summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--Makefile6
-rw-r--r--SConstruct1
-rw-r--r--common.py1
-rw-r--r--configs/linux-llvm4
-rw-r--r--configure.ac15
-rw-r--r--docs/GL3.txt25
-rw-r--r--docs/MESA_drm_image.spec2
-rw-r--r--docs/relnotes-7.10.html2
-rw-r--r--include/GL/glext.h25
-rw-r--r--include/VG/openvg.h72
-rw-r--r--include/VG/vgext.h466
-rw-r--r--include/VG/vgplatform.h184
-rw-r--r--include/VG/vgu.h261
-rw-r--r--src/egl/drivers/dri2/egl_dri2.c18
-rw-r--r--src/egl/main/eglarray.c39
-rw-r--r--src/egl/main/eglarray.h4
-rw-r--r--src/egl/main/eglconfig.c13
-rw-r--r--src/egl/main/egldriver.c16
-rw-r--r--src/gallium/auxiliary/Makefile10
-rw-r--r--src/gallium/auxiliary/SConscript3
-rw-r--r--src/gallium/auxiliary/draw/draw_context.c29
-rw-r--r--src/gallium/auxiliary/draw/draw_context.h5
-rw-r--r--src/gallium/auxiliary/draw/draw_llvm.c859
-rw-r--r--src/gallium/auxiliary/draw/draw_llvm.h61
-rw-r--r--src/gallium/auxiliary/draw/draw_llvm_sample.c20
-rw-r--r--src/gallium/auxiliary/draw/draw_llvm_translate.c338
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_aaline.c9
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_pstipple.c5
-rw-r--r--src/gallium/auxiliary/draw/draw_private.h1
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c6
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c27
-rw-r--r--src/gallium/auxiliary/draw/draw_vs.c40
-rw-r--r--src/gallium/auxiliary/draw/draw_vs.h70
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_aos.c50
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_aos.h10
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_exec.c2
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_llvm.c14
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_ppc.c4
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_sse.c4
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_varient.c32
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld.h29
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_arit.c560
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_assert.c21
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_assert.h4
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_bitarit.c41
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_const.c44
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_const.h48
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_conv.c101
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_conv.h8
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_debug.h1
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_flow.c123
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_flow.h41
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_format.h13
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_format_aos.c187
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_format_soa.c73
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_format_yuv.c115
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_gather.c41
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_gather.h6
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_init.c361
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_init.h39
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_intr.c14
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_intr.h7
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_logic.c76
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_logic.h2
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_pack.c84
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_pack.h14
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_printf.c39
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_printf.h13
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_quad.c29
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_sample.c185
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_sample.h28
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_sample_aos.c114
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c118
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_struct.c33
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_struct.h12
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_swizzle.c92
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_swizzle.h4
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_tgsi.h7
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_tgsi_aos.c73
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_tgsi_soa.c292
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_type.c37
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_type.h14
-rw-r--r--src/gallium/auxiliary/target-helpers/wrap_screen.c68
-rw-r--r--src/gallium/auxiliary/target-helpers/wrap_screen.h16
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_exec.h2
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_parse.h3
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_text.c3
-rw-r--r--src/gallium/auxiliary/util/u_blit.c72
-rw-r--r--src/gallium/auxiliary/util/u_blit.h5
-rw-r--r--src/gallium/auxiliary/util/u_blitter.c120
-rw-r--r--src/gallium/auxiliary/util/u_blitter.h7
-rw-r--r--src/gallium/auxiliary/util/u_box.h12
-rw-r--r--src/gallium/auxiliary/util/u_debug.c49
-rw-r--r--src/gallium/auxiliary/util/u_debug_describe.c2
-rw-r--r--src/gallium/auxiliary/util/u_debug_stack.c5
-rw-r--r--src/gallium/auxiliary/util/u_debug_symbol.c4
-rw-r--r--src/gallium/auxiliary/util/u_dirty_flags.h4
-rw-r--r--src/gallium/auxiliary/util/u_dirty_surfaces.h5
-rw-r--r--src/gallium/auxiliary/util/u_dump_state.c14
-rw-r--r--src/gallium/auxiliary/util/u_gen_mipmap.c411
-rw-r--r--src/gallium/auxiliary/util/u_gen_mipmap.h2
-rw-r--r--src/gallium/auxiliary/util/u_inlines.h98
-rw-r--r--src/gallium/auxiliary/util/u_resource.c62
-rw-r--r--src/gallium/auxiliary/util/u_sampler.c7
-rw-r--r--src/gallium/auxiliary/util/u_simple_screen.h3
-rw-r--r--src/gallium/auxiliary/util/u_simple_shaders.c11
-rw-r--r--src/gallium/auxiliary/util/u_simple_shaders.h4
-rw-r--r--src/gallium/auxiliary/util/u_slab.c (renamed from src/gallium/auxiliary/util/u_mempool.c)94
-rw-r--r--src/gallium/auxiliary/util/u_slab.h (renamed from src/gallium/auxiliary/util/u_mempool.h)50
-rw-r--r--src/gallium/auxiliary/util/u_staging.c37
-rw-r--r--src/gallium/auxiliary/util/u_staging.h2
-rw-r--r--src/gallium/auxiliary/util/u_surface.c78
-rw-r--r--src/gallium/auxiliary/util/u_surface.h24
-rw-r--r--src/gallium/auxiliary/util/u_surfaces.c31
-rw-r--r--src/gallium/auxiliary/util/u_surfaces.h27
-rw-r--r--src/gallium/auxiliary/util/u_transfer.c78
-rw-r--r--src/gallium/auxiliary/util/u_transfer.h122
-rw-r--r--src/gallium/docs/d3d11ddi.txt5
-rw-r--r--src/gallium/docs/source/context.rst40
-rw-r--r--src/gallium/docs/source/glossary.rst8
-rw-r--r--src/gallium/docs/source/screen.rst28
-rw-r--r--src/gallium/docs/source/tgsi.rst64
-rw-r--r--src/gallium/drivers/cell/ppu/cell_context.c4
-rw-r--r--src/gallium/drivers/cell/ppu/cell_texture.c92
-rw-r--r--src/gallium/drivers/failover/fo_context.c14
-rw-r--r--src/gallium/drivers/galahad/glhd_context.c68
-rw-r--r--src/gallium/drivers/galahad/glhd_objects.c8
-rw-r--r--src/gallium/drivers/galahad/glhd_objects.h6
-rw-r--r--src/gallium/drivers/galahad/glhd_screen.c45
-rw-r--r--src/gallium/drivers/i915/TODO25
-rw-r--r--src/gallium/drivers/i915/i915_batch.h5
-rw-r--r--src/gallium/drivers/i915/i915_batchbuffer.h35
-rw-r--r--src/gallium/drivers/i915/i915_blit.c6
-rw-r--r--src/gallium/drivers/i915/i915_context.h5
-rw-r--r--src/gallium/drivers/i915/i915_debug.c4
-rw-r--r--src/gallium/drivers/i915/i915_debug.h1
-rw-r--r--src/gallium/drivers/i915/i915_prim_vbuf.c15
-rw-r--r--src/gallium/drivers/i915/i915_reg.h5
-rw-r--r--src/gallium/drivers/i915/i915_resource.h16
-rw-r--r--src/gallium/drivers/i915/i915_resource_buffer.c25
-rw-r--r--src/gallium/drivers/i915/i915_resource_texture.c136
-rw-r--r--src/gallium/drivers/i915/i915_screen.c15
-rw-r--r--src/gallium/drivers/i915/i915_state_emit.c73
-rw-r--r--src/gallium/drivers/i915/i915_state_sampler.c25
-rw-r--r--src/gallium/drivers/i915/i915_surface.c98
-rw-r--r--src/gallium/drivers/i915/i915_surface.h1
-rw-r--r--src/gallium/drivers/i915/i915_winsys.h29
-rw-r--r--src/gallium/drivers/i965/Makefile2
-rw-r--r--src/gallium/drivers/i965/SConscript3
-rw-r--r--src/gallium/drivers/i965/brw_context.c1
-rw-r--r--src/gallium/drivers/i965/brw_context.h1
-rw-r--r--src/gallium/drivers/i965/brw_misc_state.c15
-rw-r--r--src/gallium/drivers/i965/brw_pipe_clear.c4
-rw-r--r--src/gallium/drivers/i965/brw_pipe_surface.c (renamed from src/gallium/drivers/i965/brw_screen_surface.c)60
-rw-r--r--src/gallium/drivers/i965/brw_resource_buffer.c7
-rw-r--r--src/gallium/drivers/i965/brw_resource_texture.c33
-rw-r--r--src/gallium/drivers/i965/brw_screen.c3
-rw-r--r--src/gallium/drivers/i965/brw_screen.h8
-rw-r--r--src/gallium/drivers/i965/brw_state.h2
-rw-r--r--src/gallium/drivers/i965/brw_state_upload.c2
-rw-r--r--src/gallium/drivers/i965/brw_wm_fp.c2
-rw-r--r--src/gallium/drivers/identity/SConscript2
-rw-r--r--src/gallium/drivers/identity/id_context.c70
-rw-r--r--src/gallium/drivers/identity/id_objects.c9
-rw-r--r--src/gallium/drivers/identity/id_objects.h6
-rw-r--r--src/gallium/drivers/identity/id_screen.c45
-rw-r--r--src/gallium/drivers/llvmpipe/Makefile2
-rw-r--r--src/gallium/drivers/llvmpipe/lp_bld_alpha.c4
-rw-r--r--src/gallium/drivers/llvmpipe/lp_bld_alpha.h2
-rw-r--r--src/gallium/drivers/llvmpipe/lp_bld_blend.h5
-rw-r--r--src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c4
-rw-r--r--src/gallium/drivers/llvmpipe/lp_bld_blend_soa.c6
-rw-r--r--src/gallium/drivers/llvmpipe/lp_bld_depth.c85
-rw-r--r--src/gallium/drivers/llvmpipe/lp_bld_depth.h6
-rw-r--r--src/gallium/drivers/llvmpipe/lp_bld_interp.c36
-rw-r--r--src/gallium/drivers/llvmpipe/lp_bld_interp.h7
-rw-r--r--src/gallium/drivers/llvmpipe/lp_context.c54
-rw-r--r--src/gallium/drivers/llvmpipe/lp_context.h22
-rw-r--r--src/gallium/drivers/llvmpipe/lp_flush.c11
-rw-r--r--src/gallium/drivers/llvmpipe/lp_flush.h2
-rw-r--r--src/gallium/drivers/llvmpipe/lp_jit.c131
-rw-r--r--src/gallium/drivers/llvmpipe/lp_jit.h28
-rw-r--r--src/gallium/drivers/llvmpipe/lp_rast.c16
-rw-r--r--src/gallium/drivers/llvmpipe/lp_rast_priv.h13
-rw-r--r--src/gallium/drivers/llvmpipe/lp_scene.c29
-rw-r--r--src/gallium/drivers/llvmpipe/lp_screen.c5
-rw-r--r--src/gallium/drivers/llvmpipe/lp_screen.h14
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup.c13
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup.h3
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup_vbuf.c2
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_derived.c24
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_fs.c226
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_fs.h7
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_rasterizer.c99
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_setup.c411
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_setup.h13
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_surface.c1
-rw-r--r--src/gallium/drivers/llvmpipe/lp_surface.c46
-rw-r--r--src/gallium/drivers/llvmpipe/lp_test.h7
-rw-r--r--src/gallium/drivers/llvmpipe/lp_test_blend.c65
-rw-r--r--src/gallium/drivers/llvmpipe/lp_test_conv.c66
-rw-r--r--src/gallium/drivers/llvmpipe/lp_test_format.c76
-rw-r--r--src/gallium/drivers/llvmpipe/lp_test_main.c11
-rw-r--r--src/gallium/drivers/llvmpipe/lp_test_printf.c96
-rw-r--r--src/gallium/drivers/llvmpipe/lp_test_round.c69
-rw-r--r--src/gallium/drivers/llvmpipe/lp_test_sincos.c65
-rw-r--r--src/gallium/drivers/llvmpipe/lp_tex_sample.c22
-rw-r--r--src/gallium/drivers/llvmpipe/lp_texture.c108
-rw-r--r--src/gallium/drivers/llvmpipe/lp_texture.h8
-rw-r--r--src/gallium/drivers/noop/Makefile (renamed from src/gallium/drivers/sw/Makefile)5
-rw-r--r--src/gallium/drivers/noop/SConscript15
-rw-r--r--src/gallium/drivers/noop/noop_pipe.c515
-rw-r--r--src/gallium/drivers/noop/noop_public.h (renamed from src/gallium/winsys/radeon/drm/radeon_r300.h)16
-rw-r--r--src/gallium/drivers/noop/noop_state.c290
-rw-r--r--src/gallium/drivers/nv50/nv50_buffer.c1
-rw-r--r--src/gallium/drivers/nv50/nv50_context.h1
-rw-r--r--src/gallium/drivers/nv50/nv50_miptree.c53
-rw-r--r--src/gallium/drivers/nv50/nv50_resource.c8
-rw-r--r--src/gallium/drivers/nv50/nv50_resource.h7
-rw-r--r--src/gallium/drivers/nv50/nv50_screen.c6
-rw-r--r--src/gallium/drivers/nv50/nv50_state_validate.c12
-rw-r--r--src/gallium/drivers/nv50/nv50_surface.c67
-rw-r--r--src/gallium/drivers/nv50/nv50_tex.c2
-rw-r--r--src/gallium/drivers/nv50/nv50_transfer.c27
-rw-r--r--src/gallium/drivers/nv50/nv50_transfer.h2
-rw-r--r--src/gallium/drivers/nvfx/nv30_fragtex.c8
-rw-r--r--src/gallium/drivers/nvfx/nv40_fragtex.c8
-rw-r--r--src/gallium/drivers/nvfx/nvfx_buffer.c1
-rw-r--r--src/gallium/drivers/nvfx/nvfx_fragprog.c4
-rw-r--r--src/gallium/drivers/nvfx/nvfx_fragtex.c4
-rw-r--r--src/gallium/drivers/nvfx/nvfx_miptree.c26
-rw-r--r--src/gallium/drivers/nvfx/nvfx_resource.c8
-rw-r--r--src/gallium/drivers/nvfx/nvfx_resource.h8
-rw-r--r--src/gallium/drivers/nvfx/nvfx_screen.c6
-rw-r--r--src/gallium/drivers/nvfx/nvfx_state_fb.c14
-rw-r--r--src/gallium/drivers/nvfx/nvfx_surface.c60
-rw-r--r--src/gallium/drivers/nvfx/nvfx_transfer.c26
-rw-r--r--src/gallium/drivers/nvfx/nvfx_transfer.h2
-rw-r--r--src/gallium/drivers/r300/r300_blit.c65
-rw-r--r--src/gallium/drivers/r300/r300_chipset.c1
-rw-r--r--src/gallium/drivers/r300/r300_chipset.h4
-rw-r--r--src/gallium/drivers/r300/r300_context.c109
-rw-r--r--src/gallium/drivers/r300/r300_context.h128
-rw-r--r--src/gallium/drivers/r300/r300_cs.h14
-rw-r--r--src/gallium/drivers/r300/r300_debug.c1
-rw-r--r--src/gallium/drivers/r300/r300_defines.h4
-rw-r--r--src/gallium/drivers/r300/r300_emit.c247
-rw-r--r--src/gallium/drivers/r300/r300_flush.c8
-rw-r--r--src/gallium/drivers/r300/r300_fs.c6
-rw-r--r--src/gallium/drivers/r300/r300_hyperz.c10
-rw-r--r--src/gallium/drivers/r300/r300_query.c3
-rw-r--r--src/gallium/drivers/r300/r300_reg.h5
-rw-r--r--src/gallium/drivers/r300/r300_render.c197
-rw-r--r--src/gallium/drivers/r300/r300_render_stencilref.c10
-rw-r--r--src/gallium/drivers/r300/r300_render_translate.c6
-rw-r--r--src/gallium/drivers/r300/r300_resource.c5
-rw-r--r--src/gallium/drivers/r300/r300_screen.c32
-rw-r--r--src/gallium/drivers/r300/r300_screen.h5
-rw-r--r--src/gallium/drivers/r300/r300_screen_buffer.c75
-rw-r--r--src/gallium/drivers/r300/r300_screen_buffer.h11
-rw-r--r--src/gallium/drivers/r300/r300_state.c187
-rw-r--r--src/gallium/drivers/r300/r300_state_derived.c149
-rw-r--r--src/gallium/drivers/r300/r300_texture.c73
-rw-r--r--src/gallium/drivers/r300/r300_texture.h18
-rw-r--r--src/gallium/drivers/r300/r300_texture_desc.c57
-rw-r--r--src/gallium/drivers/r300/r300_texture_desc.h5
-rw-r--r--src/gallium/drivers/r300/r300_tgsi_to_rc.c7
-rw-r--r--src/gallium/drivers/r300/r300_transfer.c58
-rw-r--r--src/gallium/drivers/r300/r300_transfer.h14
-rw-r--r--src/gallium/drivers/r300/r300_vs.c5
-rw-r--r--src/gallium/drivers/r300/r300_winsys.h18
-rw-r--r--src/gallium/drivers/r600/Makefile3
-rw-r--r--src/gallium/drivers/r600/SConscript1
-rw-r--r--src/gallium/drivers/r600/eg_asm.c37
-rw-r--r--src/gallium/drivers/r600/eg_state_inlines.h43
-rw-r--r--src/gallium/drivers/r600/evergreen_state.c348
-rw-r--r--src/gallium/drivers/r600/evergreend.h9
-rw-r--r--src/gallium/drivers/r600/r600.h6
-rw-r--r--src/gallium/drivers/r600/r600_asm.c417
-rw-r--r--src/gallium/drivers/r600/r600_asm.h24
-rw-r--r--src/gallium/drivers/r600/r600_blit.c57
-rw-r--r--src/gallium/drivers/r600/r600_buffer.c118
-rw-r--r--src/gallium/drivers/r600/r600_opcodes.h9
-rw-r--r--src/gallium/drivers/r600/r600_pipe.c55
-rw-r--r--src/gallium/drivers/r600/r600_pipe.h58
-rw-r--r--src/gallium/drivers/r600/r600_resource.h63
-rw-r--r--src/gallium/drivers/r600/r600_shader.c244
-rw-r--r--src/gallium/drivers/r600/r600_shader.h1
-rw-r--r--src/gallium/drivers/r600/r600_state.c297
-rw-r--r--src/gallium/drivers/r600/r600_state_common.c73
-rw-r--r--src/gallium/drivers/r600/r600_state_inlines.h2
-rw-r--r--src/gallium/drivers/r600/r600_texture.c284
-rw-r--r--src/gallium/drivers/r600/r600_translate.c55
-rw-r--r--src/gallium/drivers/r600/r600_upload.c114
-rw-r--r--src/gallium/drivers/rbug/rbug_context.c72
-rw-r--r--src/gallium/drivers/rbug/rbug_core.c8
-rw-r--r--src/gallium/drivers/rbug/rbug_objects.c9
-rw-r--r--src/gallium/drivers/rbug/rbug_objects.h6
-rw-r--r--src/gallium/drivers/rbug/rbug_screen.c46
-rw-r--r--src/gallium/drivers/softpipe/sp_context.c6
-rw-r--r--src/gallium/drivers/softpipe/sp_context.h8
-rw-r--r--src/gallium/drivers/softpipe/sp_flush.c4
-rw-r--r--src/gallium/drivers/softpipe/sp_flush.h2
-rw-r--r--src/gallium/drivers/softpipe/sp_limits.h42
-rw-r--r--src/gallium/drivers/softpipe/sp_screen.c5
-rw-r--r--src/gallium/drivers/softpipe/sp_state_derived.c2
-rw-r--r--src/gallium/drivers/softpipe/sp_state_sampler.c54
-rw-r--r--src/gallium/drivers/softpipe/sp_tex_sample.c172
-rw-r--r--src/gallium/drivers/softpipe/sp_tex_sample.h31
-rw-r--r--src/gallium/drivers/softpipe/sp_tex_tile_cache.c57
-rw-r--r--src/gallium/drivers/softpipe/sp_tex_tile_cache.h36
-rw-r--r--src/gallium/drivers/softpipe/sp_texture.c80
-rw-r--r--src/gallium/drivers/softpipe/sp_texture.h5
-rw-r--r--src/gallium/drivers/softpipe/sp_tile_cache.c14
-rw-r--r--src/gallium/drivers/softpipe/sp_tile_cache.h22
-rw-r--r--src/gallium/drivers/svga/SConscript2
-rw-r--r--src/gallium/drivers/svga/svga_cmd.c4
-rw-r--r--src/gallium/drivers/svga/svga_context.c1
-rw-r--r--src/gallium/drivers/svga/svga_context.h1
-rw-r--r--src/gallium/drivers/svga/svga_pipe_blit.c60
-rw-r--r--src/gallium/drivers/svga/svga_pipe_rasterizer.c2
-rw-r--r--src/gallium/drivers/svga/svga_resource_buffer.c5
-rw-r--r--src/gallium/drivers/svga/svga_resource_texture.c81
-rw-r--r--src/gallium/drivers/svga/svga_resource_texture.h2
-rw-r--r--src/gallium/drivers/svga/svga_screen.c5
-rw-r--r--src/gallium/drivers/svga/svga_state_fs.c2
-rw-r--r--src/gallium/drivers/svga/svga_state_need_swtnl.c2
-rw-r--r--src/gallium/drivers/svga/svga_state_tss.c1
-rw-r--r--src/gallium/drivers/svga/svga_surface.c98
-rw-r--r--src/gallium/drivers/svga/svga_surface.h3
-rw-r--r--src/gallium/drivers/sw/SConscript37
-rw-r--r--src/gallium/drivers/sw/sw.c58
-rw-r--r--src/gallium/drivers/sw/sw_public.h13
-rw-r--r--src/gallium/drivers/trace/tr_context.c137
-rw-r--r--src/gallium/drivers/trace/tr_dump_state.c50
-rw-r--r--src/gallium/drivers/trace/tr_dump_state.h2
-rw-r--r--src/gallium/drivers/trace/tr_screen.c77
-rw-r--r--src/gallium/drivers/trace/tr_texture.c6
-rw-r--r--src/gallium/drivers/trace/tr_texture.h4
-rw-r--r--src/gallium/include/pipe/p_context.h56
-rw-r--r--src/gallium/include/pipe/p_defines.h30
-rw-r--r--src/gallium/include/pipe/p_screen.h17
-rw-r--r--src/gallium/include/pipe/p_state.h54
-rw-r--r--src/gallium/include/state_tracker/st_api.h14
-rw-r--r--src/gallium/include/state_tracker/swrast_screen_create.h67
-rw-r--r--src/gallium/include/state_tracker/xlib_sw_winsys.h2
-rw-r--r--src/gallium/state_trackers/d3d1x/dxgi/src/dxgi_native.cpp23
-rw-r--r--src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h95
-rw-r--r--src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h72
-rw-r--r--src/gallium/state_trackers/dri/common/dri_screen.c3
-rw-r--r--src/gallium/state_trackers/dri/common/dri_screen.h3
-rw-r--r--src/gallium/state_trackers/dri/drm/dri2.c8
-rw-r--r--src/gallium/state_trackers/dri/sw/drisw.c26
-rw-r--r--src/gallium/state_trackers/egl/common/egl_g3d.h3
-rw-r--r--src/gallium/state_trackers/egl/common/egl_g3d_api.c28
-rw-r--r--src/gallium/state_trackers/egl/common/egl_g3d_image.c11
-rw-r--r--src/gallium/state_trackers/egl/common/egl_g3d_st.c4
-rw-r--r--src/gallium/state_trackers/egl/common/native_helper.c20
-rw-r--r--src/gallium/state_trackers/egl/drm/native_drm.c2
-rw-r--r--src/gallium/state_trackers/egl/x11/native_dri2.c1
-rw-r--r--src/gallium/state_trackers/glx/xlib/glx_api.c7
-rw-r--r--src/gallium/state_trackers/glx/xlib/xm_api.c10
-rw-r--r--src/gallium/state_trackers/glx/xlib/xm_api.h5
-rw-r--r--src/gallium/state_trackers/glx/xlib/xm_st.c34
-rw-r--r--src/gallium/state_trackers/python/p_context.i55
-rw-r--r--src/gallium/state_trackers/python/p_state.i6
-rw-r--r--src/gallium/state_trackers/python/p_texture.i18
-rw-r--r--src/gallium/state_trackers/python/st_device.c3
-rw-r--r--src/gallium/state_trackers/python/st_device.h15
-rw-r--r--src/gallium/state_trackers/python/st_sample.c3
-rw-r--r--src/gallium/state_trackers/vega/.gitignore1
-rw-r--r--src/gallium/state_trackers/vega/Makefile10
-rw-r--r--src/gallium/state_trackers/vega/SConscript15
-rw-r--r--src/gallium/state_trackers/vega/api.c17
-rw-r--r--src/gallium/state_trackers/vega/api.h5
-rw-r--r--src/gallium/state_trackers/vega/api_context.c7
-rw-r--r--src/gallium/state_trackers/vega/api_filters.c238
-rw-r--r--src/gallium/state_trackers/vega/api_images.c32
-rw-r--r--src/gallium/state_trackers/vega/api_masks.c142
-rw-r--r--src/gallium/state_trackers/vega/api_misc.c4
-rw-r--r--src/gallium/state_trackers/vega/api_params.c5
-rw-r--r--src/gallium/state_trackers/vega/api_path.c3
-rw-r--r--src/gallium/state_trackers/vega/api_text.c122
-rw-r--r--src/gallium/state_trackers/vega/asm_fill.h588
-rw-r--r--src/gallium/state_trackers/vega/asm_util.h51
-rw-r--r--src/gallium/state_trackers/vega/image.c160
-rw-r--r--src/gallium/state_trackers/vega/image.h2
-rw-r--r--src/gallium/state_trackers/vega/mask.c387
-rw-r--r--src/gallium/state_trackers/vega/matrix.h2
-rw-r--r--src/gallium/state_trackers/vega/paint.c125
-rw-r--r--src/gallium/state_trackers/vega/paint.h4
-rw-r--r--src/gallium/state_trackers/vega/path.c72
-rw-r--r--src/gallium/state_trackers/vega/path.h4
-rw-r--r--src/gallium/state_trackers/vega/polygon.c300
-rw-r--r--src/gallium/state_trackers/vega/renderer.c1766
-rw-r--r--src/gallium/state_trackers/vega/renderer.h116
-rw-r--r--src/gallium/state_trackers/vega/shader.c211
-rw-r--r--src/gallium/state_trackers/vega/shader.h7
-rw-r--r--src/gallium/state_trackers/vega/shaders_cache.c199
-rw-r--r--src/gallium/state_trackers/vega/shaders_cache.h73
-rw-r--r--src/gallium/state_trackers/vega/st_inlines.h122
-rw-r--r--src/gallium/state_trackers/vega/text.c250
-rw-r--r--src/gallium/state_trackers/vega/text.h71
-rw-r--r--src/gallium/state_trackers/vega/vg_context.c544
-rw-r--r--src/gallium/state_trackers/vega/vg_context.h66
-rw-r--r--src/gallium/state_trackers/vega/vg_manager.c224
-rw-r--r--src/gallium/state_trackers/wgl/SConscript2
-rw-r--r--src/gallium/state_trackers/wgl/stw_context.c124
-rw-r--r--src/gallium/state_trackers/wgl/stw_device.c10
-rw-r--r--src/gallium/state_trackers/wgl/stw_device.h4
-rw-r--r--src/gallium/state_trackers/wgl/stw_ext_extensionsstring.c1
-rw-r--r--src/gallium/state_trackers/wgl/stw_ext_pbuffer.c212
-rw-r--r--src/gallium/state_trackers/wgl/stw_ext_pixelformat.c18
-rw-r--r--src/gallium/state_trackers/wgl/stw_framebuffer.c14
-rw-r--r--src/gallium/state_trackers/wgl/stw_framebuffer.h4
-rw-r--r--src/gallium/state_trackers/wgl/stw_getprocaddress.c7
-rw-r--r--src/gallium/state_trackers/wgl/stw_pixelformat.c2
-rw-r--r--src/gallium/state_trackers/wgl/stw_st.c66
-rw-r--r--src/gallium/state_trackers/wgl/stw_winsys.h7
-rw-r--r--src/gallium/state_trackers/xorg/xorg_composite.c4
-rw-r--r--src/gallium/state_trackers/xorg/xorg_crtc.c7
-rw-r--r--src/gallium/state_trackers/xorg/xorg_dri2.c1
-rw-r--r--src/gallium/state_trackers/xorg/xorg_driver.c66
-rw-r--r--src/gallium/state_trackers/xorg/xorg_exa.c64
-rw-r--r--src/gallium/state_trackers/xorg/xorg_exa.h2
-rw-r--r--src/gallium/state_trackers/xorg/xorg_renderer.c16
-rw-r--r--src/gallium/state_trackers/xorg/xorg_tracker.h1
-rw-r--r--src/gallium/state_trackers/xorg/xorg_xv.c21
-rw-r--r--src/gallium/targets/dri-noop/Makefile34
-rw-r--r--src/gallium/targets/dri-noop/SConscript31
-rw-r--r--src/gallium/targets/dri-noop/swrast_drm_api.c63
-rw-r--r--src/gallium/targets/egl/egl.c24
-rw-r--r--src/gallium/targets/graw-gdi/SConscript12
-rw-r--r--src/gallium/targets/graw-gdi/graw_gdi.c4
-rw-r--r--src/gallium/targets/graw-xlib/SConscript9
-rw-r--r--src/gallium/targets/graw-xlib/graw_xlib.c4
-rw-r--r--src/gallium/targets/libgl-gdi/SConscript9
-rw-r--r--src/gallium/targets/libgl-gdi/gdi_softpipe_winsys.c124
-rw-r--r--src/gallium/targets/libgl-gdi/libgl_gdi.c (renamed from src/gallium/targets/libgl-gdi/gdi_llvmpipe_winsys.c)77
-rw-r--r--src/gallium/targets/libgl-xlib/Makefile4
-rw-r--r--src/gallium/targets/libgl-xlib/SConscript13
-rw-r--r--src/gallium/targets/libgl-xlib/xlib.c19
-rw-r--r--src/gallium/targets/xorg-vmwgfx/vmw_video.c25
-rw-r--r--src/gallium/tests/graw/clear.c16
-rw-r--r--src/gallium/tests/graw/fs-test.c25
-rw-r--r--src/gallium/tests/graw/gs-test.c25
-rw-r--r--src/gallium/tests/graw/quad-tex.c20
-rw-r--r--src/gallium/tests/graw/shader-leak.c19
-rw-r--r--src/gallium/tests/graw/tri-gs.c16
-rw-r--r--src/gallium/tests/graw/tri-instanced.c16
-rw-r--r--src/gallium/tests/graw/tri.c18
-rw-r--r--src/gallium/tests/graw/vs-test.c23
-rwxr-xr-xsrc/gallium/tests/python/retrace/interpreter.py24
-rw-r--r--src/gallium/tests/trivial/quad-tex.c14
-rw-r--r--src/gallium/tests/trivial/tri.c9
-rw-r--r--src/gallium/winsys/i915/drm/i915_drm_batchbuffer.c112
-rw-r--r--src/gallium/winsys/i915/drm/i915_drm_buffer.c118
-rw-r--r--src/gallium/winsys/i915/drm/i915_drm_winsys.c7
-rw-r--r--src/gallium/winsys/i915/drm/i915_drm_winsys.h5
-rw-r--r--src/gallium/winsys/i915/sw/i915_sw_batchbuffer.c2
-rw-r--r--src/gallium/winsys/i915/sw/i915_sw_buffer.c50
-rw-r--r--src/gallium/winsys/i915/sw/i915_sw_winsys.h4
-rw-r--r--src/gallium/winsys/i965/xlib/xlib_i965.c26
-rw-r--r--src/gallium/winsys/r600/drm/Makefile4
-rw-r--r--src/gallium/winsys/r600/drm/SConscript2
-rw-r--r--src/gallium/winsys/r600/drm/evergreen_hw_context.c23
-rw-r--r--src/gallium/winsys/r600/drm/r600.c13
-rw-r--r--src/gallium/winsys/r600/drm/r600_bo.c171
-rw-r--r--src/gallium/winsys/r600/drm/r600_bomgr.c161
-rw-r--r--src/gallium/winsys/r600/drm/r600_drm.c33
-rw-r--r--src/gallium/winsys/r600/drm/r600_hw_context.c60
-rw-r--r--src/gallium/winsys/r600/drm/r600_priv.h124
-rw-r--r--src/gallium/winsys/r600/drm/r600d.h10
-rw-r--r--src/gallium/winsys/r600/drm/radeon_bo_pb.c287
-rw-r--r--src/gallium/winsys/r600/drm/radeon_pciid.c76
-rw-r--r--src/gallium/winsys/radeon/drm/Makefile2
-rw-r--r--src/gallium/winsys/radeon/drm/SConscript2
-rw-r--r--src/gallium/winsys/radeon/drm/radeon_buffer.h109
-rw-r--r--src/gallium/winsys/radeon/drm/radeon_drm_buffer.c139
-rw-r--r--src/gallium/winsys/radeon/drm/radeon_drm_buffer.h (renamed from src/gallium/winsys/radeon/drm/radeon_drm.h)38
-rw-r--r--src/gallium/winsys/radeon/drm/radeon_drm_common.c (renamed from src/gallium/winsys/radeon/drm/radeon_drm.c)117
-rw-r--r--src/gallium/winsys/radeon/drm/radeon_drm_public.h217
-rw-r--r--src/gallium/winsys/radeon/drm/radeon_r300.c96
-rw-r--r--src/gallium/winsys/radeon/drm/radeon_winsys.h70
-rw-r--r--src/gallium/winsys/sw/wrapper/wrapper_sw_winsys.c14
-rw-r--r--src/glsl/Makefile47
-rw-r--r--src/glsl/Makefile.am81
-rw-r--r--src/glsl/SConscript47
-rw-r--r--src/glsl/ast.h4
-rw-r--r--src/glsl/ast_function.cpp104
-rw-r--r--src/glsl/ast_to_hir.cpp194
-rw-r--r--src/glsl/builtin_function.cpp3318
-rw-r--r--src/glsl/builtin_types.h3
-rw-r--r--src/glsl/builtins/ir/acosh21
-rw-r--r--src/glsl/builtins/ir/asinh21
-rw-r--r--src/glsl/builtins/ir/atanh37
-rw-r--r--src/glsl/builtins/ir/cross8
-rw-r--r--src/glsl/builtins/ir/smoothstep121
-rw-r--r--src/glsl/builtins/profiles/130.frag2
-rw-r--r--src/glsl/builtins/profiles/130.vert2
-rwxr-xr-xsrc/glsl/builtins/tools/generate_builtins.py7
-rw-r--r--src/glsl/glcpp/glcpp-parse.c409
-rw-r--r--src/glsl/glcpp/glcpp-parse.h7
-rw-r--r--src/glsl/glcpp/glcpp-parse.y9
-rw-r--r--src/glsl/glsl_lexer.cpp1948
-rw-r--r--src/glsl/glsl_lexer.lpp283
-rw-r--r--src/glsl/glsl_parser.cpp2230
-rw-r--r--src/glsl/glsl_parser.h17
-rw-r--r--src/glsl/glsl_parser.ypp1
-rw-r--r--src/glsl/glsl_parser_extras.cpp3
-rw-r--r--src/glsl/glsl_symbol_table.cpp25
-rw-r--r--src/glsl/glsl_symbol_table.h9
-rw-r--r--src/glsl/glsl_types.cpp6
-rw-r--r--src/glsl/glsl_types.h33
-rw-r--r--src/glsl/ir.cpp402
-rw-r--r--src/glsl/ir.h97
-rw-r--r--src/glsl/ir_clone.cpp38
-rw-r--r--src/glsl/ir_constant_expression.cpp188
-rw-r--r--src/glsl/ir_div_to_mul_rcp.cpp115
-rw-r--r--src/glsl/ir_explog_to_explog2.cpp85
-rw-r--r--src/glsl/ir_function.cpp1
-rw-r--r--src/glsl/ir_function_can_inline.cpp2
-rw-r--r--src/glsl/ir_import_prototypes.cpp19
-rw-r--r--src/glsl/ir_mod_to_fract.cpp90
-rw-r--r--src/glsl/ir_optimization.h14
-rw-r--r--src/glsl/ir_print_visitor.cpp23
-rw-r--r--src/glsl/ir_reader.cpp4
-rw-r--r--src/glsl/ir_set_program_inouts.cpp35
-rw-r--r--src/glsl/ir_sub_to_add_neg.cpp76
-rw-r--r--src/glsl/ir_validate.cpp51
-rw-r--r--src/glsl/ir_variable.cpp2
-rw-r--r--src/glsl/link_functions.cpp2
-rw-r--r--src/glsl/linker.cpp109
-rw-r--r--src/glsl/loop_unroll.cpp125
-rw-r--r--src/glsl/lower_discard.cpp198
-rw-r--r--src/glsl/lower_if_to_cond_assign.cpp (renamed from src/glsl/ir_if_to_cond_assign.cpp)2
-rw-r--r--src/glsl/lower_instructions.cpp288
-rw-r--r--src/glsl/lower_jumps.cpp (renamed from src/glsl/ir_lower_jumps.cpp)52
-rw-r--r--src/glsl/lower_mat_op_to_vec.cpp (renamed from src/glsl/ir_mat_op_to_vec.cpp)4
-rw-r--r--src/glsl/lower_vec_index_to_cond_assign.cpp (renamed from src/glsl/ir_vec_index_to_cond_assign.cpp)2
-rw-r--r--src/glsl/lower_vec_index_to_swizzle.cpp (renamed from src/glsl/ir_vec_index_to_swizzle.cpp)2
-rw-r--r--src/glsl/lower_vector.cpp224
-rw-r--r--src/glsl/main.cpp49
-rw-r--r--src/glsl/opt_algebraic.cpp (renamed from src/glsl/ir_algebraic.cpp)81
-rw-r--r--src/glsl/opt_constant_folding.cpp (renamed from src/glsl/ir_constant_folding.cpp)2
-rw-r--r--src/glsl/opt_constant_propagation.cpp (renamed from src/glsl/ir_constant_propagation.cpp)2
-rw-r--r--src/glsl/opt_constant_variable.cpp (renamed from src/glsl/ir_constant_variable.cpp)2
-rw-r--r--src/glsl/opt_copy_propagation.cpp (renamed from src/glsl/ir_copy_propagation.cpp)2
-rw-r--r--src/glsl/opt_dead_code.cpp (renamed from src/glsl/ir_dead_code.cpp)2
-rw-r--r--src/glsl/opt_dead_code_local.cpp (renamed from src/glsl/ir_dead_code_local.cpp)2
-rw-r--r--src/glsl/opt_dead_functions.cpp (renamed from src/glsl/ir_dead_functions.cpp)2
-rw-r--r--src/glsl/opt_discard_simplification.cpp180
-rw-r--r--src/glsl/opt_function_inlining.cpp (renamed from src/glsl/ir_function_inlining.cpp)2
-rw-r--r--src/glsl/opt_if_simplification.cpp (renamed from src/glsl/ir_if_simplification.cpp)2
-rw-r--r--src/glsl/opt_noop_swizzle.cpp (renamed from src/glsl/ir_noop_swizzle.cpp)2
-rw-r--r--src/glsl/opt_structure_splitting.cpp (renamed from src/glsl/ir_structure_splitting.cpp)2
-rw-r--r--src/glsl/opt_swizzle_swizzle.cpp (renamed from src/glsl/ir_swizzle_swizzle.cpp)2
-rw-r--r--src/glsl/opt_tree_grafting.cpp (renamed from src/glsl/ir_tree_grafting.cpp)2
-rw-r--r--src/glsl/s_expression.cpp2
-rw-r--r--src/glsl/s_expression.h1
-rw-r--r--src/glsl/strtod.c56
-rw-r--r--src/glsl/strtod.h43
-rw-r--r--src/glx/indirect.c30
-rw-r--r--src/glx/indirect.h4
-rw-r--r--src/mapi/es1api/Makefile16
-rw-r--r--src/mapi/glapi/Makefile16
-rw-r--r--src/mapi/glapi/SConscript4
-rw-r--r--src/mapi/glapi/gen/ARB_draw_instanced.xml28
-rw-r--r--src/mapi/glapi/gen/EXT_gpu_shader4.xml20
-rw-r--r--src/mapi/glapi/gen/EXT_transform_feedback.xml45
-rw-r--r--src/mapi/glapi/gen/GL3x.xml (renamed from src/mapi/glapi/gen/GL3.xml)202
-rw-r--r--src/mapi/glapi/gen/Makefile4
-rw-r--r--src/mapi/glapi/gen/gl_API.xml6
-rw-r--r--src/mapi/glapi/gen/gl_x86-64_asm.py2
-rw-r--r--src/mapi/glapi/gen/gl_x86_asm.py2
-rw-r--r--src/mapi/glapi/glapi.c65
-rw-r--r--src/mapi/glapi/glapi_getproc.c13
-rw-r--r--src/mapi/glapi/glapi_sparc.S1000
-rw-r--r--src/mapi/glapi/glapi_x86-64.S4388
-rw-r--r--src/mapi/glapi/glapi_x86.S1426
-rw-r--r--src/mapi/glapi/glapitable.h891
-rw-r--r--src/mapi/glapi/glapitemp.h634
-rw-r--r--src/mapi/glapi/glprocs.h1764
-rw-r--r--src/mapi/glapi/sources.mak3
-rw-r--r--src/mapi/mapi/entry_x86-64_tls.h17
-rw-r--r--src/mapi/mapi/entry_x86_tls.h15
-rw-r--r--src/mapi/mapi/mapi.c7
-rw-r--r--src/mapi/mapi/mapi_abi.py449
-rw-r--r--src/mapi/mapi/mapi_tmp.h180
-rw-r--r--src/mapi/mapi/sources.mak14
-rw-r--r--src/mapi/mapi/stub.c34
-rw-r--r--src/mapi/mapi/table.h8
-rw-r--r--src/mapi/mapi/u_current.c41
-rw-r--r--src/mapi/mapi/u_current.h50
-rw-r--r--src/mapi/mapi/u_thread.c6
-rw-r--r--src/mapi/mapi/u_thread.h6
-rw-r--r--src/mapi/vgapi/Makefile4
-rw-r--r--src/mapi/vgapi/SConscript4
-rw-r--r--src/mapi/vgapi/vgapi.csv24
-rw-r--r--src/mapi/vgapi/vgapi_defines.h11
-rw-r--r--src/mesa/SConscript5
-rw-r--r--src/mesa/drivers/common/meta.c33
-rw-r--r--src/mesa/drivers/dri/Makefile.template5
-rw-r--r--src/mesa/drivers/dri/common/spantmp2.h122
-rw-r--r--src/mesa/drivers/dri/i915/i830_vtbl.c5
-rw-r--r--src/mesa/drivers/dri/i915/i915_context.c1
-rw-r--r--src/mesa/drivers/dri/i915/i915_fragprog.c16
-rw-r--r--src/mesa/drivers/dri/i915/i915_vtbl.c5
-rw-r--r--src/mesa/drivers/dri/i965/Makefile1
-rw-r--r--src/mesa/drivers/dri/i965/brw_cc.c25
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.c3
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.h2
-rw-r--r--src/mesa/drivers/dri/i965/brw_curbe.c22
-rw-r--r--src/mesa/drivers/dri/i965/brw_defines.h18
-rw-r--r--src/mesa/drivers/dri/i965/brw_disasm.c3
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw.c5
-rw-r--r--src/mesa/drivers/dri/i965/brw_eu.c35
-rw-r--r--src/mesa/drivers/dri/i965/brw_eu.h6
-rw-r--r--src/mesa/drivers/dri/i965/brw_eu_emit.c314
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.cpp460
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.h67
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp33
-rw-r--r--src/mesa/drivers/dri/i965/brw_gs.c17
-rw-r--r--src/mesa/drivers/dri/i965/brw_misc_state.c50
-rw-r--r--src/mesa/drivers/dri/i965/brw_program.c1
-rw-r--r--src/mesa/drivers/dri/i965/brw_state.h3
-rw-r--r--src/mesa/drivers/dri/i965/brw_state_batch.c4
-rw-r--r--src/mesa/drivers/dri/i965/brw_state_dump.c52
-rw-r--r--src/mesa/drivers/dri/i965/brw_state_upload.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_structs.h31
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs.c7
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs.h1
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_emit.c369
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.c132
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.h33
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_emit.c172
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_fp.c19
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_glsl.c1035
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_iz.c32
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_pass0.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_pass1.c4
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_pass2.c45
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_sampler_state.c41
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_state.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_surface_state.c176
-rw-r--r--src/mesa/drivers/dri/i965/gen6_cc.c92
-rw-r--r--src/mesa/drivers/dri/i965/gen6_clip_state.c4
-rw-r--r--src/mesa/drivers/dri/i965/gen6_sf_state.c89
-rw-r--r--src/mesa/drivers/dri/i965/gen6_urb.c2
-rw-r--r--src/mesa/drivers/dri/i965/gen6_vs_state.c25
-rw-r--r--src/mesa/drivers/dri/i965/gen6_wm_state.c31
-rw-r--r--src/mesa/drivers/dri/intel/intel_batchbuffer.c57
-rw-r--r--src/mesa/drivers/dri/intel/intel_batchbuffer.h21
-rw-r--r--src/mesa/drivers/dri/intel/intel_blit.c110
-rw-r--r--src/mesa/drivers/dri/intel/intel_blit.h2
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.c11
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.h4
-rw-r--r--src/mesa/drivers/dri/intel/intel_fbo.c159
-rw-r--r--src/mesa/drivers/dri/intel/intel_screen.c40
-rw-r--r--src/mesa/drivers/dri/intel/intel_span.c82
-rw-r--r--src/mesa/drivers/dri/intel/intel_span.h4
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex.h1
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_copy.c73
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_format.c35
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_image.c19
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_class.h4961
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_context.c2
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_texture.c5
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_util.h6
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c1
-rw-r--r--src/mesa/drivers/dri/nouveau/nv01_2d.xml.h1343
-rw-r--r--src/mesa/drivers/dri/nouveau/nv04_3d.xml.h738
-rw-r--r--src/mesa/drivers/dri/nouveau/nv04_context.c2
-rw-r--r--src/mesa/drivers/dri/nouveau/nv04_context.h1
-rw-r--r--src/mesa/drivers/dri/nouveau/nv04_render.c2
-rw-r--r--src/mesa/drivers/dri/nouveau/nv04_state_fb.c8
-rw-r--r--src/mesa/drivers/dri/nouveau/nv04_state_frag.c7
-rw-r--r--src/mesa/drivers/dri/nouveau/nv04_state_raster.c7
-rw-r--r--src/mesa/drivers/dri/nouveau/nv04_state_tex.c3
-rw-r--r--src/mesa/drivers/dri/nouveau/nv04_surface.c16
-rw-r--r--src/mesa/drivers/dri/nouveau/nv10_3d.xml.h1619
-rw-r--r--src/mesa/drivers/dri/nouveau/nv10_context.c127
-rw-r--r--src/mesa/drivers/dri/nouveau/nv10_render.c42
-rw-r--r--src/mesa/drivers/dri/nouveau/nv10_state_fb.c45
-rw-r--r--src/mesa/drivers/dri/nouveau/nv10_state_frag.c36
-rw-r--r--src/mesa/drivers/dri/nouveau/nv10_state_polygon.c47
-rw-r--r--src/mesa/drivers/dri/nouveau/nv10_state_raster.c53
-rw-r--r--src/mesa/drivers/dri/nouveau/nv10_state_tex.c64
-rw-r--r--src/mesa/drivers/dri/nouveau/nv10_state_tnl.c90
-rw-r--r--src/mesa/drivers/dri/nouveau/nv20_3d.xml.h2076
-rw-r--r--src/mesa/drivers/dri/nouveau/nv20_context.c231
-rw-r--r--src/mesa/drivers/dri/nouveau/nv20_render.c46
-rw-r--r--src/mesa/drivers/dri/nouveau/nv20_state_fb.c30
-rw-r--r--src/mesa/drivers/dri/nouveau/nv20_state_frag.c16
-rw-r--r--src/mesa/drivers/dri/nouveau/nv20_state_polygon.c4
-rw-r--r--src/mesa/drivers/dri/nouveau/nv20_state_raster.c7
-rw-r--r--src/mesa/drivers/dri/nouveau/nv20_state_tex.c81
-rw-r--r--src/mesa/drivers/dri/nouveau/nv20_state_tnl.c102
-rw-r--r--src/mesa/drivers/dri/nouveau/nv_m2mf.xml.h155
-rw-r--r--src/mesa/drivers/dri/nouveau/nv_object.xml.h268
-rw-r--r--src/mesa/drivers/dri/r200/r200_maos_arrays.c1
-rw-r--r--src/mesa/drivers/dri/r200/r200_texstate.c22
-rw-r--r--src/mesa/drivers/dri/r300/compiler/r300_fragprog_emit.c3
-rw-r--r--src/mesa/drivers/dri/r300/compiler/r300_fragprog_swizzle.c6
-rw-r--r--src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c38
-rw-r--r--src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c25
-rw-r--r--src/mesa/drivers/dri/r300/compiler/r500_fragprog.c1
-rw-r--r--src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c8
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_code.h2
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_compiler.c103
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_compiler.h23
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_compiler_util.c207
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_compiler_util.h31
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_dataflow.c381
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_dataflow.h18
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_dataflow_swizzles.c1
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_opcodes.c12
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_opcodes.h3
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_optimize.c73
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c31
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_pair_schedule.c364
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_pair_translate.c5
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_program.c115
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_program.h53
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c165
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_program_constants.h5
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_program_pair.c50
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h10
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_program_print.c1
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_program_tex.c2
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_remove_constants.c8
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_rename_regs.c103
-rw-r--r--src/mesa/drivers/dri/r300/r300_texstate.c21
-rw-r--r--src/mesa/drivers/dri/r600/evergreen_chip.c6
-rw-r--r--src/mesa/drivers/dri/r600/evergreen_state.c8
-rw-r--r--src/mesa/drivers/dri/r600/evergreen_tex.c22
-rw-r--r--src/mesa/drivers/dri/r600/r600_context.c11
-rw-r--r--src/mesa/drivers/dri/r600/r600_texstate.c14
-rw-r--r--src/mesa/drivers/dri/r600/r700_assembler.c66
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_chipset.h6
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_common_context.c17
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h2
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_screen.c24
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_texstate.c20
-rw-r--r--src/mesa/drivers/dri/sis/server/sis_dri.h9
-rw-r--r--src/mesa/drivers/dri/swrast/swrast.c12
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_context.h4
-rw-r--r--src/mesa/drivers/dri/unichrome/server/via_dri.h2
-rw-r--r--src/mesa/drivers/windows/gdi/InitCritSections.cpp5
-rw-r--r--src/mesa/drivers/x11/glxheader.h8
-rw-r--r--src/mesa/drivers/x11/xm_api.c176
-rw-r--r--src/mesa/drivers/x11/xm_buffer.c19
-rw-r--r--src/mesa/drivers/x11/xm_dd.c55
-rw-r--r--src/mesa/drivers/x11/xm_glide.c8
-rw-r--r--src/mesa/drivers/x11/xm_image.c94
-rw-r--r--src/mesa/drivers/x11/xm_line.c4
-rw-r--r--src/mesa/drivers/x11/xm_span.c23
-rw-r--r--src/mesa/drivers/x11/xmesa.h17
-rw-r--r--src/mesa/drivers/x11/xmesaP.h18
-rw-r--r--src/mesa/main/APIspec.xml52
-rw-r--r--src/mesa/main/api_exec.c9
-rw-r--r--src/mesa/main/clear.c2
-rw-r--r--src/mesa/main/compiler.h4
-rw-r--r--src/mesa/main/config.h34
-rw-r--r--src/mesa/main/context.c51
-rw-r--r--src/mesa/main/core.h2
-rw-r--r--src/mesa/main/dlist.c8
-rw-r--r--src/mesa/main/enums.c7345
-rw-r--r--src/mesa/main/extensions.c10
-rw-r--r--src/mesa/main/fbobject.c14
-rw-r--r--src/mesa/main/formats.c34
-rw-r--r--src/mesa/main/formats.h4
-rw-r--r--src/mesa/main/get.c46
-rw-r--r--src/mesa/main/glapidispatch.h1850
-rw-r--r--src/mesa/main/image.c2
-rw-r--r--src/mesa/main/imports.c3
-rw-r--r--src/mesa/main/imports.h6
-rw-r--r--src/mesa/main/mipmap.c4
-rw-r--r--src/mesa/main/mtypes.h24
-rw-r--r--src/mesa/main/nvprogram.c8
-rw-r--r--src/mesa/main/nvprogram.h6
-rw-r--r--src/mesa/main/pack.c169
-rw-r--r--src/mesa/main/pack.h14
-rw-r--r--src/mesa/main/points.h4
-rw-r--r--src/mesa/main/polygon.h3
-rw-r--r--src/mesa/main/queryobj.c39
-rw-r--r--src/mesa/main/rastpos.h5
-rw-r--r--src/mesa/main/readpix.h3
-rw-r--r--src/mesa/main/remap_helper.h3980
-rw-r--r--src/mesa/main/renderbuffer.h2
-rw-r--r--src/mesa/main/scissor.h3
-rw-r--r--src/mesa/main/shaderapi.c6
-rw-r--r--src/mesa/main/shaderapi.h4
-rw-r--r--src/mesa/main/shaderobj.c9
-rw-r--r--src/mesa/main/shaderobj.h4
-rw-r--r--src/mesa/main/shared.h2
-rw-r--r--src/mesa/main/stencil.h3
-rw-r--r--src/mesa/main/syncobj.h6
-rw-r--r--src/mesa/main/texcompress.h5
-rw-r--r--src/mesa/main/texcompress_s3tc.h6
-rw-r--r--src/mesa/main/texenvprogram.h2
-rw-r--r--src/mesa/main/texfetch.c12
-rw-r--r--src/mesa/main/texformat.h2
-rw-r--r--src/mesa/main/texgetimage.c27
-rw-r--r--src/mesa/main/texgetimage.h6
-rw-r--r--src/mesa/main/teximage.c2094
-rw-r--r--src/mesa/main/teximage.h7
-rw-r--r--src/mesa/main/texobj.c148
-rw-r--r--src/mesa/main/texobj.h6
-rw-r--r--src/mesa/main/texrender.h4
-rw-r--r--src/mesa/main/texstore.c15
-rw-r--r--src/mesa/main/transformfeedback.h7
-rw-r--r--src/mesa/main/varray.c7
-rw-r--r--src/mesa/main/varray.h6
-rw-r--r--src/mesa/main/viewport.h3
-rw-r--r--src/mesa/main/vtxfmt.c4
-rw-r--r--src/mesa/math/m_debug_clip.c31
-rw-r--r--src/mesa/program/arbprogparse.h6
-rw-r--r--src/mesa/program/ir_to_mesa.cpp491
-rw-r--r--src/mesa/program/ir_to_mesa.h7
-rw-r--r--src/mesa/program/nvfragparse.h5
-rw-r--r--src/mesa/program/nvvertparse.h5
-rw-r--r--src/mesa/program/prog_cache.h3
-rw-r--r--src/mesa/program/prog_execute.c12
-rw-r--r--src/mesa/program/prog_instruction.h2
-rw-r--r--src/mesa/program/prog_optimize.h3
-rw-r--r--src/mesa/program/prog_print.c20
-rw-r--r--src/mesa/program/prog_print.h3
-rw-r--r--src/mesa/program/prog_statevars.c30
-rw-r--r--src/mesa/program/prog_statevars.h5
-rw-r--r--src/mesa/program/program.c97
-rw-r--r--src/mesa/program/program.h6
-rw-r--r--src/mesa/program/symbol_table.c85
-rw-r--r--src/mesa/program/symbol_table.h4
-rw-r--r--src/mesa/state_tracker/st_atom_constbuf.c5
-rw-r--r--src/mesa/state_tracker/st_atom_framebuffer.c18
-rw-r--r--src/mesa/state_tracker/st_atom_pixeltransfer.c4
-rw-r--r--src/mesa/state_tracker/st_atom_sampler.c12
-rw-r--r--src/mesa/state_tracker/st_atom_shader.c145
-rw-r--r--src/mesa/state_tracker/st_cb_accum.c24
-rw-r--r--src/mesa/state_tracker/st_cb_accum.h6
-rw-r--r--src/mesa/state_tracker/st_cb_bitmap.c146
-rw-r--r--src/mesa/state_tracker/st_cb_bitmap.h8
-rw-r--r--src/mesa/state_tracker/st_cb_blit.c31
-rw-r--r--src/mesa/state_tracker/st_cb_bufferobjects.c36
-rw-r--r--src/mesa/state_tracker/st_cb_drawpixels.c296
-rw-r--r--src/mesa/state_tracker/st_cb_drawpixels.h10
-rw-r--r--src/mesa/state_tracker/st_cb_eglimage.c8
-rw-r--r--src/mesa/state_tracker/st_cb_fbo.c32
-rw-r--r--src/mesa/state_tracker/st_cb_program.c112
-rw-r--r--src/mesa/state_tracker/st_cb_program.h5
-rw-r--r--src/mesa/state_tracker/st_cb_readpixels.c17
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c100
-rw-r--r--src/mesa/state_tracker/st_context.c11
-rw-r--r--src/mesa/state_tracker/st_context.h6
-rw-r--r--src/mesa/state_tracker/st_debug.c4
-rw-r--r--src/mesa/state_tracker/st_draw.c12
-rw-r--r--src/mesa/state_tracker/st_draw_feedback.c8
-rw-r--r--src/mesa/state_tracker/st_extensions.c53
-rw-r--r--src/mesa/state_tracker/st_gen_mipmap.c47
-rw-r--r--src/mesa/state_tracker/st_manager.c60
-rw-r--r--src/mesa/state_tracker/st_mesa_to_tgsi.c43
-rw-r--r--src/mesa/state_tracker/st_program.c819
-rw-r--r--src/mesa/state_tracker/st_program.h139
-rw-r--r--src/mesa/state_tracker/st_texture.c54
-rw-r--r--src/mesa/swrast/s_blend.c14
-rw-r--r--src/mesa/swrast/s_drawpix.c36
-rw-r--r--src/mesa/swrast/s_readpix.c66
-rw-r--r--src/mesa/swrast/s_texcombine.c45
-rw-r--r--src/mesa/swrast/s_texfilter.c1
-rw-r--r--src/mesa/tnl/t_vb_program.c32
-rw-r--r--src/mesa/vbo/vbo.h29
-rw-r--r--src/mesa/vbo/vbo_exec_api.c84
-rw-r--r--src/mesa/vbo/vbo_save.h4
-rw-r--r--src/mesa/vbo/vbo_save_api.c54
875 files changed, 47925 insertions, 40815 deletions
diff --git a/Makefile b/Makefile
index 65897861ef..30269194f4 100644
--- a/Makefile
+++ b/Makefile
@@ -347,23 +347,19 @@ GALLIUM_FILES = \
DRI_FILES = \
$(DIRECTORY)/include/GL/internal/dri_interface.h \
- $(DIRECTORY)/include/GL/internal/glcore.h \
$(DIRECTORY)/include/GL/internal/sarea.h \
$(DIRECTORY)/src/glx/Makefile \
- $(DIRECTORY)/src/glx/Makefile \
$(DIRECTORY)/src/glx/*.[ch] \
$(DIRECTORY)/src/mesa/drivers/dri/Makefile \
$(DIRECTORY)/src/mesa/drivers/dri/Makefile.template \
$(DIRECTORY)/src/mesa/drivers/dri/dri.pc.in \
- $(DIRECTORY)/src/mesa/drivers/dri/common/xmlpool/*.[ch] \
$(DIRECTORY)/src/mesa/drivers/dri/common/xmlpool/*.po \
$(DIRECTORY)/src/mesa/drivers/dri/*/*.[chS] \
$(DIRECTORY)/src/mesa/drivers/dri/*/*.cpp \
$(DIRECTORY)/src/mesa/drivers/dri/*/*/*.[chS] \
$(DIRECTORY)/src/mesa/drivers/dri/*/Makefile \
$(DIRECTORY)/src/mesa/drivers/dri/*/*/Makefile \
- $(DIRECTORY)/src/mesa/drivers/dri/*/Doxyfile \
- $(DIRECTORY)/src/mesa/drivers/dri/*/server/*.[ch]
+ $(DIRECTORY)/src/mesa/drivers/dri/*/Doxyfile
SGI_GLU_FILES = \
$(DIRECTORY)/src/glu/Makefile \
diff --git a/SConstruct b/SConstruct
index c6198041fb..8880d851e6 100644
--- a/SConstruct
+++ b/SConstruct
@@ -32,7 +32,6 @@ import common
opts = Variables('config.py')
common.AddOptions(opts)
-opts.Add(EnumVariable('MSVS_VERSION', 'MS Visual C++ version', None, allowed_values=('7.1', '8.0', '9.0')))
env = Environment(
options = opts,
diff --git a/common.py b/common.py
index b7749c925d..78e2d0fb24 100644
--- a/common.py
+++ b/common.py
@@ -91,3 +91,4 @@ def AddOptions(opts):
opts.Add(BoolOption('llvm', 'use LLVM', default_llvm))
opts.Add(BoolOption('debug', 'DEPRECATED: debug build', 'yes'))
opts.Add(BoolOption('profile', 'DEPRECATED: profile build', 'no'))
+ opts.Add(EnumOption('MSVS_VERSION', 'MS Visual C++ version', None, allowed_values=('7.1', '8.0', '9.0')))
diff --git a/configs/linux-llvm b/configs/linux-llvm
index 6aa434032d..22de0662ee 100644
--- a/configs/linux-llvm
+++ b/configs/linux-llvm
@@ -15,7 +15,7 @@ ARCH_FLAGS = -mmmx -msse -msse2 -mstackrealign
DEFINES += -DNDEBUG -DGALLIUM_LLVMPIPE -DHAVE_UDIS86
# override -std=c99
-CFLAGS += -std=gnu99 -D__STDC_CONSTANT_MACROS
+CFLAGS += -std=gnu99
LLVM_VERSION := $(shell llvm-config --version)
@@ -30,7 +30,7 @@ else
endif
ifeq ($(MESA_LLVM),1)
-# LLVM_CFLAGS=`llvm-config --cflags`
+ LLVM_CFLAGS=`llvm-config --cppflags`
LLVM_CXXFLAGS=`llvm-config --cxxflags backend bitreader engine ipo interpreter instrumentation` -Wno-long-long
LLVM_LDFLAGS = $(shell llvm-config --ldflags backend bitreader engine ipo interpreter instrumentation)
LLVM_LIBS = $(shell llvm-config --libs backend bitwriter bitreader engine ipo interpreter instrumentation)
diff --git a/configure.ac b/configure.ac
index 432ea7fc44..a9d48c8073 100644
--- a/configure.ac
+++ b/configure.ac
@@ -1558,7 +1558,7 @@ AC_ARG_ENABLE([gallium-llvm],
if test "x$enable_gallium_llvm" = xyes; then
if test "x$LLVM_CONFIG" != xno; then
LLVM_VERSION=`$LLVM_CONFIG --version`
- LLVM_CFLAGS=`$LLVM_CONFIG --cflags`
+ LLVM_CFLAGS=`$LLVM_CONFIG --cppflags`
LLVM_LIBS="`$LLVM_CONFIG --libs jit interpreter nativecodegen bitwriter` -lstdc++"
if test "x$HAS_UDIS86" != xno; then
@@ -1708,6 +1708,19 @@ if test "x$enable_gallium_swrast" = xyes || test "x$enable_gallium_swrast" = xau
fi
fi
+dnl
+dnl Gallium noop configuration
+dnl
+AC_ARG_ENABLE([gallium-noop],
+ [AS_HELP_STRING([--enable-gallium-noop],
+ [build gallium radeon @<:@default=disabled@:>@])],
+ [enable_gallium_noop="$enableval"],
+ [enable_gallium_noop=auto])
+if test "x$enable_gallium_noop" = xyes; then
+ GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS noop"
+ GALLIUM_TARGET_DIRS="$GALLIUM_TARGET_DIRS dri-noop"
+fi
+
dnl prepend CORE_DIRS to SRC_DIRS
SRC_DIRS="$CORE_DIRS $SRC_DIRS"
diff --git a/docs/GL3.txt b/docs/GL3.txt
index cf772a631a..9106f439a1 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -20,7 +20,7 @@ Float textures, renderbuffers some infrastructure done
Framebuffer objects (GL_EXT_framebuffer_object) DONE
Half-float some infrastructure done
Multisample blit DONE
-Non-normalized Integer texture/framebuffer formats not started
+Non-normalized Integer texture/framebuffer formats ~50% done
1D/2D Texture arrays core Mesa, swrast done
Packed depth/stencil formats DONE
Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE
@@ -31,10 +31,11 @@ Transform feedback (GL_EXT_transform_feedback) ~50% done
glBindBufferRange, glBindBufferBase commands
Vertex array objects (GL_APPLE_vertex_array_object) DONE
sRGB framebuffer format (GL_EXT_framebuffer_sRGB) not started
-glClearBuffer commands DONE, except for dispatch
-glGetStringi command DONE, except for dispatch
-glTexParameterI, glGetTexParameterI commands DONE, except for dispatch
-glVertexAttribI commands not started
+glClearBuffer commands DONE
+glGetStringi command DONE
+glTexParameterI, glGetTexParameterI commands DONE
+glVertexAttribI commands DONE (but converts int
+ values to floats)
GL 3.1:
@@ -70,7 +71,7 @@ GL 3.3:
GLSL 3.30 not started
GL_ARB_blend_func_extended not started
GL_ARB_explicit_attrib_location DONE (swrast, i915, i965)
-GL_ARB_occlusion_query2 not started
+GL_ARB_occlusion_query2 DONE (swrast, gallium)
GL_ARB_sampler_objects not started
GL_ARB_texture_rgb10_a2ui not started
GL_ARB_texture_swizzle DONE (same as EXT version)
@@ -93,6 +94,18 @@ GL_ARB_texture_buffer_object_rgb32 not started
GL_ARB_texture_cube_map_array not started
GL_ARB_texture_gather not started
GL_ARB_transform_feedback2 not started
+GL_ARB_transform_feedback3 not started
+
+
+GL 4.1:
+
+GLSL 4.1 not started
+GL_ARB_ES2_compatibility not started
+GL_ARB_get_program_binary not started
+GL_ARB_separate_shader_objects some infrastructure done
+GL_ARB_shader_precision not started
+GL_ARB_vertex_attrib_64bit not started
+GL_ARB_viewport_array not started
diff --git a/docs/MESA_drm_image.spec b/docs/MESA_drm_image.spec
index 118501c3d3..c9853a7fd0 100644
--- a/docs/MESA_drm_image.spec
+++ b/docs/MESA_drm_image.spec
@@ -83,7 +83,7 @@ Additions to the EGL 1.4 Specification:
EGLImageKHR eglCreateDRMImageMESA(EGLDisplay dpy,
const EGLint *attrib_list);
- In the attribute list, pass EGL_WIDTH, EGL_EIGHT and format and
+ In the attribute list, pass EGL_WIDTH, EGL_HEIGHT and format and
use in the attrib list using EGL_DRM_BUFFER_FORMAT_MESA and
EGL_DRM_BUFFER_USE_MESA. The only format specified by this
extension is EGL_DRM_BUFFER_FORMAT_ARGB32_MESA, where each pixel
diff --git a/docs/relnotes-7.10.html b/docs/relnotes-7.10.html
index 6706caf41d..1f5570d71d 100644
--- a/docs/relnotes-7.10.html
+++ b/docs/relnotes-7.10.html
@@ -49,7 +49,7 @@ tbd
<h2>Changes</h2>
<ul>
-<li>tbd</li>
+<li>Upgraded glext.h to version 66</li>
</ul>
</body>
diff --git a/include/GL/glext.h b/include/GL/glext.h
index 22348a1295..9818cbc99c 100644
--- a/include/GL/glext.h
+++ b/include/GL/glext.h
@@ -29,9 +29,9 @@ extern "C" {
*/
/* Header file version number, required by OpenGL ABI for Linux */
-/* glext.h last updated $Date: 2010-08-03 01:30:25 -0700 (Tue, 03 Aug 2010) $ */
+/* glext.h last updated $Date: 2010-11-03 18:59:30 -0700 (Wed, 03 Nov 2010) $ */
/* Current version at http://www.opengl.org/registry/ */
-#define GL_GLEXT_VERSION 64
+#define GL_GLEXT_VERSION 66
/* Function declaration macros - to move into glplatform.h */
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
@@ -4840,7 +4840,7 @@ extern "C" {
#endif
#ifndef GL_AMD_seamless_cubemap_per_texture
-/* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS_ARB */
+/* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS */
#endif
#ifndef GL_AMD_conservative_depth
@@ -4925,6 +4925,8 @@ extern "C" {
#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B
#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C
#define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D
+#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E
+#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F
#define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44
#define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV 0x8F45
#endif
@@ -5019,6 +5021,11 @@ extern "C" {
#ifndef GL_AMD_transform_feedback3_lines_triangles
#endif
+#ifndef GL_AMD_depth_clamp_separate
+#define GL_DEPTH_CLAMP_NEAR_AMD 0x901E
+#define GL_DEPTH_CLAMP_FAR_AMD 0x901F
+#endif
+
/*************************************************************/
@@ -8765,8 +8772,8 @@ GLAPI void APIENTRY glProgramParameter4dNV (GLenum target, GLuint index, GLdoubl
GLAPI void APIENTRY glProgramParameter4dvNV (GLenum target, GLuint index, const GLdouble *v);
GLAPI void APIENTRY glProgramParameter4fNV (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
GLAPI void APIENTRY glProgramParameter4fvNV (GLenum target, GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glProgramParameters4dvNV (GLenum target, GLuint index, GLuint count, const GLdouble *v);
-GLAPI void APIENTRY glProgramParameters4fvNV (GLenum target, GLuint index, GLuint count, const GLfloat *v);
+GLAPI void APIENTRY glProgramParameters4dvNV (GLenum target, GLuint index, GLsizei count, const GLdouble *v);
+GLAPI void APIENTRY glProgramParameters4fvNV (GLenum target, GLuint index, GLsizei count, const GLfloat *v);
GLAPI void APIENTRY glRequestResidentProgramsNV (GLsizei n, const GLuint *programs);
GLAPI void APIENTRY glTrackMatrixNV (GLenum target, GLuint address, GLenum matrix, GLenum transform);
GLAPI void APIENTRY glVertexAttribPointerNV (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer);
@@ -8830,8 +8837,8 @@ typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint in
typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble *v);
typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLuint count, const GLdouble *v);
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLuint count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *v);
typedef void (APIENTRYP PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, const GLuint *programs);
typedef void (APIENTRYP PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform);
typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer);
@@ -11020,6 +11027,10 @@ typedef void (APIENTRYP PFNGLVDPAUUNMAPSURFACESNVPROC) (GLsizei numSurface, cons
#define GL_AMD_transform_feedback3_lines_triangles 1
#endif
+#ifndef GL_AMD_depth_clamp_separate
+#define GL_AMD_depth_clamp_separate 1
+#endif
+
#ifdef __cplusplus
}
diff --git a/include/VG/openvg.h b/include/VG/openvg.h
index 60167e45d6..86d54d6e01 100644
--- a/include/VG/openvg.h
+++ b/include/VG/openvg.h
@@ -1,8 +1,8 @@
-/* $Revision: 6822 $ on $Date:: 2008-10-30 05:14:19 -0400 #$ */
+/* $Revision: 9203 $ on $Date:: 2009-10-07 02:21:52 -0700 #$ */
/*------------------------------------------------------------------------
*
- * OpenVG 1.0.1 Reference Implementation
+ * OpenVG 1.1 Reference Implementation
* -------------------------------------
*
* Copyright (c) 2008 The Khronos Group Inc.
@@ -28,7 +28,7 @@
*
*//**
* \file
- * \brief OpenVG 1.0.1 API.
+ * \brief OpenVG 1.1 API.
*//*-------------------------------------------------------------------*/
#ifndef _OPENVG_H
@@ -42,6 +42,7 @@ extern "C" {
#define OPENVG_VERSION_1_0 1
#define OPENVG_VERSION_1_0_1 1
+#define OPENVG_VERSION_1_1 2
#ifndef VG_MAXSHORT
#define VG_MAXSHORT 0x7FFF
@@ -55,10 +56,12 @@ extern "C" {
#define VG_MAX_ENUM 0x7FFFFFFF
#endif
-typedef long VGHandle;
+typedef VGuint VGHandle;
typedef VGHandle VGPath;
typedef VGHandle VGImage;
+typedef VGHandle VGMaskLayer;
+typedef VGHandle VGFont;
typedef VGHandle VGPaint;
#define VG_INVALID_HANDLE ((VGHandle)0)
@@ -96,6 +99,10 @@ typedef enum {
/* Scissoring rectangles */
VG_SCISSOR_RECTS = 0x1106,
+ /* Color Transformation */
+ VG_COLOR_TRANSFORM = 0x1170,
+ VG_COLOR_TRANSFORM_VALUES = 0x1171,
+
/* Stroke parameters */
VG_STROKE_LINE_WIDTH = 0x1110,
VG_STROKE_CAP_STYLE = 0x1111,
@@ -111,6 +118,9 @@ typedef enum {
/* Color for vgClear */
VG_CLEAR_COLOR = 0x1121,
+ /* Glyph origin */
+ VG_GLYPH_ORIGIN = 0x1122,
+
/* Enable/disable alpha masking and scissoring */
VG_MASKING = 0x1130,
VG_SCISSORING = 0x1131,
@@ -165,6 +175,7 @@ typedef enum {
VG_MATRIX_IMAGE_USER_TO_SURFACE = 0x1401,
VG_MATRIX_FILL_PAINT_TO_USER = 0x1402,
VG_MATRIX_STROKE_PAINT_TO_USER = 0x1403,
+ VG_MATRIX_GLYPH_USER_TO_SURFACE = 0x1404,
VG_MATRIX_MODE_FORCE_SIZE = VG_MAX_ENUM
} VGMatrixMode;
@@ -365,6 +376,8 @@ typedef enum {
VG_lL_8 = 10,
VG_A_8 = 11,
VG_BW_1 = 12,
+ VG_A_1 = 13,
+ VG_A_4 = 14,
/* {A,X}RGB channel ordering */
VG_sXRGB_8888 = 0 | (1 << 6),
@@ -449,6 +462,12 @@ typedef enum {
} VGBlendMode;
typedef enum {
+ VG_FONT_NUM_GLYPHS = 0x2F00,
+
+ VG_FONT_PARAM_TYPE_FORCE_SIZE = VG_MAX_ENUM
+} VGFontParamType;
+
+typedef enum {
VG_IMAGE_FORMAT_QUERY = 0x2100,
VG_PATH_DATATYPE_QUERY = 0x2101,
@@ -541,8 +560,22 @@ VG_API_CALL void VG_API_ENTRY vgShear(VGfloat shx, VGfloat shy) VG_API_EXIT;
VG_API_CALL void VG_API_ENTRY vgRotate(VGfloat angle) VG_API_EXIT;
/* Masking and Clearing */
-VG_API_CALL void VG_API_ENTRY vgMask(VGImage mask, VGMaskOperation operation,
- VGint x, VGint y, VGint width, VGint height) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgMask(VGHandle mask, VGMaskOperation operation,
+ VGint x, VGint y,
+ VGint width, VGint height) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgRenderToMask(VGPath path,
+ VGbitfield paintModes,
+ VGMaskOperation operation) VG_API_EXIT;
+VG_API_CALL VGMaskLayer VG_API_ENTRY vgCreateMaskLayer(VGint width, VGint height) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgDestroyMaskLayer(VGMaskLayer maskLayer) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgFillMaskLayer(VGMaskLayer maskLayer,
+ VGint x, VGint y,
+ VGint width, VGint height,
+ VGfloat value) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgCopyMask(VGMaskLayer maskLayer,
+ VGint dx, VGint dy,
+ VGint sx, VGint sy,
+ VGint width, VGint height) VG_API_EXIT;
VG_API_CALL void VG_API_ENTRY vgClear(VGint x, VGint y, VGint width, VGint height) VG_API_EXIT;
/* Paths */
@@ -636,6 +669,33 @@ VG_API_CALL void VG_API_ENTRY vgCopyPixels(VGint dx, VGint dy,
VGint sx, VGint sy,
VGint width, VGint height) VG_API_EXIT;
+/* Text */
+VG_API_CALL VGFont VG_API_ENTRY vgCreateFont(VGint glyphCapacityHint) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgDestroyFont(VGFont font) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgSetGlyphToPath(VGFont font,
+ VGuint glyphIndex,
+ VGPath path,
+ VGboolean isHinted,
+ const VGfloat glyphOrigin [2],
+ const VGfloat escapement[2]) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgSetGlyphToImage(VGFont font,
+ VGuint glyphIndex,
+ VGImage image,
+ const VGfloat glyphOrigin [2],
+ const VGfloat escapement[2]) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgClearGlyph(VGFont font,VGuint glyphIndex) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgDrawGlyph(VGFont font,
+ VGuint glyphIndex,
+ VGbitfield paintModes,
+ VGboolean allowAutoHinting) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgDrawGlyphs(VGFont font,
+ VGint glyphCount,
+ const VGuint *glyphIndices,
+ const VGfloat *adjustments_x,
+ const VGfloat *adjustments_y,
+ VGbitfield paintModes,
+ VGboolean allowAutoHinting) VG_API_EXIT;
+
/* Image Filters */
VG_API_CALL void VG_API_ENTRY vgColorMatrix(VGImage dst, VGImage src,
const VGfloat * matrix) VG_API_EXIT;
diff --git a/include/VG/vgext.h b/include/VG/vgext.h
index 97e3e779e1..9ff3234482 100644
--- a/include/VG/vgext.h
+++ b/include/VG/vgext.h
@@ -1,233 +1,233 @@
-/* $Revision: 6810 $ on $Date:: 2008-10-29 10:31:37 -0400 #$ */
-
-/*------------------------------------------------------------------------
- *
- * VG extensions Reference Implementation
- * -------------------------------------
- *
- * Copyright (c) 2008 The Khronos Group Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and /or associated documentation files
- * (the "Materials "), to deal in the Materials without restriction,
- * including without limitation the rights to use, copy, modify, merge,
- * publish, distribute, sublicense, and/or sell copies of the Materials,
- * and to permit persons to whom the Materials are furnished to do so,
- * subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Materials.
- *
- * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
- * THE USE OR OTHER DEALINGS IN THE MATERIALS.
- *
- *//**
- * \file
- * \brief VG extensions
- *//*-------------------------------------------------------------------*/
-
-
-
-#ifndef _VGEXT_H
-#define _VGEXT_H
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#include <VG/openvg.h>
-#include <VG/vgu.h>
-
-#ifndef VG_API_ENTRYP
-# define VG_API_ENTRYP VG_API_ENTRY*
-#endif
-
-#ifndef VGU_API_ENTRYP
-# define VGU_API_ENTRYP VGU_API_ENTRY*
-#endif
-
-/*-------------------------------------------------------------------------------
- * KHR extensions
- *------------------------------------------------------------------------------*/
-
-typedef enum {
-
-#ifndef VG_KHR_iterative_average_blur
- VG_MAX_AVERAGE_BLUR_DIMENSION_KHR = 0x116B,
- VG_AVERAGE_BLUR_DIMENSION_RESOLUTION_KHR = 0x116C,
- VG_MAX_AVERAGE_BLUR_ITERATIONS_KHR = 0x116D,
-#endif
-
- VG_PARAM_TYPE_KHR_FORCE_SIZE = VG_MAX_ENUM
-} VGParamTypeKHR;
-
-#ifndef VG_KHR_EGL_image
-#define VG_KHR_EGL_image 1
-/* VGEGLImageKHR is an opaque handle to an EGLImage */
-typedef void* VGeglImageKHR;
-
-#ifdef VG_VGEXT_PROTOTYPES
-VG_API_CALL VGImage VG_API_ENTRY vgCreateEGLImageTargetKHR(VGeglImageKHR image);
-#endif
-typedef VGImage (VG_API_ENTRYP PFNVGCREATEEGLIMAGETARGETKHRPROC) (VGeglImageKHR image);
-
-#endif
-
-
-#ifndef VG_KHR_iterative_average_blur
-#define VG_KHR_iterative_average_blur 1
-
-#ifdef VG_VGEXT_PROTOTYPES
-VG_API_CALL void vgIterativeAverageBlurKHR(VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGTilingMode tilingMode);
-#endif
-typedef void (VG_API_ENTRYP PFNVGITERATIVEAVERAGEBLURKHRPROC) (VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGTilingMode tilingMode);
-
-#endif
-
-
-#ifndef VG_KHR_advanced_blending
-#define VG_KHR_advanced_blending 1
-
-typedef enum {
- VG_BLEND_OVERLAY_KHR = 0x2010,
- VG_BLEND_HARDLIGHT_KHR = 0x2011,
- VG_BLEND_SOFTLIGHT_SVG_KHR = 0x2012,
- VG_BLEND_SOFTLIGHT_KHR = 0x2013,
- VG_BLEND_COLORDODGE_KHR = 0x2014,
- VG_BLEND_COLORBURN_KHR = 0x2015,
- VG_BLEND_DIFFERENCE_KHR = 0x2016,
- VG_BLEND_SUBTRACT_KHR = 0x2017,
- VG_BLEND_INVERT_KHR = 0x2018,
- VG_BLEND_EXCLUSION_KHR = 0x2019,
- VG_BLEND_LINEARDODGE_KHR = 0x201a,
- VG_BLEND_LINEARBURN_KHR = 0x201b,
- VG_BLEND_VIVIDLIGHT_KHR = 0x201c,
- VG_BLEND_LINEARLIGHT_KHR = 0x201d,
- VG_BLEND_PINLIGHT_KHR = 0x201e,
- VG_BLEND_HARDMIX_KHR = 0x201f,
- VG_BLEND_CLEAR_KHR = 0x2020,
- VG_BLEND_DST_KHR = 0x2021,
- VG_BLEND_SRC_OUT_KHR = 0x2022,
- VG_BLEND_DST_OUT_KHR = 0x2023,
- VG_BLEND_SRC_ATOP_KHR = 0x2024,
- VG_BLEND_DST_ATOP_KHR = 0x2025,
- VG_BLEND_XOR_KHR = 0x2026,
-
- VG_BLEND_MODE_KHR_FORCE_SIZE= VG_MAX_ENUM
-} VGBlendModeKHR;
-#endif
-
-#ifndef VG_KHR_parametric_filter
-#define VG_KHR_parametric_filter 1
-
-typedef enum {
- VG_PF_OBJECT_VISIBLE_FLAG_KHR = (1 << 0),
- VG_PF_KNOCKOUT_FLAG_KHR = (1 << 1),
- VG_PF_OUTER_FLAG_KHR = (1 << 2),
- VG_PF_INNER_FLAG_KHR = (1 << 3),
-
- VG_PF_TYPE_KHR_FORCE_SIZE = VG_MAX_ENUM
-} VGPfTypeKHR;
-
-typedef enum {
- VGU_IMAGE_IN_USE_ERROR = 0xF010,
-
- VGU_ERROR_CODE_KHR_FORCE_SIZE = VG_MAX_ENUM
-} VGUErrorCodeKHR;
-
-#ifdef VG_VGEXT_PROTOTYPES
-VG_API_CALL void VG_API_ENTRY vgParametricFilterKHR(VGImage dst,VGImage src,VGImage blur,VGfloat strength,VGfloat offsetX,VGfloat offsetY,VGbitfield filterFlags,VGPaint highlightPaint,VGPaint shadowPaint);
-VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguDropShadowKHR(VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint shadowColorRGBA);
-VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguGlowKHR(VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint glowColorRGBA) ;
-VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguBevelKHR(VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint highlightColorRGBA,VGuint shadowColorRGBA);
-VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguGradientGlowKHR(VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint stopsCount,const VGfloat* glowColorRampStops);
-VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguGradientBevelKHR(VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint stopsCount,const VGfloat* bevelColorRampStops);
-#endif
-typedef void (VG_API_ENTRYP PFNVGPARAMETRICFILTERKHRPROC) (VGImage dst,VGImage src,VGImage blur,VGfloat strength,VGfloat offsetX,VGfloat offsetY,VGbitfield filterFlags,VGPaint highlightPaint,VGPaint shadowPaint);
-typedef VGUErrorCode (VGU_API_ENTRYP PFNVGUDROPSHADOWKHRPROC) (VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint shadowColorRGBA);
-typedef VGUErrorCode (VGU_API_ENTRYP PFNVGUGLOWKHRPROC) (VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint glowColorRGBA);
-typedef VGUErrorCode (VGU_API_ENTRYP PFNVGUBEVELKHRPROC) (VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint highlightColorRGBA,VGuint shadowColorRGBA);
-typedef VGUErrorCode (VGU_API_ENTRYP PFNVGUGRADIENTGLOWKHRPROC) (VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint stopsCount,const VGfloat* glowColorRampStops);
-typedef VGUErrorCode (VGU_API_ENTRYP PFNVGUGRADIENTBEVELKHRPROC) (VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint stopsCount,const VGfloat* bevelColorRampStops);
-
-#endif
-
-
-/*-------------------------------------------------------------------------------
- * NDS extensions
- *------------------------------------------------------------------------------*/
-
-#ifndef VG_NDS_paint_generation
-#define VG_NDS_paint_generation 1
-
-typedef enum {
- VG_PAINT_COLOR_RAMP_LINEAR_NDS = 0x1A10,
- VG_COLOR_MATRIX_NDS = 0x1A11,
- VG_PAINT_COLOR_TRANSFORM_LINEAR_NDS = 0x1A12,
-
- VG_PAINT_PARAM_TYPE_NDS_FORCE_SIZE = VG_MAX_ENUM
-} VGPaintParamTypeNds;
-
-typedef enum {
- VG_DRAW_IMAGE_COLOR_MATRIX_NDS = 0x1F10,
-
- VG_IMAGE_MODE_NDS_FORCE_SIZE = VG_MAX_ENUM
-} VGImageModeNds;
-#endif
-
-
-#ifndef VG_NDS_projective_geometry
-#define VG_NDS_projective_geometry 1
-
-typedef enum {
- VG_CLIP_MODE_NDS = 0x1180,
- VG_CLIP_LINES_NDS = 0x1181,
- VG_MAX_CLIP_LINES_NDS = 0x1182,
-
- VG_PARAM_TYPE_NDS_FORCE_SIZE = VG_MAX_ENUM
-} VGParamTypeNds;
-
-typedef enum {
- VG_CLIPMODE_NONE_NDS = 0x3000,
- VG_CLIPMODE_CLIP_CLOSED_NDS = 0x3001,
- VG_CLIPMODE_CLIP_OPEN_NDS = 0x3002,
- VG_CLIPMODE_CULL_NDS = 0x3003,
-
- VG_CLIPMODE_NDS_FORCE_SIZE = VG_MAX_ENUM
-} VGClipModeNds;
-
-typedef enum {
- VG_RQUAD_TO_NDS = ( 13 << 1 ),
- VG_RCUBIC_TO_NDS = ( 14 << 1 ),
-
- VG_PATH_SEGMENT_NDS_FORCE_SIZE = VG_MAX_ENUM
-} VGPathSegmentNds;
-
-typedef enum {
- VG_RQUAD_TO_ABS_NDS = (VG_RQUAD_TO_NDS | VG_ABSOLUTE),
- VG_RQUAD_TO_REL_NDS = (VG_RQUAD_TO_NDS | VG_RELATIVE),
- VG_RCUBIC_TO_ABS_NDS = (VG_RCUBIC_TO_NDS | VG_ABSOLUTE),
- VG_RCUBIC_TO_REL_NDS = (VG_RCUBIC_TO_NDS | VG_RELATIVE),
-
- VG_PATH_COMMAND_NDS_FORCE_SIZE = VG_MAX_ENUM
-} VGPathCommandNds;
-
-#ifdef VG_VGEXT_PROTOTYPES
-VG_API_CALL void VG_API_ENTRY vgProjectiveMatrixNDS(VGboolean enable) ;
-VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguTransformClipLineNDS(const VGfloat Ain,const VGfloat Bin,const VGfloat Cin,const VGfloat* matrix,const VGboolean inverse,VGfloat* Aout,VGfloat* Bout,VGfloat* Cout);
-#endif
-typedef void (VG_API_ENTRYP PFNVGPROJECTIVEMATRIXNDSPROC) (VGboolean enable) ;
-typedef VGUErrorCode (VGU_API_ENTRYP PFNVGUTRANSFORMCLIPLINENDSPROC) (const VGfloat Ain,const VGfloat Bin,const VGfloat Cin,const VGfloat* matrix,const VGboolean inverse,VGfloat* Aout,VGfloat* Bout,VGfloat* Cout);
-
-#endif
-
-#ifdef __cplusplus
-} /* extern "C" */
-#endif
-
-#endif /* _VGEXT_H */
+/* $Revision: 6810 $ on $Date:: 2008-10-29 07:31:37 -0700 #$ */
+
+/*------------------------------------------------------------------------
+ *
+ * VG extensions Reference Implementation
+ * -------------------------------------
+ *
+ * Copyright (c) 2008 The Khronos Group Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and /or associated documentation files
+ * (the "Materials "), to deal in the Materials without restriction,
+ * including without limitation the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Materials,
+ * and to permit persons to whom the Materials are furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Materials.
+ *
+ * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
+ * THE USE OR OTHER DEALINGS IN THE MATERIALS.
+ *
+ *//**
+ * \file
+ * \brief VG extensions
+ *//*-------------------------------------------------------------------*/
+
+
+
+#ifndef _VGEXT_H
+#define _VGEXT_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include <VG/openvg.h>
+#include <VG/vgu.h>
+
+#ifndef VG_API_ENTRYP
+# define VG_API_ENTRYP VG_API_ENTRY*
+#endif
+
+#ifndef VGU_API_ENTRYP
+# define VGU_API_ENTRYP VGU_API_ENTRY*
+#endif
+
+/*-------------------------------------------------------------------------------
+ * KHR extensions
+ *------------------------------------------------------------------------------*/
+
+typedef enum {
+
+#ifndef VG_KHR_iterative_average_blur
+ VG_MAX_AVERAGE_BLUR_DIMENSION_KHR = 0x116B,
+ VG_AVERAGE_BLUR_DIMENSION_RESOLUTION_KHR = 0x116C,
+ VG_MAX_AVERAGE_BLUR_ITERATIONS_KHR = 0x116D,
+#endif
+
+ VG_PARAM_TYPE_KHR_FORCE_SIZE = VG_MAX_ENUM
+} VGParamTypeKHR;
+
+#ifndef VG_KHR_EGL_image
+#define VG_KHR_EGL_image 1
+/* VGEGLImageKHR is an opaque handle to an EGLImage */
+typedef void* VGeglImageKHR;
+
+#ifdef VG_VGEXT_PROTOTYPES
+VG_API_CALL VGImage VG_API_ENTRY vgCreateEGLImageTargetKHR(VGeglImageKHR image);
+#endif
+typedef VGImage (VG_API_ENTRYP PFNVGCREATEEGLIMAGETARGETKHRPROC) (VGeglImageKHR image);
+
+#endif
+
+
+#ifndef VG_KHR_iterative_average_blur
+#define VG_KHR_iterative_average_blur 1
+
+#ifdef VG_VGEXT_PROTOTYPES
+VG_API_CALL void vgIterativeAverageBlurKHR(VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGTilingMode tilingMode);
+#endif
+typedef void (VG_API_ENTRYP PFNVGITERATIVEAVERAGEBLURKHRPROC) (VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGTilingMode tilingMode);
+
+#endif
+
+
+#ifndef VG_KHR_advanced_blending
+#define VG_KHR_advanced_blending 1
+
+typedef enum {
+ VG_BLEND_OVERLAY_KHR = 0x2010,
+ VG_BLEND_HARDLIGHT_KHR = 0x2011,
+ VG_BLEND_SOFTLIGHT_SVG_KHR = 0x2012,
+ VG_BLEND_SOFTLIGHT_KHR = 0x2013,
+ VG_BLEND_COLORDODGE_KHR = 0x2014,
+ VG_BLEND_COLORBURN_KHR = 0x2015,
+ VG_BLEND_DIFFERENCE_KHR = 0x2016,
+ VG_BLEND_SUBTRACT_KHR = 0x2017,
+ VG_BLEND_INVERT_KHR = 0x2018,
+ VG_BLEND_EXCLUSION_KHR = 0x2019,
+ VG_BLEND_LINEARDODGE_KHR = 0x201a,
+ VG_BLEND_LINEARBURN_KHR = 0x201b,
+ VG_BLEND_VIVIDLIGHT_KHR = 0x201c,
+ VG_BLEND_LINEARLIGHT_KHR = 0x201d,
+ VG_BLEND_PINLIGHT_KHR = 0x201e,
+ VG_BLEND_HARDMIX_KHR = 0x201f,
+ VG_BLEND_CLEAR_KHR = 0x2020,
+ VG_BLEND_DST_KHR = 0x2021,
+ VG_BLEND_SRC_OUT_KHR = 0x2022,
+ VG_BLEND_DST_OUT_KHR = 0x2023,
+ VG_BLEND_SRC_ATOP_KHR = 0x2024,
+ VG_BLEND_DST_ATOP_KHR = 0x2025,
+ VG_BLEND_XOR_KHR = 0x2026,
+
+ VG_BLEND_MODE_KHR_FORCE_SIZE= VG_MAX_ENUM
+} VGBlendModeKHR;
+#endif
+
+#ifndef VG_KHR_parametric_filter
+#define VG_KHR_parametric_filter 1
+
+typedef enum {
+ VG_PF_OBJECT_VISIBLE_FLAG_KHR = (1 << 0),
+ VG_PF_KNOCKOUT_FLAG_KHR = (1 << 1),
+ VG_PF_OUTER_FLAG_KHR = (1 << 2),
+ VG_PF_INNER_FLAG_KHR = (1 << 3),
+
+ VG_PF_TYPE_KHR_FORCE_SIZE = VG_MAX_ENUM
+} VGPfTypeKHR;
+
+typedef enum {
+ VGU_IMAGE_IN_USE_ERROR = 0xF010,
+
+ VGU_ERROR_CODE_KHR_FORCE_SIZE = VG_MAX_ENUM
+} VGUErrorCodeKHR;
+
+#ifdef VG_VGEXT_PROTOTYPES
+VG_API_CALL void VG_API_ENTRY vgParametricFilterKHR(VGImage dst,VGImage src,VGImage blur,VGfloat strength,VGfloat offsetX,VGfloat offsetY,VGbitfield filterFlags,VGPaint highlightPaint,VGPaint shadowPaint);
+VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguDropShadowKHR(VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint shadowColorRGBA);
+VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguGlowKHR(VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint glowColorRGBA) ;
+VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguBevelKHR(VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint highlightColorRGBA,VGuint shadowColorRGBA);
+VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguGradientGlowKHR(VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint stopsCount,const VGfloat* glowColorRampStops);
+VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguGradientBevelKHR(VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint stopsCount,const VGfloat* bevelColorRampStops);
+#endif
+typedef void (VG_API_ENTRYP PFNVGPARAMETRICFILTERKHRPROC) (VGImage dst,VGImage src,VGImage blur,VGfloat strength,VGfloat offsetX,VGfloat offsetY,VGbitfield filterFlags,VGPaint highlightPaint,VGPaint shadowPaint);
+typedef VGUErrorCode (VGU_API_ENTRYP PFNVGUDROPSHADOWKHRPROC) (VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint shadowColorRGBA);
+typedef VGUErrorCode (VGU_API_ENTRYP PFNVGUGLOWKHRPROC) (VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint glowColorRGBA);
+typedef VGUErrorCode (VGU_API_ENTRYP PFNVGUBEVELKHRPROC) (VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint highlightColorRGBA,VGuint shadowColorRGBA);
+typedef VGUErrorCode (VGU_API_ENTRYP PFNVGUGRADIENTGLOWKHRPROC) (VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint stopsCount,const VGfloat* glowColorRampStops);
+typedef VGUErrorCode (VGU_API_ENTRYP PFNVGUGRADIENTBEVELKHRPROC) (VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint stopsCount,const VGfloat* bevelColorRampStops);
+
+#endif
+
+
+/*-------------------------------------------------------------------------------
+ * NDS extensions
+ *------------------------------------------------------------------------------*/
+
+#ifndef VG_NDS_paint_generation
+#define VG_NDS_paint_generation 1
+
+typedef enum {
+ VG_PAINT_COLOR_RAMP_LINEAR_NDS = 0x1A10,
+ VG_COLOR_MATRIX_NDS = 0x1A11,
+ VG_PAINT_COLOR_TRANSFORM_LINEAR_NDS = 0x1A12,
+
+ VG_PAINT_PARAM_TYPE_NDS_FORCE_SIZE = VG_MAX_ENUM
+} VGPaintParamTypeNds;
+
+typedef enum {
+ VG_DRAW_IMAGE_COLOR_MATRIX_NDS = 0x1F10,
+
+ VG_IMAGE_MODE_NDS_FORCE_SIZE = VG_MAX_ENUM
+} VGImageModeNds;
+#endif
+
+
+#ifndef VG_NDS_projective_geometry
+#define VG_NDS_projective_geometry 1
+
+typedef enum {
+ VG_CLIP_MODE_NDS = 0x1180,
+ VG_CLIP_LINES_NDS = 0x1181,
+ VG_MAX_CLIP_LINES_NDS = 0x1182,
+
+ VG_PARAM_TYPE_NDS_FORCE_SIZE = VG_MAX_ENUM
+} VGParamTypeNds;
+
+typedef enum {
+ VG_CLIPMODE_NONE_NDS = 0x3000,
+ VG_CLIPMODE_CLIP_CLOSED_NDS = 0x3001,
+ VG_CLIPMODE_CLIP_OPEN_NDS = 0x3002,
+ VG_CLIPMODE_CULL_NDS = 0x3003,
+
+ VG_CLIPMODE_NDS_FORCE_SIZE = VG_MAX_ENUM
+} VGClipModeNds;
+
+typedef enum {
+ VG_RQUAD_TO_NDS = ( 13 << 1 ),
+ VG_RCUBIC_TO_NDS = ( 14 << 1 ),
+
+ VG_PATH_SEGMENT_NDS_FORCE_SIZE = VG_MAX_ENUM
+} VGPathSegmentNds;
+
+typedef enum {
+ VG_RQUAD_TO_ABS_NDS = (VG_RQUAD_TO_NDS | VG_ABSOLUTE),
+ VG_RQUAD_TO_REL_NDS = (VG_RQUAD_TO_NDS | VG_RELATIVE),
+ VG_RCUBIC_TO_ABS_NDS = (VG_RCUBIC_TO_NDS | VG_ABSOLUTE),
+ VG_RCUBIC_TO_REL_NDS = (VG_RCUBIC_TO_NDS | VG_RELATIVE),
+
+ VG_PATH_COMMAND_NDS_FORCE_SIZE = VG_MAX_ENUM
+} VGPathCommandNds;
+
+#ifdef VG_VGEXT_PROTOTYPES
+VG_API_CALL void VG_API_ENTRY vgProjectiveMatrixNDS(VGboolean enable) ;
+VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguTransformClipLineNDS(const VGfloat Ain,const VGfloat Bin,const VGfloat Cin,const VGfloat* matrix,const VGboolean inverse,VGfloat* Aout,VGfloat* Bout,VGfloat* Cout);
+#endif
+typedef void (VG_API_ENTRYP PFNVGPROJECTIVEMATRIXNDSPROC) (VGboolean enable) ;
+typedef VGUErrorCode (VGU_API_ENTRYP PFNVGUTRANSFORMCLIPLINENDSPROC) (const VGfloat Ain,const VGfloat Bin,const VGfloat Cin,const VGfloat* matrix,const VGboolean inverse,VGfloat* Aout,VGfloat* Bout,VGfloat* Cout);
+
+#endif
+
+#ifdef __cplusplus
+} /* extern "C" */
+#endif
+
+#endif /* _VGEXT_H */
diff --git a/include/VG/vgplatform.h b/include/VG/vgplatform.h
index 71dee68b9d..aa1829f6c7 100644
--- a/include/VG/vgplatform.h
+++ b/include/VG/vgplatform.h
@@ -1,92 +1,92 @@
-/* $Revision: 6810 $ on $Date:: 2008-10-29 10:31:37 -0400 #$ */
-
-/*------------------------------------------------------------------------
- *
- * VG platform specific header Reference Implementation
- * ----------------------------------------------------
- *
- * Copyright (c) 2008 The Khronos Group Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and /or associated documentation files
- * (the "Materials "), to deal in the Materials without restriction,
- * including without limitation the rights to use, copy, modify, merge,
- * publish, distribute, sublicense, and/or sell copies of the Materials,
- * and to permit persons to whom the Materials are furnished to do so,
- * subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Materials.
- *
- * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
- * THE USE OR OTHER DEALINGS IN THE MATERIALS.
- *
- *//**
- * \file
- * \brief VG platform specific header
- *//*-------------------------------------------------------------------*/
-
-#ifndef _VGPLATFORM_H
-#define _VGPLATFORM_H
-
-#include <KHR/khrplatform.h>
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#ifndef VG_API_CALL
-#if defined(OPENVG_STATIC_LIBRARY)
-# define VG_API_CALL
-#else
-# define VG_API_CALL KHRONOS_APICALL
-#endif /* defined OPENVG_STATIC_LIBRARY */
-#endif /* ifndef VG_API_CALL */
-
-#ifndef VGU_API_CALL
-#if defined(OPENVG_STATIC_LIBRARY)
-# define VGU_API_CALL
-#else
-# define VGU_API_CALL KHRONOS_APICALL
-#endif /* defined OPENVG_STATIC_LIBRARY */
-#endif /* ifndef VGU_API_CALL */
-
-
-#ifndef VG_API_ENTRY
-#define VG_API_ENTRY
-#endif
-
-#ifndef VG_API_EXIT
-#define VG_API_EXIT
-#endif
-
-#ifndef VGU_API_ENTRY
-#define VGU_API_ENTRY
-#endif
-
-#ifndef VGU_API_EXIT
-#define VGU_API_EXIT
-#endif
-
-typedef float VGfloat;
-typedef signed char VGbyte;
-typedef unsigned char VGubyte;
-typedef signed short VGshort;
-typedef signed int VGint;
-typedef unsigned int VGuint;
-typedef unsigned int VGbitfield;
-
-#ifndef VG_VGEXT_PROTOTYPES
-#define VG_VGEXT_PROTOTYPES
-#endif
-
-#ifdef __cplusplus
-} /* extern "C" */
-#endif
-
-#endif /* _VGPLATFORM_H */
+/* $Revision: 6810 $ on $Date:: 2008-10-29 07:31:37 -0700 #$ */
+
+/*------------------------------------------------------------------------
+ *
+ * VG platform specific header Reference Implementation
+ * ----------------------------------------------------
+ *
+ * Copyright (c) 2008 The Khronos Group Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and /or associated documentation files
+ * (the "Materials "), to deal in the Materials without restriction,
+ * including without limitation the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Materials,
+ * and to permit persons to whom the Materials are furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Materials.
+ *
+ * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
+ * THE USE OR OTHER DEALINGS IN THE MATERIALS.
+ *
+ *//**
+ * \file
+ * \brief VG platform specific header
+ *//*-------------------------------------------------------------------*/
+
+#ifndef _VGPLATFORM_H
+#define _VGPLATFORM_H
+
+#include <KHR/khrplatform.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#ifndef VG_API_CALL
+#if defined(OPENVG_STATIC_LIBRARY)
+# define VG_API_CALL
+#else
+# define VG_API_CALL KHRONOS_APICALL
+#endif /* defined OPENVG_STATIC_LIBRARY */
+#endif /* ifndef VG_API_CALL */
+
+#ifndef VGU_API_CALL
+#if defined(OPENVG_STATIC_LIBRARY)
+# define VGU_API_CALL
+#else
+# define VGU_API_CALL KHRONOS_APICALL
+#endif /* defined OPENVG_STATIC_LIBRARY */
+#endif /* ifndef VGU_API_CALL */
+
+
+#ifndef VG_API_ENTRY
+#define VG_API_ENTRY
+#endif
+
+#ifndef VG_API_EXIT
+#define VG_API_EXIT
+#endif
+
+#ifndef VGU_API_ENTRY
+#define VGU_API_ENTRY
+#endif
+
+#ifndef VGU_API_EXIT
+#define VGU_API_EXIT
+#endif
+
+typedef float VGfloat;
+typedef signed char VGbyte;
+typedef unsigned char VGubyte;
+typedef signed short VGshort;
+typedef signed int VGint;
+typedef unsigned int VGuint;
+typedef unsigned int VGbitfield;
+
+#ifndef VG_VGEXT_PROTOTYPES
+#define VG_VGEXT_PROTOTYPES
+#endif
+
+#ifdef __cplusplus
+} /* extern "C" */
+#endif
+
+#endif /* _VGPLATFORM_H */
diff --git a/include/VG/vgu.h b/include/VG/vgu.h
index 2799684e5e..da81da938d 100644
--- a/include/VG/vgu.h
+++ b/include/VG/vgu.h
@@ -1,130 +1,131 @@
-/* $Revision: 6810 $ on $Date:: 2008-10-29 10:31:37 -0400 #$ */
-
-/*------------------------------------------------------------------------
- *
- * VGU 1.0.1 Reference Implementation
- * -------------------------------------
- *
- * Copyright (c) 2008 The Khronos Group Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and /or associated documentation files
- * (the "Materials "), to deal in the Materials without restriction,
- * including without limitation the rights to use, copy, modify, merge,
- * publish, distribute, sublicense, and/or sell copies of the Materials,
- * and to permit persons to whom the Materials are furnished to do so,
- * subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Materials.
- *
- * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
- * THE USE OR OTHER DEALINGS IN THE MATERIALS.
- *
- *//**
- * \file
- * \brief VGU 1.0.1 API.
- *//*-------------------------------------------------------------------*/
-
-#ifndef _VGU_H
-#define _VGU_H
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#include <VG/openvg.h>
-
-#define VGU_VERSION_1_0 1
-
-#ifndef VGU_API_CALL
-# error VGU_API_CALL must be defined
-#endif
-
-#ifndef VGU_API_ENTRY
-# error VGU_API_ENTRY must be defined
-#endif
-
-#ifndef VGU_API_EXIT
-# error VGU_API_EXIT must be defined
-#endif
-
-
-typedef enum {
- VGU_NO_ERROR = 0,
- VGU_BAD_HANDLE_ERROR = 0xF000,
- VGU_ILLEGAL_ARGUMENT_ERROR = 0xF001,
- VGU_OUT_OF_MEMORY_ERROR = 0xF002,
- VGU_PATH_CAPABILITY_ERROR = 0xF003,
- VGU_BAD_WARP_ERROR = 0xF004,
-
- VGU_ERROR_CODE_FORCE_SIZE = VG_MAX_ENUM
-} VGUErrorCode;
-
-typedef enum {
- VGU_ARC_OPEN = 0xF100,
- VGU_ARC_CHORD = 0xF101,
- VGU_ARC_PIE = 0xF102,
-
- VGU_ARC_TYPE_FORCE_SIZE = VG_MAX_ENUM
-} VGUArcType;
-
-VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguLine(VGPath path,
- VGfloat x0, VGfloat y0,
- VGfloat x1, VGfloat y1) VGU_API_EXIT;
-
-VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguPolygon(VGPath path,
- const VGfloat * points, VGint count,
- VGboolean closed) VGU_API_EXIT;
-
-VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguRect(VGPath path,
- VGfloat x, VGfloat y,
- VGfloat width, VGfloat height) VGU_API_EXIT;
-
-VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguRoundRect(VGPath path,
- VGfloat x, VGfloat y,
- VGfloat width, VGfloat height,
- VGfloat arcWidth, VGfloat arcHeight) VGU_API_EXIT;
-
-VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguEllipse(VGPath path,
- VGfloat cx, VGfloat cy,
- VGfloat width, VGfloat height) VGU_API_EXIT;
-
-VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguArc(VGPath path,
- VGfloat x, VGfloat y,
- VGfloat width, VGfloat height,
- VGfloat startAngle, VGfloat angleExtent,
- VGUArcType arcType) VGU_API_EXIT;
-
-VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguComputeWarpQuadToSquare(VGfloat sx0, VGfloat sy0,
- VGfloat sx1, VGfloat sy1,
- VGfloat sx2, VGfloat sy2,
- VGfloat sx3, VGfloat sy3,
- VGfloat * matrix) VGU_API_EXIT;
-
-VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguComputeWarpSquareToQuad(VGfloat dx0, VGfloat dy0,
- VGfloat dx1, VGfloat dy1,
- VGfloat dx2, VGfloat dy2,
- VGfloat dx3, VGfloat dy3,
- VGfloat * matrix) VGU_API_EXIT;
-
-VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguComputeWarpQuadToQuad(VGfloat dx0, VGfloat dy0,
- VGfloat dx1, VGfloat dy1,
- VGfloat dx2, VGfloat dy2,
- VGfloat dx3, VGfloat dy3,
- VGfloat sx0, VGfloat sy0,
- VGfloat sx1, VGfloat sy1,
- VGfloat sx2, VGfloat sy2,
- VGfloat sx3, VGfloat sy3,
- VGfloat * matrix) VGU_API_EXIT;
-
-#ifdef __cplusplus
-} /* extern "C" */
-#endif
-
-#endif /* #ifndef _VGU_H */
+/* $Revision: 6810 $ on $Date:: 2008-10-29 07:31:37 -0700 #$ */
+
+/*------------------------------------------------------------------------
+ *
+ * VGU 1.1 Reference Implementation
+ * -------------------------------------
+ *
+ * Copyright (c) 2008 The Khronos Group Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and /or associated documentation files
+ * (the "Materials "), to deal in the Materials without restriction,
+ * including without limitation the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Materials,
+ * and to permit persons to whom the Materials are furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Materials.
+ *
+ * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
+ * THE USE OR OTHER DEALINGS IN THE MATERIALS.
+ *
+ *//**
+ * \file
+ * \brief VGU 1.1 API.
+ *//*-------------------------------------------------------------------*/
+
+#ifndef _VGU_H
+#define _VGU_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include <VG/openvg.h>
+
+#define VGU_VERSION_1_0 1
+#define VGU_VERSION_1_1 2
+
+#ifndef VGU_API_CALL
+# error VGU_API_CALL must be defined
+#endif
+
+#ifndef VGU_API_ENTRY
+# error VGU_API_ENTRY must be defined
+#endif
+
+#ifndef VGU_API_EXIT
+# error VGU_API_EXIT must be defined
+#endif
+
+
+typedef enum {
+ VGU_NO_ERROR = 0,
+ VGU_BAD_HANDLE_ERROR = 0xF000,
+ VGU_ILLEGAL_ARGUMENT_ERROR = 0xF001,
+ VGU_OUT_OF_MEMORY_ERROR = 0xF002,
+ VGU_PATH_CAPABILITY_ERROR = 0xF003,
+ VGU_BAD_WARP_ERROR = 0xF004,
+
+ VGU_ERROR_CODE_FORCE_SIZE = VG_MAX_ENUM
+} VGUErrorCode;
+
+typedef enum {
+ VGU_ARC_OPEN = 0xF100,
+ VGU_ARC_CHORD = 0xF101,
+ VGU_ARC_PIE = 0xF102,
+
+ VGU_ARC_TYPE_FORCE_SIZE = VG_MAX_ENUM
+} VGUArcType;
+
+VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguLine(VGPath path,
+ VGfloat x0, VGfloat y0,
+ VGfloat x1, VGfloat y1) VGU_API_EXIT;
+
+VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguPolygon(VGPath path,
+ const VGfloat * points, VGint count,
+ VGboolean closed) VGU_API_EXIT;
+
+VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguRect(VGPath path,
+ VGfloat x, VGfloat y,
+ VGfloat width, VGfloat height) VGU_API_EXIT;
+
+VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguRoundRect(VGPath path,
+ VGfloat x, VGfloat y,
+ VGfloat width, VGfloat height,
+ VGfloat arcWidth, VGfloat arcHeight) VGU_API_EXIT;
+
+VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguEllipse(VGPath path,
+ VGfloat cx, VGfloat cy,
+ VGfloat width, VGfloat height) VGU_API_EXIT;
+
+VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguArc(VGPath path,
+ VGfloat x, VGfloat y,
+ VGfloat width, VGfloat height,
+ VGfloat startAngle, VGfloat angleExtent,
+ VGUArcType arcType) VGU_API_EXIT;
+
+VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguComputeWarpQuadToSquare(VGfloat sx0, VGfloat sy0,
+ VGfloat sx1, VGfloat sy1,
+ VGfloat sx2, VGfloat sy2,
+ VGfloat sx3, VGfloat sy3,
+ VGfloat * matrix) VGU_API_EXIT;
+
+VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguComputeWarpSquareToQuad(VGfloat dx0, VGfloat dy0,
+ VGfloat dx1, VGfloat dy1,
+ VGfloat dx2, VGfloat dy2,
+ VGfloat dx3, VGfloat dy3,
+ VGfloat * matrix) VGU_API_EXIT;
+
+VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguComputeWarpQuadToQuad(VGfloat dx0, VGfloat dy0,
+ VGfloat dx1, VGfloat dy1,
+ VGfloat dx2, VGfloat dy2,
+ VGfloat dx3, VGfloat dy3,
+ VGfloat sx0, VGfloat sy0,
+ VGfloat sx1, VGfloat sy1,
+ VGfloat sx2, VGfloat sy2,
+ VGfloat sx3, VGfloat sy3,
+ VGfloat * matrix) VGU_API_EXIT;
+
+#ifdef __cplusplus
+} /* extern "C" */
+#endif
+
+#endif /* #ifndef _VGU_H */
diff --git a/src/egl/drivers/dri2/egl_dri2.c b/src/egl/drivers/dri2/egl_dri2.c
index 6db44c7aa8..6f40ab951f 100644
--- a/src/egl/drivers/dri2/egl_dri2.c
+++ b/src/egl/drivers/dri2/egl_dri2.c
@@ -899,10 +899,20 @@ const int i915_chip_ids[] = {
0x29b2, /* PCI_CHIP_Q35_G */
0x29c2, /* PCI_CHIP_G33_G */
0x29d2, /* PCI_CHIP_Q33_G */
+ 0xa001, /* PCI_CHIP_IGD_G */
0xa011, /* Pineview */
};
const int i965_chip_ids[] = {
+ 0x0042, /* PCI_CHIP_ILD_G */
+ 0x0046, /* PCI_CHIP_ILM_G */
+ 0x0102, /* PCI_CHIP_SANDYBRIDGE_GT1 */
+ 0x0106, /* PCI_CHIP_SANDYBRIDGE_M_GT1 */
+ 0x010a, /* PCI_CHIP_SANDYBRIDGE_S */
+ 0x0112, /* PCI_CHIP_SANDYBRIDGE_GT2 */
+ 0x0116, /* PCI_CHIP_SANDYBRIDGE_M_GT2 */
+ 0x0122, /* PCI_CHIP_SANDYBRIDGE_GT2_PLUS */
+ 0x0126, /* PCI_CHIP_SANDYBRIDGE_M_GT2_PLUS */
0x29a2, /* PCI_CHIP_I965_G */
0x2992, /* PCI_CHIP_I965_Q */
0x2982, /* PCI_CHIP_I965_G_1 */
@@ -914,6 +924,8 @@ const int i965_chip_ids[] = {
0x2e12, /* PCI_CHIP_Q45_G */
0x2e22, /* PCI_CHIP_G45_G */
0x2e32, /* PCI_CHIP_G41_G */
+ 0x2e42, /* PCI_CHIP_B43_G */
+ 0x2e92, /* PCI_CHIP_B43_G1 */
};
const int r100_chip_ids[] = {
@@ -1636,7 +1648,11 @@ dri2_make_current(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *dsurf,
dri2_destroy_surface(drv, disp, old_dsurf);
dri2_destroy_surface(drv, disp, old_rsurf);
if (old_ctx) {
- dri2_dpy->core->unbindContext(dri2_egl_context(old_ctx)->dri_context);
+ /* unbind the old context only when there is no new context bound */
+ if (!ctx) {
+ __DRIcontext *old_cctx = dri2_egl_context(old_ctx)->dri_context;
+ dri2_dpy->core->unbindContext(old_cctx);
+ }
/* no destroy? */
_eglPutContext(old_ctx);
}
diff --git a/src/egl/main/eglarray.c b/src/egl/main/eglarray.c
index d686fa162d..fe2f1a7f32 100644
--- a/src/egl/main/eglarray.c
+++ b/src/egl/main/eglarray.c
@@ -118,38 +118,39 @@ _eglFindArray(_EGLArray *array, void *elem)
/**
- * Filter an array and return the filtered data. The returned data pointer
- * should be freed.
+ * Filter an array and return the number of filtered elements.
*/
-void **
-_eglFilterArray(_EGLArray *array, EGLint *size,
+EGLint
+_eglFilterArray(_EGLArray *array, void **data, EGLint size,
_EGLArrayForEach filter, void *filter_data)
{
- void **data;
EGLint count = 0, i;
- if (!array) {
- *size = 0;
- return malloc(0);
- }
-
- data = malloc(array->Size * sizeof(array->Elements[0]));
- if (!data)
- return NULL;
+ if (!array)
+ return 0;
if (filter) {
for (i = 0; i < array->Size; i++) {
- if (filter(array->Elements[i], filter_data))
- data[count++] = array->Elements[i];
+ if (filter(array->Elements[i], filter_data)) {
+ if (data && count < size)
+ data[count] = array->Elements[i];
+ count++;
+ }
+ if (data && count >= size)
+ break;
}
}
else {
- memcpy(data, array->Elements, array->Size * sizeof(array->Elements[0]));
+ if (data) {
+ count = (size < array->Size) ? size : array->Size;
+ memcpy(data, array->Elements, count * sizeof(array->Elements[0]));
+ }
+ else {
+ count = array->Size;
+ }
}
- *size = count;
-
- return data;
+ return count;
}
diff --git a/src/egl/main/eglarray.h b/src/egl/main/eglarray.h
index c8309fb066..a88189a625 100644
--- a/src/egl/main/eglarray.h
+++ b/src/egl/main/eglarray.h
@@ -37,8 +37,8 @@ void *
_eglFindArray(_EGLArray *array, void *elem);
-PUBLIC void **
-_eglFilterArray(_EGLArray *array, EGLint *size,
+PUBLIC EGLint
+_eglFilterArray(_EGLArray *array, void **data, EGLint size,
_EGLArrayForEach filter, void *filter_data);
diff --git a/src/egl/main/eglconfig.c b/src/egl/main/eglconfig.c
index fec94fb20c..5b377b7f61 100644
--- a/src/egl/main/eglconfig.c
+++ b/src/egl/main/eglconfig.c
@@ -697,11 +697,22 @@ _eglChooseConfig(_EGLDriver *drv, _EGLDisplay *disp, const EGLint *attrib_list,
if (!_eglParseConfigAttribList(&criteria, disp, attrib_list))
return _eglError(EGL_BAD_ATTRIBUTE, "eglChooseConfig");
- configList = (_EGLConfig **) _eglFilterArray(disp->Configs, &count,
+ /* get the number of matched configs */
+ count = _eglFilterArray(disp->Configs, NULL, 0,
(_EGLArrayForEach) _eglMatchConfig, (void *) &criteria);
+ if (!count) {
+ *num_configs = count;
+ return EGL_TRUE;
+ }
+
+ configList = malloc(sizeof(*configList) * count);
if (!configList)
return _eglError(EGL_BAD_ALLOC, "eglChooseConfig(out of memory)");
+ /* get the matched configs */
+ _eglFilterArray(disp->Configs, (void **) configList, count,
+ (_EGLArrayForEach) _eglMatchConfig, (void *) &criteria);
+
/* perform sorting of configs */
if (configs && count) {
_eglSortConfigs((const _EGLConfig **) configList, count,
diff --git a/src/egl/main/egldriver.c b/src/egl/main/egldriver.c
index ff0011c4b1..e5d8a39a4c 100644
--- a/src/egl/main/egldriver.c
+++ b/src/egl/main/egldriver.c
@@ -186,11 +186,22 @@ _eglLoadModule(_EGLModule *mod)
static void
_eglUnloadModule(_EGLModule *mod)
{
+#if defined(_EGL_OS_UNIX)
/* destroy the driver */
if (mod->Driver && mod->Driver->Unload)
mod->Driver->Unload(mod->Driver);
+
+ /*
+ * XXX At this point (atexit), the module might be the last reference to
+ * libEGL. Closing the module might unmap libEGL and give problems.
+ */
+#if 0
if (mod->Handle)
close_library(mod->Handle);
+#endif
+#elif defined(_EGL_OS_WINDOWS)
+ /* XXX Windows unloads DLLs before atexit */
+#endif
mod->Driver = NULL;
mod->Handle = NULL;
@@ -670,12 +681,7 @@ _eglUnloadDrivers(void)
{
/* this is called at atexit time */
if (_eglModules) {
-#if defined(_EGL_OS_UNIX)
_eglDestroyArray(_eglModules, _eglFreeModule);
-#elif defined(_EGL_OS_WINDOWS)
- /* XXX Windows unloads DLLs before atexit */
- _eglDestroyArray(_eglModules, NULL);
-#endif
_eglModules = NULL;
}
}
diff --git a/src/gallium/auxiliary/Makefile b/src/gallium/auxiliary/Makefile
index f37d59e9a3..ff355c4783 100644
--- a/src/gallium/auxiliary/Makefile
+++ b/src/gallium/auxiliary/Makefile
@@ -128,12 +128,12 @@ C_SOURCES = \
util/u_linkage.c \
util/u_network.c \
util/u_math.c \
- util/u_mempool.c \
util/u_mm.c \
util/u_rect.c \
util/u_ringbuffer.c \
util/u_sampler.c \
util/u_simple_shaders.c \
+ util/u_slab.c \
util/u_snprintf.c \
util/u_staging.c \
util/u_surface.c \
@@ -142,8 +142,7 @@ C_SOURCES = \
util/u_tile.c \
util/u_transfer.c \
util/u_resource.c \
- util/u_upload_mgr.c \
- target-helpers/wrap_screen.c
+ util/u_upload_mgr.c
# Disabling until pipe-video branch gets merged in
#vl/vl_bitstream_parser.c \
@@ -186,7 +185,7 @@ GALLIVM_SOURCES = \
draw/draw_pt_fetch_shade_pipeline_llvm.c
GALLIVM_CPP_SOURCES = \
- gallivm/lp_bld_misc.cpp
+ gallivm/lp_bld_misc.cpp
GENERATED_SOURCES = \
indices/u_indices_gen.c \
@@ -204,9 +203,6 @@ CPP_SOURCES += \
endif
-LIBRARY_DEFINES += -D__STDC_CONSTANT_MACROS
-
-
include ../Makefile.template
diff --git a/src/gallium/auxiliary/SConscript b/src/gallium/auxiliary/SConscript
index 0e5da1374f..fca7e5fd11 100644
--- a/src/gallium/auxiliary/SConscript
+++ b/src/gallium/auxiliary/SConscript
@@ -175,13 +175,13 @@ source = [
'util/u_linkage.c',
'util/u_network.c',
'util/u_math.c',
- 'util/u_mempool.c',
'util/u_mm.c',
'util/u_rect.c',
'util/u_resource.c',
'util/u_ringbuffer.c',
'util/u_sampler.c',
'util/u_simple_shaders.c',
+ 'util/u_slab.c',
'util/u_snprintf.c',
'util/u_staging.c',
'util/u_surface.c',
@@ -196,7 +196,6 @@ source = [
#'vl/vl_compositor.c',
#'vl/vl_csc.c',
#'vl/vl_shader_build.c',
- 'target-helpers/wrap_screen.c',
]
if env['llvm']:
diff --git a/src/gallium/auxiliary/draw/draw_context.c b/src/gallium/auxiliary/draw/draw_context.c
index 39d82f3289..73d5b6e403 100644
--- a/src/gallium/auxiliary/draw/draw_context.c
+++ b/src/gallium/auxiliary/draw/draw_context.c
@@ -63,19 +63,32 @@ draw_get_option_use_llvm(void)
}
#endif
-struct draw_context *draw_create( struct pipe_context *pipe )
+
+
+/**
+ * Create new draw module context.
+ */
+struct draw_context *
+draw_create(struct pipe_context *pipe)
+{
+ return draw_create_gallivm(pipe, NULL);
+}
+
+
+
+/**
+ * Create new draw module context with gallivm state for LLVM JIT.
+ */
+struct draw_context *
+draw_create_gallivm(struct pipe_context *pipe, struct gallivm_state *gallivm)
{
struct draw_context *draw = CALLOC_STRUCT( draw_context );
if (draw == NULL)
goto fail;
#if HAVE_LLVM
- if(draw_get_option_use_llvm())
- {
- lp_build_init();
- assert(lp_build_engine);
- draw->engine = lp_build_engine;
- draw->llvm = draw_llvm_create(draw);
+ if (draw_get_option_use_llvm() && gallivm) {
+ draw->llvm = draw_llvm_create(draw, gallivm);
}
#endif
@@ -91,6 +104,8 @@ fail:
return NULL;
}
+
+
boolean draw_init(struct draw_context *draw)
{
/*
diff --git a/src/gallium/auxiliary/draw/draw_context.h b/src/gallium/auxiliary/draw/draw_context.h
index ff4f753604..a0b217e4d3 100644
--- a/src/gallium/auxiliary/draw/draw_context.h
+++ b/src/gallium/auxiliary/draw/draw_context.h
@@ -48,10 +48,15 @@ struct draw_vertex_shader;
struct draw_geometry_shader;
struct draw_fragment_shader;
struct tgsi_sampler;
+struct gallivm_state;
+
struct draw_context *draw_create( struct pipe_context *pipe );
+struct draw_context *
+draw_create_gallivm(struct pipe_context *pipe, struct gallivm_state *gallivm);
+
void draw_destroy( struct draw_context *draw );
void draw_flush(struct draw_context *draw);
diff --git a/src/gallium/auxiliary/draw/draw_llvm.c b/src/gallium/auxiliary/draw/draw_llvm.c
index 2b5f01cda7..943ec44bcd 100644
--- a/src/gallium/auxiliary/draw/draw_llvm.c
+++ b/src/gallium/auxiliary/draw/draw_llvm.c
@@ -42,6 +42,7 @@
#include "gallivm/lp_bld_printf.h"
#include "gallivm/lp_bld_intr.h"
#include "gallivm/lp_bld_init.h"
+#include "gallivm/lp_bld_type.h"
#include "tgsi/tgsi_exec.h"
#include "tgsi/tgsi_dump.h"
@@ -49,259 +50,352 @@
#include "util/u_math.h"
#include "util/u_pointer.h"
#include "util/u_string.h"
+#include "util/u_simple_list.h"
-#include <llvm-c/Transforms/Scalar.h>
#define DEBUG_STORE 0
-/* generates the draw jit function */
+
+/**
+ * This function is called by the gallivm "garbage collector" when
+ * the LLVM global data structures are freed. We must free all LLVM-related
+ * data. Specifically, all JIT'd shader variants.
+ */
+static void
+draw_llvm_garbage_collect_callback(void *cb_data)
+{
+ struct draw_llvm *llvm = (struct draw_llvm *) cb_data;
+ struct draw_llvm_variant_list_item *li;
+
+ /* free all shader variants */
+ li = first_elem(&llvm->vs_variants_list);
+ while (!at_end(&llvm->vs_variants_list, li)) {
+ struct draw_llvm_variant_list_item *next = next_elem(li);
+ draw_llvm_destroy_variant(li->base);
+ li = next;
+ }
+
+ /* Null-out these pointers so they get remade next time they're needed.
+ * See the accessor functions below.
+ */
+ llvm->context_ptr_type = NULL;
+ llvm->buffer_ptr_type = NULL;
+ llvm->vb_ptr_type = NULL;
+ llvm->vertex_header_ptr_type = NULL;
+}
+
+
static void
draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *var);
+
static void
draw_llvm_generate_elts(struct draw_llvm *llvm, struct draw_llvm_variant *var);
-static void
-init_globals(struct draw_llvm *llvm)
+
+/**
+ * Create LLVM type for struct draw_jit_texture
+ */
+static LLVMTypeRef
+create_jit_texture_type(struct gallivm_state *gallivm)
{
+ LLVMTargetDataRef target = gallivm->target;
LLVMTypeRef texture_type;
+ LLVMTypeRef elem_types[DRAW_JIT_TEXTURE_NUM_FIELDS];
+ LLVMTypeRef int32_type = LLVMInt32TypeInContext(gallivm->context);
+
+ elem_types[DRAW_JIT_TEXTURE_WIDTH] =
+ elem_types[DRAW_JIT_TEXTURE_HEIGHT] =
+ elem_types[DRAW_JIT_TEXTURE_DEPTH] =
+ elem_types[DRAW_JIT_TEXTURE_LAST_LEVEL] = int32_type;
+ elem_types[DRAW_JIT_TEXTURE_ROW_STRIDE] =
+ elem_types[DRAW_JIT_TEXTURE_IMG_STRIDE] =
+ LLVMArrayType(int32_type, PIPE_MAX_TEXTURE_LEVELS);
+ elem_types[DRAW_JIT_TEXTURE_DATA] =
+ LLVMArrayType(LLVMPointerType(LLVMInt8TypeInContext(gallivm->context), 0),
+ PIPE_MAX_TEXTURE_LEVELS);
+ elem_types[DRAW_JIT_TEXTURE_MIN_LOD] =
+ elem_types[DRAW_JIT_TEXTURE_MAX_LOD] =
+ elem_types[DRAW_JIT_TEXTURE_LOD_BIAS] = LLVMFloatTypeInContext(gallivm->context);
+ elem_types[DRAW_JIT_TEXTURE_BORDER_COLOR] =
+ LLVMArrayType(LLVMFloatTypeInContext(gallivm->context), 4);
+
+ texture_type = LLVMStructTypeInContext(gallivm->context, elem_types,
+ Elements(elem_types), 0);
+
+ /* Make sure the target's struct layout cache doesn't return
+ * stale/invalid data.
+ */
+ LLVMInvalidateStructLayout(gallivm->target, texture_type);
+
+ LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, width,
+ target, texture_type,
+ DRAW_JIT_TEXTURE_WIDTH);
+ LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, height,
+ target, texture_type,
+ DRAW_JIT_TEXTURE_HEIGHT);
+ LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, depth,
+ target, texture_type,
+ DRAW_JIT_TEXTURE_DEPTH);
+ LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, last_level,
+ target, texture_type,
+ DRAW_JIT_TEXTURE_LAST_LEVEL);
+ LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, row_stride,
+ target, texture_type,
+ DRAW_JIT_TEXTURE_ROW_STRIDE);
+ LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, img_stride,
+ target, texture_type,
+ DRAW_JIT_TEXTURE_IMG_STRIDE);
+ LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, data,
+ target, texture_type,
+ DRAW_JIT_TEXTURE_DATA);
+ LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, min_lod,
+ target, texture_type,
+ DRAW_JIT_TEXTURE_MIN_LOD);
+ LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, max_lod,
+ target, texture_type,
+ DRAW_JIT_TEXTURE_MAX_LOD);
+ LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, lod_bias,
+ target, texture_type,
+ DRAW_JIT_TEXTURE_LOD_BIAS);
+ LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, border_color,
+ target, texture_type,
+ DRAW_JIT_TEXTURE_BORDER_COLOR);
+
+ LP_CHECK_STRUCT_SIZE(struct draw_jit_texture, target, texture_type);
+
+ return texture_type;
+}
- /* struct draw_jit_texture */
- {
- LLVMTypeRef elem_types[DRAW_JIT_TEXTURE_NUM_FIELDS];
-
- elem_types[DRAW_JIT_TEXTURE_WIDTH] = LLVMInt32Type();
- elem_types[DRAW_JIT_TEXTURE_HEIGHT] = LLVMInt32Type();
- elem_types[DRAW_JIT_TEXTURE_DEPTH] = LLVMInt32Type();
- elem_types[DRAW_JIT_TEXTURE_LAST_LEVEL] = LLVMInt32Type();
- elem_types[DRAW_JIT_TEXTURE_ROW_STRIDE] =
- LLVMArrayType(LLVMInt32Type(), PIPE_MAX_TEXTURE_LEVELS);
- elem_types[DRAW_JIT_TEXTURE_IMG_STRIDE] =
- LLVMArrayType(LLVMInt32Type(), PIPE_MAX_TEXTURE_LEVELS);
- elem_types[DRAW_JIT_TEXTURE_DATA] =
- LLVMArrayType(LLVMPointerType(LLVMInt8Type(), 0),
- PIPE_MAX_TEXTURE_LEVELS);
- elem_types[DRAW_JIT_TEXTURE_MIN_LOD] = LLVMFloatType();
- elem_types[DRAW_JIT_TEXTURE_MAX_LOD] = LLVMFloatType();
- elem_types[DRAW_JIT_TEXTURE_LOD_BIAS] = LLVMFloatType();
- elem_types[DRAW_JIT_TEXTURE_BORDER_COLOR] =
- LLVMArrayType(LLVMFloatType(), 4);
-
- texture_type = LLVMStructType(elem_types, Elements(elem_types), 0);
-
- LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, width,
- llvm->target, texture_type,
- DRAW_JIT_TEXTURE_WIDTH);
- LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, height,
- llvm->target, texture_type,
- DRAW_JIT_TEXTURE_HEIGHT);
- LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, depth,
- llvm->target, texture_type,
- DRAW_JIT_TEXTURE_DEPTH);
- LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, last_level,
- llvm->target, texture_type,
- DRAW_JIT_TEXTURE_LAST_LEVEL);
- LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, row_stride,
- llvm->target, texture_type,
- DRAW_JIT_TEXTURE_ROW_STRIDE);
- LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, img_stride,
- llvm->target, texture_type,
- DRAW_JIT_TEXTURE_IMG_STRIDE);
- LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, data,
- llvm->target, texture_type,
- DRAW_JIT_TEXTURE_DATA);
- LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, min_lod,
- llvm->target, texture_type,
- DRAW_JIT_TEXTURE_MIN_LOD);
- LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, max_lod,
- llvm->target, texture_type,
- DRAW_JIT_TEXTURE_MAX_LOD);
- LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, lod_bias,
- llvm->target, texture_type,
- DRAW_JIT_TEXTURE_LOD_BIAS);
- LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, border_color,
- llvm->target, texture_type,
- DRAW_JIT_TEXTURE_BORDER_COLOR);
- LP_CHECK_STRUCT_SIZE(struct draw_jit_texture,
- llvm->target, texture_type);
-
- LLVMAddTypeName(llvm->module, "texture", texture_type);
- }
+/**
+ * Create LLVM type for struct draw_jit_texture
+ */
+static LLVMTypeRef
+create_jit_context_type(struct gallivm_state *gallivm,
+ LLVMTypeRef texture_type)
+{
+ LLVMTargetDataRef target = gallivm->target;
+ LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context);
+ LLVMTypeRef elem_types[5];
+ LLVMTypeRef context_type;
+
+ elem_types[0] = LLVMPointerType(float_type, 0); /* vs_constants */
+ elem_types[1] = LLVMPointerType(float_type, 0); /* gs_constants */
+ elem_types[2] = LLVMPointerType(LLVMArrayType(LLVMArrayType(float_type, 4), 12), 0); /* planes */
+ elem_types[3] = LLVMPointerType(float_type, 0); /* viewport */
+ elem_types[4] = LLVMArrayType(texture_type,
+ PIPE_MAX_VERTEX_SAMPLERS); /* textures */
+
+ context_type = LLVMStructTypeInContext(gallivm->context, elem_types,
+ Elements(elem_types), 0);
+
+ LLVMInvalidateStructLayout(gallivm->target, context_type);
+
+ LP_CHECK_MEMBER_OFFSET(struct draw_jit_context, vs_constants,
+ target, context_type, 0);
+ LP_CHECK_MEMBER_OFFSET(struct draw_jit_context, gs_constants,
+ target, context_type, 1);
+ LP_CHECK_MEMBER_OFFSET(struct draw_jit_context, planes,
+ target, context_type, 2);
+ LP_CHECK_MEMBER_OFFSET(struct draw_jit_context, textures,
+ target, context_type,
+ DRAW_JIT_CTX_TEXTURES);
+ LP_CHECK_STRUCT_SIZE(struct draw_jit_context,
+ target, context_type);
+
+ return context_type;
+}
- /* struct draw_jit_context */
- {
- LLVMTypeRef elem_types[5];
- LLVMTypeRef context_type;
-
- elem_types[0] = LLVMPointerType(LLVMFloatType(), 0); /* vs_constants */
- elem_types[1] = LLVMPointerType(LLVMFloatType(), 0); /* gs_constants */
- elem_types[2] = LLVMPointerType(LLVMArrayType(LLVMArrayType(LLVMFloatType(), 4), 12), 0); /* planes */
- elem_types[3] = LLVMPointerType(LLVMFloatType(), 0); /* viewport */
- elem_types[4] = LLVMArrayType(texture_type,
- PIPE_MAX_VERTEX_SAMPLERS); /* textures */
-
- context_type = LLVMStructType(elem_types, Elements(elem_types), 0);
-
- LP_CHECK_MEMBER_OFFSET(struct draw_jit_context, vs_constants,
- llvm->target, context_type, 0);
- LP_CHECK_MEMBER_OFFSET(struct draw_jit_context, gs_constants,
- llvm->target, context_type, 1);
- LP_CHECK_MEMBER_OFFSET(struct draw_jit_context, planes,
- llvm->target, context_type, 2);
- LP_CHECK_MEMBER_OFFSET(struct draw_jit_context, textures,
- llvm->target, context_type,
- DRAW_JIT_CTX_TEXTURES);
- LP_CHECK_STRUCT_SIZE(struct draw_jit_context,
- llvm->target, context_type);
-
- LLVMAddTypeName(llvm->module, "draw_jit_context", context_type);
-
- llvm->context_ptr_type = LLVMPointerType(context_type, 0);
- }
- {
- LLVMTypeRef buffer_ptr = LLVMPointerType(LLVMIntType(8), 0);
- llvm->buffer_ptr_type = LLVMPointerType(buffer_ptr, 0);
- }
- /* struct pipe_vertex_buffer */
- {
- LLVMTypeRef elem_types[4];
- LLVMTypeRef vb_type;
- elem_types[0] = LLVMInt32Type();
- elem_types[1] = LLVMInt32Type();
- elem_types[2] = LLVMInt32Type();
- elem_types[3] = LLVMPointerType(LLVMOpaqueType(), 0); /* vs_constants */
+/**
+ * Create LLVM type for struct pipe_vertex_buffer
+ */
+static LLVMTypeRef
+create_jit_vertex_buffer_type(struct gallivm_state *gallivm)
+{
+ LLVMTargetDataRef target = gallivm->target;
+ LLVMTypeRef elem_types[4];
+ LLVMTypeRef vb_type;
- vb_type = LLVMStructType(elem_types, Elements(elem_types), 0);
+ elem_types[0] =
+ elem_types[1] =
+ elem_types[2] = LLVMInt32TypeInContext(gallivm->context);
+ elem_types[3] = LLVMPointerType(LLVMOpaqueTypeInContext(gallivm->context), 0); /* vs_constants */
- LP_CHECK_MEMBER_OFFSET(struct pipe_vertex_buffer, stride,
- llvm->target, vb_type, 0);
- LP_CHECK_MEMBER_OFFSET(struct pipe_vertex_buffer, buffer_offset,
- llvm->target, vb_type, 2);
- LP_CHECK_STRUCT_SIZE(struct pipe_vertex_buffer,
- llvm->target, vb_type);
+ vb_type = LLVMStructTypeInContext(gallivm->context, elem_types,
+ Elements(elem_types), 0);
- LLVMAddTypeName(llvm->module, "pipe_vertex_buffer", vb_type);
+ LLVMInvalidateStructLayout(gallivm->target, vb_type);
- llvm->vb_ptr_type = LLVMPointerType(vb_type, 0);
- }
+ LP_CHECK_MEMBER_OFFSET(struct pipe_vertex_buffer, stride,
+ target, vb_type, 0);
+ LP_CHECK_MEMBER_OFFSET(struct pipe_vertex_buffer, buffer_offset,
+ target, vb_type, 2);
+
+ LP_CHECK_STRUCT_SIZE(struct pipe_vertex_buffer, target, vb_type);
+
+ return vb_type;
}
+
+/**
+ * Create LLVM type for struct vertex_header;
+ */
static LLVMTypeRef
-create_vertex_header(struct draw_llvm *llvm, int data_elems)
+create_jit_vertex_header(struct gallivm_state *gallivm, int data_elems)
{
- /* struct vertex_header */
+ LLVMTargetDataRef target = gallivm->target;
LLVMTypeRef elem_types[3];
LLVMTypeRef vertex_header;
char struct_name[24];
util_snprintf(struct_name, 23, "vertex_header%d", data_elems);
- elem_types[0] = LLVMIntType(32);
- elem_types[1] = LLVMArrayType(LLVMFloatType(), 4);
+ elem_types[0] = LLVMIntTypeInContext(gallivm->context, 32);
+ elem_types[1] = LLVMArrayType(LLVMFloatTypeInContext(gallivm->context), 4);
elem_types[2] = LLVMArrayType(elem_types[1], data_elems);
- vertex_header = LLVMStructType(elem_types, Elements(elem_types), 0);
+ vertex_header = LLVMStructTypeInContext(gallivm->context, elem_types,
+ Elements(elem_types), 0);
+
+ LLVMInvalidateStructLayout(gallivm->target, vertex_header);
/* these are bit-fields and we can't take address of them
LP_CHECK_MEMBER_OFFSET(struct vertex_header, clipmask,
- llvm->target, vertex_header,
+ target, vertex_header,
DRAW_JIT_VERTEX_CLIPMASK);
LP_CHECK_MEMBER_OFFSET(struct vertex_header, edgeflag,
- llvm->target, vertex_header,
+ target, vertex_header,
DRAW_JIT_VERTEX_EDGEFLAG);
LP_CHECK_MEMBER_OFFSET(struct vertex_header, pad,
- llvm->target, vertex_header,
+ target, vertex_header,
DRAW_JIT_VERTEX_PAD);
LP_CHECK_MEMBER_OFFSET(struct vertex_header, vertex_id,
- llvm->target, vertex_header,
+ target, vertex_header,
DRAW_JIT_VERTEX_VERTEX_ID);
*/
LP_CHECK_MEMBER_OFFSET(struct vertex_header, clip,
- llvm->target, vertex_header,
+ target, vertex_header,
DRAW_JIT_VERTEX_CLIP);
LP_CHECK_MEMBER_OFFSET(struct vertex_header, data,
- llvm->target, vertex_header,
+ target, vertex_header,
DRAW_JIT_VERTEX_DATA);
- LLVMAddTypeName(llvm->module, struct_name, vertex_header);
+ LLVMAddTypeName(gallivm->module, struct_name, vertex_header);
- return LLVMPointerType(vertex_header, 0);
+ return vertex_header;
}
-struct draw_llvm *
-draw_llvm_create(struct draw_context *draw)
+
+/**
+ * Create LLVM types for various structures.
+ */
+static void
+create_jit_types(struct draw_llvm *llvm)
{
- struct draw_llvm *llvm;
+ struct gallivm_state *gallivm = llvm->gallivm;
+ LLVMTypeRef texture_type, context_type, buffer_type, vb_type;
- llvm = CALLOC_STRUCT( draw_llvm );
- if (!llvm)
- return NULL;
+ texture_type = create_jit_texture_type(gallivm);
+ LLVMAddTypeName(gallivm->module, "texture", texture_type);
- llvm->draw = draw;
- llvm->engine = draw->engine;
+ context_type = create_jit_context_type(gallivm, texture_type);
+ LLVMAddTypeName(gallivm->module, "draw_jit_context", context_type);
+ llvm->context_ptr_type = LLVMPointerType(context_type, 0);
- debug_assert(llvm->engine);
+ buffer_type = LLVMPointerType(LLVMIntTypeInContext(gallivm->context, 8), 0);
+ LLVMAddTypeName(gallivm->module, "buffer", buffer_type);
+ llvm->buffer_ptr_type = LLVMPointerType(buffer_type, 0);
- llvm->module = LLVMModuleCreateWithName("draw_llvm");
- llvm->provider = LLVMCreateModuleProviderForExistingModule(llvm->module);
+ vb_type = create_jit_vertex_buffer_type(gallivm);
+ LLVMAddTypeName(gallivm->module, "pipe_vertex_buffer", vb_type);
+ llvm->vb_ptr_type = LLVMPointerType(vb_type, 0);
+}
- LLVMAddModuleProvider(llvm->engine, llvm->provider);
- llvm->target = LLVMGetExecutionEngineTargetData(llvm->engine);
+static LLVMTypeRef
+get_context_ptr_type(struct draw_llvm *llvm)
+{
+ if (!llvm->context_ptr_type)
+ create_jit_types(llvm);
+ return llvm->context_ptr_type;
+}
- llvm->pass = LLVMCreateFunctionPassManager(llvm->provider);
- LLVMAddTargetData(llvm->target, llvm->pass);
- if ((gallivm_debug & GALLIVM_DEBUG_NO_OPT) == 0) {
- /* These are the passes currently listed in llvm-c/Transforms/Scalar.h,
- * but there are more on SVN. */
- /* TODO: Add more passes */
+static LLVMTypeRef
+get_buffer_ptr_type(struct draw_llvm *llvm)
+{
+ if (!llvm->buffer_ptr_type)
+ create_jit_types(llvm);
+ return llvm->buffer_ptr_type;
+}
- LLVMAddCFGSimplificationPass(llvm->pass);
- if (HAVE_LLVM >= 0x207 && sizeof(void*) == 4) {
- /* For LLVM >= 2.7 and 32-bit build, use this order of passes to
- * avoid generating bad code.
- * Test with piglit glsl-vs-sqrt-zero test.
- */
- LLVMAddConstantPropagationPass(llvm->pass);
- LLVMAddPromoteMemoryToRegisterPass(llvm->pass);
- }
- else {
- LLVMAddPromoteMemoryToRegisterPass(llvm->pass);
- LLVMAddConstantPropagationPass(llvm->pass);
- }
+static LLVMTypeRef
+get_vb_ptr_type(struct draw_llvm *llvm)
+{
+ if (!llvm->vb_ptr_type)
+ create_jit_types(llvm);
+ return llvm->vb_ptr_type;
+}
- LLVMAddInstructionCombiningPass(llvm->pass);
- LLVMAddGVNPass(llvm->pass);
- } else {
- /* We need at least this pass to prevent the backends to fail in
- * unexpected ways.
- */
- LLVMAddPromoteMemoryToRegisterPass(llvm->pass);
- }
+static LLVMTypeRef
+get_vertex_header_ptr_type(struct draw_llvm *llvm)
+{
+ if (!llvm->vertex_header_ptr_type)
+ create_jit_types(llvm);
+ return llvm->vertex_header_ptr_type;
+}
- init_globals(llvm);
+
+/**
+ * Create per-context LLVM info.
+ */
+struct draw_llvm *
+draw_llvm_create(struct draw_context *draw, struct gallivm_state *gallivm)
+{
+ struct draw_llvm *llvm;
+
+ llvm = CALLOC_STRUCT( draw_llvm );
+ if (!llvm)
+ return NULL;
+
+ lp_build_init();
+
+ llvm->draw = draw;
+ llvm->gallivm = gallivm;
if (gallivm_debug & GALLIVM_DEBUG_IR) {
- LLVMDumpModule(llvm->module);
+ LLVMDumpModule(llvm->gallivm->module);
}
llvm->nr_variants = 0;
make_empty_list(&llvm->vs_variants_list);
+ gallivm_register_garbage_collector_callback(
+ draw_llvm_garbage_collect_callback, llvm);
+
return llvm;
}
+
+/**
+ * Free per-context LLVM info.
+ */
void
draw_llvm_destroy(struct draw_llvm *llvm)
{
- LLVMDisposePassManager(llvm->pass);
+ gallivm_remove_garbage_collector_callback(
+ draw_llvm_garbage_collect_callback, llvm);
+ /* XXX free other draw_llvm data? */
FREE(llvm);
}
+
+/**
+ * Create LLVM-generated code for a vertex shader.
+ */
struct draw_llvm_variant *
draw_llvm_create_variant(struct draw_llvm *llvm,
unsigned num_inputs,
@@ -310,6 +404,7 @@ draw_llvm_create_variant(struct draw_llvm *llvm,
struct draw_llvm_variant *variant;
struct llvm_vertex_shader *shader =
llvm_vertex_shader(llvm->draw->vs.vertex_shader);
+ LLVMTypeRef vertex_header;
variant = MALLOC(sizeof *variant +
shader->variant_key_size -
@@ -321,7 +416,9 @@ draw_llvm_create_variant(struct draw_llvm *llvm,
memcpy(&variant->key, key, shader->variant_key_size);
- llvm->vertex_header_ptr_type = create_vertex_header(llvm, num_inputs);
+ vertex_header = create_jit_vertex_header(llvm->gallivm, num_inputs);
+
+ llvm->vertex_header_ptr_type = LLVMPointerType(vertex_header, 0);
draw_llvm_generate(llvm, variant);
draw_llvm_generate_elts(llvm, variant);
@@ -345,7 +442,7 @@ generate_vs(struct draw_llvm *llvm,
{
const struct tgsi_token *tokens = llvm->draw->vs.vertex_shader->state.tokens;
struct lp_type vs_type;
- LLVMValueRef consts_ptr = draw_jit_context_vs_constants(builder, context_ptr);
+ LLVMValueRef consts_ptr = draw_jit_context_vs_constants(llvm->gallivm, context_ptr);
struct lp_build_sampler_soa *sampler = 0;
memset(&vs_type, 0, sizeof vs_type);
@@ -366,7 +463,7 @@ generate_vs(struct draw_llvm *llvm,
llvm->draw->num_samplers)
sampler = draw_sampler;
- lp_build_tgsi_soa(builder,
+ lp_build_tgsi_soa(llvm->gallivm,
tokens,
vs_type,
NULL /*struct lp_build_mask_context *mask*/,
@@ -384,20 +481,20 @@ static void print_vectorf(LLVMBuilderRef builder,
{
LLVMValueRef val[4];
val[0] = LLVMBuildExtractElement(builder, vec,
- LLVMConstInt(LLVMInt32Type(), 0, 0), "");
+ lp_build_const_int32(gallivm, 0), "");
val[1] = LLVMBuildExtractElement(builder, vec,
- LLVMConstInt(LLVMInt32Type(), 1, 0), "");
+ lp_build_const_int32(gallivm, 1), "");
val[2] = LLVMBuildExtractElement(builder, vec,
- LLVMConstInt(LLVMInt32Type(), 2, 0), "");
+ lp_build_const_int32(gallivm, 2), "");
val[3] = LLVMBuildExtractElement(builder, vec,
- LLVMConstInt(LLVMInt32Type(), 3, 0), "");
+ lp_build_const_int32(gallivm, 3), "");
lp_build_printf(builder, "vector = [%f, %f, %f, %f]\n",
val[0], val[1], val[2], val[3]);
}
#endif
static void
-generate_fetch(LLVMBuilderRef builder,
+generate_fetch(struct gallivm_state *gallivm,
LLVMValueRef vbuffers_ptr,
LLVMValueRef *res,
struct pipe_vertex_element *velem,
@@ -405,19 +502,22 @@ generate_fetch(LLVMBuilderRef builder,
LLVMValueRef index,
LLVMValueRef instance_id)
{
- LLVMValueRef indices = LLVMConstInt(LLVMInt64Type(), velem->vertex_buffer_index, 0);
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMValueRef indices =
+ LLVMConstInt(LLVMInt64TypeInContext(gallivm->context),
+ velem->vertex_buffer_index, 0);
LLVMValueRef vbuffer_ptr = LLVMBuildGEP(builder, vbuffers_ptr,
&indices, 1, "");
- LLVMValueRef vb_stride = draw_jit_vbuffer_stride(builder, vbuf);
- LLVMValueRef vb_max_index = draw_jit_vbuffer_max_index(builder, vbuf);
- LLVMValueRef vb_buffer_offset = draw_jit_vbuffer_offset(builder, vbuf);
+ LLVMValueRef vb_stride = draw_jit_vbuffer_stride(gallivm, vbuf);
+ LLVMValueRef vb_max_index = draw_jit_vbuffer_max_index(gallivm, vbuf);
+ LLVMValueRef vb_buffer_offset = draw_jit_vbuffer_offset(gallivm, vbuf);
LLVMValueRef cond;
LLVMValueRef stride;
if (velem->instance_divisor) {
/* array index = instance_id / instance_divisor */
index = LLVMBuildUDiv(builder, instance_id,
- LLVMConstInt(LLVMInt32Type(), velem->instance_divisor, 0),
+ lp_build_const_int32(gallivm, velem->instance_divisor),
"instance_divisor");
}
@@ -433,23 +533,24 @@ generate_fetch(LLVMBuilderRef builder,
vb_buffer_offset,
"");
stride = LLVMBuildAdd(builder, stride,
- LLVMConstInt(LLVMInt32Type(), velem->src_offset, 0),
+ lp_build_const_int32(gallivm, velem->src_offset),
"");
/*lp_build_printf(builder, "vbuf index = %d, stride is %d\n", indices, stride);*/
vbuffer_ptr = LLVMBuildGEP(builder, vbuffer_ptr, &stride, 1, "");
- *res = draw_llvm_translate_from(builder, vbuffer_ptr, velem->src_format);
+ *res = draw_llvm_translate_from(gallivm, vbuffer_ptr, velem->src_format);
}
static LLVMValueRef
-aos_to_soa(LLVMBuilderRef builder,
+aos_to_soa(struct gallivm_state *gallivm,
LLVMValueRef val0,
LLVMValueRef val1,
LLVMValueRef val2,
LLVMValueRef val3,
LLVMValueRef channel)
{
+ LLVMBuilderRef builder = gallivm->builder;
LLVMValueRef ex, res;
ex = LLVMBuildExtractElement(builder, val0,
@@ -457,38 +558,39 @@ aos_to_soa(LLVMBuilderRef builder,
res = LLVMBuildInsertElement(builder,
LLVMConstNull(LLVMTypeOf(val0)),
ex,
- LLVMConstInt(LLVMInt32Type(), 0, 0),
+ lp_build_const_int32(gallivm, 0),
"");
ex = LLVMBuildExtractElement(builder, val1,
channel, "");
res = LLVMBuildInsertElement(builder,
res, ex,
- LLVMConstInt(LLVMInt32Type(), 1, 0),
+ lp_build_const_int32(gallivm, 1),
"");
ex = LLVMBuildExtractElement(builder, val2,
channel, "");
res = LLVMBuildInsertElement(builder,
res, ex,
- LLVMConstInt(LLVMInt32Type(), 2, 0),
+ lp_build_const_int32(gallivm, 2),
"");
ex = LLVMBuildExtractElement(builder, val3,
channel, "");
res = LLVMBuildInsertElement(builder,
res, ex,
- LLVMConstInt(LLVMInt32Type(), 3, 0),
+ lp_build_const_int32(gallivm, 3),
"");
return res;
}
static void
-soa_to_aos(LLVMBuilderRef builder,
+soa_to_aos(struct gallivm_state *gallivm,
LLVMValueRef soa[NUM_CHANNELS],
LLVMValueRef aos[NUM_CHANNELS])
{
+ LLVMBuilderRef builder = gallivm->builder;
LLVMValueRef comp;
int i = 0;
@@ -498,29 +600,29 @@ soa_to_aos(LLVMBuilderRef builder,
aos[1] = aos[2] = aos[3] = aos[0];
for (i = 0; i < NUM_CHANNELS; ++i) {
- LLVMValueRef channel = LLVMConstInt(LLVMInt32Type(), i, 0);
+ LLVMValueRef channel = lp_build_const_int32(gallivm, i);
comp = LLVMBuildExtractElement(builder, soa[i],
- LLVMConstInt(LLVMInt32Type(), 0, 0), "");
+ lp_build_const_int32(gallivm, 0), "");
aos[0] = LLVMBuildInsertElement(builder, aos[0], comp, channel, "");
comp = LLVMBuildExtractElement(builder, soa[i],
- LLVMConstInt(LLVMInt32Type(), 1, 0), "");
+ lp_build_const_int32(gallivm, 1), "");
aos[1] = LLVMBuildInsertElement(builder, aos[1], comp, channel, "");
comp = LLVMBuildExtractElement(builder, soa[i],
- LLVMConstInt(LLVMInt32Type(), 2, 0), "");
+ lp_build_const_int32(gallivm, 2), "");
aos[2] = LLVMBuildInsertElement(builder, aos[2], comp, channel, "");
comp = LLVMBuildExtractElement(builder, soa[i],
- LLVMConstInt(LLVMInt32Type(), 3, 0), "");
+ lp_build_const_int32(gallivm, 3), "");
aos[3] = LLVMBuildInsertElement(builder, aos[3], comp, channel, "");
}
}
static void
-convert_to_soa(LLVMBuilderRef builder,
+convert_to_soa(struct gallivm_state *gallivm,
LLVMValueRef (*aos)[NUM_CHANNELS],
LLVMValueRef (*soa)[NUM_CHANNELS],
int num_attribs)
@@ -535,36 +637,37 @@ convert_to_soa(LLVMBuilderRef builder,
LLVMValueRef val2 = aos[i][2];
LLVMValueRef val3 = aos[i][3];
- soa[i][0] = aos_to_soa(builder, val0, val1, val2, val3,
- LLVMConstInt(LLVMInt32Type(), 0, 0));
- soa[i][1] = aos_to_soa(builder, val0, val1, val2, val3,
- LLVMConstInt(LLVMInt32Type(), 1, 0));
- soa[i][2] = aos_to_soa(builder, val0, val1, val2, val3,
- LLVMConstInt(LLVMInt32Type(), 2, 0));
- soa[i][3] = aos_to_soa(builder, val0, val1, val2, val3,
- LLVMConstInt(LLVMInt32Type(), 3, 0));
+ soa[i][0] = aos_to_soa(gallivm, val0, val1, val2, val3,
+ lp_build_const_int32(gallivm, 0));
+ soa[i][1] = aos_to_soa(gallivm, val0, val1, val2, val3,
+ lp_build_const_int32(gallivm, 1));
+ soa[i][2] = aos_to_soa(gallivm, val0, val1, val2, val3,
+ lp_build_const_int32(gallivm, 2));
+ soa[i][3] = aos_to_soa(gallivm, val0, val1, val2, val3,
+ lp_build_const_int32(gallivm, 3));
}
}
static void
-store_aos(LLVMBuilderRef builder,
+store_aos(struct gallivm_state *gallivm,
LLVMValueRef io_ptr,
LLVMValueRef index,
LLVMValueRef value,
LLVMValueRef clipmask)
{
- LLVMValueRef id_ptr = draw_jit_header_id(builder, io_ptr);
- LLVMValueRef data_ptr = draw_jit_header_data(builder, io_ptr);
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMValueRef id_ptr = draw_jit_header_id(gallivm, io_ptr);
+ LLVMValueRef data_ptr = draw_jit_header_data(gallivm, io_ptr);
LLVMValueRef indices[3];
LLVMValueRef val, shift;
- indices[0] = LLVMConstInt(LLVMInt32Type(), 0, 0);
+ indices[0] = lp_build_const_int32(gallivm, 0);
indices[1] = index;
- indices[2] = LLVMConstInt(LLVMInt32Type(), 0, 0);
+ indices[2] = lp_build_const_int32(gallivm, 0);
/* initialize vertex id:16 = 0xffff, pad:3 = 0, edgeflag:1 = 1 */
- val = LLVMConstInt(LLVMInt32Type(), 0xffff1, 0);
- shift = LLVMConstInt(LLVMInt32Type(), 12, 0);
+ val = lp_build_const_int32(gallivm, 0xffff1);
+ shift = lp_build_const_int32(gallivm, 12);
val = LLVMBuildShl(builder, val, shift, "");
/* add clipmask:12 */
val = LLVMBuildOr(builder, val, clipmask, "");
@@ -580,7 +683,7 @@ store_aos(LLVMBuilderRef builder,
/*lp_build_printf(builder, " ---- %p storing at %d (%p) ", io_ptr, index, data_ptr);
print_vectorf(builder, value);*/
data_ptr = LLVMBuildBitCast(builder, data_ptr,
- LLVMPointerType(LLVMArrayType(LLVMVectorType(LLVMFloatType(), 4), 0), 0),
+ LLVMPointerType(LLVMArrayType(LLVMVectorType(LLVMFloatTypeInContext(gallivm->context), 4), 0), 0),
"datavec");
data_ptr = LLVMBuildGEP(builder, data_ptr, indices, 2, "");
@@ -592,10 +695,10 @@ store_aos(LLVMBuilderRef builder,
LLVMValueRef gep0, gep1, gep2, gep3;
data_ptr = LLVMBuildGEP(builder, data_ptr, indices, 3, "");
- idx0 = LLVMConstInt(LLVMInt32Type(), 0, 0);
- idx1 = LLVMConstInt(LLVMInt32Type(), 1, 0);
- idx2 = LLVMConstInt(LLVMInt32Type(), 2, 0);
- idx3 = LLVMConstInt(LLVMInt32Type(), 3, 0);
+ idx0 = lp_build_const_int32(gallivm, 0);
+ idx1 = lp_build_const_int32(gallivm, 1);
+ idx2 = lp_build_const_int32(gallivm, 2);
+ idx3 = lp_build_const_int32(gallivm, 3);
x = LLVMBuildExtractElement(builder, value,
idx0, "");
@@ -622,18 +725,19 @@ store_aos(LLVMBuilderRef builder,
}
static void
-store_aos_array(LLVMBuilderRef builder,
+store_aos_array(struct gallivm_state *gallivm,
LLVMValueRef io_ptr,
LLVMValueRef aos[NUM_CHANNELS],
int attrib,
int num_outputs,
LLVMValueRef clipmask)
{
- LLVMValueRef attr_index = LLVMConstInt(LLVMInt32Type(), attrib, 0);
- LLVMValueRef ind0 = LLVMConstInt(LLVMInt32Type(), 0, 0);
- LLVMValueRef ind1 = LLVMConstInt(LLVMInt32Type(), 1, 0);
- LLVMValueRef ind2 = LLVMConstInt(LLVMInt32Type(), 2, 0);
- LLVMValueRef ind3 = LLVMConstInt(LLVMInt32Type(), 3, 0);
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMValueRef attr_index = lp_build_const_int32(gallivm, attrib);
+ LLVMValueRef ind0 = lp_build_const_int32(gallivm, 0);
+ LLVMValueRef ind1 = lp_build_const_int32(gallivm, 1);
+ LLVMValueRef ind2 = lp_build_const_int32(gallivm, 2);
+ LLVMValueRef ind3 = lp_build_const_int32(gallivm, 3);
LLVMValueRef io0_ptr, io1_ptr, io2_ptr, io3_ptr;
LLVMValueRef clipmask0, clipmask1, clipmask2, clipmask3;
@@ -662,20 +766,21 @@ store_aos_array(LLVMBuilderRef builder,
io_ptr, ind0, ind1, ind2, ind3, clipmask0, clipmask1, clipmask2, clipmask3);
#endif
/* store for each of the 4 vertices */
- store_aos(builder, io0_ptr, attr_index, aos[0], clipmask0);
- store_aos(builder, io1_ptr, attr_index, aos[1], clipmask1);
- store_aos(builder, io2_ptr, attr_index, aos[2], clipmask2);
- store_aos(builder, io3_ptr, attr_index, aos[3], clipmask3);
+ store_aos(gallivm, io0_ptr, attr_index, aos[0], clipmask0);
+ store_aos(gallivm, io1_ptr, attr_index, aos[1], clipmask1);
+ store_aos(gallivm, io2_ptr, attr_index, aos[2], clipmask2);
+ store_aos(gallivm, io3_ptr, attr_index, aos[3], clipmask3);
}
static void
-convert_to_aos(LLVMBuilderRef builder,
+convert_to_aos(struct gallivm_state *gallivm,
LLVMValueRef io,
LLVMValueRef (*outputs)[NUM_CHANNELS],
LLVMValueRef clipmask,
int num_outputs,
int max_vertices)
{
+ LLVMBuilderRef builder = gallivm->builder;
unsigned chan, attrib;
#if DEBUG_STORE
@@ -696,8 +801,8 @@ convert_to_aos(LLVMBuilderRef builder,
} else
soa[chan] = 0;
}
- soa_to_aos(builder, soa, aos);
- store_aos_array(builder,
+ soa_to_aos(gallivm, soa, aos);
+ store_aos_array(gallivm,
io,
aos,
attrib,
@@ -715,10 +820,11 @@ convert_to_aos(LLVMBuilderRef builder,
* rather than extracting each element one by one.
*/
static void
-store_clip(LLVMBuilderRef builder,
+store_clip(struct gallivm_state *gallivm,
LLVMValueRef io_ptr,
LLVMValueRef (*outputs)[NUM_CHANNELS])
{
+ LLVMBuilderRef builder = gallivm->builder;
LLVMValueRef out[4];
LLVMValueRef indices[2];
LLVMValueRef io0_ptr, io1_ptr, io2_ptr, io3_ptr;
@@ -727,13 +833,13 @@ store_clip(LLVMBuilderRef builder,
LLVMValueRef out0elem, out1elem, out2elem, out3elem;
int i;
- LLVMValueRef ind0 = LLVMConstInt(LLVMInt32Type(), 0, 0);
- LLVMValueRef ind1 = LLVMConstInt(LLVMInt32Type(), 1, 0);
- LLVMValueRef ind2 = LLVMConstInt(LLVMInt32Type(), 2, 0);
- LLVMValueRef ind3 = LLVMConstInt(LLVMInt32Type(), 3, 0);
+ LLVMValueRef ind0 = lp_build_const_int32(gallivm, 0);
+ LLVMValueRef ind1 = lp_build_const_int32(gallivm, 1);
+ LLVMValueRef ind2 = lp_build_const_int32(gallivm, 2);
+ LLVMValueRef ind3 = lp_build_const_int32(gallivm, 3);
- indices[0] = LLVMConstInt(LLVMInt32Type(), 0, 0);
- indices[1] = LLVMConstInt(LLVMInt32Type(), 0, 0);
+ indices[0] =
+ indices[1] = lp_build_const_int32(gallivm, 0);
out[0] = LLVMBuildLoad(builder, outputs[0][0], ""); /*x0 x1 x2 x3*/
out[1] = LLVMBuildLoad(builder, outputs[0][1], ""); /*y0 y1 y2 y3*/
@@ -745,29 +851,21 @@ store_clip(LLVMBuilderRef builder,
io2_ptr = LLVMBuildGEP(builder, io_ptr, &ind2, 1, "");
io3_ptr = LLVMBuildGEP(builder, io_ptr, &ind3, 1, "");
- clip_ptr0 = draw_jit_header_clip(builder, io0_ptr);
- clip_ptr1 = draw_jit_header_clip(builder, io1_ptr);
- clip_ptr2 = draw_jit_header_clip(builder, io2_ptr);
- clip_ptr3 = draw_jit_header_clip(builder, io3_ptr);
+ clip_ptr0 = draw_jit_header_clip(gallivm, io0_ptr);
+ clip_ptr1 = draw_jit_header_clip(gallivm, io1_ptr);
+ clip_ptr2 = draw_jit_header_clip(gallivm, io2_ptr);
+ clip_ptr3 = draw_jit_header_clip(gallivm, io3_ptr);
for (i = 0; i<4; i++){
- clip0_ptr = LLVMBuildGEP(builder, clip_ptr0,
- indices, 2, ""); //x0
- clip1_ptr = LLVMBuildGEP(builder, clip_ptr1,
- indices, 2, ""); //x1
- clip2_ptr = LLVMBuildGEP(builder, clip_ptr2,
- indices, 2, ""); //x2
- clip3_ptr = LLVMBuildGEP(builder, clip_ptr3,
- indices, 2, ""); //x3
-
- out0elem = LLVMBuildExtractElement(builder, out[i],
- ind0, ""); //x0
- out1elem = LLVMBuildExtractElement(builder, out[i],
- ind1, ""); //x1
- out2elem = LLVMBuildExtractElement(builder, out[i],
- ind2, ""); //x2
- out3elem = LLVMBuildExtractElement(builder, out[i],
- ind3, ""); //x3
+ clip0_ptr = LLVMBuildGEP(builder, clip_ptr0, indices, 2, ""); /* x0 */
+ clip1_ptr = LLVMBuildGEP(builder, clip_ptr1, indices, 2, ""); /* x1 */
+ clip2_ptr = LLVMBuildGEP(builder, clip_ptr2, indices, 2, ""); /* x2 */
+ clip3_ptr = LLVMBuildGEP(builder, clip_ptr3, indices, 2, ""); /* x3 */
+
+ out0elem = LLVMBuildExtractElement(builder, out[i], ind0, ""); /* x0 */
+ out1elem = LLVMBuildExtractElement(builder, out[i], ind1, ""); /* x1 */
+ out2elem = LLVMBuildExtractElement(builder, out[i], ind2, ""); /* x2 */
+ out3elem = LLVMBuildExtractElement(builder, out[i], ind3, ""); /* x3 */
LLVMBuildStore(builder, out0elem, clip0_ptr);
LLVMBuildStore(builder, out1elem, clip1_ptr);
@@ -781,16 +879,19 @@ store_clip(LLVMBuilderRef builder,
/* Equivalent of _mm_set1_ps(a)
*/
-static LLVMValueRef vec4f_from_scalar(LLVMBuilderRef bld,
- LLVMValueRef a,
- const char *name)
+static LLVMValueRef
+vec4f_from_scalar(struct gallivm_state *gallivm,
+ LLVMValueRef a,
+ const char *name)
{
- LLVMValueRef res = LLVMGetUndef(LLVMVectorType(LLVMFloatType(), 4));
+ LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context);
+ LLVMValueRef res = LLVMGetUndef(LLVMVectorType(float_type, 4));
int i;
for(i = 0; i < 4; ++i) {
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0);
- res = LLVMBuildInsertElement(bld, res, a, index, i == 3 ? name : "");
+ LLVMValueRef index = lp_build_const_int32(gallivm, i);
+ res = LLVMBuildInsertElement(gallivm->builder, res, a,
+ index, i == 3 ? name : "");
}
return res;
@@ -806,10 +907,11 @@ generate_viewport(struct draw_llvm *llvm,
LLVMValueRef context_ptr)
{
int i;
+ struct gallivm_state *gallivm = llvm->gallivm;
struct lp_type f32_type = lp_type_float_vec(32);
LLVMValueRef out3 = LLVMBuildLoad(builder, outputs[0][3], ""); /*w0 w1 w2 w3*/
- LLVMValueRef const1 = lp_build_const_vec(f32_type, 1.0); /*1.0 1.0 1.0 1.0*/
- LLVMValueRef vp_ptr = draw_jit_context_viewport(builder, context_ptr);
+ LLVMValueRef const1 = lp_build_const_vec(gallivm, f32_type, 1.0); /*1.0 1.0 1.0 1.0*/
+ LLVMValueRef vp_ptr = draw_jit_context_viewport(gallivm, context_ptr);
/* for 1/w convention*/
out3 = LLVMBuildFDiv(builder, const1, out3, "");
@@ -824,14 +926,14 @@ generate_viewport(struct draw_llvm *llvm,
LLVMValueRef trans_i;
LLVMValueRef index;
- index = LLVMConstInt(LLVMInt32Type(), i, 0);
+ index = lp_build_const_int32(gallivm, i);
scale_i = LLVMBuildGEP(builder, vp_ptr, &index, 1, "");
- index = LLVMConstInt(LLVMInt32Type(), i+4, 0);
+ index = lp_build_const_int32(gallivm, i+4);
trans_i = LLVMBuildGEP(builder, vp_ptr, &index, 1, "");
- scale = vec4f_from_scalar(builder, LLVMBuildLoad(builder, scale_i, ""), "scale");
- trans = vec4f_from_scalar(builder, LLVMBuildLoad(builder, trans_i, ""), "trans");
+ scale = vec4f_from_scalar(gallivm, LLVMBuildLoad(builder, scale_i, ""), "scale");
+ trans = vec4f_from_scalar(gallivm, LLVMBuildLoad(builder, trans_i, ""), "trans");
/* divide by w */
out = LLVMBuildFMul(builder, out, out3, "");
@@ -851,7 +953,7 @@ generate_viewport(struct draw_llvm *llvm,
* Returns clipmask as 4xi32 bitmask for the 4 vertices
*/
static LLVMValueRef
-generate_clipmask(LLVMBuilderRef builder,
+generate_clipmask(struct gallivm_state *gallivm,
LLVMValueRef (*outputs)[NUM_CHANNELS],
boolean clip_xy,
boolean clip_z,
@@ -860,6 +962,7 @@ generate_clipmask(LLVMBuilderRef builder,
unsigned nr,
LLVMValueRef context_ptr)
{
+ LLVMBuilderRef builder = gallivm->builder;
LLVMValueRef mask; /* stores the <4xi32> clipmasks */
LLVMValueRef test, temp;
LLVMValueRef zero, shift;
@@ -870,10 +973,10 @@ generate_clipmask(LLVMBuilderRef builder,
struct lp_type f32_type = lp_type_float_vec(32);
- mask = lp_build_const_int_vec(lp_type_int_vec(32), 0);
- temp = lp_build_const_int_vec(lp_type_int_vec(32), 0);
- zero = lp_build_const_vec(f32_type, 0); /* 0.0f 0.0f 0.0f 0.0f */
- shift = lp_build_const_int_vec(lp_type_int_vec(32), 1); /* 1 1 1 1 */
+ mask = lp_build_const_int_vec(gallivm, lp_type_int_vec(32), 0);
+ temp = lp_build_const_int_vec(gallivm, lp_type_int_vec(32), 0);
+ zero = lp_build_const_vec(gallivm, f32_type, 0); /* 0.0f 0.0f 0.0f 0.0f */
+ shift = lp_build_const_int_vec(gallivm, lp_type_int_vec(32), 1); /* 1 1 1 1 */
/* Assuming position stored at output[0] */
pos_x = LLVMBuildLoad(builder, outputs[0][0], ""); /*x0 x1 x2 x3*/
@@ -884,92 +987,92 @@ generate_clipmask(LLVMBuilderRef builder,
/* Cliptest, for hardwired planes */
if (clip_xy){
/* plane 1 */
- test = lp_build_compare(builder, f32_type, PIPE_FUNC_GREATER, pos_x , pos_w);
+ test = lp_build_compare(gallivm, f32_type, PIPE_FUNC_GREATER, pos_x , pos_w);
temp = shift;
test = LLVMBuildAnd(builder, test, temp, "");
mask = test;
/* plane 2 */
test = LLVMBuildFAdd(builder, pos_x, pos_w, "");
- test = lp_build_compare(builder, f32_type, PIPE_FUNC_GREATER, zero, test);
+ test = lp_build_compare(gallivm, f32_type, PIPE_FUNC_GREATER, zero, test);
temp = LLVMBuildShl(builder, temp, shift, "");
test = LLVMBuildAnd(builder, test, temp, "");
mask = LLVMBuildOr(builder, mask, test, "");
/* plane 3 */
- test = lp_build_compare(builder, f32_type, PIPE_FUNC_GREATER, pos_y, pos_w);
+ test = lp_build_compare(gallivm, f32_type, PIPE_FUNC_GREATER, pos_y, pos_w);
temp = LLVMBuildShl(builder, temp, shift, "");
test = LLVMBuildAnd(builder, test, temp, "");
mask = LLVMBuildOr(builder, mask, test, "");
/* plane 4 */
test = LLVMBuildFAdd(builder, pos_y, pos_w, "");
- test = lp_build_compare(builder, f32_type, PIPE_FUNC_GREATER, zero, test);
+ test = lp_build_compare(gallivm, f32_type, PIPE_FUNC_GREATER, zero, test);
temp = LLVMBuildShl(builder, temp, shift, "");
test = LLVMBuildAnd(builder, test, temp, "");
mask = LLVMBuildOr(builder, mask, test, "");
}
if (clip_z){
- temp = lp_build_const_int_vec(lp_type_int_vec(32), 16);
+ temp = lp_build_const_int_vec(gallivm, lp_type_int_vec(32), 16);
if (clip_halfz){
/* plane 5 */
- test = lp_build_compare(builder, f32_type, PIPE_FUNC_GREATER, zero, pos_z);
+ test = lp_build_compare(gallivm, f32_type, PIPE_FUNC_GREATER, zero, pos_z);
test = LLVMBuildAnd(builder, test, temp, "");
mask = LLVMBuildOr(builder, mask, test, "");
}
else{
/* plane 5 */
test = LLVMBuildFAdd(builder, pos_z, pos_w, "");
- test = lp_build_compare(builder, f32_type, PIPE_FUNC_GREATER, zero, test);
+ test = lp_build_compare(gallivm, f32_type, PIPE_FUNC_GREATER, zero, test);
test = LLVMBuildAnd(builder, test, temp, "");
mask = LLVMBuildOr(builder, mask, test, "");
}
/* plane 6 */
- test = lp_build_compare(builder, f32_type, PIPE_FUNC_GREATER, pos_z, pos_w);
+ test = lp_build_compare(gallivm, f32_type, PIPE_FUNC_GREATER, pos_z, pos_w);
temp = LLVMBuildShl(builder, temp, shift, "");
test = LLVMBuildAnd(builder, test, temp, "");
mask = LLVMBuildOr(builder, mask, test, "");
}
if (clip_user){
- LLVMValueRef planes_ptr = draw_jit_context_planes(builder, context_ptr);
+ LLVMValueRef planes_ptr = draw_jit_context_planes(gallivm, context_ptr);
LLVMValueRef indices[3];
- temp = lp_build_const_int_vec(lp_type_int_vec(32), 32);
+ temp = lp_build_const_int_vec(gallivm, lp_type_int_vec(32), 32);
/* userclip planes */
for (i = 6; i < nr; i++) {
- indices[0] = LLVMConstInt(LLVMInt32Type(), 0, 0);
- indices[1] = LLVMConstInt(LLVMInt32Type(), i, 0);
+ indices[0] = lp_build_const_int32(gallivm, 0);
+ indices[1] = lp_build_const_int32(gallivm, i);
- indices[2] = LLVMConstInt(LLVMInt32Type(), 0, 0);
+ indices[2] = lp_build_const_int32(gallivm, 0);
plane_ptr = LLVMBuildGEP(builder, planes_ptr, indices, 3, "");
plane1 = LLVMBuildLoad(builder, plane_ptr, "plane_x");
- planes = vec4f_from_scalar(builder, plane1, "plane4_x");
+ planes = vec4f_from_scalar(gallivm, plane1, "plane4_x");
sum = LLVMBuildFMul(builder, planes, pos_x, "");
- indices[2] = LLVMConstInt(LLVMInt32Type(), 1, 0);
+ indices[2] = lp_build_const_int32(gallivm, 1);
plane_ptr = LLVMBuildGEP(builder, planes_ptr, indices, 3, "");
plane1 = LLVMBuildLoad(builder, plane_ptr, "plane_y");
- planes = vec4f_from_scalar(builder, plane1, "plane4_y");
+ planes = vec4f_from_scalar(gallivm, plane1, "plane4_y");
test = LLVMBuildFMul(builder, planes, pos_y, "");
sum = LLVMBuildFAdd(builder, sum, test, "");
- indices[2] = LLVMConstInt(LLVMInt32Type(), 2, 0);
+ indices[2] = lp_build_const_int32(gallivm, 2);
plane_ptr = LLVMBuildGEP(builder, planes_ptr, indices, 3, "");
plane1 = LLVMBuildLoad(builder, plane_ptr, "plane_z");
- planes = vec4f_from_scalar(builder, plane1, "plane4_z");
+ planes = vec4f_from_scalar(gallivm, plane1, "plane4_z");
test = LLVMBuildFMul(builder, planes, pos_z, "");
sum = LLVMBuildFAdd(builder, sum, test, "");
- indices[2] = LLVMConstInt(LLVMInt32Type(), 3, 0);
+ indices[2] = lp_build_const_int32(gallivm, 3);
plane_ptr = LLVMBuildGEP(builder, planes_ptr, indices, 3, "");
plane1 = LLVMBuildLoad(builder, plane_ptr, "plane_w");
- planes = vec4f_from_scalar(builder, plane1, "plane4_w");
+ planes = vec4f_from_scalar(gallivm, plane1, "plane4_w");
test = LLVMBuildFMul(builder, planes, pos_w, "");
sum = LLVMBuildFAdd(builder, sum, test, "");
- test = lp_build_compare(builder, f32_type, PIPE_FUNC_GREATER, zero, sum);
+ test = lp_build_compare(gallivm, f32_type, PIPE_FUNC_GREATER, zero, sum);
temp = LLVMBuildShl(builder, temp, shift, "");
test = LLVMBuildAnd(builder, test, temp, "");
mask = LLVMBuildOr(builder, mask, test, "");
@@ -983,17 +1086,18 @@ generate_clipmask(LLVMBuilderRef builder,
* Used zero/non-zero i32 value to represent boolean
*/
static void
-clipmask_bool(LLVMBuilderRef builder,
+clipmask_bool(struct gallivm_state *gallivm,
LLVMValueRef clipmask,
LLVMValueRef ret_ptr)
{
+ LLVMBuilderRef builder = gallivm->builder;
LLVMValueRef ret = LLVMBuildLoad(builder, ret_ptr, "");
LLVMValueRef temp;
int i;
for (i=0; i<4; i++){
temp = LLVMBuildExtractElement(builder, clipmask,
- LLVMConstInt(LLVMInt32Type(), i, 0) , "");
+ lp_build_const_int32(gallivm, i) , "");
ret = LLVMBuildOr(builder, ret, temp, "");
}
@@ -1003,6 +1107,9 @@ clipmask_bool(LLVMBuilderRef builder,
static void
draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant)
{
+ struct gallivm_state *gallivm = llvm->gallivm;
+ LLVMContextRef context = gallivm->context;
+ LLVMTypeRef int32_type = LLVMInt32TypeInContext(context);
LLVMTypeRef arg_types[8];
LLVMTypeRef func_type;
LLVMValueRef context_ptr;
@@ -1025,18 +1132,19 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant)
variant->key.clip_z ||
variant->key.clip_user;
- arg_types[0] = llvm->context_ptr_type; /* context */
- arg_types[1] = llvm->vertex_header_ptr_type; /* vertex_header */
- arg_types[2] = llvm->buffer_ptr_type; /* vbuffers */
- arg_types[3] = LLVMInt32Type(); /* start */
- arg_types[4] = LLVMInt32Type(); /* count */
- arg_types[5] = LLVMInt32Type(); /* stride */
- arg_types[6] = llvm->vb_ptr_type; /* pipe_vertex_buffer's */
- arg_types[7] = LLVMInt32Type(); /* instance_id */
-
- func_type = LLVMFunctionType(LLVMInt32Type(), arg_types, Elements(arg_types), 0);
-
- variant->function = LLVMAddFunction(llvm->module, "draw_llvm_shader", func_type);
+ arg_types[0] = get_context_ptr_type(llvm); /* context */
+ arg_types[1] = get_vertex_header_ptr_type(llvm); /* vertex_header */
+ arg_types[2] = get_buffer_ptr_type(llvm); /* vbuffers */
+ arg_types[3] = int32_type; /* start */
+ arg_types[4] = int32_type; /* count */
+ arg_types[5] = int32_type; /* stride */
+ arg_types[6] = get_vb_ptr_type(llvm); /* pipe_vertex_buffer's */
+ arg_types[7] = int32_type; /* instance_id */
+
+ func_type = LLVMFunctionType(int32_type, arg_types, Elements(arg_types), 0);
+
+ variant->function = LLVMAddFunction(gallivm->module, "draw_llvm_shader",
+ func_type);
LLVMSetFunctionCallConv(variant->function, LLVMCCallConv);
for(i = 0; i < Elements(arg_types); ++i)
if(LLVMGetTypeKind(arg_types[i]) == LLVMPointerTypeKind)
@@ -1064,19 +1172,20 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant)
* Function body
*/
- block = LLVMAppendBasicBlock(variant->function, "entry");
- builder = LLVMCreateBuilder();
+ block = LLVMAppendBasicBlockInContext(gallivm->context, variant->function, "entry");
+ builder = gallivm->builder;
+ assert(builder);
LLVMPositionBuilderAtEnd(builder, block);
- lp_build_context_init(&bld, builder, lp_type_int(32));
+ lp_build_context_init(&bld, llvm->gallivm, lp_type_int(32));
end = lp_build_add(&bld, start, count);
- step = LLVMConstInt(LLVMInt32Type(), max_vertices, 0);
+ step = lp_build_const_int32(gallivm, max_vertices);
/* function will return non-zero i32 value if any clipped vertices */
- ret_ptr = lp_build_alloca(builder, LLVMInt32Type(), "");
- LLVMBuildStore(builder, LLVMConstInt(LLVMInt32Type(), 0, 0), ret_ptr);
+ ret_ptr = lp_build_alloca(gallivm, int32_type, "");
+ LLVMBuildStore(builder, lp_build_const_int32(gallivm, 0), ret_ptr);
/* code generated texture sampling */
sampler = draw_llvm_sampler_soa_create(
@@ -1087,7 +1196,7 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant)
lp_build_printf(builder, "start = %d, end = %d, step = %d\n",
start, end, step);
#endif
- lp_build_loop_begin(builder, start, &lp_loop);
+ lp_build_loop_begin(&lp_loop, llvm->gallivm, start);
{
LLVMValueRef inputs[PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS];
LLVMValueRef aos_attribs[PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS] = { { 0 } };
@@ -1105,20 +1214,18 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant)
LLVMValueRef true_index = LLVMBuildAdd(
builder,
lp_loop.counter,
- LLVMConstInt(LLVMInt32Type(), i, 0), "");
+ lp_build_const_int32(gallivm, i), "");
for (j = 0; j < draw->pt.nr_vertex_elements; ++j) {
struct pipe_vertex_element *velem = &draw->pt.vertex_element[j];
- LLVMValueRef vb_index = LLVMConstInt(LLVMInt32Type(),
- velem->vertex_buffer_index,
- 0);
+ LLVMValueRef vb_index = lp_build_const_int32(gallivm, velem->vertex_buffer_index);
LLVMValueRef vb = LLVMBuildGEP(builder, vb_ptr,
&vb_index, 1, "");
- generate_fetch(builder, vbuffers_ptr,
+ generate_fetch(llvm->gallivm, vbuffers_ptr,
&aos_attribs[j][i], velem, vb, true_index,
instance_id);
}
}
- convert_to_soa(builder, aos_attribs, inputs,
+ convert_to_soa(gallivm, aos_attribs, inputs,
draw->pt.nr_vertex_elements);
ptr_aos = (const LLVMValueRef (*)[NUM_CHANNELS]) inputs;
@@ -1130,12 +1237,12 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant)
sampler);
/* store original positions in clip before further manipulation */
- store_clip(builder, io, outputs);
+ store_clip(gallivm, io, outputs);
/* do cliptest */
if (enable_cliptest){
/* allocate clipmask, assign it integer type */
- clipmask = generate_clipmask(builder, outputs,
+ clipmask = generate_clipmask(gallivm, outputs,
variant->key.clip_xy,
variant->key.clip_z,
variant->key.clip_user,
@@ -1143,10 +1250,10 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant)
variant->key.nr_planes,
context_ptr);
/* return clipping boolean value for function */
- clipmask_bool(builder, clipmask, ret_ptr);
+ clipmask_bool(gallivm, clipmask, ret_ptr);
}
else{
- clipmask = lp_build_const_int_vec(lp_type_int_vec(32), 0);
+ clipmask = lp_build_const_int_vec(gallivm, lp_type_int_vec(32), 0);
}
/* do viewport mapping */
@@ -1155,20 +1262,18 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant)
}
/* store clipmask in vertex header and positions in data */
- convert_to_aos(builder, io, outputs, clipmask,
+ convert_to_aos(gallivm, io, outputs, clipmask,
draw->vs.vertex_shader->info.num_outputs,
max_vertices);
}
- lp_build_loop_end_cond(builder, end, step, LLVMIntUGE, &lp_loop);
+ lp_build_loop_end_cond(&lp_loop, end, step, LLVMIntUGE);
sampler->destroy(sampler);
ret = LLVMBuildLoad(builder, ret_ptr,"");
LLVMBuildRet(builder, ret);
- LLVMDisposeBuilder(builder);
-
/*
* Translate the LLVM IR into machine code.
*/
@@ -1179,14 +1284,14 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant)
}
#endif
- LLVMRunFunctionPassManager(llvm->pass, variant->function);
+ LLVMRunFunctionPassManager(gallivm->passmgr, variant->function);
if (gallivm_debug & GALLIVM_DEBUG_IR) {
lp_debug_dump_value(variant->function);
debug_printf("\n");
}
- code = LLVMGetPointerToGlobal(llvm->draw->engine, variant->function);
+ code = LLVMGetPointerToGlobal(gallivm->engine, variant->function);
variant->jit_func = (draw_jit_vert_func)pointer_to_func(code);
if (gallivm_debug & GALLIVM_DEBUG_ASM) {
@@ -1199,6 +1304,9 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant)
static void
draw_llvm_generate_elts(struct draw_llvm *llvm, struct draw_llvm_variant *variant)
{
+ struct gallivm_state *gallivm = llvm->gallivm;
+ LLVMContextRef context = gallivm->context;
+ LLVMTypeRef int32_type = LLVMInt32TypeInContext(context);
LLVMTypeRef arg_types[8];
LLVMTypeRef func_type;
LLVMValueRef context_ptr;
@@ -1222,18 +1330,18 @@ draw_llvm_generate_elts(struct draw_llvm *llvm, struct draw_llvm_variant *varian
variant->key.clip_z ||
variant->key.clip_user;
- arg_types[0] = llvm->context_ptr_type; /* context */
- arg_types[1] = llvm->vertex_header_ptr_type; /* vertex_header */
- arg_types[2] = llvm->buffer_ptr_type; /* vbuffers */
- arg_types[3] = LLVMPointerType(LLVMInt32Type(), 0); /* fetch_elts * */
- arg_types[4] = LLVMInt32Type(); /* fetch_count */
- arg_types[5] = LLVMInt32Type(); /* stride */
- arg_types[6] = llvm->vb_ptr_type; /* pipe_vertex_buffer's */
- arg_types[7] = LLVMInt32Type(); /* instance_id */
-
- func_type = LLVMFunctionType(LLVMInt32Type(), arg_types, Elements(arg_types), 0);
-
- variant->function_elts = LLVMAddFunction(llvm->module, "draw_llvm_shader_elts", func_type);
+ arg_types[0] = get_context_ptr_type(llvm); /* context */
+ arg_types[1] = get_vertex_header_ptr_type(llvm); /* vertex_header */
+ arg_types[2] = get_buffer_ptr_type(llvm); /* vbuffers */
+ arg_types[3] = LLVMPointerType(int32_type, 0); /* fetch_elts * */
+ arg_types[4] = int32_type; /* fetch_count */
+ arg_types[5] = int32_type; /* stride */
+ arg_types[6] = get_vb_ptr_type(llvm); /* pipe_vertex_buffer's */
+ arg_types[7] = int32_type; /* instance_id */
+
+ func_type = LLVMFunctionType(int32_type, arg_types, Elements(arg_types), 0);
+
+ variant->function_elts = LLVMAddFunction(gallivm->module, "draw_llvm_shader_elts", func_type);
LLVMSetFunctionCallConv(variant->function_elts, LLVMCCallConv);
for(i = 0; i < Elements(arg_types); ++i)
if(LLVMGetTypeKind(arg_types[i]) == LLVMPointerTypeKind)
@@ -1262,13 +1370,13 @@ draw_llvm_generate_elts(struct draw_llvm *llvm, struct draw_llvm_variant *varian
* Function body
*/
- block = LLVMAppendBasicBlock(variant->function_elts, "entry");
- builder = LLVMCreateBuilder();
+ block = LLVMAppendBasicBlockInContext(gallivm->context, variant->function_elts, "entry");
+ builder = gallivm->builder;
LLVMPositionBuilderAtEnd(builder, block);
- lp_build_context_init(&bld, builder, lp_type_int(32));
+ lp_build_context_init(&bld, gallivm, lp_type_int(32));
- step = LLVMConstInt(LLVMInt32Type(), max_vertices, 0);
+ step = lp_build_const_int32(gallivm, max_vertices);
/* code generated texture sampling */
sampler = draw_llvm_sampler_soa_create(
@@ -1276,14 +1384,14 @@ draw_llvm_generate_elts(struct draw_llvm *llvm, struct draw_llvm_variant *varian
context_ptr);
fetch_max = LLVMBuildSub(builder, fetch_count,
- LLVMConstInt(LLVMInt32Type(), 1, 0),
+ lp_build_const_int32(gallivm, 1),
"fetch_max");
/* function returns non-zero i32 value if any clipped vertices */
- ret_ptr = lp_build_alloca(builder, LLVMInt32Type(), "");
- LLVMBuildStore(builder, LLVMConstInt(LLVMInt32Type(), 0, 0), ret_ptr);
+ ret_ptr = lp_build_alloca(gallivm, int32_type, "");
+ LLVMBuildStore(builder, lp_build_const_int32(gallivm, 0), ret_ptr);
- lp_build_loop_begin(builder, LLVMConstInt(LLVMInt32Type(), 0, 0), &lp_loop);
+ lp_build_loop_begin(&lp_loop, gallivm, lp_build_const_int32(gallivm, 0));
{
LLVMValueRef inputs[PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS];
LLVMValueRef aos_attribs[PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS] = { { 0 } };
@@ -1301,7 +1409,7 @@ draw_llvm_generate_elts(struct draw_llvm *llvm, struct draw_llvm_variant *varian
LLVMValueRef true_index = LLVMBuildAdd(
builder,
lp_loop.counter,
- LLVMConstInt(LLVMInt32Type(), i, 0), "");
+ lp_build_const_int32(gallivm, i), "");
LLVMValueRef fetch_ptr;
/* make sure we're not out of bounds which can happen
@@ -1314,17 +1422,15 @@ draw_llvm_generate_elts(struct draw_llvm *llvm, struct draw_llvm_variant *varian
true_index = LLVMBuildLoad(builder, fetch_ptr, "fetch_elt");
for (j = 0; j < draw->pt.nr_vertex_elements; ++j) {
struct pipe_vertex_element *velem = &draw->pt.vertex_element[j];
- LLVMValueRef vb_index = LLVMConstInt(LLVMInt32Type(),
- velem->vertex_buffer_index,
- 0);
+ LLVMValueRef vb_index = lp_build_const_int32(gallivm, velem->vertex_buffer_index);
LLVMValueRef vb = LLVMBuildGEP(builder, vb_ptr,
&vb_index, 1, "");
- generate_fetch(builder, vbuffers_ptr,
+ generate_fetch(gallivm, vbuffers_ptr,
&aos_attribs[j][i], velem, vb, true_index,
instance_id);
}
}
- convert_to_soa(builder, aos_attribs, inputs,
+ convert_to_soa(gallivm, aos_attribs, inputs,
draw->pt.nr_vertex_elements);
ptr_aos = (const LLVMValueRef (*)[NUM_CHANNELS]) inputs;
@@ -1336,12 +1442,12 @@ draw_llvm_generate_elts(struct draw_llvm *llvm, struct draw_llvm_variant *varian
sampler);
/* store original positions in clip before further manipulation */
- store_clip(builder, io, outputs);
+ store_clip(gallivm, io, outputs);
/* do cliptest */
if (enable_cliptest){
/* allocate clipmask, assign it integer type */
- clipmask = generate_clipmask(builder, outputs,
+ clipmask = generate_clipmask(gallivm, outputs,
variant->key.clip_xy,
variant->key.clip_z,
variant->key.clip_user,
@@ -1349,10 +1455,10 @@ draw_llvm_generate_elts(struct draw_llvm *llvm, struct draw_llvm_variant *varian
variant->key.nr_planes,
context_ptr);
/* return clipping boolean value for function */
- clipmask_bool(builder, clipmask, ret_ptr);
+ clipmask_bool(gallivm, clipmask, ret_ptr);
}
else{
- clipmask = lp_build_const_int_vec(lp_type_int_vec(32), 0);
+ clipmask = lp_build_const_int_vec(gallivm, lp_type_int_vec(32), 0);
}
/* do viewport mapping */
@@ -1364,20 +1470,18 @@ draw_llvm_generate_elts(struct draw_llvm *llvm, struct draw_llvm_variant *varian
* original positions in clip
* and transformed positions in data
*/
- convert_to_aos(builder, io, outputs, clipmask,
+ convert_to_aos(gallivm, io, outputs, clipmask,
draw->vs.vertex_shader->info.num_outputs,
max_vertices);
}
- lp_build_loop_end_cond(builder, fetch_count, step, LLVMIntUGE, &lp_loop);
+ lp_build_loop_end_cond(&lp_loop, fetch_count, step, LLVMIntUGE);
sampler->destroy(sampler);
ret = LLVMBuildLoad(builder, ret_ptr,"");
LLVMBuildRet(builder, ret);
- LLVMDisposeBuilder(builder);
-
/*
* Translate the LLVM IR into machine code.
*/
@@ -1388,14 +1492,14 @@ draw_llvm_generate_elts(struct draw_llvm *llvm, struct draw_llvm_variant *varian
}
#endif
- LLVMRunFunctionPassManager(llvm->pass, variant->function_elts);
+ LLVMRunFunctionPassManager(gallivm->passmgr, variant->function_elts);
if (gallivm_debug & GALLIVM_DEBUG_IR) {
lp_debug_dump_value(variant->function_elts);
debug_printf("\n");
}
- code = LLVMGetPointerToGlobal(llvm->draw->engine, variant->function_elts);
+ code = LLVMGetPointerToGlobal(gallivm->engine, variant->function_elts);
variant->jit_func_elts = (draw_jit_vert_func_elts)pointer_to_func(code);
if (gallivm_debug & GALLIVM_DEBUG_ASM) {
@@ -1504,19 +1608,16 @@ void
draw_llvm_destroy_variant(struct draw_llvm_variant *variant)
{
struct draw_llvm *llvm = variant->llvm;
- struct draw_context *draw = llvm->draw;
if (variant->function_elts) {
- if (variant->function_elts)
- LLVMFreeMachineCodeForFunction(draw->engine,
- variant->function_elts);
+ LLVMFreeMachineCodeForFunction(llvm->gallivm->engine,
+ variant->function_elts);
LLVMDeleteFunction(variant->function_elts);
}
if (variant->function) {
- if (variant->function)
- LLVMFreeMachineCodeForFunction(draw->engine,
- variant->function);
+ LLVMFreeMachineCodeForFunction(llvm->gallivm->engine,
+ variant->function);
LLVMDeleteFunction(variant->function);
}
diff --git a/src/gallium/auxiliary/draw/draw_llvm.h b/src/gallium/auxiliary/draw/draw_llvm.h
index c3c30c07c6..9f038f1f04 100644
--- a/src/gallium/auxiliary/draw/draw_llvm.h
+++ b/src/gallium/auxiliary/draw/draw_llvm.h
@@ -103,41 +103,41 @@ struct draw_jit_context
};
-#define draw_jit_context_vs_constants(_builder, _ptr) \
- lp_build_struct_get(_builder, _ptr, 0, "vs_constants")
+#define draw_jit_context_vs_constants(_gallivm, _ptr) \
+ lp_build_struct_get(_gallivm, _ptr, 0, "vs_constants")
-#define draw_jit_context_gs_constants(_builder, _ptr) \
- lp_build_struct_get(_builder, _ptr, 1, "gs_constants")
+#define draw_jit_context_gs_constants(_gallivm, _ptr) \
+ lp_build_struct_get(_gallivm, _ptr, 1, "gs_constants")
-#define draw_jit_context_planes(_builder, _ptr) \
- lp_build_struct_get(_builder, _ptr, 2, "planes")
+#define draw_jit_context_planes(_gallivm, _ptr) \
+ lp_build_struct_get(_gallivm, _ptr, 2, "planes")
-#define draw_jit_context_viewport(_builder, _ptr) \
- lp_build_struct_get(_builder, _ptr, 3, "viewport")
+#define draw_jit_context_viewport(_gallivm, _ptr) \
+ lp_build_struct_get(_gallivm, _ptr, 3, "viewport")
#define DRAW_JIT_CTX_TEXTURES 4
-#define draw_jit_context_textures(_builder, _ptr) \
- lp_build_struct_get_ptr(_builder, _ptr, DRAW_JIT_CTX_TEXTURES, "textures")
+#define draw_jit_context_textures(_gallivm, _ptr) \
+ lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_CTX_TEXTURES, "textures")
-#define draw_jit_header_id(_builder, _ptr) \
- lp_build_struct_get_ptr(_builder, _ptr, 0, "id")
+#define draw_jit_header_id(_gallivm, _ptr) \
+ lp_build_struct_get_ptr(_gallivm, _ptr, 0, "id")
-#define draw_jit_header_clip(_builder, _ptr) \
- lp_build_struct_get_ptr(_builder, _ptr, 1, "clip")
+#define draw_jit_header_clip(_gallivm, _ptr) \
+ lp_build_struct_get_ptr(_gallivm, _ptr, 1, "clip")
-#define draw_jit_header_data(_builder, _ptr) \
- lp_build_struct_get_ptr(_builder, _ptr, 2, "data")
+#define draw_jit_header_data(_gallivm, _ptr) \
+ lp_build_struct_get_ptr(_gallivm, _ptr, 2, "data")
-#define draw_jit_vbuffer_stride(_builder, _ptr) \
- lp_build_struct_get(_builder, _ptr, 0, "stride")
+#define draw_jit_vbuffer_stride(_gallivm, _ptr) \
+ lp_build_struct_get(_gallivm, _ptr, 0, "stride")
-#define draw_jit_vbuffer_max_index(_builder, _ptr) \
- lp_build_struct_get(_builder, _ptr, 1, "max_index")
+#define draw_jit_vbuffer_max_index(_gallivm, _ptr) \
+ lp_build_struct_get(_gallivm, _ptr, 1, "max_index")
-#define draw_jit_vbuffer_offset(_builder, _ptr) \
- lp_build_struct_get(_builder, _ptr, 2, "buffer_offset")
+#define draw_jit_vbuffer_offset(_gallivm, _ptr) \
+ lp_build_struct_get(_gallivm, _ptr, 2, "buffer_offset")
typedef int
@@ -229,7 +229,6 @@ struct draw_llvm_variant
/* key is variable-sized, must be last */
struct draw_llvm_variant_key key;
- /* key is variable-sized, must be last */
};
struct llvm_vertex_shader {
@@ -246,21 +245,19 @@ struct draw_llvm {
struct draw_jit_context jit_context;
+ struct gallivm_state *gallivm;
+
struct draw_llvm_variant_list_item vs_variants_list;
int nr_variants;
- LLVMModuleRef module;
- LLVMExecutionEngineRef engine;
- LLVMModuleProviderRef provider;
- LLVMTargetDataRef target;
- LLVMPassManagerRef pass;
-
+ /* LLVM JIT builder types */
LLVMTypeRef context_ptr_type;
- LLVMTypeRef vertex_header_ptr_type;
LLVMTypeRef buffer_ptr_type;
LLVMTypeRef vb_ptr_type;
+ LLVMTypeRef vertex_header_ptr_type;
};
+
static INLINE struct llvm_vertex_shader *
llvm_vertex_shader(struct draw_vertex_shader *vs)
{
@@ -269,7 +266,7 @@ llvm_vertex_shader(struct draw_vertex_shader *vs)
struct draw_llvm *
-draw_llvm_create(struct draw_context *draw);
+draw_llvm_create(struct draw_context *draw, struct gallivm_state *gallivm);
void
draw_llvm_destroy(struct draw_llvm *llvm);
@@ -286,7 +283,7 @@ struct draw_llvm_variant_key *
draw_llvm_make_variant_key(struct draw_llvm *llvm, char *store);
LLVMValueRef
-draw_llvm_translate_from(LLVMBuilderRef builder,
+draw_llvm_translate_from(struct gallivm_state *gallivm,
LLVMValueRef vbuffer,
enum pipe_format from_format);
diff --git a/src/gallium/auxiliary/draw/draw_llvm_sample.c b/src/gallium/auxiliary/draw/draw_llvm_sample.c
index ac1fbb179c..574c7cc452 100644
--- a/src/gallium/auxiliary/draw/draw_llvm_sample.c
+++ b/src/gallium/auxiliary/draw/draw_llvm_sample.c
@@ -32,6 +32,7 @@
#include "pipe/p_defines.h"
#include "pipe/p_shader_tokens.h"
+#include "gallivm/lp_bld_const.h"
#include "gallivm/lp_bld_debug.h"
#include "gallivm/lp_bld_type.h"
#include "gallivm/lp_bld_sample.h"
@@ -84,12 +85,13 @@ struct draw_llvm_sampler_soa
*/
static LLVMValueRef
draw_llvm_texture_member(const struct lp_sampler_dynamic_state *base,
- LLVMBuilderRef builder,
+ struct gallivm_state *gallivm,
unsigned unit,
unsigned member_index,
const char *member_name,
boolean emit_load)
{
+ LLVMBuilderRef builder = gallivm->builder;
struct draw_llvm_sampler_dynamic_state *state =
(struct draw_llvm_sampler_dynamic_state *)base;
LLVMValueRef indices[4];
@@ -99,13 +101,13 @@ draw_llvm_texture_member(const struct lp_sampler_dynamic_state *base,
debug_assert(unit < PIPE_MAX_VERTEX_SAMPLERS);
/* context[0] */
- indices[0] = LLVMConstInt(LLVMInt32Type(), 0, 0);
+ indices[0] = lp_build_const_int32(gallivm, 0);
/* context[0].textures */
- indices[1] = LLVMConstInt(LLVMInt32Type(), DRAW_JIT_CTX_TEXTURES, 0);
+ indices[1] = lp_build_const_int32(gallivm, DRAW_JIT_CTX_TEXTURES);
/* context[0].textures[unit] */
- indices[2] = LLVMConstInt(LLVMInt32Type(), unit, 0);
+ indices[2] = lp_build_const_int32(gallivm, unit);
/* context[0].textures[unit].member */
- indices[3] = LLVMConstInt(LLVMInt32Type(), member_index, 0);
+ indices[3] = lp_build_const_int32(gallivm, member_index);
ptr = LLVMBuildGEP(builder, state->context_ptr, indices, Elements(indices), "");
@@ -132,10 +134,10 @@ draw_llvm_texture_member(const struct lp_sampler_dynamic_state *base,
#define DRAW_LLVM_TEXTURE_MEMBER(_name, _index, _emit_load) \
static LLVMValueRef \
draw_llvm_texture_##_name( const struct lp_sampler_dynamic_state *base, \
- LLVMBuilderRef builder, \
+ struct gallivm_state *gallivm, \
unsigned unit) \
{ \
- return draw_llvm_texture_member(base, builder, unit, _index, #_name, _emit_load ); \
+ return draw_llvm_texture_member(base, gallivm, unit, _index, #_name, _emit_load ); \
}
@@ -165,7 +167,7 @@ draw_llvm_sampler_soa_destroy(struct lp_build_sampler_soa *sampler)
*/
static void
draw_llvm_sampler_soa_emit_fetch_texel(const struct lp_build_sampler_soa *base,
- LLVMBuilderRef builder,
+ struct gallivm_state *gallivm,
struct lp_type type,
unsigned unit,
unsigned num_coords,
@@ -180,7 +182,7 @@ draw_llvm_sampler_soa_emit_fetch_texel(const struct lp_build_sampler_soa *base,
assert(unit < PIPE_MAX_VERTEX_SAMPLERS);
- lp_build_sample_soa(builder,
+ lp_build_sample_soa(gallivm,
&sampler->dynamic_state.static_state[unit],
&sampler->dynamic_state.base,
type,
diff --git a/src/gallium/auxiliary/draw/draw_llvm_translate.c b/src/gallium/auxiliary/draw/draw_llvm_translate.c
index 5171327ce2..77d0af7473 100644
--- a/src/gallium/auxiliary/draw/draw_llvm_translate.c
+++ b/src/gallium/auxiliary/draw/draw_llvm_translate.c
@@ -3,6 +3,7 @@
#include "draw_llvm.h"
+#include "gallivm/lp_bld_const.h"
#include "gallivm/lp_bld_struct.h"
#include "gallivm/lp_bld_format.h"
#include "gallivm/lp_bld_debug.h"
@@ -16,272 +17,279 @@
#define DRAW_DBG 0
static LLVMValueRef
-from_64_float(LLVMBuilderRef builder, LLVMValueRef val)
+from_64_float(struct gallivm_state *gallivm, LLVMValueRef val)
{
- LLVMValueRef bc = LLVMBuildBitCast(builder, val,
- LLVMPointerType(LLVMDoubleType(), 0) , "");
- LLVMValueRef l = LLVMBuildLoad(builder, bc, "");
- return LLVMBuildFPTrunc(builder, l, LLVMFloatType(), "");
+ LLVMValueRef bc = LLVMBuildBitCast(gallivm->builder, val,
+ LLVMPointerType(LLVMDoubleTypeInContext(gallivm->context), 0) , "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, bc, "");
+ return LLVMBuildFPTrunc(gallivm->builder, l, LLVMFloatTypeInContext(gallivm->context), "");
}
static LLVMValueRef
-from_32_float(LLVMBuilderRef builder, LLVMValueRef val)
+from_32_float(struct gallivm_state *gallivm, LLVMValueRef val)
{
- LLVMValueRef bc = LLVMBuildBitCast(builder, val,
- LLVMPointerType(LLVMFloatType(), 0) , "");
- return LLVMBuildLoad(builder, bc, "");
+ LLVMValueRef bc = LLVMBuildBitCast(gallivm->builder, val,
+ LLVMPointerType(LLVMFloatTypeInContext(gallivm->context), 0) , "");
+ return LLVMBuildLoad(gallivm->builder, bc, "");
}
static INLINE LLVMValueRef
-from_8_uscaled(LLVMBuilderRef builder, LLVMValueRef val)
+from_8_uscaled(struct gallivm_state *gallivm, LLVMValueRef val)
{
- LLVMValueRef l = LLVMBuildLoad(builder, val, "");
- return LLVMBuildUIToFP(builder, l, LLVMFloatType(), "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, val, "");
+ return LLVMBuildUIToFP(gallivm->builder, l, LLVMFloatTypeInContext(gallivm->context), "");
}
static INLINE LLVMValueRef
-from_16_uscaled(LLVMBuilderRef builder, LLVMValueRef val)
+from_16_uscaled(struct gallivm_state *gallivm, LLVMValueRef val)
{
- LLVMValueRef bc = LLVMBuildBitCast(builder, val,
- LLVMPointerType(LLVMIntType(16), 0) , "");
- LLVMValueRef l = LLVMBuildLoad(builder, bc, "");
- return LLVMBuildUIToFP(builder, l, LLVMFloatType(), "");
+ LLVMValueRef bc = LLVMBuildBitCast(gallivm->builder, val,
+ LLVMPointerType(LLVMIntTypeInContext(gallivm->context, 16), 0) , "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, bc, "");
+ return LLVMBuildUIToFP(gallivm->builder, l, LLVMFloatTypeInContext(gallivm->context), "");
}
static INLINE LLVMValueRef
-from_32_uscaled(LLVMBuilderRef builder, LLVMValueRef val)
+from_32_uscaled(struct gallivm_state *gallivm, LLVMValueRef val)
{
- LLVMValueRef bc = LLVMBuildBitCast(builder, val,
- LLVMPointerType(LLVMIntType(32), 0) , "");
- LLVMValueRef l = LLVMBuildLoad(builder, bc, "");
- return LLVMBuildUIToFP(builder, l, LLVMFloatType(), "");
+ LLVMValueRef bc = LLVMBuildBitCast(gallivm->builder, val,
+ LLVMPointerType(LLVMIntTypeInContext(gallivm->context, 32), 0) , "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, bc, "");
+ return LLVMBuildUIToFP(gallivm->builder, l, LLVMFloatTypeInContext(gallivm->context), "");
}
static INLINE LLVMValueRef
-from_8_sscaled(LLVMBuilderRef builder, LLVMValueRef val)
+from_8_sscaled(struct gallivm_state *gallivm, LLVMValueRef val)
{
- LLVMValueRef l = LLVMBuildLoad(builder, val, "");
- return LLVMBuildSIToFP(builder, l, LLVMFloatType(), "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, val, "");
+ return LLVMBuildSIToFP(gallivm->builder, l, LLVMFloatTypeInContext(gallivm->context), "");
}
static INLINE LLVMValueRef
-from_16_sscaled(LLVMBuilderRef builder, LLVMValueRef val)
+from_16_sscaled(struct gallivm_state *gallivm, LLVMValueRef val)
{
- LLVMValueRef bc = LLVMBuildBitCast(builder, val,
- LLVMPointerType(LLVMIntType(16), 0) , "");
- LLVMValueRef l = LLVMBuildLoad(builder, bc, "");
- return LLVMBuildSIToFP(builder, l, LLVMFloatType(), "");
+ LLVMValueRef bc = LLVMBuildBitCast(gallivm->builder, val,
+ LLVMPointerType(LLVMIntTypeInContext(gallivm->context, 16), 0) , "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, bc, "");
+ return LLVMBuildSIToFP(gallivm->builder, l, LLVMFloatTypeInContext(gallivm->context), "");
}
static INLINE LLVMValueRef
-from_32_sscaled(LLVMBuilderRef builder, LLVMValueRef val)
+from_32_sscaled(struct gallivm_state *gallivm, LLVMValueRef val)
{
- LLVMValueRef bc = LLVMBuildBitCast(builder, val,
- LLVMPointerType(LLVMIntType(32), 0) , "");
- LLVMValueRef l = LLVMBuildLoad(builder, bc, "");
- return LLVMBuildSIToFP(builder, l, LLVMFloatType(), "");
+ LLVMValueRef bc = LLVMBuildBitCast(gallivm->builder, val,
+ LLVMPointerType(LLVMIntTypeInContext(gallivm->context, 32), 0) , "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, bc, "");
+ return LLVMBuildSIToFP(gallivm->builder, l, LLVMFloatTypeInContext(gallivm->context), "");
}
static INLINE LLVMValueRef
-from_8_unorm(LLVMBuilderRef builder, LLVMValueRef val)
+from_8_unorm(struct gallivm_state *gallivm, LLVMValueRef val)
{
- LLVMValueRef l = LLVMBuildLoad(builder, val, "");
- LLVMValueRef uscaled = LLVMBuildUIToFP(builder, l, LLVMFloatType(), "");
- return LLVMBuildFDiv(builder, uscaled,
- LLVMConstReal(LLVMFloatType(), 255.), "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, val, "");
+ LLVMValueRef uscaled = LLVMBuildUIToFP(gallivm->builder, l, LLVMFloatTypeInContext(gallivm->context), "");
+ return LLVMBuildFDiv(gallivm->builder, uscaled,
+ lp_build_const_float(gallivm, 255.), "");
}
static INLINE LLVMValueRef
-from_16_unorm(LLVMBuilderRef builder, LLVMValueRef val)
+from_16_unorm(struct gallivm_state *gallivm, LLVMValueRef val)
{
- LLVMValueRef bc = LLVMBuildBitCast(builder, val,
- LLVMPointerType(LLVMIntType(16), 0) , "");
- LLVMValueRef l = LLVMBuildLoad(builder, bc, "");
- LLVMValueRef uscaled = LLVMBuildUIToFP(builder, l, LLVMFloatType(), "");
- return LLVMBuildFDiv(builder, uscaled,
- LLVMConstReal(LLVMFloatType(), 65535.), "");
+ LLVMValueRef bc = LLVMBuildBitCast(gallivm->builder, val,
+ LLVMPointerType(LLVMIntTypeInContext(gallivm->context, 16), 0) , "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, bc, "");
+ LLVMValueRef uscaled = LLVMBuildUIToFP(gallivm->builder, l, LLVMFloatTypeInContext(gallivm->context), "");
+ return LLVMBuildFDiv(gallivm->builder, uscaled,
+ lp_build_const_float(gallivm, 65535.), "");
}
static INLINE LLVMValueRef
-from_32_unorm(LLVMBuilderRef builder, LLVMValueRef val)
+from_32_unorm(struct gallivm_state *gallivm, LLVMValueRef val)
{
- LLVMValueRef bc = LLVMBuildBitCast(builder, val,
- LLVMPointerType(LLVMIntType(32), 0) , "");
- LLVMValueRef l = LLVMBuildLoad(builder, bc, "");
- LLVMValueRef uscaled = LLVMBuildUIToFP(builder, l, LLVMFloatType(), "");
+ LLVMValueRef bc = LLVMBuildBitCast(gallivm->builder, val,
+ LLVMPointerType(LLVMIntTypeInContext(gallivm->context, 32), 0) , "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, bc, "");
+ LLVMValueRef uscaled = LLVMBuildUIToFP(gallivm->builder, l, LLVMFloatTypeInContext(gallivm->context), "");
- return LLVMBuildFDiv(builder, uscaled,
- LLVMConstReal(LLVMFloatType(), 4294967295.), "");
+ return LLVMBuildFDiv(gallivm->builder, uscaled,
+ lp_build_const_float(gallivm, 4294967295.), "");
}
static INLINE LLVMValueRef
-from_8_snorm(LLVMBuilderRef builder, LLVMValueRef val)
+from_8_snorm(struct gallivm_state *gallivm, LLVMValueRef val)
{
- LLVMValueRef l = LLVMBuildLoad(builder, val, "");
- LLVMValueRef uscaled = LLVMBuildSIToFP(builder, l, LLVMFloatType(), "");
- return LLVMBuildFDiv(builder, uscaled,
- LLVMConstReal(LLVMFloatType(), 127.0), "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, val, "");
+ LLVMValueRef uscaled = LLVMBuildSIToFP(gallivm->builder, l, LLVMFloatTypeInContext(gallivm->context), "");
+ return LLVMBuildFDiv(gallivm->builder, uscaled,
+ lp_build_const_float(gallivm, 127.0), "");
}
static INLINE LLVMValueRef
-from_16_snorm(LLVMBuilderRef builder, LLVMValueRef val)
+from_16_snorm(struct gallivm_state *gallivm, LLVMValueRef val)
{
- LLVMValueRef bc = LLVMBuildBitCast(builder, val,
- LLVMPointerType(LLVMIntType(16), 0) , "");
- LLVMValueRef l = LLVMBuildLoad(builder, bc, "");
- LLVMValueRef uscaled = LLVMBuildSIToFP(builder, l, LLVMFloatType(), "");
- return LLVMBuildFDiv(builder, uscaled,
- LLVMConstReal(LLVMFloatType(), 32767.0f), "");
+ LLVMValueRef bc = LLVMBuildBitCast(gallivm->builder, val,
+ LLVMPointerType(LLVMIntTypeInContext(gallivm->context, 16), 0) , "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, bc, "");
+ LLVMValueRef uscaled = LLVMBuildSIToFP(gallivm->builder, l, LLVMFloatTypeInContext(gallivm->context), "");
+ return LLVMBuildFDiv(gallivm->builder, uscaled,
+ lp_build_const_float(gallivm, 32767.0f), "");
}
static INLINE LLVMValueRef
-from_32_snorm(LLVMBuilderRef builder, LLVMValueRef val)
+from_32_snorm(struct gallivm_state *gallivm, LLVMValueRef val)
{
- LLVMValueRef bc = LLVMBuildBitCast(builder, val,
- LLVMPointerType(LLVMIntType(32), 0) , "");
- LLVMValueRef l = LLVMBuildLoad(builder, bc, "");
- LLVMValueRef uscaled = LLVMBuildSIToFP(builder, l, LLVMFloatType(), "");
+ LLVMValueRef bc = LLVMBuildBitCast(gallivm->builder, val,
+ LLVMPointerType(LLVMIntTypeInContext(gallivm->context, 32), 0) , "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, bc, "");
+ LLVMValueRef uscaled = LLVMBuildSIToFP(gallivm->builder, l, LLVMFloatTypeInContext(gallivm->context), "");
- return LLVMBuildFDiv(builder, uscaled,
- LLVMConstReal(LLVMFloatType(), 2147483647.0), "");
+ return LLVMBuildFDiv(gallivm->builder, uscaled,
+ lp_build_const_float(gallivm, 2147483647.0), "");
}
static INLINE LLVMValueRef
-from_32_fixed(LLVMBuilderRef builder, LLVMValueRef val)
+from_32_fixed(struct gallivm_state *gallivm, LLVMValueRef val)
{
- LLVMValueRef bc = LLVMBuildBitCast(builder, val,
- LLVMPointerType(LLVMIntType(32), 0) , "");
- LLVMValueRef l = LLVMBuildLoad(builder, bc, "");
- LLVMValueRef uscaled = LLVMBuildSIToFP(builder, l, LLVMFloatType(), "");
+ LLVMValueRef bc = LLVMBuildBitCast(gallivm->builder, val,
+ LLVMPointerType(LLVMIntTypeInContext(gallivm->context, 32), 0) , "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, bc, "");
+ LLVMValueRef uscaled = LLVMBuildSIToFP(gallivm->builder, l, LLVMFloatTypeInContext(gallivm->context), "");
- return LLVMBuildFDiv(builder, uscaled,
- LLVMConstReal(LLVMFloatType(), 65536.0), "");
+ return LLVMBuildFDiv(gallivm->builder, uscaled,
+ lp_build_const_float(gallivm, 65536.0), "");
}
static LLVMValueRef
-to_64_float(LLVMBuilderRef builder, LLVMValueRef fp)
+to_64_float(struct gallivm_state *gallivm, LLVMValueRef fp)
{
- LLVMValueRef l = LLVMBuildLoad(builder, fp, "");
- return LLVMBuildFPExt(builder, l, LLVMDoubleType(), "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, fp, "");
+ return LLVMBuildFPExt(gallivm->builder, l, LLVMDoubleTypeInContext(gallivm->context), "");
}
static LLVMValueRef
-to_32_float(LLVMBuilderRef builder, LLVMValueRef fp)
+to_32_float(struct gallivm_state *gallivm, LLVMValueRef fp)
{
- return LLVMBuildLoad(builder, fp, "");
+ return LLVMBuildLoad(gallivm->builder, fp, "");
}
static INLINE LLVMValueRef
-to_8_uscaled(LLVMBuilderRef builder, LLVMValueRef fp)
+to_8_uscaled(struct gallivm_state *gallivm, LLVMValueRef fp)
{
- LLVMValueRef l = LLVMBuildLoad(builder, fp, "");
- return LLVMBuildFPToUI(builder, l, LLVMIntType(8), "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, fp, "");
+ return LLVMBuildFPToUI(gallivm->builder, l, LLVMIntTypeInContext(gallivm->context, 8), "");
}
static INLINE LLVMValueRef
-to_16_uscaled(LLVMBuilderRef builder, LLVMValueRef fp)
+to_16_uscaled(struct gallivm_state *gallivm, LLVMValueRef fp)
{
- LLVMValueRef l = LLVMBuildLoad(builder, fp, "");
- return LLVMBuildFPToUI(builder, l, LLVMIntType(16), "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, fp, "");
+ return LLVMBuildFPToUI(gallivm->builder, l, LLVMIntTypeInContext(gallivm->context, 16), "");
}
static INLINE LLVMValueRef
-to_32_uscaled(LLVMBuilderRef builder, LLVMValueRef fp)
+to_32_uscaled(struct gallivm_state *gallivm, LLVMValueRef fp)
{
- LLVMValueRef l = LLVMBuildLoad(builder, fp, "");
- return LLVMBuildFPToUI(builder, l, LLVMIntType(32), "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, fp, "");
+ return LLVMBuildFPToUI(gallivm->builder, l, LLVMIntTypeInContext(gallivm->context, 32), "");
}
static INLINE LLVMValueRef
-to_8_sscaled(LLVMBuilderRef builder, LLVMValueRef fp)
+to_8_sscaled(struct gallivm_state *gallivm, LLVMValueRef fp)
{
- LLVMValueRef l = LLVMBuildLoad(builder, fp, "");
- return LLVMBuildFPToSI(builder, l, LLVMIntType(8), "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, fp, "");
+ return LLVMBuildFPToSI(gallivm->builder, l, LLVMIntTypeInContext(gallivm->context, 8), "");
}
static INLINE LLVMValueRef
-to_16_sscaled(LLVMBuilderRef builder, LLVMValueRef fp)
+to_16_sscaled(struct gallivm_state *gallivm, LLVMValueRef fp)
{
- LLVMValueRef l = LLVMBuildLoad(builder, fp, "");
- return LLVMBuildFPToSI(builder, l, LLVMIntType(16), "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, fp, "");
+ return LLVMBuildFPToSI(gallivm->builder, l, LLVMIntTypeInContext(gallivm->context, 16), "");
}
static INLINE LLVMValueRef
-to_32_sscaled(LLVMBuilderRef builder, LLVMValueRef fp)
+to_32_sscaled(struct gallivm_state *gallivm, LLVMValueRef fp)
{
- LLVMValueRef l = LLVMBuildLoad(builder, fp, "");
- return LLVMBuildFPToSI(builder, l, LLVMIntType(32), "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, fp, "");
+ return LLVMBuildFPToSI(gallivm->builder, l, LLVMIntTypeInContext(gallivm->context, 32), "");
}
static INLINE LLVMValueRef
-to_8_unorm(LLVMBuilderRef builder, LLVMValueRef fp)
+to_8_unorm(struct gallivm_state *gallivm, LLVMValueRef fp)
{
- LLVMValueRef l = LLVMBuildLoad(builder, fp, "");
- LLVMValueRef uscaled = LLVMBuildFPToUI(builder, l, LLVMIntType(8), "");
- return LLVMBuildFMul(builder, uscaled,
- LLVMConstReal(LLVMFloatType(), 255.), "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, fp, "");
+ LLVMValueRef uscaled = LLVMBuildFPToUI(gallivm->builder, l,
+ LLVMIntTypeInContext(gallivm->context, 8), "");
+ return LLVMBuildFMul(gallivm->builder, uscaled,
+ lp_build_const_float(gallivm, 255.), "");
}
static INLINE LLVMValueRef
-to_16_unorm(LLVMBuilderRef builder, LLVMValueRef fp)
+to_16_unorm(struct gallivm_state *gallivm, LLVMValueRef fp)
{
- LLVMValueRef l = LLVMBuildLoad(builder, fp, "");
- LLVMValueRef uscaled = LLVMBuildFPToUI(builder, l, LLVMIntType(32), "");
- return LLVMBuildFMul(builder, uscaled,
- LLVMConstReal(LLVMFloatType(), 65535.), "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, fp, "");
+ LLVMValueRef uscaled = LLVMBuildFPToUI(gallivm->builder, l,
+ LLVMIntTypeInContext(gallivm->context, 32), "");
+ return LLVMBuildFMul(gallivm->builder, uscaled,
+ lp_build_const_float(gallivm, 65535.), "");
}
static INLINE LLVMValueRef
-to_32_unorm(LLVMBuilderRef builder, LLVMValueRef fp)
+to_32_unorm(struct gallivm_state *gallivm, LLVMValueRef fp)
{
- LLVMValueRef l = LLVMBuildLoad(builder, fp, "");
- LLVMValueRef uscaled = LLVMBuildFPToUI(builder, l, LLVMIntType(32), "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, fp, "");
+ LLVMValueRef uscaled = LLVMBuildFPToUI(gallivm->builder, l,
+ LLVMIntTypeInContext(gallivm->context, 32), "");
- return LLVMBuildFMul(builder, uscaled,
- LLVMConstReal(LLVMFloatType(), 4294967295.), "");
+ return LLVMBuildFMul(gallivm->builder, uscaled,
+ lp_build_const_float(gallivm, 4294967295.), "");
}
static INLINE LLVMValueRef
-to_8_snorm(LLVMBuilderRef builder, LLVMValueRef val)
+to_8_snorm(struct gallivm_state *gallivm, LLVMValueRef val)
{
- LLVMValueRef l = LLVMBuildLoad(builder, val, "");
- LLVMValueRef uscaled = LLVMBuildFPToSI(builder, l, LLVMIntType(8), "");
- return LLVMBuildFMul(builder, uscaled,
- LLVMConstReal(LLVMFloatType(), 127.0), "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, val, "");
+ LLVMValueRef uscaled = LLVMBuildFPToSI(gallivm->builder, l,
+ LLVMIntTypeInContext(gallivm->context, 8), "");
+ return LLVMBuildFMul(gallivm->builder, uscaled,
+ lp_build_const_float(gallivm, 127.0), "");
}
static INLINE LLVMValueRef
-to_16_snorm(LLVMBuilderRef builder, LLVMValueRef fp)
+to_16_snorm(struct gallivm_state *gallivm, LLVMValueRef fp)
{
- LLVMValueRef l = LLVMBuildLoad(builder, fp, "");
- LLVMValueRef uscaled = LLVMBuildFPToSI(builder, l, LLVMIntType(16), "");
- return LLVMBuildFMul(builder, uscaled,
- LLVMConstReal(LLVMFloatType(), 32767.0f), "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, fp, "");
+ LLVMValueRef uscaled = LLVMBuildFPToSI(gallivm->builder, l,
+ LLVMIntTypeInContext(gallivm->context, 16), "");
+ return LLVMBuildFMul(gallivm->builder, uscaled,
+ lp_build_const_float(gallivm, 32767.0f), "");
}
static INLINE LLVMValueRef
-to_32_snorm(LLVMBuilderRef builder, LLVMValueRef fp)
+to_32_snorm(struct gallivm_state *gallivm, LLVMValueRef fp)
{
- LLVMValueRef l = LLVMBuildLoad(builder, fp, "");
- LLVMValueRef uscaled = LLVMBuildFPToSI(builder, l, LLVMIntType(32), "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, fp, "");
+ LLVMValueRef uscaled = LLVMBuildFPToSI(gallivm->builder, l,
+ LLVMIntTypeInContext(gallivm->context, 32), "");
- return LLVMBuildFMul(builder, uscaled,
- LLVMConstReal(LLVMFloatType(), 2147483647.0), "");
+ return LLVMBuildFMul(gallivm->builder, uscaled,
+ lp_build_const_float(gallivm, 2147483647.0), "");
}
static INLINE LLVMValueRef
-to_32_fixed(LLVMBuilderRef builder, LLVMValueRef fp)
+to_32_fixed(struct gallivm_state *gallivm, LLVMValueRef fp)
{
- LLVMValueRef l = LLVMBuildLoad(builder, fp, "");
- LLVMValueRef uscaled = LLVMBuildFPToSI(builder, l, LLVMIntType(32), "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, fp, "");
+ LLVMValueRef uscaled = LLVMBuildFPToSI(gallivm->builder, l,
+ LLVMIntTypeInContext(gallivm->context, 32), "");
- return LLVMBuildFMul(builder, uscaled,
- LLVMConstReal(LLVMFloatType(), 65536.0), "");
+ return LLVMBuildFMul(gallivm->builder, uscaled,
+ lp_build_const_float(gallivm, 65536.0), "");
}
-typedef LLVMValueRef (*from_func)(LLVMBuilderRef, LLVMValueRef);
-typedef LLVMValueRef (*to_func)(LLVMBuilderRef, LLVMValueRef);
+typedef LLVMValueRef (*from_func)(struct gallivm_state *, LLVMValueRef);
+typedef LLVMValueRef (*to_func)(struct gallivm_state *, LLVMValueRef);
/* so that underneath can avoid function calls which are prohibited
* for static initialization we need this conversion */
@@ -294,21 +302,21 @@ enum ll_type {
};
static INLINE LLVMTypeRef
-ll_type_to_llvm(enum ll_type type)
+ll_type_to_llvm(struct gallivm_state *gallivm, enum ll_type type)
{
switch (type) {
case LL_Double:
- return LLVMDoubleType();
+ return LLVMDoubleTypeInContext(gallivm->context);
case LL_Float:
- return LLVMFloatType();
+ return LLVMFloatTypeInContext(gallivm->context);
case LL_Int32:
- return LLVMInt32Type();
+ return LLVMInt32TypeInContext(gallivm->context);
case LL_Int16:
- return LLVMIntType(16);
+ return LLVMIntTypeInContext(gallivm->context, 16);
case LL_Int8:
- return LLVMIntType(8);
+ return LLVMIntTypeInContext(gallivm->context, 8);
}
- return LLVMIntType(8);
+ return LLVMIntTypeInContext(gallivm->context, 8);
}
static INLINE int
@@ -414,42 +422,42 @@ struct draw_llvm_translate {
static LLVMValueRef
-fetch(LLVMBuilderRef builder,
+fetch(struct gallivm_state *gallivm,
LLVMValueRef ptr, int val_size, int nr_components,
from_func func)
{
int i;
int offset = 0;
- LLVMValueRef res = LLVMConstNull(
- LLVMVectorType(LLVMFloatType(), 4));
+ LLVMValueRef res =
+ LLVMConstNull(LLVMVectorType(LLVMFloatTypeInContext(gallivm->context), 4));
LLVMValueRef defaults[4];
- defaults[0] = LLVMConstReal(LLVMFloatType(), 0);
- defaults[1] = LLVMConstReal(LLVMFloatType(), 0);
- defaults[2] = LLVMConstReal(LLVMFloatType(), 0);
- defaults[3] = LLVMConstReal(LLVMFloatType(), 1);
+ defaults[0] =
+ defaults[1] =
+ defaults[2] = lp_build_const_float(gallivm, 0.0);
+ defaults[3] = lp_build_const_float(gallivm, 1.0);
for (i = 0; i < nr_components; ++i) {
- LLVMValueRef src_index = LLVMConstInt(LLVMInt32Type(), offset, 0);
- LLVMValueRef dst_index = LLVMConstInt(LLVMInt32Type(), i, 0);
+ LLVMValueRef src_index = lp_build_const_int32(gallivm, offset);
+ LLVMValueRef dst_index = lp_build_const_int32(gallivm, i);
LLVMValueRef src_tmp;
LLVMValueRef component;
- src_tmp = LLVMBuildGEP(builder, ptr, &src_index, 1, "src_tmp");
+ src_tmp = LLVMBuildGEP(gallivm->builder, ptr, &src_index, 1, "src_tmp");
/* convert src_tmp to float */
- component = func(builder, src_tmp);
+ component = func(gallivm, src_tmp);
/* vec.comp = component */
- res = LLVMBuildInsertElement(builder,
+ res = LLVMBuildInsertElement(gallivm->builder,
res,
component,
dst_index, "");
offset += val_size;
}
for (; i < 4; ++i) {
- LLVMValueRef dst_index = LLVMConstInt(LLVMInt32Type(), i, 0);
- res = LLVMBuildInsertElement(builder,
+ LLVMValueRef dst_index = lp_build_const_int32(gallivm, i);
+ res = LLVMBuildInsertElement(gallivm->builder,
res,
defaults[i],
dst_index, "");
@@ -459,7 +467,7 @@ fetch(LLVMBuilderRef builder,
LLVMValueRef
-draw_llvm_translate_from(LLVMBuilderRef builder,
+draw_llvm_translate_from(struct gallivm_state *gallivm,
LLVMValueRef vbuffer,
enum pipe_format from_format)
{
@@ -476,7 +484,7 @@ draw_llvm_translate_from(LLVMBuilderRef builder,
for (i = 0; i < Elements(translates); ++i) {
if (translates[i].format == from_format) {
/*LLVMTypeRef type = ll_type_to_llvm(translates[i].type);*/
- return fetch(builder,
+ return fetch(gallivm,
vbuffer,
ll_type_size(translates[i].type),
translates[i].num_components,
@@ -493,6 +501,6 @@ draw_llvm_translate_from(LLVMBuilderRef builder,
*/
format_desc = util_format_description(from_format);
- zero = LLVMConstNull(LLVMInt32Type());
- return lp_build_fetch_rgba_aos(builder, format_desc, type, vbuffer, zero, zero, zero);
+ zero = LLVMConstNull(LLVMInt32TypeInContext(gallivm->context));
+ return lp_build_fetch_rgba_aos(gallivm, format_desc, type, vbuffer, zero, zero, zero);
}
diff --git a/src/gallium/auxiliary/draw/draw_pipe_aaline.c b/src/gallium/auxiliary/draw/draw_pipe_aaline.c
index d1aba76309..0851b9acc0 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_aaline.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_aaline.c
@@ -406,6 +406,7 @@ aaline_create_texture(struct aaline_stage *aaline)
texTemp.width0 = 1 << MAX_TEXTURE_LEVEL;
texTemp.height0 = 1 << MAX_TEXTURE_LEVEL;
texTemp.depth0 = 1;
+ texTemp.array_size = 1;
texTemp.bind = PIPE_BIND_SAMPLER_VIEW;
aaline->texture = screen->resource_create(screen, &texTemp);
@@ -441,10 +442,10 @@ aaline_create_texture(struct aaline_stage *aaline)
/* This texture is new, no need to flush.
*/
transfer = pipe->get_transfer(pipe,
- aaline->texture,
- u_subresource(0, level),
- PIPE_TRANSFER_WRITE,
- &box);
+ aaline->texture,
+ level,
+ PIPE_TRANSFER_WRITE,
+ &box);
data = pipe->transfer_map(pipe, transfer);
if (data == NULL)
diff --git a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c
index ed9a53e154..f5515c1df7 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c
@@ -393,8 +393,8 @@ pstip_update_texture(struct pstip_stage *pstip)
*/
pipe->flush( pipe, PIPE_FLUSH_TEXTURE_CACHE, NULL );
- transfer = pipe_get_transfer(pipe, pstip->texture, 0, 0, 0,
- PIPE_TRANSFER_WRITE, 0, 0, 32, 32);
+ transfer = pipe_get_transfer(pipe, pstip->texture, 0, 0,
+ PIPE_TRANSFER_WRITE, 0, 0, 32, 32);
data = pipe->transfer_map(pipe, transfer);
/*
@@ -440,6 +440,7 @@ pstip_create_texture(struct pstip_stage *pstip)
texTemp.width0 = 32;
texTemp.height0 = 32;
texTemp.depth0 = 1;
+ texTemp.array_size = 1;
texTemp.bind = PIPE_BIND_SAMPLER_VIEW;
pstip->texture = screen->resource_create(screen, &texTemp);
diff --git a/src/gallium/auxiliary/draw/draw_private.h b/src/gallium/auxiliary/draw/draw_private.h
index 54163d7f9e..06ed4d60ef 100644
--- a/src/gallium/auxiliary/draw/draw_private.h
+++ b/src/gallium/auxiliary/draw/draw_private.h
@@ -286,7 +286,6 @@ struct draw_context
#ifdef HAVE_LLVM
struct draw_llvm *llvm;
- LLVMExecutionEngineRef engine;
#endif
struct pipe_sampler_view *sampler_views[PIPE_MAX_VERTEX_SAMPLERS];
diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c
index 7c198c6026..c98fb3d520 100644
--- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c
+++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c
@@ -58,8 +58,8 @@ struct fetch_shade_emit {
const ubyte *src[PIPE_MAX_ATTRIBS];
unsigned prim;
- struct draw_vs_varient_key key;
- struct draw_vs_varient *active;
+ struct draw_vs_variant_key key;
+ struct draw_vs_variant *active;
const struct vertex_info *vinfo;
@@ -150,7 +150,7 @@ static void fse_prepare( struct draw_pt_middle_end *middle,
}
- fse->active = draw_vs_lookup_varient( draw->vs.vertex_shader,
+ fse->active = draw_vs_lookup_variant( draw->vs.vertex_shader,
&fse->key );
if (!fse->active) {
diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c
index a53a768d02..2e3afb22c4 100644
--- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c
+++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c
@@ -34,6 +34,7 @@
#include "draw/draw_pt.h"
#include "draw/draw_vs.h"
#include "draw/draw_llvm.h"
+#include "gallivm/lp_bld_init.h"
struct llvm_middle_end {
@@ -72,19 +73,18 @@ llvm_middle_end_prepare( struct draw_pt_middle_end *middle,
struct draw_llvm_variant_list_item *li;
unsigned i;
unsigned instance_id_index = ~0;
-
-
- unsigned out_prim = (draw->gs.geometry_shader ?
- draw->gs.geometry_shader->output_primitive :
- in_prim);
+ const unsigned out_prim = (draw->gs.geometry_shader ?
+ draw->gs.geometry_shader->output_primitive :
+ in_prim);
/* Add one to num_outputs because the pipeline occasionally tags on
* an additional texcoord, eg for AA lines.
*/
- unsigned nr = MAX2( shader->base.info.num_inputs,
- shader->base.info.num_outputs + 1 );
+ const unsigned nr = MAX2( shader->base.info.num_inputs,
+ shader->base.info.num_outputs + 1 );
/* Scan for instanceID system value.
+ * XXX but we never use instance_id_index?!
*/
for (i = 0; i < shader->base.info.num_inputs; i++) {
if (shader->base.info.input_semantic_name[i] == TGSI_SEMANTIC_INSTANCEID) {
@@ -133,9 +133,10 @@ llvm_middle_end_prepare( struct draw_pt_middle_end *middle,
key = draw_llvm_make_variant_key(fpme->llvm, store);
+ /* Search shader's list of variants for the key */
li = first_elem(&shader->variants);
- while(!at_end(&shader->variants, li)) {
- if(memcmp(&li->base->key, key, shader->variant_key_size) == 0) {
+ while (!at_end(&shader->variants, li)) {
+ if (memcmp(&li->base->key, key, shader->variant_key_size) == 0) {
variant = li->base;
break;
}
@@ -143,10 +144,16 @@ llvm_middle_end_prepare( struct draw_pt_middle_end *middle,
}
if (variant) {
+ /* found the variant, move to head of global list (for LRU) */
move_to_head(&fpme->llvm->vs_variants_list, &variant->list_item_global);
}
else {
+ /* Need to create new variant */
unsigned i;
+
+ /* First check if we've created too many variants. If so, free
+ * 25% of the LRU to avoid using too much memory.
+ */
if (fpme->llvm->nr_variants >= DRAW_MAX_SHADER_VARIANTS) {
/*
* XXX: should we flush here ?
@@ -422,7 +429,7 @@ draw_pt_fetch_pipeline_or_emit_llvm(struct draw_context *draw)
{
struct llvm_middle_end *fpme = 0;
- if (!draw->engine)
+ if (!draw->llvm->gallivm->engine)
return NULL;
fpme = CALLOC_STRUCT( llvm_middle_end );
diff --git a/src/gallium/auxiliary/draw/draw_vs.c b/src/gallium/auxiliary/draw/draw_vs.c
index fb665b08ff..7caad6f005 100644
--- a/src/gallium/auxiliary/draw/draw_vs.c
+++ b/src/gallium/auxiliary/draw/draw_vs.c
@@ -165,10 +165,10 @@ draw_delete_vertex_shader(struct draw_context *draw,
{
unsigned i;
- for (i = 0; i < dvs->nr_varients; i++)
- dvs->varient[i]->destroy( dvs->varient[i] );
+ for (i = 0; i < dvs->nr_variants; i++)
+ dvs->variant[i]->destroy( dvs->variant[i] );
- dvs->nr_varients = 0;
+ dvs->nr_variants = 0;
dvs->delete( dvs );
}
@@ -225,40 +225,40 @@ draw_vs_destroy( struct draw_context *draw )
}
-struct draw_vs_varient *
-draw_vs_lookup_varient( struct draw_vertex_shader *vs,
- const struct draw_vs_varient_key *key )
+struct draw_vs_variant *
+draw_vs_lookup_variant( struct draw_vertex_shader *vs,
+ const struct draw_vs_variant_key *key )
{
- struct draw_vs_varient *varient;
+ struct draw_vs_variant *variant;
unsigned i;
- /* Lookup existing varient:
+ /* Lookup existing variant:
*/
- for (i = 0; i < vs->nr_varients; i++)
- if (draw_vs_varient_key_compare(key, &vs->varient[i]->key) == 0)
- return vs->varient[i];
+ for (i = 0; i < vs->nr_variants; i++)
+ if (draw_vs_variant_key_compare(key, &vs->variant[i]->key) == 0)
+ return vs->variant[i];
/* Else have to create a new one:
*/
- varient = vs->create_varient( vs, key );
- if (varient == NULL)
+ variant = vs->create_variant( vs, key );
+ if (variant == NULL)
return NULL;
/* Add it to our list, could be smarter:
*/
- if (vs->nr_varients < Elements(vs->varient)) {
- vs->varient[vs->nr_varients++] = varient;
+ if (vs->nr_variants < Elements(vs->variant)) {
+ vs->variant[vs->nr_variants++] = variant;
}
else {
- vs->last_varient++;
- vs->last_varient %= Elements(vs->varient);
- vs->varient[vs->last_varient]->destroy(vs->varient[vs->last_varient]);
- vs->varient[vs->last_varient] = varient;
+ vs->last_variant++;
+ vs->last_variant %= Elements(vs->variant);
+ vs->variant[vs->last_variant]->destroy(vs->variant[vs->last_variant]);
+ vs->variant[vs->last_variant] = variant;
}
/* Done
*/
- return varient;
+ return variant;
}
diff --git a/src/gallium/auxiliary/draw/draw_vs.h b/src/gallium/auxiliary/draw/draw_vs.h
index f9a038788f..bfb72d50ef 100644
--- a/src/gallium/auxiliary/draw/draw_vs.h
+++ b/src/gallium/auxiliary/draw/draw_vs.h
@@ -38,7 +38,7 @@
struct draw_context;
struct pipe_shader_state;
-struct draw_varient_input
+struct draw_variant_input
{
enum pipe_format format;
unsigned buffer;
@@ -46,19 +46,19 @@ struct draw_varient_input
unsigned instance_divisor;
};
-struct draw_varient_output
+struct draw_variant_output
{
enum pipe_format format; /* output format */
unsigned vs_output:8; /* which vertex shader output is this? */
unsigned offset:24; /* offset into output vertex */
};
-struct draw_varient_element {
- struct draw_varient_input in;
- struct draw_varient_output out;
+struct draw_variant_element {
+ struct draw_variant_input in;
+ struct draw_variant_output out;
};
-struct draw_vs_varient_key {
+struct draw_vs_variant_key {
unsigned output_stride;
unsigned nr_elements:8; /* max2(nr_inputs, nr_outputs) */
unsigned nr_inputs:8;
@@ -66,34 +66,34 @@ struct draw_vs_varient_key {
unsigned viewport:1;
unsigned clip:1;
unsigned const_vbuffers:5;
- struct draw_varient_element element[PIPE_MAX_ATTRIBS];
+ struct draw_variant_element element[PIPE_MAX_ATTRIBS];
};
-struct draw_vs_varient;
+struct draw_vs_variant;
-struct draw_vs_varient {
- struct draw_vs_varient_key key;
+struct draw_vs_variant {
+ struct draw_vs_variant_key key;
struct draw_vertex_shader *vs;
- void (*set_buffer)( struct draw_vs_varient *,
+ void (*set_buffer)( struct draw_vs_variant *,
unsigned i,
const void *ptr,
unsigned stride,
unsigned max_stride );
- void (PIPE_CDECL *run_linear)( struct draw_vs_varient *shader,
+ void (PIPE_CDECL *run_linear)( struct draw_vs_variant *shader,
unsigned start,
unsigned count,
void *output_buffer );
- void (PIPE_CDECL *run_elts)( struct draw_vs_varient *shader,
+ void (PIPE_CDECL *run_elts)( struct draw_vs_variant *shader,
const unsigned *elts,
unsigned count,
void *output_buffer );
- void (*destroy)( struct draw_vs_varient * );
+ void (*destroy)( struct draw_vs_variant * );
};
@@ -117,11 +117,11 @@ struct draw_vertex_shader {
/*
*/
- struct draw_vs_varient *varient[16];
- unsigned nr_varients;
- unsigned last_varient;
- struct draw_vs_varient *(*create_varient)( struct draw_vertex_shader *shader,
- const struct draw_vs_varient_key *key );
+ struct draw_vs_variant *variant[16];
+ unsigned nr_variants;
+ unsigned last_variant;
+ struct draw_vs_variant *(*create_variant)( struct draw_vertex_shader *shader,
+ const struct draw_vs_variant_key *key );
void (*prepare)( struct draw_vertex_shader *shader,
@@ -144,9 +144,9 @@ struct draw_vertex_shader {
};
-struct draw_vs_varient *
-draw_vs_lookup_varient( struct draw_vertex_shader *base,
- const struct draw_vs_varient_key *key );
+struct draw_vs_variant *
+draw_vs_lookup_variant( struct draw_vertex_shader *base,
+ const struct draw_vs_variant_key *key );
/********************************************************************************
@@ -166,12 +166,12 @@ draw_create_vs_ppc(struct draw_context *draw,
const struct pipe_shader_state *templ);
-struct draw_vs_varient_key;
+struct draw_vs_variant_key;
struct draw_vertex_shader;
-struct draw_vs_varient *
-draw_vs_create_varient_aos_sse( struct draw_vertex_shader *vs,
- const struct draw_vs_varient_key *key );
+struct draw_vs_variant *
+draw_vs_create_variant_aos_sse( struct draw_vertex_shader *vs,
+ const struct draw_vs_variant_key *key );
#if HAVE_LLVM
struct draw_vertex_shader *
@@ -181,7 +181,7 @@ draw_create_vs_llvm(struct draw_context *draw,
/********************************************************************************
- * Helpers for vs implementations that don't do their own fetch/emit varients.
+ * Helpers for vs implementations that don't do their own fetch/emit variants.
* Means these can be shared between shaders.
*/
struct translate;
@@ -194,21 +194,21 @@ struct translate *draw_vs_get_fetch( struct draw_context *draw,
struct translate *draw_vs_get_emit( struct draw_context *draw,
struct translate_key *key );
-struct draw_vs_varient *
-draw_vs_create_varient_generic( struct draw_vertex_shader *vs,
- const struct draw_vs_varient_key *key );
+struct draw_vs_variant *
+draw_vs_create_variant_generic( struct draw_vertex_shader *vs,
+ const struct draw_vs_variant_key *key );
-static INLINE int draw_vs_varient_keysize( const struct draw_vs_varient_key *key )
+static INLINE int draw_vs_variant_keysize( const struct draw_vs_variant_key *key )
{
- return 2 * sizeof(int) + key->nr_elements * sizeof(struct draw_varient_element);
+ return 2 * sizeof(int) + key->nr_elements * sizeof(struct draw_variant_element);
}
-static INLINE int draw_vs_varient_key_compare( const struct draw_vs_varient_key *a,
- const struct draw_vs_varient_key *b )
+static INLINE int draw_vs_variant_key_compare( const struct draw_vs_variant_key *a,
+ const struct draw_vs_variant_key *b )
{
- int keysize = draw_vs_varient_keysize(a);
+ int keysize = draw_vs_variant_keysize(a);
return memcmp(a, b, keysize);
}
diff --git a/src/gallium/auxiliary/draw/draw_vs_aos.c b/src/gallium/auxiliary/draw/draw_vs_aos.c
index 19f49e34c8..7b90dba0cd 100644
--- a/src/gallium/auxiliary/draw/draw_vs_aos.c
+++ b/src/gallium/auxiliary/draw/draw_vs_aos.c
@@ -1918,7 +1918,7 @@ static void find_last_write_outputs( struct aos_compilation *cp )
#define ARG_OUTBUF 4
-static boolean build_vertex_program( struct draw_vs_varient_aos_sse *varient,
+static boolean build_vertex_program( struct draw_vs_variant_aos_sse *variant,
boolean linear )
{
struct tgsi_parse_context parse;
@@ -1927,14 +1927,14 @@ static boolean build_vertex_program( struct draw_vs_varient_aos_sse *varient,
util_init_math();
- tgsi_parse_init( &parse, varient->base.vs->state.tokens );
+ tgsi_parse_init( &parse, variant->base.vs->state.tokens );
memset(&cp, 0, sizeof(cp));
cp.insn_counter = 1;
- cp.vaos = varient;
+ cp.vaos = variant;
cp.have_sse2 = 1;
- cp.func = &varient->func[ linear ? 0 : 1 ];
+ cp.func = &variant->func[ linear ? 0 : 1 ];
cp.tmp_EAX = x86_make_reg(file_REG32, reg_AX);
cp.idx_EBX = x86_make_reg(file_REG32, reg_BX);
@@ -2090,20 +2090,20 @@ static boolean build_vertex_program( struct draw_vs_varient_aos_sse *varient,
/** cast wrapper */
-static INLINE struct draw_vs_varient_aos_sse *
-draw_vs_varient_aos_sse(struct draw_vs_varient *varient)
+static INLINE struct draw_vs_variant_aos_sse *
+draw_vs_variant_aos_sse(struct draw_vs_variant *variant)
{
- return (struct draw_vs_varient_aos_sse *) varient;
+ return (struct draw_vs_variant_aos_sse *) variant;
}
-static void vaos_set_buffer( struct draw_vs_varient *varient,
+static void vaos_set_buffer( struct draw_vs_variant *variant,
unsigned buf,
const void *ptr,
unsigned stride,
unsigned max_stride)
{
- struct draw_vs_varient_aos_sse *vaos = draw_vs_varient_aos_sse(varient);
+ struct draw_vs_variant_aos_sse *vaos = draw_vs_variant_aos_sse(variant);
if (buf < vaos->nr_vb) {
vaos->buffer[buf].base_ptr = (char *)ptr;
@@ -2115,12 +2115,12 @@ static void vaos_set_buffer( struct draw_vs_varient *varient,
-static void PIPE_CDECL vaos_run_elts( struct draw_vs_varient *varient,
+static void PIPE_CDECL vaos_run_elts( struct draw_vs_variant *variant,
const unsigned *elts,
unsigned count,
void *output_buffer )
{
- struct draw_vs_varient_aos_sse *vaos = draw_vs_varient_aos_sse(varient);
+ struct draw_vs_variant_aos_sse *vaos = draw_vs_variant_aos_sse(variant);
struct aos_machine *machine = vaos->draw->vs.aos_machine;
unsigned i;
@@ -2139,12 +2139,12 @@ static void PIPE_CDECL vaos_run_elts( struct draw_vs_varient *varient,
output_buffer );
}
-static void PIPE_CDECL vaos_run_linear( struct draw_vs_varient *varient,
+static void PIPE_CDECL vaos_run_linear( struct draw_vs_variant *variant,
unsigned start,
unsigned count,
void *output_buffer )
{
- struct draw_vs_varient_aos_sse *vaos = draw_vs_varient_aos_sse(varient);
+ struct draw_vs_variant_aos_sse *vaos = draw_vs_variant_aos_sse(variant);
struct aos_machine *machine = vaos->draw->vs.aos_machine;
unsigned i;
@@ -2171,9 +2171,9 @@ static void PIPE_CDECL vaos_run_linear( struct draw_vs_varient *varient,
-static void vaos_destroy( struct draw_vs_varient *varient )
+static void vaos_destroy( struct draw_vs_variant *variant )
{
- struct draw_vs_varient_aos_sse *vaos = draw_vs_varient_aos_sse(varient);
+ struct draw_vs_variant_aos_sse *vaos = draw_vs_variant_aos_sse(variant);
FREE( vaos->buffer );
@@ -2185,11 +2185,11 @@ static void vaos_destroy( struct draw_vs_varient *varient )
-static struct draw_vs_varient *varient_aos_sse( struct draw_vertex_shader *vs,
- const struct draw_vs_varient_key *key )
+static struct draw_vs_variant *variant_aos_sse( struct draw_vertex_shader *vs,
+ const struct draw_vs_variant_key *key )
{
unsigned i;
- struct draw_vs_varient_aos_sse *vaos = CALLOC_STRUCT(draw_vs_varient_aos_sse);
+ struct draw_vs_variant_aos_sse *vaos = CALLOC_STRUCT(draw_vs_variant_aos_sse);
if (!vaos)
goto fail;
@@ -2249,17 +2249,17 @@ static struct draw_vs_varient *varient_aos_sse( struct draw_vertex_shader *vs,
}
-struct draw_vs_varient *
-draw_vs_create_varient_aos_sse( struct draw_vertex_shader *vs,
- const struct draw_vs_varient_key *key )
+struct draw_vs_variant *
+draw_vs_create_variant_aos_sse( struct draw_vertex_shader *vs,
+ const struct draw_vs_variant_key *key )
{
- struct draw_vs_varient *varient = varient_aos_sse( vs, key );
+ struct draw_vs_variant *variant = variant_aos_sse( vs, key );
- if (varient == NULL) {
- varient = draw_vs_create_varient_generic( vs, key );
+ if (variant == NULL) {
+ variant = draw_vs_create_variant_generic( vs, key );
}
- return varient;
+ return variant;
}
diff --git a/src/gallium/auxiliary/draw/draw_vs_aos.h b/src/gallium/auxiliary/draw/draw_vs_aos.h
index 68e8295b5e..55e63d8b9f 100644
--- a/src/gallium/auxiliary/draw/draw_vs_aos.h
+++ b/src/gallium/auxiliary/draw/draw_vs_aos.h
@@ -98,9 +98,9 @@ struct aos_buffer {
-/* This is the temporary storage used by all the aos_sse vs varients.
+/* This is the temporary storage used by all the aos_sse vs variants.
* Create one per context and reuse by passing a pointer in at
- * vs_varient creation??
+ * vs_variant creation??
*/
struct aos_machine {
float input [MAX_INPUTS ][4];
@@ -134,7 +134,7 @@ struct aos_machine {
struct aos_compilation {
struct x86_function *func;
- struct draw_vs_varient_aos_sse *vaos;
+ struct draw_vs_variant_aos_sse *vaos;
unsigned insn_counter;
unsigned num_immediates;
@@ -234,8 +234,8 @@ typedef void (PIPE_CDECL *vaos_run_linear_func)( struct aos_machine *,
void *output_buffer);
-struct draw_vs_varient_aos_sse {
- struct draw_vs_varient base;
+struct draw_vs_variant_aos_sse {
+ struct draw_vs_variant base;
struct draw_context *draw;
struct aos_buffer *buffer;
diff --git a/src/gallium/auxiliary/draw/draw_vs_exec.c b/src/gallium/auxiliary/draw/draw_vs_exec.c
index dab3eb1ca8..667eb50785 100644
--- a/src/gallium/auxiliary/draw/draw_vs_exec.c
+++ b/src/gallium/auxiliary/draw/draw_vs_exec.c
@@ -203,7 +203,7 @@ draw_create_vs_exec(struct draw_context *draw,
vs->base.prepare = vs_exec_prepare;
vs->base.run_linear = vs_exec_run_linear;
vs->base.delete = vs_exec_delete;
- vs->base.create_varient = draw_vs_create_varient_generic;
+ vs->base.create_variant = draw_vs_create_variant_generic;
vs->machine = draw->vs.machine;
return &vs->base;
diff --git a/src/gallium/auxiliary/draw/draw_vs_llvm.c b/src/gallium/auxiliary/draw/draw_vs_llvm.c
index fa9992db78..54a5574f73 100644
--- a/src/gallium/auxiliary/draw/draw_vs_llvm.c
+++ b/src/gallium/auxiliary/draw/draw_vs_llvm.c
@@ -65,19 +65,7 @@ static void
vs_llvm_delete( struct draw_vertex_shader *dvs )
{
struct llvm_vertex_shader *shader = llvm_vertex_shader(dvs);
- struct pipe_fence_handle *fence = NULL;
struct draw_llvm_variant_list_item *li;
- struct pipe_context *pipe = dvs->draw->pipe;
-
- /*
- * XXX: This might be not neccessary at all.
- */
- pipe->flush(pipe, 0, &fence);
- if (fence) {
- pipe->screen->fence_finish(pipe->screen, fence, 0);
- pipe->screen->fence_reference(pipe->screen, &fence, NULL);
- }
-
li = first_elem(&shader->variants);
while(!at_end(&shader->variants, li)) {
@@ -119,7 +107,7 @@ draw_create_vs_llvm(struct draw_context *draw,
vs->base.prepare = vs_llvm_prepare;
vs->base.run_linear = vs_llvm_run_linear;
vs->base.delete = vs_llvm_delete;
- vs->base.create_varient = draw_vs_create_varient_generic;
+ vs->base.create_variant = draw_vs_create_variant_generic;
make_empty_list(&vs->variants);
diff --git a/src/gallium/auxiliary/draw/draw_vs_ppc.c b/src/gallium/auxiliary/draw/draw_vs_ppc.c
index 5df84916c5..cf894bbe8a 100644
--- a/src/gallium/auxiliary/draw/draw_vs_ppc.c
+++ b/src/gallium/auxiliary/draw/draw_vs_ppc.c
@@ -187,10 +187,10 @@ draw_create_vs_ppc(struct draw_context *draw,
vs->base.draw = draw;
#if 0
if (1)
- vs->base.create_varient = draw_vs_varient_aos_ppc;
+ vs->base.create_variant = draw_vs_variant_aos_ppc;
else
#endif
- vs->base.create_varient = draw_vs_create_varient_generic;
+ vs->base.create_variant = draw_vs_create_variant_generic;
vs->base.prepare = vs_ppc_prepare;
vs->base.run_linear = vs_ppc_run_linear;
vs->base.delete = vs_ppc_delete;
diff --git a/src/gallium/auxiliary/draw/draw_vs_sse.c b/src/gallium/auxiliary/draw/draw_vs_sse.c
index 0b0c6077c6..dee7c0da9b 100644
--- a/src/gallium/auxiliary/draw/draw_vs_sse.c
+++ b/src/gallium/auxiliary/draw/draw_vs_sse.c
@@ -166,9 +166,9 @@ draw_create_vs_sse(struct draw_context *draw,
vs->base.draw = draw;
if (1)
- vs->base.create_varient = draw_vs_create_varient_aos_sse;
+ vs->base.create_variant = draw_vs_create_variant_aos_sse;
else
- vs->base.create_varient = draw_vs_create_varient_generic;
+ vs->base.create_variant = draw_vs_create_variant_generic;
vs->base.prepare = vs_sse_prepare;
vs->base.run_linear = vs_sse_run_linear;
vs->base.delete = vs_sse_delete;
diff --git a/src/gallium/auxiliary/draw/draw_vs_varient.c b/src/gallium/auxiliary/draw/draw_vs_varient.c
index eacd160187..d8f030f61e 100644
--- a/src/gallium/auxiliary/draw/draw_vs_varient.c
+++ b/src/gallium/auxiliary/draw/draw_vs_varient.c
@@ -41,8 +41,8 @@
/* A first pass at incorporating vertex fetch/emit functionality into
*/
-struct draw_vs_varient_generic {
- struct draw_vs_varient base;
+struct draw_vs_variant_generic {
+ struct draw_vs_variant base;
struct draw_vertex_shader *shader;
struct draw_context *draw;
@@ -63,13 +63,13 @@ struct draw_vs_varient_generic {
-static void vsvg_set_buffer( struct draw_vs_varient *varient,
+static void vsvg_set_buffer( struct draw_vs_variant *variant,
unsigned buffer,
const void *ptr,
unsigned stride,
unsigned max_index )
{
- struct draw_vs_varient_generic *vsvg = (struct draw_vs_varient_generic *)varient;
+ struct draw_vs_variant_generic *vsvg = (struct draw_vs_variant_generic *)variant;
vsvg->fetch->set_buffer(vsvg->fetch,
buffer,
@@ -81,7 +81,7 @@ static void vsvg_set_buffer( struct draw_vs_varient *varient,
/* Mainly for debug at this stage:
*/
-static void do_rhw_viewport( struct draw_vs_varient_generic *vsvg,
+static void do_rhw_viewport( struct draw_vs_variant_generic *vsvg,
unsigned count,
void *output_buffer )
{
@@ -104,7 +104,7 @@ static void do_rhw_viewport( struct draw_vs_varient_generic *vsvg,
}
}
-static void do_viewport( struct draw_vs_varient_generic *vsvg,
+static void do_viewport( struct draw_vs_variant_generic *vsvg,
unsigned count,
void *output_buffer )
{
@@ -126,12 +126,12 @@ static void do_viewport( struct draw_vs_varient_generic *vsvg,
}
-static void PIPE_CDECL vsvg_run_elts( struct draw_vs_varient *varient,
+static void PIPE_CDECL vsvg_run_elts( struct draw_vs_variant *variant,
const unsigned *elts,
unsigned count,
void *output_buffer)
{
- struct draw_vs_varient_generic *vsvg = (struct draw_vs_varient_generic *)varient;
+ struct draw_vs_variant_generic *vsvg = (struct draw_vs_variant_generic *)variant;
unsigned temp_vertex_stride = vsvg->temp_vertex_stride;
void *temp_buffer = MALLOC( align(count,4) * temp_vertex_stride );
@@ -193,12 +193,12 @@ static void PIPE_CDECL vsvg_run_elts( struct draw_vs_varient *varient,
}
-static void PIPE_CDECL vsvg_run_linear( struct draw_vs_varient *varient,
+static void PIPE_CDECL vsvg_run_linear( struct draw_vs_variant *variant,
unsigned start,
unsigned count,
void *output_buffer )
{
- struct draw_vs_varient_generic *vsvg = (struct draw_vs_varient_generic *)varient;
+ struct draw_vs_variant_generic *vsvg = (struct draw_vs_variant_generic *)variant;
unsigned temp_vertex_stride = vsvg->temp_vertex_stride;
void *temp_buffer = MALLOC( align(count,4) * temp_vertex_stride );
@@ -259,20 +259,20 @@ static void PIPE_CDECL vsvg_run_linear( struct draw_vs_varient *varient,
-static void vsvg_destroy( struct draw_vs_varient *varient )
+static void vsvg_destroy( struct draw_vs_variant *variant )
{
- FREE(varient);
+ FREE(variant);
}
-struct draw_vs_varient *
-draw_vs_create_varient_generic( struct draw_vertex_shader *vs,
- const struct draw_vs_varient_key *key )
+struct draw_vs_variant *
+draw_vs_create_variant_generic( struct draw_vertex_shader *vs,
+ const struct draw_vs_variant_key *key )
{
unsigned i;
struct translate_key fetch, emit;
- struct draw_vs_varient_generic *vsvg = CALLOC_STRUCT( draw_vs_varient_generic );
+ struct draw_vs_variant_generic *vsvg = CALLOC_STRUCT( draw_vs_variant_generic );
if (vsvg == NULL)
return NULL;
diff --git a/src/gallium/auxiliary/gallivm/lp_bld.h b/src/gallium/auxiliary/gallivm/lp_bld.h
index 8103bc917f..ee05c6ba01 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld.h
@@ -55,4 +55,33 @@
#endif
+/**
+ * Redefine these LLVM entrypoints as invalid macros to make sure we
+ * don't accidentally use them. We need to use the functions which
+ * take an explicit LLVMContextRef parameter.
+ */
+#define LLVMInt1Type ILLEGAL_LLVM_FUNCTION
+#define LLVMInt8Type ILLEGAL_LLVM_FUNCTION
+#define LLVMInt16Type ILLEGAL_LLVM_FUNCTION
+#define LLVMInt32Type ILLEGAL_LLVM_FUNCTION
+#define LLVMInt64Type ILLEGAL_LLVM_FUNCTION
+#define LLVMIntType ILLEGAL_LLVM_FUNCTION
+#define LLVMFloatType ILLEGAL_LLVM_FUNCTION
+#define LLVMDoubleType ILLEGAL_LLVM_FUNCTION
+#define LLVMX86FP80Type ILLEGAL_LLVM_FUNCTION
+#define LLVMFP128Type ILLEGAL_LLVM_FUNCTION
+#define LLVMPPCFP128Type ILLEGAL_LLVM_FUNCTION
+#define LLVMStructType ILLEGAL_LLVM_FUNCTION
+#define LLVMVoidType ILLEGAL_LLVM_FUNCTION
+#define LLVMLabelType ILLEGAL_LLVM_FUNCTION
+#define LLVMOpaqueType ILLEGAL_LLVM_FUNCTION
+#define LLVMUnionType ILLEGAL_LLVM_FUNCTION
+#define LLVMMDString ILLEGAL_LLVM_FUNCTION
+#define LLVMMDNode ILLEGAL_LLVM_FUNCTION
+#define LLVMConstString ILLEGAL_LLVM_FUNCTION
+#define LLVMConstStruct ILLEGAL_LLVM_FUNCTION
+#define LLVMAppendBasicBlock ILLEGAL_LLVM_FUNCTION
+#define LLVMInsertBasicBlock ILLEGAL_LLVM_FUNCTION
+#define LLVMCreateBuilder ILLEGAL_LLVM_FUNCTION
+
#endif /* LP_BLD_H */
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_arit.c b/src/gallium/auxiliary/gallivm/lp_bld_arit.c
index f9a12a41a1..02b3bde789 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_arit.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_arit.c
@@ -53,6 +53,7 @@
#include "lp_bld_type.h"
#include "lp_bld_const.h"
+#include "lp_bld_init.h"
#include "lp_bld_intr.h"
#include "lp_bld_logic.h"
#include "lp_bld_pack.h"
@@ -74,6 +75,7 @@ lp_build_min_simple(struct lp_build_context *bld,
LLVMValueRef a,
LLVMValueRef b)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
const char *intrinsic = NULL;
LLVMValueRef cond;
@@ -107,7 +109,7 @@ lp_build_min_simple(struct lp_build_context *bld,
}
if(intrinsic)
- return lp_build_intrinsic_binary(bld->builder, intrinsic, lp_build_vec_type(bld->type), a, b);
+ return lp_build_intrinsic_binary(builder, intrinsic, lp_build_vec_type(bld->gallivm, bld->type), a, b);
cond = lp_build_cmp(bld, PIPE_FUNC_LESS, a, b);
return lp_build_select(bld, cond, a, b);
@@ -123,6 +125,7 @@ lp_build_max_simple(struct lp_build_context *bld,
LLVMValueRef a,
LLVMValueRef b)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
const char *intrinsic = NULL;
LLVMValueRef cond;
@@ -156,7 +159,7 @@ lp_build_max_simple(struct lp_build_context *bld,
}
if(intrinsic)
- return lp_build_intrinsic_binary(bld->builder, intrinsic, lp_build_vec_type(bld->type), a, b);
+ return lp_build_intrinsic_binary(builder, intrinsic, lp_build_vec_type(bld->gallivm, bld->type), a, b);
cond = lp_build_cmp(bld, PIPE_FUNC_GREATER, a, b);
return lp_build_select(bld, cond, a, b);
@@ -170,6 +173,7 @@ LLVMValueRef
lp_build_comp(struct lp_build_context *bld,
LLVMValueRef a)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
assert(lp_check_value(type, a));
@@ -183,7 +187,7 @@ lp_build_comp(struct lp_build_context *bld,
if(LLVMIsConstant(a))
return LLVMConstNot(a);
else
- return LLVMBuildNot(bld->builder, a, "");
+ return LLVMBuildNot(builder, a, "");
}
if(LLVMIsConstant(a))
@@ -193,9 +197,9 @@ lp_build_comp(struct lp_build_context *bld,
return LLVMConstSub(bld->one, a);
else
if (type.floating)
- return LLVMBuildFSub(bld->builder, bld->one, a, "");
+ return LLVMBuildFSub(builder, bld->one, a, "");
else
- return LLVMBuildSub(bld->builder, bld->one, a, "");
+ return LLVMBuildSub(builder, bld->one, a, "");
}
@@ -207,6 +211,7 @@ lp_build_add(struct lp_build_context *bld,
LLVMValueRef a,
LLVMValueRef b)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
LLVMValueRef res;
@@ -236,7 +241,7 @@ lp_build_add(struct lp_build_context *bld,
}
if(intrinsic)
- return lp_build_intrinsic_binary(bld->builder, intrinsic, lp_build_vec_type(bld->type), a, b);
+ return lp_build_intrinsic_binary(builder, intrinsic, lp_build_vec_type(bld->gallivm, bld->type), a, b);
}
if(LLVMIsConstant(a) && LLVMIsConstant(b))
@@ -246,9 +251,9 @@ lp_build_add(struct lp_build_context *bld,
res = LLVMConstAdd(a, b);
else
if (type.floating)
- res = LLVMBuildFAdd(bld->builder, a, b, "");
+ res = LLVMBuildFAdd(builder, a, b, "");
else
- res = LLVMBuildAdd(bld->builder, a, b, "");
+ res = LLVMBuildAdd(builder, a, b, "");
/* clamp to ceiling of 1.0 */
if(bld->type.norm && (bld->type.floating || bld->type.fixed))
@@ -265,6 +270,7 @@ LLVMValueRef
lp_build_sum_vector(struct lp_build_context *bld,
LLVMValueRef a)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
LLVMValueRef index, res;
unsigned i;
@@ -277,19 +283,19 @@ lp_build_sum_vector(struct lp_build_context *bld,
assert(!bld->type.norm);
- index = LLVMConstInt(LLVMInt32Type(), 0, 0);
- res = LLVMBuildExtractElement(bld->builder, a, index, "");
+ index = lp_build_const_int32(bld->gallivm, 0);
+ res = LLVMBuildExtractElement(builder, a, index, "");
for (i = 1; i < type.length; i++) {
- index = LLVMConstInt(LLVMInt32Type(), i, 0);
+ index = lp_build_const_int32(bld->gallivm, i);
if (type.floating)
- res = LLVMBuildFAdd(bld->builder, res,
- LLVMBuildExtractElement(bld->builder,
+ res = LLVMBuildFAdd(builder, res,
+ LLVMBuildExtractElement(builder,
a, index, ""),
"");
else
- res = LLVMBuildAdd(bld->builder, res,
- LLVMBuildExtractElement(bld->builder,
+ res = LLVMBuildAdd(builder, res,
+ LLVMBuildExtractElement(builder,
a, index, ""),
"");
}
@@ -306,6 +312,7 @@ lp_build_sub(struct lp_build_context *bld,
LLVMValueRef a,
LLVMValueRef b)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
LLVMValueRef res;
@@ -335,7 +342,7 @@ lp_build_sub(struct lp_build_context *bld,
}
if(intrinsic)
- return lp_build_intrinsic_binary(bld->builder, intrinsic, lp_build_vec_type(bld->type), a, b);
+ return lp_build_intrinsic_binary(builder, intrinsic, lp_build_vec_type(bld->gallivm, bld->type), a, b);
}
if(LLVMIsConstant(a) && LLVMIsConstant(b))
@@ -345,9 +352,9 @@ lp_build_sub(struct lp_build_context *bld,
res = LLVMConstSub(a, b);
else
if (type.floating)
- res = LLVMBuildFSub(bld->builder, a, b, "");
+ res = LLVMBuildFSub(builder, a, b, "");
else
- res = LLVMBuildSub(bld->builder, a, b, "");
+ res = LLVMBuildSub(builder, a, b, "");
if(bld->type.norm && (bld->type.floating || bld->type.fixed))
res = lp_build_max_simple(bld, res, bld->zero);
@@ -398,10 +405,11 @@ lp_build_sub(struct lp_build_context *bld,
* http://www.stereopsis.com/doubleblend.html
*/
static LLVMValueRef
-lp_build_mul_u8n(LLVMBuilderRef builder,
+lp_build_mul_u8n(struct gallivm_state *gallivm,
struct lp_type i16_type,
LLVMValueRef a, LLVMValueRef b)
{
+ LLVMBuilderRef builder = gallivm->builder;
LLVMValueRef c8;
LLVMValueRef ab;
@@ -409,12 +417,12 @@ lp_build_mul_u8n(LLVMBuilderRef builder,
assert(lp_check_value(i16_type, a));
assert(lp_check_value(i16_type, b));
- c8 = lp_build_const_int_vec(i16_type, 8);
+ c8 = lp_build_const_int_vec(gallivm, i16_type, 8);
#if 0
/* a*b/255 ~= (a*(b + 1)) >> 256 */
- b = LLVMBuildAdd(builder, b, lp_build_const_int_vec(i16_type, 1), "");
+ b = LLVMBuildAdd(builder, b, lp_build_const_int_vec(gallium, i16_type, 1), "");
ab = LLVMBuildMul(builder, a, b, "");
#else
@@ -422,7 +430,7 @@ lp_build_mul_u8n(LLVMBuilderRef builder,
/* ab/255 ~= (ab + (ab >> 8) + 0x80) >> 8 */
ab = LLVMBuildMul(builder, a, b, "");
ab = LLVMBuildAdd(builder, ab, LLVMBuildLShr(builder, ab, c8, ""), "");
- ab = LLVMBuildAdd(builder, ab, lp_build_const_int_vec(i16_type, 0x80), "");
+ ab = LLVMBuildAdd(builder, ab, lp_build_const_int_vec(gallivm, i16_type, 0x80), "");
#endif
@@ -440,6 +448,7 @@ lp_build_mul(struct lp_build_context *bld,
LLVMValueRef a,
LLVMValueRef b)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
LLVMValueRef shift;
LLVMValueRef res;
@@ -463,14 +472,14 @@ lp_build_mul(struct lp_build_context *bld,
struct lp_type i16_type = lp_wider_type(type);
LLVMValueRef al, ah, bl, bh, abl, abh, ab;
- lp_build_unpack2(bld->builder, type, i16_type, a, &al, &ah);
- lp_build_unpack2(bld->builder, type, i16_type, b, &bl, &bh);
+ lp_build_unpack2(bld->gallivm, type, i16_type, a, &al, &ah);
+ lp_build_unpack2(bld->gallivm, type, i16_type, b, &bl, &bh);
/* PMULLW, PSRLW, PADDW */
- abl = lp_build_mul_u8n(bld->builder, i16_type, al, bl);
- abh = lp_build_mul_u8n(bld->builder, i16_type, ah, bh);
+ abl = lp_build_mul_u8n(bld->gallivm, i16_type, al, bl);
+ abh = lp_build_mul_u8n(bld->gallivm, i16_type, ah, bh);
- ab = lp_build_pack2(bld->builder, i16_type, type, abl, abh);
+ ab = lp_build_pack2(bld->gallivm, i16_type, type, abl, abh);
return ab;
}
@@ -480,7 +489,7 @@ lp_build_mul(struct lp_build_context *bld,
}
if(type.fixed)
- shift = lp_build_const_int_vec(type, type.width/2);
+ shift = lp_build_const_int_vec(bld->gallivm, type, type.width/2);
else
shift = NULL;
@@ -498,14 +507,14 @@ lp_build_mul(struct lp_build_context *bld,
}
else {
if (type.floating)
- res = LLVMBuildFMul(bld->builder, a, b, "");
+ res = LLVMBuildFMul(builder, a, b, "");
else
- res = LLVMBuildMul(bld->builder, a, b, "");
+ res = LLVMBuildMul(builder, a, b, "");
if(shift) {
if(type.sign)
- res = LLVMBuildAShr(bld->builder, res, shift, "");
+ res = LLVMBuildAShr(builder, res, shift, "");
else
- res = LLVMBuildLShr(bld->builder, res, shift, "");
+ res = LLVMBuildLShr(builder, res, shift, "");
}
}
@@ -521,6 +530,7 @@ lp_build_mul_imm(struct lp_build_context *bld,
LLVMValueRef a,
int b)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
LLVMValueRef factor;
assert(lp_check_value(bld->type, a));
@@ -550,20 +560,20 @@ lp_build_mul_imm(struct lp_build_context *bld,
* for Inf and NaN.
*/
unsigned mantissa = lp_mantissa(bld->type);
- factor = lp_build_const_int_vec(bld->type, (unsigned long long)shift << mantissa);
- a = LLVMBuildBitCast(bld->builder, a, lp_build_int_vec_type(bld->type), "");
- a = LLVMBuildAdd(bld->builder, a, factor, "");
- a = LLVMBuildBitCast(bld->builder, a, lp_build_vec_type(bld->type), "");
+ factor = lp_build_const_int_vec(bld->gallivm, bld->type, (unsigned long long)shift << mantissa);
+ a = LLVMBuildBitCast(builder, a, lp_build_int_vec_type(bld->type), "");
+ a = LLVMBuildAdd(builder, a, factor, "");
+ a = LLVMBuildBitCast(builder, a, lp_build_vec_type(bld->gallivm, bld->type), "");
return a;
#endif
}
else {
- factor = lp_build_const_vec(bld->type, shift);
- return LLVMBuildShl(bld->builder, a, factor, "");
+ factor = lp_build_const_vec(bld->gallivm, bld->type, shift);
+ return LLVMBuildShl(builder, a, factor, "");
}
}
- factor = lp_build_const_vec(bld->type, (double)b);
+ factor = lp_build_const_vec(bld->gallivm, bld->type, (double)b);
return lp_build_mul(bld, a, factor);
}
@@ -576,6 +586,7 @@ lp_build_div(struct lp_build_context *bld,
LLVMValueRef a,
LLVMValueRef b)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
assert(lp_check_value(type, a));
@@ -605,11 +616,11 @@ lp_build_div(struct lp_build_context *bld,
return lp_build_mul(bld, a, lp_build_rcp(bld, b));
if (type.floating)
- return LLVMBuildFDiv(bld->builder, a, b, "");
+ return LLVMBuildFDiv(builder, a, b, "");
else if (type.sign)
- return LLVMBuildSDiv(bld->builder, a, b, "");
+ return LLVMBuildSDiv(builder, a, b, "");
else
- return LLVMBuildUDiv(bld->builder, a, b, "");
+ return LLVMBuildUDiv(builder, a, b, "");
}
@@ -624,6 +635,7 @@ lp_build_lerp_simple(struct lp_build_context *bld,
LLVMValueRef v0,
LLVMValueRef v1)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
LLVMValueRef delta;
LLVMValueRef res;
@@ -642,7 +654,7 @@ lp_build_lerp_simple(struct lp_build_context *bld,
* but it will be wrong for other uses. Basically we need a more
* powerful lp_type, capable of further distinguishing the values
* interpretation from the value storage. */
- res = LLVMBuildAnd(bld->builder, res, lp_build_const_int_vec(bld->type, (1 << bld->type.width/2) - 1), "");
+ res = LLVMBuildAnd(builder, res, lp_build_const_int_vec(bld->gallivm, bld->type, (1 << bld->type.width/2) - 1), "");
}
return res;
@@ -658,6 +670,7 @@ lp_build_lerp(struct lp_build_context *bld,
LLVMValueRef v0,
LLVMValueRef v1)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
LLVMValueRef res;
@@ -683,22 +696,22 @@ lp_build_lerp(struct lp_build_context *bld,
wide_type.width = type.width*2;
wide_type.length = type.length/2;
- lp_build_context_init(&wide_bld, bld->builder, wide_type);
+ lp_build_context_init(&wide_bld, bld->gallivm, wide_type);
- lp_build_unpack2(bld->builder, type, wide_type, x, &xl, &xh);
- lp_build_unpack2(bld->builder, type, wide_type, v0, &v0l, &v0h);
- lp_build_unpack2(bld->builder, type, wide_type, v1, &v1l, &v1h);
+ lp_build_unpack2(bld->gallivm, type, wide_type, x, &xl, &xh);
+ lp_build_unpack2(bld->gallivm, type, wide_type, v0, &v0l, &v0h);
+ lp_build_unpack2(bld->gallivm, type, wide_type, v1, &v1l, &v1h);
/*
* Scale x from [0, 255] to [0, 256]
*/
- shift = lp_build_const_int_vec(wide_type, type.width - 1);
+ shift = lp_build_const_int_vec(bld->gallivm, wide_type, type.width - 1);
xl = lp_build_add(&wide_bld, xl,
- LLVMBuildAShr(bld->builder, xl, shift, ""));
+ LLVMBuildAShr(builder, xl, shift, ""));
xh = lp_build_add(&wide_bld, xh,
- LLVMBuildAShr(bld->builder, xh, shift, ""));
+ LLVMBuildAShr(builder, xh, shift, ""));
/*
* Lerp both halves.
@@ -707,7 +720,7 @@ lp_build_lerp(struct lp_build_context *bld,
resl = lp_build_lerp_simple(&wide_bld, xl, v0l, v1l);
resh = lp_build_lerp_simple(&wide_bld, xh, v0h, v1h);
- res = lp_build_pack2(bld->builder, wide_type, type, resl, resh);
+ res = lp_build_pack2(bld->gallivm, wide_type, type, resl, resh);
} else {
res = lp_build_lerp_simple(bld, x, v0, v1);
}
@@ -820,8 +833,9 @@ LLVMValueRef
lp_build_abs(struct lp_build_context *bld,
LLVMValueRef a)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
- LLVMTypeRef vec_type = lp_build_vec_type(type);
+ LLVMTypeRef vec_type = lp_build_vec_type(bld->gallivm, type);
assert(lp_check_value(type, a));
@@ -830,27 +844,27 @@ lp_build_abs(struct lp_build_context *bld,
if(type.floating) {
/* Mask out the sign bit */
- LLVMTypeRef int_vec_type = lp_build_int_vec_type(type);
+ LLVMTypeRef int_vec_type = lp_build_int_vec_type(bld->gallivm, type);
unsigned long long absMask = ~(1ULL << (type.width - 1));
- LLVMValueRef mask = lp_build_const_int_vec(type, ((unsigned long long) absMask));
- a = LLVMBuildBitCast(bld->builder, a, int_vec_type, "");
- a = LLVMBuildAnd(bld->builder, a, mask, "");
- a = LLVMBuildBitCast(bld->builder, a, vec_type, "");
+ LLVMValueRef mask = lp_build_const_int_vec(bld->gallivm, type, ((unsigned long long) absMask));
+ a = LLVMBuildBitCast(builder, a, int_vec_type, "");
+ a = LLVMBuildAnd(builder, a, mask, "");
+ a = LLVMBuildBitCast(builder, a, vec_type, "");
return a;
}
if(type.width*type.length == 128 && util_cpu_caps.has_ssse3) {
switch(type.width) {
case 8:
- return lp_build_intrinsic_unary(bld->builder, "llvm.x86.ssse3.pabs.b.128", vec_type, a);
+ return lp_build_intrinsic_unary(builder, "llvm.x86.ssse3.pabs.b.128", vec_type, a);
case 16:
- return lp_build_intrinsic_unary(bld->builder, "llvm.x86.ssse3.pabs.w.128", vec_type, a);
+ return lp_build_intrinsic_unary(builder, "llvm.x86.ssse3.pabs.w.128", vec_type, a);
case 32:
- return lp_build_intrinsic_unary(bld->builder, "llvm.x86.ssse3.pabs.d.128", vec_type, a);
+ return lp_build_intrinsic_unary(builder, "llvm.x86.ssse3.pabs.d.128", vec_type, a);
}
}
- return lp_build_max(bld, a, LLVMBuildNeg(bld->builder, a, ""));
+ return lp_build_max(bld, a, LLVMBuildNeg(builder, a, ""));
}
@@ -858,14 +872,16 @@ LLVMValueRef
lp_build_negate(struct lp_build_context *bld,
LLVMValueRef a)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
+
assert(lp_check_value(bld->type, a));
#if HAVE_LLVM >= 0x0207
if (bld->type.floating)
- a = LLVMBuildFNeg(bld->builder, a, "");
+ a = LLVMBuildFNeg(builder, a, "");
else
#endif
- a = LLVMBuildNeg(bld->builder, a, "");
+ a = LLVMBuildNeg(builder, a, "");
return a;
}
@@ -876,6 +892,7 @@ LLVMValueRef
lp_build_sgn(struct lp_build_context *bld,
LLVMValueRef a)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
LLVMValueRef cond;
LLVMValueRef res;
@@ -895,20 +912,20 @@ lp_build_sgn(struct lp_build_context *bld,
LLVMValueRef one;
unsigned long long maskBit = (unsigned long long)1 << (type.width - 1);
- int_type = lp_build_int_vec_type(type);
- vec_type = lp_build_vec_type(type);
- mask = lp_build_const_int_vec(type, maskBit);
+ int_type = lp_build_int_vec_type(bld->gallivm, type);
+ vec_type = lp_build_vec_type(bld->gallivm, type);
+ mask = lp_build_const_int_vec(bld->gallivm, type, maskBit);
/* Take the sign bit and add it to 1 constant */
- sign = LLVMBuildBitCast(bld->builder, a, int_type, "");
- sign = LLVMBuildAnd(bld->builder, sign, mask, "");
+ sign = LLVMBuildBitCast(builder, a, int_type, "");
+ sign = LLVMBuildAnd(builder, sign, mask, "");
one = LLVMConstBitCast(bld->one, int_type);
- res = LLVMBuildOr(bld->builder, sign, one, "");
- res = LLVMBuildBitCast(bld->builder, res, vec_type, "");
+ res = LLVMBuildOr(builder, sign, one, "");
+ res = LLVMBuildBitCast(builder, res, vec_type, "");
}
else
{
- LLVMValueRef minus_one = lp_build_const_vec(type, -1.0);
+ LLVMValueRef minus_one = lp_build_const_vec(bld->gallivm, type, -1.0);
cond = lp_build_cmp(bld, PIPE_FUNC_GREATER, a, bld->zero);
res = lp_build_select(bld, cond, bld->one, minus_one);
}
@@ -931,11 +948,12 @@ LLVMValueRef
lp_build_set_sign(struct lp_build_context *bld,
LLVMValueRef a, LLVMValueRef sign)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
- LLVMTypeRef int_vec_type = lp_build_int_vec_type(type);
- LLVMTypeRef vec_type = lp_build_vec_type(type);
- LLVMValueRef shift = lp_build_const_int_vec(type, type.width - 1);
- LLVMValueRef mask = lp_build_const_int_vec(type,
+ LLVMTypeRef int_vec_type = lp_build_int_vec_type(bld->gallivm, type);
+ LLVMTypeRef vec_type = lp_build_vec_type(bld->gallivm, type);
+ LLVMValueRef shift = lp_build_const_int_vec(bld->gallivm, type, type.width - 1);
+ LLVMValueRef mask = lp_build_const_int_vec(bld->gallivm, type,
~((unsigned long long) 1 << (type.width - 1)));
LLVMValueRef val, res;
@@ -943,15 +961,15 @@ lp_build_set_sign(struct lp_build_context *bld,
assert(lp_check_value(type, a));
/* val = reinterpret_cast<int>(a) */
- val = LLVMBuildBitCast(bld->builder, a, int_vec_type, "");
+ val = LLVMBuildBitCast(builder, a, int_vec_type, "");
/* val = val & mask */
- val = LLVMBuildAnd(bld->builder, val, mask, "");
+ val = LLVMBuildAnd(builder, val, mask, "");
/* sign = sign << shift */
- sign = LLVMBuildShl(bld->builder, sign, shift, "");
+ sign = LLVMBuildShl(builder, sign, shift, "");
/* res = val | sign */
- res = LLVMBuildOr(bld->builder, val, sign, "");
+ res = LLVMBuildOr(builder, val, sign, "");
/* res = reinterpret_cast<float>(res) */
- res = LLVMBuildBitCast(bld->builder, res, vec_type, "");
+ res = LLVMBuildBitCast(builder, res, vec_type, "");
return res;
}
@@ -964,12 +982,13 @@ LLVMValueRef
lp_build_int_to_float(struct lp_build_context *bld,
LLVMValueRef a)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
- LLVMTypeRef vec_type = lp_build_vec_type(type);
+ LLVMTypeRef vec_type = lp_build_vec_type(bld->gallivm, type);
assert(type.floating);
- return LLVMBuildSIToFP(bld->builder, a, vec_type, "");
+ return LLVMBuildSIToFP(builder, a, vec_type, "");
}
@@ -994,8 +1013,9 @@ lp_build_round_sse41(struct lp_build_context *bld,
LLVMValueRef a,
enum lp_build_round_sse41_mode mode)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
- LLVMTypeRef i32t = LLVMInt32Type();
+ LLVMTypeRef i32t = LLVMInt32TypeInContext(bld->gallivm->context);
const char *intrinsic;
LLVMValueRef res;
@@ -1027,13 +1047,13 @@ lp_build_round_sse41(struct lp_build_context *bld,
undef = LLVMGetUndef(vec_type);
args[0] = undef;
- args[1] = LLVMBuildInsertElement(bld->builder, undef, a, index0, "");
+ args[1] = LLVMBuildInsertElement(builder, undef, a, index0, "");
args[2] = LLVMConstInt(i32t, mode, 0);
- res = lp_build_intrinsic(bld->builder, intrinsic,
+ res = lp_build_intrinsic(builder, intrinsic,
vec_type, args, Elements(args));
- res = LLVMBuildExtractElement(bld->builder, res, index0, "");
+ res = LLVMBuildExtractElement(builder, res, index0, "");
}
else {
assert(type.width*type.length == 128);
@@ -1050,7 +1070,7 @@ lp_build_round_sse41(struct lp_build_context *bld,
return bld->undef;
}
- res = lp_build_intrinsic_binary(bld->builder, intrinsic,
+ res = lp_build_intrinsic_binary(builder, intrinsic,
bld->vec_type, a,
LLVMConstInt(i32t, mode, 0));
}
@@ -1063,9 +1083,10 @@ static INLINE LLVMValueRef
lp_build_iround_nearest_sse2(struct lp_build_context *bld,
LLVMValueRef a)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
- LLVMTypeRef i32t = LLVMInt32Type();
- LLVMTypeRef ret_type = lp_build_int_vec_type(type);
+ LLVMTypeRef i32t = LLVMInt32TypeInContext(bld->gallivm->context);
+ LLVMTypeRef ret_type = lp_build_int_vec_type(bld->gallivm, type);
const char *intrinsic;
LLVMValueRef res;
@@ -1089,9 +1110,9 @@ lp_build_iround_nearest_sse2(struct lp_build_context *bld,
undef = LLVMGetUndef(vec_type);
- arg = LLVMBuildInsertElement(bld->builder, undef, a, index0, "");
+ arg = LLVMBuildInsertElement(builder, undef, a, index0, "");
- res = lp_build_intrinsic_unary(bld->builder, intrinsic,
+ res = lp_build_intrinsic_unary(builder, intrinsic,
ret_type, arg);
}
else {
@@ -1099,7 +1120,7 @@ lp_build_iround_nearest_sse2(struct lp_build_context *bld,
intrinsic = "llvm.x86.sse2.cvtps2dq";
- res = lp_build_intrinsic_unary(bld->builder, intrinsic,
+ res = lp_build_intrinsic_unary(builder, intrinsic,
ret_type, a);
}
@@ -1116,6 +1137,7 @@ LLVMValueRef
lp_build_trunc(struct lp_build_context *bld,
LLVMValueRef a)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
assert(type.floating);
@@ -1126,11 +1148,11 @@ lp_build_trunc(struct lp_build_context *bld,
return lp_build_round_sse41(bld, a, LP_BUILD_ROUND_SSE41_TRUNCATE);
}
else {
- LLVMTypeRef vec_type = lp_build_vec_type(type);
- LLVMTypeRef int_vec_type = lp_build_int_vec_type(type);
+ LLVMTypeRef vec_type = lp_build_vec_type(bld->gallivm, type);
+ LLVMTypeRef int_vec_type = lp_build_int_vec_type(bld->gallivm, type);
LLVMValueRef res;
- res = LLVMBuildFPToSI(bld->builder, a, int_vec_type, "");
- res = LLVMBuildSIToFP(bld->builder, res, vec_type, "");
+ res = LLVMBuildFPToSI(builder, a, int_vec_type, "");
+ res = LLVMBuildSIToFP(builder, res, vec_type, "");
return res;
}
}
@@ -1146,6 +1168,7 @@ LLVMValueRef
lp_build_round(struct lp_build_context *bld,
LLVMValueRef a)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
assert(type.floating);
@@ -1156,10 +1179,10 @@ lp_build_round(struct lp_build_context *bld,
return lp_build_round_sse41(bld, a, LP_BUILD_ROUND_SSE41_NEAREST);
}
else {
- LLVMTypeRef vec_type = lp_build_vec_type(type);
+ LLVMTypeRef vec_type = lp_build_vec_type(bld->gallivm, type);
LLVMValueRef res;
res = lp_build_iround(bld, a);
- res = LLVMBuildSIToFP(bld->builder, res, vec_type, "");
+ res = LLVMBuildSIToFP(builder, res, vec_type, "");
return res;
}
}
@@ -1174,6 +1197,7 @@ LLVMValueRef
lp_build_floor(struct lp_build_context *bld,
LLVMValueRef a)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
assert(type.floating);
@@ -1184,10 +1208,10 @@ lp_build_floor(struct lp_build_context *bld,
return lp_build_round_sse41(bld, a, LP_BUILD_ROUND_SSE41_FLOOR);
}
else {
- LLVMTypeRef vec_type = lp_build_vec_type(type);
+ LLVMTypeRef vec_type = lp_build_vec_type(bld->gallivm, type);
LLVMValueRef res;
res = lp_build_ifloor(bld, a);
- res = LLVMBuildSIToFP(bld->builder, res, vec_type, "");
+ res = LLVMBuildSIToFP(builder, res, vec_type, "");
return res;
}
}
@@ -1202,6 +1226,7 @@ LLVMValueRef
lp_build_ceil(struct lp_build_context *bld,
LLVMValueRef a)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
assert(type.floating);
@@ -1212,10 +1237,10 @@ lp_build_ceil(struct lp_build_context *bld,
return lp_build_round_sse41(bld, a, LP_BUILD_ROUND_SSE41_CEIL);
}
else {
- LLVMTypeRef vec_type = lp_build_vec_type(type);
+ LLVMTypeRef vec_type = lp_build_vec_type(bld->gallivm, type);
LLVMValueRef res;
res = lp_build_iceil(bld, a);
- res = LLVMBuildSIToFP(bld->builder, res, vec_type, "");
+ res = LLVMBuildSIToFP(builder, res, vec_type, "");
return res;
}
}
@@ -1243,13 +1268,14 @@ LLVMValueRef
lp_build_itrunc(struct lp_build_context *bld,
LLVMValueRef a)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
- LLVMTypeRef int_vec_type = lp_build_int_vec_type(type);
+ LLVMTypeRef int_vec_type = lp_build_int_vec_type(bld->gallivm, type);
assert(type.floating);
assert(lp_check_value(type, a));
- return LLVMBuildFPToSI(bld->builder, a, int_vec_type, "");
+ return LLVMBuildFPToSI(builder, a, int_vec_type, "");
}
@@ -1263,6 +1289,7 @@ LLVMValueRef
lp_build_iround(struct lp_build_context *bld,
LLVMValueRef a)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
LLVMTypeRef int_vec_type = bld->int_vec_type;
LLVMValueRef res;
@@ -1282,27 +1309,28 @@ lp_build_iround(struct lp_build_context *bld,
else {
LLVMValueRef half;
- half = lp_build_const_vec(type, 0.5);
+ half = lp_build_const_vec(bld->gallivm, type, 0.5);
if (type.sign) {
LLVMTypeRef vec_type = bld->vec_type;
- LLVMValueRef mask = lp_build_const_int_vec(type, (unsigned long long)1 << (type.width - 1));
+ LLVMValueRef mask = lp_build_const_int_vec(bld->gallivm, type,
+ (unsigned long long)1 << (type.width - 1));
LLVMValueRef sign;
/* get sign bit */
- sign = LLVMBuildBitCast(bld->builder, a, int_vec_type, "");
- sign = LLVMBuildAnd(bld->builder, sign, mask, "");
+ sign = LLVMBuildBitCast(builder, a, int_vec_type, "");
+ sign = LLVMBuildAnd(builder, sign, mask, "");
/* sign * 0.5 */
- half = LLVMBuildBitCast(bld->builder, half, int_vec_type, "");
- half = LLVMBuildOr(bld->builder, sign, half, "");
- half = LLVMBuildBitCast(bld->builder, half, vec_type, "");
+ half = LLVMBuildBitCast(builder, half, int_vec_type, "");
+ half = LLVMBuildOr(builder, sign, half, "");
+ half = LLVMBuildBitCast(builder, half, vec_type, "");
}
- res = LLVMBuildFAdd(bld->builder, a, half, "");
+ res = LLVMBuildFAdd(builder, a, half, "");
}
- res = LLVMBuildFPToSI(bld->builder, res, int_vec_type, "");
+ res = LLVMBuildFPToSI(builder, res, int_vec_type, "");
return res;
}
@@ -1317,6 +1345,7 @@ LLVMValueRef
lp_build_ifloor(struct lp_build_context *bld,
LLVMValueRef a)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
LLVMTypeRef int_vec_type = bld->int_vec_type;
LLVMValueRef res;
@@ -1335,29 +1364,34 @@ lp_build_ifloor(struct lp_build_context *bld,
/* Take the sign bit and add it to 1 constant */
LLVMTypeRef vec_type = bld->vec_type;
unsigned mantissa = lp_mantissa(type);
- LLVMValueRef mask = lp_build_const_int_vec(type, (unsigned long long)1 << (type.width - 1));
+ LLVMValueRef mask = lp_build_const_int_vec(bld->gallivm, type,
+ (unsigned long long)1 << (type.width - 1));
LLVMValueRef sign;
LLVMValueRef offset;
/* sign = a < 0 ? ~0 : 0 */
- sign = LLVMBuildBitCast(bld->builder, a, int_vec_type, "");
- sign = LLVMBuildAnd(bld->builder, sign, mask, "");
- sign = LLVMBuildAShr(bld->builder, sign, lp_build_const_int_vec(type, type.width - 1), "ifloor.sign");
+ sign = LLVMBuildBitCast(builder, a, int_vec_type, "");
+ sign = LLVMBuildAnd(builder, sign, mask, "");
+ sign = LLVMBuildAShr(builder, sign,
+ lp_build_const_int_vec(bld->gallivm, type,
+ type.width - 1),
+ "ifloor.sign");
/* offset = -0.99999(9)f */
- offset = lp_build_const_vec(type, -(double)(((unsigned long long)1 << mantissa) - 10)/((unsigned long long)1 << mantissa));
+ offset = lp_build_const_vec(bld->gallivm, type,
+ -(double)(((unsigned long long)1 << mantissa) - 10)/((unsigned long long)1 << mantissa));
offset = LLVMConstBitCast(offset, int_vec_type);
/* offset = a < 0 ? offset : 0.0f */
- offset = LLVMBuildAnd(bld->builder, offset, sign, "");
- offset = LLVMBuildBitCast(bld->builder, offset, vec_type, "ifloor.offset");
+ offset = LLVMBuildAnd(builder, offset, sign, "");
+ offset = LLVMBuildBitCast(builder, offset, vec_type, "ifloor.offset");
- res = LLVMBuildFAdd(bld->builder, res, offset, "ifloor.res");
+ res = LLVMBuildFAdd(builder, res, offset, "ifloor.res");
}
}
/* round to nearest (toward zero) */
- res = LLVMBuildFPToSI(bld->builder, res, int_vec_type, "ifloor.res");
+ res = LLVMBuildFPToSI(builder, res, int_vec_type, "ifloor.res");
return res;
}
@@ -1372,6 +1406,7 @@ LLVMValueRef
lp_build_iceil(struct lp_build_context *bld,
LLVMValueRef a)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
LLVMTypeRef int_vec_type = bld->int_vec_type;
LLVMValueRef res;
@@ -1389,29 +1424,34 @@ lp_build_iceil(struct lp_build_context *bld,
LLVMValueRef offset;
/* offset = 0.99999(9)f */
- offset = lp_build_const_vec(type, (double)(((unsigned long long)1 << mantissa) - 10)/((unsigned long long)1 << mantissa));
+ offset = lp_build_const_vec(bld->gallivm, type,
+ (double)(((unsigned long long)1 << mantissa) - 10)/((unsigned long long)1 << mantissa));
if (type.sign) {
- LLVMValueRef mask = lp_build_const_int_vec(type, (unsigned long long)1 << (type.width - 1));
+ LLVMValueRef mask = lp_build_const_int_vec(bld->gallivm, type,
+ (unsigned long long)1 << (type.width - 1));
LLVMValueRef sign;
/* sign = a < 0 ? 0 : ~0 */
- sign = LLVMBuildBitCast(bld->builder, a, int_vec_type, "");
- sign = LLVMBuildAnd(bld->builder, sign, mask, "");
- sign = LLVMBuildAShr(bld->builder, sign, lp_build_const_int_vec(type, type.width - 1), "iceil.sign");
- sign = LLVMBuildNot(bld->builder, sign, "iceil.not");
+ sign = LLVMBuildBitCast(builder, a, int_vec_type, "");
+ sign = LLVMBuildAnd(builder, sign, mask, "");
+ sign = LLVMBuildAShr(builder, sign,
+ lp_build_const_int_vec(bld->gallivm, type,
+ type.width - 1),
+ "iceil.sign");
+ sign = LLVMBuildNot(builder, sign, "iceil.not");
/* offset = a < 0 ? 0.0 : offset */
offset = LLVMConstBitCast(offset, int_vec_type);
- offset = LLVMBuildAnd(bld->builder, offset, sign, "");
- offset = LLVMBuildBitCast(bld->builder, offset, vec_type, "iceil.offset");
+ offset = LLVMBuildAnd(builder, offset, sign, "");
+ offset = LLVMBuildBitCast(builder, offset, vec_type, "iceil.offset");
}
- res = LLVMBuildFAdd(bld->builder, a, offset, "iceil.res");
+ res = LLVMBuildFAdd(builder, a, offset, "iceil.res");
}
/* round to nearest (toward zero) */
- res = LLVMBuildFPToSI(bld->builder, res, int_vec_type, "iceil.res");
+ res = LLVMBuildFPToSI(builder, res, int_vec_type, "iceil.res");
return res;
}
@@ -1429,6 +1469,7 @@ lp_build_ifloor_fract(struct lp_build_context *bld,
LLVMValueRef *out_ipart,
LLVMValueRef *out_fpart)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
LLVMValueRef ipart;
@@ -1442,8 +1483,8 @@ lp_build_ifloor_fract(struct lp_build_context *bld,
*/
ipart = lp_build_floor(bld, a);
- *out_fpart = LLVMBuildFSub(bld->builder, a, ipart, "fpart");
- *out_ipart = LLVMBuildFPToSI(bld->builder, ipart, bld->int_vec_type, "ipart");
+ *out_fpart = LLVMBuildFSub(builder, a, ipart, "fpart");
+ *out_ipart = LLVMBuildFPToSI(builder, ipart, bld->int_vec_type, "ipart");
}
else {
/*
@@ -1451,8 +1492,8 @@ lp_build_ifloor_fract(struct lp_build_context *bld,
*/
*out_ipart = lp_build_ifloor(bld, a);
- ipart = LLVMBuildSIToFP(bld->builder, *out_ipart, bld->vec_type, "ipart");
- *out_fpart = LLVMBuildFSub(bld->builder, a, ipart, "fpart");
+ ipart = LLVMBuildSIToFP(builder, *out_ipart, bld->vec_type, "ipart");
+ *out_fpart = LLVMBuildFSub(builder, a, ipart, "fpart");
}
}
@@ -1461,8 +1502,9 @@ LLVMValueRef
lp_build_sqrt(struct lp_build_context *bld,
LLVMValueRef a)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
- LLVMTypeRef vec_type = lp_build_vec_type(type);
+ LLVMTypeRef vec_type = lp_build_vec_type(bld->gallivm, type);
char intrinsic[32];
assert(lp_check_value(type, a));
@@ -1473,7 +1515,7 @@ lp_build_sqrt(struct lp_build_context *bld,
assert(type.floating);
util_snprintf(intrinsic, sizeof intrinsic, "llvm.sqrt.v%uf%u", type.length, type.width);
- return lp_build_intrinsic_unary(bld->builder, intrinsic, vec_type, a);
+ return lp_build_intrinsic_unary(builder, intrinsic, vec_type, a);
}
@@ -1496,12 +1538,13 @@ lp_build_rcp_refine(struct lp_build_context *bld,
LLVMValueRef a,
LLVMValueRef rcp_a)
{
- LLVMValueRef two = lp_build_const_vec(bld->type, 2.0);
+ LLVMBuilderRef builder = bld->gallivm->builder;
+ LLVMValueRef two = lp_build_const_vec(bld->gallivm, bld->type, 2.0);
LLVMValueRef res;
- res = LLVMBuildFMul(bld->builder, a, rcp_a, "");
- res = LLVMBuildFSub(bld->builder, two, res, "");
- res = LLVMBuildFMul(bld->builder, rcp_a, res, "");
+ res = LLVMBuildFMul(builder, a, rcp_a, "");
+ res = LLVMBuildFSub(builder, two, res, "");
+ res = LLVMBuildFMul(builder, rcp_a, res, "");
return res;
}
@@ -1511,6 +1554,7 @@ LLVMValueRef
lp_build_rcp(struct lp_build_context *bld,
LLVMValueRef a)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
assert(lp_check_value(type, a));
@@ -1545,7 +1589,7 @@ lp_build_rcp(struct lp_build_context *bld,
LLVMValueRef res;
unsigned i;
- res = lp_build_intrinsic_unary(bld->builder, "llvm.x86.sse.rcp.ps", bld->vec_type, a);
+ res = lp_build_intrinsic_unary(builder, "llvm.x86.sse.rcp.ps", bld->vec_type, a);
for (i = 0; i < num_iterations; ++i) {
res = lp_build_rcp_refine(bld, a, res);
@@ -1554,7 +1598,7 @@ lp_build_rcp(struct lp_build_context *bld,
return res;
}
- return LLVMBuildFDiv(bld->builder, bld->one, a, "");
+ return LLVMBuildFDiv(builder, bld->one, a, "");
}
@@ -1571,15 +1615,16 @@ lp_build_rsqrt_refine(struct lp_build_context *bld,
LLVMValueRef a,
LLVMValueRef rsqrt_a)
{
- LLVMValueRef half = lp_build_const_vec(bld->type, 0.5);
- LLVMValueRef three = lp_build_const_vec(bld->type, 3.0);
+ LLVMBuilderRef builder = bld->gallivm->builder;
+ LLVMValueRef half = lp_build_const_vec(bld->gallivm, bld->type, 0.5);
+ LLVMValueRef three = lp_build_const_vec(bld->gallivm, bld->type, 3.0);
LLVMValueRef res;
- res = LLVMBuildFMul(bld->builder, rsqrt_a, rsqrt_a, "");
- res = LLVMBuildFMul(bld->builder, a, res, "");
- res = LLVMBuildFSub(bld->builder, three, res, "");
- res = LLVMBuildFMul(bld->builder, rsqrt_a, res, "");
- res = LLVMBuildFMul(bld->builder, half, res, "");
+ res = LLVMBuildFMul(builder, rsqrt_a, rsqrt_a, "");
+ res = LLVMBuildFMul(builder, a, res, "");
+ res = LLVMBuildFSub(builder, three, res, "");
+ res = LLVMBuildFMul(builder, rsqrt_a, res, "");
+ res = LLVMBuildFMul(builder, half, res, "");
return res;
}
@@ -1592,6 +1637,7 @@ LLVMValueRef
lp_build_rsqrt(struct lp_build_context *bld,
LLVMValueRef a)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
assert(lp_check_value(type, a));
@@ -1603,7 +1649,7 @@ lp_build_rsqrt(struct lp_build_context *bld,
LLVMValueRef res;
unsigned i;
- res = lp_build_intrinsic_unary(bld->builder, "llvm.x86.sse.rsqrt.ps", bld->vec_type, a);
+ res = lp_build_intrinsic_unary(builder, "llvm.x86.sse.rsqrt.ps", bld->vec_type, a);
for (i = 0; i < num_iterations; ++i) {
res = lp_build_rsqrt_refine(bld, a, res);
@@ -1617,17 +1663,17 @@ lp_build_rsqrt(struct lp_build_context *bld,
static inline LLVMValueRef
-lp_build_const_v4si(unsigned long value)
+lp_build_const_v4si(struct gallivm_state *gallivm, unsigned long value)
{
- LLVMValueRef element = LLVMConstInt(LLVMInt32Type(), value, 0);
+ LLVMValueRef element = lp_build_const_int32(gallivm, value);
LLVMValueRef elements[4] = { element, element, element, element };
return LLVMConstVector(elements, 4);
}
static inline LLVMValueRef
-lp_build_const_v4sf(float value)
+lp_build_const_v4sf(struct gallivm_state *gallivm, float value)
{
- LLVMValueRef element = LLVMConstReal(LLVMFloatType(), value);
+ LLVMValueRef element = lp_build_const_float(gallivm, value);
LLVMValueRef elements[4] = { element, element, element, element };
return LLVMConstVector(elements, 4);
}
@@ -1640,17 +1686,19 @@ LLVMValueRef
lp_build_sin(struct lp_build_context *bld,
LLVMValueRef a)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
+ struct gallivm_state *gallivm = bld->gallivm;
struct lp_type int_type = lp_int_type(bld->type);
- LLVMBuilderRef b = bld->builder;
- LLVMTypeRef v4sf = LLVMVectorType(LLVMFloatType(), 4);
- LLVMTypeRef v4si = LLVMVectorType(LLVMInt32Type(), 4);
+ LLVMBuilderRef b = builder;
+ LLVMTypeRef v4sf = LLVMVectorType(LLVMFloatTypeInContext(bld->gallivm->context), 4);
+ LLVMTypeRef v4si = LLVMVectorType(LLVMInt32TypeInContext(bld->gallivm->context), 4);
/*
* take the absolute value,
* x = _mm_and_ps(x, *(v4sf*)_ps_inv_sign_mask);
*/
- LLVMValueRef inv_sig_mask = lp_build_const_v4si(~0x80000000);
+ LLVMValueRef inv_sig_mask = lp_build_const_v4si(bld->gallivm, ~0x80000000);
LLVMValueRef a_v4si = LLVMBuildBitCast(b, a, v4si, "a_v4si");
LLVMValueRef absi = LLVMBuildAnd(b, a_v4si, inv_sig_mask, "absi");
@@ -1660,7 +1708,7 @@ lp_build_sin(struct lp_build_context *bld,
* extract the sign bit (upper one)
* sign_bit = _mm_and_ps(sign_bit, *(v4sf*)_ps_sign_mask);
*/
- LLVMValueRef sig_mask = lp_build_const_v4si(0x80000000);
+ LLVMValueRef sig_mask = lp_build_const_v4si(bld->gallivm, 0x80000000);
LLVMValueRef sign_bit_i = LLVMBuildAnd(b, a_v4si, sig_mask, "sign_bit_i");
/*
@@ -1668,7 +1716,7 @@ lp_build_sin(struct lp_build_context *bld,
* y = _mm_mul_ps(x, *(v4sf*)_ps_cephes_FOPI);
*/
- LLVMValueRef FOPi = lp_build_const_v4sf(1.27323954473516);
+ LLVMValueRef FOPi = lp_build_const_v4sf(gallivm, 1.27323954473516);
LLVMValueRef scale_y = LLVMBuildFMul(b, x_abs, FOPi, "scale_y");
/*
@@ -1683,12 +1731,12 @@ lp_build_sin(struct lp_build_context *bld,
* emm2 = _mm_add_epi32(emm2, *(v4si*)_pi32_1);
*/
- LLVMValueRef all_one = lp_build_const_v4si(1);
+ LLVMValueRef all_one = lp_build_const_v4si(bld->gallivm, 1);
LLVMValueRef emm2_add = LLVMBuildAdd(b, emm2_i, all_one, "emm2_add");
/*
* emm2 = _mm_and_si128(emm2, *(v4si*)_pi32_inv1);
*/
- LLVMValueRef inv_one = lp_build_const_v4si(~1);
+ LLVMValueRef inv_one = lp_build_const_v4si(bld->gallivm, ~1);
LLVMValueRef emm2_and = LLVMBuildAnd(b, emm2_add, inv_one, "emm2_and");
/*
@@ -1699,13 +1747,13 @@ lp_build_sin(struct lp_build_context *bld,
/* get the swap sign flag
* emm0 = _mm_and_si128(emm2, *(v4si*)_pi32_4);
*/
- LLVMValueRef pi32_4 = lp_build_const_v4si(4);
+ LLVMValueRef pi32_4 = lp_build_const_v4si(bld->gallivm, 4);
LLVMValueRef emm0_and = LLVMBuildAnd(b, emm2_add, pi32_4, "emm0_and");
/*
* emm2 = _mm_slli_epi32(emm0, 29);
*/
- LLVMValueRef const_29 = lp_build_const_v4si(29);
+ LLVMValueRef const_29 = lp_build_const_v4si(bld->gallivm, 29);
LLVMValueRef swap_sign_bit = LLVMBuildShl(b, emm0_and, const_29, "swap_sign_bit");
/*
@@ -1718,10 +1766,11 @@ lp_build_sin(struct lp_build_context *bld,
* emm2 = _mm_cmpeq_epi32(emm2, _mm_setzero_si128());
*/
- LLVMValueRef pi32_2 = lp_build_const_v4si(2);
+ LLVMValueRef pi32_2 = lp_build_const_v4si(bld->gallivm, 2);
LLVMValueRef emm2_3 = LLVMBuildAnd(b, emm2_and, pi32_2, "emm2_3");
- LLVMValueRef poly_mask = lp_build_compare(b, int_type, PIPE_FUNC_EQUAL,
- emm2_3, lp_build_const_v4si(0));
+ LLVMValueRef poly_mask = lp_build_compare(bld->gallivm,
+ int_type, PIPE_FUNC_EQUAL,
+ emm2_3, lp_build_const_v4si(bld->gallivm, 0));
/*
* sign_bit = _mm_xor_ps(sign_bit, swap_sign_bit);
*/
@@ -1732,9 +1781,9 @@ lp_build_sin(struct lp_build_context *bld,
* _PS_CONST(minus_cephes_DP2, -2.4187564849853515625e-4);
* _PS_CONST(minus_cephes_DP3, -3.77489497744594108e-8);
*/
- LLVMValueRef DP1 = lp_build_const_v4sf(-0.78515625);
- LLVMValueRef DP2 = lp_build_const_v4sf(-2.4187564849853515625e-4);
- LLVMValueRef DP3 = lp_build_const_v4sf(-3.77489497744594108e-8);
+ LLVMValueRef DP1 = lp_build_const_v4sf(gallivm, -0.78515625);
+ LLVMValueRef DP2 = lp_build_const_v4sf(gallivm, -2.4187564849853515625e-4);
+ LLVMValueRef DP3 = lp_build_const_v4sf(gallivm, -3.77489497744594108e-8);
/*
* The magic pass: "Extended precision modular arithmetic"
@@ -1769,9 +1818,9 @@ lp_build_sin(struct lp_build_context *bld,
* _PS_CONST(coscof_p1, -1.388731625493765E-003);
* _PS_CONST(coscof_p2, 4.166664568298827E-002);
*/
- LLVMValueRef coscof_p0 = lp_build_const_v4sf(2.443315711809948E-005);
- LLVMValueRef coscof_p1 = lp_build_const_v4sf(-1.388731625493765E-003);
- LLVMValueRef coscof_p2 = lp_build_const_v4sf(4.166664568298827E-002);
+ LLVMValueRef coscof_p0 = lp_build_const_v4sf(gallivm, 2.443315711809948E-005);
+ LLVMValueRef coscof_p1 = lp_build_const_v4sf(gallivm, -1.388731625493765E-003);
+ LLVMValueRef coscof_p2 = lp_build_const_v4sf(gallivm, 4.166664568298827E-002);
/*
* y = *(v4sf*)_ps_coscof_p0;
@@ -1790,10 +1839,10 @@ lp_build_sin(struct lp_build_context *bld,
* y = _mm_sub_ps(y, tmp);
* y = _mm_add_ps(y, *(v4sf*)_ps_1);
*/
- LLVMValueRef half = lp_build_const_v4sf(0.5);
+ LLVMValueRef half = lp_build_const_v4sf(gallivm, 0.5);
LLVMValueRef tmp = LLVMBuildFMul(b, z, half, "tmp");
LLVMValueRef y_9 = LLVMBuildFSub(b, y_8, tmp, "y_8");
- LLVMValueRef one = lp_build_const_v4sf(1.0);
+ LLVMValueRef one = lp_build_const_v4sf(gallivm, 1.0);
LLVMValueRef y_10 = LLVMBuildFAdd(b, y_9, one, "y_9");
/*
@@ -1801,9 +1850,9 @@ lp_build_sin(struct lp_build_context *bld,
* _PS_CONST(sincof_p1, 8.3321608736E-3);
* _PS_CONST(sincof_p2, -1.6666654611E-1);
*/
- LLVMValueRef sincof_p0 = lp_build_const_v4sf(-1.9515295891E-4);
- LLVMValueRef sincof_p1 = lp_build_const_v4sf(8.3321608736E-3);
- LLVMValueRef sincof_p2 = lp_build_const_v4sf(-1.6666654611E-1);
+ LLVMValueRef sincof_p0 = lp_build_const_v4sf(gallivm, -1.9515295891E-4);
+ LLVMValueRef sincof_p1 = lp_build_const_v4sf(gallivm, 8.3321608736E-3);
+ LLVMValueRef sincof_p2 = lp_build_const_v4sf(gallivm, -1.6666654611E-1);
/*
* Evaluate the second polynom (Pi/4 <= x <= 0)
@@ -1836,7 +1885,7 @@ lp_build_sin(struct lp_build_context *bld,
LLVMValueRef y2_i = LLVMBuildBitCast(b, y2_9, v4si, "y2_i");
LLVMValueRef y_i = LLVMBuildBitCast(b, y_10, v4si, "y_i");
LLVMValueRef y2_and = LLVMBuildAnd(b, y2_i, poly_mask, "y2_and");
- LLVMValueRef inv = lp_build_const_v4si(~0);
+ LLVMValueRef inv = lp_build_const_v4si(bld->gallivm, ~0);
LLVMValueRef poly_mask_inv = LLVMBuildXor(b, poly_mask, inv, "poly_mask_inv");
LLVMValueRef y_and = LLVMBuildAnd(b, y_i, poly_mask_inv, "y_and");
LLVMValueRef y_combine = LLVMBuildAdd(b, y_and, y2_and, "y_combine");
@@ -1858,17 +1907,19 @@ LLVMValueRef
lp_build_cos(struct lp_build_context *bld,
LLVMValueRef a)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
+ struct gallivm_state *gallivm = bld->gallivm;
struct lp_type int_type = lp_int_type(bld->type);
- LLVMBuilderRef b = bld->builder;
- LLVMTypeRef v4sf = LLVMVectorType(LLVMFloatType(), 4);
- LLVMTypeRef v4si = LLVMVectorType(LLVMInt32Type(), 4);
+ LLVMBuilderRef b = builder;
+ LLVMTypeRef v4sf = LLVMVectorType(LLVMFloatTypeInContext(bld->gallivm->context), 4);
+ LLVMTypeRef v4si = LLVMVectorType(LLVMInt32TypeInContext(bld->gallivm->context), 4);
/*
* take the absolute value,
* x = _mm_and_ps(x, *(v4sf*)_ps_inv_sign_mask);
*/
- LLVMValueRef inv_sig_mask = lp_build_const_v4si(~0x80000000);
+ LLVMValueRef inv_sig_mask = lp_build_const_v4si(bld->gallivm, ~0x80000000);
LLVMValueRef a_v4si = LLVMBuildBitCast(b, a, v4si, "a_v4si");
LLVMValueRef absi = LLVMBuildAnd(b, a_v4si, inv_sig_mask, "absi");
@@ -1879,7 +1930,7 @@ lp_build_cos(struct lp_build_context *bld,
* y = _mm_mul_ps(x, *(v4sf*)_ps_cephes_FOPI);
*/
- LLVMValueRef FOPi = lp_build_const_v4sf(1.27323954473516);
+ LLVMValueRef FOPi = lp_build_const_v4sf(gallivm, 1.27323954473516);
LLVMValueRef scale_y = LLVMBuildFMul(b, x_abs, FOPi, "scale_y");
/*
@@ -1894,12 +1945,12 @@ lp_build_cos(struct lp_build_context *bld,
* emm2 = _mm_add_epi32(emm2, *(v4si*)_pi32_1);
*/
- LLVMValueRef all_one = lp_build_const_v4si(1);
+ LLVMValueRef all_one = lp_build_const_v4si(bld->gallivm, 1);
LLVMValueRef emm2_add = LLVMBuildAdd(b, emm2_i, all_one, "emm2_add");
/*
* emm2 = _mm_and_si128(emm2, *(v4si*)_pi32_inv1);
*/
- LLVMValueRef inv_one = lp_build_const_v4si(~1);
+ LLVMValueRef inv_one = lp_build_const_v4si(bld->gallivm, ~1);
LLVMValueRef emm2_and = LLVMBuildAnd(b, emm2_add, inv_one, "emm2_and");
/*
@@ -1911,22 +1962,22 @@ lp_build_cos(struct lp_build_context *bld,
/*
* emm2 = _mm_sub_epi32(emm2, *(v4si*)_pi32_2);
*/
- LLVMValueRef const_2 = lp_build_const_v4si(2);
+ LLVMValueRef const_2 = lp_build_const_v4si(bld->gallivm, 2);
LLVMValueRef emm2_2 = LLVMBuildSub(b, emm2_and, const_2, "emm2_2");
/* get the swap sign flag
* emm0 = _mm_andnot_si128(emm2, *(v4si*)_pi32_4);
*/
- LLVMValueRef inv = lp_build_const_v4si(~0);
+ LLVMValueRef inv = lp_build_const_v4si(bld->gallivm, ~0);
LLVMValueRef emm0_not = LLVMBuildXor(b, emm2_2, inv, "emm0_not");
- LLVMValueRef pi32_4 = lp_build_const_v4si(4);
+ LLVMValueRef pi32_4 = lp_build_const_v4si(bld->gallivm, 4);
LLVMValueRef emm0_and = LLVMBuildAnd(b, emm0_not, pi32_4, "emm0_and");
/*
* emm2 = _mm_slli_epi32(emm0, 29);
*/
- LLVMValueRef const_29 = lp_build_const_v4si(29);
+ LLVMValueRef const_29 = lp_build_const_v4si(bld->gallivm, 29);
LLVMValueRef sign_bit = LLVMBuildShl(b, emm0_and, const_29, "sign_bit");
/*
@@ -1939,19 +1990,20 @@ lp_build_cos(struct lp_build_context *bld,
* emm2 = _mm_cmpeq_epi32(emm2, _mm_setzero_si128());
*/
- LLVMValueRef pi32_2 = lp_build_const_v4si(2);
+ LLVMValueRef pi32_2 = lp_build_const_v4si(bld->gallivm, 2);
LLVMValueRef emm2_3 = LLVMBuildAnd(b, emm2_2, pi32_2, "emm2_3");
- LLVMValueRef poly_mask = lp_build_compare(b, int_type, PIPE_FUNC_EQUAL,
- emm2_3, lp_build_const_v4si(0));
+ LLVMValueRef poly_mask = lp_build_compare(bld->gallivm,
+ int_type, PIPE_FUNC_EQUAL,
+ emm2_3, lp_build_const_v4si(bld->gallivm, 0));
/*
* _PS_CONST(minus_cephes_DP1, -0.78515625);
* _PS_CONST(minus_cephes_DP2, -2.4187564849853515625e-4);
* _PS_CONST(minus_cephes_DP3, -3.77489497744594108e-8);
*/
- LLVMValueRef DP1 = lp_build_const_v4sf(-0.78515625);
- LLVMValueRef DP2 = lp_build_const_v4sf(-2.4187564849853515625e-4);
- LLVMValueRef DP3 = lp_build_const_v4sf(-3.77489497744594108e-8);
+ LLVMValueRef DP1 = lp_build_const_v4sf(gallivm, -0.78515625);
+ LLVMValueRef DP2 = lp_build_const_v4sf(gallivm, -2.4187564849853515625e-4);
+ LLVMValueRef DP3 = lp_build_const_v4sf(gallivm, -3.77489497744594108e-8);
/*
* The magic pass: "Extended precision modular arithmetic"
@@ -1986,9 +2038,9 @@ lp_build_cos(struct lp_build_context *bld,
* _PS_CONST(coscof_p1, -1.388731625493765E-003);
* _PS_CONST(coscof_p2, 4.166664568298827E-002);
*/
- LLVMValueRef coscof_p0 = lp_build_const_v4sf(2.443315711809948E-005);
- LLVMValueRef coscof_p1 = lp_build_const_v4sf(-1.388731625493765E-003);
- LLVMValueRef coscof_p2 = lp_build_const_v4sf(4.166664568298827E-002);
+ LLVMValueRef coscof_p0 = lp_build_const_v4sf(gallivm, 2.443315711809948E-005);
+ LLVMValueRef coscof_p1 = lp_build_const_v4sf(gallivm, -1.388731625493765E-003);
+ LLVMValueRef coscof_p2 = lp_build_const_v4sf(gallivm, 4.166664568298827E-002);
/*
* y = *(v4sf*)_ps_coscof_p0;
@@ -2007,10 +2059,10 @@ lp_build_cos(struct lp_build_context *bld,
* y = _mm_sub_ps(y, tmp);
* y = _mm_add_ps(y, *(v4sf*)_ps_1);
*/
- LLVMValueRef half = lp_build_const_v4sf(0.5);
+ LLVMValueRef half = lp_build_const_v4sf(gallivm, 0.5);
LLVMValueRef tmp = LLVMBuildFMul(b, z, half, "tmp");
LLVMValueRef y_9 = LLVMBuildFSub(b, y_8, tmp, "y_8");
- LLVMValueRef one = lp_build_const_v4sf(1.0);
+ LLVMValueRef one = lp_build_const_v4sf(gallivm, 1.0);
LLVMValueRef y_10 = LLVMBuildFAdd(b, y_9, one, "y_9");
/*
@@ -2018,9 +2070,9 @@ lp_build_cos(struct lp_build_context *bld,
* _PS_CONST(sincof_p1, 8.3321608736E-3);
* _PS_CONST(sincof_p2, -1.6666654611E-1);
*/
- LLVMValueRef sincof_p0 = lp_build_const_v4sf(-1.9515295891E-4);
- LLVMValueRef sincof_p1 = lp_build_const_v4sf(8.3321608736E-3);
- LLVMValueRef sincof_p2 = lp_build_const_v4sf(-1.6666654611E-1);
+ LLVMValueRef sincof_p0 = lp_build_const_v4sf(gallivm, -1.9515295891E-4);
+ LLVMValueRef sincof_p1 = lp_build_const_v4sf(gallivm, 8.3321608736E-3);
+ LLVMValueRef sincof_p2 = lp_build_const_v4sf(gallivm, -1.6666654611E-1);
/*
* Evaluate the second polynom (Pi/4 <= x <= 0)
@@ -2094,7 +2146,8 @@ lp_build_exp(struct lp_build_context *bld,
LLVMValueRef x)
{
/* log2(e) = 1/log(2) */
- LLVMValueRef log2e = lp_build_const_vec(bld->type, 1.4426950408889634);
+ LLVMValueRef log2e = lp_build_const_vec(bld->gallivm, bld->type,
+ 1.4426950408889634);
assert(lp_check_value(bld->type, x));
@@ -2110,7 +2163,8 @@ lp_build_log(struct lp_build_context *bld,
LLVMValueRef x)
{
/* log(2) */
- LLVMValueRef log2 = lp_build_const_vec(bld->type, 0.69314718055994529);
+ LLVMValueRef log2 = lp_build_const_vec(bld->gallivm, bld->type,
+ 0.69314718055994529);
assert(lp_check_value(bld->type, x));
@@ -2144,7 +2198,7 @@ lp_build_polynomial(struct lp_build_context *bld,
for (i = num_coeffs; i--; ) {
LLVMValueRef coeff;
- coeff = lp_build_const_vec(type, coeffs[i]);
+ coeff = lp_build_const_vec(bld->gallivm, type, coeffs[i]);
if(res)
res = lp_build_add(bld, coeff, lp_build_mul(bld, x, res));
@@ -2198,9 +2252,10 @@ lp_build_exp2_approx(struct lp_build_context *bld,
LLVMValueRef *p_frac_part,
LLVMValueRef *p_exp2)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
- LLVMTypeRef vec_type = lp_build_vec_type(type);
- LLVMTypeRef int_vec_type = lp_build_int_vec_type(type);
+ LLVMTypeRef vec_type = lp_build_vec_type(bld->gallivm, type);
+ LLVMTypeRef int_vec_type = lp_build_int_vec_type(bld->gallivm, type);
LLVMValueRef ipart = NULL;
LLVMValueRef fpart = NULL;
LLVMValueRef expipart = NULL;
@@ -2219,29 +2274,31 @@ lp_build_exp2_approx(struct lp_build_context *bld,
assert(type.floating && type.width == 32);
- x = lp_build_min(bld, x, lp_build_const_vec(type, 129.0));
- x = lp_build_max(bld, x, lp_build_const_vec(type, -126.99999));
+ x = lp_build_min(bld, x, lp_build_const_vec(bld->gallivm, type, 129.0));
+ x = lp_build_max(bld, x, lp_build_const_vec(bld->gallivm, type, -126.99999));
/* ipart = floor(x) */
ipart = lp_build_floor(bld, x);
/* fpart = x - ipart */
- fpart = LLVMBuildFSub(bld->builder, x, ipart, "");
+ fpart = LLVMBuildFSub(builder, x, ipart, "");
}
if(p_exp2_int_part || p_exp2) {
/* expipart = (float) (1 << ipart) */
- ipart = LLVMBuildFPToSI(bld->builder, ipart, int_vec_type, "");
- expipart = LLVMBuildAdd(bld->builder, ipart, lp_build_const_int_vec(type, 127), "");
- expipart = LLVMBuildShl(bld->builder, expipart, lp_build_const_int_vec(type, 23), "");
- expipart = LLVMBuildBitCast(bld->builder, expipart, vec_type, "");
+ ipart = LLVMBuildFPToSI(builder, ipart, int_vec_type, "");
+ expipart = LLVMBuildAdd(builder, ipart,
+ lp_build_const_int_vec(bld->gallivm, type, 127), "");
+ expipart = LLVMBuildShl(builder, expipart,
+ lp_build_const_int_vec(bld->gallivm, type, 23), "");
+ expipart = LLVMBuildBitCast(builder, expipart, vec_type, "");
}
if(p_exp2) {
expfpart = lp_build_polynomial(bld, fpart, lp_build_exp2_polynomial,
Elements(lp_build_exp2_polynomial));
- res = LLVMBuildFMul(bld->builder, expipart, expfpart, "");
+ res = LLVMBuildFMul(builder, expipart, expfpart, "");
}
if(p_exp2_int_part)
@@ -2279,6 +2336,7 @@ lp_build_extract_exponent(struct lp_build_context *bld,
LLVMValueRef x,
int bias)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
unsigned mantissa = lp_mantissa(type);
LLVMValueRef res;
@@ -2287,11 +2345,14 @@ lp_build_extract_exponent(struct lp_build_context *bld,
assert(lp_check_value(bld->type, x));
- x = LLVMBuildBitCast(bld->builder, x, bld->int_vec_type, "");
+ x = LLVMBuildBitCast(builder, x, bld->int_vec_type, "");
- res = LLVMBuildLShr(bld->builder, x, lp_build_const_int_vec(type, mantissa), "");
- res = LLVMBuildAnd(bld->builder, res, lp_build_const_int_vec(type, 255), "");
- res = LLVMBuildSub(bld->builder, res, lp_build_const_int_vec(type, 127 - bias), "");
+ res = LLVMBuildLShr(builder, x,
+ lp_build_const_int_vec(bld->gallivm, type, mantissa), "");
+ res = LLVMBuildAnd(builder, res,
+ lp_build_const_int_vec(bld->gallivm, type, 255), "");
+ res = LLVMBuildSub(builder, res,
+ lp_build_const_int_vec(bld->gallivm, type, 127 - bias), "");
return res;
}
@@ -2308,9 +2369,11 @@ LLVMValueRef
lp_build_extract_mantissa(struct lp_build_context *bld,
LLVMValueRef x)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
unsigned mantissa = lp_mantissa(type);
- LLVMValueRef mantmask = lp_build_const_int_vec(type, (1ULL << mantissa) - 1);
+ LLVMValueRef mantmask = lp_build_const_int_vec(bld->gallivm, type,
+ (1ULL << mantissa) - 1);
LLVMValueRef one = LLVMConstBitCast(bld->one, bld->int_vec_type);
LLVMValueRef res;
@@ -2318,12 +2381,12 @@ lp_build_extract_mantissa(struct lp_build_context *bld,
assert(type.floating);
- x = LLVMBuildBitCast(bld->builder, x, bld->int_vec_type, "");
+ x = LLVMBuildBitCast(builder, x, bld->int_vec_type, "");
/* res = x / 2**ipart */
- res = LLVMBuildAnd(bld->builder, x, mantmask, "");
- res = LLVMBuildOr(bld->builder, res, one, "");
- res = LLVMBuildBitCast(bld->builder, res, bld->vec_type, "");
+ res = LLVMBuildAnd(builder, x, mantmask, "");
+ res = LLVMBuildOr(builder, res, one, "");
+ res = LLVMBuildBitCast(builder, res, bld->vec_type, "");
return res;
}
@@ -2374,12 +2437,13 @@ lp_build_log2_approx(struct lp_build_context *bld,
LLVMValueRef *p_floor_log2,
LLVMValueRef *p_log2)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
- LLVMTypeRef vec_type = lp_build_vec_type(type);
- LLVMTypeRef int_vec_type = lp_build_int_vec_type(type);
+ LLVMTypeRef vec_type = lp_build_vec_type(bld->gallivm, type);
+ LLVMTypeRef int_vec_type = lp_build_int_vec_type(bld->gallivm, type);
- LLVMValueRef expmask = lp_build_const_int_vec(type, 0x7f800000);
- LLVMValueRef mantmask = lp_build_const_int_vec(type, 0x007fffff);
+ LLVMValueRef expmask = lp_build_const_int_vec(bld->gallivm, type, 0x7f800000);
+ LLVMValueRef mantmask = lp_build_const_int_vec(bld->gallivm, type, 0x007fffff);
LLVMValueRef one = LLVMConstBitCast(bld->one, int_vec_type);
LLVMValueRef i = NULL;
@@ -2401,35 +2465,35 @@ lp_build_log2_approx(struct lp_build_context *bld,
assert(type.floating && type.width == 32);
- i = LLVMBuildBitCast(bld->builder, x, int_vec_type, "");
+ i = LLVMBuildBitCast(builder, x, int_vec_type, "");
/* exp = (float) exponent(x) */
- exp = LLVMBuildAnd(bld->builder, i, expmask, "");
+ exp = LLVMBuildAnd(builder, i, expmask, "");
}
if(p_floor_log2 || p_log2) {
- logexp = LLVMBuildLShr(bld->builder, exp, lp_build_const_int_vec(type, 23), "");
- logexp = LLVMBuildSub(bld->builder, logexp, lp_build_const_int_vec(type, 127), "");
- logexp = LLVMBuildSIToFP(bld->builder, logexp, vec_type, "");
+ logexp = LLVMBuildLShr(builder, exp, lp_build_const_int_vec(bld->gallivm, type, 23), "");
+ logexp = LLVMBuildSub(builder, logexp, lp_build_const_int_vec(bld->gallivm, type, 127), "");
+ logexp = LLVMBuildSIToFP(builder, logexp, vec_type, "");
}
if(p_log2) {
/* mant = (float) mantissa(x) */
- mant = LLVMBuildAnd(bld->builder, i, mantmask, "");
- mant = LLVMBuildOr(bld->builder, mant, one, "");
- mant = LLVMBuildBitCast(bld->builder, mant, vec_type, "");
+ mant = LLVMBuildAnd(builder, i, mantmask, "");
+ mant = LLVMBuildOr(builder, mant, one, "");
+ mant = LLVMBuildBitCast(builder, mant, vec_type, "");
logmant = lp_build_polynomial(bld, mant, lp_build_log2_polynomial,
Elements(lp_build_log2_polynomial));
/* This effectively increases the polynomial degree by one, but ensures that log2(1) == 0*/
- logmant = LLVMBuildFMul(bld->builder, logmant, LLVMBuildFSub(bld->builder, mant, bld->one, ""), "");
+ logmant = LLVMBuildFMul(builder, logmant, LLVMBuildFSub(builder, mant, bld->one, ""), "");
- res = LLVMBuildFAdd(bld->builder, logmant, logexp, "");
+ res = LLVMBuildFAdd(builder, logmant, logexp, "");
}
if(p_exp) {
- exp = LLVMBuildBitCast(bld->builder, exp, vec_type, "");
+ exp = LLVMBuildBitCast(builder, exp, vec_type, "");
*p_exp = exp;
}
@@ -2465,6 +2529,7 @@ LLVMValueRef
lp_build_fast_log2(struct lp_build_context *bld,
LLVMValueRef x)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
LLVMValueRef ipart;
LLVMValueRef fpart;
@@ -2474,13 +2539,13 @@ lp_build_fast_log2(struct lp_build_context *bld,
/* ipart = floor(log2(x)) - 1 */
ipart = lp_build_extract_exponent(bld, x, -1);
- ipart = LLVMBuildSIToFP(bld->builder, ipart, bld->vec_type, "");
+ ipart = LLVMBuildSIToFP(builder, ipart, bld->vec_type, "");
/* fpart = x / 2**ipart */
fpart = lp_build_extract_mantissa(bld, x);
/* ipart + fpart */
- return LLVMBuildFAdd(bld->builder, ipart, fpart, "");
+ return LLVMBuildFAdd(builder, ipart, fpart, "");
}
@@ -2493,7 +2558,8 @@ LLVMValueRef
lp_build_ilog2(struct lp_build_context *bld,
LLVMValueRef x)
{
- LLVMValueRef sqrt2 = lp_build_const_vec(bld->type, M_SQRT2);
+ LLVMBuilderRef builder = bld->gallivm->builder;
+ LLVMValueRef sqrt2 = lp_build_const_vec(bld->gallivm, bld->type, M_SQRT2);
LLVMValueRef ipart;
assert(bld->type.floating);
@@ -2501,7 +2567,7 @@ lp_build_ilog2(struct lp_build_context *bld,
assert(lp_check_value(bld->type, x));
/* x * 2^(0.5) i.e., add 0.5 to the log2(x) */
- x = LLVMBuildFMul(bld->builder, x, sqrt2, "");
+ x = LLVMBuildFMul(builder, x, sqrt2, "");
/* ipart = floor(log2(x) + 0.5) */
ipart = lp_build_extract_exponent(bld, x, 0);
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_assert.c b/src/gallium/auxiliary/gallivm/lp_bld_assert.c
index f2ebd868a8..9de5e8e7b5 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_assert.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_assert.c
@@ -56,20 +56,21 @@ lp_assert(int condition, const char *msg)
* \param msg a string to print if the assertion fails.
*/
LLVMValueRef
-lp_build_assert(LLVMBuilderRef builder, LLVMValueRef condition,
+lp_build_assert(struct gallivm_state *gallivm,
+ LLVMValueRef condition,
const char *msg)
{
- LLVMModuleRef module;
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMContextRef context = gallivm->context;
+ LLVMModuleRef module = gallivm->module;
LLVMTypeRef arg_types[2];
LLVMValueRef msg_string, assert_func, params[2], r;
- module = LLVMGetGlobalParent(LLVMGetBasicBlockParent(
- LLVMGetInsertBlock(builder)));
+ msg_string = lp_build_const_string_variable(module, context,
+ msg, strlen(msg) + 1);
- msg_string = lp_build_const_string_variable(module, msg, strlen(msg) + 1);
-
- arg_types[0] = LLVMInt32Type();
- arg_types[1] = LLVMPointerType(LLVMInt8Type(), 0);
+ arg_types[0] = LLVMInt32TypeInContext(context);
+ arg_types[1] = LLVMPointerType(LLVMInt8TypeInContext(context), 0);
/* lookup the lp_assert function */
assert_func = LLVMGetNamedFunction(module, "lp_assert");
@@ -77,12 +78,12 @@ lp_build_assert(LLVMBuilderRef builder, LLVMValueRef condition,
/* Create the assertion function if not found */
if (!assert_func) {
LLVMTypeRef func_type =
- LLVMFunctionType(LLVMVoidType(), arg_types, 2, 0);
+ LLVMFunctionType(LLVMVoidTypeInContext(context), arg_types, 2, 0);
assert_func = LLVMAddFunction(module, "lp_assert", func_type);
LLVMSetFunctionCallConv(assert_func, LLVMCCallConv);
LLVMSetLinkage(assert_func, LLVMExternalLinkage);
- LLVMAddGlobalMapping(lp_build_engine, assert_func,
+ LLVMAddGlobalMapping(gallivm->engine, assert_func,
func_to_pointer((func_pointer)lp_assert));
}
assert(assert_func);
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_assert.h b/src/gallium/auxiliary/gallivm/lp_bld_assert.h
index ddd879dc2c..1d2baab30a 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_assert.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_assert.h
@@ -30,10 +30,12 @@
#include "lp_bld.h"
+#include "lp_bld_init.h"
LLVMValueRef
-lp_build_assert(LLVMBuilderRef builder, LLVMValueRef condition,
+lp_build_assert(struct gallivm_state *gallivm,
+ LLVMValueRef condition,
const char *msg);
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_bitarit.c b/src/gallium/auxiliary/gallivm/lp_bld_bitarit.c
index 706479b4d5..a9c57d682f 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_bitarit.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_bitarit.c
@@ -40,6 +40,7 @@
LLVMValueRef
lp_build_or(struct lp_build_context *bld, LLVMValueRef a, LLVMValueRef b)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
LLVMValueRef res;
@@ -48,14 +49,14 @@ lp_build_or(struct lp_build_context *bld, LLVMValueRef a, LLVMValueRef b)
/* can't do bitwise ops on floating-point values */
if (type.floating) {
- a = LLVMBuildBitCast(bld->builder, a, bld->int_vec_type, "");
- b = LLVMBuildBitCast(bld->builder, b, bld->int_vec_type, "");
+ a = LLVMBuildBitCast(builder, a, bld->int_vec_type, "");
+ b = LLVMBuildBitCast(builder, b, bld->int_vec_type, "");
}
- res = LLVMBuildOr(bld->builder, a, b, "");
+ res = LLVMBuildOr(builder, a, b, "");
if (type.floating) {
- res = LLVMBuildBitCast(bld->builder, res, bld->vec_type, "");
+ res = LLVMBuildBitCast(builder, res, bld->vec_type, "");
}
return res;
@@ -68,6 +69,7 @@ lp_build_or(struct lp_build_context *bld, LLVMValueRef a, LLVMValueRef b)
LLVMValueRef
lp_build_and(struct lp_build_context *bld, LLVMValueRef a, LLVMValueRef b)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
LLVMValueRef res;
@@ -76,14 +78,14 @@ lp_build_and(struct lp_build_context *bld, LLVMValueRef a, LLVMValueRef b)
/* can't do bitwise ops on floating-point values */
if (type.floating) {
- a = LLVMBuildBitCast(bld->builder, a, bld->int_vec_type, "");
- b = LLVMBuildBitCast(bld->builder, b, bld->int_vec_type, "");
+ a = LLVMBuildBitCast(builder, a, bld->int_vec_type, "");
+ b = LLVMBuildBitCast(builder, b, bld->int_vec_type, "");
}
- res = LLVMBuildAnd(bld->builder, a, b, "");
+ res = LLVMBuildAnd(builder, a, b, "");
if (type.floating) {
- res = LLVMBuildBitCast(bld->builder, res, bld->vec_type, "");
+ res = LLVMBuildBitCast(builder, res, bld->vec_type, "");
}
return res;
@@ -96,6 +98,7 @@ lp_build_and(struct lp_build_context *bld, LLVMValueRef a, LLVMValueRef b)
LLVMValueRef
lp_build_andnot(struct lp_build_context *bld, LLVMValueRef a, LLVMValueRef b)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
LLVMValueRef res;
@@ -104,15 +107,15 @@ lp_build_andnot(struct lp_build_context *bld, LLVMValueRef a, LLVMValueRef b)
/* can't do bitwise ops on floating-point values */
if (type.floating) {
- a = LLVMBuildBitCast(bld->builder, a, bld->int_vec_type, "");
- b = LLVMBuildBitCast(bld->builder, b, bld->int_vec_type, "");
+ a = LLVMBuildBitCast(builder, a, bld->int_vec_type, "");
+ b = LLVMBuildBitCast(builder, b, bld->int_vec_type, "");
}
- res = LLVMBuildNot(bld->builder, b, "");
- res = LLVMBuildAnd(bld->builder, a, res, "");
+ res = LLVMBuildNot(builder, b, "");
+ res = LLVMBuildAnd(builder, a, res, "");
if (type.floating) {
- res = LLVMBuildBitCast(bld->builder, res, bld->vec_type, "");
+ res = LLVMBuildBitCast(builder, res, bld->vec_type, "");
}
return res;
@@ -125,6 +128,7 @@ lp_build_andnot(struct lp_build_context *bld, LLVMValueRef a, LLVMValueRef b)
LLVMValueRef
lp_build_shl(struct lp_build_context *bld, LLVMValueRef a, LLVMValueRef b)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
LLVMValueRef res;
@@ -133,7 +137,7 @@ lp_build_shl(struct lp_build_context *bld, LLVMValueRef a, LLVMValueRef b)
assert(lp_check_value(type, a));
assert(lp_check_value(type, b));
- res = LLVMBuildShl(bld->builder, a, b, "");
+ res = LLVMBuildShl(builder, a, b, "");
return res;
}
@@ -145,6 +149,7 @@ lp_build_shl(struct lp_build_context *bld, LLVMValueRef a, LLVMValueRef b)
LLVMValueRef
lp_build_shr(struct lp_build_context *bld, LLVMValueRef a, LLVMValueRef b)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
LLVMValueRef res;
@@ -154,9 +159,9 @@ lp_build_shr(struct lp_build_context *bld, LLVMValueRef a, LLVMValueRef b)
assert(lp_check_value(type, b));
if (type.sign) {
- res = LLVMBuildAShr(bld->builder, a, b, "");
+ res = LLVMBuildAShr(builder, a, b, "");
} else {
- res = LLVMBuildLShr(bld->builder, a, b, "");
+ res = LLVMBuildLShr(builder, a, b, "");
}
return res;
@@ -169,7 +174,7 @@ lp_build_shr(struct lp_build_context *bld, LLVMValueRef a, LLVMValueRef b)
LLVMValueRef
lp_build_shl_imm(struct lp_build_context *bld, LLVMValueRef a, unsigned imm)
{
- LLVMValueRef b = lp_build_const_int_vec(bld->type, imm);
+ LLVMValueRef b = lp_build_const_int_vec(bld->gallivm, bld->type, imm);
assert(imm <= bld->type.width);
return lp_build_shl(bld, a, b);
}
@@ -181,7 +186,7 @@ lp_build_shl_imm(struct lp_build_context *bld, LLVMValueRef a, unsigned imm)
LLVMValueRef
lp_build_shr_imm(struct lp_build_context *bld, LLVMValueRef a, unsigned imm)
{
- LLVMValueRef b = lp_build_const_int_vec(bld->type, imm);
+ LLVMValueRef b = lp_build_const_int_vec(bld->gallivm, bld->type, imm);
assert(imm <= bld->type.width);
return lp_build_shr(bld, a, b);
}
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_const.c b/src/gallium/auxiliary/gallivm/lp_bld_const.c
index dd839c0bea..6d8b7c26fc 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_const.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_const.c
@@ -39,6 +39,7 @@
#include "lp_bld_type.h"
#include "lp_bld_const.h"
+#include "lp_bld_init.h"
unsigned
@@ -211,31 +212,31 @@ lp_const_eps(struct lp_type type)
LLVMValueRef
-lp_build_undef(struct lp_type type)
+lp_build_undef(struct gallivm_state *gallivm, struct lp_type type)
{
- LLVMTypeRef vec_type = lp_build_vec_type(type);
+ LLVMTypeRef vec_type = lp_build_vec_type(gallivm, type);
return LLVMGetUndef(vec_type);
}
LLVMValueRef
-lp_build_zero(struct lp_type type)
+lp_build_zero(struct gallivm_state *gallivm, struct lp_type type)
{
if (type.length == 1) {
if (type.floating)
- return LLVMConstReal(LLVMFloatType(), 0.0);
+ return lp_build_const_float(gallivm, 0.0);
else
- return LLVMConstInt(LLVMIntType(type.width), 0, 0);
+ return LLVMConstInt(LLVMIntTypeInContext(gallivm->context, type.width), 0, 0);
}
else {
- LLVMTypeRef vec_type = lp_build_vec_type(type);
+ LLVMTypeRef vec_type = lp_build_vec_type(gallivm, type);
return LLVMConstNull(vec_type);
}
}
LLVMValueRef
-lp_build_one(struct lp_type type)
+lp_build_one(struct gallivm_state *gallivm, struct lp_type type)
{
LLVMTypeRef elem_type;
LLVMValueRef elems[LP_MAX_VECTOR_LENGTH];
@@ -243,7 +244,7 @@ lp_build_one(struct lp_type type)
assert(type.length <= LP_MAX_VECTOR_LENGTH);
- elem_type = lp_build_elem_type(type);
+ elem_type = lp_build_elem_type(gallivm, type);
if(type.floating)
elems[0] = LLVMConstReal(elem_type, 1.0);
@@ -283,10 +284,11 @@ lp_build_one(struct lp_type type)
* Build constant-valued element from a scalar value.
*/
LLVMValueRef
-lp_build_const_elem(struct lp_type type,
+lp_build_const_elem(struct gallivm_state *gallivm,
+ struct lp_type type,
double val)
{
- LLVMTypeRef elem_type = lp_build_elem_type(type);
+ LLVMTypeRef elem_type = lp_build_elem_type(gallivm, type);
LLVMValueRef elem;
if(type.floating) {
@@ -306,15 +308,15 @@ lp_build_const_elem(struct lp_type type,
* Build constant-valued vector from a scalar value.
*/
LLVMValueRef
-lp_build_const_vec(struct lp_type type,
+lp_build_const_vec(struct gallivm_state *gallivm, struct lp_type type,
double val)
{
if (type.length == 1) {
- return lp_build_const_elem(type, val);
+ return lp_build_const_elem(gallivm, type, val);
} else {
LLVMValueRef elems[LP_MAX_VECTOR_LENGTH];
unsigned i;
- elems[0] = lp_build_const_elem(type, val);
+ elems[0] = lp_build_const_elem(gallivm, type, val);
for(i = 1; i < type.length; ++i)
elems[i] = elems[0];
return LLVMConstVector(elems, type.length);
@@ -323,10 +325,10 @@ lp_build_const_vec(struct lp_type type,
LLVMValueRef
-lp_build_const_int_vec(struct lp_type type,
- long long val)
+lp_build_const_int_vec(struct gallivm_state *gallivm, struct lp_type type,
+ long long val)
{
- LLVMTypeRef elem_type = lp_build_int_elem_type(type);
+ LLVMTypeRef elem_type = lp_build_int_elem_type(gallivm, type);
LLVMValueRef elems[LP_MAX_VECTOR_LENGTH];
unsigned i;
@@ -343,7 +345,8 @@ lp_build_const_int_vec(struct lp_type type,
LLVMValueRef
-lp_build_const_aos(struct lp_type type,
+lp_build_const_aos(struct gallivm_state *gallivm,
+ struct lp_type type,
double r, double g, double b, double a,
const unsigned char *swizzle)
{
@@ -355,7 +358,7 @@ lp_build_const_aos(struct lp_type type,
assert(type.length % 4 == 0);
assert(type.length <= LP_MAX_VECTOR_LENGTH);
- elem_type = lp_build_elem_type(type);
+ elem_type = lp_build_elem_type(gallivm, type);
if(swizzle == NULL)
swizzle = default_swizzle;
@@ -386,10 +389,11 @@ lp_build_const_aos(struct lp_type type,
* @param mask TGSI_WRITEMASK_xxx
*/
LLVMValueRef
-lp_build_const_mask_aos(struct lp_type type,
+lp_build_const_mask_aos(struct gallivm_state *gallivm,
+ struct lp_type type,
unsigned mask)
{
- LLVMTypeRef elem_type = LLVMIntType(type.width);
+ LLVMTypeRef elem_type = LLVMIntTypeInContext(gallivm->context, type.width);
LLVMValueRef masks[LP_MAX_VECTOR_LENGTH];
unsigned i, j;
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_const.h b/src/gallium/auxiliary/gallivm/lp_bld_const.h
index 6b1fc590c1..680211fbbd 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_const.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_const.h
@@ -39,6 +39,7 @@
#include "pipe/p_compiler.h"
#include "gallivm/lp_bld.h"
+#include "gallivm/lp_bld_init.h"
@@ -73,44 +74,71 @@ lp_const_eps(struct lp_type type);
LLVMValueRef
-lp_build_undef(struct lp_type type);
+lp_build_undef(struct gallivm_state *gallivm, struct lp_type type);
LLVMValueRef
-lp_build_zero(struct lp_type type);
+lp_build_zero(struct gallivm_state *gallivm, struct lp_type type);
LLVMValueRef
-lp_build_one(struct lp_type type);
+lp_build_one(struct gallivm_state *gallivm, struct lp_type type);
LLVMValueRef
-lp_build_const_elem(struct lp_type type,
+lp_build_const_elem(struct gallivm_state *gallivm, struct lp_type type,
double val);
LLVMValueRef
-lp_build_const_vec(struct lp_type type, double val);
+lp_build_const_vec(struct gallivm_state *gallivm, struct lp_type type,
+ double val);
LLVMValueRef
-lp_build_const_int_vec(struct lp_type type, long long val);
+lp_build_const_int_vec(struct gallivm_state *gallivm,
+ struct lp_type type, long long val);
LLVMValueRef
-lp_build_const_aos(struct lp_type type,
+lp_build_const_aos(struct gallivm_state *gallivm, struct lp_type type,
double r, double g, double b, double a,
const unsigned char *swizzle);
LLVMValueRef
-lp_build_const_mask_aos(struct lp_type type,
+lp_build_const_mask_aos(struct gallivm_state *gallivm,
+ struct lp_type type,
unsigned mask);
static INLINE LLVMValueRef
-lp_build_const_int32(int i)
+lp_build_const_int32(struct gallivm_state *gallivm, int i)
{
- return LLVMConstInt(LLVMInt32Type(), i, 0);
+ return LLVMConstInt(LLVMInt32TypeInContext(gallivm->context), i, 0);
+}
+
+
+static INLINE LLVMValueRef
+lp_build_const_float(struct gallivm_state *gallivm, float x)
+{
+ return LLVMConstReal(LLVMFloatTypeInContext(gallivm->context), x);
+}
+
+
+/** Return constant-valued pointer to int */
+static INLINE LLVMValueRef
+lp_build_const_int_pointer(struct gallivm_state *gallivm, const void *ptr)
+{
+ LLVMTypeRef int_type;
+ LLVMValueRef v;
+
+ /* int type large enough to hold a pointer */
+ int_type = LLVMIntTypeInContext(gallivm->context, 8 * sizeof(void *));
+ v = LLVMConstInt(int_type, (unsigned long long) ptr, 0);
+ v = LLVMBuildIntToPtr(gallivm->builder, v,
+ LLVMPointerType(int_type, 0),
+ "cast int to ptr");
+ return v;
}
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_conv.c b/src/gallium/auxiliary/gallivm/lp_bld_conv.c
index 6967dd2622..c43ee8ac63 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_conv.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_conv.c
@@ -89,12 +89,13 @@
* return { i32, i32, i32, i32 } where each value is in [0, 2^dst_width-1].
*/
LLVMValueRef
-lp_build_clamped_float_to_unsigned_norm(LLVMBuilderRef builder,
+lp_build_clamped_float_to_unsigned_norm(struct gallivm_state *gallivm,
struct lp_type src_type,
unsigned dst_width,
LLVMValueRef src)
{
- LLVMTypeRef int_vec_type = lp_build_int_vec_type(src_type);
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMTypeRef int_vec_type = lp_build_int_vec_type(gallivm, src_type);
LLVMValueRef res;
unsigned mantissa;
@@ -122,10 +123,11 @@ lp_build_clamped_float_to_unsigned_norm(LLVMBuilderRef builder,
scale = (double)mask/ubound;
bias = (double)(1ULL << (mantissa - dst_width));
- res = LLVMBuildFMul(builder, src, lp_build_const_vec(src_type, scale), "");
- res = LLVMBuildFAdd(builder, res, lp_build_const_vec(src_type, bias), "");
+ res = LLVMBuildFMul(builder, src, lp_build_const_vec(gallivm, src_type, scale), "");
+ res = LLVMBuildFAdd(builder, res, lp_build_const_vec(gallivm, src_type, bias), "");
res = LLVMBuildBitCast(builder, res, int_vec_type, "");
- res = LLVMBuildAnd(builder, res, lp_build_const_int_vec(src_type, mask), "");
+ res = LLVMBuildAnd(builder, res,
+ lp_build_const_int_vec(gallivm, src_type, mask), "");
}
else if (dst_width == (mantissa + 1)) {
/*
@@ -138,7 +140,8 @@ lp_build_clamped_float_to_unsigned_norm(LLVMBuilderRef builder,
scale = (double)((1ULL << dst_width) - 1);
- res = LLVMBuildFMul(builder, src, lp_build_const_vec(src_type, scale), "");
+ res = LLVMBuildFMul(builder, src,
+ lp_build_const_vec(gallivm, src_type, scale), "");
res = LLVMBuildFPToSI(builder, res, int_vec_type, "");
}
else {
@@ -166,7 +169,8 @@ lp_build_clamped_float_to_unsigned_norm(LLVMBuilderRef builder,
LLVMValueRef lshifted;
LLVMValueRef rshifted;
- res = LLVMBuildFMul(builder, src, lp_build_const_vec(src_type, scale), "");
+ res = LLVMBuildFMul(builder, src,
+ lp_build_const_vec(gallivm, src_type, scale), "");
res = LLVMBuildFPToSI(builder, res, int_vec_type, "");
/*
@@ -177,7 +181,8 @@ lp_build_clamped_float_to_unsigned_norm(LLVMBuilderRef builder,
*/
if (lshift) {
lshifted = LLVMBuildShl(builder, res,
- lp_build_const_int_vec(src_type, lshift), "");
+ lp_build_const_int_vec(gallivm, src_type,
+ lshift), "");
} else {
lshifted = res;
}
@@ -186,7 +191,8 @@ lp_build_clamped_float_to_unsigned_norm(LLVMBuilderRef builder,
* Align the most significant bit to the right.
*/
rshifted = LLVMBuildAShr(builder, res,
- lp_build_const_int_vec(src_type, rshift), "");
+ lp_build_const_int_vec(gallivm, src_type, rshift),
+ "");
/*
* Subtract the MSB to the LSB, therefore re-scaling from
@@ -206,13 +212,14 @@ lp_build_clamped_float_to_unsigned_norm(LLVMBuilderRef builder,
* return {float, float, float, float} with values in range [0, 1].
*/
LLVMValueRef
-lp_build_unsigned_norm_to_float(LLVMBuilderRef builder,
+lp_build_unsigned_norm_to_float(struct gallivm_state *gallivm,
unsigned src_width,
struct lp_type dst_type,
LLVMValueRef src)
{
- LLVMTypeRef vec_type = lp_build_vec_type(dst_type);
- LLVMTypeRef int_vec_type = lp_build_int_vec_type(dst_type);
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMTypeRef vec_type = lp_build_vec_type(gallivm, dst_type);
+ LLVMTypeRef int_vec_type = lp_build_int_vec_type(gallivm, dst_type);
LLVMValueRef bias_;
LLVMValueRef res;
unsigned mantissa;
@@ -230,7 +237,8 @@ lp_build_unsigned_norm_to_float(LLVMBuilderRef builder,
if (src_width == 8) {
scale = 1.0/255.0;
res = LLVMBuildSIToFP(builder, src, vec_type, "");
- res = LLVMBuildFMul(builder, res, lp_build_const_vec(dst_type, scale), "");
+ res = LLVMBuildFMul(builder, res,
+ lp_build_const_vec(gallivm, dst_type, scale), "");
return res;
}
@@ -247,10 +255,11 @@ lp_build_unsigned_norm_to_float(LLVMBuilderRef builder,
if(src_width > mantissa) {
int shift = src_width - mantissa;
- res = LLVMBuildLShr(builder, res, lp_build_const_int_vec(dst_type, shift), "");
+ res = LLVMBuildLShr(builder, res,
+ lp_build_const_int_vec(gallivm, dst_type, shift), "");
}
- bias_ = lp_build_const_vec(dst_type, bias);
+ bias_ = lp_build_const_vec(gallivm, dst_type, bias);
res = LLVMBuildOr(builder,
res,
@@ -259,7 +268,7 @@ lp_build_unsigned_norm_to_float(LLVMBuilderRef builder,
res = LLVMBuildBitCast(builder, res, vec_type, "");
res = LLVMBuildFSub(builder, res, bias_, "");
- res = LLVMBuildFMul(builder, res, lp_build_const_vec(dst_type, scale), "");
+ res = LLVMBuildFMul(builder, res, lp_build_const_vec(gallivm, dst_type, scale), "");
return res;
}
@@ -272,12 +281,13 @@ lp_build_unsigned_norm_to_float(LLVMBuilderRef builder,
* to the lp_type union.
*/
void
-lp_build_conv(LLVMBuilderRef builder,
+lp_build_conv(struct gallivm_state *gallivm,
struct lp_type src_type,
struct lp_type dst_type,
const LLVMValueRef *src, unsigned num_srcs,
LLVMValueRef *dst, unsigned num_dsts)
{
+ LLVMBuilderRef builder = gallivm->builder;
struct lp_type tmp_type;
LLVMValueRef tmp[LP_MAX_VECTOR_LENGTH];
unsigned num_tmps;
@@ -342,12 +352,12 @@ lp_build_conv(LLVMBuilderRef builder,
int32_type.length /= 4;
int32_type.sign = 1;
- src_vec_type = lp_build_vec_type(src_type);
- dst_vec_type = lp_build_vec_type(dst_type);
- int16_vec_type = lp_build_vec_type(int16_type);
- int32_vec_type = lp_build_vec_type(int32_type);
+ src_vec_type = lp_build_vec_type(gallivm, src_type);
+ dst_vec_type = lp_build_vec_type(gallivm, dst_type);
+ int16_vec_type = lp_build_vec_type(gallivm, int16_type);
+ int32_vec_type = lp_build_vec_type(gallivm, int32_type);
- const_255f = lp_build_const_vec(src_type, 255.0f);
+ const_255f = lp_build_const_vec(gallivm, src_type, 255.0f);
a = LLVMBuildFMul(builder, src[0], const_255f, "");
b = LLVMBuildFMul(builder, src[1], const_255f, "");
@@ -357,14 +367,14 @@ lp_build_conv(LLVMBuilderRef builder,
{
struct lp_build_context bld;
- bld.builder = builder;
+ bld.gallivm = gallivm;
bld.type = src_type;
bld.vec_type = src_vec_type;
- bld.int_elem_type = lp_build_elem_type(int32_type);
+ bld.int_elem_type = lp_build_elem_type(gallivm, int32_type);
bld.int_vec_type = int32_vec_type;
- bld.undef = lp_build_undef(src_type);
- bld.zero = lp_build_zero(src_type);
- bld.one = lp_build_one(src_type);
+ bld.undef = lp_build_undef(gallivm, src_type);
+ bld.zero = lp_build_zero(gallivm, src_type);
+ bld.one = lp_build_one(gallivm, src_type);
src_int0 = lp_build_iround(&bld, a);
src_int1 = lp_build_iround(&bld, b);
@@ -372,9 +382,9 @@ lp_build_conv(LLVMBuilderRef builder,
src_int3 = lp_build_iround(&bld, d);
}
/* relying on clamping behavior of sse2 intrinsics here */
- lo = lp_build_pack2(builder, int32_type, int16_type, src_int0, src_int1);
- hi = lp_build_pack2(builder, int32_type, int16_type, src_int2, src_int3);
- dst[i] = lp_build_pack2(builder, int16_type, dst_type, lo, hi);
+ lo = lp_build_pack2(gallivm, int32_type, int16_type, src_int0, src_int1);
+ hi = lp_build_pack2(gallivm, int32_type, int16_type, src_int2, src_int3);
+ dst[i] = lp_build_pack2(gallivm, int16_type, dst_type, lo, hi);
}
return;
}
@@ -391,13 +401,13 @@ lp_build_conv(LLVMBuilderRef builder,
double dst_max = lp_const_max(dst_type);
LLVMValueRef thres;
- lp_build_context_init(&bld, builder, tmp_type);
+ lp_build_context_init(&bld, gallivm, tmp_type);
if(src_min < dst_min) {
if(dst_min == 0.0)
thres = bld.zero;
else
- thres = lp_build_const_vec(src_type, dst_min);
+ thres = lp_build_const_vec(gallivm, src_type, dst_min);
for(i = 0; i < num_tmps; ++i)
tmp[i] = lp_build_max(&bld, tmp[i], thres);
}
@@ -406,7 +416,7 @@ lp_build_conv(LLVMBuilderRef builder,
if(dst_max == 1.0)
thres = bld.one;
else
- thres = lp_build_const_vec(src_type, dst_max);
+ thres = lp_build_const_vec(gallivm, src_type, dst_max);
for(i = 0; i < num_tmps; ++i)
tmp[i] = lp_build_min(&bld, tmp[i], thres);
}
@@ -422,7 +432,7 @@ lp_build_conv(LLVMBuilderRef builder,
else if(tmp_type.floating) {
if(!dst_type.fixed && !dst_type.sign && dst_type.norm) {
for(i = 0; i < num_tmps; ++i) {
- tmp[i] = lp_build_clamped_float_to_unsigned_norm(builder,
+ tmp[i] = lp_build_clamped_float_to_unsigned_norm(gallivm,
tmp_type,
dst_type.width,
tmp[i]);
@@ -434,14 +444,14 @@ lp_build_conv(LLVMBuilderRef builder,
LLVMTypeRef tmp_vec_type;
if (dst_scale != 1.0) {
- LLVMValueRef scale = lp_build_const_vec(tmp_type, dst_scale);
+ LLVMValueRef scale = lp_build_const_vec(gallivm, tmp_type, dst_scale);
for(i = 0; i < num_tmps; ++i)
tmp[i] = LLVMBuildFMul(builder, tmp[i], scale, "");
}
/* Use an equally sized integer for intermediate computations */
tmp_type.floating = FALSE;
- tmp_vec_type = lp_build_vec_type(tmp_type);
+ tmp_vec_type = lp_build_vec_type(gallivm, tmp_type);
for(i = 0; i < num_tmps; ++i) {
#if 0
if(dst_type.sign)
@@ -461,7 +471,8 @@ lp_build_conv(LLVMBuilderRef builder,
/* FIXME: compensate different offsets too */
if(src_shift > dst_shift) {
- LLVMValueRef shift = lp_build_const_int_vec(tmp_type, src_shift - dst_shift);
+ LLVMValueRef shift = lp_build_const_int_vec(gallivm, tmp_type,
+ src_shift - dst_shift);
for(i = 0; i < num_tmps; ++i)
if(src_type.sign)
tmp[i] = LLVMBuildAShr(builder, tmp[i], shift, "");
@@ -485,7 +496,7 @@ lp_build_conv(LLVMBuilderRef builder,
new_type.width = dst_type.width;
new_type.length = dst_type.length;
- lp_build_resize(builder, tmp_type, new_type, tmp, num_srcs, tmp, num_dsts);
+ lp_build_resize(gallivm, tmp_type, new_type, tmp, num_srcs, tmp, num_dsts);
tmp_type = new_type;
num_tmps = num_dsts;
@@ -501,7 +512,7 @@ lp_build_conv(LLVMBuilderRef builder,
else if(!src_type.floating && dst_type.floating) {
if(!src_type.fixed && !src_type.sign && src_type.norm) {
for(i = 0; i < num_tmps; ++i) {
- tmp[i] = lp_build_unsigned_norm_to_float(builder,
+ tmp[i] = lp_build_unsigned_norm_to_float(gallivm,
src_type.width,
dst_type,
tmp[i]);
@@ -515,7 +526,7 @@ lp_build_conv(LLVMBuilderRef builder,
/* Use an equally sized integer for intermediate computations */
tmp_type.floating = TRUE;
tmp_type.sign = TRUE;
- tmp_vec_type = lp_build_vec_type(tmp_type);
+ tmp_vec_type = lp_build_vec_type(gallivm, tmp_type);
for(i = 0; i < num_tmps; ++i) {
#if 0
if(dst_type.sign)
@@ -529,7 +540,7 @@ lp_build_conv(LLVMBuilderRef builder,
}
if (src_scale != 1.0) {
- LLVMValueRef scale = lp_build_const_vec(tmp_type, 1.0/src_scale);
+ LLVMValueRef scale = lp_build_const_vec(gallivm, tmp_type, 1.0/src_scale);
for(i = 0; i < num_tmps; ++i)
tmp[i] = LLVMBuildFMul(builder, tmp[i], scale, "");
}
@@ -541,7 +552,7 @@ lp_build_conv(LLVMBuilderRef builder,
/* FIXME: compensate different offsets too */
if(src_shift < dst_shift) {
- LLVMValueRef shift = lp_build_const_int_vec(tmp_type, dst_shift - src_shift);
+ LLVMValueRef shift = lp_build_const_int_vec(gallivm, tmp_type, dst_shift - src_shift);
for(i = 0; i < num_tmps; ++i)
tmp[i] = LLVMBuildShl(builder, tmp[i], shift, "");
}
@@ -565,7 +576,7 @@ lp_build_conv(LLVMBuilderRef builder,
* This is basically a very trimmed down version of lp_build_conv.
*/
void
-lp_build_conv_mask(LLVMBuilderRef builder,
+lp_build_conv_mask(struct gallivm_state *gallivm,
struct lp_type src_type,
struct lp_type dst_type,
const LLVMValueRef *src, unsigned num_srcs,
@@ -599,11 +610,11 @@ lp_build_conv_mask(LLVMBuilderRef builder,
if(src_type.width > dst_type.width) {
assert(num_dsts == 1);
- dst[0] = lp_build_pack(builder, src_type, dst_type, TRUE, src, num_srcs);
+ dst[0] = lp_build_pack(gallivm, src_type, dst_type, TRUE, src, num_srcs);
}
else if(src_type.width < dst_type.width) {
assert(num_srcs == 1);
- lp_build_unpack(builder, src_type, dst_type, src[0], dst, num_dsts);
+ lp_build_unpack(gallivm, src_type, dst_type, src[0], dst, num_dsts);
}
else {
assert(num_srcs == num_dsts);
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_conv.h b/src/gallium/auxiliary/gallivm/lp_bld_conv.h
index 628831c3ad..cec655980f 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_conv.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_conv.h
@@ -44,27 +44,27 @@ struct lp_type;
LLVMValueRef
-lp_build_clamped_float_to_unsigned_norm(LLVMBuilderRef builder,
+lp_build_clamped_float_to_unsigned_norm(struct gallivm_state *gallivm,
struct lp_type src_type,
unsigned dst_width,
LLVMValueRef src);
LLVMValueRef
-lp_build_unsigned_norm_to_float(LLVMBuilderRef builder,
+lp_build_unsigned_norm_to_float(struct gallivm_state *gallivm,
unsigned src_width,
struct lp_type dst_type,
LLVMValueRef src);
void
-lp_build_conv(LLVMBuilderRef builder,
+lp_build_conv(struct gallivm_state *gallivm,
struct lp_type src_type,
struct lp_type dst_type,
const LLVMValueRef *srcs, unsigned num_srcs,
LLVMValueRef *dsts, unsigned num_dsts);
void
-lp_build_conv_mask(LLVMBuilderRef builder,
+lp_build_conv_mask(struct gallivm_state *gallivm,
struct lp_type src_type,
struct lp_type dst_type,
const LLVMValueRef *src, unsigned num_srcs,
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_debug.h b/src/gallium/auxiliary/gallivm/lp_bld_debug.h
index eb11dcd4ef..8a58f95b78 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_debug.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_debug.h
@@ -42,6 +42,7 @@
#define GALLIVM_DEBUG_NO_OPT (1 << 3)
#define GALLIVM_DEBUG_PERF (1 << 4)
#define GALLIVM_DEBUG_NO_BRILINEAR (1 << 5)
+#define GALLIVM_DEBUG_GC (1 << 6)
#ifdef DEBUG
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_flow.c b/src/gallium/auxiliary/gallivm/lp_bld_flow.c
index a2cee199a0..a9c9c7af10 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_flow.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_flow.c
@@ -34,6 +34,7 @@
#include "util/u_debug.h"
#include "util/u_memory.h"
+#include "lp_bld_init.h"
#include "lp_bld_type.h"
#include "lp_bld_flow.h"
@@ -51,25 +52,25 @@
* be used elsewhere.
*/
LLVMBasicBlockRef
-lp_build_insert_new_block(LLVMBuilderRef builder, const char *name)
+lp_build_insert_new_block(struct gallivm_state *gallivm, const char *name)
{
LLVMBasicBlockRef current_block;
LLVMBasicBlockRef next_block;
LLVMBasicBlockRef new_block;
/* get current basic block */
- current_block = LLVMGetInsertBlock(builder);
+ current_block = LLVMGetInsertBlock(gallivm->builder);
/* check if there's another block after this one */
next_block = LLVMGetNextBasicBlock(current_block);
if (next_block) {
/* insert the new block before the next block */
- new_block = LLVMInsertBasicBlock(next_block, name);
+ new_block = LLVMInsertBasicBlockInContext(gallivm->context, next_block, name);
}
else {
/* append new block after current block */
LLVMValueRef function = LLVMGetBasicBlockParent(current_block);
- new_block = LLVMAppendBasicBlock(function, name);
+ new_block = LLVMAppendBasicBlockInContext(gallivm->context, function, name);
}
return new_block;
@@ -82,12 +83,11 @@ lp_build_insert_new_block(LLVMBuilderRef builder, const char *name)
*/
void
lp_build_flow_skip_begin(struct lp_build_skip_context *skip,
- LLVMBuilderRef builder)
+ struct gallivm_state *gallivm)
{
- skip->builder = builder;
-
+ skip->gallivm = gallivm;
/* create new basic block */
- skip->block = lp_build_insert_new_block(skip->builder, "skip");
+ skip->block = lp_build_insert_new_block(gallivm, "skip");
}
@@ -101,12 +101,12 @@ lp_build_flow_skip_cond_break(struct lp_build_skip_context *skip,
{
LLVMBasicBlockRef new_block;
- new_block = lp_build_insert_new_block(skip->builder, "");
+ new_block = lp_build_insert_new_block(skip->gallivm, "");
/* if cond is true, goto skip->block, else goto new_block */
- LLVMBuildCondBr(skip->builder, cond, skip->block, new_block);
+ LLVMBuildCondBr(skip->gallivm->builder, cond, skip->block, new_block);
- LLVMPositionBuilderAtEnd(skip->builder, new_block);
+ LLVMPositionBuilderAtEnd(skip->gallivm->builder, new_block);
}
@@ -114,8 +114,8 @@ void
lp_build_flow_skip_end(struct lp_build_skip_context *skip)
{
/* goto block */
- LLVMBuildBr(skip->builder, skip->block);
- LLVMPositionBuilderAtEnd(skip->builder, skip->block);
+ LLVMBuildBr(skip->gallivm->builder, skip->block);
+ LLVMPositionBuilderAtEnd(skip->gallivm->builder, skip->block);
}
@@ -125,7 +125,7 @@ lp_build_flow_skip_end(struct lp_build_skip_context *skip)
void
lp_build_mask_check(struct lp_build_mask_context *mask)
{
- LLVMBuilderRef builder = mask->skip.builder;
+ LLVMBuilderRef builder = mask->skip.gallivm->builder;
LLVMValueRef value;
LLVMValueRef cond;
@@ -152,27 +152,27 @@ lp_build_mask_check(struct lp_build_mask_context *mask)
*/
void
lp_build_mask_begin(struct lp_build_mask_context *mask,
- LLVMBuilderRef builder,
+ struct gallivm_state *gallivm,
struct lp_type type,
LLVMValueRef value)
{
memset(mask, 0, sizeof *mask);
- mask->reg_type = LLVMIntType(type.width * type.length);
- mask->var = lp_build_alloca(builder,
- lp_build_int_vec_type(type),
+ mask->reg_type = LLVMIntTypeInContext(gallivm->context, type.width * type.length);
+ mask->var = lp_build_alloca(gallivm,
+ lp_build_int_vec_type(gallivm, type),
"execution_mask");
- LLVMBuildStore(builder, value, mask->var);
+ LLVMBuildStore(gallivm->builder, value, mask->var);
- lp_build_flow_skip_begin(&mask->skip, builder);
+ lp_build_flow_skip_begin(&mask->skip, gallivm);
}
LLVMValueRef
lp_build_mask_value(struct lp_build_mask_context *mask)
{
- return LLVMBuildLoad(mask->skip.builder, mask->var, "");
+ return LLVMBuildLoad(mask->skip.gallivm->builder, mask->var, "");
}
@@ -185,10 +185,10 @@ void
lp_build_mask_update(struct lp_build_mask_context *mask,
LLVMValueRef value)
{
- value = LLVMBuildAnd(mask->skip.builder,
+ value = LLVMBuildAnd(mask->skip.gallivm->builder,
lp_build_mask_value(mask),
value, "");
- LLVMBuildStore(mask->skip.builder, value, mask->var);
+ LLVMBuildStore(mask->skip.gallivm->builder, value, mask->var);
}
@@ -205,13 +205,17 @@ lp_build_mask_end(struct lp_build_mask_context *mask)
void
-lp_build_loop_begin(LLVMBuilderRef builder,
- LLVMValueRef start,
- struct lp_build_loop_state *state)
+lp_build_loop_begin(struct lp_build_loop_state *state,
+ struct gallivm_state *gallivm,
+ LLVMValueRef start)
+
{
- state->block = lp_build_insert_new_block(builder, "loop_begin");
+ LLVMBuilderRef builder = gallivm->builder;
+
+ state->block = lp_build_insert_new_block(gallivm, "loop_begin");
- state->counter_var = lp_build_alloca(builder, LLVMTypeOf(start), "loop_counter");
+ state->counter_var = lp_build_alloca(gallivm, LLVMTypeOf(start), "loop_counter");
+ state->gallivm = gallivm;
LLVMBuildStore(builder, start, state->counter_var);
@@ -224,12 +228,12 @@ lp_build_loop_begin(LLVMBuilderRef builder,
void
-lp_build_loop_end_cond(LLVMBuilderRef builder,
+lp_build_loop_end_cond(struct lp_build_loop_state *state,
LLVMValueRef end,
LLVMValueRef step,
- LLVMIntPredicate llvm_cond,
- struct lp_build_loop_state *state)
+ LLVMIntPredicate llvm_cond)
{
+ LLVMBuilderRef builder = state->gallivm->builder;
LLVMValueRef next;
LLVMValueRef cond;
LLVMBasicBlockRef after_block;
@@ -243,7 +247,7 @@ lp_build_loop_end_cond(LLVMBuilderRef builder,
cond = LLVMBuildICmp(builder, llvm_cond, next, end, "");
- after_block = lp_build_insert_new_block(builder, "loop_end");
+ after_block = lp_build_insert_new_block(state->gallivm, "loop_end");
LLVMBuildCondBr(builder, cond, after_block, state->block);
@@ -254,12 +258,11 @@ lp_build_loop_end_cond(LLVMBuilderRef builder,
void
-lp_build_loop_end(LLVMBuilderRef builder,
+lp_build_loop_end(struct lp_build_loop_state *state,
LLVMValueRef end,
- LLVMValueRef step,
- struct lp_build_loop_state *state)
+ LLVMValueRef step)
{
- lp_build_loop_end_cond(builder, end, step, LLVMIntNE, state);
+ lp_build_loop_end_cond(state, end, step, LLVMIntNE);
}
@@ -296,24 +299,27 @@ lp_build_loop_end(LLVMBuilderRef builder,
*/
void
lp_build_if(struct lp_build_if_state *ifthen,
- LLVMBuilderRef builder,
+ struct gallivm_state *gallivm,
LLVMValueRef condition)
{
- LLVMBasicBlockRef block = LLVMGetInsertBlock(builder);
+ LLVMBasicBlockRef block = LLVMGetInsertBlock(gallivm->builder);
memset(ifthen, 0, sizeof *ifthen);
- ifthen->builder = builder;
+ ifthen->gallivm = gallivm;
ifthen->condition = condition;
ifthen->entry_block = block;
/* create endif/merge basic block for the phi functions */
- ifthen->merge_block = lp_build_insert_new_block(builder, "endif-block");
+ ifthen->merge_block = lp_build_insert_new_block(gallivm, "endif-block");
/* create/insert true_block before merge_block */
- ifthen->true_block = LLVMInsertBasicBlock(ifthen->merge_block, "if-true-block");
+ ifthen->true_block =
+ LLVMInsertBasicBlockInContext(gallivm->context,
+ ifthen->merge_block,
+ "if-true-block");
/* successive code goes into the true block */
- LLVMPositionBuilderAtEnd(builder, ifthen->true_block);
+ LLVMPositionBuilderAtEnd(gallivm->builder, ifthen->true_block);
}
@@ -323,14 +329,19 @@ lp_build_if(struct lp_build_if_state *ifthen,
void
lp_build_else(struct lp_build_if_state *ifthen)
{
+ LLVMBuilderRef builder = ifthen->gallivm->builder;
+
/* Append an unconditional Br(anch) instruction on the true_block */
- LLVMBuildBr(ifthen->builder, ifthen->merge_block);
+ LLVMBuildBr(builder, ifthen->merge_block);
/* create/insert false_block before the merge block */
- ifthen->false_block = LLVMInsertBasicBlock(ifthen->merge_block, "if-false-block");
+ ifthen->false_block =
+ LLVMInsertBasicBlockInContext(ifthen->gallivm->context,
+ ifthen->merge_block,
+ "if-false-block");
/* successive code goes into the else block */
- LLVMPositionBuilderAtEnd(ifthen->builder, ifthen->false_block);
+ LLVMPositionBuilderAtEnd(builder, ifthen->false_block);
}
@@ -340,28 +351,30 @@ lp_build_else(struct lp_build_if_state *ifthen)
void
lp_build_endif(struct lp_build_if_state *ifthen)
{
+ LLVMBuilderRef builder = ifthen->gallivm->builder;
+
/* Insert branch to the merge block from current block */
- LLVMBuildBr(ifthen->builder, ifthen->merge_block);
+ LLVMBuildBr(builder, ifthen->merge_block);
/*
* Now patch in the various branch instructions.
*/
/* Insert the conditional branch instruction at the end of entry_block */
- LLVMPositionBuilderAtEnd(ifthen->builder, ifthen->entry_block);
+ LLVMPositionBuilderAtEnd(builder, ifthen->entry_block);
if (ifthen->false_block) {
/* we have an else clause */
- LLVMBuildCondBr(ifthen->builder, ifthen->condition,
+ LLVMBuildCondBr(builder, ifthen->condition,
ifthen->true_block, ifthen->false_block);
}
else {
/* no else clause */
- LLVMBuildCondBr(ifthen->builder, ifthen->condition,
+ LLVMBuildCondBr(builder, ifthen->condition,
ifthen->true_block, ifthen->merge_block);
}
/* Resume building code at end of the ifthen->merge_block */
- LLVMPositionBuilderAtEnd(ifthen->builder, ifthen->merge_block);
+ LLVMPositionBuilderAtEnd(builder, ifthen->merge_block);
}
@@ -381,15 +394,16 @@ lp_build_endif(struct lp_build_if_state *ifthen)
* - http://www.llvm.org/docs/tutorial/OCamlLangImpl7.html#memory
*/
LLVMValueRef
-lp_build_alloca(LLVMBuilderRef builder,
+lp_build_alloca(struct gallivm_state *gallivm,
LLVMTypeRef type,
const char *name)
{
+ LLVMBuilderRef builder = gallivm->builder;
LLVMBasicBlockRef current_block = LLVMGetInsertBlock(builder);
LLVMValueRef function = LLVMGetBasicBlockParent(current_block);
LLVMBasicBlockRef first_block = LLVMGetEntryBasicBlock(function);
LLVMValueRef first_instr = LLVMGetFirstInstruction(first_block);
- LLVMBuilderRef first_builder = LLVMCreateBuilder();
+ LLVMBuilderRef first_builder = LLVMCreateBuilderInContext(gallivm->context);
LLVMValueRef res;
if (first_instr) {
@@ -422,16 +436,17 @@ lp_build_alloca(LLVMBuilderRef builder,
* - http://www.llvm.org/docs/tutorial/OCamlLangImpl7.html#memory
*/
LLVMValueRef
-lp_build_array_alloca(LLVMBuilderRef builder,
+lp_build_array_alloca(struct gallivm_state *gallivm,
LLVMTypeRef type,
LLVMValueRef count,
const char *name)
{
+ LLVMBuilderRef builder = gallivm->builder;
LLVMBasicBlockRef current_block = LLVMGetInsertBlock(builder);
LLVMValueRef function = LLVMGetBasicBlockParent(current_block);
LLVMBasicBlockRef first_block = LLVMGetEntryBasicBlock(function);
LLVMValueRef first_instr = LLVMGetFirstInstruction(first_block);
- LLVMBuilderRef first_builder = LLVMCreateBuilder();
+ LLVMBuilderRef first_builder = LLVMCreateBuilderInContext(gallivm->context);
LLVMValueRef res;
if (first_instr) {
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_flow.h b/src/gallium/auxiliary/gallivm/lp_bld_flow.h
index e729ee6eaa..3cd5a9f42a 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_flow.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_flow.h
@@ -47,7 +47,7 @@ struct lp_type;
*/
struct lp_build_skip_context
{
- LLVMBuilderRef builder;
+ struct gallivm_state *gallivm;
/** Block to skip to */
LLVMBasicBlockRef block;
@@ -55,7 +55,7 @@ struct lp_build_skip_context
void
lp_build_flow_skip_begin(struct lp_build_skip_context *ctx,
- LLVMBuilderRef builder);
+ struct gallivm_state *gallivm);
void
lp_build_flow_skip_cond_break(struct lp_build_skip_context *ctx,
@@ -77,7 +77,7 @@ struct lp_build_mask_context
void
lp_build_mask_begin(struct lp_build_mask_context *mask,
- LLVMBuilderRef builder,
+ struct gallivm_state *gallivm,
struct lp_type type,
LLVMValueRef value);
@@ -107,31 +107,28 @@ lp_build_mask_end(struct lp_build_mask_context *mask);
*/
struct lp_build_loop_state
{
- LLVMBasicBlockRef block;
- LLVMValueRef counter_var;
- LLVMValueRef counter;
+ LLVMBasicBlockRef block;
+ LLVMValueRef counter_var;
+ LLVMValueRef counter;
+ struct gallivm_state *gallivm;
};
void
-lp_build_loop_begin(LLVMBuilderRef builder,
- LLVMValueRef start,
- struct lp_build_loop_state *state);
-
+lp_build_loop_begin(struct lp_build_loop_state *state,
+ struct gallivm_state *gallivm,
+ LLVMValueRef start);
void
-lp_build_loop_end(LLVMBuilderRef builder,
+lp_build_loop_end(struct lp_build_loop_state *state,
LLVMValueRef end,
- LLVMValueRef step,
- struct lp_build_loop_state *state);
+ LLVMValueRef step);
void
-lp_build_loop_end_cond(LLVMBuilderRef builder,
+lp_build_loop_end_cond(struct lp_build_loop_state *state,
LLVMValueRef end,
LLVMValueRef step,
- LLVMIntPredicate cond,
- struct lp_build_loop_state *state);
-
+ LLVMIntPredicate cond);
@@ -140,7 +137,7 @@ lp_build_loop_end_cond(LLVMBuilderRef builder,
*/
struct lp_build_if_state
{
- LLVMBuilderRef builder;
+ struct gallivm_state *gallivm;
LLVMValueRef condition;
LLVMBasicBlockRef entry_block;
LLVMBasicBlockRef true_block;
@@ -151,7 +148,7 @@ struct lp_build_if_state
void
lp_build_if(struct lp_build_if_state *ctx,
- LLVMBuilderRef builder,
+ struct gallivm_state *gallivm,
LLVMValueRef condition);
void
@@ -161,15 +158,15 @@ void
lp_build_endif(struct lp_build_if_state *ctx);
LLVMBasicBlockRef
-lp_build_insert_new_block(LLVMBuilderRef builder, const char *name);
+lp_build_insert_new_block(struct gallivm_state *gallivm, const char *name);
LLVMValueRef
-lp_build_alloca(LLVMBuilderRef builder,
+lp_build_alloca(struct gallivm_state *gallivm,
LLVMTypeRef type,
const char *name);
LLVMValueRef
-lp_build_array_alloca(LLVMBuilderRef builder,
+lp_build_array_alloca(struct gallivm_state *gallivm,
LLVMTypeRef type,
LLVMValueRef count,
const char *name);
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_format.h b/src/gallium/auxiliary/gallivm/lp_bld_format.h
index 60e22d727a..04142d905b 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_format.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_format.h
@@ -35,6 +35,7 @@
*/
#include "gallivm/lp_bld.h"
+#include "gallivm/lp_bld_init.h"
#include "pipe/p_format.h"
@@ -53,12 +54,12 @@ lp_build_format_swizzle_aos(const struct util_format_description *desc,
LLVMValueRef unswizzled);
LLVMValueRef
-lp_build_pack_rgba_aos(LLVMBuilderRef builder,
+lp_build_pack_rgba_aos(struct gallivm_state *gallivm,
const struct util_format_description *desc,
LLVMValueRef rgba);
LLVMValueRef
-lp_build_fetch_rgba_aos(LLVMBuilderRef builder,
+lp_build_fetch_rgba_aos(struct gallivm_state *gallivm,
const struct util_format_description *format_desc,
struct lp_type type,
LLVMValueRef base_ptr,
@@ -78,20 +79,20 @@ lp_build_format_swizzle_soa(const struct util_format_description *format_desc,
LLVMValueRef swizzled_out[4]);
void
-lp_build_unpack_rgba_soa(LLVMBuilderRef builder,
+lp_build_unpack_rgba_soa(struct gallivm_state *gallivm,
const struct util_format_description *format_desc,
struct lp_type type,
LLVMValueRef packed,
LLVMValueRef rgba_out[4]);
void
-lp_build_rgba8_to_f32_soa(LLVMBuilderRef builder,
+lp_build_rgba8_to_f32_soa(struct gallivm_state *gallivm,
struct lp_type dst_type,
LLVMValueRef packed,
LLVMValueRef *rgba);
void
-lp_build_fetch_rgba_soa(LLVMBuilderRef builder,
+lp_build_fetch_rgba_soa(struct gallivm_state *gallivm,
const struct util_format_description *format_desc,
struct lp_type type,
LLVMValueRef base_ptr,
@@ -106,7 +107,7 @@ lp_build_fetch_rgba_soa(LLVMBuilderRef builder,
LLVMValueRef
-lp_build_fetch_subsampled_rgba_aos(LLVMBuilderRef builder,
+lp_build_fetch_subsampled_rgba_aos(struct gallivm_state *gallivm,
const struct util_format_description *format_desc,
unsigned n,
LLVMValueRef base_ptr,
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_format_aos.c b/src/gallium/auxiliary/gallivm/lp_bld_format_aos.c
index 6b9189e1da..82ab19eda1 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_format_aos.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_format_aos.c
@@ -36,6 +36,7 @@
#include "util/u_format.h"
#include "util/u_memory.h"
#include "util/u_math.h"
+#include "util/u_pointer.h"
#include "util/u_string.h"
#include "lp_bld_arit.h"
@@ -145,10 +146,11 @@ format_matches_type(const struct util_format_description *desc,
* @return RGBA in a float[4] or ubyte[4] or ushort[4] vector.
*/
static INLINE LLVMValueRef
-lp_build_unpack_arith_rgba_aos(LLVMBuilderRef builder,
+lp_build_unpack_arith_rgba_aos(struct gallivm_state *gallivm,
const struct util_format_description *desc,
LLVMValueRef packed)
{
+ LLVMBuilderRef builder = gallivm->builder;
LLVMValueRef shifted, casted, scaled, masked;
LLVMValueRef shifts[4];
LLVMValueRef masks[4];
@@ -167,21 +169,21 @@ lp_build_unpack_arith_rgba_aos(LLVMBuilderRef builder,
/* Do the intermediate integer computations with 32bit integers since it
* matches floating point size */
- assert (LLVMTypeOf(packed) == LLVMInt32Type());
+ assert (LLVMTypeOf(packed) == LLVMInt32TypeInContext(gallivm->context));
/* Broadcast the packed value to all four channels
* before: packed = BGRA
* after: packed = {BGRA, BGRA, BGRA, BGRA}
*/
packed = LLVMBuildInsertElement(builder,
- LLVMGetUndef(LLVMVectorType(LLVMInt32Type(), 4)),
+ LLVMGetUndef(LLVMVectorType(LLVMInt32TypeInContext(gallivm->context), 4)),
packed,
- LLVMConstNull(LLVMInt32Type()),
+ LLVMConstNull(LLVMInt32TypeInContext(gallivm->context)),
"");
packed = LLVMBuildShuffleVector(builder,
packed,
- LLVMGetUndef(LLVMVectorType(LLVMInt32Type(), 4)),
- LLVMConstNull(LLVMVectorType(LLVMInt32Type(), 4)),
+ LLVMGetUndef(LLVMVectorType(LLVMInt32TypeInContext(gallivm->context), 4)),
+ LLVMConstNull(LLVMVectorType(LLVMInt32TypeInContext(gallivm->context), 4)),
"");
/* Initialize vector constants */
@@ -194,9 +196,9 @@ lp_build_unpack_arith_rgba_aos(LLVMBuilderRef builder,
unsigned bits = desc->channel[i].size;
if (desc->channel[i].type == UTIL_FORMAT_TYPE_VOID) {
- shifts[i] = LLVMGetUndef(LLVMInt32Type());
- masks[i] = LLVMConstNull(LLVMInt32Type());
- scales[i] = LLVMConstNull(LLVMFloatType());
+ shifts[i] = LLVMGetUndef(LLVMInt32TypeInContext(gallivm->context));
+ masks[i] = LLVMConstNull(LLVMInt32TypeInContext(gallivm->context));
+ scales[i] = LLVMConstNull(LLVMFloatTypeInContext(gallivm->context));
}
else {
unsigned long long mask = (1ULL << bits) - 1;
@@ -207,15 +209,15 @@ lp_build_unpack_arith_rgba_aos(LLVMBuilderRef builder,
needs_uitofp = TRUE;
}
- shifts[i] = LLVMConstInt(LLVMInt32Type(), shift, 0);
- masks[i] = LLVMConstInt(LLVMInt32Type(), mask, 0);
+ shifts[i] = lp_build_const_int32(gallivm, shift);
+ masks[i] = lp_build_const_int32(gallivm, mask);
if (desc->channel[i].normalized) {
- scales[i] = LLVMConstReal(LLVMFloatType(), 1.0/mask);
+ scales[i] = lp_build_const_float(gallivm, 1.0 / mask);
normalized = TRUE;
}
else
- scales[i] = LLVMConstReal(LLVMFloatType(), 1.0);
+ scales[i] = lp_build_const_float(gallivm, 1.0);
}
shift += bits;
@@ -230,9 +232,9 @@ lp_build_unpack_arith_rgba_aos(LLVMBuilderRef builder,
if (!needs_uitofp) {
/* UIToFP can't be expressed in SSE2 */
- casted = LLVMBuildSIToFP(builder, masked, LLVMVectorType(LLVMFloatType(), 4), "");
+ casted = LLVMBuildSIToFP(builder, masked, LLVMVectorType(LLVMFloatTypeInContext(gallivm->context), 4), "");
} else {
- casted = LLVMBuildUIToFP(builder, masked, LLVMVectorType(LLVMFloatType(), 4), "");
+ casted = LLVMBuildUIToFP(builder, masked, LLVMVectorType(LLVMFloatTypeInContext(gallivm->context), 4), "");
}
/* At this point 'casted' may be a vector of floats such as
@@ -258,10 +260,11 @@ lp_build_unpack_arith_rgba_aos(LLVMBuilderRef builder,
* a time is rarely if ever needed.
*/
LLVMValueRef
-lp_build_pack_rgba_aos(LLVMBuilderRef builder,
+lp_build_pack_rgba_aos(struct gallivm_state *gallivm,
const struct util_format_description *desc,
LLVMValueRef rgba)
{
+ LLVMBuilderRef builder = gallivm->builder;
LLVMTypeRef type;
LLVMValueRef packed = NULL;
LLVMValueRef swizzles[4];
@@ -276,7 +279,7 @@ lp_build_pack_rgba_aos(LLVMBuilderRef builder,
assert(desc->block.width == 1);
assert(desc->block.height == 1);
- type = LLVMIntType(desc->block.bits);
+ type = LLVMIntTypeInContext(gallivm->context, desc->block.bits);
/* Unswizzle the color components into the source vector. */
for (i = 0; i < 4; ++i) {
@@ -285,13 +288,13 @@ lp_build_pack_rgba_aos(LLVMBuilderRef builder,
break;
}
if (j < 4)
- swizzles[i] = LLVMConstInt(LLVMInt32Type(), j, 0);
+ swizzles[i] = lp_build_const_int32(gallivm, j);
else
- swizzles[i] = LLVMGetUndef(LLVMInt32Type());
+ swizzles[i] = LLVMGetUndef(LLVMInt32TypeInContext(gallivm->context));
}
unswizzled = LLVMBuildShuffleVector(builder, rgba,
- LLVMGetUndef(LLVMVectorType(LLVMFloatType(), 4)),
+ LLVMGetUndef(LLVMVectorType(LLVMFloatTypeInContext(gallivm->context), 4)),
LLVMConstVector(swizzles, 4), "");
normalized = FALSE;
@@ -300,8 +303,8 @@ lp_build_pack_rgba_aos(LLVMBuilderRef builder,
unsigned bits = desc->channel[i].size;
if (desc->channel[i].type == UTIL_FORMAT_TYPE_VOID) {
- shifts[i] = LLVMGetUndef(LLVMInt32Type());
- scales[i] = LLVMGetUndef(LLVMFloatType());
+ shifts[i] = LLVMGetUndef(LLVMInt32TypeInContext(gallivm->context));
+ scales[i] = LLVMGetUndef(LLVMFloatTypeInContext(gallivm->context));
}
else {
unsigned mask = (1 << bits) - 1;
@@ -309,14 +312,14 @@ lp_build_pack_rgba_aos(LLVMBuilderRef builder,
assert(desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED);
assert(bits < 32);
- shifts[i] = LLVMConstInt(LLVMInt32Type(), shift, 0);
+ shifts[i] = lp_build_const_int32(gallivm, shift);
if (desc->channel[i].normalized) {
- scales[i] = LLVMConstReal(LLVMFloatType(), mask);
+ scales[i] = lp_build_const_float(gallivm, mask);
normalized = TRUE;
}
else
- scales[i] = LLVMConstReal(LLVMFloatType(), 1.0);
+ scales[i] = lp_build_const_float(gallivm, 1.0);
}
shift += bits;
@@ -327,14 +330,15 @@ lp_build_pack_rgba_aos(LLVMBuilderRef builder,
else
scaled = unswizzled;
- casted = LLVMBuildFPToSI(builder, scaled, LLVMVectorType(LLVMInt32Type(), 4), "");
+ casted = LLVMBuildFPToSI(builder, scaled, LLVMVectorType(LLVMInt32TypeInContext(gallivm->context), 4), "");
shifted = LLVMBuildShl(builder, casted, LLVMConstVector(shifts, 4), "");
/* Bitwise or all components */
for (i = 0; i < 4; ++i) {
if (desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED) {
- LLVMValueRef component = LLVMBuildExtractElement(builder, shifted, LLVMConstInt(LLVMInt32Type(), i, 0), "");
+ LLVMValueRef component = LLVMBuildExtractElement(builder, shifted,
+ lp_build_const_int32(gallivm, i), "");
if (packed)
packed = LLVMBuildOr(builder, packed, component, "");
else
@@ -343,7 +347,7 @@ lp_build_pack_rgba_aos(LLVMBuilderRef builder,
}
if (!packed)
- packed = LLVMGetUndef(LLVMInt32Type());
+ packed = LLVMGetUndef(LLVMInt32TypeInContext(gallivm->context));
if (desc->block.bits < 32)
packed = LLVMBuildTrunc(builder, packed, type, "");
@@ -364,7 +368,7 @@ lp_build_pack_rgba_aos(LLVMBuilderRef builder,
* \return a 4 element vector with the pixel's RGBA values.
*/
LLVMValueRef
-lp_build_fetch_rgba_aos(LLVMBuilderRef builder,
+lp_build_fetch_rgba_aos(struct gallivm_state *gallivm,
const struct util_format_description *format_desc,
struct lp_type type,
LLVMValueRef base_ptr,
@@ -372,13 +376,14 @@ lp_build_fetch_rgba_aos(LLVMBuilderRef builder,
LLVMValueRef i,
LLVMValueRef j)
{
+ LLVMBuilderRef builder = gallivm->builder;
unsigned num_pixels = type.length / 4;
struct lp_build_context bld;
assert(type.length <= LP_MAX_VECTOR_LENGTH);
assert(type.length % 4 == 0);
- lp_build_context_init(&bld, builder, type);
+ lp_build_context_init(&bld, gallivm, type);
/*
* Trivial case
@@ -397,13 +402,14 @@ lp_build_fetch_rgba_aos(LLVMBuilderRef builder,
* scaling or converting.
*/
- packed = lp_build_gather(builder, type.length/4,
+ packed = lp_build_gather(gallivm, type.length/4,
format_desc->block.bits, type.width*4,
base_ptr, offset);
assert(format_desc->block.bits <= type.width * type.length);
- packed = LLVMBuildBitCast(builder, packed, lp_build_vec_type(type), "");
+ packed = LLVMBuildBitCast(gallivm->builder, packed,
+ lp_build_vec_type(gallivm, type), "");
return lp_build_format_swizzle_aos(format_desc, &bld, packed);
}
@@ -435,11 +441,12 @@ lp_build_fetch_rgba_aos(LLVMBuilderRef builder,
for (k = 0; k < num_pixels; ++k) {
LLVMValueRef packed;
- packed = lp_build_gather_elem(builder, num_pixels,
+ packed = lp_build_gather_elem(gallivm, num_pixels,
format_desc->block.bits, 32,
base_ptr, offset, k);
- tmps[k] = lp_build_unpack_arith_rgba_aos(builder, format_desc,
+ tmps[k] = lp_build_unpack_arith_rgba_aos(gallivm,
+ format_desc,
packed);
}
@@ -455,7 +462,7 @@ lp_build_fetch_rgba_aos(LLVMBuilderRef builder,
__FUNCTION__, format_desc->short_name);
}
- lp_build_conv(builder,
+ lp_build_conv(gallivm,
lp_float32_vec4_type(),
type,
tmps, num_pixels, &res, 1);
@@ -476,14 +483,14 @@ lp_build_fetch_rgba_aos(LLVMBuilderRef builder,
tmp_type.length = num_pixels * 4;
tmp_type.norm = TRUE;
- tmp = lp_build_fetch_subsampled_rgba_aos(builder,
+ tmp = lp_build_fetch_subsampled_rgba_aos(gallivm,
format_desc,
num_pixels,
base_ptr,
offset,
i, j);
- lp_build_conv(builder,
+ lp_build_conv(gallivm,
tmp_type, type,
&tmp, 1, &tmp, 1);
@@ -505,51 +512,52 @@ lp_build_fetch_rgba_aos(LLVMBuilderRef builder,
* or incentive to optimize.
*/
- LLVMModuleRef module = LLVMGetGlobalParent(LLVMGetBasicBlockParent(LLVMGetInsertBlock(builder)));
- char name[256];
- LLVMTypeRef i8t = LLVMInt8Type();
+ LLVMTypeRef i8t = LLVMInt8TypeInContext(gallivm->context);
LLVMTypeRef pi8t = LLVMPointerType(i8t, 0);
- LLVMTypeRef i32t = LLVMInt32Type();
+ LLVMTypeRef i32t = LLVMInt32TypeInContext(gallivm->context);
LLVMValueRef function;
LLVMValueRef tmp_ptr;
LLVMValueRef tmp;
LLVMValueRef res;
unsigned k;
- util_snprintf(name, sizeof name, "util_format_%s_fetch_rgba_8unorm",
- format_desc->short_name);
-
if (gallivm_debug & GALLIVM_DEBUG_PERF) {
- debug_printf("%s: falling back to %s\n", __FUNCTION__, name);
+ debug_printf("%s: falling back to util_format_%s_fetch_rgba_8unorm\n",
+ __FUNCTION__, format_desc->short_name);
}
/*
* Declare and bind format_desc->fetch_rgba_8unorm().
*/
- function = LLVMGetNamedFunction(module, name);
- if (!function) {
+ {
+ /*
+ * Function to call looks like:
+ * fetch(uint8_t *dst, const uint8_t *src, unsigned i, unsigned j)
+ */
LLVMTypeRef ret_type;
LLVMTypeRef arg_types[4];
LLVMTypeRef function_type;
- ret_type = LLVMVoidType();
+ ret_type = LLVMVoidTypeInContext(gallivm->context);
arg_types[0] = pi8t;
arg_types[1] = pi8t;
- arg_types[3] = arg_types[2] = LLVMIntType(sizeof(unsigned) * 8);
- function_type = LLVMFunctionType(ret_type, arg_types, Elements(arg_types), 0);
- function = LLVMAddFunction(module, name, function_type);
-
- LLVMSetFunctionCallConv(function, LLVMCCallConv);
- LLVMSetLinkage(function, LLVMExternalLinkage);
-
- assert(LLVMIsDeclaration(function));
-
- LLVMAddGlobalMapping(lp_build_engine, function,
- func_to_pointer((func_pointer)format_desc->fetch_rgba_8unorm));
+ arg_types[2] = i32t;
+ arg_types[3] = i32t;
+ function_type = LLVMFunctionType(ret_type, arg_types,
+ Elements(arg_types), 0);
+
+ /* make const pointer for the C fetch_rgba_8unorm function */
+ function = lp_build_const_int_pointer(gallivm,
+ func_to_pointer((func_pointer) format_desc->fetch_rgba_8unorm));
+
+ /* cast the callee pointer to the function's type */
+ function = LLVMBuildBitCast(builder, function,
+ LLVMPointerType(function_type, 0),
+ "cast callee");
}
- tmp_ptr = lp_build_alloca(builder, i32t, "");
+ tmp_ptr = lp_build_alloca(gallivm, i32t, "");
res = LLVMGetUndef(LLVMVectorType(i32t, num_pixels));
@@ -559,11 +567,11 @@ lp_build_fetch_rgba_aos(LLVMBuilderRef builder,
*/
for (k = 0; k < num_pixels; ++k) {
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), k, 0);
+ LLVMValueRef index = lp_build_const_int32(gallivm, k);
LLVMValueRef args[4];
args[0] = LLVMBuildBitCast(builder, tmp_ptr, pi8t, "");
- args[1] = lp_build_gather_elem_ptr(builder, num_pixels,
+ args[1] = lp_build_gather_elem_ptr(gallivm, num_pixels,
base_ptr, offset, k);
if (num_pixels == 1) {
@@ -608,51 +616,58 @@ lp_build_fetch_rgba_aos(LLVMBuilderRef builder,
* or incentive to optimize.
*/
- LLVMModuleRef module = LLVMGetGlobalParent(LLVMGetBasicBlockParent(LLVMGetInsertBlock(builder)));
- char name[256];
- LLVMTypeRef f32t = LLVMFloatType();
+ LLVMTypeRef f32t = LLVMFloatTypeInContext(gallivm->context);
LLVMTypeRef f32x4t = LLVMVectorType(f32t, 4);
LLVMTypeRef pf32t = LLVMPointerType(f32t, 0);
+ LLVMTypeRef pi8t = LLVMPointerType(LLVMInt8TypeInContext(gallivm->context), 0);
+ LLVMTypeRef i32t = LLVMInt32TypeInContext(gallivm->context);
LLVMValueRef function;
LLVMValueRef tmp_ptr;
LLVMValueRef tmps[LP_MAX_VECTOR_LENGTH/4];
LLVMValueRef res;
unsigned k;
- util_snprintf(name, sizeof name, "util_format_%s_fetch_rgba_float",
- format_desc->short_name);
-
if (gallivm_debug & GALLIVM_DEBUG_PERF) {
- debug_printf("%s: falling back to %s\n", __FUNCTION__, name);
+ debug_printf("%s: falling back to util_format_%s_fetch_rgba_float\n",
+ __FUNCTION__, format_desc->short_name);
}
/*
* Declare and bind format_desc->fetch_rgba_float().
*/
- function = LLVMGetNamedFunction(module, name);
- if (!function) {
+ {
+ /*
+ * Function to call looks like:
+ * fetch(float *dst, const uint8_t *src, unsigned i, unsigned j)
+ */
LLVMTypeRef ret_type;
LLVMTypeRef arg_types[4];
LLVMTypeRef function_type;
- ret_type = LLVMVoidType();
+ ret_type = LLVMVoidTypeInContext(gallivm->context);
arg_types[0] = pf32t;
- arg_types[1] = LLVMPointerType(LLVMInt8Type(), 0);
- arg_types[3] = arg_types[2] = LLVMIntType(sizeof(unsigned) * 8);
- function_type = LLVMFunctionType(ret_type, arg_types, Elements(arg_types), 0);
- function = LLVMAddFunction(module, name, function_type);
+ arg_types[1] = pi8t;
+ arg_types[2] = i32t;
+ arg_types[3] = i32t;
+ function_type = LLVMFunctionType(ret_type, arg_types,
+ Elements(arg_types), 0);
- LLVMSetFunctionCallConv(function, LLVMCCallConv);
- LLVMSetLinkage(function, LLVMExternalLinkage);
+ /* Note: we're using this casting here instead of LLVMAddGlobalMapping()
+ * to work around a bug in LLVM 2.6, and for efficiency/simplicity.
+ */
- assert(LLVMIsDeclaration(function));
+ /* make const pointer for the C fetch_rgba_float function */
+ function = lp_build_const_int_pointer(gallivm,
+ func_to_pointer((func_pointer) format_desc->fetch_rgba_float));
- LLVMAddGlobalMapping(lp_build_engine, function,
- func_to_pointer((func_pointer)format_desc->fetch_rgba_float));
+ /* cast the callee pointer to the function's type */
+ function = LLVMBuildBitCast(builder, function,
+ LLVMPointerType(function_type, 0),
+ "cast callee");
}
- tmp_ptr = lp_build_alloca(builder, f32x4t, "");
+ tmp_ptr = lp_build_alloca(gallivm, f32x4t, "");
/*
* Invoke format_desc->fetch_rgba_float() for each pixel and insert the result
@@ -663,7 +678,7 @@ lp_build_fetch_rgba_aos(LLVMBuilderRef builder,
LLVMValueRef args[4];
args[0] = LLVMBuildBitCast(builder, tmp_ptr, pf32t, "");
- args[1] = lp_build_gather_elem_ptr(builder, num_pixels,
+ args[1] = lp_build_gather_elem_ptr(gallivm, num_pixels,
base_ptr, offset, k);
if (num_pixels == 1) {
@@ -671,7 +686,7 @@ lp_build_fetch_rgba_aos(LLVMBuilderRef builder,
args[3] = j;
}
else {
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), k, 0);
+ LLVMValueRef index = lp_build_const_int32(gallivm, k);
args[2] = LLVMBuildExtractElement(builder, i, index, "");
args[3] = LLVMBuildExtractElement(builder, j, index, "");
}
@@ -681,7 +696,7 @@ lp_build_fetch_rgba_aos(LLVMBuilderRef builder,
tmps[k] = LLVMBuildLoad(builder, tmp_ptr, "");
}
- lp_build_conv(builder,
+ lp_build_conv(gallivm,
lp_float32_vec4_type(),
type,
tmps, num_pixels, &res, 1);
@@ -690,5 +705,5 @@ lp_build_fetch_rgba_aos(LLVMBuilderRef builder,
}
assert(0);
- return lp_build_undef(type);
+ return lp_build_undef(gallivm, type);
}
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_format_soa.c b/src/gallium/auxiliary/gallivm/lp_bld_format_soa.c
index ce7e54afc7..0a57b3ce79 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_format_soa.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_format_soa.c
@@ -97,12 +97,13 @@ lp_build_format_swizzle_soa(const struct util_format_description *format_desc,
* \param rgba_out returns the SoA R,G,B,A vectors
*/
void
-lp_build_unpack_rgba_soa(LLVMBuilderRef builder,
+lp_build_unpack_rgba_soa(struct gallivm_state *gallivm,
const struct util_format_description *format_desc,
struct lp_type type,
LLVMValueRef packed,
LLVMValueRef rgba_out[4])
{
+ LLVMBuilderRef builder = gallivm->builder;
struct lp_build_context bld;
LLVMValueRef inputs[4];
unsigned start;
@@ -116,7 +117,7 @@ lp_build_unpack_rgba_soa(LLVMBuilderRef builder,
assert(type.floating);
assert(type.width == 32);
- lp_build_context_init(&bld, builder, type);
+ lp_build_context_init(&bld, gallivm, type);
/* Decode the input vector components */
start = 0;
@@ -129,7 +130,7 @@ lp_build_unpack_rgba_soa(LLVMBuilderRef builder,
switch(format_desc->channel[chan].type) {
case UTIL_FORMAT_TYPE_VOID:
- input = lp_build_undef(type);
+ input = lp_build_undef(gallivm, type);
break;
case UTIL_FORMAT_TYPE_UNSIGNED:
@@ -138,7 +139,7 @@ lp_build_unpack_rgba_soa(LLVMBuilderRef builder,
*/
if (start) {
- input = LLVMBuildLShr(builder, input, lp_build_const_int_vec(type, start), "");
+ input = LLVMBuildLShr(builder, input, lp_build_const_int_vec(gallivm, type, start), "");
}
/*
@@ -147,7 +148,7 @@ lp_build_unpack_rgba_soa(LLVMBuilderRef builder,
if (stop < format_desc->block.bits) {
unsigned mask = ((unsigned long long)1 << width) - 1;
- input = LLVMBuildAnd(builder, input, lp_build_const_int_vec(type, mask), "");
+ input = LLVMBuildAnd(builder, input, lp_build_const_int_vec(gallivm, type, mask), "");
}
/*
@@ -156,14 +157,15 @@ lp_build_unpack_rgba_soa(LLVMBuilderRef builder,
if (type.floating) {
if(format_desc->channel[chan].normalized)
- input = lp_build_unsigned_norm_to_float(builder, width, type, input);
+ input = lp_build_unsigned_norm_to_float(gallivm, width, type, input);
else
- input = LLVMBuildSIToFP(builder, input, lp_build_vec_type(type), "");
+ input = LLVMBuildSIToFP(builder, input,
+ lp_build_vec_type(gallivm, type), "");
}
else {
/* FIXME */
assert(0);
- input = lp_build_undef(type);
+ input = lp_build_undef(gallivm, type);
}
break;
@@ -175,7 +177,7 @@ lp_build_unpack_rgba_soa(LLVMBuilderRef builder,
if (stop < type.width) {
unsigned bits = type.width - stop;
- LLVMValueRef bits_val = lp_build_const_int_vec(type, bits);
+ LLVMValueRef bits_val = lp_build_const_int_vec(gallivm, type, bits);
input = LLVMBuildShl(builder, input, bits_val, "");
}
@@ -185,7 +187,7 @@ lp_build_unpack_rgba_soa(LLVMBuilderRef builder,
if (format_desc->channel[chan].size < type.width) {
unsigned bits = type.width - format_desc->channel[chan].size;
- LLVMValueRef bits_val = lp_build_const_int_vec(type, bits);
+ LLVMValueRef bits_val = lp_build_const_int_vec(gallivm, type, bits);
input = LLVMBuildAShr(builder, input, bits_val, "");
}
@@ -194,17 +196,17 @@ lp_build_unpack_rgba_soa(LLVMBuilderRef builder,
*/
if (type.floating) {
- input = LLVMBuildSIToFP(builder, input, lp_build_vec_type(type), "");
+ input = LLVMBuildSIToFP(builder, input, lp_build_vec_type(gallivm, type), "");
if (format_desc->channel[chan].normalized) {
double scale = 1.0 / ((1 << (format_desc->channel[chan].size - 1)) - 1);
- LLVMValueRef scale_val = lp_build_const_vec(type, scale);
+ LLVMValueRef scale_val = lp_build_const_vec(gallivm, type, scale);
input = LLVMBuildFMul(builder, input, scale_val, "");
}
}
else {
/* FIXME */
assert(0);
- input = lp_build_undef(type);
+ input = lp_build_undef(gallivm, type);
}
break;
@@ -214,32 +216,32 @@ lp_build_unpack_rgba_soa(LLVMBuilderRef builder,
assert(start == 0);
assert(stop == 32);
assert(type.width == 32);
- input = LLVMBuildBitCast(builder, input, lp_build_vec_type(type), "");
+ input = LLVMBuildBitCast(builder, input, lp_build_vec_type(gallivm, type), "");
}
else {
/* FIXME */
assert(0);
- input = lp_build_undef(type);
+ input = lp_build_undef(gallivm, type);
}
break;
case UTIL_FORMAT_TYPE_FIXED:
if (type.floating) {
double scale = 1.0 / ((1 << (format_desc->channel[chan].size/2)) - 1);
- LLVMValueRef scale_val = lp_build_const_vec(type, scale);
- input = LLVMBuildSIToFP(builder, input, lp_build_vec_type(type), "");
+ LLVMValueRef scale_val = lp_build_const_vec(gallivm, type, scale);
+ input = LLVMBuildSIToFP(builder, input, lp_build_vec_type(gallivm, type), "");
input = LLVMBuildFMul(builder, input, scale_val, "");
}
else {
/* FIXME */
assert(0);
- input = lp_build_undef(type);
+ input = lp_build_undef(gallivm, type);
}
break;
default:
assert(0);
- input = lp_build_undef(type);
+ input = lp_build_undef(gallivm, type);
break;
}
@@ -253,16 +255,17 @@ lp_build_unpack_rgba_soa(LLVMBuilderRef builder,
void
-lp_build_rgba8_to_f32_soa(LLVMBuilderRef builder,
+lp_build_rgba8_to_f32_soa(struct gallivm_state *gallivm,
struct lp_type dst_type,
LLVMValueRef packed,
LLVMValueRef *rgba)
{
- LLVMValueRef mask = lp_build_const_int_vec(dst_type, 0xff);
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMValueRef mask = lp_build_const_int_vec(gallivm, dst_type, 0xff);
unsigned chan;
packed = LLVMBuildBitCast(builder, packed,
- lp_build_int_vec_type(dst_type), "");
+ lp_build_int_vec_type(gallivm, dst_type), "");
/* Decode the input vector components */
for (chan = 0; chan < 4; ++chan) {
@@ -274,12 +277,12 @@ lp_build_rgba8_to_f32_soa(LLVMBuilderRef builder,
if (start)
input = LLVMBuildLShr(builder, input,
- lp_build_const_int_vec(dst_type, start), "");
+ lp_build_const_int_vec(gallivm, dst_type, start), "");
if (stop < 32)
input = LLVMBuildAnd(builder, input, mask, "");
- input = lp_build_unsigned_norm_to_float(builder, 8, dst_type, input);
+ input = lp_build_unsigned_norm_to_float(gallivm, 8, dst_type, input);
rgba[chan] = input;
}
@@ -303,7 +306,7 @@ lp_build_rgba8_to_f32_soa(LLVMBuilderRef builder,
* be in [0, block_width-1] and j will be in [0, block_height-1].
*/
void
-lp_build_fetch_rgba_soa(LLVMBuilderRef builder,
+lp_build_fetch_rgba_soa(struct gallivm_state *gallivm,
const struct util_format_description *format_desc,
struct lp_type type,
LLVMValueRef base_ptr,
@@ -312,6 +315,7 @@ lp_build_fetch_rgba_soa(LLVMBuilderRef builder,
LLVMValueRef j,
LLVMValueRef rgba_out[4])
{
+ LLVMBuilderRef builder = gallivm->builder;
if (format_desc->layout == UTIL_FORMAT_LAYOUT_PLAIN &&
(format_desc->colorspace == UTIL_FORMAT_COLORSPACE_RGB ||
@@ -334,7 +338,7 @@ lp_build_fetch_rgba_soa(LLVMBuilderRef builder,
* gather the texels from the texture
* Ex: packed = {BGRA, BGRA, BGRA, BGRA}.
*/
- packed = lp_build_gather(builder,
+ packed = lp_build_gather(gallivm,
type.length,
format_desc->block.bits,
type.width,
@@ -343,7 +347,7 @@ lp_build_fetch_rgba_soa(LLVMBuilderRef builder,
/*
* convert texels to float rgba
*/
- lp_build_unpack_rgba_soa(builder,
+ lp_build_unpack_rgba_soa(gallivm,
format_desc,
type,
packed, rgba_out);
@@ -364,10 +368,10 @@ lp_build_fetch_rgba_soa(LLVMBuilderRef builder,
tmp_type.length = type.length * 4;
tmp_type.norm = TRUE;
- tmp = lp_build_fetch_rgba_aos(builder, format_desc, tmp_type,
+ tmp = lp_build_fetch_rgba_aos(gallivm, format_desc, tmp_type,
base_ptr, offset, i, j);
- lp_build_rgba8_to_f32_soa(builder,
+ lp_build_rgba8_to_f32_soa(gallivm,
type,
tmp,
rgba_out);
@@ -397,23 +401,24 @@ lp_build_fetch_rgba_soa(LLVMBuilderRef builder,
tmp_type.length = 4;
for (chan = 0; chan < 4; ++chan) {
- rgba_out[chan] = lp_build_undef(type);
+ rgba_out[chan] = lp_build_undef(gallivm, type);
}
/* loop over number of pixels */
for(k = 0; k < type.length; ++k) {
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), k, 0);
+ LLVMValueRef index = lp_build_const_int32(gallivm, k);
LLVMValueRef offset_elem;
LLVMValueRef i_elem, j_elem;
LLVMValueRef tmp;
- offset_elem = LLVMBuildExtractElement(builder, offset, index, "");
+ offset_elem = LLVMBuildExtractElement(builder, offset,
+ index, "");
i_elem = LLVMBuildExtractElement(builder, i, index, "");
j_elem = LLVMBuildExtractElement(builder, j, index, "");
/* Get a single float[4]={R,G,B,A} pixel */
- tmp = lp_build_fetch_rgba_aos(builder, format_desc, tmp_type,
+ tmp = lp_build_fetch_rgba_aos(gallivm, format_desc, tmp_type,
base_ptr, offset_elem,
i_elem, j_elem);
@@ -422,7 +427,7 @@ lp_build_fetch_rgba_soa(LLVMBuilderRef builder,
* position = 'index'.
*/
for (chan = 0; chan < 4; ++chan) {
- LLVMValueRef chan_val = LLVMConstInt(LLVMInt32Type(), chan, 0),
+ LLVMValueRef chan_val = lp_build_const_int32(gallivm, chan),
tmp_chan = LLVMBuildExtractElement(builder, tmp, chan_val, "");
rgba_out[chan] = LLVMBuildInsertElement(builder, rgba_out[chan],
tmp_chan, index, "");
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_format_yuv.c b/src/gallium/auxiliary/gallivm/lp_bld_format_yuv.c
index 2bce289555..cdf1956c09 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_format_yuv.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_format_yuv.c
@@ -43,6 +43,7 @@
#include "lp_bld_conv.h"
#include "lp_bld_gather.h"
#include "lp_bld_format.h"
+#include "lp_bld_init.h"
#include "lp_bld_logic.h"
/**
@@ -51,7 +52,7 @@
* @param i is a <n x i32> vector with the x pixel coordinate (0 or 1)
*/
static void
-uyvy_to_yuv_soa(LLVMBuilderRef builder,
+uyvy_to_yuv_soa(struct gallivm_state *gallivm,
unsigned n,
LLVMValueRef packed,
LLVMValueRef i,
@@ -59,6 +60,7 @@ uyvy_to_yuv_soa(LLVMBuilderRef builder,
LLVMValueRef *u,
LLVMValueRef *v)
{
+ LLVMBuilderRef builder = gallivm->builder;
struct lp_type type;
LLVMValueRef mask;
@@ -86,25 +88,25 @@ uyvy_to_yuv_soa(LLVMBuilderRef builder,
LLVMValueRef sel, tmp, tmp2;
struct lp_build_context bld32;
- lp_build_context_init(&bld32, builder, type);
+ lp_build_context_init(&bld32, gallivm, type);
- tmp = LLVMBuildLShr(builder, packed, lp_build_const_int_vec(type, 8), "");
- tmp2 = LLVMBuildLShr(builder, tmp, lp_build_const_int_vec(type, 16), "");
- sel = lp_build_compare(builder, type, PIPE_FUNC_EQUAL, i, lp_build_const_int_vec(type, 0));
+ tmp = LLVMBuildLShr(builder, packed, lp_build_const_int_vec(gallivm, type, 8), "");
+ tmp2 = LLVMBuildLShr(builder, tmp, lp_build_const_int_vec(gallivm, type, 16), "");
+ sel = lp_build_compare(gallivm, type, PIPE_FUNC_EQUAL, i, lp_build_const_int_vec(gallivm, type, 0));
*y = lp_build_select(&bld32, sel, tmp, tmp2);
} else
#endif
{
LLVMValueRef shift;
- shift = LLVMBuildMul(builder, i, lp_build_const_int_vec(type, 16), "");
- shift = LLVMBuildAdd(builder, shift, lp_build_const_int_vec(type, 8), "");
+ shift = LLVMBuildMul(builder, i, lp_build_const_int_vec(gallivm, type, 16), "");
+ shift = LLVMBuildAdd(builder, shift, lp_build_const_int_vec(gallivm, type, 8), "");
*y = LLVMBuildLShr(builder, packed, shift, "");
}
*u = packed;
- *v = LLVMBuildLShr(builder, packed, lp_build_const_int_vec(type, 16), "");
+ *v = LLVMBuildLShr(builder, packed, lp_build_const_int_vec(gallivm, type, 16), "");
- mask = lp_build_const_int_vec(type, 0xff);
+ mask = lp_build_const_int_vec(gallivm, type, 0xff);
*y = LLVMBuildAnd(builder, *y, mask, "y");
*u = LLVMBuildAnd(builder, *u, mask, "u");
@@ -118,7 +120,7 @@ uyvy_to_yuv_soa(LLVMBuilderRef builder,
* @param i is a <n x i32> vector with the x pixel coordinate (0 or 1)
*/
static void
-yuyv_to_yuv_soa(LLVMBuilderRef builder,
+yuyv_to_yuv_soa(struct gallivm_state *gallivm,
unsigned n,
LLVMValueRef packed,
LLVMValueRef i,
@@ -126,6 +128,7 @@ yuyv_to_yuv_soa(LLVMBuilderRef builder,
LLVMValueRef *u,
LLVMValueRef *v)
{
+ LLVMBuilderRef builder = gallivm->builder;
struct lp_type type;
LLVMValueRef mask;
@@ -153,23 +156,23 @@ yuyv_to_yuv_soa(LLVMBuilderRef builder,
LLVMValueRef sel, tmp;
struct lp_build_context bld32;
- lp_build_context_init(&bld32, builder, type);
+ lp_build_context_init(&bld32, gallivm, type);
- tmp = LLVMBuildLShr(builder, packed, lp_build_const_int_vec(type, 16), "");
- sel = lp_build_compare(builder, type, PIPE_FUNC_EQUAL, i, lp_build_const_int_vec(type, 0));
+ tmp = LLVMBuildLShr(builder, packed, lp_build_const_int_vec(gallivm, type, 16), "");
+ sel = lp_build_compare(gallivm, type, PIPE_FUNC_EQUAL, i, lp_build_const_int_vec(gallivm, type, 0));
*y = lp_build_select(&bld32, sel, packed, tmp);
} else
#endif
{
LLVMValueRef shift;
- shift = LLVMBuildMul(builder, i, lp_build_const_int_vec(type, 16), "");
+ shift = LLVMBuildMul(builder, i, lp_build_const_int_vec(gallivm, type, 16), "");
*y = LLVMBuildLShr(builder, packed, shift, "");
}
- *u = LLVMBuildLShr(builder, packed, lp_build_const_int_vec(type, 8), "");
- *v = LLVMBuildLShr(builder, packed, lp_build_const_int_vec(type, 24), "");
+ *u = LLVMBuildLShr(builder, packed, lp_build_const_int_vec(gallivm, type, 8), "");
+ *v = LLVMBuildLShr(builder, packed, lp_build_const_int_vec(gallivm, type, 24), "");
- mask = lp_build_const_int_vec(type, 0xff);
+ mask = lp_build_const_int_vec(gallivm, type, 0xff);
*y = LLVMBuildAnd(builder, *y, mask, "y");
*u = LLVMBuildAnd(builder, *u, mask, "u");
@@ -178,11 +181,12 @@ yuyv_to_yuv_soa(LLVMBuilderRef builder,
static INLINE void
-yuv_to_rgb_soa(LLVMBuilderRef builder,
+yuv_to_rgb_soa(struct gallivm_state *gallivm,
unsigned n,
LLVMValueRef y, LLVMValueRef u, LLVMValueRef v,
LLVMValueRef *r, LLVMValueRef *g, LLVMValueRef *b)
{
+ LLVMBuilderRef builder = gallivm->builder;
struct lp_type type;
struct lp_build_context bld;
@@ -203,7 +207,7 @@ yuv_to_rgb_soa(LLVMBuilderRef builder,
type.width = 32;
type.length = n;
- lp_build_context_init(&bld, builder, type);
+ lp_build_context_init(&bld, gallivm, type);
assert(lp_check_value(type, y));
assert(lp_check_value(type, u));
@@ -213,17 +217,17 @@ yuv_to_rgb_soa(LLVMBuilderRef builder,
* Constants
*/
- c0 = lp_build_const_int_vec(type, 0);
- c8 = lp_build_const_int_vec(type, 8);
- c16 = lp_build_const_int_vec(type, 16);
- c128 = lp_build_const_int_vec(type, 128);
- c255 = lp_build_const_int_vec(type, 255);
+ c0 = lp_build_const_int_vec(gallivm, type, 0);
+ c8 = lp_build_const_int_vec(gallivm, type, 8);
+ c16 = lp_build_const_int_vec(gallivm, type, 16);
+ c128 = lp_build_const_int_vec(gallivm, type, 128);
+ c255 = lp_build_const_int_vec(gallivm, type, 255);
- cy = lp_build_const_int_vec(type, 298);
- cug = lp_build_const_int_vec(type, -100);
- cub = lp_build_const_int_vec(type, 516);
- cvr = lp_build_const_int_vec(type, 409);
- cvg = lp_build_const_int_vec(type, -208);
+ cy = lp_build_const_int_vec(gallivm, type, 298);
+ cug = lp_build_const_int_vec(gallivm, type, -100);
+ cub = lp_build_const_int_vec(gallivm, type, 516);
+ cvr = lp_build_const_int_vec(gallivm, type, 409);
+ cvg = lp_build_const_int_vec(gallivm, type, -208);
/*
* y -= 16;
@@ -276,10 +280,11 @@ yuv_to_rgb_soa(LLVMBuilderRef builder,
static LLVMValueRef
-rgb_to_rgba_aos(LLVMBuilderRef builder,
+rgb_to_rgba_aos(struct gallivm_state *gallivm,
unsigned n,
LLVMValueRef r, LLVMValueRef g, LLVMValueRef b)
{
+ LLVMBuilderRef builder = gallivm->builder;
struct lp_type type;
LLVMValueRef a;
LLVMValueRef rgba;
@@ -298,9 +303,9 @@ rgb_to_rgba_aos(LLVMBuilderRef builder,
*/
r = r;
- g = LLVMBuildShl(builder, g, lp_build_const_int_vec(type, 8), "");
- b = LLVMBuildShl(builder, b, lp_build_const_int_vec(type, 16), "");
- a = lp_build_const_int_vec(type, 0xff000000);
+ g = LLVMBuildShl(builder, g, lp_build_const_int_vec(gallivm, type, 8), "");
+ b = LLVMBuildShl(builder, b, lp_build_const_int_vec(gallivm, type, 16), "");
+ a = lp_build_const_int_vec(gallivm, type, 0xff000000);
rgba = r;
rgba = LLVMBuildOr(builder, rgba, g, "");
@@ -308,7 +313,7 @@ rgb_to_rgba_aos(LLVMBuilderRef builder,
rgba = LLVMBuildOr(builder, rgba, a, "");
rgba = LLVMBuildBitCast(builder, rgba,
- LLVMVectorType(LLVMInt8Type(), 4*n), "");
+ LLVMVectorType(LLVMInt8TypeInContext(gallivm->context), 4*n), "");
return rgba;
}
@@ -318,7 +323,7 @@ rgb_to_rgba_aos(LLVMBuilderRef builder,
* Convert from <n x i32> packed UYVY to <4n x i8> RGBA AoS
*/
static LLVMValueRef
-uyvy_to_rgba_aos(LLVMBuilderRef builder,
+uyvy_to_rgba_aos(struct gallivm_state *gallivm,
unsigned n,
LLVMValueRef packed,
LLVMValueRef i)
@@ -327,9 +332,9 @@ uyvy_to_rgba_aos(LLVMBuilderRef builder,
LLVMValueRef r, g, b;
LLVMValueRef rgba;
- uyvy_to_yuv_soa(builder, n, packed, i, &y, &u, &v);
- yuv_to_rgb_soa(builder, n, y, u, v, &r, &g, &b);
- rgba = rgb_to_rgba_aos(builder, n, r, g, b);
+ uyvy_to_yuv_soa(gallivm, n, packed, i, &y, &u, &v);
+ yuv_to_rgb_soa(gallivm, n, y, u, v, &r, &g, &b);
+ rgba = rgb_to_rgba_aos(gallivm, n, r, g, b);
return rgba;
}
@@ -339,7 +344,7 @@ uyvy_to_rgba_aos(LLVMBuilderRef builder,
* Convert from <n x i32> packed YUYV to <4n x i8> RGBA AoS
*/
static LLVMValueRef
-yuyv_to_rgba_aos(LLVMBuilderRef builder,
+yuyv_to_rgba_aos(struct gallivm_state *gallivm,
unsigned n,
LLVMValueRef packed,
LLVMValueRef i)
@@ -348,9 +353,9 @@ yuyv_to_rgba_aos(LLVMBuilderRef builder,
LLVMValueRef r, g, b;
LLVMValueRef rgba;
- yuyv_to_yuv_soa(builder, n, packed, i, &y, &u, &v);
- yuv_to_rgb_soa(builder, n, y, u, v, &r, &g, &b);
- rgba = rgb_to_rgba_aos(builder, n, r, g, b);
+ yuyv_to_yuv_soa(gallivm, n, packed, i, &y, &u, &v);
+ yuv_to_rgb_soa(gallivm, n, y, u, v, &r, &g, &b);
+ rgba = rgb_to_rgba_aos(gallivm, n, r, g, b);
return rgba;
}
@@ -360,7 +365,7 @@ yuyv_to_rgba_aos(LLVMBuilderRef builder,
* Convert from <n x i32> packed RG_BG to <4n x i8> RGBA AoS
*/
static LLVMValueRef
-rgbg_to_rgba_aos(LLVMBuilderRef builder,
+rgbg_to_rgba_aos(struct gallivm_state *gallivm,
unsigned n,
LLVMValueRef packed,
LLVMValueRef i)
@@ -368,8 +373,8 @@ rgbg_to_rgba_aos(LLVMBuilderRef builder,
LLVMValueRef r, g, b;
LLVMValueRef rgba;
- uyvy_to_yuv_soa(builder, n, packed, i, &g, &r, &b);
- rgba = rgb_to_rgba_aos(builder, n, r, g, b);
+ uyvy_to_yuv_soa(gallivm, n, packed, i, &g, &r, &b);
+ rgba = rgb_to_rgba_aos(gallivm, n, r, g, b);
return rgba;
}
@@ -379,7 +384,7 @@ rgbg_to_rgba_aos(LLVMBuilderRef builder,
* Convert from <n x i32> packed GR_GB to <4n x i8> RGBA AoS
*/
static LLVMValueRef
-grgb_to_rgba_aos(LLVMBuilderRef builder,
+grgb_to_rgba_aos(struct gallivm_state *gallivm,
unsigned n,
LLVMValueRef packed,
LLVMValueRef i)
@@ -387,8 +392,8 @@ grgb_to_rgba_aos(LLVMBuilderRef builder,
LLVMValueRef r, g, b;
LLVMValueRef rgba;
- yuyv_to_yuv_soa(builder, n, packed, i, &g, &r, &b);
- rgba = rgb_to_rgba_aos(builder, n, r, g, b);
+ yuyv_to_yuv_soa(gallivm, n, packed, i, &g, &r, &b);
+ rgba = rgb_to_rgba_aos(gallivm, n, r, g, b);
return rgba;
}
@@ -401,7 +406,7 @@ grgb_to_rgba_aos(LLVMBuilderRef builder,
* @return a <4*n x i8> vector with the pixel RGBA values in AoS
*/
LLVMValueRef
-lp_build_fetch_subsampled_rgba_aos(LLVMBuilderRef builder,
+lp_build_fetch_subsampled_rgba_aos(struct gallivm_state *gallivm,
const struct util_format_description *format_desc,
unsigned n,
LLVMValueRef base_ptr,
@@ -417,26 +422,26 @@ lp_build_fetch_subsampled_rgba_aos(LLVMBuilderRef builder,
assert(format_desc->block.width == 2);
assert(format_desc->block.height == 1);
- packed = lp_build_gather(builder, n, 32, 32, base_ptr, offset);
+ packed = lp_build_gather(gallivm, n, 32, 32, base_ptr, offset);
(void)j;
switch (format_desc->format) {
case PIPE_FORMAT_UYVY:
- rgba = uyvy_to_rgba_aos(builder, n, packed, i);
+ rgba = uyvy_to_rgba_aos(gallivm, n, packed, i);
break;
case PIPE_FORMAT_YUYV:
- rgba = yuyv_to_rgba_aos(builder, n, packed, i);
+ rgba = yuyv_to_rgba_aos(gallivm, n, packed, i);
break;
case PIPE_FORMAT_R8G8_B8G8_UNORM:
- rgba = rgbg_to_rgba_aos(builder, n, packed, i);
+ rgba = rgbg_to_rgba_aos(gallivm, n, packed, i);
break;
case PIPE_FORMAT_G8R8_G8B8_UNORM:
- rgba = grgb_to_rgba_aos(builder, n, packed, i);
+ rgba = grgb_to_rgba_aos(gallivm, n, packed, i);
break;
default:
assert(0);
- rgba = LLVMGetUndef(LLVMVectorType(LLVMInt8Type(), 4*n));
+ rgba = LLVMGetUndef(LLVMVectorType(LLVMInt8TypeInContext(gallivm->context), 4*n));
break;
}
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_gather.c b/src/gallium/auxiliary/gallivm/lp_bld_gather.c
index d60472e065..0dc81b1abb 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_gather.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_gather.c
@@ -31,6 +31,7 @@
#include "lp_bld_const.h"
#include "lp_bld_format.h"
#include "lp_bld_gather.h"
+#include "lp_bld_init.h"
/**
@@ -39,7 +40,7 @@
* @sa lp_build_gather()
*/
LLVMValueRef
-lp_build_gather_elem_ptr(LLVMBuilderRef builder,
+lp_build_gather_elem_ptr(struct gallivm_state *gallivm,
unsigned length,
LLVMValueRef base_ptr,
LLVMValueRef offsets,
@@ -48,17 +49,17 @@ lp_build_gather_elem_ptr(LLVMBuilderRef builder,
LLVMValueRef offset;
LLVMValueRef ptr;
- assert(LLVMTypeOf(base_ptr) == LLVMPointerType(LLVMInt8Type(), 0));
+ assert(LLVMTypeOf(base_ptr) == LLVMPointerType(LLVMInt8TypeInContext(gallivm->context), 0));
if (length == 1) {
assert(i == 0);
offset = offsets;
} else {
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0);
- offset = LLVMBuildExtractElement(builder, offsets, index, "");
+ LLVMValueRef index = lp_build_const_int32(gallivm, i);
+ offset = LLVMBuildExtractElement(gallivm->builder, offsets, index, "");
}
- ptr = LLVMBuildGEP(builder, base_ptr, &offset, 1, "");
+ ptr = LLVMBuildGEP(gallivm->builder, base_ptr, &offset, 1, "");
return ptr;
}
@@ -70,7 +71,7 @@ lp_build_gather_elem_ptr(LLVMBuilderRef builder,
* @sa lp_build_gather()
*/
LLVMValueRef
-lp_build_gather_elem(LLVMBuilderRef builder,
+lp_build_gather_elem(struct gallivm_state *gallivm,
unsigned length,
unsigned src_width,
unsigned dst_width,
@@ -78,23 +79,23 @@ lp_build_gather_elem(LLVMBuilderRef builder,
LLVMValueRef offsets,
unsigned i)
{
- LLVMTypeRef src_type = LLVMIntType(src_width);
+ LLVMTypeRef src_type = LLVMIntTypeInContext(gallivm->context, src_width);
LLVMTypeRef src_ptr_type = LLVMPointerType(src_type, 0);
- LLVMTypeRef dst_elem_type = LLVMIntType(dst_width);
+ LLVMTypeRef dst_elem_type = LLVMIntTypeInContext(gallivm->context, dst_width);
LLVMValueRef ptr;
LLVMValueRef res;
- assert(LLVMTypeOf(base_ptr) == LLVMPointerType(LLVMInt8Type(), 0));
+ assert(LLVMTypeOf(base_ptr) == LLVMPointerType(LLVMInt8TypeInContext(gallivm->context), 0));
- ptr = lp_build_gather_elem_ptr(builder, length, base_ptr, offsets, i);
- ptr = LLVMBuildBitCast(builder, ptr, src_ptr_type, "");
- res = LLVMBuildLoad(builder, ptr, "");
+ ptr = lp_build_gather_elem_ptr(gallivm, length, base_ptr, offsets, i);
+ ptr = LLVMBuildBitCast(gallivm->builder, ptr, src_ptr_type, "");
+ res = LLVMBuildLoad(gallivm->builder, ptr, "");
assert(src_width <= dst_width);
if (src_width > dst_width)
- res = LLVMBuildTrunc(builder, res, dst_elem_type, "");
+ res = LLVMBuildTrunc(gallivm->builder, res, dst_elem_type, "");
if (src_width < dst_width)
- res = LLVMBuildZExt(builder, res, dst_elem_type, "");
+ res = LLVMBuildZExt(gallivm->builder, res, dst_elem_type, "");
return res;
}
@@ -112,7 +113,7 @@ lp_build_gather_elem(LLVMBuilderRef builder,
* @param offsets vector with offsets
*/
LLVMValueRef
-lp_build_gather(LLVMBuilderRef builder,
+lp_build_gather(struct gallivm_state *gallivm,
unsigned length,
unsigned src_width,
unsigned dst_width,
@@ -123,24 +124,24 @@ lp_build_gather(LLVMBuilderRef builder,
if (length == 1) {
/* Scalar */
- return lp_build_gather_elem(builder, length,
+ return lp_build_gather_elem(gallivm, length,
src_width, dst_width,
base_ptr, offsets, 0);
} else {
/* Vector */
- LLVMTypeRef dst_elem_type = LLVMIntType(dst_width);
+ LLVMTypeRef dst_elem_type = LLVMIntTypeInContext(gallivm->context, dst_width);
LLVMTypeRef dst_vec_type = LLVMVectorType(dst_elem_type, length);
unsigned i;
res = LLVMGetUndef(dst_vec_type);
for (i = 0; i < length; ++i) {
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0);
+ LLVMValueRef index = lp_build_const_int32(gallivm, i);
LLVMValueRef elem;
- elem = lp_build_gather_elem(builder, length,
+ elem = lp_build_gather_elem(gallivm, length,
src_width, dst_width,
base_ptr, offsets, i);
- res = LLVMBuildInsertElement(builder, res, elem, index, "");
+ res = LLVMBuildInsertElement(gallivm->builder, res, elem, index, "");
}
}
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_gather.h b/src/gallium/auxiliary/gallivm/lp_bld_gather.h
index 131af8ea07..5b04131730 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_gather.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_gather.h
@@ -34,14 +34,14 @@
LLVMValueRef
-lp_build_gather_elem_ptr(LLVMBuilderRef builder,
+lp_build_gather_elem_ptr(struct gallivm_state *gallivm,
unsigned length,
LLVMValueRef base_ptr,
LLVMValueRef offsets,
unsigned i);
LLVMValueRef
-lp_build_gather_elem(LLVMBuilderRef builder,
+lp_build_gather_elem(struct gallivm_state *gallivm,
unsigned length,
unsigned src_width,
unsigned dst_width,
@@ -50,7 +50,7 @@ lp_build_gather_elem(LLVMBuilderRef builder,
unsigned i);
LLVMValueRef
-lp_build_gather(LLVMBuilderRef builder,
+lp_build_gather(struct gallivm_state *gallivm,
unsigned length,
unsigned src_width,
unsigned dst_width,
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_init.c b/src/gallium/auxiliary/gallivm/lp_bld_init.c
index 0b9a6f745f..7504cb5cf2 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_init.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_init.c
@@ -29,6 +29,8 @@
#include "pipe/p_compiler.h"
#include "util/u_cpu_detect.h"
#include "util/u_debug.h"
+#include "util/u_memory.h"
+#include "util/u_simple_list.h"
#include "lp_bld_debug.h"
#include "lp_bld_init.h"
@@ -45,6 +47,7 @@ static const struct debug_named_value lp_bld_debug_flags[] = {
{ "nopt", GALLIVM_DEBUG_NO_OPT, NULL },
{ "perf", GALLIVM_DEBUG_PERF, NULL },
{ "no_brilinear", GALLIVM_DEBUG_NO_BRILINEAR, NULL },
+ { "gc", GALLIVM_DEBUG_GC, NULL },
DEBUG_NAMED_VALUE_END
};
@@ -52,11 +55,7 @@ DEBUG_GET_ONCE_FLAGS_OPTION(gallivm_debug, "GALLIVM_DEBUG", lp_bld_debug_flags,
#endif
-LLVMModuleRef lp_build_module = NULL;
-LLVMExecutionEngineRef lp_build_engine = NULL;
-LLVMModuleProviderRef lp_build_provider = NULL;
-LLVMTargetDataRef lp_build_target = NULL;
-LLVMPassManagerRef lp_build_pass = NULL;
+static boolean gallivm_initialized = FALSE;
/*
@@ -82,6 +81,19 @@ enum LLVM_CodeGenOpt_Level {
};
+/**
+ * LLVM 2.6 permits only one ExecutionEngine to be created. This is it.
+ */
+static LLVMExecutionEngineRef GlobalEngine = NULL;
+
+/**
+ * Same gallivm state shared by all contexts.
+ */
+static struct gallivm_state *GlobalGallivm = NULL;
+
+
+
+
extern void
lp_register_oprofile_jit_event_listener(LLVMExecutionEngineRef EE);
@@ -89,26 +101,148 @@ extern void
lp_set_target_options(void);
-void
-lp_build_init(void)
+
+/**
+ * Create the LLVM (optimization) pass manager and install
+ * relevant optimization passes.
+ * \return TRUE for success, FALSE for failure
+ */
+static boolean
+create_pass_manager(struct gallivm_state *gallivm)
{
-#ifdef DEBUG
- gallivm_debug = debug_get_option_gallivm_debug();
+ assert(!gallivm->passmgr);
+
+ gallivm->passmgr = LLVMCreateFunctionPassManager(gallivm->provider);
+ if (!gallivm->passmgr)
+ return FALSE;
+
+ LLVMAddTargetData(gallivm->target, gallivm->passmgr);
+
+ if ((gallivm_debug & GALLIVM_DEBUG_NO_OPT) == 0) {
+ /* These are the passes currently listed in llvm-c/Transforms/Scalar.h,
+ * but there are more on SVN.
+ * TODO: Add more passes.
+ */
+ LLVMAddCFGSimplificationPass(gallivm->passmgr);
+
+ if (HAVE_LLVM >= 0x207 && sizeof(void*) == 4) {
+ /* For LLVM >= 2.7 and 32-bit build, use this order of passes to
+ * avoid generating bad code.
+ * Test with piglit glsl-vs-sqrt-zero test.
+ */
+ LLVMAddConstantPropagationPass(gallivm->passmgr);
+ LLVMAddPromoteMemoryToRegisterPass(gallivm->passmgr);
+ }
+ else {
+ LLVMAddPromoteMemoryToRegisterPass(gallivm->passmgr);
+ LLVMAddConstantPropagationPass(gallivm->passmgr);
+ }
+
+ if (util_cpu_caps.has_sse4_1) {
+ /* FIXME: There is a bug in this pass, whereby the combination
+ * of fptosi and sitofp (necessary for trunc/floor/ceil/round
+ * implementation) somehow becomes invalid code.
+ */
+ LLVMAddInstructionCombiningPass(gallivm->passmgr);
+ }
+ LLVMAddGVNPass(gallivm->passmgr);
+ }
+ else {
+ /* We need at least this pass to prevent the backends to fail in
+ * unexpected ways.
+ */
+ LLVMAddPromoteMemoryToRegisterPass(gallivm->passmgr);
+ }
+
+ return TRUE;
+}
+
+
+/**
+ * Free gallivm object's LLVM allocations, but not the gallivm object itself.
+ */
+static void
+free_gallivm_state(struct gallivm_state *gallivm)
+{
+#if HAVE_LLVM >= 0x207 /* XXX or 0x208? */
+ /* This leads to crashes w/ some versions of LLVM */
+ LLVMModuleRef mod;
+ char *error;
+
+ if (gallivm->engine && gallivm->provider)
+ LLVMRemoveModuleProvider(gallivm->engine, gallivm->provider,
+ &mod, &error);
#endif
- lp_set_target_options();
+#if 0
+ /* XXX this seems to crash with all versions of LLVM */
+ if (gallivm->provider)
+ LLVMDisposeModuleProvider(gallivm->provider);
+#endif
- LLVMInitializeNativeTarget();
+ if (gallivm->passmgr)
+ LLVMDisposePassManager(gallivm->passmgr);
- LLVMLinkInJIT();
+#if HAVE_LLVM >= 0x207
+ if (gallivm->module)
+ LLVMDisposeModule(gallivm->module);
+#endif
+
+#if 0
+ /* Don't free the exec engine, it's a global/singleton */
+ if (gallivm->engine)
+ LLVMDisposeExecutionEngine(gallivm->engine);
+#endif
+
+#if 0
+ /* Don't free the TargetData, it's owned by the exec engine */
+ LLVMDisposeTargetData(gallivm->target);
+#endif
+
+ if (gallivm->context)
+ LLVMContextDispose(gallivm->context);
- if (!lp_build_module)
- lp_build_module = LLVMModuleCreateWithName("gallivm");
+ if (gallivm->builder)
+ LLVMDisposeBuilder(gallivm->builder);
+
+ gallivm->engine = NULL;
+ gallivm->target = NULL;
+ gallivm->module = NULL;
+ gallivm->provider = NULL;
+ gallivm->passmgr = NULL;
+ gallivm->context = NULL;
+ gallivm->builder = NULL;
+}
- if (!lp_build_provider)
- lp_build_provider = LLVMCreateModuleProviderForExistingModule(lp_build_module);
- if (!lp_build_engine) {
+/**
+ * Allocate gallivm LLVM objects.
+ * \return TRUE for success, FALSE for failure
+ */
+static boolean
+init_gallivm_state(struct gallivm_state *gallivm)
+{
+ assert(gallivm_initialized);
+ assert(!gallivm->context);
+ assert(!gallivm->module);
+ assert(!gallivm->provider);
+
+ gallivm->context = LLVMContextCreate();
+ if (!gallivm->context)
+ goto fail;
+
+ gallivm->module = LLVMModuleCreateWithNameInContext("gallivm",
+ gallivm->context);
+ if (!gallivm->module)
+ goto fail;
+
+ gallivm->provider =
+ LLVMCreateModuleProviderForExistingModule(gallivm->module);
+ if (!gallivm->provider)
+ goto fail;
+
+ if (!GlobalEngine) {
+ /* We can only create one LLVMExecutionEngine (w/ LLVM 2.6 anyway) */
enum LLVM_CodeGenOpt_Level optlevel;
char *error = NULL;
@@ -119,43 +253,153 @@ lp_build_init(void)
optlevel = Default;
}
- if (LLVMCreateJITCompiler(&lp_build_engine, lp_build_provider,
- (unsigned)optlevel, &error)) {
+ if (LLVMCreateJITCompiler(&GlobalEngine, gallivm->provider,
+ (unsigned) optlevel, &error)) {
_debug_printf("%s\n", error);
LLVMDisposeMessage(error);
- assert(0);
+ goto fail;
}
#if defined(DEBUG) || defined(PROFILE)
- lp_register_oprofile_jit_event_listener(lp_build_engine);
+ lp_register_oprofile_jit_event_listener(GlobalEngine);
#endif
}
- if (!lp_build_target)
- lp_build_target = LLVMGetExecutionEngineTargetData(lp_build_engine);
-
- if (!lp_build_pass) {
- lp_build_pass = LLVMCreateFunctionPassManager(lp_build_provider);
- LLVMAddTargetData(lp_build_target, lp_build_pass);
-
- if ((gallivm_debug & GALLIVM_DEBUG_NO_OPT) == 0) {
- /* These are the passes currently listed in llvm-c/Transforms/Scalar.h,
- * but there are more on SVN. */
- /* TODO: Add more passes */
- LLVMAddCFGSimplificationPass(lp_build_pass);
- LLVMAddPromoteMemoryToRegisterPass(lp_build_pass);
- LLVMAddConstantPropagationPass(lp_build_pass);
- LLVMAddInstructionCombiningPass(lp_build_pass);
- LLVMAddGVNPass(lp_build_pass);
- } else {
- /* We need at least this pass to prevent the backends to fail in
- * unexpected ways.
- */
- LLVMAddPromoteMemoryToRegisterPass(lp_build_pass);
+ gallivm->engine = GlobalEngine;
+
+ LLVMAddModuleProvider(gallivm->engine, gallivm->provider);//new
+
+ gallivm->target = LLVMGetExecutionEngineTargetData(gallivm->engine);
+ if (!gallivm->target)
+ goto fail;
+
+ if (!create_pass_manager(gallivm))
+ goto fail;
+
+ gallivm->builder = LLVMCreateBuilderInContext(gallivm->context);
+ if (!gallivm->builder)
+ goto fail;
+
+ return TRUE;
+
+fail:
+ free_gallivm_state(gallivm);
+ return FALSE;
+}
+
+
+struct callback
+{
+ garbage_collect_callback_func func;
+ void *cb_data;
+ struct callback *prev, *next;
+};
+
+
+/** list of all garbage collector callbacks */
+static struct callback callback_list = {NULL, NULL, NULL, NULL};
+
+
+/**
+ * Register a function with gallivm which will be called when we
+ * do garbage collection.
+ */
+void
+gallivm_register_garbage_collector_callback(garbage_collect_callback_func func,
+ void *cb_data)
+{
+ struct callback *cb;
+
+ if (!callback_list.prev) {
+ make_empty_list(&callback_list);
+ }
+
+ /* see if already in list */
+ foreach(cb, &callback_list) {
+ if (cb->func == func && cb->cb_data == cb_data)
+ return;
+ }
+
+ /* add to list */
+ cb = CALLOC_STRUCT(callback);
+ if (cb) {
+ cb->func = func;
+ cb->cb_data = cb_data;
+ insert_at_head(&callback_list, cb);
+ }
+}
+
+
+/**
+ * Remove a callback.
+ */
+void
+gallivm_remove_garbage_collector_callback(garbage_collect_callback_func func,
+ void *cb_data)
+{
+ struct callback *cb;
+
+ /* search list */
+ foreach(cb, &callback_list) {
+ if (cb->func == func && cb->cb_data == cb_data) {
+ /* found, remove it */
+ remove_from_list(cb);
+ return;
}
}
+}
+
+
+/**
+ * Call the callback functions (which are typically in the
+ * draw module and llvmpipe driver.
+ */
+static void
+call_garbage_collector_callbacks(void)
+{
+ struct callback *cb;
+ foreach(cb, &callback_list) {
+ cb->func(cb->cb_data);
+ }
+}
+
+
+
+/**
+ * Other gallium components using gallivm should call this periodically
+ * to let us do garbage collection (or at least try to free memory
+ * accumulated by the LLVM libraries).
+ */
+void
+gallivm_garbage_collect(struct gallivm_state *gallivm)
+{
+ if (gallivm->context) {
+ if (gallivm_debug & GALLIVM_DEBUG_GC)
+ debug_printf("***** Doing LLVM garbage collection\n");
+
+ call_garbage_collector_callbacks();
+ free_gallivm_state(gallivm);
+ init_gallivm_state(gallivm);
+ }
+}
+
+
+void
+lp_build_init(void)
+{
+#ifdef DEBUG
+ gallivm_debug = debug_get_option_gallivm_debug();
+#endif
+
+ lp_set_target_options();
+
+ LLVMInitializeNativeTarget();
+
+ LLVMLinkInJIT();
util_cpu_detect();
+
+ gallivm_initialized = TRUE;
#if 0
/* For simulating less capable machines */
@@ -166,6 +410,39 @@ lp_build_init(void)
}
+
+/**
+ * Create a new gallivm_state object.
+ * Note that we return a singleton.
+ */
+struct gallivm_state *
+gallivm_create(void)
+{
+ if (!GlobalGallivm) {
+ GlobalGallivm = CALLOC_STRUCT(gallivm_state);
+ if (GlobalGallivm) {
+ if (!init_gallivm_state(GlobalGallivm)) {
+ FREE(GlobalGallivm);
+ GlobalGallivm = NULL;
+ }
+ }
+ }
+ return GlobalGallivm;
+}
+
+
+/**
+ * Destroy a gallivm_state object.
+ */
+void
+gallivm_destroy(struct gallivm_state *gallivm)
+{
+ /* No-op: don't destroy the singleton */
+ (void) gallivm;
+}
+
+
+
/*
* Hack to allow the linking of release LLVM static libraries on a debug build.
*
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_init.h b/src/gallium/auxiliary/gallivm/lp_bld_init.h
index 0b4b1ca7d1..f68bf75a85 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_init.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_init.h
@@ -30,24 +30,53 @@
#define LP_BLD_INIT_H
+#include "pipe/p_compiler.h"
#include "lp_bld.h"
#include <llvm-c/ExecutionEngine.h>
-extern LLVMModuleRef lp_build_module;
-extern LLVMExecutionEngineRef lp_build_engine;
-extern LLVMModuleProviderRef lp_build_provider;
-extern LLVMTargetDataRef lp_build_target;
-extern LLVMPassManagerRef lp_build_pass;
+struct gallivm_state
+{
+ LLVMModuleRef module;
+ LLVMExecutionEngineRef engine;
+ LLVMModuleProviderRef provider;
+ LLVMTargetDataRef target;
+ LLVMPassManagerRef passmgr;
+ LLVMContextRef context;
+ LLVMBuilderRef builder;
+};
void
lp_build_init(void);
+
extern void
lp_func_delete_body(LLVMValueRef func);
+void
+gallivm_garbage_collect(struct gallivm_state *gallivm);
+
+
+typedef void (*garbage_collect_callback_func)(void *cb_data);
+
+void
+gallivm_register_garbage_collector_callback(garbage_collect_callback_func func,
+ void *cb_data);
+
+void
+gallivm_remove_garbage_collector_callback(garbage_collect_callback_func func,
+ void *cb_data);
+
+
+struct gallivm_state *
+gallivm_create(void);
+
+void
+gallivm_destroy(struct gallivm_state *gallivm);
+
+
extern LLVMValueRef
lp_build_load_volatile(LLVMBuilderRef B, LLVMValueRef PointerVal,
const char *Name);
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_intr.c b/src/gallium/auxiliary/gallivm/lp_bld_intr.c
index 9895749d56..518a01fdb9 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_intr.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_intr.c
@@ -46,6 +46,7 @@
#include "util/u_debug.h"
+#include "lp_bld_const.h"
#include "lp_bld_intr.h"
@@ -136,12 +137,13 @@ lp_build_intrinsic_binary(LLVMBuilderRef builder,
LLVMValueRef
-lp_build_intrinsic_map(LLVMBuilderRef builder,
+lp_build_intrinsic_map(struct gallivm_state *gallivm,
const char *name,
LLVMTypeRef ret_type,
LLVMValueRef *args,
unsigned num_args)
{
+ LLVMBuilderRef builder = gallivm->builder;
LLVMTypeRef ret_elem_type = LLVMGetElementType(ret_type);
unsigned n = LLVMGetVectorSize(ret_type);
unsigned i, j;
@@ -151,7 +153,7 @@ lp_build_intrinsic_map(LLVMBuilderRef builder,
res = LLVMGetUndef(ret_type);
for(i = 0; i < n; ++i) {
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0);
+ LLVMValueRef index = lp_build_const_int32(gallivm, i);
LLVMValueRef arg_elems[LP_MAX_FUNC_ARGS];
LLVMValueRef res_elem;
for(j = 0; j < num_args; ++j)
@@ -165,17 +167,17 @@ lp_build_intrinsic_map(LLVMBuilderRef builder,
LLVMValueRef
-lp_build_intrinsic_map_unary(LLVMBuilderRef builder,
+lp_build_intrinsic_map_unary(struct gallivm_state *gallivm,
const char *name,
LLVMTypeRef ret_type,
LLVMValueRef a)
{
- return lp_build_intrinsic_map(builder, name, ret_type, &a, 1);
+ return lp_build_intrinsic_map(gallivm, name, ret_type, &a, 1);
}
LLVMValueRef
-lp_build_intrinsic_map_binary(LLVMBuilderRef builder,
+lp_build_intrinsic_map_binary(struct gallivm_state *gallivm,
const char *name,
LLVMTypeRef ret_type,
LLVMValueRef a,
@@ -186,7 +188,7 @@ lp_build_intrinsic_map_binary(LLVMBuilderRef builder,
args[0] = a;
args[1] = b;
- return lp_build_intrinsic_map(builder, name, ret_type, args, 2);
+ return lp_build_intrinsic_map(gallivm, name, ret_type, args, 2);
}
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_intr.h b/src/gallium/auxiliary/gallivm/lp_bld_intr.h
index 977f767322..b73dd70036 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_intr.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_intr.h
@@ -38,6 +38,7 @@
#include "gallivm/lp_bld.h"
+#include "gallivm/lp_bld_init.h"
/**
@@ -77,7 +78,7 @@ lp_build_intrinsic_binary(LLVMBuilderRef builder,
LLVMValueRef
-lp_build_intrinsic_map(LLVMBuilderRef builder,
+lp_build_intrinsic_map(struct gallivm_state *gallivm,
const char *name,
LLVMTypeRef ret_type,
LLVMValueRef *args,
@@ -85,14 +86,14 @@ lp_build_intrinsic_map(LLVMBuilderRef builder,
LLVMValueRef
-lp_build_intrinsic_map_unary(LLVMBuilderRef builder,
+lp_build_intrinsic_map_unary(struct gallivm_state *gallivm,
const char *name,
LLVMTypeRef ret_type,
LLVMValueRef a);
LLVMValueRef
-lp_build_intrinsic_map_binary(LLVMBuilderRef builder,
+lp_build_intrinsic_map_binary(struct gallivm_state *gallivm,
const char *name,
LLVMTypeRef ret_type,
LLVMValueRef a,
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_logic.c b/src/gallium/auxiliary/gallivm/lp_bld_logic.c
index 026b60ac36..f7e6fbaff1 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_logic.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_logic.c
@@ -39,6 +39,7 @@
#include "lp_bld_type.h"
#include "lp_bld_const.h"
+#include "lp_bld_init.h"
#include "lp_bld_intr.h"
#include "lp_bld_debug.h"
#include "lp_bld_logic.h"
@@ -70,13 +71,14 @@
* The result values will be 0 for false or ~0 for true.
*/
LLVMValueRef
-lp_build_compare(LLVMBuilderRef builder,
+lp_build_compare(struct gallivm_state *gallivm,
const struct lp_type type,
unsigned func,
LLVMValueRef a,
LLVMValueRef b)
{
- LLVMTypeRef int_vec_type = lp_build_int_vec_type(type);
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMTypeRef int_vec_type = lp_build_int_vec_type(gallivm, type);
LLVMValueRef zeros = LLVMConstNull(int_vec_type);
LLVMValueRef ones = LLVMConstAllOnes(int_vec_type);
LLVMValueRef cond;
@@ -115,7 +117,7 @@ lp_build_compare(LLVMBuilderRef builder,
if(type.width * type.length == 128) {
if(type.floating && util_cpu_caps.has_sse) {
/* float[4] comparison */
- LLVMTypeRef vec_type = lp_build_vec_type(type);
+ LLVMTypeRef vec_type = lp_build_vec_type(gallivm, type);
LLVMValueRef args[3];
unsigned cc;
boolean swap;
@@ -144,7 +146,7 @@ lp_build_compare(LLVMBuilderRef builder,
break;
default:
assert(0);
- return lp_build_undef(type);
+ return lp_build_undef(gallivm, type);
}
if(swap) {
@@ -156,7 +158,7 @@ lp_build_compare(LLVMBuilderRef builder,
args[1] = b;
}
- args[2] = LLVMConstInt(LLVMInt8Type(), cc, 0);
+ args[2] = LLVMConstInt(LLVMInt8TypeInContext(gallivm->context), cc, 0);
res = lp_build_intrinsic(builder,
"llvm.x86.sse.cmp.ps",
vec_type,
@@ -185,7 +187,7 @@ lp_build_compare(LLVMBuilderRef builder,
const char *pcmpgt;
LLVMValueRef args[2];
LLVMValueRef res;
- LLVMTypeRef vec_type = lp_build_vec_type(type);
+ LLVMTypeRef vec_type = lp_build_vec_type(gallivm, type);
switch (type.width) {
case 8:
@@ -202,14 +204,14 @@ lp_build_compare(LLVMBuilderRef builder,
break;
default:
assert(0);
- return lp_build_undef(type);
+ return lp_build_undef(gallivm, type);
}
/* There are no unsigned comparison instructions. So flip the sign bit
* so that the results match.
*/
if (table[func].gt && !type.sign) {
- LLVMValueRef msb = lp_build_const_int_vec(type, (unsigned long long)1 << (type.width - 1));
+ LLVMValueRef msb = lp_build_const_int_vec(gallivm, type, (unsigned long long)1 << (type.width - 1));
a = LLVMBuildXor(builder, a, msb, "");
b = LLVMBuildXor(builder, b, msb, "");
}
@@ -270,7 +272,7 @@ lp_build_compare(LLVMBuilderRef builder,
break;
default:
assert(0);
- return lp_build_undef(type);
+ return lp_build_undef(gallivm, type);
}
#if HAVE_LLVM >= 0x0207
@@ -289,7 +291,7 @@ lp_build_compare(LLVMBuilderRef builder,
debug_printf("%s: warning: using slow element-wise float"
" vector comparison\n", __FUNCTION__);
for (i = 0; i < type.length; ++i) {
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0);
+ LLVMValueRef index = lp_build_const_int32(gallivm, i);
cond = LLVMBuildFCmp(builder, op,
LLVMBuildExtractElement(builder, a, index, ""),
LLVMBuildExtractElement(builder, b, index, ""),
@@ -326,7 +328,7 @@ lp_build_compare(LLVMBuilderRef builder,
break;
default:
assert(0);
- return lp_build_undef(type);
+ return lp_build_undef(gallivm, type);
}
#if HAVE_LLVM >= 0x0207
@@ -348,7 +350,7 @@ lp_build_compare(LLVMBuilderRef builder,
}
for(i = 0; i < type.length; ++i) {
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0);
+ LLVMValueRef index = lp_build_const_int32(gallivm, i);
cond = LLVMBuildICmp(builder, op,
LLVMBuildExtractElement(builder, a, index, ""),
LLVMBuildExtractElement(builder, b, index, ""),
@@ -379,7 +381,7 @@ lp_build_cmp(struct lp_build_context *bld,
LLVMValueRef a,
LLVMValueRef b)
{
- return lp_build_compare(bld->builder, bld->type, func, a, b);
+ return lp_build_compare(bld->gallivm, bld->type, func, a, b);
}
@@ -392,6 +394,7 @@ lp_build_select_bitwise(struct lp_build_context *bld,
LLVMValueRef a,
LLVMValueRef b)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
struct lp_type type = bld->type;
LLVMValueRef res;
@@ -403,25 +406,25 @@ lp_build_select_bitwise(struct lp_build_context *bld,
}
if(type.floating) {
- LLVMTypeRef int_vec_type = lp_build_int_vec_type(type);
- a = LLVMBuildBitCast(bld->builder, a, int_vec_type, "");
- b = LLVMBuildBitCast(bld->builder, b, int_vec_type, "");
+ LLVMTypeRef int_vec_type = lp_build_int_vec_type(bld->gallivm, type);
+ a = LLVMBuildBitCast(builder, a, int_vec_type, "");
+ b = LLVMBuildBitCast(builder, b, int_vec_type, "");
}
- a = LLVMBuildAnd(bld->builder, a, mask, "");
+ a = LLVMBuildAnd(builder, a, mask, "");
/* This often gets translated to PANDN, but sometimes the NOT is
* pre-computed and stored in another constant. The best strategy depends
* on available registers, so it is not a big deal -- hopefully LLVM does
* the right decision attending the rest of the program.
*/
- b = LLVMBuildAnd(bld->builder, b, LLVMBuildNot(bld->builder, mask, ""), "");
+ b = LLVMBuildAnd(builder, b, LLVMBuildNot(builder, mask, ""), "");
- res = LLVMBuildOr(bld->builder, a, b, "");
+ res = LLVMBuildOr(builder, a, b, "");
if(type.floating) {
- LLVMTypeRef vec_type = lp_build_vec_type(type);
- res = LLVMBuildBitCast(bld->builder, res, vec_type, "");
+ LLVMTypeRef vec_type = lp_build_vec_type(bld->gallivm, type);
+ res = LLVMBuildBitCast(builder, res, vec_type, "");
}
return res;
@@ -440,6 +443,8 @@ lp_build_select(struct lp_build_context *bld,
LLVMValueRef a,
LLVMValueRef b)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
+ LLVMContextRef lc = bld->gallivm->context;
struct lp_type type = bld->type;
LLVMValueRef res;
@@ -450,8 +455,8 @@ lp_build_select(struct lp_build_context *bld,
return a;
if (type.length == 1) {
- mask = LLVMBuildTrunc(bld->builder, mask, LLVMInt1Type(), "");
- res = LLVMBuildSelect(bld->builder, mask, a, b, "");
+ mask = LLVMBuildTrunc(builder, mask, LLVMInt1TypeInContext(lc), "");
+ res = LLVMBuildSelect(builder, mask, a, b, "");
}
else if (util_cpu_caps.has_sse4_1 &&
type.width * type.length == 128 &&
@@ -465,34 +470,34 @@ lp_build_select(struct lp_build_context *bld,
if (type.floating &&
type.width == 64) {
intrinsic = "llvm.x86.sse41.blendvpd";
- arg_type = LLVMVectorType(LLVMDoubleType(), 2);
+ arg_type = LLVMVectorType(LLVMDoubleTypeInContext(lc), 2);
} else if (type.floating &&
type.width == 32) {
intrinsic = "llvm.x86.sse41.blendvps";
- arg_type = LLVMVectorType(LLVMFloatType(), 4);
+ arg_type = LLVMVectorType(LLVMFloatTypeInContext(lc), 4);
} else {
intrinsic = "llvm.x86.sse41.pblendvb";
- arg_type = LLVMVectorType(LLVMInt8Type(), 16);
+ arg_type = LLVMVectorType(LLVMInt8TypeInContext(lc), 16);
}
if (arg_type != bld->int_vec_type) {
- mask = LLVMBuildBitCast(bld->builder, mask, arg_type, "");
+ mask = LLVMBuildBitCast(builder, mask, arg_type, "");
}
if (arg_type != bld->vec_type) {
- a = LLVMBuildBitCast(bld->builder, a, arg_type, "");
- b = LLVMBuildBitCast(bld->builder, b, arg_type, "");
+ a = LLVMBuildBitCast(builder, a, arg_type, "");
+ b = LLVMBuildBitCast(builder, b, arg_type, "");
}
args[0] = b;
args[1] = a;
args[2] = mask;
- res = lp_build_intrinsic(bld->builder, intrinsic,
+ res = lp_build_intrinsic(builder, intrinsic,
arg_type, args, Elements(args));
if (arg_type != bld->vec_type) {
- res = LLVMBuildBitCast(bld->builder, res, bld->vec_type, "");
+ res = LLVMBuildBitCast(builder, res, bld->vec_type, "");
}
}
else {
@@ -514,6 +519,7 @@ lp_build_select_aos(struct lp_build_context *bld,
LLVMValueRef a,
LLVMValueRef b)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
const unsigned n = type.length;
unsigned i, j;
@@ -544,7 +550,7 @@ lp_build_select_aos(struct lp_build_context *bld,
/*
* Shuffle.
*/
- LLVMTypeRef elem_type = LLVMInt32Type();
+ LLVMTypeRef elem_type = LLVMInt32TypeInContext(bld->gallivm->context);
LLVMValueRef shuffles[LP_MAX_VECTOR_LENGTH];
for(j = 0; j < n; j += 4)
@@ -553,7 +559,7 @@ lp_build_select_aos(struct lp_build_context *bld,
(mask & (1 << i) ? 0 : n) + j + i,
0);
- return LLVMBuildShuffleVector(bld->builder, a, b, LLVMConstVector(shuffles, n), "");
+ return LLVMBuildShuffleVector(builder, a, b, LLVMConstVector(shuffles, n), "");
}
else {
#if 0
@@ -567,9 +573,9 @@ lp_build_select_aos(struct lp_build_context *bld,
cond_vec[j + i] = LLVMConstInt(elem_type,
mask & (1 << i) ? 1 : 0, 0);
- return LLVMBuildSelect(bld->builder, LLVMConstVector(cond_vec, n), a, b, "");
+ return LLVMBuildSelect(builder, LLVMConstVector(cond_vec, n), a, b, "");
#else
- LLVMValueRef mask_vec = lp_build_const_mask_aos(type, mask);
+ LLVMValueRef mask_vec = lp_build_const_mask_aos(bld->gallivm, type, mask);
return lp_build_select(bld, mask_vec, a, b);
#endif
}
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_logic.h b/src/gallium/auxiliary/gallivm/lp_bld_logic.h
index 141fb92058..ef33a65368 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_logic.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_logic.h
@@ -47,7 +47,7 @@ struct lp_build_context;
LLVMValueRef
-lp_build_compare(LLVMBuilderRef builder,
+lp_build_compare(struct gallivm_state *gallivm,
const struct lp_type type,
unsigned func,
LLVMValueRef a,
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_pack.c b/src/gallium/auxiliary/gallivm/lp_bld_pack.c
index f7eb7148ab..fde6bb594f 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_pack.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_pack.c
@@ -72,6 +72,7 @@
#include "lp_bld_type.h"
#include "lp_bld_const.h"
+#include "lp_bld_init.h"
#include "lp_bld_intr.h"
#include "lp_bld_arit.h"
#include "lp_bld_pack.h"
@@ -81,7 +82,8 @@
* Build shuffle vectors that match PUNPCKLxx and PUNPCKHxx instructions.
*/
static LLVMValueRef
-lp_build_const_unpack_shuffle(unsigned n, unsigned lo_hi)
+lp_build_const_unpack_shuffle(struct gallivm_state *gallivm,
+ unsigned n, unsigned lo_hi)
{
LLVMValueRef elems[LP_MAX_VECTOR_LENGTH];
unsigned i, j;
@@ -92,8 +94,8 @@ lp_build_const_unpack_shuffle(unsigned n, unsigned lo_hi)
/* TODO: cache results in a static table */
for(i = 0, j = lo_hi*n/2; i < n; i += 2, ++j) {
- elems[i + 0] = LLVMConstInt(LLVMInt32Type(), 0 + j, 0);
- elems[i + 1] = LLVMConstInt(LLVMInt32Type(), n + j, 0);
+ elems[i + 0] = lp_build_const_int32(gallivm, 0 + j);
+ elems[i + 1] = lp_build_const_int32(gallivm, n + j);
}
return LLVMConstVector(elems, n);
@@ -104,7 +106,7 @@ lp_build_const_unpack_shuffle(unsigned n, unsigned lo_hi)
* Build shuffle vectors that match PACKxx instructions.
*/
static LLVMValueRef
-lp_build_const_pack_shuffle(unsigned n)
+lp_build_const_pack_shuffle(struct gallivm_state *gallivm, unsigned n)
{
LLVMValueRef elems[LP_MAX_VECTOR_LENGTH];
unsigned i;
@@ -112,7 +114,7 @@ lp_build_const_pack_shuffle(unsigned n)
assert(n <= LP_MAX_VECTOR_LENGTH);
for(i = 0; i < n; ++i)
- elems[i] = LLVMConstInt(LLVMInt32Type(), 2*i, 0);
+ elems[i] = lp_build_const_int32(gallivm, 2*i);
return LLVMConstVector(elems, n);
}
@@ -124,7 +126,7 @@ lp_build_const_pack_shuffle(unsigned n)
* Matches the PUNPCKLxx and PUNPCKHxx SSE instructions.
*/
LLVMValueRef
-lp_build_interleave2(LLVMBuilderRef builder,
+lp_build_interleave2(struct gallivm_state *gallivm,
struct lp_type type,
LLVMValueRef a,
LLVMValueRef b,
@@ -132,9 +134,9 @@ lp_build_interleave2(LLVMBuilderRef builder,
{
LLVMValueRef shuffle;
- shuffle = lp_build_const_unpack_shuffle(type.length, lo_hi);
+ shuffle = lp_build_const_unpack_shuffle(gallivm, type.length, lo_hi);
- return LLVMBuildShuffleVector(builder, a, b, shuffle, "");
+ return LLVMBuildShuffleVector(gallivm->builder, a, b, shuffle, "");
}
@@ -145,13 +147,14 @@ lp_build_interleave2(LLVMBuilderRef builder,
* values themselves.
*/
void
-lp_build_unpack2(LLVMBuilderRef builder,
+lp_build_unpack2(struct gallivm_state *gallivm,
struct lp_type src_type,
struct lp_type dst_type,
LLVMValueRef src,
LLVMValueRef *dst_lo,
LLVMValueRef *dst_hi)
{
+ LLVMBuilderRef builder = gallivm->builder;
LLVMValueRef msb;
LLVMTypeRef dst_vec_type;
@@ -162,24 +165,24 @@ lp_build_unpack2(LLVMBuilderRef builder,
if(dst_type.sign && src_type.sign) {
/* Replicate the sign bit in the most significant bits */
- msb = LLVMBuildAShr(builder, src, lp_build_const_int_vec(src_type, src_type.width - 1), "");
+ msb = LLVMBuildAShr(builder, src, lp_build_const_int_vec(gallivm, src_type, src_type.width - 1), "");
}
else
/* Most significant bits always zero */
- msb = lp_build_zero(src_type);
+ msb = lp_build_zero(gallivm, src_type);
/* Interleave bits */
#ifdef PIPE_ARCH_LITTLE_ENDIAN
- *dst_lo = lp_build_interleave2(builder, src_type, src, msb, 0);
- *dst_hi = lp_build_interleave2(builder, src_type, src, msb, 1);
+ *dst_lo = lp_build_interleave2(gallivm, src_type, src, msb, 0);
+ *dst_hi = lp_build_interleave2(gallivm, src_type, src, msb, 1);
#else
- *dst_lo = lp_build_interleave2(builder, src_type, msb, src, 0);
- *dst_hi = lp_build_interleave2(builder, src_type, msb, src, 1);
+ *dst_lo = lp_build_interleave2(gallivm, src_type, msb, src, 0);
+ *dst_hi = lp_build_interleave2(gallivm, src_type, msb, src, 1);
#endif
/* Cast the result into the new type (twice as wide) */
- dst_vec_type = lp_build_vec_type(dst_type);
+ dst_vec_type = lp_build_vec_type(gallivm, dst_type);
*dst_lo = LLVMBuildBitCast(builder, *dst_lo, dst_vec_type, "");
*dst_hi = LLVMBuildBitCast(builder, *dst_hi, dst_vec_type, "");
@@ -193,7 +196,7 @@ lp_build_unpack2(LLVMBuilderRef builder,
* values themselves.
*/
void
-lp_build_unpack(LLVMBuilderRef builder,
+lp_build_unpack(struct gallivm_state *gallivm,
struct lp_type src_type,
struct lp_type dst_type,
LLVMValueRef src,
@@ -218,7 +221,7 @@ lp_build_unpack(LLVMBuilderRef builder,
tmp_type.length /= 2;
for(i = num_tmps; i--; ) {
- lp_build_unpack2(builder, src_type, tmp_type, dst[i], &dst[2*i + 0], &dst[2*i + 1]);
+ lp_build_unpack2(gallivm, src_type, tmp_type, dst[i], &dst[2*i + 0], &dst[2*i + 1]);
}
src_type = tmp_type;
@@ -247,16 +250,17 @@ lp_build_unpack(LLVMBuilderRef builder,
* lp_build_packs2 instead.
*/
LLVMValueRef
-lp_build_pack2(LLVMBuilderRef builder,
+lp_build_pack2(struct gallivm_state *gallivm,
struct lp_type src_type,
struct lp_type dst_type,
LLVMValueRef lo,
LLVMValueRef hi)
{
+ LLVMBuilderRef builder = gallivm->builder;
#if HAVE_LLVM < 0x0207
- LLVMTypeRef src_vec_type = lp_build_vec_type(src_type);
+ LLVMTypeRef src_vec_type = lp_build_vec_type(gallivm, src_type);
#endif
- LLVMTypeRef dst_vec_type = lp_build_vec_type(dst_type);
+ LLVMTypeRef dst_vec_type = lp_build_vec_type(gallivm, dst_type);
LLVMValueRef shuffle;
LLVMValueRef res = NULL;
@@ -318,7 +322,7 @@ lp_build_pack2(LLVMBuilderRef builder,
lo = LLVMBuildBitCast(builder, lo, dst_vec_type, "");
hi = LLVMBuildBitCast(builder, hi, dst_vec_type, "");
- shuffle = lp_build_const_pack_shuffle(dst_type.length);
+ shuffle = lp_build_const_pack_shuffle(gallivm, dst_type.length);
res = LLVMBuildShuffleVector(builder, lo, hi, shuffle, "");
@@ -334,7 +338,7 @@ lp_build_pack2(LLVMBuilderRef builder,
* destination type.
*/
LLVMValueRef
-lp_build_packs2(LLVMBuilderRef builder,
+lp_build_packs2(struct gallivm_state *gallivm,
struct lp_type src_type,
struct lp_type dst_type,
LLVMValueRef lo,
@@ -360,14 +364,14 @@ lp_build_packs2(LLVMBuilderRef builder,
if(clamp) {
struct lp_build_context bld;
unsigned dst_bits = dst_type.sign ? dst_type.width - 1 : dst_type.width;
- LLVMValueRef dst_max = lp_build_const_int_vec(src_type, ((unsigned long long)1 << dst_bits) - 1);
- lp_build_context_init(&bld, builder, src_type);
+ LLVMValueRef dst_max = lp_build_const_int_vec(gallivm, src_type, ((unsigned long long)1 << dst_bits) - 1);
+ lp_build_context_init(&bld, gallivm, src_type);
lo = lp_build_min(&bld, lo, dst_max);
hi = lp_build_min(&bld, hi, dst_max);
/* FIXME: What about lower bound? */
}
- return lp_build_pack2(builder, src_type, dst_type, lo, hi);
+ return lp_build_pack2(gallivm, src_type, dst_type, lo, hi);
}
@@ -377,13 +381,13 @@ lp_build_packs2(LLVMBuilderRef builder,
* TODO: Handle saturation consistently.
*/
LLVMValueRef
-lp_build_pack(LLVMBuilderRef builder,
+lp_build_pack(struct gallivm_state *gallivm,
struct lp_type src_type,
struct lp_type dst_type,
boolean clamped,
const LLVMValueRef *src, unsigned num_srcs)
{
- LLVMValueRef (*pack2)(LLVMBuilderRef builder,
+ LLVMValueRef (*pack2)(struct gallivm_state *gallivm,
struct lp_type src_type,
struct lp_type dst_type,
LLVMValueRef lo,
@@ -419,7 +423,8 @@ lp_build_pack(LLVMBuilderRef builder,
num_srcs /= 2;
for(i = 0; i < num_srcs; ++i)
- tmp[i] = pack2(builder, src_type, tmp_type, tmp[2*i + 0], tmp[2*i + 1]);
+ tmp[i] = pack2(gallivm, src_type, tmp_type,
+ tmp[2*i + 0], tmp[2*i + 1]);
src_type = tmp_type;
}
@@ -437,12 +442,13 @@ lp_build_pack(LLVMBuilderRef builder,
* intrinsics that do saturation.
*/
void
-lp_build_resize(LLVMBuilderRef builder,
+lp_build_resize(struct gallivm_state *gallivm,
struct lp_type src_type,
struct lp_type dst_type,
const LLVMValueRef *src, unsigned num_srcs,
LLVMValueRef *dst, unsigned num_dsts)
{
+ LLVMBuilderRef builder = gallivm->builder;
LLVMValueRef tmp[LP_MAX_VECTOR_LENGTH];
unsigned i;
@@ -482,7 +488,7 @@ lp_build_resize(LLVMBuilderRef builder,
* Register width remains constant -- use vector packing intrinsics
*/
- tmp[0] = lp_build_pack(builder, src_type, dst_type, TRUE, src, num_srcs);
+ tmp[0] = lp_build_pack(gallivm, src_type, dst_type, TRUE, src, num_srcs);
}
else {
/*
@@ -490,11 +496,11 @@ lp_build_resize(LLVMBuilderRef builder,
*/
assert(src_type.length == dst_type.length);
- tmp[0] = lp_build_undef(dst_type);
+ tmp[0] = lp_build_undef(gallivm, dst_type);
for (i = 0; i < dst_type.length; ++i) {
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0);
+ LLVMValueRef index = lp_build_const_int32(gallivm, i);
LLVMValueRef val = LLVMBuildExtractElement(builder, src[0], index, "");
- val = LLVMBuildTrunc(builder, val, lp_build_elem_type(dst_type), "");
+ val = LLVMBuildTrunc(builder, val, lp_build_elem_type(gallivm, dst_type), "");
tmp[0] = LLVMBuildInsertElement(builder, tmp[0], val, index, "");
}
}
@@ -510,7 +516,7 @@ lp_build_resize(LLVMBuilderRef builder,
/*
* Register width remains constant -- use vector unpack intrinsics
*/
- lp_build_unpack(builder, src_type, dst_type, src[0], tmp, num_dsts);
+ lp_build_unpack(gallivm, src_type, dst_type, src[0], tmp, num_dsts);
}
else {
/*
@@ -518,15 +524,15 @@ lp_build_resize(LLVMBuilderRef builder,
*/
assert(src_type.length == dst_type.length);
- tmp[0] = lp_build_undef(dst_type);
+ tmp[0] = lp_build_undef(gallivm, dst_type);
for (i = 0; i < dst_type.length; ++i) {
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0);
+ LLVMValueRef index = lp_build_const_int32(gallivm, i);
LLVMValueRef val = LLVMBuildExtractElement(builder, src[0], index, "");
if (src_type.sign && dst_type.sign) {
- val = LLVMBuildSExt(builder, val, lp_build_elem_type(dst_type), "");
+ val = LLVMBuildSExt(builder, val, lp_build_elem_type(gallivm, dst_type), "");
} else {
- val = LLVMBuildZExt(builder, val, lp_build_elem_type(dst_type), "");
+ val = LLVMBuildZExt(builder, val, lp_build_elem_type(gallivm, dst_type), "");
}
tmp[0] = LLVMBuildInsertElement(builder, tmp[0], val, index, "");
}
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_pack.h b/src/gallium/auxiliary/gallivm/lp_bld_pack.h
index e947b90d16..d58da4f01b 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_pack.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_pack.h
@@ -46,7 +46,7 @@ struct lp_type;
LLVMValueRef
-lp_build_interleave2(LLVMBuilderRef builder,
+lp_build_interleave2(struct gallivm_state *gallivm,
struct lp_type type,
LLVMValueRef a,
LLVMValueRef b,
@@ -54,7 +54,7 @@ lp_build_interleave2(LLVMBuilderRef builder,
void
-lp_build_unpack2(LLVMBuilderRef builder,
+lp_build_unpack2(struct gallivm_state *gallivm,
struct lp_type src_type,
struct lp_type dst_type,
LLVMValueRef src,
@@ -63,7 +63,7 @@ lp_build_unpack2(LLVMBuilderRef builder,
void
-lp_build_unpack(LLVMBuilderRef builder,
+lp_build_unpack(struct gallivm_state *gallivm,
struct lp_type src_type,
struct lp_type dst_type,
LLVMValueRef src,
@@ -71,7 +71,7 @@ lp_build_unpack(LLVMBuilderRef builder,
LLVMValueRef
-lp_build_packs2(LLVMBuilderRef builder,
+lp_build_packs2(struct gallivm_state *gallivm,
struct lp_type src_type,
struct lp_type dst_type,
LLVMValueRef lo,
@@ -79,7 +79,7 @@ lp_build_packs2(LLVMBuilderRef builder,
LLVMValueRef
-lp_build_pack2(LLVMBuilderRef builder,
+lp_build_pack2(struct gallivm_state *gallivm,
struct lp_type src_type,
struct lp_type dst_type,
LLVMValueRef lo,
@@ -87,7 +87,7 @@ lp_build_pack2(LLVMBuilderRef builder,
LLVMValueRef
-lp_build_pack(LLVMBuilderRef builder,
+lp_build_pack(struct gallivm_state *gallivm,
struct lp_type src_type,
struct lp_type dst_type,
boolean clamped,
@@ -95,7 +95,7 @@ lp_build_pack(LLVMBuilderRef builder,
void
-lp_build_resize(LLVMBuilderRef builder,
+lp_build_resize(struct gallivm_state *gallivm,
struct lp_type src_type,
struct lp_type dst_type,
const LLVMValueRef *src, unsigned num_srcs,
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_printf.c b/src/gallium/auxiliary/gallivm/lp_bld_printf.c
index f418e96aff..60cc6094f5 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_printf.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_printf.c
@@ -31,6 +31,8 @@
#include "util/u_memory.h"
#include "util/u_string.h"
#include "lp_bld_const.h"
+#include "lp_bld_init.h"
+#include "lp_bld_const.h"
#include "lp_bld_printf.h"
@@ -65,12 +67,14 @@ lp_get_printf_arg_count(const char *fmt)
}
LLVMValueRef
-lp_build_const_string_variable(LLVMModuleRef module, const char *str, int len)
+lp_build_const_string_variable(LLVMModuleRef module,
+ LLVMContextRef context,
+ const char *str, int len)
{
- LLVMValueRef string = LLVMAddGlobal(module, LLVMArrayType(LLVMInt8Type(), len + 1), "");
+ LLVMValueRef string = LLVMAddGlobal(module, LLVMArrayType(LLVMInt8TypeInContext(context), len + 1), "");
LLVMSetGlobalConstant(string, TRUE);
LLVMSetLinkage(string, LLVMInternalLinkage);
- LLVMSetInitializer(string, LLVMConstString(str, len + 1, TRUE));
+ LLVMSetInitializer(string, LLVMConstStringInContext(context, str, len + 1, TRUE));
return string;
}
@@ -83,15 +87,18 @@ lp_build_const_string_variable(LLVMModuleRef module, const char *str, int len)
* LLVMValueRef.
*/
LLVMValueRef
-lp_build_printf(LLVMBuilderRef builder, const char *fmt, ...)
+lp_build_printf(struct gallivm_state *gallivm, const char *fmt, ...)
{
va_list arglist;
int i = 0;
int argcount = lp_get_printf_arg_count(fmt);
- LLVMModuleRef module = LLVMGetGlobalParent(LLVMGetBasicBlockParent(LLVMGetInsertBlock(builder)));
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMContextRef context = gallivm->context;
+ LLVMModuleRef module = gallivm->module;
LLVMValueRef params[50];
- LLVMValueRef fmtarg = lp_build_const_string_variable(module, fmt, strlen(fmt) + 1);
- LLVMValueRef int0 = LLVMConstInt(LLVMInt32Type(), 0, 0);
+ LLVMValueRef fmtarg = lp_build_const_string_variable(module, context,
+ fmt, strlen(fmt) + 1);
+ LLVMValueRef int0 = lp_build_const_int32(gallivm, 0);
LLVMValueRef index[2];
LLVMValueRef func_printf = LLVMGetNamedFunction(module, "printf");
@@ -100,7 +107,7 @@ lp_build_printf(LLVMBuilderRef builder, const char *fmt, ...)
index[0] = index[1] = int0;
if (!func_printf) {
- LLVMTypeRef printf_type = LLVMFunctionType(LLVMIntType(32), NULL, 0, 1);
+ LLVMTypeRef printf_type = LLVMFunctionType(LLVMIntTypeInContext(context, 32), NULL, 0, 1);
func_printf = LLVMAddFunction(module, "printf", printf_type);
}
@@ -113,7 +120,7 @@ lp_build_printf(LLVMBuilderRef builder, const char *fmt, ...)
/* printf wants doubles, so lets convert so that
* we can actually print them */
if (LLVMGetTypeKind(type) == LLVMFloatTypeKind)
- val = LLVMBuildFPExt(builder, val, LLVMDoubleType(), "");
+ val = LLVMBuildFPExt(builder, val, LLVMDoubleTypeInContext(context), "");
params[i] = val;
}
va_end(arglist);
@@ -127,16 +134,18 @@ lp_build_printf(LLVMBuilderRef builder, const char *fmt, ...)
* Print a float[4] vector.
*/
LLVMValueRef
-lp_build_print_vec4(LLVMBuilderRef builder, const char *msg, LLVMValueRef vec)
+lp_build_print_vec4(struct gallivm_state *gallivm,
+ const char *msg, LLVMValueRef vec)
{
+ LLVMBuilderRef builder = gallivm->builder;
char format[1000];
LLVMValueRef x, y, z, w;
- x = LLVMBuildExtractElement(builder, vec, lp_build_const_int32(0), "");
- y = LLVMBuildExtractElement(builder, vec, lp_build_const_int32(1), "");
- z = LLVMBuildExtractElement(builder, vec, lp_build_const_int32(2), "");
- w = LLVMBuildExtractElement(builder, vec, lp_build_const_int32(3), "");
+ x = LLVMBuildExtractElement(builder, vec, lp_build_const_int32(gallivm, 0), "");
+ y = LLVMBuildExtractElement(builder, vec, lp_build_const_int32(gallivm, 1), "");
+ z = LLVMBuildExtractElement(builder, vec, lp_build_const_int32(gallivm, 2), "");
+ w = LLVMBuildExtractElement(builder, vec, lp_build_const_int32(gallivm, 3), "");
util_snprintf(format, sizeof(format), "%s %%f %%f %%f %%f\n", msg);
- return lp_build_printf(builder, format, x, y, z, w);
+ return lp_build_printf(gallivm, format, x, y, z, w);
}
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_printf.h b/src/gallium/auxiliary/gallivm/lp_bld_printf.h
index b6222c62eb..f6bb834869 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_printf.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_printf.h
@@ -31,12 +31,19 @@
#include "pipe/p_compiler.h"
#include "lp_bld.h"
+#include "lp_bld_init.h"
-LLVMValueRef lp_build_const_string_variable(LLVMModuleRef module, const char *str, int len);
-LLVMValueRef lp_build_printf(LLVMBuilderRef builder, const char *fmt, ...);
+
+LLVMValueRef lp_build_const_string_variable(LLVMModuleRef module,
+ LLVMContextRef context,
+ const char *str, int len);
+
+LLVMValueRef lp_build_printf(struct gallivm_state *gallivm,
+ const char *fmt, ...);
LLVMValueRef
-lp_build_print_vec4(LLVMBuilderRef builder, const char *msg, LLVMValueRef vec);
+lp_build_print_vec4(struct gallivm_state *gallivm,
+ const char *msg, LLVMValueRef vec);
#endif
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_quad.c b/src/gallium/auxiliary/gallivm/lp_bld_quad.c
index c18c8b4710..b0a5bc0267 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_quad.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_quad.c
@@ -28,6 +28,7 @@
#include "lp_bld_type.h"
#include "lp_bld_arit.h"
+#include "lp_bld_const.h"
#include "lp_bld_swizzle.h"
#include "lp_bld_quad.h"
@@ -81,15 +82,15 @@ LLVMValueRef
lp_build_scalar_ddx(struct lp_build_context *bld,
LLVMValueRef a)
{
- LLVMTypeRef i32t = LLVMInt32Type();
- LLVMValueRef idx_left = LLVMConstInt(i32t, LP_BLD_QUAD_TOP_LEFT, 0);
- LLVMValueRef idx_right = LLVMConstInt(i32t, LP_BLD_QUAD_TOP_RIGHT, 0);
- LLVMValueRef a_left = LLVMBuildExtractElement(bld->builder, a, idx_left, "left");
- LLVMValueRef a_right = LLVMBuildExtractElement(bld->builder, a, idx_right, "right");
+ LLVMBuilderRef builder = bld->gallivm->builder;
+ LLVMValueRef idx_left = lp_build_const_int32(bld->gallivm, LP_BLD_QUAD_TOP_LEFT);
+ LLVMValueRef idx_right = lp_build_const_int32(bld->gallivm, LP_BLD_QUAD_TOP_RIGHT);
+ LLVMValueRef a_left = LLVMBuildExtractElement(builder, a, idx_left, "left");
+ LLVMValueRef a_right = LLVMBuildExtractElement(builder, a, idx_right, "right");
if (bld->type.floating)
- return LLVMBuildFSub(bld->builder, a_right, a_left, "ddx");
+ return LLVMBuildFSub(builder, a_right, a_left, "ddx");
else
- return LLVMBuildSub(bld->builder, a_right, a_left, "ddx");
+ return LLVMBuildSub(builder, a_right, a_left, "ddx");
}
@@ -97,13 +98,13 @@ LLVMValueRef
lp_build_scalar_ddy(struct lp_build_context *bld,
LLVMValueRef a)
{
- LLVMTypeRef i32t = LLVMInt32Type();
- LLVMValueRef idx_top = LLVMConstInt(i32t, LP_BLD_QUAD_TOP_LEFT, 0);
- LLVMValueRef idx_bottom = LLVMConstInt(i32t, LP_BLD_QUAD_BOTTOM_LEFT, 0);
- LLVMValueRef a_top = LLVMBuildExtractElement(bld->builder, a, idx_top, "top");
- LLVMValueRef a_bottom = LLVMBuildExtractElement(bld->builder, a, idx_bottom, "bottom");
+ LLVMBuilderRef builder = bld->gallivm->builder;
+ LLVMValueRef idx_top = lp_build_const_int32(bld->gallivm, LP_BLD_QUAD_TOP_LEFT);
+ LLVMValueRef idx_bottom = lp_build_const_int32(bld->gallivm, LP_BLD_QUAD_BOTTOM_LEFT);
+ LLVMValueRef a_top = LLVMBuildExtractElement(builder, a, idx_top, "top");
+ LLVMValueRef a_bottom = LLVMBuildExtractElement(builder, a, idx_bottom, "bottom");
if (bld->type.floating)
- return LLVMBuildFSub(bld->builder, a_bottom, a_top, "ddy");
+ return LLVMBuildFSub(builder, a_bottom, a_top, "ddy");
else
- return LLVMBuildSub(bld->builder, a_bottom, a_top, "ddy");
+ return LLVMBuildSub(builder, a_bottom, a_top, "ddy");
}
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample.c b/src/gallium/auxiliary/gallivm/lp_bld_sample.c
index 844d1d935b..8ad34598a9 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_sample.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_sample.c
@@ -134,7 +134,7 @@ lp_sampler_static_state(struct lp_sampler_static_state *state,
state->min_img_filter = sampler->min_img_filter;
state->mag_img_filter = sampler->mag_img_filter;
- if (view->last_level && sampler->max_lod > 0.0f) {
+ if (view->u.tex.last_level && sampler->max_lod > 0.0f) {
state->min_mip_filter = sampler->min_mip_filter;
} else {
state->min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
@@ -155,7 +155,7 @@ lp_sampler_static_state(struct lp_sampler_static_state *state,
state->apply_min_lod = 1;
}
- if (sampler->max_lod < (float)view->last_level) {
+ if (sampler->max_lod < (float)view->u.tex.last_level) {
state->apply_max_lod = 1;
}
}
@@ -190,7 +190,8 @@ lp_build_rho(struct lp_build_sample_context *bld,
struct lp_build_context *float_size_bld = &bld->float_size_bld;
struct lp_build_context *float_bld = &bld->float_bld;
const unsigned dims = bld->dims;
- LLVMTypeRef i32t = LLVMInt32Type();
+ LLVMBuilderRef builder = bld->gallivm->builder;
+ LLVMTypeRef i32t = LLVMInt32TypeInContext(bld->gallivm->context);
LLVMValueRef index0 = LLVMConstInt(i32t, 0, 0);
LLVMValueRef index1 = LLVMConstInt(i32t, 1, 0);
LLVMValueRef index2 = LLVMConstInt(i32t, 2, 0);
@@ -211,21 +212,21 @@ lp_build_rho(struct lp_build_sample_context *bld,
rho_x = float_size_bld->undef;
rho_y = float_size_bld->undef;
- rho_x = LLVMBuildInsertElement(bld->builder, rho_x, dsdx, index0, "");
- rho_y = LLVMBuildInsertElement(bld->builder, rho_y, dsdy, index0, "");
+ rho_x = LLVMBuildInsertElement(builder, rho_x, dsdx, index0, "");
+ rho_y = LLVMBuildInsertElement(builder, rho_y, dsdy, index0, "");
dtdx = ddx[1];
dtdy = ddy[1];
- rho_x = LLVMBuildInsertElement(bld->builder, rho_x, dtdx, index1, "");
- rho_y = LLVMBuildInsertElement(bld->builder, rho_y, dtdy, index1, "");
+ rho_x = LLVMBuildInsertElement(builder, rho_x, dtdx, index1, "");
+ rho_y = LLVMBuildInsertElement(builder, rho_y, dtdy, index1, "");
if (dims >= 3) {
drdx = ddx[2];
drdy = ddy[2];
- rho_x = LLVMBuildInsertElement(bld->builder, rho_x, drdx, index2, "");
- rho_y = LLVMBuildInsertElement(bld->builder, rho_y, drdy, index2, "");
+ rho_x = LLVMBuildInsertElement(builder, rho_x, drdx, index2, "");
+ rho_y = LLVMBuildInsertElement(builder, rho_y, drdy, index2, "");
}
}
@@ -245,13 +246,13 @@ lp_build_rho(struct lp_build_sample_context *bld,
if (dims >= 2) {
LLVMValueRef rho_s, rho_t, rho_r;
- rho_s = LLVMBuildExtractElement(bld->builder, rho_vec, index0, "");
- rho_t = LLVMBuildExtractElement(bld->builder, rho_vec, index1, "");
+ rho_s = LLVMBuildExtractElement(builder, rho_vec, index0, "");
+ rho_t = LLVMBuildExtractElement(builder, rho_vec, index1, "");
rho = lp_build_max(float_bld, rho_s, rho_t);
if (dims >= 3) {
- rho_r = LLVMBuildExtractElement(bld->builder, rho_vec, index0, "");
+ rho_r = LLVMBuildExtractElement(builder, rho_vec, index0, "");
rho = lp_build_max(float_bld, rho, rho_r);
}
}
@@ -304,19 +305,19 @@ lp_build_brilinear_lod(struct lp_build_context *bld,
double post_offset = 1 - factor;
if (0) {
- lp_build_printf(bld->builder, "lod = %f\n", lod);
+ lp_build_printf(bld->gallivm, "lod = %f\n", lod);
}
lod = lp_build_add(bld, lod,
- lp_build_const_vec(bld->type, pre_offset));
+ lp_build_const_vec(bld->gallivm, bld->type, pre_offset));
lp_build_ifloor_fract(bld, lod, out_lod_ipart, &lod_fpart);
lod_fpart = lp_build_mul(bld, lod_fpart,
- lp_build_const_vec(bld->type, factor));
+ lp_build_const_vec(bld->gallivm, bld->type, factor));
lod_fpart = lp_build_add(bld, lod_fpart,
- lp_build_const_vec(bld->type, post_offset));
+ lp_build_const_vec(bld->gallivm, bld->type, post_offset));
/*
* It's not necessary to clamp lod_fpart since:
@@ -327,8 +328,8 @@ lp_build_brilinear_lod(struct lp_build_context *bld,
*out_lod_fpart = lod_fpart;
if (0) {
- lp_build_printf(bld->builder, "lod_ipart = %i\n", *out_lod_ipart);
- lp_build_printf(bld->builder, "lod_fpart = %f\n\n", *out_lod_fpart);
+ lp_build_printf(bld->gallivm, "lod_ipart = %i\n", *out_lod_ipart);
+ lp_build_printf(bld->gallivm, "lod_fpart = %f\n\n", *out_lod_fpart);
}
}
@@ -363,7 +364,7 @@ lp_build_brilinear_rho(struct lp_build_context *bld,
* part will not need any post adjustments.
*/
rho = lp_build_mul(bld, rho,
- lp_build_const_vec(bld->type, pre_factor));
+ lp_build_const_vec(bld->gallivm, bld->type, pre_factor));
/* ipart = ifloor(log2(rho)) */
lod_ipart = lp_build_extract_exponent(bld, rho, 0);
@@ -372,10 +373,10 @@ lp_build_brilinear_rho(struct lp_build_context *bld,
lod_fpart = lp_build_extract_mantissa(bld, rho);
lod_fpart = lp_build_mul(bld, lod_fpart,
- lp_build_const_vec(bld->type, factor));
+ lp_build_const_vec(bld->gallivm, bld->type, factor));
lod_fpart = lp_build_add(bld, lod_fpart,
- lp_build_const_vec(bld->type, post_offset));
+ lp_build_const_vec(bld->gallivm, bld->type, post_offset));
/*
* Like lp_build_brilinear_lod, it's not necessary to clamp lod_fpart since:
@@ -413,6 +414,7 @@ lp_build_lod_selector(struct lp_build_sample_context *bld,
LLVMValueRef *out_lod_fpart)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
struct lp_build_context *float_bld = &bld->float_bld;
LLVMValueRef lod;
@@ -424,17 +426,17 @@ lp_build_lod_selector(struct lp_build_sample_context *bld,
* This is hit during mipmap generation.
