summaryrefslogtreecommitdiff
path: root/src/gallium/state_trackers/vega/vg_context.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/gallium/state_trackers/vega/vg_context.h')
-rw-r--r--src/gallium/state_trackers/vega/vg_context.h66
1 files changed, 16 insertions, 50 deletions
diff --git a/src/gallium/state_trackers/vega/vg_context.h b/src/gallium/state_trackers/vega/vg_context.h
index 80a6c07c69..d616a20a3d 100644
--- a/src/gallium/state_trackers/vega/vg_context.h
+++ b/src/gallium/state_trackers/vega/vg_context.h
@@ -56,7 +56,7 @@ struct st_framebuffer {
struct st_renderbuffer *strb;
struct st_renderbuffer *dsrb;
- struct pipe_sampler_view *alpha_mask_view;
+ struct pipe_sampler_view *surface_mask_view;
struct pipe_sampler_view *blend_texture_view;
@@ -78,14 +78,13 @@ enum vg_object_type {
VG_OBJECT_LAST
};
enum dirty_state {
- NONE_DIRTY = 0<<0,
- BLEND_DIRTY = 1<<1,
- RASTERIZER_DIRTY = 1<<2,
- VIEWPORT_DIRTY = 1<<3,
- VS_DIRTY = 1<<4,
- DEPTH_STENCIL_DIRTY = 1<<5,
- ALL_DIRTY = BLEND_DIRTY | RASTERIZER_DIRTY |
- VIEWPORT_DIRTY | VS_DIRTY | DEPTH_STENCIL_DIRTY
+ BLEND_DIRTY = 1 << 0,
+ FRAMEBUFFER_DIRTY = 1 << 1,
+ DEPTH_STENCIL_DIRTY = 1 << 2,
+
+ ALL_DIRTY = BLEND_DIRTY |
+ FRAMEBUFFER_DIRTY |
+ DEPTH_STENCIL_DIRTY
};
struct vg_context
@@ -98,13 +97,6 @@ struct vg_context
struct {
struct vg_state vg;
- struct {
- struct pipe_blend_state blend;
- struct pipe_rasterizer_state rasterizer;
- struct pipe_shader_state vs_state;
- struct pipe_depth_stencil_alpha_state dsa;
- struct pipe_framebuffer_state fb;
- } g3d;
VGbitfield dirty;
} state;
@@ -116,14 +108,6 @@ struct vg_context
struct cso_hash *owned_objects[VG_OBJECT_LAST];
struct {
- struct pipe_shader_state vert_shader;
- struct pipe_shader_state frag_shader;
- struct pipe_rasterizer_state raster;
- void *fs;
- float vertices[4][2][4]; /**< vertex pos + color */
- } clear;
-
- struct {
struct pipe_resource *cbuf;
struct pipe_sampler_state sampler;
@@ -133,31 +117,16 @@ struct vg_context
struct vg_shader *set_fs;
} mask;
- struct vg_shader *pass_through_depth_fs;
-
struct cso_context *cso_context;
- struct pipe_resource *stencil_quad;
- VGfloat stencil_vertices[4][2][4];
-
struct renderer *renderer;
struct shaders_cache *sc;
struct shader *shader;
struct pipe_sampler_state blend_sampler;
- struct {
- struct pipe_resource *buffer;
- void *color_matrix_fs;
- } filter;
struct vg_paint *default_paint;
struct blit_state *blit;
-
- struct vg_shader *plain_vs;
- struct vg_shader *clear_vs;
- struct vg_shader *texture_vs;
- struct pipe_resource *vs_const_buffer;
- struct pipe_vertex_element velems[2];
};
struct vg_object {
@@ -189,9 +158,15 @@ void vg_validate_state(struct vg_context *ctx);
void vg_set_error(struct vg_context *ctx,
VGErrorCode code);
-void vg_prepare_blend_surface(struct vg_context *ctx);
-void vg_prepare_blend_surface_from_mask(struct vg_context *ctx);
+struct pipe_sampler_view *vg_prepare_blend_surface(struct vg_context *ctx);
+struct pipe_sampler_view *vg_prepare_blend_surface_from_mask(struct vg_context *ctx);
+struct pipe_sampler_view *vg_get_surface_mask(struct vg_context *ctx);
+
+VGboolean vg_get_paint_matrix(struct vg_context *ctx,
+ const struct matrix *paint_to_user,
+ const struct matrix *user_to_surface,
+ struct matrix *mat);
static INLINE VGboolean is_aligned_to(const void *ptr, VGbyte alignment)
{
@@ -292,13 +267,4 @@ static INLINE void vg_bound_rect(VGfloat coords[4],
}
}
-void *vg_plain_vs(struct vg_context *ctx);
-void *vg_clear_vs(struct vg_context *ctx);
-void *vg_texture_vs(struct vg_context *ctx);
-typedef enum {
- VEGA_Y0_TOP,
- VEGA_Y0_BOTTOM
-} VegaOrientation;
-void vg_set_viewport(struct vg_context *ctx, VegaOrientation orientation);
-
#endif