diff options
Diffstat (limited to 'src/gallium/state_trackers/vega/vg_context.h')
-rw-r--r-- | src/gallium/state_trackers/vega/vg_context.h | 66 |
1 files changed, 16 insertions, 50 deletions
diff --git a/src/gallium/state_trackers/vega/vg_context.h b/src/gallium/state_trackers/vega/vg_context.h index 80a6c07c69..d616a20a3d 100644 --- a/src/gallium/state_trackers/vega/vg_context.h +++ b/src/gallium/state_trackers/vega/vg_context.h @@ -56,7 +56,7 @@ struct st_framebuffer { struct st_renderbuffer *strb; struct st_renderbuffer *dsrb; - struct pipe_sampler_view *alpha_mask_view; + struct pipe_sampler_view *surface_mask_view; struct pipe_sampler_view *blend_texture_view; @@ -78,14 +78,13 @@ enum vg_object_type { VG_OBJECT_LAST }; enum dirty_state { - NONE_DIRTY = 0<<0, - BLEND_DIRTY = 1<<1, - RASTERIZER_DIRTY = 1<<2, - VIEWPORT_DIRTY = 1<<3, - VS_DIRTY = 1<<4, - DEPTH_STENCIL_DIRTY = 1<<5, - ALL_DIRTY = BLEND_DIRTY | RASTERIZER_DIRTY | - VIEWPORT_DIRTY | VS_DIRTY | DEPTH_STENCIL_DIRTY + BLEND_DIRTY = 1 << 0, + FRAMEBUFFER_DIRTY = 1 << 1, + DEPTH_STENCIL_DIRTY = 1 << 2, + + ALL_DIRTY = BLEND_DIRTY | + FRAMEBUFFER_DIRTY | + DEPTH_STENCIL_DIRTY }; struct vg_context @@ -98,13 +97,6 @@ struct vg_context struct { struct vg_state vg; - struct { - struct pipe_blend_state blend; - struct pipe_rasterizer_state rasterizer; - struct pipe_shader_state vs_state; - struct pipe_depth_stencil_alpha_state dsa; - struct pipe_framebuffer_state fb; - } g3d; VGbitfield dirty; } state; @@ -116,14 +108,6 @@ struct vg_context struct cso_hash *owned_objects[VG_OBJECT_LAST]; struct { - struct pipe_shader_state vert_shader; - struct pipe_shader_state frag_shader; - struct pipe_rasterizer_state raster; - void *fs; - float vertices[4][2][4]; /**< vertex pos + color */ - } clear; - - struct { struct pipe_resource *cbuf; struct pipe_sampler_state sampler; @@ -133,31 +117,16 @@ struct vg_context struct vg_shader *set_fs; } mask; - struct vg_shader *pass_through_depth_fs; - struct cso_context *cso_context; - struct pipe_resource *stencil_quad; - VGfloat stencil_vertices[4][2][4]; - struct renderer *renderer; struct shaders_cache *sc; struct shader *shader; struct pipe_sampler_state blend_sampler; - struct { - struct pipe_resource *buffer; - void *color_matrix_fs; - } filter; struct vg_paint *default_paint; struct blit_state *blit; - - struct vg_shader *plain_vs; - struct vg_shader *clear_vs; - struct vg_shader *texture_vs; - struct pipe_resource *vs_const_buffer; - struct pipe_vertex_element velems[2]; }; struct vg_object { @@ -189,9 +158,15 @@ void vg_validate_state(struct vg_context *ctx); void vg_set_error(struct vg_context *ctx, VGErrorCode code); -void vg_prepare_blend_surface(struct vg_context *ctx); -void vg_prepare_blend_surface_from_mask(struct vg_context *ctx); +struct pipe_sampler_view *vg_prepare_blend_surface(struct vg_context *ctx); +struct pipe_sampler_view *vg_prepare_blend_surface_from_mask(struct vg_context *ctx); +struct pipe_sampler_view *vg_get_surface_mask(struct vg_context *ctx); + +VGboolean vg_get_paint_matrix(struct vg_context *ctx, + const struct matrix *paint_to_user, + const struct matrix *user_to_surface, + struct matrix *mat); static INLINE VGboolean is_aligned_to(const void *ptr, VGbyte alignment) { @@ -292,13 +267,4 @@ static INLINE void vg_bound_rect(VGfloat coords[4], } } -void *vg_plain_vs(struct vg_context *ctx); -void *vg_clear_vs(struct vg_context *ctx); -void *vg_texture_vs(struct vg_context *ctx); -typedef enum { - VEGA_Y0_TOP, - VEGA_Y0_BOTTOM -} VegaOrientation; -void vg_set_viewport(struct vg_context *ctx, VegaOrientation orientation); - #endif |