*/
LLVMValueRef min_lod =
- bld->dynamic_state->min_lod(bld->dynamic_state, bld->builder, unit);
+ bld->dynamic_state->min_lod(bld->dynamic_state, bld->gallivm, unit);
lod = min_lod;
}
else {
LLVMValueRef sampler_lod_bias =
- bld->dynamic_state->lod_bias(bld->dynamic_state, bld->builder, unit);
- LLVMValueRef index0 = LLVMConstInt(LLVMInt32Type(), 0, 0);
+ bld->dynamic_state->lod_bias(bld->dynamic_state, bld->gallivm, unit);
+ LLVMValueRef index0 = lp_build_const_int32(bld->gallivm, 0);
if (explicit_lod) {
- lod = LLVMBuildExtractElement(bld->builder, explicit_lod,
+ lod = LLVMBuildExtractElement(builder, explicit_lod,
index0, "");
}
else {
@@ -479,27 +481,27 @@ lp_build_lod_selector(struct lp_build_sample_context *bld,
/* add shader lod bias */
if (lod_bias) {
- lod_bias = LLVMBuildExtractElement(bld->builder, lod_bias,
+ lod_bias = LLVMBuildExtractElement(builder, lod_bias,
index0, "");
- lod = LLVMBuildFAdd(bld->builder, lod, lod_bias, "shader_lod_bias");
+ lod = LLVMBuildFAdd(builder, lod, lod_bias, "shader_lod_bias");
}
}
/* add sampler lod bias */
if (bld->static_state->lod_bias_non_zero)
- lod = LLVMBuildFAdd(bld->builder, lod, sampler_lod_bias, "sampler_lod_bias");
+ lod = LLVMBuildFAdd(builder, lod, sampler_lod_bias, "sampler_lod_bias");
/* clamp lod */
if (bld->static_state->apply_max_lod) {
LLVMValueRef max_lod =
- bld->dynamic_state->max_lod(bld->dynamic_state, bld->builder, unit);
+ bld->dynamic_state->max_lod(bld->dynamic_state, bld->gallivm, unit);
lod = lp_build_min(float_bld, lod, max_lod);
}
if (bld->static_state->apply_min_lod) {
LLVMValueRef min_lod =
- bld->dynamic_state->min_lod(bld->dynamic_state, bld->builder, unit);
+ bld->dynamic_state->min_lod(bld->dynamic_state, bld->gallivm, unit);
lod = lp_build_max(float_bld, lod, min_lod);
}
@@ -542,10 +544,10 @@ lp_build_nearest_mip_level(struct lp_build_sample_context *bld,
struct lp_build_context *int_bld = &bld->int_bld;
LLVMValueRef last_level, level;
- LLVMValueRef zero = LLVMConstInt(LLVMInt32Type(), 0, 0);
+ LLVMValueRef zero = lp_build_const_int32(bld->gallivm, 0);
last_level = bld->dynamic_state->last_level(bld->dynamic_state,
- bld->builder, unit);
+ bld->gallivm, unit);
/* convert float lod to integer */
level = lod_ipart;
@@ -568,7 +570,7 @@ lp_build_linear_mip_levels(struct lp_build_sample_context *bld,
LLVMValueRef *level0_out,
LLVMValueRef *level1_out)
{
- LLVMBuilderRef builder = bld->builder;
+ LLVMBuilderRef builder = bld->gallivm->builder;
struct lp_build_context *int_bld = &bld->int_bld;
struct lp_build_context *float_bld = &bld->float_bld;
LLVMValueRef last_level;
@@ -579,7 +581,7 @@ lp_build_linear_mip_levels(struct lp_build_sample_context *bld,
*level1_out = lp_build_add(int_bld, lod_ipart, int_bld->one);
last_level = bld->dynamic_state->last_level(bld->dynamic_state,
- bld->builder, unit);
+ bld->gallivm, unit);
/*
* Clamp both lod_ipart and lod_ipart + 1 to [0, last_level], with the
@@ -630,11 +632,13 @@ LLVMValueRef
lp_build_get_mipmap_level(struct lp_build_sample_context *bld,
LLVMValueRef level)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
LLVMValueRef indexes[2], data_ptr;
- indexes[0] = LLVMConstInt(LLVMInt32Type(), 0, 0);
+
+ indexes[0] = lp_build_const_int32(bld->gallivm, 0);
indexes[1] = level;
- data_ptr = LLVMBuildGEP(bld->builder, bld->data_array, indexes, 2, "");
- data_ptr = LLVMBuildLoad(bld->builder, data_ptr, "");
+ data_ptr = LLVMBuildGEP(builder, bld->data_array, indexes, 2, "");
+ data_ptr = LLVMBuildLoad(builder, data_ptr, "");
return data_ptr;
}
@@ -643,7 +647,7 @@ LLVMValueRef
lp_build_get_const_mipmap_level(struct lp_build_sample_context *bld,
int level)
{
- LLVMValueRef lvl = LLVMConstInt(LLVMInt32Type(), level, 0);
+ LLVMValueRef lvl = lp_build_const_int32(bld->gallivm, level);
return lp_build_get_mipmap_level(bld, lvl);
}
@@ -657,6 +661,7 @@ lp_build_minify(struct lp_build_context *bld,
LLVMValueRef base_size,
LLVMValueRef level)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
assert(lp_check_value(bld->type, base_size));
assert(lp_check_value(bld->type, level));
@@ -666,7 +671,7 @@ lp_build_minify(struct lp_build_context *bld,
}
else {
LLVMValueRef size =
- LLVMBuildLShr(bld->builder, base_size, level, "minify");
+ LLVMBuildLShr(builder, base_size, level, "minify");
assert(bld->type.sign);
size = lp_build_max(bld, size, bld->one);
return size;
@@ -682,11 +687,12 @@ static LLVMValueRef
lp_build_get_level_stride_vec(struct lp_build_sample_context *bld,
LLVMValueRef stride_array, LLVMValueRef level)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
LLVMValueRef indexes[2], stride;
- indexes[0] = LLVMConstInt(LLVMInt32Type(), 0, 0);
+ indexes[0] = lp_build_const_int32(bld->gallivm, 0);
indexes[1] = level;
- stride = LLVMBuildGEP(bld->builder, stride_array, indexes, 2, "");
- stride = LLVMBuildLoad(bld->builder, stride, "");
+ stride = LLVMBuildGEP(builder, stride_array, indexes, 2, "");
+ stride = LLVMBuildLoad(builder, stride, "");
stride = lp_build_broadcast_scalar(&bld->int_coord_bld, stride);
return stride;
}
@@ -747,21 +753,21 @@ lp_build_extract_image_sizes(struct lp_build_sample_context *bld,
LLVMValueRef *out_depth)
{
const unsigned dims = bld->dims;
- LLVMTypeRef i32t = LLVMInt32Type();
+ LLVMTypeRef i32t = LLVMInt32TypeInContext(bld->gallivm->context);
- *out_width = lp_build_extract_broadcast(bld->builder,
+ *out_width = lp_build_extract_broadcast(bld->gallivm,
size_type,
coord_type,
size,
LLVMConstInt(i32t, 0, 0));
if (dims >= 2) {
- *out_height = lp_build_extract_broadcast(bld->builder,
+ *out_height = lp_build_extract_broadcast(bld->gallivm,
size_type,
coord_type,
size,
LLVMConstInt(i32t, 1, 0));
if (dims == 3) {
- *out_depth = lp_build_extract_broadcast(bld->builder,
+ *out_depth = lp_build_extract_broadcast(bld->gallivm,
size_type,
coord_type,
size,
@@ -812,7 +818,7 @@ static LLVMValueRef
lp_build_cube_ima(struct lp_build_context *coord_bld, LLVMValueRef coord)
{
/* ima = -0.5 / abs(coord); */
- LLVMValueRef negHalf = lp_build_const_vec(coord_bld->type, -0.5);
+ LLVMValueRef negHalf = lp_build_const_vec(coord_bld->gallivm, coord_bld->type, -0.5);
LLVMValueRef absCoord = lp_build_abs(coord_bld, coord);
LLVMValueRef ima = lp_build_div(coord_bld, negHalf, absCoord);
return ima;
@@ -831,7 +837,7 @@ lp_build_cube_coord(struct lp_build_context *coord_bld,
LLVMValueRef coord, LLVMValueRef ima)
{
/* return negate(coord) * ima * sign + 0.5; */
- LLVMValueRef half = lp_build_const_vec(coord_bld->type, 0.5);
+ LLVMValueRef half = lp_build_const_vec(coord_bld->gallivm, coord_bld->type, 0.5);
LLVMValueRef res;
assert(negate_coord == +1 || negate_coord == -1);
@@ -859,12 +865,14 @@ lp_build_cube_face(struct lp_build_sample_context *bld,
LLVMValueRef major_coord,
unsigned pos_face, unsigned neg_face)
{
- LLVMValueRef cmp = LLVMBuildFCmp(bld->builder, LLVMRealUGE,
+ struct gallivm_state *gallivm = bld->gallivm;
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMValueRef cmp = LLVMBuildFCmp(builder, LLVMRealUGE,
major_coord,
bld->float_bld.zero, "");
- LLVMValueRef pos = LLVMConstInt(LLVMInt32Type(), pos_face, 0);
- LLVMValueRef neg = LLVMConstInt(LLVMInt32Type(), neg_face, 0);
- LLVMValueRef res = LLVMBuildSelect(bld->builder, cmp, pos, neg, "");
+ LLVMValueRef pos = lp_build_const_int32(gallivm, pos_face);
+ LLVMValueRef neg = lp_build_const_int32(gallivm, neg_face);
+ LLVMValueRef res = LLVMBuildSelect(builder, cmp, pos, neg, "");
return res;
}
@@ -884,9 +892,10 @@ lp_build_cube_lookup(struct lp_build_sample_context *bld,
{
struct lp_build_context *float_bld = &bld->float_bld;
struct lp_build_context *coord_bld = &bld->coord_bld;
+ LLVMBuilderRef builder = bld->gallivm->builder;
LLVMValueRef rx, ry, rz;
LLVMValueRef arx, ary, arz;
- LLVMValueRef c25 = LLVMConstReal(LLVMFloatType(), 0.25);
+ LLVMValueRef c25 = lp_build_const_float(bld->gallivm, 0.25);
LLVMValueRef arx_ge_ary, arx_ge_arz;
LLVMValueRef ary_ge_arx, ary_ge_arz;
LLVMValueRef arx_ge_ary_arz, ary_ge_arx_arz;
@@ -911,17 +920,17 @@ lp_build_cube_lookup(struct lp_build_sample_context *bld,
/*
* Compare sign/magnitude of rx,ry,rz to determine face
*/
- arx_ge_ary = LLVMBuildFCmp(bld->builder, LLVMRealUGE, arx, ary, "");
- arx_ge_arz = LLVMBuildFCmp(bld->builder, LLVMRealUGE, arx, arz, "");
- ary_ge_arx = LLVMBuildFCmp(bld->builder, LLVMRealUGE, ary, arx, "");
- ary_ge_arz = LLVMBuildFCmp(bld->builder, LLVMRealUGE, ary, arz, "");
+ arx_ge_ary = LLVMBuildFCmp(builder, LLVMRealUGE, arx, ary, "");
+ arx_ge_arz = LLVMBuildFCmp(builder, LLVMRealUGE, arx, arz, "");
+ ary_ge_arx = LLVMBuildFCmp(builder, LLVMRealUGE, ary, arx, "");
+ ary_ge_arz = LLVMBuildFCmp(builder, LLVMRealUGE, ary, arz, "");
- arx_ge_ary_arz = LLVMBuildAnd(bld->builder, arx_ge_ary, arx_ge_arz, "");
- ary_ge_arx_arz = LLVMBuildAnd(bld->builder, ary_ge_arx, ary_ge_arz, "");
+ arx_ge_ary_arz = LLVMBuildAnd(builder, arx_ge_ary, arx_ge_arz, "");
+ ary_ge_arx_arz = LLVMBuildAnd(builder, ary_ge_arx, ary_ge_arz, "");
- rx_pos = LLVMBuildFCmp(bld->builder, LLVMRealUGE, rx, float_bld->zero, "");
- ry_pos = LLVMBuildFCmp(bld->builder, LLVMRealUGE, ry, float_bld->zero, "");
- rz_pos = LLVMBuildFCmp(bld->builder, LLVMRealUGE, rz, float_bld->zero, "");
+ rx_pos = LLVMBuildFCmp(builder, LLVMRealUGE, rx, float_bld->zero, "");
+ ry_pos = LLVMBuildFCmp(builder, LLVMRealUGE, ry, float_bld->zero, "");
+ rz_pos = LLVMBuildFCmp(builder, LLVMRealUGE, rz, float_bld->zero, "");
{
struct lp_build_if_state if_ctx;
@@ -929,11 +938,11 @@ lp_build_cube_lookup(struct lp_build_sample_context *bld,
LLVMValueRef face_t_var;
LLVMValueRef face_var;
- face_s_var = lp_build_alloca(bld->builder, bld->coord_bld.vec_type, "face_s_var");
- face_t_var = lp_build_alloca(bld->builder, bld->coord_bld.vec_type, "face_t_var");
- face_var = lp_build_alloca(bld->builder, bld->int_bld.vec_type, "face_var");
+ face_s_var = lp_build_alloca(bld->gallivm, bld->coord_bld.vec_type, "face_s_var");
+ face_t_var = lp_build_alloca(bld->gallivm, bld->coord_bld.vec_type, "face_t_var");
+ face_var = lp_build_alloca(bld->gallivm, bld->int_bld.vec_type, "face_var");
- lp_build_if(&if_ctx, bld->builder, arx_ge_ary_arz);
+ lp_build_if(&if_ctx, bld->gallivm, arx_ge_ary_arz);
{
/* +/- X face */
LLVMValueRef sign = lp_build_sgn(float_bld, rx);
@@ -943,17 +952,17 @@ lp_build_cube_lookup(struct lp_build_sample_context *bld,
*face = lp_build_cube_face(bld, rx,
PIPE_TEX_FACE_POS_X,
PIPE_TEX_FACE_NEG_X);
- LLVMBuildStore(bld->builder, *face_s, face_s_var);
- LLVMBuildStore(bld->builder, *face_t, face_t_var);
- LLVMBuildStore(bld->builder, *face, face_var);
+ LLVMBuildStore(builder, *face_s, face_s_var);
+ LLVMBuildStore(builder, *face_t, face_t_var);
+ LLVMBuildStore(builder, *face, face_var);
}
lp_build_else(&if_ctx);
{
struct lp_build_if_state if_ctx2;
- ary_ge_arx_arz = LLVMBuildAnd(bld->builder, ary_ge_arx, ary_ge_arz, "");
+ ary_ge_arx_arz = LLVMBuildAnd(builder, ary_ge_arx, ary_ge_arz, "");
- lp_build_if(&if_ctx2, bld->builder, ary_ge_arx_arz);
+ lp_build_if(&if_ctx2, bld->gallivm, ary_ge_arx_arz);
{
/* +/- Y face */
LLVMValueRef sign = lp_build_sgn(float_bld, ry);
@@ -963,9 +972,9 @@ lp_build_cube_lookup(struct lp_build_sample_context *bld,
*face = lp_build_cube_face(bld, ry,
PIPE_TEX_FACE_POS_Y,
PIPE_TEX_FACE_NEG_Y);
- LLVMBuildStore(bld->builder, *face_s, face_s_var);
- LLVMBuildStore(bld->builder, *face_t, face_t_var);
- LLVMBuildStore(bld->builder, *face, face_var);
+ LLVMBuildStore(builder, *face_s, face_s_var);
+ LLVMBuildStore(builder, *face_t, face_t_var);
+ LLVMBuildStore(builder, *face, face_var);
}
lp_build_else(&if_ctx2);
{
@@ -977,18 +986,18 @@ lp_build_cube_lookup(struct lp_build_sample_context *bld,
*face = lp_build_cube_face(bld, rz,
PIPE_TEX_FACE_POS_Z,
PIPE_TEX_FACE_NEG_Z);
- LLVMBuildStore(bld->builder, *face_s, face_s_var);
- LLVMBuildStore(bld->builder, *face_t, face_t_var);
- LLVMBuildStore(bld->builder, *face, face_var);
+ LLVMBuildStore(builder, *face_s, face_s_var);
+ LLVMBuildStore(builder, *face_t, face_t_var);
+ LLVMBuildStore(builder, *face, face_var);
}
lp_build_endif(&if_ctx2);
}
lp_build_endif(&if_ctx);
- *face_s = LLVMBuildLoad(bld->builder, face_s_var, "face_s");
- *face_t = LLVMBuildLoad(bld->builder, face_t_var, "face_t");
- *face = LLVMBuildLoad(bld->builder, face_var, "face");
+ *face_s = LLVMBuildLoad(builder, face_s_var, "face_s");
+ *face_t = LLVMBuildLoad(builder, face_t_var, "face_t");
+ *face = LLVMBuildLoad(builder, face_var, "face");
}
}
@@ -1011,6 +1020,7 @@ lp_build_sample_partial_offset(struct lp_build_context *bld,
LLVMValueRef *out_offset,
LLVMValueRef *out_subcoord)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
LLVMValueRef offset;
LLVMValueRef subcoord;
@@ -1028,14 +1038,14 @@ lp_build_sample_partial_offset(struct lp_build_context *bld,
*/
#if 0
LLVMValueRef block_width = lp_build_const_int_vec(bld->type, block_length);
- subcoord = LLVMBuildURem(bld->builder, coord, block_width, "");
- coord = LLVMBuildUDiv(bld->builder, coord, block_width, "");
+ subcoord = LLVMBuildURem(builder, coord, block_width, "");
+ coord = LLVMBuildUDiv(builder, coord, block_width, "");
#else
unsigned logbase2 = util_unsigned_logbase2(block_length);
- LLVMValueRef block_shift = lp_build_const_int_vec(bld->type, logbase2);
- LLVMValueRef block_mask = lp_build_const_int_vec(bld->type, block_length - 1);
- subcoord = LLVMBuildAnd(bld->builder, coord, block_mask, "");
- coord = LLVMBuildLShr(bld->builder, coord, block_shift, "");
+ LLVMValueRef block_shift = lp_build_const_int_vec(bld->gallivm, bld->type, logbase2);
+ LLVMValueRef block_mask = lp_build_const_int_vec(bld->gallivm, bld->type, block_length - 1);
+ subcoord = LLVMBuildAnd(builder, coord, block_mask, "");
+ coord = LLVMBuildLShr(builder, coord, block_shift, "");
#endif
}
@@ -1071,7 +1081,8 @@ lp_build_sample_offset(struct lp_build_context *bld,
LLVMValueRef x_stride;
LLVMValueRef offset;
- x_stride = lp_build_const_vec(bld->type, format_desc->block.bits/8);
+ x_stride = lp_build_const_vec(bld->gallivm, bld->type,
+ format_desc->block.bits/8);
lp_build_sample_partial_offset(bld,
format_desc->block.width,
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample.h b/src/gallium/auxiliary/gallivm/lp_bld_sample.h
index ffed27cee8..8c9d5df4e4 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_sample.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_sample.h
@@ -105,64 +105,64 @@ struct lp_sampler_dynamic_state
/** Obtain the base texture width (returns int32) */
LLVMValueRef
(*width)( const struct lp_sampler_dynamic_state *state,
- LLVMBuilderRef builder,
+ struct gallivm_state *gallivm,
unsigned unit);
/** Obtain the base texture height (returns int32) */
LLVMValueRef
(*height)( const struct lp_sampler_dynamic_state *state,
- LLVMBuilderRef builder,
+ struct gallivm_state *gallivm,
unsigned unit);
/** Obtain the base texture depth (returns int32) */
LLVMValueRef
(*depth)( const struct lp_sampler_dynamic_state *state,
- LLVMBuilderRef builder,
+ struct gallivm_state *gallivm,
unsigned unit);
/** Obtain the number of mipmap levels minus one (returns int32) */
LLVMValueRef
(*last_level)( const struct lp_sampler_dynamic_state *state,
- LLVMBuilderRef builder,
+ struct gallivm_state *gallivm,
unsigned unit);
/** Obtain stride in bytes between image rows/blocks (returns int32) */
LLVMValueRef
(*row_stride)( const struct lp_sampler_dynamic_state *state,
- LLVMBuilderRef builder,
+ struct gallivm_state *gallivm,
unsigned unit);
/** Obtain stride in bytes between image slices (returns int32) */
LLVMValueRef
(*img_stride)( const struct lp_sampler_dynamic_state *state,
- LLVMBuilderRef builder,
+ struct gallivm_state *gallivm,
unsigned unit);
/** Obtain pointer to array of pointers to mimpap levels */
LLVMValueRef
(*data_ptr)( const struct lp_sampler_dynamic_state *state,
- LLVMBuilderRef builder,
+ struct gallivm_state *gallivm,
unsigned unit);
/** Obtain texture min lod (returns float) */
LLVMValueRef
(*min_lod)(const struct lp_sampler_dynamic_state *state,
- LLVMBuilderRef builder, unsigned unit);
+ struct gallivm_state *gallivm, unsigned unit);
/** Obtain texture max lod (returns float) */
LLVMValueRef
(*max_lod)(const struct lp_sampler_dynamic_state *state,
- LLVMBuilderRef builder, unsigned unit);
+ struct gallivm_state *gallivm, unsigned unit);
/** Obtain texture lod bias (returns float) */
LLVMValueRef
(*lod_bias)(const struct lp_sampler_dynamic_state *state,
- LLVMBuilderRef builder, unsigned unit);
+ struct gallivm_state *gallivm, unsigned unit);
/** Obtain texture border color (returns ptr to float[4]) */
LLVMValueRef
(*border_color)(const struct lp_sampler_dynamic_state *state,
- LLVMBuilderRef builder, unsigned unit);
+ struct gallivm_state *gallivm, unsigned unit);
};
@@ -171,7 +171,7 @@ struct lp_sampler_dynamic_state
*/
struct lp_build_sample_context
{
- LLVMBuilderRef builder;
+ struct gallivm_state *gallivm;
const struct lp_sampler_static_state *static_state;
@@ -385,7 +385,7 @@ lp_build_sample_offset(struct lp_build_context *bld,
void
-lp_build_sample_soa(LLVMBuilderRef builder,
+lp_build_sample_soa(struct gallivm_state *gallivm,
const struct lp_sampler_static_state *static_state,
struct lp_sampler_dynamic_state *dynamic_state,
struct lp_type fp_type,
@@ -399,7 +399,7 @@ lp_build_sample_soa(LLVMBuilderRef builder,
LLVMValueRef texel_out[4]);
void
-lp_build_sample_nop(struct lp_type type,
+lp_build_sample_nop(struct gallivm_state *gallivm, struct lp_type type,
LLVMValueRef texel_out[4]);
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample_aos.c b/src/gallium/auxiliary/gallivm/lp_bld_sample_aos.c
index d6831a580b..e61cf9541e 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_sample_aos.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_sample_aos.c
@@ -52,6 +52,7 @@
#include "lp_bld_flow.h"
#include "lp_bld_gather.h"
#include "lp_bld_format.h"
+#include "lp_bld_init.h"
#include "lp_bld_sample.h"
#include "lp_bld_sample_aos.h"
#include "lp_bld_quad.h"
@@ -82,6 +83,7 @@ lp_build_sample_wrap_nearest_int(struct lp_build_sample_context *bld,
LLVMValueRef *out_i)
{
struct lp_build_context *int_coord_bld = &bld->int_coord_bld;
+ LLVMBuilderRef builder = bld->gallivm->builder;
LLVMValueRef length_minus_one;
length_minus_one = lp_build_sub(int_coord_bld, length, int_coord_bld->one);
@@ -89,12 +91,12 @@ lp_build_sample_wrap_nearest_int(struct lp_build_sample_context *bld,
switch(wrap_mode) {
case PIPE_TEX_WRAP_REPEAT:
if(is_pot)
- coord = LLVMBuildAnd(bld->builder, coord, length_minus_one, "");
+ coord = LLVMBuildAnd(builder, coord, length_minus_one, "");
else {
/* Add a bias to the texcoord to handle negative coords */
LLVMValueRef bias = lp_build_mul_imm(int_coord_bld, length, 1024);
- coord = LLVMBuildAdd(bld->builder, coord, bias, "");
- coord = LLVMBuildURem(bld->builder, coord, length, "");
+ coord = LLVMBuildAdd(builder, coord, bias, "");
+ coord = LLVMBuildURem(builder, coord, length, "");
}
break;
@@ -147,6 +149,7 @@ lp_build_sample_wrap_linear_int(struct lp_build_sample_context *bld,
LLVMValueRef *i1)
{
struct lp_build_context *int_coord_bld = &bld->int_coord_bld;
+ LLVMBuilderRef builder = bld->gallivm->builder;
LLVMValueRef length_minus_one;
LLVMValueRef lmask, umask, mask;
@@ -195,39 +198,39 @@ lp_build_sample_wrap_linear_int(struct lp_build_sample_context *bld,
switch(wrap_mode) {
case PIPE_TEX_WRAP_REPEAT:
if (is_pot) {
- coord0 = LLVMBuildAnd(bld->builder, coord0, length_minus_one, "");
+ coord0 = LLVMBuildAnd(builder, coord0, length_minus_one, "");
}
else {
/* Add a bias to the texcoord to handle negative coords */
LLVMValueRef bias = lp_build_mul_imm(int_coord_bld, length, 1024);
- coord0 = LLVMBuildAdd(bld->builder, coord0, bias, "");
- coord0 = LLVMBuildURem(bld->builder, coord0, length, "");
+ coord0 = LLVMBuildAdd(builder, coord0, bias, "");
+ coord0 = LLVMBuildURem(builder, coord0, length, "");
}
- mask = lp_build_compare(bld->builder, int_coord_bld->type,
+ mask = lp_build_compare(bld->gallivm, int_coord_bld->type,
PIPE_FUNC_NOTEQUAL, coord0, length_minus_one);
*offset0 = lp_build_mul(int_coord_bld, coord0, stride);
- *offset1 = LLVMBuildAnd(bld->builder,
+ *offset1 = LLVMBuildAnd(builder,
lp_build_add(int_coord_bld, *offset0, stride),
mask, "");
break;
case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
- lmask = lp_build_compare(int_coord_bld->builder, int_coord_bld->type,
+ lmask = lp_build_compare(int_coord_bld->gallivm, int_coord_bld->type,
PIPE_FUNC_GEQUAL, coord0, int_coord_bld->zero);
- umask = lp_build_compare(int_coord_bld->builder, int_coord_bld->type,
+ umask = lp_build_compare(int_coord_bld->gallivm, int_coord_bld->type,
PIPE_FUNC_LESS, coord0, length_minus_one);
coord0 = lp_build_select(int_coord_bld, lmask, coord0, int_coord_bld->zero);
coord0 = lp_build_select(int_coord_bld, umask, coord0, length_minus_one);
- mask = LLVMBuildAnd(bld->builder, lmask, umask, "");
+ mask = LLVMBuildAnd(builder, lmask, umask, "");
*offset0 = lp_build_mul(int_coord_bld, coord0, stride);
*offset1 = lp_build_add(int_coord_bld,
*offset0,
- LLVMBuildAnd(bld->builder, stride, mask, ""));
+ LLVMBuildAnd(builder, stride, mask, ""));
break;
case PIPE_TEX_WRAP_CLAMP:
@@ -263,7 +266,7 @@ lp_build_sample_image_nearest(struct lp_build_sample_context *bld,
LLVMValueRef *colors_hi)
{
const unsigned dims = bld->dims;
- LLVMBuilderRef builder = bld->builder;
+ LLVMBuilderRef builder = bld->gallivm->builder;
struct lp_build_context i32, h16, u8n;
LLVMTypeRef i32_vec_type, h16_vec_type, u8n_vec_type;
LLVMValueRef i32_c8;
@@ -273,13 +276,13 @@ lp_build_sample_image_nearest(struct lp_build_sample_context *bld,
LLVMValueRef x_offset, offset;
LLVMValueRef x_subcoord, y_subcoord, z_subcoord;
- lp_build_context_init(&i32, builder, lp_type_int_vec(32));
- lp_build_context_init(&h16, builder, lp_type_ufixed(16));
- lp_build_context_init(&u8n, builder, lp_type_unorm(8));
+ lp_build_context_init(&i32, bld->gallivm, lp_type_int_vec(32));
+ lp_build_context_init(&h16, bld->gallivm, lp_type_ufixed(16));
+ lp_build_context_init(&u8n, bld->gallivm, lp_type_unorm(8));
- i32_vec_type = lp_build_vec_type(i32.type);
- h16_vec_type = lp_build_vec_type(h16.type);
- u8n_vec_type = lp_build_vec_type(u8n.type);
+ i32_vec_type = lp_build_vec_type(bld->gallivm, i32.type);
+ h16_vec_type = lp_build_vec_type(bld->gallivm, h16.type);
+ u8n_vec_type = lp_build_vec_type(bld->gallivm, u8n.type);
lp_build_extract_image_sizes(bld,
bld->int_size_type,
@@ -317,7 +320,7 @@ lp_build_sample_image_nearest(struct lp_build_sample_context *bld,
r = LLVMBuildFPToSI(builder, r, i32_vec_type, "");
/* compute floor (shift right 8) */
- i32_c8 = lp_build_const_int_vec(i32.type, 8);
+ i32_c8 = lp_build_const_int_vec(bld->gallivm, i32.type, 8);
s_ipart = LLVMBuildAShr(builder, s, i32_c8, "");
if (dims >= 2)
t_ipart = LLVMBuildAShr(builder, t, i32_c8, "");
@@ -325,7 +328,8 @@ lp_build_sample_image_nearest(struct lp_build_sample_context *bld,
r_ipart = LLVMBuildAShr(builder, r, i32_c8, "");
/* get pixel, row, image strides */
- x_stride = lp_build_const_vec(bld->int_coord_bld.type,
+ x_stride = lp_build_const_vec(bld->gallivm,
+ bld->int_coord_bld.type,
bld->format_desc->block.bits/8);
/* Do texcoord wrapping, compute texel offset */
@@ -387,7 +391,7 @@ lp_build_sample_image_nearest(struct lp_build_sample_context *bld,
* Given the format is a rgba8, just read the pixels as is,
* without any swizzling. Swizzling will be done later.
*/
- rgba8 = lp_build_gather(bld->builder,
+ rgba8 = lp_build_gather(bld->gallivm,
bld->texel_type.length,
bld->format_desc->block.bits,
bld->texel_type.width,
@@ -396,7 +400,7 @@ lp_build_sample_image_nearest(struct lp_build_sample_context *bld,
rgba8 = LLVMBuildBitCast(builder, rgba8, u8n_vec_type, "");
}
else {
- rgba8 = lp_build_fetch_rgba_aos(bld->builder,
+ rgba8 = lp_build_fetch_rgba_aos(bld->gallivm,
bld->format_desc,
u8n.type,
data_ptr, offset,
@@ -405,7 +409,7 @@ lp_build_sample_image_nearest(struct lp_build_sample_context *bld,
}
/* Expand one 4*rgba8 to two 2*rgba16 */
- lp_build_unpack2(builder, u8n.type, h16.type,
+ lp_build_unpack2(bld->gallivm, u8n.type, h16.type,
rgba8,
colors_lo, colors_hi);
}
@@ -429,7 +433,7 @@ lp_build_sample_image_linear(struct lp_build_sample_context *bld,
LLVMValueRef *colors_hi)
{
const unsigned dims = bld->dims;
- LLVMBuilderRef builder = bld->builder;
+ LLVMBuilderRef builder = bld->gallivm->builder;
struct lp_build_context i32, h16, u8n;
LLVMTypeRef i32_vec_type, h16_vec_type, u8n_vec_type;
LLVMValueRef i32_c8, i32_c128, i32_c255;
@@ -450,13 +454,13 @@ lp_build_sample_image_linear(struct lp_build_sample_context *bld,
unsigned i, j, k;
unsigned numj, numk;
- lp_build_context_init(&i32, builder, lp_type_int_vec(32));
- lp_build_context_init(&h16, builder, lp_type_ufixed(16));
- lp_build_context_init(&u8n, builder, lp_type_unorm(8));
+ lp_build_context_init(&i32, bld->gallivm, lp_type_int_vec(32));
+ lp_build_context_init(&h16, bld->gallivm, lp_type_ufixed(16));
+ lp_build_context_init(&u8n, bld->gallivm, lp_type_unorm(8));
- i32_vec_type = lp_build_vec_type(i32.type);
- h16_vec_type = lp_build_vec_type(h16.type);
- u8n_vec_type = lp_build_vec_type(u8n.type);
+ i32_vec_type = lp_build_vec_type(bld->gallivm, i32.type);
+ h16_vec_type = lp_build_vec_type(bld->gallivm, h16.type);
+ u8n_vec_type = lp_build_vec_type(bld->gallivm, u8n.type);
lp_build_extract_image_sizes(bld,
bld->int_size_type,
@@ -494,7 +498,7 @@ lp_build_sample_image_linear(struct lp_build_sample_context *bld,
r = LLVMBuildFPToSI(builder, r, i32_vec_type, "");
/* subtract 0.5 (add -128) */
- i32_c128 = lp_build_const_int_vec(i32.type, -128);
+ i32_c128 = lp_build_const_int_vec(bld->gallivm, i32.type, -128);
s = LLVMBuildAdd(builder, s, i32_c128, "");
if (dims >= 2) {
t = LLVMBuildAdd(builder, t, i32_c128, "");
@@ -504,7 +508,7 @@ lp_build_sample_image_linear(struct lp_build_sample_context *bld,
}
/* compute floor (shift right 8) */
- i32_c8 = lp_build_const_int_vec(i32.type, 8);
+ i32_c8 = lp_build_const_int_vec(bld->gallivm, i32.type, 8);
s_ipart = LLVMBuildAShr(builder, s, i32_c8, "");
if (dims >= 2)
t_ipart = LLVMBuildAShr(builder, t, i32_c8, "");
@@ -512,7 +516,7 @@ lp_build_sample_image_linear(struct lp_build_sample_context *bld,
r_ipart = LLVMBuildAShr(builder, r, i32_c8, "");
/* compute fractional part (AND with 0xff) */
- i32_c255 = lp_build_const_int_vec(i32.type, 255);
+ i32_c255 = lp_build_const_int_vec(bld->gallivm, i32.type, 255);
s_fpart = LLVMBuildAnd(builder, s, i32_c255, "");
if (dims >= 2)
t_fpart = LLVMBuildAnd(builder, t, i32_c255, "");
@@ -520,7 +524,7 @@ lp_build_sample_image_linear(struct lp_build_sample_context *bld,
r_fpart = LLVMBuildAnd(builder, r, i32_c255, "");
/* get pixel, row and image strides */
- x_stride = lp_build_const_vec(bld->int_coord_bld.type,
+ x_stride = lp_build_const_vec(bld->gallivm, bld->int_coord_bld.type,
bld->format_desc->block.bits/8);
y_stride = row_stride_vec;
z_stride = img_stride_vec;
@@ -612,7 +616,7 @@ lp_build_sample_image_linear(struct lp_build_sample_context *bld,
r_fpart = LLVMBuildBitCast(builder, r_fpart, h16_vec_type, "");
{
- LLVMTypeRef elem_type = LLVMInt32Type();
+ LLVMTypeRef elem_type = LLVMInt32TypeInContext(bld->gallivm->context);
LLVMValueRef shuffles_lo[LP_MAX_VECTOR_LENGTH];
LLVMValueRef shuffles_hi[LP_MAX_VECTOR_LENGTH];
LLVMValueRef shuffle_lo;
@@ -685,7 +689,7 @@ lp_build_sample_image_linear(struct lp_build_sample_context *bld,
* Given the format is a rgba8, just read the pixels as is,
* without any swizzling. Swizzling will be done later.
*/
- rgba8 = lp_build_gather(bld->builder,
+ rgba8 = lp_build_gather(bld->gallivm,
bld->texel_type.length,
bld->format_desc->block.bits,
bld->texel_type.width,
@@ -694,7 +698,7 @@ lp_build_sample_image_linear(struct lp_build_sample_context *bld,
rgba8 = LLVMBuildBitCast(builder, rgba8, u8n_vec_type, "");
}
else {
- rgba8 = lp_build_fetch_rgba_aos(bld->builder,
+ rgba8 = lp_build_fetch_rgba_aos(bld->gallivm,
bld->format_desc,
u8n.type,
data_ptr, offset[k][j][i],
@@ -703,7 +707,7 @@ lp_build_sample_image_linear(struct lp_build_sample_context *bld,
}
/* Expand one 4*rgba8 to two 2*rgba16 */
- lp_build_unpack2(builder, u8n.type, h16.type,
+ lp_build_unpack2(bld->gallivm, u8n.type, h16.type,
rgba8,
&neighbors_lo[k][j][i], &neighbors_hi[k][j][i]);
}
@@ -790,7 +794,7 @@ lp_build_sample_mipmap(struct lp_build_sample_context *bld,
LLVMValueRef colors_lo_var,
LLVMValueRef colors_hi_var)
{
- LLVMBuilderRef builder = bld->builder;
+ LLVMBuilderRef builder = bld->gallivm->builder;
LLVMValueRef size0;
LLVMValueRef size1;
LLVMValueRef row_stride0_vec;
@@ -802,7 +806,6 @@ lp_build_sample_mipmap(struct lp_build_sample_context *bld,
LLVMValueRef colors0_lo, colors0_hi;
LLVMValueRef colors1_lo, colors1_hi;
-
/* sample the first mipmap level */
lp_build_mipmap_level_sizes(bld, ilevel0,
&size0,
@@ -829,8 +832,8 @@ lp_build_sample_mipmap(struct lp_build_sample_context *bld,
LLVMBuildStore(builder, colors0_hi, colors_hi_var);
if (mip_filter == PIPE_TEX_MIPFILTER_LINEAR) {
- LLVMValueRef h16_scale = LLVMConstReal(LLVMFloatType(), 256.0);
- LLVMTypeRef i32_type = LLVMIntType(32);
+ LLVMValueRef h16_scale = lp_build_const_float(bld->gallivm, 256.0);
+ LLVMTypeRef i32_type = LLVMIntTypeInContext(bld->gallivm->context, 32);
struct lp_build_if_state if_ctx;
LLVMValueRef need_lerp;
@@ -842,11 +845,11 @@ lp_build_sample_mipmap(struct lp_build_sample_context *bld,
lod_fpart, LLVMConstNull(i32_type),
"need_lerp");
- lp_build_if(&if_ctx, builder, need_lerp);
+ lp_build_if(&if_ctx, bld->gallivm, need_lerp);
{
struct lp_build_context h16_bld;
- lp_build_context_init(&h16_bld, builder, lp_type_ufixed(16));
+ lp_build_context_init(&h16_bld, bld->gallivm, lp_type_ufixed(16));
/* sample the second mipmap level */
lp_build_mipmap_level_sizes(bld, ilevel1,
@@ -885,7 +888,7 @@ lp_build_sample_mipmap(struct lp_build_sample_context *bld,
int i;
assert(h16_bld.type.length <= Elements(shuffles));
for (i = 0; i < h16_bld.type.length; i++)
- shuffles[i] = lp_build_const_int32(2 * (i & 1));
+ shuffles[i] = lp_build_const_int32(bld->gallivm, 2 * (i & 1));
shuffle = LLVMConstVector(shuffles, h16_bld.type.length);
lod_fpart = LLVMBuildShuffleVector(builder,
lod_fpart, lod_fpart,
@@ -925,7 +928,7 @@ lp_build_sample_aos(struct lp_build_sample_context *bld,
LLVMValueRef texel_out[4])
{
struct lp_build_context *int_bld = &bld->int_bld;
- LLVMBuilderRef builder = bld->builder;
+ LLVMBuilderRef builder = bld->gallivm->builder;
const unsigned mip_filter = bld->static_state->min_mip_filter;
const unsigned min_filter = bld->static_state->min_img_filter;
const unsigned mag_filter = bld->static_state->mag_img_filter;
@@ -936,8 +939,7 @@ lp_build_sample_aos(struct lp_build_sample_context *bld,
LLVMValueRef unswizzled[4];
LLVMValueRef face_ddx[4], face_ddy[4];
struct lp_build_context h16_bld;
- LLVMTypeRef i32t = LLVMInt32Type();
- LLVMValueRef i32t_zero = LLVMConstInt(i32t, 0, 0);
+ LLVMValueRef i32t_zero = lp_build_const_int32(bld->gallivm, 0);
/* we only support the common/simple wrap modes at this time */
assert(lp_is_simple_wrap_mode(bld->static_state->wrap_s));
@@ -948,7 +950,7 @@ lp_build_sample_aos(struct lp_build_sample_context *bld,
/* make 16-bit fixed-pt builder context */
- lp_build_context_init(&h16_bld, builder, lp_type_ufixed(16));
+ lp_build_context_init(&h16_bld, bld->gallivm, lp_type_ufixed(16));
/* cube face selection, compute pre-face coords, etc. */
if (bld->static_state->target == PIPE_TEXTURE_CUBE) {
@@ -1026,8 +1028,8 @@ lp_build_sample_aos(struct lp_build_sample_context *bld,
* Get/interpolate texture colors.
*/
- packed_lo = lp_build_alloca(builder, h16_bld.vec_type, "packed_lo");
- packed_hi = lp_build_alloca(builder, h16_bld.vec_type, "packed_hi");
+ packed_lo = lp_build_alloca(bld->gallivm, h16_bld.vec_type, "packed_lo");
+ packed_hi = lp_build_alloca(bld->gallivm, h16_bld.vec_type, "packed_hi");
if (min_filter == mag_filter) {
/* no need to distinquish between minification and magnification */
@@ -1048,7 +1050,7 @@ lp_build_sample_aos(struct lp_build_sample_context *bld,
minify = LLVMBuildICmp(builder, LLVMIntSGE,
lod_ipart, int_bld->zero, "");
- lp_build_if(&if_ctx, builder, minify);
+ lp_build_if(&if_ctx, bld->gallivm, minify);
{
/* Use the minification filter */
lp_build_sample_mipmap(bld,
@@ -1073,7 +1075,7 @@ lp_build_sample_aos(struct lp_build_sample_context *bld,
* combine the values stored in 'packed_lo' and 'packed_hi' variables
* into 'packed'
*/
- packed = lp_build_pack2(builder,
+ packed = lp_build_pack2(bld->gallivm,
h16_bld.type, lp_type_unorm(8),
LLVMBuildLoad(builder, packed_lo, ""),
LLVMBuildLoad(builder, packed_hi, ""));
@@ -1081,7 +1083,7 @@ lp_build_sample_aos(struct lp_build_sample_context *bld,
/*
* Convert to SoA and swizzle.
*/
- lp_build_rgba8_to_f32_soa(builder,
+ lp_build_rgba8_to_f32_soa(bld->gallivm,
bld->texel_type,
packed, unswizzled);
@@ -1096,6 +1098,4 @@ lp_build_sample_aos(struct lp_build_sample_context *bld,
texel_out[2] = unswizzled[2];
texel_out[3] = unswizzled[3];
}
-
- apply_sampler_swizzle(bld, texel_out);
}
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c
index 53cc0c5f34..e685f4b73f 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c
@@ -84,6 +84,7 @@ lp_build_sample_texel_soa(struct lp_build_sample_context *bld,
const struct lp_sampler_static_state *static_state = bld->static_state;
const unsigned dims = bld->dims;
struct lp_build_context *int_coord_bld = &bld->int_coord_bld;
+ LLVMBuilderRef builder = bld->gallivm->builder;
LLVMValueRef offset;
LLVMValueRef i, j;
LLVMValueRef use_border = NULL;
@@ -95,7 +96,7 @@ lp_build_sample_texel_soa(struct lp_build_sample_context *bld,
LLVMValueRef b1, b2;
b1 = lp_build_cmp(int_coord_bld, PIPE_FUNC_LESS, x, int_coord_bld->zero);
b2 = lp_build_cmp(int_coord_bld, PIPE_FUNC_GEQUAL, x, width);
- use_border = LLVMBuildOr(bld->builder, b1, b2, "b1_or_b2");
+ use_border = LLVMBuildOr(builder, b1, b2, "b1_or_b2");
}
if (dims >= 2 &&
@@ -106,11 +107,11 @@ lp_build_sample_texel_soa(struct lp_build_sample_context *bld,
b1 = lp_build_cmp(int_coord_bld, PIPE_FUNC_LESS, y, int_coord_bld->zero);
b2 = lp_build_cmp(int_coord_bld, PIPE_FUNC_GEQUAL, y, height);
if (use_border) {
- use_border = LLVMBuildOr(bld->builder, use_border, b1, "ub_or_b1");
- use_border = LLVMBuildOr(bld->builder, use_border, b2, "ub_or_b2");
+ use_border = LLVMBuildOr(builder, use_border, b1, "ub_or_b1");
+ use_border = LLVMBuildOr(builder, use_border, b2, "ub_or_b2");
}
else {
- use_border = LLVMBuildOr(bld->builder, b1, b2, "b1_or_b2");
+ use_border = LLVMBuildOr(builder, b1, b2, "b1_or_b2");
}
}
@@ -122,11 +123,11 @@ lp_build_sample_texel_soa(struct lp_build_sample_context *bld,
b1 = lp_build_cmp(int_coord_bld, PIPE_FUNC_LESS, z, int_coord_bld->zero);
b2 = lp_build_cmp(int_coord_bld, PIPE_FUNC_GEQUAL, z, depth);
if (use_border) {
- use_border = LLVMBuildOr(bld->builder, use_border, b1, "ub_or_b1");
- use_border = LLVMBuildOr(bld->builder, use_border, b2, "ub_or_b2");
+ use_border = LLVMBuildOr(builder, use_border, b1, "ub_or_b1");
+ use_border = LLVMBuildOr(builder, use_border, b2, "ub_or_b2");
}
else {
- use_border = LLVMBuildOr(bld->builder, b1, b2, "b1_or_b2");
+ use_border = LLVMBuildOr(builder, b1, b2, "b1_or_b2");
}
}
@@ -148,7 +149,7 @@ lp_build_sample_texel_soa(struct lp_build_sample_context *bld,
offset = lp_build_andnot(&bld->int_coord_bld, offset, use_border);
}
- lp_build_fetch_rgba_soa(bld->builder,
+ lp_build_fetch_rgba_soa(bld->gallivm,
bld->format_desc,
bld->texel_type,
data_ptr, offset,
@@ -174,20 +175,18 @@ lp_build_sample_texel_soa(struct lp_build_sample_context *bld,
/* select texel color or border color depending on use_border */
LLVMValueRef border_color_ptr =
bld->dynamic_state->border_color(bld->dynamic_state,
- bld->builder, unit);
+ bld->gallivm, unit);
int chan;
for (chan = 0; chan < 4; chan++) {
LLVMValueRef border_chan =
- lp_build_array_get(bld->builder, border_color_ptr,
- lp_build_const_int32(chan));
+ lp_build_array_get(bld->gallivm, border_color_ptr,
+ lp_build_const_int32(bld->gallivm, chan));
LLVMValueRef border_chan_vec =
lp_build_broadcast_scalar(&bld->float_vec_bld, border_chan);
texel_out[chan] = lp_build_select(&bld->texel_bld, use_border,
border_chan_vec, texel_out[chan]);
}
}
-
- apply_sampler_swizzle(bld, texel_out);
}
@@ -205,7 +204,7 @@ lp_build_coord_mirror(struct lp_build_sample_context *bld,
lp_build_ifloor_fract(coord_bld, coord, &flr, &fract);
/* isOdd = flr & 1 */
- isOdd = LLVMBuildAnd(bld->builder, flr, int_coord_bld->one, "");
+ isOdd = LLVMBuildAnd(bld->gallivm->builder, flr, int_coord_bld->one, "");
/* make coord positive or negative depending on isOdd */
coord = lp_build_set_sign(coord_bld, fract, isOdd);
@@ -239,7 +238,8 @@ lp_build_sample_wrap_linear(struct lp_build_sample_context *bld,
{
struct lp_build_context *coord_bld = &bld->coord_bld;
struct lp_build_context *int_coord_bld = &bld->int_coord_bld;
- LLVMValueRef half = lp_build_const_vec(coord_bld->type, 0.5);
+ LLVMBuilderRef builder = bld->gallivm->builder;
+ LLVMValueRef half = lp_build_const_vec(bld->gallivm, coord_bld->type, 0.5);
LLVMValueRef length_minus_one = lp_build_sub(int_coord_bld, length, int_coord_bld->one);
LLVMValueRef coord0, coord1, weight;
@@ -253,18 +253,18 @@ lp_build_sample_wrap_linear(struct lp_build_sample_context *bld,
/* repeat wrap */
if (is_pot) {
coord1 = lp_build_add(int_coord_bld, coord0, int_coord_bld->one);
- coord0 = LLVMBuildAnd(bld->builder, coord0, length_minus_one, "");
- coord1 = LLVMBuildAnd(bld->builder, coord1, length_minus_one, "");
+ coord0 = LLVMBuildAnd(builder, coord0, length_minus_one, "");
+ coord1 = LLVMBuildAnd(builder, coord1, length_minus_one, "");
}
else {
/* Add a bias to the texcoord to handle negative coords */
LLVMValueRef bias = lp_build_mul_imm(int_coord_bld, length, 1024);
LLVMValueRef mask;
- coord0 = LLVMBuildAdd(bld->builder, coord0, bias, "");
- coord0 = LLVMBuildURem(bld->builder, coord0, length, "");
- mask = lp_build_compare(bld->builder, int_coord_bld->type,
+ coord0 = LLVMBuildAdd(builder, coord0, bias, "");
+ coord0 = LLVMBuildURem(builder, coord0, length, "");
+ mask = lp_build_compare(bld->gallivm, int_coord_bld->type,
PIPE_FUNC_NOTEQUAL, coord0, length_minus_one);
- coord1 = LLVMBuildAnd(bld->builder,
+ coord1 = LLVMBuildAnd(builder,
lp_build_add(int_coord_bld, coord0, int_coord_bld->one),
mask, "");
}
@@ -318,7 +318,7 @@ lp_build_sample_wrap_linear(struct lp_build_sample_context *bld,
}
/* was: clamp to [-0.5, length + 0.5], then sub 0.5 */
coord = lp_build_sub(coord_bld, coord, half);
- min = lp_build_const_vec(coord_bld->type, -1.0F);
+ min = lp_build_const_vec(bld->gallivm, coord_bld->type, -1.0F);
coord = lp_build_clamp(coord_bld, coord, min, length_f);
/* convert to int, compute lerp weight */
lp_build_ifloor_fract(coord_bld, coord, &coord0, &weight);
@@ -437,6 +437,7 @@ lp_build_sample_wrap_nearest(struct lp_build_sample_context *bld,
{
struct lp_build_context *coord_bld = &bld->coord_bld;
struct lp_build_context *int_coord_bld = &bld->int_coord_bld;
+ LLVMBuilderRef builder = bld->gallivm->builder;
LLVMValueRef length_minus_one = lp_build_sub(int_coord_bld, length, int_coord_bld->one);
LLVMValueRef icoord;
@@ -445,12 +446,12 @@ lp_build_sample_wrap_nearest(struct lp_build_sample_context *bld,
coord = lp_build_mul(coord_bld, coord, length_f);
icoord = lp_build_ifloor(coord_bld, coord);
if (is_pot)
- icoord = LLVMBuildAnd(bld->builder, icoord, length_minus_one, "");
+ icoord = LLVMBuildAnd(builder, icoord, length_minus_one, "");
else {
/* Add a bias to the texcoord to handle negative coords */
LLVMValueRef bias = lp_build_mul_imm(int_coord_bld, length, 1024);
- icoord = LLVMBuildAdd(bld->builder, icoord, bias, "");
- icoord = LLVMBuildURem(bld->builder, icoord, length, "");
+ icoord = LLVMBuildAdd(builder, icoord, bias, "");
+ icoord = LLVMBuildURem(builder, icoord, length, "");
}
break;
@@ -830,7 +831,7 @@ lp_build_sample_mipmap(struct lp_build_sample_context *bld,
LLVMValueRef lod_fpart,
LLVMValueRef *colors_out)
{
- LLVMBuilderRef builder = bld->builder;
+ LLVMBuilderRef builder = bld->gallivm->builder;
LLVMValueRef size0;
LLVMValueRef size1;
LLVMValueRef row_stride0_vec;
@@ -878,7 +879,7 @@ lp_build_sample_mipmap(struct lp_build_sample_context *bld,
bld->float_bld.zero,
"need_lerp");
- lp_build_if(&if_ctx, builder, need_lerp);
+ lp_build_if(&if_ctx, bld->gallivm, need_lerp);
{
/* sample the second mipmap level */
lp_build_mipmap_level_sizes(bld, ilevel1,
@@ -934,7 +935,7 @@ lp_build_sample_general(struct lp_build_sample_context *bld,
LLVMValueRef *colors_out)
{
struct lp_build_context *int_bld = &bld->int_bld;
- LLVMBuilderRef builder = bld->builder;
+ LLVMBuilderRef builder = bld->gallivm->builder;
const unsigned mip_filter = bld->static_state->min_mip_filter;
const unsigned min_filter = bld->static_state->min_img_filter;
const unsigned mag_filter = bld->static_state->mag_img_filter;
@@ -942,8 +943,7 @@ lp_build_sample_general(struct lp_build_sample_context *bld,
LLVMValueRef ilevel0, ilevel1 = NULL;
LLVMValueRef face_ddx[4], face_ddy[4];
LLVMValueRef texels[4];
- LLVMTypeRef i32t = LLVMInt32Type();
- LLVMValueRef i32t_zero = LLVMConstInt(i32t, 0, 0);
+ LLVMValueRef i32t_zero = lp_build_const_int32(bld->gallivm, 0);
unsigned chan;
/*
@@ -1030,7 +1030,7 @@ lp_build_sample_general(struct lp_build_sample_context *bld,
*/
for (chan = 0; chan < 4; ++chan) {
- texels[chan] = lp_build_alloca(builder, bld->texel_bld.vec_type, "");
+ texels[chan] = lp_build_alloca(bld->gallivm, bld->texel_bld.vec_type, "");
lp_build_name(texels[chan], "sampler%u_texel_%c_var", unit, "xyzw"[chan]);
}
@@ -1053,7 +1053,7 @@ lp_build_sample_general(struct lp_build_sample_context *bld,
minify = LLVMBuildICmp(builder, LLVMIntSGE,
lod_ipart, int_bld->zero, "");
- lp_build_if(&if_ctx, builder, minify);
+ lp_build_if(&if_ctx, bld->gallivm, minify);
{
/* Use the minification filter */
lp_build_sample_mipmap(bld, unit,
@@ -1092,6 +1092,7 @@ lp_build_sample_compare(struct lp_build_sample_context *bld,
LLVMValueRef texel[4])
{
struct lp_build_context *texel_bld = &bld->texel_bld;
+ LLVMBuilderRef builder = bld->gallivm->builder;
LLVMValueRef res;
const unsigned chan = 0;
@@ -1100,11 +1101,10 @@ lp_build_sample_compare(struct lp_build_sample_context *bld,
/* debug code */
if (0) {
- LLVMValueRef indx = lp_build_const_int32(0);
- LLVMValueRef coord = LLVMBuildExtractElement(bld->builder, p, indx, "");
- LLVMValueRef tex = LLVMBuildExtractElement(bld->builder,
- texel[chan], indx, "");
- lp_build_printf(bld->builder, "shadow compare coord %f to texture %f\n",
+ LLVMValueRef indx = lp_build_const_int32(bld->gallivm, 0);
+ LLVMValueRef coord = LLVMBuildExtractElement(builder, p, indx, "");
+ LLVMValueRef tex = LLVMBuildExtractElement(builder, texel[chan], indx, "");
+ lp_build_printf(bld->gallivm, "shadow compare coord %f to texture %f\n",
coord, tex);
}
@@ -1126,10 +1126,10 @@ lp_build_sample_compare(struct lp_build_sample_context *bld,
* For debugging.
*/
void
-lp_build_sample_nop(struct lp_type type,
+lp_build_sample_nop(struct gallivm_state *gallivm, struct lp_type type,
LLVMValueRef texel_out[4])
{
- LLVMValueRef one = lp_build_one(type);
+ LLVMValueRef one = lp_build_one(gallivm, type);
unsigned chan;
for (chan = 0; chan < 4; chan++) {
@@ -1147,7 +1147,7 @@ lp_build_sample_nop(struct lp_type type,
* \param ddy partial derivatives of (s,t,r,q) with respect to y
*/
void
-lp_build_sample_soa(LLVMBuilderRef builder,
+lp_build_sample_soa(struct gallivm_state *gallivm,
const struct lp_sampler_static_state *static_state,
struct lp_sampler_dynamic_state *dynamic_state,
struct lp_type type,
@@ -1162,8 +1162,8 @@ lp_build_sample_soa(LLVMBuilderRef builder,
{
unsigned dims = texture_dims(static_state->target);
struct lp_build_sample_context bld;
- LLVMTypeRef i32t = LLVMInt32Type();
-
+ LLVMTypeRef i32t = LLVMInt32TypeInContext(gallivm->context);
+ LLVMBuilderRef builder = gallivm->builder;
LLVMValueRef s;
LLVMValueRef t;
LLVMValueRef r;
@@ -1178,7 +1178,7 @@ lp_build_sample_soa(LLVMBuilderRef builder,
/* Setup our build context */
memset(&bld, 0, sizeof bld);
- bld.builder = builder;
+ bld.gallivm = gallivm;
bld.static_state = static_state;
bld.dynamic_state = dynamic_state;
bld.format_desc = util_format_description(static_state->format);
@@ -1195,22 +1195,22 @@ lp_build_sample_soa(LLVMBuilderRef builder,
float_vec_type = lp_type_float_vec(32);
- lp_build_context_init(&bld.float_bld, builder, bld.float_type);
- lp_build_context_init(&bld.float_vec_bld, builder, float_vec_type);
- lp_build_context_init(&bld.int_bld, builder, bld.int_type);
- lp_build_context_init(&bld.coord_bld, builder, bld.coord_type);
- lp_build_context_init(&bld.int_coord_bld, builder, bld.int_coord_type);
- lp_build_context_init(&bld.int_size_bld, builder, bld.int_size_type);
- lp_build_context_init(&bld.float_size_bld, builder, bld.float_size_type);
- lp_build_context_init(&bld.texel_bld, builder, bld.texel_type);
+ lp_build_context_init(&bld.float_bld, gallivm, bld.float_type);
+ lp_build_context_init(&bld.float_vec_bld, gallivm, float_vec_type);
+ lp_build_context_init(&bld.int_bld, gallivm, bld.int_type);
+ lp_build_context_init(&bld.coord_bld, gallivm, bld.coord_type);
+ lp_build_context_init(&bld.int_coord_bld, gallivm, bld.int_coord_type);
+ lp_build_context_init(&bld.int_size_bld, gallivm, bld.int_size_type);
+ lp_build_context_init(&bld.float_size_bld, gallivm, bld.float_size_type);
+ lp_build_context_init(&bld.texel_bld, gallivm, bld.texel_type);
/* Get the dynamic state */
- bld.width = dynamic_state->width(dynamic_state, builder, unit);
- bld.height = dynamic_state->height(dynamic_state, builder, unit);
- bld.depth = dynamic_state->depth(dynamic_state, builder, unit);
- bld.row_stride_array = dynamic_state->row_stride(dynamic_state, builder, unit);
- bld.img_stride_array = dynamic_state->img_stride(dynamic_state, builder, unit);
- bld.data_array = dynamic_state->data_ptr(dynamic_state, builder, unit);
+ bld.width = dynamic_state->width(dynamic_state, gallivm, unit);
+ bld.height = dynamic_state->height(dynamic_state, gallivm, unit);
+ bld.depth = dynamic_state->depth(dynamic_state, gallivm, unit);
+ bld.row_stride_array = dynamic_state->row_stride(dynamic_state, gallivm, unit);
+ bld.img_stride_array = dynamic_state->img_stride(dynamic_state, gallivm, unit);
+ bld.data_array = dynamic_state->data_ptr(dynamic_state, gallivm, unit);
/* Note that data_array is an array[level] of pointers to texture images */
s = coords[0];
@@ -1236,7 +1236,7 @@ lp_build_sample_soa(LLVMBuilderRef builder,
if (0) {
/* For debug: no-op texture sampling */
- lp_build_sample_nop(bld.texel_type, texel_out);
+ lp_build_sample_nop(gallivm, bld.texel_type, texel_out);
}
else if (util_format_fits_8unorm(bld.format_desc) &&
lp_is_simple_wrap_mode(static_state->wrap_s) &&
@@ -1266,4 +1266,6 @@ lp_build_sample_soa(LLVMBuilderRef builder,
}
lp_build_sample_compare(&bld, r, texel_out);
+
+ apply_sampler_swizzle(&bld, texel_out);
}
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_struct.c b/src/gallium/auxiliary/gallivm/lp_bld_struct.c
index 4693c2de6f..0dc2f24d10 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_struct.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_struct.c
@@ -37,12 +37,13 @@
#include "util/u_debug.h"
#include "util/u_memory.h"
+#include "lp_bld_const.h"
#include "lp_bld_debug.h"
#include "lp_bld_struct.h"
LLVMValueRef
-lp_build_struct_get_ptr(LLVMBuilderRef builder,
+lp_build_struct_get_ptr(struct gallivm_state *gallivm,
LLVMValueRef ptr,
unsigned member,
const char *name)
@@ -51,16 +52,16 @@ lp_build_struct_get_ptr(LLVMBuilderRef builder,
LLVMValueRef member_ptr;
assert(LLVMGetTypeKind(LLVMTypeOf(ptr)) == LLVMPointerTypeKind);
assert(LLVMGetTypeKind(LLVMGetElementType(LLVMTypeOf(ptr))) == LLVMStructTypeKind);
- indices[0] = LLVMConstInt(LLVMInt32Type(), 0, 0);
- indices[1] = LLVMConstInt(LLVMInt32Type(), member, 0);
- member_ptr = LLVMBuildGEP(builder, ptr, indices, Elements(indices), "");
+ indices[0] = lp_build_const_int32(gallivm, 0);
+ indices[1] = lp_build_const_int32(gallivm, member);
+ member_ptr = LLVMBuildGEP(gallivm->builder, ptr, indices, Elements(indices), "");
lp_build_name(member_ptr, "%s.%s_ptr", LLVMGetValueName(ptr), name);
return member_ptr;
}
LLVMValueRef
-lp_build_struct_get(LLVMBuilderRef builder,
+lp_build_struct_get(struct gallivm_state *gallivm,
LLVMValueRef ptr,
unsigned member,
const char *name)
@@ -69,15 +70,15 @@ lp_build_struct_get(LLVMBuilderRef builder,
LLVMValueRef res;
assert(LLVMGetTypeKind(LLVMTypeOf(ptr)) == LLVMPointerTypeKind);
assert(LLVMGetTypeKind(LLVMGetElementType(LLVMTypeOf(ptr))) == LLVMStructTypeKind);
- member_ptr = lp_build_struct_get_ptr(builder, ptr, member, name);
- res = LLVMBuildLoad(builder, member_ptr, "");
+ member_ptr = lp_build_struct_get_ptr(gallivm, ptr, member, name);
+ res = LLVMBuildLoad(gallivm->builder, member_ptr, "");
lp_build_name(res, "%s.%s", LLVMGetValueName(ptr), name);
return res;
}
LLVMValueRef
-lp_build_array_get_ptr(LLVMBuilderRef builder,
+lp_build_array_get_ptr(struct gallivm_state *gallivm,
LLVMValueRef ptr,
LLVMValueRef index)
{
@@ -85,9 +86,9 @@ lp_build_array_get_ptr(LLVMBuilderRef builder,
LLVMValueRef element_ptr;
assert(LLVMGetTypeKind(LLVMTypeOf(ptr)) == LLVMPointerTypeKind);
assert(LLVMGetTypeKind(LLVMGetElementType(LLVMTypeOf(ptr))) == LLVMArrayTypeKind);
- indices[0] = LLVMConstInt(LLVMInt32Type(), 0, 0);
+ indices[0] = lp_build_const_int32(gallivm, 0);
indices[1] = index;
- element_ptr = LLVMBuildGEP(builder, ptr, indices, Elements(indices), "");
+ element_ptr = LLVMBuildGEP(gallivm->builder, ptr, indices, Elements(indices), "");
#ifdef DEBUG
lp_build_name(element_ptr, "&%s[%s]",
LLVMGetValueName(ptr), LLVMGetValueName(index));
@@ -97,7 +98,7 @@ lp_build_array_get_ptr(LLVMBuilderRef builder,
LLVMValueRef
-lp_build_array_get(LLVMBuilderRef builder,
+lp_build_array_get(struct gallivm_state *gallivm,
LLVMValueRef ptr,
LLVMValueRef index)
{
@@ -105,8 +106,8 @@ lp_build_array_get(LLVMBuilderRef builder,
LLVMValueRef res;
assert(LLVMGetTypeKind(LLVMTypeOf(ptr)) == LLVMPointerTypeKind);
assert(LLVMGetTypeKind(LLVMGetElementType(LLVMTypeOf(ptr))) == LLVMArrayTypeKind);
- element_ptr = lp_build_array_get_ptr(builder, ptr, index);
- res = LLVMBuildLoad(builder, element_ptr, "");
+ element_ptr = lp_build_array_get_ptr(gallivm, ptr, index);
+ res = LLVMBuildLoad(gallivm->builder, element_ptr, "");
#ifdef DEBUG
lp_build_name(res, "%s[%s]", LLVMGetValueName(ptr), LLVMGetValueName(index));
#endif
@@ -115,7 +116,7 @@ lp_build_array_get(LLVMBuilderRef builder,
void
-lp_build_array_set(LLVMBuilderRef builder,
+lp_build_array_set(struct gallivm_state *gallivm,
LLVMValueRef ptr,
LLVMValueRef index,
LLVMValueRef value)
@@ -123,8 +124,8 @@ lp_build_array_set(LLVMBuilderRef builder,
LLVMValueRef element_ptr;
assert(LLVMGetTypeKind(LLVMTypeOf(ptr)) == LLVMPointerTypeKind);
assert(LLVMGetTypeKind(LLVMGetElementType(LLVMTypeOf(ptr))) == LLVMArrayTypeKind);
- element_ptr = lp_build_array_get_ptr(builder, ptr, index);
- LLVMBuildStore(builder, value, element_ptr);
+ element_ptr = lp_build_array_get_ptr(gallivm, ptr, index);
+ LLVMBuildStore(gallivm->builder, value, element_ptr);
}
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_struct.h b/src/gallium/auxiliary/gallivm/lp_bld_struct.h
index eb87a8eee9..11605c685f 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_struct.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_struct.h
@@ -38,7 +38,7 @@
#include "gallivm/lp_bld.h"
-#include <llvm-c/Target.h>
+#include "gallivm/lp_bld_init.h"
#include "util/u_debug.h"
#include "util/u_memory.h"
@@ -57,7 +57,7 @@
* Get value pointer to a structure member.
*/
LLVMValueRef
-lp_build_struct_get_ptr(LLVMBuilderRef builder,
+lp_build_struct_get_ptr(struct gallivm_state *gallivm,
LLVMValueRef ptr,
unsigned member,
const char *name);
@@ -66,7 +66,7 @@ lp_build_struct_get_ptr(LLVMBuilderRef builder,
* Get the value of a structure member.
*/
LLVMValueRef
-lp_build_struct_get(LLVMBuilderRef builder,
+lp_build_struct_get(struct gallivm_state *gallivm,
LLVMValueRef ptr,
unsigned member,
const char *name);
@@ -75,7 +75,7 @@ lp_build_struct_get(LLVMBuilderRef builder,
* Get value pointer to an array element.
*/
LLVMValueRef
-lp_build_array_get_ptr(LLVMBuilderRef builder,
+lp_build_array_get_ptr(struct gallivm_state *gallivm,
LLVMValueRef ptr,
LLVMValueRef index);
@@ -83,7 +83,7 @@ lp_build_array_get_ptr(LLVMBuilderRef builder,
* Get the value of an array element.
*/
LLVMValueRef
-lp_build_array_get(LLVMBuilderRef builder,
+lp_build_array_get(struct gallivm_state *gallivm,
LLVMValueRef ptr,
LLVMValueRef index);
@@ -91,7 +91,7 @@ lp_build_array_get(LLVMBuilderRef builder,
* Set the value of an array element.
*/
void
-lp_build_array_set(LLVMBuilderRef builder,
+lp_build_array_set(struct gallivm_state *gallivm,
LLVMValueRef ptr,
LLVMValueRef index,
LLVMValueRef value);
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_swizzle.c b/src/gallium/auxiliary/gallivm/lp_bld_swizzle.c
index 4685a90e41..71693603c1 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_swizzle.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_swizzle.c
@@ -37,12 +37,13 @@
#include "lp_bld_type.h"
#include "lp_bld_const.h"
+#include "lp_bld_init.h"
#include "lp_bld_logic.h"
#include "lp_bld_swizzle.h"
LLVMValueRef
-lp_build_broadcast(LLVMBuilderRef builder,
+lp_build_broadcast(struct gallivm_state *gallivm,
LLVMTypeRef vec_type,
LLVMValueRef scalar)
{
@@ -52,8 +53,8 @@ lp_build_broadcast(LLVMBuilderRef builder,
res = LLVMGetUndef(vec_type);
for(i = 0; i < n; ++i) {
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0);
- res = LLVMBuildInsertElement(builder, res, scalar, index, "");
+ LLVMValueRef index = lp_build_const_int32(gallivm, i);
+ res = LLVMBuildInsertElement(gallivm->builder, res, scalar, index, "");
}
return res;
@@ -67,6 +68,7 @@ LLVMValueRef
lp_build_broadcast_scalar(struct lp_build_context *bld,
LLVMValueRef scalar)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
assert(lp_check_elem_type(type, LLVMTypeOf(scalar)));
@@ -82,17 +84,17 @@ lp_build_broadcast_scalar(struct lp_build_context *bld,
struct lp_type i32_vec_type = lp_type_int_vec(32);
i32_vec_type.length = type.length;
- res = LLVMBuildInsertElement(bld->builder, bld->undef, scalar,
- LLVMConstInt(LLVMInt32Type(), 0, 0), "");
- res = LLVMBuildShuffleVector(bld->builder, res, bld->undef,
- lp_build_const_int_vec(i32_vec_type, 0), "");
+ res = LLVMBuildInsertElement(builder, bld->undef, scalar,
+ lp_build_const_int32(bld->gallivm, 0), "");
+ res = LLVMBuildShuffleVector(builder, res, bld->undef,
+ lp_build_const_int_vec(bld->gallivm, i32_vec_type, 0), "");
#else
/* XXX: The above path provokes a bug in LLVM 2.6 */
unsigned i;
res = bld->undef;
for(i = 0; i < type.length; ++i) {
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0);
- res = LLVMBuildInsertElement(bld->builder, res, scalar, index, "");
+ LLVMValueRef index = lp_build_const_int32(bld->gallivm, i);
+ res = LLVMBuildInsertElement(builder, res, scalar, index, "");
}
#endif
return res;
@@ -104,13 +106,13 @@ lp_build_broadcast_scalar(struct lp_build_context *bld,
* Combined extract and broadcast (or a mere shuffle when the two types match)
*/
LLVMValueRef
-lp_build_extract_broadcast(LLVMBuilderRef builder,
+lp_build_extract_broadcast(struct gallivm_state *gallivm,
struct lp_type src_type,
struct lp_type dst_type,
LLVMValueRef vector,
LLVMValueRef index)
{
- LLVMTypeRef i32t = LLVMInt32Type();
+ LLVMTypeRef i32t = LLVMInt32TypeInContext(gallivm->context);
LLVMValueRef res;
assert(src_type.floating == dst_type.floating);
@@ -132,8 +134,8 @@ lp_build_extract_broadcast(LLVMBuilderRef builder,
* Broadcast scalar -> vector.
*/
- res = lp_build_broadcast(builder,
- lp_build_vec_type(dst_type),
+ res = lp_build_broadcast(gallivm,
+ lp_build_vec_type(gallivm, dst_type),
vector);
}
}
@@ -144,16 +146,16 @@ lp_build_extract_broadcast(LLVMBuilderRef builder,
*/
LLVMValueRef shuffle;
- shuffle = lp_build_broadcast(builder,
+ shuffle = lp_build_broadcast(gallivm,
LLVMVectorType(i32t, dst_type.length),
index);
- res = LLVMBuildShuffleVector(builder, vector,
- LLVMGetUndef(lp_build_vec_type(dst_type)),
+ res = LLVMBuildShuffleVector(gallivm->builder, vector,
+ LLVMGetUndef(lp_build_vec_type(gallivm, dst_type)),
shuffle, "");
}
else {
LLVMValueRef scalar;
- scalar = LLVMBuildExtractElement(builder, vector, index, "");
+ scalar = LLVMBuildExtractElement(gallivm->builder, vector, index, "");
if (dst_type.length == 1) {
/*
* Trivial extract scalar from vector.
@@ -166,8 +168,8 @@ lp_build_extract_broadcast(LLVMBuilderRef builder,
* General case of different sized vectors.
*/
- res = lp_build_broadcast(builder,
- lp_build_vec_type(dst_type),
+ res = lp_build_broadcast(gallivm,
+ lp_build_vec_type(gallivm, dst_type),
vector);
}
}
@@ -185,6 +187,7 @@ lp_build_swizzle_scalar_aos(struct lp_build_context *bld,
LLVMValueRef a,
unsigned channel)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
const unsigned n = type.length;
unsigned i, j;
@@ -199,14 +202,14 @@ lp_build_swizzle_scalar_aos(struct lp_build_context *bld,
/*
* Shuffle.
*/
- LLVMTypeRef elem_type = LLVMInt32Type();
+ LLVMTypeRef elem_type = LLVMInt32TypeInContext(bld->gallivm->context);
LLVMValueRef shuffles[LP_MAX_VECTOR_LENGTH];
for(j = 0; j < n; j += 4)
for(i = 0; i < 4; ++i)
shuffles[j + i] = LLVMConstInt(elem_type, j + channel, 0);
- return LLVMBuildShuffleVector(bld->builder, a, bld->undef, LLVMConstVector(shuffles, n), "");
+ return LLVMBuildShuffleVector(builder, a, bld->undef, LLVMConstVector(shuffles, n), "");
}
else {
/*
@@ -226,8 +229,9 @@ lp_build_swizzle_scalar_aos(struct lp_build_context *bld,
};
unsigned i;
- a = LLVMBuildAnd(bld->builder, a,
- lp_build_const_mask_aos(type, 1 << channel), "");
+ a = LLVMBuildAnd(builder, a,
+ lp_build_const_mask_aos(bld->gallivm,
+ type, 1 << channel), "");
/*
* Build a type where each element is an integer that cover the four
@@ -239,7 +243,7 @@ lp_build_swizzle_scalar_aos(struct lp_build_context *bld,
type4.width *= 4;
type4.length /= 4;
- a = LLVMBuildBitCast(bld->builder, a, lp_build_vec_type(type4), "");
+ a = LLVMBuildBitCast(builder, a, lp_build_vec_type(bld->gallivm, type4), "");
for(i = 0; i < 2; ++i) {
LLVMValueRef tmp = NULL;
@@ -250,16 +254,16 @@ lp_build_swizzle_scalar_aos(struct lp_build_context *bld,
#endif
if(shift > 0)
- tmp = LLVMBuildLShr(bld->builder, a, lp_build_const_int_vec(type4, shift*type.width), "");
+ tmp = LLVMBuildLShr(builder, a, lp_build_const_int_vec(bld->gallivm, type4, shift*type.width), "");
if(shift < 0)
- tmp = LLVMBuildShl(bld->builder, a, lp_build_const_int_vec(type4, -shift*type.width), "");
+ tmp = LLVMBuildShl(builder, a, lp_build_const_int_vec(bld->gallivm, type4, -shift*type.width), "");
assert(tmp);
if(tmp)
- a = LLVMBuildOr(bld->builder, a, tmp, "");
+ a = LLVMBuildOr(builder, a, tmp, "");
}
- return LLVMBuildBitCast(bld->builder, a, lp_build_vec_type(type), "");
+ return LLVMBuildBitCast(builder, a, lp_build_vec_type(bld->gallivm, type), "");
}
}
@@ -269,6 +273,7 @@ lp_build_swizzle_aos(struct lp_build_context *bld,
LLVMValueRef a,
const unsigned char swizzles[4])
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
const unsigned n = type.length;
unsigned i, j;
@@ -303,8 +308,8 @@ lp_build_swizzle_aos(struct lp_build_context *bld,
/*
* Shuffle.
*/
- LLVMValueRef undef = LLVMGetUndef(lp_build_elem_type(type));
- LLVMTypeRef i32t = LLVMInt32Type();
+ LLVMValueRef undef = LLVMGetUndef(lp_build_elem_type(bld->gallivm, type));
+ LLVMTypeRef i32t = LLVMInt32TypeInContext(bld->gallivm->context);
LLVMValueRef shuffles[LP_MAX_VECTOR_LENGTH];
LLVMValueRef aux[LP_MAX_VECTOR_LENGTH];
@@ -326,13 +331,13 @@ lp_build_swizzle_aos(struct lp_build_context *bld,
case PIPE_SWIZZLE_ZERO:
shuffle = type.length + 0;
if (!aux[0]) {
- aux[0] = lp_build_const_elem(type, 0.0);
+ aux[0] = lp_build_const_elem(bld->gallivm, type, 0.0);
}
break;
case PIPE_SWIZZLE_ONE:
shuffle = type.length + 1;
if (!aux[1]) {
- aux[1] = lp_build_const_elem(type, 1.0);
+ aux[1] = lp_build_const_elem(bld->gallivm, type, 1.0);
}
break;
}
@@ -346,7 +351,7 @@ lp_build_swizzle_aos(struct lp_build_context *bld,
}
}
- return LLVMBuildShuffleVector(bld->builder, a,
+ return LLVMBuildShuffleVector(builder, a,
LLVMConstVector(aux, n),
LLVMConstVector(shuffles, n), "");
} else {
@@ -387,8 +392,8 @@ lp_build_swizzle_aos(struct lp_build_context *bld,
type4.width *= 4;
type4.length /= 4;
- a = LLVMBuildBitCast(bld->builder, a, lp_build_vec_type(type4), "");
- res = LLVMBuildBitCast(bld->builder, res, lp_build_vec_type(type4), "");
+ a = LLVMBuildBitCast(builder, a, lp_build_vec_type(bld->gallivm, type4), "");
+ res = LLVMBuildBitCast(builder, res, lp_build_vec_type(bld->gallivm, type4), "");
/*
* Mask and shift the channels, trying to group as many channels in the
@@ -414,23 +419,24 @@ lp_build_swizzle_aos(struct lp_build_context *bld,
if (0)
debug_printf("shift = %i, mask = 0x%08llx\n", shift, mask);
- masked = LLVMBuildAnd(bld->builder, a,
- lp_build_const_int_vec(type4, mask), "");
+ masked = LLVMBuildAnd(builder, a,
+ lp_build_const_int_vec(bld->gallivm, type4, mask), "");
if (shift > 0) {
- shifted = LLVMBuildShl(bld->builder, masked,
- lp_build_const_int_vec(type4, shift*type.width), "");
+ shifted = LLVMBuildShl(builder, masked,
+ lp_build_const_int_vec(bld->gallivm, type4, shift*type.width), "");
} else if (shift < 0) {
- shifted = LLVMBuildLShr(bld->builder, masked,
- lp_build_const_int_vec(type4, -shift*type.width), "");
+ shifted = LLVMBuildLShr(builder, masked,
+ lp_build_const_int_vec(bld->gallivm, type4, -shift*type.width), "");
} else {
shifted = masked;
}
- res = LLVMBuildOr(bld->builder, res, shifted, "");
+ res = LLVMBuildOr(builder, res, shifted, "");
}
}
- return LLVMBuildBitCast(bld->builder, res, lp_build_vec_type(type), "");
+ return LLVMBuildBitCast(builder, res,
+ lp_build_vec_type(bld->gallivm, type), "");
}
}
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_swizzle.h b/src/gallium/auxiliary/gallivm/lp_bld_swizzle.h
index fdea8442ae..c366a65103 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_swizzle.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_swizzle.h
@@ -45,7 +45,7 @@ struct lp_build_context;
LLVMValueRef
-lp_build_broadcast(LLVMBuilderRef builder,
+lp_build_broadcast(struct gallivm_state *gallivm,
LLVMTypeRef vec_type,
LLVMValueRef scalar);
@@ -56,7 +56,7 @@ lp_build_broadcast_scalar(struct lp_build_context *bld,
LLVMValueRef
-lp_build_extract_broadcast(LLVMBuilderRef builder,
+lp_build_extract_broadcast(struct gallivm_state *gallivm,
struct lp_type src_type,
struct lp_type dst_type,
LLVMValueRef vector,
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_tgsi.h b/src/gallium/auxiliary/gallivm/lp_bld_tgsi.h
index a4d3b750c3..40186befb9 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_tgsi.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_tgsi.h
@@ -46,6 +46,7 @@ struct tgsi_shader_info;
struct lp_type;
struct lp_build_context;
struct lp_build_mask_context;
+struct gallivm_state;
enum lp_build_tex_modifier {
@@ -141,7 +142,7 @@ struct lp_build_sampler_soa
void
(*emit_fetch_texel)( const struct lp_build_sampler_soa *sampler,
- LLVMBuilderRef builder,
+ struct gallivm_state *gallivm,
struct lp_type type,
unsigned unit,
unsigned num_coords,
@@ -174,7 +175,7 @@ lp_build_tgsi_info(const struct tgsi_token *tokens,
void
-lp_build_tgsi_soa(LLVMBuilderRef builder,
+lp_build_tgsi_soa(struct gallivm_state *gallivm,
const struct tgsi_token *tokens,
struct lp_type type,
struct lp_build_mask_context *mask,
@@ -187,7 +188,7 @@ lp_build_tgsi_soa(LLVMBuilderRef builder,
void
-lp_build_tgsi_aos(LLVMBuilderRef builder,
+lp_build_tgsi_aos(struct gallivm_state *gallivm,
const struct tgsi_token *tokens,
struct lp_type type,
const unsigned char swizzles[4],
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_tgsi_aos.c b/src/gallium/auxiliary/gallivm/lp_bld_tgsi_aos.c
index c3c082b2b9..a021efd69f 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_tgsi_aos.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_tgsi_aos.c
@@ -151,6 +151,7 @@ emit_fetch(
const struct tgsi_full_instruction *inst,
unsigned src_op)
{
+ LLVMBuilderRef builder = bld->base.gallivm->builder;
struct lp_type type = bld->base.type;
const struct tgsi_full_src_register *reg = &inst->Src[src_op];
LLVMValueRef res;
@@ -175,14 +176,12 @@ emit_fetch(
LLVMValueRef scalar;
LLVMValueRef swizzle;
- index = LLVMConstInt(LLVMInt32Type(),
- reg->Register.Index*4 + chan,
- 0);
+ index = lp_build_const_int32(bld->base.gallivm, reg->Register.Index * 4 + chan);
- scalar_ptr = LLVMBuildGEP(bld->base.builder, bld->consts_ptr,
+ scalar_ptr = LLVMBuildGEP(builder, bld->consts_ptr,
&index, 1, "");
- scalar = LLVMBuildLoad(bld->base.builder, scalar_ptr, "");
+ scalar = LLVMBuildLoad(builder, scalar_ptr, "");
lp_build_name(scalar, "const[%u].%c", reg->Register.Index, "xyzw"[chan]);
@@ -190,9 +189,9 @@ emit_fetch(
* NOTE: constants array is always assumed to be RGBA
*/
- swizzle = LLVMConstInt(LLVMInt32Type(), chan, 0);
+ swizzle = lp_build_const_int32(bld->base.gallivm, chan);
- res = LLVMBuildInsertElement(bld->base.builder, res, scalar, swizzle, "");
+ res = LLVMBuildInsertElement(builder, res, scalar, swizzle, "");
}
/*
@@ -206,14 +205,14 @@ emit_fetch(
unsigned i;
for (chan = 0; chan < 4; ++chan) {
- shuffles[chan] = LLVMConstInt(LLVMInt32Type(), chan, 0);
+ shuffles[chan] = lp_build_const_int32(bld->base.gallivm, chan);
}
for (i = 4; i < type.length; ++i) {
shuffles[i] = shuffles[i % 4];
}
- res = LLVMBuildShuffleVector(bld->base.builder,
+ res = LLVMBuildShuffleVector(builder,
res, bld->base.undef,
LLVMConstVector(shuffles, type.length),
"");
@@ -234,7 +233,7 @@ emit_fetch(
{
LLVMValueRef temp_ptr;
temp_ptr = bld->temps[reg->Register.Index];
- res = LLVMBuildLoad(bld->base.builder, temp_ptr, "");
+ res = LLVMBuildLoad(builder, temp_ptr, "");
if (!res)
return bld->base.undef;
}
@@ -281,6 +280,7 @@ emit_store(
unsigned index,
LLVMValueRef value)
{
+ LLVMBuilderRef builder = bld->base.gallivm->builder;
const struct tgsi_full_dst_register *reg = &inst->Dst[index];
LLVMValueRef mask = NULL;
LLVMValueRef ptr;
@@ -299,7 +299,7 @@ emit_store(
break;
case TGSI_SAT_MINUS_PLUS_ONE:
- value = lp_build_max(&bld->base, value, lp_build_const_vec(bld->base.type, -1.0));
+ value = lp_build_max(&bld->base, value, lp_build_const_vec(bld->base.gallivm, bld->base.type, -1.0));
value = lp_build_min(&bld->base, value, bld->base.one);
break;
@@ -344,20 +344,20 @@ emit_store(
assert(inst->Predicate.Index < LP_MAX_TGSI_PREDS);
- pred = LLVMBuildLoad(bld->base.builder,
+ pred = LLVMBuildLoad(builder,
bld->preds[inst->Predicate.Index], "");
/*
* Convert the value to an integer mask.
*/
- pred = lp_build_compare(bld->base.builder,
+ pred = lp_build_compare(bld->base.gallivm,
bld->base.type,
PIPE_FUNC_NOTEQUAL,
pred,
bld->base.zero);
if (inst->Predicate.Negate) {
- pred = LLVMBuildNot(bld->base.builder, pred, "");
+ pred = LLVMBuildNot(builder, pred, "");
}
pred = swizzle_aos(bld, pred,
@@ -367,7 +367,7 @@ emit_store(
inst->Predicate.SwizzleW);
if (mask) {
- mask = LLVMBuildAnd(bld->base.builder, mask, pred, "");
+ mask = LLVMBuildAnd(builder, mask, pred, "");
} else {
mask = pred;
}
@@ -380,10 +380,11 @@ emit_store(
if (reg->Register.WriteMask != TGSI_WRITEMASK_XYZW) {
LLVMValueRef writemask;
- writemask = lp_build_const_mask_aos(bld->base.type, reg->Register.WriteMask);
+ writemask = lp_build_const_mask_aos(bld->base.gallivm, bld->base.type,
+ reg->Register.WriteMask);
if (mask) {
- mask = LLVMBuildAnd(bld->base.builder, mask, writemask, "");
+ mask = LLVMBuildAnd(builder, mask, writemask, "");
} else {
mask = writemask;
}
@@ -392,12 +393,12 @@ emit_store(
if (mask) {
LLVMValueRef orig_value;
- orig_value = LLVMBuildLoad(bld->base.builder, ptr, "");
+ orig_value = LLVMBuildLoad(builder, ptr, "");
value = lp_build_select(&bld->base,
mask, value, orig_value);
}
- LLVMBuildStore(bld->base.builder, value, ptr);
+ LLVMBuildStore(builder, value, ptr);
}
@@ -454,7 +455,8 @@ emit_declaration(
struct lp_build_tgsi_aos_context *bld,
const struct tgsi_full_declaration *decl)
{
- LLVMTypeRef vec_type = lp_build_vec_type(bld->base.type);
+ struct gallivm_state *gallivm = bld->base.gallivm;
+ LLVMTypeRef vec_type = lp_build_vec_type(bld->base.gallivm, bld->base.type);
unsigned first = decl->Range.First;
unsigned last = decl->Range.Last;
@@ -465,31 +467,26 @@ emit_declaration(
case TGSI_FILE_TEMPORARY:
assert(idx < LP_MAX_TGSI_TEMPS);
if (bld->indirect_files & (1 << TGSI_FILE_TEMPORARY)) {
- LLVMValueRef array_size = LLVMConstInt(LLVMInt32Type(),
- last + 1, 0);
- bld->temps_array = lp_build_array_alloca(bld->base.builder,
+ LLVMValueRef array_size = lp_build_const_int32(gallivm, last + 1);
+ bld->temps_array = lp_build_array_alloca(bld->base.gallivm,
vec_type, array_size, "");
} else {
- bld->temps[idx] = lp_build_alloca(bld->base.builder,
- vec_type, "");
+ bld->temps[idx] = lp_build_alloca(gallivm, vec_type, "");
}
break;
case TGSI_FILE_OUTPUT:
- bld->outputs[idx] = lp_build_alloca(bld->base.builder,
- vec_type, "");
+ bld->outputs[idx] = lp_build_alloca(gallivm, vec_type, "");
break;
case TGSI_FILE_ADDRESS:
assert(idx < LP_MAX_TGSI_ADDRS);
- bld->addr[idx] = lp_build_alloca(bld->base.builder,
- vec_type, "");
+ bld->addr[idx] = lp_build_alloca(gallivm, vec_type, "");
break;
case TGSI_FILE_PREDICATE:
assert(idx < LP_MAX_TGSI_PREDS);
- bld->preds[idx] = lp_build_alloca(bld->base.builder,
- vec_type, "");
+ bld->preds[idx] = lp_build_alloca(gallivm, vec_type, "");
break;
default:
@@ -644,7 +641,7 @@ emit_instruction(
src0 = emit_fetch(bld, inst, 0);
src1 = emit_fetch(bld, inst, 1);
src2 = emit_fetch(bld, inst, 2);
- tmp1 = lp_build_const_vec(bld->base.type, 0.5);
+ tmp1 = lp_build_const_vec(bld->base.gallivm, bld->base.type, 0.5);
tmp0 = lp_build_cmp(&bld->base, PIPE_FUNC_GREATER, src2, tmp1);
dst0 = lp_build_select(&bld->base, tmp0, src0, src1);
break;
@@ -1039,7 +1036,7 @@ emit_instruction(
void
-lp_build_tgsi_aos(LLVMBuilderRef builder,
+lp_build_tgsi_aos(struct gallivm_state *gallivm,
const struct tgsi_token *tokens,
struct lp_type type,
const unsigned char swizzles[4],
@@ -1058,8 +1055,8 @@ lp_build_tgsi_aos(LLVMBuilderRef builder,
/* Setup build context */
memset(&bld, 0, sizeof bld);
- lp_build_context_init(&bld.base, builder, type);
- lp_build_context_init(&bld.int_bld, builder, lp_int_type(type));
+ lp_build_context_init(&bld.base, gallivm, type);
+ lp_build_context_init(&bld.int_bld, gallivm, lp_int_type(type));
for (chan = 0; chan < 4; ++chan) {
bld.swizzles[chan] = swizzles[chan];
@@ -1131,7 +1128,7 @@ lp_build_tgsi_aos(LLVMBuilderRef builder,
imm[swizzle] = parse.FullToken.FullImmediate.u[chan].Float;
}
bld.immediates[num_immediates] =
- lp_build_const_aos(type,
+ lp_build_const_aos(gallivm, type,
imm[0], imm[1], imm[2], imm[3],
NULL);
num_immediates++;
@@ -1156,7 +1153,7 @@ lp_build_tgsi_aos(LLVMBuilderRef builder,
}
if (0) {
- LLVMBasicBlockRef block = LLVMGetInsertBlock(builder);
+ LLVMBasicBlockRef block = LLVMGetInsertBlock(gallivm->builder);
LLVMValueRef function = LLVMGetBasicBlockParent(block);
debug_printf("11111111111111111111111111111 \n");
tgsi_dump(tokens, 0);
@@ -1167,7 +1164,7 @@ lp_build_tgsi_aos(LLVMBuilderRef builder,
if (0) {
LLVMModuleRef module = LLVMGetGlobalParent(
- LLVMGetBasicBlockParent(LLVMGetInsertBlock(bld.base.builder)));
+ LLVMGetBasicBlockParent(LLVMGetInsertBlock(gallivm->builder)));
LLVMDumpModule(module);
}
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_tgsi_soa.c b/src/gallium/auxiliary/gallivm/lp_bld_tgsi_soa.c
index 7f0f058c22..1b5a8a5903 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_tgsi_soa.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_tgsi_soa.c
@@ -51,6 +51,7 @@
#include "lp_bld_arit.h"
#include "lp_bld_bitarit.h"
#include "lp_bld_gather.h"
+#include "lp_bld_init.h"
#include "lp_bld_logic.h"
#include "lp_bld_swizzle.h"
#include "lp_bld_flow.h"
@@ -175,22 +176,24 @@ static void lp_exec_mask_init(struct lp_exec_mask *mask, struct lp_build_context
mask->loop_stack_size = 0;
mask->call_stack_size = 0;
- mask->int_vec_type = lp_build_int_vec_type(mask->bld->type);
+ mask->int_vec_type = lp_build_int_vec_type(bld->gallivm, mask->bld->type);
mask->exec_mask = mask->ret_mask = mask->break_mask = mask->cont_mask = mask->cond_mask =
LLVMConstAllOnes(mask->int_vec_type);
}
static void lp_exec_mask_update(struct lp_exec_mask *mask)
{
+ LLVMBuilderRef builder = mask->bld->gallivm->builder;
+
if (mask->loop_stack_size) {
/*for loops we need to update the entire mask at runtime */
LLVMValueRef tmp;
assert(mask->break_mask);
- tmp = LLVMBuildAnd(mask->bld->builder,
+ tmp = LLVMBuildAnd(builder,
mask->cont_mask,
mask->break_mask,
"maskcb");
- mask->exec_mask = LLVMBuildAnd(mask->bld->builder,
+ mask->exec_mask = LLVMBuildAnd(builder,
mask->cond_mask,
tmp,
"maskfull");
@@ -198,7 +201,7 @@ static void lp_exec_mask_update(struct lp_exec_mask *mask)
mask->exec_mask = mask->cond_mask;
if (mask->call_stack_size) {
- mask->exec_mask = LLVMBuildAnd(mask->bld->builder,
+ mask->exec_mask = LLVMBuildAnd(builder,
mask->exec_mask,
mask->ret_mask,
"callmask");
@@ -212,13 +215,15 @@ static void lp_exec_mask_update(struct lp_exec_mask *mask)
static void lp_exec_mask_cond_push(struct lp_exec_mask *mask,
LLVMValueRef val)
{
+ LLVMBuilderRef builder = mask->bld->gallivm->builder;
+
assert(mask->cond_stack_size < LP_MAX_TGSI_NESTING);
if (mask->cond_stack_size == 0) {
assert(mask->cond_mask == LLVMConstAllOnes(mask->int_vec_type));
}
mask->cond_stack[mask->cond_stack_size++] = mask->cond_mask;
assert(LLVMTypeOf(val) == mask->int_vec_type);
- mask->cond_mask = LLVMBuildAnd(mask->bld->builder,
+ mask->cond_mask = LLVMBuildAnd(builder,
mask->cond_mask,
val,
"");
@@ -227,6 +232,7 @@ static void lp_exec_mask_cond_push(struct lp_exec_mask *mask,
static void lp_exec_mask_cond_invert(struct lp_exec_mask *mask)
{
+ LLVMBuilderRef builder = mask->bld->gallivm->builder;
LLVMValueRef prev_mask;
LLVMValueRef inv_mask;
@@ -236,9 +242,9 @@ static void lp_exec_mask_cond_invert(struct lp_exec_mask *mask)
assert(prev_mask == LLVMConstAllOnes(mask->int_vec_type));
}
- inv_mask = LLVMBuildNot(mask->bld->builder, mask->cond_mask, "");
+ inv_mask = LLVMBuildNot(builder, mask->cond_mask, "");
- mask->cond_mask = LLVMBuildAnd(mask->bld->builder,
+ mask->cond_mask = LLVMBuildAnd(builder,
inv_mask,
prev_mask, "");
lp_exec_mask_update(mask);
@@ -253,6 +259,8 @@ static void lp_exec_mask_cond_pop(struct lp_exec_mask *mask)
static void lp_exec_bgnloop(struct lp_exec_mask *mask)
{
+ LLVMBuilderRef builder = mask->bld->gallivm->builder;
+
if (mask->loop_stack_size == 0) {
assert(mask->loop_block == NULL);
assert(mask->cont_mask == LLVMConstAllOnes(mask->int_vec_type));
@@ -268,25 +276,26 @@ static void lp_exec_bgnloop(struct lp_exec_mask *mask)
mask->loop_stack[mask->loop_stack_size].break_var = mask->break_var;
++mask->loop_stack_size;
- mask->break_var = lp_build_alloca(mask->bld->builder, mask->int_vec_type, "");
- LLVMBuildStore(mask->bld->builder, mask->break_mask, mask->break_var);
+ mask->break_var = lp_build_alloca(mask->bld->gallivm, mask->int_vec_type, "");
+ LLVMBuildStore(builder, mask->break_mask, mask->break_var);
- mask->loop_block = lp_build_insert_new_block(mask->bld->builder, "bgnloop");
- LLVMBuildBr(mask->bld->builder, mask->loop_block);
- LLVMPositionBuilderAtEnd(mask->bld->builder, mask->loop_block);
+ mask->loop_block = lp_build_insert_new_block(mask->bld->gallivm, "bgnloop");
+ LLVMBuildBr(builder, mask->loop_block);
+ LLVMPositionBuilderAtEnd(builder, mask->loop_block);
- mask->break_mask = LLVMBuildLoad(mask->bld->builder, mask->break_var, "");
+ mask->break_mask = LLVMBuildLoad(builder, mask->break_var, "");
lp_exec_mask_update(mask);
}
static void lp_exec_break(struct lp_exec_mask *mask)
{
- LLVMValueRef exec_mask = LLVMBuildNot(mask->bld->builder,
+ LLVMBuilderRef builder = mask->bld->gallivm->builder;
+ LLVMValueRef exec_mask = LLVMBuildNot(builder,
mask->exec_mask,
"break");
- mask->break_mask = LLVMBuildAnd(mask->bld->builder,
+ mask->break_mask = LLVMBuildAnd(builder,
mask->break_mask,
exec_mask, "break_full");
@@ -295,11 +304,12 @@ static void lp_exec_break(struct lp_exec_mask *mask)
static void lp_exec_continue(struct lp_exec_mask *mask)
{
- LLVMValueRef exec_mask = LLVMBuildNot(mask->bld->builder,
+ LLVMBuilderRef builder = mask->bld->gallivm->builder;
+ LLVMValueRef exec_mask = LLVMBuildNot(builder,
mask->exec_mask,
"");
- mask->cont_mask = LLVMBuildAnd(mask->bld->builder,
+ mask->cont_mask = LLVMBuildAnd(builder,
mask->cont_mask,
exec_mask, "");
@@ -307,11 +317,14 @@ static void lp_exec_continue(struct lp_exec_mask *mask)
}
-static void lp_exec_endloop(struct lp_exec_mask *mask)
+static void lp_exec_endloop(struct gallivm_state *gallivm,
+ struct lp_exec_mask *mask)
{
+ LLVMBuilderRef builder = mask->bld->gallivm->builder;
LLVMBasicBlockRef endloop;
- LLVMTypeRef reg_type = LLVMIntType(mask->bld->type.width*
- mask->bld->type.length);
+ LLVMTypeRef reg_type = LLVMIntTypeInContext(gallivm->context,
+ mask->bld->type.width *
+ mask->bld->type.length);
LLVMValueRef i1cond;
assert(mask->break_mask);
@@ -327,21 +340,21 @@ static void lp_exec_endloop(struct lp_exec_mask *mask)
* Unlike the continue mask, the break_mask must be preserved across loop
* iterations
*/
- LLVMBuildStore(mask->bld->builder, mask->break_mask, mask->break_var);
+ LLVMBuildStore(builder, mask->break_mask, mask->break_var);
/* i1cond = (mask == 0) */
i1cond = LLVMBuildICmp(
- mask->bld->builder,
+ builder,
LLVMIntNE,
- LLVMBuildBitCast(mask->bld->builder, mask->exec_mask, reg_type, ""),
+ LLVMBuildBitCast(builder, mask->exec_mask, reg_type, ""),
LLVMConstNull(reg_type), "");
- endloop = lp_build_insert_new_block(mask->bld->builder, "endloop");
+ endloop = lp_build_insert_new_block(mask->bld->gallivm, "endloop");
- LLVMBuildCondBr(mask->bld->builder,
+ LLVMBuildCondBr(builder,
i1cond, mask->loop_block, endloop);
- LLVMPositionBuilderAtEnd(mask->bld->builder, endloop);
+ LLVMPositionBuilderAtEnd(builder, endloop);
assert(mask->loop_stack_size);
--mask->loop_stack_size;
@@ -363,10 +376,12 @@ static void lp_exec_mask_store(struct lp_exec_mask *mask,
LLVMValueRef val,
LLVMValueRef dst)
{
+ LLVMBuilderRef builder = mask->bld->gallivm->builder;
+
/* Mix the predicate and execution mask */
if (mask->has_mask) {
if (pred) {
- pred = LLVMBuildAnd(mask->bld->builder, pred, mask->exec_mask, "");
+ pred = LLVMBuildAnd(builder, pred, mask->exec_mask, "");
} else {
pred = mask->exec_mask;
}
@@ -375,14 +390,14 @@ static void lp_exec_mask_store(struct lp_exec_mask *mask,
if (pred) {
LLVMValueRef real_val, dst_val;
- dst_val = LLVMBuildLoad(mask->bld->builder, dst, "");
+ dst_val = LLVMBuildLoad(builder, dst, "");
real_val = lp_build_select(mask->bld,
pred,
val, dst_val);
- LLVMBuildStore(mask->bld->builder, real_val, dst);
+ LLVMBuildStore(builder, real_val, dst);
} else
- LLVMBuildStore(mask->bld->builder, val, dst);
+ LLVMBuildStore(builder, val, dst);
}
static void lp_exec_mask_call(struct lp_exec_mask *mask,
@@ -398,6 +413,7 @@ static void lp_exec_mask_call(struct lp_exec_mask *mask,
static void lp_exec_mask_ret(struct lp_exec_mask *mask, int *pc)
{
+ LLVMBuilderRef builder = mask->bld->gallivm->builder;
LLVMValueRef exec_mask;
if (mask->call_stack_size == 0) {
@@ -405,11 +421,11 @@ static void lp_exec_mask_ret(struct lp_exec_mask *mask, int *pc)
*pc = -1;
return;
}
- exec_mask = LLVMBuildNot(mask->bld->builder,
+ exec_mask = LLVMBuildNot(builder,
mask->exec_mask,
"ret");
- mask->ret_mask = LLVMBuildAnd(mask->bld->builder,
+ mask->ret_mask = LLVMBuildAnd(builder,
mask->ret_mask,
exec_mask, "ret_full");
@@ -441,10 +457,11 @@ get_temp_ptr(struct lp_build_tgsi_soa_context *bld,
unsigned index,
unsigned chan)
{
+ LLVMBuilderRef builder = bld->base.gallivm->builder;
assert(chan < 4);
if (bld->indirect_files & (1 << TGSI_FILE_TEMPORARY)) {
- LLVMValueRef lindex = lp_build_const_int32(index * 4 + chan);
- return LLVMBuildGEP(bld->base.builder, bld->temps_array, &lindex, 1, "");
+ LLVMValueRef lindex = lp_build_const_int32(bld->base.gallivm, index * 4 + chan);
+ return LLVMBuildGEP(builder, bld->temps_array, &lindex, 1, "");
}
else {
return bld->temps[index][chan];
@@ -462,10 +479,12 @@ get_output_ptr(struct lp_build_tgsi_soa_context *bld,
unsigned index,
unsigned chan)
{
+ LLVMBuilderRef builder = bld->base.gallivm->builder;
assert(chan < 4);
if (bld->indirect_files & (1 << TGSI_FILE_OUTPUT)) {
- LLVMValueRef lindex = lp_build_const_int32(index * 4 + chan);
- return LLVMBuildGEP(bld->base.builder, bld->outputs_array, &lindex, 1, "");
+ LLVMValueRef lindex = lp_build_const_int32(bld->base.gallivm,
+ index * 4 + chan);
+ return LLVMBuildGEP(builder, bld->outputs_array, &lindex, 1, "");
}
else {
return bld->outputs[index][chan];
@@ -482,6 +501,7 @@ build_gather(struct lp_build_tgsi_soa_context *bld,
LLVMValueRef base_ptr,
LLVMValueRef indexes)
{
+ LLVMBuilderRef builder = bld->base.gallivm->builder;
LLVMValueRef res = bld->base.undef;
unsigned i;
@@ -489,14 +509,14 @@ build_gather(struct lp_build_tgsi_soa_context *bld,
* Loop over elements of index_vec, load scalar value, insert it into 'res'.
*/
for (i = 0; i < bld->base.type.length; i++) {
- LLVMValueRef ii = LLVMConstInt(LLVMInt32Type(), i, 0);
- LLVMValueRef index = LLVMBuildExtractElement(bld->base.builder,
+ LLVMValueRef ii = lp_build_const_int32(bld->base.gallivm, i);
+ LLVMValueRef index = LLVMBuildExtractElement(builder,
indexes, ii, "");
- LLVMValueRef scalar_ptr = LLVMBuildGEP(bld->base.builder, base_ptr,
+ LLVMValueRef scalar_ptr = LLVMBuildGEP(builder, base_ptr,
&index, 1, "gather_ptr");
- LLVMValueRef scalar = LLVMBuildLoad(bld->base.builder, scalar_ptr, "");
+ LLVMValueRef scalar = LLVMBuildLoad(builder, scalar_ptr, "");
- res = LLVMBuildInsertElement(bld->base.builder, res, scalar, ii, "");
+ res = LLVMBuildInsertElement(builder, res, scalar, ii, "");
}
return res;
@@ -514,13 +534,14 @@ emit_mask_scatter(struct lp_build_tgsi_soa_context *bld,
struct lp_exec_mask *mask,
LLVMValueRef pred)
{
- LLVMBuilderRef builder = bld->base.builder;
+ struct gallivm_state *gallivm = bld->base.gallivm;
+ LLVMBuilderRef builder = gallivm->builder;
unsigned i;
/* Mix the predicate and execution mask */
if (mask->has_mask) {
if (pred) {
- pred = LLVMBuildAnd(mask->bld->builder, pred, mask->exec_mask, "");
+ pred = LLVMBuildAnd(builder, pred, mask->exec_mask, "");
}
else {
pred = mask->exec_mask;
@@ -531,7 +552,7 @@ emit_mask_scatter(struct lp_build_tgsi_soa_context *bld,
* Loop over elements of index_vec, store scalar value.
*/
for (i = 0; i < bld->base.type.length; i++) {
- LLVMValueRef ii = LLVMConstInt(LLVMInt32Type(), i, 0);
+ LLVMValueRef ii = lp_build_const_int32(gallivm, i);
LLVMValueRef index = LLVMBuildExtractElement(builder, indexes, ii, "");
LLVMValueRef scalar_ptr = LLVMBuildGEP(builder, base_ptr, &index, 1, "scatter_ptr");
LLVMValueRef val = LLVMBuildExtractElement(builder, values, ii, "scatter_val");
@@ -539,7 +560,7 @@ emit_mask_scatter(struct lp_build_tgsi_soa_context *bld,
LLVMBuildExtractElement(builder, pred, ii, "scatter_pred") : NULL;
if (0)
- lp_build_printf(builder, "scatter %d: val %f at %d %p\n",
+ lp_build_printf(gallivm, "scatter %d: val %f at %d %p\n",
ii, val, index, scalar_ptr);
if (scalar_pred) {
@@ -566,6 +587,7 @@ get_indirect_index(struct lp_build_tgsi_soa_context *bld,
unsigned reg_file, unsigned reg_index,
const struct tgsi_src_register *indirect_reg)
{
+ LLVMBuilderRef builder = bld->base.gallivm->builder;
struct lp_build_context *uint_bld = &bld->uint_bld;
/* always use X component of address register */
unsigned swizzle = indirect_reg->SwizzleX;
@@ -576,21 +598,22 @@ get_indirect_index(struct lp_build_tgsi_soa_context *bld,
assert(bld->indirect_files & (1 << reg_file));
- base = lp_build_const_int_vec(uint_bld->type, reg_index);
+ base = lp_build_const_int_vec(bld->base.gallivm, uint_bld->type, reg_index);
assert(swizzle < 4);
- rel = LLVMBuildLoad(bld->base.builder,
+ rel = LLVMBuildLoad(builder,
bld->addr[indirect_reg->Index][swizzle],
"load addr reg");
/* for indexing we want integers */
- rel = LLVMBuildFPToSI(bld->base.builder,
+ rel = LLVMBuildFPToSI(builder,
rel,
uint_bld->vec_type, "");
index = lp_build_add(uint_bld, base, rel);
- max_index = lp_build_const_int_vec(uint_bld->type,
+ max_index = lp_build_const_int_vec(bld->base.gallivm,
+ uint_bld->type,
bld->info->file_max[reg_file]);
assert(!uint_bld->type.sign);
@@ -610,6 +633,8 @@ emit_fetch(
unsigned src_op,
const unsigned chan_index )
{
+ struct gallivm_state *gallivm = bld->base.gallivm;
+ LLVMBuilderRef builder = gallivm->builder;
struct lp_build_context *uint_bld = &bld->uint_bld;
const struct tgsi_full_src_register *reg = &inst->Src[src_op];
const unsigned swizzle =
@@ -635,7 +660,7 @@ emit_fetch(
case TGSI_FILE_CONSTANT:
if (reg->Register.Indirect) {
LLVMValueRef swizzle_vec =
- lp_build_const_int_vec(uint_bld->type, swizzle);
+ lp_build_const_int_vec(bld->base.gallivm, uint_bld->type, swizzle);
LLVMValueRef index_vec; /* index into the const buffer */
/* index_vec = indirect_index * 4 + swizzle */
@@ -649,11 +674,11 @@ emit_fetch(
LLVMValueRef index; /* index into the const buffer */
LLVMValueRef scalar, scalar_ptr;
- index = lp_build_const_int32(reg->Register.Index*4 + swizzle);
+ index = lp_build_const_int32(gallivm, reg->Register.Index*4 + swizzle);
- scalar_ptr = LLVMBuildGEP(bld->base.builder, bld->consts_ptr,
+ scalar_ptr = LLVMBuildGEP(builder, bld->consts_ptr,
&index, 1, "");
- scalar = LLVMBuildLoad(bld->base.builder, scalar_ptr, "");
+ scalar = LLVMBuildLoad(builder, scalar_ptr, "");
res = lp_build_broadcast_scalar(&bld->base, scalar);
}
@@ -667,9 +692,9 @@ emit_fetch(
case TGSI_FILE_INPUT:
if (reg->Register.Indirect) {
LLVMValueRef swizzle_vec =
- lp_build_const_int_vec(uint_bld->type, swizzle);
+ lp_build_const_int_vec(gallivm, uint_bld->type, swizzle);
LLVMValueRef length_vec =
- lp_build_const_int_vec(uint_bld->type, bld->base.type.length);
+ lp_build_const_int_vec(gallivm, uint_bld->type, bld->base.type.length);
LLVMValueRef index_vec; /* index into the const buffer */
LLVMValueRef inputs_array;
LLVMTypeRef float4_ptr_type;
@@ -680,18 +705,19 @@ emit_fetch(
index_vec = lp_build_mul(uint_bld, index_vec, length_vec);
/* cast inputs_array pointer to float* */
- float4_ptr_type = LLVMPointerType(LLVMFloatType(), 0);
- inputs_array = LLVMBuildBitCast(uint_bld->builder, bld->inputs_array,
- float4_ptr_type, "");
+ float4_ptr_type = LLVMPointerType(LLVMFloatTypeInContext(gallivm->context), 0);
+ inputs_array = LLVMBuildBitCast(builder, bld->inputs_array,
+ float4_ptr_type, "");
/* Gather values from the temporary register array */
res = build_gather(bld, inputs_array, index_vec);
} else {
if (bld->indirect_files & (1 << TGSI_FILE_INPUT)) {
- LLVMValueRef lindex = lp_build_const_int32(reg->Register.Index * 4 + swizzle);
- LLVMValueRef input_ptr = LLVMBuildGEP(bld->base.builder,
+ LLVMValueRef lindex = lp_build_const_int32(gallivm,
+ reg->Register.Index * 4 + swizzle);
+ LLVMValueRef input_ptr = LLVMBuildGEP(builder,
bld->inputs_array, &lindex, 1, "");
- res = LLVMBuildLoad(bld->base.builder, input_ptr, "");
+ res = LLVMBuildLoad(builder, input_ptr, "");
}
else {
res = bld->inputs[reg->Register.Index][swizzle];
@@ -703,9 +729,10 @@ emit_fetch(
case TGSI_FILE_TEMPORARY:
if (reg->Register.Indirect) {
LLVMValueRef swizzle_vec =
- lp_build_const_int_vec(uint_bld->type, swizzle);
+ lp_build_const_int_vec(bld->base.gallivm, uint_bld->type, swizzle);
LLVMValueRef length_vec =
- lp_build_const_int_vec(uint_bld->type, bld->base.type.length);
+ lp_build_const_int_vec(bld->base.gallivm, uint_bld->type,
+ bld->base.type.length);
LLVMValueRef index_vec; /* index into the const buffer */
LLVMValueRef temps_array;
LLVMTypeRef float4_ptr_type;
@@ -716,8 +743,8 @@ emit_fetch(
index_vec = lp_build_mul(uint_bld, index_vec, length_vec);
/* cast temps_array pointer to float* */
- float4_ptr_type = LLVMPointerType(LLVMFloatType(), 0);
- temps_array = LLVMBuildBitCast(uint_bld->builder, bld->temps_array,
+ float4_ptr_type = LLVMPointerType(LLVMFloatTypeInContext(bld->base.gallivm->context), 0);
+ temps_array = LLVMBuildBitCast(builder, bld->temps_array,
float4_ptr_type, "");
/* Gather values from the temporary register array */
@@ -726,7 +753,7 @@ emit_fetch(
else {
LLVMValueRef temp_ptr;
temp_ptr = get_temp_ptr(bld, reg->Register.Index, swizzle);
- res = LLVMBuildLoad(bld->base.builder, temp_ptr, "");
+ res = LLVMBuildLoad(builder, temp_ptr, "");
if (!res)
return bld->base.undef;
}
@@ -796,6 +823,7 @@ emit_fetch_predicate(
const struct tgsi_full_instruction *inst,
LLVMValueRef *pred)
{
+ LLVMBuilderRef builder = bld->base.gallivm->builder;
unsigned index;
unsigned char swizzles[4];
LLVMValueRef unswizzled[4] = {NULL, NULL, NULL, NULL};
@@ -825,7 +853,7 @@ emit_fetch_predicate(
* in the swizzles
*/
if (!unswizzled[swizzle]) {
- value = LLVMBuildLoad(bld->base.builder,
+ value = LLVMBuildLoad(builder,
bld->preds[index][swizzle], "");
/*
@@ -835,13 +863,13 @@ emit_fetch_predicate(
* is needlessly causing two comparisons due to storing the intermediate
* result as float vector instead of an integer mask vector.
*/
- value = lp_build_compare(bld->base.builder,
+ value = lp_build_compare(bld->base.gallivm,
bld->base.type,
PIPE_FUNC_NOTEQUAL,
value,
bld->base.zero);
if (inst->Predicate.Negate) {
- value = LLVMBuildNot(bld->base.builder, value, "");
+ value = LLVMBuildNot(builder, value, "");
}
unswizzled[swizzle] = value;
@@ -866,6 +894,8 @@ emit_store(
LLVMValueRef pred,
LLVMValueRef value)
{
+ struct gallivm_state *gallivm = bld->base.gallivm;
+ LLVMBuilderRef builder = gallivm->builder;
const struct tgsi_full_dst_register *reg = &inst->Dst[index];
struct lp_build_context *uint_bld = &bld->uint_bld;
LLVMValueRef indirect_index = NULL;
@@ -880,7 +910,7 @@ emit_store(
break;
case TGSI_SAT_MINUS_PLUS_ONE:
- value = lp_build_max(&bld->base, value, lp_build_const_vec(bld->base.type, -1.0));
+ value = lp_build_max(&bld->base, value, lp_build_const_vec(bld->base.gallivm, bld->base.type, -1.0));
value = lp_build_min(&bld->base, value, bld->base.one);
break;
@@ -900,11 +930,10 @@ emit_store(
switch( reg->Register.File ) {
case TGSI_FILE_OUTPUT:
if (reg->Register.Indirect) {
- LLVMBuilderRef builder = bld->base.builder;
LLVMValueRef chan_vec =
- lp_build_const_int_vec(uint_bld->type, chan_index);
+ lp_build_const_int_vec(gallivm, uint_bld->type, chan_index);
LLVMValueRef length_vec =
- lp_build_const_int_vec(uint_bld->type, bld->base.type.length);
+ lp_build_const_int_vec(gallivm, uint_bld->type, bld->base.type.length);
LLVMValueRef index_vec; /* indexes into the temp registers */
LLVMValueRef outputs_array;
LLVMValueRef pixel_offsets;
@@ -914,7 +943,7 @@ emit_store(
/* build pixel offset vector: {0, 1, 2, 3, ...} */
pixel_offsets = uint_bld->undef;
for (i = 0; i < bld->base.type.length; i++) {
- LLVMValueRef ii = lp_build_const_int32(i);
+ LLVMValueRef ii = lp_build_const_int32(gallivm, i);
pixel_offsets = LLVMBuildInsertElement(builder, pixel_offsets,
ii, ii, "");
}
@@ -925,7 +954,8 @@ emit_store(
index_vec = lp_build_mul(uint_bld, index_vec, length_vec);
index_vec = lp_build_add(uint_bld, index_vec, pixel_offsets);
- float_ptr_type = LLVMPointerType(LLVMFloatType(), 0);
+ float_ptr_type =
+ LLVMPointerType(LLVMFloatTypeInContext(gallivm->context), 0);
outputs_array = LLVMBuildBitCast(builder, bld->outputs_array,
float_ptr_type, "");
@@ -942,11 +972,11 @@ emit_store(
case TGSI_FILE_TEMPORARY:
if (reg->Register.Indirect) {
- LLVMBuilderRef builder = bld->base.builder;
LLVMValueRef chan_vec =
- lp_build_const_int_vec(uint_bld->type, chan_index);
+ lp_build_const_int_vec(gallivm, uint_bld->type, chan_index);
LLVMValueRef length_vec =
- lp_build_const_int_vec(uint_bld->type, bld->base.type.length);
+ lp_build_const_int_vec(gallivm, uint_bld->type,
+ bld->base.type.length);
LLVMValueRef index_vec; /* indexes into the temp registers */
LLVMValueRef temps_array;
LLVMValueRef pixel_offsets;
@@ -956,7 +986,7 @@ emit_store(
/* build pixel offset vector: {0, 1, 2, 3, ...} */
pixel_offsets = uint_bld->undef;
for (i = 0; i < bld->base.type.length; i++) {
- LLVMValueRef ii = lp_build_const_int32(i);
+ LLVMValueRef ii = lp_build_const_int32(gallivm, i);
pixel_offsets = LLVMBuildInsertElement(builder, pixel_offsets,
ii, ii, "");
}
@@ -967,7 +997,8 @@ emit_store(
index_vec = lp_build_mul(uint_bld, index_vec, length_vec);
index_vec = lp_build_add(uint_bld, index_vec, pixel_offsets);
- float_ptr_type = LLVMPointerType(LLVMFloatType(), 0);
+ float_ptr_type =
+ LLVMPointerType(LLVMFloatTypeInContext(gallivm->context), 0);
temps_array = LLVMBuildBitCast(builder, bld->temps_array,
float_ptr_type, "");
@@ -984,7 +1015,7 @@ emit_store(
case TGSI_FILE_ADDRESS:
lp_exec_mask_store(&bld->exec_mask, pred, value,
- bld->addr[reg->Indirect.Index][chan_index]);
+ bld->addr[reg->Register.Index][chan_index]);
break;
case TGSI_FILE_PREDICATE:
@@ -1008,6 +1039,7 @@ emit_tex( struct lp_build_tgsi_soa_context *bld,
enum lp_build_tex_modifier modifier,
LLVMValueRef *texel)
{
+ LLVMBuilderRef builder = bld->base.gallivm->builder;
unsigned unit;
LLVMValueRef lod_bias, explicit_lod;
LLVMValueRef oow = NULL;
@@ -1073,13 +1105,12 @@ emit_tex( struct lp_build_tgsi_soa_context *bld,
}
if (modifier == LP_BLD_TEX_MODIFIER_EXPLICIT_DERIV) {
- LLVMTypeRef i32t = LLVMInt32Type();
- LLVMValueRef index0 = LLVMConstInt(i32t, 0, 0);
+ LLVMValueRef index0 = lp_build_const_int32(bld->base.gallivm, 0);
for (i = 0; i < num_coords; i++) {
LLVMValueRef src1 = emit_fetch( bld, inst, 1, i );
LLVMValueRef src2 = emit_fetch( bld, inst, 2, i );
- ddx[i] = LLVMBuildExtractElement(bld->base.builder, src1, index0, "");
- ddy[i] = LLVMBuildExtractElement(bld->base.builder, src2, index0, "");
+ ddx[i] = LLVMBuildExtractElement(builder, src1, index0, "");
+ ddy[i] = LLVMBuildExtractElement(builder, src2, index0, "");
}
unit = inst->Src[3].Register.Index;
} else {
@@ -1095,7 +1126,7 @@ emit_tex( struct lp_build_tgsi_soa_context *bld,
}
bld->sampler->emit_fetch_texel(bld->sampler,
- bld->base.builder,
+ bld->base.gallivm,
bld->base.type,
unit, num_coords, coords,
ddx, ddy,
@@ -1150,6 +1181,7 @@ emit_kil(
const struct tgsi_full_instruction *inst,
int pc)
{
+ LLVMBuilderRef builder = bld->base.gallivm->builder;
const struct tgsi_full_src_register *reg = &inst->Src[0];
LLVMValueRef terms[NUM_CHANNELS];
LLVMValueRef mask;
@@ -1181,7 +1213,7 @@ emit_kil(
chan_mask = lp_build_cmp(&bld->base, PIPE_FUNC_GEQUAL, terms[chan_index], bld->base.zero);
if(mask)
- mask = LLVMBuildAnd(bld->base.builder, mask, chan_mask, "");
+ mask = LLVMBuildAnd(builder, mask, chan_mask, "");
else
mask = chan_mask;
}
@@ -1207,13 +1239,14 @@ emit_kilp(struct lp_build_tgsi_soa_context *bld,
const struct tgsi_full_instruction *inst,
int pc)
{
+ LLVMBuilderRef builder = bld->base.gallivm->builder;
LLVMValueRef mask;
/* For those channels which are "alive", disable fragment shader
* execution.
*/
if (bld->exec_mask.has_mask) {
- mask = LLVMBuildNot(bld->base.builder, bld->exec_mask.exec_mask, "kilp");
+ mask = LLVMBuildNot(builder, bld->exec_mask.exec_mask, "kilp");
}
else {
LLVMValueRef zero = LLVMConstNull(bld->base.int_vec_type);
@@ -1234,38 +1267,39 @@ emit_kilp(struct lp_build_tgsi_soa_context *bld,
static void
emit_dump_temps(struct lp_build_tgsi_soa_context *bld)
{
- LLVMBuilderRef builder = bld->base.builder;
+ struct gallivm_state *gallivm = bld->base.gallivm;
+ LLVMBuilderRef builder = gallivm->builder;
LLVMValueRef temp_ptr;
- LLVMValueRef i0 = lp_build_const_int32(0);
- LLVMValueRef i1 = lp_build_const_int32(1);
- LLVMValueRef i2 = lp_build_const_int32(2);
- LLVMValueRef i3 = lp_build_const_int32(3);
+ LLVMValueRef i0 = lp_build_const_int32(gallivm, 0);
+ LLVMValueRef i1 = lp_build_const_int32(gallivm, 1);
+ LLVMValueRef i2 = lp_build_const_int32(gallivm, 2);
+ LLVMValueRef i3 = lp_build_const_int32(gallivm, 3);
int index;
int n = bld->info->file_max[TGSI_FILE_TEMPORARY];
for (index = 0; index < n; index++) {
- LLVMValueRef idx = lp_build_const_int32(index);
+ LLVMValueRef idx = lp_build_const_int32(gallivm, index);
LLVMValueRef v[4][4], res;
int chan;
- lp_build_printf(builder, "TEMP[%d]:\n", idx);
+ lp_build_printf(gallivm, "TEMP[%d]:\n", idx);
for (chan = 0; chan < 4; chan++) {
temp_ptr = get_temp_ptr(bld, index, chan);
- res = LLVMBuildLoad(bld->base.builder, temp_ptr, "");
+ res = LLVMBuildLoad(builder, temp_ptr, "");
v[chan][0] = LLVMBuildExtractElement(builder, res, i0, "");
v[chan][1] = LLVMBuildExtractElement(builder, res, i1, "");
v[chan][2] = LLVMBuildExtractElement(builder, res, i2, "");
v[chan][3] = LLVMBuildExtractElement(builder, res, i3, "");
}
- lp_build_printf(builder, " X: %f %f %f %f\n",
+ lp_build_printf(gallivm, " X: %f %f %f %f\n",
v[0][0], v[0][1], v[0][2], v[0][3]);
- lp_build_printf(builder, " Y: %f %f %f %f\n",
+ lp_build_printf(gallivm, " Y: %f %f %f %f\n",
v[1][0], v[1][1], v[1][2], v[1][3]);
- lp_build_printf(builder, " Z: %f %f %f %f\n",
+ lp_build_printf(gallivm, " Z: %f %f %f %f\n",
v[2][0], v[2][1], v[2][2], v[2][3]);
- lp_build_printf(builder, " W: %f %f %f %f\n",
+ lp_build_printf(gallivm, " W: %f %f %f %f\n",
v[3][0], v[3][1], v[3][2], v[3][3]);
}
}
@@ -1277,6 +1311,7 @@ emit_declaration(
struct lp_build_tgsi_soa_context *bld,
const struct tgsi_full_declaration *decl)
{
+ struct gallivm_state *gallivm = bld->base.gallivm;
LLVMTypeRef vec_type = bld->base.vec_type;
const unsigned first = decl->Range.First;
const unsigned last = decl->Range.Last;
@@ -1289,15 +1324,14 @@ emit_declaration(
assert(idx < LP_MAX_TGSI_TEMPS);
if (!(bld->indirect_files & (1 << TGSI_FILE_TEMPORARY))) {
for (i = 0; i < NUM_CHANNELS; i++)
- bld->temps[idx][i] = lp_build_alloca(bld->base.builder,
- vec_type, "temp");
+ bld->temps[idx][i] = lp_build_alloca(gallivm, vec_type, "temp");
}
break;
case TGSI_FILE_OUTPUT:
if (!(bld->indirect_files & (1 << TGSI_FILE_OUTPUT))) {
for (i = 0; i < NUM_CHANNELS; i++)
- bld->outputs[idx][i] = lp_build_alloca(bld->base.builder,
+ bld->outputs[idx][i] = lp_build_alloca(gallivm,
vec_type, "output");
}
break;
@@ -1305,15 +1339,14 @@ emit_declaration(
case TGSI_FILE_ADDRESS:
assert(idx < LP_MAX_TGSI_ADDRS);
for (i = 0; i < NUM_CHANNELS; i++)
- bld->addr[idx][i] = lp_build_alloca(bld->base.builder,
- vec_type, "addr");
+ bld->addr[idx][i] = lp_build_alloca(gallivm, vec_type, "addr");
break;
case TGSI_FILE_PREDICATE:
assert(idx < LP_MAX_TGSI_PREDS);
for (i = 0; i < NUM_CHANNELS; i++)
- bld->preds[idx][i] = lp_build_alloca(bld->base.builder,
- vec_type, "predicate");
+ bld->preds[idx][i] = lp_build_alloca(gallivm, vec_type,
+ "predicate");
break;
default:
@@ -1639,7 +1672,7 @@ emit_instruction(
src0 = emit_fetch( bld, inst, 0, chan_index );
src1 = emit_fetch( bld, inst, 1, chan_index );
src2 = emit_fetch( bld, inst, 2, chan_index );
- tmp1 = lp_build_const_vec(bld->base.type, 0.5);
+ tmp1 = lp_build_const_vec(bld->base.gallivm, bld->base.type, 0.5);
tmp0 = lp_build_cmp( &bld->base, PIPE_FUNC_GREATER, src2, tmp1);
dst0[chan_index] = lp_build_select( &bld->base, tmp0, src0, src1 );
}
@@ -2151,7 +2184,7 @@ emit_instruction(
break;
case TGSI_OPCODE_ENDLOOP:
- lp_exec_endloop(&bld->exec_mask);
+ lp_exec_endloop(bld->base.gallivm, &bld->exec_mask);
break;
case TGSI_OPCODE_ENDSUB:
@@ -2284,7 +2317,7 @@ emit_instruction(
void
-lp_build_tgsi_soa(LLVMBuilderRef builder,
+lp_build_tgsi_soa(struct gallivm_state *gallivm,
const struct tgsi_token *tokens,
struct lp_type type,
struct lp_build_mask_context *mask,
@@ -2312,9 +2345,9 @@ lp_build_tgsi_soa(LLVMBuilderRef builder,
/* Setup build context */
memset(&bld, 0, sizeof bld);
- lp_build_context_init(&bld.base, builder, type);
- lp_build_context_init(&bld.uint_bld, builder, lp_uint_type(type));
- lp_build_context_init(&bld.elem_bld, builder, lp_elem_type(type));
+ lp_build_context_init(&bld.base, gallivm, type);
+ lp_build_context_init(&bld.uint_bld, gallivm, lp_uint_type(type));
+ lp_build_context_init(&bld.elem_bld, gallivm, lp_elem_type(type));
bld.mask = mask;
bld.pos = pos;
bld.inputs = inputs;
@@ -2334,17 +2367,19 @@ lp_build_tgsi_soa(LLVMBuilderRef builder,
lp_exec_mask_init(&bld.exec_mask, &bld.base);
if (bld.indirect_files & (1 << TGSI_FILE_TEMPORARY)) {
- LLVMValueRef array_size = LLVMConstInt(LLVMInt32Type(),
- info->file_max[TGSI_FILE_TEMPORARY]*4 + 4, 0);
- bld.temps_array = lp_build_array_alloca(bld.base.builder,
+ LLVMValueRef array_size =
+ lp_build_const_int32(gallivm,
+ info->file_max[TGSI_FILE_TEMPORARY] * 4 + 4);
+ bld.temps_array = lp_build_array_alloca(gallivm,
bld.base.vec_type, array_size,
"temp_array");
}
if (bld.indirect_files & (1 << TGSI_FILE_OUTPUT)) {
- LLVMValueRef array_size = LLVMConstInt(LLVMInt32Type(),
- info->file_max[TGSI_FILE_OUTPUT]*4 + 4, 0);
- bld.outputs_array = lp_build_array_alloca(bld.base.builder,
+ LLVMValueRef array_size =
+ lp_build_const_int32(gallivm,
+ info->file_max[TGSI_FILE_OUTPUT] * 4 + 4);
+ bld.outputs_array = lp_build_array_alloca(gallivm,
bld.base.vec_type, array_size,
"output_array");
}
@@ -2354,9 +2389,9 @@ lp_build_tgsi_soa(LLVMBuilderRef builder,
if (bld.indirect_files & (1 << TGSI_FILE_INPUT)) {
unsigned index, chan;
LLVMTypeRef vec_type = bld.base.vec_type;
- LLVMValueRef array_size = LLVMConstInt(LLVMInt32Type(),
- info->file_max[TGSI_FILE_INPUT]*4 + 4, 0);
- bld.inputs_array = lp_build_array_alloca(bld.base.builder,
+ LLVMValueRef array_size =
+ lp_build_const_int32(gallivm, info->file_max[TGSI_FILE_INPUT]*4 + 4);
+ bld.inputs_array = lp_build_array_alloca(gallivm,
vec_type, array_size,
"input_array");
@@ -2364,13 +2399,14 @@ lp_build_tgsi_soa(LLVMBuilderRef builder,
for (index = 0; index < info->num_inputs; ++index) {
for (chan = 0; chan < NUM_CHANNELS; ++chan) {
- LLVMValueRef lindex = lp_build_const_int32(index * 4 + chan);
+ LLVMValueRef lindex =
+ lp_build_const_int32(gallivm, index * 4 + chan);
LLVMValueRef input_ptr =
- LLVMBuildGEP(bld.base.builder, bld.inputs_array,
+ LLVMBuildGEP(gallivm->builder, bld.inputs_array,
&lindex, 1, "");
LLVMValueRef value = bld.inputs[index][chan];
if (value)
- LLVMBuildStore(bld.base.builder, value, input_ptr);
+ LLVMBuildStore(gallivm->builder, value, input_ptr);
}
}
}
@@ -2420,7 +2456,7 @@ lp_build_tgsi_soa(LLVMBuilderRef builder,
assert(num_immediates < LP_MAX_TGSI_IMMEDIATES);
for( i = 0; i < size; ++i )
bld.immediates[num_immediates][i] =
- lp_build_const_vec(type, parse.FullToken.FullImmediate.u[i].Float);
+ lp_build_const_vec(gallivm, type, parse.FullToken.FullImmediate.u[i].Float);
for( i = size; i < 4; ++i )
bld.immediates[num_immediates][i] = bld.base.undef;
num_immediates++;
@@ -2457,7 +2493,7 @@ lp_build_tgsi_soa(LLVMBuilderRef builder,
}
if (0) {
- LLVMBasicBlockRef block = LLVMGetInsertBlock(builder);
+ LLVMBasicBlockRef block = LLVMGetInsertBlock(gallivm->builder);
LLVMValueRef function = LLVMGetBasicBlockParent(block);
debug_printf("11111111111111111111111111111 \n");
tgsi_dump(tokens, 0);
@@ -2468,7 +2504,7 @@ lp_build_tgsi_soa(LLVMBuilderRef builder,
if (0) {
LLVMModuleRef module = LLVMGetGlobalParent(
- LLVMGetBasicBlockParent(LLVMGetInsertBlock(bld.base.builder)));
+ LLVMGetBasicBlockParent(LLVMGetInsertBlock(gallivm->builder)));
LLVMDumpModule(module);
}
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_type.c b/src/gallium/auxiliary/gallivm/lp_bld_type.c
index 5205c7ada9..c5cf6d4a6c 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_type.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_type.c
@@ -30,34 +30,35 @@
#include "lp_bld_type.h"
#include "lp_bld_const.h"
+#include "lp_bld_init.h"
LLVMTypeRef
-lp_build_elem_type(struct lp_type type)
+lp_build_elem_type(struct gallivm_state *gallivm, struct lp_type type)
{
if (type.floating) {
switch(type.width) {
case 32:
- return LLVMFloatType();
+ return LLVMFloatTypeInContext(gallivm->context);
break;
case 64:
- return LLVMDoubleType();
+ return LLVMDoubleTypeInContext(gallivm->context);
break;
default:
assert(0);
- return LLVMFloatType();
+ return LLVMFloatTypeInContext(gallivm->context);
}
}
else {
- return LLVMIntType(type.width);
+ return LLVMIntTypeInContext(gallivm->context, type.width);
}
}
LLVMTypeRef
-lp_build_vec_type(struct lp_type type)
+lp_build_vec_type(struct gallivm_state *gallivm,struct lp_type type)
{
- LLVMTypeRef elem_type = lp_build_elem_type(type);
+ LLVMTypeRef elem_type = lp_build_elem_type(gallivm, type);
if (type.length == 1)
return elem_type;
else
@@ -149,16 +150,16 @@ lp_check_value(struct lp_type type, LLVMValueRef val)
LLVMTypeRef
-lp_build_int_elem_type(struct lp_type type)
+lp_build_int_elem_type(struct gallivm_state *gallivm, struct lp_type type)
{
- return LLVMIntType(type.width);
+ return LLVMIntTypeInContext(gallivm->context, type.width);
}
LLVMTypeRef
-lp_build_int_vec_type(struct lp_type type)
+lp_build_int_vec_type(struct gallivm_state *gallivm, struct lp_type type)
{
- LLVMTypeRef elem_type = lp_build_int_elem_type(type);
+ LLVMTypeRef elem_type = lp_build_int_elem_type(gallivm, type);
if (type.length == 1)
return elem_type;
else
@@ -170,7 +171,7 @@ lp_build_int_vec_type(struct lp_type type)
* Build int32[4] vector type
*/
LLVMTypeRef
-lp_build_int32_vec4_type(void)
+lp_build_int32_vec4_type(struct gallivm_state *gallivm)
{
struct lp_type t;
LLVMTypeRef type;
@@ -182,7 +183,7 @@ lp_build_int32_vec4_type(void)
t.width = 32; /* 32-bit int */
t.length = 4; /* 4 elements per vector */
- type = lp_build_int_elem_type(t);
+ type = lp_build_int_elem_type(gallivm, t);
return LLVMVectorType(type, t.length);
}
@@ -383,15 +384,15 @@ lp_dump_llvmtype(LLVMTypeRef t)
void
lp_build_context_init(struct lp_build_context *bld,
- LLVMBuilderRef builder,
+ struct gallivm_state *gallivm,
struct lp_type type)
{
- bld->builder = builder;
+ bld->gallivm = gallivm;
bld->type = type;
- bld->int_elem_type = lp_build_int_elem_type(type);
+ bld->int_elem_type = lp_build_int_elem_type(gallivm, type);
if (type.floating)
- bld->elem_type = lp_build_elem_type(type);
+ bld->elem_type = lp_build_elem_type(gallivm, type);
else
bld->elem_type = bld->int_elem_type;
@@ -406,5 +407,5 @@ lp_build_context_init(struct lp_build_context *bld,
bld->undef = LLVMGetUndef(bld->vec_type);
bld->zero = LLVMConstNull(bld->vec_type);
- bld->one = lp_build_one(type);
+ bld->one = lp_build_one(gallivm, type);
}
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_type.h b/src/gallium/auxiliary/gallivm/lp_bld_type.h
index a135d0df84..5007e83ac5 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_type.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_type.h
@@ -120,7 +120,7 @@ struct lp_type {
*/
struct lp_build_context
{
- LLVMBuilderRef builder;
+ struct gallivm_state *gallivm;
/**
* This not only describes the input/output LLVM types, but also whether
@@ -285,11 +285,11 @@ lp_type_ufixed(unsigned width)
LLVMTypeRef
-lp_build_elem_type(struct lp_type type);
+lp_build_elem_type(struct gallivm_state *gallivm, struct lp_type type);
LLVMTypeRef
-lp_build_vec_type(struct lp_type type);
+lp_build_vec_type(struct gallivm_state *gallivm, struct lp_type type);
boolean
@@ -305,15 +305,15 @@ lp_check_value(struct lp_type type, LLVMValueRef val);
LLVMTypeRef
-lp_build_int_elem_type(struct lp_type type);
+lp_build_int_elem_type(struct gallivm_state *gallivm, struct lp_type type);
LLVMTypeRef
-lp_build_int_vec_type(struct lp_type type);
+lp_build_int_vec_type(struct gallivm_state *gallivm, struct lp_type type);
LLVMTypeRef
-lp_build_int32_vec4_type(void);
+lp_build_int32_vec4_type(struct gallivm_state *gallivm);
static INLINE struct lp_type
@@ -394,7 +394,7 @@ lp_dump_llvmtype(LLVMTypeRef t);
void
lp_build_context_init(struct lp_build_context *bld,
- LLVMBuilderRef builder,
+ struct gallivm_state *gallivm,
struct lp_type type);
diff --git a/src/gallium/auxiliary/target-helpers/wrap_screen.c b/src/gallium/auxiliary/target-helpers/wrap_screen.c
deleted file mode 100644
index df5d56a53c..0000000000
--- a/src/gallium/auxiliary/target-helpers/wrap_screen.c
+++ /dev/null
@@ -1,68 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Bismarck, ND., USA
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- *
- **************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell
- */
-
-#include "target-helpers/wrap_screen.h"
-#include "trace/tr_public.h"
-#include "rbug/rbug_public.h"
-#include "identity/id_public.h"
-#include "util/u_debug.h"
-
-
-/* Centralized code to inject common wrapping layers:
- */
-struct pipe_screen *
-gallium_wrap_screen( struct pipe_screen *screen )
-{
- /* Screen wrapping functions are required not to fail. If it is
- * impossible to wrap a screen, the unwrapped screen should be
- * returned instead. Any failure condition should be returned in
- * an OUT argument.
- *
- * Otherwise it is really messy trying to clean up in this code.
- */
- if (debug_get_bool_option("GALLIUM_WRAP", FALSE)) {
- screen = identity_screen_create(screen);
- }
-
- /* Trace does its own checking if it should run */
- screen = trace_screen_create(screen);
-
- /* Rbug does its own checking if it should run */
- screen = rbug_screen_create(screen);
-
- return screen;
-}
-
-
-
-
diff --git a/src/gallium/auxiliary/target-helpers/wrap_screen.h b/src/gallium/auxiliary/target-helpers/wrap_screen.h
deleted file mode 100644
index 7e76beb7c5..0000000000
--- a/src/gallium/auxiliary/target-helpers/wrap_screen.h
+++ /dev/null
@@ -1,16 +0,0 @@
-#ifndef WRAP_SCREEN_HELPER_H
-#define WRAP_SCREEN_HELPER_H
-
-#include "pipe/p_compiler.h"
-
-struct pipe_screen;
-
-/* Centralized code to inject common wrapping layers. Other layers
- * can be introduced by specific targets, but these are the generally
- * helpful ones we probably want everywhere.
- */
-struct pipe_screen *
-gallium_wrap_screen( struct pipe_screen *screen );
-
-
-#endif
diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.h b/src/gallium/auxiliary/tgsi/tgsi_exec.h
index 7b07778601..b5ebbfbfaa 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_exec.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_exec.h
@@ -388,6 +388,8 @@ tgsi_exec_get_shader_param(enum pipe_shader_cap param)
case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
return 1;
+ case PIPE_SHADER_CAP_SUBROUTINES:
+ return 1;
default:
return 0;
}
diff --git a/src/gallium/auxiliary/tgsi/tgsi_parse.h b/src/gallium/auxiliary/tgsi/tgsi_parse.h
index d4df585176..2aafa2a6e8 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_parse.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_parse.h
@@ -136,7 +136,8 @@ tgsi_parse_token(
static INLINE unsigned
tgsi_num_tokens(const struct tgsi_token *tokens)
{
- struct tgsi_header header = *(const struct tgsi_header *) tokens;
+ struct tgsi_header header;
+ memcpy(&header, tokens, sizeof(header));
return header.HeaderSize + header.BodySize;
}
diff --git a/src/gallium/auxiliary/tgsi/tgsi_text.c b/src/gallium/auxiliary/tgsi/tgsi_text.c
index b01d2ff468..9a38c37979 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_text.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_text.c
@@ -1007,7 +1007,8 @@ static const char *semantic_names[TGSI_SEMANTIC_COUNT] =
"FACE",
"EDGEFLAG",
"PRIM_ID",
- "INSTANCEID"
+ "INSTANCEID",
+ "STENCIL"
};
static const char *interpolate_names[TGSI_INTERPOLATE_COUNT] =
diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c
index dfb142b9e1..c11f7d383d 100644
--- a/src/gallium/auxiliary/util/u_blit.c
+++ b/src/gallium/auxiliary/util/u_blit.c
@@ -291,7 +291,7 @@ regions_overlap(int srcX0, int srcY0,
void
util_blit_pixels_writemask(struct blit_state *ctx,
struct pipe_resource *src_tex,
- struct pipe_subresource srcsub,
+ unsigned src_level,
int srcX0, int srcY0,
int srcX1, int srcY1,
int srcZ0,
@@ -316,13 +316,12 @@ util_blit_pixels_writemask(struct blit_state *ctx,
assert(filter == PIPE_TEX_MIPFILTER_NEAREST ||
filter == PIPE_TEX_MIPFILTER_LINEAR);
- assert(srcsub.level <= src_tex->last_level);
+ assert(src_level <= src_tex->last_level);
/* do the regions overlap? */
overlap = src_tex == dst->texture &&
- dst->face == srcsub.face &&
- dst->level == srcsub.level &&
- dst->zslice == srcZ0 &&
+ dst->u.tex.level == src_level &&
+ dst->u.tex.first_layer == srcZ0 &&
regions_overlap(srcX0, srcY0, srcX1, srcY1,
dstX0, dstY0, dstX1, dstY1);
@@ -339,16 +338,19 @@ util_blit_pixels_writemask(struct blit_state *ctx,
(dstX1 - dstX0) == (srcX1 - srcX0) &&
(dstY1 - dstY0) == (srcY1 - srcY0) &&
!overlap) {
- struct pipe_subresource subdst;
- subdst.face = dst->face;
- subdst.level = dst->level;
+ struct pipe_box src_box;
+ src_box.x = srcX0;
+ src_box.y = srcY0;
+ src_box.z = srcZ0;
+ src_box.width = srcW;
+ src_box.height = srcH;
+ src_box.depth = 1;
pipe->resource_copy_region(pipe,
- dst->texture, subdst,
- dstX0, dstY0, dst->zslice,/* dest */
- src_tex, srcsub,
- srcX0, srcY0, srcZ0,/* src */
- srcW, srcH); /* size */
- return;
+ dst->texture, dst->u.tex.level,
+ dstX0, dstY0, dst->u.tex.first_layer,/* dest */
+ src_tex, src_level,
+ &src_box);
+ return;
}
/* Create a temporary texture when src and dest alias or when src
@@ -359,16 +361,16 @@ util_blit_pixels_writemask(struct blit_state *ctx,
* This can still be improved upon.
*/
if ((src_tex == dst->texture &&
- dst->face == srcsub.face &&
- dst->level == srcsub.level &&
- dst->zslice == srcZ0) ||
+ dst->u.tex.level == src_level &&
+ dst->u.tex.first_layer == srcZ0) ||
(src_tex->target != PIPE_TEXTURE_2D &&
+ src_tex->target != PIPE_TEXTURE_2D &&
src_tex->target != PIPE_TEXTURE_RECT))
{
struct pipe_resource texTemp;
struct pipe_resource *tex;
struct pipe_sampler_view sv_templ;
- struct pipe_subresource texsub;
+ struct pipe_box src_box;
const int srcLeft = MIN2(srcX0, srcX1);
const int srcTop = MIN2(srcY0, srcY1);
@@ -394,19 +396,23 @@ util_blit_pixels_writemask(struct blit_state *ctx,
texTemp.width0 = srcW;
texTemp.height0 = srcH;
texTemp.depth0 = 1;
+ texTemp.array_size = 1;
texTemp.bind = PIPE_BIND_SAMPLER_VIEW;
tex = screen->resource_create(screen, &texTemp);
if (!tex)
return;
- texsub.face = 0;
- texsub.level = 0;
+ src_box.x = srcLeft;
+ src_box.y = srcTop;
+ src_box.z = srcZ0;
+ src_box.width = srcW;
+ src_box.height = srcH;
+ src_box.depth = 1;
/* load temp texture */
pipe->resource_copy_region(pipe,
- tex, texsub, 0, 0, 0, /* dest */
- src_tex, srcsub, srcLeft, srcTop, srcZ0, /* src */
- srcW, srcH); /* size */
+ tex, 0, 0, 0, 0, /* dest */
+ src_tex, src_level, &src_box);
normalized = tex->target != PIPE_TEXTURE_RECT;
if(normalized) {
@@ -433,7 +439,6 @@ util_blit_pixels_writemask(struct blit_state *ctx,
}
else {
u_sampler_view_default_template(&sv_templ, src_tex, src_tex->format);
- sv_templ.first_level = sv_templ.last_level = srcsub.level;
sampler_view = pipe->create_sampler_view(pipe, src_tex, &sv_templ);
if (!sampler_view) {
@@ -447,10 +452,10 @@ util_blit_pixels_writemask(struct blit_state *ctx,
normalized = sampler_view->texture->target != PIPE_TEXTURE_RECT;
if(normalized)
{
- s0 /= (float)(u_minify(sampler_view->texture->width0, srcsub.level));
- s1 /= (float)(u_minify(sampler_view->texture->width0, srcsub.level));
- t0 /= (float)(u_minify(sampler_view->texture->height0, srcsub.level));
- t1 /= (float)(u_minify(sampler_view->texture->height0, srcsub.level));
+ s0 /= (float)(u_minify(sampler_view->texture->width0, src_level));
+ s1 /= (float)(u_minify(sampler_view->texture->width0, src_level));
+ t0 /= (float)(u_minify(sampler_view->texture->height0, src_level));
+ t1 /= (float)(u_minify(sampler_view->texture->height0, src_level));
}
}
@@ -489,9 +494,8 @@ util_blit_pixels_writemask(struct blit_state *ctx,
ctx->sampler.normalized_coords = normalized;
ctx->sampler.min_img_filter = filter;
ctx->sampler.mag_img_filter = filter;
- /* we've limited this already with the sampler view but you never know... */
- ctx->sampler.min_lod = srcsub.level;
- ctx->sampler.max_lod = srcsub.level;
+ ctx->sampler.min_lod = src_level;
+ ctx->sampler.max_lod = src_level;
cso_single_sampler(ctx->cso, 0, &ctx->sampler);
cso_single_sampler_done(ctx->cso);
@@ -575,7 +579,7 @@ util_blit_pixels_writemask(struct blit_state *ctx,
void
util_blit_pixels(struct blit_state *ctx,
struct pipe_resource *src_tex,
- struct pipe_subresource srcsub,
+ unsigned src_level,
int srcX0, int srcY0,
int srcX1, int srcY1,
int srcZ,
@@ -585,7 +589,7 @@ util_blit_pixels(struct blit_state *ctx,
float z, uint filter )
{
util_blit_pixels_writemask( ctx, src_tex,
- srcsub,
+ src_level,
srcX0, srcY0,
srcX1, srcY1,
srcZ,
@@ -662,6 +666,7 @@ util_blit_pixels_tex(struct blit_state *ctx,
cso_save_rasterizer(ctx->cso);
cso_save_samplers(ctx->cso);
cso_save_fragment_sampler_views(ctx->cso);
+ cso_save_viewport(ctx->cso);
cso_save_framebuffer(ctx->cso);
cso_save_fragment_shader(ctx->cso);
cso_save_vertex_shader(ctx->cso);
@@ -729,6 +734,7 @@ util_blit_pixels_tex(struct blit_state *ctx,
cso_restore_rasterizer(ctx->cso);
cso_restore_samplers(ctx->cso);
cso_restore_fragment_sampler_views(ctx->cso);
+ cso_restore_viewport(ctx->cso);
cso_restore_framebuffer(ctx->cso);
cso_restore_fragment_shader(ctx->cso);
cso_restore_vertex_shader(ctx->cso);
diff --git a/src/gallium/auxiliary/util/u_blit.h b/src/gallium/auxiliary/util/u_blit.h
index b8a0dfce13..3009e25eca 100644
--- a/src/gallium/auxiliary/util/u_blit.h
+++ b/src/gallium/auxiliary/util/u_blit.h
@@ -42,7 +42,6 @@ struct cso_context;
struct pipe_context;
struct pipe_resource;
struct pipe_sampler_view;
-struct pipe_subresource;
struct pipe_surface;
@@ -55,7 +54,7 @@ util_destroy_blit(struct blit_state *ctx);
extern void
util_blit_pixels(struct blit_state *ctx,
struct pipe_resource *src_tex,
- struct pipe_subresource srcsub,
+ unsigned src_level,
int srcX0, int srcY0,
int srcX1, int srcY1,
int srcZ0,
@@ -67,7 +66,7 @@ util_blit_pixels(struct blit_state *ctx,
void
util_blit_pixels_writemask(struct blit_state *ctx,
struct pipe_resource *src_tex,
- struct pipe_subresource srcsub,
+ unsigned src_level,
int srcX0, int srcY0,
int srcX1, int srcY1,
int srcZ0,
diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c
index a163f93cb8..545021d264 100644
--- a/src/gallium/auxiliary/util/u_blitter.c
+++ b/src/gallium/auxiliary/util/u_blitter.c
@@ -63,8 +63,7 @@ struct blitter_context_priv
/* Constant state objects. */
/* Vertex shaders. */
- void *vs_col; /**< Vertex shader which passes {pos, color} to the output */
- void *vs_tex; /**< Vertex shader which passes {pos, texcoord} to the output.*/
+ void *vs; /**< Vertex shader which passes {pos, generic} to the output.*/
/* Fragment shaders. */
/* The shader at index i outputs color to color buffers 0,1,...,i-1. */
@@ -211,20 +210,12 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe)
/* fragment shaders are created on-demand */
- /* vertex shaders */
- {
- const uint semantic_names[] = { TGSI_SEMANTIC_POSITION,
- TGSI_SEMANTIC_COLOR };
- const uint semantic_indices[] = { 0, 0 };
- ctx->vs_col =
- util_make_vertex_passthrough_shader(pipe, 2, semantic_names,
- semantic_indices);
- }
+ /* vertex shader */
{
const uint semantic_names[] = { TGSI_SEMANTIC_POSITION,
TGSI_SEMANTIC_GENERIC };
const uint semantic_indices[] = { 0, 0 };
- ctx->vs_tex =
+ ctx->vs =
util_make_vertex_passthrough_shader(pipe, 2, semantic_names,
semantic_indices);
}
@@ -257,8 +248,7 @@ void util_blitter_destroy(struct blitter_context *blitter)
pipe->delete_depth_stencil_alpha_state(pipe, ctx->dsa_flush_depth_stencil);
pipe->delete_rasterizer_state(pipe, ctx->rs_state);
- pipe->delete_vs_state(pipe, ctx->vs_col);
- pipe->delete_vs_state(pipe, ctx->vs_tex);
+ pipe->delete_vs_state(pipe, ctx->vs);
pipe->delete_vertex_elements_state(pipe, ctx->velem_state);
for (i = 0; i < PIPE_MAX_TEXTURE_TYPES; i++) {
@@ -419,17 +409,17 @@ static void blitter_set_clear_color(struct blitter_context_priv *ctx,
}
static void get_texcoords(struct pipe_resource *src,
- struct pipe_subresource subsrc,
- unsigned x1, unsigned y1,
- unsigned x2, unsigned y2,
- boolean normalized, float out[4])
+ unsigned level,
+ unsigned x1, unsigned y1,
+ unsigned x2, unsigned y2,
+ boolean normalized, float out[4])
{
if(normalized)
{
- out[0] = x1 / (float)u_minify(src->width0, subsrc.level);
- out[1] = y1 / (float)u_minify(src->height0, subsrc.level);
- out[2] = x2 / (float)u_minify(src->width0, subsrc.level);
- out[3] = y2 / (float)u_minify(src->height0, subsrc.level);
+ out[0] = x1 / (float)u_minify(src->width0, level);
+ out[1] = y1 / (float)u_minify(src->height0, level);
+ out[2] = x2 / (float)u_minify(src->width0, level);
+ out[3] = y2 / (float)u_minify(src->height0, level);
}
else
{
@@ -458,14 +448,14 @@ static void set_texcoords_in_vertices(const float coord[4],
static void blitter_set_texcoords_2d(struct blitter_context_priv *ctx,
struct pipe_resource *src,
- struct pipe_subresource subsrc,
+ unsigned level,
unsigned x1, unsigned y1,
unsigned x2, unsigned y2)
{
unsigned i;
float coord[4];
- get_texcoords(src, subsrc, x1, y1, x2, y2, TRUE, coord);
+ get_texcoords(src, level, x1, y1, x2, y2, TRUE, coord);
set_texcoords_in_vertices(coord, &ctx->vertices[0][1][0], 8);
for (i = 0; i < 4; i++) {
@@ -476,15 +466,15 @@ static void blitter_set_texcoords_2d(struct blitter_context_priv *ctx,
static void blitter_set_texcoords_3d(struct blitter_context_priv *ctx,
struct pipe_resource *src,
- struct pipe_subresource subsrc,
+ unsigned level,
unsigned zslice,
unsigned x1, unsigned y1,
unsigned x2, unsigned y2)
{
int i;
- float r = zslice / (float)u_minify(src->depth0, subsrc.level);
+ float r = zslice / (float)u_minify(src->depth0, level);
- blitter_set_texcoords_2d(ctx, src, subsrc, x1, y1, x2, y2);
+ blitter_set_texcoords_2d(ctx, src, level, x1, y1, x2, y2);
for (i = 0; i < 4; i++)
ctx->vertices[i][1][2] = r; /*r*/
@@ -492,7 +482,7 @@ static void blitter_set_texcoords_3d(struct blitter_context_priv *ctx,
static void blitter_set_texcoords_cube(struct blitter_context_priv *ctx,
struct pipe_resource *src,
- struct pipe_subresource subsrc,
+ unsigned level, unsigned face,
unsigned x1, unsigned y1,
unsigned x2, unsigned y2)
{
@@ -500,10 +490,10 @@ static void blitter_set_texcoords_cube(struct blitter_context_priv *ctx,
float coord[4];
float st[4][2];
- get_texcoords(src, subsrc, x1, y1, x2, y2, TRUE, coord);
+ get_texcoords(src, level, x1, y1, x2, y2, TRUE, coord);
set_texcoords_in_vertices(coord, &st[0][0], 2);
- util_map_texcoords2d_onto_cubemap(subsrc.face,
+ util_map_texcoords2d_onto_cubemap(face,
/* pointer, stride in floats */
&st[0][0], 2,
&ctx->vertices[0][1][0], 8);
@@ -522,10 +512,13 @@ static void blitter_set_dst_dimensions(struct blitter_context_priv *ctx,
static void blitter_draw_quad(struct blitter_context_priv *ctx)
{
struct pipe_context *pipe = ctx->base.pipe;
+ struct pipe_box box;
/* write vertices and draw them */
- pipe_buffer_write(pipe, ctx->vbuf,
- 0, sizeof(ctx->vertices), ctx->vertices);
+ u_box_1d(0, sizeof(ctx->vertices), &box);
+ pipe->transfer_inline_write(pipe, ctx->vbuf, 0,
+ PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD,
+ &box, ctx->vertices, sizeof(ctx->vertices), 0);
util_draw_vertex_buffer(pipe, ctx->vbuf, 0, PIPE_PRIM_TRIANGLE_FAN,
4, /* verts */
@@ -566,7 +559,9 @@ void *blitter_get_fs_col(struct blitter_context_priv *ctx, unsigned num_cbufs)
if (!ctx->fs_col[num_cbufs])
ctx->fs_col[num_cbufs] =
- util_make_fragment_clonecolor_shader(pipe, num_cbufs);
+ util_make_fragment_cloneinput_shader(pipe, num_cbufs,
+ TGSI_SEMANTIC_GENERIC,
+ TGSI_INTERPOLATE_LINEAR);
return ctx->fs_col[num_cbufs];
}
@@ -697,7 +692,7 @@ void util_blitter_clear(struct blitter_context *blitter,
pipe->bind_rasterizer_state(pipe, ctx->rs_state);
pipe->bind_vertex_elements_state(pipe, ctx->velem_state);
pipe->bind_fs_state(pipe, blitter_get_fs_col(ctx, num_cbufs));
- pipe->bind_vs_state(pipe, ctx->vs_col);
+ pipe->bind_vs_state(pipe, ctx->vs);
blitter_set_dst_dimensions(ctx, width, height);
blitter->draw_rectangle(blitter, 0, 0, width, height, depth,
@@ -714,21 +709,22 @@ boolean is_overlap(unsigned sx1, unsigned sx2, unsigned sy1, unsigned sy2,
void util_blitter_copy_region(struct blitter_context *blitter,
struct pipe_resource *dst,
- struct pipe_subresource subdst,
+ unsigned dstlevel,
unsigned dstx, unsigned dsty, unsigned dstz,
struct pipe_resource *src,
- struct pipe_subresource subsrc,
- unsigned srcx, unsigned srcy, unsigned srcz,
- unsigned width, unsigned height,
+ unsigned srclevel,
+ const struct pipe_box *srcbox,
boolean ignore_stencil)
{
struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter;
struct pipe_context *pipe = ctx->base.pipe;
struct pipe_screen *screen = pipe->screen;
- struct pipe_surface *dstsurf;
+ struct pipe_surface *dstsurf, surf_templ;
struct pipe_framebuffer_state fb_state;
struct pipe_sampler_view viewTempl, *view;
unsigned bind;
+ unsigned width = srcbox->width;
+ unsigned height = srcbox->height;
boolean is_stencil, is_depth;
boolean normalized;
@@ -739,12 +735,15 @@ void util_blitter_copy_region(struct blitter_context *blitter,
/* Sanity checks. */
if (dst == src) {
- assert(!is_overlap(srcx, srcx + width, srcy, srcy + height,
+ assert(!is_overlap(srcbox->x, srcbox->x + width, srcbox->y, srcbox->y + height,
dstx, dstx + width, dsty, dsty + height));
} else {
- assert(dst->format == src->format);
+ assert(util_is_format_compatible(util_format_description(src->format),
+ util_format_description(dst->format)));
}
assert(src->target < PIPE_MAX_TEXTURE_TYPES);
+ /* XXX should handle 3d regions */
+ assert(srcbox->depth == 1);
/* Is this a ZS format? */
is_depth = util_format_get_component_bits(src->format, UTIL_FORMAT_COLORSPACE_ZS, 0) != 0;
@@ -762,15 +761,18 @@ void util_blitter_copy_region(struct blitter_context *blitter,
dst->nr_samples, bind, 0) ||
!screen->is_format_supported(screen, src->format, src->target,
src->nr_samples, PIPE_BIND_SAMPLER_VIEW, 0)) {
- util_resource_copy_region(pipe, dst, subdst, dstx, dsty, dstz,
- src, subsrc, srcx, srcy, srcz, width, height);
+ util_resource_copy_region(pipe, dst, dstlevel, dstx, dsty, dstz,
+ src, srclevel, srcbox);
return;
}
- /* Get surfaces. */
- dstsurf = screen->get_tex_surface(screen, dst,
- subdst.face, subdst.level, dstz,
- bind);
+ /* Get surface. */
+ memset(&surf_templ, 0, sizeof(surf_templ));
+ u_surface_default_template(&surf_templ, dst, bind);
+ surf_templ.u.tex.level = dstlevel;
+ surf_templ.u.tex.first_layer = dstz;
+ surf_templ.u.tex.last_layer = dstz;
+ dstsurf = pipe->create_surface(pipe, dst, &surf_templ);
/* Check whether the states are properly saved. */
blitter_check_saved_CSOs(ctx);
@@ -810,9 +812,9 @@ void util_blitter_copy_region(struct blitter_context *blitter,
/* Set rasterizer state, shaders, and textures. */
pipe->bind_rasterizer_state(pipe, ctx->rs_state);
- pipe->bind_vs_state(pipe, ctx->vs_tex);
+ pipe->bind_vs_state(pipe, ctx->vs);
pipe->bind_fragment_sampler_states(pipe, 1,
- blitter_get_sampler_state(ctx, subsrc.level, normalized));
+ blitter_get_sampler_state(ctx, srclevel, normalized));
pipe->bind_vertex_elements_state(pipe, ctx->velem_state);
pipe->set_fragment_sampler_views(pipe, 1, &view);
pipe->set_framebuffer_state(pipe, &fb_state);
@@ -827,8 +829,8 @@ void util_blitter_copy_region(struct blitter_context *blitter,
{
/* Set texture coordinates. */
float coord[4];
- get_texcoords(src, subsrc, srcx, srcy,
- srcx+width, srcy+height, normalized, coord);
+ get_texcoords(src, srclevel, srcbox->x, srcbox->y,
+ srcbox->x+width, srcbox->y+height, normalized, coord);
/* Draw. */
blitter->draw_rectangle(blitter, dstx, dsty, dstx+width, dsty+height, 0,
@@ -841,11 +843,13 @@ void util_blitter_copy_region(struct blitter_context *blitter,
case PIPE_TEXTURE_CUBE:
/* Set texture coordinates. */
if (src->target == PIPE_TEXTURE_3D)
- blitter_set_texcoords_3d(ctx, src, subsrc, srcz,
- srcx, srcy, srcx+width, srcy+height);
+ blitter_set_texcoords_3d(ctx, src, srclevel, srcbox->z,
+ srcbox->x, srcbox->y,
+ srcbox->x + width, srcbox->y + height);
else
- blitter_set_texcoords_cube(ctx, src, subsrc,
- srcx, srcy, srcx+width, srcy+height);
+ blitter_set_texcoords_cube(ctx, src, srclevel, srcbox->z,
+ srcbox->x, srcbox->y,
+ srcbox->x + width, srcbox->y + height);
/* Draw. */
blitter_set_rectangle(ctx, dstx, dsty, dstx+width, dsty+height, 0);
@@ -887,7 +891,7 @@ void util_blitter_clear_render_target(struct blitter_context *blitter,
pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil);
pipe->bind_rasterizer_state(pipe, ctx->rs_state);
pipe->bind_fs_state(pipe, blitter_get_fs_col(ctx, 1));
- pipe->bind_vs_state(pipe, ctx->vs_col);
+ pipe->bind_vs_state(pipe, ctx->vs);
pipe->bind_vertex_elements_state(pipe, ctx->velem_state);
/* set a framebuffer state */
@@ -947,7 +951,7 @@ void util_blitter_clear_depth_stencil(struct blitter_context *blitter,
pipe->bind_rasterizer_state(pipe, ctx->rs_state);
pipe->bind_fs_state(pipe, blitter_get_fs_col(ctx, 0));
- pipe->bind_vs_state(pipe, ctx->vs_col);
+ pipe->bind_vs_state(pipe, ctx->vs);
pipe->bind_vertex_elements_state(pipe, ctx->velem_state);
/* set a framebuffer state */
@@ -988,7 +992,7 @@ void util_blitter_custom_depth_stencil(struct blitter_context *blitter,
pipe->bind_rasterizer_state(pipe, ctx->rs_state);
pipe->bind_fs_state(pipe, blitter_get_fs_col(ctx, 0));
- pipe->bind_vs_state(pipe, ctx->vs_col);
+ pipe->bind_vs_state(pipe, ctx->vs);
pipe->bind_vertex_elements_state(pipe, ctx->velem_state);
/* set a framebuffer state */
diff --git a/src/gallium/auxiliary/util/u_blitter.h b/src/gallium/auxiliary/util/u_blitter.h
index f9f96f25c7..c5660cf2d0 100644
--- a/src/gallium/auxiliary/util/u_blitter.h
+++ b/src/gallium/auxiliary/util/u_blitter.h
@@ -164,12 +164,11 @@ void util_blitter_clear(struct blitter_context *blitter,
*/
void util_blitter_copy_region(struct blitter_context *blitter,
struct pipe_resource *dst,
- struct pipe_subresource subdst,
+ unsigned dstlevel,
unsigned dstx, unsigned dsty, unsigned dstz,
struct pipe_resource *src,
- struct pipe_subresource subsrc,
- unsigned srcx, unsigned srcy, unsigned srcz,
- unsigned width, unsigned height,
+ unsigned srclevel,
+ const struct pipe_box *srcbox,
boolean ignore_stencil);
/**
diff --git a/src/gallium/auxiliary/util/u_box.h b/src/gallium/auxiliary/util/u_box.h
index e9c71743fc..0b28d0f12c 100644
--- a/src/gallium/auxiliary/util/u_box.h
+++ b/src/gallium/auxiliary/util/u_box.h
@@ -60,7 +60,6 @@ void u_box_2d_zslice( unsigned x,
box->depth = 1;
}
-
static INLINE
void u_box_3d( unsigned x,
unsigned y,
@@ -78,15 +77,4 @@ void u_box_3d( unsigned x,
box->depth = d;
}
-
-static INLINE
-struct pipe_subresource u_subresource( unsigned face,
- unsigned level )
-{
- struct pipe_subresource subresource;
- subresource.face = face;
- subresource.level = level;
- return subresource;
-}
-
#endif
diff --git a/src/gallium/auxiliary/util/u_debug.c b/src/gallium/auxiliary/util/u_debug.c
index 504e6d2a18..2ad2f95b13 100644
--- a/src/gallium/auxiliary/util/u_debug.c
+++ b/src/gallium/auxiliary/util/u_debug.c
@@ -40,7 +40,8 @@
#include "util/u_string.h"
#include "util/u_math.h"
#include "util/u_tile.h"
-#include "util/u_prim.h"
+#include "util/u_prim.h"
+#include "util/u_surface.h"
#include <limits.h> /* CHAR_BIT */
@@ -453,9 +454,10 @@ void debug_dump_image(const char *prefix,
#endif
}
+/* FIXME: dump resources, not surfaces... */
void debug_dump_surface(struct pipe_context *pipe,
- const char *prefix,
- struct pipe_surface *surface)
+ const char *prefix,
+ struct pipe_surface *surface)
{
struct pipe_resource *texture;
struct pipe_transfer *transfer;
@@ -472,23 +474,23 @@ void debug_dump_surface(struct pipe_context *pipe,
*/
texture = surface->texture;
- transfer = pipe_get_transfer(pipe, texture, surface->face,
- surface->level, surface->zslice,
- PIPE_TRANSFER_READ, 0, 0, surface->width,
- surface->height);
-
+ transfer = pipe_get_transfer(pipe, texture, surface->u.tex.level,
+ surface->u.tex.first_layer,
+ PIPE_TRANSFER_READ,
+ 0, 0, surface->width, surface->height);
+
data = pipe->transfer_map(pipe, transfer);
if(!data)
goto error;
-
- debug_dump_image(prefix,
+
+ debug_dump_image(prefix,
texture->format,
- util_format_get_blocksize(texture->format),
+ util_format_get_blocksize(texture->format),
util_format_get_nblocksx(texture->format, surface->width),
util_format_get_nblocksy(texture->format, surface->height),
transfer->stride,
data);
-
+
pipe->transfer_unmap(pipe, transfer);
error:
pipe->transfer_destroy(pipe, transfer);
@@ -499,20 +501,18 @@ void debug_dump_texture(struct pipe_context *pipe,
const char *prefix,
struct pipe_resource *texture)
{
- struct pipe_surface *surface;
- struct pipe_screen *screen;
+ struct pipe_surface *surface, surf_tmpl;
if (!texture)
return;
- screen = texture->screen;
-
- /* XXX for now, just dump image for face=0, level=0 */
- surface = screen->get_tex_surface(screen, texture, 0, 0, 0,
- PIPE_BIND_SAMPLER_VIEW);
+ /* XXX for now, just dump image for layer=0, level=0 */
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ u_surface_default_template(&surf_tmpl, texture, 0 /* no bind flag - not a surface */);
+ surface = pipe->create_surface(pipe, texture, &surf_tmpl);
if (surface) {
debug_dump_surface(pipe, prefix, surface);
- screen->tex_surface_destroy(surface);
+ pipe->surface_destroy(pipe, surface);
}
}
@@ -550,17 +550,16 @@ struct bmp_rgb_quad {
void
debug_dump_surface_bmp(struct pipe_context *pipe,
- const char *filename,
+ const char *filename,
struct pipe_surface *surface)
{
#ifndef PIPE_SUBSYSTEM_WINDOWS_MINIPORT
struct pipe_transfer *transfer;
struct pipe_resource *texture = surface->texture;
- transfer = pipe_get_transfer(pipe, texture, surface->face,
- surface->level, surface->zslice,
- PIPE_TRANSFER_READ, 0, 0, surface->width,
- surface->height);
+ transfer = pipe_get_transfer(pipe, texture, surface->u.tex.level,
+ surface->u.tex.first_layer, PIPE_TRANSFER_READ,
+ 0, 0, surface->width, surface->height);
debug_dump_transfer_bmp(pipe, filename, transfer);
diff --git a/src/gallium/auxiliary/util/u_debug_describe.c b/src/gallium/auxiliary/util/u_debug_describe.c
index 1c90ff3106..7ed8ee608a 100644
--- a/src/gallium/auxiliary/util/u_debug_describe.c
+++ b/src/gallium/auxiliary/util/u_debug_describe.c
@@ -69,7 +69,7 @@ debug_describe_surface(char* buf, const struct pipe_surface *ptr)
{
char res[128];
debug_describe_resource(res, ptr->texture);
- util_sprintf(buf, "pipe_surface<%s,%u,%u,%u>", res, ptr->face, ptr->level, ptr->zslice);
+ util_sprintf(buf, "pipe_surface<%s,%u,%u,%u>", res, ptr->u.tex.level, ptr->u.tex.first_layer, ptr->u.tex.last_layer);
}
void
diff --git a/src/gallium/auxiliary/util/u_debug_stack.c b/src/gallium/auxiliary/util/u_debug_stack.c
index 528a1c394b..24e039fd22 100644
--- a/src/gallium/auxiliary/util/u_debug_stack.c
+++ b/src/gallium/auxiliary/util/u_debug_stack.c
@@ -48,7 +48,10 @@ debug_backtrace_capture(struct debug_stack_frame *backtrace,
if(!nr_frames)
return;
-#if defined(PIPE_CC_GCC)
+#if defined(PIPE_CC_GCC) && defined(PIPE_ARCH_X86)
+ __asm__ __volatile__("mov (%%ebp),%0": "=r" (frame_pointer));
+ frame_pointer = (const void **)frame_pointer[0];
+#elif defined(PIPE_CC_GCC)
frame_pointer = ((const void **)__builtin_frame_address(1));
#elif defined(PIPE_CC_MSVC) && defined(PIPE_ARCH_X86)
__asm {
diff --git a/src/gallium/auxiliary/util/u_debug_symbol.c b/src/gallium/auxiliary/util/u_debug_symbol.c
index 332952af88..44d437747a 100644
--- a/src/gallium/auxiliary/util/u_debug_symbol.c
+++ b/src/gallium/auxiliary/util/u_debug_symbol.c
@@ -40,7 +40,7 @@
#include "u_debug_symbol.h"
#include "u_hash_table.h"
-#if defined(PIPE_SUBSYSTEM_WINDOWS_USER) && defined(PIPE_ARCH_X86)
+#if defined(PIPE_CC_MSVC) && defined(PIPE_ARCH_X86)
#include <windows.h>
#include <stddef.h>
@@ -165,7 +165,7 @@ debug_symbol_name_glibc(const void *addr, char* buf, unsigned size)
void
debug_symbol_name(const void *addr, char* buf, unsigned size)
{
-#if defined(PIPE_SUBSYSTEM_WINDOWS_USER) && defined(PIPE_ARCH_X86)
+#if defined(PIPE_CC_MSVC) && defined(PIPE_ARCH_X86)
debug_symbol_name_imagehlp(addr, buf, size);
if(buf[0])
return;
diff --git a/src/gallium/auxiliary/util/u_dirty_flags.h b/src/gallium/auxiliary/util/u_dirty_flags.h
index 7e1be45ad5..40539f0b0e 100644
--- a/src/gallium/auxiliary/util/u_dirty_flags.h
+++ b/src/gallium/auxiliary/util/u_dirty_flags.h
@@ -24,5 +24,9 @@
#define U_NEW_VERTEX_BUFFER 0x10000
#define U_NEW_QUERY 0x20000
#define U_NEW_DEPTH_STENCIL 0x40000
+#define U_NEW_GS 0x80000
+#define U_NEW_GS_CONSTANTS 0x100000
+#define U_NEW_GS_SAMPLER_VIEW 0x200000
+#define U_NEW_GS_SAMPLER_STATES 0x400000
#endif
diff --git a/src/gallium/auxiliary/util/u_dirty_surfaces.h b/src/gallium/auxiliary/util/u_dirty_surfaces.h
index fd1bbe5ffd..f3618d9be7 100644
--- a/src/gallium/auxiliary/util/u_dirty_surfaces.h
+++ b/src/gallium/auxiliary/util/u_dirty_surfaces.h
@@ -77,7 +77,7 @@ util_dirty_surfaces_use_levels_for_sampling(struct pipe_context *pipe, struct ut
struct util_dirty_surface *ds = LIST_ENTRY(struct util_dirty_surface, p, dirty_list);
next = p->next;
- if(ds->base.level >= first && ds->base.level <= last)
+ if(ds->base.u.tex.level >= first && ds->base.u.tex.level <= last)
flush(pipe, &ds->base);
}
}
@@ -86,7 +86,8 @@ static INLINE void
util_dirty_surfaces_use_for_sampling_with(struct pipe_context *pipe, struct util_dirty_surfaces *dss, struct pipe_sampler_view *psv, struct pipe_sampler_state *pss, util_dirty_surface_flush_t flush)
{
if(!LIST_IS_EMPTY(&dss->dirty_list))
- util_dirty_surfaces_use_levels_for_sampling(pipe, dss, (unsigned)pss->min_lod + psv->first_level, MIN2((unsigned)ceilf(pss->max_lod) + psv->first_level, psv->last_level), flush);
+ util_dirty_surfaces_use_levels_for_sampling(pipe, dss, (unsigned)pss->min_lod + psv->u.tex.first_level,
+ MIN2((unsigned)ceilf(pss->max_lod) + psv->u.tex.first_level, psv->u.tex.last_level), flush);
}
static INLINE void
diff --git a/src/gallium/auxiliary/util/u_dump_state.c b/src/gallium/auxiliary/util/u_dump_state.c
index cda5b8ba51..b471d59eeb 100644
--- a/src/gallium/auxiliary/util/u_dump_state.c
+++ b/src/gallium/auxiliary/util/u_dump_state.c
@@ -279,6 +279,10 @@ util_dump_template(struct os_stream *stream, const struct pipe_resource *templat
util_dump_uint(stream, templat->depth0);
util_dump_member_end(stream);
+ util_dump_member_begin(stream, "array_size");
+ util_dump_uint(stream, templat->array_size);
+ util_dump_member_end(stream);
+
util_dump_member(stream, uint, templat, last_level);
util_dump_member(stream, uint, templat, usage);
util_dump_member(stream, uint, templat, bind);
@@ -633,14 +637,12 @@ util_dump_surface(struct os_stream *stream, const struct pipe_surface *state)
util_dump_member(stream, uint, state, width);
util_dump_member(stream, uint, state, height);
- util_dump_member(stream, uint, state, layout);
- util_dump_member(stream, uint, state, offset);
util_dump_member(stream, uint, state, usage);
util_dump_member(stream, ptr, state, texture);
- util_dump_member(stream, uint, state, face);
- util_dump_member(stream, uint, state, level);
- util_dump_member(stream, uint, state, zslice);
+ util_dump_member(stream, uint, state, u.tex.level);
+ util_dump_member(stream, uint, state, u.tex.first_layer);
+ util_dump_member(stream, uint, state, u.tex.last_layer);
util_dump_struct_end(stream);
}
@@ -660,7 +662,7 @@ util_dump_transfer(struct os_stream *stream, const struct pipe_transfer *state)
/*util_dump_member(stream, uint, state, box);*/
util_dump_member(stream, uint, state, stride);
- util_dump_member(stream, uint, state, slice_stride);
+ util_dump_member(stream, uint, state, layer_stride);
/*util_dump_member(stream, ptr, state, data);*/
diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c
index 6a931a9581..d22ae8b375 100644
--- a/src/gallium/auxiliary/util/u_gen_mipmap.c
+++ b/src/gallium/auxiliary/util/u_gen_mipmap.c
@@ -48,6 +48,8 @@
#include "util/u_simple_shaders.h"
#include "util/u_math.h"
#include "util/u_texture.h"
+#include "util/u_half.h"
+#include "util/u_surface.h"
#include "cso_cache/cso_context.h"
@@ -65,7 +67,7 @@ struct gen_mipmap_state
struct pipe_vertex_element velem[2];
void *vs;
- void *fs2d, *fsCube;
+ void *fs1d, *fs2d, *fs3d, *fsCube;
struct pipe_resource *vbuf; /**< quad vertices */
unsigned vbuf_slot;
@@ -89,24 +91,7 @@ enum dtype
};
-typedef ushort half_float;
-
-
-static half_float
-float_to_half(float f)
-{
- /* XXX fix this */
- return 0;
-}
-
-static float
-half_to_float(half_float h)
-{
- /* XXX fix this */
- return 0.0f;
-}
-
-
+typedef uint16_t half_float;
/**
@@ -145,7 +130,7 @@ half_to_float(half_float h)
rowC[j][e], rowC[k][e], \
rowD[j][e], rowD[k][e]); \
} while(0)
-
+
#define FILTER_F_3D(e) \
do { \
dst[i][e] = (rowA[j][e] + rowA[k][e] \
@@ -156,15 +141,15 @@ half_to_float(half_float h)
#define FILTER_HF_3D(e) \
do { \
- const float aj = half_to_float(rowA[j][e]); \
- const float ak = half_to_float(rowA[k][e]); \
- const float bj = half_to_float(rowB[j][e]); \
- const float bk = half_to_float(rowB[k][e]); \
- const float cj = half_to_float(rowC[j][e]); \
- const float ck = half_to_float(rowC[k][e]); \
- const float dj = half_to_float(rowD[j][e]); \
- const float dk = half_to_float(rowD[k][e]); \
- dst[i][e] = float_to_half((aj + ak + bj + bk + cj + ck + dj + dk) \
+ const float aj = util_half_to_float(rowA[j][e]); \
+ const float ak = util_half_to_float(rowA[k][e]); \
+ const float bj = util_half_to_float(rowB[j][e]); \
+ const float bk = util_half_to_float(rowB[k][e]); \
+ const float cj = util_half_to_float(rowC[j][e]); \
+ const float ck = util_half_to_float(rowC[k][e]); \
+ const float dj = util_half_to_float(rowD[j][e]); \
+ const float dk = util_half_to_float(rowD[k][e]); \
+ dst[i][e] = util_float_to_half((aj + ak + bj + bk + cj + ck + dj + dk) \
* 0.125F); \
} while(0)
/*@}*/
@@ -343,8 +328,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth,
}
}
-#if 0
- else if (datatype == HALF_DTYPE_FLOAT && comps == 4) {
+ else if (datatype == DTYPE_HALF_FLOAT && comps == 4) {
uint i, j, k, comp;
const half_float(*rowA)[4] = (const half_float(*)[4]) srcRowA;
const half_float(*rowB)[4] = (const half_float(*)[4]) srcRowB;
@@ -353,11 +337,11 @@ do_row(enum dtype datatype, uint comps, int srcWidth,
i++, j += colStride, k += colStride) {
for (comp = 0; comp < 4; comp++) {
float aj, ak, bj, bk;
- aj = half_to_float(rowA[j][comp]);
- ak = half_to_float(rowA[k][comp]);
- bj = half_to_float(rowB[j][comp]);
- bk = half_to_float(rowB[k][comp]);
- dst[i][comp] = float_to_half((aj + ak + bj + bk) * 0.25F);
+ aj = util_half_to_float(rowA[j][comp]);
+ ak = util_half_to_float(rowA[k][comp]);
+ bj = util_half_to_float(rowB[j][comp]);
+ bk = util_half_to_float(rowB[k][comp]);
+ dst[i][comp] = util_float_to_half((aj + ak + bj + bk) * 0.25F);
}
}
}
@@ -370,11 +354,11 @@ do_row(enum dtype datatype, uint comps, int srcWidth,
i++, j += colStride, k += colStride) {
for (comp = 0; comp < 3; comp++) {
float aj, ak, bj, bk;
- aj = half_to_float(rowA[j][comp]);
- ak = half_to_float(rowA[k][comp]);
- bj = half_to_float(rowB[j][comp]);
- bk = half_to_float(rowB[k][comp]);
- dst[i][comp] = float_to_half((aj + ak + bj + bk) * 0.25F);
+ aj = util_half_to_float(rowA[j][comp]);
+ ak = util_half_to_float(rowA[k][comp]);
+ bj = util_half_to_float(rowB[j][comp]);
+ bk = util_half_to_float(rowB[k][comp]);
+ dst[i][comp] = util_float_to_half((aj + ak + bj + bk) * 0.25F);
}
}
}
@@ -387,11 +371,11 @@ do_row(enum dtype datatype, uint comps, int srcWidth,
i++, j += colStride, k += colStride) {
for (comp = 0; comp < 2; comp++) {
float aj, ak, bj, bk;
- aj = half_to_float(rowA[j][comp]);
- ak = half_to_float(rowA[k][comp]);
- bj = half_to_float(rowB[j][comp]);
- bk = half_to_float(rowB[k][comp]);
- dst[i][comp] = float_to_half((aj + ak + bj + bk) * 0.25F);
+ aj = util_half_to_float(rowA[j][comp]);
+ ak = util_half_to_float(rowA[k][comp]);
+ bj = util_half_to_float(rowB[j][comp]);
+ bk = util_half_to_float(rowB[k][comp]);
+ dst[i][comp] = util_float_to_half((aj + ak + bj + bk) * 0.25F);
}
}
}
@@ -403,14 +387,13 @@ do_row(enum dtype datatype, uint comps, int srcWidth,
for (i = j = 0, k = k0; i < (uint) dstWidth;
i++, j += colStride, k += colStride) {
float aj, ak, bj, bk;
- aj = half_to_float(rowA[j]);
- ak = half_to_float(rowA[k]);
- bj = half_to_float(rowB[j]);
- bk = half_to_float(rowB[k]);
- dst[i] = float_to_half((aj + ak + bj + bk) * 0.25F);
+ aj = util_half_to_float(rowA[j]);
+ ak = util_half_to_float(rowA[k]);
+ bj = util_half_to_float(rowB[j]);
+ bk = util_half_to_float(rowB[k]);
+ dst[i] = util_float_to_half((aj + ak + bj + bk) * 0.25F);
}
}
-#endif
else if (datatype == DTYPE_UINT && comps == 1) {
uint i, j, k;
@@ -1036,32 +1019,34 @@ reduce_2d(enum pipe_format pformat,
static void
reduce_3d(enum pipe_format pformat,
int srcWidth, int srcHeight, int srcDepth,
- int srcRowStride, const ubyte *srcPtr,
+ int srcRowStride, int srcImageStride, const ubyte *srcPtr,
int dstWidth, int dstHeight, int dstDepth,
- int dstRowStride, ubyte *dstPtr)
+ int dstRowStride, int dstImageStride, ubyte *dstPtr)
{
const int bpt = util_format_get_blocksize(pformat);
- const int border = 0;
int img, row;
- int bytesPerSrcImage, bytesPerDstImage;
- int bytesPerSrcRow, bytesPerDstRow;
int srcImageOffset, srcRowOffset;
enum dtype datatype;
uint comps;
format_to_type_comps(pformat, &datatype, &comps);
- bytesPerSrcImage = srcWidth * srcHeight * bpt;
- bytesPerDstImage = dstWidth * dstHeight * bpt;
+ /* XXX I think we should rather assert those strides */
+ if (!srcImageStride)
+ srcImageStride = srcWidth * srcHeight * bpt;
+ if (!dstImageStride)
+ dstImageStride = dstWidth * dstHeight * bpt;
- bytesPerSrcRow = srcWidth * bpt;
- bytesPerDstRow = dstWidth * bpt;
+ if (!srcRowStride)
+ srcRowStride = srcWidth * bpt;
+ if (!dstRowStride)
+ dstRowStride = dstWidth * bpt;
/* Offset between adjacent src images to be averaged together */
- srcImageOffset = (srcDepth == dstDepth) ? 0 : bytesPerSrcImage;
+ srcImageOffset = (srcDepth == dstDepth) ? 0 : srcImageStride;
/* Offset between adjacent src rows to be averaged together */
- srcRowOffset = (srcHeight == dstHeight) ? 0 : srcWidth * bpt;
+ srcRowOffset = (srcHeight == dstHeight) ? 0 : srcRowStride;
/*
* Need to average together up to 8 src pixels for each dest pixel.
@@ -1077,16 +1062,13 @@ reduce_3d(enum pipe_format pformat,
*/
for (img = 0; img < dstDepth; img++) {
- /* first source image pointer, skipping border */
+ /* first source image pointer */
const ubyte *imgSrcA = srcPtr
- + (bytesPerSrcImage + bytesPerSrcRow + border) * bpt * border
- + img * (bytesPerSrcImage + srcImageOffset);
- /* second source image pointer, skipping border */
+ + img * (srcImageStride + srcImageOffset);
+ /* second source image pointer */
const ubyte *imgSrcB = imgSrcA + srcImageOffset;
- /* address of the dest image, skipping border */
- ubyte *imgDst = dstPtr
- + (bytesPerDstImage + bytesPerDstRow + border) * bpt * border
- + img * bytesPerDstImage;
+ /* address of the dest image */
+ ubyte *imgDst = dstPtr + img * dstImageStride;
/* setup the four source row pointers and the dest row pointer */
const ubyte *srcImgARowA = imgSrcA;
@@ -1102,11 +1084,11 @@ reduce_3d(enum pipe_format pformat,
dstWidth, dstImgRow);
/* advance to next rows */
- srcImgARowA += bytesPerSrcRow + srcRowOffset;
- srcImgARowB += bytesPerSrcRow + srcRowOffset;
- srcImgBRowA += bytesPerSrcRow + srcRowOffset;
- srcImgBRowB += bytesPerSrcRow + srcRowOffset;
- dstImgRow += bytesPerDstRow;
+ srcImgARowA += srcRowStride + srcRowOffset;
+ srcImgARowB += srcRowStride + srcRowOffset;
+ srcImgBRowA += srcRowStride + srcRowOffset;
+ srcImgBRowB += srcRowStride + srcRowOffset;
+ dstImgRow += dstImageStride;
}
}
}
@@ -1117,25 +1099,24 @@ reduce_3d(enum pipe_format pformat,
static void
make_1d_mipmap(struct gen_mipmap_state *ctx,
struct pipe_resource *pt,
- uint face, uint baseLevel, uint lastLevel)
+ uint layer, uint baseLevel, uint lastLevel)
{
struct pipe_context *pipe = ctx->pipe;
- const uint zslice = 0;
uint dstLevel;
for (dstLevel = baseLevel + 1; dstLevel <= lastLevel; dstLevel++) {
const uint srcLevel = dstLevel - 1;
struct pipe_transfer *srcTrans, *dstTrans;
void *srcMap, *dstMap;
-
- srcTrans = pipe_get_transfer(pipe, pt, face, srcLevel, zslice,
- PIPE_TRANSFER_READ, 0, 0,
- u_minify(pt->width0, srcLevel),
- u_minify(pt->height0, srcLevel));
- dstTrans = pipe_get_transfer(pipe, pt, face, dstLevel, zslice,
- PIPE_TRANSFER_WRITE, 0, 0,
- u_minify(pt->width0, dstLevel),
- u_minify(pt->height0, dstLevel));
+
+ srcTrans = pipe_get_transfer(pipe, pt, srcLevel, layer,
+ PIPE_TRANSFER_READ, 0, 0,
+ u_minify(pt->width0, srcLevel),
+ u_minify(pt->height0, srcLevel));
+ dstTrans = pipe_get_transfer(pipe, pt, dstLevel, layer,
+ PIPE_TRANSFER_WRITE, 0, 0,
+ u_minify(pt->width0, dstLevel),
+ u_minify(pt->height0, dstLevel));
srcMap = (ubyte *) pipe->transfer_map(pipe, srcTrans);
dstMap = (ubyte *) pipe->transfer_map(pipe, dstTrans);
@@ -1156,12 +1137,11 @@ make_1d_mipmap(struct gen_mipmap_state *ctx,
static void
make_2d_mipmap(struct gen_mipmap_state *ctx,
struct pipe_resource *pt,
- uint face, uint baseLevel, uint lastLevel)
+ uint layer, uint baseLevel, uint lastLevel)
{
struct pipe_context *pipe = ctx->pipe;
- const uint zslice = 0;
uint dstLevel;
-
+
assert(util_format_get_blockwidth(pt->format) == 1);
assert(util_format_get_blockheight(pt->format) == 1);
@@ -1169,15 +1149,15 @@ make_2d_mipmap(struct gen_mipmap_state *ctx,
const uint srcLevel = dstLevel - 1;
struct pipe_transfer *srcTrans, *dstTrans;
ubyte *srcMap, *dstMap;
-
- srcTrans = pipe_get_transfer(pipe, pt, face, srcLevel, zslice,
- PIPE_TRANSFER_READ, 0, 0,
- u_minify(pt->width0, srcLevel),
- u_minify(pt->height0, srcLevel));
- dstTrans = pipe_get_transfer(pipe, pt, face, dstLevel, zslice,
- PIPE_TRANSFER_WRITE, 0, 0,
- u_minify(pt->width0, dstLevel),
- u_minify(pt->height0, dstLevel));
+
+ srcTrans = pipe_get_transfer(pipe, pt, srcLevel, layer,
+ PIPE_TRANSFER_READ, 0, 0,
+ u_minify(pt->width0, srcLevel),
+ u_minify(pt->height0, srcLevel));
+ dstTrans = pipe_get_transfer(pipe, pt, dstLevel, layer,
+ PIPE_TRANSFER_WRITE, 0, 0,
+ u_minify(pt->width0, dstLevel),
+ u_minify(pt->height0, dstLevel));
srcMap = (ubyte *) pipe->transfer_map(pipe, srcTrans);
dstMap = (ubyte *) pipe->transfer_map(pipe, dstTrans);
@@ -1197,41 +1177,49 @@ make_2d_mipmap(struct gen_mipmap_state *ctx,
}
+/* XXX looks a bit more like it could work now but need to test */
static void
make_3d_mipmap(struct gen_mipmap_state *ctx,
struct pipe_resource *pt,
uint face, uint baseLevel, uint lastLevel)
{
-#if 0
struct pipe_context *pipe = ctx->pipe;
- struct pipe_screen *screen = pipe->screen;
- uint dstLevel, zslice = 0;
+ uint dstLevel;
+ struct pipe_box src_box, dst_box;
assert(util_format_get_blockwidth(pt->format) == 1);
assert(util_format_get_blockheight(pt->format) == 1);
+ src_box.x = src_box.y = src_box.z = 0;
+ dst_box.x = dst_box.y = dst_box.z = 0;
+
for (dstLevel = baseLevel + 1; dstLevel <= lastLevel; dstLevel++) {
const uint srcLevel = dstLevel - 1;
struct pipe_transfer *srcTrans, *dstTrans;
ubyte *srcMap, *dstMap;
-
- srcTrans = pipe->get_transfer(pipe, pt, face, srcLevel, zslice,
- PIPE_TRANSFER_READ, 0, 0,
- u_minify(pt->width0, srcLevel),
- u_minify(pt->height0, srcLevel));
- dstTrans = pipe->get_transfer(pipe, pt, face, dstLevel, zslice,
- PIPE_TRANSFER_WRITE, 0, 0,
- u_minify(pt->width0, dstLevel),
- u_minify(pt->height0, dstLevel));
+ struct pipe_box src_box, dst_box;
+ src_box.width = u_minify(pt->width0, srcLevel);
+ src_box.height = u_minify(pt->height0, srcLevel);
+ src_box.depth = u_minify(pt->depth0, srcLevel);
+ dst_box.width = u_minify(pt->width0, dstLevel);
+ dst_box.height = u_minify(pt->height0, dstLevel);
+ dst_box.depth = u_minify(pt->depth0, dstLevel);
+
+ srcTrans = pipe->get_transfer(pipe, pt, srcLevel,
+ PIPE_TRANSFER_READ,
+ &src_box);
+ dstTrans = pipe->get_transfer(pipe, pt, dstLevel,
+ PIPE_TRANSFER_WRITE,
+ &dst_box);
srcMap = (ubyte *) pipe->transfer_map(pipe, srcTrans);
dstMap = (ubyte *) pipe->transfer_map(pipe, dstTrans);
reduce_3d(pt->format,
- srcTrans->width, srcTrans->height,
- srcTrans->stride, srcMap,
- dstTrans->width, dstTrans->height,
- dstTrans->stride, dstMap);
+ srcTrans->box.width, srcTrans->box.height, srcTrans->box.depth,
+ srcTrans->stride, srcTrans->layer_stride, srcMap,
+ dstTrans->box.width, dstTrans->box.height, dstTrans->box.depth,
+ dstTrans->stride, dstTrans->layer_stride, dstMap);
pipe->transfer_unmap(pipe, srcTrans);
pipe->transfer_unmap(pipe, dstTrans);
@@ -1239,28 +1227,25 @@ make_3d_mipmap(struct gen_mipmap_state *ctx,
pipe->transfer_destroy(pipe, srcTrans);
pipe->transfer_destroy(pipe, dstTrans);
}
-#else
- (void) reduce_3d;
-#endif
}
static void
fallback_gen_mipmap(struct gen_mipmap_state *ctx,
struct pipe_resource *pt,
- uint face, uint baseLevel, uint lastLevel)
+ uint layer, uint baseLevel, uint lastLevel)
{
switch (pt->target) {
case PIPE_TEXTURE_1D:
- make_1d_mipmap(ctx, pt, face, baseLevel, lastLevel);
+ make_1d_mipmap(ctx, pt, layer, baseLevel, lastLevel);
break;
case PIPE_TEXTURE_2D:
case PIPE_TEXTURE_RECT:
case PIPE_TEXTURE_CUBE:
- make_2d_mipmap(ctx, pt, face, baseLevel, lastLevel);
+ make_2d_mipmap(ctx, pt, layer, baseLevel, lastLevel);
break;
case PIPE_TEXTURE_3D:
- make_3d_mipmap(ctx, pt, face, baseLevel, lastLevel);
+ make_3d_mipmap(ctx, pt, layer, baseLevel, lastLevel);
break;
default:
assert(0);
@@ -1328,8 +1313,12 @@ util_create_gen_mipmap(struct pipe_context *pipe,
}
/* fragment shader */
+ ctx->fs1d = util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_1D,
+ TGSI_INTERPOLATE_LINEAR);
ctx->fs2d = util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_2D,
TGSI_INTERPOLATE_LINEAR);
+ ctx->fs3d = util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_3D,
+ TGSI_INTERPOLATE_LINEAR);
ctx->fsCube = util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_CUBE,
TGSI_INTERPOLATE_LINEAR);
@@ -1371,7 +1360,7 @@ get_next_slot(struct gen_mipmap_state *ctx)
static unsigned
set_vertex_data(struct gen_mipmap_state *ctx,
enum pipe_texture_target tex_target,
- uint face)
+ uint layer, float r)
{
unsigned offset;
@@ -1397,26 +1386,26 @@ set_vertex_data(struct gen_mipmap_state *ctx,
{0.0f, 0.0f}, {1.0f, 0.0f}, {1.0f, 1.0f}, {0.0f, 1.0f}
};
- util_map_texcoords2d_onto_cubemap(face, &st[0][0], 2,
+ util_map_texcoords2d_onto_cubemap(layer, &st[0][0], 2,
&ctx->vertices[0][1][0], 8);
}
else {
- /* 1D/2D */
+ /* 1D/2D/3D */
ctx->vertices[0][1][0] = 0.0f; /*s*/
ctx->vertices[0][1][1] = 0.0f; /*t*/
- ctx->vertices[0][1][2] = 0.0f; /*r*/
+ ctx->vertices[0][1][2] = r; /*r*/
ctx->vertices[1][1][0] = 1.0f;
ctx->vertices[1][1][1] = 0.0f;
- ctx->vertices[1][1][2] = 0.0f;
+ ctx->vertices[1][1][2] = r;
ctx->vertices[2][1][0] = 1.0f;
ctx->vertices[2][1][1] = 1.0f;
- ctx->vertices[2][1][2] = 0.0f;
+ ctx->vertices[2][1][2] = r;
ctx->vertices[3][1][0] = 0.0f;
ctx->vertices[3][1][1] = 1.0f;
- ctx->vertices[3][1][2] = 0.0f;
+ ctx->vertices[3][1][2] = r;
}
offset = get_next_slot( ctx );
@@ -1437,9 +1426,11 @@ util_destroy_gen_mipmap(struct gen_mipmap_state *ctx)
{
struct pipe_context *pipe = ctx->pipe;
- pipe->delete_vs_state(pipe, ctx->vs);
- pipe->delete_fs_state(pipe, ctx->fs2d);
pipe->delete_fs_state(pipe, ctx->fsCube);
+ pipe->delete_fs_state(pipe, ctx->fs3d);
+ pipe->delete_fs_state(pipe, ctx->fs2d);
+ pipe->delete_fs_state(pipe, ctx->fs1d);
+ pipe->delete_vs_state(pipe, ctx->vs);
pipe_resource_reference(&ctx->vbuf, NULL);
@@ -1478,9 +1469,8 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
struct pipe_screen *screen = pipe->screen;
struct pipe_framebuffer_state fb;
struct pipe_resource *pt = psv->texture;
- void *fs = (pt->target == PIPE_TEXTURE_CUBE) ? ctx->fsCube : ctx->fs2d;
+ void *fs;
uint dstLevel;
- uint zslice = 0;
uint offset;
/* The texture object should have room for the levels which we're
@@ -1494,8 +1484,28 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
assert(filter == PIPE_TEX_FILTER_LINEAR ||
filter == PIPE_TEX_FILTER_NEAREST);
+ switch (pt->target) {
+ case PIPE_TEXTURE_1D:
+ fs = ctx->fs1d;
+ break;
+ case PIPE_TEXTURE_2D:
+ fs = ctx->fs2d;
+ break;
+ case PIPE_TEXTURE_3D:
+ fs = ctx->fs3d;
+ break;
+ case PIPE_TEXTURE_CUBE:
+ fs = ctx->fsCube;
+ break;
+ case PIPE_TEXTURE_1D_ARRAY:
+ case PIPE_TEXTURE_2D_ARRAY:
+ default:
+ assert(0);
+ fs = ctx->fs2d;
+ }
+
/* check if we can render in the texture's format */
- if (!screen->is_format_supported(screen, psv->format, PIPE_TEXTURE_2D,
+ if (!screen->is_format_supported(screen, psv->format, pt->target,
pt->nr_samples, PIPE_BIND_RENDER_TARGET, 0)) {
fallback_gen_mipmap(ctx, pt, face, baseLevel, lastLevel);
return;
@@ -1539,60 +1549,85 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
for (dstLevel = baseLevel + 1; dstLevel <= lastLevel; dstLevel++) {
const uint srcLevel = dstLevel - 1;
struct pipe_viewport_state vp;
-
- struct pipe_surface *surf =
- screen->get_tex_surface(screen, pt, face, dstLevel, zslice,
- PIPE_BIND_RENDER_TARGET);
-
- /*
- * Setup framebuffer / dest surface
- */
- fb.cbufs[0] = surf;
- fb.width = u_minify(pt->width0, dstLevel);
- fb.height = u_minify(pt->height0, dstLevel);
- cso_set_framebuffer(ctx->cso, &fb);
-
- /* viewport */
- vp.scale[0] = 0.5f * fb.width;
- vp.scale[1] = 0.5f * fb.height;
- vp.scale[2] = 1.0f;
- vp.scale[3] = 1.0f;
- vp.translate[0] = 0.5f * fb.width;
- vp.translate[1] = 0.5f * fb.height;
- vp.translate[2] = 0.0f;
- vp.translate[3] = 0.0f;
- cso_set_viewport(ctx->cso, &vp);
-
- /*
- * Setup sampler state
- * Note: we should only have to set the min/max LOD clamps to ensure
- * we grab texels from the right mipmap level. But some hardware
- * has trouble with min clamping so we also set the lod_bias to
- * try to work around that.
- */
- ctx->sampler.min_lod = ctx->sampler.max_lod = (float) srcLevel;
- ctx->sampler.lod_bias = (float) srcLevel;
- cso_single_sampler(ctx->cso, 0, &ctx->sampler);
- cso_single_sampler_done(ctx->cso);
-
- cso_set_fragment_sampler_views(ctx->cso, 1, &psv);
-
- /* quad coords in clip coords */
- offset = set_vertex_data(ctx,
- pt->target,
- face);
-
- util_draw_vertex_buffer(ctx->pipe,
- ctx->vbuf,
- offset,
- PIPE_PRIM_TRIANGLE_FAN,
- 4, /* verts */
- 2); /* attribs/vert */
-
- pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
-
- /* need to signal that the texture has changed _after_ rendering to it */
- pipe_surface_reference( &surf, NULL );
+ unsigned nr_layers, layer, i;
+ float rcoord = 0.0f;
+
+ if (pt->target == PIPE_TEXTURE_3D)
+ nr_layers = u_minify(pt->depth0, dstLevel);
+ else
+ nr_layers = 1;
+
+ for (i = 0; i < nr_layers; i++) {
+ struct pipe_surface *surf, surf_templ;
+ if (pt->target == PIPE_TEXTURE_3D) {
+ /* in theory with geom shaders and driver with full layer support
+ could do that in one go. */
+ layer = i;
+ offset = 1.0f / (float)(nr_layers * 2);
+ /* XXX hmm really? */
+ rcoord = (float)layer / (float)nr_layers + 1.0f / (float)(nr_layers * 2);
+ }
+ else
+ layer = face;
+
+ memset(&surf_templ, 0, sizeof(surf_templ));
+ u_surface_default_template(&surf_templ, pt, PIPE_BIND_RENDER_TARGET);
+ surf_templ.u.tex.level = dstLevel;
+ surf_templ.u.tex.first_layer = layer;
+ surf_templ.u.tex.last_layer = layer;
+ surf = pipe->create_surface(pipe, pt, &surf_templ);
+
+ /*
+ * Setup framebuffer / dest surface
+ */
+ fb.cbufs[0] = surf;
+ fb.width = u_minify(pt->width0, dstLevel);
+ fb.height = u_minify(pt->height0, dstLevel);
+ cso_set_framebuffer(ctx->cso, &fb);
+
+ /* viewport */
+ vp.scale[0] = 0.5f * fb.width;
+ vp.scale[1] = 0.5f * fb.height;
+ vp.scale[2] = 1.0f;
+ vp.scale[3] = 1.0f;
+ vp.translate[0] = 0.5f * fb.width;
+ vp.translate[1] = 0.5f * fb.height;
+ vp.translate[2] = 0.0f;
+ vp.translate[3] = 0.0f;
+ cso_set_viewport(ctx->cso, &vp);
+
+ /*
+ * Setup sampler state
+ * Note: we should only have to set the min/max LOD clamps to ensure
+ * we grab texels from the right mipmap level. But some hardware
+ * has trouble with min clamping so we also set the lod_bias to
+ * try to work around that.
+ */
+ ctx->sampler.min_lod = ctx->sampler.max_lod = (float) srcLevel;
+ ctx->sampler.lod_bias = (float) srcLevel;
+ cso_single_sampler(ctx->cso, 0, &ctx->sampler);
+ cso_single_sampler_done(ctx->cso);
+
+ cso_set_fragment_sampler_views(ctx->cso, 1, &psv);
+
+ /* quad coords in clip coords */
+ offset = set_vertex_data(ctx,
+ pt->target,
+ face,
+ rcoord);
+
+ util_draw_vertex_buffer(ctx->pipe,
+ ctx->vbuf,
+ offset,
+ PIPE_PRIM_TRIANGLE_FAN,
+ 4, /* verts */
+ 2); /* attribs/vert */
+
+ pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
+
+ /* need to signal that the texture has changed _after_ rendering to it */
+ pipe_surface_reference( &surf, NULL );
+ }
}
/* restore state we changed */
diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.h b/src/gallium/auxiliary/util/u_gen_mipmap.h
index a7502b9982..a10b6a4aba 100644
--- a/src/gallium/auxiliary/util/u_gen_mipmap.h
+++ b/src/gallium/auxiliary/util/u_gen_mipmap.h
@@ -60,7 +60,7 @@ util_gen_mipmap_flush( struct gen_mipmap_state *ctx );
extern void
util_gen_mipmap(struct gen_mipmap_state *ctx,
struct pipe_sampler_view *psv,
- uint face, uint baseLevel, uint lastLevel, uint filter);
+ uint layer, uint baseLevel, uint lastLevel, uint filter);
#ifdef __cplusplus
diff --git a/src/gallium/auxiliary/util/u_inlines.h b/src/gallium/auxiliary/util/u_inlines.h
index 6ed39561fb..e55aafe90f 100644
--- a/src/gallium/auxiliary/util/u_inlines.h
+++ b/src/gallium/auxiliary/util/u_inlines.h
@@ -109,7 +109,7 @@ pipe_surface_reference(struct pipe_surface **ptr, struct pipe_surface *surf)
if (pipe_reference_described(&(*ptr)->reference, &surf->reference,
(debug_reference_descriptor)debug_describe_surface))
- old_surf->texture->screen->tex_surface_destroy(old_surf);
+ old_surf->context->surface_destroy(old_surf->context, old_surf);
*ptr = surf;
}
@@ -136,26 +136,28 @@ pipe_sampler_view_reference(struct pipe_sampler_view **ptr, struct pipe_sampler_
}
static INLINE void
-pipe_surface_reset(struct pipe_surface* ps, struct pipe_resource *pt,
- unsigned face, unsigned level, unsigned zslice, unsigned flags)
+pipe_surface_reset(struct pipe_context *ctx, struct pipe_surface* ps,
+ struct pipe_resource *pt, unsigned level, unsigned layer,
+ unsigned flags)
{
pipe_resource_reference(&ps->texture, pt);
ps->format = pt->format;
ps->width = u_minify(pt->width0, level);
ps->height = u_minify(pt->height0, level);
ps->usage = flags;
- ps->face = face;
- ps->level = level;
- ps->zslice = zslice;
+ ps->u.tex.level = level;
+ ps->u.tex.first_layer = ps->u.tex.last_layer = layer;
+ ps->context = ctx;
}
static INLINE void
-pipe_surface_init(struct pipe_surface* ps, struct pipe_resource *pt,
- unsigned face, unsigned level, unsigned zslice, unsigned flags)
+pipe_surface_init(struct pipe_context *ctx, struct pipe_surface* ps,
+ struct pipe_resource *pt, unsigned level, unsigned layer,
+ unsigned flags)
{
ps->texture = 0;
pipe_reference_init(&ps->reference, 1);
- pipe_surface_reset(ps, pt, face, level, zslice, flags);
+ pipe_surface_reset(ctx, ps, pt, level, layer, flags);
}
/*
@@ -177,6 +179,7 @@ pipe_buffer_create( struct pipe_screen *screen,
buffer.width0 = size;
buffer.height0 = 1;
buffer.depth0 = 1;
+ buffer.array_size = 1;
return screen->resource_create(screen, &buffer);
}
@@ -202,15 +205,15 @@ pipe_buffer_map_range(struct pipe_context *pipe,
assert(offset < buffer->width0);
assert(offset + length <= buffer->width0);
assert(length);
-
+
u_box_1d(offset, length, &box);
*transfer = pipe->get_transfer( pipe,
- buffer,
- u_subresource(0, 0),
- usage,
- &box);
-
+ buffer,
+ 0,
+ usage,
+ &box);
+
if (*transfer == NULL)
return NULL;
@@ -231,7 +234,7 @@ static INLINE void *
pipe_buffer_map(struct pipe_context *pipe,
struct pipe_resource *buffer,
unsigned usage,
- struct pipe_transfer **transfer)
+ struct pipe_transfer **transfer)
{
return pipe_buffer_map_range(pipe, buffer, 0, buffer->width0, usage, transfer);
}
@@ -240,7 +243,7 @@ pipe_buffer_map(struct pipe_context *pipe,
static INLINE void
pipe_buffer_unmap(struct pipe_context *pipe,
struct pipe_resource *buf,
- struct pipe_transfer *transfer)
+ struct pipe_transfer *transfer)
{
if (transfer) {
pipe->transfer_unmap(pipe, transfer);
@@ -250,7 +253,7 @@ pipe_buffer_unmap(struct pipe_context *pipe,
static INLINE void
pipe_buffer_flush_mapped_range(struct pipe_context *pipe,
- struct pipe_transfer *transfer,
+ struct pipe_transfer *transfer,
unsigned offset,
unsigned length)
{
@@ -266,7 +269,7 @@ pipe_buffer_flush_mapped_range(struct pipe_context *pipe,
* mapped range.
*/
transfer_offset = offset - transfer->box.x;
-
+
u_box_1d(transfer_offset, length, &box);
pipe->transfer_flush_region(pipe, transfer, &box);
@@ -276,7 +279,7 @@ static INLINE void
pipe_buffer_write(struct pipe_context *pipe,
struct pipe_resource *buf,
unsigned offset,
- unsigned size,
+ unsigned size,
const void *data)
{
struct pipe_box box;
@@ -284,13 +287,13 @@ pipe_buffer_write(struct pipe_context *pipe,
u_box_1d(offset, size, &box);
pipe->transfer_inline_write( pipe,
- buf,
- u_subresource(0,0),
- PIPE_TRANSFER_WRITE,
- &box,
- data,
- size,
- 0);
+ buf,
+ 0,
+ PIPE_TRANSFER_WRITE,
+ &box,
+ data,
+ size,
+ 0);
}
/**
@@ -309,21 +312,21 @@ pipe_buffer_write_nooverlap(struct pipe_context *pipe,
u_box_1d(offset, size, &box);
- pipe->transfer_inline_write(pipe,
- buf,
- u_subresource(0,0),
- (PIPE_TRANSFER_WRITE |
- PIPE_TRANSFER_NOOVERWRITE),
- &box,
- data,
- 0, 0);
+ pipe->transfer_inline_write(pipe,
+ buf,
+ 0,
+ (PIPE_TRANSFER_WRITE |
+ PIPE_TRANSFER_NOOVERWRITE),
+ &box,
+ data,
+ 0, 0);
}
static INLINE void
pipe_buffer_read(struct pipe_context *pipe,
struct pipe_resource *buf,
unsigned offset,
- unsigned size,
+ unsigned size,
void *data)
{
struct pipe_transfer *src_transfer;
@@ -343,20 +346,19 @@ pipe_buffer_read(struct pipe_context *pipe,
static INLINE struct pipe_transfer *
pipe_get_transfer( struct pipe_context *context,
- struct pipe_resource *resource,
- unsigned face, unsigned level,
- unsigned zslice,
- enum pipe_transfer_usage usage,
- unsigned x, unsigned y,
- unsigned w, unsigned h)
+ struct pipe_resource *resource,
+ unsigned level, unsigned layer,
+ enum pipe_transfer_usage usage,
+ unsigned x, unsigned y,
+ unsigned w, unsigned h)
{
struct pipe_box box;
- u_box_2d_zslice( x, y, zslice, w, h, &box );
+ u_box_2d_zslice( x, y, layer, w, h, &box );
return context->get_transfer( context,
- resource,
- u_subresource(face, level),
- usage,
- &box );
+ resource,
+ level,
+ usage,
+ &box );
}
static INLINE void *
@@ -376,7 +378,7 @@ pipe_transfer_unmap( struct pipe_context *context,
static INLINE void
pipe_transfer_destroy( struct pipe_context *context,
- struct pipe_transfer *transfer )
+ struct pipe_transfer *transfer )
{
context->transfer_destroy(context, transfer);
}
diff --git a/src/gallium/auxiliary/util/u_resource.c b/src/gallium/auxiliary/util/u_resource.c
index 9e6474b83d..443c9f8067 100644
--- a/src/gallium/auxiliary/util/u_resource.c
+++ b/src/gallium/auxiliary/util/u_resource.c
@@ -10,85 +10,85 @@ u_resource( struct pipe_resource *res )
}
boolean u_resource_get_handle_vtbl(struct pipe_screen *screen,
- struct pipe_resource *resource,
- struct winsys_handle *handle)
+ struct pipe_resource *resource,
+ struct winsys_handle *handle)
{
struct u_resource *ur = u_resource(resource);
return ur->vtbl->resource_get_handle(screen, resource, handle);
}
void u_resource_destroy_vtbl(struct pipe_screen *screen,
- struct pipe_resource *resource)
+ struct pipe_resource *resource)
{
struct u_resource *ur = u_resource(resource);
ur->vtbl->resource_destroy(screen, resource);
}
unsigned u_is_resource_referenced_vtbl( struct pipe_context *pipe,
- struct pipe_resource *resource,
- unsigned face, unsigned level)
+ struct pipe_resource *resource,
+ unsigned level, int layer)
{
struct u_resource *ur = u_resource(resource);
- return ur->vtbl->is_resource_referenced(pipe, resource, face, level);
+ return ur->vtbl->is_resource_referenced(pipe, resource, level, layer);
}
struct pipe_transfer *u_get_transfer_vtbl(struct pipe_context *context,
- struct pipe_resource *resource,
- struct pipe_subresource sr,
- enum pipe_transfer_usage usage,
- const struct pipe_box *box)
+ struct pipe_resource *resource,
+ unsigned level,
+ enum pipe_transfer_usage usage,
+ const struct pipe_box *box)
{
struct u_resource *ur = u_resource(resource);
- return ur->vtbl->get_transfer(context, resource, sr, usage, box);
+ return ur->vtbl->get_transfer(context, resource, level, usage, box);
}
void u_transfer_destroy_vtbl(struct pipe_context *pipe,
- struct pipe_transfer *transfer)
+ struct pipe_transfer *transfer)
{
struct u_resource *ur = u_resource(transfer->resource);
ur->vtbl->transfer_destroy(pipe, transfer);
}
void *u_transfer_map_vtbl( struct pipe_context *pipe,
- struct pipe_transfer *transfer )
+ struct pipe_transfer *transfer )
{
struct u_resource *ur = u_resource(transfer->resource);
return ur->vtbl->transfer_map(pipe, transfer);
}
void u_transfer_flush_region_vtbl( struct pipe_context *pipe,
- struct pipe_transfer *transfer,
- const struct pipe_box *box)
+ struct pipe_transfer *transfer,
+ const struct pipe_box *box)
{
struct u_resource *ur = u_resource(transfer->resource);
ur->vtbl->transfer_flush_region(pipe, transfer, box);
}
void u_transfer_unmap_vtbl( struct pipe_context *pipe,
- struct pipe_transfer *transfer )
+ struct pipe_transfer *transfer )
{
struct u_resource *ur = u_resource(transfer->resource);
ur->vtbl->transfer_unmap(pipe, transfer);
}
void u_transfer_inline_write_vtbl( struct pipe_context *pipe,
- struct pipe_resource *resource,
- struct pipe_subresource sr,
- unsigned usage,
- const struct pipe_box *box,
- const void *data,
- unsigned stride,
- unsigned slice_stride)
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box,
+ const void *data,
+ unsigned stride,
+ unsigned layer_stride)
{
struct u_resource *ur = u_resource(resource);
- ur->vtbl->transfer_inline_write(pipe,
- resource,
- sr,
- usage,
- box,
- data,
- stride,
- slice_stride);
+ ur->vtbl->transfer_inline_write(pipe,
+ resource,
+ level,
+ usage,
+ box,
+ data,
+ stride,
+ layer_stride);
}
diff --git a/src/gallium/auxiliary/util/u_sampler.c b/src/gallium/auxiliary/util/u_sampler.c
index e77f562ea2..bb26099b7e 100644
--- a/src/gallium/auxiliary/util/u_sampler.c
+++ b/src/gallium/auxiliary/util/u_sampler.c
@@ -40,8 +40,11 @@ default_template(struct pipe_sampler_view *view,
*/
view->format = format;
- view->first_level = 0;
- view->last_level = texture->last_level;
+ view->u.tex.first_level = 0;
+ view->u.tex.last_level = texture->last_level;
+ view->u.tex.first_layer = 0;
+ view->u.tex.last_layer = texture->target == PIPE_TEXTURE_3D ?
+ texture->depth0 - 1 : texture->array_size - 1;
view->swizzle_r = PIPE_SWIZZLE_RED;
view->swizzle_g = PIPE_SWIZZLE_GREEN;
view->swizzle_b = PIPE_SWIZZLE_BLUE;
diff --git a/src/gallium/auxiliary/util/u_simple_screen.h b/src/gallium/auxiliary/util/u_simple_screen.h
index b52232f025..7139aaabc5 100644
--- a/src/gallium/auxiliary/util/u_simple_screen.h
+++ b/src/gallium/auxiliary/util/u_simple_screen.h
@@ -57,7 +57,8 @@ struct pipe_winsys
* displayed, eg copy fake frontbuffer.
*/
void (*flush_frontbuffer)( struct pipe_winsys *ws,
- struct pipe_surface *surf,
+ struct pipe_resource *resource,
+ unsigned level, unsigned layer,
void *context_private );
diff --git a/src/gallium/auxiliary/util/u_simple_shaders.c b/src/gallium/auxiliary/util/u_simple_shaders.c
index 58ef68377f..b0f2dd8aa2 100644
--- a/src/gallium/auxiliary/util/u_simple_shaders.c
+++ b/src/gallium/auxiliary/util/u_simple_shaders.c
@@ -204,7 +204,8 @@ util_make_fragment_tex_shader_writedepth(struct pipe_context *pipe,
void *
util_make_fragment_passthrough_shader(struct pipe_context *pipe)
{
- return util_make_fragment_clonecolor_shader(pipe, 1);
+ return util_make_fragment_cloneinput_shader(pipe, 1, TGSI_SEMANTIC_COLOR,
+ TGSI_INTERPOLATE_PERSPECTIVE);
}
@@ -212,7 +213,9 @@ util_make_fragment_passthrough_shader(struct pipe_context *pipe)
* Make a fragment shader that copies the input color to N output colors.
*/
void *
-util_make_fragment_clonecolor_shader(struct pipe_context *pipe, int num_cbufs)
+util_make_fragment_cloneinput_shader(struct pipe_context *pipe, int num_cbufs,
+ int input_semantic,
+ int input_interpolate)
{
struct ureg_program *ureg;
struct ureg_src src;
@@ -225,8 +228,8 @@ util_make_fragment_clonecolor_shader(struct pipe_context *pipe, int num_cbufs)
if (ureg == NULL)
return NULL;
- src = ureg_DECL_fs_input( ureg, TGSI_SEMANTIC_COLOR, 0,
- TGSI_INTERPOLATE_PERSPECTIVE );
+ src = ureg_DECL_fs_input( ureg, input_semantic, 0,
+ input_interpolate );
for (i = 0; i < num_cbufs; i++)
dst[i] = ureg_DECL_output( ureg, TGSI_SEMANTIC_COLOR, i );
diff --git a/src/gallium/auxiliary/util/u_simple_shaders.h b/src/gallium/auxiliary/util/u_simple_shaders.h
index 4aa34bc475..1bfec183e3 100644
--- a/src/gallium/auxiliary/util/u_simple_shaders.h
+++ b/src/gallium/auxiliary/util/u_simple_shaders.h
@@ -71,7 +71,9 @@ util_make_fragment_passthrough_shader(struct pipe_context *pipe);
extern void *
-util_make_fragment_clonecolor_shader(struct pipe_context *pipe, int num_cbufs);
+util_make_fragment_cloneinput_shader(struct pipe_context *pipe, int num_cbufs,
+ int input_semantic,
+ int input_interpolate);
#ifdef __cplusplus
}
diff --git a/src/gallium/auxiliary/util/u_mempool.c b/src/gallium/auxiliary/util/u_slab.c
index 1f336b39a1..21bf2d735a 100644
--- a/src/gallium/auxiliary/util/u_mempool.c
+++ b/src/gallium/auxiliary/util/u_slab.c
@@ -20,7 +20,7 @@
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
-#include "util/u_mempool.h"
+#include "util/u_slab.h"
#include "util/u_math.h"
#include "util/u_memory.h"
@@ -28,13 +28,13 @@
#include <stdio.h>
-#define UTIL_MEMPOOL_MAGIC 0xcafe4321
+#define UTIL_SLAB_MAGIC 0xcafe4321
/* The block is either allocated memory or free space. */
-struct util_mempool_block {
+struct util_slab_block {
/* The header. */
/* The first next free block. */
- struct util_mempool_block *next_free;
+ struct util_slab_block *next_free;
intptr_t magic;
@@ -42,19 +42,19 @@ struct util_mempool_block {
* The allocated size is always larger than this structure. */
};
-static struct util_mempool_block *
-util_mempool_get_block(struct util_mempool *pool,
- struct util_mempool_page *page, unsigned index)
+static struct util_slab_block *
+util_slab_get_block(struct util_slab_mempool *pool,
+ struct util_slab_page *page, unsigned index)
{
- return (struct util_mempool_block*)
- ((uint8_t*)page + sizeof(struct util_mempool_page) +
+ return (struct util_slab_block*)
+ ((uint8_t*)page + sizeof(struct util_slab_page) +
(pool->block_size * index));
}
-static void util_mempool_add_new_page(struct util_mempool *pool)
+static void util_slab_add_new_page(struct util_slab_mempool *pool)
{
- struct util_mempool_page *page;
- struct util_mempool_block *block;
+ struct util_slab_page *page;
+ struct util_slab_block *block;
int i;
page = MALLOC(pool->page_size);
@@ -62,15 +62,15 @@ static void util_mempool_add_new_page(struct util_mempool *pool)
/* Mark all blocks as free. */
for (i = 0; i < pool->num_blocks-1; i++) {
- block = util_mempool_get_block(pool, page, i);
- block->next_free = util_mempool_get_block(pool, page, i+1);
- block->magic = UTIL_MEMPOOL_MAGIC;
+ block = util_slab_get_block(pool, page, i);
+ block->next_free = util_slab_get_block(pool, page, i+1);
+ block->magic = UTIL_SLAB_MAGIC;
}
- block = util_mempool_get_block(pool, page, pool->num_blocks-1);
+ block = util_slab_get_block(pool, page, pool->num_blocks-1);
block->next_free = pool->first_free;
- block->magic = UTIL_MEMPOOL_MAGIC;
- pool->first_free = util_mempool_get_block(pool, page, 0);
+ block->magic = UTIL_SLAB_MAGIC;
+ pool->first_free = util_slab_get_block(pool, page, 0);
pool->num_pages++;
#if 0
@@ -78,74 +78,74 @@ static void util_mempool_add_new_page(struct util_mempool *pool)
#endif
}
-static void *util_mempool_malloc_st(struct util_mempool *pool)
+static void *util_slab_alloc_st(struct util_slab_mempool *pool)
{
- struct util_mempool_block *block;
+ struct util_slab_block *block;
if (!pool->first_free)
- util_mempool_add_new_page(pool);
+ util_slab_add_new_page(pool);
block = pool->first_free;
- assert(block->magic == UTIL_MEMPOOL_MAGIC);
+ assert(block->magic == UTIL_SLAB_MAGIC);
pool->first_free = block->next_free;
- return (uint8_t*)block + sizeof(struct util_mempool_block);
+ return (uint8_t*)block + sizeof(struct util_slab_block);
}
-static void util_mempool_free_st(struct util_mempool *pool, void *ptr)
+static void util_slab_free_st(struct util_slab_mempool *pool, void *ptr)
{
- struct util_mempool_block *block =
- (struct util_mempool_block*)
- ((uint8_t*)ptr - sizeof(struct util_mempool_block));
+ struct util_slab_block *block =
+ (struct util_slab_block*)
+ ((uint8_t*)ptr - sizeof(struct util_slab_block));
- assert(block->magic == UTIL_MEMPOOL_MAGIC);
+ assert(block->magic == UTIL_SLAB_MAGIC);
block->next_free = pool->first_free;
pool->first_free = block;
}
-static void *util_mempool_malloc_mt(struct util_mempool *pool)
+static void *util_slab_alloc_mt(struct util_slab_mempool *pool)
{
void *mem;
pipe_mutex_lock(pool->mutex);
- mem = util_mempool_malloc_st(pool);
+ mem = util_slab_alloc_st(pool);
pipe_mutex_unlock(pool->mutex);
return mem;
}
-static void util_mempool_free_mt(struct util_mempool *pool, void *ptr)
+static void util_slab_free_mt(struct util_slab_mempool *pool, void *ptr)
{
pipe_mutex_lock(pool->mutex);
- util_mempool_free_st(pool, ptr);
+ util_slab_free_st(pool, ptr);
pipe_mutex_unlock(pool->mutex);
}
-void util_mempool_set_thread_safety(struct util_mempool *pool,
- enum util_mempool_threading threading)
+void util_slab_set_thread_safety(struct util_slab_mempool *pool,
+ enum util_slab_threading threading)
{
pool->threading = threading;
if (threading) {
- pool->malloc = util_mempool_malloc_mt;
- pool->free = util_mempool_free_mt;
+ pool->alloc = util_slab_alloc_mt;
+ pool->free = util_slab_free_mt;
} else {
- pool->malloc = util_mempool_malloc_st;
- pool->free = util_mempool_free_st;
+ pool->alloc = util_slab_alloc_st;
+ pool->free = util_slab_free_st;
}
}
-void util_mempool_create(struct util_mempool *pool,
- unsigned item_size,
- unsigned num_blocks,
- enum util_mempool_threading threading)
+void util_slab_create(struct util_slab_mempool *pool,
+ unsigned item_size,
+ unsigned num_blocks,
+ enum util_slab_threading threading)
{
item_size = align(item_size, sizeof(intptr_t));
pool->num_pages = 0;
pool->num_blocks = num_blocks;
- pool->block_size = sizeof(struct util_mempool_block) + item_size;
+ pool->block_size = sizeof(struct util_slab_block) + item_size;
pool->block_size = align(pool->block_size, sizeof(intptr_t));
- pool->page_size = sizeof(struct util_mempool_page) +
+ pool->page_size = sizeof(struct util_slab_page) +
num_blocks * pool->block_size;
pool->first_free = NULL;
@@ -153,12 +153,12 @@ void util_mempool_create(struct util_mempool *pool,
pipe_mutex_init(pool->mutex);
- util_mempool_set_thread_safety(pool, threading);
+ util_slab_set_thread_safety(pool, threading);
}
-void util_mempool_destroy(struct util_mempool *pool)
+void util_slab_destroy(struct util_slab_mempool *pool)
{
- struct util_mempool_page *page, *temp;
+ struct util_slab_page *page, *temp;
foreach_s(page, temp, &pool->list) {
remove_from_list(page);
diff --git a/src/gallium/auxiliary/util/u_mempool.h b/src/gallium/auxiliary/util/u_slab.h
index a5b5d6a9b7..6b9718d08a 100644
--- a/src/gallium/auxiliary/util/u_mempool.h
+++ b/src/gallium/auxiliary/util/u_slab.h
@@ -22,66 +22,66 @@
/**
* @file
- * Simple memory pool for equally sized memory allocations.
- * util_mempool_malloc and util_mempool_free are in O(1).
+ * Simple slab allocator for equally sized memory allocations.
+ * util_slab_alloc and util_slab_free have time complexity in O(1).
*
* Good for allocations which have very low lifetime and are allocated
- * and freed very often. Use a profiler first!
+ * and freed very often. Use a profiler first to know if it's worth using it!
*
* Candidates: get_transfer, user_buffer_create
*
* @author Marek Olšák
*/
-#ifndef U_MEMPOOL_H
-#define U_MEMPOOL_H
+#ifndef U_SLAB_H
+#define U_SLAB_H
#include "os/os_thread.h"
-enum util_mempool_threading {
- UTIL_MEMPOOL_SINGLETHREADED = FALSE,
- UTIL_MEMPOOL_MULTITHREADED = TRUE
+enum util_slab_threading {
+ UTIL_SLAB_SINGLETHREADED = FALSE,
+ UTIL_SLAB_MULTITHREADED = TRUE
};
/* The page is an array of blocks (allocations). */
-struct util_mempool_page {
+struct util_slab_page {
/* The header (linked-list pointers). */
- struct util_mempool_page *prev, *next;
+ struct util_slab_page *prev, *next;
/* Memory after the last member is dedicated to the page itself.
* The allocated size is always larger than this structure. */
};
-struct util_mempool {
+struct util_slab_mempool {
/* Public members. */
- void *(*malloc)(struct util_mempool *pool);
- void (*free)(struct util_mempool *pool, void *ptr);
+ void *(*alloc)(struct util_slab_mempool *pool);
+ void (*free)(struct util_slab_mempool *pool, void *ptr);
/* Private members. */
- struct util_mempool_block *first_free;
+ struct util_slab_block *first_free;
- struct util_mempool_page list;
+ struct util_slab_page list;
unsigned block_size;
unsigned page_size;
unsigned num_blocks;
unsigned num_pages;
- enum util_mempool_threading threading;
+ enum util_slab_threading threading;
pipe_mutex mutex;
};
-void util_mempool_create(struct util_mempool *pool,
- unsigned item_size,
- unsigned num_blocks,
- enum util_mempool_threading threading);
+void util_slab_create(struct util_slab_mempool *pool,
+ unsigned item_size,
+ unsigned num_blocks,
+ enum util_slab_threading threading);
-void util_mempool_destroy(struct util_mempool *pool);
+void util_slab_destroy(struct util_slab_mempool *pool);
-void util_mempool_set_thread_safety(struct util_mempool *pool,
- enum util_mempool_threading threading);
+void util_slab_set_thread_safety(struct util_slab_mempool *pool,
+ enum util_slab_threading threading);
-#define util_mempool_malloc(pool) (pool)->malloc(pool)
-#define util_mempool_free(pool, ptr) (pool)->free(pool, ptr)
+#define util_slab_alloc(pool) (pool)->alloc(pool)
+#define util_slab_free(pool, ptr) (pool)->free(pool, ptr)
#endif
diff --git a/src/gallium/auxiliary/util/u_staging.c b/src/gallium/auxiliary/util/u_staging.c
index c5d68f8df8..b6bf241a22 100644
--- a/src/gallium/auxiliary/util/u_staging.c
+++ b/src/gallium/auxiliary/util/u_staging.c
@@ -41,6 +41,7 @@ util_staging_resource_template(struct pipe_resource *pt, unsigned width, unsigne
template->width0 = width;
template->height0 = height;
template->depth0 = depth;
+ template->array_size = 1;
template->last_level = 0;
template->nr_samples = pt->nr_samples;
template->bind = 0;
@@ -51,7 +52,7 @@ util_staging_resource_template(struct pipe_resource *pt, unsigned width, unsigne
struct util_staging_transfer *
util_staging_transfer_init(struct pipe_context *pipe,
struct pipe_resource *pt,
- struct pipe_subresource sr,
+ unsigned level,
unsigned usage,
const struct pipe_box *box,
bool direct, struct util_staging_transfer *tx)
@@ -61,7 +62,7 @@ util_staging_transfer_init(struct pipe_context *pipe,
struct pipe_resource staging_resource_template;
pipe_resource_reference(&tx->base.resource, pt);
- tx->base.sr = sr;
+ tx->base.level = level;
tx->base.usage = usage;
tx->base.box = *box;
@@ -82,12 +83,20 @@ util_staging_transfer_init(struct pipe_context *pipe,
if (usage & PIPE_TRANSFER_READ)
{
- struct pipe_subresource dstsr;
+ /* XXX this looks wrong dst is always the same but looping over src z? */
unsigned zi;
- dstsr.face = 0;
- dstsr.level = 0;
- for(zi = 0; zi < box->depth; ++zi)
- pipe->resource_copy_region(pipe, tx->staging_resource, dstsr, 0, 0, 0, tx->base.resource, sr, box->x, box->y, box->z + zi, box->width, box->height);
+ struct pipe_box sbox;
+ sbox.x = box->x;
+ sbox.y = box->y;
+ sbox.z = box->z;
+ sbox.width = box->width;
+ sbox.height = box->height;
+ sbox.depth = 1;
+ for(zi = 0; zi < box->depth; ++zi) {
+ sbox.z = sbox.z + zi;
+ pipe->resource_copy_region(pipe, tx->staging_resource, 0, 0, 0, 0,
+ tx->base.resource, level, &sbox);
+ }
}
return tx;
@@ -101,12 +110,18 @@ util_staging_transfer_destroy(struct pipe_context *pipe, struct pipe_transfer *p
if (tx->staging_resource != tx->base.resource)
{
if(tx->base.usage & PIPE_TRANSFER_WRITE) {
- struct pipe_subresource srcsr;
+ /* XXX this looks wrong src is always the same but looping over dst z? */
unsigned zi;
- srcsr.face = 0;
- srcsr.level = 0;
+ struct pipe_box sbox;
+ sbox.x = 0;
+ sbox.y = 0;
+ sbox.z = 0;
+ sbox.width = tx->base.box.width;
+ sbox.height = tx->base.box.height;
+ sbox.depth = 1;
for(zi = 0; zi < tx->base.box.depth; ++zi)
- pipe->resource_copy_region(pipe, tx->base.resource, tx->base.sr, tx->base.box.x, tx->base.box.y, tx->base.box.z + zi, tx->staging_resource, srcsr, 0, 0, 0, tx->base.box.width, tx->base.box.height);
+ pipe->resource_copy_region(pipe, tx->base.resource, tx->base.level, tx->base.box.x, tx->base.box.y, tx->base.box.z + zi,
+ tx->staging_resource, 0, &sbox);
}
pipe_resource_reference(&tx->staging_resource, NULL);
diff --git a/src/gallium/auxiliary/util/u_staging.h b/src/gallium/auxiliary/util/u_staging.h
index 1aab78cc88..49839d2543 100644
--- a/src/gallium/auxiliary/util/u_staging.h
+++ b/src/gallium/auxiliary/util/u_staging.h
@@ -52,7 +52,7 @@ struct util_staging_transfer {
struct util_staging_transfer *
util_staging_transfer_init(struct pipe_context *pipe,
struct pipe_resource *pt,
- struct pipe_subresource sr,
+ unsigned level,
unsigned usage,
const struct pipe_box *box,
bool direct, struct util_staging_transfer *tx);
diff --git a/src/gallium/auxiliary/util/u_surface.c b/src/gallium/auxiliary/util/u_surface.c
index f78b6838a7..4eddd3f519 100644
--- a/src/gallium/auxiliary/util/u_surface.c
+++ b/src/gallium/auxiliary/util/u_surface.c
@@ -42,6 +42,18 @@
#include "util/u_surface.h"
#include "util/u_pack_color.h"
+void
+u_surface_default_template(struct pipe_surface *view,
+ const struct pipe_resource *texture,
+ unsigned bind)
+{
+ view->format = texture->format;
+ view->u.tex.level = 0;
+ view->u.tex.first_layer = 0;
+ view->u.tex.last_layer = 0;
+ /* XXX should filter out all non-rt/ds bind flags ? */
+ view->usage = bind;
+}
/**
* Helper to quickly create an RGBA rendering surface of a certain size.
@@ -50,9 +62,9 @@
* \return TRUE for success, FALSE if failure
*/
boolean
-util_create_rgba_surface(struct pipe_screen *screen,
+util_create_rgba_surface(struct pipe_context *pipe,
uint width, uint height,
- uint bind,
+ uint bind,
struct pipe_resource **textureOut,
struct pipe_surface **surfaceOut)
{
@@ -65,6 +77,8 @@ util_create_rgba_surface(struct pipe_screen *screen,
const uint target = PIPE_TEXTURE_2D;
enum pipe_format format = PIPE_FORMAT_NONE;
struct pipe_resource templ;
+ struct pipe_surface surf_templ;
+ struct pipe_screen *screen = pipe->screen;
uint i;
/* Choose surface format */
@@ -86,17 +100,20 @@ util_create_rgba_surface(struct pipe_screen *screen,
templ.width0 = width;
templ.height0 = height;
templ.depth0 = 1;
+ templ.array_size = 1;
templ.bind = bind;
*textureOut = screen->resource_create(screen, &templ);
if (!*textureOut)
return FALSE;
+ /* create surface */
+ memset(&surf_templ, 0, sizeof(surf_templ));
+ u_surface_default_template(&surf_templ, *textureOut, bind);
/* create surface / view into texture */
- *surfaceOut = screen->get_tex_surface(screen,
- *textureOut,
- 0, 0, 0,
- bind);
+ *surfaceOut = pipe->create_surface(pipe,
+ *textureOut,
+ &surf_templ);
if (!*surfaceOut) {
pipe_resource_reference(textureOut, NULL);
return FALSE;
@@ -126,17 +143,18 @@ util_destroy_rgba_surface(struct pipe_resource *texture,
void
util_resource_copy_region(struct pipe_context *pipe,
struct pipe_resource *dst,
- struct pipe_subresource subdst,
+ unsigned dst_level,
unsigned dst_x, unsigned dst_y, unsigned dst_z,
struct pipe_resource *src,
- struct pipe_subresource subsrc,
- unsigned src_x, unsigned src_y, unsigned src_z,
- unsigned w, unsigned h)
+ unsigned src_level,
+ const struct pipe_box *src_box)
{
struct pipe_transfer *src_trans, *dst_trans;
void *dst_map;
const void *src_map;
enum pipe_format src_format, dst_format;
+ unsigned w = src_box->width;
+ unsigned h = src_box->height;
assert(src && dst);
if (!src || !dst)
@@ -146,20 +164,18 @@ util_resource_copy_region(struct pipe_context *pipe,
dst_format = dst->format;
src_trans = pipe_get_transfer(pipe,
- src,
- subsrc.face,
- subsrc.level,
- src_z,
- PIPE_TRANSFER_READ,
- src_x, src_y, w, h);
+ src,
+ src_level,
+ src_box->z,
+ PIPE_TRANSFER_READ,
+ src_box->x, src_box->y, w, h);
dst_trans = pipe_get_transfer(pipe,
- dst,
- subdst.face,
- subdst.level,
- src_z,
- PIPE_TRANSFER_WRITE,
- dst_x, dst_y, w, h);
+ dst,
+ dst_level,
+ dst_z,
+ PIPE_TRANSFER_WRITE,
+ dst_x, dst_y, w, h);
assert(util_format_get_blocksize(dst_format) == util_format_get_blocksize(src_format));
assert(util_format_get_blockwidth(dst_format) == util_format_get_blockwidth(src_format));
@@ -216,14 +232,13 @@ util_clear_render_target(struct pipe_context *pipe,
assert(dst->texture);
if (!dst->texture)
return;
-
+ /* XXX: should handle multiple layers */
dst_trans = pipe_get_transfer(pipe,
- dst->texture,
- dst->face,
- dst->level,
- dst->zslice,
- PIPE_TRANSFER_WRITE,
- dstx, dsty, width, height);
+ dst->texture,
+ dst->u.tex.level,
+ dst->u.tex.first_layer,
+ PIPE_TRANSFER_WRITE,
+ dstx, dsty, width, height);
dst_map = pipe->transfer_map(pipe, dst_trans);
@@ -271,9 +286,8 @@ util_clear_depth_stencil(struct pipe_context *pipe,
return;
dst_trans = pipe_get_transfer(pipe,
dst->texture,
- dst->face,
- dst->level,
- dst->zslice,
+ dst->u.tex.level,
+ dst->u.tex.first_layer,
(need_rmw ? PIPE_TRANSFER_READ_WRITE :
PIPE_TRANSFER_WRITE),
dstx, dsty, width, height);
diff --git a/src/gallium/auxiliary/util/u_surface.h b/src/gallium/auxiliary/util/u_surface.h
index 6cd12af3a8..6a7cc82b05 100644
--- a/src/gallium/auxiliary/util/u_surface.h
+++ b/src/gallium/auxiliary/util/u_surface.h
@@ -33,8 +33,18 @@
#include "pipe/p_state.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+extern void
+u_surface_default_template(struct pipe_surface *view,
+ const struct pipe_resource *texture,
+ unsigned bind);
+
extern boolean
-util_create_rgba_surface(struct pipe_screen *screen,
+util_create_rgba_surface(struct pipe_context *ctx,
uint width, uint height, uint bind,
struct pipe_resource **textureOut,
struct pipe_surface **surfaceOut);
@@ -49,12 +59,11 @@ util_destroy_rgba_surface(struct pipe_resource *texture,
extern void
util_resource_copy_region(struct pipe_context *pipe,
struct pipe_resource *dst,
- struct pipe_subresource subdst,
+ unsigned dst_level,
unsigned dst_x, unsigned dst_y, unsigned dst_z,
struct pipe_resource *src,
- struct pipe_subresource subsrc,
- unsigned src_x, unsigned src_y, unsigned src_z,
- unsigned w, unsigned h);
+ unsigned src_level,
+ const struct pipe_box *src_box);
extern void
util_clear_render_target(struct pipe_context *pipe,
@@ -73,4 +82,9 @@ util_clear_depth_stencil(struct pipe_context *pipe,
unsigned width, unsigned height);
+#ifdef __cplusplus
+}
+#endif
+
+
#endif /* U_SURFACE_H */
diff --git a/src/gallium/auxiliary/util/u_surfaces.c b/src/gallium/auxiliary/util/u_surfaces.c
index 404e121995..b0cfec2a82 100644
--- a/src/gallium/auxiliary/util/u_surfaces.c
+++ b/src/gallium/auxiliary/util/u_surfaces.c
@@ -29,8 +29,11 @@
#include "util/u_inlines.h"
#include "util/u_memory.h"
-struct pipe_surface *
-util_surfaces_do_get(struct util_surfaces *us, unsigned surface_struct_size, struct pipe_screen *pscreen, struct pipe_resource *pt, unsigned face, unsigned level, unsigned zslice, unsigned flags)
+boolean
+util_surfaces_do_get(struct util_surfaces *us, unsigned surface_struct_size,
+ struct pipe_context *ctx, struct pipe_resource *pt,
+ unsigned level, unsigned layer, unsigned flags,
+ struct pipe_surface **res)
{
struct pipe_surface *ps;
@@ -39,7 +42,7 @@ util_surfaces_do_get(struct util_surfaces *us, unsigned surface_struct_size, str
if(!us->u.hash)
us->u.hash = cso_hash_create();
- ps = cso_hash_iter_data(cso_hash_find(us->u.hash, ((zslice + face) << 8) | level));
+ ps = cso_hash_iter_data(cso_hash_find(us->u.hash, (layer << 8) | level));
}
else
{
@@ -48,25 +51,29 @@ util_surfaces_do_get(struct util_surfaces *us, unsigned surface_struct_size, str
ps = us->u.array[level];
}
- if(ps)
+ if(ps && ps->context == ctx)
{
p_atomic_inc(&ps->reference.count);
- return ps;
+ *res = ps;
+ return FALSE;
}
ps = (struct pipe_surface *)CALLOC(1, surface_struct_size);
if(!ps)
- return NULL;
+ {
+ *res = NULL;
+ return FALSE;
+ }
- pipe_surface_init(ps, pt, face, level, zslice, flags);
- ps->offset = ~0;
+ pipe_surface_init(ctx, ps, pt, level, layer, flags);
if(pt->target == PIPE_TEXTURE_3D || pt->target == PIPE_TEXTURE_CUBE)
- cso_hash_insert(us->u.hash, ((zslice + face) << 8) | level, ps);
+ cso_hash_insert(us->u.hash, (layer << 8) | level, ps);
else
us->u.array[level] = ps;
- return ps;
+ *res = ps;
+ return TRUE;
}
void
@@ -75,10 +82,10 @@ util_surfaces_do_detach(struct util_surfaces *us, struct pipe_surface *ps)
struct pipe_resource *pt = ps->texture;
if(pt->target == PIPE_TEXTURE_3D || pt->target == PIPE_TEXTURE_CUBE)
{ /* or 2D array */
- cso_hash_erase(us->u.hash, cso_hash_find(us->u.hash, ((ps->zslice + ps->face) << 8) | ps->level));
+ cso_hash_erase(us->u.hash, cso_hash_find(us->u.hash, (ps->u.tex.first_layer << 8) | ps->u.tex.level));
}
else
- us->u.array[ps->level] = 0;
+ us->u.array[ps->u.tex.level] = 0;
}
void
diff --git a/src/gallium/auxiliary/util/u_surfaces.h b/src/gallium/auxiliary/util/u_surfaces.h
index 17d8a5d3a5..9581feda7c 100644
--- a/src/gallium/auxiliary/util/u_surfaces.h
+++ b/src/gallium/auxiliary/util/u_surfaces.h
@@ -42,33 +42,42 @@ struct util_surfaces
} u;
};
-struct pipe_surface *util_surfaces_do_get(struct util_surfaces *us, unsigned surface_struct_size, struct pipe_screen *pscreen, struct pipe_resource *pt, unsigned face, unsigned level, unsigned zslice, unsigned flags);
+/* Return value indicates if the pipe surface result is new */
+boolean
+util_surfaces_do_get(struct util_surfaces *us, unsigned surface_struct_size,
+ struct pipe_context *ctx, struct pipe_resource *pt,
+ unsigned level, unsigned layer, unsigned flags,
+ struct pipe_surface **res);
/* fast inline path for the very common case */
-static INLINE struct pipe_surface *
-util_surfaces_get(struct util_surfaces *us, unsigned surface_struct_size, struct pipe_screen *pscreen, struct pipe_resource *pt, unsigned face, unsigned level, unsigned zslice, unsigned flags)
+static INLINE boolean
+util_surfaces_get(struct util_surfaces *us, unsigned surface_struct_size,
+ struct pipe_context *ctx, struct pipe_resource *pt,
+ unsigned level, unsigned layer, unsigned flags,
+ struct pipe_surface **res)
{
if(likely((pt->target == PIPE_TEXTURE_2D || pt->target == PIPE_TEXTURE_RECT) && us->u.array))
{
struct pipe_surface *ps = us->u.array[level];
- if(ps)
+ if(ps && ps->context == ctx)
{
p_atomic_inc(&ps->reference.count);
- return ps;
+ *res = ps;
+ return FALSE;
}
}
- return util_surfaces_do_get(us, surface_struct_size, pscreen, pt, face, level, zslice, flags);
+ return util_surfaces_do_get(us, surface_struct_size, ctx, pt, level, layer, flags, res);
}
static INLINE struct pipe_surface *
-util_surfaces_peek(struct util_surfaces *us, struct pipe_resource *pt, unsigned face, unsigned level, unsigned zslice)
+util_surfaces_peek(struct util_surfaces *us, struct pipe_resource *pt, unsigned level, unsigned layer)
{
if(!us->u.pv)
return 0;
if(unlikely(pt->target == PIPE_TEXTURE_3D || pt->target == PIPE_TEXTURE_CUBE))
- return cso_hash_iter_data(cso_hash_find(us->u.hash, ((zslice + face) << 8) | level));
+ return cso_hash_iter_data(cso_hash_find(us->u.hash, (layer << 8) | level));
else
return us->u.array[level];
}
@@ -80,7 +89,7 @@ util_surfaces_detach(struct util_surfaces *us, struct pipe_surface *ps)
{
if(likely(ps->texture->target == PIPE_TEXTURE_2D || ps->texture->target == PIPE_TEXTURE_RECT))
{
- us->u.array[ps->level] = 0;
+ us->u.array[ps->u.tex.level] = 0;
return;
}
diff --git a/src/gallium/auxiliary/util/u_transfer.c b/src/gallium/auxiliary/util/u_transfer.c
index 69f6fab950..e2828cfd99 100644
--- a/src/gallium/auxiliary/util/u_transfer.c
+++ b/src/gallium/auxiliary/util/u_transfer.c
@@ -8,22 +8,24 @@
* pointer. XXX: strides??
*/
void u_default_transfer_inline_write( struct pipe_context *pipe,
- struct pipe_resource *resource,
- struct pipe_subresource sr,
- unsigned usage,
- const struct pipe_box *box,
- const void *data,
- unsigned stride,
- unsigned slice_stride)
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box,
+ const void *data,
+ unsigned stride,
+ unsigned layer_stride)
{
struct pipe_transfer *transfer = NULL;
uint8_t *map = NULL;
-
- transfer = pipe->get_transfer(pipe,
- resource,
- sr,
- usage,
- box );
+ const uint8_t *src_data = data;
+ unsigned i;
+
+ transfer = pipe->get_transfer(pipe,
+ resource,
+ level,
+ usage,
+ box );
if (transfer == NULL)
goto out;
@@ -31,17 +33,19 @@ void u_default_transfer_inline_write( struct pipe_context *pipe,
if (map == NULL)
goto out;
- assert(box->depth == 1); /* XXX: fix me */
-
- util_copy_rect(map,
- resource->format,
- transfer->stride, /* bytes */
- 0, 0,
- box->width,
- box->height,
- data,
- stride, /* bytes */
- 0, 0);
+ for (i = 0; i < box->depth; i++) {
+ util_copy_rect(map,
+ resource->format,
+ transfer->stride, /* bytes */
+ 0, 0,
+ box->width,
+ box->height,
+ src_data,
+ stride, /* bytes */
+ 0, 0);
+ map += transfer->layer_stride;
+ src_data += layer_stride;
+ }
out:
if (map)
@@ -53,8 +57,8 @@ out:
boolean u_default_resource_get_handle(struct pipe_screen *screen,
- struct pipe_resource *resource,
- struct winsys_handle *handle)
+ struct pipe_resource *resource,
+ struct winsys_handle *handle)
{
return FALSE;
}
@@ -62,32 +66,32 @@ boolean u_default_resource_get_handle(struct pipe_screen *screen,
void u_default_transfer_flush_region( struct pipe_context *pipe,
- struct pipe_transfer *transfer,
- const struct pipe_box *box)
+ struct pipe_transfer *transfer,
+ const struct pipe_box *box)
{
/* This is a no-op implementation, nothing to do.
*/
}
unsigned u_default_is_resource_referenced( struct pipe_context *pipe,
- struct pipe_resource *resource,
- unsigned face, unsigned level)
+ struct pipe_resource *resource,
+ unsigned level, int layer)
{
return 0;
}
struct pipe_transfer * u_default_get_transfer(struct pipe_context *context,
- struct pipe_resource *resource,
- struct pipe_subresource sr,
- unsigned usage,
- const struct pipe_box *box)
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box)
{
struct pipe_transfer *transfer = CALLOC_STRUCT(pipe_transfer);
if (transfer == NULL)
return NULL;
transfer->resource = resource;
- transfer->sr = sr;
+ transfer->level = level;
transfer->usage = usage;
transfer->box = *box;
@@ -98,12 +102,12 @@ struct pipe_transfer * u_default_get_transfer(struct pipe_context *context,
}
void u_default_transfer_unmap( struct pipe_context *pipe,
- struct pipe_transfer *transfer )
+ struct pipe_transfer *transfer )
{
}
void u_default_transfer_destroy(struct pipe_context *pipe,
- struct pipe_transfer *transfer)
+ struct pipe_transfer *transfer)
{
FREE(transfer);
}
diff --git a/src/gallium/auxiliary/util/u_transfer.h b/src/gallium/auxiliary/util/u_transfer.h
index e3a38730f2..3412e13c3c 100644
--- a/src/gallium/auxiliary/util/u_transfer.h
+++ b/src/gallium/auxiliary/util/u_transfer.h
@@ -11,37 +11,37 @@ struct pipe_context;
struct winsys_handle;
boolean u_default_resource_get_handle(struct pipe_screen *screen,
- struct pipe_resource *resource,
- struct winsys_handle *handle);
+ struct pipe_resource *resource,
+ struct winsys_handle *handle);
void u_default_transfer_inline_write( struct pipe_context *pipe,
- struct pipe_resource *resource,
- struct pipe_subresource sr,
- unsigned usage,
- const struct pipe_box *box,
- const void *data,
- unsigned stride,
- unsigned slice_stride);
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box,
+ const void *data,
+ unsigned stride,
+ unsigned layer_stride);
void u_default_transfer_flush_region( struct pipe_context *pipe,
- struct pipe_transfer *transfer,
- const struct pipe_box *box);
+ struct pipe_transfer *transfer,
+ const struct pipe_box *box);
unsigned u_default_is_resource_referenced( struct pipe_context *pipe,
- struct pipe_resource *resource,
- unsigned face, unsigned level);
+ struct pipe_resource *resource,
+ unsigned level, int layer);
struct pipe_transfer * u_default_get_transfer(struct pipe_context *context,
- struct pipe_resource *resource,
- struct pipe_subresource sr,
- unsigned usage,
- const struct pipe_box *box);
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box);
void u_default_transfer_unmap( struct pipe_context *pipe,
- struct pipe_transfer *transfer );
+ struct pipe_transfer *transfer );
void u_default_transfer_destroy(struct pipe_context *pipe,
- struct pipe_transfer *transfer);
+ struct pipe_transfer *transfer);
@@ -51,43 +51,43 @@ void u_default_transfer_destroy(struct pipe_context *pipe,
struct u_resource_vtbl {
boolean (*resource_get_handle)(struct pipe_screen *,
- struct pipe_resource *tex,
- struct winsys_handle *handle);
+ struct pipe_resource *tex,
+ struct winsys_handle *handle);
void (*resource_destroy)(struct pipe_screen *,
- struct pipe_resource *pt);
+ struct pipe_resource *pt);
unsigned (*is_resource_referenced)(struct pipe_context *pipe,
- struct pipe_resource *texture,
- unsigned face, unsigned level);
+ struct pipe_resource *texture,
+ unsigned level, int layer);
struct pipe_transfer *(*get_transfer)(struct pipe_context *,
- struct pipe_resource *resource,
- struct pipe_subresource,
- unsigned usage,
- const struct pipe_box *);
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *);
void (*transfer_destroy)(struct pipe_context *,
- struct pipe_transfer *);
+ struct pipe_transfer *);
void *(*transfer_map)( struct pipe_context *,
- struct pipe_transfer *transfer );
+ struct pipe_transfer *transfer );
void (*transfer_flush_region)( struct pipe_context *,
- struct pipe_transfer *transfer,
- const struct pipe_box *);
+ struct pipe_transfer *transfer,
+ const struct pipe_box *);
void (*transfer_unmap)( struct pipe_context *,
- struct pipe_transfer *transfer );
+ struct pipe_transfer *transfer );
void (*transfer_inline_write)( struct pipe_context *pipe,
- struct pipe_resource *resource,
- struct pipe_subresource sr,
- unsigned usage,
- const struct pipe_box *box,
- const void *data,
- unsigned stride,
- unsigned slice_stride);
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box,
+ const void *data,
+ unsigned stride,
+ unsigned layer_stride);
};
@@ -98,43 +98,43 @@ struct u_resource {
boolean u_resource_get_handle_vtbl(struct pipe_screen *screen,
- struct pipe_resource *resource,
- struct winsys_handle *handle);
+ struct pipe_resource *resource,
+ struct winsys_handle *handle);
void u_resource_destroy_vtbl(struct pipe_screen *screen,
- struct pipe_resource *resource);
+ struct pipe_resource *resource);
unsigned u_is_resource_referenced_vtbl( struct pipe_context *pipe,
- struct pipe_resource *resource,
- unsigned face, unsigned level);
+ struct pipe_resource *resource,
+ unsigned level, int layer);
struct pipe_transfer *u_get_transfer_vtbl(struct pipe_context *context,
- struct pipe_resource *resource,
- struct pipe_subresource sr,
- unsigned usage,
- const struct pipe_box *box);
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box);
void u_transfer_destroy_vtbl(struct pipe_context *pipe,
- struct pipe_transfer *transfer);
+ struct pipe_transfer *transfer);
void *u_transfer_map_vtbl( struct pipe_context *pipe,
- struct pipe_transfer *transfer );
+ struct pipe_transfer *transfer );
void u_transfer_flush_region_vtbl( struct pipe_context *pipe,
- struct pipe_transfer *transfer,
- const struct pipe_box *box);
+ struct pipe_transfer *transfer,
+ const struct pipe_box *box);
void u_transfer_unmap_vtbl( struct pipe_context *rm_ctx,
- struct pipe_transfer *transfer );
+ struct pipe_transfer *transfer );
void u_transfer_inline_write_vtbl( struct pipe_context *rm_ctx,
- struct pipe_resource *resource,
- struct pipe_subresource sr,
- unsigned usage,
- const struct pipe_box *box,
- const void *data,
- unsigned stride,
- unsigned slice_stride);
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box,
+ const void *data,
+ unsigned stride,
+ unsigned layer_stride);
diff --git a/src/gallium/docs/d3d11ddi.txt b/src/gallium/docs/d3d11ddi.txt
index f8155c828b..11e7719089 100644
--- a/src/gallium/docs/d3d11ddi.txt
+++ b/src/gallium/docs/d3d11ddi.txt
@@ -162,8 +162,8 @@ CreateDepthStencilState -> create_depth_stencil_alpha_state
+ Gallium has per-face writemask/valuemasks, D3D11 uses the same value for back and front
+ Gallium supports the alpha test, which D3D11 lacks
-CreateDepthStencilView -> get_tex_surface
-CreateRenderTargetView -> get_tex_surface
+CreateDepthStencilView -> create_surface
+CreateRenderTargetView -> create_surface
! Gallium merges depthstencil and rendertarget views into pipe_surface, which also doubles as a 2D surface abstraction
- lack of texture array support
- lack of render-to-buffer support
@@ -221,7 +221,6 @@ CreateResource -> texture_create or buffer_create
! D3D11 specifies mapping flags (i.e. read/write/discard);:it's unclear what they are used for here
- D3D11 supports odd things in the D3D10_DDI_RESOURCE_MISC_FLAG enum (D3D10_DDI_RESOURCE_MISC_DISCARD_ON_PRESENT, D3D11_DDI_RESOURCE_MISC_BUFFER_ALLOW_RAW_VIEWS, D3D11_DDI_RESOURCE_MISC_BUFFER_STRUCTURED)
- Gallium does not support indirect draw call parameter buffers
- - Gallium lacks array textures
! D3D11 supports specifying hardware modes and other stuff here for scanout resources
+ Gallium allows specifying minimum buffer alignment
! D3D11 implements cube maps as 2D array textures
diff --git a/src/gallium/docs/source/context.rst b/src/gallium/docs/source/context.rst
index e09a1304c4..c33cf7c573 100644
--- a/src/gallium/docs/source/context.rst
+++ b/src/gallium/docs/source/context.rst
@@ -84,7 +84,14 @@ in the result register. For example, ``swizzle_r`` specifies what is going to be
placed in first component of result register.
The ``first_level`` and ``last_level`` fields of sampler view template specify
-the LOD range the texture is going to be constrained to.
+the LOD range the texture is going to be constrained to. Note that these
+values are in addition to the respective min_lod, max_lod values in the
+pipe_sampler_state (that is if min_lod is 2.0, and first_level 3, the first mip
+level used for sampling from the resource is effectively the fifth).
+
+The ``first_layer`` and ``last_layer`` fields specify the layer range the
+texture is going to be constrained to. Similar to the LOD range, this is added
+to the array index which is used for sampling.
* ``set_fragment_sampler_views`` binds an array of sampler views to
fragment shader stage. Every binding point acquires a reference
@@ -103,6 +110,22 @@ the LOD range the texture is going to be constrained to.
* ``sampler_view_destroy`` destroys a sampler view and releases its reference
to associated texture.
+Surfaces
+^^^^^^^^
+
+These are the means to use resources as color render targets or depthstencil
+attachments. To create one, specify the mip level, the range of layers, and
+the bind flags (either PIPE_BIND_DEPTH_STENCIL or PIPE_BIND_RENDER_TARGET).
+Note that layer values are in addition to what is indicated by the geometry
+shader output variable XXX_FIXME (that is if first_layer is 3 and geometry
+shader indicates index 2, the 5th layer of the resource will be used). These
+first_layer and last_layer parameters will only be used for 1d array, 2d array,
+cube, and 3d textures otherwise they are 0.
+
+* ``create_surface`` creates a new surface.
+
+* ``surface_destroy`` destroys a surface and releases its reference to the
+ associated resource.
Clearing
^^^^^^^^
@@ -118,8 +141,7 @@ used by GL), and always clears the whole surfaces (no scissoring as used by
GL clear or explicit rectangles like d3d9 uses). It can, however, also clear
only depth or stencil in a combined depth/stencil surface, if the driver
supports PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE.
-If a surface includes several layers/slices (XXX: not yet...) then all layers
-will be cleared.
+If a surface includes several layers then all layers will be cleared.
``clear_render_target`` clears a single color rendertarget with the specified
color value. While it is only possible to clear one surface at a time (which can
@@ -271,12 +293,12 @@ These methods operate directly on ``pipe_resource`` objects, and stand
apart from any 3D state in the context. Blitting functionality may be
moved to a separate abstraction at some point in the future.
-``resource_copy_region`` blits a region of a subresource of a resource to a
-region of another subresource of a resource, provided that both resources have
-the same format, or compatible formats, i.e., formats for which copying the
-bytes from the source resource unmodified to the destination resource will
-achieve the same effect of a textured quad blitter. The source and destination
-may be the same resource, but overlapping blits are not permitted.
+``resource_copy_region`` blits a region of a resource to a region of another
+resource, provided that both resources have the same format, or compatible
+formats, i.e., formats for which copying the bytes from the source resource
+unmodified to the destination resource will achieve the same effect of a
+textured quad blitter.. The source and destination may be the same resource,
+but overlapping blits are not permitted.
``resource_resolve`` resolves a multisampled resource into a non-multisampled
one. Formats and dimensions must match. This function must be present if a driver
diff --git a/src/gallium/docs/source/glossary.rst b/src/gallium/docs/source/glossary.rst
index acde56eafc..c749d0c955 100644
--- a/src/gallium/docs/source/glossary.rst
+++ b/src/gallium/docs/source/glossary.rst
@@ -22,6 +22,14 @@ Glossary
Level of Detail. Also spelled "LoD." The value that determines when the
switches between mipmaps occur during texture sampling.
+ layer
+ This term is used as the name of the "3rd coordinate" of a resource.
+ 3D textures have zslices, cube maps have faces, 1D and 2D array textures
+ have array members (other resources do not have multiple layers).
+ Since the functions only take one parameter no matter what type of
+ resource is used, use the term "layer" instead of a resource type
+ specific one.
+
GLSL
GL Shading Language. The official, common high-level shader language used
in GL 2.0 and above.
diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst
index e3ef49c862..09edbaa673 100644
--- a/src/gallium/docs/source/screen.rst
+++ b/src/gallium/docs/source/screen.rst
@@ -258,25 +258,33 @@ resource_create
Create a new resource from a template.
The following fields of the pipe_resource must be specified in the template:
-target
+**target** one of the pipe_texture_target enums.
+Note that PIPE_BUFFER and PIPE_TEXTURE_X are not really fundamentally different.
+Modern APIs allow using buffers as shader resources.
-format
+**format** one of the pipe_format enums.
-width0
+**width0** the width of the base mip level of the texture or size of the buffer.
-height0
+**height0** the height of the base mip level of the texture
+(1 for 1D or 1D array textures).
-depth0
+**depth0** the depth of the base mip level of the texture
+(1 for everything else).
-last_level
+**array_size the array size for 1D and 2D array textures.
+For cube maps this must be 6, for other textures 1.
-nr_samples
+**last_level** the last mip map level present.
-usage
+**nr_samples** the nr of msaa samples. 0 (or 1) specifies a resource
+which isn't multisampled.
-bind
+**usage** one of the PIPE_USAGE flags.
-flags
+**bind** bitmask of the PIPE_BIND flags.
+
+**flags** bitmask of PIPE_RESOURCE_FLAG flags.
diff --git a/src/gallium/docs/source/tgsi.rst b/src/gallium/docs/source/tgsi.rst
index d99ed7c6d6..7eb6bd05d7 100644
--- a/src/gallium/docs/source/tgsi.rst
+++ b/src/gallium/docs/source/tgsi.rst
@@ -577,17 +577,45 @@ This instruction replicates its result.
.. opcode:: TEX - Texture Lookup
- TBD
+.. math::
+
+ coord = src0
+
+ bias = 0.0
+
+ dst = texture_sample(unit, coord, bias)
.. opcode:: TXD - Texture Lookup with Derivatives
- TBD
+.. math::
+
+ coord = src0
+
+ ddx = src1
+
+ ddy = src2
+
+ bias = 0.0
+
+ dst = texture_sample_deriv(unit, coord, bias, ddx, ddy)
.. opcode:: TXP - Projective Texture Lookup
- TBD
+.. math::
+
+ coord.x = src0.x / src.w
+
+ coord.y = src0.y / src.w
+
+ coord.z = src0.z / src.w
+
+ coord.w = src0.w
+
+ bias = 0.0
+
+ dst = texture_sample(unit, coord, bias)
.. opcode:: UP2H - Unpack Two 16-Bit Floats
@@ -729,7 +757,19 @@ This instruction replicates its result.
.. opcode:: TXB - Texture Lookup With Bias
- TBD
+.. math::
+
+ coord.x = src.x
+
+ coord.y = src.y
+
+ coord.z = src.z
+
+ coord.w = 1.0
+
+ bias = src.z
+
+ dst = texture_sample(unit, coord, bias)
.. opcode:: NRM - 3-component Vector Normalise
@@ -767,9 +807,21 @@ This instruction replicates its result.
dst = src0.x \times src1.x + src0.y \times src1.y
-.. opcode:: TXL - Texture Lookup With LOD
+.. opcode:: TXL - Texture Lookup With explicit LOD
- TBD
+.. math::
+
+ coord.x = src0.x
+
+ coord.y = src0.y
+
+ coord.z = src0.z
+
+ coord.w = 1.0
+
+ lod = src0.w
+
+ dst = texture_sample(unit, coord, lod)
.. opcode:: BRK - Break
diff --git a/src/gallium/drivers/cell/ppu/cell_context.c b/src/gallium/drivers/cell/ppu/cell_context.c
index 143eca848f..b6b3a700cd 100644
--- a/src/gallium/drivers/cell/ppu/cell_context.c
+++ b/src/gallium/drivers/cell/ppu/cell_context.c
@@ -100,8 +100,8 @@ static const struct debug_named_value cell_debug_flags[] = {
static unsigned int
cell_is_resource_referenced( struct pipe_context *pipe,
- struct pipe_resource *texture,
- unsigned face, unsigned level)
+ struct pipe_resource *texture,
+ unsigned level, int layer)
{
/**
* FIXME: Optimize.
diff --git a/src/gallium/drivers/cell/ppu/cell_texture.c b/src/gallium/drivers/cell/ppu/cell_texture.c
index b3042df779..946a7050e5 100644
--- a/src/gallium/drivers/cell/ppu/cell_texture.c
+++ b/src/gallium/drivers/cell/ppu/cell_texture.c
@@ -304,47 +304,34 @@ untwiddle_image_uint(uint w, uint h, uint tile_size, uint *dst,
static struct pipe_surface *
-cell_get_tex_surface(struct pipe_screen *screen,
- struct pipe_resource *pt,
- unsigned face, unsigned level, unsigned zslice,
- unsigned usage)
+cell_create_surface(struct pipe_context *ctx,
+ struct pipe_resource *pt,
+ const struct pipe_surface *surf_tmpl)
{
struct cell_resource *ct = cell_resource(pt);
struct pipe_surface *ps;
+ assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
ps = CALLOC_STRUCT(pipe_surface);
if (ps) {
pipe_reference_init(&ps->reference, 1);
pipe_resource_reference(&ps->texture, pt);
- ps->format = pt->format;
- ps->width = u_minify(pt->width0, level);
- ps->height = u_minify(pt->height0, level);
- ps->offset = ct->level_offset[level];
+ ps->format = surf_tmpl->format;
+ ps->context = ctx;
+ ps->width = u_minify(pt->width0, surf_tmpl->u.tex.level);
+ ps->height = u_minify(pt->height0, surf_tmpl->u.tex.level);
/* XXX may need to override usage flags (see sp_texture.c) */
- ps->usage = usage;
- ps->face = face;
- ps->level = level;
- ps->zslice = zslice;
-
- if (pt->target == PIPE_TEXTURE_CUBE) {
- unsigned h_tile = align(ps->height, TILE_SIZE);
- ps->offset += face * util_format_get_nblocksy(ps->format, h_tile) * ct->stride[level];
- }
- else if (pt->target == PIPE_TEXTURE_3D) {
- unsigned h_tile = align(ps->height, TILE_SIZE);
- ps->offset += zslice * util_format_get_nblocksy(ps->format, h_tile) * ct->stride[level];
- }
- else {
- assert(face == 0);
- assert(zslice == 0);
- }
+ ps->usage = surf_tmpl->usage;
+ ps->u.tex.level = surf_tmpl->u.tex.level;
+ ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
+ ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
}
return ps;
}
static void
-cell_tex_surface_destroy(struct pipe_surface *surf)
+cell_surface_destroy(struct pipe_context *ctx, struct pipe_surface *surf)
{
pipe_resource_reference(&surf->texture, NULL);
FREE(surf);
@@ -358,44 +345,39 @@ cell_tex_surface_destroy(struct pipe_surface *surf)
*/
static struct pipe_transfer *
cell_get_transfer(struct pipe_context *ctx,
- struct pipe_resource *resource,
- struct pipe_subresource sr,
- unsigned usage,
- const struct pipe_box *box)
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box)
{
struct cell_resource *ct = cell_resource(resource);
struct cell_transfer *ctrans;
enum pipe_format format = resource->format;
assert(resource);
- assert(sr.level <= resource->last_level);
+ assert(level <= resource->last_level);
/* make sure the requested region is in the image bounds */
- assert(box->x + box->width <= u_minify(resource->width0, sr.level));
- assert(box->y + box->height <= u_minify(resource->height0, sr.level));
- assert(box->z + box->depth <= u_minify(resource->depth0, sr.level));
+ assert(box->x + box->width <= u_minify(resource->width0, level));
+ assert(box->y + box->height <= u_minify(resource->height0, level));
+ assert(box->z + box->depth <= (u_minify(resource->depth0, level) + resource->array_size - 1));
ctrans = CALLOC_STRUCT(cell_transfer);
if (ctrans) {
struct pipe_transfer *pt = &ctrans->base;
pipe_resource_reference(&pt->resource, resource);
- pt->sr = sr;
+ pt->level = level;
pt->usage = usage;
pt->box = *box;
- pt->stride = ct->stride[sr.level];
+ pt->stride = ct->stride[level];
- ctrans->offset = ct->level_offset[sr.level];
+ ctrans->offset = ct->level_offset[level];
- if (resource->target == PIPE_TEXTURE_CUBE) {
- unsigned h_tile = align(u_minify(resource->height0, sr.level), TILE_SIZE);
- ctrans->offset += sr.face * util_format_get_nblocksy(format, h_tile) * pt->stride;
- }
- else if (resource->target == PIPE_TEXTURE_3D) {
- unsigned h_tile = align(u_minify(resource->height0, sr.level), TILE_SIZE);
+ if (resource->target == PIPE_TEXTURE_CUBE || resource->target == PIPE_TEXTURE_3D) {
+ unsigned h_tile = align(u_minify(resource->height0, level), TILE_SIZE);
ctrans->offset += box->z * util_format_get_nblocksy(format, h_tile) * pt->stride;
}
else {
- assert(sr.face == 0);
assert(box->z == 0);
}
@@ -439,7 +421,7 @@ cell_transfer_map(struct pipe_context *ctx, struct pipe_transfer *transfer)
/* Better test would be resource->is_linear
*/
if (transfer->resource->target != PIPE_BUFFER) {
- const uint level = ctrans->base.sr.level;
+ const uint level = ctrans->base.level;
const uint texWidth = u_minify(pt->width0, level);
const uint texHeight = u_minify(pt->height0, level);
unsigned size;
@@ -500,7 +482,7 @@ cell_transfer_unmap(struct pipe_context *ctx,
struct cell_transfer *ctrans = cell_transfer(transfer);
struct pipe_resource *pt = transfer->resource;
struct cell_resource *ct = cell_resource(pt);
- const uint level = ctrans->base.sr.level;
+ const uint level = ctrans->base.level;
const uint texWidth = u_minify(pt->width0, level);
const uint texHeight = u_minify(pt->height0, level);
const uint stride = ct->stride[level];
@@ -548,12 +530,13 @@ cell_transfer_unmap(struct pipe_context *ctx,
*/
static void
cell_flush_frontbuffer(struct pipe_screen *_screen,
- struct pipe_surface *surface,
+ struct pipe_resource *resource,
+ unsigned level, unsigned layer,
void *context_private)
{
struct cell_screen *screen = cell_screen(_screen);
struct sw_winsys *winsys = screen->winsys;
- struct cell_resource *ct = cell_resource(surface->texture);
+ struct cell_resource *ct = cell_resource(resource);
if (!ct->dt)
return;
@@ -564,10 +547,10 @@ cell_flush_frontbuffer(struct pipe_screen *_screen,
unsigned *map = winsys->displaytarget_map(winsys, ct->dt,
(PIPE_TRANSFER_READ |
PIPE_TRANSFER_WRITE));
- unsigned *src = (unsigned *)(ct->data + ct->level_offset[surface->level]);
+ unsigned *src = (unsigned *)(ct->data + ct->level_offset[level]);
- untwiddle_image_uint(surface->width,
- surface->height,
+ untwiddle_image_uint(u_minify(resource->width0, level),
+ u_minify(resource->height0, level),
TILE_SIZE,
map,
ct->dt_stride,
@@ -605,6 +588,7 @@ cell_user_buffer_create(struct pipe_screen *screen,
buffer->base.width0 = bytes;
buffer->base.height0 = 1;
buffer->base.depth0 = 1;
+ buffer->base.array_size = 1;
buffer->userBuffer = TRUE;
buffer->data = ptr;
@@ -641,9 +625,6 @@ cell_init_screen_texture_funcs(struct pipe_screen *screen)
screen->resource_get_handle = cell_resource_get_handle;
screen->user_buffer_create = cell_user_buffer_create;
- screen->get_tex_surface = cell_get_tex_surface;
- screen->tex_surface_destroy = cell_tex_surface_destroy;
-
screen->flush_frontbuffer = cell_flush_frontbuffer;
}
@@ -657,4 +638,7 @@ cell_init_texture_transfer_funcs(struct cell_context *cell)
cell->pipe.transfer_flush_region = u_default_transfer_flush_region;
cell->pipe.transfer_inline_write = u_default_transfer_inline_write;
+
+ cell->pipe.create_surface = cell_create_surface;
+ cell->pipe.surface_destroy = cell_surface_destroy;
}
diff --git a/src/gallium/drivers/failover/fo_context.c b/src/gallium/drivers/failover/fo_context.c
index ec3609291e..e4d289c8a4 100644
--- a/src/gallium/drivers/failover/fo_context.c
+++ b/src/gallium/drivers/failover/fo_context.c
@@ -89,14 +89,14 @@ static void failover_draw_vbo( struct pipe_context *pipe,
static unsigned int
failover_is_resource_referenced( struct pipe_context *_pipe,
- struct pipe_resource *resource,
- unsigned face, unsigned level)
+ struct pipe_resource *resource,
+ unsigned level, int layer)
{
struct failover_context *failover = failover_context( _pipe );
struct pipe_context *pipe = (failover->mode == FO_HW) ?
failover->hw : failover->sw;
- return pipe->is_resource_referenced(pipe, resource, face, level);
+ return pipe->is_resource_referenced(pipe, resource, level, layer);
}
struct pipe_context *failover_create( struct pipe_context *hw,
@@ -137,10 +137,10 @@ struct pipe_context *failover_create( struct pipe_context *hw,
failover->pipe.resource_copy_region = hw->resource_copy_region;
#if 0
- failover->pipe.texture_create = hw->texture_create;
- failover->pipe.texture_destroy = hw->texture_destroy;
- failover->pipe.get_tex_surface = hw->get_tex_surface;
- failover->pipe.texture_update = hw->texture_update;
+ failover->pipe.resource_create = hw->resource_create;
+ failover->pipe.resource_destroy = hw->resource_destroy;
+ failover->pipe.create_surface = hw->create_surface;
+ failover->pipe.surface_destroy = hw->surface_destroy;
#endif
failover->pipe.flush = hw->flush;
diff --git a/src/gallium/drivers/galahad/glhd_context.c b/src/gallium/drivers/galahad/glhd_context.c
index 50f66079c2..a572ad22bd 100644
--- a/src/gallium/drivers/galahad/glhd_context.c
+++ b/src/gallium/drivers/galahad/glhd_context.c
@@ -662,17 +662,13 @@ galahad_set_index_buffer(struct pipe_context *_pipe,
static void
galahad_resource_copy_region(struct pipe_context *_pipe,
struct pipe_resource *_dst,
- struct pipe_subresource subdst,
+ unsigned dst_level,
unsigned dstx,
unsigned dsty,
unsigned dstz,
struct pipe_resource *_src,
- struct pipe_subresource subsrc,
- unsigned srcx,
- unsigned srcy,
- unsigned srcz,
- unsigned width,
- unsigned height)
+ unsigned src_level,
+ const struct pipe_box *src_box)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct galahad_resource *glhd_resource_dst = galahad_resource(_dst);
@@ -689,17 +685,13 @@ galahad_resource_copy_region(struct pipe_context *_pipe,
pipe->resource_copy_region(pipe,
dst,
- subdst,
+ dst_level,
dstx,
dsty,
dstz,
src,
- subsrc,
- srcx,
- srcy,
- srcz,
- width,
- height);
+ src_level,
+ src_box);
}
static void
@@ -781,8 +773,8 @@ galahad_flush(struct pipe_context *_pipe,
static unsigned int
galahad_is_resource_referenced(struct pipe_context *_pipe,
struct pipe_resource *_resource,
- unsigned face,
- unsigned level)
+ unsigned level,
+ int layer)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct galahad_resource *glhd_resource = galahad_resource(_resource);
@@ -791,8 +783,8 @@ galahad_is_resource_referenced(struct pipe_context *_pipe,
return pipe->is_resource_referenced(pipe,
resource,
- face,
- level);
+ level,
+ layer);
}
static struct pipe_sampler_view *
@@ -823,10 +815,40 @@ galahad_context_sampler_view_destroy(struct pipe_context *_pipe,
galahad_sampler_view(_view));
}
+static struct pipe_surface *
+galahad_context_create_surface(struct pipe_context *_pipe,
+ struct pipe_resource *_resource,
+ const struct pipe_surface *templ)
+{
+ struct galahad_context *glhd_context = galahad_context(_pipe);
+ struct galahad_resource *glhd_resource = galahad_resource(_resource);
+ struct pipe_context *pipe = glhd_context->pipe;
+ struct pipe_resource *resource = glhd_resource->resource;
+ struct pipe_surface *result;
+
+ result = pipe->create_surface(pipe,
+ resource,
+ templ);
+
+ if (result)
+ return galahad_surface_create(glhd_context, glhd_resource, result);
+ return NULL;
+}
+
+static void
+galahad_context_surface_destroy(struct pipe_context *_pipe,
+ struct pipe_surface *_surface)
+{
+ galahad_surface_destroy(galahad_context(_pipe),
+ galahad_surface(_surface));
+}
+
+
+
static struct pipe_transfer *
galahad_context_get_transfer(struct pipe_context *_context,
struct pipe_resource *_resource,
- struct pipe_subresource sr,
+ unsigned level,
unsigned usage,
const struct pipe_box *box)
{
@@ -838,7 +860,7 @@ galahad_context_get_transfer(struct pipe_context *_context,
result = context->get_transfer(context,
resource,
- sr,
+ level,
usage,
box);
@@ -915,7 +937,7 @@ galahad_context_transfer_unmap(struct pipe_context *_context,
static void
galahad_context_transfer_inline_write(struct pipe_context *_context,
struct pipe_resource *_resource,
- struct pipe_subresource sr,
+ unsigned level,
unsigned usage,
const struct pipe_box *box,
const void *data,
@@ -929,7 +951,7 @@ galahad_context_transfer_inline_write(struct pipe_context *_context,
context->transfer_inline_write(context,
resource,
- sr,
+ level,
usage,
box,
data,
@@ -1004,6 +1026,8 @@ galahad_context_create(struct pipe_screen *_screen, struct pipe_context *pipe)
glhd_pipe->base.is_resource_referenced = galahad_is_resource_referenced;
glhd_pipe->base.create_sampler_view = galahad_context_create_sampler_view;
glhd_pipe->base.sampler_view_destroy = galahad_context_sampler_view_destroy;
+ glhd_pipe->base.create_surface = galahad_context_create_surface;
+ glhd_pipe->base.surface_destroy = galahad_context_surface_destroy;
glhd_pipe->base.get_transfer = galahad_context_get_transfer;
glhd_pipe->base.transfer_destroy = galahad_context_transfer_destroy;
glhd_pipe->base.transfer_map = galahad_context_transfer_map;
diff --git a/src/gallium/drivers/galahad/glhd_objects.c b/src/gallium/drivers/galahad/glhd_objects.c
index 6c5a21ae70..b50d85655e 100644
--- a/src/gallium/drivers/galahad/glhd_objects.c
+++ b/src/gallium/drivers/galahad/glhd_objects.c
@@ -71,7 +71,8 @@ galahad_resource_destroy(struct galahad_resource *glhd_resource)
struct pipe_surface *
-galahad_surface_create(struct galahad_resource *glhd_resource,
+galahad_surface_create(struct galahad_context *glhd_context,
+ struct galahad_resource *glhd_resource,
struct pipe_surface *surface)
{
struct galahad_surface *glhd_surface;
@@ -100,10 +101,11 @@ error:
}
void
-galahad_surface_destroy(struct galahad_surface *glhd_surface)
+galahad_surface_destroy(struct galahad_context *glhd_context,
+ struct galahad_surface *glhd_surface)
{
pipe_resource_reference(&glhd_surface->base.texture, NULL);
- pipe_surface_reference(&glhd_surface->surface, NULL);
+ glhd_context->pipe->surface_destroy(glhd_context->pipe, glhd_surface->surface);
FREE(glhd_surface);
}
diff --git a/src/gallium/drivers/galahad/glhd_objects.h b/src/gallium/drivers/galahad/glhd_objects.h
index dc74c5bebc..13dc748588 100644
--- a/src/gallium/drivers/galahad/glhd_objects.h
+++ b/src/gallium/drivers/galahad/glhd_objects.h
@@ -149,11 +149,13 @@ void
galahad_resource_destroy(struct galahad_resource *glhd_resource);
struct pipe_surface *
-galahad_surface_create(struct galahad_resource *glhd_resource,
+galahad_surface_create(struct galahad_context *glhd_context,
+ struct galahad_resource *glhd_resource,
struct pipe_surface *surface);
void
-galahad_surface_destroy(struct galahad_surface *glhd_surface);
+galahad_surface_destroy(struct galahad_context *glhd_context,
+ struct galahad_surface *glhd_surface);
struct pipe_sampler_view *
galahad_sampler_view_create(struct galahad_context *glhd_context,
diff --git a/src/gallium/drivers/galahad/glhd_screen.c b/src/gallium/drivers/galahad/glhd_screen.c
index b6cc41d908..b4825bef66 100644
--- a/src/gallium/drivers/galahad/glhd_screen.c
+++ b/src/gallium/drivers/galahad/glhd_screen.c
@@ -223,39 +223,6 @@ galahad_screen_resource_destroy(struct pipe_screen *screen,
galahad_resource_destroy(galahad_resource(_resource));
}
-static struct pipe_surface *
-galahad_screen_get_tex_surface(struct pipe_screen *_screen,
- struct pipe_resource *_resource,
- unsigned face,
- unsigned level,
- unsigned zslice,
- unsigned usage)
-{
- struct galahad_screen *glhd_screen = galahad_screen(_screen);
- struct galahad_resource *glhd_resource = galahad_resource(_resource);
- struct pipe_screen *screen = glhd_screen->screen;
- struct pipe_resource *resource = glhd_resource->resource;
- struct pipe_surface *result;
-
- result = screen->get_tex_surface(screen,
- resource,
- face,
- level,
- zslice,
- usage);
-
- if (result)
- return galahad_surface_create(glhd_resource, result);
- return NULL;
-}
-
-static void
-galahad_screen_tex_surface_destroy(struct pipe_surface *_surface)
-{
- galahad_surface_destroy(galahad_surface(_surface));
-}
-
-
static struct pipe_resource *
galahad_screen_user_buffer_create(struct pipe_screen *_screen,
@@ -281,16 +248,18 @@ galahad_screen_user_buffer_create(struct pipe_screen *_screen,
static void
galahad_screen_flush_frontbuffer(struct pipe_screen *_screen,
- struct pipe_surface *_surface,
+ struct pipe_resource *_resource,
+ unsigned level, unsigned layer,
void *context_private)
{
struct galahad_screen *glhd_screen = galahad_screen(_screen);
- struct galahad_surface *glhd_surface = galahad_surface(_surface);
+ struct galahad_resource *glhd_resource = galahad_resource(_resource);
struct pipe_screen *screen = glhd_screen->screen;
- struct pipe_surface *surface = glhd_surface->surface;
+ struct pipe_resource *resource = glhd_resource->resource;
screen->flush_frontbuffer(screen,
- surface,
+ resource,
+ level, layer,
context_private);
}
@@ -360,8 +329,6 @@ galahad_screen_create(struct pipe_screen *screen)
glhd_screen->base.resource_from_handle = galahad_screen_resource_from_handle;
glhd_screen->base.resource_get_handle = galahad_screen_resource_get_handle;
glhd_screen->base.resource_destroy = galahad_screen_resource_destroy;
- glhd_screen->base.get_tex_surface = galahad_screen_get_tex_surface;
- glhd_screen->base.tex_surface_destroy = galahad_screen_tex_surface_destroy;
glhd_screen->base.user_buffer_create = galahad_screen_user_buffer_create;
glhd_screen->base.flush_frontbuffer = galahad_screen_flush_frontbuffer;
glhd_screen->base.fence_reference = galahad_screen_fence_reference;
diff --git a/src/gallium/drivers/i915/TODO b/src/gallium/drivers/i915/TODO
new file mode 100644
index 0000000000..94c428bebf
--- /dev/null
+++ b/src/gallium/drivers/i915/TODO
@@ -0,0 +1,25 @@
+Random list of problems with i915g:
+
+- Dies with BadDrawable on GLXFBconfig changes/destruction. Makes piglit totally
+ unusable :( Upgrading xserver helped here, it doesn't crash anymore. Still
+ broken, it doesn't update the viewport/get new buffers.
+
+- Tends to hang the chip after a few minutes of openarena. Looks tiling related,
+ at the last frame rendered has tiling corruption over the complete frame.
+
+- Kills the chip in 3D_PRIMITIVE LINELIST with mesa-demos/fbotexture in
+ wireframe mode.
+
+- Tiling is funny: If unlucky, it renders/samples all black. No clue yet what's
+ going on. Seems to depend on tiny details like whethever the sampler
+ relocation is fenced/unfenced (broken _with_ fenced reloc using tiling bits!).
+
+- Y-tiling is even more fun. i915c doesn't use it, maybe there's a reason?
+ Texture sampling from Y-tiled buffers seems to work, though (save above
+ problems).
+
+- Need to validate buffers before usage. Currently do_exec on the batchbuffer
+ can fail with -ENOSPC.
+
+Other bugs can be found here:
+https://bugs.freedesktop.org/buglist.cgi?bug_status=NEW&bug_status=ASSIGNED&bug_status=REOPENED&component=Drivers/Gallium/i915g
diff --git a/src/gallium/drivers/i915/i915_batch.h b/src/gallium/drivers/i915/i915_batch.h
index c411b84ccd..6e93da7620 100644
--- a/src/gallium/drivers/i915/i915_batch.h
+++ b/src/gallium/drivers/i915/i915_batch.h
@@ -38,7 +38,10 @@
i915_winsys_batchbuffer_dword(i915->batch, dword)
#define OUT_RELOC(buf, usage, offset) \
- i915_winsys_batchbuffer_reloc(i915->batch, buf, usage, offset)
+ i915_winsys_batchbuffer_reloc(i915->batch, buf, usage, offset, false)
+
+#define OUT_RELOC_FENCED(buf, usage, offset) \
+ i915_winsys_batchbuffer_reloc(i915->batch, buf, usage, offset, true)
#define FLUSH_BATCH(fence) \
i915_flush(i915, fence)
diff --git a/src/gallium/drivers/i915/i915_batchbuffer.h b/src/gallium/drivers/i915/i915_batchbuffer.h
index c1cd314e7b..d92b2ccb31 100644
--- a/src/gallium/drivers/i915/i915_batchbuffer.h
+++ b/src/gallium/drivers/i915/i915_batchbuffer.h
@@ -29,42 +29,47 @@
#define I915_BATCHBUFFER_H
#include "i915_winsys.h"
+#include "util/u_debug.h"
struct i915_context;
+static INLINE size_t
+i915_winsys_batchbuffer_space(struct i915_winsys_batchbuffer *batch)
+{
+ return batch->size - (batch->ptr - batch->map);
+}
+
static INLINE boolean
i915_winsys_batchbuffer_check(struct i915_winsys_batchbuffer *batch,
size_t dwords,
size_t relocs)
{
- return dwords * 4 <= batch->size - (batch->ptr - batch->map) &&
+ return dwords * 4 <= i915_winsys_batchbuffer_space(batch) &&
relocs <= (batch->max_relocs - batch->relocs);
}
-static INLINE size_t
-i915_winsys_batchbuffer_space(struct i915_winsys_batchbuffer *batch)
+static INLINE void
+i915_winsys_batchbuffer_dword_unchecked(struct i915_winsys_batchbuffer *batch,
+ unsigned dword)
{
- return batch->size - (batch->ptr - batch->map);
+ *(unsigned *)batch->ptr = dword;
+ batch->ptr += 4;
}
static INLINE void
i915_winsys_batchbuffer_dword(struct i915_winsys_batchbuffer *batch,
unsigned dword)
{
- if (i915_winsys_batchbuffer_space(batch) < 4)
- return;
-
- *(unsigned *)batch->ptr = dword;
- batch->ptr += 4;
+ assert (i915_winsys_batchbuffer_space(batch) >= 4);
+ i915_winsys_batchbuffer_dword_unchecked(batch, dword);
}
static INLINE void
i915_winsys_batchbuffer_write(struct i915_winsys_batchbuffer *batch,
- void *data,
- size_t size)
+ void *data,
+ size_t size)
{
- if (i915_winsys_batchbuffer_space(batch) < size)
- return;
+ assert (i915_winsys_batchbuffer_space(batch) >= size);
memcpy(data, batch->ptr, size);
batch->ptr += size;
@@ -74,9 +79,9 @@ static INLINE int
i915_winsys_batchbuffer_reloc(struct i915_winsys_batchbuffer *batch,
struct i915_winsys_buffer *buffer,
enum i915_winsys_buffer_usage usage,
- size_t offset)
+ size_t offset, bool fenced)
{
- return batch->iws->batchbuffer_reloc(batch, buffer, usage, offset);
+ return batch->iws->batchbuffer_reloc(batch, buffer, usage, offset, fenced);
}
#endif
diff --git a/src/gallium/drivers/i915/i915_blit.c b/src/gallium/drivers/i915/i915_blit.c
index cdf20c0055..97c2566515 100644
--- a/src/gallium/drivers/i915/i915_blit.c
+++ b/src/gallium/drivers/i915/i915_blit.c
@@ -74,7 +74,7 @@ i915_fill_blit(struct i915_context *i915,
OUT_BATCH(BR13);
OUT_BATCH((y << 16) | x);
OUT_BATCH(((y + h) << 16) | (x + w));
- OUT_RELOC(dst_buffer, I915_USAGE_2D_TARGET, dst_offset);
+ OUT_RELOC_FENCED(dst_buffer, I915_USAGE_2D_TARGET, dst_offset);
OUT_BATCH(color);
}
@@ -138,8 +138,8 @@ i915_copy_blit(struct i915_context *i915,
OUT_BATCH(BR13);
OUT_BATCH((dst_y << 16) | dst_x);
OUT_BATCH((dst_y2 << 16) | dst_x2);
- OUT_RELOC(dst_buffer, I915_USAGE_2D_TARGET, dst_offset);
+ OUT_RELOC_FENCED(dst_buffer, I915_USAGE_2D_TARGET, dst_offset);
OUT_BATCH((src_y << 16) | src_x);
OUT_BATCH(((int) src_pitch & 0xffff));
- OUT_RELOC(src_buffer, I915_USAGE_2D_SOURCE, src_offset);
+ OUT_RELOC_FENCED(src_buffer, I915_USAGE_2D_SOURCE, src_offset);
}
diff --git a/src/gallium/drivers/i915/i915_context.h b/src/gallium/drivers/i915/i915_context.h
index 3ae61d0ea7..d15e1723d8 100644
--- a/src/gallium/drivers/i915/i915_context.h
+++ b/src/gallium/drivers/i915/i915_context.h
@@ -193,8 +193,7 @@ struct i915_velems_state {
};
-struct i915_context
-{
+struct i915_context {
struct pipe_context base;
struct i915_winsys *iws;
@@ -273,7 +272,7 @@ struct i915_context
#define I915_HW_PROGRAM (1<<I915_CACHE_PROGRAM)
#define I915_HW_CONSTANTS (1<<I915_CACHE_CONSTANTS)
#define I915_HW_IMMEDIATE (1<<(I915_MAX_CACHE+0))
-#define I915_HW_INVARIENT (1<<(I915_MAX_CACHE+1))
+#define I915_HW_INVARIANT (1<<(I915_MAX_CACHE+1))
/***********************************************************************
diff --git a/src/gallium/drivers/i915/i915_debug.c b/src/gallium/drivers/i915/i915_debug.c
index 57d3390dea..87c435a2f3 100644
--- a/src/gallium/drivers/i915/i915_debug.c
+++ b/src/gallium/drivers/i915/i915_debug.c
@@ -46,10 +46,12 @@ static const struct debug_named_value debug_options[] = {
};
unsigned i915_debug = 0;
+boolean i915_tiling = TRUE;
void i915_debug_init(struct i915_screen *screen)
{
i915_debug = debug_get_flags_option("I915_DEBUG", debug_options, 0);
+ i915_tiling = !debug_get_bool_option("I915_NO_TILING", FALSE);
}
@@ -974,7 +976,7 @@ i915_dump_hardware_dirty(struct i915_context *i915, const char *func)
{I915_HW_PROGRAM, "program"},
{I915_HW_CONSTANTS, "constants"},
{I915_HW_IMMEDIATE, "immediate"},
- {I915_HW_INVARIENT, "invarient"},
+ {I915_HW_INVARIANT, "invariant"},
{0, NULL},
};
int i;
diff --git a/src/gallium/drivers/i915/i915_debug.h b/src/gallium/drivers/i915/i915_debug.h
index fa60799d0c..11af7662f0 100644
--- a/src/gallium/drivers/i915/i915_debug.h
+++ b/src/gallium/drivers/i915/i915_debug.h
@@ -46,6 +46,7 @@ struct i915_winsys_batchbuffer;
#define DBG_CONSTANTS 0x20
extern unsigned i915_debug;
+extern boolean i915_tiling;
#ifdef DEBUG
static INLINE boolean
diff --git a/src/gallium/drivers/i915/i915_prim_vbuf.c b/src/gallium/drivers/i915/i915_prim_vbuf.c
index bd046bd905..baebbc7bae 100644
--- a/src/gallium/drivers/i915/i915_prim_vbuf.c
+++ b/src/gallium/drivers/i915/i915_prim_vbuf.c
@@ -172,6 +172,7 @@ i915_vbuf_render_reserve(struct i915_vbuf_render *i915_render, size_t size)
*
* Side effects:
* Updates hw_offset, sw_offset, index and allocates a new buffer.
+ * Will set i915->vbo to null on buffer allocation.
*/
static void
i915_vbuf_render_new_buf(struct i915_vbuf_render *i915_render, size_t size)
@@ -179,8 +180,16 @@ i915_vbuf_render_new_buf(struct i915_vbuf_render *i915_render, size_t size)
struct i915_context *i915 = i915_render->i915;
struct i915_winsys *iws = i915->iws;
- if (i915_render->vbo)
+ if (i915_render->vbo) {
iws->buffer_destroy(iws, i915_render->vbo);
+ /*
+ * XXX If buffers where referenced then this should be done in
+ * update_vbo_state but since they arn't and malloc likes to reuse
+ * memory we need to set it to null
+ */
+ i915->vbo = NULL;
+ i915_render->vbo = NULL;
+ }
i915->vbo_flushed = 0;
@@ -198,7 +207,7 @@ i915_vbuf_render_new_buf(struct i915_vbuf_render *i915_render, size_t size)
#endif
i915_render->vbo = iws->buffer_create(iws, i915_render->vbo_size,
- 64, I915_NEW_VERTEX);
+ I915_NEW_VERTEX);
}
/**
@@ -726,7 +735,7 @@ i915_vbuf_render_create(struct i915_context *i915)
i915_render->pool_fifo = u_fifo_create(6);
for (i = 0; i < 6; i++)
u_fifo_add(i915_render->pool_fifo,
- iws->buffer_create(iws, i915_render->pool_buffer_size, 64,
+ iws->buffer_create(iws, i915_render->pool_buffer_size,
I915_NEW_VERTEX));
#else
(void)i;
diff --git a/src/gallium/drivers/i915/i915_reg.h b/src/gallium/drivers/i915/i915_reg.h
index 04620fec68..5e4e80ddf6 100644
--- a/src/gallium/drivers/i915/i915_reg.h
+++ b/src/gallium/drivers/i915/i915_reg.h
@@ -753,7 +753,7 @@
#define MT_COMPRESS_DXT1_RGB (4<<3)
#define MS3_USE_FENCE_REGS (1<<2)
#define MS3_TILED_SURFACE (1<<1)
-#define MS3_TILE_WALK (1<<0)
+#define MS3_TILE_WALK_Y (1<<0)
#define MS4_PITCH_SHIFT 21
#define MS4_CUBE_FACE_ENA_NEGX (1<<20)
@@ -851,6 +851,7 @@
#define MI_FLUSH ((0<<29)|(4<<23))
#define FLUSH_MAP_CACHE (1<<0)
#define INHIBIT_FLUSH_RENDER_CACHE (1<<2)
+#define MI_NOOP 0
#define CMD_3D (0x3<<29)
@@ -973,6 +974,8 @@
#define PCI_CHIP_G33_G 0x29C2
#define PCI_CHIP_Q35_G 0x29B2
#define PCI_CHIP_Q33_G 0x29D2
+#define PCI_CHIP_PINEVIEW_G 0xA001
+#define PCI_CHIP_PINEVIEW_M 0xA011
#endif
diff --git a/src/gallium/drivers/i915/i915_resource.h b/src/gallium/drivers/i915/i915_resource.h
index 1093e8f41f..86620e6a12 100644
--- a/src/gallium/drivers/i915/i915_resource.h
+++ b/src/gallium/drivers/i915/i915_resource.h
@@ -32,6 +32,7 @@ struct i915_screen;
#include "util/u_transfer.h"
#include "util/u_debug.h"
+#include "i915_winsys.h"
struct i915_context;
@@ -48,29 +49,36 @@ struct i915_buffer {
#define I915_MAX_TEXTURE_3D_LEVELS 8 /* max 128x128x128 */
+struct offset_pair {
+ unsigned short nblocksx;
+ unsigned short nblocksy;
+};
struct i915_texture {
struct u_resource b;
+ /* tiling flags */
+ enum i915_winsys_buffer_tile tiling;
unsigned stride;
unsigned depth_stride; /* per-image on i945? */
unsigned total_nblocksy;
- unsigned sw_tiled; /**< tiled with software flags */
- unsigned hw_tiled; /**< tiled with hardware fences */
-
unsigned nr_images[I915_MAX_TEXTURE_2D_LEVELS];
/* Explicitly store the offset of each image for each cube face or
* depth value.
+ *
+ * Array [depth] off offsets.
*/
- unsigned *image_offset[I915_MAX_TEXTURE_2D_LEVELS]; /**< array [depth] of offsets */
+ struct offset_pair *image_offset[I915_MAX_TEXTURE_2D_LEVELS];
/* The data is held here:
*/
struct i915_winsys_buffer *buffer;
};
+unsigned i915_texture_offset(struct i915_texture *tex,
+ unsigned level, unsigned layer);
void i915_init_screen_resource_functions(struct i915_screen *is);
void i915_init_resource_functions(struct i915_context *i915);
diff --git a/src/gallium/drivers/i915/i915_resource_buffer.c b/src/gallium/drivers/i915/i915_resource_buffer.c
index 0d379497df..450203d60a 100644
--- a/src/gallium/drivers/i915/i915_resource_buffer.c
+++ b/src/gallium/drivers/i915/i915_resource_buffer.c
@@ -62,7 +62,7 @@ i915_buffer_destroy(struct pipe_screen *screen,
static void *
i915_buffer_transfer_map( struct pipe_context *pipe,
- struct pipe_transfer *transfer )
+ struct pipe_transfer *transfer )
{
struct i915_buffer *buffer = i915_buffer(transfer->resource);
return buffer->data + transfer->box.x;
@@ -71,19 +71,19 @@ i915_buffer_transfer_map( struct pipe_context *pipe,
static void
i915_buffer_transfer_inline_write( struct pipe_context *rm_ctx,
- struct pipe_resource *resource,
- struct pipe_subresource sr,
- unsigned usage,
- const struct pipe_box *box,
- const void *data,
- unsigned stride,
- unsigned slice_stride)
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box,
+ const void *data,
+ unsigned stride,
+ unsigned layer_stride)
{
struct i915_buffer *buffer = i915_buffer(resource);
memcpy(buffer->data + box->x,
- data,
- box->width);
+ data,
+ box->width);
}
@@ -115,7 +115,7 @@ i915_buffer_create(struct pipe_screen *screen,
buf->b.vtbl = &i915_buffer_vtbl;
pipe_reference_init(&buf->b.b.reference, 1);
buf->b.b.screen = screen;
-
+
buf->data = MALLOC(template->width0);
buf->free_on_destroy = TRUE;
@@ -135,7 +135,7 @@ struct pipe_resource *
i915_user_buffer_create(struct pipe_screen *screen,
void *ptr,
unsigned bytes,
- unsigned bind)
+ unsigned bind)
{
struct i915_buffer *buf = CALLOC_STRUCT(i915_buffer);
@@ -152,6 +152,7 @@ i915_user_buffer_create(struct pipe_screen *screen,
buf->b.b.width0 = bytes;
buf->b.b.height0 = 1;
buf->b.b.depth0 = 1;
+ buf->b.b.array_size = 1;
buf->data = ptr;
buf->free_on_destroy = FALSE;
diff --git a/src/gallium/drivers/i915/i915_resource_texture.c b/src/gallium/drivers/i915/i915_resource_texture.c
index c5c6179b16..f19106f341 100644
--- a/src/gallium/drivers/i915/i915_resource_texture.c
+++ b/src/gallium/drivers/i915/i915_resource_texture.c
@@ -106,6 +106,23 @@ get_pot_stride(enum pipe_format format, unsigned width)
return util_next_power_of_two(util_format_get_stride(format, width));
}
+static INLINE const char*
+get_tiling_string(enum i915_winsys_buffer_tile tile)
+{
+ switch(tile) {
+ case I915_TILE_NONE:
+ return "none";
+ case I915_TILE_X:
+ return "x";
+ case I915_TILE_Y:
+ return "y";
+ default:
+ assert(FALSE);
+ return "?";
+ }
+}
+
+
/*
* More advanced helper funcs
*/
@@ -120,28 +137,56 @@ i915_texture_set_level_info(struct i915_texture *tex,
assert(!tex->image_offset[level]);
tex->nr_images[level] = nr_images;
- tex->image_offset[level] = (unsigned *) MALLOC(nr_images * sizeof(unsigned));
- tex->image_offset[level][0] = 0;
+ tex->image_offset[level] = MALLOC(nr_images * sizeof(struct offset_pair));
+ tex->image_offset[level][0].nblocksx = 0;
+ tex->image_offset[level][0].nblocksy = 0;
+}
+
+INLINE unsigned i915_texture_offset(struct i915_texture *tex,
+ unsigned level, unsigned layer)
+{
+ unsigned x, y;
+ x = tex->image_offset[level][layer].nblocksx
+ * util_format_get_blocksize(tex->b.b.format);
+ y = tex->image_offset[level][layer].nblocksy;
+
+ return y * tex->stride + x;
}
static void
i915_texture_set_image_offset(struct i915_texture *tex,
unsigned level, unsigned img,
- unsigned x, unsigned y)
+ unsigned nblocksx, unsigned nblocksy)
{
/* for the first image and level make sure offset is zero */
- assert(!(img == 0 && level == 0) || (x == 0 && y == 0));
+ assert(!(img == 0 && level == 0) || (nblocksx == 0 && nblocksy == 0));
assert(img < tex->nr_images[level]);
- tex->image_offset[level][img] = y * tex->stride + x * util_format_get_blocksize(tex->b.b.format);
+ tex->image_offset[level][img].nblocksx = nblocksx;
+ tex->image_offset[level][img].nblocksy = nblocksy;
#if DEBUG_TEXTURES
- debug_printf("%s: %p level %u, img %u (%u, %u) %p\n", __FUNCTION__,
- tex, level, img, x, y,
- (void*)(uintptr_t)tex->image_offset[level][img]);
+ debug_printf("%s: %p level %u, img %u (%u, %u)\n", __FUNCTION__,
+ tex, level, img, x, y);
#endif
}
+static enum i915_winsys_buffer_tile
+i915_texture_tiling(struct pipe_resource *pt)
+{
+ if (!i915_tiling)
+ return I915_TILE_NONE;
+
+ if (pt->target == PIPE_TEXTURE_1D)
+ return I915_TILE_NONE;
+
+ if (util_format_is_s3tc(pt->format))
+ /* XXX X-tiling might make sense */
+ return I915_TILE_NONE;
+
+ return I915_TILE_X;
+}
+
/*
* Shared layout functions
@@ -163,9 +208,10 @@ i9x5_scanout_layout(struct i915_texture *tex)
i915_texture_set_image_offset(tex, 0, 0, 0, 0);
if (pt->width0 >= 240) {
- tex->stride = get_pot_stride(pt->format, pt->width0);
+ tex->stride = align(util_format_get_stride(pt->format, pt->width0), 64);
tex->total_nblocksy = align_nblocksy(pt->format, pt->height0, 8);
- tex->hw_tiled = I915_TILE_X;
+ tex->tiling = I915_TILE_X;
+ /* special case for cursors */
} else if (pt->width0 == 64 && pt->height0 == 64) {
tex->stride = get_pot_stride(pt->format, pt->width0);
tex->total_nblocksy = align_nblocksy(pt->format, pt->height0, 8);
@@ -200,9 +246,9 @@ i9x5_display_target_layout(struct i915_texture *tex)
i915_texture_set_level_info(tex, 0, 1);
i915_texture_set_image_offset(tex, 0, 0, 0, 0);
- tex->stride = get_pot_stride(pt->format, pt->width0);
+ tex->stride = align(util_format_get_stride(pt->format, pt->width0), 64);
tex->total_nblocksy = align_nblocksy(pt->format, pt->height0, 8);
- tex->hw_tiled = I915_TILE_X;
+ tex->tiling = I915_TILE_X;
#if DEBUG_TEXTURE
debug_printf("%s size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__,
@@ -357,6 +403,8 @@ i915_texture_layout(struct i915_texture * tex)
{
struct pipe_resource *pt = &tex->b.b;
+ tex->tiling = i915_texture_tiling(pt);
+
switch (pt->target) {
case PIPE_TEXTURE_1D:
case PIPE_TEXTURE_2D:
@@ -603,6 +651,8 @@ i945_texture_layout(struct i915_texture * tex)
{
struct pipe_resource *pt = &tex->b.b;
+ tex->tiling = i915_texture_tiling(pt);
+
switch (pt->target) {
case PIPE_TEXTURE_1D:
case PIPE_TEXTURE_2D:
@@ -650,7 +700,7 @@ i915_texture_get_handle(struct pipe_screen * screen,
static void
i915_texture_destroy(struct pipe_screen *screen,
- struct pipe_resource *pt)
+ struct pipe_resource *pt)
{
struct i915_texture *tex = i915_texture(pt);
struct i915_winsys *iws = i915_screen(screen)->iws;
@@ -667,10 +717,10 @@ i915_texture_destroy(struct pipe_screen *screen,
static struct pipe_transfer *
i915_texture_get_transfer(struct pipe_context *context,
- struct pipe_resource *resource,
- struct pipe_subresource sr,
- unsigned usage,
- const struct pipe_box *box)
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box)
{
struct i915_texture *tex = i915_texture(resource);
struct pipe_transfer *transfer = CALLOC_STRUCT(pipe_transfer);
@@ -678,37 +728,31 @@ i915_texture_get_transfer(struct pipe_context *context,
return NULL;
transfer->resource = resource;
- transfer->sr = sr;
+ transfer->level = level;
transfer->usage = usage;
transfer->box = *box;
transfer->stride = tex->stride;
+ /* FIXME: layer_stride */
return transfer;
}
-
static void *
i915_texture_transfer_map(struct pipe_context *pipe,
- struct pipe_transfer *transfer)
+ struct pipe_transfer *transfer)
{
struct pipe_resource *resource = transfer->resource;
struct i915_texture *tex = i915_texture(resource);
struct i915_winsys *iws = i915_screen(pipe->screen)->iws;
- struct pipe_subresource sr = transfer->sr;
struct pipe_box *box = &transfer->box;
enum pipe_format format = resource->format;
unsigned offset;
char *map;
- if (resource->target == PIPE_TEXTURE_CUBE) {
- offset = tex->image_offset[sr.level][sr.face];
- } else if (resource->target == PIPE_TEXTURE_3D) {
- offset = tex->image_offset[sr.level][box->z];
- } else {
- offset = tex->image_offset[sr.level][0];
- assert(sr.face == 0);
+ if (resource->target != PIPE_TEXTURE_3D &&
+ resource->target != PIPE_TEXTURE_CUBE)
assert(box->z == 0);
- }
+ offset = i915_texture_offset(tex, transfer->level, box->z);
map = iws->buffer_map(iws, tex->buffer,
(transfer->usage & PIPE_TRANSFER_WRITE) ? TRUE : FALSE);
@@ -754,7 +798,6 @@ i915_texture_create(struct pipe_screen *screen,
struct i915_screen *is = i915_screen(screen);
struct i915_winsys *iws = is->iws;
struct i915_texture *tex = CALLOC_STRUCT(i915_texture);
- size_t tex_size;
unsigned buf_usage = 0;
if (!tex)
@@ -773,8 +816,6 @@ i915_texture_create(struct pipe_screen *screen,
goto fail;
}
- tex_size = tex->stride * tex->total_nblocksy;
-
/* for scanouts and cursors, cursors arn't scanouts */
/* XXX: use a custom flag for cursors, don't rely on magically
@@ -785,28 +826,15 @@ i915_texture_create(struct pipe_screen *screen,
else
buf_usage = I915_NEW_TEXTURE;
- tex->buffer = iws->buffer_create(iws, tex_size, 64, buf_usage);
+ tex->buffer = iws->buffer_create_tiled(iws, &tex->stride, tex->total_nblocksy,
+ &tex->tiling, buf_usage);
if (!tex->buffer)
goto fail;
- /* setup any hw fences */
- if (tex->hw_tiled) {
- assert(tex->sw_tiled == I915_TILE_NONE);
- iws->buffer_set_fence_reg(iws, tex->buffer, tex->stride, tex->hw_tiled);
- }
-
-
-#if 0
- void *ptr = ws->buffer_map(ws, tex->buffer,
- PIPE_BUFFER_USAGE_CPU_WRITE);
- memset(ptr, 0x80, tex_size);
- ws->buffer_unmap(ws, tex->buffer);
-#endif
-
- I915_DBG(DBG_TEXTURE, "%s: %p size %u, stride %u, blocks (%u, %u)\n", __func__,
- tex, (unsigned int)tex_size, tex->stride,
+ I915_DBG(DBG_TEXTURE, "%s: %p stride %u, blocks (%u, %u) tiling %s\n", __func__,
+ tex, tex->stride,
tex->stride / util_format_get_blocksize(tex->b.b.format),
- tex->total_nblocksy);
+ tex->total_nblocksy, get_tiling_string(tex->tiling));
return &tex->b.b;
@@ -825,10 +853,11 @@ i915_texture_from_handle(struct pipe_screen * screen,
struct i915_winsys *iws = is->iws;
struct i915_winsys_buffer *buffer;
unsigned stride;
+ enum i915_winsys_buffer_tile tiling;
assert(screen);
- buffer = iws->buffer_from_handle(iws, whandle, &stride);
+ buffer = iws->buffer_from_handle(iws, whandle, &tiling, &stride);
/* Only supports one type */
if ((template->target != PIPE_TEXTURE_2D &&
@@ -848,6 +877,7 @@ i915_texture_from_handle(struct pipe_screen * screen,
tex->b.b.screen = screen;
tex->stride = stride;
+ tex->tiling = tiling;
tex->total_nblocksy = align_nblocksy(tex->b.b.format, tex->b.b.height0, 8);
i915_texture_set_level_info(tex, 0, 1);
@@ -855,10 +885,10 @@ i915_texture_from_handle(struct pipe_screen * screen,
tex->buffer = buffer;
- I915_DBG(DBG_TEXTURE, "%s: %p stride %u, blocks (%ux%u)\n", __func__,
+ I915_DBG(DBG_TEXTURE, "%s: %p stride %u, blocks (%u, %u) tiling %s\n", __func__,
tex, tex->stride,
tex->stride / util_format_get_blocksize(tex->b.b.format),
- tex->total_nblocksy);
+ tex->total_nblocksy, get_tiling_string(tex->tiling));
return &tex->b.b;
}
diff --git a/src/gallium/drivers/i915/i915_screen.c b/src/gallium/drivers/i915/i915_screen.c
index 312847fba9..f66478e729 100644
--- a/src/gallium/drivers/i915/i915_screen.c
+++ b/src/gallium/drivers/i915/i915_screen.c
@@ -83,6 +83,12 @@ i915_get_name(struct pipe_screen *screen)
case PCI_CHIP_Q33_G:
chipset = "Q33";
break;
+ case PCI_CHIP_PINEVIEW_G:
+ chipset = "Pineview G";
+ break;
+ case PCI_CHIP_PINEVIEW_M:
+ chipset = "Pineview M";
+ break;
default:
chipset = "unknown";
break;
@@ -183,6 +189,8 @@ i915_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_sha
case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
return 1;
+ case PIPE_SHADER_CAP_SUBROUTINES:
+ return 0;
default:
assert(0);
return 0;
@@ -225,10 +233,6 @@ i915_is_format_supported(struct pipe_screen *screen,
static const enum pipe_format tex_supported[] = {
PIPE_FORMAT_B8G8R8A8_UNORM,
PIPE_FORMAT_B8G8R8X8_UNORM,
- PIPE_FORMAT_R8G8B8A8_UNORM,
-#if 0
- PIPE_FORMAT_R8G8B8X8_UNORM,
-#endif
PIPE_FORMAT_B5G6R5_UNORM,
PIPE_FORMAT_L8_UNORM,
PIPE_FORMAT_A8_UNORM,
@@ -351,6 +355,8 @@ i915_screen_create(struct i915_winsys *iws)
case PCI_CHIP_G33_G:
case PCI_CHIP_Q33_G:
case PCI_CHIP_Q35_G:
+ case PCI_CHIP_PINEVIEW_G:
+ case PCI_CHIP_PINEVIEW_M:
is->is_i945 = TRUE;
break;
@@ -381,7 +387,6 @@ i915_screen_create(struct i915_winsys *iws)
is->base.fence_finish = i915_fence_finish;
i915_init_screen_resource_functions(is);
- i915_init_screen_surface_functions(is);
i915_debug_init(is);
diff --git a/src/gallium/drivers/i915/i915_state_emit.c b/src/gallium/drivers/i915/i915_state_emit.c
index bd059d5716..86c0297649 100644
--- a/src/gallium/drivers/i915/i915_state_emit.c
+++ b/src/gallium/drivers/i915/i915_state_emit.c
@@ -86,6 +86,22 @@ framebuffer_size(const struct pipe_framebuffer_state *fb,
}
}
+static inline uint32_t
+buf_3d_tiling_bits(enum i915_winsys_buffer_tile tiling)
+{
+ uint32_t tiling_bits = 0;
+
+ switch (tiling) {
+ case I915_TILE_Y:
+ tiling_bits |= BUF_3D_TILE_WALK_Y;
+ case I915_TILE_X:
+ tiling_bits |= BUF_3D_TILED_SURFACE;
+ case I915_TILE_NONE:
+ break;
+ }
+
+ return tiling_bits;
+}
/* Push the state into the sarea and/or texture memory.
*/
@@ -126,7 +142,7 @@ i915_emit_hardware_state(struct i915_context *i915 )
save_relocs = i915->batch->relocs;
/* 14 dwords, 0 relocs */
- if (i915->hardware_dirty & I915_HW_INVARIENT)
+ if (i915->hardware_dirty & I915_HW_INVARIANT)
{
OUT_BATCH(_3DSTATE_AA_CMD |
AA_LINE_ECAAR_WIDTH_ENABLE |
@@ -220,46 +236,39 @@ i915_emit_hardware_state(struct i915_context *i915 )
struct pipe_surface *depth_surface = i915->framebuffer.zsbuf;
if (cbuf_surface) {
- unsigned ctile = BUF_3D_USE_FENCE;
struct i915_texture *tex = i915_texture(cbuf_surface->texture);
assert(tex);
- if (tex && tex->sw_tiled) {
- ctile = BUF_3D_TILED_SURFACE;
- }
-
OUT_BATCH(_3DSTATE_BUF_INFO_CMD);
OUT_BATCH(BUF_3D_ID_COLOR_BACK |
BUF_3D_PITCH(tex->stride) | /* pitch in bytes */
- ctile);
+ buf_3d_tiling_bits(tex->tiling));
OUT_RELOC(tex->buffer,
I915_USAGE_RENDER,
- cbuf_surface->offset);
+ 0);
}
/* What happens if no zbuf??
*/
if (depth_surface) {
- unsigned ztile = BUF_3D_USE_FENCE;
struct i915_texture *tex = i915_texture(depth_surface->texture);
+ unsigned offset = i915_texture_offset(tex, depth_surface->u.tex.level,
+ depth_surface->u.tex.first_layer);
assert(tex);
-
- if (tex && tex->sw_tiled) {
- ztile = BUF_3D_TILED_SURFACE;
- }
+ assert(offset == 0);
OUT_BATCH(_3DSTATE_BUF_INFO_CMD);
assert(tex);
OUT_BATCH(BUF_3D_ID_DEPTH |
BUF_3D_PITCH(tex->stride) | /* pitch in bytes */
- ztile);
+ buf_3d_tiling_bits(tex->tiling));
OUT_RELOC(tex->buffer,
I915_USAGE_RENDER,
- depth_surface->offset);
+ 0);
}
{
@@ -301,12 +310,11 @@ i915_emit_hardware_state(struct i915_context *i915 )
if (enabled & (1 << unit)) {
struct i915_texture *texture = i915_texture(i915->fragment_sampler_views[unit]->texture);
struct i915_winsys_buffer *buf = texture->buffer;
- uint offset = 0;
assert(buf);
count++;
- OUT_RELOC(buf, I915_USAGE_SAMPLER, offset);
+ OUT_RELOC(buf, I915_USAGE_SAMPLER, 0);
OUT_BATCH(i915->current.texbuffer[unit][0]); /* MS3 */
OUT_BATCH(i915->current.texbuffer[unit][1]); /* MS4 */
}
@@ -399,18 +407,33 @@ i915_emit_hardware_state(struct i915_context *i915 )
#if 01
/* drawing surface size */
/* 6 dwords, 0 relocs */
+ if (i915->hardware_dirty & I915_HW_STATIC)
{
uint w, h;
- boolean k = framebuffer_size(&i915->framebuffer, &w, &h);
- (void)k;
- assert(k);
+ struct pipe_surface *cbuf_surface = i915->framebuffer.cbufs[0];
+ struct i915_texture *tex = i915_texture(cbuf_surface->texture);
+ unsigned x, y;
+ int layer;
+ uint32_t draw_offset;
+ boolean ret;
+
+ ret = framebuffer_size(&i915->framebuffer, &w, &h);
+ assert(ret);
+
+ layer = cbuf_surface->u.tex.first_layer;
+
+ x = tex->image_offset[cbuf_surface->u.tex.level][layer].nblocksx;
+ y = tex->image_offset[cbuf_surface->u.tex.level][layer].nblocksy;
+
+ draw_offset = x | (y << 16);
+ /* XXX flush only required when the draw_offset changes! */
+ OUT_BATCH(MI_FLUSH | INHIBIT_FLUSH_RENDER_CACHE);
OUT_BATCH(_3DSTATE_DRAW_RECT_CMD);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(((w - 1) & 0xffff) | ((h - 1) << 16));
- OUT_BATCH(0);
- OUT_BATCH(0);
+ OUT_BATCH(DRAW_RECT_DIS_DEPTH_OFS);
+ OUT_BATCH(draw_offset);
+ OUT_BATCH((w - 1 + x) | ((h - 1 + y) << 16));
+ OUT_BATCH(draw_offset);
}
#endif
diff --git a/src/gallium/drivers/i915/i915_state_sampler.c b/src/gallium/drivers/i915/i915_state_sampler.c
index 4667e0b78d..916cb76753 100644
--- a/src/gallium/drivers/i915/i915_state_sampler.c
+++ b/src/gallium/drivers/i915/i915_state_sampler.c
@@ -243,6 +243,23 @@ static uint translate_texture_format(enum pipe_format pipeFormat)
}
}
+static inline uint32_t
+ms3_tiling_bits(enum i915_winsys_buffer_tile tiling)
+{
+ uint32_t tiling_bits = 0;
+
+ switch (tiling) {
+ case I915_TILE_Y:
+ tiling_bits |= MS3_TILE_WALK_Y;
+ case I915_TILE_X:
+ tiling_bits |= MS3_TILED_SURFACE;
+ case I915_TILE_NONE:
+ break;
+ }
+
+ return tiling_bits;
+}
+
static void update_map(struct i915_context *i915,
uint unit,
const struct i915_texture *tex,
@@ -254,7 +271,6 @@ static void update_map(struct i915_context *i915,
const uint width = pt->width0, height = pt->height0, depth = pt->depth0;
const uint num_levels = pt->last_level;
unsigned max_lod = num_levels * 4;
- unsigned tiled = MS3_USE_FENCE_REGS;
assert(tex);
assert(width);
@@ -267,17 +283,12 @@ static void update_map(struct i915_context *i915,
assert(format);
assert(pitch);
- if (tex->sw_tiled) {
- assert(!((pitch - 1) & pitch));
- tiled = MS3_TILED_SURFACE;
- }
-
/* MS3 state */
state[0] =
(((height - 1) << MS3_HEIGHT_SHIFT)
| ((width - 1) << MS3_WIDTH_SHIFT)
| format
- | tiled);
+ | ms3_tiling_bits(tex->tiling));
/*
* XXX When min_filter != mag_filter and there's just one mipmap level,
diff --git a/src/gallium/drivers/i915/i915_surface.c b/src/gallium/drivers/i915/i915_surface.c
index f40876e708..becc6e93c2 100644
--- a/src/gallium/drivers/i915/i915_surface.c
+++ b/src/gallium/drivers/i915/i915_surface.c
@@ -43,11 +43,10 @@
*/
static void
i915_surface_copy(struct pipe_context *pipe,
- struct pipe_resource *dst, struct pipe_subresource subdst,
+ struct pipe_resource *dst, unsigned dst_level,
unsigned dstx, unsigned dsty, unsigned dstz,
- struct pipe_resource *src, struct pipe_subresource subsrc,
- unsigned srcx, unsigned srcy, unsigned srcz,
- unsigned width, unsigned height)
+ struct pipe_resource *src, unsigned src_level,
+ const struct pipe_box *src_box)
{
struct i915_texture *dst_tex = i915_texture(dst);
struct i915_texture *src_tex = i915_texture(src);
@@ -55,29 +54,17 @@ i915_surface_copy(struct pipe_context *pipe,
struct pipe_resource *spt = &src_tex->b.b;
unsigned dst_offset, src_offset; /* in bytes */
- if (dst->target == PIPE_TEXTURE_CUBE) {
- dst_offset = dst_tex->image_offset[subdst.level][subdst.face];
- }
- else if (dst->target == PIPE_TEXTURE_3D) {
- dst_offset = dst_tex->image_offset[subdst.level][dstz];
- }
- else {
- dst_offset = dst_tex->image_offset[subdst.level][0];
- assert(subdst.face == 0);
+ /* XXX cannot copy 3d regions at this time */
+ assert(src_box->depth == 1);
+ if (dst->target != PIPE_TEXTURE_CUBE &&
+ dst->target != PIPE_TEXTURE_3D)
assert(dstz == 0);
- }
- if (src->target == PIPE_TEXTURE_CUBE) {
- src_offset = src_tex->image_offset[subsrc.level][subsrc.face];
- }
- else if (src->target == PIPE_TEXTURE_3D) {
- src_offset = src_tex->image_offset[subsrc.level][srcz];
- }
- else {
- src_offset = src_tex->image_offset[subsrc.level][0];
- assert(subsrc.face == 0);
- assert(srcz == 0);
- }
+ dst_offset = i915_texture_offset(dst_tex, dst_level, dstz);
+ if (src->target != PIPE_TEXTURE_CUBE &&
+ src->target != PIPE_TEXTURE_3D)
+ assert(src_box->z == 0);
+ src_offset = i915_texture_offset(src_tex, src_level, src_box->z);
assert( dst != src );
assert( util_format_get_blocksize(dpt->format) == util_format_get_blocksize(spt->format) );
@@ -90,7 +77,8 @@ i915_surface_copy(struct pipe_context *pipe,
util_format_get_blocksize(dpt->format),
(unsigned short) src_tex->stride, src_tex->buffer, src_offset,
(unsigned short) dst_tex->stride, dst_tex->buffer, dst_offset,
- (short) srcx, (short) srcy, (short) dstx, (short) dsty, (short) width, (short) height );
+ (short) src_box->x, (short) src_box->y, (short) dstx, (short) dsty,
+ (short) src_box->width, (short) src_box->height );
}
@@ -104,6 +92,7 @@ i915_clear_render_target(struct pipe_context *pipe,
struct i915_texture *tex = i915_texture(dst->texture);
struct pipe_resource *pt = &tex->b.b;
union util_color uc;
+ unsigned offset = i915_texture_offset(tex, dst->u.tex.level, dst->u.tex.first_layer);
assert(util_format_get_blockwidth(pt->format) == 1);
assert(util_format_get_blockheight(pt->format) == 1);
@@ -113,7 +102,7 @@ i915_clear_render_target(struct pipe_context *pipe,
util_format_get_blocksize(pt->format),
XY_COLOR_BLT_WRITE_ALPHA | XY_COLOR_BLT_WRITE_RGB,
(unsigned short) tex->stride,
- tex->buffer, dst->offset,
+ tex->buffer, offset,
(short) dstx, (short) dsty,
(short) width, (short) height,
uc.ui );
@@ -132,6 +121,7 @@ i915_clear_depth_stencil(struct pipe_context *pipe,
struct pipe_resource *pt = &tex->b.b;
unsigned packedds;
unsigned mask = 0;
+ unsigned offset = i915_texture_offset(tex, dst->u.tex.level, dst->u.tex.first_layer);
assert(util_format_get_blockwidth(pt->format) == 1);
assert(util_format_get_blockheight(pt->format) == 1);
@@ -151,7 +141,7 @@ i915_clear_depth_stencil(struct pipe_context *pipe,
util_format_get_blocksize(pt->format),
mask,
(unsigned short) tex->stride,
- tex->buffer, dst->offset,
+ tex->buffer, offset,
(short) dstx, (short) dsty,
(short) width, (short) height,
packedds );
@@ -163,42 +153,37 @@ i915_clear_depth_stencil(struct pipe_context *pipe,
static struct pipe_surface *
-i915_get_tex_surface(struct pipe_screen *screen,
- struct pipe_resource *pt,
- unsigned face, unsigned level, unsigned zslice,
- unsigned flags)
+i915_create_surface(struct pipe_context *ctx,
+ struct pipe_resource *pt,
+ const struct pipe_surface *surf_tmpl)
{
- struct i915_texture *tex = i915_texture(pt);
struct pipe_surface *ps;
- unsigned offset; /* in bytes */
- if (pt->target == PIPE_TEXTURE_CUBE) {
- offset = tex->image_offset[level][face];
- }
- else if (pt->target == PIPE_TEXTURE_3D) {
- offset = tex->image_offset[level][zslice];
- }
- else {
- offset = tex->image_offset[level][0];
- assert(face == 0);
- assert(zslice == 0);
- }
+ assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
+ if (pt->target != PIPE_TEXTURE_CUBE &&
+ pt->target != PIPE_TEXTURE_3D)
+ assert(surf_tmpl->u.tex.first_layer == 0);
ps = CALLOC_STRUCT(pipe_surface);
if (ps) {
+ /* could subclass pipe_surface and store offset as it used to do */
pipe_reference_init(&ps->reference, 1);
pipe_resource_reference(&ps->texture, pt);
- ps->format = pt->format;
- ps->width = u_minify(pt->width0, level);
- ps->height = u_minify(pt->height0, level);
- ps->offset = offset;
- ps->usage = flags;
+ ps->format = surf_tmpl->format;
+ ps->width = u_minify(pt->width0, surf_tmpl->u.tex.level);
+ ps->height = u_minify(pt->height0, surf_tmpl->u.tex.level);
+ ps->u.tex.level = surf_tmpl->u.tex.level;
+ ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
+ ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
+ ps->usage = surf_tmpl->usage;
+ ps->context = ctx;
}
return ps;
}
static void
-i915_tex_surface_destroy(struct pipe_surface *surf)
+i915_surface_destroy(struct pipe_context *ctx,
+ struct pipe_surface *surf)
{
pipe_resource_reference(&surf->texture, NULL);
FREE(surf);
@@ -211,13 +196,6 @@ i915_init_surface_functions(struct i915_context *i915)
i915->base.resource_copy_region = i915_surface_copy;
i915->base.clear_render_target = i915_clear_render_target;
i915->base.clear_depth_stencil = i915_clear_depth_stencil;
-}
-
-/* No good reason for these to be in the screen.
- */
-void
-i915_init_screen_surface_functions(struct i915_screen *is)
-{
- is->base.get_tex_surface = i915_get_tex_surface;
- is->base.tex_surface_destroy = i915_tex_surface_destroy;
+ i915->base.create_surface = i915_create_surface;
+ i915->base.surface_destroy = i915_surface_destroy;
}
diff --git a/src/gallium/drivers/i915/i915_surface.h b/src/gallium/drivers/i915/i915_surface.h
index 448106d566..70b61de80f 100644
--- a/src/gallium/drivers/i915/i915_surface.h
+++ b/src/gallium/drivers/i915/i915_surface.h
@@ -32,7 +32,6 @@ struct i915_context;
struct i915_screen;
void i915_init_surface_functions( struct i915_context *i915 );
-void i915_init_screen_surface_functions( struct i915_screen *is );
#endif /* I915_SCREEN_H */
diff --git a/src/gallium/drivers/i915/i915_winsys.h b/src/gallium/drivers/i915/i915_winsys.h
index 5385e403d2..24ea416f01 100644
--- a/src/gallium/drivers/i915/i915_winsys.h
+++ b/src/gallium/drivers/i915/i915_winsys.h
@@ -53,6 +53,7 @@ enum i915_winsys_buffer_type
I915_NEW_VERTEX
};
+/* These need to be in sync with the definitions of libdrm-intel! */
enum i915_winsys_buffer_tile
{
I915_TILE_NONE,
@@ -106,7 +107,7 @@ struct i915_winsys {
int (*batchbuffer_reloc)(struct i915_winsys_batchbuffer *batch,
struct i915_winsys_buffer *reloc,
enum i915_winsys_buffer_usage usage,
- unsigned offset);
+ unsigned offset, bool fenced);
/**
* Flush a bufferbatch.
@@ -130,10 +131,24 @@ struct i915_winsys {
*/
struct i915_winsys_buffer *
(*buffer_create)(struct i915_winsys *iws,
- unsigned size, unsigned alignment,
+ unsigned size,
enum i915_winsys_buffer_type type);
/**
+ * Create a tiled buffer.
+ *
+ * *stride, height are in bytes. The winsys tries to allocate the buffer with
+ * the tiling mode provide in *tiling. If tiling is no possible, *tiling will
+ * be set to I915_TILE_NONE. The calculated stride (incorporateing hw/kernel
+ * requirements) is always returned in *stride.
+ */
+ struct i915_winsys_buffer *
+ (*buffer_create_tiled)(struct i915_winsys *iws,
+ unsigned *stride, unsigned height,
+ enum i915_winsys_buffer_tile *tiling,
+ enum i915_winsys_buffer_type type);
+
+ /**
* Creates a buffer from a handle.
* Used to implement pipe_screen::resource_from_handle.
* Also provides the stride information needed for the
@@ -142,6 +157,7 @@ struct i915_winsys {
struct i915_winsys_buffer *
(*buffer_from_handle)(struct i915_winsys *iws,
struct winsys_handle *whandle,
+ enum i915_winsys_buffer_tile *tiling,
unsigned *stride);
/**
@@ -154,15 +170,6 @@ struct i915_winsys {
unsigned stride);
/**
- * Fence a buffer with a fence reg.
- * Not to be confused with pipe_fence_handle.
- */
- int (*buffer_set_fence_reg)(struct i915_winsys *iws,
- struct i915_winsys_buffer *buffer,
- unsigned stride,
- enum i915_winsys_buffer_tile tile);
-
- /**
* Map a buffer.
*/
void *(*buffer_map)(struct i915_winsys *iws,
diff --git a/src/gallium/drivers/i965/Makefile b/src/gallium/drivers/i965/Makefile
index b0b0970338..a0331f8058 100644
--- a/src/gallium/drivers/i965/Makefile
+++ b/src/gallium/drivers/i965/Makefile
@@ -33,6 +33,7 @@ C_SOURCES = \
brw_pipe_flush.c \
brw_pipe_misc.c \
brw_pipe_sampler.c \
+ brw_pipe_surface.c \
brw_pipe_vertex.c \
brw_pipe_clear.c \
brw_pipe_rast.c \
@@ -66,7 +67,6 @@ C_SOURCES = \
brw_resource_buffer.c \
brw_resource_texture.c \
brw_resource_texture_layout.c \
- brw_screen_surface.c \
brw_batchbuffer.c \
brw_winsys_debug.c \
intel_decode.c
diff --git a/src/gallium/drivers/i965/SConscript b/src/gallium/drivers/i965/SConscript
index 019af682f6..3ef6c88030 100644
--- a/src/gallium/drivers/i965/SConscript
+++ b/src/gallium/drivers/i965/SConscript
@@ -36,6 +36,8 @@ i965 = env.ConvenienceLibrary(
'brw_pipe_query.c',
'brw_pipe_rast.c',
'brw_pipe_sampler.c',
+ 'brw_pipe_surface.c',
+ 'brw_pipe_surface.c',
'brw_pipe_shader.c',
'brw_pipe_vertex.c',
'brw_resource.c',
@@ -43,7 +45,6 @@ i965 = env.ConvenienceLibrary(
'brw_resource_texture.c',
'brw_resource_texture_layout.c',
'brw_screen.c',
- 'brw_screen_surface.c',
'brw_structs_dump.c',
'brw_sf.c',
'brw_sf_emit.c',
diff --git a/src/gallium/drivers/i965/brw_context.c b/src/gallium/drivers/i965/brw_context.c
index 227bc790de..a2736f783d 100644
--- a/src/gallium/drivers/i965/brw_context.c
+++ b/src/gallium/drivers/i965/brw_context.c
@@ -131,6 +131,7 @@ struct pipe_context *brw_create_context(struct pipe_screen *screen,
brw_pipe_shader_init( brw );
brw_pipe_vertex_init( brw );
brw_pipe_clear_init( brw );
+ brw_pipe_surface_init( brw );
brw_hw_cc_init( brw );
diff --git a/src/gallium/drivers/i965/brw_context.h b/src/gallium/drivers/i965/brw_context.h
index 56d351f97d..d927f382d5 100644
--- a/src/gallium/drivers/i965/brw_context.h
+++ b/src/gallium/drivers/i965/brw_context.h
@@ -821,6 +821,7 @@ void brw_pipe_sampler_cleanup( struct brw_context *brw );
void brw_pipe_shader_cleanup( struct brw_context *brw );
void brw_pipe_vertex_cleanup( struct brw_context *brw );
void brw_pipe_clear_cleanup( struct brw_context *brw );
+void brw_pipe_surface_init( struct brw_context *brw );
void brw_hw_cc_init( struct brw_context *brw );
void brw_hw_cc_cleanup( struct brw_context *brw );
diff --git a/src/gallium/drivers/i965/brw_misc_state.c b/src/gallium/drivers/i965/brw_misc_state.c
index b5029ceb69..c635d69661 100644
--- a/src/gallium/drivers/i965/brw_misc_state.c
+++ b/src/gallium/drivers/i965/brw_misc_state.c
@@ -287,11 +287,12 @@ static int emit_depthbuffer(struct brw_context *brw)
OUT_BATCH(((pitch * cpp) - 1) |
(format << 18) |
(BRW_TILEWALK_YMAJOR << 26) |
- ((surface->layout != PIPE_SURFACE_LAYOUT_LINEAR) << 27) |
+ /* always linear ?
+ ((surface->layout != PIPE_SURFACE_LAYOUT_LINEAR) << 27) |*/
(BRW_SURFACE_2D << 29));
OUT_RELOC(bo,
BRW_USAGE_DEPTH_BUFFER,
- surface->offset);
+ brw_surface(surface)->offset);
OUT_BATCH((BRW_SURFACE_MIPMAPLAYOUT_BELOW << 1) |
((pitch - 1) << 6) |
((surface->height - 1) << 19));
@@ -362,10 +363,10 @@ const struct brw_tracked_state brw_line_stipple = {
/***********************************************************************
- * Misc invarient state packets
+ * Misc invariant state packets
*/
-static int upload_invarient_state( struct brw_context *brw )
+static int upload_invariant_state( struct brw_context *brw )
{
{
/* 0x61040000 Pipeline Select */
@@ -438,7 +439,7 @@ static int upload_invarient_state( struct brw_context *brw )
{
struct brw_polygon_stipple_offset bpso;
- /* This is invarient state in gallium:
+ /* This is invariant state in gallium:
*/
memset(&bpso, 0, sizeof(bpso));
bpso.header.opcode = CMD_POLY_STIPPLE_OFFSET;
@@ -452,13 +453,13 @@ static int upload_invarient_state( struct brw_context *brw )
return 0;
}
-const struct brw_tracked_state brw_invarient_state = {
+const struct brw_tracked_state brw_invariant_state = {
.dirty = {
.mesa = 0,
.brw = BRW_NEW_CONTEXT,
.cache = 0
},
- .emit = upload_invarient_state
+ .emit = upload_invariant_state
};
diff --git a/src/gallium/drivers/i965/brw_pipe_clear.c b/src/gallium/drivers/i965/brw_pipe_clear.c
index d5cff338a6..7bf3ea6994 100644
--- a/src/gallium/drivers/i965/brw_pipe_clear.c
+++ b/src/gallium/drivers/i965/brw_pipe_clear.c
@@ -64,7 +64,7 @@ try_clear( struct brw_context *brw,
debug_printf("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
__FUNCTION__,
(void *)surface->bo, pitch * cpp,
- surface->base.offset,
+ surface->offset,
x1, y1, x2 - x1, y2 - y1);
BR13 = 0xf0 << 16;
@@ -99,7 +99,7 @@ try_clear( struct brw_context *brw,
OUT_BATCH((y2 << 16) | x2);
OUT_RELOC(surface->bo,
BRW_USAGE_BLIT_DEST,
- surface->base.offset);
+ surface->offset);
OUT_BATCH(value);
ADVANCE_BATCH();
diff --git a/src/gallium/drivers/i965/brw_screen_surface.c b/src/gallium/drivers/i965/brw_pipe_surface.c
index f288fdbcd3..4deead98b1 100644
--- a/src/gallium/drivers/i965/brw_screen_surface.c
+++ b/src/gallium/drivers/i965/brw_pipe_surface.c
@@ -35,6 +35,7 @@
#include "pipe/p_screen.h"
#include "brw_screen.h"
+#include "brw_context.h"
#include "brw_defines.h"
#include "brw_resource.h"
#include "brw_winsys.h"
@@ -108,9 +109,10 @@ void brw_update_texture( struct brw_screen *brw_screen,
* where it would be illegal (perhaps due to tiling constraints) to do
* this in-place.
*
- * Currently not implmented, not sure if it's needed.
+ * Currently not implemented, not sure if it's needed.
*/
static struct brw_surface *create_linear_view( struct brw_screen *brw_screen,
+ struct pipe_context *pipe,
struct brw_texture *tex,
union brw_surface_id id,
unsigned usage )
@@ -123,9 +125,10 @@ static struct brw_surface *create_linear_view( struct brw_screen *brw_screen,
* texture's storage.
*/
static struct brw_surface *create_in_place_view( struct brw_screen *brw_screen,
- struct brw_texture *tex,
- union brw_surface_id id,
- unsigned usage )
+ struct pipe_context *pipe,
+ struct brw_texture *tex,
+ union brw_surface_id id,
+ unsigned usage )
{
struct brw_surface *surface;
@@ -137,17 +140,18 @@ static struct brw_surface *create_in_place_view( struct brw_screen *brw_screen,
/* XXX: ignoring render-to-slice-of-3d-texture
*/
- assert(id.bits.zslice == 0);
+ assert(tex->b.b.target != PIPE_TEXTURE_3D || id.bits.layer == 0);
+ surface->base.context = pipe;
surface->base.format = tex->b.b.format;
surface->base.width = u_minify(tex->b.b.width0, id.bits.level);
surface->base.height = u_minify(tex->b.b.height0, id.bits.level);
- surface->base.offset = tex->image_offset[id.bits.level][id.bits.face];
surface->base.usage = usage;
- surface->base.zslice = id.bits.zslice;
- surface->base.face = id.bits.face;
- surface->base.level = id.bits.level;
+ surface->base.u.tex.first_layer = id.bits.layer;
+ surface->base.u.tex.last_layer = surface->base.u.tex.first_layer;
+ surface->base.u.tex.level = id.bits.level;
surface->id = id;
+ surface->offset = tex->image_offset[id.bits.level][id.bits.layer];
surface->cpp = tex->cpp;
surface->pitch = tex->pitch;
surface->tiling = tex->tiling;
@@ -159,11 +163,11 @@ static struct brw_surface *create_in_place_view( struct brw_screen *brw_screen,
surface->ss.ss0.surface_type = BRW_SURFACE_2D;
if (tex->tiling == BRW_TILING_NONE) {
- surface->ss.ss1.base_addr = surface->base.offset;
+ surface->ss.ss1.base_addr = surface->offset;
} else {
- uint32_t tile_offset = surface->base.offset % 4096;
+ uint32_t tile_offset = surface->offset % 4096;
- surface->ss.ss1.base_addr = surface->base.offset - tile_offset;
+ surface->ss.ss1.base_addr = surface->offset - tile_offset;
if (brw_screen->chipset.is_g4x) {
if (tex->tiling == BRW_TILING_X) {
@@ -198,23 +202,21 @@ static struct brw_surface *create_in_place_view( struct brw_screen *brw_screen,
/* Get a surface which is view into a texture
*/
-static struct pipe_surface *brw_get_tex_surface(struct pipe_screen *screen,
- struct pipe_resource *pt,
- unsigned face, unsigned level,
- unsigned zslice,
- unsigned usage )
+static struct pipe_surface *brw_create_surface(struct pipe_context *pipe,
+ struct pipe_resource *pt,
+ const struct pipe_surface *surf_tmpl)
{
struct brw_texture *tex = brw_texture(pt);
- struct brw_screen *bscreen = brw_screen(screen);
+ struct brw_screen *bscreen = brw_screen(pipe->screen);
struct brw_surface *surface;
union brw_surface_id id;
int type;
- id.bits.face = face;
- id.bits.level = level;
- id.bits.zslice = zslice;
+ assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
+ id.bits.level = surf_tmpl->u.tex.level;
+ id.bits.layer = surf_tmpl->u.tex.first_layer;
- if (need_linear_view(bscreen, tex, id, usage))
+ if (need_linear_view(bscreen, tex, id, surf_tmpl->usage))
type = BRW_VIEW_LINEAR;
else
type = BRW_VIEW_IN_PLACE;
@@ -227,10 +229,10 @@ static struct pipe_surface *brw_get_tex_surface(struct pipe_screen *screen,
switch (type) {
case BRW_VIEW_LINEAR:
- surface = create_linear_view( bscreen, tex, id, usage );
+ surface = create_linear_view( bscreen, pipe, tex, id, surf_tmpl->usage );
break;
case BRW_VIEW_IN_PLACE:
- surface = create_in_place_view( bscreen, tex, id, usage );
+ surface = create_in_place_view( bscreen, pipe, tex, id, surf_tmpl->usage );
break;
}
@@ -239,7 +241,8 @@ static struct pipe_surface *brw_get_tex_surface(struct pipe_screen *screen,
}
-static void brw_tex_surface_destroy( struct pipe_surface *surf )
+static void brw_surface_destroy( struct pipe_context *pipe,
+ struct pipe_surface *surf )
{
struct brw_surface *surface = brw_surface(surf);
@@ -249,13 +252,12 @@ static void brw_tex_surface_destroy( struct pipe_surface *surf )
bo_reference(&surface->bo, NULL);
pipe_resource_reference( &surface->base.texture, NULL );
-
FREE(surface);
}
-void brw_screen_tex_surface_init( struct brw_screen *brw_screen )
+void brw_pipe_surface_init( struct brw_context *brw )
{
- brw_screen->base.get_tex_surface = brw_get_tex_surface;
- brw_screen->base.tex_surface_destroy = brw_tex_surface_destroy;
+ brw->base.create_surface = brw_create_surface;
+ brw->base.surface_destroy = brw_surface_destroy;
}
diff --git a/src/gallium/drivers/i965/brw_resource_buffer.c b/src/gallium/drivers/i965/brw_resource_buffer.c
index 5f9e8a87c9..afb96ee3e7 100644
--- a/src/gallium/drivers/i965/brw_resource_buffer.c
+++ b/src/gallium/drivers/i965/brw_resource_buffer.c
@@ -92,9 +92,9 @@ brw_buffer_transfer_unmap( struct pipe_context *pipe,
static unsigned brw_buffer_is_referenced( struct pipe_context *pipe,
- struct pipe_resource *resource,
- unsigned face,
- unsigned level)
+ struct pipe_resource *resource,
+ unsigned level,
+ int layer)
{
struct brw_context *brw = brw_context(pipe);
struct brw_winsys_buffer *batch_bo = brw->batch->buf;
@@ -194,6 +194,7 @@ brw_user_buffer_create(struct pipe_screen *screen,
buf->b.b.width0 = bytes;
buf->b.b.height0 = 1;
buf->b.b.depth0 = 1;
+ buf->b.b.array_size = 1;
buf->user_buffer = ptr;
diff --git a/src/gallium/drivers/i965/brw_resource_texture.c b/src/gallium/drivers/i965/brw_resource_texture.c
index 3860d18a7a..fded2da382 100644
--- a/src/gallium/drivers/i965/brw_resource_texture.c
+++ b/src/gallium/drivers/i965/brw_resource_texture.c
@@ -229,8 +229,8 @@ static void brw_texture_destroy(struct pipe_screen *screen,
static unsigned brw_texture_is_referenced( struct pipe_context *pipe,
struct pipe_resource *texture,
- unsigned face,
- unsigned level )
+ unsigned level,
+ int layer )
{
struct brw_context *brw = brw_context(pipe);
struct brw_screen *bscreen = brw_screen(pipe->screen);
@@ -246,7 +246,7 @@ static unsigned brw_texture_is_referenced( struct pipe_context *pipe,
if (bscreen->sws->bo_references( batch_bo, tex->bo ))
return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
- /* Find any view on this texture for this face/level and see if it
+ /* Find any view on this texture for this level/layer and see if it
* is referenced:
*/
for (i = 0; i < 2; i++) {
@@ -254,7 +254,7 @@ static unsigned brw_texture_is_referenced( struct pipe_context *pipe,
if (surf->bo == tex->bo)
continue;
- if (surf->id.bits.face != face ||
+ if (!(layer == -1 || surf->id.bits.layer == layer) ||
surf->id.bits.level != level)
continue;
@@ -274,10 +274,10 @@ static unsigned brw_texture_is_referenced( struct pipe_context *pipe,
static struct pipe_transfer *
brw_texture_get_transfer(struct pipe_context *context,
- struct pipe_resource *resource,
- struct pipe_subresource sr,
- unsigned usage,
- const struct pipe_box *box)
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box)
{
struct brw_texture *tex = brw_texture(resource);
struct pipe_transfer *transfer = CALLOC_STRUCT(pipe_transfer);
@@ -285,10 +285,11 @@ brw_texture_get_transfer(struct pipe_context *context,
return NULL;
transfer->resource = resource;
- transfer->sr = sr;
+ transfer->level = level;
transfer->usage = usage;
transfer->box = *box;
transfer->stride = tex->pitch * tex->cpp;
+ /* FIXME: layer_stride */
return transfer;
}
@@ -301,24 +302,16 @@ brw_texture_transfer_map(struct pipe_context *pipe,
struct pipe_resource *resource = transfer->resource;
struct brw_texture *tex = brw_texture(transfer->resource);
struct brw_winsys_screen *sws = brw_screen(pipe->screen)->sws;
- struct pipe_subresource sr = transfer->sr;
struct pipe_box *box = &transfer->box;
enum pipe_format format = resource->format;
unsigned usage = transfer->usage;
unsigned offset;
char *map;
- if (resource->target == PIPE_TEXTURE_CUBE) {
- offset = tex->image_offset[sr.level][sr.face];
- }
- else if (resource->target == PIPE_TEXTURE_3D) {
- offset = tex->image_offset[sr.level][box->z];
- }
- else {
- offset = tex->image_offset[sr.level][0];
- assert(sr.face == 0);
+ if (resource->target != PIPE_TEXTURE_3D &&
+ resource->target != PIPE_TEXTURE_CUBE)
assert(box->z == 0);
- }
+ offset = tex->image_offset[transfer->level][box->z];
map = sws->bo_map(tex->bo,
BRW_DATA_OTHER,
diff --git a/src/gallium/drivers/i965/brw_screen.c b/src/gallium/drivers/i965/brw_screen.c
index 57160ebb29..f5b75b17e3 100644
--- a/src/gallium/drivers/i965/brw_screen.c
+++ b/src/gallium/drivers/i965/brw_screen.c
@@ -240,6 +240,8 @@ brw_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shad
case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
return 1;
+ case PIPE_SHADER_CAP_SUBROUTINES:
+ return 1;
default:
assert(0);
return 0;
@@ -468,7 +470,6 @@ brw_screen_create(struct brw_winsys_screen *sws)
bscreen->base.fence_finish = brw_fence_finish;
brw_init_screen_resource_functions(bscreen);
- brw_screen_tex_surface_init(bscreen);
bscreen->no_tiling = debug_get_option("BRW_NO_TILING", FALSE) != NULL;
diff --git a/src/gallium/drivers/i965/brw_screen.h b/src/gallium/drivers/i965/brw_screen.h
index 522a3bf899..58e293bc76 100644
--- a/src/gallium/drivers/i965/brw_screen.h
+++ b/src/gallium/drivers/i965/brw_screen.h
@@ -52,9 +52,8 @@ struct brw_screen
union brw_surface_id {
struct {
- unsigned face:3;
- unsigned zslice:13;
unsigned level:16;
+ unsigned layer:16;
} bits;
unsigned value;
};
@@ -63,8 +62,9 @@ union brw_surface_id {
struct brw_surface
{
struct pipe_surface base;
-
+
union brw_surface_id id;
+ unsigned offset;
unsigned cpp;
unsigned pitch;
unsigned draw_offset;
@@ -96,7 +96,5 @@ brw_surface(struct pipe_surface *surface)
unsigned
brw_surface_pitch( const struct pipe_surface *surface );
-void brw_screen_tex_surface_init( struct brw_screen *brw_screen );
-
#endif /* BRW_SCREEN_H */
diff --git a/src/gallium/drivers/i965/brw_state.h b/src/gallium/drivers/i965/brw_state.h
index d2bbd0123d..380d511f9b 100644
--- a/src/gallium/drivers/i965/brw_state.h
+++ b/src/gallium/drivers/i965/brw_state.h
@@ -56,7 +56,7 @@ const struct brw_tracked_state brw_clip_prog;
const struct brw_tracked_state brw_clip_unit;
const struct brw_tracked_state brw_curbe_buffer;
const struct brw_tracked_state brw_curbe_offsets;
-const struct brw_tracked_state brw_invarient_state;
+const struct brw_tracked_state brw_invariant_state;
const struct brw_tracked_state brw_gs_prog;
const struct brw_tracked_state brw_gs_unit;
const struct brw_tracked_state brw_line_stipple;
diff --git a/src/gallium/drivers/i965/brw_state_upload.c b/src/gallium/drivers/i965/brw_state_upload.c
index f8b91eff81..cdbf270e06 100644
--- a/src/gallium/drivers/i965/brw_state_upload.c
+++ b/src/gallium/drivers/i965/brw_state_upload.c
@@ -69,7 +69,7 @@ const struct brw_tracked_state *atoms[] =
/* Command packets:
*/
- &brw_invarient_state,
+ &brw_invariant_state,
&brw_state_base_address,
&brw_binding_table_pointers,
diff --git a/src/gallium/drivers/i965/brw_wm_fp.c b/src/gallium/drivers/i965/brw_wm_fp.c
index f7ee55cc1c..a65e16edec 100644
--- a/src/gallium/drivers/i965/brw_wm_fp.c
+++ b/src/gallium/drivers/i965/brw_wm_fp.c
@@ -812,7 +812,7 @@ static void precalc_tex( struct brw_wm_compile *c,
}
/* XXX: add GL_EXT_texture_swizzle support to gallium -- by
- * generating shader varients in mesa state tracker.
+ * generating shader variants in mesa state tracker.
*/
/* Release this temp if we ended up allocating it:
diff --git a/src/gallium/drivers/identity/SConscript b/src/gallium/drivers/identity/SConscript
index b364e0acc8..d24d1ec7c6 100644
--- a/src/gallium/drivers/identity/SConscript
+++ b/src/gallium/drivers/identity/SConscript
@@ -10,4 +10,6 @@ identity = env.ConvenienceLibrary(
'id_screen.c',
])
+env.Alias('identity', identity)
+
Export('identity')
diff --git a/src/gallium/drivers/identity/id_context.c b/src/gallium/drivers/identity/id_context.c
index de83c24905..3efbd6a246 100644
--- a/src/gallium/drivers/identity/id_context.c
+++ b/src/gallium/drivers/identity/id_context.c
@@ -577,17 +577,13 @@ identity_set_index_buffer(struct pipe_context *_pipe,
static void
identity_resource_copy_region(struct pipe_context *_pipe,
struct pipe_resource *_dst,
- struct pipe_subresource subdst,
+ unsigned dst_level,
unsigned dstx,
unsigned dsty,
unsigned dstz,
struct pipe_resource *_src,
- struct pipe_subresource subsrc,
- unsigned srcx,
- unsigned srcy,
- unsigned srcz,
- unsigned width,
- unsigned height)
+ unsigned src_level,
+ const struct pipe_box *src_box)
{
struct identity_context *id_pipe = identity_context(_pipe);
struct identity_resource *id_resource_dst = identity_resource(_dst);
@@ -598,17 +594,13 @@ identity_resource_copy_region(struct pipe_context *_pipe,
pipe->resource_copy_region(pipe,
dst,
- subdst,
+ dst_level,
dstx,
dsty,
dstz,
src,
- subsrc,
- srcx,
- srcy,
- srcz,
- width,
- height);
+ src_level,
+ src_box);
}
static void
@@ -690,8 +682,8 @@ identity_flush(struct pipe_context *_pipe,
static unsigned int
identity_is_resource_referenced(struct pipe_context *_pipe,
struct pipe_resource *_resource,
- unsigned face,
- unsigned level)
+ unsigned level,
+ int layer)
{
struct identity_context *id_pipe = identity_context(_pipe);
struct identity_resource *id_resource = identity_resource(_resource);
@@ -700,8 +692,8 @@ identity_is_resource_referenced(struct pipe_context *_pipe,
return pipe->is_resource_referenced(pipe,
resource,
- face,
- level);
+ level,
+ layer);
}
static struct pipe_sampler_view *
@@ -732,10 +724,38 @@ identity_context_sampler_view_destroy(struct pipe_context *_pipe,
identity_sampler_view(_view));
}
+static struct pipe_surface *
+identity_context_create_surface(struct pipe_context *_pipe,
+ struct pipe_resource *_resource,
+ const struct pipe_surface *templ)
+{
+ struct identity_context *id_context = identity_context(_pipe);
+ struct identity_resource *id_resource = identity_resource(_resource);
+ struct pipe_context *pipe = id_context->pipe;
+ struct pipe_resource *resource = id_resource->resource;
+ struct pipe_surface *result;
+
+ result = pipe->create_surface(pipe,
+ resource,
+ templ);
+
+ if (result)
+ return identity_surface_create(id_context, id_resource, result);
+ return NULL;
+}
+
+static void
+identity_context_surface_destroy(struct pipe_context *_pipe,
+ struct pipe_surface *_surf)
+{
+ identity_surface_destroy(identity_context(_pipe),
+ identity_surface(_surf));
+}
+
static struct pipe_transfer *
identity_context_get_transfer(struct pipe_context *_context,
struct pipe_resource *_resource,
- struct pipe_subresource sr,
+ unsigned level,
unsigned usage,
const struct pipe_box *box)
{
@@ -747,7 +767,7 @@ identity_context_get_transfer(struct pipe_context *_context,
result = context->get_transfer(context,
resource,
- sr,
+ level,
usage,
box);
@@ -812,12 +832,12 @@ identity_context_transfer_unmap(struct pipe_context *_context,
static void
identity_context_transfer_inline_write(struct pipe_context *_context,
struct pipe_resource *_resource,
- struct pipe_subresource sr,
+ unsigned level,
unsigned usage,
const struct pipe_box *box,
const void *data,
unsigned stride,
- unsigned slice_stride)
+ unsigned layer_stride)
{
struct identity_context *id_context = identity_context(_context);
struct identity_resource *id_resource = identity_resource(_resource);
@@ -826,12 +846,12 @@ identity_context_transfer_inline_write(struct pipe_context *_context,
context->transfer_inline_write(context,
resource,
- sr,
+ level,
usage,
box,
data,
stride,
- slice_stride);
+ layer_stride);
}
@@ -899,6 +919,8 @@ identity_context_create(struct pipe_screen *_screen, struct pipe_context *pipe)
id_pipe->base.clear_depth_stencil = identity_clear_depth_stencil;
id_pipe->base.flush = identity_flush;
id_pipe->base.is_resource_referenced = identity_is_resource_referenced;
+ id_pipe->base.create_surface = identity_context_create_surface;
+ id_pipe->base.surface_destroy = identity_context_surface_destroy;
id_pipe->base.create_sampler_view = identity_context_create_sampler_view;
id_pipe->base.sampler_view_destroy = identity_context_sampler_view_destroy;
id_pipe->base.get_transfer = identity_context_get_transfer;
diff --git a/src/gallium/drivers/identity/id_objects.c b/src/gallium/drivers/identity/id_objects.c
index 593928f399..6345441052 100644
--- a/src/gallium/drivers/identity/id_objects.c
+++ b/src/gallium/drivers/identity/id_objects.c
@@ -71,7 +71,8 @@ identity_resource_destroy(struct identity_resource *id_resource)
struct pipe_surface *
-identity_surface_create(struct identity_resource *id_resource,
+identity_surface_create(struct identity_context *id_context,
+ struct identity_resource *id_resource,
struct pipe_surface *surface)
{
struct identity_surface *id_surface;
@@ -100,10 +101,12 @@ error:
}
void
-identity_surface_destroy(struct identity_surface *id_surface)
+identity_surface_destroy(struct identity_context *id_context,
+ struct identity_surface *id_surface)
{
pipe_resource_reference(&id_surface->base.texture, NULL);
- pipe_surface_reference(&id_surface->surface, NULL);
+ id_context->pipe->surface_destroy(id_context->pipe,
+ id_surface->surface);
FREE(id_surface);
}
diff --git a/src/gallium/drivers/identity/id_objects.h b/src/gallium/drivers/identity/id_objects.h
index e8deabf4fc..181f2d6623 100644
--- a/src/gallium/drivers/identity/id_objects.h
+++ b/src/gallium/drivers/identity/id_objects.h
@@ -147,11 +147,13 @@ void
identity_resource_destroy(struct identity_resource *id_resource);
struct pipe_surface *
-identity_surface_create(struct identity_resource *id_resource,
+identity_surface_create(struct identity_context *id_context,
+ struct identity_resource *id_resource,
struct pipe_surface *surface);
void
-identity_surface_destroy(struct identity_surface *id_surface);
+identity_surface_destroy(struct identity_context *id_context,
+ struct identity_surface *id_surface);
struct pipe_sampler_view *
identity_sampler_view_create(struct identity_context *id_context,
diff --git a/src/gallium/drivers/identity/id_screen.c b/src/gallium/drivers/identity/id_screen.c
index 5fb464b414..644481bb74 100644
--- a/src/gallium/drivers/identity/id_screen.c
+++ b/src/gallium/drivers/identity/id_screen.c
@@ -189,39 +189,6 @@ identity_screen_resource_destroy(struct pipe_screen *screen,
identity_resource_destroy(identity_resource(_resource));
}
-static struct pipe_surface *
-identity_screen_get_tex_surface(struct pipe_screen *_screen,
- struct pipe_resource *_resource,
- unsigned face,
- unsigned level,
- unsigned zslice,
- unsigned usage)
-{
- struct identity_screen *id_screen = identity_screen(_screen);
- struct identity_resource *id_resource = identity_resource(_resource);
- struct pipe_screen *screen = id_screen->screen;
- struct pipe_resource *resource = id_resource->resource;
- struct pipe_surface *result;
-
- result = screen->get_tex_surface(screen,
- resource,
- face,
- level,
- zslice,
- usage);
-
- if (result)
- return identity_surface_create(id_resource, result);
- return NULL;
-}
-
-static void
-identity_screen_tex_surface_destroy(struct pipe_surface *_surface)
-{
- identity_surface_destroy(identity_surface(_surface));
-}
-
-
static struct pipe_resource *
identity_screen_user_buffer_create(struct pipe_screen *_screen,
@@ -247,16 +214,18 @@ identity_screen_user_buffer_create(struct pipe_screen *_screen,
static void
identity_screen_flush_frontbuffer(struct pipe_screen *_screen,
- struct pipe_surface *_surface,
+ struct pipe_resource *_resource,
+ unsigned level, unsigned layer,
void *context_private)
{
struct identity_screen *id_screen = identity_screen(_screen);
- struct identity_surface *id_surface = identity_surface(_surface);
+ struct identity_resource *id_resource = identity_resource(_resource);
struct pipe_screen *screen = id_screen->screen;
- struct pipe_surface *surface = id_surface->surface;
+ struct pipe_resource *resource = id_resource->resource;
screen->flush_frontbuffer(screen,
- surface,
+ resource,
+ level, layer,
context_private);
}
@@ -323,8 +292,6 @@ identity_screen_create(struct pipe_screen *screen)
id_screen->base.resource_from_handle = identity_screen_resource_from_handle;
id_screen->base.resource_get_handle = identity_screen_resource_get_handle;
id_screen->base.resource_destroy = identity_screen_resource_destroy;
- id_screen->base.get_tex_surface = identity_screen_get_tex_surface;
- id_screen->base.tex_surface_destroy = identity_screen_tex_surface_destroy;
id_screen->base.user_buffer_create = identity_screen_user_buffer_create;
id_screen->base.flush_frontbuffer = identity_screen_flush_frontbuffer;
id_screen->base.fence_reference = identity_screen_fence_reference;
diff --git a/src/gallium/drivers/llvmpipe/Makefile b/src/gallium/drivers/llvmpipe/Makefile
index 669e42e300..4068bed393 100644
--- a/src/gallium/drivers/llvmpipe/Makefile
+++ b/src/gallium/drivers/llvmpipe/Makefile
@@ -3,8 +3,6 @@ include $(TOP)/configs/current
LIBNAME = llvmpipe
-DEFINES += -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS
-
C_SOURCES = \
lp_bld_alpha.c \
lp_bld_blend_aos.c \
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_alpha.c b/src/gallium/drivers/llvmpipe/lp_bld_alpha.c
index e50643790c..518969c320 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_alpha.c
+++ b/src/gallium/drivers/llvmpipe/lp_bld_alpha.c
@@ -43,7 +43,7 @@
void
-lp_build_alpha_test(LLVMBuilderRef builder,
+lp_build_alpha_test(struct gallivm_state *gallivm,
unsigned func,
struct lp_type type,
struct lp_build_mask_context *mask,
@@ -54,7 +54,7 @@ lp_build_alpha_test(LLVMBuilderRef builder,
struct lp_build_context bld;
LLVMValueRef test;
- lp_build_context_init(&bld, builder, type);
+ lp_build_context_init(&bld, gallivm, type);
test = lp_build_cmp(&bld, func, alpha, ref);
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_alpha.h b/src/gallium/drivers/llvmpipe/lp_bld_alpha.h
index 27ca8aad4d..5c9392504f 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_alpha.h
+++ b/src/gallium/drivers/llvmpipe/lp_bld_alpha.h
@@ -43,7 +43,7 @@ struct lp_build_mask_context;
void
-lp_build_alpha_test(LLVMBuilderRef builder,
+lp_build_alpha_test(struct gallivm_state *gallivm,
unsigned func,
struct lp_type type,
struct lp_build_mask_context *mask,
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_blend.h b/src/gallium/drivers/llvmpipe/lp_bld_blend.h
index 5cecec3d7f..f82ae30bb7 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_blend.h
+++ b/src/gallium/drivers/llvmpipe/lp_bld_blend.h
@@ -30,6 +30,7 @@
#include "gallivm/lp_bld.h"
+#include "gallivm/lp_bld_init.h"
#include "pipe/p_format.h"
@@ -61,7 +62,7 @@ lp_build_blend_func(struct lp_build_context *bld,
LLVMValueRef
-lp_build_blend_aos(LLVMBuilderRef builder,
+lp_build_blend_aos(struct gallivm_state *gallivm,
const struct pipe_blend_state *blend,
struct lp_type type,
unsigned rt,
@@ -72,7 +73,7 @@ lp_build_blend_aos(LLVMBuilderRef builder,
void
-lp_build_blend_soa(LLVMBuilderRef builder,
+lp_build_blend_soa(struct gallivm_state *gallivm,
const struct pipe_blend_state *blend,
struct lp_type type,
unsigned rt,
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c b/src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c
index d1c9b88f9b..c342346a36 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c
+++ b/src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c
@@ -301,7 +301,7 @@ lp_build_blend_func(struct lp_build_context *bld,
LLVMValueRef
-lp_build_blend_aos(LLVMBuilderRef builder,
+lp_build_blend_aos(struct gallivm_state *gallivm,
const struct pipe_blend_state *blend,
struct lp_type type,
unsigned rt,
@@ -322,7 +322,7 @@ lp_build_blend_aos(LLVMBuilderRef builder,
/* Setup build context */
memset(&bld, 0, sizeof bld);
- lp_build_context_init(&bld.base, builder, type);
+ lp_build_context_init(&bld.base, gallivm, type);
bld.src = src;
bld.dst = dst;
bld.const_ = const_;
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_blend_soa.c b/src/gallium/drivers/llvmpipe/lp_bld_blend_soa.c
index 30d261e979..4d5bc9642d 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_blend_soa.c
+++ b/src/gallium/drivers/llvmpipe/lp_bld_blend_soa.c
@@ -73,6 +73,7 @@
#include "gallivm/lp_bld_type.h"
#include "gallivm/lp_bld_arit.h"
+#include "gallivm/lp_bld_init.h"
#include "lp_bld_blend.h"
@@ -211,7 +212,7 @@ lp_build_blend_factor_complementary(unsigned src_factor, unsigned dst_factor)
* \param res the result/output
*/
void
-lp_build_blend_soa(LLVMBuilderRef builder,
+lp_build_blend_soa(struct gallivm_state *gallivm,
const struct pipe_blend_state *blend,
struct lp_type type,
unsigned rt,
@@ -220,6 +221,7 @@ lp_build_blend_soa(LLVMBuilderRef builder,
LLVMValueRef con[4],
LLVMValueRef res[4])
{
+ LLVMBuilderRef builder = gallivm->builder;
struct lp_build_blend_soa_context bld;
unsigned i, j, k;
@@ -227,7 +229,7 @@ lp_build_blend_soa(LLVMBuilderRef builder,
/* Setup build context */
memset(&bld, 0, sizeof bld);
- lp_build_context_init(&bld.base, builder, type);
+ lp_build_context_init(&bld.base, gallivm, type);
for (i = 0; i < 4; ++i) {
bld.src[i] = src[i];
bld.dst[i] = dst[i];
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_depth.c b/src/gallium/drivers/llvmpipe/lp_bld_depth.c
index 7eb76d4fb3..1bf741194c 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_depth.c
+++ b/src/gallium/drivers/llvmpipe/lp_bld_depth.c
@@ -97,6 +97,7 @@ lp_build_stencil_test_single(struct lp_build_context *bld,
LLVMValueRef stencilRef,
LLVMValueRef stencilVals)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const unsigned stencilMax = 255; /* XXX fix */
struct lp_type type = bld->type;
LLVMValueRef res;
@@ -107,10 +108,10 @@ lp_build_stencil_test_single(struct lp_build_context *bld,
if (stencil->valuemask != stencilMax) {
/* compute stencilRef = stencilRef & valuemask */
- LLVMValueRef valuemask = lp_build_const_int_vec(type, stencil->valuemask);
- stencilRef = LLVMBuildAnd(bld->builder, stencilRef, valuemask, "");
+ LLVMValueRef valuemask = lp_build_const_int_vec(bld->gallivm, type, stencil->valuemask);
+ stencilRef = LLVMBuildAnd(builder, stencilRef, valuemask, "");
/* compute stencilVals = stencilVals & valuemask */
- stencilVals = LLVMBuildAnd(bld->builder, stencilVals, valuemask, "");
+ stencilVals = LLVMBuildAnd(builder, stencilVals, valuemask, "");
}
res = lp_build_cmp(bld, stencil->func, stencilRef, stencilVals);
@@ -167,9 +168,10 @@ lp_build_stencil_op_single(struct lp_build_context *bld,
LLVMValueRef stencilVals)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
struct lp_type type = bld->type;
LLVMValueRef res;
- LLVMValueRef max = lp_build_const_int_vec(type, 0xff);
+ LLVMValueRef max = lp_build_const_int_vec(bld->gallivm, type, 0xff);
unsigned stencil_op;
assert(type.sign);
@@ -210,15 +212,15 @@ lp_build_stencil_op_single(struct lp_build_context *bld,
break;
case PIPE_STENCIL_OP_INCR_WRAP:
res = lp_build_add(bld, stencilVals, bld->one);
- res = LLVMBuildAnd(bld->builder, res, max, "");
+ res = LLVMBuildAnd(builder, res, max, "");
break;
case PIPE_STENCIL_OP_DECR_WRAP:
res = lp_build_sub(bld, stencilVals, bld->one);
- res = LLVMBuildAnd(bld->builder, res, max, "");
+ res = LLVMBuildAnd(builder, res, max, "");
break;
case PIPE_STENCIL_OP_INVERT:
- res = LLVMBuildNot(bld->builder, stencilVals, "");
- res = LLVMBuildAnd(bld->builder, res, max, "");
+ res = LLVMBuildNot(builder, stencilVals, "");
+ res = LLVMBuildAnd(builder, res, max, "");
break;
default:
assert(0 && "bad stencil op mode");
@@ -242,6 +244,7 @@ lp_build_stencil_op(struct lp_build_context *bld,
LLVMValueRef front_facing)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
LLVMValueRef res;
assert(stencil[0].enabled);
@@ -262,10 +265,11 @@ lp_build_stencil_op(struct lp_build_context *bld,
if (stencil->writemask != 0xff) {
/* mask &= stencil->writemask */
- LLVMValueRef writemask = lp_build_const_int_vec(bld->type, stencil->writemask);
- mask = LLVMBuildAnd(bld->builder, mask, writemask, "");
+ LLVMValueRef writemask = lp_build_const_int_vec(bld->gallivm, bld->type,
+ stencil->writemask);
+ mask = LLVMBuildAnd(builder, mask, writemask, "");
/* res = (res & mask) | (stencilVals & ~mask) */
- res = lp_build_select_bitwise(bld, writemask, res, stencilVals);
+ res = lp_build_select_bitwise(bld, mask, res, stencilVals);
}
else {
/* res = mask ? res : stencilVals */
@@ -411,25 +415,27 @@ get_s_shift_and_mask(const struct util_format_description *format_desc,
* \param counter is a pointer of the uint32 counter.
*/
void
-lp_build_occlusion_count(LLVMBuilderRef builder,
+lp_build_occlusion_count(struct gallivm_state *gallivm,
struct lp_type type,
LLVMValueRef maskvalue,
LLVMValueRef counter)
{
- LLVMValueRef countmask = lp_build_const_int_vec(type, 1);
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMContextRef context = gallivm->context;
+ LLVMValueRef countmask = lp_build_const_int_vec(gallivm, type, 1);
LLVMValueRef countv = LLVMBuildAnd(builder, maskvalue, countmask, "countv");
- LLVMTypeRef i8v16 = LLVMVectorType(LLVMInt8Type(), 16);
+ LLVMTypeRef i8v16 = LLVMVectorType(LLVMInt8TypeInContext(context), 16);
LLVMValueRef counti = LLVMBuildBitCast(builder, countv, i8v16, "counti");
LLVMValueRef maskarray[4] = {
- LLVMConstInt(LLVMInt32Type(), 0, 0),
- LLVMConstInt(LLVMInt32Type(), 4, 0),
- LLVMConstInt(LLVMInt32Type(), 8, 0),
- LLVMConstInt(LLVMInt32Type(), 12, 0),
+ lp_build_const_int32(gallivm, 0),
+ lp_build_const_int32(gallivm, 4),
+ lp_build_const_int32(gallivm, 8),
+ lp_build_const_int32(gallivm, 12)
};
LLVMValueRef shufflemask = LLVMConstVector(maskarray, 4);
LLVMValueRef shufflev = LLVMBuildShuffleVector(builder, counti, LLVMGetUndef(i8v16), shufflemask, "shufflev");
- LLVMValueRef shuffle = LLVMBuildBitCast(builder, shufflev, LLVMInt32Type(), "shuffle");
- LLVMValueRef count = lp_build_intrinsic_unary(builder, "llvm.ctpop.i32", LLVMInt32Type(), shuffle);
+ LLVMValueRef shuffle = LLVMBuildBitCast(builder, shufflev, LLVMInt32TypeInContext(context), "shuffle");
+ LLVMValueRef count = lp_build_intrinsic_unary(builder, "llvm.ctpop.i32", LLVMInt32TypeInContext(context), shuffle);
LLVMValueRef orig = LLVMBuildLoad(builder, counter, "orig");
LLVMValueRef incr = LLVMBuildAdd(builder, orig, count, "incr");
LLVMBuildStore(builder, incr, counter);
@@ -452,7 +458,7 @@ lp_build_occlusion_count(LLVMBuilderRef builder,
* \param facing contains boolean value indicating front/back facing polygon
*/
void
-lp_build_depth_stencil_test(LLVMBuilderRef builder,
+lp_build_depth_stencil_test(struct gallivm_state *gallivm,
const struct pipe_depth_state *depth,
const struct pipe_stencil_state stencil[2],
struct lp_type z_src_type,
@@ -465,6 +471,7 @@ lp_build_depth_stencil_test(LLVMBuilderRef builder,
LLVMValueRef *zs_value,
boolean do_branch)
{
+ LLVMBuilderRef builder = gallivm->builder;
struct lp_type z_type;
struct lp_build_context z_bld;
struct lp_build_context s_bld;
@@ -537,11 +544,11 @@ lp_build_depth_stencil_test(LLVMBuilderRef builder,
/* Setup build context for Z vals */
- lp_build_context_init(&z_bld, builder, z_type);
+ lp_build_context_init(&z_bld, gallivm, z_type);
/* Setup build context for stencil vals */
s_type = lp_type_int_vec(z_type.width);
- lp_build_context_init(&s_bld, builder, s_type);
+ lp_build_context_init(&s_bld, gallivm, s_type);
/* Load current z/stencil value from z/stencil buffer */
zs_dst_ptr = LLVMBuildBitCast(builder,
@@ -559,14 +566,14 @@ lp_build_depth_stencil_test(LLVMBuilderRef builder,
if (get_z_shift_and_mask(format_desc, &z_shift, &z_width, &z_mask)) {
if (z_mask != 0xffffffff) {
- z_bitmask = lp_build_const_int_vec(z_type, z_mask);
+ z_bitmask = lp_build_const_int_vec(gallivm, z_type, z_mask);
}
/*
* Align the framebuffer Z 's LSB to the right.
*/
if (z_shift) {
- LLVMValueRef shift = lp_build_const_int_vec(z_type, z_shift);
+ LLVMValueRef shift = lp_build_const_int_vec(gallivm, z_type, z_shift);
z_dst = LLVMBuildLShr(builder, zs_dst, shift, "z_dst");
} else if (z_bitmask) {
/* TODO: Instead of loading a mask from memory and ANDing, it's
@@ -580,7 +587,7 @@ lp_build_depth_stencil_test(LLVMBuilderRef builder,
if (get_s_shift_and_mask(format_desc, &s_shift, &s_mask)) {
if (s_shift) {
- LLVMValueRef shift = lp_build_const_int_vec(s_type, s_shift);
+ LLVMValueRef shift = lp_build_const_int_vec(gallivm, s_type, s_shift);
stencil_vals = LLVMBuildLShr(builder, zs_dst, shift, "");
stencil_shift = shift; /* used below */
}
@@ -589,7 +596,7 @@ lp_build_depth_stencil_test(LLVMBuilderRef builder,
}
if (s_mask != 0xffffffff) {
- LLVMValueRef mask = lp_build_const_int_vec(s_type, s_mask);
+ LLVMValueRef mask = lp_build_const_int_vec(gallivm, s_type, s_mask);
stencil_vals = LLVMBuildAnd(builder, stencil_vals, mask, "");
}
@@ -600,12 +607,13 @@ lp_build_depth_stencil_test(LLVMBuilderRef builder,
if (stencil[0].enabled) {
if (face) {
- LLVMValueRef zero = LLVMConstInt(LLVMInt32Type(), 0, 0);
+ LLVMValueRef zero = lp_build_const_int32(gallivm, 0);
/* front_facing = face != 0 ? ~0 : 0 */
front_facing = LLVMBuildICmp(builder, LLVMIntNE, face, zero, "");
front_facing = LLVMBuildSExt(builder, front_facing,
- LLVMIntType(s_bld.type.length*s_bld.type.width),
+ LLVMIntTypeInContext(gallivm->context,
+ s_bld.type.length*s_bld.type.width),
"");
front_facing = LLVMBuildBitCast(builder, front_facing,
s_bld.int_vec_type, "");
@@ -642,7 +650,7 @@ lp_build_depth_stencil_test(LLVMBuilderRef builder,
*/
if (!z_type.floating) {
- z_src = lp_build_clamped_float_to_unsigned_norm(builder,
+ z_src = lp_build_clamped_float_to_unsigned_norm(gallivm,
z_src_type,
z_width,
z_src);
@@ -657,7 +665,7 @@ lp_build_depth_stencil_test(LLVMBuilderRef builder,
assert(z_src_type.norm);
assert(!z_type.floating);
if (z_src_type.width > z_width) {
- LLVMValueRef shift = lp_build_const_int_vec(z_src_type,
+ LLVMValueRef shift = lp_build_const_int_vec(gallivm, z_src_type,
z_src_type.width - z_width);
z_src = LLVMBuildLShr(builder, z_src, shift, "");
}
@@ -710,7 +718,7 @@ lp_build_depth_stencil_test(LLVMBuilderRef builder,
z_fail_mask, front_facing);
/* apply Z-pass operator */
- z_pass_mask = LLVMBuildAnd(z_bld.builder, orig_mask, z_pass, "");
+ z_pass_mask = LLVMBuildAnd(builder, orig_mask, z_pass, "");
stencil_vals = lp_build_stencil_op(&s_bld, stencil, Z_PASS_OP,
stencil_refs, stencil_vals,
z_pass_mask, front_facing);
@@ -720,7 +728,7 @@ lp_build_depth_stencil_test(LLVMBuilderRef builder,
/* No depth test: apply Z-pass operator to stencil buffer values which
* passed the stencil test.
*/
- s_pass_mask = LLVMBuildAnd(s_bld.builder, orig_mask, s_pass_mask, "");
+ s_pass_mask = LLVMBuildAnd(builder, orig_mask, s_pass_mask, "");
stencil_vals = lp_build_stencil_op(&s_bld, stencil, Z_PASS_OP,
stencil_refs, stencil_vals,
s_pass_mask, front_facing);
@@ -728,11 +736,11 @@ lp_build_depth_stencil_test(LLVMBuilderRef builder,
/* Put Z and ztencil bits in the right place */
if (z_dst && z_shift) {
- LLVMValueRef shift = lp_build_const_int_vec(z_type, z_shift);
+ LLVMValueRef shift = lp_build_const_int_vec(gallivm, z_type, z_shift);
z_dst = LLVMBuildShl(builder, z_dst, shift, "");
}
if (stencil_vals && stencil_shift)
- stencil_vals = LLVMBuildShl(s_bld.builder, stencil_vals,
+ stencil_vals = LLVMBuildShl(builder, stencil_vals,
stencil_shift, "");
/* Finally, merge/store the z/stencil values */
@@ -740,7 +748,7 @@ lp_build_depth_stencil_test(LLVMBuilderRef builder,
(stencil[0].enabled && stencil[0].writemask)) {
if (z_dst && stencil_vals)
- zs_dst = LLVMBuildOr(z_bld.builder, z_dst, stencil_vals, "");
+ zs_dst = LLVMBuildOr(builder, z_dst, stencil_vals, "");
else if (z_dst)
zs_dst = z_dst;
else
@@ -775,7 +783,7 @@ lp_build_depth_write(LLVMBuilderRef builder,
void
-lp_build_deferred_depth_write(LLVMBuilderRef builder,
+lp_build_deferred_depth_write(struct gallivm_state *gallivm,
struct lp_type z_src_type,
const struct util_format_description *format_desc,
struct lp_build_mask_context *mask,
@@ -785,11 +793,12 @@ lp_build_deferred_depth_write(LLVMBuilderRef builder,
struct lp_type z_type;
struct lp_build_context z_bld;
LLVMValueRef z_dst;
+ LLVMBuilderRef builder = gallivm->builder;
/* XXX: pointlessly redo type logic:
*/
z_type = lp_depth_type(format_desc, z_src_type.width*z_src_type.length);
- lp_build_context_init(&z_bld, builder, z_type);
+ lp_build_context_init(&z_bld, gallivm, z_type);
zs_dst_ptr = LLVMBuildBitCast(builder, zs_dst_ptr,
LLVMPointerType(z_bld.vec_type, 0), "");
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_depth.h b/src/gallium/drivers/llvmpipe/lp_bld_depth.h
index a54ef3a711..038b136a28 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_depth.h
+++ b/src/gallium/drivers/llvmpipe/lp_bld_depth.h
@@ -51,7 +51,7 @@ lp_depth_type(const struct util_format_description *format_desc,
void
-lp_build_depth_stencil_test(LLVMBuilderRef builder,
+lp_build_depth_stencil_test(struct gallivm_state *gallivm,
const struct pipe_depth_state *depth,
const struct pipe_stencil_state stencil[2],
struct lp_type type,
@@ -71,7 +71,7 @@ lp_build_depth_write(LLVMBuilderRef builder,
LLVMValueRef zs_value);
void
-lp_build_deferred_depth_write(LLVMBuilderRef builder,
+lp_build_deferred_depth_write(struct gallivm_state *gallivm,
struct lp_type z_src_type,
const struct util_format_description *format_desc,
struct lp_build_mask_context *mask,
@@ -79,7 +79,7 @@ lp_build_deferred_depth_write(LLVMBuilderRef builder,
LLVMValueRef zs_value);
void
-lp_build_occlusion_count(LLVMBuilderRef builder,
+lp_build_occlusion_count(struct gallivm_state *gallivm,
struct lp_type type,
LLVMValueRef maskvalue,
LLVMValueRef counter);
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_interp.c b/src/gallium/drivers/llvmpipe/lp_bld_interp.c
index c9da8900d0..45ddf547bf 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_interp.c
+++ b/src/gallium/drivers/llvmpipe/lp_bld_interp.c
@@ -127,13 +127,14 @@ coeffs_init(struct lp_build_interp_soa_context *bld,
LLVMValueRef dady_ptr)
{
struct lp_build_context *coeff_bld = &bld->coeff_bld;
- LLVMBuilderRef builder = coeff_bld->builder;
+ struct gallivm_state *gallivm = coeff_bld->gallivm;
+ LLVMBuilderRef builder = gallivm->builder;
LLVMValueRef zero = LLVMConstNull(coeff_bld->elem_type);
LLVMValueRef one = LLVMConstReal(coeff_bld->elem_type, 1.0);
- LLVMValueRef i0 = LLVMConstInt(LLVMInt32Type(), 0, 0);
- LLVMValueRef i1 = LLVMConstInt(LLVMInt32Type(), 1, 0);
- LLVMValueRef i2 = LLVMConstInt(LLVMInt32Type(), 2, 0);
- LLVMValueRef i3 = LLVMConstInt(LLVMInt32Type(), 3, 0);
+ LLVMValueRef i0 = lp_build_const_int32(gallivm, 0);
+ LLVMValueRef i1 = lp_build_const_int32(gallivm, 1);
+ LLVMValueRef i2 = lp_build_const_int32(gallivm, 2);
+ LLVMValueRef i3 = lp_build_const_int32(gallivm, 3);
unsigned attrib;
unsigned chan;
@@ -144,7 +145,8 @@ coeffs_init(struct lp_build_interp_soa_context *bld,
const unsigned interp = bld->interp[attrib];
for (chan = 0; chan < NUM_CHANNELS; ++chan) {
if (mask & (1 << chan)) {
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), attrib*NUM_CHANNELS + chan, 0);
+ LLVMValueRef index = lp_build_const_int32(gallivm,
+ attrib * NUM_CHANNELS + chan);
LLVMValueRef a0 = zero;
LLVMValueRef dadx = zero;
LLVMValueRef dady = zero;
@@ -231,7 +233,7 @@ coeffs_init(struct lp_build_interp_soa_context *bld,
* a = {a, a, a, a}
*/
- a = lp_build_broadcast(builder, coeff_bld->vec_type, a);
+ a = lp_build_broadcast(gallivm, coeff_bld->vec_type, a);
/*
* Compute the attrib values on the upper-left corner of each quad.
@@ -273,12 +275,14 @@ coeffs_init(struct lp_build_interp_soa_context *bld,
*/
static void
attribs_update(struct lp_build_interp_soa_context *bld,
+ struct gallivm_state *gallivm,
int quad_index,
int start,
int end)
{
+ LLVMBuilderRef builder = gallivm->builder;
struct lp_build_context *coeff_bld = &bld->coeff_bld;
- LLVMValueRef shuffle = lp_build_const_int_vec(coeff_bld->type, quad_index);
+ LLVMValueRef shuffle = lp_build_const_int_vec(gallivm, coeff_bld->type, quad_index);
LLVMValueRef oow = NULL;
unsigned attrib;
unsigned chan;
@@ -308,7 +312,7 @@ attribs_update(struct lp_build_interp_soa_context *bld,
* Broadcast the attribute value for this quad into all elements
*/
- a = LLVMBuildShuffleVector(coeff_bld->builder,
+ a = LLVMBuildShuffleVector(builder,
a, coeff_bld->undef, shuffle, "");
/*
@@ -380,10 +384,11 @@ pos_init(struct lp_build_interp_soa_context *bld,
LLVMValueRef x0,
LLVMValueRef y0)
{
+ LLVMBuilderRef builder = bld->coeff_bld.gallivm->builder;
struct lp_build_context *coeff_bld = &bld->coeff_bld;
- bld->x = LLVMBuildSIToFP(coeff_bld->builder, x0, coeff_bld->elem_type, "");
- bld->y = LLVMBuildSIToFP(coeff_bld->builder, y0, coeff_bld->elem_type, "");
+ bld->x = LLVMBuildSIToFP(builder, x0, coeff_bld->elem_type, "");
+ bld->y = LLVMBuildSIToFP(builder, y0, coeff_bld->elem_type, "");
}
@@ -392,6 +397,7 @@ pos_init(struct lp_build_interp_soa_context *bld,
*/
void
lp_build_interp_soa_init(struct lp_build_interp_soa_context *bld,
+ struct gallivm_state *gallivm,
unsigned num_inputs,
const struct lp_shader_input *inputs,
LLVMBuilderRef builder,
@@ -417,7 +423,7 @@ lp_build_interp_soa_init(struct lp_build_interp_soa_context *bld,
/* XXX: we don't support interpolating into any other types */
assert(memcmp(&coeff_type, &type, sizeof coeff_type) == 0);
- lp_build_context_init(&bld->coeff_bld, builder, coeff_type);
+ lp_build_context_init(&bld->coeff_bld, gallivm, coeff_type);
/* For convenience */
bld->pos = bld->attribs[0];
@@ -453,19 +459,21 @@ lp_build_interp_soa_init(struct lp_build_interp_soa_context *bld,
*/
void
lp_build_interp_soa_update_inputs(struct lp_build_interp_soa_context *bld,
+ struct gallivm_state *gallivm,
int quad_index)
{
assert(quad_index < 4);
- attribs_update(bld, quad_index, 1, bld->num_attribs);
+ attribs_update(bld, gallivm, quad_index, 1, bld->num_attribs);
}
void
lp_build_interp_soa_update_pos(struct lp_build_interp_soa_context *bld,
+ struct gallivm_state *gallivm,
int quad_index)
{
assert(quad_index < 4);
- attribs_update(bld, quad_index, 0, 1);
+ attribs_update(bld, gallivm, quad_index, 0, 1);
}
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_interp.h b/src/gallium/drivers/llvmpipe/lp_bld_interp.h
index a7ebdd1bfa..b58b2dc115 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_interp.h
+++ b/src/gallium/drivers/llvmpipe/lp_bld_interp.h
@@ -102,6 +102,7 @@ struct lp_build_interp_soa_context
void
lp_build_interp_soa_init(struct lp_build_interp_soa_context *bld,
+ struct gallivm_state *gallivm,
unsigned num_inputs,
const struct lp_shader_input *inputs,
LLVMBuilderRef builder,
@@ -114,11 +115,13 @@ lp_build_interp_soa_init(struct lp_build_interp_soa_context *bld,
void
lp_build_interp_soa_update_inputs(struct lp_build_interp_soa_context *bld,
- int quad_index);
+ struct gallivm_state *gallivm,
+ int quad_index);
void
lp_build_interp_soa_update_pos(struct lp_build_interp_soa_context *bld,
- int quad_index);
+ struct gallivm_state *gallivm,
+ int quad_index);
#endif /* LP_BLD_INTERP_H */
diff --git a/src/gallium/drivers/llvmpipe/lp_context.c b/src/gallium/drivers/llvmpipe/lp_context.c
index 763432ed71..2de20d6e9a 100644
--- a/src/gallium/drivers/llvmpipe/lp_context.c
+++ b/src/gallium/drivers/llvmpipe/lp_context.c
@@ -50,6 +50,46 @@
DEBUG_GET_ONCE_BOOL_OPTION(lp_no_rast, "LP_NO_RAST", FALSE)
+/** shared by all contexts */
+unsigned llvmpipe_variant_count;
+
+
+/**
+ * This function is called by the gallivm "garbage collector" when
+ * the LLVM global data structures are freed. We must free all LLVM-related
+ * data. Specifically, all JIT'd shader variants.
+ */
+static void
+garbage_collect_callback(void *cb_data)
+{
+ struct llvmpipe_context *lp = (struct llvmpipe_context *) cb_data;
+ struct lp_fs_variant_list_item *li;
+
+ /* Free all the context's shader variants */
+ li = first_elem(&lp->fs_variants_list);
+ while (!at_end(&lp->fs_variants_list, li)) {
+ struct lp_fs_variant_list_item *next = next_elem(li);
+ llvmpipe_remove_shader_variant(lp, li->base);
+ li = next;
+ }
+
+ /* Free all the context's primitive setup variants */
+ lp_delete_setup_variants(lp);
+
+ /* release references to setup variants, shaders */
+ lp_setup_set_setup_variant(lp->setup, NULL);
+ lp_setup_set_fs_variant(lp->setup, NULL);
+ lp_setup_reset(lp->setup);
+
+ /* This type will be recreated upon demand */
+ lp->jit_context_ptr_type = NULL;
+
+ /* mark all state as dirty to ensure new shaders are jit'd, etc. */
+ lp->dirty = ~0;
+}
+
+
+
static void llvmpipe_destroy( struct pipe_context *pipe )
{
struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
@@ -57,6 +97,9 @@ static void llvmpipe_destroy( struct pipe_context *pipe )
lp_print_counters();
+ gallivm_remove_garbage_collector_callback(garbage_collect_callback,
+ llvmpipe);
+
/* This will also destroy llvmpipe->setup:
*/
if (llvmpipe->draw)
@@ -82,7 +125,7 @@ static void llvmpipe_destroy( struct pipe_context *pipe )
}
}
- lp_delete_setup_variants(llvmpipe);
+ gallivm_destroy(llvmpipe->gallivm);
align_free( llvmpipe );
}
@@ -110,8 +153,10 @@ llvmpipe_create_context( struct pipe_screen *screen, void *priv )
memset(llvmpipe, 0, sizeof *llvmpipe);
make_empty_list(&llvmpipe->fs_variants_list);
+
make_empty_list(&llvmpipe->setup_variants_list);
+
llvmpipe->pipe.winsys = screen->winsys;
llvmpipe->pipe.screen = screen;
llvmpipe->pipe.priv = priv;
@@ -136,10 +181,12 @@ llvmpipe_create_context( struct pipe_screen *screen, void *priv )
llvmpipe_init_context_resource_funcs( &llvmpipe->pipe );
llvmpipe_init_surface_functions(llvmpipe);
+ llvmpipe->gallivm = gallivm_create();
+
/*
* Create drawing context and plug our rendering stage into it.
*/
- llvmpipe->draw = draw_create(&llvmpipe->pipe);
+ llvmpipe->draw = draw_create_gallivm(&llvmpipe->pipe, llvmpipe->gallivm);
if (!llvmpipe->draw)
goto fail;
@@ -173,6 +220,9 @@ llvmpipe_create_context( struct pipe_screen *screen, void *priv )
lp_reset_counters();
+ gallivm_register_garbage_collector_callback(garbage_collect_callback,
+ llvmpipe);
+
return &llvmpipe->pipe;
fail:
diff --git a/src/gallium/drivers/llvmpipe/lp_context.h b/src/gallium/drivers/llvmpipe/lp_context.h
index db09c95b27..503f09d810 100644
--- a/src/gallium/drivers/llvmpipe/lp_context.h
+++ b/src/gallium/drivers/llvmpipe/lp_context.h
@@ -104,9 +104,18 @@ struct llvmpipe_context {
/** Vertex format */
struct vertex_info vertex_info;
+ /** Which vertex shader output slot contains color */
+ int color_slot[2];
+
+ /** Which vertex shader output slot contains bcolor */
+ int bcolor_slot[2];
+
/** Which vertex shader output slot contains point size */
int psize_slot;
+ /**< minimum resolvable depth value, for polygon offset */
+ double mrd;
+
/** The tiling engine */
struct lp_setup_context *setup;
struct lp_setup_variant setup_variant;
@@ -117,14 +126,27 @@ struct llvmpipe_context {
unsigned tex_timestamp;
boolean no_rast;
+ /** List of all fragment shader variants */
struct lp_fs_variant_list_item fs_variants_list;
unsigned nr_fs_variants;
+ /** JIT code generation */
+ struct gallivm_state *gallivm;
+ LLVMTypeRef jit_context_ptr_type;
+
struct lp_setup_variant_list_item setup_variants_list;
unsigned nr_setup_variants;
};
+/**
+ * Fragment and setup variant count, used to trigger garbage collection.
+ * This is global since all variants in all contexts will be free when
+ * we do garbage collection.
+ */
+extern unsigned llvmpipe_variant_count;
+
+
struct pipe_context *
llvmpipe_create_context( struct pipe_screen *screen, void *priv );
diff --git a/src/gallium/drivers/llvmpipe/lp_flush.c b/src/gallium/drivers/llvmpipe/lp_flush.c
index e2c723b7a8..85e3cdec82 100644
--- a/src/gallium/drivers/llvmpipe/lp_flush.c
+++ b/src/gallium/drivers/llvmpipe/lp_flush.c
@@ -56,6 +56,13 @@ llvmpipe_flush( struct pipe_context *pipe,
/* ask the setup module to flush */
lp_setup_flush(llvmpipe->setup, flags, fence, reason);
+
+ if (llvmpipe_variant_count > 1000) {
+ /* time to do a garbage collection */
+ gallivm_garbage_collect(llvmpipe->gallivm);
+ llvmpipe_variant_count = 0;
+ }
+
/* Enable to dump BMPs of the color/depth buffers each frame */
if (0) {
if (flags & PIPE_FLUSH_FRAME) {
@@ -101,8 +108,8 @@ llvmpipe_finish( struct pipe_context *pipe,
boolean
llvmpipe_flush_resource(struct pipe_context *pipe,
struct pipe_resource *resource,
- unsigned face,
unsigned level,
+ int layer,
unsigned flush_flags,
boolean read_only,
boolean cpu_access,
@@ -111,7 +118,7 @@ llvmpipe_flush_resource(struct pipe_context *pipe,
{
unsigned referenced;
- referenced = pipe->is_resource_referenced(pipe, resource, face, level);
+ referenced = pipe->is_resource_referenced(pipe, resource, level, layer);
if ((referenced & PIPE_REFERENCED_FOR_WRITE) ||
((referenced & PIPE_REFERENCED_FOR_READ) && !read_only)) {
diff --git a/src/gallium/drivers/llvmpipe/lp_flush.h b/src/gallium/drivers/llvmpipe/lp_flush.h
index 3626ce4a86..579d24c68a 100644
--- a/src/gallium/drivers/llvmpipe/lp_flush.h
+++ b/src/gallium/drivers/llvmpipe/lp_flush.h
@@ -47,8 +47,8 @@ llvmpipe_finish( struct pipe_context *pipe,
boolean
llvmpipe_flush_resource(struct pipe_context *pipe,
struct pipe_resource *resource,
- unsigned face,
unsigned level,
+ int layer,
unsigned flush_flags,
boolean read_only,
boolean cpu_access,
diff --git a/src/gallium/drivers/llvmpipe/lp_jit.c b/src/gallium/drivers/llvmpipe/lp_jit.c
index c540f9b362..a775990f92 100644
--- a/src/gallium/drivers/llvmpipe/lp_jit.c
+++ b/src/gallium/drivers/llvmpipe/lp_jit.c
@@ -33,82 +33,85 @@
*/
-#include <llvm-c/Transforms/Scalar.h>
-
#include "util/u_memory.h"
#include "gallivm/lp_bld_init.h"
#include "gallivm/lp_bld_debug.h"
-#include "lp_screen.h"
#include "gallivm/lp_bld_intr.h"
+#include "lp_context.h"
+#include "lp_screen.h"
#include "lp_jit.h"
static void
-lp_jit_init_globals(struct llvmpipe_screen *screen)
+lp_jit_create_types(struct llvmpipe_context *lp)
{
+ struct gallivm_state *gallivm = lp->gallivm;
+ LLVMContextRef lc = gallivm->context;
LLVMTypeRef texture_type;
/* struct lp_jit_texture */
{
LLVMTypeRef elem_types[LP_JIT_TEXTURE_NUM_FIELDS];
- elem_types[LP_JIT_TEXTURE_WIDTH] = LLVMInt32Type();
- elem_types[LP_JIT_TEXTURE_HEIGHT] = LLVMInt32Type();
- elem_types[LP_JIT_TEXTURE_DEPTH] = LLVMInt32Type();
- elem_types[LP_JIT_TEXTURE_LAST_LEVEL] = LLVMInt32Type();
+ elem_types[LP_JIT_TEXTURE_WIDTH] =
+ elem_types[LP_JIT_TEXTURE_HEIGHT] =
+ elem_types[LP_JIT_TEXTURE_DEPTH] =
+ elem_types[LP_JIT_TEXTURE_LAST_LEVEL] = LLVMInt32TypeInContext(lc);
elem_types[LP_JIT_TEXTURE_ROW_STRIDE] =
- LLVMArrayType(LLVMInt32Type(), LP_MAX_TEXTURE_LEVELS);
elem_types[LP_JIT_TEXTURE_IMG_STRIDE] =
- LLVMArrayType(LLVMInt32Type(), LP_MAX_TEXTURE_LEVELS);
+ LLVMArrayType(LLVMInt32TypeInContext(lc), LP_MAX_TEXTURE_LEVELS);
elem_types[LP_JIT_TEXTURE_DATA] =
- LLVMArrayType(LLVMPointerType(LLVMInt8Type(), 0),
+ LLVMArrayType(LLVMPointerType(LLVMInt8TypeInContext(lc), 0),
LP_MAX_TEXTURE_LEVELS);
- elem_types[LP_JIT_TEXTURE_MIN_LOD] = LLVMFloatType();
- elem_types[LP_JIT_TEXTURE_MAX_LOD] = LLVMFloatType();
- elem_types[LP_JIT_TEXTURE_LOD_BIAS] = LLVMFloatType();
+ elem_types[LP_JIT_TEXTURE_MIN_LOD] =
+ elem_types[LP_JIT_TEXTURE_MAX_LOD] =
+ elem_types[LP_JIT_TEXTURE_LOD_BIAS] = LLVMFloatTypeInContext(lc);
elem_types[LP_JIT_TEXTURE_BORDER_COLOR] =
- LLVMArrayType(LLVMFloatType(), 4);
+ LLVMArrayType(LLVMFloatTypeInContext(lc), 4);
- texture_type = LLVMStructType(elem_types, Elements(elem_types), 0);
+ texture_type = LLVMStructTypeInContext(lc, elem_types,
+ Elements(elem_types), 0);
+
+ LLVMInvalidateStructLayout(gallivm->target, texture_type);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, width,
- screen->target, texture_type,
+ gallivm->target, texture_type,
LP_JIT_TEXTURE_WIDTH);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, height,
- screen->target, texture_type,
+ gallivm->target, texture_type,
LP_JIT_TEXTURE_HEIGHT);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, depth,
- screen->target, texture_type,
+ gallivm->target, texture_type,
LP_JIT_TEXTURE_DEPTH);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, last_level,
- screen->target, texture_type,
+ gallivm->target, texture_type,
LP_JIT_TEXTURE_LAST_LEVEL);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, row_stride,
- screen->target, texture_type,
+ gallivm->target, texture_type,
LP_JIT_TEXTURE_ROW_STRIDE);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, img_stride,
- screen->target, texture_type,
+ gallivm->target, texture_type,
LP_JIT_TEXTURE_IMG_STRIDE);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, data,
- screen->target, texture_type,
+ gallivm->target, texture_type,
LP_JIT_TEXTURE_DATA);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, min_lod,
- screen->target, texture_type,
+ gallivm->target, texture_type,
LP_JIT_TEXTURE_MIN_LOD);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, max_lod,
- screen->target, texture_type,
+ gallivm->target, texture_type,
LP_JIT_TEXTURE_MAX_LOD);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, lod_bias,
- screen->target, texture_type,
+ gallivm->target, texture_type,
LP_JIT_TEXTURE_LOD_BIAS);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, border_color,
- screen->target, texture_type,
+ gallivm->target, texture_type,
LP_JIT_TEXTURE_BORDER_COLOR);
LP_CHECK_STRUCT_SIZE(struct lp_jit_texture,
- screen->target, texture_type);
+ gallivm->target, texture_type);
- LLVMAddTypeName(screen->module, "texture", texture_type);
+ LLVMAddTypeName(gallivm->module, "texture", texture_type);
}
/* struct lp_jit_context */
@@ -116,44 +119,47 @@ lp_jit_init_globals(struct llvmpipe_screen *screen)
LLVMTypeRef elem_types[LP_JIT_CTX_COUNT];
LLVMTypeRef context_type;
- elem_types[LP_JIT_CTX_CONSTANTS] = LLVMPointerType(LLVMFloatType(), 0);
- elem_types[LP_JIT_CTX_ALPHA_REF] = LLVMFloatType();
- elem_types[LP_JIT_CTX_STENCIL_REF_FRONT] = LLVMInt32Type();
- elem_types[LP_JIT_CTX_STENCIL_REF_BACK] = LLVMInt32Type();
- elem_types[LP_JIT_CTX_BLEND_COLOR] = LLVMPointerType(LLVMInt8Type(), 0);
+ elem_types[LP_JIT_CTX_CONSTANTS] = LLVMPointerType(LLVMFloatTypeInContext(lc), 0);
+ elem_types[LP_JIT_CTX_ALPHA_REF] = LLVMFloatTypeInContext(lc);
+ elem_types[LP_JIT_CTX_STENCIL_REF_FRONT] =
+ elem_types[LP_JIT_CTX_STENCIL_REF_BACK] = LLVMInt32TypeInContext(lc);
+ elem_types[LP_JIT_CTX_BLEND_COLOR] = LLVMPointerType(LLVMInt8TypeInContext(lc), 0);
elem_types[LP_JIT_CTX_TEXTURES] = LLVMArrayType(texture_type,
PIPE_MAX_SAMPLERS);
- context_type = LLVMStructType(elem_types, Elements(elem_types), 0);
+ context_type = LLVMStructTypeInContext(lc, elem_types,
+ Elements(elem_types), 0);
+
+ LLVMInvalidateStructLayout(gallivm->target, context_type);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, constants,
- screen->target, context_type,
+ gallivm->target, context_type,
LP_JIT_CTX_CONSTANTS);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, alpha_ref_value,
- screen->target, context_type,
+ gallivm->target, context_type,
LP_JIT_CTX_ALPHA_REF);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, stencil_ref_front,
- screen->target, context_type,
+ gallivm->target, context_type,
LP_JIT_CTX_STENCIL_REF_FRONT);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, stencil_ref_back,
- screen->target, context_type,
+ gallivm->target, context_type,
LP_JIT_CTX_STENCIL_REF_BACK);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, blend_color,
- screen->target, context_type,
+ gallivm->target, context_type,
LP_JIT_CTX_BLEND_COLOR);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, textures,
- screen->target, context_type,
+ gallivm->target, context_type,
LP_JIT_CTX_TEXTURES);
LP_CHECK_STRUCT_SIZE(struct lp_jit_context,
- screen->target, context_type);
+ gallivm->target, context_type);
- LLVMAddTypeName(screen->module, "context", context_type);
+ LLVMAddTypeName(gallivm->module, "context", context_type);
- screen->context_ptr_type = LLVMPointerType(context_type, 0);
+ lp->jit_context_ptr_type = LLVMPointerType(context_type, 0);
}
if (gallivm_debug & GALLIVM_DEBUG_IR) {
- LLVMDumpModule(screen->module);
+ LLVMDumpModule(gallivm->module);
}
}
@@ -161,8 +167,7 @@ lp_jit_init_globals(struct llvmpipe_screen *screen)
void
lp_jit_screen_cleanup(struct llvmpipe_screen *screen)
{
- if(screen->pass)
- LLVMDisposePassManager(screen->pass);
+ /* nothing */
}
@@ -170,30 +175,14 @@ void
lp_jit_screen_init(struct llvmpipe_screen *screen)
{
lp_build_init();
+}
- screen->module = lp_build_module;
- screen->provider = lp_build_provider;
- screen->engine = lp_build_engine;
- screen->target = lp_build_target;
-
- screen->pass = LLVMCreateFunctionPassManager(screen->provider);
- LLVMAddTargetData(screen->target, screen->pass);
-
- if ((gallivm_debug & GALLIVM_DEBUG_NO_OPT) == 0) {
- /* These are the passes currently listed in llvm-c/Transforms/Scalar.h,
- * but there are more on SVN. */
- /* TODO: Add more passes */
- LLVMAddCFGSimplificationPass(screen->pass);
- LLVMAddPromoteMemoryToRegisterPass(screen->pass);
- LLVMAddConstantPropagationPass(screen->pass);
- LLVMAddInstructionCombiningPass(screen->pass);
- LLVMAddGVNPass(screen->pass);
- } else {
- /* We need at least this pass to prevent the backends to fail in
- * unexpected ways.
- */
- LLVMAddPromoteMemoryToRegisterPass(screen->pass);
- }
- lp_jit_init_globals(screen);
+LLVMTypeRef
+lp_jit_get_context_type(struct llvmpipe_context *lp)
+{
+ if (!lp->jit_context_ptr_type)
+ lp_jit_create_types(lp);
+
+ return lp->jit_context_ptr_type;
}
diff --git a/src/gallium/drivers/llvmpipe/lp_jit.h b/src/gallium/drivers/llvmpipe/lp_jit.h
index 114f21f2d1..a6763dce17 100644
--- a/src/gallium/drivers/llvmpipe/lp_jit.h
+++ b/src/gallium/drivers/llvmpipe/lp_jit.h
@@ -120,23 +120,23 @@ enum {
};
-#define lp_jit_context_constants(_builder, _ptr) \
- lp_build_struct_get(_builder, _ptr, LP_JIT_CTX_CONSTANTS, "constants")
+#define lp_jit_context_constants(_gallivm, _ptr) \
+ lp_build_struct_get(_gallivm, _ptr, LP_JIT_CTX_CONSTANTS, "constants")
-#define lp_jit_context_alpha_ref_value(_builder, _ptr) \
- lp_build_struct_get(_builder, _ptr, LP_JIT_CTX_ALPHA_REF, "alpha_ref_value")
+#define lp_jit_context_alpha_ref_value(_gallivm, _ptr) \
+ lp_build_struct_get(_gallivm, _ptr, LP_JIT_CTX_ALPHA_REF, "alpha_ref_value")
-#define lp_jit_context_stencil_ref_front_value(_builder, _ptr) \
- lp_build_struct_get(_builder, _ptr, LP_JIT_CTX_STENCIL_REF_FRONT, "stencil_ref_front")
+#define lp_jit_context_stencil_ref_front_value(_gallivm, _ptr) \
+ lp_build_struct_get(_gallivm, _ptr, LP_JIT_CTX_STENCIL_REF_FRONT, "stencil_ref_front")
-#define lp_jit_context_stencil_ref_back_value(_builder, _ptr) \
- lp_build_struct_get(_builder, _ptr, LP_JIT_CTX_STENCIL_REF_BACK, "stencil_ref_back")
+#define lp_jit_context_stencil_ref_back_value(_gallivm, _ptr) \
+ lp_build_struct_get(_gallivm, _ptr, LP_JIT_CTX_STENCIL_REF_BACK, "stencil_ref_back")
-#define lp_jit_context_blend_color(_builder, _ptr) \
- lp_build_struct_get(_builder, _ptr, LP_JIT_CTX_BLEND_COLOR, "blend_color")
+#define lp_jit_context_blend_color(_gallivm, _ptr) \
+ lp_build_struct_get(_gallivm, _ptr, LP_JIT_CTX_BLEND_COLOR, "blend_color")
-#define lp_jit_context_textures(_builder, _ptr) \
- lp_build_struct_get_ptr(_builder, _ptr, LP_JIT_CTX_TEXTURES, "textures")
+#define lp_jit_context_textures(_gallivm, _ptr) \
+ lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_CTX_TEXTURES, "textures")
@@ -162,4 +162,8 @@ void
lp_jit_screen_init(struct llvmpipe_screen *screen);
+LLVMTypeRef
+lp_jit_get_context_type(struct llvmpipe_context *lp);
+
+
#endif /* LP_JIT_H */
diff --git a/src/gallium/drivers/llvmpipe/lp_rast.c b/src/gallium/drivers/llvmpipe/lp_rast.c
index decf3bd449..dafadc1ea9 100644
--- a/src/gallium/drivers/llvmpipe/lp_rast.c
+++ b/src/gallium/drivers/llvmpipe/lp_rast.c
@@ -47,6 +47,7 @@
#ifdef DEBUG
int jit_line = 0;
const struct lp_rast_state *jit_state = NULL;
+const struct lp_rasterizer_task *jit_task = NULL;
#endif
@@ -119,8 +120,8 @@ lp_rast_tile_begin(struct lp_rasterizer_task *task,
* and update the tile's layout info.
*/
(void) llvmpipe_get_texture_tile(lpt,
- zsbuf->face + zsbuf->zslice,
- zsbuf->level,
+ zsbuf->u.tex.first_layer,
+ zsbuf->u.tex.level,
usage,
task->x,
task->y);
@@ -288,7 +289,6 @@ lp_rast_clear_zstencil(struct lp_rasterizer_task *task,
-
/**
* Convert the color tile from tiled to linear layout.
* This is generally only done when we're flushing the scene just prior to
@@ -306,15 +306,15 @@ lp_rast_store_linear_color( struct lp_rasterizer_task *task )
for (buf = 0; buf < scene->fb.nr_cbufs; buf++) {
struct pipe_surface *cbuf = scene->fb.cbufs[buf];
- const unsigned face_slice = cbuf->face + cbuf->zslice;
- const unsigned level = cbuf->level;
+ const unsigned layer = cbuf->u.tex.first_layer;
+ const unsigned level = cbuf->u.tex.level;
struct llvmpipe_resource *lpt = llvmpipe_resource(cbuf->texture);
if (!task->color_tiles[buf])
continue;
llvmpipe_unswizzle_cbuf_tile(lpt,
- face_slice,
+ layer,
level,
task->x, task->y,
task->color_tiles[buf]);
@@ -362,7 +362,7 @@ lp_rast_shade_tile(struct lp_rasterizer_task *task,
depth = lp_rast_get_depth_block_pointer(task, tile_x + x, tile_y + y);
/* run shader on 4x4 block */
- BEGIN_JIT_CALL(state);
+ BEGIN_JIT_CALL(state, task);
variant->jit_function[RAST_WHOLE]( &state->jit_context,
tile_x + x, tile_y + y,
inputs->frontfacing,
@@ -443,7 +443,7 @@ lp_rast_shade_quads_mask(struct lp_rasterizer_task *task,
assert(lp_check_alignment(state->jit_context.blend_color, 16));
/* run shader on 4x4 block */
- BEGIN_JIT_CALL(state);
+ BEGIN_JIT_CALL(state, task);
variant->jit_function[RAST_EDGE_TEST](&state->jit_context,
x, y,
inputs->frontfacing,
diff --git a/src/gallium/drivers/llvmpipe/lp_rast_priv.h b/src/gallium/drivers/llvmpipe/lp_rast_priv.h
index b30408f097..cd686bc82c 100644
--- a/src/gallium/drivers/llvmpipe/lp_rast_priv.h
+++ b/src/gallium/drivers/llvmpipe/lp_rast_priv.h
@@ -45,13 +45,16 @@
*/
#ifdef DEBUG
+struct lp_rasterizer_task;
extern int jit_line;
extern const struct lp_rast_state *jit_state;
+extern const struct lp_rasterizer_task *jit_task;
-#define BEGIN_JIT_CALL(state) \
+#define BEGIN_JIT_CALL(state, task) \
do { \
jit_line = __LINE__; \
jit_state = state; \
+ jit_task = task; \
} while (0)
#define END_JIT_CALL() \
@@ -62,7 +65,7 @@ extern const struct lp_rast_state *jit_state;
#else
-#define BEGIN_JIT_CALL(X)
+#define BEGIN_JIT_CALL(X, Y)
#define END_JIT_CALL()
#endif
@@ -191,8 +194,8 @@ lp_rast_get_color_tile_pointer(struct lp_rasterizer_task *task,
if (usage != LP_TEX_USAGE_WRITE_ALL) {
llvmpipe_swizzle_cbuf_tile(lpt,
- cbuf->face + cbuf->zslice,
- cbuf->level,
+ cbuf->u.tex.first_layer,
+ cbuf->u.tex.level,
task->x, task->y,
task->color_tiles[buf]);
}
@@ -258,7 +261,7 @@ lp_rast_shade_quads_all( struct lp_rasterizer_task *task,
depth = lp_rast_get_depth_block_pointer(task, x, y);
/* run shader on 4x4 block */
- BEGIN_JIT_CALL(state);
+ BEGIN_JIT_CALL(state, task);
variant->jit_function[RAST_WHOLE]( &state->jit_context,
x, y,
inputs->frontfacing,
diff --git a/src/gallium/drivers/llvmpipe/lp_scene.c b/src/gallium/drivers/llvmpipe/lp_scene.c
index a4fdf7cff3..5d0f5f8b7b 100644
--- a/src/gallium/drivers/llvmpipe/lp_scene.c
+++ b/src/gallium/drivers/llvmpipe/lp_scene.c
@@ -74,6 +74,7 @@ lp_scene_create( struct pipe_context *pipe )
void
lp_scene_destroy(struct lp_scene *scene)
{
+ lp_fence_reference(&scene->fence, NULL);
pipe_mutex_destroy(scene->mutex);
assert(scene->data.head->next == NULL);
FREE(scene->data.head);
@@ -136,30 +137,30 @@ lp_scene_begin_rasterization(struct lp_scene *scene)
int i;
//LP_DBG(DEBUG_RAST, "%s\n", __FUNCTION__);
-
+
for (i = 0; i < scene->fb.nr_cbufs; i++) {
struct pipe_surface *cbuf = scene->fb.cbufs[i];
+ assert(cbuf->u.tex.first_layer == cbuf->u.tex.last_layer);
scene->cbufs[i].stride = llvmpipe_resource_stride(cbuf->texture,
- cbuf->level);
+ cbuf->u.tex.level);
scene->cbufs[i].map = llvmpipe_resource_map(cbuf->texture,
- cbuf->face,
- cbuf->level,
- cbuf->zslice,
+ cbuf->u.tex.level,
+ cbuf->u.tex.first_layer,
LP_TEX_USAGE_READ_WRITE,
LP_TEX_LAYOUT_LINEAR);
}
if (fb->zsbuf) {
struct pipe_surface *zsbuf = scene->fb.zsbuf;
- scene->zsbuf.stride = llvmpipe_resource_stride(zsbuf->texture, zsbuf->level);
+ assert(zsbuf->u.tex.first_layer == zsbuf->u.tex.last_layer);
+ scene->zsbuf.stride = llvmpipe_resource_stride(zsbuf->texture, zsbuf->u.tex.level);
scene->zsbuf.blocksize =
util_format_get_blocksize(zsbuf->texture->format);
scene->zsbuf.map = llvmpipe_resource_map(zsbuf->texture,
- zsbuf->face,
- zsbuf->level,
- zsbuf->zslice,
+ zsbuf->u.tex.level,
+ zsbuf->u.tex.first_layer,
LP_TEX_USAGE_READ_WRITE,
LP_TEX_LAYOUT_NONE);
}
@@ -181,9 +182,8 @@ lp_scene_end_rasterization(struct lp_scene *scene )
if (scene->cbufs[i].map) {
struct pipe_surface *cbuf = scene->fb.cbufs[i];
llvmpipe_resource_unmap(cbuf->texture,
- cbuf->face,
- cbuf->level,
- cbuf->zslice);
+ cbuf->u.tex.level,
+ cbuf->u.tex.first_layer);
scene->cbufs[i].map = NULL;
}
}
@@ -192,9 +192,8 @@ lp_scene_end_rasterization(struct lp_scene *scene )
if (scene->zsbuf.map) {
struct pipe_surface *zsbuf = scene->fb.zsbuf;
llvmpipe_resource_unmap(zsbuf->texture,
- zsbuf->face,
- zsbuf->level,
- zsbuf->zslice);
+ zsbuf->u.tex.level,
+ zsbuf->u.tex.first_layer);
scene->zsbuf.map = NULL;
}
diff --git a/src/gallium/drivers/llvmpipe/lp_screen.c b/src/gallium/drivers/llvmpipe/lp_screen.c
index ad0ea75b3a..9459a3cd11 100644
--- a/src/gallium/drivers/llvmpipe/lp_screen.c
+++ b/src/gallium/drivers/llvmpipe/lp_screen.c
@@ -287,12 +287,13 @@ llvmpipe_is_format_supported( struct pipe_screen *_screen,
static void
llvmpipe_flush_frontbuffer(struct pipe_screen *_screen,
- struct pipe_surface *surface,
+ struct pipe_resource *resource,
+ unsigned level, unsigned layer,
void *context_private)
{
struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
struct sw_winsys *winsys = screen->winsys;
- struct llvmpipe_resource *texture = llvmpipe_resource(surface->texture);
+ struct llvmpipe_resource *texture = llvmpipe_resource(resource);
assert(texture->dt);
if (texture->dt)
diff --git a/src/gallium/drivers/llvmpipe/lp_screen.h b/src/gallium/drivers/llvmpipe/lp_screen.h
index 731526dfab..7f69a11a6e 100644
--- a/src/gallium/drivers/llvmpipe/lp_screen.h
+++ b/src/gallium/drivers/llvmpipe/lp_screen.h
@@ -34,12 +34,10 @@
#ifndef LP_SCREEN_H
#define LP_SCREEN_H
-#include "gallivm/lp_bld.h"
-#include <llvm-c/ExecutionEngine.h>
-
-#include "os/os_thread.h"
#include "pipe/p_screen.h"
#include "pipe/p_defines.h"
+#include "os/os_thread.h"
+#include "gallivm/lp_bld.h"
struct sw_winsys;
@@ -51,14 +49,6 @@ struct llvmpipe_screen
struct sw_winsys *winsys;
- LLVMModuleRef module;
- LLVMExecutionEngineRef engine;
- LLVMModuleProviderRef provider;
- LLVMTargetDataRef target;
- LLVMPassManagerRef pass;
-
- LLVMTypeRef context_ptr_type;
-
unsigned num_threads;
/* Increments whenever textures are modified. Contexts can track this.
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c
index 6118434d3d..5d83a1e357 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup.c
@@ -114,7 +114,7 @@ first_point( struct lp_setup_context *setup,
setup->point( setup, v0 );
}
-static void lp_setup_reset( struct lp_setup_context *setup )
+void lp_setup_reset( struct lp_setup_context *setup )
{
LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
@@ -263,7 +263,6 @@ execute_clears( struct lp_setup_context *setup )
const char *states[] = {
"FLUSHED",
- "EMPTY ",
"CLEARED",
"ACTIVE "
};
@@ -913,6 +912,12 @@ lp_setup_update_state( struct lp_setup_context *setup,
llvmpipe_update_derived(lp);
}
+ if (lp->setup->dirty) {
+ llvmpipe_update_setup(lp);
+ }
+
+ assert(setup->setup.variant);
+
/* Will probably need to move this somewhere else, just need
* to know about vertex shader point size attribute.
*/
@@ -928,7 +933,7 @@ lp_setup_update_state( struct lp_setup_context *setup,
setup->setup.variant->key.size) == 0);
}
- if (update_scene) {
+ if (update_scene && setup->state != SETUP_ACTIVE) {
if (!set_scene_state( setup, SETUP_ACTIVE, __FUNCTION__ ))
return FALSE;
}
@@ -991,6 +996,8 @@ lp_setup_destroy( struct lp_setup_context *setup )
lp_scene_destroy(scene);
}
+ lp_fence_reference(&setup->last_fence, NULL);
+
FREE( setup );
}
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.h b/src/gallium/drivers/llvmpipe/lp_setup.h
index ebb18f8134..0d6e161a21 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup.h
+++ b/src/gallium/drivers/llvmpipe/lp_setup.h
@@ -45,6 +45,9 @@ struct lp_jit_context;
struct llvmpipe_query;
struct pipe_fence_handle;
struct lp_setup_variant;
+struct lp_setup_context;
+
+void lp_setup_reset( struct lp_setup_context *setup );
struct lp_setup_context *
lp_setup_create( struct pipe_context *pipe,
diff --git a/src/gallium/drivers/llvmpipe/lp_setup_vbuf.c b/src/gallium/drivers/llvmpipe/lp_setup_vbuf.c
index 9c1f0fe793..384242f81d 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup_vbuf.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup_vbuf.c
@@ -141,6 +141,8 @@ lp_setup_draw_elements(struct vbuf_render *vbr, const ushort *indices, uint nr)
const boolean flatshade_first = setup->flatshade_first;
unsigned i;
+ assert(setup->setup.variant);
+
if (!lp_setup_update_state(setup, TRUE))
return;
diff --git a/src/gallium/drivers/llvmpipe/lp_state_derived.c b/src/gallium/drivers/llvmpipe/lp_state_derived.c
index 0f5f7369e0..8725ea39fe 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_derived.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_derived.c
@@ -53,6 +53,11 @@ compute_vertex_info(struct llvmpipe_context *llvmpipe)
unsigned vs_index;
uint i;
+ llvmpipe->color_slot[0] = ~0;
+ llvmpipe->color_slot[1] = ~0;
+ llvmpipe->bcolor_slot[0] = ~0;
+ llvmpipe->bcolor_slot[1] = ~0;
+
/*
* Match FS inputs against VS outputs, emitting the necessary
* attributes. Could cache these structs and look them up with a
@@ -76,12 +81,31 @@ compute_vertex_info(struct llvmpipe_context *llvmpipe)
lpfs->info.base.input_semantic_name[i],
lpfs->info.base.input_semantic_index[i]);
+ if (lpfs->info.base.input_semantic_name[i] == TGSI_SEMANTIC_COLOR &&
+ lpfs->info.base.input_semantic_index[i] < 2) {
+ int idx = lpfs->info.base.input_semantic_index[i];
+ llvmpipe->color_slot[idx] = vinfo->num_attribs;
+ }
+
/*
* Emit the requested fs attribute for all but position.
*/
draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, vs_index);
}
+ /* Figure out if we need bcolor as well.
+ */
+ for (i = 0; i < 2; i++) {
+ vs_index = draw_find_shader_output(llvmpipe->draw,
+ TGSI_SEMANTIC_BCOLOR, i);
+
+ if (vs_index > 0) {
+ llvmpipe->bcolor_slot[i] = vinfo->num_attribs;
+ draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, vs_index);
+ }
+ }
+
+
/* Figure out if we need pointsize as well.
*/
vs_index = draw_find_shader_output(llvmpipe->draw,
diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c
index 48971510f2..2c4943a69f 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_fs.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c
@@ -102,10 +102,10 @@
#include <llvm-c/BitWriter.h>
+/** Fragment shader number (for debugging) */
static unsigned fs_no = 0;
-
/**
* Expand the relevent bits of mask_input to a 4-dword mask for the
* four pixels in a 2x2 quad. This will set the four elements of the
@@ -115,13 +115,14 @@ static unsigned fs_no = 0;
* \param mask_input bitwise mask for the whole 4x4 stamp
*/
static LLVMValueRef
-generate_quad_mask(LLVMBuilderRef builder,
+generate_quad_mask(struct gallivm_state *gallivm,
struct lp_type fs_type,
unsigned quad,
LLVMValueRef mask_input) /* int32 */
{
+ LLVMBuilderRef builder = gallivm->builder;
struct lp_type mask_type;
- LLVMTypeRef i32t = LLVMInt32Type();
+ LLVMTypeRef i32t = LLVMInt32TypeInContext(gallivm->context);
LLVMValueRef bits[4];
LLVMValueRef mask;
int shift;
@@ -136,7 +137,6 @@ generate_quad_mask(LLVMBuilderRef builder,
/*
* mask_input >>= (quad * 4)
*/
-
switch (quad) {
case 0:
shift = 0;
@@ -163,8 +163,9 @@ generate_quad_mask(LLVMBuilderRef builder,
/*
* mask = { mask_input & (1 << i), for i in [0,3] }
*/
-
- mask = lp_build_broadcast(builder, lp_build_vec_type(mask_type), mask_input);
+ mask = lp_build_broadcast(gallivm,
+ lp_build_vec_type(gallivm, mask_type),
+ mask_input);
bits[0] = LLVMConstInt(i32t, 1 << 0, 0);
bits[1] = LLVMConstInt(i32t, 1 << 1, 0);
@@ -176,11 +177,10 @@ generate_quad_mask(LLVMBuilderRef builder,
/*
* mask = mask != 0 ? ~0 : 0
*/
-
- mask = lp_build_compare(builder,
+ mask = lp_build_compare(gallivm,
mask_type, PIPE_FUNC_NOTEQUAL,
mask,
- lp_build_const_int_vec(mask_type, 0));
+ lp_build_const_int_vec(gallivm, mask_type, 0));
return mask;
}
@@ -213,7 +213,8 @@ find_output_by_semantic( const struct tgsi_shader_info *info,
* \param partial_mask if 1, do mask_input testing
*/
static void
-generate_fs(struct lp_fragment_shader *shader,
+generate_fs(struct gallivm_state *gallivm,
+ struct lp_fragment_shader *shader,
const struct lp_fragment_shader_variant_key *key,
LLVMBuilderRef builder,
struct lp_type type,
@@ -278,42 +279,42 @@ generate_fs(struct lp_fragment_shader *shader,
assert(i < 4);
- stencil_refs[0] = lp_jit_context_stencil_ref_front_value(builder, context_ptr);
- stencil_refs[1] = lp_jit_context_stencil_ref_back_value(builder, context_ptr);
+ stencil_refs[0] = lp_jit_context_stencil_ref_front_value(gallivm, context_ptr);
+ stencil_refs[1] = lp_jit_context_stencil_ref_back_value(gallivm, context_ptr);
- vec_type = lp_build_vec_type(type);
+ vec_type = lp_build_vec_type(gallivm, type);
- consts_ptr = lp_jit_context_constants(builder, context_ptr);
+ consts_ptr = lp_jit_context_constants(gallivm, context_ptr);
memset(outputs, 0, sizeof outputs);
/* Declare the color and z variables */
for(cbuf = 0; cbuf < key->nr_cbufs; cbuf++) {
for(chan = 0; chan < NUM_CHANNELS; ++chan) {
- color[cbuf][chan] = lp_build_alloca(builder, vec_type, "color");
+ color[cbuf][chan] = lp_build_alloca(gallivm, vec_type, "color");
}
}
/* do triangle edge testing */
if (partial_mask) {
- *pmask = generate_quad_mask(builder, type,
+ *pmask = generate_quad_mask(gallivm, type,
i, mask_input);
}
else {
- *pmask = lp_build_const_int_vec(type, ~0);
+ *pmask = lp_build_const_int_vec(gallivm, type, ~0);
}
/* 'mask' will control execution based on quad's pixel alive/killed state */
- lp_build_mask_begin(&mask, builder, type, *pmask);
+ lp_build_mask_begin(&mask, gallivm, type, *pmask);
if (!(depth_mode & EARLY_DEPTH_TEST) && !simple_shader)
lp_build_mask_check(&mask);
- lp_build_interp_soa_update_pos(interp, i);
+ lp_build_interp_soa_update_pos(interp, gallivm, i);
z = interp->pos[2];
if (depth_mode & EARLY_DEPTH_TEST) {
- lp_build_depth_stencil_test(builder,
+ lp_build_depth_stencil_test(gallivm,
&key->depth,
key->stencil,
type,
@@ -330,14 +331,13 @@ generate_fs(struct lp_fragment_shader *shader,
}
}
- lp_build_interp_soa_update_inputs(interp, i);
+ lp_build_interp_soa_update_inputs(interp, gallivm, i);
/* Build the actual shader */
- lp_build_tgsi_soa(builder, tokens, type, &mask,
+ lp_build_tgsi_soa(gallivm, tokens, type, &mask,
consts_ptr, interp->pos, interp->inputs,
outputs, sampler, &shader->info.base);
-
/* Alpha test */
if (key->alpha.enabled) {
int color0 = find_output_by_semantic(&shader->info.base,
@@ -348,10 +348,10 @@ generate_fs(struct lp_fragment_shader *shader,
LLVMValueRef alpha = LLVMBuildLoad(builder, outputs[color0][3], "alpha");
LLVMValueRef alpha_ref_value;
- alpha_ref_value = lp_jit_context_alpha_ref_value(builder, context_ptr);
- alpha_ref_value = lp_build_broadcast(builder, vec_type, alpha_ref_value);
+ alpha_ref_value = lp_jit_context_alpha_ref_value(gallivm, context_ptr);
+ alpha_ref_value = lp_build_broadcast(gallivm, vec_type, alpha_ref_value);
- lp_build_alpha_test(builder, key->alpha.func, type,
+ lp_build_alpha_test(gallivm, key->alpha.func, type,
&mask, alpha, alpha_ref_value,
(depth_mode & LATE_DEPTH_TEST) != 0);
}
@@ -367,7 +367,7 @@ generate_fs(struct lp_fragment_shader *shader,
z = LLVMBuildLoad(builder, outputs[pos0][2], "output.z");
}
- lp_build_depth_stencil_test(builder,
+ lp_build_depth_stencil_test(gallivm,
&key->depth,
key->stencil,
type,
@@ -390,7 +390,7 @@ generate_fs(struct lp_fragment_shader *shader,
* depth value, update from zs_value with the new mask value and
* write that out.
*/
- lp_build_deferred_depth_write(builder,
+ lp_build_deferred_depth_write(gallivm,
type,
zs_format_desc,
&mask,
@@ -420,7 +420,7 @@ generate_fs(struct lp_fragment_shader *shader,
}
if (counter)
- lp_build_occlusion_count(builder, type,
+ lp_build_occlusion_count(gallivm, type,
lp_build_mask_value(&mask), counter);
*pmask = lp_build_mask_end(&mask);
@@ -437,7 +437,8 @@ generate_fs(struct lp_fragment_shader *shader,
* \param dst_ptr the destination color buffer pointer
*/
static void
-generate_blend(const struct pipe_blend_state *blend,
+generate_blend(struct gallivm_state *gallivm,
+ const struct pipe_blend_state *blend,
unsigned rt,
LLVMBuilderRef builder,
struct lp_type type,
@@ -456,21 +457,21 @@ generate_blend(const struct pipe_blend_state *blend,
LLVMValueRef res[4];
unsigned chan;
- lp_build_context_init(&bld, builder, type);
+ lp_build_context_init(&bld, gallivm, type);
- lp_build_mask_begin(&mask_ctx, builder, type, mask);
+ lp_build_mask_begin(&mask_ctx, gallivm, type, mask);
if (do_branch)
lp_build_mask_check(&mask_ctx);
- vec_type = lp_build_vec_type(type);
+ vec_type = lp_build_vec_type(gallivm, type);
- const_ptr = lp_jit_context_blend_color(builder, context_ptr);
+ const_ptr = lp_jit_context_blend_color(gallivm, context_ptr);
const_ptr = LLVMBuildBitCast(builder, const_ptr,
LLVMPointerType(vec_type, 0), "");
/* load constant blend color and colors from the dest color buffer */
for(chan = 0; chan < 4; ++chan) {
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), chan, 0);
+ LLVMValueRef index = lp_build_const_int32(gallivm, chan);
con[chan] = LLVMBuildLoad(builder, LLVMBuildGEP(builder, const_ptr, &index, 1, ""), "");
dst[chan] = LLVMBuildLoad(builder, LLVMBuildGEP(builder, dst_ptr, &index, 1, ""), "");
@@ -480,12 +481,12 @@ generate_blend(const struct pipe_blend_state *blend,
}
/* do blend */
- lp_build_blend_soa(builder, blend, type, rt, src, dst, con, res);
+ lp_build_blend_soa(gallivm, blend, type, rt, src, dst, con, res);
/* store results to color buffer */
for(chan = 0; chan < 4; ++chan) {
if(blend->rt[rt].colormask & (1 << chan)) {
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), chan, 0);
+ LLVMValueRef index = lp_build_const_int32(gallivm, chan);
lp_build_name(res[chan], "res.%c", "rgba"[chan]);
res[chan] = lp_build_select(&bld, mask, res[chan], dst[chan]);
LLVMBuildStore(builder, res[chan], LLVMBuildGEP(builder, dst_ptr, &index, 1, ""));
@@ -503,11 +504,12 @@ generate_blend(const struct pipe_blend_state *blend,
* 2x2 pixels.
*/
static void
-generate_fragment(struct llvmpipe_screen *screen,
+generate_fragment(struct llvmpipe_context *lp,
struct lp_fragment_shader *shader,
struct lp_fragment_shader_variant *variant,
unsigned partial_mask)
{
+ struct gallivm_state *gallivm = lp->gallivm;
const struct lp_fragment_shader_variant_key *key = &variant->key;
struct lp_shader_input inputs[PIPE_MAX_SHADER_INPUTS];
char func_name[256];
@@ -518,6 +520,8 @@ generate_fragment(struct llvmpipe_screen *screen,
LLVMTypeRef blend_vec_type;
LLVMTypeRef arg_types[11];
LLVMTypeRef func_type;
+ LLVMTypeRef int32_type = LLVMInt32TypeInContext(gallivm->context);
+ LLVMTypeRef int8_type = LLVMInt8TypeInContext(gallivm->context);
LLVMValueRef context_ptr;
LLVMValueRef x;
LLVMValueRef y;
@@ -579,29 +583,30 @@ generate_fragment(struct llvmpipe_screen *screen,
* lp_jit.h's lp_jit_frag_func function pointer type, and vice-versa.
*/
- fs_elem_type = lp_build_elem_type(fs_type);
- fs_int_vec_type = lp_build_int_vec_type(fs_type);
+ fs_elem_type = lp_build_elem_type(gallivm, fs_type);
+ fs_int_vec_type = lp_build_int_vec_type(gallivm, fs_type);
- blend_vec_type = lp_build_vec_type(blend_type);
+ blend_vec_type = lp_build_vec_type(gallivm, blend_type);
util_snprintf(func_name, sizeof(func_name), "fs%u_variant%u_%s",
shader->no, variant->no, partial_mask ? "partial" : "whole");
- arg_types[0] = screen->context_ptr_type; /* context */
- arg_types[1] = LLVMInt32Type(); /* x */
- arg_types[2] = LLVMInt32Type(); /* y */
- arg_types[3] = LLVMInt32Type(); /* facing */
+ arg_types[0] = lp_jit_get_context_type(lp); /* context */
+ arg_types[1] = int32_type; /* x */
+ arg_types[2] = int32_type; /* y */
+ arg_types[3] = int32_type; /* facing */
arg_types[4] = LLVMPointerType(fs_elem_type, 0); /* a0 */
arg_types[5] = LLVMPointerType(fs_elem_type, 0); /* dadx */
arg_types[6] = LLVMPointerType(fs_elem_type, 0); /* dady */
arg_types[7] = LLVMPointerType(LLVMPointerType(blend_vec_type, 0), 0); /* color */
- arg_types[8] = LLVMPointerType(LLVMInt8Type(), 0); /* depth */
- arg_types[9] = LLVMInt32Type(); /* mask_input */
- arg_types[10] = LLVMPointerType(LLVMInt32Type(), 0);/* counter */
+ arg_types[8] = LLVMPointerType(int8_type, 0); /* depth */
+ arg_types[9] = int32_type; /* mask_input */
+ arg_types[10] = LLVMPointerType(int32_type, 0); /* counter */
- func_type = LLVMFunctionType(LLVMVoidType(), arg_types, Elements(arg_types), 0);
+ func_type = LLVMFunctionType(LLVMVoidTypeInContext(gallivm->context),
+ arg_types, Elements(arg_types), 0);
- function = LLVMAddFunction(screen->module, func_name, func_type);
+ function = LLVMAddFunction(gallivm->module, func_name, func_type);
LLVMSetFunctionCallConv(function, LLVMCCallConv);
variant->function[partial_mask] = function;
@@ -643,8 +648,9 @@ generate_fragment(struct llvmpipe_screen *screen,
* Function body
*/
- block = LLVMAppendBasicBlock(function, "entry");
- builder = LLVMCreateBuilder();
+ block = LLVMAppendBasicBlockInContext(gallivm->context, function, "entry");
+ builder = gallivm->builder;
+ assert(builder);
LLVMPositionBuilderAtEnd(builder, block);
/*
@@ -653,6 +659,7 @@ generate_fragment(struct llvmpipe_screen *screen,
* already included in the shader key.
*/
lp_build_interp_soa_init(&interp,
+ gallivm,
shader->info.base.num_inputs,
inputs,
builder, fs_type,
@@ -666,7 +673,7 @@ generate_fragment(struct llvmpipe_screen *screen,
zs_format_desc = util_format_description(key->zsbuf_format);
for(i = 0; i < num_fs; ++i) {
- LLVMValueRef depth_offset = LLVMConstInt(LLVMInt32Type(),
+ LLVMValueRef depth_offset = LLVMConstInt(int32_type,
i*fs_type.length*zs_format_desc->block.bits/8,
0);
LLVMValueRef out_color[PIPE_MAX_COLOR_BUFS][NUM_CHANNELS];
@@ -674,7 +681,8 @@ generate_fragment(struct llvmpipe_screen *screen,
depth_ptr_i = LLVMBuildGEP(builder, depth_ptr, &depth_offset, 1, "");
- generate_fs(shader, key,
+ generate_fs(gallivm,
+ shader, key,
builder,
fs_type,
context_ptr,
@@ -700,7 +708,7 @@ generate_fragment(struct llvmpipe_screen *screen,
*/
for(cbuf = 0; cbuf < key->nr_cbufs; cbuf++) {
LLVMValueRef color_ptr;
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), cbuf, 0);
+ LLVMValueRef index = lp_build_const_int32(gallivm, cbuf);
LLVMValueRef blend_in_color[NUM_CHANNELS];
unsigned rt;
@@ -715,7 +723,7 @@ generate_fragment(struct llvmpipe_screen *screen,
LLVMBuildLoad(builder, fs_out_color[cbuf][chan][i], "fs_color_vals");
}
- lp_build_conv(builder, fs_type, blend_type,
+ lp_build_conv(gallivm, fs_type, blend_type,
fs_color_vals,
num_fs,
&blend_in_color[chan], 1);
@@ -724,11 +732,11 @@ generate_fragment(struct llvmpipe_screen *screen,
}
if (partial_mask || !variant->opaque) {
- lp_build_conv_mask(builder, fs_type, blend_type,
+ lp_build_conv_mask(lp->gallivm, fs_type, blend_type,
fs_mask, num_fs,
&blend_mask, 1);
} else {
- blend_mask = lp_build_const_int_vec(blend_type, ~0);
+ blend_mask = lp_build_const_int_vec(lp->gallivm, blend_type, ~0);
}
color_ptr = LLVMBuildLoad(builder,
@@ -749,7 +757,8 @@ generate_fragment(struct llvmpipe_screen *screen,
!key->alpha.enabled &&
!shader->info.base.uses_kill);
- generate_blend(&key->blend,
+ generate_blend(lp->gallivm,
+ &key->blend,
rt,
builder,
blend_type,
@@ -763,9 +772,6 @@ generate_fragment(struct llvmpipe_screen *screen,
LLVMBuildRetVoid(builder);
- LLVMDisposeBuilder(builder);
-
-
/* Verify the LLVM IR. If invalid, dump and abort */
#ifdef DEBUG
if(LLVMVerifyFunction(function, LLVMPrintMessageAction)) {
@@ -776,7 +782,7 @@ generate_fragment(struct llvmpipe_screen *screen,
#endif
/* Apply optimizations to LLVM IR */
- LLVMRunFunctionPassManager(screen->pass, function);
+ LLVMRunFunctionPassManager(gallivm->passmgr, function);
if ((gallivm_debug & GALLIVM_DEBUG_IR) || (LP_DEBUG & DEBUG_FS)) {
/* Print the LLVM IR to stderr */
@@ -786,14 +792,14 @@ generate_fragment(struct llvmpipe_screen *screen,
/* Dump byte code to a file */
if (0) {
- LLVMWriteBitcodeToFile(lp_build_module, "llvmpipe.bc");
+ LLVMWriteBitcodeToFile(gallivm->module, "llvmpipe.bc");
}
/*
* Translate the LLVM IR into machine code.
*/
{
- void *f = LLVMGetPointerToGlobal(screen->engine, function);
+ void *f = LLVMGetPointerToGlobal(gallivm->engine, function);
variant->jit_function[partial_mask] = (lp_jit_frag_func)pointer_to_func(f);
@@ -897,8 +903,13 @@ lp_debug_fs_variant(const struct lp_fragment_shader_variant *variant)
debug_printf("\n");
}
+
+/**
+ * Generate a new fragment shader variant from the shader code and
+ * other state indicated by the key.
+ */
static struct lp_fragment_shader_variant *
-generate_variant(struct llvmpipe_screen *screen,
+generate_variant(struct llvmpipe_context *lp,
struct lp_fragment_shader *shader,
const struct lp_fragment_shader_variant_key *key)
{
@@ -944,11 +955,11 @@ generate_variant(struct llvmpipe_screen *screen,
lp_debug_fs_variant(variant);
}
- generate_fragment(screen, shader, variant, RAST_EDGE_TEST);
+ generate_fragment(lp, shader, variant, RAST_EDGE_TEST);
if (variant->opaque) {
/* Specialized shader, which doesn't need to read the color buffer. */
- generate_fragment(screen, shader, variant, RAST_WHOLE);
+ generate_fragment(lp, shader, variant, RAST_WHOLE);
} else {
variant->jit_function[RAST_WHOLE] = variant->jit_function[RAST_EDGE_TEST];
}
@@ -1033,7 +1044,8 @@ llvmpipe_create_fs_state(struct pipe_context *pipe,
if (LP_DEBUG & DEBUG_TGSI) {
unsigned attrib;
- debug_printf("llvmpipe: Create fragment shader #%u %p:\n", shader->no, (void *) shader);
+ debug_printf("llvmpipe: Create fragment shader #%u %p:\n",
+ shader->no, (void *) shader);
tgsi_dump(templ->tokens, 0);
debug_printf("usage masks:\n");
for (attrib = 0; attrib < shader->info.base.num_inputs; ++attrib) {
@@ -1070,33 +1082,49 @@ llvmpipe_bind_fs_state(struct pipe_context *pipe, void *fs)
llvmpipe->dirty |= LP_NEW_FS;
}
-static void
-remove_shader_variant(struct llvmpipe_context *lp,
- struct lp_fragment_shader_variant *variant)
+
+/**
+ * Remove shader variant from two lists: the shader's variant list
+ * and the context's variant list.
+ */
+void
+llvmpipe_remove_shader_variant(struct llvmpipe_context *lp,
+ struct lp_fragment_shader_variant *variant)
{
- struct llvmpipe_screen *screen = llvmpipe_screen(lp->pipe.screen);
unsigned i;
if (gallivm_debug & GALLIVM_DEBUG_IR) {
- debug_printf("llvmpipe: del fs #%u var #%u v created #%u v cached #%u v total cached #%u\n",
- variant->shader->no, variant->no, variant->shader->variants_created,
- variant->shader->variants_cached, lp->nr_fs_variants);
+ debug_printf("llvmpipe: del fs #%u var #%u v created #%u v cached"
+ " #%u v total cached #%u\n",
+ variant->shader->no,
+ variant->no,
+ variant->shader->variants_created,
+ variant->shader->variants_cached,
+ lp->nr_fs_variants);
}
+
+ /* free all the variant's JIT'd functions */
for (i = 0; i < Elements(variant->function); i++) {
if (variant->function[i]) {
if (variant->jit_function[i])
- LLVMFreeMachineCodeForFunction(screen->engine,
+ LLVMFreeMachineCodeForFunction(lp->gallivm->engine,
variant->function[i]);
LLVMDeleteFunction(variant->function[i]);
}
}
+
+ /* remove from shader's list */
remove_from_list(&variant->list_item_local);
variant->shader->variants_cached--;
+
+ /* remove from context's list */
remove_from_list(&variant->list_item_global);
lp->nr_fs_variants--;
+
FREE(variant);
}
+
static void
llvmpipe_delete_fs_state(struct pipe_context *pipe, void *fs)
{
@@ -1105,23 +1133,23 @@ llvmpipe_delete_fs_state(struct pipe_context *pipe, void *fs)
struct lp_fs_variant_list_item *li;
assert(fs != llvmpipe->fs);
- (void) llvmpipe;
/*
* XXX: we need to flush the context until we have some sort of reference
* counting in fragment shaders as they may still be binned
* Flushing alone might not sufficient we need to wait on it too.
*/
-
llvmpipe_finish(pipe, __FUNCTION__);
+ /* Delete all the variants */
li = first_elem(&shader->variants);
while(!at_end(&shader->variants, li)) {
struct lp_fs_variant_list_item *next = next_elem(li);
- remove_shader_variant(llvmpipe, li->base);
+ llvmpipe_remove_shader_variant(llvmpipe, li->base);
li = next;
}
+ /* Delete draw module's data */
draw_delete_fragment_shader(llvmpipe->draw, shader->draw_data);
assert(shader->variants_cached == 0);
@@ -1277,14 +1305,15 @@ make_variant_key(struct llvmpipe_context *lp,
}
}
+
+
/**
- * Update fragment state. This is called just prior to drawing
+ * Update fragment shader state. This is called just prior to drawing
* something when some fragment-related state has changed.
*/
void
llvmpipe_update_fs(struct llvmpipe_context *lp)
{
- struct llvmpipe_screen *screen = llvmpipe_screen(lp->pipe.screen);
struct lp_fragment_shader *shader = lp->fs;
struct lp_fragment_shader_variant_key key;
struct lp_fragment_shader_variant *variant = NULL;
@@ -1292,6 +1321,7 @@ llvmpipe_update_fs(struct llvmpipe_context *lp)
make_variant_key(lp, shader, &key);
+ /* Search the variants for one which matches the key */
li = first_elem(&shader->variants);
while(!at_end(&shader->variants, li)) {
if(memcmp(&li->base->key, &key, shader->variant_key_size) == 0) {
@@ -1302,36 +1332,49 @@ llvmpipe_update_fs(struct llvmpipe_context *lp)
}
if (variant) {
+ /* Move this variant to the head of the list to implement LRU
+ * deletion of shader's when we have too many.
+ */
move_to_head(&lp->fs_variants_list, &variant->list_item_global);
}
else {
- int64_t t0, t1;
- int64_t dt;
+ /* variant not found, create it now */
+ int64_t t0, t1, dt;
unsigned i;
+
+ /* First, check if we've exceeded the max number of shader variants.
+ * If so, free 25% of them (the least recently used ones).
+ */
if (lp->nr_fs_variants >= LP_MAX_SHADER_VARIANTS) {
struct pipe_context *pipe = &lp->pipe;
/*
- * XXX: we need to flush the context until we have some sort of reference
- * counting in fragment shaders as they may still be binned
+ * XXX: we need to flush the context until we have some sort of
+ * reference counting in fragment shaders as they may still be binned
* Flushing alone might not be sufficient we need to wait on it too.
*/
llvmpipe_finish(pipe, __FUNCTION__);
for (i = 0; i < LP_MAX_SHADER_VARIANTS / 4; i++) {
- struct lp_fs_variant_list_item *item = last_elem(&lp->fs_variants_list);
- remove_shader_variant(lp, item->base);
+ struct lp_fs_variant_list_item *item;
+ item = last_elem(&lp->fs_variants_list);
+ llvmpipe_remove_shader_variant(lp, item->base);
}
}
- t0 = os_time_get();
-
- variant = generate_variant(screen, shader, &key);
+ /*
+ * Generate the new variant.
+ */
+ t0 = os_time_get();
+ variant = generate_variant(lp, shader, &key);
t1 = os_time_get();
dt = t1 - t0;
LP_COUNT_ADD(llvm_compile_time, dt);
LP_COUNT_ADD(nr_llvm_compiles, 2); /* emit vs. omit in/out test */
+ llvmpipe_variant_count++;
+
+ /* Put the new variant into the list */
if (variant) {
insert_at_head(&shader->variants, &variant->list_item_local);
insert_at_head(&lp->fs_variants_list, &variant->list_item_global);
@@ -1340,6 +1383,7 @@ llvmpipe_update_fs(struct llvmpipe_context *lp)
}
}
+ /* Bind this variant */
lp_setup_set_fs_variant(lp->setup, variant);
}
diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.h b/src/gallium/drivers/llvmpipe/lp_state_fs.h
index 7d58c4936c..98410c6935 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_fs.h
+++ b/src/gallium/drivers/llvmpipe/lp_state_fs.h
@@ -69,12 +69,15 @@ struct lp_fragment_shader_variant_key
struct lp_sampler_static_state sampler[PIPE_MAX_SAMPLERS];
};
+
+/** doubly-linked list item */
struct lp_fs_variant_list_item
{
struct lp_fragment_shader_variant *base;
struct lp_fs_variant_list_item *next, *prev;
};
+
struct lp_fragment_shader_variant
{
struct lp_fragment_shader_variant_key key;
@@ -118,5 +121,9 @@ struct lp_fragment_shader
void
lp_debug_fs_variant(const struct lp_fragment_shader_variant *variant);
+void
+llvmpipe_remove_shader_variant(struct llvmpipe_context *lp,
+ struct lp_fragment_shader_variant *variant);
+
#endif /* LP_STATE_FS_H_ */
diff --git a/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c b/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c
index dbd73812e4..574f9e940e 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c
@@ -32,16 +32,64 @@
#include "lp_setup.h"
#include "draw/draw_context.h"
+struct lp_rast_state {
+ struct pipe_rasterizer_state lp_state;
+ struct pipe_rasterizer_state draw_state;
+};
+
+/* State which might be handled in either the draw module or locally.
+ * This function is used to turn that state off in one of the two
+ * places.
+ */
+static void
+clear_flags(struct pipe_rasterizer_state *rast)
+{
+ rast->light_twoside = 0;
+ rast->offset_tri = 0;
+}
+
static void *
llvmpipe_create_rasterizer_state(struct pipe_context *pipe,
const struct pipe_rasterizer_state *rast)
{
- /* We do nothing special with rasterizer state.
- * The CSO handle is just a pointer to a pipe_rasterizer_state object.
+ boolean need_pipeline;
+
+ /* Partition rasterizer state into what we want the draw module to
+ * handle, and what we'll look after ourselves.
+ */
+ struct lp_rast_state *state = MALLOC_STRUCT(lp_rast_state);
+ if (state == NULL)
+ return NULL;
+
+ memcpy(&state->draw_state, rast, sizeof *rast);
+ memcpy(&state->lp_state, rast, sizeof *rast);
+
+ /* We rely on draw module to do unfilled polyons, AA lines and
+ * points and stipple.
+ *
+ * Over time, reduce this list of conditions, and expand the list
+ * of flags which get cleared in clear_flags().
*/
- return mem_dup(rast, sizeof(*rast));
+ need_pipeline = (rast->fill_front != PIPE_POLYGON_MODE_FILL ||
+ rast->fill_back != PIPE_POLYGON_MODE_FILL ||
+ rast->point_smooth ||
+ rast->line_smooth ||
+ rast->line_stipple_enable ||
+ rast->poly_stipple_enable);
+
+ /* If not using the pipeline, clear out the flags which we can
+ * handle ourselves. If we *are* using the pipeline, do everything
+ * on the pipeline and clear those flags on our internal copy of
+ * the state.
+ */
+ if (need_pipeline)
+ clear_flags(&state->lp_state);
+ else
+ clear_flags(&state->draw_state);
+
+ return state;
}
@@ -50,36 +98,33 @@ static void
llvmpipe_bind_rasterizer_state(struct pipe_context *pipe, void *handle)
{
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
- const struct pipe_rasterizer_state *rasterizer =
- (const struct pipe_rasterizer_state *) handle;
-
- if (llvmpipe->rasterizer == rasterizer)
- return;
+ const struct lp_rast_state *state =
+ (const struct lp_rast_state *) handle;
- /* pass-through to draw module */
- draw_set_rasterizer_state(llvmpipe->draw, rasterizer, handle);
+ if (state) {
+ llvmpipe->rasterizer = &state->lp_state;
+ draw_set_rasterizer_state(llvmpipe->draw, &state->draw_state, handle);
- llvmpipe->rasterizer = rasterizer;
-
- /* Note: we can immediately set the triangle state here and
- * not worry about binning because we handle culling during
- * triangle setup, not when rasterizing the bins.
- */
- if (llvmpipe->rasterizer) {
+ /* XXX: just pass lp_state directly to setup.
+ */
lp_setup_set_triangle_state( llvmpipe->setup,
- llvmpipe->rasterizer->cull_face,
- llvmpipe->rasterizer->front_ccw,
- llvmpipe->rasterizer->scissor,
- llvmpipe->rasterizer->gl_rasterization_rules);
+ state->lp_state.cull_face,
+ state->lp_state.front_ccw,
+ state->lp_state.scissor,
+ state->lp_state.gl_rasterization_rules);
lp_setup_set_flatshade_first( llvmpipe->setup,
- llvmpipe->rasterizer->flatshade_first);
+ state->lp_state.flatshade_first);
lp_setup_set_line_state( llvmpipe->setup,
- llvmpipe->rasterizer->line_width);
+ state->lp_state.line_width);
lp_setup_set_point_state( llvmpipe->setup,
- llvmpipe->rasterizer->point_size,
- llvmpipe->rasterizer->point_size_per_vertex,
- llvmpipe->rasterizer->sprite_coord_enable,
- llvmpipe->rasterizer->sprite_coord_mode);
+ state->lp_state.point_size,
+ state->lp_state.point_size_per_vertex,
+ state->lp_state.sprite_coord_enable,
+ state->lp_state.sprite_coord_mode);
+ }
+ else {
+ llvmpipe->rasterizer = NULL;
+ draw_set_rasterizer_state(llvmpipe->draw, NULL, handle);
}
llvmpipe->dirty |= LP_NEW_RASTERIZER;
diff --git a/src/gallium/drivers/llvmpipe/lp_state_setup.c b/src/gallium/drivers/llvmpipe/lp_state_setup.c
index 2c8b8b9a92..ad751b9ef4 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_setup.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_setup.c
@@ -30,9 +30,13 @@
#include "util/u_memory.h"
#include "util/u_simple_list.h"
#include "os/os_time.h"
+#include "gallivm/lp_bld_arit.h"
+#include "gallivm/lp_bld_const.h"
#include "gallivm/lp_bld_debug.h"
#include "gallivm/lp_bld_init.h"
#include "gallivm/lp_bld_intr.h"
+#include "gallivm/lp_bld_flow.h"
+#include "gallivm/lp_bld_type.h"
#include <llvm-c/Analysis.h> /* for LLVMVerifyFunction */
#include "lp_perf.h"
@@ -40,8 +44,6 @@
#include "lp_flush.h"
#include "lp_screen.h"
#include "lp_context.h"
-#include "lp_setup_context.h"
-#include "lp_rast.h"
#include "lp_state.h"
#include "lp_state_fs.h"
#include "lp_state_setup.h"
@@ -74,26 +76,37 @@ struct lp_setup_args
LLVMValueRef dy01_ooa;
LLVMValueRef dx20_ooa;
LLVMValueRef dx01_ooa;
+
+ /* Temporary, per-attribute:
+ */
+ LLVMValueRef v0a;
+ LLVMValueRef v1a;
+ LLVMValueRef v2a;
};
-static LLVMTypeRef type4f(void)
+
+
+static LLVMTypeRef
+type4f(struct gallivm_state *gallivm)
{
- return LLVMVectorType(LLVMFloatType(), 4);
+ return LLVMVectorType(LLVMFloatTypeInContext(gallivm->context), 4);
}
/* Equivalent of _mm_setr_ps(a,b,c,d)
*/
-static LLVMValueRef vec4f(LLVMBuilderRef bld,
- LLVMValueRef a, LLVMValueRef b, LLVMValueRef c, LLVMValueRef d,
- const char *name)
+static LLVMValueRef
+vec4f(struct gallivm_state *gallivm,
+ LLVMValueRef a, LLVMValueRef b, LLVMValueRef c, LLVMValueRef d,
+ const char *name)
{
- LLVMValueRef i0 = LLVMConstInt(LLVMInt32Type(), 0, 0);
- LLVMValueRef i1 = LLVMConstInt(LLVMInt32Type(), 1, 0);
- LLVMValueRef i2 = LLVMConstInt(LLVMInt32Type(), 2, 0);
- LLVMValueRef i3 = LLVMConstInt(LLVMInt32Type(), 3, 0);
+ LLVMBuilderRef bld = gallivm->builder;
+ LLVMValueRef i0 = lp_build_const_int32(gallivm, 0);
+ LLVMValueRef i1 = lp_build_const_int32(gallivm, 1);
+ LLVMValueRef i2 = lp_build_const_int32(gallivm, 2);
+ LLVMValueRef i3 = lp_build_const_int32(gallivm, 3);
- LLVMValueRef res = LLVMGetUndef(type4f());
+ LLVMValueRef res = LLVMGetUndef(type4f(gallivm));
res = LLVMBuildInsertElement(bld, res, a, i0, "");
res = LLVMBuildInsertElement(bld, res, b, i1, "");
@@ -105,15 +118,17 @@ static LLVMValueRef vec4f(LLVMBuilderRef bld,
/* Equivalent of _mm_set1_ps(a)
*/
-static LLVMValueRef vec4f_from_scalar(LLVMBuilderRef bld,
- LLVMValueRef a,
- const char *name)
+static LLVMValueRef
+vec4f_from_scalar(struct gallivm_state *gallivm,
+ LLVMValueRef a,
+ const char *name)
{
- LLVMValueRef res = LLVMGetUndef(type4f());
+ LLVMBuilderRef bld = gallivm->builder;
+ LLVMValueRef res = LLVMGetUndef(type4f(gallivm));
int i;
for(i = 0; i < 4; ++i) {
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0);
+ LLVMValueRef index = lp_build_const_int32(gallivm, i);
res = LLVMBuildInsertElement(bld, res, a, index, i == 3 ? name : "");
}
@@ -121,14 +136,15 @@ static LLVMValueRef vec4f_from_scalar(LLVMBuilderRef bld,
}
static void
-store_coef(LLVMBuilderRef builder,
+store_coef(struct gallivm_state *gallivm,
struct lp_setup_args *args,
unsigned slot,
LLVMValueRef a0,
LLVMValueRef dadx,
LLVMValueRef dady)
{
- LLVMValueRef idx = LLVMConstInt(LLVMInt32Type(), slot, 0);
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMValueRef idx = lp_build_const_int32(gallivm, slot);
LLVMBuildStore(builder,
a0,
@@ -146,19 +162,14 @@ store_coef(LLVMBuilderRef builder,
static void
-emit_constant_coef4( LLVMBuilderRef builder,
+emit_constant_coef4(struct gallivm_state *gallivm,
struct lp_setup_args *args,
unsigned slot,
- LLVMValueRef vert,
- unsigned attr)
+ LLVMValueRef vert)
{
- LLVMValueRef zero = LLVMConstReal(LLVMFloatType(), 0.0);
- LLVMValueRef zerovec = vec4f_from_scalar(builder, zero, "zero");
- LLVMValueRef idx = LLVMConstInt(LLVMInt32Type(), attr, 0);
- LLVMValueRef attr_ptr = LLVMBuildGEP(builder, vert, &idx, 1, "attr_ptr");
- LLVMValueRef vert_attr = LLVMBuildLoad(builder, attr_ptr, "vert_attr");
-
- store_coef(builder, args, slot, vert_attr, zerovec, zerovec);
+ LLVMValueRef zero = lp_build_const_float(gallivm, 0.0);
+ LLVMValueRef zerovec = vec4f_from_scalar(gallivm, zero, "zero");
+ store_coef(gallivm, args, slot, vert, zerovec, zerovec);
}
@@ -168,43 +179,194 @@ emit_constant_coef4( LLVMBuilderRef builder,
* \param frontface is the triangle front facing?
*/
static void
-emit_facing_coef( LLVMBuilderRef builder,
+emit_facing_coef(struct gallivm_state *gallivm,
struct lp_setup_args *args,
unsigned slot )
{
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context);
LLVMValueRef a0_0 = args->facing;
- LLVMValueRef a0_0f = LLVMBuildSIToFP(builder, a0_0, LLVMFloatType(), "");
- LLVMValueRef zero = LLVMConstReal(LLVMFloatType(), 0.0);
- LLVMValueRef a0 = vec4f(builder, a0_0f, zero, zero, zero, "facing");
- LLVMValueRef zerovec = vec4f_from_scalar(builder, zero, "zero");
+ LLVMValueRef a0_0f = LLVMBuildSIToFP(builder, a0_0, float_type, "");
+ LLVMValueRef zero = lp_build_const_float(gallivm, 0.0);
+ LLVMValueRef a0 = vec4f(gallivm, a0_0f, zero, zero, zero, "facing");
+ LLVMValueRef zerovec = vec4f_from_scalar(gallivm, zero, "zero");
- store_coef(builder, args, slot, a0, zerovec, zerovec);
+ store_coef(gallivm, args, slot, a0, zerovec, zerovec);
}
static LLVMValueRef
-vert_attrib(LLVMBuilderRef b,
+vert_attrib(struct gallivm_state *gallivm,
LLVMValueRef vert,
int attr,
int elem,
const char *name)
{
+ LLVMBuilderRef b = gallivm->builder;
LLVMValueRef idx[2];
- idx[0] = LLVMConstInt(LLVMInt32Type(), attr, 0);
- idx[1] = LLVMConstInt(LLVMInt32Type(), elem, 0);
+ idx[0] = lp_build_const_int32(gallivm, attr);
+ idx[1] = lp_build_const_int32(gallivm, elem);
return LLVMBuildLoad(b, LLVMBuildGEP(b, vert, idx, 2, ""), name);
}
+static LLVMValueRef
+vert_clamp(LLVMBuilderRef b,
+ LLVMValueRef x,
+ LLVMValueRef min,
+ LLVMValueRef max)
+{
+ LLVMValueRef min_result = LLVMBuildFCmp(b, LLVMRealUGT, min, x, "");
+ LLVMValueRef max_result = LLVMBuildFCmp(b, LLVMRealUGT, x, max, "");
+ LLVMValueRef clamp_value;
+
+ clamp_value = LLVMBuildSelect(b, min_result, min, x, "");
+ clamp_value = LLVMBuildSelect(b, max_result, max, x, "");
+ return clamp_value;
+}
+
+static void
+lp_twoside(struct gallivm_state *gallivm,
+ struct lp_setup_args *args,
+ const struct lp_setup_variant_key *key,
+ int bcolor_slot)
+{
+ LLVMBuilderRef b = gallivm->builder;
+ LLVMValueRef a0_back, a1_back, a2_back;
+ LLVMValueRef idx2 = lp_build_const_int32(gallivm, bcolor_slot);
+
+ LLVMValueRef facing = args->facing;
+ LLVMValueRef front_facing = LLVMBuildICmp(b, LLVMIntEQ, facing, lp_build_const_int32(gallivm, 0), ""); /** need i1 for if condition */
+
+ a0_back = LLVMBuildLoad(b, LLVMBuildGEP(b, args->v0, &idx2, 1, ""), "v0a_back");
+ a1_back = LLVMBuildLoad(b, LLVMBuildGEP(b, args->v1, &idx2, 1, ""), "v1a_back");
+ a2_back = LLVMBuildLoad(b, LLVMBuildGEP(b, args->v2, &idx2, 1, ""), "v2a_back");
+
+ /* Possibly swap the front and back attrib values,
+ *
+ * Prefer select to if so we don't have to worry about phis or
+ * allocas.
+ */
+ args->v0a = LLVMBuildSelect(b, front_facing, a0_back, args->v0a, "");
+ args->v1a = LLVMBuildSelect(b, front_facing, a1_back, args->v1a, "");
+ args->v2a = LLVMBuildSelect(b, front_facing, a2_back, args->v2a, "");
+
+}
+
+static void
+lp_do_offset_tri(struct gallivm_state *gallivm,
+ struct lp_setup_args *args,
+ const struct lp_setup_variant_key *key)
+{
+ LLVMBuilderRef b = gallivm->builder;
+ struct lp_build_context bld;
+ LLVMValueRef zoffset, mult;
+ LLVMValueRef z0_new, z1_new, z2_new;
+ LLVMValueRef dzdx0, dzdx, dzdy0, dzdy;
+ LLVMValueRef max, max_value;
+
+ LLVMValueRef one = lp_build_const_float(gallivm, 1.0);
+ LLVMValueRef zero = lp_build_const_float(gallivm, 0.0);
+ LLVMValueRef two = lp_build_const_int32(gallivm, 2);
+
+ /* edge vectors: e = v0 - v2, f = v1 - v2 */
+ LLVMValueRef v0_x = vert_attrib(gallivm, args->v0, 0, 0, "v0_x");
+ LLVMValueRef v1_x = vert_attrib(gallivm, args->v1, 0, 0, "v1_x");
+ LLVMValueRef v2_x = vert_attrib(gallivm, args->v2, 0, 0, "v2_x");
+ LLVMValueRef v0_y = vert_attrib(gallivm, args->v0, 0, 1, "v0_y");
+ LLVMValueRef v1_y = vert_attrib(gallivm, args->v1, 0, 1, "v1_y");
+ LLVMValueRef v2_y = vert_attrib(gallivm, args->v2, 0, 1, "v2_y");
+ LLVMValueRef v0_z = vert_attrib(gallivm, args->v0, 0, 2, "v0_z");
+ LLVMValueRef v1_z = vert_attrib(gallivm, args->v1, 0, 2, "v1_z");
+ LLVMValueRef v2_z = vert_attrib(gallivm, args->v2, 0, 2, "v2_z");
+
+ /* edge vectors: e = v0 - v2, f = v1 - v2 */
+ LLVMValueRef dx02 = LLVMBuildFSub(b, v0_x, v2_x, "dx02");
+ LLVMValueRef dy02 = LLVMBuildFSub(b, v0_y, v2_y, "dy02");
+ LLVMValueRef dz02 = LLVMBuildFSub(b, v0_z, v2_z, "dz02");
+ LLVMValueRef dx12 = LLVMBuildFSub(b, v1_x, v2_x, "dx12");
+ LLVMValueRef dy12 = LLVMBuildFSub(b, v1_y, v2_y, "dy12");
+ LLVMValueRef dz12 = LLVMBuildFSub(b, v1_z, v2_z, "dz12");
+
+ /* det = cross(e,f).z */
+ LLVMValueRef dx02_dy12 = LLVMBuildFMul(b, dx02, dy12, "dx02_dy12");
+ LLVMValueRef dy02_dx12 = LLVMBuildFMul(b, dy02, dx12, "dy02_dx12");
+ LLVMValueRef det = LLVMBuildFSub(b, dx02_dy12, dy02_dx12, "det");
+ LLVMValueRef inv_det = LLVMBuildFDiv(b, one, det, "inv_det");
+
+ /* (res1,res2) = cross(e,f).xy */
+ LLVMValueRef dy02_dz12 = LLVMBuildFMul(b, dy02, dz12, "dy02_dz12");
+ LLVMValueRef dz02_dy12 = LLVMBuildFMul(b, dz02, dy12, "dz02_dy12");
+ LLVMValueRef dz02_dx12 = LLVMBuildFMul(b, dz02, dx12, "dz02_dx12");
+ LLVMValueRef dx02_dz12 = LLVMBuildFMul(b, dx02, dz12, "dx02_dz12");
+ LLVMValueRef res1 = LLVMBuildFSub(b, dy02_dz12, dz02_dy12, "res1");
+ LLVMValueRef res2 = LLVMBuildFSub(b, dz02_dx12, dx02_dz12, "res2");
+
+ /* dzdx = fabsf(res1 * inv_det), dydx = fabsf(res2 * inv_det)*/
+ lp_build_context_init(&bld, gallivm, lp_type_float(32));
+ dzdx0 = LLVMBuildFMul(b, res1, inv_det, "dzdx");
+ dzdx = lp_build_abs(&bld, dzdx0);
+ dzdy0 = LLVMBuildFMul(b, res2, inv_det, "dzdy");
+ dzdy = lp_build_abs(&bld, dzdy0);
+
+ /* zoffset = offset->units + MAX2(dzdx, dzdy) * offset->scale */
+ max = LLVMBuildFCmp(b, LLVMRealUGT, dzdx, dzdy, "");
+ max_value = LLVMBuildSelect(b, max, dzdx, dzdy, "max");
+
+ mult = LLVMBuildFMul(b, max_value, lp_build_const_float(gallivm, key->scale), "");
+ zoffset = LLVMBuildFAdd(b, lp_build_const_float(gallivm, key->units), mult, "zoffset");
+
+ /* clamp and do offset */
+ z0_new = vert_clamp(b, LLVMBuildFAdd(b, v0_z, zoffset, ""), zero, one);
+ z1_new = vert_clamp(b, LLVMBuildFAdd(b, v1_z, zoffset, ""), zero, one);
+ z2_new = vert_clamp(b, LLVMBuildFAdd(b, v2_z, zoffset, ""), zero, one);
+
+ /* insert into args->a0.z, a1.z, a2.z:
+ */
+ args->v0a = LLVMBuildInsertElement(b, args->v0a, z0_new, two, "");
+ args->v1a = LLVMBuildInsertElement(b, args->v1a, z1_new, two, "");
+ args->v2a = LLVMBuildInsertElement(b, args->v2a, z2_new, two, "");
+}
+
+static void
+load_attribute(struct gallivm_state *gallivm,
+ struct lp_setup_args *args,
+ const struct lp_setup_variant_key *key,
+ unsigned vert_attr)
+{
+ LLVMBuilderRef b = gallivm->builder;
+ LLVMValueRef idx = lp_build_const_int32(gallivm, vert_attr);
+
+ /* Load the vertex data
+ */
+ args->v0a = LLVMBuildLoad(b, LLVMBuildGEP(b, args->v0, &idx, 1, ""), "v0a");
+ args->v1a = LLVMBuildLoad(b, LLVMBuildGEP(b, args->v1, &idx, 1, ""), "v1a");
+ args->v2a = LLVMBuildLoad(b, LLVMBuildGEP(b, args->v2, &idx, 1, ""), "v2a");
+
+
+ /* Potentially modify it according to twoside, offset, etc:
+ */
+ if (vert_attr == 0 && (key->scale != 0.0f || key->units != 0.0f)) {
+ lp_do_offset_tri(gallivm, args, key);
+ }
+
+ if (key->twoside) {
+ if (vert_attr == key->color_slot && key->bcolor_slot != ~0)
+ lp_twoside(gallivm, args, key, key->bcolor_slot);
+ else if (vert_attr == key->spec_slot && key->bspec_slot != ~0)
+ lp_twoside(gallivm, args, key, key->bspec_slot);
+ }
+}
static void
-emit_coef4( LLVMBuilderRef b,
+emit_coef4( struct gallivm_state *gallivm,
struct lp_setup_args *args,
unsigned slot,
LLVMValueRef a0,
LLVMValueRef a1,
LLVMValueRef a2)
{
+ LLVMBuilderRef b = gallivm->builder;
LLVMValueRef dy20_ooa = args->dy20_ooa;
LLVMValueRef dy01_ooa = args->dy01_ooa;
LLVMValueRef dx20_ooa = args->dx20_ooa;
@@ -236,27 +398,24 @@ emit_coef4( LLVMBuilderRef b,
LLVMValueRef attr_v0 = LLVMBuildFAdd(b, dadx_x0, dady_y0, "attr_v0");
LLVMValueRef attr_0 = LLVMBuildFSub(b, a0, attr_v0, "attr_0");
- store_coef(b, args, slot, attr_0, dadx, dady);
+ store_coef(gallivm, args, slot, attr_0, dadx, dady);
}
static void
-emit_linear_coef( LLVMBuilderRef b,
+emit_linear_coef( struct gallivm_state *gallivm,
struct lp_setup_args *args,
- unsigned slot,
- unsigned vert_attr)
+ unsigned slot)
{
- LLVMValueRef idx = LLVMConstInt(LLVMInt32Type(), vert_attr, 0);
-
- LLVMValueRef a0 = LLVMBuildLoad(b, LLVMBuildGEP(b, args->v0, &idx, 1, ""), "v0a");
- LLVMValueRef a1 = LLVMBuildLoad(b, LLVMBuildGEP(b, args->v1, &idx, 1, ""), "v1a");
- LLVMValueRef a2 = LLVMBuildLoad(b, LLVMBuildGEP(b, args->v2, &idx, 1, ""), "v2a");
-
- emit_coef4(b, args, slot, a0, a1, a2);
+ /* nothing to do anymore */
+ emit_coef4(gallivm,
+ args, slot,
+ args->v0a,
+ args->v1a,
+ args->v2a);
}
-
/**
* Compute a0, dadx and dady for a perspective-corrected interpolant,
* for a triangle.
@@ -266,37 +425,32 @@ emit_linear_coef( LLVMBuilderRef b,
* divide the interpolated value by the interpolated W at that fragment.
*/
static void
-emit_perspective_coef( LLVMBuilderRef b,
+emit_perspective_coef( struct gallivm_state *gallivm,
struct lp_setup_args *args,
- unsigned slot,
- unsigned vert_attr)
+ unsigned slot)
{
+ LLVMBuilderRef b = gallivm->builder;
+
/* premultiply by 1/w (v[0][3] is always 1/w):
*/
- LLVMValueRef idx = LLVMConstInt(LLVMInt32Type(), vert_attr, 0);
-
- LLVMValueRef v0a = LLVMBuildLoad(b, LLVMBuildGEP(b, args->v0, &idx, 1, ""), "v0a");
- LLVMValueRef v1a = LLVMBuildLoad(b, LLVMBuildGEP(b, args->v1, &idx, 1, ""), "v1a");
- LLVMValueRef v2a = LLVMBuildLoad(b, LLVMBuildGEP(b, args->v2, &idx, 1, ""), "v2a");
-
- LLVMValueRef v0_oow = vec4f_from_scalar(b, vert_attrib(b, args->v0, 0, 3, ""), "v0_oow");
- LLVMValueRef v1_oow = vec4f_from_scalar(b, vert_attrib(b, args->v1, 0, 3, ""), "v1_oow");
- LLVMValueRef v2_oow = vec4f_from_scalar(b, vert_attrib(b, args->v2, 0, 3, ""), "v2_oow");
+ LLVMValueRef v0_oow = vec4f_from_scalar(gallivm, vert_attrib(gallivm, args->v0, 0, 3, ""), "v0_oow");
+ LLVMValueRef v1_oow = vec4f_from_scalar(gallivm, vert_attrib(gallivm, args->v1, 0, 3, ""), "v1_oow");
+ LLVMValueRef v2_oow = vec4f_from_scalar(gallivm, vert_attrib(gallivm, args->v2, 0, 3, ""), "v2_oow");
- LLVMValueRef v0_oow_v0a = LLVMBuildFMul(b, v0a, v0_oow, "v0_oow_v0a");
- LLVMValueRef v1_oow_v1a = LLVMBuildFMul(b, v1a, v1_oow, "v1_oow_v1a");
- LLVMValueRef v2_oow_v2a = LLVMBuildFMul(b, v2a, v2_oow, "v2_oow_v2a");
+ LLVMValueRef v0_oow_v0a = LLVMBuildFMul(b, args->v0a, v0_oow, "v0_oow_v0a");
+ LLVMValueRef v1_oow_v1a = LLVMBuildFMul(b, args->v1a, v1_oow, "v1_oow_v1a");
+ LLVMValueRef v2_oow_v2a = LLVMBuildFMul(b, args->v2a, v2_oow, "v2_oow_v2a");
- emit_coef4(b, args, slot, v0_oow_v0a, v1_oow_v1a, v2_oow_v2a);
+ emit_coef4(gallivm, args, slot, v0_oow_v0a, v1_oow_v1a, v2_oow_v2a);
}
static void
-emit_position_coef( LLVMBuilderRef builder,
+emit_position_coef( struct gallivm_state *gallivm,
struct lp_setup_args *args,
- int slot, int attrib )
+ int slot )
{
- emit_linear_coef(builder, args, slot, attrib);
+ emit_linear_coef(gallivm, args, slot);
}
@@ -306,7 +460,7 @@ emit_position_coef( LLVMBuilderRef builder,
* Compute the inputs-> dadx, dady, a0 values.
*/
static void
-emit_tri_coef( LLVMBuilderRef builder,
+emit_tri_coef( struct gallivm_state *gallivm,
const struct lp_setup_variant_key *key,
struct lp_setup_args *args )
{
@@ -314,29 +468,34 @@ emit_tri_coef( LLVMBuilderRef builder,
/* The internal position input is in slot zero:
*/
- emit_position_coef(builder, args, 0, 0);
+ load_attribute(gallivm, args, key, 0);
+ emit_position_coef(gallivm, args, 0);
/* setup interpolation for all the remaining attributes:
*/
for (slot = 0; slot < key->num_inputs; slot++) {
- unsigned vert_attr = key->inputs[slot].src_index;
+
+ if (key->inputs[slot].interp == LP_INTERP_CONSTANT ||
+ key->inputs[slot].interp == LP_INTERP_LINEAR ||
+ key->inputs[slot].interp == LP_INTERP_PERSPECTIVE)
+ load_attribute(gallivm, args, key, key->inputs[slot].src_index);
switch (key->inputs[slot].interp) {
case LP_INTERP_CONSTANT:
if (key->flatshade_first) {
- emit_constant_coef4(builder, args, slot+1, args->v0, vert_attr);
+ emit_constant_coef4(gallivm, args, slot+1, args->v0a);
}
else {
- emit_constant_coef4(builder, args, slot+1, args->v2, vert_attr);
+ emit_constant_coef4(gallivm, args, slot+1, args->v2a);
}
break;
case LP_INTERP_LINEAR:
- emit_linear_coef(builder, args, slot+1, vert_attr);
+ emit_linear_coef(gallivm, args, slot+1);
break;
case LP_INTERP_PERSPECTIVE:
- emit_perspective_coef(builder, args, slot+1, vert_attr);
+ emit_perspective_coef(gallivm, args, slot+1);
break;
case LP_INTERP_POSITION:
@@ -347,7 +506,7 @@ emit_tri_coef( LLVMBuilderRef builder,
break;
case LP_INTERP_FACING:
- emit_facing_coef(builder, args, slot+1);
+ emit_facing_coef(gallivm, args, slot+1);
break;
default:
@@ -360,7 +519,7 @@ emit_tri_coef( LLVMBuilderRef builder,
/* XXX: This is generic code, share with fs/vs codegen:
*/
static lp_jit_setup_triangle
-finalize_function(struct llvmpipe_screen *screen,
+finalize_function(struct gallivm_state *gallivm,
LLVMBuilderRef builder,
LLVMValueRef function)
{
@@ -376,7 +535,7 @@ finalize_function(struct llvmpipe_screen *screen,
#endif
/* Apply optimizations to LLVM IR */
- LLVMRunFunctionPassManager(screen->pass, function);
+ LLVMRunFunctionPassManager(gallivm->passmgr, function);
if (gallivm_debug & GALLIVM_DEBUG_IR)
{
@@ -388,7 +547,7 @@ finalize_function(struct llvmpipe_screen *screen,
/*
* Translate the LLVM IR into machine code.
*/
- f = LLVMGetPointerToGlobal(screen->engine, function);
+ f = LLVMGetPointerToGlobal(gallivm->engine, function);
if (gallivm_debug & GALLIVM_DEBUG_ASM)
{
@@ -403,11 +562,12 @@ finalize_function(struct llvmpipe_screen *screen,
/* XXX: Generic code:
*/
static void
-lp_emit_emms(LLVMBuilderRef builder)
+lp_emit_emms(struct gallivm_state *gallivm)
{
#ifdef PIPE_ARCH_X86
/* Avoid corrupting the FPU stack on 32bit OSes. */
- lp_build_intrinsic(builder, "llvm.x86.mmx.emms", LLVMVoidType(), NULL, 0);
+ lp_build_intrinsic(gallivm->builder, "llvm.x86.mmx.emms",
+ LLVMVoidTypeInContext(gallivm->context), NULL, 0);
#endif
}
@@ -428,21 +588,23 @@ set_noalias(LLVMBuilderRef builder,
}
static void
-init_args(LLVMBuilderRef b,
+init_args(struct gallivm_state *gallivm,
struct lp_setup_args *args,
const struct lp_setup_variant *variant)
{
- LLVMValueRef v0_x = vert_attrib(b, args->v0, 0, 0, "v0_x");
- LLVMValueRef v0_y = vert_attrib(b, args->v0, 0, 1, "v0_y");
+ LLVMBuilderRef b = gallivm->builder;
+
+ LLVMValueRef v0_x = vert_attrib(gallivm, args->v0, 0, 0, "v0_x");
+ LLVMValueRef v0_y = vert_attrib(gallivm, args->v0, 0, 1, "v0_y");
- LLVMValueRef v1_x = vert_attrib(b, args->v1, 0, 0, "v1_x");
- LLVMValueRef v1_y = vert_attrib(b, args->v1, 0, 1, "v1_y");
+ LLVMValueRef v1_x = vert_attrib(gallivm, args->v1, 0, 0, "v1_x");
+ LLVMValueRef v1_y = vert_attrib(gallivm, args->v1, 0, 1, "v1_y");
- LLVMValueRef v2_x = vert_attrib(b, args->v2, 0, 0, "v2_x");
- LLVMValueRef v2_y = vert_attrib(b, args->v2, 0, 1, "v2_y");
+ LLVMValueRef v2_x = vert_attrib(gallivm, args->v2, 0, 0, "v2_x");
+ LLVMValueRef v2_y = vert_attrib(gallivm, args->v2, 0, 1, "v2_y");
- LLVMValueRef pixel_center = LLVMConstReal(LLVMFloatType(),
- variant->key.pixel_center_half ? 0.5 : 0);
+ LLVMValueRef pixel_center = lp_build_const_float(gallivm,
+ variant->key.pixel_center_half ? 0.5 : 0);
LLVMValueRef x0_center = LLVMBuildFSub(b, v0_x, pixel_center, "x0_center" );
LLVMValueRef y0_center = LLVMBuildFSub(b, v0_y, pixel_center, "y0_center" );
@@ -452,7 +614,7 @@ init_args(LLVMBuilderRef b,
LLVMValueRef dx20 = LLVMBuildFSub(b, v2_x, v0_x, "dx20");
LLVMValueRef dy20 = LLVMBuildFSub(b, v2_y, v0_y, "dy20");
- LLVMValueRef one = LLVMConstReal(LLVMFloatType(), 1.0);
+ LLVMValueRef one = lp_build_const_float(gallivm, 1.0);
LLVMValueRef e = LLVMBuildFMul(b, dx01, dy20, "e");
LLVMValueRef f = LLVMBuildFMul(b, dx20, dy01, "f");
LLVMValueRef ooa = LLVMBuildFDiv(b, one, LLVMBuildFSub(b, e, f, ""), "ooa");
@@ -462,14 +624,14 @@ init_args(LLVMBuilderRef b,
LLVMValueRef dx20_ooa = LLVMBuildFMul(b, dx20, ooa, "dx20_ooa");
LLVMValueRef dx01_ooa = LLVMBuildFMul(b, dx01, ooa, "dx01_ooa");
- args->dy20_ooa = vec4f_from_scalar(b, dy20_ooa, "dy20_ooa_4f");
- args->dy01_ooa = vec4f_from_scalar(b, dy01_ooa, "dy01_ooa_4f");
+ args->dy20_ooa = vec4f_from_scalar(gallivm, dy20_ooa, "dy20_ooa_4f");
+ args->dy01_ooa = vec4f_from_scalar(gallivm, dy01_ooa, "dy01_ooa_4f");
- args->dx20_ooa = vec4f_from_scalar(b, dx20_ooa, "dx20_ooa_4f");
- args->dx01_ooa = vec4f_from_scalar(b, dx01_ooa, "dx01_ooa_4f");
+ args->dx20_ooa = vec4f_from_scalar(gallivm, dx20_ooa, "dx20_ooa_4f");
+ args->dx01_ooa = vec4f_from_scalar(gallivm, dx01_ooa, "dx01_ooa_4f");
- args->x0_center = vec4f_from_scalar(b, x0_center, "x0_center_4f");
- args->y0_center = vec4f_from_scalar(b, y0_center, "y0_center_4f");
+ args->x0_center = vec4f_from_scalar(gallivm, x0_center, "x0_center_4f");
+ args->y0_center = vec4f_from_scalar(gallivm, y0_center, "y0_center_4f");
}
/**
@@ -477,8 +639,9 @@ init_args(LLVMBuilderRef b,
*
*/
static struct lp_setup_variant *
-generate_setup_variant(struct llvmpipe_screen *screen,
- struct lp_setup_variant_key *key)
+generate_setup_variant(struct gallivm_state *gallivm,
+ struct lp_setup_variant_key *key,
+ struct llvmpipe_context *lp)
{
struct lp_setup_variant *variant = NULL;
struct lp_setup_args args;
@@ -487,7 +650,7 @@ generate_setup_variant(struct llvmpipe_screen *screen,
LLVMTypeRef func_type;
LLVMTypeRef arg_types[7];
LLVMBasicBlockRef block;
- LLVMBuilderRef builder;
+ LLVMBuilderRef builder = gallivm->builder;
int64_t t0, t1;
if (0)
@@ -512,19 +675,20 @@ generate_setup_variant(struct llvmpipe_screen *screen,
* the vertices.
