-GL_PREFIX(_dispatch_stub_775)
.globl GL_PREFIX(ArrayElementEXT) ; .set GL_PREFIX(ArrayElementEXT), GL_PREFIX(ArrayElement)
.globl GL_PREFIX(BindTextureEXT) ; .set GL_PREFIX(BindTextureEXT), GL_PREFIX(BindTexture)
@@ -29595,7 +29640,7 @@ GL_PREFIX(_dispatch_stub_774):
.globl GL_PREFIX(IsProgramARB) ; .set GL_PREFIX(IsProgramARB), GL_PREFIX(IsProgramNV)
.globl GL_PREFIX(PointParameteri) ; .set GL_PREFIX(PointParameteri), GL_PREFIX(PointParameteriNV)
.globl GL_PREFIX(PointParameteriv) ; .set GL_PREFIX(PointParameteriv), GL_PREFIX(PointParameterivNV)
- .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_750)
+ .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_751)
.globl GL_PREFIX(BindFramebuffer) ; .set GL_PREFIX(BindFramebuffer), GL_PREFIX(BindFramebufferEXT)
.globl GL_PREFIX(BindRenderbuffer) ; .set GL_PREFIX(BindRenderbuffer), GL_PREFIX(BindRenderbufferEXT)
.globl GL_PREFIX(CheckFramebufferStatus) ; .set GL_PREFIX(CheckFramebufferStatus), GL_PREFIX(CheckFramebufferStatusEXT)
@@ -29613,7 +29658,7 @@ GL_PREFIX(_dispatch_stub_774):
.globl GL_PREFIX(IsFramebuffer) ; .set GL_PREFIX(IsFramebuffer), GL_PREFIX(IsFramebufferEXT)
.globl GL_PREFIX(IsRenderbuffer) ; .set GL_PREFIX(IsRenderbuffer), GL_PREFIX(IsRenderbufferEXT)
.globl GL_PREFIX(RenderbufferStorage) ; .set GL_PREFIX(RenderbufferStorage), GL_PREFIX(RenderbufferStorageEXT)
- .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_768)
+ .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_769)
.globl GL_PREFIX(FramebufferTextureLayer) ; .set GL_PREFIX(FramebufferTextureLayer), GL_PREFIX(FramebufferTextureLayerEXT)
#if defined(GLX_USE_TLS) && defined(__linux__)
diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S
index 7aa344f214..85eb955413 100644
--- a/src/mesa/x86/glapi_x86.S
+++ b/src/mesa/x86/glapi_x86.S
@@ -713,23 +713,24 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(GetAttribLocationARB, _gloffset_GetAttribLocationARB, GetAttribLocationARB@8)
GL_STUB(DrawBuffersARB, _gloffset_DrawBuffersARB, DrawBuffersARB@8)
GL_STUB(RenderbufferStorageMultisample, _gloffset_RenderbufferStorageMultisample, RenderbufferStorageMultisample@20)
+ GL_STUB(CopyBufferSubData, _gloffset_CopyBufferSubData, CopyBufferSubData@20)
GL_STUB(PolygonOffsetEXT, _gloffset_PolygonOffsetEXT, PolygonOffsetEXT@8)
- GL_STUB(_dispatch_stub_563, _gloffset_GetPixelTexGenParameterfvSGIS, _dispatch_stub_563@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_563, _dispatch_stub_563@8))
- GL_STUB(_dispatch_stub_564, _gloffset_GetPixelTexGenParameterivSGIS, _dispatch_stub_564@8)
+ GL_STUB(_dispatch_stub_564, _gloffset_GetPixelTexGenParameterfvSGIS, _dispatch_stub_564@8)
HIDDEN(GL_PREFIX(_dispatch_stub_564, _dispatch_stub_564@8))
- GL_STUB(_dispatch_stub_565, _gloffset_PixelTexGenParameterfSGIS, _dispatch_stub_565@8)
+ GL_STUB(_dispatch_stub_565, _gloffset_GetPixelTexGenParameterivSGIS, _dispatch_stub_565@8)
HIDDEN(GL_PREFIX(_dispatch_stub_565, _dispatch_stub_565@8))
- GL_STUB(_dispatch_stub_566, _gloffset_PixelTexGenParameterfvSGIS, _dispatch_stub_566@8)
+ GL_STUB(_dispatch_stub_566, _gloffset_PixelTexGenParameterfSGIS, _dispatch_stub_566@8)
HIDDEN(GL_PREFIX(_dispatch_stub_566, _dispatch_stub_566@8))
- GL_STUB(_dispatch_stub_567, _gloffset_PixelTexGenParameteriSGIS, _dispatch_stub_567@8)
+ GL_STUB(_dispatch_stub_567, _gloffset_PixelTexGenParameterfvSGIS, _dispatch_stub_567@8)
HIDDEN(GL_PREFIX(_dispatch_stub_567, _dispatch_stub_567@8))
- GL_STUB(_dispatch_stub_568, _gloffset_PixelTexGenParameterivSGIS, _dispatch_stub_568@8)
+ GL_STUB(_dispatch_stub_568, _gloffset_PixelTexGenParameteriSGIS, _dispatch_stub_568@8)
HIDDEN(GL_PREFIX(_dispatch_stub_568, _dispatch_stub_568@8))
- GL_STUB(_dispatch_stub_569, _gloffset_SampleMaskSGIS, _dispatch_stub_569@8)
+ GL_STUB(_dispatch_stub_569, _gloffset_PixelTexGenParameterivSGIS, _dispatch_stub_569@8)