*/
- vec4f_type = LLVMVectorType(LLVMFloatType(), 4);
+ vec4f_type = LLVMVectorType(LLVMFloatTypeInContext(gallivm->context), 4);
arg_types[0] = LLVMPointerType(vec4f_type, 0); /* v0 */
arg_types[1] = LLVMPointerType(vec4f_type, 0); /* v1 */
arg_types[2] = LLVMPointerType(vec4f_type, 0); /* v2 */
- arg_types[3] = LLVMInt32Type(); /* facing */
+ arg_types[3] = LLVMInt32TypeInContext(gallivm->context); /* facing */
arg_types[4] = LLVMPointerType(vec4f_type, 0); /* a0, aligned */
arg_types[5] = LLVMPointerType(vec4f_type, 0); /* dadx, aligned */
arg_types[6] = LLVMPointerType(vec4f_type, 0); /* dady, aligned */
- func_type = LLVMFunctionType(LLVMVoidType(), arg_types, Elements(arg_types), 0);
+ func_type = LLVMFunctionType(LLVMVoidTypeInContext(gallivm->context),
+ arg_types, Elements(arg_types), 0);
- variant->function = LLVMAddFunction(screen->module, func_name, func_type);
+ variant->function = LLVMAddFunction(gallivm->module, func_name, func_type);
if (!variant->function)
goto fail;
@@ -549,19 +713,18 @@ generate_setup_variant(struct llvmpipe_screen *screen,
/*
* Function body
*/
- block = LLVMAppendBasicBlock(variant->function, "entry");
- builder = LLVMCreateBuilder();
+ block = LLVMAppendBasicBlockInContext(gallivm->context,
+ variant->function, "entry");
LLVMPositionBuilderAtEnd(builder, block);
set_noalias(builder, variant->function, arg_types, Elements(arg_types));
- init_args(builder, &args, variant);
- emit_tri_coef(builder, &variant->key, &args);
+ init_args(gallivm, &args, variant);
+ emit_tri_coef(gallivm, &variant->key, &args);
- lp_emit_emms(builder);
+ lp_emit_emms(gallivm);
LLVMBuildRetVoid(builder);
- LLVMDisposeBuilder(builder);
- variant->jit_function = finalize_function(screen, builder,
+ variant->jit_function = finalize_function(gallivm, builder,
variant->function);
if (!variant->jit_function)
goto fail;
@@ -581,7 +744,7 @@ fail:
if (variant) {
if (variant->function) {
if (variant->jit_function)
- LLVMFreeMachineCodeForFunction(screen->engine,
+ LLVMFreeMachineCodeForFunction(gallivm->engine,
variant->function);
LLVMDeleteFunction(variant->function);
}
@@ -605,14 +768,20 @@ lp_make_setup_variant_key(struct llvmpipe_context *lp,
key->num_inputs = fs->info.base.num_inputs;
key->flatshade_first = lp->rasterizer->flatshade_first;
key->pixel_center_half = lp->rasterizer->gl_rasterization_rules;
+ key->twoside = lp->rasterizer->light_twoside;
key->size = Offset(struct lp_setup_variant_key,
inputs[key->num_inputs]);
+ key->color_slot = lp->color_slot[0];
+ key->bcolor_slot = lp->bcolor_slot[0];
+ key->spec_slot = lp->color_slot[1];
+ key->bspec_slot = lp->bcolor_slot[1];
+ key->units = (float) (lp->rasterizer->offset_units * lp->mrd);
+ key->scale = lp->rasterizer->offset_scale;
key->pad = 0;
-
memcpy(key->inputs, fs->inputs, key->num_inputs * sizeof key->inputs[0]);
for (i = 0; i < key->num_inputs; i++) {
if (key->inputs[i].interp == LP_INTERP_COLOR) {
- if (lp->rasterizer->flatshade)
+ if (lp->rasterizer->flatshade)
key->inputs[i].interp = LP_INTERP_CONSTANT;
else
key->inputs[i].interp = LP_INTERP_LINEAR;
@@ -626,8 +795,6 @@ static void
remove_setup_variant(struct llvmpipe_context *lp,
struct lp_setup_variant *variant)
{
- struct llvmpipe_screen *screen = llvmpipe_screen(lp->pipe.screen);
-
if (gallivm_debug & GALLIVM_DEBUG_IR) {
debug_printf("llvmpipe: del setup_variant #%u total %u\n",
variant->no, lp->nr_setup_variants);
@@ -635,7 +802,7 @@ remove_setup_variant(struct llvmpipe_context *lp,
if (variant->function) {
if (variant->jit_function)
- LLVMFreeMachineCodeForFunction(screen->engine,
+ LLVMFreeMachineCodeForFunction(lp->gallivm->engine,
variant->function);
LLVMDeleteFunction(variant->function);
}
@@ -678,8 +845,6 @@ cull_setup_variants(struct llvmpipe_context *lp)
void
llvmpipe_update_setup(struct llvmpipe_context *lp)
{
- struct llvmpipe_screen *screen = llvmpipe_screen(lp->pipe.screen);
-
struct lp_setup_variant_key *key = &lp->setup_variant.key;
struct lp_setup_variant *variant = NULL;
struct lp_setup_variant_list_item *li;
@@ -702,9 +867,11 @@ llvmpipe_update_setup(struct llvmpipe_context *lp)
cull_setup_variants(lp);
}
- variant = generate_setup_variant(screen, key);
+ variant = generate_setup_variant(lp->gallivm, key, lp);
insert_at_head(&lp->setup_variants_list, &variant->list_item_global);
lp->nr_setup_variants++;
+
+ llvmpipe_variant_count++;
}
lp_setup_set_setup_variant(lp->setup,
diff --git a/src/gallium/drivers/llvmpipe/lp_state_setup.h b/src/gallium/drivers/llvmpipe/lp_state_setup.h
index b0c81baa75..90c55ca4ce 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_setup.h
+++ b/src/gallium/drivers/llvmpipe/lp_state_setup.h
@@ -15,11 +15,20 @@ struct lp_setup_variant_list_item
struct lp_setup_variant_key {
+ unsigned size:16;
unsigned num_inputs:8;
+ unsigned color_slot:8;
+
+ unsigned bcolor_slot:8;
+ unsigned spec_slot:8;
+ unsigned bspec_slot:8;
unsigned flatshade_first:1;
unsigned pixel_center_half:1;
- unsigned pad:7;
- unsigned size:16;
+ unsigned twoside:1;
+ unsigned pad:5;
+
+ float units;
+ float scale;
struct lp_shader_input inputs[PIPE_MAX_SHADER_INPUTS];
};
diff --git a/src/gallium/drivers/llvmpipe/lp_state_surface.c b/src/gallium/drivers/llvmpipe/lp_state_surface.c
index cd1a5b1980..375ceb2b94 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_surface.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_surface.c
@@ -77,6 +77,7 @@ llvmpipe_set_framebuffer_state(struct pipe_context *pipe,
else {
mrd = 0.00002;
}
+ lp->mrd = mrd;
draw_set_mrd(lp->draw, mrd);
}
diff --git a/src/gallium/drivers/llvmpipe/lp_surface.c b/src/gallium/drivers/llvmpipe/lp_surface.c
index 164242eda6..e7e46a628a 100644
--- a/src/gallium/drivers/llvmpipe/lp_surface.c
+++ b/src/gallium/drivers/llvmpipe/lp_surface.c
@@ -52,19 +52,23 @@ adjust_to_tile_bounds(unsigned x, unsigned y, unsigned width, unsigned height,
static void
lp_resource_copy(struct pipe_context *pipe,
- struct pipe_resource *dst, struct pipe_subresource subdst,
+ struct pipe_resource *dst, unsigned dst_level,
unsigned dstx, unsigned dsty, unsigned dstz,
- struct pipe_resource *src, struct pipe_subresource subsrc,
- unsigned srcx, unsigned srcy, unsigned srcz,
- unsigned width, unsigned height)
+ struct pipe_resource *src, unsigned src_level,
+ const struct pipe_box *src_box)
{
- /* XXX what about the dstz/srcz parameters - zslice wasn't used... */
+ /* XXX this used to ignore srcz/dstz
+ * assume it works the same for cube and 3d
+ */
struct llvmpipe_resource *src_tex = llvmpipe_resource(src);
struct llvmpipe_resource *dst_tex = llvmpipe_resource(dst);
const enum pipe_format format = src_tex->base.format;
+ unsigned width = src_box->width;
+ unsigned height = src_box->height;
+ assert(src_box->depth == 1);
llvmpipe_flush_resource(pipe,
- dst, subdst.face, subdst.level,
+ dst, dst_level, dstz,
0, /* flush_flags */
FALSE, /* read_only */
TRUE, /* cpu_access */
@@ -72,7 +76,7 @@ lp_resource_copy(struct pipe_context *pipe,
"blit dest");
llvmpipe_flush_resource(pipe,
- src, subsrc.face, subsrc.level,
+ src, src_level, src_box->z,
0, /* flush_flags */
TRUE, /* read_only */
TRUE, /* cpu_access */
@@ -80,9 +84,10 @@ lp_resource_copy(struct pipe_context *pipe,
"blit src");
/*
- printf("surface copy from %u to %u: %u,%u to %u,%u %u x %u\n",
- src_tex->id, dst_tex->id,
- srcx, srcy, dstx, dsty, width, height);
+ printf("surface copy from %u lvl %u to %u lvl %u: %u,%u,%u to %u,%u,%u %u x %u x %u\n",
+ src_tex->id, src_level, dst_tex->id, dst_level,
+ src_box->x, src_box->y, src_box->z, dstx, dsty, dstz,
+ src_box->width, src_box->height, src_box->depth);
*/
/* set src tiles to linear layout */
@@ -90,12 +95,13 @@ lp_resource_copy(struct pipe_context *pipe,
unsigned tx, ty, tw, th;
unsigned x, y;
- adjust_to_tile_bounds(srcx, srcy, width, height, &tx, &ty, &tw, &th);
+ adjust_to_tile_bounds(src_box->x, src_box->y, width, height,
+ &tx, &ty, &tw, &th);
for (y = 0; y < th; y += TILE_SIZE) {
for (x = 0; x < tw; x += TILE_SIZE) {
(void) llvmpipe_get_texture_tile_linear(src_tex,
- subsrc.face, subsrc.level,
+ src_box->z, src_level,
LP_TEX_USAGE_READ,
tx + x, ty + y);
}
@@ -130,7 +136,7 @@ lp_resource_copy(struct pipe_context *pipe,
usage = LP_TEX_USAGE_READ_WRITE;
(void) llvmpipe_get_texture_tile_linear(dst_tex,
- subdst.face, subdst.level,
+ dstz, dst_level,
usage,
tx + x, ty + y);
}
@@ -140,22 +146,22 @@ lp_resource_copy(struct pipe_context *pipe,
/* copy */
{
const ubyte *src_linear_ptr
- = llvmpipe_get_texture_image_address(src_tex, subsrc.face,
- subsrc.level,
+ = llvmpipe_get_texture_image_address(src_tex, src_box->z,
+ src_level,
LP_TEX_LAYOUT_LINEAR);
ubyte *dst_linear_ptr
- = llvmpipe_get_texture_image_address(dst_tex, subdst.face,
- subdst.level,
+ = llvmpipe_get_texture_image_address(dst_tex, dstz,
+ dst_level,
LP_TEX_LAYOUT_LINEAR);
if (dst_linear_ptr && src_linear_ptr) {
util_copy_rect(dst_linear_ptr, format,
- llvmpipe_resource_stride(&dst_tex->base, subdst.level),
+ llvmpipe_resource_stride(&dst_tex->base, dst_level),
dstx, dsty,
width, height,
src_linear_ptr,
- llvmpipe_resource_stride(&src_tex->base, subsrc.level),
- srcx, srcy);
+ llvmpipe_resource_stride(&src_tex->base, src_level),
+ src_box->x, src_box->y);
}
}
}
diff --git a/src/gallium/drivers/llvmpipe/lp_test.h b/src/gallium/drivers/llvmpipe/lp_test.h
index 90422e4258..c64f3e149f 100644
--- a/src/gallium/drivers/llvmpipe/lp_test.h
+++ b/src/gallium/drivers/llvmpipe/lp_test.h
@@ -64,13 +64,14 @@ write_tsv_header(FILE *fp);
boolean
-test_some(unsigned verbose, FILE *fp, unsigned long n);
+test_some(struct gallivm_state *gallivm,unsigned verbose, FILE *fp,
+ unsigned long n);
boolean
-test_single(unsigned verbose, FILE *fp);
+test_single(struct gallivm_state *gallivm, unsigned verbose, FILE *fp);
boolean
-test_all(unsigned verbose, FILE *fp);
+test_all(struct gallivm_state *gallivm, unsigned verbose, FILE *fp);
#if defined(PIPE_CC_MSVC)
diff --git a/src/gallium/drivers/llvmpipe/lp_test_blend.c b/src/gallium/drivers/llvmpipe/lp_test_blend.c
index 8b6b5e1298..b3ca134131 100644
--- a/src/gallium/drivers/llvmpipe/lp_test_blend.c
+++ b/src/gallium/drivers/llvmpipe/lp_test_blend.c
@@ -163,11 +163,13 @@ dump_blend_type(FILE *fp,
static LLVMValueRef
-add_blend_test(LLVMModuleRef module,
+add_blend_test(struct gallivm_state *gallivm,
const struct pipe_blend_state *blend,
enum vector_mode mode,
struct lp_type type)
{
+ LLVMModuleRef module = gallivm->module;
+ LLVMContextRef context = gallivm->context;
LLVMTypeRef vec_type;
LLVMTypeRef args[4];
LLVMValueRef func;
@@ -179,18 +181,18 @@ add_blend_test(LLVMModuleRef module,
LLVMBuilderRef builder;
const unsigned rt = 0;
- vec_type = lp_build_vec_type(type);
+ vec_type = lp_build_vec_type(gallivm, type);
args[3] = args[2] = args[1] = args[0] = LLVMPointerType(vec_type, 0);
- func = LLVMAddFunction(module, "test", LLVMFunctionType(LLVMVoidType(), args, 4, 0));
+ func = LLVMAddFunction(module, "test", LLVMFunctionType(LLVMVoidTypeInContext(context), args, 4, 0));
LLVMSetFunctionCallConv(func, LLVMCCallConv);
src_ptr = LLVMGetParam(func, 0);
dst_ptr = LLVMGetParam(func, 1);
const_ptr = LLVMGetParam(func, 2);
res_ptr = LLVMGetParam(func, 3);
- block = LLVMAppendBasicBlock(func, "entry");
- builder = LLVMCreateBuilder();
+ block = LLVMAppendBasicBlockInContext(context, func, "entry");
+ builder = gallivm->builder;
LLVMPositionBuilderAtEnd(builder, block);
if (mode == AoS) {
@@ -203,7 +205,7 @@ add_blend_test(LLVMModuleRef module,
dst = LLVMBuildLoad(builder, dst_ptr, "dst");
con = LLVMBuildLoad(builder, const_ptr, "const");
- res = lp_build_blend_aos(builder, blend, type, rt, src, dst, con, 3);
+ res = lp_build_blend_aos(gallivm, blend, type, rt, src, dst, con, 3);
lp_build_name(res, "res");
@@ -218,7 +220,7 @@ add_blend_test(LLVMModuleRef module,
unsigned i;
for(i = 0; i < 4; ++i) {
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0);
+ LLVMValueRef index = LLVMConstInt(LLVMInt32TypeInContext(context), i, 0);
src[i] = LLVMBuildLoad(builder, LLVMBuildGEP(builder, src_ptr, &index, 1, ""), "");
dst[i] = LLVMBuildLoad(builder, LLVMBuildGEP(builder, dst_ptr, &index, 1, ""), "");
con[i] = LLVMBuildLoad(builder, LLVMBuildGEP(builder, const_ptr, &index, 1, ""), "");
@@ -227,10 +229,10 @@ add_blend_test(LLVMModuleRef module,
lp_build_name(dst[i], "dst.%c", "rgba"[i]);
}
- lp_build_blend_soa(builder, blend, type, rt, src, dst, con, res);
+ lp_build_blend_soa(gallivm, blend, type, rt, src, dst, con, res);
for(i = 0; i < 4; ++i) {
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0);
+ LLVMValueRef index = LLVMConstInt(LLVMInt32TypeInContext(context), i, 0);
lp_build_name(res[i], "res.%c", "rgba"[i]);
LLVMBuildStore(builder, res[i], LLVMBuildGEP(builder, res_ptr, &index, 1, ""));
}
@@ -238,7 +240,6 @@ add_blend_test(LLVMModuleRef module,
LLVMBuildRetVoid(builder);;
- LLVMDisposeBuilder(builder);
return func;
}
@@ -465,16 +466,16 @@ compute_blend_ref(const struct pipe_blend_state *blend,
PIPE_ALIGN_STACK
static boolean
-test_one(unsigned verbose,
+test_one(struct gallivm_state *gallivm,
+ unsigned verbose,
FILE *fp,
const struct pipe_blend_state *blend,
enum vector_mode mode,
struct lp_type type)
{
- LLVMModuleRef module = NULL;
+ LLVMModuleRef module = gallivm->module;
LLVMValueRef func = NULL;
- LLVMExecutionEngineRef engine = lp_build_engine;
- LLVMPassManagerRef pass = NULL;
+ LLVMExecutionEngineRef engine = gallivm->engine;
char *error = NULL;
blend_test_ptr_t blend_test_ptr;
boolean success;
@@ -487,9 +488,7 @@ test_one(unsigned verbose,
if(verbose >= 1)
dump_blend_type(stdout, blend, mode, type);
- module = LLVMModuleCreateWithName("test");
-
- func = add_blend_test(module, blend, mode, type);
+ func = add_blend_test(gallivm, blend, mode, type);
if(LLVMVerifyModule(module, LLVMPrintMessageAction, &error)) {
LLVMDumpModule(module);
@@ -497,24 +496,6 @@ test_one(unsigned verbose,
}
LLVMDisposeMessage(error);
-#if 0
- pass = LLVMCreatePassManager();
- LLVMAddTargetData(LLVMGetExecutionEngineTargetData(engine), pass);
- /* These are the passes currently listed in llvm-c/Transforms/Scalar.h,
- * but there are more on SVN. */
- LLVMAddConstantPropagationPass(pass);
- LLVMAddInstructionCombiningPass(pass);
- LLVMAddPromoteMemoryToRegisterPass(pass);
- LLVMAddGVNPass(pass);
- LLVMAddCFGSimplificationPass(pass);
- LLVMRunPassManager(pass, module);
-#else
- (void)pass;
-#endif
-
- if(verbose >= 2)
- LLVMDumpModule(module);
-
code = LLVMGetPointerToGlobal(engine, func);
blend_test_ptr = voidptr_to_blend_test_ptr_t(code);
@@ -715,9 +696,6 @@ test_one(unsigned verbose,
LLVMFreeMachineCodeForFunction(engine, func);
- if(pass)
- LLVMDisposePassManager(pass);
-
return success;
}
@@ -773,7 +751,7 @@ const unsigned num_types = sizeof(blend_types)/sizeof(blend_types[0]);
boolean
-test_all(unsigned verbose, FILE *fp)
+test_all(struct gallivm_state *gallivm, unsigned verbose, FILE *fp)
{
const unsigned *rgb_func;
const unsigned *rgb_src_factor;
@@ -809,7 +787,7 @@ test_all(unsigned verbose, FILE *fp)
blend.rt[0].alpha_dst_factor = *alpha_dst_factor;
blend.rt[0].colormask = PIPE_MASK_RGBA;
- if(!test_one(verbose, fp, &blend, mode, *type))
+ if(!test_one(gallivm, verbose, fp, &blend, mode, *type))
success = FALSE;
}
@@ -826,7 +804,8 @@ test_all(unsigned verbose, FILE *fp)
boolean
-test_some(unsigned verbose, FILE *fp, unsigned long n)
+test_some(struct gallivm_state *gallivm, unsigned verbose, FILE *fp,
+ unsigned long n)
{
const unsigned *rgb_func;
const unsigned *rgb_src_factor;
@@ -868,7 +847,7 @@ test_some(unsigned verbose, FILE *fp, unsigned long n)
blend.rt[0].alpha_dst_factor = *alpha_dst_factor;
blend.rt[0].colormask = PIPE_MASK_RGBA;
- if(!test_one(verbose, fp, &blend, mode, *type))
+ if(!test_one(gallivm, verbose, fp, &blend, mode, *type))
success = FALSE;
}
@@ -877,7 +856,7 @@ test_some(unsigned verbose, FILE *fp, unsigned long n)
boolean
-test_single(unsigned verbose, FILE *fp)
+test_single(struct gallivm_state *gallivm, unsigned verbose, FILE *fp)
{
printf("no test_single()");
return TRUE;
diff --git a/src/gallium/drivers/llvmpipe/lp_test_conv.c b/src/gallium/drivers/llvmpipe/lp_test_conv.c
index 3ba42bf11a..f4a2f360c7 100644
--- a/src/gallium/drivers/llvmpipe/lp_test_conv.c
+++ b/src/gallium/drivers/llvmpipe/lp_test_conv.c
@@ -97,64 +97,65 @@ dump_conv_types(FILE *fp,
static LLVMValueRef
-add_conv_test(LLVMModuleRef module,
+add_conv_test(struct gallivm_state *gallivm,
struct lp_type src_type, unsigned num_srcs,
struct lp_type dst_type, unsigned num_dsts)
{
+ LLVMModuleRef module = gallivm->module;
+ LLVMContextRef context = gallivm->context;
+ LLVMBuilderRef builder = gallivm->builder;
LLVMTypeRef args[2];
LLVMValueRef func;
LLVMValueRef src_ptr;
LLVMValueRef dst_ptr;
LLVMBasicBlockRef block;
- LLVMBuilderRef builder;
LLVMValueRef src[LP_MAX_VECTOR_LENGTH];
LLVMValueRef dst[LP_MAX_VECTOR_LENGTH];
unsigned i;
- args[0] = LLVMPointerType(lp_build_vec_type(src_type), 0);
- args[1] = LLVMPointerType(lp_build_vec_type(dst_type), 0);
+ args[0] = LLVMPointerType(lp_build_vec_type(gallivm, src_type), 0);
+ args[1] = LLVMPointerType(lp_build_vec_type(gallivm, dst_type), 0);
- func = LLVMAddFunction(module, "test", LLVMFunctionType(LLVMVoidType(), args, 2, 0));
+ func = LLVMAddFunction(module, "test",
+ LLVMFunctionType(LLVMVoidTypeInContext(context),
+ args, 2, 0));
LLVMSetFunctionCallConv(func, LLVMCCallConv);
src_ptr = LLVMGetParam(func, 0);
dst_ptr = LLVMGetParam(func, 1);
- block = LLVMAppendBasicBlock(func, "entry");
- builder = LLVMCreateBuilder();
+ block = LLVMAppendBasicBlockInContext(context, func, "entry");
LLVMPositionBuilderAtEnd(builder, block);
for(i = 0; i < num_srcs; ++i) {
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0);
+ LLVMValueRef index = LLVMConstInt(LLVMInt32TypeInContext(context), i, 0);
LLVMValueRef ptr = LLVMBuildGEP(builder, src_ptr, &index, 1, "");
src[i] = LLVMBuildLoad(builder, ptr, "");
}
- lp_build_conv(builder, src_type, dst_type, src, num_srcs, dst, num_dsts);
+ lp_build_conv(gallivm, src_type, dst_type, src, num_srcs, dst, num_dsts);
for(i = 0; i < num_dsts; ++i) {
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0);
+ LLVMValueRef index = LLVMConstInt(LLVMInt32TypeInContext(context), i, 0);
LLVMValueRef ptr = LLVMBuildGEP(builder, dst_ptr, &index, 1, "");
LLVMBuildStore(builder, dst[i], ptr);
}
LLVMBuildRetVoid(builder);;
- LLVMDisposeBuilder(builder);
return func;
}
PIPE_ALIGN_STACK
static boolean
-test_one(unsigned verbose,
+test_one(struct gallivm_state *gallivm, unsigned verbose,
FILE *fp,
struct lp_type src_type,
struct lp_type dst_type)
{
- LLVMModuleRef module = NULL;
+ LLVMModuleRef module = gallivm->module;
+ LLVMExecutionEngineRef engine = gallivm->engine;
LLVMValueRef func = NULL;
- LLVMExecutionEngineRef engine = lp_build_engine;
- LLVMPassManagerRef pass = NULL;
char *error = NULL;
conv_test_ptr_t conv_test_ptr;
boolean success;
@@ -193,9 +194,7 @@ test_one(unsigned verbose,
eps = MAX2(lp_const_eps(src_type), lp_const_eps(dst_type));
- module = LLVMModuleCreateWithName("test");
-
- func = add_conv_test(module, src_type, num_srcs, dst_type, num_dsts);
+ func = add_conv_test(gallivm, src_type, num_srcs, dst_type, num_dsts);
if(LLVMVerifyModule(module, LLVMPrintMessageAction, &error)) {
LLVMDumpModule(module);
@@ -203,21 +202,6 @@ test_one(unsigned verbose,
}
LLVMDisposeMessage(error);
-#if 0
- pass = LLVMCreatePassManager();
- LLVMAddTargetData(LLVMGetExecutionEngineTargetData(engine), pass);
- /* These are the passes currently listed in llvm-c/Transforms/Scalar.h,
- * but there are more on SVN. */
- LLVMAddConstantPropagationPass(pass);
- LLVMAddInstructionCombiningPass(pass);
- LLVMAddPromoteMemoryToRegisterPass(pass);
- LLVMAddGVNPass(pass);
- LLVMAddCFGSimplificationPass(pass);
- LLVMRunPassManager(pass, module);
-#else
- (void)pass;
-#endif
-
if(verbose >= 2)
LLVMDumpModule(module);
@@ -342,9 +326,6 @@ test_one(unsigned verbose,
LLVMFreeMachineCodeForFunction(engine, func);
- if(pass)
- LLVMDisposePassManager(pass);
-
return success;
}
@@ -390,7 +371,7 @@ const unsigned num_types = sizeof(conv_types)/sizeof(conv_types[0]);
boolean
-test_all(unsigned verbose, FILE *fp)
+test_all(struct gallivm_state *gallivm, unsigned verbose, FILE *fp)
{
const struct lp_type *src_type;
const struct lp_type *dst_type;
@@ -405,7 +386,7 @@ test_all(unsigned verbose, FILE *fp)
if(src_type->norm != dst_type->norm)
continue;
- if(!test_one(verbose, fp, *src_type, *dst_type))
+ if(!test_one(gallivm, verbose, fp, *src_type, *dst_type))
success = FALSE;
}
@@ -416,7 +397,8 @@ test_all(unsigned verbose, FILE *fp)
boolean
-test_some(unsigned verbose, FILE *fp, unsigned long n)
+test_some(struct gallivm_state *gallivm, unsigned verbose, FILE *fp,
+ unsigned long n)
{
const struct lp_type *src_type;
const struct lp_type *dst_type;
@@ -430,7 +412,7 @@ test_some(unsigned verbose, FILE *fp, unsigned long n)
dst_type = &conv_types[rand() % num_types];
} while (src_type == dst_type || src_type->norm != dst_type->norm);
- if(!test_one(verbose, fp, *src_type, *dst_type))
+ if(!test_one(gallivm, verbose, fp, *src_type, *dst_type))
success = FALSE;
}
@@ -439,7 +421,7 @@ test_some(unsigned verbose, FILE *fp, unsigned long n)
boolean
-test_single(unsigned verbose, FILE *fp)
+test_single(struct gallivm_state *gallivm, unsigned verbose, FILE *fp)
{
/* float, fixed, sign, norm, width, len */
struct lp_type f32x4_type =
@@ -449,7 +431,7 @@ test_single(unsigned verbose, FILE *fp)
boolean success;
- success = test_one(verbose, fp, f32x4_type, ub8x4_type);
+ success = test_one(gallivm, verbose, fp, f32x4_type, ub8x4_type);
return success;
}
diff --git a/src/gallium/drivers/llvmpipe/lp_test_format.c b/src/gallium/drivers/llvmpipe/lp_test_format.c
index 2855d7cea4..4152ca6cf6 100644
--- a/src/gallium/drivers/llvmpipe/lp_test_format.c
+++ b/src/gallium/drivers/llvmpipe/lp_test_format.c
@@ -30,13 +30,6 @@
#include <stdio.h>
#include <float.h>
-#include "gallivm/lp_bld.h"
-#include "gallivm/lp_bld_debug.h"
-#include "gallivm/lp_bld_init.h"
-#include <llvm-c/Analysis.h>
-#include <llvm-c/Target.h>
-#include <llvm-c/Transforms/Scalar.h>
-
#include "util/u_memory.h"
#include "util/u_pointer.h"
#include "util/u_string.h"
@@ -44,7 +37,11 @@
#include "util/u_format_tests.h"
#include "util/u_format_s3tc.h"
+#include "gallivm/lp_bld.h"
+#include "gallivm/lp_bld_debug.h"
#include "gallivm/lp_bld_format.h"
+#include "gallivm/lp_bld_init.h"
+
#include "lp_test.h"
@@ -78,56 +75,57 @@ typedef void
static LLVMValueRef
-add_fetch_rgba_test(unsigned verbose,
+add_fetch_rgba_test(struct gallivm_state *gallivm, unsigned verbose,
const struct util_format_description *desc,
struct lp_type type)
{
char name[256];
+ LLVMContextRef context = gallivm->context;
+ LLVMModuleRef module = gallivm->module;
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMPassManagerRef passmgr = gallivm->passmgr;
LLVMTypeRef args[4];
LLVMValueRef func;
LLVMValueRef packed_ptr;
- LLVMValueRef offset = LLVMConstNull(LLVMInt32Type());
+ LLVMValueRef offset = LLVMConstNull(LLVMInt32TypeInContext(context));
LLVMValueRef rgba_ptr;
LLVMValueRef i;
LLVMValueRef j;
LLVMBasicBlockRef block;
- LLVMBuilderRef builder;
LLVMValueRef rgba;
util_snprintf(name, sizeof name, "fetch_%s_%s", desc->short_name,
type.floating ? "float" : "unorm8");
- args[0] = LLVMPointerType(lp_build_vec_type(type), 0);
- args[1] = LLVMPointerType(LLVMInt8Type(), 0);
- args[3] = args[2] = LLVMInt32Type();
+ args[0] = LLVMPointerType(lp_build_vec_type(gallivm, type), 0);
+ args[1] = LLVMPointerType(LLVMInt8TypeInContext(context), 0);
+ args[3] = args[2] = LLVMInt32TypeInContext(context);
- func = LLVMAddFunction(lp_build_module, name,
- LLVMFunctionType(LLVMVoidType(), args, Elements(args), 0));
+ func = LLVMAddFunction(module, name,
+ LLVMFunctionType(LLVMVoidTypeInContext(context),
+ args, Elements(args), 0));
LLVMSetFunctionCallConv(func, LLVMCCallConv);
rgba_ptr = LLVMGetParam(func, 0);
packed_ptr = LLVMGetParam(func, 1);
i = LLVMGetParam(func, 2);
j = LLVMGetParam(func, 3);
- block = LLVMAppendBasicBlock(func, "entry");
- builder = LLVMCreateBuilder();
+ block = LLVMAppendBasicBlockInContext(context, func, "entry");
LLVMPositionBuilderAtEnd(builder, block);
- rgba = lp_build_fetch_rgba_aos(builder, desc, type,
+ rgba = lp_build_fetch_rgba_aos(gallivm, desc, type,
packed_ptr, offset, i, j);
LLVMBuildStore(builder, rgba, rgba_ptr);
LLVMBuildRetVoid(builder);
- LLVMDisposeBuilder(builder);
-
if (LLVMVerifyFunction(func, LLVMPrintMessageAction)) {
LLVMDumpValue(func);
abort();
}
- LLVMRunFunctionPassManager(lp_build_pass, func);
+ LLVMRunFunctionPassManager(passmgr, func);
if (verbose >= 1) {
LLVMDumpValue(func);
@@ -139,10 +137,11 @@ add_fetch_rgba_test(unsigned verbose,
PIPE_ALIGN_STACK
static boolean
-test_format_float(unsigned verbose, FILE *fp,
+test_format_float(struct gallivm_state *gallivm, unsigned verbose, FILE *fp,
const struct util_format_description *desc)
{
LLVMValueRef fetch = NULL;
+ LLVMExecutionEngineRef engine = gallivm->engine;
fetch_ptr_t fetch_ptr;
PIPE_ALIGN_VAR(16) float unpacked[4];
boolean first = TRUE;
@@ -150,9 +149,9 @@ test_format_float(unsigned verbose, FILE *fp,
unsigned i, j, k, l;
void *f;
- fetch = add_fetch_rgba_test(verbose, desc, lp_float32_vec4_type());
+ fetch = add_fetch_rgba_test(gallivm, verbose, desc, lp_float32_vec4_type());
- f = LLVMGetPointerToGlobal(lp_build_engine, fetch);
+ f = LLVMGetPointerToGlobal(engine, fetch);
fetch_ptr = (fetch_ptr_t) pointer_to_func(f);
if (verbose >= 2) {
@@ -208,7 +207,7 @@ test_format_float(unsigned verbose, FILE *fp,
}
}
- LLVMFreeMachineCodeForFunction(lp_build_engine, fetch);
+ LLVMFreeMachineCodeForFunction(engine, fetch);
LLVMDeleteFunction(fetch);
if(fp)
@@ -220,7 +219,8 @@ test_format_float(unsigned verbose, FILE *fp,
PIPE_ALIGN_STACK
static boolean
-test_format_unorm8(unsigned verbose, FILE *fp,
+test_format_unorm8(struct gallivm_state *gallivm,
+ unsigned verbose, FILE *fp,
const struct util_format_description *desc)
{
LLVMValueRef fetch = NULL;
@@ -231,9 +231,9 @@ test_format_unorm8(unsigned verbose, FILE *fp,
unsigned i, j, k, l;
void *f;
- fetch = add_fetch_rgba_test(verbose, desc, lp_unorm8_vec4_type());
+ fetch = add_fetch_rgba_test(gallivm, verbose, desc, lp_unorm8_vec4_type());
- f = LLVMGetPointerToGlobal(lp_build_engine, fetch);
+ f = LLVMGetPointerToGlobal(gallivm->engine, fetch);
fetch_ptr = (fetch_ptr_t) pointer_to_func(f);
if (verbose >= 2) {
@@ -290,7 +290,7 @@ test_format_unorm8(unsigned verbose, FILE *fp,
if (!success)
LLVMDumpValue(fetch);
- LLVMFreeMachineCodeForFunction(lp_build_engine, fetch);
+ LLVMFreeMachineCodeForFunction(gallivm->engine, fetch);
LLVMDeleteFunction(fetch);
if(fp)
@@ -303,16 +303,17 @@ test_format_unorm8(unsigned verbose, FILE *fp,
static boolean
-test_one(unsigned verbose, FILE *fp,
+test_one(struct gallivm_state *gallivm,
+ unsigned verbose, FILE *fp,
const struct util_format_description *format_desc)
{
boolean success = TRUE;
- if (!test_format_float(verbose, fp, format_desc)) {
+ if (!test_format_float(gallivm, verbose, fp, format_desc)) {
success = FALSE;
}
- if (!test_format_unorm8(verbose, fp, format_desc)) {
+ if (!test_format_unorm8(gallivm, verbose, fp, format_desc)) {
success = FALSE;
}
@@ -321,7 +322,7 @@ test_one(unsigned verbose, FILE *fp,
boolean
-test_all(unsigned verbose, FILE *fp)
+test_all(struct gallivm_state *gallivm, unsigned verbose, FILE *fp)
{
enum pipe_format format;
boolean success = TRUE;
@@ -349,7 +350,7 @@ test_all(unsigned verbose, FILE *fp)
continue;
}
- if (!test_one(verbose, fp, format_desc)) {
+ if (!test_one(gallivm, verbose, fp, format_desc)) {
success = FALSE;
}
}
@@ -359,14 +360,15 @@ test_all(unsigned verbose, FILE *fp)
boolean
-test_some(unsigned verbose, FILE *fp, unsigned long n)
+test_some(struct gallivm_state *gallivm, unsigned verbose, FILE *fp,
+ unsigned long n)
{
- return test_all(verbose, fp);
+ return test_all(gallivm, verbose, fp);
}
boolean
-test_single(unsigned verbose, FILE *fp)
+test_single(struct gallivm_state *gallivm, unsigned verbose, FILE *fp)
{
printf("no test_single()");
return TRUE;
diff --git a/src/gallium/drivers/llvmpipe/lp_test_main.c b/src/gallium/drivers/llvmpipe/lp_test_main.c
index 7a0d06ae2c..149ee6f125 100644
--- a/src/gallium/drivers/llvmpipe/lp_test_main.c
+++ b/src/gallium/drivers/llvmpipe/lp_test_main.c
@@ -380,6 +380,7 @@ int main(int argc, char **argv)
unsigned i;
boolean success;
boolean single = FALSE;
+ struct gallivm_state *gallivm;
for(i = 1; i < argc; ++i) {
if(strcmp(argv[i], "-v") == 0)
@@ -394,21 +395,23 @@ int main(int argc, char **argv)
lp_build_init();
+ gallivm = gallivm_create();
+
util_cpu_detect();
if(fp) {
/* Warm up the caches */
- test_some(0, NULL, 100);
+ test_some(gallivm, 0, NULL, 100);
write_tsv_header(fp);
}
if (single)
- success = test_single(verbose, fp);
+ success = test_single(gallivm, verbose, fp);
else if (n)
- success = test_some(verbose, fp, n);
+ success = test_some(gallivm, verbose, fp, n);
else
- success = test_all(verbose, fp);
+ success = test_all(gallivm, verbose, fp);
if(fp)
fclose(fp);
diff --git a/src/gallium/drivers/llvmpipe/lp_test_printf.c b/src/gallium/drivers/llvmpipe/lp_test_printf.c
index 4653f30e39..620cdb57c1 100644
--- a/src/gallium/drivers/llvmpipe/lp_test_printf.c
+++ b/src/gallium/drivers/llvmpipe/lp_test_printf.c
@@ -35,11 +35,6 @@
#include "gallivm/lp_bld_assert.h"
#include "gallivm/lp_bld_printf.h"
-#include <llvm-c/Analysis.h>
-#include <llvm-c/ExecutionEngine.h>
-#include <llvm-c/Target.h>
-#include <llvm-c/Transforms/Scalar.h>
-
#include "lp_test.h"
@@ -63,48 +58,45 @@ typedef void (*test_printf_t)(int i);
static LLVMValueRef
-add_printf_test(LLVMModuleRef module)
+add_printf_test(struct gallivm_state *gallivm)
{
- LLVMTypeRef args[1] = { LLVMIntType(32) };
- LLVMValueRef func = LLVMAddFunction(module, "test_printf", LLVMFunctionType(LLVMVoidType(), args, 1, 0));
- LLVMBuilderRef builder = LLVMCreateBuilder();
- LLVMBasicBlockRef block = LLVMAppendBasicBlock(func, "entry");
+ LLVMModuleRef module = gallivm->module;
+ LLVMTypeRef args[1] = { LLVMIntTypeInContext(gallivm->context, 32) };
+ LLVMValueRef func = LLVMAddFunction(module, "test_printf", LLVMFunctionType(LLVMVoidTypeInContext(gallivm->context), args, 1, 0));
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMBasicBlockRef block = LLVMAppendBasicBlockInContext(gallivm->context, func, "entry");
LLVMSetFunctionCallConv(func, LLVMCCallConv);
LLVMPositionBuilderAtEnd(builder, block);
- lp_build_printf(builder, "hello, world\n");
- lp_build_printf(builder, "print 5 6: %d %d\n", LLVMConstInt(LLVMInt32Type(), 5, 0),
- LLVMConstInt(LLVMInt32Type(), 6, 0));
+ lp_build_printf(gallivm, "hello, world\n");
+ lp_build_printf(gallivm, "print 5 6: %d %d\n", LLVMConstInt(LLVMInt32TypeInContext(gallivm->context), 5, 0),
+ LLVMConstInt(LLVMInt32TypeInContext(gallivm->context), 6, 0));
/* Also test lp_build_assert(). This should not fail. */
- lp_build_assert(builder, LLVMConstInt(LLVMInt32Type(), 1, 0), "assert(1)");
+ lp_build_assert(gallivm, LLVMConstInt(LLVMInt32TypeInContext(gallivm->context), 1, 0), "assert(1)");
LLVMBuildRetVoid(builder);
- LLVMDisposeBuilder(builder);
+
return func;
}
PIPE_ALIGN_STACK
static boolean
-test_printf(unsigned verbose, FILE *fp, const struct printf_test_case *testcase)
+test_printf(struct gallivm_state *gallivm,
+ unsigned verbose, FILE *fp,
+ const struct printf_test_case *testcase)
{
- LLVMModuleRef module = NULL;
- LLVMValueRef test = NULL;
- LLVMExecutionEngineRef engine = NULL;
- LLVMModuleProviderRef provider = NULL;
- LLVMPassManagerRef pass = NULL;
+ LLVMExecutionEngineRef engine = gallivm->engine;
+ LLVMModuleRef module = gallivm->module;
+ LLVMValueRef test;
char *error = NULL;
- test_printf_t test_printf;
- float unpacked[4];
- unsigned packed;
+ test_printf_t test_printf_func;
boolean success = TRUE;
void *code;
- module = LLVMModuleCreateWithName("test");
-
- test = add_printf_test(module);
+ test = add_printf_test(gallivm);
if(LLVMVerifyModule(module, LLVMPrintMessageAction, &error)) {
LLVMDumpModule(module);
@@ -112,74 +104,40 @@ test_printf(unsigned verbose, FILE *fp, const struct printf_test_case *testcase)
}
LLVMDisposeMessage(error);
- provider = LLVMCreateModuleProviderForExistingModule(module);
-#if 0
- if (LLVMCreateJITCompiler(&engine, provider, 1, &error)) {
- fprintf(stderr, "%s\n", error);
- LLVMDisposeMessage(error);
- abort();
- }
-#else
- (void) provider;
- engine = lp_build_engine;
-#endif
-
-#if 0
- pass = LLVMCreatePassManager();
- LLVMAddTargetData(LLVMGetExecutionEngineTargetData(engine), pass);
- /* These are the passes currently listed in llvm-c/Transforms/Scalar.h,
- * but there are more on SVN. */
- LLVMAddConstantPropagationPass(pass);
- LLVMAddInstructionCombiningPass(pass);
- LLVMAddPromoteMemoryToRegisterPass(pass);
- LLVMAddGVNPass(pass);
- LLVMAddCFGSimplificationPass(pass);
- LLVMRunPassManager(pass, module);
-#else
- (void)pass;
-#endif
-
code = LLVMGetPointerToGlobal(engine, test);
- test_printf = (test_printf_t)pointer_to_func(code);
-
- memset(unpacked, 0, sizeof unpacked);
- packed = 0;
-
+ test_printf_func = (test_printf_t) pointer_to_func(code);
// LLVMDumpModule(module);
- test_printf(0);
+ test_printf_func(0);
LLVMFreeMachineCodeForFunction(engine, test);
- LLVMDisposeExecutionEngine(engine);
- if(pass)
- LLVMDisposePassManager(pass);
-
return success;
}
boolean
-test_all(unsigned verbose, FILE *fp)
+test_all(struct gallivm_state *gallivm, unsigned verbose, FILE *fp)
{
boolean success = TRUE;
- test_printf(verbose, fp, NULL);
+ test_printf(gallivm, verbose, fp, NULL);
return success;
}
boolean
-test_some(unsigned verbose, FILE *fp, unsigned long n)
+test_some(struct gallivm_state *gallivm, unsigned verbose, FILE *fp,
+ unsigned long n)
{
- return test_all(verbose, fp);
+ return test_all(gallivm, verbose, fp);
}
boolean
-test_single(unsigned verbose, FILE *fp)
+test_single(struct gallivm_state *gallivm, unsigned verbose, FILE *fp)
{
printf("no test_single()");
return TRUE;
diff --git a/src/gallium/drivers/llvmpipe/lp_test_round.c b/src/gallium/drivers/llvmpipe/lp_test_round.c
index 816518e508..4edee4af12 100644
--- a/src/gallium/drivers/llvmpipe/lp_test_round.c
+++ b/src/gallium/drivers/llvmpipe/lp_test_round.c
@@ -34,11 +34,6 @@
#include "gallivm/lp_bld_init.h"
#include "gallivm/lp_bld_arit.h"
-#include <llvm-c/Analysis.h>
-#include <llvm-c/ExecutionEngine.h>
-#include <llvm-c/Target.h>
-#include <llvm-c/Transforms/Scalar.h>
-
#include "lp_test.h"
@@ -64,18 +59,21 @@ typedef LLVMValueRef (*lp_func_t)(struct lp_build_context *, LLVMValueRef);
static LLVMValueRef
-add_test(LLVMModuleRef module, const char *name, lp_func_t lp_func)
+add_test(struct gallivm_state *gallivm, const char *name, lp_func_t lp_func)
{
- LLVMTypeRef v4sf = LLVMVectorType(LLVMFloatType(), 4);
+ LLVMModuleRef module = gallivm->module;
+ LLVMContextRef context = gallivm->context;
+ LLVMBuilderRef builder = gallivm->builder;
+
+ LLVMTypeRef v4sf = LLVMVectorType(LLVMFloatTypeInContext(context), 4);
LLVMTypeRef args[1] = { v4sf };
LLVMValueRef func = LLVMAddFunction(module, name, LLVMFunctionType(v4sf, args, 1, 0));
LLVMValueRef arg1 = LLVMGetParam(func, 0);
- LLVMBuilderRef builder = LLVMCreateBuilder();
- LLVMBasicBlockRef block = LLVMAppendBasicBlock(func, "entry");
+ LLVMBasicBlockRef block = LLVMAppendBasicBlockInContext(context, func, "entry");
LLVMValueRef ret;
struct lp_build_context bld;
- lp_build_context_init(&bld, builder, lp_float32_vec4_type());
+ lp_build_context_init(&bld, gallivm, lp_float32_vec4_type());
LLVMSetFunctionCallConv(func, LLVMCCallConv);
@@ -84,7 +82,7 @@ add_test(LLVMModuleRef module, const char *name, lp_func_t lp_func)
ret = lp_func(&bld, arg1);
LLVMBuildRet(builder, ret);
- LLVMDisposeBuilder(builder);
+
return func;
}
@@ -117,12 +115,11 @@ compare(v4sf x, v4sf y)
PIPE_ALIGN_STACK
static boolean
-test_round(unsigned verbose, FILE *fp)
+test_round(struct gallivm_state *gallivm, unsigned verbose, FILE *fp)
{
- LLVMModuleRef module = NULL;
+ LLVMModuleRef module = gallivm->module;
LLVMValueRef test_round = NULL, test_trunc, test_floor, test_ceil;
- LLVMExecutionEngineRef engine = lp_build_engine;
- LLVMPassManagerRef pass = NULL;
+ LLVMExecutionEngineRef engine = gallivm->engine;
char *error = NULL;
test_round_t round_func, trunc_func, floor_func, ceil_func;
float unpacked[4];
@@ -130,12 +127,10 @@ test_round(unsigned verbose, FILE *fp)
boolean success = TRUE;
int i;
- module = LLVMModuleCreateWithName("test");
-
- test_round = add_test(module, "round", lp_build_round);
- test_trunc = add_test(module, "trunc", lp_build_trunc);
- test_floor = add_test(module, "floor", lp_build_floor);
- test_ceil = add_test(module, "ceil", lp_build_ceil);
+ test_round = add_test(gallivm, "round", lp_build_round);
+ test_trunc = add_test(gallivm, "trunc", lp_build_trunc);
+ test_floor = add_test(gallivm, "floor", lp_build_floor);
+ test_ceil = add_test(gallivm, "ceil", lp_build_ceil);
if(LLVMVerifyModule(module, LLVMPrintMessageAction, &error)) {
printf("LLVMVerifyModule: %s\n", error);
@@ -144,21 +139,6 @@ test_round(unsigned verbose, FILE *fp)
}
LLVMDisposeMessage(error);
-#if 0
- pass = LLVMCreatePassManager();
- LLVMAddTargetData(LLVMGetExecutionEngineTargetData(engine), pass);
- /* These are the passes currently listed in llvm-c/Transforms/Scalar.h,
- * but there are more on SVN. */
- LLVMAddConstantPropagationPass(pass);
- LLVMAddInstructionCombiningPass(pass);
- LLVMAddPromoteMemoryToRegisterPass(pass);
- LLVMAddGVNPass(pass);
- LLVMAddCFGSimplificationPass(pass);
- LLVMRunPassManager(pass, module);
-#else
- (void)pass;
-#endif
-
round_func = (test_round_t) pointer_to_func(LLVMGetPointerToGlobal(engine, test_round));
trunc_func = (test_round_t) pointer_to_func(LLVMGetPointerToGlobal(engine, test_trunc));
floor_func = (test_round_t) pointer_to_func(LLVMGetPointerToGlobal(engine, test_floor));
@@ -229,17 +209,13 @@ test_round(unsigned verbose, FILE *fp)
LLVMFreeMachineCodeForFunction(engine, test_floor);
LLVMFreeMachineCodeForFunction(engine, test_ceil);
- LLVMDisposeExecutionEngine(engine);
- if(pass)
- LLVMDisposePassManager(pass);
-
return success;
}
#else /* !PIPE_ARCH_SSE */
static boolean
-test_round(unsigned verbose, FILE *fp)
+test_round(struct gallivm_state *gallivm, unsigned verbose, FILE *fp)
{
return TRUE;
}
@@ -248,20 +224,21 @@ test_round(unsigned verbose, FILE *fp)
boolean
-test_all(unsigned verbose, FILE *fp)
+test_all(struct gallivm_state *gallivm, unsigned verbose, FILE *fp)
{
- return test_round(verbose, fp);
+ return test_round(gallivm, verbose, fp);
}
boolean
-test_some(unsigned verbose, FILE *fp, unsigned long n)
+test_some(struct gallivm_state *gallivm, unsigned verbose, FILE *fp,
+ unsigned long n)
{
- return test_all(verbose, fp);
+ return test_all(gallivm, verbose, fp);
}
boolean
-test_single(unsigned verbose, FILE *fp)
+test_single(struct gallivm_state *gallivm, unsigned verbose, FILE *fp)
{
printf("no test_single()");
return TRUE;
diff --git a/src/gallium/drivers/llvmpipe/lp_test_sincos.c b/src/gallium/drivers/llvmpipe/lp_test_sincos.c
index 79939b1a39..066d633d44 100644
--- a/src/gallium/drivers/llvmpipe/lp_test_sincos.c
+++ b/src/gallium/drivers/llvmpipe/lp_test_sincos.c
@@ -29,15 +29,11 @@
#include <stdlib.h>
#include <stdio.h>
+#include "util/u_pointer.h"
+
#include "gallivm/lp_bld.h"
#include "gallivm/lp_bld_init.h"
#include "gallivm/lp_bld_arit.h"
-#include "util/u_pointer.h"
-
-#include <llvm-c/Analysis.h>
-#include <llvm-c/ExecutionEngine.h>
-#include <llvm-c/Target.h>
-#include <llvm-c/Transforms/Scalar.h>
#include "lp_test.h"
@@ -61,25 +57,25 @@ write_tsv_header(FILE *fp)
typedef __m128 (*test_sincos_t)(__m128);
static LLVMValueRef
-add_sincos_test(LLVMModuleRef module, boolean sin)
+add_sincos_test(struct gallivm_state *gallivm, LLVMModuleRef module,
+ LLVMContextRef context, boolean sin)
{
- LLVMTypeRef v4sf = LLVMVectorType(LLVMFloatType(), 4);
+ LLVMTypeRef v4sf = LLVMVectorType(LLVMFloatTypeInContext(context), 4);
LLVMTypeRef args[1] = { v4sf };
LLVMValueRef func = LLVMAddFunction(module, "sincos", LLVMFunctionType(v4sf, args, 1, 0));
LLVMValueRef arg1 = LLVMGetParam(func, 0);
- LLVMBuilderRef builder = LLVMCreateBuilder();
- LLVMBasicBlockRef block = LLVMAppendBasicBlock(func, "entry");
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMBasicBlockRef block = LLVMAppendBasicBlockInContext(context, func, "entry");
LLVMValueRef ret;
struct lp_build_context bld;
- lp_build_context_init(&bld, builder, lp_float32_vec4_type());
+ lp_build_context_init(&bld, gallivm, lp_float32_vec4_type());
LLVMSetFunctionCallConv(func, LLVMCCallConv);
LLVMPositionBuilderAtEnd(builder, block);
ret = sin ? lp_build_sin(&bld, arg1) : lp_build_cos(&bld, arg1);
LLVMBuildRet(builder, ret);
- LLVMDisposeBuilder(builder);
return func;
}
@@ -95,22 +91,20 @@ printv(char* string, v4sf value)
PIPE_ALIGN_STACK
static boolean
-test_sincos(unsigned verbose, FILE *fp)
+test_sincos(struct gallivm_state *gallivm, unsigned verbose, FILE *fp)
{
- LLVMModuleRef module = NULL;
+ LLVMModuleRef module = gallivm->module;
LLVMValueRef test_sin = NULL, test_cos = NULL;
- LLVMExecutionEngineRef engine = lp_build_engine;
- LLVMPassManagerRef pass = NULL;
+ LLVMExecutionEngineRef engine = gallivm->engine;
+ LLVMContextRef context = gallivm->context;
char *error = NULL;
test_sincos_t sin_func;
test_sincos_t cos_func;
float unpacked[4];
boolean success = TRUE;
- module = LLVMModuleCreateWithName("test");
-
- test_sin = add_sincos_test(module, TRUE);
- test_cos = add_sincos_test(module, FALSE);
+ test_sin = add_sincos_test(gallivm, module, context, TRUE);
+ test_cos = add_sincos_test(gallivm, module, context,FALSE);
if(LLVMVerifyModule(module, LLVMPrintMessageAction, &error)) {
printf("LLVMVerifyModule: %s\n", error);
@@ -119,21 +113,6 @@ test_sincos(unsigned verbose, FILE *fp)
}
LLVMDisposeMessage(error);
-#if 0
- pass = LLVMCreatePassManager();
- LLVMAddTargetData(LLVMGetExecutionEngineTargetData(engine), pass);
- /* These are the passes currently listed in llvm-c/Transforms/Scalar.h,
- * but there are more on SVN. */
- LLVMAddConstantPropagationPass(pass);
- LLVMAddInstructionCombiningPass(pass);
- LLVMAddPromoteMemoryToRegisterPass(pass);
- LLVMAddGVNPass(pass);
- LLVMAddCFGSimplificationPass(pass);
- LLVMRunPassManager(pass, module);
-#else
- (void)pass;
-#endif
-
sin_func = (test_sincos_t) pointer_to_func(LLVMGetPointerToGlobal(engine, test_sin));
cos_func = (test_sincos_t) pointer_to_func(LLVMGetPointerToGlobal(engine, test_cos));
@@ -152,16 +131,13 @@ test_sincos(unsigned verbose, FILE *fp)
LLVMFreeMachineCodeForFunction(engine, test_sin);
LLVMFreeMachineCodeForFunction(engine, test_cos);
- if(pass)
- LLVMDisposePassManager(pass);
-
return success;
}
#else /* !PIPE_ARCH_SSE */
static boolean
-test_sincos(unsigned verbose, FILE *fp)
+test_sincos(struct gallivm_state *gallivm, unsigned verbose, FILE *fp)
{
return TRUE;
}
@@ -170,24 +146,25 @@ test_sincos(unsigned verbose, FILE *fp)
boolean
-test_all(unsigned verbose, FILE *fp)
+test_all(struct gallivm_state *gallivm, unsigned verbose, FILE *fp)
{
boolean success = TRUE;
- test_sincos(verbose, fp);
+ test_sincos(gallivm, verbose, fp);
return success;
}
boolean
-test_some(unsigned verbose, FILE *fp, unsigned long n)
+test_some(struct gallivm_state *gallivm, unsigned verbose, FILE *fp,
+ unsigned long n)
{
- return test_all(verbose, fp);
+ return test_all(gallivm, verbose, fp);
}
boolean
-test_single(unsigned verbose, FILE *fp)
+test_single(struct gallivm_state *gallivm, unsigned verbose, FILE *fp)
{
printf("no test_single()");
return TRUE;
diff --git a/src/gallium/drivers/llvmpipe/lp_tex_sample.c b/src/gallium/drivers/llvmpipe/lp_tex_sample.c
index f417fc8a9e..ed4282937f 100644
--- a/src/gallium/drivers/llvmpipe/lp_tex_sample.c
+++ b/src/gallium/drivers/llvmpipe/lp_tex_sample.c
@@ -43,6 +43,7 @@
#include "pipe/p_defines.h"
#include "pipe/p_shader_tokens.h"
#include "gallivm/lp_bld_debug.h"
+#include "gallivm/lp_bld_const.h"
#include "gallivm/lp_bld_type.h"
#include "gallivm/lp_bld_sample.h"
#include "gallivm/lp_bld_tgsi.h"
@@ -89,7 +90,7 @@ struct lp_llvm_sampler_soa
*/
static LLVMValueRef
lp_llvm_texture_member(const struct lp_sampler_dynamic_state *base,
- LLVMBuilderRef builder,
+ struct gallivm_state *gallivm,
unsigned unit,
unsigned member_index,
const char *member_name,
@@ -97,6 +98,7 @@ lp_llvm_texture_member(const struct lp_sampler_dynamic_state *base,
{
struct llvmpipe_sampler_dynamic_state *state =
(struct llvmpipe_sampler_dynamic_state *)base;
+ LLVMBuilderRef builder = gallivm->builder;
LLVMValueRef indices[4];
LLVMValueRef ptr;
LLVMValueRef res;
@@ -104,13 +106,13 @@ lp_llvm_texture_member(const struct lp_sampler_dynamic_state *base,
assert(unit < PIPE_MAX_SAMPLERS);
/* context[0] */
- indices[0] = LLVMConstInt(LLVMInt32Type(), 0, 0);
+ indices[0] = lp_build_const_int32(gallivm, 0);
/* context[0].textures */
- indices[1] = LLVMConstInt(LLVMInt32Type(), LP_JIT_CTX_TEXTURES, 0);
+ indices[1] = lp_build_const_int32(gallivm, LP_JIT_CTX_TEXTURES);
/* context[0].textures[unit] */
- indices[2] = LLVMConstInt(LLVMInt32Type(), unit, 0);
+ indices[2] = lp_build_const_int32(gallivm, unit);
/* context[0].textures[unit].member */
- indices[3] = LLVMConstInt(LLVMInt32Type(), member_index, 0);
+ indices[3] = lp_build_const_int32(gallivm, member_index);
ptr = LLVMBuildGEP(builder, state->context_ptr, indices, Elements(indices), "");
@@ -137,10 +139,10 @@ lp_llvm_texture_member(const struct lp_sampler_dynamic_state *base,
#define LP_LLVM_TEXTURE_MEMBER(_name, _index, _emit_load) \
static LLVMValueRef \
lp_llvm_texture_##_name( const struct lp_sampler_dynamic_state *base, \
- LLVMBuilderRef builder, \
+ struct gallivm_state *gallivm, \
unsigned unit) \
{ \
- return lp_llvm_texture_member(base, builder, unit, _index, #_name, _emit_load ); \
+ return lp_llvm_texture_member(base, gallivm, unit, _index, #_name, _emit_load ); \
}
@@ -170,7 +172,7 @@ lp_llvm_sampler_soa_destroy(struct lp_build_sampler_soa *sampler)
*/
static void
lp_llvm_sampler_soa_emit_fetch_texel(const struct lp_build_sampler_soa *base,
- LLVMBuilderRef builder,
+ struct gallivm_state *gallivm,
struct lp_type type,
unsigned unit,
unsigned num_coords,
@@ -186,11 +188,11 @@ lp_llvm_sampler_soa_emit_fetch_texel(const struct lp_build_sampler_soa *base,
assert(unit < PIPE_MAX_SAMPLERS);
if (LP_PERF & PERF_NO_TEX) {
- lp_build_sample_nop(type, texel);
+ lp_build_sample_nop(gallivm, type, texel);
return;
}
- lp_build_sample_soa(builder,
+ lp_build_sample_soa(gallivm,
&sampler->dynamic_state.static_state[unit],
&sampler->dynamic_state.base,
type,
diff --git a/src/gallium/drivers/llvmpipe/lp_texture.c b/src/gallium/drivers/llvmpipe/lp_texture.c
index a4b9f2590a..9753da5e57 100644
--- a/src/gallium/drivers/llvmpipe/lp_texture.c
+++ b/src/gallium/drivers/llvmpipe/lp_texture.c
@@ -49,6 +49,7 @@
#include "lp_tile_image.h"
#include "lp_texture.h"
#include "lp_setup.h"
+#include "lp_state.h"
#include "state_tracker/sw_winsys.h"
@@ -242,6 +243,7 @@ llvmpipe_resource_create(struct pipe_screen *_screen,
/* other data (vertex buffer, const buffer, etc) */
const enum pipe_format format = templat->format;
const uint w = templat->width0 / util_format_get_blockheight(format);
+ /* XXX buffers should only have one dimension, those values should be 1 */
const uint h = templat->height0 / util_format_get_blockwidth(format);
const uint d = templat->depth0;
const uint bpp = util_format_get_blocksize(format);
@@ -329,17 +331,16 @@ llvmpipe_resource_destroy(struct pipe_screen *pscreen,
*/
void *
llvmpipe_resource_map(struct pipe_resource *resource,
- unsigned face,
- unsigned level,
- unsigned zslice,
+ unsigned level,
+ unsigned layer,
enum lp_texture_usage tex_usage,
enum lp_texture_layout layout)
{
struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
uint8_t *map;
- assert(face < 6);
assert(level < LP_MAX_TEXTURE_LEVELS);
+ assert(layer < (u_minify(resource->depth0, level) + resource->array_size - 1));
assert(tex_usage == LP_TEX_USAGE_READ ||
tex_usage == LP_TEX_USAGE_READ_WRITE ||
@@ -363,9 +364,8 @@ llvmpipe_resource_map(struct pipe_resource *resource,
dt_usage = PIPE_TRANSFER_READ_WRITE;
}
- assert(face == 0);
assert(level == 0);
- assert(zslice == 0);
+ assert(layer == 0);
/* FIXME: keep map count? */
map = winsys->displaytarget_map(winsys, lpr->dt, dt_usage);
@@ -381,15 +381,8 @@ llvmpipe_resource_map(struct pipe_resource *resource,
return map2;
}
else if (resource_is_texture(resource)) {
- /* regular texture */
- if (resource->target != PIPE_TEXTURE_CUBE) {
- assert(face == 0);
- }
- if (resource->target != PIPE_TEXTURE_3D) {
- assert(zslice == 0);
- }
- map = llvmpipe_get_texture_image(lpr, face + zslice, level,
+ map = llvmpipe_get_texture_image(lpr, layer, level,
tex_usage, layout);
return map;
}
@@ -404,9 +397,8 @@ llvmpipe_resource_map(struct pipe_resource *resource,
*/
void
llvmpipe_resource_unmap(struct pipe_resource *resource,
- unsigned face,
unsigned level,
- unsigned zslice)
+ unsigned layer)
{
struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
@@ -415,12 +407,11 @@ llvmpipe_resource_unmap(struct pipe_resource *resource,
struct llvmpipe_screen *lp_screen = llvmpipe_screen(resource->screen);
struct sw_winsys *winsys = lp_screen->winsys;
- assert(face == 0);
assert(level == 0);
- assert(zslice == 0);
+ assert(layer == 0);
/* make sure linear image is up to date */
- (void) llvmpipe_get_texture_image(lpr, face + zslice, level,
+ (void) llvmpipe_get_texture_image(lpr, layer, level,
LP_TEX_USAGE_READ,
LP_TEX_LAYOUT_LINEAR);
@@ -520,34 +511,35 @@ llvmpipe_resource_get_handle(struct pipe_screen *screen,
static struct pipe_surface *
-llvmpipe_get_tex_surface(struct pipe_screen *screen,
- struct pipe_resource *pt,
- unsigned face, unsigned level, unsigned zslice,
- unsigned usage)
+llvmpipe_create_surface(struct pipe_context *pipe,
+ struct pipe_resource *pt,
+ const struct pipe_surface *surf_tmpl)
{
struct pipe_surface *ps;
- assert(level <= pt->last_level);
+ assert(surf_tmpl->u.tex.level <= pt->last_level);
ps = CALLOC_STRUCT(pipe_surface);
if (ps) {
pipe_reference_init(&ps->reference, 1);
pipe_resource_reference(&ps->texture, pt);
- ps->format = pt->format;
- ps->width = u_minify(pt->width0, level);
- ps->height = u_minify(pt->height0, level);
- ps->usage = usage;
-
- ps->face = face;
- ps->level = level;
- ps->zslice = zslice;
+ ps->context = pipe;
+ ps->format = surf_tmpl->format;
+ ps->width = u_minify(pt->width0, surf_tmpl->u.tex.level);
+ ps->height = u_minify(pt->height0, surf_tmpl->u.tex.level);
+ ps->usage = surf_tmpl->usage;
+
+ ps->u.tex.level = surf_tmpl->u.tex.level;
+ ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
+ ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
}
return ps;
}
static void
-llvmpipe_tex_surface_destroy(struct pipe_surface *surf)
+llvmpipe_surface_destroy(struct pipe_context *pipe,
+ struct pipe_surface *surf)
{
/* Effectively do the texture_update work here - if texture images
* needed post-processing to put them into hardware layout, this is
@@ -561,16 +553,17 @@ llvmpipe_tex_surface_destroy(struct pipe_surface *surf)
static struct pipe_transfer *
llvmpipe_get_transfer(struct pipe_context *pipe,
- struct pipe_resource *resource,
- struct pipe_subresource sr,
- unsigned usage,
- const struct pipe_box *box)
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box)
{
+ struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
struct llvmpipe_resource *lprex = llvmpipe_resource(resource);
struct llvmpipe_transfer *lpr;
assert(resource);
- assert(sr.level <= resource->last_level);
+ assert(level <= resource->last_level);
/*
* Transfers, like other pipe operations, must happen in order, so flush the
@@ -580,7 +573,8 @@ llvmpipe_get_transfer(struct pipe_context *pipe,
boolean read_only = !(usage & PIPE_TRANSFER_WRITE);
boolean do_not_block = !!(usage & PIPE_TRANSFER_DONTBLOCK);
if (!llvmpipe_flush_resource(pipe, resource,
- sr.face, sr.level,
+ level,
+ box->depth > 1 ? -1 : box->z,
0, /* flush_flags */
read_only,
TRUE, /* cpu_access */
@@ -594,14 +588,17 @@ llvmpipe_get_transfer(struct pipe_context *pipe,
}
}
+ if (resource == llvmpipe->constants[PIPE_SHADER_FRAGMENT][0])
+ llvmpipe->dirty |= LP_NEW_CONSTANTS;
+
lpr = CALLOC_STRUCT(llvmpipe_transfer);
if (lpr) {
struct pipe_transfer *pt = &lpr->base;
pipe_resource_reference(&pt->resource, resource);
pt->box = *box;
- pt->sr = sr;
- pt->stride = lprex->row_stride[sr.level];
- pt->slice_stride = lprex->img_stride[sr.level];
+ pt->level = level;
+ pt->stride = lprex->row_stride[level];
+ pt->layer_stride = lprex->img_stride[level];
pt->usage = usage;
return pt;
@@ -635,8 +632,7 @@ llvmpipe_transfer_map( struct pipe_context *pipe,
enum lp_texture_usage tex_usage;
const char *mode;
- assert(transfer->sr.face < 6);
- assert(transfer->sr.level < LP_MAX_TEXTURE_LEVELS);
+ assert(transfer->level < LP_MAX_TEXTURE_LEVELS);
/*
printf("tex_transfer_map(%d, %d %d x %d of %d x %d, usage %d )\n",
@@ -666,9 +662,8 @@ llvmpipe_transfer_map( struct pipe_context *pipe,
format = lpr->base.format;
map = llvmpipe_resource_map(transfer->resource,
- transfer->sr.face,
- transfer->sr.level,
- transfer->box.z,
+ transfer->level,
+ transfer->box.z,
tex_usage, LP_TEX_LAYOUT_LINEAR);
@@ -680,7 +675,7 @@ llvmpipe_transfer_map( struct pipe_context *pipe,
*/
screen->timestamp++;
}
-
+
map +=
transfer->box.y / util_format_get_blockheight(format) * transfer->stride +
transfer->box.x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
@@ -696,21 +691,20 @@ llvmpipe_transfer_unmap(struct pipe_context *pipe,
assert(transfer->resource);
llvmpipe_resource_unmap(transfer->resource,
- transfer->sr.face,
- transfer->sr.level,
- transfer->box.z);
+ transfer->level,
+ transfer->box.z);
}
static unsigned int
llvmpipe_is_resource_referenced( struct pipe_context *pipe,
- struct pipe_resource *presource,
- unsigned face, unsigned level)
+ struct pipe_resource *presource,
+ unsigned level, int layer)
{
struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
if (presource->target == PIPE_BUFFER)
return PIPE_UNREFERENCED;
-
+
return lp_setup_is_resource_referenced(llvmpipe->setup, presource);
}
@@ -740,6 +734,7 @@ llvmpipe_user_buffer_create(struct pipe_screen *screen,
buffer->base.width0 = bytes;
buffer->base.height0 = 1;
buffer->base.depth0 = 1;
+ buffer->base.array_size = 1;
buffer->userBuffer = TRUE;
buffer->data = ptr;
@@ -1396,8 +1391,6 @@ llvmpipe_init_screen_resource_funcs(struct pipe_screen *screen)
screen->resource_get_handle = llvmpipe_resource_get_handle;
screen->user_buffer_create = llvmpipe_user_buffer_create;
- screen->get_tex_surface = llvmpipe_get_tex_surface;
- screen->tex_surface_destroy = llvmpipe_tex_surface_destroy;
}
@@ -1412,4 +1405,7 @@ llvmpipe_init_context_resource_funcs(struct pipe_context *pipe)
pipe->transfer_flush_region = u_default_transfer_flush_region;
pipe->transfer_inline_write = u_default_transfer_inline_write;
+
+ pipe->create_surface = llvmpipe_create_surface;
+ pipe->surface_destroy = llvmpipe_surface_destroy;
}
diff --git a/src/gallium/drivers/llvmpipe/lp_texture.h b/src/gallium/drivers/llvmpipe/lp_texture.h
index 4e4a65dcb4..b789c0f409 100644
--- a/src/gallium/drivers/llvmpipe/lp_texture.h
+++ b/src/gallium/drivers/llvmpipe/lp_texture.h
@@ -172,17 +172,15 @@ llvmpipe_resource_stride(struct pipe_resource *resource,
void *
llvmpipe_resource_map(struct pipe_resource *resource,
- unsigned face_slice,
- unsigned level,
- unsigned zslice,
+ unsigned level,
+ unsigned layer,
enum lp_texture_usage tex_usage,
enum lp_texture_layout layout);
void
llvmpipe_resource_unmap(struct pipe_resource *resource,
- unsigned face_slice,
unsigned level,
- unsigned zslice);
+ unsigned layer);
void *
diff --git a/src/gallium/drivers/sw/Makefile b/src/gallium/drivers/noop/Makefile
index 2713a62ee9..29b8d73de2 100644
--- a/src/gallium/drivers/sw/Makefile
+++ b/src/gallium/drivers/noop/Makefile
@@ -4,7 +4,10 @@
TOP = ../../../..
include $(TOP)/configs/current
+LIBNAME = noop
+
C_SOURCES = \
- sw.c
+ noop_pipe.c \
+ noop_state.c
include ../../Makefile.template
diff --git a/src/gallium/drivers/noop/SConscript b/src/gallium/drivers/noop/SConscript
new file mode 100644
index 0000000000..a4d0dcaf27
--- /dev/null
+++ b/src/gallium/drivers/noop/SConscript
@@ -0,0 +1,15 @@
+#######################################################################
+# SConscript for noop convenience library
+
+Import('*')
+
+env = env.Clone()
+
+noop = env.ConvenienceLibrary(
+ target = 'noop',
+ source = [
+ 'noop_pipe.c',
+ 'noop_state.c'
+ ]
+ ) + extra
+Export('noop')
diff --git a/src/gallium/drivers/noop/noop_pipe.c b/src/gallium/drivers/noop/noop_pipe.c
new file mode 100644
index 0000000000..c9c463f470
--- /dev/null
+++ b/src/gallium/drivers/noop/noop_pipe.c
@@ -0,0 +1,515 @@
+/*
+ * Copyright 2010 Red Hat Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+#include <stdio.h>
+#include <errno.h>
+#include <pipe/p_defines.h>
+#include <pipe/p_state.h>
+#include <pipe/p_context.h>
+#include <pipe/p_screen.h>
+#include <util/u_memory.h>
+#include <util/u_inlines.h>
+#include <util/u_format.h>
+#include "noop_public.h"
+#include "state_tracker/sw_winsys.h"
+
+void noop_init_state_functions(struct pipe_context *ctx);
+
+/*
+ * query
+ */
+struct noop_query {
+ unsigned query;
+};
+static struct pipe_query *noop_create_query(struct pipe_context *ctx, unsigned query_type)
+{
+ struct noop_query *query = CALLOC_STRUCT(noop_query);
+
+ return (struct pipe_query *)query;
+}
+
+static void noop_destroy_query(struct pipe_context *ctx, struct pipe_query *query)
+{
+ FREE(query);
+}
+
+static void noop_begin_query(struct pipe_context *ctx, struct pipe_query *query)
+{
+}
+
+static void noop_end_query(struct pipe_context *ctx, struct pipe_query *query)
+{
+}
+
+static boolean noop_get_query_result(struct pipe_context *ctx,
+ struct pipe_query *query,
+ boolean wait, void *vresult)
+{
+ uint64_t *result = (uint64_t*)vresult;
+
+ *result = 0;
+ return TRUE;
+}
+
+
+/*
+ * resource
+ */
+struct noop_resource {
+ struct pipe_resource base;
+ unsigned size;
+ char *data;
+ struct sw_displaytarget *dt;
+};
+
+static unsigned noop_is_resource_referenced(struct pipe_context *pipe,
+ struct pipe_resource *resource,
+ unsigned level, int layer)
+{
+ return PIPE_UNREFERENCED;
+}
+
+static struct pipe_resource *noop_resource_create(struct pipe_screen *screen,
+ const struct pipe_resource *templ)
+{
+ struct noop_resource *nresource;
+ unsigned stride;
+
+ nresource = CALLOC_STRUCT(noop_resource);
+ if (nresource == NULL)
+ return NULL;
+
+ stride = util_format_get_stride(templ->format, templ->width0);
+ nresource->base = *templ;
+ nresource->base.screen = screen;
+ nresource->size = stride * templ->height0 * templ->depth0;
+ nresource->data = malloc(nresource->size);
+ pipe_reference_init(&nresource->base.reference, 1);
+ if (nresource->data == NULL) {
+ FREE(nresource);
+ return NULL;
+ }
+#if 0
+ if (nresource->base.bind & (PIPE_BIND_DISPLAY_TARGET |
+ PIPE_BIND_SCANOUT |
+ PIPE_BIND_SHARED)) {
+ struct sw_winsys *winsys = (struct sw_winsys *)screen->winsys;
+ unsigned stride;
+
+ nresource->dt = winsys->displaytarget_create(winsys, nresource->base.bind,
+ nresource->base.format,
+ nresource->base.width0,
+ nresource->base.height0,
+ 16, &stride);
+ }
+#endif
+ return &nresource->base;
+}
+
+static struct pipe_resource *noop_resource_from_handle(struct pipe_screen * screen,
+ const struct pipe_resource *templ,
+ struct winsys_handle *whandle)
+{
+ struct sw_winsys *winsys = (struct sw_winsys *)screen->winsys;
+ struct noop_resource *nresource;
+ struct sw_displaytarget *dt;
+ unsigned stride;
+
+ dt = winsys->displaytarget_from_handle(winsys, templ, whandle, &stride);
+ if (dt == NULL) {
+ return NULL;
+ }
+ nresource = (struct noop_resource *)noop_resource_create(screen, templ);
+ nresource->dt = dt;
+ return &nresource->base;
+}
+
+static boolean noop_resource_get_handle(struct pipe_screen *screen,
+ struct pipe_resource *resource,
+ struct winsys_handle *handle)
+{
+ struct sw_winsys *winsys = (struct sw_winsys *)screen->winsys;
+ struct noop_resource *nresource = (struct noop_resource *)resource;
+
+ if (nresource->dt == NULL)
+ return FALSE;
+
+ return winsys->displaytarget_get_handle(winsys, nresource->dt, handle);
+}
+
+static void noop_resource_destroy(struct pipe_screen *screen,
+ struct pipe_resource *resource)
+{
+ struct noop_resource *nresource = (struct noop_resource *)resource;
+
+ if (nresource->dt) {
+ /* display target */
+ struct sw_winsys *winsys = (struct sw_winsys *)screen->winsys;
+ winsys->displaytarget_destroy(winsys, nresource->dt);
+ }
+ free(nresource->data);
+ FREE(resource);
+}
+
+static struct pipe_resource *noop_user_buffer_create(struct pipe_screen *screen,
+ void *ptr, unsigned bytes,
+ unsigned bind)
+{
+ struct pipe_resource templ;
+
+ templ.target = PIPE_BUFFER;
+ templ.format = PIPE_FORMAT_R8_UNORM;
+ templ.usage = PIPE_USAGE_IMMUTABLE;
+ templ.bind = bind;
+ templ.width0 = bytes;
+ templ.height0 = 1;
+ templ.depth0 = 1;
+ templ.flags = 0;
+ return noop_resource_create(screen, &templ);
+}
+
+
+/*
+ * transfer
+ */
+static struct pipe_transfer *noop_get_transfer(struct pipe_context *context,
+ struct pipe_resource *resource,
+ unsigned level,
+ enum pipe_transfer_usage usage,
+ const struct pipe_box *box)
+{
+ struct pipe_transfer *transfer;
+
+ transfer = CALLOC_STRUCT(pipe_transfer);
+ if (transfer == NULL)
+ return NULL;
+ pipe_resource_reference(&transfer->resource, resource);
+ transfer->level = level;
+ transfer->usage = usage;
+ transfer->box = *box;
+ transfer->stride = 1;
+ transfer->layer_stride = 1;
+ return transfer;
+}
+
+static void *noop_transfer_map(struct pipe_context *pipe,
+ struct pipe_transfer *transfer)
+{
+ struct noop_resource *nresource = (struct noop_resource *)transfer->resource;
+
+ return nresource->data;
+}
+
+static void noop_transfer_flush_region(struct pipe_context *pipe,
+ struct pipe_transfer *transfer,
+ const struct pipe_box *box)
+{
+}
+
+static void noop_transfer_unmap(struct pipe_context *pipe,
+ struct pipe_transfer *transfer)
+{
+}
+
+static void noop_transfer_destroy(struct pipe_context *pipe,
+ struct pipe_transfer *transfer)
+{
+ pipe_resource_reference(&transfer->resource, NULL);
+ FREE(transfer);
+}
+
+static void noop_transfer_inline_write(struct pipe_context *pipe,
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box,
+ const void *data,
+ unsigned stride,
+ unsigned layer_stride)
+{
+}
+
+
+/*
+ * clear/copy
+ */
+static void noop_clear(struct pipe_context *ctx, unsigned buffers,
+ const float *rgba, double depth, unsigned stencil)
+{
+}
+
+static void noop_clear_render_target(struct pipe_context *ctx,
+ struct pipe_surface *dst,
+ const float *rgba,
+ unsigned dstx, unsigned dsty,
+ unsigned width, unsigned height)
+{
+}
+
+static void noop_clear_depth_stencil(struct pipe_context *ctx,
+ struct pipe_surface *dst,
+ unsigned clear_flags,
+ double depth,
+ unsigned stencil,
+ unsigned dstx, unsigned dsty,
+ unsigned width, unsigned height)
+{
+}
+
+static void noop_resource_copy_region(struct pipe_context *ctx,
+ struct pipe_resource *dst,
+ unsigned dst_level,
+ unsigned dstx, unsigned dsty, unsigned dstz,
+ struct pipe_resource *src,
+ unsigned src_level,
+ const struct pipe_box *src_box)
+{
+}
+
+
+/*
+ * context
+ */
+static void noop_flush(struct pipe_context *ctx, unsigned flags,
+ struct pipe_fence_handle **fence)
+{
+}
+
+static void noop_destroy_context(struct pipe_context *ctx)
+{
+ FREE(ctx);
+}
+
+static struct pipe_context *noop_create_context(struct pipe_screen *screen, void *priv)
+{
+ struct pipe_context *ctx = CALLOC_STRUCT(pipe_context);
+
+ if (ctx == NULL)
+ return NULL;
+ ctx->winsys = screen->winsys;
+ ctx->screen = screen;
+ ctx->priv = priv;
+ ctx->destroy = noop_destroy_context;
+ ctx->flush = noop_flush;
+ ctx->clear = noop_clear;
+ ctx->clear_render_target = noop_clear_render_target;
+ ctx->clear_depth_stencil = noop_clear_depth_stencil;
+ ctx->resource_copy_region = noop_resource_copy_region;
+ ctx->create_query = noop_create_query;
+ ctx->destroy_query = noop_destroy_query;
+ ctx->begin_query = noop_begin_query;
+ ctx->end_query = noop_end_query;
+ ctx->get_query_result = noop_get_query_result;
+ ctx->get_transfer = noop_get_transfer;
+ ctx->transfer_map = noop_transfer_map;
+ ctx->transfer_flush_region = noop_transfer_flush_region;
+ ctx->transfer_unmap = noop_transfer_unmap;
+ ctx->transfer_destroy = noop_transfer_destroy;
+ ctx->transfer_inline_write = noop_transfer_inline_write;
+ ctx->is_resource_referenced = noop_is_resource_referenced;
+ noop_init_state_functions(ctx);
+
+ return ctx;
+}
+
+
+/*
+ * pipe_screen
+ */
+static void noop_flush_frontbuffer(struct pipe_screen *_screen,
+ struct pipe_resource *resource,
+ unsigned level, unsigned layer,
+ void *context_private)
+{
+}
+
+static const char *noop_get_vendor(struct pipe_screen* pscreen)
+{
+ return "X.Org";
+}
+
+static const char *noop_get_name(struct pipe_screen* pscreen)
+{
+ return "NOOP";
+}
+
+static int noop_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
+{
+ switch (param) {
+ /* Supported features (boolean caps). */
+ case PIPE_CAP_NPOT_TEXTURES:
+ case PIPE_CAP_TWO_SIDED_STENCIL:
+ case PIPE_CAP_GLSL:
+ case PIPE_CAP_OCCLUSION_QUERY:
+ case PIPE_CAP_POINT_SPRITE:
+ case PIPE_CAP_ANISOTROPIC_FILTER:
+ case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
+ case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
+ case PIPE_CAP_TEXTURE_SHADOW_MAP:
+ case PIPE_CAP_TEXTURE_SWIZZLE:
+ case PIPE_CAP_BLEND_EQUATION_SEPARATE:
+
+ return 1;
+ case PIPE_CAP_DUAL_SOURCE_BLEND:
+
+ case PIPE_CAP_SM3:
+ case PIPE_CAP_INDEP_BLEND_ENABLE:
+ case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
+ case PIPE_CAP_DEPTH_CLAMP:
+ case PIPE_CAP_SHADER_STENCIL_EXPORT:
+ case PIPE_CAP_TIMER_QUERY:
+ case PIPE_CAP_STREAM_OUTPUT:
+ case PIPE_CAP_PRIMITIVE_RESTART:
+ case PIPE_CAP_INDEP_BLEND_FUNC:
+ return 0;
+
+ /* Texturing. */
+ case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
+ case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
+ case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
+ return 14;
+ case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
+ return 16;
+ case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
+ case PIPE_CAP_MAX_COMBINED_SAMPLERS:
+ return 16;
+
+ /* Render targets. */
+ case PIPE_CAP_MAX_RENDER_TARGETS:
+ return 8;
+
+ /* Fragment coordinate conventions. */
+ case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
+ case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
+ return 1;
+ case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
+ case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
+ return 0;
+
+ default:
+ return 0;
+ }
+}
+
+static float noop_get_paramf(struct pipe_screen* pscreen, enum pipe_cap param)
+{
+ switch (param) {
+ case PIPE_CAP_MAX_LINE_WIDTH:
+ case PIPE_CAP_MAX_LINE_WIDTH_AA:
+ case PIPE_CAP_MAX_POINT_WIDTH:
+ case PIPE_CAP_MAX_POINT_WIDTH_AA:
+ return 8192.0f;
+ case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
+ return 16.0f;
+ case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
+ return 16.0f;
+ default:
+ return 0.0f;
+ }
+}
+
+static int noop_get_shader_param(struct pipe_screen* pscreen, unsigned shader, enum pipe_shader_cap param)
+{
+ switch(shader)
+ {
+ case PIPE_SHADER_FRAGMENT:
+ case PIPE_SHADER_VERTEX:
+ case PIPE_SHADER_GEOMETRY:
+ break;
+ default:
+ return 0;
+ }
+
+ switch (param) {
+ case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
+ case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
+ case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
+ case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
+ return 16384;
+ case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
+ return 8;
+ case PIPE_SHADER_CAP_MAX_INPUTS:
+ return 16;
+ case PIPE_SHADER_CAP_MAX_TEMPS:
+ return 256;
+ case PIPE_SHADER_CAP_MAX_ADDRS:
+ return 1;
+ case PIPE_SHADER_CAP_MAX_CONSTS:
+ return 256;
+ case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
+ return 1;
+ case PIPE_SHADER_CAP_MAX_PREDS:
+ return 0;
+ case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
+ return 1;
+ case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+static boolean noop_is_format_supported(struct pipe_screen* screen,
+ enum pipe_format format,
+ enum pipe_texture_target target,
+ unsigned sample_count,
+ unsigned usage,
+ unsigned geom_flags)
+{
+ return true;
+}
+
+static void noop_destroy_screen(struct pipe_screen *screen)
+{
+ FREE(screen);
+}
+
+struct pipe_screen *noop_screen_create(struct sw_winsys *winsys)
+{
+ struct pipe_screen *screen;
+
+ screen = CALLOC_STRUCT(pipe_screen);
+ if (screen == NULL) {
+ return NULL;
+ }
+
+ screen->winsys = (struct pipe_winsys*)winsys;
+ screen->destroy = noop_destroy_screen;
+ screen->get_name = noop_get_name;
+ screen->get_vendor = noop_get_vendor;
+ screen->get_param = noop_get_param;
+ screen->get_shader_param = noop_get_shader_param;
+ screen->get_paramf = noop_get_paramf;
+ screen->is_format_supported = noop_is_format_supported;
+ screen->context_create = noop_create_context;
+ screen->resource_create = noop_resource_create;
+ screen->resource_from_handle = noop_resource_from_handle;
+ screen->resource_get_handle = noop_resource_get_handle;
+ screen->resource_destroy = noop_resource_destroy;
+ screen->user_buffer_create = noop_user_buffer_create;
+ screen->flush_frontbuffer = noop_flush_frontbuffer;
+
+ return screen;
+}
diff --git a/src/gallium/winsys/radeon/drm/radeon_r300.h b/src/gallium/drivers/noop/noop_public.h
index 2703464ad8..8ce82bec69 100644
--- a/src/gallium/winsys/radeon/drm/radeon_r300.h
+++ b/src/gallium/drivers/noop/noop_public.h
@@ -1,5 +1,5 @@
/*
- * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
+ * Copyright 2010 Red Hat Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -18,13 +18,13 @@
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+#ifndef NOOP_PUBLIC_H
+#define NOOP_PUBLIC_H
-#ifndef RADEON_R300_H
-#define RADEON_R300_H
+struct sw_winsys;
-#include "radeon_winsys.h"
+struct pipe_screen *noop_screen_create(struct sw_winsys *winsys);
-boolean radeon_setup_winsys(int fd, struct radeon_libdrm_winsys* winsys);
-
-#endif /* RADEON_R300_H */
+#endif
diff --git a/src/gallium/drivers/noop/noop_state.c b/src/gallium/drivers/noop/noop_state.c
new file mode 100644
index 0000000000..ad324774c0
--- /dev/null
+++ b/src/gallium/drivers/noop/noop_state.c
@@ -0,0 +1,290 @@
+/*
+ * Copyright 2010 Red Hat Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+#include <stdio.h>
+#include <errno.h>
+#include <pipe/p_defines.h>
+#include <pipe/p_state.h>
+#include <pipe/p_context.h>
+#include <pipe/p_screen.h>
+#include <util/u_memory.h>
+#include <util/u_inlines.h>
+
+static void noop_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
+{
+}
+
+static void noop_set_blend_color(struct pipe_context *ctx,
+ const struct pipe_blend_color *state)
+{
+}
+
+static void *noop_create_blend_state(struct pipe_context *ctx,
+ const struct pipe_blend_state *state)
+{
+ struct pipe_blend_state *nstate = CALLOC_STRUCT(pipe_blend_state);
+
+ if (nstate == NULL) {
+ return NULL;
+ }
+ *nstate = *state;
+ return nstate;
+}
+
+static void *noop_create_dsa_state(struct pipe_context *ctx,
+ const struct pipe_depth_stencil_alpha_state *state)
+{
+ struct pipe_depth_stencil_alpha_state *nstate = CALLOC_STRUCT(pipe_depth_stencil_alpha_state);
+
+ if (nstate == NULL) {
+ return NULL;
+ }
+ *nstate = *state;
+ return nstate;
+}
+
+static void *noop_create_rs_state(struct pipe_context *ctx,
+ const struct pipe_rasterizer_state *state)
+{
+ struct pipe_rasterizer_state *nstate = CALLOC_STRUCT(pipe_rasterizer_state);
+
+ if (nstate == NULL) {
+ return NULL;
+ }
+ *nstate = *state;
+ return nstate;
+}
+
+static void *noop_create_sampler_state(struct pipe_context *ctx,
+ const struct pipe_sampler_state *state)
+{
+ struct pipe_sampler_state *nstate = CALLOC_STRUCT(pipe_sampler_state);
+
+ if (nstate == NULL) {
+ return NULL;
+ }
+ *nstate = *state;
+ return nstate;
+}
+
+static struct pipe_sampler_view *noop_create_sampler_view(struct pipe_context *ctx,
+ struct pipe_resource *texture,
+ const struct pipe_sampler_view *state)
+{
+ struct pipe_sampler_view *sampler_view = CALLOC_STRUCT(pipe_sampler_view);
+
+ if (sampler_view == NULL)
+ return NULL;
+ /* initialize base object */
+ pipe_resource_reference(&sampler_view->texture, texture);
+ pipe_reference_init(&sampler_view->reference, 1);
+ sampler_view->context = ctx;
+ return sampler_view;
+}
+
+static struct pipe_surface *noop_create_surface(struct pipe_context *ctx,
+ struct pipe_resource *texture,
+ const struct pipe_surface *surf_tmpl)
+{
+ struct pipe_surface *surface = CALLOC_STRUCT(pipe_surface);
+
+ if (surface == NULL)
+ return NULL;
+ pipe_reference_init(&surface->reference, 1);
+ pipe_resource_reference(&surface->texture, texture);
+ surface->context = ctx;
+ surface->format = surf_tmpl->format;
+ surface->width = texture->width0;
+ surface->height = texture->height0;
+ surface->usage = surf_tmpl->usage;
+ surface->texture = texture;
+ surface->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
+ surface->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
+ surface->u.tex.level = surf_tmpl->u.tex.level;
+
+ return surface;
+}
+static void noop_set_vs_sampler_view(struct pipe_context *ctx, unsigned count,
+ struct pipe_sampler_view **views)
+{
+}
+
+static void noop_set_ps_sampler_view(struct pipe_context *ctx, unsigned count,
+ struct pipe_sampler_view **views)
+{
+}
+
+static void noop_bind_sampler(struct pipe_context *ctx, unsigned count, void **states)
+{
+}
+
+static void noop_set_clip_state(struct pipe_context *ctx,
+ const struct pipe_clip_state *state)
+{
+}
+
+static void noop_set_polygon_stipple(struct pipe_context *ctx,
+ const struct pipe_poly_stipple *state)
+{
+}
+
+static void noop_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
+{
+}
+
+static void noop_set_scissor_state(struct pipe_context *ctx,
+ const struct pipe_scissor_state *state)
+{
+}
+
+static void noop_set_stencil_ref(struct pipe_context *ctx,
+ const struct pipe_stencil_ref *state)
+{
+}
+
+static void noop_set_viewport_state(struct pipe_context *ctx,
+ const struct pipe_viewport_state *state)
+{
+}
+
+static void noop_set_framebuffer_state(struct pipe_context *ctx,
+ const struct pipe_framebuffer_state *state)
+{
+}
+
+static void noop_set_constant_buffer(struct pipe_context *ctx,
+ uint shader, uint index,
+ struct pipe_resource *buffer)
+{
+}
+
+
+static void noop_sampler_view_destroy(struct pipe_context *ctx,
+ struct pipe_sampler_view *state)
+{
+ pipe_resource_reference(&state->texture, NULL);
+ FREE(state);
+}
+
+
+static void noop_surface_destroy(struct pipe_context *ctx,
+ struct pipe_surface *surface)
+{
+ pipe_resource_reference(&surface->texture, NULL);
+ FREE(surface);
+}
+
+static void noop_bind_state(struct pipe_context *ctx, void *state)
+{
+}
+
+static void noop_delete_state(struct pipe_context *ctx, void *state)
+{
+ FREE(state);
+}
+
+static void noop_delete_vertex_element(struct pipe_context *ctx, void *state)
+{
+ FREE(state);
+}
+
+
+static void noop_set_index_buffer(struct pipe_context *ctx,
+ const struct pipe_index_buffer *ib)
+{
+}
+
+static void noop_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
+ const struct pipe_vertex_buffer *buffers)
+{
+}
+
+static void *noop_create_vertex_elements(struct pipe_context *ctx,
+ unsigned count,
+ const struct pipe_vertex_element *state)
+{
+ struct pipe_vertex_element *nstate = CALLOC_STRUCT(pipe_vertex_element);
+
+ if (nstate == NULL) {
+ return NULL;
+ }
+ *nstate = *state;
+ return nstate;
+}
+
+static void *noop_create_shader_state(struct pipe_context *ctx,
+ const struct pipe_shader_state *state)
+{
+ struct pipe_shader_state *nstate = CALLOC_STRUCT(pipe_shader_state);
+
+ if (nstate == NULL) {
+ return NULL;
+ }
+ *nstate = *state;
+ return nstate;
+}
+
+void noop_init_state_functions(struct pipe_context *ctx);
+
+void noop_init_state_functions(struct pipe_context *ctx)
+{
+ ctx->create_blend_state = noop_create_blend_state;
+ ctx->create_depth_stencil_alpha_state = noop_create_dsa_state;
+ ctx->create_fs_state = noop_create_shader_state;
+ ctx->create_rasterizer_state = noop_create_rs_state;
+ ctx->create_sampler_state = noop_create_sampler_state;
+ ctx->create_sampler_view = noop_create_sampler_view;
+ ctx->create_surface = noop_create_surface;
+ ctx->create_vertex_elements_state = noop_create_vertex_elements;
+ ctx->create_vs_state = noop_create_shader_state;
+ ctx->bind_blend_state = noop_bind_state;
+ ctx->bind_depth_stencil_alpha_state = noop_bind_state;
+ ctx->bind_fragment_sampler_states = noop_bind_sampler;
+ ctx->bind_fs_state = noop_bind_state;
+ ctx->bind_rasterizer_state = noop_bind_state;
+ ctx->bind_vertex_elements_state = noop_bind_state;
+ ctx->bind_vertex_sampler_states = noop_bind_sampler;
+ ctx->bind_vs_state = noop_bind_state;
+ ctx->delete_blend_state = noop_delete_state;
+ ctx->delete_depth_stencil_alpha_state = noop_delete_state;
+ ctx->delete_fs_state = noop_delete_state;
+ ctx->delete_rasterizer_state = noop_delete_state;
+ ctx->delete_sampler_state = noop_delete_state;
+ ctx->delete_vertex_elements_state = noop_delete_vertex_element;
+ ctx->delete_vs_state = noop_delete_state;
+ ctx->set_blend_color = noop_set_blend_color;
+ ctx->set_clip_state = noop_set_clip_state;
+ ctx->set_constant_buffer = noop_set_constant_buffer;
+ ctx->set_fragment_sampler_views = noop_set_ps_sampler_view;
+ ctx->set_framebuffer_state = noop_set_framebuffer_state;
+ ctx->set_polygon_stipple = noop_set_polygon_stipple;
+ ctx->set_sample_mask = noop_set_sample_mask;
+ ctx->set_scissor_state = noop_set_scissor_state;
+ ctx->set_stencil_ref = noop_set_stencil_ref;
+ ctx->set_vertex_buffers = noop_set_vertex_buffers;
+ ctx->set_index_buffer = noop_set_index_buffer;
+ ctx->set_vertex_sampler_views = noop_set_vs_sampler_view;
+ ctx->set_viewport_state = noop_set_viewport_state;
+ ctx->sampler_view_destroy = noop_sampler_view_destroy;
+ ctx->surface_destroy = noop_surface_destroy;
+ ctx->draw_vbo = noop_draw_vbo;
+}
diff --git a/src/gallium/drivers/nv50/nv50_buffer.c b/src/gallium/drivers/nv50/nv50_buffer.c
index dacfee9799..45356f9f63 100644
--- a/src/gallium/drivers/nv50/nv50_buffer.c
+++ b/src/gallium/drivers/nv50/nv50_buffer.c
@@ -136,6 +136,7 @@ nv50_user_buffer_create(struct pipe_screen *pscreen,
buffer->base.width0 = bytes;
buffer->base.height0 = 1;
buffer->base.depth0 = 1;
+ buffer->base.array_size = 1;
buffer->bo = nouveau_screen_bo_user(pscreen, ptr, bytes);
if (!buffer->bo)
diff --git a/src/gallium/drivers/nv50/nv50_context.h b/src/gallium/drivers/nv50/nv50_context.h
index bf6a577188..b2b0b72fe2 100644
--- a/src/gallium/drivers/nv50/nv50_context.h
+++ b/src/gallium/drivers/nv50/nv50_context.h
@@ -108,6 +108,7 @@ get_tile_depth(uint32_t tile_mode)
struct nv50_surface {
struct pipe_surface base;
+ unsigned offset;
};
static INLINE struct nv50_surface *
diff --git a/src/gallium/drivers/nv50/nv50_miptree.c b/src/gallium/drivers/nv50/nv50_miptree.c
index dd0e8fd41b..309b6503ca 100644
--- a/src/gallium/drivers/nv50/nv50_miptree.c
+++ b/src/gallium/drivers/nv50/nv50_miptree.c
@@ -276,46 +276,53 @@ nv50_miptree_from_handle(struct pipe_screen *pscreen,
*/
struct pipe_surface *
-nv50_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_resource *pt,
- unsigned face, unsigned level, unsigned zslice,
- unsigned flags)
+nv50_miptree_surface_new(struct pipe_context *pipe, struct pipe_resource *pt,
+ const struct pipe_surface *surf_tmpl)
{
+ unsigned level = surf_tmpl->u.tex.level;
struct nv50_miptree *mt = nv50_miptree(pt);
struct nv50_miptree_level *lvl = &mt->level[level];
- struct pipe_surface *ps;
- unsigned img = 0;
+ struct nv50_surface *ns;
+ unsigned img = 0, zslice = 0;
+ assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
+
+ /* XXX can't unify these here? */
if (pt->target == PIPE_TEXTURE_CUBE)
- img = face;
+ img = surf_tmpl->u.tex.first_layer;
+ else if (pt->target == PIPE_TEXTURE_3D)
+ zslice = surf_tmpl->u.tex.first_layer;
- ps = CALLOC_STRUCT(pipe_surface);
- if (!ps)
+ ns = CALLOC_STRUCT(nv50_surface);
+ if (!ns)
return NULL;
- pipe_resource_reference(&ps->texture, pt);
- ps->format = pt->format;
- ps->width = u_minify(pt->width0, level);
- ps->height = u_minify(pt->height0, level);
- ps->usage = flags;
- pipe_reference_init(&ps->reference, 1);
- ps->face = face;
- ps->level = level;
- ps->zslice = zslice;
- ps->offset = lvl->image_offset[img];
+ pipe_resource_reference(&ns->base.texture, pt);
+ ns->base.context = pipe;
+ ns->base.format = pt->format;
+ ns->base.width = u_minify(pt->width0, level);
+ ns->base.height = u_minify(pt->height0, level);
+ ns->base.usage = surf_tmpl->usage;
+ pipe_reference_init(&ns->base.reference, 1);
+ ns->base.u.tex.level = level;
+ ns->base.u.tex.first_layer = surf_tmpl->u.tex.first_layer;
+ ns->base.u.tex.last_layer = surf_tmpl->u.tex.last_layer;
+ ns->offset = lvl->image_offset[img];
if (pt->target == PIPE_TEXTURE_3D) {
- unsigned nb_h = util_format_get_nblocksy(pt->format, ps->height);
- ps->offset += get_zslice_offset(lvl->tile_mode, zslice,
+ unsigned nb_h = util_format_get_nblocksy(pt->format, ns->base.height);
+ ns->offset += get_zslice_offset(lvl->tile_mode, zslice,
lvl->pitch, nb_h);
}
- return ps;
+ return &ns->base;
}
void
-nv50_miptree_surface_del(struct pipe_surface *ps)
+nv50_miptree_surface_del(struct pipe_context *pipe,
+ struct pipe_surface *ps)
{
struct nv50_surface *s = nv50_surface(ps);
- pipe_resource_reference(&ps->texture, NULL);
+ pipe_resource_reference(&s->base.texture, NULL);
FREE(s);
}
diff --git a/src/gallium/drivers/nv50/nv50_resource.c b/src/gallium/drivers/nv50/nv50_resource.c
index cfdb60418b..6c0a969635 100644
--- a/src/gallium/drivers/nv50/nv50_resource.c
+++ b/src/gallium/drivers/nv50/nv50_resource.c
@@ -15,7 +15,7 @@
static unsigned int
nv50_resource_is_referenced(struct pipe_context *pipe,
struct pipe_resource *resource,
- unsigned face, unsigned level)
+ unsigned level, int layer)
{
return nouveau_reference_flags(nv50_resource(resource)->bo);
}
@@ -51,6 +51,9 @@ nv50_init_resource_functions(struct pipe_context *pcontext)
pcontext->transfer_destroy = u_transfer_destroy_vtbl;
pcontext->transfer_inline_write = u_transfer_inline_write_vtbl;
pcontext->is_resource_referenced = nv50_resource_is_referenced;
+
+ pcontext->create_surface = nv50_miptree_surface_new;
+ pcontext->surface_destroy = nv50_miptree_surface_del;
}
void
@@ -61,7 +64,4 @@ nv50_screen_init_resource_functions(struct pipe_screen *pscreen)
pscreen->resource_get_handle = u_resource_get_handle_vtbl;
pscreen->resource_destroy = u_resource_destroy_vtbl;
pscreen->user_buffer_create = nv50_user_buffer_create;
-
- pscreen->get_tex_surface = nv50_miptree_surface_new;
- pscreen->tex_surface_destroy = nv50_miptree_surface_del;
}
diff --git a/src/gallium/drivers/nv50/nv50_resource.h b/src/gallium/drivers/nv50/nv50_resource.h
index f435a5892e..4b2a75e11a 100644
--- a/src/gallium/drivers/nv50/nv50_resource.h
+++ b/src/gallium/drivers/nv50/nv50_resource.h
@@ -87,12 +87,11 @@ nv50_user_buffer_create(struct pipe_screen *screen,
struct pipe_surface *
-nv50_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_resource *pt,
- unsigned face, unsigned level, unsigned zslice,
- unsigned flags);
+nv50_miptree_surface_new(struct pipe_context *pipe, struct pipe_resource *pt,
+ const struct pipe_surface *surf_tmpl);
void
-nv50_miptree_surface_del(struct pipe_surface *ps);
+nv50_miptree_surface_del(struct pipe_context *pipe, struct pipe_surface *ps);
#endif
diff --git a/src/gallium/drivers/nv50/nv50_screen.c b/src/gallium/drivers/nv50/nv50_screen.c
index 51eab3a0b0..edc3d54d01 100644
--- a/src/gallium/drivers/nv50/nv50_screen.c
+++ b/src/gallium/drivers/nv50/nv50_screen.c
@@ -127,6 +127,10 @@ nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
return 0;
case PIPE_CAP_DEPTH_CLAMP:
return 1;
+ case PIPE_CAP_SHADER_STENCIL_EXPORT:
+ return 0;
+ case PIPE_CAP_PRIMITIVE_RESTART:
+ return 0;
default:
NOUVEAU_ERR("Unknown PIPE_CAP %d\n", param);
return 0;
@@ -176,6 +180,8 @@ nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
return 1;
+ case PIPE_SHADER_CAP_SUBROUTINES:
+ return 0;
default:
return 0;
}
diff --git a/src/gallium/drivers/nv50/nv50_state_validate.c b/src/gallium/drivers/nv50/nv50_state_validate.c
index 16c2dab9af..ae02143e35 100644
--- a/src/gallium/drivers/nv50/nv50_state_validate.c
+++ b/src/gallium/drivers/nv50/nv50_state_validate.c
@@ -63,13 +63,13 @@ validate_fb(struct nv50_context *nv50)
so_data (so, fb->cbufs[i]->height);
so_method(so, tesla, NV50TCL_RT_ADDRESS_HIGH(i), 5);
- so_reloc (so, bo, fb->cbufs[i]->offset, NOUVEAU_BO_VRAM |
+ so_reloc (so, bo, ((struct nv50_surface *)fb->cbufs[i])->offset, NOUVEAU_BO_VRAM |
NOUVEAU_BO_HIGH | NOUVEAU_BO_RDWR, 0, 0);
- so_reloc (so, bo, fb->cbufs[i]->offset, NOUVEAU_BO_VRAM |
+ so_reloc (so, bo, ((struct nv50_surface *)fb->cbufs[i])->offset, NOUVEAU_BO_VRAM |
NOUVEAU_BO_LOW | NOUVEAU_BO_RDWR, 0, 0);
so_data (so, nv50_format_table[fb->cbufs[i]->format].rt);
so_data (so, nv50_miptree(pt)->
- level[fb->cbufs[i]->level].tile_mode << 4);
+ level[fb->cbufs[i]->u.tex.level].tile_mode << 4);
so_data(so, 0x00000000);
so_method(so, tesla, NV50TCL_RT_ARRAY_MODE, 1);
@@ -92,13 +92,13 @@ validate_fb(struct nv50_context *nv50)
assert(nv50_format_table[fb->zsbuf->format].rt);
so_method(so, tesla, NV50TCL_ZETA_ADDRESS_HIGH, 5);
- so_reloc (so, bo, fb->zsbuf->offset, NOUVEAU_BO_VRAM |
+ so_reloc (so, bo, ((struct nv50_surface *)(fb->zsbuf))->offset, NOUVEAU_BO_VRAM |
NOUVEAU_BO_HIGH | NOUVEAU_BO_RDWR, 0, 0);
- so_reloc (so, bo, fb->zsbuf->offset, NOUVEAU_BO_VRAM |
+ so_reloc (so, bo, ((struct nv50_surface *)(fb->zsbuf))->offset, NOUVEAU_BO_VRAM |
NOUVEAU_BO_LOW | NOUVEAU_BO_RDWR, 0, 0);
so_data (so, nv50_format_table[fb->zsbuf->format].rt);
so_data (so, nv50_miptree(pt)->
- level[fb->zsbuf->level].tile_mode << 4);
+ level[fb->zsbuf->u.tex.level].tile_mode << 4);
so_data (so, 0x00000000);
so_method(so, tesla, NV50TCL_ZETA_ENABLE, 1);
diff --git a/src/gallium/drivers/nv50/nv50_surface.c b/src/gallium/drivers/nv50/nv50_surface.c
index f70c138fe1..ce48022db4 100644
--- a/src/gallium/drivers/nv50/nv50_surface.c
+++ b/src/gallium/drivers/nv50/nv50_surface.c
@@ -97,23 +97,23 @@ nv50_surface_set(struct nv50_screen *screen, struct pipe_surface *ps, int dst)
OUT_RING (chan, format);
OUT_RING (chan, 1);
BEGIN_RING(chan, eng2d, mthd + 0x14, 5);
- OUT_RING (chan, mt->level[ps->level].pitch);
+ OUT_RING (chan, mt->level[ps->u.tex.level].pitch);
OUT_RING (chan, ps->width);
OUT_RING (chan, ps->height);
- OUT_RELOCh(chan, bo, ps->offset, flags);
- OUT_RELOCl(chan, bo, ps->offset, flags);
+ OUT_RELOCh(chan, bo, ((struct nv50_surface *)ps)->offset, flags);
+ OUT_RELOCl(chan, bo, ((struct nv50_surface *)ps)->offset, flags);
} else {
BEGIN_RING(chan, eng2d, mthd, 5);
OUT_RING (chan, format);
OUT_RING (chan, 0);
- OUT_RING (chan, mt->level[ps->level].tile_mode << 4);
+ OUT_RING (chan, mt->level[ps->u.tex.level].tile_mode << 4);
OUT_RING (chan, 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, eng2d, mthd + 0x18, 4);
OUT_RING (chan, ps->width);
OUT_RING (chan, ps->height);
- OUT_RELOCh(chan, bo, ps->offset, flags);
- OUT_RELOCl(chan, bo, ps->offset, flags);
+ OUT_RELOCh(chan, bo, ((struct nv50_surface *)ps)->offset, flags);
+ OUT_RELOCl(chan, bo, ((struct nv50_surface *)ps)->offset, flags);
}
#if 0
@@ -173,30 +173,41 @@ nv50_surface_do_copy(struct nv50_screen *screen, struct pipe_surface *dst,
static void
nv50_surface_copy(struct pipe_context *pipe,
- struct pipe_resource *dest, struct pipe_subresource subdst,
+ struct pipe_resource *dest, unsigned dst_level,
unsigned destx, unsigned desty, unsigned destz,
- struct pipe_resource *src, struct pipe_subresource subsrc,
- unsigned srcx, unsigned srcy, unsigned srcz,
- unsigned width, unsigned height)
+ struct pipe_resource *src, unsigned src_level,
+ const struct pipe_box *src_box)
{
struct nv50_context *nv50 = nv50_context(pipe);
struct nv50_screen *screen = nv50->screen;
- struct pipe_surface *ps_dst, *ps_src;
+ struct pipe_surface *ps_dst, *ps_src, surf_tmpl;
+
assert((src->format == dest->format) ||
(nv50_2d_format_faithful(src->format) &&
nv50_2d_format_faithful(dest->format)));
-
- ps_src = nv50_miptree_surface_new(pipe->screen, src, subsrc.face,
- subsrc.level, srcz, 0 /* bind flags */);
- ps_dst = nv50_miptree_surface_new(pipe->screen, dest, subdst.face,
- subdst.level, destz, 0 /* bindflags */);
-
- nv50_surface_do_copy(screen, ps_dst, destx, desty, ps_src, srcx,
- srcy, width, height);
-
- nv50_miptree_surface_del(ps_src);
- nv50_miptree_surface_del(ps_dst);
+ assert(src_box->depth == 1);
+
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ surf_tmpl.format = src->format;
+ surf_tmpl.usage = 0; /* no bind flag - not a surface */
+ surf_tmpl.u.tex.level = src_level;
+ surf_tmpl.u.tex.first_layer = src_box->z;
+ surf_tmpl.u.tex.last_layer = src_box->z;
+ /* XXX really need surfaces here? */
+ ps_src = nv50_miptree_surface_new(pipe, src, &surf_tmpl);
+ surf_tmpl.format = dest->format;
+ surf_tmpl.usage = 0; /* no bind flag - not a surface */
+ surf_tmpl.u.tex.level = dst_level;
+ surf_tmpl.u.tex.first_layer = destz;
+ surf_tmpl.u.tex.last_layer = destz;
+ ps_dst = nv50_miptree_surface_new(pipe, dest, &surf_tmpl);
+
+ nv50_surface_do_copy(screen, ps_dst, destx, desty, ps_src, src_box->x,
+ src_box->y, src_box->width, src_box->height);
+
+ nv50_miptree_surface_del(pipe, ps_src);
+ nv50_miptree_surface_del(pipe, ps_dst);
}
static void
@@ -225,10 +236,10 @@ nv50_clear_render_target(struct pipe_context *pipe,
BEGIN_RING(chan, tesla, NV50TCL_RT_CONTROL, 1);
OUT_RING (chan, 1);
BEGIN_RING(chan, tesla, NV50TCL_RT_ADDRESS_HIGH(0), 5);
- OUT_RELOCh(chan, bo, dst->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- OUT_RELOCl(chan, bo, dst->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ OUT_RELOCh(chan, bo, ((struct nv50_surface *)dst)->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ OUT_RELOCl(chan, bo, ((struct nv50_surface *)dst)->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
OUT_RING (chan, nv50_format_table[dst->format].rt);
- OUT_RING (chan, mt->level[dst->level].tile_mode << 4);
+ OUT_RING (chan, mt->level[dst->u.tex.level].tile_mode << 4);
OUT_RING (chan, 0);
BEGIN_RING(chan, tesla, NV50TCL_RT_HORIZ(0), 2);
OUT_RING (chan, dst->width);
@@ -281,10 +292,10 @@ nv50_clear_depth_stencil(struct pipe_context *pipe,
return;
BEGIN_RING(chan, tesla, NV50TCL_ZETA_ADDRESS_HIGH, 5);
- OUT_RELOCh(chan, bo, dst->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- OUT_RELOCl(chan, bo, dst->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ OUT_RELOCh(chan, bo, ((struct nv50_surface *)dst)->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ OUT_RELOCl(chan, bo, ((struct nv50_surface *)dst)->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
OUT_RING (chan, nv50_format_table[dst->format].rt);
- OUT_RING (chan, mt->level[dst->level].tile_mode << 4);
+ OUT_RING (chan, mt->level[dst->u.tex.level].tile_mode << 4);
OUT_RING (chan, 0);
BEGIN_RING(chan, tesla, NV50TCL_ZETA_ENABLE, 1);
OUT_RING (chan, 1);
diff --git a/src/gallium/drivers/nv50/nv50_tex.c b/src/gallium/drivers/nv50/nv50_tex.c
index 658324ec5b..9243f9edce 100644
--- a/src/gallium/drivers/nv50/nv50_tex.c
+++ b/src/gallium/drivers/nv50/nv50_tex.c
@@ -106,7 +106,7 @@ nv50_tex_construct(struct nv50_sampler_view *view)
tic[6] = 0x03000000;
- tic[7] = (view->pipe.last_level << 4) | view->pipe.first_level;
+ tic[7] = (view->pipe.u.tex.last_level << 4) | view->pipe.u.tex.first_level;
return TRUE;
}
diff --git a/src/gallium/drivers/nv50/nv50_transfer.c b/src/gallium/drivers/nv50/nv50_transfer.c
index 0cc2f4a837..bf5af4ddc6 100644
--- a/src/gallium/drivers/nv50/nv50_transfer.c
+++ b/src/gallium/drivers/nv50/nv50_transfer.c
@@ -126,20 +126,23 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen,
struct pipe_transfer *
nv50_miptree_transfer_new(struct pipe_context *pcontext,
struct pipe_resource *pt,
- struct pipe_subresource sr,
+ unsigned level,
unsigned usage,
const struct pipe_box *box)
{
struct pipe_screen *pscreen = pcontext->screen;
struct nouveau_device *dev = nouveau_screen(pscreen)->device;
struct nv50_miptree *mt = nv50_miptree(pt);
- struct nv50_miptree_level *lvl = &mt->level[sr.level];
+ struct nv50_miptree_level *lvl = &mt->level[level];
struct nv50_transfer *tx;
- unsigned nx, ny, image = 0;
+ unsigned nx, ny, image = 0, boxz = 0;
int ret;
+ /* XXX can't unify these here? */
if (pt->target == PIPE_TEXTURE_CUBE)
- image = sr.face;
+ image = box->z;
+ else if (pt->target == PIPE_TEXTURE_3D)
+ boxz = box->z;
tx = CALLOC_STRUCT(nv50_transfer);
if (!tx)
@@ -151,21 +154,21 @@ nv50_miptree_transfer_new(struct pipe_context *pcontext,
pipe_resource_reference(&tx->base.resource, pt);
- tx->base.sr = sr;
+ tx->base.level = level;
tx->base.usage = usage;
tx->base.box = *box;
- tx->nblocksx = util_format_get_nblocksx(pt->format, u_minify(pt->width0, sr.level));
- tx->nblocksy = util_format_get_nblocksy(pt->format, u_minify(pt->height0, sr.level));
+ tx->nblocksx = util_format_get_nblocksx(pt->format, u_minify(pt->width0, level));
+ tx->nblocksy = util_format_get_nblocksy(pt->format, u_minify(pt->height0, level));
tx->base.stride = tx->nblocksx * util_format_get_blocksize(pt->format);
tx->base.usage = usage;
tx->level_pitch = lvl->pitch;
- tx->level_width = u_minify(mt->base.base.width0, sr.level);
- tx->level_height = u_minify(mt->base.base.height0, sr.level);
- tx->level_depth = u_minify(mt->base.base.depth0, sr.level);
+ tx->level_width = u_minify(mt->base.base.width0, level);
+ tx->level_height = u_minify(mt->base.base.height0, level);
+ tx->level_depth = u_minify(mt->base.base.depth0, level);
tx->level_offset = lvl->image_offset[image];
tx->level_tiling = lvl->tile_mode;
- tx->level_z = box->z;
+ tx->level_z = boxz;
tx->level_x = util_format_get_nblocksx(pt->format, box->x);
tx->level_y = util_format_get_nblocksy(pt->format, box->y);
ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0,
@@ -181,7 +184,7 @@ nv50_miptree_transfer_new(struct pipe_context *pcontext,
nv50_transfer_rect_m2mf(pscreen, mt->base.bo, tx->level_offset,
tx->level_pitch, tx->level_tiling,
- box->x, box->y, box->z,
+ box->x, box->y, boxz,
tx->nblocksx, tx->nblocksy,
tx->level_depth,
tx->bo, 0,
diff --git a/src/gallium/drivers/nv50/nv50_transfer.h b/src/gallium/drivers/nv50/nv50_transfer.h
index 663503547c..6699bf546e 100644
--- a/src/gallium/drivers/nv50/nv50_transfer.h
+++ b/src/gallium/drivers/nv50/nv50_transfer.h
@@ -8,7 +8,7 @@
struct pipe_transfer *
nv50_miptree_transfer_new(struct pipe_context *pcontext,
struct pipe_resource *pt,
- struct pipe_subresource sr,
+ unsigned level,
unsigned usage,
const struct pipe_box *box);
void
diff --git a/src/gallium/drivers/nvfx/nv30_fragtex.c b/src/gallium/drivers/nvfx/nv30_fragtex.c
index d6ede5b40a..951fb202ed 100644
--- a/src/gallium/drivers/nvfx/nv30_fragtex.c
+++ b/src/gallium/drivers/nvfx/nv30_fragtex.c
@@ -37,12 +37,12 @@ nv30_sampler_view_init(struct pipe_context *pipe,
struct pipe_resource* pt = sv->base.texture;
struct nvfx_texture_format *tf = &nvfx_texture_formats[sv->base.format];
unsigned txf;
- unsigned level = pt->target == PIPE_TEXTURE_CUBE ? 0 : sv->base.first_level;
+ unsigned level = pt->target == PIPE_TEXTURE_CUBE ? 0 : sv->base.u.tex.first_level;
assert(tf->fmt[0] >= 0);
txf = sv->u.init_fmt;
- txf |= (level != sv->base.last_level ? NV30_3D_TEX_FORMAT_MIPMAP : 0);
+ txf |= (level != sv->base.u.tex.last_level ? NV30_3D_TEX_FORMAT_MIPMAP : 0);
txf |= util_logbase2(u_minify(pt->width0, level)) << NV30_3D_TEX_FORMAT_BASE_SIZE_U__SHIFT;
txf |= util_logbase2(u_minify(pt->height0, level)) << NV30_3D_TEX_FORMAT_BASE_SIZE_V__SHIFT;
txf |= util_logbase2(u_minify(pt->depth0, level)) << NV30_3D_TEX_FORMAT_BASE_SIZE_W__SHIFT;
@@ -60,8 +60,8 @@ nv30_sampler_view_init(struct pipe_context *pipe,
else
sv->u.nv30.rect = !!(pt->flags & NVFX_RESOURCE_FLAG_LINEAR);
- sv->lod_offset = sv->base.first_level - level;
- sv->max_lod_limit = sv->base.last_level - level;
+ sv->lod_offset = sv->base.u.tex.first_level - level;
+ sv->max_lod_limit = sv->base.u.tex.last_level - level;
}
void
diff --git a/src/gallium/drivers/nvfx/nv40_fragtex.c b/src/gallium/drivers/nvfx/nv40_fragtex.c
index d4fb73702d..e8ab403f72 100644
--- a/src/gallium/drivers/nvfx/nv40_fragtex.c
+++ b/src/gallium/drivers/nvfx/nv40_fragtex.c
@@ -46,7 +46,7 @@ nv40_sampler_view_init(struct pipe_context *pipe,
struct nvfx_miptree* mt = (struct nvfx_miptree*)pt;
struct nvfx_texture_format *tf = &nvfx_texture_formats[sv->base.format];
unsigned txf;
- unsigned level = pt->target == PIPE_TEXTURE_CUBE ? 0 : sv->base.first_level;
+ unsigned level = pt->target == PIPE_TEXTURE_CUBE ? 0 : sv->base.u.tex.first_level;
assert(tf->fmt[4] >= 0);
txf = sv->u.init_fmt;
@@ -54,7 +54,7 @@ nv40_sampler_view_init(struct pipe_context *pipe,
if(pt->target == PIPE_TEXTURE_CUBE)
txf |= ((pt->last_level + 1) << NV40_3D_TEX_FORMAT_MIPMAP_COUNT__SHIFT);
else
- txf |= (((sv->base.last_level - sv->base.first_level) + 1) << NV40_3D_TEX_FORMAT_MIPMAP_COUNT__SHIFT);
+ txf |= (((sv->base.u.tex.last_level - sv->base.u.tex.first_level) + 1) << NV40_3D_TEX_FORMAT_MIPMAP_COUNT__SHIFT);
if (!mt->linear_pitch)
sv->u.nv40.npot_size2 = 0;
@@ -68,8 +68,8 @@ nv40_sampler_view_init(struct pipe_context *pipe,
sv->u.nv40.npot_size2 |= (u_minify(pt->depth0, level) << NV40_3D_TEX_SIZE1_DEPTH__SHIFT);
- sv->lod_offset = (sv->base.first_level - level) * 256;
- sv->max_lod_limit = (sv->base.last_level - level) * 256;
+ sv->lod_offset = (sv->base.u.tex.first_level - level) * 256;
+ sv->max_lod_limit = (sv->base.u.tex.last_level - level) * 256;
}
void
diff --git a/src/gallium/drivers/nvfx/nvfx_buffer.c b/src/gallium/drivers/nvfx/nvfx_buffer.c
index 041099e0e5..b407429731 100644
--- a/src/gallium/drivers/nvfx/nvfx_buffer.c
+++ b/src/gallium/drivers/nvfx/nvfx_buffer.c
@@ -64,6 +64,7 @@ nvfx_user_buffer_create(struct pipe_screen *pscreen,
buffer->base.base.width0 = bytes;
buffer->base.base.height0 = 1;
buffer->base.base.depth0 = 1;
+ buffer->base.base.array_size = 1;
buffer->data = ptr;
buffer->size = bytes;
buffer->bytes_to_draw_until_static = bytes * screen->static_reuse_threshold;
diff --git a/src/gallium/drivers/nvfx/nvfx_fragprog.c b/src/gallium/drivers/nvfx/nvfx_fragprog.c
index 13e8beed47..1740d72a8a 100644
--- a/src/gallium/drivers/nvfx/nvfx_fragprog.c
+++ b/src/gallium/drivers/nvfx/nvfx_fragprog.c
@@ -1189,12 +1189,12 @@ out_err:
static inline void
nvfx_fp_memcpy(void* dst, const void* src, size_t len)
{
-#ifndef WORDS_BIGENDIAN
+#ifndef PIPE_ARCH_BIG_ENDIAN
memcpy(dst, src, len);
#else
size_t i;
for(i = 0; i < len; i += 4) {
- uint32_t v = (uint32_t*)((char*)src + i);
+ uint32_t v = *(uint32_t*)((char*)src + i);
*(uint32_t*)((char*)dst + i) = (v >> 16) | (v << 16);
}
#endif
diff --git a/src/gallium/drivers/nvfx/nvfx_fragtex.c b/src/gallium/drivers/nvfx/nvfx_fragtex.c
index 1d6b4e24cb..fd0aff6a1a 100644
--- a/src/gallium/drivers/nvfx/nvfx_fragtex.c
+++ b/src/gallium/drivers/nvfx/nvfx_fragtex.c
@@ -122,8 +122,8 @@ nvfx_create_sampler_view(struct pipe_context *pipe,
}
else
{
- sv->offset = nvfx_subresource_offset(pt, 0, sv->base.first_level, 0);
- sv->npot_size = (u_minify(pt->width0, sv->base.first_level) << NV30_3D_TEX_NPOT_SIZE_W__SHIFT) | u_minify(pt->height0, sv->base.first_level);
+ sv->offset = nvfx_subresource_offset(pt, 0, sv->base.u.tex.first_level, 0);
+ sv->npot_size = (u_minify(pt->width0, sv->base.u.tex.first_level) << NV30_3D_TEX_NPOT_SIZE_W__SHIFT) | u_minify(pt->height0, sv->base.u.tex.first_level);
/* apparently, we need to ignore the t coordinate for 1D textures to fix piglit tex1d-2dborder */
if(pt->target == PIPE_TEXTURE_1D)
diff --git a/src/gallium/drivers/nvfx/nvfx_miptree.c b/src/gallium/drivers/nvfx/nvfx_miptree.c
index 7677fde40c..8c043b867b 100644
--- a/src/gallium/drivers/nvfx/nvfx_miptree.c
+++ b/src/gallium/drivers/nvfx/nvfx_miptree.c
@@ -190,25 +190,27 @@ nvfx_miptree_from_handle(struct pipe_screen *pscreen, const struct pipe_resource
}
struct pipe_surface *
-nvfx_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_resource *pt,
- unsigned face, unsigned level, unsigned zslice,
- unsigned flags)
+nvfx_miptree_surface_new(struct pipe_context *pipe, struct pipe_resource *pt,
+ const struct pipe_surface *surf_tmpl)
{
- struct nvfx_miptree* mt = (struct nvfx_miptree*)pt;
- struct nvfx_surface *ns;
-
- ns = (struct nvfx_surface*)util_surfaces_get(&mt->surfaces, sizeof(struct nvfx_surface), pscreen, pt, face, level, zslice, flags);
- if(ns->base.base.offset == ~0) {
- util_dirty_surface_init(&ns->base);
- ns->pitch = nvfx_subresource_pitch(pt, level);
- ns->base.base.offset = nvfx_subresource_offset(pt, face, level, zslice);
+ struct nvfx_miptree *mt = (struct nvfx_miptree *)pt;
+ unsigned level = surf_tmpl->u.tex.level;
+ struct nvfx_surface *ns = NULL;
+
+ assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
+ if(util_surfaces_get(&mt->surfaces, sizeof(struct nvfx_surface), pipe,
+ pt, level, surf_tmpl->u.tex.first_layer,
+ surf_tmpl->usage, (struct pipe_surface **)&ns)) {
+ util_dirty_surface_init(&ns->base);
+ ns->pitch = nvfx_subresource_pitch(pt, level);
+ ns->offset = nvfx_subresource_offset(pt, surf_tmpl->u.tex.first_layer, level, surf_tmpl->u.tex.first_layer);
}
return &ns->base.base;
}
void
-nvfx_miptree_surface_del(struct pipe_surface *ps)
+nvfx_miptree_surface_del(struct pipe_context *pipe, struct pipe_surface *ps)
{
struct nvfx_surface* ns = (struct nvfx_surface*)ps;
diff --git a/src/gallium/drivers/nvfx/nvfx_resource.c b/src/gallium/drivers/nvfx/nvfx_resource.c
index 39ae893f1b..c60a7bb8b9 100644
--- a/src/gallium/drivers/nvfx/nvfx_resource.c
+++ b/src/gallium/drivers/nvfx/nvfx_resource.c
@@ -7,7 +7,7 @@
static unsigned int
nvfx_resource_is_referenced(struct pipe_context *pipe,
struct pipe_resource *pr,
- unsigned face, unsigned level)
+ unsigned level, int layer)
{
return !!nouveau_reference_flags(nvfx_resource(pr)->bo);
}
@@ -59,6 +59,9 @@ void
nvfx_init_resource_functions(struct pipe_context *pipe)
{
pipe->is_resource_referenced = nvfx_resource_is_referenced;
+
+ pipe->create_surface = nvfx_miptree_surface_new;
+ pipe->surface_destroy = nvfx_miptree_surface_del;
}
void
@@ -69,7 +72,4 @@ nvfx_screen_init_resource_functions(struct pipe_screen *pscreen)
pscreen->resource_get_handle = nvfx_resource_get_handle;
pscreen->resource_destroy = nvfx_resource_destroy;
pscreen->user_buffer_create = nvfx_user_buffer_create;
-
- pscreen->get_tex_surface = nvfx_miptree_surface_new;
- pscreen->tex_surface_destroy = nvfx_miptree_surface_del;
}
diff --git a/src/gallium/drivers/nvfx/nvfx_resource.h b/src/gallium/drivers/nvfx/nvfx_resource.h
index 583be4de2a..070f897944 100644
--- a/src/gallium/drivers/nvfx/nvfx_resource.h
+++ b/src/gallium/drivers/nvfx/nvfx_resource.h
@@ -74,6 +74,7 @@ struct nvfx_miptree {
struct nvfx_surface {
struct util_dirty_surface base;
unsigned pitch;
+ unsigned offset;
struct nvfx_miptree* temp;
};
@@ -116,12 +117,11 @@ nvfx_miptree_from_handle(struct pipe_screen *pscreen,
struct winsys_handle *whandle);
void
-nvfx_miptree_surface_del(struct pipe_surface *ps);
+nvfx_miptree_surface_del(struct pipe_context *pipe, struct pipe_surface *ps);
struct pipe_surface *
-nvfx_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_resource *pt,
- unsigned face, unsigned level, unsigned zslice,
- unsigned flags);
+nvfx_miptree_surface_new(struct pipe_context *pipe, struct pipe_resource *pt,
+ const struct pipe_surface *surf_tmpl);
/* only for miptrees, don't use for buffers */
diff --git a/src/gallium/drivers/nvfx/nvfx_screen.c b/src/gallium/drivers/nvfx/nvfx_screen.c
index 8bf0907a08..92e1d33090 100644
--- a/src/gallium/drivers/nvfx/nvfx_screen.c
+++ b/src/gallium/drivers/nvfx/nvfx_screen.c
@@ -37,7 +37,7 @@ nvfx_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
case PIPE_CAP_POINT_SPRITE:
return 1;
case PIPE_CAP_MAX_RENDER_TARGETS:
- return screen->use_nv4x ? 4 : 2;
+ return screen->use_nv4x ? 4 : 1;
case PIPE_CAP_OCCLUSION_QUERY:
return 1;
case PIPE_CAP_TIMER_QUERY:
@@ -123,6 +123,8 @@ nvfx_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader, enum
case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
return 0;
+ case PIPE_SHADER_CAP_SUBROUTINES:
+ return screen->use_nv4x ? 1 : 0;
default:
break;
}
@@ -161,6 +163,8 @@ nvfx_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader, enum
return 0;
case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
return 1;
+ case PIPE_SHADER_CAP_SUBROUTINES:
+ return 1;
default:
break;
}
diff --git a/src/gallium/drivers/nvfx/nvfx_state_fb.c b/src/gallium/drivers/nvfx/nvfx_state_fb.c
index 30e48c8073..816bb89f2c 100644
--- a/src/gallium/drivers/nvfx/nvfx_state_fb.c
+++ b/src/gallium/drivers/nvfx/nvfx_state_fb.c
@@ -7,7 +7,7 @@ nvfx_surface_linear_renderable(struct pipe_surface* surf)
{
/* TODO: precompute this in nvfx_surface creation */
return (surf->texture->flags & NVFX_RESOURCE_FLAG_LINEAR)
- && !(surf->offset & 63)
+ && !(((struct nvfx_surface*)surf)->offset & 63)
&& !(((struct nvfx_surface*)surf)->pitch & 63);
}
@@ -16,8 +16,8 @@ nvfx_surface_swizzled_renderable(struct pipe_framebuffer_state* fb, struct pipe_
{
/* TODO: precompute this in nvfx_surface creation */
return !((struct nvfx_miptree*)surf->texture)->linear_pitch
- && (surf->texture->target != PIPE_TEXTURE_3D || u_minify(surf->texture->depth0, surf->level) <= 1)
- && !(surf->offset & 127)
+ && (surf->texture->target != PIPE_TEXTURE_3D || u_minify(surf->texture->depth0, surf->u.tex.level) <= 1)
+ && !(((struct nvfx_surface*)surf)->offset & 127)
&& (surf->width == fb->width)
&& (surf->height == fb->height)
&& !((struct nvfx_surface*)surf)->temp
@@ -31,7 +31,7 @@ nvfx_surface_get_render_target(struct pipe_surface* surf, int all_swizzled, stru
if(!ns->temp)
{
target->bo = ((struct nvfx_miptree*)surf->texture)->base.bo;
- target->offset = surf->offset;
+ target->offset = ns->offset;
target->pitch = align(ns->pitch, 64);
assert(target->pitch);
return FALSE;
@@ -54,7 +54,7 @@ nvfx_framebuffer_prepare(struct nvfx_context *nvfx)
int all_swizzled = 1;
if(!nvfx->is_nv4x)
- assert(fb->nr_cbufs <= 2);
+ assert(fb->nr_cbufs <= 1);
else
assert(fb->nr_cbufs <= 4);
@@ -113,7 +113,9 @@ nvfx_framebuffer_validate(struct nvfx_context *nvfx, unsigned prepare_result)
nvfx->state.render_temps |= nvfx_surface_get_render_target(fb->cbufs[i], prepare_result, &nvfx->hw_rt[i]) << i;
for(; i < 4; ++i)
- nvfx->hw_rt[i].bo = 0;
+ nvfx->hw_rt[i].bo = NULL;
+
+ nvfx->hw_zeta.bo = NULL;
if (fb->zsbuf) {
nvfx->state.render_temps |= nvfx_surface_get_render_target(fb->zsbuf, prepare_result, &nvfx->hw_zeta) << 7;
diff --git a/src/gallium/drivers/nvfx/nvfx_surface.c b/src/gallium/drivers/nvfx/nvfx_surface.c
index 70adebc1be..6fd6c47081 100644
--- a/src/gallium/drivers/nvfx/nvfx_surface.c
+++ b/src/gallium/drivers/nvfx/nvfx_surface.c
@@ -99,17 +99,17 @@ nvfx_region_init_for_surface(struct nv04_region* rgn, struct nvfx_surface* surf,
util_dirty_surface_set_dirty(nvfx_surface_get_dirty_surfaces(&surf->base.base), &surf->base);
} else {
rgn->bo = ((struct nvfx_resource*)surf->base.base.texture)->bo;
- rgn->offset = surf->base.base.offset;
+ rgn->offset = surf->offset;
if(surf->base.base.texture->flags & NVFX_RESOURCE_FLAG_LINEAR)
rgn->pitch = surf->pitch;
else
{
rgn->pitch = 0;
- rgn->z = surf->base.base.zslice;
+ rgn->z = surf->base.base.u.tex.first_layer;
rgn->w = surf->base.base.width;
rgn->h = surf->base.base.height;
- rgn->d = u_minify(surf->base.base.texture->depth0, surf->base.base.level);
+ rgn->d = u_minify(surf->base.base.texture->depth0, surf->base.base.u.tex.level);
}
}
@@ -119,11 +119,11 @@ nvfx_region_init_for_surface(struct nv04_region* rgn, struct nvfx_surface* surf,
}
static INLINE void
-nvfx_region_init_for_subresource(struct nv04_region* rgn, struct pipe_resource* pt, struct pipe_subresource sub, unsigned x, unsigned y, unsigned z, bool for_write)
+nvfx_region_init_for_subresource(struct nv04_region* rgn, struct pipe_resource* pt, unsigned level, unsigned x, unsigned y, unsigned z, bool for_write)
{
if(pt->target != PIPE_BUFFER)
{
- struct nvfx_surface* ns = (struct nvfx_surface*)util_surfaces_peek(&((struct nvfx_miptree*)pt)->surfaces, pt, sub.face, sub.level, z);
+ struct nvfx_surface* ns = (struct nvfx_surface*)util_surfaces_peek(&((struct nvfx_miptree*)pt)->surfaces, pt, level, z);
if(ns && util_dirty_surface_is_dirty(&ns->base))
{
nvfx_region_init_for_surface(rgn, ns, x, y, for_write);
@@ -132,22 +132,22 @@ nvfx_region_init_for_subresource(struct nv04_region* rgn, struct pipe_resource*
}
rgn->bo = ((struct nvfx_resource*)pt)->bo;
- rgn->offset = nvfx_subresource_offset(pt, sub.face, sub.level, z);
+ rgn->offset = nvfx_subresource_offset(pt, z, level, z);
rgn->x = x;
rgn->y = y;
if(pt->flags & NVFX_RESOURCE_FLAG_LINEAR)
{
- rgn->pitch = nvfx_subresource_pitch(pt, sub.level);
+ rgn->pitch = nvfx_subresource_pitch(pt, level);
rgn->z = 0;
}
else
{
rgn->pitch = 0;
rgn->z = z;
- rgn->w = u_minify(pt->width0, sub.level);
- rgn->h = u_minify(pt->height0, sub.level);
- rgn->d = u_minify(pt->depth0, sub.level);
+ rgn->w = u_minify(pt->width0, level);
+ rgn->h = u_minify(pt->height0, level);
+ rgn->d = u_minify(pt->depth0, level);
}
nvfx_region_set_format(rgn, pt->format);
@@ -234,11 +234,10 @@ nvfx_region_clone(struct nv04_2d_context* ctx, struct nv04_region* rgn, unsigned
static void
nvfx_resource_copy_region(struct pipe_context *pipe,
- struct pipe_resource *dstr, struct pipe_subresource subdst,
- unsigned dstx, unsigned dsty, unsigned dstz,
- struct pipe_resource *srcr, struct pipe_subresource subsrc,
- unsigned srcx, unsigned srcy, unsigned srcz,
- unsigned w, unsigned h)
+ struct pipe_resource *dstr, unsigned dst_level,
+ unsigned dstx, unsigned dsty, unsigned dstz,
+ struct pipe_resource *srcr, unsigned src_level,
+ const struct pipe_box *src_box)
{
static int copy_threshold = -1;
struct nv04_2d_context *ctx = nvfx_screen(pipe->screen)->eng2d;
@@ -247,6 +246,8 @@ nvfx_resource_copy_region(struct pipe_context *pipe,
int src_on_gpu;
boolean small;
int ret;
+ unsigned w = src_box->width;
+ unsigned h = src_box->height;
if(!w || !h)
return;
@@ -257,8 +258,8 @@ nvfx_resource_copy_region(struct pipe_context *pipe,
dst_to_gpu = dstr->usage != PIPE_USAGE_DYNAMIC && dstr->usage != PIPE_USAGE_STAGING;
src_on_gpu = nvfx_resource_on_gpu(srcr);
- nvfx_region_init_for_subresource(&dst, dstr, subdst, dstx, dsty, dstz, TRUE);
- nvfx_region_init_for_subresource(&src, srcr, subsrc, srcx, srcy, srcz, FALSE);
+ nvfx_region_init_for_subresource(&dst, dstr, dst_level, dstx, dsty, dstz, TRUE);
+ nvfx_region_init_for_subresource(&src, srcr, src_level, src_box->x, src_box->y, src_box->z, FALSE);
w = util_format_get_stride(dstr->format, w) >> dst.bpps;
h = util_format_get_nblocksy(dstr->format, h);
@@ -279,7 +280,7 @@ nvfx_resource_copy_region(struct pipe_context *pipe,
* TODO: perhaps support reinterpreting the formats
*/
struct blitter_context* blitter = nvfx_get_blitter(pipe, 1);
- util_blitter_copy_region(blitter, dstr, subdst, dstx, dsty, dstz, srcr, subsrc, srcx, srcy, srcz, w, h, TRUE);
+ util_blitter_copy_region(blitter, dstr, dst_level, dstx, dsty, dstz, srcr, src_level, src_box, TRUE);
nvfx_put_blitter(pipe, blitter);
}
else
@@ -371,7 +372,7 @@ static void
nvfx_surface_copy_temp(struct pipe_context* pipe, struct pipe_surface* surf, int to_temp)
{
struct nvfx_surface* ns = (struct nvfx_surface*)surf;
- struct pipe_subresource tempsr, surfsr;
+ struct pipe_box box;
struct nvfx_context* nvfx = nvfx_context(pipe);
struct nvfx_miptree* temp;
unsigned use_vertex_buffers;
@@ -387,15 +388,20 @@ nvfx_surface_copy_temp(struct pipe_context* pipe, struct pipe_surface* surf, int
use_index_buffer = nvfx->use_index_buffer;
base_vertex = nvfx->base_vertex;
- tempsr.face = 0;
- tempsr.level = 0;
- surfsr.face = surf->face;
- surfsr.level = surf->level;
+ box.x = box.y = 0;
+ assert(surf->u.tex.first_layer == surf->u.tex.last_layer);
+ box.width = surf->width;
+ box.height = surf->height;
+ box.depth = 1;
- if(to_temp)
- nvfx_resource_copy_region(pipe, &temp->base.base, tempsr, 0, 0, 0, surf->texture, surfsr, 0, 0, surf->zslice, surf->width, surf->height);
- else
- nvfx_resource_copy_region(pipe, surf->texture, surfsr, 0, 0, surf->zslice, &temp->base.base, tempsr, 0, 0, 0, surf->width, surf->height);
+ if(to_temp) {
+ box.z = surf->u.tex.first_layer;
+ nvfx_resource_copy_region(pipe, &temp->base.base, 0, 0, 0, 0, surf->texture, surf->u.tex.level, &box);
+ }
+ else {
+ box.z = 0;
+ nvfx_resource_copy_region(pipe, surf->texture, surf->u.tex.level, 0, 0, surf->u.tex.first_layer, &temp->base.base, 0, &box);
+ }
/* If this triggers, it probably means we attempted to use the blitter
* but failed due to non-renderability of the target.
diff --git a/src/gallium/drivers/nvfx/nvfx_transfer.c b/src/gallium/drivers/nvfx/nvfx_transfer.c
index 7cb47a20f6..2debcb6eb8 100644
--- a/src/gallium/drivers/nvfx/nvfx_transfer.c
+++ b/src/gallium/drivers/nvfx/nvfx_transfer.c
@@ -21,10 +21,10 @@ struct nvfx_staging_transfer
struct pipe_transfer *
nvfx_transfer_new(struct pipe_context *pipe,
- struct pipe_resource *pt,
- struct pipe_subresource sr,
- unsigned usage,
- const struct pipe_box *box)
+ struct pipe_resource *pt,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box)
{
if((usage & (PIPE_TRANSFER_UNSYNCHRONIZED | PIPE_TRANSFER_DONTBLOCK)) == PIPE_TRANSFER_DONTBLOCK)
{
@@ -44,11 +44,11 @@ nvfx_transfer_new(struct pipe_context *pipe,
return NULL;
pipe_resource_reference(&tx->resource, pt);
- tx->sr = sr;
+ tx->level = level;
tx->usage = usage;
tx->box = *box;
- tx->slice_stride = tx->stride = util_format_get_stride(pt->format, box->width);
+ tx->layer_stride = tx->stride = util_format_get_stride(pt->format, box->width);
tx->data = buffer->data + util_format_get_stride(pt->format, box->x);
return tx;
@@ -62,20 +62,20 @@ nvfx_transfer_new(struct pipe_context *pipe,
if(!tx)
return NULL;
- util_staging_transfer_init(pipe, pt, sr, usage, box, direct, &tx->base);
+ util_staging_transfer_init(pipe, pt, level, usage, box, direct, &tx->base);
if(direct)
{
- tx->base.base.stride = nvfx_subresource_pitch(pt, sr.level);
- tx->base.base.slice_stride = tx->base.base.stride * u_minify(pt->height0, sr.level);
- tx->offset = nvfx_subresource_offset(pt, sr.face, sr.level, box->z)
+ tx->base.base.stride = nvfx_subresource_pitch(pt, level);
+ tx->base.base.layer_stride = tx->base.base.stride * u_minify(pt->height0, level);
+ tx->offset = nvfx_subresource_offset(pt, box->z, level, box->z)
+ util_format_get_2d_size(pt->format, tx->base.base.stride, box->y)
+ util_format_get_stride(pt->format, box->x);
}
else
{
tx->base.base.stride = nvfx_subresource_pitch(tx->base.staging_resource, 0);
- tx->base.base.slice_stride = tx->base.base.stride * tx->base.staging_resource->height0;
+ tx->base.base.layer_stride = tx->base.base.stride * tx->base.staging_resource->height0;
tx->offset = 0;
}
@@ -187,7 +187,7 @@ nvfx_transfer_unmap(struct pipe_context *pipe, struct pipe_transfer *ptx)
static void nvfx_transfer_inline_write( struct pipe_context *pipe,
struct pipe_resource *pr,
- struct pipe_subresource sr,
+ unsigned level,
unsigned usage,
const struct pipe_box *box,
const void *data,
@@ -196,7 +196,7 @@ static void nvfx_transfer_inline_write( struct pipe_context *pipe,
{
if(pr->target != PIPE_BUFFER)
{
- u_default_transfer_inline_write(pipe, pr, sr, usage, box, data, stride, slice_stride);
+ u_default_transfer_inline_write(pipe, pr, level, usage, box, data, stride, slice_stride);
}
else
{
diff --git a/src/gallium/drivers/nvfx/nvfx_transfer.h b/src/gallium/drivers/nvfx/nvfx_transfer.h
index 20f20d5b0b..682f428b79 100644
--- a/src/gallium/drivers/nvfx/nvfx_transfer.h
+++ b/src/gallium/drivers/nvfx/nvfx_transfer.h
@@ -9,7 +9,7 @@
struct pipe_transfer *
nvfx_transfer_new(struct pipe_context *pcontext,
struct pipe_resource *pt,
- struct pipe_subresource sr,
+ unsigned level,
unsigned usage,
const struct pipe_box *box);
diff --git a/src/gallium/drivers/r300/r300_blit.c b/src/gallium/drivers/r300/r300_blit.c
index 0ac4e4c6f1..6e886433bc 100644
--- a/src/gallium/drivers/r300/r300_blit.c
+++ b/src/gallium/drivers/r300/r300_blit.c
@@ -186,12 +186,12 @@ static void r300_clear(struct pipe_context* pipe,
r300_depth_clear_value(fb->zsbuf->format, depth, stencil);
r300_mark_fb_state_dirty(r300, R300_CHANGED_ZCLEAR_FLAG);
- if (zstex->zmask_mem[fb->zsbuf->level]) {
- r300->zmask_clear.dirty = TRUE;
+ if (zstex->zmask_mem[fb->zsbuf->u.tex.level]) {
+ r300_mark_atom_dirty(r300, &r300->zmask_clear);
buffers &= ~PIPE_CLEAR_DEPTHSTENCIL;
}
- if (zstex->hiz_mem[fb->zsbuf->level])
- r300->hiz_clear.dirty = TRUE;
+ if (zstex->hiz_mem[fb->zsbuf->u.tex.level])
+ r300_mark_atom_dirty(r300, &r300->hiz_clear);
}
/* Enable CBZB clear. */
@@ -230,7 +230,7 @@ static void r300_clear(struct pipe_context* pipe,
r300_get_num_cs_end_dwords(r300);
/* Reserve CS space. */
- if (dwords > (r300->cs->ndw - r300->cs->cdw)) {
+ if (dwords > (R300_MAX_CMDBUF_DWORDS - r300->cs->cdw)) {
r300->context.flush(&r300->context, 0, NULL);
}
@@ -259,9 +259,9 @@ static void r300_clear(struct pipe_context* pipe,
* If we cleared zmask/hiz, it's in use now. The Hyper-Z state update
* looks if zmask/hiz is in use and enables fastfill accordingly. */
if (zstex &&
- (zstex->zmask_in_use[fb->zsbuf->level] ||
- zstex->hiz_in_use[fb->zsbuf->level])) {
- r300->hyperz_state.dirty = TRUE;
+ (zstex->zmask_in_use[fb->zsbuf->u.tex.level] ||
+ zstex->hiz_in_use[fb->zsbuf->u.tex.level])) {
+ r300_mark_atom_dirty(r300, &r300->hyperz_state);
}
}
@@ -300,58 +300,61 @@ static void r300_clear_depth_stencil(struct pipe_context *pipe,
/* Flush a depth stencil buffer. */
void r300_flush_depth_stencil(struct pipe_context *pipe,
struct pipe_resource *dst,
- struct pipe_subresource subdst,
- unsigned zslice)
+ unsigned level,
+ unsigned layer)
{
struct r300_context *r300 = r300_context(pipe);
- struct pipe_surface *dstsurf;
+ struct pipe_surface *dstsurf, surf_tmpl;
struct r300_texture *tex = r300_texture(dst);
- if (!tex->zmask_mem[subdst.level])
+ if (!tex->zmask_mem[level])
return;
- if (!tex->zmask_in_use[subdst.level])
+ if (!tex->zmask_in_use[level])
return;
- dstsurf = pipe->screen->get_tex_surface(pipe->screen, dst,
- subdst.face, subdst.level, zslice,
- PIPE_BIND_DEPTH_STENCIL);
+ surf_tmpl.format = dst->format;
+ surf_tmpl.usage = PIPE_BIND_DEPTH_STENCIL;
+ surf_tmpl.u.tex.level = level;
+ surf_tmpl.u.tex.first_layer = layer;
+ surf_tmpl.u.tex.last_layer = layer;
+ dstsurf = pipe->create_surface(pipe, dst, &surf_tmpl);
+
r300->z_decomp_rd = TRUE;
r300_blitter_begin(r300, R300_CLEAR_SURFACE);
util_blitter_flush_depth_stencil(r300->blitter, dstsurf);
r300_blitter_end(r300);
r300->z_decomp_rd = FALSE;
- tex->zmask_in_use[subdst.level] = FALSE;
+ tex->zmask_in_use[level] = FALSE;
}
/* Copy a block of pixels from one surface to another using HW. */
static void r300_hw_copy_region(struct pipe_context* pipe,
struct pipe_resource *dst,
- struct pipe_subresource subdst,
+ unsigned dst_level,
unsigned dstx, unsigned dsty, unsigned dstz,
struct pipe_resource *src,
- struct pipe_subresource subsrc,
- unsigned srcx, unsigned srcy, unsigned srcz,
- unsigned width, unsigned height)
+ unsigned src_level,
+ const struct pipe_box *src_box)
{
struct r300_context* r300 = r300_context(pipe);
r300_blitter_begin(r300, R300_COPY);
- util_blitter_copy_region(r300->blitter, dst, subdst, dstx, dsty, dstz,
- src, subsrc, srcx, srcy, srcz, width, height,
- TRUE);
+
+ /* Do a copy */
+ util_blitter_copy_region(r300->blitter, dst, dst_level, dstx, dsty, dstz,
+ src, src_level, src_box, TRUE);
r300_blitter_end(r300);
}
/* Copy a block of pixels from one surface to another. */
static void r300_resource_copy_region(struct pipe_context *pipe,
struct pipe_resource *dst,
- struct pipe_subresource subdst,
+ unsigned dst_level,
unsigned dstx, unsigned dsty, unsigned dstz,
struct pipe_resource *src,
- struct pipe_subresource subsrc,
- unsigned srcx, unsigned srcy, unsigned srcz,
- unsigned width, unsigned height)
+ unsigned src_level,
+ const struct pipe_box *src_box)
{
enum pipe_format old_format = dst->format;
enum pipe_format new_format = old_format;
@@ -384,7 +387,7 @@ static void r300_resource_copy_region(struct pipe_context *pipe,
is_depth = util_format_get_component_bits(src->format, UTIL_FORMAT_COLORSPACE_ZS, 0) != 0;
if (is_depth) {
- r300_flush_depth_stencil(pipe, src, subsrc, srcz);
+ r300_flush_depth_stencil(pipe, src, src_level, src_box->z);
}
if (old_format != new_format) {
r300_texture_reinterpret_format(pipe->screen,
@@ -393,8 +396,8 @@ static void r300_resource_copy_region(struct pipe_context *pipe,
src, new_format);
}
- r300_hw_copy_region(pipe, dst, subdst, dstx, dsty, dstz,
- src, subsrc, srcx, srcy, srcz, width, height);
+ r300_hw_copy_region(pipe, dst, dst_level, dstx, dsty, dstz,
+ src, src_level, src_box);
if (old_format != new_format) {
r300_texture_reinterpret_format(pipe->screen,
diff --git a/src/gallium/drivers/r300/r300_chipset.c b/src/gallium/drivers/r300/r300_chipset.c
index 48c2409211..583e981a4d 100644
--- a/src/gallium/drivers/r300/r300_chipset.c
+++ b/src/gallium/drivers/r300/r300_chipset.c
@@ -424,4 +424,5 @@ void r300_parse_chipset(struct r300_capabilities* caps)
}
caps->is_rv350 = caps->family >= CHIP_FAMILY_RV350;
+ caps->dxtc_swizzle = caps->is_r400 || caps->is_r500;
}
diff --git a/src/gallium/drivers/r300/r300_chipset.h b/src/gallium/drivers/r300/r300_chipset.h
index e7ca642b4f..f2035d2009 100644
--- a/src/gallium/drivers/r300/r300_chipset.h
+++ b/src/gallium/drivers/r300/r300_chipset.h
@@ -79,6 +79,10 @@ struct r300_capabilities {
boolean is_r500;
/* Whether or not the second pixel pipe is accessed with the high bit */
boolean high_second_pipe;
+ /* DXTC texture swizzling. */
+ boolean dxtc_swizzle;
+ /* Index bias (AKA index offset). */
+ boolean index_bias_supported;
};
/* Enumerations for legibility and telling which card we're running on. */
diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c
index fb099e2a7d..67b011a145 100644
--- a/src/gallium/drivers/r300/r300_context.c
+++ b/src/gallium/drivers/r300/r300_context.c
@@ -44,14 +44,14 @@ static void r300_update_num_contexts(struct r300_screen *r300screen,
p_atomic_inc(&r300screen->num_contexts);
if (r300screen->num_contexts > 1)
- util_mempool_set_thread_safety(&r300screen->pool_buffers,
- UTIL_MEMPOOL_MULTITHREADED);
+ util_slab_set_thread_safety(&r300screen->pool_buffers,
+ UTIL_SLAB_MULTITHREADED);
} else {
p_atomic_dec(&r300screen->num_contexts);
if (r300screen->num_contexts <= 1)
- util_mempool_set_thread_safety(&r300screen->pool_buffers,
- UTIL_MEMPOOL_SINGLETHREADED);
+ util_slab_set_thread_safety(&r300screen->pool_buffers,
+ UTIL_SLAB_SINGLETHREADED);
}
}
@@ -79,6 +79,9 @@ static void r300_release_referenced_objects(struct r300_context *r300)
NULL);
}
+ /* The dummy VBO. */
+ pipe_resource_reference(&r300->dummy_vb, NULL);
+
/* The SWTCL VBO. */
pipe_resource_reference(&r300->vbo, NULL);
@@ -97,23 +100,12 @@ static void r300_release_referenced_objects(struct r300_context *r300)
static void r300_destroy_context(struct pipe_context* context)
{
struct r300_context* r300 = r300_context(context);
- struct r300_atom *atom;
if (r300->blitter)
util_blitter_destroy(r300->blitter);
if (r300->draw)
draw_destroy(r300->draw);
- /* Print stats, if enabled. */
- if (SCREEN_DBG_ON(r300->screen, DBG_STATS)) {
- fprintf(stderr, "r300: Stats for context %p:\n", r300);
- fprintf(stderr, " : Flushes: %" PRIu64 "\n", r300->flush_counter);
- foreach(atom, &r300->atom_list) {
- fprintf(stderr, " : %s: %" PRIu64 " emits\n",
- atom->name, atom->counter);
- }
- }
-
if (r300->upload_vb)
u_upload_destroy(r300->upload_vb);
if (r300->upload_ib)
@@ -132,7 +124,7 @@ static void r300_destroy_context(struct pipe_context* context)
r300->rws->cs_destroy(r300->cs);
/* XXX: No way to tell if this was initialized or not? */
- util_mempool_destroy(&r300->pool_transfers);
+ util_slab_destroy(&r300->pool_transfers);
r300_update_num_contexts(r300->screen, -1);
@@ -174,10 +166,16 @@ void r300_flush_cb(void *data)
r300->atomname.size = atomsize; \
r300->atomname.emit = r300_emit_##atomname; \
r300->atomname.dirty = FALSE; \
- insert_at_tail(&r300->atom_list, &r300->atomname); \
} while (0)
-static void r300_setup_atoms(struct r300_context* r300)
+#define R300_ALLOC_ATOM(atomname, statetype) \
+do { \
+ r300->atomname.state = CALLOC_STRUCT(statetype); \
+ if (r300->atomname.state == NULL) \
+ return FALSE; \
+} while (0)
+
+static boolean r300_setup_atoms(struct r300_context* r300)
{
boolean is_rv350 = r300->screen->caps.is_rv350;
boolean is_r500 = r300->screen->caps.is_r500;
@@ -189,9 +187,6 @@ static void r300_setup_atoms(struct r300_context* r300)
/* Create the actual atom list.
*
- * Each atom is examined and emitted in the order it appears here, which
- * can affect performance and conformance if not handled with care.
- *
* Some atoms never change size, others change every emit - those have
* the size of 0 here.
*
@@ -203,7 +198,6 @@ static void r300_setup_atoms(struct r300_context* r300)
* - fb_state_pipelined (pipelined regs)
* The motivation behind this is to be able to emit a strict
* subset of the regs, and to have reasonable register ordering. */
- make_empty_list(&r300->atom_list);
/* SC, GB (unpipelined), RB3D (unpipelined), ZB (unpipelined). */
R300_INIT_ATOM(gpu_flush, 9);
R300_INIT_ATOM(aa_state, 4);
@@ -258,23 +252,23 @@ static void r300_setup_atoms(struct r300_context* r300)
}
/* Some non-CSO atoms need explicit space to store the state locally. */
- r300->aa_state.state = CALLOC_STRUCT(r300_aa_state);
- r300->blend_color_state.state = CALLOC_STRUCT(r300_blend_color_state);
- r300->clip_state.state = CALLOC_STRUCT(r300_clip_state);
- r300->fb_state.state = CALLOC_STRUCT(pipe_framebuffer_state);
- r300->gpu_flush.state = CALLOC_STRUCT(pipe_framebuffer_state);
- r300->hyperz_state.state = CALLOC_STRUCT(r300_hyperz_state);
- r300->invariant_state.state = CALLOC_STRUCT(r300_invariant_state);
- r300->rs_block_state.state = CALLOC_STRUCT(r300_rs_block);
- r300->scissor_state.state = CALLOC_STRUCT(pipe_scissor_state);
- r300->textures_state.state = CALLOC_STRUCT(r300_textures_state);
- r300->vap_invariant_state.state = CALLOC_STRUCT(r300_vap_invariant_state);
- r300->viewport_state.state = CALLOC_STRUCT(r300_viewport_state);
- r300->ztop_state.state = CALLOC_STRUCT(r300_ztop_state);
- r300->fs_constants.state = CALLOC_STRUCT(r300_constant_buffer);
- r300->vs_constants.state = CALLOC_STRUCT(r300_constant_buffer);
+ R300_ALLOC_ATOM(aa_state, r300_aa_state);
+ R300_ALLOC_ATOM(blend_color_state, r300_blend_color_state);
+ R300_ALLOC_ATOM(clip_state, r300_clip_state);
+ R300_ALLOC_ATOM(hyperz_state, r300_hyperz_state);
+ R300_ALLOC_ATOM(invariant_state, r300_invariant_state);
+ R300_ALLOC_ATOM(textures_state, r300_textures_state);
+ R300_ALLOC_ATOM(vap_invariant_state, r300_vap_invariant_state);
+ R300_ALLOC_ATOM(viewport_state, r300_viewport_state);
+ R300_ALLOC_ATOM(ztop_state, r300_ztop_state);
+ R300_ALLOC_ATOM(fb_state, pipe_framebuffer_state);
+ R300_ALLOC_ATOM(gpu_flush, pipe_framebuffer_state);
+ R300_ALLOC_ATOM(scissor_state, pipe_scissor_state);
+ R300_ALLOC_ATOM(rs_block_state, r300_rs_block);
+ R300_ALLOC_ATOM(fs_constants, r300_constant_buffer);
+ R300_ALLOC_ATOM(vs_constants, r300_constant_buffer);
if (!r300->screen->caps.has_tcl) {
- r300->vertex_stream_state.state = CALLOC_STRUCT(r300_vertex_stream_state);
+ R300_ALLOC_ATOM(vertex_stream_state, r300_vertex_stream_state);
}
/* Some non-CSO atoms don't use the state pointer. */
@@ -286,11 +280,13 @@ static void r300_setup_atoms(struct r300_context* r300)
/* Some states must be marked as dirty here to properly set up
* hardware in the first command stream. */
- r300->invariant_state.dirty = TRUE;
- r300->pvs_flush.dirty = TRUE;
- r300->vap_invariant_state.dirty = TRUE;
- r300->texture_cache_inval.dirty = TRUE;
- r300->textures_state.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->invariant_state);
+ r300_mark_atom_dirty(r300, &r300->pvs_flush);
+ r300_mark_atom_dirty(r300, &r300->vap_invariant_state);
+ r300_mark_atom_dirty(r300, &r300->texture_cache_inval);
+ r300_mark_atom_dirty(r300, &r300->textures_state);
+
+ return TRUE;
}
/* Not every state tracker calls every driver function before the first draw
@@ -316,7 +312,7 @@ static void r300_init_states(struct pipe_context *pipe)
pipe->set_scissor_state(pipe, &ss);
/* Initialize the clip state. */
- if (r300_context(pipe)->screen->caps.has_tcl) {
+ if (r300->screen->caps.has_tcl) {
pipe->set_clip_state(pipe, &cs);
} else {
BEGIN_CB(clip->cb, 2);
@@ -418,9 +414,9 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
make_empty_list(&r300->query_list);
- util_mempool_create(&r300->pool_transfers,
- sizeof(struct pipe_transfer), 64,
- UTIL_MEMPOOL_SINGLETHREADED);
+ util_slab_create(&r300->pool_transfers,
+ sizeof(struct pipe_transfer), 64,
+ UTIL_SLAB_SINGLETHREADED);
r300->cs = rws->cs_create(rws);
if (r300->cs == NULL)
@@ -429,6 +425,8 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
if (!r300screen->caps.has_tcl) {
/* Create a Draw. This is used for SW TCL. */
r300->draw = draw_create(&r300->context);
+ if (r300->draw == NULL)
+ goto fail;
/* Enable our renderer. */
draw_set_rasterize_stage(r300->draw, r300_draw_stage(r300));
/* Disable converting points/lines to triangles. */
@@ -436,7 +434,8 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
draw_wide_point_threshold(r300->draw, 10000000.f);
}
- r300_setup_atoms(r300);
+ if (!r300_setup_atoms(r300))
+ goto fail;
r300_init_blit_functions(r300);
r300_init_flush_functions(r300);
@@ -488,6 +487,7 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
rtempl.target = PIPE_TEXTURE_2D;
rtempl.format = PIPE_FORMAT_I8_UNORM;
rtempl.bind = PIPE_BIND_SAMPLER_VIEW;
+ rtempl.usage = PIPE_USAGE_IMMUTABLE;
rtempl.width0 = 1;
rtempl.height0 = 1;
rtempl.depth0 = 1;
@@ -501,6 +501,19 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
pipe_resource_reference(&tex, NULL);
}
+ {
+ struct pipe_resource vb = {};
+ vb.target = PIPE_BUFFER;
+ vb.format = PIPE_FORMAT_R8_UNORM;
+ vb.bind = PIPE_BIND_VERTEX_BUFFER;
+ vb.usage = PIPE_USAGE_IMMUTABLE;
+ vb.width0 = sizeof(float) * 16;
+ vb.height0 = 1;
+ vb.depth0 = 1;
+
+ r300->dummy_vb = screen->resource_create(screen, &vb);
+ }
+
return &r300->context;
fail:
diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h
index b59bc00261..39dcde0610 100644
--- a/src/gallium/drivers/r300/r300_context.h
+++ b/src/gallium/drivers/r300/r300_context.h
@@ -43,12 +43,8 @@ struct r300_vertex_shader;
struct r300_stencilref_context;
struct r300_atom {
- /* List pointers. */
- struct r300_atom *prev, *next;
/* Name, for debugging. */
const char* name;
- /* Stat counter. */
- uint64_t counter;
/* Opaque state. */
void* state;
/* Emit the state to the context. */
@@ -258,6 +254,8 @@ struct r300_constant_buffer {
uint32_t *ptr;
/* Remapping table. */
unsigned *remap_table;
+ /* const buffer base */
+ uint32_t buffer_base;
};
/* Query object.
@@ -282,6 +280,7 @@ struct r300_query {
/* The buffer where query results are stored. */
struct r300_winsys_buffer *buffer;
+ struct r300_winsys_cs_buffer *cs_buffer;
/* The size of the buffer. */
unsigned buffer_size;
/* The domain of the buffer. */
@@ -313,6 +312,7 @@ struct r300_surface {
/* Winsys buffer backing the texture. */
struct r300_winsys_buffer *buffer;
+ struct r300_winsys_cs_buffer *cs_buffer;
enum r300_buffer_domain domain;
@@ -396,6 +396,7 @@ struct r300_texture {
/* Pipe buffer backing this texture. */
struct r300_winsys_buffer *buffer;
+ struct r300_winsys_cs_buffer *cs_buffer;
/* Registers carrying texture format data. */
/* Only format-independent bits should be filled in. */
@@ -480,6 +481,10 @@ struct r300_context {
* dummy texture there. */
struct r300_sampler_view *texkill_sampler;
+ /* When no vertex buffer is set, this one is used instead to prevent
+ * hardlocks. */
+ struct pipe_resource *dummy_vb;
+
/* The currently active query. */
struct r300_query *query_current;
/* The saved query for blitter operations. */
@@ -488,65 +493,68 @@ struct r300_context {
struct r300_query query_list;
/* Various CSO state objects. */
- /* Beginning of atom list. */
- struct r300_atom atom_list;
+
+ /* Each atom is emitted in the order it appears here, which can affect
+ * performance and stability if not handled with care. */
+ /* GPU flush. */
+ struct r300_atom gpu_flush;
/* Anti-aliasing (MSAA) state. */
struct r300_atom aa_state;
+ /* Framebuffer state. */
+ struct r300_atom fb_state;
+ /* HyperZ state (various SC/ZB bits). */
+ struct r300_atom hyperz_state;
+ /* ZTOP state. */
+ struct r300_atom ztop_state;
+ /* Depth, stencil, and alpha state. */
+ struct r300_atom dsa_state;
/* Blend state. */
struct r300_atom blend_state;
/* Blend color state. */
struct r300_atom blend_color_state;
+ /* Scissor state. */
+ struct r300_atom scissor_state;
+ /* Invariant state. This must be emitted to get the engine started. */
+ struct r300_atom invariant_state;
+ /* Viewport state. */
+ struct r300_atom viewport_state;
+ /* PVS flush. */
+ struct r300_atom pvs_flush;
+ /* VAP invariant state. */
+ struct r300_atom vap_invariant_state;
+ /* Vertex stream formatting state. */
+ struct r300_atom vertex_stream_state;
+ /* Vertex shader. */
+ struct r300_atom vs_state;
/* User clip planes. */
struct r300_atom clip_state;
- /* Depth, stencil, and alpha state. */
- struct r300_atom dsa_state;
+ /* RS block state + VAP (vertex shader) output mapping state. */
+ struct r300_atom rs_block_state;
+ /* Rasterizer state. */
+ struct r300_atom rs_state;
+ /* Framebuffer state (pipelined regs). */
+ struct r300_atom fb_state_pipelined;
/* Fragment shader. */
struct r300_atom fs;
/* Fragment shader RC_CONSTANT_STATE variables. */
struct r300_atom fs_rc_constant_state;
/* Fragment shader constant buffer. */
struct r300_atom fs_constants;
- /* Framebuffer state. */
- struct r300_atom fb_state;
- /* Framebuffer state (pipelined regs). */
- struct r300_atom fb_state_pipelined;
- /* HyperZ state (various SC/ZB bits). */
- struct r300_atom hyperz_state;
- /* Occlusion query. */
- struct r300_atom query_start;
- /* Rasterizer state. */
- struct r300_atom rs_state;
- /* RS block state + VAP (vertex shader) output mapping state. */
- struct r300_atom rs_block_state;
- /* Scissor state. */
- struct r300_atom scissor_state;
- /* Textures state. */
- struct r300_atom textures_state;
- /* Vertex stream formatting state. */
- struct r300_atom vertex_stream_state;
- /* Vertex shader. */
- struct r300_atom vs_state;
/* Vertex shader constant buffer. */
struct r300_atom vs_constants;
- /* Viewport state. */
- struct r300_atom viewport_state;
- /* ZTOP state. */
- struct r300_atom ztop_state;
- /* PVS flush. */
- struct r300_atom pvs_flush;
- /* VAP invariant state. */
- struct r300_atom vap_invariant_state;
/* Texture cache invalidate. */
struct r300_atom texture_cache_inval;
- /* GPU flush. */
- struct r300_atom gpu_flush;
+ /* Textures state. */
+ struct r300_atom textures_state;
/* HiZ clear */
struct r300_atom hiz_clear;
/* zmask clear */
struct r300_atom zmask_clear;
+ /* Occlusion query. */
+ struct r300_atom query_start;
- /* Invariant state. This must be emitted to get the engine started. */
- struct r300_atom invariant_state;
+ /* The pointers to the first and the last atom. */
+ struct r300_atom *first_dirty, *last_dirty;
/* Vertex buffers for Gallium. */
struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
@@ -595,12 +603,29 @@ struct r300_context {
struct u_upload_mgr *upload_vb;
struct u_upload_mgr *upload_ib;
- struct util_mempool pool_transfers;
+ struct util_slab_mempool pool_transfers;
/* Stat counter. */
uint64_t flush_counter;
+
+ /* const tracking for VS */
+ int vs_const_base;
+
+ /* AOS (PACKET3_3D_LOAD_VBPNTR) command buffer for the case offset=0. */
+ uint32_t aos_cb[(16 * 3 + 1) / 2];
+ boolean aos_dirty;
+
+ /* Whether any buffer (FB, textures, VBOs) has been set, but buffers
+ * haven't been validated yet. */
+ boolean validate_buffers;
};
+#define foreach_atom(r300, atom) \
+ for (atom = &r300->gpu_flush; atom != (&r300->query_start)+1; atom++)
+
+#define foreach_dirty_atom(r300, atom) \
+ for (atom = r300->first_dirty; atom != r300->last_dirty; atom++)
+
/* Convenience cast wrappers. */
static INLINE struct r300_query* r300_query(struct pipe_query* q)
{
@@ -645,8 +670,8 @@ void r300_init_resource_functions(struct r300_context* r300);
/* r300_blit.c */
void r300_flush_depth_stencil(struct pipe_context *pipe,
struct pipe_resource *dst,
- struct pipe_subresource subdst,
- unsigned zslice);
+ unsigned level,
+ unsigned layer);
/* r300_query.c */
void r300_resume_query(struct r300_context *r300,
@@ -666,7 +691,6 @@ void r300_plug_in_stencil_ref_fallback(struct r300_context *r300);
/* r300_render.c */
void r300_draw_flush_vbuf(struct r300_context *r300);
-boolean r500_index_bias_supported(struct r300_context *r300);
void r500_emit_index_bias(struct r300_context *r300, int index_bias);
/* r300_state.c */
@@ -680,6 +704,22 @@ void r300_mark_fb_state_dirty(struct r300_context *r300,
enum r300_fb_state_change change);
void r300_mark_fs_code_dirty(struct r300_context *r300);
+static INLINE void r300_mark_atom_dirty(struct r300_context *r300,
+ struct r300_atom *atom)
+{
+ atom->dirty = TRUE;
+
+ if (!r300->first_dirty) {
+ r300->first_dirty = atom;
+ r300->last_dirty = atom+1;
+ } else {
+ if (atom < r300->first_dirty)
+ r300->first_dirty = atom;
+ if (atom+1 > r300->last_dirty)
+ r300->last_dirty = atom+1;
+ }
+}
+
/* r300_debug.c */
void r500_dump_rs_block(struct r300_rs_block *rs);
diff --git a/src/gallium/drivers/r300/r300_cs.h b/src/gallium/drivers/r300/r300_cs.h
index c194d6a1b0..67fb0096a8 100644
--- a/src/gallium/drivers/r300/r300_cs.h
+++ b/src/gallium/drivers/r300/r300_cs.h
@@ -51,7 +51,7 @@
int cs_count = 0; (void) cs_count; (void) cs_winsys;
#define BEGIN_CS(size) do { \
- assert(size <= (cs_copy->ndw - cs_copy->cdw)); \
+ assert(size <= (R300_MAX_CMDBUF_DWORDS - cs_copy->cdw)); \
CS_DEBUG(cs_count = size;) \
} while (0)
@@ -72,7 +72,7 @@
*/
#define OUT_CS(value) do { \
- cs_copy->ptr[cs_copy->cdw++] = (value); \
+ cs_copy->buf[cs_copy->cdw++] = (value); \
CS_DEBUG(cs_count--;) \
} while (0)
@@ -96,7 +96,7 @@
OUT_CS(CP_PACKET3(op, count))
#define OUT_CS_TABLE(values, count) do { \
- memcpy(cs_copy->ptr + cs_copy->cdw, values, count * 4); \
+ memcpy(cs_copy->buf + cs_copy->cdw, values, count * 4); \
cs_copy->cdw += count; \
CS_DEBUG(cs_count -= count;) \
} while (0)
@@ -115,17 +115,17 @@
#define OUT_CS_BUF_RELOC(bo, offset, rd, wd) do { \
assert(bo); \
- OUT_CS_RELOC(r300_buffer(bo)->buf, offset, rd, wd); \
+ OUT_CS_RELOC(r300_buffer(bo)->cs_buf, offset, rd, wd); \
} while (0)
#define OUT_CS_TEX_RELOC(tex, offset, rd, wd) do { \
assert(tex); \
- OUT_CS_RELOC(tex->buffer, offset, rd, wd); \
+ OUT_CS_RELOC(tex->cs_buffer, offset, rd, wd); \
} while (0)
#define OUT_CS_BUF_RELOC_NO_OFFSET(bo, rd, wd) do { \
assert(bo); \
- cs_winsys->cs_write_reloc(cs_copy, r300_buffer(bo)->buf, rd, wd); \
+ cs_winsys->cs_write_reloc(cs_copy, r300_buffer(bo)->cs_buf, rd, wd); \
CS_DEBUG(cs_count -= 2;) \
} while (0)
@@ -136,7 +136,7 @@
#define WRITE_CS_TABLE(values, count) do { \
CS_DEBUG(assert(cs_count == 0);) \
- memcpy(cs_copy->ptr + cs_copy->cdw, (values), (count) * 4); \
+ memcpy(cs_copy->buf + cs_copy->cdw, (values), (count) * 4); \
cs_copy->cdw += (count); \
} while (0)
diff --git a/src/gallium/drivers/r300/r300_debug.c b/src/gallium/drivers/r300/r300_debug.c
index f78fe34790..52031dd97b 100644
--- a/src/gallium/drivers/r300/r300_debug.c
+++ b/src/gallium/drivers/r300/r300_debug.c
@@ -40,7 +40,6 @@ static const struct debug_named_value debug_options[] = {
{ "rs", DBG_RS, "Log rasterizer" },
{ "fb", DBG_FB, "Log framebuffer" },
{ "cbzb", DBG_CBZB, "Log fast color clear info" },
- { "stats", DBG_STATS, "Log emission statistics" },
{ "hyperz", DBG_HYPERZ, "Log HyperZ info" },
{ "scissor", DBG_SCISSOR, "Log scissor info" },
{ "fakeocc", DBG_FAKE_OCC, "Use fake occlusion queries" },
diff --git a/src/gallium/drivers/r300/r300_defines.h b/src/gallium/drivers/r300/r300_defines.h
index 896aeef395..2d111f9158 100644
--- a/src/gallium/drivers/r300/r300_defines.h
+++ b/src/gallium/drivers/r300/r300_defines.h
@@ -43,8 +43,8 @@ enum r300_buffer_tiling {
};
enum r300_buffer_domain { /* bitfield */
- R300_DOMAIN_GTT = 1,
- R300_DOMAIN_VRAM = 2
+ R300_DOMAIN_GTT = 2,
+ R300_DOMAIN_VRAM = 4
};
#endif
diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c
index c187f115da..04a5bd92d1 100644
--- a/src/gallium/drivers/r300/r300_emit.c
+++ b/src/gallium/drivers/r300/r300_emit.c
@@ -29,6 +29,7 @@
#include "util/u_simple_list.h"
#include "r300_context.h"
+#include "r300_cb.h"
#include "r300_cs.h"
#include "r300_emit.h"
#include "r300_fs.h"
@@ -83,16 +84,20 @@ void r300_emit_dsa_state(struct r300_context* r300, unsigned size, void* state)
}
}
-static const float * get_rc_constant_state(
+static void get_rc_constant_state(
+ float vec[4],
struct r300_context * r300,
struct rc_constant * constant)
{
struct r300_textures_state* texstate = r300->textures_state.state;
- static float vec[4] = { 0.0, 0.0, 0.0, 1.0 };
struct r300_texture *tex;
assert(constant->Type == RC_CONSTANT_STATE);
+ /* vec should either be (0, 0, 0, 1), which should be a relatively safe
+ * RGBA or STRQ value, or it could be one of the RC_CONSTANT_STATE
+ * state factors. */
+
switch (constant->u.State[0]) {
/* Factor for converting rectangle coords to
* normalized coords. Should only show up on non-r500. */
@@ -100,6 +105,8 @@ static const float * get_rc_constant_state(
tex = r300_texture(texstate->sampler_views[constant->u.State[1]]->base.texture);
vec[0] = 1.0 / tex->desc.width0;
vec[1] = 1.0 / tex->desc.height0;
+ vec[2] = 0;
+ vec[3] = 1;
break;
case RC_STATE_R300_TEXSCALE_FACTOR:
@@ -108,29 +115,31 @@ static const float * get_rc_constant_state(
vec[0] = tex->desc.b.b.width0 / (tex->desc.width0 + 0.001f);
vec[1] = tex->desc.b.b.height0 / (tex->desc.height0 + 0.001f);
vec[2] = tex->desc.b.b.depth0 / (tex->desc.depth0 + 0.001f);
+ vec[3] = 1;
break;
case RC_STATE_R300_VIEWPORT_SCALE:
vec[0] = r300->viewport.scale[0];
vec[1] = r300->viewport.scale[1];
vec[2] = r300->viewport.scale[2];
+ vec[3] = 1;
break;
case RC_STATE_R300_VIEWPORT_OFFSET:
vec[0] = r300->viewport.translate[0];
vec[1] = r300->viewport.translate[1];
vec[2] = r300->viewport.translate[2];
+ vec[3] = 1;
break;
default:
fprintf(stderr, "r300: Implementation error: "
"Unknown RC_CONSTANT type %d\n", constant->u.State[0]);
+ vec[0] = 0;
+ vec[1] = 0;
+ vec[2] = 0;
+ vec[3] = 1;
}
-
- /* This should either be (0, 0, 0, 1), which should be a relatively safe
- * RGBA or STRQ value, or it could be one of the RC_CONSTANT_STATE
- * state factors. */
- return vec;
}
/* Convert a normal single-precision float into the 7.16 format
@@ -220,8 +229,9 @@ void r300_emit_fs_rc_constant_state(struct r300_context* r300, unsigned size, vo
BEGIN_CS(size);
for(i = first; i < end; ++i) {
if (constants->Constants[i].Type == RC_CONSTANT_STATE) {
- const float *data =
- get_rc_constant_state(r300, &constants->Constants[i]);
+ float data[4];
+
+ get_rc_constant_state(data, r300, &constants->Constants[i]);
OUT_CS_REG_SEQ(R300_PFS_PARAM_0_X + i * 16, 4);
for (j = 0; j < 4; j++)
@@ -279,8 +289,9 @@ void r500_emit_fs_rc_constant_state(struct r300_context* r300, unsigned size, vo
BEGIN_CS(size);
for(i = first; i < end; ++i) {
if (constants->Constants[i].Type == RC_CONSTANT_STATE) {
- const float *data =
- get_rc_constant_state(r300, &constants->Constants[i]);
+ float data[4];
+
+ get_rc_constant_state(data, r300, &constants->Constants[i]);
OUT_CS_REG(R500_GA_US_VECTOR_INDEX,
R500_GA_US_VECTOR_INDEX_TYPE_CONST |
@@ -343,10 +354,10 @@ void r300_emit_aa_state(struct r300_context *r300, unsigned size, void *state)
if (aa->dest) {
OUT_CS_REG_SEQ(R300_RB3D_AARESOLVE_OFFSET, 1);
- OUT_CS_RELOC(aa->dest->buffer, aa->dest->offset, 0, aa->dest->domain);
+ OUT_CS_RELOC(aa->dest->cs_buffer, aa->dest->offset, 0, aa->dest->domain);
OUT_CS_REG_SEQ(R300_RB3D_AARESOLVE_PITCH, 1);
- OUT_CS_RELOC(aa->dest->buffer, aa->dest->pitch, 0, aa->dest->domain);
+ OUT_CS_RELOC(aa->dest->cs_buffer, aa->dest->pitch, 0, aa->dest->domain);
}
OUT_CS_REG(R300_RB3D_AARESOLVE_CTL, aa->aaresolve_ctl);
@@ -377,10 +388,10 @@ void r300_emit_fb_state(struct r300_context* r300, unsigned size, void* state)
surf = r300_surface(fb->cbufs[i]);
OUT_CS_REG_SEQ(R300_RB3D_COLOROFFSET0 + (4 * i), 1);
- OUT_CS_RELOC(surf->buffer, surf->offset, 0, surf->domain);
+ OUT_CS_RELOC(surf->cs_buffer, surf->offset, 0, surf->domain);
OUT_CS_REG_SEQ(R300_RB3D_COLORPITCH0 + (4 * i), 1);
- OUT_CS_RELOC(surf->buffer, surf->pitch, 0, surf->domain);
+ OUT_CS_RELOC(surf->cs_buffer, surf->pitch, 0, surf->domain);
}
/* Set up the ZB part of the CBZB clear. */
@@ -390,10 +401,10 @@ void r300_emit_fb_state(struct r300_context* r300, unsigned size, void* state)
OUT_CS_REG(R300_ZB_FORMAT, surf->cbzb_format);
OUT_CS_REG_SEQ(R300_ZB_DEPTHOFFSET, 1);
- OUT_CS_RELOC(surf->buffer, surf->cbzb_midpoint_offset, 0, surf->domain);
+ OUT_CS_RELOC(surf->cs_buffer, surf->cbzb_midpoint_offset, 0, surf->domain);
OUT_CS_REG_SEQ(R300_ZB_DEPTHPITCH, 1);
- OUT_CS_RELOC(surf->buffer, surf->cbzb_pitch, 0, surf->domain);
+ OUT_CS_RELOC(surf->cs_buffer, surf->cbzb_pitch, 0, surf->domain);
DBG(r300, DBG_CBZB,
"CBZB clearing cbuf %08x %08x\n", surf->cbzb_format,
@@ -406,15 +417,15 @@ void r300_emit_fb_state(struct r300_context* r300, unsigned size, void* state)
OUT_CS_REG(R300_ZB_FORMAT, surf->format);
OUT_CS_REG_SEQ(R300_ZB_DEPTHOFFSET, 1);
- OUT_CS_RELOC(surf->buffer, surf->offset, 0, surf->domain);
+ OUT_CS_RELOC(surf->cs_buffer, surf->offset, 0, surf->domain);
OUT_CS_REG_SEQ(R300_ZB_DEPTHPITCH, 1);
- OUT_CS_RELOC(surf->buffer, surf->pitch, 0, surf->domain);
+ OUT_CS_RELOC(surf->cs_buffer, surf->pitch, 0, surf->domain);
if (can_hyperz) {
uint32_t surf_pitch;
struct r300_texture *tex;
- int level = surf->base.level;
+ int level = surf->base.u.tex.level;
tex = r300_texture(surf->base.texture);
surf_pitch = surf->pitch & R300_DEPTHPITCH_MASK;
@@ -549,7 +560,7 @@ static void r300_emit_query_end_frag_pipes(struct r300_context *r300,
struct r300_query *query)
{
struct r300_capabilities* caps = &r300->screen->caps;
- struct r300_winsys_buffer *buf = r300->query_current->buffer;
+ struct r300_winsys_cs_buffer *buf = r300->query_current->cs_buffer;
CS_LOCALS(r300);
assert(caps->num_frag_pipes);
@@ -605,7 +616,7 @@ static void r300_emit_query_end_frag_pipes(struct r300_context *r300,
static void rv530_emit_query_end_single_z(struct r300_context *r300,
struct r300_query *query)
{
- struct r300_winsys_buffer *buf = r300->query_current->buffer;
+ struct r300_winsys_cs_buffer *buf = r300->query_current->cs_buffer;
CS_LOCALS(r300);
BEGIN_CS(8);
@@ -619,7 +630,7 @@ static void rv530_emit_query_end_single_z(struct r300_context *r300,
static void rv530_emit_query_end_double_z(struct r300_context *r300,
struct r300_query *query)
{
- struct r300_winsys_buffer *buf = r300->query_current->buffer;
+ struct r300_winsys_cs_buffer *buf = r300->query_current->cs_buffer;
CS_LOCALS(r300);
BEGIN_CS(14);
@@ -796,39 +807,83 @@ void r300_emit_textures_state(struct r300_context *r300,
END_CS;
}
-void r300_emit_aos(struct r300_context* r300, int offset, boolean indexed)
+static void r300_update_aos_cb(struct r300_context *r300, unsigned packet_size)
{
struct pipe_vertex_buffer *vb1, *vb2, *vbuf = r300->vertex_buffer;
struct pipe_vertex_element *velem = r300->velems->velem;
- struct r300_buffer *buf;
- int i;
unsigned *hw_format_size = r300->velems->hw_format_size;
unsigned size1, size2, aos_count = r300->velems->count;
- unsigned packet_size = (aos_count * 3 + 1) / 2;
- CS_LOCALS(r300);
-
- BEGIN_CS(2 + packet_size + aos_count * 2);
- OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, packet_size);
- OUT_CS(aos_count | (!indexed ? R300_VC_FORCE_PREFETCH : 0));
+ int i;
+ CB_LOCALS;
+ BEGIN_CB(r300->aos_cb, packet_size);
for (i = 0; i < aos_count - 1; i += 2) {
vb1 = &vbuf[velem[i].vertex_buffer_index];
vb2 = &vbuf[velem[i+1].vertex_buffer_index];
size1 = hw_format_size[i];
size2 = hw_format_size[i+1];
- OUT_CS(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(vb1->stride) |
+ OUT_CB(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(vb1->stride) |
R300_VBPNTR_SIZE1(size2) | R300_VBPNTR_STRIDE1(vb2->stride));
- OUT_CS(vb1->buffer_offset + velem[i].src_offset + offset * vb1->stride);
- OUT_CS(vb2->buffer_offset + velem[i+1].src_offset + offset * vb2->stride);
+ OUT_CB(vb1->buffer_offset + velem[i].src_offset);
+ OUT_CB(vb2->buffer_offset + velem[i+1].src_offset);
}
if (aos_count & 1) {
vb1 = &vbuf[velem[i].vertex_buffer_index];
size1 = hw_format_size[i];
- OUT_CS(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(vb1->stride));
- OUT_CS(vb1->buffer_offset + velem[i].src_offset + offset * vb1->stride);
+ OUT_CB(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(vb1->stride));
+ OUT_CB(vb1->buffer_offset + velem[i].src_offset);
+ }
+ END_CB;
+
+ r300->aos_dirty = FALSE;
+}
+
+void r300_emit_aos(struct r300_context* r300, int offset, boolean indexed)
+{
+ struct pipe_vertex_buffer *vbuf = r300->vertex_buffer;
+ struct pipe_vertex_element *velem = r300->velems->velem;
+ struct r300_buffer *buf;
+ int i;
+ unsigned aos_count = r300->velems->count;
+ unsigned packet_size = (aos_count * 3 + 1) / 2;
+ CS_LOCALS(r300);
+
+ BEGIN_CS(2 + packet_size + aos_count * 2);
+ OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, packet_size);
+ OUT_CS(aos_count | (!indexed ? R300_VC_FORCE_PREFETCH : 0));
+
+ if (!offset) {
+ if (r300->aos_dirty) {
+ r300_update_aos_cb(r300, packet_size);
+ }
+ OUT_CS_TABLE(r300->aos_cb, packet_size);
+ } else {
+ struct pipe_vertex_buffer *vb1, *vb2;
+ unsigned *hw_format_size = r300->velems->hw_format_size;
+ unsigned size1, size2;
+
+ for (i = 0; i < aos_count - 1; i += 2) {
+ vb1 = &vbuf[velem[i].vertex_buffer_index];
+ vb2 = &vbuf[velem[i+1].vertex_buffer_index];
+ size1 = hw_format_size[i];
+ size2 = hw_format_size[i+1];
+
+ OUT_CS(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(vb1->stride) |
+ R300_VBPNTR_SIZE1(size2) | R300_VBPNTR_STRIDE1(vb2->stride));
+ OUT_CS(vb1->buffer_offset + velem[i].src_offset + offset * vb1->stride);
+ OUT_CS(vb2->buffer_offset + velem[i+1].src_offset + offset * vb2->stride);
+ }
+
+ if (aos_count & 1) {
+ vb1 = &vbuf[velem[i].vertex_buffer_index];
+ size1 = hw_format_size[i];
+
+ OUT_CS(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(vb1->stride));
+ OUT_CS(vb1->buffer_offset + velem[i].src_offset + offset * vb1->stride);
+ }
}
for (i = 0; i < aos_count; i++) {
@@ -914,7 +969,6 @@ void r300_emit_vs_state(struct r300_context* r300, unsigned size, void* state)
struct r300_vertex_program_code* code = &vs->code;
struct r300_screen* r300screen = r300->screen;
unsigned instruction_count = code->length / 4;
- unsigned i;
unsigned vtx_mem_size = r300screen->caps.is_r500 ? 128 : 72;
unsigned input_count = MAX2(util_bitcount(code->InputsRead), 1);
@@ -925,10 +979,6 @@ void r300_emit_vs_state(struct r300_context* r300, unsigned size, void* state)
vtx_mem_size / output_count, 10);
unsigned pvs_num_controllers = MIN2(vtx_mem_size / temp_count, 5);
- unsigned imm_first = vs->externals_count;
- unsigned imm_end = vs->code.constants.Count;
- unsigned imm_count = vs->immediates_count;
-
CS_LOCALS(r300);
BEGIN_CS(size);
@@ -937,12 +987,10 @@ void r300_emit_vs_state(struct r300_context* r300, unsigned size, void* state)
* R300_VAP_PVS_CONST_CNTL
* R300_VAP_PVS_CODE_CNTL_1
* See the r5xx docs for instructions on how to use these. */
- OUT_CS_REG_SEQ(R300_VAP_PVS_CODE_CNTL_0, 3);
- OUT_CS(R300_PVS_FIRST_INST(0) |
- R300_PVS_XYZW_VALID_INST(instruction_count - 1) |
- R300_PVS_LAST_INST(instruction_count - 1));
- OUT_CS(R300_PVS_MAX_CONST_ADDR(code->constants.Count - 1));
- OUT_CS(instruction_count - 1);
+ OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_0, R300_PVS_FIRST_INST(0) |
+ R300_PVS_XYZW_VALID_INST(instruction_count - 1) |
+ R300_PVS_LAST_INST(instruction_count - 1));
+ OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_1, instruction_count - 1);
OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG, 0);
OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, code->length);
@@ -954,19 +1002,6 @@ void r300_emit_vs_state(struct r300_context* r300, unsigned size, void* state)
R300_PVS_VF_MAX_VTX_NUM(12) |
(r300screen->caps.is_r500 ? R500_TCL_STATE_OPTIMIZATION : 0));
- /* Emit immediates. */
- if (imm_count) {
- OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG,
- (r300->screen->caps.is_r500 ?
- R500_PVS_CONST_START : R300_PVS_CONST_START) +
- imm_first);
- OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, imm_count * 4);
- for (i = imm_first; i < imm_end; i++) {
- const float *data = vs->code.constants.Constants[i].u.Immediate;
- OUT_CS_TABLE(data, 4);
- }
- }
-
/* Emit flow control instructions. */
if (code->num_fc_ops) {
@@ -991,24 +1026,43 @@ void r300_emit_vs_constants(struct r300_context* r300,
unsigned count =
((struct r300_vertex_shader*)r300->vs_state.state)->externals_count;
struct r300_constant_buffer *buf = (struct r300_constant_buffer*)state;
+ struct r300_vertex_shader *vs = (struct r300_vertex_shader*)r300->vs_state.state;
unsigned i;
+ int imm_first = vs->externals_count;
+ int imm_end = vs->code.constants.Count;
+ int imm_count = vs->immediates_count;
CS_LOCALS(r300);
- if (!count)
- return;
-
BEGIN_CS(size);
- OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG,
- (r300->screen->caps.is_r500 ?
- R500_PVS_CONST_START : R300_PVS_CONST_START));
- OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, count * 4);
- if (buf->remap_table){
- for (i = 0; i < count; i++) {
- uint32_t *data = &buf->ptr[buf->remap_table[i]*4];
+ OUT_CS_REG(R300_VAP_PVS_CONST_CNTL,
+ R300_PVS_CONST_BASE_OFFSET(buf->buffer_base) |
+ R300_PVS_MAX_CONST_ADDR(MAX2(imm_end - 1, 0)));
+ if (vs->externals_count) {
+ OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG,
+ (r300->screen->caps.is_r500 ?
+ R500_PVS_CONST_START : R300_PVS_CONST_START) + buf->buffer_base);
+ OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, count * 4);
+ if (buf->remap_table){
+ for (i = 0; i < count; i++) {
+ uint32_t *data = &buf->ptr[buf->remap_table[i]*4];
+ OUT_CS_TABLE(data, 4);
+ }
+ } else {
+ OUT_CS_TABLE(buf->ptr, count * 4);
+ }
+ }
+
+ /* Emit immediates. */
+ if (imm_count) {
+ OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG,
+ (r300->screen->caps.is_r500 ?
+ R500_PVS_CONST_START : R300_PVS_CONST_START) +
+ buf->buffer_base + imm_first);
+ OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, imm_count * 4);
+ for (i = imm_first; i < imm_end; i++) {
+ const float *data = vs->code.constants.Constants[i].u.Immediate;
OUT_CS_TABLE(data, 4);
}
- } else {
- OUT_CS_TABLE(buf->ptr, count * 4);
}
END_CS;
}
@@ -1063,8 +1117,8 @@ void r300_emit_hiz_clear(struct r300_context *r300, unsigned size, void *state)
tex = r300_texture(fb->zsbuf->texture);
- offset = tex->hiz_mem[fb->zsbuf->level]->ofs;
- stride = tex->desc.stride_in_pixels[fb->zsbuf->level];
+ offset = tex->hiz_mem[fb->zsbuf->u.tex.level]->ofs;
+ stride = tex->desc.stride_in_pixels[fb->zsbuf->u.tex.level];
/* convert from pixels to 4x4 blocks */
stride = ALIGN_DIVUP(stride, 4);
@@ -1086,7 +1140,7 @@ void r300_emit_hiz_clear(struct r300_context *r300, unsigned size, void *state)
z->current_func = -1;
/* Mark the current zbuffer's hiz ram as in use. */
- tex->hiz_in_use[fb->zsbuf->level] = TRUE;
+ tex->hiz_in_use[fb->zsbuf->u.tex.level] = TRUE;
}
void r300_emit_zmask_clear(struct r300_context *r300, unsigned size, void *state)
@@ -1100,9 +1154,9 @@ void r300_emit_zmask_clear(struct r300_context *r300, unsigned size, void *state
int mult, offset_shift;
tex = r300_texture(fb->zsbuf->texture);
- stride = tex->desc.stride_in_pixels[fb->zsbuf->level];
+ stride = tex->desc.stride_in_pixels[fb->zsbuf->u.tex.level];
- offset = tex->zmask_mem[fb->zsbuf->level]->ofs;
+ offset = tex->zmask_mem[fb->zsbuf->u.tex.level]->ofs;
if (r300->z_compression == RV350_Z_COMPRESS_88)
mult = 8;
@@ -1128,7 +1182,7 @@ void r300_emit_zmask_clear(struct r300_context *r300, unsigned size, void *state
}
/* Mark the current zbuffer's zmask as in use. */
- tex->zmask_in_use[fb->zsbuf->level] = TRUE;
+ tex->zmask_in_use[fb->zsbuf->u.tex.level] = TRUE;
}
void r300_emit_ztop_state(struct r300_context* r300,
@@ -1165,12 +1219,6 @@ boolean r300_emit_buffer_validate(struct r300_context *r300,
struct pipe_resource *pbuf;
unsigned i;
- /* upload buffers first */
- if (r300->screen->caps.has_tcl && r300->any_user_vbs) {
- r300_upload_user_buffers(r300);
- r300->any_user_vbs = false;
- }
-
/* Clean out BOs. */
r300->rws->cs_reset_buffers(r300->cs);
@@ -1178,14 +1226,14 @@ boolean r300_emit_buffer_validate(struct r300_context *r300,
for (i = 0; i < fb->nr_cbufs; i++) {
tex = r300_texture(fb->cbufs[i]->texture);
assert(tex && tex->buffer && "cbuf is marked, but NULL!");
- r300->rws->cs_add_buffer(r300->cs, tex->buffer, 0,
+ r300->rws->cs_add_buffer(r300->cs, tex->cs_buffer, 0,
r300_surface(fb->cbufs[i])->domain);
}
/* ...depth buffer... */
if (fb->zsbuf) {
tex = r300_texture(fb->zsbuf->texture);
assert(tex && tex->buffer && "zsbuf is marked, but NULL!");
- r300->rws->cs_add_buffer(r300->cs, tex->buffer, 0,
+ r300->rws->cs_add_buffer(r300->cs, tex->cs_buffer, 0,
r300_surface(fb->zsbuf)->domain);
}
/* ...textures... */
@@ -1195,28 +1243,30 @@ boolean r300_emit_buffer_validate(struct r300_context *r300,
}
tex = r300_texture(texstate->sampler_views[i]->base.texture);
- r300->rws->cs_add_buffer(r300->cs, tex->buffer, tex->domain, 0);
+ r300->rws->cs_add_buffer(r300->cs, tex->cs_buffer, tex->domain, 0);
}
/* ...occlusion query buffer... */
if (r300->query_current)
- r300->rws->cs_add_buffer(r300->cs, r300->query_current->buffer,
+ r300->rws->cs_add_buffer(r300->cs, r300->query_current->cs_buffer,
0, r300->query_current->domain);
/* ...vertex buffer for SWTCL path... */
if (r300->vbo)
- r300->rws->cs_add_buffer(r300->cs, r300_buffer(r300->vbo)->buf,
+ r300->rws->cs_add_buffer(r300->cs, r300_buffer(r300->vbo)->cs_buf,
r300_buffer(r300->vbo)->domain, 0);
/* ...vertex buffers for HWTCL path... */
if (do_validate_vertex_buffers) {
for (i = 0; i < r300->velems->count; i++) {
pbuf = vbuf[velem[i].vertex_buffer_index].buffer;
+ if (!pbuf)
+ continue;
- r300->rws->cs_add_buffer(r300->cs, r300_buffer(pbuf)->buf,
+ r300->rws->cs_add_buffer(r300->cs, r300_buffer(pbuf)->cs_buf,
r300_buffer(pbuf)->domain, 0);
}
}
/* ...and index buffer for HWTCL path. */
if (index_buffer)
- r300->rws->cs_add_buffer(r300->cs, r300_buffer(index_buffer)->buf,
+ r300->rws->cs_add_buffer(r300->cs, r300_buffer(index_buffer)->cs_buf,
r300_buffer(index_buffer)->domain, 0);
if (!r300->rws->cs_validate(r300->cs)) {
@@ -1231,7 +1281,7 @@ unsigned r300_get_num_dirty_dwords(struct r300_context *r300)
struct r300_atom* atom;
unsigned dwords = 0;
- foreach(atom, &r300->atom_list) {
+ foreach_dirty_atom(r300, atom) {
if (atom->dirty) {
dwords += atom->size;
}
@@ -1250,7 +1300,7 @@ unsigned r300_get_num_cs_end_dwords(struct r300_context *r300)
/* Emitted in flush. */
dwords += 26; /* emit_query_end */
dwords += r300->hyperz_state.size + 2; /* emit_hyperz_end + zcache flush */
- if (r500_index_bias_supported(r300))
+ if (r300->screen->caps.index_bias_supported)
dwords += 2;
return dwords;
@@ -1259,17 +1309,16 @@ unsigned r300_get_num_cs_end_dwords(struct r300_context *r300)
/* Emit all dirty state. */
void r300_emit_dirty_state(struct r300_context* r300)
{
- struct r300_atom* atom;
+ struct r300_atom *atom;
- foreach(atom, &r300->atom_list) {
+ foreach_dirty_atom(r300, atom) {
if (atom->dirty) {
atom->emit(r300, atom->size, atom->state);
- if (SCREEN_DBG_ON(r300->screen, DBG_STATS)) {
- atom->counter++;
- }
atom->dirty = FALSE;
}
}
+ r300->first_dirty = NULL;
+ r300->last_dirty = NULL;
r300->dirty_hw++;
}
diff --git a/src/gallium/drivers/r300/r300_flush.c b/src/gallium/drivers/r300/r300_flush.c
index 1afd27f093..451fe525b4 100644
--- a/src/gallium/drivers/r300/r300_flush.c
+++ b/src/gallium/drivers/r300/r300_flush.c
@@ -49,7 +49,7 @@ static void r300_flush(struct pipe_context* pipe,
if (r300->dirty_hw) {
r300_emit_hyperz_end(r300);
r300_emit_query_end(r300);
- if (r500_index_bias_supported(r300))
+ if (r300->screen->caps.index_bias_supported)
r500_emit_index_bias(r300, 0);
r300->flush_counter++;
@@ -57,9 +57,9 @@ static void r300_flush(struct pipe_context* pipe,
r300->dirty_hw = 0;
/* New kitchen sink, baby. */
- foreach(atom, &r300->atom_list) {
+ foreach_atom(r300, atom) {
if (atom->state || atom->allow_null_state) {
- atom->dirty = TRUE;
+ r300_mark_atom_dirty(r300, atom);
}
}
@@ -68,6 +68,8 @@ static void r300_flush(struct pipe_context* pipe,
r300->vs_state.dirty = FALSE;
r300->vs_constants.dirty = FALSE;
}
+
+ r300->validate_buffers = TRUE;
}
/* reset flushed query */
diff --git a/src/gallium/drivers/r300/r300_fs.c b/src/gallium/drivers/r300/r300_fs.c
index c91532eb7b..2936c3486e 100644
--- a/src/gallium/drivers/r300/r300_fs.c
+++ b/src/gallium/drivers/r300/r300_fs.c
@@ -390,7 +390,6 @@ static void r300_translate_fragment_shader(
compiler.Base.max_temp_regs = compiler.Base.is_r500 ? 128 : 32;
compiler.Base.max_constants = compiler.Base.is_r500 ? 256 : 32;
compiler.Base.max_alu_insts = compiler.Base.is_r500 ? 512 : 64;
- compiler.Base.remove_unused_constants = TRUE;
compiler.AllocateHwInputs = &allocate_hardware_inputs;
compiler.UserData = &shader->inputs;
@@ -408,6 +407,11 @@ static void r300_translate_fragment_shader(
r300_tgsi_to_rc(&ttr, tokens);
+ if (!r300->screen->caps.is_r500 ||
+ compiler.Base.Program.Constants.Count > 200) {
+ compiler.Base.remove_unused_constants = TRUE;
+ }
+
/**
* Transform the program to support WPOS.
*
diff --git a/src/gallium/drivers/r300/r300_hyperz.c b/src/gallium/drivers/r300/r300_hyperz.c
index 79f7f8abe9..c22e307c67 100644
--- a/src/gallium/drivers/r300/r300_hyperz.c
+++ b/src/gallium/drivers/r300/r300_hyperz.c
@@ -158,8 +158,8 @@ static void r300_update_hyperz(struct r300_context* r300)
if (!r300->rws->get_value(r300->rws, R300_CAN_HYPERZ))
return;
- zmask_in_use = zstex->zmask_in_use[fb->zsbuf->level];
- hiz_in_use = zstex->hiz_in_use[fb->zsbuf->level];
+ zmask_in_use = zstex->zmask_in_use[fb->zsbuf->u.tex.level];
+ hiz_in_use = zstex->hiz_in_use[fb->zsbuf->u.tex.level];
/* Z fastfill. */
if (zmask_in_use) {
@@ -282,7 +282,7 @@ static void r300_update_ztop(struct r300_context* r300)
ztop_state->z_buffer_top = R300_ZTOP_ENABLE;
}
if (ztop_state->z_buffer_top != old_ztop)
- r300->ztop_state.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->ztop_state);
}
#define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
@@ -333,7 +333,7 @@ void r300_hiz_alloc_block(struct r300_context *r300, struct r300_surface *surf)
{
struct r300_texture *tex;
uint32_t zsize, ndw;
- int level = surf->base.level;
+ int level = surf->base.u.tex.level;
tex = r300_texture(surf->base.texture);
@@ -352,7 +352,7 @@ void r300_zmask_alloc_block(struct r300_context *r300, struct r300_surface *surf
{
int bsize = 256;
uint32_t zsize, ndw;
- int level = surf->base.level;
+ int level = surf->base.u.tex.level;
struct r300_texture *tex;
tex = r300_texture(surf->base.texture);
diff --git a/src/gallium/drivers/r300/r300_query.c b/src/gallium/drivers/r300/r300_query.c
index 5f34fcb274..6223e04321 100644
--- a/src/gallium/drivers/r300/r300_query.c
+++ b/src/gallium/drivers/r300/r300_query.c
@@ -60,6 +60,7 @@ static struct pipe_query *r300_create_query(struct pipe_context *pipe,
q->buffer = r300->rws->buffer_create(r300->rws, q->buffer_size, 4096,
PIPE_BIND_CUSTOM, PIPE_USAGE_STREAM,
q->domain);
+ q->cs_buffer = r300->rws->buffer_get_cs_handle(r300->rws, q->buffer);
return (struct pipe_query*)q;
}
@@ -79,7 +80,7 @@ void r300_resume_query(struct r300_context *r300,
struct r300_query *query)
{
r300->query_current = query;
- r300->query_start.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->query_start);
}
static void r300_begin_query(struct pipe_context* pipe,
diff --git a/src/gallium/drivers/r300/r300_reg.h b/src/gallium/drivers/r300/r300_reg.h
index 6bea783f69..613186e815 100644
--- a/src/gallium/drivers/r300/r300_reg.h
+++ b/src/gallium/drivers/r300/r300_reg.h
@@ -427,7 +427,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_PVS_CONST_START 512
# define R500_PVS_CONST_START 1024
# define R300_MAX_PVS_CONST_VECS 256
-# define R500_MAX_PVS_CONST_VECS 1024
+# define R500_MAX_PVS_CONST_VECS 256
# define R300_PVS_UCP_START 1024
# define R500_PVS_UCP_START 1536
# define R300_POINT_VPORT_SCALE_OFFSET 1030
@@ -553,6 +553,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
/* Addresses are relative to the vertex program parameters area. */
#define R300_VAP_PVS_CONST_CNTL 0x22D4
# define R300_PVS_CONST_BASE_OFFSET_SHIFT 0
+# define R300_PVS_CONST_BASE_OFFSET(x) (x)
# define R300_PVS_MAX_CONST_ADDR_SHIFT 16
# define R300_PVS_MAX_CONST_ADDR(x) ((x) << 16)
#define R300_VAP_PVS_CODE_CNTL_1 0x22D8
@@ -1520,11 +1521,11 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_TX_TRI_PERF_3_8 (3<<15)
# define R300_ANISO_THRESHOLD_MASK (7<<17)
+# define R400_DXTC_SWIZZLE_ENABLE (1<<21)
# define R500_MACRO_SWITCH (1<<22)
# define R500_TX_MAX_ANISO(x) ((x) << 23)
# define R500_TX_MAX_ANISO_MASK (63 << 23)
# define R500_TX_ANISO_HIGH_QUALITY (1 << 30)
-
# define R500_BORDER_FIX (1<<31)
#define R300_TX_FORMAT0_0 0x4480
diff --git a/src/gallium/drivers/r300/r300_render.c b/src/gallium/drivers/r300/r300_render.c
index 2f00c878f5..1d26eb9f91 100644
--- a/src/gallium/drivers/r300/r300_render.c
+++ b/src/gallium/drivers/r300/r300_render.c
@@ -118,12 +118,6 @@ static uint32_t r300_provoking_vertex_fixes(struct r300_context *r300,
return color_control;
}
-boolean r500_index_bias_supported(struct r300_context *r300)
-{
- return r300->screen->caps.is_r500 &&
- r300->rws->get_value(r300->rws, R300_VID_DRM_2_3_0);
-}
-
void r500_emit_index_bias(struct r300_context *r300, int index_bias)
{
CS_LOCALS(r300);
@@ -193,13 +187,12 @@ static boolean r300_reserve_cs_dwords(struct r300_context *r300,
boolean first_draw = flags & PREP_FIRST_DRAW;
boolean emit_aos = flags & PREP_EMIT_AOS;
boolean emit_aos_swtcl = flags & PREP_EMIT_AOS_SWTCL;
- boolean hw_index_bias = r500_index_bias_supported(r300);
/* Add dirty state, index offset, and AOS. */
if (first_draw) {
cs_dwords += r300_get_num_dirty_dwords(r300);
- if (hw_index_bias)
+ if (r300->screen->caps.index_bias_supported)
cs_dwords += 2; /* emit_index_offset */
if (emit_aos)
@@ -212,7 +205,7 @@ static boolean r300_reserve_cs_dwords(struct r300_context *r300,
cs_dwords += r300_get_num_cs_end_dwords(r300);
/* Reserve requested CS space. */
- if (cs_dwords > (r300->cs->ndw - r300->cs->cdw)) {
+ if (cs_dwords > (R300_MAX_CMDBUF_DWORDS - r300->cs->cdw)) {
r300->context.flush(&r300->context, 0, NULL);
flushed = TRUE;
}
@@ -239,19 +232,32 @@ static boolean r300_emit_states(struct r300_context *r300,
boolean emit_aos = flags & PREP_EMIT_AOS;
boolean emit_aos_swtcl = flags & PREP_EMIT_AOS_SWTCL;
boolean indexed = flags & PREP_INDEXED;
- boolean hw_index_bias = r500_index_bias_supported(r300);
+ boolean validate_vbos = flags & PREP_VALIDATE_VBOS;
/* Validate buffers and emit dirty state if needed. */
if (first_draw) {
- if (!r300_emit_buffer_validate(r300, flags & PREP_VALIDATE_VBOS,
- index_buffer)) {
- fprintf(stderr, "r300: CS space validation failed. "
- "(not enough memory?) Skipping rendering.\n");
- return FALSE;
+ /* upload buffers first */
+ if (r300->screen->caps.has_tcl && r300->any_user_vbs) {
+ r300_upload_user_buffers(r300);
+ r300->any_user_vbs = false;
+ }
+
+ if (r300->validate_buffers) {
+ if (!r300_emit_buffer_validate(r300, validate_vbos,
+ index_buffer)) {
+ fprintf(stderr, "r300: CS space validation failed. "
+ "(not enough memory?) Skipping rendering.\n");
+ return FALSE;
+ }
+
+ /* Consider the validation done only if everything was validated. */
+ if (validate_vbos) {
+ r300->validate_buffers = FALSE;
+ }
}
r300_emit_dirty_state(r300);
- if (hw_index_bias) {
+ if (r300->screen->caps.index_bias_supported) {
if (r300->screen->caps.has_tcl)
r500_emit_index_bias(r300, index_bias);
else
@@ -535,30 +541,9 @@ static void r300_draw_range_elements(struct pipe_context* pipe,
r300->rws->get_value(r300->rws, R300_VID_DRM_2_3_0);
unsigned short_count;
int buffer_offset = 0, index_offset = 0; /* for index bias emulation */
- boolean translate = FALSE;
unsigned new_offset;
- if (r300->skip_rendering) {
- return;
- }
-
- if (!u_trim_pipe_prim(mode, &count)) {
- return;
- }
-
- /* Index buffer range checking. */
- if ((start + count) * indexSize > indexBuffer->width0) {
- fprintf(stderr, "r300: Invalid index buffer range. Skipping rendering.\n");
- return;
- }
-
- /* Set up fallback for incompatible vertex layout if needed. */
- if (r300->incompatible_vb_layout || r300->velems->incompatible_layout) {
- r300_begin_vertex_translate(r300);
- translate = TRUE;
- }
-
- if (indexBias && !r500_index_bias_supported(r300)) {
+ if (indexBias && !r300->screen->caps.index_bias_supported) {
r300_split_index_bias(r300, indexBias, &buffer_offset, &index_offset);
}
@@ -566,7 +551,27 @@ static void r300_draw_range_elements(struct pipe_context* pipe,
&start, count);
r300_update_derived_state(r300);
- r300_upload_index_buffer(r300, &indexBuffer, indexSize, start, count, &new_offset);
+
+ /* Fallback for misaligned ushort indices. */
+ if (indexSize == 2 && start % 2 == 1) {
+ struct pipe_transfer *transfer;
+ struct pipe_resource *userbuf;
+ uint16_t *ptr = pipe_buffer_map(pipe, indexBuffer,
+ PIPE_TRANSFER_READ, &transfer);
+
+ /* Copy the mapped index buffer directly to the upload buffer.
+ * The start index will be aligned simply from the fact that
+ * every sub-buffer in u_upload_mgr is aligned. */
+ userbuf = pipe->screen->user_buffer_create(pipe->screen,
+ ptr + start, count * 2,
+ PIPE_BIND_INDEX_BUFFER);
+ indexBuffer = userbuf;
+ r300_upload_index_buffer(r300, &indexBuffer, indexSize, 0, count, &new_offset);
+ pipe_resource_reference(&userbuf, NULL);
+ pipe_buffer_unmap(pipe, indexBuffer, transfer);
+ } else {
+ r300_upload_index_buffer(r300, &indexBuffer, indexSize, start, count, &new_offset);
+ }
start = new_offset;
@@ -603,10 +608,6 @@ done:
if (indexBuffer != orgIndexBuffer) {
pipe_resource_reference( &indexBuffer, NULL );
}
-
- if (translate) {
- r300_end_vertex_translate(r300);
- }
}
static void r300_draw_arrays(struct pipe_context* pipe, unsigned mode,
@@ -617,21 +618,6 @@ static void r300_draw_arrays(struct pipe_context* pipe, unsigned mode,
count > 65536 &&
r300->rws->get_value(r300->rws, R300_VID_DRM_2_3_0);
unsigned short_count;
- boolean translate = FALSE;
-
- if (r300->skip_rendering) {
- return;
- }
-
- if (!u_trim_pipe_prim(mode, &count)) {
- return;
- }
-
- /* Set up fallback for incompatible vertex layout if needed. */
- if (r300->incompatible_vb_layout || r300->velems->incompatible_layout) {
- r300_begin_vertex_translate(r300);
- translate = TRUE;
- }
r300_update_derived_state(r300);
@@ -642,7 +628,7 @@ static void r300_draw_arrays(struct pipe_context* pipe, unsigned mode,
if (!r300_prepare_for_rendering(r300,
PREP_FIRST_DRAW | PREP_VALIDATE_VBOS | PREP_EMIT_AOS,
NULL, 9, start, 0))
- goto done;
+ return;
if (alt_num_verts || count <= 65535) {
r300_emit_draw_arrays(r300, mode, count);
@@ -659,32 +645,53 @@ static void r300_draw_arrays(struct pipe_context* pipe, unsigned mode,
if (!r300_prepare_for_rendering(r300,
PREP_VALIDATE_VBOS | PREP_EMIT_AOS, NULL, 9,
start, 0))
- goto done;
+ return;
}
} while (count);
}
}
-
-done:
- if (translate) {
- r300_end_vertex_translate(r300);
- }
}
static void r300_draw_vbo(struct pipe_context* pipe,
const struct pipe_draw_info *info)
{
struct r300_context* r300 = r300_context(pipe);
+ unsigned count = info->count;
+ boolean translate = FALSE;
+ boolean indexed = info->indexed && r300->index_buffer.buffer;
+ unsigned start_indexed = 0;
- if (!r300->velems->count || !r300->vertex_buffer_count)
- return;
+ if (r300->skip_rendering) {
+ return;
+ }
- if (info->indexed && r300->index_buffer.buffer) {
- unsigned offset;
+ if (!u_trim_pipe_prim(info->mode, &count)) {
+ return;
+ }
+ /* Index buffer range checking. */
+ if (indexed) {
assert(r300->index_buffer.offset % r300->index_buffer.index_size == 0);
- offset = r300->index_buffer.offset / r300->index_buffer.index_size;
+ /* Compute start for draw_elements, taking the offset into account. */
+ start_indexed =
+ info->start +
+ (r300->index_buffer.offset / r300->index_buffer.index_size);
+
+ if ((start_indexed + count) * r300->index_buffer.index_size >
+ r300->index_buffer.buffer->width0) {
+ fprintf(stderr, "r300: Invalid index buffer range. Skipping rendering.\n");
+ return;
+ }
+ }
+
+ /* Set up fallback for incompatible vertex layout if needed. */
+ if (r300->incompatible_vb_layout || r300->velems->incompatible_layout) {
+ r300_begin_vertex_translate(r300);
+ translate = TRUE;
+ }
+
+ if (indexed) {
r300_draw_range_elements(pipe,
r300->index_buffer.buffer,
r300->index_buffer.index_size,
@@ -692,14 +699,17 @@ static void r300_draw_vbo(struct pipe_context* pipe,
info->min_index,
info->max_index,
info->mode,
- info->start + offset,
- info->count);
- }
- else {
+ start_indexed,
+ count);
+ } else {
r300_draw_arrays(pipe,
info->mode,
info->start,
- info->count);
+ count);
+ }
+
+ if (translate) {
+ r300_end_vertex_translate(r300);
}
}
@@ -826,6 +836,7 @@ static boolean r300_render_allocate_vertices(struct vbuf_render* render,
R300_MAX_DRAW_VBO_SIZE);
r300->draw_vbo_offset = 0;
r300->draw_vbo_size = R300_MAX_DRAW_VBO_SIZE;
+ r300->validate_buffers = TRUE;
}
r300render->vertex_size = vertex_size;
@@ -983,7 +994,7 @@ static void r300_render_draw_elements(struct vbuf_render* render,
end_cs_dwords = r300_get_num_cs_end_dwords(r300);
while (count) {
- free_dwords = r300->cs->ndw - r300->cs->cdw;
+ free_dwords = R300_MAX_CMDBUF_DWORDS - r300->cs->cdw;
short_count = MIN2(count, (free_dwords - end_cs_dwords - 6) * 2);
@@ -1104,6 +1115,8 @@ static void r300_blitter_draw_rectangle(struct blitter_context *blitter,
const float zeros[4] = {0, 0, 0, 0};
CS_LOCALS(r300);
+ r300->context.set_vertex_buffers(&r300->context, 0, NULL);
+
if (type == UTIL_BLITTER_ATTRIB_TEXCOORD)
r300->sprite_coord_enable = 1;
@@ -1160,37 +1173,45 @@ static void r300_blitter_draw_rectangle(struct blitter_context *blitter,
done:
/* Restore the state. */
- r300->clip_state.dirty = TRUE;
- r300->rs_state.dirty = TRUE;
- r300->viewport_state.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->clip_state);
+ r300_mark_atom_dirty(r300, &r300->rs_state);
+ r300_mark_atom_dirty(r300, &r300->viewport_state);
r300->sprite_coord_enable = last_sprite_coord_enable;
}
static void r300_resource_resolve(struct pipe_context* pipe,
struct pipe_resource* dest,
- struct pipe_subresource subdest,
+ unsigned dst_layer,
struct pipe_resource* src,
- struct pipe_subresource subsrc)
+ unsigned src_layer)
{
struct r300_context* r300 = r300_context(pipe);
+ struct pipe_surface* srcsurf, surf_tmpl;
struct r300_aa_state *aa = (struct r300_aa_state*)r300->aa_state.state;
- struct pipe_surface* srcsurf = src->screen->get_tex_surface(src->screen,
- src, subsrc.face, subsrc.level, 0, 0);
float color[] = {0, 0, 0, 0};
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ surf_tmpl.format = src->format;
+ surf_tmpl.usage = 0; /* not really a surface hence no bind flags */
+ surf_tmpl.u.tex.level = 0; /* msaa resources cannot have mipmaps */
+ surf_tmpl.u.tex.first_layer = src_layer;
+ surf_tmpl.u.tex.last_layer = src_layer;
+ srcsurf = pipe->create_surface(pipe, src, &surf_tmpl);
+ surf_tmpl.format = dest->format;
+ surf_tmpl.u.tex.first_layer = dst_layer;
+ surf_tmpl.u.tex.last_layer = dst_layer;
+
DBG(r300, DBG_DRAW, "r300: Resolving resource...\n");
/* Enable AA resolve. */
- aa->dest = r300_surface(
- dest->screen->get_tex_surface(dest->screen, dest, subdest.face,
- subdest.level, 0, 0));
+ aa->dest = r300_surface(pipe->create_surface(pipe, dest, &surf_tmpl));
aa->aaresolve_ctl =
R300_RB3D_AARESOLVE_CTL_AARESOLVE_MODE_RESOLVE |
R300_RB3D_AARESOLVE_CTL_AARESOLVE_ALPHA_AVERAGE;
r300->aa_state.size = 12;
- r300->aa_state.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->aa_state);
/* Resolve the surface. */
r300->context.clear_render_target(pipe,
@@ -1199,7 +1220,7 @@ static void r300_resource_resolve(struct pipe_context* pipe,
/* Disable AA resolve. */
aa->aaresolve_ctl = 0;
r300->aa_state.size = 4;
- r300->aa_state.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->aa_state);
pipe_surface_reference((struct pipe_surface**)&srcsurf, NULL);
pipe_surface_reference((struct pipe_surface**)&aa->dest, NULL);
diff --git a/src/gallium/drivers/r300/r300_render_stencilref.c b/src/gallium/drivers/r300/r300_render_stencilref.c
index 1f035d64a2..747594afaf 100644
--- a/src/gallium/drivers/r300/r300_render_stencilref.c
+++ b/src/gallium/drivers/r300/r300_render_stencilref.c
@@ -66,7 +66,7 @@ static void r300_stencilref_begin(struct r300_context *r300)
/* We *cull* pixels, therefore no need to mask out the bits. */
rs->cb_main[rs->cull_mode_index] |= R300_CULL_BACK;
- r300->rs_state.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->rs_state);
}
/* Set drawing for back faces. */
@@ -80,8 +80,8 @@ static void r300_stencilref_switch_side(struct r300_context *r300)
dsa->stencil_ref_mask = dsa->stencil_ref_bf;
r300->stencil_ref.ref_value[0] = r300->stencil_ref.ref_value[1];
- r300->rs_state.dirty = TRUE;
- r300->dsa_state.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->rs_state);
+ r300_mark_atom_dirty(r300, &r300->dsa_state);
}
/* Restore the original state. */
@@ -96,8 +96,8 @@ static void r300_stencilref_end(struct r300_context *r300)
dsa->stencil_ref_mask = sr->zb_stencilrefmask;
r300->stencil_ref.ref_value[0] = sr->ref_value_front;
- r300->rs_state.dirty = TRUE;
- r300->dsa_state.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->rs_state);
+ r300_mark_atom_dirty(r300, &r300->dsa_state);
}
static void r300_stencilref_draw_vbo(struct pipe_context *pipe,
diff --git a/src/gallium/drivers/r300/r300_render_translate.c b/src/gallium/drivers/r300/r300_render_translate.c
index 9247064508..90b2f40be5 100644
--- a/src/gallium/drivers/r300/r300_render_translate.c
+++ b/src/gallium/drivers/r300/r300_render_translate.c
@@ -145,6 +145,7 @@ void r300_begin_vertex_translate(struct r300_context *r300)
vb->max_index = num_verts - 1;
vb->stride = key.output_stride;
r300->tran.vb_slot = i;
+ r300->validate_buffers = TRUE;
break;
}
}
@@ -199,12 +200,14 @@ void r300_translate_index_buffer(struct r300_context *r300,
util_shorten_ubyte_elts(&r300->context, index_buffer, index_offset, *start, count);
*index_size = 2;
*start = 0;
+ r300->validate_buffers = TRUE;
break;
case 2:
- if (*start % 2 != 0 || index_offset) {
+ if (index_offset) {
util_rebuild_ushort_elts(&r300->context, index_buffer, index_offset, *start, count);
*start = 0;
+ r300->validate_buffers = TRUE;
}
break;
@@ -212,6 +215,7 @@ void r300_translate_index_buffer(struct r300_context *r300,
if (index_offset) {
util_rebuild_uint_elts(&r300->context, index_buffer, index_offset, *start, count);
*start = 0;
+ r300->validate_buffers = TRUE;
}
break;
}
diff --git a/src/gallium/drivers/r300/r300_resource.c b/src/gallium/drivers/r300/r300_resource.c
index f6f33028dc..dd1df97059 100644
--- a/src/gallium/drivers/r300/r300_resource.c
+++ b/src/gallium/drivers/r300/r300_resource.c
@@ -58,6 +58,8 @@ void r300_init_resource_functions(struct r300_context *r300)
r300->context.transfer_destroy = u_transfer_destroy_vtbl;
r300->context.transfer_inline_write = u_transfer_inline_write_vtbl;
r300->context.is_resource_referenced = u_is_resource_referenced_vtbl;
+ r300->context.create_surface = r300_create_surface;
+ r300->context.surface_destroy = r300_surface_destroy;
}
void r300_init_screen_resource_functions(struct r300_screen *r300screen)
@@ -67,7 +69,4 @@ void r300_init_screen_resource_functions(struct r300_screen *r300screen)
r300screen->screen.resource_get_handle = u_resource_get_handle_vtbl;
r300screen->screen.resource_destroy = u_resource_destroy_vtbl;
r300screen->screen.user_buffer_create = r300_user_buffer_create;
-
- r300screen->screen.get_tex_surface = r300_get_tex_surface;
- r300screen->screen.tex_surface_destroy = r300_tex_surface_destroy;
}
diff --git a/src/gallium/drivers/r300/r300_screen.c b/src/gallium/drivers/r300/r300_screen.c
index 37563b5a94..921d6f1e67 100644
--- a/src/gallium/drivers/r300/r300_screen.c
+++ b/src/gallium/drivers/r300/r300_screen.c
@@ -32,6 +32,8 @@
#include "r300_winsys.h"
#include "r300_public.h"
+#include "draw/draw_context.h"
+
/* Return the identifier behind whom the brave coders responsible for this
* amalgamation of code, sweat, and duct tape, routinely obscure their names.
*
@@ -114,8 +116,9 @@ static int r300_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
- case PIPE_CAP_TEXTURE_SWIZZLE:
return 1;
+ case PIPE_CAP_TEXTURE_SWIZZLE:
+ return util_format_s3tc_enabled ? r300screen->caps.dxtc_swizzle : 1;
/* Unsupported features (boolean caps). */
case PIPE_CAP_TIMER_QUERY:
@@ -212,9 +215,15 @@ static int r300_get_shader_param(struct pipe_screen *pscreen, unsigned shader, e
case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
return 0;
+ case PIPE_SHADER_CAP_SUBROUTINES:
+ return 0;
}
break;
case PIPE_SHADER_VERTEX:
+ if (!r300screen->caps.has_tcl) {
+ return draw_get_shader_param(shader, param);
+ }
+
switch (param)
{
case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
@@ -245,6 +254,8 @@ static int r300_get_shader_param(struct pipe_screen *pscreen, unsigned shader, e
return 0;
case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
return 1;
+ case PIPE_SHADER_CAP_SUBROUTINES:
+ return 0;
default:
break;
}
@@ -277,6 +288,13 @@ static float r300_get_paramf(struct pipe_screen* pscreen, enum pipe_cap param)
return 16.0f;
case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
return 16.0f;
+ case PIPE_CAP_GUARD_BAND_LEFT:
+ case PIPE_CAP_GUARD_BAND_TOP:
+ case PIPE_CAP_GUARD_BAND_RIGHT:
+ case PIPE_CAP_GUARD_BAND_BOTTOM:
+ /* XXX I don't know what these should be but the least we can do is
+ * silence the potential error message */
+ return 0.0f;
default:
debug_printf("r300: Warning: Unknown CAP %d in get_paramf.\n",
param);
@@ -382,7 +400,7 @@ static void r300_destroy_screen(struct pipe_screen* pscreen)
struct r300_screen* r300screen = r300_screen(pscreen);
struct r300_winsys_screen *rws = r300_winsys_screen(pscreen);
- util_mempool_destroy(&r300screen->pool_buffers);
+ util_slab_destroy(&r300screen->pool_buffers);
if (rws)
rws->destroy(rws);
@@ -439,9 +457,13 @@ struct pipe_screen* r300_screen_create(struct r300_winsys_screen *rws)
r300_init_debug(r300screen);
r300_parse_chipset(&r300screen->caps);
- util_mempool_create(&r300screen->pool_buffers,
- sizeof(struct r300_buffer), 64,
- UTIL_MEMPOOL_SINGLETHREADED);
+ r300screen->caps.index_bias_supported =
+ r300screen->caps.is_r500 &&
+ rws->get_value(rws, R300_VID_DRM_2_3_0);
+
+ util_slab_create(&r300screen->pool_buffers,
+ sizeof(struct r300_buffer), 64,
+ UTIL_SLAB_SINGLETHREADED);
r300screen->rws = rws;
r300screen->screen.winsys = (struct pipe_winsys*)rws;
diff --git a/src/gallium/drivers/r300/r300_screen.h b/src/gallium/drivers/r300/r300_screen.h
index 8b7f1fab61..5847fe1ffc 100644
--- a/src/gallium/drivers/r300/r300_screen.h
+++ b/src/gallium/drivers/r300/r300_screen.h
@@ -28,7 +28,7 @@
#include "r300_chipset.h"
-#include "util/u_mempool.h"
+#include "util/u_slab.h"
#include <stdio.h>
@@ -44,7 +44,7 @@ struct r300_screen {
struct r300_capabilities caps;
/* Memory pools. */
- struct util_mempool pool_buffers;
+ struct util_slab_mempool pool_buffers;
/** Combination of DBG_xxx flags */
unsigned debug;
@@ -101,7 +101,6 @@ r300_winsys_screen(struct pipe_screen *screen) {
#define DBG_NO_OPT (1 << 20)
#define DBG_NO_CBZB (1 << 21)
/* Statistics. */
-#define DBG_STATS (1 << 24)
#define DBG_P_STAT (1 << 25)
/*@}*/
diff --git a/src/gallium/drivers/r300/r300_screen_buffer.c b/src/gallium/drivers/r300/r300_screen_buffer.c
index 37a080ba48..4436443522 100644
--- a/src/gallium/drivers/r300/r300_screen_buffer.c
+++ b/src/gallium/drivers/r300/r300_screen_buffer.c
@@ -43,7 +43,7 @@ unsigned r300_buffer_is_referenced(struct pipe_context *context,
if (r300_buffer_is_user_buffer(buf))
return PIPE_UNREFERENCED;
- if (r300->rws->cs_is_buffer_referenced(r300->cs, rbuf->buf, domain))
+ if (r300->rws->cs_is_buffer_referenced(r300->cs, rbuf->cs_buf, domain))
return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
return PIPE_UNREFERENCED;
@@ -51,7 +51,7 @@ unsigned r300_buffer_is_referenced(struct pipe_context *context,
static unsigned r300_buffer_is_referenced_by_cs(struct pipe_context *context,
struct pipe_resource *buf,
- unsigned face, unsigned level)
+ unsigned level, int layer)
{
return r300_buffer_is_referenced(context, buf, R300_REF_CS);
}
@@ -118,6 +118,7 @@ int r300_upload_user_buffers(struct r300_context *r300)
pipe_resource_reference(&vb->buffer, NULL);
vb->buffer = upload_buffer;
vb->buffer_offset = upload_offset;
+ r300->validate_buffers = TRUE;
}
}
return ret;
@@ -136,26 +137,26 @@ static void r300_buffer_destroy(struct pipe_screen *screen,
if (rbuf->buf)
rws->buffer_reference(rws, &rbuf->buf, NULL);
- util_mempool_free(&r300screen->pool_buffers, rbuf);
+ util_slab_free(&r300screen->pool_buffers, rbuf);
}
static struct pipe_transfer*
-r300_default_get_transfer(struct pipe_context *context,
- struct pipe_resource *resource,
- struct pipe_subresource sr,
- unsigned usage,
- const struct pipe_box *box)
+r300_buffer_get_transfer(struct pipe_context *context,
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box)
{
struct r300_context *r300 = r300_context(context);
struct pipe_transfer *transfer =
- util_mempool_malloc(&r300->pool_transfers);
+ util_slab_alloc(&r300->pool_transfers);
transfer->resource = resource;
- transfer->sr = sr;
+ transfer->level = level;
transfer->usage = usage;
transfer->box = *box;
transfer->stride = 0;
- transfer->slice_stride = 0;
+ transfer->layer_stride = 0;
transfer->data = NULL;
/* Note strides are zero, this is ok for buffers, but not for
@@ -164,11 +165,11 @@ r300_default_get_transfer(struct pipe_context *context,
return transfer;
}
-static void r300_default_transfer_destroy(struct pipe_context *pipe,
- struct pipe_transfer *transfer)
+static void r300_buffer_transfer_destroy(struct pipe_context *pipe,
+ struct pipe_transfer *transfer)
{
struct r300_context *r300 = r300_context(pipe);
- util_mempool_free(&r300->pool_transfers, transfer);
+ util_slab_free(&r300->pool_transfers, transfer);
}
static void *
@@ -206,6 +207,9 @@ r300_buffer_transfer_map( struct pipe_context *pipe,
rbuf->b.b.bind,
rbuf->b.b.usage,
rbuf->domain);
+ rbuf->cs_buf =
+ r300screen->rws->buffer_get_cs_handle(r300screen->rws,
+ rbuf->buf);
break;
}
}
@@ -265,17 +269,45 @@ static void r300_buffer_transfer_unmap( struct pipe_context *pipe,
}
}
+static void r300_buffer_transfer_inline_write(struct pipe_context *pipe,
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box,
+ const void *data,
+ unsigned stride,
+ unsigned layer_stride)
+{
+ struct r300_buffer *rbuf = r300_buffer(resource);
+ struct pipe_transfer *transfer = NULL;
+ uint8_t *map = NULL;
+
+ if (rbuf->constant_buffer) {
+ memcpy(rbuf->constant_buffer + box->x, data, box->width);
+ return;
+ }
+
+ transfer = r300_buffer_get_transfer(pipe, resource, 0,
+ PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD, box);
+ map = r300_buffer_transfer_map(pipe, transfer);
+
+ memcpy(map, data, box->width);
+
+ r300_buffer_transfer_unmap(pipe, transfer);
+ r300_buffer_transfer_destroy(pipe, transfer);
+}
+
struct u_resource_vtbl r300_buffer_vtbl =
{
u_default_resource_get_handle, /* get_handle */
r300_buffer_destroy, /* resource_destroy */
r300_buffer_is_referenced_by_cs, /* is_buffer_referenced */
- r300_default_get_transfer, /* get_transfer */
- r300_default_transfer_destroy, /* transfer_destroy */
+ r300_buffer_get_transfer, /* get_transfer */
+ r300_buffer_transfer_destroy, /* transfer_destroy */
r300_buffer_transfer_map, /* transfer_map */
r300_buffer_transfer_flush_region, /* transfer_flush_region */
r300_buffer_transfer_unmap, /* transfer_unmap */
- u_default_transfer_inline_write /* transfer_inline_write */
+ r300_buffer_transfer_inline_write /* transfer_inline_write */
};
struct pipe_resource *r300_buffer_create(struct pipe_screen *screen,
@@ -285,7 +317,7 @@ struct pipe_resource *r300_buffer_create(struct pipe_screen *screen,
struct r300_buffer *rbuf;
unsigned alignment = 16;
- rbuf = util_mempool_malloc(&r300screen->pool_buffers);
+ rbuf = util_slab_alloc(&r300screen->pool_buffers);
rbuf->magic = R300_BUFFER_MAGIC;
@@ -310,9 +342,11 @@ struct pipe_resource *r300_buffer_create(struct pipe_screen *screen,
rbuf->b.b.width0, alignment,
rbuf->b.b.bind, rbuf->b.b.usage,
rbuf->domain);
+ rbuf->cs_buf =
+ r300screen->rws->buffer_get_cs_handle(r300screen->rws, rbuf->buf);
if (!rbuf->buf) {
- util_mempool_free(&r300screen->pool_buffers, rbuf);
+ util_slab_free(&r300screen->pool_buffers, rbuf);
return NULL;
}
@@ -327,7 +361,7 @@ struct pipe_resource *r300_user_buffer_create(struct pipe_screen *screen,
struct r300_screen *r300screen = r300_screen(screen);
struct r300_buffer *rbuf;
- rbuf = util_mempool_malloc(&r300screen->pool_buffers);
+ rbuf = util_slab_alloc(&r300screen->pool_buffers);
rbuf->magic = R300_BUFFER_MAGIC;
@@ -341,6 +375,7 @@ struct pipe_resource *r300_user_buffer_create(struct pipe_screen *screen,
rbuf->b.b.width0 = bytes;
rbuf->b.b.height0 = 1;
rbuf->b.b.depth0 = 1;
+ rbuf->b.b.array_size = 1;
rbuf->b.b.flags = 0;
rbuf->domain = R300_DOMAIN_GTT;
rbuf->num_ranges = 0;
diff --git a/src/gallium/drivers/r300/r300_screen_buffer.h b/src/gallium/drivers/r300/r300_screen_buffer.h
index cafa9f96f2..0b3555dd81 100644
--- a/src/gallium/drivers/r300/r300_screen_buffer.h
+++ b/src/gallium/drivers/r300/r300_screen_buffer.h
@@ -51,11 +51,12 @@ struct r300_buffer
uint32_t magic;
struct r300_winsys_buffer *buf;
+ struct r300_winsys_cs_buffer *cs_buf;
enum r300_buffer_domain domain;
- void *user_buffer;
- void *constant_buffer;
+ uint8_t *user_buffer;
+ uint8_t *constant_buffer;
struct r300_buffer_range ranges[R300_BUFFER_MAX_RANGES];
unsigned num_ranges;
};
@@ -86,11 +87,7 @@ unsigned r300_buffer_is_referenced(struct pipe_context *context,
static INLINE struct r300_buffer *r300_buffer(struct pipe_resource *buffer)
{
- if (buffer) {
- assert(((struct r300_buffer *)buffer)->magic == R300_BUFFER_MAGIC);
- return (struct r300_buffer *)buffer;
- }
- return NULL;
+ return (struct r300_buffer *)buffer;
}
static INLINE boolean r300_buffer_is_user_buffer(struct pipe_resource *buffer)
diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c
index bd08bf2d3f..f902db54cc 100644
--- a/src/gallium/drivers/r300/r300_state.c
+++ b/src/gallium/drivers/r300/r300_state.c
@@ -52,7 +52,7 @@
#define UPDATE_STATE(cso, atom) \
if (cso != atom.state) { \
atom.state = cso; \
- atom.dirty = TRUE; \
+ r300_mark_atom_dirty(r300, &(atom)); \
}
static boolean blend_discard_if_src_alpha_0(unsigned srcRGB, unsigned srcA,
@@ -417,7 +417,7 @@ static void r300_set_blend_color(struct pipe_context* pipe,
END_CB;
}
- r300->blend_color_state.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->blend_color_state);
}
static void r300_set_clip_state(struct pipe_context* pipe,
@@ -446,7 +446,7 @@ static void r300_set_clip_state(struct pipe_context* pipe,
(state->depth_clamp ? R300_CLIP_DISABLE : 0));
END_CB;
- r300->clip_state.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->clip_state);
} else {
draw_set_clip_state(r300->draw, state);
}
@@ -594,7 +594,7 @@ static void r300_bind_dsa_state(struct pipe_context* pipe,
UPDATE_STATE(state, r300->dsa_state);
- r300->hyperz_state.dirty = TRUE; /* Will be updated before the emission. */
+ r300_mark_atom_dirty(r300, &r300->hyperz_state); /* Will be updated before the emission. */
r300_dsa_inject_stencilref(r300);
}
@@ -613,7 +613,7 @@ static void r300_set_stencil_ref(struct pipe_context* pipe,
r300->stencil_ref = *sr;
r300_dsa_inject_stencilref(r300);
- r300->dsa_state.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->dsa_state);
}
static void r300_tex_set_tiling_flags(struct r300_context *r300,
@@ -626,7 +626,7 @@ static void r300_tex_set_tiling_flags(struct r300_context *r300,
/* Tiling determines how DRM treats the buffer data.
* We must flush CS when changing it if the buffer is referenced. */
if (r300->rws->cs_is_buffer_referenced(r300->cs,
- tex->buffer, R300_REF_CS))
+ tex->cs_buffer, R300_REF_CS))
r300->context.flush(&r300->context, 0, NULL);
r300->rws->buffer_set_tiling(r300->rws, tex->buffer,
@@ -647,12 +647,12 @@ static void r300_fb_set_tiling_flags(struct r300_context *r300,
for (i = 0; i < state->nr_cbufs; i++) {
r300_tex_set_tiling_flags(r300,
r300_texture(state->cbufs[i]->texture),
- state->cbufs[i]->level);
+ state->cbufs[i]->u.tex.level);
}
if (state->zsbuf) {
r300_tex_set_tiling_flags(r300,
r300_texture(state->zsbuf->texture),
- state->zsbuf->level);
+ state->zsbuf->u.tex.level);
}
}
@@ -663,14 +663,14 @@ static void r300_print_fb_surf_info(struct pipe_surface *surf, unsigned index,
struct r300_texture *rtex = r300_texture(tex);
fprintf(stderr,
- "r300: %s[%i] Dim: %ix%i, Offset: %i, ZSlice: %i, "
- "Face: %i, Level: %i, Format: %s\n"
+ "r300: %s[%i] Dim: %ix%i, Firstlayer: %i, "
+ "Lastlayer: %i, Level: %i, Format: %s\n"
"r300: TEX: Macro: %s, Micro: %s, Pitch: %i, "
"Dim: %ix%ix%i, LastLevel: %i, Format: %s\n",
- binding, index, surf->width, surf->height, surf->offset,
- surf->zslice, surf->face, surf->level,
+ binding, index, surf->width, surf->height,
+ surf->u.tex.first_layer, surf->u.tex.last_layer, surf->u.tex.level,
util_format_short_name(surf->format),
rtex->desc.macrotile[0] ? "YES" : " NO",
@@ -687,13 +687,13 @@ void r300_mark_fb_state_dirty(struct r300_context *r300,
boolean can_hyperz = r300->rws->get_value(r300->rws, R300_CAN_HYPERZ);
/* What is marked as dirty depends on the enum r300_fb_state_change. */
- r300->gpu_flush.dirty = TRUE;
- r300->fb_state.dirty = TRUE;
- r300->hyperz_state.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->gpu_flush);
+ r300_mark_atom_dirty(r300, &r300->fb_state);
+ r300_mark_atom_dirty(r300, &r300->hyperz_state);
if (change == R300_CHANGED_FB_STATE) {
- r300->aa_state.dirty = TRUE;
- r300->fb_state_pipelined.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->aa_state);
+ r300_mark_atom_dirty(r300, &r300->fb_state_pipelined);
}
/* Now compute the fb_state atom size. */
@@ -738,11 +738,11 @@ static void
/* If nr_cbufs is changed from zero to non-zero or vice versa... */
if (!!old_state->nr_cbufs != !!state->nr_cbufs) {
- r300->blend_state.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->blend_state);
}
/* If zsbuf is set from NULL to non-NULL or vice versa.. */
if (!!old_state->zsbuf != !!state->zsbuf) {
- r300->dsa_state.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->dsa_state);
}
/* The tiling flags are dependent on the surface miplevel, unfortunately. */
@@ -751,6 +751,7 @@ static void
util_copy_framebuffer_state(r300->fb_state.state, state);
r300_mark_fb_state_dirty(r300, R300_CHANGED_FB_STATE);
+ r300->validate_buffers = TRUE;
r300->z_compression = false;
@@ -768,7 +769,7 @@ static void
struct r300_surface *zs_surf = r300_surface(state->zsbuf);
struct r300_texture *tex;
int compress = r300->screen->caps.is_rv350 ? RV350_Z_COMPRESS_88 : R300_Z_COMPRESS_44;
- int level = zs_surf->base.level;
+ int level = zs_surf->base.u.tex.level;
tex = r300_texture(zs_surf->base.texture);
@@ -795,7 +796,7 @@ static void
r300->zbuffer_bpp = zbuffer_bpp;
if (r300->polygon_offset_enabled)
- r300->rs_state.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->rs_state);
}
}
@@ -853,9 +854,9 @@ void r300_mark_fs_code_dirty(struct r300_context *r300)
{
struct r300_fragment_shader* fs = r300_fs(r300);
- r300->fs.dirty = TRUE;
- r300->fs_rc_constant_state.dirty = TRUE;
- r300->fs_constants.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->fs);
+ r300_mark_atom_dirty(r300, &r300->fs_rc_constant_state);
+ r300_mark_atom_dirty(r300, &r300->fs_constants);
r300->fs.size = fs->shader->cb_code_size;
if (r300->screen->caps.is_r500) {
@@ -885,7 +886,7 @@ static void r300_bind_fs_state(struct pipe_context* pipe, void* shader)
r300_pick_fragment_shader(r300);
r300_mark_fs_code_dirty(r300);
- r300->rs_block_state.dirty = TRUE; /* Will be updated before the emission. */
+ r300_mark_atom_dirty(r300, &r300->rs_block_state); /* Will be updated before the emission. */
}
/* Delete fragment shader state. */
@@ -1137,7 +1138,7 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state)
if (last_sprite_coord_enable != r300->sprite_coord_enable ||
last_two_sided_color != r300->two_sided_color) {
- r300->rs_block_state.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->rs_block_state);
}
}
@@ -1235,7 +1236,7 @@ static void r300_bind_sampler_states(struct pipe_context* pipe,
memcpy(state->sampler_states, states, sizeof(void*) * count);
state->sampler_state_count = count;
- r300->textures_state.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->textures_state);
}
static void r300_lacks_vertex_textures(struct pipe_context* pipe,
@@ -1297,29 +1298,27 @@ static void r300_set_fragment_sampler_views(struct pipe_context* pipe,
}
for (i = 0; i < count; i++) {
- if (&state->sampler_views[i]->base != views[i]) {
- pipe_sampler_view_reference(
- (struct pipe_sampler_view**)&state->sampler_views[i],
- views[i]);
+ pipe_sampler_view_reference(
+ (struct pipe_sampler_view**)&state->sampler_views[i],
+ views[i]);
- if (!views[i]) {
- continue;
- }
+ if (!views[i]) {
+ continue;
+ }
- /* A new sampler view (= texture)... */
- dirty_tex = TRUE;
+ /* A new sampler view (= texture)... */
+ dirty_tex = TRUE;
- /* Set the texrect factor in the fragment shader.
+ /* Set the texrect factor in the fragment shader.
* Needed for RECT and NPOT fallback. */
- texture = r300_texture(views[i]->texture);
- if (texture->desc.is_npot) {
- r300->fs_rc_constant_state.dirty = TRUE;
- }
+ texture = r300_texture(views[i]->texture);
+ if (texture->desc.is_npot) {
+ r300_mark_atom_dirty(r300, &r300->fs_rc_constant_state);
+ }
- state->sampler_views[i]->texcache_region =
+ state->sampler_views[i]->texcache_region =
r300_assign_texture_cache_region(view_index, real_num_views);
- view_index++;
- }
+ view_index++;
}
for (i = count; i < tex_units; i++) {
@@ -1332,10 +1331,11 @@ static void r300_set_fragment_sampler_views(struct pipe_context* pipe,
state->sampler_view_count = count;
- r300->textures_state.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->textures_state);
+ r300->validate_buffers = TRUE;
if (dirty_tex) {
- r300->texture_cache_inval.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->texture_cache_inval);
}
}
@@ -1347,6 +1347,7 @@ r300_create_sampler_view(struct pipe_context *pipe,
struct r300_sampler_view *view = CALLOC_STRUCT(r300_sampler_view);
struct r300_texture *tex = r300_texture(texture);
boolean is_r500 = r300_screen(pipe->screen)->caps.is_r500;
+ boolean dxtc_swizzle = r300_screen(pipe->screen)->caps.dxtc_swizzle;
if (view) {
view->base = *templ;
@@ -1363,7 +1364,8 @@ r300_create_sampler_view(struct pipe_context *pipe,
view->format = tex->tx_format;
view->format.format1 |= r300_translate_texformat(templ->format,
view->swizzle,
- is_r500);
+ is_r500,
+ dxtc_swizzle);
if (is_r500) {
view->format.format2 |= r500_tx_format_msb_bit(templ->format);
}
@@ -1388,7 +1390,7 @@ static void r300_set_scissor_state(struct pipe_context* pipe,
memcpy(r300->scissor_state.state, state,
sizeof(struct pipe_scissor_state));
- r300->scissor_state.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->scissor_state);
}
static void r300_set_viewport_state(struct pipe_context* pipe,
@@ -1434,9 +1436,9 @@ static void r300_set_viewport_state(struct pipe_context* pipe,
viewport->vte_control |= R300_VPORT_Z_OFFSET_ENA;
}
- r300->viewport_state.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->viewport_state);
if (r300->fs.state && r300_fs(r300)->shader->inputs.wpos != ATTR_UNUSED) {
- r300->fs_rc_constant_state.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->fs_rc_constant_state);
}
}
@@ -1448,6 +1450,15 @@ static void r300_set_vertex_buffers(struct pipe_context* pipe,
struct pipe_vertex_buffer *vbo;
unsigned i, max_index = (1 << 24) - 1;
boolean any_user_buffer = FALSE;
+ struct pipe_vertex_buffer dummy_vb = {0};
+
+ /* There must be at least one vertex buffer set, otherwise it locks up. */
+ if (!count) {
+ dummy_vb.buffer = r300->dummy_vb;
+ dummy_vb.max_index = r300->dummy_vb->width0 / 4;
+ buffers = &dummy_vb;
+ count = 1;
+ }
if (count == r300->vertex_buffer_count &&
memcmp(r300->vertex_buffer, buffers,
@@ -1483,14 +1494,14 @@ static void r300_set_vertex_buffers(struct pipe_context* pipe,
any_user_buffer = TRUE;
}
+ /* The stride of zero means we will be fetching only the first
+ * vertex, so don't care about max_index. */
+ if (!vbo->stride)
+ continue;
+
if (vbo->max_index == ~0) {
- /* if no VBO stride then only one vertex value so max index is 1 */
- /* should think about converting to VS constants like svga does */
- if (!vbo->stride)
- vbo->max_index = 1;
- else
- vbo->max_index =
- (vbo->buffer->width0 - vbo->buffer_offset) / vbo->stride;
+ vbo->max_index =
+ (vbo->buffer->width0 - vbo->buffer_offset) / vbo->stride;
}
max_index = MIN2(vbo->max_index, max_index);
@@ -1498,7 +1509,8 @@ static void r300_set_vertex_buffers(struct pipe_context* pipe,
r300->any_user_vbs = any_user_buffer;
r300->vertex_buffer_max_index = max_index;
-
+ r300->aos_dirty = TRUE;
+ r300->validate_buffers = TRUE;
} else {
/* SW TCL. */
draw_set_vertex_buffers(r300->draw, count, buffers);
@@ -1534,10 +1546,10 @@ static void r300_set_index_buffer(struct pipe_context* pipe,
}
if (r300->screen->caps.has_tcl) {
- /* TODO make this more like a state */
+ r300->validate_buffers = TRUE;
}
else {
- draw_set_index_buffer(r300->draw, ib);
+ draw_set_index_buffer(r300->draw, ib);
}
}
@@ -1601,6 +1613,14 @@ static void* r300_create_vertex_elements_state(struct pipe_context* pipe,
struct r300_vertex_element_state *velems;
unsigned i;
enum pipe_format *format;
+ struct pipe_vertex_element dummy_attrib = {0};
+
+ /* R300 Programmable Stream Control (PSC) doesn't support 0 vertex elements. */
+ if (!count) {
+ dummy_attrib.src_format = PIPE_FORMAT_R8G8B8A8_UNORM;
+ attribs = &dummy_attrib;
+ count = 1;
+ }
assert(count <= PIPE_MAX_ATTRIBS);
velems = CALLOC_STRUCT(r300_vertex_element_state);
@@ -1667,7 +1687,8 @@ static void* r300_create_vertex_elements_state(struct pipe_context* pipe,
* swizzles are already set up.
* Also compute the vertex size. */
for (i = 0; i < count; i++) {
- /* This is OK because we check for aligned strides too. */
+ /* This is OK because we check for aligned strides too
+ * elsewhere. */
velems->hw_format_size[i] =
align(util_format_get_blocksize(velems->hw_format[i]), 4);
velems->vertex_size_dwords += velems->hw_format_size[i] / 4;
@@ -1696,6 +1717,7 @@ static void r300_bind_vertex_elements_state(struct pipe_context *pipe,
UPDATE_STATE(&velems->vertex_stream, r300->vertex_stream_state);
r300->vertex_stream_state.size = (1 + velems->vertex_stream.count) * 2;
+ r300->aos_dirty = TRUE;
}
static void r300_delete_vertex_elements_state(struct pipe_context *pipe, void *state)
@@ -1738,27 +1760,25 @@ static void r300_bind_vs_state(struct pipe_context* pipe, void* shader)
r300->vs_state.state = vs;
/* The majority of the RS block bits is dependent on the vertex shader. */
- r300->rs_block_state.dirty = TRUE; /* Will be updated before the emission. */
+ r300_mark_atom_dirty(r300, &r300->rs_block_state); /* Will be updated before the emission. */
if (r300->screen->caps.has_tcl) {
unsigned fc_op_dwords = r300->screen->caps.is_r500 ? 3 : 2;
- r300->vs_state.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->vs_state);
r300->vs_state.size =
vs->code.length + 9 +
- (vs->immediates_count ? vs->immediates_count * 4 + 3 : 0) +
(vs->code.num_fc_ops ? vs->code.num_fc_ops * fc_op_dwords + 4 : 0);
- if (vs->externals_count) {
- r300->vs_constants.dirty = TRUE;
- r300->vs_constants.size = vs->externals_count * 4 + 3;
- } else {
- r300->vs_constants.size = 0;
- }
+ r300_mark_atom_dirty(r300, &r300->vs_constants);
+ r300->vs_constants.size =
+ 2 +
+ (vs->externals_count ? vs->externals_count * 4 + 3 : 0) +
+ (vs->immediates_count ? vs->immediates_count * 4 + 3 : 0);
((struct r300_constant_buffer*)r300->vs_constants.state)->remap_table =
vs->code.constants_remap_table;
- r300->pvs_flush.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->pvs_flush);
} else {
draw_bind_vertex_shader(r300->draw,
(struct draw_vertex_shader*)vs->draw_vs);
@@ -1799,33 +1819,44 @@ static void r300_set_constant_buffer(struct pipe_context *pipe,
cbuf = (struct r300_constant_buffer*)r300->fs_constants.state;
break;
default:
- assert(0);
return;
}
if (buf == NULL || buf->width0 == 0 ||
- (mapped = r300_buffer(buf)->constant_buffer) == NULL) {
+ (mapped = (uint32_t*)r300_buffer(buf)->constant_buffer) == NULL) {
return;
}
if (shader == PIPE_SHADER_FRAGMENT ||
(shader == PIPE_SHADER_VERTEX && r300->screen->caps.has_tcl)) {
assert((buf->width0 % (4 * sizeof(float))) == 0);
- cbuf->ptr = mapped + index*4;
+ cbuf->ptr = mapped;
}
if (shader == PIPE_SHADER_VERTEX) {
if (r300->screen->caps.has_tcl) {
- if (r300->vs_constants.size) {
- r300->vs_constants.dirty = TRUE;
+ struct r300_vertex_shader *vs =
+ (struct r300_vertex_shader*)r300->vs_state.state;
+
+ if (!vs) {
+ cbuf->buffer_base = 0;
+ return;
+ }
+
+ cbuf->buffer_base = r300->vs_const_base;
+ r300->vs_const_base += vs->code.constants.Count;
+ if (r300->vs_const_base > R500_MAX_PVS_CONST_VECS) {
+ r300->vs_const_base = vs->code.constants.Count;
+ cbuf->buffer_base = 0;
+ r300_mark_atom_dirty(r300, &r300->pvs_flush);
}
- r300->pvs_flush.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->vs_constants);
} else if (r300->draw) {
draw_set_mapped_constant_buffer(r300->draw, PIPE_SHADER_VERTEX,
0, mapped, buf->width0);
}
} else if (shader == PIPE_SHADER_FRAGMENT) {
- r300->fs_constants.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->fs_constants);
}
}
diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c
index 50366e32c2..d5fc8ece25 100644
--- a/src/gallium/drivers/r300/r300_state_derived.c
+++ b/src/gallium/drivers/r300/r300_state_derived.c
@@ -25,6 +25,7 @@
#include "util/u_math.h"
#include "util/u_memory.h"
+#include "util/u_pack_color.h"
#include "r300_context.h"
#include "r300_fs.h"
@@ -192,7 +193,7 @@ static void r300_swtcl_vertex_psc(struct r300_context *r300)
(R300_LAST_VEC << (i & 1 ? 16 : 0));
vstream->count = (i >> 1) + 1;
- r300->vertex_stream_state.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->vertex_stream_state);
r300->vertex_stream_state.size = (1 + vstream->count) * 2;
}
@@ -433,6 +434,8 @@ static void r300_update_rs_block(struct r300_context *r300)
fp_offset++;
col_count++;
DBG(r300, DBG_RS, "r300: Rasterized FACE written to FS.\n");
+ } else if (fs_inputs->face != ATTR_UNUSED) {
+ fprintf(stderr, "r300: ERROR: FS input FACE unassigned.\n");
}
/* Rasterize texture coordinates. */
@@ -484,12 +487,10 @@ static void r300_update_rs_block(struct r300_context *r300)
}
}
- if (DBG_ON(r300, DBG_RS)) {
- for (; i < ATTR_GENERIC_COUNT; i++) {
- if (fs_inputs->generic[i] != ATTR_UNUSED) {
- DBG(r300, DBG_RS,
- "r300: FS input generic %i unassigned.\n", i);
- }
+ for (; i < ATTR_GENERIC_COUNT; i++) {
+ if (fs_inputs->generic[i] != ATTR_UNUSED) {
+ fprintf(stderr, "r300: ERROR: FS input generic %i unassigned, "
+ "not enough hardware slots.\n", i);
}
}
@@ -520,7 +521,12 @@ static void r300_update_rs_block(struct r300_context *r300)
if (fs_inputs->fog != ATTR_UNUSED) {
fp_offset++;
- DBG(r300, DBG_RS, "r300: FS input fog unassigned.\n");
+ if (tex_count < 8) {
+ DBG(r300, DBG_RS, "r300: FS input fog unassigned.\n");
+ } else {
+ fprintf(stderr, "r300: ERROR: FS input fog unassigned, "
+ "not enough hardware slots.\n");
+ }
}
}
@@ -543,6 +549,11 @@ static void r300_update_rs_block(struct r300_context *r300)
fp_offset++;
tex_count++;
tex_ptr += 4;
+ } else {
+ if (fs_inputs->wpos != ATTR_UNUSED && tex_count >= 8) {
+ fprintf(stderr, "r300: ERROR: FS input WPOS unassigned, "
+ "not enough hardware slots.\n");
+ }
}
/* Invalidate the rest of the no-TCL (GA) stream locations. */
@@ -581,62 +592,93 @@ static void r300_update_rs_block(struct r300_context *r300)
}
static uint32_t r300_get_border_color(enum pipe_format format,
- const float border[4])
+ const float border[4],
+ boolean is_r500)
{
const struct util_format_description *desc;
- float border_swizzled[4] = {
- border[2],
- border[1],
- border[0],
- border[3]
- };
- uint32_t r;
+ float border_swizzled[4] = {0};
+ unsigned i;
+ union util_color uc = {0};
desc = util_format_description(format);
- /* We don't use util_pack_format because it does not handle the formats
- * we want, e.g. R4G4B4A4 is non-existent in Gallium. */
+ /* Do depth formats first. */
+ if (util_format_is_depth_or_stencil(format)) {
+ switch (format) {
+ case PIPE_FORMAT_Z16_UNORM:
+ return util_pack_z(PIPE_FORMAT_Z16_UNORM, border[0]);
+ case PIPE_FORMAT_X8Z24_UNORM:
+ case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
+ if (is_r500) {
+ return util_pack_z(PIPE_FORMAT_X8Z24_UNORM, border[0]);
+ } else {
+ return util_pack_z(PIPE_FORMAT_Z16_UNORM, border[0]) << 16;
+ }
+ default:
+ assert(0);
+ return 0;
+ }
+ }
+
+ /* Apply inverse swizzle of the format. */
+ for (i = 0; i < 4; i++) {
+ switch (desc->swizzle[i]) {
+ case UTIL_FORMAT_SWIZZLE_X:
+ border_swizzled[2] = border[i];
+ break;
+ case UTIL_FORMAT_SWIZZLE_Y:
+ border_swizzled[1] = border[i];
+ break;
+ case UTIL_FORMAT_SWIZZLE_Z:
+ border_swizzled[0] = border[i];
+ break;
+ case UTIL_FORMAT_SWIZZLE_W:
+ border_swizzled[3] = border[i];
+ break;
+ }
+ }
+
+ /* Compressed formats. */
+ if (util_format_is_compressed(format)) {
+ util_pack_color(border_swizzled, PIPE_FORMAT_R8G8B8A8_UNORM, &uc);
+ return uc.ui;
+ }
+
switch (desc->channel[0].size) {
case 4:
- r = ((float_to_ubyte(border_swizzled[0]) & 0xf0) >> 4) |
- ((float_to_ubyte(border_swizzled[1]) & 0xf0) << 0) |
- ((float_to_ubyte(border_swizzled[2]) & 0xf0) << 4) |
- ((float_to_ubyte(border_swizzled[3]) & 0xf0) << 8);
+ util_pack_color(border_swizzled, PIPE_FORMAT_B4G4R4A4_UNORM, &uc);
break;
case 5:
if (desc->channel[1].size == 5) {
- r = ((float_to_ubyte(border_swizzled[0]) & 0xf8) >> 3) |
- ((float_to_ubyte(border_swizzled[1]) & 0xf8) << 2) |
- ((float_to_ubyte(border_swizzled[2]) & 0xf8) << 7) |
- ((float_to_ubyte(border_swizzled[3]) & 0x80) << 8);
+ util_pack_color(border_swizzled, PIPE_FORMAT_B5G5R5A1_UNORM, &uc);
} else if (desc->channel[1].size == 6) {
- r = ((float_to_ubyte(border_swizzled[0]) & 0xf8) >> 3) |
- ((float_to_ubyte(border_swizzled[1]) & 0xfc) << 3) |
- ((float_to_ubyte(border_swizzled[2]) & 0xf8) << 8);
+ util_pack_color(border_swizzled, PIPE_FORMAT_B5G6R5_UNORM, &uc);
} else {
assert(0);
- r = 0;
}
break;
- case 16:
- r = ((float_to_ubyte(border_swizzled[2]) & 0xff) << 0) |
- ((float_to_ubyte(border_swizzled[1]) & 0xff) << 8) |
- ((float_to_ubyte(border_swizzled[0]) & 0xff) << 16) |
- ((float_to_ubyte(border_swizzled[3]) & 0xff) << 24);
+ default:
+ case 8:
+ util_pack_color(border_swizzled, PIPE_FORMAT_B8G8R8A8_UNORM, &uc);
break;
- case 8:
- default:
- r = ((float_to_ubyte(border_swizzled[0]) & 0xff) << 0) |
- ((float_to_ubyte(border_swizzled[1]) & 0xff) << 8) |
- ((float_to_ubyte(border_swizzled[2]) & 0xff) << 16) |
- ((float_to_ubyte(border_swizzled[3]) & 0xff) << 24);
+ case 10:
+ util_pack_color(border_swizzled, PIPE_FORMAT_B10G10R10A2_UNORM, &uc);
+ break;
+
+ case 16:
+ if (desc->nr_channels <= 2) {
+ border_swizzled[0] = border_swizzled[2];
+ util_pack_color(border_swizzled, PIPE_FORMAT_R16G16_UNORM, &uc);
+ } else {
+ util_pack_color(border_swizzled, PIPE_FORMAT_B8G8R8A8_UNORM, &uc);
+ }
break;
}
- return r;
+ return uc.ui;
}
static void r300_merge_textures_and_samplers(struct r300_context* r300)
@@ -675,12 +717,13 @@ static void r300_merge_textures_and_samplers(struct r300_context* r300)
/* Set the border color. */
texstate->border_color =
r300_get_border_color(view->base.format,
- sampler->state.border_color);
+ sampler->state.border_color,
+ r300->screen->caps.is_r500);
/* determine min/max levels */
- max_level = MIN3(sampler->max_lod + view->base.first_level,
- tex->desc.b.b.last_level, view->base.last_level);
- min_level = MIN2(sampler->min_lod + view->base.first_level,
+ max_level = MIN3(sampler->max_lod + view->base.u.tex.first_level,
+ tex->desc.b.b.last_level, view->base.u.tex.last_level);
+ min_level = MIN2(sampler->min_lod + view->base.u.tex.first_level,
max_level);
if (tex->desc.is_npot && min_level > 0) {
@@ -721,13 +764,18 @@ static void r300_merge_textures_and_samplers(struct r300_context* r300)
if (sampler->state.compare_mode == PIPE_TEX_COMPARE_NONE) {
texstate->format.format1 |=
r300_get_swizzle_combined(depth_swizzle,
- view->swizzle);
+ view->swizzle, FALSE);
} else {
texstate->format.format1 |=
- r300_get_swizzle_combined(depth_swizzle, 0);
+ r300_get_swizzle_combined(depth_swizzle, 0, FALSE);
}
}
+ if (r300->screen->caps.dxtc_swizzle &&
+ util_format_is_compressed(tex->desc.b.b.format)) {
+ texstate->filter1 |= R400_DXTC_SWIZZLE_ENABLE;
+ }
+
/* to emulate 1D textures through 2D ones correctly */
if (tex->desc.b.b.target == PIPE_TEXTURE_1D) {
texstate->filter0 &= ~R300_TX_WRAP_T_MASK;
@@ -839,9 +887,8 @@ static void r300_flush_depth_textures(struct r300_context *r300)
for (level = 0; level <= tex->last_level; level++)
if (r300_texture(tex)->zmask_in_use[level]) {
/* We don't handle 3D textures and cubemaps yet. */
- r300_flush_depth_stencil(&r300->context, tex,
- u_subresource(0, level), 0);
- }
+ r300_flush_depth_stencil(&r300->context, tex, level, 0);
+ }
}
}
diff --git a/src/gallium/drivers/r300/r300_texture.c b/src/gallium/drivers/r300/r300_texture.c
index cee56bccdc..6d86bc282f 100644
--- a/src/gallium/drivers/r300/r300_texture.c
+++ b/src/gallium/drivers/r300/r300_texture.c
@@ -40,7 +40,8 @@
#include "pipe/p_screen.h"
unsigned r300_get_swizzle_combined(const unsigned char *swizzle_format,
- const unsigned char *swizzle_view)
+ const unsigned char *swizzle_view,
+ boolean dxtc_swizzle)
{
unsigned i;
unsigned char swizzle[4];
@@ -51,10 +52,10 @@ unsigned r300_get_swizzle_combined(const unsigned char *swizzle_format,
R300_TX_FORMAT_B_SHIFT,
R300_TX_FORMAT_A_SHIFT
};
- const uint32_t swizzle_bit[4] = {
- R300_TX_FORMAT_X,
+ uint32_t swizzle_bit[4] = {
+ dxtc_swizzle ? R300_TX_FORMAT_Z : R300_TX_FORMAT_X,
R300_TX_FORMAT_Y,
- R300_TX_FORMAT_Z,
+ dxtc_swizzle ? R300_TX_FORMAT_X : R300_TX_FORMAT_Z,
R300_TX_FORMAT_W
};
@@ -107,7 +108,8 @@ unsigned r300_get_swizzle_combined(const unsigned char *swizzle_format,
* makes available X, Y, Z, W, ZERO, and ONE for swizzling. */
uint32_t r300_translate_texformat(enum pipe_format format,
const unsigned char *swizzle_view,
- boolean is_r500)
+ boolean is_r500,
+ boolean dxtc_swizzle)
{
uint32_t result = 0;
const struct util_format_description *desc;
@@ -169,7 +171,8 @@ uint32_t r300_translate_texformat(enum pipe_format format,
}
}
- result |= r300_get_swizzle_combined(desc->swizzle, swizzle_view);
+ result |= r300_get_swizzle_combined(desc->swizzle, swizzle_view,
+ util_format_is_compressed(format) && dxtc_swizzle);
/* S3TC formats. */
if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
@@ -571,7 +574,7 @@ boolean r300_is_zs_format_supported(enum pipe_format format)
boolean r300_is_sampler_format_supported(enum pipe_format format)
{
- return r300_translate_texformat(format, 0, TRUE) != ~0;
+ return r300_translate_texformat(format, 0, TRUE, FALSE) != ~0;
}
void r300_texture_setup_format_state(struct r300_screen *screen,
@@ -665,21 +668,21 @@ void r300_texture_reinterpret_format(struct pipe_screen *screen,
}
static unsigned r300_texture_is_referenced(struct pipe_context *context,
- struct pipe_resource *texture,
- unsigned face, unsigned level)
+ struct pipe_resource *texture,
+ unsigned level, int layer)
{
struct r300_context *r300 = r300_context(context);
struct r300_texture *rtex = (struct r300_texture *)texture;
if (r300->rws->cs_is_buffer_referenced(r300->cs,
- rtex->buffer, R300_REF_CS))
+ rtex->cs_buffer, R300_REF_CS))
return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
return PIPE_UNREFERENCED;
}
static void r300_texture_destroy(struct pipe_screen *screen,
- struct pipe_resource* texture)
+ struct pipe_resource* texture)
{
struct r300_texture* tex = (struct r300_texture*)texture;
struct r300_winsys_screen *rws = (struct r300_winsys_screen *)texture->screen->winsys;
@@ -774,6 +777,8 @@ r300_texture_create_object(struct r300_screen *rscreen,
}
}
+ tex->cs_buffer = rws->buffer_get_cs_handle(rws, tex->buffer);
+
rws->buffer_set_tiling(rws, tex->buffer,
tex->desc.microtile, tex->desc.macrotile[0],
tex->desc.stride_in_bytes[0]);
@@ -848,38 +853,40 @@ struct pipe_resource *r300_texture_from_handle(struct pipe_screen *screen,
/* Not required to implement u_resource_vtbl, consider moving to another file:
*/
-struct pipe_surface* r300_get_tex_surface(struct pipe_screen* screen,
- struct pipe_resource* texture,
- unsigned face,
- unsigned level,
- unsigned zslice,
- unsigned flags)
+struct pipe_surface* r300_create_surface(struct pipe_context * ctx,
+ struct pipe_resource* texture,
+ const struct pipe_surface *surf_tmpl)
{
struct r300_texture* tex = r300_texture(texture);
struct r300_surface* surface = CALLOC_STRUCT(r300_surface);
+ unsigned level = surf_tmpl->u.tex.level;
+
+ assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
if (surface) {
uint32_t offset, tile_height;
pipe_reference_init(&surface->base.reference, 1);
pipe_resource_reference(&surface->base.texture, texture);
- surface->base.format = texture->format;
+ surface->base.context = ctx;
+ surface->base.format = surf_tmpl->format;
surface->base.width = u_minify(texture->width0, level);
surface->base.height = u_minify(texture->height0, level);
- surface->base.usage = flags;
- surface->base.zslice = zslice;
- surface->base.face = face;
- surface->base.level = level;
+ surface->base.usage = surf_tmpl->usage;
+ surface->base.u.tex.level = level;
+ surface->base.u.tex.first_layer = surf_tmpl->u.tex.first_layer;
+ surface->base.u.tex.last_layer = surf_tmpl->u.tex.last_layer;
surface->buffer = tex->buffer;
+ surface->cs_buffer = tex->cs_buffer;
/* Prefer VRAM if there are multiple domains to choose from. */
surface->domain = tex->domain;
if (surface->domain & R300_DOMAIN_VRAM)
surface->domain &= ~R300_DOMAIN_GTT;
- surface->offset = r300_texture_get_offset(&tex->desc,
- level, zslice, face);
+ surface->offset = r300_texture_get_offset(&tex->desc, level,
+ surf_tmpl->u.tex.first_layer);
surface->pitch = tex->fb_state.pitch[level];
surface->format = tex->fb_state.format;
@@ -892,7 +899,7 @@ struct pipe_surface* r300_get_tex_surface(struct pipe_screen* screen,
tex->desc.b.b.nr_samples,
tex->desc.microtile,
tex->desc.macrotile[level],
- DIM_HEIGHT);
+ DIM_HEIGHT, 0);
surface->cbzb_height = align((surface->base.height + 1) / 2,
tile_height);
@@ -910,13 +917,13 @@ struct pipe_surface* r300_get_tex_surface(struct pipe_screen* screen,
else
surface->cbzb_format = R300_DEPTHFORMAT_16BIT_INT_Z;
- SCREEN_DBG(r300_screen(screen), DBG_CBZB,
- "CBZB Allowed: %s, Dim: %ix%i, Misalignment: %i, Micro: %s, Macro: %s\n",
- surface->cbzb_allowed ? "YES" : " NO",
- surface->cbzb_width, surface->cbzb_height,
- offset & 2047,
- tex->desc.microtile ? "YES" : " NO",
- tex->desc.macrotile[level] ? "YES" : " NO");
+ DBG(r300_context(ctx), DBG_CBZB,
+ "CBZB Allowed: %s, Dim: %ix%i, Misalignment: %i, Micro: %s, Macro: %s\n",
+ surface->cbzb_allowed ? "YES" : " NO",
+ surface->cbzb_width, surface->cbzb_height,
+ offset & 2047,
+ tex->desc.microtile ? "YES" : " NO",
+ tex->desc.macrotile[level] ? "YES" : " NO");
}
return &surface->base;
@@ -924,7 +931,7 @@ struct pipe_surface* r300_get_tex_surface(struct pipe_screen* screen,
/* Not required to implement u_resource_vtbl, consider moving to another file:
*/
-void r300_tex_surface_destroy(struct pipe_surface* s)
+void r300_surface_destroy(struct pipe_context *ctx, struct pipe_surface* s)
{
pipe_resource_reference(&s->texture, NULL);
FREE(s);
diff --git a/src/gallium/drivers/r300/r300_texture.h b/src/gallium/drivers/r300/r300_texture.h
index c4588a0c90..0ab22f747e 100644
--- a/src/gallium/drivers/r300/r300_texture.h
+++ b/src/gallium/drivers/r300/r300_texture.h
@@ -27,6 +27,7 @@
#include "pipe/p_format.h"
struct pipe_screen;
+struct pipe_context;
struct pipe_resource;
struct winsys_handle;
struct r300_texture_format_state;
@@ -35,11 +36,13 @@ struct r300_texture;
struct r300_screen;
unsigned r300_get_swizzle_combined(const unsigned char *swizzle_format,
- const unsigned char *swizzle_view);
+ const unsigned char *swizzle_view,
+ boolean dxtc_swizzle);
uint32_t r300_translate_texformat(enum pipe_format format,
const unsigned char *swizzle_view,
- boolean is_r500);
+ boolean is_r500,
+ boolean dxtc_swizzle);
uint32_t r500_tx_format_msb_bit(enum pipe_format format);
@@ -68,13 +71,10 @@ r300_texture_create(struct pipe_screen* screen,
const struct pipe_resource* templ);
-struct pipe_surface* r300_get_tex_surface(struct pipe_screen* screen,
- struct pipe_resource* texture,
- unsigned face,
- unsigned level,
- unsigned zslice,
- unsigned flags);
+struct pipe_surface* r300_create_surface(struct pipe_context *ctx,
+ struct pipe_resource* texture,
+ const struct pipe_surface *surf_tmpl);
-void r300_tex_surface_destroy(struct pipe_surface* s);
+void r300_surface_destroy(struct pipe_context *ctx, struct pipe_surface* s);
#endif /* R300_TEXTURE_H */
diff --git a/src/gallium/drivers/r300/r300_texture_desc.c b/src/gallium/drivers/r300/r300_texture_desc.c
index 543d0fdc15..7b1739142d 100644
--- a/src/gallium/drivers/r300/r300_texture_desc.c
+++ b/src/gallium/drivers/r300/r300_texture_desc.c
@@ -34,7 +34,7 @@ unsigned r300_get_pixel_alignment(enum pipe_format format,
unsigned num_samples,
enum r300_buffer_tiling microtile,
enum r300_buffer_tiling macrotile,
- enum r300_dim dim)
+ enum r300_dim dim, boolean is_rs690)
{
static const unsigned table[2][5][3][2] =
{
@@ -57,6 +57,7 @@ unsigned r300_get_pixel_alignment(enum pipe_format format,
{{ 16, 8}, { 0, 0}, { 0, 0}} /* 128 bits per pixel */
}
};
+
static const unsigned aa_block[2] = {4, 8};
unsigned tile = 0;
unsigned pixsize = util_format_get_blocksize(format);
@@ -74,6 +75,14 @@ unsigned r300_get_pixel_alignment(enum pipe_format format,
} else {
/* Standard alignment. */
tile = table[macrotile][util_logbase2(pixsize)][microtile][dim];
+ if (macrotile == 0 && is_rs690 && dim == DIM_WIDTH) {
+ int align;
+ int h_tile;
+ h_tile = table[macrotile][util_logbase2(pixsize)][microtile][DIM_HEIGHT];
+ align = 64 / (pixsize * h_tile);
+ if (tile < align)
+ tile = align;
+ }
}
assert(tile);
@@ -89,7 +98,7 @@ static boolean r300_texture_macro_switch(struct r300_texture_desc *desc,
unsigned tile, texdim;
tile = r300_get_pixel_alignment(desc->b.b.format, desc->b.b.nr_samples,
- desc->microtile, R300_BUFFER_TILED, dim);
+ desc->microtile, R300_BUFFER_TILED, dim, 0);
if (dim == DIM_WIDTH) {
texdim = u_minify(desc->width0, level);
} else {
@@ -113,6 +122,9 @@ static unsigned r300_texture_get_stride(struct r300_screen *screen,
unsigned level)
{
unsigned tile_width, width, stride;
+ boolean is_rs690 = (screen->caps.family == CHIP_FAMILY_RS600 ||
+ screen->caps.family == CHIP_FAMILY_RS690 ||
+ screen->caps.family == CHIP_FAMILY_RS740);
if (desc->stride_in_bytes_override)
return desc->stride_in_bytes_override;
@@ -131,38 +143,14 @@ static unsigned r300_texture_get_stride(struct r300_screen *screen,
desc->b.b.nr_samples,
desc->microtile,
desc->macrotile[level],
- DIM_WIDTH);
+ DIM_WIDTH, is_rs690);
width = align(width, tile_width);
stride = util_format_get_stride(desc->b.b.format, width);
-
- /* Some IGPs need a minimum stride of 64 bytes, hmm... */
- if (!desc->macrotile[level] &&
- (screen->caps.family == CHIP_FAMILY_RS600 ||
- screen->caps.family == CHIP_FAMILY_RS690 ||
- screen->caps.family == CHIP_FAMILY_RS740)) {
- unsigned min_stride;
-
- if (desc->microtile) {
- unsigned tile_height =
- r300_get_pixel_alignment(desc->b.b.format,
- desc->b.b.nr_samples,
- desc->microtile,
- desc->macrotile[level],
- DIM_HEIGHT);
-
- min_stride = 64 / tile_height;
- } else {
- min_stride = 64;
- }
-
- return stride < min_stride ? min_stride : stride;
- }
-
/* The alignment to 32 bytes is sort of implied by the layout... */
return stride;
} else {
- return align(util_format_get_stride(desc->b.b.format, width), 32);
+ return align(util_format_get_stride(desc->b.b.format, width), is_rs690 ? 64 : 32);
}
}
@@ -179,7 +167,7 @@ static unsigned r300_texture_get_nblocksy(struct r300_texture_desc *desc,
desc->b.b.nr_samples,
desc->microtile,
desc->macrotile[level],
- DIM_HEIGHT);
+ DIM_HEIGHT, 0);
height = align(height, tile_height);
/* This is needed for the kernel checker, unfortunately. */
@@ -474,22 +462,17 @@ boolean r300_texture_desc_init(struct r300_screen *rscreen,
}
unsigned r300_texture_get_offset(struct r300_texture_desc *desc,
- unsigned level, unsigned zslice,
- unsigned face)
+ unsigned level, unsigned layer)
{
unsigned offset = desc->offset_in_bytes[level];
switch (desc->b.b.target) {
case PIPE_TEXTURE_3D:
- assert(face == 0);
- return offset + zslice * desc->layer_size_in_bytes[level];
-
case PIPE_TEXTURE_CUBE:
- assert(zslice == 0);
- return offset + face * desc->layer_size_in_bytes[level];
+ return offset + layer * desc->layer_size_in_bytes[level];
default:
- assert(zslice == 0 && face == 0);
+ assert(layer == 0);
return offset;
}
}
diff --git a/src/gallium/drivers/r300/r300_texture_desc.h b/src/gallium/drivers/r300/r300_texture_desc.h
index 3d7fe1fb47..121d215b4c 100644
--- a/src/gallium/drivers/r300/r300_texture_desc.h
+++ b/src/gallium/drivers/r300/r300_texture_desc.h
@@ -41,7 +41,7 @@ unsigned r300_get_pixel_alignment(enum pipe_format format,
unsigned num_samples,
enum r300_buffer_tiling microtile,
enum r300_buffer_tiling macrotile,
- enum r300_dim dim);
+ enum r300_dim dim, boolean is_rs690);
boolean r300_texture_desc_init(struct r300_screen *rscreen,
struct r300_texture_desc *desc,
@@ -52,7 +52,6 @@ boolean r300_texture_desc_init(struct r300_screen *rscreen,
unsigned max_buffer_size);
unsigned r300_texture_get_offset(struct r300_texture_desc *desc,
- unsigned level, unsigned zslice,
- unsigned face);
+ unsigned level, unsigned layer);
#endif
diff --git a/src/gallium/drivers/r300/r300_tgsi_to_rc.c b/src/gallium/drivers/r300/r300_tgsi_to_rc.c
index a4911b9a2a..15a323989b 100644
--- a/src/gallium/drivers/r300/r300_tgsi_to_rc.c
+++ b/src/gallium/drivers/r300/r300_tgsi_to_rc.c
@@ -57,7 +57,7 @@ static unsigned translate_opcode(unsigned opcode)
/* case TGSI_OPCODE_DP2A: return RC_OPCODE_DP2A; */
/* gap */
case TGSI_OPCODE_FRC: return RC_OPCODE_FRC;
- /* case TGSI_OPCODE_CLAMP: return RC_OPCODE_CLAMP; */
+ case TGSI_OPCODE_CLAMP: return RC_OPCODE_CLAMP;
case TGSI_OPCODE_FLR: return RC_OPCODE_FLR;
/* case TGSI_OPCODE_ROUND: return RC_OPCODE_ROUND; */
case TGSI_OPCODE_EX2: return RC_OPCODE_EX2;
@@ -363,10 +363,7 @@ void r300_tgsi_to_rc(struct tgsi_to_rc * ttr,
break;
case TGSI_TOKEN_TYPE_INSTRUCTION:
inst = &parser.FullToken.FullInstruction;
- /* This hack with the RET opcode woudn't work with
- * conditionals. */
- if (inst->Instruction.Opcode == TGSI_OPCODE_END ||
- inst->Instruction.Opcode == TGSI_OPCODE_RET) {
+ if (inst->Instruction.Opcode == TGSI_OPCODE_END) {
break;
}
diff --git a/src/gallium/drivers/r300/r300_transfer.c b/src/gallium/drivers/r300/r300_transfer.c
index e9333b35ef..3b95af79bc 100644
--- a/src/gallium/drivers/r300/r300_transfer.c
+++ b/src/gallium/drivers/r300/r300_transfer.c
@@ -27,6 +27,7 @@
#include "util/u_memory.h"
#include "util/u_format.h"
+#include "util/u_box.h"
struct r300_transfer {
/* Parent class */
@@ -52,16 +53,10 @@ static void r300_copy_from_tiled_texture(struct pipe_context *ctx,
{
struct pipe_transfer *transfer = (struct pipe_transfer*)r300transfer;
struct pipe_resource *tex = transfer->resource;
- struct pipe_subresource subdst;
- subdst.face = 0;
- subdst.level = 0;
-
- ctx->resource_copy_region(ctx, &r300transfer->linear_texture->desc.b.b, subdst,
- 0, 0, 0,
- tex, transfer->sr,
- transfer->box.x, transfer->box.y, transfer->box.z,
- transfer->box.width, transfer->box.height);
+ ctx->resource_copy_region(ctx, &r300transfer->linear_texture->desc.b.b, 0,
+ 0, 0, 0,
+ tex, transfer->level, &transfer->box);
}
/* Copy a detiled texture to a tiled one. */
@@ -70,26 +65,22 @@ static void r300_copy_into_tiled_texture(struct pipe_context *ctx,
{
struct pipe_transfer *transfer = (struct pipe_transfer*)r300transfer;
struct pipe_resource *tex = transfer->resource;
- struct pipe_subresource subsrc;
-
- subsrc.face = 0;
- subsrc.level = 0;
+ struct pipe_box src_box;
+ u_box_origin_2d(transfer->box.width, transfer->box.height, &src_box);
- ctx->resource_copy_region(ctx, tex, transfer->sr,
- transfer->box.x, transfer->box.y, transfer->box.z,
- &r300transfer->linear_texture->desc.b.b, subsrc,
- 0, 0, 0,
- transfer->box.width, transfer->box.height);
+ ctx->resource_copy_region(ctx, tex, transfer->level,
+ transfer->box.x, transfer->box.y, transfer->box.z,
+ &r300transfer->linear_texture->desc.b.b, 0, &src_box);
ctx->flush(ctx, 0, NULL);
}
struct pipe_transfer*
r300_texture_get_transfer(struct pipe_context *ctx,
- struct pipe_resource *texture,
- struct pipe_subresource sr,
- unsigned usage,
- const struct pipe_box *box)
+ struct pipe_resource *texture,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box)
{
struct r300_context *r300 = r300_context(ctx);
struct r300_texture *tex = r300_texture(texture);
@@ -99,13 +90,13 @@ r300_texture_get_transfer(struct pipe_context *ctx,
referenced_cs =
r300->rws->cs_is_buffer_referenced(r300->cs,
- tex->buffer, R300_REF_CS);
+ tex->cs_buffer, R300_REF_CS);
if (referenced_cs) {
referenced_hw = TRUE;
} else {
referenced_hw =
r300->rws->cs_is_buffer_referenced(r300->cs,
- tex->buffer, R300_REF_HW);
+ tex->cs_buffer, R300_REF_HW);
}
blittable = ctx->screen->is_format_supported(
@@ -116,25 +107,27 @@ r300_texture_get_transfer(struct pipe_context *ctx,
if (trans) {
/* Initialize the transfer object. */
pipe_resource_reference(&trans->transfer.resource, texture);
- trans->transfer.sr = sr;
+ trans->transfer.level = level;
trans->transfer.usage = usage;
trans->transfer.box = *box;
/* If the texture is tiled, we must create a temporary detiled texture
* for this transfer.
* Also make write transfers pipelined. */
- if (tex->desc.microtile || tex->desc.macrotile[sr.level] ||
+ if (tex->desc.microtile || tex->desc.macrotile[level] ||
((referenced_hw & !(usage & PIPE_TRANSFER_READ)) && blittable)) {
base.target = PIPE_TEXTURE_2D;
base.format = texture->format;
base.width0 = box->width;
base.height0 = box->height;
- base.depth0 = 0;
+ /* XXX: was depth0 = 0 */
+ base.depth0 = 1;
+ base.array_size = 1;
base.last_level = 0;
base.nr_samples = 0;
base.usage = PIPE_USAGE_DYNAMIC;
base.bind = 0;
- base.flags = R300_RESOURCE_FLAG_TRANSFER;
+ base.flags = R300_RESOURCE_FLAG_TRANSFER;
/* For texture reading, the temporary (detiled) texture is used as
* a render target when blitting from a tiled texture. */
@@ -164,7 +157,7 @@ r300_texture_get_transfer(struct pipe_context *ctx,
if (!trans->linear_texture) {
/* For linear textures, it's safe to fallback to
* an unpipelined transfer. */
- if (!tex->desc.microtile && !tex->desc.macrotile[sr.level]) {
+ if (!tex->desc.microtile && !tex->desc.macrotile[level]) {
goto unpipelined;
}
@@ -182,7 +175,7 @@ r300_texture_get_transfer(struct pipe_context *ctx,
/* Set the stride.
*
* Even though we are using an internal texture for this,
- * the transfer sr, box and usage parameters still reflect
+ * the transfer level, box and usage parameters still reflect
* the arguments received to get_transfer. We just do the
* right thing internally.
*/
@@ -202,9 +195,8 @@ r300_texture_get_transfer(struct pipe_context *ctx,
unpipelined:
/* Unpipelined transfer. */
- trans->transfer.stride = tex->desc.stride_in_bytes[sr.level];
- trans->offset = r300_texture_get_offset(&tex->desc,
- sr.level, box->z, sr.face);
+ trans->transfer.stride = tex->desc.stride_in_bytes[level];
+ trans->offset = r300_texture_get_offset(&tex->desc, level, box->z);
if (referenced_cs)
ctx->flush(ctx, PIPE_FLUSH_RENDER_CACHE, NULL);
diff --git a/src/gallium/drivers/r300/r300_transfer.h b/src/gallium/drivers/r300/r300_transfer.h
index 0d32a68d1f..7977ef516f 100644
--- a/src/gallium/drivers/r300/r300_transfer.h
+++ b/src/gallium/drivers/r300/r300_transfer.h
@@ -30,22 +30,22 @@ struct r300_context;
struct pipe_transfer*
r300_texture_get_transfer(struct pipe_context *ctx,
- struct pipe_resource *texture,
- struct pipe_subresource sr,
- unsigned usage,
- const struct pipe_box *box);
+ struct pipe_resource *texture,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box);
void
r300_texture_transfer_destroy(struct pipe_context *ctx,
- struct pipe_transfer *trans);
+ struct pipe_transfer *trans);
void*
r300_texture_transfer_map(struct pipe_context *ctx,
- struct pipe_transfer *transfer);
+ struct pipe_transfer *transfer);
void
r300_texture_transfer_unmap(struct pipe_context *ctx,
- struct pipe_transfer *transfer);
+ struct pipe_transfer *transfer);
#endif
diff --git a/src/gallium/drivers/r300/r300_vs.c b/src/gallium/drivers/r300/r300_vs.c
index 65696555ac..78021e2c5d 100644
--- a/src/gallium/drivers/r300/r300_vs.c
+++ b/src/gallium/drivers/r300/r300_vs.c
@@ -213,7 +213,6 @@ void r300_translate_vertex_shader(struct r300_context *r300,
compiler.Base.max_temp_regs = 32;
compiler.Base.max_constants = 256;
compiler.Base.max_alu_insts = r300->screen->caps.is_r500 ? 1024 : 256;
- compiler.Base.remove_unused_constants = TRUE;
if (compiler.Base.Debug & RC_DBG_LOG) {
DBG(r300, DBG_VP, "r300: Initial vertex program\n");
@@ -227,6 +226,10 @@ void r300_translate_vertex_shader(struct r300_context *r300,
r300_tgsi_to_rc(&ttr, vs->state.tokens);
+ if (compiler.Base.Program.Constants.Count > 200) {
+ compiler.Base.remove_unused_constants = TRUE;
+ }
+
compiler.RequiredOutputs = ~(~0 << (vs->info.num_outputs + 1));
compiler.SetHwInputOutput = &set_vertex_inputs_outputs;
diff --git a/src/gallium/drivers/r300/r300_winsys.h b/src/gallium/drivers/r300/r300_winsys.h
index 4597332399..0dd330d101 100644
--- a/src/gallium/drivers/r300/r300_winsys.h
+++ b/src/gallium/drivers/r300/r300_winsys.h
@@ -33,15 +33,17 @@
#include "r300_defines.h"
+#define R300_MAX_CMDBUF_DWORDS (16 * 1024)
+
struct winsys_handle;
struct r300_winsys_screen;
-struct r300_winsys_buffer;
+struct r300_winsys_buffer; /* for map/unmap etc. */
+struct r300_winsys_cs_buffer; /* for write_reloc etc. */
struct r300_winsys_cs {
- uint32_t *ptr; /* Pointer to the beginning of the CS. */
unsigned cdw; /* Number of used dwords. */
- unsigned ndw; /* Size of the CS in dwords. */
+ uint32_t *buf; /* The command buffer. */
};
enum r300_value_id {
@@ -102,6 +104,10 @@ struct r300_winsys_screen {
unsigned usage,
enum r300_buffer_domain domain);
+ struct r300_winsys_cs_buffer *(*buffer_get_cs_handle)(
+ struct r300_winsys_screen *ws,
+ struct r300_winsys_buffer *buf);
+
/**
* Reference a buffer object (assign with reference counting).
*
@@ -242,7 +248,7 @@ struct r300_winsys_screen {
* of the R300_DOMAIN_* flags.
*/
void (*cs_add_buffer)(struct r300_winsys_cs *cs,
- struct r300_winsys_buffer *buf,
+ struct r300_winsys_cs_buffer *buf,
enum r300_buffer_domain rd,
enum r300_buffer_domain wd);
@@ -263,7 +269,7 @@ struct r300_winsys_screen {
* \param wd A write domain containing a bitmask of the R300_DOMAIN_* flags.
*/
void (*cs_write_reloc)(struct r300_winsys_cs *cs,
- struct r300_winsys_buffer *buf,
+ struct r300_winsys_cs_buffer *buf,
enum r300_buffer_domain rd,
enum r300_buffer_domain wd);
@@ -303,7 +309,7 @@ struct r300_winsys_screen {
* \param domain A bitmask of the R300_REF_* enums.
*/
boolean (*cs_is_buffer_referenced)(struct r300_winsys_cs *cs,
- struct r300_winsys_buffer *buf,
+ struct r300_winsys_cs_buffer *buf,
enum r300_reference_domain domain);
};
diff --git a/src/gallium/drivers/r600/Makefile b/src/gallium/drivers/r600/Makefile
index a484f38e9f..b476b9af3b 100644
--- a/src/gallium/drivers/r600/Makefile
+++ b/src/gallium/drivers/r600/Makefile
@@ -21,6 +21,7 @@ C_SOURCES = \
evergreen_state.c \
eg_asm.c \
r600_translate.c \
- r600_state_common.c
+ r600_state_common.c \
+ r600_upload.c
include ../../Makefile.template
diff --git a/src/gallium/drivers/r600/SConscript b/src/gallium/drivers/r600/SConscript
index 3fc1fa94c2..6498014096 100644
--- a/src/gallium/drivers/r600/SConscript
+++ b/src/gallium/drivers/r600/SConscript
@@ -28,6 +28,7 @@ r600 = env.ConvenienceLibrary(
'r600_state_common.c',
'r600_texture.c',
'r600_translate.c',
+ 'r600_upload.c',
'r700_asm.c',
'evergreen_state.c',
'eg_asm.c',
diff --git a/src/gallium/drivers/r600/eg_asm.c b/src/gallium/drivers/r600/eg_asm.c
index c30f09c394..b79875c7c7 100644
--- a/src/gallium/drivers/r600/eg_asm.c
+++ b/src/gallium/drivers/r600/eg_asm.c
@@ -27,6 +27,7 @@
#include "r600_asm.h"
#include "eg_sq.h"
#include "r600_opcodes.h"
+#include "evergreend.h"
int eg_bc_cf_build(struct r600_bc *bc, struct r600_bc_cf *cf)
{
@@ -74,6 +75,8 @@ int eg_bc_cf_build(struct r600_bc *bc, struct r600_bc_cf *cf)
case EG_V_SQ_CF_WORD1_SQ_CF_INST_LOOP_END:
case EG_V_SQ_CF_WORD1_SQ_CF_INST_LOOP_CONTINUE:
case EG_V_SQ_CF_WORD1_SQ_CF_INST_LOOP_BREAK:
+ case EG_V_SQ_CF_WORD1_SQ_CF_INST_CALL_FS:
+ case EG_V_SQ_CF_WORD1_SQ_CF_INST_RETURN:
bc->bytecode[id++] = S_SQ_CF_WORD0_ADDR(cf->cf_addr >> 1);
bc->bytecode[id++] = S_SQ_CF_WORD1_CF_INST(cf->inst) |
S_SQ_CF_WORD1_BARRIER(1) |
@@ -87,3 +90,37 @@ int eg_bc_cf_build(struct r600_bc *bc, struct r600_bc_cf *cf)
}
return 0;
}
+
+void eg_cf_vtx(struct r600_vertex_element *ve, u32 *bytecode, unsigned count)
+{
+ struct r600_pipe_state *rstate;
+ unsigned i = 0;
+
+ if (count > 8) {
+ bytecode[i++] = S_SQ_CF_WORD0_ADDR(8 >> 1);
+ bytecode[i++] = S_SQ_CF_WORD1_CF_INST(EG_V_SQ_CF_WORD1_SQ_CF_INST_VTX) |
+ S_SQ_CF_WORD1_BARRIER(1) |
+ S_SQ_CF_WORD1_COUNT(8 - 1);
+ bytecode[i++] = S_SQ_CF_WORD0_ADDR(40 >> 1);
+ bytecode[i++] = S_SQ_CF_WORD1_CF_INST(EG_V_SQ_CF_WORD1_SQ_CF_INST_VTX) |
+ S_SQ_CF_WORD1_BARRIER(1) |
+ S_SQ_CF_WORD1_COUNT(count - 8 - 1);
+ } else {
+ bytecode[i++] = S_SQ_CF_WORD0_ADDR(8 >> 1);
+ bytecode[i++] = S_SQ_CF_WORD1_CF_INST(EG_V_SQ_CF_WORD1_SQ_CF_INST_VTX) |
+ S_SQ_CF_WORD1_BARRIER(1) |
+ S_SQ_CF_WORD1_COUNT(count - 1);
+ }
+ bytecode[i++] = S_SQ_CF_WORD0_ADDR(0);
+ bytecode[i++] = S_SQ_CF_WORD1_CF_INST(EG_V_SQ_CF_WORD1_SQ_CF_INST_RETURN) |
+ S_SQ_CF_WORD1_BARRIER(1);
+
+ rstate = &ve->rstate;
+ rstate->id = R600_PIPE_STATE_FETCH_SHADER;
+ rstate->nregs = 0;
+ r600_pipe_state_add_reg(rstate, R_0288A8_SQ_PGM_RESOURCES_FS,
+ 0x00000000, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate, R_0288A4_SQ_PGM_START_FS,
+ (r600_bo_offset(ve->fetch_shader)) >> 8,
+ 0xFFFFFFFF, ve->fetch_shader);
+}
diff --git a/src/gallium/drivers/r600/eg_state_inlines.h b/src/gallium/drivers/r600/eg_state_inlines.h
index 5964197640..ecea1db4f1 100644
--- a/src/gallium/drivers/r600/eg_state_inlines.h
+++ b/src/gallium/drivers/r600/eg_state_inlines.h
@@ -290,6 +290,7 @@ static inline uint32_t r600_translate_colorswap(enum pipe_format format)
switch (format) {
/* 8-bit buffers. */
case PIPE_FORMAT_A8_UNORM:
+ return V_028C70_SWAP_ALT_REV;
case PIPE_FORMAT_I8_UNORM:
case PIPE_FORMAT_L8_UNORM:
case PIPE_FORMAT_R8_UNORM:
@@ -311,6 +312,8 @@ static inline uint32_t r600_translate_colorswap(enum pipe_format format)
case PIPE_FORMAT_Z16_UNORM:
return V_028C70_SWAP_STD;
+ case PIPE_FORMAT_L8A8_UNORM:
+ return V_028C70_SWAP_ALT;
case PIPE_FORMAT_R8G8_UNORM:
return V_028C70_SWAP_STD;
@@ -400,6 +403,7 @@ static INLINE uint32_t r600_translate_colorformat(enum pipe_format format)
case PIPE_FORMAT_Z16_UNORM:
return V_028C70_COLOR_16;
+ case PIPE_FORMAT_L8A8_UNORM:
case PIPE_FORMAT_R8G8_UNORM:
return V_028C70_COLOR_8_8;
@@ -447,8 +451,10 @@ static INLINE uint32_t r600_translate_colorformat(enum pipe_format format)
return V_028C70_COLOR_16_16;
/* 64-bit buffers. */
- case PIPE_FORMAT_R16G16B16A16_SSCALED:
+ case PIPE_FORMAT_R16G16B16_USCALED:
+ case PIPE_FORMAT_R16G16B16A16_USCALED:
case PIPE_FORMAT_R16G16B16_SSCALED:
+ case PIPE_FORMAT_R16G16B16A16_SSCALED:
case PIPE_FORMAT_R16G16B16A16_UNORM:
case PIPE_FORMAT_R16G16B16A16_SNORM:
return V_028C70_COLOR_16_16_16_16;
@@ -460,6 +466,7 @@ static INLINE uint32_t r600_translate_colorformat(enum pipe_format format)
case PIPE_FORMAT_R32G32_FLOAT:
return V_028C70_COLOR_32_32_FLOAT;
+ case PIPE_FORMAT_R32G32_USCALED:
case PIPE_FORMAT_R32G32_SSCALED:
return V_028C70_COLOR_32_32;
@@ -634,38 +641,4 @@ out_unknown:
return ~0;
}
-static INLINE uint32_t r600_translate_vertex_data_swizzle(enum pipe_format format)
-{
- const struct util_format_description *desc = util_format_description(format);
- unsigned i;
- uint32_t word3;
-
- assert(format);
-
- if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN) {
- fprintf(stderr, "r600: Bad format %s in %s:%d\n",
- util_format_short_name(format), __FUNCTION__, __LINE__);
- return 0;
- }
-
- word3 = 0;
- for (i = 0; i < desc->nr_channels; i++) {
- switch (i) {
- case 0:
- word3 |= S_03000C_DST_SEL_X(desc->swizzle[0]);
- break;
- case 1:
- word3 |= S_03000C_DST_SEL_Y(desc->swizzle[1]);
- break;
- case 2:
- word3 |= S_03000C_DST_SEL_Z(desc->swizzle[2]);
- break;
- case 3:
- word3 |= S_03000C_DST_SEL_W(desc->swizzle[3]);
- break;
- }
- }
- return word3;
-}
-
#endif
diff --git a/src/gallium/drivers/r600/evergreen_state.c b/src/gallium/drivers/r600/evergreen_state.c
index 4725b5e75e..07496ebf51 100644
--- a/src/gallium/drivers/r600/evergreen_state.c
+++ b/src/gallium/drivers/r600/evergreen_state.c
@@ -323,11 +323,11 @@ static void *evergreen_create_sampler_state(struct pipe_context *ctx,
S_03C000_BORDER_COLOR_TYPE(uc.ui ? V_03C000_SQ_TEX_BORDER_COLOR_REGISTER : 0), 0xFFFFFFFF, NULL);
/* FIXME LOD it depends on texture base level ... */
r600_pipe_state_add_reg(rstate, R_03C004_SQ_TEX_SAMPLER_WORD1_0,
- S_03C004_MIN_LOD(S_FIXED(CLAMP(state->min_lod, 0, 15), 6)) |
- S_03C004_MAX_LOD(S_FIXED(CLAMP(state->max_lod, 0, 15), 6)),
+ S_03C004_MIN_LOD(S_FIXED(CLAMP(state->min_lod, 0, 15), 8)) |
+ S_03C004_MAX_LOD(S_FIXED(CLAMP(state->max_lod, 0, 15), 8)),
0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate, R_03C008_SQ_TEX_SAMPLER_WORD2_0,
- S_03C008_LOD_BIAS(S_FIXED(CLAMP(state->lod_bias, -16, 16), 6)) |
+ S_03C008_LOD_BIAS(S_FIXED(CLAMP(state->lod_bias, -16, 16), 8)) |
S_03C008_TYPE(1),
0xFFFFFFFF, NULL);
@@ -410,9 +410,9 @@ static struct pipe_sampler_view *evergreen_create_sampler_view(struct pipe_conte
r600_pipe_state_add_reg(rstate, R_030010_RESOURCE0_WORD4,
word4 | S_030010_NUM_FORMAT_ALL(V_030010_SQ_NUM_FORMAT_NORM) |
S_030010_SRF_MODE_ALL(V_030010_SFR_MODE_NO_ZERO) |
- S_030010_BASE_LEVEL(state->first_level), 0xFFFFFFFF, NULL);
+ S_030010_BASE_LEVEL(state->u.tex.first_level), 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate, R_030014_RESOURCE0_WORD5,
- S_030014_LAST_LEVEL(state->last_level) |
+ S_030014_LAST_LEVEL(state->u.tex.last_level) |
S_030014_BASE_ARRAY(0) |
S_030014_LAST_ARRAY(0), 0xffffffff, NULL);
r600_pipe_state_add_reg(rstate, R_030018_RESOURCE0_WORD6, 0x0, 0xFFFFFFFF, NULL);
@@ -431,7 +431,7 @@ static void evergreen_set_vs_sampler_view(struct pipe_context *ctx, unsigned cou
for (int i = 0; i < count; i++) {
if (resource[i]) {
- evergreen_context_pipe_state_set_vs_resource(&rctx->ctx, &resource[i]->state, i + PIPE_MAX_ATTRIBS);
+ evergreen_context_pipe_state_set_vs_resource(&rctx->ctx, &resource[i]->state, i);
}
}
}
@@ -501,16 +501,16 @@ static void evergreen_set_clip_state(struct pipe_context *ctx,
rstate->id = R600_PIPE_STATE_CLIP;
for (int i = 0; i < state->nr; i++) {
r600_pipe_state_add_reg(rstate,
- R_0285BC_PA_CL_UCP0_X + i * 4,
+ R_0285BC_PA_CL_UCP0_X + i * 16,
fui(state->ucp[i][0]), 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate,
- R_0285C0_PA_CL_UCP0_Y + i * 4,
+ R_0285C0_PA_CL_UCP0_Y + i * 16,
fui(state->ucp[i][1]) , 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate,
- R_0285C4_PA_CL_UCP0_Z + i * 4,
+ R_0285C4_PA_CL_UCP0_Z + i * 16,
fui(state->ucp[i][2]), 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate,
- R_0285C8_PA_CL_UCP0_W + i * 4,
+ R_0285C8_PA_CL_UCP0_W + i * 16,
fui(state->ucp[i][3]), 0xFFFFFFFF, NULL);
}
r600_pipe_state_add_reg(rstate, R_028810_PA_CL_CLIP_CNTL,
@@ -633,10 +633,11 @@ static void evergreen_cb(struct r600_pipe_context *rctx, struct r600_pipe_state
struct r600_resource_texture *rtex;
struct r600_resource *rbuffer;
struct r600_surface *surf;
- unsigned level = state->cbufs[cb]->level;
+ unsigned level = state->cbufs[cb]->u.tex.level;
unsigned pitch, slice;
unsigned color_info;
unsigned format, swap, ntype;
+ unsigned offset;
const struct util_format_description *desc;
struct r600_bo *bo[3];
@@ -647,6 +648,9 @@ static void evergreen_cb(struct r600_pipe_context *rctx, struct r600_pipe_state
bo[1] = rbuffer->bo;
bo[2] = rbuffer->bo;
+ /* XXX quite sure for dx10+ hw don't need any offset hacks */
+ offset = r600_texture_get_offset((struct r600_resource_texture *)state->cbufs[cb]->texture,
+ level, state->cbufs[cb]->u.tex.first_layer);
pitch = rtex->pitch_in_pixels[level] / 8 - 1;
slice = rtex->pitch_in_pixels[level] * surf->aligned_height / 64 - 1;
ntype = 0;
@@ -660,13 +664,13 @@ static void evergreen_cb(struct r600_pipe_context *rctx, struct r600_pipe_state
S_028C70_COMP_SWAP(swap) |
S_028C70_BLEND_CLAMP(1) |
S_028C70_NUMBER_TYPE(ntype);
- if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
+ if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
color_info |= S_028C70_SOURCE_FORMAT(1);
/* FIXME handle enabling of CB beyond BASE8 which has different offset */
r600_pipe_state_add_reg(rstate,
R_028C60_CB_COLOR0_BASE + cb * 0x3C,
- (state->cbufs[cb]->offset + r600_bo_offset(bo[0])) >> 8, 0xFFFFFFFF, bo[0]);
+ (offset + r600_bo_offset(bo[0])) >> 8, 0xFFFFFFFF, bo[0]);
r600_pipe_state_add_reg(rstate,
R_028C78_CB_COLOR0_DIM + cb * 0x3C,
0x0, 0xFFFFFFFF, NULL);
@@ -698,11 +702,12 @@ static void evergreen_db(struct r600_pipe_context *rctx, struct r600_pipe_state
struct r600_surface *surf;
unsigned level;
unsigned pitch, slice, format, stencil_format;
+ unsigned offset;
if (state->zsbuf == NULL)
return;
- level = state->zsbuf->level;
+ level = state->zsbuf->u.tex.level;
surf = (struct r600_surface *)state->zsbuf;
rtex = (struct r600_resource_texture*)state->zsbuf->texture;
@@ -712,24 +717,27 @@ static void evergreen_db(struct r600_pipe_context *rctx, struct r600_pipe_state
rtex->depth = 1;
rbuffer = &rtex->resource;
+ /* XXX quite sure for dx10+ hw don't need any offset hacks */
+ offset = r600_texture_get_offset((struct r600_resource_texture *)state->zsbuf->texture,
+ level, state->zsbuf->u.tex.first_layer);
pitch = rtex->pitch_in_pixels[level] / 8 - 1;
slice = rtex->pitch_in_pixels[level] * surf->aligned_height / 64 - 1;
format = r600_translate_dbformat(state->zsbuf->texture->format);
stencil_format = r600_translate_stencilformat(state->zsbuf->texture->format);
r600_pipe_state_add_reg(rstate, R_028048_DB_Z_READ_BASE,
- (state->zsbuf->offset + r600_bo_offset(rbuffer->bo)) >> 8, 0xFFFFFFFF, rbuffer->bo);
+ (offset + r600_bo_offset(rbuffer->bo)) >> 8, 0xFFFFFFFF, rbuffer->bo);
r600_pipe_state_add_reg(rstate, R_028050_DB_Z_WRITE_BASE,
- (state->zsbuf->offset + r600_bo_offset(rbuffer->bo)) >> 8, 0xFFFFFFFF, rbuffer->bo);
+ (offset + r600_bo_offset(rbuffer->bo)) >> 8, 0xFFFFFFFF, rbuffer->bo);
if (stencil_format) {
uint32_t stencil_offset;
stencil_offset = ((surf->aligned_height * rtex->pitch_in_bytes[level]) + 255) & ~255;
r600_pipe_state_add_reg(rstate, R_02804C_DB_STENCIL_READ_BASE,
- (state->zsbuf->offset + stencil_offset + r600_bo_offset(rbuffer->bo)) >> 8, 0xFFFFFFFF, rbuffer->bo);
+ (offset + stencil_offset + r600_bo_offset(rbuffer->bo)) >> 8, 0xFFFFFFFF, rbuffer->bo);
r600_pipe_state_add_reg(rstate, R_028054_DB_STENCIL_WRITE_BASE,
- (state->zsbuf->offset + stencil_offset + r600_bo_offset(rbuffer->bo)) >> 8, 0xFFFFFFFF, rbuffer->bo);
+ (offset + stencil_offset + r600_bo_offset(rbuffer->bo)) >> 8, 0xFFFFFFFF, rbuffer->bo);
}
r600_pipe_state_add_reg(rstate, R_028008_DB_DEPTH_VIEW, 0x00000000, 0xFFFFFFFF, NULL);
@@ -825,6 +833,10 @@ static void evergreen_set_framebuffer_state(struct pipe_context *ctx,
free(rctx->states[R600_PIPE_STATE_FRAMEBUFFER]);
rctx->states[R600_PIPE_STATE_FRAMEBUFFER] = rstate;
r600_context_pipe_state_set(&rctx->ctx, rstate);
+
+ if (state->zsbuf) {
+ evergreen_polygon_offset_update(rctx);
+ }
}
static void evergreen_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
@@ -1036,11 +1048,33 @@ void evergreen_init_config(struct r600_pipe_context *rctx)
num_hs_stack_entries = 85;
num_ls_stack_entries = 85;
break;
+ case CHIP_PALM:
+ num_ps_gprs = 93;
+ num_vs_gprs = 46;
+ num_temp_gprs = 4;
+ num_gs_gprs = 31;
+ num_es_gprs = 31;
+ num_hs_gprs = 23;
+ num_ls_gprs = 23;
+ num_ps_threads = 96;
+ num_vs_threads = 16;
+ num_gs_threads = 16;
+ num_es_threads = 16;
+ num_hs_threads = 16;
+ num_ls_threads = 16;
+ num_ps_stack_entries = 42;
+ num_vs_stack_entries = 42;
+ num_gs_stack_entries = 42;
+ num_es_stack_entries = 42;
+ num_hs_stack_entries = 42;
+ num_ls_stack_entries = 42;
+ break;
}
tmp = 0x00000000;
switch (family) {
case CHIP_CEDAR:
+ case CHIP_PALM:
break;
default:
tmp |= S_008C00_VC_ENABLE(1);
@@ -1172,29 +1206,101 @@ void evergreen_init_config(struct r600_pipe_context *rctx)
r600_pipe_state_add_reg(rstate, R_0283F8_SQ_VTX_SEMANTIC_30, 0x0, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate, R_0283FC_SQ_VTX_SEMANTIC_31, 0x0, 0xFFFFFFFF, NULL);
-r600_pipe_state_add_reg(rstate, R_028810_PA_CL_CLIP_CNTL,
- 0x0, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate, R_028810_PA_CL_CLIP_CNTL, 0x0, 0xFFFFFFFF, NULL);
r600_context_pipe_state_set(&rctx->ctx, rstate);
}
-int r600_conv_pipe_prim(unsigned pprim, unsigned *prim);
-void evergreen_draw(struct pipe_context *ctx, const struct pipe_draw_info *info)
+void evergreen_polygon_offset_update(struct r600_pipe_context *rctx)
+{
+ struct r600_pipe_state state;
+
+ state.id = R600_PIPE_STATE_POLYGON_OFFSET;
+ state.nregs = 0;
+ if (rctx->rasterizer && rctx->framebuffer.zsbuf) {
+ float offset_units = rctx->rasterizer->offset_units;
+ unsigned offset_db_fmt_cntl = 0, depth;
+
+ switch (rctx->framebuffer.zsbuf->texture->format) {
+ case PIPE_FORMAT_Z24X8_UNORM:
+ case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
+ depth = -24;
+ offset_units *= 2.0f;
+ break;
+ case PIPE_FORMAT_Z32_FLOAT:
+ depth = -23;
+ offset_units *= 1.0f;
+ offset_db_fmt_cntl |= S_028B78_POLY_OFFSET_DB_IS_FLOAT_FMT(1);
+ break;
+ case PIPE_FORMAT_Z16_UNORM:
+ depth = -16;
+ offset_units *= 4.0f;
+ break;
+ default:
+ return;
+ }
+ /* FIXME some of those reg can be computed with cso */
+ offset_db_fmt_cntl |= S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(depth);
+ r600_pipe_state_add_reg(&state,
+ R_028B80_PA_SU_POLY_OFFSET_FRONT_SCALE,
+ fui(rctx->rasterizer->offset_scale), 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(&state,
+ R_028B84_PA_SU_POLY_OFFSET_FRONT_OFFSET,
+ fui(offset_units), 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(&state,
+ R_028B88_PA_SU_POLY_OFFSET_BACK_SCALE,
+ fui(rctx->rasterizer->offset_scale), 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(&state,
+ R_028B8C_PA_SU_POLY_OFFSET_BACK_OFFSET,
+ fui(offset_units), 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(&state,
+ R_028B78_PA_SU_POLY_OFFSET_DB_FMT_CNTL,
+ offset_db_fmt_cntl, 0xFFFFFFFF, NULL);
+ r600_context_pipe_state_set(&rctx->ctx, &state);
+ }
+}
+
+static void evergreen_spi_update(struct r600_pipe_context *rctx)
+{
+ struct r600_pipe_shader *shader = rctx->ps_shader;
+ struct r600_pipe_state rstate;
+ struct r600_shader *rshader = &shader->shader;
+ unsigned i, tmp;
+
+ rstate.nregs = 0;
+ for (i = 0; i < rshader->ninput; i++) {
+ tmp = S_028644_SEMANTIC(r600_find_vs_semantic_index(&rctx->vs_shader->shader, rshader, i));
+ if (rshader->input[i].name == TGSI_SEMANTIC_COLOR ||
+ rshader->input[i].name == TGSI_SEMANTIC_BCOLOR ||
+ rshader->input[i].name == TGSI_SEMANTIC_POSITION) {
+ tmp |= S_028644_FLAT_SHADE(rctx->flatshade);
+ }
+ if (rshader->input[i].name == TGSI_SEMANTIC_GENERIC &&
+ rctx->sprite_coord_enable & (1 << rshader->input[i].sid)) {
+ tmp |= S_028644_PT_SPRITE_TEX(1);
+ }
+ r600_pipe_state_add_reg(&rstate, R_028644_SPI_PS_INPUT_CNTL_0 + i * 4, tmp, 0xFFFFFFFF, NULL);
+ }
+ r600_context_pipe_state_set(&rctx->ctx, &rstate);
+}
+
+void evergreen_vertex_buffer_update(struct r600_pipe_context *rctx)
{
- struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_pipe_state *rstate;
struct r600_resource *rbuffer;
- unsigned i, j, offset, prim;
- u32 vgt_dma_index_type, vgt_draw_initiator, mask;
struct pipe_vertex_buffer *vertex_buffer;
- struct r600_draw rdraw;
- struct r600_pipe_state vgt;
- struct r600_drawl draw;
- boolean translate = FALSE;
+ unsigned i, offset;
+
+ /* we don't update until we know vertex elements */
+ if (rctx->vertex_elements == NULL || !rctx->nvertex_buffer)
+ return;
if (rctx->vertex_elements->incompatible_layout) {
+ /* translate rebind new vertex elements so
+ * return once translated
+ */
r600_begin_vertex_translate(rctx);
- translate = TRUE;
+ return;
}
if (rctx->any_user_vbs) {
@@ -1202,6 +1308,72 @@ void evergreen_draw(struct pipe_context *ctx, const struct pipe_draw_info *info)
rctx->any_user_vbs = FALSE;
}
+ if (rctx->vertex_elements->vbuffer_need_offset) {
+ /* one resource per vertex elements */
+ rctx->nvs_resource = rctx->vertex_elements->count;
+ } else {
+ /* bind vertex buffer once */
+ rctx->nvs_resource = rctx->nvertex_buffer;
+ }
+
+ for (i = 0 ; i < rctx->nvs_resource; i++) {
+ rstate = &rctx->vs_resource[i];
+ rstate->id = R600_PIPE_STATE_RESOURCE;
+ rstate->nregs = 0;
+
+ if (rctx->vertex_elements->vbuffer_need_offset) {
+ /* one resource per vertex elements */
+ unsigned vbuffer_index;
+ vbuffer_index = rctx->vertex_elements->elements[i].vertex_buffer_index;
+ vertex_buffer = &rctx->vertex_buffer[vbuffer_index];
+ rbuffer = (struct r600_resource*)vertex_buffer->buffer;
+ offset = rctx->vertex_elements->vbuffer_offset[i] +
+ vertex_buffer->buffer_offset +
+ r600_bo_offset(rbuffer->bo);
+ } else {
+ /* bind vertex buffer once */
+ vertex_buffer = &rctx->vertex_buffer[i];
+ rbuffer = (struct r600_resource*)vertex_buffer->buffer;
+ offset = vertex_buffer->buffer_offset +
+ r600_bo_offset(rbuffer->bo);
+ }
+
+ r600_pipe_state_add_reg(rstate, R_030000_RESOURCE0_WORD0,
+ offset, 0xFFFFFFFF, rbuffer->bo);
+ r600_pipe_state_add_reg(rstate, R_030004_RESOURCE0_WORD1,
+ rbuffer->bo_size - offset - 1, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate, R_030008_RESOURCE0_WORD2,
+ S_030008_STRIDE(vertex_buffer->stride),
+ 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate, R_03000C_RESOURCE0_WORD3,
+ S_03000C_DST_SEL_X(V_03000C_SQ_SEL_X) |
+ S_03000C_DST_SEL_Y(V_03000C_SQ_SEL_Y) |
+ S_03000C_DST_SEL_Z(V_03000C_SQ_SEL_Z) |
+ S_03000C_DST_SEL_W(V_03000C_SQ_SEL_W),
+ 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate, R_030010_RESOURCE0_WORD4,
+ 0x00000000, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate, R_030014_RESOURCE0_WORD5,
+ 0x00000000, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate, R_030018_RESOURCE0_WORD6,
+ 0x00000000, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate, R_03001C_RESOURCE0_WORD7,
+ 0xC0000000, 0xFFFFFFFF, NULL);
+ evergreen_fs_resource_set(&rctx->ctx, rstate, i);
+ }
+}
+
+int r600_conv_pipe_prim(unsigned pprim, unsigned *prim);
+void evergreen_draw(struct pipe_context *ctx, const struct pipe_draw_info *info)
+{
+ struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
+ struct r600_resource *rbuffer;
+ u32 vgt_dma_index_type, vgt_draw_initiator, mask;
+ struct r600_draw rdraw;
+ struct r600_pipe_state vgt;
+ struct r600_drawl draw;
+ unsigned prim;
+
memset(&draw, 0, sizeof(struct r600_drawl));
draw.ctx = ctx;
draw.mode = info->mode;
@@ -1250,45 +1422,23 @@ void evergreen_draw(struct pipe_context *ctx, const struct pipe_draw_info *info)
}
if (r600_conv_pipe_prim(draw.mode, &prim))
return;
-
- /* rebuild vertex shader if input format changed */
- if (r600_pipe_shader_update(&rctx->context, rctx->vs_shader))
+ if (unlikely(rctx->ps_shader == NULL)) {
+ R600_ERR("missing vertex shader\n");
return;
- if (r600_pipe_shader_update(&rctx->context, rctx->ps_shader))
+ }
+ if (unlikely(rctx->vs_shader == NULL)) {
+ R600_ERR("missing vertex shader\n");
+ return;
+ }
+ /* there should be enough input */
+ if (rctx->vertex_elements->count < rctx->vs_shader->shader.bc.nresource) {
+ R600_ERR("%d resources provided, expecting %d\n",
+ rctx->vertex_elements->count, rctx->vs_shader->shader.bc.nresource);
return;
-
- for (i = 0 ; i < rctx->vertex_elements->count; i++) {
- uint32_t word3, word2;
- uint32_t format;
- rstate = &rctx->vs_resource[i];
-
- rstate->id = R600_PIPE_STATE_RESOURCE;
- rstate->nregs = 0;
-
- j = rctx->vertex_elements->elements[i].vertex_buffer_index;
- vertex_buffer = &rctx->vertex_buffer[j];
- rbuffer = (struct r600_resource*)vertex_buffer->buffer;
- offset = rctx->vertex_elements->elements[i].src_offset +
- vertex_buffer->buffer_offset +
- r600_bo_offset(rbuffer->bo);
-
- format = r600_translate_vertex_data_type(rctx->vertex_elements->hw_format[i]);
-
- word2 = format | S_030008_STRIDE(vertex_buffer->stride);
-
- word3 = r600_translate_vertex_data_swizzle(rctx->vertex_elements->hw_format[i]);
-
- r600_pipe_state_add_reg(rstate, R_030000_RESOURCE0_WORD0, offset, 0xFFFFFFFF, rbuffer->bo);
- r600_pipe_state_add_reg(rstate, R_030004_RESOURCE0_WORD1, rbuffer->size - offset - 1, 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(rstate, R_030008_RESOURCE0_WORD2, word2, 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(rstate, R_03000C_RESOURCE0_WORD3, word3, 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(rstate, R_030010_RESOURCE0_WORD4, 0x00000000, 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(rstate, R_030014_RESOURCE0_WORD5, 0x00000000, 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(rstate, R_030018_RESOURCE0_WORD6, 0x00000000, 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(rstate, R_03001C_RESOURCE0_WORD7, 0xC0000000, 0xFFFFFFFF, NULL);
- evergreen_vs_resource_set(&rctx->ctx, rstate, i);
}
+ evergreen_spi_update(rctx);
+
mask = 0;
for (int i = 0; i < rctx->framebuffer.nr_cbufs; i++) {
mask |= (0xF << (i * 4));
@@ -1303,46 +1453,6 @@ void evergreen_draw(struct pipe_context *ctx, const struct pipe_draw_info *info)
r600_pipe_state_add_reg(&vgt, R_028404_VGT_MIN_VTX_INDX, draw.min_index, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(&vgt, R_03CFF0_SQ_VTX_BASE_VTX_LOC, 0, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(&vgt, R_03CFF4_SQ_VTX_START_INST_LOC, 0, 0xFFFFFFFF, NULL);
-
- if (rctx->rasterizer && rctx->framebuffer.zsbuf) {
- float offset_units = rctx->rasterizer->offset_units;
- unsigned offset_db_fmt_cntl = 0, depth;
-
- switch (rctx->framebuffer.zsbuf->texture->format) {
- case PIPE_FORMAT_Z24X8_UNORM:
- case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
- depth = -24;
- offset_units *= 2.0f;
- break;
- case PIPE_FORMAT_Z32_FLOAT:
- depth = -23;
- offset_units *= 1.0f;
- offset_db_fmt_cntl |= S_028B78_POLY_OFFSET_DB_IS_FLOAT_FMT(1);
- break;
- case PIPE_FORMAT_Z16_UNORM:
- depth = -16;
- offset_units *= 4.0f;
- break;
- default:
- return;
- }
- offset_db_fmt_cntl |= S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(depth);
- r600_pipe_state_add_reg(&vgt,
- R_028B80_PA_SU_POLY_OFFSET_FRONT_SCALE,
- fui(rctx->rasterizer->offset_scale), 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(&vgt,
- R_028B84_PA_SU_POLY_OFFSET_FRONT_OFFSET,
- fui(offset_units), 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(&vgt,
- R_028B88_PA_SU_POLY_OFFSET_BACK_SCALE,
- fui(rctx->rasterizer->offset_scale), 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(&vgt,
- R_028B8C_PA_SU_POLY_OFFSET_BACK_OFFSET,
- fui(offset_units), 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(&vgt,
- R_028B78_PA_SU_POLY_OFFSET_DB_FMT_CNTL,
- offset_db_fmt_cntl, 0xFFFFFFFF, NULL);
- }
r600_context_pipe_state_set(&rctx->ctx, &vgt);
rdraw.vgt_num_indices = draw.count;
@@ -1357,28 +1467,22 @@ void evergreen_draw(struct pipe_context *ctx, const struct pipe_draw_info *info)
}
evergreen_context_draw(&rctx->ctx, &rdraw);
- if (translate)
- r600_end_vertex_translate(rctx);
-
pipe_resource_reference(&draw.index_buffer, NULL);
}
void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader)
{
- struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_pipe_state *rstate = &shader->rstate;
struct r600_shader *rshader = &shader->shader;
- unsigned i, tmp, exports_ps, num_cout, spi_ps_in_control_0, spi_input_z, spi_ps_in_control_1;
+ unsigned i, exports_ps, num_cout, spi_ps_in_control_0, spi_input_z, spi_ps_in_control_1;
int pos_index = -1, face_index = -1;
int ninterp = 0;
boolean have_linear = FALSE, have_centroid = FALSE, have_perspective = FALSE;
unsigned spi_baryc_cntl;
- /* clear previous register */
rstate->nregs = 0;
for (i = 0; i < rshader->ninput; i++) {
- tmp = S_028644_SEMANTIC(r600_find_vs_semantic_index(&rctx->vs_shader->shader, rshader, i));
/* evergreen NUM_INTERP only contains values interpolated into the LDS,
POSITION goes via GPRs from the SC so isn't counted */
if (rshader->input[i].name == TGSI_SEMANTIC_POSITION)
@@ -1396,16 +1500,6 @@ void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader
if (rshader->input[i].centroid)
have_centroid = TRUE;
}
- if (rshader->input[i].name == TGSI_SEMANTIC_COLOR ||
- rshader->input[i].name == TGSI_SEMANTIC_BCOLOR ||
- rshader->input[i].name == TGSI_SEMANTIC_POSITION) {
- tmp |= S_028644_FLAT_SHADE(rshader->flat_shade);
- }
- if (rshader->input[i].name == TGSI_SEMANTIC_GENERIC &&
- rctx->sprite_coord_enable & (1 << rshader->input[i].sid)) {
- tmp |= S_028644_PT_SPRITE_TEX(1);
- }
- r600_pipe_state_add_reg(rstate, R_028644_SPI_PS_INPUT_CNTL_0 + i * 4, tmp, 0xFFFFFFFF, NULL);
}
for (i = 0; i < rshader->noutput; i++) {
if (rshader->output[i].name == TGSI_SEMANTIC_POSITION)
@@ -1464,8 +1558,8 @@ void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader
S_0286E0_PERSP_CENTROID_ENA(have_centroid);
if (have_linear)
spi_baryc_cntl |= S_0286E0_LINEAR_CENTER_ENA(1) |
- S_0286E0_LINEAR_CENTROID_ENA(have_centroid);
-
+ S_0286E0_LINEAR_CENTROID_ENA(have_centroid);
+
r600_pipe_state_add_reg(rstate, R_0286CC_SPI_PS_IN_CONTROL_0,
spi_ps_in_control_0, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate, R_0286D0_SPI_PS_IN_CONTROL_1,
@@ -1544,14 +1638,8 @@ void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader
R_028864_SQ_PGM_RESOURCES_2_VS,
0x0, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate,
- R_0288A8_SQ_PGM_RESOURCES_FS,
- 0x00000000, 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(rstate,
R_02885C_SQ_PGM_START_VS,
(r600_bo_offset(shader->bo)) >> 8, 0xFFFFFFFF, shader->bo);
- r600_pipe_state_add_reg(rstate,
- R_0288A4_SQ_PGM_START_FS,
- (r600_bo_offset(shader->bo)) >> 8, 0xFFFFFFFF, shader->bo);
r600_pipe_state_add_reg(rstate,
R_03A200_SQ_LOOP_CONST_0 + (32 * 4), 0x01000FFF,
diff --git a/src/gallium/drivers/r600/evergreend.h b/src/gallium/drivers/r600/evergreend.h
index a337916c09..e67254b256 100644
--- a/src/gallium/drivers/r600/evergreend.h
+++ b/src/gallium/drivers/r600/evergreend.h
@@ -45,6 +45,15 @@
#define EVENT_TYPE_ZPASS_DONE 0x15
#define EVENT_TYPE_CACHE_FLUSH_AND_INV_EVENT 0x16
+#define EVENT_TYPE(x) ((x) << 0)
+#define EVENT_INDEX(x) ((x) << 8)
+ /* 0 - any non-TS event
+ * 1 - ZPASS_DONE
+ * 2 - SAMPLE_PIPELINESTAT
+ * 3 - SAMPLE_STREAMOUTSTAT*
+ * 4 - *S_PARTIAL_FLUSH
+ * 5 - TS events
+ */
#define R600_TEXEL_PITCH_ALIGNMENT_MASK 0x7
diff --git a/src/gallium/drivers/r600/r600.h b/src/gallium/drivers/r600/r600.h
index 17858b2d38..aa456d493f 100644
--- a/src/gallium/drivers/r600/r600.h
+++ b/src/gallium/drivers/r600/r600.h
@@ -91,6 +91,7 @@ enum radeon_family {
CHIP_JUNIPER,
CHIP_CYPRESS,
CHIP_HEMLOCK,
+ CHIP_PALM,
CHIP_LAST,
};
@@ -264,6 +265,7 @@ void r600_context_fini(struct r600_context *ctx);
void r600_context_pipe_state_set(struct r600_context *ctx, struct r600_pipe_state *state);
void r600_context_pipe_state_set_ps_resource(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid);
void r600_context_pipe_state_set_vs_resource(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid);
+void r600_context_pipe_state_set_fs_resource(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid);
void r600_context_pipe_state_set_ps_sampler(struct r600_context *ctx, struct r600_pipe_state *state, unsigned id);
void r600_context_pipe_state_set_vs_sampler(struct r600_context *ctx, struct r600_pipe_state *state, unsigned id);
void r600_context_flush(struct r600_context *ctx);
@@ -284,10 +286,14 @@ int evergreen_context_init(struct r600_context *ctx, struct radeon *radeon);
void evergreen_context_draw(struct r600_context *ctx, const struct r600_draw *draw);
void evergreen_ps_resource_set(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid);
void evergreen_vs_resource_set(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid);
+void evergreen_fs_resource_set(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid);
void evergreen_context_pipe_state_set_ps_resource(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid);
void evergreen_context_pipe_state_set_vs_resource(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid);
+void evergreen_context_pipe_state_set_fs_resource(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid);
void evergreen_context_pipe_state_set_ps_sampler(struct r600_context *ctx, struct r600_pipe_state *state, unsigned id);
void evergreen_context_pipe_state_set_vs_sampler(struct r600_context *ctx, struct r600_pipe_state *state, unsigned id);
+struct radeon *radeon_decref(struct radeon *radeon);
+
#endif
diff --git a/src/gallium/drivers/r600/r600_asm.c b/src/gallium/drivers/r600/r600_asm.c
index 8a7f3ce575..1f41269534 100644
--- a/src/gallium/drivers/r600/r600_asm.c
+++ b/src/gallium/drivers/r600/r600_asm.c
@@ -22,11 +22,15 @@
*/
#include <stdio.h>
#include <errno.h>
+#include "util/u_format.h"
#include "util/u_memory.h"
+#include "pipe/p_shader_tokens.h"
#include "r600_pipe.h"
#include "r600_sq.h"
#include "r600_opcodes.h"
#include "r600_asm.h"
+#include "r600_formats.h"
+#include "r600d.h"
static inline unsigned int r600_bc_get_num_operands(struct r600_bc_alu *alu)
{
@@ -55,8 +59,8 @@ static inline unsigned int r600_bc_get_num_operands(struct r600_bc_alu *alu)
case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_DOT4:
case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_DOT4_IEEE:
case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_CUBE:
- return 2;
-
+ return 2;
+
case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOV:
case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOVA_FLOOR:
case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_FRACT:
@@ -74,7 +78,7 @@ static inline unsigned int r600_bc_get_num_operands(struct r600_bc_alu *alu)
default: R600_ERR(
"Need instruction operand number for 0x%x.\n", alu->inst);
};
-
+
return 3;
}
@@ -137,20 +141,21 @@ int r600_bc_init(struct r600_bc *bc, enum radeon_family family)
case CHIP_RV635:
case CHIP_RS780:
case CHIP_RS880:
- bc->chiprev = 0;
+ bc->chiprev = CHIPREV_R600;
break;
case CHIP_RV770:
case CHIP_RV730:
case CHIP_RV710:
case CHIP_RV740:
- bc->chiprev = 1;
+ bc->chiprev = CHIPREV_R700;
break;
case CHIP_CEDAR:
case CHIP_REDWOOD:
case CHIP_JUNIPER:
case CHIP_CYPRESS:
case CHIP_HEMLOCK:
- bc->chiprev = 2;
+ case CHIP_PALM:
+ bc->chiprev = CHIPREV_EVERGREEN;
break;
default:
R600_ERR("unknown family %d\n", bc->family);
@@ -199,9 +204,9 @@ const unsigned bank_swizzle_vec[8] = {SQ_ALU_VEC_210, //000
SQ_ALU_VEC_012}; //111
const unsigned bank_swizzle_scl[8] = {SQ_ALU_SCL_210, //000
- SQ_ALU_SCL_122, //001
+ SQ_ALU_SCL_122, //001
SQ_ALU_SCL_122, //010
-
+
SQ_ALU_SCL_221, //011
SQ_ALU_SCL_212, //100
SQ_ALU_SCL_122, //101
@@ -592,10 +597,34 @@ int r600_bc_add_cfinst(struct r600_bc *bc, int inst)
/* common to all 3 families */
static int r600_bc_vtx_build(struct r600_bc *bc, struct r600_bc_vtx *vtx, unsigned id)
{
- bc->bytecode[id++] = S_SQ_VTX_WORD0_BUFFER_ID(vtx->buffer_id) |
- S_SQ_VTX_WORD0_SRC_GPR(vtx->src_gpr) |
- S_SQ_VTX_WORD0_SRC_SEL_X(vtx->src_sel_x) |
- S_SQ_VTX_WORD0_MEGA_FETCH_COUNT(vtx->mega_fetch_count);
+ unsigned fetch_resource_start = 0;
+
+ /* check if we are fetch shader */
+ /* fetch shader can also access vertex resource,
+ * first fetch shader resource is at 160
+ */
+ if (bc->type == -1) {
+ switch (bc->chiprev) {
+ /* r600 */
+ case CHIPREV_R600:
+ /* r700 */
+ case CHIPREV_R700:
+ fetch_resource_start = 160;
+ break;
+ /* evergreen */
+ case CHIPREV_EVERGREEN:
+ fetch_resource_start = 0;
+ break;
+ default:
+ fprintf(stderr, "%s:%s:%d unknown chiprev %d\n",
+ __FILE__, __func__, __LINE__, bc->chiprev);
+ break;
+ }
+ }
+ bc->bytecode[id++] = S_SQ_VTX_WORD0_BUFFER_ID(vtx->buffer_id + fetch_resource_start) |
+ S_SQ_VTX_WORD0_SRC_GPR(vtx->src_gpr) |
+ S_SQ_VTX_WORD0_SRC_SEL_X(vtx->src_sel_x) |
+ S_SQ_VTX_WORD0_MEGA_FETCH_COUNT(vtx->mega_fetch_count);
bc->bytecode[id++] = S_SQ_VTX_WORD1_DST_SEL_X(vtx->dst_sel_x) |
S_SQ_VTX_WORD1_DST_SEL_Y(vtx->dst_sel_y) |
S_SQ_VTX_WORD1_DST_SEL_Z(vtx->dst_sel_z) |
@@ -678,8 +707,8 @@ static int r600_bc_alu_build(struct r600_bc *bc, struct r600_bc_alu *alu, unsign
S_SQ_ALU_WORD1_OP2_WRITE_MASK(alu->dst.write) |
S_SQ_ALU_WORD1_OP2_ALU_INST(alu->inst) |
S_SQ_ALU_WORD1_BANK_SWIZZLE(alu->bank_swizzle) |
- S_SQ_ALU_WORD1_OP2_UPDATE_EXECUTE_MASK(alu->predicate) |
- S_SQ_ALU_WORD1_OP2_UPDATE_PRED(alu->predicate);
+ S_SQ_ALU_WORD1_OP2_UPDATE_EXECUTE_MASK(alu->predicate) |
+ S_SQ_ALU_WORD1_OP2_UPDATE_PRED(alu->predicate);
}
if (alu->last) {
if (alu->nliteral && !alu->literal_added) {
@@ -710,7 +739,7 @@ static int r600_bc_cf_build(struct r600_bc *bc, struct r600_bc_cf *cf)
S_SQ_CF_ALU_WORD1_KCACHE_ADDR0(cf->kcache0_addr) |
S_SQ_CF_ALU_WORD1_KCACHE_ADDR1(cf->kcache1_addr) |
S_SQ_CF_ALU_WORD1_BARRIER(1) |
- S_SQ_CF_ALU_WORD1_USES_WATERFALL(bc->chiprev == 0 ? cf->r6xx_uses_waterfall : 0) |
+ S_SQ_CF_ALU_WORD1_USES_WATERFALL(bc->chiprev == CHIPREV_R600 ? cf->r6xx_uses_waterfall : 0) |
S_SQ_CF_ALU_WORD1_COUNT((cf->ndw / 2) - 1);
break;
case V_SQ_CF_WORD1_SQ_CF_INST_TEX:
@@ -742,6 +771,8 @@ static int r600_bc_cf_build(struct r600_bc *bc, struct r600_bc_cf *cf)
case V_SQ_CF_WORD1_SQ_CF_INST_LOOP_END:
case V_SQ_CF_WORD1_SQ_CF_INST_LOOP_CONTINUE:
case V_SQ_CF_WORD1_SQ_CF_INST_LOOP_BREAK:
+ case V_SQ_CF_WORD1_SQ_CF_INST_CALL_FS:
+ case V_SQ_CF_WORD1_SQ_CF_INST_RETURN:
bc->bytecode[id++] = S_SQ_CF_WORD0_ADDR(cf->cf_addr >> 1);
bc->bytecode[id++] = S_SQ_CF_WORD1_CF_INST(cf->inst) |
S_SQ_CF_WORD1_BARRIER(1) |
@@ -766,7 +797,10 @@ int r600_bc_build(struct r600_bc *bc)
int r;
if (bc->callstack[0].max > 0)
- bc->nstack = ((bc->callstack[0].max + 3) >> 2) + 2;
+ bc->nstack = ((bc->callstack[0].max + 3) >> 2) + 2;
+ if (bc->type == TGSI_PROCESSOR_VERTEX && !bc->nstack) {
+ bc->nstack = 1;
+ }
/* first path compute addr of each CF block */
/* addr start after all the CF instructions */
@@ -795,6 +829,8 @@ int r600_bc_build(struct r600_bc *bc)
case V_SQ_CF_WORD1_SQ_CF_INST_LOOP_END:
case V_SQ_CF_WORD1_SQ_CF_INST_LOOP_CONTINUE:
case V_SQ_CF_WORD1_SQ_CF_INST_LOOP_BREAK:
+ case V_SQ_CF_WORD1_SQ_CF_INST_CALL_FS:
+ case V_SQ_CF_WORD1_SQ_CF_INST_RETURN:
break;
default:
R600_ERR("unsupported CF instruction (0x%X)\n", cf->inst);
@@ -810,7 +846,7 @@ int r600_bc_build(struct r600_bc *bc)
return -ENOMEM;
LIST_FOR_EACH_ENTRY(cf, &bc->cf, list) {
addr = cf->addr;
- if (bc->chiprev == 2)
+ if (bc->chiprev == CHIPREV_EVERGREEN)
r = eg_bc_cf_build(bc, cf);
else
r = r600_bc_cf_build(bc, cf);
@@ -821,11 +857,11 @@ int r600_bc_build(struct r600_bc *bc)
case (V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU_PUSH_BEFORE << 3):
LIST_FOR_EACH_ENTRY(alu, &cf->alu, list) {
switch(bc->chiprev) {
- case 0:
+ case CHIPREV_R600:
r = r600_bc_alu_build(bc, alu, addr);
break;
- case 1:
- case 2: /* eg alu is same encoding as r700 */
+ case CHIPREV_R700:
+ case CHIPREV_EVERGREEN: /* eg alu is same encoding as r700 */
r = r700_bc_alu_build(bc, alu, addr);
break;
default:
@@ -868,6 +904,8 @@ int r600_bc_build(struct r600_bc *bc)
case V_SQ_CF_WORD1_SQ_CF_INST_JUMP:
case V_SQ_CF_WORD1_SQ_CF_INST_ELSE:
case V_SQ_CF_WORD1_SQ_CF_INST_POP:
+ case V_SQ_CF_WORD1_SQ_CF_INST_CALL_FS:
+ case V_SQ_CF_WORD1_SQ_CF_INST_RETURN:
break;
default:
R600_ERR("unsupported CF instruction (0x%X)\n", cf->inst);
@@ -912,3 +950,342 @@ void r600_bc_clear(struct r600_bc *bc)
LIST_INITHEAD(&cf->list);
}
+
+void r600_bc_dump(struct r600_bc *bc)
+{
+ unsigned i;
+ char chip = '6';
+
+ switch (bc->chiprev) {
+ case 1:
+ chip = '7';
+ break;
+ case 2:
+ chip = 'E';
+ break;
+ case 0:
+ default:
+ chip = '6';
+ break;
+ }
+ fprintf(stderr, "bytecode %d dw -----------------------\n", bc->ndw);
+ fprintf(stderr, " %c\n", chip);
+ for (i = 0; i < bc->ndw; i++) {
+ fprintf(stderr, "0x%08X\n", bc->bytecode[i]);
+ }
+ fprintf(stderr, "--------------------------------------\n");
+}
+
+void r600_cf_vtx(struct r600_vertex_element *ve, u32 *bytecode, unsigned count)
+{
+ struct r600_pipe_state *rstate;
+ unsigned i = 0;
+
+ if (count > 8) {
+ bytecode[i++] = S_SQ_CF_WORD0_ADDR(8 >> 1);
+ bytecode[i++] = S_SQ_CF_WORD1_CF_INST(V_SQ_CF_WORD1_SQ_CF_INST_VTX) |
+ S_SQ_CF_WORD1_BARRIER(1) |
+ S_SQ_CF_WORD1_COUNT(8 - 1);
+ bytecode[i++] = S_SQ_CF_WORD0_ADDR(40 >> 1);
+ bytecode[i++] = S_SQ_CF_WORD1_CF_INST(V_SQ_CF_WORD1_SQ_CF_INST_VTX) |
+ S_SQ_CF_WORD1_BARRIER(1) |
+ S_SQ_CF_WORD1_COUNT(count - 8 - 1);
+ } else {
+ bytecode[i++] = S_SQ_CF_WORD0_ADDR(8 >> 1);
+ bytecode[i++] = S_SQ_CF_WORD1_CF_INST(V_SQ_CF_WORD1_SQ_CF_INST_VTX) |
+ S_SQ_CF_WORD1_BARRIER(1) |
+ S_SQ_CF_WORD1_COUNT(count - 1);
+ }
+ bytecode[i++] = S_SQ_CF_WORD0_ADDR(0);
+ bytecode[i++] = S_SQ_CF_WORD1_CF_INST(V_SQ_CF_WORD1_SQ_CF_INST_RETURN) |
+ S_SQ_CF_WORD1_BARRIER(1);
+
+ rstate = &ve->rstate;
+ rstate->id = R600_PIPE_STATE_FETCH_SHADER;
+ rstate->nregs = 0;
+ r600_pipe_state_add_reg(rstate, R_0288A4_SQ_PGM_RESOURCES_FS,
+ 0x00000000, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate, R_0288DC_SQ_PGM_CF_OFFSET_FS,
+ 0x00000000, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate, R_028894_SQ_PGM_START_FS,
+ r600_bo_offset(ve->fetch_shader) >> 8,
+ 0xFFFFFFFF, ve->fetch_shader);
+}
+
+void r600_cf_vtx_tc(struct r600_vertex_element *ve, u32 *bytecode, unsigned count)
+{
+ struct r600_pipe_state *rstate;
+ unsigned i = 0;
+
+ if (count > 8) {
+ bytecode[i++] = S_SQ_CF_WORD0_ADDR(8 >> 1);
+ bytecode[i++] = S_SQ_CF_WORD1_CF_INST(V_SQ_CF_WORD1_SQ_CF_INST_VTX_TC) |
+ S_SQ_CF_WORD1_BARRIER(1) |
+ S_SQ_CF_WORD1_COUNT(8 - 1);
+ bytecode[i++] = S_SQ_CF_WORD0_ADDR(40 >> 1);
+ bytecode[i++] = S_SQ_CF_WORD1_CF_INST(V_SQ_CF_WORD1_SQ_CF_INST_VTX_TC) |
+ S_SQ_CF_WORD1_BARRIER(1) |
+ S_SQ_CF_WORD1_COUNT((count - 8) - 1);
+ } else {
+ bytecode[i++] = S_SQ_CF_WORD0_ADDR(8 >> 1);
+ bytecode[i++] = S_SQ_CF_WORD1_CF_INST(V_SQ_CF_WORD1_SQ_CF_INST_VTX_TC) |
+ S_SQ_CF_WORD1_BARRIER(1) |
+ S_SQ_CF_WORD1_COUNT(count - 1);
+ }
+ bytecode[i++] = S_SQ_CF_WORD0_ADDR(0);
+ bytecode[i++] = S_SQ_CF_WORD1_CF_INST(V_SQ_CF_WORD1_SQ_CF_INST_RETURN) |
+ S_SQ_CF_WORD1_BARRIER(1);
+
+ rstate = &ve->rstate;
+ rstate->id = R600_PIPE_STATE_FETCH_SHADER;
+ rstate->nregs = 0;
+ r600_pipe_state_add_reg(rstate, R_0288A4_SQ_PGM_RESOURCES_FS,
+ 0x00000000, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate, R_0288DC_SQ_PGM_CF_OFFSET_FS,
+ 0x00000000, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate, R_028894_SQ_PGM_START_FS,
+ r600_bo_offset(ve->fetch_shader) >> 8,
+ 0xFFFFFFFF, ve->fetch_shader);
+}
+
+static void r600_vertex_data_type(enum pipe_format pformat, unsigned *format,
+ unsigned *num_format, unsigned *format_comp)
+{
+ const struct util_format_description *desc;
+ unsigned i;
+
+ *format = 0;
+ *num_format = 0;
+ *format_comp = 0;
+
+ desc = util_format_description(pformat);
+ if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN) {
+ goto out_unknown;
+ }
+
+ /* Find the first non-VOID channel. */
+ for (i = 0; i < 4; i++) {
+ if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
+ break;
+ }
+ }
+
+ switch (desc->channel[i].type) {
+ /* Half-floats, floats, doubles */
+ case UTIL_FORMAT_TYPE_FLOAT:
+ switch (desc->channel[i].size) {
+ case 16:
+ switch (desc->nr_channels) {
+ case 1:
+ *format = FMT_16_FLOAT;
+ break;
+ case 2:
+ *format = FMT_16_16_FLOAT;
+ break;
+ case 3:
+ *format = FMT_16_16_16_FLOAT;
+ break;
+ case 4:
+ *format = FMT_16_16_16_16_FLOAT;
+ break;
+ }
+ break;
+ case 32:
+ switch (desc->nr_channels) {
+ case 1:
+ *format = FMT_32_FLOAT;
+ break;
+ case 2:
+ *format = FMT_32_32_FLOAT;
+ break;
+ case 3:
+ *format = FMT_32_32_32_FLOAT;
+ break;
+ case 4:
+ *format = FMT_32_32_32_32_FLOAT;
+ break;
+ }
+ break;
+ default:
+ goto out_unknown;
+ }
+ break;
+ /* Unsigned ints */
+ case UTIL_FORMAT_TYPE_UNSIGNED:
+ /* Signed ints */
+ case UTIL_FORMAT_TYPE_SIGNED:
+ switch (desc->channel[i].size) {
+ case 8:
+ switch (desc->nr_channels) {
+ case 1:
+ *format = FMT_8;
+ break;
+ case 2:
+ *format = FMT_8_8;
+ break;
+ case 3:
+ // *format = FMT_8_8_8; /* fails piglit draw-vertices test */
+ // break;
+ case 4:
+ *format = FMT_8_8_8_8;
+ break;
+ }
+ break;
+ case 16:
+ switch (desc->nr_channels) {
+ case 1:
+ *format = FMT_16;
+ break;
+ case 2:
+ *format = FMT_16_16;
+ break;
+ case 3:
+ // *format = FMT_16_16_16; /* fails piglit draw-vertices test */
+ // break;
+ case 4:
+ *format = FMT_16_16_16_16;
+ break;
+ }
+ break;
+ case 32:
+ switch (desc->nr_channels) {
+ case 1:
+ *format = FMT_32;
+ break;
+ case 2:
+ *format = FMT_32_32;
+ break;
+ case 3:
+ *format = FMT_32_32_32;
+ break;
+ case 4:
+ *format = FMT_32_32_32_32;
+ break;
+ }
+ break;
+ default:
+ goto out_unknown;
+ }
+ break;
+ default:
+ goto out_unknown;
+ }
+
+ if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
+ *format_comp = 1;
+ }
+ if (desc->channel[i].normalized) {
+ *num_format = 0;
+ } else {
+ *num_format = 2;
+ }
+ return;
+out_unknown:
+ R600_ERR("unsupported vertex format %s\n", util_format_name(pformat));
+}
+
+static void r600_bc(unsigned ndw, unsigned chiprev, u32 *bytecode)
+{
+ unsigned i;
+ char chip = '6';
+
+ switch (chiprev) {
+ case 1:
+ chip = '7';
+ break;
+ case 2:
+ chip = 'E';
+ break;
+ case 0:
+ default:
+ chip = '6';
+ break;
+ }
+ fprintf(stderr, "bytecode %d dw -----------------------\n", ndw);
+ fprintf(stderr, " %c\n", chip);
+ for (i = 0; i < ndw; i++) {
+ fprintf(stderr, "0x%08X\n", bytecode[i]);
+ }
+ fprintf(stderr, "--------------------------------------\n");
+}
+
+int r600_vertex_elements_build_fetch_shader(struct r600_pipe_context *rctx, struct r600_vertex_element *ve)
+{
+ unsigned ndw, i;
+ u32 *bytecode;
+ unsigned fetch_resource_start = 0, format, num_format, format_comp;
+ struct pipe_vertex_element *elements = ve->elements;
+ const struct util_format_description *desc;
+
+ /* 2 dwords for cf aligned to 4 + 4 dwords per input */
+ ndw = 8 + ve->count * 4;
+ ve->fs_size = ndw * 4;
+
+ /* use PIPE_BIND_VERTEX_BUFFER so we use the cache buffer manager */
+ ve->fetch_shader = r600_bo(rctx->radeon, ndw*4, 256, PIPE_BIND_VERTEX_BUFFER, 0);
+ if (ve->fetch_shader == NULL) {
+ return -ENOMEM;
+ }
+
+ bytecode = r600_bo_map(rctx->radeon, ve->fetch_shader, 0, NULL);
+ if (bytecode == NULL) {
+ r600_bo_reference(rctx->radeon, &ve->fetch_shader, NULL);
+ return -ENOMEM;
+ }
+
+ if (rctx->family >= CHIP_CEDAR) {
+ eg_cf_vtx(ve, &bytecode[0], (ndw - 8) / 4);
+ } else {
+ r600_cf_vtx(ve, &bytecode[0], (ndw - 8) / 4);
+ fetch_resource_start = 160;
+ }
+
+ /* vertex elements offset need special handling, if offset is bigger
+ * than what we can put in fetch instruction then we need to alterate
+ * the vertex resource offset. In such case in order to simplify code
+ * we will bound one resource per elements. It's a worst case scenario.
+ */
+ for (i = 0; i < ve->count; i++) {
+ ve->vbuffer_offset[i] = C_SQ_VTX_WORD2_OFFSET & elements[i].src_offset;
+ if (ve->vbuffer_offset[i]) {
+ ve->vbuffer_need_offset = 1;
+ }
+ }
+
+ for (i = 0; i < ve->count; i++) {
+ unsigned vbuffer_index;
+ r600_vertex_data_type(ve->hw_format[i], &format, &num_format, &format_comp);
+ desc = util_format_description(ve->hw_format[i]);
+ if (desc == NULL) {
+ R600_ERR("unknown format %d\n", ve->hw_format[i]);
+ r600_bo_reference(rctx->radeon, &ve->fetch_shader, NULL);
+ return -EINVAL;
+ }
+
+ /* see above for vbuffer_need_offset explanation */
+ vbuffer_index = elements[i].vertex_buffer_index;
+ if (ve->vbuffer_need_offset) {
+ bytecode[8 + i * 4 + 0] = S_SQ_VTX_WORD0_BUFFER_ID(i + fetch_resource_start);
+ } else {
+ bytecode[8 + i * 4 + 0] = S_SQ_VTX_WORD0_BUFFER_ID(vbuffer_index + fetch_resource_start);
+ }
+ bytecode[8 + i * 4 + 0] |= S_SQ_VTX_WORD0_SRC_GPR(0) |
+ S_SQ_VTX_WORD0_SRC_SEL_X(0) |
+ S_SQ_VTX_WORD0_MEGA_FETCH_COUNT(0x1F);
+ bytecode[8 + i * 4 + 1] = S_SQ_VTX_WORD1_DST_SEL_X(desc->swizzle[0]) |
+ S_SQ_VTX_WORD1_DST_SEL_Y(desc->swizzle[1]) |
+ S_SQ_VTX_WORD1_DST_SEL_Z(desc->swizzle[2]) |
+ S_SQ_VTX_WORD1_DST_SEL_W(desc->swizzle[3]) |
+ S_SQ_VTX_WORD1_USE_CONST_FIELDS(0) |
+ S_SQ_VTX_WORD1_DATA_FORMAT(format) |
+ S_SQ_VTX_WORD1_NUM_FORMAT_ALL(num_format) |
+ S_SQ_VTX_WORD1_FORMAT_COMP_ALL(format_comp) |
+ S_SQ_VTX_WORD1_SRF_MODE_ALL(1) |
+ S_SQ_VTX_WORD1_GPR_DST_GPR(i + 1);
+ bytecode[8 + i * 4 + 2] = S_SQ_VTX_WORD2_OFFSET(elements[i].src_offset) |
+ S_SQ_VTX_WORD2_MEGA_FETCH(1);
+ bytecode[8 + i * 4 + 3] = 0;
+ }
+ r600_bo_unmap(rctx->radeon, ve->fetch_shader);
+ return 0;
+}
diff --git a/src/gallium/drivers/r600/r600_asm.h b/src/gallium/drivers/r600/r600_asm.h
index 25cda16837..b147f0f5c8 100644
--- a/src/gallium/drivers/r600/r600_asm.h
+++ b/src/gallium/drivers/r600/r600_asm.h
@@ -28,6 +28,9 @@
#define NUM_OF_CYCLES 3
#define NUM_OF_COMPONENTS 4
+struct r600_vertex_element;
+struct r600_pipe_context;
+
struct r600_bc_alu_src {
unsigned sel;
unsigned chan;
@@ -145,12 +148,12 @@ struct r600_bc_cf {
struct r600_bc_alu *curr_bs_head;
};
-#define FC_NONE 0
-#define FC_IF 1
-#define FC_LOOP 2
-#define FC_REP 3
-#define FC_PUSH_VPM 4
-#define FC_PUSH_WQM 5
+#define FC_NONE 0
+#define FC_IF 1
+#define FC_LOOP 2
+#define FC_REP 3
+#define FC_PUSH_VPM 4
+#define FC_PUSH_WQM 5
struct r600_cf_stack_entry {
int type;
@@ -166,10 +169,11 @@ struct r600_cf_callstack {
int current;
int max;
};
-
+
struct r600_bc {
enum radeon_family family;
int chiprev; /* 0 - r600, 1 - r700, 2 - evergreen */
+ int type;
struct list_head cf;
struct r600_bc_cf *cf_last;
unsigned ndw;
@@ -187,6 +191,7 @@ struct r600_bc {
/* eg_asm.c */
int eg_bc_cf_build(struct r600_bc *bc, struct r600_bc_cf *cf);
+void eg_cf_vtx(struct r600_vertex_element *ve, u32 *bytecode, unsigned count);
/* r600_asm.c */
int r600_bc_init(struct r600_bc *bc, enum radeon_family family);
@@ -199,6 +204,11 @@ int r600_bc_add_output(struct r600_bc *bc, const struct r600_bc_output *output);
int r600_bc_build(struct r600_bc *bc);
int r600_bc_add_cfinst(struct r600_bc *bc, int inst);
int r600_bc_add_alu_type(struct r600_bc *bc, const struct r600_bc_alu *alu, int type);
+void r600_bc_dump(struct r600_bc *bc);
+void r600_cf_vtx(struct r600_vertex_element *ve, u32 *bytecode, unsigned count);
+void r600_cf_vtx_tc(struct r600_vertex_element *ve, u32 *bytecode, unsigned count);
+
+int r600_vertex_elements_build_fetch_shader(struct r600_pipe_context *rctx, struct r600_vertex_element *ve);
/* r700_asm.c */
int r700_bc_alu_build(struct r600_bc *bc, struct r600_bc_alu *alu, unsigned id);
diff --git a/src/gallium/drivers/r600/r600_blit.c b/src/gallium/drivers/r600/r600_blit.c
index 50d47060c1..0f04136fb2 100644
--- a/src/gallium/drivers/r600/r600_blit.c
+++ b/src/gallium/drivers/r600/r600_blit.c
@@ -27,9 +27,9 @@
enum r600_blitter_op /* bitmask */
{
- R600_CLEAR = 1,
- R600_CLEAR_SURFACE = 2,
- R600_COPY = 4
+ R600_CLEAR = 1,
+ R600_CLEAR_SURFACE = 2,
+ R600_COPY = 4
};
static void r600_blitter_begin(struct pipe_context *ctx, enum r600_blitter_op op)
@@ -81,16 +81,21 @@ static void r600_blitter_end(struct pipe_context *ctx)
int r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
- struct pipe_surface *zsurf, *cbsurf;
+ struct pipe_surface *zsurf, *cbsurf, surf_tmpl;
int level = 0;
float depth = 1.0f;
+ surf_tmpl.format = texture->resource.base.b.format;
+ surf_tmpl.u.tex.level = level;
+ surf_tmpl.u.tex.first_layer = 0;
+ surf_tmpl.u.tex.last_layer = 0;
+ surf_tmpl.usage = PIPE_BIND_DEPTH_STENCIL;
- zsurf = ctx->screen->get_tex_surface(ctx->screen, &texture->resource.base.b, 0, level, 0,
- PIPE_BIND_DEPTH_STENCIL);
+ zsurf = ctx->create_surface(ctx, &texture->resource.base.b, &surf_tmpl);
- cbsurf = ctx->screen->get_tex_surface(ctx->screen,
- (struct pipe_resource*)texture->flushed_depth_texture,
- 0, level, 0, PIPE_BIND_RENDER_TARGET);
+ surf_tmpl.format = ((struct pipe_resource*)texture->flushed_depth_texture)->format;
+ surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
+ cbsurf = ctx->create_surface(ctx,
+ (struct pipe_resource*)texture->flushed_depth_texture, &surf_tmpl);
if (rctx->family == CHIP_RV610 || rctx->family == CHIP_RV630 ||
rctx->family == CHIP_RV620 || rctx->family == CHIP_RV635)
@@ -154,42 +159,38 @@ static void r600_clear_depth_stencil(struct pipe_context *ctx,
/* Copy a block of pixels from one surface to another using HW. */
static void r600_hw_copy_region(struct pipe_context *ctx,
- struct pipe_resource *dst,
- struct pipe_subresource subdst,
- unsigned dstx, unsigned dsty, unsigned dstz,
- struct pipe_resource *src,
- struct pipe_subresource subsrc,
- unsigned srcx, unsigned srcy, unsigned srcz,
- unsigned width, unsigned height)
+ struct pipe_resource *dst,
+ unsigned dst_level,
+ unsigned dstx, unsigned dsty, unsigned dstz,
+ struct pipe_resource *src,
+ unsigned src_level,
+ const struct pipe_box *src_box)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
r600_blitter_begin(ctx, R600_COPY);
- util_blitter_copy_region(rctx->blitter, dst, subdst, dstx, dsty, dstz,
- src, subsrc, srcx, srcy, srcz, width, height,
- TRUE);
+ util_blitter_copy_region(rctx->blitter, dst, dst_level, dstx, dsty, dstz,
+ src, src_level, src_box, TRUE);
r600_blitter_end(ctx);
}
static void r600_resource_copy_region(struct pipe_context *ctx,
struct pipe_resource *dst,
- struct pipe_subresource subdst,
+ unsigned dst_level,
unsigned dstx, unsigned dsty, unsigned dstz,
struct pipe_resource *src,
- struct pipe_subresource subsrc,
- unsigned srcx, unsigned srcy, unsigned srcz,
- unsigned width, unsigned height)
+ unsigned src_level,
+ const struct pipe_box *src_box)
{
boolean is_depth;
/* there is something wrong with depth resource copies at the moment so avoid them for now */
is_depth = util_format_get_component_bits(src->format, UTIL_FORMAT_COLORSPACE_ZS, 0) != 0;
if (is_depth)
- util_resource_copy_region(ctx, dst, subdst, dstx, dsty, dstz,
- src, subsrc, srcx, srcy, srcz, width, height);
+ util_resource_copy_region(ctx, dst, dst_level, dstx, dsty, dstz,
+ src, src_level, src_box);
else
- r600_hw_copy_region(ctx, dst, subdst, dstx, dsty, dstz,
- src, subsrc, srcx, srcy, srcz, width, height);
-
+ r600_hw_copy_region(ctx, dst, dst_level, dstx, dsty, dstz,
+ src, src_level, src_box);
}
void r600_init_blit_functions(struct r600_pipe_context *rctx)
diff --git a/src/gallium/drivers/r600/r600_buffer.c b/src/gallium/drivers/r600/r600_buffer.c
index ed97b6e69a..a17c54d6ee 100644
--- a/src/gallium/drivers/r600/r600_buffer.c
+++ b/src/gallium/drivers/r600/r600_buffer.c
@@ -29,7 +29,6 @@
#include <util/u_math.h>
#include <util/u_inlines.h>
#include <util/u_memory.h>
-#include <util/u_upload_mgr.h>
#include "state_tracker/drm_driver.h"
#include <xf86drm.h>
#include "radeon_drm.h"
@@ -53,12 +52,13 @@ struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
rbuffer->magic = R600_BUFFER_MAGIC;
rbuffer->user_buffer = NULL;
- rbuffer->num_ranges = 0;
rbuffer->r.base.b = *templ;
pipe_reference_init(&rbuffer->r.base.b.reference, 1);
rbuffer->r.base.b.screen = screen;
rbuffer->r.base.vtbl = &r600_buffer_vtbl;
rbuffer->r.size = rbuffer->r.base.b.width0;
+ rbuffer->r.bo_size = rbuffer->r.size;
+ rbuffer->uploaded = FALSE;
bo = r600_bo((struct radeon*)screen->winsys, rbuffer->r.base.b.width0, alignment, rbuffer->r.base.b.bind, rbuffer->r.base.b.usage);
if (bo == NULL) {
FREE(rbuffer);
@@ -89,10 +89,12 @@ struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen,
rbuffer->r.base.b.width0 = bytes;
rbuffer->r.base.b.height0 = 1;
rbuffer->r.base.b.depth0 = 1;
+ rbuffer->r.base.b.array_size = 1;
rbuffer->r.base.b.flags = 0;
- rbuffer->num_ranges = 0;
rbuffer->r.bo = NULL;
+ rbuffer->r.bo_size = 0;
rbuffer->user_buffer = ptr;
+ rbuffer->uploaded = FALSE;
return &rbuffer->r.base.b;
}
@@ -104,6 +106,7 @@ static void r600_buffer_destroy(struct pipe_screen *screen,
if (rbuffer->r.bo) {
r600_bo_reference((struct radeon*)screen->winsys, &rbuffer->r.bo, NULL);
}
+ rbuffer->r.bo = NULL;
FREE(rbuffer);
}
@@ -113,29 +116,10 @@ static void *r600_buffer_transfer_map(struct pipe_context *pipe,
struct r600_resource_buffer *rbuffer = r600_buffer(transfer->resource);
int write = 0;
uint8_t *data;
- int i;
- boolean flush = FALSE;
if (rbuffer->user_buffer)
return (uint8_t*)rbuffer->user_buffer + transfer->box.x;
- if (transfer->usage & PIPE_TRANSFER_DISCARD) {
- for (i = 0; i < rbuffer->num_ranges; i++) {
- if ((transfer->box.x >= rbuffer->ranges[i].start) &&
- (transfer->box.x < rbuffer->ranges[i].end))
- flush = TRUE;
-
- if (flush) {
- r600_bo_reference((struct radeon*)pipe->winsys, &rbuffer->r.bo, NULL);
- rbuffer->num_ranges = 0;
- rbuffer->r.bo = r600_bo((struct radeon*)pipe->winsys,
- rbuffer->r.base.b.width0, 0,
- rbuffer->r.base.b.bind,
- rbuffer->r.base.b.usage);
- break;
- }
- }
- }
if (transfer->usage & PIPE_TRANSFER_DONTBLOCK) {
/* FIXME */
}
@@ -154,41 +138,22 @@ static void r600_buffer_transfer_unmap(struct pipe_context *pipe,
{
struct r600_resource_buffer *rbuffer = r600_buffer(transfer->resource);
+ if (rbuffer->user_buffer)
+ return;
+
if (rbuffer->r.bo)
r600_bo_unmap((struct radeon*)pipe->winsys, rbuffer->r.bo);
}
static void r600_buffer_transfer_flush_region(struct pipe_context *pipe,
- struct pipe_transfer *transfer,
- const struct pipe_box *box)
+ struct pipe_transfer *transfer,
+ const struct pipe_box *box)
{
- struct r600_resource_buffer *rbuffer = r600_buffer(transfer->resource);
- unsigned i;
- unsigned offset = transfer->box.x + box->x;
- unsigned length = box->width;
-
- assert(box->x + box->width <= transfer->box.width);
-
- if (rbuffer->user_buffer)
- return;
-
- /* mark the range as used */
- for(i = 0; i < rbuffer->num_ranges; ++i) {
- if(offset <= rbuffer->ranges[i].end && rbuffer->ranges[i].start <= (offset+box->width)) {
- rbuffer->ranges[i].start = MIN2(rbuffer->ranges[i].start, offset);
- rbuffer->ranges[i].end = MAX2(rbuffer->ranges[i].end, (offset+length));
- return;
- }
- }
-
- rbuffer->ranges[rbuffer->num_ranges].start = offset;
- rbuffer->ranges[rbuffer->num_ranges].end = offset+length;
- rbuffer->num_ranges++;
}
unsigned r600_buffer_is_referenced_by_cs(struct pipe_context *context,
struct pipe_resource *buf,
- unsigned face, unsigned level)
+ unsigned level, int layer)
{
/* FIXME */
return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
@@ -235,29 +200,25 @@ struct u_resource_vtbl r600_buffer_vtbl =
int r600_upload_index_buffer(struct r600_pipe_context *rctx, struct r600_drawl *draw)
{
- struct pipe_resource *upload_buffer = NULL;
- unsigned index_offset = draw->index_buffer_offset;
- int ret = 0;
-
if (r600_buffer_is_user_buffer(draw->index_buffer)) {
- ret = u_upload_buffer(rctx->upload_ib,
- index_offset,
- draw->count * draw->index_size,
- draw->index_buffer,
- &index_offset,
- &upload_buffer);
- if (ret) {
- goto done;
- }
- draw->index_buffer_offset = index_offset;
-
- /* Transfer ownership. */
- pipe_resource_reference(&draw->index_buffer, upload_buffer);
- pipe_resource_reference(&upload_buffer, NULL);
+ struct r600_resource_buffer *rbuffer = r600_buffer(draw->index_buffer);
+ unsigned upload_offset;
+ int ret = 0;
+
+ ret = r600_upload_buffer(rctx->rupload_vb,
+ draw->index_buffer_offset,
+ draw->count * draw->index_size,
+ rbuffer,
+ &upload_offset,
+ &rbuffer->r.bo_size,
+ &rbuffer->r.bo);
+ if (ret)
+ return ret;
+ rbuffer->uploaded = TRUE;
+ draw->index_buffer_offset = upload_offset;
}
-done:
- return ret;
+ return 0;
}
int r600_upload_user_buffers(struct r600_pipe_context *rctx)
@@ -266,25 +227,24 @@ int r600_upload_user_buffers(struct r600_pipe_context *rctx)
int i, nr;
nr = rctx->vertex_elements->count;
+ nr = rctx->nvertex_buffer;
for (i = 0; i < nr; i++) {
- struct pipe_vertex_buffer *vb =
- &rctx->vertex_buffer[rctx->vertex_elements->elements[i].vertex_buffer_index];
+ struct pipe_vertex_buffer *vb = &rctx->vertex_buffer[i];
if (r600_buffer_is_user_buffer(vb->buffer)) {
- struct pipe_resource *upload_buffer = NULL;
- unsigned offset = 0; /*vb->buffer_offset * 4;*/
- unsigned size = vb->buffer->width0;
+ struct r600_resource_buffer *rbuffer = r600_buffer(vb->buffer);
unsigned upload_offset;
- ret = u_upload_buffer(rctx->upload_vb,
- offset, size,
- vb->buffer,
- &upload_offset, &upload_buffer);
+
+ ret = r600_upload_buffer(rctx->rupload_vb,
+ 0, vb->buffer->width0,
+ rbuffer,
+ &upload_offset,
+ &rbuffer->r.bo_size,
+ &rbuffer->r.bo);
if (ret)
return ret;
-
- pipe_resource_reference(&vb->buffer, NULL);
- vb->buffer = upload_buffer;
+ rbuffer->uploaded = TRUE;
vb->buffer_offset = upload_offset;
}
}
diff --git a/src/gallium/drivers/r600/r600_opcodes.h b/src/gallium/drivers/r600/r600_opcodes.h
index 4f9b39a7fd..2ee0c83e5d 100644
--- a/src/gallium/drivers/r600/r600_opcodes.h
+++ b/src/gallium/drivers/r600/r600_opcodes.h
@@ -385,8 +385,13 @@
#define EG_V_SQ_CF_ALLOC_EXPORT_WORD1_SQ_CF_INST_MEM_EXPORT_COMBINED 0x0000005B
#define EG_V_SQ_CF_ALLOC_EXPORT_WORD1_SQ_CF_INST_MEM_RAT_COMBINED_CACHELESS 0x0000005C
-#define BC_INST(bc, x) ((bc)->chiprev == 2 ? EG_##x : x)
-#define CTX_INST(x) (ctx->bc->chiprev == 2 ? EG_##x : x)
+#define CHIPREV_R600 0
+#define CHIPREV_R700 1
+#define CHIPREV_EVERGREEN 2
+
+#define BC_INST(bc, x) ((bc)->chiprev == CHIPREV_EVERGREEN ? EG_##x : x)
+
+#define CTX_INST(x) (ctx->bc->chiprev == CHIPREV_EVERGREEN ? EG_##x : x)
#endif
diff --git a/src/gallium/drivers/r600/r600_pipe.c b/src/gallium/drivers/r600/r600_pipe.c
index 2a113f0ea8..72988b946e 100644
--- a/src/gallium/drivers/r600/r600_pipe.c
+++ b/src/gallium/drivers/r600/r600_pipe.c
@@ -35,7 +35,6 @@
#include <util/u_pack_color.h>
#include <util/u_memory.h>
#include <util/u_inlines.h>
-#include <util/u_upload_mgr.h>
#include <pipebuffer/pb_buffer.h>
#include "r600.h"
#include "r600d.h"
@@ -59,9 +58,6 @@ static void r600_flush(struct pipe_context *ctx, unsigned flags,
if (!rctx->ctx.pm4_cdwords)
return;
- u_upload_flush(rctx->upload_vb);
- u_upload_flush(rctx->upload_ib);
-
#if 0
sprintf(dname, "gallium-%08d.bof", dc);
if (dc < 20) {
@@ -71,6 +67,8 @@ static void r600_flush(struct pipe_context *ctx, unsigned flags,
dc++;
#endif
r600_context_flush(&rctx->ctx);
+
+ r600_upload_flush(rctx->rupload_vb);
}
static void r600_destroy_context(struct pipe_context *context)
@@ -79,6 +77,8 @@ static void r600_destroy_context(struct pipe_context *context)
rctx->context.delete_depth_stencil_alpha_state(&rctx->context, rctx->custom_dsa_flush);
+ r600_end_vertex_translate(rctx);
+
r600_context_fini(&rctx->ctx);
util_blitter_destroy(rctx->blitter);
@@ -87,8 +87,7 @@ static void r600_destroy_context(struct pipe_context *context)
free(rctx->states[i]);
}
- u_upload_destroy(rctx->upload_vb);
- u_upload_destroy(rctx->upload_ib);
+ r600_upload_destroy(rctx->rupload_vb);
if (rctx->tran.translate_cache)
translate_cache_destroy(rctx->tran.translate_cache);
@@ -120,6 +119,7 @@ static struct pipe_context *r600_create_context(struct pipe_screen *screen, void
r600_init_blit_functions(rctx);
r600_init_query_functions(rctx);
r600_init_context_resource_functions(rctx);
+ r600_init_surface_functions(rctx);
switch (r600_get_family(rctx->radeon)) {
case CHIP_R600:
@@ -147,6 +147,7 @@ static struct pipe_context *r600_create_context(struct pipe_screen *screen, void
case CHIP_JUNIPER:
case CHIP_CYPRESS:
case CHIP_HEMLOCK:
+ case CHIP_PALM:
rctx->context.draw_vbo = evergreen_draw;
evergreen_init_state_functions(rctx);
if (evergreen_context_init(&rctx->ctx, rctx->radeon)) {
@@ -161,16 +162,8 @@ static struct pipe_context *r600_create_context(struct pipe_screen *screen, void
return NULL;
}
- rctx->upload_ib = u_upload_create(&rctx->context, 32 * 1024, 16,
- PIPE_BIND_INDEX_BUFFER);
- if (rctx->upload_ib == NULL) {
- r600_destroy_context(&rctx->context);
- return NULL;
- }
-
- rctx->upload_vb = u_upload_create(&rctx->context, 128 * 1024, 16,
- PIPE_BIND_VERTEX_BUFFER);
- if (rctx->upload_vb == NULL) {
+ rctx->rupload_vb = r600_upload_create(rctx, 128 * 1024, 16);
+ if (rctx->rupload_vb == NULL) {
r600_destroy_context(&rctx->context);
return NULL;
}
@@ -186,7 +179,7 @@ static struct pipe_context *r600_create_context(struct pipe_screen *screen, void
FREE(rctx);
return NULL;
}
-
+
rctx->vs_resource = CALLOC(R600_RESOURCE_ARRAY_SIZE, sizeof(struct r600_pipe_state));
if (!rctx->vs_resource) {
FREE(rctx);
@@ -238,6 +231,7 @@ static const char *r600_get_family_name(enum radeon_family family)
case CHIP_JUNIPER: return "AMD JUNIPER";
case CHIP_CYPRESS: return "AMD CYPRESS";
case CHIP_HEMLOCK: return "AMD HEMLOCK";
+ case CHIP_PALM: return "AMD PALM";
default: return "AMD unknown";
}
}
@@ -252,6 +246,9 @@ static const char* r600_get_name(struct pipe_screen* pscreen)
static int r600_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
{
+ struct r600_screen *rscreen = (struct r600_screen *)pscreen;
+ enum radeon_family family = r600_get_family(rscreen->radeon);
+
switch (param) {
/* Supported features (boolean caps). */
case PIPE_CAP_NPOT_TEXTURES:
@@ -284,7 +281,10 @@ static int r600_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
- return 14;
+ if (family >= CHIP_CEDAR)
+ return 15;
+ else
+ return 14;
case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
/* FIXME allow this once infrastructure is there */
return 16;
@@ -313,12 +313,18 @@ static int r600_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
static float r600_get_paramf(struct pipe_screen* pscreen, enum pipe_cap param)
{
+ struct r600_screen *rscreen = (struct r600_screen *)pscreen;
+ enum radeon_family family = r600_get_family(rscreen->radeon);
+
switch (param) {
case PIPE_CAP_MAX_LINE_WIDTH:
case PIPE_CAP_MAX_LINE_WIDTH_AA:
case PIPE_CAP_MAX_POINT_WIDTH:
case PIPE_CAP_MAX_POINT_WIDTH_AA:
- return 8192.0f;
+ if (family >= CHIP_CEDAR)
+ return 16384.0f;
+ else
+ return 8192.0f;
case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
return 16.0f;
case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
@@ -375,6 +381,8 @@ static int r600_get_shader_param(struct pipe_screen* pscreen, unsigned shader, e
case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
return 1;
+ case PIPE_SHADER_CAP_SUBROUTINES:
+ return 0;
default:
return 0;
}
@@ -403,10 +411,10 @@ static boolean r600_is_format_supported(struct pipe_screen* screen,
}
if ((usage & (PIPE_BIND_RENDER_TARGET |
- PIPE_BIND_DISPLAY_TARGET |
- PIPE_BIND_SCANOUT |
- PIPE_BIND_SHARED)) &&
- r600_is_colorbuffer_format_supported(format)) {
+ PIPE_BIND_DISPLAY_TARGET |
+ PIPE_BIND_SCANOUT |
+ PIPE_BIND_SHARED)) &&
+ r600_is_colorbuffer_format_supported(format)) {
retval |= usage &
(PIPE_BIND_RENDER_TARGET |
PIPE_BIND_DISPLAY_TARGET |
@@ -463,7 +471,6 @@ struct pipe_screen *r600_screen_create(struct radeon *radeon)
rscreen->screen.get_paramf = r600_get_paramf;
rscreen->screen.is_format_supported = r600_is_format_supported;
rscreen->screen.context_create = r600_create_context;
- r600_init_screen_texture_functions(&rscreen->screen);
r600_init_screen_resource_functions(&rscreen->screen);
rscreen->tiling_info = r600_get_tiling_info(radeon);
diff --git a/src/gallium/drivers/r600/r600_pipe.h b/src/gallium/drivers/r600/r600_pipe.h
index 1c691f6b76..43dbee99b0 100644
--- a/src/gallium/drivers/r600/r600_pipe.h
+++ b/src/gallium/drivers/r600/r600_pipe.h
@@ -53,6 +53,8 @@ enum r600_pipe_state_id {
R600_PIPE_STATE_CONSTANT,
R600_PIPE_STATE_SAMPLER,
R600_PIPE_STATE_RESOURCE,
+ R600_PIPE_STATE_POLYGON_OFFSET,
+ R600_PIPE_STATE_FETCH_SHADER,
R600_PIPE_NSTATES
};
@@ -86,13 +88,22 @@ struct r600_vertex_element
struct pipe_vertex_element elements[PIPE_MAX_ATTRIBS];
enum pipe_format hw_format[PIPE_MAX_ATTRIBS];
unsigned hw_format_size[PIPE_MAX_ATTRIBS];
- boolean incompatible_layout;
+ boolean incompatible_layout;
+ struct r600_bo *fetch_shader;
+ unsigned fs_size;
+ struct r600_pipe_state rstate;
+ /* if offset is to big for fetch instructio we need to alterate
+ * offset of vertex buffer, record here the offset need to add
+ */
+ unsigned vbuffer_need_offset;
+ unsigned vbuffer_offset[PIPE_MAX_ATTRIBS];
};
struct r600_pipe_shader {
struct r600_shader shader;
struct r600_pipe_state rstate;
struct r600_bo *bo;
+ struct r600_bo *bo_fetch;
struct r600_vertex_element vertex_elements;
};
@@ -100,25 +111,28 @@ struct r600_pipe_shader {
#define NUM_TEX_UNITS 16
struct r600_textures_info {
- struct r600_pipe_sampler_view *views[NUM_TEX_UNITS];
- unsigned n_views;
+ struct r600_pipe_sampler_view *views[NUM_TEX_UNITS];
+ unsigned n_views;
void *samplers[NUM_TEX_UNITS];
- unsigned n_samplers;
+ unsigned n_samplers;
};
+/* vertex buffer translation context, used to translate vertex input that
+ * hw doesn't natively support, so far only FLOAT64 is unsupported.
+ */
struct r600_translate_context {
/* Translate cache for incompatible vertex offset/stride/format fallback. */
- struct translate_cache *translate_cache;
-
+ struct translate_cache *translate_cache;
/* The vertex buffer slot containing the translated buffer. */
- unsigned vb_slot;
- /* Saved and new vertex element state. */
- void *saved_velems, *new_velems;
+ unsigned vb_slot;
+ void *new_velems;
};
#define R600_CONSTANT_ARRAY_SIZE 256
#define R600_RESOURCE_ARRAY_SIZE 160
+struct r600_upload;
+
struct r600_pipe_context {
struct pipe_context context;
struct blitter_context *blitter;
@@ -139,6 +153,7 @@ struct r600_pipe_context {
struct pipe_stencil_ref stencil_ref;
struct pipe_viewport_state viewport;
struct pipe_clip_state clip;
+ unsigned nvs_resource;
struct r600_pipe_state *vs_resource;
struct r600_pipe_state *ps_resource;
struct r600_pipe_state config;
@@ -150,14 +165,11 @@ struct r600_pipe_context {
/* shader information */
unsigned sprite_coord_enable;
bool flatshade;
- struct u_upload_mgr *upload_vb;
- struct u_upload_mgr *upload_ib;
+ struct r600_upload *rupload_vb;
unsigned any_user_vbs;
- struct r600_textures_info ps_samplers;
-
- unsigned vb_max_index;
- struct r600_translate_context tran;
-
+ struct r600_textures_info ps_samplers;
+ unsigned vb_max_index;
+ struct r600_translate_context tran;
};
struct r600_drawl {
@@ -180,6 +192,8 @@ void evergreen_draw(struct pipe_context *ctx, const struct pipe_draw_info *info)
void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
void *evergreen_create_db_flush_dsa(struct r600_pipe_context *rctx);
+void evergreen_polygon_offset_update(struct r600_pipe_context *rctx);
+void evergreen_vertex_buffer_update(struct r600_pipe_context *rctx);
/* r600_blit.c */
void r600_init_blit_functions(struct r600_pipe_context *rctx);
@@ -193,7 +207,7 @@ struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen,
unsigned bind);
unsigned r600_buffer_is_referenced_by_cs(struct pipe_context *context,
struct pipe_resource *buf,
- unsigned face, unsigned level);
+ unsigned level, int layer);
struct pipe_resource *r600_buffer_from_handle(struct pipe_screen *screen,
struct winsys_handle *whandle);
int r600_upload_index_buffer(struct r600_pipe_context *rctx, struct r600_drawl *draw);
@@ -206,7 +220,7 @@ void r600_init_query_functions(struct r600_pipe_context *rctx);
void r600_init_context_resource_functions(struct r600_pipe_context *r600);
/* r600_shader.c */
-int r600_pipe_shader_update(struct pipe_context *ctx, struct r600_pipe_shader *shader);
+int r600_pipe_shader(struct pipe_context *ctx, struct r600_pipe_shader *shader);
int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader, const struct tgsi_token *tokens);
void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
int r600_find_vs_semantic_index(struct r600_shader *vs,
@@ -217,14 +231,20 @@ void r600_init_state_functions(struct r600_pipe_context *rctx);
void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
void r600_init_config(struct r600_pipe_context *rctx);
void *r600_create_db_flush_dsa(struct r600_pipe_context *rctx);
+void r600_polygon_offset_update(struct r600_pipe_context *rctx);
+void r600_vertex_buffer_update(struct r600_pipe_context *rctx);
+
/* r600_helper.h */
int r600_conv_pipe_prim(unsigned pprim, unsigned *prim);
/* r600_texture.c */
void r600_init_screen_texture_functions(struct pipe_screen *screen);
+void r600_init_surface_functions(struct r600_pipe_context *r600);
uint32_t r600_translate_texformat(enum pipe_format format,
const unsigned char *swizzle_view,
uint32_t *word4_p, uint32_t *yuv_format_p);
+unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
+ unsigned level, unsigned layer);
/* r600_translate.c */
void r600_begin_vertex_translate(struct r600_pipe_context *rctx);
@@ -251,13 +271,13 @@ void r600_sampler_view_destroy(struct pipe_context *ctx,
void r600_bind_state(struct pipe_context *ctx, void *state);
void r600_delete_state(struct pipe_context *ctx, void *state);
void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
-
void *r600_create_shader_state(struct pipe_context *ctx,
const struct pipe_shader_state *state);
void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
+
/*
* common helpers
*/
diff --git a/src/gallium/drivers/r600/r600_resource.h b/src/gallium/drivers/r600/r600_resource.h
index 7a2d1f4412..8ca2769920 100644
--- a/src/gallium/drivers/r600/r600_resource.h
+++ b/src/gallium/drivers/r600/r600_resource.h
@@ -46,6 +46,7 @@ struct r600_resource {
struct u_resource base;
struct r600_bo *bo;
u32 size;
+ unsigned bo_size;
};
struct r600_resource_texture {
@@ -61,7 +62,21 @@ struct r600_resource_texture {
unsigned tile_type;
unsigned depth;
unsigned dirty;
- struct r600_resource_texture *flushed_depth_texture;
+ struct r600_resource_texture *flushed_depth_texture;
+};
+
+#define R600_BUFFER_MAGIC 0xabcd1600
+
+struct r600_resource_buffer {
+ struct r600_resource r;
+ uint32_t magic;
+ void *user_buffer;
+ bool uploaded;
+};
+
+struct r600_surface {
+ struct pipe_surface base;
+ unsigned aligned_height;
};
void r600_init_screen_resource_functions(struct pipe_screen *screen);
@@ -73,46 +88,30 @@ struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
const struct pipe_resource *base,
struct winsys_handle *whandle);
-#define R600_BUFFER_MAGIC 0xabcd1600
-#define R600_BUFFER_MAX_RANGES 32
-
-struct r600_buffer_range {
- uint32_t start;
- uint32_t end;
-};
-
-struct r600_resource_buffer {
- struct r600_resource r;
- uint32_t magic;
- void *user_buffer;
- struct r600_buffer_range ranges[R600_BUFFER_MAX_RANGES];
- unsigned num_ranges;
-};
-
/* r600_buffer */
static INLINE struct r600_resource_buffer *r600_buffer(struct pipe_resource *buffer)
{
if (buffer) {
assert(((struct r600_resource_buffer *)buffer)->magic == R600_BUFFER_MAGIC);
return (struct r600_resource_buffer *)buffer;
- }
- return NULL;
+ }
+ return NULL;
}
static INLINE boolean r600_buffer_is_user_buffer(struct pipe_resource *buffer)
{
- return r600_buffer(buffer)->user_buffer ? TRUE : FALSE;
+ if (r600_buffer(buffer)->uploaded)
+ return FALSE;
+ return r600_buffer(buffer)->user_buffer ? TRUE : FALSE;
}
-int r600_texture_depth_flush(struct pipe_context *ctx,
- struct pipe_resource *texture);
-
-extern int (*r600_blit_uncompress_depth_ptr)(struct pipe_context *ctx, struct r600_resource_texture *texture);
+int r600_texture_depth_flush(struct pipe_context *ctx, struct pipe_resource *texture);
+int (*r600_blit_uncompress_depth_ptr)(struct pipe_context *ctx, struct r600_resource_texture *texture);
/* r600_texture.c texture transfer functions. */
struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
struct pipe_resource *texture,
- struct pipe_subresource sr,
+ unsigned level,
unsigned usage,
const struct pipe_box *box);
void r600_texture_transfer_destroy(struct pipe_context *ctx,
@@ -122,9 +121,15 @@ void* r600_texture_transfer_map(struct pipe_context *ctx,
void r600_texture_transfer_unmap(struct pipe_context *ctx,
struct pipe_transfer* transfer);
-struct r600_surface {
- struct pipe_surface base;
- unsigned aligned_height;
-};
+struct r600_pipe_context;
+struct r600_upload *r600_upload_create(struct r600_pipe_context *rctx,
+ unsigned default_size,
+ unsigned alignment);
+void r600_upload_flush(struct r600_upload *upload);
+void r600_upload_destroy(struct r600_upload *upload);
+int r600_upload_buffer(struct r600_upload *upload, unsigned offset,
+ unsigned size, struct r600_resource_buffer *in_buffer,
+ unsigned *out_offset, unsigned *out_size,
+ struct r600_bo **out_buffer);
#endif
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c
index f6153c0e80..9c7b7f0a57 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -44,6 +44,9 @@ static void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shade
rstate->nregs = 0;
/* so far never got proper semantic id from tgsi */
+ /* FIXME better to move this in config things so they get emited
+ * only one time per cs
+ */
for (i = 0; i < 10; i++) {
spi_vs_out_id[i] = 0;
}
@@ -67,20 +70,11 @@ static void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shade
S_028868_STACK_SIZE(rshader->bc.nstack),
0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate,
- R_0288A4_SQ_PGM_RESOURCES_FS,
- 0x00000000, 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(rstate,
R_0288D0_SQ_PGM_CF_OFFSET_VS,
0x00000000, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate,
- R_0288DC_SQ_PGM_CF_OFFSET_FS,
- 0x00000000, 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(rstate,
R_028858_SQ_PGM_START_VS,
r600_bo_offset(shader->bo) >> 8, 0xFFFFFFFF, shader->bo);
- r600_pipe_state_add_reg(rstate,
- R_028894_SQ_PGM_START_FS,
- r600_bo_offset(shader->bo) >> 8, 0xFFFFFFFF, shader->bo);
r600_pipe_state_add_reg(rstate,
R_03E200_SQ_LOOP_CONST_0 + (32 * 4), 0x01000FFF,
@@ -104,37 +98,20 @@ int r600_find_vs_semantic_index(struct r600_shader *vs,
static void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader)
{
- struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_pipe_state *rstate = &shader->rstate;
struct r600_shader *rshader = &shader->shader;
- unsigned i, tmp, exports_ps, num_cout, spi_ps_in_control_0, spi_input_z, spi_ps_in_control_1;
+ unsigned i, exports_ps, num_cout, spi_ps_in_control_0, spi_input_z, spi_ps_in_control_1;
int pos_index = -1, face_index = -1;
- /* clear previous register */
rstate->nregs = 0;
for (i = 0; i < rshader->ninput; i++) {
- tmp = S_028644_SEMANTIC(r600_find_vs_semantic_index(&rctx->vs_shader->shader, rshader, i));
- if (rshader->input[i].centroid)
- tmp |= S_028644_SEL_CENTROID(1);
- if (rshader->input[i].interpolate == TGSI_INTERPOLATE_LINEAR)
- tmp |= S_028644_SEL_LINEAR(1);
-
if (rshader->input[i].name == TGSI_SEMANTIC_POSITION)
pos_index = i;
- if (rshader->input[i].name == TGSI_SEMANTIC_COLOR ||
- rshader->input[i].name == TGSI_SEMANTIC_BCOLOR ||
- rshader->input[i].name == TGSI_SEMANTIC_POSITION) {
- tmp |= S_028644_FLAT_SHADE(rshader->flat_shade);
- }
if (rshader->input[i].name == TGSI_SEMANTIC_FACE)
face_index = i;
- if (rshader->input[i].name == TGSI_SEMANTIC_GENERIC &&
- rctx->sprite_coord_enable & (1 << rshader->input[i].sid)) {
- tmp |= S_028644_PT_SPRITE_TEX(1);
- }
- r600_pipe_state_add_reg(rstate, R_028644_SPI_PS_INPUT_CNTL_0 + i * 4, tmp, 0xFFFFFFFF, NULL);
}
+
for (i = 0; i < rshader->noutput; i++) {
if (rshader->output[i].name == TGSI_SEMANTIC_POSITION)
r600_pipe_state_add_reg(rstate,
@@ -210,7 +187,7 @@ static void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shade
0xFFFFFFFF, NULL);
}
-static int r600_pipe_shader(struct pipe_context *ctx, struct r600_pipe_shader *shader)
+int r600_pipe_shader(struct pipe_context *ctx, struct r600_pipe_shader *shader)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_shader *rshader = &shader->shader;
@@ -227,7 +204,6 @@ static int r600_pipe_shader(struct pipe_context *ctx, struct r600_pipe_shader *s
r600_bo_unmap(rctx->radeon, shader->bo);
}
/* build state */
- rshader->flat_shade = rctx->flatshade;
switch (rshader->processor_type) {
case TGSI_PROCESSOR_VERTEX:
if (rshader->family >= CHIP_CEDAR) {
@@ -246,75 +222,9 @@ static int r600_pipe_shader(struct pipe_context *ctx, struct r600_pipe_shader *s
default:
return -EINVAL;
}
- r600_context_pipe_state_set(&rctx->ctx, &shader->rstate);
return 0;
}
-static int r600_shader_update(struct pipe_context *ctx, struct r600_pipe_shader *rshader)
-{
- struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
- struct r600_shader *shader = &rshader->shader;
- const struct util_format_description *desc;
- enum pipe_format resource_format[160];
- unsigned i, nresources = 0;
- struct r600_bc *bc = &shader->bc;
- struct r600_bc_cf *cf;
- struct r600_bc_vtx *vtx;
-
- if (shader->processor_type != TGSI_PROCESSOR_VERTEX)
- return 0;
- /* doing a full memcmp fell over the refcount */
- if ((rshader->vertex_elements.count == rctx->vertex_elements->count) &&
- (!memcmp(&rshader->vertex_elements.elements, &rctx->vertex_elements->elements, 32 * sizeof(struct pipe_vertex_element)))) {
- return 0;
- }
- rshader->vertex_elements = *rctx->vertex_elements;
- for (i = 0; i < rctx->vertex_elements->count; i++) {
- resource_format[nresources++] = rctx->vertex_elements->hw_format[i];
- }
- r600_bo_reference(rctx->radeon, &rshader->bo, NULL);
- LIST_FOR_EACH_ENTRY(cf, &bc->cf, list) {
- switch (cf->inst) {
- case V_SQ_CF_WORD1_SQ_CF_INST_VTX:
- case V_SQ_CF_WORD1_SQ_CF_INST_VTX_TC:
- LIST_FOR_EACH_ENTRY(vtx, &cf->vtx, list) {
- desc = util_format_description(resource_format[vtx->buffer_id]);
- if (desc == NULL) {
- R600_ERR("unknown format %d\n", resource_format[vtx->buffer_id]);
- return -EINVAL;
- }
- vtx->dst_sel_x = desc->swizzle[0];
- vtx->dst_sel_y = desc->swizzle[1];
- vtx->dst_sel_z = desc->swizzle[2];
- vtx->dst_sel_w = desc->swizzle[3];
- }
- break;
- default:
- break;
- }
- }
- return r600_bc_build(&shader->bc);
-}
-
-int r600_pipe_shader_update(struct pipe_context *ctx, struct r600_pipe_shader *shader)
-{
- struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
- int r;
-
- if (shader == NULL)
- return -EINVAL;
- /* there should be enough input */
- if (rctx->vertex_elements->count < shader->shader.bc.nresource) {
- R600_ERR("%d resources provided, expecting %d\n",
- rctx->vertex_elements->count, shader->shader.bc.nresource);
- return -EINVAL;
- }
- r = r600_shader_update(ctx, shader);
- if (r)
- return r;
- return r600_pipe_shader(ctx, shader);
-}
-
int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *shader);
int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader, const struct tgsi_token *tokens)
{
@@ -334,20 +244,17 @@ int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *s
R600_ERR("building bytecode failed !\n");
return r;
}
+//r600_bc_dump(&shader->shader.bc);
//fprintf(stderr, "______________________________________________________________\n");
- return 0;
+ return r600_pipe_shader(ctx, shader);
}
-void
-r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader)
+void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
r600_bo_reference(rctx->radeon, &shader->bo, NULL);
-
r600_bc_clear(&shader->shader.bc);
-
- /* FIXME: is there more stuff to free? */
}
/*
@@ -444,7 +351,7 @@ static int evergreen_interp_alu(struct r600_shader_ctx *ctx, int input)
if (ctx->shader->input[input].centroid)
ij_index++;
}
-
+
/* work out gpr and base_chan from index */
gpr = ij_index / 2;
base_chan = (2 * (ij_index % 2)) + 1;
@@ -477,15 +384,13 @@ static int evergreen_interp_alu(struct r600_shader_ctx *ctx, int input)
return r;
}
return 0;
-}
-
-
+}
+
+
static int tgsi_declaration(struct r600_shader_ctx *ctx)
{
struct tgsi_full_declaration *d = &ctx->parse.FullToken.FullDeclaration;
- struct r600_bc_vtx vtx;
unsigned i;
- int r;
switch (d->Declaration.File) {
case TGSI_FILE_INPUT:
@@ -495,27 +400,7 @@ static int tgsi_declaration(struct r600_shader_ctx *ctx)
ctx->shader->input[i].interpolate = d->Declaration.Interpolate;
ctx->shader->input[i].centroid = d->Declaration.Centroid;
ctx->shader->input[i].gpr = ctx->file_offset[TGSI_FILE_INPUT] + i;
- if (ctx->type == TGSI_PROCESSOR_VERTEX) {
- /* turn input into fetch */
- memset(&vtx, 0, sizeof(struct r600_bc_vtx));
- vtx.inst = 0;
- vtx.fetch_type = 0;
- vtx.buffer_id = i;
- /* register containing the index into the buffer */
- vtx.src_gpr = 0;
- vtx.src_sel_x = 0;
- vtx.mega_fetch_count = 0x1F;
- vtx.dst_gpr = ctx->shader->input[i].gpr;
- vtx.dst_sel_x = 0;
- vtx.dst_sel_y = 1;
- vtx.dst_sel_z = 2;
- vtx.dst_sel_w = 3;
- vtx.use_const_fields = 1;
- r = r600_bc_add_vtx(ctx->bc, &vtx);
- if (r)
- return r;
- }
- if (ctx->type == TGSI_PROCESSOR_FRAGMENT && ctx->bc->chiprev == 2) {
+ if (ctx->type == TGSI_PROCESSOR_FRAGMENT && ctx->bc->chiprev == CHIPREV_EVERGREEN) {
/* turn input into interpolate on EG */
if (ctx->shader->input[i].name != TGSI_SEMANTIC_POSITION) {
if (ctx->shader->input[i].interpolate > 0) {
@@ -549,7 +434,7 @@ static int r600_get_temp(struct r600_shader_ctx *ctx)
return ctx->temp_reg + ctx->max_driver_temp_used++;
}
-/*
+/*
* for evergreen we need to scan the shader to find the number of GPRs we need to
* reserve for interpolation.
*
@@ -615,6 +500,7 @@ int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *s
tgsi_parse_init(&ctx.parse, tokens);
ctx.type = ctx.parse.FullHeader.Processor.Processor;
shader->processor_type = ctx.type;
+ ctx.bc->type = shader->processor_type;
/* register allocations */
/* Values [0,127] correspond to GPR[0..127].
@@ -640,8 +526,13 @@ int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *s
}
if (ctx.type == TGSI_PROCESSOR_VERTEX) {
ctx.file_offset[TGSI_FILE_INPUT] = 1;
+ if (ctx.bc->chiprev == CHIPREV_EVERGREEN) {
+ r600_bc_add_cfinst(ctx.bc, EG_V_SQ_CF_WORD1_SQ_CF_INST_CALL_FS);
+ } else {
+ r600_bc_add_cfinst(ctx.bc, V_SQ_CF_WORD1_SQ_CF_INST_CALL_FS);
+ }
}
- if (ctx.type == TGSI_PROCESSOR_FRAGMENT && ctx.bc->chiprev == 2) {
+ if (ctx.type == TGSI_PROCESSOR_FRAGMENT && ctx.bc->chiprev == CHIPREV_EVERGREEN) {
ctx.file_offset[TGSI_FILE_INPUT] = evergreen_gpr_count(&ctx);
}
ctx.file_offset[TGSI_FILE_OUTPUT] = ctx.file_offset[TGSI_FILE_INPUT] +
@@ -687,7 +578,7 @@ int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *s
/* reserve first tmp for everyone */
r600_get_temp(&ctx);
opcode = ctx.parse.FullToken.FullInstruction.Instruction.Opcode;
- if (ctx.bc->chiprev == 2)
+ if (ctx.bc->chiprev == CHIPREV_EVERGREEN)
ctx.inst_info = &eg_shader_tgsi_instruction[opcode];
else
ctx.inst_info = &r600_shader_tgsi_instruction[opcode];
@@ -1001,7 +892,7 @@ static int tgsi_op2_s(struct r600_shader_ctx *ctx, int swap)
r = tgsi_dst(ctx, &inst->Dst[0], i, &alu.dst);
if (r)
return r;
-
+
alu.inst = ctx->inst_info->r600_opcode;
if (!swap) {
for (j = 0; j < inst->Instruction.NumSrcRegs; j++) {
@@ -1046,7 +937,7 @@ static int tgsi_op2_swap(struct r600_shader_ctx *ctx)
return tgsi_op2_s(ctx, 1);
}
-/*
+/*
* r600 - trunc to -PI..PI range
* r700 - normalize by dividing by 2PI
* see fdo bug 27901
@@ -1058,7 +949,7 @@ static int tgsi_setup_trig(struct r600_shader_ctx *ctx,
int r;
uint32_t lit_vals[4];
struct r600_bc_alu alu;
-
+
memset(lit_vals, 0, 4*4);
r = tgsi_split_constant(ctx, r600_src);
if (r)
@@ -1067,10 +958,6 @@ static int tgsi_setup_trig(struct r600_shader_ctx *ctx,
if (r)
return r;
- r = tgsi_split_literal_constant(ctx, r600_src);
- if (r)
- return r;
-
lit_vals[0] = fui(1.0 /(3.1415926535 * 2));
lit_vals[1] = fui(0.5f);
@@ -1084,7 +971,7 @@ static int tgsi_setup_trig(struct r600_shader_ctx *ctx,
alu.src[0] = r600_src[0];
alu.src[0].chan = tgsi_chan(&inst->Src[0], 0);
-
+
alu.src[1].sel = V_SQ_ALU_SRC_LITERAL;
alu.src[1].chan = 0;
alu.src[2].sel = V_SQ_ALU_SRC_LITERAL;
@@ -1099,7 +986,7 @@ static int tgsi_setup_trig(struct r600_shader_ctx *ctx,
memset(&alu, 0, sizeof(struct r600_bc_alu));
alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_FRACT);
-
+
alu.dst.chan = 0;
alu.dst.sel = ctx->temp_reg;
alu.dst.write = 1;
@@ -1111,7 +998,7 @@ static int tgsi_setup_trig(struct r600_shader_ctx *ctx,
if (r)
return r;
- if (ctx->bc->chiprev == 0) {
+ if (ctx->bc->chiprev == CHIPREV_R600) {
lit_vals[0] = fui(3.1415926535897f * 2.0f);
lit_vals[1] = fui(-3.1415926535897f);
} else {
@@ -1129,7 +1016,7 @@ static int tgsi_setup_trig(struct r600_shader_ctx *ctx,
alu.src[0].sel = ctx->temp_reg;
alu.src[0].chan = 0;
-
+
alu.src[1].sel = V_SQ_ALU_SRC_LITERAL;
alu.src[1].chan = 0;
alu.src[2].sel = V_SQ_ALU_SRC_LITERAL;
@@ -1564,7 +1451,7 @@ static int tgsi_pow(struct r600_shader_ctx *ctx)
return r;
/* b * LOG2(a) */
memset(&alu, 0, sizeof(struct r600_bc_alu));
- alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MUL_IEEE);
+ alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MUL);
r = tgsi_src(ctx, &inst->Src[1], &alu.src[0]);
if (r)
return r;
@@ -1908,10 +1795,10 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
r = r600_bc_add_alu(ctx->bc, &alu);
if (r)
return r;
-
+
/* MULADD R0.x, R0.x, PS1, (0x3FC00000, 1.5f).x
* MULADD R0.y, R0.y, PS1, (0x3FC00000, 1.5f).x
- * muladd has no writemask, have to use another temp
+ * muladd has no writemask, have to use another temp
*/
memset(&alu, 0, sizeof(struct r600_bc_alu));
alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP3_SQ_OP3_INST_MULADD);
@@ -1921,7 +1808,7 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
alu.src[0].chan = 0;
alu.src[1].sel = ctx->temp_reg;
alu.src[1].chan = 2;
-
+
alu.src[2].sel = V_SQ_ALU_SRC_LITERAL;
alu.src[2].chan = 0;
@@ -1941,7 +1828,7 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
alu.src[0].chan = 1;
alu.src[1].sel = ctx->temp_reg;
alu.src[1].chan = 2;
-
+
alu.src[2].sel = V_SQ_ALU_SRC_LITERAL;
alu.src[2].chan = 0;
@@ -1980,7 +1867,7 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
}
src_gpr = ctx->temp_reg;
}
-
+
opcode = ctx->inst_info->r600_opcode;
if (opcode == SQ_TEX_INST_SAMPLE &&
(inst->Texture.Texture == TGSI_TEXTURE_SHADOW1D || inst->Texture.Texture == TGSI_TEXTURE_SHADOW2D))
@@ -1990,8 +1877,6 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
tex.inst = opcode;
tex.sampler_id = ctx->file_offset[inst->Src[1].Register.File] + inst->Src[1].Register.Index;
tex.resource_id = tex.sampler_id;
- if (ctx->shader->processor_type == TGSI_PROCESSOR_VERTEX)
- tex.resource_id += PIPE_MAX_ATTRIBS;
tex.src_gpr = src_gpr;
tex.dst_gpr = ctx->file_offset[inst->Dst[0].Register.File] + inst->Dst[0].Register.Index;
tex.dst_sel_x = (inst->Dst[0].Register.WriteMask & 1) ? 0 : 7;
@@ -2026,7 +1911,6 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
/* add shadow ambient support - gallium doesn't do it yet */
return 0;
-
}
static int tgsi_lrp(struct r600_shader_ctx *ctx)
@@ -2156,7 +2040,7 @@ static int tgsi_cmp(struct r600_shader_ctx *ctx)
r = r600_bc_add_alu(ctx->bc, &alu);
if (r)
return r;
- }
+ }
if (use_temp)
return tgsi_helper_copy(ctx, inst);
return 0;
@@ -2342,7 +2226,7 @@ static int tgsi_exp(struct r600_shader_ctx *ctx)
if (r)
return r;
}
-
+
/* result.y = tmp - floor(tmp); */
if ((inst->Dst[0].Register.WriteMask >> 1) & 1) {
memset(&alu, 0, sizeof(struct r600_bc_alu));
@@ -2621,16 +2505,25 @@ static int tgsi_log(struct r600_shader_ctx *ctx)
return tgsi_helper_copy(ctx, inst);
}
-/* r6/7 only for now */
static int tgsi_eg_arl(struct r600_shader_ctx *ctx)
{
struct tgsi_full_instruction *inst = &ctx->parse.FullToken.FullInstruction;
struct r600_bc_alu alu;
int r;
-
memset(&alu, 0, sizeof(struct r600_bc_alu));
- alu.inst = EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_FLT_TO_INT_FLOOR;
+ switch (inst->Instruction.Opcode) {
+ case TGSI_OPCODE_ARL:
+ alu.inst = EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_FLT_TO_INT_FLOOR;
+ break;
+ case TGSI_OPCODE_ARR:
+ alu.inst = EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_FLT_TO_INT;
+ break;
+ default:
+ assert(0);
+ return -1;
+ }
+
r = tgsi_src(ctx, &inst->Src[0], &alu.src[0]);
if (r)
return r;
@@ -2663,18 +2556,18 @@ static int tgsi_r600_arl(struct r600_shader_ctx *ctx)
int r;
memset(&alu, 0, sizeof(struct r600_bc_alu));
- switch (inst->Instruction.Opcode) {
- case TGSI_OPCODE_ARL:
- alu.inst = V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOVA_FLOOR;
- break;
- case TGSI_OPCODE_ARR:
- alu.inst = V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOVA;
- break;
- default:
- assert(0);
- return -1;
- }
-
+ switch (inst->Instruction.Opcode) {
+ case TGSI_OPCODE_ARL:
+ alu.inst = V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOVA_FLOOR;
+ break;
+ case TGSI_OPCODE_ARR:
+ alu.inst = V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOVA;
+ break;
+ default:
+ assert(0);
+ return -1;
+ }
+
r = tgsi_src(ctx, &inst->Src[0], &alu.src[0]);
if (r)
@@ -2703,8 +2596,8 @@ static int tgsi_opdst(struct r600_shader_ctx *ctx)
r = tgsi_dst(ctx, &inst->Dst[0], i, &alu.dst);
if (r)
return r;
-
- if (i == 0 || i == 3) {
+
+ if (i == 0 || i == 3) {
alu.src[0].sel = V_SQ_ALU_SRC_1;
} else {
r = tgsi_src(ctx, &inst->Src[0], &alu.src[0]);
@@ -2750,7 +2643,7 @@ static int emit_logic_pred(struct r600_shader_ctx *ctx, int opcode)
alu.src[0].chan = tgsi_chan(&inst->Src[0], 0);
alu.src[1].sel = V_SQ_ALU_SRC_0;
alu.src[1].chan = 0;
-
+
alu.last = 1;
r = r600_bc_add_alu_type(ctx->bc, &alu, CTX_INST(V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU_PUSH_BEFORE));
@@ -2763,6 +2656,7 @@ static int pops(struct r600_shader_ctx *ctx, int pops)
{
r600_bc_add_cfinst(ctx->bc, CTX_INST(V_SQ_CF_WORD1_SQ_CF_INST_POP));
ctx->bc->cf_last->pop_count = pops;
+ ctx->bc->cf_last->cf_addr = ctx->bc->cf_last->id + 2;
return 0;
}
@@ -2804,7 +2698,7 @@ static inline void callstack_check_depth(struct r600_shader_ctx *ctx, unsigned r
ctx->bc->callstack[ctx->bc->call_sp].current + diff;
}
return;
- }
+ }
switch (reason) {
case FC_PUSH_VPM:
ctx->bc->callstack[ctx->bc->call_sp].current++;
@@ -2878,7 +2772,7 @@ static int emit_setret_in_loop_flag(struct r600_shader_ctx *ctx, unsigned flag_v
static void emit_testflag(struct r600_shader_ctx *ctx)
{
-
+
}
static void emit_return_on_flag(struct r600_shader_ctx *ctx, unsigned ifidx)
@@ -3239,7 +3133,7 @@ static struct r600_shader_tgsi_instruction eg_shader_tgsi_instruction[] = {
{TGSI_OPCODE_UP4UB, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
{TGSI_OPCODE_X2D, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
{TGSI_OPCODE_ARA, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
- {TGSI_OPCODE_ARR, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
+ {TGSI_OPCODE_ARR, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_eg_arl},
{TGSI_OPCODE_BRA, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
{TGSI_OPCODE_CAL, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
{TGSI_OPCODE_RET, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
diff --git a/src/gallium/drivers/r600/r600_shader.h b/src/gallium/drivers/r600/r600_shader.h
index f8bc595139..35b0331525 100644
--- a/src/gallium/drivers/r600/r600_shader.h
+++ b/src/gallium/drivers/r600/r600_shader.h
@@ -38,7 +38,6 @@ struct r600_shader_io {
struct r600_shader {
unsigned processor_type;
struct r600_bc bc;
- boolean flat_shade;
unsigned ninput;
unsigned noutput;
unsigned nlds;
diff --git a/src/gallium/drivers/r600/r600_state.c b/src/gallium/drivers/r600/r600_state.c
index 54cc79b154..cd5f0792d5 100644
--- a/src/gallium/drivers/r600/r600_state.c
+++ b/src/gallium/drivers/r600/r600_state.c
@@ -36,7 +36,6 @@
#include <util/u_pack_color.h>
#include <util/u_memory.h>
#include <util/u_inlines.h>
-#include <util/u_upload_mgr.h>
#include <util/u_framebuffer.h>
#include <pipebuffer/pb_buffer.h>
#include "r600.h"
@@ -46,14 +45,164 @@
#include "r600_pipe.h"
#include "r600_state_inlines.h"
+void r600_polygon_offset_update(struct r600_pipe_context *rctx)
+{
+ struct r600_pipe_state state;
+
+ state.id = R600_PIPE_STATE_POLYGON_OFFSET;
+ state.nregs = 0;
+ if (rctx->rasterizer && rctx->framebuffer.zsbuf) {
+ float offset_units = rctx->rasterizer->offset_units;
+ unsigned offset_db_fmt_cntl = 0, depth;
+
+ switch (rctx->framebuffer.zsbuf->texture->format) {
+ case PIPE_FORMAT_Z24X8_UNORM:
+ case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
+ depth = -24;
+ offset_units *= 2.0f;
+ break;
+ case PIPE_FORMAT_Z32_FLOAT:
+ depth = -23;
+ offset_units *= 1.0f;
+ offset_db_fmt_cntl |= S_028DF8_POLY_OFFSET_DB_IS_FLOAT_FMT(1);
+ break;
+ case PIPE_FORMAT_Z16_UNORM:
+ depth = -16;
+ offset_units *= 4.0f;
+ break;
+ default:
+ return;
+ }
+ /* FIXME some of those reg can be computed with cso */
+ offset_db_fmt_cntl |= S_028DF8_POLY_OFFSET_NEG_NUM_DB_BITS(depth);
+ r600_pipe_state_add_reg(&state,
+ R_028E00_PA_SU_POLY_OFFSET_FRONT_SCALE,
+ fui(rctx->rasterizer->offset_scale), 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(&state,
+ R_028E04_PA_SU_POLY_OFFSET_FRONT_OFFSET,
+ fui(offset_units), 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(&state,
+ R_028E08_PA_SU_POLY_OFFSET_BACK_SCALE,
+ fui(rctx->rasterizer->offset_scale), 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(&state,
+ R_028E0C_PA_SU_POLY_OFFSET_BACK_OFFSET,
+ fui(offset_units), 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(&state,
+ R_028DF8_PA_SU_POLY_OFFSET_DB_FMT_CNTL,
+ offset_db_fmt_cntl, 0xFFFFFFFF, NULL);
+ r600_context_pipe_state_set(&rctx->ctx, &state);
+ }
+}
+
+/* FIXME optimize away spi update when it's not needed */
+static void r600_spi_update(struct r600_pipe_context *rctx)
+{
+ struct r600_pipe_shader *shader = rctx->ps_shader;
+ struct r600_pipe_state rstate;
+ struct r600_shader *rshader = &shader->shader;
+ unsigned i, tmp;
+
+ rstate.nregs = 0;
+ for (i = 0; i < rshader->ninput; i++) {
+ tmp = S_028644_SEMANTIC(r600_find_vs_semantic_index(&rctx->vs_shader->shader, rshader, i));
+ if (rshader->input[i].centroid)
+ tmp |= S_028644_SEL_CENTROID(1);
+ if (rshader->input[i].interpolate == TGSI_INTERPOLATE_LINEAR)
+ tmp |= S_028644_SEL_LINEAR(1);
+
+ if (rshader->input[i].name == TGSI_SEMANTIC_COLOR ||
+ rshader->input[i].name == TGSI_SEMANTIC_BCOLOR ||
+ rshader->input[i].name == TGSI_SEMANTIC_POSITION) {
+ tmp |= S_028644_FLAT_SHADE(rctx->flatshade);
+ }
+ if (rshader->input[i].name == TGSI_SEMANTIC_GENERIC &&
+ rctx->sprite_coord_enable & (1 << rshader->input[i].sid)) {
+ tmp |= S_028644_PT_SPRITE_TEX(1);
+ }
+ r600_pipe_state_add_reg(&rstate, R_028644_SPI_PS_INPUT_CNTL_0 + i * 4, tmp, 0xFFFFFFFF, NULL);
+ }
+ r600_context_pipe_state_set(&rctx->ctx, &rstate);
+}
+
+void r600_vertex_buffer_update(struct r600_pipe_context *rctx)
+{
+ struct r600_pipe_state *rstate;
+ struct r600_resource *rbuffer;
+ struct pipe_vertex_buffer *vertex_buffer;
+ unsigned i, offset;
+
+ /* we don't update until we know vertex elements */
+ if (rctx->vertex_elements == NULL || !rctx->nvertex_buffer)
+ return;
+
+ if (rctx->vertex_elements->incompatible_layout) {
+ /* translate rebind new vertex elements so
+ * return once translated
+ */
+ r600_begin_vertex_translate(rctx);
+ return;
+ }
+
+ if (rctx->any_user_vbs) {
+ r600_upload_user_buffers(rctx);
+ rctx->any_user_vbs = FALSE;
+ }
+
+ if (rctx->vertex_elements->vbuffer_need_offset) {
+ /* one resource per vertex elements */
+ rctx->nvs_resource = rctx->vertex_elements->count;
+ } else {
+ /* bind vertex buffer once */
+ rctx->nvs_resource = rctx->nvertex_buffer;
+ }
+
+ for (i = 0 ; i < rctx->nvs_resource; i++) {
+ rstate = &rctx->vs_resource[i];
+ rstate->id = R600_PIPE_STATE_RESOURCE;
+ rstate->nregs = 0;
+
+ if (rctx->vertex_elements->vbuffer_need_offset) {
+ /* one resource per vertex elements */
+ unsigned vbuffer_index;
+ vbuffer_index = rctx->vertex_elements->elements[i].vertex_buffer_index;
+ vertex_buffer = &rctx->vertex_buffer[vbuffer_index];
+ rbuffer = (struct r600_resource*)vertex_buffer->buffer;
+ offset = rctx->vertex_elements->vbuffer_offset[i] +
+ vertex_buffer->buffer_offset +
+ r600_bo_offset(rbuffer->bo);
+ } else {
+ /* bind vertex buffer once */
+ vertex_buffer = &rctx->vertex_buffer[i];
+ rbuffer = (struct r600_resource*)vertex_buffer->buffer;
+ offset = vertex_buffer->buffer_offset +
+ r600_bo_offset(rbuffer->bo);
+ }
+
+ r600_pipe_state_add_reg(rstate, R_038000_RESOURCE0_WORD0,
+ offset, 0xFFFFFFFF, rbuffer->bo);
+ r600_pipe_state_add_reg(rstate, R_038004_RESOURCE0_WORD1,
+ rbuffer->bo_size - offset - 1, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate, R_038008_RESOURCE0_WORD2,
+ S_038008_STRIDE(vertex_buffer->stride),
+ 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate, R_03800C_RESOURCE0_WORD3,
+ 0x00000000, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate, R_038010_RESOURCE0_WORD4,
+ 0x00000000, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate, R_038014_RESOURCE0_WORD5,
+ 0x00000000, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate, R_038018_RESOURCE0_WORD6,
+ 0xC0000000, 0xFFFFFFFF, NULL);
+ r600_context_pipe_state_set_fs_resource(&rctx->ctx, rstate, i);
+ }
+}
+
static void r600_draw_common(struct r600_drawl *draw)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)draw->ctx;
- struct r600_pipe_state *rstate;
struct r600_resource *rbuffer;
- unsigned i, j, offset, prim;
+ unsigned prim;
u32 vgt_dma_index_type, vgt_draw_initiator, mask;
- struct pipe_vertex_buffer *vertex_buffer;
struct r600_draw rdraw;
struct r600_pipe_state vgt;
@@ -76,42 +225,23 @@ static void r600_draw_common(struct r600_drawl *draw)
}
if (r600_conv_pipe_prim(draw->mode, &prim))
return;
-
-
- /* rebuild vertex shader if input format changed */
- if (r600_pipe_shader_update(&rctx->context, rctx->vs_shader))
+ if (unlikely(rctx->ps_shader == NULL)) {
+ R600_ERR("missing vertex shader\n");
return;
- if (r600_pipe_shader_update(&rctx->context, rctx->ps_shader))
+ }
+ if (unlikely(rctx->vs_shader == NULL)) {
+ R600_ERR("missing vertex shader\n");
+ return;
+ }
+ /* there should be enough input */
+ if (rctx->vertex_elements->count < rctx->vs_shader->shader.bc.nresource) {
+ R600_ERR("%d resources provided, expecting %d\n",
+ rctx->vertex_elements->count, rctx->vs_shader->shader.bc.nresource);
return;
-
- for (i = 0 ; i < rctx->vertex_elements->count; i++) {
- uint32_t word2, format;
-
- rstate = &rctx->vs_resource[i];
- rstate->id = R600_PIPE_STATE_RESOURCE;
- rstate->nregs = 0;
-
- j = rctx->vertex_elements->elements[i].vertex_buffer_index;
- vertex_buffer = &rctx->vertex_buffer[j];
- rbuffer = (struct r600_resource*)vertex_buffer->buffer;
- offset = rctx->vertex_elements->elements[i].src_offset +
- vertex_buffer->buffer_offset +
- r600_bo_offset(rbuffer->bo);
-
- format = r600_translate_vertex_data_type(rctx->vertex_elements->hw_format[i]);
-
- word2 = format | S_038008_STRIDE(vertex_buffer->stride);
-
- r600_pipe_state_add_reg(rstate, R_038000_RESOURCE0_WORD0, offset, 0xFFFFFFFF, rbuffer->bo);
- r600_pipe_state_add_reg(rstate, R_038004_RESOURCE0_WORD1, rbuffer->size - offset - 1, 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(rstate, R_038008_RESOURCE0_WORD2, word2, 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(rstate, R_03800C_RESOURCE0_WORD3, 0x00000000, 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(rstate, R_038010_RESOURCE0_WORD4, 0x00000000, 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(rstate, R_038014_RESOURCE0_WORD5, 0x00000000, 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(rstate, R_038018_RESOURCE0_WORD6, 0xC0000000, 0xFFFFFFFF, NULL);
- r600_context_pipe_state_set_vs_resource(&rctx->ctx, rstate, i);
}
+ r600_spi_update(rctx);
+
mask = 0;
for (int i = 0; i < rctx->framebuffer.nr_cbufs; i++) {
mask |= (0xF << (i * 4));
@@ -126,46 +256,6 @@ static void r600_draw_common(struct r600_drawl *draw)
r600_pipe_state_add_reg(&vgt, R_028238_CB_TARGET_MASK, rctx->cb_target_mask & mask, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(&vgt, R_03CFF0_SQ_VTX_BASE_VTX_LOC, 0, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(&vgt, R_03CFF4_SQ_VTX_START_INST_LOC, 0, 0xFFFFFFFF, NULL);
- /* build late state */
- if (rctx->rasterizer && rctx->framebuffer.zsbuf) {
- float offset_units = rctx->rasterizer->offset_units;
- unsigned offset_db_fmt_cntl = 0, depth;
-
- switch (rctx->framebuffer.zsbuf->texture->format) {
- case PIPE_FORMAT_Z24X8_UNORM:
- case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
- depth = -24;
- offset_units *= 2.0f;
- break;
- case PIPE_FORMAT_Z32_FLOAT:
- depth = -23;
- offset_units *= 1.0f;
- offset_db_fmt_cntl |= S_028DF8_POLY_OFFSET_DB_IS_FLOAT_FMT(1);
- break;
- case PIPE_FORMAT_Z16_UNORM:
- depth = -16;
- offset_units *= 4.0f;
- break;
- default:
- return;
- }
- offset_db_fmt_cntl |= S_028DF8_POLY_OFFSET_NEG_NUM_DB_BITS(depth);
- r600_pipe_state_add_reg(&vgt,
- R_028E00_PA_SU_POLY_OFFSET_FRONT_SCALE,
- fui(rctx->rasterizer->offset_scale), 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(&vgt,
- R_028E04_PA_SU_POLY_OFFSET_FRONT_OFFSET,
- fui(offset_units), 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(&vgt,
- R_028E08_PA_SU_POLY_OFFSET_BACK_SCALE,
- fui(rctx->rasterizer->offset_scale), 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(&vgt,
- R_028E0C_PA_SU_POLY_OFFSET_BACK_OFFSET,
- fui(offset_units), 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(&vgt,
- R_028DF8_PA_SU_POLY_OFFSET_DB_FMT_CNTL,
- offset_db_fmt_cntl, 0xFFFFFFFF, NULL);
- }
r600_context_pipe_state_set(&rctx->ctx, &vgt);
rdraw.vgt_num_indices = draw->count;
@@ -185,17 +275,7 @@ void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_drawl draw;
- boolean translate = FALSE;
- if (rctx->vertex_elements->incompatible_layout) {
- r600_begin_vertex_translate(rctx);
- translate = TRUE;
- }
-
- if (rctx->any_user_vbs) {
- r600_upload_user_buffers(rctx);
- rctx->any_user_vbs = FALSE;
- }
memset(&draw, 0, sizeof(struct r600_drawl));
draw.ctx = ctx;
draw.mode = info->mode;
@@ -226,9 +306,6 @@ void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
}
r600_draw_common(&draw);
- if (translate)
- r600_end_vertex_translate(rctx);
-
pipe_resource_reference(&draw.index_buffer, NULL);
}
@@ -296,7 +373,7 @@ static void *r600_create_blend_state(struct pipe_context *ctx,
unsigned eqRGB = state->rt[i].rgb_func;
unsigned srcRGB = state->rt[i].rgb_src_factor;
unsigned dstRGB = state->rt[i].rgb_dst_factor;
-
+
unsigned eqA = state->rt[i].alpha_func;
unsigned srcA = state->rt[i].alpha_src_factor;
unsigned dstA = state->rt[i].alpha_dst_factor;
@@ -475,7 +552,7 @@ static void *r600_create_rs_state(struct pipe_context *ctx,
r600_pipe_state_add_reg(rstate, R_028A0C_PA_SC_LINE_STIPPLE, 0x00000005, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate, R_028A48_PA_SC_MPASS_PS_CNTL, 0x00000000, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate, R_028C00_PA_SC_LINE_CNTL, 0x00000400, 0xFFFFFFFF, NULL);
-
+
r600_pipe_state_add_reg(rstate, R_028C08_PA_SU_VTX_CNTL,
S_028C08_PIX_CENTER_HALF(state->gl_rasterization_rules),
0xFFFFFFFF, NULL);
@@ -603,9 +680,9 @@ static struct pipe_sampler_view *r600_create_sampler_view(struct pipe_context *c
word4 | S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_NORM) |
S_038010_SRF_MODE_ALL(V_038010_SFR_MODE_NO_ZERO) |
S_038010_REQUEST_SIZE(1) |
- S_038010_BASE_LEVEL(state->first_level), 0xFFFFFFFF, NULL);
+ S_038010_BASE_LEVEL(state->u.tex.first_level), 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate, R_038014_RESOURCE0_WORD5,
- S_038014_LAST_LEVEL(state->last_level) |
+ S_038014_LAST_LEVEL(state->u.tex.last_level) |
S_038014_BASE_ARRAY(0) |
S_038014_LAST_ARRAY(0), 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate, R_038018_RESOURCE0_WORD6,
@@ -622,7 +699,7 @@ static void r600_set_vs_sampler_view(struct pipe_context *ctx, unsigned count,
for (int i = 0; i < count; i++) {
if (resource[i]) {
- r600_context_pipe_state_set_vs_resource(&rctx->ctx, &resource[i]->state, i + PIPE_MAX_ATTRIBS);
+ r600_context_pipe_state_set_vs_resource(&rctx->ctx, &resource[i]->state, i);
}
}
}
@@ -692,16 +769,16 @@ static void r600_set_clip_state(struct pipe_context *ctx,
rstate->id = R600_PIPE_STATE_CLIP;
for (int i = 0; i < state->nr; i++) {
r600_pipe_state_add_reg(rstate,
- R_028E20_PA_CL_UCP0_X + i * 4,
+ R_028E20_PA_CL_UCP0_X + i * 16,
fui(state->ucp[i][0]), 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate,
- R_028E24_PA_CL_UCP0_Y + i * 4,
+ R_028E24_PA_CL_UCP0_Y + i * 16,
fui(state->ucp[i][1]) , 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate,
- R_028E28_PA_CL_UCP0_Z + i * 4,
+ R_028E28_PA_CL_UCP0_Z + i * 16,
fui(state->ucp[i][2]), 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate,
- R_028E2C_PA_CL_UCP0_W + i * 4,
+ R_028E2C_PA_CL_UCP0_W + i * 16,
fui(state->ucp[i][3]), 0xFFFFFFFF, NULL);
}
r600_pipe_state_add_reg(rstate, R_028810_PA_CL_CLIP_CNTL,
@@ -824,10 +901,11 @@ static void r600_cb(struct r600_pipe_context *rctx, struct r600_pipe_state *rsta
struct r600_resource_texture *rtex;
struct r600_resource *rbuffer;
struct r600_surface *surf;
- unsigned level = state->cbufs[cb]->level;
+ unsigned level = state->cbufs[cb]->u.tex.level;
unsigned pitch, slice;
unsigned color_info;
unsigned format, swap, ntype;
+ unsigned offset;
const struct util_format_description *desc;
struct r600_bo *bo[3];
@@ -838,6 +916,9 @@ static void r600_cb(struct r600_pipe_context *rctx, struct r600_pipe_state *rsta
bo[1] = rbuffer->bo;
bo[2] = rbuffer->bo;
+ /* XXX quite sure for dx10+ hw don't need any offset hacks */
+ offset = r600_texture_get_offset((struct r600_resource_texture *)state->cbufs[cb]->texture,
+ level, state->cbufs[cb]->u.tex.first_layer);
pitch = rtex->pitch_in_pixels[level] / 8 - 1;
slice = rtex->pitch_in_pixels[level] * surf->aligned_height / 64 - 1;
ntype = 0;
@@ -852,12 +933,12 @@ static void r600_cb(struct r600_pipe_context *rctx, struct r600_pipe_state *rsta
S_0280A0_ARRAY_MODE(rtex->array_mode[level]) |
S_0280A0_BLEND_CLAMP(1) |
S_0280A0_NUMBER_TYPE(ntype);
- if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
+ if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
color_info |= S_0280A0_SOURCE_FORMAT(1);
r600_pipe_state_add_reg(rstate,
R_028040_CB_COLOR0_BASE + cb * 4,
- (state->cbufs[cb]->offset + r600_bo_offset(bo[0])) >> 8, 0xFFFFFFFF, bo[0]);
+ (offset + r600_bo_offset(bo[0])) >> 8, 0xFFFFFFFF, bo[0]);
r600_pipe_state_add_reg(rstate,
R_0280A0_CB_COLOR0_INFO + cb * 4,
color_info, 0xFFFFFFFF, bo[0]);
@@ -888,11 +969,12 @@ static void r600_db(struct r600_pipe_context *rctx, struct r600_pipe_state *rsta
struct r600_surface *surf;
unsigned level;
unsigned pitch, slice, format;
+ unsigned offset;
if (state->zsbuf == NULL)
return;
- level = state->zsbuf->level;
+ level = state->zsbuf->u.tex.level;
surf = (struct r600_surface *)state->zsbuf;
rtex = (struct r600_resource_texture*)state->zsbuf->texture;
@@ -902,12 +984,15 @@ static void r600_db(struct r600_pipe_context *rctx, struct r600_pipe_state *rsta
rtex->depth = 1;
rbuffer = &rtex->resource;
+ /* XXX quite sure for dx10+ hw don't need any offset hacks */
+ offset = r600_texture_get_offset((struct r600_resource_texture *)state->zsbuf->texture,
+ level, state->zsbuf->u.tex.first_layer);
pitch = rtex->pitch_in_pixels[level] / 8 - 1;
slice = rtex->pitch_in_pixels[level] * surf->aligned_height / 64 - 1;
format = r600_translate_dbformat(state->zsbuf->texture->format);
r600_pipe_state_add_reg(rstate, R_02800C_DB_DEPTH_BASE,
- (state->zsbuf->offset + r600_bo_offset(rbuffer->bo)) >> 8, 0xFFFFFFFF, rbuffer->bo);
+ (offset + r600_bo_offset(rbuffer->bo)) >> 8, 0xFFFFFFFF, rbuffer->bo);
r600_pipe_state_add_reg(rstate, R_028000_DB_DEPTH_SIZE,
S_028000_PITCH_TILE_MAX(pitch) | S_028000_SLICE_TILE_MAX(slice),
0xFFFFFFFF, NULL);
@@ -933,7 +1018,7 @@ static void r600_set_framebuffer_state(struct pipe_context *ctx,
rstate->id = R600_PIPE_STATE_FRAMEBUFFER;
util_copy_framebuffer_state(&rctx->framebuffer, state);
-
+
rctx->pframebuffer = &rctx->framebuffer;
/* build states */
@@ -1015,6 +1100,10 @@ static void r600_set_framebuffer_state(struct pipe_context *ctx,
free(rctx->states[R600_PIPE_STATE_FRAMEBUFFER]);
rctx->states[R600_PIPE_STATE_FRAMEBUFFER] = rstate;
r600_context_pipe_state_set(&rctx->ctx, rstate);
+
+ if (state->zsbuf) {
+ r600_polygon_offset_update(rctx);
+ }
}
static void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
diff --git a/src/gallium/drivers/r600/r600_state_common.c b/src/gallium/drivers/r600/r600_state_common.c
index 210420e823..99b372caac 100644
--- a/src/gallium/drivers/r600/r600_state_common.c
+++ b/src/gallium/drivers/r600/r600_state_common.c
@@ -58,6 +58,12 @@ void r600_bind_rs_state(struct pipe_context *ctx, void *state)
rctx->states[rs->rstate.id] = &rs->rstate;
r600_context_pipe_state_set(&rctx->ctx, &rs->rstate);
+
+ if (rctx->family >= CHIP_CEDAR) {
+ evergreen_polygon_offset_update(rctx);
+ } else {
+ r600_polygon_offset_update(rctx);
+ }
}
void r600_delete_rs_state(struct pipe_context *ctx, void *state)
@@ -113,8 +119,23 @@ void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_vertex_element *v = (struct r600_vertex_element*)state;
+ /* delete previous translated vertex elements */
+ if (rctx->tran.new_velems) {
+ r600_end_vertex_translate(rctx);
+ }
+
rctx->vertex_elements = v;
if (v) {
+ rctx->states[v->rstate.id] = &v->rstate;
+ r600_context_pipe_state_set(&rctx->ctx, &v->rstate);
+ if (rctx->family >= CHIP_CEDAR) {
+ evergreen_vertex_buffer_update(rctx);
+ } else {
+ r600_vertex_buffer_update(rctx);
+ }
+ }
+
+ if (v) {
// rctx->vs_rebuild = TRUE;
}
}
@@ -122,11 +143,16 @@ void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
void r600_delete_vertex_element(struct pipe_context *ctx, void *state)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
+ struct r600_vertex_element *v = (struct r600_vertex_element*)state;
- FREE(state);
-
+ if (rctx->states[v->rstate.id] == &v->rstate) {
+ rctx->states[v->rstate.id] = NULL;
+ }
if (rctx->vertex_elements == state)
rctx->vertex_elements = NULL;
+
+ r600_bo_reference(rctx->radeon, &v->fetch_shader, NULL);
+ FREE(state);
}
@@ -166,16 +192,23 @@ void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
rctx->any_user_vbs = TRUE;
pipe_resource_reference(&rctx->vertex_buffer[i].buffer, buffers[i].buffer);
+ /* The stride of zero means we will be fetching only the first
+ * vertex, so don't care about max_index. */
+ if (!vbo->stride)
+ continue;
+
if (vbo->max_index == ~0) {
- if (!vbo->stride)
- vbo->max_index = 1;
- else
- vbo->max_index = (vbo->buffer->width0 - vbo->buffer_offset) / vbo->stride;
+ vbo->max_index = (vbo->buffer->width0 - vbo->buffer_offset) / vbo->stride;
}
max_index = MIN2(vbo->max_index, max_index);
}
rctx->nvertex_buffer = count;
rctx->vb_max_index = max_index;
+ if (rctx->family >= CHIP_CEDAR) {
+ evergreen_vertex_buffer_update(rctx);
+ } else {
+ r600_vertex_buffer_update(rctx);
+ }
}
@@ -186,9 +219,10 @@ void *r600_create_vertex_elements(struct pipe_context *ctx,
unsigned count,
const struct pipe_vertex_element *elements)
{
+ struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_vertex_element *v = CALLOC_STRUCT(r600_vertex_element);
- int i;
enum pipe_format *format;
+ int i;
assert(count < 32);
if (!v)
@@ -202,19 +236,22 @@ void *r600_create_vertex_elements(struct pipe_context *ctx,
format = &v->hw_format[i];
switch (*format) {
- FORMAT_REPLACE(R64_FLOAT, R32_FLOAT);
- FORMAT_REPLACE(R64G64_FLOAT, R32G32_FLOAT);
- FORMAT_REPLACE(R64G64B64_FLOAT, R32G32B32_FLOAT);
- FORMAT_REPLACE(R64G64B64A64_FLOAT, R32G32B32A32_FLOAT);
+ FORMAT_REPLACE(R64_FLOAT, R32_FLOAT);
+ FORMAT_REPLACE(R64G64_FLOAT, R32G32_FLOAT);
+ FORMAT_REPLACE(R64G64B64_FLOAT, R32G32B32_FLOAT);
+ FORMAT_REPLACE(R64G64B64A64_FLOAT, R32G32B32A32_FLOAT);
default:;
}
v->incompatible_layout =
v->incompatible_layout ||
- v->elements[i].src_format != v->hw_format[i] ||
- v->elements[i].src_offset % 4 != 0;
+ v->elements[i].src_format != v->hw_format[i];
+
+ v->hw_format_size[i] = align(util_format_get_blocksize(v->hw_format[i]), 4);
+ }
- v->hw_format_size[i] =
- align(util_format_get_blocksize(v->hw_format[i]), 4);
+ if (r600_vertex_elements_build_fetch_shader(rctx, v)) {
+ FREE(v);
+ return NULL;
}
return v;
@@ -239,6 +276,9 @@ void r600_bind_ps_shader(struct pipe_context *ctx, void *state)
/* TODO delete old shader */
rctx->ps_shader = (struct r600_pipe_shader *)state;
+ if (state) {
+ r600_context_pipe_state_set(&rctx->ctx, &rctx->ps_shader->rstate);
+ }
}
void r600_bind_vs_shader(struct pipe_context *ctx, void *state)
@@ -247,6 +287,9 @@ void r600_bind_vs_shader(struct pipe_context *ctx, void *state)
/* TODO delete old shader */
rctx->vs_shader = (struct r600_pipe_shader *)state;
+ if (state) {
+ r600_context_pipe_state_set(&rctx->ctx, &rctx->vs_shader->rstate);
+ }
}
void r600_delete_ps_shader(struct pipe_context *ctx, void *state)
diff --git a/src/gallium/drivers/r600/r600_state_inlines.h b/src/gallium/drivers/r600/r600_state_inlines.h
index 1be5b156d3..d994196e19 100644
--- a/src/gallium/drivers/r600/r600_state_inlines.h
+++ b/src/gallium/drivers/r600/r600_state_inlines.h
@@ -282,6 +282,7 @@ static inline uint32_t r600_translate_colorswap(enum pipe_format format)
switch (format) {
/* 8-bit buffers. */
case PIPE_FORMAT_A8_UNORM:
+ return V_0280A0_SWAP_ALT_REV;
case PIPE_FORMAT_I8_UNORM:
case PIPE_FORMAT_L8_UNORM:
case PIPE_FORMAT_R8_UNORM:
@@ -304,6 +305,7 @@ static inline uint32_t r600_translate_colorswap(enum pipe_format format)
return V_0280A0_SWAP_STD;
case PIPE_FORMAT_L8A8_UNORM:
+ return V_0280A0_SWAP_ALT;
case PIPE_FORMAT_R8G8_UNORM:
return V_0280A0_SWAP_STD;
diff --git a/src/gallium/drivers/r600/r600_texture.c b/src/gallium/drivers/r600/r600_texture.c
index e719f7fb98..d4d9b07c0e 100644
--- a/src/gallium/drivers/r600/r600_texture.c
+++ b/src/gallium/drivers/r600/r600_texture.c
@@ -45,14 +45,10 @@ static void r600_copy_to_staging_texture(struct pipe_context *ctx, struct r600_t
{
struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
struct pipe_resource *texture = transfer->resource;
- struct pipe_subresource subdst;
- subdst.face = 0;
- subdst.level = 0;
ctx->resource_copy_region(ctx, rtransfer->staging_texture,
- subdst, 0, 0, 0, texture, transfer->sr,
- transfer->box.x, transfer->box.y, transfer->box.z,
- transfer->box.width, transfer->box.height);
+ 0, 0, 0, 0, texture, transfer->level,
+ &transfer->box);
}
@@ -61,34 +57,32 @@ static void r600_copy_from_staging_texture(struct pipe_context *ctx, struct r600
{
struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
struct pipe_resource *texture = transfer->resource;
- struct pipe_subresource subsrc;
-
- subsrc.face = 0;
- subsrc.level = 0;
- ctx->resource_copy_region(ctx, texture, transfer->sr,
+ struct pipe_box sbox;
+
+ sbox.x = sbox.y = sbox.z = 0;
+ sbox.width = transfer->box.width;
+ sbox.height = transfer->box.height;
+ /* XXX that might be wrong */
+ sbox.depth = 1;
+ ctx->resource_copy_region(ctx, texture, transfer->level,
transfer->box.x, transfer->box.y, transfer->box.z,
- rtransfer->staging_texture, subsrc,
- 0, 0, 0,
- transfer->box.width, transfer->box.height);
+ rtransfer->staging_texture,
+ 0, &sbox);
ctx->flush(ctx, 0, NULL);
}
-static unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
- unsigned level, unsigned zslice,
- unsigned face)
+unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
+ unsigned level, unsigned layer)
{
unsigned offset = rtex->offset[level];
switch (rtex->resource.base.b.target) {
case PIPE_TEXTURE_3D:
- assert(face == 0);
- return offset + zslice * rtex->layer_size[level];
case PIPE_TEXTURE_CUBE:
- assert(zslice == 0);
- return offset + face * rtex->layer_size[level];
+ return offset + layer * rtex->layer_size[level];
default:
- assert(zslice == 0 && face == 0);
+ assert(layer == 0);
return offset;
}
}
@@ -109,11 +103,11 @@ static unsigned r600_get_pixel_alignment(struct pipe_screen *screen,
case V_038000_ARRAY_2D_TILED_THIN1:
p_align = MAX2(rscreen->tiling_info->num_banks,
(((rscreen->tiling_info->group_bytes / 8 / pixsize)) *
- rscreen->tiling_info->num_banks));
+ rscreen->tiling_info->num_banks)) * 8;
break;
- case 0:
+ case V_038000_ARRAY_LINEAR_GENERAL:
default:
- p_align = 64;
+ p_align = rscreen->tiling_info->group_bytes / pixsize;
break;
}
return p_align;
@@ -139,6 +133,29 @@ static unsigned r600_get_height_alignment(struct pipe_screen *screen,
return h_align;
}
+static unsigned r600_get_base_alignment(struct pipe_screen *screen,
+ enum pipe_format format,
+ unsigned array_mode)
+{
+ struct r600_screen* rscreen = (struct r600_screen *)screen;
+ unsigned pixsize = util_format_get_blocksize(format);
+ int p_align = r600_get_pixel_alignment(screen, format, array_mode);
+ int h_align = r600_get_height_alignment(screen, array_mode);
+ int b_align;
+
+ switch (array_mode) {
+ case V_038000_ARRAY_2D_TILED_THIN1:
+ b_align = MAX2(rscreen->tiling_info->num_banks * rscreen->tiling_info->num_channels * 8 * 8 * pixsize,
+ p_align * pixsize * h_align);
+ break;
+ case V_038000_ARRAY_1D_TILED_THIN1:
+ default:
+ b_align = rscreen->tiling_info->group_bytes;
+ break;
+ }
+ return b_align;
+}
+
static unsigned mip_minify(unsigned size, unsigned level)
{
unsigned val;
@@ -153,10 +170,8 @@ static unsigned r600_texture_get_stride(struct pipe_screen *screen,
unsigned level)
{
struct pipe_resource *ptex = &rtex->resource.base.b;
- struct radeon *radeon = (struct radeon *)screen->winsys;
- enum chip_class chipc = r600_get_family_class(radeon);
unsigned width, stride, tile_width;
-
+
if (rtex->pitch_override)
return rtex->pitch_override;
@@ -167,11 +182,6 @@ static unsigned r600_texture_get_stride(struct pipe_screen *screen,
width = align(width, tile_width);
}
stride = util_format_get_stride(ptex->format, width);
- if (chipc == EVERGREEN)
- stride = align(stride, 512);
-
- if (ptex->bind & PIPE_BIND_RENDER_TARGET)
- stride = align(stride, 512);
return stride;
}
@@ -193,11 +203,10 @@ static unsigned r600_texture_get_nblocksy(struct pipe_screen *screen,
}
/* Get a width in pixels from a stride in bytes. */
-static unsigned pitch_to_width(enum pipe_format format,
- unsigned pitch_in_bytes)
+static unsigned pitch_to_width(enum pipe_format format, unsigned pitch_in_bytes)
{
- return (pitch_in_bytes / util_format_get_blocksize(format)) *
- util_format_get_blockwidth(format);
+ return (pitch_in_bytes / util_format_get_blocksize(format)) *
+ util_format_get_blockwidth(format);
}
static void r600_texture_set_array_mode(struct pipe_screen *screen,
@@ -257,6 +266,9 @@ static void r600_setup_miptree(struct pipe_screen *screen,
}
else
size = layer_size * u_minify(ptex->depth0, i);
+ /* align base image and start of miptree */
+ if ((i == 0) || (i == 1))
+ offset = align(offset, r600_get_base_alignment(screen, ptex->format, array_mode));
rtex->offset[i] = offset;
rtex->layer_size[i] = layer_size;
rtex->pitch_in_bytes[i] = pitch;
@@ -297,7 +309,10 @@ r600_texture_create_object(struct pipe_screen *screen,
resource->size = rtex->size;
if (!resource->bo) {
- resource->bo = r600_bo(radeon, rtex->size, 4096, base->bind, base->usage);
+ struct pipe_resource *ptex = &rtex->resource.base.b;
+ int base_align = r600_get_base_alignment(screen, ptex->format, array_mode);
+
+ resource->bo = r600_bo(radeon, rtex->size, base_align, base->bind, base->usage);
if (!resource->bo) {
FREE(rtex);
return NULL;
@@ -310,12 +325,12 @@ struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
const struct pipe_resource *templ)
{
unsigned array_mode = 0;
- static int force_tiling = -1;
+ static int force_tiling = -1;
- /* Would like some magic "get_bool_option_once" routine.
+ /* Would like some magic "get_bool_option_once" routine.
*/
if (force_tiling == -1)
- force_tiling = debug_get_bool_option("R600_FORCE_TILING", FALSE);
+ force_tiling = debug_get_bool_option("R600_FORCE_TILING", FALSE);
if (force_tiling) {
if (!(templ->flags & R600_RESOURCE_FLAG_TRANSFER) &&
@@ -346,8 +361,8 @@ static void r600_texture_destroy(struct pipe_screen *screen,
}
static boolean r600_texture_get_handle(struct pipe_screen* screen,
- struct pipe_resource *ptex,
- struct winsys_handle *whandle)
+ struct pipe_resource *ptex,
+ struct winsys_handle *whandle)
{
struct r600_resource_texture *rtex = (struct r600_resource_texture*)ptex;
struct r600_resource *resource = &rtex->resource;
@@ -357,36 +372,39 @@ static boolean r600_texture_get_handle(struct pipe_screen* screen,
rtex->pitch_in_bytes[0], whandle);
}
-static struct pipe_surface *r600_get_tex_surface(struct pipe_screen *screen,
+static struct pipe_surface *r600_create_surface(struct pipe_context *pipe,
struct pipe_resource *texture,
- unsigned face, unsigned level,
- unsigned zslice, unsigned flags)
+ const struct pipe_surface *surf_tmpl)
{
struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
struct r600_surface *surface = CALLOC_STRUCT(r600_surface);
- unsigned offset, tile_height;
+ unsigned tile_height;
+ unsigned level = surf_tmpl->u.tex.level;
+ assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
if (surface == NULL)
return NULL;
- offset = r600_texture_get_offset(rtex, level, zslice, face);
+ /* XXX no offset */
+/* offset = r600_texture_get_offset(rtex, level, surf_tmpl->u.tex.first_layer);*/
pipe_reference_init(&surface->base.reference, 1);
pipe_resource_reference(&surface->base.texture, texture);
- surface->base.format = texture->format;
+ surface->base.context = pipe;
+ surface->base.format = surf_tmpl->format;
surface->base.width = mip_minify(texture->width0, level);
surface->base.height = mip_minify(texture->height0, level);
- surface->base.offset = offset;
- surface->base.usage = flags;
- surface->base.zslice = zslice;
+ surface->base.usage = surf_tmpl->usage;
surface->base.texture = texture;
- surface->base.face = face;
- surface->base.level = level;
+ surface->base.u.tex.first_layer = surf_tmpl->u.tex.first_layer;
+ surface->base.u.tex.last_layer = surf_tmpl->u.tex.last_layer;
+ surface->base.u.tex.level = level;
- tile_height = r600_get_height_alignment(screen, rtex->array_mode[level]);
+ tile_height = r600_get_height_alignment(pipe->screen, rtex->array_mode[level]);
surface->aligned_height = align(surface->base.height, tile_height);
return &surface->base;
}
-static void r600_tex_surface_destroy(struct pipe_surface *surface)
+static void r600_surface_destroy(struct pipe_context *pipe,
+ struct pipe_surface *surface)
{
pipe_resource_reference(&surface->texture, NULL);
FREE(surface);
@@ -419,7 +437,7 @@ struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
static unsigned int r600_texture_is_referenced(struct pipe_context *context,
struct pipe_resource *texture,
- unsigned face, unsigned level)
+ unsigned level, int layer)
{
/* FIXME */
return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
@@ -466,7 +484,7 @@ out:
*/
static INLINE unsigned u_box_volume( const struct pipe_box *box )
{
- return box->width * box->depth * box->height;
+ return box->width * box->depth * box->height;
};
@@ -474,44 +492,44 @@ static INLINE unsigned u_box_volume( const struct pipe_box *box )
* If so, don't use a staging resource.
*/
static boolean permit_hardware_blit(struct pipe_screen *screen,
- struct pipe_resource *res)
+ struct pipe_resource *res)
{
- unsigned bind;
+ unsigned bind;
- if (util_format_is_depth_or_stencil(res->format))
- bind = PIPE_BIND_DEPTH_STENCIL;
- else
- bind = PIPE_BIND_RENDER_TARGET;
+ if (util_format_is_depth_or_stencil(res->format))
+ bind = PIPE_BIND_DEPTH_STENCIL;
+ else
+ bind = PIPE_BIND_RENDER_TARGET;
/* See r600_resource_copy_region: there is something wrong
- * with depth resource copies at the moment so avoid them for
- * now.
- */
+ * with depth resource copies at the moment so avoid them for
+ * now.
+ */
if (util_format_get_component_bits(res->format,
- UTIL_FORMAT_COLORSPACE_ZS,
- 0) != 0)
- return FALSE;
-
- if (!screen->is_format_supported(screen,
- res->format,
- res->target,
- res->nr_samples,
- bind, 0))
- return FALSE;
-
- if (!screen->is_format_supported(screen,
- res->format,
- res->target,
- res->nr_samples,
- PIPE_BIND_SAMPLER_VIEW, 0))
- return FALSE;
-
- return TRUE;
+ UTIL_FORMAT_COLORSPACE_ZS,
+ 0) != 0)
+ return FALSE;
+
+ if (!screen->is_format_supported(screen,
+ res->format,
+ res->target,
+ res->nr_samples,
+ bind, 0))
+ return FALSE;
+
+ if (!screen->is_format_supported(screen,
+ res->format,
+ res->target,
+ res->nr_samples,
+ PIPE_BIND_SAMPLER_VIEW, 0))
+ return FALSE;
+
+ return TRUE;
}
struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
struct pipe_resource *texture,
- struct pipe_subresource sr,
+ unsigned level,
unsigned usage,
const struct pipe_box *box)
{
@@ -531,37 +549,36 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
if (rtex->tiled)
use_staging_texture = TRUE;
- if ((usage & PIPE_TRANSFER_READ) &&
- u_box_volume(box) > 1024)
- use_staging_texture = TRUE;
-
- /* XXX: Use a staging texture for uploads if the underlying BO
- * is busy. No interface for checking that currently? so do
- * it eagerly whenever the transfer doesn't require a readback
- * and might block.
- */
- if ((usage & PIPE_TRANSFER_WRITE) &&
- !(usage & (PIPE_TRANSFER_READ |
- PIPE_TRANSFER_DONTBLOCK |
- PIPE_TRANSFER_UNSYNCHRONIZED)))
- use_staging_texture = TRUE;
-
- if (!permit_hardware_blit(ctx->screen, texture) ||
- (texture->flags & R600_RESOURCE_FLAG_TRANSFER))
- use_staging_texture = FALSE;
+ if ((usage & PIPE_TRANSFER_READ) && u_box_volume(box) > 1024)
+ use_staging_texture = TRUE;
+
+ /* XXX: Use a staging texture for uploads if the underlying BO
+ * is busy. No interface for checking that currently? so do
+ * it eagerly whenever the transfer doesn't require a readback
+ * and might block.
+ */
+ if ((usage & PIPE_TRANSFER_WRITE) &&
+ !(usage & (PIPE_TRANSFER_READ |
+ PIPE_TRANSFER_DONTBLOCK |
+ PIPE_TRANSFER_UNSYNCHRONIZED)))
+ use_staging_texture = TRUE;
+
+ if (!permit_hardware_blit(ctx->screen, texture) ||
+ (texture->flags & R600_RESOURCE_FLAG_TRANSFER))
+ use_staging_texture = FALSE;
trans = CALLOC_STRUCT(r600_transfer);
if (trans == NULL)
return NULL;
pipe_resource_reference(&trans->transfer.resource, texture);
- trans->transfer.sr = sr;
+ trans->transfer.level = level;
trans->transfer.usage = usage;
trans->transfer.box = *box;
if (rtex->depth) {
- /* XXX: only readback the rectangle which is being mapped?
- */
- /* XXX: when discard is true, no need to read back from depth texture
- */
+ /* XXX: only readback the rectangle which is being mapped?
+ */
+ /* XXX: when discard is true, no need to read back from depth texture
+ */
r = r600_texture_depth_flush(ctx, texture);
if (r < 0) {
R600_ERR("failed to create temporary texture to hold untiled copy\n");
@@ -575,6 +592,7 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
resource.width0 = box->width;
resource.height0 = box->height;
resource.depth0 = 1;
+ resource.array_size = 1;
resource.last_level = 0;
resource.nr_samples = 0;
resource.usage = PIPE_USAGE_STAGING;
@@ -600,7 +618,7 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
}
trans->transfer.stride =
- ((struct r600_resource_texture *)trans->staging_texture)->pitch_in_bytes[0];
+ ((struct r600_resource_texture *)trans->staging_texture)->pitch_in_bytes[0];
if (usage & PIPE_TRANSFER_READ) {
r600_copy_to_staging_texture(ctx, trans);
/* Always referenced in the blit. */
@@ -608,8 +626,8 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
}
return &trans->transfer;
}
- trans->transfer.stride = rtex->pitch_in_bytes[sr.level];
- trans->offset = r600_texture_get_offset(rtex, sr.level, box->z, sr.face);
+ trans->transfer.stride = rtex->pitch_in_bytes[level];
+ trans->offset = r600_texture_get_offset(rtex, level, box->z);
return &trans->transfer;
}
@@ -722,10 +740,10 @@ struct u_resource_vtbl r600_texture_vtbl =
u_default_transfer_inline_write /* transfer_inline_write */
};
-void r600_init_screen_texture_functions(struct pipe_screen *screen)
+void r600_init_surface_functions(struct r600_pipe_context *r600)
{
- screen->get_tex_surface = r600_get_tex_surface;
- screen->tex_surface_destroy = r600_tex_surface_destroy;
+ r600->context.create_surface = r600_create_surface;
+ r600->context.surface_destroy = r600_surface_destroy;
}
static unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
@@ -826,8 +844,8 @@ uint32_t r600_translate_texformat(enum pipe_format format,
case UTIL_FORMAT_COLORSPACE_YUV:
yuv_format |= (1 << 30);
switch (format) {
- case PIPE_FORMAT_UYVY:
- case PIPE_FORMAT_YUYV:
+ case PIPE_FORMAT_UYVY:
+ case PIPE_FORMAT_YUYV:
default:
break;
}
@@ -845,29 +863,29 @@ uint32_t r600_translate_texformat(enum pipe_format format,
/* S3TC formats. TODO */
if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
- static int r600_enable_s3tc = -1;
+ static int r600_enable_s3tc = -1;
- if (r600_enable_s3tc == -1)
- r600_enable_s3tc =
- debug_get_bool_option("R600_ENABLE_S3TC", FALSE);
+ if (r600_enable_s3tc == -1)
+ r600_enable_s3tc =
+ debug_get_bool_option("R600_ENABLE_S3TC", FALSE);
- if (!r600_enable_s3tc)
- goto out_unknown;
+ if (!r600_enable_s3tc)
+ goto out_unknown;
switch (format) {
case PIPE_FORMAT_DXT1_RGB:
case PIPE_FORMAT_DXT1_RGBA:
- result = FMT_BC1;
- goto out_word4;
+ result = FMT_BC1;
+ goto out_word4;
case PIPE_FORMAT_DXT3_RGBA:
- result = FMT_BC2;
- goto out_word4;
+ result = FMT_BC2;
+ goto out_word4;
case PIPE_FORMAT_DXT5_RGBA:
- result = FMT_BC3;
- goto out_word4;
- default:
- goto out_unknown;
- }
+ result = FMT_BC3;
+ goto out_word4;
+ default:
+ goto out_unknown;
+ }
}
diff --git a/src/gallium/drivers/r600/r600_translate.c b/src/gallium/drivers/r600/r600_translate.c
index 9a07cf2073..ba12eee2b5 100644
--- a/src/gallium/drivers/r600/r600_translate.c
+++ b/src/gallium/drivers/r600/r600_translate.c
@@ -41,6 +41,8 @@ void r600_begin_vertex_translate(struct r600_pipe_context *rctx)
struct pipe_transfer *vb_transfer[PIPE_MAX_ATTRIBS] = {0}, *out_transfer;
struct pipe_resource *out_buffer;
unsigned i, num_verts;
+ struct pipe_vertex_element new_velems[PIPE_MAX_ATTRIBS];
+ void *tmp;
/* Initialize the translate key, i.e. the recipe how vertices should be
* translated. */
@@ -51,9 +53,7 @@ void r600_begin_vertex_translate(struct r600_pipe_context *rctx)
unsigned output_format_size = ve->hw_format_size[i];
/* Check for support. */
- if (ve->elements[i].src_format == ve->hw_format[i] &&
- (vb->buffer_offset + ve->elements[i].src_offset) % 4 == 0 &&
- vb->stride % 4 == 0) {
+ if (ve->elements[i].src_format == ve->hw_format[i]) {
continue;
}
@@ -147,29 +147,23 @@ void r600_begin_vertex_translate(struct r600_pipe_context *rctx)
}
/* Save and replace vertex elements. */
- {
- struct pipe_vertex_element new_velems[PIPE_MAX_ATTRIBS];
-
- rctx->tran.saved_velems = rctx->vertex_elements;
-
- for (i = 0; i < ve->count; i++) {
- if (vb_translated[ve->elements[i].vertex_buffer_index]) {
- te = &key.element[tr_elem_index[i]];
- new_velems[i].instance_divisor = ve->elements[i].instance_divisor;
- new_velems[i].src_format = te->output_format;
- new_velems[i].src_offset = te->output_offset;
- new_velems[i].vertex_buffer_index = rctx->tran.vb_slot;
- } else {
- memcpy(&new_velems[i], &ve->elements[i],
- sizeof(struct pipe_vertex_element));
- }
+ for (i = 0; i < ve->count; i++) {
+ if (vb_translated[ve->elements[i].vertex_buffer_index]) {
+ te = &key.element[tr_elem_index[i]];
+ new_velems[i].instance_divisor = ve->elements[i].instance_divisor;
+ new_velems[i].src_format = te->output_format;
+ new_velems[i].src_offset = te->output_offset;
+ new_velems[i].vertex_buffer_index = rctx->tran.vb_slot;
+ } else {
+ memcpy(&new_velems[i], &ve->elements[i],
+ sizeof(struct pipe_vertex_element));
}
-
- rctx->tran.new_velems =
- pipe->create_vertex_elements_state(pipe, ve->count, new_velems);
- pipe->bind_vertex_elements_state(pipe, rctx->tran.new_velems);
}
+ tmp = pipe->create_vertex_elements_state(pipe, ve->count, new_velems);
+ pipe->bind_vertex_elements_state(pipe, tmp);
+ rctx->tran.new_velems = tmp;
+
pipe_resource_reference(&out_buffer, NULL);
}
@@ -177,13 +171,15 @@ void r600_end_vertex_translate(struct r600_pipe_context *rctx)
{
struct pipe_context *pipe = &rctx->context;
+ if (rctx->tran.new_velems == NULL) {
+ return;
+ }
/* Restore vertex elements. */
- pipe->bind_vertex_elements_state(pipe, rctx->tran.saved_velems);
pipe->delete_vertex_elements_state(pipe, rctx->tran.new_velems);
+ rctx->tran.new_velems = NULL;
/* Delete the now-unused VBO. */
- pipe_resource_reference(&rctx->vertex_buffer[rctx->tran.vb_slot].buffer,
- NULL);
+ pipe_resource_reference(&rctx->vertex_buffer[rctx->tran.vb_slot].buffer, NULL);
}
void r600_translate_index_buffer(struct r600_pipe_context *r600,
@@ -197,14 +193,7 @@ void r600_translate_index_buffer(struct r600_pipe_context *r600,
*index_size = 2;
*start = 0;
break;
-
case 2:
- if (*start % 2 != 0) {
- util_rebuild_ushort_elts(&r600->context, index_buffer, 0, *start, count);
- *start = 0;
- }
- break;
-
case 4:
break;
}
diff --git a/src/gallium/drivers/r600/r600_upload.c b/src/gallium/drivers/r600/r600_upload.c
new file mode 100644
index 0000000000..44102ff55b
--- /dev/null
+++ b/src/gallium/drivers/r600/r600_upload.c
@@ -0,0 +1,114 @@
+/*
+ * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Jerome Glisse <jglisse@redhat.com>
+ */
+#include <errno.h>
+#include "util/u_inlines.h"
+#include "util/u_memory.h"
+#include "r600.h"
+#include "r600_pipe.h"
+#include "r600_resource.h"
+
+struct r600_upload {
+ struct r600_pipe_context *rctx;
+ struct r600_bo *buffer;
+ char *ptr;
+ unsigned size;
+ unsigned default_size;
+ unsigned total_alloc_size;
+ unsigned offset;
+ unsigned alignment;
+};
+
+struct r600_upload *r600_upload_create(struct r600_pipe_context *rctx,
+ unsigned default_size,
+ unsigned alignment)
+{
+ struct r600_upload *upload = CALLOC_STRUCT(r600_upload);
+
+ if (upload == NULL)
+ return NULL;
+
+ upload->rctx = rctx;
+ upload->size = 0;
+ upload->default_size = default_size;
+ upload->alignment = alignment;
+ upload->ptr = NULL;
+ upload->buffer = NULL;
+ upload->total_alloc_size = 0;
+
+ return upload;
+}
+
+void r600_upload_flush(struct r600_upload *upload)
+{
+ if (upload->buffer) {
+ r600_bo_reference(upload->rctx->radeon, &upload->buffer, NULL);
+ }
+ upload->default_size = MAX2(upload->total_alloc_size, upload->default_size);
+ upload->total_alloc_size = 0;
+ upload->size = 0;
+ upload->offset = 0;
+ upload->ptr = NULL;
+ upload->buffer = NULL;
+}
+
+void r600_upload_destroy(struct r600_upload *upload)
+{
+ r600_upload_flush(upload);
+ FREE(upload);
+}
+
+int r600_upload_buffer(struct r600_upload *upload, unsigned offset,
+ unsigned size, struct r600_resource_buffer *in_buffer,
+ unsigned *out_offset, unsigned *out_size,
+ struct r600_bo **out_buffer)
+{
+ unsigned alloc_size = align(size, upload->alignment);
+ const void *in_ptr = NULL;
+
+ if (upload->offset + alloc_size > upload->size) {
+ if (upload->size) {
+ r600_bo_reference(upload->rctx->radeon, &upload->buffer, NULL);
+ }
+ upload->size = align(MAX2(upload->default_size, alloc_size), 4096);
+ upload->total_alloc_size += upload->size;
+ upload->offset = 0;
+ upload->buffer = r600_bo(upload->rctx->radeon, upload->size, 4096, PIPE_BIND_VERTEX_BUFFER, 0);
+ if (upload->buffer == NULL) {
+ return -ENOMEM;
+ }
+ upload->ptr = r600_bo_map(upload->rctx->radeon, upload->buffer, 0, NULL);
+ }
+
+ in_ptr = in_buffer->user_buffer;
+ memcpy(upload->ptr + upload->offset, (uint8_t *) in_ptr + offset, size);
+ *out_offset = upload->offset;
+ *out_size = upload->size;
+ *out_buffer = NULL;
+ r600_bo_reference(upload->rctx->radeon, out_buffer, upload->buffer);
+ upload->offset += alloc_size;
+
+ return 0;
+}
diff --git a/src/gallium/drivers/rbug/rbug_context.c b/src/gallium/drivers/rbug/rbug_context.c
index 413da59e55..94e57e40f8 100644
--- a/src/gallium/drivers/rbug/rbug_context.c
+++ b/src/gallium/drivers/rbug/rbug_context.c
@@ -707,17 +707,13 @@ rbug_set_sample_mask(struct pipe_context *_pipe,
static void
rbug_resource_copy_region(struct pipe_context *_pipe,
struct pipe_resource *_dst,
- struct pipe_subresource subdst,
+ unsigned dst_level,
unsigned dstx,
unsigned dsty,
unsigned dstz,
struct pipe_resource *_src,
- struct pipe_subresource subsrc,
- unsigned srcx,
- unsigned srcy,
- unsigned srcz,
- unsigned width,
- unsigned height)
+ unsigned src_level,
+ const struct pipe_box *src_box)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct rbug_resource *rb_resource_dst = rbug_resource(_dst);
@@ -728,17 +724,13 @@ rbug_resource_copy_region(struct pipe_context *_pipe,
pipe->resource_copy_region(pipe,
dst,
- subdst,
+ dst_level,
dstx,
dsty,
dstz,
src,
- subsrc,
- srcx,
- srcy,
- srcz,
- width,
- height);
+ src_level,
+ src_box);
}
static void
@@ -820,8 +812,8 @@ rbug_flush(struct pipe_context *_pipe,
static unsigned int
rbug_is_resource_referenced(struct pipe_context *_pipe,
struct pipe_resource *_resource,
- unsigned face,
- unsigned level)
+ unsigned level,
+ int layer)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct rbug_resource *rb_resource = rbug_resource(_resource);
@@ -830,8 +822,8 @@ rbug_is_resource_referenced(struct pipe_context *_pipe,
return pipe->is_resource_referenced(pipe,
resource,
- face,
- level);
+ level,
+ layer);
}
static struct pipe_sampler_view *
@@ -862,10 +854,40 @@ rbug_context_sampler_view_destroy(struct pipe_context *_pipe,
rbug_sampler_view(_view));
}
+static struct pipe_surface *
+rbug_context_create_surface(struct pipe_context *_pipe,
+ struct pipe_resource *_resource,
+ const struct pipe_surface *surf_tmpl)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct rbug_resource *rb_resource = rbug_resource(_resource);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ struct pipe_resource *resource = rb_resource->resource;
+ struct pipe_surface *result;
+
+ result = pipe->create_surface(pipe,
+ resource,
+ surf_tmpl);
+
+ if (result)
+ return rbug_surface_create(rb_pipe, rb_resource, result);
+ return NULL;
+}
+
+static void
+rbug_context_surface_destroy(struct pipe_context *_pipe,
+ struct pipe_surface *_surface)
+{
+ rbug_surface_destroy(rbug_context(_pipe),
+ rbug_surface(_surface));
+}
+
+
+
static struct pipe_transfer *
rbug_context_get_transfer(struct pipe_context *_context,
struct pipe_resource *_resource,
- struct pipe_subresource sr,
+ unsigned level,
unsigned usage,
const struct pipe_box *box)
{
@@ -877,7 +899,7 @@ rbug_context_get_transfer(struct pipe_context *_context,
result = context->get_transfer(context,
resource,
- sr,
+ level,
usage,
box);
@@ -942,12 +964,12 @@ rbug_context_transfer_unmap(struct pipe_context *_context,
static void
rbug_context_transfer_inline_write(struct pipe_context *_context,
struct pipe_resource *_resource,
- struct pipe_subresource sr,
+ unsigned level,
unsigned usage,
const struct pipe_box *box,
const void *data,
unsigned stride,
- unsigned slice_stride)
+ unsigned layer_stride)
{
struct rbug_context *rb_pipe = rbug_context(_context);
struct rbug_resource *rb_resource = rbug_resource(_resource);
@@ -956,12 +978,12 @@ rbug_context_transfer_inline_write(struct pipe_context *_context,
context->transfer_inline_write(context,
resource,
- sr,
+ level,
usage,
box,
data,
stride,
- slice_stride);
+ layer_stride);
}
@@ -1042,6 +1064,8 @@ rbug_context_create(struct pipe_screen *_screen, struct pipe_context *pipe)
rb_pipe->base.is_resource_referenced = rbug_is_resource_referenced;
rb_pipe->base.create_sampler_view = rbug_context_create_sampler_view;
rb_pipe->base.sampler_view_destroy = rbug_context_sampler_view_destroy;
+ rb_pipe->base.create_surface = rbug_context_create_surface;
+ rb_pipe->base.surface_destroy = rbug_context_surface_destroy;
rb_pipe->base.get_transfer = rbug_context_get_transfer;
rb_pipe->base.transfer_destroy = rbug_context_transfer_destroy;
rb_pipe->base.transfer_map = rbug_context_transfer_map;
diff --git a/src/gallium/drivers/rbug/rbug_core.c b/src/gallium/drivers/rbug/rbug_core.c
index 9dc663b079..eb772d19d0 100644
--- a/src/gallium/drivers/rbug/rbug_core.c
+++ b/src/gallium/drivers/rbug/rbug_core.c
@@ -266,9 +266,9 @@ rbug_texture_read(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_
tex = tr_tex->resource;
t = pipe_get_transfer(context, tex,
- gptr->face, gptr->level, gptr->zslice,
- PIPE_TRANSFER_READ,
- gptr->x, gptr->y, gptr->w, gptr->h);
+ gptr->level, gptr->face + gptr->zslice,
+ PIPE_TRANSFER_READ,
+ gptr->x, gptr->y, gptr->w, gptr->h);
map = context->transfer_map(context, t);
@@ -279,7 +279,7 @@ rbug_texture_read(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_
util_format_get_blocksize(t->resource->format),
(uint8_t*)map,
t->stride * util_format_get_nblocksy(t->resource->format,
- t->box.height),
+ t->box.height),
t->stride,
NULL);
diff --git a/src/gallium/drivers/rbug/rbug_objects.c b/src/gallium/drivers/rbug/rbug_objects.c
index 0979fcff95..7d7cc482ae 100644
--- a/src/gallium/drivers/rbug/rbug_objects.c
+++ b/src/gallium/drivers/rbug/rbug_objects.c
@@ -79,7 +79,8 @@ rbug_resource_destroy(struct rbug_resource *rb_resource)
struct pipe_surface *
-rbug_surface_create(struct rbug_resource *rb_resource,
+rbug_surface_create(struct rbug_context *rb_context,
+ struct rbug_resource *rb_resource,
struct pipe_surface *surface)
{
struct rbug_surface *rb_surface;
@@ -108,10 +109,12 @@ error:
}
void
-rbug_surface_destroy(struct rbug_surface *rb_surface)
+rbug_surface_destroy(struct rbug_context *rb_context,
+ struct rbug_surface *rb_surface)
{
pipe_resource_reference(&rb_surface->base.texture, NULL);
- pipe_surface_reference(&rb_surface->surface, NULL);
+ rb_context->pipe->surface_destroy(rb_context->pipe,
+ rb_surface->surface);
FREE(rb_surface);
}
diff --git a/src/gallium/drivers/rbug/rbug_objects.h b/src/gallium/drivers/rbug/rbug_objects.h
index 49c128d3d1..3fba333422 100644
--- a/src/gallium/drivers/rbug/rbug_objects.h
+++ b/src/gallium/drivers/rbug/rbug_objects.h
@@ -189,11 +189,13 @@ void
rbug_resource_destroy(struct rbug_resource *rb_resource);
struct pipe_surface *
-rbug_surface_create(struct rbug_resource *rb_resource,
+rbug_surface_create(struct rbug_context *rb_context,
+ struct rbug_resource *rb_resource,
struct pipe_surface *surface);
void
-rbug_surface_destroy(struct rbug_surface *rb_surface);
+rbug_surface_destroy(struct rbug_context *rb_context,
+ struct rbug_surface *rb_surface);
struct pipe_sampler_view *
rbug_sampler_view_create(struct rbug_context *rb_context,
diff --git a/src/gallium/drivers/rbug/rbug_screen.c b/src/gallium/drivers/rbug/rbug_screen.c
index 961df482c2..d635ce575c 100644
--- a/src/gallium/drivers/rbug/rbug_screen.c
+++ b/src/gallium/drivers/rbug/rbug_screen.c
@@ -188,40 +188,6 @@ rbug_screen_resource_destroy(struct pipe_screen *screen,
rbug_resource_destroy(rbug_resource(_resource));
}
-static struct pipe_surface *
-rbug_screen_get_tex_surface(struct pipe_screen *_screen,
- struct pipe_resource *_resource,
- unsigned face,
- unsigned level,
- unsigned zslice,
- unsigned usage)
-{
- struct rbug_screen *rb_screen = rbug_screen(_screen);
- struct rbug_resource *rb_resource = rbug_resource(_resource);
- struct pipe_screen *screen = rb_screen->screen;
- struct pipe_resource *resource = rb_resource->resource;
- struct pipe_surface *result;
-
- result = screen->get_tex_surface(screen,
- resource,
- face,
- level,
- zslice,
- usage);
-
- if (result)
- return rbug_surface_create(rb_resource, result);
- return NULL;
-}
-
-static void
-rbug_screen_tex_surface_destroy(struct pipe_surface *_surface)
-{
- rbug_surface_destroy(rbug_surface(_surface));
-}
-
-
-
static struct pipe_resource *
rbug_screen_user_buffer_create(struct pipe_screen *_screen,
void *ptr,
@@ -246,16 +212,18 @@ rbug_screen_user_buffer_create(struct pipe_screen *_screen,
static void
rbug_screen_flush_frontbuffer(struct pipe_screen *_screen,
- struct pipe_surface *_surface,
+ struct pipe_resource *_resource,
+ unsigned level, unsigned layer,
void *context_private)
{
struct rbug_screen *rb_screen = rbug_screen(_screen);
- struct rbug_surface *rb_surface = rbug_surface(_surface);
+ struct rbug_resource *rb_resource = rbug_resource(_resource);
struct pipe_screen *screen = rb_screen->screen;
- struct pipe_surface *surface = rb_surface->surface;
+ struct pipe_resource *resource = rb_resource->resource;
screen->flush_frontbuffer(screen,
- surface,
+ resource,
+ level, layer,
context_private);
}
@@ -336,8 +304,6 @@ rbug_screen_create(struct pipe_screen *screen)
rb_screen->base.resource_from_handle = rbug_screen_resource_from_handle;
rb_screen->base.resource_get_handle = rbug_screen_resource_get_handle;
rb_screen->base.resource_destroy = rbug_screen_resource_destroy;
- rb_screen->base.get_tex_surface = rbug_screen_get_tex_surface;
- rb_screen->base.tex_surface_destroy = rbug_screen_tex_surface_destroy;
rb_screen->base.user_buffer_create = rbug_screen_user_buffer_create;
rb_screen->base.flush_frontbuffer = rbug_screen_flush_frontbuffer;
rb_screen->base.fence_reference = rbug_screen_fence_reference;
diff --git a/src/gallium/drivers/softpipe/sp_context.c b/src/gallium/drivers/softpipe/sp_context.c
index b5d30bc6fc..e935ce6d21 100644
--- a/src/gallium/drivers/softpipe/sp_context.c
+++ b/src/gallium/drivers/softpipe/sp_context.c
@@ -145,15 +145,15 @@ softpipe_destroy( struct pipe_context *pipe )
*/
static unsigned int
softpipe_is_resource_referenced( struct pipe_context *pipe,
- struct pipe_resource *texture,
- unsigned face, unsigned level)
+ struct pipe_resource *texture,
+ unsigned level, int layer)
{
struct softpipe_context *softpipe = softpipe_context( pipe );
unsigned i;
if (texture->target == PIPE_BUFFER)
return PIPE_UNREFERENCED;
-
+
/* check if any of the bound drawing surfaces are this texture */
if (softpipe->dirty_render_cache) {
for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) {
diff --git a/src/gallium/drivers/softpipe/sp_context.h b/src/gallium/drivers/softpipe/sp_context.h
index 9361a3df09..903574b7e1 100644
--- a/src/gallium/drivers/softpipe/sp_context.h
+++ b/src/gallium/drivers/softpipe/sp_context.h
@@ -154,9 +154,9 @@ struct softpipe_context {
/** TGSI exec things */
struct {
- struct sp_sampler_varient *geom_samplers_list[PIPE_MAX_GEOMETRY_SAMPLERS];
- struct sp_sampler_varient *vert_samplers_list[PIPE_MAX_VERTEX_SAMPLERS];
- struct sp_sampler_varient *frag_samplers_list[PIPE_MAX_SAMPLERS];
+ struct sp_sampler_variant *geom_samplers_list[PIPE_MAX_GEOMETRY_SAMPLERS];
+ struct sp_sampler_variant *vert_samplers_list[PIPE_MAX_VERTEX_SAMPLERS];
+ struct sp_sampler_variant *frag_samplers_list[PIPE_MAX_SAMPLERS];
} tgsi;
struct tgsi_exec_machine *fs_machine;
@@ -192,7 +192,7 @@ softpipe_context( struct pipe_context *pipe )
}
void
-softpipe_reset_sampler_varients(struct softpipe_context *softpipe);
+softpipe_reset_sampler_variants(struct softpipe_context *softpipe);
struct pipe_context *
softpipe_create_context( struct pipe_screen *, void *priv );
diff --git a/src/gallium/drivers/softpipe/sp_flush.c b/src/gallium/drivers/softpipe/sp_flush.c
index 1071011db0..4258395063 100644
--- a/src/gallium/drivers/softpipe/sp_flush.c
+++ b/src/gallium/drivers/softpipe/sp_flush.c
@@ -120,8 +120,8 @@ softpipe_flush( struct pipe_context *pipe,
boolean
softpipe_flush_resource(struct pipe_context *pipe,
struct pipe_resource *texture,
- unsigned face,
unsigned level,
+ int layer,
unsigned flush_flags,
boolean read_only,
boolean cpu_access,
@@ -129,7 +129,7 @@ softpipe_flush_resource(struct pipe_context *pipe,
{
unsigned referenced;
- referenced = pipe->is_resource_referenced(pipe, texture, face, level);
+ referenced = pipe->is_resource_referenced(pipe, texture, level, layer);
if ((referenced & PIPE_REFERENCED_FOR_WRITE) ||
((referenced & PIPE_REFERENCED_FOR_READ) && !read_only)) {
diff --git a/src/gallium/drivers/softpipe/sp_flush.h b/src/gallium/drivers/softpipe/sp_flush.h
index cb97482a71..22a5ceeb9e 100644
--- a/src/gallium/drivers/softpipe/sp_flush.h
+++ b/src/gallium/drivers/softpipe/sp_flush.h
@@ -40,8 +40,8 @@ softpipe_flush(struct pipe_context *pipe, unsigned flags,
boolean
softpipe_flush_resource(struct pipe_context *pipe,
struct pipe_resource *texture,
- unsigned face,
unsigned level,
+ int layer,
unsigned flush_flags,
boolean read_only,
boolean cpu_access,
diff --git a/src/gallium/drivers/softpipe/sp_limits.h b/src/gallium/drivers/softpipe/sp_limits.h
new file mode 100644
index 0000000000..a7a24c98d5
--- /dev/null
+++ b/src/gallium/drivers/softpipe/sp_limits.h
@@ -0,0 +1,42 @@
+/**************************************************************************
+ *
+ * Copyright 2010 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef SP_LIMITS_H
+#define SP_LIMITS_H
+
+
+
+#define SP_MAX_TEXTURE_2D_LEVELS 15 /* 16K x 16K */
+#define SP_MAX_TEXTURE_3D_LEVELS 9 /* 512 x 512 x 512 */
+
+
+/** Max surface size */
+#define MAX_WIDTH (1 << (SP_MAX_TEXTURE_2D_LEVELS - 1))
+#define MAX_HEIGHT (1 << (SP_MAX_TEXTURE_2D_LEVELS - 1))
+
+
+#endif /* SP_LIMITS_H */
diff --git a/src/gallium/drivers/softpipe/sp_screen.c b/src/gallium/drivers/softpipe/sp_screen.c
index 5f171d314a..cbdea19af4 100644
--- a/src/gallium/drivers/softpipe/sp_screen.c
+++ b/src/gallium/drivers/softpipe/sp_screen.c
@@ -266,12 +266,13 @@ softpipe_destroy_screen( struct pipe_screen *screen )
*/
static void
softpipe_flush_frontbuffer(struct pipe_screen *_screen,
- struct pipe_surface *surface,
+ struct pipe_resource *resource,
+ unsigned level, unsigned layer,
void *context_private)
{
struct softpipe_screen *screen = softpipe_screen(_screen);
struct sw_winsys *winsys = screen->winsys;
- struct softpipe_resource *texture = softpipe_resource(surface->texture);
+ struct softpipe_resource *texture = softpipe_resource(resource);
assert(texture->dt);
if (texture->dt)
diff --git a/src/gallium/drivers/softpipe/sp_state_derived.c b/src/gallium/drivers/softpipe/sp_state_derived.c
index 3ba4d934fd..bf4c12701a 100644
--- a/src/gallium/drivers/softpipe/sp_state_derived.c
+++ b/src/gallium/drivers/softpipe/sp_state_derived.c
@@ -197,7 +197,7 @@ update_tgsi_samplers( struct softpipe_context *softpipe )
{
unsigned i;
- softpipe_reset_sampler_varients( softpipe );
+ softpipe_reset_sampler_variants( softpipe );
for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
struct softpipe_tex_tile_cache *tc = softpipe->tex_cache[i];
diff --git a/src/gallium/drivers/softpipe/sp_state_sampler.c b/src/gallium/drivers/softpipe/sp_state_sampler.c
index b59fbc33ed..cfa211b60a 100644
--- a/src/gallium/drivers/softpipe/sp_state_sampler.c
+++ b/src/gallium/drivers/softpipe/sp_state_sampler.c
@@ -43,8 +43,8 @@
struct sp_sampler {
struct pipe_sampler_state base;
- struct sp_sampler_varient *varients;
- struct sp_sampler_varient *current;
+ struct sp_sampler_variant *variants;
+ struct sp_sampler_variant *current;
};
static struct sp_sampler *sp_sampler( struct pipe_sampler_state *sampler )
@@ -60,7 +60,7 @@ softpipe_create_sampler_state(struct pipe_context *pipe,
struct sp_sampler *sp_sampler = CALLOC_STRUCT(sp_sampler);
sp_sampler->base = *sampler;
- sp_sampler->varients = NULL;
+ sp_sampler->variants = NULL;
return (void *)sp_sampler;
}
@@ -277,23 +277,24 @@ softpipe_set_geometry_sampler_views(struct pipe_context *pipe,
/**
- * Find/create an sp_sampler_varient object for sampling the given texture,
+ * Find/create an sp_sampler_variant object for sampling the given texture,
* sampler and tex unit.
*
* Note that the tex unit is significant. We can't re-use a sampler
- * varient for multiple texture units because the sampler varient contains
+ * variant for multiple texture units because the sampler variant contains
* the texture object pointer. If the texture object pointer were stored
- * somewhere outside the sampler varient, we could re-use samplers for
+ * somewhere outside the sampler variant, we could re-use samplers for
* multiple texture units.
*/
-static struct sp_sampler_varient *
-get_sampler_varient( unsigned unit,
+static struct sp_sampler_variant *
+get_sampler_variant( unsigned unit,
struct sp_sampler *sampler,
+ struct pipe_sampler_view *view,
struct pipe_resource *resource,
unsigned processor )
{
struct softpipe_resource *sp_texture = softpipe_resource(resource);
- struct sp_sampler_varient *v = NULL;
+ struct sp_sampler_variant *v = NULL;
union sp_sampler_key key;
/* if this fails, widen the key.unit field and update this assertion */
@@ -303,6 +304,10 @@ get_sampler_varient( unsigned unit,
key.bits.is_pot = sp_texture->pot;
key.bits.processor = processor;
key.bits.unit = unit;
+ key.bits.swizzle_r = view->swizzle_r;
+ key.bits.swizzle_g = view->swizzle_g;
+ key.bits.swizzle_b = view->swizzle_b;
+ key.bits.swizzle_a = view->swizzle_a;
key.bits.pad = 0;
if (sampler->current &&
@@ -311,14 +316,14 @@ get_sampler_varient( unsigned unit,
}
if (v == NULL) {
- for (v = sampler->varients; v; v = v->next)
+ for (v = sampler->variants; v; v = v->next)
if (v->key.value == key.value)
break;
if (v == NULL) {
- v = sp_create_sampler_varient( &sampler->base, key );
- v->next = sampler->varients;
- sampler->varients = v;
+ v = sp_create_sampler_variant( &sampler->base, key );
+ v->next = sampler->variants;
+ sampler->variants = v;
}
}
@@ -328,7 +333,7 @@ get_sampler_varient( unsigned unit,
void
-softpipe_reset_sampler_varients(struct softpipe_context *softpipe)
+softpipe_reset_sampler_variants(struct softpipe_context *softpipe)
{
int i;
@@ -345,12 +350,13 @@ softpipe_reset_sampler_varients(struct softpipe_context *softpipe)
}
softpipe->tgsi.vert_samplers_list[i] =
- get_sampler_varient( i,
+ get_sampler_variant( i,
sp_sampler(softpipe->vertex_samplers[i]),
+ softpipe->vertex_sampler_views[i],
texture,
TGSI_PROCESSOR_VERTEX );
- sp_sampler_varient_bind_texture( softpipe->tgsi.vert_samplers_list[i],
+ sp_sampler_variant_bind_texture( softpipe->tgsi.vert_samplers_list[i],
softpipe->vertex_tex_cache[i],
texture );
}
@@ -366,13 +372,14 @@ softpipe_reset_sampler_varients(struct softpipe_context *softpipe)
}
softpipe->tgsi.geom_samplers_list[i] =
- get_sampler_varient(
+ get_sampler_variant(
i,
sp_sampler(softpipe->geometry_samplers[i]),
+ softpipe->geometry_sampler_views[i],
texture,
TGSI_PROCESSOR_GEOMETRY );
- sp_sampler_varient_bind_texture(
+ sp_sampler_variant_bind_texture(
softpipe->tgsi.geom_samplers_list[i],
softpipe->geometry_tex_cache[i],
texture );
@@ -389,12 +396,13 @@ softpipe_reset_sampler_varients(struct softpipe_context *softpipe)
}
softpipe->tgsi.frag_samplers_list[i] =
- get_sampler_varient( i,
+ get_sampler_variant( i,
sp_sampler(softpipe->sampler[i]),
+ softpipe->sampler_views[i],
texture,
TGSI_PROCESSOR_FRAGMENT );
- sp_sampler_varient_bind_texture( softpipe->tgsi.frag_samplers_list[i],
+ sp_sampler_variant_bind_texture( softpipe->tgsi.frag_samplers_list[i],
softpipe->tex_cache[i],
texture );
}
@@ -406,11 +414,11 @@ softpipe_delete_sampler_state(struct pipe_context *pipe,
void *sampler)
{
struct sp_sampler *sp_sampler = (struct sp_sampler *)sampler;
- struct sp_sampler_varient *v, *tmp;
+ struct sp_sampler_variant *v, *tmp;
- for (v = sp_sampler->varients; v; v = tmp) {
+ for (v = sp_sampler->variants; v; v = tmp) {
tmp = v->next;
- sp_sampler_varient_destroy(v);
+ sp_sampler_variant_destroy(v);
}
FREE( sampler );
diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.c b/src/gallium/drivers/softpipe/sp_tex_sample.c
index 2eac4c7a82..cbc40d4b44 100644
--- a/src/gallium/drivers/softpipe/sp_tex_sample.c
+++ b/src/gallium/drivers/softpipe/sp_tex_sample.c
@@ -545,7 +545,7 @@ wrap_linear_unorm_clamp_to_edge(const float s[4], unsigned size,
* derivatives w.r.t X and Y, then compute lambda (level of detail).
*/
static float
-compute_lambda_1d(const struct sp_sampler_varient *samp,
+compute_lambda_1d(const struct sp_sampler_variant *samp,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE])
@@ -560,7 +560,7 @@ compute_lambda_1d(const struct sp_sampler_varient *samp,
static float
-compute_lambda_2d(const struct sp_sampler_varient *samp,
+compute_lambda_2d(const struct sp_sampler_variant *samp,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE])
@@ -579,7 +579,7 @@ compute_lambda_2d(const struct sp_sampler_varient *samp,
static float
-compute_lambda_3d(const struct sp_sampler_varient *samp,
+compute_lambda_3d(const struct sp_sampler_variant *samp,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE])
@@ -608,7 +608,7 @@ compute_lambda_3d(const struct sp_sampler_varient *samp,
* Since there aren't derivatives to use, just return 0.
*/
static float
-compute_lambda_vert(const struct sp_sampler_varient *samp,
+compute_lambda_vert(const struct sp_sampler_variant *samp,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE])
@@ -634,7 +634,7 @@ compute_lambda_vert(const struct sp_sampler_varient *samp,
static INLINE const float *
-get_texel_2d_no_border(const struct sp_sampler_varient *samp,
+get_texel_2d_no_border(const struct sp_sampler_variant *samp,
union tex_tile_address addr, int x, int y)
{
const struct softpipe_tex_cached_tile *tile;
@@ -651,7 +651,7 @@ get_texel_2d_no_border(const struct sp_sampler_varient *samp,
static INLINE const float *
-get_texel_2d(const struct sp_sampler_varient *samp,
+get_texel_2d(const struct sp_sampler_variant *samp,
union tex_tile_address addr, int x, int y)
{
const struct pipe_resource *texture = samp->texture;
@@ -659,8 +659,7 @@ get_texel_2d(const struct sp_sampler_varient *samp,
if (x < 0 || x >= (int) u_minify(texture->width0, level) ||
y < 0 || y >= (int) u_minify(texture->height0, level)) {
- return sp_tex_tile_cache_border_color(samp->cache,
- samp->sampler->border_color);
+ return samp->sampler->border_color;
}
else {
return get_texel_2d_no_border( samp, addr, x, y );
@@ -671,7 +670,7 @@ get_texel_2d(const struct sp_sampler_varient *samp,
/* Gather a quad of adjacent texels within a tile:
*/
static INLINE void
-get_texel_quad_2d_no_border_single_tile(const struct sp_sampler_varient *samp,
+get_texel_quad_2d_no_border_single_tile(const struct sp_sampler_variant *samp,
union tex_tile_address addr,
unsigned x, unsigned y,
const float *out[4])
@@ -695,7 +694,7 @@ get_texel_quad_2d_no_border_single_tile(const struct sp_sampler_varient *samp,
/* Gather a quad of potentially non-adjacent texels:
*/
static INLINE void
-get_texel_quad_2d_no_border(const struct sp_sampler_varient *samp,
+get_texel_quad_2d_no_border(const struct sp_sampler_variant *samp,
union tex_tile_address addr,
int x0, int y0,
int x1, int y1,
@@ -710,7 +709,7 @@ get_texel_quad_2d_no_border(const struct sp_sampler_varient *samp,
/* Can involve a lot of unnecessary checks for border color:
*/
static INLINE void
-get_texel_quad_2d(const struct sp_sampler_varient *samp,
+get_texel_quad_2d(const struct sp_sampler_variant *samp,
union tex_tile_address addr,
int x0, int y0,
int x1, int y1,
@@ -724,10 +723,10 @@ get_texel_quad_2d(const struct sp_sampler_varient *samp,
-/* 3d varients:
+/* 3d variants:
*/
static INLINE const float *
-get_texel_3d_no_border(const struct sp_sampler_varient *samp,
+get_texel_3d_no_border(const struct sp_sampler_variant *samp,
union tex_tile_address addr, int x, int y, int z)
{
const struct softpipe_tex_cached_tile *tile;
@@ -745,7 +744,7 @@ get_texel_3d_no_border(const struct sp_sampler_varient *samp,
static INLINE const float *
-get_texel_3d(const struct sp_sampler_varient *samp,
+get_texel_3d(const struct sp_sampler_variant *samp,
union tex_tile_address addr, int x, int y, int z)
{
const struct pipe_resource *texture = samp->texture;
@@ -754,8 +753,7 @@ get_texel_3d(const struct sp_sampler_varient *samp,
if (x < 0 || x >= (int) u_minify(texture->width0, level) ||
y < 0 || y >= (int) u_minify(texture->height0, level) ||
z < 0 || z >= (int) u_minify(texture->depth0, level)) {
- return sp_tex_tile_cache_border_color(samp->cache,
- samp->sampler->border_color);
+ return samp->sampler->border_color;
}
else {
return get_texel_3d_no_border( samp, addr, x, y, z );
@@ -800,7 +798,7 @@ img_filter_2d_linear_repeat_POT(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
unsigned j;
unsigned level = samp->level;
unsigned xpot = pot_level_size(samp->xpot, level);
@@ -863,7 +861,7 @@ img_filter_2d_nearest_repeat_POT(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
unsigned j;
unsigned level = samp->level;
unsigned xpot = pot_level_size(samp->xpot, level);
@@ -907,7 +905,7 @@ img_filter_2d_nearest_clamp_POT(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
unsigned j;
unsigned level = samp->level;
unsigned xpot = pot_level_size(samp->xpot, level);
@@ -960,7 +958,7 @@ img_filter_1d_nearest(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture;
unsigned level0, j;
int width;
@@ -1000,7 +998,7 @@ img_filter_2d_nearest(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture;
unsigned level0, j;
int width, height;
@@ -1052,7 +1050,7 @@ img_filter_cube_nearest(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture;
const unsigned *faces = samp->faces; /* zero when not cube-mapping */
unsigned level0, j;
@@ -1096,7 +1094,7 @@ img_filter_3d_nearest(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture;
unsigned level0, j;
int width, height, depth;
@@ -1138,7 +1136,7 @@ img_filter_1d_linear(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture;
unsigned level0, j;
int width;
@@ -1178,7 +1176,7 @@ img_filter_2d_linear(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture;
unsigned level0, j;
int width, height;
@@ -1225,7 +1223,7 @@ img_filter_cube_linear(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture;
const unsigned *faces = samp->faces; /* zero when not cube-mapping */
unsigned level0, j;
@@ -1274,7 +1272,7 @@ img_filter_3d_linear(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture;
unsigned level0, j;
int width, height, depth;
@@ -1350,7 +1348,7 @@ mip_filter_linear(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture;
int level0;
float lambda;
@@ -1417,7 +1415,7 @@ mip_filter_nearest(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture;
float lambda;
float lod[QUAD_SIZE];
@@ -1460,7 +1458,7 @@ mip_filter_none(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
float lambda;
float lod[QUAD_SIZE];
@@ -1501,7 +1499,7 @@ mip_filter_linear_2d_linear_repeat_POT(
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture;
int level0;
float lambda;
@@ -1569,7 +1567,7 @@ sample_compare(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_sampler_state *sampler = samp->sampler;
int j, k0, k1, k2, k3;
float val;
@@ -1656,7 +1654,7 @@ sample_cube(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
unsigned j;
float ssss[4], tttt[4];
@@ -1731,6 +1729,86 @@ sample_cube(struct tgsi_sampler *tgsi_sampler,
}
+static void
+sample_swizzle(struct tgsi_sampler *tgsi_sampler,
+ const float s[QUAD_SIZE],
+ const float t[QUAD_SIZE],
+ const float p[QUAD_SIZE],
+ const float c0[QUAD_SIZE],
+ enum tgsi_sampler_control control,
+ float rgba[NUM_CHANNELS][QUAD_SIZE])
+{
+ struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
+ float rgba_temp[NUM_CHANNELS][QUAD_SIZE];
+ const unsigned swizzle_r = samp->key.bits.swizzle_r;
+ const unsigned swizzle_g = samp->key.bits.swizzle_g;
+ const unsigned swizzle_b = samp->key.bits.swizzle_b;
+ const unsigned swizzle_a = samp->key.bits.swizzle_a;
+ unsigned j;
+
+ samp->sample_target(tgsi_sampler, s, t, p, c0, control, rgba_temp);
+
+ switch (swizzle_r) {
+ case PIPE_SWIZZLE_ZERO:
+ for (j = 0; j < 4; j++)
+ rgba[0][j] = 0.0f;
+ break;
+ case PIPE_SWIZZLE_ONE:
+ for (j = 0; j < 4; j++)
+ rgba[0][j] = 1.0f;
+ break;
+ default:
+ assert(swizzle_r < 4);
+ for (j = 0; j < 4; j++)
+ rgba[0][j] = rgba_temp[swizzle_r][j];
+ }
+
+ switch (swizzle_g) {
+ case PIPE_SWIZZLE_ZERO:
+ for (j = 0; j < 4; j++)
+ rgba[1][j] = 0.0f;
+ break;
+ case PIPE_SWIZZLE_ONE:
+ for (j = 0; j < 4; j++)
+ rgba[1][j] = 1.0f;
+ break;
+ default:
+ assert(swizzle_g < 4);
+ for (j = 0; j < 4; j++)
+ rgba[1][j] = rgba_temp[swizzle_g][j];
+ }
+
+ switch (swizzle_b) {
+ case PIPE_SWIZZLE_ZERO:
+ for (j = 0; j < 4; j++)
+ rgba[2][j] = 0.0f;
+ break;
+ case PIPE_SWIZZLE_ONE:
+ for (j = 0; j < 4; j++)
+ rgba[2][j] = 1.0f;
+ break;
+ default:
+ assert(swizzle_b < 4);
+ for (j = 0; j < 4; j++)
+ rgba[2][j] = rgba_temp[swizzle_b][j];
+ }
+
+ switch (swizzle_a) {
+ case PIPE_SWIZZLE_ZERO:
+ for (j = 0; j < 4; j++)
+ rgba[3][j] = 0.0f;
+ break;
+ case PIPE_SWIZZLE_ONE:
+ for (j = 0; j < 4; j++)
+ rgba[3][j] = 1.0f;
+ break;
+ default:
+ assert(swizzle_a < 4);
+ for (j = 0; j < 4; j++)
+ rgba[3][j] = rgba_temp[swizzle_a][j];
+ }
+}
+
static wrap_nearest_func
get_nearest_unorm_wrap(unsigned mode)
@@ -1909,10 +1987,10 @@ get_img_filter(const union sp_sampler_key key,
/**
- * Bind the given texture object and texture cache to the sampler varient.
+ * Bind the given texture object and texture cache to the sampler variant.
*/
void
-sp_sampler_varient_bind_texture( struct sp_sampler_varient *samp,
+sp_sampler_variant_bind_texture( struct sp_sampler_variant *samp,
struct softpipe_tex_tile_cache *tex_cache,
const struct pipe_resource *texture )
{
@@ -1927,20 +2005,20 @@ sp_sampler_varient_bind_texture( struct sp_sampler_varient *samp,
void
-sp_sampler_varient_destroy( struct sp_sampler_varient *samp )
+sp_sampler_variant_destroy( struct sp_sampler_variant *samp )
{
FREE(samp);
}
/**
- * Create a sampler varient for a given set of non-orthogonal state.
+ * Create a sampler variant for a given set of non-orthogonal state.
*/
-struct sp_sampler_varient *
-sp_create_sampler_varient( const struct pipe_sampler_state *sampler,
+struct sp_sampler_variant *
+sp_create_sampler_variant( const struct pipe_sampler_state *sampler,
const union sp_sampler_key key )
{
- struct sp_sampler_varient *samp = CALLOC_STRUCT(sp_sampler_varient);
+ struct sp_sampler_variant *samp = CALLOC_STRUCT(sp_sampler_variant);
if (!samp)
return NULL;
@@ -2015,7 +2093,7 @@ sp_create_sampler_varient( const struct pipe_sampler_state *sampler,
}
if (key.bits.target == PIPE_TEXTURE_CUBE) {
- samp->base.get_samples = sample_cube;
+ samp->sample_target = sample_cube;
}
else {
samp->faces[0] = 0;
@@ -2026,7 +2104,17 @@ sp_create_sampler_varient( const struct pipe_sampler_state *sampler,
/* Skip cube face determination by promoting the compare
* function pointer:
*/
- samp->base.get_samples = samp->compare;
+ samp->sample_target = samp->compare;
+ }
+
+ if (key.bits.swizzle_r != PIPE_SWIZZLE_RED ||
+ key.bits.swizzle_g != PIPE_SWIZZLE_GREEN ||
+ key.bits.swizzle_b != PIPE_SWIZZLE_BLUE ||
+ key.bits.swizzle_a != PIPE_SWIZZLE_ALPHA) {
+ samp->base.get_samples = sample_swizzle;
+ }
+ else {
+ samp->base.get_samples = samp->sample_target;
}
return samp;
diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.h b/src/gallium/drivers/softpipe/sp_tex_sample.h
index 6114acf737..ed99006ab0 100644
--- a/src/gallium/drivers/softpipe/sp_tex_sample.h
+++ b/src/gallium/drivers/softpipe/sp_tex_sample.h
@@ -32,7 +32,7 @@
#include "tgsi/tgsi_exec.h"
-struct sp_sampler_varient;
+struct sp_sampler_variant;
typedef void (*wrap_nearest_func)(const float s[4],
unsigned size,
@@ -44,7 +44,7 @@ typedef void (*wrap_linear_func)(const float s[4],
int icoord1[4],
float w[4]);
-typedef float (*compute_lambda_func)(const struct sp_sampler_varient *sampler,
+typedef float (*compute_lambda_func)(const struct sp_sampler_variant *sampler,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE]);
@@ -64,7 +64,11 @@ union sp_sampler_key {
unsigned is_pot:1;
unsigned processor:2;
unsigned unit:4;
- unsigned pad:22;
+ unsigned swizzle_r:3;
+ unsigned swizzle_g:3;
+ unsigned swizzle_b:3;
+ unsigned swizzle_a:3;
+ unsigned pad:10;
} bits;
unsigned value;
};
@@ -72,7 +76,7 @@ union sp_sampler_key {
/**
* Subclass of tgsi_sampler
*/
-struct sp_sampler_varient
+struct sp_sampler_variant
{
struct tgsi_sampler base; /**< base class */
@@ -113,32 +117,33 @@ struct sp_sampler_varient
filter_func mip_filter;
filter_func compare;
+ filter_func sample_target;
/* Linked list:
*/
- struct sp_sampler_varient *next;
+ struct sp_sampler_variant *next;
};
struct sp_sampler;
-/* Create a sampler varient for a given set of non-orthogonal state. Currently the
+/* Create a sampler variant for a given set of non-orthogonal state. Currently the
*/
-struct sp_sampler_varient *
-sp_create_sampler_varient( const struct pipe_sampler_state *sampler,
+struct sp_sampler_variant *
+sp_create_sampler_variant( const struct pipe_sampler_state *sampler,
const union sp_sampler_key key );
-void sp_sampler_varient_bind_texture( struct sp_sampler_varient *varient,
+void sp_sampler_variant_bind_texture( struct sp_sampler_variant *variant,
struct softpipe_tex_tile_cache *tex_cache,
const struct pipe_resource *tex );
-void sp_sampler_varient_destroy( struct sp_sampler_varient * );
+void sp_sampler_variant_destroy( struct sp_sampler_variant * );
-static INLINE struct sp_sampler_varient *
-sp_sampler_varient(const struct tgsi_sampler *sampler)
+static INLINE struct sp_sampler_variant *
+sp_sampler_variant(const struct tgsi_sampler *sampler)
{
- return (struct sp_sampler_varient *) sampler;
+ return (struct sp_sampler_variant *) sampler;
}
extern void
diff --git a/src/gallium/drivers/softpipe/sp_tex_tile_cache.c b/src/gallium/drivers/softpipe/sp_tex_tile_cache.c
index e817c0c8cf..e42015ad49 100644
--- a/src/gallium/drivers/softpipe/sp_tex_tile_cache.c
+++ b/src/gallium/drivers/softpipe/sp_tex_tile_cache.c
@@ -48,6 +48,9 @@ sp_create_tex_tile_cache( struct pipe_context *pipe )
struct softpipe_tex_tile_cache *tc;
uint pos;
+ /* make sure max texture size works */
+ assert((TILE_SIZE << TEX_ADDR_BITS) >= (1 << (SP_MAX_TEXTURE_2D_LEVELS-1)));
+
tc = CALLOC_STRUCT( softpipe_tex_tile_cache );
if (tc) {
tc->pipe = pipe;
@@ -260,15 +263,14 @@ sp_find_cached_tile_tex(struct softpipe_tex_tile_cache *tc,
}
tc->tex_trans =
- pipe_get_transfer(tc->pipe, tc->texture,
- addr.bits.face,
- addr.bits.level,
- addr.bits.z,
- PIPE_TRANSFER_READ | PIPE_TRANSFER_UNSYNCHRONIZED,
- 0, 0,
- u_minify(tc->texture->width0, addr.bits.level),
- u_minify(tc->texture->height0, addr.bits.level));
-
+ pipe_get_transfer(tc->pipe, tc->texture,
+ addr.bits.level,
+ addr.bits.face + addr.bits.z,
+ PIPE_TRANSFER_READ | PIPE_TRANSFER_UNSYNCHRONIZED,
+ 0, 0,
+ u_minify(tc->texture->width0, addr.bits.level),
+ u_minify(tc->texture->height0, addr.bits.level));
+
tc->tex_trans_map = tc->pipe->transfer_map(tc->pipe, tc->tex_trans);
tc->tex_face = addr.bits.face;
@@ -276,45 +278,26 @@ sp_find_cached_tile_tex(struct softpipe_tex_tile_cache *tc,
tc->tex_z = addr.bits.z;
}
- /* get tile from the transfer (view into texture) */
+ /* get tile from the transfer (view into texture)
+ * Note we're using the swizzle version of this fuction only because
+ * we need to pass the texture cache's format explicitly.
+ */
pipe_get_tile_swizzle(tc->pipe,
tc->tex_trans,
addr.bits.x * TILE_SIZE,
addr.bits.y * TILE_SIZE,
TILE_SIZE,
TILE_SIZE,
- tc->swizzle_r,
- tc->swizzle_g,
- tc->swizzle_b,
- tc->swizzle_a,
+ PIPE_SWIZZLE_RED,
+ PIPE_SWIZZLE_GREEN,
+ PIPE_SWIZZLE_BLUE,
+ PIPE_SWIZZLE_ALPHA,
tc->format,
(float *) tile->data.color);
+
tile->addr = addr;
}
tc->last_tile = tile;
return tile;
}
-
-
-
-/**
- * Return the swizzled border color.
- */
-const float *
-sp_tex_tile_cache_border_color(struct softpipe_tex_tile_cache *tc,
- const float border_color[4])
-{
- float rgba01[6];
-
- COPY_4V(rgba01, border_color);
- rgba01[PIPE_SWIZZLE_ZERO] = 0.0f;
- rgba01[PIPE_SWIZZLE_ONE] = 1.0f;
-
- tc->swz_border_color[0] = rgba01[tc->swizzle_r];
- tc->swz_border_color[1] = rgba01[tc->swizzle_g];
- tc->swz_border_color[2] = rgba01[tc->swizzle_b];
- tc->swz_border_color[3] = rgba01[tc->swizzle_a];
-
- return tc->swz_border_color;
-}
diff --git a/src/gallium/drivers/softpipe/sp_tex_tile_cache.h b/src/gallium/drivers/softpipe/sp_tex_tile_cache.h
index 05f25133da..2220955b71 100644
--- a/src/gallium/drivers/softpipe/sp_tex_tile_cache.h
+++ b/src/gallium/drivers/softpipe/sp_tex_tile_cache.h
@@ -30,6 +30,7 @@
#include "pipe/p_compiler.h"
+#include "sp_limits.h"
struct softpipe_context;
@@ -39,22 +40,26 @@ struct softpipe_tex_tile_cache;
/**
* Cache tile size (width and height). This needs to be a power of two.
*/
-#define TILE_SIZE 64
+#define TILE_SIZE_LOG2 6
+#define TILE_SIZE (1 << TILE_SIZE_LOG2)
-/* If we need to support > 4096, just expand this to be a 64 bit
- * union, or consider tiling in Z as well.
+#define TEX_ADDR_BITS (SP_MAX_TEXTURE_2D_LEVELS - 1 - TILE_SIZE_LOG2)
+#define TEX_Z_BITS (SP_MAX_TEXTURE_2D_LEVELS - 1)
+
+/**
+ * Texture tile address as a union for fast compares.
*/
union tex_tile_address {
struct {
- unsigned x:6; /* 4096 / TILE_SIZE */
- unsigned y:6; /* 4096 / TILE_SIZE */
- unsigned z:12; /* 4096 -- z not tiled */
+ unsigned x:TEX_ADDR_BITS; /* 16K / TILE_SIZE */
+ unsigned y:TEX_ADDR_BITS; /* 16K / TILE_SIZE */
+ unsigned z:TEX_Z_BITS; /* 16K -- z not tiled */
unsigned face:3;
unsigned level:4;
unsigned invalid:1;
} bits;
- unsigned value;
+ uint64_t value;
};
@@ -90,8 +95,6 @@ struct softpipe_tex_tile_cache
unsigned format;
struct softpipe_tex_cached_tile *last_tile; /**< most recently retrieved tile */
-
- float swz_border_color[4]; /**< swizzled border color */
};
@@ -126,10 +129,10 @@ sp_find_cached_tile_tex(struct softpipe_tex_tile_cache *tc,
static INLINE union tex_tile_address
tex_tile_address( unsigned x,
- unsigned y,
- unsigned z,
- unsigned face,
- unsigned level )
+ unsigned y,
+ unsigned z,
+ unsigned face,
+ unsigned level )
{
union tex_tile_address addr;
@@ -139,7 +142,7 @@ tex_tile_address( unsigned x,
addr.bits.z = z;
addr.bits.face = face;
addr.bits.level = level;
-
+
return addr;
}
@@ -156,10 +159,5 @@ sp_get_cached_tile_tex(struct softpipe_tex_tile_cache *tc,
}
-const float *
-sp_tex_tile_cache_border_color(struct softpipe_tex_tile_cache *tc,
- const float border_color[4]);
-
-
#endif /* SP_TEX_TILE_CACHE_H */
diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c
index 4e6123fbd0..509d9982b1 100644
--- a/src/gallium/drivers/softpipe/sp_texture.c
+++ b/src/gallium/drivers/softpipe/sp_texture.c
@@ -220,23 +220,18 @@ softpipe_resource_get_handle(struct pipe_screen *screen,
*/
static unsigned
sp_get_tex_image_offset(const struct softpipe_resource *spr,
- unsigned level, unsigned face, unsigned zslice)
+ unsigned level, unsigned layer)
{
const unsigned hgt = u_minify(spr->base.height0, level);
const unsigned nblocksy = util_format_get_nblocksy(spr->base.format, hgt);
unsigned offset = spr->level_offset[level];
- if (spr->base.target == PIPE_TEXTURE_CUBE) {
- assert(zslice == 0);
- offset += face * nblocksy * spr->stride[level];
- }
- else if (spr->base.target == PIPE_TEXTURE_3D) {
- assert(face == 0);
- offset += zslice * nblocksy * spr->stride[level];
+ if (spr->base.target == PIPE_TEXTURE_CUBE ||
+ spr->base.target == PIPE_TEXTURE_3D) {
+ offset += layer * nblocksy * spr->stride[level];
}
else {
- assert(face == 0);
- assert(zslice == 0);
+ assert(layer == 0);
}
return offset;
@@ -247,39 +242,40 @@ sp_get_tex_image_offset(const struct softpipe_resource *spr,
* Get a pipe_surface "view" into a texture resource.
*/
static struct pipe_surface *
-softpipe_get_tex_surface(struct pipe_screen *screen,
- struct pipe_resource *pt,
- unsigned face, unsigned level, unsigned zslice,
- unsigned usage)
+softpipe_create_surface(struct pipe_context *pipe,
+ struct pipe_resource *pt,
+ const struct pipe_surface *surf_tmpl)
{
- struct softpipe_resource *spr = softpipe_resource(pt);
struct pipe_surface *ps;
+ unsigned level = surf_tmpl->u.tex.level;
assert(level <= pt->last_level);
+ assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
ps = CALLOC_STRUCT(pipe_surface);
if (ps) {
pipe_reference_init(&ps->reference, 1);
pipe_resource_reference(&ps->texture, pt);
- ps->format = pt->format;
+ ps->context = pipe;
+ ps->format = surf_tmpl->format;
ps->width = u_minify(pt->width0, level);
ps->height = u_minify(pt->height0, level);
- ps->offset = sp_get_tex_image_offset(spr, level, face, zslice);
- ps->usage = usage;
+ ps->usage = surf_tmpl->usage;
- ps->face = face;
- ps->level = level;
- ps->zslice = zslice;
+ ps->u.tex.level = level;
+ ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
+ ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
}
return ps;
}
/**
- * Free a pipe_surface which was created with softpipe_get_tex_surface().
+ * Free a pipe_surface which was created with softpipe_create_surface().
*/
static void
-softpipe_tex_surface_destroy(struct pipe_surface *surf)
+softpipe_surface_destroy(struct pipe_context *pipe,
+ struct pipe_surface *surf)
{
/* Effectively do the texture_update work here - if texture images
* needed post-processing to put them into hardware layout, this is
@@ -302,21 +298,21 @@ softpipe_tex_surface_destroy(struct pipe_surface *surf)
*/
static struct pipe_transfer *
softpipe_get_transfer(struct pipe_context *pipe,
- struct pipe_resource *resource,
- struct pipe_subresource sr,
- unsigned usage,
- const struct pipe_box *box)
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box)
{
struct softpipe_resource *spr = softpipe_resource(resource);
struct softpipe_transfer *spt;
assert(resource);
- assert(sr.level <= resource->last_level);
+ assert(level <= resource->last_level);
/* make sure the requested region is in the image bounds */
- assert(box->x + box->width <= u_minify(resource->width0, sr.level));
- assert(box->y + box->height <= u_minify(resource->height0, sr.level));
- assert(box->z + box->depth <= u_minify(resource->depth0, sr.level));
+ assert(box->x + box->width <= u_minify(resource->width0, level));
+ assert(box->y + box->height <= u_minify(resource->height0, level));
+ assert(box->z + box->depth <= (u_minify(resource->depth0, level) + resource->array_size - 1));
/*
* Transfers, like other pipe operations, must happen in order, so flush the
@@ -326,7 +322,7 @@ softpipe_get_transfer(struct pipe_context *pipe,
boolean read_only = !(usage & PIPE_TRANSFER_WRITE);
boolean do_not_block = !!(usage & PIPE_TRANSFER_DONTBLOCK);
if (!softpipe_flush_resource(pipe, resource,
- sr.face, sr.level,
+ level, box->depth > 1 ? -1 : box->z,
0, /* flush_flags */
read_only,
TRUE, /* cpu_access */
@@ -343,21 +339,21 @@ softpipe_get_transfer(struct pipe_context *pipe,
if (spt) {
struct pipe_transfer *pt = &spt->base;
enum pipe_format format = resource->format;
- const unsigned hgt = u_minify(spr->base.height0, sr.level);
+ const unsigned hgt = u_minify(spr->base.height0, level);
const unsigned nblocksy = util_format_get_nblocksy(format, hgt);
pipe_resource_reference(&pt->resource, resource);
- pt->sr = sr;
+ pt->level = level;
pt->usage = usage;
pt->box = *box;
- pt->stride = spr->stride[sr.level];
- pt->slice_stride = pt->stride * nblocksy;
+ pt->stride = spr->stride[level];
+ pt->layer_stride = pt->stride * nblocksy;
- spt->offset = sp_get_tex_image_offset(spr, sr.level, sr.face, box->z);
+ spt->offset = sp_get_tex_image_offset(spr, level, box->z);
spt->offset +=
- box->y / util_format_get_blockheight(format) * spt->base.stride +
- box->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
+ box->y / util_format_get_blockheight(format) * spt->base.stride +
+ box->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
return pt;
}
@@ -454,6 +450,7 @@ softpipe_user_buffer_create(struct pipe_screen *screen,
spr->base.width0 = bytes;
spr->base.height0 = 1;
spr->base.depth0 = 1;
+ spr->base.array_size = 1;
spr->userBuffer = TRUE;
spr->data = ptr;
@@ -471,6 +468,9 @@ softpipe_init_texture_funcs(struct pipe_context *pipe)
pipe->transfer_flush_region = u_default_transfer_flush_region;
pipe->transfer_inline_write = u_default_transfer_inline_write;
+
+ pipe->create_surface = softpipe_create_surface;
+ pipe->surface_destroy = softpipe_surface_destroy;
}
@@ -483,6 +483,4 @@ softpipe_init_screen_texture_funcs(struct pipe_screen *screen)
screen->resource_get_handle = softpipe_resource_get_handle;
screen->user_buffer_create = softpipe_user_buffer_create;
- screen->get_tex_surface = softpipe_get_tex_surface;
- screen->tex_surface_destroy = softpipe_tex_surface_destroy;
}
diff --git a/src/gallium/drivers/softpipe/sp_texture.h b/src/gallium/drivers/softpipe/sp_texture.h
index 6b205dc532..5603110eeb 100644
--- a/src/gallium/drivers/softpipe/sp_texture.h
+++ b/src/gallium/drivers/softpipe/sp_texture.h
@@ -30,10 +30,7 @@
#include "pipe/p_state.h"
-
-
-#define SP_MAX_TEXTURE_2D_LEVELS 13 /* 4K x 4K */
-#define SP_MAX_TEXTURE_3D_LEVELS 9 /* 512 x 512 x 512 */
+#include "sp_limits.h"
struct pipe_context;
diff --git a/src/gallium/drivers/softpipe/sp_tile_cache.c b/src/gallium/drivers/softpipe/sp_tile_cache.c
index aa76b8aa1e..480860af63 100644
--- a/src/gallium/drivers/softpipe/sp_tile_cache.c
+++ b/src/gallium/drivers/softpipe/sp_tile_cache.c
@@ -92,6 +92,10 @@ sp_create_tile_cache( struct pipe_context *pipe )
maxTexSize = 1 << (maxLevels - 1);
assert(MAX_WIDTH >= maxTexSize);
+ assert(sizeof(union tile_address) == 4);
+
+ assert((TILE_SIZE << TILE_ADDR_BITS) >= MAX_WIDTH);
+
tc = CALLOC_STRUCT( softpipe_tile_cache );
if (tc) {
tc->pipe = pipe;
@@ -170,11 +174,11 @@ sp_tile_cache_set_surface(struct softpipe_tile_cache *tc,
tc->surface = ps;
if (ps) {
- tc->transfer = pipe_get_transfer(pipe, ps->texture, ps->face,
- ps->level, ps->zslice,
- PIPE_TRANSFER_READ_WRITE |
- PIPE_TRANSFER_UNSYNCHRONIZED,
- 0, 0, ps->width, ps->height);
+ tc->transfer = pipe_get_transfer(pipe, ps->texture,
+ ps->u.tex.level, ps->u.tex.first_layer,
+ PIPE_TRANSFER_READ_WRITE |
+ PIPE_TRANSFER_UNSYNCHRONIZED,
+ 0, 0, ps->width, ps->height);
tc->depth_stencil = (ps->format == PIPE_FORMAT_Z24_UNORM_S8_USCALED ||
ps->format == PIPE_FORMAT_Z24X8_UNORM ||
diff --git a/src/gallium/drivers/softpipe/sp_tile_cache.h b/src/gallium/drivers/softpipe/sp_tile_cache.h
index 4151a47c32..68140b1d2f 100644
--- a/src/gallium/drivers/softpipe/sp_tile_cache.h
+++ b/src/gallium/drivers/softpipe/sp_tile_cache.h
@@ -30,6 +30,7 @@
#include "pipe/p_compiler.h"
+#include "sp_texture.h"
struct softpipe_tile_cache;
@@ -38,18 +39,22 @@ struct softpipe_tile_cache;
/**
* Cache tile size (width and height). This needs to be a power of two.
*/
-#define TILE_SIZE 64
+#define TILE_SIZE_LOG2 6
+#define TILE_SIZE (1 << TILE_SIZE_LOG2)
-/* If we need to support > 4096, just expand this to be a 64 bit
- * union, or consider tiling in Z as well.
+#define TILE_ADDR_BITS (SP_MAX_TEXTURE_2D_LEVELS - 1 - TILE_SIZE_LOG2)
+
+
+/**
+ * Surface tile address as a union for fast compares.
*/
union tile_address {
struct {
- unsigned x:6; /* 4096 / TILE_SIZE */
- unsigned y:6; /* 4096 / TILE_SIZE */
+ unsigned x:TILE_ADDR_BITS; /* 16K / TILE_SIZE */
+ unsigned y:TILE_ADDR_BITS; /* 16K / TILE_SIZE */
unsigned invalid:1;
- unsigned pad:19;
+ unsigned pad:15;
} bits;
unsigned value;
};
@@ -70,11 +75,6 @@ struct softpipe_cached_tile
#define NUM_ENTRIES 50
-/** XXX move these */
-#define MAX_WIDTH 4096
-#define MAX_HEIGHT 4096
-
-
struct softpipe_tile_cache
{
struct pipe_context *pipe;
diff --git a/src/gallium/drivers/svga/SConscript b/src/gallium/drivers/svga/SConscript
index 12ce4732d1..5455ed0757 100644
--- a/src/gallium/drivers/svga/SConscript
+++ b/src/gallium/drivers/svga/SConscript
@@ -73,4 +73,6 @@ svga = env.ConvenienceLibrary(
source = sources,
)
+env.Alias('svga', svga)
+
Export('svga')
diff --git a/src/gallium/drivers/svga/svga_cmd.c b/src/gallium/drivers/svga/svga_cmd.c
index e975f3b02f..05eab8a517 100644
--- a/src/gallium/drivers/svga/svga_cmd.c
+++ b/src/gallium/drivers/svga/svga_cmd.c
@@ -455,8 +455,8 @@ SVGA3D_SurfaceDMA(struct svga_winsys_context *swc,
cmd->guest.pitch = st->base.stride;
swc->surface_relocation(swc, &cmd->host.sid, texture->handle, surface_flags);
- cmd->host.face = st->base.sr.face; /* PIPE_TEX_FACE_* and SVGA3D_CUBEFACE_* match */
- cmd->host.mipmap = st->base.sr.level;
+ cmd->host.face = st->face; /* PIPE_TEX_FACE_* and SVGA3D_CUBEFACE_* match */
+ cmd->host.mipmap = st->base.level;
cmd->transfer = transfer;
diff --git a/src/gallium/drivers/svga/svga_context.c b/src/gallium/drivers/svga/svga_context.c
index cd3f6b8982..1e513f1039 100644
--- a/src/gallium/drivers/svga/svga_context.c
+++ b/src/gallium/drivers/svga/svga_context.c
@@ -109,6 +109,7 @@ struct pipe_context *svga_context_create( struct pipe_screen *screen,
svga_init_vertex_functions(svga);
svga_init_constbuffer_functions(svga);
svga_init_query_functions(svga);
+ svga_init_surface_functions(svga);
/* debug */
diff --git a/src/gallium/drivers/svga/svga_context.h b/src/gallium/drivers/svga/svga_context.h
index 1fb5a04887..04e281a506 100644
--- a/src/gallium/drivers/svga/svga_context.h
+++ b/src/gallium/drivers/svga/svga_context.h
@@ -422,6 +422,7 @@ void svga_init_vertex_functions( struct svga_context *svga );
void svga_init_constbuffer_functions( struct svga_context *svga );
void svga_init_draw_functions( struct svga_context *svga );
void svga_init_query_functions( struct svga_context *svga );
+void svga_init_surface_functions(struct svga_context *svga);
void svga_cleanup_vertex_state( struct svga_context *svga );
void svga_cleanup_tss_binding( struct svga_context *svga );
diff --git a/src/gallium/drivers/svga/svga_pipe_blit.c b/src/gallium/drivers/svga/svga_pipe_blit.c
index ca036a6463..426698806c 100644
--- a/src/gallium/drivers/svga/svga_pipe_blit.c
+++ b/src/gallium/drivers/svga/svga_pipe_blit.c
@@ -32,37 +32,40 @@
#define FILE_DEBUG_FLAG DEBUG_BLIT
-/* XXX I got my doubts about this, should maybe use svga_texture_copy_handle directly? */
+/* XXX still have doubts about this... */
static void svga_surface_copy(struct pipe_context *pipe,
struct pipe_resource* dst_tex,
- struct pipe_subresource subdst,
+ unsigned dst_level,
unsigned dstx, unsigned dsty, unsigned dstz,
struct pipe_resource* src_tex,
- struct pipe_subresource subsrc,
- unsigned srcx, unsigned srcy, unsigned srcz,
- unsigned width, unsigned height)
-{
+ unsigned src_level,
+ const struct pipe_box *src_box)
+ {
struct svga_context *svga = svga_context(pipe);
- struct pipe_screen *screen = pipe->screen;
+ struct svga_texture *stex = svga_texture(src_tex);
+ struct svga_texture *dtex = svga_texture(dst_tex);
+/* struct pipe_screen *screen = pipe->screen;
SVGA3dCopyBox *box;
enum pipe_error ret;
- struct pipe_surface *srcsurf, *dstsurf;
+ struct pipe_surface *srcsurf, *dstsurf;*/
+ unsigned dst_face, dst_z, src_face, src_z;
svga_hwtnl_flush_retry( svga );
+#if 0
srcsurf = screen->get_tex_surface(screen, src_tex,
- subsrc.face, subsrc.level, srcz,
+ src_level, src_box->z, src_box->z,
PIPE_BIND_SAMPLER_VIEW);
dstsurf = screen->get_tex_surface(screen, dst_tex,
- subdst.face, subdst.level, dstz,
+ dst_level, dst_box->z, dst_box->z,
PIPE_BIND_RENDER_TARGET);
SVGA_DBG(DEBUG_DMA, "blit to sid %p (%d,%d), from sid %p (%d,%d) sz %dx%d\n",
svga_surface(dstsurf)->handle,
dstx, dsty,
svga_surface(srcsurf)->handle,
- srcx, srcy,
+ src_box->x, src_box->y,
width, height);
ret = SVGA3D_BeginSurfaceCopy(svga->swc,
@@ -88,8 +91,8 @@ static void svga_surface_copy(struct pipe_context *pipe,
box->w = width;
box->h = height;
box->d = 1;
- box->srcx = srcx;
- box->srcy = srcy;
+ box->srcx = src_box->x;
+ box->srcy = src_box->y;
box->srcz = 0;
SVGA_FIFOCommitAll(svga->swc);
@@ -100,6 +103,37 @@ static void svga_surface_copy(struct pipe_context *pipe,
pipe_surface_reference(&srcsurf, NULL);
pipe_surface_reference(&dstsurf, NULL);
+#else
+ if (src_tex->target == PIPE_TEXTURE_CUBE) {
+ src_face = src_box->z;
+ src_z = 0;
+ assert(src_box->depth == 1);
+ }
+ else {
+ src_face = 0;
+ src_z = src_box->z;
+ }
+ /* different src/dst type???*/
+ if (dst_tex->target == PIPE_TEXTURE_CUBE) {
+ dst_face = dstz;
+ dst_z = 0;
+ assert(src_box->depth == 1);
+ }
+ else {
+ dst_face = 0;
+ dst_z = dstz;
+ }
+ svga_texture_copy_handle(svga,
+ stex->handle,
+ src_box->x, src_box->y, src_z,
+ src_level, src_face,
+ dtex->handle,
+ dstx, dsty, dst_z,
+ dst_level, dst_face,
+ src_box->width, src_box->height, src_box->depth);
+
+#endif
+
}
diff --git a/src/gallium/drivers/svga/svga_pipe_rasterizer.c b/src/gallium/drivers/svga/svga_pipe_rasterizer.c
index 660eb0757a..e97b4e5741 100644
--- a/src/gallium/drivers/svga/svga_pipe_rasterizer.c
+++ b/src/gallium/drivers/svga/svga_pipe_rasterizer.c
@@ -68,7 +68,7 @@ svga_create_rasterizer_state(struct pipe_context *pipe,
/* need this for draw module. */
rast->templ = *templ;
- /* light_twoside - XXX: need fragment shader varient */
+ /* light_twoside - XXX: need fragment shader variant */
/* poly_smooth - XXX: no fallback available */
/* poly_stipple_enable - draw module */
/* sprite_coord_enable - ? */
diff --git a/src/gallium/drivers/svga/svga_resource_buffer.c b/src/gallium/drivers/svga/svga_resource_buffer.c
index 198d401332..f12e2b6862 100644
--- a/src/gallium/drivers/svga/svga_resource_buffer.c
+++ b/src/gallium/drivers/svga/svga_resource_buffer.c
@@ -53,8 +53,8 @@ svga_buffer_needs_hw_storage(unsigned usage)
static unsigned int
svga_buffer_is_referenced( struct pipe_context *pipe,
- struct pipe_resource *buf,
- unsigned face, unsigned level)
+ struct pipe_resource *buf,
+ unsigned level, int layer)
{
struct svga_screen *ss = svga_screen(pipe->screen);
struct svga_buffer *sbuf = svga_buffer(buf);
@@ -337,6 +337,7 @@ svga_user_buffer_create(struct pipe_screen *screen,
sbuf->b.b.width0 = bytes;
sbuf->b.b.height0 = 1;
sbuf->b.b.depth0 = 1;
+ sbuf->b.b.array_size = 1;
sbuf->swbuf = ptr;
sbuf->user = TRUE;
diff --git a/src/gallium/drivers/svga/svga_resource_texture.c b/src/gallium/drivers/svga/svga_resource_texture.c
index 26eb03a895..7c9e600b9f 100644
--- a/src/gallium/drivers/svga/svga_resource_texture.c
+++ b/src/gallium/drivers/svga/svga_resource_texture.c
@@ -50,8 +50,8 @@
static unsigned int
svga_texture_is_referenced( struct pipe_context *pipe,
- struct pipe_resource *texture,
- unsigned face, unsigned level)
+ struct pipe_resource *texture,
+ unsigned level, int layer)
{
struct svga_texture *tex = svga_texture(texture);
struct svga_screen *ss = svga_screen(pipe->screen);
@@ -171,20 +171,7 @@ svga_transfer_dma_band(struct svga_context *svga,
struct svga_texture *texture = svga_texture(st->base.resource);
SVGA3dCopyBox box;
enum pipe_error ret;
-
- SVGA_DBG(DEBUG_DMA, "dma %s sid %p, face %u, (%u, %u, %u) - (%u, %u, %u), %ubpp\n",
- transfer == SVGA3D_WRITE_HOST_VRAM ? "to" : "from",
- texture->handle,
- st->base.sr.face,
- st->base.box.x,
- y,
- st->base.box.z,
- st->base.box.x + st->base.box.width,
- y + h,
- st->base.box.z + 1,
- util_format_get_blocksize(texture->b.b.format) * 8 /
- (util_format_get_blockwidth(texture->b.b.format)*util_format_get_blockheight(texture->b.b.format)));
-
+
box.x = st->base.box.x;
box.y = y;
box.z = st->base.box.z;
@@ -195,6 +182,26 @@ svga_transfer_dma_band(struct svga_context *svga,
box.srcy = srcy;
box.srcz = 0;
+ if (st->base.resource->target == PIPE_TEXTURE_CUBE) {
+ st->face = st->base.box.z;
+ box.z = 0;
+ }
+ else
+ st->face = 0;
+
+ SVGA_DBG(DEBUG_DMA, "dma %s sid %p, face %u, (%u, %u, %u) - (%u, %u, %u), %ubpp\n",
+ transfer == SVGA3D_WRITE_HOST_VRAM ? "to" : "from",
+ texture->handle,
+ st->face,
+ st->base.box.x,
+ y,
+ box.z,
+ st->base.box.x + st->base.box.width,
+ y + h,
+ box.z + 1,
+ util_format_get_blocksize(texture->b.b.format) * 8 /
+ (util_format_get_blockwidth(texture->b.b.format)*util_format_get_blockheight(texture->b.b.format)));
+
ret = SVGA3D_SurfaceDMA(svga->swc, st, transfer, &box, 1);
if(ret != PIPE_OK) {
svga->swc->flush(svga->swc, NULL);
@@ -213,7 +220,7 @@ svga_transfer_dma(struct svga_context *svga,
struct svga_screen *screen = svga_screen(texture->b.b.screen);
struct svga_winsys_screen *sws = screen->sws;
struct pipe_fence_handle *fence = NULL;
-
+
if (transfer == SVGA3D_READ_HOST_VRAM) {
SVGA_DBG(DEBUG_PERF, "%s: readback transfer\n", __FUNCTION__);
}
@@ -221,7 +228,7 @@ svga_transfer_dma(struct svga_context *svga,
if(!st->swbuf) {
/* Do the DMA transfer in a single go */
-
+
svga_transfer_dma_band(svga, st, transfer, st->base.box.y, st->base.box.height, 0);
if(transfer == SVGA3D_READ_HOST_VRAM) {
@@ -245,12 +252,12 @@ svga_transfer_dma(struct svga_context *svga,
/* Transfer band must be aligned to pixel block boundaries */
assert(y % blockheight == 0);
assert(h % blockheight == 0);
-
+
offset = y * st->base.stride / blockheight;
length = h * st->base.stride / blockheight;
sw = (uint8_t *)st->swbuf + offset;
-
+
if(transfer == SVGA3D_WRITE_HOST_VRAM) {
/* Wait for the previous DMAs to complete */
/* TODO: keep one DMA (at half the size) in the background */
@@ -267,9 +274,9 @@ svga_transfer_dma(struct svga_context *svga,
sws->buffer_unmap(sws, st->hwbuf);
}
}
-
+
svga_transfer_dma_band(svga, st, transfer, y, h, srcy);
-
+
if(transfer == SVGA3D_READ_HOST_VRAM) {
svga_context_flush(svga, &fence);
sws->fence_finish(sws, fence, 0);
@@ -336,10 +343,10 @@ svga_texture_destroy(struct pipe_screen *screen,
*/
static struct pipe_transfer *
svga_texture_get_transfer(struct pipe_context *pipe,
- struct pipe_resource *texture,
- struct pipe_subresource sr,
- unsigned usage,
- const struct pipe_box *box)
+ struct pipe_resource *texture,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box)
{
struct svga_context *svga = svga_context(pipe);
struct svga_screen *ss = svga_screen(pipe->screen);
@@ -352,19 +359,20 @@ svga_texture_get_transfer(struct pipe_context *pipe,
if (usage & PIPE_TRANSFER_MAP_DIRECTLY)
return NULL;
+ assert(box->depth == 1);
st = CALLOC_STRUCT(svga_transfer);
if (!st)
return NULL;
-
+
pipe_resource_reference(&st->base.resource, texture);
- st->base.sr = sr;
+ st->base.level = level;
st->base.usage = usage;
st->base.box = *box;
st->base.stride = nblocksx*util_format_get_blocksize(texture->format);
- st->base.slice_stride = 0;
+ st->base.layer_stride = 0;
st->hw_nblocksy = nblocksy;
-
+
st->hwbuf = svga_winsys_buffer_create(svga,
1,
0,
@@ -391,7 +399,7 @@ svga_texture_get_transfer(struct pipe_context *pipe,
if(!st->swbuf)
goto no_swbuf;
}
-
+
if (usage & PIPE_TRANSFER_READ)
svga_transfer_dma(svga, st, SVGA3D_READ_HOST_VRAM);
@@ -454,8 +462,11 @@ svga_texture_transfer_destroy(struct pipe_context *pipe,
if (st->base.usage & PIPE_TRANSFER_WRITE) {
svga_transfer_dma(svga, st, SVGA3D_WRITE_HOST_VRAM);
ss->texture_timestamp++;
- tex->view_age[transfer->sr.level] = ++(tex->age);
- tex->defined[transfer->sr.face][transfer->sr.level] = TRUE;
+ tex->view_age[transfer->level] = ++(tex->age);
+ if (transfer->resource->target == PIPE_TEXTURE_CUBE)
+ tex->defined[transfer->box.z][transfer->level] = TRUE;
+ else
+ tex->defined[0][transfer->level] = TRUE;
}
pipe_resource_reference(&st->base.resource, NULL);
@@ -490,7 +501,7 @@ svga_texture_create(struct pipe_screen *screen,
{
struct svga_screen *svgascreen = svga_screen(screen);
struct svga_texture *tex = CALLOC_STRUCT(svga_texture);
-
+
if (!tex)
goto error1;
@@ -507,7 +518,7 @@ svga_texture_create(struct pipe_screen *screen,
tex->key.size.width = template->width0;
tex->key.size.height = template->height0;
tex->key.size.depth = template->depth0;
-
+
if(template->target == PIPE_TEXTURE_CUBE) {
tex->key.flags |= SVGA3D_SURFACE_CUBEMAP;
tex->key.numFaces = 6;
diff --git a/src/gallium/drivers/svga/svga_resource_texture.h b/src/gallium/drivers/svga/svga_resource_texture.h
index 631937f2eb..9a2911c2a9 100644
--- a/src/gallium/drivers/svga/svga_resource_texture.h
+++ b/src/gallium/drivers/svga/svga_resource_texture.h
@@ -85,6 +85,8 @@ struct svga_transfer
{
struct pipe_transfer base;
+ unsigned face;
+
struct svga_winsys_buffer *hwbuf;
/* Height of the hardware buffer in pixel blocks */
diff --git a/src/gallium/drivers/svga/svga_screen.c b/src/gallium/drivers/svga/svga_screen.c
index af99c41901..078190342a 100644
--- a/src/gallium/drivers/svga/svga_screen.c
+++ b/src/gallium/drivers/svga/svga_screen.c
@@ -237,6 +237,8 @@ static int svga_get_shader_param(struct pipe_screen *screen, unsigned shader, en
case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
return 0;
+ case PIPE_SHADER_CAP_SUBROUTINES:
+ return 0;
}
break;
case PIPE_SHADER_VERTEX:
@@ -276,6 +278,8 @@ static int svga_get_shader_param(struct pipe_screen *screen, unsigned shader, en
return 0;
case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
return 1;
+ case PIPE_SHADER_CAP_SUBROUTINES:
+ return 0;
default:
break;
}
@@ -495,7 +499,6 @@ svga_screen_create(struct svga_winsys_screen *sws)
screen->fence_finish = svga_fence_finish;
svgascreen->sws = sws;
- svga_screen_init_surface_functions(screen);
svga_init_screen_resource_functions(svgascreen);
svgascreen->use_ps30 =
diff --git a/src/gallium/drivers/svga/svga_state_fs.c b/src/gallium/drivers/svga/svga_state_fs.c
index ad6f294713..9c04adec8e 100644
--- a/src/gallium/drivers/svga/svga_state_fs.c
+++ b/src/gallium/drivers/svga/svga_state_fs.c
@@ -136,7 +136,7 @@ static int make_fs_key( const struct svga_context *svga,
/* The blend workaround for simulating logicop xor behaviour
* requires that the incoming fragment color be white. This change
- * achieves that by creating a varient of the current fragment
+ * achieves that by creating a variant of the current fragment
* shader that overrides all output colors with 1,1,1,1
*
* This will work for most shaders, including those containing
diff --git a/src/gallium/drivers/svga/svga_state_need_swtnl.c b/src/gallium/drivers/svga/svga_state_need_swtnl.c
index d34d68f535..66fea02a4b 100644
--- a/src/gallium/drivers/svga/svga_state_need_swtnl.c
+++ b/src/gallium/drivers/svga/svga_state_need_swtnl.c
@@ -114,7 +114,7 @@ static int update_need_pipeline( struct svga_context *svga,
/* SVGA_NEW_RAST, SVGA_NEW_REDUCED_PRIMITIVE
*/
if (svga->curr.rast->need_pipeline & (1 << svga->curr.reduced_prim)) {
- SVGA_DBG(DEBUG_SWTNL, "%s: rast need_pipeline (%d) & prim (%x)\n",
+ SVGA_DBG(DEBUG_SWTNL, "%s: rast need_pipeline (0x%x) & prim (0x%x)\n",
__FUNCTION__,
svga->curr.rast->need_pipeline,
(1 << svga->curr.reduced_prim) );
diff --git a/src/gallium/drivers/svga/svga_state_tss.c b/src/gallium/drivers/svga/svga_state_tss.c
index 4a50b19474..f8b269a101 100644
--- a/src/gallium/drivers/svga/svga_state_tss.c
+++ b/src/gallium/drivers/svga/svga_state_tss.c
@@ -238,7 +238,6 @@ update_tss(struct svga_context *svga,
// TEXCOORDINDEX -- hopefully not needed
if (svga->curr.tex_flags.flag_1d & (1 << i)) {
- debug_printf("wrap 1d tex %d\n", i);
EMIT_TS(svga, i, SVGA3D_TEX_ADDRESS_WRAP, ADDRESSV, fail);
}
else
diff --git a/src/gallium/drivers/svga/svga_surface.c b/src/gallium/drivers/svga/svga_surface.c
index b21dc5fd9a..3e4bed76c0 100644
--- a/src/gallium/drivers/svga/svga_surface.c
+++ b/src/gallium/drivers/svga/svga_surface.c
@@ -179,36 +179,50 @@ svga_texture_view_surface(struct pipe_context *pipe,
static struct pipe_surface *
-svga_get_tex_surface(struct pipe_screen *screen,
- struct pipe_resource *pt,
- unsigned face, unsigned level, unsigned zslice,
- unsigned flags)
+svga_create_surface(struct pipe_context *pipe,
+ struct pipe_resource *pt,
+ const struct pipe_surface *surf_tmpl)
{
struct svga_texture *tex = svga_texture(pt);
+ struct pipe_screen *screen = pipe->screen;
struct svga_surface *s;
- boolean render = (flags & (PIPE_BIND_RENDER_TARGET |
- PIPE_BIND_DEPTH_STENCIL)) ? TRUE : FALSE;
+ unsigned face, zslice;
+ /* XXX surfaces should only be used for rendering purposes nowadays */
+ boolean render = (surf_tmpl->usage & (PIPE_BIND_RENDER_TARGET |
+ PIPE_BIND_DEPTH_STENCIL)) ? TRUE : FALSE;
boolean view = FALSE;
SVGA3dSurfaceFormat format;
+ assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
+
s = CALLOC_STRUCT(svga_surface);
if (!s)
return NULL;
+ if (pt->target == PIPE_TEXTURE_CUBE) {
+ face = surf_tmpl->u.tex.first_layer;
+ zslice = 0;
+ }
+ else {
+ face = 0;
+ zslice = surf_tmpl->u.tex.first_layer;
+ }
+
pipe_reference_init(&s->base.reference, 1);
pipe_resource_reference(&s->base.texture, pt);
- s->base.format = pt->format;
- s->base.width = u_minify(pt->width0, level);
- s->base.height = u_minify(pt->height0, level);
- s->base.usage = flags;
- s->base.level = level;
- s->base.face = face;
- s->base.zslice = zslice;
+ s->base.context = pipe;
+ s->base.format = surf_tmpl->format;
+ s->base.width = u_minify(pt->width0, surf_tmpl->u.tex.level);
+ s->base.height = u_minify(pt->height0, surf_tmpl->u.tex.level);
+ s->base.usage = surf_tmpl->usage;
+ s->base.u.tex.level = surf_tmpl->u.tex.level;
+ s->base.u.tex.first_layer = surf_tmpl->u.tex.first_layer;
+ s->base.u.tex.last_layer = surf_tmpl->u.tex.last_layer;
if (!render)
- format = svga_translate_format(pt->format);
+ format = svga_translate_format(surf_tmpl->format);
else
- format = svga_translate_format_render(pt->format);
+ format = svga_translate_format_render(surf_tmpl->format);
assert(format != SVGA3D_FORMAT_INVALID);
@@ -217,11 +231,11 @@ svga_get_tex_surface(struct pipe_screen *screen,
/* Currently only used for compressed textures */
if (render &&
- format != svga_translate_format(pt->format)) {
+ format != svga_translate_format(surf_tmpl->format)) {
view = TRUE;
}
- if (level != 0 &&
+ if (surf_tmpl->u.tex.level != 0 &&
svga_screen(screen)->debug.force_level_surface_view)
view = TRUE;
@@ -233,22 +247,22 @@ svga_get_tex_surface(struct pipe_screen *screen,
if (view) {
SVGA_DBG(DEBUG_VIEWS, "svga: Surface view: yes %p, level %u face %u z %u, %p\n",
- pt, level, face, zslice, s);
+ pt, surf_tmpl->u.tex.level, face, zslice, s);
- s->handle = svga_texture_view_surface(NULL, tex, format, level, 1, face, zslice,
- &s->key);
+ s->handle = svga_texture_view_surface(NULL, tex, format, surf_tmpl->u.tex.level,
+ 1, face, zslice, &s->key);
s->real_face = 0;
s->real_level = 0;
s->real_zslice = 0;
} else {
SVGA_DBG(DEBUG_VIEWS, "svga: Surface view: no %p, level %u, face %u, z %u, %p\n",
- pt, level, face, zslice, s);
+ pt, surf_tmpl->u.tex.level, face, zslice, s);
memset(&s->key, 0, sizeof s->key);
s->handle = tex->handle;
s->real_face = face;
- s->real_level = level;
s->real_zslice = zslice;
+ s->real_level = surf_tmpl->u.tex.level;
}
return &s->base;
@@ -256,7 +270,8 @@ svga_get_tex_surface(struct pipe_screen *screen,
static void
-svga_tex_surface_destroy(struct pipe_surface *surf)
+svga_surface_destroy(struct pipe_context *pipe,
+ struct pipe_surface *surf)
{
struct svga_surface *s = svga_surface(surf);
struct svga_texture *t = svga_texture(surf->texture);
@@ -282,8 +297,13 @@ svga_mark_surface_dirty(struct pipe_surface *surf)
s->dirty = TRUE;
- if (s->handle == tex->handle)
- tex->defined[surf->face][surf->level] = TRUE;
+ if (s->handle == tex->handle) {
+ /* hmm so 3d textures always have all their slices marked ? */
+ if (surf->texture->target == PIPE_TEXTURE_CUBE)
+ tex->defined[surf->u.tex.first_layer][surf->u.tex.level] = TRUE;
+ else
+ tex->defined[0][surf->u.tex.level] = TRUE;
+ }
else {
/* this will happen later in svga_propagate_surface */
}
@@ -314,22 +334,32 @@ svga_propagate_surface(struct pipe_context *pipe, struct pipe_surface *surf)
struct svga_surface *s = svga_surface(surf);
struct svga_texture *tex = svga_texture(surf->texture);
struct svga_screen *ss = svga_screen(surf->texture->screen);
+ unsigned zslice, face;
if (!s->dirty)
return;
+ if (surf->texture->target == PIPE_TEXTURE_CUBE) {
+ zslice = 0;
+ face = surf->u.tex.first_layer;
+ }
+ else {
+ zslice = surf->u.tex.first_layer;
+ face = 0;
+ }
+
s->dirty = FALSE;
ss->texture_timestamp++;
- tex->view_age[surf->level] = ++(tex->age);
+ tex->view_age[surf->u.tex.level] = ++(tex->age);
if (s->handle != tex->handle) {
- SVGA_DBG(DEBUG_VIEWS, "svga: Surface propagate: tex %p, level %u, from %p\n", tex, surf->level, surf);
+ SVGA_DBG(DEBUG_VIEWS, "svga: Surface propagate: tex %p, level %u, from %p\n", tex, surf->u.tex.level, surf);
svga_texture_copy_handle(svga_context(pipe),
s->handle, 0, 0, 0, s->real_level, s->real_face,
- tex->handle, 0, 0, surf->zslice, surf->level, surf->face,
- u_minify(tex->b.b.width0, surf->level),
- u_minify(tex->b.b.height0, surf->level), 1);
- tex->defined[surf->face][surf->level] = TRUE;
+ tex->handle, 0, 0, zslice, surf->u.tex.level, face,
+ u_minify(tex->b.b.width0, surf->u.tex.level),
+ u_minify(tex->b.b.height0, surf->u.tex.level), 1);
+ tex->defined[face][surf->u.tex.level] = TRUE;
}
}
@@ -351,9 +381,9 @@ svga_surface_needs_propagation(struct pipe_surface *surf)
void
-svga_screen_init_surface_functions(struct pipe_screen *screen)
+svga_init_surface_functions(struct svga_context *svga)
{
- screen->get_tex_surface = svga_get_tex_surface;
- screen->tex_surface_destroy = svga_tex_surface_destroy;
+ svga->pipe.create_surface = svga_create_surface;
+ svga->pipe.surface_destroy = svga_surface_destroy;
}
diff --git a/src/gallium/drivers/svga/svga_surface.h b/src/gallium/drivers/svga/svga_surface.h
index 13bd5b19b6..afb8326e1f 100644
--- a/src/gallium/drivers/svga/svga_surface.h
+++ b/src/gallium/drivers/svga/svga_surface.h
@@ -90,7 +90,4 @@ svga_surface(struct pipe_surface *surface)
return (struct svga_surface *)surface;
}
-void
-svga_screen_init_surface_functions(struct pipe_screen *screen);
-
#endif
diff --git a/src/gallium/drivers/sw/SConscript b/src/gallium/drivers/sw/SConscript
deleted file mode 100644
index 40d01db2f6..0000000000
--- a/src/gallium/drivers/sw/SConscript
+++ /dev/null
@@ -1,37 +0,0 @@
-#######################################################################
-# SConscript for swrast convenience library
-#
-# This is a meta-driver which consists of any and all of the software
-# rasterizers into a single driver. A software rasterizer is defined
-# as any driver which takes an sw_winsys pointer as the only argument
-# to create_screen.
-
-Import('*')
-
-env = env.Clone()
-
-# To avoid targets having to check extensively or add drivers on a whim, append
-# all referenced extra drivers to the exported symbol.
-extra = []
-if True:
- env.Append(CPPDEFINES = 'GALLIUM_SOFTPIPE')
- env.Prepend(LIBS = [softpipe])
- extra.append(softpipe)
-
-if env['llvm']:
- env.Append(CPPDEFINES = 'GALLIUM_LLVMPIPE')
- env.Prepend(LIBS = [llvmpipe])
- extra.append(llvmpipe)
-
-if 'cell' in env['drivers']:
- env.Append(CPPDEFINES = 'GALLIUM_CELL')
- env.Prepend(LIBS = [cell])
- extra.append(cell)
-
-sw = env.ConvenienceLibrary(
- target = 'sw',
- source = [
- 'sw.c',
- ]
- ) + extra
-Export('sw')
diff --git a/src/gallium/drivers/sw/sw.c b/src/gallium/drivers/sw/sw.c
deleted file mode 100644
index 6b873ecc1b..0000000000
--- a/src/gallium/drivers/sw/sw.c
+++ /dev/null
@@ -1,58 +0,0 @@
-#include "pipe/p_compiler.h"
-#include "util/u_debug.h"
-#include "target-helpers/wrap_screen.h"
-#include "sw_public.h"
-
-
-/* Helper function to choose and instantiate one of the software rasterizers:
- * cell, llvmpipe, softpipe.
- */
-
-#ifdef GALLIUM_SOFTPIPE
-#include "softpipe/sp_public.h"
-#endif
-
-#ifdef GALLIUM_LLVMPIPE
-#include "llvmpipe/lp_public.h"
-#endif
-
-#ifdef GALLIUM_CELL
-#include "cell/ppu/cell_public.h"
-#endif
-
-struct pipe_screen *
-swrast_create_screen(struct sw_winsys *winsys)
-{
- const char *default_driver;
- const char *driver;
- struct pipe_screen *screen = NULL;
-
-#if defined(GALLIUM_CELL)
- default_driver = "cell";
-#elif defined(GALLIUM_LLVMPIPE)
- default_driver = "llvmpipe";
-#elif defined(GALLIUM_SOFTPIPE)
- default_driver = "softpipe";
-#else
- default_driver = "";
-#endif
-
- driver = debug_get_option("GALLIUM_DRIVER", default_driver);
-
-#if defined(GALLIUM_CELL)
- if (screen == NULL && strcmp(driver, "cell") == 0)
- screen = cell_create_screen( winsys );
-#endif
-
-#if defined(GALLIUM_LLVMPIPE)
- if (screen == NULL && strcmp(driver, "llvmpipe") == 0)
- screen = llvmpipe_create_screen( winsys );
-#endif
-
-#if defined(GALLIUM_SOFTPIPE)
- if (screen == NULL)
- screen = softpipe_create_screen( winsys );
-#endif
-
- return screen;
-}
diff --git a/src/gallium/drivers/sw/sw_public.h b/src/gallium/drivers/sw/sw_public.h
deleted file mode 100644
index 7085c5c85a..0000000000
--- a/src/gallium/drivers/sw/sw_public.h
+++ /dev/null
@@ -1,13 +0,0 @@
-#ifndef SW_PUBLIC_H
-#define SW_PUBLIC_H
-
-/* A convenience library, primarily to isolate the logic required to
- * figure out which if any software rasterizers have been built and
- * select between them.
- */
-struct sw_winsys;
-
-struct pipe_screen *
-swrast_create_screen(struct sw_winsys *winsys);
-
-#endif
diff --git a/src/gallium/drivers/trace/tr_context.c b/src/gallium/drivers/trace/tr_context.c
index 04f30f82c3..eaabae8ce4 100644
--- a/src/gallium/drivers/trace/tr_context.c
+++ b/src/gallium/drivers/trace/tr_context.c
@@ -314,6 +314,9 @@ trace_context_bind_vertex_sampler_states(struct pipe_context *_pipe,
struct trace_context *tr_ctx = trace_context(_pipe);
struct pipe_context *pipe = tr_ctx->pipe;
+ if (!pipe->bind_vertex_sampler_states)
+ return;
+
trace_dump_call_begin("pipe_context", "bind_vertex_sampler_states");
trace_dump_arg(ptr, pipe);
@@ -885,6 +888,60 @@ trace_sampler_view_destroy(struct pipe_context *_pipe,
FREE(_view);
}
+/********************************************************************
+ * surface
+ */
+
+
+static struct pipe_surface *
+trace_create_surface(struct pipe_context *_pipe,
+ struct pipe_resource *_texture,
+ const struct pipe_surface *surf_tmpl)
+{
+ struct trace_context *tr_ctx = trace_context(_pipe);
+ struct trace_resource *tr_tex = trace_resource(_texture);
+ struct pipe_context *pipe = tr_ctx->pipe;
+ struct pipe_resource *texture = tr_tex->resource;
+ struct pipe_surface *result = NULL;
+
+ trace_dump_call_begin("pipe_context", "create_surface");
+
+ trace_dump_arg(ptr, pipe);
+ trace_dump_arg(ptr, texture);
+ /* hmm some values unitialized there */
+ trace_dump_arg(surface, surf_tmpl);
+
+ result = pipe->create_surface(pipe, texture, surf_tmpl);
+
+ trace_dump_ret(ptr, result);
+
+ trace_dump_call_end();
+
+ result = trace_surf_create(tr_tex, result);
+
+ return result;
+}
+
+
+static void
+trace_surface_destroy(struct pipe_context *_pipe,
+ struct pipe_surface *_surface)
+{
+ struct trace_context *tr_ctx = trace_context(_pipe);
+ struct pipe_context *pipe = tr_ctx->pipe;
+ struct trace_surface *tr_surf = trace_surface(_surface);
+ struct pipe_surface *surface = tr_surf->surface;
+
+ trace_dump_call_begin("pipe_context", "surface_destroy");
+
+ trace_dump_arg(ptr, pipe);
+ trace_dump_arg(ptr, surface);
+
+ trace_dump_call_end();
+
+ trace_surf_destroy(tr_surf);
+}
+
static INLINE void
trace_context_set_fragment_sampler_views(struct pipe_context *_pipe,
@@ -926,6 +983,9 @@ trace_context_set_vertex_sampler_views(struct pipe_context *_pipe,
struct pipe_sampler_view *unwrapped_views[PIPE_MAX_VERTEX_SAMPLERS];
unsigned i;
+ if (!pipe->set_vertex_sampler_views)
+ return;
+
for(i = 0; i < num; ++i) {
tr_view = trace_sampler_view(views[i]);
unwrapped_views[i] = tr_view ? tr_view->sampler_view : NULL;
@@ -1004,12 +1064,11 @@ trace_context_set_index_buffer(struct pipe_context *_pipe,
static INLINE void
trace_context_resource_copy_region(struct pipe_context *_pipe,
struct pipe_resource *dst,
- struct pipe_subresource subdst,
+ unsigned dst_level,
unsigned dstx, unsigned dsty, unsigned dstz,
struct pipe_resource *src,
- struct pipe_subresource subsrc,
- unsigned srcx, unsigned srcy, unsigned srcz,
- unsigned width, unsigned height)
+ unsigned src_level,
+ const struct pipe_box *src_box)
{
struct trace_context *tr_ctx = trace_context(_pipe);
struct pipe_context *pipe = tr_ctx->pipe;
@@ -1021,21 +1080,17 @@ trace_context_resource_copy_region(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(ptr, dst);
- trace_dump_arg_struct(subresource, subdst);
+ trace_dump_arg(uint, dst_level);
trace_dump_arg(uint, dstx);
trace_dump_arg(uint, dsty);
trace_dump_arg(uint, dstz);
trace_dump_arg(ptr, src);
- trace_dump_arg_struct(subresource, subsrc);
- trace_dump_arg(uint, srcx);
- trace_dump_arg(uint, srcy);
- trace_dump_arg(uint, srcz);
- trace_dump_arg(uint, width);
- trace_dump_arg(uint, height);
+ trace_dump_arg(uint, src_level);
+ trace_dump_arg(box, src_box);
pipe->resource_copy_region(pipe,
- dst, subdst, dstx, dsty, dstz,
- src, subsrc, srcx, srcy, srcz, width, height);
+ dst, dst_level, dstx, dsty, dstz,
+ src, src_level, src_box);
trace_dump_call_end();
}
@@ -1166,8 +1221,8 @@ trace_context_destroy(struct pipe_context *_pipe)
static unsigned int
trace_is_resource_referenced( struct pipe_context *_pipe,
- struct pipe_resource *_resource,
- unsigned face, unsigned level)
+ struct pipe_resource *_resource,
+ unsigned level, int layer)
{
struct trace_context *tr_ctx = trace_context(_pipe);
struct trace_resource *tr_tex = trace_resource(_resource);
@@ -1178,10 +1233,10 @@ trace_is_resource_referenced( struct pipe_context *_pipe,
trace_dump_call_begin("pipe_context", "is_resource_referenced");
trace_dump_arg(ptr, pipe);
trace_dump_arg(ptr, texture);
- trace_dump_arg(uint, face);
trace_dump_arg(uint, level);
+ trace_dump_arg(int, layer);
- referenced = pipe->is_resource_referenced(pipe, texture, face, level);
+ referenced = pipe->is_resource_referenced(pipe, texture, level, layer);
trace_dump_ret(uint, referenced);
trace_dump_call_end();
@@ -1197,10 +1252,10 @@ trace_is_resource_referenced( struct pipe_context *_pipe,
static struct pipe_transfer *
trace_context_get_transfer(struct pipe_context *_context,
- struct pipe_resource *_resource,
- struct pipe_subresource sr,
- unsigned usage,
- const struct pipe_box *box)
+ struct pipe_resource *_resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box)
{
struct trace_context *tr_context = trace_context(_context);
struct trace_resource *tr_tex = trace_resource(_resource);
@@ -1215,7 +1270,7 @@ trace_context_get_transfer(struct pipe_context *_context,
* to transfer_inline_write and ignore read transfers.
*/
- result = context->get_transfer(context, texture, sr, usage, box);
+ result = context->get_transfer(context, texture, level, usage, box);
if (result)
result = trace_transfer_create(tr_context, tr_tex, result);
@@ -1226,7 +1281,7 @@ trace_context_get_transfer(struct pipe_context *_context,
static void
trace_context_transfer_destroy(struct pipe_context *_context,
- struct pipe_transfer *_transfer)
+ struct pipe_transfer *_transfer)
{
struct trace_context *tr_context = trace_context(_context);
struct trace_transfer *tr_trans = trace_transfer(_transfer);
@@ -1274,7 +1329,7 @@ trace_context_transfer_flush_region( struct pipe_context *_context,
static void
trace_context_transfer_unmap(struct pipe_context *_context,
- struct pipe_transfer *_transfer)
+ struct pipe_transfer *_transfer)
{
struct trace_context *tr_ctx = trace_context(_context);
struct trace_transfer *tr_trans = trace_transfer(_transfer);
@@ -1287,17 +1342,17 @@ trace_context_transfer_unmap(struct pipe_context *_context,
*/
struct pipe_resource *resource = transfer->resource;
- struct pipe_subresource sr = transfer->sr;
+ unsigned level = transfer->level;
unsigned usage = transfer->usage;
const struct pipe_box *box = &transfer->box;
unsigned stride = transfer->stride;
- unsigned slice_stride = transfer->slice_stride;
+ unsigned layer_stride = transfer->layer_stride;
trace_dump_call_begin("pipe_context", "transfer_inline_write");
trace_dump_arg(ptr, context);
trace_dump_arg(ptr, resource);
- trace_dump_arg_struct(subresource, sr);
+ trace_dump_arg(uint, level);
trace_dump_arg(uint, usage);
trace_dump_arg(box, box);
@@ -1306,11 +1361,11 @@ trace_context_transfer_unmap(struct pipe_context *_context,
resource->format,
box,
stride,
- slice_stride);
+ layer_stride);
trace_dump_arg_end();
trace_dump_arg(uint, stride);
- trace_dump_arg(uint, slice_stride);
+ trace_dump_arg(uint, layer_stride);
trace_dump_call_end();
@@ -1323,13 +1378,13 @@ trace_context_transfer_unmap(struct pipe_context *_context,
static void
trace_context_transfer_inline_write(struct pipe_context *_context,
- struct pipe_resource *_resource,
- struct pipe_subresource sr,
- unsigned usage,
- const struct pipe_box *box,
- const void *data,
- unsigned stride,
- unsigned slice_stride)
+ struct pipe_resource *_resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box,
+ const void *data,
+ unsigned stride,
+ unsigned layer_stride)
{
struct trace_context *tr_context = trace_context(_context);
struct trace_resource *tr_tex = trace_resource(_resource);
@@ -1342,7 +1397,7 @@ trace_context_transfer_inline_write(struct pipe_context *_context,
trace_dump_arg(ptr, context);
trace_dump_arg(ptr, resource);
- trace_dump_arg_struct(subresource, sr);
+ trace_dump_arg(uint, level);
trace_dump_arg(uint, usage);
trace_dump_arg(box, box);
@@ -1351,16 +1406,16 @@ trace_context_transfer_inline_write(struct pipe_context *_context,
resource->format,
box,
stride,
- slice_stride);
+ layer_stride);
trace_dump_arg_end();
trace_dump_arg(uint, stride);
- trace_dump_arg(uint, slice_stride);
+ trace_dump_arg(uint, layer_stride);
trace_dump_call_end();
context->transfer_inline_write(context, resource,
- sr, usage, box, data, stride, slice_stride);
+ level, usage, box, data, stride, layer_stride);
}
@@ -1434,6 +1489,8 @@ trace_context_create(struct trace_screen *tr_scr,
tr_ctx->base.set_vertex_sampler_views = trace_context_set_vertex_sampler_views;
tr_ctx->base.create_sampler_view = trace_create_sampler_view;
tr_ctx->base.sampler_view_destroy = trace_sampler_view_destroy;
+ tr_ctx->base.create_surface = trace_create_surface;
+ tr_ctx->base.surface_destroy = trace_surface_destroy;
tr_ctx->base.set_vertex_buffers = trace_context_set_vertex_buffers;
tr_ctx->base.set_index_buffer = trace_context_set_index_buffer;
tr_ctx->base.resource_copy_region = trace_context_resource_copy_region;
diff --git a/src/gallium/drivers/trace/tr_dump_state.c b/src/gallium/drivers/trace/tr_dump_state.c
index 8f81606032..155c869fbd 100644
--- a/src/gallium/drivers/trace/tr_dump_state.c
+++ b/src/gallium/drivers/trace/tr_dump_state.c
@@ -71,6 +71,10 @@ void trace_dump_resource_template(const struct pipe_resource *templat)
trace_dump_uint(templat->depth0);
trace_dump_member_end();
+ trace_dump_member_begin("array_size");
+ trace_dump_uint(templat->array_size);
+ trace_dump_member_end();
+
trace_dump_member(uint, templat, last_level);
trace_dump_member(uint, templat, usage);
trace_dump_member(uint, templat, bind);
@@ -80,25 +84,6 @@ void trace_dump_resource_template(const struct pipe_resource *templat)
}
-void trace_dump_subresource(const struct pipe_subresource *subresource)
-{
- if (!trace_dumping_enabled_locked())
- return;
-
- if(!subresource) {
- trace_dump_null();
- return;
- }
-
- trace_dump_struct_begin("pipe_subresource");
-
- trace_dump_member(uint, subresource, face);
- trace_dump_member(uint, subresource, level);
-
- trace_dump_struct_end();
-}
-
-
void trace_dump_box(const struct pipe_box *box)
{
if (!trace_dumping_enabled_locked())
@@ -445,8 +430,13 @@ void trace_dump_sampler_view_template(const struct pipe_sampler_view *state)
trace_dump_struct_begin("pipe_sampler_view");
trace_dump_member(format, state, format);
- trace_dump_member(uint, state, first_level);
- trace_dump_member(uint, state, last_level);
+ /* XXX */
+ trace_dump_member(uint, state, u.tex.first_level);
+ trace_dump_member(uint, state, u.tex.last_level);
+ trace_dump_member(uint, state, u.tex.first_layer);
+ trace_dump_member(uint, state, u.tex.last_layer);
+ trace_dump_member(uint, state, u.buf.first_element);
+ trace_dump_member(uint, state, u.buf.last_element);
trace_dump_member(uint, state, swizzle_r);
trace_dump_member(uint, state, swizzle_g);
trace_dump_member(uint, state, swizzle_b);
@@ -472,14 +462,14 @@ void trace_dump_surface(const struct pipe_surface *state)
trace_dump_member(uint, state, width);
trace_dump_member(uint, state, height);
- trace_dump_member(uint, state, layout);
- trace_dump_member(uint, state, offset);
trace_dump_member(uint, state, usage);
trace_dump_member(ptr, state, texture);
- trace_dump_member(uint, state, face);
- trace_dump_member(uint, state, level);
- trace_dump_member(uint, state, zslice);
+ trace_dump_member(uint, state, u.tex.level);
+ trace_dump_member(uint, state, u.tex.first_layer);
+ trace_dump_member(uint, state, u.tex.last_layer);
+ trace_dump_member(uint, state, u.buf.first_element);
+ trace_dump_member(uint, state, u.buf.last_element);
trace_dump_struct_end();
}
@@ -497,16 +487,18 @@ void trace_dump_transfer(const struct pipe_transfer *state)
trace_dump_struct_begin("pipe_transfer");
+ trace_dump_member(uint, state, box.x);
+ trace_dump_member(uint, state, box.y);
+ trace_dump_member(uint, state, box.z);
trace_dump_member(uint, state, box.width);
trace_dump_member(uint, state, box.height);
+ trace_dump_member(uint, state, box.depth);
trace_dump_member(uint, state, stride);
+ trace_dump_member(uint, state, layer_stride);
trace_dump_member(uint, state, usage);
trace_dump_member(ptr, state, resource);
- trace_dump_member(uint, state, sr.face);
- trace_dump_member(uint, state, sr.level);
- trace_dump_member(uint, state, box.z);
trace_dump_struct_end();
}
diff --git a/src/gallium/drivers/trace/tr_dump_state.h b/src/gallium/drivers/trace/tr_dump_state.h
index 078d208610..fe8ece78d4 100644
--- a/src/gallium/drivers/trace/tr_dump_state.h
+++ b/src/gallium/drivers/trace/tr_dump_state.h
@@ -37,8 +37,6 @@ void trace_dump_format(enum pipe_format format);
void trace_dump_resource_template(const struct pipe_resource *templat);
-void trace_dump_subresource(const struct pipe_subresource *subresource);
-
void trace_dump_box(const struct pipe_box *box);
void trace_dump_rasterizer_state(const struct pipe_rasterizer_state *state);
diff --git a/src/gallium/drivers/trace/tr_screen.c b/src/gallium/drivers/trace/tr_screen.c
index 935831071e..c2de2daa88 100644
--- a/src/gallium/drivers/trace/tr_screen.c
+++ b/src/gallium/drivers/trace/tr_screen.c
@@ -210,23 +210,26 @@ trace_screen_context_create(struct pipe_screen *_screen, void *priv)
static void
trace_screen_flush_frontbuffer(struct pipe_screen *_screen,
- struct pipe_surface *_surface,
+ struct pipe_resource *_resource,
+ unsigned level, unsigned layer,
void *context_private)
{
struct trace_screen *tr_scr = trace_screen(_screen);
- struct trace_surface *tr_surf = trace_surface(_surface);
+ struct trace_resource *tr_res = trace_resource(_resource);
struct pipe_screen *screen = tr_scr->screen;
- struct pipe_surface *surface = tr_surf->surface;
+ struct pipe_resource *resource = tr_res->resource;
trace_dump_call_begin("pipe_screen", "flush_frontbuffer");
trace_dump_arg(ptr, screen);
- trace_dump_arg(ptr, surface);
+ trace_dump_arg(ptr, resource);
+ trace_dump_arg(uint, level);
+ trace_dump_arg(uint, layer);
/* XXX: hide, as there is nothing we can do with this
trace_dump_arg(ptr, context_private);
*/
- screen->flush_frontbuffer(screen, surface, context_private);
+ screen->flush_frontbuffer(screen, resource, level, layer, context_private);
trace_dump_call_end();
}
@@ -318,68 +321,6 @@ trace_screen_resource_destroy(struct pipe_screen *_screen,
}
-/********************************************************************
- * surface
- */
-
-
-static struct pipe_surface *
-trace_screen_get_tex_surface(struct pipe_screen *_screen,
- struct pipe_resource *_texture,
- unsigned face, unsigned level,
- unsigned zslice,
- unsigned usage)
-{
- struct trace_screen *tr_scr = trace_screen(_screen);
- struct trace_resource *tr_tex = trace_resource(_texture);
- struct pipe_screen *screen = tr_scr->screen;
- struct pipe_resource *texture = tr_tex->resource;
- struct pipe_surface *result = NULL;
-
- assert(texture->screen == screen);
-
- trace_dump_call_begin("pipe_screen", "get_tex_surface");
-
- trace_dump_arg(ptr, screen);
- trace_dump_arg(ptr, texture);
- trace_dump_arg(uint, face);
- trace_dump_arg(uint, level);
- trace_dump_arg(uint, zslice);
- trace_dump_arg(uint, usage);
-
- result = screen->get_tex_surface(screen, texture, face, level, zslice, usage);
-
- trace_dump_ret(ptr, result);
-
- trace_dump_call_end();
-
- result = trace_surface_create(tr_tex, result);
-
- return result;
-}
-
-
-static void
-trace_screen_tex_surface_destroy(struct pipe_surface *_surface)
-{
- struct trace_screen *tr_scr = trace_screen(_surface->texture->screen);
- struct trace_surface *tr_surf = trace_surface(_surface);
- struct pipe_screen *screen = tr_scr->screen;
- struct pipe_surface *surface = tr_surf->surface;
-
- trace_dump_call_begin("pipe_screen", "tex_surface_destroy");
-
- trace_dump_arg(ptr, screen);
- trace_dump_arg(ptr, surface);
-
- trace_dump_call_end();
-
- trace_surface_destroy(tr_surf);
-}
-
-
-
-
/********************************************************************
* buffer
@@ -580,8 +521,6 @@ trace_screen_create(struct pipe_screen *screen)
tr_scr->base.resource_from_handle = trace_screen_resource_from_handle;
tr_scr->base.resource_get_handle = trace_screen_resource_get_handle;
tr_scr->base.resource_destroy = trace_screen_resource_destroy;
- tr_scr->base.get_tex_surface = trace_screen_get_tex_surface;
- tr_scr->base.tex_surface_destroy = trace_screen_tex_surface_destroy;
tr_scr->base.user_buffer_create = trace_screen_user_buffer_create;
tr_scr->base.fence_reference = trace_screen_fence_reference;
tr_scr->base.fence_signalled = trace_screen_fence_signalled;
diff --git a/src/gallium/drivers/trace/tr_texture.c b/src/gallium/drivers/trace/tr_texture.c
index 9914b98b39..2799734647 100644
--- a/src/gallium/drivers/trace/tr_texture.c
+++ b/src/gallium/drivers/trace/tr_texture.c
@@ -74,8 +74,8 @@ trace_resource_destroy(struct trace_screen *tr_scr,
struct pipe_surface *
-trace_surface_create(struct trace_resource *tr_tex,
- struct pipe_surface *surface)
+trace_surf_create(struct trace_resource *tr_tex,
+ struct pipe_surface *surface)
{
struct trace_surface *tr_surf;
@@ -104,7 +104,7 @@ error:
void
-trace_surface_destroy(struct trace_surface *tr_surf)
+trace_surf_destroy(struct trace_surface *tr_surf)
{
pipe_resource_reference(&tr_surf->base.texture, NULL);
pipe_surface_reference(&tr_surf->surface, NULL);
diff --git a/src/gallium/drivers/trace/tr_texture.h b/src/gallium/drivers/trace/tr_texture.h
index 6513995d50..3352c96e59 100644
--- a/src/gallium/drivers/trace/tr_texture.h
+++ b/src/gallium/drivers/trace/tr_texture.h
@@ -125,11 +125,11 @@ trace_resource_destroy(struct trace_screen *tr_scr,
struct trace_resource *tr_tex);
struct pipe_surface *
-trace_surface_create(struct trace_resource *tr_tex,
+trace_surf_create(struct trace_resource *tr_tex,
struct pipe_surface *surface);
void
-trace_surface_destroy(struct trace_surface *tr_surf);
+trace_surf_destroy(struct trace_surface *tr_surf);
struct pipe_transfer *
trace_transfer_create(struct trace_context *tr_ctx,
diff --git a/src/gallium/include/pipe/p_context.h b/src/gallium/include/pipe/p_context.h
index 0e53aef6d2..589cac2ddd 100644
--- a/src/gallium/include/pipe/p_context.h
+++ b/src/gallium/include/pipe/p_context.h
@@ -54,7 +54,6 @@ struct pipe_scissor_state;
struct pipe_shader_state;
struct pipe_stencil_ref;
struct pipe_stream_output_state;
-struct pipe_subresource;
struct pipe_surface;
struct pipe_vertex_buffer;
struct pipe_vertex_element;
@@ -256,12 +255,11 @@ struct pipe_context {
*/
void (*resource_copy_region)(struct pipe_context *pipe,
struct pipe_resource *dst,
- struct pipe_subresource subdst,
+ unsigned dst_level,
unsigned dstx, unsigned dsty, unsigned dstz,
struct pipe_resource *src,
- struct pipe_subresource subsrc,
- unsigned srcx, unsigned srcy, unsigned srcz,
- unsigned width, unsigned height);
+ unsigned src_level,
+ const struct pipe_box *src_box);
/**
* Resolve a multisampled resource into a non-multisampled one.
@@ -269,9 +267,9 @@ struct pipe_context {
*/
void (*resource_resolve)(struct pipe_context *pipe,
struct pipe_resource *dst,
- struct pipe_subresource subdst,
+ unsigned dst_layer,
struct pipe_resource *src,
- struct pipe_subresource subsrc);
+ unsigned src_layer);
/*@}*/
@@ -328,13 +326,13 @@ struct pipe_context {
* PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE.
* \param pipe context whose unflushed hw commands will be checked.
* \param texture texture to check.
- * \param face cubemap face. Use 0 for non-cubemap texture.
* \param level mipmap level.
+ * \param layer cubemap face, 2d array or 3d slice, 0 otherwise. Use -1 for any layer.
* \return mask of PIPE_REFERENCED_FOR_READ/WRITE or PIPE_UNREFERENCED
*/
unsigned int (*is_resource_referenced)(struct pipe_context *pipe,
- struct pipe_resource *texture,
- unsigned face, unsigned level);
+ struct pipe_resource *texture,
+ unsigned level, int layer);
/**
* Create a view on a texture to be used by a shader stage.
@@ -348,20 +346,32 @@ struct pipe_context {
/**
+ * Get a surface which is a "view" into a resource, used by
+ * render target / depth stencil stages.
+ * \param usage bitmaks of PIPE_BIND_* flags
+ */
+ struct pipe_surface *(*create_surface)(struct pipe_context *ctx,
+ struct pipe_resource *resource,
+ const struct pipe_surface *templat);
+
+ void (*surface_destroy)(struct pipe_context *ctx,
+ struct pipe_surface *);
+
+ /**
* Get a transfer object for transferring data to/from a texture.
*
* Transfers are (by default) context-private and allow uploads to be
* interleaved with
*/
struct pipe_transfer *(*get_transfer)(struct pipe_context *,
- struct pipe_resource *resource,
- struct pipe_subresource,
- unsigned usage, /* a combination of PIPE_TRANSFER_x */
- const struct pipe_box *);
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage, /* a combination of PIPE_TRANSFER_x */
+ const struct pipe_box *);
void (*transfer_destroy)(struct pipe_context *,
- struct pipe_transfer *);
-
+ struct pipe_transfer *);
+
void *(*transfer_map)( struct pipe_context *,
struct pipe_transfer *transfer );
@@ -381,13 +391,13 @@ struct pipe_context {
* pointer. XXX: strides??
*/
void (*transfer_inline_write)( struct pipe_context *,
- struct pipe_resource *,
- struct pipe_subresource,
- unsigned usage, /* a combination of PIPE_TRANSFER_x */
- const struct pipe_box *,
- const void *data,
- unsigned stride,
- unsigned slice_stride);
+ struct pipe_resource *,
+ unsigned level,
+ unsigned usage, /* a combination of PIPE_TRANSFER_x */
+ const struct pipe_box *,
+ const void *data,
+ unsigned stride,
+ unsigned layer_stride);
};
diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h
index 6cca301ccc..f5af15ff9f 100644
--- a/src/gallium/include/pipe/p_defines.h
+++ b/src/gallium/include/pipe/p_defines.h
@@ -138,12 +138,14 @@ enum pipe_error {
/** Texture types.
* See the documentation for info on PIPE_TEXTURE_RECT vs PIPE_TEXTURE_2D */
enum pipe_texture_target {
- PIPE_BUFFER = 0,
- PIPE_TEXTURE_1D = 1,
- PIPE_TEXTURE_2D = 2,
- PIPE_TEXTURE_3D = 3,
- PIPE_TEXTURE_CUBE = 4,
- PIPE_TEXTURE_RECT = 5,
+ PIPE_BUFFER = 0,
+ PIPE_TEXTURE_1D = 1,
+ PIPE_TEXTURE_2D = 2,
+ PIPE_TEXTURE_3D = 3,
+ PIPE_TEXTURE_CUBE = 4,
+ PIPE_TEXTURE_RECT = 5,
+ PIPE_TEXTURE_1D_ARRAY = 6,
+ PIPE_TEXTURE_2D_ARRAY = 7,
PIPE_MAX_TEXTURE_TYPES
};
@@ -178,14 +180,6 @@ enum pipe_texture_target {
#define PIPE_TEX_COMPARE_NONE 0
#define PIPE_TEX_COMPARE_R_TO_TEXTURE 1
-
-/**
- * Surface layout -- a hint? Or some driver-internal poking out into
- * the interface?
- */
-#define PIPE_SURFACE_LAYOUT_LINEAR 0
-
-
/**
* Clear buffer bits
*/
@@ -281,9 +275,9 @@ enum pipe_transfer_usage {
* Resource binding flags -- state tracker must specify in advance all
* the ways a resource might be used.
*/
-#define PIPE_BIND_DEPTH_STENCIL (1 << 0) /* get_tex_surface */
-#define PIPE_BIND_RENDER_TARGET (1 << 1) /* get_tex_surface */
-#define PIPE_BIND_SAMPLER_VIEW (1 << 2) /* get_sampler_view */
+#define PIPE_BIND_DEPTH_STENCIL (1 << 0) /* create_surface */
+#define PIPE_BIND_RENDER_TARGET (1 << 1) /* create_surface */
+#define PIPE_BIND_SAMPLER_VIEW (1 << 2) /* create_sampler_view */
#define PIPE_BIND_VERTEX_BUFFER (1 << 3) /* set_vertex_buffers */
#define PIPE_BIND_INDEX_BUFFER (1 << 4) /* draw_elements */
#define PIPE_BIND_CONSTANT_BUFFER (1 << 5) /* set_constant_buffer */
@@ -461,6 +455,7 @@ enum pipe_cap {
/** different blend funcs per rendertarget */
PIPE_CAP_INDEP_BLEND_FUNC,
PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE,
+ PIPE_CAP_ARRAY_TEXTURES,
PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT,
PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT,
PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER,
@@ -489,6 +484,7 @@ enum pipe_shader_cap
PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR,
PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR,
PIPE_SHADER_CAP_INDIRECT_CONST_ADDR,
+ PIPE_SHADER_CAP_SUBROUTINES, /* BGNSUB, ENDSUB, CAL, RET */
};
/**
diff --git a/src/gallium/include/pipe/p_screen.h b/src/gallium/include/pipe/p_screen.h
index 912631242f..850eb84a3c 100644
--- a/src/gallium/include/pipe/p_screen.h
+++ b/src/gallium/include/pipe/p_screen.h
@@ -117,7 +117,7 @@ struct pipe_screen {
/**
* Create a texture from a winsys_handle. The handle is often created in
* another process by first creating a pipe texture and then calling
- * texture_get_handle.
+ * resource_get_handle.
*/
struct pipe_resource * (*resource_from_handle)(struct pipe_screen *,
const struct pipe_resource *templat,
@@ -136,18 +136,6 @@ struct pipe_screen {
void (*resource_destroy)(struct pipe_screen *,
struct pipe_resource *pt);
- /** Get a 2D surface which is a "view" into a texture
- * \param usage bitmaks of PIPE_BIND_* flags
- */
- struct pipe_surface *(*get_tex_surface)(struct pipe_screen *,
- struct pipe_resource *resource,
- unsigned face, unsigned level,
- unsigned zslice,
- unsigned usage );
-
- void (*tex_surface_destroy)(struct pipe_surface *);
-
-
/**
* Create a buffer that wraps user-space data.
@@ -182,7 +170,8 @@ struct pipe_screen {
* gets out-of-band
*/
void (*flush_frontbuffer)( struct pipe_screen *screen,
- struct pipe_surface *surf,
+ struct pipe_resource *resource,
+ unsigned level, unsigned layer,
void *winsys_drawable_handle );
diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h
index fc6dba346d..226ae8667b 100644
--- a/src/gallium/include/pipe/p_state.h
+++ b/src/gallium/include/pipe/p_state.h
@@ -271,25 +271,33 @@ struct pipe_sampler_state
/**
- * 2D surface. This is basically a view into a memory buffer.
- * May be a renderbuffer, texture mipmap level, etc.
+ * A view into a texture that can be bound to a color render target /
+ * depth stencil attachment point.
*/
struct pipe_surface
{
struct pipe_reference reference;
struct pipe_resource *texture; /**< resource into which this is a view */
+ struct pipe_context *context; /**< context this view belongs to */
enum pipe_format format;
+ /* XXX width/height should be removed */
unsigned width; /**< logical width in pixels */
unsigned height; /**< logical height in pixels */
- unsigned layout; /**< PIPE_SURFACE_LAYOUT_x */
- unsigned offset; /**< offset from start of buffer, in bytes */
unsigned usage; /**< bitmask of PIPE_BIND_x */
- unsigned zslice;
- unsigned face;
- unsigned level;
+ union {
+ struct {
+ unsigned level;
+ unsigned first_layer:16;
+ unsigned last_layer:16;
+ } tex;
+ struct {
+ unsigned first_element;
+ unsigned last_element;
+ } buf;
+ } u;
};
@@ -302,8 +310,18 @@ struct pipe_sampler_view
enum pipe_format format; /**< typed PIPE_FORMAT_x */
struct pipe_resource *texture; /**< texture into which this is a view */
struct pipe_context *context; /**< context this view belongs to */
- unsigned first_level:8; /**< first mipmap level */
- unsigned last_level:8; /**< last mipmap level */
+ union {
+ struct {
+ unsigned first_layer:16; /**< first layer to use for array textures */
+ unsigned last_layer:16; /**< last layer to use for array textures */
+ unsigned first_level:8; /**< first mipmap level to use */
+ unsigned last_level:8; /**< last mipmap level to use */
+ } tex;
+ struct {
+ unsigned first_element;
+ unsigned last_element;
+ } buf;
+ } u;
unsigned swizzle_r:3; /**< PIPE_SWIZZLE_x for red component */
unsigned swizzle_g:3; /**< PIPE_SWIZZLE_x for green component */
unsigned swizzle_b:3; /**< PIPE_SWIZZLE_x for blue component */
@@ -338,13 +356,14 @@ struct pipe_resource
unsigned width0;
unsigned height0;
unsigned depth0;
+ unsigned array_size;
unsigned last_level:8; /**< Index of last mipmap level present/defined */
unsigned nr_samples:8; /**< for multisampled surfaces, nr of samples */
unsigned usage:8; /**< PIPE_USAGE_x (not a bitmask) */
- unsigned bind; /**< bitmask of PIPE_BIND_x */
- unsigned flags; /**< bitmask of PIPE_RESOURCE_FLAG_x */
+ unsigned bind; /**< bitmask of PIPE_BIND_x */
+ unsigned flags; /**< bitmask of PIPE_RESOURCE_FLAG_x */
};
struct pipe_stream_output_state
@@ -363,15 +382,6 @@ struct pipe_stream_output_state
unsigned stride;
};
-/**
- * Extra indexing info for (cube) texture resources.
- */
-struct pipe_subresource
-{
- unsigned face:16;
- unsigned level:16;
-};
-
/**
* Transfer object. For data transfer to/from a resource.
@@ -379,11 +389,11 @@ struct pipe_subresource
struct pipe_transfer
{
struct pipe_resource *resource; /**< resource to transfer to/from */
- struct pipe_subresource sr;
+ unsigned level;
enum pipe_transfer_usage usage;
struct pipe_box box;
unsigned stride;
- unsigned slice_stride;
+ unsigned layer_stride;
void *data;
};
diff --git a/src/gallium/include/state_tracker/st_api.h b/src/gallium/include/state_tracker/st_api.h
index 21e2165ed9..1c2148b78f 100644
--- a/src/gallium/include/state_tracker/st_api.h
+++ b/src/gallium/include/state_tracker/st_api.h
@@ -164,9 +164,8 @@ struct st_egl_image
/* this is owned by the caller */
struct pipe_resource *texture;
- unsigned face;
unsigned level;
- unsigned zslice;
+ unsigned layer;
};
/**
@@ -349,6 +348,12 @@ struct st_context_iface
struct st_context_iface *stsrci, unsigned mask);
/**
+ * Used to implement wglShareLists.
+ */
+ boolean (*share)(struct st_context_iface *stctxi,
+ struct st_context_iface *stsrci);
+
+ /**
* Look up and return the info of a resource for EGLImage.
*
* This function is optional.
@@ -402,6 +407,11 @@ struct st_manager
struct st_api
{
/**
+ * The name of the rendering API. This is informative.
+ */
+ const char *name;
+
+ /**
* The supported rendering API.
*/
enum st_api_type api;
diff --git a/src/gallium/include/state_tracker/swrast_screen_create.h b/src/gallium/include/state_tracker/swrast_screen_create.h
deleted file mode 100644
index a08f83a325..0000000000
--- a/src/gallium/include/state_tracker/swrast_screen_create.h
+++ /dev/null
@@ -1,67 +0,0 @@
-#include "pipe/p_compiler.h"
-#include "util/u_debug.h"
-#include "target-helpers/wrap_screen.h"
-
-struct sw_winsys;
-
-#ifdef GALLIUM_SOFTPIPE
-#include "softpipe/sp_public.h"
-#endif
-
-#ifdef GALLIUM_LLVMPIPE
-#include "llvmpipe/lp_public.h"
-#endif
-
-#ifdef GALLIUM_CELL
-#include "cell/ppu/cell_public.h"
-#endif
-
-/*
- * Helper function to choose and instantiate one of the software rasterizers:
- * cell, llvmpipe, softpipe.
- *
- * This function could be shared, but currently causes headaches for
- * the build systems, particularly scons if we try. Long term, want
- * to avoid having global #defines for things like GALLIUM_LLVMPIPE,
- * GALLIUM_CELL, etc. Scons already eliminates those #defines, so
- * things that are painful for it now are likely to be painful for
- * other build systems in the future.
- */
-
-static INLINE struct pipe_screen *
-swrast_screen_create(struct sw_winsys *winsys)
-{
- const char *default_driver;
- const char *driver;
- struct pipe_screen *screen = NULL;
-
-#if defined(GALLIUM_CELL)
- default_driver = "cell";
-#elif defined(GALLIUM_LLVMPIPE)
- default_driver = "llvmpipe";
-#elif defined(GALLIUM_SOFTPIPE)
- default_driver = "softpipe";
-#else
- default_driver = "";
-#endif
-
- driver = debug_get_option("GALLIUM_DRIVER", default_driver);
-
-#if defined(GALLIUM_CELL)
- if (screen == NULL && strcmp(driver, "cell") == 0)
- screen = cell_create_screen( winsys );
-#endif
-
-#if defined(GALLIUM_LLVMPIPE)
- if (screen == NULL && strcmp(driver, "llvmpipe") == 0)
- screen = llvmpipe_create_screen( winsys );
-#endif
-
-#if defined(GALLIUM_SOFTPIPE)
- if (screen == NULL)
- screen = softpipe_create_screen( winsys );
-#endif
-
- return gallium_wrap_screen( screen );
-}
-
diff --git a/src/gallium/include/state_tracker/xlib_sw_winsys.h b/src/gallium/include/state_tracker/xlib_sw_winsys.h
index f22c22bb62..4e7ccc13ac 100644
--- a/src/gallium/include/state_tracker/xlib_sw_winsys.h
+++ b/src/gallium/include/state_tracker/xlib_sw_winsys.h
@@ -6,7 +6,7 @@
struct pipe_screen;
-struct pipe_surface;
+struct pipe_resource;
/* This is what the xlib software winsys expects to find in the
* "private" field of flush_frontbuffers().
diff --git a/src/gallium/state_trackers/d3d1x/dxgi/src/dxgi_native.cpp b/src/gallium/state_trackers/d3d1x/dxgi/src/dxgi_native.cpp
index c246fc5ef7..a54324a04f 100644
--- a/src/gallium/state_trackers/d3d1x/dxgi/src/dxgi_native.cpp
+++ b/src/gallium/state_trackers/d3d1x/dxgi/src/dxgi_native.cpp
@@ -1159,8 +1159,15 @@ struct GalliumDXGISwapChain : public GalliumDXGIObject<IDXGISwapChain, GalliumDX
unsigned blit_x, blit_y, blit_w, blit_h;
float black[4] = {0, 0, 0, 0};
- if(!formats_compatible || src->width0 != dst_w || src->height0 != dst_h)
- dst_surface = pipe->screen->get_tex_surface(pipe->screen, dst, 0, 0, 0, PIPE_BIND_RENDER_TARGET);
+ if(!formats_compatible || src->width0 != dst_w || src->height0 != dst_h) {
+ struct pipe_surface templat;
+ templat.usage = PIPE_BIND_RENDER_TARGET;
+ templat.format = dst->format;
+ templat.u.tex.level = 0;
+ templat.u.tex.first_layer = 0;
+ templat.u.tex.last_layer = 0;
+ dst_surface = pipe->create_surface(pipe, dst, &templat);
+ }
if(preserve_aspect_ratio)
{
@@ -1199,10 +1206,12 @@ struct GalliumDXGISwapChain : public GalliumDXGIObject<IDXGISwapChain, GalliumDX
if(formats_compatible && blit_w == src->width0 && blit_h == src->height0)
{
- pipe_subresource sr;
- sr.face = 0;
- sr.level = 0;
- pipe->resource_copy_region(pipe, dst, sr, rect.left, rect.top, 0, src, sr, 0, 0, 0, blit_w, blit_h);
+ pipe_box box;
+ box.x = box.y = box.z;
+ box.width = blit_w;
+ box.height = blit_h;
+ box.z = 1;
+ pipe->resource_copy_region(pipe, dst, 0, rect.left, rect.top, 0, src, 0, &box);
}
else
{
@@ -1218,7 +1227,7 @@ struct GalliumDXGISwapChain : public GalliumDXGIObject<IDXGISwapChain, GalliumDX
}
if(dst_surface)
- pipe->screen->tex_surface_destroy(dst_surface);
+ pipe->surface_destroy(pipe, dst_surface);
pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, 0);
diff --git a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h
index 36110595c2..e1ba6c184f 100644
--- a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h
+++ b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h
@@ -1416,23 +1416,33 @@ changed:
*out_predicate_value = render_predicate_value;
}
- static pipe_subresource d3d11_to_pipe_subresource(struct pipe_resource* resource, unsigned subresource)
+ static unsigned d3d11_subresource_to_level(struct pipe_resource* resource, unsigned subresource)
{
- pipe_subresource sr;
if(subresource <= resource->last_level)
{
- sr.level = subresource;
- sr.face = 0;
+ return subresource;
}
else
{
unsigned levels = resource->last_level + 1;
- sr.level = subresource % levels;
- sr.face = subresource / levels;
+ return subresource % levels;
}
- return sr;
}
+ static unsigned d3d11_subresource_to_face(struct pipe_resource* resource, unsigned subresource)
+ {
+ if(subresource <= resource->last_level)
+ {
+ return 0;
+ }
+ else
+ {
+ unsigned levels = resource->last_level + 1;
+ return subresource / levels;
+ }
+ }
+
+
/* TODO: deferred contexts will need a different implementation of this,
* because we can't put the transfer info into the resource itself.
* Also, there are very different restrictions, for obvious reasons.
@@ -1448,8 +1458,10 @@ changed:
GalliumD3D11Resource<>* resource = (GalliumD3D11Resource<>*)iresource;
if(resource->transfers.count(subresource))
return E_FAIL;
- pipe_subresource sr = d3d11_to_pipe_subresource(resource->resource, subresource);
- pipe_box box = d3d11_to_pipe_box(resource->resource, sr.level, 0);
+ unsigned level = d3d11_subresource_to_level(resource->resource, subresource);
+ unsigned face = d3d11_subresource_to_face(resource->resource, subresource);
+ pipe_box box = d3d11_to_pipe_box(resource->resource, level, 0);
+ /* XXX the translation from subresource to level/face(zslice/array layer) isn't quite right */
unsigned usage = 0;
if(map_type == D3D11_MAP_READ)
usage = PIPE_TRANSFER_READ;
@@ -1465,7 +1477,7 @@ changed:
return E_INVALIDARG;
if(map_type & D3D10_MAP_FLAG_DO_NOT_WAIT)
usage |= PIPE_TRANSFER_DONTBLOCK;
- struct pipe_transfer* transfer = pipe->get_transfer(pipe, resource->resource, sr, usage, &box);
+ struct pipe_transfer* transfer = pipe->get_transfer(pipe, resource->resource, level, usage, &box);
if(!transfer) {
if(map_type & D3D10_MAP_FLAG_DO_NOT_WAIT)
return DXGI_ERROR_WAS_STILL_DRAWING;
@@ -1475,7 +1487,7 @@ changed:
resource->transfers[subresource] = transfer;
mapped_resource->pData = pipe->transfer_map(pipe, transfer);
mapped_resource->RowPitch = transfer->stride;
- mapped_resource->DepthPitch = transfer->slice_stride;
+ mapped_resource->DepthPitch = transfer->layer_stride;
return S_OK;
}
@@ -1507,15 +1519,16 @@ changed:
SYNCHRONIZED;
GalliumD3D11Resource<>* dst = (GalliumD3D11Resource<>*)dst_resource;
GalliumD3D11Resource<>* src = (GalliumD3D11Resource<>*)src_resource;
- pipe_subresource subdst = d3d11_to_pipe_subresource(dst->resource, dst_subresource);
- pipe_subresource subsrc = d3d11_to_pipe_subresource(src->resource, src_subresource);
- pipe_box box = d3d11_to_pipe_box(src->resource, subsrc.level, src_box);
- for(unsigned i = 0; i < box.depth; ++i)
+ unsigned dst_level = d3d11_subresource_to_level(dst->resource, dst_subresource);
+ unsigned dst_face = d3d11_subresource_to_face(dst->resource, dst_subresource);
+ unsigned src_level = d3d11_subresource_to_level(src->resource, src_subresource);
+ unsigned src_face = d3d11_subresource_to_face(src->resource, src_subresource);
+ /* XXX the translation from subresource to level/face(zslice/array layer) isn't quite right */
+ pipe_box box = d3d11_to_pipe_box(src->resource, src_level, src_box);
{
pipe->resource_copy_region(pipe,
- dst->resource, subdst, dst_x, dst_y, dst_z + i,
- src->resource, subsrc, box.x, box.y, box.z + i,
- box.width, box.height);
+ dst->resource, dst_level, dst_x, dst_y, dst_z,
+ src->resource, src_level, &box);
}
}
@@ -1526,24 +1539,23 @@ changed:
SYNCHRONIZED;
GalliumD3D11Resource<>* dst = (GalliumD3D11Resource<>*)dst_resource;
GalliumD3D11Resource<>* src = (GalliumD3D11Resource<>*)src_resource;
- pipe_subresource sr;
- unsigned faces = dst->resource->target == PIPE_TEXTURE_CUBE ? 6 : 1;
-
- for(sr.face = 0; sr.face < faces; ++sr.face)
+ unsigned level;
+ for(level = 0; level <= dst->resource->last_level; ++level)
{
- for(sr.level = 0; sr.level <= dst->resource->last_level; ++sr.level)
- {
- unsigned w = u_minify(dst->resource->width0, sr.level);
- unsigned h = u_minify(dst->resource->height0, sr.level);
- unsigned d = u_minify(dst->resource->depth0, sr.level);
- for(unsigned i = 0; i < d; ++i)
- {
- pipe->resource_copy_region(pipe,
- dst->resource, sr, 0, 0, i,
- src->resource, sr, 0, 0, i,
- w, h);
- }
- }
+ unsigned layers = 1;
+ pipe_box box;
+ if (dst->resource->target == PIPE_TEXTURE_CUBE)
+ layers = 6;
+ else if (dst->resource->target == PIPE_TEXTURE_3D)
+ layers = u_minify(dst->resource->depth0, level);
+ /* else layers = dst->resource->array_size; */
+ box.x = box.y = box.z = 0;
+ box.width = u_minify(dst->resource->width0, level);
+ box.height = u_minify(dst->resource->height0, level);
+ box.depth = layers;
+ pipe->resource_copy_region(pipe,
+ dst->resource, level, 0, 0, 0,
+ src->resource, level, &box);
}
}
@@ -1557,9 +1569,10 @@ changed:
{
SYNCHRONIZED;
GalliumD3D11Resource<>* dst = (GalliumD3D11Resource<>*)dst_resource;
- pipe_subresource subdst = d3d11_to_pipe_subresource(dst->resource, dst_subresource);
- pipe_box box = d3d11_to_pipe_box(dst->resource, subdst.level, pDstBox);
- pipe->transfer_inline_write(pipe, dst->resource, subdst, PIPE_TRANSFER_WRITE, &box, pSrcData, src_row_pitch, src_depth_pitch);
+ unsigned dst_level = d3d11_subresource_to_level(dst->resource, dst_subresource);
+ /* XXX the translation from subresource to level/face(zslice/array layer) isn't quite right */
+ pipe_box box = d3d11_to_pipe_box(dst->resource, dst_level, pDstBox);
+ pipe->transfer_inline_write(pipe, dst->resource, dst_level, PIPE_TRANSFER_WRITE, &box, pSrcData, src_row_pitch, src_depth_pitch);
}
#if API >= 11
@@ -1714,9 +1727,9 @@ changed:
SYNCHRONIZED;
GalliumD3D11Resource<>* dst = (GalliumD3D11Resource<>*)dst_resource;
GalliumD3D11Resource<>* src = (GalliumD3D11Resource<>*)src_resource;
- pipe_subresource subdst = d3d11_to_pipe_subresource(dst->resource, dst_subresource);
- pipe_subresource subsrc = d3d11_to_pipe_subresource(src->resource, src_subresource);
- pipe->resource_resolve(pipe, dst->resource, subdst, src->resource, subsrc);
+ unsigned dst_layer = d3d11_subresource_to_face(dst->resource, dst_subresource);
+ unsigned src_layer = d3d11_subresource_to_face(src->resource, src_subresource);
+ pipe->resource_resolve(pipe, dst->resource, dst_layer, src->resource, src_layer);
}
#if API >= 11
diff --git a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h
index 95ea4e00fc..9cfdc837d8 100644
--- a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h
+++ b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h
@@ -718,15 +718,13 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen
{
for(unsigned level = 0; level <= templat.last_level; ++level)
{
- struct pipe_subresource sr;
- sr.level = level;
- sr.face = slice;
struct pipe_box box;
- box.x = box.y = box.z = 0;
+ box.x = box.y = 0;
+ box.z = slice;
box.width = u_minify(width, level);
box.height = u_minify(height, level);
- box.depth = u_minify(depth, level);
- immediate_pipe->transfer_inline_write(immediate_pipe, resource, sr, PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD | PIPE_TRANSFER_UNSYNCHRONIZED, &box, initial_data->pSysMem, initial_data->SysMemPitch, initial_data->SysMemSlicePitch);
+ box.depth = 1;
+ immediate_pipe->transfer_inline_write(immediate_pipe, resource, level, PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD | PIPE_TRANSFER_UNSYNCHRONIZED, &box, initial_data->pSysMem, initial_data->SysMemPitch, initial_data->SysMemSlicePitch);
++initial_data;
}
}
@@ -978,8 +976,8 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen
case D3D11_SRV_DIMENSION_TEXTURE1DARRAY:
case D3D11_SRV_DIMENSION_TEXTURE2DARRAY:
/* yes, this works for all of these types (but TODO: texture arrays) */
- templat.first_level = desc->Texture1D.MostDetailedMip;
- templat.last_level = templat.first_level + desc->Texture1D.MipLevels - 1;
+ templat.u.tex.first_level = desc->Texture1D.MostDetailedMip;
+ templat.u.tex.last_level = templat.u.tex.first_level + desc->Texture1D.MipLevels - 1;
break;
case D3D11_SRV_DIMENSION_BUFFER:
case D3D11_SRV_DIMENSION_TEXTURE2DMS:
@@ -1054,30 +1052,34 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen
desc = &def_desc;
}
- unsigned zslice = 0;
- unsigned face = 0;
- unsigned level;
- enum pipe_format format;
+ struct pipe_surface templat;
+ memset(&templat, 0, sizeof(templat));
if(invalid(desc->format >= DXGI_FORMAT_COUNT))
return E_INVALIDARG;
- format = dxgi_to_pipe_format[desc->Format];
- if(!format)
+ templat.format = dxgi_to_pipe_format[desc->Format];
+ if(!templat.format)
return E_NOTIMPL;
+ templat.usage = PIPE_BIND_RENDER_TARGET;
+ templat.texture = ((GalliumD3D11Resource<>*)iresource)->resource;
switch(desc->ViewDimension)
{
case D3D11_RTV_DIMENSION_TEXTURE1D:
case D3D11_RTV_DIMENSION_TEXTURE2D:
- level = desc->Texture1D.MipSlice;
+ templat.u.tex.level = desc->Texture1D.MipSlice;
break;
case D3D11_RTV_DIMENSION_TEXTURE3D:
- level = desc->Texture3D.MipSlice;
- zslice = desc->Texture3D.FirstWSlice;
+ templat.u.tex.level = desc->Texture3D.MipSlice;
+ templat.u.tex.first_layer = desc->Texture3D.FirstWSlice;
+ /* XXX FIXME */
+ templat.u.tex.last_layer = desc->Texture3D.FirstWSlice;
break;
case D3D11_RTV_DIMENSION_TEXTURE1DARRAY:
case D3D11_RTV_DIMENSION_TEXTURE2DARRAY:
- level = desc->Texture1DArray.MipSlice;
- face = desc->Texture1DArray.FirstArraySlice;
+ templat.u.tex.level = desc->Texture1DArray.MipSlice;
+ templat.u.tex.first_layer = desc->Texture1DArray.FirstArraySlice;
+ /* XXX FIXME */
+ templat.u.tex.last_layer = desc->Texture1DArray.FirstArraySlice;
break;
case D3D11_RTV_DIMENSION_BUFFER:
case D3D11_RTV_DIMENSION_TEXTURE2DMS:
@@ -1090,13 +1092,9 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen
if(!out_rtv)
return S_FALSE;
- struct pipe_surface* surface = screen->get_tex_surface(screen,
- ((GalliumD3D11Resource<>*)iresource)->resource,
- face, level, zslice, PIPE_BIND_RENDER_TARGET);
+ struct pipe_surface* surface = immediate_pipe->create_surface(immediate_pipe, templat.texture, &templat);
if(!surface)
return E_FAIL;
- /* muhahahahaha, let's hope this actually works */
- surface->format = format;
*out_rtv = new GalliumD3D11RenderTargetView(this, (GalliumD3D11Resource<>*)iresource, surface, *desc);
return S_OK;
}
@@ -1134,26 +1132,28 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen
desc = &def_desc;
}
- unsigned zslice = 0;
- unsigned face = 0;
- unsigned level;
- enum pipe_format format;
+ struct pipe_surface templat;
+ memset(&templat, 0, sizeof(templat));
if(invalid(desc->format >= DXGI_FORMAT_COUNT))
return E_INVALIDARG;
- format = dxgi_to_pipe_format[desc->Format];
- if(!format)
+ templat.format = dxgi_to_pipe_format[desc->Format];
+ if(!templat.format)
return E_NOTIMPL;
+ templat.usage = PIPE_BIND_DEPTH_STENCIL;
+ templat.texture = ((GalliumD3D11Resource<>*)iresource)->resource;
switch(desc->ViewDimension)
{
case D3D11_DSV_DIMENSION_TEXTURE1D:
case D3D11_DSV_DIMENSION_TEXTURE2D:
- level = desc->Texture1D.MipSlice;
+ templat.u.tex.level = desc->Texture1D.MipSlice;
break;
case D3D11_DSV_DIMENSION_TEXTURE1DARRAY:
case D3D11_DSV_DIMENSION_TEXTURE2DARRAY:
- level = desc->Texture1DArray.MipSlice;
- face = desc->Texture1DArray.FirstArraySlice;
+ templat.u.tex.level = desc->Texture1DArray.MipSlice;
+ templat.u.tex.first_layer = desc->Texture1DArray.FirstArraySlice;
+ /* XXX FIXME */
+ templat.u.tex.last_layer = desc->Texture1DArray.FirstArraySlice;
break;
case D3D11_DSV_DIMENSION_TEXTURE2DMS:
case D3D11_DSV_DIMENSION_TEXTURE2DMSARRAY:
@@ -1165,13 +1165,9 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen
if(!out_depth_stencil_view)
return S_FALSE;
- struct pipe_surface* surface = screen->get_tex_surface(screen,
- ((GalliumD3D11Resource<>*)iresource)->resource,
- face, level, zslice, PIPE_BIND_DEPTH_STENCIL);
+ struct pipe_surface* surface = immediate_pipe->create_surface(immediate_pipe, templat.texture, &templat);
if(!surface)
return E_FAIL;
- /* muhahahahaha, let's hope this actually works */
- surface->format = format;
*out_depth_stencil_view = new GalliumD3D11DepthStencilView(this, (GalliumD3D11Resource<>*)iresource, surface, *desc);
return S_OK;
}
diff --git a/src/gallium/state_trackers/dri/common/dri_screen.c b/src/gallium/state_trackers/dri/common/dri_screen.c
index 1302e9bc01..f6e22c74b4 100644
--- a/src/gallium/state_trackers/dri/common/dri_screen.c
+++ b/src/gallium/state_trackers/dri/common/dri_screen.c
@@ -304,9 +304,8 @@ dri_get_egl_image(struct st_manager *smapi,
stimg->texture = NULL;
pipe_resource_reference(&stimg->texture, img->texture);
- stimg->face = img->face;
stimg->level = img->level;
- stimg->zslice = img->zslice;
+ stimg->layer = img->layer;
return TRUE;
}
diff --git a/src/gallium/state_trackers/dri/common/dri_screen.h b/src/gallium/state_trackers/dri/common/dri_screen.h
index 0da9b5510f..8cb0a102c8 100644
--- a/src/gallium/state_trackers/dri/common/dri_screen.h
+++ b/src/gallium/state_trackers/dri/common/dri_screen.h
@@ -83,9 +83,8 @@ dri_screen(__DRIscreen * sPriv)
struct __DRIimageRec {
struct pipe_resource *texture;
- unsigned face;
unsigned level;
- unsigned zslice;
+ unsigned layer;
void *loader_private;
};
diff --git a/src/gallium/state_trackers/dri/drm/dri2.c b/src/gallium/state_trackers/dri/drm/dri2.c
index 3c5b075617..a9d05a80fb 100644
--- a/src/gallium/state_trackers/dri/drm/dri2.c
+++ b/src/gallium/state_trackers/dri/drm/dri2.c
@@ -200,6 +200,7 @@ dri2_drawable_process_buffers(struct dri_drawable *drawable,
templ.width0 = dri_drawable->w;
templ.height0 = dri_drawable->h;
templ.depth0 = 1;
+ templ.array_size = 1;
memset(&whandle, 0, sizeof(whandle));
@@ -348,6 +349,7 @@ dri2_create_image_from_name(__DRIscreen *_screen,
templ.width0 = width;
templ.height0 = height;
templ.depth0 = 1;
+ templ.array_size = 1;
memset(&whandle, 0, sizeof(whandle));
whandle.handle = name;
@@ -360,9 +362,8 @@ dri2_create_image_from_name(__DRIscreen *_screen,
return NULL;
}
- img->face = 0;
img->level = 0;
- img->zslice = 0;
+ img->layer = 0;
img->loader_private = loaderPrivate;
return img;
@@ -430,9 +431,8 @@ dri2_create_image(__DRIscreen *_screen,
return NULL;
}
- img->face = 0;
img->level = 0;
- img->zslice = 0;
+ img->layer = 0;
img->loader_private = loaderPrivate;
return img;
diff --git a/src/gallium/state_trackers/dri/sw/drisw.c b/src/gallium/state_trackers/dri/sw/drisw.c
index c48cc44036..30088b0968 100644
--- a/src/gallium/state_trackers/dri/sw/drisw.c
+++ b/src/gallium/state_trackers/dri/sw/drisw.c
@@ -87,40 +87,17 @@ drisw_put_image(struct dri_drawable *drawable,
put_image(dPriv, data, width, height);
}
-static struct pipe_surface *
-drisw_get_pipe_surface(struct dri_drawable *drawable, struct pipe_resource *ptex)
-{
- struct pipe_screen *pipe_screen = dri_screen(drawable->sPriv)->base.screen;
- struct pipe_surface *psurf = drawable->drisw_surface;
-
- if (!psurf || psurf->texture != ptex) {
- pipe_surface_reference(&drawable->drisw_surface, NULL);
-
- drawable->drisw_surface = pipe_screen->get_tex_surface(pipe_screen,
- ptex, 0, 0, 0, 0/* no bind flag???*/);
-
- psurf = drawable->drisw_surface;
- }
-
- return psurf;
-}
-
static INLINE void
drisw_present_texture(__DRIdrawable *dPriv,
struct pipe_resource *ptex)
{
struct dri_drawable *drawable = dri_drawable(dPriv);
struct dri_screen *screen = dri_screen(drawable->sPriv);
- struct pipe_surface *psurf;
if (swrast_no_present)
return;
- psurf = drisw_get_pipe_surface(drawable, ptex);
- if (!psurf)
- return;
-
- screen->base.screen->flush_frontbuffer(screen->base.screen, psurf, drawable);
+ screen->base.screen->flush_frontbuffer(screen->base.screen, ptex, 0, 0, drawable);
}
static INLINE void
@@ -220,6 +197,7 @@ drisw_allocate_textures(struct dri_drawable *drawable,
templ.width0 = width;
templ.height0 = height;
templ.depth0 = 1;
+ templ.array_size = 1;
templ.last_level = 0;
for (i = 0; i < count; i++) {
diff --git a/src/gallium/state_trackers/egl/common/egl_g3d.h b/src/gallium/state_trackers/egl/common/egl_g3d.h
index 72c14f0ac4..9873fee6ec 100644
--- a/src/gallium/state_trackers/egl/common/egl_g3d.h
+++ b/src/gallium/state_trackers/egl/common/egl_g3d.h
@@ -92,9 +92,8 @@ struct egl_g3d_config {
struct egl_g3d_image {
_EGLImage base;
struct pipe_resource *texture;
- unsigned face;
unsigned level;
- unsigned zslice;
+ unsigned layer;
};
/* standard typecasts */
diff --git a/src/gallium/state_trackers/egl/common/egl_g3d_api.c b/src/gallium/state_trackers/egl/common/egl_g3d_api.c
index fd7dc8f814..8e53e1dccb 100644
--- a/src/gallium/state_trackers/egl/common/egl_g3d_api.c
+++ b/src/gallium/state_trackers/egl/common/egl_g3d_api.c
@@ -30,6 +30,7 @@
#include "pipe/p_screen.h"
#include "util/u_memory.h"
#include "util/u_inlines.h"
+#include "util/u_box.h"
#include "egl_g3d.h"
#include "egl_g3d_api.h"
@@ -140,11 +141,22 @@ egl_g3d_choose_config(_EGLDriver *drv, _EGLDisplay *dpy, const EGLint *attribs,
if (!_eglParseConfigAttribList(&criteria, dpy, attribs))
return _eglError(EGL_BAD_ATTRIBUTE, "eglChooseConfig");
- tmp_configs = (_EGLConfig **) _eglFilterArray(dpy->Configs, &tmp_size,
+ /* get the number of matched configs */
+ tmp_size = _eglFilterArray(dpy->Configs, NULL, 0,
(_EGLArrayForEach) egl_g3d_match_config, (void *) &criteria);
+ if (!tmp_size) {
+ *num_configs = tmp_size;
+ return EGL_TRUE;
+ }
+
+ tmp_configs = MALLOC(sizeof(tmp_configs[0]) * tmp_size);
if (!tmp_configs)
return _eglError(EGL_BAD_ALLOC, "eglChooseConfig(out of memory)");
+ /* get the matched configs */
+ _eglFilterArray(dpy->Configs, (void **) tmp_configs, tmp_size,
+ (_EGLArrayForEach) egl_g3d_match_config, (void *) &criteria);
+
/* perform sorting of configs */
if (tmp_configs && tmp_size) {
_eglSortConfigs((const _EGLConfig **) tmp_configs, tmp_size,
@@ -154,7 +166,7 @@ egl_g3d_choose_config(_EGLDriver *drv, _EGLDisplay *dpy, const EGLint *attribs,
configs[i] = _eglGetConfigHandle(tmp_configs[i]);
}
- free(tmp_configs);
+ FREE(tmp_configs);
*num_configs = size;
@@ -665,15 +677,11 @@ egl_g3d_copy_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf,
ptex = get_pipe_resource(gdpy->native, nsurf, NATIVE_ATTACHMENT_FRONT_LEFT);
if (ptex) {
struct pipe_resource *psrc = gsurf->render_texture;
- struct pipe_subresource subsrc, subdst;
- subsrc.face = 0;
- subsrc.level = 0;
- subdst.face = 0;
- subdst.level = 0;
-
+ struct pipe_box src_box;
+ u_box_origin_2d(ptex->width0, ptex->height0, &src_box);
if (psrc) {
- gdpy->pipe->resource_copy_region(gdpy->pipe, ptex, subdst, 0, 0, 0,
- gsurf->render_texture, subsrc, 0, 0, 0, ptex->width0, ptex->height0);
+ gdpy->pipe->resource_copy_region(gdpy->pipe, ptex, 0, 0, 0, 0,
+ gsurf->render_texture, 0, &src_box);
nsurf->present(nsurf, NATIVE_ATTACHMENT_FRONT_LEFT, FALSE, 0);
}
diff --git a/src/gallium/state_trackers/egl/common/egl_g3d_image.c b/src/gallium/state_trackers/egl/common/egl_g3d_image.c
index 6a1f8cc697..b2d6b433c5 100644
--- a/src/gallium/state_trackers/egl/common/egl_g3d_image.c
+++ b/src/gallium/state_trackers/egl/common/egl_g3d_image.c
@@ -173,6 +173,7 @@ egl_g3d_reference_drm_buffer(_EGLDisplay *dpy, EGLint name,
templ.width0 = attrs.Width;
templ.height0 = attrs.Height;
templ.depth0 = 1;
+ templ.array_size = 1;
memset(&wsh, 0, sizeof(wsh));
wsh.handle = (unsigned) name;
@@ -191,7 +192,7 @@ egl_g3d_create_image(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx,
{
struct pipe_resource *ptex;
struct egl_g3d_image *gimg;
- unsigned face = 0, level = 0, zslice = 0;
+ unsigned level = 0, layer = 0;
gimg = CALLOC_STRUCT(egl_g3d_image);
if (!gimg) {
@@ -231,7 +232,7 @@ egl_g3d_create_image(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx,
FREE(gimg);
return NULL;
}
- if (zslice > ptex->depth0) {
+ if (layer >= (u_minify(ptex->depth0, level) + ptex->array_size - 1)) {
_eglError(EGL_BAD_PARAMETER, "eglCreateEGLImageKHR");
pipe_resource_reference(&gimg->texture, NULL);
FREE(gimg);
@@ -240,9 +241,8 @@ egl_g3d_create_image(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx,
/* transfer the ownership to the image */
gimg->texture = ptex;
- gimg->face = face;
gimg->level = level;
- gimg->zslice = zslice;
+ gimg->layer = layer;
return &gimg->base;
}
@@ -288,9 +288,8 @@ egl_g3d_create_drm_image(_EGLDriver *drv, _EGLDisplay *dpy,
/* transfer the ownership to the image */
gimg->texture = ptex;
- gimg->face = 0;
gimg->level = 0;
- gimg->zslice = 0;
+ gimg->layer = 0;
return &gimg->base;
}
diff --git a/src/gallium/state_trackers/egl/common/egl_g3d_st.c b/src/gallium/state_trackers/egl/common/egl_g3d_st.c
index 25e2999590..2b944b521a 100644
--- a/src/gallium/state_trackers/egl/common/egl_g3d_st.c
+++ b/src/gallium/state_trackers/egl/common/egl_g3d_st.c
@@ -72,9 +72,8 @@ egl_g3d_st_manager_get_egl_image(struct st_manager *smapi,
out->texture = NULL;
pipe_resource_reference(&out->texture, gimg->texture);
- out->face = gimg->face;
out->level = gimg->level;
- out->zslice = gimg->zslice;
+ out->layer = gimg->layer;
_eglUnlockMutex(&gsmapi->display->Mutex);
@@ -140,6 +139,7 @@ pbuffer_allocate_render_texture(struct egl_g3d_surface *gsurf)
templ.width0 = gsurf->base.Width;
templ.height0 = gsurf->base.Height;
templ.depth0 = 1;
+ templ.array_size = 1;
templ.format = gsurf->stvis.color_format;
templ.bind = PIPE_BIND_RENDER_TARGET;
diff --git a/src/gallium/state_trackers/egl/common/native_helper.c b/src/gallium/state_trackers/egl/common/native_helper.c
index 7832b2b693..0f2d02032b 100644
--- a/src/gallium/state_trackers/egl/common/native_helper.c
+++ b/src/gallium/state_trackers/egl/common/native_helper.c
@@ -40,7 +40,6 @@ struct resource_surface {
uint bind;
struct pipe_resource *resources[NUM_NATIVE_ATTACHMENTS];
- struct pipe_surface *present_surfaces[NUM_NATIVE_ATTACHMENTS];
uint resource_mask;
uint width, height;
};
@@ -67,8 +66,6 @@ resource_surface_free_resources(struct resource_surface *rsurf)
int i;
for (i = 0; i < NUM_NATIVE_ATTACHMENTS; i++) {
- if (rsurf->present_surfaces[i])
- pipe_surface_reference(&rsurf->present_surfaces[i], NULL);
if (rsurf->resources[i])
pipe_resource_reference(&rsurf->resources[i], NULL);
}
@@ -130,6 +127,7 @@ resource_surface_add_resources(struct resource_surface *rsurf,
templ.width0 = rsurf->width;
templ.height0 = rsurf->height;
templ.depth0 = 1;
+ templ.array_size = 1;
for (i = 0; i < NUM_NATIVE_ATTACHMENTS; i++) {
if (resource_mask & (1 <<i)) {
@@ -193,8 +191,6 @@ resource_surface_swap_buffers(struct resource_surface *rsurf,
pointer_swap((const void **) &rsurf->resources[buf1],
(const void **) &rsurf->resources[buf2]);
- pointer_swap((const void **) &rsurf->present_surfaces[buf1],
- (const void **) &rsurf->present_surfaces[buf2]);
/* swap mask bits */
mask = rsurf->resource_mask & ~(buf1_bit | buf2_bit);
@@ -212,24 +208,12 @@ resource_surface_present(struct resource_surface *rsurf,
void *winsys_drawable_handle)
{
struct pipe_resource *pres = rsurf->resources[which];
- struct pipe_surface *psurf = rsurf->present_surfaces[which];
if (!pres)
return TRUE;
- if (!psurf) {
- psurf = rsurf->screen->get_tex_surface(rsurf->screen,
- pres, 0, 0, 0, PIPE_BIND_DISPLAY_TARGET);
- if (!psurf)
- return FALSE;
-
- rsurf->present_surfaces[which] = psurf;
- }
-
- assert(psurf->texture == pres);
-
rsurf->screen->flush_frontbuffer(rsurf->screen,
- psurf, winsys_drawable_handle);
+ pres, 0, 0, winsys_drawable_handle);
return TRUE;
}
diff --git a/src/gallium/state_trackers/egl/drm/native_drm.c b/src/gallium/state_trackers/egl/drm/native_drm.c
index 3759c2a26d..2441b43fd8 100644
--- a/src/gallium/state_trackers/egl/drm/native_drm.c
+++ b/src/gallium/state_trackers/egl/drm/native_drm.c
@@ -34,7 +34,7 @@
/* see get_drm_screen_name */
#include <radeon_drm.h>
-#include "radeon/drm/radeon_drm.h"
+#include "radeon/drm/radeon_drm_public.h"
static boolean
drm_display_is_format_supported(struct native_display *ndpy,
diff --git a/src/gallium/state_trackers/egl/x11/native_dri2.c b/src/gallium/state_trackers/egl/x11/native_dri2.c
index 331a7de432..8108ce4586 100644
--- a/src/gallium/state_trackers/egl/x11/native_dri2.c
+++ b/src/gallium/state_trackers/egl/x11/native_dri2.c
@@ -136,6 +136,7 @@ dri2_surface_process_drawable_buffers(struct native_surface *nsurf,
templ.width0 = dri2surf->width;
templ.height0 = dri2surf->height;
templ.depth0 = 1;
+ templ.array_size = 1;
templ.format = dri2surf->color_format;
templ.bind = PIPE_BIND_RENDER_TARGET;
diff --git a/src/gallium/state_trackers/glx/xlib/glx_api.c b/src/gallium/state_trackers/glx/xlib/glx_api.c
index dcd50e19d7..205a7e3c19 100644
--- a/src/gallium/state_trackers/glx/xlib/glx_api.c
+++ b/src/gallium/state_trackers/glx/xlib/glx_api.c
@@ -46,9 +46,6 @@
#define SERVER_MAJOR_VERSION 1
#define SERVER_MINOR_VERSION 4
-/* This is appended onto the glXGetClient/ServerString version strings. */
-#define MESA_GLX_VERSION "Mesa " MESA_VERSION_STRING
-
/* Who implemented this GLX? */
#define VENDOR "Brian Paul"
@@ -1672,7 +1669,7 @@ glXQueryServerString( Display *dpy, int screen, int name )
{
static char version[1000];
sprintf(version, "%d.%d %s",
- SERVER_MAJOR_VERSION, SERVER_MINOR_VERSION, MESA_GLX_VERSION);
+ SERVER_MAJOR_VERSION, SERVER_MINOR_VERSION, xmesa_get_name());
(void) dpy;
(void) screen;
@@ -1697,7 +1694,7 @@ glXGetClientString( Display *dpy, int name )
{
static char version[1000];
sprintf(version, "%d.%d %s", CLIENT_MAJOR_VERSION,
- CLIENT_MINOR_VERSION, MESA_GLX_VERSION);
+ CLIENT_MINOR_VERSION, xmesa_get_name());
(void) dpy;
diff --git a/src/gallium/state_trackers/glx/xlib/xm_api.c b/src/gallium/state_trackers/glx/xlib/xm_api.c
index 8332633f01..7c47a25ceb 100644
--- a/src/gallium/state_trackers/glx/xlib/xm_api.c
+++ b/src/gallium/state_trackers/glx/xlib/xm_api.c
@@ -828,6 +828,16 @@ void XMesaDestroyVisual( XMesaVisual v )
/**
+ * Return the informative name.
+ */
+const char *
+xmesa_get_name(void)
+{
+ return stapi->name;
+}
+
+
+/**
* Do per-display initializations.
*/
void
diff --git a/src/gallium/state_trackers/glx/xlib/xm_api.h b/src/gallium/state_trackers/glx/xlib/xm_api.h
index b8ac979edc..4ea42dc375 100644
--- a/src/gallium/state_trackers/glx/xlib/xm_api.h
+++ b/src/gallium/state_trackers/glx/xlib/xm_api.h
@@ -57,7 +57,7 @@ and create a window, you must do the following to use the X/Mesa interface:
#define XMESA_H
-#include "main/core.h" /* for GLvisual and MESA_VERSION_STRING */
+#include "main/core.h" /* for gl_config */
#include "state_tracker/st_api.h"
#include "os/os_thread.h"
@@ -351,6 +351,9 @@ struct xmesa_buffer {
+extern const char *
+xmesa_get_name(void);
+
extern void
xmesa_init(Display *dpy);
diff --git a/src/gallium/state_trackers/glx/xlib/xm_st.c b/src/gallium/state_trackers/glx/xlib/xm_st.c
index e7466bdbee..6bfe8b0788 100644
--- a/src/gallium/state_trackers/glx/xlib/xm_st.c
+++ b/src/gallium/state_trackers/glx/xlib/xm_st.c
@@ -42,7 +42,7 @@ struct xmesa_st_framebuffer {
unsigned texture_width, texture_height, texture_mask;
struct pipe_resource *textures[ST_ATTACHMENT_COUNT];
- struct pipe_surface *display_surface;
+ struct pipe_resource *display_resource;
};
static INLINE struct xmesa_st_framebuffer *
@@ -60,25 +60,19 @@ xmesa_st_framebuffer_display(struct st_framebuffer_iface *stfbi,
{
struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi);
struct pipe_resource *ptex = xstfb->textures[statt];
- struct pipe_surface *psurf;
+ struct pipe_resource *pres;
if (!ptex)
return TRUE;
- psurf = xstfb->display_surface;
+ pres = xstfb->display_resource;
/* (re)allocate the surface for the texture to be displayed */
- if (!psurf || psurf->texture != ptex) {
- pipe_surface_reference(&xstfb->display_surface, NULL);
-
- psurf = xstfb->screen->get_tex_surface(xstfb->screen,
- ptex, 0, 0, 0, PIPE_BIND_DISPLAY_TARGET);
- if (!psurf)
- return FALSE;
-
- xstfb->display_surface = psurf;
+ if (!pres || pres != ptex) {
+ pipe_resource_reference(&xstfb->display_resource, ptex);
+ pres = xstfb->display_resource;
}
- xstfb->screen->flush_frontbuffer(xstfb->screen, psurf, &xstfb->buffer->ws);
+ xstfb->screen->flush_frontbuffer(xstfb->screen, pres, 0, 0, &xstfb->buffer->ws);
return TRUE;
}
@@ -96,7 +90,7 @@ xmesa_st_framebuffer_copy_textures(struct st_framebuffer_iface *stfbi,
struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi);
struct pipe_resource *src_ptex = xstfb->textures[src_statt];
struct pipe_resource *dst_ptex = xstfb->textures[dst_statt];
- struct pipe_subresource subsrc, subdst;
+ struct pipe_box src_box;
struct pipe_context *pipe;
if (!src_ptex || !dst_ptex)
@@ -110,14 +104,11 @@ xmesa_st_framebuffer_copy_textures(struct st_framebuffer_iface *stfbi,
xstfb->display->pipe = pipe;
}
- subsrc.face = 0;
- subsrc.level = 0;
- subdst.face = 0;
- subdst.level = 0;
+ u_box_2d(x, y, width, height, &src_box);
if (src_ptex && dst_ptex)
- pipe->resource_copy_region(pipe, dst_ptex, subdst, x, y, 0,
- src_ptex, subsrc, x, y, 0, width, height);
+ pipe->resource_copy_region(pipe, dst_ptex, 0, x, y, 0,
+ src_ptex, 0, &src_box);
}
/**
@@ -144,6 +135,7 @@ xmesa_st_framebuffer_validate_textures(struct st_framebuffer_iface *stfbi,
templ.width0 = width;
templ.height0 = height;
templ.depth0 = 1;
+ templ.array_size = 1;
templ.last_level = 0;
for (i = 0; i < ST_ATTACHMENT_COUNT; i++) {
@@ -321,7 +313,7 @@ xmesa_destroy_st_framebuffer(struct st_framebuffer_iface *stfbi)
struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi);
int i;
- pipe_surface_reference(&xstfb->display_surface, NULL);
+ pipe_resource_reference(&xstfb->display_resource, NULL);
for (i = 0; i < ST_ATTACHMENT_COUNT; i++)
pipe_resource_reference(&xstfb->textures[i], NULL);
diff --git a/src/gallium/state_trackers/python/p_context.i b/src/gallium/state_trackers/python/p_context.i
index 40c4603fb9..5bdeaa8e4e 100644
--- a/src/gallium/state_trackers/python/p_context.i
+++ b/src/gallium/state_trackers/python/p_context.i
@@ -132,6 +132,8 @@ struct st_context {
enum pipe_format format = PIPE_FORMAT_NONE,
unsigned first_level = 0,
unsigned last_level = ~0,
+ unsigned first_layer = 0,
+ unsigned last_layer = ~0,
unsigned swizzle_r = 0,
unsigned swizzle_g = 1,
unsigned swizzle_b = 2,
@@ -146,9 +148,10 @@ struct st_context {
} else {
templat.format = format;
}
- templat.last_level = MIN2(last_level, texture->last_level);
- templat.first_level = first_level;
- templat.last_level = last_level;
+ templat.u.tex.last_level = MIN2(last_level, texture->last_level);
+ templat.u.tex.first_level = first_level;
+ templat.u.tex.first_layer = first_layer;
+ templat.u.tex.last_layer = last_layer;
templat.swizzle_r = swizzle_r;
templat.swizzle_g = swizzle_g;
templat.swizzle_b = swizzle_b;
@@ -412,17 +415,15 @@ error1:
*/
void resource_copy_region(struct pipe_resource *dst,
- struct pipe_subresource subdst,
+ unsigned dst_level,
unsigned dstx, unsigned dsty, unsigned dstz,
struct pipe_resource *src,
- struct pipe_subresource subsrc,
- unsigned srcx, unsigned srcy, unsigned srcz,
- unsigned width, unsigned height)
+ unsigned src_level,
+ const struct pipe_box *src_box)
{
$self->pipe->resource_copy_region($self->pipe,
- dst, subdst, dstx, dsty, dstz,
- src, subsrc, srcx, srcy, srcz,
- width, height);
+ dst, dst_level, dstx, dsty, dstz,
+ src, src_level, src_box);
}
@@ -433,7 +434,7 @@ error1:
{
struct pipe_surface *_dst = NULL;
- _dst = st_pipe_surface(dst, PIPE_BIND_RENDER_TARGET);
+ _dst = st_pipe_surface($self->pipe, dst, PIPE_BIND_RENDER_TARGET);
if(!_dst)
SWIG_exception(SWIG_ValueError, "couldn't acquire destination surface for writing");
@@ -452,7 +453,7 @@ error1:
{
struct pipe_surface *_dst = NULL;
- _dst = st_pipe_surface(dst, PIPE_BIND_DEPTH_STENCIL);
+ _dst = st_pipe_surface($self->pipe, dst, PIPE_BIND_DEPTH_STENCIL);
if(!_dst)
SWIG_exception(SWIG_ValueError, "couldn't acquire destination surface for writing");
@@ -482,9 +483,8 @@ error1:
transfer = pipe_get_transfer(pipe,
surface->texture,
- surface->face,
surface->level,
- surface->zslice,
+ surface->layer,
PIPE_TRANSFER_READ,
x, y, w, h);
if(transfer) {
@@ -511,9 +511,8 @@ error1:
transfer = pipe_get_transfer(pipe,
surface->texture,
- surface->face,
surface->level,
- surface->zslice,
+ surface->layer,
PIPE_TRANSFER_WRITE,
x, y, w, h);
if(!transfer)
@@ -535,9 +534,8 @@ error1:
struct pipe_transfer *transfer;
transfer = pipe_get_transfer(pipe,
surface->texture,
- surface->face,
surface->level,
- surface->zslice,
+ surface->layer,
PIPE_TRANSFER_READ,
x, y, w, h);
if(transfer) {
@@ -555,9 +553,8 @@ error1:
struct pipe_transfer *transfer;
transfer = pipe_get_transfer(pipe,
surface->texture,
- surface->face,
surface->level,
- surface->zslice,
+ surface->layer,
PIPE_TRANSFER_WRITE,
x, y, w, h);
if(transfer) {
@@ -597,9 +594,8 @@ error1:
transfer = pipe_get_transfer(pipe,
surface->texture,
- surface->face,
surface->level,
- surface->zslice,
+ surface->layer,
PIPE_TRANSFER_READ,
x, y, w, h);
if(transfer) {
@@ -624,9 +620,8 @@ error1:
struct pipe_transfer *transfer;
transfer = pipe_get_transfer(pipe,
surface->texture,
- surface->face,
surface->level,
- surface->zslice,
+ surface->layer,
PIPE_TRANSFER_READ,
x, y, w, h);
if(transfer) {
@@ -644,9 +639,8 @@ error1:
struct pipe_transfer *transfer;
transfer = pipe_get_transfer(pipe,
surface->texture,
- surface->face,
surface->level,
- surface->zslice,
+ surface->layer,
PIPE_TRANSFER_WRITE,
x, y, w, h);
if(transfer) {
@@ -681,9 +675,8 @@ error1:
transfer = pipe_get_transfer(pipe,
surface->texture,
- surface->face,
surface->level,
- surface->zslice,
+ surface->layer,
PIPE_TRANSFER_READ,
x, y, w, h);
if(!transfer) {
@@ -715,16 +708,16 @@ error1:
%cstring_input_binary(const char *STRING, unsigned LENGTH);
void
transfer_inline_write(struct pipe_resource *resource,
- struct pipe_subresource *sr,
+ unsigned level,
unsigned usage,
const struct pipe_box *box,
const char *STRING, unsigned LENGTH,
unsigned stride,
- unsigned slice_stride)
+ unsigned layer_stride)
{
struct pipe_context *pipe = $self->pipe;
- pipe->transfer_inline_write(pipe, resource, *sr, usage, box, STRING, stride, slice_stride);
+ pipe->transfer_inline_write(pipe, resource, level, usage, box, STRING, stride, layer_stride);
}
%cstring_output_allocate_size(char **STRING, int *LENGTH, free(*$1));
diff --git a/src/gallium/state_trackers/python/p_state.i b/src/gallium/state_trackers/python/p_state.i
index c1e6ea1b43..0537557661 100644
--- a/src/gallium/state_trackers/python/p_state.i
+++ b/src/gallium/state_trackers/python/p_state.i
@@ -114,7 +114,8 @@
SWIG_exception(SWIG_ValueError, "index out of bounds");
if(surface) {
- _surface = st_pipe_surface(surface, PIPE_BIND_RENDER_TARGET);
+ /* XXX need a context here */
+ _surface = st_pipe_surface(NULL, surface, PIPE_BIND_RENDER_TARGET);
if(!_surface)
SWIG_exception(SWIG_ValueError, "couldn't acquire surface for writing");
}
@@ -131,7 +132,8 @@
struct pipe_surface *_surface = NULL;
if(surface) {
- _surface = st_pipe_surface(surface, PIPE_BIND_DEPTH_STENCIL);
+ /* XXX need a context here */
+ _surface = st_pipe_surface(NULL, surface, PIPE_BIND_DEPTH_STENCIL);
if(!_surface)
SWIG_exception(SWIG_ValueError, "couldn't acquire surface for writing");
}
diff --git a/src/gallium/state_trackers/python/p_texture.i b/src/gallium/state_trackers/python/p_texture.i
index ae506944c4..1f4b4fd596 100644
--- a/src/gallium/state_trackers/python/p_texture.i
+++ b/src/gallium/state_trackers/python/p_texture.i
@@ -42,9 +42,8 @@
%ignore pipe_resource::screen;
%immutable st_surface::texture;
-%immutable st_surface::face;
%immutable st_surface::level;
-%immutable st_surface::zslice;
+%immutable st_surface::layer;
%newobject pipe_resource::get_surface;
@@ -73,25 +72,23 @@
/** Get a surface which is a "view" into a texture */
struct st_surface *
- get_surface(unsigned face=0, unsigned level=0, unsigned zslice=0)
+ get_surface(unsigned level=0, unsigned layer=0)
{
struct st_surface *surface;
- if(face >= ($self->target == PIPE_TEXTURE_CUBE ? 6U : 1U))
- SWIG_exception(SWIG_ValueError, "face out of bounds");
if(level > $self->last_level)
SWIG_exception(SWIG_ValueError, "level out of bounds");
- if(zslice >= u_minify($self->depth0, level))
- SWIG_exception(SWIG_ValueError, "zslice out of bounds");
+ if(layer >= ($self->target == PIPE_TEXTURE_3D ?
+ u_minify($self->depth0, level) : $self->depth0))
+ SWIG_exception(SWIG_ValueError, "layer out of bounds");
surface = CALLOC_STRUCT(st_surface);
if(!surface)
return NULL;
pipe_resource_reference(&surface->texture, $self);
- surface->face = face;
surface->level = level;
- surface->zslice = zslice;
+ surface->layer = layer;
return surface;
@@ -113,9 +110,8 @@ struct st_surface
%immutable;
struct pipe_resource *texture;
- unsigned face;
unsigned level;
- unsigned zslice;
+ unsigned layer;
};
diff --git a/src/gallium/state_trackers/python/st_device.c b/src/gallium/state_trackers/python/st_device.c
index 29813456b5..d0a4295c7a 100644
--- a/src/gallium/state_trackers/python/st_device.c
+++ b/src/gallium/state_trackers/python/st_device.c
@@ -240,6 +240,7 @@ st_context_create(struct st_device *st_dev)
templat.width0 = 1;
templat.height0 = 1;
templat.depth0 = 1;
+ templat.array_size = 1;
templat.last_level = 0;
templat.bind = PIPE_BIND_SAMPLER_VIEW;
@@ -252,7 +253,7 @@ st_context_create(struct st_device *st_dev)
pipe->transfer_inline_write(pipe,
st_ctx->default_texture,
- u_subresource(0,0),
+ 0,
PIPE_TRANSFER_WRITE,
&box,
&zero,
diff --git a/src/gallium/state_trackers/python/st_device.h b/src/gallium/state_trackers/python/st_device.h
index 2dca7a1974..53e2556cb0 100644
--- a/src/gallium/state_trackers/python/st_device.h
+++ b/src/gallium/state_trackers/python/st_device.h
@@ -41,9 +41,8 @@ struct st_winsys;
struct st_surface
{
struct pipe_resource *texture;
- unsigned face;
unsigned level;
- unsigned zslice;
+ unsigned layer;
};
@@ -83,11 +82,17 @@ struct st_device
static INLINE struct pipe_surface *
-st_pipe_surface(struct st_surface *surface, unsigned usage)
+st_pipe_surface(struct pipe_context *pipe, struct st_surface *surface, unsigned usage)
{
struct pipe_resource *texture = surface->texture;
- struct pipe_screen *screen = texture->screen;
- return screen->get_tex_surface(screen, texture, surface->face, surface->level, surface->zslice, usage);
+ struct pipe_surface surf_tmpl;
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ surf_tmpl.format = texture->format;
+ surf_tmpl.usage = usage;
+ surf_tmpl.u.tex.level = surface->level;
+ surf_tmpl.u.tex.first_layer = surface->layer;
+ surf_tmpl.u.tex.last_layer = surface->layer;
+ return pipe->create_surface(pipe, texture, &surf_tmpl);
}
struct st_context *
diff --git a/src/gallium/state_trackers/python/st_sample.c b/src/gallium/state_trackers/python/st_sample.c
index 25bfbf1ab7..cac9a1a620 100644
--- a/src/gallium/state_trackers/python/st_sample.c
+++ b/src/gallium/state_trackers/python/st_sample.c
@@ -555,9 +555,8 @@ st_sample_surface(struct pipe_context *pipe,
transfer = pipe_get_transfer(pipe,
surface->texture,
- surface->face,
surface->level,
- surface->zslice,
+ surface->layer,
PIPE_TRANSFER_WRITE,
0, 0,
width,
diff --git a/src/gallium/state_trackers/vega/.gitignore b/src/gallium/state_trackers/vega/.gitignore
new file mode 100644
index 0000000000..c452229f7f
--- /dev/null
+++ b/src/gallium/state_trackers/vega/.gitignore
@@ -0,0 +1 @@
+api_tmp.h
diff --git a/src/gallium/state_trackers/vega/Makefile b/src/gallium/state_trackers/vega/Makefile
index e0a87151c4..7342c124c2 100644
--- a/src/gallium/state_trackers/vega/Makefile
+++ b/src/gallium/state_trackers/vega/Makefile
@@ -9,6 +9,9 @@ LIBRARY_INCLUDES = \
-I$(TOP)/include \
-I$(TOP)/src/mapi
+LIBRARY_DEFINES = \
+ -DVEGA_VERSION_STRING=\"$(MESA_VERSION)\"
+
C_SOURCES = \
api.c \
api_context.c \
@@ -35,7 +38,14 @@ C_SOURCES = \
renderer.c \
stroker.c \
mask.c \
+ text.c \
shader.c \
shaders_cache.c
+GENERATED_SOURCES := api_tmp.h
+
include ../../Makefile.template
+
+MAPI := $(TOP)/src/mapi
+api_tmp.h: $(MAPI)/mapi/mapi_abi.py $(MAPI)/vgapi/vgapi.csv
+ $(PYTHON2) $< --printer vgapi --mode app $(MAPI)/vgapi/vgapi.csv > $@
diff --git a/src/gallium/state_trackers/vega/SConscript b/src/gallium/state_trackers/vega/SConscript
index a25b8474e4..4900135a1c 100644
--- a/src/gallium/state_trackers/vega/SConscript
+++ b/src/gallium/state_trackers/vega/SConscript
@@ -3,11 +3,16 @@
Import('*')
+from sys import executable as python_cmd
+
env = env.Clone()
env.Append(CPPPATH = [
'#/src/mapi',
])
+env.Append(CPPDEFINES = [
+ 'VEGA_VERSION_STRING=',
+])
vega_sources = [
'api.c',
@@ -37,10 +42,16 @@ vega_sources = [
'mask.c',
'shader.c',
'shaders_cache.c',
+ 'text.c',
]
-# vgapi_header must be generated first
-env.Depends(vega_sources, vgapi_header)
+api_tmp = env.CodeGenerate(
+ target = '#/src/gallium/state_trackers/vega/api_tmp.h',
+ script = '#src/mapi/mapi/mapi_abi.py',
+ source = '#src/mapi/vgapi/vgapi.csv',
+ command = python_cmd + ' $SCRIPT --printer vgapi --mode app $SOURCE > $TARGET'
+)
+env.Depends(vega_sources, api_tmp)
st_vega = env.ConvenienceLibrary(
target = 'st_vega',
diff --git a/src/gallium/state_trackers/vega/api.c b/src/gallium/state_trackers/vega/api.c
index bf1d37493a..4bf7c71d45 100644
--- a/src/gallium/state_trackers/vega/api.c
+++ b/src/gallium/state_trackers/vega/api.c
@@ -28,23 +28,10 @@
#include "mapi/mapi.h"
+/* define vega_spec and vega_procs for use with mapi */
+#define API_TMP_DEFINE_SPEC
#include "api.h"
-static const char vega_spec[] =
- "1"
-#define MAPI_ABI_ENTRY(ret, name, params) \
- "\0" #name "\0"
-#define MAPI_ALIAS_ENTRY(alias, ret, name, params) \
- #name "\0"
-#include "vgapi/vgapi_tmp.h"
- "\0";
-
-static const mapi_proc vega_procs[] = {
-#define MAPI_ABI_ENTRY(ret, name, params) \
- (mapi_proc) vega ## name,
-#include "vgapi/vgapi_tmp.h"
-};
-
static void api_init(void)
{
static boolean initialized = FALSE;
diff --git a/src/gallium/state_trackers/vega/api.h b/src/gallium/state_trackers/vega/api.h
index 955508dae9..459dafb4bb 100644
--- a/src/gallium/state_trackers/vega/api.h
+++ b/src/gallium/state_trackers/vega/api.h
@@ -33,10 +33,7 @@
#include "VG/vgext.h"
#include "vg_manager.h"
-/* declare the prototypes */
-#define MAPI_ABI_ENTRY(ret, name, params) \
- ret VG_API_ENTRY vega ## name params;
-#include "vgapi/vgapi_tmp.h"
+#include "api_tmp.h"
struct mapi_table;
diff --git a/src/gallium/state_trackers/vega/api_context.c b/src/gallium/state_trackers/vega/api_context.c
index 0d04d8e871..d6bbda5e07 100644
--- a/src/gallium/state_trackers/vega/api_context.c
+++ b/src/gallium/state_trackers/vega/api_context.c
@@ -73,7 +73,8 @@ void vegaFinish(void)
pipe = ctx->pipe;
pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, &fence);
-
- pipe->screen->fence_finish(pipe->screen, fence, 0);
- pipe->screen->fence_reference(pipe->screen, &fence, NULL);
+ if (fence) {
+ pipe->screen->fence_finish(pipe->screen, fence, 0);
+ pipe->screen->fence_reference(pipe->screen, &fence, NULL);
+ }
}
diff --git a/src/gallium/state_trackers/vega/api_filters.c b/src/gallium/state_trackers/vega/api_filters.c
index 4bd5d7e4bc..724e38241b 100644
--- a/src/gallium/state_trackers/vega/api_filters.c
+++ b/src/gallium/state_trackers/vega/api_filters.c
@@ -31,7 +31,6 @@
#include "api.h"
#include "renderer.h"
#include "shaders_cache.h"
-#include "st_inlines.h"
#include "pipe/p_context.h"
#include "pipe/p_state.h"
@@ -42,7 +41,6 @@
#include "util/u_sampler.h"
#include "util/u_string.h"
-
#include "asm_filters.h"
@@ -73,6 +71,7 @@ static INLINE struct pipe_resource *create_texture_1d(struct vg_context *ctx,
templ.width0 = color_data_len;
templ.height0 = 1;
templ.depth0 = 1;
+ templ.array_size = 1;
templ.bind = PIPE_BIND_SAMPLER_VIEW;
tex = screen->resource_create(screen, &templ);
@@ -80,9 +79,9 @@ static INLINE struct pipe_resource *create_texture_1d(struct vg_context *ctx,
{ /* upload color_data */
struct pipe_transfer *transfer =
pipe_get_transfer(pipe, tex,
- 0, 0, 0,
- PIPE_TRANSFER_READ_WRITE ,
- 0, 0, tex->width0, tex->height0);
+ 0, 0,
+ PIPE_TRANSFER_READ_WRITE ,
+ 0, 0, tex->width0, tex->height0);
void *map = pipe->transfer_map(pipe, transfer);
memcpy(map, color_data, sizeof(VGint)*color_data_len);
pipe->transfer_unmap(pipe, transfer);
@@ -114,153 +113,11 @@ static INLINE struct pipe_sampler_view *create_texture_1d_view(struct vg_context
return view;
}
-static INLINE struct pipe_surface * setup_framebuffer(struct vg_image *dst)
-{
- struct vg_context *ctx = vg_current_context();
- struct pipe_context *pipe = ctx->pipe;
- struct pipe_framebuffer_state fb;
- struct pipe_surface *dst_surf = pipe->screen->get_tex_surface(
- pipe->screen, dst->sampler_view->texture, 0, 0, 0,
- PIPE_BIND_RENDER_TARGET);
-
- /* drawing dest */
- memset(&fb, 0, sizeof(fb));
- fb.width = dst->x + dst_surf->width;
- fb.height = dst->y + dst_surf->height;
- fb.nr_cbufs = 1;
- fb.cbufs[0] = dst_surf;
- {
- VGint i;
- for (i = 1; i < PIPE_MAX_COLOR_BUFS; ++i)
- fb.cbufs[i] = 0;
- }
- cso_set_framebuffer(ctx->cso_context, &fb);
-
- return dst_surf;
-}
-
-static void setup_viewport(struct vg_image *dst)
-{
- struct vg_context *ctx = vg_current_context();
- vg_set_viewport(ctx, VEGA_Y0_TOP);
-}
-
-static void setup_blend()
-{
- struct vg_context *ctx = vg_current_context();
- struct pipe_blend_state blend;
- memset(&blend, 0, sizeof(blend));
- blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
- blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
- if (ctx->state.vg.filter_channel_mask & VG_RED)
- blend.rt[0].colormask |= PIPE_MASK_R;
- if (ctx->state.vg.filter_channel_mask & VG_GREEN)
- blend.rt[0].colormask |= PIPE_MASK_G;
- if (ctx->state.vg.filter_channel_mask & VG_BLUE)
- blend.rt[0].colormask |= PIPE_MASK_B;
- if (ctx->state.vg.filter_channel_mask & VG_ALPHA)
- blend.rt[0].colormask |= PIPE_MASK_A;
- blend.rt[0].blend_enable = 0;
- cso_set_blend(ctx->cso_context, &blend);
-}
-
-static void setup_constant_buffer(struct vg_context *ctx, const void *buffer,
- VGint param_bytes)
-{
- struct pipe_context *pipe = ctx->pipe;
- struct pipe_resource **cbuf = &ctx->filter.buffer;
-
- /* We always need to get a new buffer, to keep the drivers simple and
- * avoid gratuitous rendering synchronization. */
- pipe_resource_reference(cbuf, NULL);
-
- *cbuf = pipe_buffer_create(pipe->screen,
- PIPE_BIND_CONSTANT_BUFFER,
- param_bytes);
-
- if (*cbuf) {
- st_no_flush_pipe_buffer_write(ctx, *cbuf,
- 0, param_bytes, buffer);
- }
-
- ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, *cbuf);
-}
-
-static void setup_samplers(struct vg_context *ctx, struct filter_info *info)
-{
- struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS];
- struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS];
- struct pipe_sampler_state sampler[3];
- int num_samplers = 0;
- int num_textures = 0;
-
- samplers[0] = NULL;
- samplers[1] = NULL;
- samplers[2] = NULL;
- samplers[3] = NULL;
- sampler_views[0] = NULL;
- sampler_views[1] = NULL;
- sampler_views[2] = NULL;
- sampler_views[3] = NULL;
-
- memset(&sampler[0], 0, sizeof(struct pipe_sampler_state));
- sampler[0].wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
- sampler[0].wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
- sampler[0].wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
- sampler[0].min_img_filter = PIPE_TEX_MIPFILTER_LINEAR;
- sampler[0].mag_img_filter = PIPE_TEX_MIPFILTER_LINEAR;
- sampler[0].normalized_coords = 1;
-
- switch(info->tiling_mode) {
- case VG_TILE_FILL:
- sampler[0].wrap_s = PIPE_TEX_WRAP_CLAMP_TO_BORDER;
- sampler[0].wrap_t = PIPE_TEX_WRAP_CLAMP_TO_BORDER;
- memcpy(sampler[0].border_color,
- ctx->state.vg.tile_fill_color,
- sizeof(VGfloat) * 4);
- break;
- case VG_TILE_PAD:
- sampler[0].wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
- sampler[0].wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
- break;
- case VG_TILE_REPEAT:
- sampler[0].wrap_s = PIPE_TEX_WRAP_REPEAT;
- sampler[0].wrap_t = PIPE_TEX_WRAP_REPEAT;
- break;
- case VG_TILE_REFLECT:
- sampler[0].wrap_s = PIPE_TEX_WRAP_MIRROR_REPEAT;
- sampler[0].wrap_t = PIPE_TEX_WRAP_MIRROR_REPEAT;
- break;
- default:
- debug_assert(!"Unknown tiling mode");
- }
-
- samplers[0] = &sampler[0];
- sampler_views[0] = info->src->sampler_view;
- ++num_samplers;
- ++num_textures;
-
- if (info->extra_texture_view) {
- memcpy(&sampler[1], &sampler[0], sizeof(struct pipe_sampler_state));
- samplers[1] = &sampler[1];
- sampler_views[1] = info->extra_texture_view;
- ++num_samplers;
- ++num_textures;
- }
-
-
- cso_set_samplers(ctx->cso_context, num_samplers, (const struct pipe_sampler_state **)samplers);
- cso_set_fragment_sampler_views(ctx->cso_context, num_textures, sampler_views);
-}
-
static struct vg_shader * setup_color_matrix(struct vg_context *ctx, void *user_data)
{
struct vg_shader *shader =
shader_create_from_text(ctx->pipe, color_matrix_asm, 200,
PIPE_SHADER_FRAGMENT);
- cso_set_fragment_shader_handle(ctx->cso_context, shader->driver);
return shader;
}
@@ -275,7 +132,6 @@ static struct vg_shader * setup_convolution(struct vg_context *ctx, void *user_d
shader = shader_create_from_text(ctx->pipe, buffer, 200,
PIPE_SHADER_FRAGMENT);
- cso_set_fragment_shader_handle(ctx->cso_context, shader->driver);
return shader;
}
@@ -285,7 +141,6 @@ static struct vg_shader * setup_lookup(struct vg_context *ctx, void *user_data)
shader_create_from_text(ctx->pipe, lookup_asm,
200, PIPE_SHADER_FRAGMENT);
- cso_set_fragment_shader_handle(ctx->cso_context, shader->driver);
return shader;
}
@@ -316,49 +171,68 @@ static struct vg_shader * setup_lookup_single(struct vg_context *ctx, void *user
shader = shader_create_from_text(ctx->pipe, buffer, 200,
PIPE_SHADER_FRAGMENT);
- cso_set_fragment_shader_handle(ctx->cso_context, shader->driver);
return shader;
}
static void execute_filter(struct vg_context *ctx,
struct filter_info *info)
{
- struct pipe_surface *dst_surf;
struct vg_shader *shader;
+ const struct pipe_sampler_state *samplers[2];
+ struct pipe_sampler_view *views[2];
+ struct pipe_sampler_state sampler;
+ uint tex_wrap;
+
+ memset(&sampler, 0, sizeof(sampler));
+ sampler.min_img_filter = PIPE_TEX_FILTER_LINEAR;
+ sampler.mag_img_filter = PIPE_TEX_FILTER_LINEAR;
+ sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
+ sampler.normalized_coords = 1;
+
+ switch (info->tiling_mode) {
+ case VG_TILE_FILL:
+ tex_wrap = PIPE_TEX_WRAP_CLAMP_TO_BORDER;
+ /* copy border color */
+ memcpy(sampler.border_color, ctx->state.vg.tile_fill_color,
+ sizeof(sampler.border_color));
+ break;
+ case VG_TILE_PAD:
+ tex_wrap = PIPE_TEX_WRAP_CLAMP_TO_EDGE;;
+ break;
+ case VG_TILE_REPEAT:
+ tex_wrap = PIPE_TEX_WRAP_REPEAT;;
+ break;
+ case VG_TILE_REFLECT:
+ tex_wrap = PIPE_TEX_WRAP_MIRROR_REPEAT;
+ break;
+ default:
+ debug_assert(!"Unknown tiling mode");
+ tex_wrap = 0;
+ break;
+ }
+
+ sampler.wrap_s = tex_wrap;
+ sampler.wrap_t = tex_wrap;
+ sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+
+ samplers[0] = samplers[1] = &sampler;
+ views[0] = info->src->sampler_view;
+ views[1] = info->extra_texture_view;
- cso_save_framebuffer(ctx->cso_context);
- cso_save_fragment_shader(ctx->cso_context);
- cso_save_viewport(ctx->cso_context);
- cso_save_blend(ctx->cso_context);
- cso_save_samplers(ctx->cso_context);
- cso_save_fragment_sampler_views(ctx->cso_context);
-
- dst_surf = setup_framebuffer(info->dst);
- setup_viewport(info->dst);
- setup_blend();
- setup_constant_buffer(ctx, info->const_buffer, info->const_buffer_len);
shader = info->setup_shader(ctx, info->user_data);
- setup_samplers(ctx, info);
-
- renderer_draw_texture(ctx->renderer,
- info->src->sampler_view->texture,
- info->dst->x, info->dst->y,
- info->dst->x + info->dst->width,
- info->dst->y + info->dst->height,
- info->dst->x, info->dst->y,
- info->dst->x + info->dst->width,
- info->dst->y + info->dst->height);
-
- cso_restore_framebuffer(ctx->cso_context);
- cso_restore_fragment_shader(ctx->cso_context);
- cso_restore_viewport(ctx->cso_context);
- cso_restore_blend(ctx->cso_context);
- cso_restore_samplers(ctx->cso_context);
- cso_restore_fragment_sampler_views(ctx->cso_context);
- vg_shader_destroy(ctx, shader);
+ if (renderer_filter_begin(ctx->renderer,
+ info->dst->sampler_view->texture, VG_TRUE,
+ ctx->state.vg.filter_channel_mask,
+ samplers, views, (info->extra_texture_view) ? 2 : 1,
+ shader->driver, info->const_buffer, info->const_buffer_len)) {
+ renderer_filter(ctx->renderer,
+ info->dst->x, info->dst->y, info->dst->width, info->dst->height,
+ info->src->x, info->src->y, info->src->width, info->src->height);
+ renderer_filter_end(ctx->renderer);
+ }
- pipe_surface_reference(&dst_surf, NULL);
+ vg_shader_destroy(ctx, shader);
}
void vegaColorMatrix(VGImage dst, VGImage src,
@@ -796,6 +670,8 @@ void vegaLookupSingle(VGImage dst, VGImage src,
return;
}
+ vg_validate_state(ctx);
+
for (i = 0; i < 256; ++i) {
VGuint rgba = lookupTable[i];
VGubyte blue, green, red, alpha;
diff --git a/src/gallium/state_trackers/vega/api_images.c b/src/gallium/state_trackers/vega/api_images.c
index 7054d9bb7e..ad95409cd0 100644
--- a/src/gallium/state_trackers/vega/api_images.c
+++ b/src/gallium/state_trackers/vega/api_images.c
@@ -37,6 +37,7 @@
#include "pipe/p_screen.h"
#include "util/u_inlines.h"
#include "util/u_tile.h"
+#include "util/u_math.h"
static INLINE VGboolean supported_image_format(VGImageFormat format)
{
@@ -302,7 +303,8 @@ void vegaDrawImage(VGImage image)
}
vg_validate_state(ctx);
- image_draw((struct vg_image*)image);
+ image_draw((struct vg_image*)image,
+ &ctx->state.vg.image_user_to_surface_matrix);
}
void vegaSetPixels(VGint dx, VGint dy,
@@ -398,11 +400,9 @@ void vegaReadPixels(void * data, VGint dataStride,
struct st_framebuffer *stfb = ctx->draw_buffer;
struct st_renderbuffer *strb = stfb->strb;
- struct pipe_framebuffer_state *fb = &ctx->state.g3d.fb;
VGfloat temp[VEGA_MAX_IMAGE_WIDTH][4];
VGfloat *df = (VGfloat*)temp;
- VGint y = (fb->height - sy) - 1, yStep = -1;
VGint i;
VGubyte *dst = (VGubyte *)data;
VGint xoffset = 0, yoffset = 0;
@@ -430,18 +430,26 @@ void vegaReadPixels(void * data, VGint dataStride,
}
if (sy < 0) {
yoffset = -sy;
+ yoffset *= dataStride;
height += sy;
sy = 0;
- y = (fb->height - sy) - 1;
- yoffset *= dataStride;
+ }
+
+ if (sx + width > stfb->width || sy + height > stfb->height) {
+ width = stfb->width - sx;
+ height = stfb->height - sy;
+ /* nothing to read */
+ if (width <= 0 || height <= 0)
+ return;
}
{
+ VGint y = (stfb->height - sy) - 1, yStep = -1;
struct pipe_transfer *transfer;
- transfer = pipe_get_transfer(pipe, strb->texture, 0, 0, 0,
- PIPE_TRANSFER_READ,
- 0, 0, width, height);
+ transfer = pipe_get_transfer(pipe, strb->texture, 0, 0,
+ PIPE_TRANSFER_READ,
+ 0, 0, sx + width, stfb->height - sy);
/* Do a row at a time to flip image data vertically */
for (i = 0; i < height; i++) {
@@ -464,8 +472,8 @@ void vegaCopyPixels(VGint dx, VGint dy,
VGint width, VGint height)
{
struct vg_context *ctx = vg_current_context();
- struct pipe_framebuffer_state *fb = &ctx->state.g3d.fb;
- struct st_renderbuffer *strb = ctx->draw_buffer->strb;
+ struct st_framebuffer *stfb = ctx->draw_buffer;
+ struct st_renderbuffer *strb = stfb->strb;
if (width <= 0 || height <= 0) {
vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
@@ -473,8 +481,8 @@ void vegaCopyPixels(VGint dx, VGint dy,
}
/* do nothing if we copy from outside the fb */
- if (dx >= (VGint)fb->width || dy >= (VGint)fb->height ||
- sx >= (VGint)fb->width || sy >= (VGint)fb->height)
+ if (dx >= (VGint)stfb->width || dy >= (VGint)stfb->height ||
+ sx >= (VGint)stfb->width || sy >= (VGint)stfb->height)
return;
vg_validate_state(ctx);
diff --git a/src/gallium/state_trackers/vega/api_masks.c b/src/gallium/state_trackers/vega/api_masks.c
index 189390ec2d..beb15c33a5 100644
--- a/src/gallium/state_trackers/vega/api_masks.c
+++ b/src/gallium/state_trackers/vega/api_masks.c
@@ -28,6 +28,7 @@
#include "mask.h"
#include "api.h"
+#include "renderer.h"
#include "vg_context.h"
#include "pipe/p_context.h"
@@ -36,119 +37,6 @@
#include "util/u_pack_color.h"
#include "util/u_draw_quad.h"
-#define DISABLE_1_1_MASKING 1
-
-/**
- * Draw a screen-aligned quadrilateral.
- * Coords are window coords with y=0=bottom. These coords will be transformed
- * by the vertex shader and viewport transform.
- */
-static void
-draw_clear_quad(struct vg_context *st,
- float x0, float y0, float x1, float y1, float z,
- const VGfloat color[4])
-{
- struct pipe_context *pipe = st->pipe;
- struct pipe_resource *buf;
- VGuint i;
-
- /* positions */
- st->clear.vertices[0][0][0] = x0;
- st->clear.vertices[0][0][1] = y0;
-
- st->clear.vertices[1][0][0] = x1;
- st->clear.vertices[1][0][1] = y0;
-
- st->clear.vertices[2][0][0] = x1;
- st->clear.vertices[2][0][1] = y1;
-
- st->clear.vertices[3][0][0] = x0;
- st->clear.vertices[3][0][1] = y1;
-
- /* same for all verts: */
- for (i = 0; i < 4; i++) {
- st->clear.vertices[i][0][2] = z;
- st->clear.vertices[i][0][3] = 1.0;
- st->clear.vertices[i][1][0] = color[0];
- st->clear.vertices[i][1][1] = color[1];
- st->clear.vertices[i][1][2] = color[2];
- st->clear.vertices[i][1][3] = color[3];
- }
-
-
- /* put vertex data into vbuf */
- buf = pipe_user_buffer_create(pipe->screen,
- st->clear.vertices,
- sizeof(st->clear.vertices),
- PIPE_BIND_VERTEX_BUFFER);
-
-
- /* draw */
- if (buf) {
- cso_set_vertex_elements(st->cso_context, 2, st->velems);
-
- util_draw_vertex_buffer(pipe, buf, 0,
- PIPE_PRIM_TRIANGLE_FAN,
- 4, /* verts */
- 2); /* attribs/vert */
-
- pipe_resource_reference(&buf, NULL);
- }
-}
-
-/**
- * Do vgClear by drawing a quadrilateral.
- */
-static void
-clear_with_quad(struct vg_context *st, float x0, float y0,
- float width, float height, const VGfloat clear_color[4])
-{
- VGfloat x1, y1;
-
- vg_validate_state(st);
-
- x1 = x0 + width;
- y1 = y0 + height;
-
- /*
- printf("%s %f,%f %f,%f\n", __FUNCTION__,
- x0, y0,
- x1, y1);
- */
-
- cso_save_blend(st->cso_context);
- cso_save_rasterizer(st->cso_context);
- cso_save_fragment_shader(st->cso_context);
- cso_save_vertex_shader(st->cso_context);
-
- /* blend state: RGBA masking */
- {
- struct pipe_blend_state blend;
- memset(&blend, 0, sizeof(blend));
- blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
- blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
- blend.rt[0].colormask = PIPE_MASK_RGBA;
- cso_set_blend(st->cso_context, &blend);
- }
-
- cso_set_rasterizer(st->cso_context, &st->clear.raster);
-
- cso_set_fragment_shader_handle(st->cso_context, st->clear.fs);
- cso_set_vertex_shader_handle(st->cso_context, vg_clear_vs(st));
-
- /* draw quad matching scissor rect (XXX verify coord round-off) */
- draw_clear_quad(st, x0, y0, x1, y1, 0, clear_color);
-
- /* Restore pipe state */
- cso_restore_blend(st->cso_context);
- cso_restore_rasterizer(st->cso_context);
- cso_restore_fragment_shader(st->cso_context);
- cso_restore_vertex_shader(st->cso_context);
-}
-
-
void vegaMask(VGHandle mask, VGMaskOperation operation,
VGint x, VGint y,
VGint width, VGint height)
@@ -176,12 +64,8 @@ void vegaMask(VGHandle mask, VGMaskOperation operation,
struct vg_image *image = (struct vg_image *)mask;
mask_using_image(image, operation, x, y, width, height);
} else if (vg_object_is_valid((void*)mask, VG_OBJECT_MASK)) {
-#if DISABLE_1_1_MASKING
- return;
-#else
struct vg_mask_layer *layer = (struct vg_mask_layer *)mask;
mask_using_layer(layer, operation, x, y, width, height);
-#endif
} else {
vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
}
@@ -191,7 +75,7 @@ void vegaClear(VGint x, VGint y,
VGint width, VGint height)
{
struct vg_context *ctx = vg_current_context();
- struct pipe_framebuffer_state *fb;
+ struct st_framebuffer *stfb = ctx->draw_buffer;
if (width <= 0 || height <= 0) {
vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
@@ -208,14 +92,15 @@ void vegaClear(VGint x, VGint y,
ctx->state.vg.clear_color[3]);
#endif
- fb = &ctx->state.g3d.fb;
/* check for a whole surface clear */
if (!ctx->state.vg.scissoring &&
- (x == 0 && y == 0 && width == fb->width && height == fb->height)) {
+ (x == 0 && y == 0 && width == stfb->width && height == stfb->height)) {
ctx->pipe->clear(ctx->pipe, PIPE_CLEAR_COLOR | PIPE_CLEAR_DEPTHSTENCIL,
ctx->state.vg.clear_color, 1., 0);
- } else {
- clear_with_quad(ctx, x, y, width, height, ctx->state.vg.clear_color);
+ } else if (renderer_clear_begin(ctx->renderer)) {
+ /* XXX verify coord round-off */
+ renderer_clear(ctx->renderer, x, y, width, height, ctx->state.vg.clear_color);
+ renderer_clear_end(ctx->renderer);
}
}
@@ -247,10 +132,6 @@ void vegaRenderToMask(VGPath path,
return;
}
-#if DISABLE_1_1_MASKING
- return;
-#endif
-
vg_validate_state(ctx);
mask_render_to((struct path *)path, paintModes, operation);
@@ -328,9 +209,8 @@ void vegaFillMaskLayer(VGMaskLayer maskLayer,
return;
}
-#if DISABLE_1_1_MASKING
- return;
-#endif
+ vg_validate_state(ctx);
+
mask_layer_fill(mask, x, y, width, height, value);
}
@@ -355,9 +235,7 @@ void vegaCopyMask(VGMaskLayer maskLayer,
return;
}
-#if DISABLE_1_1_MASKING
- return;
-#endif
+ vg_validate_state(ctx);
mask = (struct vg_mask_layer*)maskLayer;
mask_copy(mask, sx, sy, dx, dy, width, height);
diff --git a/src/gallium/state_trackers/vega/api_misc.c b/src/gallium/state_trackers/vega/api_misc.c
index e648549745..9e2ab03e01 100644
--- a/src/gallium/state_trackers/vega/api_misc.c
+++ b/src/gallium/state_trackers/vega/api_misc.c
@@ -63,8 +63,8 @@ const VGubyte *vegaGetString(VGStringID name)
{
struct vg_context *ctx = vg_current_context();
static const VGubyte *vendor = (VGubyte *)"Tungsten Graphics, Inc";
- static const VGubyte *renderer = (VGubyte *)"Vega OpenVG 1.0";
- static const VGubyte *version = (VGubyte *)"1.0";
+ static const VGubyte *renderer = (VGubyte *)"Vega OpenVG 1.1";
+ static const VGubyte *version = (VGubyte *)"1.1";
if (!ctx)
return NULL;
diff --git a/src/gallium/state_trackers/vega/api_params.c b/src/gallium/state_trackers/vega/api_params.c
index a10b009e63..a73b6c3eff 100644
--- a/src/gallium/state_trackers/vega/api_params.c
+++ b/src/gallium/state_trackers/vega/api_params.c
@@ -30,6 +30,7 @@
#include "paint.h"
#include "path.h"
#include "image.h"
+#include "text.h"
#include "matrix.h"
#include "api_consts.h"
#include "api.h"
@@ -174,6 +175,7 @@ void vegaSeti (VGParamType type, VGint value)
error = VG_ILLEGAL_ARGUMENT_ERROR;
else
state->image_mode = value;
+ break;
#ifdef OPENVG_VERSION_1_1
case VG_COLOR_TRANSFORM:
state->color_transform = value;
@@ -1500,7 +1502,8 @@ VGint vegaGetParameteri(VGHandle object,
#ifdef OPENVG_VERSION_1_1
case VG_FONT_NUM_GLYPHS: {
- return 1;
+ struct vg_font *font = (struct vg_font*)object;
+ return font_num_glyphs(font);
}
break;
#endif
diff --git a/src/gallium/state_trackers/vega/api_path.c b/src/gallium/state_trackers/vega/api_path.c
index f76adddb58..fe57b7671d 100644
--- a/src/gallium/state_trackers/vega/api_path.c
+++ b/src/gallium/state_trackers/vega/api_path.c
@@ -479,6 +479,7 @@ void vegaDrawPath(VGPath path, VGbitfield paintModes)
if (path_is_empty((struct path*)path))
return;
- path_render((struct path*)path, paintModes);
+ path_render((struct path*)path, paintModes,
+ &ctx->state.vg.path_user_to_surface_matrix);
}
diff --git a/src/gallium/state_trackers/vega/api_text.c b/src/gallium/state_trackers/vega/api_text.c
index 2a62da0a1d..7c6b479409 100644
--- a/src/gallium/state_trackers/vega/api_text.c
+++ b/src/gallium/state_trackers/vega/api_text.c
@@ -27,21 +27,15 @@
#include "VG/openvg.h"
#include "vg_context.h"
+#include "text.h"
+#include "api.h"
#include "util/u_memory.h"
#ifdef OPENVG_VERSION_1_1
-struct vg_font {
- struct vg_object base;
-
- VGint glyph_indices[200];
- VGint num_glyphs;
-};
-
VGFont vegaCreateFont(VGint glyphCapacityHint)
{
- struct vg_font *font = 0;
struct vg_context *ctx = vg_current_context();
if (glyphCapacityHint < 0) {
@@ -49,10 +43,7 @@ VGFont vegaCreateFont(VGint glyphCapacityHint)
return VG_INVALID_HANDLE;
}
- font = CALLOC_STRUCT(vg_font);
- vg_init_object(&font->base, ctx, VG_OBJECT_FONT);
- vg_context_add_object(ctx, VG_OBJECT_FONT, font);
- return (VGFont)font;
+ return (VGFont) font_create(glyphCapacityHint);
}
void vegaDestroyFont(VGFont f)
@@ -64,20 +55,23 @@ void vegaDestroyFont(VGFont f)
vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
return;
}
+ if (!vg_object_is_valid((void *) font, VG_OBJECT_FONT)) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
- vg_context_remove_object(ctx, VG_OBJECT_FONT, font);
- /*free(font);*/
+ font_destroy(font);
}
void vegaSetGlyphToPath(VGFont font,
VGuint glyphIndex,
VGPath path,
VGboolean isHinted,
- VGfloat glyphOrigin [2],
- VGfloat escapement[2])
+ const VGfloat glyphOrigin[2],
+ const VGfloat escapement[2])
{
struct vg_context *ctx = vg_current_context();
- struct vg_object *pathObj;
+ struct path *pathObj;
struct vg_font *f;
if (font == VG_INVALID_HANDLE ||
@@ -95,25 +89,22 @@ void vegaSetGlyphToPath(VGFont font,
vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
return;
}
- pathObj = (struct vg_object*)path;
- if (pathObj && pathObj->type != VG_OBJECT_PATH) {
- vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
- return;
- }
- f = (struct vg_font*)font;
- f->glyph_indices[f->num_glyphs] = glyphIndex;
- ++f->num_glyphs;
+ pathObj = (struct path*) path;
+ f = (struct vg_font*) font;
+
+ font_set_glyph_to_path(f, glyphIndex, pathObj,
+ isHinted, glyphOrigin, escapement);
}
void vegaSetGlyphToImage(VGFont font,
VGuint glyphIndex,
VGImage image,
- VGfloat glyphOrigin [2],
- VGfloat escapement[2])
+ const VGfloat glyphOrigin[2],
+ const VGfloat escapement[2])
{
struct vg_context *ctx = vg_current_context();
- struct vg_object *img_obj;
+ struct vg_image *img_obj;
struct vg_font *f;
if (font == VG_INVALID_HANDLE ||
@@ -131,26 +122,11 @@ void vegaSetGlyphToImage(VGFont font,
vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
return;
}
- img_obj = (struct vg_object*)image;
- if (img_obj && img_obj->type != VG_OBJECT_IMAGE) {
- vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
- return;
- }
+
+ img_obj = (struct vg_image*)image;
f = (struct vg_font*)font;
- f->glyph_indices[f->num_glyphs] = glyphIndex;
- ++f->num_glyphs;
-}
-static INLINE VGboolean font_contains_glyph(struct vg_font *font,
- VGuint glyph_index)
-{
- VGint i;
- for (i = 0; i < font->num_glyphs; ++i) {
- if (font->glyph_indices[i] == glyph_index) {
- return VG_TRUE;
- }
- }
- return VG_FALSE;
+ font_set_glyph_to_image(f, glyphIndex, img_obj, glyphOrigin, escapement);
}
void vegaClearGlyph(VGFont font,
@@ -158,30 +134,15 @@ void vegaClearGlyph(VGFont font,
{
struct vg_context *ctx = vg_current_context();
struct vg_font *f;
- VGint i;
if (font == VG_INVALID_HANDLE) {
vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
return;
}
- if (glyphIndex <= 0) {
- vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
- return;
- }
- f = (struct vg_font*)font;
- if (!font_contains_glyph(f, glyphIndex)) {
- vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
- return;
- }
- for (i = 0; i < f->num_glyphs; ++i) {
- if (f->glyph_indices[i] == glyphIndex) {
- /*FIXME*/
- f->glyph_indices[f->num_glyphs] = 0;
- --f->num_glyphs;
- return;
- }
- }
+ f = (struct vg_font*) font;
+
+ font_clear_glyph(f, glyphIndex);
}
void vegaDrawGlyph(VGFont font,
@@ -196,31 +157,24 @@ void vegaDrawGlyph(VGFont font,
vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
return;
}
- if (glyphIndex <= 0) {
- vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
- return;
- }
if (paintModes & (~(VG_STROKE_PATH|VG_FILL_PATH))) {
vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
return;
}
f = (struct vg_font*)font;
- if (!font_contains_glyph(f, glyphIndex)) {
- vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
- return;
- }
+
+ font_draw_glyph(f, glyphIndex, paintModes, allowAutoHinting);
}
void vegaDrawGlyphs(VGFont font,
VGint glyphCount,
- VGuint *glyphIndices,
- VGfloat *adjustments_x,
- VGfloat *adjustments_y,
+ const VGuint *glyphIndices,
+ const VGfloat *adjustments_x,
+ const VGfloat *adjustments_y,
VGbitfield paintModes,
VGboolean allowAutoHinting)
{
struct vg_context *ctx = vg_current_context();
- VGint i;
struct vg_font *f;
if (font == VG_INVALID_HANDLE) {
@@ -235,8 +189,8 @@ void vegaDrawGlyphs(VGFont font,
vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
return;
}
- if (!adjustments_x || !is_aligned(adjustments_x) ||
- !adjustments_y || !is_aligned(adjustments_y)) {
+ if ((adjustments_x && !is_aligned(adjustments_x)) ||
+ (adjustments_y && !is_aligned(adjustments_y))) {
vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
return;
}
@@ -246,13 +200,9 @@ void vegaDrawGlyphs(VGFont font,
}
f = (struct vg_font*)font;
- for (i = 0; i < glyphCount; ++i) {
- VGuint glyph_index = glyphIndices[i];
- if (!font_contains_glyph(f, glyph_index)) {
- vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
- return;
- }
- }
+
+ font_draw_glyphs(f, glyphCount, glyphIndices,
+ adjustments_x, adjustments_y, paintModes, allowAutoHinting);
}
-#endif
+#endif /* OPENVG_VERSION_1_1 */
diff --git a/src/gallium/state_trackers/vega/asm_fill.h b/src/gallium/state_trackers/vega/asm_fill.h
index 27773467fa..77e6a14fe9 100644
--- a/src/gallium/state_trackers/vega/asm_fill.h
+++ b/src/gallium/state_trackers/vega/asm_fill.h
@@ -44,9 +44,31 @@ solid_fill( struct ureg_program *ureg,
struct ureg_dst *temp,
struct ureg_src *constant)
{
- ureg_MOV(ureg, *out, constant[0]);
+ ureg_MOV(ureg, *out, constant[2]);
}
+/**
+ * Perform frag-coord-to-paint-coord transform. The transformation is in
+ * CONST[4..6].
+ */
+#define PAINT_TRANSFORM \
+ ureg_MOV(ureg, ureg_writemask(temp[0], TGSI_WRITEMASK_XY), in[0]); \
+ ureg_MOV(ureg, \
+ ureg_writemask(temp[0], TGSI_WRITEMASK_Z), \
+ ureg_scalar(constant[3], TGSI_SWIZZLE_Y)); \
+ ureg_DP3(ureg, temp[1], constant[4], ureg_src(temp[0])); \
+ ureg_DP3(ureg, temp[2], constant[5], ureg_src(temp[0])); \
+ ureg_DP3(ureg, temp[3], constant[6], ureg_src(temp[0])); \
+ ureg_RCP(ureg, temp[3], ureg_src(temp[3])); \
+ ureg_MUL(ureg, temp[1], ureg_src(temp[1]), ureg_src(temp[3])); \
+ ureg_MUL(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[3])); \
+ ureg_MOV(ureg, \
+ ureg_writemask(temp[4], TGSI_WRITEMASK_X), \
+ ureg_src(temp[1])); \
+ ureg_MOV(ureg, \
+ ureg_writemask(temp[4], TGSI_WRITEMASK_Y), \
+ ureg_src(temp[2]));
+
static INLINE void
linear_grad( struct ureg_program *ureg,
struct ureg_dst *out,
@@ -55,30 +77,19 @@ linear_grad( struct ureg_program *ureg,
struct ureg_dst *temp,
struct ureg_src *constant)
{
+ PAINT_TRANSFORM
- ureg_MOV(ureg,
- ureg_writemask(temp[0], TGSI_WRITEMASK_XY),
- in[0]);
- ureg_MOV(ureg,
- ureg_writemask(temp[0], TGSI_WRITEMASK_Z),
- ureg_scalar(constant[1], TGSI_SWIZZLE_Y));
- ureg_DP3(ureg, temp[1], constant[2], ureg_src(temp[0]));
- ureg_DP3(ureg, temp[2], constant[3], ureg_src(temp[0]));
- ureg_DP3(ureg, temp[3], constant[4], ureg_src(temp[0]));
- ureg_RCP(ureg, temp[3], ureg_src(temp[3]));
- ureg_MUL(ureg, temp[1], ureg_src(temp[1]), ureg_src(temp[3]));
- ureg_MUL(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[3]));
- ureg_MOV(ureg, ureg_writemask(temp[4], TGSI_WRITEMASK_X), ureg_src(temp[1]));
- ureg_MOV(ureg, ureg_writemask(temp[4], TGSI_WRITEMASK_Y), ureg_src(temp[2]));
+ /* grad = DP2((x, y), CONST[2].xy) * CONST[2].z */
ureg_MUL(ureg, temp[0],
- ureg_scalar(constant[0], TGSI_SWIZZLE_Y),
+ ureg_scalar(constant[2], TGSI_SWIZZLE_Y),
ureg_scalar(ureg_src(temp[4]), TGSI_SWIZZLE_Y));
ureg_MAD(ureg, temp[1],
- ureg_scalar(constant[0], TGSI_SWIZZLE_X),
+ ureg_scalar(constant[2], TGSI_SWIZZLE_X),
ureg_scalar(ureg_src(temp[4]), TGSI_SWIZZLE_X),
ureg_src(temp[0]));
ureg_MUL(ureg, temp[2], ureg_src(temp[1]),
- ureg_scalar(constant[0], TGSI_SWIZZLE_Z));
+ ureg_scalar(constant[2], TGSI_SWIZZLE_Z));
+
ureg_TEX(ureg, *out, TGSI_TEXTURE_1D, ureg_src(temp[2]), sampler[0]);
}
@@ -90,52 +101,32 @@ radial_grad( struct ureg_program *ureg,
struct ureg_dst *temp,
struct ureg_src *constant)
{
-
- ureg_MOV(ureg, ureg_writemask(temp[0], TGSI_WRITEMASK_XY), in[0]);
- ureg_MOV(ureg,
- ureg_writemask(temp[0], TGSI_WRITEMASK_Z),
- ureg_scalar(constant[1], TGSI_SWIZZLE_Y));
- ureg_DP3(ureg, temp[1], constant[2], ureg_src(temp[0]));
- ureg_DP3(ureg, temp[2], constant[3], ureg_src(temp[0]));
- ureg_DP3(ureg, temp[3], constant[4], ureg_src(temp[0]));
+ PAINT_TRANSFORM
+
+ /*
+ * Calculate (sqrt(B^2 + AC) - B) / A, where
+ *
+ * A is CONST[2].z,
+ * B is DP2((x, y), CONST[2].xy), and
+ * C is DP2((x, y), (x, y)).
+ */
+
+ /* B and C */
+ ureg_DP2(ureg, temp[0], ureg_src(temp[4]), constant[2]);
+ ureg_DP2(ureg, temp[1], ureg_src(temp[4]), ureg_src(temp[4]));
+
+ /* the square root */
+ ureg_MUL(ureg, temp[2], ureg_src(temp[0]), ureg_src(temp[0]));
+ ureg_MAD(ureg, temp[3], ureg_src(temp[1]),
+ ureg_scalar(constant[2], TGSI_SWIZZLE_Z), ureg_src(temp[2]));
+ ureg_RSQ(ureg, temp[3], ureg_src(temp[3]));
ureg_RCP(ureg, temp[3], ureg_src(temp[3]));
- ureg_MUL(ureg, temp[1], ureg_src(temp[1]), ureg_src(temp[3]));
- ureg_MUL(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[3]));
- ureg_MOV(ureg, ureg_writemask(temp[5], TGSI_WRITEMASK_X), ureg_src(temp[1]));
- ureg_MOV(ureg, ureg_writemask(temp[5], TGSI_WRITEMASK_Y), ureg_src(temp[2]));
- ureg_MUL(ureg, temp[0], ureg_scalar(constant[0], TGSI_SWIZZLE_Y),
- ureg_scalar(ureg_src(temp[5]), TGSI_SWIZZLE_Y));
- ureg_MAD(ureg, temp[1],
- ureg_scalar(constant[0], TGSI_SWIZZLE_X),
- ureg_scalar(ureg_src(temp[5]), TGSI_SWIZZLE_X), ureg_src(temp[0]));
- ureg_ADD(ureg, temp[1], ureg_src(temp[1]), ureg_src(temp[1]));
- ureg_MUL(ureg, temp[3],
- ureg_scalar(ureg_src(temp[5]), TGSI_SWIZZLE_Y),
- ureg_scalar(ureg_src(temp[5]), TGSI_SWIZZLE_Y));
- ureg_MAD(ureg, temp[4],
- ureg_scalar(ureg_src(temp[5]), TGSI_SWIZZLE_X),
- ureg_scalar(ureg_src(temp[5]), TGSI_SWIZZLE_X),
- ureg_src(temp[3]));
- ureg_MOV(ureg, temp[4], ureg_negate(ureg_src(temp[4])));
- ureg_MUL(ureg, temp[2],
- ureg_scalar(constant[0], TGSI_SWIZZLE_Z),
- ureg_src(temp[4]));
- ureg_MUL(ureg, temp[0],
- ureg_scalar(constant[1], TGSI_SWIZZLE_W),
- ureg_src(temp[2]));
- ureg_MUL(ureg, temp[3], ureg_src(temp[1]), ureg_src(temp[1]));
-
- ureg_SUB(ureg, temp[2], ureg_src(temp[3]), ureg_src(temp[0]));
- ureg_RSQ(ureg, temp[2], ureg_abs(ureg_src(temp[2])));
- ureg_RCP(ureg, temp[2], ureg_src(temp[2]));
- ureg_SUB(ureg, temp[1], ureg_src(temp[2]), ureg_src(temp[1]));
- ureg_ADD(ureg, temp[0],
- ureg_scalar(constant[0], TGSI_SWIZZLE_Z),
- ureg_scalar(constant[0], TGSI_SWIZZLE_Z));
- ureg_RCP(ureg, temp[0], ureg_src(temp[0]));
- ureg_MUL(ureg, temp[2], ureg_src(temp[1]), ureg_src(temp[0]));
- ureg_TEX(ureg, *out, TGSI_TEXTURE_1D, ureg_src(temp[2]), sampler[0]);
+ ureg_SUB(ureg, temp[3], ureg_src(temp[3]), ureg_src(temp[0]));
+ ureg_RCP(ureg, temp[0], ureg_scalar(constant[2], TGSI_SWIZZLE_Z));
+ ureg_MUL(ureg, temp[0], ureg_src(temp[0]), ureg_src(temp[3]));
+
+ ureg_TEX(ureg, *out, TGSI_TEXTURE_1D, ureg_src(temp[0]), sampler[0]);
}
@@ -147,22 +138,11 @@ pattern( struct ureg_program *ureg,
struct ureg_dst *temp,
struct ureg_src *constant)
{
- ureg_MOV(ureg,
- ureg_writemask(temp[0], TGSI_WRITEMASK_XY),
- in[0]);
- ureg_MOV(ureg,
- ureg_writemask(temp[0], TGSI_WRITEMASK_Z),
- ureg_scalar(constant[1], TGSI_SWIZZLE_Y));
- ureg_DP3(ureg, temp[1], constant[2], ureg_src(temp[0]));
- ureg_DP3(ureg, temp[2], constant[3], ureg_src(temp[0]));
- ureg_DP3(ureg, temp[3], constant[4], ureg_src(temp[0]));
- ureg_RCP(ureg, temp[3], ureg_src(temp[3]));
- ureg_MUL(ureg, temp[1], ureg_src(temp[1]), ureg_src(temp[3]));
- ureg_MUL(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[3]));
- ureg_MOV(ureg, ureg_writemask(temp[4], TGSI_WRITEMASK_X), ureg_src(temp[1]));
- ureg_MOV(ureg, ureg_writemask(temp[4], TGSI_WRITEMASK_Y), ureg_src(temp[2]));
+ PAINT_TRANSFORM
+
+ /* (s, t) = (x / tex_width, y / tex_height) */
ureg_RCP(ureg, temp[0],
- ureg_swizzle(constant[1],
+ ureg_swizzle(constant[3],
TGSI_SWIZZLE_Z,
TGSI_SWIZZLE_W,
TGSI_SWIZZLE_Z,
@@ -176,22 +156,21 @@ pattern( struct ureg_program *ureg,
ureg_writemask(temp[1], TGSI_WRITEMASK_Y),
ureg_src(temp[1]),
ureg_src(temp[0]));
+
ureg_TEX(ureg, *out, TGSI_TEXTURE_2D, ureg_src(temp[1]), sampler[0]);
}
static INLINE void
-mask( struct ureg_program *ureg,
- struct ureg_dst *out,
- struct ureg_src *in,
- struct ureg_src *sampler,
- struct ureg_dst *temp,
- struct ureg_src *constant)
+paint_degenerate( struct ureg_program *ureg,
+ struct ureg_dst *out,
+ struct ureg_src *in,
+ struct ureg_src *sampler,
+ struct ureg_dst *temp,
+ struct ureg_src *constant)
{
- ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[1]);
- ureg_MUL(ureg, ureg_writemask(temp[0], TGSI_WRITEMASK_W),
- ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
- ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
- ureg_MOV(ureg, *out, ureg_src(temp[0]));
+ /* CONST[3].y is 1.0f */
+ ureg_MOV(ureg, temp[1], ureg_scalar(constant[3], TGSI_SWIZZLE_Y));
+ ureg_TEX(ureg, *out, TGSI_TEXTURE_1D, ureg_src(temp[1]), sampler[0]);
}
static INLINE void
@@ -202,7 +181,9 @@ image_normal( struct ureg_program *ureg,
struct ureg_dst *temp,
struct ureg_src *constant)
{
- ureg_TEX(ureg, *out, TGSI_TEXTURE_2D, in[1], sampler[3]);
+ /* store and pass image color in TEMP[1] */
+ ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[1], sampler[3]);
+ ureg_MOV(ureg, *out, ureg_src(temp[1]));
}
@@ -214,6 +195,7 @@ image_multiply( struct ureg_program *ureg,
struct ureg_dst *temp,
struct ureg_src *constant)
{
+ /* store and pass image color in TEMP[1] */
ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[1], sampler[3]);
ureg_MUL(ureg, *out, ureg_src(temp[0]), ureg_src(temp[1]));
}
@@ -227,43 +209,279 @@ image_stencil( struct ureg_program *ureg,
struct ureg_dst *temp,
struct ureg_src *constant)
{
+ /* store and pass image color in TEMP[1] */
ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[1], sampler[3]);
- ureg_MUL(ureg, *out, ureg_src(temp[0]), ureg_src(temp[1]));
+ ureg_MOV(ureg, *out, ureg_src(temp[0]));
+}
+
+static INLINE void
+color_transform( struct ureg_program *ureg,
+ struct ureg_dst *out,
+ struct ureg_src *in,
+ struct ureg_src *sampler,
+ struct ureg_dst *temp,
+ struct ureg_src *constant)
+{
+ /* note that TEMP[1] may already be used for image color */
+
+ ureg_MAD(ureg, temp[2], ureg_src(temp[0]), constant[0], constant[1]);
+ /* clamp to [0.0f, 1.0f] */
+ ureg_CLAMP(ureg, temp[2],
+ ureg_src(temp[2]),
+ ureg_scalar(constant[3], TGSI_SWIZZLE_X),
+ ureg_scalar(constant[3], TGSI_SWIZZLE_Y));
+ ureg_MOV(ureg, *out, ureg_src(temp[2]));
+}
+
+static INLINE void
+alpha_normal( struct ureg_program *ureg,
+ struct ureg_dst *out,
+ struct ureg_src *in,
+ struct ureg_src *sampler,
+ struct ureg_dst *temp,
+ struct ureg_src *constant)
+{
+ /* save per-channel alpha in TEMP[1] */
+ ureg_MOV(ureg, temp[1], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W));
+
+ ureg_MOV(ureg, *out, ureg_src(temp[0]));
}
-#define EXTENDED_BLENDER_OVER_FUNC \
- ureg_SUB(ureg, temp[3], \
- ureg_scalar(constant[1], TGSI_SWIZZLE_Y), \
- ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W)); \
- ureg_SUB(ureg, temp[3], \
- ureg_scalar(constant[1], TGSI_SWIZZLE_Y), \
- ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W)); \
- ureg_MUL(ureg, temp[3], ureg_src(temp[0]), ureg_src(temp[3])); \
- ureg_MUL(ureg, temp[4], ureg_src(temp[1]), ureg_src(temp[4])); \
- ureg_ADD(ureg, temp[3], ureg_src(temp[3]), ureg_src(temp[4]));
+static INLINE void
+alpha_per_channel( struct ureg_program *ureg,
+ struct ureg_dst *out,
+ struct ureg_src *in,
+ struct ureg_src *sampler,
+ struct ureg_dst *temp,
+ struct ureg_src *constant)
+{
+ /* save per-channel alpha in TEMP[1] */
+ ureg_MUL(ureg,
+ ureg_writemask(temp[1], TGSI_WRITEMASK_W),
+ ureg_src(temp[0]),
+ ureg_src(temp[1]));
+ ureg_MUL(ureg,
+ ureg_writemask(temp[1], TGSI_WRITEMASK_XYZ),
+ ureg_src(temp[1]),
+ ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
+ /* update alpha */
+ ureg_MOV(ureg,
+ ureg_writemask(temp[0], TGSI_WRITEMASK_W),
+ ureg_src(temp[1]));
+ ureg_MOV(ureg, *out, ureg_src(temp[0]));
+}
+/**
+ * Premultiply src and dst.
+ */
static INLINE void
-blend_multiply( struct ureg_program *ureg,
+blend_premultiply( struct ureg_program *ureg,
+ struct ureg_src src,
+ struct ureg_src src_channel_alpha,
+ struct ureg_src dst)
+{
+ /* premultiply src */
+ ureg_MUL(ureg,
+ ureg_writemask(ureg_dst(src), TGSI_WRITEMASK_XYZ),
+ src,
+ src_channel_alpha);
+ /* premultiply dst */
+ ureg_MUL(ureg,
+ ureg_writemask(ureg_dst(dst), TGSI_WRITEMASK_XYZ),
+ dst,
+ ureg_scalar(dst, TGSI_SWIZZLE_W));
+}
+
+/**
+ * Unpremultiply src.
+ */
+static INLINE void
+blend_unpremultiply( struct ureg_program *ureg,
+ struct ureg_src src,
+ struct ureg_src one,
+ struct ureg_dst temp[1])
+{
+ /* replace 0.0f by 1.0f before calculating reciprocal */
+ ureg_CMP(ureg,
+ temp[0],
+ ureg_negate(ureg_scalar(src, TGSI_SWIZZLE_W)),
+ ureg_scalar(src, TGSI_SWIZZLE_W),
+ one);
+ ureg_RCP(ureg, temp[0], ureg_src(temp[0]));
+
+ ureg_MUL(ureg,
+ ureg_writemask(ureg_dst(src), TGSI_WRITEMASK_XYZ),
+ src,
+ ureg_src(temp[0]));
+}
+
+/**
+ * Emit instructions for the specified blend mode. Colors will be
+ * unpremultiplied. Two temporary registers are required.
+ *
+ * The output is written back to src.
+ */
+static INLINE void
+blend_generic(struct ureg_program *ureg,
+ VGBlendMode mode,
+ struct ureg_src src,
+ struct ureg_src src_channel_alpha,
+ struct ureg_src dst,
+ struct ureg_src one,
+ struct ureg_dst temp[2])
+{
+ struct ureg_dst out;
+
+ blend_premultiply(ureg, src, src_channel_alpha, dst);
+
+ /* blend in-place */
+ out = ureg_dst(src);
+
+ switch (mode) {
+ case VG_BLEND_SRC:
+ ureg_MOV(ureg, out, src);
+ break;
+ case VG_BLEND_SRC_OVER:
+ /* RGBA_out = RGBA_src + (1 - A_src) * RGBA_dst */
+ ureg_SUB(ureg, temp[0], one, src_channel_alpha);
+ ureg_MAD(ureg, out, ureg_src(temp[0]), dst, src);
+ break;
+ case VG_BLEND_DST_OVER:
+ /* RGBA_out = RGBA_dst + (1 - A_dst) * RGBA_src */
+ ureg_SUB(ureg, temp[0], one, ureg_scalar(dst, TGSI_SWIZZLE_W));
+ ureg_MAD(ureg, out, ureg_src(temp[0]), src, dst);
+ break;
+ case VG_BLEND_SRC_IN:
+ ureg_MUL(ureg, out, src, ureg_scalar(dst, TGSI_SWIZZLE_W));
+ break;
+ case VG_BLEND_DST_IN:
+ ureg_MUL(ureg, out, dst, src_channel_alpha);
+ break;
+ case VG_BLEND_MULTIPLY:
+ /*
+ * RGB_out = (1 - A_dst) * RGB_src + (1 - A_src) * RGB_dst +
+ * RGB_src * RGB_dst
+ */
+ ureg_MAD(ureg, temp[0],
+ ureg_scalar(dst, TGSI_SWIZZLE_W), ureg_negate(src), src);
+ ureg_MAD(ureg, temp[1],
+ src_channel_alpha, ureg_negate(dst), dst);
+ ureg_MAD(ureg, temp[0], src, dst, ureg_src(temp[0]));
+ ureg_ADD(ureg, out, ureg_src(temp[0]), ureg_src(temp[1]));
+ /* alpha is src over */
+ ureg_ADD(ureg, ureg_writemask(out, TGSI_WRITEMASK_W),
+ src, ureg_src(temp[1]));
+ break;
+ case VG_BLEND_SCREEN:
+ /* RGBA_out = RGBA_src + (1 - RGBA_src) * RGBA_dst */
+ ureg_SUB(ureg, temp[0], one, src);
+ ureg_MAD(ureg, out, ureg_src(temp[0]), dst, src);
+ break;
+ case VG_BLEND_DARKEN:
+ case VG_BLEND_LIGHTEN:
+ /* src over */
+ ureg_SUB(ureg, temp[0], one, src_channel_alpha);
+ ureg_MAD(ureg, temp[0], ureg_src(temp[0]), dst, src);
+ /* dst over */
+ ureg_SUB(ureg, temp[1], one, ureg_scalar(dst, TGSI_SWIZZLE_W));
+ ureg_MAD(ureg, temp[1], ureg_src(temp[1]), src, dst);
+ /* take min/max for colors */
+ if (mode == VG_BLEND_DARKEN) {
+ ureg_MIN(ureg, ureg_writemask(out, TGSI_WRITEMASK_XYZ),
+ ureg_src(temp[0]), ureg_src(temp[1]));
+ }
+ else {
+ ureg_MAX(ureg, ureg_writemask(out, TGSI_WRITEMASK_XYZ),
+ ureg_src(temp[0]), ureg_src(temp[1]));
+ }
+ break;
+ case VG_BLEND_ADDITIVE:
+ /* RGBA_out = RGBA_src + RGBA_dst */
+ ureg_ADD(ureg, temp[0], src, dst);
+ ureg_MIN(ureg, out, ureg_src(temp[0]), one);
+ break;
+ default:
+ assert(0);
+ break;
+ }
+
+ blend_unpremultiply(ureg, src, one, temp);
+}
+
+#define BLEND_GENERIC(mode) \
+ do { \
+ ureg_TEX(ureg, temp[2], TGSI_TEXTURE_2D, in[0], sampler[2]); \
+ blend_generic(ureg, (mode), ureg_src(temp[0]), ureg_src(temp[1]), \
+ ureg_src(temp[2]), \
+ ureg_scalar(constant[3], TGSI_SWIZZLE_Y), temp + 3); \
+ ureg_MOV(ureg, *out, ureg_src(temp[0])); \
+ } while (0)
+
+static INLINE void
+blend_src( struct ureg_program *ureg,
+ struct ureg_dst *out,
+ struct ureg_src *in,
+ struct ureg_src *sampler,
+ struct ureg_dst *temp,
+ struct ureg_src *constant)
+{
+ BLEND_GENERIC(VG_BLEND_SRC);
+}
+
+static INLINE void
+blend_src_over( struct ureg_program *ureg,
struct ureg_dst *out,
struct ureg_src *in,
struct ureg_src *sampler,
struct ureg_dst *temp,
struct ureg_src *constant)
{
- ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[2]);
- EXTENDED_BLENDER_OVER_FUNC
- ureg_MUL(ureg, temp[4], ureg_src(temp[0]), ureg_src(temp[1]));
- ureg_ADD(ureg, temp[1], ureg_src(temp[4]), ureg_src(temp[3]));
+ BLEND_GENERIC(VG_BLEND_SRC_OVER);
+}
- ureg_MUL(ureg, temp[2], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
- ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
- ureg_ADD(ureg, temp[3], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
- ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
- ureg_SUB(ureg, ureg_writemask(temp[1], TGSI_WRITEMASK_W),
- ureg_src(temp[3]), ureg_src(temp[2]));
+static INLINE void
+blend_dst_over( struct ureg_program *ureg,
+ struct ureg_dst *out,
+ struct ureg_src *in,
+ struct ureg_src *sampler,
+ struct ureg_dst *temp,
+ struct ureg_src *constant)
+{
+ BLEND_GENERIC(VG_BLEND_DST_OVER);
+}
- ureg_MOV(ureg, *out, ureg_src(temp[1]));
+static INLINE void
+blend_src_in( struct ureg_program *ureg,
+ struct ureg_dst *out,
+ struct ureg_src *in,
+ struct ureg_src *sampler,
+ struct ureg_dst *temp,
+ struct ureg_src *constant)
+{
+ BLEND_GENERIC(VG_BLEND_SRC_IN);
+}
+
+static INLINE void
+blend_dst_in( struct ureg_program *ureg,
+ struct ureg_dst *out,
+ struct ureg_src *in,
+ struct ureg_src *sampler,
+ struct ureg_dst *temp,
+ struct ureg_src *constant)
+{
+ BLEND_GENERIC(VG_BLEND_DST_IN);
+}
+
+static INLINE void
+blend_multiply( struct ureg_program *ureg,
+ struct ureg_dst *out,
+ struct ureg_src *in,
+ struct ureg_src *sampler,
+ struct ureg_dst *temp,
+ struct ureg_src *constant)
+{
+ BLEND_GENERIC(VG_BLEND_MULTIPLY);
}
static INLINE void
@@ -274,10 +492,7 @@ blend_screen( struct ureg_program *ureg,
struct ureg_dst *temp,
struct ureg_src *constant)
{
- ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[2]);
- ureg_ADD(ureg, temp[3], ureg_src(temp[0]), ureg_src(temp[1]));
- ureg_MUL(ureg, temp[2], ureg_src(temp[0]), ureg_src(temp[1]));
- ureg_SUB(ureg, *out, ureg_src(temp[3]), ureg_src(temp[2]));
+ BLEND_GENERIC(VG_BLEND_SCREEN);
}
static INLINE void
@@ -288,23 +503,7 @@ blend_darken( struct ureg_program *ureg,
struct ureg_dst *temp,
struct ureg_src *constant)
{
- ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[2]);
- EXTENDED_BLENDER_OVER_FUNC
- ureg_MUL(ureg, temp[4], ureg_src(temp[0]),
- ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
- ureg_MUL(ureg, temp[5], ureg_src(temp[1]),
- ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W));
- ureg_MIN(ureg, temp[4], ureg_src(temp[4]), ureg_src(temp[5]));
- ureg_ADD(ureg, temp[1], ureg_src(temp[3]), ureg_src(temp[4]));
-
- ureg_MUL(ureg, temp[2], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
- ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
- ureg_ADD(ureg, temp[3], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
- ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
- ureg_SUB(ureg, ureg_writemask(temp[1], TGSI_WRITEMASK_W),
- ureg_src(temp[3]), ureg_src(temp[2]));
-
- ureg_MOV(ureg, *out, ureg_src(temp[1]));
+ BLEND_GENERIC(VG_BLEND_DARKEN);
}
static INLINE void
@@ -315,23 +514,33 @@ blend_lighten( struct ureg_program *ureg,
struct ureg_dst *temp,
struct ureg_src *constant)
{
- ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[2]);
- EXTENDED_BLENDER_OVER_FUNC
- ureg_MUL(ureg, temp[4], ureg_src(temp[0]),
- ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
- ureg_MUL(ureg, temp[5], ureg_src(temp[1]),
- ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W));
- ureg_MAX(ureg, temp[4], ureg_src(temp[4]), ureg_src(temp[5]));
- ureg_ADD(ureg, temp[1], ureg_src(temp[3]), ureg_src(temp[4]));
+ BLEND_GENERIC(VG_BLEND_LIGHTEN);
+}
- ureg_MUL(ureg, temp[2], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
- ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
- ureg_ADD(ureg, temp[3], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
- ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
- ureg_SUB(ureg, ureg_writemask(temp[1], TGSI_WRITEMASK_W),
- ureg_src(temp[3]), ureg_src(temp[2]));
+static INLINE void
+blend_additive( struct ureg_program *ureg,
+ struct ureg_dst *out,
+ struct ureg_src *in,
+ struct ureg_src *sampler,
+ struct ureg_dst *temp,
+ struct ureg_src *constant)
+{
+ BLEND_GENERIC(VG_BLEND_ADDITIVE);
+}
- ureg_MOV(ureg, *out, ureg_src(temp[1]));
+static INLINE void
+mask( struct ureg_program *ureg,
+ struct ureg_dst *out,
+ struct ureg_src *in,
+ struct ureg_src *sampler,
+ struct ureg_dst *temp,
+ struct ureg_src *constant)
+{
+ ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[1]);
+ ureg_MUL(ureg, ureg_writemask(temp[0], TGSI_WRITEMASK_W),
+ ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
+ ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
+ ureg_MOV(ureg, *out, ureg_src(temp[0]));
}
static INLINE void
@@ -369,11 +578,11 @@ color_bw( struct ureg_program *ureg,
struct ureg_src *constant)
{
ureg_ADD(ureg, temp[1],
- ureg_scalar(constant[1], TGSI_SWIZZLE_Y),
- ureg_scalar(constant[1], TGSI_SWIZZLE_Y));
+ ureg_scalar(constant[3], TGSI_SWIZZLE_Y),
+ ureg_scalar(constant[3], TGSI_SWIZZLE_Y));
ureg_RCP(ureg, temp[2], ureg_src(temp[1]));
ureg_ADD(ureg, temp[1],
- ureg_scalar(constant[1], TGSI_SWIZZLE_Y),
+ ureg_scalar(constant[3], TGSI_SWIZZLE_Y),
ureg_src(temp[2]));
ureg_ADD(ureg, ureg_writemask(temp[2], TGSI_WRITEMASK_X),
ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_X),
@@ -410,46 +619,75 @@ struct shader_asm_info {
};
-static const struct shader_asm_info shaders_asm[] = {
- /* fills */
+/* paint types */
+static const struct shader_asm_info shaders_paint_asm[] = {
{VEGA_SOLID_FILL_SHADER, solid_fill,
- VG_FALSE, 0, 1, 0, 0, 0, 0},
+ VG_FALSE, 2, 1, 0, 0, 0, 0},
{VEGA_LINEAR_GRADIENT_SHADER, linear_grad,
- VG_TRUE, 0, 5, 0, 1, 0, 5},
+ VG_TRUE, 2, 5, 0, 1, 0, 5},
{VEGA_RADIAL_GRADIENT_SHADER, radial_grad,
- VG_TRUE, 0, 5, 0, 1, 0, 6},
+ VG_TRUE, 2, 5, 0, 1, 0, 5},
{VEGA_PATTERN_SHADER, pattern,
- VG_TRUE, 1, 4, 0, 1, 0, 5},
+ VG_TRUE, 3, 4, 0, 1, 0, 5},
+ {VEGA_PAINT_DEGENERATE_SHADER, paint_degenerate,
+ VG_FALSE, 3, 1, 0, 1, 0, 2}
+};
- /* image draw modes */
+/* image draw modes */
+static const struct shader_asm_info shaders_image_asm[] = {
{VEGA_IMAGE_NORMAL_SHADER, image_normal,
- VG_TRUE, 0, 0, 3, 1, 0, 0},
+ VG_TRUE, 0, 0, 3, 1, 0, 2},
{VEGA_IMAGE_MULTIPLY_SHADER, image_multiply,
VG_TRUE, 0, 0, 3, 1, 0, 2},
{VEGA_IMAGE_STENCIL_SHADER, image_stencil,
- VG_TRUE, 0, 0, 3, 1, 0, 2},
+ VG_TRUE, 0, 0, 3, 1, 0, 2}
+};
+static const struct shader_asm_info shaders_color_transform_asm[] = {
+ {VEGA_COLOR_TRANSFORM_SHADER, color_transform,
+ VG_FALSE, 0, 4, 0, 0, 0, 3}
+};
+
+static const struct shader_asm_info shaders_alpha_asm[] = {
+ {VEGA_ALPHA_NORMAL_SHADER, alpha_normal,
+ VG_FALSE, 0, 0, 0, 0, 0, 2},
+ {VEGA_ALPHA_PER_CHANNEL_SHADER, alpha_per_channel,
+ VG_FALSE, 0, 0, 0, 0, 0, 2}
+};
+
+/* extra blend modes */
+static const struct shader_asm_info shaders_blend_asm[] = {
+#define BLEND_ASM_INFO(id, func) { (id), (func), VG_TRUE, 3, 1, 2, 1, 0, 5 }
+ BLEND_ASM_INFO(VEGA_BLEND_SRC_SHADER, blend_src),
+ BLEND_ASM_INFO(VEGA_BLEND_SRC_OVER_SHADER, blend_src_over),
+ BLEND_ASM_INFO(VEGA_BLEND_DST_OVER_SHADER, blend_dst_over),
+ BLEND_ASM_INFO(VEGA_BLEND_SRC_IN_SHADER, blend_src_in),
+ BLEND_ASM_INFO(VEGA_BLEND_DST_IN_SHADER, blend_dst_in),
+ BLEND_ASM_INFO(VEGA_BLEND_MULTIPLY_SHADER, blend_multiply),
+ BLEND_ASM_INFO(VEGA_BLEND_SCREEN_SHADER, blend_screen),
+ BLEND_ASM_INFO(VEGA_BLEND_DARKEN_SHADER, blend_darken),
+ BLEND_ASM_INFO(VEGA_BLEND_LIGHTEN_SHADER, blend_lighten),
+ BLEND_ASM_INFO(VEGA_BLEND_ADDITIVE_SHADER, blend_additive)
+#undef BLEND_ASM_INFO
+};
+
+static const struct shader_asm_info shaders_mask_asm[] = {
{VEGA_MASK_SHADER, mask,
- VG_TRUE, 0, 0, 1, 1, 0, 2},
-
- /* extra blend modes */
- {VEGA_BLEND_MULTIPLY_SHADER, blend_multiply,
- VG_TRUE, 1, 1, 2, 1, 0, 5},
- {VEGA_BLEND_SCREEN_SHADER, blend_screen,
- VG_TRUE, 0, 0, 2, 1, 0, 4},
- {VEGA_BLEND_DARKEN_SHADER, blend_darken,
- VG_TRUE, 1, 1, 2, 1, 0, 6},
- {VEGA_BLEND_LIGHTEN_SHADER, blend_lighten,
- VG_TRUE, 1, 1, 2, 1, 0, 6},
-
- /* premultiply */
+ VG_TRUE, 0, 0, 1, 1, 0, 2}
+};
+
+/* premultiply */
+static const struct shader_asm_info shaders_premultiply_asm[] = {
{VEGA_PREMULTIPLY_SHADER, premultiply,
VG_FALSE, 0, 0, 0, 0, 0, 1},
{VEGA_UNPREMULTIPLY_SHADER, unpremultiply,
VG_FALSE, 0, 0, 0, 0, 0, 1},
+};
- /* color transform to black and white */
+/* color transform to black and white */
+static const struct shader_asm_info shaders_bw_asm[] = {
{VEGA_BW_SHADER, color_bw,
- VG_FALSE, 1, 1, 0, 0, 0, 3},
+ VG_FALSE, 3, 1, 0, 0, 0, 3},
};
+
#endif
diff --git a/src/gallium/state_trackers/vega/asm_util.h b/src/gallium/state_trackers/vega/asm_util.h
index 903bfc88a4..ae1842a62c 100644
--- a/src/gallium/state_trackers/vega/asm_util.h
+++ b/src/gallium/state_trackers/vega/asm_util.h
@@ -27,16 +27,6 @@
#ifndef ASM_UTIL_H
#define ASM_UTIL_H
-
-static const char pass_through_depth_asm[] =
- "FRAG\n"
- "DCL IN[0], POSITION, LINEAR\n"
- "DCL OUT[0].z, POSITION, CONSTANT\n"
- "0: MOV OUT[0].z, IN[0].zzzz\n"
- "1: END\n";
-
-
-
/* μnew = μmask */
static const char set_mask_asm[] =
"FRAG\n"
@@ -92,45 +82,4 @@ static const char subtract_mask_asm[] =
"3: MUL OUT[0], TEMP[2].wwww, TEMP[0].wwww\n"
"4: END\n";
-
-static const char vs_plain_asm[] =
- "VERT\n"
- "DCL IN[0]\n"
- "DCL OUT[0], POSITION\n"
- "DCL TEMP[0]\n"
- "DCL CONST[0..1]\n"
- "0: MUL TEMP[0], IN[0], CONST[0]\n"
- "1: ADD TEMP[0], TEMP[0], CONST[1]\n"
- "2: MOV OUT[0], TEMP[0]\n"
- "3: END\n";
-
-static const char vs_clear_asm[] =
- "VERT\n"
- "DCL IN[0]\n"
- "DCL IN[1]\n"
- "DCL OUT[0], POSITION\n"
- "DCL OUT[1], COLOR\n"
- "DCL TEMP[0]\n"
- "DCL CONST[0..1]\n"
- "0: MUL TEMP[0], IN[0], CONST[0]\n"
- "1: ADD TEMP[0], TEMP[0], CONST[1]\n"
- "2: MOV OUT[0], TEMP[0]\n"
- "3: MOV OUT[1], IN[1]\n"
- "4: END\n";
-
-
-static const char vs_texture_asm[] =
- "VERT\n"
- "DCL IN[0]\n"
- "DCL IN[1]\n"
- "DCL OUT[0], POSITION\n"
- "DCL OUT[1], GENERIC\n"
- "DCL TEMP[0]\n"
- "DCL CONST[0..1]\n"
- "0: MUL TEMP[0], IN[0], CONST[0]\n"
- "1: ADD TEMP[0], TEMP[0], CONST[1]\n"
- "2: MOV OUT[0], TEMP[0]\n"
- "3: MOV OUT[1], IN[1]\n"
- "4: END\n";
-
#endif
diff --git a/src/gallium/state_trackers/vega/image.c b/src/gallium/state_trackers/vega/image.c
index 28bbe420a2..318ea94bdf 100644
--- a/src/gallium/state_trackers/vega/image.c
+++ b/src/gallium/state_trackers/vega/image.c
@@ -42,6 +42,7 @@
#include "util/u_memory.h"
#include "util/u_math.h"
#include "util/u_sampler.h"
+#include "util/u_surface.h"
static enum pipe_format vg_format_to_pipe(VGImageFormat format)
{
@@ -77,33 +78,23 @@ static INLINE void vg_sync_size(VGfloat *src_loc, VGfloat *dst_loc)
dst_loc[3] = src_loc[3];
}
-
-static void vg_copy_texture(struct vg_context *ctx,
- struct pipe_resource *dst, VGint dx, VGint dy,
- struct pipe_sampler_view *src, VGint sx, VGint sy,
- VGint width, VGint height)
+static void vg_get_copy_coords(VGfloat *src_loc,
+ VGfloat src_width, VGfloat src_height,
+ VGfloat *dst_loc,
+ VGfloat dst_width, VGfloat dst_height)
{
- VGfloat dst_loc[4], src_loc[4];
VGfloat dst_bounds[4], src_bounds[4];
VGfloat src_shift[4], dst_shift[4], shift[4];
- dst_loc[0] = dx;
- dst_loc[1] = dy;
- dst_loc[2] = width;
- dst_loc[3] = height;
dst_bounds[0] = 0.f;
dst_bounds[1] = 0.f;
- dst_bounds[2] = dst->width0;
- dst_bounds[3] = dst->height0;
+ dst_bounds[2] = dst_width;
+ dst_bounds[3] = dst_height;
- src_loc[0] = sx;
- src_loc[1] = sy;
- src_loc[2] = width;
- src_loc[3] = height;
src_bounds[0] = 0.f;
src_bounds[1] = 0.f;
- src_bounds[2] = src->texture->width0;
- src_bounds[3] = src->texture->height0;
+ src_bounds[2] = src_width;
+ src_bounds[3] = src_height;
vg_bound_rect(src_loc, src_bounds, src_shift);
vg_bound_rect(dst_loc, dst_bounds, dst_shift);
@@ -121,22 +112,44 @@ static void vg_copy_texture(struct vg_context *ctx,
vg_shift_recty(dst_loc, dst_bounds, shift[1]);
vg_sync_size(src_loc, dst_loc);
+}
+
+static void vg_copy_texture(struct vg_context *ctx,
+ struct pipe_resource *dst, VGint dx, VGint dy,
+ struct pipe_sampler_view *src, VGint sx, VGint sy,
+ VGint width, VGint height)
+{
+ VGfloat dst_loc[4], src_loc[4];
+
+ dst_loc[0] = dx;
+ dst_loc[1] = dy;
+ dst_loc[2] = width;
+ dst_loc[3] = height;
+
+ src_loc[0] = sx;
+ src_loc[1] = sy;
+ src_loc[2] = width;
+ src_loc[3] = height;
+
+ vg_get_copy_coords(src_loc, src->texture->width0, src->texture->height0,
+ dst_loc, dst->width0, dst->height0);
if (src_loc[2] >= 0 && src_loc[3] >= 0 &&
dst_loc[2] >= 0 && dst_loc[3] >= 0) {
- renderer_copy_texture(ctx->renderer,
- src,
- src_loc[0],
- src_loc[1] + src_loc[3],
- src_loc[0] + src_loc[2],
- src_loc[1],
- dst,
- dst_loc[0],
- dst_loc[1] + dst_loc[3],
- dst_loc[0] + dst_loc[2],
- dst_loc[1]);
- }
+ struct pipe_surface *surf, surf_tmpl;
+
+ /* get the destination surface */
+ u_surface_default_template(&surf_tmpl, dst, PIPE_BIND_RENDER_TARGET);
+ surf = ctx->pipe->create_surface(ctx->pipe, dst, &surf_tmpl);
+ if (surf && renderer_copy_begin(ctx->renderer, surf, VG_TRUE, src)) {
+ renderer_copy(ctx->renderer,
+ dst_loc[0], dst_loc[1], dst_loc[2], dst_loc[3],
+ src_loc[0], src_loc[1], src_loc[2], src_loc[3]);
+ renderer_copy_end(ctx->renderer);
+ }
+ pipe_surface_reference(&surf, NULL);
+ }
}
void vg_copy_surface(struct vg_context *ctx,
@@ -145,43 +158,19 @@ void vg_copy_surface(struct vg_context *ctx,
VGint width, VGint height)
{
VGfloat dst_loc[4], src_loc[4];
- VGfloat dst_bounds[4], src_bounds[4];
- VGfloat src_shift[4], dst_shift[4], shift[4];
dst_loc[0] = dx;
dst_loc[1] = dy;
dst_loc[2] = width;
dst_loc[3] = height;
- dst_bounds[0] = 0.f;
- dst_bounds[1] = 0.f;
- dst_bounds[2] = dst->width;
- dst_bounds[3] = dst->height;
src_loc[0] = sx;
src_loc[1] = sy;
src_loc[2] = width;
src_loc[3] = height;
- src_bounds[0] = 0.f;
- src_bounds[1] = 0.f;
- src_bounds[2] = src->width;
- src_bounds[3] = src->height;
-
- vg_bound_rect(src_loc, src_bounds, src_shift);
- vg_bound_rect(dst_loc, dst_bounds, dst_shift);
- shift[0] = src_shift[0] - dst_shift[0];
- shift[1] = src_shift[1] - dst_shift[1];
-
- if (shift[0] < 0)
- vg_shift_rectx(src_loc, src_bounds, -shift[0]);
- else
- vg_shift_rectx(dst_loc, dst_bounds, shift[0]);
-
- if (shift[1] < 0)
- vg_shift_recty(src_loc, src_bounds, -shift[1]);
- else
- vg_shift_recty(dst_loc, dst_bounds, shift[1]);
- vg_sync_size(src_loc, dst_loc);
+ vg_get_copy_coords(src_loc, src->width, src->height,
+ dst_loc, dst->width, dst->height);
if (src_loc[2] > 0 && src_loc[3] > 0 &&
dst_loc[2] > 0 && dst_loc[3] > 0) {
@@ -277,6 +266,7 @@ struct vg_image * image_create(VGImageFormat format,
pt.width0 = width;
pt.height0 = height;
pt.depth0 = 1;
+ pt.array_size = 1;
pt.bind = PIPE_BIND_SAMPLER_VIEW;
newtex = screen->resource_create(screen, &pt);
@@ -284,6 +274,13 @@ struct vg_image * image_create(VGImageFormat format,
debug_assert(newtex);
u_sampler_view_default_template(&view_templ, newtex, newtex->format);
+ /* R, G, and B are treated as 1.0 for alpha-only formats in OpenVG */
+ if (newtex->format == PIPE_FORMAT_A8_UNORM) {
+ view_templ.swizzle_r = PIPE_SWIZZLE_ONE;
+ view_templ.swizzle_g = PIPE_SWIZZLE_ONE;
+ view_templ.swizzle_b = PIPE_SWIZZLE_ONE;
+ }
+
view = pipe->create_sampler_view(pipe, newtex, &view_templ);
/* want the texture to go away if the view is freed */
pipe_resource_reference(&newtex, NULL);
@@ -420,7 +417,7 @@ void image_sub_data(struct vg_image *image,
{ /* upload color_data */
struct pipe_transfer *transfer = pipe_get_transfer(
- pipe, texture, 0, 0, 0,
+ pipe, texture, 0, 0,
PIPE_TRANSFER_WRITE, 0, 0, texture->width0, texture->height0);
src += (dataStride * yoffset);
for (i = 0; i < height; i++) {
@@ -451,11 +448,11 @@ void image_get_sub_data(struct vg_image * image,
{
struct pipe_transfer *transfer =
pipe_get_transfer(pipe,
- image->sampler_view->texture, 0, 0, 0,
- PIPE_TRANSFER_READ,
- 0, 0,
- image->x + image->width,
- image->y + image->height);
+ image->sampler_view->texture, 0, 0,
+ PIPE_TRANSFER_READ,
+ 0, 0,
+ image->x + image->width,
+ image->y + image->height);
/* Do a row at a time to flip image data vertically */
for (i = 0; i < height; i++) {
#if 0
@@ -525,14 +522,20 @@ void image_copy(struct vg_image *dst, VGint dx, VGint dy,
src->sampler_view, src->x + sx, src->y + sy, width, height);
}
-void image_draw(struct vg_image *img)
+void image_draw(struct vg_image *img, struct matrix *matrix)
{
struct vg_context *ctx = vg_current_context();
+ struct matrix paint_matrix;
VGfloat x1, y1;
VGfloat x2, y2;
VGfloat x3, y3;
VGfloat x4, y4;
- struct matrix *matrix;
+
+ if (!vg_get_paint_matrix(ctx,
+ &ctx->state.vg.fill_paint_to_user_matrix,
+ matrix,
+ &paint_matrix))
+ return;
x1 = 0;
y1 = 0;
@@ -543,15 +546,10 @@ void image_draw(struct vg_image *img)
x4 = 0;
y4 = img->height;
- matrix = &ctx->state.vg.image_user_to_surface_matrix;
-
- matrix_map_point(matrix, x1, y1, &x1, &y1);
- matrix_map_point(matrix, x2, y2, &x2, &y2);
- matrix_map_point(matrix, x3, y3, &x3, &y3);
- matrix_map_point(matrix, x4, y4, &x4, &y4);
-
+ shader_set_surface_matrix(ctx->shader, matrix);
shader_set_drawing_image(ctx->shader, VG_TRUE);
shader_set_paint(ctx->shader, ctx->state.vg.fill_paint);
+ shader_set_paint_matrix(ctx->shader, &paint_matrix);
shader_set_image(ctx->shader, img);
shader_bind(ctx->shader);
@@ -566,20 +564,21 @@ void image_set_pixels(VGint dx, VGint dy,
{
struct vg_context *ctx = vg_current_context();
struct pipe_context *pipe = ctx->pipe;
- struct pipe_screen *screen = pipe->screen;
- struct pipe_surface *surf;
+ struct pipe_surface *surf, surf_tmpl;
struct st_renderbuffer *strb = ctx->draw_buffer->strb;
/* make sure rendering has completed */
pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
- surf = screen->get_tex_surface(screen, image_texture(src), 0, 0, 0,
- 0 /* no bind flags as surf isn't actually used??? */);
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ u_surface_default_template(&surf_tmpl, image_texture(src),
+ 0 /* no bind flag - not a surface*/);
+ surf = pipe->create_surface(pipe, image_texture(src), &surf_tmpl);
vg_copy_surface(ctx, strb->surface, dx, dy,
surf, sx+src->x, sy+src->y, width, height);
- screen->tex_surface_destroy(surf);
+ pipe->surface_destroy(pipe, surf);
}
void image_get_pixels(struct vg_image *dst, VGint dx, VGint dy,
@@ -588,8 +587,7 @@ void image_get_pixels(struct vg_image *dst, VGint dx, VGint dy,
{
struct vg_context *ctx = vg_current_context();
struct pipe_context *pipe = ctx->pipe;
- struct pipe_screen *screen = pipe->screen;
- struct pipe_surface *surf;
+ struct pipe_surface *surf, surf_tmpl;
struct st_renderbuffer *strb = ctx->draw_buffer->strb;
/* flip the y coordinates */
@@ -598,8 +596,10 @@ void image_get_pixels(struct vg_image *dst, VGint dx, VGint dy,
/* make sure rendering has completed */
pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
- surf = screen->get_tex_surface(screen, image_texture(dst), 0, 0, 0,
- 0 /* no bind flags as surf isn't actually used??? */);
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ u_surface_default_template(&surf_tmpl, image_texture(dst),
+ PIPE_BIND_RENDER_TARGET);
+ surf = pipe->create_surface(pipe, image_texture(dst), &surf_tmpl);
vg_copy_surface(ctx, surf, dst->x + dx, dst->y + dy,
strb->surface, sx, sy, width, height);
diff --git a/src/gallium/state_trackers/vega/image.h b/src/gallium/state_trackers/vega/image.h
index a990c9c587..391c048594 100644
--- a/src/gallium/state_trackers/vega/image.h
+++ b/src/gallium/state_trackers/vega/image.h
@@ -79,7 +79,7 @@ void image_copy(struct vg_image *dst, VGint dx, VGint dy,
VGint width, VGint height,
VGboolean dither);
-void image_draw(struct vg_image *img);
+void image_draw(struct vg_image *img, struct matrix *matrix);
void image_set_pixels(VGint dx, VGint dy,
struct vg_image *src, VGint sx, VGint sy,
diff --git a/src/gallium/state_trackers/vega/mask.c b/src/gallium/state_trackers/vega/mask.c
index ef28ebd740..dfd0600e44 100644
--- a/src/gallium/state_trackers/vega/mask.c
+++ b/src/gallium/state_trackers/vega/mask.c
@@ -31,13 +31,14 @@
#include "shaders_cache.h"
#include "renderer.h"
#include "asm_util.h"
-#include "st_inlines.h"
#include "pipe/p_context.h"
#include "pipe/p_screen.h"
#include "util/u_inlines.h"
#include "util/u_format.h"
#include "util/u_memory.h"
+#include "util/u_surface.h"
+#include "util/u_sampler.h"
struct vg_mask_layer {
struct vg_object base;
@@ -48,17 +49,6 @@ struct vg_mask_layer {
struct pipe_sampler_view *sampler_view;
};
-static INLINE struct pipe_surface *
-alpha_mask_surface(struct vg_context *ctx, int usage)
-{
- struct pipe_screen *screen = ctx->pipe->screen;
- struct st_framebuffer *stfb = ctx->draw_buffer;
- return screen->get_tex_surface(screen,
- stfb->alpha_mask_view->texture,
- 0, 0, 0,
- usage);
-}
-
static INLINE VGboolean
intersect_rectangles(VGint dwidth, VGint dheight,
VGint swidth, VGint sheight,
@@ -110,15 +100,13 @@ static void read_alpha_mask(void * data, VGint dataStride,
{
struct vg_context *ctx = vg_current_context();
struct pipe_context *pipe = ctx->pipe;
- struct pipe_screen *screen = pipe->screen;
struct st_framebuffer *stfb = ctx->draw_buffer;
struct st_renderbuffer *strb = stfb->alpha_mask;
- struct pipe_framebuffer_state *fb = &ctx->state.g3d.fb;
VGfloat temp[VEGA_MAX_IMAGE_WIDTH][4];
VGfloat *df = (VGfloat*)temp;
- VGint y = (fb->height - sy) - 1, yStep = -1;
+ VGint y = (stfb->height - sy) - 1, yStep = -1;
VGint i;
VGubyte *dst = (VGubyte *)data;
VGint xoffset = 0, yoffset = 0;
@@ -135,15 +123,15 @@ static void read_alpha_mask(void * data, VGint dataStride,
yoffset = -sy;
height += sy;
sy = 0;
- y = (fb->height - sy) - 1;
+ y = (stfb->height - sy) - 1;
yoffset *= dataStride;
}
{
struct pipe_surface *surf;
- surf = screen->get_tex_surface(screen, strb->texture, 0, 0, 0,
- PIPE_BIND_TRANSFER_READ);
+ surf = pipe->create_surface(pipe, strb->texture, 0, 0, 0,
+ PIPE_BIND_TRANSFER_READ);
/* Do a row at a time to flip image data vertically */
for (i = 0; i < height; i++) {
@@ -164,23 +152,23 @@ static void read_alpha_mask(void * data, VGint dataStride,
void save_alpha_to_file(const char *filename)
{
struct vg_context *ctx = vg_current_context();
- struct pipe_framebuffer_state *fb = &ctx->state.g3d.fb;
+ struct st_framebuffer *stfb = ctx->draw_buffer;
VGint *data;
int i, j;
- data = malloc(sizeof(int) * fb->width * fb->height);
- read_alpha_mask(data, fb->width * sizeof(int),
+ data = malloc(sizeof(int) * stfb->width * stfb->height);
+ read_alpha_mask(data, stfb->width * sizeof(int),
VG_sRGBA_8888,
- 0, 0, fb->width, fb->height);
+ 0, 0, stfb->width, stfb->height);
fprintf(stderr, "/*---------- start */\n");
fprintf(stderr, "const int image_width = %d;\n",
- fb->width);
+ stfb->width);
fprintf(stderr, "const int image_height = %d;\n",
- fb->height);
+ stfb->height);
fprintf(stderr, "const int image_data = {\n");
- for (i = 0; i < fb->height; ++i) {
- for (j = 0; j < fb->width; ++j) {
- int rgba = data[i * fb->height + j];
+ for (i = 0; i < stfb->height; ++i) {
+ for (j = 0; j < stfb->width; ++j) {
+ int rgba = data[i * stfb->height + j];
int argb = 0;
argb = (rgba >> 8);
argb |= ((rgba & 0xff) << 24);
@@ -193,49 +181,12 @@ void save_alpha_to_file(const char *filename)
}
#endif
-static void setup_mask_framebuffer(struct pipe_surface *surf,
- VGint surf_width, VGint surf_height)
-{
- struct vg_context *ctx = vg_current_context();
- struct pipe_framebuffer_state fb;
-
- memset(&fb, 0, sizeof(fb));
- fb.width = surf_width;
- fb.height = surf_height;
- fb.nr_cbufs = 1;
- fb.cbufs[0] = surf;
- {
- VGint i;
- for (i = 1; i < PIPE_MAX_COLOR_BUFS; ++i)
- fb.cbufs[i] = 0;
- }
- cso_set_framebuffer(ctx->cso_context, &fb);
-}
-
-
-/* setup shader constants */
-static void setup_mask_operation(VGMaskOperation operation)
+/* setup mask shader */
+static void *setup_mask_operation(VGMaskOperation operation)
{
struct vg_context *ctx = vg_current_context();
- struct pipe_resource **cbuf = &ctx->mask.cbuf;
- const VGint param_bytes = 4 * sizeof(VGfloat);
- const VGfloat ones[4] = {1.f, 1.f, 1.f, 1.f};
void *shader = 0;
- /* We always need to get a new buffer, to keep the drivers simple and
- * avoid gratuitous rendering synchronization.
- */
- pipe_resource_reference(cbuf, NULL);
-
- *cbuf = pipe_buffer_create(ctx->pipe->screen,
- PIPE_BIND_CONSTANT_BUFFER,
- param_bytes);
- if (*cbuf) {
- st_no_flush_pipe_buffer_write(ctx, *cbuf,
- 0, param_bytes, ones);
- }
-
- ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, *cbuf);
switch (operation) {
case VG_UNION_MASK: {
if (!ctx->mask.union_fs) {
@@ -281,94 +232,21 @@ static void setup_mask_operation(VGMaskOperation operation)
assert(0);
break;
}
- cso_set_fragment_shader_handle(ctx->cso_context, shader);
-}
-
-static void setup_mask_samplers(struct pipe_sampler_view *umask)
-{
- struct vg_context *ctx = vg_current_context();
- struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS];
- struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS];
- struct st_framebuffer *fb_buffers = ctx->draw_buffer;
- struct pipe_sampler_view *uprev = NULL;
- struct pipe_sampler_state sampler;
-
- uprev = fb_buffers->blend_texture_view;
- sampler = ctx->mask.sampler;
- sampler.normalized_coords = 1;
-
- samplers[0] = NULL;
- samplers[1] = NULL;
- sampler_views[0] = NULL;
- sampler_views[1] = NULL;
-
- samplers[0] = &sampler;
- samplers[1] = &ctx->mask.sampler;
-
- sampler_views[0] = umask;
- sampler_views[1] = uprev;
-
- cso_set_samplers(ctx->cso_context, 2,
- (const struct pipe_sampler_state **)samplers);
- cso_set_fragment_sampler_views(ctx->cso_context, 2, sampler_views);
-}
-
-
-/* setup shader constants */
-static void setup_mask_fill(const VGfloat color[4])
-{
- struct vg_context *ctx = vg_current_context();
- struct pipe_resource **cbuf = &ctx->mask.cbuf;
- const VGint param_bytes = 4 * sizeof(VGfloat);
-
- /* We always need to get a new buffer, to keep the drivers simple and
- * avoid gratuitous rendering synchronization.
- */
- pipe_resource_reference(cbuf, NULL);
-
- *cbuf = pipe_buffer_create(ctx->pipe->screen,
- PIPE_BIND_CONSTANT_BUFFER,
- param_bytes);
- if (*cbuf) {
- st_no_flush_pipe_buffer_write(ctx, *cbuf, 0, param_bytes, color);
- }
-
- ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, *cbuf);
- cso_set_fragment_shader_handle(ctx->cso_context,
- shaders_cache_fill(ctx->sc,
- VEGA_SOLID_FILL_SHADER));
-}
-
-static void setup_mask_viewport()
-{
- struct vg_context *ctx = vg_current_context();
- vg_set_viewport(ctx, VEGA_Y0_TOP);
-}
-
-static void setup_mask_blend()
-{
- struct vg_context *ctx = vg_current_context();
-
- struct pipe_blend_state blend;
- memset(&blend, 0, sizeof(struct pipe_blend_state));
- blend.rt[0].blend_enable = 0;
- blend.rt[0].colormask = PIPE_MASK_RGBA;
- blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
- blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
-
- cso_set_blend(ctx->cso_context, &blend);
+ return shader;
}
-
-static void surface_fill(struct pipe_surface *surf,
- int surf_width, int surf_height,
- int x, int y, int width, int height,
- const VGfloat color[4])
+static void mask_resource_fill(struct pipe_resource *dst,
+ int x, int y, int width, int height,
+ VGfloat coverage)
{
struct vg_context *ctx = vg_current_context();
+ VGfloat fs_consts[12] = {
+ 0.0f, 0.0f, 0.0f, 0.0f, /* not used */
+ 0.0f, 0.0f, 0.0f, 0.0f, /* not used */
+ 0.0f, 0.0f, 0.0f, coverage /* color */
+ };
+ void *fs;
if (x < 0) {
width += x;
@@ -379,50 +257,38 @@ static void surface_fill(struct pipe_surface *surf,
y = 0;
}
- cso_save_framebuffer(ctx->cso_context);
- cso_save_blend(ctx->cso_context);
- cso_save_fragment_shader(ctx->cso_context);
- cso_save_viewport(ctx->cso_context);
-
- setup_mask_blend();
- setup_mask_fill(color);
- setup_mask_framebuffer(surf, surf_width, surf_height);
- setup_mask_viewport();
+ fs = shaders_cache_fill(ctx->sc, VEGA_SOLID_FILL_SHADER);
- renderer_draw_quad(ctx->renderer, x, y,
- x + width, y + height, 0.0f/*depth should be disabled*/);
-
-
- /* make sure rendering has completed */
- ctx->pipe->flush(ctx->pipe,
- PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME,
- NULL);
+ if (renderer_filter_begin(ctx->renderer, dst, VG_FALSE, ~0,
+ NULL, NULL, 0, fs, (const void *) fs_consts, sizeof(fs_consts))) {
+ renderer_filter(ctx->renderer, x, y, width, height, 0, 0, 0, 0);
+ renderer_filter_end(ctx->renderer);
+ }
#if DEBUG_MASKS
save_alpha_to_file(0);
#endif
-
- cso_restore_blend(ctx->cso_context);
- cso_restore_framebuffer(ctx->cso_context);
- cso_restore_fragment_shader(ctx->cso_context);
- cso_restore_viewport(ctx->cso_context);
}
static void mask_using_texture(struct pipe_sampler_view *sampler_view,
+ VGboolean is_layer,
VGMaskOperation operation,
VGint x, VGint y,
VGint width, VGint height)
{
struct vg_context *ctx = vg_current_context();
+ struct pipe_sampler_view *dst_view = vg_get_surface_mask(ctx);
+ struct pipe_resource *dst = dst_view->texture;
struct pipe_resource *texture = sampler_view->texture;
- struct pipe_surface *surface =
- alpha_mask_surface(ctx, PIPE_BIND_RENDER_TARGET);
+ const struct pipe_sampler_state *samplers[2];
+ struct pipe_sampler_view *views[2];
+ struct pipe_sampler_state sampler;
VGint offsets[4], loc[4];
+ const VGfloat ones[4] = {1.f, 1.f, 1.f, 1.f};
+ void *fs;
- if (!surface)
- return;
- if (!intersect_rectangles(surface->width, surface->height,
+ if (!intersect_rectangles(dst->width0, dst->height0,
texture->width0, texture->height0,
x, y, width, height,
offsets, loc))
@@ -434,38 +300,30 @@ static void mask_using_texture(struct pipe_sampler_view *sampler_view,
loc[1], loc[2], loc[3]);
#endif
+
+ sampler = ctx->mask.sampler;
+ sampler.normalized_coords = 1;
+ samplers[0] = &sampler;
+ views[0] = sampler_view;
+
/* prepare our blend surface */
- vg_prepare_blend_surface_from_mask(ctx);
-
- cso_save_samplers(ctx->cso_context);
- cso_save_fragment_sampler_views(ctx->cso_context);
- cso_save_framebuffer(ctx->cso_context);
- cso_save_blend(ctx->cso_context);
- cso_save_fragment_shader(ctx->cso_context);
- cso_save_viewport(ctx->cso_context);
-
- setup_mask_samplers(sampler_view);
- setup_mask_blend();
- setup_mask_operation(operation);
- setup_mask_framebuffer(surface, surface->width, surface->height);
- setup_mask_viewport();
-
- /* render the quad to propagate the rendering from stencil */
- renderer_draw_texture(ctx->renderer, texture,
- offsets[0], offsets[1],
- offsets[0] + offsets[2], offsets[1] + offsets[3],
- loc[0], loc[1], loc[0] + loc[2], loc[1] + loc[3]);
+ samplers[1] = &ctx->mask.sampler;
+ views[1] = vg_prepare_blend_surface_from_mask(ctx);
- /* make sure rendering has completed */
- ctx->pipe->flush(ctx->pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
- cso_restore_blend(ctx->cso_context);
- cso_restore_framebuffer(ctx->cso_context);
- cso_restore_fragment_shader(ctx->cso_context);
- cso_restore_samplers(ctx->cso_context);
- cso_restore_fragment_sampler_views(ctx->cso_context);
- cso_restore_viewport(ctx->cso_context);
-
- pipe_surface_reference(&surface, NULL);
+ fs = setup_mask_operation(operation);
+
+ if (renderer_filter_begin(ctx->renderer, dst, VG_FALSE,
+ ~0, samplers, views, 2, fs, (const void *) ones, sizeof(ones))) {
+ /* layer should be flipped when used as a texture */
+ if (is_layer) {
+ offsets[1] += offsets[3];
+ offsets[3] = -offsets[3];
+ }
+ renderer_filter(ctx->renderer,
+ loc[0], loc[1], loc[2], loc[3],
+ offsets[0], offsets[1], offsets[2], offsets[3]);
+ renderer_filter_end(ctx->renderer);
+ }
}
@@ -496,8 +354,8 @@ struct vg_mask_layer * mask_layer_create(VGint width, VGint height)
pt.width0 = width;
pt.height0 = height;
pt.depth0 = 1;
+ pt.array_size = 1;
pt.bind = PIPE_BIND_SAMPLER_VIEW;
- pt.compressed = 0;
texture = screen->resource_create(screen, &pt);
@@ -519,7 +377,7 @@ void mask_layer_destroy(struct vg_mask_layer *layer)
struct vg_context *ctx = vg_current_context();
vg_context_remove_object(ctx, VG_OBJECT_MASK, layer);
- pipe_resource_release(&layer->texture);
+ pipe_sampler_view_reference(&layer->sampler_view, NULL);
FREE(layer);
}
@@ -528,22 +386,12 @@ void mask_layer_fill(struct vg_mask_layer *layer,
VGint width, VGint height,
VGfloat value)
{
- struct vg_context *ctx = vg_current_context();
VGfloat alpha_color[4] = {0, 0, 0, 0};
- struct pipe_surface *surface;
alpha_color[3] = value;
- surface = ctx->pipe->screen->get_tex_surface(
- ctx->pipe->screen, layer->sampler_view->texture,
- 0, 0, 0,
- PIPE_BIND_RENDER_TARGET);
-
- surface_fill(surface,
- layer->width, layer->height,
- x, y, width, height, alpha_color);
-
- ctx->pipe->screen->tex_surface_release(ctx->pipe->screen, &surface);
+ mask_resource_fill(layer->sampler_view->texture,
+ x, y, width, height, value);
}
void mask_copy(struct vg_mask_layer *layer,
@@ -551,16 +399,27 @@ void mask_copy(struct vg_mask_layer *layer,
VGint dx, VGint dy,
VGint width, VGint height)
{
- struct vg_context *ctx = vg_current_context();
- struct st_framebuffer *fb_buffers = ctx->draw_buffer;
-
- renderer_copy_texture(ctx->renderer,
- layer->sampler_view,
- sx, sy,
- sx + width, sy + height,
- fb_buffers->alpha_mask_view->texture,
- dx, dy,
- dx + width, dy + height);
+ struct vg_context *ctx = vg_current_context();
+ struct pipe_sampler_view *src = vg_get_surface_mask(ctx);
+ struct pipe_surface *surf, surf_tmpl;
+
+ /* get the destination surface */
+ u_surface_default_template(&surf_tmpl, layer->sampler_view->texture,
+ PIPE_BIND_RENDER_TARGET);
+ surf = ctx->pipe->create_surface(ctx->pipe, layer->sampler_view->texture,
+ &surf_tmpl);
+ if (surf && renderer_copy_begin(ctx->renderer, surf, VG_FALSE, src)) {
+ /* layer should be flipped when used as a texture */
+ sy += height;
+ height = -height;
+
+ renderer_copy(ctx->renderer,
+ dx, dy, width, height,
+ sx, sy, width, height);
+ renderer_copy_end(ctx->renderer);
+ }
+
+ pipe_surface_reference(&surf, NULL);
}
static void mask_layer_render_to(struct vg_mask_layer *layer,
@@ -568,41 +427,25 @@ static void mask_layer_render_to(struct vg_mask_layer *layer,
VGbitfield paint_modes)
{
struct vg_context *ctx = vg_current_context();
- const VGfloat fill_color[4] = {1.f, 1.f, 1.f, 1.f};
- struct pipe_screen *screen = ctx->pipe->screen;
- struct pipe_surface *surface;
-
- surface = screen->get_tex_surface(screen, layer->sampler_view->texture, 0, 0, 0,
- PIPE_BIND_RENDER_TARGET);
-
- cso_save_framebuffer(ctx->cso_context);
- cso_save_fragment_shader(ctx->cso_context);
- cso_save_viewport(ctx->cso_context);
+ struct pipe_context *pipe = ctx->pipe;
+ struct pipe_sampler_view *view = vg_get_surface_mask(ctx);
+ struct matrix *mat = &ctx->state.vg.path_user_to_surface_matrix;
+ struct pipe_surface *surf, surf_tmpl;
+ u_surface_default_template(&surf_tmpl, view->texture,
+ PIPE_BIND_RENDER_TARGET);
+ surf = pipe->create_surface(pipe, view->texture, &surf_tmpl);
- setup_mask_blend();
- setup_mask_fill(fill_color);
- setup_mask_framebuffer(surface, layer->width, layer->height);
- setup_mask_viewport();
+ renderer_validate_for_mask_rendering(ctx->renderer, surf, mat);
if (paint_modes & VG_FILL_PATH) {
- struct matrix *mat = &ctx->state.vg.path_user_to_surface_matrix;
- path_fill(path, mat);
+ path_fill(path);
}
if (paint_modes & VG_STROKE_PATH){
path_stroke(path);
}
-
- /* make sure rendering has completed */
- ctx->pipe->flush(ctx->pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
-
- cso_restore_framebuffer(ctx->cso_context);
- cso_restore_fragment_shader(ctx->cso_context);
- cso_restore_viewport(ctx->cso_context);
- ctx->state.dirty |= BLEND_DIRTY;
-
- screen->tex_surface_release(ctx->pipe->screen, &surface);
+ pipe_surface_reference(&surf, NULL);
}
void mask_render_to(struct path *path,
@@ -610,19 +453,19 @@ void mask_render_to(struct path *path,
VGMaskOperation operation)
{
struct vg_context *ctx = vg_current_context();
- struct st_framebuffer *fb_buffers = ctx->draw_buffer;
+ struct st_framebuffer *stfb = ctx->draw_buffer;
struct vg_mask_layer *temp_layer;
VGint width, height;
- width = fb_buffers->alpha_mask_view->texture->width0;
- height = fb_buffers->alpha_mask_view->texture->width0;
+ width = stfb->width;
+ height = stfb->height;
temp_layer = mask_layer_create(width, height);
+ mask_layer_fill(temp_layer, 0, 0, width, height, 0.0f);
mask_layer_render_to(temp_layer, path, paint_modes);
- mask_using_layer(temp_layer, 0, 0, width, height,
- operation);
+ mask_using_layer(temp_layer, operation, 0, 0, width, height);
mask_layer_destroy(temp_layer);
}
@@ -632,7 +475,7 @@ void mask_using_layer(struct vg_mask_layer *layer,
VGint x, VGint y,
VGint width, VGint height)
{
- mask_using_texture(layer->sampler_view, operation,
+ mask_using_texture(layer->sampler_view, VG_TRUE, operation,
x, y, width, height);
}
@@ -654,7 +497,7 @@ void mask_using_image(struct vg_image *image,
VGint x, VGint y,
VGint width, VGint height)
{
- mask_using_texture(image->sampler_view, operation,
+ mask_using_texture(image->sampler_view, VG_FALSE, operation,
x, y, width, height);
}
@@ -662,23 +505,15 @@ void mask_fill(VGint x, VGint y, VGint width, VGint height,
VGfloat value)
{
struct vg_context *ctx = vg_current_context();
- VGfloat alpha_color[4] = {.0f, .0f, .0f, value};
- struct pipe_surface *surf = alpha_mask_surface(
- ctx, PIPE_BIND_RENDER_TARGET);
+ struct pipe_sampler_view *view = vg_get_surface_mask(ctx);
#if DEBUG_MASKS
debug_printf("mask_fill(%d, %d, %d, %d) with rgba(%f, %f, %f, %f)\n",
x, y, width, height,
- alpha_color[0], alpha_color[1],
- alpha_color[2], alpha_color[3]);
- debug_printf("XXX %f === %f \n",
- alpha_color[3], value);
+ 0.0f, 0.0f, 0.0f, value);
#endif
- surface_fill(surf, surf->width, surf->height,
- x, y, width, height, alpha_color);
-
- pipe_surface_reference(&surf, NULL);
+ mask_resource_fill(view->texture, x, y, width, height, value);
}
VGint mask_bind_samplers(struct pipe_sampler_state **samplers,
@@ -687,10 +522,8 @@ VGint mask_bind_samplers(struct pipe_sampler_state **samplers,
struct vg_context *ctx = vg_current_context();
if (ctx->state.vg.masking) {
- struct st_framebuffer *fb_buffers = ctx->draw_buffer;
-
samplers[1] = &ctx->mask.sampler;
- sampler_views[1] = fb_buffers->alpha_mask_view;
+ sampler_views[1] = vg_get_surface_mask(ctx);
return 1;
} else
return 0;
diff --git a/src/gallium/state_trackers/vega/matrix.h b/src/gallium/state_trackers/vega/matrix.h
index 4c207f912a..bed2b3193d 100644
--- a/src/gallium/state_trackers/vega/matrix.h
+++ b/src/gallium/state_trackers/vega/matrix.h
@@ -129,7 +129,7 @@ static INLINE void matrix_make_affine(struct matrix *matrix)
}
static INLINE void matrix_mult(struct matrix *dst,
- struct matrix *src)
+ const struct matrix *src)
{
VGfloat m11 = dst->m[0]*src->m[0] + dst->m[3]*src->m[1] + dst->m[6]*src->m[2];
VGfloat m12 = dst->m[0]*src->m[3] + dst->m[3]*src->m[4] + dst->m[6]*src->m[5];
diff --git a/src/gallium/state_trackers/vega/paint.c b/src/gallium/state_trackers/vega/paint.c
index c0c8cddabe..2db8cbcf7c 100644
--- a/src/gallium/state_trackers/vega/paint.c
+++ b/src/gallium/state_trackers/vega/paint.c
@@ -28,7 +28,6 @@
#include "matrix.h"
#include "image.h"
-#include "st_inlines.h"
#include "pipe/p_compiler.h"
#include "util/u_inlines.h"
@@ -155,14 +154,15 @@ static INLINE struct pipe_resource *create_gradient_texture(struct vg_paint *p)
templ.width0 = 1024;
templ.height0 = 1;
templ.depth0 = 1;
+ templ.array_size = 1;
templ.bind = PIPE_BIND_SAMPLER_VIEW;
tex = screen->resource_create(screen, &templ);
{ /* upload color_data */
struct pipe_transfer *transfer =
- st_no_flush_get_transfer(p->base.ctx, tex, 0, 0, 0,
- PIPE_TRANSFER_WRITE, 0, 0, 1024, 1);
+ pipe_get_transfer(p->base.ctx->pipe, tex, 0, 0,
+ PIPE_TRANSFER_WRITE, 0, 0, 1024, 1);
void *map = pipe->transfer_map(pipe, transfer);
memcpy(map, p->gradient.color_data, sizeof(VGint)*1024);
pipe->transfer_unmap(pipe, transfer);
@@ -261,14 +261,18 @@ static INLINE void paint_color_buffer(struct vg_paint *paint, void *buffer)
map[7] = 4.f;
}
-static INLINE void paint_linear_gradient_buffer(struct vg_paint *paint, void *buffer)
+static INLINE void paint_linear_gradient_buffer(struct vg_paint *paint,
+ const struct matrix *inv,
+ void *buffer)
{
- struct vg_context *ctx = paint->base.ctx;
VGfloat *map = (VGfloat*)buffer;
+ VGfloat dd;
map[0] = paint->gradient.linear.coords[2] - paint->gradient.linear.coords[0];
map[1] = paint->gradient.linear.coords[3] - paint->gradient.linear.coords[1];
- map[2] = 1.f / (map[0] * map[0] + map[1] * map[1]);
+ dd = (map[0] * map[0] + map[1] * map[1]);
+
+ map[2] = (dd > 0.0f) ? 1.f / dd : 0.f;
map[3] = 1.f;
map[4] = 0.f;
@@ -277,15 +281,10 @@ static INLINE void paint_linear_gradient_buffer(struct vg_paint *paint, void *bu
map[7] = 4.f;
{
struct matrix mat;
- struct matrix inv;
matrix_load_identity(&mat);
+ /* VEGA_LINEAR_GRADIENT_SHADER expects the first point to be at (0, 0) */
matrix_translate(&mat, -paint->gradient.linear.coords[0], -paint->gradient.linear.coords[1]);
- memcpy(&inv, &ctx->state.vg.fill_paint_to_user_matrix,
- sizeof(struct matrix));
- matrix_invert(&inv);
- matrix_mult(&inv, &mat);
- memcpy(&mat, &inv,
- sizeof(struct matrix));
+ matrix_mult(&mat, inv);
map[8] = mat.m[0]; map[9] = mat.m[3]; map[10] = mat.m[6]; map[11] = 0.f;
map[12] = mat.m[1]; map[13] = mat.m[4]; map[14] = mat.m[7]; map[15] = 0.f;
@@ -298,17 +297,37 @@ static INLINE void paint_linear_gradient_buffer(struct vg_paint *paint, void *bu
}
-static INLINE void paint_radial_gradient_buffer(struct vg_paint *paint, void *buffer)
+static INLINE void paint_radial_gradient_buffer(struct vg_paint *paint,
+ const struct matrix *inv,
+ void *buffer)
{
- VGfloat *radialCoords = paint->gradient.radial.vals;
- struct vg_context *ctx = paint->base.ctx;
-
+ const VGfloat *center = &paint->gradient.radial.vals[0];
+ const VGfloat *focal = &paint->gradient.radial.vals[2];
+ VGfloat rr = paint->gradient.radial.vals[4];
VGfloat *map = (VGfloat*)buffer;
+ VGfloat dd, new_focal[2];
+
+ rr *= rr;
+
+ map[0] = center[0] - focal[0];
+ map[1] = center[1] - focal[1];
+ dd = map[0] * map[0] + map[1] * map[1];
+
+ /* focal point must lie inside the circle */
+ if (0.998f * rr < dd) {
+ VGfloat scale;
+
+ scale = (dd > 0.0f) ? sqrt(0.998f * rr / dd) : 0.0f;
+ map[0] *= scale;
+ map[1] *= scale;
- map[0] = radialCoords[0] - radialCoords[2];
- map[1] = radialCoords[1] - radialCoords[3];
- map[2] = -map[0] * map[0] - map[1] * map[1] +
- radialCoords[4] * radialCoords[4];
+ new_focal[0] = center[0] - map[0];
+ new_focal[1] = center[1] - map[1];
+ dd = map[0] * map[0] + map[1] * map[1];
+ focal = new_focal;
+ }
+
+ map[2] = (rr > dd) ? rr - dd : 1.0f;
map[3] = 1.f;
map[4] = 0.f;
@@ -318,15 +337,9 @@ static INLINE void paint_radial_gradient_buffer(struct vg_paint *paint, void *bu
{
struct matrix mat;
- struct matrix inv;
matrix_load_identity(&mat);
- matrix_translate(&mat, -radialCoords[2], -radialCoords[3]);
- memcpy(&inv, &ctx->state.vg.fill_paint_to_user_matrix,
- sizeof(struct matrix));
- matrix_invert(&inv);
- matrix_mult(&inv, &mat);
- memcpy(&mat, &inv,
- sizeof(struct matrix));
+ matrix_translate(&mat, -focal[0], -focal[1]);
+ matrix_mult(&mat, inv);
map[8] = mat.m[0]; map[9] = mat.m[3]; map[10] = mat.m[6]; map[11] = 0.f;
map[12] = mat.m[1]; map[13] = mat.m[4]; map[14] = mat.m[7]; map[15] = 0.f;
@@ -340,10 +353,10 @@ static INLINE void paint_radial_gradient_buffer(struct vg_paint *paint, void *bu
}
-static INLINE void paint_pattern_buffer(struct vg_paint *paint, void *buffer)
+static INLINE void paint_pattern_buffer(struct vg_paint *paint,
+ const struct matrix *inv,
+ void *buffer)
{
- struct vg_context *ctx = paint->base.ctx;
-
VGfloat *map = (VGfloat *)buffer;
memcpy(map, paint->solid.color, 4 * sizeof(VGfloat));
@@ -353,17 +366,8 @@ static INLINE void paint_pattern_buffer(struct vg_paint *paint, void *buffer)
map[7] = paint->pattern.sampler_view->texture->height0;
{
struct matrix mat;
- memcpy(&mat, &ctx->state.vg.fill_paint_to_user_matrix,
- sizeof(struct matrix));
- matrix_invert(&mat);
- {
- struct matrix pm;
- memcpy(&pm, &ctx->state.vg.path_user_to_surface_matrix,
- sizeof(struct matrix));
- matrix_invert(&pm);
- matrix_mult(&pm, &mat);
- memcpy(&mat, &pm, sizeof(struct matrix));
- }
+
+ memcpy(&mat, inv, sizeof(*inv));
map[8] = mat.m[0]; map[9] = mat.m[3]; map[10] = mat.m[6]; map[11] = 0.f;
map[12] = mat.m[1]; map[13] = mat.m[4]; map[14] = mat.m[7]; map[15] = 0.f;
@@ -672,6 +676,34 @@ void paint_resolve_type(struct vg_paint *paint)
}
}
+VGboolean paint_is_degenerate(struct vg_paint *paint)
+{
+ VGboolean degen;
+ VGfloat *vals;
+
+
+ switch (paint->type) {
+ case VG_PAINT_TYPE_LINEAR_GRADIENT:
+ vals = paint->gradient.linear.coords;
+ /* two points are coincident */
+ degen = (floatsEqual(vals[0], vals[2]) &&
+ floatsEqual(vals[1], vals[3]));
+ break;
+ case VG_PAINT_TYPE_RADIAL_GRADIENT:
+ vals = paint->gradient.radial.vals;
+ /* radius <= 0 */
+ degen = (vals[4] <= 0.0f);
+ break;
+ case VG_PAINT_TYPE_COLOR:
+ case VG_PAINT_TYPE_PATTERN:
+ default:
+ degen = VG_FALSE;
+ break;
+ }
+
+ return degen;
+}
+
VGint paint_constant_buffer_size(struct vg_paint *paint)
{
switch(paint->type) {
@@ -695,6 +727,7 @@ VGint paint_constant_buffer_size(struct vg_paint *paint)
}
void paint_fill_constant_buffer(struct vg_paint *paint,
+ const struct matrix *mat,
void *buffer)
{
switch(paint->type) {
@@ -702,13 +735,13 @@ void paint_fill_constant_buffer(struct vg_paint *paint,
paint_color_buffer(paint, buffer);
break;
case VG_PAINT_TYPE_LINEAR_GRADIENT:
- paint_linear_gradient_buffer(paint, buffer);
+ paint_linear_gradient_buffer(paint, mat, buffer);
break;
case VG_PAINT_TYPE_RADIAL_GRADIENT:
- paint_radial_gradient_buffer(paint, buffer);
+ paint_radial_gradient_buffer(paint, mat, buffer);
break;
case VG_PAINT_TYPE_PATTERN:
- paint_pattern_buffer(paint, buffer);
+ paint_pattern_buffer(paint, mat, buffer);
break;
default:
diff --git a/src/gallium/state_trackers/vega/paint.h b/src/gallium/state_trackers/vega/paint.h
index 012cd3e561..3de3bbe12e 100644
--- a/src/gallium/state_trackers/vega/paint.h
+++ b/src/gallium/state_trackers/vega/paint.h
@@ -110,8 +110,12 @@ VGboolean paint_color_ramp_premultiplied(struct vg_paint *paint);
VGint paint_bind_samplers(struct vg_paint *paint, struct pipe_sampler_state **samplers,
struct pipe_sampler_view **sampler_views);
+VGboolean paint_is_degenerate(struct vg_paint *paint);
+
VGint paint_constant_buffer_size(struct vg_paint *paint);
+
void paint_fill_constant_buffer(struct vg_paint *paint,
+ const struct matrix *mat,
void *buffer);
diff --git a/src/gallium/state_trackers/vega/path.c b/src/gallium/state_trackers/vega/path.c
index 05f8b0d997..d7253befd0 100644
--- a/src/gallium/state_trackers/vega/path.c
+++ b/src/gallium/state_trackers/vega/path.c
@@ -207,13 +207,29 @@ struct path * path_create(VGPathDatatype dt, VGfloat scale, VGfloat bias,
return path;
}
+static void polygon_array_cleanup(struct polygon_array *polyarray)
+{
+ if (polyarray->array) {
+ VGint i;
+
+ for (i = 0; i < polyarray->array->num_elements; i++) {
+ struct polygon *p = ((struct polygon **) polyarray->array->data)[i];
+ polygon_destroy(p);
+ }
+
+ array_destroy(polyarray->array);
+ polyarray->array = NULL;
+ }
+}
+
void path_destroy(struct path *p)
{
vg_context_remove_object(vg_current_context(), VG_OBJECT_PATH, p);
array_destroy(p->segments);
array_destroy(p->control_points);
- array_destroy(p->fill_polys.polygon_array.array);
+
+ polygon_array_cleanup(&p->fill_polys.polygon_array);
if (p->stroked.path)
path_destroy(p->stroked.path);
@@ -302,7 +318,6 @@ static void convert_path(struct path *p,
}
}
-
static void polygon_array_calculate_bounds( struct polygon_array *polyarray )
{
struct array *polys = polyarray->array;
@@ -312,7 +327,15 @@ static void polygon_array_calculate_bounds( struct polygon_array *polyarray )
unsigned i;
assert(polys);
- assert(polys->num_elements);
+
+ if (!polys->num_elements) {
+ polyarray->min_x = 0.0f;
+ polyarray->min_y = 0.0f;
+ polyarray->max_x = 0.0f;
+ polyarray->max_y = 0.0f;
+ return;
+ }
+
polygon_bounding_rect((((struct polygon**)polys->data)[0]), bounds);
min_x = bounds[0];
min_y = bounds[1];
@@ -353,16 +376,17 @@ static struct polygon_array * path_get_fill_polygons(struct path *p, struct matr
return &p->fill_polys.polygon_array;
}
else {
- array_destroy( p->fill_polys.polygon_array.array );
- p->fill_polys.polygon_array.array = NULL;
+ polygon_array_cleanup(&p->fill_polys.polygon_array);
}
}
- array = array_create(sizeof(struct array*));
+ /* an array of pointers to polygons */
+ array = array_create(sizeof(struct polygon *));
sx = sy = px = py = ox = oy = 0.f;
- current = polygon_create(32);
+ if (p->num_segments)
+ current = polygon_create(32);
for (i = 0; i < p->num_segments; ++i) {
VGubyte segment = ((VGubyte*)(p->segments->data))[i];
@@ -1519,10 +1543,11 @@ struct path * path_create_stroke(struct path *p,
return stroker.base.path;
}
-void path_render(struct path *p, VGbitfield paintModes)
+void path_render(struct path *p, VGbitfield paintModes,
+ struct matrix *mat)
{
struct vg_context *ctx = vg_current_context();
- struct matrix *mat = &ctx->state.vg.path_user_to_surface_matrix;
+ struct matrix paint_matrix;
vg_validate_state(ctx);
@@ -1534,29 +1559,45 @@ void path_render(struct path *p, VGbitfield paintModes)
mat->m[3], mat->m[4], mat->m[5],
mat->m[6], mat->m[7], mat->m[8]);
#endif
- if (paintModes & VG_FILL_PATH) {
+ if ((paintModes & VG_FILL_PATH) &&
+ vg_get_paint_matrix(ctx,
+ &ctx->state.vg.fill_paint_to_user_matrix,
+ mat,
+ &paint_matrix)) {
/* First the fill */
+ shader_set_surface_matrix(ctx->shader, mat);
shader_set_paint(ctx->shader, ctx->state.vg.fill_paint);
+ shader_set_paint_matrix(ctx->shader, &paint_matrix);
shader_bind(ctx->shader);
- path_fill(p, mat);
+ path_fill(p);
}
- if (paintModes & VG_STROKE_PATH){
+ if ((paintModes & VG_STROKE_PATH) &&
+ vg_get_paint_matrix(ctx,
+ &ctx->state.vg.stroke_paint_to_user_matrix,
+ mat,
+ &paint_matrix)) {
/* 8.7.5: "line width less than or equal to 0 prevents stroking from
* taking place."*/
if (ctx->state.vg.stroke.line_width.f <= 0)
return;
+ shader_set_surface_matrix(ctx->shader, mat);
shader_set_paint(ctx->shader, ctx->state.vg.stroke_paint);
+ shader_set_paint_matrix(ctx->shader, &paint_matrix);
shader_bind(ctx->shader);
path_stroke(p);
}
}
-void path_fill(struct path *p, struct matrix *mat)
+void path_fill(struct path *p)
{
struct vg_context *ctx = vg_current_context();
+ struct matrix identity;
+
+ matrix_load_identity(&identity);
+
{
- struct polygon_array *polygon_array = path_get_fill_polygons(p, mat);
+ struct polygon_array *polygon_array = path_get_fill_polygons(p, &identity);
struct array *polys = polygon_array->array;
if (!polygon_array || !polys || !polys->num_elements) {
@@ -1569,7 +1610,6 @@ void path_fill(struct path *p, struct matrix *mat)
void path_stroke(struct path *p)
{
struct vg_context *ctx = vg_current_context();
- struct matrix *mat = &ctx->state.vg.path_user_to_surface_matrix;
VGFillRule old_fill = ctx->state.vg.fill_rule;
struct matrix identity;
struct path *stroke;
@@ -1579,7 +1619,7 @@ void path_stroke(struct path *p)
if (stroke && !path_is_empty(stroke)) {
ctx->state.vg.fill_rule = VG_NON_ZERO;
- path_fill(stroke, mat);
+ path_fill(stroke);
ctx->state.vg.fill_rule = old_fill;
}
diff --git a/src/gallium/state_trackers/vega/path.h b/src/gallium/state_trackers/vega/path.h
index e34538b736..d84b1f083c 100644
--- a/src/gallium/state_trackers/vega/path.h
+++ b/src/gallium/state_trackers/vega/path.h
@@ -104,8 +104,8 @@ VGboolean path_interpolate(struct path *dst,
VGfloat amount);
void path_clear(struct path *p, VGbitfield capabilities);
-void path_render(struct path *p, VGbitfield paintModes);
-void path_fill(struct path *p, struct matrix *mat);
+void path_render(struct path *p, VGbitfield paintModes, struct matrix *mat);
+void path_fill(struct path *p);
void path_stroke(struct path *p);
void path_move_to(struct path *p, float x, float y);
diff --git a/src/gallium/state_trackers/vega/polygon.c b/src/gallium/state_trackers/vega/polygon.c
index ca8831064c..a491de27fa 100644
--- a/src/gallium/state_trackers/vega/polygon.c
+++ b/src/gallium/state_trackers/vega/polygon.c
@@ -244,24 +244,11 @@ VGboolean polygon_is_closed(struct polygon *p)
return floatsEqual(start[0], end[0]) && floatsEqual(start[1], end[1]);
}
-static void set_blend_for_fill(struct pipe_blend_state *blend)
-{
- memset(blend, 0, sizeof(struct pipe_blend_state));
- blend->rt[0].colormask = 0; /*disable colorwrites*/
-
- blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
- blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
- blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA;
- blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA;
-}
-
-static void draw_polygon(struct vg_context *ctx,
- struct polygon *poly)
+static void polygon_prepare_buffer(struct vg_context *ctx,
+ struct polygon *poly)
{
int vert_size;
struct pipe_context *pipe;
- struct pipe_vertex_buffer vbuffer;
- struct pipe_vertex_element velement;
vert_size = poly->num_verts * COMPONENTS * sizeof(float);
@@ -281,35 +268,15 @@ static void draw_polygon(struct vg_context *ctx,
PIPE_BIND_VERTEX_BUFFER);
poly->dirty = VG_FALSE;
}
-
-
- /* tell pipe about the vertex buffer */
- memset(&vbuffer, 0, sizeof(vbuffer));
- vbuffer.buffer = poly->vbuf;
- vbuffer.stride = COMPONENTS * sizeof(float); /* vertex size */
- vbuffer.buffer_offset = 0;
- vbuffer.max_index = poly->num_verts - 1;
- pipe->set_vertex_buffers(pipe, 1, &vbuffer);
-
- /* tell pipe about the vertex attributes */
- memset(&velement, 0, sizeof(velement));
- velement.src_offset = 0;
- velement.instance_divisor = 0;
- velement.vertex_buffer_index = 0;
- velement.src_format = PIPE_FORMAT_R32G32_FLOAT;
- cso_set_vertex_elements(ctx->cso_context, 1, &velement);
-
- /* draw */
- util_draw_arrays(pipe, PIPE_PRIM_TRIANGLE_FAN, 0, (uint) poly->num_verts);
}
void polygon_fill(struct polygon *poly, struct vg_context *ctx)
{
- struct pipe_depth_stencil_alpha_state dsa;
- struct pipe_stencil_ref sr;
- struct pipe_blend_state blend;
+ struct pipe_vertex_element velement;
+ struct pipe_vertex_buffer vbuffer;
VGfloat bounds[4];
VGfloat min_x, min_y, max_x, max_y;
+
assert(poly);
polygon_bounding_rect(poly, bounds);
min_x = bounds[0];
@@ -322,113 +289,42 @@ void polygon_fill(struct polygon *poly, struct vg_context *ctx)
min_x, min_y, max_x, max_y);
#endif
- set_blend_for_fill(&blend);
-
- memset(&dsa, 0, sizeof(struct pipe_depth_stencil_alpha_state));
- memset(&sr, 0, sizeof(struct pipe_stencil_ref));
- /* only need a fixed 0. Rely on default or move it out at least? */
- cso_set_stencil_ref(ctx->cso_context, &sr);
-
- cso_save_blend(ctx->cso_context);
- cso_save_depth_stencil_alpha(ctx->cso_context);
-
- dsa.stencil[0].enabled = 1;
- if (ctx->state.vg.fill_rule == VG_EVEN_ODD) {
- dsa.stencil[0].writemask = 1;
- dsa.stencil[0].fail_op = PIPE_STENCIL_OP_KEEP;
- dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP;
- dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_INVERT;
- dsa.stencil[0].func = PIPE_FUNC_ALWAYS;
- dsa.stencil[0].valuemask = ~0;
-
- cso_set_blend(ctx->cso_context, &blend);
- cso_set_depth_stencil_alpha(ctx->cso_context, &dsa);
- draw_polygon(ctx, poly);
- } else if (ctx->state.vg.fill_rule == VG_NON_ZERO) {
- struct pipe_screen *screen = ctx->pipe->screen;
-
- if (screen->get_param(screen, PIPE_CAP_TWO_SIDED_STENCIL)) {
- /* front */
- dsa.stencil[0].writemask = ~0;
- dsa.stencil[0].fail_op = PIPE_STENCIL_OP_KEEP;
- dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP;
- dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_INCR_WRAP;
- dsa.stencil[0].func = PIPE_FUNC_ALWAYS;
- dsa.stencil[0].valuemask = ~0;
-
- /* back */
- dsa.stencil[1].enabled = 1;
- dsa.stencil[1].writemask = ~0;
- dsa.stencil[1].fail_op = PIPE_STENCIL_OP_KEEP;
- dsa.stencil[1].zfail_op = PIPE_STENCIL_OP_KEEP;
- dsa.stencil[1].zpass_op = PIPE_STENCIL_OP_DECR_WRAP;
- dsa.stencil[1].func = PIPE_FUNC_ALWAYS;
- dsa.stencil[1].valuemask = ~0;
-
- cso_set_blend(ctx->cso_context, &blend);
- cso_set_depth_stencil_alpha(ctx->cso_context, &dsa);
- draw_polygon(ctx, poly);
- } else {
- struct pipe_rasterizer_state raster;
-
- memcpy(&raster, &ctx->state.g3d.rasterizer, sizeof(struct pipe_rasterizer_state));
-
- cso_save_rasterizer(ctx->cso_context);
- dsa.stencil[0].func = PIPE_FUNC_ALWAYS;
- dsa.stencil[0].valuemask = ~0;
-
- raster.cull_face = PIPE_FACE_BACK;
- dsa.stencil[0].fail_op = PIPE_STENCIL_OP_KEEP;
- dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP;
- dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_INCR_WRAP;
-
- cso_set_blend(ctx->cso_context, &blend);
- cso_set_depth_stencil_alpha(ctx->cso_context, &dsa);
- cso_set_rasterizer(ctx->cso_context, &raster);
- draw_polygon(ctx, poly);
-
- raster.cull_face = PIPE_FACE_FRONT;
- dsa.stencil[0].fail_op = PIPE_STENCIL_OP_KEEP;
- dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP;
- dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_DECR_WRAP;
- cso_set_depth_stencil_alpha(ctx->cso_context, &dsa);
- cso_set_rasterizer(ctx->cso_context, &raster);
- draw_polygon(ctx, poly);
-
- cso_restore_rasterizer(ctx->cso_context);
- }
- }
+ polygon_prepare_buffer(ctx, poly);
+
+ /* tell renderer about the vertex attributes */
+ memset(&velement, 0, sizeof(velement));
+ velement.src_offset = 0;
+ velement.instance_divisor = 0;
+ velement.vertex_buffer_index = 0;
+ velement.src_format = PIPE_FORMAT_R32G32_FLOAT;
+
+ /* tell renderer about the vertex buffer */
+ memset(&vbuffer, 0, sizeof(vbuffer));
+ vbuffer.buffer = poly->vbuf;
+ vbuffer.stride = COMPONENTS * sizeof(float); /* vertex size */
+ vbuffer.buffer_offset = 0;
+ vbuffer.max_index = poly->num_verts - 1;
+
+ renderer_polygon_stencil_begin(ctx->renderer,
+ &velement, ctx->state.vg.fill_rule, VG_FALSE);
+ renderer_polygon_stencil(ctx->renderer, &vbuffer,
+ PIPE_PRIM_TRIANGLE_FAN, 0, (VGuint) poly->num_verts);
+ renderer_polygon_stencil_end(ctx->renderer);
- /* restore color writes */
- cso_restore_blend(ctx->cso_context);
- /* setup stencil ops */
- dsa.stencil[0].func = PIPE_FUNC_NOTEQUAL;
- dsa.stencil[0].fail_op = PIPE_STENCIL_OP_REPLACE;
- dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_REPLACE;
- dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_REPLACE;
- dsa.stencil[0].valuemask = dsa.stencil[0].writemask;
- dsa.stencil[1].enabled = 0;
- memcpy(&dsa.depth, &ctx->state.g3d.dsa.depth,
- sizeof(struct pipe_depth_state));
- cso_set_depth_stencil_alpha(ctx->cso_context, &dsa);
-
- /* render the quad to propagate the rendering from stencil */
- renderer_draw_quad(ctx->renderer, min_x, min_y,
- max_x, max_y, 0.0f/*depth should be disabled*/);
-
- cso_restore_depth_stencil_alpha(ctx->cso_context);
+ renderer_polygon_fill_begin(ctx->renderer, VG_FALSE);
+ renderer_polygon_fill(ctx->renderer, min_x, min_y, max_x, max_y);
+ renderer_polygon_fill_end(ctx->renderer);
}
void polygon_array_fill(struct polygon_array *polyarray, struct vg_context *ctx)
{
struct array *polys = polyarray->array;
- struct pipe_depth_stencil_alpha_state dsa;
- struct pipe_stencil_ref sr;
- struct pipe_blend_state blend;
VGfloat min_x = polyarray->min_x;
VGfloat min_y = polyarray->min_y;
VGfloat max_x = polyarray->max_x;
VGfloat max_y = polyarray->max_y;
+ struct pipe_vertex_element velement;
+ struct pipe_vertex_buffer vbuffer;
VGint i;
@@ -438,111 +334,35 @@ void polygon_array_fill(struct polygon_array *polyarray, struct vg_context *ctx)
min_x, min_y, max_x, max_y);
#endif
- set_blend_for_fill(&blend);
-
- memset(&dsa, 0, sizeof(struct pipe_depth_stencil_alpha_state));
- memset(&sr, 0, sizeof(struct pipe_stencil_ref));
- /* only need a fixed 0. Rely on default or move it out at least? */
- cso_set_stencil_ref(ctx->cso_context, &sr);
-
- cso_save_blend(ctx->cso_context);
- cso_save_depth_stencil_alpha(ctx->cso_context);
-
- dsa.stencil[0].enabled = 1;
- if (ctx->state.vg.fill_rule == VG_EVEN_ODD) {
- dsa.stencil[0].writemask = 1;
- dsa.stencil[0].fail_op = PIPE_STENCIL_OP_KEEP;
- dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP;
- dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_INVERT;
- dsa.stencil[0].func = PIPE_FUNC_ALWAYS;
- dsa.stencil[0].valuemask = ~0;
-
- cso_set_blend(ctx->cso_context, &blend);
- cso_set_depth_stencil_alpha(ctx->cso_context, &dsa);
- for (i = 0; i < polys->num_elements; ++i) {
- struct polygon *poly = (((struct polygon**)polys->data)[i]);
- draw_polygon(ctx, poly);
- }
- } else if (ctx->state.vg.fill_rule == VG_NON_ZERO) {
- struct pipe_screen *screen = ctx->pipe->screen;
-
- if (screen->get_param(screen, PIPE_CAP_TWO_SIDED_STENCIL)) {
- /* front */
- dsa.stencil[0].writemask = ~0;
- dsa.stencil[0].fail_op = PIPE_STENCIL_OP_KEEP;
- dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP;
- dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_INCR_WRAP;
- dsa.stencil[0].func = PIPE_FUNC_ALWAYS;
- dsa.stencil[0].valuemask = ~0;
-
- /* back */
- dsa.stencil[1].enabled = 1;
- dsa.stencil[1].writemask = ~0;
- dsa.stencil[1].fail_op = PIPE_STENCIL_OP_KEEP;
- dsa.stencil[1].zfail_op = PIPE_STENCIL_OP_KEEP;
- dsa.stencil[1].zpass_op = PIPE_STENCIL_OP_DECR_WRAP;
- dsa.stencil[1].func = PIPE_FUNC_ALWAYS;
- dsa.stencil[1].valuemask = ~0;
-
- cso_set_blend(ctx->cso_context, &blend);
- cso_set_depth_stencil_alpha(ctx->cso_context, &dsa);
- for (i = 0; i < polys->num_elements; ++i) {
- struct polygon *poly = (((struct polygon**)polys->data)[i]);
- draw_polygon(ctx, poly);
- }
- } else {
- struct pipe_rasterizer_state raster;
-
- memcpy(&raster, &ctx->state.g3d.rasterizer, sizeof(struct pipe_rasterizer_state));
-
- cso_save_rasterizer(ctx->cso_context);
- dsa.stencil[0].func = PIPE_FUNC_ALWAYS;
- dsa.stencil[0].valuemask = ~0;
-
- raster.cull_face = PIPE_FACE_BACK;
- dsa.stencil[0].fail_op = PIPE_STENCIL_OP_KEEP;
- dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP;
- dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_INCR_WRAP;
-
- cso_set_blend(ctx->cso_context, &blend);
- cso_set_depth_stencil_alpha(ctx->cso_context, &dsa);
- cso_set_rasterizer(ctx->cso_context, &raster);
- for (i = 0; i < polys->num_elements; ++i) {
- struct polygon *poly = (((struct polygon**)polys->data)[i]);
- draw_polygon(ctx, poly);
- }
-
- raster.cull_face = PIPE_FACE_FRONT;
- dsa.stencil[0].fail_op = PIPE_STENCIL_OP_KEEP;
- dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP;
- dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_DECR_WRAP;
- cso_set_depth_stencil_alpha(ctx->cso_context, &dsa);
- cso_set_rasterizer(ctx->cso_context, &raster);
- for (i = 0; i < polys->num_elements; ++i) {
- struct polygon *poly = (((struct polygon**)polys->data)[i]);
- draw_polygon(ctx, poly);
- }
-
- cso_restore_rasterizer(ctx->cso_context);
- }
+ /* tell renderer about the vertex attributes */
+ memset(&velement, 0, sizeof(velement));
+ velement.src_offset = 0;
+ velement.instance_divisor = 0;
+ velement.vertex_buffer_index = 0;
+ velement.src_format = PIPE_FORMAT_R32G32_FLOAT;
+
+ /* tell renderer about the vertex buffer */
+ memset(&vbuffer, 0, sizeof(vbuffer));
+ vbuffer.stride = COMPONENTS * sizeof(float); /* vertex size */
+ vbuffer.buffer_offset = 0;
+
+ /* prepare the stencil buffer */
+ renderer_polygon_stencil_begin(ctx->renderer,
+ &velement, ctx->state.vg.fill_rule, VG_FALSE);
+ for (i = 0; i < polys->num_elements; ++i) {
+ struct polygon *poly = (((struct polygon**)polys->data)[i]);
+
+ polygon_prepare_buffer(ctx, poly);
+ vbuffer.buffer = poly->vbuf;
+ vbuffer.max_index = poly->num_verts - 1;
+
+ renderer_polygon_stencil(ctx->renderer, &vbuffer,
+ PIPE_PRIM_TRIANGLE_FAN, 0, (VGuint) poly->num_verts);
}
+ renderer_polygon_stencil_end(ctx->renderer);
- /* restore color writes */
- cso_restore_blend(ctx->cso_context);
- /* setup stencil ops */
- dsa.stencil[0].func = PIPE_FUNC_NOTEQUAL;
- dsa.stencil[0].fail_op = PIPE_STENCIL_OP_REPLACE;
- dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_REPLACE;
- dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_REPLACE;
- dsa.stencil[0].valuemask = dsa.stencil[0].writemask;
- dsa.stencil[1].enabled = 0;
- memcpy(&dsa.depth, &ctx->state.g3d.dsa.depth,
- sizeof(struct pipe_depth_state));
- cso_set_depth_stencil_alpha(ctx->cso_context, &dsa);
-
- /* render the quad to propagate the rendering from stencil */
- renderer_draw_quad(ctx->renderer, min_x, min_y,
- max_x, max_y, 0.0f/*depth should be disabled*/);
-
- cso_restore_depth_stencil_alpha(ctx->cso_context);
+ /* fill it */
+ renderer_polygon_fill_begin(ctx->renderer, VG_FALSE);
+ renderer_polygon_fill(ctx->renderer, min_x, min_y, max_x, max_y);
+ renderer_polygon_fill_end(ctx->renderer);
}
diff --git a/src/gallium/state_trackers/vega/renderer.c b/src/gallium/state_trackers/vega/renderer.c
index c6f5f7a05b..7871c516c4 100644
--- a/src/gallium/state_trackers/vega/renderer.c
+++ b/src/gallium/state_trackers/vega/renderer.c
@@ -1,6 +1,7 @@
/**************************************************************************
*
* Copyright 2009 VMware, Inc. All Rights Reserved.
+ * Copyright 2010 LunarG, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
@@ -27,6 +28,7 @@
#include "renderer.h"
#include "vg_context.h"
+#include "image.h"
#include "pipe/p_context.h"
#include "pipe/p_state.h"
@@ -38,364 +40,1382 @@
#include "util/u_simple_shaders.h"
#include "util/u_memory.h"
#include "util/u_sampler.h"
+#include "util/u_surface.h"
+#include "util/u_math.h"
+#include "util/u_format.h"
#include "cso_cache/cso_context.h"
+#include "tgsi/tgsi_ureg.h"
+
+typedef enum {
+ RENDERER_STATE_INIT,
+ RENDERER_STATE_COPY,
+ RENDERER_STATE_DRAWTEX,
+ RENDERER_STATE_SCISSOR,
+ RENDERER_STATE_CLEAR,
+ RENDERER_STATE_FILTER,
+ RENDERER_STATE_POLYGON_STENCIL,
+ RENDERER_STATE_POLYGON_FILL,
+ NUM_RENDERER_STATES
+} RendererState;
+
+typedef enum {
+ RENDERER_VS_PLAIN,
+ RENDERER_VS_COLOR,
+ RENDERER_VS_TEXTURE,
+ NUM_RENDERER_VS
+} RendererVs;
+
+typedef enum {
+ RENDERER_FS_COLOR,
+ RENDERER_FS_TEXTURE,
+ RENDERER_FS_SCISSOR,
+ RENDERER_FS_WHITE,
+ NUM_RENDERER_FS
+} RendererFs;
struct renderer {
struct pipe_context *pipe;
- struct vg_context *owner;
-
struct cso_context *cso;
- void *fs;
+ VGbitfield dirty;
+ struct {
+ struct pipe_rasterizer_state rasterizer;
+ struct pipe_depth_stencil_alpha_state dsa;
+ struct pipe_framebuffer_state fb;
+ } g3d;
+ struct matrix projection;
+
+ struct matrix mvp;
+ struct pipe_resource *vs_cbuf;
+
+ struct pipe_resource *fs_cbuf;
+ VGfloat fs_cbuf_data[32];
+ VGint fs_cbuf_len;
+ struct pipe_vertex_element velems[2];
VGfloat vertices[4][2][4];
+
+ void *cached_vs[NUM_RENDERER_VS];
+ void *cached_fs[NUM_RENDERER_FS];
+
+ RendererState state;
+
+ /* state data */
+ union {
+ struct {
+ VGint tex_width;
+ VGint tex_height;
+ } copy;
+
+ struct {
+ VGint tex_width;
+ VGint tex_height;
+ } drawtex;
+
+ struct {
+ VGboolean restore_dsa;
+ } scissor;
+
+ struct {
+ VGboolean use_sampler;
+ VGint tex_width, tex_height;
+ } filter;
+
+ struct {
+ struct pipe_depth_stencil_alpha_state dsa;
+ VGboolean manual_two_sides;
+ VGboolean restore_dsa;
+ } polygon_stencil;
+ } u;
};
-static void setup_shaders(struct renderer *ctx)
+/**
+ * Return VG_TRUE if the renderer can use the resource as the asked bindings.
+ */
+static VGboolean renderer_can_support(struct renderer *renderer,
+ struct pipe_resource *res,
+ unsigned bindings)
{
- struct pipe_context *pipe = ctx->pipe;
- /* fragment shader */
- ctx->fs = util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_2D,
- TGSI_INTERPOLATE_LINEAR);
-}
-
-static struct pipe_resource *
-setup_vertex_data(struct renderer *ctx,
- float x0, float y0, float x1, float y1, float z)
-{
- ctx->vertices[0][0][0] = x0;
- ctx->vertices[0][0][1] = y0;
- ctx->vertices[0][0][2] = z;
- ctx->vertices[0][1][0] = 0.0f; /*s*/
- ctx->vertices[0][1][1] = 0.0f; /*t*/
-
- ctx->vertices[1][0][0] = x1;
- ctx->vertices[1][0][1] = y0;
- ctx->vertices[1][0][2] = z;
- ctx->vertices[1][1][0] = 1.0f; /*s*/
- ctx->vertices[1][1][1] = 0.0f; /*t*/
-
- ctx->vertices[2][0][0] = x1;
- ctx->vertices[2][0][1] = y1;
- ctx->vertices[2][0][2] = z;
- ctx->vertices[2][1][0] = 1.0f;
- ctx->vertices[2][1][1] = 1.0f;
-
- ctx->vertices[3][0][0] = x0;
- ctx->vertices[3][0][1] = y1;
- ctx->vertices[3][0][2] = z;
- ctx->vertices[3][1][0] = 0.0f;
- ctx->vertices[3][1][1] = 1.0f;
-
- return pipe_user_buffer_create( ctx->pipe->screen,
- ctx->vertices,
- sizeof(ctx->vertices),
- PIPE_BIND_VERTEX_BUFFER);
-}
-
-static struct pipe_resource *
-setup_vertex_data_tex(struct renderer *ctx,
- float x0, float y0, float x1, float y1,
- float s0, float t0, float s1, float t1,
- float z)
-{
- ctx->vertices[0][0][0] = x0;
- ctx->vertices[0][0][1] = y0;
- ctx->vertices[0][0][2] = z;
- ctx->vertices[0][1][0] = s0; /*s*/
- ctx->vertices[0][1][1] = t0; /*t*/
-
- ctx->vertices[1][0][0] = x1;
- ctx->vertices[1][0][1] = y0;
- ctx->vertices[1][0][2] = z;
- ctx->vertices[1][1][0] = s1; /*s*/
- ctx->vertices[1][1][1] = t0; /*t*/
-
- ctx->vertices[2][0][0] = x1;
- ctx->vertices[2][0][1] = y1;
- ctx->vertices[2][0][2] = z;
- ctx->vertices[2][1][0] = s1;
- ctx->vertices[2][1][1] = t1;
-
- ctx->vertices[3][0][0] = x0;
- ctx->vertices[3][0][1] = y1;
- ctx->vertices[3][0][2] = z;
- ctx->vertices[3][1][0] = s0;
- ctx->vertices[3][1][1] = t1;
-
- return pipe_user_buffer_create( ctx->pipe->screen,
- ctx->vertices,
- sizeof(ctx->vertices),
- PIPE_BIND_VERTEX_BUFFER);
-}
-
-
-static struct pipe_resource *
-setup_vertex_data_qtex(struct renderer *ctx,
- float x0, float y0, float x1, float y1,
- float x2, float y2, float x3, float y3,
- float s0, float t0, float s1, float t1,
- float z)
-{
- ctx->vertices[0][0][0] = x0;
- ctx->vertices[0][0][1] = y0;
- ctx->vertices[0][0][2] = z;
- ctx->vertices[0][1][0] = s0; /*s*/
- ctx->vertices[0][1][1] = t0; /*t*/
-
- ctx->vertices[1][0][0] = x1;
- ctx->vertices[1][0][1] = y1;
- ctx->vertices[1][0][2] = z;
- ctx->vertices[1][1][0] = s1; /*s*/
- ctx->vertices[1][1][1] = t0; /*t*/
-
- ctx->vertices[2][0][0] = x2;
- ctx->vertices[2][0][1] = y2;
- ctx->vertices[2][0][2] = z;
- ctx->vertices[2][1][0] = s1;
- ctx->vertices[2][1][1] = t1;
-
- ctx->vertices[3][0][0] = x3;
- ctx->vertices[3][0][1] = y3;
- ctx->vertices[3][0][2] = z;
- ctx->vertices[3][1][0] = s0;
- ctx->vertices[3][1][1] = t1;
-
- return pipe_user_buffer_create( ctx->pipe->screen,
- ctx->vertices,
- sizeof(ctx->vertices),
- PIPE_BIND_VERTEX_BUFFER);
+ struct pipe_screen *screen = renderer->pipe->screen;
+
+ return screen->is_format_supported(screen,
+ res->format, res->target, 0, bindings, 0);
}
-struct renderer * renderer_create(struct vg_context *owner)
+/**
+ * Set the model-view-projection matrix used by vertex shaders.
+ */
+static void renderer_set_mvp(struct renderer *renderer,
+ const struct matrix *mvp)
{
+ struct matrix *cur = &renderer->mvp;
+ struct pipe_resource *cbuf;
+ VGfloat consts[3][4];
VGint i;
- struct renderer *renderer = CALLOC_STRUCT(renderer);
- if (!renderer)
+ /* projection only */
+ if (!mvp)
+ mvp = &renderer->projection;
+
+ /* re-upload only if necessary */
+ if (memcmp(cur, mvp, sizeof(*mvp)) == 0)
+ return;
+
+ /* 3x3 matrix to 3 constant vectors (no Z) */
+ for (i = 0; i < 3; i++) {
+ consts[i][0] = mvp->m[i + 0];
+ consts[i][1] = mvp->m[i + 3];
+ consts[i][2] = 0.0f;
+ consts[i][3] = mvp->m[i + 6];
+ }
+
+ cbuf = renderer->vs_cbuf;
+ pipe_resource_reference(&cbuf, NULL);
+ cbuf = pipe_buffer_create(renderer->pipe->screen,
+ PIPE_BIND_CONSTANT_BUFFER,
+ sizeof(consts));
+ if (cbuf) {
+ pipe_buffer_write(renderer->pipe, cbuf,
+ 0, sizeof(consts), consts);
+ }
+ renderer->pipe->set_constant_buffer(renderer->pipe,
+ PIPE_SHADER_VERTEX, 0, cbuf);
+
+ memcpy(cur, mvp, sizeof(*mvp));
+ renderer->vs_cbuf = cbuf;
+}
+
+/**
+ * Create a simple vertex shader that passes through position and the given
+ * attribute.
+ */
+static void *create_passthrough_vs(struct pipe_context *pipe, int semantic_name)
+{
+ struct ureg_program *ureg;
+ struct ureg_src src[2], constants[3];
+ struct ureg_dst dst[2], tmp;
+ int i;
+
+ ureg = ureg_create(TGSI_PROCESSOR_VERTEX);
+ if (!ureg)
return NULL;
- renderer->owner = owner;
- renderer->pipe = owner->pipe;
- renderer->cso = owner->cso_context;
+ /* position is in user coordinates */
+ src[0] = ureg_DECL_vs_input(ureg, 0);
+ dst[0] = ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 0);
+ tmp = ureg_DECL_temporary(ureg);
+ for (i = 0; i < Elements(constants); i++)
+ constants[i] = ureg_DECL_constant(ureg, i);
+
+ /* transform to clipped coordinates */
+ ureg_DP4(ureg, ureg_writemask(tmp, TGSI_WRITEMASK_X), src[0], constants[0]);
+ ureg_DP4(ureg, ureg_writemask(tmp, TGSI_WRITEMASK_Y), src[0], constants[1]);
+ ureg_MOV(ureg, ureg_writemask(tmp, TGSI_WRITEMASK_Z), src[0]);
+ ureg_DP4(ureg, ureg_writemask(tmp, TGSI_WRITEMASK_W), src[0], constants[2]);
+ ureg_MOV(ureg, dst[0], ureg_src(tmp));
+
+ if (semantic_name >= 0) {
+ src[1] = ureg_DECL_vs_input(ureg, 1);
+ dst[1] = ureg_DECL_output(ureg, semantic_name, 0);
+ ureg_MOV(ureg, dst[1], src[1]);
+ }
- setup_shaders(renderer);
+ ureg_END(ureg);
- /* init vertex data that doesn't change */
- for (i = 0; i < 4; i++) {
- renderer->vertices[i][0][3] = 1.0f; /* w */
- renderer->vertices[i][1][2] = 0.0f; /* r */
- renderer->vertices[i][1][3] = 1.0f; /* q */
+ return ureg_create_shader_and_destroy(ureg, pipe);
+}
+
+/**
+ * Set renderer vertex shader.
+ *
+ * This function modifies vertex_shader state.
+ */
+static void renderer_set_vs(struct renderer *r, RendererVs id)
+{
+ /* create as needed */
+ if (!r->cached_vs[id]) {
+ int semantic_name = -1;
+
+ switch (id) {
+ case RENDERER_VS_PLAIN:
+ break;
+ case RENDERER_VS_COLOR:
+ semantic_name = TGSI_SEMANTIC_COLOR;
+ break;
+ case RENDERER_VS_TEXTURE:
+ semantic_name = TGSI_SEMANTIC_GENERIC;
+ break;
+ default:
+ assert(!"Unknown renderer vs id");
+ break;
+ }
+
+ r->cached_vs[id] = create_passthrough_vs(r->pipe, semantic_name);
}
- return renderer;
+ cso_set_vertex_shader_handle(r->cso, r->cached_vs[id]);
}
-void renderer_destroy(struct renderer *ctx)
+/**
+ * Create a simple fragment shader that sets the depth to 0.0f.
+ */
+static void *create_scissor_fs(struct pipe_context *pipe)
+{
+ struct ureg_program *ureg;
+ struct ureg_dst out;
+ struct ureg_src imm;
+
+ ureg = ureg_create(TGSI_PROCESSOR_FRAGMENT);
+ out = ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 0);
+ imm = ureg_imm4f(ureg, 0.0f, 0.0f, 0.0f, 0.0f);
+
+ ureg_MOV(ureg, ureg_writemask(out, TGSI_WRITEMASK_Z), imm);
+ ureg_END(ureg);
+
+ return ureg_create_shader_and_destroy(ureg, pipe);
+}
+
+/**
+ * Create a simple fragment shader that sets the color to white.
+ */
+static void *create_white_fs(struct pipe_context *pipe)
+{
+ struct ureg_program *ureg;
+ struct ureg_dst out;
+ struct ureg_src imm;
+
+ ureg = ureg_create(TGSI_PROCESSOR_FRAGMENT);
+ out = ureg_DECL_output(ureg, TGSI_SEMANTIC_COLOR, 0);
+ imm = ureg_imm4f(ureg, 1.0f, 1.0f, 1.0f, 1.0f);
+
+ ureg_MOV(ureg, out, imm);
+ ureg_END(ureg);
+
+ return ureg_create_shader_and_destroy(ureg, pipe);
+}
+
+/**
+ * Set renderer fragment shader.
+ *
+ * This function modifies fragment_shader state.
+ */
+static void renderer_set_fs(struct renderer *r, RendererFs id)
{
-#if 0
- if (ctx->fs) {
- cso_delete_fragment_shader(ctx->cso, ctx->fs);
- ctx->fs = NULL;
+ /* create as needed */
+ if (!r->cached_fs[id]) {
+ void *fs = NULL;
+
+ switch (id) {
+ case RENDERER_FS_COLOR:
+ fs = util_make_fragment_passthrough_shader(r->pipe);
+ break;
+ case RENDERER_FS_TEXTURE:
+ fs = util_make_fragment_tex_shader(r->pipe,
+ TGSI_TEXTURE_2D, TGSI_INTERPOLATE_LINEAR);
+ break;
+ case RENDERER_FS_SCISSOR:
+ fs = create_scissor_fs(r->pipe);
+ break;
+ case RENDERER_FS_WHITE:
+ fs = create_white_fs(r->pipe);
+ break;
+ default:
+ assert(!"Unknown renderer fs id");
+ break;
+ }
+
+ r->cached_fs[id] = fs;
}
-#endif
- FREE(ctx);
+
+ cso_set_fragment_shader_handle(r->cso, r->cached_fs[id]);
}
-void renderer_draw_quad(struct renderer *r,
- VGfloat x1, VGfloat y1,
- VGfloat x2, VGfloat y2,
- VGfloat depth)
+typedef enum {
+ VEGA_Y0_TOP,
+ VEGA_Y0_BOTTOM
+} VegaOrientation;
+
+static void vg_set_viewport(struct renderer *r,
+ VegaOrientation orientation)
{
- struct pipe_resource *buf;
+ const struct pipe_framebuffer_state *fb = &r->g3d.fb;
+ struct pipe_viewport_state viewport;
+ VGfloat y_scale = (orientation == VEGA_Y0_BOTTOM) ? -2.f : 2.f;
+
+ viewport.scale[0] = fb->width / 2.f;
+ viewport.scale[1] = fb->height / y_scale;
+ viewport.scale[2] = 1.0;
+ viewport.scale[3] = 1.0;
+ viewport.translate[0] = fb->width / 2.f;
+ viewport.translate[1] = fb->height / 2.f;
+ viewport.translate[2] = 0.0;
+ viewport.translate[3] = 0.0;
+
+ cso_set_viewport(r->cso, &viewport);
+}
+
+/**
+ * Set renderer target.
+ *
+ * This function modifies framebuffer and viewport states.
+ */
+static void renderer_set_target(struct renderer *r,
+ struct pipe_surface *cbuf,
+ struct pipe_surface *zsbuf,
+ VGboolean y0_top)
+{
+ struct pipe_framebuffer_state fb;
+
+ memset(&fb, 0, sizeof(fb));
+ fb.width = cbuf->width;
+ fb.height = cbuf->height;
+ fb.cbufs[0] = cbuf;
+ fb.nr_cbufs = 1;
+ fb.zsbuf = zsbuf;
+ cso_set_framebuffer(r->cso, &fb);
+
+ vg_set_viewport(r, (y0_top) ? VEGA_Y0_TOP : VEGA_Y0_BOTTOM);
+}
+
+/**
+ * Set renderer blend state. Blending is disabled.
+ *
+ * This function modifies blend state.
+ */
+static void renderer_set_blend(struct renderer *r,
+ VGbitfield channel_mask)
+{
+ struct pipe_blend_state blend;
+
+ memset(&blend, 0, sizeof(blend));
+
+ blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
+
+ if (channel_mask & VG_RED)
+ blend.rt[0].colormask |= PIPE_MASK_R;
+ if (channel_mask & VG_GREEN)
+ blend.rt[0].colormask |= PIPE_MASK_G;
+ if (channel_mask & VG_BLUE)
+ blend.rt[0].colormask |= PIPE_MASK_B;
+ if (channel_mask & VG_ALPHA)
+ blend.rt[0].colormask |= PIPE_MASK_A;
+
+ cso_set_blend(r->cso, &blend);
+}
+
+/**
+ * Set renderer sampler and view states.
+ *
+ * This function modifies samplers and fragment_sampler_views states.
+ */
+static void renderer_set_samplers(struct renderer *r,
+ uint num_views,
+ struct pipe_sampler_view **views)
+{
+ struct pipe_sampler_state sampler;
+ unsigned tex_filter = PIPE_TEX_FILTER_NEAREST;
+ unsigned tex_wrap = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ uint i;
+
+ memset(&sampler, 0, sizeof(sampler));
+
+ sampler.min_img_filter = tex_filter;
+ sampler.mag_img_filter = tex_filter;
+ sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
+
+ sampler.wrap_s = tex_wrap;
+ sampler.wrap_t = tex_wrap;
+ sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+
+ sampler.normalized_coords = 1;
+
+ /* set samplers */
+ for (i = 0; i < num_views; i++)
+ cso_single_sampler(r->cso, i, &sampler);
+ cso_single_sampler_done(r->cso);
+
+ /* set views */
+ cso_set_fragment_sampler_views(r->cso, num_views, views);
+}
+
+/**
+ * Set custom renderer fragment shader, and optionally set samplers and views
+ * and upload the fragment constant buffer.
+ *
+ * This function modifies fragment_shader, samplers and fragment_sampler_views
+ * states.
+ */
+static void renderer_set_custom_fs(struct renderer *renderer,
+ void *fs,
+ const struct pipe_sampler_state **samplers,
+ struct pipe_sampler_view **views,
+ VGint num_samplers,
+ const void *const_buffer,
+ VGint const_buffer_len)
+{
+ cso_set_fragment_shader_handle(renderer->cso, fs);
+
+ /* set samplers and views */
+ if (num_samplers) {
+ cso_set_samplers(renderer->cso, num_samplers, samplers);
+ cso_set_fragment_sampler_views(renderer->cso, num_samplers, views);
+ }
+
+ /* upload fs constant buffer */
+ if (const_buffer_len) {
+ struct pipe_resource *cbuf = renderer->fs_cbuf;
+
+ if (!cbuf || renderer->fs_cbuf_len != const_buffer_len ||
+ memcmp(renderer->fs_cbuf_data, const_buffer, const_buffer_len)) {
+ pipe_resource_reference(&cbuf, NULL);
+
+ cbuf = pipe_buffer_create(renderer->pipe->screen,
+ PIPE_BIND_CONSTANT_BUFFER, const_buffer_len);
+ pipe_buffer_write(renderer->pipe, cbuf, 0,
+ const_buffer_len, const_buffer);
+ renderer->pipe->set_constant_buffer(renderer->pipe,
+ PIPE_SHADER_FRAGMENT, 0, cbuf);
+
+ renderer->fs_cbuf = cbuf;
+ if (const_buffer_len <= sizeof(renderer->fs_cbuf_data)) {
+ memcpy(renderer->fs_cbuf_data, const_buffer, const_buffer_len);
+ renderer->fs_cbuf_len = const_buffer_len;
+ }
+ else {
+ renderer->fs_cbuf_len = 0;
+ }
+ }
+ }
+}
+
+/**
+ * Setup renderer quad position.
+ */
+static void renderer_quad_pos(struct renderer *r,
+ VGfloat x0, VGfloat y0,
+ VGfloat x1, VGfloat y1,
+ VGboolean scissor)
+{
+ VGfloat z;
+
+ /* the depth test is used for scissoring */
+ z = (scissor) ? 0.0f : 1.0f;
+
+ /* positions */
+ r->vertices[0][0][0] = x0;
+ r->vertices[0][0][1] = y0;
+ r->vertices[0][0][2] = z;
- buf = setup_vertex_data(r, x1, y1, x2, y2, depth);
+ r->vertices[1][0][0] = x1;
+ r->vertices[1][0][1] = y0;
+ r->vertices[1][0][2] = z;
+ r->vertices[2][0][0] = x1;
+ r->vertices[2][0][1] = y1;
+ r->vertices[2][0][2] = z;
+
+ r->vertices[3][0][0] = x0;
+ r->vertices[3][0][1] = y1;
+ r->vertices[3][0][2] = z;
+}
+
+/**
+ * Setup renderer quad texture coordinates.
+ */
+static void renderer_quad_texcoord(struct renderer *r,
+ VGfloat x0, VGfloat y0,
+ VGfloat x1, VGfloat y1,
+ VGint tex_width, VGint tex_height)
+{
+ VGfloat s0, t0, s1, t1, r0, q0;
+ VGint i;
+
+ s0 = x0 / tex_width;
+ s1 = x1 / tex_width;
+ t0 = y0 / tex_height;
+ t1 = y1 / tex_height;
+ r0 = 0.0f;
+ q0 = 1.0f;
+
+ /* texcoords */
+ r->vertices[0][1][0] = s0;
+ r->vertices[0][1][1] = t0;
+
+ r->vertices[1][1][0] = s1;
+ r->vertices[1][1][1] = t0;
+
+ r->vertices[2][1][0] = s1;
+ r->vertices[2][1][1] = t1;
+
+ r->vertices[3][1][0] = s0;
+ r->vertices[3][1][1] = t1;
+
+ for (i = 0; i < 4; i++) {
+ r->vertices[i][1][2] = r0;
+ r->vertices[i][1][3] = q0;
+ }
+}
+
+/**
+ * Draw renderer quad.
+ */
+static void renderer_quad_draw(struct renderer *r)
+{
+ struct pipe_resource *buf;
+
+ buf = pipe_user_buffer_create(r->pipe->screen,
+ r->vertices,
+ sizeof(r->vertices),
+ PIPE_BIND_VERTEX_BUFFER);
if (buf) {
- cso_set_vertex_elements(r->cso, 2, r->owner->velems);
util_draw_vertex_buffer(r->pipe, buf, 0,
PIPE_PRIM_TRIANGLE_FAN,
- 4, /* verts */
- 2); /* attribs/vert */
+ Elements(r->vertices), /* verts */
+ Elements(r->vertices[0])); /* attribs/vert */
- pipe_resource_reference( &buf,
- NULL );
+ pipe_resource_reference(&buf, NULL);
}
}
-void renderer_draw_texture(struct renderer *r,
- struct pipe_resource *tex,
- VGfloat x1offset, VGfloat y1offset,
- VGfloat x2offset, VGfloat y2offset,
- VGfloat x1, VGfloat y1,
- VGfloat x2, VGfloat y2)
+/**
+ * Prepare the renderer for copying.
+ */
+VGboolean renderer_copy_begin(struct renderer *renderer,
+ struct pipe_surface *dst,
+ VGboolean y0_top,
+ struct pipe_sampler_view *src)
{
- struct pipe_context *pipe = r->pipe;
- struct pipe_resource *buf;
- VGfloat s0, t0, s1, t1;
+ assert(renderer->state == RENDERER_STATE_INIT);
- assert(tex->width0 != 0);
- assert(tex->height0 != 0);
+ /* sanity check */
+ if (!renderer_can_support(renderer,
+ dst->texture, PIPE_BIND_RENDER_TARGET) ||
+ !renderer_can_support(renderer,
+ src->texture, PIPE_BIND_SAMPLER_VIEW))
+ return VG_FALSE;
- s0 = x1offset / tex->width0;
- s1 = x2offset / tex->width0;
- t0 = y1offset / tex->height0;
- t1 = y2offset / tex->height0;
+ cso_save_framebuffer(renderer->cso);
+ cso_save_viewport(renderer->cso);
+ cso_save_blend(renderer->cso);
+ cso_save_samplers(renderer->cso);
+ cso_save_fragment_sampler_views(renderer->cso);
+ cso_save_fragment_shader(renderer->cso);
+ cso_save_vertex_shader(renderer->cso);
- cso_save_vertex_shader(r->cso);
- /* shaders */
- cso_set_vertex_shader_handle(r->cso, vg_texture_vs(r->owner));
+ renderer_set_target(renderer, dst, NULL, y0_top);
- /* draw quad */
- buf = setup_vertex_data_tex(r, x1, y1, x2, y2,
- s0, t0, s1, t1, 0.0f);
+ renderer_set_blend(renderer, ~0);
+ renderer_set_samplers(renderer, 1, &src);
- if (buf) {
- cso_set_vertex_elements(r->cso, 2, r->owner->velems);
- util_draw_vertex_buffer(pipe, buf, 0,
- PIPE_PRIM_TRIANGLE_FAN,
- 4, /* verts */
- 2); /* attribs/vert */
-
- pipe_resource_reference( &buf,
- NULL );
+ renderer_set_fs(renderer, RENDERER_FS_TEXTURE);
+ renderer_set_vs(renderer, RENDERER_VS_TEXTURE);
+
+ renderer_set_mvp(renderer, NULL);
+
+ /* remember the texture size */
+ renderer->u.copy.tex_width = src->texture->width0;
+ renderer->u.copy.tex_height = src->texture->height0;
+ renderer->state = RENDERER_STATE_COPY;
+
+ return VG_TRUE;
+}
+
+/**
+ * Draw into the destination rectangle given by (x, y, w, h). The texture is
+ * sampled from within the rectangle given by (sx, sy, sw, sh).
+ *
+ * The coordinates are in surface coordinates.
+ */
+void renderer_copy(struct renderer *renderer,
+ VGint x, VGint y, VGint w, VGint h,
+ VGint sx, VGint sy, VGint sw, VGint sh)
+{
+ assert(renderer->state == RENDERER_STATE_COPY);
+
+ /* there is no depth buffer for scissoring anyway */
+ renderer_quad_pos(renderer, x, y, x + w, y + h, VG_FALSE);
+ renderer_quad_texcoord(renderer, sx, sy, sx + sw, sy + sh,
+ renderer->u.copy.tex_width,
+ renderer->u.copy.tex_height);
+
+ renderer_quad_draw(renderer);
+}
+
+/**
+ * End copying and restore the states.
+ */
+void renderer_copy_end(struct renderer *renderer)
+{
+ assert(renderer->state == RENDERER_STATE_COPY);
+
+ cso_restore_framebuffer(renderer->cso);
+ cso_restore_viewport(renderer->cso);
+ cso_restore_blend(renderer->cso);
+ cso_restore_samplers(renderer->cso);
+ cso_restore_fragment_sampler_views(renderer->cso);
+ cso_restore_fragment_shader(renderer->cso);
+ cso_restore_vertex_shader(renderer->cso);
+
+ renderer->state = RENDERER_STATE_INIT;
+}
+
+/**
+ * Prepare the renderer for textured drawing.
+ */
+VGboolean renderer_drawtex_begin(struct renderer *renderer,
+ struct pipe_sampler_view *src)
+{
+ assert(renderer->state == RENDERER_STATE_INIT);
+
+ if (!renderer_can_support(renderer, src->texture, PIPE_BIND_SAMPLER_VIEW))
+ return VG_FALSE;
+
+ cso_save_blend(renderer->cso);
+ cso_save_samplers(renderer->cso);
+ cso_save_fragment_sampler_views(renderer->cso);
+ cso_save_fragment_shader(renderer->cso);
+ cso_save_vertex_shader(renderer->cso);
+
+ renderer_set_blend(renderer, ~0);
+
+ renderer_set_samplers(renderer, 1, &src);
+
+ renderer_set_fs(renderer, RENDERER_FS_TEXTURE);
+ renderer_set_vs(renderer, RENDERER_VS_TEXTURE);
+
+ renderer_set_mvp(renderer, NULL);
+
+ /* remember the texture size */
+ renderer->u.drawtex.tex_width = src->texture->width0;
+ renderer->u.drawtex.tex_height = src->texture->height0;
+ renderer->state = RENDERER_STATE_DRAWTEX;
+
+ return VG_TRUE;
+}
+
+/**
+ * Draw into the destination rectangle given by (x, y, w, h). The texture is
+ * sampled from within the rectangle given by (sx, sy, sw, sh).
+ *
+ * The coordinates are in surface coordinates.
+ */
+void renderer_drawtex(struct renderer *renderer,
+ VGint x, VGint y, VGint w, VGint h,
+ VGint sx, VGint sy, VGint sw, VGint sh)
+{
+ assert(renderer->state == RENDERER_STATE_DRAWTEX);
+
+ /* with scissoring */
+ renderer_quad_pos(renderer, x, y, x + w, y + h, VG_TRUE);
+ renderer_quad_texcoord(renderer, sx, sy, sx + sw, sy + sh,
+ renderer->u.drawtex.tex_width,
+ renderer->u.drawtex.tex_height);
+
+ renderer_quad_draw(renderer);
+}
+
+/**
+ * End textured drawing and restore the states.
+ */
+void renderer_drawtex_end(struct renderer *renderer)
+{
+ assert(renderer->state == RENDERER_STATE_DRAWTEX);
+
+ cso_restore_blend(renderer->cso);
+ cso_restore_samplers(renderer->cso);
+ cso_restore_fragment_sampler_views(renderer->cso);
+ cso_restore_fragment_shader(renderer->cso);
+ cso_restore_vertex_shader(renderer->cso);
+
+ renderer->state = RENDERER_STATE_INIT;
+}
+
+/**
+ * Prepare the renderer for scissor update. This will reset the depth buffer
+ * to 1.0f.
+ */
+VGboolean renderer_scissor_begin(struct renderer *renderer,
+ VGboolean restore_dsa)
+{
+ struct pipe_depth_stencil_alpha_state dsa;
+
+ assert(renderer->state == RENDERER_STATE_INIT);
+
+ if (restore_dsa)
+ cso_save_depth_stencil_alpha(renderer->cso);
+ cso_save_blend(renderer->cso);
+ cso_save_fragment_shader(renderer->cso);
+
+ /* enable depth writes */
+ memset(&dsa, 0, sizeof(dsa));
+ dsa.depth.enabled = 1;
+ dsa.depth.writemask = 1;
+ dsa.depth.func = PIPE_FUNC_ALWAYS;
+ cso_set_depth_stencil_alpha(renderer->cso, &dsa);
+
+ /* disable color writes */
+ renderer_set_blend(renderer, 0);
+ renderer_set_fs(renderer, RENDERER_FS_SCISSOR);
+
+ renderer_set_mvp(renderer, NULL);
+
+ renderer->u.scissor.restore_dsa = restore_dsa;
+ renderer->state = RENDERER_STATE_SCISSOR;
+
+ /* clear the depth buffer to 1.0f */
+ renderer->pipe->clear(renderer->pipe,
+ PIPE_CLEAR_DEPTHSTENCIL, NULL, 1.0f, 0);
+
+ return VG_TRUE;
+}
+
+/**
+ * Add a scissor rectangle. Depth values inside the rectangle will be set to
+ * 0.0f.
+ */
+void renderer_scissor(struct renderer *renderer,
+ VGint x, VGint y, VGint width, VGint height)
+{
+ assert(renderer->state == RENDERER_STATE_SCISSOR);
+
+ renderer_quad_pos(renderer, x, y, x + width, y + height, VG_FALSE);
+ renderer_quad_draw(renderer);
+}
+
+/**
+ * End scissor update and restore the states.
+ */
+void renderer_scissor_end(struct renderer *renderer)
+{
+ assert(renderer->state == RENDERER_STATE_SCISSOR);
+
+ if (renderer->u.scissor.restore_dsa)
+ cso_restore_depth_stencil_alpha(renderer->cso);
+ cso_restore_blend(renderer->cso);
+ cso_restore_fragment_shader(renderer->cso);
+
+ renderer->state = RENDERER_STATE_INIT;
+}
+
+/**
+ * Prepare the renderer for clearing.
+ */
+VGboolean renderer_clear_begin(struct renderer *renderer)
+{
+ assert(renderer->state == RENDERER_STATE_INIT);
+
+ cso_save_blend(renderer->cso);
+ cso_save_fragment_shader(renderer->cso);
+ cso_save_vertex_shader(renderer->cso);
+
+ renderer_set_blend(renderer, ~0);
+ renderer_set_fs(renderer, RENDERER_FS_COLOR);
+ renderer_set_vs(renderer, RENDERER_VS_COLOR);
+
+ renderer_set_mvp(renderer, NULL);
+
+ renderer->state = RENDERER_STATE_CLEAR;
+
+ return VG_TRUE;
+}
+
+/**
+ * Clear the framebuffer with the specified region and color.
+ *
+ * The coordinates are in surface coordinates.
+ */
+void renderer_clear(struct renderer *renderer,
+ VGint x, VGint y, VGint width, VGint height,
+ const VGfloat color[4])
+{
+ VGuint i;
+
+ assert(renderer->state == RENDERER_STATE_CLEAR);
+
+ renderer_quad_pos(renderer, x, y, x + width, y + height, VG_TRUE);
+ for (i = 0; i < 4; i++)
+ memcpy(renderer->vertices[i][1], color, sizeof(VGfloat) * 4);
+
+ renderer_quad_draw(renderer);
+}
+
+/**
+ * End clearing and retore the states.
+ */
+void renderer_clear_end(struct renderer *renderer)
+{
+ assert(renderer->state == RENDERER_STATE_CLEAR);
+
+ cso_restore_blend(renderer->cso);
+ cso_restore_fragment_shader(renderer->cso);
+ cso_restore_vertex_shader(renderer->cso);
+
+ renderer->state = RENDERER_STATE_INIT;
+}
+
+/**
+ * Prepare the renderer for image filtering.
+ */
+VGboolean renderer_filter_begin(struct renderer *renderer,
+ struct pipe_resource *dst,
+ VGboolean y0_top,
+ VGbitfield channel_mask,
+ const struct pipe_sampler_state **samplers,
+ struct pipe_sampler_view **views,
+ VGint num_samplers,
+ void *fs,
+ const void *const_buffer,
+ VGint const_buffer_len)
+{
+ struct pipe_surface *surf, surf_tmpl;
+
+ assert(renderer->state == RENDERER_STATE_INIT);
+
+ if (!fs)
+ return VG_FALSE;
+ if (!renderer_can_support(renderer, dst, PIPE_BIND_RENDER_TARGET))
+ return VG_FALSE;
+
+ u_surface_default_template(&surf_tmpl, dst,
+ PIPE_BIND_RENDER_TARGET);
+ surf = renderer->pipe->create_surface(renderer->pipe, dst, &surf_tmpl);
+ if (!surf)
+ return VG_FALSE;
+
+ cso_save_framebuffer(renderer->cso);
+ cso_save_viewport(renderer->cso);
+ cso_save_blend(renderer->cso);
+
+ /* set the image as the target */
+ renderer_set_target(renderer, surf, NULL, y0_top);
+ pipe_surface_reference(&surf, NULL);
+
+ renderer_set_blend(renderer, channel_mask);
+
+ if (num_samplers) {
+ struct pipe_resource *tex;
+
+ cso_save_samplers(renderer->cso);
+ cso_save_fragment_sampler_views(renderer->cso);
+ cso_save_fragment_shader(renderer->cso);
+ cso_save_vertex_shader(renderer->cso);
+
+ renderer_set_custom_fs(renderer, fs,
+ samplers, views, num_samplers,
+ const_buffer, const_buffer_len);
+ renderer_set_vs(renderer, RENDERER_VS_TEXTURE);
+
+ tex = views[0]->texture;
+ renderer->u.filter.tex_width = tex->width0;
+ renderer->u.filter.tex_height = tex->height0;
+ renderer->u.filter.use_sampler = VG_TRUE;
}
+ else {
+ cso_save_fragment_shader(renderer->cso);
- cso_restore_vertex_shader(r->cso);
+ renderer_set_custom_fs(renderer, fs, NULL, NULL, 0,
+ const_buffer, const_buffer_len);
+
+ renderer->u.filter.use_sampler = VG_FALSE;
+ }
+
+ renderer_set_mvp(renderer, NULL);
+
+ renderer->state = RENDERER_STATE_FILTER;
+
+ return VG_TRUE;
}
-void renderer_copy_texture(struct renderer *ctx,
- struct pipe_sampler_view *src,
- VGfloat sx1, VGfloat sy1,
- VGfloat sx2, VGfloat sy2,
- struct pipe_resource *dst,
- VGfloat dx1, VGfloat dy1,
- VGfloat dx2, VGfloat dy2)
+/**
+ * Draw into a rectangle of the destination with the specified region of the
+ * texture(s).
+ *
+ * The coordinates are in surface coordinates.
+ */
+void renderer_filter(struct renderer *renderer,
+ VGint x, VGint y, VGint w, VGint h,
+ VGint sx, VGint sy, VGint sw, VGint sh)
{
- struct pipe_context *pipe = ctx->pipe;
- struct pipe_screen *screen = pipe->screen;
- struct pipe_resource *tex = src->texture;
- struct pipe_resource *buf;
- struct pipe_surface *dst_surf = screen->get_tex_surface(
- screen, dst, 0, 0, 0,
- PIPE_BIND_RENDER_TARGET);
- struct pipe_framebuffer_state fb;
- float s0, t0, s1, t1;
+ assert(renderer->state == RENDERER_STATE_FILTER);
- assert(tex->width0 != 0);
- assert(tex->height0 != 0);
- assert(dst->width0 != 0);
- assert(dst->height0 != 0);
-
-#if 0
- debug_printf("copy texture [%f, %f, %f, %f], [%f, %f, %f, %f]\n",
- sx1, sy1, sx2, sy2, dx1, dy1, dx2, dy2);
-#endif
-
-#if 1
- s0 = sx1 / tex->width0;
- s1 = sx2 / tex->width0;
- t0 = sy1 / tex->height0;
- t1 = sy2 / tex->height0;
-#else
- s0 = 0;
- s1 = 1;
- t0 = 0;
- t1 = 1;
-#endif
-
- assert(screen->is_format_supported(screen, dst_surf->format, PIPE_TEXTURE_2D,
- 0, PIPE_BIND_RENDER_TARGET, 0));
+ renderer_quad_pos(renderer, x, y, x + w, y + h, VG_FALSE);
+ if (renderer->u.filter.use_sampler) {
+ renderer_quad_texcoord(renderer, sx, sy, sx + sw, sy + sh,
+ renderer->u.filter.tex_width,
+ renderer->u.filter.tex_height);
+ }
- /* save state (restored below) */
- cso_save_blend(ctx->cso);
- cso_save_samplers(ctx->cso);
- cso_save_fragment_sampler_views(ctx->cso);
- cso_save_framebuffer(ctx->cso);
- cso_save_fragment_shader(ctx->cso);
- cso_save_vertex_shader(ctx->cso);
+ renderer_quad_draw(renderer);
+}
+
+/**
+ * End image filtering and restore the states.
+ */
+void renderer_filter_end(struct renderer *renderer)
+{
+ assert(renderer->state == RENDERER_STATE_FILTER);
- cso_save_viewport(ctx->cso);
+ if (renderer->u.filter.use_sampler) {
+ cso_restore_samplers(renderer->cso);
+ cso_restore_fragment_sampler_views(renderer->cso);
+ cso_restore_vertex_shader(renderer->cso);
+ }
+ cso_restore_framebuffer(renderer->cso);
+ cso_restore_viewport(renderer->cso);
+ cso_restore_blend(renderer->cso);
+ cso_restore_fragment_shader(renderer->cso);
- /* set misc state we care about */
- {
- struct pipe_blend_state blend;
- memset(&blend, 0, sizeof(blend));
- blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
- blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
- blend.rt[0].colormask = PIPE_MASK_RGBA;
- cso_set_blend(ctx->cso, &blend);
+ renderer->state = RENDERER_STATE_INIT;
+}
+
+/**
+ * Prepare the renderer for polygon silhouette rendering.
+ */
+VGboolean renderer_polygon_stencil_begin(struct renderer *renderer,
+ struct pipe_vertex_element *velem,
+ VGFillRule rule,
+ VGboolean restore_dsa)
+{
+ struct pipe_depth_stencil_alpha_state *dsa;
+ VGboolean manual_two_sides;
+
+ assert(renderer->state == RENDERER_STATE_INIT);
+
+ cso_save_vertex_elements(renderer->cso);
+ cso_save_blend(renderer->cso);
+ cso_save_depth_stencil_alpha(renderer->cso);
+
+ cso_set_vertex_elements(renderer->cso, 1, velem);
+
+ /* disable color writes */
+ renderer_set_blend(renderer, 0);
+
+ manual_two_sides = VG_FALSE;
+ dsa = &renderer->u.polygon_stencil.dsa;
+ memset(dsa, 0, sizeof(*dsa));
+ if (rule == VG_EVEN_ODD) {
+ dsa->stencil[0].enabled = 1;
+ dsa->stencil[0].writemask = 1;
+ dsa->stencil[0].fail_op = PIPE_STENCIL_OP_KEEP;
+ dsa->stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP;
+ dsa->stencil[0].zpass_op = PIPE_STENCIL_OP_INVERT;
+ dsa->stencil[0].func = PIPE_FUNC_ALWAYS;
+ dsa->stencil[0].valuemask = ~0;
}
+ else {
+ assert(rule == VG_NON_ZERO);
+
+ /* front face */
+ dsa->stencil[0].enabled = 1;
+ dsa->stencil[0].writemask = ~0;
+ dsa->stencil[0].fail_op = PIPE_STENCIL_OP_KEEP;
+ dsa->stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP;
+ dsa->stencil[0].zpass_op = PIPE_STENCIL_OP_INCR_WRAP;
+ dsa->stencil[0].func = PIPE_FUNC_ALWAYS;
+ dsa->stencil[0].valuemask = ~0;
+
+ if (renderer->pipe->screen->get_param(renderer->pipe->screen,
+ PIPE_CAP_TWO_SIDED_STENCIL)) {
+ /* back face */
+ dsa->stencil[1] = dsa->stencil[0];
+ dsa->stencil[1].zpass_op = PIPE_STENCIL_OP_DECR_WRAP;
+ }
+ else {
+ manual_two_sides = VG_TRUE;
+ }
+ }
+ cso_set_depth_stencil_alpha(renderer->cso, dsa);
+
+ if (manual_two_sides)
+ cso_save_rasterizer(renderer->cso);
- /* sampler */
- {
- struct pipe_sampler_state sampler;
- memset(&sampler, 0, sizeof(sampler));
- sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
- sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
- sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
- sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
- sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST;
- sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST;
- sampler.normalized_coords = 1;
- cso_single_sampler(ctx->cso, 0, &sampler);
- cso_single_sampler_done(ctx->cso);
+ renderer->u.polygon_stencil.manual_two_sides = manual_two_sides;
+ renderer->u.polygon_stencil.restore_dsa = restore_dsa;
+ renderer->state = RENDERER_STATE_POLYGON_STENCIL;
+
+ return VG_TRUE;
+}
+
+/**
+ * Render a polygon silhouette to stencil buffer.
+ */
+void renderer_polygon_stencil(struct renderer *renderer,
+ struct pipe_vertex_buffer *vbuf,
+ VGuint mode, VGuint start, VGuint count)
+{
+ assert(renderer->state == RENDERER_STATE_POLYGON_STENCIL);
+
+ renderer->pipe->set_vertex_buffers(renderer->pipe, 1, vbuf);
+
+ if (!renderer->u.polygon_stencil.manual_two_sides) {
+ util_draw_arrays(renderer->pipe, mode, start, count);
}
+ else {
+ struct pipe_rasterizer_state raster;
+ struct pipe_depth_stencil_alpha_state dsa;
- vg_set_viewport(ctx->owner, VEGA_Y0_TOP);
+ raster = renderer->g3d.rasterizer;
+ dsa = renderer->u.polygon_stencil.dsa;
- /* texture */
- cso_set_fragment_sampler_views(ctx->cso, 1, &src);
+ /* front */
+ raster.cull_face = PIPE_FACE_BACK;
+ dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_INCR_WRAP;
- /* shaders */
- cso_set_vertex_shader_handle(ctx->cso, vg_texture_vs(ctx->owner));
- cso_set_fragment_shader_handle(ctx->cso, ctx->fs);
+ cso_set_rasterizer(renderer->cso, &raster);
+ cso_set_depth_stencil_alpha(renderer->cso, &dsa);
+ util_draw_arrays(renderer->pipe, mode, start, count);
- /* drawing dest */
- memset(&fb, 0, sizeof(fb));
- fb.width = dst_surf->width;
- fb.height = dst_surf->height;
- fb.nr_cbufs = 1;
- fb.cbufs[0] = dst_surf;
- {
- VGint i;
- for (i = 1; i < PIPE_MAX_COLOR_BUFS; ++i)
- fb.cbufs[i] = 0;
+ /* back */
+ raster.cull_face = PIPE_FACE_FRONT;
+ dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_DECR_WRAP;
+
+ cso_set_rasterizer(renderer->cso, &raster);
+ cso_set_depth_stencil_alpha(renderer->cso, &dsa);
+ util_draw_arrays(renderer->pipe, mode, start, count);
}
- cso_set_framebuffer(ctx->cso, &fb);
+}
+
+/**
+ * End polygon silhouette rendering.
+ */
+void renderer_polygon_stencil_end(struct renderer *renderer)
+{
+ assert(renderer->state == RENDERER_STATE_POLYGON_STENCIL);
- /* draw quad */
- buf = setup_vertex_data_tex(ctx,
- dx1, dy1,
- dx2, dy2,
- s0, t0, s1, t1,
- 0.0f);
+ if (renderer->u.polygon_stencil.manual_two_sides)
+ cso_restore_rasterizer(renderer->cso);
- if (buf) {
- cso_set_vertex_elements(ctx->cso, 2, ctx->owner->velems);
- util_draw_vertex_buffer(ctx->pipe, buf, 0,
- PIPE_PRIM_TRIANGLE_FAN,
- 4, /* verts */
- 2); /* attribs/vert */
+ cso_restore_vertex_elements(renderer->cso);
+
+ /* restore color writes */
+ cso_restore_blend(renderer->cso);
+
+ if (renderer->u.polygon_stencil.restore_dsa)
+ cso_restore_depth_stencil_alpha(renderer->cso);
+
+ renderer->state = RENDERER_STATE_INIT;
+}
+
+/**
+ * Prepare the renderer for polygon filling.
+ */
+VGboolean renderer_polygon_fill_begin(struct renderer *renderer,
+ VGboolean save_dsa)
+{
+ struct pipe_depth_stencil_alpha_state dsa;
+
+ assert(renderer->state == RENDERER_STATE_INIT);
+
+ if (save_dsa)
+ cso_save_depth_stencil_alpha(renderer->cso);
+
+ /* setup stencil ops */
+ memset(&dsa, 0, sizeof(dsa));
+ dsa.stencil[0].enabled = 1;
+ dsa.stencil[0].func = PIPE_FUNC_NOTEQUAL;
+ dsa.stencil[0].fail_op = PIPE_STENCIL_OP_REPLACE;
+ dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_REPLACE;
+ dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_REPLACE;
+ dsa.stencil[0].valuemask = ~0;
+ dsa.stencil[0].writemask = ~0;
+ dsa.depth = renderer->g3d.dsa.depth;
+ cso_set_depth_stencil_alpha(renderer->cso, &dsa);
+
+ renderer->state = RENDERER_STATE_POLYGON_FILL;
+
+ return VG_TRUE;
+}
+
+/**
+ * Fill a polygon.
+ */
+void renderer_polygon_fill(struct renderer *renderer,
+ VGfloat min_x, VGfloat min_y,
+ VGfloat max_x, VGfloat max_y)
+{
+ assert(renderer->state == RENDERER_STATE_POLYGON_FILL);
+
+ renderer_quad_pos(renderer, min_x, min_y, max_x, max_y, VG_TRUE);
+ renderer_quad_draw(renderer);
+}
+
+/**
+ * End polygon filling.
+ */
+void renderer_polygon_fill_end(struct renderer *renderer)
+{
+ assert(renderer->state == RENDERER_STATE_POLYGON_FILL);
+
+ cso_restore_depth_stencil_alpha(renderer->cso);
- pipe_resource_reference( &buf,
- NULL );
+ renderer->state = RENDERER_STATE_INIT;
+}
+
+struct renderer * renderer_create(struct vg_context *owner)
+{
+ struct renderer *renderer;
+ struct pipe_rasterizer_state *raster;
+ struct pipe_stencil_ref sr;
+ VGint i;
+
+ renderer = CALLOC_STRUCT(renderer);
+ if (!renderer)
+ return NULL;
+
+ renderer->pipe = owner->pipe;
+ renderer->cso = owner->cso_context;
+
+ /* init vertex data that doesn't change */
+ for (i = 0; i < 4; i++)
+ renderer->vertices[i][0][3] = 1.0f; /* w */
+
+ for (i = 0; i < 2; i++) {
+ renderer->velems[i].src_offset = i * 4 * sizeof(float);
+ renderer->velems[i].instance_divisor = 0;
+ renderer->velems[i].vertex_buffer_index = 0;
+ renderer->velems[i].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
+ }
+ cso_set_vertex_elements(renderer->cso, 2, renderer->velems);
+
+ /* GL rasterization rules */
+ raster = &renderer->g3d.rasterizer;
+ memset(raster, 0, sizeof(*raster));
+ raster->gl_rasterization_rules = 1;
+ cso_set_rasterizer(renderer->cso, raster);
+
+ /* fixed at 0 */
+ memset(&sr, 0, sizeof(sr));
+ cso_set_stencil_ref(renderer->cso, &sr);
+
+ renderer_set_vs(renderer, RENDERER_VS_PLAIN);
+
+ renderer->state = RENDERER_STATE_INIT;
+
+ return renderer;
+}
+
+void renderer_destroy(struct renderer *ctx)
+{
+ int i;
+
+ for (i = 0; i < NUM_RENDERER_VS; i++) {
+ if (ctx->cached_vs[i])
+ cso_delete_vertex_shader(ctx->cso, ctx->cached_vs[i]);
+ }
+ for (i = 0; i < NUM_RENDERER_FS; i++) {
+ if (ctx->cached_fs[i])
+ cso_delete_fragment_shader(ctx->cso, ctx->cached_fs[i]);
+ }
+
+ pipe_resource_reference(&ctx->vs_cbuf, NULL);
+ pipe_resource_reference(&ctx->fs_cbuf, NULL);
+
+ FREE(ctx);
+}
+
+static void update_clip_state(struct renderer *renderer,
+ const struct vg_state *state)
+{
+ struct pipe_depth_stencil_alpha_state *dsa = &renderer->g3d.dsa;
+
+ memset(dsa, 0, sizeof(struct pipe_depth_stencil_alpha_state));
+
+ if (state->scissoring) {
+ struct pipe_framebuffer_state *fb = &renderer->g3d.fb;
+ int i;
+
+ renderer_scissor_begin(renderer, VG_FALSE);
+
+ for (i = 0; i < state->scissor_rects_num; ++i) {
+ const float x = state->scissor_rects[i * 4 + 0].f;
+ const float y = state->scissor_rects[i * 4 + 1].f;
+ const float width = state->scissor_rects[i * 4 + 2].f;
+ const float height = state->scissor_rects[i * 4 + 3].f;
+ VGint x0, y0, x1, y1, iw, ih;
+
+ x0 = (VGint) x;
+ y0 = (VGint) y;
+ if (x0 < 0)
+ x0 = 0;
+ if (y0 < 0)
+ y0 = 0;
+
+ /* note that x1 and y1 are exclusive */
+ x1 = (VGint) ceilf(x + width);
+ y1 = (VGint) ceilf(y + height);
+ if (x1 > fb->width)
+ x1 = fb->width;
+ if (y1 > fb->height)
+ y1 = fb->height;
+
+ iw = x1 - x0;
+ ih = y1 - y0;
+ if (iw > 0 && ih> 0 )
+ renderer_scissor(renderer, x0, y0, iw, ih);
+ }
+
+ renderer_scissor_end(renderer);
+
+ dsa->depth.enabled = 1; /* glEnable(GL_DEPTH_TEST); */
+ dsa->depth.writemask = 0;/*glDepthMask(FALSE);*/
+ dsa->depth.func = PIPE_FUNC_GEQUAL;
}
+}
+
+static void renderer_validate_blend(struct renderer *renderer,
+ const struct vg_state *state,
+ enum pipe_format fb_format)
+{
+ struct pipe_blend_state blend;
+
+ memset(&blend, 0, sizeof(blend));
+ blend.rt[0].colormask = PIPE_MASK_RGBA;
+ blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
- /* restore state we changed */
- cso_restore_blend(ctx->cso);
- cso_restore_samplers(ctx->cso);
- cso_restore_fragment_sampler_views(ctx->cso);
- cso_restore_framebuffer(ctx->cso);
- cso_restore_vertex_shader(ctx->cso);
- cso_restore_fragment_shader(ctx->cso);
- cso_restore_viewport(ctx->cso);
+ /* TODO alpha masking happens after blending? */
+
+ switch (state->blend_mode) {
+ case VG_BLEND_SRC:
+ blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ break;
+ case VG_BLEND_SRC_OVER:
+ if (!util_format_has_alpha(fb_format)) {
+ blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_SRC_ALPHA;
+ blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA;
+ blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA;
+ blend.rt[0].blend_enable = 1;
+ }
+ break;
+ case VG_BLEND_SRC_IN:
+ blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_DST_ALPHA;
+ blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.rt[0].blend_enable = 1;
+ break;
+ case VG_BLEND_DST_IN:
+ blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_SRC_ALPHA;
+ blend.rt[0].blend_enable = 1;
+ break;
+ case VG_BLEND_DST_OVER:
+ case VG_BLEND_MULTIPLY:
+ case VG_BLEND_SCREEN:
+ case VG_BLEND_DARKEN:
+ case VG_BLEND_LIGHTEN:
+ case VG_BLEND_ADDITIVE:
+ /* need a shader */
+ break;
+ default:
+ assert(!"not implemented blend mode");
+ break;
+ }
- pipe_surface_reference(&dst_surf, NULL);
+ cso_set_blend(renderer->cso, &blend);
+}
+
+/**
+ * Propogate OpenVG state changes to the renderer. Only framebuffer, blending
+ * and scissoring states are relevant here.
+ */
+void renderer_validate(struct renderer *renderer,
+ VGbitfield dirty,
+ const struct st_framebuffer *stfb,
+ const struct vg_state *state)
+{
+ assert(renderer->state == RENDERER_STATE_INIT);
+
+ dirty |= renderer->dirty;
+ renderer->dirty = 0;
+
+ if (dirty & FRAMEBUFFER_DIRTY) {
+ struct pipe_framebuffer_state *fb = &renderer->g3d.fb;
+ struct matrix *proj = &renderer->projection;
+
+ memset(fb, 0, sizeof(struct pipe_framebuffer_state));
+ fb->width = stfb->width;
+ fb->height = stfb->height;
+ fb->nr_cbufs = 1;
+ fb->cbufs[0] = stfb->strb->surface;
+ fb->zsbuf = stfb->dsrb->surface;
+
+ cso_set_framebuffer(renderer->cso, fb);
+ vg_set_viewport(renderer, VEGA_Y0_BOTTOM);
+
+ matrix_load_identity(proj);
+ matrix_translate(proj, -1.0f, -1.0f);
+ matrix_scale(proj, 2.0f / fb->width, 2.0f / fb->height);
+
+ /* we also got a new depth buffer */
+ if (dirty & DEPTH_STENCIL_DIRTY) {
+ renderer->pipe->clear(renderer->pipe,
+ PIPE_CLEAR_DEPTHSTENCIL, NULL, 0.0, 0);
+ }
+ }
+
+ /* must be last because it renders to the depth buffer*/
+ if (dirty & DEPTH_STENCIL_DIRTY) {
+ update_clip_state(renderer, state);
+ cso_set_depth_stencil_alpha(renderer->cso, &renderer->g3d.dsa);
+ }
+
+ if (dirty & BLEND_DIRTY)
+ renderer_validate_blend(renderer, state, stfb->strb->format);
+}
+
+/**
+ * Prepare the renderer for OpenVG pipeline.
+ */
+void renderer_validate_for_shader(struct renderer *renderer,
+ const struct pipe_sampler_state **samplers,
+ struct pipe_sampler_view **views,
+ VGint num_samplers,
+ const struct matrix *modelview,
+ void *fs,
+ const void *const_buffer,
+ VGint const_buffer_len)
+{
+ struct matrix mvp = renderer->projection;
+
+ /* will be used in POLYGON_STENCIL and POLYGON_FILL */
+ matrix_mult(&mvp, modelview);
+ renderer_set_mvp(renderer, &mvp);
+
+ renderer_set_custom_fs(renderer, fs,
+ samplers, views, num_samplers,
+ const_buffer, const_buffer_len);
+}
+
+void renderer_validate_for_mask_rendering(struct renderer *renderer,
+ struct pipe_surface *dst,
+ const struct matrix *modelview)
+{
+ struct matrix mvp = renderer->projection;
+
+ /* will be used in POLYGON_STENCIL and POLYGON_FILL */
+ matrix_mult(&mvp, modelview);
+ renderer_set_mvp(renderer, &mvp);
+
+ renderer_set_target(renderer, dst, renderer->g3d.fb.zsbuf, VG_FALSE);
+ renderer_set_blend(renderer, ~0);
+ renderer_set_fs(renderer, RENDERER_FS_WHITE);
+
+ /* set internal dirty flags (hacky!) */
+ renderer->dirty = FRAMEBUFFER_DIRTY | BLEND_DIRTY;
}
void renderer_copy_surface(struct renderer *ctx,
@@ -409,13 +1429,11 @@ void renderer_copy_surface(struct renderer *ctx,
{
struct pipe_context *pipe = ctx->pipe;
struct pipe_screen *screen = pipe->screen;
- struct pipe_resource *buf;
struct pipe_sampler_view view_templ;
struct pipe_sampler_view *view;
+ struct pipe_box src_box;
struct pipe_resource texTemp, *tex;
- struct pipe_subresource subsrc, subdst;
- struct pipe_framebuffer_state fb;
- struct st_framebuffer *stfb = ctx->owner->draw_buffer;
+ const struct pipe_framebuffer_state *fb = &ctx->g3d.fb;
const int srcW = abs(srcX1 - srcX0);
const int srcH = abs(srcY1 - srcY0);
const int srcLeft = MIN2(srcX0, srcX1);
@@ -458,6 +1476,7 @@ void renderer_copy_surface(struct renderer *ctx,
texTemp.width0 = srcW;
texTemp.height0 = srcH;
texTemp.depth0 = 1;
+ texTemp.array_size = 1;
texTemp.bind = PIPE_BIND_SAMPLER_VIEW;
tex = screen->resource_create(screen, &texTemp);
@@ -470,100 +1489,35 @@ void renderer_copy_surface(struct renderer *ctx,
if (!view)
return;
- subdst.face = 0;
- subdst.level = 0;
- subsrc.face = src->face;
- subsrc.level = src->level;
+ u_box_2d_zslice(srcLeft, srcTop, src->u.tex.first_layer, srcW, srcH, &src_box);
pipe->resource_copy_region(pipe,
- tex, subdst, 0, 0, 0, /* dest */
- src->texture, subsrc, srcLeft, srcTop, src->zslice, /* src */
- srcW, srcH); /* size */
-
- /* save state (restored below) */
- cso_save_blend(ctx->cso);
- cso_save_samplers(ctx->cso);
- cso_save_fragment_sampler_views(ctx->cso);
- cso_save_framebuffer(ctx->cso);
- cso_save_fragment_shader(ctx->cso);
- cso_save_vertex_shader(ctx->cso);
- cso_save_viewport(ctx->cso);
-
- /* set misc state we care about */
- {
- struct pipe_blend_state blend;
- memset(&blend, 0, sizeof(blend));
- blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
- blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
- blend.rt[0].colormask = PIPE_MASK_RGBA;
- cso_set_blend(ctx->cso, &blend);
+ tex, 0, 0, 0, 0, /* dest */
+ src->texture, 0, &src_box);
+
+ assert(floatsEqual(z, 0.0f));
+
+ /* draw */
+ if (fb->cbufs[0] == dst) {
+ /* transform back to surface coordinates */
+ dstY0 = dst->height - dstY0;
+ dstY1 = dst->height - dstY1;
+
+ if (renderer_drawtex_begin(ctx, view)) {
+ renderer_drawtex(ctx,
+ dstX0, dstY0, dstX1 - dstX0, dstY1 - dstY0,
+ 0, 0, view->texture->width0, view->texture->height0);
+ renderer_drawtex_end(ctx);
+ }
}
-
- vg_set_viewport(ctx->owner, VEGA_Y0_TOP);
-
- /* sampler */
- {
- struct pipe_sampler_state sampler;
- memset(&sampler, 0, sizeof(sampler));
- sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
- sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
- sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
- sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
- sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST;
- sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST;
- sampler.normalized_coords = 1;
- cso_single_sampler(ctx->cso, 0, &sampler);
- cso_single_sampler_done(ctx->cso);
- }
-
- /* texture */
- cso_set_fragment_sampler_views(ctx->cso, 1, &view);
-
- /* shaders */
- cso_set_fragment_shader_handle(ctx->cso, ctx->fs);
- cso_set_vertex_shader_handle(ctx->cso, vg_texture_vs(ctx->owner));
-
- /* drawing dest */
- if (stfb->strb->surface != dst) {
- memset(&fb, 0, sizeof(fb));
- fb.width = dst->width;
- fb.height = dst->height;
- fb.nr_cbufs = 1;
- fb.cbufs[0] = dst;
- fb.zsbuf = stfb->dsrb->surface;
- cso_set_framebuffer(ctx->cso, &fb);
+ else {
+ if (renderer_copy_begin(ctx, dst, VG_TRUE, view)) {
+ renderer_copy(ctx,
+ dstX0, dstY0, dstX1 - dstX0, dstY1 - dstY0,
+ 0, 0, view->texture->width0, view->texture->height0);
+ renderer_copy_end(ctx);
+ }
}
-
- /* draw quad */
- buf = setup_vertex_data(ctx,
- (float) dstX0, (float) dstY0,
- (float) dstX1, (float) dstY1, z);
-
- if (buf) {
- cso_set_vertex_elements(ctx->cso, 2, ctx->owner->velems);
- util_draw_vertex_buffer(ctx->pipe, buf, 0,
- PIPE_PRIM_TRIANGLE_FAN,
- 4, /* verts */
- 2); /* attribs/vert */
-
- pipe_resource_reference( &buf,
- NULL );
- }
-
-
- /* restore state we changed */
- cso_restore_blend(ctx->cso);
- cso_restore_samplers(ctx->cso);
- cso_restore_fragment_sampler_views(ctx->cso);
- cso_restore_framebuffer(ctx->cso);
- cso_restore_fragment_shader(ctx->cso);
- cso_restore_vertex_shader(ctx->cso);
- cso_restore_viewport(ctx->cso);
-
- pipe_resource_reference(&tex, NULL);
- pipe_sampler_view_reference(&view, NULL);
}
void renderer_texture_quad(struct renderer *r,
@@ -575,36 +1529,38 @@ void renderer_texture_quad(struct renderer *r,
VGfloat x3, VGfloat y3,
VGfloat x4, VGfloat y4)
{
- struct pipe_context *pipe = r->pipe;
- struct pipe_resource *buf;
- VGfloat s0, t0, s1, t1;
+ const VGfloat z = 0.0f;
+ assert(r->state == RENDERER_STATE_INIT);
assert(tex->width0 != 0);
assert(tex->height0 != 0);
- s0 = x1offset / tex->width0;
- s1 = x2offset / tex->width0;
- t0 = y1offset / tex->height0;
- t1 = y2offset / tex->height0;
-
cso_save_vertex_shader(r->cso);
- /* shaders */
- cso_set_vertex_shader_handle(r->cso, vg_texture_vs(r->owner));
- /* draw quad */
- buf = setup_vertex_data_qtex(r, x1, y1, x2, y2, x3, y3, x4, y4,
- s0, t0, s1, t1, 0.0f);
+ renderer_set_vs(r, RENDERER_VS_TEXTURE);
- if (buf) {
- cso_set_vertex_elements(r->cso, 2, r->owner->velems);
- util_draw_vertex_buffer(pipe, buf, 0,
- PIPE_PRIM_TRIANGLE_FAN,
- 4, /* verts */
- 2); /* attribs/vert */
+ /* manually set up positions */
+ r->vertices[0][0][0] = x1;
+ r->vertices[0][0][1] = y1;
+ r->vertices[0][0][2] = z;
- pipe_resource_reference(&buf,
- NULL);
- }
+ r->vertices[1][0][0] = x2;
+ r->vertices[1][0][1] = y2;
+ r->vertices[1][0][2] = z;
+
+ r->vertices[2][0][0] = x3;
+ r->vertices[2][0][1] = y3;
+ r->vertices[2][0][2] = z;
+
+ r->vertices[3][0][0] = x4;
+ r->vertices[3][0][1] = y4;
+ r->vertices[3][0][2] = z;
+
+ /* texcoords */
+ renderer_quad_texcoord(r, x1offset, y1offset,
+ x2offset, y2offset, tex->width0, tex->height0);
+
+ renderer_quad_draw(r);
cso_restore_vertex_shader(r->cso);
}
diff --git a/src/gallium/state_trackers/vega/renderer.h b/src/gallium/state_trackers/vega/renderer.h
index b1a9fb58be..fe71993658 100644
--- a/src/gallium/state_trackers/vega/renderer.h
+++ b/src/gallium/state_trackers/vega/renderer.h
@@ -1,6 +1,7 @@
/**************************************************************************
*
* Copyright 2009 VMware, Inc. All Rights Reserved.
+ * Copyright 2010 LunarG, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
@@ -32,23 +33,110 @@
struct renderer;
struct vg_context;
+struct vg_state;
+struct st_framebuffer;
struct pipe_resource;
+struct pipe_sampler_state;
struct pipe_sampler_view;
struct pipe_surface;
+struct pipe_vertex_element;
+struct pipe_vertex_buffer;
+struct matrix;
struct renderer *renderer_create(struct vg_context *owner);
void renderer_destroy(struct renderer *);
-void renderer_draw_quad(struct renderer *,
- VGfloat x1, VGfloat y1,
- VGfloat x2, VGfloat y2,
- VGfloat depth);
-void renderer_draw_texture(struct renderer *,
- struct pipe_resource *texture,
- VGfloat x1offset, VGfloat y1offset,
- VGfloat x2offset, VGfloat y2offset,
- VGfloat x1, VGfloat y1,
- VGfloat x2, VGfloat y2);
+void renderer_validate(struct renderer *renderer,
+ VGbitfield dirty,
+ const struct st_framebuffer *stfb,
+ const struct vg_state *state);
+
+void renderer_validate_for_shader(struct renderer *renderer,
+ const struct pipe_sampler_state **samplers,
+ struct pipe_sampler_view **views,
+ VGint num_samplers,
+ const struct matrix *modelview,
+ void *fs,
+ const void *const_buffer,
+ VGint const_buffer_len);
+
+void renderer_validate_for_mask_rendering(struct renderer *renderer,
+ struct pipe_surface *dst,
+ const struct matrix *modelview);
+
+VGboolean renderer_copy_begin(struct renderer *renderer,
+ struct pipe_surface *dst,
+ VGboolean y0_top,
+ struct pipe_sampler_view *src);
+
+void renderer_copy(struct renderer *renderer,
+ VGint x, VGint y, VGint w, VGint h,
+ VGint sx, VGint sy, VGint sw, VGint sh);
+
+void renderer_copy_end(struct renderer *renderer);
+
+VGboolean renderer_drawtex_begin(struct renderer *renderer,
+ struct pipe_sampler_view *src);
+
+void renderer_drawtex(struct renderer *renderer,
+ VGint x, VGint y, VGint w, VGint h,
+ VGint sx, VGint sy, VGint sw, VGint sh);
+
+void renderer_drawtex_end(struct renderer *renderer);
+
+VGboolean renderer_scissor_begin(struct renderer *renderer,
+ VGboolean restore_dsa);
+
+void renderer_scissor(struct renderer *renderer,
+ VGint x, VGint y, VGint width, VGint height);
+
+void renderer_scissor_end(struct renderer *renderer);
+
+VGboolean renderer_clear_begin(struct renderer *renderer);
+
+void renderer_clear(struct renderer *renderer,
+ VGint x, VGint y, VGint width, VGint height,
+ const VGfloat color[4]);
+
+void renderer_clear_end(struct renderer *renderer);
+
+VGboolean renderer_filter_begin(struct renderer *renderer,
+ struct pipe_resource *dst,
+ VGboolean y0_top,
+ VGbitfield channel_mask,
+ const struct pipe_sampler_state **samplers,
+ struct pipe_sampler_view **views,
+ VGint num_samplers,
+ void *fs,
+ const void *const_buffer,
+ VGint const_buffer_len);
+
+void renderer_filter(struct renderer *renderer,
+ VGint x, VGint y, VGint w, VGint h,
+ VGint sx, VGint sy, VGint sw, VGint sh);
+
+void renderer_filter_end(struct renderer *renderer);
+
+VGboolean renderer_polygon_stencil_begin(struct renderer *renderer,
+ struct pipe_vertex_element *velem,
+ VGFillRule rule,
+ VGboolean restore_dsa);
+
+void renderer_polygon_stencil(struct renderer *renderer,
+ struct pipe_vertex_buffer *vbuf,
+ VGuint mode, VGuint start, VGuint count);
+
+void renderer_polygon_stencil_end(struct renderer *renderer);
+
+VGboolean renderer_polygon_fill_begin(struct renderer *renderer,
+ VGboolean save_dsa);
+
+void renderer_polygon_fill(struct renderer *renderer,
+ VGfloat min_x, VGfloat min_y,
+ VGfloat max_x, VGfloat max_y);
+
+void renderer_polygon_fill_end(struct renderer *renderer);
+
void renderer_texture_quad(struct renderer *,
struct pipe_resource *texture,
VGfloat x1offset, VGfloat y1offset,
@@ -57,13 +145,7 @@ void renderer_texture_quad(struct renderer *,
VGfloat x2, VGfloat y2,
VGfloat x3, VGfloat y3,
VGfloat x4, VGfloat y4);
-void renderer_copy_texture(struct renderer *r,
- struct pipe_sampler_view *src,
- VGfloat sx1, VGfloat sy1,
- VGfloat sx2, VGfloat sy2,
- struct pipe_resource *dst,
- VGfloat dx1, VGfloat dy1,
- VGfloat dx2, VGfloat dy2);
+
void renderer_copy_surface(struct renderer *r,
struct pipe_surface *src,
int sx1, int sy1,
diff --git a/src/gallium/state_trackers/vega/shader.c b/src/gallium/state_trackers/vega/shader.c
index eab1349639..0ed721376c 100644
--- a/src/gallium/state_trackers/vega/shader.c
+++ b/src/gallium/state_trackers/vega/shader.c
@@ -31,22 +31,29 @@
#include "paint.h"
#include "mask.h"
#include "image.h"
+#include "renderer.h"
#include "pipe/p_context.h"
#include "pipe/p_screen.h"
#include "pipe/p_state.h"
#include "util/u_inlines.h"
#include "util/u_memory.h"
+#include "util/u_math.h"
+#include "util/u_format.h"
-#define MAX_CONSTANTS 20
+#define MAX_CONSTANTS 28
struct shader {
struct vg_context *context;
+ VGboolean color_transform;
VGboolean masking;
struct vg_paint *paint;
struct vg_image *image;
+ struct matrix modelview;
+ struct matrix paint_matrix;
+
VGboolean drawing_image;
VGImageMode image_mode;
@@ -71,6 +78,11 @@ void shader_destroy(struct shader *shader)
FREE(shader);
}
+void shader_set_color_transform(struct shader *shader, VGboolean set)
+{
+ shader->color_transform = set;
+}
+
void shader_set_masking(struct shader *shader, VGboolean set)
{
shader->masking = set;
@@ -91,49 +103,64 @@ struct vg_paint * shader_paint(struct shader *shader)
return shader->paint;
}
-
-static void setup_constant_buffer(struct shader *shader)
+static VGint setup_constant_buffer(struct shader *shader)
{
- struct vg_context *ctx = shader->context;
- struct pipe_context *pipe = shader->context->pipe;
- struct pipe_resource **cbuf = &shader->cbuf;
+ const struct vg_state *state = &shader->context->state.vg;
VGint param_bytes = paint_constant_buffer_size(shader->paint);
- float temp_buf[MAX_CONSTANTS];
+ VGint i;
+
+ param_bytes += sizeof(VGfloat) * 8;
+ assert(param_bytes <= sizeof(shader->constants));
+
+ if (state->color_transform) {
+ for (i = 0; i < 8; i++) {
+ VGfloat val = (i < 4) ? 127.0f : 1.0f;
+ shader->constants[i] =
+ CLAMP(state->color_transform_values[i], -val, val);
+ }
+ }
+ else {
+ memset(shader->constants, 0, sizeof(VGfloat) * 8);
+ }
- assert(param_bytes <= sizeof(temp_buf));
- paint_fill_constant_buffer(shader->paint, temp_buf);
+ paint_fill_constant_buffer(shader->paint,
+ &shader->paint_matrix, shader->constants + 8);
- if (*cbuf == NULL ||
- memcmp(temp_buf, shader->constants, param_bytes) != 0)
- {
- pipe_resource_reference(cbuf, NULL);
+ return param_bytes;
+}
+
+static VGboolean blend_use_shader(struct vg_context *ctx)
+{
+ VGboolean advanced_blending;
- memcpy(shader->constants, temp_buf, param_bytes);
- *cbuf = pipe_user_buffer_create(pipe->screen,
- &shader->constants,
- sizeof(shader->constants),
- PIPE_BIND_VERTEX_BUFFER);
+ switch (ctx->state.vg.blend_mode) {
+ case VG_BLEND_SRC_OVER:
+ advanced_blending =
+ util_format_has_alpha(ctx->draw_buffer->strb->format);
+ break;
+ case VG_BLEND_DST_OVER:
+ case VG_BLEND_MULTIPLY:
+ case VG_BLEND_SCREEN:
+ case VG_BLEND_DARKEN:
+ case VG_BLEND_LIGHTEN:
+ case VG_BLEND_ADDITIVE:
+ advanced_blending = VG_TRUE;
+ break;
+ default:
+ advanced_blending = VG_FALSE;
+ break;
}
- ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, *cbuf);
+ return advanced_blending;
}
static VGint blend_bind_samplers(struct vg_context *ctx,
struct pipe_sampler_state **samplers,
struct pipe_sampler_view **sampler_views)
{
- VGBlendMode bmode = ctx->state.vg.blend_mode;
-
- if (bmode == VG_BLEND_MULTIPLY ||
- bmode == VG_BLEND_SCREEN ||
- bmode == VG_BLEND_DARKEN ||
- bmode == VG_BLEND_LIGHTEN) {
- struct st_framebuffer *stfb = ctx->draw_buffer;
-
- vg_prepare_blend_surface(ctx);
-
+ if (blend_use_shader(ctx)) {
samplers[2] = &ctx->blend_sampler;
- sampler_views[2] = stfb->blend_texture_view;
+ sampler_views[2] = vg_prepare_blend_surface(ctx);
if (!samplers[0] || !sampler_views[0]) {
samplers[0] = samplers[2];
@@ -149,10 +176,10 @@ static VGint blend_bind_samplers(struct vg_context *ctx,
return 0;
}
-static void setup_samplers(struct shader *shader)
+static VGint setup_samplers(struct shader *shader,
+ struct pipe_sampler_state **samplers,
+ struct pipe_sampler_view **sampler_views)
{
- struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS];
- struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS];
struct vg_context *ctx = shader->context;
/* a little wonky: we use the num as a boolean that just says
* whether any sampler/textures have been set. the actual numbering
@@ -179,10 +206,7 @@ static void setup_samplers(struct shader *shader)
if (shader->drawing_image && shader->image)
num += image_bind_samplers(shader->image, samplers, sampler_views);
- if (num) {
- cso_set_samplers(ctx->cso_context, 4, (const struct pipe_sampler_state **)samplers);
- cso_set_fragment_sampler_views(ctx->cso_context, 4, sampler_views);
- }
+ return (num) ? 4 : 0;
}
static INLINE VGboolean is_format_bw(struct shader *shader)
@@ -227,6 +251,9 @@ static void setup_shader_program(struct shader *shader)
default:
abort();
}
+
+ if (paint_is_degenerate(shader->paint))
+ shader_id = VEGA_PAINT_DEGENERATE_SHADER;
}
/* second stage image */
@@ -246,43 +273,86 @@ static void setup_shader_program(struct shader *shader)
}
}
- if (shader->masking)
- shader_id |= VEGA_MASK_SHADER;
+ if (shader->color_transform)
+ shader_id |= VEGA_COLOR_TRANSFORM_SHADER;
- switch(blend_mode) {
- case VG_BLEND_MULTIPLY:
- shader_id |= VEGA_BLEND_MULTIPLY_SHADER;
- break;
- case VG_BLEND_SCREEN:
- shader_id |= VEGA_BLEND_SCREEN_SHADER;
- break;
- case VG_BLEND_DARKEN:
- shader_id |= VEGA_BLEND_DARKEN_SHADER;
- break;
- case VG_BLEND_LIGHTEN:
- shader_id |= VEGA_BLEND_LIGHTEN_SHADER;
- break;
- default:
- /* handled by pipe_blend_state */
- break;
+ if (blend_use_shader(ctx)) {
+ if (shader->drawing_image && shader->image_mode == VG_DRAW_IMAGE_STENCIL)
+ shader_id |= VEGA_ALPHA_PER_CHANNEL_SHADER;
+ else
+ shader_id |= VEGA_ALPHA_NORMAL_SHADER;
+
+ switch(blend_mode) {
+ case VG_BLEND_SRC:
+ shader_id |= VEGA_BLEND_SRC_SHADER;
+ break;
+ case VG_BLEND_SRC_OVER:
+ shader_id |= VEGA_BLEND_SRC_OVER_SHADER;
+ break;
+ case VG_BLEND_DST_OVER:
+ shader_id |= VEGA_BLEND_DST_OVER_SHADER;
+ break;
+ case VG_BLEND_SRC_IN:
+ shader_id |= VEGA_BLEND_SRC_IN_SHADER;
+ break;
+ case VG_BLEND_DST_IN:
+ shader_id |= VEGA_BLEND_DST_IN_SHADER;
+ break;
+ case VG_BLEND_MULTIPLY:
+ shader_id |= VEGA_BLEND_MULTIPLY_SHADER;
+ break;
+ case VG_BLEND_SCREEN:
+ shader_id |= VEGA_BLEND_SCREEN_SHADER;
+ break;
+ case VG_BLEND_DARKEN:
+ shader_id |= VEGA_BLEND_DARKEN_SHADER;
+ break;
+ case VG_BLEND_LIGHTEN:
+ shader_id |= VEGA_BLEND_LIGHTEN_SHADER;
+ break;
+ case VG_BLEND_ADDITIVE:
+ shader_id |= VEGA_BLEND_ADDITIVE_SHADER;
+ break;
+ default:
+ assert(0);
+ break;
+ }
+ }
+ else {
+ /* update alpha of the source */
+ if (shader->drawing_image && shader->image_mode == VG_DRAW_IMAGE_STENCIL)
+ shader_id |= VEGA_ALPHA_PER_CHANNEL_SHADER;
}
+ if (shader->masking)
+ shader_id |= VEGA_MASK_SHADER;
+
if (black_white)
shader_id |= VEGA_BW_SHADER;
shader->fs = shaders_cache_fill(ctx->sc, shader_id);
- cso_set_fragment_shader_handle(ctx->cso_context, shader->fs);
}
void shader_bind(struct shader *shader)
{
+ struct vg_context *ctx = shader->context;
+ struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS];
+ struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS];
+ VGint num_samplers, param_bytes;
+
/* first resolve the real paint type */
paint_resolve_type(shader->paint);
- setup_constant_buffer(shader);
- setup_samplers(shader);
+ num_samplers = setup_samplers(shader, samplers, sampler_views);
+ param_bytes = setup_constant_buffer(shader);
setup_shader_program(shader);
+
+ renderer_validate_for_shader(ctx->renderer,
+ (const struct pipe_sampler_state **) samplers,
+ sampler_views, num_samplers,
+ &shader->modelview,
+ shader->fs, (const void *) shader->constants, param_bytes);
}
void shader_set_image_mode(struct shader *shader, VGImageMode image_mode)
@@ -309,3 +379,28 @@ void shader_set_image(struct shader *shader, struct vg_image *img)
{
shader->image = img;
}
+
+/**
+ * Set the transformation to map a vertex to the surface coordinates.
+ */
+void shader_set_surface_matrix(struct shader *shader,
+ const struct matrix *mat)
+{
+ shader->modelview = *mat;
+}
+
+/**
+ * Set the transformation to map a pixel to the paint coordinates.
+ */
+void shader_set_paint_matrix(struct shader *shader, const struct matrix *mat)
+{
+ const struct st_framebuffer *stfb = shader->context->draw_buffer;
+ const VGfloat px_center_offset = 0.5f;
+
+ memcpy(&shader->paint_matrix, mat, sizeof(*mat));
+
+ /* make it window-to-paint for the shaders */
+ matrix_translate(&shader->paint_matrix, px_center_offset,
+ stfb->height - 1.0f + px_center_offset);
+ matrix_scale(&shader->paint_matrix, 1.0f, -1.0f);
+}
diff --git a/src/gallium/state_trackers/vega/shader.h b/src/gallium/state_trackers/vega/shader.h
index 847eee6a31..8b97e537ef 100644
--- a/src/gallium/state_trackers/vega/shader.h
+++ b/src/gallium/state_trackers/vega/shader.h
@@ -33,10 +33,13 @@ struct shader;
struct vg_paint;
struct vg_context;
struct vg_image;
+struct matrix;
struct shader *shader_create(struct vg_context *context);
void shader_destroy(struct shader *shader);
+void shader_set_color_transform(struct shader *shader, VGboolean set);
+
void shader_set_masking(struct shader *shader, VGboolean set);
VGboolean shader_is_masking(struct shader *shader);
@@ -51,6 +54,10 @@ VGboolean shader_drawing_image(struct shader *shader);
void shader_set_image(struct shader *shader, struct vg_image *img);
+void shader_set_surface_matrix(struct shader *shader,
+ const struct matrix *mat);
+void shader_set_paint_matrix(struct shader *shader, const struct matrix *mat);
+
void shader_bind(struct shader *shader);
#endif
diff --git a/src/gallium/state_trackers/vega/shaders_cache.c b/src/gallium/state_trackers/vega/shaders_cache.c
index e002a7ed42..023996ce2d 100644
--- a/src/gallium/state_trackers/vega/shaders_cache.c
+++ b/src/gallium/state_trackers/vega/shaders_cache.c
@@ -50,14 +50,16 @@
/* Essentially we construct an ubber-shader based on the state
* of the pipeline. The stages are:
- * 1) Fill (mandatory, solid color/gradient/pattern/image draw)
- * 2) Image composition (image mode multiply and stencil)
- * 3) Mask
- * 4) Extended blend (multiply/screen/darken/lighten)
- * 5) Premultiply/Unpremultiply
- * 6) Color transform (to black and white)
+ * 1) Paint generation (color/gradient/pattern)
+ * 2) Image composition (normal/multiply/stencil)
+ * 3) Color transform
+ * 4) Per-channel alpha generation
+ * 5) Extended blend (multiply/screen/darken/lighten)
+ * 6) Mask
+ * 7) Premultiply/Unpremultiply
+ * 8) Color transform (to black and white)
*/
-#define SHADER_STAGES 6
+#define SHADER_STAGES 8
struct cached_shader {
void *driver_shader;
@@ -86,13 +88,6 @@ static INLINE struct tgsi_token *tokens_from_assembly(const char *txt, int num_t
return tokens;
}
-#define ALL_FILLS (VEGA_SOLID_FILL_SHADER | \
- VEGA_LINEAR_GRADIENT_SHADER | \
- VEGA_RADIAL_GRADIENT_SHADER | \
- VEGA_PATTERN_SHADER | \
- VEGA_IMAGE_NORMAL_SHADER)
-
-
/*
static const char max_shader_preamble[] =
"FRAG\n"
@@ -257,98 +252,126 @@ create_shader(struct pipe_context *pipe,
int id,
struct pipe_shader_state *shader)
{
- int idx = 0;
+ int idx = 0, sh;
const struct shader_asm_info * shaders[SHADER_STAGES];
- /* the shader has to have a fill */
- debug_assert(id & ALL_FILLS);
-
/* first stage */
- if (id & VEGA_SOLID_FILL_SHADER) {
- debug_assert(idx == 0);
- shaders[idx] = &shaders_asm[0];
- debug_assert(shaders_asm[0].id == VEGA_SOLID_FILL_SHADER);
- ++idx;
- }
- if ((id & VEGA_LINEAR_GRADIENT_SHADER)) {
- debug_assert(idx == 0);
- shaders[idx] = &shaders_asm[1];
- debug_assert(shaders_asm[1].id == VEGA_LINEAR_GRADIENT_SHADER);
- ++idx;
- }
- if ((id & VEGA_RADIAL_GRADIENT_SHADER)) {
- debug_assert(idx == 0);
- shaders[idx] = &shaders_asm[2];
- debug_assert(shaders_asm[2].id == VEGA_RADIAL_GRADIENT_SHADER);
- ++idx;
- }
- if ((id & VEGA_PATTERN_SHADER)) {
- debug_assert(idx == 0);
- debug_assert(shaders_asm[3].id == VEGA_PATTERN_SHADER);
- shaders[idx] = &shaders_asm[3];
- ++idx;
- }
- if ((id & VEGA_IMAGE_NORMAL_SHADER)) {
- debug_assert(idx == 0);
- debug_assert(shaders_asm[4].id == VEGA_IMAGE_NORMAL_SHADER);
- shaders[idx] = &shaders_asm[4];
- ++idx;
+ sh = SHADERS_GET_PAINT_SHADER(id);
+ switch (sh << SHADERS_PAINT_SHIFT) {
+ case VEGA_SOLID_FILL_SHADER:
+ case VEGA_LINEAR_GRADIENT_SHADER:
+ case VEGA_RADIAL_GRADIENT_SHADER:
+ case VEGA_PATTERN_SHADER:
+ case VEGA_PAINT_DEGENERATE_SHADER:
+ shaders[idx] = &shaders_paint_asm[(sh >> SHADERS_PAINT_SHIFT) - 1];
+ assert(shaders[idx]->id == sh);
+ idx++;
+ break;
+ default:
+ break;
}
/* second stage */
- if ((id & VEGA_IMAGE_MULTIPLY_SHADER)) {
- debug_assert(shaders_asm[5].id == VEGA_IMAGE_MULTIPLY_SHADER);
- shaders[idx] = &shaders_asm[5];
- ++idx;
- } else if ((id & VEGA_IMAGE_STENCIL_SHADER)) {
- debug_assert(shaders_asm[6].id == VEGA_IMAGE_STENCIL_SHADER);
- shaders[idx] = &shaders_asm[6];
- ++idx;
+ sh = SHADERS_GET_IMAGE_SHADER(id);
+ switch (sh) {
+ case VEGA_IMAGE_NORMAL_SHADER:
+ case VEGA_IMAGE_MULTIPLY_SHADER:
+ case VEGA_IMAGE_STENCIL_SHADER:
+ shaders[idx] = &shaders_image_asm[(sh >> SHADERS_IMAGE_SHIFT) - 1];
+ assert(shaders[idx]->id == sh);
+ idx++;
+ break;
+ default:
+ break;
}
+ /* sanity check */
+ assert(idx == ((!sh || sh == VEGA_IMAGE_NORMAL_SHADER) ? 1 : 2));
+
/* third stage */
- if ((id & VEGA_MASK_SHADER)) {
- debug_assert(idx == 1);
- debug_assert(shaders_asm[7].id == VEGA_MASK_SHADER);
- shaders[idx] = &shaders_asm[7];
- ++idx;
+ sh = SHADERS_GET_COLOR_TRANSFORM_SHADER(id);
+ switch (sh) {
+ case VEGA_COLOR_TRANSFORM_SHADER:
+ shaders[idx] = &shaders_color_transform_asm[
+ (sh >> SHADERS_COLOR_TRANSFORM_SHIFT) - 1];
+ assert(shaders[idx]->id == sh);
+ idx++;
+ break;
+ default:
+ break;
}
/* fourth stage */
- if ((id & VEGA_BLEND_MULTIPLY_SHADER)) {
- debug_assert(shaders_asm[8].id == VEGA_BLEND_MULTIPLY_SHADER);
- shaders[idx] = &shaders_asm[8];
- ++idx;
- } else if ((id & VEGA_BLEND_SCREEN_SHADER)) {
- debug_assert(shaders_asm[9].id == VEGA_BLEND_SCREEN_SHADER);
- shaders[idx] = &shaders_asm[9];
- ++idx;
- } else if ((id & VEGA_BLEND_DARKEN_SHADER)) {
- debug_assert(shaders_asm[10].id == VEGA_BLEND_DARKEN_SHADER);
- shaders[idx] = &shaders_asm[10];
- ++idx;
- } else if ((id & VEGA_BLEND_LIGHTEN_SHADER)) {
- debug_assert(shaders_asm[11].id == VEGA_BLEND_LIGHTEN_SHADER);
- shaders[idx] = &shaders_asm[11];
- ++idx;
+ sh = SHADERS_GET_ALPHA_SHADER(id);
+ switch (sh) {
+ case VEGA_ALPHA_NORMAL_SHADER:
+ case VEGA_ALPHA_PER_CHANNEL_SHADER:
+ shaders[idx] = &shaders_alpha_asm[
+ (sh >> SHADERS_ALPHA_SHIFT) - 1];
+ assert(shaders[idx]->id == sh);
+ idx++;
+ break;
+ default:
+ break;
}
/* fifth stage */
- if ((id & VEGA_PREMULTIPLY_SHADER)) {
- debug_assert(shaders_asm[12].id == VEGA_PREMULTIPLY_SHADER);
- shaders[idx] = &shaders_asm[12];
- ++idx;
- } else if ((id & VEGA_UNPREMULTIPLY_SHADER)) {
- debug_assert(shaders_asm[13].id == VEGA_UNPREMULTIPLY_SHADER);
- shaders[idx] = &shaders_asm[13];
- ++idx;
+ sh = SHADERS_GET_BLEND_SHADER(id);
+ switch (sh) {
+ case VEGA_BLEND_SRC_SHADER:
+ case VEGA_BLEND_SRC_OVER_SHADER:
+ case VEGA_BLEND_DST_OVER_SHADER:
+ case VEGA_BLEND_SRC_IN_SHADER:
+ case VEGA_BLEND_DST_IN_SHADER:
+ case VEGA_BLEND_MULTIPLY_SHADER:
+ case VEGA_BLEND_SCREEN_SHADER:
+ case VEGA_BLEND_DARKEN_SHADER:
+ case VEGA_BLEND_LIGHTEN_SHADER:
+ case VEGA_BLEND_ADDITIVE_SHADER:
+ shaders[idx] = &shaders_blend_asm[(sh >> SHADERS_BLEND_SHIFT) - 1];
+ assert(shaders[idx]->id == sh);
+ idx++;
+ break;
+ default:
+ break;
}
/* sixth stage */
- if ((id & VEGA_BW_SHADER)) {
- debug_assert(shaders_asm[14].id == VEGA_BW_SHADER);
- shaders[idx] = &shaders_asm[14];
- ++idx;
+ sh = SHADERS_GET_MASK_SHADER(id);
+ switch (sh) {
+ case VEGA_MASK_SHADER:
+ shaders[idx] = &shaders_mask_asm[(sh >> SHADERS_MASK_SHIFT) - 1];
+ assert(shaders[idx]->id == sh);
+ idx++;
+ break;
+ default:
+ break;
+ }
+
+ /* seventh stage */
+ sh = SHADERS_GET_PREMULTIPLY_SHADER(id);
+ switch (sh) {
+ case VEGA_PREMULTIPLY_SHADER:
+ case VEGA_UNPREMULTIPLY_SHADER:
+ shaders[idx] = &shaders_premultiply_asm[
+ (sh >> SHADERS_PREMULTIPLY_SHIFT) - 1];
+ assert(shaders[idx]->id == sh);
+ idx++;
+ break;
+ default:
+ break;
+ }
+
+ /* eighth stage */
+ sh = SHADERS_GET_BW_SHADER(id);
+ switch (sh) {
+ case VEGA_BW_SHADER:
+ shaders[idx] = &shaders_bw_asm[(sh >> SHADERS_BW_SHIFT) - 1];
+ assert(shaders[idx]->id == sh);
+ idx++;
+ break;
+ default:
+ break;
}
return combine_shaders(shaders, idx, pipe, shader);
diff --git a/src/gallium/state_trackers/vega/shaders_cache.h b/src/gallium/state_trackers/vega/shaders_cache.h
index feca58b61a..05014f25dc 100644
--- a/src/gallium/state_trackers/vega/shaders_cache.h
+++ b/src/gallium/state_trackers/vega/shaders_cache.h
@@ -33,26 +33,69 @@ struct pipe_context;
struct tgsi_token;
struct shaders_cache;
+#define _SHADERS_PAINT_BITS 3
+#define _SHADERS_IMAGE_BITS 2
+#define _SHADERS_COLOR_TRANSFORM_BITS 1
+#define _SHADERS_ALPHA_BITS 2
+#define _SHADERS_BLEND_BITS 4
+#define _SHADERS_MASK_BITS 1
+#define _SHADERS_PREMULTIPLY_BITS 2
+#define _SHADERS_BW_BITS 1
+
+#define SHADERS_PAINT_SHIFT (0)
+#define SHADERS_IMAGE_SHIFT (SHADERS_PAINT_SHIFT + _SHADERS_PAINT_BITS)
+#define SHADERS_COLOR_TRANSFORM_SHIFT (SHADERS_IMAGE_SHIFT + _SHADERS_IMAGE_BITS)
+#define SHADERS_ALPHA_SHIFT (SHADERS_COLOR_TRANSFORM_SHIFT + _SHADERS_COLOR_TRANSFORM_BITS)
+#define SHADERS_BLEND_SHIFT (SHADERS_ALPHA_SHIFT + _SHADERS_ALPHA_BITS)
+#define SHADERS_MASK_SHIFT (SHADERS_BLEND_SHIFT + _SHADERS_BLEND_BITS)
+#define SHADERS_PREMULTIPLY_SHIFT (SHADERS_MASK_SHIFT + _SHADERS_MASK_BITS)
+#define SHADERS_BW_SHIFT (SHADERS_PREMULTIPLY_SHIFT + _SHADERS_PREMULTIPLY_BITS)
+
+#define _SHADERS_GET_STAGE(stage, id) \
+ ((id) & (((1 << _SHADERS_ ## stage ## _BITS) - 1) << SHADERS_ ## stage ## _SHIFT))
+
+#define SHADERS_GET_PAINT_SHADER(id) _SHADERS_GET_STAGE(PAINT, id)
+#define SHADERS_GET_IMAGE_SHADER(id) _SHADERS_GET_STAGE(IMAGE, id)
+#define SHADERS_GET_COLOR_TRANSFORM_SHADER(id) _SHADERS_GET_STAGE(COLOR_TRANSFORM, id)
+#define SHADERS_GET_ALPHA_SHADER(id) _SHADERS_GET_STAGE(ALPHA, id)
+#define SHADERS_GET_BLEND_SHADER(id) _SHADERS_GET_STAGE(BLEND, id)
+#define SHADERS_GET_MASK_SHADER(id) _SHADERS_GET_STAGE(MASK, id)
+#define SHADERS_GET_PREMULTIPLY_SHADER(id) _SHADERS_GET_STAGE(PREMULTIPLY, id)
+#define SHADERS_GET_BW_SHADER(id) _SHADERS_GET_STAGE(BW, id)
+
enum VegaShaderType {
- VEGA_SOLID_FILL_SHADER = 1 << 0,
- VEGA_LINEAR_GRADIENT_SHADER = 1 << 1,
- VEGA_RADIAL_GRADIENT_SHADER = 1 << 2,
- VEGA_PATTERN_SHADER = 1 << 3,
- VEGA_IMAGE_NORMAL_SHADER = 1 << 4,
- VEGA_IMAGE_MULTIPLY_SHADER = 1 << 5,
- VEGA_IMAGE_STENCIL_SHADER = 1 << 6,
+ VEGA_SOLID_FILL_SHADER = 1 << SHADERS_PAINT_SHIFT,
+ VEGA_LINEAR_GRADIENT_SHADER = 2 << SHADERS_PAINT_SHIFT,
+ VEGA_RADIAL_GRADIENT_SHADER = 3 << SHADERS_PAINT_SHIFT,
+ VEGA_PATTERN_SHADER = 4 << SHADERS_PAINT_SHIFT,
+ VEGA_PAINT_DEGENERATE_SHADER = 5 << SHADERS_PAINT_SHIFT,
+
+ VEGA_IMAGE_NORMAL_SHADER = 1 << SHADERS_IMAGE_SHIFT,
+ VEGA_IMAGE_MULTIPLY_SHADER = 2 << SHADERS_IMAGE_SHIFT,
+ VEGA_IMAGE_STENCIL_SHADER = 3 << SHADERS_IMAGE_SHIFT,
+
+ VEGA_COLOR_TRANSFORM_SHADER = 1 << SHADERS_COLOR_TRANSFORM_SHIFT,
+
+ VEGA_ALPHA_NORMAL_SHADER = 1 << SHADERS_ALPHA_SHIFT,
+ VEGA_ALPHA_PER_CHANNEL_SHADER = 2 << SHADERS_ALPHA_SHIFT,
- VEGA_MASK_SHADER = 1 << 7,
+ VEGA_BLEND_SRC_SHADER = 1 << SHADERS_BLEND_SHIFT,
+ VEGA_BLEND_SRC_OVER_SHADER = 2 << SHADERS_BLEND_SHIFT,
+ VEGA_BLEND_DST_OVER_SHADER = 3 << SHADERS_BLEND_SHIFT,
+ VEGA_BLEND_SRC_IN_SHADER = 4 << SHADERS_BLEND_SHIFT,
+ VEGA_BLEND_DST_IN_SHADER = 5 << SHADERS_BLEND_SHIFT,
+ VEGA_BLEND_MULTIPLY_SHADER = 6 << SHADERS_BLEND_SHIFT,
+ VEGA_BLEND_SCREEN_SHADER = 7 << SHADERS_BLEND_SHIFT,
+ VEGA_BLEND_DARKEN_SHADER = 8 << SHADERS_BLEND_SHIFT,
+ VEGA_BLEND_LIGHTEN_SHADER = 9 << SHADERS_BLEND_SHIFT,
+ VEGA_BLEND_ADDITIVE_SHADER = 10<< SHADERS_BLEND_SHIFT,
- VEGA_BLEND_MULTIPLY_SHADER = 1 << 8,
- VEGA_BLEND_SCREEN_SHADER = 1 << 9,
- VEGA_BLEND_DARKEN_SHADER = 1 << 10,
- VEGA_BLEND_LIGHTEN_SHADER = 1 << 11,
+ VEGA_MASK_SHADER = 1 << SHADERS_MASK_SHIFT,
- VEGA_PREMULTIPLY_SHADER = 1 << 12,
- VEGA_UNPREMULTIPLY_SHADER = 1 << 13,
+ VEGA_PREMULTIPLY_SHADER = 1 << SHADERS_PREMULTIPLY_SHIFT,
+ VEGA_UNPREMULTIPLY_SHADER = 2 << SHADERS_PREMULTIPLY_SHIFT,
- VEGA_BW_SHADER = 1 << 14
+ VEGA_BW_SHADER = 1 << SHADERS_BW_SHIFT
};
struct vg_shader {
diff --git a/src/gallium/state_trackers/vega/st_inlines.h b/src/gallium/state_trackers/vega/st_inlines.h
deleted file mode 100644
index 7eaa67c76a..0000000000
--- a/src/gallium/state_trackers/vega/st_inlines.h
+++ /dev/null
@@ -1,122 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2009 VMware, Inc.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/**
- * Functions for checking if buffers/textures are referenced when we need
- * to read/write from/to them. Flush when needed.
- */
-
-#ifndef ST_INLINES_H
-#define ST_INLINES_H
-
-#include "vg_context.h"
-
-#include "pipe/p_context.h"
-#include "pipe/p_screen.h"
-#include "pipe/p_defines.h"
-#include "util/u_inlines.h"
-#include "pipe/p_state.h"
-
-static INLINE struct pipe_transfer *
-st_cond_flush_get_transfer(struct vg_context *st,
- struct pipe_resource *pt,
- unsigned int face,
- unsigned int level,
- unsigned int zslice,
- enum pipe_transfer_usage usage,
- unsigned int x, unsigned int y,
- unsigned int w, unsigned int h)
-{
- struct pipe_context *pipe = st->pipe;
-
- return pipe_get_transfer(pipe, pt, face, level, zslice, usage,
- x, y, w, h);
-}
-
-static INLINE struct pipe_transfer *
-st_no_flush_get_transfer(struct vg_context *st,
- struct pipe_resource *pt,
- unsigned int face,
- unsigned int level,
- unsigned int zslice,
- enum pipe_transfer_usage usage,
- unsigned int x, unsigned int y,
- unsigned int w, unsigned int h)
-{
- struct pipe_context *pipe = st->pipe;
-
- return pipe_get_transfer(pipe, pt, face, level,
- zslice, usage, x, y, w, h);
-}
-
-
-static INLINE void
-st_cond_flush_pipe_buffer_write(struct vg_context *st,
- struct pipe_resource *buf,
- unsigned int offset,
- unsigned int size,
- const void * data)
-{
- struct pipe_context *pipe = st->pipe;
-
- pipe_buffer_write(pipe, buf, offset, size, data);
-}
-
-static INLINE void
-st_no_flush_pipe_buffer_write(struct vg_context *st,
- struct pipe_resource *buf,
- unsigned int offset,
- unsigned int size,
- const void * data)
-{
- pipe_buffer_write(st->pipe, buf, offset, size, data);
-}
-
-static INLINE void
-st_cond_flush_pipe_buffer_read(struct vg_context *st,
- struct pipe_resource *buf,
- unsigned int offset,
- unsigned int size,
- void * data)
-{
- struct pipe_context *pipe = st->pipe;
-
- pipe_buffer_read(pipe, buf, offset, size, data);
-}
-
-static INLINE void
-st_no_flush_pipe_buffer_read(struct vg_context *st,
- struct pipe_resource *buf,
- unsigned int offset,
- unsigned int size,
- void * data)
-{
- pipe_buffer_read(st->pipe, buf, offset, size, data);
-}
-
-#endif
-
diff --git a/src/gallium/state_trackers/vega/text.c b/src/gallium/state_trackers/vega/text.c
new file mode 100644
index 0000000000..01ff602f58
--- /dev/null
+++ b/src/gallium/state_trackers/vega/text.c
@@ -0,0 +1,250 @@
+/**************************************************************************
+ *
+ * Copyright 2010 LunarG, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "util/u_memory.h"
+#include "cso_cache/cso_hash.h"
+
+#include "text.h"
+#include "image.h"
+#include "path.h"
+#include "api.h"
+
+#ifdef OPENVG_VERSION_1_1
+
+struct vg_font {
+ struct vg_object base;
+ struct cso_hash *glyphs;
+};
+
+struct vg_glyph {
+ struct vg_object *object; /* it could be NULL */
+ VGboolean is_hinted;
+ VGfloat glyph_origin[2];
+ VGfloat escapement[2];
+};
+
+static VGboolean del_glyph(struct vg_font *font,
+ VGuint glyphIndex)
+{
+ struct vg_glyph *glyph;
+
+ glyph = (struct vg_glyph *)
+ cso_hash_take(font->glyphs, (unsigned) glyphIndex);
+ if (glyph)
+ FREE(glyph);
+
+ return (glyph != NULL);
+}
+
+static void add_glyph(struct vg_font *font,
+ VGuint glyphIndex,
+ struct vg_object *obj,
+ VGboolean isHinted,
+ const VGfloat glyphOrigin[2],
+ const VGfloat escapement[2])
+{
+ struct vg_glyph *glyph;
+
+ /* remove the existing one */
+ del_glyph(font, glyphIndex);
+
+ glyph = CALLOC_STRUCT(vg_glyph);
+ glyph->object = obj;
+ glyph->is_hinted = isHinted;
+ memcpy(glyph->glyph_origin, glyphOrigin, sizeof(glyphOrigin));
+ memcpy(glyph->escapement, escapement, sizeof(escapement));
+
+ cso_hash_insert(font->glyphs, (unsigned) glyphIndex, glyph);
+}
+
+static struct vg_glyph *get_glyph(struct vg_font *font,
+ VGuint glyphIndex)
+{
+ struct cso_hash_iter iter;
+
+ iter = cso_hash_find(font->glyphs, (unsigned) glyphIndex);
+ return (struct vg_glyph *) cso_hash_iter_data(iter);
+}
+
+static void vg_render_glyph(struct vg_context *ctx,
+ struct vg_glyph *glyph,
+ VGbitfield paintModes,
+ VGboolean allowAutoHinting)
+{
+ if (glyph->object && paintModes) {
+ struct vg_state *state = &ctx->state.vg;
+ struct matrix m;
+
+ m = state->glyph_user_to_surface_matrix;
+ matrix_translate(&m,
+ state->glyph_origin[0].f - glyph->glyph_origin[0],
+ state->glyph_origin[1].f - glyph->glyph_origin[1]);
+
+ if (glyph->object->type == VG_OBJECT_PATH) {
+ path_render((struct path *) glyph->object, paintModes, &m);
+ }
+ else {
+ assert(glyph->object->type == VG_OBJECT_IMAGE);
+ image_draw((struct vg_image *) glyph->object, &m);
+ }
+ }
+}
+
+static void vg_advance_glyph(struct vg_context *ctx,
+ struct vg_glyph *glyph,
+ VGfloat adjustment_x,
+ VGfloat adjustment_y,
+ VGboolean last)
+{
+ struct vg_value *glyph_origin = ctx->state.vg.glyph_origin;
+
+ glyph_origin[0].f += glyph->escapement[0] + adjustment_x;
+ glyph_origin[1].f += glyph->escapement[1] + adjustment_y;
+
+ if (last) {
+ glyph_origin[0].i = float_to_int_floor(glyph_origin[0].f);
+ glyph_origin[1].i = float_to_int_floor(glyph_origin[1].f);
+ }
+}
+
+struct vg_font *font_create(VGint glyphCapacityHint)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct vg_font *font;
+
+ font = CALLOC_STRUCT(vg_font);
+ vg_init_object(&font->base, ctx, VG_OBJECT_FONT);
+ font->glyphs = cso_hash_create();
+
+ vg_context_add_object(ctx, VG_OBJECT_FONT, font);
+
+ return font;
+}
+
+void font_destroy(struct vg_font *font)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct cso_hash_iter iter;
+
+ vg_context_remove_object(ctx, VG_OBJECT_FONT, font);
+
+ iter = cso_hash_first_node(font->glyphs);
+ while (!cso_hash_iter_is_null(iter)) {
+ struct vg_glyph *glyph = (struct vg_glyph *) cso_hash_iter_data(iter);
+ FREE(glyph);
+ iter = cso_hash_iter_next(iter);
+ }
+ cso_hash_delete(font->glyphs);
+
+ FREE(font);
+}
+
+void font_set_glyph_to_path(struct vg_font *font,
+ VGuint glyphIndex,
+ struct path *path,
+ VGboolean isHinted,
+ const VGfloat glyphOrigin[2],
+ const VGfloat escapement[2])
+{
+ add_glyph(font, glyphIndex, (struct vg_object *) path,
+ isHinted, glyphOrigin, escapement);
+}
+
+void font_set_glyph_to_image(struct vg_font *font,
+ VGuint glyphIndex,
+ struct vg_image *image,
+ const VGfloat glyphOrigin[2],
+ const VGfloat escapement[2])
+{
+ add_glyph(font, glyphIndex, (struct vg_object *) image,
+ VG_TRUE, glyphOrigin, escapement);
+}
+
+void font_clear_glyph(struct vg_font *font,
+ VGuint glyphIndex)
+{
+ if (!del_glyph(font, glyphIndex)) {
+ struct vg_context *ctx = vg_current_context();
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ }
+}
+
+void font_draw_glyph(struct vg_font *font,
+ VGuint glyphIndex,
+ VGbitfield paintModes,
+ VGboolean allowAutoHinting)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct vg_glyph *glyph;
+
+ glyph = get_glyph(font, glyphIndex);
+ if (!glyph) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ vg_render_glyph(ctx, glyph, paintModes, allowAutoHinting);
+ vg_advance_glyph(ctx, glyph, 0.0f, 0.0f, VG_TRUE);
+}
+
+void font_draw_glyphs(struct vg_font *font,
+ VGint glyphCount,
+ const VGuint *glyphIndices,
+ const VGfloat *adjustments_x,
+ const VGfloat *adjustments_y,
+ VGbitfield paintModes,
+ VGboolean allowAutoHinting)
+{
+ struct vg_context *ctx = vg_current_context();
+ VGint i;
+
+ for (i = 0; i < glyphCount; ++i) {
+ if (!get_glyph(font, glyphIndices[i])) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+ }
+
+ for (i = 0; i < glyphCount; ++i) {
+ struct vg_glyph *glyph;
+ VGfloat adj_x, adj_y;
+
+ glyph = get_glyph(font, glyphIndices[i]);
+
+ vg_render_glyph(ctx, glyph, paintModes, allowAutoHinting);
+
+ adj_x = (adjustments_x) ? adjustments_x[i] : 0.0f;
+ adj_y = (adjustments_y) ? adjustments_y[i] : 0.0f;
+ vg_advance_glyph(ctx, glyph, adj_x, adj_y, (i == glyphCount - 1));
+ }
+}
+
+VGint font_num_glyphs(struct vg_font *font)
+{
+ return cso_hash_size(font->glyphs);
+}
+
+#endif /* OPENVG_VERSION_1_1 */
diff --git a/src/gallium/state_trackers/vega/text.h b/src/gallium/state_trackers/vega/text.h
new file mode 100644
index 0000000000..6b3fa7323e
--- /dev/null
+++ b/src/gallium/state_trackers/vega/text.h
@@ -0,0 +1,71 @@
+/**************************************************************************
+ *
+ * Copyright 2010 LunarG, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef _TEXT_H
+#define _TEXT_H
+
+#include "vg_context.h"
+#include "cso_cache/cso_hash.h"
+
+struct vg_font;
+struct vg_image;
+struct path;
+
+struct vg_font *font_create(VGint glyphCapacityHint);
+void font_destroy(struct vg_font *font);
+
+void font_set_glyph_to_path(struct vg_font *font,
+ VGuint glyphIndex,
+ struct path *path,
+ VGboolean isHinted,
+ const VGfloat glyphOrigin[2],
+ const VGfloat escapement[2]);
+
+void font_set_glyph_to_image(struct vg_font *font,
+ VGuint glyphIndex,
+ struct vg_image *image,
+ const VGfloat glyphOrigin[2],
+ const VGfloat escapement[2]);
+
+void font_clear_glyph(struct vg_font *font,
+ VGuint glyphIndex);
+
+void font_draw_glyph(struct vg_font *font,
+ VGuint glyphIndex,
+ VGbitfield paintModes,
+ VGboolean allowAutoHinting);
+
+void font_draw_glyphs(struct vg_font *font,
+ VGint glyphCount,
+ const VGuint *glyphIndices,
+ const VGfloat *adjustments_x,
+ const VGfloat *adjustments_y,
+ VGbitfield paintModes,
+ VGboolean allowAutoHinting);
+
+VGint font_num_glyphs(struct vg_font *font);
+
+#endif /* _TEXT_H */
diff --git a/src/gallium/state_trackers/vega/vg_context.c b/src/gallium/state_trackers/vega/vg_context.c
index b1f98fa477..0844012cc3 100644
--- a/src/gallium/state_trackers/vega/vg_context.c
+++ b/src/gallium/state_trackers/vega/vg_context.c
@@ -31,9 +31,9 @@
#include "shaders_cache.h"
#include "shader.h"
#include "asm_util.h"
-#include "st_inlines.h"
#include "vg_manager.h"
#include "api.h"
+#include "mask.h"
#include "pipe/p_context.h"
#include "util/u_inlines.h"
@@ -44,6 +44,8 @@
#include "util/u_memory.h"
#include "util/u_blit.h"
#include "util/u_sampler.h"
+#include "util/u_surface.h"
+#include "util/u_format.h"
struct vg_context *_vg_context = 0;
@@ -52,19 +54,6 @@ struct vg_context * vg_current_context(void)
return _vg_context;
}
-static void init_clear(struct vg_context *st)
-{
- struct pipe_context *pipe = st->pipe;
-
- /* rasterizer state: bypass clipping */
- memset(&st->clear.raster, 0, sizeof(st->clear.raster));
- st->clear.raster.gl_rasterization_rules = 1;
-
- /* fragment shader state: color pass-through program */
- st->clear.fs =
- util_make_fragment_passthrough_shader(pipe);
-}
-
/**
* A depth/stencil rb will be needed regardless of what the visual says.
*/
@@ -101,7 +90,6 @@ struct vg_context * vg_create_context(struct pipe_context *pipe,
struct vg_context *share)
{
struct vg_context *ctx;
- unsigned i;
ctx = CALLOC_STRUCT(vg_context);
@@ -118,8 +106,6 @@ struct vg_context * vg_create_context(struct pipe_context *pipe,
ctx->cso_context = cso_create_context(pipe);
- init_clear(ctx);
-
ctx->default_paint = paint_create(ctx);
ctx->state.vg.stroke_paint = ctx->default_paint;
ctx->state.vg.fill_paint = ctx->default_paint;
@@ -127,6 +113,7 @@ struct vg_context * vg_create_context(struct pipe_context *pipe,
ctx->mask.sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
ctx->mask.sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ ctx->mask.sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
ctx->mask.sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
ctx->mask.sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST;
ctx->mask.sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST;
@@ -134,18 +121,12 @@ struct vg_context * vg_create_context(struct pipe_context *pipe,
ctx->blend_sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
ctx->blend_sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ ctx->blend_sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
ctx->blend_sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
ctx->blend_sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST;
ctx->blend_sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST;
ctx->blend_sampler.normalized_coords = 0;
- for (i = 0; i < 2; i++) {
- ctx->velems[i].src_offset = i * 4 * sizeof(float);
- ctx->velems[i].instance_divisor = 0;
- ctx->velems[i].vertex_buffer_index = 0;
- ctx->velems[i].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
- }
-
vg_set_error(ctx, VG_NO_ERROR);
ctx->owned_objects[VG_OBJECT_PAINT] = cso_hash_create();
@@ -166,7 +147,6 @@ struct vg_context * vg_create_context(struct pipe_context *pipe,
void vg_destroy_context(struct vg_context *ctx)
{
struct pipe_resource **cbuf = &ctx->mask.cbuf;
- struct pipe_resource **vsbuf = &ctx->vs_const_buffer;
util_destroy_blit(ctx->blit);
renderer_destroy(ctx->renderer);
@@ -177,29 +157,6 @@ void vg_destroy_context(struct vg_context *ctx)
if (*cbuf)
pipe_resource_reference(cbuf, NULL);
- if (*vsbuf)
- pipe_resource_reference(vsbuf, NULL);
-
- if (ctx->clear.fs) {
- cso_delete_fragment_shader(ctx->cso_context, ctx->clear.fs);
- ctx->clear.fs = NULL;
- }
-
- if (ctx->plain_vs) {
- vg_shader_destroy(ctx, ctx->plain_vs);
- ctx->plain_vs = NULL;
- }
- if (ctx->clear_vs) {
- vg_shader_destroy(ctx, ctx->clear_vs);
- ctx->clear_vs = NULL;
- }
- if (ctx->texture_vs) {
- vg_shader_destroy(ctx, ctx->texture_vs);
- ctx->texture_vs = NULL;
- }
-
- if (ctx->pass_through_depth_fs)
- vg_shader_destroy(ctx, ctx->pass_through_depth_fs);
if (ctx->mask.union_fs)
vg_shader_destroy(ctx, ctx->mask.union_fs);
if (ctx->mask.intersect_fs)
@@ -266,186 +223,195 @@ void vg_context_remove_object(struct vg_context *ctx,
}
}
-static void update_clip_state(struct vg_context *ctx)
+static struct pipe_resource *
+create_texture(struct pipe_context *pipe, enum pipe_format format,
+ VGint width, VGint height)
{
- struct pipe_depth_stencil_alpha_state *dsa = &ctx->state.g3d.dsa;
- struct vg_state *state = &ctx->state.vg;
-
- memset(dsa, 0, sizeof(struct pipe_depth_stencil_alpha_state));
-
- if (state->scissoring) {
- struct pipe_blend_state *blend = &ctx->state.g3d.blend;
- struct pipe_framebuffer_state *fb = &ctx->state.g3d.fb;
- int i;
-
- dsa->depth.writemask = 1;/*glDepthMask(TRUE);*/
- dsa->depth.func = PIPE_FUNC_ALWAYS;
- dsa->depth.enabled = 1;
-
- cso_save_blend(ctx->cso_context);
- cso_save_fragment_shader(ctx->cso_context);
- /* set a passthrough shader */
- if (!ctx->pass_through_depth_fs)
- ctx->pass_through_depth_fs = shader_create_from_text(ctx->pipe,
- pass_through_depth_asm,
- 40,
- PIPE_SHADER_FRAGMENT);
- cso_set_fragment_shader_handle(ctx->cso_context,
- ctx->pass_through_depth_fs->driver);
- cso_set_depth_stencil_alpha(ctx->cso_context, dsa);
-
- ctx->pipe->clear(ctx->pipe, PIPE_CLEAR_DEPTHSTENCIL, NULL, 1.0, 0);
-
- /* disable color writes */
- blend->rt[0].colormask = 0; /*disable colorwrites*/
- cso_set_blend(ctx->cso_context, blend);
-
- /* enable scissoring */
- for (i = 0; i < state->scissor_rects_num; ++i) {
- const float x = state->scissor_rects[i * 4 + 0].f;
- const float y = state->scissor_rects[i * 4 + 1].f;
- const float width = state->scissor_rects[i * 4 + 2].f;
- const float height = state->scissor_rects[i * 4 + 3].f;
- VGfloat minx, miny, maxx, maxy;
-
- minx = 0;
- miny = 0;
- maxx = fb->width;
- maxy = fb->height;
-
- if (x > minx)
- minx = x;
- if (y > miny)
- miny = y;
-
- if (x + width < maxx)
- maxx = x + width;
- if (y + height < maxy)
- maxy = y + height;
-
- /* check for null space */
- if (minx >= maxx || miny >= maxy)
- minx = miny = maxx = maxy = 0;
-
- /*glClear(GL_DEPTH_BUFFER_BIT);*/
- renderer_draw_quad(ctx->renderer, minx, miny, maxx, maxy, 0.0f);
- }
-
- cso_restore_blend(ctx->cso_context);
- cso_restore_fragment_shader(ctx->cso_context);
-
- dsa->depth.enabled = 1; /* glEnable(GL_DEPTH_TEST); */
- dsa->depth.writemask = 0;/*glDepthMask(FALSE);*/
- dsa->depth.func = PIPE_FUNC_GEQUAL;
+ struct pipe_resource templ;
+
+ memset(&templ, 0, sizeof(templ));
+
+ if (format != PIPE_FORMAT_NONE) {
+ templ.format = format;
+ }
+ else {
+ templ.format = PIPE_FORMAT_B8G8R8A8_UNORM;
+ }
+
+ templ.target = PIPE_TEXTURE_2D;
+ templ.width0 = width;
+ templ.height0 = height;
+ templ.depth0 = 1;
+ templ.array_size = 1;
+ templ.last_level = 0;
+
+ if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1)) {
+ templ.bind = PIPE_BIND_DEPTH_STENCIL;
+ } else {
+ templ.bind = (PIPE_BIND_DISPLAY_TARGET |
+ PIPE_BIND_RENDER_TARGET |
+ PIPE_BIND_SAMPLER_VIEW);
}
+
+ return pipe->screen->resource_create(pipe->screen, &templ);
}
-void vg_validate_state(struct vg_context *ctx)
+static struct pipe_sampler_view *
+create_tex_and_view(struct pipe_context *pipe, enum pipe_format format,
+ VGint width, VGint height)
{
- vg_manager_validate_framebuffer(ctx);
+ struct pipe_resource *texture;
+ struct pipe_sampler_view view_templ;
+ struct pipe_sampler_view *view;
- if ((ctx->state.dirty & BLEND_DIRTY)) {
- struct pipe_blend_state *blend = &ctx->state.g3d.blend;
- memset(blend, 0, sizeof(struct pipe_blend_state));
- blend->rt[0].blend_enable = 1;
- blend->rt[0].colormask = PIPE_MASK_RGBA;
-
- switch (ctx->state.vg.blend_mode) {
- case VG_BLEND_SRC:
- blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
- blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
- blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
- blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
- blend->rt[0].blend_enable = 0;
- break;
- case VG_BLEND_SRC_OVER:
- blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_SRC_ALPHA;
- blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
- blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA;
- blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA;
- break;
- case VG_BLEND_DST_OVER:
- blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_INV_DST_ALPHA;
- blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_INV_DST_ALPHA;
- blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_DST_ALPHA;
- blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_DST_ALPHA;
- break;
- case VG_BLEND_SRC_IN:
- blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_DST_ALPHA;
- blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_DST_ALPHA;
- blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
- blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
- break;
- case VG_BLEND_DST_IN:
- blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ZERO;
- blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ZERO;
- blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_SRC_ALPHA;
- blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_SRC_ALPHA;
- break;
- case VG_BLEND_MULTIPLY:
- case VG_BLEND_SCREEN:
- case VG_BLEND_DARKEN:
- case VG_BLEND_LIGHTEN:
- blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
- blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
- blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
- blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
- blend->rt[0].blend_enable = 0;
- break;
- case VG_BLEND_ADDITIVE:
- blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
- blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
- blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ONE;
- blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ONE;
- break;
- default:
- assert(!"not implemented blend mode");
- }
- cso_set_blend(ctx->cso_context, &ctx->state.g3d.blend);
- }
- if ((ctx->state.dirty & RASTERIZER_DIRTY)) {
- struct pipe_rasterizer_state *raster = &ctx->state.g3d.rasterizer;
- memset(raster, 0, sizeof(struct pipe_rasterizer_state));
- raster->gl_rasterization_rules = 1;
- cso_set_rasterizer(ctx->cso_context, &ctx->state.g3d.rasterizer);
- }
- if ((ctx->state.dirty & VIEWPORT_DIRTY)) {
- struct pipe_framebuffer_state *fb = &ctx->state.g3d.fb;
- const VGint param_bytes = 8 * sizeof(VGfloat);
- VGfloat vs_consts[8] = {
- 2.f/fb->width, 2.f/fb->height, 1, 1,
- -1, -1, 0, 0
- };
- struct pipe_resource **cbuf = &ctx->vs_const_buffer;
+ texture = create_texture(pipe, format, width, height);
- vg_set_viewport(ctx, VEGA_Y0_BOTTOM);
+ if (!texture)
+ return NULL;
- pipe_resource_reference(cbuf, NULL);
- *cbuf = pipe_buffer_create(ctx->pipe->screen,
- PIPE_BIND_CONSTANT_BUFFER,
- param_bytes);
-
- if (*cbuf) {
- st_no_flush_pipe_buffer_write(ctx, *cbuf,
- 0, param_bytes, vs_consts);
- }
- ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_VERTEX, 0, *cbuf);
+ u_sampler_view_default_template(&view_templ, texture, texture->format);
+ view = pipe->create_sampler_view(pipe, texture, &view_templ);
+ /* want the texture to go away if the view is freed */
+ pipe_resource_reference(&texture, NULL);
+
+ return view;
+}
+
+static void
+vg_context_update_surface_mask_view(struct vg_context *ctx,
+ uint width, uint height)
+{
+ struct st_framebuffer *stfb = ctx->draw_buffer;
+ struct pipe_sampler_view *old_sampler_view = stfb->surface_mask_view;
+ struct pipe_context *pipe = ctx->pipe;
+
+ if (old_sampler_view &&
+ old_sampler_view->texture->width0 == width &&
+ old_sampler_view->texture->height0 == height)
+ return;
+
+ /*
+ we use PIPE_FORMAT_B8G8R8A8_UNORM because we want to render to
+ this texture and use it as a sampler, so while this wastes some
+ space it makes both of those a lot simpler
+ */
+ stfb->surface_mask_view = create_tex_and_view(pipe,
+ PIPE_FORMAT_B8G8R8A8_UNORM, width, height);
+
+ if (!stfb->surface_mask_view) {
+ if (old_sampler_view)
+ pipe_sampler_view_reference(&old_sampler_view, NULL);
+ return;
}
- if ((ctx->state.dirty & VS_DIRTY)) {
- cso_set_vertex_shader_handle(ctx->cso_context,
- vg_plain_vs(ctx));
+
+ /* XXX could this call be avoided? */
+ vg_validate_state(ctx);
+
+ /* alpha mask starts with 1.f alpha */
+ mask_fill(0, 0, width, height, 1.f);
+
+ /* if we had an old surface copy it over */
+ if (old_sampler_view) {
+ struct pipe_box src_box;
+ u_box_origin_2d(MIN2(old_sampler_view->texture->width0,
+ stfb->surface_mask_view->texture->width0),
+ MIN2(old_sampler_view->texture->height0,
+ stfb->surface_mask_view->texture->height0),
+ &src_box);
+
+ pipe->resource_copy_region(pipe,
+ stfb->surface_mask_view->texture,
+ 0, 0, 0, 0,
+ old_sampler_view->texture,
+ 0, &src_box);
}
- /* must be last because it renders to the depth buffer*/
- if ((ctx->state.dirty & DEPTH_STENCIL_DIRTY)) {
- update_clip_state(ctx);
- cso_set_depth_stencil_alpha(ctx->cso_context, &ctx->state.g3d.dsa);
+ /* Free the old texture
+ */
+ if (old_sampler_view)
+ pipe_sampler_view_reference(&old_sampler_view, NULL);
+}
+
+static void
+vg_context_update_blend_texture_view(struct vg_context *ctx,
+ uint width, uint height)
+{
+ struct pipe_context *pipe = ctx->pipe;
+ struct st_framebuffer *stfb = ctx->draw_buffer;
+ struct pipe_sampler_view *old = stfb->blend_texture_view;
+
+ if (old &&
+ old->texture->width0 == width &&
+ old->texture->height0 == height)
+ return;
+
+ stfb->blend_texture_view = create_tex_and_view(pipe,
+ PIPE_FORMAT_B8G8R8A8_UNORM, width, height);
+
+ pipe_sampler_view_reference(&old, NULL);
+}
+
+static boolean
+vg_context_update_depth_stencil_rb(struct vg_context * ctx,
+ uint width, uint height)
+{
+ struct st_renderbuffer *dsrb = ctx->draw_buffer->dsrb;
+ struct pipe_context *pipe = ctx->pipe;
+ struct pipe_surface surf_tmpl;
+
+ if ((dsrb->width == width && dsrb->height == height) && dsrb->texture)
+ return FALSE;
+
+ /* unreference existing ones */
+ pipe_surface_reference(&dsrb->surface, NULL);
+ pipe_resource_reference(&dsrb->texture, NULL);
+ dsrb->width = dsrb->height = 0;
+
+ dsrb->texture = create_texture(pipe, dsrb->format, width, height);
+ if (!dsrb->texture)
+ return TRUE;
+
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ u_surface_default_template(&surf_tmpl, dsrb->texture,
+ PIPE_BIND_DEPTH_STENCIL);
+ dsrb->surface = pipe->create_surface(pipe,
+ dsrb->texture,
+ &surf_tmpl);
+ if (!dsrb->surface) {
+ pipe_resource_reference(&dsrb->texture, NULL);
+ return TRUE;
}
+ dsrb->width = width;
+ dsrb->height = height;
+
+ assert(dsrb->surface->width == width);
+ assert(dsrb->surface->height == height);
+
+ return TRUE;
+}
+
+void vg_validate_state(struct vg_context *ctx)
+{
+ struct st_framebuffer *stfb = ctx->draw_buffer;
+
+ vg_manager_validate_framebuffer(ctx);
+
+ if (vg_context_update_depth_stencil_rb(ctx, stfb->width, stfb->height))
+ ctx->state.dirty |= DEPTH_STENCIL_DIRTY;
+
+ /* blend state depends on fb format */
+ if (ctx->state.dirty & FRAMEBUFFER_DIRTY)
+ ctx->state.dirty |= BLEND_DIRTY;
+
+ renderer_validate(ctx->renderer, ctx->state.dirty,
+ ctx->draw_buffer, &ctx->state.vg);
+
+ ctx->state.dirty = 0;
+
shader_set_masking(ctx->shader, ctx->state.vg.masking);
shader_set_image_mode(ctx->shader, ctx->state.vg.image_mode);
-
- ctx->state.dirty = NONE_DIRTY;
+ shader_set_color_transform(ctx->shader, ctx->state.vg.color_transform);
}
VGboolean vg_object_is_valid(void *ptr, enum vg_object_type type)
@@ -468,130 +434,94 @@ void vg_set_error(struct vg_context *ctx,
ctx->_error = code;
}
-void vg_prepare_blend_surface(struct vg_context *ctx)
+static void vg_prepare_blend_texture(struct vg_context *ctx,
+ struct pipe_sampler_view *src)
+{
+ struct st_framebuffer *stfb = ctx->draw_buffer;
+ struct pipe_surface *surf;
+ struct pipe_surface surf_tmpl;
+
+ vg_context_update_blend_texture_view(ctx, stfb->width, stfb->height);
+
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ u_surface_default_template(&surf_tmpl, stfb->blend_texture_view->texture,
+ PIPE_BIND_RENDER_TARGET);
+ surf = ctx->pipe->create_surface(ctx->pipe,
+ stfb->blend_texture_view->texture,
+ &surf_tmpl);
+ if (surf) {
+ util_blit_pixels_tex(ctx->blit,
+ src, 0, 0, stfb->width, stfb->height,
+ surf, 0, 0, stfb->width, stfb->height,
+ 0.0, PIPE_TEX_MIPFILTER_NEAREST);
+
+ pipe_surface_reference(&surf, NULL);
+ }
+}
+
+struct pipe_sampler_view *vg_prepare_blend_surface(struct vg_context *ctx)
{
- struct pipe_surface *dest_surface = NULL;
struct pipe_context *pipe = ctx->pipe;
struct pipe_sampler_view *view;
struct pipe_sampler_view view_templ;
struct st_framebuffer *stfb = ctx->draw_buffer;
struct st_renderbuffer *strb = stfb->strb;
- /* first finish all pending rendering */
- vgFinish();
+ vg_validate_state(ctx);
u_sampler_view_default_template(&view_templ, strb->texture, strb->texture->format);
view = pipe->create_sampler_view(pipe, strb->texture, &view_templ);
- dest_surface = pipe->screen->get_tex_surface(pipe->screen,
- stfb->blend_texture_view->texture,
- 0, 0, 0,
- PIPE_BIND_RENDER_TARGET);
- /* flip it, because we want to use it as a sampler */
- util_blit_pixels_tex(ctx->blit,
- view,
- 0, strb->height,
- strb->width, 0,
- dest_surface,
- 0, 0,
- strb->width, strb->height,
- 0.0, PIPE_TEX_MIPFILTER_NEAREST);
-
- if (dest_surface)
- pipe_surface_reference(&dest_surface, NULL);
-
- /* make sure it's complete */
- vgFinish();
+ vg_prepare_blend_texture(ctx, view);
pipe_sampler_view_reference(&view, NULL);
+
+ return stfb->blend_texture_view;
}
-void vg_prepare_blend_surface_from_mask(struct vg_context *ctx)
+struct pipe_sampler_view *vg_prepare_blend_surface_from_mask(struct vg_context *ctx)
{
- struct pipe_surface *dest_surface = NULL;
- struct pipe_context *pipe = ctx->pipe;
struct st_framebuffer *stfb = ctx->draw_buffer;
- struct st_renderbuffer *strb = stfb->strb;
vg_validate_state(ctx);
- /* first finish all pending rendering */
- vgFinish();
-
- dest_surface = pipe->screen->get_tex_surface(pipe->screen,
- stfb->blend_texture_view->texture,
- 0, 0, 0,
- PIPE_BIND_RENDER_TARGET);
-
- /* flip it, because we want to use it as a sampler */
- util_blit_pixels_tex(ctx->blit,
- stfb->alpha_mask_view,
- 0, strb->height,
- strb->width, 0,
- dest_surface,
- 0, 0,
- strb->width, strb->height,
- 0.0, PIPE_TEX_MIPFILTER_NEAREST);
-
- /* make sure it's complete */
- vgFinish();
-
- if (dest_surface)
- pipe_surface_reference(&dest_surface, NULL);
+ vg_context_update_surface_mask_view(ctx, stfb->width, stfb->height);
+ vg_prepare_blend_texture(ctx, stfb->surface_mask_view);
+
+ return stfb->blend_texture_view;
}
-void * vg_plain_vs(struct vg_context *ctx)
+struct pipe_sampler_view *vg_get_surface_mask(struct vg_context *ctx)
{
- if (!ctx->plain_vs) {
- ctx->plain_vs = shader_create_from_text(ctx->pipe,
- vs_plain_asm,
- 200,
- PIPE_SHADER_VERTEX);
- }
+ struct st_framebuffer *stfb = ctx->draw_buffer;
- return ctx->plain_vs->driver;
-}
+ vg_context_update_surface_mask_view(ctx, stfb->width, stfb->height);
+ return stfb->surface_mask_view;
+}
-void * vg_clear_vs(struct vg_context *ctx)
+/**
+ * A transformation from window coordinates to paint coordinates.
+ */
+VGboolean vg_get_paint_matrix(struct vg_context *ctx,
+ const struct matrix *paint_to_user,
+ const struct matrix *user_to_surface,
+ struct matrix *mat)
{
- if (!ctx->clear_vs) {
- ctx->clear_vs = shader_create_from_text(ctx->pipe,
- vs_clear_asm,
- 200,
- PIPE_SHADER_VERTEX);
- }
+ struct matrix tmp;
- return ctx->clear_vs->driver;
-}
+ /* get user-to-paint matrix */
+ memcpy(mat, paint_to_user, sizeof(*paint_to_user));
+ if (!matrix_invert(mat))
+ return VG_FALSE;
-void * vg_texture_vs(struct vg_context *ctx)
-{
- if (!ctx->texture_vs) {
- ctx->texture_vs = shader_create_from_text(ctx->pipe,
- vs_texture_asm,
- 200,
- PIPE_SHADER_VERTEX);
- }
+ /* get surface-to-user matrix */
+ memcpy(&tmp, user_to_surface, sizeof(*user_to_surface));
+ if (!matrix_invert(&tmp))
+ return VG_FALSE;
- return ctx->texture_vs->driver;
-}
+ matrix_mult(mat, &tmp);
-void vg_set_viewport(struct vg_context *ctx, VegaOrientation orientation)
-{
- struct pipe_viewport_state viewport;
- struct pipe_framebuffer_state *fb = &ctx->state.g3d.fb;
- VGfloat y_scale = (orientation == VEGA_Y0_BOTTOM) ? -2.f : 2.f;
-
- viewport.scale[0] = fb->width / 2.f;
- viewport.scale[1] = fb->height / y_scale;
- viewport.scale[2] = 1.0;
- viewport.scale[3] = 1.0;
- viewport.translate[0] = fb->width / 2.f;
- viewport.translate[1] = fb->height / 2.f;
- viewport.translate[2] = 0.0;
- viewport.translate[3] = 0.0;
-
- cso_set_viewport(ctx->cso_context, &viewport);
+ return VG_TRUE;
}
diff --git a/src/gallium/state_trackers/vega/vg_context.h b/src/gallium/state_trackers/vega/vg_context.h
index 80a6c07c69..d616a20a3d 100644
--- a/src/gallium/state_trackers/vega/vg_context.h
+++ b/src/gallium/state_trackers/vega/vg_context.h
@@ -56,7 +56,7 @@ struct st_framebuffer {
struct st_renderbuffer *strb;
struct st_renderbuffer *dsrb;
- struct pipe_sampler_view *alpha_mask_view;
+ struct pipe_sampler_view *surface_mask_view;
struct pipe_sampler_view *blend_texture_view;
@@ -78,14 +78,13 @@ enum vg_object_type {
VG_OBJECT_LAST
};
enum dirty_state {
- NONE_DIRTY = 0<<0,
- BLEND_DIRTY = 1<<1,
- RASTERIZER_DIRTY = 1<<2,
- VIEWPORT_DIRTY = 1<<3,
- VS_DIRTY = 1<<4,
- DEPTH_STENCIL_DIRTY = 1<<5,
- ALL_DIRTY = BLEND_DIRTY | RASTERIZER_DIRTY |
- VIEWPORT_DIRTY | VS_DIRTY | DEPTH_STENCIL_DIRTY
+ BLEND_DIRTY = 1 << 0,
+ FRAMEBUFFER_DIRTY = 1 << 1,
+ DEPTH_STENCIL_DIRTY = 1 << 2,
+
+ ALL_DIRTY = BLEND_DIRTY |
+ FRAMEBUFFER_DIRTY |
+ DEPTH_STENCIL_DIRTY
};
struct vg_context
@@ -98,13 +97,6 @@ struct vg_context
struct {
struct vg_state vg;
- struct {
- struct pipe_blend_state blend;
- struct pipe_rasterizer_state rasterizer;
- struct pipe_shader_state vs_state;
- struct pipe_depth_stencil_alpha_state dsa;
- struct pipe_framebuffer_state fb;
- } g3d;
VGbitfield dirty;
} state;
@@ -116,14 +108,6 @@ struct vg_context
struct cso_hash *owned_objects[VG_OBJECT_LAST];
struct {
- struct pipe_shader_state vert_shader;
- struct pipe_shader_state frag_shader;
- struct pipe_rasterizer_state raster;
- void *fs;
- float vertices[4][2][4]; /**< vertex pos + color */
- } clear;
-
- struct {
struct pipe_resource *cbuf;
struct pipe_sampler_state sampler;
@@ -133,31 +117,16 @@ struct vg_context
struct vg_shader *set_fs;
} mask;
- struct vg_shader *pass_through_depth_fs;
-
struct cso_context *cso_context;
- struct pipe_resource *stencil_quad;
- VGfloat stencil_vertices[4][2][4];
-
struct renderer *renderer;
struct shaders_cache *sc;
struct shader *shader;
struct pipe_sampler_state blend_sampler;
- struct {
- struct pipe_resource *buffer;
- void *color_matrix_fs;
- } filter;
struct vg_paint *default_paint;
struct blit_state *blit;
-
- struct vg_shader *plain_vs;
- struct vg_shader *clear_vs;
- struct vg_shader *texture_vs;
- struct pipe_resource *vs_const_buffer;
- struct pipe_vertex_element velems[2];
};
struct vg_object {
@@ -189,9 +158,15 @@ void vg_validate_state(struct vg_context *ctx);
void vg_set_error(struct vg_context *ctx,
VGErrorCode code);
-void vg_prepare_blend_surface(struct vg_context *ctx);
-void vg_prepare_blend_surface_from_mask(struct vg_context *ctx);
+struct pipe_sampler_view *vg_prepare_blend_surface(struct vg_context *ctx);
+struct pipe_sampler_view *vg_prepare_blend_surface_from_mask(struct vg_context *ctx);
+struct pipe_sampler_view *vg_get_surface_mask(struct vg_context *ctx);
+
+VGboolean vg_get_paint_matrix(struct vg_context *ctx,
+ const struct matrix *paint_to_user,
+ const struct matrix *user_to_surface,
+ struct matrix *mat);
static INLINE VGboolean is_aligned_to(const void *ptr, VGbyte alignment)
{
@@ -292,13 +267,4 @@ static INLINE void vg_bound_rect(VGfloat coords[4],
}
}
-void *vg_plain_vs(struct vg_context *ctx);
-void *vg_clear_vs(struct vg_context *ctx);
-void *vg_texture_vs(struct vg_context *ctx);
-typedef enum {
- VEGA_Y0_TOP,
- VEGA_Y0_BOTTOM
-} VegaOrientation;
-void vg_set_viewport(struct vg_context *ctx, VegaOrientation orientation);
-
#endif
diff --git a/src/gallium/state_trackers/vega/vg_manager.c b/src/gallium/state_trackers/vega/vg_manager.c
index 232deefa16..de935768b2 100644
--- a/src/gallium/state_trackers/vega/vg_manager.c
+++ b/src/gallium/state_trackers/vega/vg_manager.c
@@ -33,168 +33,22 @@
#include "pipe/p_screen.h"
#include "util/u_memory.h"
#include "util/u_inlines.h"
-#include "util/u_format.h"
#include "util/u_sampler.h"
+#include "util/u_box.h"
+#include "util/u_surface.h"
#include "vg_api.h"
#include "vg_manager.h"
#include "vg_context.h"
#include "image.h"
-#include "mask.h"
#include "api.h"
-static struct pipe_resource *
-create_texture(struct pipe_context *pipe, enum pipe_format format,
- VGint width, VGint height)
-{
- struct pipe_resource templ;
-
- memset(&templ, 0, sizeof(templ));
-
- if (format != PIPE_FORMAT_NONE) {
- templ.format = format;
- }
- else {
- templ.format = PIPE_FORMAT_B8G8R8A8_UNORM;
- }
-
- templ.target = PIPE_TEXTURE_2D;
- templ.width0 = width;
- templ.height0 = height;
- templ.depth0 = 1;
- templ.last_level = 0;
-
- if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1)) {
- templ.bind = PIPE_BIND_DEPTH_STENCIL;
- } else {
- templ.bind = (PIPE_BIND_DISPLAY_TARGET |
- PIPE_BIND_RENDER_TARGET |
- PIPE_BIND_SAMPLER_VIEW);
- }
-
- return pipe->screen->resource_create(pipe->screen, &templ);
-}
-
-static struct pipe_sampler_view *
-create_tex_and_view(struct pipe_context *pipe, enum pipe_format format,
- VGint width, VGint height)
-{
- struct pipe_resource *texture;
- struct pipe_sampler_view view_templ;
- struct pipe_sampler_view *view;
-
- texture = create_texture(pipe, format, width, height);
-
- if (!texture)
- return NULL;
-
- u_sampler_view_default_template(&view_templ, texture, texture->format);
- view = pipe->create_sampler_view(pipe, texture, &view_templ);
- /* want the texture to go away if the view is freed */
- pipe_resource_reference(&texture, NULL);
-
- return view;
-}
-
-static void
-setup_new_alpha_mask(struct vg_context *ctx, struct st_framebuffer *stfb)
-{
- struct pipe_context *pipe = ctx->pipe;
- struct pipe_sampler_view *old_sampler_view = stfb->alpha_mask_view;
-
- /*
- we use PIPE_FORMAT_B8G8R8A8_UNORM because we want to render to
- this texture and use it as a sampler, so while this wastes some
- space it makes both of those a lot simpler
- */
- stfb->alpha_mask_view = create_tex_and_view(pipe,
- PIPE_FORMAT_B8G8R8A8_UNORM, stfb->width, stfb->height);
-
- if (!stfb->alpha_mask_view) {
- if (old_sampler_view)
- pipe_sampler_view_reference(&old_sampler_view, NULL);
- return;
- }
-
- /* XXX could this call be avoided? */
- vg_validate_state(ctx);
-
- /* alpha mask starts with 1.f alpha */
- mask_fill(0, 0, stfb->width, stfb->height, 1.f);
-
- /* if we had an old surface copy it over */
- if (old_sampler_view) {
- struct pipe_subresource subsurf, subold_surf;
- subsurf.face = 0;
- subsurf.level = 0;
- subold_surf.face = 0;
- subold_surf.level = 0;
- pipe->resource_copy_region(pipe,
- stfb->alpha_mask_view->texture,
- subsurf,
- 0, 0, 0,
- old_sampler_view->texture,
- subold_surf,
- 0, 0, 0,
- MIN2(old_sampler_view->texture->width0,
- stfb->alpha_mask_view->texture->width0),
- MIN2(old_sampler_view->texture->height0,
- stfb->alpha_mask_view->texture->height0));
- }
-
- /* Free the old texture
- */
- if (old_sampler_view)
- pipe_sampler_view_reference(&old_sampler_view, NULL);
-}
-
-static boolean
-vg_context_update_depth_stencil_rb(struct vg_context * ctx,
- uint width, uint height)
-{
- struct st_renderbuffer *dsrb = ctx->draw_buffer->dsrb;
- struct pipe_context *pipe = ctx->pipe;
- unsigned surface_usage;
-
- if ((dsrb->width == width && dsrb->height == height) && dsrb->texture)
- return FALSE;
-
- /* unreference existing ones */
- pipe_surface_reference(&dsrb->surface, NULL);
- pipe_resource_reference(&dsrb->texture, NULL);
- dsrb->width = dsrb->height = 0;
-
- /* Probably need dedicated flags for surface usage too:
- */
- surface_usage = PIPE_BIND_DEPTH_STENCIL; /* XXX: was: RENDER_TARGET */
-
- dsrb->texture = create_texture(pipe, dsrb->format, width, height);
- if (!dsrb->texture)
- return TRUE;
-
- dsrb->surface = pipe->screen->get_tex_surface(pipe->screen,
- dsrb->texture,
- 0, 0, 0,
- surface_usage);
- if (!dsrb->surface) {
- pipe_resource_reference(&dsrb->texture, NULL);
- return TRUE;
- }
-
- dsrb->width = width;
- dsrb->height = height;
-
- assert(dsrb->surface->width == width);
- assert(dsrb->surface->height == height);
-
- return TRUE;
-}
-
static boolean
vg_context_update_color_rb(struct vg_context *ctx, struct pipe_resource *pt)
{
struct st_renderbuffer *strb = ctx->draw_buffer->strb;
- struct pipe_screen *screen = ctx->pipe->screen;
+ struct pipe_context *pipe = ctx->pipe;
+ struct pipe_surface surf_tmpl;
if (strb->texture == pt) {
pipe_resource_reference(&pt, NULL);
@@ -207,8 +61,12 @@ vg_context_update_color_rb(struct vg_context *ctx, struct pipe_resource *pt)
strb->width = strb->height = 0;
strb->texture = pt;
- strb->surface = screen->get_tex_surface(screen, strb->texture, 0, 0, 0,
- PIPE_BIND_RENDER_TARGET);
+
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ u_surface_default_template(&surf_tmpl, strb->texture,
+ PIPE_BIND_RENDER_TARGET);
+ strb->surface = pipe->create_surface(pipe, strb->texture, &surf_tmpl);
+
if (!strb->surface) {
pipe_resource_reference(&strb->texture, NULL);
return TRUE;
@@ -220,49 +78,6 @@ vg_context_update_color_rb(struct vg_context *ctx, struct pipe_resource *pt)
return TRUE;
}
-static void
-vg_context_update_draw_buffer(struct vg_context *ctx, struct pipe_resource *pt)
-{
- struct st_framebuffer *stfb = ctx->draw_buffer;
- boolean new_cbuf, new_zsbuf, new_size;
-
- new_cbuf = vg_context_update_color_rb(ctx, pt);
- new_zsbuf =
- vg_context_update_depth_stencil_rb(ctx, pt->width0, pt->height0);
-
- new_size = (stfb->width != pt->width0 || stfb->height != pt->height0);
- stfb->width = pt->width0;
- stfb->height = pt->height0;
-
- if (new_cbuf || new_zsbuf || new_size) {
- struct pipe_framebuffer_state *state = &ctx->state.g3d.fb;
-
- memset(state, 0, sizeof(struct pipe_framebuffer_state));
- state->width = stfb->width;
- state->height = stfb->height;
- state->nr_cbufs = 1;
- state->cbufs[0] = stfb->strb->surface;
- state->zsbuf = stfb->dsrb->surface;
-
- cso_set_framebuffer(ctx->cso_context, state);
- }
-
- if (new_zsbuf || new_size) {
- ctx->state.dirty |= VIEWPORT_DIRTY;
- ctx->state.dirty |= DEPTH_STENCIL_DIRTY;/*to reset the scissors*/
-
- ctx->pipe->clear(ctx->pipe, PIPE_CLEAR_DEPTHSTENCIL, NULL, 0.0, 0);
-
- /* we need all the other state already set */
-
- setup_new_alpha_mask(ctx, stfb);
-
- pipe_sampler_view_reference( &stfb->blend_texture_view, NULL);
- stfb->blend_texture_view = create_tex_and_view(ctx->pipe,
- PIPE_FORMAT_B8G8R8A8_UNORM, stfb->width, stfb->height);
- }
-}
-
/**
* Flush the front buffer if the current context renders to the front buffer.
*/
@@ -304,15 +119,16 @@ vg_manager_validate_framebuffer(struct vg_context *ctx)
if (!stfb->iface->validate(stfb->iface, &stfb->strb_att, 1, &pt) || !pt)
return;
- /*
- * unset draw_buffer_invalid first because vg_context_update_draw_buffer
- * will cause the framebuffer to be validated again because of a call to
- * vg_validate_state
- */
p_atomic_set(&ctx->draw_buffer_invalid, FALSE);
- vg_context_update_draw_buffer(ctx, pt);
-}
+ if (vg_context_update_color_rb(ctx, pt) ||
+ stfb->width != pt->width0 ||
+ stfb->height != pt->height0)
+ ctx->state.dirty |= FRAMEBUFFER_DIRTY;
+
+ stfb->width = pt->width0;
+ stfb->height = pt->height0;
+}
static void
vg_context_notify_invalid_framebuffer(struct st_context_iface *stctxi,
@@ -336,7 +152,10 @@ static void
vg_context_destroy(struct st_context_iface *stctxi)
{
struct vg_context *ctx = (struct vg_context *) stctxi;
+ struct pipe_context *pipe = ctx->pipe;
+
vg_destroy_context(ctx);
+ pipe->destroy(pipe);
}
static struct st_context_iface *
@@ -535,6 +354,7 @@ vg_api_destroy(struct st_api *stapi)
}
static const struct st_api vg_api = {
+ "Vega " VEGA_VERSION_STRING,
ST_API_OPENVG,
ST_PROFILE_DEFAULT_MASK,
vg_api_destroy,
diff --git a/src/gallium/state_trackers/wgl/SConscript b/src/gallium/state_trackers/wgl/SConscript
index ec55f042f9..1b7597de44 100644
--- a/src/gallium/state_trackers/wgl/SConscript
+++ b/src/gallium/state_trackers/wgl/SConscript
@@ -13,7 +13,6 @@ env.Append(CPPPATH = [
env.AppendUnique(CPPDEFINES = [
'_GDI32_', # prevent wgl* being declared __declspec(dllimport)
'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers
- 'WIN32_THREADS', # use Win32 thread API
'WIN32_LEAN_AND_MEAN', # http://msdn2.microsoft.com/en-us/library/6dwk3a1z.aspx
])
@@ -22,6 +21,7 @@ sources = [
'stw_device.c',
'stw_ext_extensionsstring.c',
'stw_ext_gallium.c',
+ 'stw_ext_pbuffer.c',
'stw_ext_pixelformat.c',
'stw_ext_swapinterval.c',
'stw_framebuffer.c',
diff --git a/src/gallium/state_trackers/wgl/stw_context.c b/src/gallium/state_trackers/wgl/stw_context.c
index 85878b4673..cd4f3c8b3e 100644
--- a/src/gallium/state_trackers/wgl/stw_context.c
+++ b/src/gallium/state_trackers/wgl/stw_context.c
@@ -29,12 +29,10 @@
#include "pipe/p_compiler.h"
#include "pipe/p_context.h"
+#include "pipe/p_state.h"
+#include "util/u_memory.h"
#include "state_tracker/st_api.h"
-/* for _mesa_share_state */
-#include "state_tracker/st_context.h"
-#include "main/core.h"
-
#include "stw_icd.h"
#include "stw_device.h"
#include "stw_winsys.h"
@@ -102,13 +100,8 @@ DrvShareLists(
ctx1 = stw_lookup_context_locked( dhglrc1 );
ctx2 = stw_lookup_context_locked( dhglrc2 );
- if (ctx1 && ctx2) {
- struct st_context *st1, *st2;
-
- st1 = (struct st_context *) ctx1->st;
- st2 = (struct st_context *) ctx2->st;
- ret = _mesa_share_state(st2->ctx, st1->ctx);
- }
+ if (ctx1 && ctx2 && ctx2->st->share)
+ ret = ctx2->st->share(ctx2->st, ctx1->st);
pipe_mutex_unlock( stw_dev->ctx_mutex );
@@ -271,75 +264,82 @@ stw_make_current(
struct stw_context *curctx = NULL;
struct stw_context *ctx = NULL;
struct stw_framebuffer *fb = NULL;
+ BOOL ret = FALSE;
if (!stw_dev)
- goto fail;
+ return FALSE;
curctx = stw_current_context();
if (curctx != NULL) {
- if (curctx->dhglrc != dhglrc)
+ if (curctx->dhglrc == dhglrc) {
+ if (curctx->hdc == hdc) {
+ /* Return if already current. */
+ return TRUE;
+ }
+ } else {
curctx->st->flush(curctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
-
- /* Return if already current. */
- if (curctx->dhglrc == dhglrc && curctx->hdc == hdc) {
- ctx = curctx;
- fb = stw_framebuffer_from_hdc( hdc );
- goto success;
}
-
- stw_framebuffer_reference(&curctx->current_framebuffer, NULL);
- }
-
- if (hdc == NULL || dhglrc == 0) {
- return stw_dev->stapi->make_current(stw_dev->stapi, NULL, NULL, NULL);
}
- pipe_mutex_lock( stw_dev->ctx_mutex );
- ctx = stw_lookup_context_locked( dhglrc );
- pipe_mutex_unlock( stw_dev->ctx_mutex );
- if(!ctx)
- goto fail;
-
- fb = stw_framebuffer_from_hdc( hdc );
- if (fb) {
- stw_framebuffer_update(fb);
- }
- else {
- /* Applications should call SetPixelFormat before creating a context,
- * but not all do, and the opengl32 runtime seems to use a default pixel
- * format in some cases, so we must create a framebuffer for those here
- */
- int iPixelFormat = GetPixelFormat(hdc);
- if(iPixelFormat)
- fb = stw_framebuffer_create( hdc, iPixelFormat );
- if(!fb)
+ if (dhglrc) {
+ pipe_mutex_lock( stw_dev->ctx_mutex );
+ ctx = stw_lookup_context_locked( dhglrc );
+ pipe_mutex_unlock( stw_dev->ctx_mutex );
+ if (!ctx) {
goto fail;
- }
-
- if(fb->iPixelFormat != ctx->iPixelFormat)
- goto fail;
+ }
- /* Bind the new framebuffer */
- ctx->hdc = hdc;
+ fb = stw_framebuffer_from_hdc( hdc );
+ if (fb) {
+ stw_framebuffer_update(fb);
+ }
+ else {
+ /* Applications should call SetPixelFormat before creating a context,
+ * but not all do, and the opengl32 runtime seems to use a default pixel
+ * format in some cases, so we must create a framebuffer for those here
+ */
+ int iPixelFormat = GetPixelFormat(hdc);
+ if (iPixelFormat)
+ fb = stw_framebuffer_create( hdc, iPixelFormat );
+ if (!fb)
+ goto fail;
+ }
- if (!stw_dev->stapi->make_current(stw_dev->stapi, ctx->st, fb->stfb, fb->stfb))
- goto fail;
+ if (fb->iPixelFormat != ctx->iPixelFormat) {
+ SetLastError(ERROR_INVALID_PIXEL_FORMAT);
+ goto fail;
+ }
- stw_framebuffer_reference(&ctx->current_framebuffer, fb);
+ /* Bind the new framebuffer */
+ ctx->hdc = hdc;
-success:
- assert(fb);
- if(fb) {
- stw_framebuffer_release(fb);
+ ret = stw_dev->stapi->make_current(stw_dev->stapi, ctx->st, fb->stfb, fb->stfb);
+ stw_framebuffer_reference(&ctx->current_framebuffer, fb);
+ } else {
+ ret = stw_dev->stapi->make_current(stw_dev->stapi, NULL, NULL, NULL);
}
- return TRUE;
-
fail:
- if(fb)
+
+ if (fb) {
stw_framebuffer_release(fb);
- stw_dev->stapi->make_current(stw_dev->stapi, NULL, NULL, NULL);
- return FALSE;
+ }
+
+ /* On failure, make the thread's current rendering context not current
+ * before returning */
+ if (!ret) {
+ stw_dev->stapi->make_current(stw_dev->stapi, NULL, NULL, NULL);
+ ctx = NULL;
+ }
+
+ /* Unreference the previous framebuffer if any. It must be done after
+ * make_current, as it can be referenced inside.
+ */
+ if (curctx && curctx != ctx) {
+ stw_framebuffer_reference(&curctx->current_framebuffer, NULL);
+ }
+
+ return ret;
}
/**
diff --git a/src/gallium/state_trackers/wgl/stw_device.c b/src/gallium/state_trackers/wgl/stw_device.c
index 37809d084c..c4822d4d8a 100644
--- a/src/gallium/state_trackers/wgl/stw_device.c
+++ b/src/gallium/state_trackers/wgl/stw_device.c
@@ -41,9 +41,7 @@
#include "stw_framebuffer.h"
#include "stw_st.h"
-#ifdef WIN32_THREADS
extern _glthread_Mutex OneTimeLock;
-#endif
struct stw_device *stw_dev = NULL;
@@ -76,9 +74,7 @@ stw_init(const struct stw_winsys *stw_winsys)
stw_dev->stw_winsys = stw_winsys;
-#ifdef WIN32_THREADS
_glthread_INIT_MUTEX(OneTimeLock);
-#endif
stw_dev->stapi = stw_st_create_api();
stw_dev->smapi = CALLOC_STRUCT(st_manager);
@@ -96,6 +92,10 @@ stw_init(const struct stw_winsys *stw_winsys)
stw_dev->smapi->get_param = stw_get_param;
stw_dev->screen = screen;
+ stw_dev->max_2d_levels =
+ screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS);
+ stw_dev->max_2d_length = 1 << (stw_dev->max_2d_levels - 1);
+
pipe_mutex_init( stw_dev->ctx_mutex );
pipe_mutex_init( stw_dev->fb_mutex );
@@ -168,11 +168,9 @@ stw_cleanup(void)
stw_dev->screen->destroy(stw_dev->screen);
-#ifdef WIN32_THREADS
_glthread_DESTROY_MUTEX(OneTimeLock);
_glapi_destroy_multithread();
-#endif
#ifdef DEBUG
debug_memory_end(stw_dev->memdbg_no);
diff --git a/src/gallium/state_trackers/wgl/stw_device.h b/src/gallium/state_trackers/wgl/stw_device.h
index 1b836960d0..3c2b6d9c07 100644
--- a/src/gallium/state_trackers/wgl/stw_device.h
+++ b/src/gallium/state_trackers/wgl/stw_device.h
@@ -50,6 +50,10 @@ struct stw_device
struct pipe_screen *screen;
+ /* Cache some PIPE_CAP_* */
+ unsigned max_2d_levels;
+ unsigned max_2d_length;
+
struct st_api *stapi;
struct st_manager *smapi;
diff --git a/src/gallium/state_trackers/wgl/stw_ext_extensionsstring.c b/src/gallium/state_trackers/wgl/stw_ext_extensionsstring.c
index 62c859e1f9..ecb326f1cf 100644
--- a/src/gallium/state_trackers/wgl/stw_ext_extensionsstring.c
+++ b/src/gallium/state_trackers/wgl/stw_ext_extensionsstring.c
@@ -37,6 +37,7 @@
static const char *stw_extension_string =
"WGL_ARB_extensions_string "
"WGL_ARB_multisample "
+ "WGL_ARB_pbuffer "
"WGL_ARB_pixel_format "
/* "WGL_EXT_swap_interval " */
"WGL_EXT_extensions_string";
diff --git a/src/gallium/state_trackers/wgl/stw_ext_pbuffer.c b/src/gallium/state_trackers/wgl/stw_ext_pbuffer.c
new file mode 100644
index 0000000000..32636c603d
--- /dev/null
+++ b/src/gallium/state_trackers/wgl/stw_ext_pbuffer.c
@@ -0,0 +1,212 @@
+/**************************************************************************
+ *
+ * Copyright 2010 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include <windows.h>
+
+#define WGL_WGLEXT_PROTOTYPES
+
+#include <GL/gl.h>
+#include <GL/wglext.h>
+
+#include "pipe/p_defines.h"
+#include "pipe/p_screen.h"
+
+#include "stw_device.h"
+#include "stw_pixelformat.h"
+#include "stw_framebuffer.h"
+
+
+HPBUFFERARB WINAPI
+wglCreatePbufferARB(HDC _hDC,
+ int iPixelFormat,
+ int iWidth,
+ int iHeight,
+ const int *piAttribList)
+{
+ static boolean first = TRUE;
+ const int *piAttrib;
+ int useLargest = 0;
+ const struct stw_pixelformat_info *info;
+ struct stw_framebuffer *fb;
+ HWND hWnd;
+ HDC hDC;
+
+ info = stw_pixelformat_get_info(iPixelFormat);
+ if (!info) {
+ SetLastError(ERROR_INVALID_PIXEL_FORMAT);
+ return 0;
+ }
+
+ if (iWidth <= 0 || iHeight <= 0) {
+ SetLastError(ERROR_INVALID_DATA);
+ return 0;
+ }
+
+ for (piAttrib = piAttribList; *piAttrib; piAttrib++) {
+ switch (*piAttrib) {
+ case WGL_PBUFFER_LARGEST_ARB:
+ piAttrib++;
+ useLargest = *piAttrib;
+ break;
+ default:
+ SetLastError(ERROR_INVALID_DATA);
+ return 0;
+ }
+ }
+
+ if (iWidth > stw_dev->max_2d_length) {
+ if (useLargest) {
+ iWidth = stw_dev->max_2d_length;
+ } else {
+ SetLastError(ERROR_NO_SYSTEM_RESOURCES);
+ return 0;
+ }
+ }
+
+ if (iHeight > stw_dev->max_2d_length) {
+ if (useLargest) {
+ iHeight = stw_dev->max_2d_length;
+ } else {
+ SetLastError(ERROR_NO_SYSTEM_RESOURCES);
+ return 0;
+ }
+ }
+
+ /*
+ * Implement pbuffers through invisible windows
+ */
+
+ if (first) {
+ WNDCLASS wc;
+ memset(&wc, 0, sizeof wc);
+ wc.hbrBackground = (HBRUSH) (COLOR_BTNFACE + 1);
+ wc.hCursor = LoadCursor(NULL, IDC_ARROW);
+ wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
+ wc.lpfnWndProc = DefWindowProc;
+ wc.lpszClassName = "wglpbuffer";
+ wc.style = CS_OWNDC | CS_HREDRAW | CS_VREDRAW;
+ RegisterClass(&wc);
+ first = FALSE;
+ }
+
+ hWnd = CreateWindowEx(0,
+ "wglpbuffer", /* wc.lpszClassName */
+ "wglpbuffer",
+#if 0 /* Useful for debugging what the application is drawing */
+ WS_VISIBLE |
+#endif
+ WS_CLIPSIBLINGS | WS_CLIPCHILDREN,
+ CW_USEDEFAULT, CW_USEDEFAULT, /* x, y */
+ iWidth, iHeight,
+ NULL,
+ NULL,
+ NULL,
+ NULL);
+ if (!hWnd) {
+ return 0;
+ }
+
+ hDC = GetDC(hWnd);
+ if (!hDC) {
+ return 0;
+ }
+
+ SetPixelFormat(hDC, iPixelFormat, &info->pfd);
+
+ fb = stw_framebuffer_create(hDC, iPixelFormat);
+ if (!fb) {
+ SetLastError(ERROR_NO_SYSTEM_RESOURCES);
+ }
+
+ return (HPBUFFERARB)fb;
+}
+
+
+HDC WINAPI
+wglGetPbufferDCARB(HPBUFFERARB hPbuffer)
+{
+ struct stw_framebuffer *fb;
+ HDC hDC;
+
+ fb = (struct stw_framebuffer *)hPbuffer;
+
+ hDC = GetDC(fb->hWnd);
+ SetPixelFormat(hDC, fb->iPixelFormat, &fb->pfi->pfd);
+
+ return hDC;
+}
+
+
+int WINAPI
+wglReleasePbufferDCARB(HPBUFFERARB hPbuffer,
+ HDC hDC)
+{
+ struct stw_framebuffer *fb;
+
+ fb = (struct stw_framebuffer *)hPbuffer;
+
+ return ReleaseDC(fb->hWnd, hDC);
+}
+
+
+BOOL WINAPI
+wglDestroyPbufferARB(HPBUFFERARB hPbuffer)
+{
+ struct stw_framebuffer *fb;
+
+ fb = (struct stw_framebuffer *)hPbuffer;
+
+ /* This will destroy all our data */
+ return DestroyWindow(fb->hWnd);
+}
+
+
+BOOL WINAPI
+wglQueryPbufferARB(HPBUFFERARB hPbuffer,
+ int iAttribute,
+ int *piValue)
+{
+ struct stw_framebuffer *fb;
+
+ fb = (struct stw_framebuffer *)hPbuffer;
+
+ switch (iAttribute) {
+ case WGL_PBUFFER_WIDTH_ARB:
+ *piValue = fb->width;
+ return TRUE;
+ case WGL_PBUFFER_HEIGHT_ARB:
+ *piValue = fb->width;
+ return TRUE;
+ case WGL_PBUFFER_LOST_ARB:
+ /* We assume that no content is ever lost due to display mode change */
+ *piValue = FALSE;
+ return TRUE;
+ default:
+ SetLastError(ERROR_INVALID_DATA);
+ return FALSE;
+ }
+}
diff --git a/src/gallium/state_trackers/wgl/stw_ext_pixelformat.c b/src/gallium/state_trackers/wgl/stw_ext_pixelformat.c
index ab56800e28..d0a95863bb 100644
--- a/src/gallium/state_trackers/wgl/stw_ext_pixelformat.c
+++ b/src/gallium/state_trackers/wgl/stw_ext_pixelformat.c
@@ -43,6 +43,7 @@
#include "pipe/p_compiler.h"
#include "util/u_memory.h"
+#include "stw_device.h"
#include "stw_pixelformat.h"
@@ -234,6 +235,23 @@ stw_query_attrib(
*pvalue = pfi->stvis.samples;
break;
+
+ /* WGL_ARB_pbuffer */
+
+ case WGL_MAX_PBUFFER_WIDTH_ARB:
+ case WGL_MAX_PBUFFER_HEIGHT_ARB:
+ *pvalue = stw_dev->max_2d_length;
+ break;
+
+ case WGL_MAX_PBUFFER_PIXELS_ARB:
+ *pvalue = stw_dev->max_2d_length * stw_dev->max_2d_length;
+ break;
+
+ case WGL_DRAW_TO_PBUFFER_ARB:
+ *pvalue = 1;
+ break;
+
+
default:
return FALSE;
}
diff --git a/src/gallium/state_trackers/wgl/stw_framebuffer.c b/src/gallium/state_trackers/wgl/stw_framebuffer.c
index 259b22f22c..733222aa21 100644
--- a/src/gallium/state_trackers/wgl/stw_framebuffer.c
+++ b/src/gallium/state_trackers/wgl/stw_framebuffer.c
@@ -469,7 +469,7 @@ DrvPresentBuffers(HDC hdc, PGLPRESENTBUFFERSDATA data)
{
struct stw_framebuffer *fb;
struct pipe_screen *screen;
- struct pipe_surface *surface;
+ struct pipe_resource *res;
if (!stw_dev)
return FALSE;
@@ -480,7 +480,7 @@ DrvPresentBuffers(HDC hdc, PGLPRESENTBUFFERSDATA data)
screen = stw_dev->screen;
- surface = (struct pipe_surface *)data->pPrivateData;
+ res = (struct pipe_resource *)data->pPrivateData;
if(data->hSharedSurface != fb->hSharedSurface) {
if(fb->shared_surface) {
@@ -498,13 +498,13 @@ DrvPresentBuffers(HDC hdc, PGLPRESENTBUFFERSDATA data)
if(fb->shared_surface) {
stw_dev->stw_winsys->compose(screen,
- surface,
+ res,
fb->shared_surface,
&fb->client_rect,
data->PresentHistoryToken);
}
else {
- stw_dev->stw_winsys->present( screen, surface, hdc );
+ stw_dev->stw_winsys->present( screen, res, hdc );
}
stw_framebuffer_update(fb);
@@ -524,7 +524,7 @@ DrvPresentBuffers(HDC hdc, PGLPRESENTBUFFERSDATA data)
BOOL
stw_framebuffer_present_locked(HDC hdc,
struct stw_framebuffer *fb,
- struct pipe_surface *surface)
+ struct pipe_resource *res)
{
if(stw_dev->callbacks.wglCbPresentBuffers &&
stw_dev->stw_winsys->compose) {
@@ -535,7 +535,7 @@ stw_framebuffer_present_locked(HDC hdc,
data.magic2 = 0;
data.AdapterLuid = stw_dev->AdapterLuid;
data.rect = fb->client_rect;
- data.pPrivateData = (void *)surface;
+ data.pPrivateData = (void *)res;
stw_notify_current_locked(fb);
stw_framebuffer_release(fb);
@@ -545,7 +545,7 @@ stw_framebuffer_present_locked(HDC hdc,
else {
struct pipe_screen *screen = stw_dev->screen;
- stw_dev->stw_winsys->present( screen, surface, hdc );
+ stw_dev->stw_winsys->present( screen, res, hdc );
stw_framebuffer_update(fb);
stw_notify_current_locked(fb);
diff --git a/src/gallium/state_trackers/wgl/stw_framebuffer.h b/src/gallium/state_trackers/wgl/stw_framebuffer.h
index 89d12300e6..6604e545cb 100644
--- a/src/gallium/state_trackers/wgl/stw_framebuffer.h
+++ b/src/gallium/state_trackers/wgl/stw_framebuffer.h
@@ -32,7 +32,7 @@
#include "os/os_thread.h"
-struct pipe_surface;
+struct pipe_resource;
struct st_framebuffer_iface;
struct stw_pixelformat_info;
@@ -143,7 +143,7 @@ stw_framebuffer_from_hdc(
BOOL
stw_framebuffer_present_locked(HDC hdc,
struct stw_framebuffer *fb,
- struct pipe_surface *surface);
+ struct pipe_resource *res);
void
stw_framebuffer_update(
diff --git a/src/gallium/state_trackers/wgl/stw_getprocaddress.c b/src/gallium/state_trackers/wgl/stw_getprocaddress.c
index d43a55fa9e..b0aef943d3 100644
--- a/src/gallium/state_trackers/wgl/stw_getprocaddress.c
+++ b/src/gallium/state_trackers/wgl/stw_getprocaddress.c
@@ -50,6 +50,13 @@ static const struct stw_extension_entry stw_extension_entries[] = {
/* WGL_ARB_extensions_string */
STW_EXTENSION_ENTRY( wglGetExtensionsStringARB ),
+ /* WGL_ARB_pbuffer */
+ STW_EXTENSION_ENTRY( wglCreatePbufferARB ),
+ STW_EXTENSION_ENTRY( wglGetPbufferDCARB ),
+ STW_EXTENSION_ENTRY( wglReleasePbufferDCARB ),
+ STW_EXTENSION_ENTRY( wglDestroyPbufferARB ),
+ STW_EXTENSION_ENTRY( wglQueryPbufferARB ),
+
/* WGL_ARB_pixel_format */
STW_EXTENSION_ENTRY( wglChoosePixelFormatARB ),
STW_EXTENSION_ENTRY( wglGetPixelFormatAttribfvARB ),
diff --git a/src/gallium/state_trackers/wgl/stw_pixelformat.c b/src/gallium/state_trackers/wgl/stw_pixelformat.c
index 18ac482369..5ede1d4322 100644
--- a/src/gallium/state_trackers/wgl/stw_pixelformat.c
+++ b/src/gallium/state_trackers/wgl/stw_pixelformat.c
@@ -185,7 +185,7 @@ stw_pixelformat_add(
*/
pfi->stvis.buffer_mask = ST_ATTACHMENT_FRONT_LEFT_MASK;
if (doublebuffer)
- pfi->stvis.buffer_mask = ST_ATTACHMENT_BACK_LEFT_MASK;
+ pfi->stvis.buffer_mask |= ST_ATTACHMENT_BACK_LEFT_MASK;
pfi->stvis.color_format = color->format;
pfi->stvis.depth_stencil_format = depth->format;
diff --git a/src/gallium/state_trackers/wgl/stw_st.c b/src/gallium/state_trackers/wgl/stw_st.c
index bcdd82e4f6..b58d91673b 100644
--- a/src/gallium/state_trackers/wgl/stw_st.c
+++ b/src/gallium/state_trackers/wgl/stw_st.c
@@ -43,8 +43,6 @@ struct stw_st_framebuffer {
struct pipe_resource *textures[ST_ATTACHMENT_COUNT];
unsigned texture_width, texture_height;
unsigned texture_mask;
-
- struct pipe_surface *front_surface, *back_surface;
};
static INLINE struct stw_st_framebuffer *
@@ -65,10 +63,6 @@ stw_st_framebuffer_validate_locked(struct st_framebuffer_iface *stfb,
struct pipe_resource templ;
unsigned i;
- /* remove outdated surface */
- pipe_surface_reference(&stwfb->front_surface, NULL);
- pipe_surface_reference(&stwfb->back_surface, NULL);
-
/* remove outdated textures */
if (stwfb->texture_width != width || stwfb->texture_height != height) {
for (i = 0; i < ST_ATTACHMENT_COUNT; i++)
@@ -80,6 +74,7 @@ stw_st_framebuffer_validate_locked(struct st_framebuffer_iface *stfb,
templ.width0 = width;
templ.height0 = height;
templ.depth0 = 1;
+ templ.array_size = 1;
templ.last_level = 0;
for (i = 0; i < ST_ATTACHMENT_COUNT; i++) {
@@ -155,45 +150,6 @@ stw_st_framebuffer_validate(struct st_framebuffer_iface *stfb,
return TRUE;
}
-static struct pipe_surface *
-get_present_surface_locked(struct st_framebuffer_iface *stfb,
- enum st_attachment_type statt)
-{
- struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
- struct pipe_resource *ptex;
- struct pipe_surface *psurf, **cache;
-
- ptex = stwfb->textures[statt];
- if (!ptex)
- return NULL;
-
- psurf = NULL;
-
- switch (statt) {
- case ST_ATTACHMENT_FRONT_LEFT:
- cache = &stwfb->front_surface;
- break;
- case ST_ATTACHMENT_BACK_LEFT:
- cache = &stwfb->back_surface;
- break;
- default:
- cache = &psurf;
- break;
- }
-
- if (!*cache) {
- *cache = stw_dev->screen->get_tex_surface(stw_dev->screen,
- ptex, 0, 0, 0,
- PIPE_BIND_DISPLAY_TARGET |
- PIPE_BIND_RENDER_TARGET);
- }
-
- if (psurf != *cache)
- pipe_surface_reference(&psurf, *cache);
-
- return psurf;
-}
-
/**
* Present an attachment of the framebuffer.
*/
@@ -202,12 +158,11 @@ stw_st_framebuffer_present_locked(struct st_framebuffer_iface *stfb,
enum st_attachment_type statt)
{
struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
- struct pipe_surface *psurf;
-
- psurf = get_present_surface_locked(&stwfb->base, statt);
- if (psurf) {
- stw_framebuffer_present_locked(stwfb->fb->hDC, stwfb->fb, psurf);
- pipe_surface_reference(&psurf, NULL);
+ struct pipe_resource *resource;
+
+ resource = stwfb->textures[statt];
+ if (resource) {
+ stw_framebuffer_present_locked(stwfb->fb->hDC, stwfb->fb, resource);
}
return TRUE;
@@ -255,9 +210,6 @@ stw_st_destroy_framebuffer_locked(struct st_framebuffer_iface *stfb)
struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
int i;
- pipe_surface_reference(&stwfb->front_surface, NULL);
- pipe_surface_reference(&stwfb->back_surface, NULL);
-
for (i = 0; i < ST_ATTACHMENT_COUNT; i++)
pipe_resource_reference(&stwfb->textures[i], NULL);
@@ -273,7 +225,6 @@ stw_st_swap_framebuffer_locked(struct st_framebuffer_iface *stfb)
struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
unsigned front = ST_ATTACHMENT_FRONT_LEFT, back = ST_ATTACHMENT_BACK_LEFT;
struct pipe_resource *ptex;
- struct pipe_surface *psurf;
unsigned mask;
/* swap the textures */
@@ -281,11 +232,6 @@ stw_st_swap_framebuffer_locked(struct st_framebuffer_iface *stfb)
stwfb->textures[front] = stwfb->textures[back];
stwfb->textures[back] = ptex;
- /* swap the surfaces */
- psurf = stwfb->front_surface;
- stwfb->front_surface = stwfb->back_surface;
- stwfb->back_surface = psurf;
-
/* convert to mask */
front = 1 << front;
back = 1 << back;
diff --git a/src/gallium/state_trackers/wgl/stw_winsys.h b/src/gallium/state_trackers/wgl/stw_winsys.h
index 270fad56a1..397065fc15 100644
--- a/src/gallium/state_trackers/wgl/stw_winsys.h
+++ b/src/gallium/state_trackers/wgl/stw_winsys.h
@@ -34,7 +34,7 @@
struct pipe_screen;
struct pipe_context;
-struct pipe_surface;
+struct pipe_resource;
struct stw_shared_surface;
@@ -43,12 +43,13 @@ struct stw_winsys
struct pipe_screen *
(*create_screen)( void );
+ /* XXX is it actually possible to have non-zero level/layer ??? */
/**
* Present the color buffer to the window associated with the device context.
*/
void
(*present)( struct pipe_screen *screen,
- struct pipe_surface *surf,
+ struct pipe_resource *res,
HDC hDC );
/**
@@ -85,7 +86,7 @@ struct stw_winsys
*/
void
(*compose)( struct pipe_screen *screen,
- struct pipe_surface *src,
+ struct pipe_resource *res,
struct stw_shared_surface *dest,
LPCRECT pRect,
ULONGLONG PresentHistoryToken );
diff --git a/src/gallium/state_trackers/xorg/xorg_composite.c b/src/gallium/state_trackers/xorg/xorg_composite.c
index 4ff48026e5..d4dc84a122 100644
--- a/src/gallium/state_trackers/xorg/xorg_composite.c
+++ b/src/gallium/state_trackers/xorg/xorg_composite.c
@@ -473,7 +473,7 @@ boolean xorg_composite_bind_state(struct exa_context *exa,
struct exa_pixmap_priv *pMask,
struct exa_pixmap_priv *pDst)
{
- struct pipe_surface *dst_surf = xorg_gpu_surface(exa->scrn, pDst);
+ struct pipe_surface *dst_surf = xorg_gpu_surface(exa->pipe, pDst);
renderer_bind_destination(exa->renderer, dst_surf,
pDst->width,
@@ -529,7 +529,7 @@ boolean xorg_solid_bind_state(struct exa_context *exa,
struct exa_pixmap_priv *pixmap,
Pixel fg)
{
- struct pipe_surface *dst_surf = xorg_gpu_surface(exa->scrn, pixmap);
+ struct pipe_surface *dst_surf = xorg_gpu_surface(exa->pipe, pixmap);
unsigned vs_traits, fs_traits;
struct xorg_shader shader;
diff --git a/src/gallium/state_trackers/xorg/xorg_crtc.c b/src/gallium/state_trackers/xorg/xorg_crtc.c
index 80af82d97b..28e30e09ff 100644
--- a/src/gallium/state_trackers/xorg/xorg_crtc.c
+++ b/src/gallium/state_trackers/xorg/xorg_crtc.c
@@ -210,6 +210,7 @@ crtc_load_cursor_argb_ga3d(xf86CrtcPtr crtc, CARD32 * image)
templat.target = PIPE_TEXTURE_2D;
templat.last_level = 0;
templat.depth0 = 1;
+ templat.array_size = 1;
templat.format = PIPE_FORMAT_B8G8R8A8_UNORM;
templat.width0 = 64;
templat.height0 = 64;
@@ -225,9 +226,9 @@ crtc_load_cursor_argb_ga3d(xf86CrtcPtr crtc, CARD32 * image)
}
transfer = pipe_get_transfer(ms->ctx, crtcp->cursor_tex,
- 0, 0, 0,
- PIPE_TRANSFER_WRITE,
- 0, 0, 64, 64);
+ 0, 0,
+ PIPE_TRANSFER_WRITE,
+ 0, 0, 64, 64);
ptr = ms->ctx->transfer_map(ms->ctx, transfer);
util_copy_rect(ptr, crtcp->cursor_tex->format,
transfer->stride, 0, 0,
diff --git a/src/gallium/state_trackers/xorg/xorg_dri2.c b/src/gallium/state_trackers/xorg/xorg_dri2.c
index b723a8e9cb..17c34b7eac 100644
--- a/src/gallium/state_trackers/xorg/xorg_dri2.c
+++ b/src/gallium/state_trackers/xorg/xorg_dri2.c
@@ -129,6 +129,7 @@ dri2_do_create_buffer(DrawablePtr pDraw, DRI2BufferPtr buffer, unsigned int form
template.width0 = pDraw->width;
template.height0 = pDraw->height;
template.depth0 = 1;
+ template.array_size = 1;
template.last_level = 0;
template.bind = PIPE_BIND_DEPTH_STENCIL |
PIPE_BIND_SHARED;
diff --git a/src/gallium/state_trackers/xorg/xorg_driver.c b/src/gallium/state_trackers/xorg/xorg_driver.c
index 1ee79ae177..66685ecec6 100644
--- a/src/gallium/state_trackers/xorg/xorg_driver.c
+++ b/src/gallium/state_trackers/xorg/xorg_driver.c
@@ -538,44 +538,37 @@ drv_pre_init(ScrnInfoPtr pScrn, int flags)
return TRUE;
}
-static void drv_block_handler(int i, pointer blockData, pointer pTimeout,
- pointer pReadmask)
+void xorg_flush(ScreenPtr pScreen)
{
- ScreenPtr pScreen = screenInfo.screens[i];
modesettingPtr ms = modesettingPTR(xf86Screens[pScreen->myNum]);
- pScreen->BlockHandler = ms->blockHandler;
- pScreen->BlockHandler(i, blockData, pTimeout, pReadmask);
- pScreen->BlockHandler = drv_block_handler;
-
if (ms->ctx) {
- int j;
+ int j;
- ms->ctx->flush(ms->ctx, PIPE_FLUSH_RENDER_CACHE,
- ms->dirtyThrottling ?
- &ms->fence[XORG_NR_FENCES-1] :
- NULL);
+ ms->ctx->flush(ms->ctx, PIPE_FLUSH_RENDER_CACHE,
+ ms->dirtyThrottling ?
+ &ms->fence[XORG_NR_FENCES-1] :
+ NULL);
- if (ms->dirtyThrottling) {
- if (ms->fence[0])
- ms->ctx->screen->fence_finish(ms->ctx->screen,
- ms->fence[0], 0);
+ if (ms->dirtyThrottling) {
+ if (ms->fence[0])
+ ms->ctx->screen->fence_finish(ms->ctx->screen,
+ ms->fence[0], 0);
- /* The amount of rendering generated by a block handler can be
- * quite small. Let us get a fair way ahead of hardware before
- * throttling.
- */
- for (j = 0; j < XORG_NR_FENCES - 1; j++)
- ms->screen->fence_reference(ms->screen,
- &ms->fence[j],
- ms->fence[j+1]);
-
- ms->screen->fence_reference(ms->screen,
- &ms->fence[XORG_NR_FENCES-1],
- NULL);
- }
+ /* The amount of rendering generated by a block handler can be
+ * quite small. Let us get a fair way ahead of hardware before
+ * throttling.
+ */
+ for (j = 0; j < XORG_NR_FENCES - 1; j++)
+ ms->screen->fence_reference(ms->screen,
+ &ms->fence[j],
+ ms->fence[j+1]);
+
+ ms->screen->fence_reference(ms->screen,
+ &ms->fence[XORG_NR_FENCES-1],
+ NULL);
+ }
}
-
#ifdef DRM_MODE_FEATURE_DIRTYFB
{
@@ -608,6 +601,19 @@ static void drv_block_handler(int i, pointer blockData, pointer pTimeout,
#endif
}
+static void drv_block_handler(int i, pointer blockData, pointer pTimeout,
+ pointer pReadmask)
+{
+ ScreenPtr pScreen = screenInfo.screens[i];
+ modesettingPtr ms = modesettingPTR(xf86Screens[pScreen->myNum]);
+
+ pScreen->BlockHandler = ms->blockHandler;
+ pScreen->BlockHandler(i, blockData, pTimeout, pReadmask);
+ pScreen->BlockHandler = drv_block_handler;
+
+ xorg_flush(pScreen);
+}
+
static Bool
drv_create_screen_resources(ScreenPtr pScreen)
{
diff --git a/src/gallium/state_trackers/xorg/xorg_exa.c b/src/gallium/state_trackers/xorg/xorg_exa.c
index 4b1c02bad4..718a345393 100644
--- a/src/gallium/state_trackers/xorg/xorg_exa.c
+++ b/src/gallium/state_trackers/xorg/xorg_exa.c
@@ -46,6 +46,8 @@
#include "util/u_math.h"
#include "util/u_debug.h"
#include "util/u_format.h"
+#include "util/u_box.h"
+#include "util/u_surface.h"
#define DEBUG_PRINT 0
#define ROUND_UP_TEXTURES 1
@@ -188,8 +190,8 @@ ExaDownloadFromScreen(PixmapPtr pPix, int x, int y, int w, int h, char *dst,
if (!priv || !priv->tex)
return FALSE;
- transfer = pipe_get_transfer(exa->pipe, priv->tex, 0, 0, 0,
- PIPE_TRANSFER_READ, x, y, w, h);
+ transfer = pipe_get_transfer(exa->pipe, priv->tex, 0, 0,
+ PIPE_TRANSFER_READ, x, y, w, h);
if (!transfer)
return FALSE;
@@ -222,8 +224,8 @@ ExaUploadToScreen(PixmapPtr pPix, int x, int y, int w, int h, char *src,
if (!priv || !priv->tex)
return FALSE;
- transfer = pipe_get_transfer(exa->pipe, priv->tex, 0, 0, 0,
- PIPE_TRANSFER_WRITE, x, y, w, h);
+ transfer = pipe_get_transfer(exa->pipe, priv->tex, 0, 0,
+ PIPE_TRANSFER_WRITE, x, y, w, h);
if (!transfer)
return FALSE;
@@ -265,7 +267,7 @@ ExaPrepareAccess(PixmapPtr pPix, int index)
assert(pPix->drawable.height <= priv->tex->height0);
priv->map_transfer =
- pipe_get_transfer(exa->pipe, priv->tex, 0, 0, 0,
+ pipe_get_transfer(exa->pipe, priv->tex, 0, 0,
#ifdef EXA_MIXED_PIXMAPS
PIPE_TRANSFER_MAP_DIRECTLY |
#endif
@@ -449,6 +451,7 @@ ExaPrepareCopy(PixmapPtr pSrcPixmap, PixmapPtr pDstPixmap, int xdir,
exa->copy.use_surface_copy = TRUE;
}
else {
+ struct pipe_surface surf_tmpl;
exa->copy.use_surface_copy = FALSE;
if (exa->copy.dst == exa->copy.src)
@@ -458,11 +461,13 @@ ExaPrepareCopy(PixmapPtr pSrcPixmap, PixmapPtr pDstPixmap, int xdir,
pipe_resource_reference(&exa->copy.src_texture,
exa->copy.src->tex);
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ u_surface_default_template(&surf_tmpl, exa->copy.dst->tex,
+ PIPE_BIND_RENDER_TARGET);
exa->copy.dst_surface =
- exa->scrn->get_tex_surface(exa->scrn,
- exa->copy.dst->tex,
- 0, 0, 0,
- PIPE_BIND_RENDER_TARGET);
+ exa->pipe->create_surface(exa->pipe,
+ exa->copy.dst->tex,
+ &surf_tmpl);
renderer_copy_prepare(exa->renderer,
@@ -492,19 +497,14 @@ ExaCopy(PixmapPtr pDstPixmap, int srcX, int srcY, int dstX, int dstY,
(void) priv;
if (exa->copy.use_surface_copy) {
- struct pipe_subresource subdst, subsrc;
- subdst.face = 0;
- subdst.level = 0;
- subsrc.face = 0;
- subsrc.level = 0;
+ struct pipe_box src_box;
+ u_box_2d(srcX, srcY, width, height, &src_box);
exa->pipe->resource_copy_region( exa->pipe,
exa->copy.dst->tex,
- subdst,
+ 0,
dstX, dstY, 0,
exa->copy.src->tex,
- subsrc,
- srcX, srcY, 0,
- width, height );
+ 0, &src_box);
}
else {
renderer_copy_pixmap(exa->renderer,
@@ -874,24 +874,21 @@ ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height,
}
template.depth0 = 1;
+ template.array_size = 1;
template.last_level = 0;
template.bind = PIPE_BIND_RENDER_TARGET | priv->flags;
priv->tex_flags = priv->flags;
texture = exa->scrn->resource_create(exa->scrn, &template);
if (priv->tex) {
- struct pipe_subresource subdst, subsrc;
-
- subdst.face = 0;
- subdst.level = 0;
- subsrc.face = 0;
- subsrc.level = 0;
+ struct pipe_box src_box;
+ u_box_origin_2d(min(width, texture->width0),
+ min(height, texture->height0),
+ &src_box);
exa->pipe->resource_copy_region(exa->pipe, texture,
- subdst, 0, 0, 0,
+ 0, 0, 0, 0,
priv->tex,
- subsrc, 0, 0, 0,
- min(width, texture->width0),
- min(height, texture->height0));
+ 0, &src_box);
}
pipe_resource_reference(&priv->tex, texture);
@@ -947,6 +944,7 @@ xorg_exa_create_root_texture(ScrnInfoPtr pScrn,
template.width0 = width;
template.height0 = height;
template.depth0 = 1;
+ template.array_size = 1;
template.last_level = 0;
template.bind |= PIPE_BIND_RENDER_TARGET;
template.bind |= PIPE_BIND_SCANOUT;
@@ -1063,10 +1061,14 @@ out_err:
}
struct pipe_surface *
-xorg_gpu_surface(struct pipe_screen *scrn, struct exa_pixmap_priv *priv)
+xorg_gpu_surface(struct pipe_context *pipe, struct exa_pixmap_priv *priv)
{
- return scrn->get_tex_surface(scrn, priv->tex, 0, 0, 0,
- PIPE_BIND_RENDER_TARGET);
+ struct pipe_surface surf_tmpl;
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ u_surface_default_template(&surf_tmpl, priv->tex,
+ PIPE_BIND_RENDER_TARGET);
+
+ return pipe->create_surface(pipe, priv->tex, &surf_tmpl);
}
diff --git a/src/gallium/state_trackers/xorg/xorg_exa.h b/src/gallium/state_trackers/xorg/xorg_exa.h
index 86a1afc06e..1f78f60be7 100644
--- a/src/gallium/state_trackers/xorg/xorg_exa.h
+++ b/src/gallium/state_trackers/xorg/xorg_exa.h
@@ -72,7 +72,7 @@ do { \
} while(0)
struct pipe_surface *
-xorg_gpu_surface(struct pipe_screen *scrn, struct exa_pixmap_priv *priv);
+xorg_gpu_surface(struct pipe_context *pipe, struct exa_pixmap_priv *priv);
void xorg_exa_flush(struct exa_context *exa, uint pipeFlushFlags,
struct pipe_fence_handle **fence);
diff --git a/src/gallium/state_trackers/xorg/xorg_renderer.c b/src/gallium/state_trackers/xorg/xorg_renderer.c
index 92f1cc5065..a3d7c5a70e 100644
--- a/src/gallium/state_trackers/xorg/xorg_renderer.c
+++ b/src/gallium/state_trackers/xorg/xorg_renderer.c
@@ -10,6 +10,7 @@
#include "util/u_sampler.h"
#include "util/u_inlines.h"
+#include "util/u_box.h"
#include <math.h>
@@ -535,6 +536,7 @@ renderer_clone_texture(struct xorg_renderer *r,
templ.width0 = src->width0;
templ.height0 = src->height0;
templ.depth0 = 1;
+ templ.array_size = 1;
templ.bind = PIPE_BIND_SAMPLER_VIEW;
pt = screen->resource_create(screen, &templ);
@@ -546,19 +548,15 @@ renderer_clone_texture(struct xorg_renderer *r,
{
/* copy source framebuffer surface into texture */
- struct pipe_subresource subsrc, subdst;
- subsrc.face = 0;
- subsrc.level = 0;
- subdst.face = 0;
- subdst.level = 0;
+ struct pipe_box src_box;
+ u_box_origin_2d(src->width0, src->height0, &src_box);
+
pipe->resource_copy_region(pipe,
pt, /* dest */
- subdst,
+ 0, /* dest_level */
0, 0, 0, /* destx/y/z */
src,
- subsrc,
- 0, 0, 0,
- src->width0, src->height0);
+ 0, &src_box);
}
return pt;
diff --git a/src/gallium/state_trackers/xorg/xorg_tracker.h b/src/gallium/state_trackers/xorg/xorg_tracker.h
index a3fb5e5dad..56397b8fea 100644
--- a/src/gallium/state_trackers/xorg/xorg_tracker.h
+++ b/src/gallium/state_trackers/xorg/xorg_tracker.h
@@ -156,6 +156,7 @@ CustomizerPtr xorg_customizer(ScrnInfoPtr pScrn);
Bool xorg_has_gallium(ScrnInfoPtr pScrn);
+void xorg_flush(ScreenPtr pScreen);
/***********************************************************************
* xorg_exa.c
*/
diff --git a/src/gallium/state_trackers/xorg/xorg_xv.c b/src/gallium/state_trackers/xorg/xorg_xv.c
index f64959f00e..c72ba9ef8d 100644
--- a/src/gallium/state_trackers/xorg/xorg_xv.c
+++ b/src/gallium/state_trackers/xorg/xorg_xv.c
@@ -171,6 +171,7 @@ create_component_texture(struct pipe_context *pipe,
templ.width0 = width;
templ.height0 = height;
templ.depth0 = 1;
+ templ.array_size = 1;
templ.bind = PIPE_BIND_SAMPLER_VIEW;
tex = screen->resource_create(screen, &templ);
@@ -312,17 +313,17 @@ copy_packed_data(ScrnInfoPtr pScrn,
int y_array_size = w * h;
ytrans = pipe_get_transfer(pipe, dst[0],
- 0, 0, 0,
- PIPE_TRANSFER_WRITE,
- left, top, w, h);
+ 0, 0,
+ PIPE_TRANSFER_WRITE,
+ left, top, w, h);
utrans = pipe_get_transfer(pipe, dst[1],
- 0, 0, 0,
- PIPE_TRANSFER_WRITE,
- left, top, w, h);
+ 0, 0,
+ PIPE_TRANSFER_WRITE,
+ left, top, w, h);
vtrans = pipe_get_transfer(pipe, dst[2],
- 0, 0, 0,
- PIPE_TRANSFER_WRITE,
- left, top, w, h);
+ 0, 0,
+ PIPE_TRANSFER_WRITE,
+ left, top, w, h);
ymap = (char*)pipe->transfer_map(pipe, ytrans);
umap = (char*)pipe->transfer_map(pipe, utrans);
@@ -533,7 +534,7 @@ display_video(ScrnInfoPtr pScrn, struct xorg_xv_port_priv *pPriv, int id,
if (!dst || !dst->tex)
XORG_FALLBACK("Xv destination %s", !dst ? "!dst" : "!dst->tex");
- dst_surf = xorg_gpu_surface(pPriv->r->pipe->screen, dst);
+ dst_surf = xorg_gpu_surface(pPriv->r->pipe, dst);
hdtv = ((src_w >= RES_720P_X) && (src_h >= RES_720P_Y));
#ifdef COMPOSITE
diff --git a/src/gallium/targets/dri-noop/Makefile b/src/gallium/targets/dri-noop/Makefile
new file mode 100644
index 0000000000..21c5f4f9f2
--- /dev/null
+++ b/src/gallium/targets/dri-noop/Makefile
@@ -0,0 +1,34 @@
+TOP = ../../../..
+include $(TOP)/configs/current
+
+LIBNAME = noop_dri.so
+
+DRIVER_DEFINES = \
+ -D__NOT_HAVE_DRM_H
+
+PIPE_DRIVERS = \
+ $(TOP)/src/gallium/state_trackers/dri/sw/libdrisw.a \
+ $(TOP)/src/gallium/winsys/sw/dri/libswdri.a \
+ $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
+ $(TOP)/src/gallium/drivers/trace/libtrace.a \
+ $(TOP)/src/gallium/drivers/rbug/librbug.a \
+ $(TOP)/src/gallium/drivers/noop/libnoop.a
+
+SWRAST_COMMON_GALLIUM_SOURCES = \
+ $(TOP)/src/mesa/drivers/dri/common/utils.c \
+ $(TOP)/src/mesa/drivers/dri/common/drisw_util.c \
+ $(TOP)/src/mesa/drivers/dri/common/xmlconfig.c
+
+C_SOURCES = \
+ swrast_drm_api.c \
+ $(SWRAST_COMMON_GALLIUM_SOURCES) \
+ $(DRIVER_SOURCES)
+
+ASM_SOURCES =
+
+include ../Makefile.dri
+
+INCLUDES += \
+ -I$(TOP)/src/gallium/winsys/sw/dri
+
+symlinks:
diff --git a/src/gallium/targets/dri-noop/SConscript b/src/gallium/targets/dri-noop/SConscript
new file mode 100644
index 0000000000..9c04ee6631
--- /dev/null
+++ b/src/gallium/targets/dri-noop/SConscript
@@ -0,0 +1,31 @@
+Import('*')
+
+env = drienv.Clone()
+
+env.Append(CPPPATH = [
+ '#/src/gallium/winsys/sw/dri',
+])
+
+env.Prepend(LIBS = [
+ st_drisw,
+ ws_dri,
+ noop,
+ mesa,
+ glsl,
+ gallium,
+ COMMON_DRI_SW_OBJECTS
+])
+
+env.Prepend(LIBS = [noop])
+
+swrastg_sources = [
+ 'swrast_drm_api.c'
+]
+
+module = env.LoadableModule(
+ target ='noop_dri.so',
+ source = swrastg_sources,
+ SHLIBPREFIX = '',
+)
+
+env.Alias('dri-noop', module)
diff --git a/src/gallium/targets/dri-noop/swrast_drm_api.c b/src/gallium/targets/dri-noop/swrast_drm_api.c
new file mode 100644
index 0000000000..a99779f183
--- /dev/null
+++ b/src/gallium/targets/dri-noop/swrast_drm_api.c
@@ -0,0 +1,63 @@
+/**************************************************************************
+ *
+ * Copyright 2009, VMware, Inc.
+ * All Rights Reserved.
+ * Copyright 2010 George Sapountzis <gsapountzis@gmail.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "pipe/p_compiler.h"
+#include "util/u_memory.h"
+#include "dri_sw_winsys.h"
+#include "noop/noop_public.h"
+
+#include "target-helpers/inline_debug_helper.h"
+#include "target-helpers/inline_sw_helper.h"
+
+
+struct pipe_screen *
+drisw_create_screen(struct drisw_loader_funcs *lf)
+{
+ struct sw_winsys *winsys = NULL;
+ struct pipe_screen *screen = NULL;
+
+ winsys = dri_create_sw_winsys(lf);
+ if (winsys == NULL)
+ return NULL;
+
+ screen = noop_screen_create(winsys);
+ if (!screen)
+ goto fail;
+
+ screen = debug_screen_wrap(screen);
+
+ return screen;
+
+fail:
+ if (winsys)
+ winsys->destroy(winsys);
+
+ return NULL;
+}
+
+/* vim: set sw=3 ts=8 sts=3 expandtab: */
diff --git a/src/gallium/targets/egl/egl.c b/src/gallium/targets/egl/egl.c
index 786d5d1105..bb182ba984 100644
--- a/src/gallium/targets/egl/egl.c
+++ b/src/gallium/targets/egl/egl.c
@@ -100,9 +100,14 @@ load_st_module(struct st_module *stmod,
{
struct st_api *(*create_api)(void);
- _eglLog(_EGL_DEBUG, "searching for st module %s", name);
+ if (name) {
+ _eglLog(_EGL_DEBUG, "searching for st module %s", name);
+ stmod->name = loader_strdup(name);
+ }
+ else {
+ stmod->name = NULL;
+ }
- stmod->name = loader_strdup(name);
if (stmod->name)
_eglSearchPathForEach(dlopen_st_module_cb, (void *) stmod);
else
@@ -232,6 +237,21 @@ get_st_api_full(enum st_api_type api, enum st_profile_type profile)
break;
}
+ /* try again with libGL.so loaded */
+ if (!stmod->stapi && api == ST_API_OPENGL) {
+ struct util_dl_library *glapi = util_dl_open("libGL" UTIL_DL_EXT);
+
+ if (glapi) {
+ _eglLog(_EGL_DEBUG, "retry with libGL" UTIL_DL_EXT " loaded");
+ /* skip the last name (which is NULL) */
+ for (i = 0; i < count - 1; i++) {
+ if (load_st_module(stmod, names[i], symbol))
+ break;
+ }
+ util_dl_close(glapi);
+ }
+ }
+
if (!stmod->stapi) {
EGLint level = (egl_g3d_loader.profile_masks[api]) ?
_EGL_WARNING : _EGL_DEBUG;
diff --git a/src/gallium/targets/graw-gdi/SConscript b/src/gallium/targets/graw-gdi/SConscript
index 8ee8915ace..352efe95d0 100644
--- a/src/gallium/targets/graw-gdi/SConscript
+++ b/src/gallium/targets/graw-gdi/SConscript
@@ -12,9 +12,6 @@ env.Append(CPPPATH = [
env.Prepend(LIBS = [
gallium,
'gdi32',
- identity,
- rbug,
- trace,
'user32',
'ws2_32',
])
@@ -24,8 +21,13 @@ sources = [
graw_util,
]
-env.Append(CPPDEFINES = 'GALLIUM_SOFTPIPE')
-env.Prepend(LIBS = [softpipe])
+if True:
+ env.Append(CPPDEFINES = ['GALLIUM_TRACE', 'GALLIUM_RBUG', 'GALLIUM_GALAHAD', 'GALLIUM_SOFTPIPE'])
+ env.Prepend(LIBS = [trace, rbug, galahad, softpipe])
+
+if env['llvm']:
+ env.Append(CPPDEFINES = 'GALLIUM_LLVMPIPE')
+ env.Prepend(LIBS = [llvmpipe])
graw = env.SharedLibrary(
target = 'graw',
diff --git a/src/gallium/targets/graw-gdi/graw_gdi.c b/src/gallium/targets/graw-gdi/graw_gdi.c
index bd6242b077..17ca2a761c 100644
--- a/src/gallium/targets/graw-gdi/graw_gdi.c
+++ b/src/gallium/targets/graw-gdi/graw_gdi.c
@@ -29,7 +29,7 @@
#include "gdi/gdi_sw_winsys.h"
#include "pipe/p_screen.h"
#include "state_tracker/graw.h"
-#include "target-helpers/wrap_screen.h"
+#include "target-helpers/inline_debug_helper.h"
#include "target-helpers/inline_sw_helper.h"
#include <windows.h>
@@ -116,7 +116,7 @@ graw_create_window_and_screen(int x,
*handle = (void *)hDC;
- return gallium_wrap_screen(screen);
+ return debug_screen_wrap(screen);
fail:
if (hWnd)
diff --git a/src/gallium/targets/graw-xlib/SConscript b/src/gallium/targets/graw-xlib/SConscript
index e50eb8a03d..42cb349cc9 100644
--- a/src/gallium/targets/graw-xlib/SConscript
+++ b/src/gallium/targets/graw-xlib/SConscript
@@ -7,9 +7,6 @@ env = env.Clone()
env.Prepend(LIBS = [
ws_xlib,
- trace,
- rbug,
- identity,
gallium,
])
@@ -20,14 +17,16 @@ env.Append(CPPPATH = [
'#src/gallium/include/state_tracker',
])
+env.Append(CPPDEFINES = ['GALLIUM_RBUG', 'GALLIUM_TRACE', 'GALLIUM_GALAHAD'])
+
sources = [
'graw_xlib.c',
graw_util
]
if True:
- env.Append(CPPDEFINES = 'GALLIUM_SOFTPIPE')
- env.Prepend(LIBS = [softpipe])
+ env.Append(CPPDEFINES = ['GALLIUM_TRACE', 'GALLIUM_RBUG', 'GALLIUM_GALAHAD', 'GALLIUM_SOFTPIPE'])
+ env.Prepend(LIBS = [trace, rbug, galahad, softpipe])
if env['llvm']:
env.Append(CPPDEFINES = 'GALLIUM_LLVMPIPE')
diff --git a/src/gallium/targets/graw-xlib/graw_xlib.c b/src/gallium/targets/graw-xlib/graw_xlib.c
index 8658e19e3a..578086f8f9 100644
--- a/src/gallium/targets/graw-xlib/graw_xlib.c
+++ b/src/gallium/targets/graw-xlib/graw_xlib.c
@@ -3,8 +3,8 @@
#include "pipe/p_screen.h"
#include "util/u_debug.h"
#include "util/u_memory.h"
-#include "target-helpers/wrap_screen.h"
#include "target-helpers/inline_sw_helper.h"
+#include "target-helpers/inline_debug_helper.h"
#include "state_tracker/xlib_sw_winsys.h"
#include "state_tracker/graw.h"
@@ -36,7 +36,7 @@ graw_create_screen( void )
/* Inject any wrapping layers we want to here:
*/
- return gallium_wrap_screen( screen );
+ return debug_screen_wrap( screen );
}
diff --git a/src/gallium/targets/libgl-gdi/SConscript b/src/gallium/targets/libgl-gdi/SConscript
index 339238756a..6fa0851a1a 100644
--- a/src/gallium/targets/libgl-gdi/SConscript
+++ b/src/gallium/targets/libgl-gdi/SConscript
@@ -18,16 +18,15 @@ env.Append(LIBS = [
talloc,
])
-sources = []
+sources = ['libgl_gdi.c']
drivers = []
if True:
- sources = ['gdi_softpipe_winsys.c']
- drivers = [softpipe]
+ drivers += [softpipe]
if env['llvm']:
- sources = ['gdi_llvmpipe_winsys.c']
- drivers = [llvmpipe]
+ env.Append(CPPDEFINES = 'HAVE_LLVMPIPE')
+ drivers += [llvmpipe]
if env['gcc']:
sources += ['#src/gallium/state_trackers/wgl/opengl32.mingw.def']
diff --git a/src/gallium/targets/libgl-gdi/gdi_softpipe_winsys.c b/src/gallium/targets/libgl-gdi/gdi_softpipe_winsys.c
deleted file mode 100644
index 4ac507ff9c..0000000000
--- a/src/gallium/targets/libgl-gdi/gdi_softpipe_winsys.c
+++ /dev/null
@@ -1,124 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2009 VMware, Inc.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- *
- **************************************************************************/
-
-/**
- * @file
- * LLVMpipe support.
- *
- * @author Jose Fonseca <jfonseca@vmware.com>
- */
-
-
-#include <windows.h>
-
-#include "stw_winsys.h"
-#include "gdi/gdi_sw_winsys.h"
-#include "softpipe/sp_texture.h"
-#include "softpipe/sp_screen.h"
-#include "softpipe/sp_public.h"
-
-
-static struct pipe_screen *
-gdi_softpipe_screen_create(void)
-{
- static struct sw_winsys *winsys;
- struct pipe_screen *screen;
-
- winsys = gdi_create_sw_winsys();
- if(!winsys)
- goto no_winsys;
-
- screen = softpipe_create_screen(winsys);
- if(!screen)
- goto no_screen;
-
- return screen;
-
-no_screen:
- winsys->destroy(winsys);
-no_winsys:
- return NULL;
-}
-
-
-
-
-static void
-gdi_softpipe_present(struct pipe_screen *screen,
- struct pipe_surface *surface,
- HDC hDC)
-{
- /* This will fail if any interposing layer (trace, debug, etc) has
- * been introduced between the state-trackers and softpipe.
- *
- * Ideally this would get replaced with a call to
- * pipe_screen::flush_frontbuffer().
- *
- * Failing that, it may be necessary for intervening layers to wrap
- * other structs such as this stw_winsys as well...
- */
- gdi_sw_display(softpipe_screen(screen)->winsys,
- softpipe_resource(surface->texture)->dt,
- hDC);
-}
-
-
-static const struct stw_winsys stw_winsys = {
- &gdi_softpipe_screen_create,
- &gdi_softpipe_present,
- NULL, /* get_adapter_luid */
- NULL, /* shared_surface_open */
- NULL, /* shared_surface_close */
- NULL /* compose */
-};
-
-
-BOOL WINAPI
-DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpReserved)
-{
- switch (fdwReason) {
- case DLL_PROCESS_ATTACH:
- stw_init(&stw_winsys);
- stw_init_thread();
- break;
-
- case DLL_THREAD_ATTACH:
- stw_init_thread();
- break;
-
- case DLL_THREAD_DETACH:
- stw_cleanup_thread();
- break;
-
- case DLL_PROCESS_DETACH:
- stw_cleanup_thread();
- stw_cleanup();
- break;
- }
- return TRUE;
-}
diff --git a/src/gallium/targets/libgl-gdi/gdi_llvmpipe_winsys.c b/src/gallium/targets/libgl-gdi/libgl_gdi.c
index 58c941a03b..112904ab5f 100644
--- a/src/gallium/targets/libgl-gdi/gdi_llvmpipe_winsys.c
+++ b/src/gallium/targets/libgl-gdi/libgl_gdi.c
@@ -1,6 +1,6 @@
/**************************************************************************
*
- * Copyright 2009 VMware, Inc.
+ * Copyright 2009-2010 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
@@ -28,7 +28,7 @@
/**
* @file
- * LLVMpipe support.
+ * Softpipe/LLVMpipe support.
*
* @author Jose Fonseca <jfonseca@vmware.com>
*/
@@ -36,24 +36,56 @@
#include <windows.h>
+#include "util/u_debug.h"
#include "stw_winsys.h"
#include "gdi/gdi_sw_winsys.h"
+
+#include "softpipe/sp_texture.h"
+#include "softpipe/sp_screen.h"
+#include "softpipe/sp_public.h"
+
+#ifdef HAVE_LLVMPIPE
#include "llvmpipe/lp_texture.h"
#include "llvmpipe/lp_screen.h"
#include "llvmpipe/lp_public.h"
+#endif
+
+
+static boolean use_llvmpipe = FALSE;
static struct pipe_screen *
-gdi_llvmpipe_screen_create(void)
+gdi_screen_create(void)
{
- static struct sw_winsys *winsys;
- struct pipe_screen *screen;
+ const char *default_driver;
+ const char *driver;
+ struct pipe_screen *screen = NULL;
+ struct sw_winsys *winsys;
winsys = gdi_create_sw_winsys();
if(!winsys)
goto no_winsys;
- screen = llvmpipe_create_screen(winsys);
+#ifdef HAVE_LLVMPIPE
+ default_driver = "llvmpipe";
+#else
+ default_driver = "softpipe";
+#endif
+
+ driver = debug_get_option("GALLIUM_DRIVER", default_driver);
+
+#ifdef HAVE_LLVMPIPE
+ if (strcmp(driver, "llvmpipe") == 0) {
+ screen = llvmpipe_create_screen( winsys );
+ }
+#endif
+
+ if (screen == NULL) {
+ screen = softpipe_create_screen( winsys );
+ } else {
+ use_llvmpipe = TRUE;
+ }
+
if(!screen)
goto no_screen;
@@ -66,15 +98,13 @@ no_winsys:
}
-
-
static void
-gdi_llvmpipe_present(struct pipe_screen *screen,
- struct pipe_surface *surface,
- HDC hDC)
+gdi_present(struct pipe_screen *screen,
+ struct pipe_resource *res,
+ HDC hDC)
{
/* This will fail if any interposing layer (trace, debug, etc) has
- * been introduced between the state-trackers and llvmpipe.
+ * been introduced between the state-trackers and the pipe driver.
*
* Ideally this would get replaced with a call to
* pipe_screen::flush_frontbuffer().
@@ -82,15 +112,28 @@ gdi_llvmpipe_present(struct pipe_screen *screen,
* Failing that, it may be necessary for intervening layers to wrap
* other structs such as this stw_winsys as well...
*/
- gdi_sw_display(llvmpipe_screen(screen)->winsys,
- llvmpipe_resource(surface->texture)->dt,
- hDC);
+
+ struct sw_winsys *winsys = NULL;
+ struct sw_displaytarget *dt = NULL;
+
+#ifdef HAVE_LLVMPIPE
+ if (use_llvmpipe) {
+ winsys = llvmpipe_screen(screen)->winsys;
+ dt = llvmpipe_resource(res)->dt;
+ gdi_sw_display(winsys, dt, hDC);
+ return;
+ }
+#endif
+
+ winsys = softpipe_screen(screen)->winsys,
+ dt = softpipe_resource(res)->dt,
+ gdi_sw_display(winsys, dt, hDC);
}
static const struct stw_winsys stw_winsys = {
- &gdi_llvmpipe_screen_create,
- &gdi_llvmpipe_present,
+ &gdi_screen_create,
+ &gdi_present,
NULL, /* get_adapter_luid */
NULL, /* shared_surface_open */
NULL, /* shared_surface_close */
diff --git a/src/gallium/targets/libgl-xlib/Makefile b/src/gallium/targets/libgl-xlib/Makefile
index 076a040a5a..fb537c3155 100644
--- a/src/gallium/targets/libgl-xlib/Makefile
+++ b/src/gallium/targets/libgl-xlib/Makefile
@@ -26,6 +26,8 @@ INCLUDE_DIRS = \
DEFINES += \
-DGALLIUM_SOFTPIPE \
+ -DGALLIUM_RBUG \
+ -DGALLIUM_TRACE \
-DGALLIUM_GALAHAD
#-DGALLIUM_CELL will be defined by the config */
@@ -44,7 +46,7 @@ LIBS = \
$(TOP)/src/gallium/winsys/sw/xlib/libws_xlib.a \
$(TOP)/src/gallium/drivers/trace/libtrace.a \
$(TOP)/src/gallium/drivers/rbug/librbug.a \
- $(TOP)/src/gallium/drivers/identity/libidentity.a \
+ $(TOP)/src/gallium/drivers/galahad/libgalahad.a \
$(TOP)/src/mapi/glapi/libglapi.a \
$(TOP)/src/mesa/libmesagallium.a \
$(GALLIUM_AUXILIARIES) \
diff --git a/src/gallium/targets/libgl-xlib/SConscript b/src/gallium/targets/libgl-xlib/SConscript
index 582760eac9..d932736be7 100644
--- a/src/gallium/targets/libgl-xlib/SConscript
+++ b/src/gallium/targets/libgl-xlib/SConscript
@@ -19,9 +19,6 @@ env.Prepend(LIBS = env['X11_LIBS'])
env.Prepend(LIBS = [
st_xlib,
ws_xlib,
- trace,
- rbug,
- identity,
glapi,
mesa,
glsl,
@@ -34,15 +31,11 @@ sources = [
]
if True:
- env.Append(CPPDEFINES = 'GALLIUM_SOFTPIPE')
- env.Prepend(LIBS = [softpipe])
-
-if True:
- env.Append(CPPDEFINES = 'GALLIUM_GALAHAD')
- env.Prepend(LIBS = [galahad])
+ env.Append(CPPDEFINES = ['GALLIUM_TRACE', 'GALLIUM_RBUG', 'GALLIUM_GALAHAD', 'GALLIUM_SOFTPIPE'])
+ env.Prepend(LIBS = [trace, rbug, galahad, softpipe])
if env['llvm']:
- env.Append(CPPDEFINES = 'GALLIUM_LLVMPIPE')
+ env.Append(CPPDEFINES = ['GALLIUM_LLVMPIPE'])
env.Prepend(LIBS = [llvmpipe])
if False:
diff --git a/src/gallium/targets/libgl-xlib/xlib.c b/src/gallium/targets/libgl-xlib/xlib.c
index b0d1e52910..9a3e0e07b0 100644
--- a/src/gallium/targets/libgl-xlib/xlib.c
+++ b/src/gallium/targets/libgl-xlib/xlib.c
@@ -32,17 +32,15 @@
*/
#include "pipe/p_compiler.h"
#include "util/u_debug.h"
-#include "target-helpers/wrap_screen.h"
-#include "target-helpers/inline_sw_helper.h"
#include "state_tracker/xlib_sw_winsys.h"
#include "xm_public.h"
#include "state_tracker/st_api.h"
#include "state_tracker/st_gl_api.h"
+#include "target-helpers/inline_sw_helper.h"
+#include "target-helpers/inline_debug_helper.h"
+
-#if defined(GALLIUM_GALAHAD)
-#include "galahad/glhd_public.h"
-#endif
/* Helper function to build a subset of a driver stack consisting of
* one of the software rasterizers (cell, llvmpipe, softpipe) and the
@@ -67,18 +65,9 @@ swrast_xlib_create_screen( Display *display )
if (screen == NULL)
goto fail;
- /* XXX will fix soon */
-#if defined(GALLIUM_GALAHAD)
- if (screen) {
- struct pipe_screen *galahad_screen = galahad_screen_create( screen );
- if (galahad_screen)
- screen = galahad_screen;
- }
-#endif
-
/* Inject any wrapping layers we want to here:
*/
- return gallium_wrap_screen( screen );
+ return debug_screen_wrap( screen );
fail:
if (winsys)
diff --git a/src/gallium/targets/xorg-vmwgfx/vmw_video.c b/src/gallium/targets/xorg-vmwgfx/vmw_video.c
index 94465e5204..7979209993 100644
--- a/src/gallium/targets/xorg-vmwgfx/vmw_video.c
+++ b/src/gallium/targets/xorg-vmwgfx/vmw_video.c
@@ -362,8 +362,10 @@ vmw_video_close(struct vmw_customizer *vmw)
/* make sure the port is stoped as well */
vmw_xv_stop_video(pScrn, &video->port[i], TRUE);
vmw_ioctl_unref_stream(vmw, video->port[i].streamId);
+ REGION_UNINIT(pScreen, &video->port[i].clipBoxes);
}
+
/* XXX: I'm sure this function is missing code for turning off Xv */
free(vmw->video_priv);
@@ -448,7 +450,16 @@ vmw_video_init_adaptor(ScrnInfoPtr pScrn, struct vmw_customizer *vmw)
vmw->video_priv = video;
adaptor->type = XvInputMask | XvImageMask | XvWindowMask;
- adaptor->flags = VIDEO_OVERLAID_IMAGES | VIDEO_CLIP_TO_VIEWPORT;
+
+ /**
+ * Note: CLIP_TO_VIEWPORT was removed from the flags, since with the
+ * crtc/output based modesetting, the viewport is not updated on
+ * RandR modeswitches. Hence the video may incorrectly be clipped away.
+ * The correct approach, (if needed) would be to clip against the
+ * scanout area union of all active crtcs. Revisit if needed.
+ */
+
+ adaptor->flags = VIDEO_OVERLAID_IMAGES;
adaptor->name = "VMware Video Engine";
adaptor->nEncodings = VMWARE_VID_NUM_ENCODINGS;
adaptor->pEncodings = vmwareVideoEncodings;
@@ -463,6 +474,7 @@ vmw_video_init_adaptor(ScrnInfoPtr pScrn, struct vmw_customizer *vmw)
video->port[i].flags = SVGA_VIDEO_FLAG_COLORKEY;
video->port[i].colorKey = VMWARE_VIDEO_COLORKEY;
video->port[i].isAutoPaintColorkey = TRUE;
+ REGION_NULL(pScrn->pScreen, &video->port[i].clipBoxes);
adaptor->pPortPrivates[i].ptr = &video->port[i];
}
@@ -554,7 +566,9 @@ vmw_video_port_init(ScrnInfoPtr pScrn, struct vmw_video_port *port,
REGION_COPY(pScrn->pScreen, &port->clipBoxes, clipBoxes);
if (port->isAutoPaintColorkey)
- xf86XVFillKeyHelper(pScrn->pScreen, port->colorKey, clipBoxes);
+ xf86XVFillKeyHelper(pScrn->pScreen, port->colorKey, clipBoxes);
+
+ xorg_flush(pScrn->pScreen);
return port->play(pScrn, port, src_x, src_y, drw_x, drw_y, src_w, src_h,
drw_w, drw_h, format, buf, width, height, clipBoxes);
@@ -641,11 +655,12 @@ vmw_video_port_play(ScrnInfoPtr pScrn, struct vmw_video_port *port,
*/
if (!REGION_EQUAL(pScrn->pScreen, &port->clipBoxes, clipBoxes)) {
REGION_COPY(pScrn->pScreen, &port->clipBoxes, clipBoxes);
- if (port->isAutoPaintColorkey) {
+ if (port->isAutoPaintColorkey)
xf86XVFillKeyHelper(pScrn->pScreen, port->colorKey, clipBoxes);
- }
}
+ xorg_flush(pScrn->pScreen);
+
ret = drmCommandWrite(vmw->fd, DRM_VMW_CONTROL_STREAM, &arg, sizeof(arg));
if (ret) {
vmw_video_port_cleanup(pScrn, port);
@@ -865,6 +880,8 @@ vmw_xv_stop_video(ScrnInfoPtr pScrn, pointer data, Bool cleanup)
if (!vmw->video_priv)
return;
+ REGION_EMPTY(pScrn->pScreen, &port->clipBoxes);
+
if (!cleanup)
return;
diff --git a/src/gallium/tests/graw/clear.c b/src/gallium/tests/graw/clear.c
index ee4581ef1e..1ff80cadee 100644
--- a/src/gallium/tests/graw/clear.c
+++ b/src/gallium/tests/graw/clear.c
@@ -20,6 +20,7 @@ static const int HEIGHT = 300;
struct pipe_screen *screen;
struct pipe_context *ctx;
struct pipe_surface *surf;
+struct pipe_resource *tex;
static void *window = NULL;
static void draw( void )
@@ -31,13 +32,14 @@ static void draw( void )
graw_save_surface_to_file(ctx, surf, NULL);
- screen->flush_frontbuffer(screen, surf, window);
+ screen->flush_frontbuffer(screen, tex, 0, 0, window);
}
static void init( void )
{
struct pipe_framebuffer_state fb;
- struct pipe_resource *tex, templat;
+ struct pipe_resource templat;
+ struct pipe_surface surf_tmpl;
int i;
/* It's hard to say whether window or screen should be created
@@ -66,6 +68,7 @@ static void init( void )
templat.width0 = WIDTH;
templat.height0 = HEIGHT;
templat.depth0 = 1;
+ templat.array_size = 1;
templat.last_level = 0;
templat.nr_samples = 1;
templat.bind = (PIPE_BIND_RENDER_TARGET |
@@ -76,9 +79,12 @@ static void init( void )
if (tex == NULL)
exit(4);
- surf = screen->get_tex_surface(screen, tex, 0, 0, 0,
- PIPE_BIND_RENDER_TARGET |
- PIPE_BIND_DISPLAY_TARGET);
+ surf_tmpl.format = templat.format;
+ surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
+ surf_tmpl.u.tex.level = 0;
+ surf_tmpl.u.tex.first_layer = 0;
+ surf_tmpl.u.tex.last_layer = 0;
+ surf = ctx->create_surface(ctx, tex, &surf_tmpl);
if (surf == NULL)
exit(5);
diff --git a/src/gallium/tests/graw/fs-test.c b/src/gallium/tests/graw/fs-test.c
index 19af83fda8..37be2d0830 100644
--- a/src/gallium/tests/graw/fs-test.c
+++ b/src/gallium/tests/graw/fs-test.c
@@ -119,6 +119,7 @@ static void init_fs_constbuf( void )
templat.width0 = sizeof(constants1);
templat.height0 = 1;
templat.depth0 = 1;
+ templat.array_size = 1;
templat.last_level = 0;
templat.nr_samples = 1;
templat.bind = PIPE_BIND_CONSTANT_BUFFER;
@@ -139,7 +140,7 @@ static void init_fs_constbuf( void )
ctx->transfer_inline_write(ctx,
constbuf1,
- u_subresource(0,0),
+ 0,
PIPE_TRANSFER_WRITE,
&box,
constants1,
@@ -156,7 +157,7 @@ static void init_fs_constbuf( void )
ctx->transfer_inline_write(ctx,
constbuf2,
- u_subresource(0,0),
+ 0,
PIPE_TRANSFER_WRITE,
&box,
constants2,
@@ -280,7 +281,7 @@ static void draw( void )
graw_save_surface_to_file(ctx, surf, NULL);
- screen->flush_frontbuffer(screen, surf, window);
+ screen->flush_frontbuffer(screen, rttex, 0, 0, window);
}
#define SIZE 16
@@ -340,6 +341,7 @@ static void init_tex( void )
templat.width0 = SIZE;
templat.height0 = SIZE;
templat.depth0 = 1;
+ templat.array_size = 1;
templat.last_level = 0;
templat.nr_samples = 1;
templat.bind = PIPE_BIND_SAMPLER_VIEW;
@@ -354,7 +356,7 @@ static void init_tex( void )
ctx->transfer_inline_write(ctx,
samptex,
- u_subresource(0,0),
+ 0,
PIPE_TRANSFER_WRITE,
&box,
tex2d,
@@ -368,7 +370,7 @@ static void init_tex( void )
struct pipe_transfer *t;
uint32_t *ptr;
t = pipe_get_transfer(ctx, samptex,
- 0, 0, 0, /* face, level, zslice */
+ 0, 0, /* level, layer */
PIPE_TRANSFER_READ,
0, 0, SIZE, SIZE); /* x, y, width, height */
@@ -387,8 +389,6 @@ static void init_tex( void )
memset(&sv_template, 0, sizeof sv_template);
sv_template.format = samptex->format;
sv_template.texture = samptex;
- sv_template.first_level = 0;
- sv_template.last_level = 0;
sv_template.swizzle_r = 0;
sv_template.swizzle_g = 1;
sv_template.swizzle_b = 2;
@@ -424,6 +424,7 @@ static void init( void )
{
struct pipe_framebuffer_state fb;
struct pipe_resource templat;
+ struct pipe_surface surf_tmpl;
int i;
/* It's hard to say whether window or screen should be created
@@ -450,6 +451,7 @@ static void init( void )
templat.width0 = WIDTH;
templat.height0 = HEIGHT;
templat.depth0 = 1;
+ templat.array_size = 1;
templat.last_level = 0;
templat.nr_samples = 1;
templat.bind = (PIPE_BIND_RENDER_TARGET |
@@ -460,9 +462,12 @@ static void init( void )
if (rttex == NULL)
exit(4);
- surf = screen->get_tex_surface(screen, rttex, 0, 0, 0,
- PIPE_BIND_RENDER_TARGET |
- PIPE_BIND_DISPLAY_TARGET);
+ surf_tmpl.format = templat.format;
+ surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
+ surf_tmpl.u.tex.level = 0;
+ surf_tmpl.u.tex.first_layer = 0;
+ surf_tmpl.u.tex.last_layer = 0;
+ surf = ctx->create_surface(ctx, rttex, &surf_tmpl);
if (surf == NULL)
exit(5);
diff --git a/src/gallium/tests/graw/gs-test.c b/src/gallium/tests/graw/gs-test.c
index ef29f13498..812666a8c8 100644
--- a/src/gallium/tests/graw/gs-test.c
+++ b/src/gallium/tests/graw/gs-test.c
@@ -156,6 +156,7 @@ static void init_fs_constbuf( void )
templat.width0 = sizeof(constants1);
templat.height0 = 1;
templat.depth0 = 1;
+ templat.array_size = 1;
templat.last_level = 0;
templat.nr_samples = 1;
templat.bind = PIPE_BIND_CONSTANT_BUFFER;
@@ -172,7 +173,7 @@ static void init_fs_constbuf( void )
ctx->transfer_inline_write(ctx,
constbuf1,
- u_subresource(0,0),
+ 0,
PIPE_TRANSFER_WRITE,
&box,
constants1,
@@ -189,7 +190,7 @@ static void init_fs_constbuf( void )
ctx->transfer_inline_write(ctx,
constbuf2,
- u_subresource(0,0),
+ 0,
PIPE_TRANSFER_WRITE,
&box,
constants2,
@@ -344,7 +345,7 @@ static void draw( void )
graw_save_surface_to_file(ctx, surf, NULL);
- screen->flush_frontbuffer(screen, surf, window);
+ screen->flush_frontbuffer(screen, rttex, 0, 0, window);
}
#define SIZE 16
@@ -404,6 +405,7 @@ static void init_tex( void )
templat.width0 = SIZE;
templat.height0 = SIZE;
templat.depth0 = 1;
+ templat.array_size = 1;
templat.last_level = 0;
templat.nr_samples = 1;
templat.bind = PIPE_BIND_SAMPLER_VIEW;
@@ -418,7 +420,7 @@ static void init_tex( void )
ctx->transfer_inline_write(ctx,
samptex,
- u_subresource(0,0),
+ 0,
PIPE_TRANSFER_WRITE,
&box,
tex2d,
@@ -432,7 +434,7 @@ static void init_tex( void )
struct pipe_transfer *t;
uint32_t *ptr;
t = pipe_get_transfer(ctx, samptex,
- 0, 0, 0, /* face, level, zslice */
+ 0, 0, /* level, layer */
PIPE_TRANSFER_READ,
0, 0, SIZE, SIZE); /* x, y, width, height */
@@ -451,8 +453,6 @@ static void init_tex( void )
memset(&sv_template, 0, sizeof sv_template);
sv_template.format = samptex->format;
sv_template.texture = samptex;
- sv_template.first_level = 0;
- sv_template.last_level = 0;
sv_template.swizzle_r = 0;
sv_template.swizzle_g = 1;
sv_template.swizzle_b = 2;
@@ -488,6 +488,7 @@ static void init( void )
{
struct pipe_framebuffer_state fb;
struct pipe_resource templat;
+ struct pipe_surface surf_tmpl;
int i;
/* It's hard to say whether window or screen should be created
@@ -514,6 +515,7 @@ static void init( void )
templat.width0 = WIDTH;
templat.height0 = HEIGHT;
templat.depth0 = 1;
+ templat.array_size = 1;
templat.last_level = 0;
templat.nr_samples = 1;
templat.bind = (PIPE_BIND_RENDER_TARGET |
@@ -524,9 +526,12 @@ static void init( void )
if (rttex == NULL)
exit(4);
- surf = screen->get_tex_surface(screen, rttex, 0, 0, 0,
- PIPE_BIND_RENDER_TARGET |
- PIPE_BIND_DISPLAY_TARGET);
+ surf_tmpl.format = templat.format;
+ surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
+ surf_tmpl.u.tex.level = 0;
+ surf_tmpl.u.tex.first_layer = 0;
+ surf_tmpl.u.tex.last_layer = 0;
+ surf = ctx->create_surface(ctx, rttex, &surf_tmpl);
if (surf == NULL)
exit(5);
diff --git a/src/gallium/tests/graw/quad-tex.c b/src/gallium/tests/graw/quad-tex.c
index 35eade939e..952131d765 100644
--- a/src/gallium/tests/graw/quad-tex.c
+++ b/src/gallium/tests/graw/quad-tex.c
@@ -151,7 +151,7 @@ static void draw( void )
graw_save_surface_to_file(ctx, surf, NULL);
- screen->flush_frontbuffer(screen, surf, window);
+ screen->flush_frontbuffer(screen, rttex, 0, 0, window);
}
#define SIZE 16
@@ -211,6 +211,7 @@ static void init_tex( void )
templat.width0 = SIZE;
templat.height0 = SIZE;
templat.depth0 = 1;
+ templat.array_size = 1;
templat.last_level = 0;
templat.nr_samples = 1;
templat.bind = PIPE_BIND_SAMPLER_VIEW;
@@ -225,7 +226,7 @@ static void init_tex( void )
ctx->transfer_inline_write(ctx,
samptex,
- u_subresource(0,0),
+ 0,
PIPE_TRANSFER_WRITE,
&box,
tex2d,
@@ -239,7 +240,7 @@ static void init_tex( void )
struct pipe_transfer *t;
uint32_t *ptr;
t = pipe_get_transfer(ctx, samptex,
- 0, 0, 0, /* face, level, zslice */
+ 0, 0, /* level, layer */
PIPE_TRANSFER_READ,
0, 0, SIZE, SIZE); /* x, y, width, height */
@@ -258,8 +259,6 @@ static void init_tex( void )
memset(&sv_template, 0, sizeof sv_template);
sv_template.format = samptex->format;
sv_template.texture = samptex;
- sv_template.first_level = 0;
- sv_template.last_level = 0;
sv_template.swizzle_r = 0;
sv_template.swizzle_g = 1;
sv_template.swizzle_b = 2;
@@ -295,6 +294,7 @@ static void init( void )
{
struct pipe_framebuffer_state fb;
struct pipe_resource templat;
+ struct pipe_surface surf_tmpl;
int i;
/* It's hard to say whether window or screen should be created
@@ -321,6 +321,7 @@ static void init( void )
templat.width0 = WIDTH;
templat.height0 = HEIGHT;
templat.depth0 = 1;
+ templat.array_size = 1;
templat.last_level = 0;
templat.nr_samples = 1;
templat.bind = (PIPE_BIND_RENDER_TARGET |
@@ -331,9 +332,12 @@ static void init( void )
if (rttex == NULL)
exit(4);
- surf = screen->get_tex_surface(screen, rttex, 0, 0, 0,
- PIPE_BIND_RENDER_TARGET |
- PIPE_BIND_DISPLAY_TARGET);
+ surf_tmpl.format = templat.format;
+ surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
+ surf_tmpl.u.tex.level = 0;
+ surf_tmpl.u.tex.first_layer = 0;
+ surf_tmpl.u.tex.last_layer = 0;
+ surf = ctx->create_surface(ctx, rttex, &surf_tmpl);
if (surf == NULL)
exit(5);
diff --git a/src/gallium/tests/graw/shader-leak.c b/src/gallium/tests/graw/shader-leak.c
index 0a6c362d17..b53f0a046c 100644
--- a/src/gallium/tests/graw/shader-leak.c
+++ b/src/gallium/tests/graw/shader-leak.c
@@ -28,6 +28,7 @@ static const int HEIGHT = 300;
static struct pipe_screen *screen = NULL;
static struct pipe_context *ctx = NULL;
static struct pipe_surface *surf = NULL;
+static struct pipe_resource *tex = NULL;
static void *window = NULL;
struct vertex {
@@ -155,7 +156,7 @@ static void draw( void )
ctx->delete_fs_state(ctx, fs);
}
- screen->flush_frontbuffer(screen, surf, window);
+ screen->flush_frontbuffer(screen, tex, 0, 0, window);
ctx->destroy(ctx);
exit(0);
@@ -165,7 +166,8 @@ static void draw( void )
static void init( void )
{
struct pipe_framebuffer_state fb;
- struct pipe_resource *tex, templat;
+ struct pipe_resource templat;
+ struct pipe_surface surf_tmpl;
int i;
/* It's hard to say whether window or screen should be created
@@ -203,11 +205,16 @@ static void init( void )
exit(4);
}
- surf = screen->get_tex_surface(screen, tex, 0, 0, 0,
- PIPE_BIND_RENDER_TARGET |
- PIPE_BIND_DISPLAY_TARGET);
- if (surf == NULL)
+ surf_tmpl.format = templat.format;
+ surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
+ surf_tmpl.u.tex.level = 0;
+ surf_tmpl.u.tex.first_layer = 0;
+ surf_tmpl.u.tex.last_layer = 0;
+ surf = ctx->create_surface(ctx, tex, &surf_tmpl);
+ if (surf == NULL) {
+ fprintf(stderr, "Unable to create tex surface!\n");
exit(5);
+ }
memset(&fb, 0, sizeof fb);
fb.nr_cbufs = 1;
diff --git a/src/gallium/tests/graw/tri-gs.c b/src/gallium/tests/graw/tri-gs.c
index 731c4e10cf..84ff3e6773 100644
--- a/src/gallium/tests/graw/tri-gs.c
+++ b/src/gallium/tests/graw/tri-gs.c
@@ -23,6 +23,7 @@ static const int HEIGHT = 300;
static struct pipe_screen *screen = NULL;
static struct pipe_context *ctx = NULL;
static struct pipe_surface *surf = NULL;
+static struct pipe_resource *tex = NULL;
static void *window = NULL;
struct vertex {
@@ -164,14 +165,15 @@ static void draw( void )
util_draw_arrays(ctx, PIPE_PRIM_TRIANGLES, 0, 3);
ctx->flush(ctx, PIPE_FLUSH_RENDER_CACHE, NULL);
- screen->flush_frontbuffer(screen, surf, window);
+ screen->flush_frontbuffer(screen, tex, 0, 0, window);
}
static void init( void )
{
struct pipe_framebuffer_state fb;
- struct pipe_resource *tex, templat;
+ struct pipe_resource templat;
+ struct pipe_surface surf_tmpl;
int i;
/* It's hard to say whether window or screen should be created
@@ -198,6 +200,7 @@ static void init( void )
templat.width0 = WIDTH;
templat.height0 = HEIGHT;
templat.depth0 = 1;
+ templat.array_size = 1;
templat.last_level = 0;
templat.nr_samples = 1;
templat.bind = (PIPE_BIND_RENDER_TARGET |
@@ -208,9 +211,12 @@ static void init( void )
if (tex == NULL)
exit(4);
- surf = screen->get_tex_surface(screen, tex, 0, 0, 0,
- PIPE_BIND_RENDER_TARGET |
- PIPE_BIND_DISPLAY_TARGET);
+ surf_tmpl.format = templat.format;
+ surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
+ surf_tmpl.u.tex.level = 0;
+ surf_tmpl.u.tex.first_layer = 0;
+ surf_tmpl.u.tex.last_layer = 0;
+ surf = ctx->create_surface(ctx, tex, &surf_tmpl);
if (surf == NULL)
exit(5);
diff --git a/src/gallium/tests/graw/tri-instanced.c b/src/gallium/tests/graw/tri-instanced.c
index 7644381162..f33c061b22 100644
--- a/src/gallium/tests/graw/tri-instanced.c
+++ b/src/gallium/tests/graw/tri-instanced.c
@@ -27,6 +27,7 @@ static const int HEIGHT = 300;
static struct pipe_screen *screen = NULL;
static struct pipe_context *ctx = NULL;
static struct pipe_surface *surf = NULL;
+static struct pipe_resource *tex = NULL;
static void *window = NULL;
struct vertex {
@@ -216,14 +217,15 @@ static void draw( void )
graw_save_surface_to_file(ctx, surf, NULL);
- screen->flush_frontbuffer(screen, surf, window);
+ screen->flush_frontbuffer(screen, tex, 0, 0, window);
}
static void init( void )
{
struct pipe_framebuffer_state fb;
- struct pipe_resource *tex, templat;
+ struct pipe_resource templat;
+ struct pipe_surface surf_tmpl;
int i;
/* It's hard to say whether window or screen should be created
@@ -250,6 +252,7 @@ static void init( void )
templat.width0 = WIDTH;
templat.height0 = HEIGHT;
templat.depth0 = 1;
+ templat.array_size = 1;
templat.last_level = 0;
templat.nr_samples = 1;
templat.bind = (PIPE_BIND_RENDER_TARGET |
@@ -260,9 +263,12 @@ static void init( void )
if (tex == NULL)
exit(4);
- surf = screen->get_tex_surface(screen, tex, 0, 0, 0,
- PIPE_BIND_RENDER_TARGET |
- PIPE_BIND_DISPLAY_TARGET);
+ surf_tmpl.format = templat.format;
+ surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
+ surf_tmpl.u.tex.level = 0;
+ surf_tmpl.u.tex.first_layer = 0;
+ surf_tmpl.u.tex.last_layer = 0;
+ surf = ctx->create_surface(ctx, tex, &surf_tmpl);
if (surf == NULL)
exit(5);
diff --git a/src/gallium/tests/graw/tri.c b/src/gallium/tests/graw/tri.c
index 025a1470dc..2742c7c99e 100644
--- a/src/gallium/tests/graw/tri.c
+++ b/src/gallium/tests/graw/tri.c
@@ -25,6 +25,7 @@ static const int HEIGHT = 300;
static struct pipe_screen *screen = NULL;
static struct pipe_context *ctx = NULL;
static struct pipe_surface *surf = NULL;
+static struct pipe_resource *tex = NULL;
static void *window = NULL;
struct vertex {
@@ -144,14 +145,15 @@ static void draw( void )
graw_save_surface_to_file(ctx, surf, NULL);
- screen->flush_frontbuffer(screen, surf, window);
+ screen->flush_frontbuffer(screen, tex, 0, 0, window);
}
static void init( void )
{
struct pipe_framebuffer_state fb;
- struct pipe_resource *tex, templat;
+ struct pipe_resource templat;
+ struct pipe_surface surf_tmpl;
int i;
/* It's hard to say whether window or screen should be created
@@ -180,6 +182,7 @@ static void init( void )
templat.width0 = WIDTH;
templat.height0 = HEIGHT;
templat.depth0 = 1;
+ templat.array_size = 1;
templat.last_level = 0;
templat.nr_samples = 1;
templat.bind = (PIPE_BIND_RENDER_TARGET |
@@ -192,11 +195,14 @@ static void init( void )
exit(4);
}
- surf = screen->get_tex_surface(screen, tex, 0, 0, 0,
- PIPE_BIND_RENDER_TARGET |
- PIPE_BIND_DISPLAY_TARGET);
+ surf_tmpl.format = templat.format;
+ surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
+ surf_tmpl.u.tex.level = 0;
+ surf_tmpl.u.tex.first_layer = 0;
+ surf_tmpl.u.tex.last_layer = 0;
+ surf = ctx->create_surface(ctx, tex, &surf_tmpl);
if (surf == NULL) {
- fprintf(stderr, "Unable to get tex surface!\n");
+ fprintf(stderr, "Unable to create tex surface!\n");
exit(5);
}
diff --git a/src/gallium/tests/graw/vs-test.c b/src/gallium/tests/graw/vs-test.c
index 440c40bdcd..58908f38a2 100644
--- a/src/gallium/tests/graw/vs-test.c
+++ b/src/gallium/tests/graw/vs-test.c
@@ -87,6 +87,7 @@ static void init_fs_constbuf( void )
templat.width0 = sizeof(constants);
templat.height0 = 1;
templat.depth0 = 1;
+ templat.array_size = 1;
templat.last_level = 0;
templat.nr_samples = 1;
templat.bind = PIPE_BIND_CONSTANT_BUFFER;
@@ -101,7 +102,7 @@ static void init_fs_constbuf( void )
ctx->transfer_inline_write(ctx,
constbuf,
- u_subresource(0,0),
+ 0,
PIPE_TRANSFER_WRITE,
&box,
constants,
@@ -231,7 +232,7 @@ static void draw( void )
graw_save_surface_to_file(ctx, surf, NULL);
- screen->flush_frontbuffer(screen, surf, window);
+ screen->flush_frontbuffer(screen, rttex, 0, 0, window);
}
#define SIZE 16
@@ -291,6 +292,7 @@ static void init_tex( void )
templat.width0 = SIZE;
templat.height0 = SIZE;
templat.depth0 = 1;
+ templat.array_size = 1;
templat.last_level = 0;
templat.nr_samples = 1;
templat.bind = PIPE_BIND_SAMPLER_VIEW;
@@ -305,7 +307,7 @@ static void init_tex( void )
ctx->transfer_inline_write(ctx,
samptex,
- u_subresource(0,0),
+ 0,
PIPE_TRANSFER_WRITE,
&box,
tex2d,
@@ -319,7 +321,7 @@ static void init_tex( void )
struct pipe_transfer *t;
uint32_t *ptr;
t = pipe_get_transfer(ctx, samptex,
- 0, 0, 0, /* face, level, zslice */
+ 0, 0, /* level, layer */
PIPE_TRANSFER_READ,
0, 0, SIZE, SIZE); /* x, y, width, height */
@@ -338,8 +340,6 @@ static void init_tex( void )
memset(&sv_template, 0, sizeof sv_template);
sv_template.format = samptex->format;
sv_template.texture = samptex;
- sv_template.first_level = 0;
- sv_template.last_level = 0;
sv_template.swizzle_r = 0;
sv_template.swizzle_g = 1;
sv_template.swizzle_b = 2;
@@ -375,6 +375,7 @@ static void init( void )
{
struct pipe_framebuffer_state fb;
struct pipe_resource templat;
+ struct pipe_surface surf_tmpl;
int i;
/* It's hard to say whether window or screen should be created
@@ -401,6 +402,7 @@ static void init( void )
templat.width0 = WIDTH;
templat.height0 = HEIGHT;
templat.depth0 = 1;
+ templat.array_size = 1;
templat.last_level = 0;
templat.nr_samples = 1;
templat.bind = (PIPE_BIND_RENDER_TARGET |
@@ -411,9 +413,12 @@ static void init( void )
if (rttex == NULL)
exit(4);
- surf = screen->get_tex_surface(screen, rttex, 0, 0, 0,
- PIPE_BIND_RENDER_TARGET |
- PIPE_BIND_DISPLAY_TARGET);
+ surf_tmpl.format = templat.format;
+ surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
+ surf_tmpl.u.tex.level = 0;
+ surf_tmpl.u.tex.first_layer = 0;
+ surf_tmpl.u.tex.last_layer = 0;
+ surf = ctx->create_surface(ctx, rttex, &surf_tmpl);
if (surf == NULL)
exit(5);
diff --git a/src/gallium/tests/python/retrace/interpreter.py b/src/gallium/tests/python/retrace/interpreter.py
index 954a701a53..84371223f6 100755
--- a/src/gallium/tests/python/retrace/interpreter.py
+++ b/src/gallium/tests/python/retrace/interpreter.py
@@ -251,14 +251,6 @@ class Screen(Object):
def texture_release(self, surface):
pass
- def get_tex_surface(self, texture, face, level, zslice, usage):
- if texture is None:
- return None
- return texture.get_surface(face, level, zslice)
-
- def tex_surface_destroy(self, surface):
- self.interpreter.unregister_object(surface)
-
def tex_surface_release(self, surface):
pass
@@ -282,7 +274,7 @@ class Screen(Object):
def fence_reference(self, dst, src):
pass
- def flush_frontbuffer(self, surface):
+ def flush_frontbuffer(self, resource):
pass
@@ -581,7 +573,7 @@ class Context(Object):
if transfer and usage & gallium.PIPE_TRANSFER_READ:
if self.interpreter.options.all:
surface = texture.get_surface(sr.face, sr.level, box.z)
- self.interpreter.present(self.real, transfer.surface, 'transf_read', box.x, box.y, box.w, box.h)
+ self.interpreter.present(self.real, transfer.surface, 'transf_read', box.x, box.y, box.width, box.height)
return transfer
def tex_transfer_destroy(self, transfer):
@@ -589,6 +581,10 @@ class Context(Object):
def transfer_inline_write(self, resource, sr, usage, box, stride, slice_stride, data):
self.real.transfer_inline_write(resource, sr, usage, box, data, stride, slice_stride)
+ if self.interpreter.options.all:
+ for z in range(box.z, box.z + box.depth):
+ surface = resource.get_surface(sr.face, sr.level, box.z)
+ self.interpreter.present(self.real, surface, 'transf_inline_write%u' % z, box.x, box.y, box.width, box.height)
def _set_dirty(self):
if self.interpreter.options.step:
@@ -627,7 +623,13 @@ class Context(Object):
if self.zsbuf:
if self.interpreter.options.all:
self.interpreter.present(self.real, self.zsbuf, "zsbuf")
-
+ def create_surface(self, texture, level, layer, usage):
+ if texture is None:
+ return None
+ return texture.get_surface(level, layer)
+
+ def surface_destroy(self, surface):
+ self.interpreter.unregister_object(surface)
class Interpreter(parser.TraceDumper):
diff --git a/src/gallium/tests/trivial/quad-tex.c b/src/gallium/tests/trivial/quad-tex.c
index cf88edcdc5..92c5b4dbb1 100644
--- a/src/gallium/tests/trivial/quad-tex.c
+++ b/src/gallium/tests/trivial/quad-tex.c
@@ -92,6 +92,7 @@ struct program
static void init_prog(struct program *p)
{
+ struct pipe_surface surf_tmpl;
/* create the software rasterizer */
p->screen = sw_screen_create(null_sw_create());
/* wrap the screen with any debugger */
@@ -141,6 +142,7 @@ static void init_prog(struct program *p)
tmplt.width0 = WIDTH;
tmplt.height0 = HEIGHT;
tmplt.depth0 = 1;
+ tmplt.array_size = 1;
tmplt.last_level = 0;
tmplt.bind = PIPE_BIND_RENDER_TARGET;
@@ -153,7 +155,6 @@ static void init_prog(struct program *p)
struct pipe_transfer *t;
struct pipe_resource t_tmplt;
struct pipe_sampler_view v_tmplt;
- struct pipe_subresource sub;
struct pipe_box box;
memset(&t_tmplt, 0, sizeof(t_tmplt));
@@ -162,17 +163,17 @@ static void init_prog(struct program *p)
t_tmplt.width0 = 2;
t_tmplt.height0 = 2;
t_tmplt.depth0 = 1;
+ t_tmplt.array_size = 1;
t_tmplt.last_level = 0;
t_tmplt.bind = PIPE_BIND_RENDER_TARGET;
p->tex = p->screen->resource_create(p->screen, &t_tmplt);
- memset(&sub, 0, sizeof(sub));
memset(&box, 0, sizeof(box));
box.width = 2;
box.height = 2;
- t = p->pipe->get_transfer(p->pipe, p->tex, sub, PIPE_TRANSFER_WRITE, &box);
+ t = p->pipe->get_transfer(p->pipe, p->tex, 0, PIPE_TRANSFER_WRITE, &box);
ptr = p->pipe->transfer_map(p->pipe, t);
ptr[0] = 0xffff0000;
@@ -210,12 +211,17 @@ static void init_prog(struct program *p)
p->sampler.mag_img_filter = PIPE_TEX_MIPFILTER_LINEAR;
p->sampler.normalized_coords = 1;
+ surf_tmpl.format = templat.format;
+ surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
+ surf_tmpl.u.tex.level = 0;
+ surf_tmpl.u.tex.first_layer = 0;
+ surf_tmpl.u.tex.last_layer = 0;
/* drawing destination */
memset(&p->framebuffer, 0, sizeof(p->framebuffer));
p->framebuffer.width = WIDTH;
p->framebuffer.height = HEIGHT;
p->framebuffer.nr_cbufs = 1;
- p->framebuffer.cbufs[0] = p->screen->get_tex_surface(p->screen, p->target, 0, 0, 0, PIPE_BIND_RENDER_TARGET);
+ p->framebuffer.cbufs[0] = p->pipe->create_surface(p->pipe, p->target, &surf_tmpl);
/* viewport, depth isn't really needed */
{
diff --git a/src/gallium/tests/trivial/tri.c b/src/gallium/tests/trivial/tri.c
index 667a27b28a..37c1573051 100644
--- a/src/gallium/tests/trivial/tri.c
+++ b/src/gallium/tests/trivial/tri.c
@@ -87,6 +87,7 @@ struct program
static void init_prog(struct program *p)
{
+ struct pipe_surface surf_tmpl;
/* create the software rasterizer */
p->screen = sw_screen_create(null_sw_create());
/* wrap the screen with any debugger */
@@ -132,6 +133,7 @@ static void init_prog(struct program *p)
tmplt.width0 = WIDTH;
tmplt.height0 = HEIGHT;
tmplt.depth0 = 1;
+ tmplt.array_size = 1;
tmplt.last_level = 0;
tmplt.bind = PIPE_BIND_RENDER_TARGET;
@@ -150,12 +152,17 @@ static void init_prog(struct program *p)
p->rasterizer.cull_face = PIPE_FACE_NONE;
p->rasterizer.gl_rasterization_rules = 1;
+ surf_tmpl.format = templat.format;
+ surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
+ surf_tmpl.u.tex.level = 0;
+ surf_tmpl.u.tex.first_layer = 0;
+ surf_tmpl.u.tex.last_layer = 0;
/* drawing destination */
memset(&p->framebuffer, 0, sizeof(p->framebuffer));
p->framebuffer.width = WIDTH;
p->framebuffer.height = HEIGHT;
p->framebuffer.nr_cbufs = 1;
- p->framebuffer.cbufs[0] = p->screen->get_tex_surface(p->screen, p->target, 0, 0, 0, PIPE_BIND_RENDER_TARGET);
+ p->framebuffer.cbufs[0] = p->pipe->create_surface(p->pipe, p->target, &surf_tmpl);
/* viewport, depth isn't really needed */
{
diff --git a/src/gallium/winsys/i915/drm/i915_drm_batchbuffer.c b/src/gallium/winsys/i915/drm/i915_drm_batchbuffer.c
index e50e7801c0..ebe86dcf19 100644
--- a/src/gallium/winsys/i915/drm/i915_drm_batchbuffer.c
+++ b/src/gallium/winsys/i915/drm/i915_drm_batchbuffer.c
@@ -14,9 +14,6 @@
#define INTEL_BATCH_CLIPRECTS 0x2
#undef INTEL_RUN_SYNC
-#undef INTEL_MAP_BATCHBUFFER
-#undef INTEL_MAP_GTT
-#define INTEL_ALWAYS_FLUSH
struct i915_drm_batchbuffer
{
@@ -41,7 +38,7 @@ i915_drm_batchbuffer_reset(struct i915_drm_batchbuffer *batch)
if (batch->bo)
drm_intel_bo_unreference(batch->bo);
- batch->bo = drm_intel_bo_alloc(idws->pools.gem,
+ batch->bo = drm_intel_bo_alloc(idws->gem_manager,
"gallium3d_batchbuffer",
batch->actual_size,
4096);
@@ -72,11 +69,7 @@ i915_drm_batchbuffer_create(struct i915_winsys *iws)
batch->actual_size = idws->max_batch_size;
-#ifdef INTEL_MAP_BATCHBUFFER
- batch->base.map = NULL;
-#else
batch->base.map = MALLOC(batch->actual_size);
-#endif
batch->base.ptr = NULL;
batch->base.size = 0;
@@ -94,7 +87,7 @@ static int
i915_drm_batchbuffer_reloc(struct i915_winsys_batchbuffer *ibatch,
struct i915_winsys_buffer *buffer,
enum i915_winsys_buffer_usage usage,
- unsigned pre_add)
+ unsigned pre_add, bool fenced)
{
struct i915_drm_batchbuffer *batch = i915_drm_batchbuffer(ibatch);
unsigned write_domain = 0;
@@ -104,37 +97,44 @@ i915_drm_batchbuffer_reloc(struct i915_winsys_batchbuffer *ibatch,
assert(batch->base.relocs < batch->base.max_relocs);
- if (usage == I915_USAGE_SAMPLER) {
+ switch (usage) {
+ case I915_USAGE_SAMPLER:
write_domain = 0;
read_domain = I915_GEM_DOMAIN_SAMPLER;
-
- } else if (usage == I915_USAGE_RENDER) {
+ break;
+ case I915_USAGE_RENDER:
write_domain = I915_GEM_DOMAIN_RENDER;
read_domain = I915_GEM_DOMAIN_RENDER;
-
- } else if (usage == I915_USAGE_2D_TARGET) {
+ break;
+ case I915_USAGE_2D_TARGET:
write_domain = I915_GEM_DOMAIN_RENDER;
read_domain = I915_GEM_DOMAIN_RENDER;
-
- } else if (usage == I915_USAGE_2D_SOURCE) {
+ break;
+ case I915_USAGE_2D_SOURCE:
write_domain = 0;
read_domain = I915_GEM_DOMAIN_RENDER;
-
- } else if (usage == I915_USAGE_VERTEX) {
+ break;
+ case I915_USAGE_VERTEX:
write_domain = 0;
read_domain = I915_GEM_DOMAIN_VERTEX;
-
- } else {
+ break;
+ default:
assert(0);
return -1;
}
offset = (unsigned)(batch->base.ptr - batch->base.map);
- ret = drm_intel_bo_emit_reloc(batch->bo, offset,
- intel_bo(buffer), pre_add,
- read_domain,
- write_domain);
+ if (fenced)
+ ret = drm_intel_bo_emit_reloc_fence(batch->bo, offset,
+ intel_bo(buffer), pre_add,
+ read_domain,
+ write_domain);
+ else
+ ret = drm_intel_bo_emit_reloc(batch->bo, offset,
+ intel_bo(buffer), pre_add,
+ read_domain,
+ write_domain);
((uint32_t*)batch->base.ptr)[0] = intel_bo(buffer)->offset + pre_add;
batch->base.ptr += 4;
@@ -150,70 +150,32 @@ i915_drm_batchbuffer_flush(struct i915_winsys_batchbuffer *ibatch,
struct pipe_fence_handle **fence)
{
struct i915_drm_batchbuffer *batch = i915_drm_batchbuffer(ibatch);
- unsigned used = 0;
- int ret = 0;
+ unsigned used;
+ int ret;
- assert(i915_winsys_batchbuffer_space(ibatch) >= 0);
+ /* MI_BATCH_BUFFER_END */
+ i915_winsys_batchbuffer_dword_unchecked(ibatch, (0xA<<23));
used = batch->base.ptr - batch->base.map;
- assert((used & 3) == 0);
-
-
-#ifdef INTEL_ALWAYS_FLUSH
- /* MI_FLUSH | FLUSH_MAP_CACHE */
- i915_winsys_batchbuffer_dword(ibatch, (0x4<<23)|(1<<0));
- used += 4;
-#endif
-
- if ((used & 4) == 0) {
+ if (used & 4) {
/* MI_NOOP */
- i915_winsys_batchbuffer_dword(ibatch, 0);
+ i915_winsys_batchbuffer_dword_unchecked(ibatch, 0);
+ used += 4;
}
- /* MI_BATCH_BUFFER_END */
- i915_winsys_batchbuffer_dword(ibatch, (0xA<<23));
-
- used = batch->base.ptr - batch->base.map;
- assert((used & 4) == 0);
-
-#ifdef INTEL_MAP_BATCHBUFFER
-#ifdef INTEL_MAP_GTT
- drm_intel_gem_bo_unmap_gtt(batch->bo);
-#else
- drm_intel_bo_unmap(batch->bo);
-#endif
-#else
- drm_intel_bo_subdata(batch->bo, 0, used, batch->base.map);
-#endif
/* Do the sending to HW */
- if (i915_drm_winsys(ibatch->iws)->send_cmd)
+ ret = drm_intel_bo_subdata(batch->bo, 0, used, batch->base.map);
+ if (ret == 0 && i915_drm_winsys(ibatch->iws)->send_cmd)
ret = drm_intel_bo_exec(batch->bo, used, NULL, 0, 0);
- else
- ret = 0;
if (ret != 0 || i915_drm_winsys(ibatch->iws)->dump_cmd) {
-#ifdef INTEL_MAP_BATCHBUFFER
-#ifdef INTEL_MAP_GTT
- drm_intel_gem_bo_map_gtt(batch->bo);
-#else
- drm_intel_bo_map(batch->bo, 0);
-#endif
-#endif
i915_dump_batchbuffer(ibatch);
assert(ret == 0);
-#ifdef INTEL_MAP_BATCHBUFFER
-#ifdef INTEL_MAP_GTT
- drm_intel_gem_bo_unmap_gtt(batch->bo);
-#else
- drm_intel_bo_unmap(batch->bo);
-#endif
-#endif
- } else {
+ }
+
#ifdef INTEL_RUN_SYNC
- drm_intel_bo_map(batch->bo, FALSE);
- drm_intel_bo_unmap(batch->bo);
+ drm_intel_bo_wait_rendering(batch->bo);
#endif
- }
if (fence) {
ibatch->iws->fence_reference(ibatch->iws, fence, NULL);
@@ -237,9 +199,7 @@ i915_drm_batchbuffer_destroy(struct i915_winsys_batchbuffer *ibatch)
if (batch->bo)
drm_intel_bo_unreference(batch->bo);
-#ifndef INTEL_MAP_BATCHBUFFER
FREE(batch->base.map);
-#endif
FREE(batch);
}
diff --git a/src/gallium/winsys/i915/drm/i915_drm_buffer.c b/src/gallium/winsys/i915/drm/i915_drm_buffer.c
index 6b06e7ae99..01dd4bf062 100644
--- a/src/gallium/winsys/i915/drm/i915_drm_buffer.c
+++ b/src/gallium/winsys/i915/drm/i915_drm_buffer.c
@@ -5,15 +5,31 @@
#include "i915_drm.h"
+static char *i915_drm_type_to_name(enum i915_winsys_buffer_type type)
+{
+ char *name;
+
+ if (type == I915_NEW_TEXTURE) {
+ name = "gallium3d_texture";
+ } else if (type == I915_NEW_VERTEX) {
+ name = "gallium3d_vertex";
+ } else if (type == I915_NEW_SCANOUT) {
+ name = "gallium3d_scanout";
+ } else {
+ assert(0);
+ name = "gallium3d_unknown";
+ }
+
+ return name;
+}
+
static struct i915_winsys_buffer *
i915_drm_buffer_create(struct i915_winsys *iws,
- unsigned size, unsigned alignment,
+ unsigned size,
enum i915_winsys_buffer_type type)
{
struct i915_drm_buffer *buf = CALLOC_STRUCT(i915_drm_buffer);
struct i915_drm_winsys *idws = i915_drm_winsys(iws);
- drm_intel_bufmgr *pool;
- char *name;
if (!buf)
return NULL;
@@ -21,30 +37,49 @@ i915_drm_buffer_create(struct i915_winsys *iws,
buf->magic = 0xDEAD1337;
buf->flinked = FALSE;
buf->flink = 0;
- buf->map_gtt = FALSE;
- if (type == I915_NEW_TEXTURE) {
- name = "gallium3d_texture";
- pool = idws->pools.gem;
- } else if (type == I915_NEW_VERTEX) {
- name = "gallium3d_vertex";
- pool = idws->pools.gem;
- buf->map_gtt = TRUE;
- } else if (type == I915_NEW_SCANOUT) {
- name = "gallium3d_scanout";
- pool = idws->pools.gem;
- buf->map_gtt = TRUE;
- } else {
- assert(0);
- name = "gallium3d_unknown";
- pool = idws->pools.gem;
- }
+ buf->bo = drm_intel_bo_alloc(idws->gem_manager,
+ i915_drm_type_to_name(type), size, 0);
- buf->bo = drm_intel_bo_alloc(pool, name, size, alignment);
+ if (!buf->bo)
+ goto err;
+
+ return (struct i915_winsys_buffer *)buf;
+
+err:
+ assert(0);
+ FREE(buf);
+ return NULL;
+}
+
+static struct i915_winsys_buffer *
+i915_drm_buffer_create_tiled(struct i915_winsys *iws,
+ unsigned *stride, unsigned height,
+ enum i915_winsys_buffer_tile *tiling,
+ enum i915_winsys_buffer_type type)
+{
+ struct i915_drm_buffer *buf = CALLOC_STRUCT(i915_drm_buffer);
+ struct i915_drm_winsys *idws = i915_drm_winsys(iws);
+ unsigned long pitch = 0;
+ uint32_t tiling_mode = *tiling;
+
+ if (!buf)
+ return NULL;
+
+ buf->magic = 0xDEAD1337;
+ buf->flinked = FALSE;
+ buf->flink = 0;
+
+ buf->bo = drm_intel_bo_alloc_tiled(idws->gem_manager,
+ i915_drm_type_to_name(type),
+ *stride, height, 1,
+ &tiling_mode, &pitch, 0);
if (!buf->bo)
goto err;
+ *stride = pitch;
+ *tiling = tiling_mode;
return (struct i915_winsys_buffer *)buf;
err:
@@ -55,8 +90,9 @@ err:
static struct i915_winsys_buffer *
i915_drm_buffer_from_handle(struct i915_winsys *iws,
- struct winsys_handle *whandle,
- unsigned *stride)
+ struct winsys_handle *whandle,
+ enum i915_winsys_buffer_tile *tiling,
+ unsigned *stride)
{
struct i915_drm_winsys *idws = i915_drm_winsys(iws);
struct i915_drm_buffer *buf = CALLOC_STRUCT(i915_drm_buffer);
@@ -66,7 +102,7 @@ i915_drm_buffer_from_handle(struct i915_winsys *iws,
return NULL;
buf->magic = 0xDEAD1337;
- buf->bo = drm_intel_bo_gem_create_from_name(idws->pools.gem, "gallium3d_from_handle", whandle->handle);
+ buf->bo = drm_intel_bo_gem_create_from_name(idws->gem_manager, "gallium3d_from_handle", whandle->handle);
buf->flinked = TRUE;
buf->flink = whandle->handle;
@@ -74,10 +110,9 @@ i915_drm_buffer_from_handle(struct i915_winsys *iws,
goto err;
drm_intel_bo_get_tiling(buf->bo, &tile, &swizzle);
- if (tile != I915_TILE_NONE)
- buf->map_gtt = TRUE;
*stride = whandle->stride;
+ *tiling = tile;
return (struct i915_winsys_buffer *)buf;
@@ -113,25 +148,6 @@ i915_drm_buffer_get_handle(struct i915_winsys *iws,
return TRUE;
}
-static int
-i915_drm_buffer_set_fence_reg(struct i915_winsys *iws,
- struct i915_winsys_buffer *buffer,
- unsigned stride,
- enum i915_winsys_buffer_tile tile)
-{
- struct i915_drm_buffer *buf = i915_drm_buffer(buffer);
- assert(I915_TILING_NONE == I915_TILE_NONE);
- assert(I915_TILING_X == I915_TILE_X);
- assert(I915_TILING_Y == I915_TILE_Y);
-
- if (tile != I915_TILE_NONE) {
- assert(buf->map_count == 0);
- buf->map_gtt = TRUE;
- }
-
- return drm_intel_bo_set_tiling(buf->bo, &tile, stride);
-}
-
static void *
i915_drm_buffer_map(struct i915_winsys *iws,
struct i915_winsys_buffer *buffer,
@@ -146,10 +162,7 @@ i915_drm_buffer_map(struct i915_winsys *iws,
if (buf->map_count)
goto out;
- if (buf->map_gtt)
- ret = drm_intel_gem_bo_map_gtt(bo);
- else
- ret = drm_intel_bo_map(bo, write);
+ ret = drm_intel_gem_bo_map_gtt(bo);
buf->ptr = bo->virtual;
@@ -171,10 +184,7 @@ i915_drm_buffer_unmap(struct i915_winsys *iws,
if (--buf->map_count)
return;
- if (buf->map_gtt)
- drm_intel_gem_bo_unmap_gtt(intel_bo(buffer));
- else
- drm_intel_bo_unmap(intel_bo(buffer));
+ drm_intel_gem_bo_unmap_gtt(intel_bo(buffer));
}
static int
@@ -207,9 +217,9 @@ void
i915_drm_winsys_init_buffer_functions(struct i915_drm_winsys *idws)
{
idws->base.buffer_create = i915_drm_buffer_create;
+ idws->base.buffer_create_tiled = i915_drm_buffer_create_tiled;
idws->base.buffer_from_handle = i915_drm_buffer_from_handle;
idws->base.buffer_get_handle = i915_drm_buffer_get_handle;
- idws->base.buffer_set_fence_reg = i915_drm_buffer_set_fence_reg;
idws->base.buffer_map = i915_drm_buffer_map;
idws->base.buffer_unmap = i915_drm_buffer_unmap;
idws->base.buffer_write = i915_drm_buffer_write;
diff --git a/src/gallium/winsys/i915/drm/i915_drm_winsys.c b/src/gallium/winsys/i915/drm/i915_drm_winsys.c
index 179a84a704..2288b48b2b 100644
--- a/src/gallium/winsys/i915/drm/i915_drm_winsys.c
+++ b/src/gallium/winsys/i915/drm/i915_drm_winsys.c
@@ -40,7 +40,7 @@ i915_drm_winsys_destroy(struct i915_winsys *iws)
{
struct i915_drm_winsys *idws = i915_drm_winsys(iws);
- drm_intel_bufmgr_destroy(idws->pools.gem);
+ drm_intel_bufmgr_destroy(idws->gem_manager);
FREE(idws);
}
@@ -67,8 +67,9 @@ i915_drm_winsys_create(int drmFD)
idws->base.destroy = i915_drm_winsys_destroy;
- idws->pools.gem = drm_intel_bufmgr_gem_init(idws->fd, idws->max_batch_size);
- drm_intel_bufmgr_gem_enable_reuse(idws->pools.gem);
+ idws->gem_manager = drm_intel_bufmgr_gem_init(idws->fd, idws->max_batch_size);
+ drm_intel_bufmgr_gem_enable_reuse(idws->gem_manager);
+ drm_intel_bufmgr_gem_enable_fenced_relocs(idws->gem_manager);
idws->dump_cmd = debug_get_bool_option("I915_DUMP_CMD", FALSE);
idws->send_cmd = !debug_get_bool_option("I915_NO_HW", FALSE);
diff --git a/src/gallium/winsys/i915/drm/i915_drm_winsys.h b/src/gallium/winsys/i915/drm/i915_drm_winsys.h
index 88a71f2424..0d74d0270c 100644
--- a/src/gallium/winsys/i915/drm/i915_drm_winsys.h
+++ b/src/gallium/winsys/i915/drm/i915_drm_winsys.h
@@ -24,9 +24,7 @@ struct i915_drm_winsys
size_t max_batch_size;
- struct {
- drm_intel_bufmgr *gem;
- } pools;
+ drm_intel_bufmgr *gem_manager;
};
static INLINE struct i915_drm_winsys *
@@ -54,7 +52,6 @@ struct i915_drm_buffer {
void *ptr;
unsigned map_count;
- boolean map_gtt;
boolean flinked;
unsigned flink;
diff --git a/src/gallium/winsys/i915/sw/i915_sw_batchbuffer.c b/src/gallium/winsys/i915/sw/i915_sw_batchbuffer.c
index a480cfed57..44773ae30e 100644
--- a/src/gallium/winsys/i915/sw/i915_sw_batchbuffer.c
+++ b/src/gallium/winsys/i915/sw/i915_sw_batchbuffer.c
@@ -61,7 +61,7 @@ static int
i915_sw_batchbuffer_reloc(struct i915_winsys_batchbuffer *ibatch,
struct i915_winsys_buffer *buffer,
enum i915_winsys_buffer_usage usage,
- unsigned pre_add)
+ unsigned pre_add, bool fenced)
{
struct i915_sw_batchbuffer *batch = i915_sw_batchbuffer(ibatch);
int ret = 0;
diff --git a/src/gallium/winsys/i915/sw/i915_sw_buffer.c b/src/gallium/winsys/i915/sw/i915_sw_buffer.c
index df17568886..834805e621 100644
--- a/src/gallium/winsys/i915/sw/i915_sw_buffer.c
+++ b/src/gallium/winsys/i915/sw/i915_sw_buffer.c
@@ -4,28 +4,15 @@
static struct i915_winsys_buffer *
i915_sw_buffer_create(struct i915_winsys *iws,
- unsigned size, unsigned alignment,
+ unsigned size,
enum i915_winsys_buffer_type type)
{
struct i915_sw_buffer *buf = CALLOC_STRUCT(i915_sw_buffer);
- char *name;
if (!buf)
return NULL;
- if (type == I915_NEW_TEXTURE) {
- name = "gallium3d_texture";
- } else if (type == I915_NEW_VERTEX) {
- name = "gallium3d_vertex";
- } else if (type == I915_NEW_SCANOUT) {
- name = "gallium3d_scanout";
- } else {
- assert(0);
- name = "gallium3d_unknown";
- }
-
buf->magic = 0xDEAD1337;
- buf->name = name;
buf->type = type;
buf->ptr = CALLOC(size, 1);
@@ -40,21 +27,32 @@ err:
return NULL;
}
-static int
-i915_sw_buffer_set_fence_reg(struct i915_winsys *iws,
- struct i915_winsys_buffer *buffer,
- unsigned stride,
- enum i915_winsys_buffer_tile tile)
+static struct i915_winsys_buffer *
+i915_sw_buffer_create_tiled(struct i915_winsys *iws,
+ unsigned *stride, unsigned height,
+ enum i915_winsys_buffer_tile *tiling,
+ enum i915_winsys_buffer_type type)
{
- struct i915_sw_buffer *buf = i915_sw_buffer(buffer);
+ struct i915_sw_buffer *buf = CALLOC_STRUCT(i915_sw_buffer);
+
+ if (!buf)
+ return NULL;
+
+ buf->magic = 0xDEAD1337;
+ buf->type = type;
+ buf->ptr = CALLOC(*stride * height, 1);
+ buf->tiling = *tiling;
+ buf->stride = *stride;
- if (tile != I915_TILE_NONE) {
- assert(buf->map_count == 0);
- }
+ if (!buf->ptr)
+ goto err;
- buf->tile = tile;
+ return (struct i915_winsys_buffer *)buf;
- return 0;
+err:
+ assert(0);
+ FREE(buf);
+ return NULL;
}
static void *
@@ -108,7 +106,7 @@ void
i915_sw_winsys_init_buffer_functions(struct i915_sw_winsys *isws)
{
isws->base.buffer_create = i915_sw_buffer_create;
- isws->base.buffer_set_fence_reg = i915_sw_buffer_set_fence_reg;
+ isws->base.buffer_create_tiled = i915_sw_buffer_create_tiled;
isws->base.buffer_map = i915_sw_buffer_map;
isws->base.buffer_unmap = i915_sw_buffer_unmap;
isws->base.buffer_write = i915_sw_buffer_write;
diff --git a/src/gallium/winsys/i915/sw/i915_sw_winsys.h b/src/gallium/winsys/i915/sw/i915_sw_winsys.h
index b7b43669f3..3af2548419 100644
--- a/src/gallium/winsys/i915/sw/i915_sw_winsys.h
+++ b/src/gallium/winsys/i915/sw/i915_sw_winsys.h
@@ -43,8 +43,8 @@ struct i915_sw_buffer {
void *ptr;
unsigned map_count;
enum i915_winsys_buffer_type type;
- enum i915_winsys_buffer_tile tile;
- const char *name;
+ enum i915_winsys_buffer_tile tiling;
+ unsigned stride;
};
static INLINE struct i915_sw_buffer *
diff --git a/src/gallium/winsys/i965/xlib/xlib_i965.c b/src/gallium/winsys/i965/xlib/xlib_i965.c
index baadd6e89c..c22df6643a 100644
--- a/src/gallium/winsys/i965/xlib/xlib_i965.c
+++ b/src/gallium/winsys/i965/xlib/xlib_i965.c
@@ -42,6 +42,7 @@
#include "i965/brw_winsys.h"
#include "i965/brw_screen.h"
+#include "i965/brw_resource.h"
#include "i965/brw_reg.h"
#include "i965/brw_structs_dump.h"
@@ -421,25 +422,28 @@ xlib_create_brw_winsys_screen( void )
static void
xlib_i965_display_surface(struct xmesa_buffer *xm_buffer,
- struct pipe_surface *surf)
+ struct pipe_resource *resource,
+ unsigned level, unsigned layer)
{
- struct brw_surface *surface = brw_surface(surf);
- struct xlib_brw_buffer *bo = xlib_brw_buffer(surface->bo);
-
+ struct brw_texture *tex = brw_texture(resource);
+ struct xlib_brw_buffer *bo = xlib_brw_buffer(tex->bo);
+ /* not sure if the resource is really useful here but
+ since it was never implemented anyway... */
if (BRW_DEBUG & DEBUG_WINSYS)
- debug_printf("%s offset %x+%x sz %dx%d\n", __FUNCTION__,
+ debug_printf("%s level %u layer %u offset %x base sz %dx%d\n", __FUNCTION__,
+ level, layer,
bo->offset,
- surface->draw_offset,
- surf->width,
- surf->height);
+ resource->width0,
+ resource->height0);
}
static void
xlib_i965_flush_frontbuffer(struct pipe_screen *screen,
- struct pipe_surface *surf,
- void *context_private)
+ struct pipe_resource *resource,
+ unsigned level, unsigned layer,
+ void *context_private)
{
- xlib_i965_display_surface(NULL, surf);
+ xlib_i965_display_surface(NULL, resource, level, layer);
}
diff --git a/src/gallium/winsys/r600/drm/Makefile b/src/gallium/winsys/r600/drm/Makefile
index a396205f89..91c65012c8 100644
--- a/src/gallium/winsys/r600/drm/Makefile
+++ b/src/gallium/winsys/r600/drm/Makefile
@@ -8,12 +8,12 @@ C_SOURCES = \
bof.c \
evergreen_hw_context.c \
radeon_bo.c \
- radeon_bo_pb.c \
radeon_pciid.c \
r600.c \
r600_bo.c \
r600_drm.c \
- r600_hw_context.c
+ r600_hw_context.c \
+ r600_bomgr.c
LIBRARY_INCLUDES = -I$(TOP)/src/gallium/drivers/r600 \
$(shell pkg-config libdrm --cflags-only-I)
diff --git a/src/gallium/winsys/r600/drm/SConscript b/src/gallium/winsys/r600/drm/SConscript
index cc053c06dd..dac0097f14 100644
--- a/src/gallium/winsys/r600/drm/SConscript
+++ b/src/gallium/winsys/r600/drm/SConscript
@@ -6,12 +6,12 @@ r600_sources = [
'bof.c',
'evergreen_hw_context.c',
'radeon_bo.c',
- 'radeon_bo_pb.c',
'radeon_pciid.c',
'r600.c',
'r600_bo.c',
'r600_drm.c',
'r600_hw_context.c',
+ 'r600_bomgr.c',
]
env.ParseConfig('pkg-config --cflags libdrm_radeon')
diff --git a/src/gallium/winsys/r600/drm/evergreen_hw_context.c b/src/gallium/winsys/r600/drm/evergreen_hw_context.c
index 7f21b53ace..2175d578ec 100644
--- a/src/gallium/winsys/r600/drm/evergreen_hw_context.c
+++ b/src/gallium/winsys/r600/drm/evergreen_hw_context.c
@@ -36,7 +36,6 @@
#include "pipe/p_compiler.h"
#include "util/u_inlines.h"
#include "util/u_memory.h"
-#include <pipebuffer/pb_bufmgr.h>
#include "r600_priv.h"
#define GROUP_FORCE_NEW_BLOCK 0
@@ -577,6 +576,12 @@ int evergreen_context_init(struct r600_context *ctx, struct radeon *radeon)
if (r)
goto out_err;
}
+ /* FS RESOURCE */
+ for (int j = 0, offset = 0x7C00; j < 16; j++, offset += 0x20) {
+ r = evergreen_state_resource_init(ctx, offset);
+ if (r)
+ goto out_err;
+ }
/* PS loop const */
evergreen_loop_const_init(ctx, 0);
@@ -686,6 +691,13 @@ void evergreen_context_pipe_state_set_vs_resource(struct r600_context *ctx, stru
evergreen_context_pipe_state_set_resource(ctx, state, offset);
}
+void evergreen_context_pipe_state_set_fs_resource(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid)
+{
+ unsigned offset = R_030000_SQ_TEX_RESOURCE_WORD0_0 + 0x7C00 + 0x20 * rid;
+
+ evergreen_context_pipe_state_set_resource(ctx, state, offset);
+}
+
static inline void evergreen_context_pipe_state_set_sampler(struct r600_context *ctx, struct r600_pipe_state *state, unsigned offset)
{
struct r600_range *range;
@@ -842,7 +854,7 @@ void evergreen_context_draw(struct r600_context *ctx, const struct r600_draw *dr
ctx->pm4[ctx->pm4_cdwords++] = draw->vgt_draw_initiator;
}
ctx->pm4[ctx->pm4_cdwords++] = PKT3(PKT3_EVENT_WRITE, 0);
- ctx->pm4[ctx->pm4_cdwords++] = EVENT_TYPE_CACHE_FLUSH_AND_INV_EVENT;
+ ctx->pm4[ctx->pm4_cdwords++] = EVENT_TYPE(EVENT_TYPE_CACHE_FLUSH_AND_INV_EVENT) | EVENT_INDEX(0);
/* flush color buffer */
for (int i = 0; i < 12; i++) {
@@ -917,3 +929,10 @@ void evergreen_vs_resource_set(struct r600_context *ctx, struct r600_pipe_state
evergreen_resource_set(ctx, state, offset);
}
+
+void evergreen_fs_resource_set(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid)
+{
+ unsigned offset = R_030000_RESOURCE0_WORD0 + 0x7C00 + 0x20 * rid;
+
+ evergreen_resource_set(ctx, state, offset);
+}
diff --git a/src/gallium/winsys/r600/drm/r600.c b/src/gallium/winsys/r600/drm/r600.c
index 0a4d2e791d..b88733f80f 100644
--- a/src/gallium/winsys/r600/drm/r600.c
+++ b/src/gallium/winsys/r600/drm/r600.c
@@ -27,7 +27,6 @@
#include "radeon_drm.h"
#include "pipe/p_compiler.h"
#include "util/u_inlines.h"
-#include <pipebuffer/pb_bufmgr.h>
#include "r600_priv.h"
enum radeon_family r600_get_family(struct radeon *r600)
@@ -93,6 +92,12 @@ struct radeon *r600_new(int fd, unsigned device)
case CHIP_RV730:
case CHIP_RV710:
case CHIP_RV740:
+ case CHIP_CEDAR:
+ case CHIP_REDWOOD:
+ case CHIP_JUNIPER:
+ case CHIP_CYPRESS:
+ case CHIP_HEMLOCK:
+ case CHIP_PALM:
break;
case CHIP_R100:
case CHIP_RV100:
@@ -121,11 +126,6 @@ struct radeon *r600_new(int fd, unsigned device)
case CHIP_RV560:
case CHIP_RV570:
case CHIP_R580:
- case CHIP_CEDAR:
- case CHIP_REDWOOD:
- case CHIP_JUNIPER:
- case CHIP_CYPRESS:
- case CHIP_HEMLOCK:
default:
R600_ERR("unknown or unsupported chipset 0x%04X\n", r600->device);
break;
@@ -154,6 +154,7 @@ struct radeon *r600_new(int fd, unsigned device)
case CHIP_JUNIPER:
case CHIP_CYPRESS:
case CHIP_HEMLOCK:
+ case CHIP_PALM:
r600->chip_class = EVERGREEN;
break;
default:
diff --git a/src/gallium/winsys/r600/drm/r600_bo.c b/src/gallium/winsys/r600/drm/r600_bo.c
index 251f009a6b..6a3737f0a4 100644
--- a/src/gallium/winsys/r600/drm/r600_bo.c
+++ b/src/gallium/winsys/r600/drm/r600_bo.c
@@ -36,142 +36,153 @@ struct r600_bo *r600_bo(struct radeon *radeon,
unsigned size, unsigned alignment,
unsigned binding, unsigned usage)
{
- struct r600_bo *ws_bo = calloc(1, sizeof(struct r600_bo));
- struct pb_desc desc;
- struct pb_manager *man;
+ struct r600_bo *bo;
+ struct radeon_bo *rbo;
- desc.alignment = alignment;
- desc.usage = (PB_USAGE_CPU_READ_WRITE | PB_USAGE_GPU_READ_WRITE);
- ws_bo->size = size;
+ if (binding & (PIPE_BIND_CONSTANT_BUFFER | PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER)) {
+ bo = r600_bomgr_bo_create(radeon->bomgr, size, alignment, *radeon->cfence);
+ if (bo) {
+ return bo;
+ }
+ }
- if (binding & (PIPE_BIND_CONSTANT_BUFFER | PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER))
- man = radeon->cman;
- else
- man = radeon->kman;
+ rbo = radeon_bo(radeon, 0, size, alignment);
+ if (rbo == NULL) {
+ return NULL;
+ }
+
+ bo = calloc(1, sizeof(struct r600_bo));
+ bo->size = size;
+ bo->alignment = alignment;
+ bo->bo = rbo;
+ if (binding & (PIPE_BIND_CONSTANT_BUFFER | PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER)) {
+ r600_bomgr_bo_init(radeon->bomgr, bo);
+ }
/* Staging resources particpate in transfers and blits only
* and are used for uploads and downloads from regular
* resources. We generate them internally for some transfers.