HIDDEN(GL_PREFIX(_dispatch_stub_569, _dispatch_stub_569@8))
- GL_STUB(_dispatch_stub_570, _gloffset_SamplePatternSGIS, _dispatch_stub_570@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_570, _dispatch_stub_570@4))
+ GL_STUB(_dispatch_stub_570, _gloffset_SampleMaskSGIS, _dispatch_stub_570@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_570, _dispatch_stub_570@8))
+ GL_STUB(_dispatch_stub_571, _gloffset_SamplePatternSGIS, _dispatch_stub_571@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_571, _dispatch_stub_571@4))
GL_STUB(ColorPointerEXT, _gloffset_ColorPointerEXT, ColorPointerEXT@20)
GL_STUB(EdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT, EdgeFlagPointerEXT@12)
GL_STUB(IndexPointerEXT, _gloffset_IndexPointerEXT, IndexPointerEXT@16)
@@ -740,10 +741,10 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(PointParameterfvEXT, _gloffset_PointParameterfvEXT, PointParameterfvEXT@8)
GL_STUB(LockArraysEXT, _gloffset_LockArraysEXT, LockArraysEXT@8)
GL_STUB(UnlockArraysEXT, _gloffset_UnlockArraysEXT, UnlockArraysEXT@0)
- GL_STUB(_dispatch_stub_581, _gloffset_CullParameterdvEXT, _dispatch_stub_581@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_581, _dispatch_stub_581@8))
- GL_STUB(_dispatch_stub_582, _gloffset_CullParameterfvEXT, _dispatch_stub_582@8)
+ GL_STUB(_dispatch_stub_582, _gloffset_CullParameterdvEXT, _dispatch_stub_582@8)
HIDDEN(GL_PREFIX(_dispatch_stub_582, _dispatch_stub_582@8))
+ GL_STUB(_dispatch_stub_583, _gloffset_CullParameterfvEXT, _dispatch_stub_583@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_583, _dispatch_stub_583@8))
GL_STUB(SecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT, SecondaryColor3bEXT@12)
GL_STUB(SecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT, SecondaryColor3bvEXT@4)
GL_STUB(SecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT, SecondaryColor3dEXT@24)
@@ -768,8 +769,8 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(FogCoorddvEXT, _gloffset_FogCoorddvEXT, FogCoorddvEXT@4)
GL_STUB(FogCoordfEXT, _gloffset_FogCoordfEXT, FogCoordfEXT@4)
GL_STUB(FogCoordfvEXT, _gloffset_FogCoordfvEXT, FogCoordfvEXT@4)
- GL_STUB(_dispatch_stub_607, _gloffset_PixelTexGenSGIX, _dispatch_stub_607@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_607, _dispatch_stub_607@4))
+ GL_STUB(_dispatch_stub_608, _gloffset_PixelTexGenSGIX, _dispatch_stub_608@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_608, _dispatch_stub_608@4))
GL_STUB(BlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT, BlendFuncSeparateEXT@16)
GL_STUB(FlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV, FlushVertexArrayRangeNV@0)
GL_STUB(VertexArrayRangeNV, _gloffset_VertexArrayRangeNV, VertexArrayRangeNV@8)
@@ -811,24 +812,24 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(WindowPos4ivMESA, _gloffset_WindowPos4ivMESA, WindowPos4ivMESA@4)
GL_STUB(WindowPos4sMESA, _gloffset_WindowPos4sMESA, WindowPos4sMESA@16)
GL_STUB(WindowPos4svMESA, _gloffset_WindowPos4svMESA, WindowPos4svMESA@4)
- GL_STUB(_dispatch_stub_649, _gloffset_MultiModeDrawArraysIBM, _dispatch_stub_649@20)
- HIDDEN(GL_PREFIX(_dispatch_stub_649, _dispatch_stub_649@20))
- GL_STUB(_dispatch_stub_650, _gloffset_MultiModeDrawElementsIBM, _dispatch_stub_650@24)
- HIDDEN(GL_PREFIX(_dispatch_stub_650, _dispatch_stub_650@24))
- GL_STUB(_dispatch_stub_651, _gloffset_DeleteFencesNV, _dispatch_stub_651@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_651, _dispatch_stub_651@8))
- GL_STUB(_dispatch_stub_652, _gloffset_FinishFenceNV, _dispatch_stub_652@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_652, _dispatch_stub_652@4))
- GL_STUB(_dispatch_stub_653, _gloffset_GenFencesNV, _dispatch_stub_653@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_653, _dispatch_stub_653@8))
- GL_STUB(_dispatch_stub_654, _gloffset_GetFenceivNV, _dispatch_stub_654@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_654, _dispatch_stub_654@12))
- GL_STUB(_dispatch_stub_655, _gloffset_IsFenceNV, _dispatch_stub_655@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_655, _dispatch_stub_655@4))
- GL_STUB(_dispatch_stub_656, _gloffset_SetFenceNV, _dispatch_stub_656@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_656, _dispatch_stub_656@8))
- GL_STUB(_dispatch_stub_657, _gloffset_TestFenceNV, _dispatch_stub_657@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_657, _dispatch_stub_657@4))
+ GL_STUB(_dispatch_stub_650, _gloffset_MultiModeDrawArraysIBM, _dispatch_stub_650@20)
+ HIDDEN(GL_PREFIX(_dispatch_stub_650, _dispatch_stub_650@20))
+ GL_STUB(_dispatch_stub_651, _gloffset_MultiModeDrawElementsIBM, _dispatch_stub_651@24)
+ HIDDEN(GL_PREFIX(_dispatch_stub_651, _dispatch_stub_651@24))
+ GL_STUB(_dispatch_stub_652, _gloffset_DeleteFencesNV, _dispatch_stub_652@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_652, _dispatch_stub_652@8))
+ GL_STUB(_dispatch_stub_653, _gloffset_FinishFenceNV, _dispatch_stub_653@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_653, _dispatch_stub_653@4))
+ GL_STUB(_dispatch_stub_654, _gloffset_GenFencesNV, _dispatch_stub_654@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_654, _dispatch_stub_654@8))
+ GL_STUB(_dispatch_stub_655, _gloffset_GetFenceivNV, _dispatch_stub_655@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_655, _dispatch_stub_655@12))
+ GL_STUB(_dispatch_stub_656, _gloffset_IsFenceNV, _dispatch_stub_656@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_656, _dispatch_stub_656@4))
+ GL_STUB(_dispatch_stub_657, _gloffset_SetFenceNV, _dispatch_stub_657@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_657, _dispatch_stub_657@8))
+ GL_STUB(_dispatch_stub_658, _gloffset_TestFenceNV, _dispatch_stub_658@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_658, _dispatch_stub_658@4))
GL_STUB(AreProgramsResidentNV, _gloffset_AreProgramsResidentNV, AreProgramsResidentNV@12)
GL_STUB(BindProgramNV, _gloffset_BindProgramNV, BindProgramNV@8)
GL_STUB(DeleteProgramsNV, _gloffset_DeleteProgramsNV, DeleteProgramsNV@8)
@@ -909,26 +910,26 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(SetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI, SetFragmentShaderConstantATI@8)
GL_STUB(PointParameteriNV, _gloffset_PointParameteriNV, PointParameteriNV@8)
GL_STUB(PointParameterivNV, _gloffset_PointParameterivNV, PointParameterivNV@8)
- GL_STUB(_dispatch_stub_738, _gloffset_ActiveStencilFaceEXT, _dispatch_stub_738@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_738, _dispatch_stub_738@4))
- GL_STUB(_dispatch_stub_739, _gloffset_BindVertexArrayAPPLE, _dispatch_stub_739@4)
+ GL_STUB(_dispatch_stub_739, _gloffset_ActiveStencilFaceEXT, _dispatch_stub_739@4)
HIDDEN(GL_PREFIX(_dispatch_stub_739, _dispatch_stub_739@4))
- GL_STUB(_dispatch_stub_740, _gloffset_DeleteVertexArraysAPPLE, _dispatch_stub_740@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_740, _dispatch_stub_740@8))
- GL_STUB(_dispatch_stub_741, _gloffset_GenVertexArraysAPPLE, _dispatch_stub_741@8)
+ GL_STUB(_dispatch_stub_740, _gloffset_BindVertexArrayAPPLE, _dispatch_stub_740@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_740, _dispatch_stub_740@4))
+ GL_STUB(_dispatch_stub_741, _gloffset_DeleteVertexArraysAPPLE, _dispatch_stub_741@8)
HIDDEN(GL_PREFIX(_dispatch_stub_741, _dispatch_stub_741@8))
- GL_STUB(_dispatch_stub_742, _gloffset_IsVertexArrayAPPLE, _dispatch_stub_742@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_742, _dispatch_stub_742@4))
+ GL_STUB(_dispatch_stub_742, _gloffset_GenVertexArraysAPPLE, _dispatch_stub_742@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_742, _dispatch_stub_742@8))
+ GL_STUB(_dispatch_stub_743, _gloffset_IsVertexArrayAPPLE, _dispatch_stub_743@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_743, _dispatch_stub_743@4))