*/
if (usage == PIPE_USAGE_STAGING)
- ws_bo->domains = RADEON_GEM_DOMAIN_CPU | RADEON_GEM_DOMAIN_GTT;
- else
- ws_bo->domains = (RADEON_GEM_DOMAIN_CPU |
- RADEON_GEM_DOMAIN_GTT |
- RADEON_GEM_DOMAIN_VRAM);
-
-
- ws_bo->pb = man->create_buffer(man, size, &desc);
- if (ws_bo->pb == NULL) {
- free(ws_bo);
- return NULL;
- }
+ bo->domains = RADEON_GEM_DOMAIN_CPU | RADEON_GEM_DOMAIN_GTT;
+ else
+ bo->domains = (RADEON_GEM_DOMAIN_CPU |
+ RADEON_GEM_DOMAIN_GTT |
+ RADEON_GEM_DOMAIN_VRAM);
- pipe_reference_init(&ws_bo->reference, 1);
- return ws_bo;
+ pipe_reference_init(&bo->reference, 1);
+ return bo;
}
struct r600_bo *r600_bo_handle(struct radeon *radeon,
unsigned handle, unsigned *array_mode)
{
- struct r600_bo *ws_bo = calloc(1, sizeof(struct r600_bo));
- struct radeon_bo *bo;
+ struct r600_bo *bo = calloc(1, sizeof(struct r600_bo));
+ struct radeon_bo *rbo;
- ws_bo->pb = radeon_bo_pb_create_buffer_from_handle(radeon->kman, handle);
- if (!ws_bo->pb) {
- free(ws_bo);
+ rbo = bo->bo = radeon_bo(radeon, handle, 0, 0);
+ if (rbo == NULL) {
+ free(bo);
return NULL;
}
- bo = radeon_bo_pb_get_bo(ws_bo->pb);
- ws_bo->size = bo->size;
- ws_bo->domains = (RADEON_GEM_DOMAIN_CPU |
- RADEON_GEM_DOMAIN_GTT |
- RADEON_GEM_DOMAIN_VRAM);
+ bo->size = rbo->size;
+ bo->domains = (RADEON_GEM_DOMAIN_CPU |
+ RADEON_GEM_DOMAIN_GTT |
+ RADEON_GEM_DOMAIN_VRAM);
- pipe_reference_init(&ws_bo->reference, 1);
+ pipe_reference_init(&bo->reference, 1);
- radeon_bo_get_tiling_flags(radeon, bo, &ws_bo->tiling_flags,
- &ws_bo->kernel_pitch);
+ radeon_bo_get_tiling_flags(radeon, rbo, &bo->tiling_flags, &bo->kernel_pitch);
if (array_mode) {
- if (ws_bo->tiling_flags) {
- if (ws_bo->tiling_flags & RADEON_TILING_MICRO)
+ if (bo->tiling_flags) {
+ if (bo->tiling_flags & RADEON_TILING_MICRO)
*array_mode = V_0280A0_ARRAY_1D_TILED_THIN1;
- if ((ws_bo->tiling_flags & (RADEON_TILING_MICRO | RADEON_TILING_MACRO)) ==
+ if ((bo->tiling_flags & (RADEON_TILING_MICRO | RADEON_TILING_MACRO)) ==
(RADEON_TILING_MICRO | RADEON_TILING_MACRO))
*array_mode = V_0280A0_ARRAY_2D_TILED_THIN1;
} else {
*array_mode = 0;
}
}
- return ws_bo;
+ return bo;
}
void *r600_bo_map(struct radeon *radeon, struct r600_bo *bo, unsigned usage, void *ctx)
{
- return pb_map(bo->pb, usage, ctx);
+ struct pipe_context *pctx = ctx;
+
+ if (usage & PB_USAGE_UNSYNCHRONIZED) {
+ radeon_bo_map(radeon, bo->bo);
+ return (uint8_t *) bo->bo->data + bo->offset;
+ }
+
+ if (p_atomic_read(&bo->bo->reference.count) > 1) {
+ if (usage & PB_USAGE_DONTBLOCK) {
+ return NULL;
+ }
+ if (ctx) {
+ pctx->flush(pctx, 0, NULL);
+ }
+ }
+
+ if (usage & PB_USAGE_DONTBLOCK) {
+ uint32_t domain;
+
+ if (radeon_bo_busy(radeon, bo->bo, &domain))
+ return NULL;
+ if (radeon_bo_map(radeon, bo->bo)) {
+ return NULL;
+ }
+ goto out;
+ }
+
+ radeon_bo_map(radeon, bo->bo);
+ if (radeon_bo_wait(radeon, bo->bo)) {
+ radeon_bo_unmap(radeon, bo->bo);
+ return NULL;
+ }
+
+out:
+ return (uint8_t *) bo->bo->data + bo->offset;
}
void r600_bo_unmap(struct radeon *radeon, struct r600_bo *bo)
{
- pb_unmap(bo->pb);
+ radeon_bo_unmap(radeon, bo->bo);
}
-static void r600_bo_destroy(struct radeon *radeon, struct r600_bo *bo)
+void r600_bo_destroy(struct radeon *radeon, struct r600_bo *bo)
{
- if (bo->pb)
- pb_reference(&bo->pb, NULL);
+ if (bo->manager_id) {
+ if (!r600_bomgr_bo_destroy(radeon->bomgr, bo)) {
+ /* destroy is delayed by buffer manager */
+ return;
+ }
+ }
+ radeon_bo_reference(radeon, &bo->bo, NULL);
free(bo);
}
-void r600_bo_reference(struct radeon *radeon, struct r600_bo **dst,
- struct r600_bo *src)
+void r600_bo_reference(struct radeon *radeon, struct r600_bo **dst, struct r600_bo *src)
{
struct r600_bo *old = *dst;
-
+
if (pipe_reference(&(*dst)->reference, &src->reference)) {
r600_bo_destroy(radeon, old);
}
*dst = src;
}
-unsigned r600_bo_get_handle(struct r600_bo *pb_bo)
-{
- struct radeon_bo *bo;
-
- bo = radeon_bo_pb_get_bo(pb_bo->pb);
- if (!bo)
- return 0;
-
- return bo->handle;
-}
-
-unsigned r600_bo_get_size(struct r600_bo *pb_bo)
-{
- struct radeon_bo *bo;
-
- bo = radeon_bo_pb_get_bo(pb_bo->pb);
- if (!bo)
- return 0;
-
- return bo->size;
-}
-
-boolean r600_bo_get_winsys_handle(struct radeon *radeon, struct r600_bo *pb_bo,
+boolean r600_bo_get_winsys_handle(struct radeon *radeon, struct r600_bo *bo,
unsigned stride, struct winsys_handle *whandle)
{
- struct radeon_bo *bo;
-
- bo = radeon_bo_pb_get_bo(pb_bo->pb);
- if (!bo)
- return FALSE;
-
whandle->stride = stride;
switch(whandle->type) {
case DRM_API_HANDLE_TYPE_KMS:
- whandle->handle = r600_bo_get_handle(pb_bo);
+ whandle->handle = r600_bo_get_handle(bo);
break;
case DRM_API_HANDLE_TYPE_SHARED:
- if (radeon_bo_get_name(radeon, bo, &whandle->handle))
+ if (radeon_bo_get_name(radeon, bo->bo, &whandle->handle))
return FALSE;
break;
default:
diff --git a/src/gallium/winsys/r600/drm/r600_bomgr.c b/src/gallium/winsys/r600/drm/r600_bomgr.c
new file mode 100644
index 0000000000..446ef0f9cf
--- /dev/null
+++ b/src/gallium/winsys/r600/drm/r600_bomgr.c
@@ -0,0 +1,161 @@
+/*
+ * Copyright 2010 VMWare.
+ * Copyright 2010 Red Hat Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Jose Fonseca <jrfonseca-at-vmware-dot-com>
+ * Thomas Hellström <thomas-at-vmware-dot-com>
+ * Jerome Glisse <jglisse@redhat.com>
+ */
+#include <util/u_memory.h>
+#include <util/u_double_list.h>
+#include <util/u_time.h>
+#include <pipebuffer/pb_bufmgr.h>
+#include "r600_priv.h"
+
+static void r600_bomgr_timeout_flush(struct r600_bomgr *mgr)
+{
+ struct r600_bo *bo, *tmp;
+ int64_t now;
+
+ now = os_time_get();
+ LIST_FOR_EACH_ENTRY_SAFE(bo, tmp, &mgr->delayed, list) {
+ if(!os_time_timeout(bo->start, bo->end, now))
+ break;
+
+ mgr->num_delayed--;
+ bo->manager_id = 0;
+ LIST_DEL(&bo->list);
+ r600_bo_destroy(mgr->radeon, bo);
+ }
+}
+
+static INLINE int r600_bo_is_compat(struct r600_bomgr *mgr,
+ struct r600_bo *bo,
+ unsigned size,
+ unsigned alignment,
+ unsigned cfence)
+{
+ if(bo->size < size) {
+ return 0;
+ }
+
+ /* be lenient with size */
+ if(bo->size >= 2*size) {
+ return 0;
+ }
+
+ if(!pb_check_alignment(alignment, bo->alignment)) {
+ return 0;
+ }
+
+ if (!fence_is_after(cfence, bo->fence)) {
+ return 0;
+ }
+
+ return 1;
+}
+
+struct r600_bo *r600_bomgr_bo_create(struct r600_bomgr *mgr,
+ unsigned size,
+ unsigned alignment,
+ unsigned cfence)
+{
+ struct r600_bo *bo, *tmp;
+ int64_t now;
+
+
+ pipe_mutex_lock(mgr->mutex);
+
+ now = os_time_get();
+ LIST_FOR_EACH_ENTRY_SAFE(bo, tmp, &mgr->delayed, list) {
+ if(r600_bo_is_compat(mgr, bo, size, alignment, cfence)) {
+ LIST_DEL(&bo->list);
+ --mgr->num_delayed;
+ r600_bomgr_timeout_flush(mgr);
+ pipe_mutex_unlock(mgr->mutex);
+ LIST_INITHEAD(&bo->list);
+ pipe_reference_init(&bo->reference, 1);
+ return bo;
+ }
+
+ if(os_time_timeout(bo->start, bo->end, now)) {
+ mgr->num_delayed--;
+ bo->manager_id = 0;
+ LIST_DEL(&bo->list);
+ r600_bo_destroy(mgr->radeon, bo);
+ }
+ }
+
+ pipe_mutex_unlock(mgr->mutex);
+ return NULL;
+}
+
+void r600_bomgr_bo_init(struct r600_bomgr *mgr, struct r600_bo *bo)
+{
+ LIST_INITHEAD(&bo->list);
+ bo->manager_id = 1;
+}
+
+bool r600_bomgr_bo_destroy(struct r600_bomgr *mgr, struct r600_bo *bo)
+{
+ bo->start = os_time_get();
+ bo->end = bo->start + mgr->usecs;
+ pipe_mutex_lock(mgr->mutex);
+ LIST_ADDTAIL(&bo->list, &mgr->delayed);
+ ++mgr->num_delayed;
+ pipe_mutex_unlock(mgr->mutex);
+ return FALSE;
+}
+
+void r600_bomgr_destroy(struct r600_bomgr *mgr)
+{
+ struct r600_bo *bo, *tmp;
+
+ pipe_mutex_lock(mgr->mutex);
+ LIST_FOR_EACH_ENTRY_SAFE(bo, tmp, &mgr->delayed, list) {
+ mgr->num_delayed--;
+ bo->manager_id = 0;
+ LIST_DEL(&bo->list);
+ r600_bo_destroy(mgr->radeon, bo);
+ }
+ pipe_mutex_unlock(mgr->mutex);
+
+ FREE(mgr);
+}
+
+struct r600_bomgr *r600_bomgr_create(struct radeon *radeon, unsigned usecs)
+{
+ struct r600_bomgr *mgr;
+
+ mgr = CALLOC_STRUCT(r600_bomgr);
+ if (mgr == NULL)
+ return NULL;
+
+ mgr->radeon = radeon;
+ mgr->usecs = usecs;
+ LIST_INITHEAD(&mgr->delayed);
+ mgr->num_delayed = 0;
+ pipe_mutex_init(mgr->mutex);
+
+ return mgr;
+}
diff --git a/src/gallium/winsys/r600/drm/r600_drm.c b/src/gallium/winsys/r600/drm/r600_drm.c
index 60c2f51fac..3cbbf91878 100644
--- a/src/gallium/winsys/r600/drm/r600_drm.c
+++ b/src/gallium/winsys/r600/drm/r600_drm.c
@@ -30,7 +30,6 @@
#include <sys/ioctl.h>
#include "util/u_inlines.h"
#include "util/u_debug.h"
-#include <pipebuffer/pb_bufmgr.h>
#include "r600.h"
#include "r600_priv.h"
#include "r600_drm_public.h"
@@ -40,6 +39,9 @@
#ifndef RADEON_INFO_TILING_CONFIG
#define RADEON_INFO_TILING_CONFIG 0x6
#endif
+
+static struct radeon *radeon_new(int fd, unsigned device);
+
static int radeon_get_device(struct radeon *radeon)
{
struct drm_radeon_info info;
@@ -108,7 +110,7 @@ static int radeon_drm_get_tiling(struct radeon *radeon)
return 0;
}
-struct radeon *radeon_new(int fd, unsigned device)
+static struct radeon *radeon_new(int fd, unsigned device)
{
struct radeon *radeon;
int r;
@@ -150,6 +152,7 @@ struct radeon *radeon_new(int fd, unsigned device)
case CHIP_JUNIPER:
case CHIP_CYPRESS:
case CHIP_HEMLOCK:
+ case CHIP_PALM:
break;
case CHIP_R100:
case CHIP_RV100:
@@ -195,19 +198,26 @@ struct radeon *radeon_new(int fd, unsigned device)
case CHIP_RS780:
case CHIP_RS880:
radeon->chip_class = R600;
+ /* set default group bytes, overridden by tiling info ioctl */
+ radeon->tiling_info.group_bytes = 256;
break;
case CHIP_RV770:
case CHIP_RV730:
case CHIP_RV710:
case CHIP_RV740:
radeon->chip_class = R700;
+ /* set default group bytes, overridden by tiling info ioctl */
+ radeon->tiling_info.group_bytes = 256;
break;
case CHIP_CEDAR:
case CHIP_REDWOOD:
case CHIP_JUNIPER:
case CHIP_CYPRESS:
case CHIP_HEMLOCK:
+ case CHIP_PALM:
radeon->chip_class = EVERGREEN;
+ /* set default group bytes, overridden by tiling info ioctl */
+ radeon->tiling_info.group_bytes = 512;
break;
default:
fprintf(stderr, "%s unknown or unsupported chipset 0x%04X\n",
@@ -219,12 +229,10 @@ struct radeon *radeon_new(int fd, unsigned device)
if (radeon_drm_get_tiling(radeon))
return NULL;
}
- radeon->kman = radeon_bo_pbmgr_create(radeon);
- if (!radeon->kman)
- return NULL;
- radeon->cman = pb_cache_manager_create(radeon->kman, 100000);
- if (!radeon->cman)
+ radeon->bomgr = r600_bomgr_create(radeon, 1000000);
+ if (radeon->bomgr == NULL) {
return NULL;
+ }
return radeon;
}
@@ -241,14 +249,11 @@ struct radeon *radeon_decref(struct radeon *radeon)
return NULL;
}
- if (radeon->cman)
- radeon->cman->destroy(radeon->cman);
-
- if (radeon->kman)
- radeon->kman->destroy(radeon->kman);
+ if (radeon->bomgr)
+ r600_bomgr_destroy(radeon->bomgr);
- if (radeon->fd >= 0)
- drmClose(radeon->fd);
+ if (radeon->fd >= 0)
+ drmClose(radeon->fd);
free(radeon);
return NULL;
diff --git a/src/gallium/winsys/r600/drm/r600_hw_context.c b/src/gallium/winsys/r600/drm/r600_hw_context.c
index 37e5baf8de..d01ec3ee9b 100644
--- a/src/gallium/winsys/r600/drm/r600_hw_context.c
+++ b/src/gallium/winsys/r600/drm/r600_hw_context.c
@@ -28,16 +28,15 @@
#include <string.h>
#include <stdlib.h>
#include <assert.h>
+#include <pipe/p_compiler.h>
+#include <util/u_inlines.h>
+#include <util/u_memory.h>
+#include <pipebuffer/pb_bufmgr.h>
#include "xf86drm.h"
-#include "r600.h"
-#include "r600d.h"
#include "radeon_drm.h"
-#include "bof.h"
-#include "pipe/p_compiler.h"
-#include "util/u_inlines.h"
-#include "util/u_memory.h"
-#include <pipebuffer/pb_bufmgr.h>
#include "r600_priv.h"
+#include "bof.h"
+#include "r600d.h"
#define GROUP_FORCE_NEW_BLOCK 0
@@ -50,6 +49,7 @@ int r600_context_init_fence(struct r600_context *ctx)
}
ctx->cfence = r600_bo_map(ctx->radeon, ctx->fence_bo, PB_USAGE_UNSYNCHRONIZED, NULL);
*ctx->cfence = 0;
+ ctx->radeon->cfence = ctx->cfence;
LIST_INITHEAD(&ctx->fenced_bo);
return 0;
}
@@ -593,6 +593,17 @@ static int r600_loop_const_init(struct r600_context *ctx, u32 offset)
return r600_context_add_block(ctx, r600_loop_consts, nreg);
}
+static void r600_context_clear_fenced_bo(struct r600_context *ctx)
+{
+ struct radeon_bo *bo, *tmp;
+
+ LIST_FOR_EACH_ENTRY_SAFE(bo, tmp, &ctx->fenced_bo, fencedlist) {
+ LIST_DELINIT(&bo->fencedlist);
+ bo->fence = 0;
+ bo->ctx = NULL;
+ }
+}
+
/* initialize */
void r600_context_fini(struct r600_context *ctx)
{
@@ -607,6 +618,9 @@ void r600_context_fini(struct r600_context *ctx)
range = &ctx->range[CTX_RANGE_ID(ctx, offset)];
range->blocks[CTX_BLOCK_ID(ctx, offset)] = NULL;
}
+ for (int k = 1; k <= block->nbo; k++) {
+ r600_bo_reference(ctx->radeon, &block->reloc[k].bo, NULL);
+ }
free(block);
}
}
@@ -616,6 +630,8 @@ void r600_context_fini(struct r600_context *ctx)
free(ctx->reloc);
free(ctx->bo);
free(ctx->pm4);
+
+ r600_context_clear_fenced_bo(ctx);
if (ctx->fence_bo) {
r600_bo_reference(ctx->radeon, &ctx->fence_bo, NULL);
}
@@ -693,6 +709,12 @@ int r600_context_init(struct r600_context *ctx, struct radeon *radeon)
if (r)
goto out_err;
}
+ /* FS RESOURCE */
+ for (int j = 0, offset = 0x2300; j < 16; j++, offset += 0x1C) {
+ r = r600_state_resource_init(ctx, offset);
+ if (r)
+ goto out_err;
+ }
/* PS loop const */
r600_loop_const_init(ctx, 0);
@@ -792,6 +814,7 @@ void r600_context_bo_reloc(struct r600_context *ctx, u32 *pm4, struct r600_bo *r
ctx->reloc[ctx->creloc].write_domain = rbo->domains & (RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM);
ctx->reloc[ctx->creloc].flags = 0;
radeon_bo_reference(ctx->radeon, &ctx->bo[ctx->creloc], bo);
+ rbo->fence = ctx->fence;
ctx->creloc++;
/* set PKT3 to point to proper reloc */
*pm4 = bo->reloc_id;
@@ -814,6 +837,7 @@ void r600_context_pipe_state_set(struct r600_context *ctx, struct r600_pipe_stat
/* find relocation */
id = block->pm4_bo_index[id];
r600_bo_reference(ctx->radeon, &block->reloc[id].bo, state->regs[i].bo);
+ state->regs[i].bo->fence = ctx->fence;
}
if (!(block->status & R600_BLOCK_STATUS_DIRTY)) {
block->status |= R600_BLOCK_STATUS_ENABLED;
@@ -853,10 +877,13 @@ static inline void r600_context_pipe_state_set_resource(struct r600_context *ctx
*/
r600_bo_reference(ctx->radeon, &block->reloc[1].bo, state->regs[0].bo);
r600_bo_reference(ctx->radeon, &block->reloc[2].bo, state->regs[0].bo);
+ state->regs[0].bo->fence = ctx->fence;
} else {
/* TEXTURE RESOURCE */
r600_bo_reference(ctx->radeon, &block->reloc[1].bo, state->regs[2].bo);
r600_bo_reference(ctx->radeon, &block->reloc[2].bo, state->regs[3].bo);
+ state->regs[2].bo->fence = ctx->fence;
+ state->regs[3].bo->fence = ctx->fence;
}
if (!(block->status & R600_BLOCK_STATUS_DIRTY)) {
block->status |= R600_BLOCK_STATUS_ENABLED;
@@ -880,6 +907,13 @@ void r600_context_pipe_state_set_vs_resource(struct r600_context *ctx, struct r6
r600_context_pipe_state_set_resource(ctx, state, offset);
}
+void r600_context_pipe_state_set_fs_resource(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid)
+{
+ unsigned offset = R_038000_SQ_TEX_RESOURCE_WORD0_0 + 0x2300 + 0x1C * rid;
+
+ r600_context_pipe_state_set_resource(ctx, state, offset);
+}
+
static inline void r600_context_pipe_state_set_sampler(struct r600_context *ctx, struct r600_pipe_state *state, unsigned offset)
{
struct r600_range *range;
@@ -1049,7 +1083,7 @@ void r600_context_draw(struct r600_context *ctx, const struct r600_draw *draw)
ctx->pm4[ctx->pm4_cdwords++] = draw->vgt_draw_initiator;
}
ctx->pm4[ctx->pm4_cdwords++] = PKT3(PKT3_EVENT_WRITE, 0);
- ctx->pm4[ctx->pm4_cdwords++] = EVENT_TYPE_CACHE_FLUSH_AND_INV_EVENT;
+ ctx->pm4[ctx->pm4_cdwords++] = EVENT_TYPE(EVENT_TYPE_CACHE_FLUSH_AND_INV_EVENT) | EVENT_INDEX(0);
/* flush color buffer */
for (int i = 0; i < 8; i++) {
@@ -1082,11 +1116,11 @@ void r600_context_flush(struct r600_context *ctx)
/* suspend queries */
r600_context_queries_suspend(ctx);
- radeon_bo_pbmgr_flush_maps(ctx->radeon->kman);
-
/* emit fence */
+ ctx->pm4[ctx->pm4_cdwords++] = PKT3(PKT3_EVENT_WRITE, 0);
+ ctx->pm4[ctx->pm4_cdwords++] = EVENT_TYPE(EVENT_TYPE_PS_PARTIAL_FLUSH) | EVENT_INDEX(4);
ctx->pm4[ctx->pm4_cdwords++] = PKT3(PKT3_EVENT_WRITE_EOP, 4);
- ctx->pm4[ctx->pm4_cdwords++] = EVENT_TYPE_CACHE_FLUSH_AND_INV_TS_EVENT | (5 << 8);
+ ctx->pm4[ctx->pm4_cdwords++] = EVENT_TYPE(EVENT_TYPE_CACHE_FLUSH_AND_INV_TS_EVENT) | EVENT_INDEX(5);
ctx->pm4[ctx->pm4_cdwords++] = 0;
ctx->pm4[ctx->pm4_cdwords++] = (1 << 29) | (0 << 24);
ctx->pm4[ctx->pm4_cdwords++] = ctx->fence;
@@ -1266,7 +1300,7 @@ void r600_query_begin(struct r600_context *ctx, struct r600_query *query)
/* emit begin query */
ctx->pm4[ctx->pm4_cdwords++] = PKT3(PKT3_EVENT_WRITE, 2);
- ctx->pm4[ctx->pm4_cdwords++] = EVENT_TYPE_ZPASS_DONE;
+ ctx->pm4[ctx->pm4_cdwords++] = EVENT_TYPE(EVENT_TYPE_ZPASS_DONE) | EVENT_INDEX(1);
ctx->pm4[ctx->pm4_cdwords++] = query->num_results + r600_bo_offset(query->buffer);
ctx->pm4[ctx->pm4_cdwords++] = 0;
ctx->pm4[ctx->pm4_cdwords++] = PKT3(PKT3_NOP, 0);
@@ -1282,7 +1316,7 @@ void r600_query_end(struct r600_context *ctx, struct r600_query *query)
{
/* emit begin query */
ctx->pm4[ctx->pm4_cdwords++] = PKT3(PKT3_EVENT_WRITE, 2);
- ctx->pm4[ctx->pm4_cdwords++] = EVENT_TYPE_ZPASS_DONE;
+ ctx->pm4[ctx->pm4_cdwords++] = EVENT_TYPE(EVENT_TYPE_ZPASS_DONE) | EVENT_INDEX(1);
ctx->pm4[ctx->pm4_cdwords++] = query->num_results + 8 + r600_bo_offset(query->buffer);
ctx->pm4[ctx->pm4_cdwords++] = 0;
ctx->pm4[ctx->pm4_cdwords++] = PKT3(PKT3_NOP, 0);
diff --git a/src/gallium/winsys/r600/drm/r600_priv.h b/src/gallium/winsys/r600/drm/r600_priv.h
index 9fd77b71c7..056d0255be 100644
--- a/src/gallium/winsys/r600/drm/r600_priv.h
+++ b/src/gallium/winsys/r600/drm/r600_priv.h
@@ -30,24 +30,24 @@
#include <stdint.h>
#include <stdlib.h>
#include <assert.h>
-#include <pipebuffer/pb_bufmgr.h>
-#include "util/u_double_list.h"
+#include <util/u_double_list.h>
+#include <util/u_inlines.h>
+#include <os/os_thread.h>
#include "r600.h"
+struct r600_bomgr;
+
struct radeon {
int fd;
int refcount;
unsigned device;
unsigned family;
enum chip_class chip_class;
- struct pb_manager *kman; /* kernel bo manager */
- struct pb_manager *cman; /* cached bo manager */
- struct r600_tiling_info tiling_info;
+ struct r600_tiling_info tiling_info;
+ struct r600_bomgr *bomgr;
+ unsigned *cfence;
};
-struct radeon *r600_new(int fd, unsigned device);
-void r600_delete(struct radeon *r600);
-
struct r600_reg {
unsigned opcode;
unsigned offset_base;
@@ -75,28 +75,49 @@ struct radeon_bo {
struct r600_bo {
struct pipe_reference reference;
- struct pb_buffer *pb;
unsigned size;
unsigned tiling_flags;
- unsigned kernel_pitch;
+ unsigned kernel_pitch;
unsigned domains;
+ struct radeon_bo *bo;
+ unsigned fence;
+ /* manager data */
+ struct list_head list;
+ unsigned manager_id;
+ unsigned alignment;
+ unsigned offset;
+ int64_t start;
+ int64_t end;
};
+struct r600_bomgr {
+ struct radeon *radeon;
+ unsigned usecs;
+ pipe_mutex mutex;
+ struct list_head delayed;
+ unsigned num_delayed;
+};
-/* radeon_pciid.c */
-unsigned radeon_family_from_device(unsigned device);
+/*
+ * r600_drm.c
+ */
+struct radeon *r600_new(int fd, unsigned device);
+void r600_delete(struct radeon *r600);
-/* r600_drm.c */
-struct radeon *radeon_decref(struct radeon *radeon);
+/*
+ * radeon_pciid.c
+ */
+unsigned radeon_family_from_device(unsigned device);
-/* radeon_bo.c */
+/*
+ * radeon_bo.c
+ */
struct radeon_bo *radeon_bo(struct radeon *radeon, unsigned handle,
unsigned size, unsigned alignment);
void radeon_bo_reference(struct radeon *radeon, struct radeon_bo **dst,
struct radeon_bo *src);
int radeon_bo_wait(struct radeon *radeon, struct radeon_bo *bo);
int radeon_bo_busy(struct radeon *radeon, struct radeon_bo *bo, uint32_t *domain);
-void radeon_bo_pbmgr_flush_maps(struct pb_manager *_mgr);
int radeon_bo_fencelist(struct radeon *radeon, struct radeon_bo **bolist, uint32_t num_bo);
int radeon_bo_get_tiling_flags(struct radeon *radeon,
struct radeon_bo *bo,
@@ -106,13 +127,9 @@ int radeon_bo_get_name(struct radeon *radeon,
struct radeon_bo *bo,
uint32_t *name);
-/* radeon_bo_pb.c */
-struct radeon_bo *radeon_bo_pb_get_bo(struct pb_buffer *_buf);
-struct pb_manager *radeon_bo_pbmgr_create(struct radeon *radeon);
-struct pb_buffer *radeon_bo_pb_create_buffer_from_handle(struct pb_manager *_mgr,
- uint32_t handle);
-
-/* r600_hw_context.c */
+/*
+ * r600_hw_context.c
+ */
int r600_context_init_fence(struct r600_context *ctx);
void r600_context_bo_reloc(struct r600_context *ctx, u32 *pm4, struct r600_bo *rbo);
void r600_context_bo_flush(struct r600_context *ctx, unsigned flush_flags,
@@ -120,14 +137,27 @@ void r600_context_bo_flush(struct r600_context *ctx, unsigned flush_flags,
struct r600_bo *r600_context_reg_bo(struct r600_context *ctx, unsigned offset);
int r600_context_add_block(struct r600_context *ctx, const struct r600_reg *reg, unsigned nreg);
-/* r600_bo.c */
-unsigned r600_bo_get_handle(struct r600_bo *bo);
-unsigned r600_bo_get_size(struct r600_bo *bo);
-static INLINE struct radeon_bo *r600_bo_get_bo(struct r600_bo *bo)
-{
- return radeon_bo_pb_get_bo(bo->pb);
-}
+/*
+ * r600_bo.c
+ */
+void r600_bo_destroy(struct radeon *radeon, struct r600_bo *bo);
+/*
+ * r600_bomgr.c
+ */
+struct r600_bomgr *r600_bomgr_create(struct radeon *radeon, unsigned usecs);
+void r600_bomgr_destroy(struct r600_bomgr *mgr);
+bool r600_bomgr_bo_destroy(struct r600_bomgr *mgr, struct r600_bo *bo);
+void r600_bomgr_bo_init(struct r600_bomgr *mgr, struct r600_bo *bo);
+struct r600_bo *r600_bomgr_bo_create(struct r600_bomgr *mgr,
+ unsigned size,
+ unsigned alignment,
+ unsigned cfence);
+
+
+/*
+ * helpers
+ */
#define CTX_RANGE_ID(ctx, offset) (((offset) >> (ctx)->hash_shift) & 255)
#define CTX_BLOCK_ID(ctx, offset) ((offset) & ((1 << (ctx)->hash_shift) - 1))
@@ -175,6 +205,9 @@ static inline void r600_context_block_emit_dirty(struct r600_context *ctx, struc
LIST_DELINIT(&block->list);
}
+/*
+ * radeon_bo.c
+ */
static inline int radeon_bo_map(struct radeon *radeon, struct radeon_bo *bo)
{
bo->map_count++;
@@ -187,4 +220,35 @@ static inline void radeon_bo_unmap(struct radeon *radeon, struct radeon_bo *bo)
assert(bo->map_count >= 0);
}
+/*
+ * r600_bo
+ */
+static inline struct radeon_bo *r600_bo_get_bo(struct r600_bo *bo)
+{
+ return bo->bo;
+}
+
+static unsigned inline r600_bo_get_handle(struct r600_bo *bo)
+{
+ return bo->bo->handle;
+}
+
+static unsigned inline r600_bo_get_size(struct r600_bo *bo)
+{
+ return bo->size;
+}
+
+/*
+ * fence
+ */
+static inline bool fence_is_after(unsigned fence, unsigned ofence)
+{
+ /* handle wrap around */
+ if (fence < 0x80000000 && ofence > 0x80000000)
+ return TRUE;
+ if (fence > ofence)
+ return TRUE;
+ return FALSE;
+}
+
#endif
diff --git a/src/gallium/winsys/r600/drm/r600d.h b/src/gallium/winsys/r600/drm/r600d.h
index 5ca7456e90..1c1ac76fe6 100644
--- a/src/gallium/winsys/r600/drm/r600d.h
+++ b/src/gallium/winsys/r600/drm/r600d.h
@@ -91,9 +91,19 @@
#define PKT3_SET_CTL_CONST 0x6F
#define PKT3_SURFACE_BASE_UPDATE 0x73
+#define EVENT_TYPE_PS_PARTIAL_FLUSH 0x10
#define EVENT_TYPE_CACHE_FLUSH_AND_INV_TS_EVENT 0x14
#define EVENT_TYPE_ZPASS_DONE 0x15
#define EVENT_TYPE_CACHE_FLUSH_AND_INV_EVENT 0x16
+#define EVENT_TYPE(x) ((x) << 0)
+#define EVENT_INDEX(x) ((x) << 8)
+ /* 0 - any non-TS event
+ * 1 - ZPASS_DONE
+ * 2 - SAMPLE_PIPELINESTAT
+ * 3 - SAMPLE_STREAMOUTSTAT*
+ * 4 - *S_PARTIAL_FLUSH
+ * 5 - TS events
+ */
#define PKT_TYPE_S(x) (((x) & 0x3) << 30)
#define PKT_TYPE_G(x) (((x) >> 30) & 0x3)
diff --git a/src/gallium/winsys/r600/drm/radeon_bo_pb.c b/src/gallium/winsys/r600/drm/radeon_bo_pb.c
deleted file mode 100644
index 312552f075..0000000000
--- a/src/gallium/winsys/r600/drm/radeon_bo_pb.c
+++ /dev/null
@@ -1,287 +0,0 @@
-/*
- * Copyright 2010 Dave Airlie
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Dave Airlie
- */
-#include <util/u_inlines.h>
-#include <util/u_memory.h>
-#include <util/u_double_list.h>
-#include <pipebuffer/pb_buffer.h>
-#include <pipebuffer/pb_bufmgr.h>
-#include "r600_priv.h"
-
-struct radeon_bo_pb {
- struct pb_buffer b;
- struct radeon_bo *bo;
-
- struct radeon_bo_pbmgr *mgr;
- struct list_head maplist;
-};
-
-extern const struct pb_vtbl radeon_bo_pb_vtbl;
-
-static INLINE struct radeon_bo_pb *radeon_bo_pb(struct pb_buffer *buf)
-{
- assert(buf);
- assert(buf->vtbl == &radeon_bo_pb_vtbl);
- return (struct radeon_bo_pb *)buf;
-}
-
-struct radeon_bo_pbmgr {
- struct pb_manager b;
- struct radeon *radeon;
- struct list_head buffer_map_list;
-};
-
-static INLINE struct radeon_bo_pbmgr *radeon_bo_pbmgr(struct pb_manager *mgr)
-{
- assert(mgr);
- return (struct radeon_bo_pbmgr *)mgr;
-}
-
-static void radeon_bo_pb_destroy(struct pb_buffer *_buf)
-{
- struct radeon_bo_pb *buf = radeon_bo_pb(_buf);
-
- /* If this buffer is on the list of buffers to unmap,
- * do the unmapping now.
- */
- if (!LIST_IS_EMPTY(&buf->maplist))
- radeon_bo_unmap(buf->mgr->radeon, buf->bo);
-
- LIST_DEL(&buf->maplist);
- radeon_bo_reference(buf->mgr->radeon, &buf->bo, NULL);
- FREE(buf);
-}
-
-static void *
-radeon_bo_pb_map_internal(struct pb_buffer *_buf,
- unsigned flags, void *ctx)
-{
- struct radeon_bo_pb *buf = radeon_bo_pb(_buf);
- struct pipe_context *pctx = ctx;
-
- if (flags & PB_USAGE_UNSYNCHRONIZED) {
- if (radeon_bo_map(buf->mgr->radeon, buf->bo)) {
- return NULL;
- }
- LIST_DELINIT(&buf->maplist);
- return buf->bo->data;
- }
-
- if (p_atomic_read(&buf->bo->reference.count) > 1) {
- if (flags & PB_USAGE_DONTBLOCK) {
- return NULL;
- }
- if (ctx) {
- pctx->flush(pctx, 0, NULL);
- }
- }
-
- if (flags & PB_USAGE_DONTBLOCK) {
- uint32_t domain;
- if (radeon_bo_busy(buf->mgr->radeon, buf->bo, &domain))
- return NULL;
- if (radeon_bo_map(buf->mgr->radeon, buf->bo)) {
- return NULL;
- }
- goto out;
- }
-
- if (radeon_bo_map(buf->mgr->radeon, buf->bo)) {
- return NULL;
- }
- if (radeon_bo_wait(buf->mgr->radeon, buf->bo)) {
- radeon_bo_unmap(buf->mgr->radeon, buf->bo);
- return NULL;
- }
-out:
- LIST_DELINIT(&buf->maplist);
- return buf->bo->data;
-}
-
-static void radeon_bo_pb_unmap_internal(struct pb_buffer *_buf)
-{
- struct radeon_bo_pb *buf = radeon_bo_pb(_buf);
- LIST_ADDTAIL(&buf->maplist, &buf->mgr->buffer_map_list);
-}
-
-static void
-radeon_bo_pb_get_base_buffer(struct pb_buffer *buf,
- struct pb_buffer **base_buf,
- unsigned *offset)
-{
- *base_buf = buf;
- *offset = 0;
-}
-
-static enum pipe_error
-radeon_bo_pb_validate(struct pb_buffer *_buf,
- struct pb_validate *vl,
- unsigned flags)
-{
- /* Always pinned */
- return PIPE_OK;
-}
-
-static void
-radeon_bo_pb_fence(struct pb_buffer *buf,
- struct pipe_fence_handle *fence)
-{
-}
-
-const struct pb_vtbl radeon_bo_pb_vtbl = {
- radeon_bo_pb_destroy,
- radeon_bo_pb_map_internal,
- radeon_bo_pb_unmap_internal,
- radeon_bo_pb_validate,
- radeon_bo_pb_fence,
- radeon_bo_pb_get_base_buffer,
-};
-
-struct pb_buffer *
-radeon_bo_pb_create_buffer_from_handle(struct pb_manager *_mgr,
- uint32_t handle)
-{
- struct radeon_bo_pbmgr *mgr = radeon_bo_pbmgr(_mgr);
- struct radeon *radeon = mgr->radeon;
- struct radeon_bo_pb *bo;
- struct radeon_bo *hw_bo;
-
- hw_bo = radeon_bo(radeon, handle, 0, 0);
- if (hw_bo == NULL)
- return NULL;
-
- bo = CALLOC_STRUCT(radeon_bo_pb);
- if (!bo) {
- radeon_bo_reference(radeon, &hw_bo, NULL);
- return NULL;
- }
-
- LIST_INITHEAD(&bo->maplist);
- pipe_reference_init(&bo->b.base.reference, 1);
- bo->b.base.alignment = 0;
- bo->b.base.usage = PB_USAGE_GPU_WRITE | PB_USAGE_GPU_READ;
- bo->b.base.size = hw_bo->size;
- bo->b.vtbl = &radeon_bo_pb_vtbl;
- bo->mgr = mgr;
-
- bo->bo = hw_bo;
-
- return &bo->b;
-}
-
-static struct pb_buffer *
-radeon_bo_pb_create_buffer(struct pb_manager *_mgr,
- pb_size size,
- const struct pb_desc *desc)
-{
- struct radeon_bo_pbmgr *mgr = radeon_bo_pbmgr(_mgr);
- struct radeon *radeon = mgr->radeon;
- struct radeon_bo_pb *bo;
-
- bo = CALLOC_STRUCT(radeon_bo_pb);
- if (!bo)
- goto error1;
-
- pipe_reference_init(&bo->b.base.reference, 1);
- bo->b.base.alignment = desc->alignment;
- bo->b.base.usage = desc->usage;
- bo->b.base.size = size;
- bo->b.vtbl = &radeon_bo_pb_vtbl;
- bo->mgr = mgr;
-
- LIST_INITHEAD(&bo->maplist);
-
- bo->bo = radeon_bo(radeon, 0, size, desc->alignment);
- if (bo->bo == NULL)
- goto error2;
- return &bo->b;
-
-error2:
- FREE(bo);
-error1:
- return NULL;
-}
-
-static void
-radeon_bo_pbmgr_flush(struct pb_manager *mgr)
-{
- /* NOP */
-}
-
-static void
-radeon_bo_pbmgr_destroy(struct pb_manager *_mgr)
-{
- struct radeon_bo_pbmgr *mgr = radeon_bo_pbmgr(_mgr);
- FREE(mgr);
-}
-
-struct pb_manager *radeon_bo_pbmgr_create(struct radeon *radeon)
-{
- struct radeon_bo_pbmgr *mgr;
-
- mgr = CALLOC_STRUCT(radeon_bo_pbmgr);
- if (!mgr)
- return NULL;
-
- mgr->b.destroy = radeon_bo_pbmgr_destroy;
- mgr->b.create_buffer = radeon_bo_pb_create_buffer;
- mgr->b.flush = radeon_bo_pbmgr_flush;
-
- mgr->radeon = radeon;
- LIST_INITHEAD(&mgr->buffer_map_list);
- return &mgr->b;
-}
-
-void radeon_bo_pbmgr_flush_maps(struct pb_manager *_mgr)
-{
- struct radeon_bo_pbmgr *mgr = radeon_bo_pbmgr(_mgr);
- struct radeon_bo_pb *rpb = NULL;
- struct radeon_bo_pb *t_rpb;
-
- LIST_FOR_EACH_ENTRY_SAFE(rpb, t_rpb, &mgr->buffer_map_list, maplist) {
- radeon_bo_unmap(mgr->radeon, rpb->bo);
- LIST_DELINIT(&rpb->maplist);
- }
-
- LIST_INITHEAD(&mgr->buffer_map_list);
-}
-
-struct radeon_bo *radeon_bo_pb_get_bo(struct pb_buffer *_buf)
-{
- struct radeon_bo_pb *buf;
- if (_buf->vtbl == &radeon_bo_pb_vtbl) {
- buf = radeon_bo_pb(_buf);
- return buf->bo;
- } else {
- struct pb_buffer *base_buf;
- pb_size offset;
- pb_get_base_buffer(_buf, &base_buf, &offset);
- if (base_buf->vtbl == &radeon_bo_pb_vtbl) {
- buf = radeon_bo_pb(base_buf);
- return buf->bo;
- }
- }
- return NULL;
-}
diff --git a/src/gallium/winsys/r600/drm/radeon_pciid.c b/src/gallium/winsys/r600/drm/radeon_pciid.c
index 08cc1c41e3..92560a488a 100644
--- a/src/gallium/winsys/r600/drm/radeon_pciid.c
+++ b/src/gallium/winsys/r600/drm/radeon_pciid.c
@@ -24,7 +24,7 @@
* Jerome Glisse
*/
#include <stdlib.h>
-#include "r600.h"
+#include "r600_priv.h"
struct pci_id {
unsigned vendor;
@@ -441,6 +441,10 @@ struct pci_id radeon_pci_id[] = {
{0x1002, 0x9713, CHIP_RS880},
{0x1002, 0x9714, CHIP_RS880},
{0x1002, 0x9715, CHIP_RS880},
+ {0x1002, 0x9802, CHIP_PALM},
+ {0x1002, 0x9803, CHIP_PALM},
+ {0x1002, 0x9804, CHIP_PALM},
+ {0x1002, 0x9805, CHIP_PALM},
{0, 0},
};
@@ -456,73 +460,3 @@ unsigned radeon_family_from_device(unsigned device)
}
return CHIP_UNKNOWN;
}
-
-int radeon_is_family_compatible(unsigned family1, unsigned family2)
-{
- switch (family1) {
- case CHIP_R600:
- case CHIP_RV610:
- case CHIP_RV630:
- case CHIP_RV670:
- case CHIP_RV620:
- case CHIP_RV635:
- case CHIP_RS780:
- case CHIP_RS880:
- case CHIP_RV770:
- case CHIP_RV730:
- case CHIP_RV710:
- case CHIP_RV740:
- switch (family2) {
- case CHIP_R600:
- case CHIP_RV610:
- case CHIP_RV630:
- case CHIP_RV670:
- case CHIP_RV620:
- case CHIP_RV635:
- case CHIP_RS780:
- case CHIP_RS880:
- case CHIP_RV770:
- case CHIP_RV730:
- case CHIP_RV710:
- case CHIP_RV740:
- return 1;
- default:
- return 0;
- }
- break;
- case CHIP_R100:
- case CHIP_RV100:
- case CHIP_RS100:
- case CHIP_RV200:
- case CHIP_RS200:
- case CHIP_R200:
- case CHIP_RV250:
- case CHIP_RS300:
- case CHIP_RV280:
- case CHIP_R300:
- case CHIP_R350:
- case CHIP_RV350:
- case CHIP_RV380:
- case CHIP_R420:
- case CHIP_R423:
- case CHIP_RV410:
- case CHIP_RS400:
- case CHIP_RS480:
- case CHIP_RS600:
- case CHIP_RS690:
- case CHIP_RS740:
- case CHIP_RV515:
- case CHIP_R520:
- case CHIP_RV530:
- case CHIP_RV560:
- case CHIP_RV570:
- case CHIP_R580:
- case CHIP_CEDAR:
- case CHIP_REDWOOD:
- case CHIP_JUNIPER:
- case CHIP_CYPRESS:
- case CHIP_HEMLOCK:
- default:
- return 0;
- }
-}
diff --git a/src/gallium/winsys/radeon/drm/Makefile b/src/gallium/winsys/radeon/drm/Makefile
index 7f69e39273..aa73edde34 100644
--- a/src/gallium/winsys/radeon/drm/Makefile
+++ b/src/gallium/winsys/radeon/drm/Makefile
@@ -6,7 +6,7 @@ LIBNAME = radeonwinsys
C_SOURCES = \
radeon_drm_buffer.c \
- radeon_drm.c \
+ radeon_drm_common.c \
radeon_r300.c
LIBRARY_INCLUDES = -I$(TOP)/src/gallium/drivers/r300 \
diff --git a/src/gallium/winsys/radeon/drm/SConscript b/src/gallium/winsys/radeon/drm/SConscript
index 60e409fe10..2dbf61a7ba 100644
--- a/src/gallium/winsys/radeon/drm/SConscript
+++ b/src/gallium/winsys/radeon/drm/SConscript
@@ -4,7 +4,7 @@ env = env.Clone()
radeon_sources = [
'radeon_drm_buffer.c',
- 'radeon_drm.c',
+ 'radeon_drm_common.c',
'radeon_r300.c',
]
diff --git a/src/gallium/winsys/radeon/drm/radeon_buffer.h b/src/gallium/winsys/radeon/drm/radeon_buffer.h
deleted file mode 100644
index a8137d85e8..0000000000
--- a/src/gallium/winsys/radeon/drm/radeon_buffer.h
+++ /dev/null
@@ -1,109 +0,0 @@
-/*
- * Copyright © 2008 Jérôme Glisse
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining
- * a copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
- * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS
- * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- */
-/*
- * Authors:
- * Jérôme Glisse <glisse@freedesktop.org>
- */
-#ifndef RADEON_BUFFER_H
-#define RADEON_BUFFER_H
-
-#include <stdio.h>
-
-#include "pipe/p_defines.h"
-#include "util/u_inlines.h"
-
-#include "pipebuffer/pb_buffer.h"
-#include "pipebuffer/pb_bufmgr.h"
-
-#include "radeon_bo.h"
-#include "radeon_cs.h"
-
-#include "radeon_winsys.h"
-
-#define RADEON_PB_USAGE_VERTEX (1 << 28)
-#define RADEON_PB_USAGE_DOMAIN_GTT (1 << 29)
-#define RADEON_PB_USAGE_DOMAIN_VRAM (1 << 30)
-
-static INLINE struct pb_buffer *
-radeon_pb_buffer(struct r300_winsys_buffer *buffer)
-{
- return (struct pb_buffer *)buffer;
-}
-
-static INLINE struct r300_winsys_buffer *
-radeon_libdrm_winsys_buffer(struct pb_buffer *buffer)
-{
- return (struct r300_winsys_buffer *)buffer;
-}
-
-struct pb_manager *
-radeon_drm_bufmgr_create(struct radeon_libdrm_winsys *rws);
-
-void radeon_drm_bufmgr_add_buffer(struct r300_winsys_cs *cs,
- struct r300_winsys_buffer *buf,
- enum r300_buffer_domain rd,
- enum r300_buffer_domain wd);
-
-void radeon_drm_bufmgr_write_reloc(struct r300_winsys_cs *cs,
- struct r300_winsys_buffer *buf,
- enum r300_buffer_domain rd,
- enum r300_buffer_domain wd);
-
-struct pb_buffer *radeon_drm_bufmgr_create_buffer_from_handle(struct pb_manager *_mgr,
- uint32_t handle);
-
-void radeon_drm_bufmgr_get_tiling(struct r300_winsys_screen *ws,
- struct r300_winsys_buffer *buf,
- enum r300_buffer_tiling *microtiled,
- enum r300_buffer_tiling *macrotiled);
-
-void radeon_drm_bufmgr_set_tiling(struct r300_winsys_screen *ws,
- struct r300_winsys_buffer *buf,
- enum r300_buffer_tiling microtiled,
- enum r300_buffer_tiling macrotiled,
- uint32_t pitch);
-
-void radeon_drm_bufmgr_flush_maps(struct pb_manager *_mgr);
-
-boolean radeon_drm_bufmgr_get_handle(struct pb_buffer *_buf,
- struct winsys_handle *whandle);
-
-boolean radeon_drm_bufmgr_is_buffer_referenced(struct r300_winsys_cs *cs,
- struct r300_winsys_buffer *buf,
- enum r300_reference_domain domain);
-
-void radeon_drm_bufmgr_wait(struct r300_winsys_screen *ws,
- struct r300_winsys_buffer *buf);
-
-void *radeon_drm_buffer_map(struct r300_winsys_screen *ws,
- struct r300_winsys_buffer *buf,
- struct r300_winsys_cs *cs,
- enum pipe_transfer_usage usage);
-
-void radeon_drm_buffer_unmap(struct r300_winsys_screen *ws,
- struct r300_winsys_buffer *buf);
-
-#endif
diff --git a/src/gallium/winsys/radeon/drm/radeon_drm_buffer.c b/src/gallium/winsys/radeon/drm/radeon_drm_buffer.c
index 78723948d4..dc4b51747f 100644
--- a/src/gallium/winsys/radeon/drm/radeon_drm_buffer.c
+++ b/src/gallium/winsys/radeon/drm/radeon_drm_buffer.c
@@ -1,19 +1,17 @@
-
-#include <sys/ioctl.h>
-#include "radeon_drm.h"
-#include "radeon_bo_gem.h"
#include "radeon_cs_gem.h"
-#include "radeon_buffer.h"
+#include "radeon_drm_buffer.h"
#include "util/u_hash_table.h"
-#include "util/u_inlines.h"
#include "util/u_memory.h"
#include "util/u_simple_list.h"
-#include "pipebuffer/pb_buffer.h"
#include "pipebuffer/pb_bufmgr.h"
#include "os/os_thread.h"
-#include "radeon_winsys.h"
+#include "state_tracker/drm_driver.h"
+
+#include <radeon_drm.h>
+#include <radeon_bo_gem.h>
+#include <sys/ioctl.h>
struct radeon_drm_bufmgr;
@@ -45,7 +43,7 @@ struct radeon_drm_bufmgr {
struct pb_manager base;
/* Winsys. */
- struct radeon_libdrm_winsys *rws;
+ struct radeon_drm_winsys *rws;
/* List of mapped buffers and its mutex. */
struct radeon_drm_buffer buffer_map_list;
@@ -115,7 +113,7 @@ radeon_drm_buffer_map_internal(struct pb_buffer *_buf,
unsigned flags, void *flush_ctx)
{
struct radeon_drm_buffer *buf = radeon_drm_buffer(_buf);
- struct radeon_libdrm_cs *cs = flush_ctx;
+ struct radeon_drm_cs *cs = flush_ctx;
int write = 0;
/* Note how we use radeon_bo_is_referenced_by_cs here. There are
@@ -225,7 +223,7 @@ radeon_drm_bufmgr_create_buffer_from_handle_unsafe(struct pb_manager *_mgr,
uint32_t handle)
{
struct radeon_drm_bufmgr *mgr = radeon_drm_bufmgr(_mgr);
- struct radeon_libdrm_winsys *rws = mgr->rws;
+ struct radeon_drm_winsys *rws = mgr->rws;
struct radeon_drm_buffer *buf;
struct radeon_bo *bo;
@@ -284,7 +282,7 @@ radeon_drm_bufmgr_create_buffer(struct pb_manager *_mgr,
const struct pb_desc *desc)
{
struct radeon_drm_bufmgr *mgr = radeon_drm_bufmgr(_mgr);
- struct radeon_libdrm_winsys *rws = mgr->rws;
+ struct radeon_drm_winsys *rws = mgr->rws;
struct radeon_drm_buffer *buf;
uint32_t domain;
@@ -345,7 +343,7 @@ static int handle_compare(void *key1, void *key2)
}
struct pb_manager *
-radeon_drm_bufmgr_create(struct radeon_libdrm_winsys *rws)
+radeon_drm_bufmgr_create(struct radeon_drm_winsys *rws)
{
struct radeon_drm_bufmgr *mgr;
@@ -383,18 +381,18 @@ static struct radeon_drm_buffer *get_drm_buffer(struct pb_buffer *_buf)
return buf;
}
-void *radeon_drm_buffer_map(struct r300_winsys_screen *ws,
- struct r300_winsys_buffer *buf,
- struct r300_winsys_cs *cs,
- enum pipe_transfer_usage usage)
+static void *radeon_drm_buffer_map(struct r300_winsys_screen *ws,
+ struct r300_winsys_buffer *buf,
+ struct r300_winsys_cs *cs,
+ enum pipe_transfer_usage usage)
{
struct pb_buffer *_buf = radeon_pb_buffer(buf);
- return pb_map(_buf, get_pb_usage_from_transfer_flags(usage), radeon_libdrm_cs(cs));
+ return pb_map(_buf, get_pb_usage_from_transfer_flags(usage), radeon_drm_cs(cs));
}
-void radeon_drm_buffer_unmap(struct r300_winsys_screen *ws,
- struct r300_winsys_buffer *buf)
+static void radeon_drm_buffer_unmap(struct r300_winsys_screen *ws,
+ struct r300_winsys_buffer *buf)
{
struct pb_buffer *_buf = radeon_pb_buffer(buf);
@@ -425,10 +423,10 @@ boolean radeon_drm_bufmgr_get_handle(struct pb_buffer *_buf,
return TRUE;
}
-void radeon_drm_bufmgr_get_tiling(struct r300_winsys_screen *ws,
- struct r300_winsys_buffer *_buf,
- enum r300_buffer_tiling *microtiled,
- enum r300_buffer_tiling *macrotiled)
+static void radeon_drm_buffer_get_tiling(struct r300_winsys_screen *ws,
+ struct r300_winsys_buffer *_buf,
+ enum r300_buffer_tiling *microtiled,
+ enum r300_buffer_tiling *macrotiled)
{
struct radeon_drm_buffer *buf = get_drm_buffer(radeon_pb_buffer(_buf));
uint32_t flags = 0, pitch;
@@ -444,11 +442,11 @@ void radeon_drm_bufmgr_get_tiling(struct r300_winsys_screen *ws,
*macrotiled = R300_BUFFER_TILED;
}
-void radeon_drm_bufmgr_set_tiling(struct r300_winsys_screen *ws,
- struct r300_winsys_buffer *_buf,
- enum r300_buffer_tiling microtiled,
- enum r300_buffer_tiling macrotiled,
- uint32_t pitch)
+static void radeon_drm_buffer_set_tiling(struct r300_winsys_screen *ws,
+ struct r300_winsys_buffer *_buf,
+ enum r300_buffer_tiling microtiled,
+ enum r300_buffer_tiling macrotiled,
+ uint32_t pitch)
{
struct radeon_drm_buffer *buf = get_drm_buffer(radeon_pb_buffer(_buf));
uint32_t flags = 0;
@@ -465,66 +463,60 @@ void radeon_drm_bufmgr_set_tiling(struct r300_winsys_screen *ws,
radeon_bo_set_tiling(buf->bo, flags, pitch);
}
-static uint32_t get_gem_domain(enum r300_buffer_domain domain)
-{
- uint32_t res = 0;
-
- if (domain & R300_DOMAIN_GTT)
- res |= RADEON_GEM_DOMAIN_GTT;
- if (domain & R300_DOMAIN_VRAM)
- res |= RADEON_GEM_DOMAIN_VRAM;
- return res;
-}
-
-void radeon_drm_bufmgr_add_buffer(struct r300_winsys_cs *rcs,
- struct r300_winsys_buffer *_buf,
- enum r300_buffer_domain rd,
- enum r300_buffer_domain wd)
+static void radeon_drm_bufmgr_add_buffer(struct r300_winsys_cs *rcs,
+ struct r300_winsys_cs_buffer *_buf,
+ enum r300_buffer_domain rd,
+ enum r300_buffer_domain wd)
{
- struct radeon_libdrm_cs *cs = radeon_libdrm_cs(rcs);
- struct radeon_drm_buffer *buf = get_drm_buffer(radeon_pb_buffer(_buf));
- uint32_t gem_rd = get_gem_domain(rd);
- uint32_t gem_wd = get_gem_domain(wd);
+ struct radeon_drm_cs *cs = radeon_drm_cs(rcs);
+ struct radeon_bo *bo = (struct radeon_bo*)_buf;
- radeon_cs_space_add_persistent_bo(cs->cs, buf->bo, gem_rd, gem_wd);
+ radeon_cs_space_add_persistent_bo(cs->cs, bo, rd, wd);
}
-void radeon_drm_bufmgr_write_reloc(struct r300_winsys_cs *rcs,
- struct r300_winsys_buffer *_buf,
- enum r300_buffer_domain rd,
- enum r300_buffer_domain wd)
+static void radeon_drm_bufmgr_write_reloc(struct r300_winsys_cs *rcs,
+ struct r300_winsys_cs_buffer *_buf,
+ enum r300_buffer_domain rd,
+ enum r300_buffer_domain wd)
{
- struct radeon_libdrm_cs *cs = radeon_libdrm_cs(rcs);
- struct radeon_drm_buffer *buf = get_drm_buffer(radeon_pb_buffer(_buf));
+ struct radeon_drm_cs *cs = radeon_drm_cs(rcs);
+ struct radeon_bo *bo = (struct radeon_bo*)_buf;
int retval;
- uint32_t gem_rd = get_gem_domain(rd);
- uint32_t gem_wd = get_gem_domain(wd);
cs->cs->cdw = cs->base.cdw;
- retval = radeon_cs_write_reloc(cs->cs, buf->bo, gem_rd, gem_wd, 0);
+ retval = radeon_cs_write_reloc(cs->cs, bo, rd, wd, 0);
cs->base.cdw = cs->cs->cdw;
if (retval) {
fprintf(stderr, "radeon: Relocation of %p (%d, %d, %d) failed!\n",
- buf, gem_rd, gem_wd, 0);
+ bo, rd, wd, 0);
}
}
-boolean radeon_drm_bufmgr_is_buffer_referenced(struct r300_winsys_cs *rcs,
- struct r300_winsys_buffer *_buf,
+static struct r300_winsys_cs_buffer *radeon_drm_get_cs_handle(
+ struct r300_winsys_screen *rws,
+ struct r300_winsys_buffer *_buf)
+{
+ /* return pure radeon_bo. */
+ return (struct r300_winsys_cs_buffer*)
+ get_drm_buffer(radeon_pb_buffer(_buf))->bo;
+}
+
+static boolean radeon_drm_is_buffer_referenced(struct r300_winsys_cs *rcs,
+ struct r300_winsys_cs_buffer *_buf,
enum r300_reference_domain domain)
{
- struct radeon_libdrm_cs *cs = radeon_libdrm_cs(rcs);
- struct radeon_drm_buffer *buf = get_drm_buffer(radeon_pb_buffer(_buf));
+ struct radeon_drm_cs *cs = radeon_drm_cs(rcs);
+ struct radeon_bo *bo = (struct radeon_bo*)_buf;
uint32_t tmp;
if (domain & R300_REF_CS) {
- if (radeon_bo_is_referenced_by_cs(buf->bo, cs->cs)) {
+ if (radeon_bo_is_referenced_by_cs(bo, cs->cs)) {
return TRUE;
}
}
if (domain & R300_REF_HW) {
- if (radeon_bo_is_busy(buf->bo, &tmp)) {
+ if (radeon_bo_is_busy(bo, &tmp)) {
return TRUE;
}
}
@@ -550,10 +542,23 @@ void radeon_drm_bufmgr_flush_maps(struct pb_manager *_mgr)
pipe_mutex_unlock(mgr->buffer_map_list_mutex);
}
-void radeon_drm_bufmgr_wait(struct r300_winsys_screen *ws,
- struct r300_winsys_buffer *_buf)
+static void radeon_drm_buffer_wait(struct r300_winsys_screen *ws,
+ struct r300_winsys_buffer *_buf)
{
struct radeon_drm_buffer *buf = get_drm_buffer(radeon_pb_buffer(_buf));
radeon_bo_wait(buf->bo);
}
+
+void radeon_drm_bufmgr_init_functions(struct radeon_drm_winsys *ws)
+{
+ ws->base.buffer_get_cs_handle = radeon_drm_get_cs_handle;
+ ws->base.buffer_set_tiling = radeon_drm_buffer_set_tiling;
+ ws->base.buffer_get_tiling = radeon_drm_buffer_get_tiling;
+ ws->base.buffer_map = radeon_drm_buffer_map;
+ ws->base.buffer_unmap = radeon_drm_buffer_unmap;
+ ws->base.buffer_wait = radeon_drm_buffer_wait;
+ ws->base.cs_is_buffer_referenced = radeon_drm_is_buffer_referenced;
+ ws->base.cs_add_buffer = radeon_drm_bufmgr_add_buffer;
+ ws->base.cs_write_reloc = radeon_drm_bufmgr_write_reloc;
+}
diff --git a/src/gallium/winsys/radeon/drm/radeon_drm.h b/src/gallium/winsys/radeon/drm/radeon_drm_buffer.h
index df6dd91ad5..494abdc0b4 100644
--- a/src/gallium/winsys/radeon/drm/radeon_drm.h
+++ b/src/gallium/winsys/radeon/drm/radeon_drm_buffer.h
@@ -1,7 +1,7 @@
-/*
- * Copyright © 2009 Corbin Simpson
+/*
+ * Copyright © 2008 Jérôme Glisse
* All Rights Reserved.
- *
+ *
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
@@ -9,14 +9,14 @@
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS
* AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* The above copyright notice and this permission notice (including the
@@ -25,19 +25,29 @@
*/
/*
* Authors:
- * Corbin Simpson <MostAwesomeDude@gmail.com>
+ * Jérôme Glisse <glisse@freedesktop.org>
*/
-#ifndef RADEON_DRM_H
-#define RADEON_DRM_H
+#ifndef RADEON_DRM_BUFFER_H
+#define RADEON_DRM_BUFFER_H
-#include "state_tracker/drm_driver.h"
+#include "radeon_winsys.h"
-/* Guess at whether this chipset should use r300g.
- *
- * I believe that this check is valid, but I haven't been exhaustive. */
-static INLINE boolean is_r3xx(int pciid)
+#define RADEON_PB_USAGE_VERTEX (1 << 28)
+#define RADEON_PB_USAGE_DOMAIN_GTT (1 << 29)
+#define RADEON_PB_USAGE_DOMAIN_VRAM (1 << 30)
+
+static INLINE struct pb_buffer *
+radeon_pb_buffer(struct r300_winsys_buffer *buffer)
{
- return (pciid > 0x3150) && (pciid < 0x796f);
+ return (struct pb_buffer *)buffer;
}
+struct pb_manager *radeon_drm_bufmgr_create(struct radeon_drm_winsys *rws);
+struct pb_buffer *radeon_drm_bufmgr_create_buffer_from_handle(struct pb_manager *_mgr,
+ uint32_t handle);
+void radeon_drm_bufmgr_flush_maps(struct pb_manager *_mgr);
+boolean radeon_drm_bufmgr_get_handle(struct pb_buffer *_buf,
+ struct winsys_handle *whandle);
+void radeon_drm_bufmgr_init_functions(struct radeon_drm_winsys *ws);
+
#endif
diff --git a/src/gallium/winsys/radeon/drm/radeon_drm.c b/src/gallium/winsys/radeon/drm/radeon_drm_common.c
index 86d4f94969..6bc6244115 100644
--- a/src/gallium/winsys/radeon/drm/radeon_drm.c
+++ b/src/gallium/winsys/radeon/drm/radeon_drm_common.c
@@ -29,30 +29,21 @@
* Joakim Sindholt <opensource@zhasha.com>
*/
-#include "radeon_drm.h"
-#include "radeon_r300.h"
-#include "radeon_buffer.h"
+#include "radeon_winsys.h"
+#include "radeon_drm_buffer.h"
#include "radeon_drm_public.h"
-#include "r300_winsys.h"
-
+#include "pipebuffer/pb_bufmgr.h"
#include "util/u_memory.h"
-#include "xf86drm.h"
-
-static struct radeon_libdrm_winsys *
-radeon_winsys_create(int fd)
-{
- struct radeon_libdrm_winsys *rws;
+#include "state_tracker/drm_driver.h"
- rws = CALLOC_STRUCT(radeon_libdrm_winsys);
- if (rws == NULL) {
- return NULL;
- }
+#include <radeon_drm.h>
+#include <radeon_bo_gem.h>
+#include <radeon_cs_gem.h>
+#include <xf86drm.h>
+#include <stdio.h>
- rws->fd = fd;
- return rws;
-}
/* Enable/disable Hyper-Z access. Return TRUE on success. */
static boolean radeon_set_hyperz_access(int fd, boolean enable)
@@ -80,7 +71,7 @@ static boolean radeon_set_hyperz_access(int fd, boolean enable)
}
/* Helper function to do the ioctls needed for setup and init. */
-static void do_ioctls(int fd, struct radeon_libdrm_winsys* winsys)
+static void do_ioctls(struct radeon_drm_winsys *winsys)
{
struct drm_radeon_gem_info gem_info = {0};
struct drm_radeon_info info = {0};
@@ -107,7 +98,7 @@ static void do_ioctls(int fd, struct radeon_libdrm_winsys* winsys)
* (see radeon_gem_info_ioctl in radeon_gem.c) but that's alright because
* we don't actually use the info for anything yet. */
- version = drmGetVersion(fd);
+ version = drmGetVersion(winsys->fd);
if (version->version_major != 2) {
fprintf(stderr, "%s: DRM version is %d.%d.%d but this driver is "
"only compatible with 2.x.x\n", __FUNCTION__,
@@ -132,7 +123,7 @@ static void do_ioctls(int fd, struct radeon_libdrm_winsys* winsys)
version->version_minor >= 6);
info.request = RADEON_INFO_DEVICE_ID;
- retval = drmCommandWriteRead(fd, DRM_RADEON_INFO, &info, sizeof(info));
+ retval = drmCommandWriteRead(winsys->fd, DRM_RADEON_INFO, &info, sizeof(info));
if (retval) {
fprintf(stderr, "%s: Failed to get PCI ID, "
"error number %d\n", __FUNCTION__, retval);
@@ -141,7 +132,7 @@ static void do_ioctls(int fd, struct radeon_libdrm_winsys* winsys)
winsys->pci_id = target;
info.request = RADEON_INFO_NUM_GB_PIPES;
- retval = drmCommandWriteRead(fd, DRM_RADEON_INFO, &info, sizeof(info));
+ retval = drmCommandWriteRead(winsys->fd, DRM_RADEON_INFO, &info, sizeof(info));
if (retval) {
fprintf(stderr, "%s: Failed to get GB pipe count, "
"error number %d\n", __FUNCTION__, retval);
@@ -150,7 +141,7 @@ static void do_ioctls(int fd, struct radeon_libdrm_winsys* winsys)
winsys->gb_pipes = target;
info.request = RADEON_INFO_NUM_Z_PIPES;
- retval = drmCommandWriteRead(fd, DRM_RADEON_INFO, &info, sizeof(info));
+ retval = drmCommandWriteRead(winsys->fd, DRM_RADEON_INFO, &info, sizeof(info));
if (retval) {
fprintf(stderr, "%s: Failed to get Z pipe count, "
"error number %d\n", __FUNCTION__, retval);
@@ -158,9 +149,9 @@ static void do_ioctls(int fd, struct radeon_libdrm_winsys* winsys)
}
winsys->z_pipes = target;
- winsys->hyperz = radeon_set_hyperz_access(fd, TRUE);
+ winsys->hyperz = radeon_set_hyperz_access(winsys->fd, TRUE);
- retval = drmCommandWriteRead(fd, DRM_RADEON_GEM_INFO,
+ retval = drmCommandWriteRead(winsys->fd, DRM_RADEON_GEM_INFO,
&gem_info, sizeof(gem_info));
if (retval) {
fprintf(stderr, "%s: Failed to get MM info, error number %d\n",
@@ -184,29 +175,65 @@ static void do_ioctls(int fd, struct radeon_libdrm_winsys* winsys)
drmFreeVersion(version);
}
-/* Create a pipe_screen. */
-struct r300_winsys_screen* r300_drm_winsys_screen_create(int drmFB)
+static void radeon_winsys_destroy(struct r300_winsys_screen *rws)
+{
+ struct radeon_drm_winsys *ws = (struct radeon_drm_winsys*)rws;
+
+ ws->cman->destroy(ws->cman);
+ ws->kman->destroy(ws->kman);
+
+ radeon_bo_manager_gem_dtor(ws->bom);
+ radeon_cs_manager_gem_dtor(ws->csm);
+ FREE(rws);
+}
+
+struct r300_winsys_screen *r300_drm_winsys_screen_create(int fd)
{
- struct radeon_libdrm_winsys* rws;
- boolean ret;
-
- rws = radeon_winsys_create(drmFB);
- if (!rws)
- return NULL;
-
- do_ioctls(drmFB, rws);
-
- /* The state tracker can organize a softpipe fallback if no hw
- * driver is found.
- */
- if (is_r3xx(rws->pci_id)) {
- ret = radeon_setup_winsys(drmFB, rws);
- if (ret == FALSE)
- goto fail;
- return &rws->base;
+ struct radeon_drm_winsys *ws = CALLOC_STRUCT(radeon_drm_winsys);
+ if (!ws) {
+ return NULL;
+ }
+
+ ws->fd = fd;
+ do_ioctls(ws);
+
+ if (!is_r3xx(ws->pci_id)) {
+ goto fail;
}
+ /* Create managers. */
+ ws->bom = radeon_bo_manager_gem_ctor(fd);
+ if (!ws->bom)
+ goto fail;
+ ws->csm = radeon_cs_manager_gem_ctor(fd);
+ if (!ws->csm)
+ goto fail;
+ ws->kman = radeon_drm_bufmgr_create(ws);
+ if (!ws->kman)
+ goto fail;
+ ws->cman = pb_cache_manager_create(ws->kman, 1000000);
+ if (!ws->cman)
+ goto fail;
+
+ /* Set functions. */
+ ws->base.destroy = radeon_winsys_destroy;
+
+ radeon_drm_bufmgr_init_functions(ws);
+ radeon_winsys_init_functions(ws);
+
+ return &ws->base;
+
fail:
- FREE(rws);
+ if (ws->bom)
+ radeon_bo_manager_gem_dtor(ws->bom);
+ if (ws->csm)
+ radeon_cs_manager_gem_dtor(ws->csm);
+
+ if (ws->cman)
+ ws->cman->destroy(ws->cman);
+ if (ws->kman)
+ ws->kman->destroy(ws->kman);
+
+ FREE(ws);
return NULL;
}
diff --git a/src/gallium/winsys/radeon/drm/radeon_drm_public.h b/src/gallium/winsys/radeon/drm/radeon_drm_public.h
index 0d96ae8c47..3a208cdd4c 100644
--- a/src/gallium/winsys/radeon/drm/radeon_drm_public.h
+++ b/src/gallium/winsys/radeon/drm/radeon_drm_public.h
@@ -1,9 +1,222 @@
-
#ifndef RADEON_DRM_PUBLIC_H
#define RADEON_DRM_PUBLIC_H
+#include "pipe/p_defines.h"
+
struct r300_winsys_screen;
-struct r300_winsys_screen *r300_drm_winsys_screen_create(int drmFD);
+struct r300_winsys_screen *r300_drm_winsys_screen_create(int fd);
+
+static INLINE boolean is_r3xx(int pciid)
+{
+ switch (pciid) {
+ case 0x4144: /* PCI_CHIP_R300_AD */
+ case 0x4145: /* PCI_CHIP_R300_AE */
+ case 0x4146: /* PCI_CHIP_R300_AF */
+ case 0x4147: /* PCI_CHIP_R300_AG */
+ case 0x4E44: /* PCI_CHIP_R300_ND */
+ case 0x4E45: /* PCI_CHIP_R300_NE */
+ case 0x4E46: /* PCI_CHIP_R300_NF */
+ case 0x4E47: /* PCI_CHIP_R300_NG */
+ case 0x4E48: /* PCI_CHIP_R350_NH */
+ case 0x4E49: /* PCI_CHIP_R350_NI */
+ case 0x4E4B: /* PCI_CHIP_R350_NK */
+ case 0x4148: /* PCI_CHIP_R350_AH */
+ case 0x4149: /* PCI_CHIP_R350_AI */
+ case 0x414A: /* PCI_CHIP_R350_AJ */
+ case 0x414B: /* PCI_CHIP_R350_AK */
+ case 0x4E4A: /* PCI_CHIP_R360_NJ */
+ case 0x4150: /* PCI_CHIP_RV350_AP */
+ case 0x4151: /* PCI_CHIP_RV350_AQ */
+ case 0x4152: /* PCI_CHIP_RV350_AR */
+ case 0x4153: /* PCI_CHIP_RV350_AS */
+ case 0x4154: /* PCI_CHIP_RV350_AT */
+ case 0x4155: /* PCI_CHIP_RV350_AU */
+ case 0x4156: /* PCI_CHIP_RV350_AV */
+ case 0x4E50: /* PCI_CHIP_RV350_NP */
+ case 0x4E51: /* PCI_CHIP_RV350_NQ */
+ case 0x4E52: /* PCI_CHIP_RV350_NR */
+ case 0x4E53: /* PCI_CHIP_RV350_NS */
+ case 0x4E54: /* PCI_CHIP_RV350_NT */
+ case 0x4E56: /* PCI_CHIP_RV350_NV */
+ case 0x5460: /* PCI_CHIP_RV370_5460 */
+ case 0x5462: /* PCI_CHIP_RV370_5462 */
+ case 0x5464: /* PCI_CHIP_RV370_5464 */
+ case 0x5B60: /* PCI_CHIP_RV370_5B60 */
+ case 0x5B62: /* PCI_CHIP_RV370_5B62 */
+ case 0x5B63: /* PCI_CHIP_RV370_5B63 */
+ case 0x5B64: /* PCI_CHIP_RV370_5B64 */
+ case 0x5B65: /* PCI_CHIP_RV370_5B65 */
+ case 0x3150: /* PCI_CHIP_RV380_3150 */
+ case 0x3152: /* PCI_CHIP_RV380_3152 */
+ case 0x3154: /* PCI_CHIP_RV380_3154 */
+ case 0x3155: /* PCI_CHIP_RV380_3155 */
+ case 0x3E50: /* PCI_CHIP_RV380_3E50 */
+ case 0x3E54: /* PCI_CHIP_RV380_3E54 */
+ case 0x4A48: /* PCI_CHIP_R420_JH */
+ case 0x4A49: /* PCI_CHIP_R420_JI */
+ case 0x4A4A: /* PCI_CHIP_R420_JJ */
+ case 0x4A4B: /* PCI_CHIP_R420_JK */
+ case 0x4A4C: /* PCI_CHIP_R420_JL */
+ case 0x4A4D: /* PCI_CHIP_R420_JM */
+ case 0x4A4E: /* PCI_CHIP_R420_JN */
+ case 0x4A4F: /* PCI_CHIP_R420_JO */
+ case 0x4A50: /* PCI_CHIP_R420_JP */
+ case 0x4A54: /* PCI_CHIP_R420_JT */
+ case 0x5548: /* PCI_CHIP_R423_UH */
+ case 0x5549: /* PCI_CHIP_R423_UI */
+ case 0x554A: /* PCI_CHIP_R423_UJ */
+ case 0x554B: /* PCI_CHIP_R423_UK */
+ case 0x5550: /* PCI_CHIP_R423_5550 */
+ case 0x5551: /* PCI_CHIP_R423_UQ */
+ case 0x5552: /* PCI_CHIP_R423_UR */
+ case 0x5554: /* PCI_CHIP_R423_UT */
+ case 0x5D57: /* PCI_CHIP_R423_5D57 */
+ case 0x554C: /* PCI_CHIP_R430_554C */
+ case 0x554D: /* PCI_CHIP_R430_554D */
+ case 0x554E: /* PCI_CHIP_R430_554E */
+ case 0x554F: /* PCI_CHIP_R430_554F */
+ case 0x5D48: /* PCI_CHIP_R430_5D48 */
+ case 0x5D49: /* PCI_CHIP_R430_5D49 */
+ case 0x5D4A: /* PCI_CHIP_R430_5D4A */
+ case 0x5D4C: /* PCI_CHIP_R480_5D4C */
+ case 0x5D4D: /* PCI_CHIP_R480_5D4D */
+ case 0x5D4E: /* PCI_CHIP_R480_5D4E */
+ case 0x5D4F: /* PCI_CHIP_R480_5D4F */
+ case 0x5D50: /* PCI_CHIP_R480_5D50 */
+ case 0x5D52: /* PCI_CHIP_R480_5D52 */
+ case 0x4B49: /* PCI_CHIP_R481_4B49 */
+ case 0x4B4A: /* PCI_CHIP_R481_4B4A */
+ case 0x4B4B: /* PCI_CHIP_R481_4B4B */
+ case 0x4B4C: /* PCI_CHIP_R481_4B4C */
+ case 0x564A: /* PCI_CHIP_RV410_564A */
+ case 0x564B: /* PCI_CHIP_RV410_564B */
+ case 0x564F: /* PCI_CHIP_RV410_564F */
+ case 0x5652: /* PCI_CHIP_RV410_5652 */
+ case 0x5653: /* PCI_CHIP_RV410_5653 */
+ case 0x5657: /* PCI_CHIP_RV410_5657 */
+ case 0x5E48: /* PCI_CHIP_RV410_5E48 */
+ case 0x5E4A: /* PCI_CHIP_RV410_5E4A */
+ case 0x5E4B: /* PCI_CHIP_RV410_5E4B */
+ case 0x5E4C: /* PCI_CHIP_RV410_5E4C */
+ case 0x5E4D: /* PCI_CHIP_RV410_5E4D */
+ case 0x5E4F: /* PCI_CHIP_RV410_5E4F */
+ case 0x5A41: /* PCI_CHIP_RS400_5A41 */
+ case 0x5A42: /* PCI_CHIP_RS400_5A42 */
+ case 0x5A61: /* PCI_CHIP_RC410_5A61 */
+ case 0x5A62: /* PCI_CHIP_RC410_5A62 */
+ case 0x5954: /* PCI_CHIP_RS480_5954 */
+ case 0x5955: /* PCI_CHIP_RS480_5955 */
+ case 0x5974: /* PCI_CHIP_RS482_5974 */
+ case 0x5975: /* PCI_CHIP_RS482_5975 */
+ case 0x7100: /* PCI_CHIP_R520_7100 */
+ case 0x7101: /* PCI_CHIP_R520_7101 */
+ case 0x7102: /* PCI_CHIP_R520_7102 */
+ case 0x7103: /* PCI_CHIP_R520_7103 */
+ case 0x7104: /* PCI_CHIP_R520_7104 */
+ case 0x7105: /* PCI_CHIP_R520_7105 */
+ case 0x7106: /* PCI_CHIP_R520_7106 */
+ case 0x7108: /* PCI_CHIP_R520_7108 */
+ case 0x7109: /* PCI_CHIP_R520_7109 */
+ case 0x710A: /* PCI_CHIP_R520_710A */
+ case 0x710B: /* PCI_CHIP_R520_710B */
+ case 0x710C: /* PCI_CHIP_R520_710C */
+ case 0x710E: /* PCI_CHIP_R520_710E */
+ case 0x710F: /* PCI_CHIP_R520_710F */
+ case 0x7140: /* PCI_CHIP_RV515_7140 */
+ case 0x7141: /* PCI_CHIP_RV515_7141 */
+ case 0x7142: /* PCI_CHIP_RV515_7142 */
+ case 0x7143: /* PCI_CHIP_RV515_7143 */
+ case 0x7144: /* PCI_CHIP_RV515_7144 */
+ case 0x7145: /* PCI_CHIP_RV515_7145 */
+ case 0x7146: /* PCI_CHIP_RV515_7146 */
+ case 0x7147: /* PCI_CHIP_RV515_7147 */
+ case 0x7149: /* PCI_CHIP_RV515_7149 */
+ case 0x714A: /* PCI_CHIP_RV515_714A */
+ case 0x714B: /* PCI_CHIP_RV515_714B */
+ case 0x714C: /* PCI_CHIP_RV515_714C */
+ case 0x714D: /* PCI_CHIP_RV515_714D */
+ case 0x714E: /* PCI_CHIP_RV515_714E */
+ case 0x714F: /* PCI_CHIP_RV515_714F */
+ case 0x7151: /* PCI_CHIP_RV515_7151 */
+ case 0x7152: /* PCI_CHIP_RV515_7152 */
+ case 0x7153: /* PCI_CHIP_RV515_7153 */
+ case 0x715E: /* PCI_CHIP_RV515_715E */
+ case 0x715F: /* PCI_CHIP_RV515_715F */
+ case 0x7180: /* PCI_CHIP_RV515_7180 */
+ case 0x7181: /* PCI_CHIP_RV515_7181 */
+ case 0x7183: /* PCI_CHIP_RV515_7183 */
+ case 0x7186: /* PCI_CHIP_RV515_7186 */
+ case 0x7187: /* PCI_CHIP_RV515_7187 */
+ case 0x7188: /* PCI_CHIP_RV515_7188 */
+ case 0x718A: /* PCI_CHIP_RV515_718A */
+ case 0x718B: /* PCI_CHIP_RV515_718B */
+ case 0x718C: /* PCI_CHIP_RV515_718C */
+ case 0x718D: /* PCI_CHIP_RV515_718D */
+ case 0x718F: /* PCI_CHIP_RV515_718F */
+ case 0x7193: /* PCI_CHIP_RV515_7193 */
+ case 0x7196: /* PCI_CHIP_RV515_7196 */
+ case 0x719B: /* PCI_CHIP_RV515_719B */
+ case 0x719F: /* PCI_CHIP_RV515_719F */
+ case 0x7200: /* PCI_CHIP_RV515_7200 */
+ case 0x7210: /* PCI_CHIP_RV515_7210 */
+ case 0x7211: /* PCI_CHIP_RV515_7211 */
+ case 0x71C0: /* PCI_CHIP_RV530_71C0 */
+ case 0x71C1: /* PCI_CHIP_RV530_71C1 */
+ case 0x71C2: /* PCI_CHIP_RV530_71C2 */
+ case 0x71C3: /* PCI_CHIP_RV530_71C3 */
+ case 0x71C4: /* PCI_CHIP_RV530_71C4 */
+ case 0x71C5: /* PCI_CHIP_RV530_71C5 */
+ case 0x71C6: /* PCI_CHIP_RV530_71C6 */
+ case 0x71C7: /* PCI_CHIP_RV530_71C7 */
+ case 0x71CD: /* PCI_CHIP_RV530_71CD */
+ case 0x71CE: /* PCI_CHIP_RV530_71CE */
+ case 0x71D2: /* PCI_CHIP_RV530_71D2 */
+ case 0x71D4: /* PCI_CHIP_RV530_71D4 */
+ case 0x71D5: /* PCI_CHIP_RV530_71D5 */
+ case 0x71D6: /* PCI_CHIP_RV530_71D6 */
+ case 0x71DA: /* PCI_CHIP_RV530_71DA */
+ case 0x71DE: /* PCI_CHIP_RV530_71DE */
+ case 0x7281: /* PCI_CHIP_RV560_7281 */
+ case 0x7283: /* PCI_CHIP_RV560_7283 */
+ case 0x7287: /* PCI_CHIP_RV560_7287 */
+ case 0x7290: /* PCI_CHIP_RV560_7290 */
+ case 0x7291: /* PCI_CHIP_RV560_7291 */
+ case 0x7293: /* PCI_CHIP_RV560_7293 */
+ case 0x7297: /* PCI_CHIP_RV560_7297 */
+ case 0x7280: /* PCI_CHIP_RV570_7280 */
+ case 0x7288: /* PCI_CHIP_RV570_7288 */
+ case 0x7289: /* PCI_CHIP_RV570_7289 */
+ case 0x728B: /* PCI_CHIP_RV570_728B */
+ case 0x728C: /* PCI_CHIP_RV570_728C */
+ case 0x7240: /* PCI_CHIP_R580_7240 */
+ case 0x7243: /* PCI_CHIP_R580_7243 */
+ case 0x7244: /* PCI_CHIP_R580_7244 */
+ case 0x7245: /* PCI_CHIP_R580_7245 */
+ case 0x7246: /* PCI_CHIP_R580_7246 */
+ case 0x7247: /* PCI_CHIP_R580_7247 */
+ case 0x7248: /* PCI_CHIP_R580_7248 */
+ case 0x7249: /* PCI_CHIP_R580_7249 */
+ case 0x724A: /* PCI_CHIP_R580_724A */
+ case 0x724B: /* PCI_CHIP_R580_724B */
+ case 0x724C: /* PCI_CHIP_R580_724C */
+ case 0x724D: /* PCI_CHIP_R580_724D */
+ case 0x724E: /* PCI_CHIP_R580_724E */
+ case 0x724F: /* PCI_CHIP_R580_724F */
+ case 0x7284: /* PCI_CHIP_R580_7284 */
+ case 0x793F: /* PCI_CHIP_RS600_793F */
+ case 0x7941: /* PCI_CHIP_RS600_7941 */
+ case 0x7942: /* PCI_CHIP_RS600_7942 */
+ case 0x791E: /* PCI_CHIP_RS690_791E */
+ case 0x791F: /* PCI_CHIP_RS690_791F */
+ case 0x796C: /* PCI_CHIP_RS740_796C */
+ case 0x796D: /* PCI_CHIP_RS740_796D */
+ case 0x796E: /* PCI_CHIP_RS740_796E */
+ case 0x796F: /* PCI_CHIP_RS740_796F */
+ return TRUE;
+ default:
+ return FALSE;
+ }
+}
#endif
diff --git a/src/gallium/winsys/radeon/drm/radeon_r300.c b/src/gallium/winsys/radeon/drm/radeon_r300.c
index 420522f5c1..9f59b3de46 100644
--- a/src/gallium/winsys/radeon/drm/radeon_r300.c
+++ b/src/gallium/winsys/radeon/drm/radeon_r300.c
@@ -20,15 +20,14 @@
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
-#include "radeon_r300.h"
-#include "radeon_buffer.h"
+#include "radeon_drm_buffer.h"
+
+#include "util/u_memory.h"
+#include "pipebuffer/pb_bufmgr.h"
-#include "radeon_bo_gem.h"
#include "radeon_cs_gem.h"
#include "state_tracker/drm_driver.h"
-#include "util/u_memory.h"
-
static unsigned get_pb_usage_from_create_flags(unsigned bind, unsigned usage,
enum r300_buffer_domain domain)
{
@@ -73,7 +72,7 @@ radeon_r300_winsys_buffer_create(struct r300_winsys_screen *rws,
unsigned usage,
enum r300_buffer_domain domain)
{
- struct radeon_libdrm_winsys *ws = radeon_libdrm_winsys(rws);
+ struct radeon_drm_winsys *ws = radeon_drm_winsys(rws);
struct pb_desc desc;
struct pb_manager *provider;
struct pb_buffer *buffer;
@@ -92,7 +91,7 @@ radeon_r300_winsys_buffer_create(struct r300_winsys_screen *rws,
if (!buffer)
return NULL;
- return radeon_libdrm_winsys_buffer(buffer);
+ return (struct r300_winsys_buffer*)buffer;
}
static void radeon_r300_winsys_buffer_reference(struct r300_winsys_screen *rws,
@@ -104,7 +103,7 @@ static void radeon_r300_winsys_buffer_reference(struct r300_winsys_screen *rws,
pb_reference(&_dst, _src);
- *pdst = radeon_libdrm_winsys_buffer(_dst);
+ *pdst = (struct r300_winsys_buffer*)_dst;
}
static struct r300_winsys_buffer *radeon_r300_winsys_buffer_from_handle(struct r300_winsys_screen *rws,
@@ -112,7 +111,7 @@ static struct r300_winsys_buffer *radeon_r300_winsys_buffer_from_handle(struct r
unsigned *stride,
unsigned *size)
{
- struct radeon_libdrm_winsys *ws = radeon_libdrm_winsys(rws);
+ struct radeon_drm_winsys *ws = radeon_drm_winsys(rws);
struct pb_buffer *_buf;
_buf = radeon_drm_bufmgr_create_buffer_from_handle(ws->kman, whandle->handle);
@@ -122,7 +121,7 @@ static struct r300_winsys_buffer *radeon_r300_winsys_buffer_from_handle(struct r
if (size)
*size = _buf->base.size;
- return radeon_libdrm_winsys_buffer(_buf);
+ return (struct r300_winsys_buffer*)_buf;
}
static boolean radeon_r300_winsys_buffer_get_handle(struct r300_winsys_screen *rws,
@@ -139,7 +138,7 @@ static void radeon_r300_winsys_cs_set_flush(struct r300_winsys_cs *rcs,
void (*flush)(void *),
void *user)
{
- struct radeon_libdrm_cs *cs = radeon_libdrm_cs(rcs);
+ struct radeon_drm_cs *cs = radeon_drm_cs(rcs);
cs->flush_cs = flush;
cs->flush_data = user;
radeon_cs_space_set_flush(cs->cs, flush, user);
@@ -147,20 +146,20 @@ static void radeon_r300_winsys_cs_set_flush(struct r300_winsys_cs *rcs,
static boolean radeon_r300_winsys_cs_validate(struct r300_winsys_cs *rcs)
{
- struct radeon_libdrm_cs *cs = radeon_libdrm_cs(rcs);
+ struct radeon_drm_cs *cs = radeon_drm_cs(rcs);
return radeon_cs_space_check(cs->cs) >= 0;
}
static void radeon_r300_winsys_cs_reset_buffers(struct r300_winsys_cs *rcs)
{
- struct radeon_libdrm_cs *cs = radeon_libdrm_cs(rcs);
+ struct radeon_drm_cs *cs = radeon_drm_cs(rcs);
radeon_cs_space_reset_bos(cs->cs);
}
static void radeon_r300_winsys_cs_flush(struct r300_winsys_cs *rcs)
{
- struct radeon_libdrm_cs *cs = radeon_libdrm_cs(rcs);
+ struct radeon_drm_cs *cs = radeon_drm_cs(rcs);
int retval;
/* Don't flush a zero-sized CS. */
@@ -190,15 +189,14 @@ static void radeon_r300_winsys_cs_flush(struct r300_winsys_cs *rcs)
* spinning through one CS while another one is being filled. */
radeon_cs_erase(cs->cs);
- cs->base.ptr = cs->cs->packets;
+ cs->base.buf = cs->cs->packets;
cs->base.cdw = cs->cs->cdw;
- cs->base.ndw = cs->cs->ndw;
}
static uint32_t radeon_get_value(struct r300_winsys_screen *rws,
enum r300_value_id id)
{
- struct radeon_libdrm_winsys *ws = (struct radeon_libdrm_winsys *)rws;
+ struct radeon_drm_winsys *ws = (struct radeon_drm_winsys *)rws;
switch(id) {
case R300_VID_PCI_ID:
@@ -221,8 +219,8 @@ static uint32_t radeon_get_value(struct r300_winsys_screen *rws,
static struct r300_winsys_cs *radeon_r300_winsys_cs_create(struct r300_winsys_screen *rws)
{
- struct radeon_libdrm_winsys *ws = radeon_libdrm_winsys(rws);
- struct radeon_libdrm_cs *cs = CALLOC_STRUCT(radeon_libdrm_cs);
+ struct radeon_drm_winsys *ws = radeon_drm_winsys(rws);
+ struct radeon_drm_cs *cs = CALLOC_STRUCT(radeon_drm_cs);
if (!cs)
return NULL;
@@ -240,83 +238,29 @@ static struct r300_winsys_cs *radeon_r300_winsys_cs_create(struct r300_winsys_sc
RADEON_GEM_DOMAIN_VRAM, ws->vram_size);
cs->ws = ws;
- cs->base.ptr = cs->cs->packets;
+ cs->base.buf = cs->cs->packets;
cs->base.cdw = cs->cs->cdw;
- cs->base.ndw = cs->cs->ndw;
return &cs->base;
}
static void radeon_r300_winsys_cs_destroy(struct r300_winsys_cs *rcs)
{
- struct radeon_libdrm_cs *cs = radeon_libdrm_cs(rcs);
+ struct radeon_drm_cs *cs = radeon_drm_cs(rcs);
radeon_cs_destroy(cs->cs);
FREE(cs);
}
-static void radeon_winsys_destroy(struct r300_winsys_screen *rws)
-{
- struct radeon_libdrm_winsys *ws = (struct radeon_libdrm_winsys *)rws;
-
- ws->cman->destroy(ws->cman);
- ws->kman->destroy(ws->kman);
-
- radeon_bo_manager_gem_dtor(ws->bom);
- radeon_cs_manager_gem_dtor(ws->csm);
-
- FREE(rws);
-}
-
-boolean radeon_setup_winsys(int fd, struct radeon_libdrm_winsys* ws)
+void radeon_winsys_init_functions(struct radeon_drm_winsys *ws)
{
- ws->csm = radeon_cs_manager_gem_ctor(fd);
- if (!ws->csm)
- goto fail;
- ws->bom = radeon_bo_manager_gem_ctor(fd);
- if (!ws->bom)
- goto fail;
- ws->kman = radeon_drm_bufmgr_create(ws);
- if (!ws->kman)
- goto fail;
-
- ws->cman = pb_cache_manager_create(ws->kman, 100000);
- if (!ws->cman)
- goto fail;
-
- ws->base.destroy = radeon_winsys_destroy;
ws->base.get_value = radeon_get_value;
-
ws->base.buffer_create = radeon_r300_winsys_buffer_create;
- ws->base.buffer_set_tiling = radeon_drm_bufmgr_set_tiling;
- ws->base.buffer_get_tiling = radeon_drm_bufmgr_get_tiling;
- ws->base.buffer_map = radeon_drm_buffer_map;
- ws->base.buffer_unmap = radeon_drm_buffer_unmap;
- ws->base.buffer_wait = radeon_drm_bufmgr_wait;
ws->base.buffer_reference = radeon_r300_winsys_buffer_reference;
ws->base.buffer_from_handle = radeon_r300_winsys_buffer_from_handle;
ws->base.buffer_get_handle = radeon_r300_winsys_buffer_get_handle;
-
ws->base.cs_create = radeon_r300_winsys_cs_create;
ws->base.cs_destroy = radeon_r300_winsys_cs_destroy;
- ws->base.cs_add_buffer = radeon_drm_bufmgr_add_buffer;
ws->base.cs_validate = radeon_r300_winsys_cs_validate;
- ws->base.cs_write_reloc = radeon_drm_bufmgr_write_reloc;
ws->base.cs_flush = radeon_r300_winsys_cs_flush;
ws->base.cs_reset_buffers = radeon_r300_winsys_cs_reset_buffers;
ws->base.cs_set_flush = radeon_r300_winsys_cs_set_flush;
- ws->base.cs_is_buffer_referenced = radeon_drm_bufmgr_is_buffer_referenced;
- return TRUE;
-
-fail:
- if (ws->csm)
- radeon_cs_manager_gem_dtor(ws->csm);
-
- if (ws->bom)
- radeon_bo_manager_gem_dtor(ws->bom);
-
- if (ws->cman)
- ws->cman->destroy(ws->cman);
- if (ws->kman)
- ws->kman->destroy(ws->kman);
-
- return FALSE;
}
diff --git a/src/gallium/winsys/radeon/drm/radeon_winsys.h b/src/gallium/winsys/radeon/drm/radeon_winsys.h
index 6f4aa4bce3..81da1a25e0 100644
--- a/src/gallium/winsys/radeon/drm/radeon_winsys.h
+++ b/src/gallium/winsys/radeon/drm/radeon_winsys.h
@@ -32,63 +32,37 @@
#include "r300_winsys.h"
-struct radeon_libdrm_winsys {
- /* Parent class. */
+struct radeon_drm_winsys {
struct r300_winsys_screen base;
- struct pb_manager *kman;
+ int fd; /* DRM file descriptor */
+ struct radeon_bo_manager *bom; /* Radeon BO manager. */
+ struct pb_manager *kman;
struct pb_manager *cman;
- /* PCI ID */
- uint32_t pci_id;
-
- /* GB pipe count */
- uint32_t gb_pipes;
-
- /* Z pipe count (rv530 only) */
- uint32_t z_pipes;
-
- /* GART size. */
- uint32_t gart_size;
-
- /* VRAM size. */
- uint32_t vram_size;
-
- /* Square tiling support. */
- boolean squaretiling;
-
- /* DRM 2.3.0
- * - R500 VAP regs
- * - MSPOS regs
- * - Fixed texture 3D size calculation
- */
+ uint32_t pci_id; /* PCI ID */
+ uint32_t gb_pipes; /* GB pipe count */
+ uint32_t z_pipes; /* Z pipe count (rv530 only) */
+ uint32_t gart_size; /* GART size. */
+ uint32_t vram_size; /* VRAM size. */
+ boolean squaretiling; /* Square tiling support. */
+ /* DRM 2.3.0 (R500 VAP regs, MSPOS regs, fixed tex3D size checking) */
boolean drm_2_3_0;
-
- /* DRM 2.6.0
- * - Hyper-Z
- * - GB_Z_PEQ_CONFIG allowed on rv350->r4xx, we should initialize it
- */
+ /* DRM 2.6.0 (Hyper-Z, GB_Z_PEQ_CONFIG allowed on rv350->r4xx) */
boolean drm_2_6_0;
-
- /* hyperz user */
+ /* Hyper-Z user */
boolean hyperz;
- /* DRM FD */
- int fd;
-
- /* Radeon BO manager. */
- struct radeon_bo_manager *bom;
-
/* Radeon CS manager. */
struct radeon_cs_manager *csm;
};
-struct radeon_libdrm_cs {
+struct radeon_drm_cs {
struct r300_winsys_cs base;
/* The winsys. */
- struct radeon_libdrm_winsys *ws;
+ struct radeon_drm_winsys *ws;
/* The libdrm command stream. */
struct radeon_cs *cs;
@@ -98,16 +72,18 @@ struct radeon_libdrm_cs {
void *flush_data;
};
-static INLINE struct radeon_libdrm_cs *
-radeon_libdrm_cs(struct r300_winsys_cs *base)
+static INLINE struct radeon_drm_cs *
+radeon_drm_cs(struct r300_winsys_cs *base)
{
- return (struct radeon_libdrm_cs*)base;
+ return (struct radeon_drm_cs*)base;
}
-static INLINE struct radeon_libdrm_winsys *
-radeon_libdrm_winsys(struct r300_winsys_screen *base)
+static INLINE struct radeon_drm_winsys *
+radeon_drm_winsys(struct r300_winsys_screen *base)
{
- return (struct radeon_libdrm_winsys*)base;
+ return (struct radeon_drm_winsys*)base;
}
+void radeon_winsys_init_functions(struct radeon_drm_winsys *ws);
+
#endif
diff --git a/src/gallium/winsys/sw/wrapper/wrapper_sw_winsys.c b/src/gallium/winsys/sw/wrapper/wrapper_sw_winsys.c
index bc2623e7b7..8f9a90858d 100644
--- a/src/gallium/winsys/sw/wrapper/wrapper_sw_winsys.c
+++ b/src/gallium/winsys/sw/wrapper/wrapper_sw_winsys.c
@@ -93,9 +93,9 @@ wsw_dt_get_stride(struct wrapper_sw_displaytarget *wdt, unsigned *stride)
struct pipe_resource *tex = wdt->tex;
struct pipe_transfer *tr;
- tr = pipe_get_transfer(pipe, tex, 0, 0, 0,
- PIPE_TRANSFER_READ_WRITE,
- 0, 0, wdt->width, wdt->height);
+ tr = pipe_get_transfer(pipe, tex, 0, 0,
+ PIPE_TRANSFER_READ_WRITE,
+ 0, 0, wdt->width, wdt->height);
if (!tr)
return FALSE;
@@ -149,6 +149,8 @@ wsw_dt_create(struct sw_winsys *ws,
templ.target = wsw->target;
templ.width0 = width;
templ.height0 = height;
+ templ.depth0 = 1;
+ templ.array_size = 1;
templ.format = format;
templ.bind = bind;
@@ -204,9 +206,9 @@ wsw_dt_map(struct sw_winsys *ws,
assert(!wdt->transfer);
- tr = pipe_get_transfer(pipe, tex, 0, 0, 0,
- PIPE_TRANSFER_READ_WRITE,
- 0, 0, wdt->width, wdt->height);
+ tr = pipe_get_transfer(pipe, tex, 0, 0,
+ PIPE_TRANSFER_READ_WRITE,
+ 0, 0, wdt->width, wdt->height);
if (!tr)
return NULL;
diff --git a/src/glsl/Makefile b/src/glsl/Makefile
index 4cfecb130f..86a577e0ae 100644
--- a/src/glsl/Makefile
+++ b/src/glsl/Makefile
@@ -16,6 +16,7 @@ GLCPP_SOURCES = \
glcpp/glcpp.c
C_SOURCES = \
+ strtod.c \
$(LIBGLCPP_SOURCES)
CXX_SOURCES = \
@@ -30,55 +31,55 @@ CXX_SOURCES = \
glsl_types.cpp \
glsl_symbol_table.cpp \
hir_field_selection.cpp \
- ir_algebraic.cpp \
ir_basic_block.cpp \
ir_clone.cpp \
ir_constant_expression.cpp \
- ir_constant_folding.cpp \
- ir_constant_propagation.cpp \
- ir_constant_variable.cpp \
- ir_copy_propagation.cpp \
ir.cpp \
- ir_dead_code.cpp \
- ir_dead_code_local.cpp \
- ir_dead_functions.cpp \
- ir_div_to_mul_rcp.cpp \
- ir_explog_to_explog2.cpp \
ir_expression_flattening.cpp \
ir_function_can_inline.cpp \
ir_function.cpp \
- ir_function_inlining.cpp \
ir_hierarchical_visitor.cpp \
ir_hv_accept.cpp \
- ir_if_simplification.cpp \
- ir_if_to_cond_assign.cpp \
ir_import_prototypes.cpp \
- ir_lower_jumps.cpp \
- ir_mat_op_to_vec.cpp \
- ir_mod_to_fract.cpp \
- ir_noop_swizzle.cpp \
ir_print_visitor.cpp \
ir_reader.cpp \
ir_rvalue_visitor.cpp \
ir_set_program_inouts.cpp \
- ir_structure_splitting.cpp \
- ir_sub_to_add_neg.cpp \
- ir_swizzle_swizzle.cpp \
- ir_tree_grafting.cpp \
ir_validate.cpp \
ir_variable.cpp \
ir_variable_refcount.cpp \
- ir_vec_index_to_cond_assign.cpp \
- ir_vec_index_to_swizzle.cpp \
linker.cpp \
link_functions.cpp \
loop_analysis.cpp \
loop_controls.cpp \
loop_unroll.cpp \
+ lower_discard.cpp \
+ lower_if_to_cond_assign.cpp \
+ lower_instructions.cpp \
+ lower_jumps.cpp \
+ lower_mat_op_to_vec.cpp \
lower_noise.cpp \
lower_texture_projection.cpp \
lower_variable_index_to_cond_assign.cpp \
+ lower_vec_index_to_cond_assign.cpp \
+ lower_vec_index_to_swizzle.cpp \
+ lower_vector.cpp \
+ opt_algebraic.cpp \
+ opt_constant_folding.cpp \
+ opt_constant_propagation.cpp \
+ opt_constant_variable.cpp \
+ opt_copy_propagation.cpp \
+ opt_dead_code.cpp \
+ opt_dead_code_local.cpp \
+ opt_dead_functions.cpp \
+ opt_discard_simplification.cpp \
+ opt_function_inlining.cpp \
+ opt_if_simplification.cpp \
+ opt_noop_swizzle.cpp \
opt_redundant_jumps.cpp \
+ opt_structure_splitting.cpp \
+ opt_swizzle_swizzle.cpp \
+ opt_tree_grafting.cpp \
s_expression.cpp
LIBS = \
diff --git a/src/glsl/Makefile.am b/src/glsl/Makefile.am
deleted file mode 100644
index 5f013c31e9..0000000000
--- a/src/glsl/Makefile.am
+++ /dev/null
@@ -1,81 +0,0 @@
-# Copyright © 2010 Intel Corporation
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the "Software"),
-# to deal in the Software without restriction, including without limitation
-# on the rights to use, copy, modify, merge, publish, distribute, sub
-# license, and/or sell copies of the Software, and to permit persons to whom
-# the Software is furnished to do so, subject to the following conditions:
-#
-# The above copyright notice and this permission notice (including the next
-# paragraph) shall be included in all copies or substantial portions of the
-# Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
-# AUTHORS, COPYRIGHT HOLDERS, AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
-# DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
-# OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
-# USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-AUTOMAKE_OPTIONS = foreign
-AM_CPPFLAGS = -I mesa
-
-SUBDIRS = glcpp
-
-bin_PROGRAMS = glsl
-
-glsl_LDADD = ./glcpp/libglcpp.la
-glsl_LDFLAGS = @LDFLAGS@ $(talloc_LIBS)
-glsl_SOURCES = \
- main.cpp \
- builtin_types.h \
- glsl_types.cpp \
- glsl_parser.ypp glsl_lexer.lpp glsl_parser_extras.cpp \
- ast_expr.cpp ast_to_hir.cpp ast_function.cpp ast_type.cpp \
- ir.cpp hir_field_selection.cpp builtin_function.cpp \
- ir_print_visitor.cpp ir_variable.cpp ir_function.cpp \
- ir_basic_block.cpp \
- ir_basic_block.h \
- ir_clone.cpp \
- ir_constant_expression.cpp \
- ir_constant_folding.cpp \
- ir_constant_variable.cpp \
- ir_copy_propagation.cpp \
- ir_copy_propagation.h \
- ir_dead_code.cpp \
- ir_dead_code.h \
- ir_dead_code_local.cpp \
- ir_expression_flattening.cpp \
- ir_function_can_inline.cpp \
- ir_function_inlining.cpp \
- ir_if_simplification.cpp \
- ir_optimization.h \
- ir_reader.cpp s_expression.cpp \
- ir_hv_accept.cpp \
- ir_hierarchical_visitor.h \
- ir_hierarchical_visitor.cpp \
- ir_swizzle_swizzle.cpp \
- ir_to_mesa.cpp \
- ir_to_mesa.h \
- ir_validate.cpp \
- ir_vec_index_to_swizzle.cpp \
- linker.cpp \
- loop_analysis.cpp \
- loop_controls.cpp \
- loop_unroll.cpp \
- lower_noise.cpp \
- lower_variable_index_to_cond_assign.cpp \
- opt_redundant_jumps.cpp
-
-BUILT_SOURCES = glsl_parser.h glsl_parser.cpp glsl_lexer.cpp
-CLEANFILES = $(BUILT_SOURCES)
-
-builtin_function.cpp: builtins/*/*
- ./builtins/tools/generate_builtins.pl > builtin_function.cpp
-glsl_parser.h: glsl_parser.cpp
-
-.lpp.cpp:
- $(LEXCOMPILE) --outfile="$@" $<
diff --git a/src/glsl/SConscript b/src/glsl/SConscript
index c183e208d6..f179721d52 100644
--- a/src/glsl/SConscript
+++ b/src/glsl/SConscript
@@ -27,55 +27,56 @@ sources = [
'glsl_types.cpp',
'glsl_symbol_table.cpp',
'hir_field_selection.cpp',
- 'ir_algebraic.cpp',
'ir_basic_block.cpp',
'ir_clone.cpp',
'ir_constant_expression.cpp',
- 'ir_constant_folding.cpp',
- 'ir_constant_propagation.cpp',
- 'ir_constant_variable.cpp',
- 'ir_copy_propagation.cpp',
'ir.cpp',
- 'ir_dead_code.cpp',
- 'ir_dead_code_local.cpp',
- 'ir_dead_functions.cpp',
- 'ir_div_to_mul_rcp.cpp',
- 'ir_explog_to_explog2.cpp',
'ir_expression_flattening.cpp',
'ir_function_can_inline.cpp',
'ir_function.cpp',
- 'ir_function_inlining.cpp',
'ir_hierarchical_visitor.cpp',
'ir_hv_accept.cpp',
- 'ir_if_simplification.cpp',
- 'ir_if_to_cond_assign.cpp',
'ir_import_prototypes.cpp',
- 'ir_lower_jumps.cpp',
- 'ir_mat_op_to_vec.cpp',
- 'ir_mod_to_fract.cpp',
- 'ir_noop_swizzle.cpp',
'ir_print_visitor.cpp',
'ir_reader.cpp',
'ir_rvalue_visitor.cpp',
'ir_set_program_inouts.cpp',
- 'ir_structure_splitting.cpp',
- 'ir_sub_to_add_neg.cpp',
- 'ir_swizzle_swizzle.cpp',
- 'ir_tree_grafting.cpp',
'ir_validate.cpp',
'ir_variable.cpp',
'ir_variable_refcount.cpp',
- 'ir_vec_index_to_cond_assign.cpp',
- 'ir_vec_index_to_swizzle.cpp',
'linker.cpp',
'link_functions.cpp',
'loop_analysis.cpp',
'loop_controls.cpp',
'loop_unroll.cpp',
+ 'lower_discard.cpp',
+ 'lower_if_to_cond_assign.cpp',
+ 'lower_instructions.cpp',
+ 'lower_jumps.cpp',
+ 'lower_mat_op_to_vec.cpp',
'lower_noise.cpp',
'lower_variable_index_to_cond_assign.cpp',
+ 'lower_vec_index_to_cond_assign.cpp',
+ 'lower_vec_index_to_swizzle.cpp',
+ 'lower_vector.cpp',
+ 'opt_algebraic.cpp',
+ 'opt_constant_folding.cpp',
+ 'opt_constant_propagation.cpp',
+ 'opt_constant_variable.cpp',
+ 'opt_copy_propagation.cpp',
+ 'opt_dead_code.cpp',
+ 'opt_dead_code_local.cpp',
+ 'opt_dead_functions.cpp',
+ 'opt_discard_simplification.cpp',
+ 'opt_function_inlining.cpp',
+ 'opt_if_simplification.cpp',
+ 'opt_noop_swizzle.cpp',
'opt_redundant_jumps.cpp',
+ 'opt_structure_splitting.cpp',
+ 'opt_swizzle_swizzle.cpp',
+ 'opt_tree_grafting.cpp',
's_expression.cpp',
+ 'strtod.c',
]
glsl = env.ConvenienceLibrary(
diff --git a/src/glsl/ast.h b/src/glsl/ast.h
index e5aa5c1b3b..a77b522705 100644
--- a/src/glsl/ast.h
+++ b/src/glsl/ast.h
@@ -714,4 +714,8 @@ _mesa_ast_field_selection_to_hir(const ast_expression *expr,
exec_list *instructions,
struct _mesa_glsl_parse_state *state);
+void
+emit_function(_mesa_glsl_parse_state *state, exec_list *instructions,
+ ir_function *f);
+
#endif /* AST_H */
diff --git a/src/glsl/ast_function.cpp b/src/glsl/ast_function.cpp
index e9e8d25001..6ecf779c93 100644
--- a/src/glsl/ast_function.cpp
+++ b/src/glsl/ast_function.cpp
@@ -93,13 +93,40 @@ prototype_string(const glsl_type *return_type, const char *name,
static ir_rvalue *
-process_call(exec_list *instructions, ir_function *f,
- YYLTYPE *loc, exec_list *actual_parameters,
- struct _mesa_glsl_parse_state *state)
+match_function_by_name(exec_list *instructions, const char *name,
+ YYLTYPE *loc, exec_list *actual_parameters,
+ struct _mesa_glsl_parse_state *state)
{
void *ctx = state;
+ ir_function *f = state->symbols->get_function(name);
+ ir_function_signature *sig;
+
+ sig = f ? f->matching_signature(actual_parameters) : NULL;
+
+ /* FINISHME: This doesn't handle the case where shader X contains a
+ * FINISHME: matching signature but shader X + N contains an _exact_
+ * FINISHME: matching signature.
+ */
+ if (sig == NULL && (f == NULL || state->es_shader || !f->has_user_signature()) && state->symbols->get_type(name) == NULL && (state->language_version == 110 || state->symbols->get_variable(name) == NULL)) {
+ /* The current shader doesn't contain a matching function or signature.
+ * Before giving up, look for the prototype in the built-in functions.
+ */
+ for (unsigned i = 0; i < state->num_builtins_to_link; i++) {
+ ir_function *builtin;
+ builtin = state->builtins_to_link[i]->symbols->get_function(name);
+ sig = builtin ? builtin->matching_signature(actual_parameters) : NULL;
+ if (sig != NULL) {
+ if (f == NULL) {
+ f = new(ctx) ir_function(name);
+ state->symbols->add_global_function(f);
+ emit_function(state, instructions, f);
+ }
- ir_function_signature *sig = f->matching_signature(actual_parameters);
+ f->add_signature(sig->clone_prototype(f, NULL));
+ break;
+ }
+ }
+ }
if (sig != NULL) {
/* Verify that 'out' and 'inout' actual parameters are lvalues. This
@@ -164,45 +191,35 @@ process_call(exec_list *instructions, ir_function *f,
return NULL;
}
} else {
- char *str = prototype_string(NULL, f->name, actual_parameters);
+ char *str = prototype_string(NULL, name, actual_parameters);
_mesa_glsl_error(loc, state, "no matching function for call to `%s'",
str);
talloc_free(str);
const char *prefix = "candidates are: ";
- foreach_list (node, &f->signatures) {
- ir_function_signature *sig = (ir_function_signature *) node;
- str = prototype_string(sig->return_type, f->name, &sig->parameters);
- _mesa_glsl_error(loc, state, "%s%s\n", prefix, str);
- talloc_free(str);
+ for (int i = -1; i < state->num_builtins_to_link; i++) {
+ glsl_symbol_table *syms = i >= 0 ? state->builtins_to_link[i]->symbols
+ : state->symbols;
+ f = syms->get_function(name);
+ if (f == NULL)
+ continue;
- prefix = " ";
- }
+ foreach_list (node, &f->signatures) {
+ ir_function_signature *sig = (ir_function_signature *) node;
- return ir_call::get_error_instruction(ctx);
- }
-}
+ str = prototype_string(sig->return_type, f->name, &sig->parameters);
+ _mesa_glsl_error(loc, state, "%s%s\n", prefix, str);
+ talloc_free(str);
+ prefix = " ";
+ }
-static ir_rvalue *
-match_function_by_name(exec_list *instructions, const char *name,
- YYLTYPE *loc, exec_list *actual_parameters,
- struct _mesa_glsl_parse_state *state)
-{
- void *ctx = state;
- ir_function *f = state->symbols->get_function(name);
+ }
- if (f == NULL) {
- _mesa_glsl_error(loc, state, "function `%s' undeclared", name);
return ir_call::get_error_instruction(ctx);
}
-
- /* Once we've determined that the function being called might exist, try
- * to find an overload of the function that matches the parameters.
- */
- return process_call(instructions, f, loc, actual_parameters, state);
}
@@ -577,18 +594,17 @@ emit_inline_vector_constructor(const glsl_type *type,
const ir_constant *const c = param->as_constant();
if (c == NULL) {
- /* Generate a swizzle in case rhs_components != rhs->type->vector_elements. */
- unsigned swiz[4] = { 0, 0, 0, 0 };
- for (unsigned i = 0; i < rhs_components; i++)
- swiz[i] = i;
-
/* Mask of fields to be written in the assignment.
*/
const unsigned write_mask = ((1U << rhs_components) - 1)
<< base_component;
ir_dereference *lhs = new(ctx) ir_dereference_variable(var);
- ir_rvalue *rhs = new(ctx) ir_swizzle(param, swiz, rhs_components);
+
+ /* Generate a swizzle so that LHS and RHS sizes match.
+ */
+ ir_rvalue *rhs =
+ new(ctx) ir_swizzle(param, 0, 1, 2, 3, rhs_components);
ir_instruction *inst =
new(ctx) ir_assignment(lhs, rhs, NULL, write_mask);
@@ -628,21 +644,21 @@ assign_to_matrix_column(ir_variable *var, unsigned column, unsigned row_base,
assert(column_ref->type->components() >= (row_base + count));
assert(src->type->components() >= (src_base + count));
- /* Generate a swizzle that puts the first element of the source at the
- * location of the first element of the destination.
+ /* Generate a swizzle that extracts the number of components from the source
+ * that are to be assigned to the column of the matrix.
*/
- unsigned swiz[4] = { src_base, src_base, src_base, src_base };
- for (unsigned i = 0; i < count; i++)
- swiz[i + row_base] = i;
-
- ir_rvalue *const rhs =
- new(mem_ctx) ir_swizzle(src, swiz, count);
+ if (count < src->type->vector_elements) {
+ src = new(mem_ctx) ir_swizzle(src,
+ src_base + 0, src_base + 1,
+ src_base + 2, src_base + 3,
+ count);
+ }
/* Mask of fields to be written in the assignment.
*/
const unsigned write_mask = ((1U << count) - 1) << row_base;
- return new(mem_ctx) ir_assignment(column_ref, rhs, NULL, write_mask);
+ return new(mem_ctx) ir_assignment(column_ref, src, NULL, write_mask);
}
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index 4540e98e69..741cd19e9d 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -598,17 +598,15 @@ ir_rvalue *
validate_assignment(struct _mesa_glsl_parse_state *state,
const glsl_type *lhs_type, ir_rvalue *rhs)
{
- const glsl_type *rhs_type = rhs->type;
-
/* If there is already some error in the RHS, just return it. Anything
* else will lead to an avalanche of error message back to the user.
*/
- if (rhs_type->is_error())
+ if (rhs->type->is_error())
return rhs;
/* If the types are identical, the assignment can trivially proceed.
*/
- if (rhs_type == lhs_type)
+ if (rhs->type == lhs_type)
return rhs;
/* If the array element types are the same and the size of the LHS is zero,
@@ -625,8 +623,7 @@ validate_assignment(struct _mesa_glsl_parse_state *state,
/* Check for implicit conversion in GLSL 1.20 */
if (apply_implicit_conversion(lhs_type, rhs, state)) {
- rhs_type = rhs->type;
- if (rhs_type == lhs_type)
+ if (rhs->type == lhs_type)
return rhs;
}
@@ -745,6 +742,94 @@ ast_node::hir(exec_list *instructions,
return NULL;
}
+static void
+mark_whole_array_access(ir_rvalue *access)
+{
+ ir_dereference_variable *deref = access->as_dereference_variable();
+
+ if (deref) {
+ deref->var->max_array_access = deref->type->length - 1;
+ }
+}
+
+static ir_rvalue *
+do_comparison(void *mem_ctx, int operation, ir_rvalue *op0, ir_rvalue *op1)
+{
+ int join_op;
+ ir_rvalue *cmp = NULL;
+
+ if (operation == ir_binop_all_equal)
+ join_op = ir_binop_logic_and;
+ else
+ join_op = ir_binop_logic_or;
+
+ switch (op0->type->base_type) {
+ case GLSL_TYPE_FLOAT:
+ case GLSL_TYPE_UINT:
+ case GLSL_TYPE_INT:
+ case GLSL_TYPE_BOOL:
+ return new(mem_ctx) ir_expression(operation, op0, op1);
+
+ case GLSL_TYPE_ARRAY: {
+ for (unsigned int i = 0; i < op0->type->length; i++) {
+ ir_rvalue *e0, *e1, *result;
+
+ e0 = new(mem_ctx) ir_dereference_array(op0->clone(mem_ctx, NULL),
+ new(mem_ctx) ir_constant(i));
+ e1 = new(mem_ctx) ir_dereference_array(op1->clone(mem_ctx, NULL),
+ new(mem_ctx) ir_constant(i));
+ result = do_comparison(mem_ctx, operation, e0, e1);
+
+ if (cmp) {
+ cmp = new(mem_ctx) ir_expression(join_op, cmp, result);
+ } else {
+ cmp = result;
+ }
+ }
+
+ mark_whole_array_access(op0);
+ mark_whole_array_access(op1);
+ break;
+ }
+
+ case GLSL_TYPE_STRUCT: {
+ for (unsigned int i = 0; i < op0->type->length; i++) {
+ ir_rvalue *e0, *e1, *result;
+ const char *field_name = op0->type->fields.structure[i].name;
+
+ e0 = new(mem_ctx) ir_dereference_record(op0->clone(mem_ctx, NULL),
+ field_name);
+ e1 = new(mem_ctx) ir_dereference_record(op1->clone(mem_ctx, NULL),
+ field_name);
+ result = do_comparison(mem_ctx, operation, e0, e1);
+
+ if (cmp) {
+ cmp = new(mem_ctx) ir_expression(join_op, cmp, result);
+ } else {
+ cmp = result;
+ }
+ }
+ break;
+ }
+
+ case GLSL_TYPE_ERROR:
+ case GLSL_TYPE_VOID:
+ case GLSL_TYPE_SAMPLER:
+ /* I assume a comparison of a struct containing a sampler just
+ * ignores the sampler present in the type.
+ */
+ break;
+
+ default:
+ assert(!"Should not get here.");
+ break;
+ }
+
+ if (cmp == NULL)
+ cmp = new(mem_ctx) ir_constant(true);
+
+ return cmp;
+}
ir_rvalue *
ast_expression::hir(exec_list *instructions,
@@ -941,11 +1026,10 @@ ast_expression::hir(exec_list *instructions,
error_emitted = true;
}
- result = new(ctx) ir_expression(operations[this->oper], glsl_type::bool_type,
- op[0], op[1]);
+ result = do_comparison(ctx, operations[this->oper], op[0], op[1]);
type = glsl_type::bool_type;
- assert(result->type == glsl_type::bool_type);
+ assert(error_emitted || (result->type == glsl_type::bool_type));
break;
case ast_bit_and:
@@ -1480,6 +1564,20 @@ ast_expression::hir(exec_list *instructions,
}
}
+ /* From section 4.1.7 of the GLSL 1.30 spec:
+ * "Samplers aggregated into arrays within a shader (using square
+ * brackets [ ]) can only be indexed with integral constant
+ * expressions [...]."
+ */
+ if (array->type->is_array() &&
+ array->type->element_type()->is_sampler() &&
+ const_index == NULL) {
+
+ _mesa_glsl_error(&loc, state, "sampler arrays can only be indexed "
+ "with constant expressions");
+ error_emitted = true;
+ }
+
if (error_emitted)
result->type = glsl_type::error_type;
@@ -2143,10 +2241,37 @@ ast_declarator_list::hir(exec_list *instructions,
/* Never emit code to initialize a uniform.
*/
- if (!this->type->qualifier.flags.q.uniform)
+ const glsl_type *initializer_type;
+ if (!this->type->qualifier.flags.q.uniform) {
result = do_assignment(&initializer_instructions, state,
lhs, rhs,
this->get_location());
+ initializer_type = result->type;
+ } else
+ initializer_type = rhs->type;
+
+ /* If the declared variable is an unsized array, it must inherrit
+ * its full type from the initializer. A declaration such as
+ *
+ * uniform float a[] = float[](1.0, 2.0, 3.0, 3.0);
+ *
+ * becomes
+ *
+ * uniform float a[4] = float[](1.0, 2.0, 3.0, 3.0);
+ *
+ * The assignment generated in the if-statement (below) will also
+ * automatically handle this case for non-uniforms.
+ *
+ * If the declared variable is not an array, the types must
+ * already match exactly. As a result, the type assignment
+ * here can be done unconditionally. For non-uniforms the call
+ * to do_assignment can change the type of the initializer (via
+ * the implicit conversion rules). For uniforms the initializer
+ * must be a constant expression, and the type of that expression
+ * was validated above.
+ */
+ var->type = initializer_type;
+
var->read_only = temp;
}
}
@@ -2253,7 +2378,7 @@ ast_declarator_list::hir(exec_list *instructions,
* after the initializer if present or immediately after the name
* being declared if not."
*/
- if (!state->symbols->add_variable(var->name, var)) {
+ if (!state->symbols->add_variable(var)) {
YYLTYPE loc = this->get_location();
_mesa_glsl_error(&loc, state, "name `%s' already taken in the "
"current scope", decl->identifier);
@@ -2393,6 +2518,27 @@ ast_parameter_declarator::parameters_to_hir(exec_list *ast_parameters,
}
+void
+emit_function(_mesa_glsl_parse_state *state, exec_list *instructions,
+ ir_function *f)
+{
+ /* Emit the new function header */
+ if (state->current_function == NULL) {
+ instructions->push_tail(f);
+ } else {
+ /* IR invariants disallow function declarations or definitions nested
+ * within other function definitions. Insert the new ir_function
+ * block in the instruction sequence before the ir_function block
+ * containing the current ir_function_signature.
+ */
+ ir_function *const curr =
+ const_cast<ir_function *>(state->current_function->function());
+
+ curr->insert_before(f);
+ }
+}
+
+
ir_rvalue *
ast_function::hir(exec_list *instructions,
struct _mesa_glsl_parse_state *state)
@@ -2495,7 +2641,7 @@ ast_function::hir(exec_list *instructions,
}
} else {
f = new(ctx) ir_function(name);
- if (!state->symbols->add_function(f->name, f)) {
+ if (!state->symbols->add_function(f)) {
/* This function name shadows a non-function use of the same name. */
YYLTYPE loc = this->get_location();
@@ -2504,24 +2650,7 @@ ast_function::hir(exec_list *instructions,
return NULL;
}
- /* Emit the new function header */
- if (state->current_function == NULL)
- instructions->push_tail(f);
- else {
- /* IR invariants disallow function declarations or definitions nested
- * within other function definitions. Insert the new ir_function
- * block in the instruction sequence before the ir_function block
- * containing the current ir_function_signature.
- *
- * This can only happen in a GLSL 1.10 shader. In all other GLSL
- * versions this nesting is disallowed. There is a check for this at
- * the top of this function.
- */
- ir_function *const curr =
- const_cast<ir_function *>(state->current_function->function());
-
- curr->insert_before(f);
- }
+ emit_function(state, instructions, f);
}
/* Verify the return type of main() */
@@ -2587,7 +2716,7 @@ ast_function_definition::hir(exec_list *instructions,
_mesa_glsl_error(& loc, state, "parameter `%s' redeclared", var->name);
} else {
- state->symbols->add_variable(var->name, var);
+ state->symbols->add_variable(var);
}
}
@@ -2636,8 +2765,7 @@ ast_jump_statement::hir(exec_list *instructions,
state->current_function->function_name());
}
- ir_expression *const ret = (ir_expression *)
- opt_return_value->hir(instructions, state);
+ ir_rvalue *const ret = opt_return_value->hir(instructions, state);
assert(ret != NULL);
/* Implicit conversions are not allowed for return values. */
diff --git a/src/glsl/builtin_function.cpp b/src/glsl/builtin_function.cpp
index 942f2335eb..1c6d59d5a2 100644
--- a/src/glsl/builtin_function.cpp
+++ b/src/glsl/builtin_function.cpp
@@ -123,6 +123,30 @@ static const char builtin_acos[] =
"))\n"
""
;
+static const char builtin_acosh[] =
+ "((function acosh\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ((return (expression float log (expression float + (var_ref x) (expression float sqrt (expression float - (expression float * (var_ref x) (var_ref x)) (constant float (1)))))))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ((return (expression vec2 log (expression vec2 + (var_ref x) (expression vec2 sqrt (expression vec2 - (expression vec2 * (var_ref x) (var_ref x)) (constant vec2 (1)))))))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ((return (expression vec3 log (expression vec3 + (var_ref x) (expression vec3 sqrt (expression vec3 - (expression vec3 * (var_ref x) (var_ref x)) (constant vec3 (1)))))))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ((return (expression vec4 log (expression vec4 + (var_ref x) (expression vec4 sqrt (expression vec4 - (expression vec4 * (var_ref x) (var_ref x)) (constant vec4 (1)))))))))\n"
+ "))\n"
+ ""
+;
static const char builtin_all[] =
"((function all\n"
" (signature bool\n"
@@ -261,6 +285,30 @@ static const char builtin_asin[] =
"))\n"
""
;
+static const char builtin_asinh[] =
+ "((function asinh\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ((return (expression float log (expression float + (var_ref x) (expression float sqrt (expression float + (expression float * (var_ref x) (var_ref x)) (constant float (1)))))))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ((return (expression vec2 log (expression vec2 + (var_ref x) (expression vec2 sqrt (expression vec2 + (expression vec2 * (var_ref x) (var_ref x)) (constant vec2 (1)))))))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ((return (expression vec3 log (expression vec3 + (var_ref x) (expression vec3 sqrt (expression vec3 + (expression vec3 * (var_ref x) (var_ref x)) (constant vec3 (1)))))))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ((return (expression vec4 log (expression vec4 + (var_ref x) (expression vec4 sqrt (expression vec4 + (expression vec4 * (var_ref x) (var_ref x)) (constant vec4 (1)))))))))\n"
+ "))\n"
+ ""
+;
static const char builtin_atan[] =
"((function atan\n"
" (signature float\n"
@@ -390,6 +438,46 @@ static const char builtin_atan[] =
"))\n"
""
;
+static const char builtin_atanh[] =
+ "((function atanh\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ((return (expression float * (constant float (0.5))\n"
+ " (expression float log\n"
+ " (expression float /\n"
+ " (expression float + (constant float (1)) (var_ref x))\n"
+ " (expression float - (constant float (1)) (var_ref x))))))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ((return (expression vec2 * (constant vec2 (0.5))\n"
+ " (expression vec2 log\n"
+ " (expression vec2 /\n"
+ " (expression vec2 + (constant vec2 (1)) (var_ref x))\n"
+ " (expression vec2 - (constant vec2 (1)) (var_ref x))))))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ((return (expression vec3 * (constant vec3 (0.5))\n"
+ " (expression vec3 log\n"
+ " (expression vec3 /\n"
+ " (expression vec3 + (constant vec3 (1)) (var_ref x))\n"
+ " (expression vec3 - (constant vec3 (1)) (var_ref x))))))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ((return (expression vec4 * (constant vec4 (0.5))\n"
+ " (expression vec4 log\n"
+ " (expression vec4 /\n"
+ " (expression vec4 + (constant vec4 (1)) (var_ref x))\n"
+ " (expression vec4 - (constant vec4 (1)) (var_ref x))))))))\n"
+ "))\n"
+ ""
+;
static const char builtin_ceil[] =
"((function ceil\n"
" (signature float\n"
@@ -626,9 +714,11 @@ static const char builtin_cross[] =
"((function cross\n"
" (signature vec3\n"
" (parameters\n"
- " (declare (in) vec3 arg0)\n"
- " (declare (in) vec3 arg1))\n"
- " ((return (expression vec3 cross (var_ref arg0) (var_ref arg1)))))\n"
+ " (declare (in) vec3 a)\n"
+ " (declare (in) vec3 b))\n"
+ " ((return (expression vec3 -\n"
+ " (expression vec3 * (swiz yzx (var_ref a)) (swiz zxy (var_ref b)))\n"
+ " (expression vec3 * (swiz zxy (var_ref a)) (swiz yzx (var_ref b)))))))\n"
"))\n"
""
;
@@ -2920,40 +3010,26 @@ static const char builtin_smoothstep[] =
" (declare (in) float edge1)\n"
" (declare (in) float x))\n"
" ((declare () float t)\n"
- "\n"
" (assign (constant bool (1)) (x) (var_ref t)\n"
" (expression float max\n"
" (expression float min\n"
" (expression float / (expression float - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
" (constant float (1.0)))\n"
" (constant float (0.0))))\n"
- " (return (expression float * (var_ref t) (expression float * (var_ref t) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (var_ref t))))))))\n"
- "\n"
+ " (return (expression float * (var_ref t) (expression float * (var_ref t) (expression float - (constant float (3.0)) (expression float * (constant float (2.0)) (var_ref t))))))))\n"
" (signature vec2\n"
" (parameters\n"
" (declare (in) float edge0)\n"
" (declare (in) float edge1)\n"
" (declare (in) vec2 x))\n"
" ((declare () vec2 t)\n"
- " (declare () vec2 retval)\n"
- "\n"
- " (assign (constant bool (1)) (x) (var_ref t)\n"
- " (expression float max\n"
- " (expression float min\n"
- " (expression float / (expression float - (swiz x (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
- " (constant float (1.0)))\n"
- " (constant float (0.0))))\n"
- " (assign (constant bool (1)) (x) (var_ref retval) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t)))))))\n"
- "\n"
- " (assign (constant bool (1)) (y) (var_ref t)\n"
- " (expression float max\n"
- " (expression float min\n"
- " (expression float / (expression float - (swiz y (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
+ " (assign (constant bool (1)) (xy) (var_ref t)\n"
+ " (expression vec2 max\n"
+ " (expression vec2 min\n"
+ " (expression vec2 / (expression vec2 - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
" (constant float (1.0)))\n"
" (constant float (0.0))))\n"
- " (assign (constant bool (1)) (y) (var_ref retval) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t)))))))\n"
- " (return (var_ref retval))\n"
- " ))\n"
+ " (return (expression vec2 * (var_ref t) (expression vec2 * (var_ref t) (expression vec2 - (constant float (3.0)) (expression vec2 * (constant float (2.0)) (var_ref t))))))))\n"
"\n"
" (signature vec3\n"
" (parameters\n"
@@ -2961,33 +3037,13 @@ static const char builtin_smoothstep[] =
" (declare (in) float edge1)\n"
" (declare (in) vec3 x))\n"
" ((declare () vec3 t)\n"
- " (declare () vec3 retval)\n"
- "\n"
- " (assign (constant bool (1)) (x) (var_ref t)\n"
- " (expression float max\n"
- " (expression float min\n"
- " (expression float / (expression float - (swiz x (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
- " (constant float (1.0)))\n"
- " (constant float (0.0))))\n"
- " (assign (constant bool (1)) (x) (var_ref retval) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t)))))))\n"
- "\n"
- " (assign (constant bool (1)) (y) (var_ref t)\n"
- " (expression float max\n"
- " (expression float min\n"
- " (expression float / (expression float - (swiz y (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
- " (constant float (1.0)))\n"
- " (constant float (0.0))))\n"
- " (assign (constant bool (1)) (y) (var_ref retval) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t)))))))\n"
- "\n"
- " (assign (constant bool (1)) (z) (var_ref t)\n"
- " (expression float max\n"
- " (expression float min\n"
- " (expression float / (expression float - (swiz z (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
+ " (assign (constant bool (1)) (xyz) (var_ref t)\n"
+ " (expression vec3 max\n"
+ " (expression vec3 min\n"
+ " (expression vec3 / (expression vec3 - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
" (constant float (1.0)))\n"
" (constant float (0.0))))\n"
- " (assign (constant bool (1)) (z) (var_ref retval) (expression float * (swiz z (var_ref t)) (expression float * (swiz z (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz z (var_ref t)))))))\n"
- " (return (var_ref retval))\n"
- " ))\n"
+ " (return (expression vec3 * (var_ref t) (expression vec3 * (var_ref t) (expression vec3 - (constant float (3.0)) (expression vec3 * (constant float (2.0)) (var_ref t))))))))\n"
"\n"
"\n"
" (signature vec4\n"
@@ -2996,74 +3052,55 @@ static const char builtin_smoothstep[] =
" (declare (in) float edge1)\n"
" (declare (in) vec4 x))\n"
" ((declare () vec4 t)\n"
- " (declare () vec4 retval)\n"
- "\n"
- " (assign (constant bool (1)) (x) (var_ref t)\n"
- " (expression float max\n"
- " (expression float min\n"
- " (expression float / (expression float - (swiz x (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
- " (constant float (1.0)))\n"
- " (constant float (0.0))))\n"
- " (assign (constant bool (1)) (x) (var_ref retval) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t)))))))\n"
- "\n"
- " (assign (constant bool (1)) (y) (var_ref t)\n"
- " (expression float max\n"
- " (expression float min\n"
- " (expression float / (expression float - (swiz y (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
- " (constant float (1.0)))\n"
- " (constant float (0.0))))\n"
- " (assign (constant bool (1)) (y) (var_ref retval) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t)))))))\n"
- "\n"
- " (assign (constant bool (1)) (z) (var_ref t)\n"
- " (expression float max\n"
- " (expression float min\n"
- " (expression float / (expression float - (swiz z (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
- " (constant float (1.0)))\n"
- " (constant float (0.0))))\n"
- " (assign (constant bool (1)) (z) (var_ref retval) (expression float * (swiz z (var_ref t)) (expression float * (swiz z (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz z (var_ref t)))))))\n"
- "\n"
- " (assign (constant bool (1)) (w) (var_ref t)\n"
- " (expression float max\n"
- " (expression float min\n"
- " (expression float / (expression float - (swiz w (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
+ " (assign (constant bool (1)) (xyzw) (var_ref t)\n"
+ " (expression vec4 max\n"
+ " (expression vec4 min\n"
+ " (expression vec4 / (expression vec4 - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
" (constant float (1.0)))\n"
" (constant float (0.0))))\n"
- " (assign (constant bool (1)) (w) (var_ref retval) (expression float * (swiz w (var_ref t)) (expression float * (swiz w (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz w (var_ref t)))))))\n"
- " (return (var_ref retval))\n"
- " ))\n"
+ " (return (expression vec4 * (var_ref t) (expression vec4 * (var_ref t) (expression vec4 - (constant float (3.0)) (expression vec4 * (constant float (2.0)) (var_ref t))))))))\n"
"\n"
" (signature vec2\n"
" (parameters\n"
" (declare (in) vec2 edge0)\n"
" (declare (in) vec2 edge1)\n"
" (declare (in) vec2 x))\n"
- " ((return (expression vec2 max\n"
+ " ((declare () vec2 t)\n"
+ " (assign (constant bool (1)) (xy) (var_ref t)\n"
+ " (expression vec2 max\n"
" (expression vec2 min\n"
" (expression vec2 / (expression vec2 - (var_ref x) (var_ref edge0)) (expression vec2 - (var_ref edge1) (var_ref edge0)))\n"
- " (constant vec2 (1.0 1.0)))\n"
- " (constant vec2 (0.0 0.0))))))\n"
+ " (constant float (1.0)))\n"
+ " (constant float (0.0))))\n"
+ " (return (expression vec2 * (var_ref t) (expression vec2 * (var_ref t) (expression vec2 - (constant float (3.0)) (expression vec2 * (constant float (2.0)) (var_ref t))))))))\n"
"\n"
" (signature vec3\n"
" (parameters\n"
" (declare (in) vec3 edge0)\n"
" (declare (in) vec3 edge1)\n"
" (declare (in) vec3 x))\n"
- " ((return (expression vec3 max\n"
+ " ((declare () vec3 t)\n"
+ " (assign (constant bool (1)) (xyz) (var_ref t)\n"
+ " (expression vec3 max\n"
" (expression vec3 min\n"
" (expression vec3 / (expression vec3 - (var_ref x) (var_ref edge0)) (expression vec3 - (var_ref edge1) (var_ref edge0)))\n"
- " (constant vec3 (1.0 1.0 1.0)))\n"
- " (constant vec3 (0.0 0.0 0.0))))))\n"
+ " (constant float (1.0)))\n"
+ " (constant float (0.0))))\n"
+ " (return (expression vec3 * (var_ref t) (expression vec3 * (var_ref t) (expression vec3 - (constant float (3.0)) (expression vec3 * (constant float (2.0)) (var_ref t))))))))\n"
"\n"
" (signature vec4\n"
" (parameters\n"
" (declare (in) vec4 edge0)\n"
" (declare (in) vec4 edge1)\n"
" (declare (in) vec4 x))\n"
- " ((return (expression vec4 max\n"
+ " ((declare () vec4 t)\n"
+ " (assign (constant bool (1)) (xyzw) (var_ref t)\n"
+ " (expression vec4 max\n"
" (expression vec4 min\n"
" (expression vec4 / (expression vec4 - (var_ref x) (var_ref edge0)) (expression vec4 - (var_ref edge1) (var_ref edge0)))\n"
- " (constant vec4 (1.0 1.0 1.0 1.0)))\n"
- " (constant vec4 (0.0 0.0 0.0 0.0))))))\n"
+ " (constant float (1.0)))\n"
+ " (constant float (0.0))))\n"
+ " (return (expression vec4 * (var_ref t) (expression vec4 * (var_ref t) (expression vec4 - (constant float (3.0)) (expression vec4 * (constant float (2.0)) (var_ref t))))))))\n"
"))\n"
"\n"
""
@@ -12925,6 +12962,9 @@ static const char prototypes_for_130_frag[] =
'(','f','u','n','c','t','i','o','n',' ','s','i','n','h',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
'(','f','u','n','c','t','i','o','n',' ','c','o','s','h',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
'(','f','u','n','c','t','i','o','n',' ','t','a','n','h',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','a','s','i','n','h',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','a','c','o','s','h',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','a','t','a','n','h',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
'(','f','u','n','c','t','i','o','n',' ','p','o','w',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','y',')',')',' ','(',')',')',')',
'(','f','u','n','c','t','i','o','n',' ','e','x','p',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
'(','f','u','n','c','t','i','o','n',' ','l','o','g',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
@@ -13007,10 +13047,13 @@ static const char prototypes_for_130_frag[] =
static const char *functions_for_130_frag [] = {
builtin_abs,
builtin_acos,
+ builtin_acosh,
builtin_all,
builtin_any,
builtin_asin,
+ builtin_asinh,
builtin_atan,
+ builtin_atanh,
builtin_ceil,
builtin_clamp,
builtin_cos,
@@ -13097,3012 +13140,108 @@ static const char *functions_for_130_frag [] = {
builtin_trunc,
};
static const char prototypes_for_130_vert[] =
- "(\n"
- "(function radians\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float degrees))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 degrees))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 degrees))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 degrees))\n"
- " ()))\n"
- "(function degrees\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float radians))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 radians))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 radians))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 radians))\n"
- " ()))\n"
- "(function sin\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 angle))\n"
- " ()))\n"
- "(function cos\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 angle))\n"
- " ()))\n"
- "(function tan\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 angle))\n"
- " ()))\n"
- "(function asin\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 angle))\n"
- " ()))\n"
- "(function acos\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 angle))\n"
- " ()))\n"
- "(function atan\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float y)\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 y)\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 y)\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 y)\n"
- " (declare (in) vec4 x))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float y_over_x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 y_over_x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 y_over_x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 y_over_x))\n"
- " ()))\n"
- "(function sinh\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function cosh\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function tanh\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function pow\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ()))\n"
- "(function exp\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function log\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function exp2\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function log2\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function sqrt\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function inversesqrt\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function abs\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ())\n"
- " (signature int\n"
- " (parameters\n"
- " (declare (in) int x))\n"
- " ())\n"
- " (signature ivec2\n"
- " (parameters\n"
- " (declare (in) ivec2 x))\n"
- " ())\n"
- " (signature ivec3\n"
- " (parameters\n"
- " (declare (in) ivec3 x))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) ivec4 x))\n"
- " ()))\n"
- "(function sign\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ())\n"
- " (signature int\n"
- " (parameters\n"
- " (declare (in) int x))\n"
- " ())\n"
- " (signature ivec2\n"
- " (parameters\n"
- " (declare (in) ivec2 x))\n"
- " ())\n"
- " (signature ivec3\n"
- " (parameters\n"
- " (declare (in) ivec3 x))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) ivec4 x))\n"
- " ()))\n"
- "(function floor\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function trunc\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function round\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function roundEven\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function ceil\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function fract\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function mod\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ()))\n"
- "(function modf\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x)\n"
- " (declare (out) float i))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (out) vec2 i))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (out) vec3 i))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (out) vec4 i))\n"
- " ()))\n"
- "(function min\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature int\n"
- " (parameters\n"
- " (declare (in) int x)\n"
- " (declare (in) int y))\n"
- " ())\n"
- " (signature ivec2\n"
- " (parameters\n"
- " (declare (in) ivec2 x)\n"
- " (declare (in) ivec2 y))\n"
- " ())\n"
- " (signature ivec3\n"
- " (parameters\n"
- " (declare (in) ivec3 x)\n"
- " (declare (in) ivec3 y))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) ivec4 x)\n"
- " (declare (in) ivec4 y))\n"
- " ())\n"
- " (signature ivec2\n"
- " (parameters\n"
- " (declare (in) ivec2 x)\n"
- " (declare (in) int y))\n"
- " ())\n"
- " (signature ivec3\n"
- " (parameters\n"
- " (declare (in) ivec3 x)\n"
- " (declare (in) int y))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) ivec4 x)\n"
- " (declare (in) int y))\n"
- " ())\n"
- " (signature uint\n"
- " (parameters\n"
- " (declare (in) uint x)\n"
- " (declare (in) uint y))\n"
- " ())\n"
- " (signature uvec2\n"
- " (parameters\n"
- " (declare (in) uvec2 x)\n"
- " (declare (in) uvec2 y))\n"
- " ())\n"
- " (signature uvec3\n"
- " (parameters\n"
- " (declare (in) uvec3 x)\n"
- " (declare (in) uvec3 y))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) uvec4 x)\n"
- " (declare (in) uvec4 y))\n"
- " ())\n"
- " (signature uvec2\n"
- " (parameters\n"
- " (declare (in) uvec2 x)\n"
- " (declare (in) uint y))\n"
- " ())\n"
- " (signature uvec3\n"
- " (parameters\n"
- " (declare (in) uvec3 x)\n"
- " (declare (in) uint y))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) uvec4 x)\n"
- " (declare (in) uint y))\n"
- " ()))\n"
- "(function max\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature int\n"
- " (parameters\n"
- " (declare (in) int x)\n"
- " (declare (in) int y))\n"
- " ())\n"
- " (signature ivec2\n"
- " (parameters\n"
- " (declare (in) ivec2 x)\n"
- " (declare (in) ivec2 y))\n"
- " ())\n"
- " (signature ivec3\n"
- " (parameters\n"
- " (declare (in) ivec3 x)\n"
- " (declare (in) ivec3 y))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) ivec4 x)\n"
- " (declare (in) ivec4 y))\n"
- " ())\n"
- " (signature ivec2\n"
- " (parameters\n"
- " (declare (in) ivec2 x)\n"
- " (declare (in) int y))\n"
- " ())\n"
- " (signature ivec3\n"
- " (parameters\n"
- " (declare (in) ivec3 x)\n"
- " (declare (in) int y))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) ivec4 x)\n"
- " (declare (in) int y))\n"
- " ())\n"
- " (signature uint\n"
- " (parameters\n"
- " (declare (in) uint x)\n"
- " (declare (in) uint y))\n"
- " ())\n"
- " (signature uvec2\n"
- " (parameters\n"
- " (declare (in) uvec2 x)\n"
- " (declare (in) uvec2 y))\n"
- " ())\n"
- " (signature uvec3\n"
- " (parameters\n"
- " (declare (in) uvec3 x)\n"
- " (declare (in) uvec3 y))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) uvec4 x)\n"
- " (declare (in) uvec4 y))\n"
- " ())\n"
- " (signature uvec2\n"
- " (parameters\n"
- " (declare (in) uvec2 x)\n"
- " (declare (in) uint y))\n"
- " ())\n"
- " (signature uvec3\n"
- " (parameters\n"
- " (declare (in) uvec3 x)\n"
- " (declare (in) uint y))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) uvec4 x)\n"
- " (declare (in) uint y))\n"
- " ()))\n"
- "(function clamp\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x)\n"
- " (declare (in) float minVal)\n"
- " (declare (in) float maxVal))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 minVal)\n"
- " (declare (in) vec2 maxVal))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 minVal)\n"
- " (declare (in) vec3 maxVal))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 minVal)\n"
- " (declare (in) vec4 maxVal))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) float minVal)\n"
- " (declare (in) float maxVal))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) float minVal)\n"
- " (declare (in) float maxVal))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) float minVal)\n"
- " (declare (in) float maxVal))\n"
- " ())\n"
- " (signature int\n"
- " (parameters\n"
- " (declare (in) int x)\n"
- " (declare (in) int minVal)\n"
- " (declare (in) int maxVal))\n"
- " ())\n"
- " (signature ivec2\n"
- " (parameters\n"
- " (declare (in) ivec2 x)\n"
- " (declare (in) ivec2 minVal)\n"
- " (declare (in) ivec2 maxVal))\n"
- " ())\n"
- " (signature ivec3\n"
- " (parameters\n"
- " (declare (in) ivec3 x)\n"
- " (declare (in) ivec3 minVal)\n"
- " (declare (in) ivec3 maxVal))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) ivec4 x)\n"
- " (declare (in) ivec4 minVal)\n"
- " (declare (in) ivec4 maxVal))\n"
- " ())\n"
- " (signature ivec2\n"
- " (parameters\n"
- " (declare (in) ivec2 x)\n"
- " (declare (in) int minVal)\n"
- " (declare (in) int maxVal))\n"
- " ())\n"
- " (signature ivec3\n"
- " (parameters\n"
- " (declare (in) ivec3 x)\n"
- " (declare (in) int minVal)\n"
- " (declare (in) int maxVal))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) ivec4 x)\n"
- " (declare (in) int minVal)\n"
- " (declare (in) int maxVal))\n"
- " ())\n"
- " (signature uint\n"
- " (parameters\n"
- " (declare (in) uint x)\n"
- " (declare (in) uint minVal)\n"
- " (declare (in) uint maxVal))\n"
- " ())\n"
- " (signature uvec2\n"
- " (parameters\n"
- " (declare (in) uvec2 x)\n"
- " (declare (in) uvec2 minVal)\n"
- " (declare (in) uvec2 maxVal))\n"
- " ())\n"
- " (signature uvec3\n"
- " (parameters\n"
- " (declare (in) uvec3 x)\n"
- " (declare (in) uvec3 minVal)\n"
- " (declare (in) uvec3 maxVal))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) uvec4 x)\n"
- " (declare (in) uvec4 minVal)\n"
- " (declare (in) uvec4 maxVal))\n"
- " ())\n"
- " (signature uvec2\n"
- " (parameters\n"
- " (declare (in) uvec2 x)\n"
- " (declare (in) uint minVal)\n"
- " (declare (in) uint maxVal))\n"
- " ())\n"
- " (signature uvec3\n"
- " (parameters\n"
- " (declare (in) uvec3 x)\n"
- " (declare (in) uint minVal)\n"
- " (declare (in) uint maxVal))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) uvec4 x)\n"
- " (declare (in) uint minVal)\n"
- " (declare (in) uint maxVal))\n"
- " ()))\n"
- "(function mix\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x)\n"
- " (declare (in) float y)\n"
- " (declare (in) float a))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y)\n"
- " (declare (in) vec2 a))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y)\n"
- " (declare (in) vec3 a))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y)\n"
- " (declare (in) vec4 a))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y)\n"
- " (declare (in) float a))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y)\n"
- " (declare (in) float a))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y)\n"
- " (declare (in) float a))\n"
- " ()))\n"
- "(function step\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float edge)\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 edge)\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 edge)\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 edge)\n"
- " (declare (in) vec4 x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) float edge)\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) float edge)\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) float edge)\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function smoothstep\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float edge0)\n"
- " (declare (in) float edge1)\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 edge0)\n"
- " (declare (in) vec2 edge1)\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 edge0)\n"
- " (declare (in) vec3 edge1)\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 edge0)\n"
- " (declare (in) vec4 edge1)\n"
- " (declare (in) vec4 x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) float edge0)\n"
- " (declare (in) float edge1)\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) float edge0)\n"
- " (declare (in) float edge1)\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) float edge0)\n"
- " (declare (in) float edge1)\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function length\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function distance\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float p0)\n"
- " (declare (in) float p1))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec2 p0)\n"
- " (declare (in) vec2 p1))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec3 p0)\n"
- " (declare (in) vec3 p1))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec4 p0)\n"
- " (declare (in) vec4 p1))\n"
- " ()))\n"
- "(function dot\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ()))\n"
- "(function cross\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ()))\n"
- "(function normalize\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function ftransform\n"
- " (signature vec4\n"
- " (parameters)\n"
- " ()))\n"
- "(function faceforward\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float N)\n"
- " (declare (in) float I)\n"
- " (declare (in) float Nref))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 N)\n"
- " (declare (in) vec2 I)\n"
- " (declare (in) vec2 Nref))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 N)\n"
- " (declare (in) vec3 I)\n"
- " (declare (in) vec3 Nref))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 N)\n"
- " (declare (in) vec4 I)\n"
- " (declare (in) vec4 Nref))\n"
- " ()))\n"
- "(function reflect\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float I)\n"
- " (declare (in) float N))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 I)\n"
- " (declare (in) vec2 N))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 I)\n"
- " (declare (in) vec3 N))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 I)\n"
- " (declare (in) vec4 N))\n"
- " ()))\n"
- "(function refract\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float I)\n"
- " (declare (in) float N)\n"
- " (declare (in) float eta))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 I)\n"
- " (declare (in) vec2 N)\n"
- " (declare (in) float eta))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 I)\n"
- " (declare (in) vec3 N)\n"
- " (declare (in) float eta))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 I)\n"
- " (declare (in) vec4 N)\n"
- " (declare (in) float eta))\n"
- " ()))\n"
- "(function matrixCompMult\n"
- " (signature mat2\n"
- " (parameters\n"
- " (declare (in) mat2 x)\n"
- " (declare (in) mat2 y))\n"
- " ())\n"
- " (signature mat3\n"
- " (parameters\n"
- " (declare (in) mat3 x)\n"
- " (declare (in) mat3 y))\n"
- " ())\n"
- " (signature mat4\n"
- " (parameters\n"
- " (declare (in) mat4 x)\n"
- " (declare (in) mat4 y))\n"
- " ())\n"
- " (signature mat2x3\n"
- " (parameters\n"
- " (declare (in) mat2x3 x)\n"
- " (declare (in) mat2x3 y))\n"
- " ())\n"
- " (signature mat2x4\n"
- " (parameters\n"
- " (declare (in) mat2x4 x)\n"
- " (declare (in) mat2x4 y))\n"
- " ())\n"
- " (signature mat3x2\n"
- " (parameters\n"
- " (declare (in) mat3x2 x)\n"
- " (declare (in) mat3x2 y))\n"
- " ())\n"
- " (signature mat3x4\n"
- " (parameters\n"
- " (declare (in) mat3x4 x)\n"
- " (declare (in) mat3x4 y))\n"
- " ())\n"
- " (signature mat4x2\n"
- " (parameters\n"
- " (declare (in) mat4x2 x)\n"
- " (declare (in) mat4x2 y))\n"
- " ())\n"
- " (signature mat4x3\n"
- " (parameters\n"
- " (declare (in) mat4x3 x)\n"
- " (declare (in) mat4x3 y))\n"
- " ()))\n"
- "(function outerProduct\n"
- " (signature mat2\n"
- " (parameters\n"
- " (declare (in) vec2 c)\n"
- " (declare (in) vec2 r))\n"
- " ())\n"
- " (signature mat3\n"
- " (parameters\n"
- " (declare (in) vec3 c)\n"
- " (declare (in) vec3 r))\n"
- " ())\n"
- " (signature mat4\n"
- " (parameters\n"
- " (declare (in) vec4 c)\n"
- " (declare (in) vec4 r))\n"
- " ())\n"
- " (signature mat2x3\n"
- " (parameters\n"
- " (declare (in) vec3 c)\n"
- " (declare (in) vec2 r))\n"
- " ())\n"
- " (signature mat3x2\n"
- " (parameters\n"
- " (declare (in) vec2 c)\n"
- " (declare (in) vec3 r))\n"
- " ())\n"
- " (signature mat2x4\n"
- " (parameters\n"
- " (declare (in) vec4 c)\n"
- " (declare (in) vec2 r))\n"
- " ())\n"
- " (signature mat4x2\n"
- " (parameters\n"
- " (declare (in) vec2 c)\n"
- " (declare (in) vec4 r))\n"
- " ())\n"
- " (signature mat3x4\n"
- " (parameters\n"
- " (declare (in) vec4 c)\n"
- " (declare (in) vec3 r))\n"
- " ())\n"
- " (signature mat4x3\n"
- " (parameters\n"
- " (declare (in) vec3 c)\n"
- " (declare (in) vec4 r))\n"
- " ()))\n"
- "(function transpose\n"
- " (signature mat2\n"
- " (parameters\n"
- " (declare (in) mat2 m))\n"
- " ())\n"
- " (signature mat3\n"
- " (parameters\n"
- " (declare (in) mat3 m))\n"
- " ())\n"
- " (signature mat4\n"
- " (parameters\n"
- " (declare (in) mat4 m))\n"
- " ())\n"
- " (signature mat2x3\n"
- " (parameters\n"
- " (declare (in) mat3x2 m))\n"
- " ())\n"
- " (signature mat3x2\n"
- " (parameters\n"
- " (declare (in) mat2x3 m))\n"
- " ())\n"
- " (signature mat2x4\n"
- " (parameters\n"
- " (declare (in) mat4x2 m))\n"
- " ())\n"
- " (signature mat4x2\n"
- " (parameters\n"
- " (declare (in) mat2x4 m))\n"
- " ())\n"
- " (signature mat3x4\n"
- " (parameters\n"
- " (declare (in) mat4x3 m))\n"
- " ())\n"
- " (signature mat4x3\n"
- " (parameters\n"
- " (declare (in) mat3x4 m))\n"
- " ()))\n"
- "(function lessThan\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ())\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) ivec2 x)\n"
- " (declare (in) ivec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) ivec3 x)\n"
- " (declare (in) ivec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) ivec4 x)\n"
- " (declare (in) ivec4 y))\n"
- " ())\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) uvec2 x)\n"
- " (declare (in) uvec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) uvec3 x)\n"
- " (declare (in) uvec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) uvec4 x)\n"
- " (declare (in) uvec4 y))\n"
- " ()))\n"
- "(function lessThanEqual\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ())\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) ivec2 x)\n"
- " (declare (in) ivec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) ivec3 x)\n"
- " (declare (in) ivec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) ivec4 x)\n"
- " (declare (in) ivec4 y))\n"
- " ())\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) uvec2 x)\n"
- " (declare (in) uvec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) uvec3 x)\n"
- " (declare (in) uvec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) uvec4 x)\n"
- " (declare (in) uvec4 y))\n"
- " ()))\n"
- "(function greaterThan\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ())\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) ivec2 x)\n"
- " (declare (in) ivec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) ivec3 x)\n"
- " (declare (in) ivec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) ivec4 x)\n"
- " (declare (in) ivec4 y))\n"
- " ())\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) uvec2 x)\n"
- " (declare (in) uvec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) uvec3 x)\n"
- " (declare (in) uvec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) uvec4 x)\n"
- " (declare (in) uvec4 y))\n"
- " ()))\n"
- "(function greaterThanEqual\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ())\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) ivec2 x)\n"
- " (declare (in) ivec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) ivec3 x)\n"
- " (declare (in) ivec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) ivec4 x)\n"
- " (declare (in) ivec4 y))\n"
- " ())\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) uvec2 x)\n"
- " (declare (in) uvec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) uvec3 x)\n"
- " (declare (in) uvec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) uvec4 x)\n"
- " (declare (in) uvec4 y))\n"
- " ()))\n"
- "(function equal\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ())\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) ivec2 x)\n"
- " (declare (in) ivec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) ivec3 x)\n"
- " (declare (in) ivec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) ivec4 x)\n"
- " (declare (in) ivec4 y))\n"
- " ())\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) uvec2 x)\n"
- " (declare (in) uvec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) uvec3 x)\n"
- " (declare (in) uvec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) uvec4 x)\n"
- " (declare (in) uvec4 y))\n"
- " ())\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) bvec2 x)\n"
- " (declare (in) bvec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) bvec3 x)\n"
- " (declare (in) bvec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) bvec4 x)\n"
- " (declare (in) bvec4 y))\n"
- " ()))\n"
- "(function notEqual\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ())\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) ivec2 x)\n"
- " (declare (in) ivec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) ivec3 x)\n"
- " (declare (in) ivec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) ivec4 x)\n"
- " (declare (in) ivec4 y))\n"
- " ())\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) uvec2 x)\n"
- " (declare (in) uvec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) uvec3 x)\n"
- " (declare (in) uvec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) uvec4 x)\n"
- " (declare (in) uvec4 y))\n"
- " ())\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) bvec2 x)\n"
- " (declare (in) bvec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) bvec3 x)\n"
- " (declare (in) bvec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) bvec4 x)\n"
- " (declare (in) bvec4 y))\n"
- " ()))\n"
- "(function any\n"
- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec2 x))\n"
- " ())\n"
- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec3 x))\n"
- " ())\n"
- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec4 x))\n"
- " ()))\n"
- "(function all\n"
- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec2 x))\n"
- " ())\n"
- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec3 x))\n"
- " ())\n"
- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec4 x))\n"
- " ()))\n"
- "(function not\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) bvec2 x))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) bvec3 x))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) bvec4 x))\n"
- " ()))\n"
- "(function texture\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) float P))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isampler1D sampler)\n"
- " (declare (in) float P))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usampler1D sampler)\n"
- " (declare (in) float P))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec2 P))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isampler2D sampler)\n"
- " (declare (in) vec2 P))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usampler2D sampler)\n"
- " (declare (in) vec2 P))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler3D sampler)\n"
- " (declare (in) vec3 P))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isampler3D sampler)\n"
- " (declare (in) vec3 P))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usampler3D sampler)\n"
- " (declare (in) vec3 P))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) samplerCube sampler)\n"
- " (declare (in) vec3 P))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isamplerCube sampler)\n"
- " (declare (in) vec3 P))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usamplerCube sampler)\n"
- " (declare (in) vec3 P))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) sampler1DShadow sampler)\n"
- " (declare (in) vec3 P))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) sampler2DShadow sampler)\n"
- " (declare (in) vec3 P))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) samplerCubeShadow sampler)\n"
- " (declare (in) vec4 P))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DArray sampler)\n"
- " (declare (in) vec2 P))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isampler1DArray sampler)\n"
- " (declare (in) vec2 P))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usampler1DArray sampler)\n"
- " (declare (in) vec2 P))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DArray sampler)\n"
- " (declare (in) vec3 P))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isampler2DArray sampler)\n"
- " (declare (in) vec3 P))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usampler2DArray sampler)\n"
- " (declare (in) vec3 P))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) sampler1DArrayShadow sampler)\n"
- " (declare (in) vec3 P))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) sampler2DArrayShadow sampler)\n"
- " (declare (in) vec4 P))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) float P)\n"
- " (declare (in) float bias))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isampler1D sampler)\n"
- " (declare (in) float P)\n"
- " (declare (in) float bias))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usampler1D sampler)\n"
- " (declare (in) float P)\n"
- " (declare (in) float bias))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec2 P)\n"
- " (declare (in) float bias))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isampler2D sampler)\n"
- " (declare (in) vec2 P)\n"
- " (declare (in) float bias))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usampler2D sampler)\n"
- " (declare (in) vec2 P)\n"
- " (declare (in) float bias))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler3D sampler)\n"
- " (declare (in) vec3 P)\n"
- " (declare (in) float bias))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isampler3D sampler)\n"
- " (declare (in) vec3 P)\n"
- " (declare (in) float bias))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usampler3D sampler)\n"
- " (declare (in) vec3 P)\n"
- " (declare (in) float bias))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) samplerCube sampler)\n"
- " (declare (in) vec3 P)\n"
- " (declare (in) float bias))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isamplerCube sampler)\n"
- " (declare (in) vec3 P)\n"
- " (declare (in) float bias))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usamplerCube sampler)\n"
- " (declare (in) vec3 P)\n"
- " (declare (in) float bias))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) sampler1DShadow sampler)\n"
- " (declare (in) vec3 P)\n"
- " (declare (in) float bias))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) sampler2DShadow sampler)\n"
- " (declare (in) vec3 P)\n"
- " (declare (in) float bias))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) samplerCubeShadow sampler)\n"
- " (declare (in) vec4 P)\n"
- " (declare (in) float bias))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DArray sampler)\n"
- " (declare (in) vec2 P)\n"
- " (declare (in) float bias))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isampler1DArray sampler)\n"
- " (declare (in) vec2 P)\n"
- " (declare (in) float bias))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usampler1DArray sampler)\n"
- " (declare (in) vec2 P)\n"
- " (declare (in) float bias))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DArray sampler)\n"
- " (declare (in) vec3 P)\n"
- " (declare (in) float bias))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isampler2DArray sampler)\n"
- " (declare (in) vec3 P)\n"
- " (declare (in) float bias))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usampler2DArray sampler)\n"
- " (declare (in) vec3 P)\n"
- " (declare (in) float bias))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) sampler1DArrayShadow sampler)\n"
- " (declare (in) vec3 P)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function textureProj\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) vec2 P))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isampler1D sampler)\n"
- " (declare (in) vec2 P))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usampler1D sampler)\n"
- " (declare (in) vec2 P))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) vec4 P))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isampler1D sampler)\n"
- " (declare (in) vec4 P))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usampler1D sampler)\n"
- " (declare (in) vec4 P))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec3 P))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isampler2D sampler)\n"
- " (declare (in) vec3 P))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usampler2D sampler)\n"
- " (declare (in) vec3 P))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec4 P))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isampler2D sampler)\n"
- " (declare (in) vec4 P))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usampler2D sampler)\n"
- " (declare (in) vec4 P))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler3D sampler)\n"
- " (declare (in) vec4 P))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isampler3D sampler)\n"
- " (declare (in) vec4 P))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usampler3D sampler)\n"
- " (declare (in) vec4 P))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) sampler1DShadow sampler)\n"
- " (declare (in) vec4 P))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) sampler2DShadow sampler)\n"
- " (declare (in) vec4 P))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) vec2 P)\n"
- " (declare (in) float bias))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isampler1D sampler)\n"
- " (declare (in) vec2 P)\n"
- " (declare (in) float bias))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usampler1D sampler)\n"
- " (declare (in) vec2 P)\n"
- " (declare (in) float bias))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) vec4 P)\n"
- " (declare (in) float bias))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isampler1D sampler)\n"
- " (declare (in) vec4 P)\n"
- " (declare (in) float bias))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usampler1D sampler)\n"
- " (declare (in) vec4 P)\n"
- " (declare (in) float bias))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec3 P)\n"
- " (declare (in) float bias))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isampler2D sampler)\n"
- " (declare (in) vec3 P)\n"
- " (declare (in) float bias))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usampler2D sampler)\n"
- " (declare (in) vec3 P)\n"
- " (declare (in) float bias))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec4 P)\n"
- " (declare (in) float bias))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isampler2D sampler)\n"
- " (declare (in) vec4 P)\n"
- " (declare (in) float bias))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usampler2D sampler)\n"
- " (declare (in) vec4 P)\n"
- " (declare (in) float bias))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler3D sampler)\n"
- " (declare (in) vec4 P)\n"
- " (declare (in) float bias))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isampler3D sampler)\n"
- " (declare (in) vec4 P)\n"
- " (declare (in) float bias))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usampler3D sampler)\n"
- " (declare (in) vec4 P)\n"
- " (declare (in) float bias))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) sampler1DShadow sampler)\n"
- " (declare (in) vec4 P)\n"
- " (declare (in) float bias))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) sampler2DShadow sampler)\n"
- " (declare (in) vec4 P)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function textureLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) float P)\n"
- " (declare (in) float lod))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isampler1D sampler)\n"
- " (declare (in) float P)\n"
- " (declare (in) float lod))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usampler1D sampler)\n"
- " (declare (in) float P)\n"
- " (declare (in) float lod))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec2 P)\n"
- " (declare (in) float lod))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isampler2D sampler)\n"
- " (declare (in) vec2 P)\n"
- " (declare (in) float lod))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usampler2D sampler)\n"
- " (declare (in) vec2 P)\n"
- " (declare (in) float lod))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler3D sampler)\n"
- " (declare (in) vec3 P)\n"
- " (declare (in) float lod))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isampler3D sampler)\n"
- " (declare (in) vec3 P)\n"
- " (declare (in) float lod))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usampler3D sampler)\n"
- " (declare (in) vec3 P)\n"
- " (declare (in) float lod))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) samplerCube sampler)\n"
- " (declare (in) vec3 P)\n"
- " (declare (in) float lod))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isamplerCube sampler)\n"
- " (declare (in) vec3 P)\n"
- " (declare (in) float lod))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usamplerCube sampler)\n"
- " (declare (in) vec3 P)\n"
- " (declare (in) float lod))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) sampler1DShadow sampler)\n"
- " (declare (in) vec3 P)\n"
- " (declare (in) float lod))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) sampler2DShadow sampler)\n"
- " (declare (in) vec3 P)\n"
- " (declare (in) float lod))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DArray sampler)\n"
- " (declare (in) vec2 P)\n"
- " (declare (in) float lod))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isampler1DArray sampler)\n"
- " (declare (in) vec2 P)\n"
- " (declare (in) float lod))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usampler1DArray sampler)\n"
- " (declare (in) vec2 P)\n"
- " (declare (in) float lod))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DArray sampler)\n"
- " (declare (in) vec3 P)\n"
- " (declare (in) float lod))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isampler2DArray sampler)\n"
- " (declare (in) vec3 P)\n"
- " (declare (in) float lod))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usampler2DArray sampler)\n"
- " (declare (in) vec3 P)\n"
- " (declare (in) float lod))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) sampler1DArrayShadow sampler)\n"
- " (declare (in) vec3 P)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function texelFetch\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) int P)\n"
- " (declare (in) int lod))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isampler1D sampler)\n"
- " (declare (in) int P)\n"
- " (declare (in) int lod))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usampler1D sampler)\n"
- " (declare (in) int P)\n"
- " (declare (in) int lod))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) ivec2 P)\n"
- " (declare (in) int lod))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isampler2D sampler)\n"
- " (declare (in) ivec2 P)\n"
- " (declare (in) int lod))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usampler2D sampler)\n"
- " (declare (in) ivec2 P)\n"
- " (declare (in) int lod))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler3D sampler)\n"
- " (declare (in) ivec3 P)\n"
- " (declare (in) int lod))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isampler3D sampler)\n"
- " (declare (in) ivec3 P)\n"
- " (declare (in) int lod))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usampler3D sampler)\n"
- " (declare (in) ivec3 P)\n"
- " (declare (in) int lod))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DArray sampler)\n"
- " (declare (in) ivec2 P)\n"
- " (declare (in) int lod))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isampler1DArray sampler)\n"
- " (declare (in) ivec2 P)\n"
- " (declare (in) int lod))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usampler1DArray sampler)\n"
- " (declare (in) ivec2 P)\n"
- " (declare (in) int lod))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DArray sampler)\n"
- " (declare (in) ivec3 P)\n"
- " (declare (in) int lod))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isampler2DArray sampler)\n"
- " (declare (in) ivec3 P)\n"
- " (declare (in) int lod))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usampler2DArray sampler)\n"
- " (declare (in) ivec3 P)\n"
- " (declare (in) int lod))\n"
- " ()))\n"
- "(function textureProjLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) vec2 P)\n"
- " (declare (in) float lod))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isampler1D sampler)\n"
- " (declare (in) vec2 P)\n"
- " (declare (in) float lod))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usampler1D sampler)\n"
- " (declare (in) vec2 P)\n"
- " (declare (in) float lod))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) vec4 P)\n"
- " (declare (in) float lod))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isampler1D sampler)\n"
- " (declare (in) vec4 P)\n"
- " (declare (in) float lod))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usampler1D sampler)\n"
- " (declare (in) vec4 P)\n"
- " (declare (in) float lod))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec3 P)\n"
- " (declare (in) float lod))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isampler2D sampler)\n"
- " (declare (in) vec3 P)\n"
- " (declare (in) float lod))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usampler2D sampler)\n"
- " (declare (in) vec3 P)\n"
- " (declare (in) float lod))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec4 P)\n"
- " (declare (in) float lod))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isampler2D sampler)\n"
- " (declare (in) vec4 P)\n"
- " (declare (in) float lod))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usampler2D sampler)\n"
- " (declare (in) vec4 P)\n"
- " (declare (in) float lod))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler3D sampler)\n"
- " (declare (in) vec4 P)\n"
- " (declare (in) float lod))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isampler3D sampler)\n"
- " (declare (in) vec4 P)\n"
- " (declare (in) float lod))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usampler3D sampler)\n"
- " (declare (in) vec4 P)\n"
- " (declare (in) float lod))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) sampler1DShadow sampler)\n"
- " (declare (in) vec4 P)\n"
- " (declare (in) float lod))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) sampler2DShadow sampler)\n"
- " (declare (in) vec4 P)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function textureGrad\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) float P)\n"
- " (declare (in) float dPdx)\n"
- " (declare (in) float dPdy))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isampler1D sampler)\n"
- " (declare (in) float P)\n"
- " (declare (in) float dPdx)\n"
- " (declare (in) float dPdy))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usampler1D sampler)\n"
- " (declare (in) float P)\n"
- " (declare (in) float dPdx)\n"
- " (declare (in) float dPdy))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec2 P)\n"
- " (declare (in) vec2 dPdx)\n"
- " (declare (in) vec2 dPdy))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isampler2D sampler)\n"
- " (declare (in) vec2 P)\n"
- " (declare (in) vec2 dPdx)\n"
- " (declare (in) vec2 dPdy))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usampler2D sampler)\n"
- " (declare (in) vec2 P)\n"
- " (declare (in) vec2 dPdx)\n"
- " (declare (in) vec2 dPdy))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler3D sampler)\n"
- " (declare (in) vec3 P)\n"
- " (declare (in) vec3 dPdx)\n"
- " (declare (in) vec3 dPdy))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isampler3D sampler)\n"
- " (declare (in) vec3 P)\n"
- " (declare (in) vec3 dPdx)\n"
- " (declare (in) vec3 dPdy))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usampler3D sampler)\n"
- " (declare (in) vec3 P)\n"
- " (declare (in) vec3 dPdx)\n"
- " (declare (in) vec3 dPdy))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) samplerCube sampler)\n"
- " (declare (in) vec3 P)\n"
- " (declare (in) vec3 dPdx)\n"
- " (declare (in) vec3 dPdy))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isamplerCube sampler)\n"
- " (declare (in) vec3 P)\n"
- " (declare (in) vec3 dPdx)\n"
- " (declare (in) vec3 dPdy))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usamplerCube sampler)\n"
- " (declare (in) vec3 P)\n"
- " (declare (in) vec3 dPdx)\n"
- " (declare (in) vec3 dPdy))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) sampler1DShadow sampler)\n"
- " (declare (in) vec3 P)\n"
- " (declare (in) float dPdx)\n"
- " (declare (in) float dPdy))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) sampler2DShadow sampler)\n"
- " (declare (in) vec3 P)\n"
- " (declare (in) vec2 dPdx)\n"
- " (declare (in) vec2 dPdy))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) samplerCubeShadow sampler)\n"
- " (declare (in) vec4 P)\n"
- " (declare (in) vec3 dPdx)\n"
- " (declare (in) vec3 dPdy))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DArray sampler)\n"
- " (declare (in) vec2 P)\n"
- " (declare (in) float dPdx)\n"
- " (declare (in) float dPdy))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isampler1DArray sampler)\n"
- " (declare (in) vec2 P)\n"
- " (declare (in) float dPdx)\n"
- " (declare (in) float dPdy))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usampler1DArray sampler)\n"
- " (declare (in) vec2 P)\n"
- " (declare (in) float dPdx)\n"
- " (declare (in) float dPdy))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DArray sampler)\n"
- " (declare (in) vec3 P)\n"
- " (declare (in) vec2 dPdx)\n"
- " (declare (in) vec2 dPdy))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isampler2DArray sampler)\n"
- " (declare (in) vec3 P)\n"
- " (declare (in) vec2 dPdx)\n"
- " (declare (in) vec2 dPdy))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usampler2DArray sampler)\n"
- " (declare (in) vec3 P)\n"
- " (declare (in) vec2 dPdx)\n"
- " (declare (in) vec2 dPdy))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) sampler1DArrayShadow sampler)\n"
- " (declare (in) vec3 P)\n"
- " (declare (in) float dPdx)\n"
- " (declare (in) float dPdy))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) sampler2DArrayShadow sampler)\n"
- " (declare (in) vec4 P)\n"
- " (declare (in) vec2 dPdx)\n"
- " (declare (in) vec2 dPdy))\n"
- " ()))\n"
- "(function textureProjGrad\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) vec2 P)\n"
- " (declare (in) float dPdx)\n"
- " (declare (in) float dPdy))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isampler1D sampler)\n"
- " (declare (in) vec2 P)\n"
- " (declare (in) float dPdx)\n"
- " (declare (in) float dPdy))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usampler1D sampler)\n"
- " (declare (in) vec2 P)\n"
- " (declare (in) float dPdx)\n"
- " (declare (in) float dPdy))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) vec4 P)\n"
- " (declare (in) float dPdx)\n"
- " (declare (in) float dPdy))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isampler1D sampler)\n"
- " (declare (in) vec4 P)\n"
- " (declare (in) float dPdx)\n"
- " (declare (in) float dPdy))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usampler1D sampler)\n"
- " (declare (in) vec4 P)\n"
- " (declare (in) float dPdx)\n"
- " (declare (in) float dPdy))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec3 P)\n"
- " (declare (in) vec2 dPdx)\n"
- " (declare (in) vec2 dPdy))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isampler2D sampler)\n"
- " (declare (in) vec3 P)\n"
- " (declare (in) vec2 dPdx)\n"
- " (declare (in) vec2 dPdy))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usampler2D sampler)\n"
- " (declare (in) vec3 P)\n"
- " (declare (in) vec2 dPdx)\n"
- " (declare (in) vec2 dPdy))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec4 P)\n"
- " (declare (in) vec2 dPdx)\n"
- " (declare (in) vec2 dPdy))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isampler2D sampler)\n"
- " (declare (in) vec4 P)\n"
- " (declare (in) vec2 dPdx)\n"
- " (declare (in) vec2 dPdy))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usampler2D sampler)\n"
- " (declare (in) vec4 P)\n"
- " (declare (in) vec2 dPdx)\n"
- " (declare (in) vec2 dPdy))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler3D sampler)\n"
- " (declare (in) vec4 P)\n"
- " (declare (in) vec3 dPdx)\n"
- " (declare (in) vec3 dPdy))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) isampler3D sampler)\n"
- " (declare (in) vec4 P)\n"
- " (declare (in) vec3 dPdx)\n"
- " (declare (in) vec3 dPdy))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) usampler3D sampler)\n"
- " (declare (in) vec4 P)\n"
- " (declare (in) vec3 dPdx)\n"
- " (declare (in) vec3 dPdy))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) sampler1DShadow sampler)\n"
- " (declare (in) vec4 P)\n"
- " (declare (in) float dPdx)\n"
- " (declare (in) float dPdy))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) sampler2DShadow sampler)\n"
- " (declare (in) vec4 P)\n"
- " (declare (in) vec2 dPdx)\n"
- " (declare (in) vec2 dPdy))\n"
- " ()))\n"
- "(function texture1D\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) float coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) float coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function texture1DProj\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) vec2 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) vec4 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) vec2 coord)\n"
- " (declare (in) float bias))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) vec4 coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function texture1DLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) float coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function texture1DProjLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) vec2 coord)\n"
- " (declare (in) float lod))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) vec4 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function texture2D\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec2 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec2 coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function texture2DProj\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec4 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float bias))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec4 coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function texture2DLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec2 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function texture2DProjLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float lod))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec4 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function texture3D\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler3D sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler3D sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function texture3DProj\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler3D sampler)\n"
- " (declare (in) vec4 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler3D sampler)\n"
- " (declare (in) vec4 coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function texture3DLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler3D sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function texture3DProjLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler3D sampler)\n"
- " (declare (in) vec4 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function textureCube\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) samplerCube sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) samplerCube sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function textureCubeLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) samplerCube sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function shadow1D\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DShadow sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DShadow sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function shadow2D\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DShadow sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DShadow sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function shadow1DProj\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DShadow sampler)\n"
- " (declare (in) vec4 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DShadow sampler)\n"
- " (declare (in) vec4 coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function shadow2DProj\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DShadow sampler)\n"
- " (declare (in) vec4 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DShadow sampler)\n"
- " (declare (in) vec4 coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function shadow1DLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DShadow sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function shadow2DLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DShadow sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function shadow1DProjLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DShadow sampler)\n"
- " (declare (in) vec4 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function shadow2DProjLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DShadow sampler)\n"
- " (declare (in) vec4 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function noise1\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function noise2\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function noise3\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function noise4\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ())))"
-;
+{'(',
+'(','f','u','n','c','t','i','o','n',' ','r','a','d','i','a','n','s',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','d','e','g','r','e','e','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','d','e','g','r','e','e','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','d','e','g','r','e','e','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','d','e','g','r','e','e','s',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','d','e','g','r','e','e','s',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','r','a','d','i','a','n','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','r','a','d','i','a','n','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','r','a','d','i','a','n','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','r','a','d','i','a','n','s',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','s','i','n',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','a','n','g','l','e',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','a','n','g','l','e',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','a','n','g','l','e',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','a','n','g','l','e',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','c','o','s',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','a','n','g','l','e',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','a','n','g','l','e',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','a','n','g','l','e',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','a','n','g','l','e',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','t','a','n',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','a','n','g','l','e',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','a','n','g','l','e',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','a','n','g','l','e',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','a','n','g','l','e',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','a','s','i','n',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','a','n','g','l','e',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','a','n','g','l','e',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','a','n','g','l','e',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','a','n','g','l','e',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','a','c','o','s',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','a','n','g','l','e',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','a','n','g','l','e',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','a','n','g','l','e',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','a','n','g','l','e',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','a','t','a','n',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','y',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','y',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','y',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','y',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','y','_','o','v','e','r','_','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','y','_','o','v','e','r','_','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','y','_','o','v','e','r','_','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','y','_','o','v','e','r','_','x',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','s','i','n','h',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','c','o','s','h',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','t','a','n','h',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','a','s','i','n','h',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','a','c','o','s','h',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','a','t','a','n','h',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','p','o','w',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','y',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','e','x','p',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','l','o','g',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','e','x','p','2',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','l','o','g','2',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','s','q','r','t',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','i','n','v','e','r','s','e','s','q','r','t',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','a','b','s',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','n','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','n','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','s','i','g','n',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','n','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','n','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','f','l','o','o','r',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','t','r','u','n','c',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','r','o','u','n','d',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','r','o','u','n','d','E','v','e','n',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','c','e','i','l',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','f','r','a','c','t',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','m','o','d',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','y',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','m','o','d','f',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','o','u','t',')',' ','f','l','o','a','t',' ','i',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','o','u','t',')',' ','v','e','c','2',' ','i',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','o','u','t',')',' ','v','e','c','3',' ','i',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','o','u','t',')',' ','v','e','c','4',' ','i',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','m','i','n',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','n','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','n','t',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','n','t',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','2',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','3',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','4',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','n','t',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','n','t',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','n','t',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','i','n','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','i','n','t',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','i','n','t',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','2',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','3',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','4',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','i','n','t',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','i','n','t',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','i','n','t',' ','y',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','m','a','x',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','n','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','n','t',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','n','t',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','2',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','3',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','4',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','n','t',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','n','t',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','n','t',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','i','n','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','i','n','t',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','i','n','t',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','2',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','3',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','4',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','i','n','t',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','i','n','t',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','i','n','t',' ','y',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','c','l','a','m','p',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','m','i','n','V','a','l',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','m','a','x','V','a','l',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','m','i','n','V','a','l',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','m','a','x','V','a','l',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','m','i','n','V','a','l',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','m','a','x','V','a','l',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','m','i','n','V','a','l',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','m','a','x','V','a','l',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','m','i','n','V','a','l',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','m','a','x','V','a','l',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','m','i','n','V','a','l',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','m','a','x','V','a','l',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','m','i','n','V','a','l',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','m','a','x','V','a','l',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','n','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','n','t',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','n','t',' ','m','i','n','V','a','l',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','n','t',' ','m','a','x','V','a','l',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','2',' ','m','i','n','V','a','l',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','2',' ','m','a','x','V','a','l',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','3',' ','m','i','n','V','a','l',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','3',' ','m','a','x','V','a','l',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','4',' ','m','i','n','V','a','l',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','4',' ','m','a','x','V','a','l',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','n','t',' ','m','i','n','V','a','l',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','n','t',' ','m','a','x','V','a','l',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','n','t',' ','m','i','n','V','a','l',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','n','t',' ','m','a','x','V','a','l',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','n','t',' ','m','i','n','V','a','l',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','n','t',' ','m','a','x','V','a','l',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','i','n','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','i','n','t',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','i','n','t',' ','m','i','n','V','a','l',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','i','n','t',' ','m','a','x','V','a','l',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','2',' ','m','i','n','V','a','l',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','2',' ','m','a','x','V','a','l',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','3',' ','m','i','n','V','a','l',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','3',' ','m','a','x','V','a','l',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','4',' ','m','i','n','V','a','l',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','4',' ','m','a','x','V','a','l',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','i','n','t',' ','m','i','n','V','a','l',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','i','n','t',' ','m','a','x','V','a','l',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','i','n','t',' ','m','i','n','V','a','l',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','i','n','t',' ','m','a','x','V','a','l',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','i','n','t',' ','m','i','n','V','a','l',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','i','n','t',' ','m','a','x','V','a','l',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','m','i','x',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','y',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','a',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','y',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','a',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','y',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','a',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','y',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','a',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','y',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','a',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','y',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','a',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','y',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','a',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','s','t','e','p',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','e','d','g','e',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','e','d','g','e',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','e','d','g','e',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','e','d','g','e',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','e','d','g','e',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','e','d','g','e',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','e','d','g','e',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','s','m','o','o','t','h','s','t','e','p',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','e','d','g','e','0',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','e','d','g','e','1',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','e','d','g','e','0',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','e','d','g','e','1',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','e','d','g','e','0',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','e','d','g','e','1',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','e','d','g','e','0',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','e','d','g','e','1',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','e','d','g','e','0',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','e','d','g','e','1',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','e','d','g','e','0',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','e','d','g','e','1',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','e','d','g','e','0',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','e','d','g','e','1',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','l','e','n','g','t','h',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','d','i','s','t','a','n','c','e',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','p','0',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','p','1',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','p','0',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','p','1',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','p','0',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','p','1',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','p','0',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','p','1',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','d','o','t',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','y',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','c','r','o','s','s',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','y',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','n','o','r','m','a','l','i','z','e',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','f','t','r','a','n','s','f','o','r','m',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','f','a','c','e','f','o','r','w','a','r','d',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','N',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','I',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','N','r','e','f',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','N',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','I',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','N','r','e','f',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','N',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','I',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','N','r','e','f',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','N',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','I',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','N','r','e','f',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','r','e','f','l','e','c','t',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','I',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','N',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','I',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','N',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','I',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','N',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','I',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','N',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','r','e','f','r','a','c','t',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','I',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','N',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','e','t','a',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','I',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','N',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','e','t','a',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','I',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','N',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','e','t','a',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','I',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','N',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','e','t','a',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','m','a','t','r','i','x','C','o','m','p','M','u','l','t',' ','(','s','i','g','n','a','t','u','r','e',' ','m','a','t','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','m','a','t','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','m','a','t','2',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','m','a','t','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','m','a','t','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','m','a','t','3',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','m','a','t','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','m','a','t','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','m','a','t','4',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','m','a','t','2','x','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','m','a','t','2','x','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','m','a','t','2','x','3',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','m','a','t','2','x','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','m','a','t','2','x','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','m','a','t','2','x','4',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','m','a','t','3','x','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','m','a','t','3','x','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','m','a','t','3','x','2',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','m','a','t','3','x','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','m','a','t','3','x','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','m','a','t','3','x','4',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','m','a','t','4','x','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','m','a','t','4','x','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','m','a','t','4','x','2',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','m','a','t','4','x','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','m','a','t','4','x','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','m','a','t','4','x','3',' ','y',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','o','u','t','e','r','P','r','o','d','u','c','t',' ','(','s','i','g','n','a','t','u','r','e',' ','m','a','t','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','c',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','r',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','m','a','t','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','c',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','r',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','m','a','t','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','c',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','r',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','m','a','t','2','x','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','c',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','r',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','m','a','t','3','x','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','c',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','r',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','m','a','t','2','x','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','c',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','r',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','m','a','t','4','x','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','c',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','r',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','m','a','t','3','x','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','c',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','r',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','m','a','t','4','x','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','c',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','r',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','t','r','a','n','s','p','o','s','e',' ','(','s','i','g','n','a','t','u','r','e',' ','m','a','t','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','m','a','t','2',' ','m',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','m','a','t','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','m','a','t','3',' ','m',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','m','a','t','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','m','a','t','4',' ','m',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','m','a','t','2','x','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','m','a','t','3','x','2',' ','m',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','m','a','t','3','x','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','m','a','t','2','x','3',' ','m',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','m','a','t','2','x','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','m','a','t','4','x','2',' ','m',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','m','a','t','4','x','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','m','a','t','2','x','4',' ','m',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','m','a','t','3','x','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','m','a','t','4','x','3',' ','m',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','m','a','t','4','x','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','m','a','t','3','x','4',' ','m',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','l','e','s','s','T','h','a','n',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','2',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','3',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','4',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','2',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','3',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','4',' ','y',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','l','e','s','s','T','h','a','n','E','q','u','a','l',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','2',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','3',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','4',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','2',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','3',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','4',' ','y',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','g','r','e','a','t','e','r','T','h','a','n',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','2',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','3',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','4',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','2',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','3',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','4',' ','y',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','g','r','e','a','t','e','r','T','h','a','n','E','q','u','a','l',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','2',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','3',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','4',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','2',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','3',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','4',' ','y',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','e','q','u','a','l',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','2',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','3',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','4',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','2',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','3',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','4',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','b','v','e','c','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','b','v','e','c','2',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','b','v','e','c','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','b','v','e','c','3',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','b','v','e','c','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','b','v','e','c','4',' ','y',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','n','o','t','E','q','u','a','l',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','2',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','3',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','4',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','2',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','3',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','v','e','c','4',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','b','v','e','c','2',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','b','v','e','c','2',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','b','v','e','c','3',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','b','v','e','c','3',' ','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','b','v','e','c','4',' ','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','b','v','e','c','4',' ','y',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','a','n','y',' ','(','s','i','g','n','a','t','u','r','e',' ','b','o','o','l',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','b','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','o','o','l',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','b','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','o','o','l',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','b','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','a','l','l',' ','(','s','i','g','n','a','t','u','r','e',' ','b','o','o','l',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','b','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','o','o','l',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','b','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','o','o','l',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','b','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','n','o','t',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','b','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','b','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','b','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','b','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','t','e','x','t','u','r','e',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','P',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','P',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','P',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','P',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','P',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','P',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','3','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','3','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','3','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','C','u','b','e',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','C','u','b','e',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','C','u','b','e',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','1','D','S','h','a','d','o','w',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','2','D','S','h','a','d','o','w',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','C','u','b','e','S','h','a','d','o','w',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','1','D','A','r','r','a','y',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','P',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','1','D','A','r','r','a','y',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','P',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','1','D','A','r','r','a','y',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','P',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','2','D','A','r','r','a','y',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','2','D','A','r','r','a','y',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','2','D','A','r','r','a','y',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','1','D','A','r','r','a','y','S','h','a','d','o','w',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','2','D','A','r','r','a','y','S','h','a','d','o','w',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','3','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','3','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','3','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','C','u','b','e',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','C','u','b','e',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','C','u','b','e',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','1','D','S','h','a','d','o','w',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','2','D','S','h','a','d','o','w',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','C','u','b','e','S','h','a','d','o','w',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','1','D','A','r','r','a','y',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','1','D','A','r','r','a','y',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','1','D','A','r','r','a','y',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','2','D','A','r','r','a','y',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','2','D','A','r','r','a','y',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','2','D','A','r','r','a','y',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','1','D','A','r','r','a','y','S','h','a','d','o','w',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','t','e','x','t','u','r','e','P','r','o','j',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','P',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','P',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','P',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','3','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','3','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','3','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','1','D','S','h','a','d','o','w',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','2','D','S','h','a','d','o','w',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','3','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','3','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','3','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','1','D','S','h','a','d','o','w',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','2','D','S','h','a','d','o','w',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','t','e','x','t','u','r','e','L','o','d',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','3','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','3','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','3','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','C','u','b','e',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','C','u','b','e',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','C','u','b','e',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','1','D','S','h','a','d','o','w',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','2','D','S','h','a','d','o','w',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','1','D','A','r','r','a','y',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','1','D','A','r','r','a','y',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','1','D','A','r','r','a','y',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','2','D','A','r','r','a','y',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','2','D','A','r','r','a','y',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','2','D','A','r','r','a','y',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','1','D','A','r','r','a','y','S','h','a','d','o','w',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','t','e','x','e','l','F','e','t','c','h',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','n','t',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','n','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','n','t',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','n','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','n','t',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','n','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','2',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','n','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','2',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','n','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','2',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','n','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','3','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','n','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','3','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','n','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','3','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','n','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','1','D','A','r','r','a','y',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','2',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','n','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','1','D','A','r','r','a','y',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','2',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','n','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','1','D','A','r','r','a','y',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','2',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','n','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','2','D','A','r','r','a','y',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','n','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','2','D','A','r','r','a','y',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','n','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','2','D','A','r','r','a','y',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','n','t',' ','l','o','d',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','t','e','x','t','u','r','e','P','r','o','j','L','o','d',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','3','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','3','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','3','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','1','D','S','h','a','d','o','w',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','2','D','S','h','a','d','o','w',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','t','e','x','t','u','r','e','G','r','a','d',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','d','P','d','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','d','P','d','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','d','P','d','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','d','P','d','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','d','P','d','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','d','P','d','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','d','P','d','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','d','P','d','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','d','P','d','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','d','P','d','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','d','P','d','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','d','P','d','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','3','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','d','P','d','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','d','P','d','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','3','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','d','P','d','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','d','P','d','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','3','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','d','P','d','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','d','P','d','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','C','u','b','e',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','d','P','d','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','d','P','d','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','C','u','b','e',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','d','P','d','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','d','P','d','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','C','u','b','e',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','d','P','d','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','d','P','d','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','1','D','S','h','a','d','o','w',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','d','P','d','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','d','P','d','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','2','D','S','h','a','d','o','w',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','d','P','d','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','d','P','d','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','C','u','b','e','S','h','a','d','o','w',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','d','P','d','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','d','P','d','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','1','D','A','r','r','a','y',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','d','P','d','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','d','P','d','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','1','D','A','r','r','a','y',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','d','P','d','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','d','P','d','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','1','D','A','r','r','a','y',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','d','P','d','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','d','P','d','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','2','D','A','r','r','a','y',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','d','P','d','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','d','P','d','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','2','D','A','r','r','a','y',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','d','P','d','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','d','P','d','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','2','D','A','r','r','a','y',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','d','P','d','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','d','P','d','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','1','D','A','r','r','a','y','S','h','a','d','o','w',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','d','P','d','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','d','P','d','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','2','D','A','r','r','a','y','S','h','a','d','o','w',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','d','P','d','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','d','P','d','y',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','t','e','x','t','u','r','e','P','r','o','j','G','r','a','d',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','d','P','d','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','d','P','d','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','d','P','d','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','d','P','d','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','d','P','d','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','d','P','d','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','d','P','d','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','d','P','d','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','d','P','d','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','d','P','d','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','d','P','d','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','d','P','d','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','d','P','d','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','d','P','d','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','d','P','d','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','d','P','d','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','d','P','d','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','d','P','d','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','d','P','d','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','d','P','d','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','d','P','d','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','d','P','d','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','d','P','d','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','d','P','d','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','3','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','d','P','d','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','d','P','d','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','i','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','i','s','a','m','p','l','e','r','3','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','d','P','d','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','d','P','d','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','u','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','u','s','a','m','p','l','e','r','3','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','d','P','d','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','d','P','d','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','1','D','S','h','a','d','o','w',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','d','P','d','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','d','P','d','y',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','2','D','S','h','a','d','o','w',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','P',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','d','P','d','x',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','d','P','d','y',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','t','e','x','t','u','r','e','1','D',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','c','o','o','r','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','c','o','o','r','d',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','t','e','x','t','u','r','e','1','D','P','r','o','j',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','c','o','o','r','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','c','o','o','r','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','c','o','o','r','d',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','c','o','o','r','d',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','t','e','x','t','u','r','e','1','D','L','o','d',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','c','o','o','r','d',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','t','e','x','t','u','r','e','1','D','P','r','o','j','L','o','d',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','c','o','o','r','d',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','1','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','c','o','o','r','d',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','t','e','x','t','u','r','e','2','D',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','c','o','o','r','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','c','o','o','r','d',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','t','e','x','t','u','r','e','2','D','P','r','o','j',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','c','o','o','r','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','c','o','o','r','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','c','o','o','r','d',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','c','o','o','r','d',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','t','e','x','t','u','r','e','2','D','L','o','d',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','c','o','o','r','d',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','t','e','x','t','u','r','e','2','D','P','r','o','j','L','o','d',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','c','o','o','r','d',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','2','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','c','o','o','r','d',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','t','e','x','t','u','r','e','3','D',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','3','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','c','o','o','r','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','3','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','c','o','o','r','d',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','t','e','x','t','u','r','e','3','D','P','r','o','j',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','3','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','c','o','o','r','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','3','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','c','o','o','r','d',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','t','e','x','t','u','r','e','3','D','L','o','d',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','3','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','c','o','o','r','d',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','t','e','x','t','u','r','e','3','D','P','r','o','j','L','o','d',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','3','D',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','c','o','o','r','d',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','t','e','x','t','u','r','e','C','u','b','e',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','C','u','b','e',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','c','o','o','r','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','C','u','b','e',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','c','o','o','r','d',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','t','e','x','t','u','r','e','C','u','b','e','L','o','d',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','C','u','b','e',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','c','o','o','r','d',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','s','h','a','d','o','w','1','D',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','1','D','S','h','a','d','o','w',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','c','o','o','r','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','1','D','S','h','a','d','o','w',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','c','o','o','r','d',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','s','h','a','d','o','w','2','D',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','2','D','S','h','a','d','o','w',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','c','o','o','r','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','2','D','S','h','a','d','o','w',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','c','o','o','r','d',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','s','h','a','d','o','w','1','D','P','r','o','j',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','1','D','S','h','a','d','o','w',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','c','o','o','r','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','1','D','S','h','a','d','o','w',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','c','o','o','r','d',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','s','h','a','d','o','w','2','D','P','r','o','j',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','2','D','S','h','a','d','o','w',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','c','o','o','r','d',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','2','D','S','h','a','d','o','w',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','c','o','o','r','d',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','b','i','a','s',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','s','h','a','d','o','w','1','D','L','o','d',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','1','D','S','h','a','d','o','w',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','c','o','o','r','d',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','s','h','a','d','o','w','2','D','L','o','d',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','2','D','S','h','a','d','o','w',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','c','o','o','r','d',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','s','h','a','d','o','w','1','D','P','r','o','j','L','o','d',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','1','D','S','h','a','d','o','w',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','c','o','o','r','d',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','s','h','a','d','o','w','2','D','P','r','o','j','L','o','d',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','2','D','S','h','a','d','o','w',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','c','o','o','r','d',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','n','o','i','s','e','1',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','n','o','i','s','e','2',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','n','o','i','s','e','3',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','n','o','i','s','e','4',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',')'} ;
static const char *functions_for_130_vert [] = {
builtin_abs,
builtin_acos,
+ builtin_acosh,
builtin_all,
builtin_any,
builtin_asin,
+ builtin_asinh,
builtin_atan,
+ builtin_atanh,
builtin_ceil,
builtin_clamp,
builtin_cos,
@@ -16398,7 +13537,6 @@ _mesa_read_profile(struct _mesa_glsl_parse_state *state,
builtin_profiles[profile_index] = sh;
}
- import_prototypes(sh->ir, instructions, state->symbols, state);
state->builtins_to_link[state->num_builtins_to_link] = sh;
state->num_builtins_to_link++;
}
diff --git a/src/glsl/builtin_types.h b/src/glsl/builtin_types.h
index 443ae1606e..8ccbf6e312 100644
--- a/src/glsl/builtin_types.h
+++ b/src/glsl/builtin_types.h
@@ -24,10 +24,11 @@
const glsl_type glsl_type::_error_type =
glsl_type(GL_INVALID_ENUM, GLSL_TYPE_ERROR, 0, 0, "");
-const glsl_type glsl_type::void_type =
+const glsl_type glsl_type::_void_type =
glsl_type(GL_INVALID_ENUM, GLSL_TYPE_VOID, 0, 0, "void");
const glsl_type *const glsl_type::error_type = & glsl_type::_error_type;
+const glsl_type *const glsl_type::void_type = & glsl_type::_void_type;
/** \name Core built-in types
*
diff --git a/src/glsl/builtins/ir/acosh b/src/glsl/builtins/ir/acosh
new file mode 100644
index 0000000000..5518e75753
--- /dev/null
+++ b/src/glsl/builtins/ir/acosh
@@ -0,0 +1,21 @@
+((function acosh
+ (signature float
+ (parameters
+ (declare (in) float x))
+ ((return (expression float log (expression float + (var_ref x) (expression float sqrt (expression float - (expression float * (var_ref x) (var_ref x)) (constant float (1)))))))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 x))
+ ((return (expression vec2 log (expression vec2 + (var_ref x) (expression vec2 sqrt (expression vec2 - (expression vec2 * (var_ref x) (var_ref x)) (constant vec2 (1)))))))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 x))
+ ((return (expression vec3 log (expression vec3 + (var_ref x) (expression vec3 sqrt (expression vec3 - (expression vec3 * (var_ref x) (var_ref x)) (constant vec3 (1)))))))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 x))
+ ((return (expression vec4 log (expression vec4 + (var_ref x) (expression vec4 sqrt (expression vec4 - (expression vec4 * (var_ref x) (var_ref x)) (constant vec4 (1)))))))))
+))
diff --git a/src/glsl/builtins/ir/asinh b/src/glsl/builtins/ir/asinh
new file mode 100644
index 0000000000..cdc2c20e76
--- /dev/null
+++ b/src/glsl/builtins/ir/asinh
@@ -0,0 +1,21 @@
+((function asinh
+ (signature float
+ (parameters
+ (declare (in) float x))
+ ((return (expression float log (expression float + (var_ref x) (expression float sqrt (expression float + (expression float * (var_ref x) (var_ref x)) (constant float (1)))))))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 x))
+ ((return (expression vec2 log (expression vec2 + (var_ref x) (expression vec2 sqrt (expression vec2 + (expression vec2 * (var_ref x) (var_ref x)) (constant vec2 (1)))))))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 x))
+ ((return (expression vec3 log (expression vec3 + (var_ref x) (expression vec3 sqrt (expression vec3 + (expression vec3 * (var_ref x) (var_ref x)) (constant vec3 (1)))))))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 x))
+ ((return (expression vec4 log (expression vec4 + (var_ref x) (expression vec4 sqrt (expression vec4 + (expression vec4 * (var_ref x) (var_ref x)) (constant vec4 (1)))))))))
+))
diff --git a/src/glsl/builtins/ir/atanh b/src/glsl/builtins/ir/atanh
new file mode 100644
index 0000000000..5559e97406
--- /dev/null
+++ b/src/glsl/builtins/ir/atanh
@@ -0,0 +1,37 @@
+((function atanh
+ (signature float
+ (parameters
+ (declare (in) float x))
+ ((return (expression float * (constant float (0.5))
+ (expression float log
+ (expression float /
+ (expression float + (constant float (1)) (var_ref x))
+ (expression float - (constant float (1)) (var_ref x))))))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 x))
+ ((return (expression vec2 * (constant vec2 (0.5))
+ (expression vec2 log
+ (expression vec2 /
+ (expression vec2 + (constant vec2 (1)) (var_ref x))
+ (expression vec2 - (constant vec2 (1)) (var_ref x))))))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 x))
+ ((return (expression vec3 * (constant vec3 (0.5))
+ (expression vec3 log
+ (expression vec3 /
+ (expression vec3 + (constant vec3 (1)) (var_ref x))
+ (expression vec3 - (constant vec3 (1)) (var_ref x))))))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 x))
+ ((return (expression vec4 * (constant vec4 (0.5))
+ (expression vec4 log
+ (expression vec4 /
+ (expression vec4 + (constant vec4 (1)) (var_ref x))
+ (expression vec4 - (constant vec4 (1)) (var_ref x))))))))
+))
diff --git a/src/glsl/builtins/ir/cross b/src/glsl/builtins/ir/cross
index 24717a2183..02991fe422 100644
--- a/src/glsl/builtins/ir/cross
+++ b/src/glsl/builtins/ir/cross
@@ -1,7 +1,9 @@
((function cross
(signature vec3
(parameters
- (declare (in) vec3 arg0)
- (declare (in) vec3 arg1))
- ((return (expression vec3 cross (var_ref arg0) (var_ref arg1)))))
+ (declare (in) vec3 a)
+ (declare (in) vec3 b))
+ ((return (expression vec3 -
+ (expression vec3 * (swiz yzx (var_ref a)) (swiz zxy (var_ref b)))
+ (expression vec3 * (swiz zxy (var_ref a)) (swiz yzx (var_ref b)))))))
))
diff --git a/src/glsl/builtins/ir/smoothstep b/src/glsl/builtins/ir/smoothstep
index 0164219a05..b283f73d8d 100644
--- a/src/glsl/builtins/ir/smoothstep
+++ b/src/glsl/builtins/ir/smoothstep
@@ -5,40 +5,26 @@
(declare (in) float edge1)
(declare (in) float x))
((declare () float t)
-
(assign (constant bool (1)) (x) (var_ref t)
(expression float max
(expression float min
(expression float / (expression float - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
(constant float (1.0)))
(constant float (0.0))))
- (return (expression float * (var_ref t) (expression float * (var_ref t) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (var_ref t))))))))
-
+ (return (expression float * (var_ref t) (expression float * (var_ref t) (expression float - (constant float (3.0)) (expression float * (constant float (2.0)) (var_ref t))))))))
(signature vec2
(parameters
(declare (in) float edge0)
(declare (in) float edge1)
(declare (in) vec2 x))
((declare () vec2 t)
- (declare () vec2 retval)
-
- (assign (constant bool (1)) (x) (var_ref t)
- (expression float max
- (expression float min
- (expression float / (expression float - (swiz x (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
+ (assign (constant bool (1)) (xy) (var_ref t)
+ (expression vec2 max
+ (expression vec2 min
+ (expression vec2 / (expression vec2 - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
(constant float (1.0)))
(constant float (0.0))))
- (assign (constant bool (1)) (x) (var_ref retval) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t)))))))
-
- (assign (constant bool (1)) (y) (var_ref t)
- (expression float max
- (expression float min
- (expression float / (expression float - (swiz y (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
- (constant float (1.0)))
- (constant float (0.0))))
- (assign (constant bool (1)) (y) (var_ref retval) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t)))))))
- (return (var_ref retval))
- ))
+ (return (expression vec2 * (var_ref t) (expression vec2 * (var_ref t) (expression vec2 - (constant float (3.0)) (expression vec2 * (constant float (2.0)) (var_ref t))))))))
(signature vec3
(parameters
@@ -46,33 +32,13 @@
(declare (in) float edge1)
(declare (in) vec3 x))
((declare () vec3 t)
- (declare () vec3 retval)
-
- (assign (constant bool (1)) (x) (var_ref t)
- (expression float max
- (expression float min
- (expression float / (expression float - (swiz x (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
- (constant float (1.0)))
- (constant float (0.0))))
- (assign (constant bool (1)) (x) (var_ref retval) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t)))))))
-
- (assign (constant bool (1)) (y) (var_ref t)
- (expression float max
- (expression float min
- (expression float / (expression float - (swiz y (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
+ (assign (constant bool (1)) (xyz) (var_ref t)
+ (expression vec3 max
+ (expression vec3 min
+ (expression vec3 / (expression vec3 - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
(constant float (1.0)))
(constant float (0.0))))
- (assign (constant bool (1)) (y) (var_ref retval) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t)))))))
-
- (assign (constant bool (1)) (z) (var_ref t)
- (expression float max
- (expression float min
- (expression float / (expression float - (swiz z (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
- (constant float (1.0)))
- (constant float (0.0))))
- (assign (constant bool (1)) (z) (var_ref retval) (expression float * (swiz z (var_ref t)) (expression float * (swiz z (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz z (var_ref t)))))))
- (return (var_ref retval))
- ))
+ (return (expression vec3 * (var_ref t) (expression vec3 * (var_ref t) (expression vec3 - (constant float (3.0)) (expression vec3 * (constant float (2.0)) (var_ref t))))))))
(signature vec4
@@ -81,73 +47,54 @@
(declare (in) float edge1)
(declare (in) vec4 x))
((declare () vec4 t)
- (declare () vec4 retval)
-
- (assign (constant bool (1)) (x) (var_ref t)
- (expression float max
- (expression float min
- (expression float / (expression float - (swiz x (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
- (constant float (1.0)))
- (constant float (0.0))))
- (assign (constant bool (1)) (x) (var_ref retval) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t)))))))
-
- (assign (constant bool (1)) (y) (var_ref t)
- (expression float max
- (expression float min
- (expression float / (expression float - (swiz y (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
+ (assign (constant bool (1)) (xyzw) (var_ref t)
+ (expression vec4 max
+ (expression vec4 min
+ (expression vec4 / (expression vec4 - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
(constant float (1.0)))
(constant float (0.0))))
- (assign (constant bool (1)) (y) (var_ref retval) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t)))))))
-
- (assign (constant bool (1)) (z) (var_ref t)
- (expression float max
- (expression float min
- (expression float / (expression float - (swiz z (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
- (constant float (1.0)))
- (constant float (0.0))))
- (assign (constant bool (1)) (z) (var_ref retval) (expression float * (swiz z (var_ref t)) (expression float * (swiz z (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz z (var_ref t)))))))
-
- (assign (constant bool (1)) (w) (var_ref t)
- (expression float max
- (expression float min
- (expression float / (expression float - (swiz w (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
- (constant float (1.0)))
- (constant float (0.0))))
- (assign (constant bool (1)) (w) (var_ref retval) (expression float * (swiz w (var_ref t)) (expression float * (swiz w (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz w (var_ref t)))))))
- (return (var_ref retval))
- ))
+ (return (expression vec4 * (var_ref t) (expression vec4 * (var_ref t) (expression vec4 - (constant float (3.0)) (expression vec4 * (constant float (2.0)) (var_ref t))))))))
(signature vec2
(parameters
(declare (in) vec2 edge0)
(declare (in) vec2 edge1)
(declare (in) vec2 x))
- ((return (expression vec2 max
+ ((declare () vec2 t)
+ (assign (constant bool (1)) (xy) (var_ref t)
+ (expression vec2 max
(expression vec2 min
(expression vec2 / (expression vec2 - (var_ref x) (var_ref edge0)) (expression vec2 - (var_ref edge1) (var_ref edge0)))
- (constant vec2 (1.0 1.0)))
- (constant vec2 (0.0 0.0))))))
+ (constant float (1.0)))
+ (constant float (0.0))))
+ (return (expression vec2 * (var_ref t) (expression vec2 * (var_ref t) (expression vec2 - (constant float (3.0)) (expression vec2 * (constant float (2.0)) (var_ref t))))))))
(signature vec3
(parameters
(declare (in) vec3 edge0)
(declare (in) vec3 edge1)
(declare (in) vec3 x))
- ((return (expression vec3 max
+ ((declare () vec3 t)
+ (assign (constant bool (1)) (xyz) (var_ref t)
+ (expression vec3 max
(expression vec3 min
(expression vec3 / (expression vec3 - (var_ref x) (var_ref edge0)) (expression vec3 - (var_ref edge1) (var_ref edge0)))
- (constant vec3 (1.0 1.0 1.0)))
- (constant vec3 (0.0 0.0 0.0))))))
+ (constant float (1.0)))
+ (constant float (0.0))))
+ (return (expression vec3 * (var_ref t) (expression vec3 * (var_ref t) (expression vec3 - (constant float (3.0)) (expression vec3 * (constant float (2.0)) (var_ref t))))))))
(signature vec4
(parameters
(declare (in) vec4 edge0)
(declare (in) vec4 edge1)
(declare (in) vec4 x))
- ((return (expression vec4 max
+ ((declare () vec4 t)
+ (assign (constant bool (1)) (xyzw) (var_ref t)
+ (expression vec4 max
(expression vec4 min
(expression vec4 / (expression vec4 - (var_ref x) (var_ref edge0)) (expression vec4 - (var_ref edge1) (var_ref edge0)))
- (constant vec4 (1.0 1.0 1.0 1.0)))
- (constant vec4 (0.0 0.0 0.0 0.0))))))
+ (constant float (1.0)))
+ (constant float (0.0))))
+ (return (expression vec4 * (var_ref t) (expression vec4 * (var_ref t) (expression vec4 - (constant float (3.0)) (expression vec4 * (constant float (2.0)) (var_ref t))))))))
))
diff --git a/src/glsl/builtins/profiles/130.frag b/src/glsl/builtins/profiles/130.frag
index 0d860eb9ed..329116f2a2 100644
--- a/src/glsl/builtins/profiles/130.frag
+++ b/src/glsl/builtins/profiles/130.frag
@@ -62,7 +62,6 @@ vec2 tanh(vec2 x);
vec3 tanh(vec3 x);
vec4 tanh(vec4 x);
-#if 0
float asinh(float x);
vec2 asinh(vec2 x);
vec3 asinh(vec3 x);
@@ -77,7 +76,6 @@ float atanh(float x);
vec2 atanh(vec2 x);
vec3 atanh(vec3 x);
vec4 atanh(vec4 x);
-#endif
/*
* 8.2 - Exponential Functions
diff --git a/src/glsl/builtins/profiles/130.vert b/src/glsl/builtins/profiles/130.vert
index 2fd44dce8c..1c212ebb3c 100644
--- a/src/glsl/builtins/profiles/130.vert
+++ b/src/glsl/builtins/profiles/130.vert
@@ -62,7 +62,6 @@ vec2 tanh(vec2 x);
vec3 tanh(vec3 x);
vec4 tanh(vec4 x);
-#if 0
float asinh(float x);
vec2 asinh(vec2 x);
vec3 asinh(vec3 x);
@@ -77,7 +76,6 @@ float atanh(float x);
vec2 atanh(vec2 x);
vec3 atanh(vec3 x);
vec4 atanh(vec4 x);
-#endif
/*
* 8.2 - Exponential Functions
diff --git a/src/glsl/builtins/tools/generate_builtins.py b/src/glsl/builtins/tools/generate_builtins.py
index 9bde17157a..5ea4b5c48f 100755
--- a/src/glsl/builtins/tools/generate_builtins.py
+++ b/src/glsl/builtins/tools/generate_builtins.py
@@ -29,12 +29,12 @@ def stringify(s):
# rather than actual string literals.
if len(s) >= 65535:
#t = "/* Warning: length " + repr(len(s)) + " too large */\n"
- t = ""
+ t = ""
for c in re.sub('\s\s+', ' ', s):
if c == '\n':
- t += '\n'
+ t += '\n'
else:
- t += "'" + c + "',"
+ t += "'" + c + "',"
return '{' + t[:-1] + '}'
t = s.replace('\\', '\\\\').replace('"', '\\"').replace('\n', '\\n"\n "')
@@ -214,7 +214,6 @@ _mesa_read_profile(struct _mesa_glsl_parse_state *state,
builtin_profiles[profile_index] = sh;
}
- import_prototypes(sh->ir, instructions, state->symbols, state);
state->builtins_to_link[state->num_builtins_to_link] = sh;
state->num_builtins_to_link++;
}
diff --git a/src/glsl/glcpp/glcpp-parse.c b/src/glsl/glcpp/glcpp-parse.c
index 30b6fd6ef9..ab7c30ed78 100644
--- a/src/glsl/glcpp/glcpp-parse.c
+++ b/src/glsl/glcpp/glcpp-parse.c
@@ -1,10 +1,9 @@
-
-/* A Bison parser, made by GNU Bison 2.4.1. */
+/* A Bison parser, made by GNU Bison 2.4.3. */
/* Skeleton implementation for Bison's Yacc-like parsers in C
- Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006
- Free Software Foundation, Inc.
+ Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006,
+ 2009, 2010 Free Software Foundation, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -46,7 +45,7 @@
#define YYBISON 1
/* Bison version. */
-#define YYBISON_VERSION "2.4.1"
+#define YYBISON_VERSION "2.4.3"
/* Skeleton name. */
#define YYSKELETON_NAME "yacc.c"
@@ -220,7 +219,7 @@ add_builtin_define(glcpp_parser_t *parser, const char *name, int value);
/* Line 189 of yacc.c */
-#line 224 "glcpp/glcpp-parse.c"
+#line 223 "glcpp/glcpp-parse.c"
/* Enabling traces. */
#ifndef YYDEBUG
@@ -308,7 +307,7 @@ typedef struct YYLTYPE
/* Line 264 of yacc.c */
-#line 312 "glcpp/glcpp-parse.c"
+#line 311 "glcpp/glcpp-parse.c"
#ifdef short
# undef short
@@ -358,7 +357,7 @@ typedef short int yytype_int16;
#define YYSIZE_MAXIMUM ((YYSIZE_T) -1)
#ifndef YY_
-# if YYENABLE_NLS
+# if defined YYENABLE_NLS && YYENABLE_NLS
# if ENABLE_NLS
# include <libintl.h> /* INFRINGES ON USER NAME SPACE */
# define YY_(msgid) dgettext ("bison-runtime", msgid)
@@ -635,15 +634,15 @@ static const yytype_uint16 yyrline[] =
{
0, 188, 188, 190, 194, 197, 202, 203, 207, 210,
216, 219, 222, 225, 233, 252, 262, 267, 272, 291,
- 306, 309, 312, 325, 329, 338, 343, 344, 347, 350,
- 353, 356, 359, 362, 365, 368, 371, 374, 377, 380,
- 383, 386, 389, 392, 395, 398, 401, 404, 407, 410,
- 416, 421, 429, 430, 434, 440, 441, 444, 446, 453,
- 457, 461, 466, 472, 480, 486, 494, 498, 502, 506,
- 510, 517, 518, 519, 520, 521, 522, 523, 524, 525,
- 526, 527, 528, 529, 530, 531, 532, 533, 534, 535,
- 536, 537, 538, 539, 540, 541, 542, 543, 544, 545,
- 546, 547
+ 306, 309, 312, 333, 337, 346, 351, 352, 355, 358,
+ 361, 364, 367, 370, 373, 376, 379, 382, 385, 388,
+ 391, 394, 397, 400, 403, 406, 409, 412, 415, 418,
+ 424, 429, 437, 438, 442, 448, 449, 452, 454, 461,
+ 465, 469, 474, 479, 487, 493, 501, 505, 509, 513,
+ 517, 524, 525, 526, 527, 528, 529, 530, 531, 532,
+ 533, 534, 535, 536, 537, 538, 539, 540, 541, 542,
+ 543, 544, 545, 546, 547, 548, 549, 550, 551, 552,
+ 553, 554
};
#endif
@@ -946,9 +945,18 @@ static const yytype_uint8 yystos[] =
/* Like YYERROR except do call yyerror. This remains here temporarily
to ease the transition to the new meaning of YYERROR, for GCC.
- Once GCC version 2 has supplanted version 1, this can go. */
+ Once GCC version 2 has supplanted version 1, this can go. However,
+ YYFAIL appears to be in use. Nevertheless, it is formally deprecated
+ in Bison 2.4.2's NEWS entry, where a plan to phase it out is
+ discussed. */
#define YYFAIL goto yyerrlab
+#if defined YYFAIL
+ /* This is here to suppress warnings from the GCC cpp's
+ -Wunused-macros. Normally we don't worry about that warning, but
+ some users do, and we want to make it easy for users to remove
+ YYFAIL uses, which will produce warnings from Bison 2.5. */
+#endif
#define YYRECOVERING() (!!yyerrstatus)
@@ -1005,7 +1013,7 @@ while (YYID (0))
we won't break user code: when these are the locations we know. */
#ifndef YY_LOCATION_PRINT
-# if YYLTYPE_IS_TRIVIAL
+# if defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL
# define YY_LOCATION_PRINT(File, Loc) \
fprintf (File, "%d.%d-%d.%d", \
(Loc).first_line, (Loc).first_column, \
@@ -1547,7 +1555,7 @@ YYLTYPE yylloc;
YYLTYPE *yylsp;
/* The locations where the error started and ended. */
- YYLTYPE yyerror_range[2];
+ YYLTYPE yyerror_range[3];
YYSIZE_T yystacksize;
@@ -1594,7 +1602,7 @@ YYLTYPE yylloc;
yyvsp = yyvs;
yylsp = yyls;
-#if YYLTYPE_IS_TRIVIAL
+#if defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL
/* Initialize the default location before parsing starts. */
yylloc.first_line = yylloc.last_line = 1;
yylloc.first_column = yylloc.last_column = 1;
@@ -1602,7 +1610,7 @@ YYLTYPE yylloc;
/* User initialization code. */
-/* Line 1242 of yacc.c */
+/* Line 1251 of yacc.c */
#line 155 "glcpp/glcpp-parse.y"
{
yylloc.first_line = 1;
@@ -1612,8 +1620,8 @@ YYLTYPE yylloc;
yylloc.source = 0;
}
-/* Line 1242 of yacc.c */
-#line 1617 "glcpp/glcpp-parse.c"
+/* Line 1251 of yacc.c */
+#line 1625 "glcpp/glcpp-parse.c"
yylsp[0] = yylloc;
goto yysetstate;
@@ -1800,7 +1808,7 @@ yyreduce:
{
case 4:
-/* Line 1455 of yacc.c */
+/* Line 1464 of yacc.c */
#line 194 "glcpp/glcpp-parse.y"
{
glcpp_print(parser->output, "\n");
@@ -1809,7 +1817,7 @@ yyreduce:
case 5:
-/* Line 1455 of yacc.c */
+/* Line 1464 of yacc.c */
#line 197 "glcpp/glcpp-parse.y"
{
_glcpp_parser_print_expanded_token_list (parser, (yyvsp[(1) - (1)].token_list));
@@ -1820,7 +1828,7 @@ yyreduce:
case 8:
-/* Line 1455 of yacc.c */
+/* Line 1464 of yacc.c */
#line 207 "glcpp/glcpp-parse.y"
{
_glcpp_parser_skip_stack_push_if (parser, & (yylsp[(1) - (3)]), (yyvsp[(2) - (3)].ival));
@@ -1829,7 +1837,7 @@ yyreduce:
case 9:
-/* Line 1455 of yacc.c */
+/* Line 1464 of yacc.c */
#line 210 "glcpp/glcpp-parse.y"
{
_glcpp_parser_skip_stack_change_if (parser, & (yylsp[(1) - (3)]), "elif", (yyvsp[(2) - (3)].ival));
@@ -1838,7 +1846,7 @@ yyreduce:
case 10:
-/* Line 1455 of yacc.c */
+/* Line 1464 of yacc.c */
#line 216 "glcpp/glcpp-parse.y"
{
_define_object_macro (parser, & (yylsp[(2) - (4)]), (yyvsp[(2) - (4)].str), (yyvsp[(3) - (4)].token_list));
@@ -1847,7 +1855,7 @@ yyreduce:
case 11:
-/* Line 1455 of yacc.c */
+/* Line 1464 of yacc.c */
#line 219 "glcpp/glcpp-parse.y"
{
_define_function_macro (parser, & (yylsp[(2) - (6)]), (yyvsp[(2) - (6)].str), NULL, (yyvsp[(5) - (6)].token_list));
@@ -1856,7 +1864,7 @@ yyreduce:
case 12:
-/* Line 1455 of yacc.c */
+/* Line 1464 of yacc.c */
#line 222 "glcpp/glcpp-parse.y"
{
_define_function_macro (parser, & (yylsp[(2) - (7)]), (yyvsp[(2) - (7)].str), (yyvsp[(4) - (7)].string_list), (yyvsp[(6) - (7)].token_list));
@@ -1865,7 +1873,7 @@ yyreduce:
case 13:
-/* Line 1455 of yacc.c */
+/* Line 1464 of yacc.c */
#line 225 "glcpp/glcpp-parse.y"
{
macro_t *macro = hash_table_find (parser->defines, (yyvsp[(2) - (3)].str));
@@ -1879,7 +1887,7 @@ yyreduce:
case 14:
-/* Line 1455 of yacc.c */
+/* Line 1464 of yacc.c */
#line 233 "glcpp/glcpp-parse.y"
{
/* Be careful to only evaluate the 'if' expression if
@@ -1904,7 +1912,7 @@ yyreduce:
case 15:
-/* Line 1455 of yacc.c */
+/* Line 1464 of yacc.c */
#line 252 "glcpp/glcpp-parse.y"
{
/* #if without an expression is only an error if we
@@ -1920,7 +1928,7 @@ yyreduce:
case 16:
-/* Line 1455 of yacc.c */
+/* Line 1464 of yacc.c */
#line 262 "glcpp/glcpp-parse.y"
{
macro_t *macro = hash_table_find (parser->defines, (yyvsp[(2) - (4)].str));
@@ -1931,7 +1939,7 @@ yyreduce:
case 17:
-/* Line 1455 of yacc.c */
+/* Line 1464 of yacc.c */
#line 267 "glcpp/glcpp-parse.y"
{
macro_t *macro = hash_table_find (parser->defines, (yyvsp[(2) - (4)].str));
@@ -1942,7 +1950,7 @@ yyreduce:
case 18:
-/* Line 1455 of yacc.c */
+/* Line 1464 of yacc.c */
#line 272 "glcpp/glcpp-parse.y"
{
/* Be careful to only evaluate the 'elif' expression
@@ -1967,7 +1975,7 @@ yyreduce:
case 19:
-/* Line 1455 of yacc.c */
+/* Line 1464 of yacc.c */
#line 291 "glcpp/glcpp-parse.y"
{
/* #elif without an expression is an error unless we
@@ -1988,7 +1996,7 @@ yyreduce:
case 20:
-/* Line 1455 of yacc.c */
+/* Line 1464 of yacc.c */
#line 306 "glcpp/glcpp-parse.y"
{
_glcpp_parser_skip_stack_change_if (parser, & (yylsp[(1) - (2)]), "else", 1);
@@ -1997,7 +2005,7 @@ yyreduce:
case 21:
-/* Line 1455 of yacc.c */
+/* Line 1464 of yacc.c */
#line 309 "glcpp/glcpp-parse.y"
{
_glcpp_parser_skip_stack_pop (parser, & (yylsp[(1) - (2)]));
@@ -2006,7 +2014,7 @@ yyreduce:
case 22:
-/* Line 1455 of yacc.c */
+/* Line 1464 of yacc.c */
#line 312 "glcpp/glcpp-parse.y"
{
macro_t *macro = hash_table_find (parser->defines, "__VERSION__");
@@ -2019,14 +2027,22 @@ yyreduce:
if ((yyvsp[(2) - (3)].ival) == 100)
add_builtin_define (parser, "GL_ES", 1);
+ /* Currently, all ES2 implementations support highp in the
+ * fragment shader, so we always define this macro in ES2.
+ * If we ever get a driver that doesn't support highp, we'll
+ * need to add a flag to the gl_context and check that here.
+ */
+ if ((yyvsp[(2) - (3)].ival) >= 130 || (yyvsp[(2) - (3)].ival) == 100)
+ add_builtin_define (parser, "GL_FRAGMENT_PRECISION_HIGH", 1);
+
glcpp_printf(parser->output, "#version %" PRIiMAX, (yyvsp[(2) - (3)].ival));
;}
break;
case 24:
-/* Line 1455 of yacc.c */
-#line 329 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 337 "glcpp/glcpp-parse.y"
{
if (strlen ((yyvsp[(1) - (1)].str)) >= 3 && strncmp ((yyvsp[(1) - (1)].str), "0x", 2) == 0) {
(yyval.ival) = strtoll ((yyvsp[(1) - (1)].str) + 2, NULL, 16);
@@ -2040,8 +2056,8 @@ yyreduce:
case 25:
-/* Line 1455 of yacc.c */
-#line 338 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 346 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (1)].ival);
;}
@@ -2049,8 +2065,8 @@ yyreduce:
case 27:
-/* Line 1455 of yacc.c */
-#line 344 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 352 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) || (yyvsp[(3) - (3)].ival);
;}
@@ -2058,8 +2074,8 @@ yyreduce:
case 28:
-/* Line 1455 of yacc.c */
-#line 347 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 355 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) && (yyvsp[(3) - (3)].ival);
;}
@@ -2067,8 +2083,8 @@ yyreduce:
case 29:
-/* Line 1455 of yacc.c */
-#line 350 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 358 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) | (yyvsp[(3) - (3)].ival);
;}
@@ -2076,8 +2092,8 @@ yyreduce:
case 30:
-/* Line 1455 of yacc.c */
-#line 353 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 361 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) ^ (yyvsp[(3) - (3)].ival);
;}
@@ -2085,8 +2101,8 @@ yyreduce:
case 31:
-/* Line 1455 of yacc.c */
-#line 356 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 364 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) & (yyvsp[(3) - (3)].ival);
;}
@@ -2094,8 +2110,8 @@ yyreduce:
case 32:
-/* Line 1455 of yacc.c */
-#line 359 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 367 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) != (yyvsp[(3) - (3)].ival);
;}
@@ -2103,8 +2119,8 @@ yyreduce:
case 33:
-/* Line 1455 of yacc.c */
-#line 362 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 370 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) == (yyvsp[(3) - (3)].ival);
;}
@@ -2112,8 +2128,8 @@ yyreduce:
case 34:
-/* Line 1455 of yacc.c */
-#line 365 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 373 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) >= (yyvsp[(3) - (3)].ival);
;}
@@ -2121,8 +2137,8 @@ yyreduce:
case 35:
-/* Line 1455 of yacc.c */
-#line 368 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 376 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) <= (yyvsp[(3) - (3)].ival);
;}
@@ -2130,8 +2146,8 @@ yyreduce:
case 36:
-/* Line 1455 of yacc.c */
-#line 371 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 379 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) > (yyvsp[(3) - (3)].ival);
;}
@@ -2139,8 +2155,8 @@ yyreduce:
case 37:
-/* Line 1455 of yacc.c */
-#line 374 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 382 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) < (yyvsp[(3) - (3)].ival);
;}
@@ -2148,8 +2164,8 @@ yyreduce:
case 38:
-/* Line 1455 of yacc.c */
-#line 377 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 385 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) >> (yyvsp[(3) - (3)].ival);
;}
@@ -2157,8 +2173,8 @@ yyreduce:
case 39:
-/* Line 1455 of yacc.c */
-#line 380 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 388 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) << (yyvsp[(3) - (3)].ival);
;}
@@ -2166,8 +2182,8 @@ yyreduce:
case 40:
-/* Line 1455 of yacc.c */
-#line 383 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 391 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) - (yyvsp[(3) - (3)].ival);
;}
@@ -2175,8 +2191,8 @@ yyreduce:
case 41:
-/* Line 1455 of yacc.c */
-#line 386 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 394 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) + (yyvsp[(3) - (3)].ival);
;}
@@ -2184,8 +2200,8 @@ yyreduce:
case 42:
-/* Line 1455 of yacc.c */
-#line 389 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 397 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) % (yyvsp[(3) - (3)].ival);
;}
@@ -2193,8 +2209,8 @@ yyreduce:
case 43:
-/* Line 1455 of yacc.c */
-#line 392 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 400 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) / (yyvsp[(3) - (3)].ival);
;}
@@ -2202,8 +2218,8 @@ yyreduce:
case 44:
-/* Line 1455 of yacc.c */
-#line 395 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 403 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) * (yyvsp[(3) - (3)].ival);
;}
@@ -2211,8 +2227,8 @@ yyreduce:
case 45:
-/* Line 1455 of yacc.c */
-#line 398 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 406 "glcpp/glcpp-parse.y"
{
(yyval.ival) = ! (yyvsp[(2) - (2)].ival);
;}
@@ -2220,8 +2236,8 @@ yyreduce:
case 46:
-/* Line 1455 of yacc.c */
-#line 401 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 409 "glcpp/glcpp-parse.y"
{
(yyval.ival) = ~ (yyvsp[(2) - (2)].ival);
;}
@@ -2229,8 +2245,8 @@ yyreduce:
case 47:
-/* Line 1455 of yacc.c */
-#line 404 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 412 "glcpp/glcpp-parse.y"
{
(yyval.ival) = - (yyvsp[(2) - (2)].ival);
;}
@@ -2238,8 +2254,8 @@ yyreduce:
case 48:
-/* Line 1455 of yacc.c */
-#line 407 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 415 "glcpp/glcpp-parse.y"
{
(yyval.ival) = + (yyvsp[(2) - (2)].ival);
;}
@@ -2247,8 +2263,8 @@ yyreduce:
case 49:
-/* Line 1455 of yacc.c */
-#line 410 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 418 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(2) - (3)].ival);
;}
@@ -2256,8 +2272,8 @@ yyreduce:
case 50:
-/* Line 1455 of yacc.c */
-#line 416 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 424 "glcpp/glcpp-parse.y"
{
(yyval.string_list) = _string_list_create (parser);
_string_list_append_item ((yyval.string_list), (yyvsp[(1) - (1)].str));
@@ -2267,8 +2283,8 @@ yyreduce:
case 51:
-/* Line 1455 of yacc.c */
-#line 421 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 429 "glcpp/glcpp-parse.y"
{
(yyval.string_list) = (yyvsp[(1) - (3)].string_list);
_string_list_append_item ((yyval.string_list), (yyvsp[(3) - (3)].str));
@@ -2278,15 +2294,15 @@ yyreduce:
case 52:
-/* Line 1455 of yacc.c */
-#line 429 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 437 "glcpp/glcpp-parse.y"
{ (yyval.token_list) = NULL; ;}
break;
case 54:
-/* Line 1455 of yacc.c */
-#line 434 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 442 "glcpp/glcpp-parse.y"
{
yyerror (& (yylsp[(1) - (2)]), parser, "Invalid tokens after #");
;}
@@ -2294,15 +2310,15 @@ yyreduce:
case 55:
-/* Line 1455 of yacc.c */
-#line 440 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 448 "glcpp/glcpp-parse.y"
{ (yyval.token_list) = NULL; ;}
break;
case 58:
-/* Line 1455 of yacc.c */
-#line 446 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 454 "glcpp/glcpp-parse.y"
{
glcpp_warning(&(yylsp[(1) - (1)]), parser, "extra tokens at end of directive");
;}
@@ -2310,8 +2326,8 @@ yyreduce:
case 59:
-/* Line 1455 of yacc.c */
-#line 453 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 461 "glcpp/glcpp-parse.y"
{
int v = hash_table_find (parser->defines, (yyvsp[(2) - (2)].str)) ? 1 : 0;
(yyval.token) = _token_create_ival (parser, INTEGER, v);
@@ -2320,8 +2336,8 @@ yyreduce:
case 60:
-/* Line 1455 of yacc.c */
-#line 457 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 465 "glcpp/glcpp-parse.y"
{
int v = hash_table_find (parser->defines, (yyvsp[(3) - (4)].str)) ? 1 : 0;
(yyval.token) = _token_create_ival (parser, INTEGER, v);
@@ -2330,10 +2346,9 @@ yyreduce:
case 62:
-/* Line 1455 of yacc.c */
-#line 466 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 474 "glcpp/glcpp-parse.y"
{
- parser->space_tokens = 1;
(yyval.token_list) = _token_list_create (parser);
_token_list_append ((yyval.token_list), (yyvsp[(1) - (1)].token));
talloc_unlink (parser, (yyvsp[(1) - (1)].token));
@@ -2342,8 +2357,8 @@ yyreduce:
case 63:
-/* Line 1455 of yacc.c */
-#line 472 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 479 "glcpp/glcpp-parse.y"
{
(yyval.token_list) = (yyvsp[(1) - (2)].token_list);
_token_list_append ((yyval.token_list), (yyvsp[(2) - (2)].token));
@@ -2353,8 +2368,8 @@ yyreduce:
case 64:
-/* Line 1455 of yacc.c */
-#line 480 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 487 "glcpp/glcpp-parse.y"
{
parser->space_tokens = 1;
(yyval.token_list) = _token_list_create (parser);
@@ -2365,8 +2380,8 @@ yyreduce:
case 65:
-/* Line 1455 of yacc.c */
-#line 486 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 493 "glcpp/glcpp-parse.y"
{
(yyval.token_list) = (yyvsp[(1) - (2)].token_list);
_token_list_append ((yyval.token_list), (yyvsp[(2) - (2)].token));
@@ -2376,8 +2391,8 @@ yyreduce:
case 66:
-/* Line 1455 of yacc.c */
-#line 494 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 501 "glcpp/glcpp-parse.y"
{
(yyval.token) = _token_create_str (parser, IDENTIFIER, (yyvsp[(1) - (1)].str));
(yyval.token)->location = yylloc;
@@ -2386,8 +2401,8 @@ yyreduce:
case 67:
-/* Line 1455 of yacc.c */
-#line 498 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 505 "glcpp/glcpp-parse.y"
{
(yyval.token) = _token_create_str (parser, INTEGER_STRING, (yyvsp[(1) - (1)].str));
(yyval.token)->location = yylloc;
@@ -2396,8 +2411,8 @@ yyreduce:
case 68:
-/* Line 1455 of yacc.c */
-#line 502 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 509 "glcpp/glcpp-parse.y"
{
(yyval.token) = _token_create_ival (parser, (yyvsp[(1) - (1)].ival), (yyvsp[(1) - (1)].ival));
(yyval.token)->location = yylloc;
@@ -2406,8 +2421,8 @@ yyreduce:
case 69:
-/* Line 1455 of yacc.c */
-#line 506 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 513 "glcpp/glcpp-parse.y"
{
(yyval.token) = _token_create_str (parser, OTHER, (yyvsp[(1) - (1)].str));
(yyval.token)->location = yylloc;
@@ -2416,8 +2431,8 @@ yyreduce:
case 70:
-/* Line 1455 of yacc.c */
-#line 510 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 517 "glcpp/glcpp-parse.y"
{
(yyval.token) = _token_create_ival (parser, SPACE, SPACE);
(yyval.token)->location = yylloc;
@@ -2426,225 +2441,225 @@ yyreduce:
case 71:
-/* Line 1455 of yacc.c */
-#line 517 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 524 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '['; ;}
break;
case 72:
-/* Line 1455 of yacc.c */
-#line 518 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 525 "glcpp/glcpp-parse.y"
{ (yyval.ival) = ']'; ;}
break;
case 73:
-/* Line 1455 of yacc.c */
-#line 519 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 526 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '('; ;}
break;
case 74:
-/* Line 1455 of yacc.c */
-#line 520 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 527 "glcpp/glcpp-parse.y"
{ (yyval.ival) = ')'; ;}
break;
case 75:
-/* Line 1455 of yacc.c */
-#line 521 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 528 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '{'; ;}
break;
case 76:
-/* Line 1455 of yacc.c */
-#line 522 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 529 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '}'; ;}
break;
case 77:
-/* Line 1455 of yacc.c */
-#line 523 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 530 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '.'; ;}
break;
case 78:
-/* Line 1455 of yacc.c */
-#line 524 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 531 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '&'; ;}
break;
case 79:
-/* Line 1455 of yacc.c */
-#line 525 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 532 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '*'; ;}
break;
case 80:
-/* Line 1455 of yacc.c */
-#line 526 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 533 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '+'; ;}
break;
case 81:
-/* Line 1455 of yacc.c */
-#line 527 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 534 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '-'; ;}
break;
case 82:
-/* Line 1455 of yacc.c */
-#line 528 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 535 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '~'; ;}
break;
case 83:
-/* Line 1455 of yacc.c */
-#line 529 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 536 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '!'; ;}
break;
case 84:
-/* Line 1455 of yacc.c */
-#line 530 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 537 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '/'; ;}
break;
case 85:
-/* Line 1455 of yacc.c */
-#line 531 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 538 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '%'; ;}
break;
case 86:
-/* Line 1455 of yacc.c */
-#line 532 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 539 "glcpp/glcpp-parse.y"
{ (yyval.ival) = LEFT_SHIFT; ;}
break;
case 87:
-/* Line 1455 of yacc.c */
-#line 533 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 540 "glcpp/glcpp-parse.y"
{ (yyval.ival) = RIGHT_SHIFT; ;}
break;
case 88:
-/* Line 1455 of yacc.c */
-#line 534 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 541 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '<'; ;}
break;
case 89:
-/* Line 1455 of yacc.c */
-#line 535 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 542 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '>'; ;}
break;
case 90:
-/* Line 1455 of yacc.c */
-#line 536 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 543 "glcpp/glcpp-parse.y"
{ (yyval.ival) = LESS_OR_EQUAL; ;}
break;
case 91:
-/* Line 1455 of yacc.c */
-#line 537 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 544 "glcpp/glcpp-parse.y"
{ (yyval.ival) = GREATER_OR_EQUAL; ;}
break;
case 92:
-/* Line 1455 of yacc.c */
-#line 538 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 545 "glcpp/glcpp-parse.y"
{ (yyval.ival) = EQUAL; ;}
break;
case 93:
-/* Line 1455 of yacc.c */
-#line 539 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 546 "glcpp/glcpp-parse.y"
{ (yyval.ival) = NOT_EQUAL; ;}
break;
case 94:
-/* Line 1455 of yacc.c */
-#line 540 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 547 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '^'; ;}
break;
case 95:
-/* Line 1455 of yacc.c */
-#line 541 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 548 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '|'; ;}
break;
case 96:
-/* Line 1455 of yacc.c */
-#line 542 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 549 "glcpp/glcpp-parse.y"
{ (yyval.ival) = AND; ;}
break;
case 97:
-/* Line 1455 of yacc.c */
-#line 543 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 550 "glcpp/glcpp-parse.y"
{ (yyval.ival) = OR; ;}
break;
case 98:
-/* Line 1455 of yacc.c */
-#line 544 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 551 "glcpp/glcpp-parse.y"
{ (yyval.ival) = ';'; ;}
break;
case 99:
-/* Line 1455 of yacc.c */
-#line 545 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 552 "glcpp/glcpp-parse.y"
{ (yyval.ival) = ','; ;}
break;
case 100:
-/* Line 1455 of yacc.c */
-#line 546 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 553 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '='; ;}
break;
case 101:
-/* Line 1455 of yacc.c */
-#line 547 "glcpp/glcpp-parse.y"
+/* Line 1464 of yacc.c */
+#line 554 "glcpp/glcpp-parse.y"
{ (yyval.ival) = PASTE; ;}
break;
-/* Line 1455 of yacc.c */
-#line 2648 "glcpp/glcpp-parse.c"
+/* Line 1464 of yacc.c */
+#line 2663 "glcpp/glcpp-parse.c"
default: break;
}
YY_SYMBOL_PRINT ("-> $$ =", yyr1[yyn], &yyval, &yyloc);
@@ -2716,7 +2731,7 @@ yyerrlab:
#endif
}
- yyerror_range[0] = yylloc;
+ yyerror_range[1] = yylloc;
if (yyerrstatus == 3)
{
@@ -2753,7 +2768,7 @@ yyerrorlab:
if (/*CONSTCOND*/ 0)
goto yyerrorlab;
- yyerror_range[0] = yylsp[1-yylen];
+ yyerror_range[1] = yylsp[1-yylen];
/* Do not reclaim the symbols of the rule which action triggered
this YYERROR. */
YYPOPSTACK (yylen);
@@ -2787,7 +2802,7 @@ yyerrlab1:
if (yyssp == yyss)
YYABORT;
- yyerror_range[0] = *yylsp;
+ yyerror_range[1] = *yylsp;
yydestruct ("Error: popping",
yystos[yystate], yyvsp, yylsp, parser);
YYPOPSTACK (1);
@@ -2797,10 +2812,10 @@ yyerrlab1:
*++yyvsp = yylval;
- yyerror_range[1] = yylloc;
+ yyerror_range[2] = yylloc;
/* Using YYLLOC is tempting, but would change the location of
the lookahead. YYLOC is available though. */
- YYLLOC_DEFAULT (yyloc, (yyerror_range - 1), 2);
+ YYLLOC_DEFAULT (yyloc, yyerror_range, 2);
*++yylsp = yyloc;
/* Shift the error token. */
@@ -2862,8 +2877,8 @@ yyreturn:
-/* Line 1675 of yacc.c */
-#line 550 "glcpp/glcpp-parse.y"
+/* Line 1684 of yacc.c */
+#line 557 "glcpp/glcpp-parse.y"
string_list_t *
diff --git a/src/glsl/glcpp/glcpp-parse.h b/src/glsl/glcpp/glcpp-parse.h
index 50758930e9..40556854f3 100644
--- a/src/glsl/glcpp/glcpp-parse.h
+++ b/src/glsl/glcpp/glcpp-parse.h
@@ -1,10 +1,9 @@
-
-/* A Bison parser, made by GNU Bison 2.4.1. */
+/* A Bison parser, made by GNU Bison 2.4.3. */
/* Skeleton interface for Bison's Yacc-like parsers in C
- Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006
- Free Software Foundation, Inc.
+ Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006,
+ 2009, 2010 Free Software Foundation, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y
index b31a18f87d..558ad0acac 100644
--- a/src/glsl/glcpp/glcpp-parse.y
+++ b/src/glsl/glcpp/glcpp-parse.y
@@ -320,6 +320,14 @@ control_line:
if ($2 == 100)
add_builtin_define (parser, "GL_ES", 1);
+ /* Currently, all ES2 implementations support highp in the
+ * fragment shader, so we always define this macro in ES2.
+ * If we ever get a driver that doesn't support highp, we'll
+ * need to add a flag to the gl_context and check that here.
+ */
+ if ($2 >= 130 || $2 == 100)
+ add_builtin_define (parser, "GL_FRAGMENT_PRECISION_HIGH", 1);
+
glcpp_printf(parser->output, "#version %" PRIiMAX, $2);
}
| HASH NEWLINE
@@ -464,7 +472,6 @@ conditional_token:
conditional_tokens:
/* Exactly the same as pp_tokens, but using conditional_token */
conditional_token {
- parser->space_tokens = 1;
$$ = _token_list_create (parser);
_token_list_append ($$, $1);
talloc_unlink (parser, $1);
diff --git a/src/glsl/glsl_lexer.cpp b/src/glsl/glsl_lexer.cpp
index d3bc3aa9f1..39c119001f 100644
--- a/src/glsl/glsl_lexer.cpp
+++ b/src/glsl/glsl_lexer.cpp
@@ -54,6 +54,7 @@ typedef int flex_int32_t;
typedef unsigned char flex_uint8_t;
typedef unsigned short int flex_uint16_t;
typedef unsigned int flex_uint32_t;
+#endif /* ! C99 */
/* Limits of integral types. */
#ifndef INT8_MIN
@@ -84,8 +85,6 @@ typedef unsigned int flex_uint32_t;
#define UINT32_MAX (4294967295U)
#endif
-#endif /* ! C99 */
-
#endif /* ! FLEXINT_H */
#ifdef __cplusplus
@@ -159,15 +158,7 @@ typedef void* yyscan_t;
/* Size of default input buffer. */
#ifndef YY_BUF_SIZE
-#ifdef __ia64__
-/* On IA-64, the buffer size is 16k, not 8k.
- * Moreover, YY_BUF_SIZE is 2*YY_READ_BUF_SIZE in the general case.
- * Ditto for the __ia64__ case accordingly.
- */
-#define YY_BUF_SIZE 32768
-#else
#define YY_BUF_SIZE 16384
-#endif /* __ia64__ */
#endif
/* The state buf must be large enough to hold one state per character in the main buffer.
@@ -358,8 +349,8 @@ static void yy_fatal_error (yyconst char msg[] ,yyscan_t yyscanner );
*yy_cp = '\0'; \
yyg->yy_c_buf_p = yy_cp;
-#define YY_NUM_RULES 189
-#define YY_END_OF_BUFFER 190
+#define YY_NUM_RULES 209
+#define YY_END_OF_BUFFER 210
/* This struct is not used in this scanner,
but its presence is necessary. */
struct yy_trans_info
@@ -367,87 +358,98 @@ struct yy_trans_info
flex_int32_t yy_verify;
flex_int32_t yy_nxt;
};
-static yyconst flex_int16_t yy_accept[716] =
+static yyconst flex_int16_t yy_accept[813] =
{ 0,
- 0, 0, 15, 15, 0, 0, 190, 188, 1, 20,
- 188, 188, 188, 188, 188, 188, 188, 188, 102, 100,
- 188, 188, 188, 187, 188, 187, 187, 187, 187, 187,
- 187, 187, 187, 187, 187, 187, 187, 187, 187, 187,
- 187, 187, 187, 187, 187, 188, 1, 188, 189, 15,
- 19, 189, 18, 16, 17, 13, 12, 1, 84, 93,
- 85, 96, 90, 79, 92, 80, 99, 104, 91, 105,
- 102, 0, 0, 107, 0, 100, 88, 81, 83, 82,
- 89, 187, 97, 87, 187, 187, 187, 187, 187, 187,
- 187, 187, 187, 187, 187, 187, 29, 187, 187, 187,
-
- 187, 187, 187, 187, 187, 187, 187, 187, 187, 187,
- 33, 187, 187, 60, 187, 187, 187, 187, 187, 187,
- 187, 187, 187, 187, 187, 187, 187, 187, 187, 187,
- 187, 187, 187, 187, 187, 187, 187, 187, 187, 187,
- 187, 187, 187, 187, 187, 187, 98, 86, 1, 0,
- 0, 2, 0, 0, 0, 0, 15, 14, 18, 17,
- 0, 104, 103, 0, 105, 0, 106, 101, 94, 95,
- 187, 110, 187, 187, 187, 187, 187, 187, 187, 187,
- 187, 187, 187, 187, 187, 187, 187, 187, 187, 187,
- 187, 187, 187, 32, 187, 187, 187, 187, 187, 187,
-
- 187, 187, 187, 187, 25, 187, 187, 187, 187, 187,
- 187, 187, 187, 187, 187, 61, 187, 187, 187, 187,
- 187, 187, 187, 187, 187, 187, 187, 187, 187, 187,
- 187, 187, 187, 187, 187, 187, 187, 187, 187, 187,
- 187, 187, 187, 187, 187, 0, 0, 0, 0, 14,
- 0, 104, 0, 103, 0, 105, 106, 187, 187, 23,
- 187, 187, 150, 187, 187, 187, 187, 187, 187, 187,
- 187, 187, 31, 113, 187, 187, 187, 187, 67, 187,
- 187, 118, 132, 187, 187, 187, 187, 187, 187, 187,
- 187, 187, 187, 187, 129, 153, 48, 49, 50, 187,
-
- 187, 187, 187, 187, 187, 187, 187, 187, 187, 187,
- 187, 187, 187, 187, 187, 187, 187, 187, 187, 116,
- 108, 187, 187, 26, 187, 187, 187, 187, 187, 187,
- 45, 46, 47, 77, 187, 187, 0, 0, 0, 0,
- 0, 103, 187, 187, 27, 36, 37, 38, 187, 111,
- 187, 22, 187, 187, 187, 187, 140, 141, 142, 187,
- 109, 187, 133, 24, 143, 144, 145, 155, 137, 138,
- 139, 187, 187, 187, 62, 135, 187, 187, 39, 40,
- 41, 187, 187, 187, 187, 187, 187, 187, 187, 187,
- 187, 187, 187, 187, 187, 187, 187, 130, 187, 187,
-
- 187, 187, 187, 187, 187, 187, 187, 187, 112, 187,
- 152, 42, 43, 44, 187, 187, 30, 0, 0, 0,
- 0, 159, 187, 187, 157, 187, 187, 187, 131, 126,
- 162, 187, 187, 187, 187, 187, 187, 121, 187, 187,
- 78, 51, 52, 53, 54, 55, 56, 57, 58, 59,
- 187, 187, 187, 187, 136, 117, 187, 187, 124, 35,
- 187, 187, 149, 68, 125, 76, 160, 119, 187, 187,
- 187, 187, 187, 187, 187, 0, 0, 0, 0, 187,
- 187, 187, 120, 34, 187, 187, 187, 187, 187, 187,
- 163, 164, 165, 187, 187, 187, 187, 154, 187, 187,
-
- 187, 187, 187, 187, 187, 187, 114, 187, 187, 187,
- 187, 187, 63, 187, 64, 187, 0, 0, 0, 0,
- 0, 187, 65, 28, 127, 167, 168, 169, 187, 187,
- 187, 187, 187, 187, 187, 187, 187, 187, 187, 122,
- 187, 187, 187, 187, 187, 187, 187, 187, 187, 115,
- 171, 172, 173, 187, 187, 134, 123, 0, 0, 6,
- 0, 0, 0, 11, 3, 21, 187, 187, 187, 187,
- 187, 187, 187, 187, 187, 166, 128, 66, 151, 187,
- 158, 156, 186, 70, 71, 72, 187, 187, 187, 187,
- 187, 187, 0, 0, 0, 0, 0, 0, 187, 187,
-
- 187, 170, 187, 187, 187, 187, 187, 187, 187, 187,
- 187, 187, 187, 187, 187, 187, 187, 174, 4, 0,
- 5, 0, 0, 0, 0, 0, 187, 187, 187, 187,
- 187, 187, 187, 183, 187, 187, 187, 187, 187, 187,
- 73, 187, 187, 187, 0, 0, 0, 187, 187, 184,
- 175, 187, 176, 187, 187, 187, 187, 187, 187, 187,
- 187, 187, 185, 0, 0, 177, 178, 181, 182, 69,
- 187, 146, 187, 147, 161, 179, 180, 0, 0, 187,
- 187, 187, 0, 0, 0, 74, 187, 75, 0, 0,
- 0, 187, 0, 0, 0, 187, 0, 0, 7, 0,
-
- 0, 187, 0, 8, 0, 0, 148, 0, 0, 0,
- 0, 9, 0, 10, 0
+ 0, 0, 15, 15, 0, 0, 210, 208, 1, 20,
+ 208, 208, 208, 208, 208, 208, 208, 208, 119, 117,
+ 208, 208, 208, 207, 208, 207, 207, 207, 207, 207,
+ 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
+ 207, 207, 207, 207, 207, 208, 1, 208, 209, 15,
+ 19, 209, 18, 16, 17, 13, 12, 1, 101, 110,
+ 102, 113, 107, 96, 109, 97, 116, 121, 108, 122,
+ 119, 0, 0, 124, 119, 0, 117, 117, 105, 98,
+ 100, 99, 106, 207, 114, 104, 207, 207, 207, 207,
+ 207, 207, 207, 207, 207, 207, 207, 207, 29, 207,
+
+ 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
+ 207, 207, 33, 207, 207, 60, 207, 207, 207, 207,
+ 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
+ 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
+ 207, 207, 207, 207, 207, 207, 207, 207, 207, 115,
+ 103, 1, 0, 0, 2, 0, 0, 0, 0, 15,
+ 14, 18, 17, 0, 121, 120, 0, 122, 0, 123,
+ 118, 111, 112, 207, 127, 207, 207, 207, 207, 207,
+ 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
+ 207, 207, 207, 207, 207, 207, 32, 207, 207, 207,
+
+ 207, 207, 207, 207, 207, 207, 207, 25, 207, 207,
+ 207, 207, 207, 207, 207, 207, 207, 207, 207, 61,
+ 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
+ 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
+ 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
+ 0, 0, 0, 0, 14, 0, 121, 0, 120, 0,
+ 122, 123, 118, 207, 207, 23, 207, 207, 174, 167,
+ 207, 207, 207, 207, 207, 207, 207, 207, 207, 31,
+ 130, 207, 207, 207, 207, 67, 207, 207, 135, 149,
+ 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
+
+ 207, 207, 146, 170, 48, 49, 50, 207, 207, 207,
+ 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
+ 207, 207, 207, 207, 207, 207, 207, 133, 125, 207,
+ 207, 26, 207, 207, 207, 207, 207, 207, 207, 45,
+ 46, 47, 94, 207, 207, 0, 0, 0, 0, 0,
+ 120, 207, 207, 27, 36, 37, 38, 207, 128, 207,
+ 22, 207, 207, 207, 207, 157, 158, 159, 207, 126,
+ 207, 150, 24, 160, 161, 162, 172, 154, 155, 156,
+ 207, 207, 207, 62, 152, 207, 207, 207, 39, 40,
+ 41, 207, 207, 207, 207, 207, 207, 207, 207, 207,
+
+ 207, 207, 207, 207, 207, 207, 207, 147, 207, 207,
+ 207, 207, 207, 207, 207, 207, 207, 207, 129, 207,
+ 207, 169, 42, 43, 44, 207, 207, 30, 0, 0,
+ 0, 0, 177, 207, 207, 175, 207, 207, 207, 148,
+ 143, 180, 207, 207, 207, 207, 207, 207, 138, 207,
+ 207, 207, 95, 51, 52, 53, 54, 55, 56, 57,
+ 58, 59, 207, 207, 207, 207, 153, 134, 207, 207,
+ 141, 35, 207, 207, 166, 68, 142, 93, 178, 136,
+ 207, 207, 207, 207, 207, 207, 207, 207, 0, 0,
+ 0, 0, 207, 207, 207, 137, 34, 207, 207, 207,
+
+ 207, 207, 207, 181, 182, 183, 207, 207, 207, 207,
+ 207, 171, 207, 207, 207, 207, 207, 207, 207, 207,
+ 131, 207, 207, 207, 207, 207, 63, 207, 207, 64,
+ 207, 0, 0, 0, 0, 0, 207, 65, 28, 144,
+ 185, 186, 187, 207, 207, 207, 207, 207, 207, 207,
+ 207, 207, 207, 207, 207, 139, 207, 207, 207, 207,
+ 207, 207, 207, 207, 207, 132, 189, 190, 191, 207,
+ 207, 151, 207, 140, 0, 0, 6, 0, 0, 0,
+ 11, 3, 21, 207, 207, 207, 207, 207, 207, 207,
+ 207, 207, 184, 145, 66, 207, 207, 207, 207, 168,
+
+ 207, 176, 173, 206, 70, 71, 72, 207, 207, 207,
+ 207, 207, 207, 207, 207, 207, 207, 0, 0, 0,
+ 0, 0, 0, 207, 207, 207, 188, 207, 207, 207,
+ 207, 207, 81, 82, 83, 207, 207, 207, 207, 207,
+ 207, 207, 207, 207, 207, 207, 207, 207, 192, 87,
+ 88, 89, 207, 4, 0, 5, 0, 0, 0, 0,
+ 0, 207, 207, 207, 207, 207, 207, 207, 203, 207,
+ 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
+ 73, 207, 207, 207, 207, 207, 207, 0, 0, 0,
+ 207, 207, 204, 193, 207, 194, 207, 207, 207, 84,
+
+ 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
+ 207, 205, 207, 207, 90, 0, 0, 195, 196, 207,
+ 199, 207, 200, 207, 207, 69, 207, 207, 207, 163,
+ 207, 164, 179, 207, 197, 198, 207, 207, 0, 0,
+ 207, 207, 207, 207, 74, 207, 75, 207, 207, 207,
+ 207, 207, 0, 0, 0, 207, 207, 85, 86, 207,
+ 76, 207, 207, 77, 207, 91, 92, 0, 0, 0,
+ 207, 207, 207, 207, 207, 207, 0, 0, 0, 207,
+ 207, 207, 207, 207, 78, 0, 0, 7, 0, 0,
+ 201, 202, 207, 207, 207, 0, 8, 0, 0, 207,
+
+ 207, 165, 0, 0, 79, 80, 0, 0, 9, 0,
+ 10, 0
} ;
static yyconst flex_int32_t yy_ec[256] =
@@ -460,12 +462,12 @@ static yyconst flex_int32_t yy_ec[256] =
19, 20, 21, 21, 21, 22, 22, 23, 1, 24,
25, 26, 1, 1, 27, 28, 29, 30, 31, 32,
33, 33, 33, 33, 33, 33, 33, 33, 33, 33,
- 33, 34, 35, 33, 33, 33, 33, 36, 33, 33,
- 1, 1, 1, 37, 38, 1, 39, 40, 41, 42,
+ 33, 34, 35, 33, 36, 33, 33, 37, 33, 33,
+ 1, 1, 1, 38, 39, 1, 40, 41, 42, 43,
- 43, 44, 45, 46, 47, 48, 49, 50, 51, 52,
- 53, 54, 33, 55, 56, 57, 58, 59, 60, 61,
- 62, 63, 1, 64, 1, 1, 1, 1, 1, 1,
+ 44, 45, 46, 47, 48, 49, 50, 51, 52, 53,
+ 54, 55, 33, 56, 57, 58, 59, 60, 61, 62,
+ 63, 64, 1, 65, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
@@ -482,317 +484,350 @@ static yyconst flex_int32_t yy_ec[256] =
1, 1, 1, 1, 1
} ;
-static yyconst flex_int32_t yy_meta[65] =
+static yyconst flex_int32_t yy_meta[66] =
{ 0,
1, 2, 3, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 4, 4, 4, 4, 4,
4, 5, 1, 1, 1, 1, 6, 6, 6, 6,
- 5, 5, 7, 7, 7, 8, 1, 7, 6, 6,
- 6, 6, 5, 5, 7, 7, 7, 7, 7, 7,
+ 5, 5, 7, 7, 7, 7, 8, 1, 7, 6,
+ 6, 6, 6, 5, 5, 7, 7, 7, 7, 7,
7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
- 8, 7, 7, 1
+ 7, 8, 7, 7, 1
} ;
-static yyconst flex_int16_t yy_base[727] =
+static yyconst flex_int16_t yy_base[824] =
{ 0,
- 0, 63, 69, 0, 1083, 1082, 1084, 1087, 64, 1087,
- 1058, 1057, 126, 1056, 123, 124, 122, 1055, 138, 186,
- 121, 1054, 136, 0, 128, 122, 113, 134, 133, 133,
- 162, 1025, 151, 172, 97, 128, 136, 1019, 156, 179,
- 187, 193, 190, 211, 1030, 163, 254, 238, 1087, 189,
- 1087, 1060, 249, 1087, 0, 1087, 1087, 249, 1087, 1087,
- 1087, 1087, 1087, 1087, 1087, 1087, 1087, 230, 1087, 246,
- 221, 284, 301, 1087, 0, 0, 1049, 1087, 1087, 1087,
- 1048, 0, 1087, 1087, 1015, 1020, 1013, 1016, 1025, 1024,
- 1010, 1013, 1025, 145, 1019, 1006, 1003, 1017, 1003, 1000,
-
- 1000, 1006, 202, 233, 1000, 1011, 996, 1002, 1006, 1007,
- 0, 998, 1009, 226, 1004, 984, 168, 988, 1002, 992,
- 237, 985, 252, 998, 1000, 982, 978, 986, 983, 972,
- 981, 204, 979, 985, 980, 983, 971, 974, 243, 240,
- 980, 983, 970, 983, 261, 976, 1087, 1087, 327, 307,
- 322, 1087, 961, 974, 965, 976, 328, 0, 318, 0,
- 366, 1087, 310, 377, 1087, 327, 384, 0, 1087, 1087,
- 971, 0, 962, 966, 976, 973, 956, 955, 955, 959,
- 295, 970, 967, 967, 965, 962, 953, 960, 946, 944,
- 957, 942, 959, 0, 956, 943, 951, 948, 952, 953,
-
- 946, 943, 931, 930, 944, 947, 944, 931, 938, 928,
- 340, 934, 937, 927, 935, 923, 927, 918, 933, 923,
- 914, 933, 916, 914, 925, 914, 909, 907, 921, 906,
- 908, 905, 917, 916, 919, 900, 311, 909, 903, 913,
- 891, 349, 910, 912, 900, 892, 896, 908, 891, 0,
- 391, 401, 418, 1087, 430, 437, 1087, 886, 897, 0,
- 894, 355, 0, 887, 885, 887, 882, 891, 879, 897,
- 885, 406, 0, 0, 879, 890, 889, 889, 0, 873,
- 423, 0, 0, 875, 442, 883, 884, 874, 868, 867,
- 868, 867, 445, 863, 0, 0, 859, 858, 857, 859,
-
- 860, 865, 859, 855, 869, 864, 863, 862, 853, 856,
- 856, 848, 851, 846, 855, 860, 845, 858, 848, 0,
- 0, 855, 851, 0, 842, 842, 848, 847, 448, 844,
- 0, 0, 0, 0, 833, 846, 845, 844, 841, 829,
- 454, 466, 841, 843, 0, 0, 0, 0, 829, 0,
- 829, 0, 828, 829, 823, 834, 0, 0, 0, 824,
- 0, 820, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 831, 461, 830, 0, 0, 828, 824, 0, 0,
- 0, 813, 473, 476, 481, 818, 814, 820, 810, 808,
- 822, 806, 806, 820, 808, 820, 815, 0, 813, 810,
-
- 814, 797, 799, 806, 812, 807, 806, 793, 0, 795,
- 0, 0, 0, 0, 794, 798, 0, 792, 841, 791,
- 794, 0, 782, 792, 0, 780, 780, 794, 0, 796,
- 0, 485, 804, 803, 802, 773, 772, 0, 790, 789,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 773, 787, 773, 770, 0, 0, 776, 775, 0, 0,
- 773, 765, 0, 0, 0, 0, 0, 0, 762, 774,
- 488, 766, 773, 770, 764, 757, 506, 773, 758, 753,
- 767, 765, 0, 0, 757, 776, 775, 774, 745, 744,
- 335, 336, 0, 757, 760, 758, 746, 0, 756, 753,
-
- 752, 741, 740, 739, 501, 748, 0, 760, 759, 758,
- 729, 728, 0, 743, 0, 741, 736, 509, 530, 780,
- 729, 737, 0, 0, 0, 752, 751, 0, 733, 736,
- 720, 728, 718, 726, 727, 727, 726, 711, 724, 0,
- 725, 713, 712, 708, 732, 731, 730, 701, 700, 0,
- 730, 729, 0, 711, 714, 0, 0, 700, 537, 1087,
- 558, 0, 564, 560, 1087, 0, 697, 696, 706, 706,
- 693, 708, 691, 706, 701, 0, 0, 0, 0, 686,
- 0, 0, 0, 707, 357, 707, 696, 699, 683, 682,
- 692, 692, 682, 532, 587, 412, 690, 678, 676, 675,
-
- 686, 0, 689, 685, 687, 683, 669, 676, 676, 678,
- 674, 676, 674, 674, 661, 660, 671, 0, 1087, 534,
- 1087, 598, 0, 608, 673, 655, 672, 671, 654, 646,
- 654, 644, 652, 0, 645, 664, 661, 658, 655, 652,
- 0, 648, 647, 630, 539, 618, 600, 584, 583, 0,
- 0, 579, 0, 578, 594, 580, 564, 527, 506, 489,
- 453, 447, 0, 452, 426, 0, 0, 0, 0, 0,
- 391, 397, 376, 0, 0, 0, 0, 529, 380, 320,
- 331, 296, 562, 273, 249, 0, 260, 0, 519, 521,
- 192, 183, 169, 585, 589, 111, 586, 610, 1087, 590,
-
- 541, 87, 621, 1087, 595, 588, 0, 23, 631, 632,
- 633, 1087, 634, 1087, 1087, 648, 653, 658, 663, 665,
- 667, 673, 680, 685, 690, 695
+ 0, 64, 70, 0, 1185, 1184, 1186, 1189, 65, 1189,
+ 1160, 1159, 128, 1158, 125, 126, 124, 1157, 140, 189,
+ 123, 1156, 138, 0, 127, 124, 113, 135, 144, 161,
+ 176, 1126, 130, 187, 140, 143, 161, 1120, 182, 174,
+ 202, 199, 211, 212, 1131, 130, 263, 255, 1189, 189,
+ 1189, 1162, 256, 1189, 0, 1189, 1189, 215, 1189, 1189,
+ 1189, 1189, 1189, 1189, 1189, 1189, 1189, 248, 1189, 250,
+ 112, 302, 319, 1189, 1189, 0, 0, 1189, 1151, 1189,
+ 1189, 1189, 1150, 0, 1189, 1189, 1116, 1121, 1114, 1117,
+ 1126, 1125, 1111, 1114, 1126, 144, 1120, 1107, 1104, 1118,
+
+ 1104, 1101, 1101, 1107, 175, 191, 1101, 1112, 1097, 1103,
+ 1107, 1108, 0, 1099, 1110, 247, 1109, 1104, 1084, 230,
+ 1088, 1102, 1092, 241, 1085, 228, 1098, 1100, 1082, 1078,
+ 1086, 1083, 1072, 1081, 173, 1079, 1085, 1080, 1083, 1071,
+ 1074, 233, 240, 260, 1084, 1071, 1084, 239, 1077, 1189,
+ 1189, 307, 301, 323, 1189, 1062, 1075, 1066, 1077, 249,
+ 0, 368, 0, 379, 1189, 298, 390, 1189, 397, 404,
+ 291, 1189, 1189, 1072, 0, 1063, 1067, 1077, 1074, 270,
+ 1057, 1057, 1061, 291, 1072, 1069, 1069, 1067, 1064, 1055,
+ 1062, 1048, 1046, 1059, 1044, 1061, 0, 1058, 1045, 1053,
+
+ 1050, 1054, 1055, 1048, 1045, 1033, 1032, 1046, 1049, 1036,
+ 1045, 1032, 1039, 1029, 335, 1035, 1038, 1028, 1036, 1024,
+ 1028, 1019, 1034, 1024, 1015, 1034, 1017, 1015, 1026, 1015,
+ 1010, 1008, 1022, 1007, 1009, 1006, 1018, 1017, 1020, 1001,
+ 306, 1010, 1005, 1003, 1013, 991, 339, 1010, 1012, 1000,
+ 992, 996, 1008, 991, 0, 411, 421, 438, 1189, 451,
+ 458, 1189, 1189, 986, 997, 0, 994, 344, 0, 0,
+ 987, 985, 987, 982, 991, 979, 997, 985, 350, 0,
+ 0, 979, 990, 989, 989, 0, 973, 353, 0, 0,
+ 975, 357, 983, 984, 974, 968, 967, 968, 967, 967,
+
+ 361, 962, 0, 0, 958, 957, 956, 958, 959, 964,
+ 958, 954, 968, 963, 962, 961, 952, 955, 955, 947,
+ 950, 945, 954, 959, 944, 957, 947, 0, 0, 954,
+ 950, 0, 941, 941, 947, 937, 945, 426, 942, 0,
+ 0, 0, 0, 931, 944, 943, 942, 939, 927, 465,
+ 475, 939, 941, 0, 0, 0, 0, 927, 0, 927,
+ 0, 926, 927, 921, 932, 0, 0, 0, 922, 0,
+ 918, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 929, 481, 928, 0, 0, 926, 922, 918, 0, 0,
+ 0, 910, 443, 486, 493, 915, 911, 917, 907, 905,
+
+ 919, 903, 903, 917, 905, 917, 912, 0, 910, 907,
+ 911, 894, 896, 903, 909, 904, 903, 890, 0, 892,
+ 893, 0, 0, 0, 0, 890, 894, 0, 888, 938,
+ 887, 890, 0, 878, 888, 0, 876, 876, 890, 0,
+ 892, 0, 497, 901, 900, 899, 869, 868, 0, 886,
+ 885, 880, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 868, 882, 868, 865, 0, 0, 871, 870,
+ 0, 0, 868, 860, 0, 0, 0, 0, 0, 0,
+ 857, 869, 500, 861, 868, 867, 864, 858, 851, 519,
+ 867, 852, 847, 861, 859, 0, 0, 851, 871, 870,
+
+ 869, 839, 838, 495, 496, 0, 851, 854, 852, 840,
+ 836, 0, 849, 846, 845, 834, 833, 832, 515, 841,
+ 0, 854, 853, 852, 822, 821, 0, 836, 822, 0,
+ 833, 828, 543, 545, 873, 821, 829, 0, 0, 0,
+ 845, 844, 0, 825, 828, 812, 820, 810, 818, 819,
+ 819, 818, 803, 539, 816, 0, 817, 805, 804, 800,
+ 825, 824, 823, 793, 792, 0, 823, 822, 0, 803,
+ 806, 0, 552, 0, 792, 557, 1189, 580, 0, 590,
+ 499, 1189, 0, 789, 788, 798, 798, 785, 800, 783,
+ 798, 793, 0, 0, 0, 806, 805, 804, 774, 0,
+
+ 774, 0, 0, 0, 559, 568, 797, 785, 788, 772,
+ 771, 781, 781, 794, 793, 792, 762, 767, 552, 613,
+ 363, 775, 763, 761, 760, 771, 0, 774, 770, 772,
+ 768, 754, 782, 781, 0, 766, 758, 749, 757, 747,
+ 758, 754, 756, 754, 754, 741, 740, 751, 0, 767,
+ 766, 0, 751, 1189, 391, 1189, 620, 0, 640, 750,
+ 732, 749, 748, 731, 723, 731, 721, 729, 0, 726,
+ 725, 736, 719, 722, 737, 720, 733, 734, 731, 728,
+ 736, 730, 729, 712, 711, 710, 721, 402, 705, 715,
+ 699, 698, 0, 725, 698, 723, 696, 700, 699, 0,
+
+ 710, 713, 709, 711, 688, 702, 686, 680, 688, 671,
+ 662, 0, 640, 639, 0, 648, 641, 0, 0, 645,
+ 0, 644, 0, 650, 649, 0, 625, 633, 623, 650,
+ 630, 0, 0, 643, 0, 0, 642, 641, 582, 632,
+ 639, 638, 614, 613, 635, 608, 633, 607, 590, 607,
+ 586, 585, 611, 380, 526, 545, 544, 0, 0, 538,
+ 0, 504, 510, 0, 495, 0, 0, 550, 572, 483,
+ 470, 454, 462, 449, 445, 404, 419, 616, 619, 391,
+ 387, 404, 392, 290, 0, 617, 642, 1189, 644, 570,
+ 0, 0, 263, 258, 139, 645, 1189, 643, 618, 107,
+
+ 77, 0, 23, 662, 0, 0, 663, 664, 1189, 665,
+ 1189, 1189, 697, 702, 707, 712, 714, 716, 722, 729,
+ 734, 739, 744
} ;
-static yyconst flex_int16_t yy_def[727] =
+static yyconst flex_int16_t yy_def[824] =
{ 0,
- 715, 1, 715, 3, 716, 716, 715, 715, 715, 715,
- 715, 715, 715, 715, 715, 715, 715, 715, 715, 715,
- 715, 715, 715, 717, 715, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 715, 715, 715, 715, 715,
- 715, 715, 715, 715, 718, 715, 715, 715, 715, 715,
- 715, 715, 715, 715, 715, 715, 715, 719, 715, 720,
- 19, 715, 715, 715, 721, 20, 715, 715, 715, 715,
- 715, 717, 715, 715, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
-
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 715, 715, 715, 715,
- 715, 715, 715, 715, 715, 715, 715, 722, 715, 718,
- 715, 715, 720, 715, 715, 715, 715, 721, 715, 715,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
-
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 715, 715, 715, 715, 722,
- 715, 715, 715, 715, 715, 715, 715, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
-
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 715, 715, 715, 715,
- 715, 715, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
-
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 715, 715, 715,
- 715, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 715, 715, 715, 715, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
-
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 715, 723, 715, 715,
- 715, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 715, 715, 715,
- 715, 724, 715, 715, 715, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 715, 725, 715, 724, 715, 715, 717, 717,
-
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 715, 715,
- 715, 715, 726, 715, 715, 715, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 726, 715, 715, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 717, 717, 717,
- 717, 717, 717, 715, 715, 717, 717, 717, 717, 717,
- 717, 717, 717, 717, 717, 717, 717, 715, 715, 717,
- 717, 717, 715, 715, 715, 717, 717, 717, 715, 715,
- 715, 717, 715, 715, 715, 717, 715, 715, 715, 715,
-
- 715, 717, 715, 715, 715, 715, 717, 715, 715, 715,
- 715, 715, 715, 715, 0, 715, 715, 715, 715, 715,
- 715, 715, 715, 715, 715, 715
+ 812, 1, 812, 3, 813, 813, 812, 812, 812, 812,
+ 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
+ 812, 812, 812, 814, 812, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 812, 812, 812, 812, 812,
+ 812, 812, 812, 812, 815, 812, 812, 812, 812, 812,
+ 812, 812, 812, 812, 812, 812, 812, 816, 812, 817,
+ 19, 812, 812, 812, 812, 818, 20, 812, 812, 812,
+ 812, 812, 812, 814, 812, 812, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 812,
+ 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
+ 819, 812, 815, 812, 812, 817, 812, 812, 812, 812,
+ 818, 812, 812, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 812, 812, 812, 812, 819, 812, 812, 812, 812, 812,
+ 812, 812, 812, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 812, 812, 812, 812, 812,
+ 812, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 812, 812,
+ 812, 812, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 812, 812,
+ 812, 812, 814, 814, 814, 814, 814, 814, 814, 814,
+
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 812, 820, 812, 812, 812, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 812, 812, 812, 812, 821, 812,
+ 812, 812, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 812, 822, 812,
+ 821, 812, 812, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 812, 812, 812, 812, 823, 812, 812,
+ 812, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 823, 812, 812,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 812, 812, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 812, 812,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 812, 812, 812, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 812, 812, 812,
+ 814, 814, 814, 814, 814, 814, 812, 812, 812, 814,
+ 814, 814, 814, 814, 814, 812, 812, 812, 812, 812,
+ 814, 814, 814, 814, 814, 812, 812, 812, 812, 814,
+
+ 814, 814, 812, 812, 814, 814, 812, 812, 812, 812,
+ 812, 0, 812, 812, 812, 812, 812, 812, 812, 812,
+ 812, 812, 812
} ;
-static yyconst flex_int16_t yy_nxt[1152] =
+static yyconst flex_int16_t yy_nxt[1255] =
{ 0,
8, 9, 10, 9, 11, 8, 12, 13, 8, 8,
14, 15, 16, 17, 18, 19, 20, 20, 20, 20,
20, 20, 8, 21, 22, 23, 24, 24, 24, 24,
- 24, 24, 24, 24, 24, 24, 25, 24, 26, 27,
- 28, 29, 30, 31, 32, 33, 34, 24, 24, 35,
- 36, 37, 38, 39, 40, 41, 42, 43, 44, 45,
- 24, 24, 24, 46, 47, 58, 710, 58, 48, 49,
- 50, 51, 50, 49, 49, 49, 49, 49, 49, 49,
- 49, 49, 49, 52, 49, 53, 53, 53, 53, 53,
- 53, 54, 49, 49, 49, 55, 55, 55, 55, 55,
-
- 55, 55, 55, 55, 55, 49, 55, 55, 55, 55,
+ 24, 24, 24, 24, 24, 24, 24, 25, 24, 26,
+ 27, 28, 29, 30, 31, 32, 33, 34, 24, 24,
+ 35, 36, 37, 38, 39, 40, 41, 42, 43, 44,
+ 45, 24, 24, 24, 46, 47, 58, 807, 58, 48,
+ 49, 50, 51, 50, 49, 49, 49, 49, 49, 49,
+ 49, 49, 49, 49, 52, 49, 53, 53, 53, 53,
+ 53, 53, 54, 49, 49, 49, 55, 55, 55, 55,
+
+ 55, 55, 55, 55, 55, 55, 55, 49, 55, 55,
55, 55, 55, 55, 55, 55, 55, 55, 55, 55,
55, 55, 55, 55, 55, 55, 55, 55, 55, 55,
- 55, 55, 49, 61, 64, 116, 66, 68, 68, 68,
- 68, 68, 68, 68, 77, 78, 707, 65, 67, 117,
- 62, 70, 83, 71, 71, 71, 71, 71, 71, 72,
- 80, 81, 85, 702, 84, 88, 118, 89, 73, 74,
- 119, 90, 91, 75, 120, 95, 92, 86, 87, 96,
- 73, 74, 99, 93, 100, 97, 94, 147, 121, 108,
- 157, 98, 157, 101, 123, 180, 181, 109, 75, 70,
-
- 102, 76, 76, 76, 76, 76, 76, 76, 103, 110,
- 124, 104, 697, 125, 105, 111, 73, 74, 112, 209,
- 106, 126, 113, 114, 696, 128, 148, 210, 73, 74,
- 115, 127, 129, 130, 695, 135, 139, 131, 136, 151,
- 152, 140, 227, 132, 133, 141, 134, 137, 142, 143,
- 58, 190, 58, 144, 138, 149, 715, 58, 228, 150,
- 161, 162, 191, 145, 159, 159, 159, 159, 159, 159,
- 159, 192, 161, 162, 689, 202, 164, 165, 203, 204,
- 153, 715, 205, 214, 206, 193, 237, 154, 164, 165,
- 215, 155, 217, 235, 236, 238, 156, 70, 692, 72,
-
- 72, 72, 72, 72, 72, 72, 218, 243, 151, 152,
- 244, 691, 166, 166, 73, 74, 167, 167, 167, 167,
- 167, 167, 167, 151, 152, 690, 73, 74, 149, 157,
- 58, 157, 150, 159, 159, 159, 159, 159, 159, 159,
- 253, 254, 167, 167, 167, 167, 167, 167, 167, 153,
- 267, 268, 253, 254, 325, 688, 154, 297, 298, 299,
- 155, 531, 533, 326, 153, 156, 331, 332, 333, 532,
- 534, 154, 346, 347, 348, 155, 687, 251, 251, 686,
- 156, 252, 252, 252, 252, 252, 252, 252, 255, 255,
- 610, 611, 256, 256, 256, 256, 256, 256, 256, 167,
-
- 167, 167, 167, 167, 167, 167, 252, 252, 252, 252,
- 252, 252, 252, 559, 560, 257, 252, 252, 252, 252,
- 252, 252, 252, 357, 358, 359, 685, 257, 682, 341,
- 341, 681, 162, 342, 342, 342, 342, 342, 342, 342,
- 365, 366, 367, 680, 162, 256, 256, 256, 256, 256,
- 256, 256, 256, 256, 256, 256, 256, 256, 256, 369,
- 370, 371, 379, 380, 381, 412, 413, 414, 165, 342,
- 342, 342, 342, 342, 342, 342, 679, 433, 434, 435,
- 165, 342, 342, 342, 342, 342, 342, 342, 436, 437,
- 442, 443, 444, 445, 446, 447, 678, 254, 448, 449,
-
- 450, 486, 487, 488, 508, 509, 510, 477, 677, 254,
- 559, 560, 489, 490, 676, 511, 512, 545, 546, 547,
- 689, 518, 519, 519, 519, 519, 519, 519, 548, 549,
- 683, 559, 560, 620, 621, 620, 621, 684, 559, 560,
- 620, 621, 705, 675, 562, 563, 563, 563, 563, 563,
- 563, 563, 594, 595, 595, 595, 595, 595, 595, 559,
- 560, 564, 674, 683, 693, 559, 560, 623, 673, 562,
- 684, 690, 694, 561, 561, 561, 561, 561, 561, 563,
- 563, 563, 563, 563, 563, 563, 698, 703, 620, 621,
- 700, 700, 623, 706, 699, 704, 705, 701, 701, 620,
-
- 621, 597, 624, 624, 624, 624, 624, 624, 624, 620,
- 621, 698, 598, 622, 622, 622, 622, 622, 622, 699,
- 672, 671, 703, 624, 624, 624, 624, 624, 624, 624,
- 704, 708, 711, 713, 711, 713, 670, 669, 668, 709,
- 712, 714, 712, 714, 667, 666, 665, 706, 56, 56,
- 56, 56, 56, 56, 56, 56, 82, 82, 82, 82,
- 82, 160, 160, 160, 160, 160, 68, 68, 163, 163,
- 168, 168, 168, 250, 250, 664, 250, 250, 250, 250,
- 250, 561, 561, 561, 663, 662, 661, 561, 596, 596,
- 596, 622, 622, 622, 660, 659, 658, 622, 645, 645,
-
- 645, 657, 656, 655, 654, 653, 652, 651, 650, 649,
- 648, 647, 646, 644, 643, 642, 641, 640, 639, 638,
- 637, 636, 635, 634, 633, 632, 631, 630, 629, 628,
- 627, 626, 625, 619, 618, 617, 616, 615, 614, 613,
- 612, 609, 608, 607, 606, 605, 604, 603, 602, 601,
- 600, 599, 593, 592, 591, 590, 589, 588, 587, 586,
- 585, 584, 583, 582, 581, 580, 579, 578, 577, 576,
- 575, 574, 573, 572, 571, 570, 569, 568, 567, 566,
- 565, 564, 558, 557, 556, 555, 554, 553, 552, 551,
- 550, 544, 543, 542, 541, 540, 539, 538, 537, 536,
-
- 535, 530, 529, 528, 527, 526, 525, 524, 523, 522,
- 521, 520, 517, 516, 515, 514, 513, 507, 506, 505,
- 504, 503, 502, 501, 500, 499, 498, 497, 496, 495,
- 494, 493, 492, 491, 485, 484, 483, 482, 481, 480,
+ 55, 55, 55, 55, 49, 61, 64, 806, 66, 68,
+ 68, 68, 68, 68, 68, 68, 79, 80, 812, 65,
+ 67, 85, 62, 70, 150, 71, 71, 71, 71, 71,
+ 71, 72, 82, 83, 86, 87, 90, 805, 91, 110,
+ 73, 74, 92, 812, 93, 75, 76, 111, 94, 119,
+ 88, 89, 121, 73, 74, 95, 122, 97, 96, 112,
+ 160, 98, 160, 120, 151, 183, 184, 99, 75, 802,
+
+ 123, 76, 70, 100, 77, 77, 77, 77, 77, 77,
+ 77, 101, 231, 102, 124, 104, 58, 129, 58, 73,
+ 74, 126, 103, 105, 78, 193, 106, 130, 232, 107,
+ 195, 113, 73, 74, 114, 108, 194, 127, 115, 116,
+ 128, 131, 138, 117, 196, 139, 118, 78, 132, 133,
+ 160, 146, 160, 134, 140, 147, 154, 155, 142, 135,
+ 136, 141, 137, 143, 152, 148, 58, 144, 153, 221,
+ 145, 162, 162, 162, 162, 162, 162, 162, 164, 165,
+ 167, 168, 213, 222, 239, 240, 248, 241, 218, 249,
+ 214, 164, 165, 167, 168, 219, 242, 205, 156, 243,
+
+ 206, 207, 154, 155, 208, 157, 209, 244, 152, 158,
+ 58, 801, 153, 269, 159, 70, 800, 72, 72, 72,
+ 72, 72, 72, 72, 154, 155, 263, 270, 258, 259,
+ 169, 169, 73, 74, 170, 170, 170, 170, 170, 170,
+ 170, 258, 259, 795, 156, 73, 74, 274, 275, 263,
+ 333, 157, 305, 306, 307, 158, 340, 341, 342, 334,
+ 159, 355, 356, 357, 576, 577, 156, 366, 367, 368,
+ 374, 375, 376, 157, 378, 379, 380, 158, 389, 390,
+ 391, 768, 159, 162, 162, 162, 162, 162, 162, 162,
+ 256, 256, 655, 656, 257, 257, 257, 257, 257, 257,
+
+ 257, 260, 260, 655, 656, 261, 261, 261, 261, 261,
+ 261, 261, 170, 170, 170, 170, 170, 170, 170, 170,
+ 170, 170, 170, 170, 170, 170, 257, 257, 257, 257,
+ 257, 257, 257, 769, 794, 262, 257, 257, 257, 257,
+ 257, 257, 257, 423, 424, 425, 793, 792, 262, 350,
+ 350, 791, 165, 351, 351, 351, 351, 351, 351, 351,
+ 454, 455, 456, 786, 785, 165, 261, 261, 261, 261,
+ 261, 261, 261, 261, 261, 261, 261, 261, 261, 261,
+ 351, 351, 351, 351, 351, 351, 351, 784, 783, 168,
+ 351, 351, 351, 351, 351, 351, 351, 444, 445, 446,
+
+ 581, 782, 168, 457, 458, 459, 259, 781, 447, 448,
+ 460, 461, 462, 499, 500, 501, 522, 523, 524, 259,
+ 490, 546, 548, 780, 502, 503, 779, 525, 526, 547,
+ 549, 561, 562, 563, 533, 534, 534, 534, 534, 534,
+ 534, 622, 564, 565, 576, 577, 576, 577, 776, 775,
+ 774, 768, 623, 655, 656, 596, 597, 598, 576, 577,
+ 580, 580, 580, 580, 580, 580, 580, 599, 614, 615,
+ 616, 798, 619, 620, 620, 620, 620, 620, 620, 579,
+ 617, 576, 577, 753, 773, 638, 772, 771, 658, 770,
+ 754, 576, 577, 639, 640, 578, 578, 578, 578, 578,
+
+ 578, 641, 642, 769, 579, 580, 580, 580, 580, 580,
+ 580, 580, 753, 658, 655, 656, 777, 787, 796, 754,
+ 789, 655, 656, 799, 778, 788, 797, 790, 659, 659,
+ 659, 659, 659, 659, 659, 657, 657, 657, 657, 657,
+ 657, 655, 656, 787, 798, 789, 796, 767, 766, 765,
+ 764, 788, 790, 763, 797, 659, 659, 659, 659, 659,
+ 659, 659, 803, 808, 810, 808, 810, 762, 761, 760,
+ 804, 809, 811, 809, 811, 759, 758, 757, 756, 755,
+ 752, 751, 750, 749, 748, 747, 746, 745, 744, 743,
+ 742, 741, 740, 739, 738, 737, 799, 56, 56, 56,
+
+ 56, 56, 56, 56, 56, 84, 84, 84, 84, 84,
+ 163, 163, 163, 163, 163, 68, 68, 166, 166, 171,
+ 171, 171, 255, 255, 736, 255, 255, 255, 255, 255,
+ 578, 578, 578, 735, 734, 733, 578, 621, 621, 621,
+ 657, 657, 657, 732, 731, 730, 657, 688, 688, 688,
+ 729, 728, 727, 726, 725, 724, 723, 722, 721, 720,
+ 719, 718, 717, 716, 715, 714, 713, 712, 711, 710,
+ 709, 708, 707, 706, 705, 704, 703, 702, 701, 700,
+ 699, 698, 697, 696, 695, 694, 693, 692, 691, 690,
+ 689, 687, 686, 685, 684, 683, 682, 681, 680, 679,
+
+ 678, 677, 676, 675, 674, 673, 672, 671, 670, 669,
+ 668, 667, 666, 665, 664, 663, 662, 661, 660, 654,
+ 653, 652, 651, 650, 649, 648, 647, 646, 645, 644,
+ 643, 637, 636, 635, 634, 633, 632, 631, 630, 629,
+ 628, 627, 626, 625, 624, 618, 613, 612, 611, 610,
+ 609, 608, 607, 606, 605, 604, 603, 602, 601, 600,
+ 595, 594, 593, 592, 591, 590, 589, 588, 587, 586,
+ 585, 584, 583, 582, 581, 575, 574, 573, 572, 571,
+ 570, 569, 568, 567, 566, 560, 559, 558, 557, 556,
+ 555, 554, 553, 552, 551, 550, 545, 544, 543, 542,
+
+ 541, 540, 539, 538, 537, 536, 535, 532, 531, 530,
+ 529, 528, 527, 521, 520, 519, 518, 517, 516, 515,
+ 514, 513, 512, 511, 510, 509, 508, 507, 506, 505,
+ 504, 498, 497, 496, 495, 494, 493, 492, 491, 490,
+ 489, 488, 487, 486, 485, 484, 483, 482, 481, 480,
479, 478, 477, 476, 475, 474, 473, 472, 471, 470,
- 469, 468, 467, 466, 465, 464, 463, 462, 461, 460,
- 459, 458, 457, 456, 455, 454, 453, 452, 451, 441,
- 440, 439, 438, 432, 431, 430, 429, 428, 427, 426,
- 425, 424, 423, 422, 421, 420, 419, 418, 417, 416,
- 415, 411, 410, 409, 408, 407, 406, 405, 404, 403,
+ 469, 468, 467, 466, 465, 464, 463, 453, 452, 451,
+ 450, 449, 443, 442, 441, 440, 439, 438, 437, 436,
+ 435, 434, 433, 432, 431, 430, 429, 428, 427, 426,
+ 422, 421, 420, 419, 418, 417, 416, 415, 414, 413,
+ 412, 411, 410, 409, 408, 407, 406, 405, 404, 403,
402, 401, 400, 399, 398, 397, 396, 395, 394, 393,
- 392, 391, 390, 389, 388, 387, 386, 385, 384, 383,
- 382, 378, 377, 376, 375, 374, 373, 372, 368, 364,
- 363, 362, 361, 360, 356, 355, 354, 353, 352, 351,
- 350, 349, 345, 344, 343, 340, 339, 338, 337, 336,
- 335, 334, 330, 329, 328, 327, 324, 323, 322, 321,
+ 392, 388, 387, 386, 385, 384, 383, 382, 381, 377,
+ 373, 372, 371, 370, 369, 365, 364, 363, 362, 361,
+ 360, 359, 358, 354, 353, 352, 349, 348, 347, 346,
+ 345, 344, 343, 339, 338, 337, 336, 335, 332, 331,
+ 330, 329, 328, 327, 326, 325, 324, 323, 322, 321,
320, 319, 318, 317, 316, 315, 314, 313, 312, 311,
- 310, 309, 308, 307, 306, 305, 304, 303, 302, 301,
- 300, 296, 295, 294, 293, 292, 291, 290, 289, 288,
- 287, 286, 285, 284, 283, 282, 281, 280, 279, 278,
+ 310, 309, 308, 304, 303, 302, 301, 300, 299, 298,
+ 297, 296, 295, 294, 293, 292, 291, 290, 289, 288,
- 277, 276, 275, 274, 273, 272, 271, 270, 269, 266,
- 265, 264, 263, 262, 261, 260, 259, 258, 249, 248,
- 247, 246, 245, 242, 241, 240, 239, 234, 233, 232,
- 231, 230, 229, 226, 225, 224, 223, 222, 221, 220,
- 219, 216, 213, 212, 211, 208, 207, 201, 200, 199,
- 198, 197, 196, 195, 194, 189, 188, 187, 186, 185,
- 184, 183, 182, 179, 178, 177, 176, 175, 174, 173,
- 172, 171, 170, 169, 158, 146, 122, 107, 79, 69,
- 63, 60, 59, 715, 57, 57, 7, 715, 715, 715,
- 715, 715, 715, 715, 715, 715, 715, 715, 715, 715,
-
- 715, 715, 715, 715, 715, 715, 715, 715, 715, 715,
- 715, 715, 715, 715, 715, 715, 715, 715, 715, 715,
- 715, 715, 715, 715, 715, 715, 715, 715, 715, 715,
- 715, 715, 715, 715, 715, 715, 715, 715, 715, 715,
- 715, 715, 715, 715, 715, 715, 715, 715, 715, 715,
- 715
+ 287, 286, 285, 284, 283, 282, 281, 280, 279, 278,
+ 277, 276, 273, 272, 271, 268, 267, 266, 265, 264,
+ 254, 253, 252, 251, 250, 247, 246, 245, 238, 237,
+ 236, 235, 234, 233, 230, 229, 228, 227, 226, 225,
+ 224, 223, 220, 217, 216, 215, 212, 211, 210, 204,
+ 203, 202, 201, 200, 199, 198, 197, 192, 191, 190,
+ 189, 188, 187, 186, 185, 182, 181, 180, 179, 178,
+ 177, 176, 175, 174, 173, 172, 161, 149, 125, 109,
+ 81, 69, 63, 60, 59, 812, 57, 57, 7, 812,
+ 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
+
+ 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
+ 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
+ 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
+ 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
+ 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
+ 812, 812, 812, 812
} ;
-static yyconst flex_int16_t yy_chk[1152] =
+static yyconst flex_int16_t yy_chk[1255] =
{ 0,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
@@ -800,7 +835,7 @@ static yyconst flex_int16_t yy_chk[1152] =
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 2, 9, 708, 9, 2, 3,
+ 1, 1, 1, 1, 1, 2, 9, 803, 9, 2,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
@@ -808,119 +843,130 @@ static yyconst flex_int16_t yy_chk[1152] =
3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
- 3, 3, 3, 13, 15, 35, 16, 17, 17, 17,
- 17, 17, 17, 17, 21, 21, 702, 15, 16, 35,
- 13, 19, 25, 19, 19, 19, 19, 19, 19, 19,
- 23, 23, 26, 696, 25, 27, 36, 27, 19, 19,
- 36, 27, 28, 19, 37, 29, 28, 26, 26, 29,
- 19, 19, 30, 28, 30, 29, 28, 46, 37, 33,
- 50, 29, 50, 30, 39, 94, 94, 33, 19, 20,
-
- 31, 20, 20, 20, 20, 20, 20, 20, 31, 33,
- 39, 31, 693, 39, 31, 34, 20, 20, 34, 117,
- 31, 40, 34, 34, 692, 41, 46, 117, 20, 20,
- 34, 40, 41, 41, 691, 42, 43, 41, 42, 48,
- 48, 43, 132, 41, 41, 43, 41, 42, 43, 44,
- 58, 103, 58, 44, 42, 47, 71, 47, 132, 47,
- 68, 68, 103, 44, 53, 53, 53, 53, 53, 53,
- 53, 104, 68, 68, 684, 114, 70, 70, 114, 114,
- 48, 71, 114, 121, 114, 104, 140, 48, 70, 70,
- 121, 48, 123, 139, 139, 140, 48, 72, 687, 72,
-
- 72, 72, 72, 72, 72, 72, 123, 145, 150, 150,
- 145, 685, 73, 73, 72, 72, 73, 73, 73, 73,
- 73, 73, 73, 151, 151, 684, 72, 72, 149, 157,
- 149, 157, 149, 159, 159, 159, 159, 159, 159, 159,
- 163, 163, 166, 166, 166, 166, 166, 166, 166, 150,
- 181, 181, 163, 163, 237, 682, 150, 211, 211, 211,
- 150, 491, 492, 237, 151, 150, 242, 242, 242, 491,
- 492, 151, 262, 262, 262, 151, 681, 161, 161, 680,
- 151, 161, 161, 161, 161, 161, 161, 161, 164, 164,
- 585, 585, 164, 164, 164, 164, 164, 164, 164, 167,
-
- 167, 167, 167, 167, 167, 167, 251, 251, 251, 251,
- 251, 251, 251, 596, 596, 167, 252, 252, 252, 252,
- 252, 252, 252, 272, 272, 272, 679, 167, 673, 253,
- 253, 672, 252, 253, 253, 253, 253, 253, 253, 253,
- 281, 281, 281, 671, 252, 255, 255, 255, 255, 255,
- 255, 255, 256, 256, 256, 256, 256, 256, 256, 285,
- 285, 285, 293, 293, 293, 329, 329, 329, 256, 341,
- 341, 341, 341, 341, 341, 341, 665, 373, 373, 373,
- 256, 342, 342, 342, 342, 342, 342, 342, 373, 373,
- 383, 383, 383, 384, 384, 384, 664, 342, 385, 385,
-
- 385, 432, 432, 432, 471, 471, 471, 477, 662, 342,
- 518, 518, 432, 432, 661, 471, 471, 505, 505, 505,
- 689, 477, 477, 477, 477, 477, 477, 477, 505, 505,
- 678, 519, 519, 594, 594, 620, 620, 678, 559, 559,
- 645, 645, 701, 660, 518, 519, 519, 519, 519, 519,
- 519, 519, 559, 559, 559, 559, 559, 559, 559, 561,
- 561, 564, 659, 683, 690, 563, 563, 594, 658, 518,
- 683, 689, 690, 561, 561, 561, 561, 561, 561, 563,
- 563, 563, 563, 563, 563, 563, 694, 697, 595, 595,
- 695, 700, 594, 701, 694, 697, 705, 695, 700, 622,
-
- 622, 564, 595, 595, 595, 595, 595, 595, 595, 624,
- 624, 698, 564, 622, 622, 622, 622, 622, 622, 698,
- 657, 656, 703, 624, 624, 624, 624, 624, 624, 624,
- 703, 706, 709, 710, 711, 713, 655, 654, 652, 706,
- 709, 710, 711, 713, 649, 648, 647, 705, 716, 716,
- 716, 716, 716, 716, 716, 716, 717, 717, 717, 717,
- 717, 718, 718, 718, 718, 718, 719, 719, 720, 720,
- 721, 721, 721, 722, 722, 646, 722, 722, 722, 722,
- 722, 723, 723, 723, 644, 643, 642, 723, 724, 724,
- 724, 725, 725, 725, 640, 639, 638, 725, 726, 726,
-
- 726, 637, 636, 635, 633, 632, 631, 630, 629, 628,
- 627, 626, 625, 617, 616, 615, 614, 613, 612, 611,
- 610, 609, 608, 607, 606, 605, 604, 603, 601, 600,
- 599, 598, 597, 593, 592, 591, 590, 589, 588, 587,
- 586, 584, 580, 575, 574, 573, 572, 571, 570, 569,
- 568, 567, 558, 555, 554, 552, 551, 549, 548, 547,
- 546, 545, 544, 543, 542, 541, 539, 538, 537, 536,
- 535, 534, 533, 532, 531, 530, 529, 527, 526, 522,
- 521, 520, 517, 516, 514, 512, 511, 510, 509, 508,
- 506, 504, 503, 502, 501, 500, 499, 497, 496, 495,
-
- 494, 490, 489, 488, 487, 486, 485, 482, 481, 480,
- 479, 478, 476, 475, 474, 473, 472, 470, 469, 462,
- 461, 458, 457, 454, 453, 452, 451, 440, 439, 437,
- 436, 435, 434, 433, 430, 428, 427, 426, 424, 423,
- 421, 420, 419, 418, 416, 415, 410, 408, 407, 406,
- 405, 404, 403, 402, 401, 400, 399, 397, 396, 395,
- 394, 393, 392, 391, 390, 389, 388, 387, 386, 382,
- 378, 377, 374, 372, 362, 360, 356, 355, 354, 353,
- 351, 349, 344, 343, 340, 339, 338, 337, 336, 335,
- 330, 328, 327, 326, 325, 323, 322, 319, 318, 317,
-
- 316, 315, 314, 313, 312, 311, 310, 309, 308, 307,
- 306, 305, 304, 303, 302, 301, 300, 299, 298, 297,
- 294, 292, 291, 290, 289, 288, 287, 286, 284, 280,
- 278, 277, 276, 275, 271, 270, 269, 268, 267, 266,
- 265, 264, 261, 259, 258, 249, 248, 247, 246, 245,
- 244, 243, 241, 240, 239, 238, 236, 235, 234, 233,
- 232, 231, 230, 229, 228, 227, 226, 225, 224, 223,
- 222, 221, 220, 219, 218, 217, 216, 215, 214, 213,
- 212, 210, 209, 208, 207, 206, 205, 204, 203, 202,
- 201, 200, 199, 198, 197, 196, 195, 193, 192, 191,
-
- 190, 189, 188, 187, 186, 185, 184, 183, 182, 180,
- 179, 178, 177, 176, 175, 174, 173, 171, 156, 155,
- 154, 153, 146, 144, 143, 142, 141, 138, 137, 136,
- 135, 134, 133, 131, 130, 129, 128, 127, 126, 125,
- 124, 122, 120, 119, 118, 116, 115, 113, 112, 110,
- 109, 108, 107, 106, 105, 102, 101, 100, 99, 98,
- 97, 96, 95, 93, 92, 91, 90, 89, 88, 87,
- 86, 85, 81, 77, 52, 45, 38, 32, 22, 18,
- 14, 12, 11, 7, 6, 5, 715, 715, 715, 715,
- 715, 715, 715, 715, 715, 715, 715, 715, 715, 715,
-
- 715, 715, 715, 715, 715, 715, 715, 715, 715, 715,
- 715, 715, 715, 715, 715, 715, 715, 715, 715, 715,
- 715, 715, 715, 715, 715, 715, 715, 715, 715, 715,
- 715, 715, 715, 715, 715, 715, 715, 715, 715, 715,
- 715, 715, 715, 715, 715, 715, 715, 715, 715, 715,
- 715
+ 3, 3, 3, 3, 3, 13, 15, 801, 16, 17,
+ 17, 17, 17, 17, 17, 17, 21, 21, 71, 15,
+ 16, 25, 13, 19, 46, 19, 19, 19, 19, 19,
+ 19, 19, 23, 23, 25, 26, 27, 800, 27, 33,
+ 19, 19, 27, 71, 28, 19, 19, 33, 28, 35,
+ 26, 26, 36, 19, 19, 28, 36, 29, 28, 33,
+ 50, 29, 50, 35, 46, 96, 96, 29, 19, 795,
+
+ 37, 19, 20, 29, 20, 20, 20, 20, 20, 20,
+ 20, 30, 135, 30, 37, 31, 58, 40, 58, 20,
+ 20, 39, 30, 31, 20, 105, 31, 40, 135, 31,
+ 106, 34, 20, 20, 34, 31, 105, 39, 34, 34,
+ 39, 41, 42, 34, 106, 42, 34, 20, 41, 41,
+ 160, 44, 160, 41, 42, 44, 48, 48, 43, 41,
+ 41, 42, 41, 43, 47, 44, 47, 43, 47, 126,
+ 43, 53, 53, 53, 53, 53, 53, 53, 68, 68,
+ 70, 70, 120, 126, 142, 142, 148, 143, 124, 148,
+ 120, 68, 68, 70, 70, 124, 143, 116, 48, 144,
+
+ 116, 116, 153, 153, 116, 48, 116, 144, 152, 48,
+ 152, 794, 152, 180, 48, 72, 793, 72, 72, 72,
+ 72, 72, 72, 72, 154, 154, 171, 180, 166, 166,
+ 73, 73, 72, 72, 73, 73, 73, 73, 73, 73,
+ 73, 166, 166, 784, 153, 72, 72, 184, 184, 171,
+ 241, 153, 215, 215, 215, 153, 247, 247, 247, 241,
+ 153, 268, 268, 268, 621, 621, 154, 279, 279, 279,
+ 288, 288, 288, 154, 292, 292, 292, 154, 301, 301,
+ 301, 754, 154, 162, 162, 162, 162, 162, 162, 162,
+ 164, 164, 655, 655, 164, 164, 164, 164, 164, 164,
+
+ 164, 167, 167, 688, 688, 167, 167, 167, 167, 167,
+ 167, 167, 169, 169, 169, 169, 169, 169, 169, 170,
+ 170, 170, 170, 170, 170, 170, 256, 256, 256, 256,
+ 256, 256, 256, 754, 783, 170, 257, 257, 257, 257,
+ 257, 257, 257, 338, 338, 338, 782, 781, 170, 258,
+ 258, 780, 257, 258, 258, 258, 258, 258, 258, 258,
+ 393, 393, 393, 777, 776, 257, 260, 260, 260, 260,
+ 260, 260, 260, 261, 261, 261, 261, 261, 261, 261,
+ 350, 350, 350, 350, 350, 350, 350, 775, 774, 261,
+ 351, 351, 351, 351, 351, 351, 351, 382, 382, 382,
+
+ 581, 773, 261, 394, 394, 394, 351, 772, 382, 382,
+ 395, 395, 395, 443, 443, 443, 483, 483, 483, 351,
+ 490, 504, 505, 771, 443, 443, 770, 483, 483, 504,
+ 505, 519, 519, 519, 490, 490, 490, 490, 490, 490,
+ 490, 581, 519, 519, 533, 533, 534, 534, 765, 763,
+ 762, 768, 581, 619, 619, 554, 554, 554, 576, 576,
+ 534, 534, 534, 534, 534, 534, 534, 554, 573, 573,
+ 573, 790, 576, 576, 576, 576, 576, 576, 576, 533,
+ 573, 578, 578, 739, 760, 605, 757, 756, 619, 755,
+ 739, 580, 580, 605, 606, 578, 578, 578, 578, 578,
+
+ 578, 606, 606, 768, 533, 580, 580, 580, 580, 580,
+ 580, 580, 753, 619, 620, 620, 769, 778, 786, 753,
+ 779, 657, 657, 790, 769, 778, 786, 779, 620, 620,
+ 620, 620, 620, 620, 620, 657, 657, 657, 657, 657,
+ 657, 659, 659, 787, 798, 789, 796, 752, 751, 750,
+ 749, 787, 789, 748, 796, 659, 659, 659, 659, 659,
+ 659, 659, 799, 804, 807, 808, 810, 747, 746, 745,
+ 799, 804, 807, 808, 810, 744, 743, 742, 741, 740,
+ 738, 737, 734, 731, 730, 729, 728, 727, 725, 724,
+ 722, 720, 717, 716, 714, 713, 798, 813, 813, 813,
+
+ 813, 813, 813, 813, 813, 814, 814, 814, 814, 814,
+ 815, 815, 815, 815, 815, 816, 816, 817, 817, 818,
+ 818, 818, 819, 819, 711, 819, 819, 819, 819, 819,
+ 820, 820, 820, 710, 709, 708, 820, 821, 821, 821,
+ 822, 822, 822, 707, 706, 705, 822, 823, 823, 823,
+ 704, 703, 702, 701, 699, 698, 697, 696, 695, 694,
+ 692, 691, 690, 689, 687, 686, 685, 684, 683, 682,
+ 681, 680, 679, 678, 677, 676, 675, 674, 673, 672,
+ 671, 670, 668, 667, 666, 665, 664, 663, 662, 661,
+ 660, 653, 651, 650, 648, 647, 646, 645, 644, 643,
+
+ 642, 641, 640, 639, 638, 637, 636, 634, 633, 632,
+ 631, 630, 629, 628, 626, 625, 624, 623, 622, 618,
+ 617, 616, 615, 614, 613, 612, 611, 610, 609, 608,
+ 607, 601, 599, 598, 597, 596, 592, 591, 590, 589,
+ 588, 587, 586, 585, 584, 575, 571, 570, 568, 567,
+ 565, 564, 563, 562, 561, 560, 559, 558, 557, 555,
+ 553, 552, 551, 550, 549, 548, 547, 546, 545, 544,
+ 542, 541, 537, 536, 535, 532, 531, 529, 528, 526,
+ 525, 524, 523, 522, 520, 518, 517, 516, 515, 514,
+ 513, 511, 510, 509, 508, 507, 503, 502, 501, 500,
+
+ 499, 498, 495, 494, 493, 492, 491, 489, 488, 487,
+ 486, 485, 484, 482, 481, 474, 473, 470, 469, 466,
+ 465, 464, 463, 452, 451, 450, 448, 447, 446, 445,
+ 444, 441, 439, 438, 437, 435, 434, 432, 431, 430,
+ 429, 427, 426, 421, 420, 418, 417, 416, 415, 414,
+ 413, 412, 411, 410, 409, 407, 406, 405, 404, 403,
+ 402, 401, 400, 399, 398, 397, 396, 392, 388, 387,
+ 386, 383, 381, 371, 369, 365, 364, 363, 362, 360,
+ 358, 353, 352, 349, 348, 347, 346, 345, 344, 339,
+ 337, 336, 335, 334, 333, 331, 330, 327, 326, 325,
+
+ 324, 323, 322, 321, 320, 319, 318, 317, 316, 315,
+ 314, 313, 312, 311, 310, 309, 308, 307, 306, 305,
+ 302, 300, 299, 298, 297, 296, 295, 294, 293, 291,
+ 287, 285, 284, 283, 282, 278, 277, 276, 275, 274,
+ 273, 272, 271, 267, 265, 264, 254, 253, 252, 251,
+ 250, 249, 248, 246, 245, 244, 243, 242, 240, 239,
+ 238, 237, 236, 235, 234, 233, 232, 231, 230, 229,
+ 228, 227, 226, 225, 224, 223, 222, 221, 220, 219,
+ 218, 217, 216, 214, 213, 212, 211, 210, 209, 208,
+ 207, 206, 205, 204, 203, 202, 201, 200, 199, 198,
+
+ 196, 195, 194, 193, 192, 191, 190, 189, 188, 187,
+ 186, 185, 183, 182, 181, 179, 178, 177, 176, 174,
+ 159, 158, 157, 156, 149, 147, 146, 145, 141, 140,
+ 139, 138, 137, 136, 134, 133, 132, 131, 130, 129,
+ 128, 127, 125, 123, 122, 121, 119, 118, 117, 115,
+ 114, 112, 111, 110, 109, 108, 107, 104, 103, 102,
+ 101, 100, 99, 98, 97, 95, 94, 93, 92, 91,
+ 90, 89, 88, 87, 83, 79, 52, 45, 38, 32,
+ 22, 18, 14, 12, 11, 7, 6, 5, 812, 812,
+ 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
+
+ 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
+ 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
+ 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
+ 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
+ 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
+ 812, 812, 812, 812
} ;
/* The intent behind this definition is that it'll catch
@@ -955,6 +1001,7 @@ static yyconst flex_int16_t yy_chk[1152] =
* DEALINGS IN THE SOFTWARE.
*/
#include <ctype.h>
+#include "strtod.h"
#include "ast.h"
#include "glsl_parser_extras.h"
#include "glsl_parser.h"
@@ -969,38 +1016,46 @@ static yyconst flex_int16_t yy_chk[1152] =
#define YY_USER_INIT yylineno = 0; yycolumn = 0;
-#define TOKEN_OR_IDENTIFIER(version, token) \
- do { \
- if (yyextra->language_version >= version) { \
- return token; \
- } else { \
- yylval->identifier = strdup(yytext); \
- return IDENTIFIER; \
- } \
- } while (0)
+#define IS_UINT (yytext[yyleng - 1] == 'u' || yytext[yyleng - 1] == 'U')
-/* Handle reserved words in GLSL ES (version 100) */
-#define TOKEN_OR_IDENTIFIER_ES(version, token) \
- do { \
- if (yyextra->es_shader) { \
- return token; \
- } else { \
- TOKEN_OR_IDENTIFIER(version, token); \
- } \
- } while (0)
-
-#define RESERVED_WORD(version, token) \
+/* A macro for handling reserved words and keywords across language versions.
+ *
+ * Certain words start out as identifiers, become reserved words in
+ * later language revisions, and finally become language keywords.
+ *
+ * For example, consider the following lexer rule:
+ * samplerBuffer KEYWORD(130, 140, SAMPLERBUFFER)
+ *
+ * This means that "samplerBuffer" will be treated as:
+ * - a keyword (SAMPLERBUFFER token) ...in GLSL >= 1.40
+ * - a reserved word - error ...in GLSL >= 1.30
+ * - an identifier ...in GLSL < 1.30
+ */
+#define KEYWORD(reserved_version, allowed_version, token) \
do { \
- if (yyextra->language_version >= version) { \
+ if (yyextra->language_version >= allowed_version) { \
return token; \
- } else { \
+ } else if (yyextra->language_version >= reserved_version) { \
_mesa_glsl_error(yylloc, yyextra, \
"Illegal use of reserved word `%s'", yytext); \
return ERROR_TOK; \
+ } else { \
+ yylval->identifier = strdup(yytext); \
+ return IDENTIFIER; \
} \
} while (0)
-#line 1004 "glsl_lexer.cpp"
+/* The ES macro can be used in KEYWORD checks:
+ *
+ * word KEYWORD(110 || ES, 400, TOKEN)
+ * ...means the word is reserved in GLSL ES 1.00, while
+ *
+ * word KEYWORD(110, 130 || ES, TOKEN)
+ * ...means the word is a legal keyword in GLSL ES 1.00.
+ */
+#define ES yyextra->es_shader
+
+#line 1059 "glsl_lexer.cpp"
#define INITIAL 0
#define PP 1
@@ -1127,12 +1182,7 @@ static int input (yyscan_t yyscanner );
/* Amount of stuff to slurp up with each read. */
#ifndef YY_READ_BUF_SIZE
-#ifdef __ia64__
-/* On IA-64, the buffer size is 16k, not 8k */
-#define YY_READ_BUF_SIZE 16384
-#else
#define YY_READ_BUF_SIZE 8192
-#endif /* __ia64__ */
#endif
/* Copy whatever the last rule matched to the standard output. */
@@ -1151,7 +1201,7 @@ static int input (yyscan_t yyscanner );
if ( YY_CURRENT_BUFFER_LVALUE->yy_is_interactive ) \
{ \
int c = '*'; \
- size_t n; \
+ unsigned n; \
for ( n = 0; n < max_size && \
(c = getc( yyin )) != EOF && c != '\n'; ++n ) \
buf[n] = (char) c; \
@@ -1239,10 +1289,10 @@ YY_DECL
register int yy_act;
struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
-#line 86 "glsl_lexer.lpp"
+#line 95 "glsl_lexer.lpp"
-#line 1246 "glsl_lexer.cpp"
+#line 1296 "glsl_lexer.cpp"
yylval = yylval_param;
@@ -1300,13 +1350,13 @@ yy_match:
while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state )
{
yy_current_state = (int) yy_def[yy_current_state];
- if ( yy_current_state >= 716 )
+ if ( yy_current_state >= 813 )
yy_c = yy_meta[(unsigned int) yy_c];
}
yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c];
++yy_cp;
}
- while ( yy_current_state != 715 );
+ while ( yy_current_state != 812 );
yy_cp = yyg->yy_last_accepting_cpos;
yy_current_state = yyg->yy_last_accepting_state;
@@ -1328,7 +1378,7 @@ do_action: /* This label is used only to access EOF actions. */
case 1:
YY_RULE_SETUP
-#line 88 "glsl_lexer.lpp"
+#line 97 "glsl_lexer.lpp"
;
YY_BREAK
/* Preprocessor tokens. */
@@ -1337,17 +1387,17 @@ case 2:
yyg->yy_c_buf_p = yy_cp -= 1;
YY_DO_BEFORE_ACTION; /* set up yytext again */
YY_RULE_SETUP
-#line 91 "glsl_lexer.lpp"
+#line 100 "glsl_lexer.lpp"
;
YY_BREAK
case 3:
YY_RULE_SETUP
-#line 92 "glsl_lexer.lpp"
+#line 101 "glsl_lexer.lpp"
{ BEGIN PP; return VERSION; }
YY_BREAK
case 4:
YY_RULE_SETUP
-#line 93 "glsl_lexer.lpp"
+#line 102 "glsl_lexer.lpp"
{ BEGIN PP; return EXTENSION; }
YY_BREAK
case 5:
@@ -1355,7 +1405,7 @@ case 5:
yyg->yy_c_buf_p = yy_cp -= 1;
YY_DO_BEFORE_ACTION; /* set up yytext again */
YY_RULE_SETUP
-#line 94 "glsl_lexer.lpp"
+#line 103 "glsl_lexer.lpp"
{
/* Eat characters until the first digit is
* encountered
@@ -1377,7 +1427,7 @@ case 6:
yyg->yy_c_buf_p = yy_cp -= 1;
YY_DO_BEFORE_ACTION; /* set up yytext again */
YY_RULE_SETUP
-#line 109 "glsl_lexer.lpp"
+#line 118 "glsl_lexer.lpp"
{
/* Eat characters until the first digit is
* encountered
@@ -1395,7 +1445,7 @@ YY_RULE_SETUP
YY_BREAK
case 7:
YY_RULE_SETUP
-#line 123 "glsl_lexer.lpp"
+#line 132 "glsl_lexer.lpp"
{
BEGIN PP;
return PRAGMA_DEBUG_ON;
@@ -1403,7 +1453,7 @@ YY_RULE_SETUP
YY_BREAK
case 8:
YY_RULE_SETUP
-#line 127 "glsl_lexer.lpp"
+#line 136 "glsl_lexer.lpp"
{
BEGIN PP;
return PRAGMA_DEBUG_OFF;
@@ -1411,7 +1461,7 @@ YY_RULE_SETUP
YY_BREAK
case 9:
YY_RULE_SETUP
-#line 131 "glsl_lexer.lpp"
+#line 140 "glsl_lexer.lpp"
{
BEGIN PP;
return PRAGMA_OPTIMIZE_ON;
@@ -1419,7 +1469,7 @@ YY_RULE_SETUP
YY_BREAK
case 10:
YY_RULE_SETUP
-#line 135 "glsl_lexer.lpp"
+#line 144 "glsl_lexer.lpp"
{
BEGIN PP;
return PRAGMA_OPTIMIZE_OFF;
@@ -1427,38 +1477,38 @@ YY_RULE_SETUP
YY_BREAK
case 11:
YY_RULE_SETUP
-#line 139 "glsl_lexer.lpp"
+#line 148 "glsl_lexer.lpp"
{ BEGIN PRAGMA; }
YY_BREAK
case 12:
/* rule 12 can match eol */
YY_RULE_SETUP
-#line 141 "glsl_lexer.lpp"
+#line 150 "glsl_lexer.lpp"
{ BEGIN 0; yylineno++; yycolumn = 0; }
YY_BREAK
case 13:
YY_RULE_SETUP
-#line 142 "glsl_lexer.lpp"
+#line 151 "glsl_lexer.lpp"
{ }
YY_BREAK
case 14:
YY_RULE_SETUP
-#line 144 "glsl_lexer.lpp"
+#line 153 "glsl_lexer.lpp"
{ }
YY_BREAK
case 15:
YY_RULE_SETUP
-#line 145 "glsl_lexer.lpp"
+#line 154 "glsl_lexer.lpp"
{ }
YY_BREAK
case 16:
YY_RULE_SETUP
-#line 146 "glsl_lexer.lpp"
+#line 155 "glsl_lexer.lpp"
return COLON;
YY_BREAK
case 17:
YY_RULE_SETUP
-#line 147 "glsl_lexer.lpp"
+#line 156 "glsl_lexer.lpp"
{
yylval->identifier = strdup(yytext);
return IDENTIFIER;
@@ -1466,7 +1516,7 @@ YY_RULE_SETUP
YY_BREAK
case 18:
YY_RULE_SETUP
-#line 151 "glsl_lexer.lpp"
+#line 160 "glsl_lexer.lpp"
{
yylval->n = strtol(yytext, NULL, 10);
return INTCONSTANT;
@@ -1475,890 +1525,990 @@ YY_RULE_SETUP
case 19:
/* rule 19 can match eol */
YY_RULE_SETUP
-#line 155 "glsl_lexer.lpp"
+#line 164 "glsl_lexer.lpp"
{ BEGIN 0; yylineno++; yycolumn = 0; return EOL; }
YY_BREAK
case 20:
/* rule 20 can match eol */
YY_RULE_SETUP
-#line 157 "glsl_lexer.lpp"
+#line 166 "glsl_lexer.lpp"
{ yylineno++; yycolumn = 0; }
YY_BREAK
case 21:
YY_RULE_SETUP
-#line 159 "glsl_lexer.lpp"
+#line 168 "glsl_lexer.lpp"
return ATTRIBUTE;
YY_BREAK
case 22:
YY_RULE_SETUP
-#line 160 "glsl_lexer.lpp"
+#line 169 "glsl_lexer.lpp"
return CONST_TOK;
YY_BREAK
case 23:
YY_RULE_SETUP
-#line 161 "glsl_lexer.lpp"
+#line 170 "glsl_lexer.lpp"
return BOOL_TOK;
YY_BREAK
case 24:
YY_RULE_SETUP
-#line 162 "glsl_lexer.lpp"
+#line 171 "glsl_lexer.lpp"
return FLOAT_TOK;
YY_BREAK
case 25:
YY_RULE_SETUP
-#line 163 "glsl_lexer.lpp"
+#line 172 "glsl_lexer.lpp"
return INT_TOK;
YY_BREAK
case 26:
YY_RULE_SETUP
-#line 164 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, UINT_TOK);
+#line 173 "glsl_lexer.lpp"
+KEYWORD(130, 130, UINT_TOK);
YY_BREAK
case 27:
YY_RULE_SETUP
-#line 166 "glsl_lexer.lpp"
+#line 175 "glsl_lexer.lpp"
return BREAK;
YY_BREAK
case 28:
YY_RULE_SETUP
-#line 167 "glsl_lexer.lpp"
+#line 176 "glsl_lexer.lpp"
return CONTINUE;
YY_BREAK
case 29:
YY_RULE_SETUP
-#line 168 "glsl_lexer.lpp"
+#line 177 "glsl_lexer.lpp"
return DO;
YY_BREAK
case 30:
YY_RULE_SETUP
-#line 169 "glsl_lexer.lpp"
+#line 178 "glsl_lexer.lpp"
return WHILE;
YY_BREAK
case 31:
YY_RULE_SETUP
-#line 170 "glsl_lexer.lpp"
+#line 179 "glsl_lexer.lpp"
return ELSE;
YY_BREAK
case 32:
YY_RULE_SETUP
-#line 171 "glsl_lexer.lpp"
+#line 180 "glsl_lexer.lpp"
return FOR;
YY_BREAK
case 33:
YY_RULE_SETUP
-#line 172 "glsl_lexer.lpp"
+#line 181 "glsl_lexer.lpp"
return IF;
YY_BREAK
case 34:
YY_RULE_SETUP
-#line 173 "glsl_lexer.lpp"
+#line 182 "glsl_lexer.lpp"
return DISCARD;
YY_BREAK
case 35:
YY_RULE_SETUP
-#line 174 "glsl_lexer.lpp"
+#line 183 "glsl_lexer.lpp"
return RETURN;
YY_BREAK
case 36:
YY_RULE_SETUP
-#line 176 "glsl_lexer.lpp"
+#line 185 "glsl_lexer.lpp"
return BVEC2;
YY_BREAK
case 37:
YY_RULE_SETUP
-#line 177 "glsl_lexer.lpp"
+#line 186 "glsl_lexer.lpp"
return BVEC3;
YY_BREAK
case 38:
YY_RULE_SETUP
-#line 178 "glsl_lexer.lpp"
+#line 187 "glsl_lexer.lpp"
return BVEC4;
YY_BREAK
case 39:
YY_RULE_SETUP
-#line 179 "glsl_lexer.lpp"
+#line 188 "glsl_lexer.lpp"
return IVEC2;
YY_BREAK
case 40:
YY_RULE_SETUP
-#line 180 "glsl_lexer.lpp"
+#line 189 "glsl_lexer.lpp"
return IVEC3;
YY_BREAK
case 41:
YY_RULE_SETUP
-#line 181 "glsl_lexer.lpp"
+#line 190 "glsl_lexer.lpp"
return IVEC4;
YY_BREAK
case 42:
YY_RULE_SETUP
-#line 182 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, UVEC2);
+#line 191 "glsl_lexer.lpp"
+KEYWORD(130, 130, UVEC2);
YY_BREAK
case 43:
YY_RULE_SETUP
-#line 183 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, UVEC3);
+#line 192 "glsl_lexer.lpp"
+KEYWORD(130, 130, UVEC3);
YY_BREAK
case 44:
YY_RULE_SETUP
-#line 184 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, UVEC4);
+#line 193 "glsl_lexer.lpp"
+KEYWORD(130, 130, UVEC4);
YY_BREAK
case 45:
YY_RULE_SETUP
-#line 185 "glsl_lexer.lpp"
+#line 194 "glsl_lexer.lpp"
return VEC2;
YY_BREAK
case 46:
YY_RULE_SETUP
-#line 186 "glsl_lexer.lpp"
+#line 195 "glsl_lexer.lpp"
return VEC3;
YY_BREAK
case 47:
YY_RULE_SETUP
-#line 187 "glsl_lexer.lpp"
+#line 196 "glsl_lexer.lpp"
return VEC4;
YY_BREAK
case 48:
YY_RULE_SETUP
-#line 188 "glsl_lexer.lpp"
+#line 197 "glsl_lexer.lpp"
return MAT2X2;
YY_BREAK
case 49:
YY_RULE_SETUP
-#line 189 "glsl_lexer.lpp"
+#line 198 "glsl_lexer.lpp"
return MAT3X3;
YY_BREAK
case 50:
YY_RULE_SETUP
-#line 190 "glsl_lexer.lpp"
+#line 199 "glsl_lexer.lpp"
return MAT4X4;
YY_BREAK
case 51:
YY_RULE_SETUP
-#line 191 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(120, MAT2X2);
+#line 200 "glsl_lexer.lpp"
+KEYWORD(120, 120, MAT2X2);
YY_BREAK
case 52:
YY_RULE_SETUP
-#line 192 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(120, MAT2X3);
+#line 201 "glsl_lexer.lpp"
+KEYWORD(120, 120, MAT2X3);
YY_BREAK
case 53:
YY_RULE_SETUP
-#line 193 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(120, MAT2X4);
+#line 202 "glsl_lexer.lpp"
+KEYWORD(120, 120, MAT2X4);
YY_BREAK
case 54:
YY_RULE_SETUP
-#line 194 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(120, MAT3X2);
+#line 203 "glsl_lexer.lpp"
+KEYWORD(120, 120, MAT3X2);
YY_BREAK
case 55:
YY_RULE_SETUP
-#line 195 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(120, MAT3X3);
+#line 204 "glsl_lexer.lpp"
+KEYWORD(120, 120, MAT3X3);
YY_BREAK
case 56:
YY_RULE_SETUP
-#line 196 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(120, MAT3X4);
+#line 205 "glsl_lexer.lpp"
+KEYWORD(120, 120, MAT3X4);
YY_BREAK
case 57:
YY_RULE_SETUP
-#line 197 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(120, MAT4X2);
+#line 206 "glsl_lexer.lpp"
+KEYWORD(120, 120, MAT4X2);
YY_BREAK
case 58:
YY_RULE_SETUP
-#line 198 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(120, MAT4X3);
+#line 207 "glsl_lexer.lpp"
+KEYWORD(120, 120, MAT4X3);
YY_BREAK
case 59:
YY_RULE_SETUP
-#line 199 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(120, MAT4X4);
+#line 208 "glsl_lexer.lpp"
+KEYWORD(120, 120, MAT4X4);
YY_BREAK
case 60:
YY_RULE_SETUP
-#line 201 "glsl_lexer.lpp"
+#line 210 "glsl_lexer.lpp"
return IN_TOK;
YY_BREAK
case 61:
YY_RULE_SETUP
-#line 202 "glsl_lexer.lpp"
+#line 211 "glsl_lexer.lpp"
return OUT_TOK;
YY_BREAK
case 62:
YY_RULE_SETUP
-#line 203 "glsl_lexer.lpp"
+#line 212 "glsl_lexer.lpp"
return INOUT_TOK;
YY_BREAK
case 63:
YY_RULE_SETUP
-#line 204 "glsl_lexer.lpp"
+#line 213 "glsl_lexer.lpp"
return UNIFORM;
YY_BREAK
case 64:
YY_RULE_SETUP
-#line 205 "glsl_lexer.lpp"
+#line 214 "glsl_lexer.lpp"
return VARYING;
YY_BREAK
case 65:
YY_RULE_SETUP
-#line 206 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(120, CENTROID);
+#line 215 "glsl_lexer.lpp"
+KEYWORD(120, 120, CENTROID);
YY_BREAK
case 66:
YY_RULE_SETUP
-#line 207 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER_ES(120, INVARIANT);
+#line 216 "glsl_lexer.lpp"
+KEYWORD(120 || ES, 120 || ES, INVARIANT);
YY_BREAK
case 67:
YY_RULE_SETUP
-#line 209 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER_ES(130, FLAT);
+#line 217 "glsl_lexer.lpp"
+KEYWORD(130 || ES, 130, FLAT);
YY_BREAK
case 68:
YY_RULE_SETUP
-#line 210 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, SMOOTH);
+#line 218 "glsl_lexer.lpp"
+KEYWORD(130, 130, SMOOTH);
YY_BREAK
case 69:
YY_RULE_SETUP
-#line 211 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, NOPERSPECTIVE);
+#line 219 "glsl_lexer.lpp"
+KEYWORD(130, 130, NOPERSPECTIVE);
YY_BREAK
case 70:
YY_RULE_SETUP
-#line 213 "glsl_lexer.lpp"
+#line 221 "glsl_lexer.lpp"
return SAMPLER1D;
YY_BREAK
case 71:
YY_RULE_SETUP
-#line 214 "glsl_lexer.lpp"
+#line 222 "glsl_lexer.lpp"
return SAMPLER2D;
YY_BREAK
case 72:
YY_RULE_SETUP
-#line 215 "glsl_lexer.lpp"
+#line 223 "glsl_lexer.lpp"
return SAMPLER3D;
YY_BREAK
case 73:
YY_RULE_SETUP
-#line 216 "glsl_lexer.lpp"
+#line 224 "glsl_lexer.lpp"
return SAMPLERCUBE;
YY_BREAK
case 74:
YY_RULE_SETUP
-#line 217 "glsl_lexer.lpp"
-return SAMPLER1DSHADOW;
+#line 225 "glsl_lexer.lpp"
+KEYWORD(130, 130, SAMPLER1DARRAY);
YY_BREAK
case 75:
YY_RULE_SETUP
-#line 218 "glsl_lexer.lpp"
-return SAMPLER2DSHADOW;
+#line 226 "glsl_lexer.lpp"
+KEYWORD(130, 130, SAMPLER2DARRAY);
YY_BREAK
case 76:
YY_RULE_SETUP
-#line 220 "glsl_lexer.lpp"
-return STRUCT;
+#line 227 "glsl_lexer.lpp"
+return SAMPLER1DSHADOW;
YY_BREAK
case 77:
YY_RULE_SETUP
-#line 221 "glsl_lexer.lpp"
-return VOID_TOK;
+#line 228 "glsl_lexer.lpp"
+return SAMPLER2DSHADOW;
YY_BREAK
case 78:
YY_RULE_SETUP
-#line 223 "glsl_lexer.lpp"
-{
- if ((yyextra->language_version >= 140)
- || yyextra->ARB_explicit_attrib_location_enable
- || (yyextra->ARB_fragment_coord_conventions_enable)){
- return LAYOUT_TOK;
- } else {
- yylval->identifier = strdup(yytext);
- return IDENTIFIER;
- }
- }
+#line 229 "glsl_lexer.lpp"
+KEYWORD(130, 130, SAMPLERCUBESHADOW);
YY_BREAK
case 79:
YY_RULE_SETUP
-#line 234 "glsl_lexer.lpp"
-return INC_OP;
+#line 230 "glsl_lexer.lpp"
+KEYWORD(130, 130, SAMPLER1DARRAYSHADOW);
YY_BREAK
case 80:
YY_RULE_SETUP
-#line 235 "glsl_lexer.lpp"
-return DEC_OP;
+#line 231 "glsl_lexer.lpp"
+KEYWORD(130, 130, SAMPLER2DARRAYSHADOW);
YY_BREAK
case 81:
YY_RULE_SETUP
-#line 236 "glsl_lexer.lpp"
-return LE_OP;
+#line 232 "glsl_lexer.lpp"
+KEYWORD(130, 130, ISAMPLER1D);
YY_BREAK
case 82:
YY_RULE_SETUP
-#line 237 "glsl_lexer.lpp"
-return GE_OP;
+#line 233 "glsl_lexer.lpp"
+KEYWORD(130, 130, ISAMPLER2D);
YY_BREAK
case 83:
YY_RULE_SETUP
-#line 238 "glsl_lexer.lpp"
-return EQ_OP;
+#line 234 "glsl_lexer.lpp"
+KEYWORD(130, 130, ISAMPLER3D);
YY_BREAK
case 84:
YY_RULE_SETUP
-#line 239 "glsl_lexer.lpp"
-return NE_OP;
+#line 235 "glsl_lexer.lpp"
+KEYWORD(130, 130, ISAMPLERCUBE);
YY_BREAK
case 85:
YY_RULE_SETUP
-#line 240 "glsl_lexer.lpp"
-return AND_OP;
+#line 236 "glsl_lexer.lpp"
+KEYWORD(130, 130, ISAMPLER1DARRAY);
YY_BREAK
case 86:
YY_RULE_SETUP
-#line 241 "glsl_lexer.lpp"
-return OR_OP;
+#line 237 "glsl_lexer.lpp"
+KEYWORD(130, 130, ISAMPLER2DARRAY);
YY_BREAK
case 87:
YY_RULE_SETUP
-#line 242 "glsl_lexer.lpp"
-return XOR_OP;
+#line 238 "glsl_lexer.lpp"
+KEYWORD(130, 130, USAMPLER1D);
YY_BREAK
case 88:
YY_RULE_SETUP
-#line 243 "glsl_lexer.lpp"
-return LEFT_OP;
+#line 239 "glsl_lexer.lpp"
+KEYWORD(130, 130, USAMPLER2D);
YY_BREAK
case 89:
YY_RULE_SETUP
-#line 244 "glsl_lexer.lpp"
-return RIGHT_OP;
+#line 240 "glsl_lexer.lpp"
+KEYWORD(130, 130, USAMPLER3D);
YY_BREAK
case 90:
YY_RULE_SETUP
-#line 246 "glsl_lexer.lpp"
-return MUL_ASSIGN;
+#line 241 "glsl_lexer.lpp"
+KEYWORD(130, 130, USAMPLERCUBE);
YY_BREAK
case 91:
YY_RULE_SETUP
-#line 247 "glsl_lexer.lpp"
-return DIV_ASSIGN;
+#line 242 "glsl_lexer.lpp"
+KEYWORD(130, 130, USAMPLER1DARRAY);
YY_BREAK
case 92:
YY_RULE_SETUP
-#line 248 "glsl_lexer.lpp"
-return ADD_ASSIGN;
+#line 243 "glsl_lexer.lpp"
+KEYWORD(130, 130, USAMPLER2DARRAY);
YY_BREAK
case 93:
YY_RULE_SETUP
-#line 249 "glsl_lexer.lpp"
-return MOD_ASSIGN;
+#line 246 "glsl_lexer.lpp"
+return STRUCT;
YY_BREAK
case 94:
YY_RULE_SETUP
-#line 250 "glsl_lexer.lpp"
-return LEFT_ASSIGN;
+#line 247 "glsl_lexer.lpp"
+return VOID_TOK;
YY_BREAK
case 95:
YY_RULE_SETUP
-#line 251 "glsl_lexer.lpp"
-return RIGHT_ASSIGN;
+#line 249 "glsl_lexer.lpp"
+{
+ if ((yyextra->language_version >= 140)
+ || yyextra->ARB_explicit_attrib_location_enable
+ || (yyextra->ARB_fragment_coord_conventions_enable)){
+ return LAYOUT_TOK;
+ } else {
+ yylval->identifier = strdup(yytext);
+ return IDENTIFIER;
+ }
+ }
YY_BREAK
case 96:
YY_RULE_SETUP
-#line 252 "glsl_lexer.lpp"
-return AND_ASSIGN;
+#line 260 "glsl_lexer.lpp"
+return INC_OP;
YY_BREAK
case 97:
YY_RULE_SETUP
-#line 253 "glsl_lexer.lpp"
-return XOR_ASSIGN;
+#line 261 "glsl_lexer.lpp"
+return DEC_OP;
YY_BREAK
case 98:
YY_RULE_SETUP
-#line 254 "glsl_lexer.lpp"
-return OR_ASSIGN;
+#line 262 "glsl_lexer.lpp"
+return LE_OP;
YY_BREAK
case 99:
YY_RULE_SETUP
-#line 255 "glsl_lexer.lpp"
-return SUB_ASSIGN;
+#line 263 "glsl_lexer.lpp"
+return GE_OP;
YY_BREAK
case 100:
YY_RULE_SETUP
-#line 257 "glsl_lexer.lpp"
-{
- yylval->n = strtol(yytext, NULL, 10);
- return INTCONSTANT;
- }
+#line 264 "glsl_lexer.lpp"
+return EQ_OP;
YY_BREAK
case 101:
YY_RULE_SETUP
-#line 261 "glsl_lexer.lpp"
-{
- yylval->n = strtol(yytext + 2, NULL, 16);
- return INTCONSTANT;
- }
+#line 265 "glsl_lexer.lpp"
+return NE_OP;
YY_BREAK
case 102:
YY_RULE_SETUP
-#line 265 "glsl_lexer.lpp"
-{
- yylval->n = strtol(yytext, NULL, 8);
- return INTCONSTANT;
- }
+#line 266 "glsl_lexer.lpp"
+return AND_OP;
YY_BREAK
case 103:
YY_RULE_SETUP
-#line 270 "glsl_lexer.lpp"
-{
- yylval->real = strtod(yytext, NULL);
- return FLOATCONSTANT;
- }
+#line 267 "glsl_lexer.lpp"
+return OR_OP;
YY_BREAK
case 104:
YY_RULE_SETUP
-#line 274 "glsl_lexer.lpp"
-{
- yylval->real = strtod(yytext, NULL);
- return FLOATCONSTANT;
- }
+#line 268 "glsl_lexer.lpp"
+return XOR_OP;
YY_BREAK
case 105:
YY_RULE_SETUP
-#line 278 "glsl_lexer.lpp"
-{
- yylval->real = strtod(yytext, NULL);
- return FLOATCONSTANT;
- }
+#line 269 "glsl_lexer.lpp"
+return LEFT_OP;
YY_BREAK
case 106:
YY_RULE_SETUP
-#line 282 "glsl_lexer.lpp"
-{
- yylval->real = strtod(yytext, NULL);
- return FLOATCONSTANT;
- }
+#line 270 "glsl_lexer.lpp"
+return RIGHT_OP;
YY_BREAK
case 107:
YY_RULE_SETUP
-#line 286 "glsl_lexer.lpp"
-{
- yylval->real = strtod(yytext, NULL);
- return FLOATCONSTANT;
- }
+#line 272 "glsl_lexer.lpp"
+return MUL_ASSIGN;
YY_BREAK
case 108:
YY_RULE_SETUP
-#line 291 "glsl_lexer.lpp"
-{
- yylval->n = 1;
- return BOOLCONSTANT;
- }
+#line 273 "glsl_lexer.lpp"
+return DIV_ASSIGN;
YY_BREAK
case 109:
YY_RULE_SETUP
-#line 295 "glsl_lexer.lpp"
-{
- yylval->n = 0;
- return BOOLCONSTANT;
- }
+#line 274 "glsl_lexer.lpp"
+return ADD_ASSIGN;
YY_BREAK
-/* Reserved words in GLSL 1.10. */
case 110:
YY_RULE_SETUP
-#line 302 "glsl_lexer.lpp"
-RESERVED_WORD(999, ASM);
+#line 275 "glsl_lexer.lpp"
+return MOD_ASSIGN;
YY_BREAK
case 111:
YY_RULE_SETUP
-#line 303 "glsl_lexer.lpp"
-RESERVED_WORD(999, CLASS);
+#line 276 "glsl_lexer.lpp"
+return LEFT_ASSIGN;
YY_BREAK
case 112:
YY_RULE_SETUP
-#line 304 "glsl_lexer.lpp"
-RESERVED_WORD(999, UNION);
+#line 277 "glsl_lexer.lpp"
+return RIGHT_ASSIGN;
YY_BREAK
case 113:
YY_RULE_SETUP
-#line 305 "glsl_lexer.lpp"
-RESERVED_WORD(999, ENUM);
+#line 278 "glsl_lexer.lpp"
+return AND_ASSIGN;
YY_BREAK
case 114:
YY_RULE_SETUP
-#line 306 "glsl_lexer.lpp"
-RESERVED_WORD(999, TYPEDEF);
+#line 279 "glsl_lexer.lpp"
+return XOR_ASSIGN;
YY_BREAK
case 115:
YY_RULE_SETUP
-#line 307 "glsl_lexer.lpp"
-RESERVED_WORD(999, TEMPLATE);
+#line 280 "glsl_lexer.lpp"
+return OR_ASSIGN;
YY_BREAK
case 116:
YY_RULE_SETUP
-#line 308 "glsl_lexer.lpp"
-RESERVED_WORD(999, THIS);
+#line 281 "glsl_lexer.lpp"
+return SUB_ASSIGN;
YY_BREAK
case 117:
YY_RULE_SETUP
-#line 309 "glsl_lexer.lpp"
-RESERVED_WORD(999, PACKED_TOK);
+#line 283 "glsl_lexer.lpp"
+{
+ yylval->n = strtol(yytext, NULL, 10);
+ return IS_UINT ? UINTCONSTANT : INTCONSTANT;
+ }
YY_BREAK
case 118:
YY_RULE_SETUP
-#line 310 "glsl_lexer.lpp"
-RESERVED_WORD(999, GOTO);
+#line 287 "glsl_lexer.lpp"
+{
+ yylval->n = strtol(yytext + 2, NULL, 16);
+ return IS_UINT ? UINTCONSTANT : INTCONSTANT;
+ }
YY_BREAK
case 119:
YY_RULE_SETUP
-#line 311 "glsl_lexer.lpp"
-RESERVED_WORD(130, SWITCH);
+#line 291 "glsl_lexer.lpp"
+{
+ yylval->n = strtol(yytext, NULL, 8);
+ return IS_UINT ? UINTCONSTANT : INTCONSTANT;
+ }
YY_BREAK
case 120:
YY_RULE_SETUP
-#line 312 "glsl_lexer.lpp"
-RESERVED_WORD(130, DEFAULT);
+#line 296 "glsl_lexer.lpp"
+{
+ yylval->real = glsl_strtod(yytext, NULL);
+ return FLOATCONSTANT;
+ }
YY_BREAK
case 121:
YY_RULE_SETUP
-#line 313 "glsl_lexer.lpp"
-RESERVED_WORD(999, INLINE_TOK);
+#line 300 "glsl_lexer.lpp"
+{
+ yylval->real = glsl_strtod(yytext, NULL);
+ return FLOATCONSTANT;
+ }
YY_BREAK
case 122:
YY_RULE_SETUP
-#line 314 "glsl_lexer.lpp"
-RESERVED_WORD(999, NOINLINE);
+#line 304 "glsl_lexer.lpp"
+{
+ yylval->real = glsl_strtod(yytext, NULL);
+ return FLOATCONSTANT;
+ }
YY_BREAK
case 123:
YY_RULE_SETUP
-#line 315 "glsl_lexer.lpp"
-RESERVED_WORD(999, VOLATILE);
+#line 308 "glsl_lexer.lpp"
+{
+ yylval->real = glsl_strtod(yytext, NULL);
+ return FLOATCONSTANT;
+ }
YY_BREAK
case 124:
YY_RULE_SETUP
-#line 316 "glsl_lexer.lpp"
-RESERVED_WORD(999, PUBLIC_TOK);
+#line 312 "glsl_lexer.lpp"
+{
+ yylval->real = glsl_strtod(yytext, NULL);
+ return FLOATCONSTANT;
+ }
YY_BREAK
case 125:
YY_RULE_SETUP
#line 317 "glsl_lexer.lpp"
-RESERVED_WORD(999, STATIC);
+{
+ yylval->n = 1;
+ return BOOLCONSTANT;
+ }
YY_BREAK
case 126:
YY_RULE_SETUP
-#line 318 "glsl_lexer.lpp"
-RESERVED_WORD(999, EXTERN);
+#line 321 "glsl_lexer.lpp"
+{
+ yylval->n = 0;
+ return BOOLCONSTANT;
+ }
YY_BREAK
+/* Reserved words in GLSL 1.10. */
case 127:
YY_RULE_SETUP
-#line 319 "glsl_lexer.lpp"
-RESERVED_WORD(999, EXTERNAL);
+#line 328 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, ASM);
YY_BREAK
case 128:
YY_RULE_SETUP
-#line 320 "glsl_lexer.lpp"
-RESERVED_WORD(999, INTERFACE);
+#line 329 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, CLASS);
YY_BREAK
case 129:
YY_RULE_SETUP
-#line 321 "glsl_lexer.lpp"
-RESERVED_WORD(999, LONG_TOK);
+#line 330 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, UNION);
YY_BREAK
case 130:
YY_RULE_SETUP
-#line 322 "glsl_lexer.lpp"
-RESERVED_WORD(999, SHORT_TOK);
+#line 331 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, ENUM);
YY_BREAK
case 131:
YY_RULE_SETUP
-#line 323 "glsl_lexer.lpp"
-RESERVED_WORD(999, DOUBLE_TOK);
+#line 332 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, TYPEDEF);
YY_BREAK
case 132:
YY_RULE_SETUP
-#line 324 "glsl_lexer.lpp"
-RESERVED_WORD(999, HALF);
+#line 333 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, TEMPLATE);
YY_BREAK
case 133:
YY_RULE_SETUP
-#line 325 "glsl_lexer.lpp"
-RESERVED_WORD(999, FIXED_TOK);
+#line 334 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, THIS);
YY_BREAK
case 134:
YY_RULE_SETUP
-#line 326 "glsl_lexer.lpp"
-RESERVED_WORD(999, UNSIGNED);
+#line 335 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, PACKED_TOK);
YY_BREAK
case 135:
YY_RULE_SETUP
-#line 327 "glsl_lexer.lpp"
-RESERVED_WORD(999, INPUT_TOK);
+#line 336 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, GOTO);
YY_BREAK
case 136:
YY_RULE_SETUP
-#line 328 "glsl_lexer.lpp"
-RESERVED_WORD(999, OUTPUT);
+#line 337 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 130, SWITCH);
YY_BREAK
case 137:
YY_RULE_SETUP
-#line 329 "glsl_lexer.lpp"
-RESERVED_WORD(999, HVEC2);
+#line 338 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 130, DEFAULT);
YY_BREAK
case 138:
YY_RULE_SETUP
-#line 330 "glsl_lexer.lpp"
-RESERVED_WORD(999, HVEC3);
+#line 339 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, INLINE_TOK);
YY_BREAK
case 139:
YY_RULE_SETUP
-#line 331 "glsl_lexer.lpp"
-RESERVED_WORD(999, HVEC4);
+#line 340 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, NOINLINE);
YY_BREAK
case 140:
YY_RULE_SETUP
-#line 332 "glsl_lexer.lpp"
-RESERVED_WORD(999, DVEC2);
+#line 341 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, VOLATILE);
YY_BREAK
case 141:
YY_RULE_SETUP
-#line 333 "glsl_lexer.lpp"
-RESERVED_WORD(999, DVEC3);
+#line 342 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, PUBLIC_TOK);
YY_BREAK
case 142:
YY_RULE_SETUP
-#line 334 "glsl_lexer.lpp"
-RESERVED_WORD(999, DVEC4);
+#line 343 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, STATIC);
YY_BREAK
case 143:
YY_RULE_SETUP
-#line 335 "glsl_lexer.lpp"
-RESERVED_WORD(999, FVEC2);
+#line 344 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, EXTERN);
YY_BREAK
case 144:
YY_RULE_SETUP
-#line 336 "glsl_lexer.lpp"
-RESERVED_WORD(999, FVEC3);
+#line 345 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, EXTERNAL);
YY_BREAK
case 145:
YY_RULE_SETUP
-#line 337 "glsl_lexer.lpp"
-RESERVED_WORD(999, FVEC4);
+#line 346 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, INTERFACE);
YY_BREAK
case 146:
YY_RULE_SETUP
-#line 338 "glsl_lexer.lpp"
-return SAMPLER2DRECT;
+#line 347 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, LONG_TOK);
YY_BREAK
case 147:
YY_RULE_SETUP
-#line 339 "glsl_lexer.lpp"
-RESERVED_WORD(999, SAMPLER3DRECT);
+#line 348 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, SHORT_TOK);
YY_BREAK
case 148:
YY_RULE_SETUP
-#line 340 "glsl_lexer.lpp"
-return SAMPLER2DRECTSHADOW;
+#line 349 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 400, DOUBLE_TOK);
YY_BREAK
case 149:
YY_RULE_SETUP
-#line 341 "glsl_lexer.lpp"
-RESERVED_WORD(999, SIZEOF);
+#line 350 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, HALF);
YY_BREAK
case 150:
YY_RULE_SETUP
-#line 342 "glsl_lexer.lpp"
-RESERVED_WORD(999, CAST);
+#line 351 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, FIXED_TOK);
YY_BREAK
case 151:
YY_RULE_SETUP
-#line 343 "glsl_lexer.lpp"
-RESERVED_WORD(999, NAMESPACE);
+#line 352 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, UNSIGNED);
YY_BREAK
case 152:
YY_RULE_SETUP
-#line 344 "glsl_lexer.lpp"
-RESERVED_WORD(999, USING);
+#line 353 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, INPUT_TOK);
YY_BREAK
-/* Additional reserved words in GLSL 1.20. */
case 153:
YY_RULE_SETUP
-#line 347 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER_ES(120, LOWP);
+#line 354 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, OUTPUT);
YY_BREAK
case 154:
YY_RULE_SETUP
-#line 348 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER_ES(120, MEDIUMP);
+#line 355 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, HVEC2);
YY_BREAK
case 155:
YY_RULE_SETUP
-#line 349 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER_ES(120, HIGHP);
+#line 356 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, HVEC3);
YY_BREAK
case 156:
YY_RULE_SETUP
-#line 350 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER_ES(120, PRECISION);
+#line 357 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, HVEC4);
YY_BREAK
-/* Additional reserved words in GLSL 1.30. */
case 157:
YY_RULE_SETUP
-#line 353 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, COMMON);
+#line 358 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 400, DVEC2);
YY_BREAK
case 158:
YY_RULE_SETUP
-#line 354 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, PARTITION);
+#line 359 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 400, DVEC3);
YY_BREAK
case 159:
YY_RULE_SETUP
-#line 355 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, ACTIVE);
+#line 360 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 400, DVEC4);
YY_BREAK
case 160:
YY_RULE_SETUP
-#line 356 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER_ES(130, SUPERP);
+#line 361 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, FVEC2);
YY_BREAK
case 161:
YY_RULE_SETUP
-#line 357 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, SAMPLERBUFFER);
+#line 362 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, FVEC3);
YY_BREAK
case 162:
YY_RULE_SETUP
-#line 358 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, FILTER);
+#line 363 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, FVEC4);
YY_BREAK
case 163:
YY_RULE_SETUP
-#line 359 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IMAGE1D);
+#line 364 "glsl_lexer.lpp"
+return SAMPLER2DRECT;
YY_BREAK
case 164:
YY_RULE_SETUP
-#line 360 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IMAGE2D);
+#line 365 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, SAMPLER3DRECT);
YY_BREAK
case 165:
YY_RULE_SETUP
-#line 361 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IMAGE3D);
+#line 366 "glsl_lexer.lpp"
+return SAMPLER2DRECTSHADOW;
YY_BREAK
case 166:
YY_RULE_SETUP
-#line 362 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IMAGECUBE);
+#line 367 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, SIZEOF);
YY_BREAK
case 167:
YY_RULE_SETUP
-#line 363 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IIMAGE1D);
+#line 368 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, CAST);
YY_BREAK
case 168:
YY_RULE_SETUP
-#line 364 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IIMAGE2D);
+#line 369 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, NAMESPACE);
YY_BREAK
case 169:
YY_RULE_SETUP
-#line 365 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IIMAGE3D);
+#line 370 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, USING);
YY_BREAK
+/* Additional reserved words in GLSL 1.20. */
case 170:
YY_RULE_SETUP
-#line 366 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IIMAGECUBE);
+#line 373 "glsl_lexer.lpp"
+KEYWORD(120, 130 || ES, LOWP);
YY_BREAK
case 171:
YY_RULE_SETUP
-#line 367 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, UIMAGE1D);
+#line 374 "glsl_lexer.lpp"
+KEYWORD(120, 130 || ES, MEDIUMP);
YY_BREAK
case 172:
YY_RULE_SETUP
-#line 368 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, UIMAGE2D);
+#line 375 "glsl_lexer.lpp"
+KEYWORD(120, 130 || ES, HIGHP);
YY_BREAK
case 173:
YY_RULE_SETUP
-#line 369 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, UIMAGE3D);
+#line 376 "glsl_lexer.lpp"
+KEYWORD(120, 130 || ES, PRECISION);
YY_BREAK
+/* Additional reserved words in GLSL 1.30. */
case 174:
YY_RULE_SETUP
-#line 370 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, UIMAGECUBE);
+#line 379 "glsl_lexer.lpp"
+KEYWORD(130, 130, CASE);
YY_BREAK
case 175:
YY_RULE_SETUP
-#line 371 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IMAGE1DARRAY);
+#line 380 "glsl_lexer.lpp"
+KEYWORD(130, 999, COMMON);
YY_BREAK
case 176:
YY_RULE_SETUP
-#line 372 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IMAGE2DARRAY);
+#line 381 "glsl_lexer.lpp"
+KEYWORD(130, 999, PARTITION);
YY_BREAK
case 177:
YY_RULE_SETUP
-#line 373 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IIMAGE1DARRAY);
+#line 382 "glsl_lexer.lpp"
+KEYWORD(130, 999, ACTIVE);
YY_BREAK
case 178:
YY_RULE_SETUP
-#line 374 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IIMAGE2DARRAY);
+#line 383 "glsl_lexer.lpp"
+KEYWORD(130 || ES, 999, SUPERP);
YY_BREAK
case 179:
YY_RULE_SETUP
-#line 375 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, UIMAGE1DARRAY);
+#line 384 "glsl_lexer.lpp"
+KEYWORD(130, 140, SAMPLERBUFFER);
YY_BREAK
case 180:
YY_RULE_SETUP
-#line 376 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, UIMAGE2DARRAY);
+#line 385 "glsl_lexer.lpp"
+KEYWORD(130, 999, FILTER);
YY_BREAK
case 181:
YY_RULE_SETUP
-#line 377 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IMAGE1DSHADOW);
+#line 386 "glsl_lexer.lpp"
+KEYWORD(130, 999, IMAGE1D);
YY_BREAK
case 182:
YY_RULE_SETUP
-#line 378 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IMAGE2DSHADOW);
+#line 387 "glsl_lexer.lpp"
+KEYWORD(130, 999, IMAGE2D);
YY_BREAK
case 183:
YY_RULE_SETUP
-#line 379 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IMAGEBUFFER);
+#line 388 "glsl_lexer.lpp"
+KEYWORD(130, 999, IMAGE3D);
YY_BREAK
case 184:
YY_RULE_SETUP
-#line 380 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IIMAGEBUFFER);
+#line 389 "glsl_lexer.lpp"
+KEYWORD(130, 999, IMAGECUBE);
YY_BREAK
case 185:
YY_RULE_SETUP
-#line 381 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, UIMAGEBUFFER);
+#line 390 "glsl_lexer.lpp"
+KEYWORD(130, 999, IIMAGE1D);
YY_BREAK
case 186:
YY_RULE_SETUP
-#line 382 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, ROW_MAJOR);
+#line 391 "glsl_lexer.lpp"
+KEYWORD(130, 999, IIMAGE2D);
YY_BREAK
case 187:
YY_RULE_SETUP
-#line 384 "glsl_lexer.lpp"
+#line 392 "glsl_lexer.lpp"
+KEYWORD(130, 999, IIMAGE3D);
+ YY_BREAK
+case 188:
+YY_RULE_SETUP
+#line 393 "glsl_lexer.lpp"
+KEYWORD(130, 999, IIMAGECUBE);
+ YY_BREAK
+case 189:
+YY_RULE_SETUP
+#line 394 "glsl_lexer.lpp"
+KEYWORD(130, 999, UIMAGE1D);
+ YY_BREAK
+case 190:
+YY_RULE_SETUP
+#line 395 "glsl_lexer.lpp"
+KEYWORD(130, 999, UIMAGE2D);
+ YY_BREAK
+case 191:
+YY_RULE_SETUP
+#line 396 "glsl_lexer.lpp"
+KEYWORD(130, 999, UIMAGE3D);
+ YY_BREAK
+case 192:
+YY_RULE_SETUP
+#line 397 "glsl_lexer.lpp"
+KEYWORD(130, 999, UIMAGECUBE);
+ YY_BREAK
+case 193:
+YY_RULE_SETUP
+#line 398 "glsl_lexer.lpp"
+KEYWORD(130, 999, IMAGE1DARRAY);
+ YY_BREAK
+case 194:
+YY_RULE_SETUP
+#line 399 "glsl_lexer.lpp"
+KEYWORD(130, 999, IMAGE2DARRAY);
+ YY_BREAK
+case 195:
+YY_RULE_SETUP
+#line 400 "glsl_lexer.lpp"
+KEYWORD(130, 999, IIMAGE1DARRAY);
+ YY_BREAK
+case 196:
+YY_RULE_SETUP
+#line 401 "glsl_lexer.lpp"
+KEYWORD(130, 999, IIMAGE2DARRAY);
+ YY_BREAK
+case 197:
+YY_RULE_SETUP
+#line 402 "glsl_lexer.lpp"
+KEYWORD(130, 999, UIMAGE1DARRAY);
+ YY_BREAK
+case 198:
+YY_RULE_SETUP
+#line 403 "glsl_lexer.lpp"
+KEYWORD(130, 999, UIMAGE2DARRAY);
+ YY_BREAK
+case 199:
+YY_RULE_SETUP
+#line 404 "glsl_lexer.lpp"
+KEYWORD(130, 999, IMAGE1DSHADOW);
+ YY_BREAK
+case 200:
+YY_RULE_SETUP
+#line 405 "glsl_lexer.lpp"
+KEYWORD(130, 999, IMAGE2DSHADOW);
+ YY_BREAK
+case 201:
+YY_RULE_SETUP
+#line 406 "glsl_lexer.lpp"
+KEYWORD(130, 999, IMAGE1DARRAYSHADOW);
+ YY_BREAK
+case 202:
+YY_RULE_SETUP
+#line 407 "glsl_lexer.lpp"
+KEYWORD(130, 999, IMAGE2DARRAYSHADOW);
+ YY_BREAK
+case 203:
+YY_RULE_SETUP
+#line 408 "glsl_lexer.lpp"
+KEYWORD(130, 999, IMAGEBUFFER);
+ YY_BREAK
+case 204:
+YY_RULE_SETUP
+#line 409 "glsl_lexer.lpp"
+KEYWORD(130, 999, IIMAGEBUFFER);
+ YY_BREAK
+case 205:
+YY_RULE_SETUP
+#line 410 "glsl_lexer.lpp"
+KEYWORD(130, 999, UIMAGEBUFFER);
+ YY_BREAK
+case 206:
+YY_RULE_SETUP
+#line 411 "glsl_lexer.lpp"
+KEYWORD(130, 999, ROW_MAJOR);
+ YY_BREAK
+case 207:
+YY_RULE_SETUP
+#line 413 "glsl_lexer.lpp"
{
struct _mesa_glsl_parse_state *state = yyextra;
void *ctx = state;
@@ -2366,17 +2516,17 @@ YY_RULE_SETUP
return IDENTIFIER;
}
YY_BREAK
-case 188:
+case 208:
YY_RULE_SETUP
-#line 391 "glsl_lexer.lpp"
+#line 420 "glsl_lexer.lpp"
{ return yytext[0]; }
YY_BREAK
-case 189:
+case 209:
YY_RULE_SETUP
-#line 393 "glsl_lexer.lpp"
+#line 422 "glsl_lexer.lpp"
ECHO;
YY_BREAK
-#line 2380 "glsl_lexer.cpp"
+#line 2530 "glsl_lexer.cpp"
case YY_STATE_EOF(INITIAL):
case YY_STATE_EOF(PP):
case YY_STATE_EOF(PRAGMA):
@@ -2674,7 +2824,7 @@ static int yy_get_next_buffer (yyscan_t yyscanner)
while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state )
{
yy_current_state = (int) yy_def[yy_current_state];
- if ( yy_current_state >= 716 )
+ if ( yy_current_state >= 813 )
yy_c = yy_meta[(unsigned int) yy_c];
}
yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c];
@@ -2703,11 +2853,11 @@ static int yy_get_next_buffer (yyscan_t yyscanner)
while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state )
{
yy_current_state = (int) yy_def[yy_current_state];
- if ( yy_current_state >= 716 )
+ if ( yy_current_state >= 813 )
yy_c = yy_meta[(unsigned int) yy_c];
}
yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c];
- yy_is_jam = (yy_current_state == 715);
+ yy_is_jam = (yy_current_state == 812);
return yy_is_jam ? 0 : yy_current_state;
}
@@ -3112,8 +3262,8 @@ YY_BUFFER_STATE _mesa_glsl__scan_string (yyconst char * yystr , yyscan_t yyscann
/** Setup the input buffer state to scan the given bytes. The next call to _mesa_glsl_lex() will
* scan from a @e copy of @a bytes.
- * @param yybytes the byte buffer to scan
- * @param _yybytes_len the number of bytes in the buffer pointed to by @a bytes.
+ * @param bytes the byte buffer to scan
+ * @param len the number of bytes in the buffer pointed to by @a bytes.
* @param yyscanner The scanner object.
* @return the newly allocated buffer state object.
*/
@@ -3519,7 +3669,7 @@ void _mesa_glsl_free (void * ptr , yyscan_t yyscanner)
#define YYTABLES_NAME "yytables"
-#line 393 "glsl_lexer.lpp"
+#line 422 "glsl_lexer.lpp"
diff --git a/src/glsl/glsl_lexer.lpp b/src/glsl/glsl_lexer.lpp
index f690c4728b..15742ac363 100644
--- a/src/glsl/glsl_lexer.lpp
+++ b/src/glsl/glsl_lexer.lpp
@@ -22,6 +22,7 @@
* DEALINGS IN THE SOFTWARE.
*/
#include <ctype.h>
+#include "strtod.h"
#include "ast.h"
#include "glsl_parser_extras.h"
#include "glsl_parser.h"
@@ -36,36 +37,44 @@
#define YY_USER_INIT yylineno = 0; yycolumn = 0;
-#define TOKEN_OR_IDENTIFIER(version, token) \
- do { \
- if (yyextra->language_version >= version) { \
- return token; \
- } else { \
- yylval->identifier = strdup(yytext); \
- return IDENTIFIER; \
- } \
- } while (0)
-
-/* Handle reserved words in GLSL ES (version 100) */
-#define TOKEN_OR_IDENTIFIER_ES(version, token) \
- do { \
- if (yyextra->es_shader) { \
- return token; \
- } else { \
- TOKEN_OR_IDENTIFIER(version, token); \
- } \
- } while (0)
+#define IS_UINT (yytext[yyleng - 1] == 'u' || yytext[yyleng - 1] == 'U')
-#define RESERVED_WORD(version, token) \
+/* A macro for handling reserved words and keywords across language versions.
+ *
+ * Certain words start out as identifiers, become reserved words in
+ * later language revisions, and finally become language keywords.
+ *
+ * For example, consider the following lexer rule:
+ * samplerBuffer KEYWORD(130, 140, SAMPLERBUFFER)
+ *
+ * This means that "samplerBuffer" will be treated as:
+ * - a keyword (SAMPLERBUFFER token) ...in GLSL >= 1.40
+ * - a reserved word - error ...in GLSL >= 1.30
+ * - an identifier ...in GLSL < 1.30
+ */
+#define KEYWORD(reserved_version, allowed_version, token) \
do { \
- if (yyextra->language_version >= version) { \
+ if (yyextra->language_version >= allowed_version) { \
return token; \
- } else { \
+ } else if (yyextra->language_version >= reserved_version) { \
_mesa_glsl_error(yylloc, yyextra, \
"Illegal use of reserved word `%s'", yytext); \
return ERROR_TOK; \
+ } else { \
+ yylval->identifier = strdup(yytext); \
+ return IDENTIFIER; \
} \
} while (0)
+
+/* The ES macro can be used in KEYWORD checks:
+ *
+ * word KEYWORD(110 || ES, 400, TOKEN)
+ * ...means the word is reserved in GLSL ES 1.00, while
+ *
+ * word KEYWORD(110, 130 || ES, TOKEN)
+ * ...means the word is a legal keyword in GLSL ES 1.00.
+ */
+#define ES yyextra->es_shader
%}
%option bison-bridge bison-locations reentrant noyywrap
@@ -161,7 +170,7 @@ const return CONST_TOK;
bool return BOOL_TOK;
float return FLOAT_TOK;
int return INT_TOK;
-uint TOKEN_OR_IDENTIFIER(130, UINT_TOK);
+uint KEYWORD(130, 130, UINT_TOK);
break return BREAK;
continue return CONTINUE;
@@ -179,43 +188,60 @@ bvec4 return BVEC4;
ivec2 return IVEC2;
ivec3 return IVEC3;
ivec4 return IVEC4;
-uvec2 TOKEN_OR_IDENTIFIER(130, UVEC2);
-uvec3 TOKEN_OR_IDENTIFIER(130, UVEC3);
-uvec4 TOKEN_OR_IDENTIFIER(130, UVEC4);
+uvec2 KEYWORD(130, 130, UVEC2);
+uvec3 KEYWORD(130, 130, UVEC3);
+uvec4 KEYWORD(130, 130, UVEC4);
vec2 return VEC2;
vec3 return VEC3;
vec4 return VEC4;
mat2 return MAT2X2;
mat3 return MAT3X3;
mat4 return MAT4X4;
-mat2x2 TOKEN_OR_IDENTIFIER(120, MAT2X2);
-mat2x3 TOKEN_OR_IDENTIFIER(120, MAT2X3);
-mat2x4 TOKEN_OR_IDENTIFIER(120, MAT2X4);
-mat3x2 TOKEN_OR_IDENTIFIER(120, MAT3X2);
-mat3x3 TOKEN_OR_IDENTIFIER(120, MAT3X3);
-mat3x4 TOKEN_OR_IDENTIFIER(120, MAT3X4);
-mat4x2 TOKEN_OR_IDENTIFIER(120, MAT4X2);
-mat4x3 TOKEN_OR_IDENTIFIER(120, MAT4X3);
-mat4x4 TOKEN_OR_IDENTIFIER(120, MAT4X4);
+mat2x2 KEYWORD(120, 120, MAT2X2);
+mat2x3 KEYWORD(120, 120, MAT2X3);
+mat2x4 KEYWORD(120, 120, MAT2X4);
+mat3x2 KEYWORD(120, 120, MAT3X2);
+mat3x3 KEYWORD(120, 120, MAT3X3);
+mat3x4 KEYWORD(120, 120, MAT3X4);
+mat4x2 KEYWORD(120, 120, MAT4X2);
+mat4x3 KEYWORD(120, 120, MAT4X3);
+mat4x4 KEYWORD(120, 120, MAT4X4);
in return IN_TOK;
out return OUT_TOK;
inout return INOUT_TOK;
uniform return UNIFORM;
varying return VARYING;
-centroid TOKEN_OR_IDENTIFIER(120, CENTROID);
-invariant TOKEN_OR_IDENTIFIER_ES(120, INVARIANT);
-
-flat TOKEN_OR_IDENTIFIER_ES(130, FLAT);
-smooth TOKEN_OR_IDENTIFIER(130, SMOOTH);
-noperspective TOKEN_OR_IDENTIFIER(130, NOPERSPECTIVE);
+centroid KEYWORD(120, 120, CENTROID);
+invariant KEYWORD(120 || ES, 120 || ES, INVARIANT);
+flat KEYWORD(130 || ES, 130, FLAT);
+smooth KEYWORD(130, 130, SMOOTH);
+noperspective KEYWORD(130, 130, NOPERSPECTIVE);
sampler1D return SAMPLER1D;
sampler2D return SAMPLER2D;
sampler3D return SAMPLER3D;
samplerCube return SAMPLERCUBE;
+sampler1DArray KEYWORD(130, 130, SAMPLER1DARRAY);
+sampler2DArray KEYWORD(130, 130, SAMPLER2DARRAY);
sampler1DShadow return SAMPLER1DSHADOW;
sampler2DShadow return SAMPLER2DSHADOW;
+samplerCubeShadow KEYWORD(130, 130, SAMPLERCUBESHADOW);
+sampler1DArrayShadow KEYWORD(130, 130, SAMPLER1DARRAYSHADOW);
+sampler2DArrayShadow KEYWORD(130, 130, SAMPLER2DARRAYSHADOW);
+isampler1D KEYWORD(130, 130, ISAMPLER1D);
+isampler2D KEYWORD(130, 130, ISAMPLER2D);
+isampler3D KEYWORD(130, 130, ISAMPLER3D);
+isamplerCube KEYWORD(130, 130, ISAMPLERCUBE);
+isampler1DArray KEYWORD(130, 130, ISAMPLER1DARRAY);
+isampler2DArray KEYWORD(130, 130, ISAMPLER2DARRAY);
+usampler1D KEYWORD(130, 130, USAMPLER1D);
+usampler2D KEYWORD(130, 130, USAMPLER2D);
+usampler3D KEYWORD(130, 130, USAMPLER3D);
+usamplerCube KEYWORD(130, 130, USAMPLERCUBE);
+usampler1DArray KEYWORD(130, 130, USAMPLER1DARRAY);
+usampler2DArray KEYWORD(130, 130, USAMPLER2DARRAY);
+
struct return STRUCT;
void return VOID_TOK;
@@ -254,37 +280,37 @@ layout {
\|= return OR_ASSIGN;
-= return SUB_ASSIGN;
-[1-9][0-9]* {
+[1-9][0-9]*[uU]? {
yylval->n = strtol(yytext, NULL, 10);
- return INTCONSTANT;
+ return IS_UINT ? UINTCONSTANT : INTCONSTANT;
}
-0[xX][0-9a-fA-F]+ {
+0[xX][0-9a-fA-F]+[uU]? {
yylval->n = strtol(yytext + 2, NULL, 16);
- return INTCONSTANT;
+ return IS_UINT ? UINTCONSTANT : INTCONSTANT;
}
-0[0-7]* {
+0[0-7]*[uU]? {
yylval->n = strtol(yytext, NULL, 8);
- return INTCONSTANT;
+ return IS_UINT ? UINTCONSTANT : INTCONSTANT;
}
[0-9]+\.[0-9]+([eE][+-]?[0-9]+)?[fF]? {
- yylval->real = strtod(yytext, NULL);
+ yylval->real = glsl_strtod(yytext, NULL);
return FLOATCONSTANT;
}
\.[0-9]+([eE][+-]?[0-9]+)?[fF]? {
- yylval->real = strtod(yytext, NULL);
+ yylval->real = glsl_strtod(yytext, NULL);
return FLOATCONSTANT;
}
[0-9]+\.([eE][+-]?[0-9]+)?[fF]? {
- yylval->real = strtod(yytext, NULL);
+ yylval->real = glsl_strtod(yytext, NULL);
return FLOATCONSTANT;
}
[0-9]+[eE][+-]?[0-9]+[fF]? {
- yylval->real = strtod(yytext, NULL);
+ yylval->real = glsl_strtod(yytext, NULL);
return FLOATCONSTANT;
}
[0-9]+[fF] {
- yylval->real = strtod(yytext, NULL);
+ yylval->real = glsl_strtod(yytext, NULL);
return FLOATCONSTANT;
}
@@ -299,87 +325,90 @@ false {
/* Reserved words in GLSL 1.10. */
-asm RESERVED_WORD(999, ASM);
-class RESERVED_WORD(999, CLASS);
-union RESERVED_WORD(999, UNION);
-enum RESERVED_WORD(999, ENUM);
-typedef RESERVED_WORD(999, TYPEDEF);
-template RESERVED_WORD(999, TEMPLATE);
-this RESERVED_WORD(999, THIS);
-packed RESERVED_WORD(999, PACKED_TOK);
-goto RESERVED_WORD(999, GOTO);
-switch RESERVED_WORD(130, SWITCH);
-default RESERVED_WORD(130, DEFAULT);
-inline RESERVED_WORD(999, INLINE_TOK);
-noinline RESERVED_WORD(999, NOINLINE);
-volatile RESERVED_WORD(999, VOLATILE);
-public RESERVED_WORD(999, PUBLIC_TOK);
-static RESERVED_WORD(999, STATIC);
-extern RESERVED_WORD(999, EXTERN);
-external RESERVED_WORD(999, EXTERNAL);
-interface RESERVED_WORD(999, INTERFACE);
-long RESERVED_WORD(999, LONG_TOK);
-short RESERVED_WORD(999, SHORT_TOK);
-double RESERVED_WORD(999, DOUBLE_TOK);
-half RESERVED_WORD(999, HALF);
-fixed RESERVED_WORD(999, FIXED_TOK);
-unsigned RESERVED_WORD(999, UNSIGNED);
-input RESERVED_WORD(999, INPUT_TOK);
-output RESERVED_WORD(999, OUTPUT);
-hvec2 RESERVED_WORD(999, HVEC2);
-hvec3 RESERVED_WORD(999, HVEC3);
-hvec4 RESERVED_WORD(999, HVEC4);
-dvec2 RESERVED_WORD(999, DVEC2);
-dvec3 RESERVED_WORD(999, DVEC3);
-dvec4 RESERVED_WORD(999, DVEC4);
-fvec2 RESERVED_WORD(999, FVEC2);
-fvec3 RESERVED_WORD(999, FVEC3);
-fvec4 RESERVED_WORD(999, FVEC4);
+asm KEYWORD(110 || ES, 999, ASM);
+class KEYWORD(110 || ES, 999, CLASS);
+union KEYWORD(110 || ES, 999, UNION);
+enum KEYWORD(110 || ES, 999, ENUM);
+typedef KEYWORD(110 || ES, 999, TYPEDEF);
+template KEYWORD(110 || ES, 999, TEMPLATE);
+this KEYWORD(110 || ES, 999, THIS);
+packed KEYWORD(110 || ES, 999, PACKED_TOK);
+goto KEYWORD(110 || ES, 999, GOTO);
+switch KEYWORD(110 || ES, 130, SWITCH);
+default KEYWORD(110 || ES, 130, DEFAULT);
+inline KEYWORD(110 || ES, 999, INLINE_TOK);
+noinline KEYWORD(110 || ES, 999, NOINLINE);
+volatile KEYWORD(110 || ES, 999, VOLATILE);
+public KEYWORD(110 || ES, 999, PUBLIC_TOK);
+static KEYWORD(110 || ES, 999, STATIC);
+extern KEYWORD(110 || ES, 999, EXTERN);
+external KEYWORD(110 || ES, 999, EXTERNAL);
+interface KEYWORD(110 || ES, 999, INTERFACE);
+long KEYWORD(110 || ES, 999, LONG_TOK);
+short KEYWORD(110 || ES, 999, SHORT_TOK);
+double KEYWORD(110 || ES, 400, DOUBLE_TOK);
+half KEYWORD(110 || ES, 999, HALF);
+fixed KEYWORD(110 || ES, 999, FIXED_TOK);
+unsigned KEYWORD(110 || ES, 999, UNSIGNED);
+input KEYWORD(110 || ES, 999, INPUT_TOK);
+output KEYWORD(110 || ES, 999, OUTPUT);
+hvec2 KEYWORD(110 || ES, 999, HVEC2);
+hvec3 KEYWORD(110 || ES, 999, HVEC3);
+hvec4 KEYWORD(110 || ES, 999, HVEC4);
+dvec2 KEYWORD(110 || ES, 400, DVEC2);
+dvec3 KEYWORD(110 || ES, 400, DVEC3);
+dvec4 KEYWORD(110 || ES, 400, DVEC4);
+fvec2 KEYWORD(110 || ES, 999, FVEC2);
+fvec3 KEYWORD(110 || ES, 999, FVEC3);
+fvec4 KEYWORD(110 || ES, 999, FVEC4);
sampler2DRect return SAMPLER2DRECT;
-sampler3DRect RESERVED_WORD(999, SAMPLER3DRECT);
+sampler3DRect KEYWORD(110 || ES, 999, SAMPLER3DRECT);
sampler2DRectShadow return SAMPLER2DRECTSHADOW;
-sizeof RESERVED_WORD(999, SIZEOF);
-cast RESERVED_WORD(999, CAST);
-namespace RESERVED_WORD(999, NAMESPACE);
-using RESERVED_WORD(999, USING);
+sizeof KEYWORD(110 || ES, 999, SIZEOF);
+cast KEYWORD(110 || ES, 999, CAST);
+namespace KEYWORD(110 || ES, 999, NAMESPACE);
+using KEYWORD(110 || ES, 999, USING);
/* Additional reserved words in GLSL 1.20. */
-lowp TOKEN_OR_IDENTIFIER_ES(120, LOWP);
-mediump TOKEN_OR_IDENTIFIER_ES(120, MEDIUMP);
-highp TOKEN_OR_IDENTIFIER_ES(120, HIGHP);
-precision TOKEN_OR_IDENTIFIER_ES(120, PRECISION);
+lowp KEYWORD(120, 130 || ES, LOWP);
+mediump KEYWORD(120, 130 || ES, MEDIUMP);
+highp KEYWORD(120, 130 || ES, HIGHP);
+precision KEYWORD(120, 130 || ES, PRECISION);
/* Additional reserved words in GLSL 1.30. */
-common TOKEN_OR_IDENTIFIER(130, COMMON);
-partition TOKEN_OR_IDENTIFIER(130, PARTITION);
-active TOKEN_OR_IDENTIFIER(130, ACTIVE);
-superp TOKEN_OR_IDENTIFIER_ES(130, SUPERP);
-samplerBuffer TOKEN_OR_IDENTIFIER(130, SAMPLERBUFFER);
-filter TOKEN_OR_IDENTIFIER(130, FILTER);
-image1D TOKEN_OR_IDENTIFIER(130, IMAGE1D);
-image2D TOKEN_OR_IDENTIFIER(130, IMAGE2D);
-image3D TOKEN_OR_IDENTIFIER(130, IMAGE3D);
-imageCube TOKEN_OR_IDENTIFIER(130, IMAGECUBE);
-iimage1D TOKEN_OR_IDENTIFIER(130, IIMAGE1D);
-iimage2D TOKEN_OR_IDENTIFIER(130, IIMAGE2D);
-iimage3D TOKEN_OR_IDENTIFIER(130, IIMAGE3D);
-iimageCube TOKEN_OR_IDENTIFIER(130, IIMAGECUBE);
-uimage1D TOKEN_OR_IDENTIFIER(130, UIMAGE1D);
-uimage2D TOKEN_OR_IDENTIFIER(130, UIMAGE2D);
-uimage3D TOKEN_OR_IDENTIFIER(130, UIMAGE3D);
-uimageCube TOKEN_OR_IDENTIFIER(130, UIMAGECUBE);
-image1DArray TOKEN_OR_IDENTIFIER(130, IMAGE1DARRAY);
-image2DArray TOKEN_OR_IDENTIFIER(130, IMAGE2DARRAY);
-iimage1DArray TOKEN_OR_IDENTIFIER(130, IIMAGE1DARRAY);
-iimage2DArray TOKEN_OR_IDENTIFIER(130, IIMAGE2DARRAY);
-uimage1DArray TOKEN_OR_IDENTIFIER(130, UIMAGE1DARRAY);
-uimage2DArray TOKEN_OR_IDENTIFIER(130, UIMAGE2DARRAY);
-image1DShadow TOKEN_OR_IDENTIFIER(130, IMAGE1DSHADOW);
-image2DShadow TOKEN_OR_IDENTIFIER(130, IMAGE2DSHADOW);
-imageBuffer TOKEN_OR_IDENTIFIER(130, IMAGEBUFFER);
-iimageBuffer TOKEN_OR_IDENTIFIER(130, IIMAGEBUFFER);
-uimageBuffer TOKEN_OR_IDENTIFIER(130, UIMAGEBUFFER);
-row_major TOKEN_OR_IDENTIFIER(130, ROW_MAJOR);
+case KEYWORD(130, 130, CASE);
+common KEYWORD(130, 999, COMMON);
+partition KEYWORD(130, 999, PARTITION);
+active KEYWORD(130, 999, ACTIVE);
+superp KEYWORD(130 || ES, 999, SUPERP);
+samplerBuffer KEYWORD(130, 140, SAMPLERBUFFER);
+filter KEYWORD(130, 999, FILTER);
+image1D KEYWORD(130, 999, IMAGE1D);
+image2D KEYWORD(130, 999, IMAGE2D);
+image3D KEYWORD(130, 999, IMAGE3D);
+imageCube KEYWORD(130, 999, IMAGECUBE);
+iimage1D KEYWORD(130, 999, IIMAGE1D);
+iimage2D KEYWORD(130, 999, IIMAGE2D);
+iimage3D KEYWORD(130, 999, IIMAGE3D);
+iimageCube KEYWORD(130, 999, IIMAGECUBE);
+uimage1D KEYWORD(130, 999, UIMAGE1D);
+uimage2D KEYWORD(130, 999, UIMAGE2D);
+uimage3D KEYWORD(130, 999, UIMAGE3D);
+uimageCube KEYWORD(130, 999, UIMAGECUBE);
+image1DArray KEYWORD(130, 999, IMAGE1DARRAY);
+image2DArray KEYWORD(130, 999, IMAGE2DARRAY);
+iimage1DArray KEYWORD(130, 999, IIMAGE1DARRAY);
+iimage2DArray KEYWORD(130, 999, IIMAGE2DARRAY);
+uimage1DArray KEYWORD(130, 999, UIMAGE1DARRAY);
+uimage2DArray KEYWORD(130, 999, UIMAGE2DARRAY);
+image1DShadow KEYWORD(130, 999, IMAGE1DSHADOW);
+image2DShadow KEYWORD(130, 999, IMAGE2DSHADOW);
+image1DArrayShadow KEYWORD(130, 999, IMAGE1DARRAYSHADOW);
+image2DArrayShadow KEYWORD(130, 999, IMAGE2DARRAYSHADOW);
+imageBuffer KEYWORD(130, 999, IMAGEBUFFER);
+iimageBuffer KEYWORD(130, 999, IIMAGEBUFFER);
+uimageBuffer KEYWORD(130, 999, UIMAGEBUFFER);
+row_major KEYWORD(130, 999, ROW_MAJOR);
[_a-zA-Z][_a-zA-Z0-9]* {
struct _mesa_glsl_parse_state *state = yyextra;
diff --git a/src/glsl/glsl_parser.cpp b/src/glsl/glsl_parser.cpp
index cfbb2b83d6..23e439c7c5 100644
--- a/src/glsl/glsl_parser.cpp
+++ b/src/glsl/glsl_parser.cpp
@@ -1,10 +1,9 @@
-
-/* A Bison parser, made by GNU Bison 2.4.1. */
+/* A Bison parser, made by GNU Bison 2.4.3. */
/* Skeleton implementation for Bison's Yacc-like parsers in C
- Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006
- Free Software Foundation, Inc.
+ Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006,
+ 2009, 2010 Free Software Foundation, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -46,7 +45,7 @@
#define YYBISON 1
/* Bison version. */
-#define YYBISON_VERSION "2.4.1"
+#define YYBISON_VERSION "2.4.3"
/* Skeleton name. */
#define YYSKELETON_NAME "yacc.c"
@@ -114,7 +113,7 @@
/* Line 189 of yacc.c */
-#line 118 "glsl_parser.cpp"
+#line 117 "glsl_parser.cpp"
/* Enabling traces. */
#ifndef YYDEBUG
@@ -328,7 +327,9 @@
IMAGEBUFFER = 442,
IIMAGEBUFFER = 443,
UIMAGEBUFFER = 444,
- ROW_MAJOR = 445
+ IMAGE1DARRAYSHADOW = 445,
+ IMAGE2DARRAYSHADOW = 446,
+ ROW_MAJOR = 447
};
#endif
@@ -372,7 +373,7 @@ typedef union YYSTYPE
/* Line 214 of yacc.c */
-#line 376 "glsl_parser.cpp"
+#line 377 "glsl_parser.cpp"
} YYSTYPE;
# define YYSTYPE_IS_TRIVIAL 1
# define yystype YYSTYPE /* obsolescent; will be withdrawn */
@@ -397,7 +398,7 @@ typedef struct YYLTYPE
/* Line 264 of yacc.c */
-#line 401 "glsl_parser.cpp"
+#line 402 "glsl_parser.cpp"
#ifdef short
# undef short
@@ -447,7 +448,7 @@ typedef short int yytype_int16;
#define YYSIZE_MAXIMUM ((YYSIZE_T) -1)
#ifndef YY_
-# if YYENABLE_NLS
+# if defined YYENABLE_NLS && YYENABLE_NLS
# if ENABLE_NLS
# include <libintl.h> /* INFRINGES ON USER NAME SPACE */
# define YY_(msgid) dgettext ("bison-runtime", msgid)
@@ -614,10 +615,10 @@ union yyalloc
/* YYFINAL -- State number of the termination state. */
#define YYFINAL 5
/* YYLAST -- Last index in YYTABLE. */
-#define YYLAST 3692
+#define YYLAST 3718
/* YYNTOKENS -- Number of terminals. */
-#define YYNTOKENS 215
+#define YYNTOKENS 217
/* YYNNTS -- Number of nonterminals. */
#define YYNNTS 87
/* YYNRULES -- Number of rules. */
@@ -627,7 +628,7 @@ union yyalloc
/* YYTRANSLATE(YYLEX) -- Bison symbol number corresponding to YYLEX. */
#define YYUNDEFTOK 2
-#define YYMAXUTOK 445
+#define YYMAXUTOK 447
#define YYTRANSLATE(YYX) \
((unsigned int) (YYX) <= YYMAXUTOK ? yytranslate[YYX] : YYUNDEFTOK)
@@ -638,16 +639,16 @@ static const yytype_uint8 yytranslate[] =
0, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 199, 2, 2, 2, 203, 206, 2,
- 191, 192, 201, 197, 196, 198, 195, 202, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 210, 212,
- 204, 211, 205, 209, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 201, 2, 2, 2, 205, 208, 2,
+ 193, 194, 203, 199, 198, 200, 197, 204, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 212, 214,
+ 206, 213, 207, 211, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 193, 2, 194, 207, 2, 2, 2, 2, 2,
+ 2, 195, 2, 196, 209, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 213, 208, 214, 200, 2, 2, 2,
+ 2, 2, 2, 215, 210, 216, 202, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
@@ -679,7 +680,7 @@ static const yytype_uint8 yytranslate[] =
155, 156, 157, 158, 159, 160, 161, 162, 163, 164,
165, 166, 167, 168, 169, 170, 171, 172, 173, 174,
175, 176, 177, 178, 179, 180, 181, 182, 183, 184,
- 185, 186, 187, 188, 189, 190
+ 185, 186, 187, 188, 189, 190, 191, 192
};
#if YYDEBUG
@@ -720,57 +721,57 @@ static const yytype_uint16 yyprhs[] =
/* YYRHS -- A `-1'-separated list of the rules' RHS. */
static const yytype_int16 yyrhs[] =
{
- 216, 0, -1, -1, 218, 220, 217, 222, -1, -1,
+ 218, 0, -1, -1, 220, 222, 219, 224, -1, -1,
109, 78, 113, -1, 116, 113, -1, 117, 113, -1,
- 118, 113, -1, 119, 113, -1, -1, 220, 221, -1,
- 110, 76, 112, 76, 113, -1, 300, -1, 222, 300,
- -1, 76, -1, 223, -1, 78, -1, 79, -1, 77,
- -1, 80, -1, 191, 250, 192, -1, 224, -1, 225,
- 193, 226, 194, -1, 227, -1, 225, 195, 76, -1,
- 225, 84, -1, 225, 85, -1, 250, -1, 228, -1,
- 229, -1, 225, 195, 229, -1, 231, 192, -1, 230,
- 192, -1, 232, 74, -1, 232, -1, 232, 248, -1,
- 231, 196, 248, -1, 233, 191, -1, 271, -1, 76,
- -1, 81, -1, 225, -1, 84, 234, -1, 85, 234,
- -1, 235, 234, -1, 197, -1, 198, -1, 199, -1,
- 200, -1, 234, -1, 236, 201, 234, -1, 236, 202,
- 234, -1, 236, 203, 234, -1, 236, -1, 237, 197,
- 236, -1, 237, 198, 236, -1, 237, -1, 238, 82,
- 237, -1, 238, 83, 237, -1, 238, -1, 239, 204,
- 238, -1, 239, 205, 238, -1, 239, 86, 238, -1,
- 239, 87, 238, -1, 239, -1, 240, 88, 239, -1,
- 240, 89, 239, -1, 240, -1, 241, 206, 240, -1,
- 241, -1, 242, 207, 241, -1, 242, -1, 243, 208,
- 242, -1, 243, -1, 244, 90, 243, -1, 244, -1,
- 245, 92, 244, -1, 245, -1, 246, 91, 245, -1,
- 246, -1, 246, 209, 250, 210, 248, -1, 247, -1,
- 234, 249, 248, -1, 211, -1, 93, -1, 94, -1,
+ 118, 113, -1, 119, 113, -1, -1, 222, 223, -1,
+ 110, 76, 112, 76, 113, -1, 302, -1, 224, 302,
+ -1, 76, -1, 225, -1, 78, -1, 79, -1, 77,
+ -1, 80, -1, 193, 252, 194, -1, 226, -1, 227,
+ 195, 228, 196, -1, 229, -1, 227, 197, 76, -1,
+ 227, 84, -1, 227, 85, -1, 252, -1, 230, -1,
+ 231, -1, 227, 197, 231, -1, 233, 194, -1, 232,
+ 194, -1, 234, 74, -1, 234, -1, 234, 250, -1,
+ 233, 198, 250, -1, 235, 193, -1, 273, -1, 76,
+ -1, 81, -1, 227, -1, 84, 236, -1, 85, 236,
+ -1, 237, 236, -1, 199, -1, 200, -1, 201, -1,
+ 202, -1, 236, -1, 238, 203, 236, -1, 238, 204,
+ 236, -1, 238, 205, 236, -1, 238, -1, 239, 199,
+ 238, -1, 239, 200, 238, -1, 239, -1, 240, 82,
+ 239, -1, 240, 83, 239, -1, 240, -1, 241, 206,
+ 240, -1, 241, 207, 240, -1, 241, 86, 240, -1,
+ 241, 87, 240, -1, 241, -1, 242, 88, 241, -1,
+ 242, 89, 241, -1, 242, -1, 243, 208, 242, -1,
+ 243, -1, 244, 209, 243, -1, 244, -1, 245, 210,
+ 244, -1, 245, -1, 246, 90, 245, -1, 246, -1,
+ 247, 92, 246, -1, 247, -1, 248, 91, 247, -1,
+ 248, -1, 248, 211, 252, 212, 250, -1, 249, -1,
+ 236, 251, 250, -1, 213, -1, 93, -1, 94, -1,
96, -1, 95, -1, 102, -1, 97, -1, 98, -1,
- 99, -1, 100, -1, 101, -1, 248, -1, 250, 196,
- 248, -1, 247, -1, 253, 212, -1, 261, 212, -1,
- 108, 275, 272, 212, -1, 254, 192, -1, 256, -1,
- 255, -1, 256, 258, -1, 255, 196, 258, -1, 263,
- 76, 191, -1, 271, 76, -1, 271, 76, 193, 251,
- 194, -1, 268, 259, 257, -1, 259, 257, -1, 268,
- 259, 260, -1, 259, 260, -1, -1, 33, -1, 34,
- -1, 35, -1, 271, -1, 262, -1, 261, 196, 76,
- -1, 261, 196, 76, 193, 194, -1, 261, 196, 76,
- 193, 251, 194, -1, 261, 196, 76, 193, 194, 211,
- 281, -1, 261, 196, 76, 193, 251, 194, 211, 281,
- -1, 261, 196, 76, 211, 281, -1, 263, -1, 263,
- 76, -1, 263, 76, 193, 194, -1, 263, 76, 193,
- 251, 194, -1, 263, 76, 193, 194, 211, 281, -1,
- 263, 76, 193, 251, 194, 211, 281, -1, 263, 76,
- 211, 281, -1, 103, 76, -1, 271, -1, 269, 271,
- -1, 120, 191, 265, 192, -1, 266, -1, 265, 196,
- 266, -1, 76, -1, 76, 211, 78, -1, 40, -1,
- 39, -1, 38, -1, 4, -1, 270, -1, 264, -1,
- 264, 270, -1, 267, -1, 267, 270, -1, 103, 270,
- -1, 103, 267, 270, -1, 103, -1, 4, -1, 3,
+ 99, -1, 100, -1, 101, -1, 250, -1, 252, 198,
+ 250, -1, 249, -1, 255, 214, -1, 263, 214, -1,
+ 108, 277, 274, 214, -1, 256, 194, -1, 258, -1,
+ 257, -1, 258, 260, -1, 257, 198, 260, -1, 265,
+ 76, 193, -1, 273, 76, -1, 273, 76, 195, 253,
+ 196, -1, 270, 261, 259, -1, 261, 259, -1, 270,
+ 261, 262, -1, 261, 262, -1, -1, 33, -1, 34,
+ -1, 35, -1, 273, -1, 264, -1, 263, 198, 76,
+ -1, 263, 198, 76, 195, 196, -1, 263, 198, 76,
+ 195, 253, 196, -1, 263, 198, 76, 195, 196, 213,
+ 283, -1, 263, 198, 76, 195, 253, 196, 213, 283,
+ -1, 263, 198, 76, 213, 283, -1, 265, -1, 265,
+ 76, -1, 265, 76, 195, 196, -1, 265, 76, 195,
+ 253, 196, -1, 265, 76, 195, 196, 213, 283, -1,
+ 265, 76, 195, 253, 196, 213, 283, -1, 265, 76,
+ 213, 283, -1, 103, 76, -1, 273, -1, 271, 273,
+ -1, 120, 193, 267, 194, -1, 268, -1, 267, 198,
+ 268, -1, 76, -1, 76, 213, 78, -1, 40, -1,
+ 39, -1, 38, -1, 4, -1, 272, -1, 266, -1,
+ 266, 272, -1, 269, -1, 269, 272, -1, 103, 272,
+ -1, 103, 269, 272, -1, 103, -1, 4, -1, 3,
-1, 37, -1, 32, 37, -1, 33, -1, 34, -1,
- 32, 33, -1, 32, 34, -1, 36, -1, 272, -1,
- 275, 272, -1, 273, -1, 273, 193, 194, -1, 273,
- 193, 251, 194, -1, 274, -1, 276, -1, 76, -1,
+ 32, 33, -1, 32, 34, -1, 36, -1, 274, -1,
+ 277, 274, -1, 275, -1, 275, 195, 196, -1, 275,
+ 195, 253, 196, -1, 276, -1, 278, -1, 76, -1,
74, -1, 6, -1, 7, -1, 8, -1, 5, -1,
29, -1, 30, -1, 31, -1, 20, -1, 21, -1,
22, -1, 23, -1, 24, -1, 25, -1, 26, -1,
@@ -782,57 +783,57 @@ static const yytype_int16 yyrhs[] =
62, -1, 63, -1, 64, -1, 65, -1, 66, -1,
67, -1, 68, -1, 69, -1, 70, -1, 71, -1,
72, -1, 106, -1, 105, -1, 104, -1, 73, 76,
- 213, 277, 214, -1, 73, 213, 277, 214, -1, 278,
- -1, 277, 278, -1, 271, 279, 212, -1, 280, -1,
- 279, 196, 280, -1, 76, -1, 76, 193, 251, 194,
- -1, 248, -1, 252, -1, 285, -1, 284, -1, 282,
- -1, 289, -1, 290, -1, 293, -1, 294, -1, 295,
- -1, 299, -1, 213, 214, -1, 213, 288, 214, -1,
- 287, -1, 284, -1, 213, 214, -1, 213, 288, 214,
- -1, 283, -1, 288, 283, -1, 212, -1, 250, 212,
- -1, 14, 191, 250, 192, 291, -1, 283, 12, 283,
- -1, 283, -1, 250, -1, 263, 76, 211, 281, -1,
- 17, 191, 250, 192, 285, -1, 18, 250, 210, -1,
- 19, 210, -1, 75, 191, 292, 192, 286, -1, 11,
- 283, 75, 191, 250, 192, 212, -1, 13, 191, 296,
- 298, 192, 286, -1, 289, -1, 282, -1, 292, -1,
- -1, 297, 212, -1, 297, 212, 250, -1, 10, 212,
- -1, 9, 212, -1, 16, 212, -1, 16, 250, 212,
- -1, 15, 212, -1, 301, -1, 252, -1, 219, -1,
- 253, 287, -1
+ 215, 279, 216, -1, 73, 215, 279, 216, -1, 280,
+ -1, 279, 280, -1, 273, 281, 214, -1, 282, -1,
+ 281, 198, 282, -1, 76, -1, 76, 195, 253, 196,
+ -1, 250, -1, 254, -1, 287, -1, 286, -1, 284,
+ -1, 291, -1, 292, -1, 295, -1, 296, -1, 297,
+ -1, 301, -1, 215, 216, -1, 215, 290, 216, -1,
+ 289, -1, 286, -1, 215, 216, -1, 215, 290, 216,
+ -1, 285, -1, 290, 285, -1, 214, -1, 252, 214,
+ -1, 14, 193, 252, 194, 293, -1, 285, 12, 285,
+ -1, 285, -1, 252, -1, 265, 76, 213, 283, -1,
+ 17, 193, 252, 194, 287, -1, 18, 252, 212, -1,
+ 19, 212, -1, 75, 193, 294, 194, 288, -1, 11,
+ 285, 75, 193, 252, 194, 214, -1, 13, 193, 298,
+ 300, 194, 288, -1, 291, -1, 284, -1, 294, -1,
+ -1, 299, 214, -1, 299, 214, 252, -1, 10, 214,
+ -1, 9, 214, -1, 16, 214, -1, 16, 252, 214,
+ -1, 15, 214, -1, 303, -1, 254, -1, 221, -1,
+ 255, 289, -1
};
/* YYRLINE[YYN] -- source line where rule number YYN was defined. */
static const yytype_uint16 yyrline[] =
{
- 0, 211, 211, 210, 217, 219, 239, 240, 241, 242,
- 245, 247, 251, 260, 268, 279, 283, 290, 297, 304,
- 311, 318, 325, 326, 332, 336, 343, 349, 358, 362,
- 366, 367, 376, 377, 381, 382, 386, 392, 404, 408,
- 414, 421, 432, 433, 439, 445, 455, 456, 457, 458,
- 462, 463, 469, 475, 484, 485, 491, 500, 501, 507,
- 516, 517, 523, 529, 535, 544, 545, 551, 560, 561,
- 570, 571, 580, 581, 590, 591, 600, 601, 610, 611,
- 620, 621, 630, 631, 640, 641, 642, 643, 644, 645,
- 646, 647, 648, 649, 650, 654, 658, 674, 678, 682,
- 686, 700, 704, 705, 709, 714, 722, 733, 743, 758,
- 765, 770, 781, 794, 797, 802, 807, 816, 820, 821,
- 830, 839, 848, 857, 866, 879, 890, 899, 908, 917,
- 926, 935, 944, 958, 965, 976, 983, 984, 1003, 1032,
- 1073, 1078, 1083, 1091, 1099, 1100, 1101, 1106, 1107, 1112,
- 1117, 1123, 1131, 1136, 1141, 1146, 1152, 1157, 1162, 1167,
- 1172, 1180, 1181, 1189, 1190, 1196, 1205, 1211, 1217, 1226,
- 1227, 1228, 1229, 1230, 1231, 1232, 1233, 1234, 1235, 1236,
- 1237, 1238, 1239, 1240, 1241, 1242, 1243, 1244, 1245, 1246,
- 1247, 1248, 1249, 1250, 1251, 1252, 1253, 1254, 1255, 1256,
- 1257, 1258, 1259, 1260, 1261, 1262, 1263, 1264, 1265, 1266,
- 1267, 1268, 1269, 1270, 1271, 1272, 1273, 1274, 1275, 1276,
- 1280, 1291, 1302, 1316, 1322, 1331, 1336, 1344, 1359, 1364,
- 1372, 1378, 1387, 1391, 1397, 1398, 1402, 1403, 1404, 1405,
- 1406, 1407, 1408, 1412, 1418, 1427, 1428, 1432, 1438, 1447,
- 1457, 1469, 1475, 1484, 1493, 1498, 1506, 1510, 1524, 1528,
- 1529, 1533, 1540, 1547, 1557, 1558, 1562, 1564, 1570, 1575,
- 1584, 1590, 1596, 1602, 1608, 1617, 1618, 1619, 1623
+ 0, 212, 212, 211, 218, 220, 240, 241, 242, 243,
+ 246, 248, 252, 261, 269, 280, 284, 291, 298, 305,
+ 312, 319, 326, 327, 333, 337, 344, 350, 359, 363,
+ 367, 368, 377, 378, 382, 383, 387, 393, 405, 409,
+ 415, 422, 433, 434, 440, 446, 456, 457, 458, 459,
+ 463, 464, 470, 476, 485, 486, 492, 501, 502, 508,
+ 517, 518, 524, 530, 536, 545, 546, 552, 561, 562,
+ 571, 572, 581, 582, 591, 592, 601, 602, 611, 612,
+ 621, 622, 631, 632, 641, 642, 643, 644, 645, 646,
+ 647, 648, 649, 650, 651, 655, 659, 675, 679, 683,
+ 687, 701, 705, 706, 710, 715, 723, 734, 744, 759,
+ 766, 771, 782, 795, 798, 803, 808, 817, 821, 822,
+ 831, 840, 849, 858, 867, 880, 891, 900, 909, 918,
+ 927, 936, 945, 959, 966, 977, 984, 985, 1004, 1033,
+ 1074, 1079, 1084, 1092, 1100, 1101, 1102, 1107, 1108, 1113,
+ 1118, 1124, 1132, 1137, 1142, 1147, 1153, 1158, 1163, 1168,
+ 1173, 1181, 1182, 1190, 1191, 1197, 1206, 1212, 1218, 1227,
+ 1228, 1229, 1230, 1231, 1232, 1233, 1234, 1235, 1236, 1237,
+ 1238, 1239, 1240, 1241, 1242, 1243, 1244, 1245, 1246, 1247,
+ 1248, 1249, 1250, 1251, 1252, 1253, 1254, 1255, 1256, 1257,
+ 1258, 1259, 1260, 1261, 1262, 1263, 1264, 1265, 1266, 1267,
+ 1268, 1269, 1270, 1271, 1272, 1273, 1274, 1275, 1276, 1277,
+ 1281, 1292, 1303, 1317, 1323, 1332, 1337, 1345, 1360, 1365,
+ 1373, 1379, 1388, 1392, 1398, 1399, 1403, 1404, 1405, 1406,
+ 1407, 1408, 1409, 1413, 1419, 1428, 1429, 1433, 1439, 1448,
+ 1458, 1470, 1476, 1485, 1494, 1499, 1507, 1511, 1525, 1529,
+ 1530, 1534, 1541, 1548, 1558, 1559, 1563, 1565, 1571, 1576,
+ 1585, 1591, 1597, 1603, 1609, 1618, 1619, 1620, 1624
};
#endif
@@ -876,11 +877,11 @@ static const char *const yytname[] =
"IIMAGE1DARRAY", "IIMAGE2DARRAY", "UIMAGE1D", "UIMAGE2D", "UIMAGE3D",
"UIMAGECUBE", "UIMAGE1DARRAY", "UIMAGE2DARRAY", "IMAGE1DSHADOW",
"IMAGE2DSHADOW", "IMAGEBUFFER", "IIMAGEBUFFER", "UIMAGEBUFFER",
- "ROW_MAJOR", "'('", "')'", "'['", "']'", "'.'", "','", "'+'", "'-'",
- "'!'", "'~'", "'*'", "'/'", "'%'", "'<'", "'>'", "'&'", "'^'", "'|'",
- "'?'", "':'", "'='", "';'", "'{'", "'}'", "$accept", "translation_unit",
- "$@1", "version_statement", "pragma_statement",
- "extension_statement_list", "extension_statement",
+ "IMAGE1DARRAYSHADOW", "IMAGE2DARRAYSHADOW", "ROW_MAJOR", "'('", "')'",
+ "'['", "']'", "'.'", "','", "'+'", "'-'", "'!'", "'~'", "'*'", "'/'",
+ "'%'", "'<'", "'>'", "'&'", "'^'", "'|'", "'?'", "':'", "'='", "';'",
+ "'{'", "'}'", "$accept", "translation_unit", "$@1", "version_statement",
+ "pragma_statement", "extension_statement_list", "extension_statement",
"external_declaration_list", "variable_identifier", "primary_expression",
"postfix_expression", "integer_expression", "function_call",
"function_call_or_method", "function_call_generic",
@@ -939,43 +940,43 @@ static const yytype_uint16 yytoknum[] =
415, 416, 417, 418, 419, 420, 421, 422, 423, 424,
425, 426, 427, 428, 429, 430, 431, 432, 433, 434,
435, 436, 437, 438, 439, 440, 441, 442, 443, 444,
- 445, 40, 41, 91, 93, 46, 44, 43, 45, 33,
- 126, 42, 47, 37, 60, 62, 38, 94, 124, 63,
- 58, 61, 59, 123, 125
+ 445, 446, 447, 40, 41, 91, 93, 46, 44, 43,
+ 45, 33, 126, 42, 47, 37, 60, 62, 38, 94,
+ 124, 63, 58, 61, 59, 123, 125
};
# endif
/* YYR1[YYN] -- Symbol number of symbol that rule YYN derives. */
static const yytype_uint16 yyr1[] =
{
- 0, 215, 217, 216, 218, 218, 219, 219, 219, 219,
- 220, 220, 221, 222, 222, 223, 224, 224, 224, 224,
- 224, 224, 225, 225, 225, 225, 225, 225, 226, 227,
- 228, 228, 229, 229, 230, 230, 231, 231, 232, 233,
- 233, 233, 234, 234, 234, 234, 235, 235, 235, 235,
- 236, 236, 236, 236, 237, 237, 237, 238, 238, 238,
- 239, 239, 239, 239, 239, 240, 240, 240, 241, 241,
- 242, 242, 243, 243, 244, 244, 245, 245, 246, 246,
- 247, 247, 248, 248, 249, 249, 249, 249, 249, 249,
- 249, 249, 249, 249, 249, 250, 250, 251, 252, 252,
- 252, 253, 254, 254, 255, 255, 256, 257, 257, 258,
- 258, 258, 258, 259, 259, 259, 259, 260, 261, 261,
- 261, 261, 261, 261, 261, 262, 262, 262, 262, 262,
- 262, 262, 262, 263, 263, 264, 265, 265, 266, 266,
- 267, 267, 267, 268, 269, 269, 269, 269, 269, 269,
- 269, 269, 270, 270, 270, 270, 270, 270, 270, 270,
- 270, 271, 271, 272, 272, 272, 273, 273, 273, 274,
- 274, 274, 274, 274, 274, 274, 274, 274, 274, 274,
- 274, 274, 274, 274, 274, 274, 274, 274, 274, 274,
- 274, 274, 274, 274, 274, 274, 274, 274, 274, 274,
- 274, 274, 274, 274, 274, 274, 274, 274, 274, 274,
- 274, 274, 274, 274, 274, 274, 274, 274, 274, 274,
- 275, 275, 275, 276, 276, 277, 277, 278, 279, 279,
- 280, 280, 281, 282, 283, 283, 284, 284, 284, 284,
- 284, 284, 284, 285, 285, 286, 286, 287, 287, 288,
- 288, 289, 289, 290, 291, 291, 292, 292, 293, 294,
- 294, 295, 295, 295, 296, 296, 297, 297, 298, 298,
- 299, 299, 299, 299, 299, 300, 300, 300, 301
+ 0, 217, 219, 218, 220, 220, 221, 221, 221, 221,
+ 222, 222, 223, 224, 224, 225, 226, 226, 226, 226,
+ 226, 226, 227, 227, 227, 227, 227, 227, 228, 229,
+ 230, 230, 231, 231, 232, 232, 233, 233, 234, 235,
+ 235, 235, 236, 236, 236, 236, 237, 237, 237, 237,
+ 238, 238, 238, 238, 239, 239, 239, 240, 240, 240,
+ 241, 241, 241, 241, 241, 242, 242, 242, 243, 243,
+ 244, 244, 245, 245, 246, 246, 247, 247, 248, 248,
+ 249, 249, 250, 250, 251, 251, 251, 251, 251, 251,
+ 251, 251, 251, 251, 251, 252, 252, 253, 254, 254,
+ 254, 255, 256, 256, 257, 257, 258, 259, 259, 260,
+ 260, 260, 260, 261, 261, 261, 261, 262, 263, 263,
+ 263, 263, 263, 263, 263, 264, 264, 264, 264, 264,
+ 264, 264, 264, 265, 265, 266, 267, 267, 268, 268,
+ 269, 269, 269, 270, 271, 271, 271, 271, 271, 271,
+ 271, 271, 272, 272, 272, 272, 272, 272, 272, 272,
+ 272, 273, 273, 274, 274, 274, 275, 275, 275, 276,
+ 276, 276, 276, 276, 276, 276, 276, 276, 276, 276,
+ 276, 276, 276, 276, 276, 276, 276, 276, 276, 276,
+ 276, 276, 276, 276, 276, 276, 276, 276, 276, 276,
+ 276, 276, 276, 276, 276, 276, 276, 276, 276, 276,
+ 276, 276, 276, 276, 276, 276, 276, 276, 276, 276,
+ 277, 277, 277, 278, 278, 279, 279, 280, 281, 281,
+ 282, 282, 283, 284, 285, 285, 286, 286, 286, 286,
+ 286, 286, 286, 287, 287, 288, 288, 289, 289, 290,
+ 290, 291, 291, 292, 293, 293, 294, 294, 295, 296,
+ 296, 297, 297, 297, 298, 298, 299, 299, 300, 300,
+ 301, 301, 301, 301, 301, 302, 302, 302, 303
};
/* YYR2[YYN] -- Number of symbols composing right hand side of rule YYN. */
@@ -1076,65 +1077,65 @@ static const yytype_int16 yydefgoto[] =
/* YYPACT[STATE-NUM] -- Index in YYTABLE of the portion describing
STATE-NUM. */
-#define YYPACT_NINF -360
+#define YYPACT_NINF -350
static const yytype_int16 yypact[] =
{
- -54, -53, 37, -360, -26, -360, -5, -360, 73, 3276,
- -360, 63, -360, -360, -360, -360, -360, -360, -360, -360,
- -360, -360, -360, -360, -360, -360, -360, -360, -360, -360,
- 105, -360, -360, -360, -360, -360, -360, -360, -360, -360,
- -360, -360, -360, -360, -360, -360, -360, -360, -360, -360,
- -360, -360, -360, -360, -360, -360, -360, -360, -360, -360,
- -360, -360, -360, -360, -360, -360, -360, -360, -360, -360,
- -69, -360, -360, 42, -360, -360, -360, -74, 65, 79,
- 83, 85, 16, -360, -360, -360, 3276, -360, -99, 9,
- 13, 5, -152, -360, 134, 17, 17, 3464, -360, -360,
- -360, 18, -360, 3536, -360, -360, -360, 136, -360, -360,
- -360, 0, 3464, -360, 17, -360, 3536, -360, -360, -360,
- -360, 138, -360, -360, 387, -360, -360, 24, -360, -360,
- -360, -360, -360, 3464, 149, 141, -360, -150, -360, -360,
- -360, 2371, -360, 106, 3464, 144, 1760, -360, -360, 11,
- 14, -144, -360, 12, 20, 1235, 30, 31, 22, 1992,
- 38, 2914, 26, 46, -59, -360, -360, -360, -360, -360,
- 2914, 2914, 2914, -360, -360, -360, -360, -360, 599, -360,
- -360, -360, -70, -360, -360, -360, 36, -56, 3095, 47,
- -30, 2914, -8, -113, 39, -76, 45, 34, 23, 35,
- 154, 153, -79, -360, -360, -123, -360, 41, 55, -360,
- -360, -360, -360, 811, -360, -360, -360, -360, -360, -360,
- -360, -360, -360, 172, 3464, -164, -360, 2552, 2914, -360,
- -360, -360, 56, -360, -360, 1876, 58, -110, -360, -360,
- -360, -360, 171, -360, 138, -360, -360, 179, 1644, 2914,
- -360, -360, -101, 2914, -90, -360, 2190, -360, -360, -51,
- -360, 1023, -360, -360, 2914, 3392, -360, -360, 2914, 64,
- -360, -360, -360, -360, -360, -360, -360, -360, -360, -360,
- -360, -360, -360, 2914, -360, 2914, 2914, 2914, 2914, 2914,
- 2914, 2914, 2914, 2914, 2914, 2914, 2914, 2914, 2914, 2914,
- 2914, 2914, 2914, 2914, 2914, 2914, -360, -360, -360, 62,
- -360, -360, 2733, 2914, 48, 66, -360, -360, -360, -360,
- 2914, 144, -360, -360, -360, 67, -360, -360, 2190, -49,
- -360, -22, -360, 238, 68, 187, 74, -360, -360, 71,
- 68, 76, -360, -360, -360, -360, -360, -360, -8, -8,
- -113, -113, 39, 39, 39, 39, -76, -76, 45, 34,
- 23, 35, 154, 153, -84, -360, 2914, 57, 75, -360,
- 2914, 69, 87, -360, 2914, -360, 70, 91, 1235, 72,
- 78, 1446, -360, 2914, 90, 2914, 81, -360, 2914, -360,
- -16, 2914, 1446, 267, -360, -360, 2914, -360, -360, -360,
- -360, -360, -360, 2914, -360, 82, 68, -360, 1235, -360,
- -360, -360, -360
+ -78, -56, 54, -350, -52, -350, -37, -350, 8, 3302,
+ -350, -26, -350, -350, -350, -350, -350, -350, -350, -350,
+ -350, -350, -350, -350, -350, -350, -350, -350, -350, -350,
+ 88, -350, -350, -350, -350, -350, -350, -350, -350, -350,
+ -350, -350, -350, -350, -350, -350, -350, -350, -350, -350,
+ -350, -350, -350, -350, -350, -350, -350, -350, -350, -350,
+ -350, -350, -350, -350, -350, -350, -350, -350, -350, -350,
+ -66, -350, -350, 42, -350, -350, -350, 70, -4, 10,
+ 29, 34, -79, -350, -350, -350, 3302, -350, -19, -24,
+ -69, 5, -154, -350, 102, 16, 16, 3490, -350, -350,
+ -350, 18, -350, 3562, -350, -350, -350, 108, -350, -350,
+ -350, -8, 3490, -350, 16, -350, 3562, -350, -350, -350,
+ -350, 138, -350, -350, 387, -350, -350, 24, -350, -350,
+ -350, -350, -350, 3490, 147, 141, -350, -166, -350, -350,
+ -350, 2387, -350, 106, 3490, 144, 1772, -350, -350, 7,
+ 11, -87, -350, 14, 15, 1243, 30, 32, 20, 2004,
+ 37, 2936, 25, 39, -65, -350, -350, -350, -350, -350,
+ 2936, 2936, 2936, -350, -350, -350, -350, -350, 601, -350,
+ -350, -350, -59, -350, -350, -350, 28, -82, 3119, 43,
+ -30, 2936, -11, -2, 118, -74, 114, 35, 31, 36,
+ 148, 152, -77, -350, -350, -115, -350, 40, 52, -350,
+ -350, -350, -350, 815, -350, -350, -350, -350, -350, -350,
+ -350, -350, -350, 172, 3490, -180, -350, 2570, 2936, -350,
+ -350, -350, 53, -350, -350, 1888, 55, -113, -350, -350,
+ -350, -350, 173, -350, 138, -350, -350, 178, 1656, 2936,
+ -350, -350, -108, 2936, -161, -350, 2204, -350, -350, -68,
+ -350, 1029, -350, -350, 2936, 3418, -350, -350, 2936, 61,
+ -350, -350, -350, -350, -350, -350, -350, -350, -350, -350,
+ -350, -350, -350, 2936, -350, 2936, 2936, 2936, 2936, 2936,
+ 2936, 2936, 2936, 2936, 2936, 2936, 2936, 2936, 2936, 2936,
+ 2936, 2936, 2936, 2936, 2936, 2936, -350, -350, -350, 63,
+ -350, -350, 2753, 2936, 46, 60, -350, -350, -350, -350,
+ 2936, 144, -350, -350, -350, 67, -350, -350, 2204, -55,
+ -350, -54, -350, 238, 65, 188, 71, -350, -350, 72,
+ 65, 73, -350, -350, -350, -350, -350, -350, -11, -11,
+ -2, -2, 118, 118, 118, 118, -74, -74, 114, 35,
+ 31, 36, 148, 152, -157, -350, 2936, 56, 83, -350,
+ 2936, 68, 84, -350, 2936, -350, 69, 90, 1243, 74,
+ 77, 1456, -350, 2936, 86, 2936, 79, -350, 2936, -350,
+ -53, 2936, 1456, 255, -350, -350, 2936, -350, -350, -350,
+ -350, -350, -350, 2936, -350, 80, 65, -350, 1243, -350,
+ -350, -350, -350
};
/* YYPGOTO[NTERM-NUM]. */
static const yytype_int16 yypgoto[] =
{
- -360, -360, -360, -360, -360, -360, -360, -360, -360, -360,
- -360, -360, -360, -360, 25, -360, -360, -360, -360, -135,
- -360, -89, -88, -104, -91, -11, -6, -4, -3, -7,
- -2, -360, -133, -97, -360, -156, -193, 4, 10, -360,
- -360, -360, 80, 170, 166, 84, -360, -360, -229, -360,
- -360, 59, -71, -360, -360, -72, -9, 1, -360, -360,
- 225, -360, 161, -128, -360, -14, -287, 61, -151, -359,
- -68, -82, 224, 135, 77, -360, -360, -13, -360, -360,
- -360, -360, -360, -360, -360, 228, -360
+ -350, -350, -350, -350, -350, -350, -350, -350, -350, -350,
+ -350, -350, -350, -350, 22, -350, -350, -350, -350, -135,
+ -350, -83, -81, -104, -85, -13, -6, -5, -3, -1,
+ -7, -350, -133, -97, -350, -156, -193, 9, 12, -350,
+ -350, -350, 76, 170, 168, 81, -350, -350, -239, -350,
+ -350, 59, -71, -350, -350, -72, -9, 1, -350, -350,
+ 227, -350, 163, -139, -350, -12, -283, 62, -151, -349,
+ -67, -84, 223, 135, 66, -350, -350, -10, -350, -350,
+ -350, -350, -350, -350, -350, 229, -350
};
/* YYTABLE[YYPACT[STATE-NUM]]. What to do in state STATE-NUM. If
@@ -1144,39 +1145,39 @@ static const yytype_int16 yypgoto[] =
#define YYTABLE_NINF -169
static const yytype_int16 yytable[] =
{
- 99, 115, 114, 252, 247, 254, 230, 111, 231, 128,
- 292, 293, 303, 87, 262, 263, 259, -168, 240, 88,
- 12, 13, 397, 138, 139, 4, 369, 335, 128, 312,
- 74, 75, 76, 397, 315, 257, 258, 5, 129, 130,
- 131, 226, 148, 227, 135, 12, 13, 313, 243, 30,
- 31, 32, 244, 33, 34, 1, 284, 129, 130, 131,
- 136, 228, 308, 272, 273, 274, 275, 276, 277, 278,
- 279, 280, 281, 305, 30, 31, 32, 99, 33, 34,
- 35, 36, 37, 387, 288, 289, 321, 7, 140, 306,
- 87, 270, 230, 329, 231, 305, 88, 331, 402, 335,
- 334, 404, 322, 145, 142, 8, 305, 240, 340, 409,
- 308, 330, 305, 123, 124, 208, 410, 149, 113, 368,
- 332, 290, 291, 264, 223, 265, 383, 372, 294, 295,
- 304, 316, -40, 296, 297, 145, 267, 145, 108, 109,
- 268, 337, 110, 378, 112, 305, 208, 305, 364, 11,
+ 99, 115, 114, 252, 247, 254, 230, 240, 231, 128,
+ 111, -168, 292, 293, 303, 312, 259, 335, 87, 12,
+ 13, 88, 4, 138, 139, 262, 263, 226, 128, 227,
+ 369, 1, 397, 313, 315, 257, 258, 305, 129, 130,
+ 131, 305, 148, 397, 135, 12, 13, 228, 30, 31,
+ 32, 332, 33, 34, 5, 383, 284, 129, 130, 131,
+ 136, 7, 308, 272, 273, 274, 275, 276, 277, 278,
+ 279, 280, 281, 8, 30, 31, 32, 99, 33, 34,
+ 35, 36, 37, 305, 11, 321, 107, 387, 140, 335,
+ 305, 270, 230, 329, 231, 87, 240, 331, 88, 306,
+ 334, 322, 402, 145, 142, 404, 330, 243, 340, 117,
+ 308, 244, 267, 409, 121, 208, 268, 149, 113, 368,
+ 410, 108, 109, 118, 223, 110, 337, 372, -40, 127,
+ 305, 316, 294, 295, 304, 145, 264, 145, 265, 378,
+ 379, 405, 119, 305, 305, 305, 208, 120, 364, 112,
345, 346, 347, 230, 230, 230, 230, 230, 230, 230,
230, 230, 230, 230, 230, 230, 230, 230, 230, 208,
- 379, 343, 334, 384, 305, 107, 405, 230, 117, 231,
- 305, 282, 129, 130, 131, 230, 344, 231, 352, 353,
- 354, 355, 118, 285, 286, 287, 119, -102, 120, 348,
- 349, 126, 350, 351, 208, 356, 357, 121, 365, 127,
- 137, 141, 143, 144, 150, 223, 316, 225, 390, 234,
- 236, 248, 249, 241, 245, 242, 145, 393, 266, 253,
- 299, 230, 246, 231, 250, 406, 255, 256, 271, 208,
- 298, 12, 13, 300, 301, 302, -39, 208, 309, 323,
- 318, 320, 208, 123, 325, 366, -34, 412, 374, 370,
- 371, 115, 114, 380, 305, 382, 381, -40, 385, 386,
- 30, 31, 32, 316, 33, 34, 35, 36, 37, 408,
- 388, 389, 391, 392, 401, 178, 400, 358, 316, 396,
- 342, 316, 403, 359, 411, 362, 360, 220, 361, 316,
- 224, 363, 116, 324, 310, 235, 316, 373, 311, 326,
- 407, 395, 125, 261, 122, 375, 0, 0, 0, 208,
- 0, 0, 0, 0, 0, 327, 0, 0, 0, 0,
+ 126, 343, 334, 384, 74, 75, 76, 230, 137, 231,
+ 129, 130, 131, 282, 143, 230, 344, 231, 352, 353,
+ 354, 355, 285, 286, 287, 123, 124, 288, 289, -102,
+ 290, 291, 296, 297, 208, 348, 349, 144, 365, 350,
+ 351, 356, 357, 141, 150, 223, 316, 225, 390, 234,
+ 236, 241, 266, 248, 242, 249, 145, 393, 245, 246,
+ 253, 230, 256, 231, 250, 406, 271, 255, 301, 208,
+ 299, 12, 13, 298, 302, -39, 300, 208, 309, 318,
+ 320, 323, 208, 325, 123, -34, 371, 412, 366, 370,
+ 374, 115, 114, 305, 380, 381, -40, 408, 382, 385,
+ 30, 31, 32, 316, 33, 34, 35, 36, 37, 386,
+ 389, 388, 401, 391, 392, 358, 400, 342, 316, 178,
+ 396, 316, 403, 359, 411, 360, 363, 220, 361, 316,
+ 310, 362, 224, 324, 116, 311, 316, 235, 407, 373,
+ 326, 125, 395, 261, 327, 122, 0, 0, 375, 208,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -1201,31 +1202,10 @@ static const yytype_int16 yytable[] =
0, 83, 0, 84, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 172, 0,
- 0, 0, 0, 0, 173, 174, 175, 176, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 177,
- 178, 179, 12, 13, 14, 15, 16, 17, 153, 154,
- 155, 0, 156, 157, 158, 159, 160, 161, 162, 18,
- 19, 20, 21, 22, 23, 24, 25, 26, 27, 28,
- 29, 30, 31, 32, 0, 33, 34, 35, 36, 37,
- 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
- 48, 49, 50, 51, 52, 53, 54, 55, 56, 57,
- 58, 59, 60, 61, 62, 63, 64, 65, 66, 67,
- 68, 69, 70, 71, 163, 164, 165, 166, 167, 168,
- 169, 0, 0, 170, 171, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 73, 74, 75, 76, 0, 77, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 82,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 83, 0, 84, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
172, 0, 0, 0, 0, 0, 173, 174, 175, 176,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 177, 178, 260, 12, 13, 14, 15, 16, 17,
+ 0, 177, 178, 179, 12, 13, 14, 15, 16, 17,
153, 154, 155, 0, 156, 157, 158, 159, 160, 161,
162, 18, 19, 20, 21, 22, 23, 24, 25, 26,
27, 28, 29, 30, 31, 32, 0, 33, 34, 35,
@@ -1244,30 +1224,9 @@ static const yytype_int16 yytable[] =
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 172, 0, 0, 0, 0, 0, 173, 174,
- 175, 176, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 177, 178, 307, 12, 13, 14, 15,
- 16, 17, 153, 154, 155, 0, 156, 157, 158, 159,
- 160, 161, 162, 18, 19, 20, 21, 22, 23, 24,
- 25, 26, 27, 28, 29, 30, 31, 32, 0, 33,
- 34, 35, 36, 37, 38, 39, 40, 41, 42, 43,
- 44, 45, 46, 47, 48, 49, 50, 51, 52, 53,
- 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
- 64, 65, 66, 67, 68, 69, 70, 71, 163, 164,
- 165, 166, 167, 168, 169, 0, 0, 170, 171, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 73, 74, 75, 76,
- 0, 77, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 82, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 83, 0, 84,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 172, 0, 0, 0, 0, 0,
173, 174, 175, 176, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 177, 178, 338, 12, 13,
+ 0, 0, 0, 0, 0, 177, 178, 260, 12, 13,
14, 15, 16, 17, 153, 154, 155, 0, 156, 157,
158, 159, 160, 161, 162, 18, 19, 20, 21, 22,
23, 24, 25, 26, 27, 28, 29, 30, 31, 32,
@@ -1286,6 +1245,49 @@ static const yytype_int16 yytable[] =
0, 84, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 172, 0,
+ 0, 0, 0, 0, 173, 174, 175, 176, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 177,
+ 178, 307, 12, 13, 14, 15, 16, 17, 153, 154,
+ 155, 0, 156, 157, 158, 159, 160, 161, 162, 18,
+ 19, 20, 21, 22, 23, 24, 25, 26, 27, 28,
+ 29, 30, 31, 32, 0, 33, 34, 35, 36, 37,
+ 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
+ 48, 49, 50, 51, 52, 53, 54, 55, 56, 57,
+ 58, 59, 60, 61, 62, 63, 64, 65, 66, 67,
+ 68, 69, 70, 71, 163, 164, 165, 166, 167, 168,
+ 169, 0, 0, 170, 171, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 73, 74, 75, 76, 0, 77, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 82,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 83, 0, 84, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 172, 0, 0, 0, 0, 0, 173, 174,
+ 175, 176, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 177, 178, 338, 12, 13, 14, 15,
+ 16, 17, 153, 154, 155, 0, 156, 157, 158, 159,
+ 160, 161, 162, 18, 19, 20, 21, 22, 23, 24,
+ 25, 26, 27, 28, 29, 30, 31, 32, 0, 33,
+ 34, 35, 36, 37, 38, 39, 40, 41, 42, 43,
+ 44, 45, 46, 47, 48, 49, 50, 51, 52, 53,
+ 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
+ 64, 65, 66, 67, 68, 69, 70, 71, 163, 164,
+ 165, 166, 167, 168, 169, 0, 0, 170, 171, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 73, 74, 75, 76,
+ 0, 77, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 82, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 83, 0, 84,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 172, 0, 0, 0,
0, 0, 173, 174, 175, 176, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 177, 178, 12,
@@ -1307,114 +1309,115 @@ static const yytype_int16 yytable[] =
83, 0, 84, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 172, 0, 0,
- 0, 0, 0, 173, 174, 175, 176, 12, 13, 14,
- 15, 16, 17, 0, 0, 0, 0, 0, 177, 124,
- 0, 0, 0, 0, 18, 19, 20, 21, 22, 23,
- 24, 25, 26, 27, 28, 29, 30, 31, 32, 0,
- 33, 34, 35, 36, 37, 38, 39, 40, 41, 42,
- 43, 44, 45, 46, 47, 48, 49, 50, 51, 52,
- 53, 54, 55, 56, 57, 58, 59, 60, 61, 62,
- 63, 64, 65, 66, 67, 68, 69, 70, 71, 0,
- 164, 165, 166, 167, 168, 169, 0, 0, 170, 171,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 73, 74, 75,
- 76, 0, 77, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 82, 14, 15, 16, 17, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 18, 19, 20, 21, 22, 23, 24, 25, 26, 27,
- 28, 29, 0, 0, 0, 0, 0, 0, 83, 0,
- 84, 38, 39, 40, 41, 42, 43, 44, 45, 46,
- 47, 48, 49, 50, 51, 52, 53, 54, 55, 56,
- 57, 58, 59, 60, 61, 62, 63, 64, 65, 66,
- 67, 68, 69, 70, 71, 172, 72, 0, 0, 0,
- 0, 173, 174, 175, 176, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 177, 0, 0, 0,
- 0, 0, 0, 0, 74, 75, 76, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 14, 15, 16, 17, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 18, 19, 20, 21,
- 22, 23, 24, 25, 26, 27, 28, 29, 0, 0,
- 0, 0, 0, 0, 83, 0, 84, 38, 39, 40,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 172,
+ 0, 0, 0, 0, 0, 173, 174, 175, 176, 12,
+ 13, 14, 15, 16, 17, 0, 0, 0, 0, 0,
+ 177, 124, 0, 0, 0, 0, 18, 19, 20, 21,
+ 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
+ 32, 0, 33, 34, 35, 36, 37, 38, 39, 40,
41, 42, 43, 44, 45, 46, 47, 48, 49, 50,
51, 52, 53, 54, 55, 56, 57, 58, 59, 60,
61, 62, 63, 64, 65, 66, 67, 68, 69, 70,
- 71, 0, 72, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 239, 0, 0, 0, 0, 0,
- 74, 75, 76, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 14, 15, 16,
+ 71, 0, 164, 165, 166, 167, 168, 169, 0, 0,
+ 170, 171, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 73,
+ 74, 75, 76, 0, 77, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 82, 14, 15, 16,
17, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 18, 19, 20, 21, 22, 23, 24, 25,
26, 27, 28, 29, 0, 0, 0, 0, 0, 0,
83, 0, 84, 38, 39, 40, 41, 42, 43, 44,
45, 46, 47, 48, 49, 50, 51, 52, 53, 54,
55, 56, 57, 58, 59, 60, 61, 62, 63, 64,
- 65, 66, 67, 68, 69, 70, 71, 0, 164, 165,
- 166, 167, 168, 169, 0, 0, 170, 171, 0, 0,
+ 65, 66, 67, 68, 69, 70, 71, 0, 72, 172,
+ 0, 0, 0, 0, 0, 173, 174, 175, 176, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 319, 0, 0, 0, 0, 0, 74, 75, 76, 0,
+ 177, 0, 0, 0, 0, 0, 74, 75, 76, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 14, 15, 16, 17, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 18, 19,
+ 20, 21, 22, 23, 24, 25, 26, 27, 28, 29,
+ 0, 0, 0, 0, 0, 0, 83, 0, 84, 38,
+ 39, 40, 41, 42, 43, 44, 45, 46, 47, 48,
+ 49, 50, 51, 52, 53, 54, 55, 56, 57, 58,
+ 59, 60, 61, 62, 63, 64, 65, 66, 67, 68,
+ 69, 70, 71, 0, 72, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 239, 0,
+ 0, 0, 74, 75, 76, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 14,
+ 15, 16, 17, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 18, 19, 20, 21, 22, 23,
+ 24, 25, 26, 27, 28, 29, 0, 0, 0, 0,
+ 0, 0, 83, 0, 84, 38, 39, 40, 41, 42,
+ 43, 44, 45, 46, 47, 48, 49, 50, 51, 52,
+ 53, 54, 55, 56, 57, 58, 59, 60, 61, 62,
+ 63, 64, 65, 66, 67, 68, 69, 70, 71, 0,
+ 164, 165, 166, 167, 168, 169, 0, 0, 170, 171,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 319, 0, 0, 0, 74, 75,
+ 76, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 83, 0, 84, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 83, 0,
+ 84, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 172, 0, 0, 0, 0, 0, 173,
- 174, 175, 176, 12, 13, 14, 15, 16, 17, 0,
- 0, 0, 0, 0, 251, 0, 0, 0, 0, 0,
- 18, 19, 20, 21, 22, 23, 24, 25, 26, 27,
- 28, 29, 30, 31, 32, 0, 33, 34, 35, 36,
- 37, 38, 39, 40, 41, 42, 43, 44, 45, 46,
- 47, 48, 49, 50, 51, 52, 53, 54, 55, 56,
- 57, 58, 59, 60, 61, 62, 63, 64, 65, 66,
- 67, 68, 69, 70, 71, 0, 164, 165, 166, 167,
- 168, 169, 0, 0, 170, 171, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 333, 74, 75, 76, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 172, 0, 0,
+ 0, 0, 0, 173, 174, 175, 176, 12, 13, 14,
+ 15, 16, 17, 0, 0, 0, 0, 0, 251, 0,
+ 0, 0, 0, 0, 18, 19, 20, 21, 22, 23,
+ 24, 25, 26, 27, 28, 29, 30, 31, 32, 0,
+ 33, 34, 35, 36, 37, 38, 39, 40, 41, 42,
+ 43, 44, 45, 46, 47, 48, 49, 50, 51, 52,
+ 53, 54, 55, 56, 57, 58, 59, 60, 61, 62,
+ 63, 64, 65, 66, 67, 68, 69, 70, 71, 0,
+ 164, 165, 166, 167, 168, 169, 0, 0, 170, 171,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 82, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 333, 74, 75,
+ 76, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 82, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 83, 0, 84, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 83, 0,
+ 84, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 14, 15, 16, 17,
- 0, 172, 0, 0, 0, 0, 0, 173, 174, 175,
- 176, 18, 19, 20, 21, 22, 23, 24, 25, 26,
- 27, 28, 29, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 38, 39, 40, 41, 42, 43, 44, 45,
- 46, 47, 48, 49, 50, 51, 52, 53, 54, 55,
- 56, 57, 58, 59, 60, 61, 62, 63, 64, 65,
- 66, 67, 68, 69, 70, 71, 0, 164, 165, 166,
- 167, 168, 169, 0, 0, 170, 171, 0, 0, 0,
+ 0, 0, 14, 15, 16, 17, 0, 172, 0, 0,
+ 0, 0, 0, 173, 174, 175, 176, 18, 19, 20,
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 38, 39,
+ 40, 41, 42, 43, 44, 45, 46, 47, 48, 49,
+ 50, 51, 52, 53, 54, 55, 56, 57, 58, 59,
+ 60, 61, 62, 63, 64, 65, 66, 67, 68, 69,
+ 70, 71, 0, 164, 165, 166, 167, 168, 169, 0,
+ 0, 170, 171, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 74, 75, 76, 0, 0,
+ 0, 74, 75, 76, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 83, 0, 84, 0, 0,
+ 0, 83, 0, 84, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 14, 15, 16,
- 17, 0, 172, 0, 0, 229, 0, 0, 173, 174,
- 175, 176, 18, 19, 20, 21, 22, 23, 24, 25,
- 26, 27, 28, 29, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 38, 39, 40, 41, 42, 43, 44,
- 45, 46, 47, 48, 49, 50, 51, 52, 53, 54,
- 55, 56, 57, 58, 59, 60, 61, 62, 63, 64,
- 65, 66, 67, 68, 69, 70, 71, 0, 164, 165,
- 166, 167, 168, 169, 0, 0, 170, 171, 0, 0,
+ 0, 0, 0, 0, 0, 14, 15, 16, 17, 0,
+ 172, 0, 0, 229, 0, 0, 173, 174, 175, 176,
+ 18, 19, 20, 21, 22, 23, 24, 25, 26, 27,
+ 28, 29, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 38, 39, 40, 41, 42, 43, 44, 45, 46,
+ 47, 48, 49, 50, 51, 52, 53, 54, 55, 56,
+ 57, 58, 59, 60, 61, 62, 63, 64, 65, 66,
+ 67, 68, 69, 70, 71, 0, 164, 165, 166, 167,
+ 168, 169, 0, 0, 170, 171, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 74, 75, 76, 0,
+ 0, 0, 0, 0, 74, 75, 76, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 83, 0, 84, 0,
+ 0, 0, 0, 0, 83, 0, 84, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 14, 15,
@@ -1435,122 +1438,122 @@ static const yytype_int16 yytable[] =
0, 0, 0, 0, 0, 0, 0, 83, 0, 84,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 14,
- 15, 16, 17, 0, 172, 0, 0, 367, 0, 0,
- 173, 174, 175, 176, 18, 19, 20, 21, 22, 23,
- 24, 25, 26, 27, 28, 29, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 38, 39, 40, 41, 42,
- 43, 44, 45, 46, 47, 48, 49, 50, 51, 52,
- 53, 54, 55, 56, 57, 58, 59, 60, 61, 62,
- 63, 64, 65, 66, 67, 68, 69, 70, 71, 0,
- 164, 165, 166, 167, 168, 169, 0, 0, 170, 171,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 74, 75,
- 76, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 14, 15, 16, 17, 0, 172, 0, 0, 367,
+ 0, 0, 173, 174, 175, 176, 18, 19, 20, 21,
+ 22, 23, 24, 25, 26, 27, 28, 29, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 38, 39, 40,
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50,
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60,
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70,
+ 71, 0, 164, 165, 166, 167, 168, 169, 0, 0,
+ 170, 171, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 74, 75, 76, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 83, 0,
- 84, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 14, 15, 16, 17, 0, 172, 0, 0, 0, 0,
- 0, 173, 174, 175, 176, 18, 19, 20, 21, 22,
- 23, 24, 25, 26, 27, 28, 29, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 38, 39, 40, 41,
- 42, 43, 44, 45, 46, 47, 48, 49, 50, 51,
- 52, 53, 54, 55, 56, 57, 58, 59, 60, 61,
- 62, 63, 64, 65, 66, 67, 68, 69, 70, 269,
- 0, 164, 165, 166, 167, 168, 169, 0, 0, 170,
- 171, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 74,
- 75, 76, 0, 0, 0, 0, 0, 0, 0, 0,
+ 83, 0, 84, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 14, 15, 16, 17, 0, 172,
+ 0, 0, 0, 0, 0, 173, 174, 175, 176, 18,
+ 19, 20, 21, 22, 23, 24, 25, 26, 27, 28,
+ 29, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
+ 48, 49, 50, 51, 52, 53, 54, 55, 56, 57,
+ 58, 59, 60, 61, 62, 63, 64, 65, 66, 67,
+ 68, 69, 70, 269, 0, 164, 165, 166, 167, 168,
+ 169, 0, 0, 170, 171, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 83,
- 0, 84, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 74, 75, 76, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 12,
- 13, 14, 15, 16, 17, 0, 172, 0, 0, 0,
- 0, 0, 173, 174, 175, 176, 18, 19, 20, 21,
- 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
- 32, 0, 33, 34, 35, 36, 37, 38, 39, 40,
- 41, 42, 43, 44, 45, 46, 47, 48, 49, 50,
- 51, 52, 53, 54, 55, 56, 57, 58, 59, 60,
- 61, 62, 63, 64, 65, 66, 67, 68, 69, 70,
- 71, 0, 72, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 73,
- 74, 75, 76, 0, 77, 0, 0, 0, 0, 0,
- 0, 0, 78, 79, 80, 81, 82, 14, 15, 16,
- 17, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 83, 0, 84, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 12, 13, 14, 15, 16,
+ 17, 0, 172, 0, 0, 0, 0, 0, 173, 174,
+ 175, 176, 18, 19, 20, 21, 22, 23, 24, 25,
+ 26, 27, 28, 29, 30, 31, 32, 0, 33, 34,
+ 35, 36, 37, 38, 39, 40, 41, 42, 43, 44,
+ 45, 46, 47, 48, 49, 50, 51, 52, 53, 54,
+ 55, 56, 57, 58, 59, 60, 61, 62, 63, 64,
+ 65, 66, 67, 68, 69, 70, 71, 0, 72, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 73, 74, 75, 76, 0,
+ 77, 0, 0, 0, 0, 0, 0, 0, 78, 79,
+ 80, 81, 82, 14, 15, 16, 17, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 18, 19,
+ 20, 21, 22, 23, 24, 25, 26, 27, 28, 29,
+ 0, 0, 0, 0, 0, 0, 83, 0, 84, 38,
+ 39, 40, 41, 42, 43, 44, 45, 46, 47, 48,
+ 49, 50, 51, 52, 53, 54, 55, 56, 57, 58,
+ 59, 60, 61, 62, 63, 64, 65, 66, 67, 68,
+ 69, 70, 71, 0, 341, 14, 15, 16, 17, 169,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 18, 19, 20, 21, 22, 23, 24, 25, 26, 27,
+ 28, 29, 74, 75, 76, 0, 0, 0, 0, 0,
+ 0, 38, 39, 40, 41, 42, 43, 44, 45, 46,
+ 47, 48, 49, 50, 51, 52, 53, 54, 55, 56,
+ 57, 58, 59, 60, 61, 62, 63, 64, 65, 66,
+ 67, 68, 69, 70, 71, 0, 72, 14, 15, 16,
+ 17, 0, 83, 0, 84, 0, 0, 0, 0, 0,
0, 0, 18, 19, 20, 21, 22, 23, 24, 25,
- 26, 27, 28, 29, 0, 0, 0, 0, 0, 0,
- 83, 0, 84, 38, 39, 40, 41, 42, 43, 44,
+ 26, 27, 28, 29, 74, 75, 76, 0, 0, 0,
+ 0, 0, 0, 38, 39, 40, 41, 42, 43, 44,
45, 46, 47, 48, 49, 50, 51, 52, 53, 54,
55, 56, 57, 58, 59, 60, 61, 62, 63, 64,
- 65, 66, 67, 68, 69, 70, 71, 0, 341, 14,
- 15, 16, 17, 169, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 18, 19, 20, 21, 22, 23,
- 24, 25, 26, 27, 28, 29, 74, 75, 76, 0,
- 0, 0, 0, 0, 0, 38, 39, 40, 41, 42,
- 43, 44, 45, 46, 47, 48, 49, 50, 51, 52,
- 53, 54, 55, 56, 57, 58, 59, 60, 61, 62,
- 63, 64, 65, 66, 67, 68, 69, 70, 71, 0,
- 72, 14, 15, 16, 17, 0, 83, 0, 84, 0,
- 0, 0, 0, 0, 0, 0, 18, 19, 20, 21,
- 22, 23, 24, 25, 26, 27, 28, 29, 74, 75,
- 76, 0, 0, 0, 0, 0, 0, 38, 39, 40,
- 41, 42, 43, 44, 45, 46, 47, 48, 49, 50,
- 51, 52, 53, 54, 55, 56, 57, 58, 59, 60,
- 61, 62, 63, 64, 65, 66, 67, 68, 69, 70,
- 71, 0, 72, 0, 0, 0, 0, 0, 83, 0,
- 84, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 65, 66, 67, 68, 69, 70, 71, 0, 72, 0,
+ 0, 0, 0, 0, 83, 0, 84, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 83, 0, 84
+ 0, 0, 0, 0, 0, 0, 83, 0, 84
};
static const yytype_int16 yycheck[] =
{
- 9, 73, 73, 159, 155, 161, 141, 76, 141, 4,
- 86, 87, 91, 9, 84, 85, 172, 76, 146, 9,
- 3, 4, 381, 95, 96, 78, 313, 256, 4, 193,
- 104, 105, 106, 392, 227, 170, 171, 0, 33, 34,
- 35, 191, 114, 193, 196, 3, 4, 211, 192, 32,
- 33, 34, 196, 36, 37, 109, 191, 33, 34, 35,
- 212, 211, 213, 93, 94, 95, 96, 97, 98, 99,
- 100, 101, 102, 196, 32, 33, 34, 86, 36, 37,
- 38, 39, 40, 370, 197, 198, 196, 113, 97, 212,
- 86, 188, 227, 249, 227, 196, 86, 253, 385, 328,
- 256, 388, 212, 112, 103, 110, 196, 235, 264, 396,
- 261, 212, 196, 212, 213, 124, 403, 116, 76, 312,
- 210, 82, 83, 193, 133, 195, 210, 320, 204, 205,
- 209, 228, 191, 88, 89, 144, 192, 146, 33, 34,
- 196, 192, 37, 192, 213, 196, 155, 196, 304, 76,
+ 9, 73, 73, 159, 155, 161, 141, 146, 141, 4,
+ 76, 76, 86, 87, 91, 195, 172, 256, 9, 3,
+ 4, 9, 78, 95, 96, 84, 85, 193, 4, 195,
+ 313, 109, 381, 213, 227, 170, 171, 198, 33, 34,
+ 35, 198, 114, 392, 198, 3, 4, 213, 32, 33,
+ 34, 212, 36, 37, 0, 212, 191, 33, 34, 35,
+ 214, 113, 213, 93, 94, 95, 96, 97, 98, 99,
+ 100, 101, 102, 110, 32, 33, 34, 86, 36, 37,
+ 38, 39, 40, 198, 76, 198, 112, 370, 97, 328,
+ 198, 188, 227, 249, 227, 86, 235, 253, 86, 214,
+ 256, 214, 385, 112, 103, 388, 214, 194, 264, 113,
+ 261, 198, 194, 396, 193, 124, 198, 116, 76, 312,
+ 403, 33, 34, 113, 133, 37, 194, 320, 193, 198,
+ 198, 228, 206, 207, 211, 144, 195, 146, 197, 194,
+ 194, 194, 113, 198, 198, 198, 155, 113, 304, 215,
285, 286, 287, 288, 289, 290, 291, 292, 293, 294,
295, 296, 297, 298, 299, 300, 301, 302, 303, 178,
- 192, 268, 328, 366, 196, 112, 192, 312, 113, 312,
- 196, 211, 33, 34, 35, 320, 283, 320, 292, 293,
- 294, 295, 113, 201, 202, 203, 113, 192, 113, 288,
- 289, 192, 290, 291, 213, 296, 297, 191, 305, 196,
- 76, 193, 76, 213, 76, 224, 313, 76, 374, 113,
- 76, 191, 191, 212, 212, 211, 235, 378, 192, 191,
- 207, 366, 212, 366, 212, 391, 210, 191, 191, 248,
- 206, 3, 4, 208, 90, 92, 191, 256, 76, 78,
- 194, 193, 261, 212, 75, 193, 192, 408, 191, 211,
- 194, 333, 333, 76, 196, 194, 192, 191, 211, 194,
- 32, 33, 34, 370, 36, 37, 38, 39, 40, 12,
- 211, 194, 212, 192, 194, 213, 383, 298, 385, 211,
- 265, 388, 211, 299, 212, 302, 300, 127, 301, 396,
- 134, 303, 77, 244, 224, 144, 403, 321, 224, 248,
- 392, 379, 88, 178, 86, 328, -1, -1, -1, 328,
- -1, -1, -1, -1, -1, 248, -1, -1, -1, -1,
+ 194, 268, 328, 366, 104, 105, 106, 312, 76, 312,
+ 33, 34, 35, 213, 76, 320, 283, 320, 292, 293,
+ 294, 295, 203, 204, 205, 214, 215, 199, 200, 194,
+ 82, 83, 88, 89, 213, 288, 289, 215, 305, 290,
+ 291, 296, 297, 195, 76, 224, 313, 76, 374, 113,
+ 76, 214, 194, 193, 213, 193, 235, 378, 214, 214,
+ 193, 366, 193, 366, 214, 391, 193, 212, 90, 248,
+ 209, 3, 4, 208, 92, 193, 210, 256, 76, 196,
+ 195, 78, 261, 75, 214, 194, 196, 408, 195, 213,
+ 193, 333, 333, 198, 76, 194, 193, 12, 196, 213,
+ 32, 33, 34, 370, 36, 37, 38, 39, 40, 196,
+ 196, 213, 196, 214, 194, 298, 383, 265, 385, 215,
+ 213, 388, 213, 299, 214, 300, 303, 127, 301, 396,
+ 224, 302, 134, 244, 77, 224, 403, 144, 392, 321,
+ 248, 88, 379, 178, 248, 86, -1, -1, 328, 328,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
@@ -1575,31 +1578,10 @@ static const yytype_int16 yycheck[] =
-1, 154, -1, 156, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, 191, -1,
- -1, -1, -1, -1, 197, 198, 199, 200, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, 212,
- 213, 214, 3, 4, 5, 6, 7, 8, 9, 10,
- 11, -1, 13, 14, 15, 16, 17, 18, 19, 20,
- 21, 22, 23, 24, 25, 26, 27, 28, 29, 30,
- 31, 32, 33, 34, -1, 36, 37, 38, 39, 40,
- 41, 42, 43, 44, 45, 46, 47, 48, 49, 50,
- 51, 52, 53, 54, 55, 56, 57, 58, 59, 60,
- 61, 62, 63, 64, 65, 66, 67, 68, 69, 70,
- 71, 72, 73, 74, 75, 76, 77, 78, 79, 80,
- 81, -1, -1, 84, 85, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, 103, 104, 105, 106, -1, 108, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, 120,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, 154, -1, 156, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- 191, -1, -1, -1, -1, -1, 197, 198, 199, 200,
+ 193, -1, -1, -1, -1, -1, 199, 200, 201, 202,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, 212, 213, 214, 3, 4, 5, 6, 7, 8,
+ -1, 214, 215, 216, 3, 4, 5, 6, 7, 8,
9, 10, 11, -1, 13, 14, 15, 16, 17, 18,
19, 20, 21, 22, 23, 24, 25, 26, 27, 28,
29, 30, 31, 32, 33, 34, -1, 36, 37, 38,
@@ -1618,30 +1600,9 @@ static const yytype_int16 yycheck[] =
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, 191, -1, -1, -1, -1, -1, 197, 198,
- 199, 200, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, 212, 213, 214, 3, 4, 5, 6,
- 7, 8, 9, 10, 11, -1, 13, 14, 15, 16,
- 17, 18, 19, 20, 21, 22, 23, 24, 25, 26,
- 27, 28, 29, 30, 31, 32, 33, 34, -1, 36,
- 37, 38, 39, 40, 41, 42, 43, 44, 45, 46,
- 47, 48, 49, 50, 51, 52, 53, 54, 55, 56,
- 57, 58, 59, 60, 61, 62, 63, 64, 65, 66,
- 67, 68, 69, 70, 71, 72, 73, 74, 75, 76,
- 77, 78, 79, 80, 81, -1, -1, 84, 85, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, 103, 104, 105, 106,
- -1, 108, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, 120, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, 154, -1, 156,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, 191, -1, -1, -1, -1, -1,
- 197, 198, 199, 200, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, 212, 213, 214, 3, 4,
+ -1, -1, -1, -1, 193, -1, -1, -1, -1, -1,
+ 199, 200, 201, 202, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, 214, 215, 216, 3, 4,
5, 6, 7, 8, 9, 10, 11, -1, 13, 14,
15, 16, 17, 18, 19, 20, 21, 22, 23, 24,
25, 26, 27, 28, 29, 30, 31, 32, 33, 34,
@@ -1660,9 +1621,52 @@ static const yytype_int16 yycheck[] =
-1, 156, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, 191, -1, -1, -1,
- -1, -1, 197, 198, 199, 200, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, 212, 213, 3,
+ -1, -1, -1, -1, -1, -1, -1, -1, 193, -1,
+ -1, -1, -1, -1, 199, 200, 201, 202, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, 214,
+ 215, 216, 3, 4, 5, 6, 7, 8, 9, 10,
+ 11, -1, 13, 14, 15, 16, 17, 18, 19, 20,
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30,
+ 31, 32, 33, 34, -1, 36, 37, 38, 39, 40,
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50,
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60,
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70,
+ 71, 72, 73, 74, 75, 76, 77, 78, 79, 80,
+ 81, -1, -1, 84, 85, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, 103, 104, 105, 106, -1, 108, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, 120,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, 154, -1, 156, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, 193, -1, -1, -1, -1, -1, 199, 200,
+ 201, 202, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, 214, 215, 216, 3, 4, 5, 6,
+ 7, 8, 9, 10, 11, -1, 13, 14, 15, 16,
+ 17, 18, 19, 20, 21, 22, 23, 24, 25, 26,
+ 27, 28, 29, 30, 31, 32, 33, 34, -1, 36,
+ 37, 38, 39, 40, 41, 42, 43, 44, 45, 46,
+ 47, 48, 49, 50, 51, 52, 53, 54, 55, 56,
+ 57, 58, 59, 60, 61, 62, 63, 64, 65, 66,
+ 67, 68, 69, 70, 71, 72, 73, 74, 75, 76,
+ 77, 78, 79, 80, 81, -1, -1, 84, 85, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, 103, 104, 105, 106,
+ -1, 108, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, 120, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, 154, -1, 156,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, 193, -1, -1, -1,
+ -1, -1, 199, 200, 201, 202, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, 214, 215, 3,
4, 5, 6, 7, 8, 9, 10, 11, -1, 13,
14, 15, 16, 17, 18, 19, 20, 21, 22, 23,
24, 25, 26, 27, 28, 29, 30, 31, 32, 33,
@@ -1681,119 +1685,120 @@ static const yytype_int16 yycheck[] =
154, -1, 156, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, 191, -1, -1,
- -1, -1, -1, 197, 198, 199, 200, 3, 4, 5,
- 6, 7, 8, -1, -1, -1, -1, -1, 212, 213,
- -1, -1, -1, -1, 20, 21, 22, 23, 24, 25,
- 26, 27, 28, 29, 30, 31, 32, 33, 34, -1,
- 36, 37, 38, 39, 40, 41, 42, 43, 44, 45,
- 46, 47, 48, 49, 50, 51, 52, 53, 54, 55,
- 56, 57, 58, 59, 60, 61, 62, 63, 64, 65,
- 66, 67, 68, 69, 70, 71, 72, 73, 74, -1,
- 76, 77, 78, 79, 80, 81, -1, -1, 84, 85,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, 103, 104, 105,
- 106, -1, 108, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, 120, 5, 6, 7, 8, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- 20, 21, 22, 23, 24, 25, 26, 27, 28, 29,
- 30, 31, -1, -1, -1, -1, -1, -1, 154, -1,
- 156, 41, 42, 43, 44, 45, 46, 47, 48, 49,
- 50, 51, 52, 53, 54, 55, 56, 57, 58, 59,
- 60, 61, 62, 63, 64, 65, 66, 67, 68, 69,
- 70, 71, 72, 73, 74, 191, 76, -1, -1, -1,
- -1, 197, 198, 199, 200, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, 212, -1, -1, -1,
- -1, -1, -1, -1, 104, 105, 106, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, 5, 6, 7, 8, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, 20, 21, 22, 23,
- 24, 25, 26, 27, 28, 29, 30, 31, -1, -1,
- -1, -1, -1, -1, 154, -1, 156, 41, 42, 43,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, 193,
+ -1, -1, -1, -1, -1, 199, 200, 201, 202, 3,
+ 4, 5, 6, 7, 8, -1, -1, -1, -1, -1,
+ 214, 215, -1, -1, -1, -1, 20, 21, 22, 23,
+ 24, 25, 26, 27, 28, 29, 30, 31, 32, 33,
+ 34, -1, 36, 37, 38, 39, 40, 41, 42, 43,
44, 45, 46, 47, 48, 49, 50, 51, 52, 53,
54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
64, 65, 66, 67, 68, 69, 70, 71, 72, 73,
- 74, -1, 76, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, 214, -1, -1, -1, -1, -1,
- 104, 105, 106, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, 5, 6, 7,
+ 74, -1, 76, 77, 78, 79, 80, 81, -1, -1,
+ 84, 85, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, 103,
+ 104, 105, 106, -1, 108, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, 120, 5, 6, 7,
8, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, 20, 21, 22, 23, 24, 25, 26, 27,
28, 29, 30, 31, -1, -1, -1, -1, -1, -1,
154, -1, 156, 41, 42, 43, 44, 45, 46, 47,
48, 49, 50, 51, 52, 53, 54, 55, 56, 57,
58, 59, 60, 61, 62, 63, 64, 65, 66, 67,
- 68, 69, 70, 71, 72, 73, 74, -1, 76, 77,
- 78, 79, 80, 81, -1, -1, 84, 85, -1, -1,
+ 68, 69, 70, 71, 72, 73, 74, -1, 76, 193,
+ -1, -1, -1, -1, -1, 199, 200, 201, 202, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
214, -1, -1, -1, -1, -1, 104, 105, 106, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, 5, 6, 7, 8, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, 20, 21,
+ 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
+ -1, -1, -1, -1, -1, -1, 154, -1, 156, 41,
+ 42, 43, 44, 45, 46, 47, 48, 49, 50, 51,
+ 52, 53, 54, 55, 56, 57, 58, 59, 60, 61,
+ 62, 63, 64, 65, 66, 67, 68, 69, 70, 71,
+ 72, 73, 74, -1, 76, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, 216, -1,
+ -1, -1, 104, 105, 106, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, 5,
+ 6, 7, 8, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, 20, 21, 22, 23, 24, 25,
+ 26, 27, 28, 29, 30, 31, -1, -1, -1, -1,
+ -1, -1, 154, -1, 156, 41, 42, 43, 44, 45,
+ 46, 47, 48, 49, 50, 51, 52, 53, 54, 55,
+ 56, 57, 58, 59, 60, 61, 62, 63, 64, 65,
+ 66, 67, 68, 69, 70, 71, 72, 73, 74, -1,
+ 76, 77, 78, 79, 80, 81, -1, -1, 84, 85,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, 216, -1, -1, -1, 104, 105,
+ 106, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, 154, -1, 156, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, 154, -1,
+ 156, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, 191, -1, -1, -1, -1, -1, 197,
- 198, 199, 200, 3, 4, 5, 6, 7, 8, -1,
- -1, -1, -1, -1, 212, -1, -1, -1, -1, -1,
- 20, 21, 22, 23, 24, 25, 26, 27, 28, 29,
- 30, 31, 32, 33, 34, -1, 36, 37, 38, 39,
- 40, 41, 42, 43, 44, 45, 46, 47, 48, 49,
- 50, 51, 52, 53, 54, 55, 56, 57, 58, 59,
- 60, 61, 62, 63, 64, 65, 66, 67, 68, 69,
- 70, 71, 72, 73, 74, -1, 76, 77, 78, 79,
- 80, 81, -1, -1, 84, 85, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, 103, 104, 105, 106, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, 193, -1, -1,
+ -1, -1, -1, 199, 200, 201, 202, 3, 4, 5,
+ 6, 7, 8, -1, -1, -1, -1, -1, 214, -1,
+ -1, -1, -1, -1, 20, 21, 22, 23, 24, 25,
+ 26, 27, 28, 29, 30, 31, 32, 33, 34, -1,
+ 36, 37, 38, 39, 40, 41, 42, 43, 44, 45,
+ 46, 47, 48, 49, 50, 51, 52, 53, 54, 55,
+ 56, 57, 58, 59, 60, 61, 62, 63, 64, 65,
+ 66, 67, 68, 69, 70, 71, 72, 73, 74, -1,
+ 76, 77, 78, 79, 80, 81, -1, -1, 84, 85,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- 120, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, 103, 104, 105,
+ 106, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, 120, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, 154, -1, 156, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, 154, -1,
+ 156, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, 5, 6, 7, 8,
- -1, 191, -1, -1, -1, -1, -1, 197, 198, 199,
- 200, 20, 21, 22, 23, 24, 25, 26, 27, 28,
- 29, 30, 31, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, 41, 42, 43, 44, 45, 46, 47, 48,
- 49, 50, 51, 52, 53, 54, 55, 56, 57, 58,
- 59, 60, 61, 62, 63, 64, 65, 66, 67, 68,
- 69, 70, 71, 72, 73, 74, -1, 76, 77, 78,
- 79, 80, 81, -1, -1, 84, 85, -1, -1, -1,
+ -1, -1, 5, 6, 7, 8, -1, 193, -1, -1,
+ -1, -1, -1, 199, 200, 201, 202, 20, 21, 22,
+ 23, 24, 25, 26, 27, 28, 29, 30, 31, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, 41, 42,
+ 43, 44, 45, 46, 47, 48, 49, 50, 51, 52,
+ 53, 54, 55, 56, 57, 58, 59, 60, 61, 62,
+ 63, 64, 65, 66, 67, 68, 69, 70, 71, 72,
+ 73, 74, -1, 76, 77, 78, 79, 80, 81, -1,
+ -1, 84, 85, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, 104, 105, 106, -1, -1,
+ -1, 104, 105, 106, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, 154, -1, 156, -1, -1,
+ -1, 154, -1, 156, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, 5, 6, 7,
- 8, -1, 191, -1, -1, 194, -1, -1, 197, 198,
- 199, 200, 20, 21, 22, 23, 24, 25, 26, 27,
- 28, 29, 30, 31, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, 41, 42, 43, 44, 45, 46, 47,
- 48, 49, 50, 51, 52, 53, 54, 55, 56, 57,
- 58, 59, 60, 61, 62, 63, 64, 65, 66, 67,
- 68, 69, 70, 71, 72, 73, 74, -1, 76, 77,
- 78, 79, 80, 81, -1, -1, 84, 85, -1, -1,
+ -1, -1, -1, -1, -1, 5, 6, 7, 8, -1,
+ 193, -1, -1, 196, -1, -1, 199, 200, 201, 202,
+ 20, 21, 22, 23, 24, 25, 26, 27, 28, 29,
+ 30, 31, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, 41, 42, 43, 44, 45, 46, 47, 48, 49,
+ 50, 51, 52, 53, 54, 55, 56, 57, 58, 59,
+ 60, 61, 62, 63, 64, 65, 66, 67, 68, 69,
+ 70, 71, 72, 73, 74, -1, 76, 77, 78, 79,
+ 80, 81, -1, -1, 84, 85, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, 104, 105, 106, -1,
+ -1, -1, -1, -1, 104, 105, 106, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, 154, -1, 156, -1,
+ -1, -1, -1, -1, 154, -1, 156, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, 5, 6,
- 7, 8, -1, 191, -1, -1, 194, -1, -1, 197,
- 198, 199, 200, 20, 21, 22, 23, 24, 25, 26,
+ 7, 8, -1, 193, -1, -1, 196, -1, -1, 199,
+ 200, 201, 202, 20, 21, 22, 23, 24, 25, 26,
27, 28, 29, 30, 31, -1, -1, -1, -1, -1,
-1, -1, -1, -1, 41, 42, 43, 44, 45, 46,
47, 48, 49, 50, 51, 52, 53, 54, 55, 56,
@@ -1809,133 +1814,133 @@ static const yytype_int16 yycheck[] =
-1, -1, -1, -1, -1, -1, -1, 154, -1, 156,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, 5,
- 6, 7, 8, -1, 191, -1, -1, 194, -1, -1,
- 197, 198, 199, 200, 20, 21, 22, 23, 24, 25,
- 26, 27, 28, 29, 30, 31, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, 41, 42, 43, 44, 45,
- 46, 47, 48, 49, 50, 51, 52, 53, 54, 55,
- 56, 57, 58, 59, 60, 61, 62, 63, 64, 65,
- 66, 67, 68, 69, 70, 71, 72, 73, 74, -1,
- 76, 77, 78, 79, 80, 81, -1, -1, 84, 85,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, 104, 105,
- 106, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, 5, 6, 7, 8, -1, 193, -1, -1, 196,
+ -1, -1, 199, 200, 201, 202, 20, 21, 22, 23,
+ 24, 25, 26, 27, 28, 29, 30, 31, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, 41, 42, 43,
+ 44, 45, 46, 47, 48, 49, 50, 51, 52, 53,
+ 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
+ 64, 65, 66, 67, 68, 69, 70, 71, 72, 73,
+ 74, -1, 76, 77, 78, 79, 80, 81, -1, -1,
+ 84, 85, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ 104, 105, 106, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, 154, -1,
- 156, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- 5, 6, 7, 8, -1, 191, -1, -1, -1, -1,
- -1, 197, 198, 199, 200, 20, 21, 22, 23, 24,
- 25, 26, 27, 28, 29, 30, 31, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, 41, 42, 43, 44,
- 45, 46, 47, 48, 49, 50, 51, 52, 53, 54,
- 55, 56, 57, 58, 59, 60, 61, 62, 63, 64,
- 65, 66, 67, 68, 69, 70, 71, 72, 73, 74,
- -1, 76, 77, 78, 79, 80, 81, -1, -1, 84,
- 85, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, 104,
- 105, 106, -1, -1, -1, -1, -1, -1, -1, -1,
+ 154, -1, 156, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, 5, 6, 7, 8, -1, 193,
+ -1, -1, -1, -1, -1, 199, 200, 201, 202, 20,
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30,
+ 31, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50,
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60,
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70,
+ 71, 72, 73, 74, -1, 76, 77, 78, 79, 80,
+ 81, -1, -1, 84, 85, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, 104, 105, 106, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, 154,
- -1, 156, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, 3,
- 4, 5, 6, 7, 8, -1, 191, -1, -1, -1,
- -1, -1, 197, 198, 199, 200, 20, 21, 22, 23,
- 24, 25, 26, 27, 28, 29, 30, 31, 32, 33,
- 34, -1, 36, 37, 38, 39, 40, 41, 42, 43,
- 44, 45, 46, 47, 48, 49, 50, 51, 52, 53,
- 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
- 64, 65, 66, 67, 68, 69, 70, 71, 72, 73,
- 74, -1, 76, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, 103,
- 104, 105, 106, -1, 108, -1, -1, -1, -1, -1,
- -1, -1, 116, 117, 118, 119, 120, 5, 6, 7,
- 8, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, 154, -1, 156, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, 3, 4, 5, 6, 7,
+ 8, -1, 193, -1, -1, -1, -1, -1, 199, 200,
+ 201, 202, 20, 21, 22, 23, 24, 25, 26, 27,
+ 28, 29, 30, 31, 32, 33, 34, -1, 36, 37,
+ 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
+ 48, 49, 50, 51, 52, 53, 54, 55, 56, 57,
+ 58, 59, 60, 61, 62, 63, 64, 65, 66, 67,
+ 68, 69, 70, 71, 72, 73, 74, -1, 76, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, 103, 104, 105, 106, -1,
+ 108, -1, -1, -1, -1, -1, -1, -1, 116, 117,
+ 118, 119, 120, 5, 6, 7, 8, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, 20, 21,
+ 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
+ -1, -1, -1, -1, -1, -1, 154, -1, 156, 41,
+ 42, 43, 44, 45, 46, 47, 48, 49, 50, 51,
+ 52, 53, 54, 55, 56, 57, 58, 59, 60, 61,
+ 62, 63, 64, 65, 66, 67, 68, 69, 70, 71,
+ 72, 73, 74, -1, 76, 5, 6, 7, 8, 81,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ 20, 21, 22, 23, 24, 25, 26, 27, 28, 29,
+ 30, 31, 104, 105, 106, -1, -1, -1, -1, -1,
+ -1, 41, 42, 43, 44, 45, 46, 47, 48, 49,
+ 50, 51, 52, 53, 54, 55, 56, 57, 58, 59,
+ 60, 61, 62, 63, 64, 65, 66, 67, 68, 69,
+ 70, 71, 72, 73, 74, -1, 76, 5, 6, 7,
+ 8, -1, 154, -1, 156, -1, -1, -1, -1, -1,
-1, -1, 20, 21, 22, 23, 24, 25, 26, 27,
- 28, 29, 30, 31, -1, -1, -1, -1, -1, -1,
- 154, -1, 156, 41, 42, 43, 44, 45, 46, 47,
+ 28, 29, 30, 31, 104, 105, 106, -1, -1, -1,
+ -1, -1, -1, 41, 42, 43, 44, 45, 46, 47,
48, 49, 50, 51, 52, 53, 54, 55, 56, 57,
58, 59, 60, 61, 62, 63, 64, 65, 66, 67,
- 68, 69, 70, 71, 72, 73, 74, -1, 76, 5,
- 6, 7, 8, 81, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, 20, 21, 22, 23, 24, 25,
- 26, 27, 28, 29, 30, 31, 104, 105, 106, -1,
- -1, -1, -1, -1, -1, 41, 42, 43, 44, 45,
- 46, 47, 48, 49, 50, 51, 52, 53, 54, 55,
- 56, 57, 58, 59, 60, 61, 62, 63, 64, 65,
- 66, 67, 68, 69, 70, 71, 72, 73, 74, -1,
- 76, 5, 6, 7, 8, -1, 154, -1, 156, -1,
- -1, -1, -1, -1, -1, -1, 20, 21, 22, 23,
- 24, 25, 26, 27, 28, 29, 30, 31, 104, 105,
- 106, -1, -1, -1, -1, -1, -1, 41, 42, 43,
- 44, 45, 46, 47, 48, 49, 50, 51, 52, 53,
- 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
- 64, 65, 66, 67, 68, 69, 70, 71, 72, 73,
- 74, -1, 76, -1, -1, -1, -1, -1, 154, -1,
- 156, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ 68, 69, 70, 71, 72, 73, 74, -1, 76, -1,
+ -1, -1, -1, -1, 154, -1, 156, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- 154, -1, 156
+ -1, -1, -1, -1, -1, -1, 154, -1, 156
};
/* YYSTOS[STATE-NUM] -- The (internal number of the) accessing
symbol of state STATE-NUM. */
static const yytype_uint16 yystos[] =
{
- 0, 109, 216, 218, 78, 0, 220, 113, 110, 217,
- 221, 76, 3, 4, 5, 6, 7, 8, 20, 21,
+ 0, 109, 218, 220, 78, 0, 222, 113, 110, 219,
+ 223, 76, 3, 4, 5, 6, 7, 8, 20, 21,
22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
32, 33, 34, 36, 37, 38, 39, 40, 41, 42,
43, 44, 45, 46, 47, 48, 49, 50, 51, 52,
53, 54, 55, 56, 57, 58, 59, 60, 61, 62,
63, 64, 65, 66, 67, 68, 69, 70, 71, 72,
73, 74, 76, 103, 104, 105, 106, 108, 116, 117,
- 118, 119, 120, 154, 156, 219, 222, 252, 253, 254,
- 255, 256, 261, 262, 263, 264, 267, 269, 270, 271,
- 272, 273, 274, 275, 276, 300, 301, 112, 33, 34,
- 37, 76, 213, 76, 267, 270, 275, 113, 113, 113,
- 113, 191, 300, 212, 213, 287, 192, 196, 4, 33,
- 34, 35, 258, 259, 268, 196, 212, 76, 270, 270,
- 271, 193, 272, 76, 213, 271, 277, 278, 270, 272,
- 76, 265, 266, 9, 10, 11, 13, 14, 15, 16,
+ 118, 119, 120, 154, 156, 221, 224, 254, 255, 256,
+ 257, 258, 263, 264, 265, 266, 269, 271, 272, 273,
+ 274, 275, 276, 277, 278, 302, 303, 112, 33, 34,
+ 37, 76, 215, 76, 269, 272, 277, 113, 113, 113,
+ 113, 193, 302, 214, 215, 289, 194, 198, 4, 33,
+ 34, 35, 260, 261, 270, 198, 214, 76, 272, 272,
+ 273, 195, 274, 76, 215, 273, 279, 280, 272, 274,
+ 76, 267, 268, 9, 10, 11, 13, 14, 15, 16,
17, 18, 19, 75, 76, 77, 78, 79, 80, 81,
- 84, 85, 191, 197, 198, 199, 200, 212, 213, 214,
- 223, 224, 225, 227, 228, 229, 230, 231, 232, 233,
- 234, 235, 236, 237, 238, 239, 240, 241, 242, 243,
- 244, 245, 246, 247, 248, 250, 252, 253, 271, 282,
- 283, 284, 285, 288, 289, 290, 293, 294, 295, 299,
- 258, 257, 260, 271, 259, 76, 191, 193, 211, 194,
- 234, 247, 251, 271, 113, 277, 76, 279, 280, 214,
- 278, 212, 211, 192, 196, 212, 212, 283, 191, 191,
- 212, 212, 250, 191, 250, 210, 191, 234, 234, 250,
- 214, 288, 84, 85, 193, 195, 192, 192, 196, 74,
- 248, 191, 93, 94, 95, 96, 97, 98, 99, 100,
- 101, 102, 211, 249, 234, 201, 202, 203, 197, 198,
- 82, 83, 86, 87, 204, 205, 88, 89, 206, 207,
- 208, 90, 92, 91, 209, 196, 212, 214, 283, 76,
- 257, 260, 193, 211, 194, 251, 248, 281, 194, 214,
- 193, 196, 212, 78, 266, 75, 282, 289, 296, 250,
- 212, 250, 210, 103, 250, 263, 292, 192, 214, 226,
- 250, 76, 229, 248, 248, 234, 234, 234, 236, 236,
- 237, 237, 238, 238, 238, 238, 239, 239, 240, 241,
- 242, 243, 244, 245, 250, 248, 193, 194, 251, 281,
- 211, 194, 251, 280, 191, 292, 297, 298, 192, 192,
- 76, 192, 194, 210, 251, 211, 194, 281, 211, 194,
- 250, 212, 192, 283, 291, 285, 211, 284, 286, 287,
- 248, 194, 281, 211, 281, 192, 250, 286, 12, 281,
- 281, 212, 283
+ 84, 85, 193, 199, 200, 201, 202, 214, 215, 216,
+ 225, 226, 227, 229, 230, 231, 232, 233, 234, 235,
+ 236, 237, 238, 239, 240, 241, 242, 243, 244, 245,
+ 246, 247, 248, 249, 250, 252, 254, 255, 273, 284,
+ 285, 286, 287, 290, 291, 292, 295, 296, 297, 301,
+ 260, 259, 262, 273, 261, 76, 193, 195, 213, 196,
+ 236, 249, 253, 273, 113, 279, 76, 281, 282, 216,
+ 280, 214, 213, 194, 198, 214, 214, 285, 193, 193,
+ 214, 214, 252, 193, 252, 212, 193, 236, 236, 252,
+ 216, 290, 84, 85, 195, 197, 194, 194, 198, 74,
+ 250, 193, 93, 94, 95, 96, 97, 98, 99, 100,
+ 101, 102, 213, 251, 236, 203, 204, 205, 199, 200,
+ 82, 83, 86, 87, 206, 207, 88, 89, 208, 209,
+ 210, 90, 92, 91, 211, 198, 214, 216, 285, 76,
+ 259, 262, 195, 213, 196, 253, 250, 283, 196, 216,
+ 195, 198, 214, 78, 268, 75, 284, 291, 298, 252,
+ 214, 252, 212, 103, 252, 265, 294, 194, 216, 228,
+ 252, 76, 231, 250, 250, 236, 236, 236, 238, 238,
+ 239, 239, 240, 240, 240, 240, 241, 241, 242, 243,
+ 244, 245, 246, 247, 252, 250, 195, 196, 253, 283,
+ 213, 196, 253, 282, 193, 294, 299, 300, 194, 194,
+ 76, 194, 196, 212, 253, 213, 196, 283, 213, 196,
+ 252, 214, 194, 285, 293, 287, 213, 286, 288, 289,
+ 250, 196, 283, 213, 283, 194, 252, 288, 12, 283,
+ 283, 214, 285
};
#define yyerrok (yyerrstatus = 0)
@@ -1950,9 +1955,18 @@ static const yytype_uint16 yystos[] =
/* Like YYERROR except do call yyerror. This remains here temporarily
to ease the transition to the new meaning of YYERROR, for GCC.
- Once GCC version 2 has supplanted version 1, this can go. */
+ Once GCC version 2 has supplanted version 1, this can go. However,
+ YYFAIL appears to be in use. Nevertheless, it is formally deprecated
+ in Bison 2.4.2's NEWS entry, where a plan to phase it out is
+ discussed. */
#define YYFAIL goto yyerrlab
+#if defined YYFAIL
+ /* This is here to suppress warnings from the GCC cpp's
+ -Wunused-macros. Normally we don't worry about that warning, but
+ some users do, and we want to make it easy for users to remove
+ YYFAIL uses, which will produce warnings from Bison 2.5. */
+#endif
#define YYRECOVERING() (!!yyerrstatus)
@@ -2009,7 +2023,7 @@ while (YYID (0))
we won't break user code: when these are the locations we know. */
#ifndef YY_LOCATION_PRINT
-# if YYLTYPE_IS_TRIVIAL
+# if defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL
# define YY_LOCATION_PRINT(File, Loc) \
fprintf (File, "%d.%d-%d.%d", \
(Loc).first_line, (Loc).first_column, \
@@ -2551,7 +2565,7 @@ YYLTYPE yylloc;
YYLTYPE *yylsp;
/* The locations where the error started and ended. */
- YYLTYPE yyerror_range[2];
+ YYLTYPE yyerror_range[3];
YYSIZE_T yystacksize;
@@ -2598,7 +2612,7 @@ YYLTYPE yylloc;
yyvsp = yyvs;
yylsp = yyls;
-#if YYLTYPE_IS_TRIVIAL
+#if defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL
/* Initialize the default location before parsing starts. */
yylloc.first_line = yylloc.last_line = 1;
yylloc.first_column = yylloc.last_column = 1;
@@ -2606,7 +2620,7 @@ YYLTYPE yylloc;
/* User initialization code. */
-/* Line 1242 of yacc.c */
+/* Line 1251 of yacc.c */
#line 41 "glsl_parser.ypp"
{
yylloc.first_line = 1;
@@ -2616,8 +2630,8 @@ YYLTYPE yylloc;
yylloc.source = 0;
}
-/* Line 1242 of yacc.c */
-#line 2621 "glsl_parser.cpp"
+/* Line 1251 of yacc.c */
+#line 2635 "glsl_parser.cpp"
yylsp[0] = yylloc;
goto yysetstate;
@@ -2804,8 +2818,8 @@ yyreduce:
{
case 2:
-/* Line 1455 of yacc.c */
-#line 211 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 212 "glsl_parser.ypp"
{
_mesa_glsl_initialize_types(state);
;}
@@ -2813,8 +2827,8 @@ yyreduce:
case 5:
-/* Line 1455 of yacc.c */
-#line 220 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 221 "glsl_parser.ypp"
{
switch ((yyvsp[(2) - (3)].n)) {
case 100:
@@ -2835,8 +2849,8 @@ yyreduce:
case 12:
-/* Line 1455 of yacc.c */
-#line 252 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 253 "glsl_parser.ypp"
{
if (!_mesa_glsl_process_extension((yyvsp[(2) - (5)].identifier), & (yylsp[(2) - (5)]), (yyvsp[(4) - (5)].identifier), & (yylsp[(4) - (5)]), state)) {
YYERROR;
@@ -2846,8 +2860,8 @@ yyreduce:
case 13:
-/* Line 1455 of yacc.c */
-#line 261 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 262 "glsl_parser.ypp"
{
/* FINISHME: The NULL test is only required because 'precision'
* FINISHME: statements are not yet supported.
@@ -2859,8 +2873,8 @@ yyreduce:
case 14:
-/* Line 1455 of yacc.c */
-#line 269 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 270 "glsl_parser.ypp"
{
/* FINISHME: The NULL test is only required because 'precision'
* FINISHME: statements are not yet supported.