GL_STUB(GetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV, GetProgramNamedParameterdvNV@16)
GL_STUB(GetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV, GetProgramNamedParameterfvNV@16)
GL_STUB(ProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV, ProgramNamedParameter4dNV@44)
GL_STUB(ProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV, ProgramNamedParameter4dvNV@16)
GL_STUB(ProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV, ProgramNamedParameter4fNV@28)
GL_STUB(ProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV, ProgramNamedParameter4fvNV@16)
- GL_STUB(_dispatch_stub_749, _gloffset_DepthBoundsEXT, _dispatch_stub_749@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_749, _dispatch_stub_749@16))
- GL_STUB(_dispatch_stub_750, _gloffset_BlendEquationSeparateEXT, _dispatch_stub_750@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_750, _dispatch_stub_750@8))
+ GL_STUB(_dispatch_stub_750, _gloffset_DepthBoundsEXT, _dispatch_stub_750@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_750, _dispatch_stub_750@16))
+ GL_STUB(_dispatch_stub_751, _gloffset_BlendEquationSeparateEXT, _dispatch_stub_751@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_751, _dispatch_stub_751@8))
GL_STUB(BindFramebufferEXT, _gloffset_BindFramebufferEXT, BindFramebufferEXT@8)
GL_STUB(BindRenderbufferEXT, _gloffset_BindRenderbufferEXT, BindRenderbufferEXT@8)
GL_STUB(CheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4)
@@ -946,19 +947,19 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(IsFramebufferEXT, _gloffset_IsFramebufferEXT, IsFramebufferEXT@4)
GL_STUB(IsRenderbufferEXT, _gloffset_IsRenderbufferEXT, IsRenderbufferEXT@4)
GL_STUB(RenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT, RenderbufferStorageEXT@16)
- GL_STUB(_dispatch_stub_768, _gloffset_BlitFramebufferEXT, _dispatch_stub_768@40)
- HIDDEN(GL_PREFIX(_dispatch_stub_768, _dispatch_stub_768@40))
+ GL_STUB(_dispatch_stub_769, _gloffset_BlitFramebufferEXT, _dispatch_stub_769@40)
+ HIDDEN(GL_PREFIX(_dispatch_stub_769, _dispatch_stub_769@40))
GL_STUB(FramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20)
- GL_STUB(_dispatch_stub_770, _gloffset_StencilFuncSeparateATI, _dispatch_stub_770@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_770, _dispatch_stub_770@16))
- GL_STUB(_dispatch_stub_771, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_771@16)
+ GL_STUB(_dispatch_stub_771, _gloffset_StencilFuncSeparateATI, _dispatch_stub_771@16)
HIDDEN(GL_PREFIX(_dispatch_stub_771, _dispatch_stub_771@16))
- GL_STUB(_dispatch_stub_772, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_772@16)
+ GL_STUB(_dispatch_stub_772, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_772@16)
HIDDEN(GL_PREFIX(_dispatch_stub_772, _dispatch_stub_772@16))
- GL_STUB(_dispatch_stub_773, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_773@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_773, _dispatch_stub_773@12))
- GL_STUB(_dispatch_stub_774, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_774@12)
+ GL_STUB(_dispatch_stub_773, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_773@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_773, _dispatch_stub_773@16))
+ GL_STUB(_dispatch_stub_774, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_774@12)
HIDDEN(GL_PREFIX(_dispatch_stub_774, _dispatch_stub_774@12))
+ GL_STUB(_dispatch_stub_775, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_775@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_775, _dispatch_stub_775@12))
GL_STUB_ALIAS(ArrayElementEXT, _gloffset_ArrayElement, ArrayElementEXT@4, ArrayElement, ArrayElement@4)
GL_STUB_ALIAS(BindTextureEXT, _gloffset_BindTexture, BindTextureEXT@8, BindTexture, BindTexture@8)
GL_STUB_ALIAS(DrawArraysEXT, _gloffset_DrawArrays, DrawArraysEXT@12, DrawArrays, DrawArrays@12)