@@ -2872,8 +2886,8 @@ yyreduce:
case 16:
-/* Line 1455 of yacc.c */
-#line 284 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 285 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression(ast_identifier, NULL, NULL, NULL);
@@ -2884,8 +2898,8 @@ yyreduce:
case 17:
-/* Line 1455 of yacc.c */
-#line 291 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 292 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression(ast_int_constant, NULL, NULL, NULL);
@@ -2896,8 +2910,8 @@ yyreduce:
case 18:
-/* Line 1455 of yacc.c */
-#line 298 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 299 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression(ast_uint_constant, NULL, NULL, NULL);
@@ -2908,8 +2922,8 @@ yyreduce:
case 19:
-/* Line 1455 of yacc.c */
-#line 305 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 306 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression(ast_float_constant, NULL, NULL, NULL);
@@ -2920,8 +2934,8 @@ yyreduce:
case 20:
-/* Line 1455 of yacc.c */
-#line 312 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 313 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression(ast_bool_constant, NULL, NULL, NULL);
@@ -2932,8 +2946,8 @@ yyreduce:
case 21:
-/* Line 1455 of yacc.c */
-#line 319 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 320 "glsl_parser.ypp"
{
(yyval.expression) = (yyvsp[(2) - (3)].expression);
;}
@@ -2941,8 +2955,8 @@ yyreduce:
case 23:
-/* Line 1455 of yacc.c */
-#line 327 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 328 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression(ast_array_index, (yyvsp[(1) - (4)].expression), (yyvsp[(3) - (4)].expression), NULL);
@@ -2952,8 +2966,8 @@ yyreduce:
case 24:
-/* Line 1455 of yacc.c */
-#line 333 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 334 "glsl_parser.ypp"
{
(yyval.expression) = (yyvsp[(1) - (1)].expression);
;}
@@ -2961,8 +2975,8 @@ yyreduce:
case 25:
-/* Line 1455 of yacc.c */
-#line 337 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 338 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression(ast_field_selection, (yyvsp[(1) - (3)].expression), NULL, NULL);
@@ -2973,8 +2987,8 @@ yyreduce:
case 26:
-/* Line 1455 of yacc.c */
-#line 344 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 345 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression(ast_post_inc, (yyvsp[(1) - (2)].expression), NULL, NULL);
@@ -2984,8 +2998,8 @@ yyreduce:
case 27:
-/* Line 1455 of yacc.c */
-#line 350 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 351 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression(ast_post_dec, (yyvsp[(1) - (2)].expression), NULL, NULL);
@@ -2995,8 +3009,8 @@ yyreduce:
case 31:
-/* Line 1455 of yacc.c */
-#line 368 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 369 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression(ast_field_selection, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression), NULL);
@@ -3006,8 +3020,8 @@ yyreduce:
case 36:
-/* Line 1455 of yacc.c */
-#line 387 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 388 "glsl_parser.ypp"
{
(yyval.expression) = (yyvsp[(1) - (2)].expression);
(yyval.expression)->set_location(yylloc);
@@ -3017,8 +3031,8 @@ yyreduce:
case 37:
-/* Line 1455 of yacc.c */
-#line 393 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 394 "glsl_parser.ypp"
{
(yyval.expression) = (yyvsp[(1) - (3)].expression);
(yyval.expression)->set_location(yylloc);
@@ -3028,8 +3042,8 @@ yyreduce:
case 39:
-/* Line 1455 of yacc.c */
-#line 409 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 410 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_function_expression((yyvsp[(1) - (1)].type_specifier));
@@ -3039,8 +3053,8 @@ yyreduce:
case 40:
-/* Line 1455 of yacc.c */
-#line 415 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 416 "glsl_parser.ypp"
{
void *ctx = state;
ast_expression *callee = new(ctx) ast_expression((yyvsp[(1) - (1)].identifier));
@@ -3051,8 +3065,8 @@ yyreduce:
case 41:
-/* Line 1455 of yacc.c */
-#line 422 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 423 "glsl_parser.ypp"
{
void *ctx = state;
ast_expression *callee = new(ctx) ast_expression((yyvsp[(1) - (1)].identifier));
@@ -3063,8 +3077,8 @@ yyreduce:
case 43:
-/* Line 1455 of yacc.c */
-#line 434 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 435 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression(ast_pre_inc, (yyvsp[(2) - (2)].expression), NULL, NULL);
@@ -3074,8 +3088,8 @@ yyreduce:
case 44:
-/* Line 1455 of yacc.c */
-#line 440 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 441 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression(ast_pre_dec, (yyvsp[(2) - (2)].expression), NULL, NULL);
@@ -3085,8 +3099,8 @@ yyreduce:
case 45:
-/* Line 1455 of yacc.c */
-#line 446 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 447 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression((yyvsp[(1) - (2)].n), (yyvsp[(2) - (2)].expression), NULL, NULL);
@@ -3096,36 +3110,36 @@ yyreduce:
case 46:
-/* Line 1455 of yacc.c */
-#line 455 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 456 "glsl_parser.ypp"
{ (yyval.n) = ast_plus; ;}
break;
case 47:
-/* Line 1455 of yacc.c */
-#line 456 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 457 "glsl_parser.ypp"
{ (yyval.n) = ast_neg; ;}
break;
case 48:
-/* Line 1455 of yacc.c */
-#line 457 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 458 "glsl_parser.ypp"
{ (yyval.n) = ast_logic_not; ;}
break;
case 49:
-/* Line 1455 of yacc.c */
-#line 458 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 459 "glsl_parser.ypp"
{ (yyval.n) = ast_bit_not; ;}
break;
case 51:
-/* Line 1455 of yacc.c */
-#line 464 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 465 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_mul, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3135,8 +3149,8 @@ yyreduce:
case 52:
-/* Line 1455 of yacc.c */
-#line 470 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 471 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_div, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3146,8 +3160,8 @@ yyreduce:
case 53:
-/* Line 1455 of yacc.c */
-#line 476 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 477 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_mod, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3157,8 +3171,8 @@ yyreduce:
case 55:
-/* Line 1455 of yacc.c */
-#line 486 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 487 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_add, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3168,8 +3182,8 @@ yyreduce:
case 56:
-/* Line 1455 of yacc.c */
-#line 492 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 493 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_sub, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3179,8 +3193,8 @@ yyreduce:
case 58:
-/* Line 1455 of yacc.c */
-#line 502 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 503 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_lshift, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3190,8 +3204,8 @@ yyreduce:
case 59:
-/* Line 1455 of yacc.c */
-#line 508 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 509 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_rshift, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3201,8 +3215,8 @@ yyreduce:
case 61:
-/* Line 1455 of yacc.c */
-#line 518 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 519 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_less, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3212,8 +3226,8 @@ yyreduce:
case 62:
-/* Line 1455 of yacc.c */
-#line 524 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 525 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_greater, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3223,8 +3237,8 @@ yyreduce:
case 63:
-/* Line 1455 of yacc.c */
-#line 530 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 531 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_lequal, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3234,8 +3248,8 @@ yyreduce:
case 64:
-/* Line 1455 of yacc.c */
-#line 536 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 537 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_gequal, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3245,8 +3259,8 @@ yyreduce:
case 66:
-/* Line 1455 of yacc.c */
-#line 546 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 547 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_equal, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3256,8 +3270,8 @@ yyreduce:
case 67:
-/* Line 1455 of yacc.c */
-#line 552 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 553 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_nequal, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3267,8 +3281,8 @@ yyreduce:
case 69:
-/* Line 1455 of yacc.c */
-#line 562 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 563 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_bit_and, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3278,8 +3292,8 @@ yyreduce:
case 71:
-/* Line 1455 of yacc.c */
-#line 572 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 573 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_bit_xor, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3289,8 +3303,8 @@ yyreduce:
case 73:
-/* Line 1455 of yacc.c */
-#line 582 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 583 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_bit_or, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3300,8 +3314,8 @@ yyreduce:
case 75:
-/* Line 1455 of yacc.c */
-#line 592 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 593 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_logic_and, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3311,8 +3325,8 @@ yyreduce:
case 77:
-/* Line 1455 of yacc.c */
-#line 602 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 603 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_logic_xor, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3322,8 +3336,8 @@ yyreduce:
case 79:
-/* Line 1455 of yacc.c */
-#line 612 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 613 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_logic_or, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3333,8 +3347,8 @@ yyreduce:
case 81:
-/* Line 1455 of yacc.c */
-#line 622 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 623 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression(ast_conditional, (yyvsp[(1) - (5)].expression), (yyvsp[(3) - (5)].expression), (yyvsp[(5) - (5)].expression));
@@ -3344,8 +3358,8 @@ yyreduce:
case 83:
-/* Line 1455 of yacc.c */
-#line 632 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 633 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression((yyvsp[(2) - (3)].n), (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression), NULL);
@@ -3355,85 +3369,85 @@ yyreduce:
case 84:
-/* Line 1455 of yacc.c */
-#line 640 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 641 "glsl_parser.ypp"
{ (yyval.n) = ast_assign; ;}
break;
case 85:
-/* Line 1455 of yacc.c */
-#line 641 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 642 "glsl_parser.ypp"
{ (yyval.n) = ast_mul_assign; ;}
break;
case 86:
-/* Line 1455 of yacc.c */
-#line 642 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 643 "glsl_parser.ypp"
{ (yyval.n) = ast_div_assign; ;}
break;
case 87:
-/* Line 1455 of yacc.c */
-#line 643 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 644 "glsl_parser.ypp"
{ (yyval.n) = ast_mod_assign; ;}
break;
case 88:
-/* Line 1455 of yacc.c */
-#line 644 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 645 "glsl_parser.ypp"
{ (yyval.n) = ast_add_assign; ;}
break;
case 89:
-/* Line 1455 of yacc.c */
-#line 645 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 646 "glsl_parser.ypp"
{ (yyval.n) = ast_sub_assign; ;}
break;
case 90:
-/* Line 1455 of yacc.c */
-#line 646 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 647 "glsl_parser.ypp"
{ (yyval.n) = ast_ls_assign; ;}
break;
case 91:
-/* Line 1455 of yacc.c */
-#line 647 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 648 "glsl_parser.ypp"
{ (yyval.n) = ast_rs_assign; ;}
break;
case 92:
-/* Line 1455 of yacc.c */
-#line 648 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 649 "glsl_parser.ypp"
{ (yyval.n) = ast_and_assign; ;}
break;
case 93:
-/* Line 1455 of yacc.c */
-#line 649 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 650 "glsl_parser.ypp"
{ (yyval.n) = ast_xor_assign; ;}
break;
case 94:
-/* Line 1455 of yacc.c */
-#line 650 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 651 "glsl_parser.ypp"
{ (yyval.n) = ast_or_assign; ;}
break;
case 95:
-/* Line 1455 of yacc.c */
-#line 655 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 656 "glsl_parser.ypp"
{
(yyval.expression) = (yyvsp[(1) - (1)].expression);
;}
@@ -3441,8 +3455,8 @@ yyreduce:
case 96:
-/* Line 1455 of yacc.c */
-#line 659 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 660 "glsl_parser.ypp"
{
void *ctx = state;
if ((yyvsp[(1) - (3)].expression)->oper != ast_sequence) {
@@ -3459,8 +3473,8 @@ yyreduce:
case 98:
-/* Line 1455 of yacc.c */
-#line 679 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 680 "glsl_parser.ypp"
{
(yyval.node) = (yyvsp[(1) - (2)].function);
;}
@@ -3468,8 +3482,8 @@ yyreduce:
case 99:
-/* Line 1455 of yacc.c */
-#line 683 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 684 "glsl_parser.ypp"
{
(yyval.node) = (yyvsp[(1) - (2)].declarator_list);
;}
@@ -3477,8 +3491,8 @@ yyreduce:
case 100:
-/* Line 1455 of yacc.c */
-#line 687 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 688 "glsl_parser.ypp"
{
if (((yyvsp[(3) - (4)].type_specifier)->type_specifier != ast_float)
&& ((yyvsp[(3) - (4)].type_specifier)->type_specifier != ast_int)) {
@@ -3493,8 +3507,8 @@ yyreduce:
case 104:
-/* Line 1455 of yacc.c */
-#line 710 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 711 "glsl_parser.ypp"
{
(yyval.function) = (yyvsp[(1) - (2)].function);
(yyval.function)->parameters.push_tail(& (yyvsp[(2) - (2)].parameter_declarator)->link);
@@ -3503,8 +3517,8 @@ yyreduce:
case 105:
-/* Line 1455 of yacc.c */
-#line 715 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 716 "glsl_parser.ypp"
{
(yyval.function) = (yyvsp[(1) - (3)].function);
(yyval.function)->parameters.push_tail(& (yyvsp[(3) - (3)].parameter_declarator)->link);
@@ -3513,8 +3527,8 @@ yyreduce:
case 106:
-/* Line 1455 of yacc.c */
-#line 723 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 724 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.function) = new(ctx) ast_function();
@@ -3526,8 +3540,8 @@ yyreduce:
case 107:
-/* Line 1455 of yacc.c */
-#line 734 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 735 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.parameter_declarator) = new(ctx) ast_parameter_declarator();
@@ -3541,8 +3555,8 @@ yyreduce:
case 108:
-/* Line 1455 of yacc.c */
-#line 744 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 745 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.parameter_declarator) = new(ctx) ast_parameter_declarator();
@@ -3558,8 +3572,8 @@ yyreduce:
case 109:
-/* Line 1455 of yacc.c */
-#line 759 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 760 "glsl_parser.ypp"
{
(yyvsp[(1) - (3)].type_qualifier).flags.i |= (yyvsp[(2) - (3)].type_qualifier).flags.i;
@@ -3570,8 +3584,8 @@ yyreduce:
case 110:
-/* Line 1455 of yacc.c */
-#line 766 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 767 "glsl_parser.ypp"
{
(yyval.parameter_declarator) = (yyvsp[(2) - (2)].parameter_declarator);
(yyval.parameter_declarator)->type->qualifier = (yyvsp[(1) - (2)].type_qualifier);
@@ -3580,8 +3594,8 @@ yyreduce:
case 111:
-/* Line 1455 of yacc.c */
-#line 771 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 772 "glsl_parser.ypp"
{
void *ctx = state;
(yyvsp[(1) - (3)].type_qualifier).flags.i |= (yyvsp[(2) - (3)].type_qualifier).flags.i;
@@ -3596,8 +3610,8 @@ yyreduce:
case 112:
-/* Line 1455 of yacc.c */
-#line 782 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 783 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.parameter_declarator) = new(ctx) ast_parameter_declarator();
@@ -3610,8 +3624,8 @@ yyreduce:
case 113:
-/* Line 1455 of yacc.c */
-#line 794 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 795 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
;}
@@ -3619,8 +3633,8 @@ yyreduce:
case 114:
-/* Line 1455 of yacc.c */
-#line 798 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 799 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.in = 1;
@@ -3629,8 +3643,8 @@ yyreduce:
case 115:
-/* Line 1455 of yacc.c */
-#line 803 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 804 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.out = 1;
@@ -3639,8 +3653,8 @@ yyreduce:
case 116:
-/* Line 1455 of yacc.c */
-#line 808 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 809 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.in = 1;
@@ -3650,8 +3664,8 @@ yyreduce:
case 119:
-/* Line 1455 of yacc.c */
-#line 822 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 823 "glsl_parser.ypp"
{
void *ctx = state;
ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (3)].identifier), false, NULL, NULL);
@@ -3664,8 +3678,8 @@ yyreduce:
case 120:
-/* Line 1455 of yacc.c */
-#line 831 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 832 "glsl_parser.ypp"
{
void *ctx = state;
ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (5)].identifier), true, NULL, NULL);
@@ -3678,8 +3692,8 @@ yyreduce:
case 121:
-/* Line 1455 of yacc.c */
-#line 840 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 841 "glsl_parser.ypp"
{
void *ctx = state;
ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (6)].identifier), true, (yyvsp[(5) - (6)].expression), NULL);
@@ -3692,8 +3706,8 @@ yyreduce:
case 122:
-/* Line 1455 of yacc.c */
-#line 849 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 850 "glsl_parser.ypp"
{
void *ctx = state;
ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (7)].identifier), true, NULL, (yyvsp[(7) - (7)].expression));
@@ -3706,8 +3720,8 @@ yyreduce:
case 123:
-/* Line 1455 of yacc.c */
-#line 858 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 859 "glsl_parser.ypp"
{
void *ctx = state;
ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (8)].identifier), true, (yyvsp[(5) - (8)].expression), (yyvsp[(8) - (8)].expression));
@@ -3720,8 +3734,8 @@ yyreduce:
case 124:
-/* Line 1455 of yacc.c */
-#line 867 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 868 "glsl_parser.ypp"
{
void *ctx = state;
ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (5)].identifier), false, NULL, (yyvsp[(5) - (5)].expression));
@@ -3734,8 +3748,8 @@ yyreduce:
case 125:
-/* Line 1455 of yacc.c */
-#line 880 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 881 "glsl_parser.ypp"
{
void *ctx = state;
if ((yyvsp[(1) - (1)].fully_specified_type)->specifier->type_specifier != ast_struct) {
@@ -3750,8 +3764,8 @@ yyreduce:
case 126:
-/* Line 1455 of yacc.c */
-#line 891 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 892 "glsl_parser.ypp"
{
void *ctx = state;
ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (2)].identifier), false, NULL, NULL);
@@ -3764,8 +3778,8 @@ yyreduce:
case 127:
-/* Line 1455 of yacc.c */
-#line 900 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 901 "glsl_parser.ypp"
{
void *ctx = state;
ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (4)].identifier), true, NULL, NULL);
@@ -3778,8 +3792,8 @@ yyreduce:
case 128:
-/* Line 1455 of yacc.c */
-#line 909 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 910 "glsl_parser.ypp"
{
void *ctx = state;
ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (5)].identifier), true, (yyvsp[(4) - (5)].expression), NULL);
@@ -3792,8 +3806,8 @@ yyreduce:
case 129:
-/* Line 1455 of yacc.c */
-#line 918 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 919 "glsl_parser.ypp"
{
void *ctx = state;
ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (6)].identifier), true, NULL, (yyvsp[(6) - (6)].expression));
@@ -3806,8 +3820,8 @@ yyreduce:
case 130:
-/* Line 1455 of yacc.c */
-#line 927 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 928 "glsl_parser.ypp"
{
void *ctx = state;
ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (7)].identifier), true, (yyvsp[(4) - (7)].expression), (yyvsp[(7) - (7)].expression));
@@ -3820,8 +3834,8 @@ yyreduce:
case 131:
-/* Line 1455 of yacc.c */
-#line 936 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 937 "glsl_parser.ypp"
{
void *ctx = state;
ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (4)].identifier), false, NULL, (yyvsp[(4) - (4)].expression));
@@ -3834,8 +3848,8 @@ yyreduce:
case 132:
-/* Line 1455 of yacc.c */
-#line 945 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 946 "glsl_parser.ypp"
{
void *ctx = state;
ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (2)].identifier), false, NULL, NULL);
@@ -3850,8 +3864,8 @@ yyreduce:
case 133:
-/* Line 1455 of yacc.c */
-#line 959 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 960 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.fully_specified_type) = new(ctx) ast_fully_specified_type();
@@ -3862,8 +3876,8 @@ yyreduce:
case 134:
-/* Line 1455 of yacc.c */
-#line 966 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 967 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.fully_specified_type) = new(ctx) ast_fully_specified_type();
@@ -3875,8 +3889,8 @@ yyreduce:
case 135:
-/* Line 1455 of yacc.c */
-#line 977 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 978 "glsl_parser.ypp"
{
(yyval.type_qualifier) = (yyvsp[(3) - (4)].type_qualifier);
;}
@@ -3884,8 +3898,8 @@ yyreduce:
case 137:
-/* Line 1455 of yacc.c */
-#line 985 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 986 "glsl_parser.ypp"
{
if (((yyvsp[(1) - (3)].type_qualifier).flags.i & (yyvsp[(3) - (3)].type_qualifier).flags.i) != 0) {
_mesa_glsl_error(& (yylsp[(3) - (3)]), state,
@@ -3905,8 +3919,8 @@ yyreduce:
case 138:
-/* Line 1455 of yacc.c */
-#line 1004 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1005 "glsl_parser.ypp"
{
bool got_one = false;
@@ -3939,8 +3953,8 @@ yyreduce:
case 139:
-/* Line 1455 of yacc.c */
-#line 1033 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1034 "glsl_parser.ypp"
{
bool got_one = false;
@@ -3982,8 +3996,8 @@ yyreduce:
case 140:
-/* Line 1455 of yacc.c */
-#line 1074 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1075 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.smooth = 1;
@@ -3992,8 +4006,8 @@ yyreduce:
case 141:
-/* Line 1455 of yacc.c */
-#line 1079 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1080 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.flat = 1;
@@ -4002,8 +4016,8 @@ yyreduce:
case 142:
-/* Line 1455 of yacc.c */
-#line 1084 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1085 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.noperspective = 1;
@@ -4012,8 +4026,8 @@ yyreduce:
case 143:
-/* Line 1455 of yacc.c */
-#line 1092 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1093 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.constant = 1;
@@ -4022,8 +4036,8 @@ yyreduce:
case 146:
-/* Line 1455 of yacc.c */
-#line 1102 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1103 "glsl_parser.ypp"
{
(yyval.type_qualifier) = (yyvsp[(1) - (2)].type_qualifier);
(yyval.type_qualifier).flags.i |= (yyvsp[(2) - (2)].type_qualifier).flags.i;
@@ -4032,8 +4046,8 @@ yyreduce:
case 148:
-/* Line 1455 of yacc.c */
-#line 1108 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1109 "glsl_parser.ypp"
{
(yyval.type_qualifier) = (yyvsp[(1) - (2)].type_qualifier);
(yyval.type_qualifier).flags.i |= (yyvsp[(2) - (2)].type_qualifier).flags.i;
@@ -4042,8 +4056,8 @@ yyreduce:
case 149:
-/* Line 1455 of yacc.c */
-#line 1113 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1114 "glsl_parser.ypp"
{
(yyval.type_qualifier) = (yyvsp[(2) - (2)].type_qualifier);
(yyval.type_qualifier).flags.q.invariant = 1;
@@ -4052,8 +4066,8 @@ yyreduce:
case 150:
-/* Line 1455 of yacc.c */
-#line 1118 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1119 "glsl_parser.ypp"
{
(yyval.type_qualifier) = (yyvsp[(2) - (3)].type_qualifier);
(yyval.type_qualifier).flags.i |= (yyvsp[(3) - (3)].type_qualifier).flags.i;
@@ -4063,8 +4077,8 @@ yyreduce:
case 151:
-/* Line 1455 of yacc.c */
-#line 1124 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1125 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.invariant = 1;
@@ -4073,8 +4087,8 @@ yyreduce:
case 152:
-/* Line 1455 of yacc.c */
-#line 1132 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1133 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.constant = 1;
@@ -4083,8 +4097,8 @@ yyreduce:
case 153:
-/* Line 1455 of yacc.c */
-#line 1137 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1138 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.attribute = 1;
@@ -4093,8 +4107,8 @@ yyreduce:
case 154:
-/* Line 1455 of yacc.c */
-#line 1142 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1143 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.varying = 1;
@@ -4103,8 +4117,8 @@ yyreduce:
case 155:
-/* Line 1455 of yacc.c */
-#line 1147 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1148 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.centroid = 1;
@@ -4114,8 +4128,8 @@ yyreduce:
case 156:
-/* Line 1455 of yacc.c */
-#line 1153 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1154 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.in = 1;
@@ -4124,8 +4138,8 @@ yyreduce:
case 157:
-/* Line 1455 of yacc.c */
-#line 1158 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1159 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.out = 1;
@@ -4134,8 +4148,8 @@ yyreduce:
case 158:
-/* Line 1455 of yacc.c */
-#line 1163 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1164 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.centroid = 1; (yyval.type_qualifier).flags.q.in = 1;
@@ -4144,8 +4158,8 @@ yyreduce:
case 159:
-/* Line 1455 of yacc.c */
-#line 1168 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1169 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.centroid = 1; (yyval.type_qualifier).flags.q.out = 1;
@@ -4154,8 +4168,8 @@ yyreduce:
case 160:
-/* Line 1455 of yacc.c */
-#line 1173 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1174 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.uniform = 1;
@@ -4164,8 +4178,8 @@ yyreduce:
case 162:
-/* Line 1455 of yacc.c */
-#line 1182 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1183 "glsl_parser.ypp"
{
(yyval.type_specifier) = (yyvsp[(2) - (2)].type_specifier);
(yyval.type_specifier)->precision = (yyvsp[(1) - (2)].n);
@@ -4174,8 +4188,8 @@ yyreduce:
case 164:
-/* Line 1455 of yacc.c */
-#line 1191 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1192 "glsl_parser.ypp"
{
(yyval.type_specifier) = (yyvsp[(1) - (3)].type_specifier);
(yyval.type_specifier)->is_array = true;
@@ -4185,8 +4199,8 @@ yyreduce:
case 165:
-/* Line 1455 of yacc.c */
-#line 1197 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1198 "glsl_parser.ypp"
{
(yyval.type_specifier) = (yyvsp[(1) - (4)].type_specifier);
(yyval.type_specifier)->is_array = true;
@@ -4196,8 +4210,8 @@ yyreduce:
case 166:
-/* Line 1455 of yacc.c */
-#line 1206 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1207 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.type_specifier) = new(ctx) ast_type_specifier((yyvsp[(1) - (1)].n));
@@ -4207,8 +4221,8 @@ yyreduce:
case 167:
-/* Line 1455 of yacc.c */
-#line 1212 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1213 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.type_specifier) = new(ctx) ast_type_specifier((yyvsp[(1) - (1)].struct_specifier));
@@ -4218,8 +4232,8 @@ yyreduce:
case 168:
-/* Line 1455 of yacc.c */
-#line 1218 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1219 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.type_specifier) = new(ctx) ast_type_specifier((yyvsp[(1) - (1)].identifier));
@@ -4229,365 +4243,365 @@ yyreduce:
case 169:
-/* Line 1455 of yacc.c */
-#line 1226 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1227 "glsl_parser.ypp"
{ (yyval.n) = ast_void; ;}
break;
case 170:
-/* Line 1455 of yacc.c */
-#line 1227 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1228 "glsl_parser.ypp"
{ (yyval.n) = ast_float; ;}
break;
case 171:
-/* Line 1455 of yacc.c */
-#line 1228 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1229 "glsl_parser.ypp"
{ (yyval.n) = ast_int; ;}
break;
case 172:
-/* Line 1455 of yacc.c */
-#line 1229 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1230 "glsl_parser.ypp"
{ (yyval.n) = ast_uint; ;}
break;
case 173:
-/* Line 1455 of yacc.c */
-#line 1230 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1231 "glsl_parser.ypp"
{ (yyval.n) = ast_bool; ;}
break;
case 174:
-/* Line 1455 of yacc.c */
-#line 1231 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1232 "glsl_parser.ypp"
{ (yyval.n) = ast_vec2; ;}
break;
case 175:
-/* Line 1455 of yacc.c */
-#line 1232 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1233 "glsl_parser.ypp"
{ (yyval.n) = ast_vec3; ;}
break;
case 176:
-/* Line 1455 of yacc.c */
-#line 1233 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1234 "glsl_parser.ypp"
{ (yyval.n) = ast_vec4; ;}
break;
case 177:
-/* Line 1455 of yacc.c */
-#line 1234 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1235 "glsl_parser.ypp"
{ (yyval.n) = ast_bvec2; ;}
break;
case 178:
-/* Line 1455 of yacc.c */
-#line 1235 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1236 "glsl_parser.ypp"
{ (yyval.n) = ast_bvec3; ;}
break;
case 179:
-/* Line 1455 of yacc.c */
-#line 1236 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1237 "glsl_parser.ypp"
{ (yyval.n) = ast_bvec4; ;}
break;
case 180:
-/* Line 1455 of yacc.c */
-#line 1237 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1238 "glsl_parser.ypp"
{ (yyval.n) = ast_ivec2; ;}
break;
case 181:
-/* Line 1455 of yacc.c */
-#line 1238 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1239 "glsl_parser.ypp"
{ (yyval.n) = ast_ivec3; ;}
break;
case 182:
-/* Line 1455 of yacc.c */
-#line 1239 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1240 "glsl_parser.ypp"
{ (yyval.n) = ast_ivec4; ;}
break;
case 183:
-/* Line 1455 of yacc.c */
-#line 1240 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1241 "glsl_parser.ypp"
{ (yyval.n) = ast_uvec2; ;}
break;
case 184:
-/* Line 1455 of yacc.c */
-#line 1241 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1242 "glsl_parser.ypp"
{ (yyval.n) = ast_uvec3; ;}
break;
case 185:
-/* Line 1455 of yacc.c */
-#line 1242 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1243 "glsl_parser.ypp"
{ (yyval.n) = ast_uvec4; ;}
break;
case 186:
-/* Line 1455 of yacc.c */
-#line 1243 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1244 "glsl_parser.ypp"
{ (yyval.n) = ast_mat2; ;}
break;
case 187:
-/* Line 1455 of yacc.c */
-#line 1244 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1245 "glsl_parser.ypp"
{ (yyval.n) = ast_mat2x3; ;}
break;
case 188:
-/* Line 1455 of yacc.c */
-#line 1245 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1246 "glsl_parser.ypp"
{ (yyval.n) = ast_mat2x4; ;}
break;
case 189:
-/* Line 1455 of yacc.c */
-#line 1246 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1247 "glsl_parser.ypp"
{ (yyval.n) = ast_mat3x2; ;}
break;
case 190:
-/* Line 1455 of yacc.c */
-#line 1247 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1248 "glsl_parser.ypp"
{ (yyval.n) = ast_mat3; ;}
break;
case 191:
-/* Line 1455 of yacc.c */
-#line 1248 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1249 "glsl_parser.ypp"
{ (yyval.n) = ast_mat3x4; ;}
break;
case 192:
-/* Line 1455 of yacc.c */
-#line 1249 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1250 "glsl_parser.ypp"
{ (yyval.n) = ast_mat4x2; ;}
break;
case 193:
-/* Line 1455 of yacc.c */
-#line 1250 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1251 "glsl_parser.ypp"
{ (yyval.n) = ast_mat4x3; ;}
break;
case 194:
-/* Line 1455 of yacc.c */
-#line 1251 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1252 "glsl_parser.ypp"
{ (yyval.n) = ast_mat4; ;}
break;
case 195:
-/* Line 1455 of yacc.c */
-#line 1252 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1253 "glsl_parser.ypp"
{ (yyval.n) = ast_sampler1d; ;}
break;
case 196:
-/* Line 1455 of yacc.c */
-#line 1253 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1254 "glsl_parser.ypp"
{ (yyval.n) = ast_sampler2d; ;}
break;
case 197:
-/* Line 1455 of yacc.c */
-#line 1254 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1255 "glsl_parser.ypp"
{ (yyval.n) = ast_sampler2drect; ;}
break;
case 198:
-/* Line 1455 of yacc.c */
-#line 1255 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1256 "glsl_parser.ypp"
{ (yyval.n) = ast_sampler3d; ;}
break;
case 199:
-/* Line 1455 of yacc.c */
-#line 1256 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1257 "glsl_parser.ypp"
{ (yyval.n) = ast_samplercube; ;}
break;
case 200:
-/* Line 1455 of yacc.c */
-#line 1257 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1258 "glsl_parser.ypp"
{ (yyval.n) = ast_sampler1dshadow; ;}
break;
case 201:
-/* Line 1455 of yacc.c */
-#line 1258 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1259 "glsl_parser.ypp"
{ (yyval.n) = ast_sampler2dshadow; ;}
break;
case 202:
-/* Line 1455 of yacc.c */
-#line 1259 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1260 "glsl_parser.ypp"
{ (yyval.n) = ast_sampler2drectshadow; ;}
break;
case 203:
-/* Line 1455 of yacc.c */
-#line 1260 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1261 "glsl_parser.ypp"
{ (yyval.n) = ast_samplercubeshadow; ;}
break;
case 204:
-/* Line 1455 of yacc.c */
-#line 1261 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1262 "glsl_parser.ypp"
{ (yyval.n) = ast_sampler1darray; ;}
break;
case 205:
-/* Line 1455 of yacc.c */
-#line 1262 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1263 "glsl_parser.ypp"
{ (yyval.n) = ast_sampler2darray; ;}
break;
case 206:
-/* Line 1455 of yacc.c */
-#line 1263 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1264 "glsl_parser.ypp"
{ (yyval.n) = ast_sampler1darrayshadow; ;}
break;
case 207:
-/* Line 1455 of yacc.c */
-#line 1264 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1265 "glsl_parser.ypp"
{ (yyval.n) = ast_sampler2darrayshadow; ;}
break;
case 208:
-/* Line 1455 of yacc.c */
-#line 1265 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1266 "glsl_parser.ypp"
{ (yyval.n) = ast_isampler1d; ;}
break;
case 209:
-/* Line 1455 of yacc.c */
-#line 1266 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1267 "glsl_parser.ypp"
{ (yyval.n) = ast_isampler2d; ;}
break;
case 210:
-/* Line 1455 of yacc.c */
-#line 1267 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1268 "glsl_parser.ypp"
{ (yyval.n) = ast_isampler3d; ;}
break;
case 211:
-/* Line 1455 of yacc.c */
-#line 1268 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1269 "glsl_parser.ypp"
{ (yyval.n) = ast_isamplercube; ;}
break;
case 212:
-/* Line 1455 of yacc.c */
-#line 1269 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1270 "glsl_parser.ypp"
{ (yyval.n) = ast_isampler1darray; ;}
break;
case 213:
-/* Line 1455 of yacc.c */
-#line 1270 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1271 "glsl_parser.ypp"
{ (yyval.n) = ast_isampler2darray; ;}
break;
case 214:
-/* Line 1455 of yacc.c */
-#line 1271 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1272 "glsl_parser.ypp"
{ (yyval.n) = ast_usampler1d; ;}
break;
case 215:
-/* Line 1455 of yacc.c */
-#line 1272 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1273 "glsl_parser.ypp"
{ (yyval.n) = ast_usampler2d; ;}
break;
case 216:
-/* Line 1455 of yacc.c */
-#line 1273 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1274 "glsl_parser.ypp"
{ (yyval.n) = ast_usampler3d; ;}
break;
case 217:
-/* Line 1455 of yacc.c */
-#line 1274 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1275 "glsl_parser.ypp"
{ (yyval.n) = ast_usamplercube; ;}
break;
case 218:
-/* Line 1455 of yacc.c */
-#line 1275 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1276 "glsl_parser.ypp"
{ (yyval.n) = ast_usampler1darray; ;}
break;
case 219:
-/* Line 1455 of yacc.c */
-#line 1276 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1277 "glsl_parser.ypp"
{ (yyval.n) = ast_usampler2darray; ;}
break;
case 220:
-/* Line 1455 of yacc.c */
-#line 1280 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1281 "glsl_parser.ypp"
{
if (!state->es_shader && state->language_version < 130)
_mesa_glsl_error(& (yylsp[(1) - (1)]), state,
@@ -4603,8 +4617,8 @@ yyreduce:
case 221:
-/* Line 1455 of yacc.c */
-#line 1291 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1292 "glsl_parser.ypp"
{
if (!state->es_shader && state->language_version < 130)
_mesa_glsl_error(& (yylsp[(1) - (1)]), state,
@@ -4620,8 +4634,8 @@ yyreduce:
case 222:
-/* Line 1455 of yacc.c */
-#line 1302 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1303 "glsl_parser.ypp"
{
if (!state->es_shader && state->language_version < 130)
_mesa_glsl_error(& (yylsp[(1) - (1)]), state,
@@ -4637,8 +4651,8 @@ yyreduce:
case 223:
-/* Line 1455 of yacc.c */
-#line 1317 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1318 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.struct_specifier) = new(ctx) ast_struct_specifier((yyvsp[(2) - (5)].identifier), (yyvsp[(4) - (5)].node));
@@ -4648,8 +4662,8 @@ yyreduce:
case 224:
-/* Line 1455 of yacc.c */
-#line 1323 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1324 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.struct_specifier) = new(ctx) ast_struct_specifier(NULL, (yyvsp[(3) - (4)].node));
@@ -4659,8 +4673,8 @@ yyreduce:
case 225:
-/* Line 1455 of yacc.c */
-#line 1332 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1333 "glsl_parser.ypp"
{
(yyval.node) = (ast_node *) (yyvsp[(1) - (1)].declarator_list);
(yyvsp[(1) - (1)].declarator_list)->link.self_link();
@@ -4669,8 +4683,8 @@ yyreduce:
case 226:
-/* Line 1455 of yacc.c */
-#line 1337 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1338 "glsl_parser.ypp"
{
(yyval.node) = (ast_node *) (yyvsp[(1) - (2)].node);
(yyval.node)->link.insert_before(& (yyvsp[(2) - (2)].declarator_list)->link);
@@ -4679,8 +4693,8 @@ yyreduce:
case 227:
-/* Line 1455 of yacc.c */
-#line 1345 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1346 "glsl_parser.ypp"
{
void *ctx = state;
ast_fully_specified_type *type = new(ctx) ast_fully_specified_type();
@@ -4696,8 +4710,8 @@ yyreduce:
case 228:
-/* Line 1455 of yacc.c */
-#line 1360 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1361 "glsl_parser.ypp"
{
(yyval.declaration) = (yyvsp[(1) - (1)].declaration);
(yyvsp[(1) - (1)].declaration)->link.self_link();
@@ -4706,8 +4720,8 @@ yyreduce:
case 229:
-/* Line 1455 of yacc.c */
-#line 1365 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1366 "glsl_parser.ypp"
{
(yyval.declaration) = (yyvsp[(1) - (3)].declaration);
(yyval.declaration)->link.insert_before(& (yyvsp[(3) - (3)].declaration)->link);
@@ -4716,8 +4730,8 @@ yyreduce:
case 230:
-/* Line 1455 of yacc.c */
-#line 1373 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1374 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.declaration) = new(ctx) ast_declaration((yyvsp[(1) - (1)].identifier), false, NULL, NULL);
@@ -4727,8 +4741,8 @@ yyreduce:
case 231:
-/* Line 1455 of yacc.c */
-#line 1379 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1380 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.declaration) = new(ctx) ast_declaration((yyvsp[(1) - (4)].identifier), true, (yyvsp[(3) - (4)].expression), NULL);
@@ -4738,29 +4752,29 @@ yyreduce:
case 234:
-/* Line 1455 of yacc.c */
-#line 1397 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1398 "glsl_parser.ypp"
{ (yyval.node) = (ast_node *) (yyvsp[(1) - (1)].compound_statement); ;}
break;
case 239:
-/* Line 1455 of yacc.c */
-#line 1405 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1406 "glsl_parser.ypp"
{ (yyval.node) = NULL; ;}
break;
case 240:
-/* Line 1455 of yacc.c */
-#line 1406 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1407 "glsl_parser.ypp"
{ (yyval.node) = NULL; ;}
break;
case 243:
-/* Line 1455 of yacc.c */
-#line 1413 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1414 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.compound_statement) = new(ctx) ast_compound_statement(true, NULL);
@@ -4770,8 +4784,8 @@ yyreduce:
case 244:
-/* Line 1455 of yacc.c */
-#line 1419 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1420 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.compound_statement) = new(ctx) ast_compound_statement(true, (yyvsp[(2) - (3)].node));
@@ -4781,15 +4795,15 @@ yyreduce:
case 245:
-/* Line 1455 of yacc.c */
-#line 1427 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1428 "glsl_parser.ypp"
{ (yyval.node) = (ast_node *) (yyvsp[(1) - (1)].compound_statement); ;}
break;
case 247:
-/* Line 1455 of yacc.c */
-#line 1433 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1434 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.compound_statement) = new(ctx) ast_compound_statement(false, NULL);
@@ -4799,8 +4813,8 @@ yyreduce:
case 248:
-/* Line 1455 of yacc.c */
-#line 1439 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1440 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.compound_statement) = new(ctx) ast_compound_statement(false, (yyvsp[(2) - (3)].node));
@@ -4810,8 +4824,8 @@ yyreduce:
case 249:
-/* Line 1455 of yacc.c */
-#line 1448 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1449 "glsl_parser.ypp"
{
if ((yyvsp[(1) - (1)].node) == NULL) {
_mesa_glsl_error(& (yylsp[(1) - (1)]), state, "<nil> statement\n");
@@ -4825,8 +4839,8 @@ yyreduce:
case 250:
-/* Line 1455 of yacc.c */
-#line 1458 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1459 "glsl_parser.ypp"
{
if ((yyvsp[(2) - (2)].node) == NULL) {
_mesa_glsl_error(& (yylsp[(2) - (2)]), state, "<nil> statement\n");
@@ -4839,8 +4853,8 @@ yyreduce:
case 251:
-/* Line 1455 of yacc.c */
-#line 1470 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1471 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.node) = new(ctx) ast_expression_statement(NULL);
@@ -4850,8 +4864,8 @@ yyreduce:
case 252:
-/* Line 1455 of yacc.c */
-#line 1476 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1477 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.node) = new(ctx) ast_expression_statement((yyvsp[(1) - (2)].expression));
@@ -4861,8 +4875,8 @@ yyreduce:
case 253:
-/* Line 1455 of yacc.c */
-#line 1485 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1486 "glsl_parser.ypp"
{
(yyval.node) = new(state) ast_selection_statement((yyvsp[(3) - (5)].expression), (yyvsp[(5) - (5)].selection_rest_statement).then_statement,
(yyvsp[(5) - (5)].selection_rest_statement).else_statement);
@@ -4872,8 +4886,8 @@ yyreduce:
case 254:
-/* Line 1455 of yacc.c */
-#line 1494 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1495 "glsl_parser.ypp"
{
(yyval.selection_rest_statement).then_statement = (yyvsp[(1) - (3)].node);
(yyval.selection_rest_statement).else_statement = (yyvsp[(3) - (3)].node);
@@ -4882,8 +4896,8 @@ yyreduce:
case 255:
-/* Line 1455 of yacc.c */
-#line 1499 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1500 "glsl_parser.ypp"
{
(yyval.selection_rest_statement).then_statement = (yyvsp[(1) - (1)].node);
(yyval.selection_rest_statement).else_statement = NULL;
@@ -4892,8 +4906,8 @@ yyreduce:
case 256:
-/* Line 1455 of yacc.c */
-#line 1507 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1508 "glsl_parser.ypp"
{
(yyval.node) = (ast_node *) (yyvsp[(1) - (1)].expression);
;}
@@ -4901,8 +4915,8 @@ yyreduce:
case 257:
-/* Line 1455 of yacc.c */
-#line 1511 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1512 "glsl_parser.ypp"
{
void *ctx = state;
ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (4)].identifier), false, NULL, (yyvsp[(4) - (4)].expression));
@@ -4917,8 +4931,8 @@ yyreduce:
case 261:
-/* Line 1455 of yacc.c */
-#line 1534 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1535 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.node) = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_while,
@@ -4929,8 +4943,8 @@ yyreduce:
case 262:
-/* Line 1455 of yacc.c */
-#line 1541 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1542 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.node) = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_do_while,
@@ -4941,8 +4955,8 @@ yyreduce:
case 263:
-/* Line 1455 of yacc.c */
-#line 1548 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1549 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.node) = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_for,
@@ -4953,8 +4967,8 @@ yyreduce:
case 267:
-/* Line 1455 of yacc.c */
-#line 1564 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1565 "glsl_parser.ypp"
{
(yyval.node) = NULL;
;}
@@ -4962,8 +4976,8 @@ yyreduce:
case 268:
-/* Line 1455 of yacc.c */
-#line 1571 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1572 "glsl_parser.ypp"
{
(yyval.for_rest_statement).cond = (yyvsp[(1) - (2)].node);
(yyval.for_rest_statement).rest = NULL;
@@ -4972,8 +4986,8 @@ yyreduce:
case 269:
-/* Line 1455 of yacc.c */
-#line 1576 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1577 "glsl_parser.ypp"
{
(yyval.for_rest_statement).cond = (yyvsp[(1) - (3)].node);
(yyval.for_rest_statement).rest = (yyvsp[(3) - (3)].expression);
@@ -4982,8 +4996,8 @@ yyreduce:
case 270:
-/* Line 1455 of yacc.c */
-#line 1585 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1586 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.node) = new(ctx) ast_jump_statement(ast_jump_statement::ast_continue, NULL);
@@ -4993,8 +5007,8 @@ yyreduce:
case 271:
-/* Line 1455 of yacc.c */
-#line 1591 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1592 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.node) = new(ctx) ast_jump_statement(ast_jump_statement::ast_break, NULL);
@@ -5004,8 +5018,8 @@ yyreduce:
case 272:
-/* Line 1455 of yacc.c */
-#line 1597 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1598 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.node) = new(ctx) ast_jump_statement(ast_jump_statement::ast_return, NULL);
@@ -5015,8 +5029,8 @@ yyreduce:
case 273:
-/* Line 1455 of yacc.c */
-#line 1603 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1604 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.node) = new(ctx) ast_jump_statement(ast_jump_statement::ast_return, (yyvsp[(2) - (3)].expression));
@@ -5026,8 +5040,8 @@ yyreduce:
case 274:
-/* Line 1455 of yacc.c */
-#line 1609 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1610 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.node) = new(ctx) ast_jump_statement(ast_jump_statement::ast_discard, NULL);
@@ -5037,29 +5051,29 @@ yyreduce:
case 275:
-/* Line 1455 of yacc.c */
-#line 1617 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1618 "glsl_parser.ypp"
{ (yyval.node) = (yyvsp[(1) - (1)].function_definition); ;}
break;
case 276:
-/* Line 1455 of yacc.c */
-#line 1618 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1619 "glsl_parser.ypp"
{ (yyval.node) = (yyvsp[(1) - (1)].node); ;}
break;
case 277:
-/* Line 1455 of yacc.c */
-#line 1619 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1620 "glsl_parser.ypp"
{ (yyval.node) = NULL; ;}
break;
case 278:
-/* Line 1455 of yacc.c */
-#line 1624 "glsl_parser.ypp"
+/* Line 1464 of yacc.c */
+#line 1625 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.function_definition) = new(ctx) ast_function_definition();
@@ -5071,8 +5085,8 @@ yyreduce:
-/* Line 1455 of yacc.c */
-#line 5076 "glsl_parser.cpp"
+/* Line 1464 of yacc.c */
+#line 5090 "glsl_parser.cpp"
default: break;
}
YY_SYMBOL_PRINT ("-> $$ =", yyr1[yyn], &yyval, &yyloc);
@@ -5144,7 +5158,7 @@ yyerrlab:
#endif
}
- yyerror_range[0] = yylloc;
+ yyerror_range[1] = yylloc;
if (yyerrstatus == 3)
{
@@ -5181,7 +5195,7 @@ yyerrorlab:
if (/*CONSTCOND*/ 0)
goto yyerrorlab;
- yyerror_range[0] = yylsp[1-yylen];
+ yyerror_range[1] = yylsp[1-yylen];
/* Do not reclaim the symbols of the rule which action triggered
this YYERROR. */
YYPOPSTACK (yylen);
@@ -5215,7 +5229,7 @@ yyerrlab1:
if (yyssp == yyss)
YYABORT;
- yyerror_range[0] = *yylsp;
+ yyerror_range[1] = *yylsp;
yydestruct ("Error: popping",
yystos[yystate], yyvsp, yylsp, state);
YYPOPSTACK (1);
@@ -5225,10 +5239,10 @@ yyerrlab1:
*++yyvsp = yylval;
- yyerror_range[1] = yylloc;
+ yyerror_range[2] = yylloc;
/* Using YYLLOC is tempting, but would change the location of
the lookahead. YYLOC is available though. */
- YYLLOC_DEFAULT (yyloc, (yyerror_range - 1), 2);
+ YYLLOC_DEFAULT (yyloc, yyerror_range, 2);
*++yylsp = yyloc;
/* Shift the error token. */
diff --git a/src/glsl/glsl_parser.h b/src/glsl/glsl_parser.h
index 9bb6ae6299..83aa56f7cb 100644
--- a/src/glsl/glsl_parser.h
+++ b/src/glsl/glsl_parser.h
@@ -1,10 +1,9 @@
-
-/* A Bison parser, made by GNU Bison 2.4.1. */
+/* A Bison parser, made by GNU Bison 2.4.3. */
/* Skeleton interface for Bison's Yacc-like parsers in C
- Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006
- Free Software Foundation, Inc.
+ Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006,
+ 2009, 2010 Free Software Foundation, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -226,7 +225,9 @@
IMAGEBUFFER = 442,
IIMAGEBUFFER = 443,
UIMAGEBUFFER = 444,
- ROW_MAJOR = 445
+ IMAGE1DARRAYSHADOW = 445,
+ IMAGE2DARRAYSHADOW = 446,
+ ROW_MAJOR = 447
};
#endif
@@ -236,7 +237,7 @@
typedef union YYSTYPE
{
-/* Line 1676 of yacc.c */
+/* Line 1685 of yacc.c */
#line 52 "glsl_parser.ypp"
int n;
@@ -269,8 +270,8 @@ typedef union YYSTYPE
-/* Line 1676 of yacc.c */
-#line 274 "glsl_parser.h"
+/* Line 1685 of yacc.c */
+#line 275 "glsl_parser.h"
} YYSTYPE;
# define YYSTYPE_IS_TRIVIAL 1
# define yystype YYSTYPE /* obsolescent; will be withdrawn */
diff --git a/src/glsl/glsl_parser.ypp b/src/glsl/glsl_parser.ypp
index 3813d7a4e2..6d7d148eb0 100644
--- a/src/glsl/glsl_parser.ypp
+++ b/src/glsl/glsl_parser.ypp
@@ -126,6 +126,7 @@
%token IIMAGE1D IIMAGE2D IIMAGE3D IIMAGECUBE IIMAGE1DARRAY IIMAGE2DARRAY
%token UIMAGE1D UIMAGE2D UIMAGE3D UIMAGECUBE UIMAGE1DARRAY UIMAGE2DARRAY
%token IMAGE1DSHADOW IMAGE2DSHADOW IMAGEBUFFER IIMAGEBUFFER UIMAGEBUFFER
+%token IMAGE1DARRAYSHADOW IMAGE2DARRAYSHADOW
%token ROW_MAJOR
%type <identifier> variable_identifier
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
index b2c378dd85..8dbe66927d 100644
--- a/src/glsl/glsl_parser_extras.cpp
+++ b/src/glsl/glsl_parser_extras.cpp
@@ -708,7 +708,7 @@ do_common_optimization(exec_list *ir, bool linked, unsigned max_unroll_iteration
{
GLboolean progress = GL_FALSE;
- progress = do_sub_to_add_neg(ir) || progress;
+ progress = lower_instructions(ir, SUB_TO_ADD_NEG) || progress;
if (linked) {
progress = do_function_inlining(ir) || progress;
@@ -716,6 +716,7 @@ do_common_optimization(exec_list *ir, bool linked, unsigned max_unroll_iteration
}
progress = do_structure_splitting(ir) || progress;
progress = do_if_simplification(ir) || progress;
+ progress = do_discard_simplification(ir) || progress;
progress = do_copy_propagation(ir) || progress;
if (linked)
progress = do_dead_code(ir) || progress;
diff --git a/src/glsl/glsl_symbol_table.cpp b/src/glsl/glsl_symbol_table.cpp
index e9bf89b951..3dcd928016 100644
--- a/src/glsl/glsl_symbol_table.cpp
+++ b/src/glsl/glsl_symbol_table.cpp
@@ -81,12 +81,12 @@ bool glsl_symbol_table::name_declared_this_scope(const char *name)
return _mesa_symbol_table_symbol_scope(table, -1, name) == 0;
}
-bool glsl_symbol_table::add_variable(const char *name, ir_variable *v)
+bool glsl_symbol_table::add_variable(ir_variable *v)
{
if (this->language_version == 110) {
/* In 1.10, functions and variables have separate namespaces. */
- symbol_table_entry *existing = get_entry(name);
- if (name_declared_this_scope(name)) {
+ symbol_table_entry *existing = get_entry(v->name);
+ if (name_declared_this_scope(v->name)) {
/* If there's already an existing function (not a constructor!) in
* the current scope, just update the existing entry to include 'v'.
*/
@@ -102,7 +102,7 @@ bool glsl_symbol_table::add_variable(const char *name, ir_variable *v)
symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(v);
if (existing != NULL)
entry->f = existing->f;
- int added = _mesa_symbol_table_add_symbol(table, -1, name, entry);
+ int added = _mesa_symbol_table_add_symbol(table, -1, v->name, entry);
assert(added == 0);
(void)added;
return true;
@@ -112,7 +112,7 @@ bool glsl_symbol_table::add_variable(const char *name, ir_variable *v)
/* 1.20+ rules: */
symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(v);
- return _mesa_symbol_table_add_symbol(table, -1, name, entry) == 0;
+ return _mesa_symbol_table_add_symbol(table, -1, v->name, entry) == 0;
}
bool glsl_symbol_table::add_type(const char *name, const glsl_type *t)
@@ -121,18 +121,25 @@ bool glsl_symbol_table::add_type(const char *name, const glsl_type *t)
return _mesa_symbol_table_add_symbol(table, -1, name, entry) == 0;
}
-bool glsl_symbol_table::add_function(const char *name, ir_function *f)
+bool glsl_symbol_table::add_function(ir_function *f)
{
- if (this->language_version == 110 && name_declared_this_scope(name)) {
+ if (this->language_version == 110 && name_declared_this_scope(f->name)) {
/* In 1.10, functions and variables have separate namespaces. */
- symbol_table_entry *existing = get_entry(name);
+ symbol_table_entry *existing = get_entry(f->name);
if ((existing->f == NULL) && (existing->t == NULL)) {
existing->f = f;
return true;
}
}
symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(f);
- return _mesa_symbol_table_add_symbol(table, -1, name, entry) == 0;
+ return _mesa_symbol_table_add_symbol(table, -1, f->name, entry) == 0;
+}
+
+void glsl_symbol_table::add_global_function(ir_function *f)
+{
+ symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(f);
+ int added = _mesa_symbol_table_add_global_symbol(table, -1, f->name, entry);
+ assert(added == 0);
}
ir_variable *glsl_symbol_table::get_variable(const char *name)
diff --git a/src/glsl/glsl_symbol_table.h b/src/glsl/glsl_symbol_table.h
index f26de52432..28a44ebe91 100644
--- a/src/glsl/glsl_symbol_table.h
+++ b/src/glsl/glsl_symbol_table.h
@@ -97,12 +97,17 @@ public:
* reduces the clarity of the intention of code that uses these methods.
*/
/*@{*/
- bool add_variable(const char *name, ir_variable *v);
+ bool add_variable(ir_variable *v);
bool add_type(const char *name, const glsl_type *t);
- bool add_function(const char *name, ir_function *f);
+ bool add_function(ir_function *f);
/*@}*/
/**
+ * Add an function at global scope without checking for scoping conflicts.
+ */
+ void add_global_function(ir_function *f);
+
+ /**
* \name Methods to get symbols from the table
*/
/*@{*/
diff --git a/src/glsl/glsl_types.cpp b/src/glsl/glsl_types.cpp
index 82eb470605..95b8592648 100644
--- a/src/glsl/glsl_types.cpp
+++ b/src/glsl/glsl_types.cpp
@@ -46,7 +46,7 @@ glsl_type::init_talloc_type_ctx(void)
}
glsl_type::glsl_type(GLenum gl_type,
- unsigned base_type, unsigned vector_elements,
+ glsl_base_type base_type, unsigned vector_elements,
unsigned matrix_columns, const char *name) :
gl_type(gl_type),
base_type(base_type),
@@ -120,7 +120,7 @@ glsl_type::generate_100ES_types(glsl_symbol_table *symtab)
add_types_to_symbol_table(symtab, builtin_structure_types,
Elements(builtin_structure_types),
false);
- add_types_to_symbol_table(symtab, &void_type, 1, false);
+ add_types_to_symbol_table(symtab, void_type, 1, false);
}
void
@@ -279,7 +279,7 @@ const glsl_type *
glsl_type::get_instance(unsigned base_type, unsigned rows, unsigned columns)
{
if (base_type == GLSL_TYPE_VOID)
- return &void_type;
+ return void_type;
if ((rows < 1) || (rows > 4) || (columns < 1) || (columns > 4))
return error_type;
diff --git a/src/glsl/glsl_types.h b/src/glsl/glsl_types.h
index dccab0a60d..57e7b09d98 100644
--- a/src/glsl/glsl_types.h
+++ b/src/glsl/glsl_types.h
@@ -43,16 +43,17 @@ _mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state);
extern "C" void
_mesa_glsl_release_types(void);
-#define GLSL_TYPE_UINT 0
-#define GLSL_TYPE_INT 1
-#define GLSL_TYPE_FLOAT 2
-#define GLSL_TYPE_BOOL 3
-#define GLSL_TYPE_SAMPLER 4
-#define GLSL_TYPE_STRUCT 5
-#define GLSL_TYPE_ARRAY 6
-#define GLSL_TYPE_FUNCTION 7
-#define GLSL_TYPE_VOID 8
-#define GLSL_TYPE_ERROR 9
+enum glsl_base_type {
+ GLSL_TYPE_UINT = 0,
+ GLSL_TYPE_INT,
+ GLSL_TYPE_FLOAT,
+ GLSL_TYPE_BOOL,
+ GLSL_TYPE_SAMPLER,
+ GLSL_TYPE_STRUCT,
+ GLSL_TYPE_ARRAY,
+ GLSL_TYPE_VOID,
+ GLSL_TYPE_ERROR
+};
enum glsl_sampler_dim {
GLSL_SAMPLER_DIM_1D = 0,
@@ -66,7 +67,7 @@ enum glsl_sampler_dim {
struct glsl_type {
GLenum gl_type;
- unsigned base_type:4;
+ glsl_base_type base_type;
unsigned sampler_dimensionality:3;
unsigned sampler_shadow:1;
@@ -123,11 +124,6 @@ struct glsl_type {
* For \c GLSL_TYPE_ARRAY, this is the length of the array. For
* \c GLSL_TYPE_STRUCT, it is the number of elements in the structure and
* the number of values pointed to by \c fields.structure (below).
- *
- * For \c GLSL_TYPE_FUNCTION, it is the number of parameters to the
- * function. The return value from a function is implicitly the first
- * parameter. The types of the parameters are stored in
- * \c fields.parameters (below).
*/
unsigned length;
@@ -146,6 +142,7 @@ struct glsl_type {
*/
/*@{*/
static const glsl_type *const error_type;
+ static const glsl_type *const void_type;
static const glsl_type *const int_type;
static const glsl_type *const ivec4_type;
static const glsl_type *const uint_type;
@@ -399,7 +396,7 @@ private:
/** Constructor for vector and matrix types */
glsl_type(GLenum gl_type,
- unsigned base_type, unsigned vector_elements,
+ glsl_base_type base_type, unsigned vector_elements,
unsigned matrix_columns, const char *name);
/** Constructor for sampler types */
@@ -428,7 +425,7 @@ private:
*/
/*@{*/
static const glsl_type _error_type;
- static const glsl_type void_type;
+ static const glsl_type _void_type;
static const glsl_type builtin_core_types[];
static const glsl_type builtin_structure_types[];
static const glsl_type builtin_110_deprecated_structure_types[];
diff --git a/src/glsl/ir.cpp b/src/glsl/ir.cpp
index 87e78eee05..b8b0fed9d1 100644
--- a/src/glsl/ir.cpp
+++ b/src/glsl/ir.cpp
@@ -31,6 +31,21 @@ ir_rvalue::ir_rvalue()
this->type = glsl_type::error_type;
}
+bool ir_rvalue::is_zero() const
+{
+ return false;
+}
+
+bool ir_rvalue::is_one() const
+{
+ return false;
+}
+
+bool ir_rvalue::is_negative_one() const
+{
+ return false;
+}
+
/**
* Modify the swizzle make to move one component to another
*
@@ -177,91 +192,163 @@ ir_assignment::ir_assignment(ir_rvalue *lhs, ir_rvalue *rhs,
ir_expression::ir_expression(int op, const struct glsl_type *type,
+ ir_rvalue *op0)
+{
+ assert(get_num_operands(ir_expression_operation(op)) == 1);
+ this->ir_type = ir_type_expression;
+ this->type = type;
+ this->operation = ir_expression_operation(op);
+ this->operands[0] = op0;
+ this->operands[1] = NULL;
+ this->operands[2] = NULL;
+ this->operands[3] = NULL;
+}
+
+ir_expression::ir_expression(int op, const struct glsl_type *type,
ir_rvalue *op0, ir_rvalue *op1)
{
+ assert(((op1 == NULL) && (get_num_operands(ir_expression_operation(op)) == 1))
+ || (get_num_operands(ir_expression_operation(op)) == 2));
+ this->ir_type = ir_type_expression;
+ this->type = type;
+ this->operation = ir_expression_operation(op);
+ this->operands[0] = op0;
+ this->operands[1] = op1;
+ this->operands[2] = NULL;
+ this->operands[3] = NULL;
+}
+
+ir_expression::ir_expression(int op, const struct glsl_type *type,
+ ir_rvalue *op0, ir_rvalue *op1,
+ ir_rvalue *op2, ir_rvalue *op3)
+{
this->ir_type = ir_type_expression;
this->type = type;
this->operation = ir_expression_operation(op);
this->operands[0] = op0;
this->operands[1] = op1;
+ this->operands[2] = op2;
+ this->operands[3] = op3;
+}
+
+ir_expression::ir_expression(int op, ir_rvalue *op0)
+{
+ this->ir_type = ir_type_expression;
+
+ this->operation = ir_expression_operation(op);
+ this->operands[0] = op0;
+ this->operands[1] = NULL;
+ this->operands[2] = NULL;
+ this->operands[3] = NULL;
+
+ assert(op <= ir_last_unop);
+
+ switch (this->operation) {
+ case ir_unop_bit_not:
+ case ir_unop_logic_not:
+ case ir_unop_neg:
+ case ir_unop_abs:
+ case ir_unop_sign:
+ case ir_unop_rcp:
+ case ir_unop_rsq:
+ case ir_unop_sqrt:
+ case ir_unop_exp:
+ case ir_unop_log:
+ case ir_unop_exp2:
+ case ir_unop_log2:
+ case ir_unop_trunc:
+ case ir_unop_ceil:
+ case ir_unop_floor:
+ case ir_unop_fract:
+ case ir_unop_round_even:
+ case ir_unop_cos:
+ case ir_unop_dFdx:
+ case ir_unop_dFdy:
+ this->type = op0->type;
+ break;
+
+ case ir_unop_any:
+ this->type = glsl_type::bool_type;
+ break;
+
+ default:
+ assert(!"not reached: missing automatic type setup for ir_expression");
+ this->type = op0->type;
+ break;
+ }
+}
+
+ir_expression::ir_expression(int op, ir_rvalue *op0, ir_rvalue *op1)
+{
+ this->ir_type = ir_type_expression;
+
+ this->operation = ir_expression_operation(op);
+ this->operands[0] = op0;
+ this->operands[1] = op1;
+ this->operands[2] = NULL;
+ this->operands[3] = NULL;
+
+ assert(op > ir_last_unop);
+
+ switch (this->operation) {
+ case ir_binop_all_equal:
+ case ir_binop_any_nequal:
+ this->type = glsl_type::bool_type;
+ break;
+
+ case ir_binop_add:
+ case ir_binop_sub:
+ case ir_binop_min:
+ case ir_binop_max:
+ case ir_binop_pow:
+ case ir_binop_mul:
+ if (op0->type->is_scalar()) {
+ this->type = op1->type;
+ } else if (op1->type->is_scalar()) {
+ this->type = op0->type;
+ } else {
+ /* FINISHME: matrix types */
+ assert(!op0->type->is_matrix() && !op1->type->is_matrix());
+ assert(op0->type == op1->type);
+ this->type = op0->type;
+ }
+ break;
+
+ case ir_binop_logic_and:
+ case ir_binop_logic_or:
+ if (op0->type->is_scalar()) {
+ this->type = op1->type;
+ } else if (op1->type->is_scalar()) {
+ this->type = op0->type;
+ }
+ break;
+
+ case ir_binop_dot:
+ this->type = glsl_type::float_type;
+ break;
+
+ default:
+ assert(!"not reached: missing automatic type setup for ir_expression");
+ this->type = glsl_type::float_type;
+ }
}
unsigned int
ir_expression::get_num_operands(ir_expression_operation op)
{
-/* Update ir_print_visitor.cpp when updating this list. */
- const int num_operands[] = {
- 1, /* ir_unop_bit_not */
- 1, /* ir_unop_logic_not */
- 1, /* ir_unop_neg */
- 1, /* ir_unop_abs */
- 1, /* ir_unop_sign */
- 1, /* ir_unop_rcp */
- 1, /* ir_unop_rsq */
- 1, /* ir_unop_sqrt */
- 1, /* ir_unop_exp */
- 1, /* ir_unop_log */
- 1, /* ir_unop_exp2 */
- 1, /* ir_unop_log2 */
- 1, /* ir_unop_f2i */
- 1, /* ir_unop_i2f */
- 1, /* ir_unop_f2b */
- 1, /* ir_unop_b2f */
- 1, /* ir_unop_i2b */
- 1, /* ir_unop_b2i */
- 1, /* ir_unop_u2f */
- 1, /* ir_unop_any */
-
- 1, /* ir_unop_trunc */
- 1, /* ir_unop_ceil */
- 1, /* ir_unop_floor */
- 1, /* ir_unop_fract */
- 1, /* ir_unop_round_even */
-
- 1, /* ir_unop_sin */
- 1, /* ir_unop_cos */
-
- 1, /* ir_unop_dFdx */
- 1, /* ir_unop_dFdy */
-
- 1, /* ir_unop_noise */
-
- 2, /* ir_binop_add */
- 2, /* ir_binop_sub */
- 2, /* ir_binop_mul */
- 2, /* ir_binop_div */
- 2, /* ir_binop_mod */
-
- 2, /* ir_binop_less */
- 2, /* ir_binop_greater */
- 2, /* ir_binop_lequal */
- 2, /* ir_binop_gequal */
- 2, /* ir_binop_equal */
- 2, /* ir_binop_nequal */
- 2, /* ir_binop_all_equal */
- 2, /* ir_binop_any_nequal */
-
- 2, /* ir_binop_lshift */
- 2, /* ir_binop_rshift */
- 2, /* ir_binop_bit_and */
- 2, /* ir_binop_bit_xor */
- 2, /* ir_binop_bit_or */
-
- 2, /* ir_binop_logic_and */
- 2, /* ir_binop_logic_xor */
- 2, /* ir_binop_logic_or */
-
- 2, /* ir_binop_dot */
- 2, /* ir_binop_cross */
- 2, /* ir_binop_min */
- 2, /* ir_binop_max */
-
- 2, /* ir_binop_pow */
- };
+ assert(op <= ir_last_opcode);
+
+ if (op <= ir_last_unop)
+ return 1;
- assert(sizeof(num_operands) / sizeof(num_operands[0]) == ir_binop_pow + 1);
+ if (op <= ir_last_binop)
+ return 2;
- return num_operands[op];
+ if (op == ir_quadop_vector)
+ return 4;
+
+ assert(false);
+ return 0;
}
static const char *const operator_strs[] = {
@@ -292,6 +379,8 @@ static const char *const operator_strs[] = {
"round_even",
"sin",
"cos",
+ "sin_reduced",
+ "cos_reduced",
"dFdx",
"dFdy",
"noise",
@@ -317,16 +406,16 @@ static const char *const operator_strs[] = {
"^^",
"||",
"dot",
- "cross",
"min",
"max",
"pow",
+ "vector",
};
const char *ir_expression::operator_string(ir_expression_operation op)
{
assert((unsigned int) op < Elements(operator_strs));
- assert(Elements(operator_strs) == (ir_binop_pow + 1));
+ assert(Elements(operator_strs) == (ir_quadop_vector + 1));
return operator_strs[op];
}
@@ -689,7 +778,7 @@ ir_constant::has_value(const ir_constant *c) const
if (this->type->is_array()) {
for (unsigned i = 0; i < this->type->length; i++) {
- if (this->array_elements[i]->has_value(c->array_elements[i]))
+ if (!this->array_elements[i]->has_value(c->array_elements[i]))
return false;
}
return true;
@@ -742,6 +831,115 @@ ir_constant::has_value(const ir_constant *c) const
return true;
}
+bool
+ir_constant::is_zero() const
+{
+ if (!this->type->is_scalar() && !this->type->is_vector())
+ return false;
+
+ for (unsigned c = 0; c < this->type->vector_elements; c++) {
+ switch (this->type->base_type) {
+ case GLSL_TYPE_FLOAT:
+ if (this->value.f[c] != 0.0)
+ return false;
+ break;
+ case GLSL_TYPE_INT:
+ if (this->value.i[c] != 0)
+ return false;
+ break;
+ case GLSL_TYPE_UINT:
+ if (this->value.u[c] != 0)
+ return false;
+ break;
+ case GLSL_TYPE_BOOL:
+ if (this->value.b[c] != false)
+ return false;
+ break;
+ default:
+ /* The only other base types are structures, arrays, and samplers.
+ * Samplers cannot be constants, and the others should have been
+ * filtered out above.
+ */
+ assert(!"Should not get here.");
+ return false;
+ }
+ }
+
+ return true;
+}
+
+bool
+ir_constant::is_one() const
+{
+ if (!this->type->is_scalar() && !this->type->is_vector())
+ return false;
+
+ for (unsigned c = 0; c < this->type->vector_elements; c++) {
+ switch (this->type->base_type) {
+ case GLSL_TYPE_FLOAT:
+ if (this->value.f[c] != 1.0)
+ return false;
+ break;
+ case GLSL_TYPE_INT:
+ if (this->value.i[c] != 1)
+ return false;
+ break;
+ case GLSL_TYPE_UINT:
+ if (this->value.u[c] != 1)
+ return false;
+ break;
+ case GLSL_TYPE_BOOL:
+ if (this->value.b[c] != true)
+ return false;
+ break;
+ default:
+ /* The only other base types are structures, arrays, and samplers.
+ * Samplers cannot be constants, and the others should have been
+ * filtered out above.
+ */
+ assert(!"Should not get here.");
+ return false;
+ }
+ }
+
+ return true;
+}
+
+bool
+ir_constant::is_negative_one() const
+{
+ if (!this->type->is_scalar() && !this->type->is_vector())
+ return false;
+
+ if (this->type->is_boolean())
+ return false;
+
+ for (unsigned c = 0; c < this->type->vector_elements; c++) {
+ switch (this->type->base_type) {
+ case GLSL_TYPE_FLOAT:
+ if (this->value.f[c] != -1.0)
+ return false;
+ break;
+ case GLSL_TYPE_INT:
+ if (this->value.i[c] != -1)
+ return false;
+ break;
+ case GLSL_TYPE_UINT:
+ if (int(this->value.u[c]) != -1)
+ return false;
+ break;
+ default:
+ /* The only other base types are structures, arrays, samplers, and
+ * booleans. Samplers cannot be constants, and the others should
+ * have been filtered out above.
+ */
+ assert(!"Should not get here.");
+ return false;
+ }
+ }
+
+ return true;
+}
ir_loop::ir_loop()
{
@@ -1239,3 +1437,59 @@ reparent_ir(exec_list *list, void *mem_ctx)
visit_tree((ir_instruction *) node, steal_memory, mem_ctx);
}
}
+
+
+static ir_rvalue *
+try_min_one(ir_rvalue *ir)
+{
+ ir_expression *expr = ir->as_expression();
+
+ if (!expr || expr->operation != ir_binop_min)
+ return NULL;
+
+ if (expr->operands[0]->is_one())
+ return expr->operands[1];
+
+ if (expr->operands[1]->is_one())
+ return expr->operands[0];
+
+ return NULL;
+}
+
+static ir_rvalue *
+try_max_zero(ir_rvalue *ir)
+{
+ ir_expression *expr = ir->as_expression();
+
+ if (!expr || expr->operation != ir_binop_max)
+ return NULL;
+
+ if (expr->operands[0]->is_zero())
+ return expr->operands[1];
+
+ if (expr->operands[1]->is_zero())
+ return expr->operands[0];
+
+ return NULL;
+}
+
+ir_rvalue *
+ir_rvalue::as_rvalue_to_saturate()
+{
+ ir_expression *expr = this->as_expression();
+
+ if (!expr)
+ return NULL;
+
+ ir_rvalue *max_zero = try_max_zero(expr);
+ if (max_zero) {
+ return try_min_one(max_zero);
+ } else {
+ ir_rvalue *min_one = try_min_one(expr);
+ if (min_one) {
+ return try_max_zero(min_one);
+ }
+ }
+
+ return NULL;
+}
diff --git a/src/glsl/ir.h b/src/glsl/ir.h
index 80e0f67d6d..102a68b655 100644
--- a/src/glsl/ir.h
+++ b/src/glsl/ir.h
@@ -33,6 +33,7 @@ extern "C" {
#include <talloc.h>
}
+#include "glsl_types.h"
#include "list.h"
#include "ir_visitor.h"
#include "ir_hierarchical_visitor.h"
@@ -121,6 +122,7 @@ public:
virtual class ir_if * as_if() { return NULL; }
virtual class ir_swizzle * as_swizzle() { return NULL; }
virtual class ir_constant * as_constant() { return NULL; }
+ virtual class ir_discard * as_discard() { return NULL; }
/*@}*/
protected:
@@ -143,6 +145,8 @@ public:
return this;
}
+ ir_rvalue *as_rvalue_to_saturate();
+
virtual bool is_lvalue()
{
return false;
@@ -171,6 +175,42 @@ public:
return NULL;
}
+ /**
+ * Determine if an r-value has the value zero
+ *
+ * The base implementation of this function always returns \c false. The
+ * \c ir_constant class over-rides this function to return \c true \b only
+ * for vector and scalar types that have all elements set to the value
+ * zero (or \c false for booleans).
+ *
+ * \sa ir_constant::has_value, ir_rvalue::is_one, ir_rvalue::is_negative_one
+ */
+ virtual bool is_zero() const;
+
+ /**
+ * Determine if an r-value has the value one
+ *
+ * The base implementation of this function always returns \c false. The
+ * \c ir_constant class over-rides this function to return \c true \b only
+ * for vector and scalar types that have all elements set to the value
+ * one (or \c true for booleans).
+ *
+ * \sa ir_constant::has_value, ir_rvalue::is_zero, ir_rvalue::is_negative_one
+ */
+ virtual bool is_one() const;
+
+ /**
+ * Determine if an r-value has the value negative one
+ *
+ * The base implementation of this function always returns \c false. The
+ * \c ir_constant class over-rides this function to return \c true \b only
+ * for vector and scalar types that have all elements set to the value
+ * negative one. For boolean times, the result is always \c false.
+ *
+ * \sa ir_constant::has_value, ir_rvalue::is_zero, ir_rvalue::is_one
+ */
+ virtual bool is_negative_one() const;
+
protected:
ir_rvalue();
};
@@ -336,6 +376,8 @@ public:
virtual ir_function_signature *clone(void *mem_ctx,
struct hash_table *ht) const;
+ ir_function_signature *clone_prototype(void *mem_ctx,
+ struct hash_table *ht) const;
virtual void accept(ir_visitor *v)
{
@@ -705,6 +747,8 @@ enum ir_expression_operation {
/*@{*/
ir_unop_sin,
ir_unop_cos,
+ ir_unop_sin_reduced, /**< Reduced range sin. [-pi, pi] */
+ ir_unop_cos_reduced, /**< Reduced range cos. [-pi, pi] */
/*@}*/
/**
@@ -717,6 +761,11 @@ enum ir_expression_operation {
ir_unop_noise,
+ /**
+ * A sentinel marking the last of the unary operations.
+ */
+ ir_last_unop = ir_unop_noise,
+
ir_binop_add,
ir_binop_sub,
ir_binop_mul,
@@ -771,17 +820,44 @@ enum ir_expression_operation {
ir_binop_logic_or,
ir_binop_dot,
- ir_binop_cross,
ir_binop_min,
ir_binop_max,
- ir_binop_pow
+ ir_binop_pow,
+
+ /**
+ * A sentinel marking the last of the binary operations.
+ */
+ ir_last_binop = ir_binop_pow,
+
+ ir_quadop_vector,
+
+ /**
+ * A sentinel marking the last of all operations.
+ */
+ ir_last_opcode = ir_last_binop
};
class ir_expression : public ir_rvalue {
public:
+ /**
+ * Constructor for unary operation expressions
+ */
+ ir_expression(int op, const struct glsl_type *type, ir_rvalue *);
+ ir_expression(int op, ir_rvalue *);
+
+ /**
+ * Constructor for binary operation expressions
+ */
ir_expression(int op, const struct glsl_type *type,
ir_rvalue *, ir_rvalue *);
+ ir_expression(int op, ir_rvalue *op0, ir_rvalue *op1);
+
+ /**
+ * Constructor for quad operator expressions
+ */
+ ir_expression(int op, const struct glsl_type *type,
+ ir_rvalue *, ir_rvalue *, ir_rvalue *, ir_rvalue *);
virtual ir_expression *as_expression()
{
@@ -808,7 +884,8 @@ public:
*/
unsigned int get_num_operands() const
{
- return get_num_operands(operation);
+ return (this->operation == ir_quadop_vector)
+ ? this->type->vector_elements : get_num_operands(operation);
}
/**
@@ -835,7 +912,7 @@ public:
virtual ir_visitor_status accept(ir_hierarchical_visitor *);
ir_expression_operation operation;
- ir_rvalue *operands[2];
+ ir_rvalue *operands[4];
};
@@ -1050,6 +1127,11 @@ public:
virtual ir_visitor_status accept(ir_hierarchical_visitor *);
+ virtual ir_discard *as_discard()
+ {
+ return this;
+ }
+
ir_rvalue *condition;
};
/*@}*/
@@ -1441,9 +1523,16 @@ public:
/**
* Determine whether a constant has the same value as another constant
+ *
+ * \sa ir_constant::is_zero, ir_constant::is_one,
+ * ir_constant::is_negative_one
*/
bool has_value(const ir_constant *) const;
+ virtual bool is_zero() const;
+ virtual bool is_one() const;
+ virtual bool is_negative_one() const;
+
/**
* Value of the constant.
*
diff --git a/src/glsl/ir_clone.cpp b/src/glsl/ir_clone.cpp
index a3cc8dbc97..1522af682b 100644
--- a/src/glsl/ir_clone.cpp
+++ b/src/glsl/ir_clone.cpp
@@ -22,6 +22,7 @@
*/
#include <string.h>
+#include "main/compiler.h"
#include "ir.h"
#include "glsl_types.h"
extern "C" {
@@ -160,14 +161,15 @@ ir_call::clone(void *mem_ctx, struct hash_table *ht) const
ir_expression *
ir_expression::clone(void *mem_ctx, struct hash_table *ht) const
{
- ir_rvalue *op[2] = {NULL, NULL};
+ ir_rvalue *op[Elements(this->operands)] = { NULL, };
unsigned int i;
for (i = 0; i < get_num_operands(); i++) {
op[i] = this->operands[i]->clone(mem_ctx, ht);
}
- return new(mem_ctx) ir_expression(this->operation, this->type, op[0], op[1]);
+ return new(mem_ctx) ir_expression(this->operation, this->type,
+ op[0], op[1], op[2], op[3]);
}
ir_dereference_variable *
@@ -274,13 +276,32 @@ ir_function::clone(void *mem_ctx, struct hash_table *ht) const
ir_function_signature *
ir_function_signature::clone(void *mem_ctx, struct hash_table *ht) const
{
+ ir_function_signature *copy = this->clone_prototype(mem_ctx, ht);
+
+ copy->is_defined = this->is_defined;
+
+ /* Clone the instruction list.
+ */
+ foreach_list_const(node, &this->body) {
+ const ir_instruction *const inst = (const ir_instruction *) node;
+
+ ir_instruction *const inst_copy = inst->clone(mem_ctx, ht);
+ copy->body.push_tail(inst_copy);
+ }
+
+ return copy;
+}
+
+ir_function_signature *
+ir_function_signature::clone_prototype(void *mem_ctx, struct hash_table *ht) const
+{
ir_function_signature *copy =
new(mem_ctx) ir_function_signature(this->return_type);
- copy->is_defined = this->is_defined;
+ copy->is_defined = false;
copy->is_builtin = this->is_builtin;
- /* Clone the parameter list.
+ /* Clone the parameter list, but NOT the body.
*/
foreach_list_const(node, &this->parameters) {
const ir_variable *const param = (const ir_variable *) node;
@@ -291,15 +312,6 @@ ir_function_signature::clone(void *mem_ctx, struct hash_table *ht) const
copy->parameters.push_tail(param_copy);
}
- /* Clone the instruction list.
- */
- foreach_list_const(node, &this->body) {
- const ir_instruction *const inst = (const ir_instruction *) node;
-
- ir_instruction *const inst_copy = inst->clone(mem_ctx, ht);
- copy->body.push_tail(inst_copy);
- }
-
return copy;
}
diff --git a/src/glsl/ir_constant_expression.cpp b/src/glsl/ir_constant_expression.cpp
index ce13a06ff4..4fd6d09a3a 100644
--- a/src/glsl/ir_constant_expression.cpp
+++ b/src/glsl/ir_constant_expression.cpp
@@ -57,7 +57,7 @@ ir_expression::constant_expression_value()
if (this->type->is_error())
return NULL;
- ir_constant *op[2] = { NULL, NULL };
+ ir_constant *op[Elements(this->operands)] = { NULL, };
ir_constant_data data;
memset(&data, 0, sizeof(data));
@@ -127,31 +127,31 @@ ir_expression::constant_expression_value()
case ir_unop_f2i:
assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
for (unsigned c = 0; c < op[0]->type->components(); c++) {
- data.i[c] = op[0]->value.f[c];
+ data.i[c] = (int) op[0]->value.f[c];
}
break;
case ir_unop_i2f:
assert(op[0]->type->base_type == GLSL_TYPE_INT);
for (unsigned c = 0; c < op[0]->type->components(); c++) {
- data.f[c] = op[0]->value.i[c];
+ data.f[c] = (float) op[0]->value.i[c];
}
break;
case ir_unop_u2f:
assert(op[0]->type->base_type == GLSL_TYPE_UINT);
for (unsigned c = 0; c < op[0]->type->components(); c++) {
- data.f[c] = op[0]->value.u[c];
+ data.f[c] = (float) op[0]->value.u[c];
}
break;
case ir_unop_b2f:
assert(op[0]->type->base_type == GLSL_TYPE_BOOL);
for (unsigned c = 0; c < op[0]->type->components(); c++) {
- data.f[c] = op[0]->value.b[c] ? 1.0 : 0.0;
+ data.f[c] = op[0]->value.b[c] ? 1.0F : 0.0F;
}
break;
case ir_unop_f2b:
assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
for (unsigned c = 0; c < op[0]->type->components(); c++) {
- data.b[c] = bool(op[0]->value.f[c]);
+ data.b[c] = op[0]->value.f[c] != 0.0F ? true : false;
}
break;
case ir_unop_b2i:
@@ -163,7 +163,7 @@ ir_expression::constant_expression_value()
case ir_unop_i2b:
assert(op[0]->type->is_integer());
for (unsigned c = 0; c < op[0]->type->components(); c++) {
- data.b[c] = bool(op[0]->value.u[c]);
+ data.b[c] = op[0]->value.u[c] ? true : false;
}
break;
@@ -216,6 +216,7 @@ ir_expression::constant_expression_value()
break;
case ir_unop_sin:
+ case ir_unop_sin_reduced:
assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
for (unsigned c = 0; c < op[0]->type->components(); c++) {
data.f[c] = sinf(op[0]->value.f[c]);
@@ -223,6 +224,7 @@ ir_expression::constant_expression_value()
break;
case ir_unop_cos:
+ case ir_unop_cos_reduced:
assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
for (unsigned c = 0; c < op[0]->type->components(); c++) {
data.f[c] = cosf(op[0]->value.f[c]);
@@ -233,7 +235,7 @@ ir_expression::constant_expression_value()
for (unsigned c = 0; c < op[0]->type->components(); c++) {
switch (this->type->base_type) {
case GLSL_TYPE_UINT:
- data.u[c] = -op[0]->value.u[c];
+ data.u[c] = -((int) op[0]->value.u[c]);
break;
case GLSL_TYPE_INT:
data.i[c] = -op[0]->value.i[c];
@@ -299,7 +301,7 @@ ir_expression::constant_expression_value()
break;
case GLSL_TYPE_FLOAT:
if (op[0]->value.f[c] != 0.0)
- data.f[c] = 1.0 / op[0]->value.f[c];
+ data.f[c] = 1.0F / op[0]->value.f[c];
break;
default:
assert(0);
@@ -310,7 +312,7 @@ ir_expression::constant_expression_value()
case ir_unop_rsq:
assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
for (unsigned c = 0; c < op[0]->type->components(); c++) {
- data.f[c] = 1.0 / sqrtf(op[0]->value.f[c]);
+ data.f[c] = 1.0F / sqrtf(op[0]->value.f[c]);
}
break;
@@ -412,17 +414,6 @@ ir_expression::constant_expression_value()
}
break;
- case ir_binop_cross:
- assert(op[0]->type == glsl_type::vec3_type);
- assert(op[1]->type == glsl_type::vec3_type);
- data.f[0] = (op[0]->value.f[1] * op[1]->value.f[2] -
- op[1]->value.f[1] * op[0]->value.f[2]);
- data.f[1] = (op[0]->value.f[2] * op[1]->value.f[0] -
- op[1]->value.f[2] * op[0]->value.f[0]);
- data.f[2] = (op[0]->value.f[0] * op[1]->value.f[1] -
- op[1]->value.f[0] * op[0]->value.f[1]);
- break;
-
case ir_binop_add:
assert(op[0]->type == op[1]->type || op0_scalar || op1_scalar);
for (unsigned c = 0, c0 = 0, c1 = 0;
@@ -581,63 +572,75 @@ ir_expression::constant_expression_value()
break;
case ir_binop_less:
- switch (op[0]->type->base_type) {
- case GLSL_TYPE_UINT:
- data.b[0] = op[0]->value.u[0] < op[1]->value.u[0];
- break;
- case GLSL_TYPE_INT:
- data.b[0] = op[0]->value.i[0] < op[1]->value.i[0];
- break;
- case GLSL_TYPE_FLOAT:
- data.b[0] = op[0]->value.f[0] < op[1]->value.f[0];
- break;
- default:
- assert(0);
+ assert(op[0]->type == op[1]->type);
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ switch (op[0]->type->base_type) {
+ case GLSL_TYPE_UINT:
+ data.b[0] = op[0]->value.u[0] < op[1]->value.u[0];
+ break;
+ case GLSL_TYPE_INT:
+ data.b[0] = op[0]->value.i[0] < op[1]->value.i[0];
+ break;
+ case GLSL_TYPE_FLOAT:
+ data.b[0] = op[0]->value.f[0] < op[1]->value.f[0];
+ break;
+ default:
+ assert(0);
+ }
}
break;
case ir_binop_greater:
- switch (op[0]->type->base_type) {
- case GLSL_TYPE_UINT:
- data.b[0] = op[0]->value.u[0] > op[1]->value.u[0];
- break;
- case GLSL_TYPE_INT:
- data.b[0] = op[0]->value.i[0] > op[1]->value.i[0];
- break;
- case GLSL_TYPE_FLOAT:
- data.b[0] = op[0]->value.f[0] > op[1]->value.f[0];
- break;
- default:
- assert(0);
+ assert(op[0]->type == op[1]->type);
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ switch (op[0]->type->base_type) {
+ case GLSL_TYPE_UINT:
+ data.b[c] = op[0]->value.u[c] > op[1]->value.u[c];
+ break;
+ case GLSL_TYPE_INT:
+ data.b[c] = op[0]->value.i[c] > op[1]->value.i[c];
+ break;
+ case GLSL_TYPE_FLOAT:
+ data.b[c] = op[0]->value.f[c] > op[1]->value.f[c];
+ break;
+ default:
+ assert(0);
+ }
}
break;
case ir_binop_lequal:
- switch (op[0]->type->base_type) {
- case GLSL_TYPE_UINT:
- data.b[0] = op[0]->value.u[0] <= op[1]->value.u[0];
- break;
- case GLSL_TYPE_INT:
- data.b[0] = op[0]->value.i[0] <= op[1]->value.i[0];
- break;
- case GLSL_TYPE_FLOAT:
- data.b[0] = op[0]->value.f[0] <= op[1]->value.f[0];
- break;
- default:
- assert(0);
+ assert(op[0]->type == op[1]->type);
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ switch (op[0]->type->base_type) {
+ case GLSL_TYPE_UINT:
+ data.b[0] = op[0]->value.u[0] <= op[1]->value.u[0];
+ break;
+ case GLSL_TYPE_INT:
+ data.b[0] = op[0]->value.i[0] <= op[1]->value.i[0];
+ break;
+ case GLSL_TYPE_FLOAT:
+ data.b[0] = op[0]->value.f[0] <= op[1]->value.f[0];
+ break;
+ default:
+ assert(0);
+ }
}
break;
case ir_binop_gequal:
- switch (op[0]->type->base_type) {
- case GLSL_TYPE_UINT:
- data.b[0] = op[0]->value.u[0] >= op[1]->value.u[0];
- break;
- case GLSL_TYPE_INT:
- data.b[0] = op[0]->value.i[0] >= op[1]->value.i[0];
- break;
- case GLSL_TYPE_FLOAT:
- data.b[0] = op[0]->value.f[0] >= op[1]->value.f[0];
- break;
- default:
- assert(0);
+ assert(op[0]->type == op[1]->type);
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ switch (op[0]->type->base_type) {
+ case GLSL_TYPE_UINT:
+ data.b[0] = op[0]->value.u[0] >= op[1]->value.u[0];
+ break;
+ case GLSL_TYPE_INT:
+ data.b[0] = op[0]->value.i[0] >= op[1]->value.i[0];
+ break;
+ case GLSL_TYPE_FLOAT:
+ data.b[0] = op[0]->value.f[0] >= op[1]->value.f[0];
+ break;
+ default:
+ assert(0);
+ }
}
break;
case ir_binop_equal:
@@ -785,6 +788,24 @@ ir_expression::constant_expression_value()
}
break;
+ case ir_quadop_vector:
+ for (unsigned c = 0; c < this->type->vector_elements; c++) {
+ switch (this->type->base_type) {
+ case GLSL_TYPE_INT:
+ data.i[c] = op[c]->value.i[0];
+ break;
+ case GLSL_TYPE_UINT:
+ data.u[c] = op[c]->value.u[0];
+ break;
+ case GLSL_TYPE_FLOAT:
+ data.f[c] = op[c]->value.f[0];
+ break;
+ default:
+ assert(0);
+ }
+ }
+ break;
+
default:
/* FINISHME: Should handle all expression types. */
return NULL;
@@ -990,10 +1011,18 @@ ir_call::constant_expression_value()
assert(op[0]->type->is_float());
for (unsigned c = 0; c < op[0]->type->components(); c++)
data.f[c] = acosf(op[0]->value.f[c]);
+ } else if (strcmp(callee, "acosh") == 0) {
+ assert(op[0]->type->is_float());
+ for (unsigned c = 0; c < op[0]->type->components(); c++)
+ data.f[c] = acoshf(op[0]->value.f[c]);
} else if (strcmp(callee, "asin") == 0) {
assert(op[0]->type->is_float());
for (unsigned c = 0; c < op[0]->type->components(); c++)
data.f[c] = asinf(op[0]->value.f[c]);
+ } else if (strcmp(callee, "asinh") == 0) {
+ assert(op[0]->type->is_float());
+ for (unsigned c = 0; c < op[0]->type->components(); c++)
+ data.f[c] = asinhf(op[0]->value.f[c]);
} else if (strcmp(callee, "atan") == 0) {
assert(op[0]->type->is_float());
if (num_parameters == 2) {
@@ -1004,6 +1033,10 @@ ir_call::constant_expression_value()
for (unsigned c = 0; c < op[0]->type->components(); c++)
data.f[c] = atanf(op[0]->value.f[c]);
}
+ } else if (strcmp(callee, "atanh") == 0) {
+ assert(op[0]->type->is_float());
+ for (unsigned c = 0; c < op[0]->type->components(); c++)
+ data.f[c] = atanhf(op[0]->value.f[c]);
} else if (strcmp(callee, "dFdx") == 0 || strcmp(callee, "dFdy") == 0) {
return ir_constant::zero(mem_ctx, this->type);
} else if (strcmp(callee, "ceil") == 0) {
@@ -1040,11 +1073,18 @@ ir_call::constant_expression_value()
for (unsigned c = 0; c < op[0]->type->components(); c++)
data.f[c] = coshf(op[0]->value.f[c]);
} else if (strcmp(callee, "cross") == 0) {
- expr = new(mem_ctx) ir_expression(ir_binop_cross, type, op[0], op[1]);
+ assert(op[0]->type == glsl_type::vec3_type);
+ assert(op[1]->type == glsl_type::vec3_type);
+ data.f[0] = (op[0]->value.f[1] * op[1]->value.f[2] -
+ op[1]->value.f[1] * op[0]->value.f[2]);
+ data.f[1] = (op[0]->value.f[2] * op[1]->value.f[0] -
+ op[1]->value.f[2] * op[0]->value.f[0]);
+ data.f[2] = (op[0]->value.f[0] * op[1]->value.f[1] -
+ op[1]->value.f[0] * op[0]->value.f[1]);
} else if (strcmp(callee, "degrees") == 0) {
assert(op[0]->type->is_float());
for (unsigned c = 0; c < op[0]->type->components(); c++)
- data.f[c] = 180.0/M_PI * op[0]->value.f[c];
+ data.f[c] = 180.0F / M_PI * op[0]->value.f[c];
} else if (strcmp(callee, "distance") == 0) {
assert(op[0]->type->is_float() && op[1]->type->is_float());
float length_squared = 0.0;
@@ -1235,7 +1275,7 @@ ir_call::constant_expression_value()
} else if (strcmp(callee, "radians") == 0) {
assert(op[0]->type->is_float());
for (unsigned c = 0; c < op[0]->type->components(); c++)
- data.f[c] = M_PI/180.0 * op[0]->value.f[c];
+ data.f[c] = M_PI / 180.0F * op[0]->value.f[c];
} else if (strcmp(callee, "reflect") == 0) {
assert(op[0]->type->is_float());
float dot_NI = dot(op[1], op[0]);
@@ -1244,7 +1284,7 @@ ir_call::constant_expression_value()
} else if (strcmp(callee, "refract") == 0) {
const float eta = op[2]->value.f[0];
const float dot_NI = dot(op[1], op[0]);
- const float k = 1.0 - eta * eta * (1.0 - dot_NI * dot_NI);
+ const float k = 1.0F - eta * eta * (1.0F - dot_NI * dot_NI);
if (k < 0.0) {
return ir_constant::zero(mem_ctx, this->type);
} else {
@@ -1284,7 +1324,7 @@ ir_call::constant_expression_value()
/* op[0] (edge) may be either a scalar or a vector */
const unsigned c0_inc = op[0]->type->is_scalar() ? 0 : 1;
for (unsigned c = 0, c0 = 0; c < type->components(); c0 += c0_inc, c++)
- data.f[c] = (op[1]->value.f[c] < op[0]->value.f[c0]) ? 0.0 : 1.0;
+ data.f[c] = (op[1]->value.f[c] < op[0]->value.f[c0]) ? 0.0F : 1.0F;
} else if (strcmp(callee, "tan") == 0) {
assert(op[0]->type->is_float());
for (unsigned c = 0; c < op[0]->type->components(); c++)
diff --git a/src/glsl/ir_div_to_mul_rcp.cpp b/src/glsl/ir_div_to_mul_rcp.cpp
deleted file mode 100644
index 640d5d64f9..0000000000
--- a/src/glsl/ir_div_to_mul_rcp.cpp
+++ /dev/null
@@ -1,115 +0,0 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file ir_div_to_mul_rcp.cpp
- *
- * Breaks an ir_unop_div expression down to op0 * (rcp(op1)).
- *
- * Many GPUs don't have a divide instruction (945 and 965 included),
- * but they do have an RCP instruction to compute an approximate
- * reciprocal. By breaking the operation down, constant reciprocals
- * can get constant folded.
- */
-
-#include "ir.h"
-#include "glsl_types.h"
-
-class ir_div_to_mul_rcp_visitor : public ir_hierarchical_visitor {
-public:
- ir_div_to_mul_rcp_visitor()
- {
- this->made_progress = false;
- }
-
- ir_visitor_status visit_leave(ir_expression *);
-
- bool made_progress;
-};
-
-bool
-do_div_to_mul_rcp(exec_list *instructions)
-{
- ir_div_to_mul_rcp_visitor v;
-
- visit_list_elements(&v, instructions);
- return v.made_progress;
-}
-
-ir_visitor_status
-ir_div_to_mul_rcp_visitor::visit_leave(ir_expression *ir)
-{
- if (ir->operation != ir_binop_div)
- return visit_continue;
-
- if (ir->operands[1]->type->base_type != GLSL_TYPE_INT &&
- ir->operands[1]->type->base_type != GLSL_TYPE_UINT) {
- /* New expression for the 1.0 / op1 */
- ir_rvalue *expr;
- expr = new(ir) ir_expression(ir_unop_rcp,
- ir->operands[1]->type,
- ir->operands[1],
- NULL);
-
- /* op0 / op1 -> op0 * (1.0 / op1) */
- ir->operation = ir_binop_mul;
- ir->operands[1] = expr;
- } else {
- /* Be careful with integer division -- we need to do it as a
- * float and re-truncate, since rcp(n > 1) of an integer would
- * just be 0.
- */
- ir_rvalue *op0, *op1;
- const struct glsl_type *vec_type;
-
- vec_type = glsl_type::get_instance(GLSL_TYPE_FLOAT,
- ir->operands[1]->type->vector_elements,
- ir->operands[1]->type->matrix_columns);
-
- if (ir->operands[1]->type->base_type == GLSL_TYPE_INT)
- op1 = new(ir) ir_expression(ir_unop_i2f, vec_type, ir->operands[1], NULL);
- else
- op1 = new(ir) ir_expression(ir_unop_u2f, vec_type, ir->operands[1], NULL);
-
- op1 = new(ir) ir_expression(ir_unop_rcp, op1->type, op1, NULL);
-
- vec_type = glsl_type::get_instance(GLSL_TYPE_FLOAT,
- ir->operands[0]->type->vector_elements,
- ir->operands[0]->type->matrix_columns);
-
- if (ir->operands[0]->type->base_type == GLSL_TYPE_INT)
- op0 = new(ir) ir_expression(ir_unop_i2f, vec_type, ir->operands[0], NULL);
- else
- op0 = new(ir) ir_expression(ir_unop_u2f, vec_type, ir->operands[0], NULL);
-
- op0 = new(ir) ir_expression(ir_binop_mul, vec_type, op0, op1);
-
- ir->operation = ir_unop_f2i;
- ir->operands[0] = op0;
- ir->operands[1] = NULL;
- }
-
- this->made_progress = true;
-
- return visit_continue;
-}
diff --git a/src/glsl/ir_explog_to_explog2.cpp b/src/glsl/ir_explog_to_explog2.cpp
deleted file mode 100644
index 78694a2029..0000000000
--- a/src/glsl/ir_explog_to_explog2.cpp
+++ /dev/null
@@ -1,85 +0,0 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file ir_explog_to_explog2.cpp
- *
- * Many GPUs don't have a base e log or exponent instruction, but they
- * do have base 2 versions, so this pass converts exp and log to exp2
- * and log2 operations.
- */
-
-#include "main/core.h" /* for log2f on MSVC */
-#include "ir.h"
-#include "glsl_types.h"
-
-class ir_explog_to_explog2_visitor : public ir_hierarchical_visitor {
-public:
- ir_explog_to_explog2_visitor()
- {
- this->progress = false;
- }
-
- ir_visitor_status visit_leave(ir_expression *);
-
- bool progress;
-};
-
-bool
-do_explog_to_explog2(exec_list *instructions)
-{
- ir_explog_to_explog2_visitor v;
-
- visit_list_elements(&v, instructions);
- return v.progress;
-}
-
-ir_visitor_status
-ir_explog_to_explog2_visitor::visit_leave(ir_expression *ir)
-{
- if (ir->operation == ir_unop_exp) {
- void *mem_ctx = talloc_parent(ir);
- ir_constant *log2_e = new(mem_ctx) ir_constant(log2f(M_E));
-
- ir->operation = ir_unop_exp2;
- ir->operands[0] = new(mem_ctx) ir_expression(ir_binop_mul,
- ir->operands[0]->type,
- ir->operands[0],
- log2_e);
- this->progress = true;
- }
-
- if (ir->operation == ir_unop_log) {
- void *mem_ctx = talloc_parent(ir);
-
- ir->operation = ir_binop_mul;
- ir->operands[0] = new(mem_ctx) ir_expression(ir_unop_log2,
- ir->operands[0]->type,
- ir->operands[0],
- NULL);
- ir->operands[1] = new(mem_ctx) ir_constant(1.0f / log2f(M_E));
- this->progress = true;
- }
-
- return visit_continue;
-}
diff --git a/src/glsl/ir_function.cpp b/src/glsl/ir_function.cpp
index dfdec144b2..8db70119ec 100644
--- a/src/glsl/ir_function.cpp
+++ b/src/glsl/ir_function.cpp
@@ -70,7 +70,6 @@ type_compare(const glsl_type *a, const glsl_type *b)
*/
return (type_compare(a->fields.array, b->fields.array) == 0) ? 0 : -1;
- case GLSL_TYPE_FUNCTION:
case GLSL_TYPE_VOID:
case GLSL_TYPE_ERROR:
default:
diff --git a/src/glsl/ir_function_can_inline.cpp b/src/glsl/ir_function_can_inline.cpp
index f29f277ef4..c367c30e44 100644
--- a/src/glsl/ir_function_can_inline.cpp
+++ b/src/glsl/ir_function_can_inline.cpp
@@ -60,6 +60,8 @@ can_inline(ir_call *call)
{
ir_function_can_inline_visitor v;
const ir_function_signature *callee = call->get_callee();
+ if (!callee->is_defined)
+ return false;
v.run((exec_list *) &callee->body);
diff --git a/src/glsl/ir_import_prototypes.cpp b/src/glsl/ir_import_prototypes.cpp
index 066137e60a..4e0b30aa90 100644
--- a/src/glsl/ir_import_prototypes.cpp
+++ b/src/glsl/ir_import_prototypes.cpp
@@ -64,7 +64,7 @@ public:
/* Add the new function to the symbol table.
*/
- this->symbols->add_function(this->function->name, this->function);
+ this->symbols->add_function(this->function);
}
return visit_continue;
}
@@ -82,22 +82,7 @@ public:
{
assert(this->function != NULL);
- ir_function_signature *copy =
- new(mem_ctx) ir_function_signature(ir->return_type);
-
- copy->is_defined = false;
- copy->is_builtin = ir->is_builtin;
-
- /* Clone the parameter list, but NOT the body.
- */
- foreach_list_const(node, &ir->parameters) {
- const ir_variable *const param = (const ir_variable *) node;
-
- assert(const_cast<ir_variable *>(param)->as_variable() != NULL);
-
- ir_variable *const param_copy = param->clone(mem_ctx, NULL);
- copy->parameters.push_tail(param_copy);
- }
+ ir_function_signature *copy = ir->clone_prototype(mem_ctx, NULL);
this->function->add_signature(copy);
diff --git a/src/glsl/ir_mod_to_fract.cpp b/src/glsl/ir_mod_to_fract.cpp
deleted file mode 100644
index c82a1f64fd..0000000000
--- a/src/glsl/ir_mod_to_fract.cpp
+++ /dev/null
@@ -1,90 +0,0 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file ir_mod_to_fract.cpp
- *
- * Breaks an ir_unop_mod expression down to (op1 * fract(op0 / op1))
- *
- * Many GPUs don't have a MOD instruction (945 and 965 included), and
- * if we have to break it down like this anyway, it gives an
- * opportunity to do things like constant fold the (1.0 / op1) easily.
- */
-
-#include "ir.h"
-
-class ir_mod_to_fract_visitor : public ir_hierarchical_visitor {
-public:
- ir_mod_to_fract_visitor()
- {
- this->made_progress = false;
- }
-
- ir_visitor_status visit_leave(ir_expression *);
-
- bool made_progress;
-};
-
-bool
-do_mod_to_fract(exec_list *instructions)
-{
- ir_mod_to_fract_visitor v;
-
- visit_list_elements(&v, instructions);
- return v.made_progress;
-}
-
-ir_visitor_status
-ir_mod_to_fract_visitor::visit_leave(ir_expression *ir)
-{
- if (ir->operation != ir_binop_mod)
- return visit_continue;
-
- ir_variable *temp = new(ir) ir_variable(ir->operands[1]->type, "mod_b",
- ir_var_temporary);
- this->base_ir->insert_before(temp);
-
- ir_assignment *assign;
- ir_rvalue *expr;
-
- assign = new(ir) ir_assignment(new(ir) ir_dereference_variable(temp),
- ir->operands[1], NULL);
- this->base_ir->insert_before(assign);
-
- expr = new(ir) ir_expression(ir_binop_div,
- ir->operands[0]->type,
- ir->operands[0],
- new(ir) ir_dereference_variable(temp));
-
- expr = new(ir) ir_expression(ir_unop_fract,
- ir->operands[0]->type,
- expr,
- NULL);
-
- ir->operation = ir_binop_mul;
- ir->operands[0] = new(ir) ir_dereference_variable(temp);
- ir->operands[1] = expr;
- this->made_progress = true;
-
- return visit_continue;
-}
diff --git a/src/glsl/ir_optimization.h b/src/glsl/ir_optimization.h
index ffdc66b9f7..f264265f4b 100644
--- a/src/glsl/ir_optimization.h
+++ b/src/glsl/ir_optimization.h
@@ -28,6 +28,14 @@
* Prototypes for optimization passes to be called by the compiler and drivers.
*/
+/* Operations for lower_instructions() */
+#define SUB_TO_ADD_NEG 0x01
+#define DIV_TO_MUL_RCP 0x02
+#define EXP_TO_EXP2 0x04
+#define POW_TO_EXP2 0x08
+#define LOG_TO_LOG2 0x10
+#define MOD_TO_FRACT 0x20
+
bool do_common_optimization(exec_list *ir, bool linked, unsigned max_unroll_iterations);
bool do_algebraic(exec_list *instructions);
@@ -40,12 +48,11 @@ bool do_dead_code(exec_list *instructions);
bool do_dead_code_local(exec_list *instructions);
bool do_dead_code_unlinked(exec_list *instructions);
bool do_dead_functions(exec_list *instructions);
-bool do_div_to_mul_rcp(exec_list *instructions);
-bool do_explog_to_explog2(exec_list *instructions);
bool do_function_inlining(exec_list *instructions);
bool do_lower_jumps(exec_list *instructions, bool pull_out_jumps = true, bool lower_sub_return = true, bool lower_main_return = false, bool lower_continue = false, bool lower_break = false);
bool do_lower_texture_projection(exec_list *instructions);
bool do_if_simplification(exec_list *instructions);
+bool do_discard_simplification(exec_list *instructions);
bool do_if_to_cond_assign(exec_list *instructions);
bool do_mat_op_to_vec(exec_list *instructions);
bool do_mod_to_fract(exec_list *instructions);
@@ -56,7 +63,10 @@ bool do_swizzle_swizzle(exec_list *instructions);
bool do_tree_grafting(exec_list *instructions);
bool do_vec_index_to_cond_assign(exec_list *instructions);
bool do_vec_index_to_swizzle(exec_list *instructions);
+bool lower_discard(exec_list *instructions);
+bool lower_instructions(exec_list *instructions, unsigned what_to_lower);
bool lower_noise(exec_list *instructions);
bool lower_variable_index_to_cond_assign(exec_list *instructions,
bool lower_input, bool lower_output, bool lower_temp, bool lower_uniform);
+bool lower_quadop_vector(exec_list *instructions, bool dont_lower_swz);
bool optimize_redundant_jumps(exec_list *instructions);
diff --git a/src/glsl/ir_print_visitor.cpp b/src/glsl/ir_print_visitor.cpp
index 5c19db1326..0aa0b0a5d3 100644
--- a/src/glsl/ir_print_visitor.cpp
+++ b/src/glsl/ir_print_visitor.cpp
@@ -153,17 +153,10 @@ void ir_print_visitor::visit(ir_function_signature *ir)
void ir_print_visitor::visit(ir_function *ir)
{
- if (!ir->has_user_signature())
- return;
-
printf("(function %s\n", ir->name);
indentation++;
foreach_iter(exec_list_iterator, iter, *ir) {
ir_function_signature *const sig = (ir_function_signature *) iter.get();
-
- if (sig->is_builtin)
- continue;
-
indent();
sig->accept(this);
printf("\n");
@@ -182,11 +175,10 @@ void ir_print_visitor::visit(ir_expression *ir)
printf(" %s ", ir->operator_string());
- if (ir->operands[0])
- ir->operands[0]->accept(this);
+ for (unsigned i = 0; i < ir->get_num_operands(); i++) {
+ ir->operands[i]->accept(this);
+ }
- if (ir->operands[1])
- ir->operands[1]->accept(this);
printf(") ");
}
@@ -326,6 +318,15 @@ void ir_print_visitor::visit(ir_constant *ir)
if (ir->type->is_array()) {
for (unsigned i = 0; i < ir->type->length; i++)
ir->get_array_element(i)->accept(this);
+ } else if (ir->type->is_record()) {
+ ir_constant *value = (ir_constant *) ir->components.get_head();
+ for (unsigned i = 0; i < ir->type->length; i++) {
+ printf("(%s ", ir->type->fields.structure->name);
+ value->accept(this);
+ printf(")");
+
+ value = (ir_constant *) value->next;
+ }
} else {
for (unsigned i = 0; i < ir->type->components(); i++) {
if (i != 0)
diff --git a/src/glsl/ir_reader.cpp b/src/glsl/ir_reader.cpp
index 7a22a945ec..5a718d3b75 100644
--- a/src/glsl/ir_reader.cpp
+++ b/src/glsl/ir_reader.cpp
@@ -221,7 +221,7 @@ read_function(_mesa_glsl_parse_state *st, s_list *list, bool skip_body)
ir_function *f = st->symbols->get_function(name->value());
if (f == NULL) {
f = new(ctx) ir_function(name->value());
- added = st->symbols->add_function(f->name, f);
+ added = st->symbols->add_function(f);
assert(added);
}
@@ -474,7 +474,7 @@ read_declaration(_mesa_glsl_parse_state *st, s_list *list)
}
// Add the variable to the symbol table
- st->symbols->add_variable(var->name, var);
+ st->symbols->add_variable(var);
return var;
}
diff --git a/src/glsl/ir_set_program_inouts.cpp b/src/glsl/ir_set_program_inouts.cpp
index b3f1cc0d8b..714281539a 100644
--- a/src/glsl/ir_set_program_inouts.cpp
+++ b/src/glsl/ir_set_program_inouts.cpp
@@ -66,7 +66,7 @@ public:
};
static void
-mark(struct gl_program *prog, ir_variable *var, int index)
+mark(struct gl_program *prog, ir_variable *var, int offset, int len)
{
/* As of GLSL 1.20, varyings can only be floats, floating-point
* vectors or matrices, or arrays of them. For Mesa programs using
@@ -75,25 +75,12 @@ mark(struct gl_program *prog, ir_variable *var, int index)
* something doing a more clever packing would use something other
* than InputsRead/OutputsWritten.
*/
- const glsl_type *element_type;
- int element_size;
- if (var->type->is_array())
- element_type = var->type->fields.array;
- else
- element_type = var->type;
-
- if (element_type->is_matrix())
- element_size = element_type->matrix_columns;
- else
- element_size = 1;
-
- index *= element_size;
- for (int i = 0; i < element_size; i++) {
+ for (int i = 0; i < len; i++) {
if (var->mode == ir_var_in)
- prog->InputsRead |= BITFIELD64_BIT(var->location + index + i);
+ prog->InputsRead |= BITFIELD64_BIT(var->location + offset + i);
else
- prog->OutputsWritten |= BITFIELD64_BIT(var->location + index + i);
+ prog->OutputsWritten |= BITFIELD64_BIT(var->location + offset + i);
}
}
@@ -106,10 +93,11 @@ ir_set_program_inouts_visitor::visit(ir_dereference_variable *ir)
if (ir->type->is_array()) {
for (unsigned int i = 0; i < ir->type->length; i++) {
- mark(this->prog, ir->var, i);
+ mark(this->prog, ir->var, i,
+ ir->type->length * ir->type->fields.array->matrix_columns);
}
} else {
- mark(this->prog, ir->var, 0);
+ mark(this->prog, ir->var, 0, ir->type->matrix_columns);
}
return visit_continue;
@@ -128,7 +116,14 @@ ir_set_program_inouts_visitor::visit_enter(ir_dereference_array *ir)
var = (ir_variable *)hash_table_find(this->ht, deref_var->var);
if (index && var) {
- mark(this->prog, var, index->value.i[0]);
+ int width = 1;
+
+ if (deref_var->type->is_array() &&
+ deref_var->type->fields.array->is_matrix()) {
+ width = deref_var->type->fields.array->matrix_columns;
+ }
+
+ mark(this->prog, var, index->value.i[0] * width, width);
return visit_continue_with_parent;
}
diff --git a/src/glsl/ir_sub_to_add_neg.cpp b/src/glsl/ir_sub_to_add_neg.cpp
deleted file mode 100644
index 7ed8c1495e..0000000000
--- a/src/glsl/ir_sub_to_add_neg.cpp
+++ /dev/null
@@ -1,76 +0,0 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file ir_sub_to_add_neg.cpp
- *
- * Breaks an ir_binop_sub expression down to add(op0, neg(op1))
- *
- * This simplifies expression reassociation, and for many backends
- * there is no subtract operation separate from adding the negation.
- * For backends with native subtract operations, they will probably
- * want to recognize add(op0, neg(op1)) or the other way around to
- * produce a subtract anyway.
- */
-
-#include "ir.h"
-
-class ir_sub_to_add_neg_visitor : public ir_hierarchical_visitor {
-public:
- ir_sub_to_add_neg_visitor()
- {
- this->progress = false;
- }
-
- ir_visitor_status visit_leave(ir_expression *);
-
- bool progress;
-};
-
-bool
-do_sub_to_add_neg(exec_list *instructions)
-{
- ir_sub_to_add_neg_visitor v;
-
- visit_list_elements(&v, instructions);
- return v.progress;
-}
-
-ir_visitor_status
-ir_sub_to_add_neg_visitor::visit_leave(ir_expression *ir)
-{
- if (ir->operation != ir_binop_sub)
- return visit_continue;
-
- void *mem_ctx = talloc_parent(ir);
-
- ir->operation = ir_binop_add;
- ir->operands[1] = new(mem_ctx) ir_expression(ir_unop_neg,
- ir->operands[1]->type,
- ir->operands[1],
- NULL);
-
- this->progress = true;
-
- return visit_continue;
-}
diff --git a/src/glsl/ir_validate.cpp b/src/glsl/ir_validate.cpp
index d22789f990..5b055f64d3 100644
--- a/src/glsl/ir_validate.cpp
+++ b/src/glsl/ir_validate.cpp
@@ -273,6 +273,8 @@ ir_validate::visit_leave(ir_expression *ir)
case ir_unop_fract:
case ir_unop_sin:
case ir_unop_cos:
+ case ir_unop_sin_reduced:
+ case ir_unop_cos_reduced:
case ir_unop_dFdx:
case ir_unop_dFdy:
assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
@@ -373,11 +375,50 @@ ir_validate::visit_leave(ir_expression *ir)
assert(ir->operands[0]->type == ir->operands[1]->type);
break;
- case ir_binop_cross:
- assert(ir->operands[0]->type == glsl_type::vec3_type);
- assert(ir->operands[1]->type == glsl_type::vec3_type);
- assert(ir->type == glsl_type::vec3_type);
- break;
+ case ir_quadop_vector:
+ /* The vector operator collects some number of scalars and generates a
+ * vector from them.
+ *
+ * - All of the operands must be scalar.
+ * - Number of operands must matche the size of the resulting vector.
+ * - Base type of the operands must match the base type of the result.
+ */
+ assert(ir->type->is_vector());
+ switch (ir->type->vector_elements) {
+ case 2:
+ assert(ir->operands[0]->type->is_scalar());
+ assert(ir->operands[0]->type->base_type == ir->type->base_type);
+ assert(ir->operands[1]->type->is_scalar());
+ assert(ir->operands[1]->type->base_type == ir->type->base_type);
+ assert(ir->operands[2] == NULL);
+ assert(ir->operands[3] == NULL);
+ break;
+ case 3:
+ assert(ir->operands[0]->type->is_scalar());
+ assert(ir->operands[0]->type->base_type == ir->type->base_type);
+ assert(ir->operands[1]->type->is_scalar());
+ assert(ir->operands[1]->type->base_type == ir->type->base_type);
+ assert(ir->operands[2]->type->is_scalar());
+ assert(ir->operands[2]->type->base_type == ir->type->base_type);
+ assert(ir->operands[3] == NULL);
+ break;
+ case 4:
+ assert(ir->operands[0]->type->is_scalar());
+ assert(ir->operands[0]->type->base_type == ir->type->base_type);
+ assert(ir->operands[1]->type->is_scalar());
+ assert(ir->operands[1]->type->base_type == ir->type->base_type);
+ assert(ir->operands[2]->type->is_scalar());
+ assert(ir->operands[2]->type->base_type == ir->type->base_type);
+ assert(ir->operands[3]->type->is_scalar());
+ assert(ir->operands[3]->type->base_type == ir->type->base_type);
+ break;
+ default:
+ /* The is_vector assertion above should prevent execution from ever
+ * getting here.
+ */
+ assert(!"Should not get here.");
+ break;
+ }
}
return visit_continue;
diff --git a/src/glsl/ir_variable.cpp b/src/glsl/ir_variable.cpp
index 6b9b29458d..5b8281e16e 100644
--- a/src/glsl/ir_variable.cpp
+++ b/src/glsl/ir_variable.cpp
@@ -59,7 +59,7 @@ add_variable(const char *name, enum ir_variable_mode mode, int slot,
*/
instructions->push_tail(var);
- symtab->add_variable(var->name, var);
+ symtab->add_variable(var);
return var;
}
diff --git a/src/glsl/link_functions.cpp b/src/glsl/link_functions.cpp
index 78c8b48cf1..05930edb80 100644
--- a/src/glsl/link_functions.cpp
+++ b/src/glsl/link_functions.cpp
@@ -183,7 +183,7 @@ public:
* it to the linked shader.
*/
var = ir->var->clone(linked, NULL);
- linked->symbols->add_variable(var->name, var);
+ linked->symbols->add_variable(var);
linked->ir->push_head(var);
}
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp
index 616ec78007..d8c42ac462 100644
--- a/src/glsl/linker.cpp
+++ b/src/glsl/linker.cpp
@@ -360,8 +360,12 @@ cross_validate_globals(struct gl_shader_program *prog,
&& (var->type->fields.array == existing->type->fields.array)
&& ((var->type->length == 0)
|| (existing->type->length == 0))) {
- if (existing->type->length == 0)
+ if (existing->type->length == 0) {
existing->type = var->type;
+ existing->max_array_access =
+ MAX2(existing->max_array_access,
+ var->max_array_access);
+ }
} else {
linker_error_printf(prog, "%s `%s' declared as type "
"`%s' and type `%s'\n",
@@ -411,8 +415,15 @@ cross_validate_globals(struct gl_shader_program *prog,
existing->constant_value =
var->constant_value->clone(talloc_parent(existing), NULL);
}
+
+ if (existing->invariant != var->invariant) {
+ linker_error_printf(prog, "declarations for %s `%s' have "
+ "mismatching invariant qualifiers\n",
+ mode_string(var), var->name);
+ return false;
+ }
} else
- variables.add_variable(var->name, var);
+ variables.add_variable(var);
}
}
@@ -454,7 +465,7 @@ cross_validate_outputs_to_inputs(struct gl_shader_program *prog,
if ((var == NULL) || (var->mode != ir_var_out))
continue;
- parameters.add_variable(var->name, var);
+ parameters.add_variable(var);
}
@@ -476,14 +487,35 @@ cross_validate_outputs_to_inputs(struct gl_shader_program *prog,
/* Check that the types match between stages.
*/
if (input->type != output->type) {
- linker_error_printf(prog,
- "%s shader output `%s' declared as "
- "type `%s', but %s shader input declared "
- "as type `%s'\n",
- producer_stage, output->name,
- output->type->name,
- consumer_stage, input->type->name);
- return false;
+ /* There is a bit of a special case for gl_TexCoord. This
+ * built-in is unsized by default. Appliations that variable
+ * access it must redeclare it with a size. There is some
+ * language in the GLSL spec that implies the fragment shader
+ * and vertex shader do not have to agree on this size. Other
+ * driver behave this way, and one or two applications seem to
+ * rely on it.
+ *
+ * Neither declaration needs to be modified here because the array
+ * sizes are fixed later when update_array_sizes is called.
+ *
+ * From page 48 (page 54 of the PDF) of the GLSL 1.10 spec:
+ *
+ * "Unlike user-defined varying variables, the built-in
+ * varying variables don't have a strict one-to-one
+ * correspondence between the vertex language and the
+ * fragment language."
+ */
+ if (!output->type->is_array()
+ || (strncmp("gl_", output->name, 3) != 0)) {
+ linker_error_printf(prog,
+ "%s shader output `%s' declared as "
+ "type `%s', but %s shader input declared "
+ "as type `%s'\n",
+ producer_stage, output->name,
+ output->type->name,
+ consumer_stage, input->type->name);
+ return false;
+ }
}
/* Check that all of the qualifiers match between stages.
@@ -546,9 +578,9 @@ populate_symbol_table(gl_shader *sh)
ir_function *func;
if ((func = inst->as_function()) != NULL) {
- sh->symbols->add_function(func->name, func);
+ sh->symbols->add_function(func);
} else if ((var = inst->as_variable()) != NULL) {
- sh->symbols->add_variable(var->name, var);
+ sh->symbols->add_variable(var);
}
}
}
@@ -605,7 +637,7 @@ remap_variables(ir_instruction *inst, struct gl_shader *target,
else {
ir_variable *copy = ir->var->clone(this->target, NULL);
- this->symbols->add_variable(copy->name, copy);
+ this->symbols->add_variable(copy);
this->instructions->push_head(copy);
ir->var = copy;
}
@@ -726,7 +758,8 @@ get_main_function_signature(gl_shader *sh)
* shader is returned.
*/
static struct gl_shader *
-link_intrastage_shaders(struct gl_context *ctx,
+link_intrastage_shaders(void *mem_ctx,
+ struct gl_context *ctx,
struct gl_shader_program *prog,
struct gl_shader **shader_list,
unsigned num_shaders)
@@ -802,7 +835,7 @@ link_intrastage_shaders(struct gl_context *ctx,
gl_shader *linked = ctx->Driver.NewShader(NULL, 0, main->Type);
linked->ir = new(linked) exec_list;
- clone_ir_list(linked, linked->ir, main->ir);
+ clone_ir_list(mem_ctx, linked->ir, main->ir);
populate_symbol_table(linked);
@@ -855,6 +888,32 @@ link_intrastage_shaders(struct gl_context *ctx,
free(linking_shaders);
+ /* Make a pass over all global variables to ensure that arrays with
+ * unspecified sizes have a size specified. The size is inferred from the
+ * max_array_access field.
+ */
+ if (linked != NULL) {
+ foreach_list(node, linked->ir) {
+ ir_variable *const var = ((ir_instruction *) node)->as_variable();
+
+ if (var == NULL)
+ continue;
+
+ if ((var->mode != ir_var_auto) && (var->mode != ir_var_temporary))
+ continue;
+
+ if (!var->type->is_array() || (var->type->length != 0))
+ continue;
+
+ const glsl_type *type =
+ glsl_type::get_array_instance(var->type->fields.array,
+ var->max_array_access);
+
+ assert(type != NULL);
+ var->type = type;
+ }
+ }
+
return linked;
}
@@ -1407,6 +1466,8 @@ assign_varying_locations(struct gl_shader_program *prog,
void
link_shaders(struct gl_context *ctx, struct gl_shader_program *prog)
{
+ void *mem_ctx = talloc_init("temporary linker context");
+
prog->LinkStatus = false;
prog->Validated = false;
prog->_Used = false;
@@ -1475,7 +1536,8 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog)
*/
if (num_vert_shaders > 0) {
gl_shader *const sh =
- link_intrastage_shaders(ctx, prog, vert_shader_list, num_vert_shaders);
+ link_intrastage_shaders(mem_ctx, ctx, prog, vert_shader_list,
+ num_vert_shaders);
if (sh == NULL)
goto done;
@@ -1489,7 +1551,8 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog)
if (num_frag_shaders > 0) {
gl_shader *const sh =
- link_intrastage_shaders(ctx, prog, frag_shader_list, num_frag_shaders);
+ link_intrastage_shaders(mem_ctx, ctx, prog, frag_shader_list,
+ num_frag_shaders);
if (sh == NULL)
goto done;
@@ -1598,4 +1661,14 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog)
done:
free(vert_shader_list);
+
+ for (unsigned i = 0; i < MESA_SHADER_TYPES; i++) {
+ if (prog->_LinkedShaders[i] == NULL)
+ continue;
+
+ /* Retain any live IR, but trash the rest. */
+ reparent_ir(prog->_LinkedShaders[i]->ir, prog->_LinkedShaders[i]->ir);
+ }
+
+ talloc_free(mem_ctx);
}
diff --git a/src/glsl/loop_unroll.cpp b/src/glsl/loop_unroll.cpp
index 11709587e2..46000524ba 100644
--- a/src/glsl/loop_unroll.cpp
+++ b/src/glsl/loop_unroll.cpp
@@ -43,6 +43,14 @@ public:
};
+static bool
+is_break(ir_instruction *ir)
+{
+ return ir != NULL && ir->ir_type == ir_type_loop_jump
+ && ((ir_loop_jump *) ir)->is_break();
+}
+
+
ir_visitor_status
loop_unroll_visitor::visit_leave(ir_loop *ir)
{
@@ -73,44 +81,74 @@ loop_unroll_visitor::visit_leave(ir_loop *ir)
if (ls->num_loop_jumps > 1)
return visit_continue;
else if (ls->num_loop_jumps) {
- /* recognize loops in the form produced by ir_lower_jumps */
- ir_instruction *last_ir =
- ((ir_instruction*)ir->body_instructions.get_tail());
-
+ ir_instruction *last_ir = (ir_instruction *) ir->body_instructions.get_tail();
assert(last_ir != NULL);
- ir_if *last_if = last_ir->as_if();
- if (last_if) {
- bool continue_from_then_branch;
-
- /* Determine which if-statement branch, if any, ends with a break.
- * The branch that did *not* have the break will get a temporary
- * continue inserted in each iteration of the loop unroll.
- *
- * Note that since ls->num_loop_jumps is <= 1, it is impossible for
- * both branches to end with a break.
- */
- ir_instruction *last =
- (ir_instruction *) last_if->then_instructions.get_tail();
-
- if (last && last->ir_type == ir_type_loop_jump
- && ((ir_loop_jump*) last)->is_break()) {
- continue_from_then_branch = false;
- } else {
- last = (ir_instruction *) last_if->then_instructions.get_tail();
-
- if (last && last->ir_type == ir_type_loop_jump
- && ((ir_loop_jump*) last)->is_break())
- continue_from_then_branch = true;
- else
- /* Bail out if neither if-statement branch ends with a break.
+ if (is_break(last_ir)) {
+ /* If the only loop-jump is a break at the end of the loop, the loop
+ * will execute exactly once. Remove the break, set the iteration
+ * count, and fall through to the normal unroller.
+ */
+ last_ir->remove();
+ iterations = 1;
+
+ this->progress = true;
+ } else {
+ ir_if *ir_if = NULL;
+ ir_instruction *break_ir = NULL;
+ bool continue_from_then_branch = false;
+
+ foreach_list(node, &ir->body_instructions) {
+ /* recognize loops in the form produced by ir_lower_jumps */
+ ir_instruction *cur_ir = (ir_instruction *) node;
+
+ ir_if = cur_ir->as_if();
+ if (ir_if != NULL) {
+ /* Determine which if-statement branch, if any, ends with a
+ * break. The branch that did *not* have the break will get a
+ * temporary continue inserted in each iteration of the loop
+ * unroll.
+ *
+ * Note that since ls->num_loop_jumps is <= 1, it is impossible
+ * for both branches to end with a break.
*/
- return visit_continue;
- }
+ ir_instruction *ir_if_last =
+ (ir_instruction *) ir_if->then_instructions.get_tail();
+
+ if (is_break(ir_if_last)) {
+ continue_from_then_branch = false;
+ break_ir = ir_if_last;
+ break;
+ } else {
+ ir_if_last =
+ (ir_instruction *) ir_if->else_instructions.get_tail();
+
+ if (is_break(ir_if_last)) {
+ break_ir = ir_if_last;
+ continue_from_then_branch = true;
+ break;
+ }
+ }
+ }
+ }
+
+ if (break_ir == NULL)
+ return visit_continue;
+
+ /* move instructions after then if in the continue branch */
+ while (!ir_if->get_next()->is_tail_sentinel()) {
+ ir_instruction *move_ir = (ir_instruction *) ir_if->get_next();
+
+ move_ir->remove();
+ if (continue_from_then_branch)
+ ir_if->then_instructions.push_tail(move_ir);
+ else
+ ir_if->else_instructions.push_tail(move_ir);
+ }
- /* Remove the break from the if-statement.
- */
- last->remove();
+ /* Remove the break from the if-statement.
+ */
+ break_ir->remove();
void *const mem_ctx = talloc_parent(ir);
ir_instruction *ir_to_replace = ir;
@@ -121,8 +159,8 @@ loop_unroll_visitor::visit_leave(ir_loop *ir)
copy_list.make_empty();
clone_ir_list(mem_ctx, &copy_list, &ir->body_instructions);
- last_if = ((ir_instruction*)copy_list.get_tail())->as_if();
- assert(last_if);
+ ir_if = ((ir_instruction *) copy_list.get_tail())->as_if();
+ assert(ir_if != NULL);
ir_to_replace->insert_before(&copy_list);
ir_to_replace->remove();
@@ -132,7 +170,7 @@ loop_unroll_visitor::visit_leave(ir_loop *ir)
new(mem_ctx) ir_loop_jump(ir_loop_jump::jump_continue);
exec_list *const list = (continue_from_then_branch)
- ? &last_if->then_instructions : &last_if->else_instructions;
+ ? &ir_if->then_instructions : &ir_if->else_instructions;
list->push_tail(ir_to_replace);
}
@@ -141,18 +179,7 @@ loop_unroll_visitor::visit_leave(ir_loop *ir)
this->progress = true;
return visit_continue;
- } else if (last_ir->ir_type == ir_type_loop_jump
- && ((ir_loop_jump *)last_ir)->is_break()) {
- /* If the only loop-jump is a break at the end of the loop, the loop
- * will execute exactly once. Remove the break, set the iteration
- * count, and fall through to the normal unroller.
- */
- last_ir->remove();
- iterations = 1;
-
- this->progress = true;
- } else
- return visit_continue;
+ }
}
void *const mem_ctx = talloc_parent(ir);
diff --git a/src/glsl/lower_discard.cpp b/src/glsl/lower_discard.cpp
new file mode 100644
index 0000000000..b95313df8c
--- /dev/null
+++ b/src/glsl/lower_discard.cpp
@@ -0,0 +1,198 @@
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file lower_discard.cpp
+ *
+ * This pass moves discards out of if-statements.
+ *
+ * Case 1: The "then" branch contains a conditional discard:
+ * ---------------------------------------------------------
+ *
+ * if (cond1) {
+ * s1;
+ * discard cond2;
+ * s2;
+ * } else {
+ * s3;
+ * }
+ *
+ * becomes:
+ *
+ * temp = false;
+ * if (cond1) {
+ * s1;
+ * temp = cond2;
+ * s2;
+ * } else {
+ * s3;
+ * }
+ * discard temp;
+ *
+ * Case 2: The "else" branch contains a conditional discard:
+ * ---------------------------------------------------------
+ *
+ * if (cond1) {
+ * s1;
+ * } else {
+ * s2;
+ * discard cond2;
+ * s3;
+ * }
+ *
+ * becomes:
+ *
+ * temp = false;
+ * if (cond1) {
+ * s1;
+ * } else {
+ * s2;
+ * temp = cond2;
+ * s3;
+ * }
+ * discard temp;
+ *
+ * Case 3: Both branches contain a conditional discard:
+ * ----------------------------------------------------
+ *
+ * if (cond1) {
+ * s1;
+ * discard cond2;
+ * s2;
+ * } else {
+ * s3;
+ * discard cond3;
+ * s4;
+ * }
+ *
+ * becomes:
+ *
+ * temp = false;
+ * if (cond1) {
+ * s1;
+ * temp = cond2;
+ * s2;
+ * } else {
+ * s3;
+ * temp = cond3;
+ * s4;
+ * }
+ * discard temp;
+ *
+ * If there are multiple conditional discards, we need only deal with one of
+ * them. Repeatedly applying this pass will take care of the others.
+ *
+ * Unconditional discards are treated as having a condition of "true".
+ */
+
+#include "glsl_types.h"
+#include "ir.h"
+
+class lower_discard_visitor : public ir_hierarchical_visitor {
+public:
+ lower_discard_visitor()
+ {
+ this->progress = false;
+ }
+
+ ir_visitor_status visit_leave(ir_if *);
+
+ bool progress;
+};
+
+
+bool
+lower_discard(exec_list *instructions)
+{
+ lower_discard_visitor v;
+
+ visit_list_elements(&v, instructions);
+
+ return v.progress;
+}
+
+
+static ir_discard *
+find_discard(exec_list &instructions)
+{
+ foreach_list(n, &instructions) {
+ ir_discard *ir = ((ir_instruction *) n)->as_discard();
+ if (ir != NULL)
+ return ir;
+ }
+ return NULL;
+}
+
+
+static void
+replace_discard(void *mem_ctx, ir_variable *var, ir_discard *ir)
+{
+ ir_rvalue *condition = ir->condition;
+
+ /* For unconditional discards, use "true" as the condition. */
+ if (condition == NULL)
+ condition = new(mem_ctx) ir_constant(true);
+
+ ir_assignment *assignment =
+ new(mem_ctx) ir_assignment(new(mem_ctx) ir_dereference_variable(var),
+ condition, NULL);
+
+ ir->replace_with(assignment);
+}
+
+
+ir_visitor_status
+lower_discard_visitor::visit_leave(ir_if *ir)
+{
+ ir_discard *then_discard = find_discard(ir->then_instructions);
+ ir_discard *else_discard = find_discard(ir->else_instructions);
+
+ if (then_discard == NULL && else_discard == NULL)
+ return visit_continue;
+
+ void *mem_ctx = talloc_parent(ir);
+
+ ir_variable *temp = new(mem_ctx) ir_variable(glsl_type::bool_type,
+ "discard_cond_temp",
+ ir_var_temporary);
+ ir_assignment *temp_initializer =
+ new(mem_ctx) ir_assignment(new(mem_ctx) ir_dereference_variable(temp),
+ new(mem_ctx) ir_constant(false), NULL);
+
+ ir->insert_before(temp);
+ ir->insert_before(temp_initializer);
+
+ if (then_discard != NULL)
+ replace_discard(mem_ctx, temp, then_discard);
+
+ if (else_discard != NULL)
+ replace_discard(mem_ctx, temp, else_discard);
+
+ ir_discard *discard = then_discard != NULL ? then_discard : else_discard;
+ discard->condition = new(mem_ctx) ir_dereference_variable(temp);
+ ir->insert_after(discard);
+
+ this->progress = true;
+
+ return visit_continue;
+}
diff --git a/src/glsl/ir_if_to_cond_assign.cpp b/src/glsl/lower_if_to_cond_assign.cpp
index 0b87413941..cf48cfb8d6 100644
--- a/src/glsl/ir_if_to_cond_assign.cpp
+++ b/src/glsl/lower_if_to_cond_assign.cpp
@@ -22,7 +22,7 @@
*/
/**
- * \file ir_if_to_cond_assign.cpp
+ * \file lower_if_to_cond_assign.cpp
*
* This attempts to flatten all if statements to conditional
* assignments for GPUs that don't do control flow.
diff --git a/src/glsl/lower_instructions.cpp b/src/glsl/lower_instructions.cpp
new file mode 100644
index 0000000000..a5f61f213d
--- /dev/null
+++ b/src/glsl/lower_instructions.cpp
@@ -0,0 +1,288 @@
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file lower_instructions.cpp
+ *
+ * Many GPUs lack native instructions for certain expression operations, and
+ * must replace them with some other expression tree. This pass lowers some
+ * of the most common cases, allowing the lowering code to be implemented once
+ * rather than in each driver backend.
+ *
+ * Currently supported transformations:
+ * - SUB_TO_ADD_NEG
+ * - DIV_TO_MUL_RCP
+ * - EXP_TO_EXP2
+ * - POW_TO_EXP2
+ * - LOG_TO_LOG2
+ * - MOD_TO_FRACT
+ *
+ * SUB_TO_ADD_NEG:
+ * ---------------
+ * Breaks an ir_binop_sub expression down to add(op0, neg(op1))
+ *
+ * This simplifies expression reassociation, and for many backends
+ * there is no subtract operation separate from adding the negation.
+ * For backends with native subtract operations, they will probably
+ * want to recognize add(op0, neg(op1)) or the other way around to
+ * produce a subtract anyway.
+ *
+ * DIV_TO_MUL_RCP:
+ * ---------------
+ * Breaks an ir_unop_div expression down to op0 * (rcp(op1)).
+ *
+ * Many GPUs don't have a divide instruction (945 and 965 included),
+ * but they do have an RCP instruction to compute an approximate
+ * reciprocal. By breaking the operation down, constant reciprocals
+ * can get constant folded.
+ *
+ * EXP_TO_EXP2 and LOG_TO_LOG2:
+ * ----------------------------
+ * Many GPUs don't have a base e log or exponent instruction, but they
+ * do have base 2 versions, so this pass converts exp and log to exp2
+ * and log2 operations.
+ *
+ * POW_TO_EXP2:
+ * -----------
+ * Many older GPUs don't have an x**y instruction. For these GPUs, convert
+ * x**y to 2**(y * log2(x)).
+ *
+ * MOD_TO_FRACT:
+ * -------------
+ * Breaks an ir_unop_mod expression down to (op1 * fract(op0 / op1))
+ *
+ * Many GPUs don't have a MOD instruction (945 and 965 included), and
+ * if we have to break it down like this anyway, it gives an
+ * opportunity to do things like constant fold the (1.0 / op1) easily.
+ */
+
+#include "main/core.h" /* for M_LOG2E */
+#include "glsl_types.h"
+#include "ir.h"
+#include "ir_optimization.h"
+
+class lower_instructions_visitor : public ir_hierarchical_visitor {
+public:
+ lower_instructions_visitor(unsigned lower)
+ : progress(false), lower(lower) { }
+
+ ir_visitor_status visit_leave(ir_expression *);
+
+ bool progress;
+
+private:
+ unsigned lower; /** Bitfield of which operations to lower */
+
+ void sub_to_add_neg(ir_expression *);
+ void div_to_mul_rcp(ir_expression *);
+ void mod_to_fract(ir_expression *);
+ void exp_to_exp2(ir_expression *);
+ void pow_to_exp2(ir_expression *);
+ void log_to_log2(ir_expression *);
+};
+
+/**
+ * Determine if a particular type of lowering should occur
+ */
+#define lowering(x) (this->lower & x)
+
+bool
+lower_instructions(exec_list *instructions, unsigned what_to_lower)
+{
+ lower_instructions_visitor v(what_to_lower);
+
+ visit_list_elements(&v, instructions);
+ return v.progress;
+}
+
+void
+lower_instructions_visitor::sub_to_add_neg(ir_expression *ir)
+{
+ ir->operation = ir_binop_add;
+ ir->operands[1] = new(ir) ir_expression(ir_unop_neg, ir->operands[1]->type,
+ ir->operands[1], NULL);
+ this->progress = true;
+}
+
+void
+lower_instructions_visitor::div_to_mul_rcp(ir_expression *ir)
+{
+ if (!ir->operands[1]->type->is_integer()) {
+ /* New expression for the 1.0 / op1 */
+ ir_rvalue *expr;
+ expr = new(ir) ir_expression(ir_unop_rcp,
+ ir->operands[1]->type,
+ ir->operands[1],
+ NULL);
+
+ /* op0 / op1 -> op0 * (1.0 / op1) */
+ ir->operation = ir_binop_mul;
+ ir->operands[1] = expr;
+ } else {
+ /* Be careful with integer division -- we need to do it as a
+ * float and re-truncate, since rcp(n > 1) of an integer would
+ * just be 0.
+ */
+ ir_rvalue *op0, *op1;
+ const struct glsl_type *vec_type;
+
+ vec_type = glsl_type::get_instance(GLSL_TYPE_FLOAT,
+ ir->operands[1]->type->vector_elements,
+ ir->operands[1]->type->matrix_columns);
+
+ if (ir->operands[1]->type->base_type == GLSL_TYPE_INT)
+ op1 = new(ir) ir_expression(ir_unop_i2f, vec_type, ir->operands[1], NULL);
+ else
+ op1 = new(ir) ir_expression(ir_unop_u2f, vec_type, ir->operands[1], NULL);
+
+ op1 = new(ir) ir_expression(ir_unop_rcp, op1->type, op1, NULL);
+
+ vec_type = glsl_type::get_instance(GLSL_TYPE_FLOAT,
+ ir->operands[0]->type->vector_elements,
+ ir->operands[0]->type->matrix_columns);
+
+ if (ir->operands[0]->type->base_type == GLSL_TYPE_INT)
+ op0 = new(ir) ir_expression(ir_unop_i2f, vec_type, ir->operands[0], NULL);
+ else
+ op0 = new(ir) ir_expression(ir_unop_u2f, vec_type, ir->operands[0], NULL);
+
+ op0 = new(ir) ir_expression(ir_binop_mul, vec_type, op0, op1);
+
+ ir->operation = ir_unop_f2i;
+ ir->operands[0] = op0;
+ ir->operands[1] = NULL;
+ }
+
+ this->progress = true;
+}
+
+void
+lower_instructions_visitor::exp_to_exp2(ir_expression *ir)
+{
+ ir_constant *log2_e = new(ir) ir_constant(float(M_LOG2E));
+
+ ir->operation = ir_unop_exp2;
+ ir->operands[0] = new(ir) ir_expression(ir_binop_mul, ir->operands[0]->type,
+ ir->operands[0], log2_e);
+ this->progress = true;
+}
+
+void
+lower_instructions_visitor::pow_to_exp2(ir_expression *ir)
+{
+ ir_expression *const log2_x =
+ new(ir) ir_expression(ir_unop_log2, ir->operands[0]->type,
+ ir->operands[0]);
+
+ ir->operation = ir_unop_exp2;
+ ir->operands[0] = new(ir) ir_expression(ir_binop_mul, ir->operands[1]->type,
+ ir->operands[1], log2_x);
+ ir->operands[1] = NULL;
+ this->progress = true;
+}
+
+void
+lower_instructions_visitor::log_to_log2(ir_expression *ir)
+{
+ ir->operation = ir_binop_mul;
+ ir->operands[0] = new(ir) ir_expression(ir_unop_log2, ir->operands[0]->type,
+ ir->operands[0], NULL);
+ ir->operands[1] = new(ir) ir_constant(float(1.0 / M_LOG2E));
+ this->progress = true;
+}
+
+void
+lower_instructions_visitor::mod_to_fract(ir_expression *ir)
+{
+ ir_variable *temp = new(ir) ir_variable(ir->operands[1]->type, "mod_b",
+ ir_var_temporary);
+ this->base_ir->insert_before(temp);
+
+ ir_assignment *const assign =
+ new(ir) ir_assignment(new(ir) ir_dereference_variable(temp),
+ ir->operands[1], NULL);
+
+ this->base_ir->insert_before(assign);
+
+ ir_expression *const div_expr =
+ new(ir) ir_expression(ir_binop_div, ir->operands[0]->type,
+ ir->operands[0],
+ new(ir) ir_dereference_variable(temp));
+
+ /* Don't generate new IR that would need to be lowered in an additional
+ * pass.
+ */
+ if (lowering(DIV_TO_MUL_RCP))
+ div_to_mul_rcp(div_expr);
+
+ ir_rvalue *expr = new(ir) ir_expression(ir_unop_fract,
+ ir->operands[0]->type,
+ div_expr,
+ NULL);
+
+ ir->operation = ir_binop_mul;
+ ir->operands[0] = new(ir) ir_dereference_variable(temp);
+ ir->operands[1] = expr;
+ this->progress = true;
+}
+
+ir_visitor_status
+lower_instructions_visitor::visit_leave(ir_expression *ir)
+{
+ switch (ir->operation) {
+ case ir_binop_sub:
+ if (lowering(SUB_TO_ADD_NEG))
+ sub_to_add_neg(ir);
+ break;
+
+ case ir_binop_div:
+ if (lowering(DIV_TO_MUL_RCP))
+ div_to_mul_rcp(ir);
+ break;
+
+ case ir_unop_exp:
+ if (lowering(EXP_TO_EXP2))
+ exp_to_exp2(ir);
+ break;
+
+ case ir_unop_log:
+ if (lowering(LOG_TO_LOG2))
+ log_to_log2(ir);
+ break;
+
+ case ir_binop_mod:
+ if (lowering(MOD_TO_FRACT))
+ mod_to_fract(ir);
+ break;
+
+ case ir_binop_pow:
+ if (lowering(POW_TO_EXP2))
+ pow_to_exp2(ir);
+ break;
+
+ default:
+ return visit_continue;
+ }
+
+ return visit_continue;
+}
diff --git a/src/glsl/ir_lower_jumps.cpp b/src/glsl/lower_jumps.cpp
index b69cc1ec31..d99e0aa739 100644
--- a/src/glsl/ir_lower_jumps.cpp
+++ b/src/glsl/lower_jumps.cpp
@@ -22,7 +22,38 @@
*/
/**
- * \file ir_lower_jumps.cpp
+ * \file lower_jumps.cpp
+ *
+ * This pass lowers jumps (break, continue, and return) to if/else structures.
+ *
+ * It can be asked to:
+ * 1. Pull jumps out of ifs where possible
+ * 2. Remove all "continue"s, replacing them with an "execute flag"
+ * 3. Replace all "break" with a single conditional one at the end of the loop
+ * 4. Replace all "return"s with a single return at the end of the function,
+ * for the main function and/or other functions
+ *
+ * Applying this pass gives several benefits:
+ * 1. All functions can be inlined.
+ * 2. nv40 and other pre-DX10 chips without "continue" can be supported
+ * 3. nv30 and other pre-DX10 chips with no control flow at all are better
+ * supported
+ *
+ * Continues are lowered by adding a per-loop "execute flag", initialized to
+ * true, that when cleared inhibits all execution until the end of the loop.
+ *
+ * Breaks are lowered to continues, plus setting a "break flag" that is checked
+ * at the end of the loop, and trigger the unique "break".
+ *
+ * Returns are lowered to breaks/continues, plus adding a "return flag" that
+ * causes loops to break again out of their enclosing loops until all the
+ * loops are exited: then the "execute flag" logic will ignore everything
+ * until the end of the function.
+ *
+ * Note that "continue" and "return" can also be implemented by adding
+ * a dummy loop and using break.
+ * However, this is bad for hardware with limited nesting depth, and
+ * prevents further optimization, and thus is not currently performed.
*/
#include "glsl_types.h"
@@ -36,7 +67,6 @@ enum jump_strength
strength_continue,
strength_break,
strength_return,
- strength_discard
};
struct block_record
@@ -202,8 +232,6 @@ struct ir_lower_jumps_visitor : public ir_control_flow_visitor {
virtual void visit(class ir_discard * ir)
{
- truncate_after_instruction(ir);
- this->block.min_strength = strength_discard;
}
enum jump_strength get_jump_strength(ir_instruction* ir)
@@ -217,8 +245,6 @@ struct ir_lower_jumps_visitor : public ir_control_flow_visitor {
return strength_continue;
} else if(ir->ir_type == ir_type_return)
return strength_return;
- else if(ir->ir_type == ir_type_discard)
- return strength_discard;
else
return strength_none;
}
@@ -253,9 +279,6 @@ struct ir_lower_jumps_visitor : public ir_control_flow_visitor {
else
lower = lower_sub_return;
break;
- case strength_discard:
- lower = false; /* probably nothing needs this lowered */
- break;
}
return lower;
}
@@ -313,9 +336,8 @@ retry: /* we get here if we put code after the if inside a branch */
/* FINISHME: unify returns with identical expressions */
else if(jump_strengths[0] == strength_return && this->function.signature->return_type->is_void())
ir->insert_after(new(ir) ir_return(NULL));
- /* FINISHME: unify discards */
- else
- unify = false;
+ else
+ unify = false;
if(unify) {
jumps[0]->remove();
@@ -490,7 +512,11 @@ lower_continue:
if(this->loop.may_set_return_flag) {
assert(this->function.return_flag);
ir_if* return_if = new(ir) ir_if(new(ir) ir_dereference_variable(this->function.return_flag));
- return_if->then_instructions.push_tail(new(ir) ir_loop_jump(saved_loop.loop ? ir_loop_jump::jump_break : ir_loop_jump::jump_continue));
+ saved_loop.may_set_return_flag = true;
+ if(saved_loop.loop)
+ return_if->then_instructions.push_tail(new(ir) ir_loop_jump(ir_loop_jump::jump_break));
+ else
+ move_outer_block_inside(ir, &return_if->else_instructions);
ir->insert_after(return_if);
}
diff --git a/src/glsl/ir_mat_op_to_vec.cpp b/src/glsl/lower_mat_op_to_vec.cpp
index 244fe48928..7065fdec35 100644
--- a/src/glsl/ir_mat_op_to_vec.cpp
+++ b/src/glsl/lower_mat_op_to_vec.cpp
@@ -22,7 +22,7 @@
*/
/**
- * \file ir_mat_op_to_vec.cpp
+ * \file lower_mat_op_to_vec.cpp
*
* Breaks matrix operation expressions down to a series of vector operations.
*
@@ -366,6 +366,8 @@ ir_mat_op_to_vec_visitor::visit_leave(ir_assignment *orig_assign)
if (!has_matrix_operand(orig_expr, matrix_columns))
return visit_continue;
+ assert(orig_expr->get_num_operands() <= 2);
+
mem_ctx = talloc_parent(orig_assign);
ir_dereference_variable *lhs_deref =
diff --git a/src/glsl/ir_vec_index_to_cond_assign.cpp b/src/glsl/lower_vec_index_to_cond_assign.cpp
index cd8dedf2fe..f8011a16e5 100644
--- a/src/glsl/ir_vec_index_to_cond_assign.cpp
+++ b/src/glsl/lower_vec_index_to_cond_assign.cpp
@@ -22,7 +22,7 @@
*/
/**
- * \file ir_vec_index_to_cond_assign.cpp
+ * \file lower_vec_index_to_cond_assign.cpp
*
* Turns indexing into vector types to a series of conditional moves
* of each channel's swizzle into a temporary.
diff --git a/src/glsl/ir_vec_index_to_swizzle.cpp b/src/glsl/lower_vec_index_to_swizzle.cpp
index 969dc8f94a..9ae43c0db1 100644
--- a/src/glsl/ir_vec_index_to_swizzle.cpp
+++ b/src/glsl/lower_vec_index_to_swizzle.cpp
@@ -22,7 +22,7 @@
*/
/**
- * \file ir_vec_index_to_swizzle.cpp
+ * \file lower_vec_index_to_swizzle.cpp
*
* Turns constant indexing into vector types to swizzles. This will
* let other swizzle-aware optimization passes catch these constructs,
diff --git a/src/glsl/lower_vector.cpp b/src/glsl/lower_vector.cpp
new file mode 100644
index 0000000000..93c37638bb
--- /dev/null
+++ b/src/glsl/lower_vector.cpp
@@ -0,0 +1,224 @@
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file lower_vector.cpp
+ * IR lowering pass to remove some types of ir_quadop_vector
+ *
+ * \author Ian Romanick <ian.d.romanick@intel.com>
+ */
+
+#include "ir.h"
+#include "ir_rvalue_visitor.h"
+
+class lower_vector_visitor : public ir_rvalue_visitor {
+public:
+ lower_vector_visitor() : progress(false)
+ {
+ /* empty */
+ }
+
+ void handle_rvalue(ir_rvalue **rvalue);
+
+ /**
+ * Should SWZ-like expressions be lowered?
+ */
+ bool dont_lower_swz;
+
+ bool progress;
+};
+
+/**
+ * Determine if an IR expression tree looks like an extended swizzle
+ *
+ * Extended swizzles consist of access of a single vector source (with possible
+ * per component negation) and the constants -1, 0, or 1.
+ */
+bool
+is_extended_swizzle(ir_expression *ir)
+{
+ /* Track any variables that are accessed by this expression.
+ */
+ ir_variable *var = NULL;
+
+ assert(ir->operation == ir_quadop_vector);
+
+ for (unsigned i = 0; i < ir->type->vector_elements; i++) {
+ ir_rvalue *op = ir->operands[i];
+
+ while (op != NULL) {
+ switch (op->ir_type) {
+ case ir_type_constant: {
+ const ir_constant *const c = op->as_constant();
+
+ if (!c->is_one() && !c->is_zero() && !c->is_negative_one())
+ return false;
+
+ op = NULL;
+ break;
+ }
+
+ case ir_type_dereference_variable: {
+ ir_dereference_variable *const d = (ir_dereference_variable *) op;
+
+ if ((var != NULL) && (var != d->var))
+ return false;
+
+ var = d->var;
+ op = NULL;
+ break;
+ }
+
+ case ir_type_expression: {
+ ir_expression *const ex = (ir_expression *) op;
+
+ if (ex->operation != ir_unop_neg)
+ return false;
+
+ op = ex->operands[0];
+ break;
+ }
+
+ case ir_type_swizzle:
+ op = ((ir_swizzle *) op)->val;
+ break;
+
+ default:
+ return false;
+ }
+ }
+ }
+
+ return true;
+}
+
+void
+lower_vector_visitor::handle_rvalue(ir_rvalue **rvalue)
+{
+ if (!*rvalue)
+ return;
+
+ ir_expression *expr = (*rvalue)->as_expression();
+ if ((expr == NULL) || (expr->operation != ir_quadop_vector))
+ return;
+
+ if (this->dont_lower_swz && is_extended_swizzle(expr))
+ return;
+
+ /* FINISHME: Is this the right thing to use for the talloc context?
+ */
+ void *const mem_ctx = expr;
+
+ assert(expr->type->vector_elements == expr->get_num_operands());
+
+ /* Generate a temporary with the same type as the ir_quadop_operation.
+ */
+ ir_variable *const temp =
+ new(mem_ctx) ir_variable(expr->type, "vecop_tmp", ir_var_temporary);
+
+ this->base_ir->insert_before(temp);
+
+ /* Counter of the number of components collected so far.
+ */
+ unsigned assigned;
+
+ /* Write-mask in the destination that receives counted by 'assigned'.
+ */
+ unsigned write_mask;
+
+
+ /* Generate upto four assignments to that variable. Try to group component
+ * assignments together:
+ *
+ * - All constant components can be assigned at once.
+ * - All assigments of components from a single variable with the same
+ * unary operator can be assigned at once.
+ */
+ ir_constant_data d = { { 0 } };
+
+ assigned = 0;
+ write_mask = 0;
+ for (unsigned i = 0; i < expr->type->vector_elements; i++) {
+ const ir_constant *const c = expr->operands[i]->as_constant();
+
+ if (c == NULL)
+ continue;
+
+ switch (expr->type->base_type) {
+ case GLSL_TYPE_UINT: d.u[assigned] = c->value.u[0]; break;
+ case GLSL_TYPE_INT: d.i[assigned] = c->value.i[0]; break;
+ case GLSL_TYPE_FLOAT: d.f[assigned] = c->value.f[0]; break;
+ case GLSL_TYPE_BOOL: d.b[assigned] = c->value.b[0]; break;
+ default: assert(!"Should not get here."); break;
+ }
+
+ write_mask |= (1U << i);
+ assigned++;
+ }
+
+ assert((write_mask == 0) == (assigned == 0));
+
+ /* If there were constant values, generate an assignment.
+ */
+ if (assigned > 0) {
+ ir_constant *const c =
+ new(mem_ctx) ir_constant(glsl_type::get_instance(expr->type->base_type,
+ assigned, 0),
+ &d);
+ ir_dereference *const lhs = new(mem_ctx) ir_dereference_variable(temp);
+ ir_assignment *const assign =
+ new(mem_ctx) ir_assignment(lhs, c, NULL, write_mask);
+
+ this->base_ir->insert_before(assign);
+ }
+
+ /* FINISHME: This should try to coalesce assignments.
+ */
+ for (unsigned i = 0; i < expr->type->vector_elements; i++) {
+ if (expr->operands[i]->ir_type == ir_type_constant)
+ continue;
+
+ ir_dereference *const lhs = new(mem_ctx) ir_dereference_variable(temp);
+ ir_assignment *const assign =
+ new(mem_ctx) ir_assignment(lhs, expr->operands[i], NULL, (1U << i));
+
+ this->base_ir->insert_before(assign);
+ assigned++;
+ }
+
+ assert(assigned == expr->type->vector_elements);
+
+ *rvalue = new(mem_ctx) ir_dereference_variable(temp);
+ this->progress = true;
+}
+
+bool
+lower_quadop_vector(exec_list *instructions, bool dont_lower_swz)
+{
+ lower_vector_visitor v;
+
+ v.dont_lower_swz = dont_lower_swz;
+ visit_list_elements(&v, instructions);
+
+ return v.progress;
+}
diff --git a/src/glsl/main.cpp b/src/glsl/main.cpp
index 08a44c96e5..c8fc267625 100644
--- a/src/glsl/main.cpp
+++ b/src/glsl/main.cpp
@@ -146,15 +146,6 @@ load_text_file(void *ctx, const char *file_name)
return text;
}
-
-void
-usage_fail(const char *name)
-{
- printf("%s <filename.frag|filename.vert>\n", name);
- exit(EXIT_FAILURE);
-}
-
-
int glsl_es = 0;
int dump_ast = 0;
int dump_hir = 0;
@@ -170,6 +161,25 @@ const struct option compiler_opts[] = {
{ NULL, 0, NULL, 0 }
};
+/**
+ * \brief Print proper usage and exit with failure.
+ */
+void
+usage_fail(const char *name)
+{
+
+ const char *header =
+ "usage: %s [options] <file.vert | file.geom | file.frag>\n"
+ "\n"
+ "Possible options are:\n";
+ printf(header, name, name);
+ for (const struct option *o = compiler_opts; o->name != 0; ++o) {
+ printf(" --%s\n", o->name);
+ }
+ exit(EXIT_FAILURE);
+}
+
+
void
compile_shader(struct gl_context *ctx, struct gl_shader *shader)
{
@@ -208,26 +218,7 @@ compile_shader(struct gl_context *ctx, struct gl_shader *shader)
if (!state->error && !shader->ir->is_empty()) {
bool progress;
do {
- progress = false;
-
- progress = do_function_inlining(shader->ir) || progress;
- progress = do_if_simplification(shader->ir) || progress;
- progress = do_copy_propagation(shader->ir) || progress;
- progress = do_dead_code_local(shader->ir) || progress;
- progress = do_dead_code_unlinked(shader->ir) || progress;
- progress = do_tree_grafting(shader->ir) || progress;
- progress = do_constant_propagation(shader->ir) || progress;
- progress = do_constant_variable_unlinked(shader->ir) || progress;
- progress = do_constant_folding(shader->ir) || progress;
- progress = do_algebraic(shader->ir) || progress;
- progress = do_vec_index_to_swizzle(shader->ir) || progress;
- progress = do_vec_index_to_cond_assign(shader->ir) || progress;
- progress = do_swizzle_swizzle(shader->ir) || progress;
-
- loop_state *ls = analyze_loop_variables(shader->ir);
- progress = set_loop_controls(shader->ir, ls) || progress;
- progress = unroll_loops(shader->ir, ls, 32) || progress;
- delete ls;
+ progress = do_common_optimization(shader->ir, false, 32);
} while (progress);
validate_ir_tree(shader->ir);
diff --git a/src/glsl/ir_algebraic.cpp b/src/glsl/opt_algebraic.cpp
index 2ed66db476..20f6159f0e 100644
--- a/src/glsl/ir_algebraic.cpp
+++ b/src/glsl/opt_algebraic.cpp
@@ -22,7 +22,7 @@
*/
/**
- * \file ir_algebraic.cpp
+ * \file opt_algebraic.cpp
*
* Takes advantage of association, commutivity, and other algebraic
* properties to simplify expressions.
@@ -68,80 +68,16 @@ public:
bool progress;
};
-static bool
+static inline bool
is_vec_zero(ir_constant *ir)
{
- int c;
-
- if (!ir)
- return false;
- if (!ir->type->is_scalar() &&
- !ir->type->is_vector())
- return false;
-
- for (c = 0; c < ir->type->vector_elements; c++) {
- switch (ir->type->base_type) {
- case GLSL_TYPE_FLOAT:
- if (ir->value.f[c] != 0.0)
- return false;
- break;
- case GLSL_TYPE_INT:
- if (ir->value.i[c] != 0)
- return false;
- break;
- case GLSL_TYPE_UINT:
- if (ir->value.u[c] != 0)
- return false;
- break;
- case GLSL_TYPE_BOOL:
- if (ir->value.b[c] != false)
- return false;
- break;
- default:
- assert(!"bad base type");
- return false;
- }
- }
-
- return true;
+ return (ir == NULL) ? false : ir->is_zero();
}
-static bool
+static inline bool
is_vec_one(ir_constant *ir)
{
- int c;
-
- if (!ir)
- return false;
- if (!ir->type->is_scalar() &&
- !ir->type->is_vector())
- return false;
-
- for (c = 0; c < ir->type->vector_elements; c++) {
- switch (ir->type->base_type) {
- case GLSL_TYPE_FLOAT:
- if (ir->value.f[c] != 1.0)
- return false;
- break;
- case GLSL_TYPE_INT:
- if (ir->value.i[c] != 1)
- return false;
- break;
- case GLSL_TYPE_UINT:
- if (ir->value.u[c] != 1)
- return false;
- break;
- case GLSL_TYPE_BOOL:
- if (ir->value.b[c] != true)
- return false;
- break;
- default:
- assert(!"bad base type");
- return false;
- }
- }
-
- return true;
+ return (ir == NULL) ? false : ir->is_one();
}
static void
@@ -187,8 +123,8 @@ ir_algebraic_visitor::reassociate_constant(ir_expression *ir1, int const_index,
/* Don't want to even think about matrices. */
if (ir1->operands[0]->type->is_matrix() ||
- ir1->operands[0]->type->is_matrix() ||
- ir2->operands[1]->type->is_matrix() ||
+ ir1->operands[1]->type->is_matrix() ||
+ ir2->operands[0]->type->is_matrix() ||
ir2->operands[1]->type->is_matrix())
return false;
@@ -245,6 +181,7 @@ ir_algebraic_visitor::handle_expression(ir_expression *ir)
ir_expression *temp;
unsigned int i;
+ assert(ir->get_num_operands() <= 2);
for (i = 0; i < ir->get_num_operands(); i++) {
if (ir->operands[i]->type->is_matrix())
return ir;
@@ -457,7 +394,7 @@ ir_algebraic_visitor::handle_rvalue(ir_rvalue **rvalue)
return;
ir_expression *expr = (*rvalue)->as_expression();
- if (!expr)
+ if (!expr || expr->operation == ir_quadop_vector)
return;
*rvalue = handle_expression(expr);
diff --git a/src/glsl/ir_constant_folding.cpp b/src/glsl/opt_constant_folding.cpp
index 554c54fae3..d69ca75fe0 100644
--- a/src/glsl/ir_constant_folding.cpp
+++ b/src/glsl/opt_constant_folding.cpp
@@ -22,7 +22,7 @@
*/
/**
- * \file ir_constant_folding.cpp
+ * \file opt_constant_folding.cpp
* Replace constant-valued expressions with references to constant values.
*/
diff --git a/src/glsl/ir_constant_propagation.cpp b/src/glsl/opt_constant_propagation.cpp
index 5d875b7be0..6719fc8186 100644
--- a/src/glsl/ir_constant_propagation.cpp
+++ b/src/glsl/opt_constant_propagation.cpp
@@ -22,7 +22,7 @@
*/
/**
- * \file ir_constant_propagation.cpp
+ * \file opt_constant_propagation.cpp
*
* Tracks assignments of constants to channels of variables, and
* usage of those constant channels with direct usage of the constants.
diff --git a/src/glsl/ir_constant_variable.cpp b/src/glsl/opt_constant_variable.cpp
index 1fb73e765e..8068d0c143 100644
--- a/src/glsl/ir_constant_variable.cpp
+++ b/src/glsl/opt_constant_variable.cpp
@@ -22,7 +22,7 @@
*/
/**
- * \file ir_constant_variable.cpp
+ * \file opt_constant_variable.cpp
*
* Marks variables assigned a single constant value over the course
* of the program as constant.
diff --git a/src/glsl/ir_copy_propagation.cpp b/src/glsl/opt_copy_propagation.cpp
index 0fe8fa6c41..8d07fefbfd 100644
--- a/src/glsl/ir_copy_propagation.cpp
+++ b/src/glsl/opt_copy_propagation.cpp
@@ -22,7 +22,7 @@
*/
/**
- * \file ir_copy_propagation.cpp
+ * \file opt_copy_propagation.cpp
*
* Moves usage of recently-copied variables to the previous copy of
* the variable.
diff --git a/src/glsl/ir_dead_code.cpp b/src/glsl/opt_dead_code.cpp
index 5cf5e99add..cb500d2d10 100644
--- a/src/glsl/ir_dead_code.cpp
+++ b/src/glsl/opt_dead_code.cpp
@@ -22,7 +22,7 @@
*/
/**
- * \file ir_dead_code.cpp
+ * \file opt_dead_code.cpp
*
* Eliminates dead assignments and variable declarations from the code.
*/
diff --git a/src/glsl/ir_dead_code_local.cpp b/src/glsl/opt_dead_code_local.cpp
index 4bbedf0ff9..5689e7d20d 100644
--- a/src/glsl/ir_dead_code_local.cpp
+++ b/src/glsl/opt_dead_code_local.cpp
@@ -22,7 +22,7 @@
*/
/**
- * \file ir_dead_code_local.cpp
+ * \file opt_dead_code_local.cpp
*
* Eliminates local dead assignments from the code.
*
diff --git a/src/glsl/ir_dead_functions.cpp b/src/glsl/opt_dead_functions.cpp
index 16037a2632..cf91cb6d36 100644
--- a/src/glsl/ir_dead_functions.cpp
+++ b/src/glsl/opt_dead_functions.cpp
@@ -22,7 +22,7 @@
*/
/**
- * \file ir_dead_functions.cpp
+ * \file opt_dead_functions.cpp
*
* Eliminates unused functions from the linked program.
*/
diff --git a/src/glsl/opt_discard_simplification.cpp b/src/glsl/opt_discard_simplification.cpp
new file mode 100644
index 0000000000..0e577c478a
--- /dev/null
+++ b/src/glsl/opt_discard_simplification.cpp
@@ -0,0 +1,180 @@
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file opt_discard_simplification.cpp
+ *
+ * This pass simplifies if-statements and loops containing unconditional
+ * discards.
+ *
+ * Case 1: Both branches contain unconditional discards:
+ * -----------------------------------------------------
+ *
+ * if (cond) {
+ * s1;
+ * discard;
+ * s2;
+ * } else {
+ * s3;
+ * discard;
+ * s4;
+ * }
+ *
+ * becomes:
+ *
+ * discard
+ *
+ * Case 2: The "then" clause contains an unconditional discard:
+ * ------------------------------------------------------------
+ *
+ * if (cond) {
+ * s1;
+ * discard;
+ * s2;
+ * } else {
+ * s3;
+ * }
+ *
+ * becomes:
+ *
+ * if (cond) {
+ * discard;
+ * } else {
+ * s3;
+ * }
+ *
+ * Case 3: The "else" clause contains an unconditional discard:
+ * ------------------------------------------------------------
+ *
+ * if (cond) {
+ * s1;
+ * } else {
+ * s2;
+ * discard;
+ * s3;
+ * }
+ *
+ * becomes:
+ *
+ * if (cond) {
+ * s1;
+ * } else {
+ * discard;
+ * }
+ */
+
+#include "glsl_types.h"
+#include "ir.h"
+
+class discard_simplifier : public ir_hierarchical_visitor {
+public:
+ discard_simplifier()
+ {
+ this->progress = false;
+ }
+
+ ir_visitor_status visit_enter(ir_if *);
+ ir_visitor_status visit_enter(ir_loop *);
+
+ bool progress;
+};
+
+static ir_discard *
+find_unconditional_discard(exec_list &instructions)
+{
+ foreach_list(n, &instructions) {
+ ir_discard *ir = ((ir_instruction *) n)->as_discard();
+ if (ir != NULL && ir->condition == NULL)
+ return ir;
+ }
+ return NULL;
+}
+
+static bool
+is_only_instruction(ir_discard *discard)
+{
+ return (discard->prev->is_head_sentinel() &&
+ discard->next->is_tail_sentinel());
+}
+
+ir_visitor_status
+discard_simplifier::visit_enter(ir_if *ir)
+{
+ ir_discard *then_discard = find_unconditional_discard(ir->then_instructions);
+ ir_discard *else_discard = find_unconditional_discard(ir->else_instructions);
+
+ if (then_discard == NULL && else_discard == NULL)
+ return visit_continue;
+
+ /* If both branches result in discard, replace whole if with discard. */
+ if (then_discard != NULL && else_discard != NULL) {
+ this->progress = true;
+ ir->replace_with(then_discard);
+ return visit_continue_with_parent;
+ }
+
+ /* Otherwise, one branch has a discard. */
+ if (then_discard != NULL && !is_only_instruction(then_discard)) {
+ this->progress = true;
+ ir->then_instructions.make_empty();
+ ir->then_instructions.push_tail(then_discard);
+ } else if (else_discard != NULL && !is_only_instruction(else_discard)) {
+ this->progress = true;
+ ir->else_instructions.make_empty();
+ ir->else_instructions.push_tail(else_discard);
+ }
+
+ visit_list_elements(this, &ir->then_instructions);
+ return visit_continue_with_parent;
+}
+
+ir_visitor_status
+discard_simplifier::visit_enter(ir_loop *ir)
+{
+ ir_discard *discard = find_unconditional_discard(ir->body_instructions);
+
+ if (discard) {
+ ir->replace_with(discard);
+ return visit_continue_with_parent;
+ }
+
+ return visit_continue;
+}
+
+bool
+do_discard_simplification(exec_list *instructions)
+{
+ /* Look for a top-level unconditional discard */
+ ir_discard *discard = find_unconditional_discard(*instructions);
+ if (discard != NULL) {
+ instructions->make_empty();
+ instructions->push_tail(discard);
+ return true;
+ }
+
+ discard_simplifier v;
+
+ visit_list_elements(&v, instructions);
+
+ return v.progress;
+}
diff --git a/src/glsl/ir_function_inlining.cpp b/src/glsl/opt_function_inlining.cpp
index 147c1824c1..169fd82688 100644
--- a/src/glsl/ir_function_inlining.cpp
+++ b/src/glsl/opt_function_inlining.cpp
@@ -22,7 +22,7 @@
*/
/**
- * \file ir_function_inlining.cpp
+ * \file opt_function_inlining.cpp
*
* Replaces calls to functions with the body of the function.
*/
diff --git a/src/glsl/ir_if_simplification.cpp b/src/glsl/opt_if_simplification.cpp
index 021615ebd1..618bacfecf 100644
--- a/src/glsl/ir_if_simplification.cpp
+++ b/src/glsl/opt_if_simplification.cpp
@@ -22,7 +22,7 @@
*/
/**
- * \file ir_if_simplification.cpp
+ * \file opt_if_simplification.cpp
*
* Moves constant branches of if statements out to the surrounding
* instruction stream.
diff --git a/src/glsl/ir_noop_swizzle.cpp b/src/glsl/opt_noop_swizzle.cpp
index 0403dfa4e9..0a906aaf1d 100644
--- a/src/glsl/ir_noop_swizzle.cpp
+++ b/src/glsl/opt_noop_swizzle.cpp
@@ -22,7 +22,7 @@
*/
/**
- * \file ir_noop_swizzle.cpp
+ * \file opt_noop_swizzle.cpp
*
* If a swizzle doesn't change the order or count of components, then
* remove the swizzle so that other optimization passes see the value
diff --git a/src/glsl/ir_structure_splitting.cpp b/src/glsl/opt_structure_splitting.cpp
index ff3ec936eb..d6191002c2 100644
--- a/src/glsl/ir_structure_splitting.cpp
+++ b/src/glsl/opt_structure_splitting.cpp
@@ -22,7 +22,7 @@
*/
/**
- * \file ir_structure_splitting.cpp
+ * \file opt_structure_splitting.cpp
*
* If a structure is only ever referenced by its components, then
* split those components out to individual variables so they can be
diff --git a/src/glsl/ir_swizzle_swizzle.cpp b/src/glsl/opt_swizzle_swizzle.cpp
index 0ffb4fa313..bc442fa869 100644
--- a/src/glsl/ir_swizzle_swizzle.cpp
+++ b/src/glsl/opt_swizzle_swizzle.cpp
@@ -22,7 +22,7 @@
*/
/**
- * \file ir_swizzle_swizzle.cpp
+ * \file opt_swizzle_swizzle.cpp
*
* Eliminates the second swizzle in a swizzle chain.
*/
diff --git a/src/glsl/ir_tree_grafting.cpp b/src/glsl/opt_tree_grafting.cpp
index 9b569b8284..9917c045b1 100644
--- a/src/glsl/ir_tree_grafting.cpp
+++ b/src/glsl/opt_tree_grafting.cpp
@@ -22,7 +22,7 @@
*/
/**
- * \file ir_tree_grafting.cpp
+ * \file opt_tree_grafting.cpp
*
* Takes assignments to variables that are dereferenced only once and
* pastes the RHS expression into where the variable is dereferenced.
diff --git a/src/glsl/s_expression.cpp b/src/glsl/s_expression.cpp
index 4c8829fea9..e420cd6e7e 100644
--- a/src/glsl/s_expression.cpp
+++ b/src/glsl/s_expression.cpp
@@ -62,7 +62,7 @@ read_atom(void *ctx, const char *& src)
// Check if the atom is a number.
char *float_end = NULL;
- double f = strtod(src, &float_end);
+ double f = glsl_strtod(src, &float_end);
if (float_end != src) {
char *int_end = NULL;
int i = strtol(src, &int_end, 10);
diff --git a/src/glsl/s_expression.h b/src/glsl/s_expression.h
index aa22475a1b..29d800e394 100644
--- a/src/glsl/s_expression.h
+++ b/src/glsl/s_expression.h
@@ -26,6 +26,7 @@
#ifndef S_EXPRESSION_H
#define S_EXPRESSION_H
+#include "strtod.h"
#include "list.h"
#define SX_AS_(t,x) ((x) && ((s_expression*) x)->is_##t()) ? ((s_##t*) (x)) \
diff --git a/src/glsl/strtod.c b/src/glsl/strtod.c
new file mode 100644
index 0000000000..ff34591488
--- /dev/null
+++ b/src/glsl/strtod.c
@@ -0,0 +1,56 @@
+/*
+ * Copyright 2010 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#include <stdlib.h>
+
+#ifdef _GNU_SOURCE
+#include <locale.h>
+#ifdef __APPLE__
+#include <xlocale.h>
+#endif
+#endif
+
+#include "strtod.h"
+
+
+
+/**
+ * Wrapper around strtod which uses the "C" locale so the decimal
+ * point is always '.'
+ */
+double
+glsl_strtod(const char *s, char **end)
+{
+#if defined(_GNU_SOURCE) && !defined(__CYGWIN__) && !defined(__FreeBSD__)
+ static locale_t loc = NULL;
+ if (!loc) {
+ loc = newlocale(LC_CTYPE_MASK, "C", NULL);
+ }
+ return strtod_l(s, end, loc);
+#else
+ return strtod(s, end);
+#endif
+}
diff --git a/src/glsl/strtod.h b/src/glsl/strtod.h
new file mode 100644
index 0000000000..0cf6409d42
--- /dev/null
+++ b/src/glsl/strtod.h
@@ -0,0 +1,43 @@
+/*
+ * Copyright 2010 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef STRTOD_H
+#define STRTOD_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+extern double
+glsl_strtod(const char *s, char **end);
+
+
+#ifdef __cplusplus
+}
+#endif
+
+
+#endif
diff --git a/src/glx/indirect.c b/src/glx/indirect.c
index 1b93a8cc8d..49938a167a 100644
--- a/src/glx/indirect.c
+++ b/src/glx/indirect.c
@@ -41,19 +41,19 @@
#define __GLX_PAD(n) (((n) + 3) & ~3)
-#if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
-#define FASTCALL __attribute__((fastcall))
-#else
-#define FASTCALL
-#endif
-#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
-#define NOINLINE __attribute__((noinline))
-#else
-#define NOINLINE
-#endif
+# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
+# define FASTCALL __attribute__((fastcall))
+# else
+# define FASTCALL
+# endif
+# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
+# define NOINLINE __attribute__((noinline))
+# else
+# define NOINLINE
+# endif
#ifndef __GNUC__
-#define __builtin_expect(x, y) x
+# define __builtin_expect(x, y) x
#endif
/* If the size and opcode values are known at compile-time, this will, on
@@ -9261,7 +9261,7 @@ __indirect_glLoadProgramNV(GLenum target, GLuint id, GLsizei len,
#define X_GLrop_ProgramParameters4dvNV 4187
void
-__indirect_glProgramParameters4dvNV(GLenum target, GLuint index, GLuint num,
+__indirect_glProgramParameters4dvNV(GLenum target, GLuint index, GLsizei num,
const GLdouble * params)
{
struct glx_context *const gc = __glXGetCurrentContext();
@@ -9285,7 +9285,7 @@ __indirect_glProgramParameters4dvNV(GLenum target, GLuint index, GLuint num,
#define X_GLrop_ProgramParameters4fvNV 4186
void
-__indirect_glProgramParameters4fvNV(GLenum target, GLuint index, GLuint num,
+__indirect_glProgramParameters4fvNV(GLenum target, GLuint index, GLsizei num,
const GLfloat * params)
{
struct glx_context *const gc = __glXGetCurrentContext();
@@ -10657,5 +10657,5 @@ __indirect_glFramebufferTextureLayerEXT(GLenum target, GLenum attachment,
}
-#undef FASTCALL
-#undef NOINLINE
+# undef FASTCALL
+# undef NOINLINE
diff --git a/src/glx/indirect.h b/src/glx/indirect.h
index 1e2994877b..f3222077bf 100644
--- a/src/glx/indirect.h
+++ b/src/glx/indirect.h
@@ -641,8 +641,8 @@ extern HIDDEN void __indirect_glGetVertexAttribfvNV(GLuint index, GLenum pname,
extern HIDDEN void __indirect_glGetVertexAttribivNV(GLuint index, GLenum pname, GLint * params);
extern HIDDEN GLboolean __indirect_glIsProgramNV(GLuint program);
extern HIDDEN void __indirect_glLoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte * program);
-extern HIDDEN void __indirect_glProgramParameters4dvNV(GLenum target, GLuint index, GLuint num, const GLdouble * params);
-extern HIDDEN void __indirect_glProgramParameters4fvNV(GLenum target, GLuint index, GLuint num, const GLfloat * params);
+extern HIDDEN void __indirect_glProgramParameters4dvNV(GLenum target, GLuint index, GLsizei num, const GLdouble * params);
+extern HIDDEN void __indirect_glProgramParameters4fvNV(GLenum target, GLuint index, GLsizei num, const GLfloat * params);
extern HIDDEN void __indirect_glRequestResidentProgramsNV(GLsizei n, const GLuint * ids);
extern HIDDEN void __indirect_glTrackMatrixNV(GLenum target, GLuint address, GLenum matrix, GLenum transform);
extern HIDDEN void __indirect_glVertexAttrib1dNV(GLuint index, GLdouble x);
diff --git a/src/mapi/es1api/Makefile b/src/mapi/es1api/Makefile
index 576ac5afdc..3659d6486a 100644
--- a/src/mapi/es1api/Makefile
+++ b/src/mapi/es1api/Makefile
@@ -44,10 +44,10 @@ GLAPI_ASM_OBJECTS := $(GLAPI_ASM_SOURCES:.S=.o)
GLAPI_ASM_SOURCES := $(addprefix $(GEN)/, $(GLAPI_ASM_SOURCES))
include $(MAPI)/sources.mak
-MAPI_GLAPI_OBJECTS := $(MAPI_GLAPI_SOURCES:.c=.o)
-MAPI_GLAPI_SOURCES := $(addprefix $(MAPI)/, $(MAPI_GLAPI_SOURCES))
+MAPI_UTIL_OBJECTS := $(MAPI_UTIL_SOURCES:.c=.o)
+MAPI_UTIL_SOURCES := $(addprefix $(MAPI)/, $(MAPI_UTIL_SOURCES))
-ESAPI_OBJECTS = $(GLAPI_OBJECTS) $(GLAPI_ASM_OBJECTS) $(MAPI_GLAPI_OBJECTS)
+ESAPI_OBJECTS = $(GLAPI_OBJECTS) $(GLAPI_ASM_OBJECTS) $(MAPI_UTIL_OBJECTS)
INCLUDE_DIRS = \
-I$(TOP)/include \
@@ -72,13 +72,13 @@ lib$(ESAPI).a: $(ESAPI_OBJECTS)
@$(MKLIB) -o $(ESAPI) -static $(ESAPI_OBJECTS)
$(GLAPI_OBJECTS): %.o: $(GLAPI)/%.c
- $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@
+ $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) -DMAPI_MODE_UTIL $< -o $@
$(GLAPI_ASM_OBJECTS): %.o: $(GEN)/%.S
$(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@
-$(MAPI_GLAPI_OBJECTS): %.o: $(MAPI)/%.c
- $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) -DMAPI_GLAPI_CURRENT $< -o $@
+$(MAPI_UTIL_OBJECTS): %.o: $(MAPI)/%.c
+ $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) -DMAPI_MODE_UTIL $< -o $@
$(GLAPI_SOURCES) $(GLAPI_ASM_SOURCES): | glapi-stamp
@@ -135,10 +135,10 @@ install: default install-headers install-pc
$(MINSTALL) $(TOP)/$(LIB_DIR)/$(GLES_LIB_GLOB) \
$(DESTDIR)$(INSTALL_LIB_DIR)
-depend: $(GLAPI_SOURCES) $(MAPI_GLAPI_SOURCES)
+depend: $(GLAPI_SOURCES) $(MAPI_UTIL_SOURCES)
@echo "running $(MKDEP)"
@touch depend
@$(MKDEP) $(MKDEP_OPTIONS) -f- $(DEFINES) $(INCLUDE_DIRS) \
- -DMAPI_GLAPI_CURRENT $(GLAPI_SOURCES) $(MAPI_GLAPI_SOURCES) \
+ -DMAPI_MODE_UTIL $(GLAPI_SOURCES) $(MAPI_UTIL_SOURCES) \
2>/dev/null | sed -e 's,^$(GLAPI)/,,' -e 's,^$(MAPI)/,,' \
> depend
diff --git a/src/mapi/glapi/Makefile b/src/mapi/glapi/Makefile
index ca9381d425..a9ab07903c 100644
--- a/src/mapi/glapi/Makefile
+++ b/src/mapi/glapi/Makefile
@@ -12,10 +12,10 @@ GLAPI_OBJECTS = $(GLAPI_SOURCES:.c=.o)
GLAPI_ASM_OBJECTS = $(GLAPI_ASM_SOURCES:.S=.o)
include $(MAPI)/sources.mak
-MAPI_GLAPI_OBJECTS := $(MAPI_GLAPI_SOURCES:.c=.o)
-MAPI_GLAPI_SOURCES := $(addprefix $(MAPI)/, $(MAPI_GLAPI_SOURCES))
+MAPI_UTIL_OBJECTS := $(MAPI_UTIL_SOURCES:.c=.o)
+MAPI_UTIL_SOURCES := $(addprefix $(MAPI)/, $(MAPI_UTIL_SOURCES))
-TARGET_OBJECTS = $(GLAPI_OBJECTS) $(GLAPI_ASM_OBJECTS) $(MAPI_GLAPI_OBJECTS)
+TARGET_OBJECTS = $(GLAPI_OBJECTS) $(GLAPI_ASM_OBJECTS) $(MAPI_UTIL_OBJECTS)
INCLUDE_DIRS = \
-I$(TOP)/include \
@@ -28,13 +28,13 @@ lib$(TARGET).a: $(TARGET_OBJECTS)
@$(MKLIB) -o $(TARGET) -static $(TARGET_OBJECTS)
$(GLAPI_OBJECTS): %.o: %.c
- $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@
+ $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) -DMAPI_MODE_UTIL $< -o $@
$(GLAPI_ASM_OBJECTS): %.o: %.S
$(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@
-$(MAPI_GLAPI_OBJECTS): %.o: $(MAPI)/%.c
- $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) -DMAPI_GLAPI_CURRENT $< -o $@
+$(MAPI_UTIL_OBJECTS): %.o: $(MAPI)/%.c
+ $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) -DMAPI_MODE_UTIL $< -o $@
install:
@@ -43,11 +43,11 @@ clean:
-rm -f lib$(TARGET).a
-rm -f depend depend.bak
-depend: $(GLAPI_SOURCES) $(MAPI_GLAPI_SOURCES)
+depend: $(GLAPI_SOURCES) $(MAPI_UTIL_SOURCES)
@ echo "running $(MKDEP)"
@ touch depend
@$(MKDEP) $(MKDEP_OPTIONS) -f- $(DEFINES) $(INCLUDE_DIRS) \
- -DMAPI_GLAPI_CURRENT $(GLAPI_SOURCES) $(MAPI_GLAPI_SOURCES) \
+ -DMAPI_MODE_UTIL $(GLAPI_SOURCES) $(MAPI_UTIL_SOURCES) \
2>/dev/null | sed -e 's,^$(MAPI)/,,' > depend
-include depend
diff --git a/src/mapi/glapi/SConscript b/src/mapi/glapi/SConscript
index 77a5f9bd2e..4057991ec8 100644
--- a/src/mapi/glapi/SConscript
+++ b/src/mapi/glapi/SConscript
@@ -9,14 +9,13 @@ if env['platform'] != 'winddk':
env = env.Clone()
env.Append(CPPDEFINES = [
- 'MAPI_GLAPI_CURRENT',
+ 'MAPI_MODE_UTIL',
])
if env['platform'] == 'windows':
env.Append(CPPDEFINES = [
'_GDI32_', # prevent gl* being declared __declspec(dllimport) in MS headers
'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers
- 'WIN32_THREADS', # use Win32 thread API
])
env.Append(CPPPATH = [
@@ -30,6 +29,7 @@ if env['platform'] != 'winddk':
'glapi_getproc.c',
'glapi_nop.c',
'glthread.c',
+ 'glapi.c',
]
mapi_sources = [
diff --git a/src/mapi/glapi/gen/ARB_draw_instanced.xml b/src/mapi/glapi/gen/ARB_draw_instanced.xml
index 5741a588c9..57bb776ac2 100644
--- a/src/mapi/glapi/gen/ARB_draw_instanced.xml
+++ b/src/mapi/glapi/gen/ARB_draw_instanced.xml
@@ -6,36 +6,16 @@
<OpenGLAPI>
-<category name="3.1">
-
- <function name="DrawArraysInstanced" offset="assign">
- <param name="mode" type="GLenum"/>
- <param name="first" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="primcount" type="GLsizei"/>
- </function>
-
- <function name="DrawElementsInstanced" offset="assign">
- <param name="mode" type="GLenum"/>
- <param name="count" type="GLsizei"/>
- <param name="type" type="GLenum"/>
- <param name="indices" type="const GLvoid *"/>
- <param name="primcount" type="GLsizei"/>
- </function>
-
-</category>
-
-
<category name="GL_ARB_draw_instanced" number="44">
- <function name="DrawArraysInstancedARB" alias="DrawArraysInstanced">
+ <function name="DrawArraysInstancedARB" offset="assign">
<param name="mode" type="GLenum"/>
<param name="first" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="primcount" type="GLsizei"/>
</function>
- <function name="DrawElementsInstancedARB" alias="DrawElementsInstanced">
+ <function name="DrawElementsInstancedARB" offset="assign">
<param name="mode" type="GLenum"/>
<param name="count" type="GLsizei"/>
<param name="type" type="GLenum"/>
@@ -48,14 +28,14 @@
<category name="GL_EXT_draw_instanced" number="327">
- <function name="DrawArraysInstancedEXT" alias="DrawArraysInstanced">
+ <function name="DrawArraysInstancedEXT" alias="DrawArraysInstancedARB">
<param name="mode" type="GLenum"/>
<param name="first" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="primcount" type="GLsizei"/>
</function>
- <function name="DrawElementsInstancedEXT" alias="DrawElementsInstanced">
+ <function name="DrawElementsInstancedEXT" alias="DrawElementsInstancedARB">
<param name="mode" type="GLenum"/>
<param name="count" type="GLsizei"/>
<param name="type" type="GLenum"/>
diff --git a/src/mapi/glapi/gen/EXT_gpu_shader4.xml b/src/mapi/glapi/gen/EXT_gpu_shader4.xml
index cb64e868dd..7a8944ea3b 100644
--- a/src/mapi/glapi/gen/EXT_gpu_shader4.xml
+++ b/src/mapi/glapi/gen/EXT_gpu_shader4.xml
@@ -173,28 +173,28 @@
<function name="Uniform1uiEXT" offset="assign">
<param name="location" type="GLint"/>
- <param name="v0" type="GLuint"/>
+ <param name="x" type="GLuint"/>
</function>
<function name="Uniform2uiEXT" offset="assign">
<param name="location" type="GLint"/>
- <param name="v0" type="GLuint"/>
- <param name="v1" type="GLuint"/>
+ <param name="x" type="GLuint"/>
+ <param name="y" type="GLuint"/>
</function>
<function name="Uniform3uiEXT" offset="assign">
<param name="location" type="GLint"/>
- <param name="v0" type="GLuint"/>
- <param name="v1" type="GLuint"/>
- <param name="v2" type="GLuint"/>
+ <param name="x" type="GLuint"/>
+ <param name="y" type="GLuint"/>
+ <param name="z" type="GLuint"/>
</function>
<function name="Uniform4uiEXT" offset="assign">
<param name="location" type="GLint"/>
- <param name="v0" type="GLuint"/>
- <param name="v1" type="GLuint"/>
- <param name="v2" type="GLuint"/>
- <param name="v3" type="GLuint"/>
+ <param name="x" type="GLuint"/>
+ <param name="y" type="GLuint"/>
+ <param name="z" type="GLuint"/>
+ <param name="w" type="GLuint"/>
</function>
<function name="Uniform1uivEXT" offset="assign">
diff --git a/src/mapi/glapi/gen/EXT_transform_feedback.xml b/src/mapi/glapi/gen/EXT_transform_feedback.xml
index 06deafce4e..051f1e0cc9 100644
--- a/src/mapi/glapi/gen/EXT_transform_feedback.xml
+++ b/src/mapi/glapi/gen/EXT_transform_feedback.xml
@@ -75,51 +75,6 @@
</category>
-<!-- Note: these 3.0 entrypoints might get moved to a new file -->
-
-<category name="3.0">
-
- <function name="BindBufferRange" alias="BindBufferRangeEXT">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="buffer" type="GLuint"/>
- <param name="offset" type="GLintptr"/>
- <param name="size" type="GLsizeiptr"/>
- </function>
-
- <function name="BindBufferBase" alias="BindBufferBaseEXT">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="buffer" type="GLuint"/>
- </function>
-
- <function name="BeginTransformFeedback" alias="BeginTransformFeedbackEXT">
- <param name="mode" type="GLenum"/>
- </function>
-
- <function name="EndTransformFeedback" alias="EndTransformFeedbackEXT">
- </function>
-
- <function name="TransformFeedbackVaryings" alias="TransformFeedbackVaryingsEXT">
- <param name="program" type="GLuint"/>
- <param name="count" type="GLsizei"/>
- <param name="varyings" type="const char **"/>
- <param name="bufferMode" type="GLenum"/>
- </function>
-
- <function name="GetTransformFeedbackVarying" alias="GetTransformFeedbackVaryingEXT">
- <param name="program" type="GLuint"/>
- <param name="index" type="GLuint"/>
- <param name="bufSize" type="GLsizei"/>
- <param name="length" type="GLsizei *"/>
- <param name="size" type="GLsizei *"/>
- <param name="type" type="GLenum *"/>
- <param name="name" type="GLchar *"/>
- </function>
-
-</category>
-
-
<category name="GL_ARB_transform_feedback2" number="93">
<enum name="TRANSFORM_FEEDBACK" value="0x8E22"/>
diff --git a/src/mapi/glapi/gen/GL3.xml b/src/mapi/glapi/gen/GL3x.xml
index 0d8d935f0a..8d15c94970 100644
--- a/src/mapi/glapi/gen/GL3.xml
+++ b/src/mapi/glapi/gen/GL3x.xml
@@ -3,7 +3,6 @@
<!-- Note: no GLX protocol info yet. -->
-
<OpenGLAPI>
<category name="3.0">
@@ -111,6 +110,8 @@
<enum name="BUFFER_MAP_LENGTH" value="0x9120"/>
<enum name="BUFFER_MAP_OFFSET" value="0x9121"/>
+ <!-- These functions are unique to GL3 -->
+
<function name="ClearBufferiv" offset="assign">
<param name="buffer" type="GLenum"/>
<param name="drawbuffer" type="GLint"/>
@@ -142,62 +143,71 @@
<return type="const GLubyte *"/>
</function>
- <function name="IsEnabledi" offset="assign">
- <param name="cap" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <return type="GLboolean"/>
- </function>
-
- <function name="GetFragDataLocation" offset="assign">
- <param name="program" type="GLuint"/>
- <param name="name" type="const GLchar *"/>
- <return type="GLint"/>
+ <function name="ClampColor" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="clamp" type="GLenum"/>
</function>
- <function name="BindFragDataLocation" offset="assign">
- <param name="program" type="GLuint"/>
- <param name="color" type="GLuint"/>
- <param name="name" type="const GLchar *"/>
- </function>
+ <!-- These functions alias ones form GL_ARB_draw_buffers2 -->
- <function name="ColorMaski" offset="assign">
- <param name="index" type="GLuint"/>
+ <function name="ColorMaski" alias="ColorMaskIndexedEXT">
+ <param name="buf" type="GLuint"/>
<param name="r" type="GLboolean"/>
<param name="g" type="GLboolean"/>
<param name="b" type="GLboolean"/>
<param name="a" type="GLboolean"/>
</function>
- <function name="GetBooleani_v" offset="assign">
- <param name="cap" type="GLenum"/>
+ <function name="GetBooleani_v" alias="GetBooleanIndexedvEXT">
+ <param name="value" type="GLenum"/>
<param name="index" type="GLuint"/>
- <param name="value" type="GLboolean *"/>
+ <param name="data" type="GLboolean *"/>
</function>
- <function name="GetIntegeri_v" offset="assign">
- <param name="cap" type="GLenum"/>
+ <function name="GetIntegeri_v" alias="GetIntegerIndexedvEXT">
+ <param name="value" type="GLenum"/>
<param name="index" type="GLuint"/>
- <param name="value" type="GLint *"/>
+ <param name="data" type="GLint *"/>
</function>
- <function name="Enablei" offset="assign">
- <param name="cap" type="GLenum"/>
+ <function name="Enablei" alias="EnableIndexedEXT">
+ <param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
</function>
- <function name="Disablei" offset="assign">
- <param name="cap" type="GLenum"/>
+ <function name="Disablei" alias="DisableIndexedEXT">
+ <param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
</function>
- <function name="BeginTransformFeedback" offset="assign">
+ <function name="IsEnabledi" alias="IsEnabledIndexedEXT">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <return type="GLboolean"/>
+ </function>
+
+ <!-- These functions alias ones form GL_EXT_transform_feedback -->
+
+ <function name="GetFragDataLocation" alias="GetFragDataLocationEXT">
+ <param name="program" type="GLuint"/>
+ <param name="name" type="const GLchar *"/>
+ <return type="GLint"/>
+ </function>
+
+ <function name="BindFragDataLocation" alias="BindFragDataLocationEXT">
+ <param name="program" type="GLuint"/>
+ <param name="colorNumber" type="GLuint"/>
+ <param name="name" type="const GLchar *"/>
+ </function>
+
+ <function name="BeginTransformFeedback" alias="BeginTransformFeedbackEXT">
<param name="mode" type="GLenum"/>
</function>
- <function name="EndTransformFeedback" offset="assign">
+ <function name="EndTransformFeedback" alias="EndTransformFeedbackEXT">
</function>
- <function name="BindBufferRange" offset="assign">
+ <function name="BindBufferRange" alias="BindBufferRangeEXT">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="buffer" type="GLuint"/>
@@ -205,20 +215,20 @@
<param name="size" type="GLsizeiptr"/>
</function>
- <function name="BindBufferBase" offset="assign">
+ <function name="BindBufferBase" alias="BindBufferBaseEXT">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="buffer" type="GLuint"/>
</function>
- <function name="TransformFeedbackVaryings" offset="assign">
+ <function name="TransformFeedbackVaryings" alias="TransformFeedbackVaryingsEXT">
<param name="program" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="varyings" type="const GLchar* *"/>
<param name="bufferMode" type="GLenum"/>
</function>
- <function name="GetTransformFeedbackVarying" offset="assign">
+ <function name="GetTransformFeedbackVarying" alias="GetTransformFeedbackVaryingEXT">
<param name="program" type="GLuint"/>
<param name="index" type="GLuint"/>
<param name="bufSize" type="GLsizei"/>
@@ -228,20 +238,19 @@
<param name="name" type="GLchar *"/>
</function>
- <function name="ClampColor" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="clamp" type="GLenum"/>
- </function>
+ <!-- These functions alias ones from GL_NV_conditional_render -->
- <function name="BeginConditionalRender" offset="assign">
- <param name="id" type="GLuint"/>
+ <function name="BeginConditionalRender" alias="BeginConditionalRenderNV">
+ <param name="query" type="GLuint"/>
<param name="mode" type="GLenum"/>
</function>
- <function name="EndConditionalRender" offset="assign">
+ <function name="EndConditionalRender" alias="EndConditionalRenderNV">
</function>
- <function name="VertexAttribIPointer" offset="assign">
+ <!-- These functions alias ones from GL_EXT_gpu_shader4 -->
+
+ <function name="VertexAttribIPointer" alias="VertexAttribIPointerEXT">
<param name="index" type="GLuint"/>
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
@@ -249,37 +258,37 @@
<param name="pointer" type="const GLvoid *"/>
</function>
- <function name="GetVertexAttribIiv" offset="assign">
+ <function name="GetVertexAttribIiv" alias="GetVertexAttribIivEXT">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *"/>
</function>
- <function name="GetVertexAttribIuiv" offset="assign">
+ <function name="GetVertexAttribIuiv" alias="GetVertexAttribIuivEXT">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLuint *"/>
</function>
- <function name="VertexAttribI1i" offset="assign">
+ <function name="VertexAttribI1i" alias="VertexAttribI1iEXT">
<param name="index" type="GLuint"/>
<param name="x" type="GLint"/>
</function>
- <function name="VertexAttribI2i" offset="assign">
+ <function name="VertexAttribI2i" alias="VertexAttribI2iEXT">
<param name="index" type="GLuint"/>
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
</function>
- <function name="VertexAttribI3i" offset="assign">
+ <function name="VertexAttribI3i" alias="VertexAttribI3iEXT">
<param name="index" type="GLuint"/>
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="z" type="GLint"/>
</function>
- <function name="VertexAttribI4i" offset="assign">
+ <function name="VertexAttribI4i" alias="VertexAttribI4iEXT">
<param name="index" type="GLuint"/>
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
@@ -287,25 +296,25 @@
<param name="w" type="GLint"/>
</function>
- <function name="VertexAttribI1ui" offset="assign">
+ <function name="VertexAttribI1ui" alias="VertexAttribI1uiEXT">
<param name="index" type="GLuint"/>
<param name="x" type="GLuint"/>
</function>
- <function name="VertexAttribI2ui" offset="assign">
+ <function name="VertexAttribI2ui" alias="VertexAttribI2uiEXT">
<param name="index" type="GLuint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
</function>
- <function name="VertexAttribI3ui" offset="assign">
+ <function name="VertexAttribI3ui" alias="VertexAttribI3uiEXT">
<param name="index" type="GLuint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
<param name="z" type="GLuint"/>
</function>
- <function name="VertexAttribI4ui" offset="assign">
+ <function name="VertexAttribI4ui" alias="VertexAttribI4uiEXT">
<param name="index" type="GLuint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
@@ -313,91 +322,91 @@
<param name="w" type="GLuint"/>
</function>
- <function name="VertexAttribI1iv" offset="assign">
+ <function name="VertexAttribI1iv" alias="VertexAttribI1ivEXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLint *"/>
</function>
- <function name="VertexAttribI2iv" offset="assign">
+ <function name="VertexAttribI2iv" alias="VertexAttribI2ivEXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLint *"/>
</function>
- <function name="VertexAttribI3iv" offset="assign">
+ <function name="VertexAttribI3iv" alias="VertexAttribI3ivEXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLint *"/>
</function>
- <function name="VertexAttribI4iv" offset="assign">
+ <function name="VertexAttribI4iv" alias="VertexAttribI4ivEXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLint *"/>
</function>
- <function name="VertexAttribI1uiv" offset="assign">
+ <function name="VertexAttribI1uiv" alias="VertexAttribI1uivEXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLuint *"/>
</function>
- <function name="VertexAttribI2uiv" offset="assign">
+ <function name="VertexAttribI2uiv" alias="VertexAttribI2uivEXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLuint *"/>
</function>
- <function name="VertexAttribI3uiv" offset="assign">
+ <function name="VertexAttribI3uiv" alias="VertexAttribI3uivEXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLuint *"/>
</function>
- <function name="VertexAttribI4uiv" offset="assign">
+ <function name="VertexAttribI4uiv" alias="VertexAttribI4uivEXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLuint *"/>
</function>
- <function name="VertexAttribI4bv" offset="assign">
+ <function name="VertexAttribI4bv" alias="VertexAttribI4bvEXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLbyte *"/>
</function>
- <function name="VertexAttribI4sv" offset="assign">
+ <function name="VertexAttribI4sv" alias="VertexAttribI4svEXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLshort *"/>
</function>
- <function name="VertexAttribI4ubv" offset="assign">
+ <function name="VertexAttribI4ubv" alias="VertexAttribI4ubvEXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLubyte *"/>
</function>
- <function name="VertexAttribI4usv" offset="assign">
+ <function name="VertexAttribI4usv" alias="VertexAttribI4usvEXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLushort *"/>
</function>
- <function name="GetUniformuiv" offset="assign">
+ <function name="GetUniformuiv" alias="GetUniformuivEXT">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="params" type="GLuint *"/>
</function>
- <function name="Uniform1ui" offset="assign">
- <param name="locatoin" type="GLint"/>
+ <function name="Uniform1ui" alias="Uniform1uiEXT">
+ <param name="location" type="GLint"/>
<param name="x" type="GLuint"/>
</function>
- <function name="Uniform2ui" offset="assign">
+ <function name="Uniform2ui" alias="Uniform2uiEXT">
<param name="location" type="GLint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
</function>
- <function name="Uniform3ui" offset="assign">
+ <function name="Uniform3ui" alias="Uniform3uiEXT">
<param name="location" type="GLint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
<param name="z" type="GLuint"/>
</function>
- <function name="Uniform4ui" offset="assign">
+ <function name="Uniform4ui" alias="Uniform4uiEXT">
<param name="location" type="GLint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
@@ -405,52 +414,54 @@
<param name="w" type="GLuint"/>
</function>
- <function name="Uniform1uiv" offset="assign">
+ <function name="Uniform1uiv" alias="Uniform1uivEXT">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="Uniform2uiv" offset="assign">
+ <function name="Uniform2uiv" alias="Uniform2uivEXT">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="Uniform3uiv" offset="assign">
+ <function name="Uniform3uiv" alias="Uniform3uivEXT">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="Uniform4uiv" offset="assign">
+ <function name="Uniform4uiv" alias="Uniform4uivEXT">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="TexParameterIiv" offset="assign">
+ <!-- These functions alias ones from GL_EXT_texture_integer -->
+
+ <function name="TexParameterIiv" alias="TexParameterIivEXT">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="value" type="const GLint *"/>
+ <param name="params" type="const GLint *"/>
</function>
- <function name="TexParameterIuiv" offset="assign">
+ <function name="TexParameterIuiv" alias="TexParameterIuivEXT">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="value" type="const GLuint *"/>
+ <param name="params" type="const GLuint *"/>
</function>
- <function name="GetTexParameterIiv" offset="assign">
+ <function name="GetTexParameterIiv" alias="GetTexParameterIivEXT">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="value" type="GLint *"/>
+ <param name="params" type="GLint *"/>
</function>
- <function name="GetTexParameterIuiv" offset="assign">
+ <function name="GetTexParameterIuiv" alias="GetTexParameterIuivEXT">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="value" type="GLuint *"/>
+ <param name="params" type="GLuint *"/>
</function>
</category>
@@ -490,14 +501,14 @@
<enum name="PRIMITIVE_RESTART" value="0x8F9D"/>
<enum name="PRIMITIVE_RESTART_INDEX" value="0x8F9E"/>
- <function name="DrawArraysInstanced" offset="assign">
+ <function name="DrawArraysInstanced" alias="DrawArraysInstancedARB">
<param name="mode" type="GLenum"/>
<param name="first" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="primcount" type="GLsizei"/>
</function>
- <function name="DrawElementsInstanced" offset="assign">
+ <function name="DrawElementsInstanced" alias="DrawElementsInstancedARB">
<param name="mode" type="GLenum"/>
<param name="count" type="GLsizei"/>
<param name="type" type="GLenum"/>
@@ -511,7 +522,7 @@
<param name="buffer" type="GLuint"/>
</function>
- <function name="glPrimitiveRestartIndex" offset="assign">
+ <function name="PrimitiveRestartIndex" alias="PrimitiveRestartIndexNV">
<param name="index" type="GLuint"/>
</function>
@@ -555,12 +566,6 @@
<param name="params" type="GLint64 *"/>
</function>
- <function name="ProgramParameteri" offset="assign">
- <param name="program" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="value" type="GLint"/>
- </function>
-
<function name="FramebufferTexture" offset="assign">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
@@ -568,12 +573,15 @@
<param name="level" type="GLint"/>
</function>
- <function name="FramebufferTextureFace" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="attachment" type="GLenum"/>
- <param name="texture" type="GLuint"/>
- <param name="level" type="GLint"/>
- <param name="face" type="GLenum"/>
+</category>
+
+
+<category name="3.3">
+ <!-- There are other new functions and tokens defined by other extensions -->
+
+ <function name="VertexAttribDivisor" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="divisor" type="GLuint"/>
</function>
</category>
diff --git a/src/mapi/glapi/gen/Makefile b/src/mapi/glapi/gen/Makefile
index ed1e664b8a..5a9b6ac4a8 100644
--- a/src/mapi/glapi/gen/Makefile
+++ b/src/mapi/glapi/gen/Makefile
@@ -93,7 +93,9 @@ API_XML = \
EXT_transform_feedback.xml \
NV_conditional_render.xml \
NV_primitive_restart.xml \
- OES_EGL_image.xml
+ OES_EGL_image.xml \
+ GL3x.xml
+
COMMON = $(API_XML) gl_XML.py glX_XML.py license.py typeexpr.py
diff --git a/src/mapi/glapi/gen/gl_API.xml b/src/mapi/glapi/gen/gl_API.xml
index bd212c2e4d..2004647954 100644
--- a/src/mapi/glapi/gen/gl_API.xml
+++ b/src/mapi/glapi/gen/gl_API.xml
@@ -11383,7 +11383,7 @@
<function name="ProgramParameters4dvNV" offset="assign">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
- <param name="num" type="GLuint" counter="true"/>
+ <param name="num" type="GLsizei" counter="true"/>
<param name="params" type="const GLdouble *" count="num" count_scale="4"/>
<glx rop="4187"/>
</function>
@@ -11391,7 +11391,7 @@
<function name="ProgramParameters4fvNV" offset="assign">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
- <param name="num" type="GLuint" counter="true"/>
+ <param name="num" type="GLsizei" counter="true"/>
<param name="params" type="const GLfloat *" count="num" count_scale="4"/>
<glx rop="4186"/>
</function>
@@ -12519,5 +12519,7 @@
<xi:include href="EXT_texture_integer.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<xi:include href="EXT_gpu_shader4.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+<xi:include href="GL3x.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
</OpenGLAPI>
diff --git a/src/mapi/glapi/gen/gl_x86-64_asm.py b/src/mapi/glapi/gen/gl_x86-64_asm.py
index e6e78c42f3..2fa140dc30 100644
--- a/src/mapi/glapi/gen/gl_x86-64_asm.py
+++ b/src/mapi/glapi/gen/gl_x86-64_asm.py
@@ -138,7 +138,7 @@ class PrintGenericStubs(gl_XML.gl_print_base):
print '# define GL_PREFIX(n) GLNAME(CONCAT(gl,n))'
print '# endif'
print ''
- print '#if defined(PTHREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS)'
+ print '#if defined(PTHREADS) || defined(WIN32) || defined(BEOS_THREADS)'
print '# define THREADS'
print '#endif'
print ''
diff --git a/src/mapi/glapi/gen/gl_x86_asm.py b/src/mapi/glapi/gen/gl_x86_asm.py
index 3b1d035f04..21996a3942 100644
--- a/src/mapi/glapi/gen/gl_x86_asm.py
+++ b/src/mapi/glapi/gen/gl_x86_asm.py
@@ -78,7 +78,7 @@ class PrintGenericStubs(gl_XML.gl_print_base):
print '#define GLOBL_FN(x) GLOBL x'
print '#endif'
print ''
- print '#if defined(PTHREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS)'
+ print '#if defined(PTHREADS) || defined(WIN32) || defined(BEOS_THREADS)'
print '# define THREADS'
print '#endif'
print ''
diff --git a/src/mapi/glapi/glapi.c b/src/mapi/glapi/glapi.c
new file mode 100644
index 0000000000..f7655c558c
--- /dev/null
+++ b/src/mapi/glapi/glapi.c
@@ -0,0 +1,65 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.9
+ *
+ * Copyright (C) 2010 LunarG Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Chia-I Wu <olv@lunarg.com>
+ */
+
+#include "glapi/glapi.h"
+#include "mapi/u_current.h"
+
+/*
+ * Global variables, _glapi_get_context, and _glapi_get_dispatch are defined in
+ * u_current.c.
+ */
+
+#ifdef GLX_USE_TLS
+/* not used, but defined for compatibility */
+const struct _glapi_table *_glapi_Dispatch;
+const void *_glapi_Context;
+#endif /* GLX_USE_TLS */
+
+void
+_glapi_destroy_multithread(void)
+{
+ u_current_destroy();
+}
+
+void
+_glapi_check_multithread(void)
+{
+ u_current_init();
+}
+
+void
+_glapi_set_context(void *context)
+{
+ u_current_set_user((const void *) context);
+}
+
+void
+_glapi_set_dispatch(struct _glapi_table *dispatch)
+{
+ u_current_set((const struct mapi_table *) dispatch);
+}
diff --git a/src/mapi/glapi/glapi_getproc.c b/src/mapi/glapi/glapi_getproc.c
index 47a01176d5..0a6ff7795f 100644
--- a/src/mapi/glapi/glapi_getproc.c
+++ b/src/mapi/glapi/glapi_getproc.c
@@ -42,7 +42,7 @@
*/
-#if !defined(DISPATCH_FUNCTION_SIZE) && !defined(XFree86Server)
+#if !defined(DISPATCH_FUNCTION_SIZE)
# define NEED_FUNCTION_POINTER
#endif
#include "glapi/glprocs.h"
@@ -88,7 +88,6 @@ get_static_proc_offset(const char *funcName)
}
-#if !defined(XFree86Server)
/**
* Return dispatch function address for the named static (built-in) function.
@@ -113,16 +112,6 @@ get_static_proc_address(const char *funcName)
#endif
}
-#else
-
-static _glapi_proc
-get_static_proc_address(const char *funcName)
-{
- (void) funcName;
- return NULL;
-}
-
-#endif /* !defined(XFree86Server) */
/**
diff --git a/src/mapi/glapi/glapi_sparc.S b/src/mapi/glapi/glapi_sparc.S
index ef24ffa4d9..969769a310 100644
--- a/src/mapi/glapi/glapi_sparc.S
+++ b/src/mapi/glapi/glapi_sparc.S
@@ -625,481 +625,492 @@ gl_dispatch_functions_start:
GL_STUB(glUniformMatrix3x4fv, 427)
GL_STUB(glUniformMatrix4x2fv, 428)
GL_STUB(glUniformMatrix4x3fv, 429)
- GL_STUB(glDrawArraysInstanced, 430)
- GL_STUB(glDrawElementsInstanced, 431)
- GL_STUB(glLoadTransposeMatrixdARB, 432)
- GL_STUB(glLoadTransposeMatrixfARB, 433)
- GL_STUB(glMultTransposeMatrixdARB, 434)
- GL_STUB(glMultTransposeMatrixfARB, 435)
- GL_STUB(glSampleCoverageARB, 436)
- GL_STUB(glCompressedTexImage1DARB, 437)
- GL_STUB(glCompressedTexImage2DARB, 438)
- GL_STUB(glCompressedTexImage3DARB, 439)
- GL_STUB(glCompressedTexSubImage1DARB, 440)
- GL_STUB(glCompressedTexSubImage2DARB, 441)
- GL_STUB(glCompressedTexSubImage3DARB, 442)
- GL_STUB(glGetCompressedTexImageARB, 443)
- GL_STUB(glDisableVertexAttribArrayARB, 444)
- GL_STUB(glEnableVertexAttribArrayARB, 445)
- GL_STUB(glGetProgramEnvParameterdvARB, 446)
- GL_STUB(glGetProgramEnvParameterfvARB, 447)
- GL_STUB(glGetProgramLocalParameterdvARB, 448)
- GL_STUB(glGetProgramLocalParameterfvARB, 449)
- GL_STUB(glGetProgramStringARB, 450)
- GL_STUB(glGetProgramivARB, 451)
- GL_STUB(glGetVertexAttribdvARB, 452)
- GL_STUB(glGetVertexAttribfvARB, 453)
- GL_STUB(glGetVertexAttribivARB, 454)
- GL_STUB(glProgramEnvParameter4dARB, 455)
- GL_STUB(glProgramEnvParameter4dvARB, 456)
- GL_STUB(glProgramEnvParameter4fARB, 457)
- GL_STUB(glProgramEnvParameter4fvARB, 458)
- GL_STUB(glProgramLocalParameter4dARB, 459)
- GL_STUB(glProgramLocalParameter4dvARB, 460)
- GL_STUB(glProgramLocalParameter4fARB, 461)
- GL_STUB(glProgramLocalParameter4fvARB, 462)
- GL_STUB(glProgramStringARB, 463)
- GL_STUB(glVertexAttrib1dARB, 464)
- GL_STUB(glVertexAttrib1dvARB, 465)
- GL_STUB(glVertexAttrib1fARB, 466)
- GL_STUB(glVertexAttrib1fvARB, 467)
- GL_STUB(glVertexAttrib1sARB, 468)
- GL_STUB(glVertexAttrib1svARB, 469)
- GL_STUB(glVertexAttrib2dARB, 470)
- GL_STUB(glVertexAttrib2dvARB, 471)
- GL_STUB(glVertexAttrib2fARB, 472)
- GL_STUB(glVertexAttrib2fvARB, 473)
- GL_STUB(glVertexAttrib2sARB, 474)
- GL_STUB(glVertexAttrib2svARB, 475)
- GL_STUB(glVertexAttrib3dARB, 476)
- GL_STUB(glVertexAttrib3dvARB, 477)
- GL_STUB(glVertexAttrib3fARB, 478)
- GL_STUB(glVertexAttrib3fvARB, 479)
- GL_STUB(glVertexAttrib3sARB, 480)
- GL_STUB(glVertexAttrib3svARB, 481)
- GL_STUB(glVertexAttrib4NbvARB, 482)
- GL_STUB(glVertexAttrib4NivARB, 483)
- GL_STUB(glVertexAttrib4NsvARB, 484)
- GL_STUB(glVertexAttrib4NubARB, 485)
- GL_STUB(glVertexAttrib4NubvARB, 486)
- GL_STUB(glVertexAttrib4NuivARB, 487)
- GL_STUB(glVertexAttrib4NusvARB, 488)
- GL_STUB(glVertexAttrib4bvARB, 489)
- GL_STUB(glVertexAttrib4dARB, 490)
- GL_STUB(glVertexAttrib4dvARB, 491)
- GL_STUB(glVertexAttrib4fARB, 492)
- GL_STUB(glVertexAttrib4fvARB, 493)
- GL_STUB(glVertexAttrib4ivARB, 494)
- GL_STUB(glVertexAttrib4sARB, 495)
- GL_STUB(glVertexAttrib4svARB, 496)
- GL_STUB(glVertexAttrib4ubvARB, 497)
- GL_STUB(glVertexAttrib4uivARB, 498)
- GL_STUB(glVertexAttrib4usvARB, 499)
- GL_STUB(glVertexAttribPointerARB, 500)
- GL_STUB(glBindBufferARB, 501)
- GL_STUB(glBufferDataARB, 502)
- GL_STUB(glBufferSubDataARB, 503)
- GL_STUB(glDeleteBuffersARB, 504)
- GL_STUB(glGenBuffersARB, 505)
- GL_STUB(glGetBufferParameterivARB, 506)
- GL_STUB(glGetBufferPointervARB, 507)
- GL_STUB(glGetBufferSubDataARB, 508)
- GL_STUB(glIsBufferARB, 509)
- GL_STUB(glMapBufferARB, 510)
- GL_STUB(glUnmapBufferARB, 511)
- GL_STUB(glBeginQueryARB, 512)
- GL_STUB(glDeleteQueriesARB, 513)
- GL_STUB(glEndQueryARB, 514)
- GL_STUB(glGenQueriesARB, 515)
- GL_STUB(glGetQueryObjectivARB, 516)
- GL_STUB(glGetQueryObjectuivARB, 517)
- GL_STUB(glGetQueryivARB, 518)
- GL_STUB(glIsQueryARB, 519)
- GL_STUB(glAttachObjectARB, 520)
- GL_STUB(glCompileShaderARB, 521)
- GL_STUB(glCreateProgramObjectARB, 522)
- GL_STUB(glCreateShaderObjectARB, 523)
- GL_STUB(glDeleteObjectARB, 524)
- GL_STUB(glDetachObjectARB, 525)
- GL_STUB(glGetActiveUniformARB, 526)
- GL_STUB(glGetAttachedObjectsARB, 527)
- GL_STUB(glGetHandleARB, 528)
- GL_STUB(glGetInfoLogARB, 529)
- GL_STUB(glGetObjectParameterfvARB, 530)
- GL_STUB(glGetObjectParameterivARB, 531)
- GL_STUB(glGetShaderSourceARB, 532)
- GL_STUB(glGetUniformLocationARB, 533)
- GL_STUB(glGetUniformfvARB, 534)
- GL_STUB(glGetUniformivARB, 535)
- GL_STUB(glLinkProgramARB, 536)
- GL_STUB(glShaderSourceARB, 537)
- GL_STUB(glUniform1fARB, 538)
- GL_STUB(glUniform1fvARB, 539)
- GL_STUB(glUniform1iARB, 540)
- GL_STUB(glUniform1ivARB, 541)
- GL_STUB(glUniform2fARB, 542)
- GL_STUB(glUniform2fvARB, 543)
- GL_STUB(glUniform2iARB, 544)
- GL_STUB(glUniform2ivARB, 545)
- GL_STUB(glUniform3fARB, 546)
- GL_STUB(glUniform3fvARB, 547)
- GL_STUB(glUniform3iARB, 548)
- GL_STUB(glUniform3ivARB, 549)
- GL_STUB(glUniform4fARB, 550)
- GL_STUB(glUniform4fvARB, 551)
- GL_STUB(glUniform4iARB, 552)
- GL_STUB(glUniform4ivARB, 553)
- GL_STUB(glUniformMatrix2fvARB, 554)
- GL_STUB(glUniformMatrix3fvARB, 555)
- GL_STUB(glUniformMatrix4fvARB, 556)
- GL_STUB(glUseProgramObjectARB, 557)
- GL_STUB(glValidateProgramARB, 558)
- GL_STUB(glBindAttribLocationARB, 559)
- GL_STUB(glGetActiveAttribARB, 560)
- GL_STUB(glGetAttribLocationARB, 561)
- GL_STUB(glDrawBuffersARB, 562)
- GL_STUB(glRenderbufferStorageMultisample, 563)
- GL_STUB(glFramebufferTextureARB, 564)
- GL_STUB(glFramebufferTextureFaceARB, 565)
- GL_STUB(glProgramParameteriARB, 566)
- GL_STUB(glFlushMappedBufferRange, 567)
- GL_STUB(glMapBufferRange, 568)
- GL_STUB(glBindVertexArray, 569)
- GL_STUB(glGenVertexArrays, 570)
- GL_STUB(glCopyBufferSubData, 571)
- GL_STUB(glClientWaitSync, 572)
- GL_STUB(glDeleteSync, 573)
- GL_STUB(glFenceSync, 574)
- GL_STUB(glGetInteger64v, 575)
- GL_STUB(glGetSynciv, 576)
- GL_STUB(glIsSync, 577)
- GL_STUB(glWaitSync, 578)
- GL_STUB(glDrawElementsBaseVertex, 579)
- GL_STUB(glDrawRangeElementsBaseVertex, 580)
- GL_STUB(glMultiDrawElementsBaseVertex, 581)
- GL_STUB(glBindTransformFeedback, 582)
- GL_STUB(glDeleteTransformFeedbacks, 583)
- GL_STUB(glDrawTransformFeedback, 584)
- GL_STUB(glGenTransformFeedbacks, 585)
- GL_STUB(glIsTransformFeedback, 586)
- GL_STUB(glPauseTransformFeedback, 587)
- GL_STUB(glResumeTransformFeedback, 588)
- GL_STUB(glPolygonOffsetEXT, 589)
- GL_STUB(gl_dispatch_stub_590, 590)
- HIDDEN(gl_dispatch_stub_590)
- GL_STUB(gl_dispatch_stub_591, 591)
- HIDDEN(gl_dispatch_stub_591)
- GL_STUB(gl_dispatch_stub_592, 592)
- HIDDEN(gl_dispatch_stub_592)
- GL_STUB(gl_dispatch_stub_593, 593)
- HIDDEN(gl_dispatch_stub_593)
- GL_STUB(gl_dispatch_stub_594, 594)
- HIDDEN(gl_dispatch_stub_594)
- GL_STUB(gl_dispatch_stub_595, 595)
- HIDDEN(gl_dispatch_stub_595)
- GL_STUB(gl_dispatch_stub_596, 596)
- HIDDEN(gl_dispatch_stub_596)
- GL_STUB(gl_dispatch_stub_597, 597)
- HIDDEN(gl_dispatch_stub_597)
- GL_STUB(glColorPointerEXT, 598)
- GL_STUB(glEdgeFlagPointerEXT, 599)
- GL_STUB(glIndexPointerEXT, 600)
- GL_STUB(glNormalPointerEXT, 601)
- GL_STUB(glTexCoordPointerEXT, 602)
- GL_STUB(glVertexPointerEXT, 603)
- GL_STUB(glPointParameterfEXT, 604)
- GL_STUB(glPointParameterfvEXT, 605)
- GL_STUB(glLockArraysEXT, 606)
- GL_STUB(glUnlockArraysEXT, 607)
- GL_STUB(glSecondaryColor3bEXT, 608)
- GL_STUB(glSecondaryColor3bvEXT, 609)
- GL_STUB(glSecondaryColor3dEXT, 610)
- GL_STUB(glSecondaryColor3dvEXT, 611)
- GL_STUB(glSecondaryColor3fEXT, 612)
- GL_STUB(glSecondaryColor3fvEXT, 613)
- GL_STUB(glSecondaryColor3iEXT, 614)
- GL_STUB(glSecondaryColor3ivEXT, 615)
- GL_STUB(glSecondaryColor3sEXT, 616)
- GL_STUB(glSecondaryColor3svEXT, 617)
- GL_STUB(glSecondaryColor3ubEXT, 618)
- GL_STUB(glSecondaryColor3ubvEXT, 619)
- GL_STUB(glSecondaryColor3uiEXT, 620)
- GL_STUB(glSecondaryColor3uivEXT, 621)
- GL_STUB(glSecondaryColor3usEXT, 622)
- GL_STUB(glSecondaryColor3usvEXT, 623)
- GL_STUB(glSecondaryColorPointerEXT, 624)
- GL_STUB(glMultiDrawArraysEXT, 625)
- GL_STUB(glMultiDrawElementsEXT, 626)
- GL_STUB(glFogCoordPointerEXT, 627)
- GL_STUB(glFogCoorddEXT, 628)
- GL_STUB(glFogCoorddvEXT, 629)
- GL_STUB(glFogCoordfEXT, 630)
- GL_STUB(glFogCoordfvEXT, 631)
- GL_STUB(gl_dispatch_stub_632, 632)
- HIDDEN(gl_dispatch_stub_632)
- GL_STUB(glBlendFuncSeparateEXT, 633)
- GL_STUB(glFlushVertexArrayRangeNV, 634)
- GL_STUB(glVertexArrayRangeNV, 635)
- GL_STUB(glCombinerInputNV, 636)
- GL_STUB(glCombinerOutputNV, 637)
- GL_STUB(glCombinerParameterfNV, 638)
- GL_STUB(glCombinerParameterfvNV, 639)
- GL_STUB(glCombinerParameteriNV, 640)
- GL_STUB(glCombinerParameterivNV, 641)
- GL_STUB(glFinalCombinerInputNV, 642)
- GL_STUB(glGetCombinerInputParameterfvNV, 643)
- GL_STUB(glGetCombinerInputParameterivNV, 644)
- GL_STUB(glGetCombinerOutputParameterfvNV, 645)
- GL_STUB(glGetCombinerOutputParameterivNV, 646)
- GL_STUB(glGetFinalCombinerInputParameterfvNV, 647)
- GL_STUB(glGetFinalCombinerInputParameterivNV, 648)
- GL_STUB(glResizeBuffersMESA, 649)
- GL_STUB(glWindowPos2dMESA, 650)
- GL_STUB(glWindowPos2dvMESA, 651)
- GL_STUB(glWindowPos2fMESA, 652)
- GL_STUB(glWindowPos2fvMESA, 653)
- GL_STUB(glWindowPos2iMESA, 654)
- GL_STUB(glWindowPos2ivMESA, 655)
- GL_STUB(glWindowPos2sMESA, 656)
- GL_STUB(glWindowPos2svMESA, 657)
- GL_STUB(glWindowPos3dMESA, 658)
- GL_STUB(glWindowPos3dvMESA, 659)
- GL_STUB(glWindowPos3fMESA, 660)
- GL_STUB(glWindowPos3fvMESA, 661)
- GL_STUB(glWindowPos3iMESA, 662)
- GL_STUB(glWindowPos3ivMESA, 663)
- GL_STUB(glWindowPos3sMESA, 664)
- GL_STUB(glWindowPos3svMESA, 665)
- GL_STUB(glWindowPos4dMESA, 666)
- GL_STUB(glWindowPos4dvMESA, 667)
- GL_STUB(glWindowPos4fMESA, 668)
- GL_STUB(glWindowPos4fvMESA, 669)
- GL_STUB(glWindowPos4iMESA, 670)
- GL_STUB(glWindowPos4ivMESA, 671)
- GL_STUB(glWindowPos4sMESA, 672)
- GL_STUB(glWindowPos4svMESA, 673)
- GL_STUB(gl_dispatch_stub_674, 674)
- HIDDEN(gl_dispatch_stub_674)
- GL_STUB(gl_dispatch_stub_675, 675)
- HIDDEN(gl_dispatch_stub_675)
- GL_STUB(gl_dispatch_stub_676, 676)
- HIDDEN(gl_dispatch_stub_676)
- GL_STUB(gl_dispatch_stub_677, 677)
- HIDDEN(gl_dispatch_stub_677)
- GL_STUB(gl_dispatch_stub_678, 678)
- HIDDEN(gl_dispatch_stub_678)
- GL_STUB(gl_dispatch_stub_679, 679)
- HIDDEN(gl_dispatch_stub_679)
- GL_STUB(gl_dispatch_stub_680, 680)
- HIDDEN(gl_dispatch_stub_680)
- GL_STUB(gl_dispatch_stub_681, 681)
- HIDDEN(gl_dispatch_stub_681)
- GL_STUB(gl_dispatch_stub_682, 682)
- HIDDEN(gl_dispatch_stub_682)
- GL_STUB(glAreProgramsResidentNV, 683)
- GL_STUB(glBindProgramNV, 684)
- GL_STUB(glDeleteProgramsNV, 685)
- GL_STUB(glExecuteProgramNV, 686)
- GL_STUB(glGenProgramsNV, 687)
- GL_STUB(glGetProgramParameterdvNV, 688)
- GL_STUB(glGetProgramParameterfvNV, 689)
- GL_STUB(glGetProgramStringNV, 690)
- GL_STUB(glGetProgramivNV, 691)
- GL_STUB(glGetTrackMatrixivNV, 692)
- GL_STUB(glGetVertexAttribPointervNV, 693)
- GL_STUB(glGetVertexAttribdvNV, 694)
- GL_STUB(glGetVertexAttribfvNV, 695)
- GL_STUB(glGetVertexAttribivNV, 696)
- GL_STUB(glIsProgramNV, 697)
- GL_STUB(glLoadProgramNV, 698)
- GL_STUB(glProgramParameters4dvNV, 699)
- GL_STUB(glProgramParameters4fvNV, 700)
- GL_STUB(glRequestResidentProgramsNV, 701)
- GL_STUB(glTrackMatrixNV, 702)
- GL_STUB(glVertexAttrib1dNV, 703)
- GL_STUB(glVertexAttrib1dvNV, 704)
- GL_STUB(glVertexAttrib1fNV, 705)
- GL_STUB(glVertexAttrib1fvNV, 706)
- GL_STUB(glVertexAttrib1sNV, 707)
- GL_STUB(glVertexAttrib1svNV, 708)
- GL_STUB(glVertexAttrib2dNV, 709)
- GL_STUB(glVertexAttrib2dvNV, 710)
- GL_STUB(glVertexAttrib2fNV, 711)
- GL_STUB(glVertexAttrib2fvNV, 712)
- GL_STUB(glVertexAttrib2sNV, 713)
- GL_STUB(glVertexAttrib2svNV, 714)
- GL_STUB(glVertexAttrib3dNV, 715)
- GL_STUB(glVertexAttrib3dvNV, 716)
- GL_STUB(glVertexAttrib3fNV, 717)
- GL_STUB(glVertexAttrib3fvNV, 718)
- GL_STUB(glVertexAttrib3sNV, 719)
- GL_STUB(glVertexAttrib3svNV, 720)
- GL_STUB(glVertexAttrib4dNV, 721)
- GL_STUB(glVertexAttrib4dvNV, 722)
- GL_STUB(glVertexAttrib4fNV, 723)
- GL_STUB(glVertexAttrib4fvNV, 724)
- GL_STUB(glVertexAttrib4sNV, 725)
- GL_STUB(glVertexAttrib4svNV, 726)
- GL_STUB(glVertexAttrib4ubNV, 727)
- GL_STUB(glVertexAttrib4ubvNV, 728)
- GL_STUB(glVertexAttribPointerNV, 729)
- GL_STUB(glVertexAttribs1dvNV, 730)
- GL_STUB(glVertexAttribs1fvNV, 731)
- GL_STUB(glVertexAttribs1svNV, 732)
- GL_STUB(glVertexAttribs2dvNV, 733)
- GL_STUB(glVertexAttribs2fvNV, 734)
- GL_STUB(glVertexAttribs2svNV, 735)
- GL_STUB(glVertexAttribs3dvNV, 736)
- GL_STUB(glVertexAttribs3fvNV, 737)
- GL_STUB(glVertexAttribs3svNV, 738)
- GL_STUB(glVertexAttribs4dvNV, 739)
- GL_STUB(glVertexAttribs4fvNV, 740)
- GL_STUB(glVertexAttribs4svNV, 741)
- GL_STUB(glVertexAttribs4ubvNV, 742)
- GL_STUB(glGetTexBumpParameterfvATI, 743)
- GL_STUB(glGetTexBumpParameterivATI, 744)
- GL_STUB(glTexBumpParameterfvATI, 745)
- GL_STUB(glTexBumpParameterivATI, 746)
- GL_STUB(glAlphaFragmentOp1ATI, 747)
- GL_STUB(glAlphaFragmentOp2ATI, 748)
- GL_STUB(glAlphaFragmentOp3ATI, 749)
- GL_STUB(glBeginFragmentShaderATI, 750)
- GL_STUB(glBindFragmentShaderATI, 751)
- GL_STUB(glColorFragmentOp1ATI, 752)
- GL_STUB(glColorFragmentOp2ATI, 753)
- GL_STUB(glColorFragmentOp3ATI, 754)
- GL_STUB(glDeleteFragmentShaderATI, 755)
- GL_STUB(glEndFragmentShaderATI, 756)
- GL_STUB(glGenFragmentShadersATI, 757)
- GL_STUB(glPassTexCoordATI, 758)
- GL_STUB(glSampleMapATI, 759)
- GL_STUB(glSetFragmentShaderConstantATI, 760)
- GL_STUB(glPointParameteriNV, 761)
- GL_STUB(glPointParameterivNV, 762)
- GL_STUB(gl_dispatch_stub_763, 763)
- HIDDEN(gl_dispatch_stub_763)
- GL_STUB(gl_dispatch_stub_764, 764)
- HIDDEN(gl_dispatch_stub_764)
- GL_STUB(gl_dispatch_stub_765, 765)
- HIDDEN(gl_dispatch_stub_765)
- GL_STUB(gl_dispatch_stub_766, 766)
- HIDDEN(gl_dispatch_stub_766)
- GL_STUB(gl_dispatch_stub_767, 767)
- HIDDEN(gl_dispatch_stub_767)
- GL_STUB(glGetProgramNamedParameterdvNV, 768)
- GL_STUB(glGetProgramNamedParameterfvNV, 769)
- GL_STUB(glProgramNamedParameter4dNV, 770)
- GL_STUB(glProgramNamedParameter4dvNV, 771)
- GL_STUB(glProgramNamedParameter4fNV, 772)
- GL_STUB(glProgramNamedParameter4fvNV, 773)
- GL_STUB(glPrimitiveRestartIndexNV, 774)
- GL_STUB(glPrimitiveRestartNV, 775)
+ GL_STUB(glClampColor, 430)
+ GL_STUB(glClearBufferfi, 431)
+ GL_STUB(glClearBufferfv, 432)
+ GL_STUB(glClearBufferiv, 433)
+ GL_STUB(glClearBufferuiv, 434)
+ GL_STUB(glGetStringi, 435)
+ GL_STUB(glTexBuffer, 436)
+ GL_STUB(glFramebufferTexture, 437)
+ GL_STUB(glGetBufferParameteri64v, 438)
+ GL_STUB(glGetInteger64i_v, 439)
+ GL_STUB(glVertexAttribDivisor, 440)
+ GL_STUB(glLoadTransposeMatrixdARB, 441)
+ GL_STUB(glLoadTransposeMatrixfARB, 442)
+ GL_STUB(glMultTransposeMatrixdARB, 443)
+ GL_STUB(glMultTransposeMatrixfARB, 444)
+ GL_STUB(glSampleCoverageARB, 445)
+ GL_STUB(glCompressedTexImage1DARB, 446)
+ GL_STUB(glCompressedTexImage2DARB, 447)
+ GL_STUB(glCompressedTexImage3DARB, 448)
+ GL_STUB(glCompressedTexSubImage1DARB, 449)
+ GL_STUB(glCompressedTexSubImage2DARB, 450)
+ GL_STUB(glCompressedTexSubImage3DARB, 451)
+ GL_STUB(glGetCompressedTexImageARB, 452)
+ GL_STUB(glDisableVertexAttribArrayARB, 453)
+ GL_STUB(glEnableVertexAttribArrayARB, 454)
+ GL_STUB(glGetProgramEnvParameterdvARB, 455)
+ GL_STUB(glGetProgramEnvParameterfvARB, 456)
+ GL_STUB(glGetProgramLocalParameterdvARB, 457)
+ GL_STUB(glGetProgramLocalParameterfvARB, 458)
+ GL_STUB(glGetProgramStringARB, 459)
+ GL_STUB(glGetProgramivARB, 460)
+ GL_STUB(glGetVertexAttribdvARB, 461)
+ GL_STUB(glGetVertexAttribfvARB, 462)
+ GL_STUB(glGetVertexAttribivARB, 463)
+ GL_STUB(glProgramEnvParameter4dARB, 464)
+ GL_STUB(glProgramEnvParameter4dvARB, 465)
+ GL_STUB(glProgramEnvParameter4fARB, 466)
+ GL_STUB(glProgramEnvParameter4fvARB, 467)
+ GL_STUB(glProgramLocalParameter4dARB, 468)
+ GL_STUB(glProgramLocalParameter4dvARB, 469)
+ GL_STUB(glProgramLocalParameter4fARB, 470)
+ GL_STUB(glProgramLocalParameter4fvARB, 471)
+ GL_STUB(glProgramStringARB, 472)
+ GL_STUB(glVertexAttrib1dARB, 473)
+ GL_STUB(glVertexAttrib1dvARB, 474)
+ GL_STUB(glVertexAttrib1fARB, 475)
+ GL_STUB(glVertexAttrib1fvARB, 476)
+ GL_STUB(glVertexAttrib1sARB, 477)
+ GL_STUB(glVertexAttrib1svARB, 478)
+ GL_STUB(glVertexAttrib2dARB, 479)
+ GL_STUB(glVertexAttrib2dvARB, 480)
+ GL_STUB(glVertexAttrib2fARB, 481)
+ GL_STUB(glVertexAttrib2fvARB, 482)
+ GL_STUB(glVertexAttrib2sARB, 483)
+ GL_STUB(glVertexAttrib2svARB, 484)
+ GL_STUB(glVertexAttrib3dARB, 485)
+ GL_STUB(glVertexAttrib3dvARB, 486)
+ GL_STUB(glVertexAttrib3fARB, 487)
+ GL_STUB(glVertexAttrib3fvARB, 488)
+ GL_STUB(glVertexAttrib3sARB, 489)
+ GL_STUB(glVertexAttrib3svARB, 490)
+ GL_STUB(glVertexAttrib4NbvARB, 491)
+ GL_STUB(glVertexAttrib4NivARB, 492)
+ GL_STUB(glVertexAttrib4NsvARB, 493)
+ GL_STUB(glVertexAttrib4NubARB, 494)
+ GL_STUB(glVertexAttrib4NubvARB, 495)
+ GL_STUB(glVertexAttrib4NuivARB, 496)
+ GL_STUB(glVertexAttrib4NusvARB, 497)
+ GL_STUB(glVertexAttrib4bvARB, 498)
+ GL_STUB(glVertexAttrib4dARB, 499)
+ GL_STUB(glVertexAttrib4dvARB, 500)
+ GL_STUB(glVertexAttrib4fARB, 501)
+ GL_STUB(glVertexAttrib4fvARB, 502)
+ GL_STUB(glVertexAttrib4ivARB, 503)
+ GL_STUB(glVertexAttrib4sARB, 504)
+ GL_STUB(glVertexAttrib4svARB, 505)
+ GL_STUB(glVertexAttrib4ubvARB, 506)
+ GL_STUB(glVertexAttrib4uivARB, 507)
+ GL_STUB(glVertexAttrib4usvARB, 508)
+ GL_STUB(glVertexAttribPointerARB, 509)
+ GL_STUB(glBindBufferARB, 510)
+ GL_STUB(glBufferDataARB, 511)
+ GL_STUB(glBufferSubDataARB, 512)
+ GL_STUB(glDeleteBuffersARB, 513)
+ GL_STUB(glGenBuffersARB, 514)
+ GL_STUB(glGetBufferParameterivARB, 515)
+ GL_STUB(glGetBufferPointervARB, 516)
+ GL_STUB(glGetBufferSubDataARB, 517)
+ GL_STUB(glIsBufferARB, 518)
+ GL_STUB(glMapBufferARB, 519)
+ GL_STUB(glUnmapBufferARB, 520)
+ GL_STUB(glBeginQueryARB, 521)
+ GL_STUB(glDeleteQueriesARB, 522)
+ GL_STUB(glEndQueryARB, 523)
+ GL_STUB(glGenQueriesARB, 524)
+ GL_STUB(glGetQueryObjectivARB, 525)
+ GL_STUB(glGetQueryObjectuivARB, 526)
+ GL_STUB(glGetQueryivARB, 527)
+ GL_STUB(glIsQueryARB, 528)
+ GL_STUB(glAttachObjectARB, 529)
+ GL_STUB(glCompileShaderARB, 530)
+ GL_STUB(glCreateProgramObjectARB, 531)
+ GL_STUB(glCreateShaderObjectARB, 532)
+ GL_STUB(glDeleteObjectARB, 533)
+ GL_STUB(glDetachObjectARB, 534)
+ GL_STUB(glGetActiveUniformARB, 535)
+ GL_STUB(glGetAttachedObjectsARB, 536)
+ GL_STUB(glGetHandleARB, 537)
+ GL_STUB(glGetInfoLogARB, 538)
+ GL_STUB(glGetObjectParameterfvARB, 539)
+ GL_STUB(glGetObjectParameterivARB, 540)
+ GL_STUB(glGetShaderSourceARB, 541)
+ GL_STUB(glGetUniformLocationARB, 542)
+ GL_STUB(glGetUniformfvARB, 543)
+ GL_STUB(glGetUniformivARB, 544)
+ GL_STUB(glLinkProgramARB, 545)
+ GL_STUB(glShaderSourceARB, 546)
+ GL_STUB(glUniform1fARB, 547)
+ GL_STUB(glUniform1fvARB, 548)
+ GL_STUB(glUniform1iARB, 549)
+ GL_STUB(glUniform1ivARB, 550)
+ GL_STUB(glUniform2fARB, 551)
+ GL_STUB(glUniform2fvARB, 552)
+ GL_STUB(glUniform2iARB, 553)
+ GL_STUB(glUniform2ivARB, 554)
+ GL_STUB(glUniform3fARB, 555)
+ GL_STUB(glUniform3fvARB, 556)
+ GL_STUB(glUniform3iARB, 557)
+ GL_STUB(glUniform3ivARB, 558)
+ GL_STUB(glUniform4fARB, 559)
+ GL_STUB(glUniform4fvARB, 560)
+ GL_STUB(glUniform4iARB, 561)
+ GL_STUB(glUniform4ivARB, 562)
+ GL_STUB(glUniformMatrix2fvARB, 563)
+ GL_STUB(glUniformMatrix3fvARB, 564)
+ GL_STUB(glUniformMatrix4fvARB, 565)
+ GL_STUB(glUseProgramObjectARB, 566)
+ GL_STUB(glValidateProgramARB, 567)
+ GL_STUB(glBindAttribLocationARB, 568)
+ GL_STUB(glGetActiveAttribARB, 569)
+ GL_STUB(glGetAttribLocationARB, 570)
+ GL_STUB(glDrawBuffersARB, 571)
+ GL_STUB(glDrawArraysInstancedARB, 572)
+ GL_STUB(glDrawElementsInstancedARB, 573)
+ GL_STUB(glRenderbufferStorageMultisample, 574)
+ GL_STUB(glFramebufferTextureARB, 575)
+ GL_STUB(glFramebufferTextureFaceARB, 576)
+ GL_STUB(glProgramParameteriARB, 577)
+ GL_STUB(glFlushMappedBufferRange, 578)
+ GL_STUB(glMapBufferRange, 579)
+ GL_STUB(glBindVertexArray, 580)
+ GL_STUB(glGenVertexArrays, 581)
+ GL_STUB(glCopyBufferSubData, 582)
+ GL_STUB(glClientWaitSync, 583)
+ GL_STUB(glDeleteSync, 584)
+ GL_STUB(glFenceSync, 585)
+ GL_STUB(glGetInteger64v, 586)
+ GL_STUB(glGetSynciv, 587)
+ GL_STUB(glIsSync, 588)
+ GL_STUB(glWaitSync, 589)
+ GL_STUB(glDrawElementsBaseVertex, 590)
+ GL_STUB(glDrawRangeElementsBaseVertex, 591)
+ GL_STUB(glMultiDrawElementsBaseVertex, 592)
+ GL_STUB(glBindTransformFeedback, 593)
+ GL_STUB(glDeleteTransformFeedbacks, 594)
+ GL_STUB(glDrawTransformFeedback, 595)
+ GL_STUB(glGenTransformFeedbacks, 596)
+ GL_STUB(glIsTransformFeedback, 597)
+ GL_STUB(glPauseTransformFeedback, 598)
+ GL_STUB(glResumeTransformFeedback, 599)
+ GL_STUB(glPolygonOffsetEXT, 600)
+ GL_STUB(gl_dispatch_stub_601, 601)
+ HIDDEN(gl_dispatch_stub_601)
+ GL_STUB(gl_dispatch_stub_602, 602)
+ HIDDEN(gl_dispatch_stub_602)
+ GL_STUB(gl_dispatch_stub_603, 603)
+ HIDDEN(gl_dispatch_stub_603)
+ GL_STUB(gl_dispatch_stub_604, 604)
+ HIDDEN(gl_dispatch_stub_604)
+ GL_STUB(gl_dispatch_stub_605, 605)
+ HIDDEN(gl_dispatch_stub_605)
+ GL_STUB(gl_dispatch_stub_606, 606)
+ HIDDEN(gl_dispatch_stub_606)
+ GL_STUB(gl_dispatch_stub_607, 607)
+ HIDDEN(gl_dispatch_stub_607)
+ GL_STUB(gl_dispatch_stub_608, 608)
+ HIDDEN(gl_dispatch_stub_608)
+ GL_STUB(glColorPointerEXT, 609)
+ GL_STUB(glEdgeFlagPointerEXT, 610)
+ GL_STUB(glIndexPointerEXT, 611)
+ GL_STUB(glNormalPointerEXT, 612)
+ GL_STUB(glTexCoordPointerEXT, 613)
+ GL_STUB(glVertexPointerEXT, 614)
+ GL_STUB(glPointParameterfEXT, 615)
+ GL_STUB(glPointParameterfvEXT, 616)
+ GL_STUB(glLockArraysEXT, 617)
+ GL_STUB(glUnlockArraysEXT, 618)
+ GL_STUB(glSecondaryColor3bEXT, 619)
+ GL_STUB(glSecondaryColor3bvEXT, 620)
+ GL_STUB(glSecondaryColor3dEXT, 621)
+ GL_STUB(glSecondaryColor3dvEXT, 622)
+ GL_STUB(glSecondaryColor3fEXT, 623)
+ GL_STUB(glSecondaryColor3fvEXT, 624)
+ GL_STUB(glSecondaryColor3iEXT, 625)
+ GL_STUB(glSecondaryColor3ivEXT, 626)
+ GL_STUB(glSecondaryColor3sEXT, 627)
+ GL_STUB(glSecondaryColor3svEXT, 628)
+ GL_STUB(glSecondaryColor3ubEXT, 629)
+ GL_STUB(glSecondaryColor3ubvEXT, 630)
+ GL_STUB(glSecondaryColor3uiEXT, 631)
+ GL_STUB(glSecondaryColor3uivEXT, 632)
+ GL_STUB(glSecondaryColor3usEXT, 633)
+ GL_STUB(glSecondaryColor3usvEXT, 634)
+ GL_STUB(glSecondaryColorPointerEXT, 635)
+ GL_STUB(glMultiDrawArraysEXT, 636)
+ GL_STUB(glMultiDrawElementsEXT, 637)
+ GL_STUB(glFogCoordPointerEXT, 638)
+ GL_STUB(glFogCoorddEXT, 639)
+ GL_STUB(glFogCoorddvEXT, 640)
+ GL_STUB(glFogCoordfEXT, 641)
+ GL_STUB(glFogCoordfvEXT, 642)
+ GL_STUB(gl_dispatch_stub_643, 643)
+ HIDDEN(gl_dispatch_stub_643)
+ GL_STUB(glBlendFuncSeparateEXT, 644)
+ GL_STUB(glFlushVertexArrayRangeNV, 645)
+ GL_STUB(glVertexArrayRangeNV, 646)
+ GL_STUB(glCombinerInputNV, 647)
+ GL_STUB(glCombinerOutputNV, 648)
+ GL_STUB(glCombinerParameterfNV, 649)
+ GL_STUB(glCombinerParameterfvNV, 650)
+ GL_STUB(glCombinerParameteriNV, 651)
+ GL_STUB(glCombinerParameterivNV, 652)
+ GL_STUB(glFinalCombinerInputNV, 653)
+ GL_STUB(glGetCombinerInputParameterfvNV, 654)
+ GL_STUB(glGetCombinerInputParameterivNV, 655)
+ GL_STUB(glGetCombinerOutputParameterfvNV, 656)
+ GL_STUB(glGetCombinerOutputParameterivNV, 657)
+ GL_STUB(glGetFinalCombinerInputParameterfvNV, 658)
+ GL_STUB(glGetFinalCombinerInputParameterivNV, 659)
+ GL_STUB(glResizeBuffersMESA, 660)
+ GL_STUB(glWindowPos2dMESA, 661)
+ GL_STUB(glWindowPos2dvMESA, 662)
+ GL_STUB(glWindowPos2fMESA, 663)
+ GL_STUB(glWindowPos2fvMESA, 664)
+ GL_STUB(glWindowPos2iMESA, 665)
+ GL_STUB(glWindowPos2ivMESA, 666)
+ GL_STUB(glWindowPos2sMESA, 667)
+ GL_STUB(glWindowPos2svMESA, 668)
+ GL_STUB(glWindowPos3dMESA, 669)
+ GL_STUB(glWindowPos3dvMESA, 670)
+ GL_STUB(glWindowPos3fMESA, 671)
+ GL_STUB(glWindowPos3fvMESA, 672)
+ GL_STUB(glWindowPos3iMESA, 673)
+ GL_STUB(glWindowPos3ivMESA, 674)
+ GL_STUB(glWindowPos3sMESA, 675)
+ GL_STUB(glWindowPos3svMESA, 676)
+ GL_STUB(glWindowPos4dMESA, 677)
+ GL_STUB(glWindowPos4dvMESA, 678)
+ GL_STUB(glWindowPos4fMESA, 679)
+ GL_STUB(glWindowPos4fvMESA, 680)
+ GL_STUB(glWindowPos4iMESA, 681)
+ GL_STUB(glWindowPos4ivMESA, 682)
+ GL_STUB(glWindowPos4sMESA, 683)
+ GL_STUB(glWindowPos4svMESA, 684)
+ GL_STUB(gl_dispatch_stub_685, 685)
+ HIDDEN(gl_dispatch_stub_685)
+ GL_STUB(gl_dispatch_stub_686, 686)
+ HIDDEN(gl_dispatch_stub_686)
+ GL_STUB(gl_dispatch_stub_687, 687)
+ HIDDEN(gl_dispatch_stub_687)
+ GL_STUB(gl_dispatch_stub_688, 688)
+ HIDDEN(gl_dispatch_stub_688)
+ GL_STUB(gl_dispatch_stub_689, 689)
+ HIDDEN(gl_dispatch_stub_689)
+ GL_STUB(gl_dispatch_stub_690, 690)
+ HIDDEN(gl_dispatch_stub_690)
+ GL_STUB(gl_dispatch_stub_691, 691)
+ HIDDEN(gl_dispatch_stub_691)
+ GL_STUB(gl_dispatch_stub_692, 692)
+ HIDDEN(gl_dispatch_stub_692)
+ GL_STUB(gl_dispatch_stub_693, 693)
+ HIDDEN(gl_dispatch_stub_693)
+ GL_STUB(glAreProgramsResidentNV, 694)
+ GL_STUB(glBindProgramNV, 695)
+ GL_STUB(glDeleteProgramsNV, 696)
+ GL_STUB(glExecuteProgramNV, 697)
+ GL_STUB(glGenProgramsNV, 698)
+ GL_STUB(glGetProgramParameterdvNV, 699)
+ GL_STUB(glGetProgramParameterfvNV, 700)
+ GL_STUB(glGetProgramStringNV, 701)
+ GL_STUB(glGetProgramivNV, 702)
+ GL_STUB(glGetTrackMatrixivNV, 703)
+ GL_STUB(glGetVertexAttribPointervNV, 704)
+ GL_STUB(glGetVertexAttribdvNV, 705)
+ GL_STUB(glGetVertexAttribfvNV, 706)
+ GL_STUB(glGetVertexAttribivNV, 707)
+ GL_STUB(glIsProgramNV, 708)
+ GL_STUB(glLoadProgramNV, 709)
+ GL_STUB(glProgramParameters4dvNV, 710)
+ GL_STUB(glProgramParameters4fvNV, 711)
+ GL_STUB(glRequestResidentProgramsNV, 712)
+ GL_STUB(glTrackMatrixNV, 713)
+ GL_STUB(glVertexAttrib1dNV, 714)
+ GL_STUB(glVertexAttrib1dvNV, 715)
+ GL_STUB(glVertexAttrib1fNV, 716)
+ GL_STUB(glVertexAttrib1fvNV, 717)
+ GL_STUB(glVertexAttrib1sNV, 718)
+ GL_STUB(glVertexAttrib1svNV, 719)
+ GL_STUB(glVertexAttrib2dNV, 720)
+ GL_STUB(glVertexAttrib2dvNV, 721)
+ GL_STUB(glVertexAttrib2fNV, 722)
+ GL_STUB(glVertexAttrib2fvNV, 723)
+ GL_STUB(glVertexAttrib2sNV, 724)
+ GL_STUB(glVertexAttrib2svNV, 725)
+ GL_STUB(glVertexAttrib3dNV, 726)
+ GL_STUB(glVertexAttrib3dvNV, 727)
+ GL_STUB(glVertexAttrib3fNV, 728)
+ GL_STUB(glVertexAttrib3fvNV, 729)
+ GL_STUB(glVertexAttrib3sNV, 730)
+ GL_STUB(glVertexAttrib3svNV, 731)
+ GL_STUB(glVertexAttrib4dNV, 732)
+ GL_STUB(glVertexAttrib4dvNV, 733)
+ GL_STUB(glVertexAttrib4fNV, 734)
+ GL_STUB(glVertexAttrib4fvNV, 735)
+ GL_STUB(glVertexAttrib4sNV, 736)
+ GL_STUB(glVertexAttrib4svNV, 737)
+ GL_STUB(glVertexAttrib4ubNV, 738)
+ GL_STUB(glVertexAttrib4ubvNV, 739)
+ GL_STUB(glVertexAttribPointerNV, 740)
+ GL_STUB(glVertexAttribs1dvNV, 741)
+ GL_STUB(glVertexAttribs1fvNV, 742)
+ GL_STUB(glVertexAttribs1svNV, 743)
+ GL_STUB(glVertexAttribs2dvNV, 744)
+ GL_STUB(glVertexAttribs2fvNV, 745)
+ GL_STUB(glVertexAttribs2svNV, 746)
+ GL_STUB(glVertexAttribs3dvNV, 747)
+ GL_STUB(glVertexAttribs3fvNV, 748)
+ GL_STUB(glVertexAttribs3svNV, 749)
+ GL_STUB(glVertexAttribs4dvNV, 750)
+ GL_STUB(glVertexAttribs4fvNV, 751)
+ GL_STUB(glVertexAttribs4svNV, 752)
+ GL_STUB(glVertexAttribs4ubvNV, 753)
+ GL_STUB(glGetTexBumpParameterfvATI, 754)
+ GL_STUB(glGetTexBumpParameterivATI, 755)
+ GL_STUB(glTexBumpParameterfvATI, 756)
+ GL_STUB(glTexBumpParameterivATI, 757)
+ GL_STUB(glAlphaFragmentOp1ATI, 758)
+ GL_STUB(glAlphaFragmentOp2ATI, 759)
+ GL_STUB(glAlphaFragmentOp3ATI, 760)
+ GL_STUB(glBeginFragmentShaderATI, 761)
+ GL_STUB(glBindFragmentShaderATI, 762)
+ GL_STUB(glColorFragmentOp1ATI, 763)
+ GL_STUB(glColorFragmentOp2ATI, 764)
+ GL_STUB(glColorFragmentOp3ATI, 765)
+ GL_STUB(glDeleteFragmentShaderATI, 766)
+ GL_STUB(glEndFragmentShaderATI, 767)
+ GL_STUB(glGenFragmentShadersATI, 768)
+ GL_STUB(glPassTexCoordATI, 769)
+ GL_STUB(glSampleMapATI, 770)
+ GL_STUB(glSetFragmentShaderConstantATI, 771)
+ GL_STUB(glPointParameteriNV, 772)
+ GL_STUB(glPointParameterivNV, 773)
+ GL_STUB(gl_dispatch_stub_774, 774)
+ HIDDEN(gl_dispatch_stub_774)
+ GL_STUB(gl_dispatch_stub_775, 775)
+ HIDDEN(gl_dispatch_stub_775)
GL_STUB(gl_dispatch_stub_776, 776)
HIDDEN(gl_dispatch_stub_776)
GL_STUB(gl_dispatch_stub_777, 777)
HIDDEN(gl_dispatch_stub_777)
- GL_STUB(glBindFramebufferEXT, 778)
- GL_STUB(glBindRenderbufferEXT, 779)
- GL_STUB(glCheckFramebufferStatusEXT, 780)
- GL_STUB(glDeleteFramebuffersEXT, 781)
- GL_STUB(glDeleteRenderbuffersEXT, 782)
- GL_STUB(glFramebufferRenderbufferEXT, 783)
- GL_STUB(glFramebufferTexture1DEXT, 784)
- GL_STUB(glFramebufferTexture2DEXT, 785)
- GL_STUB(glFramebufferTexture3DEXT, 786)
- GL_STUB(glGenFramebuffersEXT, 787)
- GL_STUB(glGenRenderbuffersEXT, 788)
- GL_STUB(glGenerateMipmapEXT, 789)
- GL_STUB(glGetFramebufferAttachmentParameterivEXT, 790)
- GL_STUB(glGetRenderbufferParameterivEXT, 791)
- GL_STUB(glIsFramebufferEXT, 792)
- GL_STUB(glIsRenderbufferEXT, 793)
- GL_STUB(glRenderbufferStorageEXT, 794)
- GL_STUB(gl_dispatch_stub_795, 795)
- HIDDEN(gl_dispatch_stub_795)
- GL_STUB(gl_dispatch_stub_796, 796)
- HIDDEN(gl_dispatch_stub_796)
- GL_STUB(gl_dispatch_stub_797, 797)
- HIDDEN(gl_dispatch_stub_797)
- GL_STUB(glBindFragDataLocationEXT, 798)
- GL_STUB(glGetFragDataLocationEXT, 799)
- GL_STUB(glGetUniformuivEXT, 800)
- GL_STUB(glGetVertexAttribIivEXT, 801)
- GL_STUB(glGetVertexAttribIuivEXT, 802)
- GL_STUB(glUniform1uiEXT, 803)
- GL_STUB(glUniform1uivEXT, 804)
- GL_STUB(glUniform2uiEXT, 805)
- GL_STUB(glUniform2uivEXT, 806)
- GL_STUB(glUniform3uiEXT, 807)
- GL_STUB(glUniform3uivEXT, 808)
- GL_STUB(glUniform4uiEXT, 809)
- GL_STUB(glUniform4uivEXT, 810)
- GL_STUB(glVertexAttribI1iEXT, 811)
- GL_STUB(glVertexAttribI1ivEXT, 812)
- GL_STUB(glVertexAttribI1uiEXT, 813)
- GL_STUB(glVertexAttribI1uivEXT, 814)
- GL_STUB(glVertexAttribI2iEXT, 815)
- GL_STUB(glVertexAttribI2ivEXT, 816)
- GL_STUB(glVertexAttribI2uiEXT, 817)
- GL_STUB(glVertexAttribI2uivEXT, 818)
- GL_STUB(glVertexAttribI3iEXT, 819)
- GL_STUB(glVertexAttribI3ivEXT, 820)
- GL_STUB(glVertexAttribI3uiEXT, 821)
- GL_STUB(glVertexAttribI3uivEXT, 822)
- GL_STUB(glVertexAttribI4bvEXT, 823)
- GL_STUB(glVertexAttribI4iEXT, 824)
- GL_STUB(glVertexAttribI4ivEXT, 825)
- GL_STUB(glVertexAttribI4svEXT, 826)
- GL_STUB(glVertexAttribI4ubvEXT, 827)
- GL_STUB(glVertexAttribI4uiEXT, 828)
- GL_STUB(glVertexAttribI4uivEXT, 829)
- GL_STUB(glVertexAttribI4usvEXT, 830)
- GL_STUB(glVertexAttribIPointerEXT, 831)
- GL_STUB(glFramebufferTextureLayerEXT, 832)
- GL_STUB(glColorMaskIndexedEXT, 833)
- GL_STUB(glDisableIndexedEXT, 834)
- GL_STUB(glEnableIndexedEXT, 835)
- GL_STUB(glGetBooleanIndexedvEXT, 836)
- GL_STUB(glGetIntegerIndexedvEXT, 837)
- GL_STUB(glIsEnabledIndexedEXT, 838)
- GL_STUB(glClearColorIiEXT, 839)
- GL_STUB(glClearColorIuiEXT, 840)
- GL_STUB(glGetTexParameterIivEXT, 841)
- GL_STUB(glGetTexParameterIuivEXT, 842)
- GL_STUB(glTexParameterIivEXT, 843)
- GL_STUB(glTexParameterIuivEXT, 844)
- GL_STUB(glBeginConditionalRenderNV, 845)
- GL_STUB(glEndConditionalRenderNV, 846)
- GL_STUB(glBeginTransformFeedbackEXT, 847)
- GL_STUB(glBindBufferBaseEXT, 848)
- GL_STUB(glBindBufferOffsetEXT, 849)
- GL_STUB(glBindBufferRangeEXT, 850)
- GL_STUB(glEndTransformFeedbackEXT, 851)
- GL_STUB(glGetTransformFeedbackVaryingEXT, 852)
- GL_STUB(glTransformFeedbackVaryingsEXT, 853)
- GL_STUB(glProvokingVertexEXT, 854)
- GL_STUB(gl_dispatch_stub_855, 855)
- HIDDEN(gl_dispatch_stub_855)
- GL_STUB(gl_dispatch_stub_856, 856)
- HIDDEN(gl_dispatch_stub_856)
- GL_STUB(glGetObjectParameterivAPPLE, 857)
- GL_STUB(glObjectPurgeableAPPLE, 858)
- GL_STUB(glObjectUnpurgeableAPPLE, 859)
- GL_STUB(glActiveProgramEXT, 860)
- GL_STUB(glCreateShaderProgramEXT, 861)
- GL_STUB(glUseShaderProgramEXT, 862)
- GL_STUB(gl_dispatch_stub_863, 863)
- HIDDEN(gl_dispatch_stub_863)
- GL_STUB(gl_dispatch_stub_864, 864)
- HIDDEN(gl_dispatch_stub_864)
- GL_STUB(gl_dispatch_stub_865, 865)
- HIDDEN(gl_dispatch_stub_865)
+ GL_STUB(gl_dispatch_stub_778, 778)
+ HIDDEN(gl_dispatch_stub_778)
+ GL_STUB(glGetProgramNamedParameterdvNV, 779)
+ GL_STUB(glGetProgramNamedParameterfvNV, 780)
+ GL_STUB(glProgramNamedParameter4dNV, 781)
+ GL_STUB(glProgramNamedParameter4dvNV, 782)
+ GL_STUB(glProgramNamedParameter4fNV, 783)
+ GL_STUB(glProgramNamedParameter4fvNV, 784)
+ GL_STUB(glPrimitiveRestartIndexNV, 785)
+ GL_STUB(glPrimitiveRestartNV, 786)
+ GL_STUB(gl_dispatch_stub_787, 787)
+ HIDDEN(gl_dispatch_stub_787)
+ GL_STUB(gl_dispatch_stub_788, 788)
+ HIDDEN(gl_dispatch_stub_788)
+ GL_STUB(glBindFramebufferEXT, 789)
+ GL_STUB(glBindRenderbufferEXT, 790)
+ GL_STUB(glCheckFramebufferStatusEXT, 791)
+ GL_STUB(glDeleteFramebuffersEXT, 792)
+ GL_STUB(glDeleteRenderbuffersEXT, 793)
+ GL_STUB(glFramebufferRenderbufferEXT, 794)
+ GL_STUB(glFramebufferTexture1DEXT, 795)
+ GL_STUB(glFramebufferTexture2DEXT, 796)
+ GL_STUB(glFramebufferTexture3DEXT, 797)
+ GL_STUB(glGenFramebuffersEXT, 798)
+ GL_STUB(glGenRenderbuffersEXT, 799)
+ GL_STUB(glGenerateMipmapEXT, 800)
+ GL_STUB(glGetFramebufferAttachmentParameterivEXT, 801)
+ GL_STUB(glGetRenderbufferParameterivEXT, 802)
+ GL_STUB(glIsFramebufferEXT, 803)
+ GL_STUB(glIsRenderbufferEXT, 804)
+ GL_STUB(glRenderbufferStorageEXT, 805)
+ GL_STUB(gl_dispatch_stub_806, 806)
+ HIDDEN(gl_dispatch_stub_806)
+ GL_STUB(gl_dispatch_stub_807, 807)
+ HIDDEN(gl_dispatch_stub_807)
+ GL_STUB(gl_dispatch_stub_808, 808)
+ HIDDEN(gl_dispatch_stub_808)
+ GL_STUB(glBindFragDataLocationEXT, 809)
+ GL_STUB(glGetFragDataLocationEXT, 810)
+ GL_STUB(glGetUniformuivEXT, 811)
+ GL_STUB(glGetVertexAttribIivEXT, 812)
+ GL_STUB(glGetVertexAttribIuivEXT, 813)
+ GL_STUB(glUniform1uiEXT, 814)
+ GL_STUB(glUniform1uivEXT, 815)
+ GL_STUB(glUniform2uiEXT, 816)
+ GL_STUB(glUniform2uivEXT, 817)
+ GL_STUB(glUniform3uiEXT, 818)
+ GL_STUB(glUniform3uivEXT, 819)
+ GL_STUB(glUniform4uiEXT, 820)
+ GL_STUB(glUniform4uivEXT, 821)
+ GL_STUB(glVertexAttribI1iEXT, 822)
+ GL_STUB(glVertexAttribI1ivEXT, 823)
+ GL_STUB(glVertexAttribI1uiEXT, 824)
+ GL_STUB(glVertexAttribI1uivEXT, 825)
+ GL_STUB(glVertexAttribI2iEXT, 826)
+ GL_STUB(glVertexAttribI2ivEXT, 827)
+ GL_STUB(glVertexAttribI2uiEXT, 828)
+ GL_STUB(glVertexAttribI2uivEXT, 829)
+ GL_STUB(glVertexAttribI3iEXT, 830)
+ GL_STUB(glVertexAttribI3ivEXT, 831)
+ GL_STUB(glVertexAttribI3uiEXT, 832)
+ GL_STUB(glVertexAttribI3uivEXT, 833)
+ GL_STUB(glVertexAttribI4bvEXT, 834)
+ GL_STUB(glVertexAttribI4iEXT, 835)
+ GL_STUB(glVertexAttribI4ivEXT, 836)
+ GL_STUB(glVertexAttribI4svEXT, 837)
+ GL_STUB(glVertexAttribI4ubvEXT, 838)
+ GL_STUB(glVertexAttribI4uiEXT, 839)
+ GL_STUB(glVertexAttribI4uivEXT, 840)
+ GL_STUB(glVertexAttribI4usvEXT, 841)
+ GL_STUB(glVertexAttribIPointerEXT, 842)
+ GL_STUB(glFramebufferTextureLayerEXT, 843)
+ GL_STUB(glColorMaskIndexedEXT, 844)
+ GL_STUB(glDisableIndexedEXT, 845)
+ GL_STUB(glEnableIndexedEXT, 846)
+ GL_STUB(glGetBooleanIndexedvEXT, 847)
+ GL_STUB(glGetIntegerIndexedvEXT, 848)
+ GL_STUB(glIsEnabledIndexedEXT, 849)
+ GL_STUB(glClearColorIiEXT, 850)
+ GL_STUB(glClearColorIuiEXT, 851)
+ GL_STUB(glGetTexParameterIivEXT, 852)
+ GL_STUB(glGetTexParameterIuivEXT, 853)
+ GL_STUB(glTexParameterIivEXT, 854)
+ GL_STUB(glTexParameterIuivEXT, 855)
+ GL_STUB(glBeginConditionalRenderNV, 856)
+ GL_STUB(glEndConditionalRenderNV, 857)
+ GL_STUB(glBeginTransformFeedbackEXT, 858)
+ GL_STUB(glBindBufferBaseEXT, 859)
+ GL_STUB(glBindBufferOffsetEXT, 860)
+ GL_STUB(glBindBufferRangeEXT, 861)
+ GL_STUB(glEndTransformFeedbackEXT, 862)
+ GL_STUB(glGetTransformFeedbackVaryingEXT, 863)
+ GL_STUB(glTransformFeedbackVaryingsEXT, 864)
+ GL_STUB(glProvokingVertexEXT, 865)
GL_STUB(gl_dispatch_stub_866, 866)
HIDDEN(gl_dispatch_stub_866)
GL_STUB(gl_dispatch_stub_867, 867)
HIDDEN(gl_dispatch_stub_867)
- GL_STUB(glEGLImageTargetRenderbufferStorageOES, 868)
- GL_STUB(glEGLImageTargetTexture2DOES, 869)
+ GL_STUB(glGetObjectParameterivAPPLE, 868)
+ GL_STUB(glObjectPurgeableAPPLE, 869)
+ GL_STUB(glObjectUnpurgeableAPPLE, 870)
+ GL_STUB(glActiveProgramEXT, 871)
+ GL_STUB(glCreateShaderProgramEXT, 872)
+ GL_STUB(glUseShaderProgramEXT, 873)
+ GL_STUB(gl_dispatch_stub_874, 874)
+ HIDDEN(gl_dispatch_stub_874)
+ GL_STUB(gl_dispatch_stub_875, 875)
+ HIDDEN(gl_dispatch_stub_875)
+ GL_STUB(gl_dispatch_stub_876, 876)
+ HIDDEN(gl_dispatch_stub_876)
+ GL_STUB(gl_dispatch_stub_877, 877)
+ HIDDEN(gl_dispatch_stub_877)
+ GL_STUB(gl_dispatch_stub_878, 878)
+ HIDDEN(gl_dispatch_stub_878)
+ GL_STUB(glEGLImageTargetRenderbufferStorageOES, 879)
+ GL_STUB(glEGLImageTargetTexture2DOES, 880)
GL_STUB_ALIAS(glArrayElementEXT, glArrayElement)
GL_STUB_ALIAS(glBindTextureEXT, glBindTexture)
GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays)
@@ -1232,10 +1243,6 @@ gl_dispatch_functions_start:
GL_STUB_ALIAS(glMultiTexCoord4s, glMultiTexCoord4sARB)
GL_STUB_ALIAS(glMultiTexCoord4sv, glMultiTexCoord4svARB)
GL_STUB_ALIAS(glStencilOpSeparateATI, glStencilOpSeparate)
- GL_STUB_ALIAS(glDrawArraysInstancedARB, glDrawArraysInstanced)
- GL_STUB_ALIAS(glDrawArraysInstancedEXT, glDrawArraysInstanced)
- GL_STUB_ALIAS(glDrawElementsInstancedARB, glDrawElementsInstanced)
- GL_STUB_ALIAS(glDrawElementsInstancedEXT, glDrawElementsInstanced)
GL_STUB_ALIAS(glLoadTransposeMatrixd, glLoadTransposeMatrixdARB)
GL_STUB_ALIAS(glLoadTransposeMatrixf, glLoadTransposeMatrixfARB)
GL_STUB_ALIAS(glMultTransposeMatrixd, glMultTransposeMatrixdARB)
@@ -1347,6 +1354,10 @@ gl_dispatch_functions_start:
GL_STUB_ALIAS(glGetAttribLocation, glGetAttribLocationARB)
GL_STUB_ALIAS(glDrawBuffers, glDrawBuffersARB)
GL_STUB_ALIAS(glDrawBuffersATI, glDrawBuffersARB)
+ GL_STUB_ALIAS(glDrawArraysInstancedEXT, glDrawArraysInstancedARB)
+ GL_STUB_ALIAS(glDrawArraysInstanced, glDrawArraysInstancedARB)
+ GL_STUB_ALIAS(glDrawElementsInstancedEXT, glDrawElementsInstancedARB)
+ GL_STUB_ALIAS(glDrawElementsInstanced, glDrawElementsInstancedARB)
GL_STUB_ALIAS(glRenderbufferStorageMultisampleEXT, glRenderbufferStorageMultisample)
GL_STUB_ALIAS(glPointParameterf, glPointParameterfEXT)
GL_STUB_ALIAS(glPointParameterfARB, glPointParameterfEXT)
@@ -1420,6 +1431,7 @@ gl_dispatch_functions_start:
GL_STUB_ALIAS(glIsProgramARB, glIsProgramNV)
GL_STUB_ALIAS(glPointParameteri, glPointParameteriNV)
GL_STUB_ALIAS(glPointParameteriv, glPointParameterivNV)
+ GL_STUB_ALIAS(glPrimitiveRestartIndex, glPrimitiveRestartIndexNV)
GL_STUB_ALIAS(glBindFramebuffer, glBindFramebufferEXT)
GL_STUB_ALIAS(glBindRenderbuffer, glBindRenderbufferEXT)
GL_STUB_ALIAS(glCheckFramebufferStatus, glCheckFramebufferStatusEXT)
@@ -1437,7 +1449,53 @@ gl_dispatch_functions_start:
GL_STUB_ALIAS(glIsFramebuffer, glIsFramebufferEXT)
GL_STUB_ALIAS(glIsRenderbuffer, glIsRenderbufferEXT)
GL_STUB_ALIAS(glRenderbufferStorage, glRenderbufferStorageEXT)
+ GL_STUB_ALIAS(glBindFragDataLocation, glBindFragDataLocationEXT)
+ GL_STUB_ALIAS(glGetFragDataLocation, glGetFragDataLocationEXT)
+ GL_STUB_ALIAS(glGetUniformuiv, glGetUniformuivEXT)
+ GL_STUB_ALIAS(glGetVertexAttribIiv, glGetVertexAttribIivEXT)
+ GL_STUB_ALIAS(glGetVertexAttribIuiv, glGetVertexAttribIuivEXT)
+ GL_STUB_ALIAS(glUniform1ui, glUniform1uiEXT)
+ GL_STUB_ALIAS(glUniform1uiv, glUniform1uivEXT)
+ GL_STUB_ALIAS(glUniform2ui, glUniform2uiEXT)
+ GL_STUB_ALIAS(glUniform2uiv, glUniform2uivEXT)
+ GL_STUB_ALIAS(glUniform3ui, glUniform3uiEXT)
+ GL_STUB_ALIAS(glUniform3uiv, glUniform3uivEXT)
+ GL_STUB_ALIAS(glUniform4ui, glUniform4uiEXT)
+ GL_STUB_ALIAS(glUniform4uiv, glUniform4uivEXT)
+ GL_STUB_ALIAS(glVertexAttribI1i, glVertexAttribI1iEXT)
+ GL_STUB_ALIAS(glVertexAttribI1iv, glVertexAttribI1ivEXT)
+ GL_STUB_ALIAS(glVertexAttribI1ui, glVertexAttribI1uiEXT)
+ GL_STUB_ALIAS(glVertexAttribI1uiv, glVertexAttribI1uivEXT)
+ GL_STUB_ALIAS(glVertexAttribI2i, glVertexAttribI2iEXT)
+ GL_STUB_ALIAS(glVertexAttribI2iv, glVertexAttribI2ivEXT)
+ GL_STUB_ALIAS(glVertexAttribI2ui, glVertexAttribI2uiEXT)
+ GL_STUB_ALIAS(glVertexAttribI2uiv, glVertexAttribI2uivEXT)
+ GL_STUB_ALIAS(glVertexAttribI3i, glVertexAttribI3iEXT)
+ GL_STUB_ALIAS(glVertexAttribI3iv, glVertexAttribI3ivEXT)
+ GL_STUB_ALIAS(glVertexAttribI3ui, glVertexAttribI3uiEXT)
+ GL_STUB_ALIAS(glVertexAttribI3uiv, glVertexAttribI3uivEXT)
+ GL_STUB_ALIAS(glVertexAttribI4bv, glVertexAttribI4bvEXT)
+ GL_STUB_ALIAS(glVertexAttribI4i, glVertexAttribI4iEXT)
+ GL_STUB_ALIAS(glVertexAttribI4iv, glVertexAttribI4ivEXT)
+ GL_STUB_ALIAS(glVertexAttribI4sv, glVertexAttribI4svEXT)
+ GL_STUB_ALIAS(glVertexAttribI4ubv, glVertexAttribI4ubvEXT)
+ GL_STUB_ALIAS(glVertexAttribI4ui, glVertexAttribI4uiEXT)
+ GL_STUB_ALIAS(glVertexAttribI4uiv, glVertexAttribI4uivEXT)
+ GL_STUB_ALIAS(glVertexAttribI4usv, glVertexAttribI4usvEXT)
+ GL_STUB_ALIAS(glVertexAttribIPointer, glVertexAttribIPointerEXT)
GL_STUB_ALIAS(glFramebufferTextureLayer, glFramebufferTextureLayerEXT)
+ GL_STUB_ALIAS(glColorMaski, glColorMaskIndexedEXT)
+ GL_STUB_ALIAS(glDisablei, glDisableIndexedEXT)
+ GL_STUB_ALIAS(glEnablei, glEnableIndexedEXT)
+ GL_STUB_ALIAS(glGetBooleani_v, glGetBooleanIndexedvEXT)
+ GL_STUB_ALIAS(glGetIntegeri_v, glGetIntegerIndexedvEXT)
+ GL_STUB_ALIAS(glIsEnabledi, glIsEnabledIndexedEXT)
+ GL_STUB_ALIAS(glGetTexParameterIiv, glGetTexParameterIivEXT)
+ GL_STUB_ALIAS(glGetTexParameterIuiv, glGetTexParameterIuivEXT)
+ GL_STUB_ALIAS(glTexParameterIiv, glTexParameterIivEXT)
+ GL_STUB_ALIAS(glTexParameterIuiv, glTexParameterIuivEXT)
+ GL_STUB_ALIAS(glBeginConditionalRender, glBeginConditionalRenderNV)
+ GL_STUB_ALIAS(glEndConditionalRender, glEndConditionalRenderNV)
GL_STUB_ALIAS(glBeginTransformFeedback, glBeginTransformFeedbackEXT)
GL_STUB_ALIAS(glBindBufferBase, glBindBufferBaseEXT)
GL_STUB_ALIAS(glBindBufferRange, glBindBufferRangeEXT)
diff --git a/src/mapi/glapi/glapi_x86-64.S b/src/mapi/glapi/glapi_x86-64.S
index b5d867872e..af46f2b337 100644
--- a/src/mapi/glapi/glapi_x86-64.S
+++ b/src/mapi/glapi/glapi_x86-64.S
@@ -45,7 +45,7 @@
# define GL_PREFIX(n) GLNAME(CONCAT(gl,n))
# endif
-#if defined(PTHREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS)
+#if defined(PTHREADS) || defined(WIN32) || defined(BEOS_THREADS)
# define THREADS
#endif
@@ -16001,9 +16001,9 @@ GL_PREFIX(UniformMatrix4x3fv):
.size GL_PREFIX(UniformMatrix4x3fv), .-GL_PREFIX(UniformMatrix4x3fv)
.p2align 4,,15
- .globl GL_PREFIX(DrawArraysInstanced)
- .type GL_PREFIX(DrawArraysInstanced), @function
-GL_PREFIX(DrawArraysInstanced):
+ .globl GL_PREFIX(ClampColor)
+ .type GL_PREFIX(ClampColor), @function
+GL_PREFIX(ClampColor):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 3440(%rax), %r11
@@ -16011,13 +16011,9 @@ GL_PREFIX(DrawArraysInstanced):
#elif defined(PTHREADS)
pushq %rdi
pushq %rsi
- pushq %rdx
- pushq %rcx
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- popq %rcx
- popq %rdx
popq %rsi
popq %rdi
movq 3440(%rax), %r11
@@ -16031,64 +16027,401 @@ GL_PREFIX(DrawArraysInstanced):
1:
pushq %rdi
pushq %rsi
- pushq %rdx
- pushq %rcx
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- popq %rcx
- popq %rdx
popq %rsi
popq %rdi
movq 3440(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(DrawArraysInstanced), .-GL_PREFIX(DrawArraysInstanced)
+ .size GL_PREFIX(ClampColor), .-GL_PREFIX(ClampColor)
.p2align 4,,15
- .globl GL_PREFIX(DrawElementsInstanced)
- .type GL_PREFIX(DrawElementsInstanced), @function
-GL_PREFIX(DrawElementsInstanced):
+ .globl GL_PREFIX(ClearBufferfi)
+ .type GL_PREFIX(ClearBufferfi), @function
+GL_PREFIX(ClearBufferfi):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 3448(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
+ subq $40, %rsp
+ movq %rdi, (%rsp)
+ movq %rsi, 8(%rsp)
+ movq %xmm0, 16(%rsp)
+ movq %rdx, 24(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 24(%rsp), %rdx
+ movq 16(%rsp), %xmm0
+ movq 8(%rsp), %rsi
+ movq (%rsp), %rdi
+ addq $40, %rsp
+ movq 3448(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3448(%rax), %r11
+ jmp *%r11
+1:
+ subq $40, %rsp
+ movq %rdi, (%rsp)
+ movq %rsi, 8(%rsp)
+ movq %xmm0, 16(%rsp)
+ movq %rdx, 24(%rsp)
+ call _glapi_get_dispatch
+ movq 24(%rsp), %rdx
+ movq 16(%rsp), %xmm0
+ movq 8(%rsp), %rsi
+ movq (%rsp), %rdi
+ addq $40, %rsp
+ movq 3448(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ClearBufferfi), .-GL_PREFIX(ClearBufferfi)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ClearBufferfv)
+ .type GL_PREFIX(ClearBufferfv), @function
+GL_PREFIX(ClearBufferfv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3456(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3456(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3456(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3456(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ClearBufferfv), .-GL_PREFIX(ClearBufferfv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ClearBufferiv)
+ .type GL_PREFIX(ClearBufferiv), @function
+GL_PREFIX(ClearBufferiv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3464(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3464(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3464(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3464(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ClearBufferiv), .-GL_PREFIX(ClearBufferiv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ClearBufferuiv)
+ .type GL_PREFIX(ClearBufferuiv), @function
+GL_PREFIX(ClearBufferuiv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3472(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3472(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3472(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3472(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ClearBufferuiv), .-GL_PREFIX(ClearBufferuiv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetStringi)
+ .type GL_PREFIX(GetStringi), @function
+GL_PREFIX(GetStringi):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3480(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3480(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3480(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3480(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetStringi), .-GL_PREFIX(GetStringi)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexBuffer)
+ .type GL_PREFIX(TexBuffer), @function
+GL_PREFIX(TexBuffer):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3488(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3488(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3488(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3488(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexBuffer), .-GL_PREFIX(TexBuffer)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(FramebufferTexture)
+ .type GL_PREFIX(FramebufferTexture), @function
+GL_PREFIX(FramebufferTexture):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3496(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
pushq %rdi
pushq %rsi
pushq %rdx
pushq %rcx
- pushq %r8
+ pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %r8
+ popq %rbp
popq %rcx
popq %rdx
popq %rsi
popq %rdi
- movq 3448(%rax), %r11
+ movq 3496(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3448(%rax), %r11
+ movq 3496(%rax), %r11
jmp *%r11
1:
pushq %rdi
pushq %rsi
pushq %rdx
pushq %rcx
- pushq %r8
+ pushq %rbp
call _glapi_get_dispatch
- popq %r8
+ popq %rbp
popq %rcx
popq %rdx
popq %rsi
popq %rdi
- movq 3448(%rax), %r11
+ movq 3496(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(DrawElementsInstanced), .-GL_PREFIX(DrawElementsInstanced)
+ .size GL_PREFIX(FramebufferTexture), .-GL_PREFIX(FramebufferTexture)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetBufferParameteri64v)
+ .type GL_PREFIX(GetBufferParameteri64v), @function
+GL_PREFIX(GetBufferParameteri64v):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3504(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3504(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3504(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3504(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetBufferParameteri64v), .-GL_PREFIX(GetBufferParameteri64v)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetInteger64i_v)
+ .type GL_PREFIX(GetInteger64i_v), @function
+GL_PREFIX(GetInteger64i_v):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3512(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3512(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3512(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3512(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetInteger64i_v), .-GL_PREFIX(GetInteger64i_v)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribDivisor)
+ .type GL_PREFIX(VertexAttribDivisor), @function
+GL_PREFIX(VertexAttribDivisor):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3520(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3520(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3520(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3520(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribDivisor), .-GL_PREFIX(VertexAttribDivisor)
.p2align 4,,15
.globl GL_PREFIX(LoadTransposeMatrixdARB)
@@ -16096,25 +16429,25 @@ GL_PREFIX(DrawElementsInstanced):
GL_PREFIX(LoadTransposeMatrixdARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3456(%rax), %r11
+ movq 3528(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 3456(%rax), %r11
+ movq 3528(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3456(%rax), %r11
+ movq 3528(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 3456(%rax), %r11
+ movq 3528(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(LoadTransposeMatrixdARB), .-GL_PREFIX(LoadTransposeMatrixdARB)
@@ -16125,25 +16458,25 @@ GL_PREFIX(LoadTransposeMatrixdARB):
GL_PREFIX(LoadTransposeMatrixfARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3464(%rax), %r11
+ movq 3536(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 3464(%rax), %r11
+ movq 3536(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3464(%rax), %r11
+ movq 3536(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 3464(%rax), %r11
+ movq 3536(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(LoadTransposeMatrixfARB), .-GL_PREFIX(LoadTransposeMatrixfARB)
@@ -16154,25 +16487,25 @@ GL_PREFIX(LoadTransposeMatrixfARB):
GL_PREFIX(MultTransposeMatrixdARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3472(%rax), %r11
+ movq 3544(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 3472(%rax), %r11
+ movq 3544(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3472(%rax), %r11
+ movq 3544(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 3472(%rax), %r11
+ movq 3544(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(MultTransposeMatrixdARB), .-GL_PREFIX(MultTransposeMatrixdARB)
@@ -16183,25 +16516,25 @@ GL_PREFIX(MultTransposeMatrixdARB):
GL_PREFIX(MultTransposeMatrixfARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3480(%rax), %r11
+ movq 3552(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 3480(%rax), %r11
+ movq 3552(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3480(%rax), %r11
+ movq 3552(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 3480(%rax), %r11
+ movq 3552(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(MultTransposeMatrixfARB), .-GL_PREFIX(MultTransposeMatrixfARB)
@@ -16212,7 +16545,7 @@ GL_PREFIX(MultTransposeMatrixfARB):
GL_PREFIX(SampleCoverageARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3488(%rax), %r11
+ movq 3560(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -16222,13 +16555,13 @@ GL_PREFIX(SampleCoverageARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3488(%rax), %r11
+ movq 3560(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3488(%rax), %r11
+ movq 3560(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -16238,7 +16571,7 @@ GL_PREFIX(SampleCoverageARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3488(%rax), %r11
+ movq 3560(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SampleCoverageARB), .-GL_PREFIX(SampleCoverageARB)
@@ -16249,7 +16582,7 @@ GL_PREFIX(SampleCoverageARB):
GL_PREFIX(CompressedTexImage1DARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3496(%rax), %r11
+ movq 3568(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -16267,13 +16600,13 @@ GL_PREFIX(CompressedTexImage1DARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3496(%rax), %r11
+ movq 3568(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3496(%rax), %r11
+ movq 3568(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -16291,7 +16624,7 @@ GL_PREFIX(CompressedTexImage1DARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3496(%rax), %r11
+ movq 3568(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CompressedTexImage1DARB), .-GL_PREFIX(CompressedTexImage1DARB)
@@ -16302,7 +16635,7 @@ GL_PREFIX(CompressedTexImage1DARB):
GL_PREFIX(CompressedTexImage2DARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3504(%rax), %r11
+ movq 3576(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -16320,13 +16653,13 @@ GL_PREFIX(CompressedTexImage2DARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3504(%rax), %r11
+ movq 3576(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3504(%rax), %r11
+ movq 3576(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -16344,7 +16677,7 @@ GL_PREFIX(CompressedTexImage2DARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3504(%rax), %r11
+ movq 3576(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CompressedTexImage2DARB), .-GL_PREFIX(CompressedTexImage2DARB)
@@ -16355,7 +16688,7 @@ GL_PREFIX(CompressedTexImage2DARB):
GL_PREFIX(CompressedTexImage3DARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3512(%rax), %r11
+ movq 3584(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -16373,13 +16706,13 @@ GL_PREFIX(CompressedTexImage3DARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3512(%rax), %r11
+ movq 3584(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3512(%rax), %r11
+ movq 3584(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -16397,7 +16730,7 @@ GL_PREFIX(CompressedTexImage3DARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3512(%rax), %r11
+ movq 3584(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CompressedTexImage3DARB), .-GL_PREFIX(CompressedTexImage3DARB)
@@ -16408,7 +16741,7 @@ GL_PREFIX(CompressedTexImage3DARB):
GL_PREFIX(CompressedTexSubImage1DARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3520(%rax), %r11
+ movq 3592(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -16426,13 +16759,13 @@ GL_PREFIX(CompressedTexSubImage1DARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3520(%rax), %r11
+ movq 3592(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3520(%rax), %r11
+ movq 3592(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -16450,7 +16783,7 @@ GL_PREFIX(CompressedTexSubImage1DARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3520(%rax), %r11
+ movq 3592(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CompressedTexSubImage1DARB), .-GL_PREFIX(CompressedTexSubImage1DARB)
@@ -16461,7 +16794,7 @@ GL_PREFIX(CompressedTexSubImage1DARB):
GL_PREFIX(CompressedTexSubImage2DARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3528(%rax), %r11
+ movq 3600(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -16479,13 +16812,13 @@ GL_PREFIX(CompressedTexSubImage2DARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3528(%rax), %r11
+ movq 3600(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3528(%rax), %r11
+ movq 3600(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -16503,7 +16836,7 @@ GL_PREFIX(CompressedTexSubImage2DARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3528(%rax), %r11
+ movq 3600(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CompressedTexSubImage2DARB), .-GL_PREFIX(CompressedTexSubImage2DARB)
@@ -16514,7 +16847,7 @@ GL_PREFIX(CompressedTexSubImage2DARB):
GL_PREFIX(CompressedTexSubImage3DARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3536(%rax), %r11
+ movq 3608(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -16532,13 +16865,13 @@ GL_PREFIX(CompressedTexSubImage3DARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3536(%rax), %r11
+ movq 3608(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3536(%rax), %r11
+ movq 3608(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -16556,7 +16889,7 @@ GL_PREFIX(CompressedTexSubImage3DARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3536(%rax), %r11
+ movq 3608(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CompressedTexSubImage3DARB), .-GL_PREFIX(CompressedTexSubImage3DARB)
@@ -16567,7 +16900,7 @@ GL_PREFIX(CompressedTexSubImage3DARB):
GL_PREFIX(GetCompressedTexImageARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3544(%rax), %r11
+ movq 3616(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -16577,13 +16910,13 @@ GL_PREFIX(GetCompressedTexImageARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3544(%rax), %r11
+ movq 3616(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3544(%rax), %r11
+ movq 3616(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -16593,7 +16926,7 @@ GL_PREFIX(GetCompressedTexImageARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3544(%rax), %r11
+ movq 3616(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetCompressedTexImageARB), .-GL_PREFIX(GetCompressedTexImageARB)
@@ -16604,25 +16937,25 @@ GL_PREFIX(GetCompressedTexImageARB):
GL_PREFIX(DisableVertexAttribArrayARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3552(%rax), %r11
+ movq 3624(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 3552(%rax), %r11
+ movq 3624(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3552(%rax), %r11
+ movq 3624(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 3552(%rax), %r11
+ movq 3624(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DisableVertexAttribArrayARB), .-GL_PREFIX(DisableVertexAttribArrayARB)
@@ -16633,25 +16966,25 @@ GL_PREFIX(DisableVertexAttribArrayARB):
GL_PREFIX(EnableVertexAttribArrayARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3560(%rax), %r11
+ movq 3632(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 3560(%rax), %r11
+ movq 3632(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3560(%rax), %r11
+ movq 3632(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 3560(%rax), %r11
+ movq 3632(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EnableVertexAttribArrayARB), .-GL_PREFIX(EnableVertexAttribArrayARB)
@@ -16662,7 +16995,7 @@ GL_PREFIX(EnableVertexAttribArrayARB):
GL_PREFIX(GetProgramEnvParameterdvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3568(%rax), %r11
+ movq 3640(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -16672,13 +17005,13 @@ GL_PREFIX(GetProgramEnvParameterdvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3568(%rax), %r11
+ movq 3640(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3568(%rax), %r11
+ movq 3640(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -16688,7 +17021,7 @@ GL_PREFIX(GetProgramEnvParameterdvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3568(%rax), %r11
+ movq 3640(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramEnvParameterdvARB), .-GL_PREFIX(GetProgramEnvParameterdvARB)
@@ -16699,7 +17032,7 @@ GL_PREFIX(GetProgramEnvParameterdvARB):
GL_PREFIX(GetProgramEnvParameterfvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3576(%rax), %r11
+ movq 3648(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -16709,13 +17042,13 @@ GL_PREFIX(GetProgramEnvParameterfvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3576(%rax), %r11
+ movq 3648(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3576(%rax), %r11
+ movq 3648(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -16725,7 +17058,7 @@ GL_PREFIX(GetProgramEnvParameterfvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3576(%rax), %r11
+ movq 3648(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramEnvParameterfvARB), .-GL_PREFIX(GetProgramEnvParameterfvARB)
@@ -16736,7 +17069,7 @@ GL_PREFIX(GetProgramEnvParameterfvARB):
GL_PREFIX(GetProgramLocalParameterdvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3584(%rax), %r11
+ movq 3656(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -16746,13 +17079,13 @@ GL_PREFIX(GetProgramLocalParameterdvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3584(%rax), %r11
+ movq 3656(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3584(%rax), %r11
+ movq 3656(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -16762,7 +17095,7 @@ GL_PREFIX(GetProgramLocalParameterdvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3584(%rax), %r11
+ movq 3656(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramLocalParameterdvARB), .-GL_PREFIX(GetProgramLocalParameterdvARB)
@@ -16773,7 +17106,7 @@ GL_PREFIX(GetProgramLocalParameterdvARB):
GL_PREFIX(GetProgramLocalParameterfvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3592(%rax), %r11
+ movq 3664(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -16783,13 +17116,13 @@ GL_PREFIX(GetProgramLocalParameterfvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3592(%rax), %r11
+ movq 3664(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3592(%rax), %r11
+ movq 3664(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -16799,7 +17132,7 @@ GL_PREFIX(GetProgramLocalParameterfvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3592(%rax), %r11
+ movq 3664(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramLocalParameterfvARB), .-GL_PREFIX(GetProgramLocalParameterfvARB)
@@ -16810,7 +17143,7 @@ GL_PREFIX(GetProgramLocalParameterfvARB):
GL_PREFIX(GetProgramStringARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3600(%rax), %r11
+ movq 3672(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -16820,13 +17153,13 @@ GL_PREFIX(GetProgramStringARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3600(%rax), %r11
+ movq 3672(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3600(%rax), %r11
+ movq 3672(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -16836,7 +17169,7 @@ GL_PREFIX(GetProgramStringARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3600(%rax), %r11
+ movq 3672(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramStringARB), .-GL_PREFIX(GetProgramStringARB)
@@ -16847,7 +17180,7 @@ GL_PREFIX(GetProgramStringARB):
GL_PREFIX(GetProgramivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3608(%rax), %r11
+ movq 3680(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -16857,13 +17190,13 @@ GL_PREFIX(GetProgramivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3608(%rax), %r11
+ movq 3680(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3608(%rax), %r11
+ movq 3680(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -16873,7 +17206,7 @@ GL_PREFIX(GetProgramivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3608(%rax), %r11
+ movq 3680(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramivARB), .-GL_PREFIX(GetProgramivARB)
@@ -16884,7 +17217,7 @@ GL_PREFIX(GetProgramivARB):
GL_PREFIX(GetVertexAttribdvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3616(%rax), %r11
+ movq 3688(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -16894,13 +17227,13 @@ GL_PREFIX(GetVertexAttribdvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3616(%rax), %r11
+ movq 3688(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3616(%rax), %r11
+ movq 3688(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -16910,7 +17243,7 @@ GL_PREFIX(GetVertexAttribdvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3616(%rax), %r11
+ movq 3688(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribdvARB), .-GL_PREFIX(GetVertexAttribdvARB)
@@ -16921,7 +17254,7 @@ GL_PREFIX(GetVertexAttribdvARB):
GL_PREFIX(GetVertexAttribfvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3624(%rax), %r11
+ movq 3696(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -16931,13 +17264,13 @@ GL_PREFIX(GetVertexAttribfvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3624(%rax), %r11
+ movq 3696(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3624(%rax), %r11
+ movq 3696(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -16947,7 +17280,7 @@ GL_PREFIX(GetVertexAttribfvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3624(%rax), %r11
+ movq 3696(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribfvARB), .-GL_PREFIX(GetVertexAttribfvARB)
@@ -16958,7 +17291,7 @@ GL_PREFIX(GetVertexAttribfvARB):
GL_PREFIX(GetVertexAttribivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3632(%rax), %r11
+ movq 3704(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -16968,13 +17301,13 @@ GL_PREFIX(GetVertexAttribivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3632(%rax), %r11
+ movq 3704(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3632(%rax), %r11
+ movq 3704(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -16984,7 +17317,7 @@ GL_PREFIX(GetVertexAttribivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3632(%rax), %r11
+ movq 3704(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribivARB), .-GL_PREFIX(GetVertexAttribivARB)
@@ -16995,7 +17328,7 @@ GL_PREFIX(GetVertexAttribivARB):
GL_PREFIX(ProgramEnvParameter4dARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3640(%rax), %r11
+ movq 3712(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $56, %rsp
@@ -17013,13 +17346,13 @@ GL_PREFIX(ProgramEnvParameter4dARB):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 3640(%rax), %r11
+ movq 3712(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3640(%rax), %r11
+ movq 3712(%rax), %r11
jmp *%r11
1:
subq $56, %rsp
@@ -17037,7 +17370,7 @@ GL_PREFIX(ProgramEnvParameter4dARB):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 3640(%rax), %r11
+ movq 3712(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramEnvParameter4dARB), .-GL_PREFIX(ProgramEnvParameter4dARB)
@@ -17048,7 +17381,7 @@ GL_PREFIX(ProgramEnvParameter4dARB):
GL_PREFIX(ProgramEnvParameter4dvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3648(%rax), %r11
+ movq 3720(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -17058,13 +17391,13 @@ GL_PREFIX(ProgramEnvParameter4dvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3648(%rax), %r11
+ movq 3720(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3648(%rax), %r11
+ movq 3720(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -17074,7 +17407,7 @@ GL_PREFIX(ProgramEnvParameter4dvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3648(%rax), %r11
+ movq 3720(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramEnvParameter4dvARB), .-GL_PREFIX(ProgramEnvParameter4dvARB)
@@ -17085,7 +17418,7 @@ GL_PREFIX(ProgramEnvParameter4dvARB):
GL_PREFIX(ProgramEnvParameter4fARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3656(%rax), %r11
+ movq 3728(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $56, %rsp
@@ -17103,13 +17436,13 @@ GL_PREFIX(ProgramEnvParameter4fARB):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 3656(%rax), %r11
+ movq 3728(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3656(%rax), %r11
+ movq 3728(%rax), %r11
jmp *%r11
1:
subq $56, %rsp
@@ -17127,7 +17460,7 @@ GL_PREFIX(ProgramEnvParameter4fARB):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 3656(%rax), %r11
+ movq 3728(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramEnvParameter4fARB), .-GL_PREFIX(ProgramEnvParameter4fARB)
@@ -17138,7 +17471,7 @@ GL_PREFIX(ProgramEnvParameter4fARB):
GL_PREFIX(ProgramEnvParameter4fvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3664(%rax), %r11
+ movq 3736(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -17148,13 +17481,13 @@ GL_PREFIX(ProgramEnvParameter4fvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3664(%rax), %r11
+ movq 3736(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3664(%rax), %r11
+ movq 3736(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -17164,7 +17497,7 @@ GL_PREFIX(ProgramEnvParameter4fvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3664(%rax), %r11
+ movq 3736(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramEnvParameter4fvARB), .-GL_PREFIX(ProgramEnvParameter4fvARB)
@@ -17175,7 +17508,7 @@ GL_PREFIX(ProgramEnvParameter4fvARB):
GL_PREFIX(ProgramLocalParameter4dARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3672(%rax), %r11
+ movq 3744(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $56, %rsp
@@ -17193,13 +17526,13 @@ GL_PREFIX(ProgramLocalParameter4dARB):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 3672(%rax), %r11
+ movq 3744(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3672(%rax), %r11
+ movq 3744(%rax), %r11
jmp *%r11
1:
subq $56, %rsp
@@ -17217,7 +17550,7 @@ GL_PREFIX(ProgramLocalParameter4dARB):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 3672(%rax), %r11
+ movq 3744(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramLocalParameter4dARB), .-GL_PREFIX(ProgramLocalParameter4dARB)
@@ -17228,7 +17561,7 @@ GL_PREFIX(ProgramLocalParameter4dARB):
GL_PREFIX(ProgramLocalParameter4dvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3680(%rax), %r11
+ movq 3752(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -17238,13 +17571,13 @@ GL_PREFIX(ProgramLocalParameter4dvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3680(%rax), %r11
+ movq 3752(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3680(%rax), %r11
+ movq 3752(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -17254,7 +17587,7 @@ GL_PREFIX(ProgramLocalParameter4dvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3680(%rax), %r11
+ movq 3752(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramLocalParameter4dvARB), .-GL_PREFIX(ProgramLocalParameter4dvARB)
@@ -17265,7 +17598,7 @@ GL_PREFIX(ProgramLocalParameter4dvARB):
GL_PREFIX(ProgramLocalParameter4fARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3688(%rax), %r11
+ movq 3760(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $56, %rsp
@@ -17283,13 +17616,13 @@ GL_PREFIX(ProgramLocalParameter4fARB):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 3688(%rax), %r11
+ movq 3760(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3688(%rax), %r11
+ movq 3760(%rax), %r11
jmp *%r11
1:
subq $56, %rsp
@@ -17307,7 +17640,7 @@ GL_PREFIX(ProgramLocalParameter4fARB):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 3688(%rax), %r11
+ movq 3760(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramLocalParameter4fARB), .-GL_PREFIX(ProgramLocalParameter4fARB)
@@ -17318,7 +17651,7 @@ GL_PREFIX(ProgramLocalParameter4fARB):
GL_PREFIX(ProgramLocalParameter4fvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3696(%rax), %r11
+ movq 3768(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -17328,13 +17661,13 @@ GL_PREFIX(ProgramLocalParameter4fvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3696(%rax), %r11
+ movq 3768(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3696(%rax), %r11
+ movq 3768(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -17344,7 +17677,7 @@ GL_PREFIX(ProgramLocalParameter4fvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3696(%rax), %r11
+ movq 3768(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramLocalParameter4fvARB), .-GL_PREFIX(ProgramLocalParameter4fvARB)
@@ -17355,7 +17688,7 @@ GL_PREFIX(ProgramLocalParameter4fvARB):
GL_PREFIX(ProgramStringARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3704(%rax), %r11
+ movq 3776(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -17369,13 +17702,13 @@ GL_PREFIX(ProgramStringARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3704(%rax), %r11
+ movq 3776(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3704(%rax), %r11
+ movq 3776(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -17389,7 +17722,7 @@ GL_PREFIX(ProgramStringARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3704(%rax), %r11
+ movq 3776(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramStringARB), .-GL_PREFIX(ProgramStringARB)
@@ -17400,7 +17733,7 @@ GL_PREFIX(ProgramStringARB):
GL_PREFIX(VertexAttrib1dARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3712(%rax), %r11
+ movq 3784(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -17410,13 +17743,13 @@ GL_PREFIX(VertexAttrib1dARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 3712(%rax), %r11
+ movq 3784(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3712(%rax), %r11
+ movq 3784(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -17426,7 +17759,7 @@ GL_PREFIX(VertexAttrib1dARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 3712(%rax), %r11
+ movq 3784(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1dARB), .-GL_PREFIX(VertexAttrib1dARB)
@@ -17437,7 +17770,7 @@ GL_PREFIX(VertexAttrib1dARB):
GL_PREFIX(VertexAttrib1dvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3720(%rax), %r11
+ movq 3792(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -17447,13 +17780,13 @@ GL_PREFIX(VertexAttrib1dvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3720(%rax), %r11
+ movq 3792(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3720(%rax), %r11
+ movq 3792(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -17463,7 +17796,7 @@ GL_PREFIX(VertexAttrib1dvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3720(%rax), %r11
+ movq 3792(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1dvARB), .-GL_PREFIX(VertexAttrib1dvARB)
@@ -17474,7 +17807,7 @@ GL_PREFIX(VertexAttrib1dvARB):
GL_PREFIX(VertexAttrib1fARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3728(%rax), %r11
+ movq 3800(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -17484,13 +17817,13 @@ GL_PREFIX(VertexAttrib1fARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 3728(%rax), %r11
+ movq 3800(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3728(%rax), %r11
+ movq 3800(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -17500,7 +17833,7 @@ GL_PREFIX(VertexAttrib1fARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 3728(%rax), %r11
+ movq 3800(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1fARB), .-GL_PREFIX(VertexAttrib1fARB)
@@ -17511,7 +17844,7 @@ GL_PREFIX(VertexAttrib1fARB):
GL_PREFIX(VertexAttrib1fvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3736(%rax), %r11
+ movq 3808(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -17521,13 +17854,13 @@ GL_PREFIX(VertexAttrib1fvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3736(%rax), %r11
+ movq 3808(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3736(%rax), %r11
+ movq 3808(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -17537,7 +17870,7 @@ GL_PREFIX(VertexAttrib1fvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3736(%rax), %r11
+ movq 3808(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1fvARB), .-GL_PREFIX(VertexAttrib1fvARB)
@@ -17548,7 +17881,7 @@ GL_PREFIX(VertexAttrib1fvARB):
GL_PREFIX(VertexAttrib1sARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3744(%rax), %r11
+ movq 3816(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -17558,13 +17891,13 @@ GL_PREFIX(VertexAttrib1sARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3744(%rax), %r11
+ movq 3816(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3744(%rax), %r11
+ movq 3816(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -17574,7 +17907,7 @@ GL_PREFIX(VertexAttrib1sARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3744(%rax), %r11
+ movq 3816(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1sARB), .-GL_PREFIX(VertexAttrib1sARB)
@@ -17585,7 +17918,7 @@ GL_PREFIX(VertexAttrib1sARB):
GL_PREFIX(VertexAttrib1svARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3752(%rax), %r11
+ movq 3824(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -17595,13 +17928,13 @@ GL_PREFIX(VertexAttrib1svARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3752(%rax), %r11
+ movq 3824(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3752(%rax), %r11
+ movq 3824(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -17611,7 +17944,7 @@ GL_PREFIX(VertexAttrib1svARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3752(%rax), %r11
+ movq 3824(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1svARB), .-GL_PREFIX(VertexAttrib1svARB)
@@ -17622,7 +17955,7 @@ GL_PREFIX(VertexAttrib1svARB):
GL_PREFIX(VertexAttrib2dARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3760(%rax), %r11
+ movq 3832(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -17634,13 +17967,13 @@ GL_PREFIX(VertexAttrib2dARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 3760(%rax), %r11
+ movq 3832(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3760(%rax), %r11
+ movq 3832(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -17652,7 +17985,7 @@ GL_PREFIX(VertexAttrib2dARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 3760(%rax), %r11
+ movq 3832(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2dARB), .-GL_PREFIX(VertexAttrib2dARB)
@@ -17663,7 +17996,7 @@ GL_PREFIX(VertexAttrib2dARB):
GL_PREFIX(VertexAttrib2dvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3768(%rax), %r11
+ movq 3840(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -17673,13 +18006,13 @@ GL_PREFIX(VertexAttrib2dvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3768(%rax), %r11
+ movq 3840(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3768(%rax), %r11
+ movq 3840(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -17689,7 +18022,7 @@ GL_PREFIX(VertexAttrib2dvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3768(%rax), %r11
+ movq 3840(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2dvARB), .-GL_PREFIX(VertexAttrib2dvARB)
@@ -17700,7 +18033,7 @@ GL_PREFIX(VertexAttrib2dvARB):
GL_PREFIX(VertexAttrib2fARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3776(%rax), %r11
+ movq 3848(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -17712,13 +18045,13 @@ GL_PREFIX(VertexAttrib2fARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 3776(%rax), %r11
+ movq 3848(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3776(%rax), %r11
+ movq 3848(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -17730,7 +18063,7 @@ GL_PREFIX(VertexAttrib2fARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 3776(%rax), %r11
+ movq 3848(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2fARB), .-GL_PREFIX(VertexAttrib2fARB)
@@ -17741,7 +18074,7 @@ GL_PREFIX(VertexAttrib2fARB):
GL_PREFIX(VertexAttrib2fvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3784(%rax), %r11
+ movq 3856(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -17751,13 +18084,13 @@ GL_PREFIX(VertexAttrib2fvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3784(%rax), %r11
+ movq 3856(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3784(%rax), %r11
+ movq 3856(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -17767,7 +18100,7 @@ GL_PREFIX(VertexAttrib2fvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3784(%rax), %r11
+ movq 3856(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2fvARB), .-GL_PREFIX(VertexAttrib2fvARB)
@@ -17778,7 +18111,7 @@ GL_PREFIX(VertexAttrib2fvARB):
GL_PREFIX(VertexAttrib2sARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3792(%rax), %r11
+ movq 3864(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -17788,13 +18121,13 @@ GL_PREFIX(VertexAttrib2sARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3792(%rax), %r11
+ movq 3864(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3792(%rax), %r11
+ movq 3864(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -17804,7 +18137,7 @@ GL_PREFIX(VertexAttrib2sARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3792(%rax), %r11
+ movq 3864(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2sARB), .-GL_PREFIX(VertexAttrib2sARB)
@@ -17815,7 +18148,7 @@ GL_PREFIX(VertexAttrib2sARB):
GL_PREFIX(VertexAttrib2svARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3800(%rax), %r11
+ movq 3872(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -17825,13 +18158,13 @@ GL_PREFIX(VertexAttrib2svARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3800(%rax), %r11
+ movq 3872(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3800(%rax), %r11
+ movq 3872(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -17841,7 +18174,7 @@ GL_PREFIX(VertexAttrib2svARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3800(%rax), %r11
+ movq 3872(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2svARB), .-GL_PREFIX(VertexAttrib2svARB)
@@ -17852,7 +18185,7 @@ GL_PREFIX(VertexAttrib2svARB):
GL_PREFIX(VertexAttrib3dARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3808(%rax), %r11
+ movq 3880(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -17866,13 +18199,13 @@ GL_PREFIX(VertexAttrib3dARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 3808(%rax), %r11
+ movq 3880(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3808(%rax), %r11
+ movq 3880(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -17886,7 +18219,7 @@ GL_PREFIX(VertexAttrib3dARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 3808(%rax), %r11
+ movq 3880(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3dARB), .-GL_PREFIX(VertexAttrib3dARB)
@@ -17897,7 +18230,7 @@ GL_PREFIX(VertexAttrib3dARB):
GL_PREFIX(VertexAttrib3dvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3816(%rax), %r11
+ movq 3888(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -17907,13 +18240,13 @@ GL_PREFIX(VertexAttrib3dvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3816(%rax), %r11
+ movq 3888(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3816(%rax), %r11
+ movq 3888(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -17923,7 +18256,7 @@ GL_PREFIX(VertexAttrib3dvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3816(%rax), %r11
+ movq 3888(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3dvARB), .-GL_PREFIX(VertexAttrib3dvARB)
@@ -17934,7 +18267,7 @@ GL_PREFIX(VertexAttrib3dvARB):
GL_PREFIX(VertexAttrib3fARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3824(%rax), %r11
+ movq 3896(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -17948,13 +18281,13 @@ GL_PREFIX(VertexAttrib3fARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 3824(%rax), %r11
+ movq 3896(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3824(%rax), %r11
+ movq 3896(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -17968,7 +18301,7 @@ GL_PREFIX(VertexAttrib3fARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 3824(%rax), %r11
+ movq 3896(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3fARB), .-GL_PREFIX(VertexAttrib3fARB)
@@ -17979,7 +18312,7 @@ GL_PREFIX(VertexAttrib3fARB):
GL_PREFIX(VertexAttrib3fvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3832(%rax), %r11
+ movq 3904(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -17989,13 +18322,13 @@ GL_PREFIX(VertexAttrib3fvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3832(%rax), %r11
+ movq 3904(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3832(%rax), %r11
+ movq 3904(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -18005,7 +18338,7 @@ GL_PREFIX(VertexAttrib3fvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3832(%rax), %r11
+ movq 3904(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3fvARB), .-GL_PREFIX(VertexAttrib3fvARB)
@@ -18016,7 +18349,7 @@ GL_PREFIX(VertexAttrib3fvARB):
GL_PREFIX(VertexAttrib3sARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3840(%rax), %r11
+ movq 3912(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -18030,13 +18363,13 @@ GL_PREFIX(VertexAttrib3sARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3840(%rax), %r11
+ movq 3912(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3840(%rax), %r11
+ movq 3912(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -18050,7 +18383,7 @@ GL_PREFIX(VertexAttrib3sARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3840(%rax), %r11
+ movq 3912(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3sARB), .-GL_PREFIX(VertexAttrib3sARB)
@@ -18061,7 +18394,7 @@ GL_PREFIX(VertexAttrib3sARB):
GL_PREFIX(VertexAttrib3svARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3848(%rax), %r11
+ movq 3920(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -18071,13 +18404,13 @@ GL_PREFIX(VertexAttrib3svARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3848(%rax), %r11
+ movq 3920(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3848(%rax), %r11
+ movq 3920(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -18087,7 +18420,7 @@ GL_PREFIX(VertexAttrib3svARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3848(%rax), %r11
+ movq 3920(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3svARB), .-GL_PREFIX(VertexAttrib3svARB)
@@ -18098,7 +18431,7 @@ GL_PREFIX(VertexAttrib3svARB):
GL_PREFIX(VertexAttrib4NbvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3856(%rax), %r11
+ movq 3928(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -18108,13 +18441,13 @@ GL_PREFIX(VertexAttrib4NbvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3856(%rax), %r11
+ movq 3928(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3856(%rax), %r11
+ movq 3928(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -18124,7 +18457,7 @@ GL_PREFIX(VertexAttrib4NbvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3856(%rax), %r11
+ movq 3928(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4NbvARB), .-GL_PREFIX(VertexAttrib4NbvARB)
@@ -18135,7 +18468,7 @@ GL_PREFIX(VertexAttrib4NbvARB):
GL_PREFIX(VertexAttrib4NivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3864(%rax), %r11
+ movq 3936(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -18145,13 +18478,13 @@ GL_PREFIX(VertexAttrib4NivARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3864(%rax), %r11
+ movq 3936(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3864(%rax), %r11
+ movq 3936(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -18161,7 +18494,7 @@ GL_PREFIX(VertexAttrib4NivARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3864(%rax), %r11
+ movq 3936(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4NivARB), .-GL_PREFIX(VertexAttrib4NivARB)
@@ -18172,7 +18505,7 @@ GL_PREFIX(VertexAttrib4NivARB):
GL_PREFIX(VertexAttrib4NsvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3872(%rax), %r11
+ movq 3944(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -18182,13 +18515,13 @@ GL_PREFIX(VertexAttrib4NsvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3872(%rax), %r11
+ movq 3944(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3872(%rax), %r11
+ movq 3944(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -18198,7 +18531,7 @@ GL_PREFIX(VertexAttrib4NsvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3872(%rax), %r11
+ movq 3944(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4NsvARB), .-GL_PREFIX(VertexAttrib4NsvARB)
@@ -18209,7 +18542,7 @@ GL_PREFIX(VertexAttrib4NsvARB):
GL_PREFIX(VertexAttrib4NubARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3880(%rax), %r11
+ movq 3952(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -18223,13 +18556,13 @@ GL_PREFIX(VertexAttrib4NubARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3880(%rax), %r11
+ movq 3952(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3880(%rax), %r11
+ movq 3952(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -18243,7 +18576,7 @@ GL_PREFIX(VertexAttrib4NubARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3880(%rax), %r11
+ movq 3952(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4NubARB), .-GL_PREFIX(VertexAttrib4NubARB)
@@ -18254,7 +18587,7 @@ GL_PREFIX(VertexAttrib4NubARB):
GL_PREFIX(VertexAttrib4NubvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3888(%rax), %r11
+ movq 3960(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -18264,13 +18597,13 @@ GL_PREFIX(VertexAttrib4NubvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3888(%rax), %r11
+ movq 3960(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3888(%rax), %r11
+ movq 3960(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -18280,7 +18613,7 @@ GL_PREFIX(VertexAttrib4NubvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3888(%rax), %r11
+ movq 3960(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4NubvARB), .-GL_PREFIX(VertexAttrib4NubvARB)
@@ -18291,7 +18624,7 @@ GL_PREFIX(VertexAttrib4NubvARB):
GL_PREFIX(VertexAttrib4NuivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3896(%rax), %r11
+ movq 3968(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -18301,13 +18634,13 @@ GL_PREFIX(VertexAttrib4NuivARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3896(%rax), %r11
+ movq 3968(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3896(%rax), %r11
+ movq 3968(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -18317,7 +18650,7 @@ GL_PREFIX(VertexAttrib4NuivARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3896(%rax), %r11
+ movq 3968(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4NuivARB), .-GL_PREFIX(VertexAttrib4NuivARB)
@@ -18328,7 +18661,7 @@ GL_PREFIX(VertexAttrib4NuivARB):
GL_PREFIX(VertexAttrib4NusvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3904(%rax), %r11
+ movq 3976(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -18338,13 +18671,13 @@ GL_PREFIX(VertexAttrib4NusvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3904(%rax), %r11
+ movq 3976(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3904(%rax), %r11
+ movq 3976(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -18354,7 +18687,7 @@ GL_PREFIX(VertexAttrib4NusvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3904(%rax), %r11
+ movq 3976(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4NusvARB), .-GL_PREFIX(VertexAttrib4NusvARB)
@@ -18365,7 +18698,7 @@ GL_PREFIX(VertexAttrib4NusvARB):
GL_PREFIX(VertexAttrib4bvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3912(%rax), %r11
+ movq 3984(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -18375,13 +18708,13 @@ GL_PREFIX(VertexAttrib4bvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3912(%rax), %r11
+ movq 3984(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3912(%rax), %r11
+ movq 3984(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -18391,7 +18724,7 @@ GL_PREFIX(VertexAttrib4bvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3912(%rax), %r11
+ movq 3984(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4bvARB), .-GL_PREFIX(VertexAttrib4bvARB)
@@ -18402,7 +18735,7 @@ GL_PREFIX(VertexAttrib4bvARB):
GL_PREFIX(VertexAttrib4dARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3920(%rax), %r11
+ movq 3992(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -18418,13 +18751,13 @@ GL_PREFIX(VertexAttrib4dARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 3920(%rax), %r11
+ movq 3992(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3920(%rax), %r11
+ movq 3992(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -18440,7 +18773,7 @@ GL_PREFIX(VertexAttrib4dARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 3920(%rax), %r11
+ movq 3992(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4dARB), .-GL_PREFIX(VertexAttrib4dARB)
@@ -18451,7 +18784,7 @@ GL_PREFIX(VertexAttrib4dARB):
GL_PREFIX(VertexAttrib4dvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3928(%rax), %r11
+ movq 4000(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -18461,13 +18794,13 @@ GL_PREFIX(VertexAttrib4dvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3928(%rax), %r11
+ movq 4000(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3928(%rax), %r11
+ movq 4000(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -18477,7 +18810,7 @@ GL_PREFIX(VertexAttrib4dvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3928(%rax), %r11
+ movq 4000(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4dvARB), .-GL_PREFIX(VertexAttrib4dvARB)
@@ -18488,7 +18821,7 @@ GL_PREFIX(VertexAttrib4dvARB):
GL_PREFIX(VertexAttrib4fARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3936(%rax), %r11
+ movq 4008(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -18504,13 +18837,13 @@ GL_PREFIX(VertexAttrib4fARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 3936(%rax), %r11
+ movq 4008(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3936(%rax), %r11
+ movq 4008(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -18526,7 +18859,7 @@ GL_PREFIX(VertexAttrib4fARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 3936(%rax), %r11
+ movq 4008(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4fARB), .-GL_PREFIX(VertexAttrib4fARB)
@@ -18537,7 +18870,7 @@ GL_PREFIX(VertexAttrib4fARB):
GL_PREFIX(VertexAttrib4fvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3944(%rax), %r11
+ movq 4016(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -18547,13 +18880,13 @@ GL_PREFIX(VertexAttrib4fvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3944(%rax), %r11
+ movq 4016(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3944(%rax), %r11
+ movq 4016(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -18563,7 +18896,7 @@ GL_PREFIX(VertexAttrib4fvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3944(%rax), %r11
+ movq 4016(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4fvARB), .-GL_PREFIX(VertexAttrib4fvARB)
@@ -18574,7 +18907,7 @@ GL_PREFIX(VertexAttrib4fvARB):
GL_PREFIX(VertexAttrib4ivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3952(%rax), %r11
+ movq 4024(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -18584,13 +18917,13 @@ GL_PREFIX(VertexAttrib4ivARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3952(%rax), %r11
+ movq 4024(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3952(%rax), %r11
+ movq 4024(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -18600,7 +18933,7 @@ GL_PREFIX(VertexAttrib4ivARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3952(%rax), %r11
+ movq 4024(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4ivARB), .-GL_PREFIX(VertexAttrib4ivARB)
@@ -18611,7 +18944,7 @@ GL_PREFIX(VertexAttrib4ivARB):
GL_PREFIX(VertexAttrib4sARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3960(%rax), %r11
+ movq 4032(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -18625,13 +18958,13 @@ GL_PREFIX(VertexAttrib4sARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3960(%rax), %r11
+ movq 4032(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3960(%rax), %r11
+ movq 4032(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -18645,7 +18978,7 @@ GL_PREFIX(VertexAttrib4sARB):
popq %rdx
popq %rsi
popq %rdi
- movq 3960(%rax), %r11
+ movq 4032(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4sARB), .-GL_PREFIX(VertexAttrib4sARB)
@@ -18656,7 +18989,7 @@ GL_PREFIX(VertexAttrib4sARB):
GL_PREFIX(VertexAttrib4svARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3968(%rax), %r11
+ movq 4040(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -18666,13 +18999,13 @@ GL_PREFIX(VertexAttrib4svARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3968(%rax), %r11
+ movq 4040(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3968(%rax), %r11
+ movq 4040(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -18682,7 +19015,7 @@ GL_PREFIX(VertexAttrib4svARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3968(%rax), %r11
+ movq 4040(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4svARB), .-GL_PREFIX(VertexAttrib4svARB)
@@ -18693,7 +19026,7 @@ GL_PREFIX(VertexAttrib4svARB):
GL_PREFIX(VertexAttrib4ubvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3976(%rax), %r11
+ movq 4048(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -18703,13 +19036,13 @@ GL_PREFIX(VertexAttrib4ubvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3976(%rax), %r11
+ movq 4048(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3976(%rax), %r11
+ movq 4048(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -18719,7 +19052,7 @@ GL_PREFIX(VertexAttrib4ubvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3976(%rax), %r11
+ movq 4048(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4ubvARB), .-GL_PREFIX(VertexAttrib4ubvARB)
@@ -18730,7 +19063,7 @@ GL_PREFIX(VertexAttrib4ubvARB):
GL_PREFIX(VertexAttrib4uivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3984(%rax), %r11
+ movq 4056(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -18740,13 +19073,13 @@ GL_PREFIX(VertexAttrib4uivARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3984(%rax), %r11
+ movq 4056(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3984(%rax), %r11
+ movq 4056(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -18756,7 +19089,7 @@ GL_PREFIX(VertexAttrib4uivARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3984(%rax), %r11
+ movq 4056(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4uivARB), .-GL_PREFIX(VertexAttrib4uivARB)
@@ -18767,7 +19100,7 @@ GL_PREFIX(VertexAttrib4uivARB):
GL_PREFIX(VertexAttrib4usvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 3992(%rax), %r11
+ movq 4064(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -18777,13 +19110,13 @@ GL_PREFIX(VertexAttrib4usvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3992(%rax), %r11
+ movq 4064(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 3992(%rax), %r11
+ movq 4064(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -18793,7 +19126,7 @@ GL_PREFIX(VertexAttrib4usvARB):
popq %rbp
popq %rsi
popq %rdi
- movq 3992(%rax), %r11
+ movq 4064(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4usvARB), .-GL_PREFIX(VertexAttrib4usvARB)
@@ -18804,7 +19137,7 @@ GL_PREFIX(VertexAttrib4usvARB):
GL_PREFIX(VertexAttribPointerARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4000(%rax), %r11
+ movq 4072(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -18822,13 +19155,13 @@ GL_PREFIX(VertexAttribPointerARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4000(%rax), %r11
+ movq 4072(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4000(%rax), %r11
+ movq 4072(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -18846,7 +19179,7 @@ GL_PREFIX(VertexAttribPointerARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4000(%rax), %r11
+ movq 4072(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribPointerARB), .-GL_PREFIX(VertexAttribPointerARB)
@@ -18857,7 +19190,7 @@ GL_PREFIX(VertexAttribPointerARB):
GL_PREFIX(BindBufferARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4008(%rax), %r11
+ movq 4080(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -18867,13 +19200,13 @@ GL_PREFIX(BindBufferARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4008(%rax), %r11
+ movq 4080(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4008(%rax), %r11
+ movq 4080(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -18883,7 +19216,7 @@ GL_PREFIX(BindBufferARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4008(%rax), %r11
+ movq 4080(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindBufferARB), .-GL_PREFIX(BindBufferARB)
@@ -18894,7 +19227,7 @@ GL_PREFIX(BindBufferARB):
GL_PREFIX(BufferDataARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4016(%rax), %r11
+ movq 4088(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -18908,13 +19241,13 @@ GL_PREFIX(BufferDataARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4016(%rax), %r11
+ movq 4088(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4016(%rax), %r11
+ movq 4088(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -18928,7 +19261,7 @@ GL_PREFIX(BufferDataARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4016(%rax), %r11
+ movq 4088(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BufferDataARB), .-GL_PREFIX(BufferDataARB)
@@ -18939,7 +19272,7 @@ GL_PREFIX(BufferDataARB):
GL_PREFIX(BufferSubDataARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4024(%rax), %r11
+ movq 4096(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -18953,13 +19286,13 @@ GL_PREFIX(BufferSubDataARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4024(%rax), %r11
+ movq 4096(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4024(%rax), %r11
+ movq 4096(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -18973,7 +19306,7 @@ GL_PREFIX(BufferSubDataARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4024(%rax), %r11
+ movq 4096(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BufferSubDataARB), .-GL_PREFIX(BufferSubDataARB)
@@ -18984,7 +19317,7 @@ GL_PREFIX(BufferSubDataARB):
GL_PREFIX(DeleteBuffersARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4032(%rax), %r11
+ movq 4104(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -18994,13 +19327,13 @@ GL_PREFIX(DeleteBuffersARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4032(%rax), %r11
+ movq 4104(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4032(%rax), %r11
+ movq 4104(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -19010,7 +19343,7 @@ GL_PREFIX(DeleteBuffersARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4032(%rax), %r11
+ movq 4104(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteBuffersARB), .-GL_PREFIX(DeleteBuffersARB)
@@ -19021,7 +19354,7 @@ GL_PREFIX(DeleteBuffersARB):
GL_PREFIX(GenBuffersARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4040(%rax), %r11
+ movq 4112(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -19031,13 +19364,13 @@ GL_PREFIX(GenBuffersARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4040(%rax), %r11
+ movq 4112(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4040(%rax), %r11
+ movq 4112(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -19047,7 +19380,7 @@ GL_PREFIX(GenBuffersARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4040(%rax), %r11
+ movq 4112(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenBuffersARB), .-GL_PREFIX(GenBuffersARB)
@@ -19058,7 +19391,7 @@ GL_PREFIX(GenBuffersARB):
GL_PREFIX(GetBufferParameterivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4048(%rax), %r11
+ movq 4120(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -19068,13 +19401,13 @@ GL_PREFIX(GetBufferParameterivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4048(%rax), %r11
+ movq 4120(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4048(%rax), %r11
+ movq 4120(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -19084,7 +19417,7 @@ GL_PREFIX(GetBufferParameterivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4048(%rax), %r11
+ movq 4120(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetBufferParameterivARB), .-GL_PREFIX(GetBufferParameterivARB)
@@ -19095,7 +19428,7 @@ GL_PREFIX(GetBufferParameterivARB):
GL_PREFIX(GetBufferPointervARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4056(%rax), %r11
+ movq 4128(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -19105,13 +19438,13 @@ GL_PREFIX(GetBufferPointervARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4056(%rax), %r11
+ movq 4128(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4056(%rax), %r11
+ movq 4128(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -19121,7 +19454,7 @@ GL_PREFIX(GetBufferPointervARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4056(%rax), %r11
+ movq 4128(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetBufferPointervARB), .-GL_PREFIX(GetBufferPointervARB)
@@ -19132,7 +19465,7 @@ GL_PREFIX(GetBufferPointervARB):
GL_PREFIX(GetBufferSubDataARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4064(%rax), %r11
+ movq 4136(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -19146,13 +19479,13 @@ GL_PREFIX(GetBufferSubDataARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4064(%rax), %r11
+ movq 4136(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4064(%rax), %r11
+ movq 4136(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -19166,7 +19499,7 @@ GL_PREFIX(GetBufferSubDataARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4064(%rax), %r11
+ movq 4136(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetBufferSubDataARB), .-GL_PREFIX(GetBufferSubDataARB)
@@ -19177,25 +19510,25 @@ GL_PREFIX(GetBufferSubDataARB):
GL_PREFIX(IsBufferARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4072(%rax), %r11
+ movq 4144(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4072(%rax), %r11
+ movq 4144(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4072(%rax), %r11
+ movq 4144(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4072(%rax), %r11
+ movq 4144(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsBufferARB), .-GL_PREFIX(IsBufferARB)
@@ -19206,7 +19539,7 @@ GL_PREFIX(IsBufferARB):
GL_PREFIX(MapBufferARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4080(%rax), %r11
+ movq 4152(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -19216,13 +19549,13 @@ GL_PREFIX(MapBufferARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4080(%rax), %r11
+ movq 4152(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4080(%rax), %r11
+ movq 4152(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -19232,7 +19565,7 @@ GL_PREFIX(MapBufferARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4080(%rax), %r11
+ movq 4152(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(MapBufferARB), .-GL_PREFIX(MapBufferARB)
@@ -19243,25 +19576,25 @@ GL_PREFIX(MapBufferARB):
GL_PREFIX(UnmapBufferARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4088(%rax), %r11
+ movq 4160(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4088(%rax), %r11
+ movq 4160(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4088(%rax), %r11
+ movq 4160(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4088(%rax), %r11
+ movq 4160(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(UnmapBufferARB), .-GL_PREFIX(UnmapBufferARB)
@@ -19272,7 +19605,7 @@ GL_PREFIX(UnmapBufferARB):
GL_PREFIX(BeginQueryARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4096(%rax), %r11
+ movq 4168(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -19282,13 +19615,13 @@ GL_PREFIX(BeginQueryARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4096(%rax), %r11
+ movq 4168(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4096(%rax), %r11
+ movq 4168(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -19298,7 +19631,7 @@ GL_PREFIX(BeginQueryARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4096(%rax), %r11
+ movq 4168(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BeginQueryARB), .-GL_PREFIX(BeginQueryARB)
@@ -19309,7 +19642,7 @@ GL_PREFIX(BeginQueryARB):
GL_PREFIX(DeleteQueriesARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4104(%rax), %r11
+ movq 4176(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -19319,13 +19652,13 @@ GL_PREFIX(DeleteQueriesARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4104(%rax), %r11
+ movq 4176(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4104(%rax), %r11
+ movq 4176(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -19335,7 +19668,7 @@ GL_PREFIX(DeleteQueriesARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4104(%rax), %r11
+ movq 4176(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteQueriesARB), .-GL_PREFIX(DeleteQueriesARB)
@@ -19346,25 +19679,25 @@ GL_PREFIX(DeleteQueriesARB):
GL_PREFIX(EndQueryARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4112(%rax), %r11
+ movq 4184(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4112(%rax), %r11
+ movq 4184(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4112(%rax), %r11
+ movq 4184(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4112(%rax), %r11
+ movq 4184(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EndQueryARB), .-GL_PREFIX(EndQueryARB)
@@ -19375,7 +19708,7 @@ GL_PREFIX(EndQueryARB):
GL_PREFIX(GenQueriesARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4120(%rax), %r11
+ movq 4192(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -19385,13 +19718,13 @@ GL_PREFIX(GenQueriesARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4120(%rax), %r11
+ movq 4192(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4120(%rax), %r11
+ movq 4192(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -19401,7 +19734,7 @@ GL_PREFIX(GenQueriesARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4120(%rax), %r11
+ movq 4192(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenQueriesARB), .-GL_PREFIX(GenQueriesARB)
@@ -19412,7 +19745,7 @@ GL_PREFIX(GenQueriesARB):
GL_PREFIX(GetQueryObjectivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4128(%rax), %r11
+ movq 4200(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -19422,13 +19755,13 @@ GL_PREFIX(GetQueryObjectivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4128(%rax), %r11
+ movq 4200(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4128(%rax), %r11
+ movq 4200(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -19438,7 +19771,7 @@ GL_PREFIX(GetQueryObjectivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4128(%rax), %r11
+ movq 4200(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetQueryObjectivARB), .-GL_PREFIX(GetQueryObjectivARB)
@@ -19449,7 +19782,7 @@ GL_PREFIX(GetQueryObjectivARB):
GL_PREFIX(GetQueryObjectuivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4136(%rax), %r11
+ movq 4208(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -19459,13 +19792,13 @@ GL_PREFIX(GetQueryObjectuivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4136(%rax), %r11
+ movq 4208(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4136(%rax), %r11
+ movq 4208(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -19475,7 +19808,7 @@ GL_PREFIX(GetQueryObjectuivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4136(%rax), %r11
+ movq 4208(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetQueryObjectuivARB), .-GL_PREFIX(GetQueryObjectuivARB)
@@ -19486,7 +19819,7 @@ GL_PREFIX(GetQueryObjectuivARB):
GL_PREFIX(GetQueryivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4144(%rax), %r11
+ movq 4216(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -19496,13 +19829,13 @@ GL_PREFIX(GetQueryivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4144(%rax), %r11
+ movq 4216(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4144(%rax), %r11
+ movq 4216(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -19512,7 +19845,7 @@ GL_PREFIX(GetQueryivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4144(%rax), %r11
+ movq 4216(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetQueryivARB), .-GL_PREFIX(GetQueryivARB)
@@ -19523,25 +19856,25 @@ GL_PREFIX(GetQueryivARB):
GL_PREFIX(IsQueryARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4152(%rax), %r11
+ movq 4224(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4152(%rax), %r11
+ movq 4224(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4152(%rax), %r11
+ movq 4224(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4152(%rax), %r11
+ movq 4224(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsQueryARB), .-GL_PREFIX(IsQueryARB)
@@ -19552,7 +19885,7 @@ GL_PREFIX(IsQueryARB):
GL_PREFIX(AttachObjectARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4160(%rax), %r11
+ movq 4232(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -19562,13 +19895,13 @@ GL_PREFIX(AttachObjectARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4160(%rax), %r11
+ movq 4232(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4160(%rax), %r11
+ movq 4232(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -19578,7 +19911,7 @@ GL_PREFIX(AttachObjectARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4160(%rax), %r11
+ movq 4232(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AttachObjectARB), .-GL_PREFIX(AttachObjectARB)
@@ -19589,25 +19922,25 @@ GL_PREFIX(AttachObjectARB):
GL_PREFIX(CompileShaderARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4168(%rax), %r11
+ movq 4240(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4168(%rax), %r11
+ movq 4240(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4168(%rax), %r11
+ movq 4240(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4168(%rax), %r11
+ movq 4240(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CompileShaderARB), .-GL_PREFIX(CompileShaderARB)
@@ -19618,25 +19951,25 @@ GL_PREFIX(CompileShaderARB):
GL_PREFIX(CreateProgramObjectARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4176(%rax), %r11
+ movq 4248(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 4176(%rax), %r11
+ movq 4248(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4176(%rax), %r11
+ movq 4248(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 4176(%rax), %r11
+ movq 4248(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CreateProgramObjectARB), .-GL_PREFIX(CreateProgramObjectARB)
@@ -19647,25 +19980,25 @@ GL_PREFIX(CreateProgramObjectARB):
GL_PREFIX(CreateShaderObjectARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4184(%rax), %r11
+ movq 4256(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4184(%rax), %r11
+ movq 4256(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4184(%rax), %r11
+ movq 4256(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4184(%rax), %r11
+ movq 4256(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CreateShaderObjectARB), .-GL_PREFIX(CreateShaderObjectARB)
@@ -19676,25 +20009,25 @@ GL_PREFIX(CreateShaderObjectARB):
GL_PREFIX(DeleteObjectARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4192(%rax), %r11
+ movq 4264(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4192(%rax), %r11
+ movq 4264(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4192(%rax), %r11
+ movq 4264(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4192(%rax), %r11
+ movq 4264(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteObjectARB), .-GL_PREFIX(DeleteObjectARB)
@@ -19705,7 +20038,7 @@ GL_PREFIX(DeleteObjectARB):
GL_PREFIX(DetachObjectARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4200(%rax), %r11
+ movq 4272(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -19715,13 +20048,13 @@ GL_PREFIX(DetachObjectARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4200(%rax), %r11
+ movq 4272(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4200(%rax), %r11
+ movq 4272(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -19731,7 +20064,7 @@ GL_PREFIX(DetachObjectARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4200(%rax), %r11
+ movq 4272(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DetachObjectARB), .-GL_PREFIX(DetachObjectARB)
@@ -19742,7 +20075,7 @@ GL_PREFIX(DetachObjectARB):
GL_PREFIX(GetActiveUniformARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4208(%rax), %r11
+ movq 4280(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -19760,13 +20093,13 @@ GL_PREFIX(GetActiveUniformARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4208(%rax), %r11
+ movq 4280(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4208(%rax), %r11
+ movq 4280(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -19784,7 +20117,7 @@ GL_PREFIX(GetActiveUniformARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4208(%rax), %r11
+ movq 4280(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetActiveUniformARB), .-GL_PREFIX(GetActiveUniformARB)
@@ -19795,7 +20128,7 @@ GL_PREFIX(GetActiveUniformARB):
GL_PREFIX(GetAttachedObjectsARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4216(%rax), %r11
+ movq 4288(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -19809,13 +20142,13 @@ GL_PREFIX(GetAttachedObjectsARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4216(%rax), %r11
+ movq 4288(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4216(%rax), %r11
+ movq 4288(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -19829,7 +20162,7 @@ GL_PREFIX(GetAttachedObjectsARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4216(%rax), %r11
+ movq 4288(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetAttachedObjectsARB), .-GL_PREFIX(GetAttachedObjectsARB)
@@ -19840,25 +20173,25 @@ GL_PREFIX(GetAttachedObjectsARB):
GL_PREFIX(GetHandleARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4224(%rax), %r11
+ movq 4296(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4224(%rax), %r11
+ movq 4296(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4224(%rax), %r11
+ movq 4296(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4224(%rax), %r11
+ movq 4296(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetHandleARB), .-GL_PREFIX(GetHandleARB)
@@ -19869,7 +20202,7 @@ GL_PREFIX(GetHandleARB):
GL_PREFIX(GetInfoLogARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4232(%rax), %r11
+ movq 4304(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -19883,13 +20216,13 @@ GL_PREFIX(GetInfoLogARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4232(%rax), %r11
+ movq 4304(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4232(%rax), %r11
+ movq 4304(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -19903,7 +20236,7 @@ GL_PREFIX(GetInfoLogARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4232(%rax), %r11
+ movq 4304(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetInfoLogARB), .-GL_PREFIX(GetInfoLogARB)
@@ -19914,7 +20247,7 @@ GL_PREFIX(GetInfoLogARB):
GL_PREFIX(GetObjectParameterfvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4240(%rax), %r11
+ movq 4312(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -19924,13 +20257,13 @@ GL_PREFIX(GetObjectParameterfvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4240(%rax), %r11
+ movq 4312(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4240(%rax), %r11
+ movq 4312(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -19940,7 +20273,7 @@ GL_PREFIX(GetObjectParameterfvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4240(%rax), %r11
+ movq 4312(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetObjectParameterfvARB), .-GL_PREFIX(GetObjectParameterfvARB)
@@ -19951,7 +20284,7 @@ GL_PREFIX(GetObjectParameterfvARB):
GL_PREFIX(GetObjectParameterivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4248(%rax), %r11
+ movq 4320(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -19961,13 +20294,13 @@ GL_PREFIX(GetObjectParameterivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4248(%rax), %r11
+ movq 4320(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4248(%rax), %r11
+ movq 4320(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -19977,7 +20310,7 @@ GL_PREFIX(GetObjectParameterivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4248(%rax), %r11
+ movq 4320(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetObjectParameterivARB), .-GL_PREFIX(GetObjectParameterivARB)
@@ -19988,7 +20321,7 @@ GL_PREFIX(GetObjectParameterivARB):
GL_PREFIX(GetShaderSourceARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4256(%rax), %r11
+ movq 4328(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -20002,13 +20335,13 @@ GL_PREFIX(GetShaderSourceARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4256(%rax), %r11
+ movq 4328(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4256(%rax), %r11
+ movq 4328(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -20022,7 +20355,7 @@ GL_PREFIX(GetShaderSourceARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4256(%rax), %r11
+ movq 4328(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetShaderSourceARB), .-GL_PREFIX(GetShaderSourceARB)
@@ -20033,7 +20366,7 @@ GL_PREFIX(GetShaderSourceARB):
GL_PREFIX(GetUniformLocationARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4264(%rax), %r11
+ movq 4336(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -20043,13 +20376,13 @@ GL_PREFIX(GetUniformLocationARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4264(%rax), %r11
+ movq 4336(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4264(%rax), %r11
+ movq 4336(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -20059,7 +20392,7 @@ GL_PREFIX(GetUniformLocationARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4264(%rax), %r11
+ movq 4336(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetUniformLocationARB), .-GL_PREFIX(GetUniformLocationARB)
@@ -20070,7 +20403,7 @@ GL_PREFIX(GetUniformLocationARB):
GL_PREFIX(GetUniformfvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4272(%rax), %r11
+ movq 4344(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -20080,13 +20413,13 @@ GL_PREFIX(GetUniformfvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4272(%rax), %r11
+ movq 4344(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4272(%rax), %r11
+ movq 4344(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -20096,7 +20429,7 @@ GL_PREFIX(GetUniformfvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4272(%rax), %r11
+ movq 4344(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetUniformfvARB), .-GL_PREFIX(GetUniformfvARB)
@@ -20107,7 +20440,7 @@ GL_PREFIX(GetUniformfvARB):
GL_PREFIX(GetUniformivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4280(%rax), %r11
+ movq 4352(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -20117,13 +20450,13 @@ GL_PREFIX(GetUniformivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4280(%rax), %r11
+ movq 4352(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4280(%rax), %r11
+ movq 4352(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -20133,7 +20466,7 @@ GL_PREFIX(GetUniformivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4280(%rax), %r11
+ movq 4352(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetUniformivARB), .-GL_PREFIX(GetUniformivARB)
@@ -20144,25 +20477,25 @@ GL_PREFIX(GetUniformivARB):
GL_PREFIX(LinkProgramARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4288(%rax), %r11
+ movq 4360(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4288(%rax), %r11
+ movq 4360(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4288(%rax), %r11
+ movq 4360(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4288(%rax), %r11
+ movq 4360(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(LinkProgramARB), .-GL_PREFIX(LinkProgramARB)
@@ -20173,7 +20506,7 @@ GL_PREFIX(LinkProgramARB):
GL_PREFIX(ShaderSourceARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4296(%rax), %r11
+ movq 4368(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -20187,13 +20520,13 @@ GL_PREFIX(ShaderSourceARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4296(%rax), %r11
+ movq 4368(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4296(%rax), %r11
+ movq 4368(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -20207,7 +20540,7 @@ GL_PREFIX(ShaderSourceARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4296(%rax), %r11
+ movq 4368(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ShaderSourceARB), .-GL_PREFIX(ShaderSourceARB)
@@ -20218,7 +20551,7 @@ GL_PREFIX(ShaderSourceARB):
GL_PREFIX(Uniform1fARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4304(%rax), %r11
+ movq 4376(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -20228,13 +20561,13 @@ GL_PREFIX(Uniform1fARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4304(%rax), %r11
+ movq 4376(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4304(%rax), %r11
+ movq 4376(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -20244,7 +20577,7 @@ GL_PREFIX(Uniform1fARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4304(%rax), %r11
+ movq 4376(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform1fARB), .-GL_PREFIX(Uniform1fARB)
@@ -20255,7 +20588,7 @@ GL_PREFIX(Uniform1fARB):
GL_PREFIX(Uniform1fvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4312(%rax), %r11
+ movq 4384(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -20265,13 +20598,13 @@ GL_PREFIX(Uniform1fvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4312(%rax), %r11
+ movq 4384(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4312(%rax), %r11
+ movq 4384(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -20281,7 +20614,7 @@ GL_PREFIX(Uniform1fvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4312(%rax), %r11
+ movq 4384(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform1fvARB), .-GL_PREFIX(Uniform1fvARB)
@@ -20292,7 +20625,7 @@ GL_PREFIX(Uniform1fvARB):
GL_PREFIX(Uniform1iARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4320(%rax), %r11
+ movq 4392(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -20302,13 +20635,13 @@ GL_PREFIX(Uniform1iARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4320(%rax), %r11
+ movq 4392(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4320(%rax), %r11
+ movq 4392(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -20318,7 +20651,7 @@ GL_PREFIX(Uniform1iARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4320(%rax), %r11
+ movq 4392(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform1iARB), .-GL_PREFIX(Uniform1iARB)
@@ -20329,7 +20662,7 @@ GL_PREFIX(Uniform1iARB):
GL_PREFIX(Uniform1ivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4328(%rax), %r11
+ movq 4400(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -20339,13 +20672,13 @@ GL_PREFIX(Uniform1ivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4328(%rax), %r11
+ movq 4400(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4328(%rax), %r11
+ movq 4400(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -20355,7 +20688,7 @@ GL_PREFIX(Uniform1ivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4328(%rax), %r11
+ movq 4400(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform1ivARB), .-GL_PREFIX(Uniform1ivARB)
@@ -20366,7 +20699,7 @@ GL_PREFIX(Uniform1ivARB):
GL_PREFIX(Uniform2fARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4336(%rax), %r11
+ movq 4408(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -20378,13 +20711,13 @@ GL_PREFIX(Uniform2fARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4336(%rax), %r11
+ movq 4408(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4336(%rax), %r11
+ movq 4408(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -20396,7 +20729,7 @@ GL_PREFIX(Uniform2fARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4336(%rax), %r11
+ movq 4408(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform2fARB), .-GL_PREFIX(Uniform2fARB)
@@ -20407,7 +20740,7 @@ GL_PREFIX(Uniform2fARB):
GL_PREFIX(Uniform2fvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4344(%rax), %r11
+ movq 4416(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -20417,13 +20750,13 @@ GL_PREFIX(Uniform2fvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4344(%rax), %r11
+ movq 4416(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4344(%rax), %r11
+ movq 4416(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -20433,7 +20766,7 @@ GL_PREFIX(Uniform2fvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4344(%rax), %r11
+ movq 4416(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform2fvARB), .-GL_PREFIX(Uniform2fvARB)
@@ -20444,7 +20777,7 @@ GL_PREFIX(Uniform2fvARB):
GL_PREFIX(Uniform2iARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4352(%rax), %r11
+ movq 4424(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -20454,13 +20787,13 @@ GL_PREFIX(Uniform2iARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4352(%rax), %r11
+ movq 4424(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4352(%rax), %r11
+ movq 4424(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -20470,7 +20803,7 @@ GL_PREFIX(Uniform2iARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4352(%rax), %r11
+ movq 4424(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform2iARB), .-GL_PREFIX(Uniform2iARB)
@@ -20481,7 +20814,7 @@ GL_PREFIX(Uniform2iARB):
GL_PREFIX(Uniform2ivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4360(%rax), %r11
+ movq 4432(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -20491,13 +20824,13 @@ GL_PREFIX(Uniform2ivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4360(%rax), %r11
+ movq 4432(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4360(%rax), %r11
+ movq 4432(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -20507,7 +20840,7 @@ GL_PREFIX(Uniform2ivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4360(%rax), %r11
+ movq 4432(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform2ivARB), .-GL_PREFIX(Uniform2ivARB)
@@ -20518,7 +20851,7 @@ GL_PREFIX(Uniform2ivARB):
GL_PREFIX(Uniform3fARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4368(%rax), %r11
+ movq 4440(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -20532,13 +20865,13 @@ GL_PREFIX(Uniform3fARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 4368(%rax), %r11
+ movq 4440(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4368(%rax), %r11
+ movq 4440(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -20552,7 +20885,7 @@ GL_PREFIX(Uniform3fARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 4368(%rax), %r11
+ movq 4440(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform3fARB), .-GL_PREFIX(Uniform3fARB)
@@ -20563,7 +20896,7 @@ GL_PREFIX(Uniform3fARB):
GL_PREFIX(Uniform3fvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4376(%rax), %r11
+ movq 4448(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -20573,13 +20906,13 @@ GL_PREFIX(Uniform3fvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4376(%rax), %r11
+ movq 4448(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4376(%rax), %r11
+ movq 4448(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -20589,7 +20922,7 @@ GL_PREFIX(Uniform3fvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4376(%rax), %r11
+ movq 4448(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform3fvARB), .-GL_PREFIX(Uniform3fvARB)
@@ -20600,7 +20933,7 @@ GL_PREFIX(Uniform3fvARB):
GL_PREFIX(Uniform3iARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4384(%rax), %r11
+ movq 4456(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -20614,13 +20947,13 @@ GL_PREFIX(Uniform3iARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4384(%rax), %r11
+ movq 4456(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4384(%rax), %r11
+ movq 4456(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -20634,7 +20967,7 @@ GL_PREFIX(Uniform3iARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4384(%rax), %r11
+ movq 4456(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform3iARB), .-GL_PREFIX(Uniform3iARB)
@@ -20645,7 +20978,7 @@ GL_PREFIX(Uniform3iARB):
GL_PREFIX(Uniform3ivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4392(%rax), %r11
+ movq 4464(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -20655,13 +20988,13 @@ GL_PREFIX(Uniform3ivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4392(%rax), %r11
+ movq 4464(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4392(%rax), %r11
+ movq 4464(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -20671,7 +21004,7 @@ GL_PREFIX(Uniform3ivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4392(%rax), %r11
+ movq 4464(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform3ivARB), .-GL_PREFIX(Uniform3ivARB)
@@ -20682,7 +21015,7 @@ GL_PREFIX(Uniform3ivARB):
GL_PREFIX(Uniform4fARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4400(%rax), %r11
+ movq 4472(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -20698,13 +21031,13 @@ GL_PREFIX(Uniform4fARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 4400(%rax), %r11
+ movq 4472(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4400(%rax), %r11
+ movq 4472(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -20720,7 +21053,7 @@ GL_PREFIX(Uniform4fARB):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 4400(%rax), %r11
+ movq 4472(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform4fARB), .-GL_PREFIX(Uniform4fARB)
@@ -20731,7 +21064,7 @@ GL_PREFIX(Uniform4fARB):
GL_PREFIX(Uniform4fvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4408(%rax), %r11
+ movq 4480(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -20741,13 +21074,13 @@ GL_PREFIX(Uniform4fvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4408(%rax), %r11
+ movq 4480(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4408(%rax), %r11
+ movq 4480(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -20757,7 +21090,7 @@ GL_PREFIX(Uniform4fvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4408(%rax), %r11
+ movq 4480(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform4fvARB), .-GL_PREFIX(Uniform4fvARB)
@@ -20768,7 +21101,7 @@ GL_PREFIX(Uniform4fvARB):
GL_PREFIX(Uniform4iARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4416(%rax), %r11
+ movq 4488(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -20782,13 +21115,13 @@ GL_PREFIX(Uniform4iARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4416(%rax), %r11
+ movq 4488(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4416(%rax), %r11
+ movq 4488(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -20802,7 +21135,7 @@ GL_PREFIX(Uniform4iARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4416(%rax), %r11
+ movq 4488(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform4iARB), .-GL_PREFIX(Uniform4iARB)
@@ -20813,7 +21146,7 @@ GL_PREFIX(Uniform4iARB):
GL_PREFIX(Uniform4ivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4424(%rax), %r11
+ movq 4496(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -20823,13 +21156,13 @@ GL_PREFIX(Uniform4ivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4424(%rax), %r11
+ movq 4496(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4424(%rax), %r11
+ movq 4496(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -20839,7 +21172,7 @@ GL_PREFIX(Uniform4ivARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4424(%rax), %r11
+ movq 4496(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform4ivARB), .-GL_PREFIX(Uniform4ivARB)
@@ -20850,7 +21183,7 @@ GL_PREFIX(Uniform4ivARB):
GL_PREFIX(UniformMatrix2fvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4432(%rax), %r11
+ movq 4504(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -20864,13 +21197,13 @@ GL_PREFIX(UniformMatrix2fvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4432(%rax), %r11
+ movq 4504(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4432(%rax), %r11
+ movq 4504(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -20884,7 +21217,7 @@ GL_PREFIX(UniformMatrix2fvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4432(%rax), %r11
+ movq 4504(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(UniformMatrix2fvARB), .-GL_PREFIX(UniformMatrix2fvARB)
@@ -20895,7 +21228,7 @@ GL_PREFIX(UniformMatrix2fvARB):
GL_PREFIX(UniformMatrix3fvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4440(%rax), %r11
+ movq 4512(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -20909,13 +21242,13 @@ GL_PREFIX(UniformMatrix3fvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4440(%rax), %r11
+ movq 4512(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4440(%rax), %r11
+ movq 4512(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -20929,7 +21262,7 @@ GL_PREFIX(UniformMatrix3fvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4440(%rax), %r11
+ movq 4512(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(UniformMatrix3fvARB), .-GL_PREFIX(UniformMatrix3fvARB)
@@ -20940,7 +21273,7 @@ GL_PREFIX(UniformMatrix3fvARB):
GL_PREFIX(UniformMatrix4fvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4448(%rax), %r11
+ movq 4520(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -20954,13 +21287,13 @@ GL_PREFIX(UniformMatrix4fvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4448(%rax), %r11
+ movq 4520(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4448(%rax), %r11
+ movq 4520(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -20974,7 +21307,7 @@ GL_PREFIX(UniformMatrix4fvARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4448(%rax), %r11
+ movq 4520(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(UniformMatrix4fvARB), .-GL_PREFIX(UniformMatrix4fvARB)
@@ -20985,25 +21318,25 @@ GL_PREFIX(UniformMatrix4fvARB):
GL_PREFIX(UseProgramObjectARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4456(%rax), %r11
+ movq 4528(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4456(%rax), %r11
+ movq 4528(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4456(%rax), %r11
+ movq 4528(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4456(%rax), %r11
+ movq 4528(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(UseProgramObjectARB), .-GL_PREFIX(UseProgramObjectARB)
@@ -21014,25 +21347,25 @@ GL_PREFIX(UseProgramObjectARB):
GL_PREFIX(ValidateProgramARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4464(%rax), %r11
+ movq 4536(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4464(%rax), %r11
+ movq 4536(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4464(%rax), %r11
+ movq 4536(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4464(%rax), %r11
+ movq 4536(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ValidateProgramARB), .-GL_PREFIX(ValidateProgramARB)
@@ -21043,7 +21376,7 @@ GL_PREFIX(ValidateProgramARB):
GL_PREFIX(BindAttribLocationARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4472(%rax), %r11
+ movq 4544(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21053,13 +21386,13 @@ GL_PREFIX(BindAttribLocationARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4472(%rax), %r11
+ movq 4544(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4472(%rax), %r11
+ movq 4544(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21069,7 +21402,7 @@ GL_PREFIX(BindAttribLocationARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4472(%rax), %r11
+ movq 4544(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindAttribLocationARB), .-GL_PREFIX(BindAttribLocationARB)
@@ -21080,7 +21413,7 @@ GL_PREFIX(BindAttribLocationARB):
GL_PREFIX(GetActiveAttribARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4480(%rax), %r11
+ movq 4552(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21098,13 +21431,13 @@ GL_PREFIX(GetActiveAttribARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4480(%rax), %r11
+ movq 4552(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4480(%rax), %r11
+ movq 4552(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21122,7 +21455,7 @@ GL_PREFIX(GetActiveAttribARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4480(%rax), %r11
+ movq 4552(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetActiveAttribARB), .-GL_PREFIX(GetActiveAttribARB)
@@ -21133,7 +21466,7 @@ GL_PREFIX(GetActiveAttribARB):
GL_PREFIX(GetAttribLocationARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4488(%rax), %r11
+ movq 4560(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21143,13 +21476,13 @@ GL_PREFIX(GetAttribLocationARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4488(%rax), %r11
+ movq 4560(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4488(%rax), %r11
+ movq 4560(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21159,7 +21492,7 @@ GL_PREFIX(GetAttribLocationARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4488(%rax), %r11
+ movq 4560(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetAttribLocationARB), .-GL_PREFIX(GetAttribLocationARB)
@@ -21170,7 +21503,7 @@ GL_PREFIX(GetAttribLocationARB):
GL_PREFIX(DrawBuffersARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4496(%rax), %r11
+ movq 4568(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21180,13 +21513,13 @@ GL_PREFIX(DrawBuffersARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4496(%rax), %r11
+ movq 4568(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4496(%rax), %r11
+ movq 4568(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21196,18 +21529,108 @@ GL_PREFIX(DrawBuffersARB):
popq %rbp
popq %rsi
popq %rdi
- movq 4496(%rax), %r11
+ movq 4568(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DrawBuffersARB), .-GL_PREFIX(DrawBuffersARB)
.p2align 4,,15
+ .globl GL_PREFIX(DrawArraysInstancedARB)
+ .type GL_PREFIX(DrawArraysInstancedARB), @function
+GL_PREFIX(DrawArraysInstancedARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4576(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4576(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4576(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4576(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(DrawArraysInstancedARB), .-GL_PREFIX(DrawArraysInstancedARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(DrawElementsInstancedARB)
+ .type GL_PREFIX(DrawElementsInstancedARB), @function
+GL_PREFIX(DrawElementsInstancedARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4584(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4584(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4584(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4584(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(DrawElementsInstancedARB), .-GL_PREFIX(DrawElementsInstancedARB)
+
+ .p2align 4,,15
.globl GL_PREFIX(RenderbufferStorageMultisample)
.type GL_PREFIX(RenderbufferStorageMultisample), @function
GL_PREFIX(RenderbufferStorageMultisample):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4504(%rax), %r11
+ movq 4592(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21221,13 +21644,13 @@ GL_PREFIX(RenderbufferStorageMultisample):
popq %rdx
popq %rsi
popq %rdi
- movq 4504(%rax), %r11
+ movq 4592(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4504(%rax), %r11
+ movq 4592(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21241,7 +21664,7 @@ GL_PREFIX(RenderbufferStorageMultisample):
popq %rdx
popq %rsi
popq %rdi
- movq 4504(%rax), %r11
+ movq 4592(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(RenderbufferStorageMultisample), .-GL_PREFIX(RenderbufferStorageMultisample)
@@ -21252,7 +21675,7 @@ GL_PREFIX(RenderbufferStorageMultisample):
GL_PREFIX(FramebufferTextureARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4512(%rax), %r11
+ movq 4600(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21266,13 +21689,13 @@ GL_PREFIX(FramebufferTextureARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4512(%rax), %r11
+ movq 4600(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4512(%rax), %r11
+ movq 4600(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21286,7 +21709,7 @@ GL_PREFIX(FramebufferTextureARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4512(%rax), %r11
+ movq 4600(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTextureARB), .-GL_PREFIX(FramebufferTextureARB)
@@ -21297,7 +21720,7 @@ GL_PREFIX(FramebufferTextureARB):
GL_PREFIX(FramebufferTextureFaceARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4520(%rax), %r11
+ movq 4608(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21311,13 +21734,13 @@ GL_PREFIX(FramebufferTextureFaceARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4520(%rax), %r11
+ movq 4608(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4520(%rax), %r11
+ movq 4608(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21331,7 +21754,7 @@ GL_PREFIX(FramebufferTextureFaceARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4520(%rax), %r11
+ movq 4608(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTextureFaceARB), .-GL_PREFIX(FramebufferTextureFaceARB)
@@ -21342,7 +21765,7 @@ GL_PREFIX(FramebufferTextureFaceARB):
GL_PREFIX(ProgramParameteriARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4528(%rax), %r11
+ movq 4616(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21352,13 +21775,13 @@ GL_PREFIX(ProgramParameteriARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4528(%rax), %r11
+ movq 4616(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4528(%rax), %r11
+ movq 4616(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21368,7 +21791,7 @@ GL_PREFIX(ProgramParameteriARB):
popq %rdx
popq %rsi
popq %rdi
- movq 4528(%rax), %r11
+ movq 4616(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramParameteriARB), .-GL_PREFIX(ProgramParameteriARB)
@@ -21379,7 +21802,7 @@ GL_PREFIX(ProgramParameteriARB):
GL_PREFIX(FlushMappedBufferRange):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4536(%rax), %r11
+ movq 4624(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21389,13 +21812,13 @@ GL_PREFIX(FlushMappedBufferRange):
popq %rdx
popq %rsi
popq %rdi
- movq 4536(%rax), %r11
+ movq 4624(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4536(%rax), %r11
+ movq 4624(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21405,7 +21828,7 @@ GL_PREFIX(FlushMappedBufferRange):
popq %rdx
popq %rsi
popq %rdi
- movq 4536(%rax), %r11
+ movq 4624(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FlushMappedBufferRange), .-GL_PREFIX(FlushMappedBufferRange)
@@ -21416,7 +21839,7 @@ GL_PREFIX(FlushMappedBufferRange):
GL_PREFIX(MapBufferRange):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4544(%rax), %r11
+ movq 4632(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21430,13 +21853,13 @@ GL_PREFIX(MapBufferRange):
popq %rdx
popq %rsi
popq %rdi
- movq 4544(%rax), %r11
+ movq 4632(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4544(%rax), %r11
+ movq 4632(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21450,7 +21873,7 @@ GL_PREFIX(MapBufferRange):
popq %rdx
popq %rsi
popq %rdi
- movq 4544(%rax), %r11
+ movq 4632(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(MapBufferRange), .-GL_PREFIX(MapBufferRange)
@@ -21461,25 +21884,25 @@ GL_PREFIX(MapBufferRange):
GL_PREFIX(BindVertexArray):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4552(%rax), %r11
+ movq 4640(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4552(%rax), %r11
+ movq 4640(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4552(%rax), %r11
+ movq 4640(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4552(%rax), %r11
+ movq 4640(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindVertexArray), .-GL_PREFIX(BindVertexArray)
@@ -21490,7 +21913,7 @@ GL_PREFIX(BindVertexArray):
GL_PREFIX(GenVertexArrays):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4560(%rax), %r11
+ movq 4648(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21500,13 +21923,13 @@ GL_PREFIX(GenVertexArrays):
popq %rbp
popq %rsi
popq %rdi
- movq 4560(%rax), %r11
+ movq 4648(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4560(%rax), %r11
+ movq 4648(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21516,7 +21939,7 @@ GL_PREFIX(GenVertexArrays):
popq %rbp
popq %rsi
popq %rdi
- movq 4560(%rax), %r11
+ movq 4648(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenVertexArrays), .-GL_PREFIX(GenVertexArrays)
@@ -21527,7 +21950,7 @@ GL_PREFIX(GenVertexArrays):
GL_PREFIX(CopyBufferSubData):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4568(%rax), %r11
+ movq 4656(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21541,13 +21964,13 @@ GL_PREFIX(CopyBufferSubData):
popq %rdx
popq %rsi
popq %rdi
- movq 4568(%rax), %r11
+ movq 4656(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4568(%rax), %r11
+ movq 4656(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21561,7 +21984,7 @@ GL_PREFIX(CopyBufferSubData):
popq %rdx
popq %rsi
popq %rdi
- movq 4568(%rax), %r11
+ movq 4656(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CopyBufferSubData), .-GL_PREFIX(CopyBufferSubData)
@@ -21572,7 +21995,7 @@ GL_PREFIX(CopyBufferSubData):
GL_PREFIX(ClientWaitSync):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4576(%rax), %r11
+ movq 4664(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21582,13 +22005,13 @@ GL_PREFIX(ClientWaitSync):
popq %rdx
popq %rsi
popq %rdi
- movq 4576(%rax), %r11
+ movq 4664(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4576(%rax), %r11
+ movq 4664(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21598,7 +22021,7 @@ GL_PREFIX(ClientWaitSync):
popq %rdx
popq %rsi
popq %rdi
- movq 4576(%rax), %r11
+ movq 4664(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ClientWaitSync), .-GL_PREFIX(ClientWaitSync)
@@ -21609,25 +22032,25 @@ GL_PREFIX(ClientWaitSync):
GL_PREFIX(DeleteSync):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4584(%rax), %r11
+ movq 4672(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4584(%rax), %r11
+ movq 4672(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4584(%rax), %r11
+ movq 4672(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4584(%rax), %r11
+ movq 4672(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteSync), .-GL_PREFIX(DeleteSync)
@@ -21638,7 +22061,7 @@ GL_PREFIX(DeleteSync):
GL_PREFIX(FenceSync):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4592(%rax), %r11
+ movq 4680(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21648,13 +22071,13 @@ GL_PREFIX(FenceSync):
popq %rbp
popq %rsi
popq %rdi
- movq 4592(%rax), %r11
+ movq 4680(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4592(%rax), %r11
+ movq 4680(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21664,7 +22087,7 @@ GL_PREFIX(FenceSync):
popq %rbp
popq %rsi
popq %rdi
- movq 4592(%rax), %r11
+ movq 4680(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FenceSync), .-GL_PREFIX(FenceSync)
@@ -21675,7 +22098,7 @@ GL_PREFIX(FenceSync):
GL_PREFIX(GetInteger64v):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4600(%rax), %r11
+ movq 4688(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21685,13 +22108,13 @@ GL_PREFIX(GetInteger64v):
popq %rbp
popq %rsi
popq %rdi
- movq 4600(%rax), %r11
+ movq 4688(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4600(%rax), %r11
+ movq 4688(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21701,7 +22124,7 @@ GL_PREFIX(GetInteger64v):
popq %rbp
popq %rsi
popq %rdi
- movq 4600(%rax), %r11
+ movq 4688(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetInteger64v), .-GL_PREFIX(GetInteger64v)
@@ -21712,7 +22135,7 @@ GL_PREFIX(GetInteger64v):
GL_PREFIX(GetSynciv):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4608(%rax), %r11
+ movq 4696(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21726,13 +22149,13 @@ GL_PREFIX(GetSynciv):
popq %rdx
popq %rsi
popq %rdi
- movq 4608(%rax), %r11
+ movq 4696(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4608(%rax), %r11
+ movq 4696(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21746,7 +22169,7 @@ GL_PREFIX(GetSynciv):
popq %rdx
popq %rsi
popq %rdi
- movq 4608(%rax), %r11
+ movq 4696(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetSynciv), .-GL_PREFIX(GetSynciv)
@@ -21757,25 +22180,25 @@ GL_PREFIX(GetSynciv):
GL_PREFIX(IsSync):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4616(%rax), %r11
+ movq 4704(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4616(%rax), %r11
+ movq 4704(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4616(%rax), %r11
+ movq 4704(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4616(%rax), %r11
+ movq 4704(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsSync), .-GL_PREFIX(IsSync)
@@ -21786,7 +22209,7 @@ GL_PREFIX(IsSync):
GL_PREFIX(WaitSync):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4624(%rax), %r11
+ movq 4712(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21796,13 +22219,13 @@ GL_PREFIX(WaitSync):
popq %rdx
popq %rsi
popq %rdi
- movq 4624(%rax), %r11
+ movq 4712(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4624(%rax), %r11
+ movq 4712(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21812,7 +22235,7 @@ GL_PREFIX(WaitSync):
popq %rdx
popq %rsi
popq %rdi
- movq 4624(%rax), %r11
+ movq 4712(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WaitSync), .-GL_PREFIX(WaitSync)
@@ -21823,7 +22246,7 @@ GL_PREFIX(WaitSync):
GL_PREFIX(DrawElementsBaseVertex):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4632(%rax), %r11
+ movq 4720(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21837,13 +22260,13 @@ GL_PREFIX(DrawElementsBaseVertex):
popq %rdx
popq %rsi
popq %rdi
- movq 4632(%rax), %r11
+ movq 4720(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4632(%rax), %r11
+ movq 4720(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21857,7 +22280,7 @@ GL_PREFIX(DrawElementsBaseVertex):
popq %rdx
popq %rsi
popq %rdi
- movq 4632(%rax), %r11
+ movq 4720(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DrawElementsBaseVertex), .-GL_PREFIX(DrawElementsBaseVertex)
@@ -21868,7 +22291,7 @@ GL_PREFIX(DrawElementsBaseVertex):
GL_PREFIX(DrawRangeElementsBaseVertex):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4640(%rax), %r11
+ movq 4728(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21886,13 +22309,13 @@ GL_PREFIX(DrawRangeElementsBaseVertex):
popq %rdx
popq %rsi
popq %rdi
- movq 4640(%rax), %r11
+ movq 4728(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4640(%rax), %r11
+ movq 4728(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21910,7 +22333,7 @@ GL_PREFIX(DrawRangeElementsBaseVertex):
popq %rdx
popq %rsi
popq %rdi
- movq 4640(%rax), %r11
+ movq 4728(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DrawRangeElementsBaseVertex), .-GL_PREFIX(DrawRangeElementsBaseVertex)
@@ -21921,7 +22344,7 @@ GL_PREFIX(DrawRangeElementsBaseVertex):
GL_PREFIX(MultiDrawElementsBaseVertex):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4648(%rax), %r11
+ movq 4736(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21939,13 +22362,13 @@ GL_PREFIX(MultiDrawElementsBaseVertex):
popq %rdx
popq %rsi
popq %rdi
- movq 4648(%rax), %r11
+ movq 4736(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4648(%rax), %r11
+ movq 4736(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21963,7 +22386,7 @@ GL_PREFIX(MultiDrawElementsBaseVertex):
popq %rdx
popq %rsi
popq %rdi
- movq 4648(%rax), %r11
+ movq 4736(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(MultiDrawElementsBaseVertex), .-GL_PREFIX(MultiDrawElementsBaseVertex)
@@ -21974,7 +22397,7 @@ GL_PREFIX(MultiDrawElementsBaseVertex):
GL_PREFIX(BindTransformFeedback):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4656(%rax), %r11
+ movq 4744(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21984,13 +22407,13 @@ GL_PREFIX(BindTransformFeedback):
popq %rbp
popq %rsi
popq %rdi
- movq 4656(%rax), %r11
+ movq 4744(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4656(%rax), %r11
+ movq 4744(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22000,7 +22423,7 @@ GL_PREFIX(BindTransformFeedback):
popq %rbp
popq %rsi
popq %rdi
- movq 4656(%rax), %r11
+ movq 4744(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindTransformFeedback), .-GL_PREFIX(BindTransformFeedback)
@@ -22011,7 +22434,7 @@ GL_PREFIX(BindTransformFeedback):
GL_PREFIX(DeleteTransformFeedbacks):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4664(%rax), %r11
+ movq 4752(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22021,13 +22444,13 @@ GL_PREFIX(DeleteTransformFeedbacks):
popq %rbp
popq %rsi
popq %rdi
- movq 4664(%rax), %r11
+ movq 4752(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4664(%rax), %r11
+ movq 4752(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22037,7 +22460,7 @@ GL_PREFIX(DeleteTransformFeedbacks):
popq %rbp
popq %rsi
popq %rdi
- movq 4664(%rax), %r11
+ movq 4752(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteTransformFeedbacks), .-GL_PREFIX(DeleteTransformFeedbacks)
@@ -22048,7 +22471,7 @@ GL_PREFIX(DeleteTransformFeedbacks):
GL_PREFIX(DrawTransformFeedback):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4672(%rax), %r11
+ movq 4760(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22058,13 +22481,13 @@ GL_PREFIX(DrawTransformFeedback):
popq %rbp
popq %rsi
popq %rdi
- movq 4672(%rax), %r11
+ movq 4760(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4672(%rax), %r11
+ movq 4760(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22074,7 +22497,7 @@ GL_PREFIX(DrawTransformFeedback):
popq %rbp
popq %rsi
popq %rdi
- movq 4672(%rax), %r11
+ movq 4760(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DrawTransformFeedback), .-GL_PREFIX(DrawTransformFeedback)
@@ -22085,7 +22508,7 @@ GL_PREFIX(DrawTransformFeedback):
GL_PREFIX(GenTransformFeedbacks):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4680(%rax), %r11
+ movq 4768(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22095,13 +22518,13 @@ GL_PREFIX(GenTransformFeedbacks):
popq %rbp
popq %rsi
popq %rdi
- movq 4680(%rax), %r11
+ movq 4768(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4680(%rax), %r11
+ movq 4768(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22111,7 +22534,7 @@ GL_PREFIX(GenTransformFeedbacks):
popq %rbp
popq %rsi
popq %rdi
- movq 4680(%rax), %r11
+ movq 4768(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenTransformFeedbacks), .-GL_PREFIX(GenTransformFeedbacks)
@@ -22122,25 +22545,25 @@ GL_PREFIX(GenTransformFeedbacks):
GL_PREFIX(IsTransformFeedback):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4688(%rax), %r11
+ movq 4776(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4688(%rax), %r11
+ movq 4776(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4688(%rax), %r11
+ movq 4776(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4688(%rax), %r11
+ movq 4776(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsTransformFeedback), .-GL_PREFIX(IsTransformFeedback)
@@ -22151,25 +22574,25 @@ GL_PREFIX(IsTransformFeedback):
GL_PREFIX(PauseTransformFeedback):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4696(%rax), %r11
+ movq 4784(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 4696(%rax), %r11
+ movq 4784(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4696(%rax), %r11
+ movq 4784(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 4696(%rax), %r11
+ movq 4784(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PauseTransformFeedback), .-GL_PREFIX(PauseTransformFeedback)
@@ -22180,25 +22603,25 @@ GL_PREFIX(PauseTransformFeedback):
GL_PREFIX(ResumeTransformFeedback):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4704(%rax), %r11
+ movq 4792(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 4704(%rax), %r11
+ movq 4792(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4704(%rax), %r11
+ movq 4792(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 4704(%rax), %r11
+ movq 4792(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ResumeTransformFeedback), .-GL_PREFIX(ResumeTransformFeedback)
@@ -22209,7 +22632,7 @@ GL_PREFIX(ResumeTransformFeedback):
GL_PREFIX(PolygonOffsetEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4712(%rax), %r11
+ movq 4800(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -22219,13 +22642,13 @@ GL_PREFIX(PolygonOffsetEXT):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4712(%rax), %r11
+ movq 4800(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4712(%rax), %r11
+ movq 4800(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -22235,19 +22658,19 @@ GL_PREFIX(PolygonOffsetEXT):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4712(%rax), %r11
+ movq 4800(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PolygonOffsetEXT), .-GL_PREFIX(PolygonOffsetEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_590)
- .type GL_PREFIX(_dispatch_stub_590), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_590))
-GL_PREFIX(_dispatch_stub_590):
+ .globl GL_PREFIX(_dispatch_stub_601)
+ .type GL_PREFIX(_dispatch_stub_601), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_601))
+GL_PREFIX(_dispatch_stub_601):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4720(%rax), %r11
+ movq 4808(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22257,13 +22680,13 @@ GL_PREFIX(_dispatch_stub_590):
popq %rbp
popq %rsi
popq %rdi
- movq 4720(%rax), %r11
+ movq 4808(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4720(%rax), %r11
+ movq 4808(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22273,19 +22696,19 @@ GL_PREFIX(_dispatch_stub_590):
popq %rbp
popq %rsi
popq %rdi
- movq 4720(%rax), %r11
+ movq 4808(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_590), .-GL_PREFIX(_dispatch_stub_590)
+ .size GL_PREFIX(_dispatch_stub_601), .-GL_PREFIX(_dispatch_stub_601)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_591)
- .type GL_PREFIX(_dispatch_stub_591), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_591))
-GL_PREFIX(_dispatch_stub_591):
+ .globl GL_PREFIX(_dispatch_stub_602)
+ .type GL_PREFIX(_dispatch_stub_602), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_602))
+GL_PREFIX(_dispatch_stub_602):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4728(%rax), %r11
+ movq 4816(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22295,13 +22718,13 @@ GL_PREFIX(_dispatch_stub_591):
popq %rbp
popq %rsi
popq %rdi
- movq 4728(%rax), %r11
+ movq 4816(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4728(%rax), %r11
+ movq 4816(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22311,19 +22734,19 @@ GL_PREFIX(_dispatch_stub_591):
popq %rbp
popq %rsi
popq %rdi
- movq 4728(%rax), %r11
+ movq 4816(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_591), .-GL_PREFIX(_dispatch_stub_591)
+ .size GL_PREFIX(_dispatch_stub_602), .-GL_PREFIX(_dispatch_stub_602)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_592)
- .type GL_PREFIX(_dispatch_stub_592), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_592))
-GL_PREFIX(_dispatch_stub_592):
+ .globl GL_PREFIX(_dispatch_stub_603)
+ .type GL_PREFIX(_dispatch_stub_603), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_603))
+GL_PREFIX(_dispatch_stub_603):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4736(%rax), %r11
+ movq 4824(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -22333,13 +22756,13 @@ GL_PREFIX(_dispatch_stub_592):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4736(%rax), %r11
+ movq 4824(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4736(%rax), %r11
+ movq 4824(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -22349,19 +22772,19 @@ GL_PREFIX(_dispatch_stub_592):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4736(%rax), %r11
+ movq 4824(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_592), .-GL_PREFIX(_dispatch_stub_592)
+ .size GL_PREFIX(_dispatch_stub_603), .-GL_PREFIX(_dispatch_stub_603)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_593)
- .type GL_PREFIX(_dispatch_stub_593), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_593))
-GL_PREFIX(_dispatch_stub_593):
+ .globl GL_PREFIX(_dispatch_stub_604)
+ .type GL_PREFIX(_dispatch_stub_604), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_604))
+GL_PREFIX(_dispatch_stub_604):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4744(%rax), %r11
+ movq 4832(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22371,13 +22794,13 @@ GL_PREFIX(_dispatch_stub_593):
popq %rbp
popq %rsi
popq %rdi
- movq 4744(%rax), %r11
+ movq 4832(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4744(%rax), %r11
+ movq 4832(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22387,19 +22810,19 @@ GL_PREFIX(_dispatch_stub_593):
popq %rbp
popq %rsi
popq %rdi
- movq 4744(%rax), %r11
+ movq 4832(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_593), .-GL_PREFIX(_dispatch_stub_593)
+ .size GL_PREFIX(_dispatch_stub_604), .-GL_PREFIX(_dispatch_stub_604)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_594)
- .type GL_PREFIX(_dispatch_stub_594), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_594))
-GL_PREFIX(_dispatch_stub_594):
+ .globl GL_PREFIX(_dispatch_stub_605)
+ .type GL_PREFIX(_dispatch_stub_605), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_605))
+GL_PREFIX(_dispatch_stub_605):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4752(%rax), %r11
+ movq 4840(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22409,13 +22832,13 @@ GL_PREFIX(_dispatch_stub_594):
popq %rbp
popq %rsi
popq %rdi
- movq 4752(%rax), %r11
+ movq 4840(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4752(%rax), %r11
+ movq 4840(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22425,19 +22848,19 @@ GL_PREFIX(_dispatch_stub_594):
popq %rbp
popq %rsi
popq %rdi
- movq 4752(%rax), %r11
+ movq 4840(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_594), .-GL_PREFIX(_dispatch_stub_594)
+ .size GL_PREFIX(_dispatch_stub_605), .-GL_PREFIX(_dispatch_stub_605)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_595)
- .type GL_PREFIX(_dispatch_stub_595), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_595))
-GL_PREFIX(_dispatch_stub_595):
+ .globl GL_PREFIX(_dispatch_stub_606)
+ .type GL_PREFIX(_dispatch_stub_606), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_606))
+GL_PREFIX(_dispatch_stub_606):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4760(%rax), %r11
+ movq 4848(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22447,13 +22870,13 @@ GL_PREFIX(_dispatch_stub_595):
popq %rbp
popq %rsi
popq %rdi
- movq 4760(%rax), %r11
+ movq 4848(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4760(%rax), %r11
+ movq 4848(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22463,19 +22886,19 @@ GL_PREFIX(_dispatch_stub_595):
popq %rbp
popq %rsi
popq %rdi
- movq 4760(%rax), %r11
+ movq 4848(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_595), .-GL_PREFIX(_dispatch_stub_595)
+ .size GL_PREFIX(_dispatch_stub_606), .-GL_PREFIX(_dispatch_stub_606)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_596)
- .type GL_PREFIX(_dispatch_stub_596), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_596))
-GL_PREFIX(_dispatch_stub_596):
+ .globl GL_PREFIX(_dispatch_stub_607)
+ .type GL_PREFIX(_dispatch_stub_607), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_607))
+GL_PREFIX(_dispatch_stub_607):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4768(%rax), %r11
+ movq 4856(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22485,13 +22908,13 @@ GL_PREFIX(_dispatch_stub_596):
popq %rbp
popq %rsi
popq %rdi
- movq 4768(%rax), %r11
+ movq 4856(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4768(%rax), %r11
+ movq 4856(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22501,40 +22924,40 @@ GL_PREFIX(_dispatch_stub_596):
popq %rbp
popq %rsi
popq %rdi
- movq 4768(%rax), %r11
+ movq 4856(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_596), .-GL_PREFIX(_dispatch_stub_596)
+ .size GL_PREFIX(_dispatch_stub_607), .-GL_PREFIX(_dispatch_stub_607)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_597)
- .type GL_PREFIX(_dispatch_stub_597), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_597))
-GL_PREFIX(_dispatch_stub_597):
+ .globl GL_PREFIX(_dispatch_stub_608)
+ .type GL_PREFIX(_dispatch_stub_608), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_608))
+GL_PREFIX(_dispatch_stub_608):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4776(%rax), %r11
+ movq 4864(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4776(%rax), %r11
+ movq 4864(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4776(%rax), %r11
+ movq 4864(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4776(%rax), %r11
+ movq 4864(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_597), .-GL_PREFIX(_dispatch_stub_597)
+ .size GL_PREFIX(_dispatch_stub_608), .-GL_PREFIX(_dispatch_stub_608)
.p2align 4,,15
.globl GL_PREFIX(ColorPointerEXT)
@@ -22542,7 +22965,7 @@ GL_PREFIX(_dispatch_stub_597):
GL_PREFIX(ColorPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4784(%rax), %r11
+ movq 4872(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22556,13 +22979,13 @@ GL_PREFIX(ColorPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4784(%rax), %r11
+ movq 4872(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4784(%rax), %r11
+ movq 4872(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22576,7 +22999,7 @@ GL_PREFIX(ColorPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4784(%rax), %r11
+ movq 4872(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorPointerEXT), .-GL_PREFIX(ColorPointerEXT)
@@ -22587,7 +23010,7 @@ GL_PREFIX(ColorPointerEXT):
GL_PREFIX(EdgeFlagPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4792(%rax), %r11
+ movq 4880(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22597,13 +23020,13 @@ GL_PREFIX(EdgeFlagPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4792(%rax), %r11
+ movq 4880(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4792(%rax), %r11
+ movq 4880(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22613,7 +23036,7 @@ GL_PREFIX(EdgeFlagPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4792(%rax), %r11
+ movq 4880(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EdgeFlagPointerEXT), .-GL_PREFIX(EdgeFlagPointerEXT)
@@ -22624,7 +23047,7 @@ GL_PREFIX(EdgeFlagPointerEXT):
GL_PREFIX(IndexPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4800(%rax), %r11
+ movq 4888(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22638,13 +23061,13 @@ GL_PREFIX(IndexPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4800(%rax), %r11
+ movq 4888(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4800(%rax), %r11
+ movq 4888(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22658,7 +23081,7 @@ GL_PREFIX(IndexPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4800(%rax), %r11
+ movq 4888(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IndexPointerEXT), .-GL_PREFIX(IndexPointerEXT)
@@ -22669,7 +23092,7 @@ GL_PREFIX(IndexPointerEXT):
GL_PREFIX(NormalPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4808(%rax), %r11
+ movq 4896(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22683,13 +23106,13 @@ GL_PREFIX(NormalPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4808(%rax), %r11
+ movq 4896(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4808(%rax), %r11
+ movq 4896(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22703,7 +23126,7 @@ GL_PREFIX(NormalPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4808(%rax), %r11
+ movq 4896(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(NormalPointerEXT), .-GL_PREFIX(NormalPointerEXT)
@@ -22714,7 +23137,7 @@ GL_PREFIX(NormalPointerEXT):
GL_PREFIX(TexCoordPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4816(%rax), %r11
+ movq 4904(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22728,13 +23151,13 @@ GL_PREFIX(TexCoordPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4816(%rax), %r11
+ movq 4904(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4816(%rax), %r11
+ movq 4904(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22748,7 +23171,7 @@ GL_PREFIX(TexCoordPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4816(%rax), %r11
+ movq 4904(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexCoordPointerEXT), .-GL_PREFIX(TexCoordPointerEXT)
@@ -22759,7 +23182,7 @@ GL_PREFIX(TexCoordPointerEXT):
GL_PREFIX(VertexPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4824(%rax), %r11
+ movq 4912(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22773,13 +23196,13 @@ GL_PREFIX(VertexPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4824(%rax), %r11
+ movq 4912(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4824(%rax), %r11
+ movq 4912(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22793,7 +23216,7 @@ GL_PREFIX(VertexPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4824(%rax), %r11
+ movq 4912(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexPointerEXT), .-GL_PREFIX(VertexPointerEXT)
@@ -22804,7 +23227,7 @@ GL_PREFIX(VertexPointerEXT):
GL_PREFIX(PointParameterfEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4832(%rax), %r11
+ movq 4920(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -22814,13 +23237,13 @@ GL_PREFIX(PointParameterfEXT):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4832(%rax), %r11
+ movq 4920(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4832(%rax), %r11
+ movq 4920(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -22830,7 +23253,7 @@ GL_PREFIX(PointParameterfEXT):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4832(%rax), %r11
+ movq 4920(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointParameterfEXT), .-GL_PREFIX(PointParameterfEXT)
@@ -22841,7 +23264,7 @@ GL_PREFIX(PointParameterfEXT):
GL_PREFIX(PointParameterfvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4840(%rax), %r11
+ movq 4928(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22851,13 +23274,13 @@ GL_PREFIX(PointParameterfvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 4840(%rax), %r11
+ movq 4928(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4840(%rax), %r11
+ movq 4928(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22867,7 +23290,7 @@ GL_PREFIX(PointParameterfvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 4840(%rax), %r11
+ movq 4928(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointParameterfvEXT), .-GL_PREFIX(PointParameterfvEXT)
@@ -22878,7 +23301,7 @@ GL_PREFIX(PointParameterfvEXT):
GL_PREFIX(LockArraysEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4848(%rax), %r11
+ movq 4936(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22888,13 +23311,13 @@ GL_PREFIX(LockArraysEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 4848(%rax), %r11
+ movq 4936(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4848(%rax), %r11
+ movq 4936(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22904,7 +23327,7 @@ GL_PREFIX(LockArraysEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 4848(%rax), %r11
+ movq 4936(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(LockArraysEXT), .-GL_PREFIX(LockArraysEXT)
@@ -22915,25 +23338,25 @@ GL_PREFIX(LockArraysEXT):
GL_PREFIX(UnlockArraysEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4856(%rax), %r11
+ movq 4944(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 4856(%rax), %r11
+ movq 4944(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4856(%rax), %r11
+ movq 4944(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 4856(%rax), %r11
+ movq 4944(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(UnlockArraysEXT), .-GL_PREFIX(UnlockArraysEXT)
@@ -22944,7 +23367,7 @@ GL_PREFIX(UnlockArraysEXT):
GL_PREFIX(SecondaryColor3bEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4864(%rax), %r11
+ movq 4952(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22954,13 +23377,13 @@ GL_PREFIX(SecondaryColor3bEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4864(%rax), %r11
+ movq 4952(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4864(%rax), %r11
+ movq 4952(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22970,7 +23393,7 @@ GL_PREFIX(SecondaryColor3bEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4864(%rax), %r11
+ movq 4952(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3bEXT), .-GL_PREFIX(SecondaryColor3bEXT)
@@ -22981,25 +23404,25 @@ GL_PREFIX(SecondaryColor3bEXT):
GL_PREFIX(SecondaryColor3bvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4872(%rax), %r11
+ movq 4960(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4872(%rax), %r11
+ movq 4960(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4872(%rax), %r11
+ movq 4960(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4872(%rax), %r11
+ movq 4960(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3bvEXT), .-GL_PREFIX(SecondaryColor3bvEXT)
@@ -23010,7 +23433,7 @@ GL_PREFIX(SecondaryColor3bvEXT):
GL_PREFIX(SecondaryColor3dEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4880(%rax), %r11
+ movq 4968(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -23022,13 +23445,13 @@ GL_PREFIX(SecondaryColor3dEXT):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4880(%rax), %r11
+ movq 4968(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4880(%rax), %r11
+ movq 4968(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -23040,7 +23463,7 @@ GL_PREFIX(SecondaryColor3dEXT):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4880(%rax), %r11
+ movq 4968(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3dEXT), .-GL_PREFIX(SecondaryColor3dEXT)
@@ -23051,25 +23474,25 @@ GL_PREFIX(SecondaryColor3dEXT):
GL_PREFIX(SecondaryColor3dvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4888(%rax), %r11
+ movq 4976(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4888(%rax), %r11
+ movq 4976(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4888(%rax), %r11
+ movq 4976(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4888(%rax), %r11
+ movq 4976(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3dvEXT), .-GL_PREFIX(SecondaryColor3dvEXT)
@@ -23080,7 +23503,7 @@ GL_PREFIX(SecondaryColor3dvEXT):
GL_PREFIX(SecondaryColor3fEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4896(%rax), %r11
+ movq 4984(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -23092,13 +23515,13 @@ GL_PREFIX(SecondaryColor3fEXT):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4896(%rax), %r11
+ movq 4984(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4896(%rax), %r11
+ movq 4984(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -23110,7 +23533,7 @@ GL_PREFIX(SecondaryColor3fEXT):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4896(%rax), %r11
+ movq 4984(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3fEXT), .-GL_PREFIX(SecondaryColor3fEXT)
@@ -23121,25 +23544,25 @@ GL_PREFIX(SecondaryColor3fEXT):
GL_PREFIX(SecondaryColor3fvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4904(%rax), %r11
+ movq 4992(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4904(%rax), %r11
+ movq 4992(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4904(%rax), %r11
+ movq 4992(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4904(%rax), %r11
+ movq 4992(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3fvEXT), .-GL_PREFIX(SecondaryColor3fvEXT)
@@ -23150,7 +23573,7 @@ GL_PREFIX(SecondaryColor3fvEXT):
GL_PREFIX(SecondaryColor3iEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4912(%rax), %r11
+ movq 5000(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23160,13 +23583,13 @@ GL_PREFIX(SecondaryColor3iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4912(%rax), %r11
+ movq 5000(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4912(%rax), %r11
+ movq 5000(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23176,7 +23599,7 @@ GL_PREFIX(SecondaryColor3iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4912(%rax), %r11
+ movq 5000(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3iEXT), .-GL_PREFIX(SecondaryColor3iEXT)
@@ -23187,25 +23610,25 @@ GL_PREFIX(SecondaryColor3iEXT):
GL_PREFIX(SecondaryColor3ivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4920(%rax), %r11
+ movq 5008(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4920(%rax), %r11
+ movq 5008(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4920(%rax), %r11
+ movq 5008(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4920(%rax), %r11
+ movq 5008(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3ivEXT), .-GL_PREFIX(SecondaryColor3ivEXT)
@@ -23216,7 +23639,7 @@ GL_PREFIX(SecondaryColor3ivEXT):
GL_PREFIX(SecondaryColor3sEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4928(%rax), %r11
+ movq 5016(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23226,13 +23649,13 @@ GL_PREFIX(SecondaryColor3sEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4928(%rax), %r11
+ movq 5016(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4928(%rax), %r11
+ movq 5016(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23242,7 +23665,7 @@ GL_PREFIX(SecondaryColor3sEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4928(%rax), %r11
+ movq 5016(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3sEXT), .-GL_PREFIX(SecondaryColor3sEXT)
@@ -23253,25 +23676,25 @@ GL_PREFIX(SecondaryColor3sEXT):
GL_PREFIX(SecondaryColor3svEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4936(%rax), %r11
+ movq 5024(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4936(%rax), %r11
+ movq 5024(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4936(%rax), %r11
+ movq 5024(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4936(%rax), %r11
+ movq 5024(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3svEXT), .-GL_PREFIX(SecondaryColor3svEXT)
@@ -23282,7 +23705,7 @@ GL_PREFIX(SecondaryColor3svEXT):
GL_PREFIX(SecondaryColor3ubEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4944(%rax), %r11
+ movq 5032(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23292,13 +23715,13 @@ GL_PREFIX(SecondaryColor3ubEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4944(%rax), %r11
+ movq 5032(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4944(%rax), %r11
+ movq 5032(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23308,7 +23731,7 @@ GL_PREFIX(SecondaryColor3ubEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4944(%rax), %r11
+ movq 5032(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3ubEXT), .-GL_PREFIX(SecondaryColor3ubEXT)
@@ -23319,25 +23742,25 @@ GL_PREFIX(SecondaryColor3ubEXT):
GL_PREFIX(SecondaryColor3ubvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4952(%rax), %r11
+ movq 5040(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4952(%rax), %r11
+ movq 5040(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4952(%rax), %r11
+ movq 5040(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4952(%rax), %r11
+ movq 5040(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3ubvEXT), .-GL_PREFIX(SecondaryColor3ubvEXT)
@@ -23348,7 +23771,7 @@ GL_PREFIX(SecondaryColor3ubvEXT):
GL_PREFIX(SecondaryColor3uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4960(%rax), %r11
+ movq 5048(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23358,13 +23781,13 @@ GL_PREFIX(SecondaryColor3uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4960(%rax), %r11
+ movq 5048(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4960(%rax), %r11
+ movq 5048(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23374,7 +23797,7 @@ GL_PREFIX(SecondaryColor3uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4960(%rax), %r11
+ movq 5048(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3uiEXT), .-GL_PREFIX(SecondaryColor3uiEXT)
@@ -23385,25 +23808,25 @@ GL_PREFIX(SecondaryColor3uiEXT):
GL_PREFIX(SecondaryColor3uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4968(%rax), %r11
+ movq 5056(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4968(%rax), %r11
+ movq 5056(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4968(%rax), %r11
+ movq 5056(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4968(%rax), %r11
+ movq 5056(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3uivEXT), .-GL_PREFIX(SecondaryColor3uivEXT)
@@ -23414,7 +23837,7 @@ GL_PREFIX(SecondaryColor3uivEXT):
GL_PREFIX(SecondaryColor3usEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4976(%rax), %r11
+ movq 5064(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23424,13 +23847,13 @@ GL_PREFIX(SecondaryColor3usEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4976(%rax), %r11
+ movq 5064(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4976(%rax), %r11
+ movq 5064(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23440,7 +23863,7 @@ GL_PREFIX(SecondaryColor3usEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4976(%rax), %r11
+ movq 5064(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3usEXT), .-GL_PREFIX(SecondaryColor3usEXT)
@@ -23451,25 +23874,25 @@ GL_PREFIX(SecondaryColor3usEXT):
GL_PREFIX(SecondaryColor3usvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4984(%rax), %r11
+ movq 5072(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4984(%rax), %r11
+ movq 5072(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4984(%rax), %r11
+ movq 5072(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4984(%rax), %r11
+ movq 5072(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3usvEXT), .-GL_PREFIX(SecondaryColor3usvEXT)
@@ -23480,7 +23903,7 @@ GL_PREFIX(SecondaryColor3usvEXT):
GL_PREFIX(SecondaryColorPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4992(%rax), %r11
+ movq 5080(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23494,13 +23917,13 @@ GL_PREFIX(SecondaryColorPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4992(%rax), %r11
+ movq 5080(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4992(%rax), %r11
+ movq 5080(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23514,7 +23937,7 @@ GL_PREFIX(SecondaryColorPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4992(%rax), %r11
+ movq 5080(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColorPointerEXT), .-GL_PREFIX(SecondaryColorPointerEXT)
@@ -23525,7 +23948,7 @@ GL_PREFIX(SecondaryColorPointerEXT):
GL_PREFIX(MultiDrawArraysEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5000(%rax), %r11
+ movq 5088(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23539,13 +23962,13 @@ GL_PREFIX(MultiDrawArraysEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5000(%rax), %r11
+ movq 5088(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5000(%rax), %r11
+ movq 5088(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23559,7 +23982,7 @@ GL_PREFIX(MultiDrawArraysEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5000(%rax), %r11
+ movq 5088(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(MultiDrawArraysEXT), .-GL_PREFIX(MultiDrawArraysEXT)
@@ -23570,7 +23993,7 @@ GL_PREFIX(MultiDrawArraysEXT):
GL_PREFIX(MultiDrawElementsEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5008(%rax), %r11
+ movq 5096(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23584,13 +24007,13 @@ GL_PREFIX(MultiDrawElementsEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5008(%rax), %r11
+ movq 5096(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5008(%rax), %r11
+ movq 5096(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23604,7 +24027,7 @@ GL_PREFIX(MultiDrawElementsEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5008(%rax), %r11
+ movq 5096(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(MultiDrawElementsEXT), .-GL_PREFIX(MultiDrawElementsEXT)
@@ -23615,7 +24038,7 @@ GL_PREFIX(MultiDrawElementsEXT):
GL_PREFIX(FogCoordPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5016(%rax), %r11
+ movq 5104(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23625,13 +24048,13 @@ GL_PREFIX(FogCoordPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5016(%rax), %r11
+ movq 5104(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5016(%rax), %r11
+ movq 5104(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23641,7 +24064,7 @@ GL_PREFIX(FogCoordPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5016(%rax), %r11
+ movq 5104(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoordPointerEXT), .-GL_PREFIX(FogCoordPointerEXT)
@@ -23652,7 +24075,7 @@ GL_PREFIX(FogCoordPointerEXT):
GL_PREFIX(FogCoorddEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5024(%rax), %r11
+ movq 5112(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $8, %rsp
@@ -23660,13 +24083,13 @@ GL_PREFIX(FogCoorddEXT):
call _x86_64_get_dispatch@PLT
movq (%rsp), %xmm0
addq $8, %rsp
- movq 5024(%rax), %r11
+ movq 5112(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5024(%rax), %r11
+ movq 5112(%rax), %r11
jmp *%r11
1:
subq $8, %rsp
@@ -23674,7 +24097,7 @@ GL_PREFIX(FogCoorddEXT):
call _glapi_get_dispatch
movq (%rsp), %xmm0
addq $8, %rsp
- movq 5024(%rax), %r11
+ movq 5112(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoorddEXT), .-GL_PREFIX(FogCoorddEXT)
@@ -23685,25 +24108,25 @@ GL_PREFIX(FogCoorddEXT):
GL_PREFIX(FogCoorddvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5032(%rax), %r11
+ movq 5120(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5032(%rax), %r11
+ movq 5120(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5032(%rax), %r11
+ movq 5120(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5032(%rax), %r11
+ movq 5120(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoorddvEXT), .-GL_PREFIX(FogCoorddvEXT)
@@ -23714,7 +24137,7 @@ GL_PREFIX(FogCoorddvEXT):
GL_PREFIX(FogCoordfEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5040(%rax), %r11
+ movq 5128(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $8, %rsp
@@ -23722,13 +24145,13 @@ GL_PREFIX(FogCoordfEXT):
call _x86_64_get_dispatch@PLT
movq (%rsp), %xmm0
addq $8, %rsp
- movq 5040(%rax), %r11
+ movq 5128(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5040(%rax), %r11
+ movq 5128(%rax), %r11
jmp *%r11
1:
subq $8, %rsp
@@ -23736,7 +24159,7 @@ GL_PREFIX(FogCoordfEXT):
call _glapi_get_dispatch
movq (%rsp), %xmm0
addq $8, %rsp
- movq 5040(%rax), %r11
+ movq 5128(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoordfEXT), .-GL_PREFIX(FogCoordfEXT)
@@ -23747,58 +24170,58 @@ GL_PREFIX(FogCoordfEXT):
GL_PREFIX(FogCoordfvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5048(%rax), %r11
+ movq 5136(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5048(%rax), %r11
+ movq 5136(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5048(%rax), %r11
+ movq 5136(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5048(%rax), %r11
+ movq 5136(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoordfvEXT), .-GL_PREFIX(FogCoordfvEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_632)
- .type GL_PREFIX(_dispatch_stub_632), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_632))
-GL_PREFIX(_dispatch_stub_632):
+ .globl GL_PREFIX(_dispatch_stub_643)
+ .type GL_PREFIX(_dispatch_stub_643), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_643))
+GL_PREFIX(_dispatch_stub_643):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5056(%rax), %r11
+ movq 5144(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5056(%rax), %r11
+ movq 5144(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5056(%rax), %r11
+ movq 5144(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5056(%rax), %r11
+ movq 5144(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_632), .-GL_PREFIX(_dispatch_stub_632)
+ .size GL_PREFIX(_dispatch_stub_643), .-GL_PREFIX(_dispatch_stub_643)
.p2align 4,,15
.globl GL_PREFIX(BlendFuncSeparateEXT)
@@ -23806,7 +24229,7 @@ GL_PREFIX(_dispatch_stub_632):
GL_PREFIX(BlendFuncSeparateEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5064(%rax), %r11
+ movq 5152(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23820,13 +24243,13 @@ GL_PREFIX(BlendFuncSeparateEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5064(%rax), %r11
+ movq 5152(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5064(%rax), %r11
+ movq 5152(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23840,7 +24263,7 @@ GL_PREFIX(BlendFuncSeparateEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5064(%rax), %r11
+ movq 5152(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BlendFuncSeparateEXT), .-GL_PREFIX(BlendFuncSeparateEXT)
@@ -23851,25 +24274,25 @@ GL_PREFIX(BlendFuncSeparateEXT):
GL_PREFIX(FlushVertexArrayRangeNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5072(%rax), %r11
+ movq 5160(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 5072(%rax), %r11
+ movq 5160(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5072(%rax), %r11
+ movq 5160(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 5072(%rax), %r11
+ movq 5160(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FlushVertexArrayRangeNV), .-GL_PREFIX(FlushVertexArrayRangeNV)
@@ -23880,7 +24303,7 @@ GL_PREFIX(FlushVertexArrayRangeNV):
GL_PREFIX(VertexArrayRangeNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5080(%rax), %r11
+ movq 5168(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23890,13 +24313,13 @@ GL_PREFIX(VertexArrayRangeNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5080(%rax), %r11
+ movq 5168(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5080(%rax), %r11
+ movq 5168(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23906,7 +24329,7 @@ GL_PREFIX(VertexArrayRangeNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5080(%rax), %r11
+ movq 5168(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexArrayRangeNV), .-GL_PREFIX(VertexArrayRangeNV)
@@ -23917,7 +24340,7 @@ GL_PREFIX(VertexArrayRangeNV):
GL_PREFIX(CombinerInputNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5088(%rax), %r11
+ movq 5176(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23935,13 +24358,13 @@ GL_PREFIX(CombinerInputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5088(%rax), %r11
+ movq 5176(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5088(%rax), %r11
+ movq 5176(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23959,7 +24382,7 @@ GL_PREFIX(CombinerInputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5088(%rax), %r11
+ movq 5176(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerInputNV), .-GL_PREFIX(CombinerInputNV)
@@ -23970,7 +24393,7 @@ GL_PREFIX(CombinerInputNV):
GL_PREFIX(CombinerOutputNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5096(%rax), %r11
+ movq 5184(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23988,13 +24411,13 @@ GL_PREFIX(CombinerOutputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5096(%rax), %r11
+ movq 5184(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5096(%rax), %r11
+ movq 5184(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24012,7 +24435,7 @@ GL_PREFIX(CombinerOutputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5096(%rax), %r11
+ movq 5184(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerOutputNV), .-GL_PREFIX(CombinerOutputNV)
@@ -24023,7 +24446,7 @@ GL_PREFIX(CombinerOutputNV):
GL_PREFIX(CombinerParameterfNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5104(%rax), %r11
+ movq 5192(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -24033,13 +24456,13 @@ GL_PREFIX(CombinerParameterfNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5104(%rax), %r11
+ movq 5192(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5104(%rax), %r11
+ movq 5192(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -24049,7 +24472,7 @@ GL_PREFIX(CombinerParameterfNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5104(%rax), %r11
+ movq 5192(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerParameterfNV), .-GL_PREFIX(CombinerParameterfNV)
@@ -24060,7 +24483,7 @@ GL_PREFIX(CombinerParameterfNV):
GL_PREFIX(CombinerParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5112(%rax), %r11
+ movq 5200(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24070,13 +24493,13 @@ GL_PREFIX(CombinerParameterfvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5112(%rax), %r11
+ movq 5200(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5112(%rax), %r11
+ movq 5200(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24086,7 +24509,7 @@ GL_PREFIX(CombinerParameterfvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5112(%rax), %r11
+ movq 5200(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerParameterfvNV), .-GL_PREFIX(CombinerParameterfvNV)
@@ -24097,7 +24520,7 @@ GL_PREFIX(CombinerParameterfvNV):
GL_PREFIX(CombinerParameteriNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5120(%rax), %r11
+ movq 5208(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24107,13 +24530,13 @@ GL_PREFIX(CombinerParameteriNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5120(%rax), %r11
+ movq 5208(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5120(%rax), %r11
+ movq 5208(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24123,7 +24546,7 @@ GL_PREFIX(CombinerParameteriNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5120(%rax), %r11
+ movq 5208(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerParameteriNV), .-GL_PREFIX(CombinerParameteriNV)
@@ -24134,7 +24557,7 @@ GL_PREFIX(CombinerParameteriNV):
GL_PREFIX(CombinerParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5128(%rax), %r11
+ movq 5216(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24144,13 +24567,13 @@ GL_PREFIX(CombinerParameterivNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5128(%rax), %r11
+ movq 5216(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5128(%rax), %r11
+ movq 5216(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24160,7 +24583,7 @@ GL_PREFIX(CombinerParameterivNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5128(%rax), %r11
+ movq 5216(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerParameterivNV), .-GL_PREFIX(CombinerParameterivNV)
@@ -24171,7 +24594,7 @@ GL_PREFIX(CombinerParameterivNV):
GL_PREFIX(FinalCombinerInputNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5136(%rax), %r11
+ movq 5224(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24185,13 +24608,13 @@ GL_PREFIX(FinalCombinerInputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5136(%rax), %r11
+ movq 5224(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5136(%rax), %r11
+ movq 5224(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24205,7 +24628,7 @@ GL_PREFIX(FinalCombinerInputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5136(%rax), %r11
+ movq 5224(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FinalCombinerInputNV), .-GL_PREFIX(FinalCombinerInputNV)
@@ -24216,7 +24639,7 @@ GL_PREFIX(FinalCombinerInputNV):
GL_PREFIX(GetCombinerInputParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5144(%rax), %r11
+ movq 5232(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24230,13 +24653,13 @@ GL_PREFIX(GetCombinerInputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5144(%rax), %r11
+ movq 5232(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5144(%rax), %r11
+ movq 5232(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24250,7 +24673,7 @@ GL_PREFIX(GetCombinerInputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5144(%rax), %r11
+ movq 5232(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetCombinerInputParameterfvNV), .-GL_PREFIX(GetCombinerInputParameterfvNV)
@@ -24261,7 +24684,7 @@ GL_PREFIX(GetCombinerInputParameterfvNV):
GL_PREFIX(GetCombinerInputParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5152(%rax), %r11
+ movq 5240(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24275,13 +24698,13 @@ GL_PREFIX(GetCombinerInputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5152(%rax), %r11
+ movq 5240(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5152(%rax), %r11
+ movq 5240(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24295,7 +24718,7 @@ GL_PREFIX(GetCombinerInputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5152(%rax), %r11
+ movq 5240(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetCombinerInputParameterivNV), .-GL_PREFIX(GetCombinerInputParameterivNV)
@@ -24306,7 +24729,7 @@ GL_PREFIX(GetCombinerInputParameterivNV):
GL_PREFIX(GetCombinerOutputParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5160(%rax), %r11
+ movq 5248(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24320,13 +24743,13 @@ GL_PREFIX(GetCombinerOutputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5160(%rax), %r11
+ movq 5248(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5160(%rax), %r11
+ movq 5248(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24340,7 +24763,7 @@ GL_PREFIX(GetCombinerOutputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5160(%rax), %r11
+ movq 5248(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetCombinerOutputParameterfvNV), .-GL_PREFIX(GetCombinerOutputParameterfvNV)
@@ -24351,7 +24774,7 @@ GL_PREFIX(GetCombinerOutputParameterfvNV):
GL_PREFIX(GetCombinerOutputParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5168(%rax), %r11
+ movq 5256(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24365,13 +24788,13 @@ GL_PREFIX(GetCombinerOutputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5168(%rax), %r11
+ movq 5256(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5168(%rax), %r11
+ movq 5256(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24385,7 +24808,7 @@ GL_PREFIX(GetCombinerOutputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5168(%rax), %r11
+ movq 5256(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetCombinerOutputParameterivNV), .-GL_PREFIX(GetCombinerOutputParameterivNV)
@@ -24396,7 +24819,7 @@ GL_PREFIX(GetCombinerOutputParameterivNV):
GL_PREFIX(GetFinalCombinerInputParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5176(%rax), %r11
+ movq 5264(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24406,13 +24829,13 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5176(%rax), %r11
+ movq 5264(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5176(%rax), %r11
+ movq 5264(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24422,7 +24845,7 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5176(%rax), %r11
+ movq 5264(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetFinalCombinerInputParameterfvNV), .-GL_PREFIX(GetFinalCombinerInputParameterfvNV)
@@ -24433,7 +24856,7 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV):
GL_PREFIX(GetFinalCombinerInputParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5184(%rax), %r11
+ movq 5272(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24443,13 +24866,13 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5184(%rax), %r11
+ movq 5272(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5184(%rax), %r11
+ movq 5272(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24459,7 +24882,7 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5184(%rax), %r11
+ movq 5272(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetFinalCombinerInputParameterivNV), .-GL_PREFIX(GetFinalCombinerInputParameterivNV)
@@ -24470,25 +24893,25 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV):
GL_PREFIX(ResizeBuffersMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5192(%rax), %r11
+ movq 5280(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 5192(%rax), %r11
+ movq 5280(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5192(%rax), %r11
+ movq 5280(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 5192(%rax), %r11
+ movq 5280(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ResizeBuffersMESA), .-GL_PREFIX(ResizeBuffersMESA)
@@ -24499,7 +24922,7 @@ GL_PREFIX(ResizeBuffersMESA):
GL_PREFIX(WindowPos2dMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5200(%rax), %r11
+ movq 5288(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -24509,13 +24932,13 @@ GL_PREFIX(WindowPos2dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5200(%rax), %r11
+ movq 5288(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5200(%rax), %r11
+ movq 5288(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -24525,7 +24948,7 @@ GL_PREFIX(WindowPos2dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5200(%rax), %r11
+ movq 5288(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2dMESA), .-GL_PREFIX(WindowPos2dMESA)
@@ -24536,25 +24959,25 @@ GL_PREFIX(WindowPos2dMESA):
GL_PREFIX(WindowPos2dvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5208(%rax), %r11
+ movq 5296(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5208(%rax), %r11
+ movq 5296(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5208(%rax), %r11
+ movq 5296(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5208(%rax), %r11
+ movq 5296(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2dvMESA), .-GL_PREFIX(WindowPos2dvMESA)
@@ -24565,7 +24988,7 @@ GL_PREFIX(WindowPos2dvMESA):
GL_PREFIX(WindowPos2fMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5216(%rax), %r11
+ movq 5304(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -24575,13 +24998,13 @@ GL_PREFIX(WindowPos2fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5216(%rax), %r11
+ movq 5304(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5216(%rax), %r11
+ movq 5304(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -24591,7 +25014,7 @@ GL_PREFIX(WindowPos2fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5216(%rax), %r11
+ movq 5304(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2fMESA), .-GL_PREFIX(WindowPos2fMESA)
@@ -24602,25 +25025,25 @@ GL_PREFIX(WindowPos2fMESA):
GL_PREFIX(WindowPos2fvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5224(%rax), %r11
+ movq 5312(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5224(%rax), %r11
+ movq 5312(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5224(%rax), %r11
+ movq 5312(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5224(%rax), %r11
+ movq 5312(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2fvMESA), .-GL_PREFIX(WindowPos2fvMESA)
@@ -24631,7 +25054,7 @@ GL_PREFIX(WindowPos2fvMESA):
GL_PREFIX(WindowPos2iMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5232(%rax), %r11
+ movq 5320(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24641,13 +25064,13 @@ GL_PREFIX(WindowPos2iMESA):
popq %rbp
popq %rsi
popq %rdi
- movq 5232(%rax), %r11
+ movq 5320(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5232(%rax), %r11
+ movq 5320(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24657,7 +25080,7 @@ GL_PREFIX(WindowPos2iMESA):
popq %rbp
popq %rsi
popq %rdi
- movq 5232(%rax), %r11
+ movq 5320(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2iMESA), .-GL_PREFIX(WindowPos2iMESA)
@@ -24668,25 +25091,25 @@ GL_PREFIX(WindowPos2iMESA):
GL_PREFIX(WindowPos2ivMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5240(%rax), %r11
+ movq 5328(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5240(%rax), %r11
+ movq 5328(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5240(%rax), %r11
+ movq 5328(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5240(%rax), %r11
+ movq 5328(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2ivMESA), .-GL_PREFIX(WindowPos2ivMESA)
@@ -24697,7 +25120,7 @@ GL_PREFIX(WindowPos2ivMESA):
GL_PREFIX(WindowPos2sMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5248(%rax), %r11
+ movq 5336(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24707,13 +25130,13 @@ GL_PREFIX(WindowPos2sMESA):
popq %rbp
popq %rsi
popq %rdi
- movq 5248(%rax), %r11
+ movq 5336(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5248(%rax), %r11
+ movq 5336(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24723,7 +25146,7 @@ GL_PREFIX(WindowPos2sMESA):
popq %rbp
popq %rsi
popq %rdi
- movq 5248(%rax), %r11
+ movq 5336(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2sMESA), .-GL_PREFIX(WindowPos2sMESA)
@@ -24734,25 +25157,25 @@ GL_PREFIX(WindowPos2sMESA):
GL_PREFIX(WindowPos2svMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5256(%rax), %r11
+ movq 5344(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5256(%rax), %r11
+ movq 5344(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5256(%rax), %r11
+ movq 5344(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5256(%rax), %r11
+ movq 5344(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2svMESA), .-GL_PREFIX(WindowPos2svMESA)
@@ -24763,7 +25186,7 @@ GL_PREFIX(WindowPos2svMESA):
GL_PREFIX(WindowPos3dMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5264(%rax), %r11
+ movq 5352(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -24775,13 +25198,13 @@ GL_PREFIX(WindowPos3dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5264(%rax), %r11
+ movq 5352(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5264(%rax), %r11
+ movq 5352(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -24793,7 +25216,7 @@ GL_PREFIX(WindowPos3dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5264(%rax), %r11
+ movq 5352(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3dMESA), .-GL_PREFIX(WindowPos3dMESA)
@@ -24804,25 +25227,25 @@ GL_PREFIX(WindowPos3dMESA):
GL_PREFIX(WindowPos3dvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5272(%rax), %r11
+ movq 5360(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5272(%rax), %r11
+ movq 5360(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5272(%rax), %r11
+ movq 5360(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5272(%rax), %r11
+ movq 5360(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3dvMESA), .-GL_PREFIX(WindowPos3dvMESA)
@@ -24833,7 +25256,7 @@ GL_PREFIX(WindowPos3dvMESA):
GL_PREFIX(WindowPos3fMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5280(%rax), %r11
+ movq 5368(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -24845,13 +25268,13 @@ GL_PREFIX(WindowPos3fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5280(%rax), %r11
+ movq 5368(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5280(%rax), %r11
+ movq 5368(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -24863,7 +25286,7 @@ GL_PREFIX(WindowPos3fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5280(%rax), %r11
+ movq 5368(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3fMESA), .-GL_PREFIX(WindowPos3fMESA)
@@ -24874,25 +25297,25 @@ GL_PREFIX(WindowPos3fMESA):
GL_PREFIX(WindowPos3fvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5288(%rax), %r11
+ movq 5376(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5288(%rax), %r11
+ movq 5376(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5288(%rax), %r11
+ movq 5376(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5288(%rax), %r11
+ movq 5376(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3fvMESA), .-GL_PREFIX(WindowPos3fvMESA)
@@ -24903,7 +25326,7 @@ GL_PREFIX(WindowPos3fvMESA):
GL_PREFIX(WindowPos3iMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5296(%rax), %r11
+ movq 5384(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24913,13 +25336,13 @@ GL_PREFIX(WindowPos3iMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5296(%rax), %r11
+ movq 5384(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5296(%rax), %r11
+ movq 5384(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24929,7 +25352,7 @@ GL_PREFIX(WindowPos3iMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5296(%rax), %r11
+ movq 5384(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3iMESA), .-GL_PREFIX(WindowPos3iMESA)
@@ -24940,25 +25363,25 @@ GL_PREFIX(WindowPos3iMESA):
GL_PREFIX(WindowPos3ivMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5304(%rax), %r11
+ movq 5392(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5304(%rax), %r11
+ movq 5392(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5304(%rax), %r11
+ movq 5392(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5304(%rax), %r11
+ movq 5392(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3ivMESA), .-GL_PREFIX(WindowPos3ivMESA)
@@ -24969,7 +25392,7 @@ GL_PREFIX(WindowPos3ivMESA):
GL_PREFIX(WindowPos3sMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5312(%rax), %r11
+ movq 5400(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24979,13 +25402,13 @@ GL_PREFIX(WindowPos3sMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5312(%rax), %r11
+ movq 5400(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5312(%rax), %r11
+ movq 5400(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24995,7 +25418,7 @@ GL_PREFIX(WindowPos3sMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5312(%rax), %r11
+ movq 5400(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3sMESA), .-GL_PREFIX(WindowPos3sMESA)
@@ -25006,25 +25429,25 @@ GL_PREFIX(WindowPos3sMESA):
GL_PREFIX(WindowPos3svMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5320(%rax), %r11
+ movq 5408(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5320(%rax), %r11
+ movq 5408(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5320(%rax), %r11
+ movq 5408(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5320(%rax), %r11
+ movq 5408(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3svMESA), .-GL_PREFIX(WindowPos3svMESA)
@@ -25035,7 +25458,7 @@ GL_PREFIX(WindowPos3svMESA):
GL_PREFIX(WindowPos4dMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5328(%rax), %r11
+ movq 5416(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -25049,13 +25472,13 @@ GL_PREFIX(WindowPos4dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 5328(%rax), %r11
+ movq 5416(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5328(%rax), %r11
+ movq 5416(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -25069,7 +25492,7 @@ GL_PREFIX(WindowPos4dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 5328(%rax), %r11
+ movq 5416(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4dMESA), .-GL_PREFIX(WindowPos4dMESA)
@@ -25080,25 +25503,25 @@ GL_PREFIX(WindowPos4dMESA):
GL_PREFIX(WindowPos4dvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5336(%rax), %r11
+ movq 5424(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5336(%rax), %r11
+ movq 5424(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5336(%rax), %r11
+ movq 5424(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5336(%rax), %r11
+ movq 5424(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4dvMESA), .-GL_PREFIX(WindowPos4dvMESA)
@@ -25109,7 +25532,7 @@ GL_PREFIX(WindowPos4dvMESA):
GL_PREFIX(WindowPos4fMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5344(%rax), %r11
+ movq 5432(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -25123,13 +25546,13 @@ GL_PREFIX(WindowPos4fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 5344(%rax), %r11
+ movq 5432(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5344(%rax), %r11
+ movq 5432(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -25143,7 +25566,7 @@ GL_PREFIX(WindowPos4fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 5344(%rax), %r11
+ movq 5432(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4fMESA), .-GL_PREFIX(WindowPos4fMESA)
@@ -25154,25 +25577,25 @@ GL_PREFIX(WindowPos4fMESA):
GL_PREFIX(WindowPos4fvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5352(%rax), %r11
+ movq 5440(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5352(%rax), %r11
+ movq 5440(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5352(%rax), %r11
+ movq 5440(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5352(%rax), %r11
+ movq 5440(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4fvMESA), .-GL_PREFIX(WindowPos4fvMESA)
@@ -25183,7 +25606,7 @@ GL_PREFIX(WindowPos4fvMESA):
GL_PREFIX(WindowPos4iMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5360(%rax), %r11
+ movq 5448(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25197,13 +25620,13 @@ GL_PREFIX(WindowPos4iMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5360(%rax), %r11
+ movq 5448(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5360(%rax), %r11
+ movq 5448(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25217,7 +25640,7 @@ GL_PREFIX(WindowPos4iMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5360(%rax), %r11
+ movq 5448(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4iMESA), .-GL_PREFIX(WindowPos4iMESA)
@@ -25228,25 +25651,25 @@ GL_PREFIX(WindowPos4iMESA):
GL_PREFIX(WindowPos4ivMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5368(%rax), %r11
+ movq 5456(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5368(%rax), %r11
+ movq 5456(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5368(%rax), %r11
+ movq 5456(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5368(%rax), %r11
+ movq 5456(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4ivMESA), .-GL_PREFIX(WindowPos4ivMESA)
@@ -25257,7 +25680,7 @@ GL_PREFIX(WindowPos4ivMESA):
GL_PREFIX(WindowPos4sMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5376(%rax), %r11
+ movq 5464(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25271,13 +25694,13 @@ GL_PREFIX(WindowPos4sMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5376(%rax), %r11
+ movq 5464(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5376(%rax), %r11
+ movq 5464(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25291,7 +25714,7 @@ GL_PREFIX(WindowPos4sMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5376(%rax), %r11
+ movq 5464(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4sMESA), .-GL_PREFIX(WindowPos4sMESA)
@@ -25302,37 +25725,37 @@ GL_PREFIX(WindowPos4sMESA):
GL_PREFIX(WindowPos4svMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5384(%rax), %r11
+ movq 5472(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5384(%rax), %r11
+ movq 5472(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5384(%rax), %r11
+ movq 5472(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5384(%rax), %r11
+ movq 5472(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4svMESA), .-GL_PREFIX(WindowPos4svMESA)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_674)
- .type GL_PREFIX(_dispatch_stub_674), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_674))
-GL_PREFIX(_dispatch_stub_674):
+ .globl GL_PREFIX(_dispatch_stub_685)
+ .type GL_PREFIX(_dispatch_stub_685), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_685))
+GL_PREFIX(_dispatch_stub_685):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5392(%rax), %r11
+ movq 5480(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25346,13 +25769,13 @@ GL_PREFIX(_dispatch_stub_674):
popq %rdx
popq %rsi
popq %rdi
- movq 5392(%rax), %r11
+ movq 5480(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5392(%rax), %r11
+ movq 5480(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25366,19 +25789,19 @@ GL_PREFIX(_dispatch_stub_674):
popq %rdx
popq %rsi
popq %rdi
- movq 5392(%rax), %r11
+ movq 5480(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_674), .-GL_PREFIX(_dispatch_stub_674)
+ .size GL_PREFIX(_dispatch_stub_685), .-GL_PREFIX(_dispatch_stub_685)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_675)
- .type GL_PREFIX(_dispatch_stub_675), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_675))
-GL_PREFIX(_dispatch_stub_675):
+ .globl GL_PREFIX(_dispatch_stub_686)
+ .type GL_PREFIX(_dispatch_stub_686), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_686))
+GL_PREFIX(_dispatch_stub_686):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5400(%rax), %r11
+ movq 5488(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25396,13 +25819,13 @@ GL_PREFIX(_dispatch_stub_675):
popq %rdx
popq %rsi
popq %rdi
- movq 5400(%rax), %r11
+ movq 5488(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5400(%rax), %r11
+ movq 5488(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25420,19 +25843,19 @@ GL_PREFIX(_dispatch_stub_675):
popq %rdx
popq %rsi
popq %rdi
- movq 5400(%rax), %r11
+ movq 5488(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_675), .-GL_PREFIX(_dispatch_stub_675)
+ .size GL_PREFIX(_dispatch_stub_686), .-GL_PREFIX(_dispatch_stub_686)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_676)
- .type GL_PREFIX(_dispatch_stub_676), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_676))
-GL_PREFIX(_dispatch_stub_676):
+ .globl GL_PREFIX(_dispatch_stub_687)
+ .type GL_PREFIX(_dispatch_stub_687), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_687))
+GL_PREFIX(_dispatch_stub_687):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5408(%rax), %r11
+ movq 5496(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25442,13 +25865,13 @@ GL_PREFIX(_dispatch_stub_676):
popq %rbp
popq %rsi
popq %rdi
- movq 5408(%rax), %r11
+ movq 5496(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5408(%rax), %r11
+ movq 5496(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25458,49 +25881,49 @@ GL_PREFIX(_dispatch_stub_676):
popq %rbp
popq %rsi
popq %rdi
- movq 5408(%rax), %r11
+ movq 5496(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_676), .-GL_PREFIX(_dispatch_stub_676)
+ .size GL_PREFIX(_dispatch_stub_687), .-GL_PREFIX(_dispatch_stub_687)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_677)
- .type GL_PREFIX(_dispatch_stub_677), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_677))
-GL_PREFIX(_dispatch_stub_677):
+ .globl GL_PREFIX(_dispatch_stub_688)
+ .type GL_PREFIX(_dispatch_stub_688), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_688))
+GL_PREFIX(_dispatch_stub_688):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5416(%rax), %r11
+ movq 5504(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5416(%rax), %r11
+ movq 5504(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5416(%rax), %r11
+ movq 5504(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5416(%rax), %r11
+ movq 5504(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_677), .-GL_PREFIX(_dispatch_stub_677)
+ .size GL_PREFIX(_dispatch_stub_688), .-GL_PREFIX(_dispatch_stub_688)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_678)
- .type GL_PREFIX(_dispatch_stub_678), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_678))
-GL_PREFIX(_dispatch_stub_678):
+ .globl GL_PREFIX(_dispatch_stub_689)
+ .type GL_PREFIX(_dispatch_stub_689), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_689))
+GL_PREFIX(_dispatch_stub_689):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5424(%rax), %r11
+ movq 5512(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25510,13 +25933,13 @@ GL_PREFIX(_dispatch_stub_678):
popq %rbp
popq %rsi
popq %rdi
- movq 5424(%rax), %r11
+ movq 5512(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5424(%rax), %r11
+ movq 5512(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25526,19 +25949,19 @@ GL_PREFIX(_dispatch_stub_678):
popq %rbp
popq %rsi
popq %rdi
- movq 5424(%rax), %r11
+ movq 5512(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_678), .-GL_PREFIX(_dispatch_stub_678)
+ .size GL_PREFIX(_dispatch_stub_689), .-GL_PREFIX(_dispatch_stub_689)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_679)
- .type GL_PREFIX(_dispatch_stub_679), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_679))
-GL_PREFIX(_dispatch_stub_679):
+ .globl GL_PREFIX(_dispatch_stub_690)
+ .type GL_PREFIX(_dispatch_stub_690), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_690))
+GL_PREFIX(_dispatch_stub_690):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5432(%rax), %r11
+ movq 5520(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25548,13 +25971,13 @@ GL_PREFIX(_dispatch_stub_679):
popq %rdx
popq %rsi
popq %rdi
- movq 5432(%rax), %r11
+ movq 5520(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5432(%rax), %r11
+ movq 5520(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25564,49 +25987,49 @@ GL_PREFIX(_dispatch_stub_679):
popq %rdx
popq %rsi
popq %rdi
- movq 5432(%rax), %r11
+ movq 5520(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_679), .-GL_PREFIX(_dispatch_stub_679)
+ .size GL_PREFIX(_dispatch_stub_690), .-GL_PREFIX(_dispatch_stub_690)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_680)
- .type GL_PREFIX(_dispatch_stub_680), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_680))
-GL_PREFIX(_dispatch_stub_680):
+ .globl GL_PREFIX(_dispatch_stub_691)
+ .type GL_PREFIX(_dispatch_stub_691), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_691))
+GL_PREFIX(_dispatch_stub_691):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5440(%rax), %r11
+ movq 5528(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5440(%rax), %r11
+ movq 5528(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5440(%rax), %r11
+ movq 5528(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5440(%rax), %r11
+ movq 5528(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_680), .-GL_PREFIX(_dispatch_stub_680)
+ .size GL_PREFIX(_dispatch_stub_691), .-GL_PREFIX(_dispatch_stub_691)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_681)
- .type GL_PREFIX(_dispatch_stub_681), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_681))
-GL_PREFIX(_dispatch_stub_681):
+ .globl GL_PREFIX(_dispatch_stub_692)
+ .type GL_PREFIX(_dispatch_stub_692), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_692))
+GL_PREFIX(_dispatch_stub_692):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5448(%rax), %r11
+ movq 5536(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25616,13 +26039,13 @@ GL_PREFIX(_dispatch_stub_681):
popq %rbp
popq %rsi
popq %rdi
- movq 5448(%rax), %r11
+ movq 5536(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5448(%rax), %r11
+ movq 5536(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25632,40 +26055,40 @@ GL_PREFIX(_dispatch_stub_681):
popq %rbp
popq %rsi
popq %rdi
- movq 5448(%rax), %r11
+ movq 5536(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_681), .-GL_PREFIX(_dispatch_stub_681)
+ .size GL_PREFIX(_dispatch_stub_692), .-GL_PREFIX(_dispatch_stub_692)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_682)
- .type GL_PREFIX(_dispatch_stub_682), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_682))
-GL_PREFIX(_dispatch_stub_682):
+ .globl GL_PREFIX(_dispatch_stub_693)
+ .type GL_PREFIX(_dispatch_stub_693), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_693))
+GL_PREFIX(_dispatch_stub_693):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5456(%rax), %r11
+ movq 5544(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5456(%rax), %r11
+ movq 5544(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5456(%rax), %r11
+ movq 5544(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5456(%rax), %r11
+ movq 5544(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_682), .-GL_PREFIX(_dispatch_stub_682)
+ .size GL_PREFIX(_dispatch_stub_693), .-GL_PREFIX(_dispatch_stub_693)
.p2align 4,,15
.globl GL_PREFIX(AreProgramsResidentNV)
@@ -25673,7 +26096,7 @@ GL_PREFIX(_dispatch_stub_682):
GL_PREFIX(AreProgramsResidentNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5464(%rax), %r11
+ movq 5552(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25683,13 +26106,13 @@ GL_PREFIX(AreProgramsResidentNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5464(%rax), %r11
+ movq 5552(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5464(%rax), %r11
+ movq 5552(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25699,7 +26122,7 @@ GL_PREFIX(AreProgramsResidentNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5464(%rax), %r11
+ movq 5552(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AreProgramsResidentNV), .-GL_PREFIX(AreProgramsResidentNV)
@@ -25710,7 +26133,7 @@ GL_PREFIX(AreProgramsResidentNV):
GL_PREFIX(BindProgramNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5472(%rax), %r11
+ movq 5560(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25720,13 +26143,13 @@ GL_PREFIX(BindProgramNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5472(%rax), %r11
+ movq 5560(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5472(%rax), %r11
+ movq 5560(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25736,7 +26159,7 @@ GL_PREFIX(BindProgramNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5472(%rax), %r11
+ movq 5560(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindProgramNV), .-GL_PREFIX(BindProgramNV)
@@ -25747,7 +26170,7 @@ GL_PREFIX(BindProgramNV):
GL_PREFIX(DeleteProgramsNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5480(%rax), %r11
+ movq 5568(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25757,13 +26180,13 @@ GL_PREFIX(DeleteProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5480(%rax), %r11
+ movq 5568(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5480(%rax), %r11
+ movq 5568(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25773,7 +26196,7 @@ GL_PREFIX(DeleteProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5480(%rax), %r11
+ movq 5568(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteProgramsNV), .-GL_PREFIX(DeleteProgramsNV)
@@ -25784,7 +26207,7 @@ GL_PREFIX(DeleteProgramsNV):
GL_PREFIX(ExecuteProgramNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5488(%rax), %r11
+ movq 5576(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25794,13 +26217,13 @@ GL_PREFIX(ExecuteProgramNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5488(%rax), %r11
+ movq 5576(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5488(%rax), %r11
+ movq 5576(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25810,7 +26233,7 @@ GL_PREFIX(ExecuteProgramNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5488(%rax), %r11
+ movq 5576(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ExecuteProgramNV), .-GL_PREFIX(ExecuteProgramNV)
@@ -25821,7 +26244,7 @@ GL_PREFIX(ExecuteProgramNV):
GL_PREFIX(GenProgramsNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5496(%rax), %r11
+ movq 5584(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25831,13 +26254,13 @@ GL_PREFIX(GenProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5496(%rax), %r11
+ movq 5584(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5496(%rax), %r11
+ movq 5584(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25847,7 +26270,7 @@ GL_PREFIX(GenProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5496(%rax), %r11
+ movq 5584(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenProgramsNV), .-GL_PREFIX(GenProgramsNV)
@@ -25858,7 +26281,7 @@ GL_PREFIX(GenProgramsNV):
GL_PREFIX(GetProgramParameterdvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5504(%rax), %r11
+ movq 5592(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25872,13 +26295,13 @@ GL_PREFIX(GetProgramParameterdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5504(%rax), %r11
+ movq 5592(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5504(%rax), %r11
+ movq 5592(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25892,7 +26315,7 @@ GL_PREFIX(GetProgramParameterdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5504(%rax), %r11
+ movq 5592(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramParameterdvNV), .-GL_PREFIX(GetProgramParameterdvNV)
@@ -25903,7 +26326,7 @@ GL_PREFIX(GetProgramParameterdvNV):
GL_PREFIX(GetProgramParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5512(%rax), %r11
+ movq 5600(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25917,13 +26340,13 @@ GL_PREFIX(GetProgramParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5512(%rax), %r11
+ movq 5600(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5512(%rax), %r11
+ movq 5600(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25937,7 +26360,7 @@ GL_PREFIX(GetProgramParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5512(%rax), %r11
+ movq 5600(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramParameterfvNV), .-GL_PREFIX(GetProgramParameterfvNV)
@@ -25948,7 +26371,7 @@ GL_PREFIX(GetProgramParameterfvNV):
GL_PREFIX(GetProgramStringNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5520(%rax), %r11
+ movq 5608(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25958,13 +26381,13 @@ GL_PREFIX(GetProgramStringNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5520(%rax), %r11
+ movq 5608(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5520(%rax), %r11
+ movq 5608(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25974,7 +26397,7 @@ GL_PREFIX(GetProgramStringNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5520(%rax), %r11
+ movq 5608(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramStringNV), .-GL_PREFIX(GetProgramStringNV)
@@ -25985,7 +26408,7 @@ GL_PREFIX(GetProgramStringNV):
GL_PREFIX(GetProgramivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5528(%rax), %r11
+ movq 5616(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25995,13 +26418,13 @@ GL_PREFIX(GetProgramivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5528(%rax), %r11
+ movq 5616(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5528(%rax), %r11
+ movq 5616(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26011,7 +26434,7 @@ GL_PREFIX(GetProgramivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5528(%rax), %r11
+ movq 5616(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramivNV), .-GL_PREFIX(GetProgramivNV)
@@ -26022,7 +26445,7 @@ GL_PREFIX(GetProgramivNV):
GL_PREFIX(GetTrackMatrixivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5536(%rax), %r11
+ movq 5624(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26036,13 +26459,13 @@ GL_PREFIX(GetTrackMatrixivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5536(%rax), %r11
+ movq 5624(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5536(%rax), %r11
+ movq 5624(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26056,7 +26479,7 @@ GL_PREFIX(GetTrackMatrixivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5536(%rax), %r11
+ movq 5624(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTrackMatrixivNV), .-GL_PREFIX(GetTrackMatrixivNV)
@@ -26067,7 +26490,7 @@ GL_PREFIX(GetTrackMatrixivNV):
GL_PREFIX(GetVertexAttribPointervNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5544(%rax), %r11
+ movq 5632(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26077,13 +26500,13 @@ GL_PREFIX(GetVertexAttribPointervNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5544(%rax), %r11
+ movq 5632(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5544(%rax), %r11
+ movq 5632(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26093,7 +26516,7 @@ GL_PREFIX(GetVertexAttribPointervNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5544(%rax), %r11
+ movq 5632(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribPointervNV), .-GL_PREFIX(GetVertexAttribPointervNV)
@@ -26104,7 +26527,7 @@ GL_PREFIX(GetVertexAttribPointervNV):
GL_PREFIX(GetVertexAttribdvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5552(%rax), %r11
+ movq 5640(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26114,13 +26537,13 @@ GL_PREFIX(GetVertexAttribdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5552(%rax), %r11
+ movq 5640(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5552(%rax), %r11
+ movq 5640(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26130,7 +26553,7 @@ GL_PREFIX(GetVertexAttribdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5552(%rax), %r11
+ movq 5640(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribdvNV), .-GL_PREFIX(GetVertexAttribdvNV)
@@ -26141,7 +26564,7 @@ GL_PREFIX(GetVertexAttribdvNV):
GL_PREFIX(GetVertexAttribfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5560(%rax), %r11
+ movq 5648(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26151,13 +26574,13 @@ GL_PREFIX(GetVertexAttribfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5560(%rax), %r11
+ movq 5648(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5560(%rax), %r11
+ movq 5648(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26167,7 +26590,7 @@ GL_PREFIX(GetVertexAttribfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5560(%rax), %r11
+ movq 5648(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribfvNV), .-GL_PREFIX(GetVertexAttribfvNV)
@@ -26178,7 +26601,7 @@ GL_PREFIX(GetVertexAttribfvNV):
GL_PREFIX(GetVertexAttribivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5568(%rax), %r11
+ movq 5656(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26188,13 +26611,13 @@ GL_PREFIX(GetVertexAttribivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5568(%rax), %r11
+ movq 5656(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5568(%rax), %r11
+ movq 5656(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26204,7 +26627,7 @@ GL_PREFIX(GetVertexAttribivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5568(%rax), %r11
+ movq 5656(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribivNV), .-GL_PREFIX(GetVertexAttribivNV)
@@ -26215,25 +26638,25 @@ GL_PREFIX(GetVertexAttribivNV):
GL_PREFIX(IsProgramNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5576(%rax), %r11
+ movq 5664(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5576(%rax), %r11
+ movq 5664(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5576(%rax), %r11
+ movq 5664(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5576(%rax), %r11
+ movq 5664(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsProgramNV), .-GL_PREFIX(IsProgramNV)
@@ -26244,7 +26667,7 @@ GL_PREFIX(IsProgramNV):
GL_PREFIX(LoadProgramNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5584(%rax), %r11
+ movq 5672(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26258,13 +26681,13 @@ GL_PREFIX(LoadProgramNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5584(%rax), %r11
+ movq 5672(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5584(%rax), %r11
+ movq 5672(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26278,7 +26701,7 @@ GL_PREFIX(LoadProgramNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5584(%rax), %r11
+ movq 5672(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(LoadProgramNV), .-GL_PREFIX(LoadProgramNV)
@@ -26289,7 +26712,7 @@ GL_PREFIX(LoadProgramNV):
GL_PREFIX(ProgramParameters4dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5592(%rax), %r11
+ movq 5680(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26303,13 +26726,13 @@ GL_PREFIX(ProgramParameters4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5592(%rax), %r11
+ movq 5680(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5592(%rax), %r11
+ movq 5680(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26323,7 +26746,7 @@ GL_PREFIX(ProgramParameters4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5592(%rax), %r11
+ movq 5680(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramParameters4dvNV), .-GL_PREFIX(ProgramParameters4dvNV)
@@ -26334,7 +26757,7 @@ GL_PREFIX(ProgramParameters4dvNV):
GL_PREFIX(ProgramParameters4fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5600(%rax), %r11
+ movq 5688(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26348,13 +26771,13 @@ GL_PREFIX(ProgramParameters4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5600(%rax), %r11
+ movq 5688(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5600(%rax), %r11
+ movq 5688(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26368,7 +26791,7 @@ GL_PREFIX(ProgramParameters4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5600(%rax), %r11
+ movq 5688(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramParameters4fvNV), .-GL_PREFIX(ProgramParameters4fvNV)
@@ -26379,7 +26802,7 @@ GL_PREFIX(ProgramParameters4fvNV):
GL_PREFIX(RequestResidentProgramsNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5608(%rax), %r11
+ movq 5696(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26389,13 +26812,13 @@ GL_PREFIX(RequestResidentProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5608(%rax), %r11
+ movq 5696(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5608(%rax), %r11
+ movq 5696(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26405,7 +26828,7 @@ GL_PREFIX(RequestResidentProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5608(%rax), %r11
+ movq 5696(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(RequestResidentProgramsNV), .-GL_PREFIX(RequestResidentProgramsNV)
@@ -26416,7 +26839,7 @@ GL_PREFIX(RequestResidentProgramsNV):
GL_PREFIX(TrackMatrixNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5616(%rax), %r11
+ movq 5704(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26430,13 +26853,13 @@ GL_PREFIX(TrackMatrixNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5616(%rax), %r11
+ movq 5704(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5616(%rax), %r11
+ movq 5704(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26450,7 +26873,7 @@ GL_PREFIX(TrackMatrixNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5616(%rax), %r11
+ movq 5704(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TrackMatrixNV), .-GL_PREFIX(TrackMatrixNV)
@@ -26461,7 +26884,7 @@ GL_PREFIX(TrackMatrixNV):
GL_PREFIX(VertexAttrib1dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5624(%rax), %r11
+ movq 5712(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -26471,13 +26894,13 @@ GL_PREFIX(VertexAttrib1dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5624(%rax), %r11
+ movq 5712(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5624(%rax), %r11
+ movq 5712(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -26487,7 +26910,7 @@ GL_PREFIX(VertexAttrib1dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5624(%rax), %r11
+ movq 5712(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1dNV), .-GL_PREFIX(VertexAttrib1dNV)
@@ -26498,7 +26921,7 @@ GL_PREFIX(VertexAttrib1dNV):
GL_PREFIX(VertexAttrib1dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5632(%rax), %r11
+ movq 5720(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26508,13 +26931,13 @@ GL_PREFIX(VertexAttrib1dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5632(%rax), %r11
+ movq 5720(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5632(%rax), %r11
+ movq 5720(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26524,7 +26947,7 @@ GL_PREFIX(VertexAttrib1dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5632(%rax), %r11
+ movq 5720(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1dvNV), .-GL_PREFIX(VertexAttrib1dvNV)
@@ -26535,7 +26958,7 @@ GL_PREFIX(VertexAttrib1dvNV):
GL_PREFIX(VertexAttrib1fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5640(%rax), %r11
+ movq 5728(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -26545,13 +26968,13 @@ GL_PREFIX(VertexAttrib1fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5640(%rax), %r11
+ movq 5728(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5640(%rax), %r11
+ movq 5728(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -26561,7 +26984,7 @@ GL_PREFIX(VertexAttrib1fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5640(%rax), %r11
+ movq 5728(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1fNV), .-GL_PREFIX(VertexAttrib1fNV)
@@ -26572,7 +26995,7 @@ GL_PREFIX(VertexAttrib1fNV):
GL_PREFIX(VertexAttrib1fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5648(%rax), %r11
+ movq 5736(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26582,13 +27005,13 @@ GL_PREFIX(VertexAttrib1fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5648(%rax), %r11
+ movq 5736(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5648(%rax), %r11
+ movq 5736(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26598,7 +27021,7 @@ GL_PREFIX(VertexAttrib1fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5648(%rax), %r11
+ movq 5736(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1fvNV), .-GL_PREFIX(VertexAttrib1fvNV)
@@ -26609,7 +27032,7 @@ GL_PREFIX(VertexAttrib1fvNV):
GL_PREFIX(VertexAttrib1sNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5656(%rax), %r11
+ movq 5744(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26619,13 +27042,13 @@ GL_PREFIX(VertexAttrib1sNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5656(%rax), %r11
+ movq 5744(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5656(%rax), %r11
+ movq 5744(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26635,7 +27058,7 @@ GL_PREFIX(VertexAttrib1sNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5656(%rax), %r11
+ movq 5744(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1sNV), .-GL_PREFIX(VertexAttrib1sNV)
@@ -26646,7 +27069,7 @@ GL_PREFIX(VertexAttrib1sNV):
GL_PREFIX(VertexAttrib1svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5664(%rax), %r11
+ movq 5752(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26656,13 +27079,13 @@ GL_PREFIX(VertexAttrib1svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5664(%rax), %r11
+ movq 5752(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5664(%rax), %r11
+ movq 5752(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26672,7 +27095,7 @@ GL_PREFIX(VertexAttrib1svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5664(%rax), %r11
+ movq 5752(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1svNV), .-GL_PREFIX(VertexAttrib1svNV)
@@ -26683,7 +27106,7 @@ GL_PREFIX(VertexAttrib1svNV):
GL_PREFIX(VertexAttrib2dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5672(%rax), %r11
+ movq 5760(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -26695,13 +27118,13 @@ GL_PREFIX(VertexAttrib2dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5672(%rax), %r11
+ movq 5760(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5672(%rax), %r11
+ movq 5760(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -26713,7 +27136,7 @@ GL_PREFIX(VertexAttrib2dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5672(%rax), %r11
+ movq 5760(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2dNV), .-GL_PREFIX(VertexAttrib2dNV)
@@ -26724,7 +27147,7 @@ GL_PREFIX(VertexAttrib2dNV):
GL_PREFIX(VertexAttrib2dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5680(%rax), %r11
+ movq 5768(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26734,13 +27157,13 @@ GL_PREFIX(VertexAttrib2dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5680(%rax), %r11
+ movq 5768(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5680(%rax), %r11
+ movq 5768(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26750,7 +27173,7 @@ GL_PREFIX(VertexAttrib2dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5680(%rax), %r11
+ movq 5768(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2dvNV), .-GL_PREFIX(VertexAttrib2dvNV)
@@ -26761,7 +27184,7 @@ GL_PREFIX(VertexAttrib2dvNV):
GL_PREFIX(VertexAttrib2fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5688(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -26773,13 +27196,13 @@ GL_PREFIX(VertexAttrib2fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5688(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5688(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -26791,7 +27214,7 @@ GL_PREFIX(VertexAttrib2fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5688(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2fNV), .-GL_PREFIX(VertexAttrib2fNV)
@@ -26802,7 +27225,7 @@ GL_PREFIX(VertexAttrib2fNV):
GL_PREFIX(VertexAttrib2fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5696(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26812,13 +27235,13 @@ GL_PREFIX(VertexAttrib2fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5696(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5696(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26828,7 +27251,7 @@ GL_PREFIX(VertexAttrib2fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5696(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2fvNV), .-GL_PREFIX(VertexAttrib2fvNV)
@@ -26839,7 +27262,7 @@ GL_PREFIX(VertexAttrib2fvNV):
GL_PREFIX(VertexAttrib2sNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5704(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26849,13 +27272,13 @@ GL_PREFIX(VertexAttrib2sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5704(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5704(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26865,7 +27288,7 @@ GL_PREFIX(VertexAttrib2sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5704(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2sNV), .-GL_PREFIX(VertexAttrib2sNV)
@@ -26876,7 +27299,7 @@ GL_PREFIX(VertexAttrib2sNV):
GL_PREFIX(VertexAttrib2svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5712(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26886,13 +27309,13 @@ GL_PREFIX(VertexAttrib2svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5712(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5712(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26902,7 +27325,7 @@ GL_PREFIX(VertexAttrib2svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5712(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2svNV), .-GL_PREFIX(VertexAttrib2svNV)
@@ -26913,7 +27336,7 @@ GL_PREFIX(VertexAttrib2svNV):
GL_PREFIX(VertexAttrib3dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5720(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -26927,13 +27350,13 @@ GL_PREFIX(VertexAttrib3dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5720(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5720(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -26947,7 +27370,7 @@ GL_PREFIX(VertexAttrib3dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5720(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3dNV), .-GL_PREFIX(VertexAttrib3dNV)
@@ -26958,7 +27381,7 @@ GL_PREFIX(VertexAttrib3dNV):
GL_PREFIX(VertexAttrib3dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5728(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26968,13 +27391,13 @@ GL_PREFIX(VertexAttrib3dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5728(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5728(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26984,7 +27407,7 @@ GL_PREFIX(VertexAttrib3dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5728(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3dvNV), .-GL_PREFIX(VertexAttrib3dvNV)
@@ -26995,7 +27418,7 @@ GL_PREFIX(VertexAttrib3dvNV):
GL_PREFIX(VertexAttrib3fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5736(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -27009,13 +27432,13 @@ GL_PREFIX(VertexAttrib3fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5736(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5736(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -27029,7 +27452,7 @@ GL_PREFIX(VertexAttrib3fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5736(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3fNV), .-GL_PREFIX(VertexAttrib3fNV)
@@ -27040,7 +27463,7 @@ GL_PREFIX(VertexAttrib3fNV):
GL_PREFIX(VertexAttrib3fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5744(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27050,13 +27473,13 @@ GL_PREFIX(VertexAttrib3fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5744(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5744(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27066,7 +27489,7 @@ GL_PREFIX(VertexAttrib3fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5744(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3fvNV), .-GL_PREFIX(VertexAttrib3fvNV)
@@ -27077,7 +27500,7 @@ GL_PREFIX(VertexAttrib3fvNV):
GL_PREFIX(VertexAttrib3sNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5752(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27091,13 +27514,13 @@ GL_PREFIX(VertexAttrib3sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5752(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5752(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27111,7 +27534,7 @@ GL_PREFIX(VertexAttrib3sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5752(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3sNV), .-GL_PREFIX(VertexAttrib3sNV)
@@ -27122,7 +27545,7 @@ GL_PREFIX(VertexAttrib3sNV):
GL_PREFIX(VertexAttrib3svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5760(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27132,13 +27555,13 @@ GL_PREFIX(VertexAttrib3svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5760(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5760(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27148,7 +27571,7 @@ GL_PREFIX(VertexAttrib3svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5760(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3svNV), .-GL_PREFIX(VertexAttrib3svNV)
@@ -27159,7 +27582,7 @@ GL_PREFIX(VertexAttrib3svNV):
GL_PREFIX(VertexAttrib4dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5768(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -27175,13 +27598,13 @@ GL_PREFIX(VertexAttrib4dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5768(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5768(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -27197,7 +27620,7 @@ GL_PREFIX(VertexAttrib4dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5768(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4dNV), .-GL_PREFIX(VertexAttrib4dNV)
@@ -27208,7 +27631,7 @@ GL_PREFIX(VertexAttrib4dNV):
GL_PREFIX(VertexAttrib4dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5776(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27218,13 +27641,13 @@ GL_PREFIX(VertexAttrib4dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5776(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5776(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27234,7 +27657,7 @@ GL_PREFIX(VertexAttrib4dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5776(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4dvNV), .-GL_PREFIX(VertexAttrib4dvNV)
@@ -27245,7 +27668,7 @@ GL_PREFIX(VertexAttrib4dvNV):
GL_PREFIX(VertexAttrib4fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5784(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -27261,13 +27684,13 @@ GL_PREFIX(VertexAttrib4fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5784(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5784(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -27283,7 +27706,7 @@ GL_PREFIX(VertexAttrib4fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5784(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4fNV), .-GL_PREFIX(VertexAttrib4fNV)
@@ -27294,7 +27717,7 @@ GL_PREFIX(VertexAttrib4fNV):
GL_PREFIX(VertexAttrib4fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5792(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27304,13 +27727,13 @@ GL_PREFIX(VertexAttrib4fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5792(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5792(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27320,7 +27743,7 @@ GL_PREFIX(VertexAttrib4fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5792(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4fvNV), .-GL_PREFIX(VertexAttrib4fvNV)
@@ -27331,7 +27754,7 @@ GL_PREFIX(VertexAttrib4fvNV):
GL_PREFIX(VertexAttrib4sNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5800(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27345,13 +27768,13 @@ GL_PREFIX(VertexAttrib4sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5800(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5800(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27365,7 +27788,7 @@ GL_PREFIX(VertexAttrib4sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5800(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4sNV), .-GL_PREFIX(VertexAttrib4sNV)
@@ -27376,7 +27799,7 @@ GL_PREFIX(VertexAttrib4sNV):
GL_PREFIX(VertexAttrib4svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5808(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27386,13 +27809,13 @@ GL_PREFIX(VertexAttrib4svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5808(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5808(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27402,7 +27825,7 @@ GL_PREFIX(VertexAttrib4svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5808(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4svNV), .-GL_PREFIX(VertexAttrib4svNV)
@@ -27413,7 +27836,7 @@ GL_PREFIX(VertexAttrib4svNV):
GL_PREFIX(VertexAttrib4ubNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5816(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27427,13 +27850,13 @@ GL_PREFIX(VertexAttrib4ubNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5816(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5816(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27447,7 +27870,7 @@ GL_PREFIX(VertexAttrib4ubNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5816(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4ubNV), .-GL_PREFIX(VertexAttrib4ubNV)
@@ -27458,7 +27881,7 @@ GL_PREFIX(VertexAttrib4ubNV):
GL_PREFIX(VertexAttrib4ubvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5824(%rax), %r11
+ movq 5912(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27468,13 +27891,13 @@ GL_PREFIX(VertexAttrib4ubvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5824(%rax), %r11
+ movq 5912(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5824(%rax), %r11
+ movq 5912(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27484,7 +27907,7 @@ GL_PREFIX(VertexAttrib4ubvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5824(%rax), %r11
+ movq 5912(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4ubvNV), .-GL_PREFIX(VertexAttrib4ubvNV)
@@ -27495,7 +27918,7 @@ GL_PREFIX(VertexAttrib4ubvNV):
GL_PREFIX(VertexAttribPointerNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5832(%rax), %r11
+ movq 5920(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27509,13 +27932,13 @@ GL_PREFIX(VertexAttribPointerNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5832(%rax), %r11
+ movq 5920(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5832(%rax), %r11
+ movq 5920(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27529,7 +27952,7 @@ GL_PREFIX(VertexAttribPointerNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5832(%rax), %r11
+ movq 5920(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribPointerNV), .-GL_PREFIX(VertexAttribPointerNV)
@@ -27540,7 +27963,7 @@ GL_PREFIX(VertexAttribPointerNV):
GL_PREFIX(VertexAttribs1dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5840(%rax), %r11
+ movq 5928(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27550,13 +27973,13 @@ GL_PREFIX(VertexAttribs1dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5840(%rax), %r11
+ movq 5928(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5840(%rax), %r11
+ movq 5928(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27566,7 +27989,7 @@ GL_PREFIX(VertexAttribs1dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5840(%rax), %r11
+ movq 5928(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs1dvNV), .-GL_PREFIX(VertexAttribs1dvNV)
@@ -27577,7 +28000,7 @@ GL_PREFIX(VertexAttribs1dvNV):
GL_PREFIX(VertexAttribs1fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5848(%rax), %r11
+ movq 5936(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27587,13 +28010,13 @@ GL_PREFIX(VertexAttribs1fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5848(%rax), %r11
+ movq 5936(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5848(%rax), %r11
+ movq 5936(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27603,7 +28026,7 @@ GL_PREFIX(VertexAttribs1fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5848(%rax), %r11
+ movq 5936(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs1fvNV), .-GL_PREFIX(VertexAttribs1fvNV)
@@ -27614,7 +28037,7 @@ GL_PREFIX(VertexAttribs1fvNV):
GL_PREFIX(VertexAttribs1svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5856(%rax), %r11
+ movq 5944(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27624,13 +28047,13 @@ GL_PREFIX(VertexAttribs1svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5856(%rax), %r11
+ movq 5944(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5856(%rax), %r11
+ movq 5944(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27640,7 +28063,7 @@ GL_PREFIX(VertexAttribs1svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5856(%rax), %r11
+ movq 5944(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs1svNV), .-GL_PREFIX(VertexAttribs1svNV)
@@ -27651,7 +28074,7 @@ GL_PREFIX(VertexAttribs1svNV):
GL_PREFIX(VertexAttribs2dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5864(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27661,13 +28084,13 @@ GL_PREFIX(VertexAttribs2dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5864(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5864(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27677,7 +28100,7 @@ GL_PREFIX(VertexAttribs2dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5864(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs2dvNV), .-GL_PREFIX(VertexAttribs2dvNV)
@@ -27688,7 +28111,7 @@ GL_PREFIX(VertexAttribs2dvNV):
GL_PREFIX(VertexAttribs2fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5872(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27698,13 +28121,13 @@ GL_PREFIX(VertexAttribs2fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5872(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5872(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27714,7 +28137,7 @@ GL_PREFIX(VertexAttribs2fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5872(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs2fvNV), .-GL_PREFIX(VertexAttribs2fvNV)
@@ -27725,7 +28148,7 @@ GL_PREFIX(VertexAttribs2fvNV):
GL_PREFIX(VertexAttribs2svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5880(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27735,13 +28158,13 @@ GL_PREFIX(VertexAttribs2svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5880(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5880(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27751,7 +28174,7 @@ GL_PREFIX(VertexAttribs2svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5880(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs2svNV), .-GL_PREFIX(VertexAttribs2svNV)
@@ -27762,7 +28185,7 @@ GL_PREFIX(VertexAttribs2svNV):
GL_PREFIX(VertexAttribs3dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5888(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27772,13 +28195,13 @@ GL_PREFIX(VertexAttribs3dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5888(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5888(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27788,7 +28211,7 @@ GL_PREFIX(VertexAttribs3dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5888(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs3dvNV), .-GL_PREFIX(VertexAttribs3dvNV)
@@ -27799,7 +28222,7 @@ GL_PREFIX(VertexAttribs3dvNV):
GL_PREFIX(VertexAttribs3fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5896(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27809,13 +28232,13 @@ GL_PREFIX(VertexAttribs3fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5896(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5896(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27825,7 +28248,7 @@ GL_PREFIX(VertexAttribs3fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5896(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs3fvNV), .-GL_PREFIX(VertexAttribs3fvNV)
@@ -27836,7 +28259,7 @@ GL_PREFIX(VertexAttribs3fvNV):
GL_PREFIX(VertexAttribs3svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5904(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27846,13 +28269,13 @@ GL_PREFIX(VertexAttribs3svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5904(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5904(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27862,7 +28285,7 @@ GL_PREFIX(VertexAttribs3svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5904(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs3svNV), .-GL_PREFIX(VertexAttribs3svNV)
@@ -27873,7 +28296,7 @@ GL_PREFIX(VertexAttribs3svNV):
GL_PREFIX(VertexAttribs4dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5912(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27883,13 +28306,13 @@ GL_PREFIX(VertexAttribs4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5912(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5912(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27899,7 +28322,7 @@ GL_PREFIX(VertexAttribs4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5912(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs4dvNV), .-GL_PREFIX(VertexAttribs4dvNV)
@@ -27910,7 +28333,7 @@ GL_PREFIX(VertexAttribs4dvNV):
GL_PREFIX(VertexAttribs4fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5920(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27920,13 +28343,13 @@ GL_PREFIX(VertexAttribs4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5920(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5920(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27936,7 +28359,7 @@ GL_PREFIX(VertexAttribs4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5920(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs4fvNV), .-GL_PREFIX(VertexAttribs4fvNV)
@@ -27947,7 +28370,7 @@ GL_PREFIX(VertexAttribs4fvNV):
GL_PREFIX(VertexAttribs4svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5928(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27957,13 +28380,13 @@ GL_PREFIX(VertexAttribs4svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5928(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5928(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27973,7 +28396,7 @@ GL_PREFIX(VertexAttribs4svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5928(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs4svNV), .-GL_PREFIX(VertexAttribs4svNV)
@@ -27984,7 +28407,7 @@ GL_PREFIX(VertexAttribs4svNV):
GL_PREFIX(VertexAttribs4ubvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5936(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27994,13 +28417,13 @@ GL_PREFIX(VertexAttribs4ubvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5936(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5936(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28010,7 +28433,7 @@ GL_PREFIX(VertexAttribs4ubvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5936(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs4ubvNV), .-GL_PREFIX(VertexAttribs4ubvNV)
@@ -28021,7 +28444,7 @@ GL_PREFIX(VertexAttribs4ubvNV):
GL_PREFIX(GetTexBumpParameterfvATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5944(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28031,13 +28454,13 @@ GL_PREFIX(GetTexBumpParameterfvATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5944(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5944(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28047,7 +28470,7 @@ GL_PREFIX(GetTexBumpParameterfvATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5944(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTexBumpParameterfvATI), .-GL_PREFIX(GetTexBumpParameterfvATI)
@@ -28058,7 +28481,7 @@ GL_PREFIX(GetTexBumpParameterfvATI):
GL_PREFIX(GetTexBumpParameterivATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5952(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28068,13 +28491,13 @@ GL_PREFIX(GetTexBumpParameterivATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5952(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5952(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28084,7 +28507,7 @@ GL_PREFIX(GetTexBumpParameterivATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5952(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTexBumpParameterivATI), .-GL_PREFIX(GetTexBumpParameterivATI)
@@ -28095,7 +28518,7 @@ GL_PREFIX(GetTexBumpParameterivATI):
GL_PREFIX(TexBumpParameterfvATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5960(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28105,13 +28528,13 @@ GL_PREFIX(TexBumpParameterfvATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5960(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5960(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28121,7 +28544,7 @@ GL_PREFIX(TexBumpParameterfvATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5960(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexBumpParameterfvATI), .-GL_PREFIX(TexBumpParameterfvATI)
@@ -28132,7 +28555,7 @@ GL_PREFIX(TexBumpParameterfvATI):
GL_PREFIX(TexBumpParameterivATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5968(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28142,13 +28565,13 @@ GL_PREFIX(TexBumpParameterivATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5968(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5968(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28158,7 +28581,7 @@ GL_PREFIX(TexBumpParameterivATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5968(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexBumpParameterivATI), .-GL_PREFIX(TexBumpParameterivATI)
@@ -28169,7 +28592,7 @@ GL_PREFIX(TexBumpParameterivATI):
GL_PREFIX(AlphaFragmentOp1ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5976(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28187,13 +28610,13 @@ GL_PREFIX(AlphaFragmentOp1ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5976(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5976(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28211,7 +28634,7 @@ GL_PREFIX(AlphaFragmentOp1ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5976(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AlphaFragmentOp1ATI), .-GL_PREFIX(AlphaFragmentOp1ATI)
@@ -28222,7 +28645,7 @@ GL_PREFIX(AlphaFragmentOp1ATI):
GL_PREFIX(AlphaFragmentOp2ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5984(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28240,13 +28663,13 @@ GL_PREFIX(AlphaFragmentOp2ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5984(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5984(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28264,7 +28687,7 @@ GL_PREFIX(AlphaFragmentOp2ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5984(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AlphaFragmentOp2ATI), .-GL_PREFIX(AlphaFragmentOp2ATI)
@@ -28275,7 +28698,7 @@ GL_PREFIX(AlphaFragmentOp2ATI):
GL_PREFIX(AlphaFragmentOp3ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5992(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28293,13 +28716,13 @@ GL_PREFIX(AlphaFragmentOp3ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5992(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5992(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28317,7 +28740,7 @@ GL_PREFIX(AlphaFragmentOp3ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5992(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AlphaFragmentOp3ATI), .-GL_PREFIX(AlphaFragmentOp3ATI)
@@ -28328,25 +28751,25 @@ GL_PREFIX(AlphaFragmentOp3ATI):
GL_PREFIX(BeginFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6000(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 6000(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6000(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 6000(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BeginFragmentShaderATI), .-GL_PREFIX(BeginFragmentShaderATI)
@@ -28357,25 +28780,25 @@ GL_PREFIX(BeginFragmentShaderATI):
GL_PREFIX(BindFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6008(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6008(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6008(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6008(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindFragmentShaderATI), .-GL_PREFIX(BindFragmentShaderATI)
@@ -28386,7 +28809,7 @@ GL_PREFIX(BindFragmentShaderATI):
GL_PREFIX(ColorFragmentOp1ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6016(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28404,13 +28827,13 @@ GL_PREFIX(ColorFragmentOp1ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6016(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6016(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28428,7 +28851,7 @@ GL_PREFIX(ColorFragmentOp1ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6016(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorFragmentOp1ATI), .-GL_PREFIX(ColorFragmentOp1ATI)
@@ -28439,7 +28862,7 @@ GL_PREFIX(ColorFragmentOp1ATI):
GL_PREFIX(ColorFragmentOp2ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6024(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28457,13 +28880,13 @@ GL_PREFIX(ColorFragmentOp2ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6024(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6024(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28481,7 +28904,7 @@ GL_PREFIX(ColorFragmentOp2ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6024(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorFragmentOp2ATI), .-GL_PREFIX(ColorFragmentOp2ATI)
@@ -28492,7 +28915,7 @@ GL_PREFIX(ColorFragmentOp2ATI):
GL_PREFIX(ColorFragmentOp3ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6032(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28510,13 +28933,13 @@ GL_PREFIX(ColorFragmentOp3ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6032(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6032(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28534,7 +28957,7 @@ GL_PREFIX(ColorFragmentOp3ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6032(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorFragmentOp3ATI), .-GL_PREFIX(ColorFragmentOp3ATI)
@@ -28545,25 +28968,25 @@ GL_PREFIX(ColorFragmentOp3ATI):
GL_PREFIX(DeleteFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6040(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6040(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6040(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6040(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteFragmentShaderATI), .-GL_PREFIX(DeleteFragmentShaderATI)
@@ -28574,25 +28997,25 @@ GL_PREFIX(DeleteFragmentShaderATI):
GL_PREFIX(EndFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6048(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 6048(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6048(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 6048(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EndFragmentShaderATI), .-GL_PREFIX(EndFragmentShaderATI)
@@ -28603,25 +29026,25 @@ GL_PREFIX(EndFragmentShaderATI):
GL_PREFIX(GenFragmentShadersATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6056(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6056(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6056(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6056(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenFragmentShadersATI), .-GL_PREFIX(GenFragmentShadersATI)
@@ -28632,7 +29055,7 @@ GL_PREFIX(GenFragmentShadersATI):
GL_PREFIX(PassTexCoordATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6064(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28642,13 +29065,13 @@ GL_PREFIX(PassTexCoordATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6064(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6064(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28658,7 +29081,7 @@ GL_PREFIX(PassTexCoordATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6064(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PassTexCoordATI), .-GL_PREFIX(PassTexCoordATI)
@@ -28669,7 +29092,7 @@ GL_PREFIX(PassTexCoordATI):
GL_PREFIX(SampleMapATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6072(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28679,13 +29102,13 @@ GL_PREFIX(SampleMapATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6072(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6072(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28695,7 +29118,7 @@ GL_PREFIX(SampleMapATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6072(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SampleMapATI), .-GL_PREFIX(SampleMapATI)
@@ -28706,7 +29129,7 @@ GL_PREFIX(SampleMapATI):
GL_PREFIX(SetFragmentShaderConstantATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6080(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28716,13 +29139,13 @@ GL_PREFIX(SetFragmentShaderConstantATI):
popq %rbp
popq %rsi
popq %rdi
- movq 6080(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6080(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28732,7 +29155,7 @@ GL_PREFIX(SetFragmentShaderConstantATI):
popq %rbp
popq %rsi
popq %rdi
- movq 6080(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SetFragmentShaderConstantATI), .-GL_PREFIX(SetFragmentShaderConstantATI)
@@ -28743,7 +29166,7 @@ GL_PREFIX(SetFragmentShaderConstantATI):
GL_PREFIX(PointParameteriNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6088(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28753,13 +29176,13 @@ GL_PREFIX(PointParameteriNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6088(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6088(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28769,7 +29192,7 @@ GL_PREFIX(PointParameteriNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6088(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointParameteriNV), .-GL_PREFIX(PointParameteriNV)
@@ -28780,7 +29203,7 @@ GL_PREFIX(PointParameteriNV):
GL_PREFIX(PointParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6096(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28790,13 +29213,13 @@ GL_PREFIX(PointParameterivNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6096(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6096(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28806,79 +29229,79 @@ GL_PREFIX(PointParameterivNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6096(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointParameterivNV), .-GL_PREFIX(PointParameterivNV)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_763)
- .type GL_PREFIX(_dispatch_stub_763), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_763))
-GL_PREFIX(_dispatch_stub_763):
+ .globl GL_PREFIX(_dispatch_stub_774)
+ .type GL_PREFIX(_dispatch_stub_774), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_774))
+GL_PREFIX(_dispatch_stub_774):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6104(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6104(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6104(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6104(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_763), .-GL_PREFIX(_dispatch_stub_763)
+ .size GL_PREFIX(_dispatch_stub_774), .-GL_PREFIX(_dispatch_stub_774)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_764)
- .type GL_PREFIX(_dispatch_stub_764), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_764))
-GL_PREFIX(_dispatch_stub_764):
+ .globl GL_PREFIX(_dispatch_stub_775)
+ .type GL_PREFIX(_dispatch_stub_775), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_775))
+GL_PREFIX(_dispatch_stub_775):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6112(%rax), %r11
+ movq 6200(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6112(%rax), %r11
+ movq 6200(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6112(%rax), %r11
+ movq 6200(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6112(%rax), %r11
+ movq 6200(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_764), .-GL_PREFIX(_dispatch_stub_764)
+ .size GL_PREFIX(_dispatch_stub_775), .-GL_PREFIX(_dispatch_stub_775)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_765)
- .type GL_PREFIX(_dispatch_stub_765), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_765))
-GL_PREFIX(_dispatch_stub_765):
+ .globl GL_PREFIX(_dispatch_stub_776)
+ .type GL_PREFIX(_dispatch_stub_776), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_776))
+GL_PREFIX(_dispatch_stub_776):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6120(%rax), %r11
+ movq 6208(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28888,13 +29311,13 @@ GL_PREFIX(_dispatch_stub_765):
popq %rbp
popq %rsi
popq %rdi
- movq 6120(%rax), %r11
+ movq 6208(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6120(%rax), %r11
+ movq 6208(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28904,19 +29327,19 @@ GL_PREFIX(_dispatch_stub_765):
popq %rbp
popq %rsi
popq %rdi
- movq 6120(%rax), %r11
+ movq 6208(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_765), .-GL_PREFIX(_dispatch_stub_765)
+ .size GL_PREFIX(_dispatch_stub_776), .-GL_PREFIX(_dispatch_stub_776)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_766)
- .type GL_PREFIX(_dispatch_stub_766), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_766))
-GL_PREFIX(_dispatch_stub_766):
+ .globl GL_PREFIX(_dispatch_stub_777)
+ .type GL_PREFIX(_dispatch_stub_777), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_777))
+GL_PREFIX(_dispatch_stub_777):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6128(%rax), %r11
+ movq 6216(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28926,13 +29349,13 @@ GL_PREFIX(_dispatch_stub_766):
popq %rbp
popq %rsi
popq %rdi
- movq 6128(%rax), %r11
+ movq 6216(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6128(%rax), %r11
+ movq 6216(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28942,40 +29365,40 @@ GL_PREFIX(_dispatch_stub_766):
popq %rbp
popq %rsi
popq %rdi
- movq 6128(%rax), %r11
+ movq 6216(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_766), .-GL_PREFIX(_dispatch_stub_766)
+ .size GL_PREFIX(_dispatch_stub_777), .-GL_PREFIX(_dispatch_stub_777)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_767)
- .type GL_PREFIX(_dispatch_stub_767), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_767))
-GL_PREFIX(_dispatch_stub_767):
+ .globl GL_PREFIX(_dispatch_stub_778)
+ .type GL_PREFIX(_dispatch_stub_778), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_778))
+GL_PREFIX(_dispatch_stub_778):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6136(%rax), %r11
+ movq 6224(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6136(%rax), %r11
+ movq 6224(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6136(%rax), %r11
+ movq 6224(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6136(%rax), %r11
+ movq 6224(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_767), .-GL_PREFIX(_dispatch_stub_767)
+ .size GL_PREFIX(_dispatch_stub_778), .-GL_PREFIX(_dispatch_stub_778)
.p2align 4,,15
.globl GL_PREFIX(GetProgramNamedParameterdvNV)
@@ -28983,7 +29406,7 @@ GL_PREFIX(_dispatch_stub_767):
GL_PREFIX(GetProgramNamedParameterdvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6144(%rax), %r11
+ movq 6232(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28997,13 +29420,13 @@ GL_PREFIX(GetProgramNamedParameterdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6144(%rax), %r11
+ movq 6232(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6144(%rax), %r11
+ movq 6232(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29017,7 +29440,7 @@ GL_PREFIX(GetProgramNamedParameterdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6144(%rax), %r11
+ movq 6232(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramNamedParameterdvNV), .-GL_PREFIX(GetProgramNamedParameterdvNV)
@@ -29028,7 +29451,7 @@ GL_PREFIX(GetProgramNamedParameterdvNV):
GL_PREFIX(GetProgramNamedParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6152(%rax), %r11
+ movq 6240(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29042,13 +29465,13 @@ GL_PREFIX(GetProgramNamedParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6152(%rax), %r11
+ movq 6240(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6152(%rax), %r11
+ movq 6240(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29062,7 +29485,7 @@ GL_PREFIX(GetProgramNamedParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6152(%rax), %r11
+ movq 6240(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramNamedParameterfvNV), .-GL_PREFIX(GetProgramNamedParameterfvNV)
@@ -29073,7 +29496,7 @@ GL_PREFIX(GetProgramNamedParameterfvNV):
GL_PREFIX(ProgramNamedParameter4dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6160(%rax), %r11
+ movq 6248(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $56, %rsp
@@ -29093,13 +29516,13 @@ GL_PREFIX(ProgramNamedParameter4dNV):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 6160(%rax), %r11
+ movq 6248(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6160(%rax), %r11
+ movq 6248(%rax), %r11
jmp *%r11
1:
subq $56, %rsp
@@ -29119,7 +29542,7 @@ GL_PREFIX(ProgramNamedParameter4dNV):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 6160(%rax), %r11
+ movq 6248(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4dNV), .-GL_PREFIX(ProgramNamedParameter4dNV)
@@ -29130,7 +29553,7 @@ GL_PREFIX(ProgramNamedParameter4dNV):
GL_PREFIX(ProgramNamedParameter4dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6168(%rax), %r11
+ movq 6256(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29144,13 +29567,13 @@ GL_PREFIX(ProgramNamedParameter4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6168(%rax), %r11
+ movq 6256(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6168(%rax), %r11
+ movq 6256(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29164,7 +29587,7 @@ GL_PREFIX(ProgramNamedParameter4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6168(%rax), %r11
+ movq 6256(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4dvNV), .-GL_PREFIX(ProgramNamedParameter4dvNV)
@@ -29175,7 +29598,7 @@ GL_PREFIX(ProgramNamedParameter4dvNV):
GL_PREFIX(ProgramNamedParameter4fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6176(%rax), %r11
+ movq 6264(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $56, %rsp
@@ -29195,13 +29618,13 @@ GL_PREFIX(ProgramNamedParameter4fNV):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 6176(%rax), %r11
+ movq 6264(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6176(%rax), %r11
+ movq 6264(%rax), %r11
jmp *%r11
1:
subq $56, %rsp
@@ -29221,7 +29644,7 @@ GL_PREFIX(ProgramNamedParameter4fNV):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 6176(%rax), %r11
+ movq 6264(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4fNV), .-GL_PREFIX(ProgramNamedParameter4fNV)
@@ -29232,7 +29655,7 @@ GL_PREFIX(ProgramNamedParameter4fNV):
GL_PREFIX(ProgramNamedParameter4fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6184(%rax), %r11
+ movq 6272(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29246,13 +29669,13 @@ GL_PREFIX(ProgramNamedParameter4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6184(%rax), %r11
+ movq 6272(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6184(%rax), %r11
+ movq 6272(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29266,7 +29689,7 @@ GL_PREFIX(ProgramNamedParameter4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6184(%rax), %r11
+ movq 6272(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4fvNV), .-GL_PREFIX(ProgramNamedParameter4fvNV)
@@ -29277,25 +29700,25 @@ GL_PREFIX(ProgramNamedParameter4fvNV):
GL_PREFIX(PrimitiveRestartIndexNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6192(%rax), %r11
+ movq 6280(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6192(%rax), %r11
+ movq 6280(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6192(%rax), %r11
+ movq 6280(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6192(%rax), %r11
+ movq 6280(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PrimitiveRestartIndexNV), .-GL_PREFIX(PrimitiveRestartIndexNV)
@@ -29306,37 +29729,37 @@ GL_PREFIX(PrimitiveRestartIndexNV):
GL_PREFIX(PrimitiveRestartNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6200(%rax), %r11
+ movq 6288(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 6200(%rax), %r11
+ movq 6288(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6200(%rax), %r11
+ movq 6288(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 6200(%rax), %r11
+ movq 6288(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PrimitiveRestartNV), .-GL_PREFIX(PrimitiveRestartNV)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_776)
- .type GL_PREFIX(_dispatch_stub_776), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_776))
-GL_PREFIX(_dispatch_stub_776):
+ .globl GL_PREFIX(_dispatch_stub_787)
+ .type GL_PREFIX(_dispatch_stub_787), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_787))
+GL_PREFIX(_dispatch_stub_787):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6208(%rax), %r11
+ movq 6296(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29346,13 +29769,13 @@ GL_PREFIX(_dispatch_stub_776):
popq %rbp
popq %rsi
popq %rdi
- movq 6208(%rax), %r11
+ movq 6296(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6208(%rax), %r11
+ movq 6296(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29362,19 +29785,19 @@ GL_PREFIX(_dispatch_stub_776):
popq %rbp
popq %rsi
popq %rdi
- movq 6208(%rax), %r11
+ movq 6296(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_776), .-GL_PREFIX(_dispatch_stub_776)
+ .size GL_PREFIX(_dispatch_stub_787), .-GL_PREFIX(_dispatch_stub_787)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_777)
- .type GL_PREFIX(_dispatch_stub_777), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_777))
-GL_PREFIX(_dispatch_stub_777):
+ .globl GL_PREFIX(_dispatch_stub_788)
+ .type GL_PREFIX(_dispatch_stub_788), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_788))
+GL_PREFIX(_dispatch_stub_788):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6216(%rax), %r11
+ movq 6304(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29384,13 +29807,13 @@ GL_PREFIX(_dispatch_stub_777):
popq %rbp
popq %rsi
popq %rdi
- movq 6216(%rax), %r11
+ movq 6304(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6216(%rax), %r11
+ movq 6304(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29400,10 +29823,10 @@ GL_PREFIX(_dispatch_stub_777):
popq %rbp
popq %rsi
popq %rdi
- movq 6216(%rax), %r11
+ movq 6304(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_777), .-GL_PREFIX(_dispatch_stub_777)
+ .size GL_PREFIX(_dispatch_stub_788), .-GL_PREFIX(_dispatch_stub_788)
.p2align 4,,15
.globl GL_PREFIX(BindFramebufferEXT)
@@ -29411,7 +29834,7 @@ GL_PREFIX(_dispatch_stub_777):
GL_PREFIX(BindFramebufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6224(%rax), %r11
+ movq 6312(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29421,13 +29844,13 @@ GL_PREFIX(BindFramebufferEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6224(%rax), %r11
+ movq 6312(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6224(%rax), %r11
+ movq 6312(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29437,7 +29860,7 @@ GL_PREFIX(BindFramebufferEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6224(%rax), %r11
+ movq 6312(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindFramebufferEXT), .-GL_PREFIX(BindFramebufferEXT)
@@ -29448,7 +29871,7 @@ GL_PREFIX(BindFramebufferEXT):
GL_PREFIX(BindRenderbufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6232(%rax), %r11
+ movq 6320(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29458,13 +29881,13 @@ GL_PREFIX(BindRenderbufferEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6232(%rax), %r11
+ movq 6320(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6232(%rax), %r11
+ movq 6320(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29474,7 +29897,7 @@ GL_PREFIX(BindRenderbufferEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6232(%rax), %r11
+ movq 6320(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindRenderbufferEXT), .-GL_PREFIX(BindRenderbufferEXT)
@@ -29485,25 +29908,25 @@ GL_PREFIX(BindRenderbufferEXT):
GL_PREFIX(CheckFramebufferStatusEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6240(%rax), %r11
+ movq 6328(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6240(%rax), %r11
+ movq 6328(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6240(%rax), %r11
+ movq 6328(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6240(%rax), %r11
+ movq 6328(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CheckFramebufferStatusEXT), .-GL_PREFIX(CheckFramebufferStatusEXT)
@@ -29514,7 +29937,7 @@ GL_PREFIX(CheckFramebufferStatusEXT):
GL_PREFIX(DeleteFramebuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6248(%rax), %r11
+ movq 6336(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29524,13 +29947,13 @@ GL_PREFIX(DeleteFramebuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6248(%rax), %r11
+ movq 6336(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6248(%rax), %r11
+ movq 6336(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29540,7 +29963,7 @@ GL_PREFIX(DeleteFramebuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6248(%rax), %r11
+ movq 6336(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteFramebuffersEXT), .-GL_PREFIX(DeleteFramebuffersEXT)
@@ -29551,7 +29974,7 @@ GL_PREFIX(DeleteFramebuffersEXT):
GL_PREFIX(DeleteRenderbuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6256(%rax), %r11
+ movq 6344(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29561,13 +29984,13 @@ GL_PREFIX(DeleteRenderbuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6256(%rax), %r11
+ movq 6344(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6256(%rax), %r11
+ movq 6344(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29577,7 +30000,7 @@ GL_PREFIX(DeleteRenderbuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6256(%rax), %r11
+ movq 6344(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteRenderbuffersEXT), .-GL_PREFIX(DeleteRenderbuffersEXT)
@@ -29588,7 +30011,7 @@ GL_PREFIX(DeleteRenderbuffersEXT):
GL_PREFIX(FramebufferRenderbufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6264(%rax), %r11
+ movq 6352(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29602,13 +30025,13 @@ GL_PREFIX(FramebufferRenderbufferEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6264(%rax), %r11
+ movq 6352(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6264(%rax), %r11
+ movq 6352(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29622,7 +30045,7 @@ GL_PREFIX(FramebufferRenderbufferEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6264(%rax), %r11
+ movq 6352(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferRenderbufferEXT), .-GL_PREFIX(FramebufferRenderbufferEXT)
@@ -29633,7 +30056,7 @@ GL_PREFIX(FramebufferRenderbufferEXT):
GL_PREFIX(FramebufferTexture1DEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6272(%rax), %r11
+ movq 6360(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29647,13 +30070,13 @@ GL_PREFIX(FramebufferTexture1DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6272(%rax), %r11
+ movq 6360(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6272(%rax), %r11
+ movq 6360(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29667,7 +30090,7 @@ GL_PREFIX(FramebufferTexture1DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6272(%rax), %r11
+ movq 6360(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTexture1DEXT), .-GL_PREFIX(FramebufferTexture1DEXT)
@@ -29678,7 +30101,7 @@ GL_PREFIX(FramebufferTexture1DEXT):
GL_PREFIX(FramebufferTexture2DEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6280(%rax), %r11
+ movq 6368(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29692,13 +30115,13 @@ GL_PREFIX(FramebufferTexture2DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6280(%rax), %r11
+ movq 6368(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6280(%rax), %r11
+ movq 6368(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29712,7 +30135,7 @@ GL_PREFIX(FramebufferTexture2DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6280(%rax), %r11
+ movq 6368(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTexture2DEXT), .-GL_PREFIX(FramebufferTexture2DEXT)
@@ -29723,7 +30146,7 @@ GL_PREFIX(FramebufferTexture2DEXT):
GL_PREFIX(FramebufferTexture3DEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6288(%rax), %r11
+ movq 6376(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29741,13 +30164,13 @@ GL_PREFIX(FramebufferTexture3DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6288(%rax), %r11
+ movq 6376(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6288(%rax), %r11
+ movq 6376(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29765,7 +30188,7 @@ GL_PREFIX(FramebufferTexture3DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6288(%rax), %r11
+ movq 6376(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTexture3DEXT), .-GL_PREFIX(FramebufferTexture3DEXT)
@@ -29776,7 +30199,7 @@ GL_PREFIX(FramebufferTexture3DEXT):
GL_PREFIX(GenFramebuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6296(%rax), %r11
+ movq 6384(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29786,13 +30209,13 @@ GL_PREFIX(GenFramebuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6296(%rax), %r11
+ movq 6384(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6296(%rax), %r11
+ movq 6384(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29802,7 +30225,7 @@ GL_PREFIX(GenFramebuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6296(%rax), %r11
+ movq 6384(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenFramebuffersEXT), .-GL_PREFIX(GenFramebuffersEXT)
@@ -29813,7 +30236,7 @@ GL_PREFIX(GenFramebuffersEXT):
GL_PREFIX(GenRenderbuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6304(%rax), %r11
+ movq 6392(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29823,13 +30246,13 @@ GL_PREFIX(GenRenderbuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6304(%rax), %r11
+ movq 6392(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6304(%rax), %r11
+ movq 6392(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29839,7 +30262,7 @@ GL_PREFIX(GenRenderbuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6304(%rax), %r11
+ movq 6392(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenRenderbuffersEXT), .-GL_PREFIX(GenRenderbuffersEXT)
@@ -29850,25 +30273,25 @@ GL_PREFIX(GenRenderbuffersEXT):
GL_PREFIX(GenerateMipmapEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6312(%rax), %r11
+ movq 6400(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6312(%rax), %r11
+ movq 6400(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6312(%rax), %r11
+ movq 6400(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6312(%rax), %r11
+ movq 6400(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenerateMipmapEXT), .-GL_PREFIX(GenerateMipmapEXT)
@@ -29879,7 +30302,7 @@ GL_PREFIX(GenerateMipmapEXT):
GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6320(%rax), %r11
+ movq 6408(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29893,13 +30316,13 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6320(%rax), %r11
+ movq 6408(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6320(%rax), %r11
+ movq 6408(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29913,7 +30336,7 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6320(%rax), %r11
+ movq 6408(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetFramebufferAttachmentParameterivEXT), .-GL_PREFIX(GetFramebufferAttachmentParameterivEXT)
@@ -29924,7 +30347,7 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
GL_PREFIX(GetRenderbufferParameterivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6328(%rax), %r11
+ movq 6416(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29934,13 +30357,13 @@ GL_PREFIX(GetRenderbufferParameterivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6328(%rax), %r11
+ movq 6416(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6328(%rax), %r11
+ movq 6416(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29950,7 +30373,7 @@ GL_PREFIX(GetRenderbufferParameterivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6328(%rax), %r11
+ movq 6416(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetRenderbufferParameterivEXT), .-GL_PREFIX(GetRenderbufferParameterivEXT)
@@ -29961,25 +30384,25 @@ GL_PREFIX(GetRenderbufferParameterivEXT):
GL_PREFIX(IsFramebufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6336(%rax), %r11
+ movq 6424(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6336(%rax), %r11
+ movq 6424(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6336(%rax), %r11
+ movq 6424(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6336(%rax), %r11
+ movq 6424(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsFramebufferEXT), .-GL_PREFIX(IsFramebufferEXT)
@@ -29990,25 +30413,25 @@ GL_PREFIX(IsFramebufferEXT):
GL_PREFIX(IsRenderbufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6344(%rax), %r11
+ movq 6432(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6344(%rax), %r11
+ movq 6432(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6344(%rax), %r11
+ movq 6432(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6344(%rax), %r11
+ movq 6432(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsRenderbufferEXT), .-GL_PREFIX(IsRenderbufferEXT)
@@ -30019,7 +30442,7 @@ GL_PREFIX(IsRenderbufferEXT):
GL_PREFIX(RenderbufferStorageEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6352(%rax), %r11
+ movq 6440(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30033,13 +30456,13 @@ GL_PREFIX(RenderbufferStorageEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6352(%rax), %r11
+ movq 6440(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6352(%rax), %r11
+ movq 6440(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30053,19 +30476,19 @@ GL_PREFIX(RenderbufferStorageEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6352(%rax), %r11
+ movq 6440(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(RenderbufferStorageEXT), .-GL_PREFIX(RenderbufferStorageEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_795)
- .type GL_PREFIX(_dispatch_stub_795), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_795))
-GL_PREFIX(_dispatch_stub_795):
+ .globl GL_PREFIX(_dispatch_stub_806)
+ .type GL_PREFIX(_dispatch_stub_806), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_806))
+GL_PREFIX(_dispatch_stub_806):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6360(%rax), %r11
+ movq 6448(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30083,13 +30506,13 @@ GL_PREFIX(_dispatch_stub_795):
popq %rdx
popq %rsi
popq %rdi
- movq 6360(%rax), %r11
+ movq 6448(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6360(%rax), %r11
+ movq 6448(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30107,19 +30530,19 @@ GL_PREFIX(_dispatch_stub_795):
popq %rdx
popq %rsi
popq %rdi
- movq 6360(%rax), %r11
+ movq 6448(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_795), .-GL_PREFIX(_dispatch_stub_795)
+ .size GL_PREFIX(_dispatch_stub_806), .-GL_PREFIX(_dispatch_stub_806)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_796)
- .type GL_PREFIX(_dispatch_stub_796), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_796))
-GL_PREFIX(_dispatch_stub_796):
+ .globl GL_PREFIX(_dispatch_stub_807)
+ .type GL_PREFIX(_dispatch_stub_807), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_807))
+GL_PREFIX(_dispatch_stub_807):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6368(%rax), %r11
+ movq 6456(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30129,13 +30552,13 @@ GL_PREFIX(_dispatch_stub_796):
popq %rdx
popq %rsi
popq %rdi
- movq 6368(%rax), %r11
+ movq 6456(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6368(%rax), %r11
+ movq 6456(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30145,19 +30568,19 @@ GL_PREFIX(_dispatch_stub_796):
popq %rdx
popq %rsi
popq %rdi
- movq 6368(%rax), %r11
+ movq 6456(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_796), .-GL_PREFIX(_dispatch_stub_796)
+ .size GL_PREFIX(_dispatch_stub_807), .-GL_PREFIX(_dispatch_stub_807)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_797)
- .type GL_PREFIX(_dispatch_stub_797), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_797))
-GL_PREFIX(_dispatch_stub_797):
+ .globl GL_PREFIX(_dispatch_stub_808)
+ .type GL_PREFIX(_dispatch_stub_808), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_808))
+GL_PREFIX(_dispatch_stub_808):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6376(%rax), %r11
+ movq 6464(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30167,13 +30590,13 @@ GL_PREFIX(_dispatch_stub_797):
popq %rdx
popq %rsi
popq %rdi
- movq 6376(%rax), %r11
+ movq 6464(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6376(%rax), %r11
+ movq 6464(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30183,10 +30606,10 @@ GL_PREFIX(_dispatch_stub_797):
popq %rdx
popq %rsi
popq %rdi
- movq 6376(%rax), %r11
+ movq 6464(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_797), .-GL_PREFIX(_dispatch_stub_797)
+ .size GL_PREFIX(_dispatch_stub_808), .-GL_PREFIX(_dispatch_stub_808)
.p2align 4,,15
.globl GL_PREFIX(BindFragDataLocationEXT)
@@ -30194,7 +30617,7 @@ GL_PREFIX(_dispatch_stub_797):
GL_PREFIX(BindFragDataLocationEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6384(%rax), %r11
+ movq 6472(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30204,13 +30627,13 @@ GL_PREFIX(BindFragDataLocationEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6384(%rax), %r11
+ movq 6472(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6384(%rax), %r11
+ movq 6472(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30220,7 +30643,7 @@ GL_PREFIX(BindFragDataLocationEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6384(%rax), %r11
+ movq 6472(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindFragDataLocationEXT), .-GL_PREFIX(BindFragDataLocationEXT)
@@ -30231,7 +30654,7 @@ GL_PREFIX(BindFragDataLocationEXT):
GL_PREFIX(GetFragDataLocationEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6392(%rax), %r11
+ movq 6480(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30241,13 +30664,13 @@ GL_PREFIX(GetFragDataLocationEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6392(%rax), %r11
+ movq 6480(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6392(%rax), %r11
+ movq 6480(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30257,7 +30680,7 @@ GL_PREFIX(GetFragDataLocationEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6392(%rax), %r11
+ movq 6480(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetFragDataLocationEXT), .-GL_PREFIX(GetFragDataLocationEXT)
@@ -30268,7 +30691,7 @@ GL_PREFIX(GetFragDataLocationEXT):
GL_PREFIX(GetUniformuivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6400(%rax), %r11
+ movq 6488(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30278,13 +30701,13 @@ GL_PREFIX(GetUniformuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6400(%rax), %r11
+ movq 6488(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6400(%rax), %r11
+ movq 6488(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30294,7 +30717,7 @@ GL_PREFIX(GetUniformuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6400(%rax), %r11
+ movq 6488(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetUniformuivEXT), .-GL_PREFIX(GetUniformuivEXT)
@@ -30305,7 +30728,7 @@ GL_PREFIX(GetUniformuivEXT):
GL_PREFIX(GetVertexAttribIivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6408(%rax), %r11
+ movq 6496(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30315,13 +30738,13 @@ GL_PREFIX(GetVertexAttribIivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6408(%rax), %r11
+ movq 6496(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6408(%rax), %r11
+ movq 6496(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30331,7 +30754,7 @@ GL_PREFIX(GetVertexAttribIivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6408(%rax), %r11
+ movq 6496(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribIivEXT), .-GL_PREFIX(GetVertexAttribIivEXT)
@@ -30342,7 +30765,7 @@ GL_PREFIX(GetVertexAttribIivEXT):
GL_PREFIX(GetVertexAttribIuivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6416(%rax), %r11
+ movq 6504(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30352,13 +30775,13 @@ GL_PREFIX(GetVertexAttribIuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6416(%rax), %r11
+ movq 6504(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6416(%rax), %r11
+ movq 6504(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30368,7 +30791,7 @@ GL_PREFIX(GetVertexAttribIuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6416(%rax), %r11
+ movq 6504(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribIuivEXT), .-GL_PREFIX(GetVertexAttribIuivEXT)
@@ -30379,7 +30802,7 @@ GL_PREFIX(GetVertexAttribIuivEXT):
GL_PREFIX(Uniform1uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6424(%rax), %r11
+ movq 6512(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30389,13 +30812,13 @@ GL_PREFIX(Uniform1uiEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6424(%rax), %r11
+ movq 6512(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6424(%rax), %r11
+ movq 6512(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30405,7 +30828,7 @@ GL_PREFIX(Uniform1uiEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6424(%rax), %r11
+ movq 6512(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform1uiEXT), .-GL_PREFIX(Uniform1uiEXT)
@@ -30416,7 +30839,7 @@ GL_PREFIX(Uniform1uiEXT):
GL_PREFIX(Uniform1uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6432(%rax), %r11
+ movq 6520(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30426,13 +30849,13 @@ GL_PREFIX(Uniform1uivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6432(%rax), %r11
+ movq 6520(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6432(%rax), %r11
+ movq 6520(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30442,7 +30865,7 @@ GL_PREFIX(Uniform1uivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6432(%rax), %r11
+ movq 6520(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform1uivEXT), .-GL_PREFIX(Uniform1uivEXT)
@@ -30453,7 +30876,7 @@ GL_PREFIX(Uniform1uivEXT):
GL_PREFIX(Uniform2uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6440(%rax), %r11
+ movq 6528(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30463,13 +30886,13 @@ GL_PREFIX(Uniform2uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6440(%rax), %r11
+ movq 6528(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6440(%rax), %r11
+ movq 6528(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30479,7 +30902,7 @@ GL_PREFIX(Uniform2uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6440(%rax), %r11
+ movq 6528(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform2uiEXT), .-GL_PREFIX(Uniform2uiEXT)
@@ -30490,7 +30913,7 @@ GL_PREFIX(Uniform2uiEXT):
GL_PREFIX(Uniform2uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6448(%rax), %r11
+ movq 6536(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30500,13 +30923,13 @@ GL_PREFIX(Uniform2uivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6448(%rax), %r11
+ movq 6536(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6448(%rax), %r11
+ movq 6536(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30516,7 +30939,7 @@ GL_PREFIX(Uniform2uivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6448(%rax), %r11
+ movq 6536(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform2uivEXT), .-GL_PREFIX(Uniform2uivEXT)
@@ -30527,7 +30950,7 @@ GL_PREFIX(Uniform2uivEXT):
GL_PREFIX(Uniform3uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6456(%rax), %r11
+ movq 6544(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30541,13 +30964,13 @@ GL_PREFIX(Uniform3uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6456(%rax), %r11
+ movq 6544(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6456(%rax), %r11
+ movq 6544(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30561,7 +30984,7 @@ GL_PREFIX(Uniform3uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6456(%rax), %r11
+ movq 6544(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform3uiEXT), .-GL_PREFIX(Uniform3uiEXT)
@@ -30572,7 +30995,7 @@ GL_PREFIX(Uniform3uiEXT):
GL_PREFIX(Uniform3uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6464(%rax), %r11
+ movq 6552(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30582,13 +31005,13 @@ GL_PREFIX(Uniform3uivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6464(%rax), %r11
+ movq 6552(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6464(%rax), %r11
+ movq 6552(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30598,7 +31021,7 @@ GL_PREFIX(Uniform3uivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6464(%rax), %r11
+ movq 6552(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform3uivEXT), .-GL_PREFIX(Uniform3uivEXT)
@@ -30609,7 +31032,7 @@ GL_PREFIX(Uniform3uivEXT):
GL_PREFIX(Uniform4uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6472(%rax), %r11
+ movq 6560(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30623,13 +31046,13 @@ GL_PREFIX(Uniform4uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6472(%rax), %r11
+ movq 6560(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6472(%rax), %r11
+ movq 6560(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30643,7 +31066,7 @@ GL_PREFIX(Uniform4uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6472(%rax), %r11
+ movq 6560(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform4uiEXT), .-GL_PREFIX(Uniform4uiEXT)
@@ -30654,7 +31077,7 @@ GL_PREFIX(Uniform4uiEXT):
GL_PREFIX(Uniform4uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6480(%rax), %r11
+ movq 6568(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30664,13 +31087,13 @@ GL_PREFIX(Uniform4uivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6480(%rax), %r11
+ movq 6568(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6480(%rax), %r11
+ movq 6568(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30680,7 +31103,7 @@ GL_PREFIX(Uniform4uivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6480(%rax), %r11
+ movq 6568(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform4uivEXT), .-GL_PREFIX(Uniform4uivEXT)
@@ -30691,7 +31114,7 @@ GL_PREFIX(Uniform4uivEXT):
GL_PREFIX(VertexAttribI1iEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6488(%rax), %r11
+ movq 6576(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30701,13 +31124,13 @@ GL_PREFIX(VertexAttribI1iEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6488(%rax), %r11
+ movq 6576(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6488(%rax), %r11
+ movq 6576(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30717,7 +31140,7 @@ GL_PREFIX(VertexAttribI1iEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6488(%rax), %r11
+ movq 6576(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI1iEXT), .-GL_PREFIX(VertexAttribI1iEXT)
@@ -30728,7 +31151,7 @@ GL_PREFIX(VertexAttribI1iEXT):
GL_PREFIX(VertexAttribI1ivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6496(%rax), %r11
+ movq 6584(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30738,13 +31161,13 @@ GL_PREFIX(VertexAttribI1ivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6496(%rax), %r11
+ movq 6584(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6496(%rax), %r11
+ movq 6584(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30754,7 +31177,7 @@ GL_PREFIX(VertexAttribI1ivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6496(%rax), %r11
+ movq 6584(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI1ivEXT), .-GL_PREFIX(VertexAttribI1ivEXT)
@@ -30765,7 +31188,7 @@ GL_PREFIX(VertexAttribI1ivEXT):
GL_PREFIX(VertexAttribI1uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6504(%rax), %r11
+ movq 6592(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30775,13 +31198,13 @@ GL_PREFIX(VertexAttribI1uiEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6504(%rax), %r11
+ movq 6592(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6504(%rax), %r11
+ movq 6592(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30791,7 +31214,7 @@ GL_PREFIX(VertexAttribI1uiEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6504(%rax), %r11
+ movq 6592(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI1uiEXT), .-GL_PREFIX(VertexAttribI1uiEXT)
@@ -30802,7 +31225,7 @@ GL_PREFIX(VertexAttribI1uiEXT):
GL_PREFIX(VertexAttribI1uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6512(%rax), %r11
+ movq 6600(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30812,13 +31235,13 @@ GL_PREFIX(VertexAttribI1uivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6512(%rax), %r11
+ movq 6600(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6512(%rax), %r11
+ movq 6600(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30828,7 +31251,7 @@ GL_PREFIX(VertexAttribI1uivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6512(%rax), %r11
+ movq 6600(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI1uivEXT), .-GL_PREFIX(VertexAttribI1uivEXT)
@@ -30839,7 +31262,7 @@ GL_PREFIX(VertexAttribI1uivEXT):
GL_PREFIX(VertexAttribI2iEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6520(%rax), %r11
+ movq 6608(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30849,13 +31272,13 @@ GL_PREFIX(VertexAttribI2iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6520(%rax), %r11
+ movq 6608(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6520(%rax), %r11
+ movq 6608(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30865,7 +31288,7 @@ GL_PREFIX(VertexAttribI2iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6520(%rax), %r11
+ movq 6608(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI2iEXT), .-GL_PREFIX(VertexAttribI2iEXT)
@@ -30876,7 +31299,7 @@ GL_PREFIX(VertexAttribI2iEXT):
GL_PREFIX(VertexAttribI2ivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6528(%rax), %r11
+ movq 6616(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30886,13 +31309,13 @@ GL_PREFIX(VertexAttribI2ivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6528(%rax), %r11
+ movq 6616(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6528(%rax), %r11
+ movq 6616(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30902,7 +31325,7 @@ GL_PREFIX(VertexAttribI2ivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6528(%rax), %r11
+ movq 6616(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI2ivEXT), .-GL_PREFIX(VertexAttribI2ivEXT)
@@ -30913,7 +31336,7 @@ GL_PREFIX(VertexAttribI2ivEXT):
GL_PREFIX(VertexAttribI2uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6536(%rax), %r11
+ movq 6624(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30923,13 +31346,13 @@ GL_PREFIX(VertexAttribI2uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6536(%rax), %r11
+ movq 6624(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6536(%rax), %r11
+ movq 6624(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30939,7 +31362,7 @@ GL_PREFIX(VertexAttribI2uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6536(%rax), %r11
+ movq 6624(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI2uiEXT), .-GL_PREFIX(VertexAttribI2uiEXT)
@@ -30950,7 +31373,7 @@ GL_PREFIX(VertexAttribI2uiEXT):
GL_PREFIX(VertexAttribI2uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6544(%rax), %r11
+ movq 6632(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30960,13 +31383,13 @@ GL_PREFIX(VertexAttribI2uivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6544(%rax), %r11
+ movq 6632(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6544(%rax), %r11
+ movq 6632(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30976,7 +31399,7 @@ GL_PREFIX(VertexAttribI2uivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6544(%rax), %r11
+ movq 6632(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI2uivEXT), .-GL_PREFIX(VertexAttribI2uivEXT)
@@ -30987,7 +31410,7 @@ GL_PREFIX(VertexAttribI2uivEXT):
GL_PREFIX(VertexAttribI3iEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6552(%rax), %r11
+ movq 6640(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31001,13 +31424,13 @@ GL_PREFIX(VertexAttribI3iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6552(%rax), %r11
+ movq 6640(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6552(%rax), %r11
+ movq 6640(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31021,7 +31444,7 @@ GL_PREFIX(VertexAttribI3iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6552(%rax), %r11
+ movq 6640(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI3iEXT), .-GL_PREFIX(VertexAttribI3iEXT)
@@ -31032,7 +31455,7 @@ GL_PREFIX(VertexAttribI3iEXT):
GL_PREFIX(VertexAttribI3ivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6560(%rax), %r11
+ movq 6648(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31042,13 +31465,13 @@ GL_PREFIX(VertexAttribI3ivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6560(%rax), %r11
+ movq 6648(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6560(%rax), %r11
+ movq 6648(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31058,7 +31481,7 @@ GL_PREFIX(VertexAttribI3ivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6560(%rax), %r11
+ movq 6648(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI3ivEXT), .-GL_PREFIX(VertexAttribI3ivEXT)
@@ -31069,7 +31492,7 @@ GL_PREFIX(VertexAttribI3ivEXT):
GL_PREFIX(VertexAttribI3uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6568(%rax), %r11
+ movq 6656(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31083,13 +31506,13 @@ GL_PREFIX(VertexAttribI3uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6568(%rax), %r11
+ movq 6656(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6568(%rax), %r11
+ movq 6656(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31103,7 +31526,7 @@ GL_PREFIX(VertexAttribI3uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6568(%rax), %r11
+ movq 6656(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI3uiEXT), .-GL_PREFIX(VertexAttribI3uiEXT)
@@ -31114,7 +31537,7 @@ GL_PREFIX(VertexAttribI3uiEXT):
GL_PREFIX(VertexAttribI3uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6576(%rax), %r11
+ movq 6664(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31124,13 +31547,13 @@ GL_PREFIX(VertexAttribI3uivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6576(%rax), %r11
+ movq 6664(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6576(%rax), %r11
+ movq 6664(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31140,7 +31563,7 @@ GL_PREFIX(VertexAttribI3uivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6576(%rax), %r11
+ movq 6664(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI3uivEXT), .-GL_PREFIX(VertexAttribI3uivEXT)
@@ -31151,7 +31574,7 @@ GL_PREFIX(VertexAttribI3uivEXT):
GL_PREFIX(VertexAttribI4bvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6584(%rax), %r11
+ movq 6672(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31161,13 +31584,13 @@ GL_PREFIX(VertexAttribI4bvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6584(%rax), %r11
+ movq 6672(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6584(%rax), %r11
+ movq 6672(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31177,7 +31600,7 @@ GL_PREFIX(VertexAttribI4bvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6584(%rax), %r11
+ movq 6672(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4bvEXT), .-GL_PREFIX(VertexAttribI4bvEXT)
@@ -31188,7 +31611,7 @@ GL_PREFIX(VertexAttribI4bvEXT):
GL_PREFIX(VertexAttribI4iEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6592(%rax), %r11
+ movq 6680(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31202,13 +31625,13 @@ GL_PREFIX(VertexAttribI4iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6592(%rax), %r11
+ movq 6680(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6592(%rax), %r11
+ movq 6680(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31222,7 +31645,7 @@ GL_PREFIX(VertexAttribI4iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6592(%rax), %r11
+ movq 6680(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4iEXT), .-GL_PREFIX(VertexAttribI4iEXT)
@@ -31233,7 +31656,7 @@ GL_PREFIX(VertexAttribI4iEXT):
GL_PREFIX(VertexAttribI4ivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6600(%rax), %r11
+ movq 6688(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31243,13 +31666,13 @@ GL_PREFIX(VertexAttribI4ivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6600(%rax), %r11
+ movq 6688(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6600(%rax), %r11
+ movq 6688(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31259,7 +31682,7 @@ GL_PREFIX(VertexAttribI4ivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6600(%rax), %r11
+ movq 6688(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4ivEXT), .-GL_PREFIX(VertexAttribI4ivEXT)
@@ -31270,7 +31693,7 @@ GL_PREFIX(VertexAttribI4ivEXT):
GL_PREFIX(VertexAttribI4svEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6608(%rax), %r11
+ movq 6696(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31280,13 +31703,13 @@ GL_PREFIX(VertexAttribI4svEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6608(%rax), %r11
+ movq 6696(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6608(%rax), %r11
+ movq 6696(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31296,7 +31719,7 @@ GL_PREFIX(VertexAttribI4svEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6608(%rax), %r11
+ movq 6696(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4svEXT), .-GL_PREFIX(VertexAttribI4svEXT)
@@ -31307,7 +31730,7 @@ GL_PREFIX(VertexAttribI4svEXT):
GL_PREFIX(VertexAttribI4ubvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6616(%rax), %r11
+ movq 6704(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31317,13 +31740,13 @@ GL_PREFIX(VertexAttribI4ubvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6616(%rax), %r11
+ movq 6704(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6616(%rax), %r11
+ movq 6704(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31333,7 +31756,7 @@ GL_PREFIX(VertexAttribI4ubvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6616(%rax), %r11
+ movq 6704(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4ubvEXT), .-GL_PREFIX(VertexAttribI4ubvEXT)
@@ -31344,7 +31767,7 @@ GL_PREFIX(VertexAttribI4ubvEXT):
GL_PREFIX(VertexAttribI4uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6624(%rax), %r11
+ movq 6712(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31358,13 +31781,13 @@ GL_PREFIX(VertexAttribI4uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6624(%rax), %r11
+ movq 6712(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6624(%rax), %r11
+ movq 6712(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31378,7 +31801,7 @@ GL_PREFIX(VertexAttribI4uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6624(%rax), %r11
+ movq 6712(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4uiEXT), .-GL_PREFIX(VertexAttribI4uiEXT)
@@ -31389,7 +31812,7 @@ GL_PREFIX(VertexAttribI4uiEXT):
GL_PREFIX(VertexAttribI4uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6632(%rax), %r11
+ movq 6720(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31399,13 +31822,13 @@ GL_PREFIX(VertexAttribI4uivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6632(%rax), %r11
+ movq 6720(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6632(%rax), %r11
+ movq 6720(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31415,7 +31838,7 @@ GL_PREFIX(VertexAttribI4uivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6632(%rax), %r11
+ movq 6720(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4uivEXT), .-GL_PREFIX(VertexAttribI4uivEXT)
@@ -31426,7 +31849,7 @@ GL_PREFIX(VertexAttribI4uivEXT):
GL_PREFIX(VertexAttribI4usvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6640(%rax), %r11
+ movq 6728(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31436,13 +31859,13 @@ GL_PREFIX(VertexAttribI4usvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6640(%rax), %r11
+ movq 6728(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6640(%rax), %r11
+ movq 6728(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31452,7 +31875,7 @@ GL_PREFIX(VertexAttribI4usvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6640(%rax), %r11
+ movq 6728(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4usvEXT), .-GL_PREFIX(VertexAttribI4usvEXT)
@@ -31463,7 +31886,7 @@ GL_PREFIX(VertexAttribI4usvEXT):
GL_PREFIX(VertexAttribIPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6648(%rax), %r11
+ movq 6736(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31477,13 +31900,13 @@ GL_PREFIX(VertexAttribIPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6648(%rax), %r11
+ movq 6736(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6648(%rax), %r11
+ movq 6736(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31497,7 +31920,7 @@ GL_PREFIX(VertexAttribIPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6648(%rax), %r11
+ movq 6736(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribIPointerEXT), .-GL_PREFIX(VertexAttribIPointerEXT)
@@ -31508,7 +31931,7 @@ GL_PREFIX(VertexAttribIPointerEXT):
GL_PREFIX(FramebufferTextureLayerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6656(%rax), %r11
+ movq 6744(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31522,13 +31945,13 @@ GL_PREFIX(FramebufferTextureLayerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6656(%rax), %r11
+ movq 6744(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6656(%rax), %r11
+ movq 6744(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31542,7 +31965,7 @@ GL_PREFIX(FramebufferTextureLayerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6656(%rax), %r11
+ movq 6744(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTextureLayerEXT), .-GL_PREFIX(FramebufferTextureLayerEXT)
@@ -31553,7 +31976,7 @@ GL_PREFIX(FramebufferTextureLayerEXT):
GL_PREFIX(ColorMaskIndexedEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6664(%rax), %r11
+ movq 6752(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31567,13 +31990,13 @@ GL_PREFIX(ColorMaskIndexedEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6664(%rax), %r11
+ movq 6752(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6664(%rax), %r11
+ movq 6752(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31587,7 +32010,7 @@ GL_PREFIX(ColorMaskIndexedEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6664(%rax), %r11
+ movq 6752(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorMaskIndexedEXT), .-GL_PREFIX(ColorMaskIndexedEXT)
@@ -31598,7 +32021,7 @@ GL_PREFIX(ColorMaskIndexedEXT):
GL_PREFIX(DisableIndexedEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6672(%rax), %r11
+ movq 6760(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31608,13 +32031,13 @@ GL_PREFIX(DisableIndexedEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6672(%rax), %r11
+ movq 6760(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6672(%rax), %r11
+ movq 6760(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31624,7 +32047,7 @@ GL_PREFIX(DisableIndexedEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6672(%rax), %r11
+ movq 6760(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DisableIndexedEXT), .-GL_PREFIX(DisableIndexedEXT)
@@ -31635,7 +32058,7 @@ GL_PREFIX(DisableIndexedEXT):
GL_PREFIX(EnableIndexedEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6680(%rax), %r11
+ movq 6768(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31645,13 +32068,13 @@ GL_PREFIX(EnableIndexedEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6680(%rax), %r11
+ movq 6768(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6680(%rax), %r11
+ movq 6768(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31661,7 +32084,7 @@ GL_PREFIX(EnableIndexedEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6680(%rax), %r11
+ movq 6768(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EnableIndexedEXT), .-GL_PREFIX(EnableIndexedEXT)
@@ -31672,7 +32095,7 @@ GL_PREFIX(EnableIndexedEXT):
GL_PREFIX(GetBooleanIndexedvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6688(%rax), %r11
+ movq 6776(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31682,13 +32105,13 @@ GL_PREFIX(GetBooleanIndexedvEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6688(%rax), %r11
+ movq 6776(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6688(%rax), %r11
+ movq 6776(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31698,7 +32121,7 @@ GL_PREFIX(GetBooleanIndexedvEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6688(%rax), %r11
+ movq 6776(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetBooleanIndexedvEXT), .-GL_PREFIX(GetBooleanIndexedvEXT)
@@ -31709,7 +32132,7 @@ GL_PREFIX(GetBooleanIndexedvEXT):
GL_PREFIX(GetIntegerIndexedvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6696(%rax), %r11
+ movq 6784(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31719,13 +32142,13 @@ GL_PREFIX(GetIntegerIndexedvEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6696(%rax), %r11
+ movq 6784(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6696(%rax), %r11
+ movq 6784(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31735,7 +32158,7 @@ GL_PREFIX(GetIntegerIndexedvEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6696(%rax), %r11
+ movq 6784(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetIntegerIndexedvEXT), .-GL_PREFIX(GetIntegerIndexedvEXT)
@@ -31746,7 +32169,7 @@ GL_PREFIX(GetIntegerIndexedvEXT):
GL_PREFIX(IsEnabledIndexedEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6704(%rax), %r11
+ movq 6792(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31756,13 +32179,13 @@ GL_PREFIX(IsEnabledIndexedEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6704(%rax), %r11
+ movq 6792(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6704(%rax), %r11
+ movq 6792(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31772,7 +32195,7 @@ GL_PREFIX(IsEnabledIndexedEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6704(%rax), %r11
+ movq 6792(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsEnabledIndexedEXT), .-GL_PREFIX(IsEnabledIndexedEXT)
@@ -31783,7 +32206,7 @@ GL_PREFIX(IsEnabledIndexedEXT):
GL_PREFIX(ClearColorIiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6712(%rax), %r11
+ movq 6800(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31797,13 +32220,13 @@ GL_PREFIX(ClearColorIiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6712(%rax), %r11
+ movq 6800(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6712(%rax), %r11
+ movq 6800(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31817,7 +32240,7 @@ GL_PREFIX(ClearColorIiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6712(%rax), %r11
+ movq 6800(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ClearColorIiEXT), .-GL_PREFIX(ClearColorIiEXT)
@@ -31828,7 +32251,7 @@ GL_PREFIX(ClearColorIiEXT):
GL_PREFIX(ClearColorIuiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6720(%rax), %r11
+ movq 6808(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31842,13 +32265,13 @@ GL_PREFIX(ClearColorIuiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6720(%rax), %r11
+ movq 6808(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6720(%rax), %r11
+ movq 6808(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31862,7 +32285,7 @@ GL_PREFIX(ClearColorIuiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6720(%rax), %r11
+ movq 6808(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ClearColorIuiEXT), .-GL_PREFIX(ClearColorIuiEXT)
@@ -31873,7 +32296,7 @@ GL_PREFIX(ClearColorIuiEXT):
GL_PREFIX(GetTexParameterIivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6728(%rax), %r11
+ movq 6816(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31883,13 +32306,13 @@ GL_PREFIX(GetTexParameterIivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6728(%rax), %r11
+ movq 6816(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6728(%rax), %r11
+ movq 6816(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31899,7 +32322,7 @@ GL_PREFIX(GetTexParameterIivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6728(%rax), %r11
+ movq 6816(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTexParameterIivEXT), .-GL_PREFIX(GetTexParameterIivEXT)
@@ -31910,7 +32333,7 @@ GL_PREFIX(GetTexParameterIivEXT):
GL_PREFIX(GetTexParameterIuivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6736(%rax), %r11
+ movq 6824(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31920,13 +32343,13 @@ GL_PREFIX(GetTexParameterIuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6736(%rax), %r11
+ movq 6824(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6736(%rax), %r11
+ movq 6824(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31936,7 +32359,7 @@ GL_PREFIX(GetTexParameterIuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6736(%rax), %r11
+ movq 6824(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTexParameterIuivEXT), .-GL_PREFIX(GetTexParameterIuivEXT)
@@ -31947,7 +32370,7 @@ GL_PREFIX(GetTexParameterIuivEXT):
GL_PREFIX(TexParameterIivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6744(%rax), %r11
+ movq 6832(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31957,13 +32380,13 @@ GL_PREFIX(TexParameterIivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6744(%rax), %r11
+ movq 6832(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6744(%rax), %r11
+ movq 6832(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31973,7 +32396,7 @@ GL_PREFIX(TexParameterIivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6744(%rax), %r11
+ movq 6832(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexParameterIivEXT), .-GL_PREFIX(TexParameterIivEXT)
@@ -31984,7 +32407,7 @@ GL_PREFIX(TexParameterIivEXT):
GL_PREFIX(TexParameterIuivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6752(%rax), %r11
+ movq 6840(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31994,13 +32417,13 @@ GL_PREFIX(TexParameterIuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6752(%rax), %r11
+ movq 6840(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6752(%rax), %r11
+ movq 6840(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32010,7 +32433,7 @@ GL_PREFIX(TexParameterIuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6752(%rax), %r11
+ movq 6840(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexParameterIuivEXT), .-GL_PREFIX(TexParameterIuivEXT)
@@ -32021,7 +32444,7 @@ GL_PREFIX(TexParameterIuivEXT):
GL_PREFIX(BeginConditionalRenderNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6760(%rax), %r11
+ movq 6848(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32031,13 +32454,13 @@ GL_PREFIX(BeginConditionalRenderNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6760(%rax), %r11
+ movq 6848(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6760(%rax), %r11
+ movq 6848(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32047,7 +32470,7 @@ GL_PREFIX(BeginConditionalRenderNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6760(%rax), %r11
+ movq 6848(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BeginConditionalRenderNV), .-GL_PREFIX(BeginConditionalRenderNV)
@@ -32058,25 +32481,25 @@ GL_PREFIX(BeginConditionalRenderNV):
GL_PREFIX(EndConditionalRenderNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6768(%rax), %r11
+ movq 6856(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 6768(%rax), %r11
+ movq 6856(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6768(%rax), %r11
+ movq 6856(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 6768(%rax), %r11
+ movq 6856(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EndConditionalRenderNV), .-GL_PREFIX(EndConditionalRenderNV)
@@ -32087,25 +32510,25 @@ GL_PREFIX(EndConditionalRenderNV):
GL_PREFIX(BeginTransformFeedbackEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6776(%rax), %r11
+ movq 6864(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6776(%rax), %r11
+ movq 6864(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6776(%rax), %r11
+ movq 6864(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6776(%rax), %r11
+ movq 6864(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BeginTransformFeedbackEXT), .-GL_PREFIX(BeginTransformFeedbackEXT)
@@ -32116,7 +32539,7 @@ GL_PREFIX(BeginTransformFeedbackEXT):
GL_PREFIX(BindBufferBaseEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6784(%rax), %r11
+ movq 6872(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32126,13 +32549,13 @@ GL_PREFIX(BindBufferBaseEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6784(%rax), %r11
+ movq 6872(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6784(%rax), %r11
+ movq 6872(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32142,7 +32565,7 @@ GL_PREFIX(BindBufferBaseEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6784(%rax), %r11
+ movq 6872(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindBufferBaseEXT), .-GL_PREFIX(BindBufferBaseEXT)
@@ -32153,7 +32576,7 @@ GL_PREFIX(BindBufferBaseEXT):
GL_PREFIX(BindBufferOffsetEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6792(%rax), %r11
+ movq 6880(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32167,13 +32590,13 @@ GL_PREFIX(BindBufferOffsetEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6792(%rax), %r11
+ movq 6880(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6792(%rax), %r11
+ movq 6880(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32187,7 +32610,7 @@ GL_PREFIX(BindBufferOffsetEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6792(%rax), %r11
+ movq 6880(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindBufferOffsetEXT), .-GL_PREFIX(BindBufferOffsetEXT)
@@ -32198,7 +32621,7 @@ GL_PREFIX(BindBufferOffsetEXT):
GL_PREFIX(BindBufferRangeEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6800(%rax), %r11
+ movq 6888(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32212,13 +32635,13 @@ GL_PREFIX(BindBufferRangeEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6800(%rax), %r11
+ movq 6888(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6800(%rax), %r11
+ movq 6888(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32232,7 +32655,7 @@ GL_PREFIX(BindBufferRangeEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6800(%rax), %r11
+ movq 6888(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindBufferRangeEXT), .-GL_PREFIX(BindBufferRangeEXT)
@@ -32243,25 +32666,25 @@ GL_PREFIX(BindBufferRangeEXT):
GL_PREFIX(EndTransformFeedbackEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6808(%rax), %r11
+ movq 6896(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 6808(%rax), %r11
+ movq 6896(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6808(%rax), %r11
+ movq 6896(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 6808(%rax), %r11
+ movq 6896(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EndTransformFeedbackEXT), .-GL_PREFIX(EndTransformFeedbackEXT)
@@ -32272,7 +32695,7 @@ GL_PREFIX(EndTransformFeedbackEXT):
GL_PREFIX(GetTransformFeedbackVaryingEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6816(%rax), %r11
+ movq 6904(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32290,13 +32713,13 @@ GL_PREFIX(GetTransformFeedbackVaryingEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6816(%rax), %r11
+ movq 6904(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6816(%rax), %r11
+ movq 6904(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32314,7 +32737,7 @@ GL_PREFIX(GetTransformFeedbackVaryingEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6816(%rax), %r11
+ movq 6904(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTransformFeedbackVaryingEXT), .-GL_PREFIX(GetTransformFeedbackVaryingEXT)
@@ -32325,7 +32748,7 @@ GL_PREFIX(GetTransformFeedbackVaryingEXT):
GL_PREFIX(TransformFeedbackVaryingsEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6824(%rax), %r11
+ movq 6912(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32339,13 +32762,13 @@ GL_PREFIX(TransformFeedbackVaryingsEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6824(%rax), %r11
+ movq 6912(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6824(%rax), %r11
+ movq 6912(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32359,7 +32782,7 @@ GL_PREFIX(TransformFeedbackVaryingsEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6824(%rax), %r11
+ movq 6912(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TransformFeedbackVaryingsEXT), .-GL_PREFIX(TransformFeedbackVaryingsEXT)
@@ -32370,37 +32793,37 @@ GL_PREFIX(TransformFeedbackVaryingsEXT):
GL_PREFIX(ProvokingVertexEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6832(%rax), %r11
+ movq 6920(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6832(%rax), %r11
+ movq 6920(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6832(%rax), %r11
+ movq 6920(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6832(%rax), %r11
+ movq 6920(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProvokingVertexEXT), .-GL_PREFIX(ProvokingVertexEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_855)
- .type GL_PREFIX(_dispatch_stub_855), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_855))
-GL_PREFIX(_dispatch_stub_855):
+ .globl GL_PREFIX(_dispatch_stub_866)
+ .type GL_PREFIX(_dispatch_stub_866), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_866))
+GL_PREFIX(_dispatch_stub_866):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6840(%rax), %r11
+ movq 6928(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32410,13 +32833,13 @@ GL_PREFIX(_dispatch_stub_855):
popq %rdx
popq %rsi
popq %rdi
- movq 6840(%rax), %r11
+ movq 6928(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6840(%rax), %r11
+ movq 6928(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32426,19 +32849,19 @@ GL_PREFIX(_dispatch_stub_855):
popq %rdx
popq %rsi
popq %rdi
- movq 6840(%rax), %r11
+ movq 6928(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_855), .-GL_PREFIX(_dispatch_stub_855)
+ .size GL_PREFIX(_dispatch_stub_866), .-GL_PREFIX(_dispatch_stub_866)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_856)
- .type GL_PREFIX(_dispatch_stub_856), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_856))
-GL_PREFIX(_dispatch_stub_856):
+ .globl GL_PREFIX(_dispatch_stub_867)
+ .type GL_PREFIX(_dispatch_stub_867), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_867))
+GL_PREFIX(_dispatch_stub_867):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6848(%rax), %r11
+ movq 6936(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32448,13 +32871,13 @@ GL_PREFIX(_dispatch_stub_856):
popq %rdx
popq %rsi
popq %rdi
- movq 6848(%rax), %r11
+ movq 6936(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6848(%rax), %r11
+ movq 6936(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32464,10 +32887,10 @@ GL_PREFIX(_dispatch_stub_856):
popq %rdx
popq %rsi
popq %rdi
- movq 6848(%rax), %r11
+ movq 6936(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_856), .-GL_PREFIX(_dispatch_stub_856)
+ .size GL_PREFIX(_dispatch_stub_867), .-GL_PREFIX(_dispatch_stub_867)
.p2align 4,,15
.globl GL_PREFIX(GetObjectParameterivAPPLE)
@@ -32475,7 +32898,7 @@ GL_PREFIX(_dispatch_stub_856):
GL_PREFIX(GetObjectParameterivAPPLE):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6856(%rax), %r11
+ movq 6944(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32489,13 +32912,13 @@ GL_PREFIX(GetObjectParameterivAPPLE):
popq %rdx
popq %rsi
popq %rdi
- movq 6856(%rax), %r11
+ movq 6944(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6856(%rax), %r11
+ movq 6944(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32509,7 +32932,7 @@ GL_PREFIX(GetObjectParameterivAPPLE):
popq %rdx
popq %rsi
popq %rdi
- movq 6856(%rax), %r11
+ movq 6944(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetObjectParameterivAPPLE), .-GL_PREFIX(GetObjectParameterivAPPLE)
@@ -32520,7 +32943,7 @@ GL_PREFIX(GetObjectParameterivAPPLE):
GL_PREFIX(ObjectPurgeableAPPLE):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6864(%rax), %r11
+ movq 6952(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32530,13 +32953,13 @@ GL_PREFIX(ObjectPurgeableAPPLE):
popq %rdx
popq %rsi
popq %rdi
- movq 6864(%rax), %r11
+ movq 6952(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6864(%rax), %r11
+ movq 6952(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32546,7 +32969,7 @@ GL_PREFIX(ObjectPurgeableAPPLE):
popq %rdx
popq %rsi
popq %rdi
- movq 6864(%rax), %r11
+ movq 6952(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ObjectPurgeableAPPLE), .-GL_PREFIX(ObjectPurgeableAPPLE)
@@ -32557,7 +32980,7 @@ GL_PREFIX(ObjectPurgeableAPPLE):
GL_PREFIX(ObjectUnpurgeableAPPLE):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6872(%rax), %r11
+ movq 6960(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32567,13 +32990,13 @@ GL_PREFIX(ObjectUnpurgeableAPPLE):
popq %rdx
popq %rsi
popq %rdi
- movq 6872(%rax), %r11
+ movq 6960(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6872(%rax), %r11
+ movq 6960(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32583,7 +33006,7 @@ GL_PREFIX(ObjectUnpurgeableAPPLE):
popq %rdx
popq %rsi
popq %rdi
- movq 6872(%rax), %r11
+ movq 6960(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ObjectUnpurgeableAPPLE), .-GL_PREFIX(ObjectUnpurgeableAPPLE)
@@ -32594,25 +33017,25 @@ GL_PREFIX(ObjectUnpurgeableAPPLE):
GL_PREFIX(ActiveProgramEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6880(%rax), %r11
+ movq 6968(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6880(%rax), %r11
+ movq 6968(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6880(%rax), %r11
+ movq 6968(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6880(%rax), %r11
+ movq 6968(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ActiveProgramEXT), .-GL_PREFIX(ActiveProgramEXT)
@@ -32623,7 +33046,7 @@ GL_PREFIX(ActiveProgramEXT):
GL_PREFIX(CreateShaderProgramEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6888(%rax), %r11
+ movq 6976(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32633,13 +33056,13 @@ GL_PREFIX(CreateShaderProgramEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6888(%rax), %r11
+ movq 6976(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6888(%rax), %r11
+ movq 6976(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32649,7 +33072,7 @@ GL_PREFIX(CreateShaderProgramEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6888(%rax), %r11
+ movq 6976(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CreateShaderProgramEXT), .-GL_PREFIX(CreateShaderProgramEXT)
@@ -32660,7 +33083,7 @@ GL_PREFIX(CreateShaderProgramEXT):
GL_PREFIX(UseShaderProgramEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6896(%rax), %r11
+ movq 6984(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32670,13 +33093,13 @@ GL_PREFIX(UseShaderProgramEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6896(%rax), %r11
+ movq 6984(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6896(%rax), %r11
+ movq 6984(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32686,19 +33109,19 @@ GL_PREFIX(UseShaderProgramEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6896(%rax), %r11
+ movq 6984(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(UseShaderProgramEXT), .-GL_PREFIX(UseShaderProgramEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_863)
- .type GL_PREFIX(_dispatch_stub_863), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_863))
-GL_PREFIX(_dispatch_stub_863):
+ .globl GL_PREFIX(_dispatch_stub_874)
+ .type GL_PREFIX(_dispatch_stub_874), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_874))
+GL_PREFIX(_dispatch_stub_874):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6904(%rax), %r11
+ movq 6992(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32712,13 +33135,13 @@ GL_PREFIX(_dispatch_stub_863):
popq %rdx
popq %rsi
popq %rdi
- movq 6904(%rax), %r11
+ movq 6992(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6904(%rax), %r11
+ movq 6992(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32732,19 +33155,19 @@ GL_PREFIX(_dispatch_stub_863):
popq %rdx
popq %rsi
popq %rdi
- movq 6904(%rax), %r11
+ movq 6992(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_863), .-GL_PREFIX(_dispatch_stub_863)
+ .size GL_PREFIX(_dispatch_stub_874), .-GL_PREFIX(_dispatch_stub_874)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_864)
- .type GL_PREFIX(_dispatch_stub_864), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_864))
-GL_PREFIX(_dispatch_stub_864):
+ .globl GL_PREFIX(_dispatch_stub_875)
+ .type GL_PREFIX(_dispatch_stub_875), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_875))
+GL_PREFIX(_dispatch_stub_875):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6912(%rax), %r11
+ movq 7000(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32758,13 +33181,13 @@ GL_PREFIX(_dispatch_stub_864):
popq %rdx
popq %rsi
popq %rdi
- movq 6912(%rax), %r11
+ movq 7000(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6912(%rax), %r11
+ movq 7000(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32778,19 +33201,19 @@ GL_PREFIX(_dispatch_stub_864):
popq %rdx
popq %rsi
popq %rdi
- movq 6912(%rax), %r11
+ movq 7000(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_864), .-GL_PREFIX(_dispatch_stub_864)
+ .size GL_PREFIX(_dispatch_stub_875), .-GL_PREFIX(_dispatch_stub_875)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_865)
- .type GL_PREFIX(_dispatch_stub_865), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_865))
-GL_PREFIX(_dispatch_stub_865):
+ .globl GL_PREFIX(_dispatch_stub_876)
+ .type GL_PREFIX(_dispatch_stub_876), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_876))
+GL_PREFIX(_dispatch_stub_876):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6920(%rax), %r11
+ movq 7008(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32804,13 +33227,13 @@ GL_PREFIX(_dispatch_stub_865):
popq %rdx
popq %rsi
popq %rdi
- movq 6920(%rax), %r11
+ movq 7008(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6920(%rax), %r11
+ movq 7008(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32824,19 +33247,19 @@ GL_PREFIX(_dispatch_stub_865):
popq %rdx
popq %rsi
popq %rdi
- movq 6920(%rax), %r11
+ movq 7008(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_865), .-GL_PREFIX(_dispatch_stub_865)
+ .size GL_PREFIX(_dispatch_stub_876), .-GL_PREFIX(_dispatch_stub_876)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_866)
- .type GL_PREFIX(_dispatch_stub_866), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_866))
-GL_PREFIX(_dispatch_stub_866):
+ .globl GL_PREFIX(_dispatch_stub_877)
+ .type GL_PREFIX(_dispatch_stub_877), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_877))
+GL_PREFIX(_dispatch_stub_877):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6928(%rax), %r11
+ movq 7016(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32846,13 +33269,13 @@ GL_PREFIX(_dispatch_stub_866):
popq %rdx
popq %rsi
popq %rdi
- movq 6928(%rax), %r11
+ movq 7016(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6928(%rax), %r11
+ movq 7016(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32862,19 +33285,19 @@ GL_PREFIX(_dispatch_stub_866):
popq %rdx
popq %rsi
popq %rdi
- movq 6928(%rax), %r11
+ movq 7016(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_866), .-GL_PREFIX(_dispatch_stub_866)
+ .size GL_PREFIX(_dispatch_stub_877), .-GL_PREFIX(_dispatch_stub_877)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_867)
- .type GL_PREFIX(_dispatch_stub_867), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_867))
-GL_PREFIX(_dispatch_stub_867):
+ .globl GL_PREFIX(_dispatch_stub_878)
+ .type GL_PREFIX(_dispatch_stub_878), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_878))
+GL_PREFIX(_dispatch_stub_878):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6936(%rax), %r11
+ movq 7024(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32884,13 +33307,13 @@ GL_PREFIX(_dispatch_stub_867):
popq %rdx
popq %rsi
popq %rdi
- movq 6936(%rax), %r11
+ movq 7024(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6936(%rax), %r11
+ movq 7024(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32900,10 +33323,10 @@ GL_PREFIX(_dispatch_stub_867):
popq %rdx
popq %rsi
popq %rdi
- movq 6936(%rax), %r11
+ movq 7024(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_867), .-GL_PREFIX(_dispatch_stub_867)
+ .size GL_PREFIX(_dispatch_stub_878), .-GL_PREFIX(_dispatch_stub_878)
.p2align 4,,15
.globl GL_PREFIX(EGLImageTargetRenderbufferStorageOES)
@@ -32911,7 +33334,7 @@ GL_PREFIX(_dispatch_stub_867):
GL_PREFIX(EGLImageTargetRenderbufferStorageOES):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6944(%rax), %r11
+ movq 7032(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32921,13 +33344,13 @@ GL_PREFIX(EGLImageTargetRenderbufferStorageOES):
popq %rbp
popq %rsi
popq %rdi
- movq 6944(%rax), %r11
+ movq 7032(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6944(%rax), %r11
+ movq 7032(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32937,7 +33360,7 @@ GL_PREFIX(EGLImageTargetRenderbufferStorageOES):
popq %rbp
popq %rsi
popq %rdi
- movq 6944(%rax), %r11
+ movq 7032(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EGLImageTargetRenderbufferStorageOES), .-GL_PREFIX(EGLImageTargetRenderbufferStorageOES)
@@ -32948,7 +33371,7 @@ GL_PREFIX(EGLImageTargetRenderbufferStorageOES):
GL_PREFIX(EGLImageTargetTexture2DOES):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6952(%rax), %r11
+ movq 7040(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32958,13 +33381,13 @@ GL_PREFIX(EGLImageTargetTexture2DOES):
popq %rbp
popq %rsi
popq %rdi
- movq 6952(%rax), %r11
+ movq 7040(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6952(%rax), %r11
+ movq 7040(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32974,7 +33397,7 @@ GL_PREFIX(EGLImageTargetTexture2DOES):
popq %rbp
popq %rsi
popq %rdi
- movq 6952(%rax), %r11
+ movq 7040(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EGLImageTargetTexture2DOES), .-GL_PREFIX(EGLImageTargetTexture2DOES)
@@ -33052,10 +33475,6 @@ GL_PREFIX(EGLImageTargetTexture2DOES):
.globl GL_PREFIX(MultiTexCoord4iv) ; .set GL_PREFIX(MultiTexCoord4iv), GL_PREFIX(MultiTexCoord4ivARB)
.globl GL_PREFIX(MultiTexCoord4s) ; .set GL_PREFIX(MultiTexCoord4s), GL_PREFIX(MultiTexCoord4sARB)
.globl GL_PREFIX(MultiTexCoord4sv) ; .set GL_PREFIX(MultiTexCoord4sv), GL_PREFIX(MultiTexCoord4svARB)
- .globl GL_PREFIX(DrawArraysInstancedARB) ; .set GL_PREFIX(DrawArraysInstancedARB), GL_PREFIX(DrawArraysInstanced)
- .globl GL_PREFIX(DrawArraysInstancedEXT) ; .set GL_PREFIX(DrawArraysInstancedEXT), GL_PREFIX(DrawArraysInstanced)
- .globl GL_PREFIX(DrawElementsInstancedARB) ; .set GL_PREFIX(DrawElementsInstancedARB), GL_PREFIX(DrawElementsInstanced)
- .globl GL_PREFIX(DrawElementsInstancedEXT) ; .set GL_PREFIX(DrawElementsInstancedEXT), GL_PREFIX(DrawElementsInstanced)
.globl GL_PREFIX(LoadTransposeMatrixd) ; .set GL_PREFIX(LoadTransposeMatrixd), GL_PREFIX(LoadTransposeMatrixdARB)
.globl GL_PREFIX(LoadTransposeMatrixf) ; .set GL_PREFIX(LoadTransposeMatrixf), GL_PREFIX(LoadTransposeMatrixfARB)
.globl GL_PREFIX(MultTransposeMatrixd) ; .set GL_PREFIX(MultTransposeMatrixd), GL_PREFIX(MultTransposeMatrixdARB)
@@ -33167,6 +33586,10 @@ GL_PREFIX(EGLImageTargetTexture2DOES):
.globl GL_PREFIX(GetAttribLocation) ; .set GL_PREFIX(GetAttribLocation), GL_PREFIX(GetAttribLocationARB)
.globl GL_PREFIX(DrawBuffers) ; .set GL_PREFIX(DrawBuffers), GL_PREFIX(DrawBuffersARB)
.globl GL_PREFIX(DrawBuffersATI) ; .set GL_PREFIX(DrawBuffersATI), GL_PREFIX(DrawBuffersARB)
+ .globl GL_PREFIX(DrawArraysInstancedEXT) ; .set GL_PREFIX(DrawArraysInstancedEXT), GL_PREFIX(DrawArraysInstancedARB)
+ .globl GL_PREFIX(DrawArraysInstanced) ; .set GL_PREFIX(DrawArraysInstanced), GL_PREFIX(DrawArraysInstancedARB)
+ .globl GL_PREFIX(DrawElementsInstancedEXT) ; .set GL_PREFIX(DrawElementsInstancedEXT), GL_PREFIX(DrawElementsInstancedARB)
+ .globl GL_PREFIX(DrawElementsInstanced) ; .set GL_PREFIX(DrawElementsInstanced), GL_PREFIX(DrawElementsInstancedARB)
.globl GL_PREFIX(RenderbufferStorageMultisampleEXT) ; .set GL_PREFIX(RenderbufferStorageMultisampleEXT), GL_PREFIX(RenderbufferStorageMultisample)
.globl GL_PREFIX(PointParameterf) ; .set GL_PREFIX(PointParameterf), GL_PREFIX(PointParameterfEXT)
.globl GL_PREFIX(PointParameterfARB) ; .set GL_PREFIX(PointParameterfARB), GL_PREFIX(PointParameterfEXT)
@@ -33237,9 +33660,10 @@ GL_PREFIX(EGLImageTargetTexture2DOES):
.globl GL_PREFIX(IsProgramARB) ; .set GL_PREFIX(IsProgramARB), GL_PREFIX(IsProgramNV)
.globl GL_PREFIX(PointParameteri) ; .set GL_PREFIX(PointParameteri), GL_PREFIX(PointParameteriNV)
.globl GL_PREFIX(PointParameteriv) ; .set GL_PREFIX(PointParameteriv), GL_PREFIX(PointParameterivNV)
- .globl GL_PREFIX(DeleteVertexArrays) ; .set GL_PREFIX(DeleteVertexArrays), GL_PREFIX(_dispatch_stub_765)
- .globl GL_PREFIX(IsVertexArray) ; .set GL_PREFIX(IsVertexArray), GL_PREFIX(_dispatch_stub_767)
- .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_777)
+ .globl GL_PREFIX(DeleteVertexArrays) ; .set GL_PREFIX(DeleteVertexArrays), GL_PREFIX(_dispatch_stub_776)
+ .globl GL_PREFIX(IsVertexArray) ; .set GL_PREFIX(IsVertexArray), GL_PREFIX(_dispatch_stub_778)
+ .globl GL_PREFIX(PrimitiveRestartIndex) ; .set GL_PREFIX(PrimitiveRestartIndex), GL_PREFIX(PrimitiveRestartIndexNV)
+ .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_788)
.globl GL_PREFIX(BindFramebuffer) ; .set GL_PREFIX(BindFramebuffer), GL_PREFIX(BindFramebufferEXT)
.globl GL_PREFIX(BindRenderbuffer) ; .set GL_PREFIX(BindRenderbuffer), GL_PREFIX(BindRenderbufferEXT)
.globl GL_PREFIX(CheckFramebufferStatus) ; .set GL_PREFIX(CheckFramebufferStatus), GL_PREFIX(CheckFramebufferStatusEXT)
@@ -33257,8 +33681,54 @@ GL_PREFIX(EGLImageTargetTexture2DOES):
.globl GL_PREFIX(IsFramebuffer) ; .set GL_PREFIX(IsFramebuffer), GL_PREFIX(IsFramebufferEXT)
.globl GL_PREFIX(IsRenderbuffer) ; .set GL_PREFIX(IsRenderbuffer), GL_PREFIX(IsRenderbufferEXT)
.globl GL_PREFIX(RenderbufferStorage) ; .set GL_PREFIX(RenderbufferStorage), GL_PREFIX(RenderbufferStorageEXT)
- .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_795)
+ .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_806)
+ .globl GL_PREFIX(BindFragDataLocation) ; .set GL_PREFIX(BindFragDataLocation), GL_PREFIX(BindFragDataLocationEXT)
+ .globl GL_PREFIX(GetFragDataLocation) ; .set GL_PREFIX(GetFragDataLocation), GL_PREFIX(GetFragDataLocationEXT)
+ .globl GL_PREFIX(GetUniformuiv) ; .set GL_PREFIX(GetUniformuiv), GL_PREFIX(GetUniformuivEXT)
+ .globl GL_PREFIX(GetVertexAttribIiv) ; .set GL_PREFIX(GetVertexAttribIiv), GL_PREFIX(GetVertexAttribIivEXT)
+ .globl GL_PREFIX(GetVertexAttribIuiv) ; .set GL_PREFIX(GetVertexAttribIuiv), GL_PREFIX(GetVertexAttribIuivEXT)
+ .globl GL_PREFIX(Uniform1ui) ; .set GL_PREFIX(Uniform1ui), GL_PREFIX(Uniform1uiEXT)
+ .globl GL_PREFIX(Uniform1uiv) ; .set GL_PREFIX(Uniform1uiv), GL_PREFIX(Uniform1uivEXT)
+ .globl GL_PREFIX(Uniform2ui) ; .set GL_PREFIX(Uniform2ui), GL_PREFIX(Uniform2uiEXT)
+ .globl GL_PREFIX(Uniform2uiv) ; .set GL_PREFIX(Uniform2uiv), GL_PREFIX(Uniform2uivEXT)
+ .globl GL_PREFIX(Uniform3ui) ; .set GL_PREFIX(Uniform3ui), GL_PREFIX(Uniform3uiEXT)
+ .globl GL_PREFIX(Uniform3uiv) ; .set GL_PREFIX(Uniform3uiv), GL_PREFIX(Uniform3uivEXT)
+ .globl GL_PREFIX(Uniform4ui) ; .set GL_PREFIX(Uniform4ui), GL_PREFIX(Uniform4uiEXT)
+ .globl GL_PREFIX(Uniform4uiv) ; .set GL_PREFIX(Uniform4uiv), GL_PREFIX(Uniform4uivEXT)
+ .globl GL_PREFIX(VertexAttribI1i) ; .set GL_PREFIX(VertexAttribI1i), GL_PREFIX(VertexAttribI1iEXT)
+ .globl GL_PREFIX(VertexAttribI1iv) ; .set GL_PREFIX(VertexAttribI1iv), GL_PREFIX(VertexAttribI1ivEXT)
+ .globl GL_PREFIX(VertexAttribI1ui) ; .set GL_PREFIX(VertexAttribI1ui), GL_PREFIX(VertexAttribI1uiEXT)
+ .globl GL_PREFIX(VertexAttribI1uiv) ; .set GL_PREFIX(VertexAttribI1uiv), GL_PREFIX(VertexAttribI1uivEXT)
+ .globl GL_PREFIX(VertexAttribI2i) ; .set GL_PREFIX(VertexAttribI2i), GL_PREFIX(VertexAttribI2iEXT)
+ .globl GL_PREFIX(VertexAttribI2iv) ; .set GL_PREFIX(VertexAttribI2iv), GL_PREFIX(VertexAttribI2ivEXT)
+ .globl GL_PREFIX(VertexAttribI2ui) ; .set GL_PREFIX(VertexAttribI2ui), GL_PREFIX(VertexAttribI2uiEXT)
+ .globl GL_PREFIX(VertexAttribI2uiv) ; .set GL_PREFIX(VertexAttribI2uiv), GL_PREFIX(VertexAttribI2uivEXT)
+ .globl GL_PREFIX(VertexAttribI3i) ; .set GL_PREFIX(VertexAttribI3i), GL_PREFIX(VertexAttribI3iEXT)
+ .globl GL_PREFIX(VertexAttribI3iv) ; .set GL_PREFIX(VertexAttribI3iv), GL_PREFIX(VertexAttribI3ivEXT)
+ .globl GL_PREFIX(VertexAttribI3ui) ; .set GL_PREFIX(VertexAttribI3ui), GL_PREFIX(VertexAttribI3uiEXT)
+ .globl GL_PREFIX(VertexAttribI3uiv) ; .set GL_PREFIX(VertexAttribI3uiv), GL_PREFIX(VertexAttribI3uivEXT)
+ .globl GL_PREFIX(VertexAttribI4bv) ; .set GL_PREFIX(VertexAttribI4bv), GL_PREFIX(VertexAttribI4bvEXT)
+ .globl GL_PREFIX(VertexAttribI4i) ; .set GL_PREFIX(VertexAttribI4i), GL_PREFIX(VertexAttribI4iEXT)
+ .globl GL_PREFIX(VertexAttribI4iv) ; .set GL_PREFIX(VertexAttribI4iv), GL_PREFIX(VertexAttribI4ivEXT)
+ .globl GL_PREFIX(VertexAttribI4sv) ; .set GL_PREFIX(VertexAttribI4sv), GL_PREFIX(VertexAttribI4svEXT)
+ .globl GL_PREFIX(VertexAttribI4ubv) ; .set GL_PREFIX(VertexAttribI4ubv), GL_PREFIX(VertexAttribI4ubvEXT)
+ .globl GL_PREFIX(VertexAttribI4ui) ; .set GL_PREFIX(VertexAttribI4ui), GL_PREFIX(VertexAttribI4uiEXT)
+ .globl GL_PREFIX(VertexAttribI4uiv) ; .set GL_PREFIX(VertexAttribI4uiv), GL_PREFIX(VertexAttribI4uivEXT)
+ .globl GL_PREFIX(VertexAttribI4usv) ; .set GL_PREFIX(VertexAttribI4usv), GL_PREFIX(VertexAttribI4usvEXT)
+ .globl GL_PREFIX(VertexAttribIPointer) ; .set GL_PREFIX(VertexAttribIPointer), GL_PREFIX(VertexAttribIPointerEXT)
.globl GL_PREFIX(FramebufferTextureLayer) ; .set GL_PREFIX(FramebufferTextureLayer), GL_PREFIX(FramebufferTextureLayerEXT)
+ .globl GL_PREFIX(ColorMaski) ; .set GL_PREFIX(ColorMaski), GL_PREFIX(ColorMaskIndexedEXT)
+ .globl GL_PREFIX(Disablei) ; .set GL_PREFIX(Disablei), GL_PREFIX(DisableIndexedEXT)
+ .globl GL_PREFIX(Enablei) ; .set GL_PREFIX(Enablei), GL_PREFIX(EnableIndexedEXT)
+ .globl GL_PREFIX(GetBooleani_v) ; .set GL_PREFIX(GetBooleani_v), GL_PREFIX(GetBooleanIndexedvEXT)
+ .globl GL_PREFIX(GetIntegeri_v) ; .set GL_PREFIX(GetIntegeri_v), GL_PREFIX(GetIntegerIndexedvEXT)
+ .globl GL_PREFIX(IsEnabledi) ; .set GL_PREFIX(IsEnabledi), GL_PREFIX(IsEnabledIndexedEXT)
+ .globl GL_PREFIX(GetTexParameterIiv) ; .set GL_PREFIX(GetTexParameterIiv), GL_PREFIX(GetTexParameterIivEXT)
+ .globl GL_PREFIX(GetTexParameterIuiv) ; .set GL_PREFIX(GetTexParameterIuiv), GL_PREFIX(GetTexParameterIuivEXT)
+ .globl GL_PREFIX(TexParameterIiv) ; .set GL_PREFIX(TexParameterIiv), GL_PREFIX(TexParameterIivEXT)
+ .globl GL_PREFIX(TexParameterIuiv) ; .set GL_PREFIX(TexParameterIuiv), GL_PREFIX(TexParameterIuivEXT)
+ .globl GL_PREFIX(BeginConditionalRender) ; .set GL_PREFIX(BeginConditionalRender), GL_PREFIX(BeginConditionalRenderNV)
+ .globl GL_PREFIX(EndConditionalRender) ; .set GL_PREFIX(EndConditionalRender), GL_PREFIX(EndConditionalRenderNV)
.globl GL_PREFIX(BeginTransformFeedback) ; .set GL_PREFIX(BeginTransformFeedback), GL_PREFIX(BeginTransformFeedbackEXT)
.globl GL_PREFIX(BindBufferBase) ; .set GL_PREFIX(BindBufferBase), GL_PREFIX(BindBufferBaseEXT)
.globl GL_PREFIX(BindBufferRange) ; .set GL_PREFIX(BindBufferRange), GL_PREFIX(BindBufferRangeEXT)
diff --git a/src/mapi/glapi/glapi_x86.S b/src/mapi/glapi/glapi_x86.S
index 670a45f83b..215295d69b 100644
--- a/src/mapi/glapi/glapi_x86.S
+++ b/src/mapi/glapi/glapi_x86.S
@@ -51,7 +51,7 @@
#define GLOBL_FN(x) GLOBL x
#endif
-#if defined(PTHREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS)
+#if defined(PTHREADS) || defined(WIN32) || defined(BEOS_THREADS)
# define THREADS
#endif
@@ -580,481 +580,492 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(UniformMatrix3x4fv, 427, UniformMatrix3x4fv@16)
GL_STUB(UniformMatrix4x2fv, 428, UniformMatrix4x2fv@16)
GL_STUB(UniformMatrix4x3fv, 429, UniformMatrix4x3fv@16)
- GL_STUB(DrawArraysInstanced, 430, DrawArraysInstanced@16)
- GL_STUB(DrawElementsInstanced, 431, DrawElementsInstanced@20)
- GL_STUB(LoadTransposeMatrixdARB, 432, LoadTransposeMatrixdARB@4)
- GL_STUB(LoadTransposeMatrixfARB, 433, LoadTransposeMatrixfARB@4)
- GL_STUB(MultTransposeMatrixdARB, 434, MultTransposeMatrixdARB@4)
- GL_STUB(MultTransposeMatrixfARB, 435, MultTransposeMatrixfARB@4)
- GL_STUB(SampleCoverageARB, 436, SampleCoverageARB@8)
- GL_STUB(CompressedTexImage1DARB, 437, CompressedTexImage1DARB@28)
- GL_STUB(CompressedTexImage2DARB, 438, CompressedTexImage2DARB@32)
- GL_STUB(CompressedTexImage3DARB, 439, CompressedTexImage3DARB@36)
- GL_STUB(CompressedTexSubImage1DARB, 440, CompressedTexSubImage1DARB@28)
- GL_STUB(CompressedTexSubImage2DARB, 441, CompressedTexSubImage2DARB@36)
- GL_STUB(CompressedTexSubImage3DARB, 442, CompressedTexSubImage3DARB@44)
- GL_STUB(GetCompressedTexImageARB, 443, GetCompressedTexImageARB@12)
- GL_STUB(DisableVertexAttribArrayARB, 444, DisableVertexAttribArrayARB@4)
- GL_STUB(EnableVertexAttribArrayARB, 445, EnableVertexAttribArrayARB@4)
- GL_STUB(GetProgramEnvParameterdvARB, 446, GetProgramEnvParameterdvARB@12)
- GL_STUB(GetProgramEnvParameterfvARB, 447, GetProgramEnvParameterfvARB@12)
- GL_STUB(GetProgramLocalParameterdvARB, 448, GetProgramLocalParameterdvARB@12)
- GL_STUB(GetProgramLocalParameterfvARB, 449, GetProgramLocalParameterfvARB@12)
- GL_STUB(GetProgramStringARB, 450, GetProgramStringARB@12)
- GL_STUB(GetProgramivARB, 451, GetProgramivARB@12)
- GL_STUB(GetVertexAttribdvARB, 452, GetVertexAttribdvARB@12)
- GL_STUB(GetVertexAttribfvARB, 453, GetVertexAttribfvARB@12)
- GL_STUB(GetVertexAttribivARB, 454, GetVertexAttribivARB@12)
- GL_STUB(ProgramEnvParameter4dARB, 455, ProgramEnvParameter4dARB@40)
- GL_STUB(ProgramEnvParameter4dvARB, 456, ProgramEnvParameter4dvARB@12)
- GL_STUB(ProgramEnvParameter4fARB, 457, ProgramEnvParameter4fARB@24)
- GL_STUB(ProgramEnvParameter4fvARB, 458, ProgramEnvParameter4fvARB@12)
- GL_STUB(ProgramLocalParameter4dARB, 459, ProgramLocalParameter4dARB@40)
- GL_STUB(ProgramLocalParameter4dvARB, 460, ProgramLocalParameter4dvARB@12)
- GL_STUB(ProgramLocalParameter4fARB, 461, ProgramLocalParameter4fARB@24)
- GL_STUB(ProgramLocalParameter4fvARB, 462, ProgramLocalParameter4fvARB@12)
- GL_STUB(ProgramStringARB, 463, ProgramStringARB@16)
- GL_STUB(VertexAttrib1dARB, 464, VertexAttrib1dARB@12)
- GL_STUB(VertexAttrib1dvARB, 465, VertexAttrib1dvARB@8)
- GL_STUB(VertexAttrib1fARB, 466, VertexAttrib1fARB@8)
- GL_STUB(VertexAttrib1fvARB, 467, VertexAttrib1fvARB@8)
- GL_STUB(VertexAttrib1sARB, 468, VertexAttrib1sARB@8)
- GL_STUB(VertexAttrib1svARB, 469, VertexAttrib1svARB@8)
- GL_STUB(VertexAttrib2dARB, 470, VertexAttrib2dARB@20)
- GL_STUB(VertexAttrib2dvARB, 471, VertexAttrib2dvARB@8)
- GL_STUB(VertexAttrib2fARB, 472, VertexAttrib2fARB@12)
- GL_STUB(VertexAttrib2fvARB, 473, VertexAttrib2fvARB@8)
- GL_STUB(VertexAttrib2sARB, 474, VertexAttrib2sARB@12)
- GL_STUB(VertexAttrib2svARB, 475, VertexAttrib2svARB@8)
- GL_STUB(VertexAttrib3dARB, 476, VertexAttrib3dARB@28)
- GL_STUB(VertexAttrib3dvARB, 477, VertexAttrib3dvARB@8)
- GL_STUB(VertexAttrib3fARB, 478, VertexAttrib3fARB@16)
- GL_STUB(VertexAttrib3fvARB, 479, VertexAttrib3fvARB@8)
- GL_STUB(VertexAttrib3sARB, 480, VertexAttrib3sARB@16)
- GL_STUB(VertexAttrib3svARB, 481, VertexAttrib3svARB@8)
- GL_STUB(VertexAttrib4NbvARB, 482, VertexAttrib4NbvARB@8)
- GL_STUB(VertexAttrib4NivARB, 483, VertexAttrib4NivARB@8)
- GL_STUB(VertexAttrib4NsvARB, 484, VertexAttrib4NsvARB@8)
- GL_STUB(VertexAttrib4NubARB, 485, VertexAttrib4NubARB@20)
- GL_STUB(VertexAttrib4NubvARB, 486, VertexAttrib4NubvARB@8)
- GL_STUB(VertexAttrib4NuivARB, 487, VertexAttrib4NuivARB@8)
- GL_STUB(VertexAttrib4NusvARB, 488, VertexAttrib4NusvARB@8)
- GL_STUB(VertexAttrib4bvARB, 489, VertexAttrib4bvARB@8)
- GL_STUB(VertexAttrib4dARB, 490, VertexAttrib4dARB@36)
- GL_STUB(VertexAttrib4dvARB, 491, VertexAttrib4dvARB@8)
- GL_STUB(VertexAttrib4fARB, 492, VertexAttrib4fARB@20)
- GL_STUB(VertexAttrib4fvARB, 493, VertexAttrib4fvARB@8)
- GL_STUB(VertexAttrib4ivARB, 494, VertexAttrib4ivARB@8)
- GL_STUB(VertexAttrib4sARB, 495, VertexAttrib4sARB@20)
- GL_STUB(VertexAttrib4svARB, 496, VertexAttrib4svARB@8)
- GL_STUB(VertexAttrib4ubvARB, 497, VertexAttrib4ubvARB@8)
- GL_STUB(VertexAttrib4uivARB, 498, VertexAttrib4uivARB@8)
- GL_STUB(VertexAttrib4usvARB, 499, VertexAttrib4usvARB@8)
- GL_STUB(VertexAttribPointerARB, 500, VertexAttribPointerARB@24)
- GL_STUB(BindBufferARB, 501, BindBufferARB@8)
- GL_STUB(BufferDataARB, 502, BufferDataARB@16)
- GL_STUB(BufferSubDataARB, 503, BufferSubDataARB@16)
- GL_STUB(DeleteBuffersARB, 504, DeleteBuffersARB@8)
- GL_STUB(GenBuffersARB, 505, GenBuffersARB@8)
- GL_STUB(GetBufferParameterivARB, 506, GetBufferParameterivARB@12)
- GL_STUB(GetBufferPointervARB, 507, GetBufferPointervARB@12)
- GL_STUB(GetBufferSubDataARB, 508, GetBufferSubDataARB@16)
- GL_STUB(IsBufferARB, 509, IsBufferARB@4)
- GL_STUB(MapBufferARB, 510, MapBufferARB@8)
- GL_STUB(UnmapBufferARB, 511, UnmapBufferARB@4)
- GL_STUB(BeginQueryARB, 512, BeginQueryARB@8)
- GL_STUB(DeleteQueriesARB, 513, DeleteQueriesARB@8)
- GL_STUB(EndQueryARB, 514, EndQueryARB@4)
- GL_STUB(GenQueriesARB, 515, GenQueriesARB@8)
- GL_STUB(GetQueryObjectivARB, 516, GetQueryObjectivARB@12)
- GL_STUB(GetQueryObjectuivARB, 517, GetQueryObjectuivARB@12)
- GL_STUB(GetQueryivARB, 518, GetQueryivARB@12)
- GL_STUB(IsQueryARB, 519, IsQueryARB@4)
- GL_STUB(AttachObjectARB, 520, AttachObjectARB@8)
- GL_STUB(CompileShaderARB, 521, CompileShaderARB@4)
- GL_STUB(CreateProgramObjectARB, 522, CreateProgramObjectARB@0)
- GL_STUB(CreateShaderObjectARB, 523, CreateShaderObjectARB@4)
- GL_STUB(DeleteObjectARB, 524, DeleteObjectARB@4)
- GL_STUB(DetachObjectARB, 525, DetachObjectARB@8)
- GL_STUB(GetActiveUniformARB, 526, GetActiveUniformARB@28)
- GL_STUB(GetAttachedObjectsARB, 527, GetAttachedObjectsARB@16)
- GL_STUB(GetHandleARB, 528, GetHandleARB@4)
- GL_STUB(GetInfoLogARB, 529, GetInfoLogARB@16)
- GL_STUB(GetObjectParameterfvARB, 530, GetObjectParameterfvARB@12)
- GL_STUB(GetObjectParameterivARB, 531, GetObjectParameterivARB@12)
- GL_STUB(GetShaderSourceARB, 532, GetShaderSourceARB@16)
- GL_STUB(GetUniformLocationARB, 533, GetUniformLocationARB@8)
- GL_STUB(GetUniformfvARB, 534, GetUniformfvARB@12)
- GL_STUB(GetUniformivARB, 535, GetUniformivARB@12)
- GL_STUB(LinkProgramARB, 536, LinkProgramARB@4)
- GL_STUB(ShaderSourceARB, 537, ShaderSourceARB@16)
- GL_STUB(Uniform1fARB, 538, Uniform1fARB@8)
- GL_STUB(Uniform1fvARB, 539, Uniform1fvARB@12)
- GL_STUB(Uniform1iARB, 540, Uniform1iARB@8)
- GL_STUB(Uniform1ivARB, 541, Uniform1ivARB@12)
- GL_STUB(Uniform2fARB, 542, Uniform2fARB@12)
- GL_STUB(Uniform2fvARB, 543, Uniform2fvARB@12)
- GL_STUB(Uniform2iARB, 544, Uniform2iARB@12)
- GL_STUB(Uniform2ivARB, 545, Uniform2ivARB@12)
- GL_STUB(Uniform3fARB, 546, Uniform3fARB@16)
- GL_STUB(Uniform3fvARB, 547, Uniform3fvARB@12)
- GL_STUB(Uniform3iARB, 548, Uniform3iARB@16)
- GL_STUB(Uniform3ivARB, 549, Uniform3ivARB@12)
- GL_STUB(Uniform4fARB, 550, Uniform4fARB@20)
- GL_STUB(Uniform4fvARB, 551, Uniform4fvARB@12)
- GL_STUB(Uniform4iARB, 552, Uniform4iARB@20)
- GL_STUB(Uniform4ivARB, 553, Uniform4ivARB@12)
- GL_STUB(UniformMatrix2fvARB, 554, UniformMatrix2fvARB@16)
- GL_STUB(UniformMatrix3fvARB, 555, UniformMatrix3fvARB@16)
- GL_STUB(UniformMatrix4fvARB, 556, UniformMatrix4fvARB@16)
- GL_STUB(UseProgramObjectARB, 557, UseProgramObjectARB@4)
- GL_STUB(ValidateProgramARB, 558, ValidateProgramARB@4)
- GL_STUB(BindAttribLocationARB, 559, BindAttribLocationARB@12)
- GL_STUB(GetActiveAttribARB, 560, GetActiveAttribARB@28)
- GL_STUB(GetAttribLocationARB, 561, GetAttribLocationARB@8)
- GL_STUB(DrawBuffersARB, 562, DrawBuffersARB@8)
- GL_STUB(RenderbufferStorageMultisample, 563, RenderbufferStorageMultisample@20)
- GL_STUB(FramebufferTextureARB, 564, FramebufferTextureARB@16)
- GL_STUB(FramebufferTextureFaceARB, 565, FramebufferTextureFaceARB@20)
- GL_STUB(ProgramParameteriARB, 566, ProgramParameteriARB@12)
- GL_STUB(FlushMappedBufferRange, 567, FlushMappedBufferRange@12)
- GL_STUB(MapBufferRange, 568, MapBufferRange@16)
- GL_STUB(BindVertexArray, 569, BindVertexArray@4)
- GL_STUB(GenVertexArrays, 570, GenVertexArrays@8)
- GL_STUB(CopyBufferSubData, 571, CopyBufferSubData@20)
- GL_STUB(ClientWaitSync, 572, ClientWaitSync@12)
- GL_STUB(DeleteSync, 573, DeleteSync@4)
- GL_STUB(FenceSync, 574, FenceSync@8)
- GL_STUB(GetInteger64v, 575, GetInteger64v@8)
- GL_STUB(GetSynciv, 576, GetSynciv@20)
- GL_STUB(IsSync, 577, IsSync@4)
- GL_STUB(WaitSync, 578, WaitSync@12)
- GL_STUB(DrawElementsBaseVertex, 579, DrawElementsBaseVertex@20)
- GL_STUB(DrawRangeElementsBaseVertex, 580, DrawRangeElementsBaseVertex@28)
- GL_STUB(MultiDrawElementsBaseVertex, 581, MultiDrawElementsBaseVertex@24)
- GL_STUB(BindTransformFeedback, 582, BindTransformFeedback@8)
- GL_STUB(DeleteTransformFeedbacks, 583, DeleteTransformFeedbacks@8)
- GL_STUB(DrawTransformFeedback, 584, DrawTransformFeedback@8)
- GL_STUB(GenTransformFeedbacks, 585, GenTransformFeedbacks@8)
- GL_STUB(IsTransformFeedback, 586, IsTransformFeedback@4)
- GL_STUB(PauseTransformFeedback, 587, PauseTransformFeedback@0)
- GL_STUB(ResumeTransformFeedback, 588, ResumeTransformFeedback@0)
- GL_STUB(PolygonOffsetEXT, 589, PolygonOffsetEXT@8)
- GL_STUB(_dispatch_stub_590, 590, _dispatch_stub_590@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_590, _dispatch_stub_590@8))
- GL_STUB(_dispatch_stub_591, 591, _dispatch_stub_591@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_591, _dispatch_stub_591@8))
- GL_STUB(_dispatch_stub_592, 592, _dispatch_stub_592@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_592, _dispatch_stub_592@8))
- GL_STUB(_dispatch_stub_593, 593, _dispatch_stub_593@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_593, _dispatch_stub_593@8))
- GL_STUB(_dispatch_stub_594, 594, _dispatch_stub_594@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_594, _dispatch_stub_594@8))
- GL_STUB(_dispatch_stub_595, 595, _dispatch_stub_595@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_595, _dispatch_stub_595@8))
- GL_STUB(_dispatch_stub_596, 596, _dispatch_stub_596@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_596, _dispatch_stub_596@8))
- GL_STUB(_dispatch_stub_597, 597, _dispatch_stub_597@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_597, _dispatch_stub_597@4))
- GL_STUB(ColorPointerEXT, 598, ColorPointerEXT@20)
- GL_STUB(EdgeFlagPointerEXT, 599, EdgeFlagPointerEXT@12)
- GL_STUB(IndexPointerEXT, 600, IndexPointerEXT@16)
- GL_STUB(NormalPointerEXT, 601, NormalPointerEXT@16)
- GL_STUB(TexCoordPointerEXT, 602, TexCoordPointerEXT@20)
- GL_STUB(VertexPointerEXT, 603, VertexPointerEXT@20)
- GL_STUB(PointParameterfEXT, 604, PointParameterfEXT@8)
- GL_STUB(PointParameterfvEXT, 605, PointParameterfvEXT@8)
- GL_STUB(LockArraysEXT, 606, LockArraysEXT@8)
- GL_STUB(UnlockArraysEXT, 607, UnlockArraysEXT@0)
- GL_STUB(SecondaryColor3bEXT, 608, SecondaryColor3bEXT@12)
- GL_STUB(SecondaryColor3bvEXT, 609, SecondaryColor3bvEXT@4)
- GL_STUB(SecondaryColor3dEXT, 610, SecondaryColor3dEXT@24)
- GL_STUB(SecondaryColor3dvEXT, 611, SecondaryColor3dvEXT@4)
- GL_STUB(SecondaryColor3fEXT, 612, SecondaryColor3fEXT@12)
- GL_STUB(SecondaryColor3fvEXT, 613, SecondaryColor3fvEXT@4)
- GL_STUB(SecondaryColor3iEXT, 614, SecondaryColor3iEXT@12)
- GL_STUB(SecondaryColor3ivEXT, 615, SecondaryColor3ivEXT@4)
- GL_STUB(SecondaryColor3sEXT, 616, SecondaryColor3sEXT@12)
- GL_STUB(SecondaryColor3svEXT, 617, SecondaryColor3svEXT@4)
- GL_STUB(SecondaryColor3ubEXT, 618, SecondaryColor3ubEXT@12)
- GL_STUB(SecondaryColor3ubvEXT, 619, SecondaryColor3ubvEXT@4)
- GL_STUB(SecondaryColor3uiEXT, 620, SecondaryColor3uiEXT@12)
- GL_STUB(SecondaryColor3uivEXT, 621, SecondaryColor3uivEXT@4)
- GL_STUB(SecondaryColor3usEXT, 622, SecondaryColor3usEXT@12)
- GL_STUB(SecondaryColor3usvEXT, 623, SecondaryColor3usvEXT@4)
- GL_STUB(SecondaryColorPointerEXT, 624, SecondaryColorPointerEXT@16)
- GL_STUB(MultiDrawArraysEXT, 625, MultiDrawArraysEXT@16)
- GL_STUB(MultiDrawElementsEXT, 626, MultiDrawElementsEXT@20)
- GL_STUB(FogCoordPointerEXT, 627, FogCoordPointerEXT@12)
- GL_STUB(FogCoorddEXT, 628, FogCoorddEXT@8)
- GL_STUB(FogCoorddvEXT, 629, FogCoorddvEXT@4)
- GL_STUB(FogCoordfEXT, 630, FogCoordfEXT@4)
- GL_STUB(FogCoordfvEXT, 631, FogCoordfvEXT@4)
- GL_STUB(_dispatch_stub_632, 632, _dispatch_stub_632@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_632, _dispatch_stub_632@4))
- GL_STUB(BlendFuncSeparateEXT, 633, BlendFuncSeparateEXT@16)
- GL_STUB(FlushVertexArrayRangeNV, 634, FlushVertexArrayRangeNV@0)
- GL_STUB(VertexArrayRangeNV, 635, VertexArrayRangeNV@8)
- GL_STUB(CombinerInputNV, 636, CombinerInputNV@24)
- GL_STUB(CombinerOutputNV, 637, CombinerOutputNV@40)
- GL_STUB(CombinerParameterfNV, 638, CombinerParameterfNV@8)
- GL_STUB(CombinerParameterfvNV, 639, CombinerParameterfvNV@8)
- GL_STUB(CombinerParameteriNV, 640, CombinerParameteriNV@8)
- GL_STUB(CombinerParameterivNV, 641, CombinerParameterivNV@8)
- GL_STUB(FinalCombinerInputNV, 642, FinalCombinerInputNV@16)
- GL_STUB(GetCombinerInputParameterfvNV, 643, GetCombinerInputParameterfvNV@20)
- GL_STUB(GetCombinerInputParameterivNV, 644, GetCombinerInputParameterivNV@20)
- GL_STUB(GetCombinerOutputParameterfvNV, 645, GetCombinerOutputParameterfvNV@16)
- GL_STUB(GetCombinerOutputParameterivNV, 646, GetCombinerOutputParameterivNV@16)
- GL_STUB(GetFinalCombinerInputParameterfvNV, 647, GetFinalCombinerInputParameterfvNV@12)
- GL_STUB(GetFinalCombinerInputParameterivNV, 648, GetFinalCombinerInputParameterivNV@12)
- GL_STUB(ResizeBuffersMESA, 649, ResizeBuffersMESA@0)
- GL_STUB(WindowPos2dMESA, 650, WindowPos2dMESA@16)
- GL_STUB(WindowPos2dvMESA, 651, WindowPos2dvMESA@4)
- GL_STUB(WindowPos2fMESA, 652, WindowPos2fMESA@8)
- GL_STUB(WindowPos2fvMESA, 653, WindowPos2fvMESA@4)
- GL_STUB(WindowPos2iMESA, 654, WindowPos2iMESA@8)
- GL_STUB(WindowPos2ivMESA, 655, WindowPos2ivMESA@4)
- GL_STUB(WindowPos2sMESA, 656, WindowPos2sMESA@8)
- GL_STUB(WindowPos2svMESA, 657, WindowPos2svMESA@4)
- GL_STUB(WindowPos3dMESA, 658, WindowPos3dMESA@24)
- GL_STUB(WindowPos3dvMESA, 659, WindowPos3dvMESA@4)
- GL_STUB(WindowPos3fMESA, 660, WindowPos3fMESA@12)
- GL_STUB(WindowPos3fvMESA, 661, WindowPos3fvMESA@4)
- GL_STUB(WindowPos3iMESA, 662, WindowPos3iMESA@12)
- GL_STUB(WindowPos3ivMESA, 663, WindowPos3ivMESA@4)
- GL_STUB(WindowPos3sMESA, 664, WindowPos3sMESA@12)
- GL_STUB(WindowPos3svMESA, 665, WindowPos3svMESA@4)
- GL_STUB(WindowPos4dMESA, 666, WindowPos4dMESA@32)
- GL_STUB(WindowPos4dvMESA, 667, WindowPos4dvMESA@4)
- GL_STUB(WindowPos4fMESA, 668, WindowPos4fMESA@16)
- GL_STUB(WindowPos4fvMESA, 669, WindowPos4fvMESA@4)
- GL_STUB(WindowPos4iMESA, 670, WindowPos4iMESA@16)
- GL_STUB(WindowPos4ivMESA, 671, WindowPos4ivMESA@4)
- GL_STUB(WindowPos4sMESA, 672, WindowPos4sMESA@16)
- GL_STUB(WindowPos4svMESA, 673, WindowPos4svMESA@4)
- GL_STUB(_dispatch_stub_674, 674, _dispatch_stub_674@20)
- HIDDEN(GL_PREFIX(_dispatch_stub_674, _dispatch_stub_674@20))
- GL_STUB(_dispatch_stub_675, 675, _dispatch_stub_675@24)
- HIDDEN(GL_PREFIX(_dispatch_stub_675, _dispatch_stub_675@24))
- GL_STUB(_dispatch_stub_676, 676, _dispatch_stub_676@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_676, _dispatch_stub_676@8))
- GL_STUB(_dispatch_stub_677, 677, _dispatch_stub_677@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_677, _dispatch_stub_677@4))
- GL_STUB(_dispatch_stub_678, 678, _dispatch_stub_678@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_678, _dispatch_stub_678@8))
- GL_STUB(_dispatch_stub_679, 679, _dispatch_stub_679@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_679, _dispatch_stub_679@12))
- GL_STUB(_dispatch_stub_680, 680, _dispatch_stub_680@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_680, _dispatch_stub_680@4))
- GL_STUB(_dispatch_stub_681, 681, _dispatch_stub_681@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_681, _dispatch_stub_681@8))
- GL_STUB(_dispatch_stub_682, 682, _dispatch_stub_682@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_682, _dispatch_stub_682@4))
- GL_STUB(AreProgramsResidentNV, 683, AreProgramsResidentNV@12)
- GL_STUB(BindProgramNV, 684, BindProgramNV@8)
- GL_STUB(DeleteProgramsNV, 685, DeleteProgramsNV@8)
- GL_STUB(ExecuteProgramNV, 686, ExecuteProgramNV@12)
- GL_STUB(GenProgramsNV, 687, GenProgramsNV@8)
- GL_STUB(GetProgramParameterdvNV, 688, GetProgramParameterdvNV@16)
- GL_STUB(GetProgramParameterfvNV, 689, GetProgramParameterfvNV@16)
- GL_STUB(GetProgramStringNV, 690, GetProgramStringNV@12)
- GL_STUB(GetProgramivNV, 691, GetProgramivNV@12)
- GL_STUB(GetTrackMatrixivNV, 692, GetTrackMatrixivNV@16)
- GL_STUB(GetVertexAttribPointervNV, 693, GetVertexAttribPointervNV@12)
- GL_STUB(GetVertexAttribdvNV, 694, GetVertexAttribdvNV@12)
- GL_STUB(GetVertexAttribfvNV, 695, GetVertexAttribfvNV@12)
- GL_STUB(GetVertexAttribivNV, 696, GetVertexAttribivNV@12)
- GL_STUB(IsProgramNV, 697, IsProgramNV@4)
- GL_STUB(LoadProgramNV, 698, LoadProgramNV@16)
- GL_STUB(ProgramParameters4dvNV, 699, ProgramParameters4dvNV@16)
- GL_STUB(ProgramParameters4fvNV, 700, ProgramParameters4fvNV@16)
- GL_STUB(RequestResidentProgramsNV, 701, RequestResidentProgramsNV@8)
- GL_STUB(TrackMatrixNV, 702, TrackMatrixNV@16)
- GL_STUB(VertexAttrib1dNV, 703, VertexAttrib1dNV@12)
- GL_STUB(VertexAttrib1dvNV, 704, VertexAttrib1dvNV@8)
- GL_STUB(VertexAttrib1fNV, 705, VertexAttrib1fNV@8)
- GL_STUB(VertexAttrib1fvNV, 706, VertexAttrib1fvNV@8)
- GL_STUB(VertexAttrib1sNV, 707, VertexAttrib1sNV@8)
- GL_STUB(VertexAttrib1svNV, 708, VertexAttrib1svNV@8)
- GL_STUB(VertexAttrib2dNV, 709, VertexAttrib2dNV@20)
- GL_STUB(VertexAttrib2dvNV, 710, VertexAttrib2dvNV@8)
- GL_STUB(VertexAttrib2fNV, 711, VertexAttrib2fNV@12)
- GL_STUB(VertexAttrib2fvNV, 712, VertexAttrib2fvNV@8)
- GL_STUB(VertexAttrib2sNV, 713, VertexAttrib2sNV@12)
- GL_STUB(VertexAttrib2svNV, 714, VertexAttrib2svNV@8)
- GL_STUB(VertexAttrib3dNV, 715, VertexAttrib3dNV@28)
- GL_STUB(VertexAttrib3dvNV, 716, VertexAttrib3dvNV@8)
- GL_STUB(VertexAttrib3fNV, 717, VertexAttrib3fNV@16)
- GL_STUB(VertexAttrib3fvNV, 718, VertexAttrib3fvNV@8)
- GL_STUB(VertexAttrib3sNV, 719, VertexAttrib3sNV@16)
- GL_STUB(VertexAttrib3svNV, 720, VertexAttrib3svNV@8)
- GL_STUB(VertexAttrib4dNV, 721, VertexAttrib4dNV@36)
- GL_STUB(VertexAttrib4dvNV, 722, VertexAttrib4dvNV@8)
- GL_STUB(VertexAttrib4fNV, 723, VertexAttrib4fNV@20)
- GL_STUB(VertexAttrib4fvNV, 724, VertexAttrib4fvNV@8)
- GL_STUB(VertexAttrib4sNV, 725, VertexAttrib4sNV@20)
- GL_STUB(VertexAttrib4svNV, 726, VertexAttrib4svNV@8)
- GL_STUB(VertexAttrib4ubNV, 727, VertexAttrib4ubNV@20)
- GL_STUB(VertexAttrib4ubvNV, 728, VertexAttrib4ubvNV@8)
- GL_STUB(VertexAttribPointerNV, 729, VertexAttribPointerNV@20)
- GL_STUB(VertexAttribs1dvNV, 730, VertexAttribs1dvNV@12)
- GL_STUB(VertexAttribs1fvNV, 731, VertexAttribs1fvNV@12)
- GL_STUB(VertexAttribs1svNV, 732, VertexAttribs1svNV@12)
- GL_STUB(VertexAttribs2dvNV, 733, VertexAttribs2dvNV@12)
- GL_STUB(VertexAttribs2fvNV, 734, VertexAttribs2fvNV@12)
- GL_STUB(VertexAttribs2svNV, 735, VertexAttribs2svNV@12)
- GL_STUB(VertexAttribs3dvNV, 736, VertexAttribs3dvNV@12)
- GL_STUB(VertexAttribs3fvNV, 737, VertexAttribs3fvNV@12)
- GL_STUB(VertexAttribs3svNV, 738, VertexAttribs3svNV@12)
- GL_STUB(VertexAttribs4dvNV, 739, VertexAttribs4dvNV@12)
- GL_STUB(VertexAttribs4fvNV, 740, VertexAttribs4fvNV@12)
- GL_STUB(VertexAttribs4svNV, 741, VertexAttribs4svNV@12)
- GL_STUB(VertexAttribs4ubvNV, 742, VertexAttribs4ubvNV@12)
- GL_STUB(GetTexBumpParameterfvATI, 743, GetTexBumpParameterfvATI@8)
- GL_STUB(GetTexBumpParameterivATI, 744, GetTexBumpParameterivATI@8)
- GL_STUB(TexBumpParameterfvATI, 745, TexBumpParameterfvATI@8)
- GL_STUB(TexBumpParameterivATI, 746, TexBumpParameterivATI@8)
- GL_STUB(AlphaFragmentOp1ATI, 747, AlphaFragmentOp1ATI@24)
- GL_STUB(AlphaFragmentOp2ATI, 748, AlphaFragmentOp2ATI@36)
- GL_STUB(AlphaFragmentOp3ATI, 749, AlphaFragmentOp3ATI@48)
- GL_STUB(BeginFragmentShaderATI, 750, BeginFragmentShaderATI@0)
- GL_STUB(BindFragmentShaderATI, 751, BindFragmentShaderATI@4)
- GL_STUB(ColorFragmentOp1ATI, 752, ColorFragmentOp1ATI@28)
- GL_STUB(ColorFragmentOp2ATI, 753, ColorFragmentOp2ATI@40)
- GL_STUB(ColorFragmentOp3ATI, 754, ColorFragmentOp3ATI@52)
- GL_STUB(DeleteFragmentShaderATI, 755, DeleteFragmentShaderATI@4)
- GL_STUB(EndFragmentShaderATI, 756, EndFragmentShaderATI@0)
- GL_STUB(GenFragmentShadersATI, 757, GenFragmentShadersATI@4)
- GL_STUB(PassTexCoordATI, 758, PassTexCoordATI@12)
- GL_STUB(SampleMapATI, 759, SampleMapATI@12)
- GL_STUB(SetFragmentShaderConstantATI, 760, SetFragmentShaderConstantATI@8)
- GL_STUB(PointParameteriNV, 761, PointParameteriNV@8)
- GL_STUB(PointParameterivNV, 762, PointParameterivNV@8)
- GL_STUB(_dispatch_stub_763, 763, _dispatch_stub_763@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_763, _dispatch_stub_763@4))
- GL_STUB(_dispatch_stub_764, 764, _dispatch_stub_764@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_764, _dispatch_stub_764@4))
- GL_STUB(_dispatch_stub_765, 765, _dispatch_stub_765@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_765, _dispatch_stub_765@8))
- GL_STUB(_dispatch_stub_766, 766, _dispatch_stub_766@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_766, _dispatch_stub_766@8))
- GL_STUB(_dispatch_stub_767, 767, _dispatch_stub_767@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_767, _dispatch_stub_767@4))
- GL_STUB(GetProgramNamedParameterdvNV, 768, GetProgramNamedParameterdvNV@16)
- GL_STUB(GetProgramNamedParameterfvNV, 769, GetProgramNamedParameterfvNV@16)
- GL_STUB(ProgramNamedParameter4dNV, 770, ProgramNamedParameter4dNV@44)
- GL_STUB(ProgramNamedParameter4dvNV, 771, ProgramNamedParameter4dvNV@16)
- GL_STUB(ProgramNamedParameter4fNV, 772, ProgramNamedParameter4fNV@28)
- GL_STUB(ProgramNamedParameter4fvNV, 773, ProgramNamedParameter4fvNV@16)
- GL_STUB(PrimitiveRestartIndexNV, 774, PrimitiveRestartIndexNV@4)
- GL_STUB(PrimitiveRestartNV, 775, PrimitiveRestartNV@0)
- GL_STUB(_dispatch_stub_776, 776, _dispatch_stub_776@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_776, _dispatch_stub_776@16))
+ GL_STUB(ClampColor, 430, ClampColor@8)
+ GL_STUB(ClearBufferfi, 431, ClearBufferfi@16)
+ GL_STUB(ClearBufferfv, 432, ClearBufferfv@12)
+ GL_STUB(ClearBufferiv, 433, ClearBufferiv@12)
+ GL_STUB(ClearBufferuiv, 434, ClearBufferuiv@12)
+ GL_STUB(GetStringi, 435, GetStringi@8)
+ GL_STUB(TexBuffer, 436, TexBuffer@12)
+ GL_STUB(FramebufferTexture, 437, FramebufferTexture@16)
+ GL_STUB(GetBufferParameteri64v, 438, GetBufferParameteri64v@12)
+ GL_STUB(GetInteger64i_v, 439, GetInteger64i_v@12)
+ GL_STUB(VertexAttribDivisor, 440, VertexAttribDivisor@8)
+ GL_STUB(LoadTransposeMatrixdARB, 441, LoadTransposeMatrixdARB@4)
+ GL_STUB(LoadTransposeMatrixfARB, 442, LoadTransposeMatrixfARB@4)
+ GL_STUB(MultTransposeMatrixdARB, 443, MultTransposeMatrixdARB@4)
+ GL_STUB(MultTransposeMatrixfARB, 444, MultTransposeMatrixfARB@4)
+ GL_STUB(SampleCoverageARB, 445, SampleCoverageARB@8)
+ GL_STUB(CompressedTexImage1DARB, 446, CompressedTexImage1DARB@28)
+ GL_STUB(CompressedTexImage2DARB, 447, CompressedTexImage2DARB@32)
+ GL_STUB(CompressedTexImage3DARB, 448, CompressedTexImage3DARB@36)
+ GL_STUB(CompressedTexSubImage1DARB, 449, CompressedTexSubImage1DARB@28)
+ GL_STUB(CompressedTexSubImage2DARB, 450, CompressedTexSubImage2DARB@36)
+ GL_STUB(CompressedTexSubImage3DARB, 451, CompressedTexSubImage3DARB@44)
+ GL_STUB(GetCompressedTexImageARB, 452, GetCompressedTexImageARB@12)
+ GL_STUB(DisableVertexAttribArrayARB, 453, DisableVertexAttribArrayARB@4)
+ GL_STUB(EnableVertexAttribArrayARB, 454, EnableVertexAttribArrayARB@4)
+ GL_STUB(GetProgramEnvParameterdvARB, 455, GetProgramEnvParameterdvARB@12)
+ GL_STUB(GetProgramEnvParameterfvARB, 456, GetProgramEnvParameterfvARB@12)
+ GL_STUB(GetProgramLocalParameterdvARB, 457, GetProgramLocalParameterdvARB@12)
+ GL_STUB(GetProgramLocalParameterfvARB, 458, GetProgramLocalParameterfvARB@12)
+ GL_STUB(GetProgramStringARB, 459, GetProgramStringARB@12)
+ GL_STUB(GetProgramivARB, 460, GetProgramivARB@12)
+ GL_STUB(GetVertexAttribdvARB, 461, GetVertexAttribdvARB@12)
+ GL_STUB(GetVertexAttribfvARB, 462, GetVertexAttribfvARB@12)
+ GL_STUB(GetVertexAttribivARB, 463, GetVertexAttribivARB@12)
+ GL_STUB(ProgramEnvParameter4dARB, 464, ProgramEnvParameter4dARB@40)
+ GL_STUB(ProgramEnvParameter4dvARB, 465, ProgramEnvParameter4dvARB@12)
+ GL_STUB(ProgramEnvParameter4fARB, 466, ProgramEnvParameter4fARB@24)
+ GL_STUB(ProgramEnvParameter4fvARB, 467, ProgramEnvParameter4fvARB@12)
+ GL_STUB(ProgramLocalParameter4dARB, 468, ProgramLocalParameter4dARB@40)
+ GL_STUB(ProgramLocalParameter4dvARB, 469, ProgramLocalParameter4dvARB@12)
+ GL_STUB(ProgramLocalParameter4fARB, 470, ProgramLocalParameter4fARB@24)
+ GL_STUB(ProgramLocalParameter4fvARB, 471, ProgramLocalParameter4fvARB@12)
+ GL_STUB(ProgramStringARB, 472, ProgramStringARB@16)
+ GL_STUB(VertexAttrib1dARB, 473, VertexAttrib1dARB@12)
+ GL_STUB(VertexAttrib1dvARB, 474, VertexAttrib1dvARB@8)
+ GL_STUB(VertexAttrib1fARB, 475, VertexAttrib1fARB@8)
+ GL_STUB(VertexAttrib1fvARB, 476, VertexAttrib1fvARB@8)
+ GL_STUB(VertexAttrib1sARB, 477, VertexAttrib1sARB@8)
+ GL_STUB(VertexAttrib1svARB, 478, VertexAttrib1svARB@8)
+ GL_STUB(VertexAttrib2dARB, 479, VertexAttrib2dARB@20)
+ GL_STUB(VertexAttrib2dvARB, 480, VertexAttrib2dvARB@8)
+ GL_STUB(VertexAttrib2fARB, 481, VertexAttrib2fARB@12)
+ GL_STUB(VertexAttrib2fvARB, 482, VertexAttrib2fvARB@8)
+ GL_STUB(VertexAttrib2sARB, 483, VertexAttrib2sARB@12)
+ GL_STUB(VertexAttrib2svARB, 484, VertexAttrib2svARB@8)
+ GL_STUB(VertexAttrib3dARB, 485, VertexAttrib3dARB@28)
+ GL_STUB(VertexAttrib3dvARB, 486, VertexAttrib3dvARB@8)
+ GL_STUB(VertexAttrib3fARB, 487, VertexAttrib3fARB@16)
+ GL_STUB(VertexAttrib3fvARB, 488, VertexAttrib3fvARB@8)
+ GL_STUB(VertexAttrib3sARB, 489, VertexAttrib3sARB@16)
+ GL_STUB(VertexAttrib3svARB, 490, VertexAttrib3svARB@8)
+ GL_STUB(VertexAttrib4NbvARB, 491, VertexAttrib4NbvARB@8)
+ GL_STUB(VertexAttrib4NivARB, 492, VertexAttrib4NivARB@8)
+ GL_STUB(VertexAttrib4NsvARB, 493, VertexAttrib4NsvARB@8)
+ GL_STUB(VertexAttrib4NubARB, 494, VertexAttrib4NubARB@20)
+ GL_STUB(VertexAttrib4NubvARB, 495, VertexAttrib4NubvARB@8)
+ GL_STUB(VertexAttrib4NuivARB, 496, VertexAttrib4NuivARB@8)
+ GL_STUB(VertexAttrib4NusvARB, 497, VertexAttrib4NusvARB@8)
+ GL_STUB(VertexAttrib4bvARB, 498, VertexAttrib4bvARB@8)
+ GL_STUB(VertexAttrib4dARB, 499, VertexAttrib4dARB@36)
+ GL_STUB(VertexAttrib4dvARB, 500, VertexAttrib4dvARB@8)
+ GL_STUB(VertexAttrib4fARB, 501, VertexAttrib4fARB@20)
+ GL_STUB(VertexAttrib4fvARB, 502, VertexAttrib4fvARB@8)
+ GL_STUB(VertexAttrib4ivARB, 503, VertexAttrib4ivARB@8)
+ GL_STUB(VertexAttrib4sARB, 504, VertexAttrib4sARB@20)
+ GL_STUB(VertexAttrib4svARB, 505, VertexAttrib4svARB@8)
+ GL_STUB(VertexAttrib4ubvARB, 506, VertexAttrib4ubvARB@8)
+ GL_STUB(VertexAttrib4uivARB, 507, VertexAttrib4uivARB@8)
+ GL_STUB(VertexAttrib4usvARB, 508, VertexAttrib4usvARB@8)
+ GL_STUB(VertexAttribPointerARB, 509, VertexAttribPointerARB@24)
+ GL_STUB(BindBufferARB, 510, BindBufferARB@8)
+ GL_STUB(BufferDataARB, 511, BufferDataARB@16)
+ GL_STUB(BufferSubDataARB, 512, BufferSubDataARB@16)
+ GL_STUB(DeleteBuffersARB, 513, DeleteBuffersARB@8)
+ GL_STUB(GenBuffersARB, 514, GenBuffersARB@8)
+ GL_STUB(GetBufferParameterivARB, 515, GetBufferParameterivARB@12)
+ GL_STUB(GetBufferPointervARB, 516, GetBufferPointervARB@12)
+ GL_STUB(GetBufferSubDataARB, 517, GetBufferSubDataARB@16)
+ GL_STUB(IsBufferARB, 518, IsBufferARB@4)
+ GL_STUB(MapBufferARB, 519, MapBufferARB@8)
+ GL_STUB(UnmapBufferARB, 520, UnmapBufferARB@4)
+ GL_STUB(BeginQueryARB, 521, BeginQueryARB@8)
+ GL_STUB(DeleteQueriesARB, 522, DeleteQueriesARB@8)
+ GL_STUB(EndQueryARB, 523, EndQueryARB@4)
+ GL_STUB(GenQueriesARB, 524, GenQueriesARB@8)
+ GL_STUB(GetQueryObjectivARB, 525, GetQueryObjectivARB@12)
+ GL_STUB(GetQueryObjectuivARB, 526, GetQueryObjectuivARB@12)
+ GL_STUB(GetQueryivARB, 527, GetQueryivARB@12)
+ GL_STUB(IsQueryARB, 528, IsQueryARB@4)
+ GL_STUB(AttachObjectARB, 529, AttachObjectARB@8)
+ GL_STUB(CompileShaderARB, 530, CompileShaderARB@4)
+ GL_STUB(CreateProgramObjectARB, 531, CreateProgramObjectARB@0)
+ GL_STUB(CreateShaderObjectARB, 532, CreateShaderObjectARB@4)
+ GL_STUB(DeleteObjectARB, 533, DeleteObjectARB@4)
+ GL_STUB(DetachObjectARB, 534, DetachObjectARB@8)
+ GL_STUB(GetActiveUniformARB, 535, GetActiveUniformARB@28)
+ GL_STUB(GetAttachedObjectsARB, 536, GetAttachedObjectsARB@16)
+ GL_STUB(GetHandleARB, 537, GetHandleARB@4)
+ GL_STUB(GetInfoLogARB, 538, GetInfoLogARB@16)
+ GL_STUB(GetObjectParameterfvARB, 539, GetObjectParameterfvARB@12)
+ GL_STUB(GetObjectParameterivARB, 540, GetObjectParameterivARB@12)
+ GL_STUB(GetShaderSourceARB, 541, GetShaderSourceARB@16)
+ GL_STUB(GetUniformLocationARB, 542, GetUniformLocationARB@8)
+ GL_STUB(GetUniformfvARB, 543, GetUniformfvARB@12)
+ GL_STUB(GetUniformivARB, 544, GetUniformivARB@12)
+ GL_STUB(LinkProgramARB, 545, LinkProgramARB@4)
+ GL_STUB(ShaderSourceARB, 546, ShaderSourceARB@16)
+ GL_STUB(Uniform1fARB, 547, Uniform1fARB@8)
+ GL_STUB(Uniform1fvARB, 548, Uniform1fvARB@12)
+ GL_STUB(Uniform1iARB, 549, Uniform1iARB@8)
+ GL_STUB(Uniform1ivARB, 550, Uniform1ivARB@12)
+ GL_STUB(Uniform2fARB, 551, Uniform2fARB@12)
+ GL_STUB(Uniform2fvARB, 552, Uniform2fvARB@12)
+ GL_STUB(Uniform2iARB, 553, Uniform2iARB@12)
+ GL_STUB(Uniform2ivARB, 554, Uniform2ivARB@12)
+ GL_STUB(Uniform3fARB, 555, Uniform3fARB@16)
+ GL_STUB(Uniform3fvARB, 556, Uniform3fvARB@12)
+ GL_STUB(Uniform3iARB, 557, Uniform3iARB@16)
+ GL_STUB(Uniform3ivARB, 558, Uniform3ivARB@12)
+ GL_STUB(Uniform4fARB, 559, Uniform4fARB@20)
+ GL_STUB(Uniform4fvARB, 560, Uniform4fvARB@12)
+ GL_STUB(Uniform4iARB, 561, Uniform4iARB@20)
+ GL_STUB(Uniform4ivARB, 562, Uniform4ivARB@12)
+ GL_STUB(UniformMatrix2fvARB, 563, UniformMatrix2fvARB@16)
+ GL_STUB(UniformMatrix3fvARB, 564, UniformMatrix3fvARB@16)
+ GL_STUB(UniformMatrix4fvARB, 565, UniformMatrix4fvARB@16)
+ GL_STUB(UseProgramObjectARB, 566, UseProgramObjectARB@4)
+ GL_STUB(ValidateProgramARB, 567, ValidateProgramARB@4)
+ GL_STUB(BindAttribLocationARB, 568, BindAttribLocationARB@12)
+ GL_STUB(GetActiveAttribARB, 569, GetActiveAttribARB@28)
+ GL_STUB(GetAttribLocationARB, 570, GetAttribLocationARB@8)
+ GL_STUB(DrawBuffersARB, 571, DrawBuffersARB@8)
+ GL_STUB(DrawArraysInstancedARB, 572, DrawArraysInstancedARB@16)
+ GL_STUB(DrawElementsInstancedARB, 573, DrawElementsInstancedARB@20)
+ GL_STUB(RenderbufferStorageMultisample, 574, RenderbufferStorageMultisample@20)
+ GL_STUB(FramebufferTextureARB, 575, FramebufferTextureARB@16)
+ GL_STUB(FramebufferTextureFaceARB, 576, FramebufferTextureFaceARB@20)
+ GL_STUB(ProgramParameteriARB, 577, ProgramParameteriARB@12)
+ GL_STUB(FlushMappedBufferRange, 578, FlushMappedBufferRange@12)
+ GL_STUB(MapBufferRange, 579, MapBufferRange@16)
+ GL_STUB(BindVertexArray, 580, BindVertexArray@4)
+ GL_STUB(GenVertexArrays, 581, GenVertexArrays@8)
+ GL_STUB(CopyBufferSubData, 582, CopyBufferSubData@20)
+ GL_STUB(ClientWaitSync, 583, ClientWaitSync@12)
+ GL_STUB(DeleteSync, 584, DeleteSync@4)
+ GL_STUB(FenceSync, 585, FenceSync@8)
+ GL_STUB(GetInteger64v, 586, GetInteger64v@8)
+ GL_STUB(GetSynciv, 587, GetSynciv@20)
+ GL_STUB(IsSync, 588, IsSync@4)
+ GL_STUB(WaitSync, 589, WaitSync@12)
+ GL_STUB(DrawElementsBaseVertex, 590, DrawElementsBaseVertex@20)
+ GL_STUB(DrawRangeElementsBaseVertex, 591, DrawRangeElementsBaseVertex@28)
+ GL_STUB(MultiDrawElementsBaseVertex, 592, MultiDrawElementsBaseVertex@24)
+ GL_STUB(BindTransformFeedback, 593, BindTransformFeedback@8)
+ GL_STUB(DeleteTransformFeedbacks, 594, DeleteTransformFeedbacks@8)
+ GL_STUB(DrawTransformFeedback, 595, DrawTransformFeedback@8)
+ GL_STUB(GenTransformFeedbacks, 596, GenTransformFeedbacks@8)
+ GL_STUB(IsTransformFeedback, 597, IsTransformFeedback@4)
+ GL_STUB(PauseTransformFeedback, 598, PauseTransformFeedback@0)
+ GL_STUB(ResumeTransformFeedback, 599, ResumeTransformFeedback@0)
+ GL_STUB(PolygonOffsetEXT, 600, PolygonOffsetEXT@8)
+ GL_STUB(_dispatch_stub_601, 601, _dispatch_stub_601@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_601, _dispatch_stub_601@8))
+ GL_STUB(_dispatch_stub_602, 602, _dispatch_stub_602@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_602, _dispatch_stub_602@8))
+ GL_STUB(_dispatch_stub_603, 603, _dispatch_stub_603@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_603, _dispatch_stub_603@8))
+ GL_STUB(_dispatch_stub_604, 604, _dispatch_stub_604@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_604, _dispatch_stub_604@8))
+ GL_STUB(_dispatch_stub_605, 605, _dispatch_stub_605@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_605, _dispatch_stub_605@8))
+ GL_STUB(_dispatch_stub_606, 606, _dispatch_stub_606@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_606, _dispatch_stub_606@8))
+ GL_STUB(_dispatch_stub_607, 607, _dispatch_stub_607@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_607, _dispatch_stub_607@8))
+ GL_STUB(_dispatch_stub_608, 608, _dispatch_stub_608@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_608, _dispatch_stub_608@4))
+ GL_STUB(ColorPointerEXT, 609, ColorPointerEXT@20)
+ GL_STUB(EdgeFlagPointerEXT, 610, EdgeFlagPointerEXT@12)
+ GL_STUB(IndexPointerEXT, 611, IndexPointerEXT@16)
+ GL_STUB(NormalPointerEXT, 612, NormalPointerEXT@16)
+ GL_STUB(TexCoordPointerEXT, 613, TexCoordPointerEXT@20)
+ GL_STUB(VertexPointerEXT, 614, VertexPointerEXT@20)
+ GL_STUB(PointParameterfEXT, 615, PointParameterfEXT@8)
+ GL_STUB(PointParameterfvEXT, 616, PointParameterfvEXT@8)
+ GL_STUB(LockArraysEXT, 617, LockArraysEXT@8)
+ GL_STUB(UnlockArraysEXT, 618, UnlockArraysEXT@0)
+ GL_STUB(SecondaryColor3bEXT, 619, SecondaryColor3bEXT@12)
+ GL_STUB(SecondaryColor3bvEXT, 620, SecondaryColor3bvEXT@4)
+ GL_STUB(SecondaryColor3dEXT, 621, SecondaryColor3dEXT@24)
+ GL_STUB(SecondaryColor3dvEXT, 622, SecondaryColor3dvEXT@4)
+ GL_STUB(SecondaryColor3fEXT, 623, SecondaryColor3fEXT@12)
+ GL_STUB(SecondaryColor3fvEXT, 624, SecondaryColor3fvEXT@4)
+ GL_STUB(SecondaryColor3iEXT, 625, SecondaryColor3iEXT@12)
+ GL_STUB(SecondaryColor3ivEXT, 626, SecondaryColor3ivEXT@4)
+ GL_STUB(SecondaryColor3sEXT, 627, SecondaryColor3sEXT@12)
+ GL_STUB(SecondaryColor3svEXT, 628, SecondaryColor3svEXT@4)
+ GL_STUB(SecondaryColor3ubEXT, 629, SecondaryColor3ubEXT@12)
+ GL_STUB(SecondaryColor3ubvEXT, 630, SecondaryColor3ubvEXT@4)
+ GL_STUB(SecondaryColor3uiEXT, 631, SecondaryColor3uiEXT@12)
+ GL_STUB(SecondaryColor3uivEXT, 632, SecondaryColor3uivEXT@4)
+ GL_STUB(SecondaryColor3usEXT, 633, SecondaryColor3usEXT@12)
+ GL_STUB(SecondaryColor3usvEXT, 634, SecondaryColor3usvEXT@4)
+ GL_STUB(SecondaryColorPointerEXT, 635, SecondaryColorPointerEXT@16)
+ GL_STUB(MultiDrawArraysEXT, 636, MultiDrawArraysEXT@16)
+ GL_STUB(MultiDrawElementsEXT, 637, MultiDrawElementsEXT@20)
+ GL_STUB(FogCoordPointerEXT, 638, FogCoordPointerEXT@12)
+ GL_STUB(FogCoorddEXT, 639, FogCoorddEXT@8)
+ GL_STUB(FogCoorddvEXT, 640, FogCoorddvEXT@4)
+ GL_STUB(FogCoordfEXT, 641, FogCoordfEXT@4)
+ GL_STUB(FogCoordfvEXT, 642, FogCoordfvEXT@4)
+ GL_STUB(_dispatch_stub_643, 643, _dispatch_stub_643@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_643, _dispatch_stub_643@4))
+ GL_STUB(BlendFuncSeparateEXT, 644, BlendFuncSeparateEXT@16)
+ GL_STUB(FlushVertexArrayRangeNV, 645, FlushVertexArrayRangeNV@0)
+ GL_STUB(VertexArrayRangeNV, 646, VertexArrayRangeNV@8)
+ GL_STUB(CombinerInputNV, 647, CombinerInputNV@24)
+ GL_STUB(CombinerOutputNV, 648, CombinerOutputNV@40)
+ GL_STUB(CombinerParameterfNV, 649, CombinerParameterfNV@8)
+ GL_STUB(CombinerParameterfvNV, 650, CombinerParameterfvNV@8)
+ GL_STUB(CombinerParameteriNV, 651, CombinerParameteriNV@8)
+ GL_STUB(CombinerParameterivNV, 652, CombinerParameterivNV@8)
+ GL_STUB(FinalCombinerInputNV, 653, FinalCombinerInputNV@16)
+ GL_STUB(GetCombinerInputParameterfvNV, 654, GetCombinerInputParameterfvNV@20)
+ GL_STUB(GetCombinerInputParameterivNV, 655, GetCombinerInputParameterivNV@20)
+ GL_STUB(GetCombinerOutputParameterfvNV, 656, GetCombinerOutputParameterfvNV@16)
+ GL_STUB(GetCombinerOutputParameterivNV, 657, GetCombinerOutputParameterivNV@16)
+ GL_STUB(GetFinalCombinerInputParameterfvNV, 658, GetFinalCombinerInputParameterfvNV@12)
+ GL_STUB(GetFinalCombinerInputParameterivNV, 659, GetFinalCombinerInputParameterivNV@12)
+ GL_STUB(ResizeBuffersMESA, 660, ResizeBuffersMESA@0)
+ GL_STUB(WindowPos2dMESA, 661, WindowPos2dMESA@16)
+ GL_STUB(WindowPos2dvMESA, 662, WindowPos2dvMESA@4)
+ GL_STUB(WindowPos2fMESA, 663, WindowPos2fMESA@8)
+ GL_STUB(WindowPos2fvMESA, 664, WindowPos2fvMESA@4)
+ GL_STUB(WindowPos2iMESA, 665, WindowPos2iMESA@8)
+ GL_STUB(WindowPos2ivMESA, 666, WindowPos2ivMESA@4)
+ GL_STUB(WindowPos2sMESA, 667, WindowPos2sMESA@8)
+ GL_STUB(WindowPos2svMESA, 668, WindowPos2svMESA@4)
+ GL_STUB(WindowPos3dMESA, 669, WindowPos3dMESA@24)
+ GL_STUB(WindowPos3dvMESA, 670, WindowPos3dvMESA@4)
+ GL_STUB(WindowPos3fMESA, 671, WindowPos3fMESA@12)
+ GL_STUB(WindowPos3fvMESA, 672, WindowPos3fvMESA@4)
+ GL_STUB(WindowPos3iMESA, 673, WindowPos3iMESA@12)
+ GL_STUB(WindowPos3ivMESA, 674, WindowPos3ivMESA@4)
+ GL_STUB(WindowPos3sMESA, 675, WindowPos3sMESA@12)
+ GL_STUB(WindowPos3svMESA, 676, WindowPos3svMESA@4)
+ GL_STUB(WindowPos4dMESA, 677, WindowPos4dMESA@32)
+ GL_STUB(WindowPos4dvMESA, 678, WindowPos4dvMESA@4)
+ GL_STUB(WindowPos4fMESA, 679, WindowPos4fMESA@16)
+ GL_STUB(WindowPos4fvMESA, 680, WindowPos4fvMESA@4)
+ GL_STUB(WindowPos4iMESA, 681, WindowPos4iMESA@16)
+ GL_STUB(WindowPos4ivMESA, 682, WindowPos4ivMESA@4)
+ GL_STUB(WindowPos4sMESA, 683, WindowPos4sMESA@16)
+ GL_STUB(WindowPos4svMESA, 684, WindowPos4svMESA@4)
+ GL_STUB(_dispatch_stub_685, 685, _dispatch_stub_685@20)
+ HIDDEN(GL_PREFIX(_dispatch_stub_685, _dispatch_stub_685@20))
+ GL_STUB(_dispatch_stub_686, 686, _dispatch_stub_686@24)
+ HIDDEN(GL_PREFIX(_dispatch_stub_686, _dispatch_stub_686@24))
+ GL_STUB(_dispatch_stub_687, 687, _dispatch_stub_687@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_687, _dispatch_stub_687@8))
+ GL_STUB(_dispatch_stub_688, 688, _dispatch_stub_688@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_688, _dispatch_stub_688@4))
+ GL_STUB(_dispatch_stub_689, 689, _dispatch_stub_689@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_689, _dispatch_stub_689@8))
+ GL_STUB(_dispatch_stub_690, 690, _dispatch_stub_690@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_690, _dispatch_stub_690@12))
+ GL_STUB(_dispatch_stub_691, 691, _dispatch_stub_691@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_691, _dispatch_stub_691@4))
+ GL_STUB(_dispatch_stub_692, 692, _dispatch_stub_692@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_692, _dispatch_stub_692@8))
+ GL_STUB(_dispatch_stub_693, 693, _dispatch_stub_693@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_693, _dispatch_stub_693@4))
+ GL_STUB(AreProgramsResidentNV, 694, AreProgramsResidentNV@12)
+ GL_STUB(BindProgramNV, 695, BindProgramNV@8)
+ GL_STUB(DeleteProgramsNV, 696, DeleteProgramsNV@8)
+ GL_STUB(ExecuteProgramNV, 697, ExecuteProgramNV@12)
+ GL_STUB(GenProgramsNV, 698, GenProgramsNV@8)
+ GL_STUB(GetProgramParameterdvNV, 699, GetProgramParameterdvNV@16)
+ GL_STUB(GetProgramParameterfvNV, 700, GetProgramParameterfvNV@16)
+ GL_STUB(GetProgramStringNV, 701, GetProgramStringNV@12)
+ GL_STUB(GetProgramivNV, 702, GetProgramivNV@12)
+ GL_STUB(GetTrackMatrixivNV, 703, GetTrackMatrixivNV@16)
+ GL_STUB(GetVertexAttribPointervNV, 704, GetVertexAttribPointervNV@12)
+ GL_STUB(GetVertexAttribdvNV, 705, GetVertexAttribdvNV@12)
+ GL_STUB(GetVertexAttribfvNV, 706, GetVertexAttribfvNV@12)
+ GL_STUB(GetVertexAttribivNV, 707, GetVertexAttribivNV@12)
+ GL_STUB(IsProgramNV, 708, IsProgramNV@4)
+ GL_STUB(LoadProgramNV, 709, LoadProgramNV@16)
+ GL_STUB(ProgramParameters4dvNV, 710, ProgramParameters4dvNV@16)
+ GL_STUB(ProgramParameters4fvNV, 711, ProgramParameters4fvNV@16)
+ GL_STUB(RequestResidentProgramsNV, 712, RequestResidentProgramsNV@8)
+ GL_STUB(TrackMatrixNV, 713, TrackMatrixNV@16)
+ GL_STUB(VertexAttrib1dNV, 714, VertexAttrib1dNV@12)
+ GL_STUB(VertexAttrib1dvNV, 715, VertexAttrib1dvNV@8)
+ GL_STUB(VertexAttrib1fNV, 716, VertexAttrib1fNV@8)
+ GL_STUB(VertexAttrib1fvNV, 717, VertexAttrib1fvNV@8)
+ GL_STUB(VertexAttrib1sNV, 718, VertexAttrib1sNV@8)
+ GL_STUB(VertexAttrib1svNV, 719, VertexAttrib1svNV@8)
+ GL_STUB(VertexAttrib2dNV, 720, VertexAttrib2dNV@20)
+ GL_STUB(VertexAttrib2dvNV, 721, VertexAttrib2dvNV@8)
+ GL_STUB(VertexAttrib2fNV, 722, VertexAttrib2fNV@12)
+ GL_STUB(VertexAttrib2fvNV, 723, VertexAttrib2fvNV@8)
+ GL_STUB(VertexAttrib2sNV, 724, VertexAttrib2sNV@12)
+ GL_STUB(VertexAttrib2svNV, 725, VertexAttrib2svNV@8)
+ GL_STUB(VertexAttrib3dNV, 726, VertexAttrib3dNV@28)
+ GL_STUB(VertexAttrib3dvNV, 727, VertexAttrib3dvNV@8)
+ GL_STUB(VertexAttrib3fNV, 728, VertexAttrib3fNV@16)
+ GL_STUB(VertexAttrib3fvNV, 729, VertexAttrib3fvNV@8)
+ GL_STUB(VertexAttrib3sNV, 730, VertexAttrib3sNV@16)
+ GL_STUB(VertexAttrib3svNV, 731, VertexAttrib3svNV@8)
+ GL_STUB(VertexAttrib4dNV, 732, VertexAttrib4dNV@36)
+ GL_STUB(VertexAttrib4dvNV, 733, VertexAttrib4dvNV@8)
+ GL_STUB(VertexAttrib4fNV, 734, VertexAttrib4fNV@20)
+ GL_STUB(VertexAttrib4fvNV, 735, VertexAttrib4fvNV@8)
+ GL_STUB(VertexAttrib4sNV, 736, VertexAttrib4sNV@20)
+ GL_STUB(VertexAttrib4svNV, 737, VertexAttrib4svNV@8)
+ GL_STUB(VertexAttrib4ubNV, 738, VertexAttrib4ubNV@20)
+ GL_STUB(VertexAttrib4ubvNV, 739, VertexAttrib4ubvNV@8)
+ GL_STUB(VertexAttribPointerNV, 740, VertexAttribPointerNV@20)
+ GL_STUB(VertexAttribs1dvNV, 741, VertexAttribs1dvNV@12)
+ GL_STUB(VertexAttribs1fvNV, 742, VertexAttribs1fvNV@12)
+ GL_STUB(VertexAttribs1svNV, 743, VertexAttribs1svNV@12)
+ GL_STUB(VertexAttribs2dvNV, 744, VertexAttribs2dvNV@12)
+ GL_STUB(VertexAttribs2fvNV, 745, VertexAttribs2fvNV@12)
+ GL_STUB(VertexAttribs2svNV, 746, VertexAttribs2svNV@12)
+ GL_STUB(VertexAttribs3dvNV, 747, VertexAttribs3dvNV@12)
+ GL_STUB(VertexAttribs3fvNV, 748, VertexAttribs3fvNV@12)
+ GL_STUB(VertexAttribs3svNV, 749, VertexAttribs3svNV@12)
+ GL_STUB(VertexAttribs4dvNV, 750, VertexAttribs4dvNV@12)
+ GL_STUB(VertexAttribs4fvNV, 751, VertexAttribs4fvNV@12)
+ GL_STUB(VertexAttribs4svNV, 752, VertexAttribs4svNV@12)
+ GL_STUB(VertexAttribs4ubvNV, 753, VertexAttribs4ubvNV@12)
+ GL_STUB(GetTexBumpParameterfvATI, 754, GetTexBumpParameterfvATI@8)
+ GL_STUB(GetTexBumpParameterivATI, 755, GetTexBumpParameterivATI@8)
+ GL_STUB(TexBumpParameterfvATI, 756, TexBumpParameterfvATI@8)
+ GL_STUB(TexBumpParameterivATI, 757, TexBumpParameterivATI@8)
+ GL_STUB(AlphaFragmentOp1ATI, 758, AlphaFragmentOp1ATI@24)
+ GL_STUB(AlphaFragmentOp2ATI, 759, AlphaFragmentOp2ATI@36)
+ GL_STUB(AlphaFragmentOp3ATI, 760, AlphaFragmentOp3ATI@48)
+ GL_STUB(BeginFragmentShaderATI, 761, BeginFragmentShaderATI@0)
+ GL_STUB(BindFragmentShaderATI, 762, BindFragmentShaderATI@4)
+ GL_STUB(ColorFragmentOp1ATI, 763, ColorFragmentOp1ATI@28)
+ GL_STUB(ColorFragmentOp2ATI, 764, ColorFragmentOp2ATI@40)
+ GL_STUB(ColorFragmentOp3ATI, 765, ColorFragmentOp3ATI@52)
+ GL_STUB(DeleteFragmentShaderATI, 766, DeleteFragmentShaderATI@4)
+ GL_STUB(EndFragmentShaderATI, 767, EndFragmentShaderATI@0)
+ GL_STUB(GenFragmentShadersATI, 768, GenFragmentShadersATI@4)
+ GL_STUB(PassTexCoordATI, 769, PassTexCoordATI@12)
+ GL_STUB(SampleMapATI, 770, SampleMapATI@12)
+ GL_STUB(SetFragmentShaderConstantATI, 771, SetFragmentShaderConstantATI@8)
+ GL_STUB(PointParameteriNV, 772, PointParameteriNV@8)
+ GL_STUB(PointParameterivNV, 773, PointParameterivNV@8)
+ GL_STUB(_dispatch_stub_774, 774, _dispatch_stub_774@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_774, _dispatch_stub_774@4))
+ GL_STUB(_dispatch_stub_775, 775, _dispatch_stub_775@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_775, _dispatch_stub_775@4))
+ GL_STUB(_dispatch_stub_776, 776, _dispatch_stub_776@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_776, _dispatch_stub_776@8))
GL_STUB(_dispatch_stub_777, 777, _dispatch_stub_777@8)
HIDDEN(GL_PREFIX(_dispatch_stub_777, _dispatch_stub_777@8))
- GL_STUB(BindFramebufferEXT, 778, BindFramebufferEXT@8)
- GL_STUB(BindRenderbufferEXT, 779, BindRenderbufferEXT@8)
- GL_STUB(CheckFramebufferStatusEXT, 780, CheckFramebufferStatusEXT@4)
- GL_STUB(DeleteFramebuffersEXT, 781, DeleteFramebuffersEXT@8)
- GL_STUB(DeleteRenderbuffersEXT, 782, DeleteRenderbuffersEXT@8)
- GL_STUB(FramebufferRenderbufferEXT, 783, FramebufferRenderbufferEXT@16)
- GL_STUB(FramebufferTexture1DEXT, 784, FramebufferTexture1DEXT@20)
- GL_STUB(FramebufferTexture2DEXT, 785, FramebufferTexture2DEXT@20)
- GL_STUB(FramebufferTexture3DEXT, 786, FramebufferTexture3DEXT@24)
- GL_STUB(GenFramebuffersEXT, 787, GenFramebuffersEXT@8)
- GL_STUB(GenRenderbuffersEXT, 788, GenRenderbuffersEXT@8)
- GL_STUB(GenerateMipmapEXT, 789, GenerateMipmapEXT@4)
- GL_STUB(GetFramebufferAttachmentParameterivEXT, 790, GetFramebufferAttachmentParameterivEXT@16)
- GL_STUB(GetRenderbufferParameterivEXT, 791, GetRenderbufferParameterivEXT@12)
- GL_STUB(IsFramebufferEXT, 792, IsFramebufferEXT@4)
- GL_STUB(IsRenderbufferEXT, 793, IsRenderbufferEXT@4)
- GL_STUB(RenderbufferStorageEXT, 794, RenderbufferStorageEXT@16)
- GL_STUB(_dispatch_stub_795, 795, _dispatch_stub_795@40)
- HIDDEN(GL_PREFIX(_dispatch_stub_795, _dispatch_stub_795@40))
- GL_STUB(_dispatch_stub_796, 796, _dispatch_stub_796@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_796, _dispatch_stub_796@12))
- GL_STUB(_dispatch_stub_797, 797, _dispatch_stub_797@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_797, _dispatch_stub_797@12))
- GL_STUB(BindFragDataLocationEXT, 798, BindFragDataLocationEXT@12)
- GL_STUB(GetFragDataLocationEXT, 799, GetFragDataLocationEXT@8)
- GL_STUB(GetUniformuivEXT, 800, GetUniformuivEXT@12)
- GL_STUB(GetVertexAttribIivEXT, 801, GetVertexAttribIivEXT@12)
- GL_STUB(GetVertexAttribIuivEXT, 802, GetVertexAttribIuivEXT@12)
- GL_STUB(Uniform1uiEXT, 803, Uniform1uiEXT@8)
- GL_STUB(Uniform1uivEXT, 804, Uniform1uivEXT@12)
- GL_STUB(Uniform2uiEXT, 805, Uniform2uiEXT@12)
- GL_STUB(Uniform2uivEXT, 806, Uniform2uivEXT@12)
- GL_STUB(Uniform3uiEXT, 807, Uniform3uiEXT@16)
- GL_STUB(Uniform3uivEXT, 808, Uniform3uivEXT@12)
- GL_STUB(Uniform4uiEXT, 809, Uniform4uiEXT@20)
- GL_STUB(Uniform4uivEXT, 810, Uniform4uivEXT@12)
- GL_STUB(VertexAttribI1iEXT, 811, VertexAttribI1iEXT@8)
- GL_STUB(VertexAttribI1ivEXT, 812, VertexAttribI1ivEXT@8)
- GL_STUB(VertexAttribI1uiEXT, 813, VertexAttribI1uiEXT@8)
- GL_STUB(VertexAttribI1uivEXT, 814, VertexAttribI1uivEXT@8)
- GL_STUB(VertexAttribI2iEXT, 815, VertexAttribI2iEXT@12)
- GL_STUB(VertexAttribI2ivEXT, 816, VertexAttribI2ivEXT@8)
- GL_STUB(VertexAttribI2uiEXT, 817, VertexAttribI2uiEXT@12)
- GL_STUB(VertexAttribI2uivEXT, 818, VertexAttribI2uivEXT@8)
- GL_STUB(VertexAttribI3iEXT, 819, VertexAttribI3iEXT@16)
- GL_STUB(VertexAttribI3ivEXT, 820, VertexAttribI3ivEXT@8)
- GL_STUB(VertexAttribI3uiEXT, 821, VertexAttribI3uiEXT@16)
- GL_STUB(VertexAttribI3uivEXT, 822, VertexAttribI3uivEXT@8)
- GL_STUB(VertexAttribI4bvEXT, 823, VertexAttribI4bvEXT@8)
- GL_STUB(VertexAttribI4iEXT, 824, VertexAttribI4iEXT@20)
- GL_STUB(VertexAttribI4ivEXT, 825, VertexAttribI4ivEXT@8)
- GL_STUB(VertexAttribI4svEXT, 826, VertexAttribI4svEXT@8)
- GL_STUB(VertexAttribI4ubvEXT, 827, VertexAttribI4ubvEXT@8)
- GL_STUB(VertexAttribI4uiEXT, 828, VertexAttribI4uiEXT@20)
- GL_STUB(VertexAttribI4uivEXT, 829, VertexAttribI4uivEXT@8)
- GL_STUB(VertexAttribI4usvEXT, 830, VertexAttribI4usvEXT@8)
- GL_STUB(VertexAttribIPointerEXT, 831, VertexAttribIPointerEXT@20)
- GL_STUB(FramebufferTextureLayerEXT, 832, FramebufferTextureLayerEXT@20)
- GL_STUB(ColorMaskIndexedEXT, 833, ColorMaskIndexedEXT@20)
- GL_STUB(DisableIndexedEXT, 834, DisableIndexedEXT@8)
- GL_STUB(EnableIndexedEXT, 835, EnableIndexedEXT@8)
- GL_STUB(GetBooleanIndexedvEXT, 836, GetBooleanIndexedvEXT@12)
- GL_STUB(GetIntegerIndexedvEXT, 837, GetIntegerIndexedvEXT@12)
- GL_STUB(IsEnabledIndexedEXT, 838, IsEnabledIndexedEXT@8)
- GL_STUB(ClearColorIiEXT, 839, ClearColorIiEXT@16)
- GL_STUB(ClearColorIuiEXT, 840, ClearColorIuiEXT@16)
- GL_STUB(GetTexParameterIivEXT, 841, GetTexParameterIivEXT@12)
- GL_STUB(GetTexParameterIuivEXT, 842, GetTexParameterIuivEXT@12)
- GL_STUB(TexParameterIivEXT, 843, TexParameterIivEXT@12)
- GL_STUB(TexParameterIuivEXT, 844, TexParameterIuivEXT@12)
- GL_STUB(BeginConditionalRenderNV, 845, BeginConditionalRenderNV@8)
- GL_STUB(EndConditionalRenderNV, 846, EndConditionalRenderNV@0)
- GL_STUB(BeginTransformFeedbackEXT, 847, BeginTransformFeedbackEXT@4)
- GL_STUB(BindBufferBaseEXT, 848, BindBufferBaseEXT@12)
- GL_STUB(BindBufferOffsetEXT, 849, BindBufferOffsetEXT@16)
- GL_STUB(BindBufferRangeEXT, 850, BindBufferRangeEXT@20)
- GL_STUB(EndTransformFeedbackEXT, 851, EndTransformFeedbackEXT@0)
- GL_STUB(GetTransformFeedbackVaryingEXT, 852, GetTransformFeedbackVaryingEXT@28)
- GL_STUB(TransformFeedbackVaryingsEXT, 853, TransformFeedbackVaryingsEXT@16)
- GL_STUB(ProvokingVertexEXT, 854, ProvokingVertexEXT@4)
- GL_STUB(_dispatch_stub_855, 855, _dispatch_stub_855@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_855, _dispatch_stub_855@12))
- GL_STUB(_dispatch_stub_856, 856, _dispatch_stub_856@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_856, _dispatch_stub_856@12))
- GL_STUB(GetObjectParameterivAPPLE, 857, GetObjectParameterivAPPLE@16)
- GL_STUB(ObjectPurgeableAPPLE, 858, ObjectPurgeableAPPLE@12)
- GL_STUB(ObjectUnpurgeableAPPLE, 859, ObjectUnpurgeableAPPLE@12)
- GL_STUB(ActiveProgramEXT, 860, ActiveProgramEXT@4)
- GL_STUB(CreateShaderProgramEXT, 861, CreateShaderProgramEXT@8)
- GL_STUB(UseShaderProgramEXT, 862, UseShaderProgramEXT@8)
- GL_STUB(_dispatch_stub_863, 863, _dispatch_stub_863@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_863, _dispatch_stub_863@16))
- GL_STUB(_dispatch_stub_864, 864, _dispatch_stub_864@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_864, _dispatch_stub_864@16))
- GL_STUB(_dispatch_stub_865, 865, _dispatch_stub_865@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_865, _dispatch_stub_865@16))
+ GL_STUB(_dispatch_stub_778, 778, _dispatch_stub_778@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_778, _dispatch_stub_778@4))
+ GL_STUB(GetProgramNamedParameterdvNV, 779, GetProgramNamedParameterdvNV@16)
+ GL_STUB(GetProgramNamedParameterfvNV, 780, GetProgramNamedParameterfvNV@16)
+ GL_STUB(ProgramNamedParameter4dNV, 781, ProgramNamedParameter4dNV@44)
+ GL_STUB(ProgramNamedParameter4dvNV, 782, ProgramNamedParameter4dvNV@16)
+ GL_STUB(ProgramNamedParameter4fNV, 783, ProgramNamedParameter4fNV@28)
+ GL_STUB(ProgramNamedParameter4fvNV, 784, ProgramNamedParameter4fvNV@16)
+ GL_STUB(PrimitiveRestartIndexNV, 785, PrimitiveRestartIndexNV@4)
+ GL_STUB(PrimitiveRestartNV, 786, PrimitiveRestartNV@0)
+ GL_STUB(_dispatch_stub_787, 787, _dispatch_stub_787@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_787, _dispatch_stub_787@16))
+ GL_STUB(_dispatch_stub_788, 788, _dispatch_stub_788@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_788, _dispatch_stub_788@8))
+ GL_STUB(BindFramebufferEXT, 789, BindFramebufferEXT@8)
+ GL_STUB(BindRenderbufferEXT, 790, BindRenderbufferEXT@8)
+ GL_STUB(CheckFramebufferStatusEXT, 791, CheckFramebufferStatusEXT@4)
+ GL_STUB(DeleteFramebuffersEXT, 792, DeleteFramebuffersEXT@8)
+ GL_STUB(DeleteRenderbuffersEXT, 793, DeleteRenderbuffersEXT@8)
+ GL_STUB(FramebufferRenderbufferEXT, 794, FramebufferRenderbufferEXT@16)
+ GL_STUB(FramebufferTexture1DEXT, 795, FramebufferTexture1DEXT@20)
+ GL_STUB(FramebufferTexture2DEXT, 796, FramebufferTexture2DEXT@20)
+ GL_STUB(FramebufferTexture3DEXT, 797, FramebufferTexture3DEXT@24)
+ GL_STUB(GenFramebuffersEXT, 798, GenFramebuffersEXT@8)
+ GL_STUB(GenRenderbuffersEXT, 799, GenRenderbuffersEXT@8)
+ GL_STUB(GenerateMipmapEXT, 800, GenerateMipmapEXT@4)
+ GL_STUB(GetFramebufferAttachmentParameterivEXT, 801, GetFramebufferAttachmentParameterivEXT@16)
+ GL_STUB(GetRenderbufferParameterivEXT, 802, GetRenderbufferParameterivEXT@12)
+ GL_STUB(IsFramebufferEXT, 803, IsFramebufferEXT@4)
+ GL_STUB(IsRenderbufferEXT, 804, IsRenderbufferEXT@4)
+ GL_STUB(RenderbufferStorageEXT, 805, RenderbufferStorageEXT@16)
+ GL_STUB(_dispatch_stub_806, 806, _dispatch_stub_806@40)
+ HIDDEN(GL_PREFIX(_dispatch_stub_806, _dispatch_stub_806@40))
+ GL_STUB(_dispatch_stub_807, 807, _dispatch_stub_807@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_807, _dispatch_stub_807@12))
+ GL_STUB(_dispatch_stub_808, 808, _dispatch_stub_808@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_808, _dispatch_stub_808@12))
+ GL_STUB(BindFragDataLocationEXT, 809, BindFragDataLocationEXT@12)
+ GL_STUB(GetFragDataLocationEXT, 810, GetFragDataLocationEXT@8)
+ GL_STUB(GetUniformuivEXT, 811, GetUniformuivEXT@12)
+ GL_STUB(GetVertexAttribIivEXT, 812, GetVertexAttribIivEXT@12)
+ GL_STUB(GetVertexAttribIuivEXT, 813, GetVertexAttribIuivEXT@12)
+ GL_STUB(Uniform1uiEXT, 814, Uniform1uiEXT@8)
+ GL_STUB(Uniform1uivEXT, 815, Uniform1uivEXT@12)
+ GL_STUB(Uniform2uiEXT, 816, Uniform2uiEXT@12)
+ GL_STUB(Uniform2uivEXT, 817, Uniform2uivEXT@12)
+ GL_STUB(Uniform3uiEXT, 818, Uniform3uiEXT@16)
+ GL_STUB(Uniform3uivEXT, 819, Uniform3uivEXT@12)
+ GL_STUB(Uniform4uiEXT, 820, Uniform4uiEXT@20)
+ GL_STUB(Uniform4uivEXT, 821, Uniform4uivEXT@12)
+ GL_STUB(VertexAttribI1iEXT, 822, VertexAttribI1iEXT@8)
+ GL_STUB(VertexAttribI1ivEXT, 823, VertexAttribI1ivEXT@8)
+ GL_STUB(VertexAttribI1uiEXT, 824, VertexAttribI1uiEXT@8)
+ GL_STUB(VertexAttribI1uivEXT, 825, VertexAttribI1uivEXT@8)
+ GL_STUB(VertexAttribI2iEXT, 826, VertexAttribI2iEXT@12)
+ GL_STUB(VertexAttribI2ivEXT, 827, VertexAttribI2ivEXT@8)
+ GL_STUB(VertexAttribI2uiEXT, 828, VertexAttribI2uiEXT@12)
+ GL_STUB(VertexAttribI2uivEXT, 829, VertexAttribI2uivEXT@8)
+ GL_STUB(VertexAttribI3iEXT, 830, VertexAttribI3iEXT@16)
+ GL_STUB(VertexAttribI3ivEXT, 831, VertexAttribI3ivEXT@8)
+ GL_STUB(VertexAttribI3uiEXT, 832, VertexAttribI3uiEXT@16)
+ GL_STUB(VertexAttribI3uivEXT, 833, VertexAttribI3uivEXT@8)
+ GL_STUB(VertexAttribI4bvEXT, 834, VertexAttribI4bvEXT@8)
+ GL_STUB(VertexAttribI4iEXT, 835, VertexAttribI4iEXT@20)
+ GL_STUB(VertexAttribI4ivEXT, 836, VertexAttribI4ivEXT@8)
+ GL_STUB(VertexAttribI4svEXT, 837, VertexAttribI4svEXT@8)
+ GL_STUB(VertexAttribI4ubvEXT, 838, VertexAttribI4ubvEXT@8)
+ GL_STUB(VertexAttribI4uiEXT, 839, VertexAttribI4uiEXT@20)
+ GL_STUB(VertexAttribI4uivEXT, 840, VertexAttribI4uivEXT@8)
+ GL_STUB(VertexAttribI4usvEXT, 841, VertexAttribI4usvEXT@8)
+ GL_STUB(VertexAttribIPointerEXT, 842, VertexAttribIPointerEXT@20)
+ GL_STUB(FramebufferTextureLayerEXT, 843, FramebufferTextureLayerEXT@20)
+ GL_STUB(ColorMaskIndexedEXT, 844, ColorMaskIndexedEXT@20)
+ GL_STUB(DisableIndexedEXT, 845, DisableIndexedEXT@8)
+ GL_STUB(EnableIndexedEXT, 846, EnableIndexedEXT@8)
+ GL_STUB(GetBooleanIndexedvEXT, 847, GetBooleanIndexedvEXT@12)
+ GL_STUB(GetIntegerIndexedvEXT, 848, GetIntegerIndexedvEXT@12)
+ GL_STUB(IsEnabledIndexedEXT, 849, IsEnabledIndexedEXT@8)
+ GL_STUB(ClearColorIiEXT, 850, ClearColorIiEXT@16)
+ GL_STUB(ClearColorIuiEXT, 851, ClearColorIuiEXT@16)
+ GL_STUB(GetTexParameterIivEXT, 852, GetTexParameterIivEXT@12)
+ GL_STUB(GetTexParameterIuivEXT, 853, GetTexParameterIuivEXT@12)
+ GL_STUB(TexParameterIivEXT, 854, TexParameterIivEXT@12)
+ GL_STUB(TexParameterIuivEXT, 855, TexParameterIuivEXT@12)
+ GL_STUB(BeginConditionalRenderNV, 856, BeginConditionalRenderNV@8)
+ GL_STUB(EndConditionalRenderNV, 857, EndConditionalRenderNV@0)
+ GL_STUB(BeginTransformFeedbackEXT, 858, BeginTransformFeedbackEXT@4)
+ GL_STUB(BindBufferBaseEXT, 859, BindBufferBaseEXT@12)
+ GL_STUB(BindBufferOffsetEXT, 860, BindBufferOffsetEXT@16)
+ GL_STUB(BindBufferRangeEXT, 861, BindBufferRangeEXT@20)
+ GL_STUB(EndTransformFeedbackEXT, 862, EndTransformFeedbackEXT@0)
+ GL_STUB(GetTransformFeedbackVaryingEXT, 863, GetTransformFeedbackVaryingEXT@28)
+ GL_STUB(TransformFeedbackVaryingsEXT, 864, TransformFeedbackVaryingsEXT@16)
+ GL_STUB(ProvokingVertexEXT, 865, ProvokingVertexEXT@4)
GL_STUB(_dispatch_stub_866, 866, _dispatch_stub_866@12)
HIDDEN(GL_PREFIX(_dispatch_stub_866, _dispatch_stub_866@12))
GL_STUB(_dispatch_stub_867, 867, _dispatch_stub_867@12)
HIDDEN(GL_PREFIX(_dispatch_stub_867, _dispatch_stub_867@12))
- GL_STUB(EGLImageTargetRenderbufferStorageOES, 868, EGLImageTargetRenderbufferStorageOES@8)
- GL_STUB(EGLImageTargetTexture2DOES, 869, EGLImageTargetTexture2DOES@8)
+ GL_STUB(GetObjectParameterivAPPLE, 868, GetObjectParameterivAPPLE@16)
+ GL_STUB(ObjectPurgeableAPPLE, 869, ObjectPurgeableAPPLE@12)
+ GL_STUB(ObjectUnpurgeableAPPLE, 870, ObjectUnpurgeableAPPLE@12)
+ GL_STUB(ActiveProgramEXT, 871, ActiveProgramEXT@4)
+ GL_STUB(CreateShaderProgramEXT, 872, CreateShaderProgramEXT@8)
+ GL_STUB(UseShaderProgramEXT, 873, UseShaderProgramEXT@8)
+ GL_STUB(_dispatch_stub_874, 874, _dispatch_stub_874@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_874, _dispatch_stub_874@16))
+ GL_STUB(_dispatch_stub_875, 875, _dispatch_stub_875@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_875, _dispatch_stub_875@16))
+ GL_STUB(_dispatch_stub_876, 876, _dispatch_stub_876@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_876, _dispatch_stub_876@16))
+ GL_STUB(_dispatch_stub_877, 877, _dispatch_stub_877@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_877, _dispatch_stub_877@12))
+ GL_STUB(_dispatch_stub_878, 878, _dispatch_stub_878@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_878, _dispatch_stub_878@12))
+ GL_STUB(EGLImageTargetRenderbufferStorageOES, 879, EGLImageTargetRenderbufferStorageOES@8)
+ GL_STUB(EGLImageTargetTexture2DOES, 880, EGLImageTargetTexture2DOES@8)
GL_STUB_ALIAS(ArrayElementEXT, 306, ArrayElementEXT@4, ArrayElement, ArrayElement@4)
GL_STUB_ALIAS(BindTextureEXT, 307, BindTextureEXT@8, BindTexture, BindTexture@8)
GL_STUB_ALIAS(DrawArraysEXT, 310, DrawArraysEXT@12, DrawArrays, DrawArrays@12)
@@ -1128,220 +1139,267 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB_ALIAS(MultiTexCoord4iv, 405, MultiTexCoord4iv@8, MultiTexCoord4ivARB, MultiTexCoord4ivARB@8)
GL_STUB_ALIAS(MultiTexCoord4s, 406, MultiTexCoord4s@20, MultiTexCoord4sARB, MultiTexCoord4sARB@20)
GL_STUB_ALIAS(MultiTexCoord4sv, 407, MultiTexCoord4sv@8, MultiTexCoord4svARB, MultiTexCoord4svARB@8)
- GL_STUB_ALIAS(DrawArraysInstancedARB, 430, DrawArraysInstancedARB@16, DrawArraysInstanced, DrawArraysInstanced@16)
- GL_STUB_ALIAS(DrawArraysInstancedEXT, 430, DrawArraysInstancedEXT@16, DrawArraysInstanced, DrawArraysInstanced@16)
- GL_STUB_ALIAS(DrawElementsInstancedARB, 431, DrawElementsInstancedARB@20, DrawElementsInstanced, DrawElementsInstanced@20)
- GL_STUB_ALIAS(DrawElementsInstancedEXT, 431, DrawElementsInstancedEXT@20, DrawElementsInstanced, DrawElementsInstanced@20)
- GL_STUB_ALIAS(LoadTransposeMatrixd, 432, LoadTransposeMatrixd@4, LoadTransposeMatrixdARB, LoadTransposeMatrixdARB@4)
- GL_STUB_ALIAS(LoadTransposeMatrixf, 433, LoadTransposeMatrixf@4, LoadTransposeMatrixfARB, LoadTransposeMatrixfARB@4)
- GL_STUB_ALIAS(MultTransposeMatrixd, 434, MultTransposeMatrixd@4, MultTransposeMatrixdARB, MultTransposeMatrixdARB@4)
- GL_STUB_ALIAS(MultTransposeMatrixf, 435, MultTransposeMatrixf@4, MultTransposeMatrixfARB, MultTransposeMatrixfARB@4)
- GL_STUB_ALIAS(SampleCoverage, 436, SampleCoverage@8, SampleCoverageARB, SampleCoverageARB@8)
- GL_STUB_ALIAS(CompressedTexImage1D, 437, CompressedTexImage1D@28, CompressedTexImage1DARB, CompressedTexImage1DARB@28)
- GL_STUB_ALIAS(CompressedTexImage2D, 438, CompressedTexImage2D@32, CompressedTexImage2DARB, CompressedTexImage2DARB@32)
- GL_STUB_ALIAS(CompressedTexImage3D, 439, CompressedTexImage3D@36, CompressedTexImage3DARB, CompressedTexImage3DARB@36)
- GL_STUB_ALIAS(CompressedTexSubImage1D, 440, CompressedTexSubImage1D@28, CompressedTexSubImage1DARB, CompressedTexSubImage1DARB@28)
- GL_STUB_ALIAS(CompressedTexSubImage2D, 441, CompressedTexSubImage2D@36, CompressedTexSubImage2DARB, CompressedTexSubImage2DARB@36)
- GL_STUB_ALIAS(CompressedTexSubImage3D, 442, CompressedTexSubImage3D@44, CompressedTexSubImage3DARB, CompressedTexSubImage3DARB@44)
- GL_STUB_ALIAS(GetCompressedTexImage, 443, GetCompressedTexImage@12, GetCompressedTexImageARB, GetCompressedTexImageARB@12)
- GL_STUB_ALIAS(DisableVertexAttribArray, 444, DisableVertexAttribArray@4, DisableVertexAttribArrayARB, DisableVertexAttribArrayARB@4)
- GL_STUB_ALIAS(EnableVertexAttribArray, 445, EnableVertexAttribArray@4, EnableVertexAttribArrayARB, EnableVertexAttribArrayARB@4)
- GL_STUB_ALIAS(GetVertexAttribdv, 452, GetVertexAttribdv@12, GetVertexAttribdvARB, GetVertexAttribdvARB@12)
- GL_STUB_ALIAS(GetVertexAttribfv, 453, GetVertexAttribfv@12, GetVertexAttribfvARB, GetVertexAttribfvARB@12)
- GL_STUB_ALIAS(GetVertexAttribiv, 454, GetVertexAttribiv@12, GetVertexAttribivARB, GetVertexAttribivARB@12)
- GL_STUB_ALIAS(ProgramParameter4dNV, 455, ProgramParameter4dNV@40, ProgramEnvParameter4dARB, ProgramEnvParameter4dARB@40)
- GL_STUB_ALIAS(ProgramParameter4dvNV, 456, ProgramParameter4dvNV@12, ProgramEnvParameter4dvARB, ProgramEnvParameter4dvARB@12)
- GL_STUB_ALIAS(ProgramParameter4fNV, 457, ProgramParameter4fNV@24, ProgramEnvParameter4fARB, ProgramEnvParameter4fARB@24)
- GL_STUB_ALIAS(ProgramParameter4fvNV, 458, ProgramParameter4fvNV@12, ProgramEnvParameter4fvARB, ProgramEnvParameter4fvARB@12)
- GL_STUB_ALIAS(VertexAttrib1d, 464, VertexAttrib1d@12, VertexAttrib1dARB, VertexAttrib1dARB@12)
- GL_STUB_ALIAS(VertexAttrib1dv, 465, VertexAttrib1dv@8, VertexAttrib1dvARB, VertexAttrib1dvARB@8)
- GL_STUB_ALIAS(VertexAttrib1f, 466, VertexAttrib1f@8, VertexAttrib1fARB, VertexAttrib1fARB@8)
- GL_STUB_ALIAS(VertexAttrib1fv, 467, VertexAttrib1fv@8, VertexAttrib1fvARB, VertexAttrib1fvARB@8)
- GL_STUB_ALIAS(VertexAttrib1s, 468, VertexAttrib1s@8, VertexAttrib1sARB, VertexAttrib1sARB@8)
- GL_STUB_ALIAS(VertexAttrib1sv, 469, VertexAttrib1sv@8, VertexAttrib1svARB, VertexAttrib1svARB@8)
- GL_STUB_ALIAS(VertexAttrib2d, 470, VertexAttrib2d@20, VertexAttrib2dARB, VertexAttrib2dARB@20)
- GL_STUB_ALIAS(VertexAttrib2dv, 471, VertexAttrib2dv@8, VertexAttrib2dvARB, VertexAttrib2dvARB@8)
- GL_STUB_ALIAS(VertexAttrib2f, 472, VertexAttrib2f@12, VertexAttrib2fARB, VertexAttrib2fARB@12)
- GL_STUB_ALIAS(VertexAttrib2fv, 473, VertexAttrib2fv@8, VertexAttrib2fvARB, VertexAttrib2fvARB@8)
- GL_STUB_ALIAS(VertexAttrib2s, 474, VertexAttrib2s@12, VertexAttrib2sARB, VertexAttrib2sARB@12)
- GL_STUB_ALIAS(VertexAttrib2sv, 475, VertexAttrib2sv@8, VertexAttrib2svARB, VertexAttrib2svARB@8)
- GL_STUB_ALIAS(VertexAttrib3d, 476, VertexAttrib3d@28, VertexAttrib3dARB, VertexAttrib3dARB@28)
- GL_STUB_ALIAS(VertexAttrib3dv, 477, VertexAttrib3dv@8, VertexAttrib3dvARB, VertexAttrib3dvARB@8)
- GL_STUB_ALIAS(VertexAttrib3f, 478, VertexAttrib3f@16, VertexAttrib3fARB, VertexAttrib3fARB@16)
- GL_STUB_ALIAS(VertexAttrib3fv, 479, VertexAttrib3fv@8, VertexAttrib3fvARB, VertexAttrib3fvARB@8)
- GL_STUB_ALIAS(VertexAttrib3s, 480, VertexAttrib3s@16, VertexAttrib3sARB, VertexAttrib3sARB@16)
- GL_STUB_ALIAS(VertexAttrib3sv, 481, VertexAttrib3sv@8, VertexAttrib3svARB, VertexAttrib3svARB@8)
- GL_STUB_ALIAS(VertexAttrib4Nbv, 482, VertexAttrib4Nbv@8, VertexAttrib4NbvARB, VertexAttrib4NbvARB@8)
- GL_STUB_ALIAS(VertexAttrib4Niv, 483, VertexAttrib4Niv@8, VertexAttrib4NivARB, VertexAttrib4NivARB@8)
- GL_STUB_ALIAS(VertexAttrib4Nsv, 484, VertexAttrib4Nsv@8, VertexAttrib4NsvARB, VertexAttrib4NsvARB@8)
- GL_STUB_ALIAS(VertexAttrib4Nub, 485, VertexAttrib4Nub@20, VertexAttrib4NubARB, VertexAttrib4NubARB@20)
- GL_STUB_ALIAS(VertexAttrib4Nubv, 486, VertexAttrib4Nubv@8, VertexAttrib4NubvARB, VertexAttrib4NubvARB@8)
- GL_STUB_ALIAS(VertexAttrib4Nuiv, 487, VertexAttrib4Nuiv@8, VertexAttrib4NuivARB, VertexAttrib4NuivARB@8)
- GL_STUB_ALIAS(VertexAttrib4Nusv, 488, VertexAttrib4Nusv@8, VertexAttrib4NusvARB, VertexAttrib4NusvARB@8)
- GL_STUB_ALIAS(VertexAttrib4bv, 489, VertexAttrib4bv@8, VertexAttrib4bvARB, VertexAttrib4bvARB@8)
- GL_STUB_ALIAS(VertexAttrib4d, 490, VertexAttrib4d@36, VertexAttrib4dARB, VertexAttrib4dARB@36)
- GL_STUB_ALIAS(VertexAttrib4dv, 491, VertexAttrib4dv@8, VertexAttrib4dvARB, VertexAttrib4dvARB@8)
- GL_STUB_ALIAS(VertexAttrib4f, 492, VertexAttrib4f@20, VertexAttrib4fARB, VertexAttrib4fARB@20)
- GL_STUB_ALIAS(VertexAttrib4fv, 493, VertexAttrib4fv@8, VertexAttrib4fvARB, VertexAttrib4fvARB@8)
- GL_STUB_ALIAS(VertexAttrib4iv, 494, VertexAttrib4iv@8, VertexAttrib4ivARB, VertexAttrib4ivARB@8)
- GL_STUB_ALIAS(VertexAttrib4s, 495, VertexAttrib4s@20, VertexAttrib4sARB, VertexAttrib4sARB@20)
- GL_STUB_ALIAS(VertexAttrib4sv, 496, VertexAttrib4sv@8, VertexAttrib4svARB, VertexAttrib4svARB@8)
- GL_STUB_ALIAS(VertexAttrib4ubv, 497, VertexAttrib4ubv@8, VertexAttrib4ubvARB, VertexAttrib4ubvARB@8)
- GL_STUB_ALIAS(VertexAttrib4uiv, 498, VertexAttrib4uiv@8, VertexAttrib4uivARB, VertexAttrib4uivARB@8)
- GL_STUB_ALIAS(VertexAttrib4usv, 499, VertexAttrib4usv@8, VertexAttrib4usvARB, VertexAttrib4usvARB@8)
- GL_STUB_ALIAS(VertexAttribPointer, 500, VertexAttribPointer@24, VertexAttribPointerARB, VertexAttribPointerARB@24)
- GL_STUB_ALIAS(BindBuffer, 501, BindBuffer@8, BindBufferARB, BindBufferARB@8)
- GL_STUB_ALIAS(BufferData, 502, BufferData@16, BufferDataARB, BufferDataARB@16)
- GL_STUB_ALIAS(BufferSubData, 503, BufferSubData@16, BufferSubDataARB, BufferSubDataARB@16)
- GL_STUB_ALIAS(DeleteBuffers, 504, DeleteBuffers@8, DeleteBuffersARB, DeleteBuffersARB@8)
- GL_STUB_ALIAS(GenBuffers, 505, GenBuffers@8, GenBuffersARB, GenBuffersARB@8)
- GL_STUB_ALIAS(GetBufferParameteriv, 506, GetBufferParameteriv@12, GetBufferParameterivARB, GetBufferParameterivARB@12)
- GL_STUB_ALIAS(GetBufferPointerv, 507, GetBufferPointerv@12, GetBufferPointervARB, GetBufferPointervARB@12)
- GL_STUB_ALIAS(GetBufferSubData, 508, GetBufferSubData@16, GetBufferSubDataARB, GetBufferSubDataARB@16)
- GL_STUB_ALIAS(IsBuffer, 509, IsBuffer@4, IsBufferARB, IsBufferARB@4)
- GL_STUB_ALIAS(MapBuffer, 510, MapBuffer@8, MapBufferARB, MapBufferARB@8)
- GL_STUB_ALIAS(UnmapBuffer, 511, UnmapBuffer@4, UnmapBufferARB, UnmapBufferARB@4)
- GL_STUB_ALIAS(BeginQuery, 512, BeginQuery@8, BeginQueryARB, BeginQueryARB@8)
- GL_STUB_ALIAS(DeleteQueries, 513, DeleteQueries@8, DeleteQueriesARB, DeleteQueriesARB@8)
- GL_STUB_ALIAS(EndQuery, 514, EndQuery@4, EndQueryARB, EndQueryARB@4)
- GL_STUB_ALIAS(GenQueries, 515, GenQueries@8, GenQueriesARB, GenQueriesARB@8)
- GL_STUB_ALIAS(GetQueryObjectiv, 516, GetQueryObjectiv@12, GetQueryObjectivARB, GetQueryObjectivARB@12)
- GL_STUB_ALIAS(GetQueryObjectuiv, 517, GetQueryObjectuiv@12, GetQueryObjectuivARB, GetQueryObjectuivARB@12)
- GL_STUB_ALIAS(GetQueryiv, 518, GetQueryiv@12, GetQueryivARB, GetQueryivARB@12)
- GL_STUB_ALIAS(IsQuery, 519, IsQuery@4, IsQueryARB, IsQueryARB@4)
- GL_STUB_ALIAS(CompileShader, 521, CompileShader@4, CompileShaderARB, CompileShaderARB@4)
- GL_STUB_ALIAS(GetActiveUniform, 526, GetActiveUniform@28, GetActiveUniformARB, GetActiveUniformARB@28)
- GL_STUB_ALIAS(GetShaderSource, 532, GetShaderSource@16, GetShaderSourceARB, GetShaderSourceARB@16)
- GL_STUB_ALIAS(GetUniformLocation, 533, GetUniformLocation@8, GetUniformLocationARB, GetUniformLocationARB@8)
- GL_STUB_ALIAS(GetUniformfv, 534, GetUniformfv@12, GetUniformfvARB, GetUniformfvARB@12)
- GL_STUB_ALIAS(GetUniformiv, 535, GetUniformiv@12, GetUniformivARB, GetUniformivARB@12)
- GL_STUB_ALIAS(LinkProgram, 536, LinkProgram@4, LinkProgramARB, LinkProgramARB@4)
- GL_STUB_ALIAS(ShaderSource, 537, ShaderSource@16, ShaderSourceARB, ShaderSourceARB@16)
- GL_STUB_ALIAS(Uniform1f, 538, Uniform1f@8, Uniform1fARB, Uniform1fARB@8)
- GL_STUB_ALIAS(Uniform1fv, 539, Uniform1fv@12, Uniform1fvARB, Uniform1fvARB@12)
- GL_STUB_ALIAS(Uniform1i, 540, Uniform1i@8, Uniform1iARB, Uniform1iARB@8)
- GL_STUB_ALIAS(Uniform1iv, 541, Uniform1iv@12, Uniform1ivARB, Uniform1ivARB@12)
- GL_STUB_ALIAS(Uniform2f, 542, Uniform2f@12, Uniform2fARB, Uniform2fARB@12)
- GL_STUB_ALIAS(Uniform2fv, 543, Uniform2fv@12, Uniform2fvARB, Uniform2fvARB@12)
- GL_STUB_ALIAS(Uniform2i, 544, Uniform2i@12, Uniform2iARB, Uniform2iARB@12)
- GL_STUB_ALIAS(Uniform2iv, 545, Uniform2iv@12, Uniform2ivARB, Uniform2ivARB@12)
- GL_STUB_ALIAS(Uniform3f, 546, Uniform3f@16, Uniform3fARB, Uniform3fARB@16)
- GL_STUB_ALIAS(Uniform3fv, 547, Uniform3fv@12, Uniform3fvARB, Uniform3fvARB@12)
- GL_STUB_ALIAS(Uniform3i, 548, Uniform3i@16, Uniform3iARB, Uniform3iARB@16)
- GL_STUB_ALIAS(Uniform3iv, 549, Uniform3iv@12, Uniform3ivARB, Uniform3ivARB@12)
- GL_STUB_ALIAS(Uniform4f, 550, Uniform4f@20, Uniform4fARB, Uniform4fARB@20)
- GL_STUB_ALIAS(Uniform4fv, 551, Uniform4fv@12, Uniform4fvARB, Uniform4fvARB@12)
- GL_STUB_ALIAS(Uniform4i, 552, Uniform4i@20, Uniform4iARB, Uniform4iARB@20)
- GL_STUB_ALIAS(Uniform4iv, 553, Uniform4iv@12, Uniform4ivARB, Uniform4ivARB@12)
- GL_STUB_ALIAS(UniformMatrix2fv, 554, UniformMatrix2fv@16, UniformMatrix2fvARB, UniformMatrix2fvARB@16)
- GL_STUB_ALIAS(UniformMatrix3fv, 555, UniformMatrix3fv@16, UniformMatrix3fvARB, UniformMatrix3fvARB@16)
- GL_STUB_ALIAS(UniformMatrix4fv, 556, UniformMatrix4fv@16, UniformMatrix4fvARB, UniformMatrix4fvARB@16)
- GL_STUB_ALIAS(UseProgram, 557, UseProgram@4, UseProgramObjectARB, UseProgramObjectARB@4)
- GL_STUB_ALIAS(ValidateProgram, 558, ValidateProgram@4, ValidateProgramARB, ValidateProgramARB@4)
- GL_STUB_ALIAS(BindAttribLocation, 559, BindAttribLocation@12, BindAttribLocationARB, BindAttribLocationARB@12)
- GL_STUB_ALIAS(GetActiveAttrib, 560, GetActiveAttrib@28, GetActiveAttribARB, GetActiveAttribARB@28)
- GL_STUB_ALIAS(GetAttribLocation, 561, GetAttribLocation@8, GetAttribLocationARB, GetAttribLocationARB@8)
- GL_STUB_ALIAS(DrawBuffers, 562, DrawBuffers@8, DrawBuffersARB, DrawBuffersARB@8)
- GL_STUB_ALIAS(DrawBuffersATI, 562, DrawBuffersATI@8, DrawBuffersARB, DrawBuffersARB@8)
- GL_STUB_ALIAS(RenderbufferStorageMultisampleEXT, 563, RenderbufferStorageMultisampleEXT@20, RenderbufferStorageMultisample, RenderbufferStorageMultisample@20)
- GL_STUB_ALIAS(PointParameterf, 604, PointParameterf@8, PointParameterfEXT, PointParameterfEXT@8)
- GL_STUB_ALIAS(PointParameterfARB, 604, PointParameterfARB@8, PointParameterfEXT, PointParameterfEXT@8)
- GL_STUB_ALIAS(PointParameterfv, 605, PointParameterfv@8, PointParameterfvEXT, PointParameterfvEXT@8)
- GL_STUB_ALIAS(PointParameterfvARB, 605, PointParameterfvARB@8, PointParameterfvEXT, PointParameterfvEXT@8)
- GL_STUB_ALIAS(SecondaryColor3b, 608, SecondaryColor3b@12, SecondaryColor3bEXT, SecondaryColor3bEXT@12)
- GL_STUB_ALIAS(SecondaryColor3bv, 609, SecondaryColor3bv@4, SecondaryColor3bvEXT, SecondaryColor3bvEXT@4)
- GL_STUB_ALIAS(SecondaryColor3d, 610, SecondaryColor3d@24, SecondaryColor3dEXT, SecondaryColor3dEXT@24)
- GL_STUB_ALIAS(SecondaryColor3dv, 611, SecondaryColor3dv@4, SecondaryColor3dvEXT, SecondaryColor3dvEXT@4)
- GL_STUB_ALIAS(SecondaryColor3f, 612, SecondaryColor3f@12, SecondaryColor3fEXT, SecondaryColor3fEXT@12)
- GL_STUB_ALIAS(SecondaryColor3fv, 613, SecondaryColor3fv@4, SecondaryColor3fvEXT, SecondaryColor3fvEXT@4)
- GL_STUB_ALIAS(SecondaryColor3i, 614, SecondaryColor3i@12, SecondaryColor3iEXT, SecondaryColor3iEXT@12)
- GL_STUB_ALIAS(SecondaryColor3iv, 615, SecondaryColor3iv@4, SecondaryColor3ivEXT, SecondaryColor3ivEXT@4)
- GL_STUB_ALIAS(SecondaryColor3s, 616, SecondaryColor3s@12, SecondaryColor3sEXT, SecondaryColor3sEXT@12)
- GL_STUB_ALIAS(SecondaryColor3sv, 617, SecondaryColor3sv@4, SecondaryColor3svEXT, SecondaryColor3svEXT@4)
- GL_STUB_ALIAS(SecondaryColor3ub, 618, SecondaryColor3ub@12, SecondaryColor3ubEXT, SecondaryColor3ubEXT@12)
- GL_STUB_ALIAS(SecondaryColor3ubv, 619, SecondaryColor3ubv@4, SecondaryColor3ubvEXT, SecondaryColor3ubvEXT@4)
- GL_STUB_ALIAS(SecondaryColor3ui, 620, SecondaryColor3ui@12, SecondaryColor3uiEXT, SecondaryColor3uiEXT@12)
- GL_STUB_ALIAS(SecondaryColor3uiv, 621, SecondaryColor3uiv@4, SecondaryColor3uivEXT, SecondaryColor3uivEXT@4)
- GL_STUB_ALIAS(SecondaryColor3us, 622, SecondaryColor3us@12, SecondaryColor3usEXT, SecondaryColor3usEXT@12)
- GL_STUB_ALIAS(SecondaryColor3usv, 623, SecondaryColor3usv@4, SecondaryColor3usvEXT, SecondaryColor3usvEXT@4)
- GL_STUB_ALIAS(SecondaryColorPointer, 624, SecondaryColorPointer@16, SecondaryColorPointerEXT, SecondaryColorPointerEXT@16)
- GL_STUB_ALIAS(MultiDrawArrays, 625, MultiDrawArrays@16, MultiDrawArraysEXT, MultiDrawArraysEXT@16)
- GL_STUB_ALIAS(MultiDrawElements, 626, MultiDrawElements@20, MultiDrawElementsEXT, MultiDrawElementsEXT@20)
- GL_STUB_ALIAS(FogCoordPointer, 627, FogCoordPointer@12, FogCoordPointerEXT, FogCoordPointerEXT@12)
- GL_STUB_ALIAS(FogCoordd, 628, FogCoordd@8, FogCoorddEXT, FogCoorddEXT@8)
- GL_STUB_ALIAS(FogCoorddv, 629, FogCoorddv@4, FogCoorddvEXT, FogCoorddvEXT@4)
- GL_STUB_ALIAS(FogCoordf, 630, FogCoordf@4, FogCoordfEXT, FogCoordfEXT@4)
- GL_STUB_ALIAS(FogCoordfv, 631, FogCoordfv@4, FogCoordfvEXT, FogCoordfvEXT@4)
- GL_STUB_ALIAS(BlendFuncSeparate, 633, BlendFuncSeparate@16, BlendFuncSeparateEXT, BlendFuncSeparateEXT@16)
- GL_STUB_ALIAS(WindowPos2d, 650, WindowPos2d@16, WindowPos2dMESA, WindowPos2dMESA@16)
- GL_STUB_ALIAS(WindowPos2dARB, 650, WindowPos2dARB@16, WindowPos2dMESA, WindowPos2dMESA@16)
- GL_STUB_ALIAS(WindowPos2dv, 651, WindowPos2dv@4, WindowPos2dvMESA, WindowPos2dvMESA@4)
- GL_STUB_ALIAS(WindowPos2dvARB, 651, WindowPos2dvARB@4, WindowPos2dvMESA, WindowPos2dvMESA@4)
- GL_STUB_ALIAS(WindowPos2f, 652, WindowPos2f@8, WindowPos2fMESA, WindowPos2fMESA@8)
- GL_STUB_ALIAS(WindowPos2fARB, 652, WindowPos2fARB@8, WindowPos2fMESA, WindowPos2fMESA@8)
- GL_STUB_ALIAS(WindowPos2fv, 653, WindowPos2fv@4, WindowPos2fvMESA, WindowPos2fvMESA@4)
- GL_STUB_ALIAS(WindowPos2fvARB, 653, WindowPos2fvARB@4, WindowPos2fvMESA, WindowPos2fvMESA@4)
- GL_STUB_ALIAS(WindowPos2i, 654, WindowPos2i@8, WindowPos2iMESA, WindowPos2iMESA@8)
- GL_STUB_ALIAS(WindowPos2iARB, 654, WindowPos2iARB@8, WindowPos2iMESA, WindowPos2iMESA@8)
- GL_STUB_ALIAS(WindowPos2iv, 655, WindowPos2iv@4, WindowPos2ivMESA, WindowPos2ivMESA@4)
- GL_STUB_ALIAS(WindowPos2ivARB, 655, WindowPos2ivARB@4, WindowPos2ivMESA, WindowPos2ivMESA@4)
- GL_STUB_ALIAS(WindowPos2s, 656, WindowPos2s@8, WindowPos2sMESA, WindowPos2sMESA@8)
- GL_STUB_ALIAS(WindowPos2sARB, 656, WindowPos2sARB@8, WindowPos2sMESA, WindowPos2sMESA@8)
- GL_STUB_ALIAS(WindowPos2sv, 657, WindowPos2sv@4, WindowPos2svMESA, WindowPos2svMESA@4)
- GL_STUB_ALIAS(WindowPos2svARB, 657, WindowPos2svARB@4, WindowPos2svMESA, WindowPos2svMESA@4)
- GL_STUB_ALIAS(WindowPos3d, 658, WindowPos3d@24, WindowPos3dMESA, WindowPos3dMESA@24)
- GL_STUB_ALIAS(WindowPos3dARB, 658, WindowPos3dARB@24, WindowPos3dMESA, WindowPos3dMESA@24)
- GL_STUB_ALIAS(WindowPos3dv, 659, WindowPos3dv@4, WindowPos3dvMESA, WindowPos3dvMESA@4)
- GL_STUB_ALIAS(WindowPos3dvARB, 659, WindowPos3dvARB@4, WindowPos3dvMESA, WindowPos3dvMESA@4)
- GL_STUB_ALIAS(WindowPos3f, 660, WindowPos3f@12, WindowPos3fMESA, WindowPos3fMESA@12)
- GL_STUB_ALIAS(WindowPos3fARB, 660, WindowPos3fARB@12, WindowPos3fMESA, WindowPos3fMESA@12)
- GL_STUB_ALIAS(WindowPos3fv, 661, WindowPos3fv@4, WindowPos3fvMESA, WindowPos3fvMESA@4)
- GL_STUB_ALIAS(WindowPos3fvARB, 661, WindowPos3fvARB@4, WindowPos3fvMESA, WindowPos3fvMESA@4)
- GL_STUB_ALIAS(WindowPos3i, 662, WindowPos3i@12, WindowPos3iMESA, WindowPos3iMESA@12)
- GL_STUB_ALIAS(WindowPos3iARB, 662, WindowPos3iARB@12, WindowPos3iMESA, WindowPos3iMESA@12)
- GL_STUB_ALIAS(WindowPos3iv, 663, WindowPos3iv@4, WindowPos3ivMESA, WindowPos3ivMESA@4)
- GL_STUB_ALIAS(WindowPos3ivARB, 663, WindowPos3ivARB@4, WindowPos3ivMESA, WindowPos3ivMESA@4)
- GL_STUB_ALIAS(WindowPos3s, 664, WindowPos3s@12, WindowPos3sMESA, WindowPos3sMESA@12)
- GL_STUB_ALIAS(WindowPos3sARB, 664, WindowPos3sARB@12, WindowPos3sMESA, WindowPos3sMESA@12)
- GL_STUB_ALIAS(WindowPos3sv, 665, WindowPos3sv@4, WindowPos3svMESA, WindowPos3svMESA@4)
- GL_STUB_ALIAS(WindowPos3svARB, 665, WindowPos3svARB@4, WindowPos3svMESA, WindowPos3svMESA@4)
- GL_STUB_ALIAS(BindProgramARB, 684, BindProgramARB@8, BindProgramNV, BindProgramNV@8)
- GL_STUB_ALIAS(DeleteProgramsARB, 685, DeleteProgramsARB@8, DeleteProgramsNV, DeleteProgramsNV@8)
- GL_STUB_ALIAS(GenProgramsARB, 687, GenProgramsARB@8, GenProgramsNV, GenProgramsNV@8)
- GL_STUB_ALIAS(GetVertexAttribPointerv, 693, GetVertexAttribPointerv@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12)
- GL_STUB_ALIAS(GetVertexAttribPointervARB, 693, GetVertexAttribPointervARB@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12)
- GL_STUB_ALIAS(IsProgramARB, 697, IsProgramARB@4, IsProgramNV, IsProgramNV@4)
- GL_STUB_ALIAS(PointParameteri, 761, PointParameteri@8, PointParameteriNV, PointParameteriNV@8)
- GL_STUB_ALIAS(PointParameteriv, 762, PointParameteriv@8, PointParameterivNV, PointParameterivNV@8)
- GL_STUB_ALIAS(DeleteVertexArrays, 765, DeleteVertexArrays@8, _dispatch_stub_765, _dispatch_stub_765@8)
- GL_STUB_ALIAS(IsVertexArray, 767, IsVertexArray@4, _dispatch_stub_767, _dispatch_stub_767@4)
- GL_STUB_ALIAS(BlendEquationSeparate, 777, BlendEquationSeparate@8, _dispatch_stub_777, _dispatch_stub_777@8)
- GL_STUB_ALIAS(BindFramebuffer, 778, BindFramebuffer@8, BindFramebufferEXT, BindFramebufferEXT@8)
- GL_STUB_ALIAS(BindRenderbuffer, 779, BindRenderbuffer@8, BindRenderbufferEXT, BindRenderbufferEXT@8)
- GL_STUB_ALIAS(CheckFramebufferStatus, 780, CheckFramebufferStatus@4, CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4)
- GL_STUB_ALIAS(DeleteFramebuffers, 781, DeleteFramebuffers@8, DeleteFramebuffersEXT, DeleteFramebuffersEXT@8)
- GL_STUB_ALIAS(DeleteRenderbuffers, 782, DeleteRenderbuffers@8, DeleteRenderbuffersEXT, DeleteRenderbuffersEXT@8)
- GL_STUB_ALIAS(FramebufferRenderbuffer, 783, FramebufferRenderbuffer@16, FramebufferRenderbufferEXT, FramebufferRenderbufferEXT@16)
- GL_STUB_ALIAS(FramebufferTexture1D, 784, FramebufferTexture1D@20, FramebufferTexture1DEXT, FramebufferTexture1DEXT@20)
- GL_STUB_ALIAS(FramebufferTexture2D, 785, FramebufferTexture2D@20, FramebufferTexture2DEXT, FramebufferTexture2DEXT@20)
- GL_STUB_ALIAS(FramebufferTexture3D, 786, FramebufferTexture3D@24, FramebufferTexture3DEXT, FramebufferTexture3DEXT@24)
- GL_STUB_ALIAS(GenFramebuffers, 787, GenFramebuffers@8, GenFramebuffersEXT, GenFramebuffersEXT@8)
- GL_STUB_ALIAS(GenRenderbuffers, 788, GenRenderbuffers@8, GenRenderbuffersEXT, GenRenderbuffersEXT@8)
- GL_STUB_ALIAS(GenerateMipmap, 789, GenerateMipmap@4, GenerateMipmapEXT, GenerateMipmapEXT@4)
- GL_STUB_ALIAS(GetFramebufferAttachmentParameteriv, 790, GetFramebufferAttachmentParameteriv@16, GetFramebufferAttachmentParameterivEXT, GetFramebufferAttachmentParameterivEXT@16)
- GL_STUB_ALIAS(GetRenderbufferParameteriv, 791, GetRenderbufferParameteriv@12, GetRenderbufferParameterivEXT, GetRenderbufferParameterivEXT@12)
- GL_STUB_ALIAS(IsFramebuffer, 792, IsFramebuffer@4, IsFramebufferEXT, IsFramebufferEXT@4)
- GL_STUB_ALIAS(IsRenderbuffer, 793, IsRenderbuffer@4, IsRenderbufferEXT, IsRenderbufferEXT@4)
- GL_STUB_ALIAS(RenderbufferStorage, 794, RenderbufferStorage@16, RenderbufferStorageEXT, RenderbufferStorageEXT@16)
- GL_STUB_ALIAS(BlitFramebuffer, 795, BlitFramebuffer@40, _dispatch_stub_795, _dispatch_stub_795@40)
- GL_STUB_ALIAS(FramebufferTextureLayer, 832, FramebufferTextureLayer@20, FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20)
- GL_STUB_ALIAS(BeginTransformFeedback, 847, BeginTransformFeedback@4, BeginTransformFeedbackEXT, BeginTransformFeedbackEXT@4)
- GL_STUB_ALIAS(BindBufferBase, 848, BindBufferBase@12, BindBufferBaseEXT, BindBufferBaseEXT@12)
- GL_STUB_ALIAS(BindBufferRange, 850, BindBufferRange@20, BindBufferRangeEXT, BindBufferRangeEXT@20)
- GL_STUB_ALIAS(EndTransformFeedback, 851, EndTransformFeedback@0, EndTransformFeedbackEXT, EndTransformFeedbackEXT@0)
- GL_STUB_ALIAS(GetTransformFeedbackVarying, 852, GetTransformFeedbackVarying@28, GetTransformFeedbackVaryingEXT, GetTransformFeedbackVaryingEXT@28)
- GL_STUB_ALIAS(TransformFeedbackVaryings, 853, TransformFeedbackVaryings@16, TransformFeedbackVaryingsEXT, TransformFeedbackVaryingsEXT@16)
- GL_STUB_ALIAS(ProvokingVertex, 854, ProvokingVertex@4, ProvokingVertexEXT, ProvokingVertexEXT@4)
+ GL_STUB_ALIAS(LoadTransposeMatrixd, 441, LoadTransposeMatrixd@4, LoadTransposeMatrixdARB, LoadTransposeMatrixdARB@4)
+ GL_STUB_ALIAS(LoadTransposeMatrixf, 442, LoadTransposeMatrixf@4, LoadTransposeMatrixfARB, LoadTransposeMatrixfARB@4)
+ GL_STUB_ALIAS(MultTransposeMatrixd, 443, MultTransposeMatrixd@4, MultTransposeMatrixdARB, MultTransposeMatrixdARB@4)
+ GL_STUB_ALIAS(MultTransposeMatrixf, 444, MultTransposeMatrixf@4, MultTransposeMatrixfARB, MultTransposeMatrixfARB@4)
+ GL_STUB_ALIAS(SampleCoverage, 445, SampleCoverage@8, SampleCoverageARB, SampleCoverageARB@8)
+ GL_STUB_ALIAS(CompressedTexImage1D, 446, CompressedTexImage1D@28, CompressedTexImage1DARB, CompressedTexImage1DARB@28)
+ GL_STUB_ALIAS(CompressedTexImage2D, 447, CompressedTexImage2D@32, CompressedTexImage2DARB, CompressedTexImage2DARB@32)
+ GL_STUB_ALIAS(CompressedTexImage3D, 448, CompressedTexImage3D@36, CompressedTexImage3DARB, CompressedTexImage3DARB@36)
+ GL_STUB_ALIAS(CompressedTexSubImage1D, 449, CompressedTexSubImage1D@28, CompressedTexSubImage1DARB, CompressedTexSubImage1DARB@28)
+ GL_STUB_ALIAS(CompressedTexSubImage2D, 450, CompressedTexSubImage2D@36, CompressedTexSubImage2DARB, CompressedTexSubImage2DARB@36)
+ GL_STUB_ALIAS(CompressedTexSubImage3D, 451, CompressedTexSubImage3D@44, CompressedTexSubImage3DARB, CompressedTexSubImage3DARB@44)
+ GL_STUB_ALIAS(GetCompressedTexImage, 452, GetCompressedTexImage@12, GetCompressedTexImageARB, GetCompressedTexImageARB@12)
+ GL_STUB_ALIAS(DisableVertexAttribArray, 453, DisableVertexAttribArray@4, DisableVertexAttribArrayARB, DisableVertexAttribArrayARB@4)
+ GL_STUB_ALIAS(EnableVertexAttribArray, 454, EnableVertexAttribArray@4, EnableVertexAttribArrayARB, EnableVertexAttribArrayARB@4)
+ GL_STUB_ALIAS(GetVertexAttribdv, 461, GetVertexAttribdv@12, GetVertexAttribdvARB, GetVertexAttribdvARB@12)
+ GL_STUB_ALIAS(GetVertexAttribfv, 462, GetVertexAttribfv@12, GetVertexAttribfvARB, GetVertexAttribfvARB@12)
+ GL_STUB_ALIAS(GetVertexAttribiv, 463, GetVertexAttribiv@12, GetVertexAttribivARB, GetVertexAttribivARB@12)
+ GL_STUB_ALIAS(ProgramParameter4dNV, 464, ProgramParameter4dNV@40, ProgramEnvParameter4dARB, ProgramEnvParameter4dARB@40)
+ GL_STUB_ALIAS(ProgramParameter4dvNV, 465, ProgramParameter4dvNV@12, ProgramEnvParameter4dvARB, ProgramEnvParameter4dvARB@12)
+ GL_STUB_ALIAS(ProgramParameter4fNV, 466, ProgramParameter4fNV@24, ProgramEnvParameter4fARB, ProgramEnvParameter4fARB@24)
+ GL_STUB_ALIAS(ProgramParameter4fvNV, 467, ProgramParameter4fvNV@12, ProgramEnvParameter4fvARB, ProgramEnvParameter4fvARB@12)
+ GL_STUB_ALIAS(VertexAttrib1d, 473, VertexAttrib1d@12, VertexAttrib1dARB, VertexAttrib1dARB@12)
+ GL_STUB_ALIAS(VertexAttrib1dv, 474, VertexAttrib1dv@8, VertexAttrib1dvARB, VertexAttrib1dvARB@8)
+ GL_STUB_ALIAS(VertexAttrib1f, 475, VertexAttrib1f@8, VertexAttrib1fARB, VertexAttrib1fARB@8)
+ GL_STUB_ALIAS(VertexAttrib1fv, 476, VertexAttrib1fv@8, VertexAttrib1fvARB, VertexAttrib1fvARB@8)
+ GL_STUB_ALIAS(VertexAttrib1s, 477, VertexAttrib1s@8, VertexAttrib1sARB, VertexAttrib1sARB@8)
+ GL_STUB_ALIAS(VertexAttrib1sv, 478, VertexAttrib1sv@8, VertexAttrib1svARB, VertexAttrib1svARB@8)
+ GL_STUB_ALIAS(VertexAttrib2d, 479, VertexAttrib2d@20, VertexAttrib2dARB, VertexAttrib2dARB@20)
+ GL_STUB_ALIAS(VertexAttrib2dv, 480, VertexAttrib2dv@8, VertexAttrib2dvARB, VertexAttrib2dvARB@8)
+ GL_STUB_ALIAS(VertexAttrib2f, 481, VertexAttrib2f@12, VertexAttrib2fARB, VertexAttrib2fARB@12)
+ GL_STUB_ALIAS(VertexAttrib2fv, 482, VertexAttrib2fv@8, VertexAttrib2fvARB, VertexAttrib2fvARB@8)
+ GL_STUB_ALIAS(VertexAttrib2s, 483, VertexAttrib2s@12, VertexAttrib2sARB, VertexAttrib2sARB@12)
+ GL_STUB_ALIAS(VertexAttrib2sv, 484, VertexAttrib2sv@8, VertexAttrib2svARB, VertexAttrib2svARB@8)
+ GL_STUB_ALIAS(VertexAttrib3d, 485, VertexAttrib3d@28, VertexAttrib3dARB, VertexAttrib3dARB@28)
+ GL_STUB_ALIAS(VertexAttrib3dv, 486, VertexAttrib3dv@8, VertexAttrib3dvARB, VertexAttrib3dvARB@8)
+ GL_STUB_ALIAS(VertexAttrib3f, 487, VertexAttrib3f@16, VertexAttrib3fARB, VertexAttrib3fARB@16)
+ GL_STUB_ALIAS(VertexAttrib3fv, 488, VertexAttrib3fv@8, VertexAttrib3fvARB, VertexAttrib3fvARB@8)
+ GL_STUB_ALIAS(VertexAttrib3s, 489, VertexAttrib3s@16, VertexAttrib3sARB, VertexAttrib3sARB@16)
+ GL_STUB_ALIAS(VertexAttrib3sv, 490, VertexAttrib3sv@8, VertexAttrib3svARB, VertexAttrib3svARB@8)
+ GL_STUB_ALIAS(VertexAttrib4Nbv, 491, VertexAttrib4Nbv@8, VertexAttrib4NbvARB, VertexAttrib4NbvARB@8)
+ GL_STUB_ALIAS(VertexAttrib4Niv, 492, VertexAttrib4Niv@8, VertexAttrib4NivARB, VertexAttrib4NivARB@8)
+ GL_STUB_ALIAS(VertexAttrib4Nsv, 493, VertexAttrib4Nsv@8, VertexAttrib4NsvARB, VertexAttrib4NsvARB@8)
+ GL_STUB_ALIAS(VertexAttrib4Nub, 494, VertexAttrib4Nub@20, VertexAttrib4NubARB, VertexAttrib4NubARB@20)
+ GL_STUB_ALIAS(VertexAttrib4Nubv, 495, VertexAttrib4Nubv@8, VertexAttrib4NubvARB, VertexAttrib4NubvARB@8)
+ GL_STUB_ALIAS(VertexAttrib4Nuiv, 496, VertexAttrib4Nuiv@8, VertexAttrib4NuivARB, VertexAttrib4NuivARB@8)
+ GL_STUB_ALIAS(VertexAttrib4Nusv, 497, VertexAttrib4Nusv@8, VertexAttrib4NusvARB, VertexAttrib4NusvARB@8)
+ GL_STUB_ALIAS(VertexAttrib4bv, 498, VertexAttrib4bv@8, VertexAttrib4bvARB, VertexAttrib4bvARB@8)
+ GL_STUB_ALIAS(VertexAttrib4d, 499, VertexAttrib4d@36, VertexAttrib4dARB, VertexAttrib4dARB@36)
+ GL_STUB_ALIAS(VertexAttrib4dv, 500, VertexAttrib4dv@8, VertexAttrib4dvARB, VertexAttrib4dvARB@8)
+ GL_STUB_ALIAS(VertexAttrib4f, 501, VertexAttrib4f@20, VertexAttrib4fARB, VertexAttrib4fARB@20)
+ GL_STUB_ALIAS(VertexAttrib4fv, 502, VertexAttrib4fv@8, VertexAttrib4fvARB, VertexAttrib4fvARB@8)
+ GL_STUB_ALIAS(VertexAttrib4iv, 503, VertexAttrib4iv@8, VertexAttrib4ivARB, VertexAttrib4ivARB@8)
+ GL_STUB_ALIAS(VertexAttrib4s, 504, VertexAttrib4s@20, VertexAttrib4sARB, VertexAttrib4sARB@20)
+ GL_STUB_ALIAS(VertexAttrib4sv, 505, VertexAttrib4sv@8, VertexAttrib4svARB, VertexAttrib4svARB@8)
+ GL_STUB_ALIAS(VertexAttrib4ubv, 506, VertexAttrib4ubv@8, VertexAttrib4ubvARB, VertexAttrib4ubvARB@8)
+ GL_STUB_ALIAS(VertexAttrib4uiv, 507, VertexAttrib4uiv@8, VertexAttrib4uivARB, VertexAttrib4uivARB@8)
+ GL_STUB_ALIAS(VertexAttrib4usv, 508, VertexAttrib4usv@8, VertexAttrib4usvARB, VertexAttrib4usvARB@8)
+ GL_STUB_ALIAS(VertexAttribPointer, 509, VertexAttribPointer@24, VertexAttribPointerARB, VertexAttribPointerARB@24)
+ GL_STUB_ALIAS(BindBuffer, 510, BindBuffer@8, BindBufferARB, BindBufferARB@8)
+ GL_STUB_ALIAS(BufferData, 511, BufferData@16, BufferDataARB, BufferDataARB@16)
+ GL_STUB_ALIAS(BufferSubData, 512, BufferSubData@16, BufferSubDataARB, BufferSubDataARB@16)
+ GL_STUB_ALIAS(DeleteBuffers, 513, DeleteBuffers@8, DeleteBuffersARB, DeleteBuffersARB@8)
+ GL_STUB_ALIAS(GenBuffers, 514, GenBuffers@8, GenBuffersARB, GenBuffersARB@8)
+ GL_STUB_ALIAS(GetBufferParameteriv, 515, GetBufferParameteriv@12, GetBufferParameterivARB, GetBufferParameterivARB@12)
+ GL_STUB_ALIAS(GetBufferPointerv, 516, GetBufferPointerv@12, GetBufferPointervARB, GetBufferPointervARB@12)
+ GL_STUB_ALIAS(GetBufferSubData, 517, GetBufferSubData@16, GetBufferSubDataARB, GetBufferSubDataARB@16)
+ GL_STUB_ALIAS(IsBuffer, 518, IsBuffer@4, IsBufferARB, IsBufferARB@4)
+ GL_STUB_ALIAS(MapBuffer, 519, MapBuffer@8, MapBufferARB, MapBufferARB@8)
+ GL_STUB_ALIAS(UnmapBuffer, 520, UnmapBuffer@4, UnmapBufferARB, UnmapBufferARB@4)
+ GL_STUB_ALIAS(BeginQuery, 521, BeginQuery@8, BeginQueryARB, BeginQueryARB@8)
+ GL_STUB_ALIAS(DeleteQueries, 522, DeleteQueries@8, DeleteQueriesARB, DeleteQueriesARB@8)
+ GL_STUB_ALIAS(EndQuery, 523, EndQuery@4, EndQueryARB, EndQueryARB@4)
+ GL_STUB_ALIAS(GenQueries, 524, GenQueries@8, GenQueriesARB, GenQueriesARB@8)
+ GL_STUB_ALIAS(GetQueryObjectiv, 525, GetQueryObjectiv@12, GetQueryObjectivARB, GetQueryObjectivARB@12)
+ GL_STUB_ALIAS(GetQueryObjectuiv, 526, GetQueryObjectuiv@12, GetQueryObjectuivARB, GetQueryObjectuivARB@12)
+ GL_STUB_ALIAS(GetQueryiv, 527, GetQueryiv@12, GetQueryivARB, GetQueryivARB@12)
+ GL_STUB_ALIAS(IsQuery, 528, IsQuery@4, IsQueryARB, IsQueryARB@4)
+ GL_STUB_ALIAS(CompileShader, 530, CompileShader@4, CompileShaderARB, CompileShaderARB@4)
+ GL_STUB_ALIAS(GetActiveUniform, 535, GetActiveUniform@28, GetActiveUniformARB, GetActiveUniformARB@28)
+ GL_STUB_ALIAS(GetShaderSource, 541, GetShaderSource@16, GetShaderSourceARB, GetShaderSourceARB@16)
+ GL_STUB_ALIAS(GetUniformLocation, 542, GetUniformLocation@8, GetUniformLocationARB, GetUniformLocationARB@8)
+ GL_STUB_ALIAS(GetUniformfv, 543, GetUniformfv@12, GetUniformfvARB, GetUniformfvARB@12)
+ GL_STUB_ALIAS(GetUniformiv, 544, GetUniformiv@12, GetUniformivARB, GetUniformivARB@12)
+ GL_STUB_ALIAS(LinkProgram, 545, LinkProgram@4, LinkProgramARB, LinkProgramARB@4)
+ GL_STUB_ALIAS(ShaderSource, 546, ShaderSource@16, ShaderSourceARB, ShaderSourceARB@16)
+ GL_STUB_ALIAS(Uniform1f, 547, Uniform1f@8, Uniform1fARB, Uniform1fARB@8)
+ GL_STUB_ALIAS(Uniform1fv, 548, Uniform1fv@12, Uniform1fvARB, Uniform1fvARB@12)
+ GL_STUB_ALIAS(Uniform1i, 549, Uniform1i@8, Uniform1iARB, Uniform1iARB@8)
+ GL_STUB_ALIAS(Uniform1iv, 550, Uniform1iv@12, Uniform1ivARB, Uniform1ivARB@12)
+ GL_STUB_ALIAS(Uniform2f, 551, Uniform2f@12, Uniform2fARB, Uniform2fARB@12)
+ GL_STUB_ALIAS(Uniform2fv, 552, Uniform2fv@12, Uniform2fvARB, Uniform2fvARB@12)
+ GL_STUB_ALIAS(Uniform2i, 553, Uniform2i@12, Uniform2iARB, Uniform2iARB@12)
+ GL_STUB_ALIAS(Uniform2iv, 554, Uniform2iv@12, Uniform2ivARB, Uniform2ivARB@12)
+ GL_STUB_ALIAS(Uniform3f, 555, Uniform3f@16, Uniform3fARB, Uniform3fARB@16)
+ GL_STUB_ALIAS(Uniform3fv, 556, Uniform3fv@12, Uniform3fvARB, Uniform3fvARB@12)
+ GL_STUB_ALIAS(Uniform3i, 557, Uniform3i@16, Uniform3iARB, Uniform3iARB@16)
+ GL_STUB_ALIAS(Uniform3iv, 558, Uniform3iv@12, Uniform3ivARB, Uniform3ivARB@12)
+ GL_STUB_ALIAS(Uniform4f, 559, Uniform4f@20, Uniform4fARB, Uniform4fARB@20)
+ GL_STUB_ALIAS(Uniform4fv, 560, Uniform4fv@12, Uniform4fvARB, Uniform4fvARB@12)
+ GL_STUB_ALIAS(Uniform4i, 561, Uniform4i@20, Uniform4iARB, Uniform4iARB@20)
+ GL_STUB_ALIAS(Uniform4iv, 562, Uniform4iv@12, Uniform4ivARB, Uniform4ivARB@12)
+ GL_STUB_ALIAS(UniformMatrix2fv, 563, UniformMatrix2fv@16, UniformMatrix2fvARB, UniformMatrix2fvARB@16)
+ GL_STUB_ALIAS(UniformMatrix3fv, 564, UniformMatrix3fv@16, UniformMatrix3fvARB, UniformMatrix3fvARB@16)
+ GL_STUB_ALIAS(UniformMatrix4fv, 565, UniformMatrix4fv@16, UniformMatrix4fvARB, UniformMatrix4fvARB@16)
+ GL_STUB_ALIAS(UseProgram, 566, UseProgram@4, UseProgramObjectARB, UseProgramObjectARB@4)
+ GL_STUB_ALIAS(ValidateProgram, 567, ValidateProgram@4, ValidateProgramARB, ValidateProgramARB@4)
+ GL_STUB_ALIAS(BindAttribLocation, 568, BindAttribLocation@12, BindAttribLocationARB, BindAttribLocationARB@12)
+ GL_STUB_ALIAS(GetActiveAttrib, 569, GetActiveAttrib@28, GetActiveAttribARB, GetActiveAttribARB@28)
+ GL_STUB_ALIAS(GetAttribLocation, 570, GetAttribLocation@8, GetAttribLocationARB, GetAttribLocationARB@8)
+ GL_STUB_ALIAS(DrawBuffers, 571, DrawBuffers@8, DrawBuffersARB, DrawBuffersARB@8)
+ GL_STUB_ALIAS(DrawBuffersATI, 571, DrawBuffersATI@8, DrawBuffersARB, DrawBuffersARB@8)
+ GL_STUB_ALIAS(DrawArraysInstancedEXT, 572, DrawArraysInstancedEXT@16, DrawArraysInstancedARB, DrawArraysInstancedARB@16)
+ GL_STUB_ALIAS(DrawArraysInstanced, 572, DrawArraysInstanced@16, DrawArraysInstancedARB, DrawArraysInstancedARB@16)
+ GL_STUB_ALIAS(DrawElementsInstancedEXT, 573, DrawElementsInstancedEXT@20, DrawElementsInstancedARB, DrawElementsInstancedARB@20)
+ GL_STUB_ALIAS(DrawElementsInstanced, 573, DrawElementsInstanced@20, DrawElementsInstancedARB, DrawElementsInstancedARB@20)
+ GL_STUB_ALIAS(RenderbufferStorageMultisampleEXT, 574, RenderbufferStorageMultisampleEXT@20, RenderbufferStorageMultisample, RenderbufferStorageMultisample@20)
+ GL_STUB_ALIAS(PointParameterf, 615, PointParameterf@8, PointParameterfEXT, PointParameterfEXT@8)
+ GL_STUB_ALIAS(PointParameterfARB, 615, PointParameterfARB@8, PointParameterfEXT, PointParameterfEXT@8)
+ GL_STUB_ALIAS(PointParameterfv, 616, PointParameterfv@8, PointParameterfvEXT, PointParameterfvEXT@8)
+ GL_STUB_ALIAS(PointParameterfvARB, 616, PointParameterfvARB@8, PointParameterfvEXT, PointParameterfvEXT@8)
+ GL_STUB_ALIAS(SecondaryColor3b, 619, SecondaryColor3b@12, SecondaryColor3bEXT, SecondaryColor3bEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3bv, 620, SecondaryColor3bv@4, SecondaryColor3bvEXT, SecondaryColor3bvEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3d, 621, SecondaryColor3d@24, SecondaryColor3dEXT, SecondaryColor3dEXT@24)
+ GL_STUB_ALIAS(SecondaryColor3dv, 622, SecondaryColor3dv@4, SecondaryColor3dvEXT, SecondaryColor3dvEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3f, 623, SecondaryColor3f@12, SecondaryColor3fEXT, SecondaryColor3fEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3fv, 624, SecondaryColor3fv@4, SecondaryColor3fvEXT, SecondaryColor3fvEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3i, 625, SecondaryColor3i@12, SecondaryColor3iEXT, SecondaryColor3iEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3iv, 626, SecondaryColor3iv@4, SecondaryColor3ivEXT, SecondaryColor3ivEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3s, 627, SecondaryColor3s@12, SecondaryColor3sEXT, SecondaryColor3sEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3sv, 628, SecondaryColor3sv@4, SecondaryColor3svEXT, SecondaryColor3svEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3ub, 629, SecondaryColor3ub@12, SecondaryColor3ubEXT, SecondaryColor3ubEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3ubv, 630, SecondaryColor3ubv@4, SecondaryColor3ubvEXT, SecondaryColor3ubvEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3ui, 631, SecondaryColor3ui@12, SecondaryColor3uiEXT, SecondaryColor3uiEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3uiv, 632, SecondaryColor3uiv@4, SecondaryColor3uivEXT, SecondaryColor3uivEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3us, 633, SecondaryColor3us@12, SecondaryColor3usEXT, SecondaryColor3usEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3usv, 634, SecondaryColor3usv@4, SecondaryColor3usvEXT, SecondaryColor3usvEXT@4)
+ GL_STUB_ALIAS(SecondaryColorPointer, 635, SecondaryColorPointer@16, SecondaryColorPointerEXT, SecondaryColorPointerEXT@16)
+ GL_STUB_ALIAS(MultiDrawArrays, 636, MultiDrawArrays@16, MultiDrawArraysEXT, MultiDrawArraysEXT@16)
+ GL_STUB_ALIAS(MultiDrawElements, 637, MultiDrawElements@20, MultiDrawElementsEXT, MultiDrawElementsEXT@20)
+ GL_STUB_ALIAS(FogCoordPointer, 638, FogCoordPointer@12, FogCoordPointerEXT, FogCoordPointerEXT@12)
+ GL_STUB_ALIAS(FogCoordd, 639, FogCoordd@8, FogCoorddEXT, FogCoorddEXT@8)
+ GL_STUB_ALIAS(FogCoorddv, 640, FogCoorddv@4, FogCoorddvEXT, FogCoorddvEXT@4)
+ GL_STUB_ALIAS(FogCoordf, 641, FogCoordf@4, FogCoordfEXT, FogCoordfEXT@4)
+ GL_STUB_ALIAS(FogCoordfv, 642, FogCoordfv@4, FogCoordfvEXT, FogCoordfvEXT@4)
+ GL_STUB_ALIAS(BlendFuncSeparate, 644, BlendFuncSeparate@16, BlendFuncSeparateEXT, BlendFuncSeparateEXT@16)
+ GL_STUB_ALIAS(WindowPos2d, 661, WindowPos2d@16, WindowPos2dMESA, WindowPos2dMESA@16)
+ GL_STUB_ALIAS(WindowPos2dARB, 661, WindowPos2dARB@16, WindowPos2dMESA, WindowPos2dMESA@16)
+ GL_STUB_ALIAS(WindowPos2dv, 662, WindowPos2dv@4, WindowPos2dvMESA, WindowPos2dvMESA@4)
+ GL_STUB_ALIAS(WindowPos2dvARB, 662, WindowPos2dvARB@4, WindowPos2dvMESA, WindowPos2dvMESA@4)
+ GL_STUB_ALIAS(WindowPos2f, 663, WindowPos2f@8, WindowPos2fMESA, WindowPos2fMESA@8)
+ GL_STUB_ALIAS(WindowPos2fARB, 663, WindowPos2fARB@8, WindowPos2fMESA, WindowPos2fMESA@8)
+ GL_STUB_ALIAS(WindowPos2fv, 664, WindowPos2fv@4, WindowPos2fvMESA, WindowPos2fvMESA@4)
+ GL_STUB_ALIAS(WindowPos2fvARB, 664, WindowPos2fvARB@4, WindowPos2fvMESA, WindowPos2fvMESA@4)
+ GL_STUB_ALIAS(WindowPos2i, 665, WindowPos2i@8, WindowPos2iMESA, WindowPos2iMESA@8)
+ GL_STUB_ALIAS(WindowPos2iARB, 665, WindowPos2iARB@8, WindowPos2iMESA, WindowPos2iMESA@8)
+ GL_STUB_ALIAS(WindowPos2iv, 666, WindowPos2iv@4, WindowPos2ivMESA, WindowPos2ivMESA@4)
+ GL_STUB_ALIAS(WindowPos2ivARB, 666, WindowPos2ivARB@4, WindowPos2ivMESA, WindowPos2ivMESA@4)
+ GL_STUB_ALIAS(WindowPos2s, 667, WindowPos2s@8, WindowPos2sMESA, WindowPos2sMESA@8)
+ GL_STUB_ALIAS(WindowPos2sARB, 667, WindowPos2sARB@8, WindowPos2sMESA, WindowPos2sMESA@8)
+ GL_STUB_ALIAS(WindowPos2sv, 668, WindowPos2sv@4, WindowPos2svMESA, WindowPos2svMESA@4)
+ GL_STUB_ALIAS(WindowPos2svARB, 668, WindowPos2svARB@4, WindowPos2svMESA, WindowPos2svMESA@4)
+ GL_STUB_ALIAS(WindowPos3d, 669, WindowPos3d@24, WindowPos3dMESA, WindowPos3dMESA@24)
+ GL_STUB_ALIAS(WindowPos3dARB, 669, WindowPos3dARB@24, WindowPos3dMESA, WindowPos3dMESA@24)
+ GL_STUB_ALIAS(WindowPos3dv, 670, WindowPos3dv@4, WindowPos3dvMESA, WindowPos3dvMESA@4)
+ GL_STUB_ALIAS(WindowPos3dvARB, 670, WindowPos3dvARB@4, WindowPos3dvMESA, WindowPos3dvMESA@4)
+ GL_STUB_ALIAS(WindowPos3f, 671, WindowPos3f@12, WindowPos3fMESA, WindowPos3fMESA@12)
+ GL_STUB_ALIAS(WindowPos3fARB, 671, WindowPos3fARB@12, WindowPos3fMESA, WindowPos3fMESA@12)
+ GL_STUB_ALIAS(WindowPos3fv, 672, WindowPos3fv@4, WindowPos3fvMESA, WindowPos3fvMESA@4)
+ GL_STUB_ALIAS(WindowPos3fvARB, 672, WindowPos3fvARB@4, WindowPos3fvMESA, WindowPos3fvMESA@4)
+ GL_STUB_ALIAS(WindowPos3i, 673, WindowPos3i@12, WindowPos3iMESA, WindowPos3iMESA@12)
+ GL_STUB_ALIAS(WindowPos3iARB, 673, WindowPos3iARB@12, WindowPos3iMESA, WindowPos3iMESA@12)
+ GL_STUB_ALIAS(WindowPos3iv, 674, WindowPos3iv@4, WindowPos3ivMESA, WindowPos3ivMESA@4)
+ GL_STUB_ALIAS(WindowPos3ivARB, 674, WindowPos3ivARB@4, WindowPos3ivMESA, WindowPos3ivMESA@4)
+ GL_STUB_ALIAS(WindowPos3s, 675, WindowPos3s@12, WindowPos3sMESA, WindowPos3sMESA@12)
+ GL_STUB_ALIAS(WindowPos3sARB, 675, WindowPos3sARB@12, WindowPos3sMESA, WindowPos3sMESA@12)
+ GL_STUB_ALIAS(WindowPos3sv, 676, WindowPos3sv@4, WindowPos3svMESA, WindowPos3svMESA@4)
+ GL_STUB_ALIAS(WindowPos3svARB, 676, WindowPos3svARB@4, WindowPos3svMESA, WindowPos3svMESA@4)
+ GL_STUB_ALIAS(BindProgramARB, 695, BindProgramARB@8, BindProgramNV, BindProgramNV@8)
+ GL_STUB_ALIAS(DeleteProgramsARB, 696, DeleteProgramsARB@8, DeleteProgramsNV, DeleteProgramsNV@8)
+ GL_STUB_ALIAS(GenProgramsARB, 698, GenProgramsARB@8, GenProgramsNV, GenProgramsNV@8)
+ GL_STUB_ALIAS(GetVertexAttribPointerv, 704, GetVertexAttribPointerv@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12)
+ GL_STUB_ALIAS(GetVertexAttribPointervARB, 704, GetVertexAttribPointervARB@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12)
+ GL_STUB_ALIAS(IsProgramARB, 708, IsProgramARB@4, IsProgramNV, IsProgramNV@4)
+ GL_STUB_ALIAS(PointParameteri, 772, PointParameteri@8, PointParameteriNV, PointParameteriNV@8)
+ GL_STUB_ALIAS(PointParameteriv, 773, PointParameteriv@8, PointParameterivNV, PointParameterivNV@8)
+ GL_STUB_ALIAS(DeleteVertexArrays, 776, DeleteVertexArrays@8, _dispatch_stub_776, _dispatch_stub_776@8)
+ GL_STUB_ALIAS(IsVertexArray, 778, IsVertexArray@4, _dispatch_stub_778, _dispatch_stub_778@4)
+ GL_STUB_ALIAS(PrimitiveRestartIndex, 785, PrimitiveRestartIndex@4, PrimitiveRestartIndexNV, PrimitiveRestartIndexNV@4)
+ GL_STUB_ALIAS(BlendEquationSeparate, 788, BlendEquationSeparate@8, _dispatch_stub_788, _dispatch_stub_788@8)
+ GL_STUB_ALIAS(BindFramebuffer, 789, BindFramebuffer@8, BindFramebufferEXT, BindFramebufferEXT@8)
+ GL_STUB_ALIAS(BindRenderbuffer, 790, BindRenderbuffer@8, BindRenderbufferEXT, BindRenderbufferEXT@8)
+ GL_STUB_ALIAS(CheckFramebufferStatus, 791, CheckFramebufferStatus@4, CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4)
+ GL_STUB_ALIAS(DeleteFramebuffers, 792, DeleteFramebuffers@8, DeleteFramebuffersEXT, DeleteFramebuffersEXT@8)
+ GL_STUB_ALIAS(DeleteRenderbuffers, 793, DeleteRenderbuffers@8, DeleteRenderbuffersEXT, DeleteRenderbuffersEXT@8)
+ GL_STUB_ALIAS(FramebufferRenderbuffer, 794, FramebufferRenderbuffer@16, FramebufferRenderbufferEXT, FramebufferRenderbufferEXT@16)
+ GL_STUB_ALIAS(FramebufferTexture1D, 795, FramebufferTexture1D@20, FramebufferTexture1DEXT, FramebufferTexture1DEXT@20)
+ GL_STUB_ALIAS(FramebufferTexture2D, 796, FramebufferTexture2D@20, FramebufferTexture2DEXT, FramebufferTexture2DEXT@20)
+ GL_STUB_ALIAS(FramebufferTexture3D, 797, FramebufferTexture3D@24, FramebufferTexture3DEXT, FramebufferTexture3DEXT@24)
+ GL_STUB_ALIAS(GenFramebuffers, 798, GenFramebuffers@8, GenFramebuffersEXT, GenFramebuffersEXT@8)
+ GL_STUB_ALIAS(GenRenderbuffers, 799, GenRenderbuffers@8, GenRenderbuffersEXT, GenRenderbuffersEXT@8)
+ GL_STUB_ALIAS(GenerateMipmap, 800, GenerateMipmap@4, GenerateMipmapEXT, GenerateMipmapEXT@4)
+ GL_STUB_ALIAS(GetFramebufferAttachmentParameteriv, 801, GetFramebufferAttachmentParameteriv@16, GetFramebufferAttachmentParameterivEXT, GetFramebufferAttachmentParameterivEXT@16)
+ GL_STUB_ALIAS(GetRenderbufferParameteriv, 802, GetRenderbufferParameteriv@12, GetRenderbufferParameterivEXT, GetRenderbufferParameterivEXT@12)
+ GL_STUB_ALIAS(IsFramebuffer, 803, IsFramebuffer@4, IsFramebufferEXT, IsFramebufferEXT@4)
+ GL_STUB_ALIAS(IsRenderbuffer, 804, IsRenderbuffer@4, IsRenderbufferEXT, IsRenderbufferEXT@4)
+ GL_STUB_ALIAS(RenderbufferStorage, 805, RenderbufferStorage@16, RenderbufferStorageEXT, RenderbufferStorageEXT@16)
+ GL_STUB_ALIAS(BlitFramebuffer, 806, BlitFramebuffer@40, _dispatch_stub_806, _dispatch_stub_806@40)
+ GL_STUB_ALIAS(BindFragDataLocation, 809, BindFragDataLocation@12, BindFragDataLocationEXT, BindFragDataLocationEXT@12)
+ GL_STUB_ALIAS(GetFragDataLocation, 810, GetFragDataLocation@8, GetFragDataLocationEXT, GetFragDataLocationEXT@8)
+ GL_STUB_ALIAS(GetUniformuiv, 811, GetUniformuiv@12, GetUniformuivEXT, GetUniformuivEXT@12)
+ GL_STUB_ALIAS(GetVertexAttribIiv, 812, GetVertexAttribIiv@12, GetVertexAttribIivEXT, GetVertexAttribIivEXT@12)
+ GL_STUB_ALIAS(GetVertexAttribIuiv, 813, GetVertexAttribIuiv@12, GetVertexAttribIuivEXT, GetVertexAttribIuivEXT@12)
+ GL_STUB_ALIAS(Uniform1ui, 814, Uniform1ui@8, Uniform1uiEXT, Uniform1uiEXT@8)
+ GL_STUB_ALIAS(Uniform1uiv, 815, Uniform1uiv@12, Uniform1uivEXT, Uniform1uivEXT@12)
+ GL_STUB_ALIAS(Uniform2ui, 816, Uniform2ui@12, Uniform2uiEXT, Uniform2uiEXT@12)
+ GL_STUB_ALIAS(Uniform2uiv, 817, Uniform2uiv@12, Uniform2uivEXT, Uniform2uivEXT@12)
+ GL_STUB_ALIAS(Uniform3ui, 818, Uniform3ui@16, Uniform3uiEXT, Uniform3uiEXT@16)
+ GL_STUB_ALIAS(Uniform3uiv, 819, Uniform3uiv@12, Uniform3uivEXT, Uniform3uivEXT@12)
+ GL_STUB_ALIAS(Uniform4ui, 820, Uniform4ui@20, Uniform4uiEXT, Uniform4uiEXT@20)
+ GL_STUB_ALIAS(Uniform4uiv, 821, Uniform4uiv@12, Uniform4uivEXT, Uniform4uivEXT@12)
+ GL_STUB_ALIAS(VertexAttribI1i, 822, VertexAttribI1i@8, VertexAttribI1iEXT, VertexAttribI1iEXT@8)
+ GL_STUB_ALIAS(VertexAttribI1iv, 823, VertexAttribI1iv@8, VertexAttribI1ivEXT, VertexAttribI1ivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI1ui, 824, VertexAttribI1ui@8, VertexAttribI1uiEXT, VertexAttribI1uiEXT@8)
+ GL_STUB_ALIAS(VertexAttribI1uiv, 825, VertexAttribI1uiv@8, VertexAttribI1uivEXT, VertexAttribI1uivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI2i, 826, VertexAttribI2i@12, VertexAttribI2iEXT, VertexAttribI2iEXT@12)
+ GL_STUB_ALIAS(VertexAttribI2iv, 827, VertexAttribI2iv@8, VertexAttribI2ivEXT, VertexAttribI2ivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI2ui, 828, VertexAttribI2ui@12, VertexAttribI2uiEXT, VertexAttribI2uiEXT@12)
+ GL_STUB_ALIAS(VertexAttribI2uiv, 829, VertexAttribI2uiv@8, VertexAttribI2uivEXT, VertexAttribI2uivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI3i, 830, VertexAttribI3i@16, VertexAttribI3iEXT, VertexAttribI3iEXT@16)
+ GL_STUB_ALIAS(VertexAttribI3iv, 831, VertexAttribI3iv@8, VertexAttribI3ivEXT, VertexAttribI3ivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI3ui, 832, VertexAttribI3ui@16, VertexAttribI3uiEXT, VertexAttribI3uiEXT@16)
+ GL_STUB_ALIAS(VertexAttribI3uiv, 833, VertexAttribI3uiv@8, VertexAttribI3uivEXT, VertexAttribI3uivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI4bv, 834, VertexAttribI4bv@8, VertexAttribI4bvEXT, VertexAttribI4bvEXT@8)
+ GL_STUB_ALIAS(VertexAttribI4i, 835, VertexAttribI4i@20, VertexAttribI4iEXT, VertexAttribI4iEXT@20)
+ GL_STUB_ALIAS(VertexAttribI4iv, 836, VertexAttribI4iv@8, VertexAttribI4ivEXT, VertexAttribI4ivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI4sv, 837, VertexAttribI4sv@8, VertexAttribI4svEXT, VertexAttribI4svEXT@8)
+ GL_STUB_ALIAS(VertexAttribI4ubv, 838, VertexAttribI4ubv@8, VertexAttribI4ubvEXT, VertexAttribI4ubvEXT@8)
+ GL_STUB_ALIAS(VertexAttribI4ui, 839, VertexAttribI4ui@20, VertexAttribI4uiEXT, VertexAttribI4uiEXT@20)
+ GL_STUB_ALIAS(VertexAttribI4uiv, 840, VertexAttribI4uiv@8, VertexAttribI4uivEXT, VertexAttribI4uivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI4usv, 841, VertexAttribI4usv@8, VertexAttribI4usvEXT, VertexAttribI4usvEXT@8)
+ GL_STUB_ALIAS(VertexAttribIPointer, 842, VertexAttribIPointer@20, VertexAttribIPointerEXT, VertexAttribIPointerEXT@20)
+ GL_STUB_ALIAS(FramebufferTextureLayer, 843, FramebufferTextureLayer@20, FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20)
+ GL_STUB_ALIAS(ColorMaski, 844, ColorMaski@20, ColorMaskIndexedEXT, ColorMaskIndexedEXT@20)
+ GL_STUB_ALIAS(Disablei, 845, Disablei@8, DisableIndexedEXT, DisableIndexedEXT@8)
+ GL_STUB_ALIAS(Enablei, 846, Enablei@8, EnableIndexedEXT, EnableIndexedEXT@8)
+ GL_STUB_ALIAS(GetBooleani_v, 847, GetBooleani_v@12, GetBooleanIndexedvEXT, GetBooleanIndexedvEXT@12)
+ GL_STUB_ALIAS(GetIntegeri_v, 848, GetIntegeri_v@12, GetIntegerIndexedvEXT, GetIntegerIndexedvEXT@12)
+ GL_STUB_ALIAS(IsEnabledi, 849, IsEnabledi@8, IsEnabledIndexedEXT, IsEnabledIndexedEXT@8)
+ GL_STUB_ALIAS(GetTexParameterIiv, 852, GetTexParameterIiv@12, GetTexParameterIivEXT, GetTexParameterIivEXT@12)
+ GL_STUB_ALIAS(GetTexParameterIuiv, 853, GetTexParameterIuiv@12, GetTexParameterIuivEXT, GetTexParameterIuivEXT@12)
+ GL_STUB_ALIAS(TexParameterIiv, 854, TexParameterIiv@12, TexParameterIivEXT, TexParameterIivEXT@12)
+ GL_STUB_ALIAS(TexParameterIuiv, 855, TexParameterIuiv@12, TexParameterIuivEXT, TexParameterIuivEXT@12)
+ GL_STUB_ALIAS(BeginConditionalRender, 856, BeginConditionalRender@8, BeginConditionalRenderNV, BeginConditionalRenderNV@8)
+ GL_STUB_ALIAS(EndConditionalRender, 857, EndConditionalRender@0, EndConditionalRenderNV, EndConditionalRenderNV@0)
+ GL_STUB_ALIAS(BeginTransformFeedback, 858, BeginTransformFeedback@4, BeginTransformFeedbackEXT, BeginTransformFeedbackEXT@4)
+ GL_STUB_ALIAS(BindBufferBase, 859, BindBufferBase@12, BindBufferBaseEXT, BindBufferBaseEXT@12)
+ GL_STUB_ALIAS(BindBufferRange, 861, BindBufferRange@20, BindBufferRangeEXT, BindBufferRangeEXT@20)
+ GL_STUB_ALIAS(EndTransformFeedback, 862, EndTransformFeedback@0, EndTransformFeedbackEXT, EndTransformFeedbackEXT@0)
+ GL_STUB_ALIAS(GetTransformFeedbackVarying, 863, GetTransformFeedbackVarying@28, GetTransformFeedbackVaryingEXT, GetTransformFeedbackVaryingEXT@28)
+ GL_STUB_ALIAS(TransformFeedbackVaryings, 864, TransformFeedbackVaryings@16, TransformFeedbackVaryingsEXT, TransformFeedbackVaryingsEXT@16)
+ GL_STUB_ALIAS(ProvokingVertex, 865, ProvokingVertex@4, ProvokingVertexEXT, ProvokingVertexEXT@4)
GLOBL GLNAME(gl_dispatch_functions_end)
HIDDEN(GLNAME(gl_dispatch_functions_end))
diff --git a/src/mapi/glapi/glapitable.h b/src/mapi/glapi/glapitable.h
index 62f3efc85e..af6b346174 100644
--- a/src/mapi/glapi/glapitable.h
+++ b/src/mapi/glapi/glapitable.h
@@ -470,446 +470,457 @@ struct _glapi_table
void (GLAPIENTRYP UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 427 */
void (GLAPIENTRYP UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 428 */
void (GLAPIENTRYP UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 429 */
- void (GLAPIENTRYP DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); /* 430 */
- void (GLAPIENTRYP DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount); /* 431 */
- void (GLAPIENTRYP LoadTransposeMatrixdARB)(const GLdouble * m); /* 432 */
- void (GLAPIENTRYP LoadTransposeMatrixfARB)(const GLfloat * m); /* 433 */
- void (GLAPIENTRYP MultTransposeMatrixdARB)(const GLdouble * m); /* 434 */
- void (GLAPIENTRYP MultTransposeMatrixfARB)(const GLfloat * m); /* 435 */
- void (GLAPIENTRYP SampleCoverageARB)(GLclampf value, GLboolean invert); /* 436 */
- void (GLAPIENTRYP CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 437 */
- void (GLAPIENTRYP CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 438 */
- void (GLAPIENTRYP CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 439 */
- void (GLAPIENTRYP CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 440 */
- void (GLAPIENTRYP CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 441 */
- void (GLAPIENTRYP CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 442 */
- void (GLAPIENTRYP GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img); /* 443 */
- void (GLAPIENTRYP DisableVertexAttribArrayARB)(GLuint index); /* 444 */
- void (GLAPIENTRYP EnableVertexAttribArrayARB)(GLuint index); /* 445 */
- void (GLAPIENTRYP GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 446 */
- void (GLAPIENTRYP GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 447 */
- void (GLAPIENTRYP GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 448 */
- void (GLAPIENTRYP GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 449 */
- void (GLAPIENTRYP GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string); /* 450 */
- void (GLAPIENTRYP GetProgramivARB)(GLenum target, GLenum pname, GLint * params); /* 451 */
- void (GLAPIENTRYP GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params); /* 452 */
- void (GLAPIENTRYP GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params); /* 453 */
- void (GLAPIENTRYP GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params); /* 454 */
- void (GLAPIENTRYP ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 455 */
- void (GLAPIENTRYP ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 456 */
- void (GLAPIENTRYP ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 457 */
- void (GLAPIENTRYP ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 458 */
- void (GLAPIENTRYP ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 459 */
- void (GLAPIENTRYP ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 460 */
- void (GLAPIENTRYP ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 461 */
- void (GLAPIENTRYP ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 462 */
- void (GLAPIENTRYP ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 463 */
- void (GLAPIENTRYP VertexAttrib1dARB)(GLuint index, GLdouble x); /* 464 */
- void (GLAPIENTRYP VertexAttrib1dvARB)(GLuint index, const GLdouble * v); /* 465 */
- void (GLAPIENTRYP VertexAttrib1fARB)(GLuint index, GLfloat x); /* 466 */
- void (GLAPIENTRYP VertexAttrib1fvARB)(GLuint index, const GLfloat * v); /* 467 */
- void (GLAPIENTRYP VertexAttrib1sARB)(GLuint index, GLshort x); /* 468 */
- void (GLAPIENTRYP VertexAttrib1svARB)(GLuint index, const GLshort * v); /* 469 */
- void (GLAPIENTRYP VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y); /* 470 */
- void (GLAPIENTRYP VertexAttrib2dvARB)(GLuint index, const GLdouble * v); /* 471 */
- void (GLAPIENTRYP VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); /* 472 */
- void (GLAPIENTRYP VertexAttrib2fvARB)(GLuint index, const GLfloat * v); /* 473 */
- void (GLAPIENTRYP VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y); /* 474 */
- void (GLAPIENTRYP VertexAttrib2svARB)(GLuint index, const GLshort * v); /* 475 */
- void (GLAPIENTRYP VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 476 */
- void (GLAPIENTRYP VertexAttrib3dvARB)(GLuint index, const GLdouble * v); /* 477 */
- void (GLAPIENTRYP VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 478 */
- void (GLAPIENTRYP VertexAttrib3fvARB)(GLuint index, const GLfloat * v); /* 479 */
- void (GLAPIENTRYP VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z); /* 480 */
- void (GLAPIENTRYP VertexAttrib3svARB)(GLuint index, const GLshort * v); /* 481 */
- void (GLAPIENTRYP VertexAttrib4NbvARB)(GLuint index, const GLbyte * v); /* 482 */
- void (GLAPIENTRYP VertexAttrib4NivARB)(GLuint index, const GLint * v); /* 483 */
- void (GLAPIENTRYP VertexAttrib4NsvARB)(GLuint index, const GLshort * v); /* 484 */
- void (GLAPIENTRYP VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 485 */
- void (GLAPIENTRYP VertexAttrib4NubvARB)(GLuint index, const GLubyte * v); /* 486 */
- void (GLAPIENTRYP VertexAttrib4NuivARB)(GLuint index, const GLuint * v); /* 487 */
- void (GLAPIENTRYP VertexAttrib4NusvARB)(GLuint index, const GLushort * v); /* 488 */
- void (GLAPIENTRYP VertexAttrib4bvARB)(GLuint index, const GLbyte * v); /* 489 */
- void (GLAPIENTRYP VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 490 */
- void (GLAPIENTRYP VertexAttrib4dvARB)(GLuint index, const GLdouble * v); /* 491 */
- void (GLAPIENTRYP VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 492 */
- void (GLAPIENTRYP VertexAttrib4fvARB)(GLuint index, const GLfloat * v); /* 493 */
- void (GLAPIENTRYP VertexAttrib4ivARB)(GLuint index, const GLint * v); /* 494 */
- void (GLAPIENTRYP VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 495 */
- void (GLAPIENTRYP VertexAttrib4svARB)(GLuint index, const GLshort * v); /* 496 */
- void (GLAPIENTRYP VertexAttrib4ubvARB)(GLuint index, const GLubyte * v); /* 497 */
- void (GLAPIENTRYP VertexAttrib4uivARB)(GLuint index, const GLuint * v); /* 498 */
- void (GLAPIENTRYP VertexAttrib4usvARB)(GLuint index, const GLushort * v); /* 499 */
- void (GLAPIENTRYP VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 500 */
- void (GLAPIENTRYP BindBufferARB)(GLenum target, GLuint buffer); /* 501 */
- void (GLAPIENTRYP BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage); /* 502 */
- void (GLAPIENTRYP BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data); /* 503 */
- void (GLAPIENTRYP DeleteBuffersARB)(GLsizei n, const GLuint * buffer); /* 504 */
- void (GLAPIENTRYP GenBuffersARB)(GLsizei n, GLuint * buffer); /* 505 */
- void (GLAPIENTRYP GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params); /* 506 */
- void (GLAPIENTRYP GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params); /* 507 */
- void (GLAPIENTRYP GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data); /* 508 */
- GLboolean (GLAPIENTRYP IsBufferARB)(GLuint buffer); /* 509 */
- GLvoid * (GLAPIENTRYP MapBufferARB)(GLenum target, GLenum access); /* 510 */
- GLboolean (GLAPIENTRYP UnmapBufferARB)(GLenum target); /* 511 */
- void (GLAPIENTRYP BeginQueryARB)(GLenum target, GLuint id); /* 512 */
- void (GLAPIENTRYP DeleteQueriesARB)(GLsizei n, const GLuint * ids); /* 513 */
- void (GLAPIENTRYP EndQueryARB)(GLenum target); /* 514 */
- void (GLAPIENTRYP GenQueriesARB)(GLsizei n, GLuint * ids); /* 515 */
- void (GLAPIENTRYP GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params); /* 516 */
- void (GLAPIENTRYP GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params); /* 517 */
- void (GLAPIENTRYP GetQueryivARB)(GLenum target, GLenum pname, GLint * params); /* 518 */
- GLboolean (GLAPIENTRYP IsQueryARB)(GLuint id); /* 519 */
- void (GLAPIENTRYP AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); /* 520 */
- void (GLAPIENTRYP CompileShaderARB)(GLhandleARB shader); /* 521 */
- GLhandleARB (GLAPIENTRYP CreateProgramObjectARB)(void); /* 522 */
- GLhandleARB (GLAPIENTRYP CreateShaderObjectARB)(GLenum shaderType); /* 523 */
- void (GLAPIENTRYP DeleteObjectARB)(GLhandleARB obj); /* 524 */
- void (GLAPIENTRYP DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); /* 525 */
- void (GLAPIENTRYP GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 526 */
- void (GLAPIENTRYP GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog); /* 527 */
- GLhandleARB (GLAPIENTRYP GetHandleARB)(GLenum pname); /* 528 */
- void (GLAPIENTRYP GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); /* 529 */
- void (GLAPIENTRYP GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params); /* 530 */
- void (GLAPIENTRYP GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params); /* 531 */
- void (GLAPIENTRYP GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source); /* 532 */
- GLint (GLAPIENTRYP GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name); /* 533 */
- void (GLAPIENTRYP GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params); /* 534 */
- void (GLAPIENTRYP GetUniformivARB)(GLhandleARB program, GLint location, GLint * params); /* 535 */
- void (GLAPIENTRYP LinkProgramARB)(GLhandleARB program); /* 536 */
- void (GLAPIENTRYP ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length); /* 537 */
- void (GLAPIENTRYP Uniform1fARB)(GLint location, GLfloat v0); /* 538 */
- void (GLAPIENTRYP Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 539 */
- void (GLAPIENTRYP Uniform1iARB)(GLint location, GLint v0); /* 540 */
- void (GLAPIENTRYP Uniform1ivARB)(GLint location, GLsizei count, const GLint * value); /* 541 */
- void (GLAPIENTRYP Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1); /* 542 */
- void (GLAPIENTRYP Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 543 */
- void (GLAPIENTRYP Uniform2iARB)(GLint location, GLint v0, GLint v1); /* 544 */
- void (GLAPIENTRYP Uniform2ivARB)(GLint location, GLsizei count, const GLint * value); /* 545 */
- void (GLAPIENTRYP Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); /* 546 */
- void (GLAPIENTRYP Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 547 */
- void (GLAPIENTRYP Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2); /* 548 */
- void (GLAPIENTRYP Uniform3ivARB)(GLint location, GLsizei count, const GLint * value); /* 549 */
- void (GLAPIENTRYP Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); /* 550 */
- void (GLAPIENTRYP Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 551 */
- void (GLAPIENTRYP Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); /* 552 */
- void (GLAPIENTRYP Uniform4ivARB)(GLint location, GLsizei count, const GLint * value); /* 553 */
- void (GLAPIENTRYP UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 554 */
- void (GLAPIENTRYP UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 555 */
- void (GLAPIENTRYP UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 556 */
- void (GLAPIENTRYP UseProgramObjectARB)(GLhandleARB program); /* 557 */
- void (GLAPIENTRYP ValidateProgramARB)(GLhandleARB program); /* 558 */
- void (GLAPIENTRYP BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name); /* 559 */
- void (GLAPIENTRYP GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 560 */
- GLint (GLAPIENTRYP GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name); /* 561 */
- void (GLAPIENTRYP DrawBuffersARB)(GLsizei n, const GLenum * bufs); /* 562 */
- void (GLAPIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 563 */
- void (GLAPIENTRYP FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 564 */
- void (GLAPIENTRYP FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); /* 565 */
- void (GLAPIENTRYP ProgramParameteriARB)(GLuint program, GLenum pname, GLint value); /* 566 */
- void (GLAPIENTRYP FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); /* 567 */
- GLvoid * (GLAPIENTRYP MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 568 */
- void (GLAPIENTRYP BindVertexArray)(GLuint array); /* 569 */
- void (GLAPIENTRYP GenVertexArrays)(GLsizei n, GLuint * arrays); /* 570 */
- void (GLAPIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 571 */
- GLenum (GLAPIENTRYP ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 572 */
- void (GLAPIENTRYP DeleteSync)(GLsync sync); /* 573 */
- GLsync (GLAPIENTRYP FenceSync)(GLenum condition, GLbitfield flags); /* 574 */
- void (GLAPIENTRYP GetInteger64v)(GLenum pname, GLint64 * params); /* 575 */
- void (GLAPIENTRYP GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 576 */
- GLboolean (GLAPIENTRYP IsSync)(GLsync sync); /* 577 */
- void (GLAPIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 578 */
- void (GLAPIENTRYP DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 579 */
- void (GLAPIENTRYP DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 580 */
- void (GLAPIENTRYP MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex); /* 581 */
- void (GLAPIENTRYP BindTransformFeedback)(GLenum target, GLuint id); /* 582 */
- void (GLAPIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); /* 583 */
- void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint id); /* 584 */
- void (GLAPIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint * ids); /* 585 */
- GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 586 */
- void (GLAPIENTRYP PauseTransformFeedback)(void); /* 587 */
- void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 588 */
- void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 589 */
- void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 590 */
- void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 591 */
- void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 592 */
- void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 593 */
- void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 594 */
- void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 595 */
- void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 596 */
- void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 597 */
- void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 598 */
- void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 599 */
- void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 600 */
- void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 601 */
- void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 602 */
- void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 603 */
- void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 604 */
- void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 605 */
- void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 606 */
- void (GLAPIENTRYP UnlockArraysEXT)(void); /* 607 */
- void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 608 */
- void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 609 */
- void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 610 */
- void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 611 */
- void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 612 */
- void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 613 */
- void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 614 */
- void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 615 */
- void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 616 */
- void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 617 */
- void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 618 */
- void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 619 */
- void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 620 */
- void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 621 */
- void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 622 */
- void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 623 */
- void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 624 */
- void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 625 */
- void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 626 */
- void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 627 */
- void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 628 */
- void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 629 */
- void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 630 */
- void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 631 */
- void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 632 */
- void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 633 */
- void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 634 */
- void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 635 */
- void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 636 */
- void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 637 */
- void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 638 */
- void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 639 */
- void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 640 */
- void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 641 */
- void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 642 */
- void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 643 */
- void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 644 */
- void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 645 */
- void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 646 */
- void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 647 */
- void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 648 */
- void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 649 */
- void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 650 */
- void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 651 */
- void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 652 */
- void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 653 */
- void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 654 */
- void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 655 */
- void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 656 */
- void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 657 */
- void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 658 */
- void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 659 */
- void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 660 */
- void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 661 */
- void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 662 */
- void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 663 */
- void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 664 */
- void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 665 */
- void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 666 */
- void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 667 */
- void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 668 */
- void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 669 */
- void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 670 */
- void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 671 */
- void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 672 */
- void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 673 */
- void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 674 */
- void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 675 */
- void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 676 */
- void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 677 */
- void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 678 */
- void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 679 */
- GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 680 */
- void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 681 */
- GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 682 */
- GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 683 */
- void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 684 */
- void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 685 */
- void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 686 */
- void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 687 */
- void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 688 */
- void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 689 */
- void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 690 */
- void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 691 */
- void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 692 */
- void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 693 */
- void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 694 */
- void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 695 */
- void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 696 */
- GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 697 */
- void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 698 */
- void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params); /* 699 */
- void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params); /* 700 */
- void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 701 */
- void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 702 */
- void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 703 */
- void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 704 */
- void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 705 */
- void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 706 */
- void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 707 */
- void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 708 */
- void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 709 */
- void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 710 */
- void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 711 */
- void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 712 */
- void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 713 */
- void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 714 */
- void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 715 */
- void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 716 */
- void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 717 */
- void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 718 */
- void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 719 */
- void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 720 */
- void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 721 */
- void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 722 */
- void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 723 */
- void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 724 */
- void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 725 */
- void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 726 */
- void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 727 */
- void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 728 */
- void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 729 */
- void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 730 */
- void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 731 */
- void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 732 */
- void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 733 */
- void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 734 */
- void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 735 */
- void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 736 */
- void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 737 */
- void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 738 */
- void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 739 */
- void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 740 */
- void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 741 */
- void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 742 */
- void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 743 */
- void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 744 */
- void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 745 */
- void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 746 */
- void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 747 */
- void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 748 */
- void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 749 */
- void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 750 */
- void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 751 */
- void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 752 */
- void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 753 */
- void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 754 */
- void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 755 */
- void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 756 */
- GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 757 */
- void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 758 */
- void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 759 */
- void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 760 */
- void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 761 */
- void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 762 */
- void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 763 */
- void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 764 */
- void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 765 */
- void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 766 */
- GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 767 */
- void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 768 */
- void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 769 */
- void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 770 */
- void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 771 */
- void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 772 */
- void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 773 */
- void (GLAPIENTRYP PrimitiveRestartIndexNV)(GLuint index); /* 774 */
- void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 775 */
- void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 776 */
- void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 777 */
- void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 778 */
- void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 779 */
- GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 780 */
- void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 781 */
- void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 782 */
- void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 783 */
- void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 784 */
- void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 785 */
- void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 786 */
- void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 787 */
- void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 788 */
- void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 789 */
- void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 790 */
- void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 791 */
- GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 792 */
- GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 793 */
- void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 794 */
- void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 795 */
- void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 796 */
- void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 797 */
- void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 798 */
- GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 799 */
- void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 800 */
- void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 801 */
- void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 802 */
- void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint v0); /* 803 */
- void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 804 */
- void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint v0, GLuint v1); /* 805 */
- void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 806 */
- void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint v0, GLuint v1, GLuint v2); /* 807 */
- void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 808 */
- void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); /* 809 */
- void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 810 */
- void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 811 */
- void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 812 */
- void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 813 */
- void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 814 */
- void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 815 */
- void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 816 */
- void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 817 */
- void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 818 */
- void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 819 */
- void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 820 */
- void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 821 */
- void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 822 */
- void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 823 */
- void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 824 */
- void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 825 */
- void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 826 */
- void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 827 */
- void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 828 */
- void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 829 */
- void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 830 */
- void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 831 */
- void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 832 */
- void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 833 */
- void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 834 */
- void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 835 */
- void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 836 */
- void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 837 */
- GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 838 */
- void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 839 */
- void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 840 */
- void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 841 */
- void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 842 */
- void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 843 */
- void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 844 */
- void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 845 */
- void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 846 */
- void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 847 */
- void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 848 */
- void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 849 */
- void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 850 */
- void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 851 */
- void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 852 */
- void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 853 */
- void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 854 */
- void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 855 */
- void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 856 */
- void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 857 */
- GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 858 */
- GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 859 */
- void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 860 */
- GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 861 */
- void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 862 */
- void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 863 */
- void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 864 */
- void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 865 */
- void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 866 */
- void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 867 */
- void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 868 */
- void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 869 */
+ void (GLAPIENTRYP ClampColor)(GLenum target, GLenum clamp); /* 430 */
+ void (GLAPIENTRYP ClearBufferfi)(GLenum buffer, GLint drawbuffer, const GLfloat depth, const GLint stencil); /* 431 */
+ void (GLAPIENTRYP ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value); /* 432 */
+ void (GLAPIENTRYP ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value); /* 433 */
+ void (GLAPIENTRYP ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value); /* 434 */
+ const GLubyte * (GLAPIENTRYP GetStringi)(GLenum name, GLuint index); /* 435 */
+ void (GLAPIENTRYP TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer); /* 436 */
+ void (GLAPIENTRYP FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 437 */
+ void (GLAPIENTRYP GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params); /* 438 */
+ void (GLAPIENTRYP GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data); /* 439 */
+ void (GLAPIENTRYP VertexAttribDivisor)(GLuint index, GLuint divisor); /* 440 */
+ void (GLAPIENTRYP LoadTransposeMatrixdARB)(const GLdouble * m); /* 441 */
+ void (GLAPIENTRYP LoadTransposeMatrixfARB)(const GLfloat * m); /* 442 */
+ void (GLAPIENTRYP MultTransposeMatrixdARB)(const GLdouble * m); /* 443 */
+ void (GLAPIENTRYP MultTransposeMatrixfARB)(const GLfloat * m); /* 444 */
+ void (GLAPIENTRYP SampleCoverageARB)(GLclampf value, GLboolean invert); /* 445 */
+ void (GLAPIENTRYP CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 446 */
+ void (GLAPIENTRYP CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 447 */
+ void (GLAPIENTRYP CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 448 */
+ void (GLAPIENTRYP CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 449 */
+ void (GLAPIENTRYP CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 450 */
+ void (GLAPIENTRYP CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 451 */
+ void (GLAPIENTRYP GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img); /* 452 */
+ void (GLAPIENTRYP DisableVertexAttribArrayARB)(GLuint index); /* 453 */
+ void (GLAPIENTRYP EnableVertexAttribArrayARB)(GLuint index); /* 454 */
+ void (GLAPIENTRYP GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 455 */
+ void (GLAPIENTRYP GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 456 */
+ void (GLAPIENTRYP GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 457 */
+ void (GLAPIENTRYP GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 458 */
+ void (GLAPIENTRYP GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string); /* 459 */
+ void (GLAPIENTRYP GetProgramivARB)(GLenum target, GLenum pname, GLint * params); /* 460 */
+ void (GLAPIENTRYP GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params); /* 461 */
+ void (GLAPIENTRYP GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params); /* 462 */
+ void (GLAPIENTRYP GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params); /* 463 */
+ void (GLAPIENTRYP ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 464 */
+ void (GLAPIENTRYP ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 465 */
+ void (GLAPIENTRYP ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 466 */
+ void (GLAPIENTRYP ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 467 */
+ void (GLAPIENTRYP ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 468 */
+ void (GLAPIENTRYP ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 469 */
+ void (GLAPIENTRYP ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 470 */
+ void (GLAPIENTRYP ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 471 */
+ void (GLAPIENTRYP ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 472 */
+ void (GLAPIENTRYP VertexAttrib1dARB)(GLuint index, GLdouble x); /* 473 */
+ void (GLAPIENTRYP VertexAttrib1dvARB)(GLuint index, const GLdouble * v); /* 474 */
+ void (GLAPIENTRYP VertexAttrib1fARB)(GLuint index, GLfloat x); /* 475 */
+ void (GLAPIENTRYP VertexAttrib1fvARB)(GLuint index, const GLfloat * v); /* 476 */
+ void (GLAPIENTRYP VertexAttrib1sARB)(GLuint index, GLshort x); /* 477 */
+ void (GLAPIENTRYP VertexAttrib1svARB)(GLuint index, const GLshort * v); /* 478 */
+ void (GLAPIENTRYP VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y); /* 479 */
+ void (GLAPIENTRYP VertexAttrib2dvARB)(GLuint index, const GLdouble * v); /* 480 */
+ void (GLAPIENTRYP VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); /* 481 */
+ void (GLAPIENTRYP VertexAttrib2fvARB)(GLuint index, const GLfloat * v); /* 482 */
+ void (GLAPIENTRYP VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y); /* 483 */
+ void (GLAPIENTRYP VertexAttrib2svARB)(GLuint index, const GLshort * v); /* 484 */
+ void (GLAPIENTRYP VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 485 */
+ void (GLAPIENTRYP VertexAttrib3dvARB)(GLuint index, const GLdouble * v); /* 486 */
+ void (GLAPIENTRYP VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 487 */
+ void (GLAPIENTRYP VertexAttrib3fvARB)(GLuint index, const GLfloat * v); /* 488 */
+ void (GLAPIENTRYP VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z); /* 489 */
+ void (GLAPIENTRYP VertexAttrib3svARB)(GLuint index, const GLshort * v); /* 490 */
+ void (GLAPIENTRYP VertexAttrib4NbvARB)(GLuint index, const GLbyte * v); /* 491 */
+ void (GLAPIENTRYP VertexAttrib4NivARB)(GLuint index, const GLint * v); /* 492 */
+ void (GLAPIENTRYP VertexAttrib4NsvARB)(GLuint index, const GLshort * v); /* 493 */
+ void (GLAPIENTRYP VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 494 */
+ void (GLAPIENTRYP VertexAttrib4NubvARB)(GLuint index, const GLubyte * v); /* 495 */
+ void (GLAPIENTRYP VertexAttrib4NuivARB)(GLuint index, const GLuint * v); /* 496 */
+ void (GLAPIENTRYP VertexAttrib4NusvARB)(GLuint index, const GLushort * v); /* 497 */
+ void (GLAPIENTRYP VertexAttrib4bvARB)(GLuint index, const GLbyte * v); /* 498 */
+ void (GLAPIENTRYP VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 499 */
+ void (GLAPIENTRYP VertexAttrib4dvARB)(GLuint index, const GLdouble * v); /* 500 */
+ void (GLAPIENTRYP VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 501 */
+ void (GLAPIENTRYP VertexAttrib4fvARB)(GLuint index, const GLfloat * v); /* 502 */
+ void (GLAPIENTRYP VertexAttrib4ivARB)(GLuint index, const GLint * v); /* 503 */
+ void (GLAPIENTRYP VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 504 */
+ void (GLAPIENTRYP VertexAttrib4svARB)(GLuint index, const GLshort * v); /* 505 */
+ void (GLAPIENTRYP VertexAttrib4ubvARB)(GLuint index, const GLubyte * v); /* 506 */
+ void (GLAPIENTRYP VertexAttrib4uivARB)(GLuint index, const GLuint * v); /* 507 */
+ void (GLAPIENTRYP VertexAttrib4usvARB)(GLuint index, const GLushort * v); /* 508 */
+ void (GLAPIENTRYP VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 509 */
+ void (GLAPIENTRYP BindBufferARB)(GLenum target, GLuint buffer); /* 510 */
+ void (GLAPIENTRYP BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage); /* 511 */
+ void (GLAPIENTRYP BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data); /* 512 */
+ void (GLAPIENTRYP DeleteBuffersARB)(GLsizei n, const GLuint * buffer); /* 513 */
+ void (GLAPIENTRYP GenBuffersARB)(GLsizei n, GLuint * buffer); /* 514 */
+ void (GLAPIENTRYP GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params); /* 515 */
+ void (GLAPIENTRYP GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params); /* 516 */
+ void (GLAPIENTRYP GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data); /* 517 */
+ GLboolean (GLAPIENTRYP IsBufferARB)(GLuint buffer); /* 518 */
+ GLvoid * (GLAPIENTRYP MapBufferARB)(GLenum target, GLenum access); /* 519 */
+ GLboolean (GLAPIENTRYP UnmapBufferARB)(GLenum target); /* 520 */
+ void (GLAPIENTRYP BeginQueryARB)(GLenum target, GLuint id); /* 521 */
+ void (GLAPIENTRYP DeleteQueriesARB)(GLsizei n, const GLuint * ids); /* 522 */
+ void (GLAPIENTRYP EndQueryARB)(GLenum target); /* 523 */
+ void (GLAPIENTRYP GenQueriesARB)(GLsizei n, GLuint * ids); /* 524 */
+ void (GLAPIENTRYP GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params); /* 525 */
+ void (GLAPIENTRYP GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params); /* 526 */
+ void (GLAPIENTRYP GetQueryivARB)(GLenum target, GLenum pname, GLint * params); /* 527 */
+ GLboolean (GLAPIENTRYP IsQueryARB)(GLuint id); /* 528 */
+ void (GLAPIENTRYP AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); /* 529 */
+ void (GLAPIENTRYP CompileShaderARB)(GLhandleARB shader); /* 530 */
+ GLhandleARB (GLAPIENTRYP CreateProgramObjectARB)(void); /* 531 */
+ GLhandleARB (GLAPIENTRYP CreateShaderObjectARB)(GLenum shaderType); /* 532 */
+ void (GLAPIENTRYP DeleteObjectARB)(GLhandleARB obj); /* 533 */
+ void (GLAPIENTRYP DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); /* 534 */
+ void (GLAPIENTRYP GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 535 */
+ void (GLAPIENTRYP GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog); /* 536 */
+ GLhandleARB (GLAPIENTRYP GetHandleARB)(GLenum pname); /* 537 */
+ void (GLAPIENTRYP GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); /* 538 */
+ void (GLAPIENTRYP GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params); /* 539 */
+ void (GLAPIENTRYP GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params); /* 540 */
+ void (GLAPIENTRYP GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source); /* 541 */
+ GLint (GLAPIENTRYP GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name); /* 542 */
+ void (GLAPIENTRYP GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params); /* 543 */
+ void (GLAPIENTRYP GetUniformivARB)(GLhandleARB program, GLint location, GLint * params); /* 544 */
+ void (GLAPIENTRYP LinkProgramARB)(GLhandleARB program); /* 545 */
+ void (GLAPIENTRYP ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length); /* 546 */
+ void (GLAPIENTRYP Uniform1fARB)(GLint location, GLfloat v0); /* 547 */
+ void (GLAPIENTRYP Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 548 */
+ void (GLAPIENTRYP Uniform1iARB)(GLint location, GLint v0); /* 549 */
+ void (GLAPIENTRYP Uniform1ivARB)(GLint location, GLsizei count, const GLint * value); /* 550 */
+ void (GLAPIENTRYP Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1); /* 551 */
+ void (GLAPIENTRYP Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 552 */
+ void (GLAPIENTRYP Uniform2iARB)(GLint location, GLint v0, GLint v1); /* 553 */
+ void (GLAPIENTRYP Uniform2ivARB)(GLint location, GLsizei count, const GLint * value); /* 554 */
+ void (GLAPIENTRYP Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); /* 555 */
+ void (GLAPIENTRYP Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 556 */
+ void (GLAPIENTRYP Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2); /* 557 */
+ void (GLAPIENTRYP Uniform3ivARB)(GLint location, GLsizei count, const GLint * value); /* 558 */
+ void (GLAPIENTRYP Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); /* 559 */
+ void (GLAPIENTRYP Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 560 */
+ void (GLAPIENTRYP Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); /* 561 */
+ void (GLAPIENTRYP Uniform4ivARB)(GLint location, GLsizei count, const GLint * value); /* 562 */
+ void (GLAPIENTRYP UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 563 */
+ void (GLAPIENTRYP UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 564 */
+ void (GLAPIENTRYP UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 565 */
+ void (GLAPIENTRYP UseProgramObjectARB)(GLhandleARB program); /* 566 */
+ void (GLAPIENTRYP ValidateProgramARB)(GLhandleARB program); /* 567 */
+ void (GLAPIENTRYP BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name); /* 568 */
+ void (GLAPIENTRYP GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 569 */
+ GLint (GLAPIENTRYP GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name); /* 570 */
+ void (GLAPIENTRYP DrawBuffersARB)(GLsizei n, const GLenum * bufs); /* 571 */
+ void (GLAPIENTRYP DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); /* 572 */
+ void (GLAPIENTRYP DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount); /* 573 */
+ void (GLAPIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 574 */
+ void (GLAPIENTRYP FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 575 */
+ void (GLAPIENTRYP FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); /* 576 */
+ void (GLAPIENTRYP ProgramParameteriARB)(GLuint program, GLenum pname, GLint value); /* 577 */
+ void (GLAPIENTRYP FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); /* 578 */
+ GLvoid * (GLAPIENTRYP MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 579 */
+ void (GLAPIENTRYP BindVertexArray)(GLuint array); /* 580 */
+ void (GLAPIENTRYP GenVertexArrays)(GLsizei n, GLuint * arrays); /* 581 */
+ void (GLAPIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 582 */
+ GLenum (GLAPIENTRYP ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 583 */
+ void (GLAPIENTRYP DeleteSync)(GLsync sync); /* 584 */
+ GLsync (GLAPIENTRYP FenceSync)(GLenum condition, GLbitfield flags); /* 585 */
+ void (GLAPIENTRYP GetInteger64v)(GLenum pname, GLint64 * params); /* 586 */
+ void (GLAPIENTRYP GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 587 */
+ GLboolean (GLAPIENTRYP IsSync)(GLsync sync); /* 588 */
+ void (GLAPIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 589 */
+ void (GLAPIENTRYP DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 590 */
+ void (GLAPIENTRYP DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 591 */
+ void (GLAPIENTRYP MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex); /* 592 */
+ void (GLAPIENTRYP BindTransformFeedback)(GLenum target, GLuint id); /* 593 */
+ void (GLAPIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); /* 594 */
+ void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint id); /* 595 */
+ void (GLAPIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint * ids); /* 596 */
+ GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 597 */
+ void (GLAPIENTRYP PauseTransformFeedback)(void); /* 598 */
+ void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 599 */
+ void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 600 */
+ void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 601 */
+ void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 602 */
+ void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 603 */
+ void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 604 */
+ void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 605 */
+ void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 606 */
+ void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 607 */
+ void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 608 */
+ void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 609 */
+ void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 610 */
+ void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 611 */
+ void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 612 */
+ void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 613 */
+ void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 614 */
+ void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 615 */
+ void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 616 */
+ void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 617 */
+ void (GLAPIENTRYP UnlockArraysEXT)(void); /* 618 */
+ void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 619 */
+ void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 620 */
+ void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 621 */
+ void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 622 */
+ void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 623 */
+ void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 624 */
+ void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 625 */
+ void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 626 */
+ void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 627 */
+ void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 628 */
+ void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 629 */
+ void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 630 */
+ void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 631 */
+ void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 632 */
+ void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 633 */
+ void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 634 */
+ void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 635 */
+ void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 636 */
+ void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 637 */
+ void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 638 */
+ void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 639 */
+ void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 640 */
+ void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 641 */
+ void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 642 */
+ void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 643 */
+ void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 644 */
+ void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 645 */
+ void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 646 */
+ void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 647 */
+ void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 648 */
+ void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 649 */
+ void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 650 */
+ void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 651 */
+ void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 652 */
+ void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 653 */
+ void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 654 */
+ void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 655 */
+ void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 656 */
+ void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 657 */
+ void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 658 */
+ void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 659 */
+ void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 660 */
+ void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 661 */
+ void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 662 */
+ void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 663 */
+ void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 664 */
+ void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 665 */
+ void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 666 */
+ void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 667 */
+ void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 668 */
+ void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 669 */
+ void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 670 */
+ void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 671 */
+ void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 672 */
+ void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 673 */
+ void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 674 */
+ void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 675 */
+ void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 676 */
+ void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 677 */
+ void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 678 */
+ void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 679 */
+ void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 680 */
+ void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 681 */
+ void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 682 */
+ void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 683 */
+ void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 684 */
+ void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 685 */
+ void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 686 */
+ void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 687 */
+ void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 688 */
+ void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 689 */
+ void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 690 */
+ GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 691 */
+ void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 692 */
+ GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 693 */
+ GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 694 */
+ void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 695 */
+ void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 696 */
+ void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 697 */
+ void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 698 */
+ void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 699 */
+ void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 700 */
+ void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 701 */
+ void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 702 */
+ void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 703 */
+ void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 704 */
+ void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 705 */
+ void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 706 */
+ void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 707 */
+ GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 708 */
+ void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 709 */
+ void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 710 */
+ void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 711 */
+ void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 712 */
+ void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 713 */
+ void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 714 */
+ void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 715 */
+ void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 716 */
+ void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 717 */
+ void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 718 */
+ void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 719 */
+ void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 720 */
+ void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 721 */
+ void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 722 */
+ void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 723 */
+ void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 724 */
+ void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 725 */
+ void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 726 */
+ void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 727 */
+ void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 728 */
+ void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 729 */
+ void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 730 */
+ void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 731 */
+ void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 732 */
+ void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 733 */
+ void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 734 */
+ void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 735 */
+ void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 736 */
+ void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 737 */
+ void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 738 */
+ void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 739 */
+ void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 740 */
+ void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 741 */
+ void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 742 */
+ void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 743 */
+ void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 744 */
+ void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 745 */
+ void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 746 */
+ void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 747 */
+ void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 748 */
+ void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 749 */
+ void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 750 */
+ void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 751 */
+ void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 752 */
+ void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 753 */
+ void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 754 */
+ void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 755 */
+ void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 756 */
+ void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 757 */
+ void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 758 */
+ void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 759 */
+ void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 760 */
+ void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 761 */
+ void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 762 */
+ void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 763 */
+ void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 764 */
+ void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 765 */
+ void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 766 */
+ void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 767 */
+ GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 768 */
+ void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 769 */
+ void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 770 */
+ void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 771 */
+ void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 772 */
+ void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 773 */
+ void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 774 */
+ void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 775 */
+ void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 776 */
+ void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 777 */
+ GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 778 */
+ void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 779 */
+ void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 780 */
+ void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 781 */
+ void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 782 */
+ void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 783 */
+ void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 784 */
+ void (GLAPIENTRYP PrimitiveRestartIndexNV)(GLuint index); /* 785 */
+ void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 786 */
+ void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 787 */
+ void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 788 */
+ void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 789 */
+ void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 790 */
+ GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 791 */
+ void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 792 */
+ void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 793 */
+ void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 794 */
+ void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 795 */
+ void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 796 */
+ void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 797 */
+ void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 798 */
+ void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 799 */
+ void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 800 */
+ void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 801 */
+ void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 802 */
+ GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 803 */
+ GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 804 */
+ void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 805 */
+ void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 806 */
+ void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 807 */
+ void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 808 */
+ void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 809 */
+ GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 810 */
+ void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 811 */
+ void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 812 */
+ void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 813 */
+ void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint x); /* 814 */
+ void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 815 */
+ void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint x, GLuint y); /* 816 */
+ void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 817 */
+ void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z); /* 818 */
+ void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 819 */
+ void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 820 */
+ void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 821 */
+ void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 822 */
+ void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 823 */
+ void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 824 */
+ void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 825 */
+ void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 826 */
+ void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 827 */
+ void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 828 */
+ void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 829 */
+ void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 830 */
+ void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 831 */
+ void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 832 */
+ void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 833 */
+ void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 834 */
+ void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 835 */
+ void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 836 */
+ void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 837 */
+ void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 838 */
+ void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 839 */
+ void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 840 */
+ void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 841 */
+ void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 842 */
+ void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 843 */
+ void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 844 */
+ void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 845 */
+ void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 846 */
+ void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 847 */
+ void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 848 */
+ GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 849 */
+ void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 850 */
+ void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 851 */
+ void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 852 */
+ void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 853 */
+ void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 854 */
+ void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 855 */
+ void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 856 */
+ void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 857 */
+ void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 858 */
+ void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 859 */
+ void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 860 */
+ void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 861 */
+ void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 862 */
+ void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 863 */
+ void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 864 */
+ void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 865 */
+ void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 866 */
+ void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 867 */
+ void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 868 */
+ GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 869 */
+ GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 870 */
+ void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 871 */
+ GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 872 */
+ void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 873 */
+ void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 874 */
+ void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 875 */
+ void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 876 */
+ void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 877 */
+ void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 878 */
+ void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 879 */
+ void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 880 */
};
#endif /* !defined( _GLAPI_TABLE_H_ ) */
diff --git a/src/mapi/glapi/glapitemp.h b/src/mapi/glapi/glapitemp.h
index 42790bd900..cf844dc90c 100644
--- a/src/mapi/glapi/glapitemp.h
+++ b/src/mapi/glapi/glapitemp.h
@@ -2632,34 +2632,59 @@ KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x3fv)(GLint location, GLsizei count, G
DISPATCH(UniformMatrix4x3fv, (location, count, transpose, value), (F, "glUniformMatrix4x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
}
-KEYWORD1 void KEYWORD2 NAME(DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
+KEYWORD1 void KEYWORD2 NAME(ClampColor)(GLenum target, GLenum clamp)
{
- DISPATCH(DrawArraysInstanced, (mode, first, count, primcount), (F, "glDrawArraysInstanced(0x%x, %d, %d, %d);\n", mode, first, count, primcount));
+ DISPATCH(ClampColor, (target, clamp), (F, "glClampColor(0x%x, 0x%x);\n", target, clamp));
}
-KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
+KEYWORD1 void KEYWORD2 NAME(ClearBufferfi)(GLenum buffer, GLint drawbuffer, const GLfloat depth, const GLint stencil)
{
- DISPATCH(DrawArraysInstanced, (mode, first, count, primcount), (F, "glDrawArraysInstancedARB(0x%x, %d, %d, %d);\n", mode, first, count, primcount));
+ DISPATCH(ClearBufferfi, (buffer, drawbuffer, depth, stencil), (F, "glClearBufferfi(0x%x, %d, %f, %d);\n", buffer, drawbuffer, depth, stencil));
}
-KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
+KEYWORD1 void KEYWORD2 NAME(ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value)
{
- DISPATCH(DrawArraysInstanced, (mode, first, count, primcount), (F, "glDrawArraysInstancedEXT(0x%x, %d, %d, %d);\n", mode, first, count, primcount));
+ DISPATCH(ClearBufferfv, (buffer, drawbuffer, value), (F, "glClearBufferfv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value));
}
-KEYWORD1 void KEYWORD2 NAME(DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount)
+KEYWORD1 void KEYWORD2 NAME(ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value)
{
- DISPATCH(DrawElementsInstanced, (mode, count, type, indices, primcount), (F, "glDrawElementsInstanced(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount));
+ DISPATCH(ClearBufferiv, (buffer, drawbuffer, value), (F, "glClearBufferiv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value));
}
-KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount)
+KEYWORD1 void KEYWORD2 NAME(ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value)
{
- DISPATCH(DrawElementsInstanced, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedARB(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount));
+ DISPATCH(ClearBufferuiv, (buffer, drawbuffer, value), (F, "glClearBufferuiv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value));
}
-KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount)
+KEYWORD1 const GLubyte * KEYWORD2 NAME(GetStringi)(GLenum name, GLuint index)
+{
+ RETURN_DISPATCH(GetStringi, (name, index), (F, "glGetStringi(0x%x, %d);\n", name, index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer)
{
- DISPATCH(DrawElementsInstanced, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedEXT(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount));
+ DISPATCH(TexBuffer, (target, internalFormat, buffer), (F, "glTexBuffer(0x%x, 0x%x, %d);\n", target, internalFormat, buffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level)
+{
+ DISPATCH(FramebufferTexture, (target, attachment, texture, level), (F, "glFramebufferTexture(0x%x, 0x%x, %d, %d);\n", target, attachment, texture, level));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params)
+{
+ DISPATCH(GetBufferParameteri64v, (target, pname, params), (F, "glGetBufferParameteri64v(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data)
+{
+ DISPATCH(GetInteger64i_v, (cap, index, data), (F, "glGetInteger64i_v(0x%x, %d, %p);\n", cap, index, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribDivisor)(GLuint index, GLuint divisor)
+{
+ DISPATCH(VertexAttribDivisor, (index, divisor), (F, "glVertexAttribDivisor(%d, %d);\n", index, divisor));
}
KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixd)(const GLdouble * m)
@@ -3872,6 +3897,36 @@ KEYWORD1 void KEYWORD2 NAME(DrawBuffersATI)(GLsizei n, const GLenum * bufs)
DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersATI(%d, %p);\n", n, (const void *) bufs));
}
+KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
+{
+ DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstancedARB(0x%x, %d, %d, %d);\n", mode, first, count, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
+{
+ DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstancedEXT(0x%x, %d, %d, %d);\n", mode, first, count, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
+{
+ DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstanced(0x%x, %d, %d, %d);\n", mode, first, count, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount)
+{
+ DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedARB(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount)
+{
+ DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedEXT(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount)
+{
+ DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstanced(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount));
+}
+
KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
{
DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisample(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height));
@@ -4012,58 +4067,58 @@ KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias)
DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_590)(GLenum pname, GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_601)(GLenum pname, GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_590)(GLenum pname, GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_601)(GLenum pname, GLfloat * params)
{
DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_591)(GLenum pname, GLint * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_602)(GLenum pname, GLint * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_591)(GLenum pname, GLint * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_602)(GLenum pname, GLint * params)
{
DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_592)(GLenum pname, GLfloat param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_603)(GLenum pname, GLfloat param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_592)(GLenum pname, GLfloat param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_603)(GLenum pname, GLfloat param)
{
DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_593)(GLenum pname, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_604)(GLenum pname, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_593)(GLenum pname, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_604)(GLenum pname, const GLfloat * params)
{
DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_594)(GLenum pname, GLint param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_605)(GLenum pname, GLint param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_594)(GLenum pname, GLint param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_605)(GLenum pname, GLint param)
{
DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_595)(GLenum pname, const GLint * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_606)(GLenum pname, const GLint * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_595)(GLenum pname, const GLint * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_606)(GLenum pname, const GLint * params)
{
DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_596)(GLclampf value, GLboolean invert);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_607)(GLclampf value, GLboolean invert);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_596)(GLclampf value, GLboolean invert)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_607)(GLclampf value, GLboolean invert)
{
DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_597)(GLenum pattern);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_608)(GLenum pattern);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_597)(GLenum pattern)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_608)(GLenum pattern)
{
DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern));
}
@@ -4113,9 +4168,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param)
DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_604)(GLenum pname, GLfloat param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_615)(GLenum pname, GLfloat param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_604)(GLenum pname, GLfloat param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_615)(GLenum pname, GLfloat param)
{
DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param));
}
@@ -4135,9 +4190,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * p
DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_605)(GLenum pname, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_616)(GLenum pname, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_605)(GLenum pname, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_616)(GLenum pname, const GLfloat * params)
{
DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
}
@@ -4392,9 +4447,9 @@ KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord)
DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_632)(GLenum mode);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_643)(GLenum mode);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_632)(GLenum mode)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_643)(GLenum mode)
{
DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode));
}
@@ -4409,9 +4464,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfac
DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_633)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_644)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_633)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_644)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
{
DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
}
@@ -4776,65 +4831,65 @@ KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v)
DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_674)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_685)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_674)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_685)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
{
DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_675)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_686)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_675)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_686)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
{
DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_676)(GLsizei n, const GLuint * fences);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_687)(GLsizei n, const GLuint * fences);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_676)(GLsizei n, const GLuint * fences)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_687)(GLsizei n, const GLuint * fences)
{
DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_677)(GLuint fence);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_688)(GLuint fence);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_677)(GLuint fence)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_688)(GLuint fence)
{
DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_678)(GLsizei n, GLuint * fences);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_689)(GLsizei n, GLuint * fences);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_678)(GLsizei n, GLuint * fences)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_689)(GLsizei n, GLuint * fences)
{
DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_679)(GLuint fence, GLenum pname, GLint * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_690)(GLuint fence, GLenum pname, GLint * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_679)(GLuint fence, GLenum pname, GLint * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_690)(GLuint fence, GLenum pname, GLint * params)
{
DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_680)(GLuint fence);
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_691)(GLuint fence);
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_680)(GLuint fence)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_691)(GLuint fence)
{
RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_681)(GLuint fence, GLenum condition);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_692)(GLuint fence, GLenum condition);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_681)(GLuint fence, GLenum condition)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_692)(GLuint fence, GLenum condition)
{
DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_682)(GLuint fence);
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_693)(GLuint fence);
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_682)(GLuint fence)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_693)(GLuint fence)
{
RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence));
}
@@ -4949,12 +5004,12 @@ KEYWORD1 void KEYWORD2 NAME(LoadProgramNV)(GLenum target, GLuint id, GLsizei len
DISPATCH(LoadProgramNV, (target, id, len, program), (F, "glLoadProgramNV(0x%x, %d, %d, %p);\n", target, id, len, (const void *) program));
}
-KEYWORD1 void KEYWORD2 NAME(ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params)
+KEYWORD1 void KEYWORD2 NAME(ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params)
{
DISPATCH(ProgramParameters4dvNV, (target, index, num, params), (F, "glProgramParameters4dvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params));
}
-KEYWORD1 void KEYWORD2 NAME(ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params)
+KEYWORD1 void KEYWORD2 NAME(ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params)
{
DISPATCH(ProgramParameters4fvNV, (target, index, num, params), (F, "glProgramParameters4fvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params));
}
@@ -5279,16 +5334,16 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * para
DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_763)(GLenum face);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLenum face);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_763)(GLenum face)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLenum face)
{
DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_764)(GLuint array);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLuint array);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_764)(GLuint array)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLuint array)
{
DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array));
}
@@ -5298,16 +5353,16 @@ KEYWORD1 void KEYWORD2 NAME(DeleteVertexArrays)(GLsizei n, const GLuint * arrays
DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArrays(%d, %p);\n", n, (const void *) arrays));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_765)(GLsizei n, const GLuint * arrays);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(GLsizei n, const GLuint * arrays);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_765)(GLsizei n, const GLuint * arrays)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(GLsizei n, const GLuint * arrays)
{
DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_766)(GLsizei n, GLuint * arrays);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLsizei n, GLuint * arrays);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_766)(GLsizei n, GLuint * arrays)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLsizei n, GLuint * arrays)
{
DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
}
@@ -5317,9 +5372,9 @@ KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array)
RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(%d);\n", array));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_767)(GLuint array);
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_778)(GLuint array);
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_767)(GLuint array)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_778)(GLuint array)
{
RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array));
}
@@ -5359,14 +5414,19 @@ KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartIndexNV)(GLuint index)
DISPATCH(PrimitiveRestartIndexNV, (index), (F, "glPrimitiveRestartIndexNV(%d);\n", index));
}
+KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartIndex)(GLuint index)
+{
+ DISPATCH(PrimitiveRestartIndexNV, (index), (F, "glPrimitiveRestartIndex(%d);\n", index));
+}
+
KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartNV)(void)
{
DISPATCH(PrimitiveRestartNV, (), (F, "glPrimitiveRestartNV();\n"));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(GLclampd zmin, GLclampd zmax);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLclampd zmin, GLclampd zmax);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(GLclampd zmin, GLclampd zmax)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLclampd zmin, GLclampd zmax)
{
DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax));
}
@@ -5376,9 +5436,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA)
DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLenum modeRGB, GLenum modeA);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum modeRGB, GLenum modeA);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLenum modeRGB, GLenum modeA)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum modeRGB, GLenum modeA)
{
DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA));
}
@@ -5558,23 +5618,23 @@ KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint src
DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_795)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_806)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_795)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_806)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
{
DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_796)(GLenum target, GLenum pname, GLint param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_807)(GLenum target, GLenum pname, GLint param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_796)(GLenum target, GLenum pname, GLint param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_807)(GLenum target, GLenum pname, GLint param)
{
DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLenum target, GLintptr offset, GLsizeiptr size);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_808)(GLenum target, GLintptr offset, GLsizeiptr size);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLenum target, GLintptr offset, GLsizeiptr size)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_808)(GLenum target, GLintptr offset, GLsizeiptr size)
{
DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size));
}
@@ -5584,29 +5644,59 @@ KEYWORD1 void KEYWORD2 NAME(BindFragDataLocationEXT)(GLuint program, GLuint colo
DISPATCH(BindFragDataLocationEXT, (program, colorNumber, name), (F, "glBindFragDataLocationEXT(%d, %d, %p);\n", program, colorNumber, (const void *) name));
}
+KEYWORD1 void KEYWORD2 NAME(BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar * name)
+{
+ DISPATCH(BindFragDataLocationEXT, (program, colorNumber, name), (F, "glBindFragDataLocation(%d, %d, %p);\n", program, colorNumber, (const void *) name));
+}
+
KEYWORD1 GLint KEYWORD2 NAME(GetFragDataLocationEXT)(GLuint program, const GLchar * name)
{
RETURN_DISPATCH(GetFragDataLocationEXT, (program, name), (F, "glGetFragDataLocationEXT(%d, %p);\n", program, (const void *) name));
}
+KEYWORD1 GLint KEYWORD2 NAME(GetFragDataLocation)(GLuint program, const GLchar * name)
+{
+ RETURN_DISPATCH(GetFragDataLocationEXT, (program, name), (F, "glGetFragDataLocation(%d, %p);\n", program, (const void *) name));
+}
+
KEYWORD1 void KEYWORD2 NAME(GetUniformuivEXT)(GLuint program, GLint location, GLuint * params)
{
DISPATCH(GetUniformuivEXT, (program, location, params), (F, "glGetUniformuivEXT(%d, %d, %p);\n", program, location, (const void *) params));
}
+KEYWORD1 void KEYWORD2 NAME(GetUniformuiv)(GLuint program, GLint location, GLuint * params)
+{
+ DISPATCH(GetUniformuivEXT, (program, location, params), (F, "glGetUniformuiv(%d, %d, %p);\n", program, location, (const void *) params));
+}
+
KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params)
{
DISPATCH(GetVertexAttribIivEXT, (index, pname, params), (F, "glGetVertexAttribIivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params));
}
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIiv)(GLuint index, GLenum pname, GLint * params)
+{
+ DISPATCH(GetVertexAttribIivEXT, (index, pname, params), (F, "glGetVertexAttribIiv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params)
{
DISPATCH(GetVertexAttribIuivEXT, (index, pname, params), (F, "glGetVertexAttribIuivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params));
}
-KEYWORD1 void KEYWORD2 NAME(Uniform1uiEXT)(GLint location, GLuint v0)
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint * params)
+{
+ DISPATCH(GetVertexAttribIuivEXT, (index, pname, params), (F, "glGetVertexAttribIuiv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1uiEXT)(GLint location, GLuint x)
+{
+ DISPATCH(Uniform1uiEXT, (location, x), (F, "glUniform1uiEXT(%d, %d);\n", location, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1ui)(GLint location, GLuint x)
{
- DISPATCH(Uniform1uiEXT, (location, v0), (F, "glUniform1uiEXT(%d, %d);\n", location, v0));
+ DISPATCH(Uniform1uiEXT, (location, x), (F, "glUniform1ui(%d, %d);\n", location, x));
}
KEYWORD1 void KEYWORD2 NAME(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value)
@@ -5614,9 +5704,19 @@ KEYWORD1 void KEYWORD2 NAME(Uniform1uivEXT)(GLint location, GLsizei count, const
DISPATCH(Uniform1uivEXT, (location, count, value), (F, "glUniform1uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
}
-KEYWORD1 void KEYWORD2 NAME(Uniform2uiEXT)(GLint location, GLuint v0, GLuint v1)
+KEYWORD1 void KEYWORD2 NAME(Uniform1uiv)(GLint location, GLsizei count, const GLuint * value)
{
- DISPATCH(Uniform2uiEXT, (location, v0, v1), (F, "glUniform2uiEXT(%d, %d, %d);\n", location, v0, v1));
+ DISPATCH(Uniform1uivEXT, (location, count, value), (F, "glUniform1uiv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2uiEXT)(GLint location, GLuint x, GLuint y)
+{
+ DISPATCH(Uniform2uiEXT, (location, x, y), (F, "glUniform2uiEXT(%d, %d, %d);\n", location, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2ui)(GLint location, GLuint x, GLuint y)
+{
+ DISPATCH(Uniform2uiEXT, (location, x, y), (F, "glUniform2ui(%d, %d, %d);\n", location, x, y));
}
KEYWORD1 void KEYWORD2 NAME(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value)
@@ -5624,9 +5724,19 @@ KEYWORD1 void KEYWORD2 NAME(Uniform2uivEXT)(GLint location, GLsizei count, const
DISPATCH(Uniform2uivEXT, (location, count, value), (F, "glUniform2uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
}
-KEYWORD1 void KEYWORD2 NAME(Uniform3uiEXT)(GLint location, GLuint v0, GLuint v1, GLuint v2)
+KEYWORD1 void KEYWORD2 NAME(Uniform2uiv)(GLint location, GLsizei count, const GLuint * value)
{
- DISPATCH(Uniform3uiEXT, (location, v0, v1, v2), (F, "glUniform3uiEXT(%d, %d, %d, %d);\n", location, v0, v1, v2));
+ DISPATCH(Uniform2uivEXT, (location, count, value), (F, "glUniform2uiv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z)
+{
+ DISPATCH(Uniform3uiEXT, (location, x, y, z), (F, "glUniform3uiEXT(%d, %d, %d, %d);\n", location, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z)
+{
+ DISPATCH(Uniform3uiEXT, (location, x, y, z), (F, "glUniform3ui(%d, %d, %d, %d);\n", location, x, y, z));
}
KEYWORD1 void KEYWORD2 NAME(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value)
@@ -5634,9 +5744,19 @@ KEYWORD1 void KEYWORD2 NAME(Uniform3uivEXT)(GLint location, GLsizei count, const
DISPATCH(Uniform3uivEXT, (location, count, value), (F, "glUniform3uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
}
-KEYWORD1 void KEYWORD2 NAME(Uniform4uiEXT)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
+KEYWORD1 void KEYWORD2 NAME(Uniform3uiv)(GLint location, GLsizei count, const GLuint * value)
+{
+ DISPATCH(Uniform3uivEXT, (location, count, value), (F, "glUniform3uiv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
{
- DISPATCH(Uniform4uiEXT, (location, v0, v1, v2, v3), (F, "glUniform4uiEXT(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3));
+ DISPATCH(Uniform4uiEXT, (location, x, y, z, w), (F, "glUniform4uiEXT(%d, %d, %d, %d, %d);\n", location, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
+{
+ DISPATCH(Uniform4uiEXT, (location, x, y, z, w), (F, "glUniform4ui(%d, %d, %d, %d, %d);\n", location, x, y, z, w));
}
KEYWORD1 void KEYWORD2 NAME(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value)
@@ -5644,111 +5764,221 @@ KEYWORD1 void KEYWORD2 NAME(Uniform4uivEXT)(GLint location, GLsizei count, const
DISPATCH(Uniform4uivEXT, (location, count, value), (F, "glUniform4uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
}
+KEYWORD1 void KEYWORD2 NAME(Uniform4uiv)(GLint location, GLsizei count, const GLuint * value)
+{
+ DISPATCH(Uniform4uivEXT, (location, count, value), (F, "glUniform4uiv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttribI1iEXT)(GLuint index, GLint x)
{
DISPATCH(VertexAttribI1iEXT, (index, x), (F, "glVertexAttribI1iEXT(%d, %d);\n", index, x));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1i)(GLuint index, GLint x)
+{
+ DISPATCH(VertexAttribI1iEXT, (index, x), (F, "glVertexAttribI1i(%d, %d);\n", index, x));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttribI1ivEXT)(GLuint index, const GLint * v)
{
DISPATCH(VertexAttribI1ivEXT, (index, v), (F, "glVertexAttribI1ivEXT(%d, %p);\n", index, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1iv)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI1ivEXT, (index, v), (F, "glVertexAttribI1iv(%d, %p);\n", index, (const void *) v));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uiEXT)(GLuint index, GLuint x)
{
DISPATCH(VertexAttribI1uiEXT, (index, x), (F, "glVertexAttribI1uiEXT(%d, %d);\n", index, x));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1ui)(GLuint index, GLuint x)
+{
+ DISPATCH(VertexAttribI1uiEXT, (index, x), (F, "glVertexAttribI1ui(%d, %d);\n", index, x));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uivEXT)(GLuint index, const GLuint * v)
{
DISPATCH(VertexAttribI1uivEXT, (index, v), (F, "glVertexAttribI1uivEXT(%d, %p);\n", index, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uiv)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI1uivEXT, (index, v), (F, "glVertexAttribI1uiv(%d, %p);\n", index, (const void *) v));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y)
{
DISPATCH(VertexAttribI2iEXT, (index, x, y), (F, "glVertexAttribI2iEXT(%d, %d, %d);\n", index, x, y));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2i)(GLuint index, GLint x, GLint y)
+{
+ DISPATCH(VertexAttribI2iEXT, (index, x, y), (F, "glVertexAttribI2i(%d, %d, %d);\n", index, x, y));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttribI2ivEXT)(GLuint index, const GLint * v)
{
DISPATCH(VertexAttribI2ivEXT, (index, v), (F, "glVertexAttribI2ivEXT(%d, %p);\n", index, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2iv)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI2ivEXT, (index, v), (F, "glVertexAttribI2iv(%d, %p);\n", index, (const void *) v));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y)
{
DISPATCH(VertexAttribI2uiEXT, (index, x, y), (F, "glVertexAttribI2uiEXT(%d, %d, %d);\n", index, x, y));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y)
+{
+ DISPATCH(VertexAttribI2uiEXT, (index, x, y), (F, "glVertexAttribI2ui(%d, %d, %d);\n", index, x, y));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uivEXT)(GLuint index, const GLuint * v)
{
DISPATCH(VertexAttribI2uivEXT, (index, v), (F, "glVertexAttribI2uivEXT(%d, %p);\n", index, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uiv)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI2uivEXT, (index, v), (F, "glVertexAttribI2uiv(%d, %p);\n", index, (const void *) v));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z)
{
DISPATCH(VertexAttribI3iEXT, (index, x, y, z), (F, "glVertexAttribI3iEXT(%d, %d, %d, %d);\n", index, x, y, z));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z)
+{
+ DISPATCH(VertexAttribI3iEXT, (index, x, y, z), (F, "glVertexAttribI3i(%d, %d, %d, %d);\n", index, x, y, z));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttribI3ivEXT)(GLuint index, const GLint * v)
{
DISPATCH(VertexAttribI3ivEXT, (index, v), (F, "glVertexAttribI3ivEXT(%d, %p);\n", index, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3iv)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI3ivEXT, (index, v), (F, "glVertexAttribI3iv(%d, %p);\n", index, (const void *) v));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z)
{
DISPATCH(VertexAttribI3uiEXT, (index, x, y, z), (F, "glVertexAttribI3uiEXT(%d, %d, %d, %d);\n", index, x, y, z));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z)
+{
+ DISPATCH(VertexAttribI3uiEXT, (index, x, y, z), (F, "glVertexAttribI3ui(%d, %d, %d, %d);\n", index, x, y, z));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uivEXT)(GLuint index, const GLuint * v)
{
DISPATCH(VertexAttribI3uivEXT, (index, v), (F, "glVertexAttribI3uivEXT(%d, %p);\n", index, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uiv)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI3uivEXT, (index, v), (F, "glVertexAttribI3uiv(%d, %p);\n", index, (const void *) v));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttribI4bvEXT)(GLuint index, const GLbyte * v)
{
DISPATCH(VertexAttribI4bvEXT, (index, v), (F, "glVertexAttribI4bvEXT(%d, %p);\n", index, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4bv)(GLuint index, const GLbyte * v)
+{
+ DISPATCH(VertexAttribI4bvEXT, (index, v), (F, "glVertexAttribI4bv(%d, %p);\n", index, (const void *) v));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w)
{
DISPATCH(VertexAttribI4iEXT, (index, x, y, z, w), (F, "glVertexAttribI4iEXT(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w)
+{
+ DISPATCH(VertexAttribI4iEXT, (index, x, y, z, w), (F, "glVertexAttribI4i(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ivEXT)(GLuint index, const GLint * v)
{
DISPATCH(VertexAttribI4ivEXT, (index, v), (F, "glVertexAttribI4ivEXT(%d, %p);\n", index, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4iv)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI4ivEXT, (index, v), (F, "glVertexAttribI4iv(%d, %p);\n", index, (const void *) v));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttribI4svEXT)(GLuint index, const GLshort * v)
{
DISPATCH(VertexAttribI4svEXT, (index, v), (F, "glVertexAttribI4svEXT(%d, %p);\n", index, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4sv)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttribI4svEXT, (index, v), (F, "glVertexAttribI4sv(%d, %p);\n", index, (const void *) v));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v)
{
DISPATCH(VertexAttribI4ubvEXT, (index, v), (F, "glVertexAttribI4ubvEXT(%d, %p);\n", index, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ubv)(GLuint index, const GLubyte * v)
+{
+ DISPATCH(VertexAttribI4ubvEXT, (index, v), (F, "glVertexAttribI4ubv(%d, %p);\n", index, (const void *) v));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
{
DISPATCH(VertexAttribI4uiEXT, (index, x, y, z, w), (F, "glVertexAttribI4uiEXT(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
+{
+ DISPATCH(VertexAttribI4uiEXT, (index, x, y, z, w), (F, "glVertexAttribI4ui(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uivEXT)(GLuint index, const GLuint * v)
{
DISPATCH(VertexAttribI4uivEXT, (index, v), (F, "glVertexAttribI4uivEXT(%d, %p);\n", index, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uiv)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI4uivEXT, (index, v), (F, "glVertexAttribI4uiv(%d, %p);\n", index, (const void *) v));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttribI4usvEXT)(GLuint index, const GLushort * v)
{
DISPATCH(VertexAttribI4usvEXT, (index, v), (F, "glVertexAttribI4usvEXT(%d, %p);\n", index, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4usv)(GLuint index, const GLushort * v)
+{
+ DISPATCH(VertexAttribI4usvEXT, (index, v), (F, "glVertexAttribI4usv(%d, %p);\n", index, (const void *) v));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
{
DISPATCH(VertexAttribIPointerEXT, (index, size, type, stride, pointer), (F, "glVertexAttribIPointerEXT(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(VertexAttribIPointerEXT, (index, size, type, stride, pointer), (F, "glVertexAttribIPointer(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer));
+}
+
KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
{
DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayer(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer));
@@ -5764,31 +5994,61 @@ KEYWORD1 void KEYWORD2 NAME(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLbool
DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaskIndexedEXT(%d, %d, %d, %d, %d);\n", buf, r, g, b, a));
}
+KEYWORD1 void KEYWORD2 NAME(ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
+{
+ DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaski(%d, %d, %d, %d, %d);\n", buf, r, g, b, a));
+}
+
KEYWORD1 void KEYWORD2 NAME(DisableIndexedEXT)(GLenum target, GLuint index)
{
DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisableIndexedEXT(0x%x, %d);\n", target, index));
}
+KEYWORD1 void KEYWORD2 NAME(Disablei)(GLenum target, GLuint index)
+{
+ DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisablei(0x%x, %d);\n", target, index));
+}
+
KEYWORD1 void KEYWORD2 NAME(EnableIndexedEXT)(GLenum target, GLuint index)
{
DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnableIndexedEXT(0x%x, %d);\n", target, index));
}
+KEYWORD1 void KEYWORD2 NAME(Enablei)(GLenum target, GLuint index)
+{
+ DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnablei(0x%x, %d);\n", target, index));
+}
+
KEYWORD1 void KEYWORD2 NAME(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data)
{
DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleanIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data));
}
+KEYWORD1 void KEYWORD2 NAME(GetBooleani_v)(GLenum value, GLuint index, GLboolean * data)
+{
+ DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleani_v(0x%x, %d, %p);\n", value, index, (const void *) data));
+}
+
KEYWORD1 void KEYWORD2 NAME(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data)
{
DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegerIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data));
}
+KEYWORD1 void KEYWORD2 NAME(GetIntegeri_v)(GLenum value, GLuint index, GLint * data)
+{
+ DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegeri_v(0x%x, %d, %p);\n", value, index, (const void *) data));
+}
+
KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledIndexedEXT)(GLenum target, GLuint index)
{
RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledIndexedEXT(0x%x, %d);\n", target, index));
}
+KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledi)(GLenum target, GLuint index)
+{
+ RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledi(0x%x, %d);\n", target, index));
+}
+
KEYWORD1 void KEYWORD2 NAME(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a)
{
DISPATCH(ClearColorIiEXT, (r, g, b, a), (F, "glClearColorIiEXT(%d, %d, %d, %d);\n", r, g, b, a));
@@ -5804,31 +6064,61 @@ KEYWORD1 void KEYWORD2 NAME(GetTexParameterIivEXT)(GLenum target, GLenum pname,
DISPATCH(GetTexParameterIivEXT, (target, pname, params), (F, "glGetTexParameterIivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
}
+KEYWORD1 void KEYWORD2 NAME(GetTexParameterIiv)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetTexParameterIivEXT, (target, pname, params), (F, "glGetTexParameterIiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
KEYWORD1 void KEYWORD2 NAME(GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params)
{
DISPATCH(GetTexParameterIuivEXT, (target, pname, params), (F, "glGetTexParameterIuivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
}
+KEYWORD1 void KEYWORD2 NAME(GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint * params)
+{
+ DISPATCH(GetTexParameterIuivEXT, (target, pname, params), (F, "glGetTexParameterIuiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
KEYWORD1 void KEYWORD2 NAME(TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params)
{
DISPATCH(TexParameterIivEXT, (target, pname, params), (F, "glTexParameterIivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
}
+KEYWORD1 void KEYWORD2 NAME(TexParameterIiv)(GLenum target, GLenum pname, const GLint * params)
+{
+ DISPATCH(TexParameterIivEXT, (target, pname, params), (F, "glTexParameterIiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
KEYWORD1 void KEYWORD2 NAME(TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params)
{
DISPATCH(TexParameterIuivEXT, (target, pname, params), (F, "glTexParameterIuivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
}
+KEYWORD1 void KEYWORD2 NAME(TexParameterIuiv)(GLenum target, GLenum pname, const GLuint * params)
+{
+ DISPATCH(TexParameterIuivEXT, (target, pname, params), (F, "glTexParameterIuiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
KEYWORD1 void KEYWORD2 NAME(BeginConditionalRenderNV)(GLuint query, GLenum mode)
{
DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRenderNV(%d, 0x%x);\n", query, mode));
}
+KEYWORD1 void KEYWORD2 NAME(BeginConditionalRender)(GLuint query, GLenum mode)
+{
+ DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRender(%d, 0x%x);\n", query, mode));
+}
+
KEYWORD1 void KEYWORD2 NAME(EndConditionalRenderNV)(void)
{
DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRenderNV();\n"));
}
+KEYWORD1 void KEYWORD2 NAME(EndConditionalRender)(void)
+{
+ DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRender();\n"));
+}
+
KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedbackEXT)(GLenum mode)
{
DISPATCH(BeginTransformFeedbackEXT, (mode), (F, "glBeginTransformFeedbackEXT(0x%x);\n", mode));
@@ -5889,7 +6179,7 @@ KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryingsEXT)(GLuint program, GLsize
DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode), (F, "glTransformFeedbackVaryingsEXT(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode));
}
-KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryings)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode)
+KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar* * varyings, GLenum bufferMode)
{
DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode), (F, "glTransformFeedbackVaryings(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode));
}
@@ -5904,16 +6194,16 @@ KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode)
DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_855)(GLenum target, GLenum pname, GLvoid ** params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_866)(GLenum target, GLenum pname, GLvoid ** params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_855)(GLenum target, GLenum pname, GLvoid ** params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_866)(GLenum target, GLenum pname, GLvoid ** params)
{
DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_856)(GLenum target, GLsizei length, GLvoid * pointer);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_867)(GLenum target, GLsizei length, GLvoid * pointer);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_856)(GLenum target, GLsizei length, GLvoid * pointer)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_867)(GLenum target, GLsizei length, GLvoid * pointer)
{
DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer));
}
@@ -5948,37 +6238,37 @@ KEYWORD1 void KEYWORD2 NAME(UseShaderProgramEXT)(GLenum type, GLuint program)
DISPATCH(UseShaderProgramEXT, (type, program), (F, "glUseShaderProgramEXT(0x%x, %d);\n", type, program));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_863)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_874)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_863)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_874)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
{
DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_864)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_875)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_864)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_875)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_865)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_876)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_865)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_876)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_866)(GLuint id, GLenum pname, GLint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_877)(GLuint id, GLenum pname, GLint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_866)(GLuint id, GLenum pname, GLint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_877)(GLuint id, GLenum pname, GLint64EXT * params)
{
DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_867)(GLuint id, GLenum pname, GLuint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_878)(GLuint id, GLenum pname, GLuint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_867)(GLuint id, GLenum pname, GLuint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_878)(GLuint id, GLenum pname, GLuint64EXT * params)
{
DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
@@ -6576,8 +6866,17 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(UniformMatrix3x4fv),
TABLE_ENTRY(UniformMatrix4x2fv),
TABLE_ENTRY(UniformMatrix4x3fv),
- TABLE_ENTRY(DrawArraysInstanced),
- TABLE_ENTRY(DrawElementsInstanced),
+ TABLE_ENTRY(ClampColor),
+ TABLE_ENTRY(ClearBufferfi),
+ TABLE_ENTRY(ClearBufferfv),
+ TABLE_ENTRY(ClearBufferiv),
+ TABLE_ENTRY(ClearBufferuiv),
+ TABLE_ENTRY(GetStringi),
+ TABLE_ENTRY(TexBuffer),
+ TABLE_ENTRY(FramebufferTexture),
+ TABLE_ENTRY(GetBufferParameteri64v),
+ TABLE_ENTRY(GetInteger64i_v),
+ TABLE_ENTRY(VertexAttribDivisor),
TABLE_ENTRY(LoadTransposeMatrixdARB),
TABLE_ENTRY(LoadTransposeMatrixfARB),
TABLE_ENTRY(MultTransposeMatrixdARB),
@@ -6709,6 +7008,8 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(GetActiveAttribARB),
TABLE_ENTRY(GetAttribLocationARB),
TABLE_ENTRY(DrawBuffersARB),
+ TABLE_ENTRY(DrawArraysInstancedARB),
+ TABLE_ENTRY(DrawElementsInstancedARB),
TABLE_ENTRY(RenderbufferStorageMultisample),
TABLE_ENTRY(FramebufferTextureARB),
TABLE_ENTRY(FramebufferTextureFaceARB),
@@ -6736,14 +7037,14 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(PauseTransformFeedback),
TABLE_ENTRY(ResumeTransformFeedback),
TABLE_ENTRY(PolygonOffsetEXT),
- TABLE_ENTRY(_dispatch_stub_590),
- TABLE_ENTRY(_dispatch_stub_591),
- TABLE_ENTRY(_dispatch_stub_592),
- TABLE_ENTRY(_dispatch_stub_593),
- TABLE_ENTRY(_dispatch_stub_594),
- TABLE_ENTRY(_dispatch_stub_595),
- TABLE_ENTRY(_dispatch_stub_596),
- TABLE_ENTRY(_dispatch_stub_597),
+ TABLE_ENTRY(_dispatch_stub_601),
+ TABLE_ENTRY(_dispatch_stub_602),
+ TABLE_ENTRY(_dispatch_stub_603),
+ TABLE_ENTRY(_dispatch_stub_604),
+ TABLE_ENTRY(_dispatch_stub_605),
+ TABLE_ENTRY(_dispatch_stub_606),
+ TABLE_ENTRY(_dispatch_stub_607),
+ TABLE_ENTRY(_dispatch_stub_608),
TABLE_ENTRY(ColorPointerEXT),
TABLE_ENTRY(EdgeFlagPointerEXT),
TABLE_ENTRY(IndexPointerEXT),
@@ -6778,7 +7079,7 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(FogCoorddvEXT),
TABLE_ENTRY(FogCoordfEXT),
TABLE_ENTRY(FogCoordfvEXT),
- TABLE_ENTRY(_dispatch_stub_632),
+ TABLE_ENTRY(_dispatch_stub_643),
TABLE_ENTRY(BlendFuncSeparateEXT),
TABLE_ENTRY(FlushVertexArrayRangeNV),
TABLE_ENTRY(VertexArrayRangeNV),
@@ -6820,15 +7121,15 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(WindowPos4ivMESA),
TABLE_ENTRY(WindowPos4sMESA),
TABLE_ENTRY(WindowPos4svMESA),
- TABLE_ENTRY(_dispatch_stub_674),
- TABLE_ENTRY(_dispatch_stub_675),
- TABLE_ENTRY(_dispatch_stub_676),
- TABLE_ENTRY(_dispatch_stub_677),
- TABLE_ENTRY(_dispatch_stub_678),
- TABLE_ENTRY(_dispatch_stub_679),
- TABLE_ENTRY(_dispatch_stub_680),
- TABLE_ENTRY(_dispatch_stub_681),
- TABLE_ENTRY(_dispatch_stub_682),
+ TABLE_ENTRY(_dispatch_stub_685),
+ TABLE_ENTRY(_dispatch_stub_686),
+ TABLE_ENTRY(_dispatch_stub_687),
+ TABLE_ENTRY(_dispatch_stub_688),
+ TABLE_ENTRY(_dispatch_stub_689),
+ TABLE_ENTRY(_dispatch_stub_690),
+ TABLE_ENTRY(_dispatch_stub_691),
+ TABLE_ENTRY(_dispatch_stub_692),
+ TABLE_ENTRY(_dispatch_stub_693),
TABLE_ENTRY(AreProgramsResidentNV),
TABLE_ENTRY(BindProgramNV),
TABLE_ENTRY(DeleteProgramsNV),
@@ -6909,11 +7210,11 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(SetFragmentShaderConstantATI),
TABLE_ENTRY(PointParameteriNV),
TABLE_ENTRY(PointParameterivNV),
- TABLE_ENTRY(_dispatch_stub_763),
- TABLE_ENTRY(_dispatch_stub_764),
- TABLE_ENTRY(_dispatch_stub_765),
- TABLE_ENTRY(_dispatch_stub_766),
- TABLE_ENTRY(_dispatch_stub_767),
+ TABLE_ENTRY(_dispatch_stub_774),
+ TABLE_ENTRY(_dispatch_stub_775),
+ TABLE_ENTRY(_dispatch_stub_776),
+ TABLE_ENTRY(_dispatch_stub_777),
+ TABLE_ENTRY(_dispatch_stub_778),
TABLE_ENTRY(GetProgramNamedParameterdvNV),
TABLE_ENTRY(GetProgramNamedParameterfvNV),
TABLE_ENTRY(ProgramNamedParameter4dNV),
@@ -6922,8 +7223,8 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(ProgramNamedParameter4fvNV),
TABLE_ENTRY(PrimitiveRestartIndexNV),
TABLE_ENTRY(PrimitiveRestartNV),
- TABLE_ENTRY(_dispatch_stub_776),
- TABLE_ENTRY(_dispatch_stub_777),
+ TABLE_ENTRY(_dispatch_stub_787),
+ TABLE_ENTRY(_dispatch_stub_788),
TABLE_ENTRY(BindFramebufferEXT),
TABLE_ENTRY(BindRenderbufferEXT),
TABLE_ENTRY(CheckFramebufferStatusEXT),
@@ -6941,9 +7242,9 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(IsFramebufferEXT),
TABLE_ENTRY(IsRenderbufferEXT),
TABLE_ENTRY(RenderbufferStorageEXT),
- TABLE_ENTRY(_dispatch_stub_795),
- TABLE_ENTRY(_dispatch_stub_796),
- TABLE_ENTRY(_dispatch_stub_797),
+ TABLE_ENTRY(_dispatch_stub_806),
+ TABLE_ENTRY(_dispatch_stub_807),
+ TABLE_ENTRY(_dispatch_stub_808),
TABLE_ENTRY(BindFragDataLocationEXT),
TABLE_ENTRY(GetFragDataLocationEXT),
TABLE_ENTRY(GetUniformuivEXT),
@@ -7001,19 +7302,19 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(GetTransformFeedbackVaryingEXT),
TABLE_ENTRY(TransformFeedbackVaryingsEXT),
TABLE_ENTRY(ProvokingVertexEXT),
- TABLE_ENTRY(_dispatch_stub_855),
- TABLE_ENTRY(_dispatch_stub_856),
+ TABLE_ENTRY(_dispatch_stub_866),
+ TABLE_ENTRY(_dispatch_stub_867),
TABLE_ENTRY(GetObjectParameterivAPPLE),
TABLE_ENTRY(ObjectPurgeableAPPLE),
TABLE_ENTRY(ObjectUnpurgeableAPPLE),
TABLE_ENTRY(ActiveProgramEXT),
TABLE_ENTRY(CreateShaderProgramEXT),
TABLE_ENTRY(UseShaderProgramEXT),
- TABLE_ENTRY(_dispatch_stub_863),
- TABLE_ENTRY(_dispatch_stub_864),
- TABLE_ENTRY(_dispatch_stub_865),
- TABLE_ENTRY(_dispatch_stub_866),
- TABLE_ENTRY(_dispatch_stub_867),
+ TABLE_ENTRY(_dispatch_stub_874),
+ TABLE_ENTRY(_dispatch_stub_875),
+ TABLE_ENTRY(_dispatch_stub_876),
+ TABLE_ENTRY(_dispatch_stub_877),
+ TABLE_ENTRY(_dispatch_stub_878),
TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES),
TABLE_ENTRY(EGLImageTargetTexture2DOES),
/* A whole bunch of no-op functions. These might be called
@@ -7202,10 +7503,6 @@ _glapi_proc UNUSED_TABLE_NAME[] = {
TABLE_ENTRY(MultiTexCoord4s),
TABLE_ENTRY(MultiTexCoord4sv),
TABLE_ENTRY(_dispatch_stub_423),
- TABLE_ENTRY(DrawArraysInstancedARB),
- TABLE_ENTRY(DrawArraysInstancedEXT),
- TABLE_ENTRY(DrawElementsInstancedARB),
- TABLE_ENTRY(DrawElementsInstancedEXT),
TABLE_ENTRY(LoadTransposeMatrixd),
TABLE_ENTRY(LoadTransposeMatrixf),
TABLE_ENTRY(MultTransposeMatrixd),
@@ -7317,13 +7614,17 @@ _glapi_proc UNUSED_TABLE_NAME[] = {
TABLE_ENTRY(GetAttribLocation),
TABLE_ENTRY(DrawBuffers),
TABLE_ENTRY(DrawBuffersATI),
+ TABLE_ENTRY(DrawArraysInstancedEXT),
+ TABLE_ENTRY(DrawArraysInstanced),
+ TABLE_ENTRY(DrawElementsInstancedEXT),
+ TABLE_ENTRY(DrawElementsInstanced),
TABLE_ENTRY(RenderbufferStorageMultisampleEXT),
TABLE_ENTRY(PointParameterf),
TABLE_ENTRY(PointParameterfARB),
- TABLE_ENTRY(_dispatch_stub_604),
+ TABLE_ENTRY(_dispatch_stub_615),
TABLE_ENTRY(PointParameterfv),
TABLE_ENTRY(PointParameterfvARB),
- TABLE_ENTRY(_dispatch_stub_605),
+ TABLE_ENTRY(_dispatch_stub_616),
TABLE_ENTRY(SecondaryColor3b),
TABLE_ENTRY(SecondaryColor3bv),
TABLE_ENTRY(SecondaryColor3d),
@@ -7349,7 +7650,7 @@ _glapi_proc UNUSED_TABLE_NAME[] = {
TABLE_ENTRY(FogCoordf),
TABLE_ENTRY(FogCoordfv),
TABLE_ENTRY(BlendFuncSeparate),
- TABLE_ENTRY(_dispatch_stub_633),
+ TABLE_ENTRY(_dispatch_stub_644),
TABLE_ENTRY(WindowPos2d),
TABLE_ENTRY(WindowPos2dARB),
TABLE_ENTRY(WindowPos2dv),
@@ -7392,6 +7693,7 @@ _glapi_proc UNUSED_TABLE_NAME[] = {
TABLE_ENTRY(PointParameteriv),
TABLE_ENTRY(DeleteVertexArrays),
TABLE_ENTRY(IsVertexArray),
+ TABLE_ENTRY(PrimitiveRestartIndex),
TABLE_ENTRY(BlendEquationSeparate),
TABLE_ENTRY(BindFramebuffer),
TABLE_ENTRY(BindRenderbuffer),
@@ -7411,7 +7713,53 @@ _glapi_proc UNUSED_TABLE_NAME[] = {
TABLE_ENTRY(IsRenderbuffer),
TABLE_ENTRY(RenderbufferStorage),
TABLE_ENTRY(BlitFramebuffer),
+ TABLE_ENTRY(BindFragDataLocation),
+ TABLE_ENTRY(GetFragDataLocation),
+ TABLE_ENTRY(GetUniformuiv),
+ TABLE_ENTRY(GetVertexAttribIiv),
+ TABLE_ENTRY(GetVertexAttribIuiv),
+ TABLE_ENTRY(Uniform1ui),
+ TABLE_ENTRY(Uniform1uiv),
+ TABLE_ENTRY(Uniform2ui),
+ TABLE_ENTRY(Uniform2uiv),
+ TABLE_ENTRY(Uniform3ui),
+ TABLE_ENTRY(Uniform3uiv),
+ TABLE_ENTRY(Uniform4ui),
+ TABLE_ENTRY(Uniform4uiv),
+ TABLE_ENTRY(VertexAttribI1i),
+ TABLE_ENTRY(VertexAttribI1iv),
+ TABLE_ENTRY(VertexAttribI1ui),
+ TABLE_ENTRY(VertexAttribI1uiv),
+ TABLE_ENTRY(VertexAttribI2i),
+ TABLE_ENTRY(VertexAttribI2iv),
+ TABLE_ENTRY(VertexAttribI2ui),
+ TABLE_ENTRY(VertexAttribI2uiv),
+ TABLE_ENTRY(VertexAttribI3i),
+ TABLE_ENTRY(VertexAttribI3iv),
+ TABLE_ENTRY(VertexAttribI3ui),
+ TABLE_ENTRY(VertexAttribI3uiv),
+ TABLE_ENTRY(VertexAttribI4bv),
+ TABLE_ENTRY(VertexAttribI4i),
+ TABLE_ENTRY(VertexAttribI4iv),
+ TABLE_ENTRY(VertexAttribI4sv),
+ TABLE_ENTRY(VertexAttribI4ubv),
+ TABLE_ENTRY(VertexAttribI4ui),
+ TABLE_ENTRY(VertexAttribI4uiv),
+ TABLE_ENTRY(VertexAttribI4usv),
+ TABLE_ENTRY(VertexAttribIPointer),
TABLE_ENTRY(FramebufferTextureLayer),
+ TABLE_ENTRY(ColorMaski),
+ TABLE_ENTRY(Disablei),
+ TABLE_ENTRY(Enablei),
+ TABLE_ENTRY(GetBooleani_v),
+ TABLE_ENTRY(GetIntegeri_v),
+ TABLE_ENTRY(IsEnabledi),
+ TABLE_ENTRY(GetTexParameterIiv),
+ TABLE_ENTRY(GetTexParameterIuiv),
+ TABLE_ENTRY(TexParameterIiv),
+ TABLE_ENTRY(TexParameterIuiv),
+ TABLE_ENTRY(BeginConditionalRender),
+ TABLE_ENTRY(EndConditionalRender),
TABLE_ENTRY(BeginTransformFeedback),
TABLE_ENTRY(BindBufferBase),
TABLE_ENTRY(BindBufferRange),
diff --git a/src/mapi/glapi/glprocs.h b/src/mapi/glapi/glprocs.h
index 0ac42638d7..c0a98e622a 100644
--- a/src/mapi/glapi/glprocs.h
+++ b/src/mapi/glapi/glprocs.h
@@ -482,8 +482,17 @@ static const char gl_string_table[] =
"glUniformMatrix3x4fv\0"
"glUniformMatrix4x2fv\0"
"glUniformMatrix4x3fv\0"
- "glDrawArraysInstanced\0"
- "glDrawElementsInstanced\0"
+ "glClampColor\0"
+ "glClearBufferfi\0"
+ "glClearBufferfv\0"
+ "glClearBufferiv\0"
+ "glClearBufferuiv\0"
+ "glGetStringi\0"
+ "glTexBuffer\0"
+ "glFramebufferTexture\0"
+ "glGetBufferParameteri64v\0"
+ "glGetInteger64i_v\0"
+ "glVertexAttribDivisor\0"
"glLoadTransposeMatrixdARB\0"
"glLoadTransposeMatrixfARB\0"
"glMultTransposeMatrixdARB\0"
@@ -615,6 +624,8 @@ static const char gl_string_table[] =
"glGetActiveAttribARB\0"
"glGetAttribLocationARB\0"
"glDrawBuffersARB\0"
+ "glDrawArraysInstancedARB\0"
+ "glDrawElementsInstancedARB\0"
"glRenderbufferStorageMultisample\0"
"glFramebufferTextureARB\0"
"glFramebufferTextureFaceARB\0"
@@ -1014,10 +1025,6 @@ static const char gl_string_table[] =
"glMultiTexCoord4s\0"
"glMultiTexCoord4sv\0"
"glStencilOpSeparateATI\0"
- "glDrawArraysInstancedARB\0"
- "glDrawArraysInstancedEXT\0"
- "glDrawElementsInstancedARB\0"
- "glDrawElementsInstancedEXT\0"
"glLoadTransposeMatrixd\0"
"glLoadTransposeMatrixf\0"
"glMultTransposeMatrixd\0"
@@ -1129,6 +1136,10 @@ static const char gl_string_table[] =
"glGetAttribLocation\0"
"glDrawBuffers\0"
"glDrawBuffersATI\0"
+ "glDrawArraysInstancedEXT\0"
+ "glDrawArraysInstanced\0"
+ "glDrawElementsInstancedEXT\0"
+ "glDrawElementsInstanced\0"
"glRenderbufferStorageMultisampleEXT\0"
"glSampleMaskEXT\0"
"glSamplePatternEXT\0"
@@ -1206,6 +1217,7 @@ static const char gl_string_table[] =
"glPointParameteriv\0"
"glDeleteVertexArrays\0"
"glIsVertexArray\0"
+ "glPrimitiveRestartIndex\0"
"glBlendEquationSeparate\0"
"glBlendEquationSeparateATI\0"
"glBindFramebuffer\0"
@@ -1226,7 +1238,53 @@ static const char gl_string_table[] =
"glIsRenderbuffer\0"
"glRenderbufferStorage\0"
"glBlitFramebuffer\0"
+ "glBindFragDataLocation\0"
+ "glGetFragDataLocation\0"
+ "glGetUniformuiv\0"
+ "glGetVertexAttribIiv\0"
+ "glGetVertexAttribIuiv\0"
+ "glUniform1ui\0"
+ "glUniform1uiv\0"
+ "glUniform2ui\0"
+ "glUniform2uiv\0"
+ "glUniform3ui\0"
+ "glUniform3uiv\0"
+ "glUniform4ui\0"
+ "glUniform4uiv\0"
+ "glVertexAttribI1i\0"
+ "glVertexAttribI1iv\0"
+ "glVertexAttribI1ui\0"
+ "glVertexAttribI1uiv\0"
+ "glVertexAttribI2i\0"
+ "glVertexAttribI2iv\0"
+ "glVertexAttribI2ui\0"
+ "glVertexAttribI2uiv\0"
+ "glVertexAttribI3i\0"
+ "glVertexAttribI3iv\0"
+ "glVertexAttribI3ui\0"
+ "glVertexAttribI3uiv\0"
+ "glVertexAttribI4bv\0"
+ "glVertexAttribI4i\0"
+ "glVertexAttribI4iv\0"
+ "glVertexAttribI4sv\0"
+ "glVertexAttribI4ubv\0"
+ "glVertexAttribI4ui\0"
+ "glVertexAttribI4uiv\0"
+ "glVertexAttribI4usv\0"
+ "glVertexAttribIPointer\0"
"glFramebufferTextureLayer\0"
+ "glColorMaski\0"
+ "glDisablei\0"
+ "glEnablei\0"
+ "glGetBooleani_v\0"
+ "glGetIntegeri_v\0"
+ "glIsEnabledi\0"
+ "glGetTexParameterIiv\0"
+ "glGetTexParameterIuiv\0"
+ "glTexParameterIiv\0"
+ "glTexParameterIuiv\0"
+ "glBeginConditionalRender\0"
+ "glEndConditionalRender\0"
"glBeginTransformFeedback\0"
"glBindBufferBase\0"
"glBindBufferRange\0"
@@ -1251,41 +1309,41 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_364 mgl_dispatch_stub_364
#define gl_dispatch_stub_365 mgl_dispatch_stub_365
#define gl_dispatch_stub_366 mgl_dispatch_stub_366
-#define gl_dispatch_stub_590 mgl_dispatch_stub_590
-#define gl_dispatch_stub_591 mgl_dispatch_stub_591
-#define gl_dispatch_stub_592 mgl_dispatch_stub_592
-#define gl_dispatch_stub_593 mgl_dispatch_stub_593
-#define gl_dispatch_stub_594 mgl_dispatch_stub_594
-#define gl_dispatch_stub_595 mgl_dispatch_stub_595
-#define gl_dispatch_stub_596 mgl_dispatch_stub_596
-#define gl_dispatch_stub_597 mgl_dispatch_stub_597
-#define gl_dispatch_stub_632 mgl_dispatch_stub_632
-#define gl_dispatch_stub_674 mgl_dispatch_stub_674
-#define gl_dispatch_stub_675 mgl_dispatch_stub_675
-#define gl_dispatch_stub_676 mgl_dispatch_stub_676
-#define gl_dispatch_stub_677 mgl_dispatch_stub_677
-#define gl_dispatch_stub_678 mgl_dispatch_stub_678
-#define gl_dispatch_stub_679 mgl_dispatch_stub_679
-#define gl_dispatch_stub_680 mgl_dispatch_stub_680
-#define gl_dispatch_stub_681 mgl_dispatch_stub_681
-#define gl_dispatch_stub_682 mgl_dispatch_stub_682
-#define gl_dispatch_stub_763 mgl_dispatch_stub_763
-#define gl_dispatch_stub_764 mgl_dispatch_stub_764
-#define gl_dispatch_stub_765 mgl_dispatch_stub_765
-#define gl_dispatch_stub_766 mgl_dispatch_stub_766
-#define gl_dispatch_stub_767 mgl_dispatch_stub_767
+#define gl_dispatch_stub_601 mgl_dispatch_stub_601
+#define gl_dispatch_stub_602 mgl_dispatch_stub_602
+#define gl_dispatch_stub_603 mgl_dispatch_stub_603
+#define gl_dispatch_stub_604 mgl_dispatch_stub_604
+#define gl_dispatch_stub_605 mgl_dispatch_stub_605
+#define gl_dispatch_stub_606 mgl_dispatch_stub_606
+#define gl_dispatch_stub_607 mgl_dispatch_stub_607
+#define gl_dispatch_stub_608 mgl_dispatch_stub_608
+#define gl_dispatch_stub_643 mgl_dispatch_stub_643
+#define gl_dispatch_stub_685 mgl_dispatch_stub_685
+#define gl_dispatch_stub_686 mgl_dispatch_stub_686
+#define gl_dispatch_stub_687 mgl_dispatch_stub_687
+#define gl_dispatch_stub_688 mgl_dispatch_stub_688
+#define gl_dispatch_stub_689 mgl_dispatch_stub_689
+#define gl_dispatch_stub_690 mgl_dispatch_stub_690
+#define gl_dispatch_stub_691 mgl_dispatch_stub_691
+#define gl_dispatch_stub_692 mgl_dispatch_stub_692
+#define gl_dispatch_stub_693 mgl_dispatch_stub_693
+#define gl_dispatch_stub_774 mgl_dispatch_stub_774
+#define gl_dispatch_stub_775 mgl_dispatch_stub_775
#define gl_dispatch_stub_776 mgl_dispatch_stub_776
#define gl_dispatch_stub_777 mgl_dispatch_stub_777
-#define gl_dispatch_stub_795 mgl_dispatch_stub_795
-#define gl_dispatch_stub_796 mgl_dispatch_stub_796
-#define gl_dispatch_stub_797 mgl_dispatch_stub_797
-#define gl_dispatch_stub_855 mgl_dispatch_stub_855
-#define gl_dispatch_stub_856 mgl_dispatch_stub_856
-#define gl_dispatch_stub_863 mgl_dispatch_stub_863
-#define gl_dispatch_stub_864 mgl_dispatch_stub_864
-#define gl_dispatch_stub_865 mgl_dispatch_stub_865
+#define gl_dispatch_stub_778 mgl_dispatch_stub_778
+#define gl_dispatch_stub_787 mgl_dispatch_stub_787
+#define gl_dispatch_stub_788 mgl_dispatch_stub_788
+#define gl_dispatch_stub_806 mgl_dispatch_stub_806
+#define gl_dispatch_stub_807 mgl_dispatch_stub_807
+#define gl_dispatch_stub_808 mgl_dispatch_stub_808
#define gl_dispatch_stub_866 mgl_dispatch_stub_866
#define gl_dispatch_stub_867 mgl_dispatch_stub_867
+#define gl_dispatch_stub_874 mgl_dispatch_stub_874
+#define gl_dispatch_stub_875 mgl_dispatch_stub_875
+#define gl_dispatch_stub_876 mgl_dispatch_stub_876
+#define gl_dispatch_stub_877 mgl_dispatch_stub_877
+#define gl_dispatch_stub_878 mgl_dispatch_stub_878
#endif /* USE_MGL_NAMESPACE */
@@ -1303,41 +1361,41 @@ void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params
void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params);
void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_590(GLenum pname, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_591(GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_592(GLenum pname, GLfloat param);
-void GLAPIENTRY gl_dispatch_stub_593(GLenum pname, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_594(GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_595(GLenum pname, const GLint * params);
-void GLAPIENTRY gl_dispatch_stub_596(GLclampf value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_597(GLenum pattern);
-void GLAPIENTRY gl_dispatch_stub_632(GLenum mode);
-void GLAPIENTRY gl_dispatch_stub_674(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_675(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_676(GLsizei n, const GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_677(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_678(GLsizei n, GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_679(GLuint fence, GLenum pname, GLint * params);
-GLboolean GLAPIENTRY gl_dispatch_stub_680(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_681(GLuint fence, GLenum condition);
-GLboolean GLAPIENTRY gl_dispatch_stub_682(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_763(GLenum face);
-void GLAPIENTRY gl_dispatch_stub_764(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_765(GLsizei n, const GLuint * arrays);
-void GLAPIENTRY gl_dispatch_stub_766(GLsizei n, GLuint * arrays);
-GLboolean GLAPIENTRY gl_dispatch_stub_767(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_776(GLclampd zmin, GLclampd zmax);
-void GLAPIENTRY gl_dispatch_stub_777(GLenum modeRGB, GLenum modeA);
-void GLAPIENTRY gl_dispatch_stub_795(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-void GLAPIENTRY gl_dispatch_stub_796(GLenum target, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_797(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_855(GLenum target, GLenum pname, GLvoid ** params);
-void GLAPIENTRY gl_dispatch_stub_856(GLenum target, GLsizei length, GLvoid * pointer);
-void GLAPIENTRY gl_dispatch_stub_863(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_864(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_865(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_866(GLuint id, GLenum pname, GLint64EXT * params);
-void GLAPIENTRY gl_dispatch_stub_867(GLuint id, GLenum pname, GLuint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_601(GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_602(GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_603(GLenum pname, GLfloat param);
+void GLAPIENTRY gl_dispatch_stub_604(GLenum pname, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_605(GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_606(GLenum pname, const GLint * params);
+void GLAPIENTRY gl_dispatch_stub_607(GLclampf value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_608(GLenum pattern);
+void GLAPIENTRY gl_dispatch_stub_643(GLenum mode);
+void GLAPIENTRY gl_dispatch_stub_685(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_686(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_687(GLsizei n, const GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_688(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_689(GLsizei n, GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_690(GLuint fence, GLenum pname, GLint * params);
+GLboolean GLAPIENTRY gl_dispatch_stub_691(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_692(GLuint fence, GLenum condition);
+GLboolean GLAPIENTRY gl_dispatch_stub_693(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_774(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_775(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_776(GLsizei n, const GLuint * arrays);
+void GLAPIENTRY gl_dispatch_stub_777(GLsizei n, GLuint * arrays);
+GLboolean GLAPIENTRY gl_dispatch_stub_778(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_787(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_788(GLenum modeRGB, GLenum modeA);
+void GLAPIENTRY gl_dispatch_stub_806(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+void GLAPIENTRY gl_dispatch_stub_807(GLenum target, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_808(GLenum target, GLintptr offset, GLsizeiptr size);
+void GLAPIENTRY gl_dispatch_stub_866(GLenum target, GLenum pname, GLvoid ** params);
+void GLAPIENTRY gl_dispatch_stub_867(GLenum target, GLsizei length, GLvoid * pointer);
+void GLAPIENTRY gl_dispatch_stub_874(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_875(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_876(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_877(GLuint id, GLenum pname, GLint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_878(GLuint id, GLenum pname, GLuint64EXT * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -1771,758 +1829,816 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET( 6100, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL, 427),
NAME_FUNC_OFFSET( 6121, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL, 428),
NAME_FUNC_OFFSET( 6142, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL, 429),
- NAME_FUNC_OFFSET( 6163, glDrawArraysInstanced, glDrawArraysInstanced, NULL, 430),
- NAME_FUNC_OFFSET( 6185, glDrawElementsInstanced, glDrawElementsInstanced, NULL, 431),
- NAME_FUNC_OFFSET( 6209, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 432),
- NAME_FUNC_OFFSET( 6235, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 433),
- NAME_FUNC_OFFSET( 6261, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 434),
- NAME_FUNC_OFFSET( 6287, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 435),
- NAME_FUNC_OFFSET( 6313, glSampleCoverageARB, glSampleCoverageARB, NULL, 436),
- NAME_FUNC_OFFSET( 6333, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 437),
- NAME_FUNC_OFFSET( 6359, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 438),
- NAME_FUNC_OFFSET( 6385, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 439),
- NAME_FUNC_OFFSET( 6411, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 440),
- NAME_FUNC_OFFSET( 6440, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 441),
- NAME_FUNC_OFFSET( 6469, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 442),
- NAME_FUNC_OFFSET( 6498, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 443),
- NAME_FUNC_OFFSET( 6525, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 444),
- NAME_FUNC_OFFSET( 6555, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 445),
- NAME_FUNC_OFFSET( 6584, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, 446),
- NAME_FUNC_OFFSET( 6614, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, 447),
- NAME_FUNC_OFFSET( 6644, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, 448),
- NAME_FUNC_OFFSET( 6676, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, 449),
- NAME_FUNC_OFFSET( 6708, glGetProgramStringARB, glGetProgramStringARB, NULL, 450),
- NAME_FUNC_OFFSET( 6730, glGetProgramivARB, glGetProgramivARB, NULL, 451),
- NAME_FUNC_OFFSET( 6748, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 452),
- NAME_FUNC_OFFSET( 6771, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 453),
- NAME_FUNC_OFFSET( 6794, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 454),
- NAME_FUNC_OFFSET( 6817, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 455),
- NAME_FUNC_OFFSET( 6844, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 456),
- NAME_FUNC_OFFSET( 6872, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 457),
- NAME_FUNC_OFFSET( 6899, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 458),
- NAME_FUNC_OFFSET( 6927, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, 459),
- NAME_FUNC_OFFSET( 6956, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, 460),
- NAME_FUNC_OFFSET( 6986, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, 461),
- NAME_FUNC_OFFSET( 7015, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, 462),
- NAME_FUNC_OFFSET( 7045, glProgramStringARB, glProgramStringARB, NULL, 463),
- NAME_FUNC_OFFSET( 7064, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 464),
- NAME_FUNC_OFFSET( 7084, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 465),
- NAME_FUNC_OFFSET( 7105, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 466),
- NAME_FUNC_OFFSET( 7125, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 467),
- NAME_FUNC_OFFSET( 7146, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 468),
- NAME_FUNC_OFFSET( 7166, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 469),
- NAME_FUNC_OFFSET( 7187, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 470),
- NAME_FUNC_OFFSET( 7207, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 471),
- NAME_FUNC_OFFSET( 7228, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 472),
- NAME_FUNC_OFFSET( 7248, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 473),
- NAME_FUNC_OFFSET( 7269, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 474),
- NAME_FUNC_OFFSET( 7289, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 475),
- NAME_FUNC_OFFSET( 7310, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 476),
- NAME_FUNC_OFFSET( 7330, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 477),
- NAME_FUNC_OFFSET( 7351, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 478),
- NAME_FUNC_OFFSET( 7371, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 479),
- NAME_FUNC_OFFSET( 7392, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 480),
- NAME_FUNC_OFFSET( 7412, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 481),
- NAME_FUNC_OFFSET( 7433, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 482),
- NAME_FUNC_OFFSET( 7455, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 483),
- NAME_FUNC_OFFSET( 7477, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 484),
- NAME_FUNC_OFFSET( 7499, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 485),
- NAME_FUNC_OFFSET( 7521, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 486),
- NAME_FUNC_OFFSET( 7544, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 487),
- NAME_FUNC_OFFSET( 7567, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 488),
- NAME_FUNC_OFFSET( 7590, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 489),
- NAME_FUNC_OFFSET( 7611, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 490),
- NAME_FUNC_OFFSET( 7631, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 491),
- NAME_FUNC_OFFSET( 7652, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 492),
- NAME_FUNC_OFFSET( 7672, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 493),
- NAME_FUNC_OFFSET( 7693, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 494),
- NAME_FUNC_OFFSET( 7714, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 495),
- NAME_FUNC_OFFSET( 7734, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 496),
- NAME_FUNC_OFFSET( 7755, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 497),
- NAME_FUNC_OFFSET( 7777, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 498),
- NAME_FUNC_OFFSET( 7799, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 499),
- NAME_FUNC_OFFSET( 7821, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 500),
- NAME_FUNC_OFFSET( 7846, glBindBufferARB, glBindBufferARB, NULL, 501),
- NAME_FUNC_OFFSET( 7862, glBufferDataARB, glBufferDataARB, NULL, 502),
- NAME_FUNC_OFFSET( 7878, glBufferSubDataARB, glBufferSubDataARB, NULL, 503),
- NAME_FUNC_OFFSET( 7897, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 504),
- NAME_FUNC_OFFSET( 7916, glGenBuffersARB, glGenBuffersARB, NULL, 505),
- NAME_FUNC_OFFSET( 7932, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 506),
- NAME_FUNC_OFFSET( 7958, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 507),
- NAME_FUNC_OFFSET( 7981, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 508),
- NAME_FUNC_OFFSET( 8003, glIsBufferARB, glIsBufferARB, NULL, 509),
- NAME_FUNC_OFFSET( 8017, glMapBufferARB, glMapBufferARB, NULL, 510),
- NAME_FUNC_OFFSET( 8032, glUnmapBufferARB, glUnmapBufferARB, NULL, 511),
- NAME_FUNC_OFFSET( 8049, glBeginQueryARB, glBeginQueryARB, NULL, 512),
- NAME_FUNC_OFFSET( 8065, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 513),
- NAME_FUNC_OFFSET( 8084, glEndQueryARB, glEndQueryARB, NULL, 514),
- NAME_FUNC_OFFSET( 8098, glGenQueriesARB, glGenQueriesARB, NULL, 515),
- NAME_FUNC_OFFSET( 8114, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 516),
- NAME_FUNC_OFFSET( 8136, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 517),
- NAME_FUNC_OFFSET( 8159, glGetQueryivARB, glGetQueryivARB, NULL, 518),
- NAME_FUNC_OFFSET( 8175, glIsQueryARB, glIsQueryARB, NULL, 519),
- NAME_FUNC_OFFSET( 8188, glAttachObjectARB, glAttachObjectARB, NULL, 520),
- NAME_FUNC_OFFSET( 8206, glCompileShaderARB, glCompileShaderARB, NULL, 521),
- NAME_FUNC_OFFSET( 8225, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, 522),
- NAME_FUNC_OFFSET( 8250, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, 523),
- NAME_FUNC_OFFSET( 8274, glDeleteObjectARB, glDeleteObjectARB, NULL, 524),
- NAME_FUNC_OFFSET( 8292, glDetachObjectARB, glDetachObjectARB, NULL, 525),
- NAME_FUNC_OFFSET( 8310, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 526),
- NAME_FUNC_OFFSET( 8332, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, 527),
- NAME_FUNC_OFFSET( 8356, glGetHandleARB, glGetHandleARB, NULL, 528),
- NAME_FUNC_OFFSET( 8371, glGetInfoLogARB, glGetInfoLogARB, NULL, 529),
- NAME_FUNC_OFFSET( 8387, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, 530),
- NAME_FUNC_OFFSET( 8413, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, 531),
- NAME_FUNC_OFFSET( 8439, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 532),
- NAME_FUNC_OFFSET( 8460, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 533),
- NAME_FUNC_OFFSET( 8484, glGetUniformfvARB, glGetUniformfvARB, NULL, 534),
- NAME_FUNC_OFFSET( 8502, glGetUniformivARB, glGetUniformivARB, NULL, 535),
- NAME_FUNC_OFFSET( 8520, glLinkProgramARB, glLinkProgramARB, NULL, 536),
- NAME_FUNC_OFFSET( 8537, glShaderSourceARB, glShaderSourceARB, NULL, 537),
- NAME_FUNC_OFFSET( 8555, glUniform1fARB, glUniform1fARB, NULL, 538),
- NAME_FUNC_OFFSET( 8570, glUniform1fvARB, glUniform1fvARB, NULL, 539),
- NAME_FUNC_OFFSET( 8586, glUniform1iARB, glUniform1iARB, NULL, 540),
- NAME_FUNC_OFFSET( 8601, glUniform1ivARB, glUniform1ivARB, NULL, 541),
- NAME_FUNC_OFFSET( 8617, glUniform2fARB, glUniform2fARB, NULL, 542),
- NAME_FUNC_OFFSET( 8632, glUniform2fvARB, glUniform2fvARB, NULL, 543),
- NAME_FUNC_OFFSET( 8648, glUniform2iARB, glUniform2iARB, NULL, 544),
- NAME_FUNC_OFFSET( 8663, glUniform2ivARB, glUniform2ivARB, NULL, 545),
- NAME_FUNC_OFFSET( 8679, glUniform3fARB, glUniform3fARB, NULL, 546),
- NAME_FUNC_OFFSET( 8694, glUniform3fvARB, glUniform3fvARB, NULL, 547),
- NAME_FUNC_OFFSET( 8710, glUniform3iARB, glUniform3iARB, NULL, 548),
- NAME_FUNC_OFFSET( 8725, glUniform3ivARB, glUniform3ivARB, NULL, 549),
- NAME_FUNC_OFFSET( 8741, glUniform4fARB, glUniform4fARB, NULL, 550),
- NAME_FUNC_OFFSET( 8756, glUniform4fvARB, glUniform4fvARB, NULL, 551),
- NAME_FUNC_OFFSET( 8772, glUniform4iARB, glUniform4iARB, NULL, 552),
- NAME_FUNC_OFFSET( 8787, glUniform4ivARB, glUniform4ivARB, NULL, 553),
- NAME_FUNC_OFFSET( 8803, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 554),
- NAME_FUNC_OFFSET( 8825, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 555),
- NAME_FUNC_OFFSET( 8847, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 556),
- NAME_FUNC_OFFSET( 8869, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 557),
- NAME_FUNC_OFFSET( 8891, glValidateProgramARB, glValidateProgramARB, NULL, 558),
- NAME_FUNC_OFFSET( 8912, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 559),
- NAME_FUNC_OFFSET( 8936, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 560),
- NAME_FUNC_OFFSET( 8957, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 561),
- NAME_FUNC_OFFSET( 8980, glDrawBuffersARB, glDrawBuffersARB, NULL, 562),
- NAME_FUNC_OFFSET( 8997, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 563),
- NAME_FUNC_OFFSET( 9030, glFramebufferTextureARB, glFramebufferTextureARB, NULL, 564),
- NAME_FUNC_OFFSET( 9054, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 565),
- NAME_FUNC_OFFSET( 9082, glProgramParameteriARB, glProgramParameteriARB, NULL, 566),
- NAME_FUNC_OFFSET( 9105, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 567),
- NAME_FUNC_OFFSET( 9130, glMapBufferRange, glMapBufferRange, NULL, 568),
- NAME_FUNC_OFFSET( 9147, glBindVertexArray, glBindVertexArray, NULL, 569),
- NAME_FUNC_OFFSET( 9165, glGenVertexArrays, glGenVertexArrays, NULL, 570),
- NAME_FUNC_OFFSET( 9183, glCopyBufferSubData, glCopyBufferSubData, NULL, 571),
- NAME_FUNC_OFFSET( 9203, glClientWaitSync, glClientWaitSync, NULL, 572),
- NAME_FUNC_OFFSET( 9220, glDeleteSync, glDeleteSync, NULL, 573),
- NAME_FUNC_OFFSET( 9233, glFenceSync, glFenceSync, NULL, 574),
- NAME_FUNC_OFFSET( 9245, glGetInteger64v, glGetInteger64v, NULL, 575),
- NAME_FUNC_OFFSET( 9261, glGetSynciv, glGetSynciv, NULL, 576),
- NAME_FUNC_OFFSET( 9273, glIsSync, glIsSync, NULL, 577),
- NAME_FUNC_OFFSET( 9282, glWaitSync, glWaitSync, NULL, 578),
- NAME_FUNC_OFFSET( 9293, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 579),
- NAME_FUNC_OFFSET( 9318, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 580),
- NAME_FUNC_OFFSET( 9348, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 581),
- NAME_FUNC_OFFSET( 9378, glBindTransformFeedback, glBindTransformFeedback, NULL, 582),
- NAME_FUNC_OFFSET( 9402, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 583),
- NAME_FUNC_OFFSET( 9429, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 584),
- NAME_FUNC_OFFSET( 9453, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 585),
- NAME_FUNC_OFFSET( 9477, glIsTransformFeedback, glIsTransformFeedback, NULL, 586),
- NAME_FUNC_OFFSET( 9499, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 587),
- NAME_FUNC_OFFSET( 9524, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 588),
- NAME_FUNC_OFFSET( 9550, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 589),
- NAME_FUNC_OFFSET( 9569, gl_dispatch_stub_590, gl_dispatch_stub_590, NULL, 590),
- NAME_FUNC_OFFSET( 9601, gl_dispatch_stub_591, gl_dispatch_stub_591, NULL, 591),
- NAME_FUNC_OFFSET( 9633, gl_dispatch_stub_592, gl_dispatch_stub_592, NULL, 592),
- NAME_FUNC_OFFSET( 9661, gl_dispatch_stub_593, gl_dispatch_stub_593, NULL, 593),
- NAME_FUNC_OFFSET( 9690, gl_dispatch_stub_594, gl_dispatch_stub_594, NULL, 594),
- NAME_FUNC_OFFSET( 9718, gl_dispatch_stub_595, gl_dispatch_stub_595, NULL, 595),
- NAME_FUNC_OFFSET( 9747, gl_dispatch_stub_596, gl_dispatch_stub_596, NULL, 596),
- NAME_FUNC_OFFSET( 9764, gl_dispatch_stub_597, gl_dispatch_stub_597, NULL, 597),
- NAME_FUNC_OFFSET( 9784, glColorPointerEXT, glColorPointerEXT, NULL, 598),
- NAME_FUNC_OFFSET( 9802, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 599),
- NAME_FUNC_OFFSET( 9823, glIndexPointerEXT, glIndexPointerEXT, NULL, 600),
- NAME_FUNC_OFFSET( 9841, glNormalPointerEXT, glNormalPointerEXT, NULL, 601),
- NAME_FUNC_OFFSET( 9860, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 602),
- NAME_FUNC_OFFSET( 9881, glVertexPointerEXT, glVertexPointerEXT, NULL, 603),
- NAME_FUNC_OFFSET( 9900, glPointParameterfEXT, glPointParameterfEXT, NULL, 604),
- NAME_FUNC_OFFSET( 9921, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 605),
- NAME_FUNC_OFFSET( 9943, glLockArraysEXT, glLockArraysEXT, NULL, 606),
- NAME_FUNC_OFFSET( 9959, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 607),
- NAME_FUNC_OFFSET( 9977, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 608),
- NAME_FUNC_OFFSET( 9999, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 609),
- NAME_FUNC_OFFSET(10022, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 610),
- NAME_FUNC_OFFSET(10044, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 611),
- NAME_FUNC_OFFSET(10067, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 612),
- NAME_FUNC_OFFSET(10089, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 613),
- NAME_FUNC_OFFSET(10112, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 614),
- NAME_FUNC_OFFSET(10134, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 615),
- NAME_FUNC_OFFSET(10157, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 616),
- NAME_FUNC_OFFSET(10179, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 617),
- NAME_FUNC_OFFSET(10202, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 618),
- NAME_FUNC_OFFSET(10225, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 619),
- NAME_FUNC_OFFSET(10249, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 620),
- NAME_FUNC_OFFSET(10272, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 621),
- NAME_FUNC_OFFSET(10296, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 622),
- NAME_FUNC_OFFSET(10319, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 623),
- NAME_FUNC_OFFSET(10343, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 624),
- NAME_FUNC_OFFSET(10370, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 625),
- NAME_FUNC_OFFSET(10391, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 626),
- NAME_FUNC_OFFSET(10414, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 627),
- NAME_FUNC_OFFSET(10435, glFogCoorddEXT, glFogCoorddEXT, NULL, 628),
- NAME_FUNC_OFFSET(10450, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 629),
- NAME_FUNC_OFFSET(10466, glFogCoordfEXT, glFogCoordfEXT, NULL, 630),
- NAME_FUNC_OFFSET(10481, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 631),
- NAME_FUNC_OFFSET(10497, gl_dispatch_stub_632, gl_dispatch_stub_632, NULL, 632),
- NAME_FUNC_OFFSET(10515, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 633),
- NAME_FUNC_OFFSET(10538, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 634),
- NAME_FUNC_OFFSET(10564, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 635),
- NAME_FUNC_OFFSET(10585, glCombinerInputNV, glCombinerInputNV, NULL, 636),
- NAME_FUNC_OFFSET(10603, glCombinerOutputNV, glCombinerOutputNV, NULL, 637),
- NAME_FUNC_OFFSET(10622, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 638),
- NAME_FUNC_OFFSET(10645, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 639),
- NAME_FUNC_OFFSET(10669, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 640),
- NAME_FUNC_OFFSET(10692, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 641),
- NAME_FUNC_OFFSET(10716, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 642),
- NAME_FUNC_OFFSET(10739, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 643),
- NAME_FUNC_OFFSET(10771, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 644),
- NAME_FUNC_OFFSET(10803, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 645),
- NAME_FUNC_OFFSET(10836, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 646),
- NAME_FUNC_OFFSET(10869, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 647),
- NAME_FUNC_OFFSET(10906, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 648),
- NAME_FUNC_OFFSET(10943, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 649),
- NAME_FUNC_OFFSET(10963, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 650),
- NAME_FUNC_OFFSET(10981, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 651),
- NAME_FUNC_OFFSET(11000, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 652),
- NAME_FUNC_OFFSET(11018, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 653),
- NAME_FUNC_OFFSET(11037, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 654),
- NAME_FUNC_OFFSET(11055, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 655),
- NAME_FUNC_OFFSET(11074, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 656),
- NAME_FUNC_OFFSET(11092, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 657),
- NAME_FUNC_OFFSET(11111, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 658),
- NAME_FUNC_OFFSET(11129, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 659),
- NAME_FUNC_OFFSET(11148, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 660),
- NAME_FUNC_OFFSET(11166, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 661),
- NAME_FUNC_OFFSET(11185, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 662),
- NAME_FUNC_OFFSET(11203, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 663),
- NAME_FUNC_OFFSET(11222, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 664),
- NAME_FUNC_OFFSET(11240, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 665),
- NAME_FUNC_OFFSET(11259, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 666),
- NAME_FUNC_OFFSET(11277, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 667),
- NAME_FUNC_OFFSET(11296, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 668),
- NAME_FUNC_OFFSET(11314, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 669),
- NAME_FUNC_OFFSET(11333, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 670),
- NAME_FUNC_OFFSET(11351, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 671),
- NAME_FUNC_OFFSET(11370, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 672),
- NAME_FUNC_OFFSET(11388, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 673),
- NAME_FUNC_OFFSET(11407, gl_dispatch_stub_674, gl_dispatch_stub_674, NULL, 674),
- NAME_FUNC_OFFSET(11432, gl_dispatch_stub_675, gl_dispatch_stub_675, NULL, 675),
- NAME_FUNC_OFFSET(11459, gl_dispatch_stub_676, gl_dispatch_stub_676, NULL, 676),
- NAME_FUNC_OFFSET(11476, gl_dispatch_stub_677, gl_dispatch_stub_677, NULL, 677),
- NAME_FUNC_OFFSET(11492, gl_dispatch_stub_678, gl_dispatch_stub_678, NULL, 678),
- NAME_FUNC_OFFSET(11506, gl_dispatch_stub_679, gl_dispatch_stub_679, NULL, 679),
- NAME_FUNC_OFFSET(11521, gl_dispatch_stub_680, gl_dispatch_stub_680, NULL, 680),
- NAME_FUNC_OFFSET(11533, gl_dispatch_stub_681, gl_dispatch_stub_681, NULL, 681),
- NAME_FUNC_OFFSET(11546, gl_dispatch_stub_682, gl_dispatch_stub_682, NULL, 682),
- NAME_FUNC_OFFSET(11560, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 683),
- NAME_FUNC_OFFSET(11584, glBindProgramNV, glBindProgramNV, NULL, 684),
- NAME_FUNC_OFFSET(11600, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 685),
- NAME_FUNC_OFFSET(11619, glExecuteProgramNV, glExecuteProgramNV, NULL, 686),
- NAME_FUNC_OFFSET(11638, glGenProgramsNV, glGenProgramsNV, NULL, 687),
- NAME_FUNC_OFFSET(11654, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 688),
- NAME_FUNC_OFFSET(11680, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 689),
- NAME_FUNC_OFFSET(11706, glGetProgramStringNV, glGetProgramStringNV, NULL, 690),
- NAME_FUNC_OFFSET(11727, glGetProgramivNV, glGetProgramivNV, NULL, 691),
- NAME_FUNC_OFFSET(11744, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 692),
- NAME_FUNC_OFFSET(11765, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 693),
- NAME_FUNC_OFFSET(11793, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 694),
- NAME_FUNC_OFFSET(11815, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 695),
- NAME_FUNC_OFFSET(11837, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 696),
- NAME_FUNC_OFFSET(11859, glIsProgramNV, glIsProgramNV, NULL, 697),
- NAME_FUNC_OFFSET(11873, glLoadProgramNV, glLoadProgramNV, NULL, 698),
- NAME_FUNC_OFFSET(11889, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 699),
- NAME_FUNC_OFFSET(11914, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 700),
- NAME_FUNC_OFFSET(11939, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 701),
- NAME_FUNC_OFFSET(11967, glTrackMatrixNV, glTrackMatrixNV, NULL, 702),
- NAME_FUNC_OFFSET(11983, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 703),
- NAME_FUNC_OFFSET(12002, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 704),
- NAME_FUNC_OFFSET(12022, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 705),
- NAME_FUNC_OFFSET(12041, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 706),
- NAME_FUNC_OFFSET(12061, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 707),
- NAME_FUNC_OFFSET(12080, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 708),
- NAME_FUNC_OFFSET(12100, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 709),
- NAME_FUNC_OFFSET(12119, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 710),
- NAME_FUNC_OFFSET(12139, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 711),
- NAME_FUNC_OFFSET(12158, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 712),
- NAME_FUNC_OFFSET(12178, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 713),
- NAME_FUNC_OFFSET(12197, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 714),
- NAME_FUNC_OFFSET(12217, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 715),
- NAME_FUNC_OFFSET(12236, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 716),
- NAME_FUNC_OFFSET(12256, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 717),
- NAME_FUNC_OFFSET(12275, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 718),
- NAME_FUNC_OFFSET(12295, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 719),
- NAME_FUNC_OFFSET(12314, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 720),
- NAME_FUNC_OFFSET(12334, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 721),
- NAME_FUNC_OFFSET(12353, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 722),
- NAME_FUNC_OFFSET(12373, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 723),
- NAME_FUNC_OFFSET(12392, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 724),
- NAME_FUNC_OFFSET(12412, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 725),
- NAME_FUNC_OFFSET(12431, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 726),
- NAME_FUNC_OFFSET(12451, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 727),
- NAME_FUNC_OFFSET(12471, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 728),
- NAME_FUNC_OFFSET(12492, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 729),
- NAME_FUNC_OFFSET(12516, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 730),
- NAME_FUNC_OFFSET(12537, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 731),
- NAME_FUNC_OFFSET(12558, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 732),
- NAME_FUNC_OFFSET(12579, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 733),
- NAME_FUNC_OFFSET(12600, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 734),
- NAME_FUNC_OFFSET(12621, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 735),
- NAME_FUNC_OFFSET(12642, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 736),
- NAME_FUNC_OFFSET(12663, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 737),
- NAME_FUNC_OFFSET(12684, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 738),
- NAME_FUNC_OFFSET(12705, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 739),
- NAME_FUNC_OFFSET(12726, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 740),
- NAME_FUNC_OFFSET(12747, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 741),
- NAME_FUNC_OFFSET(12768, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 742),
- NAME_FUNC_OFFSET(12790, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 743),
- NAME_FUNC_OFFSET(12817, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 744),
- NAME_FUNC_OFFSET(12844, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 745),
- NAME_FUNC_OFFSET(12868, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 746),
- NAME_FUNC_OFFSET(12892, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 747),
- NAME_FUNC_OFFSET(12914, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 748),
- NAME_FUNC_OFFSET(12936, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 749),
- NAME_FUNC_OFFSET(12958, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 750),
- NAME_FUNC_OFFSET(12983, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 751),
- NAME_FUNC_OFFSET(13007, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 752),
- NAME_FUNC_OFFSET(13029, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 753),
- NAME_FUNC_OFFSET(13051, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 754),
- NAME_FUNC_OFFSET(13073, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 755),
- NAME_FUNC_OFFSET(13099, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 756),
- NAME_FUNC_OFFSET(13122, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 757),
- NAME_FUNC_OFFSET(13146, glPassTexCoordATI, glPassTexCoordATI, NULL, 758),
- NAME_FUNC_OFFSET(13164, glSampleMapATI, glSampleMapATI, NULL, 759),
- NAME_FUNC_OFFSET(13179, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 760),
- NAME_FUNC_OFFSET(13210, glPointParameteriNV, glPointParameteriNV, NULL, 761),
- NAME_FUNC_OFFSET(13230, glPointParameterivNV, glPointParameterivNV, NULL, 762),
- NAME_FUNC_OFFSET(13251, gl_dispatch_stub_763, gl_dispatch_stub_763, NULL, 763),
- NAME_FUNC_OFFSET(13274, gl_dispatch_stub_764, gl_dispatch_stub_764, NULL, 764),
- NAME_FUNC_OFFSET(13297, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, 765),
- NAME_FUNC_OFFSET(13323, gl_dispatch_stub_766, gl_dispatch_stub_766, NULL, 766),
- NAME_FUNC_OFFSET(13346, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, 767),
- NAME_FUNC_OFFSET(13367, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 768),
- NAME_FUNC_OFFSET(13398, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 769),
- NAME_FUNC_OFFSET(13429, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 770),
- NAME_FUNC_OFFSET(13457, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 771),
- NAME_FUNC_OFFSET(13486, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 772),
- NAME_FUNC_OFFSET(13514, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 773),
- NAME_FUNC_OFFSET(13543, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 774),
- NAME_FUNC_OFFSET(13569, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 775),
- NAME_FUNC_OFFSET(13590, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, 776),
- NAME_FUNC_OFFSET(13607, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777),
- NAME_FUNC_OFFSET(13634, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 778),
- NAME_FUNC_OFFSET(13655, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 779),
- NAME_FUNC_OFFSET(13677, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 780),
- NAME_FUNC_OFFSET(13705, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 781),
- NAME_FUNC_OFFSET(13729, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 782),
- NAME_FUNC_OFFSET(13754, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 783),
- NAME_FUNC_OFFSET(13783, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 784),
- NAME_FUNC_OFFSET(13809, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 785),
- NAME_FUNC_OFFSET(13835, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 786),
- NAME_FUNC_OFFSET(13861, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 787),
- NAME_FUNC_OFFSET(13882, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 788),
- NAME_FUNC_OFFSET(13904, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 789),
- NAME_FUNC_OFFSET(13924, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 790),
- NAME_FUNC_OFFSET(13965, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 791),
- NAME_FUNC_OFFSET(13997, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 792),
- NAME_FUNC_OFFSET(14016, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 793),
- NAME_FUNC_OFFSET(14036, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 794),
- NAME_FUNC_OFFSET(14061, gl_dispatch_stub_795, gl_dispatch_stub_795, NULL, 795),
- NAME_FUNC_OFFSET(14082, gl_dispatch_stub_796, gl_dispatch_stub_796, NULL, 796),
- NAME_FUNC_OFFSET(14106, gl_dispatch_stub_797, gl_dispatch_stub_797, NULL, 797),
- NAME_FUNC_OFFSET(14136, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 798),
- NAME_FUNC_OFFSET(14162, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 799),
- NAME_FUNC_OFFSET(14187, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 800),
- NAME_FUNC_OFFSET(14206, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 801),
- NAME_FUNC_OFFSET(14230, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 802),
- NAME_FUNC_OFFSET(14255, glUniform1uiEXT, glUniform1uiEXT, NULL, 803),
- NAME_FUNC_OFFSET(14271, glUniform1uivEXT, glUniform1uivEXT, NULL, 804),
- NAME_FUNC_OFFSET(14288, glUniform2uiEXT, glUniform2uiEXT, NULL, 805),
- NAME_FUNC_OFFSET(14304, glUniform2uivEXT, glUniform2uivEXT, NULL, 806),
- NAME_FUNC_OFFSET(14321, glUniform3uiEXT, glUniform3uiEXT, NULL, 807),
- NAME_FUNC_OFFSET(14337, glUniform3uivEXT, glUniform3uivEXT, NULL, 808),
- NAME_FUNC_OFFSET(14354, glUniform4uiEXT, glUniform4uiEXT, NULL, 809),
- NAME_FUNC_OFFSET(14370, glUniform4uivEXT, glUniform4uivEXT, NULL, 810),
- NAME_FUNC_OFFSET(14387, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 811),
- NAME_FUNC_OFFSET(14408, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 812),
- NAME_FUNC_OFFSET(14430, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 813),
- NAME_FUNC_OFFSET(14452, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 814),
- NAME_FUNC_OFFSET(14475, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 815),
- NAME_FUNC_OFFSET(14496, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 816),
- NAME_FUNC_OFFSET(14518, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 817),
- NAME_FUNC_OFFSET(14540, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 818),
- NAME_FUNC_OFFSET(14563, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 819),
- NAME_FUNC_OFFSET(14584, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 820),
- NAME_FUNC_OFFSET(14606, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 821),
- NAME_FUNC_OFFSET(14628, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 822),
- NAME_FUNC_OFFSET(14651, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 823),
- NAME_FUNC_OFFSET(14673, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 824),
- NAME_FUNC_OFFSET(14694, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 825),
- NAME_FUNC_OFFSET(14716, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 826),
- NAME_FUNC_OFFSET(14738, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 827),
- NAME_FUNC_OFFSET(14761, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 828),
- NAME_FUNC_OFFSET(14783, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 829),
- NAME_FUNC_OFFSET(14806, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 830),
- NAME_FUNC_OFFSET(14829, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 831),
- NAME_FUNC_OFFSET(14855, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 832),
- NAME_FUNC_OFFSET(14884, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 833),
- NAME_FUNC_OFFSET(14906, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 834),
- NAME_FUNC_OFFSET(14926, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 835),
- NAME_FUNC_OFFSET(14945, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 836),
- NAME_FUNC_OFFSET(14969, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 837),
- NAME_FUNC_OFFSET(14993, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 838),
- NAME_FUNC_OFFSET(15015, glClearColorIiEXT, glClearColorIiEXT, NULL, 839),
- NAME_FUNC_OFFSET(15033, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 840),
- NAME_FUNC_OFFSET(15052, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 841),
- NAME_FUNC_OFFSET(15076, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 842),
- NAME_FUNC_OFFSET(15101, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 843),
- NAME_FUNC_OFFSET(15122, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 844),
- NAME_FUNC_OFFSET(15144, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 845),
- NAME_FUNC_OFFSET(15171, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 846),
- NAME_FUNC_OFFSET(15196, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 847),
- NAME_FUNC_OFFSET(15224, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 848),
- NAME_FUNC_OFFSET(15244, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 849),
- NAME_FUNC_OFFSET(15266, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 850),
- NAME_FUNC_OFFSET(15287, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 851),
- NAME_FUNC_OFFSET(15313, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 852),
- NAME_FUNC_OFFSET(15346, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 853),
- NAME_FUNC_OFFSET(15377, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 854),
- NAME_FUNC_OFFSET(15398, gl_dispatch_stub_855, gl_dispatch_stub_855, NULL, 855),
- NAME_FUNC_OFFSET(15429, gl_dispatch_stub_856, gl_dispatch_stub_856, NULL, 856),
- NAME_FUNC_OFFSET(15449, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 857),
- NAME_FUNC_OFFSET(15477, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 858),
- NAME_FUNC_OFFSET(15500, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 859),
- NAME_FUNC_OFFSET(15525, glActiveProgramEXT, glActiveProgramEXT, NULL, 860),
- NAME_FUNC_OFFSET(15544, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 861),
- NAME_FUNC_OFFSET(15569, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 862),
- NAME_FUNC_OFFSET(15591, gl_dispatch_stub_863, gl_dispatch_stub_863, NULL, 863),
- NAME_FUNC_OFFSET(15616, gl_dispatch_stub_864, gl_dispatch_stub_864, NULL, 864),
- NAME_FUNC_OFFSET(15645, gl_dispatch_stub_865, gl_dispatch_stub_865, NULL, 865),
- NAME_FUNC_OFFSET(15676, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, 866),
- NAME_FUNC_OFFSET(15700, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867),
- NAME_FUNC_OFFSET(15725, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 868),
- NAME_FUNC_OFFSET(15764, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 869),
- NAME_FUNC_OFFSET(15793, glArrayElement, glArrayElement, NULL, 306),
- NAME_FUNC_OFFSET(15811, glBindTexture, glBindTexture, NULL, 307),
- NAME_FUNC_OFFSET(15828, glDrawArrays, glDrawArrays, NULL, 310),
- NAME_FUNC_OFFSET(15844, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
- NAME_FUNC_OFFSET(15869, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
- NAME_FUNC_OFFSET(15889, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
- NAME_FUNC_OFFSET(15909, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
- NAME_FUNC_OFFSET(15932, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
- NAME_FUNC_OFFSET(15955, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
- NAME_FUNC_OFFSET(15975, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
- NAME_FUNC_OFFSET(15992, glGetPointerv, glGetPointerv, NULL, 329),
- NAME_FUNC_OFFSET(16009, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
- NAME_FUNC_OFFSET(16024, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
- NAME_FUNC_OFFSET(16048, glTexSubImage1D, glTexSubImage1D, NULL, 332),
- NAME_FUNC_OFFSET(16067, glTexSubImage2D, glTexSubImage2D, NULL, 333),
- NAME_FUNC_OFFSET(16086, glBlendColor, glBlendColor, NULL, 336),
- NAME_FUNC_OFFSET(16102, glBlendEquation, glBlendEquation, NULL, 337),
- NAME_FUNC_OFFSET(16121, glDrawRangeElements, glDrawRangeElements, NULL, 338),
- NAME_FUNC_OFFSET(16144, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(16160, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(16176, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
- NAME_FUNC_OFFSET(16203, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
- NAME_FUNC_OFFSET(16230, glCopyColorTable, glCopyColorTable, NULL, 342),
- NAME_FUNC_OFFSET(16250, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(16269, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(16288, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(16318, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(16348, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(16378, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(16408, glColorSubTable, glColorSubTable, NULL, 346),
- NAME_FUNC_OFFSET(16427, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
- NAME_FUNC_OFFSET(16450, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
- NAME_FUNC_OFFSET(16475, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
- NAME_FUNC_OFFSET(16500, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
- NAME_FUNC_OFFSET(16527, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
- NAME_FUNC_OFFSET(16555, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
- NAME_FUNC_OFFSET(16582, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
- NAME_FUNC_OFFSET(16610, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
- NAME_FUNC_OFFSET(16639, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
- NAME_FUNC_OFFSET(16668, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
- NAME_FUNC_OFFSET(16694, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
- NAME_FUNC_OFFSET(16725, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
- NAME_FUNC_OFFSET(16756, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
- NAME_FUNC_OFFSET(16780, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
- NAME_FUNC_OFFSET(16803, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
- NAME_FUNC_OFFSET(16821, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
- NAME_FUNC_OFFSET(16850, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
- NAME_FUNC_OFFSET(16879, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
- NAME_FUNC_OFFSET(16894, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
- NAME_FUNC_OFFSET(16920, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
- NAME_FUNC_OFFSET(16946, glHistogram, glHistogram, NULL, 367),
- NAME_FUNC_OFFSET(16961, glMinmax, glMinmax, NULL, 368),
- NAME_FUNC_OFFSET(16973, glResetHistogram, glResetHistogram, NULL, 369),
- NAME_FUNC_OFFSET(16993, glResetMinmax, glResetMinmax, NULL, 370),
- NAME_FUNC_OFFSET(17010, glTexImage3D, glTexImage3D, NULL, 371),
- NAME_FUNC_OFFSET(17026, glTexSubImage3D, glTexSubImage3D, NULL, 372),
- NAME_FUNC_OFFSET(17045, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
- NAME_FUNC_OFFSET(17068, glActiveTextureARB, glActiveTextureARB, NULL, 374),
- NAME_FUNC_OFFSET(17084, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
- NAME_FUNC_OFFSET(17106, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
- NAME_FUNC_OFFSET(17124, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
- NAME_FUNC_OFFSET(17143, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
- NAME_FUNC_OFFSET(17161, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
- NAME_FUNC_OFFSET(17180, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
- NAME_FUNC_OFFSET(17198, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
- NAME_FUNC_OFFSET(17217, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
- NAME_FUNC_OFFSET(17235, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
- NAME_FUNC_OFFSET(17254, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
- NAME_FUNC_OFFSET(17272, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
- NAME_FUNC_OFFSET(17291, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
- NAME_FUNC_OFFSET(17309, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
- NAME_FUNC_OFFSET(17328, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
- NAME_FUNC_OFFSET(17346, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
- NAME_FUNC_OFFSET(17365, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
- NAME_FUNC_OFFSET(17383, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
- NAME_FUNC_OFFSET(17402, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
- NAME_FUNC_OFFSET(17420, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
- NAME_FUNC_OFFSET(17439, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
- NAME_FUNC_OFFSET(17457, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
- NAME_FUNC_OFFSET(17476, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
- NAME_FUNC_OFFSET(17494, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
- NAME_FUNC_OFFSET(17513, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
- NAME_FUNC_OFFSET(17531, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
- NAME_FUNC_OFFSET(17550, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
- NAME_FUNC_OFFSET(17568, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
- NAME_FUNC_OFFSET(17587, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
- NAME_FUNC_OFFSET(17605, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
- NAME_FUNC_OFFSET(17624, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
- NAME_FUNC_OFFSET(17642, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
- NAME_FUNC_OFFSET(17661, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
- NAME_FUNC_OFFSET(17679, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
- NAME_FUNC_OFFSET(17698, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
- NAME_FUNC_OFFSET(17721, glDrawArraysInstanced, glDrawArraysInstanced, NULL, 430),
- NAME_FUNC_OFFSET(17746, glDrawArraysInstanced, glDrawArraysInstanced, NULL, 430),
- NAME_FUNC_OFFSET(17771, glDrawElementsInstanced, glDrawElementsInstanced, NULL, 431),
- NAME_FUNC_OFFSET(17798, glDrawElementsInstanced, glDrawElementsInstanced, NULL, 431),
- NAME_FUNC_OFFSET(17825, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 432),
- NAME_FUNC_OFFSET(17848, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 433),
- NAME_FUNC_OFFSET(17871, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 434),
- NAME_FUNC_OFFSET(17894, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 435),
- NAME_FUNC_OFFSET(17917, glSampleCoverageARB, glSampleCoverageARB, NULL, 436),
- NAME_FUNC_OFFSET(17934, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 437),
- NAME_FUNC_OFFSET(17957, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 438),
- NAME_FUNC_OFFSET(17980, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 439),
- NAME_FUNC_OFFSET(18003, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 440),
- NAME_FUNC_OFFSET(18029, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 441),
- NAME_FUNC_OFFSET(18055, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 442),
- NAME_FUNC_OFFSET(18081, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 443),
- NAME_FUNC_OFFSET(18105, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 444),
- NAME_FUNC_OFFSET(18132, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 445),
- NAME_FUNC_OFFSET(18158, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 452),
- NAME_FUNC_OFFSET(18178, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 453),
- NAME_FUNC_OFFSET(18198, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 454),
- NAME_FUNC_OFFSET(18218, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 455),
- NAME_FUNC_OFFSET(18241, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 456),
- NAME_FUNC_OFFSET(18265, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 457),
- NAME_FUNC_OFFSET(18288, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 458),
- NAME_FUNC_OFFSET(18312, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 464),
- NAME_FUNC_OFFSET(18329, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 465),
- NAME_FUNC_OFFSET(18347, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 466),
- NAME_FUNC_OFFSET(18364, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 467),
- NAME_FUNC_OFFSET(18382, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 468),
- NAME_FUNC_OFFSET(18399, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 469),
- NAME_FUNC_OFFSET(18417, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 470),
- NAME_FUNC_OFFSET(18434, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 471),
- NAME_FUNC_OFFSET(18452, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 472),
- NAME_FUNC_OFFSET(18469, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 473),
- NAME_FUNC_OFFSET(18487, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 474),
- NAME_FUNC_OFFSET(18504, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 475),
- NAME_FUNC_OFFSET(18522, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 476),
- NAME_FUNC_OFFSET(18539, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 477),
- NAME_FUNC_OFFSET(18557, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 478),
- NAME_FUNC_OFFSET(18574, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 479),
- NAME_FUNC_OFFSET(18592, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 480),
- NAME_FUNC_OFFSET(18609, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 481),
- NAME_FUNC_OFFSET(18627, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 482),
- NAME_FUNC_OFFSET(18646, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 483),
- NAME_FUNC_OFFSET(18665, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 484),
- NAME_FUNC_OFFSET(18684, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 485),
- NAME_FUNC_OFFSET(18703, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 486),
- NAME_FUNC_OFFSET(18723, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 487),
- NAME_FUNC_OFFSET(18743, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 488),
- NAME_FUNC_OFFSET(18763, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 489),
- NAME_FUNC_OFFSET(18781, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 490),
- NAME_FUNC_OFFSET(18798, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 491),
- NAME_FUNC_OFFSET(18816, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 492),
- NAME_FUNC_OFFSET(18833, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 493),
- NAME_FUNC_OFFSET(18851, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 494),
- NAME_FUNC_OFFSET(18869, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 495),
- NAME_FUNC_OFFSET(18886, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 496),
- NAME_FUNC_OFFSET(18904, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 497),
- NAME_FUNC_OFFSET(18923, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 498),
- NAME_FUNC_OFFSET(18942, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 499),
- NAME_FUNC_OFFSET(18961, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 500),
- NAME_FUNC_OFFSET(18983, glBindBufferARB, glBindBufferARB, NULL, 501),
- NAME_FUNC_OFFSET(18996, glBufferDataARB, glBufferDataARB, NULL, 502),
- NAME_FUNC_OFFSET(19009, glBufferSubDataARB, glBufferSubDataARB, NULL, 503),
- NAME_FUNC_OFFSET(19025, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 504),
- NAME_FUNC_OFFSET(19041, glGenBuffersARB, glGenBuffersARB, NULL, 505),
- NAME_FUNC_OFFSET(19054, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 506),
- NAME_FUNC_OFFSET(19077, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 507),
- NAME_FUNC_OFFSET(19097, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 508),
- NAME_FUNC_OFFSET(19116, glIsBufferARB, glIsBufferARB, NULL, 509),
- NAME_FUNC_OFFSET(19127, glMapBufferARB, glMapBufferARB, NULL, 510),
- NAME_FUNC_OFFSET(19139, glUnmapBufferARB, glUnmapBufferARB, NULL, 511),
- NAME_FUNC_OFFSET(19153, glBeginQueryARB, glBeginQueryARB, NULL, 512),
- NAME_FUNC_OFFSET(19166, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 513),
- NAME_FUNC_OFFSET(19182, glEndQueryARB, glEndQueryARB, NULL, 514),
- NAME_FUNC_OFFSET(19193, glGenQueriesARB, glGenQueriesARB, NULL, 515),
- NAME_FUNC_OFFSET(19206, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 516),
- NAME_FUNC_OFFSET(19225, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 517),
- NAME_FUNC_OFFSET(19245, glGetQueryivARB, glGetQueryivARB, NULL, 518),
- NAME_FUNC_OFFSET(19258, glIsQueryARB, glIsQueryARB, NULL, 519),
- NAME_FUNC_OFFSET(19268, glCompileShaderARB, glCompileShaderARB, NULL, 521),
- NAME_FUNC_OFFSET(19284, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 526),
- NAME_FUNC_OFFSET(19303, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 532),
- NAME_FUNC_OFFSET(19321, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 533),
- NAME_FUNC_OFFSET(19342, glGetUniformfvARB, glGetUniformfvARB, NULL, 534),
- NAME_FUNC_OFFSET(19357, glGetUniformivARB, glGetUniformivARB, NULL, 535),
- NAME_FUNC_OFFSET(19372, glLinkProgramARB, glLinkProgramARB, NULL, 536),
- NAME_FUNC_OFFSET(19386, glShaderSourceARB, glShaderSourceARB, NULL, 537),
- NAME_FUNC_OFFSET(19401, glUniform1fARB, glUniform1fARB, NULL, 538),
- NAME_FUNC_OFFSET(19413, glUniform1fvARB, glUniform1fvARB, NULL, 539),
- NAME_FUNC_OFFSET(19426, glUniform1iARB, glUniform1iARB, NULL, 540),
- NAME_FUNC_OFFSET(19438, glUniform1ivARB, glUniform1ivARB, NULL, 541),
- NAME_FUNC_OFFSET(19451, glUniform2fARB, glUniform2fARB, NULL, 542),
- NAME_FUNC_OFFSET(19463, glUniform2fvARB, glUniform2fvARB, NULL, 543),
- NAME_FUNC_OFFSET(19476, glUniform2iARB, glUniform2iARB, NULL, 544),
- NAME_FUNC_OFFSET(19488, glUniform2ivARB, glUniform2ivARB, NULL, 545),
- NAME_FUNC_OFFSET(19501, glUniform3fARB, glUniform3fARB, NULL, 546),
- NAME_FUNC_OFFSET(19513, glUniform3fvARB, glUniform3fvARB, NULL, 547),
- NAME_FUNC_OFFSET(19526, glUniform3iARB, glUniform3iARB, NULL, 548),
- NAME_FUNC_OFFSET(19538, glUniform3ivARB, glUniform3ivARB, NULL, 549),
- NAME_FUNC_OFFSET(19551, glUniform4fARB, glUniform4fARB, NULL, 550),
- NAME_FUNC_OFFSET(19563, glUniform4fvARB, glUniform4fvARB, NULL, 551),
- NAME_FUNC_OFFSET(19576, glUniform4iARB, glUniform4iARB, NULL, 552),
- NAME_FUNC_OFFSET(19588, glUniform4ivARB, glUniform4ivARB, NULL, 553),
- NAME_FUNC_OFFSET(19601, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 554),
- NAME_FUNC_OFFSET(19620, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 555),
- NAME_FUNC_OFFSET(19639, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 556),
- NAME_FUNC_OFFSET(19658, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 557),
- NAME_FUNC_OFFSET(19671, glValidateProgramARB, glValidateProgramARB, NULL, 558),
- NAME_FUNC_OFFSET(19689, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 559),
- NAME_FUNC_OFFSET(19710, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 560),
- NAME_FUNC_OFFSET(19728, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 561),
- NAME_FUNC_OFFSET(19748, glDrawBuffersARB, glDrawBuffersARB, NULL, 562),
- NAME_FUNC_OFFSET(19762, glDrawBuffersARB, glDrawBuffersARB, NULL, 562),
- NAME_FUNC_OFFSET(19779, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 563),
- NAME_FUNC_OFFSET(19815, gl_dispatch_stub_596, gl_dispatch_stub_596, NULL, 596),
- NAME_FUNC_OFFSET(19831, gl_dispatch_stub_597, gl_dispatch_stub_597, NULL, 597),
- NAME_FUNC_OFFSET(19850, glPointParameterfEXT, glPointParameterfEXT, NULL, 604),
- NAME_FUNC_OFFSET(19868, glPointParameterfEXT, glPointParameterfEXT, NULL, 604),
- NAME_FUNC_OFFSET(19889, glPointParameterfEXT, glPointParameterfEXT, NULL, 604),
- NAME_FUNC_OFFSET(19911, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 605),
- NAME_FUNC_OFFSET(19930, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 605),
- NAME_FUNC_OFFSET(19952, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 605),
- NAME_FUNC_OFFSET(19975, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 608),
- NAME_FUNC_OFFSET(19994, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 609),
- NAME_FUNC_OFFSET(20014, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 610),
- NAME_FUNC_OFFSET(20033, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 611),
- NAME_FUNC_OFFSET(20053, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 612),
- NAME_FUNC_OFFSET(20072, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 613),
- NAME_FUNC_OFFSET(20092, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 614),
- NAME_FUNC_OFFSET(20111, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 615),
- NAME_FUNC_OFFSET(20131, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 616),
- NAME_FUNC_OFFSET(20150, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 617),
- NAME_FUNC_OFFSET(20170, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 618),
- NAME_FUNC_OFFSET(20190, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 619),
- NAME_FUNC_OFFSET(20211, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 620),
- NAME_FUNC_OFFSET(20231, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 621),
- NAME_FUNC_OFFSET(20252, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 622),
- NAME_FUNC_OFFSET(20272, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 623),
- NAME_FUNC_OFFSET(20293, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 624),
- NAME_FUNC_OFFSET(20317, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 625),
- NAME_FUNC_OFFSET(20335, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 626),
- NAME_FUNC_OFFSET(20355, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 627),
- NAME_FUNC_OFFSET(20373, glFogCoorddEXT, glFogCoorddEXT, NULL, 628),
- NAME_FUNC_OFFSET(20385, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 629),
- NAME_FUNC_OFFSET(20398, glFogCoordfEXT, glFogCoordfEXT, NULL, 630),
- NAME_FUNC_OFFSET(20410, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 631),
- NAME_FUNC_OFFSET(20423, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 633),
- NAME_FUNC_OFFSET(20443, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 633),
- NAME_FUNC_OFFSET(20467, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 650),
- NAME_FUNC_OFFSET(20481, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 650),
- NAME_FUNC_OFFSET(20498, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 651),
- NAME_FUNC_OFFSET(20513, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 651),
- NAME_FUNC_OFFSET(20531, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 652),
- NAME_FUNC_OFFSET(20545, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 652),
- NAME_FUNC_OFFSET(20562, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 653),
- NAME_FUNC_OFFSET(20577, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 653),
- NAME_FUNC_OFFSET(20595, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 654),
- NAME_FUNC_OFFSET(20609, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 654),
- NAME_FUNC_OFFSET(20626, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 655),
- NAME_FUNC_OFFSET(20641, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 655),
- NAME_FUNC_OFFSET(20659, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 656),
- NAME_FUNC_OFFSET(20673, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 656),
- NAME_FUNC_OFFSET(20690, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 657),
- NAME_FUNC_OFFSET(20705, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 657),
- NAME_FUNC_OFFSET(20723, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 658),
- NAME_FUNC_OFFSET(20737, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 658),
- NAME_FUNC_OFFSET(20754, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 659),
- NAME_FUNC_OFFSET(20769, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 659),
- NAME_FUNC_OFFSET(20787, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 660),
- NAME_FUNC_OFFSET(20801, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 660),
- NAME_FUNC_OFFSET(20818, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 661),
- NAME_FUNC_OFFSET(20833, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 661),
- NAME_FUNC_OFFSET(20851, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 662),
- NAME_FUNC_OFFSET(20865, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 662),
- NAME_FUNC_OFFSET(20882, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 663),
- NAME_FUNC_OFFSET(20897, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 663),
- NAME_FUNC_OFFSET(20915, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 664),
- NAME_FUNC_OFFSET(20929, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 664),
- NAME_FUNC_OFFSET(20946, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 665),
- NAME_FUNC_OFFSET(20961, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 665),
- NAME_FUNC_OFFSET(20979, glBindProgramNV, glBindProgramNV, NULL, 684),
- NAME_FUNC_OFFSET(20996, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 685),
- NAME_FUNC_OFFSET(21016, glGenProgramsNV, glGenProgramsNV, NULL, 687),
- NAME_FUNC_OFFSET(21033, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 693),
- NAME_FUNC_OFFSET(21059, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 693),
- NAME_FUNC_OFFSET(21088, glIsProgramNV, glIsProgramNV, NULL, 697),
- NAME_FUNC_OFFSET(21103, glPointParameteriNV, glPointParameteriNV, NULL, 761),
- NAME_FUNC_OFFSET(21121, glPointParameterivNV, glPointParameterivNV, NULL, 762),
- NAME_FUNC_OFFSET(21140, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, 765),
- NAME_FUNC_OFFSET(21161, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, 767),
- NAME_FUNC_OFFSET(21177, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777),
- NAME_FUNC_OFFSET(21201, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777),
- NAME_FUNC_OFFSET(21228, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 778),
- NAME_FUNC_OFFSET(21246, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 779),
- NAME_FUNC_OFFSET(21265, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 780),
- NAME_FUNC_OFFSET(21290, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 781),
- NAME_FUNC_OFFSET(21311, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 782),
- NAME_FUNC_OFFSET(21333, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 783),
- NAME_FUNC_OFFSET(21359, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 784),
- NAME_FUNC_OFFSET(21382, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 785),
- NAME_FUNC_OFFSET(21405, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 786),
- NAME_FUNC_OFFSET(21428, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 787),
- NAME_FUNC_OFFSET(21446, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 788),
- NAME_FUNC_OFFSET(21465, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 789),
- NAME_FUNC_OFFSET(21482, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 790),
- NAME_FUNC_OFFSET(21520, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 791),
- NAME_FUNC_OFFSET(21549, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 792),
- NAME_FUNC_OFFSET(21565, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 793),
- NAME_FUNC_OFFSET(21582, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 794),
- NAME_FUNC_OFFSET(21604, gl_dispatch_stub_795, gl_dispatch_stub_795, NULL, 795),
- NAME_FUNC_OFFSET(21622, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 832),
- NAME_FUNC_OFFSET(21648, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 847),
- NAME_FUNC_OFFSET(21673, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 848),
- NAME_FUNC_OFFSET(21690, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 850),
- NAME_FUNC_OFFSET(21708, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 851),
- NAME_FUNC_OFFSET(21731, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 852),
- NAME_FUNC_OFFSET(21761, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 853),
- NAME_FUNC_OFFSET(21789, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 854),
+ NAME_FUNC_OFFSET( 6163, glClampColor, glClampColor, NULL, 430),
+ NAME_FUNC_OFFSET( 6176, glClearBufferfi, glClearBufferfi, NULL, 431),
+ NAME_FUNC_OFFSET( 6192, glClearBufferfv, glClearBufferfv, NULL, 432),
+ NAME_FUNC_OFFSET( 6208, glClearBufferiv, glClearBufferiv, NULL, 433),
+ NAME_FUNC_OFFSET( 6224, glClearBufferuiv, glClearBufferuiv, NULL, 434),
+ NAME_FUNC_OFFSET( 6241, glGetStringi, glGetStringi, NULL, 435),
+ NAME_FUNC_OFFSET( 6254, glTexBuffer, glTexBuffer, NULL, 436),
+ NAME_FUNC_OFFSET( 6266, glFramebufferTexture, glFramebufferTexture, NULL, 437),
+ NAME_FUNC_OFFSET( 6287, glGetBufferParameteri64v, glGetBufferParameteri64v, NULL, 438),
+ NAME_FUNC_OFFSET( 6312, glGetInteger64i_v, glGetInteger64i_v, NULL, 439),
+ NAME_FUNC_OFFSET( 6330, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 440),
+ NAME_FUNC_OFFSET( 6352, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441),
+ NAME_FUNC_OFFSET( 6378, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442),
+ NAME_FUNC_OFFSET( 6404, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443),
+ NAME_FUNC_OFFSET( 6430, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444),
+ NAME_FUNC_OFFSET( 6456, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
+ NAME_FUNC_OFFSET( 6476, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446),
+ NAME_FUNC_OFFSET( 6502, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447),
+ NAME_FUNC_OFFSET( 6528, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448),
+ NAME_FUNC_OFFSET( 6554, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449),
+ NAME_FUNC_OFFSET( 6583, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450),
+ NAME_FUNC_OFFSET( 6612, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451),
+ NAME_FUNC_OFFSET( 6641, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452),
+ NAME_FUNC_OFFSET( 6668, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453),
+ NAME_FUNC_OFFSET( 6698, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454),
+ NAME_FUNC_OFFSET( 6727, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, 455),
+ NAME_FUNC_OFFSET( 6757, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, 456),
+ NAME_FUNC_OFFSET( 6787, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, 457),
+ NAME_FUNC_OFFSET( 6819, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, 458),
+ NAME_FUNC_OFFSET( 6851, glGetProgramStringARB, glGetProgramStringARB, NULL, 459),
+ NAME_FUNC_OFFSET( 6873, glGetProgramivARB, glGetProgramivARB, NULL, 460),
+ NAME_FUNC_OFFSET( 6891, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461),
+ NAME_FUNC_OFFSET( 6914, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462),
+ NAME_FUNC_OFFSET( 6937, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463),
+ NAME_FUNC_OFFSET( 6960, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464),
+ NAME_FUNC_OFFSET( 6987, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465),
+ NAME_FUNC_OFFSET( 7015, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466),
+ NAME_FUNC_OFFSET( 7042, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467),
+ NAME_FUNC_OFFSET( 7070, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, 468),
+ NAME_FUNC_OFFSET( 7099, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, 469),
+ NAME_FUNC_OFFSET( 7129, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, 470),
+ NAME_FUNC_OFFSET( 7158, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, 471),
+ NAME_FUNC_OFFSET( 7188, glProgramStringARB, glProgramStringARB, NULL, 472),
+ NAME_FUNC_OFFSET( 7207, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473),
+ NAME_FUNC_OFFSET( 7227, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474),
+ NAME_FUNC_OFFSET( 7248, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475),
+ NAME_FUNC_OFFSET( 7268, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476),
+ NAME_FUNC_OFFSET( 7289, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477),
+ NAME_FUNC_OFFSET( 7309, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478),
+ NAME_FUNC_OFFSET( 7330, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479),
+ NAME_FUNC_OFFSET( 7350, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480),
+ NAME_FUNC_OFFSET( 7371, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481),
+ NAME_FUNC_OFFSET( 7391, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482),
+ NAME_FUNC_OFFSET( 7412, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483),
+ NAME_FUNC_OFFSET( 7432, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484),
+ NAME_FUNC_OFFSET( 7453, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485),
+ NAME_FUNC_OFFSET( 7473, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486),
+ NAME_FUNC_OFFSET( 7494, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487),
+ NAME_FUNC_OFFSET( 7514, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488),
+ NAME_FUNC_OFFSET( 7535, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489),
+ NAME_FUNC_OFFSET( 7555, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490),
+ NAME_FUNC_OFFSET( 7576, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491),
+ NAME_FUNC_OFFSET( 7598, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492),
+ NAME_FUNC_OFFSET( 7620, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493),
+ NAME_FUNC_OFFSET( 7642, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494),
+ NAME_FUNC_OFFSET( 7664, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495),
+ NAME_FUNC_OFFSET( 7687, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496),
+ NAME_FUNC_OFFSET( 7710, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497),
+ NAME_FUNC_OFFSET( 7733, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498),
+ NAME_FUNC_OFFSET( 7754, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499),
+ NAME_FUNC_OFFSET( 7774, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500),
+ NAME_FUNC_OFFSET( 7795, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501),
+ NAME_FUNC_OFFSET( 7815, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502),
+ NAME_FUNC_OFFSET( 7836, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503),
+ NAME_FUNC_OFFSET( 7857, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504),
+ NAME_FUNC_OFFSET( 7877, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505),
+ NAME_FUNC_OFFSET( 7898, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506),
+ NAME_FUNC_OFFSET( 7920, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507),
+ NAME_FUNC_OFFSET( 7942, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508),
+ NAME_FUNC_OFFSET( 7964, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509),
+ NAME_FUNC_OFFSET( 7989, glBindBufferARB, glBindBufferARB, NULL, 510),
+ NAME_FUNC_OFFSET( 8005, glBufferDataARB, glBufferDataARB, NULL, 511),
+ NAME_FUNC_OFFSET( 8021, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
+ NAME_FUNC_OFFSET( 8040, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
+ NAME_FUNC_OFFSET( 8059, glGenBuffersARB, glGenBuffersARB, NULL, 514),
+ NAME_FUNC_OFFSET( 8075, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515),
+ NAME_FUNC_OFFSET( 8101, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516),
+ NAME_FUNC_OFFSET( 8124, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517),
+ NAME_FUNC_OFFSET( 8146, glIsBufferARB, glIsBufferARB, NULL, 518),
+ NAME_FUNC_OFFSET( 8160, glMapBufferARB, glMapBufferARB, NULL, 519),
+ NAME_FUNC_OFFSET( 8175, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
+ NAME_FUNC_OFFSET( 8192, glBeginQueryARB, glBeginQueryARB, NULL, 521),
+ NAME_FUNC_OFFSET( 8208, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522),
+ NAME_FUNC_OFFSET( 8227, glEndQueryARB, glEndQueryARB, NULL, 523),
+ NAME_FUNC_OFFSET( 8241, glGenQueriesARB, glGenQueriesARB, NULL, 524),
+ NAME_FUNC_OFFSET( 8257, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525),
+ NAME_FUNC_OFFSET( 8279, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526),
+ NAME_FUNC_OFFSET( 8302, glGetQueryivARB, glGetQueryivARB, NULL, 527),
+ NAME_FUNC_OFFSET( 8318, glIsQueryARB, glIsQueryARB, NULL, 528),
+ NAME_FUNC_OFFSET( 8331, glAttachObjectARB, glAttachObjectARB, NULL, 529),
+ NAME_FUNC_OFFSET( 8349, glCompileShaderARB, glCompileShaderARB, NULL, 530),
+ NAME_FUNC_OFFSET( 8368, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, 531),
+ NAME_FUNC_OFFSET( 8393, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, 532),
+ NAME_FUNC_OFFSET( 8417, glDeleteObjectARB, glDeleteObjectARB, NULL, 533),
+ NAME_FUNC_OFFSET( 8435, glDetachObjectARB, glDetachObjectARB, NULL, 534),
+ NAME_FUNC_OFFSET( 8453, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535),
+ NAME_FUNC_OFFSET( 8475, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, 536),
+ NAME_FUNC_OFFSET( 8499, glGetHandleARB, glGetHandleARB, NULL, 537),
+ NAME_FUNC_OFFSET( 8514, glGetInfoLogARB, glGetInfoLogARB, NULL, 538),
+ NAME_FUNC_OFFSET( 8530, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, 539),
+ NAME_FUNC_OFFSET( 8556, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, 540),
+ NAME_FUNC_OFFSET( 8582, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541),
+ NAME_FUNC_OFFSET( 8603, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542),
+ NAME_FUNC_OFFSET( 8627, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
+ NAME_FUNC_OFFSET( 8645, glGetUniformivARB, glGetUniformivARB, NULL, 544),
+ NAME_FUNC_OFFSET( 8663, glLinkProgramARB, glLinkProgramARB, NULL, 545),
+ NAME_FUNC_OFFSET( 8680, glShaderSourceARB, glShaderSourceARB, NULL, 546),
+ NAME_FUNC_OFFSET( 8698, glUniform1fARB, glUniform1fARB, NULL, 547),
+ NAME_FUNC_OFFSET( 8713, glUniform1fvARB, glUniform1fvARB, NULL, 548),
+ NAME_FUNC_OFFSET( 8729, glUniform1iARB, glUniform1iARB, NULL, 549),
+ NAME_FUNC_OFFSET( 8744, glUniform1ivARB, glUniform1ivARB, NULL, 550),
+ NAME_FUNC_OFFSET( 8760, glUniform2fARB, glUniform2fARB, NULL, 551),
+ NAME_FUNC_OFFSET( 8775, glUniform2fvARB, glUniform2fvARB, NULL, 552),
+ NAME_FUNC_OFFSET( 8791, glUniform2iARB, glUniform2iARB, NULL, 553),
+ NAME_FUNC_OFFSET( 8806, glUniform2ivARB, glUniform2ivARB, NULL, 554),
+ NAME_FUNC_OFFSET( 8822, glUniform3fARB, glUniform3fARB, NULL, 555),
+ NAME_FUNC_OFFSET( 8837, glUniform3fvARB, glUniform3fvARB, NULL, 556),
+ NAME_FUNC_OFFSET( 8853, glUniform3iARB, glUniform3iARB, NULL, 557),
+ NAME_FUNC_OFFSET( 8868, glUniform3ivARB, glUniform3ivARB, NULL, 558),
+ NAME_FUNC_OFFSET( 8884, glUniform4fARB, glUniform4fARB, NULL, 559),
+ NAME_FUNC_OFFSET( 8899, glUniform4fvARB, glUniform4fvARB, NULL, 560),
+ NAME_FUNC_OFFSET( 8915, glUniform4iARB, glUniform4iARB, NULL, 561),
+ NAME_FUNC_OFFSET( 8930, glUniform4ivARB, glUniform4ivARB, NULL, 562),
+ NAME_FUNC_OFFSET( 8946, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563),
+ NAME_FUNC_OFFSET( 8968, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564),
+ NAME_FUNC_OFFSET( 8990, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565),
+ NAME_FUNC_OFFSET( 9012, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566),
+ NAME_FUNC_OFFSET( 9034, glValidateProgramARB, glValidateProgramARB, NULL, 567),
+ NAME_FUNC_OFFSET( 9055, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568),
+ NAME_FUNC_OFFSET( 9079, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569),
+ NAME_FUNC_OFFSET( 9100, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570),
+ NAME_FUNC_OFFSET( 9123, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
+ NAME_FUNC_OFFSET( 9140, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
+ NAME_FUNC_OFFSET( 9165, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET( 9192, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574),
+ NAME_FUNC_OFFSET( 9225, glFramebufferTextureARB, glFramebufferTextureARB, NULL, 575),
+ NAME_FUNC_OFFSET( 9249, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 576),
+ NAME_FUNC_OFFSET( 9277, glProgramParameteriARB, glProgramParameteriARB, NULL, 577),
+ NAME_FUNC_OFFSET( 9300, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 578),
+ NAME_FUNC_OFFSET( 9325, glMapBufferRange, glMapBufferRange, NULL, 579),
+ NAME_FUNC_OFFSET( 9342, glBindVertexArray, glBindVertexArray, NULL, 580),
+ NAME_FUNC_OFFSET( 9360, glGenVertexArrays, glGenVertexArrays, NULL, 581),
+ NAME_FUNC_OFFSET( 9378, glCopyBufferSubData, glCopyBufferSubData, NULL, 582),
+ NAME_FUNC_OFFSET( 9398, glClientWaitSync, glClientWaitSync, NULL, 583),
+ NAME_FUNC_OFFSET( 9415, glDeleteSync, glDeleteSync, NULL, 584),
+ NAME_FUNC_OFFSET( 9428, glFenceSync, glFenceSync, NULL, 585),
+ NAME_FUNC_OFFSET( 9440, glGetInteger64v, glGetInteger64v, NULL, 586),
+ NAME_FUNC_OFFSET( 9456, glGetSynciv, glGetSynciv, NULL, 587),
+ NAME_FUNC_OFFSET( 9468, glIsSync, glIsSync, NULL, 588),
+ NAME_FUNC_OFFSET( 9477, glWaitSync, glWaitSync, NULL, 589),
+ NAME_FUNC_OFFSET( 9488, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 590),
+ NAME_FUNC_OFFSET( 9513, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 591),
+ NAME_FUNC_OFFSET( 9543, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 592),
+ NAME_FUNC_OFFSET( 9573, glBindTransformFeedback, glBindTransformFeedback, NULL, 593),
+ NAME_FUNC_OFFSET( 9597, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 594),
+ NAME_FUNC_OFFSET( 9624, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 595),
+ NAME_FUNC_OFFSET( 9648, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 596),
+ NAME_FUNC_OFFSET( 9672, glIsTransformFeedback, glIsTransformFeedback, NULL, 597),
+ NAME_FUNC_OFFSET( 9694, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 598),
+ NAME_FUNC_OFFSET( 9719, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 599),
+ NAME_FUNC_OFFSET( 9745, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 600),
+ NAME_FUNC_OFFSET( 9764, gl_dispatch_stub_601, gl_dispatch_stub_601, NULL, 601),
+ NAME_FUNC_OFFSET( 9796, gl_dispatch_stub_602, gl_dispatch_stub_602, NULL, 602),
+ NAME_FUNC_OFFSET( 9828, gl_dispatch_stub_603, gl_dispatch_stub_603, NULL, 603),
+ NAME_FUNC_OFFSET( 9856, gl_dispatch_stub_604, gl_dispatch_stub_604, NULL, 604),
+ NAME_FUNC_OFFSET( 9885, gl_dispatch_stub_605, gl_dispatch_stub_605, NULL, 605),
+ NAME_FUNC_OFFSET( 9913, gl_dispatch_stub_606, gl_dispatch_stub_606, NULL, 606),
+ NAME_FUNC_OFFSET( 9942, gl_dispatch_stub_607, gl_dispatch_stub_607, NULL, 607),
+ NAME_FUNC_OFFSET( 9959, gl_dispatch_stub_608, gl_dispatch_stub_608, NULL, 608),
+ NAME_FUNC_OFFSET( 9979, glColorPointerEXT, glColorPointerEXT, NULL, 609),
+ NAME_FUNC_OFFSET( 9997, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 610),
+ NAME_FUNC_OFFSET(10018, glIndexPointerEXT, glIndexPointerEXT, NULL, 611),
+ NAME_FUNC_OFFSET(10036, glNormalPointerEXT, glNormalPointerEXT, NULL, 612),
+ NAME_FUNC_OFFSET(10055, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 613),
+ NAME_FUNC_OFFSET(10076, glVertexPointerEXT, glVertexPointerEXT, NULL, 614),
+ NAME_FUNC_OFFSET(10095, glPointParameterfEXT, glPointParameterfEXT, NULL, 615),
+ NAME_FUNC_OFFSET(10116, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 616),
+ NAME_FUNC_OFFSET(10138, glLockArraysEXT, glLockArraysEXT, NULL, 617),
+ NAME_FUNC_OFFSET(10154, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 618),
+ NAME_FUNC_OFFSET(10172, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 619),
+ NAME_FUNC_OFFSET(10194, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 620),
+ NAME_FUNC_OFFSET(10217, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 621),
+ NAME_FUNC_OFFSET(10239, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 622),
+ NAME_FUNC_OFFSET(10262, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 623),
+ NAME_FUNC_OFFSET(10284, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 624),
+ NAME_FUNC_OFFSET(10307, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 625),
+ NAME_FUNC_OFFSET(10329, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 626),
+ NAME_FUNC_OFFSET(10352, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 627),
+ NAME_FUNC_OFFSET(10374, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 628),
+ NAME_FUNC_OFFSET(10397, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 629),
+ NAME_FUNC_OFFSET(10420, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 630),
+ NAME_FUNC_OFFSET(10444, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 631),
+ NAME_FUNC_OFFSET(10467, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 632),
+ NAME_FUNC_OFFSET(10491, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 633),
+ NAME_FUNC_OFFSET(10514, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 634),
+ NAME_FUNC_OFFSET(10538, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 635),
+ NAME_FUNC_OFFSET(10565, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 636),
+ NAME_FUNC_OFFSET(10586, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 637),
+ NAME_FUNC_OFFSET(10609, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 638),
+ NAME_FUNC_OFFSET(10630, glFogCoorddEXT, glFogCoorddEXT, NULL, 639),
+ NAME_FUNC_OFFSET(10645, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 640),
+ NAME_FUNC_OFFSET(10661, glFogCoordfEXT, glFogCoordfEXT, NULL, 641),
+ NAME_FUNC_OFFSET(10676, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 642),
+ NAME_FUNC_OFFSET(10692, gl_dispatch_stub_643, gl_dispatch_stub_643, NULL, 643),
+ NAME_FUNC_OFFSET(10710, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 644),
+ NAME_FUNC_OFFSET(10733, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 645),
+ NAME_FUNC_OFFSET(10759, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 646),
+ NAME_FUNC_OFFSET(10780, glCombinerInputNV, glCombinerInputNV, NULL, 647),
+ NAME_FUNC_OFFSET(10798, glCombinerOutputNV, glCombinerOutputNV, NULL, 648),
+ NAME_FUNC_OFFSET(10817, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 649),
+ NAME_FUNC_OFFSET(10840, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 650),
+ NAME_FUNC_OFFSET(10864, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 651),
+ NAME_FUNC_OFFSET(10887, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 652),
+ NAME_FUNC_OFFSET(10911, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 653),
+ NAME_FUNC_OFFSET(10934, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 654),
+ NAME_FUNC_OFFSET(10966, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 655),
+ NAME_FUNC_OFFSET(10998, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 656),
+ NAME_FUNC_OFFSET(11031, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 657),
+ NAME_FUNC_OFFSET(11064, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 658),
+ NAME_FUNC_OFFSET(11101, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 659),
+ NAME_FUNC_OFFSET(11138, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 660),
+ NAME_FUNC_OFFSET(11158, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 661),
+ NAME_FUNC_OFFSET(11176, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 662),
+ NAME_FUNC_OFFSET(11195, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 663),
+ NAME_FUNC_OFFSET(11213, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 664),
+ NAME_FUNC_OFFSET(11232, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 665),
+ NAME_FUNC_OFFSET(11250, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 666),
+ NAME_FUNC_OFFSET(11269, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 667),
+ NAME_FUNC_OFFSET(11287, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 668),
+ NAME_FUNC_OFFSET(11306, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 669),
+ NAME_FUNC_OFFSET(11324, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 670),
+ NAME_FUNC_OFFSET(11343, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 671),
+ NAME_FUNC_OFFSET(11361, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 672),
+ NAME_FUNC_OFFSET(11380, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 673),
+ NAME_FUNC_OFFSET(11398, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 674),
+ NAME_FUNC_OFFSET(11417, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 675),
+ NAME_FUNC_OFFSET(11435, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 676),
+ NAME_FUNC_OFFSET(11454, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 677),
+ NAME_FUNC_OFFSET(11472, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 678),
+ NAME_FUNC_OFFSET(11491, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 679),
+ NAME_FUNC_OFFSET(11509, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 680),
+ NAME_FUNC_OFFSET(11528, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 681),
+ NAME_FUNC_OFFSET(11546, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 682),
+ NAME_FUNC_OFFSET(11565, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 683),
+ NAME_FUNC_OFFSET(11583, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 684),
+ NAME_FUNC_OFFSET(11602, gl_dispatch_stub_685, gl_dispatch_stub_685, NULL, 685),
+ NAME_FUNC_OFFSET(11627, gl_dispatch_stub_686, gl_dispatch_stub_686, NULL, 686),
+ NAME_FUNC_OFFSET(11654, gl_dispatch_stub_687, gl_dispatch_stub_687, NULL, 687),
+ NAME_FUNC_OFFSET(11671, gl_dispatch_stub_688, gl_dispatch_stub_688, NULL, 688),
+ NAME_FUNC_OFFSET(11687, gl_dispatch_stub_689, gl_dispatch_stub_689, NULL, 689),
+ NAME_FUNC_OFFSET(11701, gl_dispatch_stub_690, gl_dispatch_stub_690, NULL, 690),
+ NAME_FUNC_OFFSET(11716, gl_dispatch_stub_691, gl_dispatch_stub_691, NULL, 691),
+ NAME_FUNC_OFFSET(11728, gl_dispatch_stub_692, gl_dispatch_stub_692, NULL, 692),
+ NAME_FUNC_OFFSET(11741, gl_dispatch_stub_693, gl_dispatch_stub_693, NULL, 693),
+ NAME_FUNC_OFFSET(11755, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 694),
+ NAME_FUNC_OFFSET(11779, glBindProgramNV, glBindProgramNV, NULL, 695),
+ NAME_FUNC_OFFSET(11795, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 696),
+ NAME_FUNC_OFFSET(11814, glExecuteProgramNV, glExecuteProgramNV, NULL, 697),
+ NAME_FUNC_OFFSET(11833, glGenProgramsNV, glGenProgramsNV, NULL, 698),
+ NAME_FUNC_OFFSET(11849, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 699),
+ NAME_FUNC_OFFSET(11875, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 700),
+ NAME_FUNC_OFFSET(11901, glGetProgramStringNV, glGetProgramStringNV, NULL, 701),
+ NAME_FUNC_OFFSET(11922, glGetProgramivNV, glGetProgramivNV, NULL, 702),
+ NAME_FUNC_OFFSET(11939, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 703),
+ NAME_FUNC_OFFSET(11960, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 704),
+ NAME_FUNC_OFFSET(11988, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 705),
+ NAME_FUNC_OFFSET(12010, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 706),
+ NAME_FUNC_OFFSET(12032, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 707),
+ NAME_FUNC_OFFSET(12054, glIsProgramNV, glIsProgramNV, NULL, 708),
+ NAME_FUNC_OFFSET(12068, glLoadProgramNV, glLoadProgramNV, NULL, 709),
+ NAME_FUNC_OFFSET(12084, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 710),
+ NAME_FUNC_OFFSET(12109, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 711),
+ NAME_FUNC_OFFSET(12134, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 712),
+ NAME_FUNC_OFFSET(12162, glTrackMatrixNV, glTrackMatrixNV, NULL, 713),
+ NAME_FUNC_OFFSET(12178, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 714),
+ NAME_FUNC_OFFSET(12197, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 715),
+ NAME_FUNC_OFFSET(12217, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 716),
+ NAME_FUNC_OFFSET(12236, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 717),
+ NAME_FUNC_OFFSET(12256, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 718),
+ NAME_FUNC_OFFSET(12275, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 719),
+ NAME_FUNC_OFFSET(12295, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 720),
+ NAME_FUNC_OFFSET(12314, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 721),
+ NAME_FUNC_OFFSET(12334, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 722),
+ NAME_FUNC_OFFSET(12353, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 723),
+ NAME_FUNC_OFFSET(12373, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 724),
+ NAME_FUNC_OFFSET(12392, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 725),
+ NAME_FUNC_OFFSET(12412, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 726),
+ NAME_FUNC_OFFSET(12431, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 727),
+ NAME_FUNC_OFFSET(12451, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 728),
+ NAME_FUNC_OFFSET(12470, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 729),
+ NAME_FUNC_OFFSET(12490, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 730),
+ NAME_FUNC_OFFSET(12509, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 731),
+ NAME_FUNC_OFFSET(12529, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 732),
+ NAME_FUNC_OFFSET(12548, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 733),
+ NAME_FUNC_OFFSET(12568, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 734),
+ NAME_FUNC_OFFSET(12587, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 735),
+ NAME_FUNC_OFFSET(12607, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 736),
+ NAME_FUNC_OFFSET(12626, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 737),
+ NAME_FUNC_OFFSET(12646, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 738),
+ NAME_FUNC_OFFSET(12666, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 739),
+ NAME_FUNC_OFFSET(12687, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 740),
+ NAME_FUNC_OFFSET(12711, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 741),
+ NAME_FUNC_OFFSET(12732, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 742),
+ NAME_FUNC_OFFSET(12753, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 743),
+ NAME_FUNC_OFFSET(12774, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 744),
+ NAME_FUNC_OFFSET(12795, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 745),
+ NAME_FUNC_OFFSET(12816, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 746),
+ NAME_FUNC_OFFSET(12837, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 747),
+ NAME_FUNC_OFFSET(12858, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 748),
+ NAME_FUNC_OFFSET(12879, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 749),
+ NAME_FUNC_OFFSET(12900, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 750),
+ NAME_FUNC_OFFSET(12921, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 751),
+ NAME_FUNC_OFFSET(12942, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 752),
+ NAME_FUNC_OFFSET(12963, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 753),
+ NAME_FUNC_OFFSET(12985, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 754),
+ NAME_FUNC_OFFSET(13012, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 755),
+ NAME_FUNC_OFFSET(13039, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 756),
+ NAME_FUNC_OFFSET(13063, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 757),
+ NAME_FUNC_OFFSET(13087, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 758),
+ NAME_FUNC_OFFSET(13109, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 759),
+ NAME_FUNC_OFFSET(13131, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 760),
+ NAME_FUNC_OFFSET(13153, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 761),
+ NAME_FUNC_OFFSET(13178, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 762),
+ NAME_FUNC_OFFSET(13202, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 763),
+ NAME_FUNC_OFFSET(13224, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 764),
+ NAME_FUNC_OFFSET(13246, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 765),
+ NAME_FUNC_OFFSET(13268, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 766),
+ NAME_FUNC_OFFSET(13294, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 767),
+ NAME_FUNC_OFFSET(13317, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 768),
+ NAME_FUNC_OFFSET(13341, glPassTexCoordATI, glPassTexCoordATI, NULL, 769),
+ NAME_FUNC_OFFSET(13359, glSampleMapATI, glSampleMapATI, NULL, 770),
+ NAME_FUNC_OFFSET(13374, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 771),
+ NAME_FUNC_OFFSET(13405, glPointParameteriNV, glPointParameteriNV, NULL, 772),
+ NAME_FUNC_OFFSET(13425, glPointParameterivNV, glPointParameterivNV, NULL, 773),
+ NAME_FUNC_OFFSET(13446, gl_dispatch_stub_774, gl_dispatch_stub_774, NULL, 774),
+ NAME_FUNC_OFFSET(13469, gl_dispatch_stub_775, gl_dispatch_stub_775, NULL, 775),
+ NAME_FUNC_OFFSET(13492, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, 776),
+ NAME_FUNC_OFFSET(13518, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777),
+ NAME_FUNC_OFFSET(13541, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL, 778),
+ NAME_FUNC_OFFSET(13562, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 779),
+ NAME_FUNC_OFFSET(13593, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 780),
+ NAME_FUNC_OFFSET(13624, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 781),
+ NAME_FUNC_OFFSET(13652, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 782),
+ NAME_FUNC_OFFSET(13681, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 783),
+ NAME_FUNC_OFFSET(13709, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 784),
+ NAME_FUNC_OFFSET(13738, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 785),
+ NAME_FUNC_OFFSET(13764, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 786),
+ NAME_FUNC_OFFSET(13785, gl_dispatch_stub_787, gl_dispatch_stub_787, NULL, 787),
+ NAME_FUNC_OFFSET(13802, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788),
+ NAME_FUNC_OFFSET(13829, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 789),
+ NAME_FUNC_OFFSET(13850, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 790),
+ NAME_FUNC_OFFSET(13872, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 791),
+ NAME_FUNC_OFFSET(13900, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 792),
+ NAME_FUNC_OFFSET(13924, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 793),
+ NAME_FUNC_OFFSET(13949, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 794),
+ NAME_FUNC_OFFSET(13978, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 795),
+ NAME_FUNC_OFFSET(14004, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 796),
+ NAME_FUNC_OFFSET(14030, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 797),
+ NAME_FUNC_OFFSET(14056, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 798),
+ NAME_FUNC_OFFSET(14077, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 799),
+ NAME_FUNC_OFFSET(14099, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 800),
+ NAME_FUNC_OFFSET(14119, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 801),
+ NAME_FUNC_OFFSET(14160, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 802),
+ NAME_FUNC_OFFSET(14192, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 803),
+ NAME_FUNC_OFFSET(14211, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 804),
+ NAME_FUNC_OFFSET(14231, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 805),
+ NAME_FUNC_OFFSET(14256, gl_dispatch_stub_806, gl_dispatch_stub_806, NULL, 806),
+ NAME_FUNC_OFFSET(14277, gl_dispatch_stub_807, gl_dispatch_stub_807, NULL, 807),
+ NAME_FUNC_OFFSET(14301, gl_dispatch_stub_808, gl_dispatch_stub_808, NULL, 808),
+ NAME_FUNC_OFFSET(14331, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 809),
+ NAME_FUNC_OFFSET(14357, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 810),
+ NAME_FUNC_OFFSET(14382, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 811),
+ NAME_FUNC_OFFSET(14401, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 812),
+ NAME_FUNC_OFFSET(14425, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 813),
+ NAME_FUNC_OFFSET(14450, glUniform1uiEXT, glUniform1uiEXT, NULL, 814),
+ NAME_FUNC_OFFSET(14466, glUniform1uivEXT, glUniform1uivEXT, NULL, 815),
+ NAME_FUNC_OFFSET(14483, glUniform2uiEXT, glUniform2uiEXT, NULL, 816),
+ NAME_FUNC_OFFSET(14499, glUniform2uivEXT, glUniform2uivEXT, NULL, 817),
+ NAME_FUNC_OFFSET(14516, glUniform3uiEXT, glUniform3uiEXT, NULL, 818),
+ NAME_FUNC_OFFSET(14532, glUniform3uivEXT, glUniform3uivEXT, NULL, 819),
+ NAME_FUNC_OFFSET(14549, glUniform4uiEXT, glUniform4uiEXT, NULL, 820),
+ NAME_FUNC_OFFSET(14565, glUniform4uivEXT, glUniform4uivEXT, NULL, 821),
+ NAME_FUNC_OFFSET(14582, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 822),
+ NAME_FUNC_OFFSET(14603, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 823),
+ NAME_FUNC_OFFSET(14625, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 824),
+ NAME_FUNC_OFFSET(14647, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 825),
+ NAME_FUNC_OFFSET(14670, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 826),
+ NAME_FUNC_OFFSET(14691, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 827),
+ NAME_FUNC_OFFSET(14713, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 828),
+ NAME_FUNC_OFFSET(14735, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 829),
+ NAME_FUNC_OFFSET(14758, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 830),
+ NAME_FUNC_OFFSET(14779, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 831),
+ NAME_FUNC_OFFSET(14801, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 832),
+ NAME_FUNC_OFFSET(14823, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 833),
+ NAME_FUNC_OFFSET(14846, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 834),
+ NAME_FUNC_OFFSET(14868, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 835),
+ NAME_FUNC_OFFSET(14889, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 836),
+ NAME_FUNC_OFFSET(14911, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 837),
+ NAME_FUNC_OFFSET(14933, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 838),
+ NAME_FUNC_OFFSET(14956, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 839),
+ NAME_FUNC_OFFSET(14978, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 840),
+ NAME_FUNC_OFFSET(15001, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 841),
+ NAME_FUNC_OFFSET(15024, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 842),
+ NAME_FUNC_OFFSET(15050, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 843),
+ NAME_FUNC_OFFSET(15079, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 844),
+ NAME_FUNC_OFFSET(15101, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 845),
+ NAME_FUNC_OFFSET(15121, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 846),
+ NAME_FUNC_OFFSET(15140, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 847),
+ NAME_FUNC_OFFSET(15164, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 848),
+ NAME_FUNC_OFFSET(15188, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 849),
+ NAME_FUNC_OFFSET(15210, glClearColorIiEXT, glClearColorIiEXT, NULL, 850),
+ NAME_FUNC_OFFSET(15228, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 851),
+ NAME_FUNC_OFFSET(15247, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 852),
+ NAME_FUNC_OFFSET(15271, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 853),
+ NAME_FUNC_OFFSET(15296, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 854),
+ NAME_FUNC_OFFSET(15317, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 855),
+ NAME_FUNC_OFFSET(15339, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 856),
+ NAME_FUNC_OFFSET(15366, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 857),
+ NAME_FUNC_OFFSET(15391, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 858),
+ NAME_FUNC_OFFSET(15419, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 859),
+ NAME_FUNC_OFFSET(15439, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 860),
+ NAME_FUNC_OFFSET(15461, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 861),
+ NAME_FUNC_OFFSET(15482, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 862),
+ NAME_FUNC_OFFSET(15508, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 863),
+ NAME_FUNC_OFFSET(15541, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 864),
+ NAME_FUNC_OFFSET(15572, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 865),
+ NAME_FUNC_OFFSET(15593, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, 866),
+ NAME_FUNC_OFFSET(15624, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867),
+ NAME_FUNC_OFFSET(15644, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 868),
+ NAME_FUNC_OFFSET(15672, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 869),
+ NAME_FUNC_OFFSET(15695, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 870),
+ NAME_FUNC_OFFSET(15720, glActiveProgramEXT, glActiveProgramEXT, NULL, 871),
+ NAME_FUNC_OFFSET(15739, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 872),
+ NAME_FUNC_OFFSET(15764, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 873),
+ NAME_FUNC_OFFSET(15786, gl_dispatch_stub_874, gl_dispatch_stub_874, NULL, 874),
+ NAME_FUNC_OFFSET(15811, gl_dispatch_stub_875, gl_dispatch_stub_875, NULL, 875),
+ NAME_FUNC_OFFSET(15840, gl_dispatch_stub_876, gl_dispatch_stub_876, NULL, 876),
+ NAME_FUNC_OFFSET(15871, gl_dispatch_stub_877, gl_dispatch_stub_877, NULL, 877),
+ NAME_FUNC_OFFSET(15895, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, 878),
+ NAME_FUNC_OFFSET(15920, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 879),
+ NAME_FUNC_OFFSET(15959, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 880),
+ NAME_FUNC_OFFSET(15988, glArrayElement, glArrayElement, NULL, 306),
+ NAME_FUNC_OFFSET(16006, glBindTexture, glBindTexture, NULL, 307),
+ NAME_FUNC_OFFSET(16023, glDrawArrays, glDrawArrays, NULL, 310),
+ NAME_FUNC_OFFSET(16039, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
+ NAME_FUNC_OFFSET(16064, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+ NAME_FUNC_OFFSET(16084, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+ NAME_FUNC_OFFSET(16104, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+ NAME_FUNC_OFFSET(16127, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
+ NAME_FUNC_OFFSET(16150, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
+ NAME_FUNC_OFFSET(16170, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
+ NAME_FUNC_OFFSET(16187, glGetPointerv, glGetPointerv, NULL, 329),
+ NAME_FUNC_OFFSET(16204, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
+ NAME_FUNC_OFFSET(16219, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+ NAME_FUNC_OFFSET(16243, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+ NAME_FUNC_OFFSET(16262, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+ NAME_FUNC_OFFSET(16281, glBlendColor, glBlendColor, NULL, 336),
+ NAME_FUNC_OFFSET(16297, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(16316, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+ NAME_FUNC_OFFSET(16339, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(16355, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(16371, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+ NAME_FUNC_OFFSET(16398, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+ NAME_FUNC_OFFSET(16425, glCopyColorTable, glCopyColorTable, NULL, 342),
+ NAME_FUNC_OFFSET(16445, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(16464, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(16483, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(16513, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(16543, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(16573, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(16603, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET(16622, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET(16645, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+ NAME_FUNC_OFFSET(16670, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+ NAME_FUNC_OFFSET(16695, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+ NAME_FUNC_OFFSET(16722, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+ NAME_FUNC_OFFSET(16750, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+ NAME_FUNC_OFFSET(16777, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+ NAME_FUNC_OFFSET(16805, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+ NAME_FUNC_OFFSET(16834, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
+ NAME_FUNC_OFFSET(16863, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
+ NAME_FUNC_OFFSET(16889, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
+ NAME_FUNC_OFFSET(16920, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
+ NAME_FUNC_OFFSET(16951, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
+ NAME_FUNC_OFFSET(16975, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+ NAME_FUNC_OFFSET(16998, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
+ NAME_FUNC_OFFSET(17016, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
+ NAME_FUNC_OFFSET(17045, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
+ NAME_FUNC_OFFSET(17074, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
+ NAME_FUNC_OFFSET(17089, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
+ NAME_FUNC_OFFSET(17115, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
+ NAME_FUNC_OFFSET(17141, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET(17156, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET(17168, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET(17188, glResetMinmax, glResetMinmax, NULL, 370),
+ NAME_FUNC_OFFSET(17205, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(17221, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(17240, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(17263, glActiveTextureARB, glActiveTextureARB, NULL, 374),
+ NAME_FUNC_OFFSET(17279, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
+ NAME_FUNC_OFFSET(17301, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
+ NAME_FUNC_OFFSET(17319, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
+ NAME_FUNC_OFFSET(17338, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+ NAME_FUNC_OFFSET(17356, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+ NAME_FUNC_OFFSET(17375, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
+ NAME_FUNC_OFFSET(17393, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
+ NAME_FUNC_OFFSET(17412, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
+ NAME_FUNC_OFFSET(17430, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
+ NAME_FUNC_OFFSET(17449, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
+ NAME_FUNC_OFFSET(17467, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
+ NAME_FUNC_OFFSET(17486, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+ NAME_FUNC_OFFSET(17504, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
+ NAME_FUNC_OFFSET(17523, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
+ NAME_FUNC_OFFSET(17541, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
+ NAME_FUNC_OFFSET(17560, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
+ NAME_FUNC_OFFSET(17578, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
+ NAME_FUNC_OFFSET(17597, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
+ NAME_FUNC_OFFSET(17615, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
+ NAME_FUNC_OFFSET(17634, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
+ NAME_FUNC_OFFSET(17652, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
+ NAME_FUNC_OFFSET(17671, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
+ NAME_FUNC_OFFSET(17689, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
+ NAME_FUNC_OFFSET(17708, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
+ NAME_FUNC_OFFSET(17726, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
+ NAME_FUNC_OFFSET(17745, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
+ NAME_FUNC_OFFSET(17763, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
+ NAME_FUNC_OFFSET(17782, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
+ NAME_FUNC_OFFSET(17800, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
+ NAME_FUNC_OFFSET(17819, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
+ NAME_FUNC_OFFSET(17837, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
+ NAME_FUNC_OFFSET(17856, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
+ NAME_FUNC_OFFSET(17874, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
+ NAME_FUNC_OFFSET(17893, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
+ NAME_FUNC_OFFSET(17916, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441),
+ NAME_FUNC_OFFSET(17939, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442),
+ NAME_FUNC_OFFSET(17962, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443),
+ NAME_FUNC_OFFSET(17985, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444),
+ NAME_FUNC_OFFSET(18008, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
+ NAME_FUNC_OFFSET(18025, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446),
+ NAME_FUNC_OFFSET(18048, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447),
+ NAME_FUNC_OFFSET(18071, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448),
+ NAME_FUNC_OFFSET(18094, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449),
+ NAME_FUNC_OFFSET(18120, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450),
+ NAME_FUNC_OFFSET(18146, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451),
+ NAME_FUNC_OFFSET(18172, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452),
+ NAME_FUNC_OFFSET(18196, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453),
+ NAME_FUNC_OFFSET(18223, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454),
+ NAME_FUNC_OFFSET(18249, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461),
+ NAME_FUNC_OFFSET(18269, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462),
+ NAME_FUNC_OFFSET(18289, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463),
+ NAME_FUNC_OFFSET(18309, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464),
+ NAME_FUNC_OFFSET(18332, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465),
+ NAME_FUNC_OFFSET(18356, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466),
+ NAME_FUNC_OFFSET(18379, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467),
+ NAME_FUNC_OFFSET(18403, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473),
+ NAME_FUNC_OFFSET(18420, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474),
+ NAME_FUNC_OFFSET(18438, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475),
+ NAME_FUNC_OFFSET(18455, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476),
+ NAME_FUNC_OFFSET(18473, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477),
+ NAME_FUNC_OFFSET(18490, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478),
+ NAME_FUNC_OFFSET(18508, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479),
+ NAME_FUNC_OFFSET(18525, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480),
+ NAME_FUNC_OFFSET(18543, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481),
+ NAME_FUNC_OFFSET(18560, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482),
+ NAME_FUNC_OFFSET(18578, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483),
+ NAME_FUNC_OFFSET(18595, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484),
+ NAME_FUNC_OFFSET(18613, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485),
+ NAME_FUNC_OFFSET(18630, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486),
+ NAME_FUNC_OFFSET(18648, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487),
+ NAME_FUNC_OFFSET(18665, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488),
+ NAME_FUNC_OFFSET(18683, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489),
+ NAME_FUNC_OFFSET(18700, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490),
+ NAME_FUNC_OFFSET(18718, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491),
+ NAME_FUNC_OFFSET(18737, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492),
+ NAME_FUNC_OFFSET(18756, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493),
+ NAME_FUNC_OFFSET(18775, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494),
+ NAME_FUNC_OFFSET(18794, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495),
+ NAME_FUNC_OFFSET(18814, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496),
+ NAME_FUNC_OFFSET(18834, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497),
+ NAME_FUNC_OFFSET(18854, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498),
+ NAME_FUNC_OFFSET(18872, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499),
+ NAME_FUNC_OFFSET(18889, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500),
+ NAME_FUNC_OFFSET(18907, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501),
+ NAME_FUNC_OFFSET(18924, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502),
+ NAME_FUNC_OFFSET(18942, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503),
+ NAME_FUNC_OFFSET(18960, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504),
+ NAME_FUNC_OFFSET(18977, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505),
+ NAME_FUNC_OFFSET(18995, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506),
+ NAME_FUNC_OFFSET(19014, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507),
+ NAME_FUNC_OFFSET(19033, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508),
+ NAME_FUNC_OFFSET(19052, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509),
+ NAME_FUNC_OFFSET(19074, glBindBufferARB, glBindBufferARB, NULL, 510),
+ NAME_FUNC_OFFSET(19087, glBufferDataARB, glBufferDataARB, NULL, 511),
+ NAME_FUNC_OFFSET(19100, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
+ NAME_FUNC_OFFSET(19116, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
+ NAME_FUNC_OFFSET(19132, glGenBuffersARB, glGenBuffersARB, NULL, 514),
+ NAME_FUNC_OFFSET(19145, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515),
+ NAME_FUNC_OFFSET(19168, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516),
+ NAME_FUNC_OFFSET(19188, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517),
+ NAME_FUNC_OFFSET(19207, glIsBufferARB, glIsBufferARB, NULL, 518),
+ NAME_FUNC_OFFSET(19218, glMapBufferARB, glMapBufferARB, NULL, 519),
+ NAME_FUNC_OFFSET(19230, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
+ NAME_FUNC_OFFSET(19244, glBeginQueryARB, glBeginQueryARB, NULL, 521),
+ NAME_FUNC_OFFSET(19257, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522),
+ NAME_FUNC_OFFSET(19273, glEndQueryARB, glEndQueryARB, NULL, 523),
+ NAME_FUNC_OFFSET(19284, glGenQueriesARB, glGenQueriesARB, NULL, 524),
+ NAME_FUNC_OFFSET(19297, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525),
+ NAME_FUNC_OFFSET(19316, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526),
+ NAME_FUNC_OFFSET(19336, glGetQueryivARB, glGetQueryivARB, NULL, 527),
+ NAME_FUNC_OFFSET(19349, glIsQueryARB, glIsQueryARB, NULL, 528),
+ NAME_FUNC_OFFSET(19359, glCompileShaderARB, glCompileShaderARB, NULL, 530),
+ NAME_FUNC_OFFSET(19375, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535),
+ NAME_FUNC_OFFSET(19394, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541),
+ NAME_FUNC_OFFSET(19412, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542),
+ NAME_FUNC_OFFSET(19433, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
+ NAME_FUNC_OFFSET(19448, glGetUniformivARB, glGetUniformivARB, NULL, 544),
+ NAME_FUNC_OFFSET(19463, glLinkProgramARB, glLinkProgramARB, NULL, 545),
+ NAME_FUNC_OFFSET(19477, glShaderSourceARB, glShaderSourceARB, NULL, 546),
+ NAME_FUNC_OFFSET(19492, glUniform1fARB, glUniform1fARB, NULL, 547),
+ NAME_FUNC_OFFSET(19504, glUniform1fvARB, glUniform1fvARB, NULL, 548),
+ NAME_FUNC_OFFSET(19517, glUniform1iARB, glUniform1iARB, NULL, 549),
+ NAME_FUNC_OFFSET(19529, glUniform1ivARB, glUniform1ivARB, NULL, 550),
+ NAME_FUNC_OFFSET(19542, glUniform2fARB, glUniform2fARB, NULL, 551),
+ NAME_FUNC_OFFSET(19554, glUniform2fvARB, glUniform2fvARB, NULL, 552),
+ NAME_FUNC_OFFSET(19567, glUniform2iARB, glUniform2iARB, NULL, 553),
+ NAME_FUNC_OFFSET(19579, glUniform2ivARB, glUniform2ivARB, NULL, 554),
+ NAME_FUNC_OFFSET(19592, glUniform3fARB, glUniform3fARB, NULL, 555),
+ NAME_FUNC_OFFSET(19604, glUniform3fvARB, glUniform3fvARB, NULL, 556),
+ NAME_FUNC_OFFSET(19617, glUniform3iARB, glUniform3iARB, NULL, 557),
+ NAME_FUNC_OFFSET(19629, glUniform3ivARB, glUniform3ivARB, NULL, 558),
+ NAME_FUNC_OFFSET(19642, glUniform4fARB, glUniform4fARB, NULL, 559),
+ NAME_FUNC_OFFSET(19654, glUniform4fvARB, glUniform4fvARB, NULL, 560),
+ NAME_FUNC_OFFSET(19667, glUniform4iARB, glUniform4iARB, NULL, 561),
+ NAME_FUNC_OFFSET(19679, glUniform4ivARB, glUniform4ivARB, NULL, 562),
+ NAME_FUNC_OFFSET(19692, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563),
+ NAME_FUNC_OFFSET(19711, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564),
+ NAME_FUNC_OFFSET(19730, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565),
+ NAME_FUNC_OFFSET(19749, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566),
+ NAME_FUNC_OFFSET(19762, glValidateProgramARB, glValidateProgramARB, NULL, 567),
+ NAME_FUNC_OFFSET(19780, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568),
+ NAME_FUNC_OFFSET(19801, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569),
+ NAME_FUNC_OFFSET(19819, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570),
+ NAME_FUNC_OFFSET(19839, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
+ NAME_FUNC_OFFSET(19853, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
+ NAME_FUNC_OFFSET(19870, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
+ NAME_FUNC_OFFSET(19895, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
+ NAME_FUNC_OFFSET(19917, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET(19944, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET(19968, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574),
+ NAME_FUNC_OFFSET(20004, gl_dispatch_stub_607, gl_dispatch_stub_607, NULL, 607),
+ NAME_FUNC_OFFSET(20020, gl_dispatch_stub_608, gl_dispatch_stub_608, NULL, 608),
+ NAME_FUNC_OFFSET(20039, glPointParameterfEXT, glPointParameterfEXT, NULL, 615),
+ NAME_FUNC_OFFSET(20057, glPointParameterfEXT, glPointParameterfEXT, NULL, 615),
+ NAME_FUNC_OFFSET(20078, glPointParameterfEXT, glPointParameterfEXT, NULL, 615),
+ NAME_FUNC_OFFSET(20100, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 616),
+ NAME_FUNC_OFFSET(20119, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 616),
+ NAME_FUNC_OFFSET(20141, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 616),
+ NAME_FUNC_OFFSET(20164, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 619),
+ NAME_FUNC_OFFSET(20183, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 620),
+ NAME_FUNC_OFFSET(20203, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 621),
+ NAME_FUNC_OFFSET(20222, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 622),
+ NAME_FUNC_OFFSET(20242, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 623),
+ NAME_FUNC_OFFSET(20261, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 624),
+ NAME_FUNC_OFFSET(20281, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 625),
+ NAME_FUNC_OFFSET(20300, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 626),
+ NAME_FUNC_OFFSET(20320, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 627),
+ NAME_FUNC_OFFSET(20339, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 628),
+ NAME_FUNC_OFFSET(20359, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 629),
+ NAME_FUNC_OFFSET(20379, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 630),
+ NAME_FUNC_OFFSET(20400, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 631),
+ NAME_FUNC_OFFSET(20420, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 632),
+ NAME_FUNC_OFFSET(20441, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 633),
+ NAME_FUNC_OFFSET(20461, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 634),
+ NAME_FUNC_OFFSET(20482, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 635),
+ NAME_FUNC_OFFSET(20506, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 636),
+ NAME_FUNC_OFFSET(20524, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 637),
+ NAME_FUNC_OFFSET(20544, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 638),
+ NAME_FUNC_OFFSET(20562, glFogCoorddEXT, glFogCoorddEXT, NULL, 639),
+ NAME_FUNC_OFFSET(20574, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 640),
+ NAME_FUNC_OFFSET(20587, glFogCoordfEXT, glFogCoordfEXT, NULL, 641),
+ NAME_FUNC_OFFSET(20599, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 642),
+ NAME_FUNC_OFFSET(20612, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 644),
+ NAME_FUNC_OFFSET(20632, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 644),
+ NAME_FUNC_OFFSET(20656, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 661),
+ NAME_FUNC_OFFSET(20670, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 661),
+ NAME_FUNC_OFFSET(20687, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 662),
+ NAME_FUNC_OFFSET(20702, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 662),
+ NAME_FUNC_OFFSET(20720, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 663),
+ NAME_FUNC_OFFSET(20734, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 663),
+ NAME_FUNC_OFFSET(20751, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 664),
+ NAME_FUNC_OFFSET(20766, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 664),
+ NAME_FUNC_OFFSET(20784, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 665),
+ NAME_FUNC_OFFSET(20798, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 665),
+ NAME_FUNC_OFFSET(20815, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 666),
+ NAME_FUNC_OFFSET(20830, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 666),
+ NAME_FUNC_OFFSET(20848, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 667),
+ NAME_FUNC_OFFSET(20862, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 667),
+ NAME_FUNC_OFFSET(20879, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 668),
+ NAME_FUNC_OFFSET(20894, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 668),
+ NAME_FUNC_OFFSET(20912, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 669),
+ NAME_FUNC_OFFSET(20926, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 669),
+ NAME_FUNC_OFFSET(20943, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 670),
+ NAME_FUNC_OFFSET(20958, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 670),
+ NAME_FUNC_OFFSET(20976, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 671),
+ NAME_FUNC_OFFSET(20990, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 671),
+ NAME_FUNC_OFFSET(21007, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 672),
+ NAME_FUNC_OFFSET(21022, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 672),
+ NAME_FUNC_OFFSET(21040, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 673),
+ NAME_FUNC_OFFSET(21054, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 673),
+ NAME_FUNC_OFFSET(21071, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 674),
+ NAME_FUNC_OFFSET(21086, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 674),
+ NAME_FUNC_OFFSET(21104, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 675),
+ NAME_FUNC_OFFSET(21118, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 675),
+ NAME_FUNC_OFFSET(21135, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 676),
+ NAME_FUNC_OFFSET(21150, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 676),
+ NAME_FUNC_OFFSET(21168, glBindProgramNV, glBindProgramNV, NULL, 695),
+ NAME_FUNC_OFFSET(21185, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 696),
+ NAME_FUNC_OFFSET(21205, glGenProgramsNV, glGenProgramsNV, NULL, 698),
+ NAME_FUNC_OFFSET(21222, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 704),
+ NAME_FUNC_OFFSET(21248, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 704),
+ NAME_FUNC_OFFSET(21277, glIsProgramNV, glIsProgramNV, NULL, 708),
+ NAME_FUNC_OFFSET(21292, glPointParameteriNV, glPointParameteriNV, NULL, 772),
+ NAME_FUNC_OFFSET(21310, glPointParameterivNV, glPointParameterivNV, NULL, 773),
+ NAME_FUNC_OFFSET(21329, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, 776),
+ NAME_FUNC_OFFSET(21350, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL, 778),
+ NAME_FUNC_OFFSET(21366, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 785),
+ NAME_FUNC_OFFSET(21390, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788),
+ NAME_FUNC_OFFSET(21414, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788),
+ NAME_FUNC_OFFSET(21441, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 789),
+ NAME_FUNC_OFFSET(21459, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 790),
+ NAME_FUNC_OFFSET(21478, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 791),
+ NAME_FUNC_OFFSET(21503, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 792),
+ NAME_FUNC_OFFSET(21524, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 793),
+ NAME_FUNC_OFFSET(21546, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 794),
+ NAME_FUNC_OFFSET(21572, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 795),
+ NAME_FUNC_OFFSET(21595, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 796),
+ NAME_FUNC_OFFSET(21618, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 797),
+ NAME_FUNC_OFFSET(21641, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 798),
+ NAME_FUNC_OFFSET(21659, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 799),
+ NAME_FUNC_OFFSET(21678, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 800),
+ NAME_FUNC_OFFSET(21695, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 801),
+ NAME_FUNC_OFFSET(21733, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 802),
+ NAME_FUNC_OFFSET(21762, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 803),
+ NAME_FUNC_OFFSET(21778, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 804),
+ NAME_FUNC_OFFSET(21795, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 805),
+ NAME_FUNC_OFFSET(21817, gl_dispatch_stub_806, gl_dispatch_stub_806, NULL, 806),
+ NAME_FUNC_OFFSET(21835, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 809),
+ NAME_FUNC_OFFSET(21858, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 810),
+ NAME_FUNC_OFFSET(21880, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 811),
+ NAME_FUNC_OFFSET(21896, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 812),
+ NAME_FUNC_OFFSET(21917, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 813),
+ NAME_FUNC_OFFSET(21939, glUniform1uiEXT, glUniform1uiEXT, NULL, 814),
+ NAME_FUNC_OFFSET(21952, glUniform1uivEXT, glUniform1uivEXT, NULL, 815),
+ NAME_FUNC_OFFSET(21966, glUniform2uiEXT, glUniform2uiEXT, NULL, 816),
+ NAME_FUNC_OFFSET(21979, glUniform2uivEXT, glUniform2uivEXT, NULL, 817),
+ NAME_FUNC_OFFSET(21993, glUniform3uiEXT, glUniform3uiEXT, NULL, 818),
+ NAME_FUNC_OFFSET(22006, glUniform3uivEXT, glUniform3uivEXT, NULL, 819),
+ NAME_FUNC_OFFSET(22020, glUniform4uiEXT, glUniform4uiEXT, NULL, 820),
+ NAME_FUNC_OFFSET(22033, glUniform4uivEXT, glUniform4uivEXT, NULL, 821),
+ NAME_FUNC_OFFSET(22047, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 822),
+ NAME_FUNC_OFFSET(22065, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 823),
+ NAME_FUNC_OFFSET(22084, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 824),
+ NAME_FUNC_OFFSET(22103, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 825),
+ NAME_FUNC_OFFSET(22123, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 826),
+ NAME_FUNC_OFFSET(22141, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 827),
+ NAME_FUNC_OFFSET(22160, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 828),
+ NAME_FUNC_OFFSET(22179, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 829),
+ NAME_FUNC_OFFSET(22199, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 830),
+ NAME_FUNC_OFFSET(22217, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 831),
+ NAME_FUNC_OFFSET(22236, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 832),
+ NAME_FUNC_OFFSET(22255, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 833),
+ NAME_FUNC_OFFSET(22275, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 834),
+ NAME_FUNC_OFFSET(22294, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 835),
+ NAME_FUNC_OFFSET(22312, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 836),
+ NAME_FUNC_OFFSET(22331, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 837),
+ NAME_FUNC_OFFSET(22350, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 838),
+ NAME_FUNC_OFFSET(22370, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 839),
+ NAME_FUNC_OFFSET(22389, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 840),
+ NAME_FUNC_OFFSET(22409, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 841),
+ NAME_FUNC_OFFSET(22429, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 842),
+ NAME_FUNC_OFFSET(22452, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 843),
+ NAME_FUNC_OFFSET(22478, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 844),
+ NAME_FUNC_OFFSET(22491, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 845),
+ NAME_FUNC_OFFSET(22502, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 846),
+ NAME_FUNC_OFFSET(22512, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 847),
+ NAME_FUNC_OFFSET(22528, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 848),
+ NAME_FUNC_OFFSET(22544, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 849),
+ NAME_FUNC_OFFSET(22557, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 852),
+ NAME_FUNC_OFFSET(22578, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 853),
+ NAME_FUNC_OFFSET(22600, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 854),
+ NAME_FUNC_OFFSET(22618, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 855),
+ NAME_FUNC_OFFSET(22637, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 856),
+ NAME_FUNC_OFFSET(22662, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 857),
+ NAME_FUNC_OFFSET(22685, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 858),
+ NAME_FUNC_OFFSET(22710, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 859),
+ NAME_FUNC_OFFSET(22727, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 861),
+ NAME_FUNC_OFFSET(22745, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 862),
+ NAME_FUNC_OFFSET(22768, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 863),
+ NAME_FUNC_OFFSET(22798, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 864),
+ NAME_FUNC_OFFSET(22826, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 865),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};
diff --git a/src/mapi/glapi/sources.mak b/src/mapi/glapi/sources.mak
index cdcfa36e51..0b4d8cf65d 100644
--- a/src/mapi/glapi/sources.mak
+++ b/src/mapi/glapi/sources.mak
@@ -5,7 +5,8 @@ GLAPI_SOURCES = \
glapi_entrypoint.c \
glapi_getproc.c \
glapi_nop.c \
- glthread.c
+ glthread.c \
+ glapi.c
X86_API = \
glapi_x86.S
diff --git a/src/mapi/mapi/entry_x86-64_tls.h b/src/mapi/mapi/entry_x86-64_tls.h
index 2fbe73b5b3..2c02933802 100644
--- a/src/mapi/mapi/entry_x86-64_tls.h
+++ b/src/mapi/mapi/entry_x86-64_tls.h
@@ -30,10 +30,23 @@
#include "u_execmem.h"
#include "u_macros.h"
+#ifdef __linux__
+__asm__(".section .note.ABI-tag, \"a\"\n\t"
+ ".p2align 2\n\t"
+ ".long 1f - 0f\n\t" /* name length */
+ ".long 3f - 2f\n\t" /* data length */
+ ".long 1\n\t" /* note length */
+ "0: .asciz \"GNU\"\n\t" /* vendor name */
+ "1: .p2align 2\n\t"
+ "2: .long 0\n\t" /* note data: the ABI tag */
+ ".long 2,4,20\n\t" /* Minimum kernel version w/TLS */
+ "3: .p2align 2\n\t"); /* pad out section */
+#endif /* __linux__ */
+
__asm__(".text");
__asm__("x86_64_current_tls:\n\t"
- "movq u_current_table_tls@GOTTPOFF(%rip), %rax\n\t"
+ "movq u_current_table@GOTTPOFF(%rip), %rax\n\t"
"ret");
#define STUB_ASM_ENTRY(func) \
@@ -43,7 +56,7 @@ __asm__("x86_64_current_tls:\n\t"
func ":"
#define STUB_ASM_CODE(slot) \
- "movq u_current_table_tls@GOTTPOFF(%rip), %rax\n\t" \
+ "movq u_current_table@GOTTPOFF(%rip), %rax\n\t" \
"movq %fs:(%rax), %r11\n\t" \
"jmp *(8 * " slot ")(%r11)"
diff --git a/src/mapi/mapi/entry_x86_tls.h b/src/mapi/mapi/entry_x86_tls.h
index d4f7d98cf1..3d0b7caffe 100644
--- a/src/mapi/mapi/entry_x86_tls.h
+++ b/src/mapi/mapi/entry_x86_tls.h
@@ -30,6 +30,19 @@
#include "u_execmem.h"
#include "u_macros.h"
+#ifdef __linux__
+__asm__(".section .note.ABI-tag, \"a\"\n\t"
+ ".p2align 2\n\t"
+ ".long 1f - 0f\n\t" /* name length */
+ ".long 3f - 2f\n\t" /* data length */
+ ".long 1\n\t" /* note length */
+ "0: .asciz \"GNU\"\n\t" /* vendor name */
+ "1: .p2align 2\n\t"
+ "2: .long 0\n\t" /* note data: the ABI tag */
+ ".long 2,4,20\n\t" /* Minimum kernel version w/TLS */
+ "3: .p2align 2\n\t"); /* pad out section */
+#endif /* __linux__ */
+
__asm__(".text");
__asm__("x86_current_tls:\n\t"
@@ -37,7 +50,7 @@ __asm__("x86_current_tls:\n\t"
"1:\n\t"
"popl %eax\n\t"
"addl $_GLOBAL_OFFSET_TABLE_+[.-1b], %eax\n\t"
- "movl u_current_table_tls@GOTNTPOFF(%eax), %eax\n\t"
+ "movl u_current_table@GOTNTPOFF(%eax), %eax\n\t"
"ret");
#ifndef GLX_X86_READONLY_TEXT
diff --git a/src/mapi/mapi/mapi.c b/src/mapi/mapi/mapi.c
index 2f1c3fff6c..5476d37fdc 100644
--- a/src/mapi/mapi/mapi.c
+++ b/src/mapi/mapi/mapi.c
@@ -36,8 +36,7 @@
#include "table.h"
/* dynamic stubs will run out before this array */
-#define MAPI_MAX_STUBS (sizeof(struct mapi_table) / sizeof(mapi_func))
-static const struct mapi_stub *mapi_stub_map[MAPI_MAX_STUBS];
+static const struct mapi_stub *mapi_stub_map[MAPI_TABLE_NUM_SLOTS];
static int mapi_num_stubs;
static const struct mapi_stub *
@@ -145,9 +144,9 @@ mapi_table_create(void)
const struct mapi_table *noop = table_get_noop();
struct mapi_table *tbl;
- tbl = malloc(sizeof(*tbl));
+ tbl = malloc(MAPI_TABLE_SIZE);
if (tbl)
- memcpy(tbl, noop, sizeof(*tbl));
+ memcpy(tbl, noop, MAPI_TABLE_SIZE);
return tbl;
}
diff --git a/src/mapi/mapi/mapi_abi.py b/src/mapi/mapi/mapi_abi.py
index 440eb4bb9c..3a872666f9 100644
--- a/src/mapi/mapi/mapi_abi.py
+++ b/src/mapi/mapi/mapi_abi.py
@@ -202,201 +202,360 @@ def abi_parse(filename):
return entries
-def abi_dynamics():
- """Return the dynamic entries."""
- entries = []
- for i in xrange(ABI_NUM_DYNAMIC_ENTRIES):
- cols = ['void', 'dynamic%d' % (i), 'void']
- attrs = { 'slot': -1, 'hidden': False, 'alias': None }
- entries.append(ABIEntry(cols, attrs))
- return entries
-
class ABIPrinter(object):
- """ABIEntry Printer"""
+ """MAPI Printer"""
- def __init__(self, entries, options):
+ def __init__(self, entries):
self.entries = entries
- self.options = options
- self._undefs = []
- def _add_undefs(self, undefs):
- self._undefs.extend(undefs)
+ # sort entries by their names
+ self.entries_sorted_by_names = self.entries[:]
+ self.entries_sorted_by_names.sort(lambda x, y: cmp(x.name, y.name))
- def output_header(self):
- print '/* This file is automatically generated. Do not modify. */'
- print
+ self.indent = ' ' * 3
+ self.noop_warn = 'noop_warn'
+ self.noop_generic = 'noop_generic'
- def output_footer(self):
- print '/* clean up */'
- for m in self._undefs:
- print '#undef %s' % (m)
+ self.api_defines = []
+ self.api_headers = ['"KHR/khrplatform.h"']
+ self.api_call = 'KHRONOS_APICALL'
+ self.api_entry = 'KHRONOS_APIENTRY'
+ self.api_attrs = 'KHRONOS_APIATTRIBUTES'
- def output_entry(self, ent):
- if ent.slot < 0:
- out_ent = 'MAPI_DYNAMIC_ENTRY(%s, %s, (%s))' % \
- (ent.c_return(), ent.name, ent.c_params())
- out_code = ''
- else:
+ def c_header(self):
+ return '/* This file is automatically generated by mapi_abi.py. Do not modify. */'
+
+ def c_includes(self):
+ """Return includes of the client API headers."""
+ defines = ['#define ' + d for d in self.api_defines]
+ includes = ['#include ' + h for h in self.api_headers]
+ return "\n".join(defines + includes)
+
+ def c_mapi_table(self):
+ """Return defines of the dispatch table size."""
+ num_static_entries = 0
+ for ent in self.entries:
+ if not ent.alias:
+ num_static_entries += 1
+
+ return ('#define MAPI_TABLE_NUM_STATIC %d\n' + \
+ '#define MAPI_TABLE_NUM_DYNAMIC %d') % (
+ num_static_entries, ABI_NUM_DYNAMIC_ENTRIES)
+
+ def c_mapi_table_initializer(self, prefix):
+ """Return the array initializer for mapi_table_fill."""
+ entries = [ent.name for ent in self.entries if not ent.alias]
+ pre = self.indent + '(mapi_proc) ' + prefix
+ return pre + (',\n' + pre).join(entries)
+
+ def c_mapi_table_spec(self):
+ """Return the spec for mapi_init."""
+ specv1 = []
+ line = '"1'
+ for ent in self.entries:
+ if not ent.alias:
+ line += '\\0"\n'
+ specv1.append(line)
+ line = '"'
+ line += '%s\\0' % ent.name
+ line += '";'
+ specv1.append(line)
+
+ return self.indent + self.indent.join(specv1)
+
+ def _c_decl(self, ent, prefix, need_attr=True):
+ """Return the C declaration for the entry."""
+ decl = '%s %s %s%s(%s)' % (ent.c_return(), self.api_entry,
+ prefix, ent.name, ent.c_params())
+ if need_attr and self.api_attrs:
+ decl += ' ' + self.api_attrs
+
+ return decl
+
+ def _c_cast(self, ent):
+ """Return the C cast for the entry."""
+ cast = '%s (%s *)(%s)' % (
+ ent.c_return(), self.api_entry, ent.c_params())
+
+ return cast
+
+ def c_private_declarations(self, prefix):
+ """Return the declarations of private functions."""
+ decls = [self._c_decl(ent, prefix)
+ for ent in self.entries if not ent.alias]
+
+ return ";\n".join(decls) + ";"
+
+ def c_public_dispatches(self, prefix):
+ """Return the public dispatch functions."""
+ dispatches = []
+ for ent in self.entries:
+ if ent.hidden:
+ continue
+
+ proto = self.api_call + ' ' + self._c_decl(ent, prefix)
+ cast = self._c_cast(ent)
+
+ ret = ''
+ if ent.ret:
+ ret = 'return '
+ stmt1 = self.indent
+ stmt1 += 'const struct mapi_table *tbl = u_current_get();'
+ stmt2 = self.indent
+ stmt2 += 'mapi_func func = ((const mapi_func *) tbl)[%d];' % (
+ ent.slot)
+ stmt3 = self.indent
+ stmt3 += '%s((%s) func)(%s);' % (ret, cast, ent.c_args())
+
+ disp = '%s\n{\n%s\n%s\n%s\n}' % (proto, stmt1, stmt2, stmt3)
+ dispatches.append(disp)
+
+ return '\n\n'.join(dispatches)
+
+ def c_stub_string_pool(self):
+ """Return the string pool for use by stubs."""
+ # sort entries by their names
+ sorted_entries = self.entries[:]
+ sorted_entries.sort(lambda x, y: cmp(x.name, y.name))
+
+ pool = []
+ offsets = {}
+ count = 0
+ for ent in sorted_entries:
+ offsets[ent] = count
+ pool.append('%s' % (ent.name))
+ count += len(ent.name) + 1
+
+ pool_str = self.indent + '"' + \
+ ('\\0"\n' + self.indent + '"').join(pool) + '";'
+ return (pool_str, offsets)
+
+ def c_stub_initializer(self, prefix, pool_offsets):
+ """Return the initializer for struct mapi_stub array."""
+ stubs = []
+ for ent in self.entries_sorted_by_names:
+ stubs.append('%s{ (mapi_func) %s%s, %d, (void *) %d }' % (
+ self.indent, prefix, ent.name, ent.slot, pool_offsets[ent]))
+
+ return ',\n'.join(stubs)
+
+ def c_noop_functions(self, prefix, warn_prefix):
+ """Return the noop functions."""
+ noops = []
+ for ent in self.entries:
if ent.alias:
- macro_ent = 'MAPI_ALIAS_ENTRY'
- macro_code = 'MAPI_ALIAS_CODE'
- else:
- macro_ent = 'MAPI_ABI_ENTRY'
- macro_code = 'MAPI_ABI_CODE'
+ continue
+
+ proto = 'static ' + self._c_decl(ent, prefix)
+
+ stmt1 = self.indent + '%s("%s%s");' % (
+ self.noop_warn, warn_prefix, ent.name)
if ent.ret:
- macro_code += '_RETURN'
+ stmt2 = self.indent + 'return (%s) 0;' % (ent.ret)
+ noop = '%s\n{\n%s\n%s\n}' % (proto, stmt1, stmt2)
+ else:
+ noop = '%s\n{\n%s\n}' % (proto, stmt1)
+
+ noops.append(noop)
+
+ return '\n\n'.join(noops)
+
+ def c_noop_initializer(self, prefix, use_generic):
+ """Return an initializer for the noop dispatch table."""
+ entries = [prefix + ent.name for ent in self.entries if not ent.alias]
+ if use_generic:
+ entries = [self.noop_generic] * len(entries)
+
+ entries.extend([self.noop_generic] * ABI_NUM_DYNAMIC_ENTRIES)
+
+ pre = self.indent + '(mapi_func) '
+ return pre + (',\n' + pre).join(entries)
+
+ def c_asm_gcc(self, prefix):
+ asm = []
+ to_name = None
+
+ asm.append('__asm__(')
+ for ent in self.entries:
+ name = prefix + ent.name
+
if ent.hidden:
- macro_ent += '_HIDDEN'
- macro_code += '_HIDDEN'
+ asm.append('".hidden %s\\n"' % (name))
if ent.alias:
- out_ent = '%s(%s, %s, %s, (%s))' % (macro_ent,
- ent.alias, ent.c_return(), ent.name, ent.c_params())
- out_code = '%s(%s, %s, %s, (%s))' % (macro_code,
- ent.alias, ent.c_return(), ent.name, ent.c_args())
- else:
- out_ent = '%s(%s, %s, (%s))' % (macro_ent,
- ent.c_return(), ent.name, ent.c_params())
- out_code = '%s(%s, %s, (%s))' % (macro_code,
- ent.c_return(), ent.name, ent.c_args())
-
- print out_ent
- if out_code:
- print ' ' + out_code
-
- def output_entries(self, pool_offsets):
- defs = [
- # normal entries
- ('MAPI_ABI_ENTRY', '(ret, name, params)', ''),
- ('MAPI_ABI_CODE', '(ret, name, args)', ''),
- ('MAPI_ABI_CODE_RETURN', '', 'MAPI_ABI_CODE'),
- # alias entries
- ('MAPI_ALIAS_ENTRY', '(alias, ret, name, params)', ''),
- ('MAPI_ALIAS_CODE', '(alias, ret, name, args)', ''),
- ('MAPI_ALIAS_CODE_RETURN', '', 'MAPI_ALIAS_CODE'),
- # hidden normal entries
- ('MAPI_ABI_ENTRY_HIDDEN', '', 'MAPI_ABI_ENTRY'),
- ('MAPI_ABI_CODE_HIDDEN', '', 'MAPI_ABI_CODE'),
- ('MAPI_ABI_CODE_RETURN_HIDDEN', '', 'MAPI_ABI_CODE_RETURN'),
- # hidden alias entries
- ('MAPI_ALIAS_ENTRY_HIDDEN', '', 'MAPI_ALIAS_ENTRY'),
- ('MAPI_ALIAS_CODE_HIDDEN', '', 'MAPI_ALIAS_CODE'),
- ('MAPI_ALIAS_CODE_RETURN_HIDDEN', '', 'MAPI_ALIAS_CODE_RETURN'),
- # dynamic entries
- ('MAPI_DYNAMIC_ENTRY', '(ret, name, params)', ''),
- ]
- undefs = [d[0] for d in defs]
-
- print '#if defined(MAPI_ABI_ENTRY) || defined(MAPI_ABI_ENTRY_HIDDEN)'
- print
- for d in defs:
- print '#ifndef %s' % (d[0])
- if d[2]:
- print '#define %s%s %s' % d
+ asm.append('".globl %s\\n"' % (name))
+ asm.append('".set %s, %s\\n"' % (name, to_name))
else:
- print '#define %s%s' % d[:2]
+ asm.append('STUB_ASM_ENTRY("%s")"\\n"' % (name))
+ asm.append('"\\t"STUB_ASM_CODE("%d")"\\n"' % (ent.slot))
+ to_name = name
+ asm.append(');')
- print '#endif'
+ return "\n".join(asm)
+
+ def output_for_lib(self):
+ print self.c_header()
+ print
+ print '#ifdef MAPI_TMP_DEFINES'
+ print self.c_includes()
+ print '#undef MAPI_TMP_DEFINES'
+ print '#endif /* MAPI_TMP_DEFINES */'
+ print
+ print '#ifdef MAPI_TMP_TABLE'
+ print self.c_mapi_table()
+ print '#undef MAPI_TMP_TABLE'
+ print '#endif /* MAPI_TMP_TABLE */'
print
- print '/* see MAPI_TMP_TABLE */'
- for ent in self.entries:
- print '#define MAPI_SLOT_%s %d' % (ent.name, ent.slot)
+ pool, pool_offsets = self.c_stub_string_pool()
+ print '#ifdef MAPI_TMP_PUBLIC_STUBS'
+ print 'static const char public_string_pool[] ='
+ print pool
print
- print '/* see MAPI_TMP_PUBLIC_STUBS */'
- for ent in self.entries:
- print '#define MAPI_POOL_%s %d' % (ent.name, pool_offsets[ent])
+ print 'static const struct mapi_stub public_stubs[] = {'
+ print self.c_stub_initializer(self.prefix_lib, pool_offsets)
+ print '};'
+ print '#undef MAPI_TMP_PUBLIC_STUBS'
+ print '#endif /* MAPI_TMP_PUBLIC_STUBS */'
print
- # define macros that generate code
- for ent in self.entries:
- self.output_entry(ent)
+ print '#ifdef MAPI_TMP_PUBLIC_ENTRIES'
+ print self.c_public_dispatches(self.prefix_lib)
+ print '#undef MAPI_TMP_PUBLIC_ENTRIES'
+ print '#endif /* MAPI_TMP_PUBLIC_ENTRIES */'
+ print
+
+ print '#ifdef MAPI_TMP_NOOP_ARRAY'
+ print '#ifdef DEBUG'
+ print
+ print self.c_noop_functions(self.prefix_noop, self.prefix_lib)
print
- dynamics = abi_dynamics()
- for ent in dynamics:
- self.output_entry(ent)
+ print 'const mapi_func table_%s_array[] = {' % (self.prefix_noop)
+ print self.c_noop_initializer(self.prefix_noop, False)
+ print '};'
+ print
+ print '#else /* DEBUG */'
+ print
+ print 'const mapi_func table_%s_array[] = {' % (self.prefix_noop)
+ print self.c_noop_initializer(self.prefix_noop, True)
+ print '};'
+ print '#endif /* DEBUG */'
+ print '#undef MAPI_TMP_NOOP_ARRAY'
+ print '#endif /* MAPI_TMP_NOOP_ARRAY */'
print
- for ent in self.entries:
- print '#undef MAPI_SLOT_%s' % (ent.name)
- for ent in self.entries:
- print '#undef MAPI_POOL_%s' % (ent.name)
+ print '#ifdef MAPI_TMP_STUB_ASM_GCC'
+ print self.c_asm_gcc(self.prefix_lib)
+ print '#undef MAPI_TMP_STUB_ASM_GCC'
+ print '#endif /* MAPI_TMP_STUB_ASM_GCC */'
+
+ def output_for_app(self):
+ print self.c_header()
+ print
+ print self.c_private_declarations(self.prefix_app)
print
- print '#endif /* defined(MAPI_ABI_ENTRY) || defined(MAPI_ABI_ENTRY_HIDDEN) */'
+ print '#ifdef API_TMP_DEFINE_SPEC'
print
+ print 'static const char %s_spec[] =' % (self.prefix_app)
+ print self.c_mapi_table_spec()
+ print
+ print 'static const mapi_proc %s_procs[] = {' % (self.prefix_app)
+ print self.c_mapi_table_initializer(self.prefix_app)
+ print '};'
+ print
+ print '#endif /* API_TMP_DEFINE_SPEC */'
- self._add_undefs(undefs)
+class GLAPIPrinter(ABIPrinter):
+ """OpenGL API Printer"""
- def _get_string_pool(self):
- """Get the string pool."""
- pool = []
- offsets = {}
+ def __init__(self, entries):
+ super(GLAPIPrinter, self).__init__(entries)
- count = 0
- for ent in self.entries:
- offsets[ent] = count
- pool.append(ent.name + '\\0')
- count += len(ent.name) + 1
+ self.api_defines = ['GL_GLEXT_PROTOTYPES']
+ self.api_headers = ['"GL/gl.h"', '"GL/glext.h"']
+ self.api_call = 'GLAPI'
+ self.api_entry = 'APIENTRY'
+ self.api_attrs = ''
- return (pool, offsets)
+ self.prefix_lib = 'gl'
+ self.prefix_app = '_mesa_'
+ self.prefix_noop = 'noop'
- def output_sorted_indices(self):
- entry_index_pairs = []
- for i in xrange(len(self.entries)):
- entry_index_pairs.append((self.entries[i], i))
- entry_index_pairs.sort(lambda x, y: cmp(x[0].name, y[0].name))
+ def output_for_app(self):
+ # not used
+ pass
- print '/* see MAPI_TMP_PUBLIC_STUBS */'
- print '#ifdef MAPI_ABI_SORTED_INDICES'
- print
- print 'static const int MAPI_ABI_SORTED_INDICES[] = {'
- for ent, idx in entry_index_pairs:
- print ' %d, /* %s */' % (idx, ent.name)
- print ' -1'
- print '};'
- print
- print '#endif /* MAPI_ABI_SORTED_INDICES */'
- print
+class ES1APIPrinter(GLAPIPrinter):
+ """OpenGL ES 1.x API Printer"""
- self._add_undefs(['MAPI_ABI_SORTED_INDICES'])
+ def __init__(self, entries):
+ super(ES1APIPrinter, self).__init__(entries)
- def output_defines(self):
- print '/* ABI defines */'
- print '#ifdef MAPI_ABI_DEFINES'
- print '#include "%s"' % (self.options.include)
- print '#endif /* MAPI_ABI_DEFINES */'
- print
+ self.api_headers = ['"GLES/gl.h"', '"GLES/glext.h"']
+ self.api_call = 'GL_API'
+ self.api_entry = 'GL_APIENTRY'
+
+class ES2APIPrinter(GLAPIPrinter):
+ """OpenGL ES 2.x API Printer"""
+
+ def __init__(self, entries):
+ super(ES2APIPrinter, self).__init__(entries)
+
+ self.api_headers = ['"GLES2/gl2.h"', '"GLES2/gl2ext.h"']
+ self.api_call = 'GL_APICALL'
+ self.api_entry = 'GL_APIENTRY'
- self._add_undefs(['MAPI_ABI_DEFINES'])
+class VGAPIPrinter(ABIPrinter):
+ """OpenVG API Printer"""
- def output(self):
- pool, pool_offsets = self._get_string_pool()
+ def __init__(self, entries):
+ super(VGAPIPrinter, self).__init__(entries)
- self.output_header()
- self.output_defines()
- self.output_entries(pool_offsets)
- self.output_sorted_indices()
- self.output_footer()
+ self.api_defines = ['VG_VGEXT_PROTOTYPES']
+ self.api_headers = ['"VG/openvg.h"', '"VG/vgext.h"']
+ self.api_call = 'VG_API_CALL'
+ self.api_entry = 'VG_API_ENTRY'
+ self.api_attrs = 'VG_API_EXIT'
+
+ self.prefix_lib = 'vg'
+ self.prefix_app = 'vega'
+ self.prefix_noop = 'noop'
def parse_args():
+ printers = ['glapi', 'es1api', 'es2api', 'vgapi']
+ modes = ['lib', 'app']
+
parser = OptionParser(usage='usage: %prog [options] <filename>')
- parser.add_option('-i', '--include', dest='include',
- help='include the header for API defines')
+ parser.add_option('-p', '--printer', dest='printer',
+ help='printer to use: %s' % (", ".join(printers)))
+ parser.add_option('-m', '--mode', dest='mode',
+ help='target user: %s' % (", ".join(modes)))
options, args = parser.parse_args()
- if not args or not options.include:
+ if not args or options.printer not in printers or \
+ options.mode not in modes:
parser.print_help()
sys.exit(1)
return (args[0], options)
def main():
+ printers = {
+ 'vgapi': VGAPIPrinter,
+ 'glapi': GLAPIPrinter,
+ 'es1api': ES1APIPrinter,
+ 'es2api': ES2APIPrinter
+ }
+
filename, options = parse_args()
entries = abi_parse(filename)
- printer = ABIPrinter(entries, options)
- printer.output()
+ printer = printers[options.printer](entries)
+ if options.mode == 'lib':
+ printer.output_for_lib()
+ else:
+ printer.output_for_app()
if __name__ == '__main__':
main()
diff --git a/src/mapi/mapi/mapi_tmp.h b/src/mapi/mapi/mapi_tmp.h
index 79beca47d2..a1b067fb73 100644
--- a/src/mapi/mapi/mapi_tmp.h
+++ b/src/mapi/mapi/mapi_tmp.h
@@ -26,186 +26,8 @@
* Chia-I Wu <olv@lunarg.com>
*/
-#include "u_macros.h"
-
#ifndef MAPI_ABI_HEADER
#error "MAPI_ABI_HEADER must be defined"
#endif
-
-/**
- * Get API defines.
- */
-#ifdef MAPI_TMP_DEFINES
-# define MAPI_ABI_DEFINES
-# include MAPI_ABI_HEADER
-
-#ifndef MAPI_ABI_PREFIX
-#error "MAPI_ABI_PREFIX must be defined"
-#endif
-#ifndef MAPI_ABI_PUBLIC
-#error "MAPI_ABI_PUBLIC must be defined"
-#endif
-#ifndef MAPI_ABI_ATTR
-#error "MAPI_ABI_ATTR must be defined"
-#endif
-
-#undef MAPI_TMP_DEFINES
-#endif /* MAPI_TMP_DEFINES */
-
-
-/**
- * Generate fields of struct mapi_table.
- */
-#ifdef MAPI_TMP_TABLE
-# define MAPI_ABI_ENTRY(ret, name, params) \
- ret (MAPI_ABI_ATTR *name) params;
-# define MAPI_DYNAMIC_ENTRY(ret, name, params) \
- ret (MAPI_ABI_ATTR *name) params;
-# include MAPI_ABI_HEADER
-#undef MAPI_TMP_TABLE
-#endif /* MAPI_TMP_TABLE */
-
-
-/**
- * Declare public entries.
- */
-#ifdef MAPI_TMP_PUBLIC_DECLARES
-# define MAPI_ABI_ENTRY(ret, name, params) \
- MAPI_ABI_PUBLIC ret MAPI_ABI_ATTR U_CONCAT(MAPI_ABI_PREFIX, name) params;
-# define MAPI_ALIAS_ENTRY(alias, ret, name, params) \
- MAPI_ABI_ENTRY(ret, name, params);
-# define MAPI_ABI_ENTRY_HIDDEN(ret, name, params) \
- HIDDEN ret MAPI_ABI_ATTR U_CONCAT(MAPI_ABI_PREFIX, name) params;
-# define MAPI_ALIAS_ENTRY_HIDDEN(alias, ret, name, params) \
- MAPI_ABI_ENTRY_HIDDEN(ret, name, params)
-# include MAPI_ABI_HEADER
-#undef MAPI_TMP_PUBLIC_DECLARES
-#endif /* MAPI_TMP_PUBLIC_DECLARES */
-
-
-/**
- * Generate string pool and public stubs.
- */
-#ifdef MAPI_TMP_PUBLIC_STUBS
-/* define the string pool */
-static const char public_string_pool[] =
-# define MAPI_ABI_ENTRY(ret, name, params) \
- U_STRINGIFY(name) "\0"
-# define MAPI_ALIAS_ENTRY(alias, ret, name, params) \
- MAPI_ABI_ENTRY(ret, name, params)
-# include MAPI_ABI_HEADER
- ;
-/* define public_sorted_indices */
-# define MAPI_ABI_SORTED_INDICES public_sorted_indices
-# include MAPI_ABI_HEADER
-
-/* define public_stubs */
-static const struct mapi_stub public_stubs[] = {
-# define MAPI_ABI_ENTRY(ret, name, params) \
- { (mapi_func) U_CONCAT(MAPI_ABI_PREFIX, name), \
- MAPI_SLOT_ ## name, (void *) MAPI_POOL_ ## name },
-# define MAPI_ALIAS_ENTRY(alias, ret, name, params) \
- MAPI_ABI_ENTRY(ret, name, params)
-# include MAPI_ABI_HEADER
- { NULL, -1, (void *) -1 }
-};
-
-#undef MAPI_TMP_PUBLIC_STUBS
-#endif /* MAPI_TMP_PUBLIC_STUBS */
-
-
-/**
- * Generate public entries.
- */
-#ifdef MAPI_TMP_PUBLIC_ENTRIES
-# define MAPI_ABI_ENTRY(ret, name, params) \
- ret MAPI_ABI_ATTR U_CONCAT(MAPI_ABI_PREFIX, name) params
-# define MAPI_ABI_CODE(ret, name, args) \
- { \
- const struct mapi_table *tbl = u_current_get(); \
- tbl->name args; \
- }
-# define MAPI_ABI_CODE_RETURN(ret, name, args) \
- { \
- const struct mapi_table *tbl = u_current_get(); \
- return tbl->name args; \
- }
-# define MAPI_ALIAS_ENTRY(alias, ret, name, params) \
- MAPI_ABI_ENTRY(ret, name, params)
-# define MAPI_ALIAS_CODE(alias, ret, name, args) \
- MAPI_ABI_CODE(ret, alias, args)
-# define MAPI_ALIAS_CODE_RETURN(alias, ret, name, args) \
- MAPI_ABI_CODE_RETURN(ret, alias, args)
-# include MAPI_ABI_HEADER
-#undef MAPI_TMP_PUBLIC_ENTRIES
-#endif /* MAPI_TMP_PUBLIC_ENTRIES */
-
-
-/**
- * Generate noop entries.
- */
-#ifdef MAPI_TMP_NOOP_ARRAY
-#ifdef DEBUG
-# define MAPI_ABI_ENTRY(ret, name, params) \
- static ret MAPI_ABI_ATTR U_CONCAT(noop_, name) params
-# define MAPI_ABI_CODE(ret, name, args) \
- { \
- noop_warn(U_CONCAT_STR(MAPI_ABI_PREFIX, name)); \
- }
-# define MAPI_ABI_CODE_RETURN(ret, name, args) \
- { \
- noop_warn(U_CONCAT_STR(MAPI_ABI_PREFIX, name)); \
- return (ret) 0; \
- }
-# include MAPI_ABI_HEADER
-
-/* define the noop function array that may be casted to mapi_table */
-const mapi_func table_noop_array[] = {
-# define MAPI_ABI_ENTRY(ret, name, params) \
- (mapi_func) U_CONCAT(noop_, name),
-# define MAPI_DYNAMIC_ENTRY(ret, name, params) \
- (mapi_func) noop_generic,
-# include MAPI_ABI_HEADER
- (mapi_func) noop_generic
-};
-
-#else /* DEBUG */
-
-const mapi_func table_noop_array[] = {
-# define MAPI_ABI_ENTRY(ret, name, params) \
- (mapi_func) noop_generic,
-# define MAPI_DYNAMIC_ENTRY(ret, name, params) \
- (mapi_func) noop_generic,
-# include MAPI_ABI_HEADER
- (mapi_func) noop_generic
-};
-
-#endif /* DEBUG */
-#undef MAPI_TMP_NOOP_ARRAY
-#endif /* MAPI_TMP_NOOP_ARRAY */
-
-
-#ifdef MAPI_TMP_STUB_ASM_GCC
-# define STUB_ASM_ALIAS(func, to) \
- ".globl " func "\n" \
- ".set " func ", " to
-# define STUB_ASM_HIDE(func) \
- ".hidden " func
-
-# define MAPI_ABI_ENTRY(ret, name, params) \
- __asm__(STUB_ASM_ENTRY(U_CONCAT_STR(MAPI_ABI_PREFIX, name)));
-# define MAPI_ABI_CODE(ret, name, args) \
- __asm__(STUB_ASM_CODE(U_STRINGIFY(MAPI_SLOT_ ## name)));
-# define MAPI_ALIAS_ENTRY(alias, ret, name, params) \
- __asm__(STUB_ASM_ALIAS(U_CONCAT_STR(MAPI_ABI_PREFIX, name), \
- U_CONCAT_STR(MAPI_ABI_PREFIX, alias)));
-# define MAPI_ABI_ENTRY_HIDDEN(ret, name, params) \
- __asm__(STUB_ASM_HIDE(U_CONCAT_STR(MAPI_ABI_PREFIX, name))); \
- MAPI_ABI_ENTRY(ret, name, params);
-# define MAPI_ALIAS_ENTRY_HIDDEN(alias, ret, name, params) \
- __asm__(STUB_ASM_HIDE(U_CONCAT_STR(MAPI_ABI_PREFIX, name))); \
- MAPI_ALIAS_ENTRY(alias, ret, name, params);
-# include MAPI_ABI_HEADER
-#undef MAPI_TMP_STUB_ASM_GCC
-#endif /* MAPI_TMP_STUB_ASM_GCC */
+#include MAPI_ABI_HEADER
diff --git a/src/mapi/mapi/sources.mak b/src/mapi/mapi/sources.mak
index 5f327f3df6..ed36e1af48 100644
--- a/src/mapi/mapi/sources.mak
+++ b/src/mapi/mapi/sources.mak
@@ -1,12 +1,14 @@
# src/mapi/mapi/sources.mak
#
-# When MAPI_GLAPI_CURRENT is defined, MAPI_GLAPI_SOURCES can be built without
-# MAPI_SOURCES and it is used by glapi.
+# mapi may be used in several ways
#
-# Otherwise, MAPI_ABI_HEADER must be defined. It should expand to the header
-# generated by mapi_abi.py.
+# - In default mode, mapi implements the interface defined by mapi.h. To use
+# this mode, compile MAPI_SOURCES.
+#
+# - In util mode, mapi provides utility functions for use with glapi. To use
+# this mode, compile MAPI_UTIL_SOURCES with MAPI_MODE_UTIL defined.
-MAPI_GLAPI_SOURCES = \
+MAPI_UTIL_SOURCES = \
u_current.c \
u_execmem.c \
u_thread.c
@@ -16,4 +18,4 @@ MAPI_SOURCES = \
mapi.c \
stub.c \
table.c \
- $(MAPI_GLAPI_SOURCES)
+ $(MAPI_UTIL_SOURCES)
diff --git a/src/mapi/mapi/stub.c b/src/mapi/mapi/stub.c
index 8ceaec3132..3594eacb4e 100644
--- a/src/mapi/mapi/stub.c
+++ b/src/mapi/mapi/stub.c
@@ -37,23 +37,15 @@
#include "stub.h"
#include "table.h"
-#define MAPI_TABLE_FIRST_DYNAMIC \
- (offsetof(struct mapi_table, dynamic0) / sizeof(mapi_func))
-#define MAPI_TABLE_NUM_DYNAMIC \
- ((offsetof(struct mapi_table, last) - \
- offsetof(struct mapi_table, dynamic0)) / sizeof(mapi_func))
#define ARRAY_SIZE(x) (sizeof(x)/sizeof((x)[0]))
-/*
- * This will define public_string_pool, public_sorted_indices, and
- * public_stubs.
- */
+/* define public_string_pool and public_stubs */
#define MAPI_TMP_PUBLIC_STUBS
#include "mapi_tmp.h"
static struct mapi_stub dynamic_stubs[MAPI_TABLE_NUM_DYNAMIC];
static int num_dynamic_stubs;
-static int next_dynamic_slot = MAPI_TABLE_FIRST_DYNAMIC;
+static int next_dynamic_slot = MAPI_TABLE_NUM_STATIC;
void
stub_init_once(void)
@@ -74,11 +66,9 @@ static int
stub_compare(const void *key, const void *elem)
{
const char *name = (const char *) key;
- const int *index = (const int *) elem;
- const struct mapi_stub *stub;
+ const struct mapi_stub *stub = (const struct mapi_stub *) elem;
const char *stub_name;
- stub = &public_stubs[*index];
stub_name = &public_string_pool[(unsigned long) stub->name];
return strcmp(name, stub_name);
@@ -90,13 +80,8 @@ stub_compare(const void *key, const void *elem)
const struct mapi_stub *
stub_find_public(const char *name)
{
- const int *index;
-
- index = (const int *) bsearch(name, public_sorted_indices,
- ARRAY_SIZE(public_sorted_indices) - 1,
- sizeof(public_sorted_indices[0]), stub_compare);
-
- return (index) ? &public_stubs[*index] : NULL;
+ return (const struct mapi_stub *) bsearch(name, public_stubs,
+ ARRAY_SIZE(public_stubs), sizeof(public_stubs[0]), stub_compare);
}
/**
@@ -109,14 +94,15 @@ stub_add_dynamic(const char *name)
int idx;
idx = num_dynamic_stubs;
- if (idx >= MAPI_TABLE_NUM_DYNAMIC)
+ /* minus 1 to make sure we can never reach the last slot */
+ if (idx >= MAPI_TABLE_NUM_DYNAMIC - 1)
return NULL;
stub = &dynamic_stubs[idx];
- /* dispatch to mapi_table->last, which is always no-op */
- stub->addr =
- entry_generate(MAPI_TABLE_FIRST_DYNAMIC + MAPI_TABLE_NUM_DYNAMIC);
+ /* dispatch to the last slot, which is reserved for no-op */
+ stub->addr = entry_generate(
+ MAPI_TABLE_NUM_STATIC + MAPI_TABLE_NUM_DYNAMIC - 1);
if (!stub->addr)
return NULL;
diff --git a/src/mapi/mapi/table.h b/src/mapi/mapi/table.h
index 48c99018aa..ca2be568c7 100644
--- a/src/mapi/mapi/table.h
+++ b/src/mapi/mapi/table.h
@@ -33,13 +33,11 @@
#include "stub.h"
#define MAPI_TMP_DEFINES
-#include "mapi_tmp.h"
-
-struct mapi_table {
#define MAPI_TMP_TABLE
#include "mapi_tmp.h"
- mapi_func last;
-};
+
+#define MAPI_TABLE_NUM_SLOTS (MAPI_TABLE_NUM_STATIC + MAPI_TABLE_NUM_DYNAMIC)
+#define MAPI_TABLE_SIZE (MAPI_TABLE_NUM_SLOTS * sizeof(mapi_func))
extern const mapi_func table_noop_array[];
diff --git a/src/mapi/mapi/u_current.c b/src/mapi/mapi/u_current.c
index ed9ccfe229..7946d2a274 100644
--- a/src/mapi/mapi/u_current.c
+++ b/src/mapi/mapi/u_current.c
@@ -51,7 +51,7 @@
#include "u_current.h"
#include "u_thread.h"
-#ifndef MAPI_GLAPI_CURRENT
+#ifndef MAPI_MODE_UTIL
#include "table.h"
#include "stub.h"
@@ -99,16 +99,13 @@ extern void (*__glapi_noop_table[])(void);
/*@{*/
#if defined(GLX_USE_TLS)
-__thread struct mapi_table *u_current_table_tls
+__thread struct mapi_table *u_current_table
__attribute__((tls_model("initial-exec")))
= (struct mapi_table *) table_noop_array;
-__thread void *u_current_user_tls
+__thread void *u_current_user
__attribute__((tls_model("initial-exec")));
-const struct mapi_table *u_current_table;
-const void *u_current_user;
-
#else
struct mapi_table *u_current_table =
@@ -128,7 +125,7 @@ static int ThreadSafe;
void
u_current_destroy(void)
{
-#if defined(THREADS) && defined(WIN32_THREADS)
+#if defined(THREADS) && defined(WIN32)
u_tsd_destroy(&u_current_table_tsd);
u_tsd_destroy(&u_current_user_tsd);
#endif
@@ -147,7 +144,7 @@ u_current_init_tsd(void)
/**
* Mutex for multithread check.
*/
-#ifdef WIN32_THREADS
+#ifdef WIN32
/* _glthread_DECLARE_STATIC_MUTEX is broken on windows. There will be race! */
#define CHECK_MULTITHREAD_LOCK()
#define CHECK_MULTITHREAD_UNLOCK()
@@ -179,8 +176,8 @@ u_current_init(void)
}
else if (knownID != u_thread_self()) {
ThreadSafe = 1;
- u_current_set_internal(NULL);
- u_current_set_user_internal(NULL);
+ u_current_set(NULL);
+ u_current_set_user(NULL);
}
CHECK_MULTITHREAD_UNLOCK();
}
@@ -202,17 +199,17 @@ u_current_init(void)
* void from the real context pointer type.
*/
void
-u_current_set_user_internal(void *ptr)
+u_current_set_user(const void *ptr)
{
u_current_init();
#if defined(GLX_USE_TLS)
- u_current_user_tls = ptr;
+ u_current_user = (void *) ptr;
#elif defined(THREADS)
- u_tsd_set(&u_current_user_tsd, ptr);
- u_current_user = (ThreadSafe) ? NULL : ptr;
+ u_tsd_set(&u_current_user_tsd, (void *) ptr);
+ u_current_user = (ThreadSafe) ? NULL : (void *) ptr;
#else
- u_current_user = ptr;
+ u_current_user = (void *) ptr;
#endif
}
@@ -225,7 +222,7 @@ void *
u_current_get_user_internal(void)
{
#if defined(GLX_USE_TLS)
- return u_current_user_tls;
+ return u_current_user;
#elif defined(THREADS)
return (ThreadSafe)
? u_tsd_get(&u_current_user_tsd)
@@ -241,22 +238,22 @@ u_current_get_user_internal(void)
* table (__glapi_noop_table).
*/
void
-u_current_set_internal(struct mapi_table *tbl)
+u_current_set(const struct mapi_table *tbl)
{
u_current_init();
stub_init_once();
if (!tbl)
- tbl = (struct mapi_table *) table_noop_array;
+ tbl = (const struct mapi_table *) table_noop_array;
#if defined(GLX_USE_TLS)
- u_current_table_tls = tbl;
+ u_current_table = (struct mapi_table *) tbl;
#elif defined(THREADS)
u_tsd_set(&u_current_table_tsd, (void *) tbl);
- u_current_table = (ThreadSafe) ? NULL : tbl;
+ u_current_table = (ThreadSafe) ? NULL : (void *) tbl;
#else
- u_current_table = tbl;
+ u_current_table = (struct mapi_table *) tbl;
#endif
}
@@ -267,7 +264,7 @@ struct mapi_table *
u_current_get_internal(void)
{
#if defined(GLX_USE_TLS)
- return u_current_table_tls;
+ return u_current_table;
#elif defined(THREADS)
return (struct mapi_table *) ((ThreadSafe) ?
u_tsd_get(&u_current_table_tsd) : (void *) u_current_table);
diff --git a/src/mapi/mapi/u_current.h b/src/mapi/mapi/u_current.h
index 62e54c6c93..061fccc949 100644
--- a/src/mapi/mapi/u_current.h
+++ b/src/mapi/mapi/u_current.h
@@ -1,28 +1,27 @@
#ifndef _U_CURRENT_H_
#define _U_CURRENT_H_
-#ifdef MAPI_GLAPI_CURRENT
+#ifdef MAPI_MODE_UTIL
#include "glapi/glapi.h"
/* ugly renames to match glapi.h */
#define mapi_table _glapi_table
-#define u_current_table_tls _glapi_tls_Dispatch
-#define u_current_user_tls _glapi_tls_Context
+#ifdef GLX_USE_TLS
+#define u_current_table _glapi_tls_Dispatch
+#define u_current_user _glapi_tls_Context
+#else
#define u_current_table _glapi_Dispatch
#define u_current_user _glapi_Context
+#endif
-#define u_current_destroy _glapi_destroy_multithread
-#define u_current_init _glapi_check_multithread
-#define u_current_set_internal _glapi_set_dispatch
#define u_current_get_internal _glapi_get_dispatch
-#define u_current_set_user_internal _glapi_set_context
#define u_current_get_user_internal _glapi_get_context
#define u_current_table_tsd _gl_DispatchTSD
-#else /* MAPI_GLAPI_CURRENT */
+#else /* MAPI_MODE_UTIL */
#include "u_compiler.h"
@@ -30,15 +29,12 @@ struct mapi_table;
#ifdef GLX_USE_TLS
-extern __thread struct mapi_table *u_current_table_tls
+extern __thread struct mapi_table *u_current_table
__attribute__((tls_model("initial-exec")));
-extern __thread void *u_current_user_tls
+extern __thread void *u_current_user
__attribute__((tls_model("initial-exec")));
-extern const struct mapi_table *u_current_table;
-extern const void *u_current_user;
-
#else /* GLX_USE_TLS */
extern struct mapi_table *u_current_table;
@@ -46,6 +42,8 @@ extern void *u_current_user;
#endif /* GLX_USE_TLS */
+#endif /* MAPI_MODE_UTIL */
+
void
u_current_init(void);
@@ -53,50 +51,36 @@ void
u_current_destroy(void);
void
-u_current_set_internal(struct mapi_table *tbl);
+u_current_set(const struct mapi_table *tbl);
struct mapi_table *
u_current_get_internal(void);
void
-u_current_set_user_internal(void *ptr);
+u_current_set_user(const void *ptr);
void *
u_current_get_user_internal(void);
-static INLINE void
-u_current_set(const struct mapi_table *tbl)
-{
- u_current_set_internal((struct mapi_table *) tbl);
-}
-
static INLINE const struct mapi_table *
u_current_get(void)
{
#ifdef GLX_USE_TLS
- return (const struct mapi_table *) u_current_table_tls;
+ return u_current_table;
#else
return (likely(u_current_table) ?
- (const struct mapi_table *) u_current_table : u_current_get_internal());
+ u_current_table : u_current_get_internal());
#endif
}
-static INLINE void
-u_current_set_user(void *ptr)
-{
- u_current_set_internal(ptr);
-}
-
-static INLINE void *
+static INLINE const void *
u_current_get_user(void)
{
#ifdef GLX_USE_TLS
- return u_current_user_tls;
+ return u_current_user;
#else
return likely(u_current_user) ? u_current_user : u_current_get_user_internal();
#endif
}
-#endif /* MAPI_GLAPI_CURRENT */
-
#endif /* _U_CURRENT_H_ */
diff --git a/src/mapi/mapi/u_thread.c b/src/mapi/mapi/u_thread.c
index e0fa64ae03..138db47b5c 100644
--- a/src/mapi/mapi/u_thread.c
+++ b/src/mapi/mapi/u_thread.c
@@ -111,7 +111,7 @@ u_tsd_set(struct u_tsd *tsd, void *ptr)
* Be sure that you compile using the Multithreaded runtime, otherwise
* bad things will happen.
*/
-#ifdef WIN32_THREADS
+#ifdef WIN32
static void InsteadOf_exit(int nCode)
{
@@ -172,7 +172,7 @@ u_tsd_set(struct u_tsd *tsd, void *ptr)
}
}
-#endif /* WIN32_THREADS */
+#endif /* WIN32 */
/*
* BeOS threads
@@ -222,7 +222,7 @@ u_tsd_set(struct u_tsd *tsd, void *ptr)
*/
unsigned long
-_glthread_GetID(void)
+u_thread_self(void)
{
return 0;
}
diff --git a/src/mapi/mapi/u_thread.h b/src/mapi/mapi/u_thread.h
index b4487a3400..92a0a3916d 100644
--- a/src/mapi/mapi/u_thread.h
+++ b/src/mapi/mapi/u_thread.h
@@ -44,7 +44,7 @@
#include "u_compiler.h"
-#if defined(PTHREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS)
+#if defined(PTHREADS) || defined(WIN32) || defined(BEOS_THREADS)
#ifndef THREADS
#define THREADS
#endif
@@ -85,7 +85,7 @@ typedef pthread_mutex_t u_mutex;
* IMPORTANT: Link with multithreaded runtime library when THREADS are
* used!
*/
-#ifdef WIN32_THREADS
+#ifdef WIN32
#include <windows.h>
struct u_tsd {
@@ -104,7 +104,7 @@ typedef CRITICAL_SECTION u_mutex;
#define u_mutex_lock(name) EnterCriticalSection(&name)
#define u_mutex_unlock(name) LeaveCriticalSection(&name)
-#endif /* WIN32_THREADS */
+#endif /* WIN32 */
/*
diff --git a/src/mapi/vgapi/Makefile b/src/mapi/vgapi/Makefile
index 702db03d15..e239e20987 100644
--- a/src/mapi/vgapi/Makefile
+++ b/src/mapi/vgapi/Makefile
@@ -44,7 +44,7 @@ $(VGAPI_OBJECTS): %.o: $(MAPI)/%.c
vgapi_tmp.h: vgapi.csv $(MAPI)/mapi_abi.py
$(PYTHON2) $(PYTHON_FLAGS) $(MAPI)/mapi_abi.py \
- -i vgapi/vgapi_defines.h $< > $@
+ --printer vgapi --mode lib $< > $@
.PHONY: clean
clean:
@@ -87,3 +87,5 @@ depend: $(VGAPI_SOURCES)
@$(MKDEP) $(MKDEP_OPTIONS) -f- $(DEFINES) $(INCLUDE_DIRS) \
$(VGAPI_CPPFLAGS) $(VGAPI_SOURCES) 2>/dev/null | \
sed -e 's,^$(MAPI)/,,' > depend
+
+-include depend
diff --git a/src/mapi/vgapi/SConscript b/src/mapi/vgapi/SConscript
index 20d7f2744d..42d86b69ee 100644
--- a/src/mapi/vgapi/SConscript
+++ b/src/mapi/vgapi/SConscript
@@ -13,7 +13,7 @@ if env['platform'] != 'winddk':
target = '#src/mapi/vgapi/vgapi_tmp.h',
script = '../mapi/mapi_abi.py',
source = 'vgapi.csv',
- command = python_cmd + ' $SCRIPT -i vgapi/vgapi_defines.h $SOURCE > $TARGET'
+ command = python_cmd + ' $SCRIPT --printer vgapi --mode lib $SOURCE > $TARGET'
)
env.Append(CPPDEFINES = [
@@ -53,4 +53,4 @@ if env['platform'] != 'winddk':
vgapi = [env.FindIxes(openvg, 'LIBPREFIX', 'LIBSUFFIX')]
- Export(['vgapi', 'vgapi_header'])
+ Export(['vgapi'])
diff --git a/src/mapi/vgapi/vgapi.csv b/src/mapi/vgapi/vgapi.csv
index d28ee32b28..5b11d062ae 100644
--- a/src/mapi/vgapi/vgapi.csv
+++ b/src/mapi/vgapi/vgapi.csv
@@ -79,15 +79,15 @@ void, Translate, VGfloat tx, VGfloat ty
void, WritePixels, const void *data, VGint dataStride, VGImageFormat dataFormat, VGint dx, VGint dy, VGint width, VGint height
## OpenVG 1.1
-#void, ClearGlyph, VGFont font,VGuint glyphIndex
-#void, CopyMask, VGMaskLayer maskLayer, VGint dx, VGint dy, VGint sx, VGint sy, VGint width, VGint height
-#VGFont, CreateFont, VGint glyphCapacityHint
-#VGMaskLayer, CreateMaskLayer, VGint width, VGint height
-#void, DestroyFont, VGFont font
-#void, DestroyMaskLayer, VGMaskLayer maskLayer
-#void, DrawGlyph, VGFont font, VGuint glyphIndex, VGbitfield paintModes, VGboolean allowAutoHinting
-#void, DrawGlyphs, VGFont font, VGint glyphCount, const VGuint *glyphIndices, const VGfloat *adjustments_x, const VGfloat *adjustments_y, VGbitfield paintModes, VGboolean allowAutoHinting
-#void, FillMaskLayer, VGMaskLayer maskLayer, VGint x, VGint y, VGint width, VGint height, VGfloat value
-#void, RenderToMask, VGPath path, VGbitfield paintModes, VGMaskOperation operation
-#void, SetGlyphToImage, VGFont font, VGuint glyphIndex, VGImage image, const VGfloat glyphOrigin[2], const VGfloat escapement[2]
-#void, SetGlyphToPath, VGFont font, VGuint glyphIndex, VGPath path, VGboolean isHinted, const VGfloat glyphOrigin[2], const VGfloat escapement[2]
+void, ClearGlyph, VGFont font, VGuint glyphIndex
+void, CopyMask, VGMaskLayer maskLayer, VGint dx, VGint dy, VGint sx, VGint sy, VGint width, VGint height
+VGFont, CreateFont, VGint glyphCapacityHint
+VGMaskLayer, CreateMaskLayer, VGint width, VGint height
+void, DestroyFont, VGFont font
+void, DestroyMaskLayer, VGMaskLayer maskLayer
+void, DrawGlyph, VGFont font, VGuint glyphIndex, VGbitfield paintModes, VGboolean allowAutoHinting
+void, DrawGlyphs, VGFont font, VGint glyphCount, const VGuint *glyphIndices, const VGfloat *adjustments_x, const VGfloat *adjustments_y, VGbitfield paintModes, VGboolean allowAutoHinting
+void, FillMaskLayer, VGMaskLayer maskLayer, VGint x, VGint y, VGint width, VGint height, VGfloat value
+void, RenderToMask, VGPath path, VGbitfield paintModes, VGMaskOperation operation
+void, SetGlyphToImage, VGFont font, VGuint glyphIndex, VGImage image, const VGfloat glyphOrigin[2], const VGfloat escapement[2]
+void, SetGlyphToPath, VGFont font, VGuint glyphIndex, VGPath path, VGboolean isHinted, const VGfloat glyphOrigin[2], const VGfloat escapement[2]
diff --git a/src/mapi/vgapi/vgapi_defines.h b/src/mapi/vgapi/vgapi_defines.h
deleted file mode 100644
index fb9f68c7ad..0000000000
--- a/src/mapi/vgapi/vgapi_defines.h
+++ /dev/null
@@ -1,11 +0,0 @@
-#ifndef VGAPI_DEFINES_H
-#define VGAPI_DEFINES_H
-
-#include "VG/openvg.h"
-#include "VG/vgext.h"
-
-#define MAPI_ABI_PREFIX vg
-#define MAPI_ABI_PUBLIC VG_API_CALL
-#define MAPI_ABI_ATTR VG_API_ENTRY
-
-#endif /* VGAPI_DEFINES_H */
diff --git a/src/mesa/SConscript b/src/mesa/SConscript
index 5fe5d39fb1..cc4ad09fa3 100644
--- a/src/mesa/SConscript
+++ b/src/mesa/SConscript
@@ -16,9 +16,12 @@ if env['platform'] == 'windows':
env.Append(CPPDEFINES = [
'_GDI32_', # prevent gl* being declared __declspec(dllimport) in MS headers
'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers
- 'WIN32_THREADS', # use Win32 thread API
])
env.Prepend(CPPPATH = ['#src/talloc'])
+else:
+ env.Append(CPPDEFINES = [
+ 'IN_DRI_DRIVER', # enable the remap table (for DRI drivers)
+ ])
#
# Source files
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index 4533d82743..cdb2500f7c 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -266,13 +266,16 @@ struct gen_mipmap_state
GLuint FBO;
};
-
+#define MAX_META_OPS_DEPTH 2
/**
* All per-context meta state.
*/
struct gl_meta_state
{
- struct save_state Save; /**< state saved during meta-ops */
+ /** Stack of state saved during meta-ops */
+ struct save_state Save[MAX_META_OPS_DEPTH];
+ /** Save stack depth */
+ GLuint SaveStackDepth;
struct temp_texture TempTex;
@@ -324,8 +327,13 @@ _mesa_meta_free(struct gl_context *ctx)
static void
_mesa_meta_begin(struct gl_context *ctx, GLbitfield state)
{
- struct save_state *save = &ctx->Meta->Save;
+ struct save_state *save;
+
+ /* hope MAX_META_OPS_DEPTH is large enough */
+ assert(ctx->Meta->SaveStackDepth < MAX_META_OPS_DEPTH);
+ save = &ctx->Meta->Save[ctx->Meta->SaveStackDepth++];
+ memset(save, 0, sizeof(*save));
save->SavedState = state;
if (state & META_ALPHA_TEST) {
@@ -575,7 +583,7 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state)
static void
_mesa_meta_end(struct gl_context *ctx)
{
- struct save_state *save = &ctx->Meta->Save;
+ struct save_state *save = &ctx->Meta->Save[--ctx->Meta->SaveStackDepth];
const GLbitfield state = save->SavedState;
if (state & META_ALPHA_TEST) {
@@ -1398,6 +1406,7 @@ _mesa_meta_Clear(struct gl_context *ctx, GLbitfield buffers)
struct vertex verts[4];
/* save all state but scissor, pixel pack/unpack */
GLbitfield metaSave = META_ALL - META_SCISSOR - META_PIXEL_STORE;
+ const GLuint stencilMax = (1 << ctx->DrawBuffer->Visual.stencilBits) - 1;
if (buffers & BUFFER_BITS_COLOR) {
/* if clearing color buffers, don't save/restore colormask */
@@ -1453,7 +1462,7 @@ _mesa_meta_Clear(struct gl_context *ctx, GLbitfield buffers)
_mesa_StencilOpSeparate(GL_FRONT_AND_BACK,
GL_REPLACE, GL_REPLACE, GL_REPLACE);
_mesa_StencilFuncSeparate(GL_FRONT_AND_BACK, GL_ALWAYS,
- ctx->Stencil.Clear & 0x7fffffff,
+ ctx->Stencil.Clear & stencilMax,
ctx->Stencil.WriteMask[0]);
}
else {
@@ -2593,7 +2602,6 @@ copy_tex_image(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
{
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
- GLsizei postConvWidth = width, postConvHeight = height;
GLenum format, type;
GLint bpp;
void *buf;
@@ -2601,6 +2609,7 @@ copy_tex_image(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
texObj = _mesa_get_current_tex_object(ctx, target);
texImage = _mesa_get_tex_image(ctx, texObj, target, level);
+ /* Choose format/type for temporary image buffer */
format = _mesa_base_tex_format(ctx, internalFormat);
type = get_temp_image_type(ctx, format);
bpp = _mesa_bytes_per_pixel(format, type);
@@ -2632,12 +2641,8 @@ copy_tex_image(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
ctx->Driver.FreeTexImageData(ctx, texImage);
}
- _mesa_init_teximage_fields(ctx, target, texImage,
- postConvWidth, postConvHeight, 1,
- border, internalFormat);
-
- _mesa_choose_texture_format(ctx, texObj, texImage, target, level,
- internalFormat, GL_NONE, GL_NONE);
+ /* The texture's format was already chosen in _mesa_CopyTexImage() */
+ ASSERT(texImage->TexFormat != MESA_FORMAT_NONE);
/*
* Store texture data (with pixel transfer ops)
@@ -2690,7 +2695,8 @@ _mesa_meta_CopyTexImage2D(struct gl_context *ctx, GLenum target, GLint level,
* Have to be careful with locking and meta state for pixel transfer.
*/
static void
-copy_tex_sub_image(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
+copy_tex_sub_image(struct gl_context *ctx,
+ GLuint dims, GLenum target, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,
GLint x, GLint y,
GLsizei width, GLsizei height)
@@ -2704,6 +2710,7 @@ copy_tex_sub_image(struct gl_context *ctx, GLuint dims, GLenum target, GLint lev
texObj = _mesa_get_current_tex_object(ctx, target);
texImage = _mesa_select_tex_image(ctx, texObj, target, level);
+ /* Choose format/type for temporary image buffer */
format = _mesa_get_format_base_format(texImage->TexFormat);
type = get_temp_image_type(ctx, format);
bpp = _mesa_bytes_per_pixel(format, type);
diff --git a/src/mesa/drivers/dri/Makefile.template b/src/mesa/drivers/dri/Makefile.template
index a00018cafa..4ecddbc048 100644
--- a/src/mesa/drivers/dri/Makefile.template
+++ b/src/mesa/drivers/dri/Makefile.template
@@ -86,11 +86,12 @@ subdirs:
symlinks:
-depend: $(C_SOURCES) $(ASM_SOURCES) $(SYMLINKS)
+depend: $(C_SOURCES) $(CXX_SOURCES) $(ASM_SOURCES) $(SYMLINKS)
@ echo "running $(MKDEP)"
@ rm -f depend
@ touch depend
- @ $(MKDEP) $(MKDEP_OPTIONS) $(DRIVER_DEFINES) $(INCLUDES) $(C_SOURCES) \
+ @ $(MKDEP) $(MKDEP_OPTIONS) $(DRIVER_DEFINES) $(INCLUDES) \
+ $(C_SOURCES) $(CXX_SOURCES) \
$(ASM_SOURCES) > /dev/null 2>/dev/null
diff --git a/src/mesa/drivers/dri/common/spantmp2.h b/src/mesa/drivers/dri/common/spantmp2.h
index abd79562f9..f436d1398c 100644
--- a/src/mesa/drivers/dri/common/spantmp2.h
+++ b/src/mesa/drivers/dri/common/spantmp2.h
@@ -48,6 +48,15 @@
#define HW_WRITE_CLIPLOOP() HW_CLIPLOOP()
#endif
+#ifdef SPANTMP_MESA_FMT
+#define SPANTMP_PIXEL_FMT GL_NONE
+#define SPANTMP_PIXEL_TYPE GL_NONE
+#endif
+
+#ifndef SPANTMP_MESA_FMT
+#define SPANTMP_MESA_FMT MESA_FORMAT_COUNT
+#endif
+
#if (SPANTMP_PIXEL_FMT == GL_RGB) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5)
/**
@@ -445,6 +454,118 @@
rgba[3] = p; \
} while (0)
+#elif (SPANTMP_MESA_FMT == MESA_FORMAT_R8)
+
+#ifndef GET_VALUE
+#ifndef GET_PTR
+#define GET_PTR(_x, _y) ( buf + (_x) + (_y) * pitch)
+#endif
+
+#define GET_VALUE(_x, _y) *(volatile GLubyte *)(GET_PTR(_x, _y))
+#define PUT_VALUE(_x, _y, _v) *(volatile GLubyte *)(GET_PTR(_x, _y)) = (_v)
+#endif /* GET_VALUE */
+
+# define INIT_MONO_PIXEL(p, color) \
+ p = color[0]
+
+# define WRITE_RGBA(_x, _y, r, g, b, a) \
+ PUT_VALUE(_x, _y, r)
+
+#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
+
+#define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLubyte p = GET_VALUE(_x, _y); \
+ rgba[0] = p; \
+ rgba[1] = 0; \
+ rgba[2] = 0; \
+ rgba[3] = 0; \
+ } while (0)
+
+#elif (SPANTMP_MESA_FMT == MESA_FORMAT_RG88)
+
+#ifndef GET_VALUE
+#ifndef GET_PTR
+#define GET_PTR(_x, _y) ( buf + (_x) * 2 + (_y) * pitch)
+#endif
+
+#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y))
+#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v)
+#endif /* GET_VALUE */
+
+# define INIT_MONO_PIXEL(p, color) \
+ PACK_COLOR_8888(color[0], color[1], 0, 0)
+
+# define WRITE_RGBA(_x, _y, r, g, b, a) \
+ PUT_VALUE(_x, _y, r)
+
+#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
+
+#define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLushort p = GET_VALUE(_x, _y); \
+ rgba[0] = p & 0xff; \
+ rgba[1] = (p >> 8) & 0xff; \
+ rgba[2] = 0; \
+ rgba[3] = 0; \
+ } while (0)
+
+#elif (SPANTMP_MESA_FMT == MESA_FORMAT_R16)
+
+#ifndef GET_VALUE
+#ifndef GET_PTR
+#define GET_PTR(_x, _y) ( buf + (_x) * 2 + (_y) * pitch)
+#endif
+
+#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y))
+#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v)
+#endif /* GET_VALUE */
+
+# define INIT_MONO_PIXEL(p, color) \
+ p = color[0]
+
+# define WRITE_RGBA(_x, _y, r, g, b, a) \
+ PUT_VALUE(_x, _y, r)
+
+#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
+
+#define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLushort p = GET_VALUE(_x, _y); \
+ rgba[0] = p; \
+ rgba[1] = 0; \
+ rgba[2] = 0; \
+ rgba[3] = 0; \
+ } while (0)
+
+#elif (SPANTMP_MESA_FMT == MESA_FORMAT_RG1616)
+
+#ifndef GET_VALUE
+#ifndef GET_PTR
+#define GET_PTR(_x, _y) ( buf + (_x) * 4 + (_y) * pitch)
+#endif
+
+#define GET_VALUE(_x, _y) *(volatile GLuint *)(GET_PTR(_x, _y))
+#define PUT_VALUE(_x, _y, _v) *(volatile GLuint *)(GET_PTR(_x, _y)) = (_v)
+#endif /* GET_VALUE */
+
+# define INIT_MONO_PIXEL(p, color) \
+ ((color[1] << 16) | (color[0]))
+
+# define WRITE_RGBA(_x, _y, r, g, b, a) \
+ PUT_VALUE(_x, _y, r)
+
+#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
+
+#define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLuint p = GET_VALUE(_x, _y); \
+ rgba[0] = p & 0xffff; \
+ rgba[1] = (p >> 16) & 0xffff; \
+ rgba[2] = 0; \
+ rgba[3] = 0; \
+ } while (0)
+
#else
#error SPANTMP_PIXEL_FMT must be set to a valid value!
#endif
@@ -914,3 +1035,4 @@ static void TAG(InitPointers)(struct gl_renderbuffer *rb)
#undef GET_PTR
#undef SPANTMP_PIXEL_FMT
#undef SPANTMP_PIXEL_TYPE
+#undef SPANTMP_MESA_FMT
diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c
index f7fdb78d05..1621c9544a 100644
--- a/src/mesa/drivers/dri/i915/i830_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i830_vtbl.c
@@ -364,7 +364,7 @@ i830_emit_invarient_state(struct intel_context *intel)
#define emit( intel, state, size ) \
- intel_batchbuffer_data(intel->batch, state, size )
+ intel_batchbuffer_data(intel->batch, state, size, false)
static GLuint
get_dirty(struct i830_hw_state *state)
@@ -429,7 +429,8 @@ i830_emit_state(struct intel_context *intel)
* batchbuffer fills up.
*/
intel_batchbuffer_require_space(intel->batch,
- get_state_size(state) + INTEL_PRIM_EMIT_SIZE);
+ get_state_size(state) + INTEL_PRIM_EMIT_SIZE,
+ false);
count = 0;
again:
aper_count = 0;
diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c
index f943f81dd0..f32f3cf602 100644
--- a/src/mesa/drivers/dri/i915/i915_context.c
+++ b/src/mesa/drivers/dri/i915/i915_context.c
@@ -176,6 +176,7 @@ i915CreateContext(int api,
ctx->ShaderCompilerOptions[MESA_SHADER_VERTEX].EmitCondCodes = GL_TRUE;
ctx->ShaderCompilerOptions[MESA_SHADER_FRAGMENT].EmitNoIfs = GL_TRUE;
ctx->ShaderCompilerOptions[MESA_SHADER_FRAGMENT].EmitNoNoise = GL_TRUE;
+ ctx->ShaderCompilerOptions[MESA_SHADER_FRAGMENT].EmitNoPow = GL_TRUE;
ctx->Const.MaxDrawBuffers = 1;
diff --git a/src/mesa/drivers/dri/i915/i915_fragprog.c b/src/mesa/drivers/dri/i915/i915_fragprog.c
index c00ee415b6..1c6e984517 100644
--- a/src/mesa/drivers/dri/i915/i915_fragprog.c
+++ b/src/mesa/drivers/dri/i915/i915_fragprog.c
@@ -569,10 +569,14 @@ upload_program(struct i915_fragment_program *p)
if (inst->DstReg.CondMask == COND_TR) {
tmp = i915_get_utemp(p);
+ /* The KIL instruction discards the fragment if any component of
+ * the source is < 0. Emit an immediate operand of {-1}.xywz.
+ */
i915_emit_texld(p, get_live_regs(p, inst),
tmp, A0_DEST_CHANNEL_ALL,
0, /* use a dummy dest reg */
- swizzle(tmp, ONE, ONE, ONE, ONE), /* always */
+ negate(swizzle(tmp, ONE, ONE, ONE, ONE),
+ 1, 1, 1, 1),
T0_TEXKILL);
} else {
p->error = 1;
@@ -1158,11 +1162,6 @@ translate_program(struct i915_fragment_program *p)
fixup_depth_write(p);
i915_fini_program(p);
- if (INTEL_DEBUG & DEBUG_WM) {
- printf("i915:\n");
- i915_disassemble_program(i915->state.Program, i915->state.ProgramSize);
- }
-
p->translated = 1;
}
@@ -1423,6 +1422,11 @@ i915ValidateFragmentProgram(struct i915_context *i915)
if (!p->on_hardware)
i915_upload_program(i915, p);
+
+ if (INTEL_DEBUG & DEBUG_WM) {
+ printf("i915:\n");
+ i915_disassemble_program(i915->state.Program, i915->state.ProgramSize);
+ }
}
void
diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c
index 59dfe08563..8d9020f5ef 100644
--- a/src/mesa/drivers/dri/i915/i915_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i915_vtbl.c
@@ -217,7 +217,7 @@ i915_emit_invarient_state(struct intel_context *intel)
#define emit(intel, state, size ) \
- intel_batchbuffer_data(intel->batch, state, size)
+ intel_batchbuffer_data(intel->batch, state, size, false)
static GLuint
get_dirty(struct i915_hw_state *state)
@@ -300,7 +300,8 @@ i915_emit_state(struct intel_context *intel)
* batchbuffer fills up.
*/
intel_batchbuffer_require_space(intel->batch,
- get_state_size(state) + INTEL_PRIM_EMIT_SIZE);
+ get_state_size(state) + INTEL_PRIM_EMIT_SIZE,
+ false);
count = 0;
again:
aper_count = 0;
diff --git a/src/mesa/drivers/dri/i965/Makefile b/src/mesa/drivers/dri/i965/Makefile
index e3ca863fe5..7c3ac0c14e 100644
--- a/src/mesa/drivers/dri/i965/Makefile
+++ b/src/mesa/drivers/dri/i965/Makefile
@@ -81,7 +81,6 @@ DRIVER_SOURCES = \
brw_wm_emit.c \
brw_wm_fp.c \
brw_wm_iz.c \
- brw_wm_glsl.c \
brw_wm_pass0.c \
brw_wm_pass1.c \
brw_wm_pass2.c \
diff --git a/src/mesa/drivers/dri/i965/brw_cc.c b/src/mesa/drivers/dri/i965/brw_cc.c
index a8369b07c3..d3a1233aac 100644
--- a/src/mesa/drivers/dri/i965/brw_cc.c
+++ b/src/mesa/drivers/dri/i965/brw_cc.c
@@ -232,3 +232,28 @@ const struct brw_tracked_state brw_cc_unit = {
.prepare = prepare_cc_unit,
.emit = upload_cc_unit,
};
+
+static void upload_blend_constant_color(struct brw_context *brw)
+{
+ struct gl_context *ctx = &brw->intel.ctx;
+ struct brw_blend_constant_color bcc;
+
+ memset(&bcc, 0, sizeof(bcc));
+ bcc.header.opcode = CMD_BLEND_CONSTANT_COLOR;
+ bcc.header.length = sizeof(bcc)/4-2;
+ bcc.blend_constant_color[0] = ctx->Color.BlendColor[0];
+ bcc.blend_constant_color[1] = ctx->Color.BlendColor[1];
+ bcc.blend_constant_color[2] = ctx->Color.BlendColor[2];
+ bcc.blend_constant_color[3] = ctx->Color.BlendColor[3];
+
+ BRW_CACHED_BATCH_STRUCT(brw, &bcc);
+}
+
+const struct brw_tracked_state brw_blend_constant_color = {
+ .dirty = {
+ .mesa = _NEW_COLOR,
+ .brw = BRW_NEW_CONTEXT,
+ .cache = 0
+ },
+ .emit = upload_blend_constant_color
+};
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index cb0a8b96c9..28549f2574 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -122,9 +122,6 @@ GLboolean brwCreateContext( int api,
(i == MESA_SHADER_FRAGMENT);
ctx->ShaderCompilerOptions[i].EmitNoIndirectTemp =
(i == MESA_SHADER_FRAGMENT);
-
- if (intel->gen == 6)
- ctx->ShaderCompilerOptions[i].EmitNoIfs = (i == MESA_SHADER_VERTEX);
}
ctx->Const.VertexProgram.MaxNativeInstructions = (16 * 1024);
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index 335339515a..7069724466 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -171,7 +171,6 @@ struct brw_vertex_program {
struct brw_fragment_program {
struct gl_fragment_program program;
GLuint id; /**< serial no. to identify frag progs, never re-used */
- GLboolean isGLSL; /**< really, any IF/LOOP/CONT/BREAK instructions */
/** for debugging, which texture units are referenced */
GLbitfield tex_units_used;
@@ -211,6 +210,7 @@ struct brw_wm_prog_data {
GLuint nr_params; /**< number of float params/constants */
GLuint nr_pull_params;
GLboolean error;
+ int dispatch_width;
/* Pointer to tracked values (only valid once
* _mesa_load_state_parameters has been called at runtime).
diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c
index 7b823eb201..877b22fec1 100644
--- a/src/mesa/drivers/dri/i965/brw_curbe.c
+++ b/src/mesa/drivers/dri/i965/brw_curbe.c
@@ -242,21 +242,13 @@ static void prepare_constant_buffer(struct brw_context *brw)
GLuint offset = brw->curbe.vs_start * 16;
GLuint nr = brw->vs.prog_data->nr_params / 4;
- if (vp->use_const_buffer) {
- /* Load the subset of push constants that will get used when
- * we also have a pull constant buffer.
- */
- for (i = 0; i < vp->program.Base.Parameters->NumParameters; i++) {
- if (brw->vs.constant_map[i] != -1) {
- assert(brw->vs.constant_map[i] <= nr);
- memcpy(buf + offset + brw->vs.constant_map[i] * 4,
- vp->program.Base.Parameters->ParameterValues[i],
- 4 * sizeof(float));
- }
- }
- } else {
- for (i = 0; i < nr; i++) {
- memcpy(buf + offset + i * 4,
+ /* Load the subset of push constants that will get used when
+ * we also have a pull constant buffer.
+ */
+ for (i = 0; i < vp->program.Base.Parameters->NumParameters; i++) {
+ if (brw->vs.constant_map[i] != -1) {
+ assert(brw->vs.constant_map[i] <= nr);
+ memcpy(buf + offset + brw->vs.constant_map[i] * 4,
vp->program.Base.Parameters->ParameterValues[i],
4 * sizeof(float));
}
diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h
index 239586a036..b48a30d6be 100644
--- a/src/mesa/drivers/dri/i965/brw_defines.h
+++ b/src/mesa/drivers/dri/i965/brw_defines.h
@@ -462,6 +462,13 @@
#define BRW_COMPRESSION_2NDHALF 1
#define BRW_COMPRESSION_COMPRESSED 2
+#define GEN6_COMPRESSION_1Q 0
+#define GEN6_COMPRESSION_2Q 1
+#define GEN6_COMPRESSION_3Q 2
+#define GEN6_COMPRESSION_4Q 3
+#define GEN6_COMPRESSION_1H 0
+#define GEN6_COMPRESSION_2H 2
+
#define BRW_CONDITIONAL_NONE 0
#define BRW_CONDITIONAL_Z 1
#define BRW_CONDITIONAL_NZ 2
@@ -899,6 +906,8 @@
# define GEN6_VS_VECTOR_MASK_ENABLE (1 << 30)
# define GEN6_VS_SAMPLER_COUNT_SHIFT 27
# define GEN6_VS_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
+# define GEN6_VS_FLOATING_POINT_MODE_IEEE_754 (0 << 16)
+# define GEN6_VS_FLOATING_POINT_MODE_ALT (1 << 16)
/* DW4 */
# define GEN6_VS_DISPATCH_START_GRF_SHIFT 20
# define GEN6_VS_URB_READ_LENGTH_SHIFT 11
@@ -1022,6 +1031,13 @@
# define ATTRIBUTE_0_CONST_SOURCE_SHIFT 9
# define ATTRIBUTE_0_SWIZZLE_SHIFT 6
# define ATTRIBUTE_0_SOURCE_SHIFT 0
+
+# define ATTRIBUTE_SWIZZLE_INPUTATTR 0
+# define ATTRIBUTE_SWIZZLE_INPUTATTR_FACING 1
+# define ATTRIBUTE_SWIZZLE_INPUTATTR_W 2
+# define ATTRIBUTE_SWIZZLE_INPUTATTR_FACING_W 3
+# define ATTRIBUTE_SWIZZLE_SHIFT 6
+
/* DW16: Point sprite texture coordinate enables */
/* DW17: Constant interpolation enables */
/* DW18: attr 0-7 wrap shortest enables */
@@ -1034,6 +1050,8 @@
# define GEN6_WM_VECTOR_MASK_ENABLE (1 << 30)
# define GEN6_WM_SAMPLER_COUNT_SHIFT 27
# define GEN6_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
+# define GEN6_WM_FLOATING_POINT_MODE_IEEE_754 (0 << 16)
+# define GEN6_WM_FLOATING_POINT_MODE_ALT (1 << 16)
/* DW3: scratch space */
/* DW4 */
# define GEN6_WM_STATISTICS_ENABLE (1 << 31)
diff --git a/src/mesa/drivers/dri/i965/brw_disasm.c b/src/mesa/drivers/dri/i965/brw_disasm.c
index 962c04128b..6b61f7af15 100644
--- a/src/mesa/drivers/dri/i965/brw_disasm.c
+++ b/src/mesa/drivers/dri/i965/brw_disasm.c
@@ -899,7 +899,8 @@ int brw_disasm (FILE *file, struct brw_instruction *inst, int gen)
err |= dest (file, inst);
} else if (gen >= 6 && (inst->header.opcode == BRW_OPCODE_IF ||
inst->header.opcode == BRW_OPCODE_ELSE ||
- inst->header.opcode == BRW_OPCODE_ENDIF)) {
+ inst->header.opcode == BRW_OPCODE_ENDIF ||
+ inst->header.opcode == BRW_OPCODE_WHILE)) {
format (file, " %d", inst->bits1.branch_gen6.jump_count);
}
diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c
index a1f403ca4e..7eb16b71f4 100644
--- a/src/mesa/drivers/dri/i965/brw_draw.c
+++ b/src/mesa/drivers/dri/i965/brw_draw.c
@@ -159,7 +159,7 @@ static void brw_emit_prim(struct brw_context *brw,
}
if (prim_packet.verts_per_instance) {
intel_batchbuffer_data( brw->intel.batch, &prim_packet,
- sizeof(prim_packet));
+ sizeof(prim_packet), false);
}
if (intel->always_flush_cache) {
intel_batchbuffer_emit_mi_flush(intel->batch);
@@ -351,7 +351,8 @@ static GLboolean brw_try_draw_prims( struct gl_context *ctx,
* an upper bound of how much we might emit in a single
* brw_try_draw_prims().
*/
- intel_batchbuffer_require_space(intel->batch, intel->batch->size / 4);
+ intel_batchbuffer_require_space(intel->batch, intel->batch->size / 4,
+ false);
hw_prim = brw_set_prim(brw, &prim[i]);
diff --git a/src/mesa/drivers/dri/i965/brw_eu.c b/src/mesa/drivers/dri/i965/brw_eu.c
index 2ff39e8e64..3b5c4c071e 100644
--- a/src/mesa/drivers/dri/i965/brw_eu.c
+++ b/src/mesa/drivers/dri/i965/brw_eu.c
@@ -72,7 +72,37 @@ void brw_set_access_mode( struct brw_compile *p, GLuint access_mode )
void brw_set_compression_control( struct brw_compile *p, GLboolean compression_control )
{
- p->current->header.compression_control = compression_control;
+ p->compressed = (compression_control == BRW_COMPRESSION_COMPRESSED);
+
+ if (p->brw->intel.gen >= 6) {
+ /* Since we don't use the 32-wide support in gen6, we translate
+ * the pre-gen6 compression control here.
+ */
+ switch (compression_control) {
+ case BRW_COMPRESSION_NONE:
+ /* This is the "use the first set of bits of dmask/vmask/arf
+ * according to execsize" option.
+ */
+ p->current->header.compression_control = GEN6_COMPRESSION_1Q;
+ break;
+ case BRW_COMPRESSION_2NDHALF:
+ /* For 8-wide, this is "use the second set of 8 bits." */
+ p->current->header.compression_control = GEN6_COMPRESSION_2Q;
+ break;
+ case BRW_COMPRESSION_COMPRESSED:
+ /* For 16-wide instruction compression, use the first set of 16 bits
+ * since we don't do 32-wide dispatch.
+ */
+ p->current->header.compression_control = GEN6_COMPRESSION_1H;
+ break;
+ default:
+ assert(!"not reached");
+ p->current->header.compression_control = GEN6_COMPRESSION_1H;
+ break;
+ }
+ } else {
+ p->current->header.compression_control = compression_control;
+ }
}
void brw_set_mask_control( struct brw_compile *p, GLuint value )
@@ -95,6 +125,7 @@ void brw_push_insn_state( struct brw_compile *p )
{
assert(p->current != &p->stack[BRW_EU_MAX_INSN_STACK-1]);
memcpy(p->current+1, p->current, sizeof(struct brw_instruction));
+ p->compressed_stack[p->current - p->stack] = p->compressed;
p->current++;
}
@@ -102,6 +133,7 @@ void brw_pop_insn_state( struct brw_compile *p )
{
assert(p->current != p->stack);
p->current--;
+ p->compressed = p->compressed_stack[p->current - p->stack];
}
@@ -112,6 +144,7 @@ void brw_init_compile( struct brw_context *brw, struct brw_compile *p )
p->brw = brw;
p->nr_insn = 0;
p->current = p->stack;
+ p->compressed = false;
memset(p->current, 0, sizeof(p->current[0]));
/* Some defaults?
diff --git a/src/mesa/drivers/dri/i965/brw_eu.h b/src/mesa/drivers/dri/i965/brw_eu.h
index b4538e6e8a..4dbdc52210 100644
--- a/src/mesa/drivers/dri/i965/brw_eu.h
+++ b/src/mesa/drivers/dri/i965/brw_eu.h
@@ -33,6 +33,7 @@
#ifndef BRW_EU_H
#define BRW_EU_H
+#include <stdbool.h>
#include "brw_structs.h"
#include "brw_defines.h"
#include "program/prog_instruction.h"
@@ -106,10 +107,12 @@ struct brw_compile {
/* Allow clients to push/pop instruction state:
*/
struct brw_instruction stack[BRW_EU_MAX_INSN_STACK];
+ bool compressed_stack[BRW_EU_MAX_INSN_STACK];
struct brw_instruction *current;
GLuint flag_value;
GLboolean single_program_flow;
+ bool compressed;
struct brw_context *brw;
struct brw_glsl_label *first_label; /**< linked list of labels */
@@ -954,6 +957,8 @@ struct brw_instruction *brw_WHILE(struct brw_compile *p,
struct brw_instruction *patch_insn);
struct brw_instruction *brw_BREAK(struct brw_compile *p, int pop_count);
+struct brw_instruction *brw_CONT_gen6(struct brw_compile *p,
+ struct brw_instruction *do_insn);
struct brw_instruction *brw_CONT(struct brw_compile *p, int pop_count);
/* Forward jumps:
*/
@@ -1009,6 +1014,7 @@ void brw_math_invert( struct brw_compile *p,
void brw_set_src1( struct brw_instruction *insn,
struct brw_reg reg );
+void brw_set_uip_jip(struct brw_compile *p);
/* brw_optimize.c */
void brw_optimize(struct brw_compile *p);
diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c
index 9cb941dacf..9c764fe779 100644
--- a/src/mesa/drivers/dri/i965/brw_eu_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c
@@ -41,19 +41,20 @@
* Internal helper for constructing instructions
*/
-static void guess_execution_size( struct brw_instruction *insn,
- struct brw_reg reg )
+static void guess_execution_size(struct brw_compile *p,
+ struct brw_instruction *insn,
+ struct brw_reg reg)
{
- if (reg.width == BRW_WIDTH_8 &&
- insn->header.compression_control == BRW_COMPRESSION_COMPRESSED)
+ if (reg.width == BRW_WIDTH_8 && p->compressed)
insn->header.execution_size = BRW_EXECUTE_16;
else
insn->header.execution_size = reg.width; /* note - definitions are compatible */
}
-static void brw_set_dest( struct brw_instruction *insn,
- struct brw_reg dest )
+static void brw_set_dest(struct brw_compile *p,
+ struct brw_instruction *insn,
+ struct brw_reg dest)
{
if (dest.file != BRW_ARCHITECTURE_REGISTER_FILE &&
dest.file != BRW_MESSAGE_REGISTER_FILE)
@@ -100,7 +101,7 @@ static void brw_set_dest( struct brw_instruction *insn,
/* NEW: Set the execution size based on dest.width and
* insn->compression_control:
*/
- guess_execution_size(insn, dest);
+ guess_execution_size(p, insn, dest);
}
extern int reg_type_size[];
@@ -629,7 +630,7 @@ static struct brw_instruction *brw_alu1( struct brw_compile *p,
struct brw_reg src )
{
struct brw_instruction *insn = next_insn(p, opcode);
- brw_set_dest(insn, dest);
+ brw_set_dest(p, insn, dest);
brw_set_src0(insn, src);
return insn;
}
@@ -641,7 +642,7 @@ static struct brw_instruction *brw_alu2(struct brw_compile *p,
struct brw_reg src1 )
{
struct brw_instruction *insn = next_insn(p, opcode);
- brw_set_dest(insn, dest);
+ brw_set_dest(p, insn, dest);
brw_set_src0(insn, src0);
brw_set_src1(insn, src1);
return insn;
@@ -680,7 +681,7 @@ void brw_##OP(struct brw_compile *p, \
{ \
struct brw_instruction *rnd, *add; \
rnd = next_insn(p, BRW_OPCODE_##OP); \
- brw_set_dest(rnd, dest); \
+ brw_set_dest(p, rnd, dest); \
brw_set_src0(rnd, src); \
rnd->header.destreg__conditionalmod = 0x7; /* turn on round-increments */ \
\
@@ -779,7 +780,7 @@ struct brw_instruction *brw_MUL(struct brw_compile *p,
void brw_NOP(struct brw_compile *p)
{
struct brw_instruction *insn = next_insn(p, BRW_OPCODE_NOP);
- brw_set_dest(insn, retype(brw_vec4_grf(0,0), BRW_REGISTER_TYPE_UD));
+ brw_set_dest(p, insn, retype(brw_vec4_grf(0,0), BRW_REGISTER_TYPE_UD));
brw_set_src0(insn, retype(brw_vec4_grf(0,0), BRW_REGISTER_TYPE_UD));
brw_set_src1(insn, brw_imm_ud(0x0));
}
@@ -840,11 +841,11 @@ struct brw_instruction *brw_IF(struct brw_compile *p, GLuint execute_size)
/* Override the defaults for this instruction:
*/
if (intel->gen < 6) {
- brw_set_dest(insn, brw_ip_reg());
+ brw_set_dest(p, insn, brw_ip_reg());
brw_set_src0(insn, brw_ip_reg());
brw_set_src1(insn, brw_imm_d(0x0));
} else {
- brw_set_dest(insn, brw_imm_w(0));
+ brw_set_dest(p, insn, brw_imm_w(0));
insn->bits1.branch_gen6.jump_count = 0;
brw_set_src0(insn, retype(brw_null_reg(), BRW_REGISTER_TYPE_D));
brw_set_src1(insn, retype(brw_null_reg(), BRW_REGISTER_TYPE_D));
@@ -870,7 +871,7 @@ brw_IF_gen6(struct brw_compile *p, uint32_t conditional,
insn = next_insn(p, BRW_OPCODE_IF);
- brw_set_dest(insn, brw_imm_w(0));
+ brw_set_dest(p, insn, brw_imm_w(0));
insn->header.execution_size = BRW_EXECUTE_8;
insn->bits1.branch_gen6.jump_count = 0;
brw_set_src0(insn, src0);
@@ -905,11 +906,11 @@ struct brw_instruction *brw_ELSE(struct brw_compile *p,
}
if (intel->gen < 6) {
- brw_set_dest(insn, brw_ip_reg());
+ brw_set_dest(p, insn, brw_ip_reg());
brw_set_src0(insn, brw_ip_reg());
brw_set_src1(insn, brw_imm_d(0x0));
} else {
- brw_set_dest(insn, brw_imm_w(0));
+ brw_set_dest(p, insn, brw_imm_w(0));
insn->bits1.branch_gen6.jump_count = 0;
brw_set_src0(insn, retype(brw_null_reg(), BRW_REGISTER_TYPE_D));
brw_set_src1(insn, retype(brw_null_reg(), BRW_REGISTER_TYPE_D));
@@ -965,11 +966,11 @@ void brw_ENDIF(struct brw_compile *p,
struct brw_instruction *insn = next_insn(p, BRW_OPCODE_ENDIF);
if (intel->gen < 6) {
- brw_set_dest(insn, retype(brw_vec4_grf(0,0), BRW_REGISTER_TYPE_UD));
+ brw_set_dest(p, insn, retype(brw_vec4_grf(0,0), BRW_REGISTER_TYPE_UD));
brw_set_src0(insn, retype(brw_vec4_grf(0,0), BRW_REGISTER_TYPE_UD));
brw_set_src1(insn, brw_imm_d(0x0));
} else {
- brw_set_dest(insn, brw_imm_w(0));
+ brw_set_dest(p, insn, brw_imm_w(0));
brw_set_src0(insn, retype(brw_null_reg(), BRW_REGISTER_TYPE_D));
brw_set_src1(insn, retype(brw_null_reg(), BRW_REGISTER_TYPE_D));
}
@@ -1029,16 +1030,44 @@ void brw_ENDIF(struct brw_compile *p,
struct brw_instruction *brw_BREAK(struct brw_compile *p, int pop_count)
{
+ struct intel_context *intel = &p->brw->intel;
struct brw_instruction *insn;
+
insn = next_insn(p, BRW_OPCODE_BREAK);
- brw_set_dest(insn, brw_ip_reg());
+ if (intel->gen >= 6) {
+ brw_set_dest(p, insn, retype(brw_null_reg(), BRW_REGISTER_TYPE_D));
+ brw_set_src0(insn, retype(brw_null_reg(), BRW_REGISTER_TYPE_D));
+ brw_set_src1(insn, brw_imm_d(0x0));
+ } else {
+ brw_set_dest(p, insn, brw_ip_reg());
+ brw_set_src0(insn, brw_ip_reg());
+ brw_set_src1(insn, brw_imm_d(0x0));
+ insn->bits3.if_else.pad0 = 0;
+ insn->bits3.if_else.pop_count = pop_count;
+ }
+ insn->header.compression_control = BRW_COMPRESSION_NONE;
+ insn->header.execution_size = BRW_EXECUTE_8;
+
+ return insn;
+}
+
+struct brw_instruction *brw_CONT_gen6(struct brw_compile *p,
+ struct brw_instruction *do_insn)
+{
+ struct brw_instruction *insn;
+ int br = 2;
+
+ insn = next_insn(p, BRW_OPCODE_CONTINUE);
+ brw_set_dest(p, insn, retype(brw_null_reg(), BRW_REGISTER_TYPE_D));
+ brw_set_src0(insn, retype(brw_null_reg(), BRW_REGISTER_TYPE_D));
+ brw_set_dest(p, insn, brw_ip_reg());
brw_set_src0(insn, brw_ip_reg());
brw_set_src1(insn, brw_imm_d(0x0));
+
+ insn->bits3.break_cont.uip = br * (do_insn - insn);
+
insn->header.compression_control = BRW_COMPRESSION_NONE;
insn->header.execution_size = BRW_EXECUTE_8;
- /* insn->header.mask_control = BRW_MASK_DISABLE; */
- insn->bits3.if_else.pad0 = 0;
- insn->bits3.if_else.pop_count = pop_count;
return insn;
}
@@ -1046,7 +1075,7 @@ struct brw_instruction *brw_CONT(struct brw_compile *p, int pop_count)
{
struct brw_instruction *insn;
insn = next_insn(p, BRW_OPCODE_CONTINUE);
- brw_set_dest(insn, brw_ip_reg());
+ brw_set_dest(p, insn, brw_ip_reg());
brw_set_src0(insn, brw_ip_reg());
brw_set_src1(insn, brw_imm_d(0x0));
insn->header.compression_control = BRW_COMPRESSION_NONE;
@@ -1058,17 +1087,33 @@ struct brw_instruction *brw_CONT(struct brw_compile *p, int pop_count)
}
/* DO/WHILE loop:
+ *
+ * The DO/WHILE is just an unterminated loop -- break or continue are
+ * used for control within the loop. We have a few ways they can be
+ * done.
+ *
+ * For uniform control flow, the WHILE is just a jump, so ADD ip, ip,
+ * jip and no DO instruction.
+ *
+ * For non-uniform control flow pre-gen6, there's a DO instruction to
+ * push the mask, and a WHILE to jump back, and BREAK to get out and
+ * pop the mask.
+ *
+ * For gen6, there's no more mask stack, so no need for DO. WHILE
+ * just points back to the first instruction of the loop.
*/
struct brw_instruction *brw_DO(struct brw_compile *p, GLuint execute_size)
{
- if (p->single_program_flow) {
+ struct intel_context *intel = &p->brw->intel;
+
+ if (intel->gen >= 6 || p->single_program_flow) {
return &p->store[p->nr_insn];
} else {
struct brw_instruction *insn = next_insn(p, BRW_OPCODE_DO);
/* Override the defaults for this instruction:
*/
- brw_set_dest(insn, brw_null_reg());
+ brw_set_dest(p, insn, brw_null_reg());
brw_set_src0(insn, brw_null_reg());
brw_set_src1(insn, brw_null_reg());
@@ -1094,34 +1139,42 @@ struct brw_instruction *brw_WHILE(struct brw_compile *p,
if (intel->gen >= 5)
br = 2;
- if (p->single_program_flow)
- insn = next_insn(p, BRW_OPCODE_ADD);
- else
+ if (intel->gen >= 6) {
insn = next_insn(p, BRW_OPCODE_WHILE);
- brw_set_dest(insn, brw_ip_reg());
- brw_set_src0(insn, brw_ip_reg());
- brw_set_src1(insn, brw_imm_d(0x0));
+ brw_set_dest(p, insn, brw_imm_w(0));
+ insn->bits1.branch_gen6.jump_count = br * (do_insn - insn);
+ brw_set_src0(insn, retype(brw_null_reg(), BRW_REGISTER_TYPE_D));
+ brw_set_src1(insn, retype(brw_null_reg(), BRW_REGISTER_TYPE_D));
- insn->header.compression_control = BRW_COMPRESSION_NONE;
+ insn->header.execution_size = do_insn->header.execution_size;
+ assert(insn->header.execution_size == BRW_EXECUTE_8);
+ } else {
+ if (p->single_program_flow) {
+ insn = next_insn(p, BRW_OPCODE_ADD);
- if (p->single_program_flow) {
- insn->header.execution_size = BRW_EXECUTE_1;
+ brw_set_dest(p, insn, brw_ip_reg());
+ brw_set_src0(insn, brw_ip_reg());
+ brw_set_src1(insn, brw_imm_d((do_insn - insn) * 16));
+ insn->header.execution_size = BRW_EXECUTE_1;
+ } else {
+ insn = next_insn(p, BRW_OPCODE_WHILE);
- insn->bits3.d = (do_insn - insn) * 16;
- } else {
- insn->header.execution_size = do_insn->header.execution_size;
+ assert(do_insn->header.opcode == BRW_OPCODE_DO);
- assert(do_insn->header.opcode == BRW_OPCODE_DO);
- insn->bits3.if_else.jump_count = br * (do_insn - insn + 1);
- insn->bits3.if_else.pop_count = 0;
- insn->bits3.if_else.pad0 = 0;
- }
+ brw_set_dest(p, insn, brw_ip_reg());
+ brw_set_src0(insn, brw_ip_reg());
+ brw_set_src1(insn, brw_imm_d(0));
-/* insn->header.mask_control = BRW_MASK_ENABLE; */
+ insn->header.execution_size = do_insn->header.execution_size;
+ insn->bits3.if_else.jump_count = br * (do_insn - insn + 1);
+ insn->bits3.if_else.pop_count = 0;
+ insn->bits3.if_else.pad0 = 0;
+ }
+ }
+ insn->header.compression_control = BRW_COMPRESSION_NONE;
+ p->current->header.predicate_control = BRW_PREDICATE_NONE;
- /* insn->header.mask_control = BRW_MASK_DISABLE; */
- p->current->header.predicate_control = BRW_PREDICATE_NONE;
return insn;
}
@@ -1159,7 +1212,7 @@ void brw_CMP(struct brw_compile *p,
struct brw_instruction *insn = next_insn(p, BRW_OPCODE_CMP);
insn->header.destreg__conditionalmod = conditional;
- brw_set_dest(insn, dest);
+ brw_set_dest(p, insn, dest);
brw_set_src0(insn, src0);
brw_set_src1(insn, src1);
@@ -1184,7 +1237,7 @@ void brw_WAIT (struct brw_compile *p)
struct brw_instruction *insn = next_insn(p, BRW_OPCODE_WAIT);
struct brw_reg src = brw_notification_1_reg();
- brw_set_dest(insn, src);
+ brw_set_dest(p, insn, src);
brw_set_src0(insn, src);
brw_set_src1(insn, brw_null_reg());
insn->header.execution_size = 0; /* must */
@@ -1219,6 +1272,10 @@ void brw_math( struct brw_compile *p,
assert(dest.hstride == BRW_HORIZONTAL_STRIDE_1);
assert(src.hstride == BRW_HORIZONTAL_STRIDE_1);
+ /* Source modifiers are ignored for extended math instructions. */
+ assert(!src.negate);
+ assert(!src.abs);
+
if (function != BRW_MATH_FUNCTION_INT_DIV_QUOTIENT &&
function != BRW_MATH_FUNCTION_INT_DIV_QUOTIENT_AND_REMAINDER) {
assert(src.type == BRW_REGISTER_TYPE_F);
@@ -1228,8 +1285,9 @@ void brw_math( struct brw_compile *p,
* becomes FC[3:0] and ThreadCtrl becomes FC[5:4].
*/
insn->header.destreg__conditionalmod = function;
+ insn->header.saturate = saturate;
- brw_set_dest(insn, dest);
+ brw_set_dest(p, insn, dest);
brw_set_src0(insn, src);
brw_set_src1(insn, brw_null_reg());
} else {
@@ -1242,7 +1300,7 @@ void brw_math( struct brw_compile *p,
insn->header.predicate_control = 0;
insn->header.destreg__conditionalmod = msg_reg_nr;
- brw_set_dest(insn, dest);
+ brw_set_dest(p, insn, dest);
brw_set_src0(insn, src);
brw_set_math_message(p->brw,
insn,
@@ -1284,12 +1342,18 @@ void brw_math2(struct brw_compile *p,
assert(src1.type == BRW_REGISTER_TYPE_F);
}
+ /* Source modifiers are ignored for extended math instructions. */
+ assert(!src0.negate);
+ assert(!src0.abs);
+ assert(!src1.negate);
+ assert(!src1.abs);
+
/* Math is the same ISA format as other opcodes, except that CondModifier
* becomes FC[3:0] and ThreadCtrl becomes FC[5:4].
*/
insn->header.destreg__conditionalmod = function;
- brw_set_dest(insn, dest);
+ brw_set_dest(p, insn, dest);
brw_set_src0(insn, src0);
brw_set_src1(insn, src1);
}
@@ -1318,8 +1382,13 @@ void brw_math_16( struct brw_compile *p,
* becomes FC[3:0] and ThreadCtrl becomes FC[5:4].
*/
insn->header.destreg__conditionalmod = function;
+ insn->header.saturate = saturate;
+
+ /* Source modifiers are ignored for extended math instructions. */
+ assert(!src.negate);
+ assert(!src.abs);
- brw_set_dest(insn, dest);
+ brw_set_dest(p, insn, dest);
brw_set_src0(insn, src);
brw_set_src1(insn, brw_null_reg());
return;
@@ -1334,7 +1403,7 @@ void brw_math_16( struct brw_compile *p,
insn = next_insn(p, BRW_OPCODE_SEND);
insn->header.destreg__conditionalmod = msg_reg_nr;
- brw_set_dest(insn, dest);
+ brw_set_dest(p, insn, dest);
brw_set_src0(insn, src);
brw_set_math_message(p->brw,
insn,
@@ -1351,7 +1420,7 @@ void brw_math_16( struct brw_compile *p,
insn->header.compression_control = BRW_COMPRESSION_2NDHALF;
insn->header.destreg__conditionalmod = msg_reg_nr+1;
- brw_set_dest(insn, offset(dest,1));
+ brw_set_dest(p, insn, offset(dest,1));
brw_set_src0(insn, src);
brw_set_math_message(p->brw,
insn,
@@ -1446,7 +1515,7 @@ void brw_oword_block_write_scratch(struct brw_compile *p,
send_commit_msg = 1;
}
- brw_set_dest(insn, dest);
+ brw_set_dest(p, insn, dest);
brw_set_src0(insn, brw_null_reg());
brw_set_dp_write_message(p->brw,
@@ -1516,7 +1585,7 @@ brw_oword_block_read_scratch(struct brw_compile *p,
insn->header.compression_control = BRW_COMPRESSION_NONE;
insn->header.destreg__conditionalmod = mrf.nr;
- brw_set_dest(insn, dest); /* UW? */
+ brw_set_dest(p, insn, dest); /* UW? */
brw_set_src0(insn, brw_null_reg());
brw_set_dp_read_message(p->brw,
@@ -1569,7 +1638,7 @@ void brw_oword_block_read(struct brw_compile *p,
/* cast dest to a uword[8] vector */
dest = retype(vec8(dest), BRW_REGISTER_TYPE_UW);
- brw_set_dest(insn, dest);
+ brw_set_dest(p, insn, dest);
if (intel->gen >= 6) {
brw_set_src0(insn, mrf);
} else {
@@ -1614,7 +1683,7 @@ void brw_dword_scattered_read(struct brw_compile *p,
/* cast dest to a uword[8] vector */
dest = retype(vec8(dest), BRW_REGISTER_TYPE_UW);
- brw_set_dest(insn, dest);
+ brw_set_dest(p, insn, dest);
brw_set_src0(insn, brw_null_reg());
brw_set_dp_read_message(p->brw,
@@ -1639,29 +1708,21 @@ void brw_dp_READ_4_vs(struct brw_compile *p,
GLuint location,
GLuint bind_table_index)
{
+ struct intel_context *intel = &p->brw->intel;
struct brw_instruction *insn;
GLuint msg_reg_nr = 1;
- struct brw_reg b;
- /*
- printf("vs const read msg, location %u, msg_reg_nr %d\n",
- location, msg_reg_nr);
- */
+ if (intel->gen >= 6)
+ location /= 16;
/* Setup MRF[1] with location/offset into const buffer */
brw_push_insn_state(p);
brw_set_compression_control(p, BRW_COMPRESSION_NONE);
brw_set_mask_control(p, BRW_MASK_DISABLE);
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
-
- /* XXX I think we're setting all the dwords of MRF[1] to 'location'.
- * when the docs say only dword[2] should be set. Hmmm. But it works.
- */
- b = brw_message_reg(msg_reg_nr);
- b = retype(b, BRW_REGISTER_TYPE_UD);
- /*b = get_element_ud(b, 2);*/
- brw_MOV(p, b, brw_imm_ud(location));
-
+ brw_MOV(p, retype(brw_vec1_reg(BRW_MESSAGE_REGISTER_FILE, msg_reg_nr, 2),
+ BRW_REGISTER_TYPE_UD),
+ brw_imm_ud(location));
brw_pop_insn_state(p);
insn = next_insn(p, BRW_OPCODE_SEND);
@@ -1671,8 +1732,12 @@ void brw_dp_READ_4_vs(struct brw_compile *p,
insn->header.destreg__conditionalmod = msg_reg_nr;
insn->header.mask_control = BRW_MASK_DISABLE;
- brw_set_dest(insn, dest);
- brw_set_src0(insn, brw_null_reg());
+ brw_set_dest(p, insn, dest);
+ if (intel->gen >= 6) {
+ brw_set_src0(insn, brw_message_reg(msg_reg_nr));
+ } else {
+ brw_set_src0(insn, brw_null_reg());
+ }
brw_set_dp_read_message(p->brw,
insn,
@@ -1706,7 +1771,7 @@ void brw_dp_READ_4_vs_relative(struct brw_compile *p,
/* M1.0 is block offset 0, M1.4 is block offset 1, all other
* fields ignored.
*/
- brw_ADD(p, retype(brw_message_reg(1), BRW_REGISTER_TYPE_UD),
+ brw_ADD(p, retype(brw_message_reg(1), BRW_REGISTER_TYPE_D),
addr_reg, brw_imm_d(offset));
brw_pop_insn_state(p);
@@ -1717,7 +1782,7 @@ void brw_dp_READ_4_vs_relative(struct brw_compile *p,
insn->header.destreg__conditionalmod = 0;
insn->header.mask_control = BRW_MASK_DISABLE;
- brw_set_dest(insn, dest);
+ brw_set_dest(p, insn, dest);
brw_set_src0(insn, brw_vec8_grf(0, 0));
if (intel->gen == 6)
@@ -1782,7 +1847,7 @@ void brw_fb_WRITE(struct brw_compile *p,
else
msg_control = BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD8_SINGLE_SOURCE_SUBSPAN01;
- brw_set_dest(insn, dest);
+ brw_set_dest(p, insn, dest);
brw_set_src0(insn, src0);
brw_set_dp_write_message(p->brw,
insn,
@@ -1860,7 +1925,7 @@ void brw_SAMPLE(struct brw_compile *p,
struct brw_reg m1 = brw_message_reg(msg_reg_nr);
- guess_execution_size(p->current, dest);
+ guess_execution_size(p, p->current, dest);
if (p->current->header.execution_size == BRW_EXECUTE_16)
dispatch_16 = GL_TRUE;
@@ -1895,12 +1960,15 @@ void brw_SAMPLE(struct brw_compile *p,
* and the first message register index comes from src0.
*/
if (intel->gen >= 6) {
- brw_push_insn_state(p);
- brw_set_mask_control( p, BRW_MASK_DISABLE );
- /* m1 contains header? */
- brw_MOV(p, brw_message_reg(msg_reg_nr), src0);
- brw_pop_insn_state(p);
- src0 = brw_message_reg(msg_reg_nr);
+ if (src0.file != BRW_ARCHITECTURE_REGISTER_FILE ||
+ src0.nr != BRW_ARF_NULL) {
+ brw_push_insn_state(p);
+ brw_set_mask_control( p, BRW_MASK_DISABLE );
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+ brw_MOV(p, retype(brw_message_reg(msg_reg_nr), src0.type), src0);
+ brw_pop_insn_state(p);
+ }
+ src0 = brw_message_reg(msg_reg_nr);
}
insn = next_insn(p, BRW_OPCODE_SEND);
@@ -1909,7 +1977,7 @@ void brw_SAMPLE(struct brw_compile *p,
if (intel->gen < 6)
insn->header.destreg__conditionalmod = msg_reg_nr;
- brw_set_dest(insn, dest);
+ brw_set_dest(p, insn, dest);
brw_set_src0(insn, src0);
brw_set_sampler_message(p->brw, insn,
binding_table_index,
@@ -1970,7 +2038,7 @@ void brw_urb_WRITE(struct brw_compile *p,
assert(msg_length < BRW_MAX_MRF);
- brw_set_dest(insn, dest);
+ brw_set_dest(p, insn, dest);
brw_set_src0(insn, src0);
brw_set_src1(insn, brw_imm_d(0));
@@ -1989,6 +2057,80 @@ void brw_urb_WRITE(struct brw_compile *p,
swizzle);
}
+static int
+brw_find_next_block_end(struct brw_compile *p, int start)
+{
+ int ip;
+
+ for (ip = start + 1; ip < p->nr_insn; ip++) {
+ struct brw_instruction *insn = &p->store[ip];
+
+ switch (insn->header.opcode) {
+ case BRW_OPCODE_ENDIF:
+ case BRW_OPCODE_ELSE:
+ case BRW_OPCODE_WHILE:
+ return ip;
+ }
+ }
+ assert(!"not reached");
+ return start + 1;
+}
+
+/* There is no DO instruction on gen6, so to find the end of the loop
+ * we have to see if the loop is jumping back before our start
+ * instruction.
+ */
+static int
+brw_find_loop_end(struct brw_compile *p, int start)
+{
+ int ip;
+ int br = 2;
+
+ for (ip = start + 1; ip < p->nr_insn; ip++) {
+ struct brw_instruction *insn = &p->store[ip];
+
+ if (insn->header.opcode == BRW_OPCODE_WHILE) {
+ if (ip + insn->bits1.branch_gen6.jump_count / br < start)
+ return ip;
+ }
+ }
+ assert(!"not reached");
+ return start + 1;
+}
+
+/* After program generation, go back and update the UIP and JIP of
+ * BREAK and CONT instructions to their correct locations.
+ */
+void
+brw_set_uip_jip(struct brw_compile *p)
+{
+ struct intel_context *intel = &p->brw->intel;
+ int ip;
+ int br = 2;
+
+ if (intel->gen < 6)
+ return;
+
+ for (ip = 0; ip < p->nr_insn; ip++) {
+ struct brw_instruction *insn = &p->store[ip];
+
+ switch (insn->header.opcode) {
+ case BRW_OPCODE_BREAK:
+ insn->bits3.break_cont.jip = br * (brw_find_next_block_end(p, ip) - ip);
+ insn->bits3.break_cont.uip = br * (brw_find_loop_end(p, ip) - ip + 1);
+ break;
+ case BRW_OPCODE_CONTINUE:
+ /* JIP is set at CONTINUE emit time, since that's when we
+ * know where the start of the loop is.
+ */
+ insn->bits3.break_cont.jip = br * (brw_find_next_block_end(p, ip) - ip);
+ assert(insn->bits3.break_cont.uip != 0);
+ assert(insn->bits3.break_cont.jip != 0);
+ break;
+ }
+ }
+}
+
void brw_ff_sync(struct brw_compile *p,
struct brw_reg dest,
GLuint msg_reg_nr,
@@ -2013,7 +2155,7 @@ void brw_ff_sync(struct brw_compile *p,
}
insn = next_insn(p, BRW_OPCODE_SEND);
- brw_set_dest(insn, dest);
+ brw_set_dest(p, insn, dest);
brw_set_src0(insn, src0);
brw_set_src1(insn, brw_imm_d(0));
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index 283d5aad49..4eead32cbb 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -101,10 +101,12 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
clone_ir_list(mem_ctx, shader->ir, shader->base.ir);
do_mat_op_to_vec(shader->ir);
- do_mod_to_fract(shader->ir);
- do_div_to_mul_rcp(shader->ir);
- do_sub_to_add_neg(shader->ir);
- do_explog_to_explog2(shader->ir);
+ lower_instructions(shader->ir,
+ MOD_TO_FRACT |
+ DIV_TO_MUL_RCP |
+ SUB_TO_ADD_NEG |
+ EXP_TO_EXP2 |
+ LOG_TO_LOG2);
do_lower_texture_projection(shader->ir);
brw_do_cubemap_normalize(shader->ir);
@@ -130,6 +132,7 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
GL_TRUE, /* temp */
GL_TRUE /* uniform */
) || progress;
+ progress = lower_quadop_vector(shader->ir, false) || progress;
} while (progress);
validate_ir_tree(shader->ir);
@@ -174,6 +177,46 @@ type_size(const struct glsl_type *type)
}
}
+/**
+ * Returns how many MRFs an FS opcode will write over.
+ *
+ * Note that this is not the 0 or 1 implied writes in an actual gen
+ * instruction -- the FS opcodes often generate MOVs in addition.
+ */
+int
+fs_visitor::implied_mrf_writes(fs_inst *inst)
+{
+ if (inst->mlen == 0)
+ return 0;
+
+ switch (inst->opcode) {
+ case FS_OPCODE_RCP:
+ case FS_OPCODE_RSQ:
+ case FS_OPCODE_SQRT:
+ case FS_OPCODE_EXP2:
+ case FS_OPCODE_LOG2:
+ case FS_OPCODE_SIN:
+ case FS_OPCODE_COS:
+ return 1;
+ case FS_OPCODE_POW:
+ return 2;
+ case FS_OPCODE_TEX:
+ case FS_OPCODE_TXB:
+ case FS_OPCODE_TXL:
+ return 1;
+ case FS_OPCODE_FB_WRITE:
+ return 2;
+ case FS_OPCODE_PULL_CONSTANT_LOAD:
+ case FS_OPCODE_UNSPILL:
+ return 1;
+ case FS_OPCODE_SPILL:
+ return 2;
+ default:
+ assert(!"not reached");
+ return inst->mlen;
+ }
+}
+
int
fs_visitor::virtual_grf_alloc(int size)
{
@@ -299,6 +342,10 @@ fs_visitor::setup_uniform_values(int loc, const glsl_type *type)
case GLSL_TYPE_BOOL:
c->prog_data.param_convert[param] = PARAM_CONVERT_F2B;
break;
+ default:
+ assert(!"not reached");
+ c->prog_data.param_convert[param] = PARAM_NO_CONVERT;
+ break;
}
c->prog_data.param[param] = &vec_values[i];
@@ -400,6 +447,7 @@ fs_visitor::emit_fragcoord_interpolation(ir_variable *ir)
fs_reg wpos = *reg;
fs_reg neg_y = this->pixel_y;
neg_y.negate = true;
+ bool flip = !ir->origin_upper_left ^ c->key.render_to_fbo;
/* gl_FragCoord.x */
if (ir->pixel_center_integer) {
@@ -410,13 +458,13 @@ fs_visitor::emit_fragcoord_interpolation(ir_variable *ir)
wpos.reg_offset++;
/* gl_FragCoord.y */
- if (ir->origin_upper_left && ir->pixel_center_integer) {
+ if (!flip && ir->pixel_center_integer) {
emit(fs_inst(BRW_OPCODE_MOV, wpos, this->pixel_y));
} else {
fs_reg pixel_y = this->pixel_y;
float offset = (ir->pixel_center_integer ? 0.0 : 0.5);
- if (!ir->origin_upper_left) {
+ if (flip) {
pixel_y.negate = true;
offset += c->key.drawable_height - 1.0;
}
@@ -426,8 +474,13 @@ fs_visitor::emit_fragcoord_interpolation(ir_variable *ir)
wpos.reg_offset++;
/* gl_FragCoord.z */
- emit(fs_inst(FS_OPCODE_LINTERP, wpos, this->delta_x, this->delta_y,
- interp_reg(FRAG_ATTRIB_WPOS, 2)));
+ if (intel->gen >= 6) {
+ emit(fs_inst(BRW_OPCODE_MOV, wpos,
+ fs_reg(brw_vec8_grf(c->source_depth_reg, 0))));
+ } else {
+ emit(fs_inst(FS_OPCODE_LINTERP, wpos, this->delta_x, this->delta_y,
+ interp_reg(FRAG_ATTRIB_WPOS, 2)));
+ }
wpos.reg_offset++;
/* gl_FragCoord.w: Already set up in emit_interpolation */
@@ -552,8 +605,13 @@ fs_visitor::emit_math(fs_opcodes opcode, fs_reg dst, fs_reg src)
* might be able to do better by doing execsize = 1 math and then
* expanding that result out, but we would need to be careful with
* masking.
+ *
+ * The hardware ignores source modifiers (negate and abs) on math
+ * instructions, so we also move to a temp to set those up.
*/
- if (intel->gen >= 6 && src.file == UNIFORM) {
+ if (intel->gen >= 6 && (src.file == UNIFORM ||
+ src.abs ||
+ src.negate)) {
fs_reg expanded = fs_reg(this, glsl_type::float_type);
emit(fs_inst(BRW_OPCODE_MOV, expanded, src));
src = expanded;
@@ -696,6 +754,27 @@ fs_visitor::visit(ir_dereference_array *ir)
}
}
+/* Instruction selection: Produce a MOV.sat instead of
+ * MIN(MAX(val, 0), 1) when possible.
+ */
+bool
+fs_visitor::try_emit_saturate(ir_expression *ir)
+{
+ ir_rvalue *sat_val = ir->as_rvalue_to_saturate();
+
+ if (!sat_val)
+ return false;
+
+ sat_val->accept(this);
+ fs_reg src = this->result;
+
+ this->result = fs_reg(this, ir->type);
+ fs_inst *inst = emit(fs_inst(BRW_OPCODE_MOV, this->result, src));
+ inst->saturate = true;
+
+ return true;
+}
+
void
fs_visitor::visit(ir_expression *ir)
{
@@ -703,6 +782,11 @@ fs_visitor::visit(ir_expression *ir)
fs_reg op[2], temp;
fs_inst *inst;
+ assert(ir->get_num_operands() <= 2);
+
+ if (try_emit_saturate(ir))
+ return;
+
for (operand = 0; operand < ir->get_num_operands(); operand++) {
ir->operands[operand]->accept(this);
if (this->result.file == BAD_FILE) {
@@ -773,9 +857,11 @@ fs_visitor::visit(ir_expression *ir)
assert(!"not reached: should be handled by ir_explog_to_explog2");
break;
case ir_unop_sin:
+ case ir_unop_sin_reduced:
emit_math(FS_OPCODE_SIN, this->result, op[0]);
break;
case ir_unop_cos:
+ case ir_unop_cos_reduced:
emit_math(FS_OPCODE_COS, this->result, op[0]);
break;
@@ -849,7 +935,6 @@ fs_visitor::visit(ir_expression *ir)
break;
case ir_binop_dot:
- case ir_binop_cross:
case ir_unop_any:
assert(!"not reached: should be handled by brw_fs_channel_expressions");
break;
@@ -858,6 +943,10 @@ fs_visitor::visit(ir_expression *ir)
assert(!"not reached: should be handled by lower_noise");
break;
+ case ir_quadop_vector:
+ assert(!"not reached: should be handled by lower_quadop_vector");
+ break;
+
case ir_unop_sqrt:
emit_math(FS_OPCODE_SQRT, this->result, op[0]);
break;
@@ -1348,28 +1437,70 @@ fs_visitor::visit(ir_discard *ir)
void
fs_visitor::visit(ir_constant *ir)
{
- fs_reg reg(this, ir->type);
- this->result = reg;
+ /* Set this->result to reg at the bottom of the function because some code
+ * paths will cause this visitor to be applied to other fields. This will
+ * cause the value stored in this->result to be modified.
+ *
+ * Make reg constant so that it doesn't get accidentally modified along the
+ * way. Yes, I actually had this problem. :(
+ */
+ const fs_reg reg(this, ir->type);
+ fs_reg dst_reg = reg;
- for (unsigned int i = 0; i < ir->type->vector_elements; i++) {
- switch (ir->type->base_type) {
- case GLSL_TYPE_FLOAT:
- emit(fs_inst(BRW_OPCODE_MOV, reg, fs_reg(ir->value.f[i])));
- break;
- case GLSL_TYPE_UINT:
- emit(fs_inst(BRW_OPCODE_MOV, reg, fs_reg(ir->value.u[i])));
- break;
- case GLSL_TYPE_INT:
- emit(fs_inst(BRW_OPCODE_MOV, reg, fs_reg(ir->value.i[i])));
- break;
- case GLSL_TYPE_BOOL:
- emit(fs_inst(BRW_OPCODE_MOV, reg, fs_reg((int)ir->value.b[i])));
- break;
- default:
- assert(!"Non-float/uint/int/bool constant");
+ if (ir->type->is_array()) {
+ const unsigned size = type_size(ir->type->fields.array);
+
+ for (unsigned i = 0; i < ir->type->length; i++) {
+ ir->array_elements[i]->accept(this);
+ fs_reg src_reg = this->result;
+
+ dst_reg.type = src_reg.type;
+ for (unsigned j = 0; j < size; j++) {
+ emit(fs_inst(BRW_OPCODE_MOV, dst_reg, src_reg));
+ src_reg.reg_offset++;
+ dst_reg.reg_offset++;
+ }
+ }
+ } else if (ir->type->is_record()) {
+ foreach_list(node, &ir->components) {
+ ir_instruction *const field = (ir_instruction *) node;
+ const unsigned size = type_size(field->type);
+
+ field->accept(this);
+ fs_reg src_reg = this->result;
+
+ dst_reg.type = src_reg.type;
+ for (unsigned j = 0; j < size; j++) {
+ emit(fs_inst(BRW_OPCODE_MOV, dst_reg, src_reg));
+ src_reg.reg_offset++;
+ dst_reg.reg_offset++;
+ }
+ }
+ } else {
+ const unsigned size = type_size(ir->type);
+
+ for (unsigned i = 0; i < size; i++) {
+ switch (ir->type->base_type) {
+ case GLSL_TYPE_FLOAT:
+ emit(fs_inst(BRW_OPCODE_MOV, dst_reg, fs_reg(ir->value.f[i])));
+ break;
+ case GLSL_TYPE_UINT:
+ emit(fs_inst(BRW_OPCODE_MOV, dst_reg, fs_reg(ir->value.u[i])));
+ break;
+ case GLSL_TYPE_INT:
+ emit(fs_inst(BRW_OPCODE_MOV, dst_reg, fs_reg(ir->value.i[i])));
+ break;
+ case GLSL_TYPE_BOOL:
+ emit(fs_inst(BRW_OPCODE_MOV, dst_reg, fs_reg((int)ir->value.b[i])));
+ break;
+ default:
+ assert(!"Non-float/uint/int/bool constant");
+ }
+ dst_reg.reg_offset++;
}
- reg.reg_offset++;
}
+
+ this->result = reg;
}
void
@@ -1381,6 +1512,7 @@ fs_visitor::emit_bool_to_cond_code(ir_rvalue *ir)
fs_reg op[2];
fs_inst *inst;
+ assert(expr->get_num_operands() <= 2);
for (unsigned int i = 0; i < expr->get_num_operands(); i++) {
assert(expr->operands[i]->type->is_scalar());
@@ -1488,6 +1620,7 @@ fs_visitor::emit_if_gen6(ir_if *ir)
fs_inst *inst;
fs_reg temp;
+ assert(expr->get_num_operands() <= 2);
for (unsigned int i = 0; i < expr->get_num_operands(); i++) {
assert(expr->operands[i]->type->is_scalar());
@@ -1497,7 +1630,7 @@ fs_visitor::emit_if_gen6(ir_if *ir)
switch (expr->operation) {
case ir_unop_logic_not:
- inst = emit(fs_inst(BRW_OPCODE_IF, temp, op[0], fs_reg(1)));
+ inst = emit(fs_inst(BRW_OPCODE_IF, temp, op[0], fs_reg(0)));
inst->conditional_mod = BRW_CONDITIONAL_Z;
return;
@@ -1874,7 +2007,7 @@ fs_visitor::emit_interpolation_setup_gen6()
emit(fs_inst(BRW_OPCODE_MOV, this->pixel_y, int_pixel_y));
this->current_annotation = "compute 1/pos.w";
- this->wpos_w = fs_reg(brw_vec8_grf(c->key.source_w_reg, 0));
+ this->wpos_w = fs_reg(brw_vec8_grf(c->source_w_reg, 0));
this->pixel_w = fs_reg(this, glsl_type::float_type);
emit_math(FS_OPCODE_RCP, this->pixel_w, wpos_w);
@@ -1902,17 +2035,17 @@ fs_visitor::emit_fb_writes()
nr += 2;
}
- if (c->key.aa_dest_stencil_reg) {
+ if (c->aa_dest_stencil_reg) {
emit(fs_inst(BRW_OPCODE_MOV, fs_reg(MRF, nr++),
- fs_reg(brw_vec8_grf(c->key.aa_dest_stencil_reg, 0))));
+ fs_reg(brw_vec8_grf(c->aa_dest_stencil_reg, 0))));
}
/* Reserve space for color. It'll be filled in per MRT below. */
int color_mrf = nr;
nr += 4;
- if (c->key.source_depth_to_render_target) {
- if (c->key.computes_depth) {
+ if (c->source_depth_to_render_target) {
+ if (c->computes_depth) {
/* Hand over gl_FragDepth. */
assert(this->frag_depth);
fs_reg depth = *(variable_storage(this->frag_depth));
@@ -1921,20 +2054,22 @@ fs_visitor::emit_fb_writes()
} else {
/* Pass through the payload depth. */
emit(fs_inst(BRW_OPCODE_MOV, fs_reg(MRF, nr++),
- fs_reg(brw_vec8_grf(c->key.source_depth_reg, 0))));
+ fs_reg(brw_vec8_grf(c->source_depth_reg, 0))));
}
}
- if (c->key.dest_depth_reg) {
+ if (c->dest_depth_reg) {
emit(fs_inst(BRW_OPCODE_MOV, fs_reg(MRF, nr++),
- fs_reg(brw_vec8_grf(c->key.dest_depth_reg, 0))));
+ fs_reg(brw_vec8_grf(c->dest_depth_reg, 0))));
}
fs_reg color = reg_undef;
if (this->frag_color)
color = *(variable_storage(this->frag_color));
- else if (this->frag_data)
+ else if (this->frag_data) {
color = *(variable_storage(this->frag_data));
+ color.type = BRW_REGISTER_TYPE_F;
+ }
for (int target = 0; target < c->key.nr_color_regions; target++) {
this->current_annotation = talloc_asprintf(this->mem_ctx,
@@ -2375,7 +2510,7 @@ fs_visitor::generate_pull_constant_load(fs_inst *inst, struct brw_reg dst)
void
fs_visitor::assign_curb_setup()
{
- c->prog_data.first_curbe_grf = c->key.nr_payload_regs;
+ c->prog_data.first_curbe_grf = c->nr_payload_regs;
c->prog_data.curb_read_length = ALIGN(c->prog_data.nr_params, 8) / 8;
/* Map the offsets in the UNIFORM file to fixed HW regs. */
@@ -2515,6 +2650,7 @@ fs_visitor::split_virtual_grfs()
for (int j = 2; j < this->virtual_grf_sizes[i]; j++) {
int reg = virtual_grf_alloc(1);
assert(reg == new_virtual_grf[i] + j - 1);
+ (void) reg;
}
this->virtual_grf_sizes[i] = 1;
}
@@ -2768,6 +2904,7 @@ fs_visitor::propagate_constants()
}
break;
case BRW_OPCODE_CMP:
+ case BRW_OPCODE_SEL:
if (i == 1) {
scan_inst->src[i] = inst->src[0];
progress = true;
@@ -2796,26 +2933,17 @@ bool
fs_visitor::dead_code_eliminate()
{
bool progress = false;
- int num_vars = this->virtual_grf_next;
- bool dead[num_vars];
-
- for (int i = 0; i < num_vars; i++) {
- dead[i] = this->virtual_grf_def[i] >= this->virtual_grf_use[i];
-
- if (dead[i]) {
- /* Mark off its interval so it won't interfere with anything. */
- this->virtual_grf_def[i] = -1;
- this->virtual_grf_use[i] = -1;
- }
- }
+ int pc = 0;
foreach_iter(exec_list_iterator, iter, this->instructions) {
fs_inst *inst = (fs_inst *)iter.get();
- if (inst->dst.file == GRF && dead[inst->dst.reg]) {
+ if (inst->dst.file == GRF && this->virtual_grf_use[inst->dst.reg] <= pc) {
inst->remove();
progress = true;
}
+
+ pc++;
}
return progress;
@@ -2933,11 +3061,60 @@ fs_visitor::compute_to_mrf()
/* Found a move of a GRF to a MRF. Let's see if we can go
* rewrite the thing that made this GRF to write into the MRF.
*/
- bool found = false;
fs_inst *scan_inst;
for (scan_inst = (fs_inst *)inst->prev;
scan_inst->prev != NULL;
scan_inst = (fs_inst *)scan_inst->prev) {
+ if (scan_inst->dst.file == GRF &&
+ scan_inst->dst.reg == inst->src[0].reg) {
+ /* Found the last thing to write our reg we want to turn
+ * into a compute-to-MRF.
+ */
+
+ if (scan_inst->opcode == FS_OPCODE_TEX) {
+ /* texturing writes several continuous regs, so we can't
+ * compute-to-mrf that.
+ */
+ break;
+ }
+
+ /* If it's predicated, it (probably) didn't populate all
+ * the channels.
+ */
+ if (scan_inst->predicated)
+ break;
+
+ /* SEND instructions can't have MRF as a destination. */
+ if (scan_inst->mlen)
+ break;
+
+ if (intel->gen >= 6) {
+ /* gen6 math instructions must have the destination be
+ * GRF, so no compute-to-MRF for them.
+ */
+ if (scan_inst->opcode == FS_OPCODE_RCP ||
+ scan_inst->opcode == FS_OPCODE_RSQ ||
+ scan_inst->opcode == FS_OPCODE_SQRT ||
+ scan_inst->opcode == FS_OPCODE_EXP2 ||
+ scan_inst->opcode == FS_OPCODE_LOG2 ||
+ scan_inst->opcode == FS_OPCODE_SIN ||
+ scan_inst->opcode == FS_OPCODE_COS ||
+ scan_inst->opcode == FS_OPCODE_POW) {
+ break;
+ }
+ }
+
+ if (scan_inst->dst.reg_offset == inst->src[0].reg_offset) {
+ /* Found the creator of our MRF's source value. */
+ scan_inst->dst.file = MRF;
+ scan_inst->dst.hw_reg = inst->dst.hw_reg;
+ scan_inst->saturate |= inst->saturate;
+ inst->remove();
+ progress = true;
+ }
+ break;
+ }
+
/* We don't handle flow control here. Most computation of
* values that end up in MRFs are shortly before the MRF
* write anyway.
@@ -2971,71 +3148,88 @@ fs_visitor::compute_to_mrf()
}
if (scan_inst->mlen > 0) {
- /* Found a SEND instruction, which will do some amount of
- * implied write that may overwrite our MRF that we were
- * hoping to compute-to-MRF somewhere above it. Nothing
- * we have implied-writes more than 2 MRFs from base_mrf,
- * though.
+ /* Found a SEND instruction, which means that there are
+ * live values in MRFs from base_mrf to base_mrf +
+ * scan_inst->mlen - 1. Don't go pushing our MRF write up
+ * above it.
*/
- int implied_write_len = MIN2(scan_inst->mlen, 2);
if (inst->dst.hw_reg >= scan_inst->base_mrf &&
- inst->dst.hw_reg < scan_inst->base_mrf + implied_write_len) {
+ inst->dst.hw_reg < scan_inst->base_mrf + scan_inst->mlen) {
break;
}
}
+ }
+ }
- if (scan_inst->dst.file == GRF &&
- scan_inst->dst.reg == inst->src[0].reg) {
- /* Found the last thing to write our reg we want to turn
- * into a compute-to-MRF.
- */
+ return progress;
+}
- if (scan_inst->opcode == FS_OPCODE_TEX) {
- /* texturing writes several continuous regs, so we can't
- * compute-to-mrf that.
- */
- break;
- }
+/**
+ * Walks through basic blocks, locking for repeated MRF writes and
+ * removing the later ones.
+ */
+bool
+fs_visitor::remove_duplicate_mrf_writes()
+{
+ fs_inst *last_mrf_move[16];
+ bool progress = false;
- /* If it's predicated, it (probably) didn't populate all
- * the channels.
- */
- if (scan_inst->predicated)
- break;
+ memset(last_mrf_move, 0, sizeof(last_mrf_move));
- /* SEND instructions can't have MRF as a destination. */
- if (scan_inst->mlen)
- break;
+ foreach_iter(exec_list_iterator, iter, this->instructions) {
+ fs_inst *inst = (fs_inst *)iter.get();
- if (intel->gen >= 6) {
- /* gen6 math instructions must have the destination be
- * GRF, so no compute-to-MRF for them.
- */
- if (scan_inst->opcode == FS_OPCODE_RCP ||
- scan_inst->opcode == FS_OPCODE_RSQ ||
- scan_inst->opcode == FS_OPCODE_SQRT ||
- scan_inst->opcode == FS_OPCODE_EXP2 ||
- scan_inst->opcode == FS_OPCODE_LOG2 ||
- scan_inst->opcode == FS_OPCODE_SIN ||
- scan_inst->opcode == FS_OPCODE_COS ||
- scan_inst->opcode == FS_OPCODE_POW) {
- break;
- }
- }
+ switch (inst->opcode) {
+ case BRW_OPCODE_DO:
+ case BRW_OPCODE_WHILE:
+ case BRW_OPCODE_IF:
+ case BRW_OPCODE_ELSE:
+ case BRW_OPCODE_ENDIF:
+ memset(last_mrf_move, 0, sizeof(last_mrf_move));
+ continue;
+ default:
+ break;
+ }
- if (scan_inst->dst.reg_offset == inst->src[0].reg_offset) {
- /* Found the creator of our MRF's source value. */
- found = true;
- break;
+ if (inst->opcode == BRW_OPCODE_MOV &&
+ inst->dst.file == MRF) {
+ fs_inst *prev_inst = last_mrf_move[inst->dst.hw_reg];
+ if (prev_inst && inst->equals(prev_inst)) {
+ inst->remove();
+ progress = true;
+ continue;
+ }
+ }
+
+ /* Clear out the last-write records for MRFs that were overwritten. */
+ if (inst->dst.file == MRF) {
+ last_mrf_move[inst->dst.hw_reg] = NULL;
+ }
+
+ if (inst->mlen > 0) {
+ /* Found a SEND instruction, which will include two of fewer
+ * implied MRF writes. We could do better here.
+ */
+ for (int i = 0; i < implied_mrf_writes(inst); i++) {
+ last_mrf_move[inst->base_mrf + i] = NULL;
+ }
+ }
+
+ /* Clear out any MRF move records whose sources got overwritten. */
+ if (inst->dst.file == GRF) {
+ for (unsigned int i = 0; i < Elements(last_mrf_move); i++) {
+ if (last_mrf_move[i] &&
+ last_mrf_move[i]->src[0].reg == inst->dst.reg) {
+ last_mrf_move[i] = NULL;
}
}
}
- if (found) {
- scan_inst->dst.file = MRF;
- scan_inst->dst.hw_reg = inst->dst.hw_reg;
- scan_inst->saturate |= inst->saturate;
- inst->remove();
- progress = true;
+
+ if (inst->opcode == BRW_OPCODE_MOV &&
+ inst->dst.file == MRF &&
+ inst->src[0].file == GRF &&
+ !inst->predicated) {
+ last_mrf_move[inst->dst.hw_reg] = inst;
}
}
@@ -3091,6 +3285,7 @@ static struct brw_reg brw_reg_from_fs_reg(fs_reg *reg)
break;
default:
assert(!"not reached");
+ brw_reg = brw_null_reg();
break;
}
break;
@@ -3105,6 +3300,10 @@ static struct brw_reg brw_reg_from_fs_reg(fs_reg *reg)
assert(!"not reached");
brw_reg = brw_null_reg();
break;
+ default:
+ assert(!"not reached");
+ brw_reg = brw_null_reg();
+ break;
}
if (reg->abs)
brw_reg = brw_abs(brw_reg);
@@ -3159,6 +3358,7 @@ fs_visitor::generate_code()
brw_set_conditionalmod(p, inst->conditional_mod);
brw_set_predicate_control(p, inst->predicated);
+ brw_set_saturate(p, inst->saturate);
switch (inst->opcode) {
case BRW_OPCODE_MOV:
@@ -3245,7 +3445,11 @@ fs_visitor::generate_code()
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
break;
case BRW_OPCODE_CONTINUE:
- brw_CONT(p, if_depth_in_loop[loop_stack_depth]);
+ /* FINISHME: We need to write the loop instruction support still. */
+ if (intel->gen >= 6)
+ brw_CONT_gen6(p, loop_stack[loop_stack_depth - 1]);
+ else
+ brw_CONT(p, if_depth_in_loop[loop_stack_depth]);
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
break;
@@ -3259,16 +3463,18 @@ fs_visitor::generate_code()
assert(loop_stack_depth > 0);
loop_stack_depth--;
inst0 = inst1 = brw_WHILE(p, loop_stack[loop_stack_depth]);
- /* patch all the BREAK/CONT instructions from last BGNLOOP */
- while (inst0 > loop_stack[loop_stack_depth]) {
- inst0--;
- if (inst0->header.opcode == BRW_OPCODE_BREAK &&
- inst0->bits3.if_else.jump_count == 0) {
- inst0->bits3.if_else.jump_count = br * (inst1 - inst0 + 1);
+ if (intel->gen < 6) {
+ /* patch all the BREAK/CONT instructions from last BGNLOOP */
+ while (inst0 > loop_stack[loop_stack_depth]) {
+ inst0--;
+ if (inst0->header.opcode == BRW_OPCODE_BREAK &&
+ inst0->bits3.if_else.jump_count == 0) {
+ inst0->bits3.if_else.jump_count = br * (inst1 - inst0 + 1);
}
- else if (inst0->header.opcode == BRW_OPCODE_CONTINUE &&
- inst0->bits3.if_else.jump_count == 0) {
- inst0->bits3.if_else.jump_count = br * (inst1 - inst0);
+ else if (inst0->header.opcode == BRW_OPCODE_CONTINUE &&
+ inst0->bits3.if_else.jump_count == 0) {
+ inst0->bits3.if_else.jump_count = br * (inst1 - inst0);
+ }
}
}
}
@@ -3340,12 +3546,31 @@ fs_visitor::generate_code()
((uint32_t *)&p->store[i])[0]);
}
brw_disasm(stdout, &p->store[i], intel->gen);
- printf("\n");
}
}
last_native_inst = p->nr_insn;
}
+
+ brw_set_uip_jip(p);
+
+ /* OK, while the INTEL_DEBUG=wm above is very nice for debugging FS
+ * emit issues, it doesn't get the jump distances into the output,
+ * which is often something we want to debug. So this is here in
+ * case you're doing that.
+ */
+ if (0) {
+ if (unlikely(INTEL_DEBUG & DEBUG_WM)) {
+ for (unsigned int i = 0; i < p->nr_insn; i++) {
+ printf("0x%08x 0x%08x 0x%08x 0x%08x ",
+ ((uint32_t *)&p->store[i])[3],
+ ((uint32_t *)&p->store[i])[2],
+ ((uint32_t *)&p->store[i])[1],
+ ((uint32_t *)&p->store[i])[0]);
+ brw_disasm(stdout, &p->store[i], intel->gen);
+ }
+ }
+ }
}
GLboolean
@@ -3410,6 +3635,9 @@ brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c)
bool progress;
do {
progress = false;
+
+ progress = v.remove_duplicate_mrf_writes() || progress;
+
v.calculate_live_intervals();
progress = v.propagate_constants() || progress;
progress = v.register_coalesce() || progress;
diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h
index 9b7fcde858..de7b15312a 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.h
+++ b/src/mesa/drivers/dri/i965/brw_fs.h
@@ -96,10 +96,7 @@ public:
void init()
{
- this->reg = 0;
- this->reg_offset = 0;
- this->negate = 0;
- this->abs = 0;
+ memset(this, 0, sizeof(*this));
this->hw_reg = -1;
this->smear = -1;
}
@@ -151,6 +148,21 @@ public:
fs_reg(enum register_file file, int hw_reg, uint32_t type);
fs_reg(class fs_visitor *v, const struct glsl_type *type);
+ bool equals(fs_reg *r)
+ {
+ return (file == r->file &&
+ reg == r->reg &&
+ reg_offset == r->reg_offset &&
+ hw_reg == r->hw_reg &&
+ type == r->type &&
+ negate == r->negate &&
+ abs == r->abs &&
+ memcmp(&fixed_hw_reg, &r->fixed_hw_reg,
+ sizeof(fixed_hw_reg)) == 0 &&
+ smear == r->smear &&
+ imm.u == r->imm.u);
+ }
+
/** Register file: ARF, GRF, MRF, IMM. */
enum register_file file;
/** virtual register number. 0 = fixed hw reg */
@@ -174,6 +186,10 @@ public:
} imm;
};
+static const fs_reg reg_undef;
+static const fs_reg reg_null_f(ARF, BRW_ARF_NULL, BRW_REGISTER_TYPE_F);
+static const fs_reg reg_null_d(ARF, BRW_ARF_NULL, BRW_REGISTER_TYPE_D);
+
class fs_inst : public exec_node {
public:
/* Callers of this talloc-based new need not call delete. It's
@@ -190,18 +206,14 @@ public:
void init()
{
+ memset(this, 0, sizeof(*this));
this->opcode = BRW_OPCODE_NOP;
- this->saturate = false;
this->conditional_mod = BRW_CONDITIONAL_NONE;
- this->predicated = false;
- this->sampler = 0;
- this->target = 0;
- this->eot = false;
- this->header_present = false;
- this->shadow_compare = false;
- this->mlen = 0;
- this->base_mrf = 0;
- this->offset = 0;
+
+ this->dst = reg_undef;
+ this->src[0] = reg_undef;
+ this->src[1] = reg_undef;
+ this->src[2] = reg_undef;
}
fs_inst()
@@ -273,6 +285,26 @@ public:
assert(src[2].reg_offset >= 0);
}
+ bool equals(fs_inst *inst)
+ {
+ return (opcode == inst->opcode &&
+ dst.equals(&inst->dst) &&
+ src[0].equals(&inst->src[0]) &&
+ src[1].equals(&inst->src[1]) &&
+ src[2].equals(&inst->src[2]) &&
+ saturate == inst->saturate &&
+ predicated == inst->predicated &&
+ conditional_mod == inst->conditional_mod &&
+ mlen == inst->mlen &&
+ base_mrf == inst->base_mrf &&
+ sampler == inst->sampler &&
+ target == inst->target &&
+ eot == inst->eot &&
+ header_present == inst->header_present &&
+ shadow_compare == inst->shadow_compare &&
+ offset == inst->offset);
+ }
+
int opcode; /* BRW_OPCODE_* or FS_OPCODE_* */
fs_reg dst;
fs_reg src[3];
@@ -375,6 +407,7 @@ public:
bool register_coalesce();
bool compute_to_mrf();
bool dead_code_eliminate();
+ bool remove_duplicate_mrf_writes();
bool virtual_grf_interferes(int a, int b);
void generate_code();
void generate_fb_write(fs_inst *inst);
@@ -400,6 +433,7 @@ public:
fs_inst *emit_texture_gen5(ir_texture *ir, fs_reg dst, fs_reg coordinate);
fs_inst *emit_math(fs_opcodes op, fs_reg dst, fs_reg src0);
fs_inst *emit_math(fs_opcodes op, fs_reg dst, fs_reg src0, fs_reg src1);
+ bool try_emit_saturate(ir_expression *ir);
void emit_bool_to_cond_code(ir_rvalue *condition);
void emit_if_gen6(ir_if *ir);
void emit_unspill(fs_inst *inst, fs_reg reg, uint32_t spill_offset);
@@ -411,6 +445,7 @@ public:
struct brw_reg interp_reg(int location, int channel);
int setup_uniform_values(int loc, const glsl_type *type);
void setup_builtin_uniform_values(ir_variable *ir);
+ int implied_mrf_writes(fs_inst *inst);
struct brw_context *brw;
const struct gl_fragment_program *fp;
@@ -454,9 +489,5 @@ public:
int grf_used;
};
-static const fs_reg reg_undef;
-static const fs_reg reg_null_f(ARF, BRW_ARF_NULL, BRW_REGISTER_TYPE_F);
-static const fs_reg reg_null_d(ARF, BRW_ARF_NULL, BRW_REGISTER_TYPE_D);
-
GLboolean brw_do_channel_expressions(struct exec_list *instructions);
GLboolean brw_do_vector_splitting(struct exec_list *instructions);
diff --git a/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp b/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp
index 2a6da4058b..20bfa4c3ea 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp
@@ -205,6 +205,8 @@ ir_channel_expressions_visitor::visit_leave(ir_assignment *ir)
case ir_unop_round_even:
case ir_unop_sin:
case ir_unop_cos:
+ case ir_unop_sin_reduced:
+ case ir_unop_cos_reduced:
case ir_unop_dFdx:
case ir_unop_dFdy:
for (i = 0; i < vector_elements; i++) {
@@ -288,34 +290,6 @@ ir_channel_expressions_visitor::visit_leave(ir_assignment *ir)
break;
}
- case ir_binop_cross: {
- for (i = 0; i < vector_elements; i++) {
- int swiz0 = (i + 1) % 3;
- int swiz1 = (i + 2) % 3;
- ir_expression *temp1, *temp2;
-
- temp1 = new(mem_ctx) ir_expression(ir_binop_mul,
- element_type,
- get_element(op_var[0], swiz0),
- get_element(op_var[1], swiz1));
-
- temp2 = new(mem_ctx) ir_expression(ir_binop_mul,
- element_type,
- get_element(op_var[1], swiz0),
- get_element(op_var[0], swiz1));
-
- temp2 = new(mem_ctx) ir_expression(ir_unop_neg,
- element_type,
- temp2,
- NULL);
-
- assign(ir, i, new(mem_ctx) ir_expression(ir_binop_add,
- element_type,
- temp1, temp2));
- }
- break;
- }
-
case ir_binop_logic_and:
case ir_binop_logic_xor:
case ir_binop_logic_or:
@@ -356,6 +330,9 @@ ir_channel_expressions_visitor::visit_leave(ir_assignment *ir)
case ir_unop_noise:
assert(!"noise should have been broken down to function call");
break;
+ case ir_quadop_vector:
+ assert(!"should have been lowered");
+ break;
}
ir->remove();
diff --git a/src/mesa/drivers/dri/i965/brw_gs.c b/src/mesa/drivers/dri/i965/brw_gs.c
index b0c76f4094..73b41fdbce 100644
--- a/src/mesa/drivers/dri/i965/brw_gs.c
+++ b/src/mesa/drivers/dri/i965/brw_gs.c
@@ -166,6 +166,9 @@ static void populate_key( struct brw_context *brw,
struct brw_gs_prog_key *key )
{
struct gl_context *ctx = &brw->intel.ctx;
+ struct intel_context *intel = &brw->intel;
+ int prim_gs_always;
+
memset(key, 0, sizeof(*key));
/* CACHE_NEW_VS_PROG */
@@ -185,10 +188,14 @@ static void populate_key( struct brw_context *brw,
key->pv_first = GL_TRUE;
}
- key->need_gs_prog = (key->hint_gs_always ||
- brw->primitive == GL_QUADS ||
+ if (intel->gen == 6)
+ prim_gs_always = brw->primitive == GL_LINE_LOOP;
+ else
+ prim_gs_always = brw->primitive == GL_QUADS ||
brw->primitive == GL_QUAD_STRIP ||
- brw->primitive == GL_LINE_LOOP);
+ brw->primitive == GL_LINE_LOOP;
+
+ key->need_gs_prog = (key->hint_gs_always || prim_gs_always);
}
/* Calculate interpolants for triangle and line rasterization.
@@ -205,8 +212,10 @@ static void prepare_gs_prog(struct brw_context *brw)
brw->gs.prog_active = key.need_gs_prog;
}
+ drm_intel_bo_unreference(brw->gs.prog_bo);
+ brw->gs.prog_bo = NULL;
+
if (brw->gs.prog_active) {
- drm_intel_bo_unreference(brw->gs.prog_bo);
brw->gs.prog_bo = brw_search_cache(&brw->cache, BRW_GS_PROG,
&key, sizeof(key),
NULL, 0,
diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c
index 1d350bc041..a91b0528fa 100644
--- a/src/mesa/drivers/dri/i965/brw_misc_state.c
+++ b/src/mesa/drivers/dri/i965/brw_misc_state.c
@@ -38,40 +38,6 @@
#include "brw_state.h"
#include "brw_defines.h"
-
-
-
-
-/***********************************************************************
- * Blend color
- */
-
-static void upload_blend_constant_color(struct brw_context *brw)
-{
- struct gl_context *ctx = &brw->intel.ctx;
- struct brw_blend_constant_color bcc;
-
- memset(&bcc, 0, sizeof(bcc));
- bcc.header.opcode = CMD_BLEND_CONSTANT_COLOR;
- bcc.header.length = sizeof(bcc)/4-2;
- bcc.blend_constant_color[0] = ctx->Color.BlendColor[0];
- bcc.blend_constant_color[1] = ctx->Color.BlendColor[1];
- bcc.blend_constant_color[2] = ctx->Color.BlendColor[2];
- bcc.blend_constant_color[3] = ctx->Color.BlendColor[3];
-
- BRW_CACHED_BATCH_STRUCT(brw, &bcc);
-}
-
-
-const struct brw_tracked_state brw_blend_constant_color = {
- .dirty = {
- .mesa = _NEW_COLOR,
- .brw = BRW_NEW_CONTEXT,
- .cache = 0
- },
- .emit = upload_blend_constant_color
-};
-
/* Constant single cliprect for framebuffer object or DRI2 drawing */
static void upload_drawing_rect(struct brw_context *brw)
{
@@ -339,6 +305,9 @@ static void upload_polygon_stipple(struct brw_context *brw)
struct brw_polygon_stipple bps;
GLuint i;
+ if (!ctx->Polygon.StippleFlag)
+ return;
+
memset(&bps, 0, sizeof(bps));
bps.header.opcode = CMD_POLY_STIPPLE_PATTERN;
bps.header.length = sizeof(bps)/4-2;
@@ -381,6 +350,9 @@ static void upload_polygon_stipple_offset(struct brw_context *brw)
struct gl_context *ctx = &brw->intel.ctx;
struct brw_polygon_stipple_offset bpso;
+ if (!ctx->Polygon.StippleFlag)
+ return;
+
memset(&bpso, 0, sizeof(bpso));
bpso.header.opcode = CMD_POLY_STIPPLE_OFFSET;
bpso.header.length = sizeof(bpso)/4-2;
@@ -409,7 +381,7 @@ static void upload_polygon_stipple_offset(struct brw_context *brw)
const struct brw_tracked_state brw_polygon_stipple_offset = {
.dirty = {
- .mesa = _NEW_WINDOW_POS,
+ .mesa = _NEW_WINDOW_POS | _NEW_POLYGONSTIPPLE,
.brw = BRW_NEW_CONTEXT,
.cache = 0
},
@@ -421,9 +393,10 @@ const struct brw_tracked_state brw_polygon_stipple_offset = {
*/
static void upload_aa_line_parameters(struct brw_context *brw)
{
+ struct gl_context *ctx = &brw->intel.ctx;
struct brw_aa_line_parameters balp;
- if (!brw->has_aa_line_parameters)
+ if (!ctx->Line.SmoothFlag || !brw->has_aa_line_parameters)
return;
/* use legacy aa line coverage computation */
@@ -436,7 +409,7 @@ static void upload_aa_line_parameters(struct brw_context *brw)
const struct brw_tracked_state brw_aa_line_parameters = {
.dirty = {
- .mesa = 0,
+ .mesa = _NEW_LINE,
.brw = BRW_NEW_CONTEXT,
.cache = 0
},
@@ -454,6 +427,9 @@ static void upload_line_stipple(struct brw_context *brw)
GLfloat tmp;
GLint tmpi;
+ if (!ctx->Line.StippleFlag)
+ return;
+
memset(&bls, 0, sizeof(bls));
bls.header.opcode = CMD_LINE_STIPPLE_PATTERN;
bls.header.length = sizeof(bls)/4 - 2;
diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c
index 1367d81469..94efa79109 100644
--- a/src/mesa/drivers/dri/i965/brw_program.c
+++ b/src/mesa/drivers/dri/i965/brw_program.c
@@ -142,7 +142,6 @@ static GLboolean brwProgramStringNotify( struct gl_context *ctx,
if (newFP == curFP)
brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM;
newFP->id = brw->program_id++;
- newFP->isGLSL = brw_wm_is_glsl(fprog);
/* Don't reject fragment shaders for their Mesa IR state when we're
* using the new FS backend.
diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h
index 3beed16945..4bb93e7336 100644
--- a/src/mesa/drivers/dri/i965/brw_state.h
+++ b/src/mesa/drivers/dri/i965/brw_state.h
@@ -164,7 +164,8 @@ void brw_destroy_caches( struct brw_context *brw );
/***********************************************************************
* brw_state_batch.c
*/
-#define BRW_BATCH_STRUCT(brw, s) intel_batchbuffer_data( brw->intel.batch, (s), sizeof(*(s)))
+#define BRW_BATCH_STRUCT(brw, s) intel_batchbuffer_data(brw->intel.batch, (s), \
+ sizeof(*(s)), false)
#define BRW_CACHED_BATCH_STRUCT(brw, s) brw_cached_batch_struct( brw, (s), sizeof(*(s)) )
GLboolean brw_cached_batch_struct( struct brw_context *brw,
diff --git a/src/mesa/drivers/dri/i965/brw_state_batch.c b/src/mesa/drivers/dri/i965/brw_state_batch.c
index be3989eb7d..a21af13caa 100644
--- a/src/mesa/drivers/dri/i965/brw_state_batch.c
+++ b/src/mesa/drivers/dri/i965/brw_state_batch.c
@@ -48,7 +48,7 @@ GLboolean brw_cached_batch_struct( struct brw_context *brw,
struct header *newheader = (struct header *)data;
if (brw->emit_state_always) {
- intel_batchbuffer_data(brw->intel.batch, data, sz);
+ intel_batchbuffer_data(brw->intel.batch, data, sz, false);
return GL_TRUE;
}
@@ -75,7 +75,7 @@ GLboolean brw_cached_batch_struct( struct brw_context *brw,
emit:
memcpy(item->header, newheader, sz);
- intel_batchbuffer_data(brw->intel.batch, data, sz);
+ intel_batchbuffer_data(brw->intel.batch, data, sz, false);
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/i965/brw_state_dump.c b/src/mesa/drivers/dri/i965/brw_state_dump.c
index b79b33c2e3..e262887471 100644
--- a/src/mesa/drivers/dri/i965/brw_state_dump.c
+++ b/src/mesa/drivers/dri/i965/brw_state_dump.c
@@ -107,14 +107,14 @@ static void dump_wm_surface_state(struct brw_context *brw)
char name[20];
if (surf_bo == NULL) {
- fprintf(stderr, " WM SS%d: NULL\n", i);
+ fprintf(stderr, "WM SURF%d: NULL\n", i);
continue;
}
drm_intel_bo_map(surf_bo, GL_FALSE);
surfoff = surf_bo->offset + brw->wm.surf_offset[i];
surf = (struct brw_surface_state *)(surf_bo->virtual + brw->wm.surf_offset[i]);
- sprintf(name, "WM SS%d", i);
+ sprintf(name, "WM SURF%d", i);
state_out(name, surf, surfoff, 0, "%s %s\n",
get_965_surfacetype(surf->ss0.surface_type),
get_965_surface_format(surf->ss0.surface_format));
@@ -132,6 +132,53 @@ static void dump_wm_surface_state(struct brw_context *brw)
}
}
+
+static void dump_wm_sampler_state(struct brw_context *brw)
+{
+ struct gl_context *ctx = &brw->intel.ctx;
+ int i;
+
+ if (!brw->wm.sampler_bo) {
+ fprintf(stderr, "WM_SAMPLER: NULL\n");
+ return;
+ }
+
+ drm_intel_bo_map(brw->wm.sampler_bo, GL_FALSE);
+ for (i = 0; i < BRW_MAX_TEX_UNIT; i++) {
+ unsigned int offset;
+ struct brw_sampler_state *samp;
+ struct brw_sampler_default_color *sdc;
+ char name[20];
+
+ if (!ctx->Texture.Unit[i]._ReallyEnabled) {
+ fprintf(stderr, "WM SAMP%d: disabled\n", i);
+ continue;
+ }
+
+ offset = brw->wm.sampler_bo->offset +
+ i * sizeof(struct brw_sampler_state);
+ samp = (struct brw_sampler_state *)(brw->wm.sampler_bo->virtual +
+ i * sizeof(struct brw_sampler_state));
+
+ sprintf(name, "WM SAMP%d", i);
+ state_out(name, samp, offset, 0, "filtering\n");
+ state_out(name, samp, offset, 1, "wrapping, lod\n");
+ state_out(name, samp, offset, 2, "default color pointer\n");
+ state_out(name, samp, offset, 3, "chroma key, aniso\n");
+
+ sprintf(name, " WM SDC%d", i);
+
+ drm_intel_bo_map(brw->wm.sdc_bo[i], GL_FALSE);
+ sdc = (struct brw_sampler_default_color *)(brw->wm.sdc_bo[i]->virtual);
+ state_out(name, sdc, brw->wm.sdc_bo[i]->offset, 0, "r\n");
+ state_out(name, sdc, brw->wm.sdc_bo[i]->offset, 1, "g\n");
+ state_out(name, sdc, brw->wm.sdc_bo[i]->offset, 2, "b\n");
+ state_out(name, sdc, brw->wm.sdc_bo[i]->offset, 3, "a\n");
+ drm_intel_bo_unmap(brw->wm.sdc_bo[i]);
+ }
+ drm_intel_bo_unmap(brw->wm.sampler_bo);
+}
+
static void dump_sf_viewport_state(struct brw_context *brw)
{
const char *name = "SF VP";
@@ -324,6 +371,7 @@ void brw_debug_batch(struct intel_context *intel)
state_struct_out("WM bind", brw->wm.bind_bo, 4 * brw->wm.nr_surfaces);
dump_wm_surface_state(brw);
+ dump_wm_sampler_state(brw);
if (intel->gen < 6)
state_struct_out("VS", brw->vs.state_bo, sizeof(struct brw_vs_unit_state));
diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c
index 338f3876b3..eba4411ca7 100644
--- a/src/mesa/drivers/dri/i965/brw_state_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_state_upload.c
@@ -129,7 +129,7 @@ const struct brw_tracked_state *gen6_atoms[] =
&brw_vs_constants, /* Before vs_surfaces and constant_buffer */
&brw_wm_constants, /* Before wm_surfaces and constant_buffer */
- &gen6_wm_constants, /* Before wm_surfaces and constant_buffer */
+ &gen6_wm_constants, /* Before wm_state */
&brw_vs_surfaces, /* must do before unit */
&brw_wm_constant_surface, /* must do before wm surfaces/bind bo */
diff --git a/src/mesa/drivers/dri/i965/brw_structs.h b/src/mesa/drivers/dri/i965/brw_structs.h
index 8ce9af9c4f..461f27048c 100644
--- a/src/mesa/drivers/dri/i965/brw_structs.h
+++ b/src/mesa/drivers/dri/i965/brw_structs.h
@@ -1064,6 +1064,15 @@ struct brw_sampler_default_color {
GLfloat color[4];
};
+struct gen5_sampler_default_color {
+ uint8_t ub[4];
+ float f[4];
+ uint16_t hf[4];
+ uint16_t us[4];
+ int16_t s[4];
+ uint8_t b[4];
+};
+
struct brw_sampler_state
{
@@ -1169,7 +1178,12 @@ struct brw_surface_state
GLuint cube_neg_y:1;
GLuint cube_pos_x:1;
GLuint cube_neg_x:1;
- GLuint pad:4;
+ GLuint pad:2;
+ /* Required on gen6 for surfaces accessed through render cache messages.
+ */
+ GLuint render_cache_read_write:1;
+ /* Ironlake and newer: instead of replicating one of the texels */
+ GLuint cube_corner_average:1;
GLuint mipmap_layout_mode:1;
GLuint vert_line_stride_ofs:1;
GLuint vert_line_stride:1;
@@ -1539,6 +1553,21 @@ struct brw_instruction
GLuint pad0:12;
} if_else;
+ struct
+ {
+ /* Signed jump distance to the ip to jump to if all channels
+ * are disabled after the break or continue. It should point
+ * to the end of the innermost control flow block, as that's
+ * where some channel could get re-enabled.
+ */
+ int jip:16;
+
+ /* Signed jump distance to the location to resume execution
+ * of this channel if it's enabled for the break or continue.
+ */
+ int uip:16;
+ } break_cont;
+
struct {
GLuint function:4;
GLuint int_type:1;
diff --git a/src/mesa/drivers/dri/i965/brw_vs.c b/src/mesa/drivers/dri/i965/brw_vs.c
index 4a41c7a517..6ae75d22c1 100644
--- a/src/mesa/drivers/dri/i965/brw_vs.c
+++ b/src/mesa/drivers/dri/i965/brw_vs.c
@@ -99,8 +99,8 @@ static void do_vs_prog( struct brw_context *brw,
(void) ctx;
aux_size = sizeof(c.prog_data);
- if (c.vp->use_const_buffer)
- aux_size += c.vp->program.Base.Parameters->NumParameters;
+ /* constant_map */
+ aux_size += c.vp->program.Base.Parameters->NumParameters;
drm_intel_bo_unreference(brw->vs.prog_bo);
brw->vs.prog_bo = brw_upload_cache_with_auxdata(&brw->cache, BRW_VS_PROG,
@@ -130,6 +130,7 @@ static void brw_upload_vs_prog(struct brw_context *brw)
key.nr_userclip = brw_count_bits(ctx->Transform.ClipPlanesEnabled);
key.copy_edgeflag = (ctx->Polygon.FrontMode != GL_FILL ||
ctx->Polygon.BackMode != GL_FILL);
+ key.two_side_color = (ctx->Light.Enabled && ctx->Light.Model.TwoSide);
/* _NEW_POINT */
if (ctx->Point.PointSprite) {
@@ -157,7 +158,7 @@ static void brw_upload_vs_prog(struct brw_context *brw)
*/
const struct brw_tracked_state brw_vs_prog = {
.dirty = {
- .mesa = _NEW_TRANSFORM | _NEW_POLYGON | _NEW_POINT,
+ .mesa = _NEW_TRANSFORM | _NEW_POLYGON | _NEW_POINT | _NEW_LIGHT,
.brw = BRW_NEW_VERTEX_PROGRAM,
.cache = 0
},
diff --git a/src/mesa/drivers/dri/i965/brw_vs.h b/src/mesa/drivers/dri/i965/brw_vs.h
index 9338a6b7db..0b88cc1ec7 100644
--- a/src/mesa/drivers/dri/i965/brw_vs.h
+++ b/src/mesa/drivers/dri/i965/brw_vs.h
@@ -44,6 +44,7 @@ struct brw_vs_prog_key {
GLuint nr_userclip:4;
GLuint copy_edgeflag:1;
GLuint point_coord_replace:8;
+ GLuint two_side_color: 1;
};
diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c
index 7e43324a1f..326bb1e562 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c
@@ -140,9 +140,13 @@ clear_current_const(struct brw_vs_compile *c)
static void brw_vs_alloc_regs( struct brw_vs_compile *c )
{
struct intel_context *intel = &c->func.brw->intel;
- GLuint i, reg = 0, mrf;
+ GLuint i, reg = 0, mrf, j;
int attributes_in_vue;
int first_reladdr_output;
+ int max_constant;
+ int constant = 0;
+ int vert_result_reoder[VERT_RESULT_MAX];
+ int bfc = 0;
/* Determine whether to use a real constant buffer or use a block
* of GRF registers for constants. The later is faster but only
@@ -181,62 +185,81 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
}
- /* Vertex program parameters from curbe:
+ /* Assign some (probably all) of the vertex program constants to
+ * the push constant buffer/CURBE.
+ *
+ * There's an obvious limit to the numer of push constants equal to
+ * the number of register available, and that number is smaller
+ * than the minimum maximum number of vertex program parameters, so
+ * support for pull constants is required if we overflow.
+ * Additionally, on gen6 the number of push constants is even
+ * lower.
+ *
+ * When there's relative addressing, we don't know what range of
+ * Mesa IR registers can be accessed. And generally, when relative
+ * addressing is used we also have too many constants to load them
+ * all as push constants. So, we'll just support relative
+ * addressing out of the pull constant buffers, and try to load as
+ * many statically-accessed constants into the push constant buffer
+ * as we can.
*/
- if (c->vp->use_const_buffer) {
- int max_constant = BRW_MAX_GRF - 20 - c->vp->program.Base.NumTemporaries;
- int constant = 0;
-
- /* We've got more constants than we can load with the push
- * mechanism. This is often correlated with reladdr loads where
- * we should probably be using a pull mechanism anyway to avoid
- * excessive reading. However, the pull mechanism is slow in
- * general. So, we try to allocate as many non-reladdr-loaded
- * constants through the push buffer as we can before giving up.
- */
- memset(c->constant_map, -1, c->vp->program.Base.Parameters->NumParameters);
- for (i = 0;
- i < c->vp->program.Base.NumInstructions && constant < max_constant;
- i++) {
- struct prog_instruction *inst = &c->vp->program.Base.Instructions[i];
- int arg;
-
- for (arg = 0; arg < 3 && constant < max_constant; arg++) {
- if ((inst->SrcReg[arg].File != PROGRAM_STATE_VAR &&
- inst->SrcReg[arg].File != PROGRAM_CONSTANT &&
- inst->SrcReg[arg].File != PROGRAM_UNIFORM &&
- inst->SrcReg[arg].File != PROGRAM_ENV_PARAM &&
- inst->SrcReg[arg].File != PROGRAM_LOCAL_PARAM) ||
- inst->SrcReg[arg].RelAddr)
- continue;
-
- if (c->constant_map[inst->SrcReg[arg].Index] == -1) {
- c->constant_map[inst->SrcReg[arg].Index] = constant++;
- }
+ if (intel->gen >= 6) {
+ /* We can only load 32 regs of push constants. */
+ max_constant = 32 * 2 - c->key.nr_userclip;
+ } else {
+ max_constant = BRW_MAX_GRF - 20 - c->vp->program.Base.NumTemporaries;
+ }
+
+ /* constant_map maps from ParameterValues[] index to index in the
+ * push constant buffer, or -1 if it's only in the pull constant
+ * buffer.
+ */
+ memset(c->constant_map, -1, c->vp->program.Base.Parameters->NumParameters);
+ for (i = 0;
+ i < c->vp->program.Base.NumInstructions && constant < max_constant;
+ i++) {
+ struct prog_instruction *inst = &c->vp->program.Base.Instructions[i];
+ int arg;
+
+ for (arg = 0; arg < 3 && constant < max_constant; arg++) {
+ if (inst->SrcReg[arg].File != PROGRAM_STATE_VAR &&
+ inst->SrcReg[arg].File != PROGRAM_CONSTANT &&
+ inst->SrcReg[arg].File != PROGRAM_UNIFORM &&
+ inst->SrcReg[arg].File != PROGRAM_ENV_PARAM &&
+ inst->SrcReg[arg].File != PROGRAM_LOCAL_PARAM) {
+ continue;
}
- }
- for (i = 0; i < constant; i++) {
- c->regs[PROGRAM_STATE_VAR][i] = stride( brw_vec4_grf(reg+i/2,
- (i%2) * 4),
- 0, 4, 1);
+ if (inst->SrcReg[arg].RelAddr) {
+ c->vp->use_const_buffer = GL_TRUE;
+ continue;
+ }
+
+ if (c->constant_map[inst->SrcReg[arg].Index] == -1) {
+ c->constant_map[inst->SrcReg[arg].Index] = constant++;
+ }
}
- reg += (constant + 1) / 2;
- c->prog_data.curb_read_length = reg - 1;
- /* XXX 0 causes a bug elsewhere... */
- c->prog_data.nr_params = MAX2(constant * 4, 4);
}
- else {
- /* use a section of the GRF for constants */
- GLuint nr_params = c->vp->program.Base.Parameters->NumParameters;
- for (i = 0; i < nr_params; i++) {
- c->regs[PROGRAM_STATE_VAR][i] = stride( brw_vec4_grf(reg+i/2, (i%2) * 4), 0, 4, 1);
- }
- reg += (nr_params + 1) / 2;
- c->prog_data.curb_read_length = reg - 1;
- c->prog_data.nr_params = nr_params * 4;
+ /* If we ran out of push constant space, then we'll also upload all
+ * constants through the pull constant buffer so that they can be
+ * accessed no matter what. For relative addressing (the common
+ * case) we need them all in place anyway.
+ */
+ if (constant == max_constant)
+ c->vp->use_const_buffer = GL_TRUE;
+
+ for (i = 0; i < constant; i++) {
+ c->regs[PROGRAM_STATE_VAR][i] = stride(brw_vec4_grf(reg + i / 2,
+ (i % 2) * 4),
+ 0, 4, 1);
}
+ reg += (constant + 1) / 2;
+ c->prog_data.curb_read_length = reg - 1;
+ c->prog_data.nr_params = constant * 4;
+ /* XXX 0 causes a bug elsewhere... */
+ if (intel->gen < 6 && c->prog_data.nr_params == 0)
+ c->prog_data.nr_params = 4;
/* Allocate input regs:
*/
@@ -270,7 +293,36 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
mrf = 4;
first_reladdr_output = get_first_reladdr_output(&c->vp->program);
- for (i = 0; i < VERT_RESULT_MAX; i++) {
+
+ for (i = 0; i < VERT_RESULT_MAX; i++)
+ vert_result_reoder[i] = i;
+
+ /* adjust attribute order in VUE for BFC0/BFC1 on Gen6+ */
+ if (intel->gen >= 6 && c->key.two_side_color) {
+ if ((c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_COL1)) &&
+ (c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_BFC1))) {
+ assert(c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_COL0));
+ assert(c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_BFC0));
+ bfc = 2;
+ } else if ((c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_COL0)) &&
+ (c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_BFC0)))
+ bfc = 1;
+
+ if (bfc) {
+ for (i = 0; i < bfc; i++) {
+ vert_result_reoder[VERT_RESULT_COL0 + i * 2 + 0] = VERT_RESULT_COL0 + i;
+ vert_result_reoder[VERT_RESULT_COL0 + i * 2 + 1] = VERT_RESULT_BFC0 + i;
+ }
+
+ for (i = VERT_RESULT_COL0 + bfc * 2; i < VERT_RESULT_BFC0 + bfc; i++) {
+ vert_result_reoder[i] = i - bfc;
+ }
+ }
+ }
+
+ for (j = 0; j < VERT_RESULT_MAX; j++) {
+ i = vert_result_reoder[j];
+
if (c->prog_data.outputs_written & BITFIELD64_BIT(i)) {
c->nr_outputs++;
assert(i < Elements(c->regs[PROGRAM_OUTPUT]));
@@ -281,7 +333,6 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
else if (i == VERT_RESULT_PSIZ) {
c->regs[PROGRAM_OUTPUT][i] = brw_vec8_grf(reg, 0);
reg++;
- mrf++; /* just a placeholder? XXX fix later stages & remove this */
}
else {
/* Two restrictions on our compute-to-MRF here. The
@@ -574,9 +625,18 @@ static void emit_max( struct brw_compile *p,
struct brw_reg arg0,
struct brw_reg arg1 )
{
- brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_GE, arg0, arg1);
- brw_SEL(p, dst, arg0, arg1);
- brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ struct intel_context *intel = &p->brw->intel;
+
+ if (intel->gen >= 6) {
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_GE);
+ brw_SEL(p, dst, arg0, arg1);
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_NONE);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ } else {
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_GE, arg0, arg1);
+ brw_SEL(p, dst, arg0, arg1);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ }
}
static void emit_min( struct brw_compile *p,
@@ -584,9 +644,34 @@ static void emit_min( struct brw_compile *p,
struct brw_reg arg0,
struct brw_reg arg1 )
{
- brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, arg0, arg1);
- brw_SEL(p, dst, arg0, arg1);
- brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ struct intel_context *intel = &p->brw->intel;
+
+ if (intel->gen >= 6) {
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_L);
+ brw_SEL(p, dst, arg0, arg1);
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_NONE);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ } else {
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, arg0, arg1);
+ brw_SEL(p, dst, arg0, arg1);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ }
+}
+
+static void emit_arl(struct brw_compile *p,
+ struct brw_reg dst,
+ struct brw_reg src)
+{
+ struct intel_context *intel = &p->brw->intel;
+
+ if (intel->gen >= 6) {
+ struct brw_reg dst_f = retype(dst, BRW_REGISTER_TYPE_F);
+
+ brw_RNDD(p, dst_f, src);
+ brw_MOV(p, dst, dst_f);
+ } else {
+ brw_RNDD(p, dst, src);
+ }
}
static void emit_math1_gen4(struct brw_vs_compile *c,
@@ -680,7 +765,7 @@ emit_math1(struct brw_vs_compile *c,
emit_math1_gen4(c, function, dst, arg0, precision);
}
-static void emit_math2( struct brw_vs_compile *c,
+static void emit_math2_gen4( struct brw_vs_compile *c,
GLuint function,
struct brw_reg dst,
struct brw_reg arg0,
@@ -688,14 +773,11 @@ static void emit_math2( struct brw_vs_compile *c,
GLuint precision)
{
struct brw_compile *p = &c->func;
- struct intel_context *intel = &p->brw->intel;
struct brw_reg tmp = dst;
GLboolean need_tmp = GL_FALSE;
- if (dst.file != BRW_GENERAL_REGISTER_FILE)
- need_tmp = GL_TRUE;
-
- if (intel->gen < 6 && dst.dw1.bits.writemask != 0xf)
+ if (dst.file != BRW_GENERAL_REGISTER_FILE ||
+ dst.dw1.bits.writemask != 0xf)
need_tmp = GL_TRUE;
if (need_tmp)
@@ -718,6 +800,53 @@ static void emit_math2( struct brw_vs_compile *c,
}
}
+static void emit_math2_gen6( struct brw_vs_compile *c,
+ GLuint function,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ struct brw_reg arg1,
+ GLuint precision)
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg tmp_src0, tmp_src1, tmp_dst;
+
+ tmp_src0 = get_tmp(c);
+ tmp_src1 = get_tmp(c);
+ tmp_dst = get_tmp(c);
+
+ brw_MOV(p, tmp_src0, arg0);
+ brw_MOV(p, tmp_src1, arg1);
+
+ brw_set_access_mode(p, BRW_ALIGN_1);
+ brw_math2(p,
+ tmp_dst,
+ function,
+ tmp_src0,
+ tmp_src1);
+ brw_set_access_mode(p, BRW_ALIGN_16);
+
+ brw_MOV(p, dst, tmp_dst);
+
+ release_tmp(c, tmp_src0);
+ release_tmp(c, tmp_src1);
+ release_tmp(c, tmp_dst);
+}
+
+static void emit_math2( struct brw_vs_compile *c,
+ GLuint function,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ struct brw_reg arg1,
+ GLuint precision)
+{
+ struct brw_compile *p = &c->func;
+ struct intel_context *intel = &p->brw->intel;
+
+ if (intel->gen >= 6)
+ emit_math2_gen6(c, function, dst, arg0, arg1, precision);
+ else
+ emit_math2_gen4(c, function, dst, arg0, arg1, precision);
+}
static void emit_exp_noalias( struct brw_vs_compile *c,
struct brw_reg dst,
@@ -990,8 +1119,6 @@ get_constant(struct brw_vs_compile *c,
assert(argIndex < 3);
- assert(c->func.brw->intel.gen < 6); /* FINISHME */
-
if (c->current_const[argIndex].index != src->Index) {
/* Keep track of the last constant loaded in this slot, for reuse. */
c->current_const[argIndex].index = src->Index;
@@ -1022,14 +1149,14 @@ get_reladdr_constant(struct brw_vs_compile *c,
{
const struct prog_src_register *src = &inst->SrcReg[argIndex];
struct brw_compile *p = &c->func;
+ struct brw_context *brw = p->brw;
+ struct intel_context *intel = &brw->intel;
struct brw_reg const_reg = c->current_const[argIndex].reg;
- struct brw_reg addrReg = c->regs[PROGRAM_ADDRESS][0];
- struct brw_reg byte_addr_reg = retype(get_tmp(c), BRW_REGISTER_TYPE_D);
+ struct brw_reg addr_reg = c->regs[PROGRAM_ADDRESS][0];
+ uint32_t offset;
assert(argIndex < 3);
- assert(c->func.brw->intel.gen < 6); /* FINISHME */
-
/* Can't reuse a reladdr constant load. */
c->current_const[argIndex].index = -1;
@@ -1038,15 +1165,21 @@ get_reladdr_constant(struct brw_vs_compile *c,
src->Index, argIndex, c->current_const[argIndex].reg.nr);
#endif
- brw_MUL(p, byte_addr_reg, addrReg, brw_imm_ud(16));
+ if (intel->gen >= 6) {
+ offset = src->Index;
+ } else {
+ struct brw_reg byte_addr_reg = retype(get_tmp(c), BRW_REGISTER_TYPE_D);
+ brw_MUL(p, byte_addr_reg, addr_reg, brw_imm_d(16));
+ addr_reg = byte_addr_reg;
+ offset = 16 * src->Index;
+ }
/* fetch the first vec4 */
brw_dp_READ_4_vs_relative(p,
- const_reg, /* writeback dest */
- byte_addr_reg, /* address register */
- 16 * src->Index, /* byte offset */
- SURF_INDEX_VERT_CONST_BUFFER /* binding table index */
- );
+ const_reg,
+ addr_reg,
+ offset,
+ SURF_INDEX_VERT_CONST_BUFFER);
return const_reg;
}
@@ -1241,22 +1374,18 @@ get_src_reg( struct brw_vs_compile *c,
case PROGRAM_UNIFORM:
case PROGRAM_ENV_PARAM:
case PROGRAM_LOCAL_PARAM:
- if (c->vp->use_const_buffer) {
- if (!relAddr && c->constant_map[index] != -1) {
- assert(c->regs[PROGRAM_STATE_VAR][c->constant_map[index]].nr != 0);
- return c->regs[PROGRAM_STATE_VAR][c->constant_map[index]];
- } else if (relAddr)
+ if (!relAddr && c->constant_map[index] != -1) {
+ /* Take from the push constant buffer if possible. */
+ assert(c->regs[PROGRAM_STATE_VAR][c->constant_map[index]].nr != 0);
+ return c->regs[PROGRAM_STATE_VAR][c->constant_map[index]];
+ } else {
+ /* Must be in the pull constant buffer then .*/
+ assert(c->vp->use_const_buffer);
+ if (relAddr)
return get_reladdr_constant(c, inst, argIndex);
else
return get_constant(c, inst, argIndex);
}
- else if (relAddr) {
- return deref(c, c->regs[PROGRAM_STATE_VAR][0], index, 16);
- }
- else {
- assert(c->regs[PROGRAM_STATE_VAR][index].nr != 0);
- return c->regs[PROGRAM_STATE_VAR][index];
- }
case PROGRAM_ADDRESS:
assert(index == 0);
return c->regs[file][index];
@@ -1585,6 +1714,8 @@ static void emit_vertex_write( struct brw_vs_compile *c)
break;
if (!(c->prog_data.outputs_written & BITFIELD64_BIT(i)))
continue;
+ if (i == VERT_RESULT_PSIZ)
+ continue;
if (i >= VERT_RESULT_TEX0 &&
c->regs[PROGRAM_OUTPUT][i].file == BRW_GENERAL_REGISTER_FILE) {
@@ -1848,7 +1979,7 @@ void brw_vs_emit(struct brw_vs_compile *c )
emit_math1(c, BRW_MATH_FUNCTION_EXP, dst, args[0], BRW_MATH_PRECISION_FULL);
break;
case OPCODE_ARL:
- brw_RNDD(p, dst, args[0]);
+ emit_arl(p, dst, args[0]);
break;
case OPCODE_FLR:
brw_RNDD(p, dst, args[0]);
@@ -1895,7 +2026,7 @@ void brw_vs_emit(struct brw_vs_compile *c )
emit_math1(c, BRW_MATH_FUNCTION_INV, dst, args[0], BRW_MATH_PRECISION_FULL);
break;
case OPCODE_RSQ:
- emit_math1(c, BRW_MATH_FUNCTION_RSQ, dst, args[0], BRW_MATH_PRECISION_FULL);
+ emit_math1(c, BRW_MATH_FUNCTION_RSQ, dst, brw_abs(args[0]), BRW_MATH_PRECISION_FULL);
break;
case OPCODE_SEQ:
@@ -1969,35 +2100,42 @@ void brw_vs_emit(struct brw_vs_compile *c )
break;
case OPCODE_CONT:
brw_set_predicate_control(p, get_predicate(inst));
- brw_CONT(p, if_depth_in_loop[loop_depth]);
+ if (intel->gen >= 6) {
+ brw_CONT_gen6(p, loop_inst[loop_depth - 1]);
+ } else {
+ brw_CONT(p, if_depth_in_loop[loop_depth]);
+ }
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
break;
- case OPCODE_ENDLOOP:
- {
- clear_current_const(c);
- struct brw_instruction *inst0, *inst1;
- GLuint br = 1;
-
- loop_depth--;
-
- if (intel->gen == 5)
- br = 2;
-
- inst0 = inst1 = brw_WHILE(p, loop_inst[loop_depth]);
- /* patch all the BREAK/CONT instructions from last BEGINLOOP */
- while (inst0 > loop_inst[loop_depth]) {
- inst0--;
- if (inst0->header.opcode == BRW_OPCODE_BREAK &&
+
+ case OPCODE_ENDLOOP: {
+ clear_current_const(c);
+ struct brw_instruction *inst0, *inst1;
+ GLuint br = 1;
+
+ loop_depth--;
+
+ if (intel->gen == 5)
+ br = 2;
+
+ inst0 = inst1 = brw_WHILE(p, loop_inst[loop_depth]);
+
+ if (intel->gen < 6) {
+ /* patch all the BREAK/CONT instructions from last BEGINLOOP */
+ while (inst0 > loop_inst[loop_depth]) {
+ inst0--;
+ if (inst0->header.opcode == BRW_OPCODE_BREAK &&
inst0->bits3.if_else.jump_count == 0) {
- inst0->bits3.if_else.jump_count = br * (inst1 - inst0 + 1);
- }
- else if (inst0->header.opcode == BRW_OPCODE_CONTINUE &&
- inst0->bits3.if_else.jump_count == 0) {
- inst0->bits3.if_else.jump_count = br * (inst1 - inst0);
- }
- }
- }
+ inst0->bits3.if_else.jump_count = br * (inst1 - inst0 + 1);
+ } else if (inst0->header.opcode == BRW_OPCODE_CONTINUE &&
+ inst0->bits3.if_else.jump_count == 0) {
+ inst0->bits3.if_else.jump_count = br * (inst1 - inst0);
+ }
+ }
+ }
+ }
break;
+
case OPCODE_BRA:
brw_set_predicate_control(p, get_predicate(inst));
brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16));
@@ -2088,6 +2226,7 @@ void brw_vs_emit(struct brw_vs_compile *c )
}
brw_resolve_cals(p);
+ brw_set_uip_jip(p);
brw_optimize(p);
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index a6d2a2377f..656501b4f7 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -119,6 +119,62 @@ brw_wm_non_glsl_emit(struct brw_context *brw, struct brw_wm_compile *c)
brw_wm_emit(c);
}
+static void
+brw_wm_payload_setup(struct brw_context *brw,
+ struct brw_wm_compile *c)
+{
+ struct intel_context *intel = &brw->intel;
+ bool uses_depth = (c->fp->program.Base.InputsRead &
+ (1 << FRAG_ATTRIB_WPOS)) != 0;
+
+ if (intel->gen >= 6) {
+ /* R0-1: masks, pixel X/Y coordinates. */
+ c->nr_payload_regs = 2;
+ /* R2: only for 32-pixel dispatch.*/
+ /* R3-4: perspective pixel location barycentric */
+ c->nr_payload_regs += 2;
+ /* R5-6: perspective pixel location bary for dispatch width != 8 */
+ if (c->dispatch_width == 16) {
+ c->nr_payload_regs += 2;
+ }
+ /* R7-10: perspective centroid barycentric */
+ /* R11-14: perspective sample barycentric */
+ /* R15-18: linear pixel location barycentric */
+ /* R19-22: linear centroid barycentric */
+ /* R23-26: linear sample barycentric */
+
+ /* R27: interpolated depth if uses source depth */
+ if (uses_depth) {
+ c->source_depth_reg = c->nr_payload_regs;
+ c->nr_payload_regs++;
+ if (c->dispatch_width == 16) {
+ /* R28: interpolated depth if not 8-wide. */
+ c->nr_payload_regs++;
+ }
+ }
+ /* R29: interpolated W set if GEN6_WM_USES_SOURCE_W.
+ */
+ if (uses_depth) {
+ c->source_w_reg = c->nr_payload_regs;
+ c->nr_payload_regs++;
+ if (c->dispatch_width == 16) {
+ /* R30: interpolated W if not 8-wide. */
+ c->nr_payload_regs++;
+ }
+ }
+ /* R31: MSAA position offsets. */
+ /* R32-: bary for 32-pixel. */
+ /* R58-59: interp W for 32-pixel. */
+
+ if (c->fp->program.Base.OutputsWritten &
+ BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
+ c->source_depth_to_render_target = GL_TRUE;
+ c->computes_depth = GL_TRUE;
+ }
+ } else {
+ brw_wm_lookup_iz(intel, c);
+ }
+}
/**
* All Mesa program -> GPU code generation goes through this function.
@@ -167,23 +223,18 @@ static void do_wm_prog( struct brw_context *brw,
brw_init_compile(brw, &c->func);
- /* temporary sanity check assertion */
- ASSERT(fp->isGLSL == brw_wm_is_glsl(&c->fp->program));
+ brw_wm_payload_setup(brw, c);
if (!brw_wm_fs_emit(brw, c)) {
/*
* Shader which use GLSL features such as flow control are handled
* differently from "simple" shaders.
*/
- if (fp->isGLSL) {
- c->dispatch_width = 8;
- brw_wm_glsl_emit(brw, c);
- }
- else {
- c->dispatch_width = 16;
- brw_wm_non_glsl_emit(brw, c);
- }
+ c->dispatch_width = 16;
+ brw_wm_payload_setup(brw, c);
+ brw_wm_non_glsl_emit(brw, c);
}
+ c->prog_data.dispatch_width = c->dispatch_width;
/* Scratch space is used for register spilling */
if (c->last_scratch) {
@@ -220,12 +271,10 @@ static void do_wm_prog( struct brw_context *brw,
static void brw_wm_populate_key( struct brw_context *brw,
struct brw_wm_prog_key *key )
{
- struct intel_context *intel = &brw->intel;
struct gl_context *ctx = &brw->intel.ctx;
/* BRW_NEW_FRAGMENT_PROGRAM */
const struct brw_fragment_program *fp =
(struct brw_fragment_program *)brw->fragment_program;
- GLboolean uses_depth = (fp->program.Base.InputsRead & (1 << FRAG_ATTRIB_WPOS)) != 0;
GLuint lookup = 0;
GLuint line_aa;
GLuint i;
@@ -285,57 +334,9 @@ static void brw_wm_populate_key( struct brw_context *brw,
}
}
- if (intel->gen >= 6) {
- /* R0-1: masks, pixel X/Y coordinates. */
- key->nr_payload_regs = 2;
- /* R2: only for 32-pixel dispatch.*/
- /* R3-4: perspective pixel location barycentric */
- key->nr_payload_regs += 2;
- /* R5-6: perspective pixel location bary for dispatch width != 8 */
- if (!fp->isGLSL) { /* dispatch_width != 8 */
- key->nr_payload_regs += 2;
- }
- /* R7-10: perspective centroid barycentric */
- /* R11-14: perspective sample barycentric */
- /* R15-18: linear pixel location barycentric */
- /* R19-22: linear centroid barycentric */
- /* R23-26: linear sample barycentric */
-
- /* R27: interpolated depth if uses source depth */
- if (uses_depth) {
- key->source_depth_reg = key->nr_payload_regs;
- key->nr_payload_regs++;
- if (!fp->isGLSL) { /* dispatch_width != 8 */
- /* R28: interpolated depth if not 8-wide. */
- key->nr_payload_regs++;
- }
- }
- /* R29: interpolated W set if GEN6_WM_USES_SOURCE_W.
- */
- if (uses_depth) {
- key->source_w_reg = key->nr_payload_regs;
- key->nr_payload_regs++;
- if (!fp->isGLSL) { /* dispatch_width != 8 */
- /* R30: interpolated W if not 8-wide. */
- key->nr_payload_regs++;
- }
- }
- /* R31: MSAA position offsets. */
- /* R32-: bary for 32-pixel. */
- /* R58-59: interp W for 32-pixel. */
-
- if (fp->program.Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
- key->source_depth_to_render_target = GL_TRUE;
- key->computes_depth = GL_TRUE;
- }
-
- } else {
- brw_wm_lookup_iz(intel,
- line_aa,
- lookup,
- uses_depth,
- key);
- }
+ key->iz_lookup = lookup;
+ key->line_aa = line_aa;
+ key->stats_wm = brw->intel.stats_wm;
/* BRW_NEW_WM_INPUT_DIMENSIONS */
key->proj_attrib_mask = brw->wm.input_size_masks[4-1];
@@ -377,6 +378,10 @@ static void brw_wm_populate_key( struct brw_context *brw,
swizzles[2] = SWIZZLE_ZERO;
} else if (t->DepthMode == GL_LUMINANCE) {
swizzles[3] = SWIZZLE_ONE;
+ } else if (t->DepthMode == GL_RED) {
+ swizzles[1] = SWIZZLE_ZERO;
+ swizzles[2] = SWIZZLE_ZERO;
+ swizzles[3] = SWIZZLE_ZERO;
}
}
@@ -423,6 +428,7 @@ static void brw_wm_populate_key( struct brw_context *brw,
*/
if (fp->program.Base.InputsRead & FRAG_BIT_WPOS) {
key->drawable_height = ctx->DrawBuffer->Height;
+ key->render_to_fbo = ctx->DrawBuffer->Name != 0;
}
key->nr_color_regions = brw->state.nr_color_regions;
diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h
index 99bd15c187..e7f3cfbb75 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.h
+++ b/src/mesa/drivers/dri/i965/brw_wm.h
@@ -59,18 +59,12 @@
#define AA_ALWAYS 2
struct brw_wm_prog_key {
- GLuint source_depth_reg:3;
- GLuint source_w_reg:3;
- GLuint aa_dest_stencil_reg:3;
- GLuint dest_depth_reg:3;
- GLuint nr_payload_regs:4;
- GLuint computes_depth:1; /* could be derived from program string */
- GLuint source_depth_to_render_target:1;
+ GLuint stats_wm:1;
GLuint flat_shade:1;
GLuint linear_color:1; /**< linear interpolation vs perspective interp */
- GLuint runtime_check_aads_emit:1;
GLuint nr_color_regions:5;
-
+ GLuint render_to_fbo:1;
+
GLbitfield proj_attrib_mask; /**< one bit per fragment program attribute */
GLuint shadowtex_mask:16;
GLuint yuvtex_mask:16;
@@ -80,6 +74,8 @@ struct brw_wm_prog_key {
GLushort drawable_height;
GLbitfield64 vp_outputs_written;
+ GLuint iz_lookup;
+ GLuint line_aa;
GLuint program_string_id:32;
};
@@ -203,6 +199,15 @@ struct brw_wm_compile {
PASS2_DONE
} state;
+ GLuint source_depth_reg:3;
+ GLuint source_w_reg:3;
+ GLuint aa_dest_stencil_reg:3;
+ GLuint dest_depth_reg:3;
+ GLuint nr_payload_regs:4;
+ GLuint computes_depth:1; /* could be derived from program string */
+ GLuint source_depth_to_render_target:1;
+ GLuint runtime_check_aads_emit:1;
+
/* Initial pass - translate fp instructions to fp instructions,
* simplifying and adding instructions for interpolation and
* framebuffer writes.
@@ -305,14 +310,9 @@ void brw_wm_print_insn( struct brw_wm_compile *c,
void brw_wm_print_program( struct brw_wm_compile *c,
const char *stage );
-void brw_wm_lookup_iz( struct intel_context *intel,
- GLuint line_aa,
- GLuint lookup,
- GLboolean ps_uses_depth,
- struct brw_wm_prog_key *key );
+void brw_wm_lookup_iz(struct intel_context *intel,
+ struct brw_wm_compile *c);
-GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp);
-void brw_wm_glsl_emit(struct brw_context *brw, struct brw_wm_compile *c);
GLboolean brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c);
/* brw_wm_emit.c */
@@ -380,7 +380,6 @@ void emit_fb_write(struct brw_wm_compile *c,
void emit_frontfacing(struct brw_compile *p,
const struct brw_reg *dst,
GLuint mask);
-void emit_kil_nv(struct brw_wm_compile *c);
void emit_linterp(struct brw_compile *p,
const struct brw_reg *dst,
GLuint mask,
diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c
index 96fecc97ee..be86e0e128 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c
@@ -219,43 +219,45 @@ void emit_wpos_xy(struct brw_wm_compile *c,
const struct brw_reg *arg0)
{
struct brw_compile *p = &c->func;
+ struct intel_context *intel = &p->brw->intel;
+ struct brw_reg delta_x = retype(arg0[0], BRW_REGISTER_TYPE_W);
+ struct brw_reg delta_y = retype(arg0[1], BRW_REGISTER_TYPE_W);
if (mask & WRITEMASK_X) {
+ if (intel->gen >= 6) {
+ struct brw_reg delta_x_f = retype(delta_x, BRW_REGISTER_TYPE_F);
+ brw_MOV(p, delta_x_f, delta_x);
+ delta_x = delta_x_f;
+ }
+
if (c->fp->program.PixelCenterInteger) {
/* X' = X */
- brw_MOV(p,
- dst[0],
- retype(arg0[0], BRW_REGISTER_TYPE_W));
+ brw_MOV(p, dst[0], delta_x);
} else {
/* X' = X + 0.5 */
- brw_ADD(p,
- dst[0],
- retype(arg0[0], BRW_REGISTER_TYPE_W),
- brw_imm_f(0.5));
+ brw_ADD(p, dst[0], delta_x, brw_imm_f(0.5));
}
}
if (mask & WRITEMASK_Y) {
+ if (intel->gen >= 6) {
+ struct brw_reg delta_y_f = retype(delta_y, BRW_REGISTER_TYPE_F);
+ brw_MOV(p, delta_y_f, delta_y);
+ delta_y = delta_y_f;
+ }
+
if (c->fp->program.OriginUpperLeft) {
if (c->fp->program.PixelCenterInteger) {
/* Y' = Y */
- brw_MOV(p,
- dst[1],
- retype(arg0[1], BRW_REGISTER_TYPE_W));
+ brw_MOV(p, dst[1], delta_y);
} else {
- /* Y' = Y + 0.5 */
- brw_ADD(p,
- dst[1],
- retype(arg0[1], BRW_REGISTER_TYPE_W),
- brw_imm_f(0.5));
+ brw_ADD(p, dst[1], delta_y, brw_imm_f(0.5));
}
} else {
float center_offset = c->fp->program.PixelCenterInteger ? 0.0 : 0.5;
/* Y' = (height - 1) - Y + center */
- brw_ADD(p,
- dst[1],
- negate(retype(arg0[1], BRW_REGISTER_TYPE_W)),
+ brw_ADD(p, dst[1], negate(delta_y),
brw_imm_f(c->key.drawable_height - 1 + center_offset));
}
}
@@ -896,10 +898,14 @@ void emit_math1(struct brw_wm_compile *c,
BRW_MATH_SATURATE_NONE);
struct brw_reg src;
- if (intel->gen >= 6 && (arg0[0].hstride == BRW_HORIZONTAL_STRIDE_0 ||
- arg0[0].file != BRW_GENERAL_REGISTER_FILE)) {
+ if (intel->gen >= 6 && ((arg0[0].hstride == BRW_HORIZONTAL_STRIDE_0 ||
+ arg0[0].file != BRW_GENERAL_REGISTER_FILE) ||
+ arg0[0].negate || arg0[0].abs)) {
/* Gen6 math requires that source and dst horizontal stride be 1,
* and that the argument be in the GRF.
+ *
+ * The hardware ignores source modifiers (negate and abs) on math
+ * instructions, so we also move to a temp to set those up.
*/
src = dst[dst_chan];
brw_MOV(p, src, arg0[0]);
@@ -967,34 +973,23 @@ void emit_math2(struct brw_wm_compile *c,
struct brw_reg temp_dst = dst[dst_chan];
if (arg0[0].hstride == BRW_HORIZONTAL_STRIDE_0) {
- if (arg1[0].hstride == BRW_HORIZONTAL_STRIDE_0) {
- /* Both scalar arguments. Do scalar calc. */
- src0.hstride = BRW_HORIZONTAL_STRIDE_1;
- src1.hstride = BRW_HORIZONTAL_STRIDE_1;
- temp_dst.hstride = BRW_HORIZONTAL_STRIDE_1;
- temp_dst.width = BRW_WIDTH_1;
-
- if (arg0[0].subnr != 0) {
- brw_MOV(p, temp_dst, src0);
- src0 = temp_dst;
-
- /* Ouch. We've used the temp as a dst, and we still
- * need a temp to store arg1 in, because src and dst
- * offsets have to be equal. Leaving this up to
- * glsl2-965 to handle correctly.
- */
- assert(arg1[0].subnr == 0);
- } else if (arg1[0].subnr != 0) {
- brw_MOV(p, temp_dst, src1);
- src1 = temp_dst;
- }
- } else {
- brw_MOV(p, temp_dst, src0);
- src0 = temp_dst;
- }
- } else if (arg1[0].hstride == BRW_HORIZONTAL_STRIDE_0) {
- brw_MOV(p, temp_dst, src1);
- src1 = temp_dst;
+ brw_MOV(p, temp_dst, src0);
+ src0 = temp_dst;
+ }
+
+ if (arg1[0].hstride == BRW_HORIZONTAL_STRIDE_0) {
+ /* This is a heinous hack to get a temporary register for use
+ * in case both arg0 and arg1 are constants. Why you're
+ * doing exponentiation on constant values in the shader, we
+ * don't know.
+ *
+ * max_wm_grf is almost surely less than the maximum GRF, and
+ * gen6 doesn't care about the number of GRFs used in a
+ * shader like pre-gen6 did.
+ */
+ struct brw_reg temp = brw_vec8_grf(c->max_wm_grf, 0);
+ brw_MOV(p, temp, src1);
+ src1 = temp;
}
brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
@@ -1012,14 +1007,6 @@ void emit_math2(struct brw_wm_compile *c,
sechalf(src0),
sechalf(src1));
}
-
- /* Splat a scalar result into all the channels. */
- if (arg0[0].hstride == BRW_HORIZONTAL_STRIDE_0 &&
- arg1[0].hstride == BRW_HORIZONTAL_STRIDE_0) {
- temp_dst.hstride = BRW_HORIZONTAL_STRIDE_0;
- temp_dst.vstride = BRW_VERTICAL_STRIDE_0;
- brw_MOV(p, dst[dst_chan], temp_dst);
- }
} else {
GLuint saturate = ((mask & SATURATE) ?
BRW_MATH_SATURATE_SATURATE :
@@ -1301,9 +1288,15 @@ static void emit_kil( struct brw_wm_compile *c,
struct brw_reg *arg0)
{
struct brw_compile *p = &c->func;
- struct brw_reg r0uw = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW);
+ struct intel_context *intel = &p->brw->intel;
+ struct brw_reg pixelmask;
GLuint i, j;
+ if (intel->gen >= 6)
+ pixelmask = retype(brw_vec1_grf(1, 7), BRW_REGISTER_TYPE_UW);
+ else
+ pixelmask = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW);
+
for (i = 0; i < 4; i++) {
/* Check if we've already done the comparison for this reg
* -- common when someone does KIL TEMP.wwww.
@@ -1319,26 +1312,11 @@ static void emit_kil( struct brw_wm_compile *c,
brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_GE, arg0[i], brw_imm_f(0));
brw_set_predicate_control_flag_value(p, 0xff);
brw_set_compression_control(p, BRW_COMPRESSION_NONE);
- brw_AND(p, r0uw, brw_flag_reg(), r0uw);
+ brw_AND(p, pixelmask, brw_flag_reg(), pixelmask);
brw_pop_insn_state(p);
}
}
-/* KIL_NV kills the pixels that are currently executing, not based on a test
- * of the arguments.
- */
-void emit_kil_nv( struct brw_wm_compile *c )
-{
- struct brw_compile *p = &c->func;
- struct brw_reg r0uw = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW);
-
- brw_push_insn_state(p);
- brw_set_mask_control(p, BRW_MASK_DISABLE);
- brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); /* IMASK */
- brw_AND(p, r0uw, c->emit_mask_reg, r0uw);
- brw_pop_insn_state(p);
-}
-
static void fire_fb_write( struct brw_wm_compile *c,
GLuint base_reg,
GLuint nr,
@@ -1387,8 +1365,8 @@ static void emit_aa( struct brw_wm_compile *c,
GLuint reg )
{
struct brw_compile *p = &c->func;
- GLuint comp = c->key.aa_dest_stencil_reg / 2;
- GLuint off = c->key.aa_dest_stencil_reg % 2;
+ GLuint comp = c->aa_dest_stencil_reg / 2;
+ GLuint off = c->aa_dest_stencil_reg % 2;
struct brw_reg aa = offset(arg1[comp], off);
brw_push_insn_state(p);
@@ -1416,11 +1394,10 @@ void emit_fb_write(struct brw_wm_compile *c,
struct intel_context *intel = &brw->intel;
GLuint nr = 2;
GLuint channel;
- int base_reg; /* For gen6 fb write with no header, starting from color payload directly!. */
/* Reserve a space for AA - may not be needed:
*/
- if (c->key.aa_dest_stencil_reg)
+ if (c->aa_dest_stencil_reg)
nr += 1;
/* I don't really understand how this achieves the color interleave
@@ -1428,11 +1405,6 @@ void emit_fb_write(struct brw_wm_compile *c,
*/
brw_push_insn_state(p);
- if (intel->gen >= 6)
- base_reg = nr;
- else
- base_reg = 0;
-
for (channel = 0; channel < 4; channel++) {
if (intel->gen >= 6) {
/* gen6 SIMD16 single source DP write looks like:
@@ -1493,9 +1465,9 @@ void emit_fb_write(struct brw_wm_compile *c,
brw_pop_insn_state(p);
- if (c->key.source_depth_to_render_target)
+ if (c->source_depth_to_render_target)
{
- if (c->key.computes_depth)
+ if (c->computes_depth)
brw_MOV(p, brw_message_reg(nr), arg2[2]);
else
brw_MOV(p, brw_message_reg(nr), arg1[1]); /* ? */
@@ -1503,10 +1475,10 @@ void emit_fb_write(struct brw_wm_compile *c,
nr += 2;
}
- if (c->key.dest_depth_reg)
+ if (c->dest_depth_reg)
{
- GLuint comp = c->key.dest_depth_reg / 2;
- GLuint off = c->key.dest_depth_reg % 2;
+ GLuint comp = c->dest_depth_reg / 2;
+ GLuint off = c->dest_depth_reg % 2;
if (off != 0) {
brw_push_insn_state(p);
@@ -1524,15 +1496,27 @@ void emit_fb_write(struct brw_wm_compile *c,
}
if (intel->gen >= 6) {
- /* Subtract off the message header, since we send headerless. */
- nr -= 2;
+ /* Load the message header. There's no implied move from src0
+ * to the base mrf on gen6.
+ */
+ brw_push_insn_state(p);
+ brw_set_mask_control(p, BRW_MASK_DISABLE);
+ brw_MOV(p, brw_message_reg(0), brw_vec8_grf(0, 0));
+ brw_pop_insn_state(p);
+
+ if (target != 0) {
+ brw_MOV(p, retype(brw_vec1_reg(BRW_MESSAGE_REGISTER_FILE,
+ 0,
+ 2), BRW_REGISTER_TYPE_UD),
+ brw_imm_ud(target));
+ }
}
- if (!c->key.runtime_check_aads_emit) {
- if (c->key.aa_dest_stencil_reg)
+ if (!c->runtime_check_aads_emit) {
+ if (c->aa_dest_stencil_reg)
emit_aa(c, arg1, 2);
- fire_fb_write(c, base_reg, nr, target, eot);
+ fire_fb_write(c, 0, nr, target, eot);
}
else {
struct brw_reg v1_null_ud = vec1(retype(brw_null_reg(), BRW_REGISTER_TYPE_UD));
@@ -1897,10 +1881,6 @@ void brw_wm_emit( struct brw_wm_compile *c )
emit_kil(c, args[0]);
break;
- case OPCODE_KIL_NV:
- emit_kil_nv(c);
- break;
-
default:
printf("Unsupported opcode %i (%s) in fragment shader\n",
inst->opcode, inst->opcode < MAX_OPCODE ?
diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c
index 2cae698880..4759b289a0 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_fp.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c
@@ -338,11 +338,13 @@ static struct prog_src_register get_delta_xy( struct brw_wm_compile *c )
static struct prog_src_register get_pixel_w( struct brw_wm_compile *c )
{
- /* This is only called for producing 1/w in pre-gen6 interp. for
- * gen6, the interp opcodes don't use this argument.
+ /* This is called for producing 1/w in pre-gen6 interp. for gen6,
+ * the interp opcodes don't use this argument. But to keep the
+ * nr_args = 3 expectations of pinterp happy, just stuff delta_xy
+ * into the slot.
*/
if (c->func.brw->intel.gen >= 6)
- return src_undef();
+ return c->delta_xy;
if (src_is_undef(c->pixel_w)) {
struct prog_dst_register pixel_w = get_temp(c);
@@ -373,11 +375,7 @@ static void emit_interp( struct brw_wm_compile *c,
struct prog_src_register interp = src_reg(PROGRAM_PAYLOAD, idx);
struct prog_src_register deltas;
- if (c->func.brw->intel.gen < 6) {
- deltas = get_delta_xy(c);
- } else {
- deltas = src_undef();
- }
+ deltas = get_delta_xy(c);
/* Need to use PINTERP on attributes which have been
* multiplied by 1/W in the SF program, and LINTERP on those
@@ -1133,6 +1131,11 @@ void brw_wm_pass_fp( struct brw_wm_compile *c )
precalc_lit(c, inst);
break;
+ case OPCODE_RSQ:
+ out = emit_scalar_insn(c, inst);
+ out->SrcReg[0].Abs = GL_TRUE;
+ break;
+
case OPCODE_TEX:
precalc_tex(c, inst);
break;
diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c
deleted file mode 100644
index 7fe8ab1f33..0000000000
--- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c
+++ /dev/null
@@ -1,1035 +0,0 @@
-#include "main/macros.h"
-#include "program/prog_parameter.h"
-#include "program/prog_print.h"
-#include "program/prog_optimize.h"
-#include "brw_context.h"
-#include "brw_eu.h"
-#include "brw_wm.h"
-
-static struct brw_reg get_dst_reg(struct brw_wm_compile *c,
- const struct prog_instruction *inst,
- GLuint component);
-
-/**
- * Determine if the given fragment program uses GLSL features such
- * as flow conditionals, loops, subroutines.
- * Some GLSL shaders may use these features, others might not.
- */
-GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp)
-{
- int i;
-
- if (unlikely(INTEL_DEBUG & DEBUG_GLSL_FORCE))
- return GL_TRUE;
-
- for (i = 0; i < fp->Base.NumInstructions; i++) {
- const struct prog_instruction *inst = &fp->Base.Instructions[i];
- switch (inst->Opcode) {
- case OPCODE_ARL:
- case OPCODE_IF:
- case OPCODE_ENDIF:
- case OPCODE_CAL:
- case OPCODE_BRK:
- case OPCODE_RET:
- case OPCODE_BGNLOOP:
- return GL_TRUE;
- default:
- break;
- }
- }
- return GL_FALSE;
-}
-
-
-
-static void
-reclaim_temps(struct brw_wm_compile *c);
-
-
-/** Mark GRF register as used. */
-static void
-prealloc_grf(struct brw_wm_compile *c, int r)
-{
- c->used_grf[r] = GL_TRUE;
-}
-
-
-/** Mark given GRF register as not in use. */
-static void
-release_grf(struct brw_wm_compile *c, int r)
-{
- /*assert(c->used_grf[r]);*/
- c->used_grf[r] = GL_FALSE;
- c->first_free_grf = MIN2(c->first_free_grf, r);
-}
-
-
-/** Return index of a free GRF, mark it as used. */
-static int
-alloc_grf(struct brw_wm_compile *c)
-{
- GLuint r;
- for (r = c->first_free_grf; r < BRW_WM_MAX_GRF; r++) {
- if (!c->used_grf[r]) {
- c->used_grf[r] = GL_TRUE;
- c->first_free_grf = r + 1; /* a guess */
- return r;
- }
- }
-
- /* no free temps, try to reclaim some */
- reclaim_temps(c);
- c->first_free_grf = 0;
-
- /* try alloc again */
- for (r = c->first_free_grf; r < BRW_WM_MAX_GRF; r++) {
- if (!c->used_grf[r]) {
- c->used_grf[r] = GL_TRUE;
- c->first_free_grf = r + 1; /* a guess */
- return r;
- }
- }
-
- for (r = 0; r < BRW_WM_MAX_GRF; r++) {
- assert(c->used_grf[r]);
- }
-
- /* really, no free GRF regs found */
- if (!c->out_of_regs) {
- /* print warning once per compilation */
- _mesa_warning(NULL, "i965: ran out of registers for fragment program");
- c->out_of_regs = GL_TRUE;
- }
-
- return -1;
-}
-
-
-/** Return number of GRF registers used */
-static int
-num_grf_used(const struct brw_wm_compile *c)
-{
- int r;
- for (r = BRW_WM_MAX_GRF - 1; r >= 0; r--)
- if (c->used_grf[r])
- return r + 1;
- return 0;
-}
-
-
-
-/**
- * Record the mapping of a Mesa register to a hardware register.
- */
-static void set_reg(struct brw_wm_compile *c, int file, int index,
- int component, struct brw_reg reg)
-{
- c->wm_regs[file][index][component].reg = reg;
- c->wm_regs[file][index][component].inited = GL_TRUE;
-}
-
-static struct brw_reg alloc_tmp(struct brw_wm_compile *c)
-{
- struct brw_reg reg;
-
- /* if we need to allocate another temp, grow the tmp_regs[] array */
- if (c->tmp_index == c->tmp_max) {
- int r = alloc_grf(c);
- if (r < 0) {
- /*printf("Out of temps in %s\n", __FUNCTION__);*/
- r = 50; /* XXX random register! */
- }
- c->tmp_regs[ c->tmp_max++ ] = r;
- }
-
- /* form the GRF register */
- reg = brw_vec8_grf(c->tmp_regs[ c->tmp_index++ ], 0);
- /*printf("alloc_temp %d\n", reg.nr);*/
- assert(reg.nr < BRW_WM_MAX_GRF);
- return reg;
-
-}
-
-/**
- * Save current temp register info.
- * There must be a matching call to release_tmps().
- */
-static int mark_tmps(struct brw_wm_compile *c)
-{
- return c->tmp_index;
-}
-
-static void release_tmps(struct brw_wm_compile *c, int mark)
-{
- c->tmp_index = mark;
-}
-
-/**
- * Convert Mesa src register to brw register.
- *
- * Since we're running in SOA mode each Mesa register corresponds to four
- * hardware registers. We allocate the hardware registers as needed here.
- *
- * \param file register file, one of PROGRAM_x
- * \param index register number
- * \param component src component (X=0, Y=1, Z=2, W=3)
- * \param nr not used?!?
- * \param neg negate value?
- * \param abs take absolute value?
- */
-static struct brw_reg
-get_reg(struct brw_wm_compile *c, int file, int index, int component,
- int nr, GLuint neg, GLuint abs)
-{
- struct brw_reg reg;
- switch (file) {
- case PROGRAM_STATE_VAR:
- case PROGRAM_CONSTANT:
- case PROGRAM_UNIFORM:
- file = PROGRAM_STATE_VAR;
- break;
- case PROGRAM_UNDEFINED:
- return brw_null_reg();
- case PROGRAM_TEMPORARY:
- case PROGRAM_INPUT:
- case PROGRAM_OUTPUT:
- case PROGRAM_PAYLOAD:
- break;
- default:
- _mesa_problem(NULL, "Unexpected file in get_reg()");
- return brw_null_reg();
- }
-
- assert(index < 256);
- assert(component < 4);
-
- /* see if we've already allocated a HW register for this Mesa register */
- if (c->wm_regs[file][index][component].inited) {
- /* yes, re-use */
- reg = c->wm_regs[file][index][component].reg;
- }
- else {
- /* no, allocate new register */
- int grf = alloc_grf(c);
- /*printf("alloc grf %d for reg %d:%d.%d\n", grf, file, index, component);*/
- if (grf < 0) {
- /* totally out of temps */
- grf = 51; /* XXX random register! */
- }
-
- reg = brw_vec8_grf(grf, 0);
- /*printf("Alloc new grf %d for %d.%d\n", reg.nr, index, component);*/
-
- set_reg(c, file, index, component, reg);
- }
-
- if (neg & (1 << component)) {
- reg = negate(reg);
- }
- if (abs)
- reg = brw_abs(reg);
- return reg;
-}
-
-
-
-/**
- * This is called if we run out of GRF registers. Examine the live intervals
- * of temp regs in the program and free those which won't be used again.
- */
-static void
-reclaim_temps(struct brw_wm_compile *c)
-{
- GLint intBegin[MAX_PROGRAM_TEMPS];
- GLint intEnd[MAX_PROGRAM_TEMPS];
- int index;
-
- /*printf("Reclaim temps:\n");*/
-
- _mesa_find_temp_intervals(c->prog_instructions, c->nr_fp_insns,
- intBegin, intEnd);
-
- for (index = 0; index < MAX_PROGRAM_TEMPS; index++) {
- if (intEnd[index] != -1 && intEnd[index] < c->cur_inst) {
- /* program temp[i] can be freed */
- int component;
- /*printf(" temp[%d] is dead\n", index);*/
- for (component = 0; component < 4; component++) {
- if (c->wm_regs[PROGRAM_TEMPORARY][index][component].inited) {
- int r = c->wm_regs[PROGRAM_TEMPORARY][index][component].reg.nr;
- release_grf(c, r);
- /*
- printf(" Reclaim temp %d, reg %d at inst %d\n",
- index, r, c->cur_inst);
- */
- c->wm_regs[PROGRAM_TEMPORARY][index][component].inited = GL_FALSE;
- }
- }
- }
- }
-}
-
-
-
-
-/**
- * Preallocate registers. This sets up the Mesa to hardware register
- * mapping for certain registers, such as constants (uniforms/state vars)
- * and shader inputs.
- */
-static void prealloc_reg(struct brw_wm_compile *c)
-{
- struct intel_context *intel = &c->func.brw->intel;
- int i, j;
- struct brw_reg reg;
- int urb_read_length = 0;
- GLuint inputs = FRAG_BIT_WPOS | c->fp_interp_emitted;
- GLuint reg_index = 0;
-
- memset(c->used_grf, GL_FALSE, sizeof(c->used_grf));
- c->first_free_grf = 0;
-
- for (i = 0; i < 4; i++) {
- if (i < (c->key.nr_payload_regs + 1) / 2)
- reg = brw_vec8_grf(i * 2, 0);
- else
- reg = brw_vec8_grf(0, 0);
- set_reg(c, PROGRAM_PAYLOAD, PAYLOAD_DEPTH, i, reg);
- }
- set_reg(c, PROGRAM_PAYLOAD, PAYLOAD_W, 0,
- brw_vec8_grf(c->key.source_w_reg, 0));
- reg_index += c->key.nr_payload_regs;
-
- /* constants */
- {
- const GLuint nr_params = c->fp->program.Base.Parameters->NumParameters;
- const GLuint nr_temps = c->fp->program.Base.NumTemporaries;
-
- /* use a real constant buffer, or just use a section of the GRF? */
- /* XXX this heuristic may need adjustment... */
- if ((nr_params + nr_temps) * 4 + reg_index > 80) {
- for (i = 0; i < nr_params; i++) {
- float *pv = c->fp->program.Base.Parameters->ParameterValues[i];
- for (j = 0; j < 4; j++) {
- c->prog_data.pull_param[c->prog_data.nr_pull_params] = &pv[j];
- c->prog_data.nr_pull_params++;
- }
- }
-
- c->prog_data.nr_params = 0;
- }
- /*printf("WM use_const_buffer = %d\n", c->fp->use_const_buffer);*/
-
- if (!c->prog_data.nr_pull_params) {
- const struct gl_program_parameter_list *plist =
- c->fp->program.Base.Parameters;
- int index = 0;
-
- /* number of float constants in CURBE */
- c->prog_data.nr_params = 4 * nr_params;
-
- /* loop over program constants (float[4]) */
- for (i = 0; i < nr_params; i++) {
- /* loop over XYZW channels */
- for (j = 0; j < 4; j++, index++) {
- reg = brw_vec1_grf(reg_index + index / 8, index % 8);
- /* Save pointer to parameter/constant value.
- * Constants will be copied in prepare_constant_buffer()
- */
- c->prog_data.param[index] = &plist->ParameterValues[i][j];
- set_reg(c, PROGRAM_STATE_VAR, i, j, reg);
- }
- }
- /* number of constant regs used (each reg is float[8]) */
- c->nr_creg = ALIGN(nr_params, 2) / 2;
- reg_index += c->nr_creg;
- }
- }
-
- /* fragment shader inputs: One 2-reg pair of interpolation
- * coefficients for each vec4 to be set up.
- */
- if (intel->gen >= 6) {
- for (i = 0; i < FRAG_ATTRIB_MAX; i++) {
- if (!(c->fp->program.Base.InputsRead & BITFIELD64_BIT(i)))
- continue;
-
- reg = brw_vec8_grf(reg_index, 0);
- for (j = 0; j < 4; j++) {
- set_reg(c, PROGRAM_PAYLOAD, i, j, reg);
- }
- reg_index += 2;
- }
- urb_read_length = reg_index;
- } else {
- for (i = 0; i < VERT_RESULT_MAX; i++) {
- int fp_input;
-
- if (i >= VERT_RESULT_VAR0)
- fp_input = i - VERT_RESULT_VAR0 + FRAG_ATTRIB_VAR0;
- else if (i <= VERT_RESULT_TEX7)
- fp_input = i;
- else
- fp_input = -1;
-
- if (fp_input >= 0 && inputs & (1 << fp_input)) {
- urb_read_length = reg_index;
- reg = brw_vec8_grf(reg_index, 0);
- for (j = 0; j < 4; j++)
- set_reg(c, PROGRAM_PAYLOAD, fp_input, j, reg);
- }
- if (c->key.vp_outputs_written & BITFIELD64_BIT(i)) {
- reg_index += 2;
- }
- }
- }
-
- c->prog_data.first_curbe_grf = c->key.nr_payload_regs;
- c->prog_data.urb_read_length = urb_read_length;
- c->prog_data.curb_read_length = c->nr_creg;
- c->emit_mask_reg = brw_uw1_reg(BRW_GENERAL_REGISTER_FILE, reg_index, 0);
- reg_index++;
- c->stack = brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, reg_index, 0);
- reg_index += 2;
-
- /* mark GRF regs [0..reg_index-1] as in-use */
- for (i = 0; i < reg_index; i++)
- prealloc_grf(c, i);
-
- /* Don't use GRF 126, 127. Using them seems to lead to GPU lock-ups */
- prealloc_grf(c, 126);
- prealloc_grf(c, 127);
-
- for (i = 0; i < c->nr_fp_insns; i++) {
- const struct prog_instruction *inst = &c->prog_instructions[i];
- struct brw_reg dst[4];
-
- switch (inst->Opcode) {
- case OPCODE_TEX:
- case OPCODE_TXB:
- /* Allocate the channels of texture results contiguously,
- * since they are written out that way by the sampler unit.
- */
- for (j = 0; j < 4; j++) {
- dst[j] = get_dst_reg(c, inst, j);
- if (j != 0)
- assert(dst[j].nr == dst[j - 1].nr + 1);
- }
- break;
- default:
- break;
- }
- }
-
- for (i = 0; i < c->nr_fp_insns; i++) {
- const struct prog_instruction *inst = &c->prog_instructions[i];
-
- switch (inst->Opcode) {
- case WM_DELTAXY:
- /* Allocate WM_DELTAXY destination on G45/GM45 to an
- * even-numbered GRF if possible so that we can use the PLN
- * instruction.
- */
- if (inst->DstReg.WriteMask == WRITEMASK_XY &&
- !c->wm_regs[inst->DstReg.File][inst->DstReg.Index][0].inited &&
- !c->wm_regs[inst->DstReg.File][inst->DstReg.Index][1].inited &&
- (IS_G4X(intel->intelScreen->deviceID) || intel->gen == 5)) {
- int grf;
-
- for (grf = c->first_free_grf & ~1;
- grf < BRW_WM_MAX_GRF;
- grf += 2)
- {
- if (!c->used_grf[grf] && !c->used_grf[grf + 1]) {
- c->used_grf[grf] = GL_TRUE;
- c->used_grf[grf + 1] = GL_TRUE;
- c->first_free_grf = grf + 2; /* a guess */
-
- set_reg(c, inst->DstReg.File, inst->DstReg.Index, 0,
- brw_vec8_grf(grf, 0));
- set_reg(c, inst->DstReg.File, inst->DstReg.Index, 1,
- brw_vec8_grf(grf + 1, 0));
- break;
- }
- }
- }
- default:
- break;
- }
- }
-
- /* An instruction may reference up to three constants.
- * They'll be found in these registers.
- * XXX alloc these on demand!
- */
- if (c->prog_data.nr_pull_params) {
- for (i = 0; i < 3; i++) {
- c->current_const[i].index = -1;
- c->current_const[i].reg = brw_vec8_grf(alloc_grf(c), 0);
- }
- }
-#if 0
- printf("USE CONST BUFFER? %d\n", c->fp->use_const_buffer);
- printf("AFTER PRE_ALLOC, reg_index = %d\n", reg_index);
-#endif
-}
-
-
-/**
- * Check if any of the instruction's src registers are constants, uniforms,
- * or statevars. If so, fetch any constants that we don't already have in
- * the three GRF slots.
- */
-static void fetch_constants(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_compile *p = &c->func;
- GLuint i;
-
- /* loop over instruction src regs */
- for (i = 0; i < 3; i++) {
- const struct prog_src_register *src = &inst->SrcReg[i];
- if (src->File == PROGRAM_STATE_VAR ||
- src->File == PROGRAM_CONSTANT ||
- src->File == PROGRAM_UNIFORM) {
- c->current_const[i].index = src->Index;
-
-#if 0
- printf(" fetch const[%d] for arg %d into reg %d\n",
- src->Index, i, c->current_const[i].reg.nr);
-#endif
-
- /* need to fetch the constant now */
- brw_oword_block_read(p,
- c->current_const[i].reg,
- brw_message_reg(1),
- 16 * src->Index,
- SURF_INDEX_FRAG_CONST_BUFFER);
- }
- }
-}
-
-
-/**
- * Convert Mesa dst register to brw register.
- */
-static struct brw_reg get_dst_reg(struct brw_wm_compile *c,
- const struct prog_instruction *inst,
- GLuint component)
-{
- const int nr = 1;
- return get_reg(c, inst->DstReg.File, inst->DstReg.Index, component, nr,
- 0, 0);
-}
-
-
-static struct brw_reg
-get_src_reg_const(struct brw_wm_compile *c,
- const struct prog_instruction *inst,
- GLuint srcRegIndex, GLuint component)
-{
- /* We should have already fetched the constant from the constant
- * buffer in fetch_constants(). Now we just have to return a
- * register description that extracts the needed component and
- * smears it across all eight vector components.
- */
- const struct prog_src_register *src = &inst->SrcReg[srcRegIndex];
- struct brw_reg const_reg;
-
- assert(component < 4);
- assert(srcRegIndex < 3);
- assert(c->current_const[srcRegIndex].index != -1);
- const_reg = c->current_const[srcRegIndex].reg;
-
- /* extract desired float from the const_reg, and smear */
- const_reg = stride(const_reg, 0, 1, 0);
- const_reg.subnr = component * 4;
-
- if (src->Negate & (1 << component))
- const_reg = negate(const_reg);
- if (src->Abs)
- const_reg = brw_abs(const_reg);
-
-#if 0
- printf(" form const[%d].%d for arg %d, reg %d\n",
- c->current_const[srcRegIndex].index,
- component,
- srcRegIndex,
- const_reg.nr);
-#endif
-
- return const_reg;
-}
-
-
-/**
- * Convert Mesa src register to brw register.
- */
-static struct brw_reg get_src_reg(struct brw_wm_compile *c,
- const struct prog_instruction *inst,
- GLuint srcRegIndex, GLuint channel)
-{
- const struct prog_src_register *src = &inst->SrcReg[srcRegIndex];
- const GLuint nr = 1;
- const GLuint component = GET_SWZ(src->Swizzle, channel);
-
- /* Only one immediate value can be used per native opcode, and it
- * has be in the src1 slot, so not all Mesa instructions will get
- * to take advantage of immediate constants.
- */
- if (brw_wm_arg_can_be_immediate(inst->Opcode, srcRegIndex)) {
- const struct gl_program_parameter_list *params;
-
- params = c->fp->program.Base.Parameters;
-
- /* Extended swizzle terms */
- if (component == SWIZZLE_ZERO) {
- return brw_imm_f(0.0F);
- } else if (component == SWIZZLE_ONE) {
- if (src->Negate)
- return brw_imm_f(-1.0F);
- else
- return brw_imm_f(1.0F);
- }
-
- if (src->File == PROGRAM_CONSTANT) {
- float f = params->ParameterValues[src->Index][component];
-
- if (src->Abs)
- f = fabs(f);
- if (src->Negate)
- f = -f;
-
- return brw_imm_f(f);
- }
- }
-
- if (c->prog_data.nr_pull_params &&
- (src->File == PROGRAM_STATE_VAR ||
- src->File == PROGRAM_CONSTANT ||
- src->File == PROGRAM_UNIFORM)) {
- return get_src_reg_const(c, inst, srcRegIndex, component);
- }
- else {
- /* other type of source register */
- return get_reg(c, src->File, src->Index, component, nr,
- src->Negate, src->Abs);
- }
-}
-
-static void emit_arl(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_compile *p = &c->func;
- struct brw_reg src0, addr_reg;
- brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
- addr_reg = brw_uw8_reg(BRW_ARCHITECTURE_REGISTER_FILE,
- BRW_ARF_ADDRESS, 0);
- src0 = get_src_reg(c, inst, 0, 0); /* channel 0 */
- brw_MOV(p, addr_reg, src0);
- brw_set_saturate(p, 0);
-}
-
-static INLINE struct brw_reg high_words( struct brw_reg reg )
-{
- return stride( suboffset( retype( reg, BRW_REGISTER_TYPE_W ), 1 ),
- 0, 8, 2 );
-}
-
-static INLINE struct brw_reg low_words( struct brw_reg reg )
-{
- return stride( retype( reg, BRW_REGISTER_TYPE_W ), 0, 8, 2 );
-}
-
-static INLINE struct brw_reg even_bytes( struct brw_reg reg )
-{
- return stride( retype( reg, BRW_REGISTER_TYPE_B ), 0, 16, 2 );
-}
-
-static INLINE struct brw_reg odd_bytes( struct brw_reg reg )
-{
- return stride( suboffset( retype( reg, BRW_REGISTER_TYPE_B ), 1 ),
- 0, 16, 2 );
-}
-
-/**
- * Resolve subroutine calls after code emit is done.
- */
-static void post_wm_emit( struct brw_wm_compile *c )
-{
- brw_resolve_cals(&c->func);
-}
-
-static void
-get_argument_regs(struct brw_wm_compile *c,
- const struct prog_instruction *inst,
- int index,
- struct brw_reg *dst,
- struct brw_reg *regs,
- int mask)
-{
- struct brw_compile *p = &c->func;
- int i, j;
-
- for (i = 0; i < 4; i++) {
- if (mask & (1 << i)) {
- regs[i] = get_src_reg(c, inst, index, i);
-
- /* Unalias destination registers from our sources. */
- if (regs[i].file == BRW_GENERAL_REGISTER_FILE) {
- for (j = 0; j < 4; j++) {
- if (memcmp(&regs[i], &dst[j], sizeof(regs[0])) == 0) {
- struct brw_reg tmp = alloc_tmp(c);
- brw_MOV(p, tmp, regs[i]);
- regs[i] = tmp;
- break;
- }
- }
- }
- }
- }
-}
-
-static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
-{
- struct intel_context *intel = &brw->intel;
-#define MAX_IF_DEPTH 32
-#define MAX_LOOP_DEPTH 32
- struct brw_instruction *if_inst[MAX_IF_DEPTH], *loop_inst[MAX_LOOP_DEPTH];
- int if_depth_in_loop[MAX_LOOP_DEPTH];
- GLuint i, if_depth = 0, loop_depth = 0;
- struct brw_compile *p = &c->func;
- struct brw_indirect stack_index = brw_indirect(0, 0);
-
- c->out_of_regs = GL_FALSE;
-
- if_depth_in_loop[loop_depth] = 0;
-
- prealloc_reg(c);
- brw_set_compression_control(p, BRW_COMPRESSION_NONE);
- brw_MOV(p, get_addr_reg(stack_index), brw_address(c->stack));
-
- if (intel->gen >= 6)
- brw_set_acc_write_control(p, 1);
-
- for (i = 0; i < c->nr_fp_insns; i++) {
- const struct prog_instruction *inst = &c->prog_instructions[i];
- int dst_flags;
- struct brw_reg args[3][4], dst[4];
- int j;
- int mark = mark_tmps( c );
-
- c->cur_inst = i;
-
-#if 0
- printf("Inst %d: ", i);
- _mesa_print_instruction(inst);
-#endif
-
- /* fetch any constants that this instruction needs */
- if (c->prog_data.nr_pull_params)
- fetch_constants(c, inst);
-
- if (inst->Opcode != OPCODE_ARL) {
- for (j = 0; j < 4; j++) {
- if (inst->DstReg.WriteMask & (1 << j))
- dst[j] = get_dst_reg(c, inst, j);
- else
- dst[j] = brw_null_reg();
- }
- }
- for (j = 0; j < brw_wm_nr_args(inst->Opcode); j++)
- get_argument_regs(c, inst, j, dst, args[j], WRITEMASK_XYZW);
-
- dst_flags = inst->DstReg.WriteMask;
- if (inst->SaturateMode == SATURATE_ZERO_ONE)
- dst_flags |= SATURATE;
-
- if (inst->CondUpdate)
- brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
- else
- brw_set_conditionalmod(p, BRW_CONDITIONAL_NONE);
-
- switch (inst->Opcode) {
- case WM_PIXELXY:
- emit_pixel_xy(c, dst, dst_flags);
- break;
- case WM_DELTAXY:
- emit_delta_xy(p, dst, dst_flags, args[0]);
- break;
- case WM_PIXELW:
- emit_pixel_w(c, dst, dst_flags, args[0], args[1]);
- break;
- case WM_LINTERP:
- emit_linterp(p, dst, dst_flags, args[0], args[1]);
- break;
- case WM_PINTERP:
- emit_pinterp(p, dst, dst_flags, args[0], args[1], args[2]);
- break;
- case WM_CINTERP:
- emit_cinterp(p, dst, dst_flags, args[0]);
- break;
- case WM_WPOSXY:
- emit_wpos_xy(c, dst, dst_flags, args[0]);
- break;
- case WM_FB_WRITE:
- emit_fb_write(c, args[0], args[1], args[2],
- INST_AUX_GET_TARGET(inst->Aux),
- inst->Aux & INST_AUX_EOT);
- break;
- case WM_FRONTFACING:
- emit_frontfacing(p, dst, dst_flags);
- break;
- case OPCODE_ADD:
- emit_alu2(p, brw_ADD, dst, dst_flags, args[0], args[1]);
- break;
- case OPCODE_ARL:
- emit_arl(c, inst);
- break;
- case OPCODE_FRC:
- emit_alu1(p, brw_FRC, dst, dst_flags, args[0]);
- break;
- case OPCODE_FLR:
- emit_alu1(p, brw_RNDD, dst, dst_flags, args[0]);
- break;
- case OPCODE_LRP:
- emit_lrp(p, dst, dst_flags, args[0], args[1], args[2]);
- break;
- case OPCODE_TRUNC:
- emit_alu1(p, brw_RNDZ, dst, dst_flags, args[0]);
- break;
- case OPCODE_MOV:
- case OPCODE_SWZ:
- emit_alu1(p, brw_MOV, dst, dst_flags, args[0]);
- break;
- case OPCODE_DP2:
- emit_dp2(p, dst, dst_flags, args[0], args[1]);
- break;
- case OPCODE_DP3:
- emit_dp3(p, dst, dst_flags, args[0], args[1]);
- break;
- case OPCODE_DP4:
- emit_dp4(p, dst, dst_flags, args[0], args[1]);
- break;
- case OPCODE_XPD:
- emit_xpd(p, dst, dst_flags, args[0], args[1]);
- break;
- case OPCODE_DPH:
- emit_dph(p, dst, dst_flags, args[0], args[1]);
- break;
- case OPCODE_RCP:
- emit_math1(c, BRW_MATH_FUNCTION_INV, dst, dst_flags, args[0]);
- break;
- case OPCODE_RSQ:
- emit_math1(c, BRW_MATH_FUNCTION_RSQ, dst, dst_flags, args[0]);
- break;
- case OPCODE_SIN:
- emit_math1(c, BRW_MATH_FUNCTION_SIN, dst, dst_flags, args[0]);
- break;
- case OPCODE_COS:
- emit_math1(c, BRW_MATH_FUNCTION_COS, dst, dst_flags, args[0]);
- break;
- case OPCODE_EX2:
- emit_math1(c, BRW_MATH_FUNCTION_EXP, dst, dst_flags, args[0]);
- break;
- case OPCODE_LG2:
- emit_math1(c, BRW_MATH_FUNCTION_LOG, dst, dst_flags, args[0]);
- break;
- case OPCODE_CMP:
- emit_cmp(p, dst, dst_flags, args[0], args[1], args[2]);
- break;
- case OPCODE_MIN:
- emit_min(p, dst, dst_flags, args[0], args[1]);
- break;
- case OPCODE_MAX:
- emit_max(p, dst, dst_flags, args[0], args[1]);
- break;
- case OPCODE_DDX:
- case OPCODE_DDY:
- emit_ddxy(p, dst, dst_flags, (inst->Opcode == OPCODE_DDX),
- args[0]);
- break;
- case OPCODE_SLT:
- emit_sop(p, dst, dst_flags,
- BRW_CONDITIONAL_L, args[0], args[1]);
- break;
- case OPCODE_SLE:
- emit_sop(p, dst, dst_flags,
- BRW_CONDITIONAL_LE, args[0], args[1]);
- break;
- case OPCODE_SGT:
- emit_sop(p, dst, dst_flags,
- BRW_CONDITIONAL_G, args[0], args[1]);
- break;
- case OPCODE_SGE:
- emit_sop(p, dst, dst_flags,
- BRW_CONDITIONAL_GE, args[0], args[1]);
- break;
- case OPCODE_SEQ:
- emit_sop(p, dst, dst_flags,
- BRW_CONDITIONAL_EQ, args[0], args[1]);
- break;
- case OPCODE_SNE:
- emit_sop(p, dst, dst_flags,
- BRW_CONDITIONAL_NEQ, args[0], args[1]);
- break;
- case OPCODE_SSG:
- emit_sign(p, dst, dst_flags, args[0]);
- break;
- case OPCODE_MUL:
- emit_alu2(p, brw_MUL, dst, dst_flags, args[0], args[1]);
- break;
- case OPCODE_POW:
- emit_math2(c, BRW_MATH_FUNCTION_POW,
- dst, dst_flags, args[0], args[1]);
- break;
- case OPCODE_MAD:
- emit_mad(p, dst, dst_flags, args[0], args[1], args[2]);
- break;
- case OPCODE_TEX:
- emit_tex(c, dst, dst_flags, args[0],
- get_reg(c, PROGRAM_PAYLOAD, PAYLOAD_DEPTH,
- 0, 1, 0, 0),
- inst->TexSrcTarget,
- inst->TexSrcUnit,
- (c->key.shadowtex_mask & (1 << inst->TexSrcUnit)) != 0);
- break;
- case OPCODE_TXB:
- emit_txb(c, dst, dst_flags, args[0],
- get_reg(c, PROGRAM_PAYLOAD, PAYLOAD_DEPTH,
- 0, 1, 0, 0),
- inst->TexSrcTarget,
- c->fp->program.Base.SamplerUnits[inst->TexSrcUnit]);
- break;
- case OPCODE_KIL_NV:
- emit_kil_nv(c);
- break;
- case OPCODE_IF:
- assert(if_depth < MAX_IF_DEPTH);
- if_inst[if_depth++] = brw_IF(p, BRW_EXECUTE_8);
- if_depth_in_loop[loop_depth]++;
- break;
- case OPCODE_ELSE:
- assert(if_depth > 0);
- if_inst[if_depth-1] = brw_ELSE(p, if_inst[if_depth-1]);
- break;
- case OPCODE_ENDIF:
- assert(if_depth > 0);
- brw_ENDIF(p, if_inst[--if_depth]);
- if_depth_in_loop[loop_depth]--;
- break;
- case OPCODE_BGNSUB:
- brw_save_label(p, inst->Comment, p->nr_insn);
- break;
- case OPCODE_ENDSUB:
- /* no-op */
- break;
- case OPCODE_CAL:
- brw_push_insn_state(p);
- brw_set_mask_control(p, BRW_MASK_DISABLE);
- brw_set_access_mode(p, BRW_ALIGN_1);
- brw_ADD(p, deref_1ud(stack_index, 0), brw_ip_reg(), brw_imm_d(3*16));
- brw_set_access_mode(p, BRW_ALIGN_16);
- brw_ADD(p, get_addr_reg(stack_index),
- get_addr_reg(stack_index), brw_imm_d(4));
- brw_save_call(&c->func, inst->Comment, p->nr_insn);
- brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16));
- brw_pop_insn_state(p);
- break;
-
- case OPCODE_RET:
- brw_push_insn_state(p);
- brw_set_mask_control(p, BRW_MASK_DISABLE);
- brw_ADD(p, get_addr_reg(stack_index),
- get_addr_reg(stack_index), brw_imm_d(-4));
- brw_set_access_mode(p, BRW_ALIGN_1);
- brw_MOV(p, brw_ip_reg(), deref_1ud(stack_index, 0));
- brw_set_access_mode(p, BRW_ALIGN_16);
- brw_pop_insn_state(p);
-
- break;
- case OPCODE_BGNLOOP:
- /* XXX may need to invalidate the current_constant regs */
- loop_inst[loop_depth++] = brw_DO(p, BRW_EXECUTE_8);
- if_depth_in_loop[loop_depth] = 0;
- break;
- case OPCODE_BRK:
- brw_BREAK(p, if_depth_in_loop[loop_depth]);
- brw_set_predicate_control(p, BRW_PREDICATE_NONE);
- break;
- case OPCODE_CONT:
- brw_CONT(p, if_depth_in_loop[loop_depth]);
- brw_set_predicate_control(p, BRW_PREDICATE_NONE);
- break;
- case OPCODE_ENDLOOP:
- {
- struct brw_instruction *inst0, *inst1;
- GLuint br = 1;
-
- if (intel->gen == 5)
- br = 2;
-
- assert(loop_depth > 0);
- loop_depth--;
- inst0 = inst1 = brw_WHILE(p, loop_inst[loop_depth]);
- /* patch all the BREAK/CONT instructions from last BGNLOOP */
- while (inst0 > loop_inst[loop_depth]) {
- inst0--;
- if (inst0->header.opcode == BRW_OPCODE_BREAK &&
- inst0->bits3.if_else.jump_count == 0) {
- inst0->bits3.if_else.jump_count = br * (inst1 - inst0 + 1);
- }
- else if (inst0->header.opcode == BRW_OPCODE_CONTINUE &&
- inst0->bits3.if_else.jump_count == 0) {
- inst0->bits3.if_else.jump_count = br * (inst1 - inst0);
- }
- }
- }
- break;
- default:
- printf("unsupported opcode %d (%s) in fragment shader\n",
- inst->Opcode, inst->Opcode < MAX_OPCODE ?
- _mesa_opcode_string(inst->Opcode) : "unknown");
- }
-
- /* Release temporaries containing any unaliased source regs. */
- release_tmps( c, mark );
-
- if (inst->CondUpdate)
- brw_set_predicate_control(p, BRW_PREDICATE_NORMAL);
- else
- brw_set_predicate_control(p, BRW_PREDICATE_NONE);
- }
- post_wm_emit(c);
-
- if (unlikely(INTEL_DEBUG & DEBUG_WM)) {
- printf("wm-native:\n");
- for (i = 0; i < p->nr_insn; i++)
- brw_disasm(stdout, &p->store[i], intel->gen);
- printf("\n");
- }
-}
-
-/**
- * Do GPU code generation for shaders that use GLSL features such as
- * flow control. Other shaders will be compiled with the
- */
-void brw_wm_glsl_emit(struct brw_context *brw, struct brw_wm_compile *c)
-{
- if (unlikely(INTEL_DEBUG & DEBUG_WM)) {
- printf("brw_wm_glsl_emit:\n");
- }
-
- /* initial instruction translation/simplification */
- brw_wm_pass_fp(c);
-
- /* actual code generation */
- brw_wm_emit_glsl(brw, c);
-
- if (unlikely(INTEL_DEBUG & DEBUG_WM)) {
- brw_wm_print_program(c, "brw_wm_glsl_emit done");
- }
-
- c->prog_data.total_grf = num_grf_used(c);
- c->prog_data.total_scratch = 0;
-}
diff --git a/src/mesa/drivers/dri/i965/brw_wm_iz.c b/src/mesa/drivers/dri/i965/brw_wm_iz.c
index 62e556698b..471ea1c18d 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_iz.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_iz.c
@@ -120,14 +120,14 @@ const struct {
* \param line_aa AA_NEVER, AA_ALWAYS or AA_SOMETIMES
* \param lookup bitmask of IZ_* flags
*/
-void brw_wm_lookup_iz( struct intel_context *intel,
- GLuint line_aa,
- GLuint lookup,
- GLboolean ps_uses_depth,
- struct brw_wm_prog_key *key )
+void brw_wm_lookup_iz(struct intel_context *intel,
+ struct brw_wm_compile *c)
{
GLuint reg = 2;
GLboolean kill_stats_promoted_workaround = GL_FALSE;
+ int lookup = c->key.iz_lookup;
+ bool uses_depth = (c->fp->program.Base.InputsRead &
+ (1 << FRAG_ATTRIB_WPOS)) != 0;
assert (lookup < IZ_BIT_MAX);
@@ -136,36 +136,36 @@ void brw_wm_lookup_iz( struct intel_context *intel,
* statistics are enabled..." paragraph of 11.5.3.2: Early Depth
* Test Cases [Pre-DevGT] of the 3D Pipeline - Windower B-Spec.
*/
- if (intel->stats_wm &&
+ if (c->key.stats_wm &&
(lookup & IZ_PS_KILL_ALPHATEST_BIT) &&
wm_iz_table[lookup].mode == P) {
kill_stats_promoted_workaround = GL_TRUE;
}
if (lookup & IZ_PS_COMPUTES_DEPTH_BIT)
- key->computes_depth = 1;
+ c->computes_depth = 1;
- if (wm_iz_table[lookup].sd_present || ps_uses_depth ||
+ if (wm_iz_table[lookup].sd_present || uses_depth ||
kill_stats_promoted_workaround) {
- key->source_depth_reg = reg;
+ c->source_depth_reg = reg;
reg += 2;
}
if (wm_iz_table[lookup].sd_to_rt || kill_stats_promoted_workaround)
- key->source_depth_to_render_target = 1;
+ c->source_depth_to_render_target = 1;
- if (wm_iz_table[lookup].ds_present || line_aa != AA_NEVER) {
- key->aa_dest_stencil_reg = reg;
- key->runtime_check_aads_emit = (!wm_iz_table[lookup].ds_present &&
- line_aa == AA_SOMETIMES);
+ if (wm_iz_table[lookup].ds_present || c->key.line_aa != AA_NEVER) {
+ c->aa_dest_stencil_reg = reg;
+ c->runtime_check_aads_emit = (!wm_iz_table[lookup].ds_present &&
+ c->key.line_aa == AA_SOMETIMES);
reg++;
}
if (wm_iz_table[lookup].dd_present) {
- key->dest_depth_reg = reg;
+ c->dest_depth_reg = reg;
reg+=2;
}
- key->nr_payload_regs = reg;
+ c->nr_payload_regs = reg;
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass0.c b/src/mesa/drivers/dri/i965/brw_wm_pass0.c
index 83152526b3..f78bdc3186 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_pass0.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_pass0.c
@@ -380,7 +380,7 @@ static void pass0_init_payload( struct brw_wm_compile *c )
GLuint i;
for (i = 0; i < 4; i++) {
- GLuint j = i >= (c->key.nr_payload_regs + 1) / 2 ? 0 : i;
+ GLuint j = i >= (c->nr_payload_regs + 1) / 2 ? 0 : i;
pass0_set_fpreg_value( c, PROGRAM_PAYLOAD, PAYLOAD_DEPTH, i,
&c->payload.depth[j] );
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass1.c b/src/mesa/drivers/dri/i965/brw_wm_pass1.c
index 3a2874b6dd..7d6a3fa9f1 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_pass1.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_pass1.c
@@ -128,8 +128,7 @@ void brw_wm_pass1( struct brw_wm_compile *c )
if (inst->opcode == WM_FB_WRITE) {
track_arg(c, inst, 0, WRITEMASK_XYZW);
track_arg(c, inst, 1, WRITEMASK_XYZW);
- if (c->key.source_depth_to_render_target &&
- c->key.computes_depth)
+ if (c->source_depth_to_render_target && c->computes_depth)
track_arg(c, inst, 2, WRITEMASK_Z);
else
track_arg(c, inst, 2, 0);
@@ -281,7 +280,6 @@ void brw_wm_pass1( struct brw_wm_compile *c )
case OPCODE_DST:
case WM_FRONTFACING:
- case OPCODE_KIL_NV:
default:
break;
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass2.c b/src/mesa/drivers/dri/i965/brw_wm_pass2.c
index 44e3953814..8c2b9e7020 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_pass2.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_pass2.c
@@ -69,6 +69,8 @@ static void prealloc_reg(struct brw_wm_compile *c,
*/
static void init_registers( struct brw_wm_compile *c )
{
+ struct brw_context *brw = c->func.brw;
+ struct intel_context *intel = &brw->intel;
GLuint nr_interp_regs = 0;
GLuint i = 0;
GLuint j;
@@ -76,32 +78,41 @@ static void init_registers( struct brw_wm_compile *c )
for (j = 0; j < c->grf_limit; j++)
c->pass2_grf[j].nextuse = BRW_WM_MAX_INSN;
- for (j = 0; j < (c->key.nr_payload_regs + 1) / 2; j++)
+ for (j = 0; j < (c->nr_payload_regs + 1) / 2; j++)
prealloc_reg(c, &c->payload.depth[j], i++);
for (j = 0; j < c->nr_creg; j++)
prealloc_reg(c, &c->creg[j], i++);
- for (j = 0; j < VERT_RESULT_MAX; j++) {
- if (c->key.vp_outputs_written & BITFIELD64_BIT(j)) {
- int fp_index;
-
- if (j >= VERT_RESULT_VAR0)
- fp_index = j - (VERT_RESULT_VAR0 - FRAG_ATTRIB_VAR0);
- else if (j <= VERT_RESULT_TEX7)
- fp_index = j;
- else
- fp_index = -1;
-
- nr_interp_regs++;
- if (fp_index >= 0)
- prealloc_reg(c, &c->payload.input_interp[fp_index], i++);
+ if (intel->gen >= 6) {
+ for (unsigned int j = 0; j < FRAG_ATTRIB_MAX; j++) {
+ if (brw->fragment_program->Base.InputsRead & BITFIELD64_BIT(j)) {
+ nr_interp_regs++;
+ prealloc_reg(c, &c->payload.input_interp[j], i++);
+ }
+ }
+ } else {
+ for (j = 0; j < VERT_RESULT_MAX; j++) {
+ if (c->key.vp_outputs_written & BITFIELD64_BIT(j)) {
+ int fp_index;
+
+ if (j >= VERT_RESULT_VAR0)
+ fp_index = j - (VERT_RESULT_VAR0 - FRAG_ATTRIB_VAR0);
+ else if (j <= VERT_RESULT_TEX7)
+ fp_index = j;
+ else
+ fp_index = -1;
+
+ nr_interp_regs++;
+ if (fp_index >= 0)
+ prealloc_reg(c, &c->payload.input_interp[fp_index], i++);
+ }
}
+ assert(nr_interp_regs >= 1);
}
- assert(nr_interp_regs >= 1);
- c->prog_data.first_curbe_grf = ALIGN(c->key.nr_payload_regs, 2);
+ c->prog_data.first_curbe_grf = ALIGN(c->nr_payload_regs, 2);
c->prog_data.urb_read_length = nr_interp_regs * 2;
c->prog_data.curb_read_length = c->nr_creg * 2;
diff --git a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
index fea96d3538..e7c97a1cb0 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
@@ -69,12 +69,43 @@ static GLuint translate_wrap_mode( GLenum wrap )
static drm_intel_bo *upload_default_color( struct brw_context *brw,
const GLfloat *color )
{
- struct brw_sampler_default_color sdc;
+ struct intel_context *intel = &brw->intel;
- COPY_4V(sdc.color, color);
-
- return brw_cache_data(&brw->cache, BRW_SAMPLER_DEFAULT_COLOR,
- &sdc, sizeof(sdc));
+ if (intel->gen >= 5) {
+ struct gen5_sampler_default_color sdc;
+
+ memset(&sdc, 0, sizeof(sdc));
+
+ UNCLAMPED_FLOAT_TO_UBYTE(sdc.ub[0], color[0]);
+ UNCLAMPED_FLOAT_TO_UBYTE(sdc.ub[1], color[1]);
+ UNCLAMPED_FLOAT_TO_UBYTE(sdc.ub[2], color[2]);
+ UNCLAMPED_FLOAT_TO_UBYTE(sdc.ub[3], color[3]);
+
+ UNCLAMPED_FLOAT_TO_USHORT(sdc.us[0], color[0]);
+ UNCLAMPED_FLOAT_TO_USHORT(sdc.us[1], color[1]);
+ UNCLAMPED_FLOAT_TO_USHORT(sdc.us[2], color[2]);
+ UNCLAMPED_FLOAT_TO_USHORT(sdc.us[3], color[3]);
+
+ UNCLAMPED_FLOAT_TO_SHORT(sdc.s[0], color[0]);
+ UNCLAMPED_FLOAT_TO_SHORT(sdc.s[1], color[1]);
+ UNCLAMPED_FLOAT_TO_SHORT(sdc.s[2], color[2]);
+ UNCLAMPED_FLOAT_TO_SHORT(sdc.s[3], color[3]);
+
+ /* XXX: Fill in half floats */
+ /* XXX: Fill in signed bytes */
+
+ COPY_4V(sdc.f, color);
+
+ return brw_cache_data(&brw->cache, BRW_SAMPLER_DEFAULT_COLOR,
+ &sdc, sizeof(sdc));
+ } else {
+ struct brw_sampler_default_color sdc;
+
+ COPY_4V(sdc.color, color);
+
+ return brw_cache_data(&brw->cache, BRW_SAMPLER_DEFAULT_COLOR,
+ &sdc, sizeof(sdc));
+ }
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm_state.c b/src/mesa/drivers/dri/i965/brw_wm_state.c
index 76de7b7b6f..e9ef635bca 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_state.c
@@ -87,7 +87,6 @@ wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key)
{
struct gl_context *ctx = &brw->intel.ctx;
const struct gl_fragment_program *fp = brw->fragment_program;
- const struct brw_fragment_program *bfp = (struct brw_fragment_program *) fp;
struct intel_context *intel = &brw->intel;
memset(key, 0, sizeof(*key));
@@ -132,7 +131,6 @@ wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key)
/* _NEW_COLOR */
key->uses_kill = fp->UsesKill || ctx->Color.AlphaEnabled;
- key->is_glsl = bfp->isGLSL;
/* If using the fragment shader backend, the program is always
* 8-wide.
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index 76fc94df1f..1cd736a111 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -68,104 +68,54 @@ static GLuint translate_tex_target( GLenum target )
}
}
+static uint32_t brw_format_for_mesa_format[MESA_FORMAT_COUNT] =
+{
+ [MESA_FORMAT_L8] = BRW_SURFACEFORMAT_L8_UNORM,
+ [MESA_FORMAT_I8] = BRW_SURFACEFORMAT_I8_UNORM,
+ [MESA_FORMAT_A8] = BRW_SURFACEFORMAT_A8_UNORM,
+ [MESA_FORMAT_AL88] = BRW_SURFACEFORMAT_L8A8_UNORM,
+ [MESA_FORMAT_AL1616] = BRW_SURFACEFORMAT_L16A16_UNORM,
+ [MESA_FORMAT_R8] = BRW_SURFACEFORMAT_R8_UNORM,
+ [MESA_FORMAT_R16] = BRW_SURFACEFORMAT_R16_UNORM,
+ [MESA_FORMAT_RG88] = BRW_SURFACEFORMAT_R8G8_UNORM,
+ [MESA_FORMAT_RG1616] = BRW_SURFACEFORMAT_R16G16_UNORM,
+ [MESA_FORMAT_ARGB8888] = BRW_SURFACEFORMAT_B8G8R8A8_UNORM,
+ [MESA_FORMAT_XRGB8888] = BRW_SURFACEFORMAT_B8G8R8X8_UNORM,
+ [MESA_FORMAT_RGB565] = BRW_SURFACEFORMAT_B5G6R5_UNORM,
+ [MESA_FORMAT_ARGB1555] = BRW_SURFACEFORMAT_B5G5R5A1_UNORM,
+ [MESA_FORMAT_ARGB4444] = BRW_SURFACEFORMAT_B4G4R4A4_UNORM,
+ [MESA_FORMAT_YCBCR_REV] = BRW_SURFACEFORMAT_YCRCB_NORMAL,
+ [MESA_FORMAT_YCBCR] = BRW_SURFACEFORMAT_YCRCB_SWAPUVY,
+ [MESA_FORMAT_RGB_FXT1] = BRW_SURFACEFORMAT_FXT1,
+ [MESA_FORMAT_RGBA_FXT1] = BRW_SURFACEFORMAT_FXT1,
+ [MESA_FORMAT_RGB_DXT1] = BRW_SURFACEFORMAT_DXT1_RGB,
+ [MESA_FORMAT_RGBA_DXT1] = BRW_SURFACEFORMAT_BC1_UNORM,
+ [MESA_FORMAT_RGBA_DXT3] = BRW_SURFACEFORMAT_BC2_UNORM,
+ [MESA_FORMAT_RGBA_DXT5] = BRW_SURFACEFORMAT_BC3_UNORM,
+ [MESA_FORMAT_SRGB_DXT1] = BRW_SURFACEFORMAT_BC1_UNORM_SRGB,
+ [MESA_FORMAT_SARGB8] = BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB,
+ [MESA_FORMAT_SLA8] = BRW_SURFACEFORMAT_L8A8_UNORM_SRGB,
+ [MESA_FORMAT_SL8] = BRW_SURFACEFORMAT_L8_UNORM_SRGB,
+ [MESA_FORMAT_DUDV8] = BRW_SURFACEFORMAT_R8G8_SNORM,
+ [MESA_FORMAT_SIGNED_RGBA8888_REV] = BRW_SURFACEFORMAT_R8G8B8A8_SNORM,
+};
static GLuint translate_tex_format( gl_format mesa_format,
GLenum internal_format,
GLenum depth_mode )
{
switch( mesa_format ) {
- case MESA_FORMAT_L8:
- return BRW_SURFACEFORMAT_L8_UNORM;
-
- case MESA_FORMAT_I8:
- return BRW_SURFACEFORMAT_I8_UNORM;
-
- case MESA_FORMAT_A8:
- return BRW_SURFACEFORMAT_A8_UNORM;
-
- case MESA_FORMAT_AL88:
- return BRW_SURFACEFORMAT_L8A8_UNORM;
-
- case MESA_FORMAT_AL1616:
- return BRW_SURFACEFORMAT_L16A16_UNORM;
-
- case MESA_FORMAT_R8:
- return BRW_SURFACEFORMAT_R8_UNORM;
-
- case MESA_FORMAT_R16:
- return BRW_SURFACEFORMAT_R16_UNORM;
-
- case MESA_FORMAT_RG88:
- return BRW_SURFACEFORMAT_R8G8_UNORM;
-
- case MESA_FORMAT_RG1616:
- return BRW_SURFACEFORMAT_R16G16_UNORM;
-
- case MESA_FORMAT_RGB888:
- assert(0); /* not supported for sampling */
- return BRW_SURFACEFORMAT_R8G8B8_UNORM;
-
- case MESA_FORMAT_ARGB8888:
- return BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
-
- case MESA_FORMAT_XRGB8888:
- return BRW_SURFACEFORMAT_B8G8R8X8_UNORM;
-
- case MESA_FORMAT_RGBA8888_REV:
- _mesa_problem(NULL, "unexpected format in i965:translate_tex_format()");
- return BRW_SURFACEFORMAT_R8G8B8A8_UNORM;
-
- case MESA_FORMAT_RGB565:
- return BRW_SURFACEFORMAT_B5G6R5_UNORM;
-
- case MESA_FORMAT_ARGB1555:
- return BRW_SURFACEFORMAT_B5G5R5A1_UNORM;
-
- case MESA_FORMAT_ARGB4444:
- return BRW_SURFACEFORMAT_B4G4R4A4_UNORM;
-
- case MESA_FORMAT_YCBCR_REV:
- return BRW_SURFACEFORMAT_YCRCB_NORMAL;
-
- case MESA_FORMAT_YCBCR:
- return BRW_SURFACEFORMAT_YCRCB_SWAPUVY;
-
- case MESA_FORMAT_RGB_FXT1:
- case MESA_FORMAT_RGBA_FXT1:
- return BRW_SURFACEFORMAT_FXT1;
case MESA_FORMAT_Z16:
if (depth_mode == GL_INTENSITY)
return BRW_SURFACEFORMAT_I16_UNORM;
else if (depth_mode == GL_ALPHA)
return BRW_SURFACEFORMAT_A16_UNORM;
+ else if (depth_mode == GL_RED)
+ return BRW_SURFACEFORMAT_R16_UNORM;
else
return BRW_SURFACEFORMAT_L16_UNORM;
- case MESA_FORMAT_RGB_DXT1:
- return BRW_SURFACEFORMAT_DXT1_RGB;
-
- case MESA_FORMAT_RGBA_DXT1:
- return BRW_SURFACEFORMAT_BC1_UNORM;
-
- case MESA_FORMAT_RGBA_DXT3:
- return BRW_SURFACEFORMAT_BC2_UNORM;
-
- case MESA_FORMAT_RGBA_DXT5:
- return BRW_SURFACEFORMAT_BC3_UNORM;
-
- case MESA_FORMAT_SARGB8:
- return BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB;
-
- case MESA_FORMAT_SLA8:
- return BRW_SURFACEFORMAT_L8A8_UNORM_SRGB;
-
- case MESA_FORMAT_SL8:
- return BRW_SURFACEFORMAT_L8_UNORM_SRGB;
-
- case MESA_FORMAT_SRGB_DXT1:
- return BRW_SURFACEFORMAT_BC1_UNORM_SRGB;
-
case MESA_FORMAT_S8_Z24:
/* XXX: these different surface formats don't seem to
* make any difference for shadow sampler/compares.
@@ -174,18 +124,14 @@ static GLuint translate_tex_format( gl_format mesa_format,
return BRW_SURFACEFORMAT_I24X8_UNORM;
else if (depth_mode == GL_ALPHA)
return BRW_SURFACEFORMAT_A24X8_UNORM;
+ else if (depth_mode == GL_RED)
+ return BRW_SURFACEFORMAT_R24_UNORM_X8_TYPELESS;
else
return BRW_SURFACEFORMAT_L24X8_UNORM;
- case MESA_FORMAT_DUDV8:
- return BRW_SURFACEFORMAT_R8G8_SNORM;
-
- case MESA_FORMAT_SIGNED_RGBA8888_REV:
- return BRW_SURFACEFORMAT_R8G8B8A8_SNORM;
-
default:
- assert(0);
- return 0;
+ assert(brw_format_for_mesa_format[mesa_format] != 0);
+ return brw_format_for_mesa_format[mesa_format];
}
}
@@ -274,6 +220,7 @@ brw_create_constant_surface(struct brw_context *brw,
drm_intel_bo **out_bo,
uint32_t *out_offset)
{
+ struct intel_context *intel = &brw->intel;
const GLint w = width - 1;
struct brw_surface_state surf;
void *map;
@@ -284,6 +231,9 @@ brw_create_constant_surface(struct brw_context *brw,
surf.ss0.surface_type = BRW_SURFACE_BUFFER;
surf.ss0.surface_format = BRW_SURFACEFORMAT_R32G32B32A32_FLOAT;
+ if (intel->gen >= 6)
+ surf.ss0.render_cache_read_write = 1;
+
assert(bo);
surf.ss1.base_addr = bo->offset; /* reloc */
@@ -440,45 +390,19 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
key.surface_type = BRW_SURFACE_2D;
switch (irb->Base.Format) {
- /* XRGB and ARGB are treated the same here because the chips in this
- * family cannot render to XRGB targets. This means that we have to
- * mask writes to alpha (ala glColorMask) and reconfigure the alpha
- * blending hardware to use GL_ONE (or GL_ZERO) for cases where
- * GL_DST_ALPHA (or GL_ONE_MINUS_DST_ALPHA) is used.
- */
- case MESA_FORMAT_ARGB8888:
case MESA_FORMAT_XRGB8888:
+ /* XRGB is handled as ARGB because the chips in this family
+ * cannot render to XRGB targets. This means that we have to
+ * mask writes to alpha (ala glColorMask) and reconfigure the
+ * alpha blending hardware to use GL_ONE (or GL_ZERO) for
+ * cases where GL_DST_ALPHA (or GL_ONE_MINUS_DST_ALPHA) is
+ * used.
+ */
key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
break;
- case MESA_FORMAT_SARGB8:
- key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB;
- break;
- case MESA_FORMAT_RGB565:
- key.surface_format = BRW_SURFACEFORMAT_B5G6R5_UNORM;
- break;
- case MESA_FORMAT_ARGB1555:
- key.surface_format = BRW_SURFACEFORMAT_B5G5R5A1_UNORM;
- break;
- case MESA_FORMAT_ARGB4444:
- key.surface_format = BRW_SURFACEFORMAT_B4G4R4A4_UNORM;
- break;
- case MESA_FORMAT_A8:
- key.surface_format = BRW_SURFACEFORMAT_A8_UNORM;
- break;
- case MESA_FORMAT_R8:
- key.surface_format = BRW_SURFACEFORMAT_R8_UNORM;
- break;
- case MESA_FORMAT_R16:
- key.surface_format = BRW_SURFACEFORMAT_R16_UNORM;
- break;
- case MESA_FORMAT_RG88:
- key.surface_format = BRW_SURFACEFORMAT_R8G8_UNORM;
- break;
- case MESA_FORMAT_RG1616:
- key.surface_format = BRW_SURFACEFORMAT_R16G16_UNORM;
- break;
default:
- _mesa_problem(ctx, "Bad renderbuffer format: %d\n", irb->Base.Format);
+ key.surface_format = brw_format_for_mesa_format[irb->Base.Format];
+ assert(key.surface_format != 0);
}
key.tiling = region->tiling;
key.width = rb->Width;
diff --git a/src/mesa/drivers/dri/i965/gen6_cc.c b/src/mesa/drivers/dri/i965/gen6_cc.c
index 800a255521..c2631a7b4d 100644
--- a/src/mesa/drivers/dri/i965/gen6_cc.c
+++ b/src/mesa/drivers/dri/i965/gen6_cc.c
@@ -35,6 +35,7 @@
struct gen6_blend_state_key {
GLboolean color_blend, alpha_enabled;
GLboolean dither;
+ GLboolean color_mask[BRW_MAX_DRAW_BUFFERS][4];
GLenum logic_op;
@@ -54,6 +55,9 @@ blend_state_populate_key(struct brw_context *brw,
memset(key, 0, sizeof(*key));
/* _NEW_COLOR */
+ memcpy(key->color_mask, ctx->Color.ColorMask, sizeof(key->color_mask));
+
+ /* _NEW_COLOR */
if (ctx->Color._LogicOpEnabled)
key->logic_op = ctx->Color.LogicOp;
else
@@ -87,54 +91,62 @@ static drm_intel_bo *
blend_state_create_from_key(struct brw_context *brw,
struct gen6_blend_state_key *key)
{
- struct gen6_blend_state blend;
+ struct gen6_blend_state blend[BRW_MAX_DRAW_BUFFERS];
drm_intel_bo *bo;
+ int b;
memset(&blend, 0, sizeof(blend));
- if (key->logic_op != GL_COPY) {
- blend.blend1.logic_op_enable = 1;
- blend.blend1.logic_op_func = intel_translate_logic_op(key->logic_op);
- } else if (key->color_blend) {
- GLenum eqRGB = key->blend_eq_rgb;
- GLenum eqA = key->blend_eq_a;
- GLenum srcRGB = key->blend_src_rgb;
- GLenum dstRGB = key->blend_dst_rgb;
- GLenum srcA = key->blend_src_a;
- GLenum dstA = key->blend_dst_a;
-
- if (eqRGB == GL_MIN || eqRGB == GL_MAX) {
- srcRGB = dstRGB = GL_ONE;
- }
-
- if (eqA == GL_MIN || eqA == GL_MAX) {
- srcA = dstA = GL_ONE;
+ for (b = 0; b < BRW_MAX_DRAW_BUFFERS; b++) {
+ if (key->logic_op != GL_COPY) {
+ blend[b].blend1.logic_op_enable = 1;
+ blend[b].blend1.logic_op_func = intel_translate_logic_op(key->logic_op);
+ } else if (key->color_blend & (1 << b)) {
+ GLenum eqRGB = key->blend_eq_rgb;
+ GLenum eqA = key->blend_eq_a;
+ GLenum srcRGB = key->blend_src_rgb;
+ GLenum dstRGB = key->blend_dst_rgb;
+ GLenum srcA = key->blend_src_a;
+ GLenum dstA = key->blend_dst_a;
+
+ if (eqRGB == GL_MIN || eqRGB == GL_MAX) {
+ srcRGB = dstRGB = GL_ONE;
+ }
+
+ if (eqA == GL_MIN || eqA == GL_MAX) {
+ srcA = dstA = GL_ONE;
+ }
+
+ blend[b].blend0.dest_blend_factor = brw_translate_blend_factor(dstRGB);
+ blend[b].blend0.source_blend_factor = brw_translate_blend_factor(srcRGB);
+ blend[b].blend0.blend_func = brw_translate_blend_equation(eqRGB);
+
+ blend[b].blend0.ia_dest_blend_factor = brw_translate_blend_factor(dstA);
+ blend[b].blend0.ia_source_blend_factor = brw_translate_blend_factor(srcA);
+ blend[b].blend0.ia_blend_func = brw_translate_blend_equation(eqA);
+
+ blend[b].blend0.blend_enable = 1;
+ blend[b].blend0.ia_blend_enable = (srcA != srcRGB ||
+ dstA != dstRGB ||
+ eqA != eqRGB);
}
- blend.blend0.dest_blend_factor = brw_translate_blend_factor(dstRGB);
- blend.blend0.source_blend_factor = brw_translate_blend_factor(srcRGB);
- blend.blend0.blend_func = brw_translate_blend_equation(eqRGB);
-
- blend.blend0.ia_dest_blend_factor = brw_translate_blend_factor(dstA);
- blend.blend0.ia_source_blend_factor = brw_translate_blend_factor(srcA);
- blend.blend0.ia_blend_func = brw_translate_blend_equation(eqA);
+ if (key->alpha_enabled) {
+ blend[b].blend1.alpha_test_enable = 1;
+ blend[b].blend1.alpha_test_func = intel_translate_compare_func(key->alpha_func);
- blend.blend0.blend_enable = 1;
- blend.blend0.ia_blend_enable = (srcA != srcRGB ||
- dstA != dstRGB ||
- eqA != eqRGB);
- }
-
- if (key->alpha_enabled) {
- blend.blend1.alpha_test_enable = 1;
- blend.blend1.alpha_test_func = intel_translate_compare_func(key->alpha_func);
+ }
- }
+ if (key->dither) {
+ blend[b].blend1.dither_enable = 1;
+ blend[b].blend1.y_dither_offset = 0;
+ blend[b].blend1.x_dither_offset = 0;
+ }
- if (key->dither) {
- blend.blend1.dither_enable = 1;
- blend.blend1.y_dither_offset = 0;
- blend.blend1.x_dither_offset = 0;
+ blend[b].blend1.write_disable_r = !key->color_mask[b][0];
+ blend[b].blend1.write_disable_g = !key->color_mask[b][1];
+ blend[b].blend1.write_disable_b = !key->color_mask[b][2];
+ blend[b].blend1.write_disable_a = !key->color_mask[b][3];
}
bo = brw_upload_cache(&brw->cache, BRW_BLEND_STATE,
@@ -172,7 +184,7 @@ const struct brw_tracked_state gen6_blend_state = {
};
struct gen6_color_calc_state_key {
- GLubyte blend_constant_color[4];
+ float blend_constant_color[4];
GLclampf alpha_ref;
GLubyte stencil_ref[2];
};
diff --git a/src/mesa/drivers/dri/i965/gen6_clip_state.c b/src/mesa/drivers/dri/i965/gen6_clip_state.c
index c65b41e2b6..c7c4eb1f27 100644
--- a/src/mesa/drivers/dri/i965/gen6_clip_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_clip_state.c
@@ -64,7 +64,9 @@ upload_clip_state(struct brw_context *brw)
userclip << GEN6_USER_CLIP_CLIP_DISTANCES_SHIFT |
depth_clamp |
provoking);
- OUT_BATCH(GEN6_CLIP_FORCE_ZERO_RTAINDEX);
+ OUT_BATCH(U_FIXED(0.125, 3) << GEN6_CLIP_MIN_POINT_WIDTH_SHIFT |
+ U_FIXED(225.875, 3) << GEN6_CLIP_MAX_POINT_WIDTH_SHIFT |
+ GEN6_CLIP_FORCE_ZERO_RTAINDEX);
ADVANCE_BATCH();
}
diff --git a/src/mesa/drivers/dri/i965/gen6_sf_state.c b/src/mesa/drivers/dri/i965/gen6_sf_state.c
index 471067e8f0..45c148baed 100644
--- a/src/mesa/drivers/dri/i965/gen6_sf_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_sf_state.c
@@ -33,9 +33,10 @@
#include "intel_batchbuffer.h"
static uint32_t
-get_attr_override(struct brw_context *brw, int fs_attr)
+get_attr_override(struct brw_context *brw, int fs_attr, int two_side_color)
{
int attr_index = 0, i, vs_attr;
+ int bfc = 0;
if (fs_attr <= FRAG_ATTRIB_TEX7)
vs_attr = fs_attr;
@@ -57,6 +58,30 @@ get_attr_override(struct brw_context *brw, int fs_attr)
attr_index++;
}
+ assert(attr_index < 32);
+
+ if (two_side_color) {
+ if ((brw->vs.prog_data->outputs_written & BITFIELD64_BIT(VERT_RESULT_COL1)) &&
+ (brw->vs.prog_data->outputs_written & BITFIELD64_BIT(VERT_RESULT_BFC1))) {
+ assert(brw->vs.prog_data->outputs_written & BITFIELD64_BIT(VERT_RESULT_COL0));
+ assert(brw->vs.prog_data->outputs_written & BITFIELD64_BIT(VERT_RESULT_BFC0));
+ bfc = 2;
+ } else if ((brw->vs.prog_data->outputs_written & BITFIELD64_BIT(VERT_RESULT_COL0)) &&
+ (brw->vs.prog_data->outputs_written & BITFIELD64_BIT(VERT_RESULT_BFC0)))
+ bfc = 1;
+ }
+
+ if (bfc && (fs_attr <= FRAG_ATTRIB_TEX7 && fs_attr > FRAG_ATTRIB_WPOS)) {
+ if (fs_attr == FRAG_ATTRIB_COL0)
+ attr_index |= (ATTRIBUTE_SWIZZLE_INPUTATTR_FACING << ATTRIBUTE_SWIZZLE_SHIFT);
+ else if (fs_attr == FRAG_ATTRIB_COL1 && bfc == 2) {
+ attr_index++;
+ attr_index |= (ATTRIBUTE_SWIZZLE_INPUTATTR_FACING << ATTRIBUTE_SWIZZLE_SHIFT);
+ } else {
+ attr_index += bfc;
+ }
+ }
+
return attr_index;
}
@@ -67,13 +92,15 @@ upload_sf_state(struct brw_context *brw)
struct gl_context *ctx = &intel->ctx;
/* CACHE_NEW_VS_PROG */
uint32_t num_inputs = brw_count_bits(brw->vs.prog_data->outputs_written);
+ /* BRW_NEW_FRAGMENT_PROGRAM */
uint32_t num_outputs = brw_count_bits(brw->fragment_program->Base.InputsRead);
- uint32_t dw1, dw2, dw3, dw4, dw16;
+ uint32_t dw1, dw2, dw3, dw4, dw16, dw17;
int i;
/* _NEW_BUFFER */
GLboolean render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0;
int attr = 0;
int urb_start;
+ int two_side_color = (ctx->Light.Enabled && ctx->Light.Model.TwoSide);
/* _NEW_TRANSFORM */
if (ctx->Transform.ClipPlanesEnabled)
@@ -91,6 +118,7 @@ upload_sf_state(struct brw_context *brw)
dw3 = 0;
dw4 = 0;
dw16 = 0;
+ dw17 = 0;
/* _NEW_POLYGON */
if ((ctx->Polygon.FrontFace == GL_CCW) ^ render_to_fbo)
@@ -99,6 +127,48 @@ upload_sf_state(struct brw_context *brw)
if (ctx->Polygon.OffsetFill)
dw2 |= GEN6_SF_GLOBAL_DEPTH_OFFSET_SOLID;
+ if (ctx->Polygon.OffsetLine)
+ dw2 |= GEN6_SF_GLOBAL_DEPTH_OFFSET_WIREFRAME;
+
+ if (ctx->Polygon.OffsetPoint)
+ dw2 |= GEN6_SF_GLOBAL_DEPTH_OFFSET_POINT;
+
+ switch (ctx->Polygon.FrontMode) {
+ case GL_FILL:
+ dw2 |= GEN6_SF_FRONT_SOLID;
+ break;
+
+ case GL_LINE:
+ dw2 |= GEN6_SF_FRONT_WIREFRAME;
+ break;
+
+ case GL_POINT:
+ dw2 |= GEN6_SF_FRONT_POINT;
+ break;
+
+ default:
+ assert(0);
+ break;
+ }
+
+ switch (ctx->Polygon.BackMode) {
+ case GL_FILL:
+ dw2 |= GEN6_SF_BACK_SOLID;
+ break;
+
+ case GL_LINE:
+ dw2 |= GEN6_SF_BACK_WIREFRAME;
+ break;
+
+ case GL_POINT:
+ dw2 |= GEN6_SF_BACK_POINT;
+ break;
+
+ default:
+ assert(0);
+ break;
+ }
+
/* _NEW_SCISSOR */
if (ctx->Scissor.Enabled)
dw3 |= GEN6_SF_SCISSOR_ENABLE;
@@ -160,6 +230,12 @@ upload_sf_state(struct brw_context *brw)
}
}
+ /* flat shading */
+ if (ctx->Light.ShadeModel == GL_FLAT) {
+ dw17 |= ((brw->fragment_program->Base.InputsRead & (FRAG_BIT_COL0 | FRAG_BIT_COL1)) >>
+ ((brw->fragment_program->Base.InputsRead & FRAG_BIT_WPOS) ? 0 : 1));
+ }
+
BEGIN_BATCH(20);
OUT_BATCH(CMD_3D_SF_STATE << 16 | (20 - 2));
OUT_BATCH(dw1);
@@ -174,7 +250,7 @@ upload_sf_state(struct brw_context *brw)
for (; attr < 64; attr++) {
if (brw->fragment_program->Base.InputsRead & BITFIELD64_BIT(attr)) {
- attr_overrides |= get_attr_override(brw, attr);
+ attr_overrides |= get_attr_override(brw, attr, two_side_color);
attr++;
break;
}
@@ -182,7 +258,7 @@ upload_sf_state(struct brw_context *brw)
for (; attr < 64; attr++) {
if (brw->fragment_program->Base.InputsRead & BITFIELD64_BIT(attr)) {
- attr_overrides |= get_attr_override(brw, attr) << 16;
+ attr_overrides |= get_attr_override(brw, attr, two_side_color) << 16;
attr++;
break;
}
@@ -190,7 +266,7 @@ upload_sf_state(struct brw_context *brw)
OUT_BATCH(attr_overrides);
}
OUT_BATCH(dw16); /* point sprite texcoord bitmask */
- OUT_BATCH(0); /* constant interp bitmask */
+ OUT_BATCH(dw17); /* constant interp bitmask */
OUT_BATCH(0); /* wrapshortest enables 0-7 */
OUT_BATCH(0); /* wrapshortest enables 8-15 */
ADVANCE_BATCH();
@@ -205,7 +281,8 @@ const struct brw_tracked_state gen6_sf_state = {
_NEW_BUFFERS |
_NEW_POINT |
_NEW_TRANSFORM),
- .brw = BRW_NEW_CONTEXT,
+ .brw = (BRW_NEW_CONTEXT |
+ BRW_NEW_FRAGMENT_PROGRAM),
.cache = CACHE_NEW_VS_PROG
},
.emit = upload_sf_state,
diff --git a/src/mesa/drivers/dri/i965/gen6_urb.c b/src/mesa/drivers/dri/i965/gen6_urb.c
index a34123478f..de97fd3783 100644
--- a/src/mesa/drivers/dri/i965/gen6_urb.c
+++ b/src/mesa/drivers/dri/i965/gen6_urb.c
@@ -72,7 +72,7 @@ const struct brw_tracked_state gen6_urb = {
.dirty = {
.mesa = 0,
.brw = BRW_NEW_CONTEXT,
- .cache = CACHE_NEW_VS_PROG,
+ .cache = (CACHE_NEW_VS_PROG | CACHE_NEW_GS_PROG),
},
.prepare = prepare_urb,
.emit = upload_urb,
diff --git a/src/mesa/drivers/dri/i965/gen6_vs_state.c b/src/mesa/drivers/dri/i965/gen6_vs_state.c
index e94d0c0ddb..ed132bdbd9 100644
--- a/src/mesa/drivers/dri/i965/gen6_vs_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_vs_state.c
@@ -54,7 +54,7 @@ upload_vs_state(struct brw_context *brw)
OUT_BATCH(0);
ADVANCE_BATCH();
} else {
- int params_uploaded = 0;
+ int params_uploaded = 0, param_regs;
float *param;
if (brw->vertex_program->IsNVProgram)
@@ -88,20 +88,11 @@ upload_vs_state(struct brw_context *brw)
params_uploaded++;
}
- if (vp->use_const_buffer) {
- for (i = 0; i < vp->program.Base.Parameters->NumParameters; i++) {
- if (brw->vs.constant_map[i] != -1) {
- memcpy(param + brw->vs.constant_map[i] * 4,
- vp->program.Base.Parameters->ParameterValues[i],
- 4 * sizeof(float));
- params_uploaded++;
- }
- }
- } else {
- for (i = 0; i < nr_params; i++) {
- memcpy(param, vp->program.Base.Parameters->ParameterValues[i],
+ for (i = 0; i < vp->program.Base.Parameters->NumParameters; i++) {
+ if (brw->vs.constant_map[i] != -1) {
+ memcpy(param + brw->vs.constant_map[i] * 4,
+ vp->program.Base.Parameters->ParameterValues[i],
4 * sizeof(float));
- param += 4;
params_uploaded++;
}
}
@@ -117,13 +108,16 @@ upload_vs_state(struct brw_context *brw)
drm_intel_gem_bo_unmap_gtt(constant_bo);
+ param_regs = (params_uploaded + 1) / 2;
+ assert(param_regs <= 32);
+
BEGIN_BATCH(5);
OUT_BATCH(CMD_3D_CONSTANT_VS_STATE << 16 |
GEN6_CONSTANT_BUFFER_0_ENABLE |
(5 - 2));
OUT_RELOC(constant_bo,
I915_GEM_DOMAIN_RENDER, 0, /* XXX: bad domain */
- ALIGN(params_uploaded, 2) / 2 - 1);
+ param_regs - 1);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
@@ -136,6 +130,7 @@ upload_vs_state(struct brw_context *brw)
OUT_BATCH(CMD_3D_VS_STATE << 16 | (6 - 2));
OUT_RELOC(brw->vs.prog_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
OUT_BATCH((0 << GEN6_VS_SAMPLER_COUNT_SHIFT) |
+ GEN6_VS_FLOATING_POINT_MODE_ALT |
(brw->vs.nr_surfaces << GEN6_VS_BINDING_TABLE_ENTRY_COUNT_SHIFT));
OUT_BATCH(0); /* scratch space base offset */
OUT_BATCH((1 << GEN6_VS_DISPATCH_START_GRF_SHIFT) |
diff --git a/src/mesa/drivers/dri/i965/gen6_wm_state.c b/src/mesa/drivers/dri/i965/gen6_wm_state.c
index ea5418bacf..2ae0c093eb 100644
--- a/src/mesa/drivers/dri/i965/gen6_wm_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_wm_state.c
@@ -66,6 +66,21 @@ prepare_wm_constants(struct brw_context *brw)
constants[i] = convert_param(brw->wm.prog_data->param_convert[i],
*brw->wm.prog_data->param[i]);
}
+
+ if (0) {
+ printf("WM constants:\n");
+ for (i = 0; i < brw->wm.prog_data->nr_params; i++) {
+ if ((i & 7) == 0)
+ printf("g%d: ", brw->wm.prog_data->first_curbe_grf + i / 8);
+ printf("%8f ", constants[i]);
+ if ((i & 7) == 7)
+ printf("\n");
+ }
+ if ((i & 7) != 0)
+ printf("\n");
+ printf("\n");
+ }
+
drm_intel_gem_bo_unmap_gtt(brw->wm.push_const_bo);
}
}
@@ -88,6 +103,7 @@ upload_wm_state(struct brw_context *brw)
brw_fragment_program_const(brw->fragment_program);
uint32_t dw2, dw4, dw5, dw6;
+ /* CACHE_NEW_WM_PROG */
if (brw->wm.prog_data->nr_params == 0) {
/* Disable the push constant buffers. */
BEGIN_BATCH(5);
@@ -104,7 +120,8 @@ upload_wm_state(struct brw_context *brw)
(5 - 2));
OUT_RELOC(brw->wm.push_const_bo,
I915_GEM_DOMAIN_RENDER, 0, /* XXX: bad domain */
- ALIGN(brw->wm.prog_data->nr_params, 8) / 8 - 1);
+ ALIGN(brw->wm.prog_data->nr_params,
+ brw->wm.prog_data->dispatch_width) / 8 - 1);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
@@ -116,6 +133,9 @@ upload_wm_state(struct brw_context *brw)
dw5 |= GEN6_WM_LINE_AA_WIDTH_1_0;
dw5 |= GEN6_WM_LINE_END_CAP_AA_WIDTH_0_5;
+ /* OpenGL non-ieee floating point mode */
+ dw2 |= GEN6_WM_FLOATING_POINT_MODE_ALT;
+
/* BRW_NEW_NR_WM_SURFACES */
dw2 |= brw->wm.nr_surfaces << GEN6_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT;
@@ -126,8 +146,8 @@ upload_wm_state(struct brw_context *brw)
dw5 |= (40 - 1) << GEN6_WM_MAX_THREADS_SHIFT;
- /* BRW_NEW_FRAGMENT_PROGRAM */
- if (fp->isGLSL)
+ /* CACHE_NEW_WM_PROG */
+ if (brw->wm.prog_data->dispatch_width == 8)
dw5 |= GEN6_WM_8_DISPATCH_ENABLE;
else
dw5 |= GEN6_WM_16_DISPATCH_ENABLE;
@@ -176,13 +196,14 @@ upload_wm_state(struct brw_context *brw)
const struct brw_tracked_state gen6_wm_state = {
.dirty = {
.mesa = (_NEW_LINE | _NEW_POLYGONSTIPPLE | _NEW_COLOR | _NEW_BUFFERS |
- _NEW_PROGRAM_CONSTANTS),
+ _NEW_PROGRAM_CONSTANTS | _NEW_POLYGON),
.brw = (BRW_NEW_CURBE_OFFSETS |
BRW_NEW_FRAGMENT_PROGRAM |
BRW_NEW_NR_WM_SURFACES |
BRW_NEW_URB_FENCE |
BRW_NEW_BATCH),
- .cache = CACHE_NEW_SAMPLER
+ .cache = (CACHE_NEW_SAMPLER |
+ CACHE_NEW_WM_PROG)
},
.emit = upload_wm_state,
};
diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c
index 4b498f8c5b..20574ab546 100644
--- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c
+++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c
@@ -92,9 +92,17 @@ do_flush_locked(struct intel_batchbuffer *batch, GLuint used)
batch->ptr = NULL;
- if (!intel->no_hw) {
- drm_intel_bo_exec(batch->buf, used, NULL, 0,
- (x_off & 0xffff) | (y_off << 16));
+ if (!intel->intelScreen->no_hw) {
+ int ring;
+
+ if (intel->gen < 6 || !intel->batch->is_blit) {
+ ring = I915_EXEC_RENDER;
+ } else {
+ ring = I915_EXEC_BLT;
+ }
+
+ drm_intel_bo_mrb_exec(batch->buf, used, NULL, 0,
+ (x_off & 0xffff) | (y_off << 16), ring);
}
if (unlikely(INTEL_DEBUG & DEBUG_BATCH)) {
@@ -242,10 +250,10 @@ intel_batchbuffer_emit_reloc_fenced(struct intel_batchbuffer *batch,
void
intel_batchbuffer_data(struct intel_batchbuffer *batch,
- const void *data, GLuint bytes)
+ const void *data, GLuint bytes, bool is_blit)
{
assert((bytes & 3) == 0);
- intel_batchbuffer_require_space(batch, bytes);
+ intel_batchbuffer_require_space(batch, bytes, is_blit);
__memcpy(batch->ptr, data, bytes);
batch->ptr += bytes;
}
@@ -262,22 +270,29 @@ intel_batchbuffer_emit_mi_flush(struct intel_batchbuffer *batch)
struct intel_context *intel = batch->intel;
if (intel->gen >= 6) {
- BEGIN_BATCH(8);
-
- /* XXX workaround: issue any post sync != 0 before write cache flush = 1 */
- OUT_BATCH(_3DSTATE_PIPE_CONTROL);
- OUT_BATCH(PIPE_CONTROL_WRITE_IMMEDIATE);
- OUT_BATCH(0); /* write address */
- OUT_BATCH(0); /* write data */
-
- OUT_BATCH(_3DSTATE_PIPE_CONTROL);
- OUT_BATCH(PIPE_CONTROL_INSTRUCTION_FLUSH |
- PIPE_CONTROL_WRITE_FLUSH |
- PIPE_CONTROL_DEPTH_CACHE_FLUSH |
- PIPE_CONTROL_NO_WRITE);
- OUT_BATCH(0); /* write address */
- OUT_BATCH(0); /* write data */
- ADVANCE_BATCH();
+ if (intel->batch->is_blit) {
+ BEGIN_BATCH_BLT(1);
+ OUT_BATCH(MI_FLUSH);
+ ADVANCE_BATCH();
+ } else {
+ BEGIN_BATCH(8);
+ /* XXX workaround: issue any post sync != 0 before write
+ * cache flush = 1
+ */
+ OUT_BATCH(_3DSTATE_PIPE_CONTROL);
+ OUT_BATCH(PIPE_CONTROL_WRITE_IMMEDIATE);
+ OUT_BATCH(0); /* write address */
+ OUT_BATCH(0); /* write data */
+
+ OUT_BATCH(_3DSTATE_PIPE_CONTROL);
+ OUT_BATCH(PIPE_CONTROL_INSTRUCTION_FLUSH |
+ PIPE_CONTROL_WRITE_FLUSH |
+ PIPE_CONTROL_DEPTH_CACHE_FLUSH |
+ PIPE_CONTROL_NO_WRITE);
+ OUT_BATCH(0); /* write address */
+ OUT_BATCH(0); /* write data */
+ ADVANCE_BATCH();
+ }
} else if (intel->gen >= 4) {
BEGIN_BATCH(4);
OUT_BATCH(_3DSTATE_PIPE_CONTROL |
diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.h b/src/mesa/drivers/dri/intel/intel_batchbuffer.h
index 428c027c2f..635708587a 100644
--- a/src/mesa/drivers/dri/intel/intel_batchbuffer.h
+++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.h
@@ -31,6 +31,7 @@ struct intel_batchbuffer
} emit;
#endif
+ bool is_blit;
GLuint dirty_state;
GLuint reserved_space;
};
@@ -55,7 +56,7 @@ void intel_batchbuffer_reset(struct intel_batchbuffer *batch);
* intel_buffer_dword() calls.
*/
void intel_batchbuffer_data(struct intel_batchbuffer *batch,
- const void *data, GLuint bytes);
+ const void *data, GLuint bytes, bool is_blit);
void intel_batchbuffer_release_space(struct intel_batchbuffer *batch,
GLuint bytes);
@@ -114,8 +115,16 @@ intel_batchbuffer_emit_float(struct intel_batchbuffer *batch, float f)
static INLINE void
intel_batchbuffer_require_space(struct intel_batchbuffer *batch,
- GLuint sz)
+ GLuint sz, int is_blit)
{
+
+ if (batch->intel->gen >= 6 && batch->is_blit != is_blit &&
+ batch->ptr != batch->map) {
+ intel_batchbuffer_flush(batch);
+ }
+
+ batch->is_blit = is_blit;
+
#ifdef DEBUG
assert(sz < batch->size - 8);
#endif
@@ -124,9 +133,10 @@ intel_batchbuffer_require_space(struct intel_batchbuffer *batch,
}
static INLINE void
-intel_batchbuffer_begin(struct intel_batchbuffer *batch, int n)
+intel_batchbuffer_begin(struct intel_batchbuffer *batch, int n, bool is_blit)
{
- intel_batchbuffer_require_space(batch, n * 4);
+ intel_batchbuffer_require_space(batch, n * 4, is_blit);
+
#ifdef DEBUG
assert(batch->map);
assert(batch->emit.start_ptr == NULL);
@@ -154,7 +164,8 @@ intel_batchbuffer_advance(struct intel_batchbuffer *batch)
*/
#define BATCH_LOCALS
-#define BEGIN_BATCH(n) intel_batchbuffer_begin(intel->batch, n)
+#define BEGIN_BATCH(n) intel_batchbuffer_begin(intel->batch, n, false)
+#define BEGIN_BATCH_BLT(n) intel_batchbuffer_begin(intel->batch, n, true)
#define OUT_BATCH(d) intel_batchbuffer_emit_dword(intel->batch, d)
#define OUT_BATCH_F(f) intel_batchbuffer_emit_float(intel->batch,f)
#define OUT_RELOC(buf, read_domains, write_domain, delta) do { \
diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c
index c2917e9b07..a2822b11d9 100644
--- a/src/mesa/drivers/dri/intel/intel_blit.c
+++ b/src/mesa/drivers/dri/intel/intel_blit.c
@@ -38,6 +38,8 @@
#include "intel_reg.h"
#include "intel_regions.h"
#include "intel_batchbuffer.h"
+#include "intel_tex.h"
+#include "intel_mipmap_tree.h"
#define FILE_DEBUG_FLAG DEBUG_BLIT
@@ -107,10 +109,6 @@ intelEmitCopyBlit(struct intel_context *intel,
drm_intel_bo *aper_array[3];
BATCH_LOCALS;
- /* Blits are in a different ringbuffer so we don't use them. */
- if (intel->gen >= 6)
- return GL_FALSE;
-
if (dst_tiling != I915_TILING_NONE) {
if (dst_offset & 4095)
return GL_FALSE;
@@ -140,7 +138,7 @@ intelEmitCopyBlit(struct intel_context *intel,
if (pass >= 2)
return GL_FALSE;
- intel_batchbuffer_require_space(intel->batch, 8 * 4);
+ intel_batchbuffer_require_space(intel->batch, 8 * 4, true);
DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
__FUNCTION__,
src_buffer, src_pitch, src_offset, src_x, src_y,
@@ -181,7 +179,7 @@ intelEmitCopyBlit(struct intel_context *intel,
assert(dst_x < dst_x2);
assert(dst_y < dst_y2);
- BEGIN_BATCH(8);
+ BEGIN_BATCH_BLT(8);
OUT_BATCH(CMD);
OUT_BATCH(BR13 | (uint16_t)dst_pitch);
OUT_BATCH((dst_y << 16) | dst_x);
@@ -219,9 +217,6 @@ intelClearWithBlit(struct gl_context *ctx, GLbitfield mask)
GLint cx, cy, cw, ch;
BATCH_LOCALS;
- /* Blits are in a different ringbuffer so we don't use them. */
- assert(intel->gen < 6);
-
/*
* Compute values for clearing the buffers.
*/
@@ -356,7 +351,7 @@ intelClearWithBlit(struct gl_context *ctx, GLbitfield mask)
intel_batchbuffer_flush(intel->batch);
}
- BEGIN_BATCH(6);
+ BEGIN_BATCH_BLT(6);
OUT_BATCH(CMD);
OUT_BATCH(BR13);
OUT_BATCH((y1 << 16) | x1);
@@ -393,10 +388,6 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
int dwords = ALIGN(src_size, 8) / 4;
uint32_t opcode, br13, blit_cmd;
- /* Blits are in a different ringbuffer so we don't use them. */
- if (intel->gen >= 6)
- return GL_FALSE;
-
if (dst_tiling != I915_TILING_NONE) {
if (dst_offset & 4095)
return GL_FALSE;
@@ -420,7 +411,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
intel_batchbuffer_require_space( intel->batch,
(8 * 4) +
(3 * 4) +
- dwords * 4 );
+ dwords * 4, true);
opcode = XY_SETUP_BLT_CMD;
if (cpp == 4)
@@ -439,7 +430,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
if (dst_tiling != I915_TILING_NONE)
blit_cmd |= XY_DST_TILED;
- BEGIN_BATCH(8 + 3);
+ BEGIN_BATCH_BLT(8 + 3);
OUT_BATCH(opcode);
OUT_BATCH(br13);
OUT_BATCH((0 << 16) | 0); /* clip x1, y1 */
@@ -456,9 +447,9 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
OUT_BATCH(((y + h) << 16) | (x + w));
ADVANCE_BATCH();
- intel_batchbuffer_data( intel->batch,
- src_bits,
- dwords * 4 );
+ intel_batchbuffer_data(intel->batch,
+ src_bits,
+ dwords * 4, true);
intel_batchbuffer_emit_mi_flush(intel->batch);
@@ -480,9 +471,6 @@ intel_emit_linear_blit(struct intel_context *intel,
GLuint pitch, height;
GLboolean ok;
- /* Blits are in a different ringbuffer so we don't use them. */
- assert(intel->gen < 6);
-
/* The pitch given to the GPU must be DWORD aligned, and
* we want width to match pitch. Max width is (1 << 15 - 1),
* rounding that down to the nearest DWORD is 1 << 15 - 4
@@ -514,3 +502,81 @@ intel_emit_linear_blit(struct intel_context *intel,
assert(ok);
}
}
+
+/**
+ * Used to initialize the alpha value of an ARGB8888 teximage after
+ * loading it from an XRGB8888 source.
+ *
+ * This is very common with glCopyTexImage2D().
+ */
+void
+intel_set_teximage_alpha_to_one(struct gl_context *ctx,
+ struct intel_texture_image *intel_image)
+{
+ struct intel_context *intel = intel_context(ctx);
+ unsigned int image_x, image_y;
+ uint32_t x1, y1, x2, y2;
+ uint32_t BR13, CMD;
+ int pitch, cpp;
+ drm_intel_bo *aper_array[2];
+ struct intel_region *region = intel_image->mt->region;
+ BATCH_LOCALS;
+
+ assert(intel_image->base.TexFormat == MESA_FORMAT_ARGB8888);
+
+ /* get dest x/y in destination texture */
+ intel_miptree_get_image_offset(intel_image->mt,
+ intel_image->level,
+ intel_image->face,
+ 0,
+ &image_x, &image_y);
+
+ x1 = image_x;
+ y1 = image_y;
+ x2 = image_x + intel_image->base.Width;
+ y2 = image_y + intel_image->base.Height;
+
+ pitch = region->pitch;
+ cpp = region->cpp;
+
+ DBG("%s dst:buf(%p)/%d %d,%d sz:%dx%d\n",
+ __FUNCTION__,
+ intel_image->mt->region->buffer, (pitch * region->cpp),
+ x1, y1, x2 - x1, y2 - y1);
+
+ BR13 = br13_for_cpp(region->cpp) | 0xf0 << 16;
+ CMD = XY_COLOR_BLT_CMD;
+ CMD |= XY_BLT_WRITE_ALPHA;
+
+ assert(region->tiling != I915_TILING_Y);
+
+#ifndef I915
+ if (region->tiling != I915_TILING_NONE) {
+ CMD |= XY_DST_TILED;
+ pitch /= 4;
+ }
+#endif
+ BR13 |= (pitch * region->cpp);
+
+ /* do space check before going any further */
+ aper_array[0] = intel->batch->buf;
+ aper_array[1] = region->buffer;
+
+ if (drm_intel_bufmgr_check_aperture_space(aper_array,
+ ARRAY_SIZE(aper_array)) != 0) {
+ intel_batchbuffer_flush(intel->batch);
+ }
+
+ BEGIN_BATCH_BLT(6);
+ OUT_BATCH(CMD);
+ OUT_BATCH(BR13);
+ OUT_BATCH((y1 << 16) | x1);
+ OUT_BATCH((y2 << 16) | x2);
+ OUT_RELOC_FENCED(region->buffer,
+ I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
+ 0);
+ OUT_BATCH(0xffffffff); /* white, but only alpha gets written */
+ ADVANCE_BATCH();
+
+ intel_batchbuffer_emit_mi_flush(intel->batch);
+}
diff --git a/src/mesa/drivers/dri/intel/intel_blit.h b/src/mesa/drivers/dri/intel/intel_blit.h
index 0163146573..ff69e4f8f8 100644
--- a/src/mesa/drivers/dri/intel/intel_blit.h
+++ b/src/mesa/drivers/dri/intel/intel_blit.h
@@ -69,5 +69,7 @@ void intel_emit_linear_blit(struct intel_context *intel,
drm_intel_bo *src_bo,
unsigned int src_offset,
unsigned int size);
+void intel_set_teximage_alpha_to_one(struct gl_context *ctx,
+ struct intel_texture_image *intel_image);
#endif
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index 152cdcaf37..9c222c7b48 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -519,7 +519,6 @@ static const struct dri_debug_control debug_control[] = {
{ "sing", DEBUG_SINGLE_THREAD },
{ "thre", DEBUG_SINGLE_THREAD },
{ "wm", DEBUG_WM },
- { "glsl_force", DEBUG_GLSL_FORCE },
{ "urb", DEBUG_URB },
{ "vs", DEBUG_VS },
{ "clip", DEBUG_CLIP },
@@ -800,11 +799,6 @@ intelInitContext(struct intel_context *intel,
if (INTEL_DEBUG & DEBUG_BUFMGR)
dri_bufmgr_set_debug(intel->bufmgr, GL_TRUE);
- /* XXX force SIMD8 kernel for Sandybridge before we fixed
- SIMD16 interpolation. */
- if (intel->gen == 6)
- INTEL_DEBUG |= DEBUG_GLSL_FORCE;
-
intel->batch = intel_batchbuffer_alloc(intel);
intel_fbo_init(intel);
@@ -838,11 +832,6 @@ intelInitContext(struct intel_context *intel,
intel->always_flush_cache = 1;
}
- /* Disable all hardware rendering (skip emitting batches and fences/waits
- * to the kernel)
- */
- intel->no_hw = getenv("INTEL_NO_HW") != NULL;
-
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h
index 9d5139c000..53a11ba9a7 100644
--- a/src/mesa/drivers/dri/intel/intel_context.h
+++ b/src/mesa/drivers/dri/intel/intel_context.h
@@ -29,7 +29,7 @@
#define INTELCONTEXT_INC
-
+#include <stdbool.h>
#include "main/mtypes.h"
#include "main/mm.h"
#include "dri_metaops.h"
@@ -207,7 +207,6 @@ struct intel_context
GLboolean hw_stipple;
GLboolean depth_buffer_is_float;
GLboolean no_rast;
- GLboolean no_hw;
GLboolean always_flush_batch;
GLboolean always_flush_cache;
@@ -362,7 +361,6 @@ extern int INTEL_DEBUG;
#define DEBUG_WM 0x800000
#define DEBUG_URB 0x1000000
#define DEBUG_VS 0x2000000
-#define DEBUG_GLSL_FORCE 0x4000000
#define DEBUG_CLIP 0x8000000
#define DBG(...) do { \
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c
index 862a13d2ea..f6fe7b1753 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.c
+++ b/src/mesa/drivers/dri/intel/intel_fbo.c
@@ -42,6 +42,8 @@
#include "intel_fbo.h"
#include "intel_mipmap_tree.h"
#include "intel_regions.h"
+#include "intel_tex.h"
+#include "intel_span.h"
#define FILE_DEBUG_FLAG DEBUG_FBO
@@ -107,79 +109,27 @@ intel_alloc_renderbuffer_storage(struct gl_context * ctx, struct gl_renderbuffer
ASSERT(rb->Name != 0);
switch (internalFormat) {
- case GL_RED:
- case GL_R8:
- rb->Format = MESA_FORMAT_R8;
- rb->DataType = GL_UNSIGNED_BYTE;
- break;
- case GL_R16:
- rb->Format = MESA_FORMAT_R16;
- rb->DataType = GL_UNSIGNED_SHORT;
- break;
- case GL_RG:
- case GL_RG8:
- rb->Format = MESA_FORMAT_RG88;
- rb->DataType = GL_UNSIGNED_BYTE;
- break;
- case GL_RG16:
- rb->Format = MESA_FORMAT_RG1616;
- rb->DataType = GL_UNSIGNED_SHORT;
- break;
- case GL_R3_G3_B2:
- case GL_RGB4:
- case GL_RGB5:
- rb->Format = MESA_FORMAT_RGB565;
- rb->DataType = GL_UNSIGNED_BYTE;
- break;
- case GL_RGB:
- case GL_RGB8:
- case GL_RGB10:
- case GL_RGB12:
- case GL_RGB16:
- rb->Format = MESA_FORMAT_XRGB8888;
- rb->DataType = GL_UNSIGNED_BYTE;
- break;
- case GL_RGBA:
- case GL_RGBA2:
- case GL_RGBA4:
- case GL_RGB5_A1:
- case GL_RGBA8:
- case GL_RGB10_A2:
- case GL_RGBA12:
- case GL_RGBA16:
- rb->Format = MESA_FORMAT_ARGB8888;
- rb->DataType = GL_UNSIGNED_BYTE;
- break;
- case GL_ALPHA:
- case GL_ALPHA8:
- rb->Format = MESA_FORMAT_A8;
- rb->DataType = GL_UNSIGNED_BYTE;
- break;
- case GL_DEPTH_COMPONENT16:
- rb->Format = MESA_FORMAT_Z16;
- rb->DataType = GL_UNSIGNED_SHORT;
+ default:
+ /* Use the same format-choice logic as for textures.
+ * Renderbuffers aren't any different from textures for us,
+ * except they're less useful because you can't texture with
+ * them.
+ */
+ rb->Format = intelChooseTextureFormat(ctx, internalFormat,
+ GL_NONE, GL_NONE);
break;
case GL_STENCIL_INDEX:
case GL_STENCIL_INDEX1_EXT:
case GL_STENCIL_INDEX4_EXT:
case GL_STENCIL_INDEX8_EXT:
case GL_STENCIL_INDEX16_EXT:
- case GL_DEPTH_COMPONENT:
- case GL_DEPTH_COMPONENT24:
- case GL_DEPTH_COMPONENT32:
- case GL_DEPTH_STENCIL_EXT:
- case GL_DEPTH24_STENCIL8_EXT:
- /* alloc a depth+stencil buffer */
+ /* These aren't actual texture formats, so force them here. */
rb->Format = MESA_FORMAT_S8_Z24;
- rb->DataType = GL_UNSIGNED_INT_24_8_EXT;
break;
- default:
- _mesa_problem(ctx,
- "Unexpected format in intel_alloc_renderbuffer_storage");
- return GL_FALSE;
}
rb->_BaseFormat = _mesa_base_fbo_format(ctx, internalFormat);
+ rb->DataType = intel_mesa_format_to_rb_datatype(rb->Format);
cpp = _mesa_get_format_bytes(rb->Format);
intel_flush(ctx);
@@ -338,39 +288,30 @@ intel_create_renderbuffer(gl_format format)
switch (format) {
case MESA_FORMAT_RGB565:
irb->Base._BaseFormat = GL_RGB;
- irb->Base.DataType = GL_UNSIGNED_BYTE;
break;
case MESA_FORMAT_XRGB8888:
irb->Base._BaseFormat = GL_RGB;
- irb->Base.DataType = GL_UNSIGNED_BYTE;
break;
case MESA_FORMAT_ARGB8888:
irb->Base._BaseFormat = GL_RGBA;
- irb->Base.DataType = GL_UNSIGNED_BYTE;
break;
case MESA_FORMAT_Z16:
irb->Base._BaseFormat = GL_DEPTH_COMPONENT;
- irb->Base.DataType = GL_UNSIGNED_SHORT;
break;
case MESA_FORMAT_X8_Z24:
irb->Base._BaseFormat = GL_DEPTH_COMPONENT;
- irb->Base.DataType = GL_UNSIGNED_INT;
break;
case MESA_FORMAT_S8_Z24:
irb->Base._BaseFormat = GL_DEPTH_STENCIL;
- irb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT;
break;
case MESA_FORMAT_A8:
irb->Base._BaseFormat = GL_ALPHA;
- irb->Base.DataType = GL_UNSIGNED_BYTE;
break;
case MESA_FORMAT_R8:
irb->Base._BaseFormat = GL_RED;
- irb->Base.DataType = GL_UNSIGNED_BYTE;
break;
case MESA_FORMAT_RG88:
irb->Base._BaseFormat = GL_RG;
- irb->Base.DataType = GL_UNSIGNED_BYTE;
break;
default:
_mesa_problem(NULL,
@@ -381,6 +322,7 @@ intel_create_renderbuffer(gl_format format)
irb->Base.Format = format;
irb->Base.InternalFormat = irb->Base._BaseFormat;
+ irb->Base.DataType = intel_mesa_format_to_rb_datatype(format);
/* intel-specific methods */
irb->Base.Delete = intel_delete_renderbuffer;
@@ -457,66 +399,16 @@ static GLboolean
intel_update_wrapper(struct gl_context *ctx, struct intel_renderbuffer *irb,
struct gl_texture_image *texImage)
{
- if (texImage->TexFormat == MESA_FORMAT_ARGB8888) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to RGBA8 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_XRGB8888) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to XGBA8 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_SARGB8) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to SARGB8 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_RGB565) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to RGB5 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_ARGB1555) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to ARGB1555 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_ARGB4444) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to ARGB4444 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_A8) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to A8 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_R8) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to R8 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_RG88) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to RG88 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_R16) {
- irb->Base.DataType = GL_UNSIGNED_SHORT;
- DBG("Render to R8 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_RG1616) {
- irb->Base.DataType = GL_UNSIGNED_SHORT;
- DBG("Render to RG88 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_Z16) {
- irb->Base.DataType = GL_UNSIGNED_SHORT;
- DBG("Render to DEPTH16 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_S8_Z24) {
- irb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT;
- DBG("Render to DEPTH_STENCIL texture OK\n");
- }
- else {
+ if (!intel_span_supports_format(texImage->TexFormat)) {
DBG("Render to texture BAD FORMAT %s\n",
_mesa_get_format_name(texImage->TexFormat));
return GL_FALSE;
+ } else {
+ DBG("Render to texture %s\n", _mesa_get_format_name(texImage->TexFormat));
}
irb->Base.Format = texImage->TexFormat;
-
+ irb->Base.DataType = intel_mesa_format_to_rb_datatype(texImage->TexFormat);
irb->Base.InternalFormat = texImage->InternalFormat;
irb->Base._BaseFormat = _mesa_base_fbo_format(ctx, irb->Base.InternalFormat);
irb->Base.Width = texImage->Width;
@@ -707,20 +599,9 @@ intel_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
continue;
}
- switch (irb->Base.Format) {
- case MESA_FORMAT_ARGB8888:
- case MESA_FORMAT_XRGB8888:
- case MESA_FORMAT_SARGB8:
- case MESA_FORMAT_RGB565:
- case MESA_FORMAT_ARGB1555:
- case MESA_FORMAT_ARGB4444:
- case MESA_FORMAT_A8:
- case MESA_FORMAT_R8:
- case MESA_FORMAT_R16:
- case MESA_FORMAT_RG88:
- case MESA_FORMAT_RG1616:
- break;
- default:
+ if (!intel_span_supports_format(irb->Base.Format)) {
+ DBG("Unsupported texture/renderbuffer format attached: %s\n",
+ _mesa_get_format_name(irb->Base.Format));
fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
}
}
diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c
index 061f0d278d..d683e67532 100644
--- a/src/mesa/drivers/dri/intel/intel_screen.c
+++ b/src/mesa/drivers/dri/intel/intel_screen.c
@@ -35,19 +35,6 @@
#include "utils.h"
#include "xmlpool.h"
-#include "intel_batchbuffer.h"
-#include "intel_buffers.h"
-#include "intel_bufmgr.h"
-#include "intel_chipset.h"
-#include "intel_fbo.h"
-#include "intel_screen.h"
-#include "intel_tex.h"
-#include "intel_regions.h"
-
-#include "i915_drm.h"
-
-#define DRI_CONF_TEXTURE_TILING(def) \
-
PUBLIC const char __driConfigOptions[] =
DRI_CONF_BEGIN
DRI_CONF_SECTION_PERFORMANCE
@@ -92,6 +79,17 @@ DRI_CONF_END;
const GLuint __driNConfigOptions = 11;
+#include "intel_batchbuffer.h"
+#include "intel_buffers.h"
+#include "intel_bufmgr.h"
+#include "intel_chipset.h"
+#include "intel_fbo.h"
+#include "intel_screen.h"
+#include "intel_tex.h"
+#include "intel_regions.h"
+
+#include "i915_drm.h"
+
#ifdef USE_NEW_INTERFACE
static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
#endif /*USE_NEW_INTERFACE */
@@ -452,7 +450,7 @@ intelCreateContext(gl_api api,
return brwCreateContext(api, mesaVis,
driContextPriv, sharedContextPrivate);
#endif
- fprintf(stderr, "Unrecognized deviceID %x\n", intelScreen->deviceID);
+ fprintf(stderr, "Unrecognized deviceID 0x%x\n", intelScreen->deviceID);
return GL_FALSE;
}
@@ -462,7 +460,8 @@ intel_init_bufmgr(struct intel_screen *intelScreen)
__DRIscreen *spriv = intelScreen->driScrnPriv;
int num_fences = 0;
- intelScreen->no_hw = getenv("INTEL_NO_HW") != NULL;
+ intelScreen->no_hw = (getenv("INTEL_NO_HW") != NULL ||
+ getenv("INTEL_DEVID_OVERRIDE") != NULL);
intelScreen->bufmgr = intel_bufmgr_gem_init(spriv->fd, BATCH_SZ);
if (intelScreen->bufmgr == NULL) {
@@ -497,6 +496,7 @@ __DRIconfig **intelInitScreen2(__DRIscreen *psp)
GLenum fb_format[3];
GLenum fb_type[3];
unsigned int api_mask;
+ char *devid_override;
static const GLenum back_buffer_modes[] = {
GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
@@ -523,6 +523,16 @@ __DRIconfig **intelInitScreen2(__DRIscreen *psp)
&intelScreen->deviceID))
return GL_FALSE;
+ /* Allow an override of the device ID for the purpose of making the
+ * driver produce dumps for debugging of new chipset enablement.
+ * This implies INTEL_NO_HW, to avoid programming your actual GPU
+ * incorrectly.
+ */
+ devid_override = getenv("INTEL_DEVID_OVERRIDE");
+ if (devid_override) {
+ intelScreen->deviceID = strtod(devid_override, NULL);
+ }
+
api_mask = (1 << __DRI_API_OPENGL);
#if FEATURE_ES1
api_mask |= (1 << __DRI_API_GLES);
diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c
index 104cadf0f9..1f41518535 100644
--- a/src/mesa/drivers/dri/intel/intel_span.c
+++ b/src/mesa/drivers/dri/intel/intel_span.c
@@ -25,6 +25,7 @@
*
**************************************************************************/
+#include <stdbool.h>
#include "main/glheader.h"
#include "main/macros.h"
#include "main/mtypes.h"
@@ -113,6 +114,26 @@ intel_set_span_functions(struct intel_context *intel,
#define TAG2(x,y) intel_##x##y##_A8
#include "spantmp2.h"
+#define SPANTMP_MESA_FMT MESA_FORMAT_R8
+#define TAG(x) intel_##x##_R8
+#define TAG2(x,y) intel_##x##y##_R8
+#include "spantmp2.h"
+
+#define SPANTMP_MESA_FMT MESA_FORMAT_RG88
+#define TAG(x) intel_##x##_RG88
+#define TAG2(x,y) intel_##x##y##_RG88
+#include "spantmp2.h"
+
+#define SPANTMP_MESA_FMT MESA_FORMAT_R16
+#define TAG(x) intel_##x##_R16
+#define TAG2(x,y) intel_##x##y##_R16
+#include "spantmp2.h"
+
+#define SPANTMP_MESA_FMT MESA_FORMAT_RG1616
+#define TAG(x) intel_##x##_RG1616
+#define TAG2(x,y) intel_##x##y##_RG1616
+#include "spantmp2.h"
+
#define LOCAL_DEPTH_VARS \
struct intel_renderbuffer *irb = intel_renderbuffer(rb); \
const GLint yScale = rb->Name ? 1 : -1; \
@@ -339,6 +360,32 @@ intel_unmap_vertex_shader_textures(struct gl_context *ctx)
}
}
+typedef void (*span_init_func)(struct gl_renderbuffer *rb);
+
+static span_init_func intel_span_init_funcs[MESA_FORMAT_COUNT] =
+{
+ [MESA_FORMAT_A8] = intel_InitPointers_A8,
+ [MESA_FORMAT_RGB565] = intel_InitPointers_RGB565,
+ [MESA_FORMAT_ARGB4444] = intel_InitPointers_ARGB4444,
+ [MESA_FORMAT_ARGB1555] = intel_InitPointers_ARGB1555,
+ [MESA_FORMAT_XRGB8888] = intel_InitPointers_xRGB8888,
+ [MESA_FORMAT_ARGB8888] = intel_InitPointers_ARGB8888,
+ [MESA_FORMAT_SARGB8] = intel_InitPointers_ARGB8888,
+ [MESA_FORMAT_Z16] = intel_InitDepthPointers_z16,
+ [MESA_FORMAT_X8_Z24] = intel_InitDepthPointers_z24_s8,
+ [MESA_FORMAT_S8_Z24] = intel_InitDepthPointers_z24_s8,
+ [MESA_FORMAT_R8] = intel_InitPointers_R8,
+ [MESA_FORMAT_RG88] = intel_InitPointers_RG88,
+ [MESA_FORMAT_R16] = intel_InitPointers_R16,
+ [MESA_FORMAT_RG1616] = intel_InitPointers_RG1616,
+};
+
+bool
+intel_span_supports_format(gl_format format)
+{
+ return intel_span_init_funcs[format] != NULL;
+}
+
/**
* Plug in appropriate span read/write functions for the given renderbuffer.
* These are used for the software fallbacks.
@@ -349,37 +396,6 @@ intel_set_span_functions(struct intel_context *intel,
{
struct intel_renderbuffer *irb = (struct intel_renderbuffer *) rb;
- switch (irb->Base.Format) {
- case MESA_FORMAT_A8:
- intel_InitPointers_A8(rb);
- break;
- case MESA_FORMAT_RGB565:
- intel_InitPointers_RGB565(rb);
- break;
- case MESA_FORMAT_ARGB4444:
- intel_InitPointers_ARGB4444(rb);
- break;
- case MESA_FORMAT_ARGB1555:
- intel_InitPointers_ARGB1555(rb);
- break;
- case MESA_FORMAT_XRGB8888:
- intel_InitPointers_xRGB8888(rb);
- break;
- case MESA_FORMAT_ARGB8888:
- case MESA_FORMAT_SARGB8:
- intel_InitPointers_ARGB8888(rb);
- break;
- case MESA_FORMAT_Z16:
- intel_InitDepthPointers_z16(rb);
- break;
- case MESA_FORMAT_X8_Z24:
- case MESA_FORMAT_S8_Z24:
- intel_InitDepthPointers_z24_s8(rb);
- break;
- default:
- _mesa_problem(NULL,
- "Unexpected MesaFormat %d in intelSetSpanFunctions",
- irb->Base.Format);
- break;
- }
+ assert(intel_span_init_funcs[irb->Base.Format]);
+ intel_span_init_funcs[irb->Base.Format](rb);
}
diff --git a/src/mesa/drivers/dri/intel/intel_span.h b/src/mesa/drivers/dri/intel/intel_span.h
index aa8d08e843..5a4c4e8e52 100644
--- a/src/mesa/drivers/dri/intel/intel_span.h
+++ b/src/mesa/drivers/dri/intel/intel_span.h
@@ -28,6 +28,9 @@
#ifndef _INTEL_SPAN_H
#define _INTEL_SPAN_H
+#include "main/formats.h"
+#include <stdbool.h>
+
extern void intelInitSpanFuncs(struct gl_context * ctx);
extern void intelSpanRenderFinish(struct gl_context * ctx);
@@ -38,5 +41,6 @@ void intel_renderbuffer_unmap(struct intel_context *intel,
struct gl_renderbuffer *rb);
void intel_map_vertex_shader_textures(struct gl_context *ctx);
void intel_unmap_vertex_shader_textures(struct gl_context *ctx);
+bool intel_span_supports_format(gl_format format);
#endif
diff --git a/src/mesa/drivers/dri/intel/intel_tex.h b/src/mesa/drivers/dri/intel/intel_tex.h
index 7906554e45..b638628c71 100644
--- a/src/mesa/drivers/dri/intel/intel_tex.h
+++ b/src/mesa/drivers/dri/intel/intel_tex.h
@@ -42,6 +42,7 @@ void intelInitTextureCopyImageFuncs(struct dd_function_table *functions);
gl_format intelChooseTextureFormat(struct gl_context *ctx, GLint internalFormat,
GLenum format, GLenum type);
+GLenum intel_mesa_format_to_rb_datatype(gl_format format);
void intelSetTexBuffer(__DRIcontext *pDRICtx,
GLint target, __DRIdrawable *pDraw);
diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c
index 284ba19e8a..c6bc3d962a 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_copy.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c
@@ -30,7 +30,6 @@
#include "main/image.h"
#include "main/teximage.h"
#include "main/texstate.h"
-#include "main/mipmap.h"
#include "drivers/common/meta.h"
@@ -51,44 +50,20 @@
* Do the best we can using the blitter. A future project is to use
* the texture engine and fragment programs for these copies.
*/
-static const struct intel_region *
-get_teximage_source(struct intel_context *intel, GLenum internalFormat)
+static struct intel_renderbuffer *
+get_teximage_readbuffer(struct intel_context *intel, GLenum internalFormat)
{
- struct intel_renderbuffer *irb;
-
DBG("%s %s\n", __FUNCTION__,
_mesa_lookup_enum_by_nr(internalFormat));
switch (internalFormat) {
case GL_DEPTH_COMPONENT:
case GL_DEPTH_COMPONENT16:
- irb = intel_get_renderbuffer(intel->ctx.ReadBuffer, BUFFER_DEPTH);
- if (irb && irb->region && irb->region->cpp == 2)
- return irb->region;
- return NULL;
case GL_DEPTH24_STENCIL8_EXT:
case GL_DEPTH_STENCIL_EXT:
- irb = intel_get_renderbuffer(intel->ctx.ReadBuffer, BUFFER_DEPTH);
- if (irb && irb->region && irb->region->cpp == 4)
- return irb->region;
- return NULL;
- case 4:
- case GL_RGBA:
- case GL_RGBA8:
- irb = intel_renderbuffer(intel->ctx.ReadBuffer->_ColorReadBuffer);
- /* We're required to set alpha to 1.0 in this case, but we can't
- * do that with the blitter, so fall back. We could use the 3D
- * engine or do two passes with the blitter, but it doesn't seem
- * worth it for this case. */
- if (irb->Base._BaseFormat == GL_RGB)
- return NULL;
- return irb->region;
- case 3:
- case GL_RGB:
- case GL_RGB8:
- return intel_readbuf_region(intel);
+ return intel_get_renderbuffer(intel->ctx.ReadBuffer, BUFFER_DEPTH);
default:
- return NULL;
+ return intel_renderbuffer(intel->ctx.ReadBuffer->_ColorReadBuffer);
}
}
@@ -102,23 +77,34 @@ do_copy_texsubimage(struct intel_context *intel,
GLint x, GLint y, GLsizei width, GLsizei height)
{
struct gl_context *ctx = &intel->ctx;
- const struct intel_region *src = get_teximage_source(intel, internalFormat);
+ struct intel_renderbuffer *irb;
+ bool copy_supported_with_alpha_override = false;
+
+ intel_prepare_render(intel);
- if (!intelImage->mt || !src || !src->buffer) {
+ irb = get_teximage_readbuffer(intel, internalFormat);
+ if (!intelImage->mt || !irb || !irb->region) {
if (unlikely(INTEL_DEBUG & DEBUG_FALLBACKS))
fprintf(stderr, "%s fail %p %p (0x%08x)\n",
- __FUNCTION__, intelImage->mt, src, internalFormat);
+ __FUNCTION__, intelImage->mt, irb, internalFormat);
return GL_FALSE;
}
- if (intelImage->mt->cpp != src->cpp) {
- fallback_debug("%s fail %d vs %d cpp\n",
- __FUNCTION__, intelImage->mt->cpp, src->cpp);
+ if (irb->Base.Format == MESA_FORMAT_XRGB8888 &&
+ intelImage->base.TexFormat == MESA_FORMAT_ARGB8888) {
+ copy_supported_with_alpha_override = true;
+ }
+
+ if (intelImage->base.TexFormat != irb->Base.Format &&
+ !copy_supported_with_alpha_override) {
+ if (unlikely(INTEL_DEBUG & DEBUG_FALLBACKS))
+ fprintf(stderr, "%s mismatched formats %s, %s\n",
+ __FUNCTION__,
+ _mesa_get_format_name(intelImage->base.TexFormat),
+ _mesa_get_format_name(irb->Base.Format));
return GL_FALSE;
}
- /* intel_flush(ctx); */
- intel_prepare_render(intel);
{
drm_intel_bo *dst_bo = intel_region_buffer(intel,
intelImage->mt->region,
@@ -141,24 +127,24 @@ do_copy_texsubimage(struct intel_context *intel,
if (ctx->ReadBuffer->Name == 0) {
/* Flip vertical orientation for system framebuffers */
y = ctx->ReadBuffer->Height - (y + height);
- src_pitch = -src->pitch;
+ src_pitch = -irb->region->pitch;
} else {
/* reading from a FBO, y is already oriented the way we like */
- src_pitch = src->pitch;
+ src_pitch = irb->region->pitch;
}
/* blit from src buffer to texture */
if (!intelEmitCopyBlit(intel,
intelImage->mt->cpp,
src_pitch,
- src->buffer,
+ irb->region->buffer,
0,
- src->tiling,
+ irb->region->tiling,
intelImage->mt->region->pitch,
dst_bo,
0,
intelImage->mt->region->tiling,
- src->draw_x + x, src->draw_y + y,
+ irb->region->draw_x + x, irb->region->draw_y + y,
image_x + dstx, image_y + dsty,
width, height,
GL_COPY)) {
@@ -166,6 +152,9 @@ do_copy_texsubimage(struct intel_context *intel,
}
}
+ if (copy_supported_with_alpha_override)
+ intel_set_teximage_alpha_to_one(ctx, intelImage);
+
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/intel/intel_tex_format.c b/src/mesa/drivers/dri/intel/intel_tex_format.c
index 9d73a2fb37..c9763c9ae1 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_format.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_format.c
@@ -4,6 +4,39 @@
#include "main/formats.h"
/**
+ * Returns the renderbuffer DataType for a MESA_FORMAT.
+ */
+GLenum
+intel_mesa_format_to_rb_datatype(gl_format format)
+{
+ switch (format) {
+ case MESA_FORMAT_ARGB8888:
+ case MESA_FORMAT_XRGB8888:
+ case MESA_FORMAT_SARGB8:
+ case MESA_FORMAT_R8:
+ case MESA_FORMAT_RG88:
+ case MESA_FORMAT_A8:
+ case MESA_FORMAT_AL88:
+ case MESA_FORMAT_RGB565:
+ case MESA_FORMAT_ARGB1555:
+ case MESA_FORMAT_ARGB4444:
+ return GL_UNSIGNED_BYTE;
+ case MESA_FORMAT_R16:
+ case MESA_FORMAT_RG1616:
+ case MESA_FORMAT_Z16:
+ return GL_UNSIGNED_SHORT;
+ case MESA_FORMAT_X8_Z24:
+ return GL_UNSIGNED_INT;
+ case MESA_FORMAT_S8_Z24:
+ return GL_UNSIGNED_INT_24_8_EXT;
+ default:
+ _mesa_problem(NULL, "unexpected MESA_FORMAT for renderbuffer");
+ return GL_UNSIGNED_BYTE;
+ }
+}
+
+
+/**
* Choose hardware texture format given the user's glTexImage parameters.
*
* It works out that this function is fine for all the supported
@@ -204,11 +237,13 @@ intelChooseTextureFormat(struct gl_context * ctx, GLint internalFormat,
* { R, G, 1.0, 1.0 } from a red-green texture would be useful.
*/
case GL_RED:
+ case GL_COMPRESSED_RED:
case GL_R8:
return MESA_FORMAT_R8;
case GL_R16:
return MESA_FORMAT_R16;
case GL_RG:
+ case GL_COMPRESSED_RG:
case GL_RG8:
return MESA_FORMAT_RG88;
case GL_RG16:
diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c
index 50fe9bd9f3..41cdbfd2cb 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_image.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_image.c
@@ -682,6 +682,7 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
int level = 0, internalFormat;
+ gl_format texFormat;
texObj = _mesa_get_current_tex_object(ctx, target);
intelObj = intel_texture_object(texObj);
@@ -700,10 +701,14 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
if (rb->region == NULL)
return;
- if (texture_format == __DRI_TEXTURE_FORMAT_RGB)
+ if (texture_format == __DRI_TEXTURE_FORMAT_RGB) {
internalFormat = GL_RGB;
- else
+ texFormat = MESA_FORMAT_XRGB8888;
+ }
+ else {
internalFormat = GL_RGBA;
+ texFormat = MESA_FORMAT_ARGB8888;
+ }
mt = intel_miptree_create_for_region(intel, target,
internalFormat,
@@ -724,16 +729,13 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
intel_miptree_release(intel, &intelObj->mt);
intelObj->mt = mt;
+
_mesa_init_teximage_fields(&intel->ctx, target, texImage,
rb->region->width, rb->region->height, 1,
- 0, internalFormat);
+ 0, internalFormat, texFormat);
intelImage->face = target_to_face(target);
intelImage->level = level;
- if (texture_format == __DRI_TEXTURE_FORMAT_RGB)
- texImage->TexFormat = MESA_FORMAT_XRGB8888;
- else
- texImage->TexFormat = MESA_FORMAT_ARGB8888;
texImage->RowStride = rb->region->pitch;
intel_miptree_reference(&intelImage->mt, intelObj->mt);
@@ -789,11 +791,10 @@ intel_image_target_texture_2d(struct gl_context *ctx, GLenum target,
intelObj->mt = mt;
_mesa_init_teximage_fields(&intel->ctx, target, texImage,
image->region->width, image->region->height, 1,
- 0, image->internal_format);
+ 0, image->internal_format, image->format);
intelImage->face = target_to_face(target);
intelImage->level = 0;
- texImage->TexFormat = image->format;
texImage->RowStride = image->region->pitch;
intel_miptree_reference(&intelImage->mt, intelObj->mt);
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_class.h b/src/mesa/drivers/dri/nouveau/nouveau_class.h
deleted file mode 100644
index 687b847797..0000000000
--- a/src/mesa/drivers/dri/nouveau/nouveau_class.h
+++ /dev/null
@@ -1,4961 +0,0 @@
-/*************************************************************************
-
- Autogenerated file, do not edit !
-
- This file was generated by renouveau-gen from renouveau.xml, the
- XML database of nvidia objects and methods. renouveau-gen and
- renouveau.xml can be found in CVS module renouveau of sourceforge.net
- project nouveau:
-
-cvs -z3 -d:pserver:anonymous@nouveau.cvs.sourceforge.net:/cvsroot/nouveau co -P renouveau
-
-**************************************************************************
-
- Copyright (C) 2006-2008 :
- Dmitry Baryshkov,
- Laurent Carlier,
- Matthieu Castet,
- Dawid Gajownik,
- Jeremy Kolb,
- Stephane Loeuillet,
- Patrice Mandin,
- Stephane Marchesin,
- Serge Martin,
- Sylvain Munaut,
- Simon Raffeiner,
- Ben Skeggs,
- Erik Waling,
- koala_br,
-
-All Rights Reserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-*************************************************************************/
-
-
-#ifndef NOUVEAU_REG_H
-#define NOUVEAU_REG_H 1
-
-
-#define NV01_ROOT 0x00000001
-
-
-
-#define NV01_CONTEXT_DMA 0x00000002
-
-
-
-#define NV01_DEVICE 0x00000003
-
-
-
-#define NV01_TIMER 0x00000004
-
-#define NV01_TIMER_SYNCHRONIZE 0x00000100
-#define NV01_TIMER_STOP_ALARM 0x00000104
-#define NV01_TIMER_DMA_NOTIFY 0x00000180
-#define NV01_TIMER_TIME(x) (0x00000300+((x)*4))
-#define NV01_TIMER_TIME__SIZE 0x00000002
-#define NV01_TIMER_ALARM_NOTIFY 0x00000308
-
-
-#define NV01_CONTEXT_BETA1 0x00000012
-
-#define NV01_CONTEXT_BETA1_NOP 0x00000100
-#define NV01_CONTEXT_BETA1_NOTIFY 0x00000104
-#define NV01_CONTEXT_BETA1_DMA_NOTIFY 0x00000180
-#define NV01_CONTEXT_BETA1_BETA_1D31 0x00000300
-
-
-#define NV01_CONTEXT_COLOR_KEY 0x00000017
-
-#define NV01_CONTEXT_COLOR_KEY_NOP 0x00000100
-#define NV01_CONTEXT_COLOR_KEY_NOTIFY 0x00000104
-#define NV01_CONTEXT_COLOR_KEY_DMA_NOTIFY 0x00000180
-#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT 0x00000300
-#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X16A8Y8 0x00000001
-#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X24Y8 0x00000002
-#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X16A1R5G5B5 0x00000003
-#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X17R5G5B5 0x00000004
-#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_A8R8G8B8 0x00000005
-#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X8R8G8B8 0x00000006
-#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_A16Y16 0x00000007
-#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X16Y16 0x00000008
-#define NV01_CONTEXT_COLOR_KEY_COLOR 0x00000304
-
-
-#define NV04_CONTEXT_COLOR_KEY 0x00000057
-
-
-
-#define NV01_CONTEXT_PATTERN 0x00000018
-
-#define NV01_CONTEXT_PATTERN_NOP 0x00000100
-#define NV01_CONTEXT_PATTERN_NOTIFY 0x00000104
-#define NV01_CONTEXT_PATTERN_DMA_NOTIFY 0x00000180
-#define NV01_CONTEXT_PATTERN_COLOR_FORMAT 0x00000300
-#define NV01_CONTEXT_PATTERN_MONOCHROME_FORMAT 0x00000304
-#define NV01_CONTEXT_PATTERN_SHAPE 0x00000308
-#define NV01_CONTEXT_PATTERN_COLOR(x) (0x00000310+((x)*4))
-#define NV01_CONTEXT_PATTERN_COLOR__SIZE 0x00000002
-#define NV01_CONTEXT_PATTERN_PATTERN(x) (0x00000318+((x)*4))
-#define NV01_CONTEXT_PATTERN_PATTERN__SIZE 0x00000002
-
-
-#define NV01_CONTEXT_CLIP_RECTANGLE 0x00000019
-
-#define NV01_CONTEXT_CLIP_RECTANGLE_NOP 0x00000100
-#define NV01_CONTEXT_CLIP_RECTANGLE_NOTIFY 0x00000104
-#define NV01_CONTEXT_CLIP_RECTANGLE_DMA_NOTIFY 0x00000180
-#define NV01_CONTEXT_CLIP_RECTANGLE_POINT 0x00000300
-#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_X_SHIFT 0
-#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_X_MASK 0x0000ffff
-#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_Y_SHIFT 16
-#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_Y_MASK 0xffff0000
-#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE 0x00000304
-#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_W_SHIFT 0
-#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_W_MASK 0x0000ffff
-#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_H_SHIFT 16
-#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_H_MASK 0xffff0000
-
-
-#define NV01_RENDER_SOLID_LINE 0x0000001c
-
-#define NV01_RENDER_SOLID_LINE_NOP 0x00000100
-#define NV01_RENDER_SOLID_LINE_NOTIFY 0x00000104
-#define NV01_RENDER_SOLID_LINE_PATCH 0x0000010c
-#define NV01_RENDER_SOLID_LINE_DMA_NOTIFY 0x00000180
-#define NV01_RENDER_SOLID_LINE_CLIP_RECTANGLE 0x00000184
-#define NV01_RENDER_SOLID_LINE_PATTERN 0x00000188
-#define NV01_RENDER_SOLID_LINE_ROP 0x0000018c
-#define NV01_RENDER_SOLID_LINE_BETA1 0x00000190
-#define NV01_RENDER_SOLID_LINE_SURFACE 0x00000194
-#define NV01_RENDER_SOLID_LINE_OPERATION 0x000002fc
-#define NV01_RENDER_SOLID_LINE_OPERATION_SRCCOPY_AND 0x00000000
-#define NV01_RENDER_SOLID_LINE_OPERATION_ROP_AND 0x00000001
-#define NV01_RENDER_SOLID_LINE_OPERATION_BLEND_AND 0x00000002
-#define NV01_RENDER_SOLID_LINE_OPERATION_SRCCOPY 0x00000003
-#define NV01_RENDER_SOLID_LINE_OPERATION_SRCCOPY_PREMULT 0x00000004
-#define NV01_RENDER_SOLID_LINE_OPERATION_BLEND_PREMULT 0x00000005
-#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT 0x00000300
-#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X16A8Y8 0x00000001
-#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X24Y8 0x00000002
-#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X16A1R5G5B5 0x00000003
-#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X17R5G5B5 0x00000004
-#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_A8R8G8B8 0x00000005
-#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X8R8G8B8 0x00000006
-#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_A16Y16 0x00000007
-#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X16Y16 0x00000008
-#define NV01_RENDER_SOLID_LINE_COLOR 0x00000304
-#define NV01_RENDER_SOLID_LINE_LINE_POINT0(x) (0x00000400+((x)*8))
-#define NV01_RENDER_SOLID_LINE_LINE_POINT0__SIZE 0x00000010
-#define NV01_RENDER_SOLID_LINE_LINE_POINT0_X_SHIFT 0
-#define NV01_RENDER_SOLID_LINE_LINE_POINT0_X_MASK 0x0000ffff
-#define NV01_RENDER_SOLID_LINE_LINE_POINT0_Y_SHIFT 16
-#define NV01_RENDER_SOLID_LINE_LINE_POINT0_Y_MASK 0xffff0000
-#define NV01_RENDER_SOLID_LINE_LINE_POINT1(x) (0x00000404+((x)*8))
-#define NV01_RENDER_SOLID_LINE_LINE_POINT1__SIZE 0x00000010
-#define NV01_RENDER_SOLID_LINE_LINE_POINT1_X_SHIFT 0
-#define NV01_RENDER_SOLID_LINE_LINE_POINT1_X_MASK 0x0000ffff
-#define NV01_RENDER_SOLID_LINE_LINE_POINT1_Y_SHIFT 16
-#define NV01_RENDER_SOLID_LINE_LINE_POINT1_Y_MASK 0xffff0000
-#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_X(x) (0x00000480+((x)*16))
-#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_X__SIZE 0x00000010
-#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_Y(x) (0x00000484+((x)*16))
-#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_Y__SIZE 0x00000010
-#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_X(x) (0x00000488+((x)*16))
-#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_X__SIZE 0x00000010
-#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_Y(x) (0x0000048c+((x)*16))
-#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_Y__SIZE 0x00000010
-#define NV01_RENDER_SOLID_LINE_POLYLINE(x) (0x00000500+((x)*4))
-#define NV01_RENDER_SOLID_LINE_POLYLINE__SIZE 0x00000020
-#define NV01_RENDER_SOLID_LINE_POLYLINE_X_SHIFT 0
-#define NV01_RENDER_SOLID_LINE_POLYLINE_X_MASK 0x0000ffff
-#define NV01_RENDER_SOLID_LINE_POLYLINE_Y_SHIFT 16
-#define NV01_RENDER_SOLID_LINE_POLYLINE_Y_MASK 0xffff0000
-#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_X(x) (0x00000580+((x)*8))
-#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_X__SIZE 0x00000010
-#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_Y(x) (0x00000584+((x)*8))
-#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_Y__SIZE 0x00000010
-#define NV01_RENDER_SOLID_LINE_CPOLYLINE_COLOR(x) (0x00000600+((x)*8))
-#define NV01_RENDER_SOLID_LINE_CPOLYLINE_COLOR__SIZE 0x00000010
-#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT(x) (0x00000604+((x)*8))
-#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT__SIZE 0x00000010
-#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_X_SHIFT 0
-#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_X_MASK 0x0000ffff
-#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_Y_SHIFT 16
-#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_Y_MASK 0xffff0000
-
-
-#define NV04_RENDER_SOLID_LINE 0x0000005c
-
-#define NV04_RENDER_SOLID_LINE_BETA4 0x00000194
-#define NV04_RENDER_SOLID_LINE_SURFACE 0x00000198
-
-
-#define NV01_RENDER_SOLID_TRIANGLE 0x0000001d
-
-#define NV01_RENDER_SOLID_TRIANGLE_NOP 0x00000100
-#define NV01_RENDER_SOLID_TRIANGLE_NOTIFY 0x00000104
-#define NV01_RENDER_SOLID_TRIANGLE_PATCH 0x0000010c
-#define NV01_RENDER_SOLID_TRIANGLE_DMA_NOTIFY 0x00000180
-#define NV01_RENDER_SOLID_TRIANGLE_CLIP_RECTANGLE 0x00000184
-#define NV01_RENDER_SOLID_TRIANGLE_PATTERN 0x00000188
-#define NV01_RENDER_SOLID_TRIANGLE_ROP 0x0000018c
-#define NV01_RENDER_SOLID_TRIANGLE_BETA1 0x00000190
-#define NV01_RENDER_SOLID_TRIANGLE_SURFACE 0x00000194
-#define NV01_RENDER_SOLID_TRIANGLE_OPERATION 0x000002fc
-#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_SRCCOPY_AND 0x00000000
-#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_ROP_AND 0x00000001
-#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_BLEND_AND 0x00000002
-#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_SRCCOPY 0x00000003
-#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_SRCCOPY_PREMULT 0x00000004
-#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_BLEND_PREMULT 0x00000005
-#define NV01_RENDER_SOLID_TRIANGLE_COLOR_FORMAT 0x00000300
-#define NV01_RENDER_SOLID_TRIANGLE_COLOR 0x00000304
-#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0 0x00000310
-#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_X_SHIFT 0
-#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_X_MASK 0x0000ffff
-#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_Y_SHIFT 16
-#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_Y_MASK 0xffff0000
-#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1 0x00000314
-#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_X_SHIFT 0
-#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_X_MASK 0x0000ffff
-#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_Y_SHIFT 16
-#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_Y_MASK 0xffff0000
-#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2 0x00000318
-#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_X_SHIFT 0
-#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_X_MASK 0x0000ffff
-#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_Y_SHIFT 16
-#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_Y_MASK 0xffff0000
-#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT0_X 0x00000320
-#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT0_Y 0x00000324
-#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT1_X 0x00000328
-#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT1_Y 0x0000032c
-#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT2_X 0x00000330
-#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT2_Y 0x00000334
-#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH(x) (0x00000400+((x)*4))
-#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH__SIZE 0x00000020
-#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_X_SHIFT 0
-#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_X_MASK 0x0000ffff
-#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_Y_SHIFT 16
-#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_Y_MASK 0xffff0000
-#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_X(x) (0x00000480+((x)*8))
-#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_X__SIZE 0x00000010
-#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_Y(x) (0x00000484+((x)*8))
-#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_Y__SIZE 0x00000010
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_COLOR(x) (0x00000500+((x)*16))
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_COLOR__SIZE 0x00000008
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0(x) (0x00000504+((x)*16))
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0__SIZE 0x00000008
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_X_SHIFT 0
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_X_MASK 0x0000ffff
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_Y_SHIFT 16
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_Y_MASK 0xffff0000
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1(x) (0x00000508+((x)*16))
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1__SIZE 0x00000008
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_X_SHIFT 0
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_X_MASK 0x0000ffff
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_Y_SHIFT 16
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_Y_MASK 0xffff0000
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2(x) (0x0000050c+((x)*16))
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2__SIZE 0x00000008
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_X_SHIFT 0
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_X_MASK 0x0000ffff
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_Y_SHIFT 16
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_Y_MASK 0xffff0000
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_COLOR(x) (0x00000580+((x)*8))
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_COLOR__SIZE 0x00000010
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT(x) (0x00000584+((x)*8))
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT__SIZE 0x00000010
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_X_SHIFT 0
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_X_MASK 0x0000ffff
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_Y_SHIFT 16
-#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_Y_MASK 0xffff0000
-
-
-#define NV04_RENDER_SOLID_TRIANGLE 0x0000005d
-
-#define NV04_RENDER_SOLID_TRIANGLE_BETA4 0x00000194
-#define NV04_RENDER_SOLID_TRIANGLE_SURFACE 0x00000198
-
-
-#define NV01_RENDER_SOLID_RECTANGLE 0x0000001e
-
-#define NV01_RENDER_SOLID_RECTANGLE_NOP 0x00000100
-#define NV01_RENDER_SOLID_RECTANGLE_NOTIFY 0x00000104
-#define NV01_RENDER_SOLID_RECTANGLE_PATCH 0x0000010c
-#define NV01_RENDER_SOLID_RECTANGLE_DMA_NOTIFY 0x00000180
-#define NV01_RENDER_SOLID_RECTANGLE_CLIP_RECTANGLE 0x00000184
-#define NV01_RENDER_SOLID_RECTANGLE_PATTERN 0x00000188
-#define NV01_RENDER_SOLID_RECTANGLE_ROP 0x0000018c
-#define NV01_RENDER_SOLID_RECTANGLE_BETA1 0x00000190
-#define NV01_RENDER_SOLID_RECTANGLE_SURFACE 0x00000194
-#define NV01_RENDER_SOLID_RECTANGLE_OPERATION 0x000002fc
-#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_SRCCOPY_AND 0x00000000
-#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_ROP_AND 0x00000001
-#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_BLEND_AND 0x00000002
-#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_SRCCOPY 0x00000003
-#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_SRCCOPY_PREMULT 0x00000004
-#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_BLEND_PREMULT 0x00000005
-#define NV01_RENDER_SOLID_RECTANGLE_COLOR_FORMAT 0x00000300
-#define NV01_RENDER_SOLID_RECTANGLE_COLOR 0x00000304
-#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT(x) (0x00000400+((x)*8))
-#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT__SIZE 0x00000010
-#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_X_SHIFT 0
-#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_X_MASK 0x0000ffff
-#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_Y_SHIFT 16
-#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_Y_MASK 0xffff0000
-#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE(x) (0x00000404+((x)*8))
-#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE__SIZE 0x00000010
-#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_W_SHIFT 0
-#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_W_MASK 0x0000ffff
-#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_H_SHIFT 16
-#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_H_MASK 0xffff0000
-
-
-#define NV04_RENDER_SOLID_RECTANGLE 0x0000005e
-
-#define NV04_RENDER_SOLID_RECTANGLE_BETA4 0x00000194
-#define NV04_RENDER_SOLID_RECTANGLE_SURFACE 0x00000198
-
-
-#define NV01_IMAGE_BLIT 0x0000001f
-
-#define NV01_IMAGE_BLIT_NOP 0x00000100
-#define NV01_IMAGE_BLIT_NOTIFY 0x00000104
-#define NV01_IMAGE_BLIT_PATCH 0x0000010c
-#define NV01_IMAGE_BLIT_DMA_NOTIFY 0x00000180
-#define NV01_IMAGE_BLIT_COLOR_KEY 0x00000184
-#define NV01_IMAGE_BLIT_CLIP_RECTANGLE 0x00000188
-#define NV01_IMAGE_BLIT_PATTERN 0x0000018c
-#define NV01_IMAGE_BLIT_ROP 0x00000190
-#define NV01_IMAGE_BLIT_BETA1 0x00000194
-#define NV01_IMAGE_BLIT_SURFACE 0x0000019c
-#define NV01_IMAGE_BLIT_OPERATION 0x000002fc
-#define NV01_IMAGE_BLIT_OPERATION_SRCCOPY_AND 0x00000000
-#define NV01_IMAGE_BLIT_OPERATION_ROP_AND 0x00000001
-#define NV01_IMAGE_BLIT_OPERATION_BLEND_AND 0x00000002
-#define NV01_IMAGE_BLIT_OPERATION_SRCCOPY 0x00000003
-#define NV01_IMAGE_BLIT_OPERATION_SRCCOPY_PREMULT 0x00000004
-#define NV01_IMAGE_BLIT_OPERATION_BLEND_PREMULT 0x00000005
-#define NV01_IMAGE_BLIT_IMAGE_INPUT 0x00000204
-#define NV01_IMAGE_BLIT_POINT_IN 0x00000300
-#define NV01_IMAGE_BLIT_POINT_IN_X_SHIFT 0
-#define NV01_IMAGE_BLIT_POINT_IN_X_MASK 0x0000ffff
-#define NV01_IMAGE_BLIT_POINT_IN_Y_SHIFT 16
-#define NV01_IMAGE_BLIT_POINT_IN_Y_MASK 0xffff0000
-#define NV01_IMAGE_BLIT_POINT_OUT 0x00000304
-#define NV01_IMAGE_BLIT_POINT_OUT_X_SHIFT 0
-#define NV01_IMAGE_BLIT_POINT_OUT_X_MASK 0x0000ffff
-#define NV01_IMAGE_BLIT_POINT_OUT_Y_SHIFT 16
-#define NV01_IMAGE_BLIT_POINT_OUT_Y_MASK 0xffff0000
-#define NV01_IMAGE_BLIT_SIZE 0x00000308
-#define NV01_IMAGE_BLIT_SIZE_W_SHIFT 0
-#define NV01_IMAGE_BLIT_SIZE_W_MASK 0x0000ffff
-#define NV01_IMAGE_BLIT_SIZE_H_SHIFT 16
-#define NV01_IMAGE_BLIT_SIZE_H_MASK 0xffff0000
-
-
-#define NV04_IMAGE_BLIT 0x0000005f
-
-#define NV04_IMAGE_BLIT_ROP 0x00000190
-#define NV04_IMAGE_BLIT_BETA4 0x00000198
-#define NV04_IMAGE_BLIT_SURFACE 0x0000019c
-
-
-#define NV12_IMAGE_BLIT 0x0000009f
-
-#define NV12_IMAGE_BLIT_WAIT_FOR_IDLE 0x00000108
-
-
-#define NV01_IMAGE_FROM_CPU 0x00000021
-
-#define NV01_IMAGE_FROM_CPU_NOP 0x00000100
-#define NV01_IMAGE_FROM_CPU_NOTIFY 0x00000104
-#define NV01_IMAGE_FROM_CPU_PATCH 0x0000010c
-#define NV01_IMAGE_FROM_CPU_DMA_NOTIFY 0x00000180
-#define NV01_IMAGE_FROM_CPU_COLOR_KEY 0x00000184
-#define NV01_IMAGE_FROM_CPU_CLIP_RECTANGLE 0x00000188
-#define NV01_IMAGE_FROM_CPU_PATTERN 0x0000018c
-#define NV01_IMAGE_FROM_CPU_ROP 0x00000190
-#define NV01_IMAGE_FROM_CPU_BETA1 0x00000194
-#define NV01_IMAGE_FROM_CPU_SURFACE 0x00000198
-#define NV01_IMAGE_FROM_CPU_OPERATION 0x000002fc
-#define NV01_IMAGE_FROM_CPU_OPERATION_SRCCOPY_AND 0x00000000
-#define NV01_IMAGE_FROM_CPU_OPERATION_ROP_AND 0x00000001
-#define NV01_IMAGE_FROM_CPU_OPERATION_BLEND_AND 0x00000002
-#define NV01_IMAGE_FROM_CPU_OPERATION_SRCCOPY 0x00000003
-#define NV01_IMAGE_FROM_CPU_OPERATION_SRCCOPY_PREMULT 0x00000004
-#define NV01_IMAGE_FROM_CPU_OPERATION_BLEND_PREMULT 0x00000005
-#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT 0x00000300
-#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_Y8 0x00000001
-#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_A1R5G5B5 0x00000002
-#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_X1R5G5B5 0x00000003
-#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_A8R8G8B8 0x00000004
-#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_X8R8G8B8 0x00000005
-#define NV01_IMAGE_FROM_CPU_POINT 0x00000304
-#define NV01_IMAGE_FROM_CPU_POINT_X_SHIFT 0
-#define NV01_IMAGE_FROM_CPU_POINT_X_MASK 0x0000ffff
-#define NV01_IMAGE_FROM_CPU_POINT_Y_SHIFT 16
-#define NV01_IMAGE_FROM_CPU_POINT_Y_MASK 0xffff0000
-#define NV01_IMAGE_FROM_CPU_SIZE_OUT 0x00000308
-#define NV01_IMAGE_FROM_CPU_SIZE_OUT_W_SHIFT 0
-#define NV01_IMAGE_FROM_CPU_SIZE_OUT_W_MASK 0x0000ffff
-#define NV01_IMAGE_FROM_CPU_SIZE_OUT_H_SHIFT 16
-#define NV01_IMAGE_FROM_CPU_SIZE_OUT_H_MASK 0xffff0000
-#define NV01_IMAGE_FROM_CPU_SIZE_IN 0x0000030c
-#define NV01_IMAGE_FROM_CPU_SIZE_IN_W_SHIFT 0
-#define NV01_IMAGE_FROM_CPU_SIZE_IN_W_MASK 0x0000ffff
-#define NV01_IMAGE_FROM_CPU_SIZE_IN_H_SHIFT 16
-#define NV01_IMAGE_FROM_CPU_SIZE_IN_H_MASK 0xffff0000
-#define NV01_IMAGE_FROM_CPU_COLOR(x) (0x00000400+((x)*4))
-#define NV01_IMAGE_FROM_CPU_COLOR__SIZE 0x00000020
-
-
-#define NV04_IMAGE_FROM_CPU 0x00000061
-
-#define NV04_IMAGE_FROM_CPU_BETA4 0x00000198
-#define NV04_IMAGE_FROM_CPU_SURFACE 0x0000019c
-
-
-#define NV05_IMAGE_FROM_CPU 0x00000065
-
-#define NV05_IMAGE_FROM_CPU_COLOR_CONVERSION 0x000002f8
-
-
-#define NV10_IMAGE_FROM_CPU 0x0000008a
-
-#define NV10_IMAGE_FROM_CPU_WAIT_FOR_IDLE 0x00000108
-
-
-#define NV30_IMAGE_FROM_CPU 0x0000038a
-
-
-
-#define NV40_IMAGE_FROM_CPU 0x0000308a
-
-
-
-#define NV01_NULL 0x00000030
-
-
-
-#define NV03_STRETCHED_IMAGE_FROM_CPU 0x00000036
-
-#define NV03_STRETCHED_IMAGE_FROM_CPU_NOP 0x00000100
-#define NV03_STRETCHED_IMAGE_FROM_CPU_NOTIFY 0x00000104
-#define NV03_STRETCHED_IMAGE_FROM_CPU_PATCH 0x0000010c
-#define NV03_STRETCHED_IMAGE_FROM_CPU_DMA_NOTIFY 0x00000180
-#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR_KEY 0x00000184
-#define NV03_STRETCHED_IMAGE_FROM_CPU_PATTERN 0x00000188
-#define NV03_STRETCHED_IMAGE_FROM_CPU_ROP 0x0000018c
-#define NV03_STRETCHED_IMAGE_FROM_CPU_BETA1 0x00000190
-#define NV03_STRETCHED_IMAGE_FROM_CPU_SURFACE 0x00000194
-#define NV03_STRETCHED_IMAGE_FROM_CPU_OPERATION 0x000002fc
-#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR_FORMAT 0x00000300
-#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN 0x00000304
-#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_W_SHIFT 0
-#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_W_MASK 0x0000ffff
-#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_H_SHIFT 16
-#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_H_MASK 0xffff0000
-#define NV03_STRETCHED_IMAGE_FROM_CPU_DX_DU 0x00000308
-#define NV03_STRETCHED_IMAGE_FROM_CPU_DY_DV 0x0000030c
-#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT 0x00000310
-#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_X_SHIFT 0
-#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_X_MASK 0x0000ffff
-#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_Y_SHIFT 16
-#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_Y_MASK 0xffff0000
-#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE 0x00000314
-#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_W_SHIFT 0
-#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_W_MASK 0x0000ffff
-#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_H_SHIFT 16
-#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_H_MASK 0xffff0000
-#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4 0x00000318
-#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_X_SHIFT 0
-#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_X_MASK 0x0000ffff
-#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_Y_SHIFT 16
-#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_Y_MASK 0xffff0000
-#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR(x) (0x00000400+((x)*4))
-#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR__SIZE 0x00000020
-
-
-#define NV04_STRETCHED_IMAGE_FROM_CPU 0x00000076
-
-#define NV04_STRETCHED_IMAGE_FROM_CPU_BETA4 0x00000194
-#define NV04_STRETCHED_IMAGE_FROM_CPU_SURFACE 0x00000198
-
-
-#define NV05_STRETCHED_IMAGE_FROM_CPU 0x00000066
-
-#define NV05_STRETCHED_IMAGE_FROM_CPU_COLOR_CONVERSION 0x000002f8
-
-
-#define NV30_STRETCHED_IMAGE_FROM_CPU 0x00000366
-
-
-
-#define NV40_STRETCHED_IMAGE_FROM_CPU 0x00003066
-
-
-
-#define NV03_SCALED_IMAGE_FROM_MEMORY 0x00000037
-
-#define NV03_SCALED_IMAGE_FROM_MEMORY_NOP 0x00000100
-#define NV03_SCALED_IMAGE_FROM_MEMORY_NOTIFY 0x00000104
-#define NV03_SCALED_IMAGE_FROM_MEMORY_DMA_NOTIFY 0x00000180
-#define NV03_SCALED_IMAGE_FROM_MEMORY_DMA_IMAGE 0x00000184
-#define NV03_SCALED_IMAGE_FROM_MEMORY_PATTERN 0x00000188
-#define NV03_SCALED_IMAGE_FROM_MEMORY_ROP 0x0000018c
-#define NV03_SCALED_IMAGE_FROM_MEMORY_BETA1 0x00000190
-#define NV03_SCALED_IMAGE_FROM_MEMORY_SURFACE 0x00000194
-#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT 0x00000300
-#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A1R5G5B5 0x00000001
-#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X1R5G5B5 0x00000002
-#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A8R8G8B8 0x00000003
-#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X8R8G8B8 0x00000004
-#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_V8YB8U8YA8 0x00000005
-#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_YB8V8YA8U8 0x00000006
-#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_R5G6B5 0x00000007
-#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_Y8 0x00000008
-#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_AY8 0x00000009
-#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION 0x00000304
-#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY_AND 0x00000000
-#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_ROP_AND 0x00000001
-#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_BLEND_AND 0x00000002
-#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY 0x00000003
-#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY_PREMULT 0x00000004
-#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_BLEND_PREMULT 0x00000005
-#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT 0x00000308
-#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_X_SHIFT 0
-#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_X_MASK 0x0000ffff
-#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y_SHIFT 16
-#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y_MASK 0xffff0000
-#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE 0x0000030c
-#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_W_SHIFT 0
-#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_W_MASK 0x0000ffff
-#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H_SHIFT 16
-#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H_MASK 0xffff0000
-#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT 0x00000310
-#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_X_SHIFT 0
-#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_X_MASK 0x0000ffff
-#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_Y_SHIFT 16
-#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_Y_MASK 0xffff0000
-#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE 0x00000314
-#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_W_SHIFT 0
-#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_W_MASK 0x0000ffff
-#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_H_SHIFT 16
-#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_H_MASK 0xffff0000
-#define NV03_SCALED_IMAGE_FROM_MEMORY_DU_DX 0x00000318
-#define NV03_SCALED_IMAGE_FROM_MEMORY_DV_DY 0x0000031c
-#define NV03_SCALED_IMAGE_FROM_MEMORY_SIZE 0x00000400
-#define NV03_SCALED_IMAGE_FROM_MEMORY_SIZE_W_SHIFT 0
-#define NV03_SCALED_IMAGE_FROM_MEMORY_SIZE_W_MASK 0x0000ffff
-#define NV03_SCALED_IMAGE_FROM_MEMORY_SIZE_H_SHIFT 16
-#define NV03_SCALED_IMAGE_FROM_MEMORY_SIZE_H_MASK 0xffff0000
-#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT 0x00000404
-#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_PITCH_SHIFT 0
-#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_PITCH_MASK 0x0000ffff
-#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_SHIFT 16
-#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_MASK 0x00ff0000
-#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CENTER 0x00010000
-#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CORNER 0x00020000
-#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_SHIFT 24
-#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_MASK 0xff000000
-#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_POINT_SAMPLE 0x00000000
-#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_BILINEAR 0x01000000
-#define NV03_SCALED_IMAGE_FROM_MEMORY_OFFSET 0x00000408
-#define NV03_SCALED_IMAGE_FROM_MEMORY_POINT 0x0000040c
-#define NV03_SCALED_IMAGE_FROM_MEMORY_POINT_U_SHIFT 0
-#define NV03_SCALED_IMAGE_FROM_MEMORY_POINT_U_MASK 0x0000ffff
-#define NV03_SCALED_IMAGE_FROM_MEMORY_POINT_V_SHIFT 16
-#define NV03_SCALED_IMAGE_FROM_MEMORY_POINT_V_MASK 0xffff0000
-
-
-#define NV04_SCALED_IMAGE_FROM_MEMORY 0x00000077
-
-#define NV04_SCALED_IMAGE_FROM_MEMORY_BETA4 0x00000194
-#define NV04_SCALED_IMAGE_FROM_MEMORY_SURFACE 0x00000198
-
-
-#define NV05_SCALED_IMAGE_FROM_MEMORY 0x00000063
-
-#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION 0x000002fc
-#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_DITHER 0x00000000
-#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_TRUNCATE 0x00000001
-#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_SUBTR_TRUNCATE 0x00000002
-
-
-#define NV10_SCALED_IMAGE_FROM_MEMORY 0x00000089
-
-#define NV10_SCALED_IMAGE_FROM_MEMORY_WAIT_FOR_IDLE 0x00000108
-
-
-#define NV30_SCALED_IMAGE_FROM_MEMORY 0x00000389
-
-
-
-#define NV40_SCALED_IMAGE_FROM_MEMORY 0x00003089
-
-
-
-#define NV04_DVD_SUBPICTURE 0x00000038
-
-#define NV04_DVD_SUBPICTURE_NOP 0x00000100
-#define NV04_DVD_SUBPICTURE_NOTIFY 0x00000104
-#define NV04_DVD_SUBPICTURE_DMA_NOTIFY 0x00000180
-#define NV04_DVD_SUBPICTURE_DMA_OVERLAY 0x00000184
-#define NV04_DVD_SUBPICTURE_DMA_IMAGEIN 0x00000188
-#define NV04_DVD_SUBPICTURE_DMA_IMAGEOUT 0x0000018c
-#define NV04_DVD_SUBPICTURE_IMAGEOUT_POINT 0x00000300
-#define NV04_DVD_SUBPICTURE_IMAGEOUT_POINT_X_SHIFT 0
-#define NV04_DVD_SUBPICTURE_IMAGEOUT_POINT_X_MASK 0x0000ffff
-#define NV04_DVD_SUBPICTURE_IMAGEOUT_POINT_Y_SHIFT 16
-#define NV04_DVD_SUBPICTURE_IMAGEOUT_POINT_Y_MASK 0xffff0000
-#define NV04_DVD_SUBPICTURE_IMAGEOUT_SIZE 0x00000304
-#define NV04_DVD_SUBPICTURE_IMAGEOUT_SIZE_W_SHIFT 0
-#define NV04_DVD_SUBPICTURE_IMAGEOUT_SIZE_W_MASK 0x0000ffff
-#define NV04_DVD_SUBPICTURE_IMAGEOUT_SIZE_H_SHIFT 16
-#define NV04_DVD_SUBPICTURE_IMAGEOUT_SIZE_H_MASK 0xffff0000
-#define NV04_DVD_SUBPICTURE_IMAGEOUT_FORMAT 0x00000308
-#define NV04_DVD_SUBPICTURE_IMAGEOUT_FORMAT_PITCH_SHIFT 0
-#define NV04_DVD_SUBPICTURE_IMAGEOUT_FORMAT_PITCH_MASK 0x0000ffff
-#define NV04_DVD_SUBPICTURE_IMAGEOUT_FORMAT_COLOR_SHIFT 16
-#define NV04_DVD_SUBPICTURE_IMAGEOUT_FORMAT_COLOR_MASK 0xffff0000
-#define NV04_DVD_SUBPICTURE_IMAGEOUT_OFFSET 0x0000030c
-#define NV04_DVD_SUBPICTURE_IMAGEIN_DELTA_DU_DX 0x00000310
-#define NV04_DVD_SUBPICTURE_IMAGEIN_DELTA_DV_DY 0x00000314
-#define NV04_DVD_SUBPICTURE_IMAGEIN_SIZE 0x00000318
-#define NV04_DVD_SUBPICTURE_IMAGEIN_SIZE_W_SHIFT 0
-#define NV04_DVD_SUBPICTURE_IMAGEIN_SIZE_W_MASK 0x0000ffff
-#define NV04_DVD_SUBPICTURE_IMAGEIN_SIZE_H_SHIFT 16
-#define NV04_DVD_SUBPICTURE_IMAGEIN_SIZE_H_MASK 0xffff0000
-#define NV04_DVD_SUBPICTURE_IMAGEIN_FORMAT 0x0000031c
-#define NV04_DVD_SUBPICTURE_IMAGEIN_FORMAT_PITCH_SHIFT 0
-#define NV04_DVD_SUBPICTURE_IMAGEIN_FORMAT_PITCH_MASK 0x0000ffff
-#define NV04_DVD_SUBPICTURE_IMAGEIN_FORMAT_COLOR_SHIFT 16
-#define NV04_DVD_SUBPICTURE_IMAGEIN_FORMAT_COLOR_MASK 0xffff0000
-#define NV04_DVD_SUBPICTURE_IMAGEIN_OFFSET 0x00000320
-#define NV04_DVD_SUBPICTURE_IMAGEIN_POINT 0x00000324
-#define NV04_DVD_SUBPICTURE_IMAGEIN_POINT_U_SHIFT 0
-#define NV04_DVD_SUBPICTURE_IMAGEIN_POINT_U_MASK 0x0000ffff
-#define NV04_DVD_SUBPICTURE_IMAGEIN_POINT_V_SHIFT 16
-#define NV04_DVD_SUBPICTURE_IMAGEIN_POINT_V_MASK 0xffff0000
-#define NV04_DVD_SUBPICTURE_OVERLAY_DELTA_DU_DX 0x00000328
-#define NV04_DVD_SUBPICTURE_OVERLAY_DELTA_DV_DY 0x0000032c
-#define NV04_DVD_SUBPICTURE_OVERLAY_SIZE 0x00000330
-#define NV04_DVD_SUBPICTURE_OVERLAY_SIZE_W_SHIFT 0
-#define NV04_DVD_SUBPICTURE_OVERLAY_SIZE_W_MASK 0x0000ffff
-#define NV04_DVD_SUBPICTURE_OVERLAY_SIZE_H_SHIFT 16
-#define NV04_DVD_SUBPICTURE_OVERLAY_SIZE_H_MASK 0xffff0000
-#define NV04_DVD_SUBPICTURE_OVERLAY_FORMAT 0x00000334
-#define NV04_DVD_SUBPICTURE_OVERLAY_FORMAT_PITCH_SHIFT 0
-#define NV04_DVD_SUBPICTURE_OVERLAY_FORMAT_PITCH_MASK 0x0000ffff
-#define NV04_DVD_SUBPICTURE_OVERLAY_FORMAT_COLOR_SHIFT 16
-#define NV04_DVD_SUBPICTURE_OVERLAY_FORMAT_COLOR_MASK 0xffff0000
-#define NV04_DVD_SUBPICTURE_OVERLAY_OFFSET 0x00000338
-#define NV04_DVD_SUBPICTURE_OVERLAY_POINT 0x0000033c
-#define NV04_DVD_SUBPICTURE_OVERLAY_POINT_U_SHIFT 0
-#define NV04_DVD_SUBPICTURE_OVERLAY_POINT_U_MASK 0x0000ffff
-#define NV04_DVD_SUBPICTURE_OVERLAY_POINT_V_SHIFT 16
-#define NV04_DVD_SUBPICTURE_OVERLAY_POINT_V_MASK 0xffff0000
-
-
-#define NV10_DVD_SUBPICTURE 0x00000088
-
-#define NV10_DVD_SUBPICTURE_WAIT_FOR_IDLE 0x00000108
-
-
-#define NV04_MEMORY_TO_MEMORY_FORMAT 0x00000039
-
-#define NV04_MEMORY_TO_MEMORY_FORMAT_NOP 0x00000100
-#define NV04_MEMORY_TO_MEMORY_FORMAT_NOTIFY 0x00000104
-#define NV04_MEMORY_TO_MEMORY_FORMAT_DMA_NOTIFY 0x00000180
-#define NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_IN 0x00000184
-#define NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_OUT 0x00000188
-#define NV04_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN 0x0000030c
-#define NV04_MEMORY_TO_MEMORY_FORMAT_OFFSET_OUT 0x00000310
-#define NV04_MEMORY_TO_MEMORY_FORMAT_PITCH_IN 0x00000314
-#define NV04_MEMORY_TO_MEMORY_FORMAT_PITCH_OUT 0x00000318
-#define NV04_MEMORY_TO_MEMORY_FORMAT_LINE_LENGTH_IN 0x0000031c
-#define NV04_MEMORY_TO_MEMORY_FORMAT_LINE_COUNT 0x00000320
-#define NV04_MEMORY_TO_MEMORY_FORMAT_FORMAT 0x00000324
-#define NV04_MEMORY_TO_MEMORY_FORMAT_FORMAT_INPUT_INC_SHIFT 0
-#define NV04_MEMORY_TO_MEMORY_FORMAT_FORMAT_INPUT_INC_MASK 0x000000ff
-#define NV04_MEMORY_TO_MEMORY_FORMAT_FORMAT_OUTPUT_INC_SHIFT 8
-#define NV04_MEMORY_TO_MEMORY_FORMAT_FORMAT_OUTPUT_INC_MASK 0x0000ff00
-#define NV04_MEMORY_TO_MEMORY_FORMAT_BUF_NOTIFY 0x00000328
-
-
-#define NV50_MEMORY_TO_MEMORY_FORMAT 0x00005039
-
-#define NV50_MEMORY_TO_MEMORY_FORMAT_SERIALIZE 0x00000110
-#define NV50_MEMORY_TO_MEMORY_FORMAT_LINEAR_IN 0x00000200
-#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_MODE_IN 0x00000204
-#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_PITCH_IN 0x00000208
-#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_HEIGHT_IN 0x0000020c
-#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_DEPTH_IN 0x00000210
-#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_IN_Z 0x00000214
-#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_IN 0x00000218
-#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_IN_X_SHIFT 0
-#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_IN_X_MASK 0x0000ffff
-#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_IN_Y_SHIFT 16
-#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_IN_Y_MASK 0xffff0000
-#define NV50_MEMORY_TO_MEMORY_FORMAT_LINEAR_OUT 0x0000021c
-#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_MODE_OUT 0x00000220
-#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_PITCH_OUT 0x00000224
-#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_HEIGHT_OUT 0x00000228
-#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_DEPTH_OUT 0x0000022c
-#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_OUT_Z 0x00000230
-#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_OUT 0x00000234
-#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_OUT_X_SHIFT 0
-#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_OUT_X_MASK 0x0000ffff
-#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_OUT_Y_SHIFT 16
-#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_OUT_Y_MASK 0xffff0000
-#define NV50_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN_HIGH 0x00000238
-#define NV50_MEMORY_TO_MEMORY_FORMAT_OFFSET_OUT_HIGH 0x0000023c
-
-
-#define NV01_MEMORY_LOCAL_BANKED 0x0000003d
-
-
-
-#define NV01_MAPPING_SYSTEM 0x0000003e
-
-
-
-#define NV03_MEMORY_LOCAL_CURSOR 0x0000003f
-
-
-
-#define NV01_MEMORY_LOCAL_LINEAR 0x00000040
-
-
-
-#define NV01_MAPPING_LOCAL 0x00000041
-
-
-
-#define NV04_CONTEXT_SURFACES_2D 0x00000042
-
-#define NV04_CONTEXT_SURFACES_2D_NOP 0x00000100
-#define NV04_CONTEXT_SURFACES_2D_NOTIFY 0x00000104
-#define NV04_CONTEXT_SURFACES_2D_PM_TRIGGER 0x00000140
-#define NV04_CONTEXT_SURFACES_2D_DMA_NOTIFY 0x00000180
-#define NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_SOURCE 0x00000184
-#define NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_DESTIN 0x00000188
-#define NV04_CONTEXT_SURFACES_2D_FORMAT 0x00000300
-#define NV04_CONTEXT_SURFACES_2D_FORMAT_Y8 0x00000001
-#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1R5G5B5_Z1R5G5B5 0x00000002
-#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1R5G5B5_X1R5G5B5 0x00000003
-#define NV04_CONTEXT_SURFACES_2D_FORMAT_R5G6B5 0x00000004
-#define NV04_CONTEXT_SURFACES_2D_FORMAT_Y16 0x00000005
-#define NV04_CONTEXT_SURFACES_2D_FORMAT_X8R8G8B8_Z8R8G8B8 0x00000006
-#define NV04_CONTEXT_SURFACES_2D_FORMAT_X8R8G8B8_X8R8G8B8 0x00000007
-#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1A7R8G8B8_Z1A7R8G8B8 0x00000008
-#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1A7R8G8B8_X1A7R8G8B8 0x00000009
-#define NV04_CONTEXT_SURFACES_2D_FORMAT_A8R8G8B8 0x0000000a
-#define NV04_CONTEXT_SURFACES_2D_FORMAT_Y32 0x0000000b
-#define NV04_CONTEXT_SURFACES_2D_PITCH 0x00000304
-#define NV04_CONTEXT_SURFACES_2D_PITCH_SOURCE_SHIFT 0
-#define NV04_CONTEXT_SURFACES_2D_PITCH_SOURCE_MASK 0x0000ffff
-#define NV04_CONTEXT_SURFACES_2D_PITCH_DESTIN_SHIFT 16
-#define NV04_CONTEXT_SURFACES_2D_PITCH_DESTIN_MASK 0xffff0000
-#define NV04_CONTEXT_SURFACES_2D_OFFSET_SOURCE 0x00000308
-#define NV04_CONTEXT_SURFACES_2D_OFFSET_DESTIN 0x0000030c
-
-
-#define NV10_CONTEXT_SURFACES_2D 0x00000062
-
-
-
-#define NV30_CONTEXT_SURFACES_2D 0x00000362
-
-
-
-#define NV40_CONTEXT_SURFACES_2D 0x00003062
-
-
-
-#define NV03_CONTEXT_ROP 0x00000043
-
-#define NV03_CONTEXT_ROP_NOP 0x00000100
-#define NV03_CONTEXT_ROP_NOTIFY 0x00000104
-#define NV03_CONTEXT_ROP_DMA_NOTIFY 0x00000180
-#define NV03_CONTEXT_ROP_ROP 0x00000300
-#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_SHIFT 0
-#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_MASK 0x0000000f
-#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_CLEAR 0x00000000
-#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_NOR 0x00000001
-#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_AND_INVERTED 0x00000002
-#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_COPY_INVERTED 0x00000003
-#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_AND_REVERSE 0x00000004
-#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_INVERT 0x00000005
-#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_XOR 0x00000006
-#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_NAND 0x00000007
-#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_AND 0x00000008
-#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_EQUI 0x00000009
-#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_NOOP 0x0000000a
-#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_OR_INVERTED 0x0000000b
-#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_COPY 0x0000000c
-#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_OR_REVERSE 0x0000000d
-#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_OR 0x0000000e
-#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_SET 0x0000000f
-#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_SHIFT 4
-#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_MASK 0x000000f0
-#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_CLEAR 0x00000000
-#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_NOR 0x00000010
-#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_AND_INVERTED 0x00000020
-#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_COPY_INVERTED 0x00000030
-#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_AND_REVERSE 0x00000040
-#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_INVERT 0x00000050
-#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_XOR 0x00000060
-#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_NAND 0x00000070
-#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_AND 0x00000080
-#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_EQUI 0x00000090
-#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_NOOP 0x000000a0
-#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_OR_INVERTED 0x000000b0
-#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_COPY 0x000000c0
-#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_OR_REVERSE 0x000000d0
-#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_OR 0x000000e0
-#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_SET 0x000000f0
-
-
-#define NV04_IMAGE_PATTERN 0x00000044
-
-#define NV04_IMAGE_PATTERN_NOP 0x00000100
-#define NV04_IMAGE_PATTERN_NOTIFY 0x00000104
-#define NV04_IMAGE_PATTERN_DMA_NOTIFY 0x00000180
-#define NV04_IMAGE_PATTERN_COLOR_FORMAT 0x00000300
-#define NV04_IMAGE_PATTERN_COLOR_FORMAT_A16R5G6B5 0x00000001
-#define NV04_IMAGE_PATTERN_COLOR_FORMAT_X16A1R5G5B5 0x00000002
-#define NV04_IMAGE_PATTERN_COLOR_FORMAT_A8R8G8B8 0x00000003
-#define NV04_IMAGE_PATTERN_MONOCHROME_FORMAT 0x00000304
-#define NV04_IMAGE_PATTERN_MONOCHROME_FORMAT_CGA6 0x00000001
-#define NV04_IMAGE_PATTERN_MONOCHROME_FORMAT_LE 0x00000002
-#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE 0x00000308
-#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE_8X8 0x00000000
-#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE_64X1 0x00000001
-#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE_1X64 0x00000002
-#define NV04_IMAGE_PATTERN_PATTERN_SELECT 0x0000030c
-#define NV04_IMAGE_PATTERN_PATTERN_SELECT_MONO 0x00000001
-#define NV04_IMAGE_PATTERN_PATTERN_SELECT_COLOR 0x00000002
-#define NV04_IMAGE_PATTERN_MONOCHROME_COLOR0 0x00000310
-#define NV04_IMAGE_PATTERN_MONOCHROME_COLOR1 0x00000314
-#define NV04_IMAGE_PATTERN_MONOCHROME_PATTERN0 0x00000318
-#define NV04_IMAGE_PATTERN_MONOCHROME_PATTERN1 0x0000031c
-#define NV04_IMAGE_PATTERN_PATTERN_Y8(x) (0x00000400+((x)*4))
-#define NV04_IMAGE_PATTERN_PATTERN_Y8__SIZE 0x00000010
-#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y0_SHIFT 0
-#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y0_MASK 0x000000ff
-#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y1_SHIFT 8
-#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y1_MASK 0x0000ff00
-#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y2_SHIFT 16
-#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y2_MASK 0x00ff0000
-#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y3_SHIFT 24
-#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y3_MASK 0xff000000
-#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5(x) (0x00000500+((x)*4))
-#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5__SIZE 0x00000020
-#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B0_SHIFT 0
-#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B0_MASK 0x0000001f
-#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G0_SHIFT 5
-#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G0_MASK 0x000007e0
-#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R0_SHIFT 11
-#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R0_MASK 0x0000f800
-#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B1_SHIFT 16
-#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B1_MASK 0x001f0000
-#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G1_SHIFT 21
-#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G1_MASK 0x07e00000
-#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R1_SHIFT 27
-#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R1_MASK 0xf8000000
-#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5(x) (0x00000600+((x)*4))
-#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5__SIZE 0x00000020
-#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B0_SHIFT 0
-#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B0_MASK 0x0000001f
-#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G0_SHIFT 5
-#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G0_MASK 0x000003e0
-#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R0_SHIFT 10
-#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R0_MASK 0x00007c00
-#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B1_SHIFT 16
-#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B1_MASK 0x001f0000
-#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G1_SHIFT 21
-#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G1_MASK 0x03e00000
-#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R1_SHIFT 26
-#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R1_MASK 0x7c000000
-#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8(x) (0x00000700+((x)*4))
-#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8__SIZE 0x00000040
-#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_B_SHIFT 0
-#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_B_MASK 0x000000ff
-#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_G_SHIFT 8
-#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_G_MASK 0x0000ff00
-#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_R_SHIFT 16
-#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_R_MASK 0x00ff0000
-
-
-#define NV03_VIDEO_LUT_CURSOR_DAC 0x00000046
-
-#define NV03_VIDEO_LUT_CURSOR_DAC_SYNCHRONIZE 0x00000100
-#define NV03_VIDEO_LUT_CURSOR_DAC_STOP_IMAGE 0x00000104
-#define NV03_VIDEO_LUT_CURSOR_DAC_STOP_CURSOR 0x00000108
-#define NV03_VIDEO_LUT_CURSOR_DAC_STOP_DAC 0x0000010c
-#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_NOTIFY 0x00000180
-#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_IMAGE(x) (0x00000184+((x)*4))
-#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_IMAGE__SIZE 0x00000002
-#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_LUT(x) (0x0000018c+((x)*4))
-#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_LUT__SIZE 0x00000002
-#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_CURSOR(x) (0x00000194+((x)*4))
-#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_CURSOR__SIZE 0x00000002
-#define NV03_VIDEO_LUT_CURSOR_DAC_GET 0x000002fc
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_OFFSET(x) (0x00000300+((x)*8))
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_OFFSET__SIZE 0x00000002
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT(x) (0x00000304+((x)*8))
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT__SIZE 0x00000002
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_PITCH_SHIFT 0
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_PITCH_MASK 0x0000ffff
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_COLOR_SHIFT 16
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_COLOR_MASK 0x0fff0000
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_NOTIFY_SHIFT 28
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_NOTIFY_MASK 0xf0000000
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_OFFSET(x) (0x00000340+((x)*12))
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_OFFSET__SIZE 0x00000002
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT(x) (0x00000344+((x)*12))
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT__SIZE 0x00000002
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_X_SHIFT 0
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_X_MASK 0x0000ffff
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_Y_SHIFT 16
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_Y_MASK 0xffff0000
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_FORMAT(x) (0x00000348+((x)*12))
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_FORMAT__SIZE 0x00000002
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_A 0x00000358
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_A_X_SHIFT 0
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_A_X_MASK 0x0000ffff
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_A_Y_SHIFT 16
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_A_Y_MASK 0xffff0000
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE(x) (0x00000380+((x)*16))
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE__SIZE 0x00000002
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE_W_SHIFT 0
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE_W_MASK 0x0000ffff
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE_H_SHIFT 16
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE_H_MASK 0xffff0000
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC(x) (0x00000384+((x)*16))
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC__SIZE 0x00000002
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_START_SHIFT 0
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_START_MASK 0x0000ffff
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_WIDTH_SHIFT 16
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_WIDTH_MASK 0x0fff0000
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_POLARITY_SHIFT 28
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_POLARITY_MASK 0xf0000000
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC(x) (0x00000388+((x)*16))
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC__SIZE 0x00000002
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_START_SHIFT 0
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_START_MASK 0x0000ffff
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_WIDTH_SHIFT 16
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_WIDTH_MASK 0x0fff0000
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_POLARITY_SHIFT 28
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_POLARITY_MASK 0xf0000000
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE(x) (0x0000038c+((x)*16))
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE__SIZE 0x00000002
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_WIDTH_SHIFT 0
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_WIDTH_MASK 0x0000ffff
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_HEIGHT_SHIFT 16
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_HEIGHT_MASK 0x0fff0000
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_NOTIFY_SHIFT 28
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_NOTIFY_MASK 0xf0000000
-#define NV03_VIDEO_LUT_CURSOR_DAC_SET_PIXEL_CLOCK 0x000003a0
-
-
-#define NV03_TEXTURED_TRIANGLE 0x00000048
-
-#define NV03_TEXTURED_TRIANGLE_NOP 0x00000100
-#define NV03_TEXTURED_TRIANGLE_NOTIFY 0x00000104
-#define NV03_TEXTURED_TRIANGLE_PATCH 0x0000010c
-#define NV03_TEXTURED_TRIANGLE_DMA_NOTIFY 0x00000180
-#define NV03_TEXTURED_TRIANGLE_DMA_TEXTURE 0x00000184
-#define NV03_TEXTURED_TRIANGLE_CLIP_RECTANGLE 0x00000188
-#define NV03_TEXTURED_TRIANGLE_SURFACE 0x0000018c
-#define NV03_TEXTURED_TRIANGLE_TEXTURE_OFFSET 0x00000304
-#define NV03_TEXTURED_TRIANGLE_TEXTURE_FORMAT 0x00000308
-#define NV03_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_KEY_MASK_SHIFT 0
-#define NV03_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_KEY_MASK_MASK 0x0000ffff
-#define NV03_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_KEY_ENABLE_SHIFT 16
-#define NV03_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_KEY_ENABLE_MASK 0x000f0000
-#define NV03_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_SHIFT 20
-#define NV03_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_MASK 0x00f00000
-#define NV03_TEXTURED_TRIANGLE_TEXTURE_FORMAT_SIZE_MIN_SHIFT 24
-#define NV03_TEXTURED_TRIANGLE_TEXTURE_FORMAT_SIZE_MIN_MASK 0x0f000000
-#define NV03_TEXTURED_TRIANGLE_TEXTURE_FORMAT_SIZE_MAX_SHIFT 28
-#define NV03_TEXTURED_TRIANGLE_TEXTURE_FORMAT_SIZE_MAX_MASK 0xf0000000
-#define NV03_TEXTURED_TRIANGLE_FILTER 0x0000030c
-#define NV03_TEXTURED_TRIANGLE_FILTER_SPREAD_X_SHIFT 0
-#define NV03_TEXTURED_TRIANGLE_FILTER_SPREAD_X_MASK 0x0000001f
-#define NV03_TEXTURED_TRIANGLE_FILTER_SPREAD_Y_SHIFT 8
-#define NV03_TEXTURED_TRIANGLE_FILTER_SPREAD_Y_MASK 0x00001f00
-#define NV03_TEXTURED_TRIANGLE_FILTER_SIZE_ADJUST_SHIFT 16
-#define NV03_TEXTURED_TRIANGLE_FILTER_SIZE_ADJUST_MASK 0x00ff0000
-#define NV03_TEXTURED_TRIANGLE_FOG_COLOR 0x00000310
-#define NV03_TEXTURED_TRIANGLE_FOG_COLOR_B_SHIFT 0
-#define NV03_TEXTURED_TRIANGLE_FOG_COLOR_B_MASK 0x000000ff
-#define NV03_TEXTURED_TRIANGLE_FOG_COLOR_G_SHIFT 8
-#define NV03_TEXTURED_TRIANGLE_FOG_COLOR_G_MASK 0x0000ff00
-#define NV03_TEXTURED_TRIANGLE_FOG_COLOR_R_SHIFT 16
-#define NV03_TEXTURED_TRIANGLE_FOG_COLOR_R_MASK 0x00ff0000
-#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT 0x00000314
-#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_INTERPOLATOR_SHIFT 0
-#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_INTERPOLATOR_MASK 0x0000000f
-#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_WRAP_U_SHIFT 4
-#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_WRAP_U_MASK 0x00000030
-#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_WRAP_V_SHIFT 6
-#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_WRAP_V_MASK 0x000000c0
-#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_SOURCE_COLOR_SHIFT 8
-#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_SOURCE_COLOR_MASK 0x00000f00
-#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_CULLING_SHIFT 12
-#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_CULLING_MASK 0x00007000
-#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_Z_PERSPECTIVE_ENABLE (1 << 15)
-#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_Z_FUNC_SHIFT 16
-#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_Z_FUNC_MASK 0x000f0000
-#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_Z_WRITE_ENABLE_SHIFT 20
-#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_Z_WRITE_ENABLE_MASK 0x00f00000
-#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_COLOR_WRITE_ENABLE_SHIFT 24
-#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_COLOR_WRITE_ENABLE_MASK 0x07000000
-#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_ROP_SHIFT 27
-#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_ROP_MASK 0x18000000
-#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_BETA (1 << 29)
-#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_DST_BLEND (1 << 30)
-#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_SRC_BLEND (1 << 31)
-#define NV03_TEXTURED_TRIANGLE_ALPHA_CONTROL 0x00000318
-#define NV03_TEXTURED_TRIANGLE_ALPHA_CONTROL_ALPHA_REF_SHIFT 0
-#define NV03_TEXTURED_TRIANGLE_ALPHA_CONTROL_ALPHA_REF_MASK 0x000000ff
-#define NV03_TEXTURED_TRIANGLE_ALPHA_CONTROL_ALPHA_FUNC_SHIFT 8
-#define NV03_TEXTURED_TRIANGLE_ALPHA_CONTROL_ALPHA_FUNC_MASK 0xffffff00
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR(x) (0x00001000+((x)*32))
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR__SIZE 0x00000080
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I0_SHIFT 0
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I0_MASK 0x0000000f
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I1_SHIFT 4
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I1_MASK 0x000000f0
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I2_SHIFT 8
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I2_MASK 0x00000f00
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I3_SHIFT 12
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I3_MASK 0x0000f000
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I4_SHIFT 16
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I4_MASK 0x000f0000
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I5_SHIFT 20
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I5_MASK 0x00f00000
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_FOG_SHIFT 24
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_FOG_MASK 0xff000000
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_COLOR(x) (0x00001004+((x)*32))
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_COLOR__SIZE 0x00000080
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SX(x) (0x00001008+((x)*32))
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SX__SIZE 0x00000080
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SY(x) (0x0000100c+((x)*32))
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SY__SIZE 0x00000080
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SZ(x) (0x00001010+((x)*32))
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SZ__SIZE 0x00000080
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_RHW(x) (0x00001014+((x)*32))
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_RHW__SIZE 0x00000080
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_TU(x) (0x00001018+((x)*32))
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_TU__SIZE 0x00000080
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_TV(x) (0x0000101c+((x)*32))
-#define NV03_TEXTURED_TRIANGLE_TLVERTEX_TV__SIZE 0x00000080
-
-
-#define NV04_GDI_RECTANGLE_TEXT 0x0000004a
-
-#define NV04_GDI_RECTANGLE_TEXT_NOP 0x00000100
-#define NV04_GDI_RECTANGLE_TEXT_NOTIFY 0x00000104
-#define NV04_GDI_RECTANGLE_TEXT_PATCH 0x0000010c
-#define NV04_GDI_RECTANGLE_TEXT_PM_TRIGGER 0x00000140
-#define NV04_GDI_RECTANGLE_TEXT_DMA_NOTIFY 0x00000180
-#define NV04_GDI_RECTANGLE_TEXT_DMA_FONTS 0x00000184
-#define NV04_GDI_RECTANGLE_TEXT_PATTERN 0x00000188
-#define NV04_GDI_RECTANGLE_TEXT_ROP 0x0000018c
-#define NV04_GDI_RECTANGLE_TEXT_BETA1 0x00000190
-#define NV04_GDI_RECTANGLE_TEXT_BETA4 0x00000194
-#define NV04_GDI_RECTANGLE_TEXT_SURFACE 0x00000198
-#define NV04_GDI_RECTANGLE_TEXT_OPERATION 0x000002fc
-#define NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY_AND 0x00000000
-#define NV04_GDI_RECTANGLE_TEXT_OPERATION_ROP_AND 0x00000001
-#define NV04_GDI_RECTANGLE_TEXT_OPERATION_BLEND_AND 0x00000002
-#define NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY 0x00000003
-#define NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY_PREMULT 0x00000004
-#define NV04_GDI_RECTANGLE_TEXT_OPERATION_BLEND_PREMULT 0x00000005
-#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT 0x00000300
-#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A16R5G6B5 0x00000001
-#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_X16A1R5G5B5 0x00000002
-#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A8R8G8B8 0x00000003
-#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT 0x00000304
-#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT_CGA6 0x00000001
-#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT_LE 0x00000002
-#define NV04_GDI_RECTANGLE_TEXT_COLOR1_A 0x000003fc
-#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT(x) (0x00000400+((x)*8))
-#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT__SIZE 0x00000020
-#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y_SHIFT 0
-#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y_MASK 0x0000ffff
-#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X_SHIFT 16
-#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X_MASK 0xffff0000
-#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE(x) (0x00000404+((x)*8))
-#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE__SIZE 0x00000020
-#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H_SHIFT 0
-#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H_MASK 0x0000ffff
-#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W_SHIFT 16
-#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W_MASK 0xffff0000
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0 0x000005f4
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_L_SHIFT 0
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_L_MASK 0x0000ffff
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_T_SHIFT 16
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_T_MASK 0xffff0000
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1 0x000005f8
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_R_SHIFT 0
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_R_MASK 0x0000ffff
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_B_SHIFT 16
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_B_MASK 0xffff0000
-#define NV04_GDI_RECTANGLE_TEXT_COLOR1_B 0x000005fc
-#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0(x) (0x00000600+((x)*8))
-#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0__SIZE 0x00000020
-#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L_SHIFT 0
-#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L_MASK 0x0000ffff
-#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T_SHIFT 16
-#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T_MASK 0xffff0000
-#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1(x) (0x00000604+((x)*8))
-#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1__SIZE 0x00000020
-#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R_SHIFT 0
-#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R_MASK 0x0000ffff
-#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B_SHIFT 16
-#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B_MASK 0xffff0000
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0 0x000007ec
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L_SHIFT 0
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L_MASK 0x0000ffff
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T_SHIFT 16
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T_MASK 0xffff0000
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1 0x000007f0
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R_SHIFT 0
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R_MASK 0x0000ffff
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B_SHIFT 16
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B_MASK 0xffff0000
-#define NV04_GDI_RECTANGLE_TEXT_COLOR1_C 0x000007f4
-#define NV04_GDI_RECTANGLE_TEXT_SIZE_C 0x000007f8
-#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_W_SHIFT 0
-#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_W_MASK 0x0000ffff
-#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_H_SHIFT 16
-#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_H_MASK 0xffff0000
-#define NV04_GDI_RECTANGLE_TEXT_POINT_C 0x000007fc
-#define NV04_GDI_RECTANGLE_TEXT_POINT_C_X_SHIFT 0
-#define NV04_GDI_RECTANGLE_TEXT_POINT_C_X_MASK 0x0000ffff
-#define NV04_GDI_RECTANGLE_TEXT_POINT_C_Y_SHIFT 16
-#define NV04_GDI_RECTANGLE_TEXT_POINT_C_Y_MASK 0xffff0000
-#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C(x) (0x00000800+((x)*4))
-#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C__SIZE 0x00000080
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0 0x00000be4
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L_SHIFT 0
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L_MASK 0x0000ffff
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T_SHIFT 16
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T_MASK 0xffff0000
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1 0x00000be8
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R_SHIFT 0
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R_MASK 0x0000ffff
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B_SHIFT 16
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B_MASK 0xffff0000
-#define NV04_GDI_RECTANGLE_TEXT_COLOR0_E 0x00000bec
-#define NV04_GDI_RECTANGLE_TEXT_COLOR1_E 0x00000bf0
-#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E 0x00000bf4
-#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_W_SHIFT 0
-#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_W_MASK 0x0000ffff
-#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_H_SHIFT 16
-#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_H_MASK 0xffff0000
-#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E 0x00000bf8
-#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W_SHIFT 0
-#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W_MASK 0x0000ffff
-#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H_SHIFT 16
-#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H_MASK 0xffff0000
-#define NV04_GDI_RECTANGLE_TEXT_POINT_E 0x00000bfc
-#define NV04_GDI_RECTANGLE_TEXT_POINT_E_X_SHIFT 0
-#define NV04_GDI_RECTANGLE_TEXT_POINT_E_X_MASK 0x0000ffff
-#define NV04_GDI_RECTANGLE_TEXT_POINT_E_Y_SHIFT 16
-#define NV04_GDI_RECTANGLE_TEXT_POINT_E_Y_MASK 0xffff0000
-#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E(x) (0x00000c00+((x)*4))
-#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E__SIZE 0x00000080
-#define NV04_GDI_RECTANGLE_TEXT_FONT_F 0x00000ff0
-#define NV04_GDI_RECTANGLE_TEXT_FONT_F_OFFSET_SHIFT 0
-#define NV04_GDI_RECTANGLE_TEXT_FONT_F_OFFSET_MASK 0x0fffffff
-#define NV04_GDI_RECTANGLE_TEXT_FONT_F_PITCH_SHIFT 28
-#define NV04_GDI_RECTANGLE_TEXT_FONT_F_PITCH_MASK 0xf0000000
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0 0x00000ff4
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_L_SHIFT 0
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_L_MASK 0x0000ffff
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_T_SHIFT 16
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_T_MASK 0xffff0000
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1 0x00000ff8
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_R_SHIFT 0
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_R_MASK 0x0000ffff
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_B_SHIFT 16
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_B_MASK 0xffff0000
-#define NV04_GDI_RECTANGLE_TEXT_COLOR1_F 0x00000ffc
-#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F(x) (0x00001000+((x)*4))
-#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F__SIZE 0x00000100
-#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_INDEX_SHIFT 0
-#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_INDEX_MASK 0x000000ff
-#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_X_SHIFT 8
-#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_X_MASK 0x000fff00
-#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_Y_SHIFT 20
-#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_Y_MASK 0xfff00000
-#define NV04_GDI_RECTANGLE_TEXT_FONT_G 0x000017f0
-#define NV04_GDI_RECTANGLE_TEXT_FONT_G_OFFSET_SHIFT 0
-#define NV04_GDI_RECTANGLE_TEXT_FONT_G_OFFSET_MASK 0x0fffffff
-#define NV04_GDI_RECTANGLE_TEXT_FONT_G_PITCH_SHIFT 28
-#define NV04_GDI_RECTANGLE_TEXT_FONT_G_PITCH_MASK 0xf0000000
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0 0x000017f4
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_L_SHIFT 0
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_L_MASK 0x0000ffff
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_T_SHIFT 16
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_T_MASK 0xffff0000
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1 0x000017f8
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_R_SHIFT 0
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_R_MASK 0x0000ffff
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_B_SHIFT 16
-#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_B_MASK 0xffff0000
-#define NV04_GDI_RECTANGLE_TEXT_COLOR1_G 0x000017fc
-#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT(x) (0x00001800+((x)*8))
-#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT__SIZE 0x00000100
-#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_X_SHIFT 0
-#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_X_MASK 0x0000ffff
-#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_Y_SHIFT 16
-#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_Y_MASK 0xffff0000
-#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_INDEX(x) (0x00001804+((x)*8))
-#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_INDEX__SIZE 0x00000100
-
-
-#define NV03_GDI_RECTANGLE_TEXT 0x0000004b
-
-#define NV03_GDI_RECTANGLE_TEXT_NOP 0x00000100
-#define NV03_GDI_RECTANGLE_TEXT_NOTIFY 0x00000104
-#define NV03_GDI_RECTANGLE_TEXT_DMA_NOTIFY 0x00000180
-#define NV03_GDI_RECTANGLE_TEXT_PATTERN 0x00000184
-#define NV03_GDI_RECTANGLE_TEXT_ROP 0x00000188
-#define NV03_GDI_RECTANGLE_TEXT_BETA1 0x0000018c
-#define NV03_GDI_RECTANGLE_TEXT_SURFACE 0x00000190
-#define NV03_GDI_RECTANGLE_TEXT_OPERATION 0x000002fc
-#define NV03_GDI_RECTANGLE_TEXT_COLOR_FORMAT 0x00000300
-#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT 0x00000304
-#define NV03_GDI_RECTANGLE_TEXT_COLOR1_A 0x000003fc
-#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT 0x00000400
-#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y_SHIFT 0
-#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y_MASK 0x0000ffff
-#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X_SHIFT 16
-#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X_MASK 0xffff0000
-#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE 0x00000404
-#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H_SHIFT 0
-#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H_MASK 0x0000ffff
-#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W_SHIFT 16
-#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W_MASK 0xffff0000
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B 0x000007f4
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_L_SHIFT 0
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_L_MASK 0x0000ffff
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_T_SHIFT 16
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_T_MASK 0xffff0000
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B 0x000007f8
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_R_SHIFT 0
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_R_MASK 0x0000ffff
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_B_SHIFT 16
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_B_MASK 0xffff0000
-#define NV03_GDI_RECTANGLE_TEXT_COLOR1_B 0x000007fc
-#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0 0x00000800
-#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L_SHIFT 0
-#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L_MASK 0x0000ffff
-#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T_SHIFT 16
-#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T_MASK 0xffff0000
-#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1 0x00000804
-#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R_SHIFT 0
-#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R_MASK 0x0000ffff
-#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B_SHIFT 16
-#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B_MASK 0xffff0000
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0 0x00000bec
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L_SHIFT 0
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L_MASK 0x0000ffff
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T_SHIFT 16
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T_MASK 0xffff0000
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1 0x00000bf0
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R_SHIFT 0
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R_MASK 0x0000ffff
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B_SHIFT 16
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B_MASK 0xffff0000
-#define NV03_GDI_RECTANGLE_TEXT_COLOR1_C 0x00000bf4
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_C 0x00000bf8
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_W_SHIFT 0
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_W_MASK 0x0000ffff
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_H_SHIFT 16
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_H_MASK 0xffff0000
-#define NV03_GDI_RECTANGLE_TEXT_POINT_C 0x00000bfc
-#define NV03_GDI_RECTANGLE_TEXT_POINT_C_X_SHIFT 0
-#define NV03_GDI_RECTANGLE_TEXT_POINT_C_X_MASK 0x0000ffff
-#define NV03_GDI_RECTANGLE_TEXT_POINT_C_Y_SHIFT 16
-#define NV03_GDI_RECTANGLE_TEXT_POINT_C_Y_MASK 0xffff0000
-#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C(x) (0x00000c00+((x)*4))
-#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C__SIZE 0x00000020
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0 0x00000fe8
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_L_SHIFT 0
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_L_MASK 0x0000ffff
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_T_SHIFT 16
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_T_MASK 0xffff0000
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1 0x00000fec
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_R_SHIFT 0
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_R_MASK 0x0000ffff
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_B_SHIFT 16
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_B_MASK 0xffff0000
-#define NV03_GDI_RECTANGLE_TEXT_COLOR1_D 0x00000ff0
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D 0x00000ff4
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_W_SHIFT 0
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_W_MASK 0x0000ffff
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_H_SHIFT 16
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_H_MASK 0xffff0000
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D 0x00000ff8
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_W_SHIFT 0
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_W_MASK 0x0000ffff
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_H_SHIFT 16
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_H_MASK 0xffff0000
-#define NV03_GDI_RECTANGLE_TEXT_POINT_D 0x00000ffc
-#define NV03_GDI_RECTANGLE_TEXT_POINT_D_X_SHIFT 0
-#define NV03_GDI_RECTANGLE_TEXT_POINT_D_X_MASK 0x0000ffff
-#define NV03_GDI_RECTANGLE_TEXT_POINT_D_Y_SHIFT 16
-#define NV03_GDI_RECTANGLE_TEXT_POINT_D_Y_MASK 0xffff0000
-#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_D(x) (0x00001000+((x)*4))
-#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_D__SIZE 0x00000020
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0 0x000013e4
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L_SHIFT 0
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L_MASK 0x0000ffff
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T_SHIFT 16
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T_MASK 0xffff0000
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1 0x000013e8
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R_SHIFT 0
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R_MASK 0x0000ffff
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B_SHIFT 16
-#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B_MASK 0xffff0000
-#define NV03_GDI_RECTANGLE_TEXT_COLOR0_E 0x000013ec
-#define NV03_GDI_RECTANGLE_TEXT_COLOR1_E 0x000013f0
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E 0x000013f4
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_W_SHIFT 0
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_W_MASK 0x0000ffff
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_H_SHIFT 16
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_H_MASK 0xffff0000
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E 0x000013f8
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W_SHIFT 0
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W_MASK 0x0000ffff
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H_SHIFT 16
-#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H_MASK 0xffff0000
-#define NV03_GDI_RECTANGLE_TEXT_POINT_E 0x000013fc
-#define NV03_GDI_RECTANGLE_TEXT_POINT_E_X_SHIFT 0
-#define NV03_GDI_RECTANGLE_TEXT_POINT_E_X_MASK 0x0000ffff
-#define NV03_GDI_RECTANGLE_TEXT_POINT_E_Y_SHIFT 16
-#define NV03_GDI_RECTANGLE_TEXT_POINT_E_Y_MASK 0xffff0000
-#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E(x) (0x00001400+((x)*4))
-#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E__SIZE 0x00000020
-
-
-#define NV04_SWIZZLED_SURFACE 0x00000052
-
-#define NV04_SWIZZLED_SURFACE_NOP 0x00000100
-#define NV04_SWIZZLED_SURFACE_NOTIFY 0x00000104
-#define NV04_SWIZZLED_SURFACE_DMA_NOTIFY 0x00000180
-#define NV04_SWIZZLED_SURFACE_DMA_IMAGE 0x00000184
-#define NV04_SWIZZLED_SURFACE_FORMAT 0x00000300
-#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_SHIFT 0
-#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_MASK 0x000000ff
-#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_Y8 0x00000001
-#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1R5G5B5_Z1R5G5B5 0x00000002
-#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1R5G5B5_X1R5G5B5 0x00000003
-#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_R5G6B5 0x00000004
-#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_Y16 0x00000005
-#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X8R8G8B8_Z8R8G8B8 0x00000006
-#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X8R8G8B8_X8R8G8B8 0x00000007
-#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1A7R8G8B8_Z1A7R8G8B8 0x00000008
-#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1A7R8G8B8_X1A7R8G8B8 0x00000009
-#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_A8R8G8B8 0x0000000a
-#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_Y32 0x0000000b
-#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_U_SHIFT 16
-#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_U_MASK 0x00ff0000
-#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_V_SHIFT 24
-#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_V_MASK 0xff000000
-#define NV04_SWIZZLED_SURFACE_OFFSET 0x00000304
-
-
-#define NV20_SWIZZLED_SURFACE 0x0000009e
-
-
-
-#define NV30_SWIZZLED_SURFACE 0x0000039e
-
-
-
-#define NV40_SWIZZLED_SURFACE 0x0000309e
-
-
-
-#define NV04_CONTEXT_SURFACES_3D 0x00000053
-
-#define NV04_CONTEXT_SURFACES_3D_NOP 0x00000100
-#define NV04_CONTEXT_SURFACES_3D_NOTIFY 0x00000104
-#define NV04_CONTEXT_SURFACES_3D_DMA_NOTIFY 0x00000180
-#define NV04_CONTEXT_SURFACES_3D_DMA_COLOR 0x00000184
-#define NV04_CONTEXT_SURFACES_3D_DMA_ZETA 0x00000188
-#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL 0x000002f8
-#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_X_SHIFT 0
-#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_X_MASK 0x0000ffff
-#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_W_SHIFT 16
-#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_W_MASK 0xffff0000
-#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL 0x000002fc
-#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_Y_SHIFT 0
-#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_Y_MASK 0x0000ffff
-#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_H_SHIFT 16
-#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_H_MASK 0xffff0000
-#define NV04_CONTEXT_SURFACES_3D_FORMAT 0x00000300
-#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_SHIFT 0
-#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_MASK 0x000000ff
-#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1R5G5B5_Z1R5G5B5 0x00000001
-#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1R5G5B5_X1R5G5B5 0x00000002
-#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_R5G6B5 0x00000003
-#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X8R8G8B8_Z8R8G8B8 0x00000004
-#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X8R8G8B8_X8R8G8B8 0x00000005
-#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1A7R8G8B8_Z1A7R8G8B8 0x00000006
-#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1A7R8G8B8_X1A7R8G8B8 0x00000007
-#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_A8R8G8B8 0x00000008
-#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_SHIFT 8
-#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_MASK 0x0000ff00
-#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_PITCH 0x00000100
-#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_SWIZZLE 0x00000200
-#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_U_SHIFT 16
-#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_U_MASK 0x00ff0000
-#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_V_SHIFT 24
-#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_V_MASK 0xff000000
-#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE 0x00000304
-#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_W_SHIFT 0
-#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_W_MASK 0x0000ffff
-#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_H_SHIFT 16
-#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_H_MASK 0xffff0000
-#define NV04_CONTEXT_SURFACES_3D_PITCH 0x00000308
-#define NV04_CONTEXT_SURFACES_3D_PITCH_COLOR_SHIFT 0
-#define NV04_CONTEXT_SURFACES_3D_PITCH_COLOR_MASK 0x0000ffff
-#define NV04_CONTEXT_SURFACES_3D_PITCH_ZETA_SHIFT 16
-#define NV04_CONTEXT_SURFACES_3D_PITCH_ZETA_MASK 0xffff0000
-#define NV04_CONTEXT_SURFACES_3D_OFFSET_COLOR 0x0000030c
-#define NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA 0x00000310
-
-
-#define NV10_CONTEXT_SURFACES_3D 0x00000093
-
-
-
-#define NV04_TEXTURED_TRIANGLE 0x00000054
-
-#define NV04_TEXTURED_TRIANGLE_NOP 0x00000100
-#define NV04_TEXTURED_TRIANGLE_NOTIFY 0x00000104
-#define NV04_TEXTURED_TRIANGLE_DMA_NOTIFY 0x00000180
-#define NV04_TEXTURED_TRIANGLE_DMA_A 0x00000184
-#define NV04_TEXTURED_TRIANGLE_DMA_B 0x00000188
-#define NV04_TEXTURED_TRIANGLE_SURFACE 0x0000018c
-#define NV04_TEXTURED_TRIANGLE_COLORKEY 0x00000300
-#define NV04_TEXTURED_TRIANGLE_OFFSET 0x00000304
-#define NV04_TEXTURED_TRIANGLE_FORMAT 0x00000308
-#define NV04_TEXTURED_TRIANGLE_FORMAT_DMA_A (1 << 0)
-#define NV04_TEXTURED_TRIANGLE_FORMAT_DMA_B (1 << 1)
-#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_KEY_MATCH_SHIFT 2
-#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_KEY_MATCH_MASK 0x0000000c
-#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_SHIFT 4
-#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_MASK 0x00000030
-#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CENTER 0x00000010
-#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CORNER 0x00000020
-#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_SHIFT 6
-#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_MASK 0x000000c0
-#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CENTER 0x00000040
-#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CORNER 0x00000080
-#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_SHIFT 8
-#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_MASK 0x00000f00
-#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_Y8 0x00000100
-#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_A1R5G5B5 0x00000200
-#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_X1R5G5B5 0x00000300
-#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_A4R4G4B4 0x00000400
-#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_R5G6B5 0x00000500
-#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_A8R8G8B8 0x00000600
-#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_X8R8G8B8 0x00000700
-#define NV04_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS_SHIFT 12
-#define NV04_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS_MASK 0x0000f000
-#define NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U_SHIFT 16
-#define NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U_MASK 0x000f0000
-#define NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V_SHIFT 20
-#define NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V_MASK 0x00f00000
-#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT 24
-#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_MASK 0x07000000
-#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_REPEAT 0x01000000
-#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_MIRRORED_REPEAT 0x02000000
-#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE 0x03000000
-#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_BORDER 0x04000000
-#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP 0x05000000
-#define NV04_TEXTURED_TRIANGLE_FORMAT_WRAPU (1 << 27)
-#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_SHIFT 28
-#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_MASK 0x70000000
-#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_REPEAT 0x10000000
-#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_MIRRORED_REPEAT 0x20000000
-#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_EDGE 0x30000000
-#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_BORDER 0x40000000
-#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP 0x50000000
-#define NV04_TEXTURED_TRIANGLE_FORMAT_WRAPV (1 << 31)
-#define NV04_TEXTURED_TRIANGLE_FILTER 0x0000030c
-#define NV04_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_X_SHIFT 0
-#define NV04_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_X_MASK 0x000000ff
-#define NV04_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_Y_SHIFT 8
-#define NV04_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_Y_MASK 0x00007f00
-#define NV04_TEXTURED_TRIANGLE_FILTER_MIPMAP_DITHER_ENABLE (1 << 15)
-#define NV04_TEXTURED_TRIANGLE_FILTER_MIPMAP_LODBIAS_SHIFT 16
-#define NV04_TEXTURED_TRIANGLE_FILTER_MIPMAP_LODBIAS_MASK 0x00ff0000
-#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_SHIFT 24
-#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_MASK 0x07000000
-#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST 0x01000000
-#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR 0x02000000
-#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST 0x03000000
-#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST 0x04000000
-#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR 0x05000000
-#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR 0x06000000
-#define NV04_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE (1 << 27)
-#define NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_SHIFT 28
-#define NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_MASK 0x70000000
-#define NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_NEAREST 0x10000000
-#define NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_LINEAR 0x20000000
-#define NV04_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE (1 << 31)
-#define NV04_TEXTURED_TRIANGLE_BLEND 0x00000310
-#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_SHIFT 0
-#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_MASK 0x0000000f
-#define NV04_TEXTURED_TRIANGLE_BLEND_MASK_BIT_SHIFT 4
-#define NV04_TEXTURED_TRIANGLE_BLEND_MASK_BIT_MASK 0x00000030
-#define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_SHIFT 6
-#define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_MASK 0x000000c0
-#define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_FLAT 0x00000040
-#define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_GOURAUD 0x00000080
-#define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_PHONG 0x000000c0
-#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE (1 << 8)
-#define NV04_TEXTURED_TRIANGLE_BLEND_SPECULAR_ENABLE (1 << 12)
-#define NV04_TEXTURED_TRIANGLE_BLEND_FOG_ENABLE (1 << 16)
-#define NV04_TEXTURED_TRIANGLE_BLEND_BLEND_ENABLE (1 << 20)
-#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_SHIFT 24
-#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_MASK 0x0f000000
-#define NV04_TEXTURED_TRIANGLE_BLEND_DST_SHIFT 28
-#define NV04_TEXTURED_TRIANGLE_BLEND_DST_MASK 0xf0000000
-#define NV04_TEXTURED_TRIANGLE_CONTROL 0x00000314
-#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_REF_SHIFT 0
-#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_REF_MASK 0x000000ff
-#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_SHIFT 8
-#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_MASK 0x00000f00
-#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_ENABLE (1 << 12)
-#define NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN (1 << 13)
-#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_ENABLE (1 << 14)
-#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_SHIFT 16
-#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_MASK 0x000f0000
-#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_SHIFT 20
-#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_MASK 0x00300000
-#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_BOTH 0x00000000
-#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_NONE 0x00100000
-#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_CW 0x00200000
-#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_CCW 0x00300000
-#define NV04_TEXTURED_TRIANGLE_CONTROL_DITHER_ENABLE (1 << 22)
-#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_PERSPECTIVE_ENABLE (1 << 23)
-#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_WRITE (1 << 24)
-#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_SHIFT 30
-#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_MASK 0xc0000000
-#define NV04_TEXTURED_TRIANGLE_FOGCOLOR 0x00000318
-#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_B_SHIFT 0
-#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_B_MASK 0x000000ff
-#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_G_SHIFT 8
-#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_G_MASK 0x0000ff00
-#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_R_SHIFT 16
-#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_R_MASK 0x00ff0000
-#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_A_SHIFT 24
-#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_A_MASK 0xff000000
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(x) (0x00000400+((x)*32))
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SX__SIZE 0x00000010
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SY(x) (0x00000404+((x)*32))
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SY__SIZE 0x00000010
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SZ(x) (0x00000408+((x)*32))
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SZ__SIZE 0x00000010
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_RHW(x) (0x0000040c+((x)*32))
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_RHW__SIZE 0x00000010
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR(x) (0x00000410+((x)*32))
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR__SIZE 0x00000010
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_B_SHIFT 0
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_B_MASK 0x000000ff
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_G_SHIFT 8
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_G_MASK 0x0000ff00
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_R_SHIFT 16
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_R_MASK 0x00ff0000
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_A_SHIFT 24
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_A_MASK 0xff000000
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR(x) (0x00000414+((x)*32))
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR__SIZE 0x00000010
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_B_SHIFT 0
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_B_MASK 0x000000ff
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_G_SHIFT 8
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_G_MASK 0x0000ff00
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_R_SHIFT 16
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_R_MASK 0x00ff0000
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_FOG_SHIFT 24
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_FOG_MASK 0xff000000
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_TU(x) (0x00000418+((x)*32))
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_TU__SIZE 0x00000010
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_TV(x) (0x0000041c+((x)*32))
-#define NV04_TEXTURED_TRIANGLE_TLVERTEX_TV__SIZE 0x00000010
-#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE(x) (0x00000600+((x)*4))
-#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE__SIZE 0x00000040
-#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I0_SHIFT 0
-#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I0_MASK 0x0000000f
-#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I1_SHIFT 4
-#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I1_MASK 0x000000f0
-#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I2_SHIFT 8
-#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I2_MASK 0x00000f00
-#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I3_SHIFT 12
-#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I3_MASK 0x0000f000
-#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I4_SHIFT 16
-#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I4_MASK 0x000f0000
-#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I5_SHIFT 20
-#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I5_MASK 0x00f00000
-
-
-#define NV10_TEXTURED_TRIANGLE 0x00000094
-
-
-
-#define NV04_MULTITEX_TRIANGLE 0x00000055
-
-#define NV04_MULTITEX_TRIANGLE_NOP 0x00000100
-#define NV04_MULTITEX_TRIANGLE_NOTIFY 0x00000104
-#define NV04_MULTITEX_TRIANGLE_DMA_NOTIFY 0x00000180
-#define NV04_MULTITEX_TRIANGLE_DMA_A 0x00000184
-#define NV04_MULTITEX_TRIANGLE_DMA_B 0x00000188
-#define NV04_MULTITEX_TRIANGLE_SURFACE 0x0000018c
-#define NV04_MULTITEX_TRIANGLE_OFFSET(x) (0x00000308+((x)*4))
-#define NV04_MULTITEX_TRIANGLE_OFFSET__SIZE 0x00000002
-#define NV04_MULTITEX_TRIANGLE_FORMAT(x) (0x00000310+((x)*4))
-#define NV04_MULTITEX_TRIANGLE_FORMAT__SIZE 0x00000002
-#define NV04_MULTITEX_TRIANGLE_FORMAT_DMA_A (1 << 0)
-#define NV04_MULTITEX_TRIANGLE_FORMAT_DMA_B (1 << 1)
-#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_ZOH_SHIFT 4
-#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_ZOH_MASK 0x00000030
-#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_FOH_SHIFT 6
-#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_FOH_MASK 0x000000c0
-#define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_SHIFT 8
-#define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_MASK 0x00000f00
-#define NV04_MULTITEX_TRIANGLE_FORMAT_MIPMAP_LEVELS_SHIFT 12
-#define NV04_MULTITEX_TRIANGLE_FORMAT_MIPMAP_LEVELS_MASK 0x0000f000
-#define NV04_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_U_SHIFT 16
-#define NV04_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_U_MASK 0x000f0000
-#define NV04_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_V_SHIFT 20
-#define NV04_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_V_MASK 0x00f00000
-#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSU_SHIFT 24
-#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSU_MASK 0x07000000
-#define NV04_MULTITEX_TRIANGLE_FORMAT_WRAPU (1 << 27)
-#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSV_SHIFT 28
-#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSV_MASK 0x70000000
-#define NV04_MULTITEX_TRIANGLE_FORMAT_WRAPV (1 << 31)
-#define NV04_MULTITEX_TRIANGLE_FILTER(x) (0x00000318+((x)*4))
-#define NV04_MULTITEX_TRIANGLE_FILTER__SIZE 0x00000002
-#define NV04_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_X_SHIFT 0
-#define NV04_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_X_MASK 0x000000ff
-#define NV04_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_Y_SHIFT 8
-#define NV04_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_Y_MASK 0x00007f00
-#define NV04_MULTITEX_TRIANGLE_FILTER_MIPMAP_DITHER_ENABLE (1 << 15)
-#define NV04_MULTITEX_TRIANGLE_FILTER_MIPMAP_LODBIAS_SHIFT 16
-#define NV04_MULTITEX_TRIANGLE_FILTER_MIPMAP_LODBIAS_MASK 0x00ff0000
-#define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY_SHIFT 24
-#define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY_MASK 0x07000000
-#define NV04_MULTITEX_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE (1 << 27)
-#define NV04_MULTITEX_TRIANGLE_FILTER_MAGNIFY_SHIFT 28
-#define NV04_MULTITEX_TRIANGLE_FILTER_MAGNIFY_MASK 0x70000000
-#define NV04_MULTITEX_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE (1 << 31)
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA(x) (0x00000320+((x)*12))
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA__SIZE 0x00000002
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_INVERSE0 (1 << 0)
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_SHIFT 2
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_MASK 0x000000fc
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_ZERO 0x00000004
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_CONSTANT 0x00000008
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_PRIMARY_COLOR 0x0000000c
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_PREVIOUS 0x00000010
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_TEXTURE0 0x00000014
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_TEXTURE1 0x00000018
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_INVERSE1 (1 << 8)
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_SHIFT 10
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_MASK 0x0000fc00
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_ZERO 0x00000400
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_CONSTANT 0x00000800
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_PRIMARY_COLOR 0x00000c00
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_PREVIOUS 0x00001000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_TEXTURE0 0x00001400
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_TEXTURE1 0x00001800
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_INVERSE2 (1 << 16)
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_SHIFT 18
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_MASK 0x00fc0000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_ZERO 0x00040000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_CONSTANT 0x00080000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_PRIMARY_COLOR 0x000c0000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_PREVIOUS 0x00100000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_TEXTURE0 0x00140000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_TEXTURE1 0x00180000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_INVERSE3 (1 << 24)
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_SHIFT 26
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_MASK 0x1c000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_ZERO 0x04000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_CONSTANT 0x08000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_PRIMARY_COLOR 0x0c000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_PREVIOUS 0x10000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_TEXTURE0 0x14000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_TEXTURE1 0x18000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_SHIFT 29
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_MASK 0xe0000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_IDENTITY 0x20000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_SCALE2 0x40000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_SCALE4 0x60000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_BIAS 0x80000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_BIAS_SCALE2 0xe0000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR(x) (0x00000324+((x)*12))
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR__SIZE 0x00000002
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_INVERSE0 (1 << 0)
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ALPHA0 (1 << 1)
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_SHIFT 2
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_MASK 0x000000fc
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_ZERO 0x00000004
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_CONSTANT 0x00000008
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_PRIMARY_COLOR 0x0000000c
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_PREVIOUS 0x00000010
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_TEXTURE0 0x00000014
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_TEXTURE1 0x00000018
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_INVERSE1 (1 << 8)
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ALPHA1 (1 << 9)
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_SHIFT 10
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_MASK 0x0000fc00
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_ZERO 0x00000400
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_CONSTANT 0x00000800
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_PRIMARY_COLOR 0x00000c00
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_PREVIOUS 0x00001000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_TEXTURE0 0x00001400
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_TEXTURE1 0x00001800
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_INVERSE2 (1 << 16)
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ALPHA2 (1 << 17)
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_SHIFT 18
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_MASK 0x00fc0000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_ZERO 0x00040000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_CONSTANT 0x00080000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_PRIMARY_COLOR 0x000c0000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_PREVIOUS 0x00100000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_TEXTURE0 0x00140000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_TEXTURE1 0x00180000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_INVERSE3 (1 << 24)
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ALPHA3 (1 << 25)
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_SHIFT 26
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_MASK 0x1c000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_ZERO 0x04000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_CONSTANT 0x08000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_PRIMARY_COLOR 0x0c000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_PREVIOUS 0x10000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_TEXTURE0 0x14000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_TEXTURE1 0x18000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_SHIFT 29
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_MASK 0xe0000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_IDENTITY 0x20000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_SCALE2 0x40000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_SCALE4 0x60000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_BIAS 0x80000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_BIAS_SCALE2 0xe0000000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR 0x00000334
-#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_B_SHIFT 0
-#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_B_MASK 0x000000ff
-#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_G_SHIFT 8
-#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_G_MASK 0x0000ff00
-#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_R_SHIFT 16
-#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_R_MASK 0x00ff0000
-#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_A_SHIFT 24
-#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_A_MASK 0xff000000
-#define NV04_MULTITEX_TRIANGLE_BLEND 0x00000338
-#define NV04_MULTITEX_TRIANGLE_BLEND_MASK_BIT_SHIFT 4
-#define NV04_MULTITEX_TRIANGLE_BLEND_MASK_BIT_MASK 0x00000030
-#define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_SHIFT 6
-#define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_MASK 0x000000c0
-#define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_FLAT 0x00000040
-#define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_GOURAUD 0x00000080
-#define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_PHONG 0x000000c0
-#define NV04_MULTITEX_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE (1 << 8)
-#define NV04_MULTITEX_TRIANGLE_BLEND_SPECULAR_ENABLE (1 << 12)
-#define NV04_MULTITEX_TRIANGLE_BLEND_FOG_ENABLE (1 << 16)
-#define NV04_MULTITEX_TRIANGLE_BLEND_BLEND_ENABLE (1 << 20)
-#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_SHIFT 24
-#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_MASK 0x0f000000
-#define NV04_MULTITEX_TRIANGLE_BLEND_DST_SHIFT 28
-#define NV04_MULTITEX_TRIANGLE_BLEND_DST_MASK 0xf0000000
-#define NV04_MULTITEX_TRIANGLE_CONTROL0 0x0000033c
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_REF_SHIFT 0
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_REF_MASK 0x000000ff
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_SHIFT 8
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_MASK 0x00000f00
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_ENABLE (1 << 12)
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_ORIGIN (1 << 13)
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_ENABLE (1 << 14)
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_SHIFT 16
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_MASK 0x000f0000
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_SHIFT 20
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_MASK 0x00300000
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_BOTH 0x00000000
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_NONE 0x00100000
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_CW 0x00200000
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_CCW 0x00300000
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_DITHER_ENABLE (1 << 22)
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_PERSPECTIVE_ENABLE (1 << 23)
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_WRITE (1 << 24)
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_STENCIL_WRITE (1 << 25)
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_WRITE (1 << 26)
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_RED_WRITE (1 << 27)
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_GREEN_WRITE (1 << 28)
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_BLUE_WRITE (1 << 29)
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FORMAT_SHIFT 30
-#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FORMAT_MASK 0xc0000000
-#define NV04_MULTITEX_TRIANGLE_CONTROL1 0x00000340
-#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_ENABLE (1 << 0)
-#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_FUNC_SHIFT 4
-#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_FUNC_MASK 0x000000f0
-#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_REF_SHIFT 8
-#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_REF_MASK 0x0000ff00
-#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_READ_SHIFT 16
-#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_READ_MASK 0x00ff0000
-#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_WRITE_SHIFT 24
-#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_WRITE_MASK 0xff000000
-#define NV04_MULTITEX_TRIANGLE_CONTROL2 0x00000344
-#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_FAIL_SHIFT 0
-#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_FAIL_MASK 0x0000000f
-#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZFAIL_SHIFT 4
-#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZFAIL_MASK 0x000000f0
-#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZPASS_SHIFT 8
-#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZPASS_MASK 0x00000f00
-#define NV04_MULTITEX_TRIANGLE_FOGCOLOR 0x00000348
-#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_B_SHIFT 0
-#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_B_MASK 0x000000ff
-#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_G_SHIFT 8
-#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_G_MASK 0x0000ff00
-#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_R_SHIFT 16
-#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_R_MASK 0x00ff0000
-#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_A_SHIFT 24
-#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_A_MASK 0xff000000
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SX(x) (0x00000400+((x)*40))
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SX__SIZE 0x00000008
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SY(x) (0x00000404+((x)*40))
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SY__SIZE 0x00000008
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SZ(x) (0x00000408+((x)*40))
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SZ__SIZE 0x00000008
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_RHW(x) (0x0000040c+((x)*40))
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_RHW__SIZE 0x00000008
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR(x) (0x00000410+((x)*40))
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR__SIZE 0x00000008
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_B_SHIFT 0
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_B_MASK 0x000000ff
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_G_SHIFT 8
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_G_MASK 0x0000ff00
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_R_SHIFT 16
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_R_MASK 0x00ff0000
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_A_SHIFT 24
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_A_MASK 0xff000000
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR(x) (0x00000414+((x)*40))
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR__SIZE 0x00000008
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_B_SHIFT 0
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_B_MASK 0x000000ff
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_G_SHIFT 8
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_G_MASK 0x0000ff00
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_R_SHIFT 16
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_R_MASK 0x00ff0000
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_FOG_SHIFT 24
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_FOG_MASK 0xff000000
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TU0(x) (0x00000418+((x)*40))
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TU0__SIZE 0x00000008
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TV0(x) (0x0000041c+((x)*40))
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TV0__SIZE 0x00000008
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TU1(x) (0x00000420+((x)*40))
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TU1__SIZE 0x00000008
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TV1(x) (0x00000424+((x)*40))
-#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TV1__SIZE 0x00000008
-#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE(x) (0x00000540+((x)*4))
-#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE__SIZE 0x00000030
-#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I0_SHIFT 0
-#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I0_MASK 0x0000000f
-#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I1_SHIFT 4
-#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I1_MASK 0x000000f0
-#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I2_SHIFT 8
-#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I2_MASK 0x00000f00
-#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I3_SHIFT 12
-#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I3_MASK 0x0000f000
-#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I4_SHIFT 16
-#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I4_MASK 0x000f0000
-#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I5_SHIFT 20
-#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I5_MASK 0x00f00000
-
-
-#define NV10_MULTITEX_TRIANGLE 0x00000095
-
-
-
-#define NV10TCL 0x00000056
-
-#define NV10TCL_NOP 0x00000100
-#define NV10TCL_NOTIFY 0x00000104
-#define NV10TCL_DMA_NOTIFY 0x00000180
-#define NV10TCL_DMA_IN_MEMORY0 0x00000184
-#define NV10TCL_DMA_IN_MEMORY1 0x00000188
-#define NV10TCL_DMA_VTXBUF0 0x0000018c
-#define NV10TCL_DMA_IN_MEMORY2 0x00000194
-#define NV10TCL_DMA_IN_MEMORY3 0x00000198
-#define NV10TCL_RT_HORIZ 0x00000200
-#define NV10TCL_RT_HORIZ_X_SHIFT 0
-#define NV10TCL_RT_HORIZ_X_MASK 0x0000ffff
-#define NV10TCL_RT_HORIZ_W_SHIFT 16
-#define NV10TCL_RT_HORIZ_W_MASK 0xffff0000
-#define NV10TCL_RT_VERT 0x00000204
-#define NV10TCL_RT_VERT_Y_SHIFT 0
-#define NV10TCL_RT_VERT_Y_MASK 0x0000ffff
-#define NV10TCL_RT_VERT_H_SHIFT 16
-#define NV10TCL_RT_VERT_H_MASK 0xffff0000
-#define NV10TCL_RT_FORMAT 0x00000208
-#define NV10TCL_RT_FORMAT_TYPE_SHIFT 8
-#define NV10TCL_RT_FORMAT_TYPE_MASK 0x00000f00
-#define NV10TCL_RT_FORMAT_TYPE_LINEAR 0x00000100
-#define NV10TCL_RT_FORMAT_TYPE_SWIZZLED 0x00000200
-#define NV10TCL_RT_FORMAT_COLOR_SHIFT 0
-#define NV10TCL_RT_FORMAT_COLOR_MASK 0x0000001f
-#define NV10TCL_RT_FORMAT_COLOR_R5G6B5 0x00000003
-#define NV10TCL_RT_FORMAT_COLOR_X8R8G8B8 0x00000005
-#define NV10TCL_RT_FORMAT_COLOR_A8R8G8B8 0x00000008
-#define NV10TCL_RT_FORMAT_COLOR_B8 0x00000009
-#define NV10TCL_RT_FORMAT_COLOR_UNKNOWN 0x0000000d
-#define NV10TCL_RT_FORMAT_COLOR_X8B8G8R8 0x0000000f
-#define NV10TCL_RT_FORMAT_COLOR_A8B8G8R8 0x00000010
-#define NV10TCL_RT_PITCH 0x0000020c
-#define NV10TCL_RT_PITCH_COLOR_PITCH_SHIFT 0
-#define NV10TCL_RT_PITCH_COLOR_PITCH_MASK 0x0000ffff
-#define NV10TCL_RT_PITCH_ZETA_PITCH_SHIFT 16
-#define NV10TCL_RT_PITCH_ZETA_PITCH_MASK 0xffff0000
-#define NV10TCL_COLOR_OFFSET 0x00000210
-#define NV10TCL_ZETA_OFFSET 0x00000214
-#define NV10TCL_TX_OFFSET(x) (0x00000218+((x)*4))
-#define NV10TCL_TX_OFFSET__SIZE 0x00000002
-#define NV10TCL_TX_FORMAT(x) (0x00000220+((x)*4))
-#define NV10TCL_TX_FORMAT__SIZE 0x00000002
-#define NV10TCL_TX_FORMAT_DMA0 (1 << 0)
-#define NV10TCL_TX_FORMAT_DMA1 (1 << 1)
-#define NV10TCL_TX_FORMAT_CUBE_MAP (1 << 2)
-#define NV10TCL_TX_FORMAT_FORMAT_SHIFT 7
-#define NV10TCL_TX_FORMAT_FORMAT_MASK 0x00000f80
-#define NV10TCL_TX_FORMAT_FORMAT_L8 0x00000000
-#define NV10TCL_TX_FORMAT_FORMAT_A8 0x00000080
-#define NV10TCL_TX_FORMAT_FORMAT_A1R5G5B5 0x00000100
-#define NV10TCL_TX_FORMAT_FORMAT_A4R4G4B4 0x00000200
-#define NV10TCL_TX_FORMAT_FORMAT_R5G6B5 0x00000280
-#define NV10TCL_TX_FORMAT_FORMAT_A8R8G8B8 0x00000300
-#define NV10TCL_TX_FORMAT_FORMAT_X8R8G8B8 0x00000380
-#define NV10TCL_TX_FORMAT_FORMAT_INDEX8 0x00000580
-#define NV10TCL_TX_FORMAT_FORMAT_DXT1 0x00000600
-#define NV10TCL_TX_FORMAT_FORMAT_DXT3 0x00000700
-#define NV10TCL_TX_FORMAT_FORMAT_DXT5 0x00000780
-#define NV10TCL_TX_FORMAT_FORMAT_A1R5G5B5_RECT 0x00000800
-#define NV10TCL_TX_FORMAT_FORMAT_R5G6B5_RECT 0x00000880
-#define NV10TCL_TX_FORMAT_FORMAT_A8R8G8B8_RECT 0x00000900
-#define NV10TCL_TX_FORMAT_FORMAT_A8_RECT 0x00000980
-#define NV10TCL_TX_FORMAT_MIPMAP (1 << 15)
-#define NV10TCL_TX_FORMAT_BASE_SIZE_U_SHIFT 16
-#define NV10TCL_TX_FORMAT_BASE_SIZE_U_MASK 0x000f0000
-#define NV10TCL_TX_FORMAT_BASE_SIZE_V_SHIFT 20
-#define NV10TCL_TX_FORMAT_BASE_SIZE_V_MASK 0x00f00000
-#define NV10TCL_TX_FORMAT_WRAP_S_SHIFT 24
-#define NV10TCL_TX_FORMAT_WRAP_S_MASK 0x0f000000
-#define NV10TCL_TX_FORMAT_WRAP_S_REPEAT 0x01000000
-#define NV10TCL_TX_FORMAT_WRAP_S_MIRRORED_REPEAT 0x02000000
-#define NV10TCL_TX_FORMAT_WRAP_S_CLAMP_TO_EDGE 0x03000000
-#define NV10TCL_TX_FORMAT_WRAP_S_CLAMP_TO_BORDER 0x04000000
-#define NV10TCL_TX_FORMAT_WRAP_S_CLAMP 0x05000000
-#define NV10TCL_TX_FORMAT_WRAP_T_SHIFT 28
-#define NV10TCL_TX_FORMAT_WRAP_T_MASK 0xf0000000
-#define NV10TCL_TX_FORMAT_WRAP_T_REPEAT 0x10000000
-#define NV10TCL_TX_FORMAT_WRAP_T_MIRRORED_REPEAT 0x20000000
-#define NV10TCL_TX_FORMAT_WRAP_T_CLAMP_TO_EDGE 0x30000000
-#define NV10TCL_TX_FORMAT_WRAP_T_CLAMP_TO_BORDER 0x40000000
-#define NV10TCL_TX_FORMAT_WRAP_T_CLAMP 0x50000000
-#define NV10TCL_TX_ENABLE(x) (0x00000228+((x)*4))
-#define NV10TCL_TX_ENABLE__SIZE 0x00000002
-#define NV10TCL_TX_ENABLE_CULL_SHIFT 0
-#define NV10TCL_TX_ENABLE_CULL_MASK 0x0000000f
-#define NV10TCL_TX_ENABLE_CULL_DISABLED 0x00000000
-#define NV10TCL_TX_ENABLE_CULL_TEST_ALL 0x00000003
-#define NV10TCL_TX_ENABLE_CULL_TEST_ALPHA 0x00000004
-#define NV10TCL_TX_ENABLE_ANISOTROPY_SHIFT 4
-#define NV10TCL_TX_ENABLE_ANISOTROPY_MASK 0x00000030
-#define NV10TCL_TX_ENABLE_MIPMAP_MAX_LOD_SHIFT 14
-#define NV10TCL_TX_ENABLE_MIPMAP_MAX_LOD_MASK 0x0003c000
-#define NV10TCL_TX_ENABLE_MIPMAP_MIN_LOD_SHIFT 26
-#define NV10TCL_TX_ENABLE_MIPMAP_MIN_LOD_MASK 0x3c000000
-#define NV10TCL_TX_ENABLE_ENABLE (1 << 30)
-#define NV10TCL_TX_NPOT_PITCH(x) (0x00000230+((x)*4))
-#define NV10TCL_TX_NPOT_PITCH__SIZE 0x00000002
-#define NV10TCL_TX_NPOT_PITCH_PITCH_SHIFT 16
-#define NV10TCL_TX_NPOT_PITCH_PITCH_MASK 0xffff0000
-#define NV10TCL_TX_NPOT_SIZE(x) (0x00000240+((x)*4))
-#define NV10TCL_TX_NPOT_SIZE__SIZE 0x00000002
-#define NV10TCL_TX_NPOT_SIZE_H_SHIFT 0
-#define NV10TCL_TX_NPOT_SIZE_H_MASK 0x0000ffff
-#define NV10TCL_TX_NPOT_SIZE_W_SHIFT 16
-#define NV10TCL_TX_NPOT_SIZE_W_MASK 0xffff0000
-#define NV10TCL_TX_FILTER(x) (0x00000248+((x)*4))
-#define NV10TCL_TX_FILTER__SIZE 0x00000002
-#define NV10TCL_TX_FILTER_LOD_BIAS_SHIFT 8
-#define NV10TCL_TX_FILTER_LOD_BIAS_MASK 0x00000f00
-#define NV10TCL_TX_FILTER_MINIFY_SHIFT 24
-#define NV10TCL_TX_FILTER_MINIFY_MASK 0x0f000000
-#define NV10TCL_TX_FILTER_MINIFY_NEAREST 0x01000000
-#define NV10TCL_TX_FILTER_MINIFY_LINEAR 0x02000000
-#define NV10TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST 0x03000000
-#define NV10TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST 0x04000000
-#define NV10TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR 0x05000000
-#define NV10TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR 0x06000000
-#define NV10TCL_TX_FILTER_MAGNIFY_SHIFT 28
-#define NV10TCL_TX_FILTER_MAGNIFY_MASK 0xf0000000
-#define NV10TCL_TX_FILTER_MAGNIFY_NEAREST 0x10000000
-#define NV10TCL_TX_FILTER_MAGNIFY_LINEAR 0x20000000
-#define NV10TCL_TX_PALETTE_OFFSET(x) (0x00000250+((x)*4))
-#define NV10TCL_TX_PALETTE_OFFSET__SIZE 0x00000002
-#define NV10TCL_RC_IN_ALPHA(x) (0x00000260+((x)*4))
-#define NV10TCL_RC_IN_ALPHA__SIZE 0x00000002
-#define NV10TCL_RC_IN_ALPHA_D_INPUT_SHIFT 0
-#define NV10TCL_RC_IN_ALPHA_D_INPUT_MASK 0x0000000f
-#define NV10TCL_RC_IN_ALPHA_D_INPUT_ZERO 0x00000000
-#define NV10TCL_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR0 0x00000001
-#define NV10TCL_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR1 0x00000002
-#define NV10TCL_RC_IN_ALPHA_D_INPUT_FOG 0x00000003
-#define NV10TCL_RC_IN_ALPHA_D_INPUT_PRIMARY_COLOR 0x00000004
-#define NV10TCL_RC_IN_ALPHA_D_INPUT_SECONDARY_COLOR 0x00000005
-#define NV10TCL_RC_IN_ALPHA_D_INPUT_TEXTURE0 0x00000008
-#define NV10TCL_RC_IN_ALPHA_D_INPUT_TEXTURE1 0x00000009
-#define NV10TCL_RC_IN_ALPHA_D_INPUT_SPARE0 0x0000000c
-#define NV10TCL_RC_IN_ALPHA_D_INPUT_SPARE1 0x0000000d
-#define NV10TCL_RC_IN_ALPHA_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e
-#define NV10TCL_RC_IN_ALPHA_D_INPUT_E_TIMES_F 0x0000000f
-#define NV10TCL_RC_IN_ALPHA_D_INPUT_TEXTURE2 0x0000000a
-#define NV10TCL_RC_IN_ALPHA_D_INPUT_TEXTURE3 0x0000000b
-#define NV10TCL_RC_IN_ALPHA_D_COMPONENT_USAGE (1 << 4)
-#define NV10TCL_RC_IN_ALPHA_D_COMPONENT_USAGE_BLUE 0x00000000
-#define NV10TCL_RC_IN_ALPHA_D_COMPONENT_USAGE_ALPHA 0x00000010
-#define NV10TCL_RC_IN_ALPHA_D_MAPPING_SHIFT 5
-#define NV10TCL_RC_IN_ALPHA_D_MAPPING_MASK 0x000000e0
-#define NV10TCL_RC_IN_ALPHA_D_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV10TCL_RC_IN_ALPHA_D_MAPPING_UNSIGNED_INVERT 0x00000020
-#define NV10TCL_RC_IN_ALPHA_D_MAPPING_EXPAND_NORMAL 0x00000040
-#define NV10TCL_RC_IN_ALPHA_D_MAPPING_EXPAND_NEGATE 0x00000060
-#define NV10TCL_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NORMAL 0x00000080
-#define NV10TCL_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0
-#define NV10TCL_RC_IN_ALPHA_D_MAPPING_SIGNED_IDENTITY 0x000000c0
-#define NV10TCL_RC_IN_ALPHA_D_MAPPING_SIGNED_NEGATE 0x000000e0
-#define NV10TCL_RC_IN_ALPHA_C_INPUT_SHIFT 8
-#define NV10TCL_RC_IN_ALPHA_C_INPUT_MASK 0x00000f00
-#define NV10TCL_RC_IN_ALPHA_C_INPUT_ZERO 0x00000000
-#define NV10TCL_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR0 0x00000100
-#define NV10TCL_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR1 0x00000200
-#define NV10TCL_RC_IN_ALPHA_C_INPUT_FOG 0x00000300
-#define NV10TCL_RC_IN_ALPHA_C_INPUT_PRIMARY_COLOR 0x00000400
-#define NV10TCL_RC_IN_ALPHA_C_INPUT_SECONDARY_COLOR 0x00000500
-#define NV10TCL_RC_IN_ALPHA_C_INPUT_TEXTURE0 0x00000800
-#define NV10TCL_RC_IN_ALPHA_C_INPUT_TEXTURE1 0x00000900
-#define NV10TCL_RC_IN_ALPHA_C_INPUT_SPARE0 0x00000c00
-#define NV10TCL_RC_IN_ALPHA_C_INPUT_SPARE1 0x00000d00
-#define NV10TCL_RC_IN_ALPHA_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
-#define NV10TCL_RC_IN_ALPHA_C_INPUT_E_TIMES_F 0x00000f00
-#define NV10TCL_RC_IN_ALPHA_C_INPUT_TEXTURE2 0x00000a00
-#define NV10TCL_RC_IN_ALPHA_C_INPUT_TEXTURE3 0x00000b00
-#define NV10TCL_RC_IN_ALPHA_C_COMPONENT_USAGE (1 << 12)
-#define NV10TCL_RC_IN_ALPHA_C_COMPONENT_USAGE_BLUE 0x00000000
-#define NV10TCL_RC_IN_ALPHA_C_COMPONENT_USAGE_ALPHA 0x00001000
-#define NV10TCL_RC_IN_ALPHA_C_MAPPING_SHIFT 13
-#define NV10TCL_RC_IN_ALPHA_C_MAPPING_MASK 0x0000e000
-#define NV10TCL_RC_IN_ALPHA_C_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV10TCL_RC_IN_ALPHA_C_MAPPING_UNSIGNED_INVERT 0x00002000
-#define NV10TCL_RC_IN_ALPHA_C_MAPPING_EXPAND_NORMAL 0x00004000
-#define NV10TCL_RC_IN_ALPHA_C_MAPPING_EXPAND_NEGATE 0x00006000
-#define NV10TCL_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NORMAL 0x00008000
-#define NV10TCL_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000
-#define NV10TCL_RC_IN_ALPHA_C_MAPPING_SIGNED_IDENTITY 0x0000c000
-#define NV10TCL_RC_IN_ALPHA_C_MAPPING_SIGNED_NEGATE 0x0000e000
-#define NV10TCL_RC_IN_ALPHA_B_INPUT_SHIFT 16
-#define NV10TCL_RC_IN_ALPHA_B_INPUT_MASK 0x000f0000
-#define NV10TCL_RC_IN_ALPHA_B_INPUT_ZERO 0x00000000
-#define NV10TCL_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR0 0x00010000
-#define NV10TCL_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR1 0x00020000
-#define NV10TCL_RC_IN_ALPHA_B_INPUT_FOG 0x00030000
-#define NV10TCL_RC_IN_ALPHA_B_INPUT_PRIMARY_COLOR 0x00040000
-#define NV10TCL_RC_IN_ALPHA_B_INPUT_SECONDARY_COLOR 0x00050000
-#define NV10TCL_RC_IN_ALPHA_B_INPUT_TEXTURE0 0x00080000
-#define NV10TCL_RC_IN_ALPHA_B_INPUT_TEXTURE1 0x00090000
-#define NV10TCL_RC_IN_ALPHA_B_INPUT_SPARE0 0x000c0000
-#define NV10TCL_RC_IN_ALPHA_B_INPUT_SPARE1 0x000d0000
-#define NV10TCL_RC_IN_ALPHA_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000
-#define NV10TCL_RC_IN_ALPHA_B_INPUT_E_TIMES_F 0x000f0000
-#define NV10TCL_RC_IN_ALPHA_B_INPUT_TEXTURE2 0x000a0000
-#define NV10TCL_RC_IN_ALPHA_B_INPUT_TEXTURE3 0x000b0000
-#define NV10TCL_RC_IN_ALPHA_B_COMPONENT_USAGE (1 << 20)
-#define NV10TCL_RC_IN_ALPHA_B_COMPONENT_USAGE_BLUE 0x00000000
-#define NV10TCL_RC_IN_ALPHA_B_COMPONENT_USAGE_ALPHA 0x00100000
-#define NV10TCL_RC_IN_ALPHA_B_MAPPING_SHIFT 21
-#define NV10TCL_RC_IN_ALPHA_B_MAPPING_MASK 0x00e00000
-#define NV10TCL_RC_IN_ALPHA_B_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV10TCL_RC_IN_ALPHA_B_MAPPING_UNSIGNED_INVERT 0x00200000
-#define NV10TCL_RC_IN_ALPHA_B_MAPPING_EXPAND_NORMAL 0x00400000
-#define NV10TCL_RC_IN_ALPHA_B_MAPPING_EXPAND_NEGATE 0x00600000
-#define NV10TCL_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NORMAL 0x00800000
-#define NV10TCL_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000
-#define NV10TCL_RC_IN_ALPHA_B_MAPPING_SIGNED_IDENTITY 0x00c00000
-#define NV10TCL_RC_IN_ALPHA_B_MAPPING_SIGNED_NEGATE 0x00e00000
-#define NV10TCL_RC_IN_ALPHA_A_INPUT_SHIFT 24
-#define NV10TCL_RC_IN_ALPHA_A_INPUT_MASK 0x0f000000
-#define NV10TCL_RC_IN_ALPHA_A_INPUT_ZERO 0x00000000
-#define NV10TCL_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR0 0x01000000
-#define NV10TCL_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR1 0x02000000
-#define NV10TCL_RC_IN_ALPHA_A_INPUT_FOG 0x03000000
-#define NV10TCL_RC_IN_ALPHA_A_INPUT_PRIMARY_COLOR 0x04000000
-#define NV10TCL_RC_IN_ALPHA_A_INPUT_SECONDARY_COLOR 0x05000000
-#define NV10TCL_RC_IN_ALPHA_A_INPUT_TEXTURE0 0x08000000
-#define NV10TCL_RC_IN_ALPHA_A_INPUT_TEXTURE1 0x09000000
-#define NV10TCL_RC_IN_ALPHA_A_INPUT_SPARE0 0x0c000000
-#define NV10TCL_RC_IN_ALPHA_A_INPUT_SPARE1 0x0d000000
-#define NV10TCL_RC_IN_ALPHA_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000
-#define NV10TCL_RC_IN_ALPHA_A_INPUT_E_TIMES_F 0x0f000000
-#define NV10TCL_RC_IN_ALPHA_A_INPUT_TEXTURE2 0x0a000000
-#define NV10TCL_RC_IN_ALPHA_A_INPUT_TEXTURE3 0x0b000000
-#define NV10TCL_RC_IN_ALPHA_A_COMPONENT_USAGE (1 << 28)
-#define NV10TCL_RC_IN_ALPHA_A_COMPONENT_USAGE_BLUE 0x00000000
-#define NV10TCL_RC_IN_ALPHA_A_COMPONENT_USAGE_ALPHA 0x10000000
-#define NV10TCL_RC_IN_ALPHA_A_MAPPING_SHIFT 29
-#define NV10TCL_RC_IN_ALPHA_A_MAPPING_MASK 0xe0000000
-#define NV10TCL_RC_IN_ALPHA_A_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV10TCL_RC_IN_ALPHA_A_MAPPING_UNSIGNED_INVERT 0x20000000
-#define NV10TCL_RC_IN_ALPHA_A_MAPPING_EXPAND_NORMAL 0x40000000
-#define NV10TCL_RC_IN_ALPHA_A_MAPPING_EXPAND_NEGATE 0x60000000
-#define NV10TCL_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NORMAL 0x80000000
-#define NV10TCL_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000
-#define NV10TCL_RC_IN_ALPHA_A_MAPPING_SIGNED_IDENTITY 0xc0000000
-#define NV10TCL_RC_IN_ALPHA_A_MAPPING_SIGNED_NEGATE 0xe0000000
-#define NV10TCL_RC_IN_RGB(x) (0x00000268+((x)*4))
-#define NV10TCL_RC_IN_RGB__SIZE 0x00000002
-#define NV10TCL_RC_IN_RGB_D_INPUT_SHIFT 0
-#define NV10TCL_RC_IN_RGB_D_INPUT_MASK 0x0000000f
-#define NV10TCL_RC_IN_RGB_D_INPUT_ZERO 0x00000000
-#define NV10TCL_RC_IN_RGB_D_INPUT_CONSTANT_COLOR0 0x00000001
-#define NV10TCL_RC_IN_RGB_D_INPUT_CONSTANT_COLOR1 0x00000002
-#define NV10TCL_RC_IN_RGB_D_INPUT_FOG 0x00000003
-#define NV10TCL_RC_IN_RGB_D_INPUT_PRIMARY_COLOR 0x00000004
-#define NV10TCL_RC_IN_RGB_D_INPUT_SECONDARY_COLOR 0x00000005
-#define NV10TCL_RC_IN_RGB_D_INPUT_TEXTURE0 0x00000008
-#define NV10TCL_RC_IN_RGB_D_INPUT_TEXTURE1 0x00000009
-#define NV10TCL_RC_IN_RGB_D_INPUT_SPARE0 0x0000000c
-#define NV10TCL_RC_IN_RGB_D_INPUT_SPARE1 0x0000000d
-#define NV10TCL_RC_IN_RGB_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e
-#define NV10TCL_RC_IN_RGB_D_INPUT_E_TIMES_F 0x0000000f
-#define NV10TCL_RC_IN_RGB_D_INPUT_TEXTURE2 0x0000000a
-#define NV10TCL_RC_IN_RGB_D_INPUT_TEXTURE3 0x0000000b
-#define NV10TCL_RC_IN_RGB_D_COMPONENT_USAGE (1 << 4)
-#define NV10TCL_RC_IN_RGB_D_COMPONENT_USAGE_RGB 0x00000000
-#define NV10TCL_RC_IN_RGB_D_COMPONENT_USAGE_ALPHA 0x00000010
-#define NV10TCL_RC_IN_RGB_D_MAPPING_SHIFT 5
-#define NV10TCL_RC_IN_RGB_D_MAPPING_MASK 0x000000e0
-#define NV10TCL_RC_IN_RGB_D_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV10TCL_RC_IN_RGB_D_MAPPING_UNSIGNED_INVERT 0x00000020
-#define NV10TCL_RC_IN_RGB_D_MAPPING_EXPAND_NORMAL 0x00000040
-#define NV10TCL_RC_IN_RGB_D_MAPPING_EXPAND_NEGATE 0x00000060
-#define NV10TCL_RC_IN_RGB_D_MAPPING_HALF_BIAS_NORMAL 0x00000080
-#define NV10TCL_RC_IN_RGB_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0
-#define NV10TCL_RC_IN_RGB_D_MAPPING_SIGNED_IDENTITY 0x000000c0
-#define NV10TCL_RC_IN_RGB_D_MAPPING_SIGNED_NEGATE 0x000000e0
-#define NV10TCL_RC_IN_RGB_C_INPUT_SHIFT 8
-#define NV10TCL_RC_IN_RGB_C_INPUT_MASK 0x00000f00
-#define NV10TCL_RC_IN_RGB_C_INPUT_ZERO 0x00000000
-#define NV10TCL_RC_IN_RGB_C_INPUT_CONSTANT_COLOR0 0x00000100
-#define NV10TCL_RC_IN_RGB_C_INPUT_CONSTANT_COLOR1 0x00000200
-#define NV10TCL_RC_IN_RGB_C_INPUT_FOG 0x00000300
-#define NV10TCL_RC_IN_RGB_C_INPUT_PRIMARY_COLOR 0x00000400
-#define NV10TCL_RC_IN_RGB_C_INPUT_SECONDARY_COLOR 0x00000500
-#define NV10TCL_RC_IN_RGB_C_INPUT_TEXTURE0 0x00000800
-#define NV10TCL_RC_IN_RGB_C_INPUT_TEXTURE1 0x00000900
-#define NV10TCL_RC_IN_RGB_C_INPUT_SPARE0 0x00000c00
-#define NV10TCL_RC_IN_RGB_C_INPUT_SPARE1 0x00000d00
-#define NV10TCL_RC_IN_RGB_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
-#define NV10TCL_RC_IN_RGB_C_INPUT_E_TIMES_F 0x00000f00
-#define NV10TCL_RC_IN_RGB_C_INPUT_TEXTURE2 0x00000a00
-#define NV10TCL_RC_IN_RGB_C_INPUT_TEXTURE3 0x00000b00
-#define NV10TCL_RC_IN_RGB_C_COMPONENT_USAGE (1 << 12)
-#define NV10TCL_RC_IN_RGB_C_COMPONENT_USAGE_RGB 0x00000000
-#define NV10TCL_RC_IN_RGB_C_COMPONENT_USAGE_ALPHA 0x00001000
-#define NV10TCL_RC_IN_RGB_C_MAPPING_SHIFT 13
-#define NV10TCL_RC_IN_RGB_C_MAPPING_MASK 0x0000e000
-#define NV10TCL_RC_IN_RGB_C_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV10TCL_RC_IN_RGB_C_MAPPING_UNSIGNED_INVERT 0x00002000
-#define NV10TCL_RC_IN_RGB_C_MAPPING_EXPAND_NORMAL 0x00004000
-#define NV10TCL_RC_IN_RGB_C_MAPPING_EXPAND_NEGATE 0x00006000
-#define NV10TCL_RC_IN_RGB_C_MAPPING_HALF_BIAS_NORMAL 0x00008000
-#define NV10TCL_RC_IN_RGB_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000
-#define NV10TCL_RC_IN_RGB_C_MAPPING_SIGNED_IDENTITY 0x0000c000
-#define NV10TCL_RC_IN_RGB_C_MAPPING_SIGNED_NEGATE 0x0000e000
-#define NV10TCL_RC_IN_RGB_B_INPUT_SHIFT 16
-#define NV10TCL_RC_IN_RGB_B_INPUT_MASK 0x000f0000
-#define NV10TCL_RC_IN_RGB_B_INPUT_ZERO 0x00000000
-#define NV10TCL_RC_IN_RGB_B_INPUT_CONSTANT_COLOR0 0x00010000
-#define NV10TCL_RC_IN_RGB_B_INPUT_CONSTANT_COLOR1 0x00020000
-#define NV10TCL_RC_IN_RGB_B_INPUT_FOG 0x00030000
-#define NV10TCL_RC_IN_RGB_B_INPUT_PRIMARY_COLOR 0x00040000
-#define NV10TCL_RC_IN_RGB_B_INPUT_SECONDARY_COLOR 0x00050000
-#define NV10TCL_RC_IN_RGB_B_INPUT_TEXTURE0 0x00080000
-#define NV10TCL_RC_IN_RGB_B_INPUT_TEXTURE1 0x00090000
-#define NV10TCL_RC_IN_RGB_B_INPUT_SPARE0 0x000c0000
-#define NV10TCL_RC_IN_RGB_B_INPUT_SPARE1 0x000d0000
-#define NV10TCL_RC_IN_RGB_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000
-#define NV10TCL_RC_IN_RGB_B_INPUT_E_TIMES_F 0x000f0000
-#define NV10TCL_RC_IN_RGB_B_INPUT_TEXTURE2 0x000a0000
-#define NV10TCL_RC_IN_RGB_B_INPUT_TEXTURE3 0x000b0000
-#define NV10TCL_RC_IN_RGB_B_COMPONENT_USAGE (1 << 20)
-#define NV10TCL_RC_IN_RGB_B_COMPONENT_USAGE_RGB 0x00000000
-#define NV10TCL_RC_IN_RGB_B_COMPONENT_USAGE_ALPHA 0x00100000
-#define NV10TCL_RC_IN_RGB_B_MAPPING_SHIFT 21
-#define NV10TCL_RC_IN_RGB_B_MAPPING_MASK 0x00e00000
-#define NV10TCL_RC_IN_RGB_B_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV10TCL_RC_IN_RGB_B_MAPPING_UNSIGNED_INVERT 0x00200000
-#define NV10TCL_RC_IN_RGB_B_MAPPING_EXPAND_NORMAL 0x00400000
-#define NV10TCL_RC_IN_RGB_B_MAPPING_EXPAND_NEGATE 0x00600000
-#define NV10TCL_RC_IN_RGB_B_MAPPING_HALF_BIAS_NORMAL 0x00800000
-#define NV10TCL_RC_IN_RGB_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000
-#define NV10TCL_RC_IN_RGB_B_MAPPING_SIGNED_IDENTITY 0x00c00000
-#define NV10TCL_RC_IN_RGB_B_MAPPING_SIGNED_NEGATE 0x00e00000
-#define NV10TCL_RC_IN_RGB_A_INPUT_SHIFT 24
-#define NV10TCL_RC_IN_RGB_A_INPUT_MASK 0x0f000000
-#define NV10TCL_RC_IN_RGB_A_INPUT_ZERO 0x00000000
-#define NV10TCL_RC_IN_RGB_A_INPUT_CONSTANT_COLOR0 0x01000000
-#define NV10TCL_RC_IN_RGB_A_INPUT_CONSTANT_COLOR1 0x02000000
-#define NV10TCL_RC_IN_RGB_A_INPUT_FOG 0x03000000
-#define NV10TCL_RC_IN_RGB_A_INPUT_PRIMARY_COLOR 0x04000000
-#define NV10TCL_RC_IN_RGB_A_INPUT_SECONDARY_COLOR 0x05000000
-#define NV10TCL_RC_IN_RGB_A_INPUT_TEXTURE0 0x08000000
-#define NV10TCL_RC_IN_RGB_A_INPUT_TEXTURE1 0x09000000
-#define NV10TCL_RC_IN_RGB_A_INPUT_SPARE0 0x0c000000
-#define NV10TCL_RC_IN_RGB_A_INPUT_SPARE1 0x0d000000
-#define NV10TCL_RC_IN_RGB_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000
-#define NV10TCL_RC_IN_RGB_A_INPUT_E_TIMES_F 0x0f000000
-#define NV10TCL_RC_IN_RGB_A_INPUT_TEXTURE2 0x0a000000
-#define NV10TCL_RC_IN_RGB_A_INPUT_TEXTURE3 0x0b000000
-#define NV10TCL_RC_IN_RGB_A_COMPONENT_USAGE (1 << 28)
-#define NV10TCL_RC_IN_RGB_A_COMPONENT_USAGE_RGB 0x00000000
-#define NV10TCL_RC_IN_RGB_A_COMPONENT_USAGE_ALPHA 0x10000000
-#define NV10TCL_RC_IN_RGB_A_MAPPING_SHIFT 29
-#define NV10TCL_RC_IN_RGB_A_MAPPING_MASK 0xe0000000
-#define NV10TCL_RC_IN_RGB_A_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV10TCL_RC_IN_RGB_A_MAPPING_UNSIGNED_INVERT 0x20000000
-#define NV10TCL_RC_IN_RGB_A_MAPPING_EXPAND_NORMAL 0x40000000
-#define NV10TCL_RC_IN_RGB_A_MAPPING_EXPAND_NEGATE 0x60000000
-#define NV10TCL_RC_IN_RGB_A_MAPPING_HALF_BIAS_NORMAL 0x80000000
-#define NV10TCL_RC_IN_RGB_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000
-#define NV10TCL_RC_IN_RGB_A_MAPPING_SIGNED_IDENTITY 0xc0000000
-#define NV10TCL_RC_IN_RGB_A_MAPPING_SIGNED_NEGATE 0xe0000000
-#define NV10TCL_RC_COLOR(x) (0x00000270+((x)*4))
-#define NV10TCL_RC_COLOR__SIZE 0x00000002
-#define NV10TCL_RC_COLOR_B_SHIFT 0
-#define NV10TCL_RC_COLOR_B_MASK 0x000000ff
-#define NV10TCL_RC_COLOR_G_SHIFT 8
-#define NV10TCL_RC_COLOR_G_MASK 0x0000ff00
-#define NV10TCL_RC_COLOR_R_SHIFT 16
-#define NV10TCL_RC_COLOR_R_MASK 0x00ff0000
-#define NV10TCL_RC_COLOR_A_SHIFT 24
-#define NV10TCL_RC_COLOR_A_MASK 0xff000000
-#define NV10TCL_RC_OUT_ALPHA(x) (0x00000278+((x)*4))
-#define NV10TCL_RC_OUT_ALPHA__SIZE 0x00000002
-#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_SHIFT 0
-#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_MASK 0x0000000f
-#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_ZERO 0x00000000
-#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR0 0x00000001
-#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR1 0x00000002
-#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_FOG 0x00000003
-#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_PRIMARY_COLOR 0x00000004
-#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_SECONDARY_COLOR 0x00000005
-#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE0 0x00000008
-#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE1 0x00000009
-#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE0 0x0000000c
-#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE1 0x0000000d
-#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e
-#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_E_TIMES_F 0x0000000f
-#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE2 0x0000000a
-#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE3 0x0000000b
-#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_SHIFT 4
-#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_MASK 0x000000f0
-#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_ZERO 0x00000000
-#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR0 0x00000010
-#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR1 0x00000020
-#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_FOG 0x00000030
-#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_PRIMARY_COLOR 0x00000040
-#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_SECONDARY_COLOR 0x00000050
-#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE0 0x00000080
-#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE1 0x00000090
-#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE0 0x000000c0
-#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE1 0x000000d0
-#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000000e0
-#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_E_TIMES_F 0x000000f0
-#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE2 0x000000a0
-#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE3 0x000000b0
-#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_SHIFT 8
-#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_MASK 0x00000f00
-#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_ZERO 0x00000000
-#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR0 0x00000100
-#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR1 0x00000200
-#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_FOG 0x00000300
-#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_PRIMARY_COLOR 0x00000400
-#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_SECONDARY_COLOR 0x00000500
-#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE0 0x00000800
-#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE1 0x00000900
-#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0 0x00000c00
-#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE1 0x00000d00
-#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
-#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_E_TIMES_F 0x00000f00
-#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE2 0x00000a00
-#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE3 0x00000b00
-#define NV10TCL_RC_OUT_ALPHA_CD_DOT_PRODUCT (1 << 12)
-#define NV10TCL_RC_OUT_ALPHA_AB_DOT_PRODUCT (1 << 13)
-#define NV10TCL_RC_OUT_ALPHA_MUX_SUM (1 << 14)
-#define NV10TCL_RC_OUT_ALPHA_BIAS (1 << 15)
-#define NV10TCL_RC_OUT_ALPHA_BIAS_NONE 0x00000000
-#define NV10TCL_RC_OUT_ALPHA_BIAS_BIAS_BY_NEGATIVE_ONE_HALF 0x00008000
-#define NV10TCL_RC_OUT_ALPHA_SCALE_SHIFT 16
-#define NV10TCL_RC_OUT_ALPHA_SCALE_MASK 0x00030000
-#define NV10TCL_RC_OUT_ALPHA_SCALE_NONE 0x00000000
-#define NV10TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_TWO 0x00010000
-#define NV10TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_FOUR 0x00020000
-#define NV10TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_ONE_HALF 0x00030000
-#define NV10TCL_RC_OUT_RGB(x) (0x00000280+((x)*4))
-#define NV10TCL_RC_OUT_RGB__SIZE 0x00000002
-#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_SHIFT 0
-#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_MASK 0x0000000f
-#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_ZERO 0x00000000
-#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR0 0x00000001
-#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR1 0x00000002
-#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_FOG 0x00000003
-#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_PRIMARY_COLOR 0x00000004
-#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_SECONDARY_COLOR 0x00000005
-#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE0 0x00000008
-#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE1 0x00000009
-#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_SPARE0 0x0000000c
-#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_SPARE1 0x0000000d
-#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e
-#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_E_TIMES_F 0x0000000f
-#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE2 0x0000000a
-#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE3 0x0000000b
-#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_SHIFT 4
-#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_MASK 0x000000f0
-#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_ZERO 0x00000000
-#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR0 0x00000010
-#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR1 0x00000020
-#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_FOG 0x00000030
-#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_PRIMARY_COLOR 0x00000040
-#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_SECONDARY_COLOR 0x00000050
-#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE0 0x00000080
-#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE1 0x00000090
-#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_SPARE0 0x000000c0
-#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_SPARE1 0x000000d0
-#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000000e0
-#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_E_TIMES_F 0x000000f0
-#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE2 0x000000a0
-#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE3 0x000000b0
-#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_SHIFT 8
-#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_MASK 0x00000f00
-#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_ZERO 0x00000000
-#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR0 0x00000100
-#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR1 0x00000200
-#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_FOG 0x00000300
-#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_PRIMARY_COLOR 0x00000400
-#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_SECONDARY_COLOR 0x00000500
-#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE0 0x00000800
-#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE1 0x00000900
-#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE0 0x00000c00
-#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE1 0x00000d00
-#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
-#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_E_TIMES_F 0x00000f00
-#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE2 0x00000a00
-#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE3 0x00000b00
-#define NV10TCL_RC_OUT_RGB_CD_DOT_PRODUCT (1 << 12)
-#define NV10TCL_RC_OUT_RGB_AB_DOT_PRODUCT (1 << 13)
-#define NV10TCL_RC_OUT_RGB_MUX_SUM (1 << 14)
-#define NV10TCL_RC_OUT_RGB_BIAS (1 << 15)
-#define NV10TCL_RC_OUT_RGB_BIAS_NONE 0x00000000
-#define NV10TCL_RC_OUT_RGB_BIAS_BIAS_BY_NEGATIVE_ONE_HALF 0x00008000
-#define NV10TCL_RC_OUT_RGB_SCALE_SHIFT 16
-#define NV10TCL_RC_OUT_RGB_SCALE_MASK 0x00030000
-#define NV10TCL_RC_OUT_RGB_SCALE_NONE 0x00000000
-#define NV10TCL_RC_OUT_RGB_SCALE_SCALE_BY_TWO 0x00010000
-#define NV10TCL_RC_OUT_RGB_SCALE_SCALE_BY_FOUR 0x00020000
-#define NV10TCL_RC_OUT_RGB_SCALE_SCALE_BY_ONE_HALF 0x00030000
-#define NV10TCL_RC_OUT_RGB_OPERATION_SHIFT 27
-#define NV10TCL_RC_OUT_RGB_OPERATION_MASK 0x38000000
-#define NV10TCL_RC_FINAL0 0x00000288
-#define NV10TCL_RC_FINAL0_D_INPUT_SHIFT 0
-#define NV10TCL_RC_FINAL0_D_INPUT_MASK 0x0000000f
-#define NV10TCL_RC_FINAL0_D_INPUT_ZERO 0x00000000
-#define NV10TCL_RC_FINAL0_D_INPUT_CONSTANT_COLOR0 0x00000001
-#define NV10TCL_RC_FINAL0_D_INPUT_CONSTANT_COLOR1 0x00000002
-#define NV10TCL_RC_FINAL0_D_INPUT_FOG 0x00000003
-#define NV10TCL_RC_FINAL0_D_INPUT_PRIMARY_COLOR 0x00000004
-#define NV10TCL_RC_FINAL0_D_INPUT_SECONDARY_COLOR 0x00000005
-#define NV10TCL_RC_FINAL0_D_INPUT_TEXTURE0 0x00000008
-#define NV10TCL_RC_FINAL0_D_INPUT_TEXTURE1 0x00000009
-#define NV10TCL_RC_FINAL0_D_INPUT_SPARE0 0x0000000c
-#define NV10TCL_RC_FINAL0_D_INPUT_SPARE1 0x0000000d
-#define NV10TCL_RC_FINAL0_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e
-#define NV10TCL_RC_FINAL0_D_INPUT_E_TIMES_F 0x0000000f
-#define NV10TCL_RC_FINAL0_D_INPUT_TEXTURE2 0x0000000a
-#define NV10TCL_RC_FINAL0_D_INPUT_TEXTURE3 0x0000000b
-#define NV10TCL_RC_FINAL0_D_COMPONENT_USAGE (1 << 4)
-#define NV10TCL_RC_FINAL0_D_COMPONENT_USAGE_RGB 0x00000000
-#define NV10TCL_RC_FINAL0_D_COMPONENT_USAGE_ALPHA 0x00000010
-#define NV10TCL_RC_FINAL0_D_MAPPING_SHIFT 5
-#define NV10TCL_RC_FINAL0_D_MAPPING_MASK 0x000000e0
-#define NV10TCL_RC_FINAL0_D_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV10TCL_RC_FINAL0_D_MAPPING_UNSIGNED_INVERT 0x00000020
-#define NV10TCL_RC_FINAL0_D_MAPPING_EXPAND_NORMAL 0x00000040
-#define NV10TCL_RC_FINAL0_D_MAPPING_EXPAND_NEGATE 0x00000060
-#define NV10TCL_RC_FINAL0_D_MAPPING_HALF_BIAS_NORMAL 0x00000080
-#define NV10TCL_RC_FINAL0_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0
-#define NV10TCL_RC_FINAL0_D_MAPPING_SIGNED_IDENTITY 0x000000c0
-#define NV10TCL_RC_FINAL0_D_MAPPING_SIGNED_NEGATE 0x000000e0
-#define NV10TCL_RC_FINAL0_C_INPUT_SHIFT 8
-#define NV10TCL_RC_FINAL0_C_INPUT_MASK 0x00000f00
-#define NV10TCL_RC_FINAL0_C_INPUT_ZERO 0x00000000
-#define NV10TCL_RC_FINAL0_C_INPUT_CONSTANT_COLOR0 0x00000100
-#define NV10TCL_RC_FINAL0_C_INPUT_CONSTANT_COLOR1 0x00000200
-#define NV10TCL_RC_FINAL0_C_INPUT_FOG 0x00000300
-#define NV10TCL_RC_FINAL0_C_INPUT_PRIMARY_COLOR 0x00000400
-#define NV10TCL_RC_FINAL0_C_INPUT_SECONDARY_COLOR 0x00000500
-#define NV10TCL_RC_FINAL0_C_INPUT_TEXTURE0 0x00000800
-#define NV10TCL_RC_FINAL0_C_INPUT_TEXTURE1 0x00000900
-#define NV10TCL_RC_FINAL0_C_INPUT_SPARE0 0x00000c00
-#define NV10TCL_RC_FINAL0_C_INPUT_SPARE1 0x00000d00
-#define NV10TCL_RC_FINAL0_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
-#define NV10TCL_RC_FINAL0_C_INPUT_E_TIMES_F 0x00000f00
-#define NV10TCL_RC_FINAL0_C_INPUT_TEXTURE2 0x00000a00
-#define NV10TCL_RC_FINAL0_C_INPUT_TEXTURE3 0x00000b00
-#define NV10TCL_RC_FINAL0_C_COMPONENT_USAGE (1 << 12)
-#define NV10TCL_RC_FINAL0_C_COMPONENT_USAGE_RGB 0x00000000
-#define NV10TCL_RC_FINAL0_C_COMPONENT_USAGE_ALPHA 0x00001000
-#define NV10TCL_RC_FINAL0_C_MAPPING_SHIFT 13
-#define NV10TCL_RC_FINAL0_C_MAPPING_MASK 0x0000e000
-#define NV10TCL_RC_FINAL0_C_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV10TCL_RC_FINAL0_C_MAPPING_UNSIGNED_INVERT 0x00002000
-#define NV10TCL_RC_FINAL0_C_MAPPING_EXPAND_NORMAL 0x00004000
-#define NV10TCL_RC_FINAL0_C_MAPPING_EXPAND_NEGATE 0x00006000
-#define NV10TCL_RC_FINAL0_C_MAPPING_HALF_BIAS_NORMAL 0x00008000
-#define NV10TCL_RC_FINAL0_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000
-#define NV10TCL_RC_FINAL0_C_MAPPING_SIGNED_IDENTITY 0x0000c000
-#define NV10TCL_RC_FINAL0_C_MAPPING_SIGNED_NEGATE 0x0000e000
-#define NV10TCL_RC_FINAL0_B_INPUT_SHIFT 16
-#define NV10TCL_RC_FINAL0_B_INPUT_MASK 0x000f0000
-#define NV10TCL_RC_FINAL0_B_INPUT_ZERO 0x00000000
-#define NV10TCL_RC_FINAL0_B_INPUT_CONSTANT_COLOR0 0x00010000
-#define NV10TCL_RC_FINAL0_B_INPUT_CONSTANT_COLOR1 0x00020000
-#define NV10TCL_RC_FINAL0_B_INPUT_FOG 0x00030000
-#define NV10TCL_RC_FINAL0_B_INPUT_PRIMARY_COLOR 0x00040000
-#define NV10TCL_RC_FINAL0_B_INPUT_SECONDARY_COLOR 0x00050000
-#define NV10TCL_RC_FINAL0_B_INPUT_TEXTURE0 0x00080000
-#define NV10TCL_RC_FINAL0_B_INPUT_TEXTURE1 0x00090000
-#define NV10TCL_RC_FINAL0_B_INPUT_SPARE0 0x000c0000
-#define NV10TCL_RC_FINAL0_B_INPUT_SPARE1 0x000d0000
-#define NV10TCL_RC_FINAL0_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000
-#define NV10TCL_RC_FINAL0_B_INPUT_E_TIMES_F 0x000f0000
-#define NV10TCL_RC_FINAL0_B_INPUT_TEXTURE2 0x000a0000
-#define NV10TCL_RC_FINAL0_B_INPUT_TEXTURE3 0x000b0000
-#define NV10TCL_RC_FINAL0_B_COMPONENT_USAGE (1 << 20)
-#define NV10TCL_RC_FINAL0_B_COMPONENT_USAGE_RGB 0x00000000
-#define NV10TCL_RC_FINAL0_B_COMPONENT_USAGE_ALPHA 0x00100000
-#define NV10TCL_RC_FINAL0_B_MAPPING_SHIFT 21
-#define NV10TCL_RC_FINAL0_B_MAPPING_MASK 0x00e00000
-#define NV10TCL_RC_FINAL0_B_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV10TCL_RC_FINAL0_B_MAPPING_UNSIGNED_INVERT 0x00200000
-#define NV10TCL_RC_FINAL0_B_MAPPING_EXPAND_NORMAL 0x00400000
-#define NV10TCL_RC_FINAL0_B_MAPPING_EXPAND_NEGATE 0x00600000
-#define NV10TCL_RC_FINAL0_B_MAPPING_HALF_BIAS_NORMAL 0x00800000
-#define NV10TCL_RC_FINAL0_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000
-#define NV10TCL_RC_FINAL0_B_MAPPING_SIGNED_IDENTITY 0x00c00000
-#define NV10TCL_RC_FINAL0_B_MAPPING_SIGNED_NEGATE 0x00e00000
-#define NV10TCL_RC_FINAL0_A_INPUT_SHIFT 24
-#define NV10TCL_RC_FINAL0_A_INPUT_MASK 0x0f000000
-#define NV10TCL_RC_FINAL0_A_INPUT_ZERO 0x00000000
-#define NV10TCL_RC_FINAL0_A_INPUT_CONSTANT_COLOR0 0x01000000
-#define NV10TCL_RC_FINAL0_A_INPUT_CONSTANT_COLOR1 0x02000000
-#define NV10TCL_RC_FINAL0_A_INPUT_FOG 0x03000000
-#define NV10TCL_RC_FINAL0_A_INPUT_PRIMARY_COLOR 0x04000000
-#define NV10TCL_RC_FINAL0_A_INPUT_SECONDARY_COLOR 0x05000000
-#define NV10TCL_RC_FINAL0_A_INPUT_TEXTURE0 0x08000000
-#define NV10TCL_RC_FINAL0_A_INPUT_TEXTURE1 0x09000000
-#define NV10TCL_RC_FINAL0_A_INPUT_SPARE0 0x0c000000
-#define NV10TCL_RC_FINAL0_A_INPUT_SPARE1 0x0d000000
-#define NV10TCL_RC_FINAL0_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000
-#define NV10TCL_RC_FINAL0_A_INPUT_E_TIMES_F 0x0f000000
-#define NV10TCL_RC_FINAL0_A_INPUT_TEXTURE2 0x0a000000
-#define NV10TCL_RC_FINAL0_A_INPUT_TEXTURE3 0x0b000000
-#define NV10TCL_RC_FINAL0_A_COMPONENT_USAGE (1 << 28)
-#define NV10TCL_RC_FINAL0_A_COMPONENT_USAGE_RGB 0x00000000
-#define NV10TCL_RC_FINAL0_A_COMPONENT_USAGE_ALPHA 0x10000000
-#define NV10TCL_RC_FINAL0_A_MAPPING_SHIFT 29
-#define NV10TCL_RC_FINAL0_A_MAPPING_MASK 0xe0000000
-#define NV10TCL_RC_FINAL0_A_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV10TCL_RC_FINAL0_A_MAPPING_UNSIGNED_INVERT 0x20000000
-#define NV10TCL_RC_FINAL0_A_MAPPING_EXPAND_NORMAL 0x40000000
-#define NV10TCL_RC_FINAL0_A_MAPPING_EXPAND_NEGATE 0x60000000
-#define NV10TCL_RC_FINAL0_A_MAPPING_HALF_BIAS_NORMAL 0x80000000
-#define NV10TCL_RC_FINAL0_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000
-#define NV10TCL_RC_FINAL0_A_MAPPING_SIGNED_IDENTITY 0xc0000000
-#define NV10TCL_RC_FINAL0_A_MAPPING_SIGNED_NEGATE 0xe0000000
-#define NV10TCL_RC_FINAL1 0x0000028c
-#define NV10TCL_RC_FINAL1_COLOR_SUM_CLAMP (1 << 7)
-#define NV10TCL_RC_FINAL1_G_INPUT_SHIFT 8
-#define NV10TCL_RC_FINAL1_G_INPUT_MASK 0x00000f00
-#define NV10TCL_RC_FINAL1_G_INPUT_ZERO 0x00000000
-#define NV10TCL_RC_FINAL1_G_INPUT_CONSTANT_COLOR0 0x00000100
-#define NV10TCL_RC_FINAL1_G_INPUT_CONSTANT_COLOR1 0x00000200
-#define NV10TCL_RC_FINAL1_G_INPUT_FOG 0x00000300
-#define NV10TCL_RC_FINAL1_G_INPUT_PRIMARY_COLOR 0x00000400
-#define NV10TCL_RC_FINAL1_G_INPUT_SECONDARY_COLOR 0x00000500
-#define NV10TCL_RC_FINAL1_G_INPUT_TEXTURE0 0x00000800
-#define NV10TCL_RC_FINAL1_G_INPUT_TEXTURE1 0x00000900
-#define NV10TCL_RC_FINAL1_G_INPUT_SPARE0 0x00000c00
-#define NV10TCL_RC_FINAL1_G_INPUT_SPARE1 0x00000d00
-#define NV10TCL_RC_FINAL1_G_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
-#define NV10TCL_RC_FINAL1_G_INPUT_E_TIMES_F 0x00000f00
-#define NV10TCL_RC_FINAL1_G_INPUT_TEXTURE2 0x00000a00
-#define NV10TCL_RC_FINAL1_G_INPUT_TEXTURE3 0x00000b00
-#define NV10TCL_RC_FINAL1_G_COMPONENT_USAGE (1 << 12)
-#define NV10TCL_RC_FINAL1_G_COMPONENT_USAGE_RGB 0x00000000
-#define NV10TCL_RC_FINAL1_G_COMPONENT_USAGE_ALPHA 0x00001000
-#define NV10TCL_RC_FINAL1_G_MAPPING_SHIFT 13
-#define NV10TCL_RC_FINAL1_G_MAPPING_MASK 0x0000e000
-#define NV10TCL_RC_FINAL1_G_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV10TCL_RC_FINAL1_G_MAPPING_UNSIGNED_INVERT 0x00002000
-#define NV10TCL_RC_FINAL1_G_MAPPING_EXPAND_NORMAL 0x00004000
-#define NV10TCL_RC_FINAL1_G_MAPPING_EXPAND_NEGATE 0x00006000
-#define NV10TCL_RC_FINAL1_G_MAPPING_HALF_BIAS_NORMAL 0x00008000
-#define NV10TCL_RC_FINAL1_G_MAPPING_HALF_BIAS_NEGATE 0x0000a000
-#define NV10TCL_RC_FINAL1_G_MAPPING_SIGNED_IDENTITY 0x0000c000
-#define NV10TCL_RC_FINAL1_G_MAPPING_SIGNED_NEGATE 0x0000e000
-#define NV10TCL_RC_FINAL1_F_INPUT_SHIFT 16
-#define NV10TCL_RC_FINAL1_F_INPUT_MASK 0x000f0000
-#define NV10TCL_RC_FINAL1_F_INPUT_ZERO 0x00000000
-#define NV10TCL_RC_FINAL1_F_INPUT_CONSTANT_COLOR0 0x00010000
-#define NV10TCL_RC_FINAL1_F_INPUT_CONSTANT_COLOR1 0x00020000
-#define NV10TCL_RC_FINAL1_F_INPUT_FOG 0x00030000
-#define NV10TCL_RC_FINAL1_F_INPUT_PRIMARY_COLOR 0x00040000
-#define NV10TCL_RC_FINAL1_F_INPUT_SECONDARY_COLOR 0x00050000
-#define NV10TCL_RC_FINAL1_F_INPUT_TEXTURE0 0x00080000
-#define NV10TCL_RC_FINAL1_F_INPUT_TEXTURE1 0x00090000
-#define NV10TCL_RC_FINAL1_F_INPUT_SPARE0 0x000c0000
-#define NV10TCL_RC_FINAL1_F_INPUT_SPARE1 0x000d0000
-#define NV10TCL_RC_FINAL1_F_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000
-#define NV10TCL_RC_FINAL1_F_INPUT_E_TIMES_F 0x000f0000
-#define NV10TCL_RC_FINAL1_F_INPUT_TEXTURE2 0x000a0000
-#define NV10TCL_RC_FINAL1_F_INPUT_TEXTURE3 0x000b0000
-#define NV10TCL_RC_FINAL1_F_COMPONENT_USAGE (1 << 20)
-#define NV10TCL_RC_FINAL1_F_COMPONENT_USAGE_RGB 0x00000000
-#define NV10TCL_RC_FINAL1_F_COMPONENT_USAGE_ALPHA 0x00100000
-#define NV10TCL_RC_FINAL1_F_MAPPING_SHIFT 21
-#define NV10TCL_RC_FINAL1_F_MAPPING_MASK 0x00e00000
-#define NV10TCL_RC_FINAL1_F_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV10TCL_RC_FINAL1_F_MAPPING_UNSIGNED_INVERT 0x00200000
-#define NV10TCL_RC_FINAL1_F_MAPPING_EXPAND_NORMAL 0x00400000
-#define NV10TCL_RC_FINAL1_F_MAPPING_EXPAND_NEGATE 0x00600000
-#define NV10TCL_RC_FINAL1_F_MAPPING_HALF_BIAS_NORMAL 0x00800000
-#define NV10TCL_RC_FINAL1_F_MAPPING_HALF_BIAS_NEGATE 0x00a00000
-#define NV10TCL_RC_FINAL1_F_MAPPING_SIGNED_IDENTITY 0x00c00000
-#define NV10TCL_RC_FINAL1_F_MAPPING_SIGNED_NEGATE 0x00e00000
-#define NV10TCL_RC_FINAL1_E_INPUT_SHIFT 24
-#define NV10TCL_RC_FINAL1_E_INPUT_MASK 0x0f000000
-#define NV10TCL_RC_FINAL1_E_INPUT_ZERO 0x00000000
-#define NV10TCL_RC_FINAL1_E_INPUT_CONSTANT_COLOR0 0x01000000
-#define NV10TCL_RC_FINAL1_E_INPUT_CONSTANT_COLOR1 0x02000000
-#define NV10TCL_RC_FINAL1_E_INPUT_FOG 0x03000000
-#define NV10TCL_RC_FINAL1_E_INPUT_PRIMARY_COLOR 0x04000000
-#define NV10TCL_RC_FINAL1_E_INPUT_SECONDARY_COLOR 0x05000000
-#define NV10TCL_RC_FINAL1_E_INPUT_TEXTURE0 0x08000000
-#define NV10TCL_RC_FINAL1_E_INPUT_TEXTURE1 0x09000000
-#define NV10TCL_RC_FINAL1_E_INPUT_SPARE0 0x0c000000
-#define NV10TCL_RC_FINAL1_E_INPUT_SPARE1 0x0d000000
-#define NV10TCL_RC_FINAL1_E_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000
-#define NV10TCL_RC_FINAL1_E_INPUT_E_TIMES_F 0x0f000000
-#define NV10TCL_RC_FINAL1_E_INPUT_TEXTURE2 0x0a000000
-#define NV10TCL_RC_FINAL1_E_INPUT_TEXTURE3 0x0b000000
-#define NV10TCL_RC_FINAL1_E_COMPONENT_USAGE (1 << 28)
-#define NV10TCL_RC_FINAL1_E_COMPONENT_USAGE_RGB 0x00000000
-#define NV10TCL_RC_FINAL1_E_COMPONENT_USAGE_ALPHA 0x10000000
-#define NV10TCL_RC_FINAL1_E_MAPPING_SHIFT 29
-#define NV10TCL_RC_FINAL1_E_MAPPING_MASK 0xe0000000
-#define NV10TCL_RC_FINAL1_E_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV10TCL_RC_FINAL1_E_MAPPING_UNSIGNED_INVERT 0x20000000
-#define NV10TCL_RC_FINAL1_E_MAPPING_EXPAND_NORMAL 0x40000000
-#define NV10TCL_RC_FINAL1_E_MAPPING_EXPAND_NEGATE 0x60000000
-#define NV10TCL_RC_FINAL1_E_MAPPING_HALF_BIAS_NORMAL 0x80000000
-#define NV10TCL_RC_FINAL1_E_MAPPING_HALF_BIAS_NEGATE 0xa0000000
-#define NV10TCL_RC_FINAL1_E_MAPPING_SIGNED_IDENTITY 0xc0000000
-#define NV10TCL_RC_FINAL1_E_MAPPING_SIGNED_NEGATE 0xe0000000
-#define NV10TCL_LIGHT_MODEL 0x00000294
-#define NV10TCL_LIGHT_MODEL_VERTEX_SPECULAR (1 << 0)
-#define NV10TCL_LIGHT_MODEL_SEPARATE_SPECULAR (1 << 1)
-#define NV10TCL_LIGHT_MODEL_LOCAL_VIEWER (1 << 16)
-#define NV10TCL_COLOR_MATERIAL 0x00000298
-#define NV10TCL_COLOR_MATERIAL_EMISSION (1 << 0)
-#define NV10TCL_COLOR_MATERIAL_AMBIENT (1 << 1)
-#define NV10TCL_COLOR_MATERIAL_DIFFUSE (1 << 2)
-#define NV10TCL_COLOR_MATERIAL_SPECULAR (1 << 3)
-#define NV10TCL_FOG_MODE 0x0000029c
-#define NV10TCL_FOG_MODE_LINEAR 0x00002601
-#define NV10TCL_FOG_MODE_EXP 0x00000800
-#define NV10TCL_FOG_MODE_EXP_ABS 0x00000802
-#define NV10TCL_FOG_MODE_EXP2 0x00000803
-#define NV10TCL_FOG_COORD 0x000002a0
-#define NV10TCL_FOG_COORD_FOG 0x00000000
-#define NV10TCL_FOG_COORD_DIST_RADIAL 0x00000001
-#define NV10TCL_FOG_COORD_DIST_ORTHOGONAL 0x00000002
-#define NV10TCL_FOG_COORD_DIST_ORTHOGONAL_ABS 0x00000003
-#define NV10TCL_FOG_ENABLE 0x000002a4
-#define NV10TCL_FOG_COLOR 0x000002a8
-#define NV10TCL_FOG_COLOR_R_SHIFT 0
-#define NV10TCL_FOG_COLOR_R_MASK 0x000000ff
-#define NV10TCL_FOG_COLOR_G_SHIFT 8
-#define NV10TCL_FOG_COLOR_G_MASK 0x0000ff00
-#define NV10TCL_FOG_COLOR_B_SHIFT 16
-#define NV10TCL_FOG_COLOR_B_MASK 0x00ff0000
-#define NV10TCL_FOG_COLOR_A_SHIFT 24
-#define NV10TCL_FOG_COLOR_A_MASK 0xff000000
-#define NV10TCL_VIEWPORT_CLIP_MODE 0x000002b4
-#define NV10TCL_VIEWPORT_CLIP_HORIZ(x) (0x000002c0+((x)*4))
-#define NV10TCL_VIEWPORT_CLIP_HORIZ__SIZE 0x00000008
-#define NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_L_SHIFT 0
-#define NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_L_MASK 0x000007ff
-#define NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_LEFT_ENABLE (1 << 11)
-#define NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_R_SHIFT 16
-#define NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_R_MASK 0x07ff0000
-#define NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_RIGHT_ENABLE (1 << 27)
-#define NV10TCL_VIEWPORT_CLIP_VERT(x) (0x000002e0+((x)*4))
-#define NV10TCL_VIEWPORT_CLIP_VERT__SIZE 0x00000008
-#define NV10TCL_VIEWPORT_CLIP_VERT_CLIP_T_SHIFT 0
-#define NV10TCL_VIEWPORT_CLIP_VERT_CLIP_T_MASK 0x000007ff
-#define NV10TCL_VIEWPORT_CLIP_VERT_CLIP_TOP_ENABLE (1 << 11)
-#define NV10TCL_VIEWPORT_CLIP_VERT_CLIP_B_SHIFT 16
-#define NV10TCL_VIEWPORT_CLIP_VERT_CLIP_B_MASK 0x07ff0000
-#define NV10TCL_VIEWPORT_CLIP_VERT_CLIP_BOTTOM_ENABLE (1 << 27)
-#define NV10TCL_ALPHA_FUNC_ENABLE 0x00000300
-#define NV10TCL_BLEND_FUNC_ENABLE 0x00000304
-#define NV10TCL_CULL_FACE_ENABLE 0x00000308
-#define NV10TCL_DEPTH_TEST_ENABLE 0x0000030c
-#define NV10TCL_DITHER_ENABLE 0x00000310
-#define NV10TCL_LIGHTING_ENABLE 0x00000314
-#define NV10TCL_POINT_PARAMETERS_ENABLE 0x00000318
-#define NV10TCL_POINT_SMOOTH_ENABLE 0x0000031c
-#define NV10TCL_LINE_SMOOTH_ENABLE 0x00000320
-#define NV10TCL_POLYGON_SMOOTH_ENABLE 0x00000324
-#define NV10TCL_VERTEX_WEIGHT_ENABLE 0x00000328
-#define NV10TCL_STENCIL_ENABLE 0x0000032c
-#define NV10TCL_POLYGON_OFFSET_POINT_ENABLE 0x00000330
-#define NV10TCL_POLYGON_OFFSET_LINE_ENABLE 0x00000334
-#define NV10TCL_POLYGON_OFFSET_FILL_ENABLE 0x00000338
-#define NV10TCL_ALPHA_FUNC_FUNC 0x0000033c
-#define NV10TCL_ALPHA_FUNC_FUNC_NEVER 0x00000200
-#define NV10TCL_ALPHA_FUNC_FUNC_LESS 0x00000201
-#define NV10TCL_ALPHA_FUNC_FUNC_EQUAL 0x00000202
-#define NV10TCL_ALPHA_FUNC_FUNC_LEQUAL 0x00000203
-#define NV10TCL_ALPHA_FUNC_FUNC_GREATER 0x00000204
-#define NV10TCL_ALPHA_FUNC_FUNC_NOTEQUAL 0x00000205
-#define NV10TCL_ALPHA_FUNC_FUNC_GEQUAL 0x00000206
-#define NV10TCL_ALPHA_FUNC_FUNC_ALWAYS 0x00000207
-#define NV10TCL_ALPHA_FUNC_REF 0x00000340
-#define NV10TCL_BLEND_FUNC_SRC 0x00000344
-#define NV10TCL_BLEND_FUNC_SRC_ZERO 0x00000000
-#define NV10TCL_BLEND_FUNC_SRC_ONE 0x00000001
-#define NV10TCL_BLEND_FUNC_SRC_SRC_COLOR 0x00000300
-#define NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_SRC_COLOR 0x00000301
-#define NV10TCL_BLEND_FUNC_SRC_SRC_ALPHA 0x00000302
-#define NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_SRC_ALPHA 0x00000303
-#define NV10TCL_BLEND_FUNC_SRC_DST_ALPHA 0x00000304
-#define NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_DST_ALPHA 0x00000305
-#define NV10TCL_BLEND_FUNC_SRC_DST_COLOR 0x00000306
-#define NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_DST_COLOR 0x00000307
-#define NV10TCL_BLEND_FUNC_SRC_SRC_ALPHA_SATURATE 0x00000308
-#define NV10TCL_BLEND_FUNC_SRC_CONSTANT_COLOR 0x00008001
-#define NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_COLOR 0x00008002
-#define NV10TCL_BLEND_FUNC_SRC_CONSTANT_ALPHA 0x00008003
-#define NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_ALPHA 0x00008004
-#define NV10TCL_BLEND_FUNC_DST 0x00000348
-#define NV10TCL_BLEND_FUNC_DST_ZERO 0x00000000
-#define NV10TCL_BLEND_FUNC_DST_ONE 0x00000001
-#define NV10TCL_BLEND_FUNC_DST_SRC_COLOR 0x00000300
-#define NV10TCL_BLEND_FUNC_DST_ONE_MINUS_SRC_COLOR 0x00000301
-#define NV10TCL_BLEND_FUNC_DST_SRC_ALPHA 0x00000302
-#define NV10TCL_BLEND_FUNC_DST_ONE_MINUS_SRC_ALPHA 0x00000303
-#define NV10TCL_BLEND_FUNC_DST_DST_ALPHA 0x00000304
-#define NV10TCL_BLEND_FUNC_DST_ONE_MINUS_DST_ALPHA 0x00000305
-#define NV10TCL_BLEND_FUNC_DST_DST_COLOR 0x00000306
-#define NV10TCL_BLEND_FUNC_DST_ONE_MINUS_DST_COLOR 0x00000307
-#define NV10TCL_BLEND_FUNC_DST_SRC_ALPHA_SATURATE 0x00000308
-#define NV10TCL_BLEND_FUNC_DST_CONSTANT_COLOR 0x00008001
-#define NV10TCL_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_COLOR 0x00008002
-#define NV10TCL_BLEND_FUNC_DST_CONSTANT_ALPHA 0x00008003
-#define NV10TCL_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_ALPHA 0x00008004
-#define NV10TCL_BLEND_COLOR 0x0000034c
-#define NV10TCL_BLEND_COLOR_B_SHIFT 0
-#define NV10TCL_BLEND_COLOR_B_MASK 0x000000ff
-#define NV10TCL_BLEND_COLOR_G_SHIFT 8
-#define NV10TCL_BLEND_COLOR_G_MASK 0x0000ff00
-#define NV10TCL_BLEND_COLOR_R_SHIFT 16
-#define NV10TCL_BLEND_COLOR_R_MASK 0x00ff0000
-#define NV10TCL_BLEND_COLOR_A_SHIFT 24
-#define NV10TCL_BLEND_COLOR_A_MASK 0xff000000
-#define NV10TCL_BLEND_EQUATION 0x00000350
-#define NV10TCL_BLEND_EQUATION_FUNC_ADD 0x00008006
-#define NV10TCL_BLEND_EQUATION_MIN 0x00008007
-#define NV10TCL_BLEND_EQUATION_MAX 0x00008008
-#define NV10TCL_BLEND_EQUATION_FUNC_SUBTRACT 0x0000800a
-#define NV10TCL_BLEND_EQUATION_FUNC_REVERSE_SUBTRACT 0x0000800b
-#define NV10TCL_DEPTH_FUNC 0x00000354
-#define NV10TCL_DEPTH_FUNC_NEVER 0x00000200
-#define NV10TCL_DEPTH_FUNC_LESS 0x00000201
-#define NV10TCL_DEPTH_FUNC_EQUAL 0x00000202
-#define NV10TCL_DEPTH_FUNC_LEQUAL 0x00000203
-#define NV10TCL_DEPTH_FUNC_GREATER 0x00000204
-#define NV10TCL_DEPTH_FUNC_NOTEQUAL 0x00000205
-#define NV10TCL_DEPTH_FUNC_GEQUAL 0x00000206
-#define NV10TCL_DEPTH_FUNC_ALWAYS 0x00000207
-#define NV10TCL_COLOR_MASK 0x00000358
-#define NV10TCL_COLOR_MASK_B (1 << 0)
-#define NV10TCL_COLOR_MASK_G (1 << 8)
-#define NV10TCL_COLOR_MASK_R (1 << 16)
-#define NV10TCL_COLOR_MASK_A (1 << 24)
-#define NV10TCL_DEPTH_WRITE_ENABLE 0x0000035c
-#define NV10TCL_STENCIL_MASK 0x00000360
-#define NV10TCL_STENCIL_FUNC_FUNC 0x00000364
-#define NV10TCL_STENCIL_FUNC_FUNC_NEVER 0x00000200
-#define NV10TCL_STENCIL_FUNC_FUNC_LESS 0x00000201
-#define NV10TCL_STENCIL_FUNC_FUNC_EQUAL 0x00000202
-#define NV10TCL_STENCIL_FUNC_FUNC_LEQUAL 0x00000203
-#define NV10TCL_STENCIL_FUNC_FUNC_GREATER 0x00000204
-#define NV10TCL_STENCIL_FUNC_FUNC_NOTEQUAL 0x00000205
-#define NV10TCL_STENCIL_FUNC_FUNC_GEQUAL 0x00000206
-#define NV10TCL_STENCIL_FUNC_FUNC_ALWAYS 0x00000207
-#define NV10TCL_STENCIL_FUNC_REF 0x00000368
-#define NV10TCL_STENCIL_FUNC_MASK 0x0000036c
-#define NV10TCL_STENCIL_OP_FAIL 0x00000370
-#define NV10TCL_STENCIL_OP_FAIL_ZERO 0x00000000
-#define NV10TCL_STENCIL_OP_FAIL_INVERT 0x0000150a
-#define NV10TCL_STENCIL_OP_FAIL_KEEP 0x00001e00
-#define NV10TCL_STENCIL_OP_FAIL_REPLACE 0x00001e01
-#define NV10TCL_STENCIL_OP_FAIL_INCR 0x00001e02
-#define NV10TCL_STENCIL_OP_FAIL_DECR 0x00001e03
-#define NV10TCL_STENCIL_OP_FAIL_INCR_WRAP 0x00008507
-#define NV10TCL_STENCIL_OP_FAIL_DECR_WRAP 0x00008508
-#define NV10TCL_STENCIL_OP_ZFAIL 0x00000374
-#define NV10TCL_STENCIL_OP_ZFAIL_ZERO 0x00000000
-#define NV10TCL_STENCIL_OP_ZFAIL_INVERT 0x0000150a
-#define NV10TCL_STENCIL_OP_ZFAIL_KEEP 0x00001e00
-#define NV10TCL_STENCIL_OP_ZFAIL_REPLACE 0x00001e01
-#define NV10TCL_STENCIL_OP_ZFAIL_INCR 0x00001e02
-#define NV10TCL_STENCIL_OP_ZFAIL_DECR 0x00001e03
-#define NV10TCL_STENCIL_OP_ZFAIL_INCR_WRAP 0x00008507
-#define NV10TCL_STENCIL_OP_ZFAIL_DECR_WRAP 0x00008508
-#define NV10TCL_STENCIL_OP_ZPASS 0x00000378
-#define NV10TCL_STENCIL_OP_ZPASS_ZERO 0x00000000
-#define NV10TCL_STENCIL_OP_ZPASS_INVERT 0x0000150a
-#define NV10TCL_STENCIL_OP_ZPASS_KEEP 0x00001e00
-#define NV10TCL_STENCIL_OP_ZPASS_REPLACE 0x00001e01
-#define NV10TCL_STENCIL_OP_ZPASS_INCR 0x00001e02
-#define NV10TCL_STENCIL_OP_ZPASS_DECR 0x00001e03
-#define NV10TCL_STENCIL_OP_ZPASS_INCR_WRAP 0x00008507
-#define NV10TCL_STENCIL_OP_ZPASS_DECR_WRAP 0x00008508
-#define NV10TCL_SHADE_MODEL 0x0000037c
-#define NV10TCL_SHADE_MODEL_FLAT 0x00001d00
-#define NV10TCL_SHADE_MODEL_SMOOTH 0x00001d01
-#define NV10TCL_LINE_WIDTH 0x00000380
-#define NV10TCL_POLYGON_OFFSET_FACTOR 0x00000384
-#define NV10TCL_POLYGON_OFFSET_UNITS 0x00000388
-#define NV10TCL_POLYGON_MODE_FRONT 0x0000038c
-#define NV10TCL_POLYGON_MODE_FRONT_POINT 0x00001b00
-#define NV10TCL_POLYGON_MODE_FRONT_LINE 0x00001b01
-#define NV10TCL_POLYGON_MODE_FRONT_FILL 0x00001b02
-#define NV10TCL_POLYGON_MODE_BACK 0x00000390
-#define NV10TCL_POLYGON_MODE_BACK_POINT 0x00001b00
-#define NV10TCL_POLYGON_MODE_BACK_LINE 0x00001b01
-#define NV10TCL_POLYGON_MODE_BACK_FILL 0x00001b02
-#define NV10TCL_DEPTH_RANGE_NEAR 0x00000394
-#define NV10TCL_DEPTH_RANGE_FAR 0x00000398
-#define NV10TCL_CULL_FACE 0x0000039c
-#define NV10TCL_CULL_FACE_FRONT 0x00000404
-#define NV10TCL_CULL_FACE_BACK 0x00000405
-#define NV10TCL_CULL_FACE_FRONT_AND_BACK 0x00000408
-#define NV10TCL_FRONT_FACE 0x000003a0
-#define NV10TCL_FRONT_FACE_CW 0x00000900
-#define NV10TCL_FRONT_FACE_CCW 0x00000901
-#define NV10TCL_NORMALIZE_ENABLE 0x000003a4
-#define NV10TCL_MATERIAL_FACTOR_R 0x000003a8
-#define NV10TCL_MATERIAL_FACTOR_G 0x000003ac
-#define NV10TCL_MATERIAL_FACTOR_B 0x000003b0
-#define NV10TCL_MATERIAL_FACTOR_A 0x000003b4
-#define NV10TCL_SEPARATE_SPECULAR_ENABLE 0x000003b8
-#define NV10TCL_ENABLED_LIGHTS 0x000003bc
-#define NV10TCL_ENABLED_LIGHTS_0_SHIFT 0
-#define NV10TCL_ENABLED_LIGHTS_0_MASK 0x00000003
-#define NV10TCL_ENABLED_LIGHTS_0_DISABLED 0x00000000
-#define NV10TCL_ENABLED_LIGHTS_0_NONPOSITIONAL 0x00000001
-#define NV10TCL_ENABLED_LIGHTS_0_POSITIONAL 0x00000002
-#define NV10TCL_ENABLED_LIGHTS_0_DIRECTIONAL 0x00000003
-#define NV10TCL_ENABLED_LIGHTS_1_SHIFT 2
-#define NV10TCL_ENABLED_LIGHTS_1_MASK 0x0000000c
-#define NV10TCL_ENABLED_LIGHTS_1_DISABLED 0x00000000
-#define NV10TCL_ENABLED_LIGHTS_1_NONPOSITIONAL 0x00000004
-#define NV10TCL_ENABLED_LIGHTS_1_POSITIONAL 0x00000008
-#define NV10TCL_ENABLED_LIGHTS_1_DIRECTIONAL 0x0000000c
-#define NV10TCL_ENABLED_LIGHTS_2_SHIFT 4
-#define NV10TCL_ENABLED_LIGHTS_2_MASK 0x00000030
-#define NV10TCL_ENABLED_LIGHTS_2_DISABLED 0x00000000
-#define NV10TCL_ENABLED_LIGHTS_2_NONPOSITIONAL 0x00000010
-#define NV10TCL_ENABLED_LIGHTS_2_POSITIONAL 0x00000020
-#define NV10TCL_ENABLED_LIGHTS_2_DIRECTIONAL 0x00000030
-#define NV10TCL_ENABLED_LIGHTS_3_SHIFT 6
-#define NV10TCL_ENABLED_LIGHTS_3_MASK 0x000000c0
-#define NV10TCL_ENABLED_LIGHTS_3_DISABLED 0x00000000
-#define NV10TCL_ENABLED_LIGHTS_3_NONPOSITIONAL 0x00000040
-#define NV10TCL_ENABLED_LIGHTS_3_POSITIONAL 0x00000080
-#define NV10TCL_ENABLED_LIGHTS_3_DIRECTIONAL 0x000000c0
-#define NV10TCL_ENABLED_LIGHTS_4_SHIFT 8
-#define NV10TCL_ENABLED_LIGHTS_4_MASK 0x00000300
-#define NV10TCL_ENABLED_LIGHTS_4_DISABLED 0x00000000
-#define NV10TCL_ENABLED_LIGHTS_4_NONPOSITIONAL 0x00000100
-#define NV10TCL_ENABLED_LIGHTS_4_POSITIONAL 0x00000200
-#define NV10TCL_ENABLED_LIGHTS_4_DIRECTIONAL 0x00000300
-#define NV10TCL_ENABLED_LIGHTS_5_SHIFT 10
-#define NV10TCL_ENABLED_LIGHTS_5_MASK 0x00000c00
-#define NV10TCL_ENABLED_LIGHTS_5_DISABLED 0x00000000
-#define NV10TCL_ENABLED_LIGHTS_5_NONPOSITIONAL 0x00000400
-#define NV10TCL_ENABLED_LIGHTS_5_POSITIONAL 0x00000800
-#define NV10TCL_ENABLED_LIGHTS_5_DIRECTIONAL 0x00000c00
-#define NV10TCL_ENABLED_LIGHTS_6_SHIFT 12
-#define NV10TCL_ENABLED_LIGHTS_6_MASK 0x00003000
-#define NV10TCL_ENABLED_LIGHTS_6_DISABLED 0x00000000
-#define NV10TCL_ENABLED_LIGHTS_6_NONPOSITIONAL 0x00001000
-#define NV10TCL_ENABLED_LIGHTS_6_POSITIONAL 0x00002000
-#define NV10TCL_ENABLED_LIGHTS_6_DIRECTIONAL 0x00003000
-#define NV10TCL_ENABLED_LIGHTS_7_SHIFT 14
-#define NV10TCL_ENABLED_LIGHTS_7_MASK 0x0000c000
-#define NV10TCL_ENABLED_LIGHTS_7_DISABLED 0x00000000
-#define NV10TCL_ENABLED_LIGHTS_7_NONPOSITIONAL 0x00004000
-#define NV10TCL_ENABLED_LIGHTS_7_POSITIONAL 0x00008000
-#define NV10TCL_ENABLED_LIGHTS_7_DIRECTIONAL 0x0000c000
-#define NV10TCL_TX_GEN_MODE_S(x) (0x000003c0+((x)*16))
-#define NV10TCL_TX_GEN_MODE_S__SIZE 0x00000002
-#define NV10TCL_TX_GEN_MODE_S_FALSE 0x00000000
-#define NV10TCL_TX_GEN_MODE_S_EYE_LINEAR 0x00002400
-#define NV10TCL_TX_GEN_MODE_S_OBJECT_LINEAR 0x00002401
-#define NV10TCL_TX_GEN_MODE_S_SPHERE_MAP 0x00002402
-#define NV10TCL_TX_GEN_MODE_S_NORMAL_MAP 0x00008511
-#define NV10TCL_TX_GEN_MODE_S_REFLECTION_MAP 0x00008512
-#define NV10TCL_TX_GEN_MODE_T(x) (0x000003c4+((x)*16))
-#define NV10TCL_TX_GEN_MODE_T__SIZE 0x00000002
-#define NV10TCL_TX_GEN_MODE_T_FALSE 0x00000000
-#define NV10TCL_TX_GEN_MODE_T_EYE_LINEAR 0x00002400
-#define NV10TCL_TX_GEN_MODE_T_OBJECT_LINEAR 0x00002401
-#define NV10TCL_TX_GEN_MODE_T_SPHERE_MAP 0x00002402
-#define NV10TCL_TX_GEN_MODE_T_NORMAL_MAP 0x00008511
-#define NV10TCL_TX_GEN_MODE_T_REFLECTION_MAP 0x00008512
-#define NV10TCL_TX_GEN_MODE_R(x) (0x000003c8+((x)*16))
-#define NV10TCL_TX_GEN_MODE_R__SIZE 0x00000002
-#define NV10TCL_TX_GEN_MODE_R_FALSE 0x00000000
-#define NV10TCL_TX_GEN_MODE_R_EYE_LINEAR 0x00002400
-#define NV10TCL_TX_GEN_MODE_R_OBJECT_LINEAR 0x00002401
-#define NV10TCL_TX_GEN_MODE_R_SPHERE_MAP 0x00002402
-#define NV10TCL_TX_GEN_MODE_R_NORMAL_MAP 0x00008511
-#define NV10TCL_TX_GEN_MODE_R_REFLECTION_MAP 0x00008512
-#define NV10TCL_TX_GEN_MODE_Q(x) (0x000003cc+((x)*16))
-#define NV10TCL_TX_GEN_MODE_Q__SIZE 0x00000002
-#define NV10TCL_TX_GEN_MODE_Q_FALSE 0x00000000
-#define NV10TCL_TX_GEN_MODE_Q_EYE_LINEAR 0x00002400
-#define NV10TCL_TX_GEN_MODE_Q_OBJECT_LINEAR 0x00002401
-#define NV10TCL_TX_GEN_MODE_Q_SPHERE_MAP 0x00002402
-#define NV10TCL_TX_GEN_MODE_Q_NORMAL_MAP 0x00008511
-#define NV10TCL_TX_GEN_MODE_Q_REFLECTION_MAP 0x00008512
-#define NV10TCL_TX_MATRIX_ENABLE(x) (0x000003e0+((x)*4))
-#define NV10TCL_TX_MATRIX_ENABLE__SIZE 0x00000002
-#define NV10TCL_VIEW_MATRIX_ENABLE 0x000003e8
-#define NV10TCL_VIEW_MATRIX_ENABLE_MODELVIEW1 (1 << 0)
-#define NV10TCL_VIEW_MATRIX_ENABLE_MODELVIEW0 (1 << 1)
-#define NV10TCL_VIEW_MATRIX_ENABLE_PROJECTION (1 << 2)
-#define NV10TCL_POINT_SIZE 0x000003ec
-#define NV10TCL_MODELVIEW0_MATRIX(x) (0x00000400+((x)*4))
-#define NV10TCL_MODELVIEW0_MATRIX__SIZE 0x00000010
-#define NV10TCL_MODELVIEW1_MATRIX(x) (0x00000440+((x)*4))
-#define NV10TCL_MODELVIEW1_MATRIX__SIZE 0x00000010
-#define NV10TCL_INVERSE_MODELVIEW0_MATRIX(x) (0x00000480+((x)*4))
-#define NV10TCL_INVERSE_MODELVIEW0_MATRIX__SIZE 0x00000010
-#define NV10TCL_INVERSE_MODELVIEW1_MATRIX(x) (0x000004c0+((x)*4))
-#define NV10TCL_INVERSE_MODELVIEW1_MATRIX__SIZE 0x00000010
-#define NV10TCL_PROJECTION_MATRIX(x) (0x00000500+((x)*4))
-#define NV10TCL_PROJECTION_MATRIX__SIZE 0x00000010
-#define NV10TCL_TX0_MATRIX(x) (0x00000540+((x)*4))
-#define NV10TCL_TX0_MATRIX__SIZE 0x00000010
-#define NV10TCL_TX1_MATRIX(x) (0x00000580+((x)*4))
-#define NV10TCL_TX1_MATRIX__SIZE 0x00000010
-#define NV10TCL_TX_GEN_COEFF_S_A(x) (0x00000600+((x)*64))
-#define NV10TCL_TX_GEN_COEFF_S_A__SIZE 0x00000002
-#define NV10TCL_TX_GEN_COEFF_S_B(x) (0x00000604+((x)*64))
-#define NV10TCL_TX_GEN_COEFF_S_B__SIZE 0x00000002
-#define NV10TCL_TX_GEN_COEFF_S_C(x) (0x00000608+((x)*64))
-#define NV10TCL_TX_GEN_COEFF_S_C__SIZE 0x00000002
-#define NV10TCL_TX_GEN_COEFF_S_D(x) (0x0000060c+((x)*64))
-#define NV10TCL_TX_GEN_COEFF_S_D__SIZE 0x00000002
-#define NV10TCL_TX_GEN_COEFF_T_A(x) (0x00000610+((x)*64))
-#define NV10TCL_TX_GEN_COEFF_T_A__SIZE 0x00000002
-#define NV10TCL_TX_GEN_COEFF_T_B(x) (0x00000614+((x)*64))
-#define NV10TCL_TX_GEN_COEFF_T_B__SIZE 0x00000002
-#define NV10TCL_TX_GEN_COEFF_T_C(x) (0x00000618+((x)*64))
-#define NV10TCL_TX_GEN_COEFF_T_C__SIZE 0x00000002
-#define NV10TCL_TX_GEN_COEFF_T_D(x) (0x0000061c+((x)*64))
-#define NV10TCL_TX_GEN_COEFF_T_D__SIZE 0x00000002
-#define NV10TCL_TX_GEN_COEFF_R_A(x) (0x00000620+((x)*64))
-#define NV10TCL_TX_GEN_COEFF_R_A__SIZE 0x00000002
-#define NV10TCL_TX_GEN_COEFF_R_B(x) (0x00000624+((x)*64))
-#define NV10TCL_TX_GEN_COEFF_R_B__SIZE 0x00000002
-#define NV10TCL_TX_GEN_COEFF_R_C(x) (0x00000628+((x)*64))
-#define NV10TCL_TX_GEN_COEFF_R_C__SIZE 0x00000002
-#define NV10TCL_TX_GEN_COEFF_R_D(x) (0x0000062c+((x)*64))
-#define NV10TCL_TX_GEN_COEFF_R_D__SIZE 0x00000002
-#define NV10TCL_TX_GEN_COEFF_Q_A(x) (0x00000630+((x)*64))
-#define NV10TCL_TX_GEN_COEFF_Q_A__SIZE 0x00000002
-#define NV10TCL_TX_GEN_COEFF_Q_B(x) (0x00000634+((x)*64))
-#define NV10TCL_TX_GEN_COEFF_Q_B__SIZE 0x00000002
-#define NV10TCL_TX_GEN_COEFF_Q_C(x) (0x00000638+((x)*64))
-#define NV10TCL_TX_GEN_COEFF_Q_C__SIZE 0x00000002
-#define NV10TCL_TX_GEN_COEFF_Q_D(x) (0x0000063c+((x)*64))
-#define NV10TCL_TX_GEN_COEFF_Q_D__SIZE 0x00000002
-#define NV10TCL_FOG_EQUATION_CONSTANT 0x00000680
-#define NV10TCL_FOG_EQUATION_LINEAR 0x00000684
-#define NV10TCL_FOG_EQUATION_QUADRATIC 0x00000688
-#define NV10TCL_MATERIAL_SHININESS(x) (0x000006a0+((x)*4))
-#define NV10TCL_MATERIAL_SHININESS__SIZE 0x00000006
-#define NV10TCL_LIGHT_MODEL_AMBIENT_R 0x000006c4
-#define NV10TCL_LIGHT_MODEL_AMBIENT_G 0x000006c8
-#define NV10TCL_LIGHT_MODEL_AMBIENT_B 0x000006cc
-#define NV10TCL_VIEWPORT_TRANSLATE_X 0x000006e8
-#define NV10TCL_VIEWPORT_TRANSLATE_Y 0x000006ec
-#define NV10TCL_VIEWPORT_TRANSLATE_Z 0x000006f0
-#define NV10TCL_VIEWPORT_TRANSLATE_W 0x000006f4
-#define NV10TCL_POINT_PARAMETER(x) (0x000006f8+((x)*4))
-#define NV10TCL_POINT_PARAMETER__SIZE 0x00000008
-#define NV10TCL_LIGHT_AMBIENT_R(x) (0x00000800+((x)*128))
-#define NV10TCL_LIGHT_AMBIENT_R__SIZE 0x00000008
-#define NV10TCL_LIGHT_AMBIENT_G(x) (0x00000804+((x)*128))
-#define NV10TCL_LIGHT_AMBIENT_G__SIZE 0x00000008
-#define NV10TCL_LIGHT_AMBIENT_B(x) (0x00000808+((x)*128))
-#define NV10TCL_LIGHT_AMBIENT_B__SIZE 0x00000008
-#define NV10TCL_LIGHT_DIFFUSE_R(x) (0x0000080c+((x)*128))
-#define NV10TCL_LIGHT_DIFFUSE_R__SIZE 0x00000008
-#define NV10TCL_LIGHT_DIFFUSE_G(x) (0x00000810+((x)*128))
-#define NV10TCL_LIGHT_DIFFUSE_G__SIZE 0x00000008
-#define NV10TCL_LIGHT_DIFFUSE_B(x) (0x00000814+((x)*128))
-#define NV10TCL_LIGHT_DIFFUSE_B__SIZE 0x00000008
-#define NV10TCL_LIGHT_SPECULAR_R(x) (0x00000818+((x)*128))
-#define NV10TCL_LIGHT_SPECULAR_R__SIZE 0x00000008
-#define NV10TCL_LIGHT_SPECULAR_G(x) (0x0000081c+((x)*128))
-#define NV10TCL_LIGHT_SPECULAR_G__SIZE 0x00000008
-#define NV10TCL_LIGHT_SPECULAR_B(x) (0x00000820+((x)*128))
-#define NV10TCL_LIGHT_SPECULAR_B__SIZE 0x00000008
-#define NV10TCL_LIGHT_HALF_VECTOR_X(x) (0x00000828+((x)*128))
-#define NV10TCL_LIGHT_HALF_VECTOR_X__SIZE 0x00000008
-#define NV10TCL_LIGHT_HALF_VECTOR_Y(x) (0x0000082c+((x)*128))
-#define NV10TCL_LIGHT_HALF_VECTOR_Y__SIZE 0x00000008
-#define NV10TCL_LIGHT_HALF_VECTOR_Z(x) (0x00000830+((x)*128))
-#define NV10TCL_LIGHT_HALF_VECTOR_Z__SIZE 0x00000008
-#define NV10TCL_LIGHT_DIRECTION_X(x) (0x00000834+((x)*128))
-#define NV10TCL_LIGHT_DIRECTION_X__SIZE 0x00000008
-#define NV10TCL_LIGHT_DIRECTION_Y(x) (0x00000838+((x)*128))
-#define NV10TCL_LIGHT_DIRECTION_Y__SIZE 0x00000008
-#define NV10TCL_LIGHT_DIRECTION_Z(x) (0x0000083c+((x)*128))
-#define NV10TCL_LIGHT_DIRECTION_Z__SIZE 0x00000008
-#define NV10TCL_LIGHT_SPOT_CUTOFF_A(x) (0x00000840+((x)*128))
-#define NV10TCL_LIGHT_SPOT_CUTOFF_A__SIZE 0x00000008
-#define NV10TCL_LIGHT_SPOT_CUTOFF_B(x) (0x00000844+((x)*128))
-#define NV10TCL_LIGHT_SPOT_CUTOFF_B__SIZE 0x00000008
-#define NV10TCL_LIGHT_SPOT_CUTOFF_C(x) (0x00000848+((x)*128))
-#define NV10TCL_LIGHT_SPOT_CUTOFF_C__SIZE 0x00000008
-#define NV10TCL_LIGHT_SPOT_DIR_X(x) (0x0000084c+((x)*128))
-#define NV10TCL_LIGHT_SPOT_DIR_X__SIZE 0x00000008
-#define NV10TCL_LIGHT_SPOT_DIR_Y(x) (0x00000850+((x)*128))
-#define NV10TCL_LIGHT_SPOT_DIR_Y__SIZE 0x00000008
-#define NV10TCL_LIGHT_SPOT_DIR_Z(x) (0x00000854+((x)*128))
-#define NV10TCL_LIGHT_SPOT_DIR_Z__SIZE 0x00000008
-#define NV10TCL_LIGHT_SPOT_CUTOFF_D(x) (0x00000858+((x)*128))
-#define NV10TCL_LIGHT_SPOT_CUTOFF_D__SIZE 0x00000008
-#define NV10TCL_LIGHT_POSITION_X(x) (0x0000085c+((x)*128))
-#define NV10TCL_LIGHT_POSITION_X__SIZE 0x00000008
-#define NV10TCL_LIGHT_POSITION_Y(x) (0x00000860+((x)*128))
-#define NV10TCL_LIGHT_POSITION_Y__SIZE 0x00000008
-#define NV10TCL_LIGHT_POSITION_Z(x) (0x00000864+((x)*128))
-#define NV10TCL_LIGHT_POSITION_Z__SIZE 0x00000008
-#define NV10TCL_LIGHT_ATTENUATION_CONSTANT(x) (0x00000868+((x)*128))
-#define NV10TCL_LIGHT_ATTENUATION_CONSTANT__SIZE 0x00000008
-#define NV10TCL_LIGHT_ATTENUATION_LINEAR(x) (0x0000086c+((x)*128))
-#define NV10TCL_LIGHT_ATTENUATION_LINEAR__SIZE 0x00000008
-#define NV10TCL_LIGHT_ATTENUATION_QUADRATIC(x) (0x00000870+((x)*128))
-#define NV10TCL_LIGHT_ATTENUATION_QUADRATIC__SIZE 0x00000008
-#define NV10TCL_VERTEX_POS_3F_X 0x00000c00
-#define NV10TCL_VERTEX_POS_3F_Y 0x00000c04
-#define NV10TCL_VERTEX_POS_3F_Z 0x00000c08
-#define NV10TCL_VERTEX_POS_4F_X 0x00000c18
-#define NV10TCL_VERTEX_POS_4F_Y 0x00000c1c
-#define NV10TCL_VERTEX_POS_4F_Z 0x00000c20
-#define NV10TCL_VERTEX_POS_4F_W 0x00000c24
-#define NV10TCL_VERTEX_NOR_3F_X 0x00000c30
-#define NV10TCL_VERTEX_NOR_3F_Y 0x00000c34
-#define NV10TCL_VERTEX_NOR_3F_Z 0x00000c38
-#define NV10TCL_VERTEX_NOR_3I_XY 0x00000c40
-#define NV10TCL_VERTEX_NOR_3I_XY_X_SHIFT 0
-#define NV10TCL_VERTEX_NOR_3I_XY_X_MASK 0x0000ffff
-#define NV10TCL_VERTEX_NOR_3I_XY_Y_SHIFT 16
-#define NV10TCL_VERTEX_NOR_3I_XY_Y_MASK 0xffff0000
-#define NV10TCL_VERTEX_NOR_3I_Z 0x00000c44
-#define NV10TCL_VERTEX_NOR_3I_Z_Z_SHIFT 0
-#define NV10TCL_VERTEX_NOR_3I_Z_Z_MASK 0x0000ffff
-#define NV10TCL_VERTEX_COL_4F_R 0x00000c50
-#define NV10TCL_VERTEX_COL_4F_G 0x00000c54
-#define NV10TCL_VERTEX_COL_4F_B 0x00000c58
-#define NV10TCL_VERTEX_COL_4F_A 0x00000c5c
-#define NV10TCL_VERTEX_COL_3F_R 0x00000c60
-#define NV10TCL_VERTEX_COL_3F_G 0x00000c64
-#define NV10TCL_VERTEX_COL_3F_B 0x00000c68
-#define NV10TCL_VERTEX_COL_4I 0x00000c6c
-#define NV10TCL_VERTEX_COL_4I_R_SHIFT 0
-#define NV10TCL_VERTEX_COL_4I_R_MASK 0x000000ff
-#define NV10TCL_VERTEX_COL_4I_G_SHIFT 8
-#define NV10TCL_VERTEX_COL_4I_G_MASK 0x0000ff00
-#define NV10TCL_VERTEX_COL_4I_B_SHIFT 16
-#define NV10TCL_VERTEX_COL_4I_B_MASK 0x00ff0000
-#define NV10TCL_VERTEX_COL_4I_A_SHIFT 24
-#define NV10TCL_VERTEX_COL_4I_A_MASK 0xff000000
-#define NV10TCL_VERTEX_COL2_3F_R 0x00000c80
-#define NV10TCL_VERTEX_COL2_3F_G 0x00000c84
-#define NV10TCL_VERTEX_COL2_3F_B 0x00000c88
-#define NV10TCL_VERTEX_COL2_3I 0x00000c8c
-#define NV10TCL_VERTEX_COL2_3I_R_SHIFT 0
-#define NV10TCL_VERTEX_COL2_3I_R_MASK 0x000000ff
-#define NV10TCL_VERTEX_COL2_3I_G_SHIFT 8
-#define NV10TCL_VERTEX_COL2_3I_G_MASK 0x0000ff00
-#define NV10TCL_VERTEX_COL2_3I_B_SHIFT 16
-#define NV10TCL_VERTEX_COL2_3I_B_MASK 0x00ff0000
-#define NV10TCL_VERTEX_TX0_2F_S 0x00000c90
-#define NV10TCL_VERTEX_TX0_2F_T 0x00000c94
-#define NV10TCL_VERTEX_TX0_2I 0x00000c98
-#define NV10TCL_VERTEX_TX0_2I_S_SHIFT 0
-#define NV10TCL_VERTEX_TX0_2I_S_MASK 0x0000ffff
-#define NV10TCL_VERTEX_TX0_2I_T_SHIFT 16
-#define NV10TCL_VERTEX_TX0_2I_T_MASK 0xffff0000
-#define NV10TCL_VERTEX_TX0_4F_S 0x00000ca0
-#define NV10TCL_VERTEX_TX0_4F_T 0x00000ca4
-#define NV10TCL_VERTEX_TX0_4F_R 0x00000ca8
-#define NV10TCL_VERTEX_TX0_4F_Q 0x00000cac
-#define NV10TCL_VERTEX_TX0_4I_ST 0x00000cb0
-#define NV10TCL_VERTEX_TX0_4I_ST_S_SHIFT 0
-#define NV10TCL_VERTEX_TX0_4I_ST_S_MASK 0x0000ffff
-#define NV10TCL_VERTEX_TX0_4I_ST_T_SHIFT 16
-#define NV10TCL_VERTEX_TX0_4I_ST_T_MASK 0xffff0000
-#define NV10TCL_VERTEX_TX0_4I_RQ 0x00000cb4
-#define NV10TCL_VERTEX_TX0_4I_RQ_R_SHIFT 0
-#define NV10TCL_VERTEX_TX0_4I_RQ_R_MASK 0x0000ffff
-#define NV10TCL_VERTEX_TX0_4I_RQ_Q_SHIFT 16
-#define NV10TCL_VERTEX_TX0_4I_RQ_Q_MASK 0xffff0000
-#define NV10TCL_VERTEX_TX1_2F_S 0x00000cb8
-#define NV10TCL_VERTEX_TX1_2F_T 0x00000cbc
-#define NV10TCL_VERTEX_TX1_2I 0x00000cc0
-#define NV10TCL_VERTEX_TX1_2I_S_SHIFT 0
-#define NV10TCL_VERTEX_TX1_2I_S_MASK 0x0000ffff
-#define NV10TCL_VERTEX_TX1_2I_T_SHIFT 16
-#define NV10TCL_VERTEX_TX1_2I_T_MASK 0xffff0000
-#define NV10TCL_VERTEX_TX1_4F_S 0x00000cc8
-#define NV10TCL_VERTEX_TX1_4F_T 0x00000ccc
-#define NV10TCL_VERTEX_TX1_4F_R 0x00000cd0
-#define NV10TCL_VERTEX_TX1_4F_Q 0x00000cd4
-#define NV10TCL_VERTEX_TX1_4I_ST 0x00000cd8
-#define NV10TCL_VERTEX_TX1_4I_ST_S_SHIFT 0
-#define NV10TCL_VERTEX_TX1_4I_ST_S_MASK 0x0000ffff
-#define NV10TCL_VERTEX_TX1_4I_ST_T_SHIFT 16
-#define NV10TCL_VERTEX_TX1_4I_ST_T_MASK 0xffff0000
-#define NV10TCL_VERTEX_TX1_4I_RQ 0x00000cdc
-#define NV10TCL_VERTEX_TX1_4I_RQ_R_SHIFT 0
-#define NV10TCL_VERTEX_TX1_4I_RQ_R_MASK 0x0000ffff
-#define NV10TCL_VERTEX_TX1_4I_RQ_Q_SHIFT 16
-#define NV10TCL_VERTEX_TX1_4I_RQ_Q_MASK 0xffff0000
-#define NV10TCL_VERTEX_FOG_1F 0x00000ce0
-#define NV10TCL_VERTEX_WGH_1F 0x00000ce4
-#define NV10TCL_EDGEFLAG_ENABLE 0x00000cec
-#define NV10TCL_VERTEX_ARRAY_VALIDATE 0x00000cf0
-#define NV10TCL_VTXBUF_ADDRESS(x) (0x00000d00+((x)*8))
-#define NV10TCL_VTXBUF_ADDRESS__SIZE 0x00000008
-#define NV10TCL_VTXFMT(x) (0x00000d04+((x)*8))
-#define NV10TCL_VTXFMT__SIZE 0x00000008
-#define NV10TCL_VTXFMT_TYPE_SHIFT 0
-#define NV10TCL_VTXFMT_TYPE_MASK 0x0000000f
-#define NV10TCL_VTXFMT_TYPE_BYTE_BGRA 0x00000000
-#define NV10TCL_VTXFMT_TYPE_SHORT 0x00000001
-#define NV10TCL_VTXFMT_TYPE_FLOAT 0x00000002
-#define NV10TCL_VTXFMT_TYPE_BYTE_RGBA 0x00000004
-#define NV10TCL_VTXFMT_FIELDS_SHIFT 4
-#define NV10TCL_VTXFMT_FIELDS_MASK 0x000000f0
-#define NV10TCL_VTXFMT_STRIDE_SHIFT 8
-#define NV10TCL_VTXFMT_STRIDE_MASK 0x0000ff00
-#define NV10TCL_VTXFMT_POS_HOMOGENEOUS (1 << 24)
-#define NV10TCL_VERTEX_BEGIN_END 0x00000dfc
-#define NV10TCL_VERTEX_BEGIN_END_STOP 0x00000000
-#define NV10TCL_VERTEX_BEGIN_END_POINTS 0x00000001
-#define NV10TCL_VERTEX_BEGIN_END_LINES 0x00000002
-#define NV10TCL_VERTEX_BEGIN_END_LINE_LOOP 0x00000003
-#define NV10TCL_VERTEX_BEGIN_END_LINE_STRIP 0x00000004
-#define NV10TCL_VERTEX_BEGIN_END_TRIANGLES 0x00000005
-#define NV10TCL_VERTEX_BEGIN_END_TRIANGLE_STRIP 0x00000006
-#define NV10TCL_VERTEX_BEGIN_END_TRIANGLE_FAN 0x00000007
-#define NV10TCL_VERTEX_BEGIN_END_QUADS 0x00000008
-#define NV10TCL_VERTEX_BEGIN_END_QUAD_STRIP 0x00000009
-#define NV10TCL_VERTEX_BEGIN_END_POLYGON 0x0000000a
-#define NV10TCL_VB_ELEMENT_U16 0x00000e00
-#define NV10TCL_VB_ELEMENT_U16_I0_SHIFT 0
-#define NV10TCL_VB_ELEMENT_U16_I0_MASK 0x0000ffff
-#define NV10TCL_VB_ELEMENT_U16_I1_SHIFT 16
-#define NV10TCL_VB_ELEMENT_U16_I1_MASK 0xffff0000
-#define NV10TCL_VB_ELEMENT_U32 0x00001100
-#define NV10TCL_VERTEX_BUFFER_BEGIN_END 0x000013fc
-#define NV10TCL_VERTEX_BUFFER_BEGIN_END_STOP 0x00000000
-#define NV10TCL_VERTEX_BUFFER_BEGIN_END_POINTS 0x00000001
-#define NV10TCL_VERTEX_BUFFER_BEGIN_END_LINES 0x00000002
-#define NV10TCL_VERTEX_BUFFER_BEGIN_END_LINE_LOOP 0x00000003
-#define NV10TCL_VERTEX_BUFFER_BEGIN_END_LINE_STRIP 0x00000004
-#define NV10TCL_VERTEX_BUFFER_BEGIN_END_TRIANGLES 0x00000005
-#define NV10TCL_VERTEX_BUFFER_BEGIN_END_TRIANGLE_STRIP 0x00000006
-#define NV10TCL_VERTEX_BUFFER_BEGIN_END_TRIANGLE_FAN 0x00000007
-#define NV10TCL_VERTEX_BUFFER_BEGIN_END_QUADS 0x00000008
-#define NV10TCL_VERTEX_BUFFER_BEGIN_END_QUAD_STRIP 0x00000009
-#define NV10TCL_VERTEX_BUFFER_BEGIN_END_POLYGON 0x0000000a
-#define NV10TCL_VERTEX_BUFFER_DRAW_ARRAYS 0x00001400
-#define NV10TCL_VERTEX_BUFFER_DRAW_ARRAYS_FIRST_SHIFT 0
-#define NV10TCL_VERTEX_BUFFER_DRAW_ARRAYS_FIRST_MASK 0x0000ffff
-#define NV10TCL_VERTEX_BUFFER_DRAW_ARRAYS_LAST_SHIFT 24
-#define NV10TCL_VERTEX_BUFFER_DRAW_ARRAYS_LAST_MASK 0xff000000
-#define NV10TCL_VERTEX_ARRAY_DATA 0x00001800
-
-
-#define NV11TCL 0x00000096
-
-#define NV11TCL_COLOR_LOGIC_OP_ENABLE 0x00000d40
-#define NV11TCL_COLOR_LOGIC_OP_OP 0x00000d44
-#define NV11TCL_COLOR_LOGIC_OP_OP_CLEAR 0x00001500
-#define NV11TCL_COLOR_LOGIC_OP_OP_AND 0x00001501
-#define NV11TCL_COLOR_LOGIC_OP_OP_AND_REVERSE 0x00001502
-#define NV11TCL_COLOR_LOGIC_OP_OP_COPY 0x00001503
-#define NV11TCL_COLOR_LOGIC_OP_OP_AND_INVERTED 0x00001504
-#define NV11TCL_COLOR_LOGIC_OP_OP_NOOP 0x00001505
-#define NV11TCL_COLOR_LOGIC_OP_OP_XOR 0x00001506
-#define NV11TCL_COLOR_LOGIC_OP_OP_OR 0x00001507
-#define NV11TCL_COLOR_LOGIC_OP_OP_NOR 0x00001508
-#define NV11TCL_COLOR_LOGIC_OP_OP_EQUIV 0x00001509
-#define NV11TCL_COLOR_LOGIC_OP_OP_INVERT 0x0000150a
-#define NV11TCL_COLOR_LOGIC_OP_OP_OR_REVERSE 0x0000150b
-#define NV11TCL_COLOR_LOGIC_OP_OP_COPY_INVERTED 0x0000150c
-#define NV11TCL_COLOR_LOGIC_OP_OP_OR_INVERTED 0x0000150d
-#define NV11TCL_COLOR_LOGIC_OP_OP_NAND 0x0000150e
-#define NV11TCL_COLOR_LOGIC_OP_OP_SET 0x0000150f
-
-
-#define NV17TCL 0x00000099
-
-#define NV17TCL_DMA_IN_MEMORY4 0x000001ac
-#define NV17TCL_DMA_IN_MEMORY5 0x000001b0
-#define NV17TCL_COLOR_MASK_ENABLE 0x000002bc
-#define NV17TCL_ZCLEAR_ENABLE 0x000003f8
-#define NV17TCL_ZCLEAR_VALUE 0x000003fc
-#define NV17TCL_ZCLEAR_VALUE_DEPTH_SHIFT 8
-#define NV17TCL_ZCLEAR_VALUE_DEPTH_MASK 0xffffff00
-#define NV17TCL_ZCLEAR_VALUE_SEQUENCE_SHIFT 0
-#define NV17TCL_ZCLEAR_VALUE_SEQUENCE_MASK 0x000000ff
-#define NV17TCL_LMA_DEPTH_BUFFER_PITCH 0x00000d5c
-#define NV17TCL_LMA_DEPTH_BUFFER_OFFSET 0x00000d60
-#define NV17TCL_LMA_DEPTH_FILL_VALUE 0x00000d68
-#define NV17TCL_LMA_DEPTH_BUFFER_CLEAR 0x00000d6c
-#define NV17TCL_LMA_DEPTH_WINDOW_X 0x00001638
-#define NV17TCL_LMA_DEPTH_WINDOW_Y 0x0000163c
-#define NV17TCL_LMA_DEPTH_WINDOW_Z 0x00001640
-#define NV17TCL_LMA_DEPTH_WINDOW_W 0x00001644
-#define NV17TCL_LMA_DEPTH_ENABLE 0x00001658
-
-
-#define NV03_CONTEXT_SURFACES_2D 0x00000058
-
-#define NV03_CONTEXT_SURFACES_2D_SYNCHRONIZE 0x00000100
-#define NV03_CONTEXT_SURFACES_2D_DMA_NOTIFY 0x00000180
-#define NV03_CONTEXT_SURFACES_2D_DMA_SOURCE 0x00000184
-#define NV03_CONTEXT_SURFACES_2D_DMA_DESTIN 0x00000188
-#define NV03_CONTEXT_SURFACES_2D_COLOR_FORMAT 0x00000300
-#define NV03_CONTEXT_SURFACES_2D_PITCH 0x00000304
-#define NV03_CONTEXT_SURFACES_2D_PITCH_SOURCE_SHIFT 0
-#define NV03_CONTEXT_SURFACES_2D_PITCH_SOURCE_MASK 0x0000ffff
-#define NV03_CONTEXT_SURFACES_2D_PITCH_DESTIN_SHIFT 16
-#define NV03_CONTEXT_SURFACES_2D_PITCH_DESTIN_MASK 0xffff0000
-#define NV03_CONTEXT_SURFACES_2D_OFFSET_SOURCE 0x00000308
-#define NV03_CONTEXT_SURFACES_2D_OFFSET_DESTIN 0x0000030c
-
-
-#define NV03_CONTEXT_SURFACES_3D 0x0000005a
-
-#define NV03_CONTEXT_SURFACES_3D_SYNCHRONIZE 0x00000100
-#define NV03_CONTEXT_SURFACES_3D_DMA_NOTIFY 0x00000180
-#define NV03_CONTEXT_SURFACES_3D_DMA_SURFACE 0x00000184
-#define NV03_CONTEXT_SURFACES_3D_PITCH 0x00000300
-#define NV03_CONTEXT_SURFACES_3D_OFFSET_COLOR 0x00000304
-#define NV03_CONTEXT_SURFACES_3D_OFFSET_ZETA 0x00000308
-
-
-#define NV04_INDEXED_IMAGE_FROM_CPU 0x00000060
-
-#define NV04_INDEXED_IMAGE_FROM_CPU_NOP 0x00000100
-#define NV04_INDEXED_IMAGE_FROM_CPU_NOTIFY 0x00000104
-#define NV04_INDEXED_IMAGE_FROM_CPU_PATCH 0x0000010c
-#define NV04_INDEXED_IMAGE_FROM_CPU_DMA_NOTIFY 0x00000180
-#define NV04_INDEXED_IMAGE_FROM_CPU_DMA_LUT 0x00000184
-#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR_KEY 0x00000188
-#define NV04_INDEXED_IMAGE_FROM_CPU_CLIP_RECTANGLE 0x0000018c
-#define NV04_INDEXED_IMAGE_FROM_CPU_PATTERN 0x00000190
-#define NV04_INDEXED_IMAGE_FROM_CPU_ROP 0x00000194
-#define NV04_INDEXED_IMAGE_FROM_CPU_BETA1 0x00000198
-#define NV04_INDEXED_IMAGE_FROM_CPU_BETA4 0x0000019c
-#define NV04_INDEXED_IMAGE_FROM_CPU_SURFACE 0x000001a0
-#define NV04_INDEXED_IMAGE_FROM_CPU_OPERATION 0x000003e4
-#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR_FORMAT 0x000003e8
-#define NV04_INDEXED_IMAGE_FROM_CPU_INDEX_FORMAT 0x000003ec
-#define NV04_INDEXED_IMAGE_FROM_CPU_LUT_OFFSET 0x000003f0
-#define NV04_INDEXED_IMAGE_FROM_CPU_POINT 0x000003f4
-#define NV04_INDEXED_IMAGE_FROM_CPU_SIZE_OUT 0x000003f8
-#define NV04_INDEXED_IMAGE_FROM_CPU_SIZE_IN 0x000003fc
-#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR(x) (0x00000400+((x)*4))
-#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR__SIZE 0x00000700
-
-
-#define NV05_INDEXED_IMAGE_FROM_CPU 0x00000064
-
-#define NV05_INDEXED_IMAGE_FROM_CPU_COLOR_CONVERSION 0x000003e0
-
-
-#define NV03_CHANNEL_PIO 0x0000006a
-
-
-
-#define NV03_CHANNEL_DMA 0x0000006b
-
-
-
-#define NV04_BETA_SOLID 0x00000072
-
-#define NV04_BETA_SOLID_NOP 0x00000100
-#define NV04_BETA_SOLID_NOTIFY 0x00000104
-#define NV04_BETA_SOLID_DMA_NOTIFY 0x00000180
-#define NV04_BETA_SOLID_BETA_OUTPUT 0x00000200
-#define NV04_BETA_SOLID_BETA_FACTOR 0x00000300
-
-
-#define NV10_TEXTURE_FROM_CPU 0x0000007b
-
-#define NV10_TEXTURE_FROM_CPU_NOP 0x00000100
-#define NV10_TEXTURE_FROM_CPU_NOTIFY 0x00000104
-#define NV10_TEXTURE_FROM_CPU_WAIT_FOR_IDLE 0x00000108
-#define NV10_TEXTURE_FROM_CPU_PM_TRIGGER 0x00000140
-#define NV10_TEXTURE_FROM_CPU_DMA_NOTIFY 0x00000180
-#define NV10_TEXTURE_FROM_CPU_SURFACE 0x00000184
-#define NV10_TEXTURE_FROM_CPU_COLOR_FORMAT 0x00000300
-#define NV10_TEXTURE_FROM_CPU_POINT 0x00000304
-#define NV10_TEXTURE_FROM_CPU_POINT_X_SHIFT 0
-#define NV10_TEXTURE_FROM_CPU_POINT_X_MASK 0x0000ffff
-#define NV10_TEXTURE_FROM_CPU_POINT_Y_SHIFT 16
-#define NV10_TEXTURE_FROM_CPU_POINT_Y_MASK 0xffff0000
-#define NV10_TEXTURE_FROM_CPU_SIZE 0x00000308
-#define NV10_TEXTURE_FROM_CPU_SIZE_W_SHIFT 0
-#define NV10_TEXTURE_FROM_CPU_SIZE_W_MASK 0x0000ffff
-#define NV10_TEXTURE_FROM_CPU_SIZE_H_SHIFT 16
-#define NV10_TEXTURE_FROM_CPU_SIZE_H_MASK 0xffff0000
-#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL 0x0000030c
-#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_X_SHIFT 0
-#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_X_MASK 0x0000ffff
-#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_W_SHIFT 16
-#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_W_MASK 0xffff0000
-#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL 0x00000310
-#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_Y_SHIFT 0
-#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_Y_MASK 0x0000ffff
-#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_H_SHIFT 16
-#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_H_MASK 0xffff0000
-#define NV10_TEXTURE_FROM_CPU_COLOR(x) (0x00000400+((x)*4))
-#define NV10_TEXTURE_FROM_CPU_COLOR__SIZE 0x00000700
-
-
-#define NV30_TEXTURE_FROM_CPU 0x0000037b
-
-
-
-#define NV40_TEXTURE_FROM_CPU 0x0000307b
-
-
-
-#define NV10_VIDEO_DISPLAY 0x0000007c
-
-
-
-#define NV20TCL 0x00000097
-
-#define NV20TCL_NOP 0x00000100
-#define NV20TCL_NOTIFY 0x00000104
-#define NV20TCL_DMA_NOTIFY 0x00000180
-#define NV20TCL_DMA_TEXTURE0 0x00000184
-#define NV20TCL_DMA_TEXTURE1 0x00000188
-#define NV20TCL_DMA_COLOR 0x00000194
-#define NV20TCL_DMA_ZETA 0x00000198
-#define NV20TCL_DMA_VTXBUF0 0x0000019c
-#define NV20TCL_DMA_VTXBUF1 0x000001a0
-#define NV20TCL_DMA_FENCE 0x000001a4
-#define NV20TCL_DMA_QUERY 0x000001a8
-#define NV20TCL_RT_HORIZ 0x00000200
-#define NV20TCL_RT_HORIZ_X_SHIFT 0
-#define NV20TCL_RT_HORIZ_X_MASK 0x0000ffff
-#define NV20TCL_RT_HORIZ_W_SHIFT 16
-#define NV20TCL_RT_HORIZ_W_MASK 0xffff0000
-#define NV20TCL_RT_VERT 0x00000204
-#define NV20TCL_RT_VERT_Y_SHIFT 0
-#define NV20TCL_RT_VERT_Y_MASK 0x0000ffff
-#define NV20TCL_RT_VERT_H_SHIFT 16
-#define NV20TCL_RT_VERT_H_MASK 0xffff0000
-#define NV20TCL_RT_FORMAT 0x00000208
-#define NV20TCL_RT_FORMAT_TYPE_SHIFT 8
-#define NV20TCL_RT_FORMAT_TYPE_MASK 0x00000f00
-#define NV20TCL_RT_FORMAT_TYPE_LINEAR 0x00000100
-#define NV20TCL_RT_FORMAT_TYPE_SWIZZLED 0x00000200
-#define NV20TCL_RT_FORMAT_COLOR_SHIFT 0
-#define NV20TCL_RT_FORMAT_COLOR_MASK 0x0000001f
-#define NV20TCL_RT_FORMAT_COLOR_R5G6B5 0x00000003
-#define NV20TCL_RT_FORMAT_COLOR_X8R8G8B8 0x00000005
-#define NV20TCL_RT_FORMAT_COLOR_A8R8G8B8 0x00000008
-#define NV20TCL_RT_FORMAT_COLOR_B8 0x00000009
-#define NV20TCL_RT_FORMAT_COLOR_UNKNOWN 0x0000000d
-#define NV20TCL_RT_FORMAT_COLOR_X8B8G8R8 0x0000000f
-#define NV20TCL_RT_FORMAT_COLOR_A8B8G8R8 0x00000010
-#define NV20TCL_RT_PITCH 0x0000020c
-#define NV20TCL_RT_PITCH_COLOR_PITCH_SHIFT 0
-#define NV20TCL_RT_PITCH_COLOR_PITCH_MASK 0x0000ffff
-#define NV20TCL_RT_PITCH_ZETA_PITCH_SHIFT 16
-#define NV20TCL_RT_PITCH_ZETA_PITCH_MASK 0xffff0000
-#define NV20TCL_COLOR_OFFSET 0x00000210
-#define NV20TCL_ZETA_OFFSET 0x00000214
-#define NV20TCL_RC_IN_ALPHA(x) (0x00000260+((x)*4))
-#define NV20TCL_RC_IN_ALPHA__SIZE 0x00000008
-#define NV20TCL_RC_IN_ALPHA_D_INPUT_SHIFT 0
-#define NV20TCL_RC_IN_ALPHA_D_INPUT_MASK 0x0000000f
-#define NV20TCL_RC_IN_ALPHA_D_INPUT_ZERO 0x00000000
-#define NV20TCL_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR0 0x00000001
-#define NV20TCL_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR1 0x00000002
-#define NV20TCL_RC_IN_ALPHA_D_INPUT_FOG 0x00000003
-#define NV20TCL_RC_IN_ALPHA_D_INPUT_PRIMARY_COLOR 0x00000004
-#define NV20TCL_RC_IN_ALPHA_D_INPUT_SECONDARY_COLOR 0x00000005
-#define NV20TCL_RC_IN_ALPHA_D_INPUT_TEXTURE0 0x00000008
-#define NV20TCL_RC_IN_ALPHA_D_INPUT_TEXTURE1 0x00000009
-#define NV20TCL_RC_IN_ALPHA_D_INPUT_SPARE0 0x0000000c
-#define NV20TCL_RC_IN_ALPHA_D_INPUT_SPARE1 0x0000000d
-#define NV20TCL_RC_IN_ALPHA_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e
-#define NV20TCL_RC_IN_ALPHA_D_INPUT_E_TIMES_F 0x0000000f
-#define NV20TCL_RC_IN_ALPHA_D_INPUT_TEXTURE2 0x0000000a
-#define NV20TCL_RC_IN_ALPHA_D_INPUT_TEXTURE3 0x0000000b
-#define NV20TCL_RC_IN_ALPHA_D_COMPONENT_USAGE (1 << 4)
-#define NV20TCL_RC_IN_ALPHA_D_COMPONENT_USAGE_BLUE 0x00000000
-#define NV20TCL_RC_IN_ALPHA_D_COMPONENT_USAGE_ALPHA 0x00000010
-#define NV20TCL_RC_IN_ALPHA_D_MAPPING_SHIFT 5
-#define NV20TCL_RC_IN_ALPHA_D_MAPPING_MASK 0x000000e0
-#define NV20TCL_RC_IN_ALPHA_D_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV20TCL_RC_IN_ALPHA_D_MAPPING_UNSIGNED_INVERT 0x00000020
-#define NV20TCL_RC_IN_ALPHA_D_MAPPING_EXPAND_NORMAL 0x00000040
-#define NV20TCL_RC_IN_ALPHA_D_MAPPING_EXPAND_NEGATE 0x00000060
-#define NV20TCL_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NORMAL 0x00000080
-#define NV20TCL_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0
-#define NV20TCL_RC_IN_ALPHA_D_MAPPING_SIGNED_IDENTITY 0x000000c0
-#define NV20TCL_RC_IN_ALPHA_D_MAPPING_SIGNED_NEGATE 0x000000e0
-#define NV20TCL_RC_IN_ALPHA_C_INPUT_SHIFT 8
-#define NV20TCL_RC_IN_ALPHA_C_INPUT_MASK 0x00000f00
-#define NV20TCL_RC_IN_ALPHA_C_INPUT_ZERO 0x00000000
-#define NV20TCL_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR0 0x00000100
-#define NV20TCL_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR1 0x00000200
-#define NV20TCL_RC_IN_ALPHA_C_INPUT_FOG 0x00000300
-#define NV20TCL_RC_IN_ALPHA_C_INPUT_PRIMARY_COLOR 0x00000400
-#define NV20TCL_RC_IN_ALPHA_C_INPUT_SECONDARY_COLOR 0x00000500
-#define NV20TCL_RC_IN_ALPHA_C_INPUT_TEXTURE0 0x00000800
-#define NV20TCL_RC_IN_ALPHA_C_INPUT_TEXTURE1 0x00000900
-#define NV20TCL_RC_IN_ALPHA_C_INPUT_SPARE0 0x00000c00
-#define NV20TCL_RC_IN_ALPHA_C_INPUT_SPARE1 0x00000d00
-#define NV20TCL_RC_IN_ALPHA_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
-#define NV20TCL_RC_IN_ALPHA_C_INPUT_E_TIMES_F 0x00000f00
-#define NV20TCL_RC_IN_ALPHA_C_INPUT_TEXTURE2 0x00000a00
-#define NV20TCL_RC_IN_ALPHA_C_INPUT_TEXTURE3 0x00000b00
-#define NV20TCL_RC_IN_ALPHA_C_COMPONENT_USAGE (1 << 12)
-#define NV20TCL_RC_IN_ALPHA_C_COMPONENT_USAGE_BLUE 0x00000000
-#define NV20TCL_RC_IN_ALPHA_C_COMPONENT_USAGE_ALPHA 0x00001000
-#define NV20TCL_RC_IN_ALPHA_C_MAPPING_SHIFT 13
-#define NV20TCL_RC_IN_ALPHA_C_MAPPING_MASK 0x0000e000
-#define NV20TCL_RC_IN_ALPHA_C_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV20TCL_RC_IN_ALPHA_C_MAPPING_UNSIGNED_INVERT 0x00002000
-#define NV20TCL_RC_IN_ALPHA_C_MAPPING_EXPAND_NORMAL 0x00004000
-#define NV20TCL_RC_IN_ALPHA_C_MAPPING_EXPAND_NEGATE 0x00006000
-#define NV20TCL_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NORMAL 0x00008000
-#define NV20TCL_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000
-#define NV20TCL_RC_IN_ALPHA_C_MAPPING_SIGNED_IDENTITY 0x0000c000
-#define NV20TCL_RC_IN_ALPHA_C_MAPPING_SIGNED_NEGATE 0x0000e000
-#define NV20TCL_RC_IN_ALPHA_B_INPUT_SHIFT 16
-#define NV20TCL_RC_IN_ALPHA_B_INPUT_MASK 0x000f0000
-#define NV20TCL_RC_IN_ALPHA_B_INPUT_ZERO 0x00000000
-#define NV20TCL_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR0 0x00010000
-#define NV20TCL_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR1 0x00020000
-#define NV20TCL_RC_IN_ALPHA_B_INPUT_FOG 0x00030000
-#define NV20TCL_RC_IN_ALPHA_B_INPUT_PRIMARY_COLOR 0x00040000
-#define NV20TCL_RC_IN_ALPHA_B_INPUT_SECONDARY_COLOR 0x00050000
-#define NV20TCL_RC_IN_ALPHA_B_INPUT_TEXTURE0 0x00080000
-#define NV20TCL_RC_IN_ALPHA_B_INPUT_TEXTURE1 0x00090000
-#define NV20TCL_RC_IN_ALPHA_B_INPUT_SPARE0 0x000c0000
-#define NV20TCL_RC_IN_ALPHA_B_INPUT_SPARE1 0x000d0000
-#define NV20TCL_RC_IN_ALPHA_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000
-#define NV20TCL_RC_IN_ALPHA_B_INPUT_E_TIMES_F 0x000f0000
-#define NV20TCL_RC_IN_ALPHA_B_INPUT_TEXTURE2 0x000a0000
-#define NV20TCL_RC_IN_ALPHA_B_INPUT_TEXTURE3 0x000b0000
-#define NV20TCL_RC_IN_ALPHA_B_COMPONENT_USAGE (1 << 20)
-#define NV20TCL_RC_IN_ALPHA_B_COMPONENT_USAGE_BLUE 0x00000000
-#define NV20TCL_RC_IN_ALPHA_B_COMPONENT_USAGE_ALPHA 0x00100000
-#define NV20TCL_RC_IN_ALPHA_B_MAPPING_SHIFT 21
-#define NV20TCL_RC_IN_ALPHA_B_MAPPING_MASK 0x00e00000
-#define NV20TCL_RC_IN_ALPHA_B_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV20TCL_RC_IN_ALPHA_B_MAPPING_UNSIGNED_INVERT 0x00200000
-#define NV20TCL_RC_IN_ALPHA_B_MAPPING_EXPAND_NORMAL 0x00400000
-#define NV20TCL_RC_IN_ALPHA_B_MAPPING_EXPAND_NEGATE 0x00600000
-#define NV20TCL_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NORMAL 0x00800000
-#define NV20TCL_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000
-#define NV20TCL_RC_IN_ALPHA_B_MAPPING_SIGNED_IDENTITY 0x00c00000
-#define NV20TCL_RC_IN_ALPHA_B_MAPPING_SIGNED_NEGATE 0x00e00000
-#define NV20TCL_RC_IN_ALPHA_A_INPUT_SHIFT 24
-#define NV20TCL_RC_IN_ALPHA_A_INPUT_MASK 0x0f000000
-#define NV20TCL_RC_IN_ALPHA_A_INPUT_ZERO 0x00000000
-#define NV20TCL_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR0 0x01000000
-#define NV20TCL_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR1 0x02000000
-#define NV20TCL_RC_IN_ALPHA_A_INPUT_FOG 0x03000000
-#define NV20TCL_RC_IN_ALPHA_A_INPUT_PRIMARY_COLOR 0x04000000
-#define NV20TCL_RC_IN_ALPHA_A_INPUT_SECONDARY_COLOR 0x05000000
-#define NV20TCL_RC_IN_ALPHA_A_INPUT_TEXTURE0 0x08000000
-#define NV20TCL_RC_IN_ALPHA_A_INPUT_TEXTURE1 0x09000000
-#define NV20TCL_RC_IN_ALPHA_A_INPUT_SPARE0 0x0c000000
-#define NV20TCL_RC_IN_ALPHA_A_INPUT_SPARE1 0x0d000000
-#define NV20TCL_RC_IN_ALPHA_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000
-#define NV20TCL_RC_IN_ALPHA_A_INPUT_E_TIMES_F 0x0f000000
-#define NV20TCL_RC_IN_ALPHA_A_INPUT_TEXTURE2 0x0a000000
-#define NV20TCL_RC_IN_ALPHA_A_INPUT_TEXTURE3 0x0b000000
-#define NV20TCL_RC_IN_ALPHA_A_COMPONENT_USAGE (1 << 28)
-#define NV20TCL_RC_IN_ALPHA_A_COMPONENT_USAGE_BLUE 0x00000000
-#define NV20TCL_RC_IN_ALPHA_A_COMPONENT_USAGE_ALPHA 0x10000000
-#define NV20TCL_RC_IN_ALPHA_A_MAPPING_SHIFT 29
-#define NV20TCL_RC_IN_ALPHA_A_MAPPING_MASK 0xe0000000
-#define NV20TCL_RC_IN_ALPHA_A_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV20TCL_RC_IN_ALPHA_A_MAPPING_UNSIGNED_INVERT 0x20000000
-#define NV20TCL_RC_IN_ALPHA_A_MAPPING_EXPAND_NORMAL 0x40000000
-#define NV20TCL_RC_IN_ALPHA_A_MAPPING_EXPAND_NEGATE 0x60000000
-#define NV20TCL_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NORMAL 0x80000000
-#define NV20TCL_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000
-#define NV20TCL_RC_IN_ALPHA_A_MAPPING_SIGNED_IDENTITY 0xc0000000
-#define NV20TCL_RC_IN_ALPHA_A_MAPPING_SIGNED_NEGATE 0xe0000000
-#define NV20TCL_RC_FINAL0 0x00000288
-#define NV20TCL_RC_FINAL0_D_INPUT_SHIFT 0
-#define NV20TCL_RC_FINAL0_D_INPUT_MASK 0x0000000f
-#define NV20TCL_RC_FINAL0_D_INPUT_ZERO 0x00000000
-#define NV20TCL_RC_FINAL0_D_INPUT_CONSTANT_COLOR0 0x00000001
-#define NV20TCL_RC_FINAL0_D_INPUT_CONSTANT_COLOR1 0x00000002
-#define NV20TCL_RC_FINAL0_D_INPUT_FOG 0x00000003
-#define NV20TCL_RC_FINAL0_D_INPUT_PRIMARY_COLOR 0x00000004
-#define NV20TCL_RC_FINAL0_D_INPUT_SECONDARY_COLOR 0x00000005
-#define NV20TCL_RC_FINAL0_D_INPUT_TEXTURE0 0x00000008
-#define NV20TCL_RC_FINAL0_D_INPUT_TEXTURE1 0x00000009
-#define NV20TCL_RC_FINAL0_D_INPUT_SPARE0 0x0000000c
-#define NV20TCL_RC_FINAL0_D_INPUT_SPARE1 0x0000000d
-#define NV20TCL_RC_FINAL0_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e
-#define NV20TCL_RC_FINAL0_D_INPUT_E_TIMES_F 0x0000000f
-#define NV20TCL_RC_FINAL0_D_INPUT_TEXTURE2 0x0000000a
-#define NV20TCL_RC_FINAL0_D_INPUT_TEXTURE3 0x0000000b
-#define NV20TCL_RC_FINAL0_D_COMPONENT_USAGE (1 << 4)
-#define NV20TCL_RC_FINAL0_D_COMPONENT_USAGE_RGB 0x00000000
-#define NV20TCL_RC_FINAL0_D_COMPONENT_USAGE_ALPHA 0x00000010
-#define NV20TCL_RC_FINAL0_D_MAPPING_SHIFT 5
-#define NV20TCL_RC_FINAL0_D_MAPPING_MASK 0x000000e0
-#define NV20TCL_RC_FINAL0_D_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV20TCL_RC_FINAL0_D_MAPPING_UNSIGNED_INVERT 0x00000020
-#define NV20TCL_RC_FINAL0_D_MAPPING_EXPAND_NORMAL 0x00000040
-#define NV20TCL_RC_FINAL0_D_MAPPING_EXPAND_NEGATE 0x00000060
-#define NV20TCL_RC_FINAL0_D_MAPPING_HALF_BIAS_NORMAL 0x00000080
-#define NV20TCL_RC_FINAL0_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0
-#define NV20TCL_RC_FINAL0_D_MAPPING_SIGNED_IDENTITY 0x000000c0
-#define NV20TCL_RC_FINAL0_D_MAPPING_SIGNED_NEGATE 0x000000e0
-#define NV20TCL_RC_FINAL0_C_INPUT_SHIFT 8
-#define NV20TCL_RC_FINAL0_C_INPUT_MASK 0x00000f00
-#define NV20TCL_RC_FINAL0_C_INPUT_ZERO 0x00000000
-#define NV20TCL_RC_FINAL0_C_INPUT_CONSTANT_COLOR0 0x00000100
-#define NV20TCL_RC_FINAL0_C_INPUT_CONSTANT_COLOR1 0x00000200
-#define NV20TCL_RC_FINAL0_C_INPUT_FOG 0x00000300
-#define NV20TCL_RC_FINAL0_C_INPUT_PRIMARY_COLOR 0x00000400
-#define NV20TCL_RC_FINAL0_C_INPUT_SECONDARY_COLOR 0x00000500
-#define NV20TCL_RC_FINAL0_C_INPUT_TEXTURE0 0x00000800
-#define NV20TCL_RC_FINAL0_C_INPUT_TEXTURE1 0x00000900
-#define NV20TCL_RC_FINAL0_C_INPUT_SPARE0 0x00000c00
-#define NV20TCL_RC_FINAL0_C_INPUT_SPARE1 0x00000d00
-#define NV20TCL_RC_FINAL0_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
-#define NV20TCL_RC_FINAL0_C_INPUT_E_TIMES_F 0x00000f00
-#define NV20TCL_RC_FINAL0_C_INPUT_TEXTURE2 0x00000a00
-#define NV20TCL_RC_FINAL0_C_INPUT_TEXTURE3 0x00000b00
-#define NV20TCL_RC_FINAL0_C_COMPONENT_USAGE (1 << 12)
-#define NV20TCL_RC_FINAL0_C_COMPONENT_USAGE_RGB 0x00000000
-#define NV20TCL_RC_FINAL0_C_COMPONENT_USAGE_ALPHA 0x00001000
-#define NV20TCL_RC_FINAL0_C_MAPPING_SHIFT 13
-#define NV20TCL_RC_FINAL0_C_MAPPING_MASK 0x0000e000
-#define NV20TCL_RC_FINAL0_C_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV20TCL_RC_FINAL0_C_MAPPING_UNSIGNED_INVERT 0x00002000
-#define NV20TCL_RC_FINAL0_C_MAPPING_EXPAND_NORMAL 0x00004000
-#define NV20TCL_RC_FINAL0_C_MAPPING_EXPAND_NEGATE 0x00006000
-#define NV20TCL_RC_FINAL0_C_MAPPING_HALF_BIAS_NORMAL 0x00008000
-#define NV20TCL_RC_FINAL0_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000
-#define NV20TCL_RC_FINAL0_C_MAPPING_SIGNED_IDENTITY 0x0000c000
-#define NV20TCL_RC_FINAL0_C_MAPPING_SIGNED_NEGATE 0x0000e000
-#define NV20TCL_RC_FINAL0_B_INPUT_SHIFT 16
-#define NV20TCL_RC_FINAL0_B_INPUT_MASK 0x000f0000
-#define NV20TCL_RC_FINAL0_B_INPUT_ZERO 0x00000000
-#define NV20TCL_RC_FINAL0_B_INPUT_CONSTANT_COLOR0 0x00010000
-#define NV20TCL_RC_FINAL0_B_INPUT_CONSTANT_COLOR1 0x00020000
-#define NV20TCL_RC_FINAL0_B_INPUT_FOG 0x00030000
-#define NV20TCL_RC_FINAL0_B_INPUT_PRIMARY_COLOR 0x00040000
-#define NV20TCL_RC_FINAL0_B_INPUT_SECONDARY_COLOR 0x00050000
-#define NV20TCL_RC_FINAL0_B_INPUT_TEXTURE0 0x00080000
-#define NV20TCL_RC_FINAL0_B_INPUT_TEXTURE1 0x00090000
-#define NV20TCL_RC_FINAL0_B_INPUT_SPARE0 0x000c0000
-#define NV20TCL_RC_FINAL0_B_INPUT_SPARE1 0x000d0000
-#define NV20TCL_RC_FINAL0_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000
-#define NV20TCL_RC_FINAL0_B_INPUT_E_TIMES_F 0x000f0000
-#define NV20TCL_RC_FINAL0_B_INPUT_TEXTURE2 0x000a0000
-#define NV20TCL_RC_FINAL0_B_INPUT_TEXTURE3 0x000b0000
-#define NV20TCL_RC_FINAL0_B_COMPONENT_USAGE (1 << 20)
-#define NV20TCL_RC_FINAL0_B_COMPONENT_USAGE_RGB 0x00000000
-#define NV20TCL_RC_FINAL0_B_COMPONENT_USAGE_ALPHA 0x00100000
-#define NV20TCL_RC_FINAL0_B_MAPPING_SHIFT 21
-#define NV20TCL_RC_FINAL0_B_MAPPING_MASK 0x00e00000
-#define NV20TCL_RC_FINAL0_B_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV20TCL_RC_FINAL0_B_MAPPING_UNSIGNED_INVERT 0x00200000
-#define NV20TCL_RC_FINAL0_B_MAPPING_EXPAND_NORMAL 0x00400000
-#define NV20TCL_RC_FINAL0_B_MAPPING_EXPAND_NEGATE 0x00600000
-#define NV20TCL_RC_FINAL0_B_MAPPING_HALF_BIAS_NORMAL 0x00800000
-#define NV20TCL_RC_FINAL0_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000
-#define NV20TCL_RC_FINAL0_B_MAPPING_SIGNED_IDENTITY 0x00c00000
-#define NV20TCL_RC_FINAL0_B_MAPPING_SIGNED_NEGATE 0x00e00000
-#define NV20TCL_RC_FINAL0_A_INPUT_SHIFT 24
-#define NV20TCL_RC_FINAL0_A_INPUT_MASK 0x0f000000
-#define NV20TCL_RC_FINAL0_A_INPUT_ZERO 0x00000000
-#define NV20TCL_RC_FINAL0_A_INPUT_CONSTANT_COLOR0 0x01000000
-#define NV20TCL_RC_FINAL0_A_INPUT_CONSTANT_COLOR1 0x02000000
-#define NV20TCL_RC_FINAL0_A_INPUT_FOG 0x03000000
-#define NV20TCL_RC_FINAL0_A_INPUT_PRIMARY_COLOR 0x04000000
-#define NV20TCL_RC_FINAL0_A_INPUT_SECONDARY_COLOR 0x05000000
-#define NV20TCL_RC_FINAL0_A_INPUT_TEXTURE0 0x08000000
-#define NV20TCL_RC_FINAL0_A_INPUT_TEXTURE1 0x09000000
-#define NV20TCL_RC_FINAL0_A_INPUT_SPARE0 0x0c000000
-#define NV20TCL_RC_FINAL0_A_INPUT_SPARE1 0x0d000000
-#define NV20TCL_RC_FINAL0_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000
-#define NV20TCL_RC_FINAL0_A_INPUT_E_TIMES_F 0x0f000000
-#define NV20TCL_RC_FINAL0_A_INPUT_TEXTURE2 0x0a000000
-#define NV20TCL_RC_FINAL0_A_INPUT_TEXTURE3 0x0b000000
-#define NV20TCL_RC_FINAL0_A_COMPONENT_USAGE (1 << 28)
-#define NV20TCL_RC_FINAL0_A_COMPONENT_USAGE_RGB 0x00000000
-#define NV20TCL_RC_FINAL0_A_COMPONENT_USAGE_ALPHA 0x10000000
-#define NV20TCL_RC_FINAL0_A_MAPPING_SHIFT 29
-#define NV20TCL_RC_FINAL0_A_MAPPING_MASK 0xe0000000
-#define NV20TCL_RC_FINAL0_A_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV20TCL_RC_FINAL0_A_MAPPING_UNSIGNED_INVERT 0x20000000
-#define NV20TCL_RC_FINAL0_A_MAPPING_EXPAND_NORMAL 0x40000000
-#define NV20TCL_RC_FINAL0_A_MAPPING_EXPAND_NEGATE 0x60000000
-#define NV20TCL_RC_FINAL0_A_MAPPING_HALF_BIAS_NORMAL 0x80000000
-#define NV20TCL_RC_FINAL0_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000
-#define NV20TCL_RC_FINAL0_A_MAPPING_SIGNED_IDENTITY 0xc0000000
-#define NV20TCL_RC_FINAL0_A_MAPPING_SIGNED_NEGATE 0xe0000000
-#define NV20TCL_RC_FINAL1 0x0000028c
-#define NV20TCL_RC_FINAL1_COLOR_SUM_CLAMP (1 << 7)
-#define NV20TCL_RC_FINAL1_G_INPUT_SHIFT 8
-#define NV20TCL_RC_FINAL1_G_INPUT_MASK 0x00000f00
-#define NV20TCL_RC_FINAL1_G_INPUT_ZERO 0x00000000
-#define NV20TCL_RC_FINAL1_G_INPUT_CONSTANT_COLOR0 0x00000100
-#define NV20TCL_RC_FINAL1_G_INPUT_CONSTANT_COLOR1 0x00000200
-#define NV20TCL_RC_FINAL1_G_INPUT_FOG 0x00000300
-#define NV20TCL_RC_FINAL1_G_INPUT_PRIMARY_COLOR 0x00000400
-#define NV20TCL_RC_FINAL1_G_INPUT_SECONDARY_COLOR 0x00000500
-#define NV20TCL_RC_FINAL1_G_INPUT_TEXTURE0 0x00000800
-#define NV20TCL_RC_FINAL1_G_INPUT_TEXTURE1 0x00000900
-#define NV20TCL_RC_FINAL1_G_INPUT_SPARE0 0x00000c00
-#define NV20TCL_RC_FINAL1_G_INPUT_SPARE1 0x00000d00
-#define NV20TCL_RC_FINAL1_G_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
-#define NV20TCL_RC_FINAL1_G_INPUT_E_TIMES_F 0x00000f00
-#define NV20TCL_RC_FINAL1_G_INPUT_TEXTURE2 0x00000a00
-#define NV20TCL_RC_FINAL1_G_INPUT_TEXTURE3 0x00000b00
-#define NV20TCL_RC_FINAL1_G_COMPONENT_USAGE (1 << 12)
-#define NV20TCL_RC_FINAL1_G_COMPONENT_USAGE_RGB 0x00000000
-#define NV20TCL_RC_FINAL1_G_COMPONENT_USAGE_ALPHA 0x00001000
-#define NV20TCL_RC_FINAL1_G_MAPPING_SHIFT 13
-#define NV20TCL_RC_FINAL1_G_MAPPING_MASK 0x0000e000
-#define NV20TCL_RC_FINAL1_G_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV20TCL_RC_FINAL1_G_MAPPING_UNSIGNED_INVERT 0x00002000
-#define NV20TCL_RC_FINAL1_G_MAPPING_EXPAND_NORMAL 0x00004000
-#define NV20TCL_RC_FINAL1_G_MAPPING_EXPAND_NEGATE 0x00006000
-#define NV20TCL_RC_FINAL1_G_MAPPING_HALF_BIAS_NORMAL 0x00008000
-#define NV20TCL_RC_FINAL1_G_MAPPING_HALF_BIAS_NEGATE 0x0000a000
-#define NV20TCL_RC_FINAL1_G_MAPPING_SIGNED_IDENTITY 0x0000c000
-#define NV20TCL_RC_FINAL1_G_MAPPING_SIGNED_NEGATE 0x0000e000
-#define NV20TCL_RC_FINAL1_F_INPUT_SHIFT 16
-#define NV20TCL_RC_FINAL1_F_INPUT_MASK 0x000f0000
-#define NV20TCL_RC_FINAL1_F_INPUT_ZERO 0x00000000
-#define NV20TCL_RC_FINAL1_F_INPUT_CONSTANT_COLOR0 0x00010000
-#define NV20TCL_RC_FINAL1_F_INPUT_CONSTANT_COLOR1 0x00020000
-#define NV20TCL_RC_FINAL1_F_INPUT_FOG 0x00030000
-#define NV20TCL_RC_FINAL1_F_INPUT_PRIMARY_COLOR 0x00040000
-#define NV20TCL_RC_FINAL1_F_INPUT_SECONDARY_COLOR 0x00050000
-#define NV20TCL_RC_FINAL1_F_INPUT_TEXTURE0 0x00080000
-#define NV20TCL_RC_FINAL1_F_INPUT_TEXTURE1 0x00090000
-#define NV20TCL_RC_FINAL1_F_INPUT_SPARE0 0x000c0000
-#define NV20TCL_RC_FINAL1_F_INPUT_SPARE1 0x000d0000
-#define NV20TCL_RC_FINAL1_F_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000
-#define NV20TCL_RC_FINAL1_F_INPUT_E_TIMES_F 0x000f0000
-#define NV20TCL_RC_FINAL1_F_INPUT_TEXTURE2 0x000a0000
-#define NV20TCL_RC_FINAL1_F_INPUT_TEXTURE3 0x000b0000
-#define NV20TCL_RC_FINAL1_F_COMPONENT_USAGE (1 << 20)
-#define NV20TCL_RC_FINAL1_F_COMPONENT_USAGE_RGB 0x00000000
-#define NV20TCL_RC_FINAL1_F_COMPONENT_USAGE_ALPHA 0x00100000
-#define NV20TCL_RC_FINAL1_F_MAPPING_SHIFT 21
-#define NV20TCL_RC_FINAL1_F_MAPPING_MASK 0x00e00000
-#define NV20TCL_RC_FINAL1_F_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV20TCL_RC_FINAL1_F_MAPPING_UNSIGNED_INVERT 0x00200000
-#define NV20TCL_RC_FINAL1_F_MAPPING_EXPAND_NORMAL 0x00400000
-#define NV20TCL_RC_FINAL1_F_MAPPING_EXPAND_NEGATE 0x00600000
-#define NV20TCL_RC_FINAL1_F_MAPPING_HALF_BIAS_NORMAL 0x00800000
-#define NV20TCL_RC_FINAL1_F_MAPPING_HALF_BIAS_NEGATE 0x00a00000
-#define NV20TCL_RC_FINAL1_F_MAPPING_SIGNED_IDENTITY 0x00c00000
-#define NV20TCL_RC_FINAL1_F_MAPPING_SIGNED_NEGATE 0x00e00000
-#define NV20TCL_RC_FINAL1_E_INPUT_SHIFT 24
-#define NV20TCL_RC_FINAL1_E_INPUT_MASK 0x0f000000
-#define NV20TCL_RC_FINAL1_E_INPUT_ZERO 0x00000000
-#define NV20TCL_RC_FINAL1_E_INPUT_CONSTANT_COLOR0 0x01000000
-#define NV20TCL_RC_FINAL1_E_INPUT_CONSTANT_COLOR1 0x02000000
-#define NV20TCL_RC_FINAL1_E_INPUT_FOG 0x03000000
-#define NV20TCL_RC_FINAL1_E_INPUT_PRIMARY_COLOR 0x04000000
-#define NV20TCL_RC_FINAL1_E_INPUT_SECONDARY_COLOR 0x05000000
-#define NV20TCL_RC_FINAL1_E_INPUT_TEXTURE0 0x08000000
-#define NV20TCL_RC_FINAL1_E_INPUT_TEXTURE1 0x09000000
-#define NV20TCL_RC_FINAL1_E_INPUT_SPARE0 0x0c000000
-#define NV20TCL_RC_FINAL1_E_INPUT_SPARE1 0x0d000000
-#define NV20TCL_RC_FINAL1_E_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000
-#define NV20TCL_RC_FINAL1_E_INPUT_E_TIMES_F 0x0f000000
-#define NV20TCL_RC_FINAL1_E_INPUT_TEXTURE2 0x0a000000
-#define NV20TCL_RC_FINAL1_E_INPUT_TEXTURE3 0x0b000000
-#define NV20TCL_RC_FINAL1_E_COMPONENT_USAGE (1 << 28)
-#define NV20TCL_RC_FINAL1_E_COMPONENT_USAGE_RGB 0x00000000
-#define NV20TCL_RC_FINAL1_E_COMPONENT_USAGE_ALPHA 0x10000000
-#define NV20TCL_RC_FINAL1_E_MAPPING_SHIFT 29
-#define NV20TCL_RC_FINAL1_E_MAPPING_MASK 0xe0000000
-#define NV20TCL_RC_FINAL1_E_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV20TCL_RC_FINAL1_E_MAPPING_UNSIGNED_INVERT 0x20000000
-#define NV20TCL_RC_FINAL1_E_MAPPING_EXPAND_NORMAL 0x40000000
-#define NV20TCL_RC_FINAL1_E_MAPPING_EXPAND_NEGATE 0x60000000
-#define NV20TCL_RC_FINAL1_E_MAPPING_HALF_BIAS_NORMAL 0x80000000
-#define NV20TCL_RC_FINAL1_E_MAPPING_HALF_BIAS_NEGATE 0xa0000000
-#define NV20TCL_RC_FINAL1_E_MAPPING_SIGNED_IDENTITY 0xc0000000
-#define NV20TCL_RC_FINAL1_E_MAPPING_SIGNED_NEGATE 0xe0000000
-#define NV20TCL_LIGHT_MODEL 0x00000294
-#define NV20TCL_LIGHT_MODEL_VIEWER_SHIFT 16
-#define NV20TCL_LIGHT_MODEL_VIEWER_MASK 0x00030000
-#define NV20TCL_LIGHT_MODEL_VIEWER_NONLOCAL 0x00020000
-#define NV20TCL_LIGHT_MODEL_VIEWER_LOCAL 0x00030000
-#define NV20TCL_LIGHT_MODEL_SEPARATE_SPECULAR (1 << 0)
-#define NV20TCL_COLOR_MATERIAL 0x00000298
-#define NV20TCL_COLOR_MATERIAL_FRONT_EMISSION_SHIFT 0
-#define NV20TCL_COLOR_MATERIAL_FRONT_EMISSION_MASK 0x00000003
-#define NV20TCL_COLOR_MATERIAL_FRONT_EMISSION_OFF 0x00000000
-#define NV20TCL_COLOR_MATERIAL_FRONT_EMISSION_COL1 0x00000001
-#define NV20TCL_COLOR_MATERIAL_FRONT_EMISSION_COL2 0x00000002
-#define NV20TCL_COLOR_MATERIAL_FRONT_AMBIENT_SHIFT 2
-#define NV20TCL_COLOR_MATERIAL_FRONT_AMBIENT_MASK 0x0000000c
-#define NV20TCL_COLOR_MATERIAL_FRONT_AMBIENT_OFF 0x00000000
-#define NV20TCL_COLOR_MATERIAL_FRONT_AMBIENT_COL1 0x00000004
-#define NV20TCL_COLOR_MATERIAL_FRONT_AMBIENT_COL2 0x00000008
-#define NV20TCL_COLOR_MATERIAL_FRONT_DIFFUSE_SHIFT 4
-#define NV20TCL_COLOR_MATERIAL_FRONT_DIFFUSE_MASK 0x00000030
-#define NV20TCL_COLOR_MATERIAL_FRONT_DIFFUSE_OFF 0x00000000
-#define NV20TCL_COLOR_MATERIAL_FRONT_DIFFUSE_COL1 0x00000010
-#define NV20TCL_COLOR_MATERIAL_FRONT_DIFFUSE_COL2 0x00000020
-#define NV20TCL_COLOR_MATERIAL_FRONT_SPECULAR_SHIFT 6
-#define NV20TCL_COLOR_MATERIAL_FRONT_SPECULAR_MASK 0x000000c0
-#define NV20TCL_COLOR_MATERIAL_FRONT_SPECULAR_OFF 0x00000000
-#define NV20TCL_COLOR_MATERIAL_FRONT_SPECULAR_COL1 0x00000040
-#define NV20TCL_COLOR_MATERIAL_FRONT_SPECULAR_COL2 0x00000080
-#define NV20TCL_COLOR_MATERIAL_BACK_EMISSION_SHIFT 8
-#define NV20TCL_COLOR_MATERIAL_BACK_EMISSION_MASK 0x00000300
-#define NV20TCL_COLOR_MATERIAL_BACK_EMISSION_OFF 0x00000000
-#define NV20TCL_COLOR_MATERIAL_BACK_EMISSION_COL1 0x00000100
-#define NV20TCL_COLOR_MATERIAL_BACK_EMISSION_COL2 0x00000200
-#define NV20TCL_COLOR_MATERIAL_BACK_AMBIENT_SHIFT 10
-#define NV20TCL_COLOR_MATERIAL_BACK_AMBIENT_MASK 0x00000c00
-#define NV20TCL_COLOR_MATERIAL_BACK_AMBIENT_OFF 0x00000000
-#define NV20TCL_COLOR_MATERIAL_BACK_AMBIENT_COL1 0x00000400
-#define NV20TCL_COLOR_MATERIAL_BACK_AMBIENT_COL2 0x00000800
-#define NV20TCL_COLOR_MATERIAL_BACK_DIFFUSE_SHIFT 12
-#define NV20TCL_COLOR_MATERIAL_BACK_DIFFUSE_MASK 0x00003000
-#define NV20TCL_COLOR_MATERIAL_BACK_DIFFUSE_OFF 0x00000000
-#define NV20TCL_COLOR_MATERIAL_BACK_DIFFUSE_COL1 0x00001000
-#define NV20TCL_COLOR_MATERIAL_BACK_DIFFUSE_COL2 0x00002000
-#define NV20TCL_COLOR_MATERIAL_BACK_SPECULAR_SHIFT 14
-#define NV20TCL_COLOR_MATERIAL_BACK_SPECULAR_MASK 0x0000c000
-#define NV20TCL_COLOR_MATERIAL_BACK_SPECULAR_OFF 0x00000000
-#define NV20TCL_COLOR_MATERIAL_BACK_SPECULAR_COL1 0x00004000
-#define NV20TCL_COLOR_MATERIAL_BACK_SPECULAR_COL2 0x00008000
-#define NV20TCL_FOG_MODE 0x0000029c
-#define NV20TCL_FOG_MODE_LINEAR_UNSIGNED 0x00000804
-#define NV20TCL_FOG_MODE_LINEAR_SIGNED 0x00002601
-#define NV20TCL_FOG_MODE_EXP_UNSIGNED 0x00000802
-#define NV20TCL_FOG_MODE_EXP_SIGNED 0x00000800
-#define NV20TCL_FOG_MODE_EXP2_UNSIGNED 0x00000803
-#define NV20TCL_FOG_MODE_EXP2_SIGNED 0x00000801
-#define NV20TCL_FOG_COORD 0x000002a0
-#define NV20TCL_FOG_COORD_DIST_RADIAL 0x00000001
-#define NV20TCL_FOG_COORD_DIST_ORTHOGONAL 0x00000002
-#define NV20TCL_FOG_COORD_DIST_ORTHOGONAL_ABS 0x00000003
-#define NV20TCL_FOG_COORD_FOG 0x00000006
-#define NV20TCL_FOG_ENABLE 0x000002a4
-#define NV20TCL_FOG_COLOR 0x000002a8
-#define NV20TCL_FOG_COLOR_R_SHIFT 0
-#define NV20TCL_FOG_COLOR_R_MASK 0x000000ff
-#define NV20TCL_FOG_COLOR_G_SHIFT 8
-#define NV20TCL_FOG_COLOR_G_MASK 0x0000ff00
-#define NV20TCL_FOG_COLOR_B_SHIFT 16
-#define NV20TCL_FOG_COLOR_B_MASK 0x00ff0000
-#define NV20TCL_FOG_COLOR_A_SHIFT 24
-#define NV20TCL_FOG_COLOR_A_MASK 0xff000000
-#define NV20TCL_VIEWPORT_CLIP_MODE 0x000002b4
-#define NV20TCL_VIEWPORT_CLIP_HORIZ(x) (0x000002c0+((x)*4))
-#define NV20TCL_VIEWPORT_CLIP_HORIZ__SIZE 0x00000008
-#define NV20TCL_VIEWPORT_CLIP_VERT(x) (0x000002e0+((x)*4))
-#define NV20TCL_VIEWPORT_CLIP_VERT__SIZE 0x00000008
-#define NV20TCL_ALPHA_FUNC_ENABLE 0x00000300
-#define NV20TCL_BLEND_FUNC_ENABLE 0x00000304
-#define NV20TCL_CULL_FACE_ENABLE 0x00000308
-#define NV20TCL_DEPTH_TEST_ENABLE 0x0000030c
-#define NV20TCL_DITHER_ENABLE 0x00000310
-#define NV20TCL_LIGHTING_ENABLE 0x00000314
-#define NV20TCL_POINT_PARAMETERS_ENABLE 0x00000318
-#define NV20TCL_POINT_SMOOTH_ENABLE 0x0000031c
-#define NV20TCL_LINE_SMOOTH_ENABLE 0x00000320
-#define NV20TCL_POLYGON_SMOOTH_ENABLE 0x00000324
-#define NV20TCL_STENCIL_ENABLE 0x0000032c
-#define NV20TCL_POLYGON_OFFSET_POINT_ENABLE 0x00000330
-#define NV20TCL_POLYGON_OFFSET_LINE_ENABLE 0x00000334
-#define NV20TCL_POLYGON_OFFSET_FILL_ENABLE 0x00000338
-#define NV20TCL_ALPHA_FUNC_FUNC 0x0000033c
-#define NV20TCL_ALPHA_FUNC_FUNC_NEVER 0x00000200
-#define NV20TCL_ALPHA_FUNC_FUNC_LESS 0x00000201
-#define NV20TCL_ALPHA_FUNC_FUNC_EQUAL 0x00000202
-#define NV20TCL_ALPHA_FUNC_FUNC_LEQUAL 0x00000203
-#define NV20TCL_ALPHA_FUNC_FUNC_GREATER 0x00000204
-#define NV20TCL_ALPHA_FUNC_FUNC_NOTEQUAL 0x00000205
-#define NV20TCL_ALPHA_FUNC_FUNC_GEQUAL 0x00000206
-#define NV20TCL_ALPHA_FUNC_FUNC_ALWAYS 0x00000207
-#define NV20TCL_ALPHA_FUNC_REF 0x00000340
-#define NV20TCL_BLEND_FUNC_SRC 0x00000344
-#define NV20TCL_BLEND_FUNC_SRC_ZERO 0x00000000
-#define NV20TCL_BLEND_FUNC_SRC_ONE 0x00000001
-#define NV20TCL_BLEND_FUNC_SRC_SRC_COLOR 0x00000300
-#define NV20TCL_BLEND_FUNC_SRC_ONE_MINUS_SRC_COLOR 0x00000301
-#define NV20TCL_BLEND_FUNC_SRC_SRC_ALPHA 0x00000302
-#define NV20TCL_BLEND_FUNC_SRC_ONE_MINUS_SRC_ALPHA 0x00000303
-#define NV20TCL_BLEND_FUNC_SRC_DST_ALPHA 0x00000304
-#define NV20TCL_BLEND_FUNC_SRC_ONE_MINUS_DST_ALPHA 0x00000305
-#define NV20TCL_BLEND_FUNC_SRC_DST_COLOR 0x00000306
-#define NV20TCL_BLEND_FUNC_SRC_ONE_MINUS_DST_COLOR 0x00000307
-#define NV20TCL_BLEND_FUNC_SRC_SRC_ALPHA_SATURATE 0x00000308
-#define NV20TCL_BLEND_FUNC_SRC_CONSTANT_COLOR 0x00008001
-#define NV20TCL_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_COLOR 0x00008002
-#define NV20TCL_BLEND_FUNC_SRC_CONSTANT_ALPHA 0x00008003
-#define NV20TCL_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_ALPHA 0x00008004
-#define NV20TCL_BLEND_FUNC_DST 0x00000348
-#define NV20TCL_BLEND_FUNC_DST_ZERO 0x00000000
-#define NV20TCL_BLEND_FUNC_DST_ONE 0x00000001
-#define NV20TCL_BLEND_FUNC_DST_SRC_COLOR 0x00000300
-#define NV20TCL_BLEND_FUNC_DST_ONE_MINUS_SRC_COLOR 0x00000301
-#define NV20TCL_BLEND_FUNC_DST_SRC_ALPHA 0x00000302
-#define NV20TCL_BLEND_FUNC_DST_ONE_MINUS_SRC_ALPHA 0x00000303
-#define NV20TCL_BLEND_FUNC_DST_DST_ALPHA 0x00000304
-#define NV20TCL_BLEND_FUNC_DST_ONE_MINUS_DST_ALPHA 0x00000305
-#define NV20TCL_BLEND_FUNC_DST_DST_COLOR 0x00000306
-#define NV20TCL_BLEND_FUNC_DST_ONE_MINUS_DST_COLOR 0x00000307
-#define NV20TCL_BLEND_FUNC_DST_SRC_ALPHA_SATURATE 0x00000308
-#define NV20TCL_BLEND_FUNC_DST_CONSTANT_COLOR 0x00008001
-#define NV20TCL_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_COLOR 0x00008002
-#define NV20TCL_BLEND_FUNC_DST_CONSTANT_ALPHA 0x00008003
-#define NV20TCL_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_ALPHA 0x00008004
-#define NV20TCL_BLEND_COLOR 0x0000034c
-#define NV20TCL_BLEND_COLOR_B_SHIFT 0
-#define NV20TCL_BLEND_COLOR_B_MASK 0x000000ff
-#define NV20TCL_BLEND_COLOR_G_SHIFT 8
-#define NV20TCL_BLEND_COLOR_G_MASK 0x0000ff00
-#define NV20TCL_BLEND_COLOR_R_SHIFT 16
-#define NV20TCL_BLEND_COLOR_R_MASK 0x00ff0000
-#define NV20TCL_BLEND_COLOR_A_SHIFT 24
-#define NV20TCL_BLEND_COLOR_A_MASK 0xff000000
-#define NV20TCL_BLEND_EQUATION 0x00000350
-#define NV20TCL_BLEND_EQUATION_FUNC_ADD 0x00008006
-#define NV20TCL_BLEND_EQUATION_MIN 0x00008007
-#define NV20TCL_BLEND_EQUATION_MAX 0x00008008
-#define NV20TCL_BLEND_EQUATION_FUNC_SUBTRACT 0x0000800a
-#define NV20TCL_BLEND_EQUATION_FUNC_REVERSE_SUBTRACT 0x0000800b
-#define NV20TCL_DEPTH_FUNC 0x00000354
-#define NV20TCL_DEPTH_FUNC_NEVER 0x00000200
-#define NV20TCL_DEPTH_FUNC_LESS 0x00000201
-#define NV20TCL_DEPTH_FUNC_EQUAL 0x00000202
-#define NV20TCL_DEPTH_FUNC_LEQUAL 0x00000203
-#define NV20TCL_DEPTH_FUNC_GREATER 0x00000204
-#define NV20TCL_DEPTH_FUNC_NOTEQUAL 0x00000205
-#define NV20TCL_DEPTH_FUNC_GEQUAL 0x00000206
-#define NV20TCL_DEPTH_FUNC_ALWAYS 0x00000207
-#define NV20TCL_COLOR_MASK 0x00000358
-#define NV20TCL_COLOR_MASK_B (1 << 0)
-#define NV20TCL_COLOR_MASK_G (1 << 8)
-#define NV20TCL_COLOR_MASK_R (1 << 16)
-#define NV20TCL_COLOR_MASK_A (1 << 24)
-#define NV20TCL_DEPTH_WRITE_ENABLE 0x0000035c
-#define NV20TCL_STENCIL_MASK 0x00000360
-#define NV20TCL_STENCIL_FUNC_FUNC 0x00000364
-#define NV20TCL_STENCIL_FUNC_FUNC_NEVER 0x00000200
-#define NV20TCL_STENCIL_FUNC_FUNC_LESS 0x00000201
-#define NV20TCL_STENCIL_FUNC_FUNC_EQUAL 0x00000202
-#define NV20TCL_STENCIL_FUNC_FUNC_LEQUAL 0x00000203
-#define NV20TCL_STENCIL_FUNC_FUNC_GREATER 0x00000204
-#define NV20TCL_STENCIL_FUNC_FUNC_NOTEQUAL 0x00000205
-#define NV20TCL_STENCIL_FUNC_FUNC_GEQUAL 0x00000206
-#define NV20TCL_STENCIL_FUNC_FUNC_ALWAYS 0x00000207
-#define NV20TCL_STENCIL_FUNC_REF 0x00000368
-#define NV20TCL_STENCIL_FUNC_MASK 0x0000036c
-#define NV20TCL_STENCIL_OP_FAIL 0x00000370
-#define NV20TCL_STENCIL_OP_FAIL_ZERO 0x00000000
-#define NV20TCL_STENCIL_OP_FAIL_INVERT 0x0000150a
-#define NV20TCL_STENCIL_OP_FAIL_KEEP 0x00001e00
-#define NV20TCL_STENCIL_OP_FAIL_REPLACE 0x00001e01
-#define NV20TCL_STENCIL_OP_FAIL_INCR 0x00001e02
-#define NV20TCL_STENCIL_OP_FAIL_DECR 0x00001e03
-#define NV20TCL_STENCIL_OP_FAIL_INCR_WRAP 0x00008507
-#define NV20TCL_STENCIL_OP_FAIL_DECR_WRAP 0x00008508
-#define NV20TCL_STENCIL_OP_ZFAIL 0x00000374
-#define NV20TCL_STENCIL_OP_ZFAIL_ZERO 0x00000000
-#define NV20TCL_STENCIL_OP_ZFAIL_INVERT 0x0000150a
-#define NV20TCL_STENCIL_OP_ZFAIL_KEEP 0x00001e00
-#define NV20TCL_STENCIL_OP_ZFAIL_REPLACE 0x00001e01
-#define NV20TCL_STENCIL_OP_ZFAIL_INCR 0x00001e02
-#define NV20TCL_STENCIL_OP_ZFAIL_DECR 0x00001e03
-#define NV20TCL_STENCIL_OP_ZFAIL_INCR_WRAP 0x00008507
-#define NV20TCL_STENCIL_OP_ZFAIL_DECR_WRAP 0x00008508
-#define NV20TCL_STENCIL_OP_ZPASS 0x00000378
-#define NV20TCL_STENCIL_OP_ZPASS_ZERO 0x00000000
-#define NV20TCL_STENCIL_OP_ZPASS_INVERT 0x0000150a
-#define NV20TCL_STENCIL_OP_ZPASS_KEEP 0x00001e00
-#define NV20TCL_STENCIL_OP_ZPASS_REPLACE 0x00001e01
-#define NV20TCL_STENCIL_OP_ZPASS_INCR 0x00001e02
-#define NV20TCL_STENCIL_OP_ZPASS_DECR 0x00001e03
-#define NV20TCL_STENCIL_OP_ZPASS_INCR_WRAP 0x00008507
-#define NV20TCL_STENCIL_OP_ZPASS_DECR_WRAP 0x00008508
-#define NV20TCL_SHADE_MODEL 0x0000037c
-#define NV20TCL_SHADE_MODEL_FLAT 0x00001d00
-#define NV20TCL_SHADE_MODEL_SMOOTH 0x00001d01
-#define NV20TCL_LINE_WIDTH 0x00000380
-#define NV20TCL_POLYGON_OFFSET_FACTOR 0x00000384
-#define NV20TCL_POLYGON_OFFSET_UNITS 0x00000388
-#define NV20TCL_POLYGON_MODE_FRONT 0x0000038c
-#define NV20TCL_POLYGON_MODE_FRONT_POINT 0x00001b00
-#define NV20TCL_POLYGON_MODE_FRONT_LINE 0x00001b01
-#define NV20TCL_POLYGON_MODE_FRONT_FILL 0x00001b02
-#define NV20TCL_POLYGON_MODE_BACK 0x00000390
-#define NV20TCL_POLYGON_MODE_BACK_POINT 0x00001b00
-#define NV20TCL_POLYGON_MODE_BACK_LINE 0x00001b01
-#define NV20TCL_POLYGON_MODE_BACK_FILL 0x00001b02
-#define NV20TCL_DEPTH_RANGE_NEAR 0x00000394
-#define NV20TCL_DEPTH_RANGE_FAR 0x00000398
-#define NV20TCL_CULL_FACE 0x0000039c
-#define NV20TCL_CULL_FACE_FRONT 0x00000404
-#define NV20TCL_CULL_FACE_BACK 0x00000405
-#define NV20TCL_CULL_FACE_FRONT_AND_BACK 0x00000408
-#define NV20TCL_FRONT_FACE 0x000003a0
-#define NV20TCL_FRONT_FACE_CW 0x00000900
-#define NV20TCL_FRONT_FACE_CCW 0x00000901
-#define NV20TCL_NORMALIZE_ENABLE 0x000003a4
-#define NV20TCL_MATERIAL_FACTOR_FRONT_R 0x000003a8
-#define NV20TCL_MATERIAL_FACTOR_FRONT_G 0x000003ac
-#define NV20TCL_MATERIAL_FACTOR_FRONT_B 0x000003b0
-#define NV20TCL_MATERIAL_FACTOR_FRONT_A 0x000003b4
-#define NV20TCL_SEPARATE_SPECULAR_ENABLE 0x000003b8
-#define NV20TCL_ENABLED_LIGHTS 0x000003bc
-#define NV20TCL_ENABLED_LIGHTS_0_SHIFT 0
-#define NV20TCL_ENABLED_LIGHTS_0_MASK 0x00000003
-#define NV20TCL_ENABLED_LIGHTS_0_DISABLED 0x00000000
-#define NV20TCL_ENABLED_LIGHTS_0_NONPOSITIONAL 0x00000001
-#define NV20TCL_ENABLED_LIGHTS_0_POSITIONAL 0x00000002
-#define NV20TCL_ENABLED_LIGHTS_0_DIRECTIONAL 0x00000003
-#define NV20TCL_ENABLED_LIGHTS_1_SHIFT 2
-#define NV20TCL_ENABLED_LIGHTS_1_MASK 0x0000000c
-#define NV20TCL_ENABLED_LIGHTS_1_DISABLED 0x00000000
-#define NV20TCL_ENABLED_LIGHTS_1_NONPOSITIONAL 0x00000004
-#define NV20TCL_ENABLED_LIGHTS_1_POSITIONAL 0x00000008
-#define NV20TCL_ENABLED_LIGHTS_1_DIRECTIONAL 0x0000000c
-#define NV20TCL_ENABLED_LIGHTS_2_SHIFT 4
-#define NV20TCL_ENABLED_LIGHTS_2_MASK 0x00000030
-#define NV20TCL_ENABLED_LIGHTS_2_DISABLED 0x00000000
-#define NV20TCL_ENABLED_LIGHTS_2_NONPOSITIONAL 0x00000010
-#define NV20TCL_ENABLED_LIGHTS_2_POSITIONAL 0x00000020
-#define NV20TCL_ENABLED_LIGHTS_2_DIRECTIONAL 0x00000030
-#define NV20TCL_ENABLED_LIGHTS_3_SHIFT 6
-#define NV20TCL_ENABLED_LIGHTS_3_MASK 0x000000c0
-#define NV20TCL_ENABLED_LIGHTS_3_DISABLED 0x00000000
-#define NV20TCL_ENABLED_LIGHTS_3_NONPOSITIONAL 0x00000040
-#define NV20TCL_ENABLED_LIGHTS_3_POSITIONAL 0x00000080
-#define NV20TCL_ENABLED_LIGHTS_3_DIRECTIONAL 0x000000c0
-#define NV20TCL_ENABLED_LIGHTS_4_SHIFT 8
-#define NV20TCL_ENABLED_LIGHTS_4_MASK 0x00000300
-#define NV20TCL_ENABLED_LIGHTS_4_DISABLED 0x00000000
-#define NV20TCL_ENABLED_LIGHTS_4_NONPOSITIONAL 0x00000100
-#define NV20TCL_ENABLED_LIGHTS_4_POSITIONAL 0x00000200
-#define NV20TCL_ENABLED_LIGHTS_4_DIRECTIONAL 0x00000300
-#define NV20TCL_ENABLED_LIGHTS_5_SHIFT 10
-#define NV20TCL_ENABLED_LIGHTS_5_MASK 0x00000c00
-#define NV20TCL_ENABLED_LIGHTS_5_DISABLED 0x00000000
-#define NV20TCL_ENABLED_LIGHTS_5_NONPOSITIONAL 0x00000400
-#define NV20TCL_ENABLED_LIGHTS_5_POSITIONAL 0x00000800
-#define NV20TCL_ENABLED_LIGHTS_5_DIRECTIONAL 0x00000c00
-#define NV20TCL_ENABLED_LIGHTS_6_SHIFT 12
-#define NV20TCL_ENABLED_LIGHTS_6_MASK 0x00003000
-#define NV20TCL_ENABLED_LIGHTS_6_DISABLED 0x00000000
-#define NV20TCL_ENABLED_LIGHTS_6_NONPOSITIONAL 0x00001000
-#define NV20TCL_ENABLED_LIGHTS_6_POSITIONAL 0x00002000
-#define NV20TCL_ENABLED_LIGHTS_6_DIRECTIONAL 0x00003000
-#define NV20TCL_ENABLED_LIGHTS_7_SHIFT 14
-#define NV20TCL_ENABLED_LIGHTS_7_MASK 0x0000c000
-#define NV20TCL_ENABLED_LIGHTS_7_DISABLED 0x00000000
-#define NV20TCL_ENABLED_LIGHTS_7_NONPOSITIONAL 0x00004000
-#define NV20TCL_ENABLED_LIGHTS_7_POSITIONAL 0x00008000
-#define NV20TCL_ENABLED_LIGHTS_7_DIRECTIONAL 0x0000c000
-#define NV20TCL_TX_GEN_MODE_S(x) (0x000003c0+((x)*16))
-#define NV20TCL_TX_GEN_MODE_S__SIZE 0x00000004
-#define NV20TCL_TX_GEN_MODE_S_FALSE 0x00000000
-#define NV20TCL_TX_GEN_MODE_S_EYE_LINEAR 0x00002400
-#define NV20TCL_TX_GEN_MODE_S_OBJECT_LINEAR 0x00002401
-#define NV20TCL_TX_GEN_MODE_S_SPHERE_MAP 0x00002402
-#define NV20TCL_TX_GEN_MODE_S_NORMAL_MAP 0x00008511
-#define NV20TCL_TX_GEN_MODE_S_REFLECTION_MAP 0x00008512
-#define NV20TCL_TX_GEN_MODE_T(x) (0x000003c4+((x)*16))
-#define NV20TCL_TX_GEN_MODE_T__SIZE 0x00000004
-#define NV20TCL_TX_GEN_MODE_T_FALSE 0x00000000
-#define NV20TCL_TX_GEN_MODE_T_EYE_LINEAR 0x00002400
-#define NV20TCL_TX_GEN_MODE_T_OBJECT_LINEAR 0x00002401
-#define NV20TCL_TX_GEN_MODE_T_SPHERE_MAP 0x00002402
-#define NV20TCL_TX_GEN_MODE_T_NORMAL_MAP 0x00008511
-#define NV20TCL_TX_GEN_MODE_T_REFLECTION_MAP 0x00008512
-#define NV20TCL_TX_GEN_MODE_R(x) (0x000003c8+((x)*16))
-#define NV20TCL_TX_GEN_MODE_R__SIZE 0x00000004
-#define NV20TCL_TX_GEN_MODE_R_FALSE 0x00000000
-#define NV20TCL_TX_GEN_MODE_R_EYE_LINEAR 0x00002400
-#define NV20TCL_TX_GEN_MODE_R_OBJECT_LINEAR 0x00002401
-#define NV20TCL_TX_GEN_MODE_R_SPHERE_MAP 0x00002402
-#define NV20TCL_TX_GEN_MODE_R_NORMAL_MAP 0x00008511
-#define NV20TCL_TX_GEN_MODE_R_REFLECTION_MAP 0x00008512
-#define NV20TCL_TX_GEN_MODE_Q(x) (0x000003cc+((x)*16))
-#define NV20TCL_TX_GEN_MODE_Q__SIZE 0x00000004
-#define NV20TCL_TX_GEN_MODE_Q_FALSE 0x00000000
-#define NV20TCL_TX_GEN_MODE_Q_EYE_LINEAR 0x00002400
-#define NV20TCL_TX_GEN_MODE_Q_OBJECT_LINEAR 0x00002401
-#define NV20TCL_TX_GEN_MODE_Q_SPHERE_MAP 0x00002402
-#define NV20TCL_TX_GEN_MODE_Q_NORMAL_MAP 0x00008511
-#define NV20TCL_TX_GEN_MODE_Q_REFLECTION_MAP 0x00008512
-#define NV20TCL_TX_MATRIX_ENABLE(x) (0x00000420+((x)*4))
-#define NV20TCL_TX_MATRIX_ENABLE__SIZE 0x00000004
-#define NV20TCL_POINT_SIZE 0x0000043c
-#define NV20TCL_MODELVIEW0_MATRIX(x) (0x00000480+((x)*4))
-#define NV20TCL_MODELVIEW0_MATRIX__SIZE 0x00000010
-#define NV20TCL_MODELVIEW1_MATRIX(x) (0x000004c0+((x)*4))
-#define NV20TCL_MODELVIEW1_MATRIX__SIZE 0x00000010
-#define NV20TCL_MODELVIEW2_MATRIX(x) (0x00000500+((x)*4))
-#define NV20TCL_MODELVIEW2_MATRIX__SIZE 0x00000010
-#define NV20TCL_MODELVIEW3_MATRIX(x) (0x00000540+((x)*4))
-#define NV20TCL_MODELVIEW3_MATRIX__SIZE 0x00000010
-#define NV20TCL_INVERSE_MODELVIEW0_MATRIX(x) (0x00000580+((x)*4))
-#define NV20TCL_INVERSE_MODELVIEW0_MATRIX__SIZE 0x00000010
-#define NV20TCL_INVERSE_MODELVIEW1_MATRIX(x) (0x000005c0+((x)*4))
-#define NV20TCL_INVERSE_MODELVIEW1_MATRIX__SIZE 0x00000010
-#define NV20TCL_INVERSE_MODELVIEW2_MATRIX(x) (0x00000600+((x)*4))
-#define NV20TCL_INVERSE_MODELVIEW2_MATRIX__SIZE 0x00000010
-#define NV20TCL_INVERSE_MODELVIEW3_MATRIX(x) (0x00000640+((x)*4))
-#define NV20TCL_INVERSE_MODELVIEW3_MATRIX__SIZE 0x00000010
-#define NV20TCL_PROJECTION_MATRIX(x) (0x00000680+((x)*4))
-#define NV20TCL_PROJECTION_MATRIX__SIZE 0x00000010
-#define NV20TCL_TX0_MATRIX(x) (0x000006c0+((x)*4))
-#define NV20TCL_TX0_MATRIX__SIZE 0x00000010
-#define NV20TCL_TX1_MATRIX(x) (0x00000700+((x)*4))
-#define NV20TCL_TX1_MATRIX__SIZE 0x00000010
-#define NV20TCL_TX2_MATRIX(x) (0x00000740+((x)*4))
-#define NV20TCL_TX2_MATRIX__SIZE 0x00000010
-#define NV20TCL_TX3_MATRIX(x) (0x00000780+((x)*4))
-#define NV20TCL_TX3_MATRIX__SIZE 0x00000010
-#define NV20TCL_TX_GEN_COEFF_S_A(x) (0x00000840+((x)*64))
-#define NV20TCL_TX_GEN_COEFF_S_A__SIZE 0x00000004
-#define NV20TCL_TX_GEN_COEFF_S_B(x) (0x00000844+((x)*64))
-#define NV20TCL_TX_GEN_COEFF_S_B__SIZE 0x00000004
-#define NV20TCL_TX_GEN_COEFF_S_C(x) (0x00000848+((x)*64))
-#define NV20TCL_TX_GEN_COEFF_S_C__SIZE 0x00000004
-#define NV20TCL_TX_GEN_COEFF_S_D(x) (0x0000084c+((x)*64))
-#define NV20TCL_TX_GEN_COEFF_S_D__SIZE 0x00000004
-#define NV20TCL_TX_GEN_COEFF_T_A(x) (0x00000850+((x)*64))
-#define NV20TCL_TX_GEN_COEFF_T_A__SIZE 0x00000004
-#define NV20TCL_TX_GEN_COEFF_T_B(x) (0x00000854+((x)*64))
-#define NV20TCL_TX_GEN_COEFF_T_B__SIZE 0x00000004
-#define NV20TCL_TX_GEN_COEFF_T_C(x) (0x00000858+((x)*64))
-#define NV20TCL_TX_GEN_COEFF_T_C__SIZE 0x00000004
-#define NV20TCL_TX_GEN_COEFF_T_D(x) (0x0000085c+((x)*64))
-#define NV20TCL_TX_GEN_COEFF_T_D__SIZE 0x00000004
-#define NV20TCL_TX_GEN_COEFF_R_A(x) (0x00000860+((x)*64))
-#define NV20TCL_TX_GEN_COEFF_R_A__SIZE 0x00000004
-#define NV20TCL_TX_GEN_COEFF_R_B(x) (0x00000864+((x)*64))
-#define NV20TCL_TX_GEN_COEFF_R_B__SIZE 0x00000004
-#define NV20TCL_TX_GEN_COEFF_R_C(x) (0x00000868+((x)*64))
-#define NV20TCL_TX_GEN_COEFF_R_C__SIZE 0x00000004
-#define NV20TCL_TX_GEN_COEFF_R_D(x) (0x0000086c+((x)*64))
-#define NV20TCL_TX_GEN_COEFF_R_D__SIZE 0x00000004
-#define NV20TCL_TX_GEN_COEFF_Q_A(x) (0x00000870+((x)*64))
-#define NV20TCL_TX_GEN_COEFF_Q_A__SIZE 0x00000004
-#define NV20TCL_TX_GEN_COEFF_Q_B(x) (0x00000874+((x)*64))
-#define NV20TCL_TX_GEN_COEFF_Q_B__SIZE 0x00000004
-#define NV20TCL_TX_GEN_COEFF_Q_C(x) (0x00000878+((x)*64))
-#define NV20TCL_TX_GEN_COEFF_Q_C__SIZE 0x00000004
-#define NV20TCL_TX_GEN_COEFF_Q_D(x) (0x0000087c+((x)*64))
-#define NV20TCL_TX_GEN_COEFF_Q_D__SIZE 0x00000004
-#define NV20TCL_FOG_EQUATION_CONSTANT 0x000009c0
-#define NV20TCL_FOG_EQUATION_LINEAR 0x000009c4
-#define NV20TCL_FOG_EQUATION_QUADRATIC 0x000009c8
-#define NV20TCL_FRONT_MATERIAL_SHININESS(x) (0x000009e0+((x)*4))
-#define NV20TCL_FRONT_MATERIAL_SHININESS__SIZE 0x00000006
-#define NV20TCL_LIGHT_MODEL_FRONT_AMBIENT_R 0x00000a10
-#define NV20TCL_LIGHT_MODEL_FRONT_AMBIENT_G 0x00000a14
-#define NV20TCL_LIGHT_MODEL_FRONT_AMBIENT_B 0x00000a18
-#define NV20TCL_VIEWPORT_TRANSLATE_X 0x00000a20
-#define NV20TCL_VIEWPORT_TRANSLATE_Y 0x00000a24
-#define NV20TCL_VIEWPORT_TRANSLATE_Z 0x00000a28
-#define NV20TCL_VIEWPORT_TRANSLATE_W 0x00000a2c
-#define NV20TCL_POINT_PARAMETER(x) (0x00000a30+((x)*4))
-#define NV20TCL_POINT_PARAMETER__SIZE 0x00000008
-#define NV20TCL_RC_CONSTANT_COLOR0(x) (0x00000a60+((x)*4))
-#define NV20TCL_RC_CONSTANT_COLOR0__SIZE 0x00000008
-#define NV20TCL_RC_CONSTANT_COLOR0_B_SHIFT 0
-#define NV20TCL_RC_CONSTANT_COLOR0_B_MASK 0x000000ff
-#define NV20TCL_RC_CONSTANT_COLOR0_G_SHIFT 8
-#define NV20TCL_RC_CONSTANT_COLOR0_G_MASK 0x0000ff00
-#define NV20TCL_RC_CONSTANT_COLOR0_R_SHIFT 16
-#define NV20TCL_RC_CONSTANT_COLOR0_R_MASK 0x00ff0000
-#define NV20TCL_RC_CONSTANT_COLOR0_A_SHIFT 24
-#define NV20TCL_RC_CONSTANT_COLOR0_A_MASK 0xff000000
-#define NV20TCL_RC_CONSTANT_COLOR1(x) (0x00000a80+((x)*4))
-#define NV20TCL_RC_CONSTANT_COLOR1__SIZE 0x00000008
-#define NV20TCL_RC_CONSTANT_COLOR1_B_SHIFT 0
-#define NV20TCL_RC_CONSTANT_COLOR1_B_MASK 0x000000ff
-#define NV20TCL_RC_CONSTANT_COLOR1_G_SHIFT 8
-#define NV20TCL_RC_CONSTANT_COLOR1_G_MASK 0x0000ff00
-#define NV20TCL_RC_CONSTANT_COLOR1_R_SHIFT 16
-#define NV20TCL_RC_CONSTANT_COLOR1_R_MASK 0x00ff0000
-#define NV20TCL_RC_CONSTANT_COLOR1_A_SHIFT 24
-#define NV20TCL_RC_CONSTANT_COLOR1_A_MASK 0xff000000
-#define NV20TCL_RC_OUT_ALPHA(x) (0x00000aa0+((x)*4))
-#define NV20TCL_RC_OUT_ALPHA__SIZE 0x00000008
-#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_SHIFT 0
-#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_MASK 0x0000000f
-#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_ZERO 0x00000000
-#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR0 0x00000001
-#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR1 0x00000002
-#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_FOG 0x00000003
-#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_PRIMARY_COLOR 0x00000004
-#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_SECONDARY_COLOR 0x00000005
-#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE0 0x00000008
-#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE1 0x00000009
-#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE0 0x0000000c
-#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE1 0x0000000d
-#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e
-#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_E_TIMES_F 0x0000000f
-#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE2 0x0000000a
-#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE3 0x0000000b
-#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_SHIFT 4
-#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_MASK 0x000000f0
-#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_ZERO 0x00000000
-#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR0 0x00000010
-#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR1 0x00000020
-#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_FOG 0x00000030
-#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_PRIMARY_COLOR 0x00000040
-#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_SECONDARY_COLOR 0x00000050
-#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE0 0x00000080
-#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE1 0x00000090
-#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE0 0x000000c0
-#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE1 0x000000d0
-#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000000e0
-#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_E_TIMES_F 0x000000f0
-#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE2 0x000000a0
-#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE3 0x000000b0
-#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_SHIFT 8
-#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_MASK 0x00000f00
-#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_ZERO 0x00000000
-#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR0 0x00000100
-#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR1 0x00000200
-#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_FOG 0x00000300
-#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_PRIMARY_COLOR 0x00000400
-#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_SECONDARY_COLOR 0x00000500
-#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE0 0x00000800
-#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE1 0x00000900
-#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0 0x00000c00
-#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE1 0x00000d00
-#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
-#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_E_TIMES_F 0x00000f00
-#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE2 0x00000a00
-#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE3 0x00000b00
-#define NV20TCL_RC_OUT_ALPHA_CD_DOT_PRODUCT (1 << 12)
-#define NV20TCL_RC_OUT_ALPHA_AB_DOT_PRODUCT (1 << 13)
-#define NV20TCL_RC_OUT_ALPHA_MUX_SUM (1 << 14)
-#define NV20TCL_RC_OUT_ALPHA_BIAS (1 << 15)
-#define NV20TCL_RC_OUT_ALPHA_BIAS_NONE 0x00000000
-#define NV20TCL_RC_OUT_ALPHA_BIAS_BIAS_BY_NEGATIVE_ONE_HALF 0x00008000
-#define NV20TCL_RC_OUT_ALPHA_SCALE_SHIFT 16
-#define NV20TCL_RC_OUT_ALPHA_SCALE_MASK 0x00030000
-#define NV20TCL_RC_OUT_ALPHA_SCALE_NONE 0x00000000
-#define NV20TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_TWO 0x00010000
-#define NV20TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_FOUR 0x00020000
-#define NV20TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_ONE_HALF 0x00030000
-#define NV20TCL_RC_IN_RGB(x) (0x00000ac0+((x)*4))
-#define NV20TCL_RC_IN_RGB__SIZE 0x00000008
-#define NV20TCL_RC_IN_RGB_D_INPUT_SHIFT 0
-#define NV20TCL_RC_IN_RGB_D_INPUT_MASK 0x0000000f
-#define NV20TCL_RC_IN_RGB_D_INPUT_ZERO 0x00000000
-#define NV20TCL_RC_IN_RGB_D_INPUT_CONSTANT_COLOR0 0x00000001
-#define NV20TCL_RC_IN_RGB_D_INPUT_CONSTANT_COLOR1 0x00000002
-#define NV20TCL_RC_IN_RGB_D_INPUT_FOG 0x00000003
-#define NV20TCL_RC_IN_RGB_D_INPUT_PRIMARY_COLOR 0x00000004
-#define NV20TCL_RC_IN_RGB_D_INPUT_SECONDARY_COLOR 0x00000005
-#define NV20TCL_RC_IN_RGB_D_INPUT_TEXTURE0 0x00000008
-#define NV20TCL_RC_IN_RGB_D_INPUT_TEXTURE1 0x00000009
-#define NV20TCL_RC_IN_RGB_D_INPUT_SPARE0 0x0000000c
-#define NV20TCL_RC_IN_RGB_D_INPUT_SPARE1 0x0000000d
-#define NV20TCL_RC_IN_RGB_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e
-#define NV20TCL_RC_IN_RGB_D_INPUT_E_TIMES_F 0x0000000f
-#define NV20TCL_RC_IN_RGB_D_INPUT_TEXTURE2 0x0000000a
-#define NV20TCL_RC_IN_RGB_D_INPUT_TEXTURE3 0x0000000b
-#define NV20TCL_RC_IN_RGB_D_COMPONENT_USAGE (1 << 4)
-#define NV20TCL_RC_IN_RGB_D_COMPONENT_USAGE_RGB 0x00000000
-#define NV20TCL_RC_IN_RGB_D_COMPONENT_USAGE_ALPHA 0x00000010
-#define NV20TCL_RC_IN_RGB_D_MAPPING_SHIFT 5
-#define NV20TCL_RC_IN_RGB_D_MAPPING_MASK 0x000000e0
-#define NV20TCL_RC_IN_RGB_D_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV20TCL_RC_IN_RGB_D_MAPPING_UNSIGNED_INVERT 0x00000020
-#define NV20TCL_RC_IN_RGB_D_MAPPING_EXPAND_NORMAL 0x00000040
-#define NV20TCL_RC_IN_RGB_D_MAPPING_EXPAND_NEGATE 0x00000060
-#define NV20TCL_RC_IN_RGB_D_MAPPING_HALF_BIAS_NORMAL 0x00000080
-#define NV20TCL_RC_IN_RGB_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0
-#define NV20TCL_RC_IN_RGB_D_MAPPING_SIGNED_IDENTITY 0x000000c0
-#define NV20TCL_RC_IN_RGB_D_MAPPING_SIGNED_NEGATE 0x000000e0
-#define NV20TCL_RC_IN_RGB_C_INPUT_SHIFT 8
-#define NV20TCL_RC_IN_RGB_C_INPUT_MASK 0x00000f00
-#define NV20TCL_RC_IN_RGB_C_INPUT_ZERO 0x00000000
-#define NV20TCL_RC_IN_RGB_C_INPUT_CONSTANT_COLOR0 0x00000100
-#define NV20TCL_RC_IN_RGB_C_INPUT_CONSTANT_COLOR1 0x00000200
-#define NV20TCL_RC_IN_RGB_C_INPUT_FOG 0x00000300
-#define NV20TCL_RC_IN_RGB_C_INPUT_PRIMARY_COLOR 0x00000400
-#define NV20TCL_RC_IN_RGB_C_INPUT_SECONDARY_COLOR 0x00000500
-#define NV20TCL_RC_IN_RGB_C_INPUT_TEXTURE0 0x00000800
-#define NV20TCL_RC_IN_RGB_C_INPUT_TEXTURE1 0x00000900
-#define NV20TCL_RC_IN_RGB_C_INPUT_SPARE0 0x00000c00
-#define NV20TCL_RC_IN_RGB_C_INPUT_SPARE1 0x00000d00
-#define NV20TCL_RC_IN_RGB_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
-#define NV20TCL_RC_IN_RGB_C_INPUT_E_TIMES_F 0x00000f00
-#define NV20TCL_RC_IN_RGB_C_INPUT_TEXTURE2 0x00000a00
-#define NV20TCL_RC_IN_RGB_C_INPUT_TEXTURE3 0x00000b00
-#define NV20TCL_RC_IN_RGB_C_COMPONENT_USAGE (1 << 12)
-#define NV20TCL_RC_IN_RGB_C_COMPONENT_USAGE_RGB 0x00000000
-#define NV20TCL_RC_IN_RGB_C_COMPONENT_USAGE_ALPHA 0x00001000
-#define NV20TCL_RC_IN_RGB_C_MAPPING_SHIFT 13
-#define NV20TCL_RC_IN_RGB_C_MAPPING_MASK 0x0000e000
-#define NV20TCL_RC_IN_RGB_C_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV20TCL_RC_IN_RGB_C_MAPPING_UNSIGNED_INVERT 0x00002000
-#define NV20TCL_RC_IN_RGB_C_MAPPING_EXPAND_NORMAL 0x00004000
-#define NV20TCL_RC_IN_RGB_C_MAPPING_EXPAND_NEGATE 0x00006000
-#define NV20TCL_RC_IN_RGB_C_MAPPING_HALF_BIAS_NORMAL 0x00008000
-#define NV20TCL_RC_IN_RGB_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000
-#define NV20TCL_RC_IN_RGB_C_MAPPING_SIGNED_IDENTITY 0x0000c000
-#define NV20TCL_RC_IN_RGB_C_MAPPING_SIGNED_NEGATE 0x0000e000
-#define NV20TCL_RC_IN_RGB_B_INPUT_SHIFT 16
-#define NV20TCL_RC_IN_RGB_B_INPUT_MASK 0x000f0000
-#define NV20TCL_RC_IN_RGB_B_INPUT_ZERO 0x00000000
-#define NV20TCL_RC_IN_RGB_B_INPUT_CONSTANT_COLOR0 0x00010000
-#define NV20TCL_RC_IN_RGB_B_INPUT_CONSTANT_COLOR1 0x00020000
-#define NV20TCL_RC_IN_RGB_B_INPUT_FOG 0x00030000
-#define NV20TCL_RC_IN_RGB_B_INPUT_PRIMARY_COLOR 0x00040000
-#define NV20TCL_RC_IN_RGB_B_INPUT_SECONDARY_COLOR 0x00050000
-#define NV20TCL_RC_IN_RGB_B_INPUT_TEXTURE0 0x00080000
-#define NV20TCL_RC_IN_RGB_B_INPUT_TEXTURE1 0x00090000
-#define NV20TCL_RC_IN_RGB_B_INPUT_SPARE0 0x000c0000
-#define NV20TCL_RC_IN_RGB_B_INPUT_SPARE1 0x000d0000
-#define NV20TCL_RC_IN_RGB_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000
-#define NV20TCL_RC_IN_RGB_B_INPUT_E_TIMES_F 0x000f0000
-#define NV20TCL_RC_IN_RGB_B_INPUT_TEXTURE2 0x000a0000
-#define NV20TCL_RC_IN_RGB_B_INPUT_TEXTURE3 0x000b0000
-#define NV20TCL_RC_IN_RGB_B_COMPONENT_USAGE (1 << 20)
-#define NV20TCL_RC_IN_RGB_B_COMPONENT_USAGE_RGB 0x00000000
-#define NV20TCL_RC_IN_RGB_B_COMPONENT_USAGE_ALPHA 0x00100000
-#define NV20TCL_RC_IN_RGB_B_MAPPING_SHIFT 21
-#define NV20TCL_RC_IN_RGB_B_MAPPING_MASK 0x00e00000
-#define NV20TCL_RC_IN_RGB_B_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV20TCL_RC_IN_RGB_B_MAPPING_UNSIGNED_INVERT 0x00200000
-#define NV20TCL_RC_IN_RGB_B_MAPPING_EXPAND_NORMAL 0x00400000
-#define NV20TCL_RC_IN_RGB_B_MAPPING_EXPAND_NEGATE 0x00600000
-#define NV20TCL_RC_IN_RGB_B_MAPPING_HALF_BIAS_NORMAL 0x00800000
-#define NV20TCL_RC_IN_RGB_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000
-#define NV20TCL_RC_IN_RGB_B_MAPPING_SIGNED_IDENTITY 0x00c00000
-#define NV20TCL_RC_IN_RGB_B_MAPPING_SIGNED_NEGATE 0x00e00000
-#define NV20TCL_RC_IN_RGB_A_INPUT_SHIFT 24
-#define NV20TCL_RC_IN_RGB_A_INPUT_MASK 0x0f000000
-#define NV20TCL_RC_IN_RGB_A_INPUT_ZERO 0x00000000
-#define NV20TCL_RC_IN_RGB_A_INPUT_CONSTANT_COLOR0 0x01000000
-#define NV20TCL_RC_IN_RGB_A_INPUT_CONSTANT_COLOR1 0x02000000
-#define NV20TCL_RC_IN_RGB_A_INPUT_FOG 0x03000000
-#define NV20TCL_RC_IN_RGB_A_INPUT_PRIMARY_COLOR 0x04000000
-#define NV20TCL_RC_IN_RGB_A_INPUT_SECONDARY_COLOR 0x05000000
-#define NV20TCL_RC_IN_RGB_A_INPUT_TEXTURE0 0x08000000
-#define NV20TCL_RC_IN_RGB_A_INPUT_TEXTURE1 0x09000000
-#define NV20TCL_RC_IN_RGB_A_INPUT_SPARE0 0x0c000000
-#define NV20TCL_RC_IN_RGB_A_INPUT_SPARE1 0x0d000000
-#define NV20TCL_RC_IN_RGB_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000
-#define NV20TCL_RC_IN_RGB_A_INPUT_E_TIMES_F 0x0f000000
-#define NV20TCL_RC_IN_RGB_A_INPUT_TEXTURE2 0x0a000000
-#define NV20TCL_RC_IN_RGB_A_INPUT_TEXTURE3 0x0b000000
-#define NV20TCL_RC_IN_RGB_A_COMPONENT_USAGE (1 << 28)
-#define NV20TCL_RC_IN_RGB_A_COMPONENT_USAGE_RGB 0x00000000
-#define NV20TCL_RC_IN_RGB_A_COMPONENT_USAGE_ALPHA 0x10000000
-#define NV20TCL_RC_IN_RGB_A_MAPPING_SHIFT 29
-#define NV20TCL_RC_IN_RGB_A_MAPPING_MASK 0xe0000000
-#define NV20TCL_RC_IN_RGB_A_MAPPING_UNSIGNED_IDENTITY 0x00000000
-#define NV20TCL_RC_IN_RGB_A_MAPPING_UNSIGNED_INVERT 0x20000000
-#define NV20TCL_RC_IN_RGB_A_MAPPING_EXPAND_NORMAL 0x40000000
-#define NV20TCL_RC_IN_RGB_A_MAPPING_EXPAND_NEGATE 0x60000000
-#define NV20TCL_RC_IN_RGB_A_MAPPING_HALF_BIAS_NORMAL 0x80000000
-#define NV20TCL_RC_IN_RGB_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000
-#define NV20TCL_RC_IN_RGB_A_MAPPING_SIGNED_IDENTITY 0xc0000000
-#define NV20TCL_RC_IN_RGB_A_MAPPING_SIGNED_NEGATE 0xe0000000
-#define NV20TCL_VIEWPORT_SCALE_X 0x00000af0
-#define NV20TCL_VIEWPORT_SCALE_Y 0x00000af4
-#define NV20TCL_VIEWPORT_SCALE_Z 0x00000af8
-#define NV20TCL_VIEWPORT_SCALE_W 0x00000afc
-#define NV20TCL_VP_UPLOAD_INST(x) (0x00000b00+((x)*4))
-#define NV20TCL_VP_UPLOAD_INST__SIZE 0x00000004
-#define NV20TCL_VP_UPLOAD_CONST(x) (0x00000b80+((x)*4))
-#define NV20TCL_VP_UPLOAD_CONST__SIZE 0x00000004
-#define NV20TCL_LIGHT_BACK_AMBIENT_R(x) (0x00000c00+((x)*64))
-#define NV20TCL_LIGHT_BACK_AMBIENT_R__SIZE 0x00000008
-#define NV20TCL_LIGHT_BACK_AMBIENT_G(x) (0x00000c04+((x)*64))
-#define NV20TCL_LIGHT_BACK_AMBIENT_G__SIZE 0x00000008
-#define NV20TCL_LIGHT_BACK_AMBIENT_B(x) (0x00000c08+((x)*64))
-#define NV20TCL_LIGHT_BACK_AMBIENT_B__SIZE 0x00000008
-#define NV20TCL_LIGHT_BACK_DIFFUSE_R(x) (0x00000c0c+((x)*64))
-#define NV20TCL_LIGHT_BACK_DIFFUSE_R__SIZE 0x00000008
-#define NV20TCL_LIGHT_BACK_DIFFUSE_G(x) (0x00000c10+((x)*64))
-#define NV20TCL_LIGHT_BACK_DIFFUSE_G__SIZE 0x00000008
-#define NV20TCL_LIGHT_BACK_DIFFUSE_B(x) (0x00000c14+((x)*64))
-#define NV20TCL_LIGHT_BACK_DIFFUSE_B__SIZE 0x00000008
-#define NV20TCL_LIGHT_BACK_SPECULAR_R(x) (0x00000c18+((x)*64))
-#define NV20TCL_LIGHT_BACK_SPECULAR_R__SIZE 0x00000008
-#define NV20TCL_LIGHT_BACK_SPECULAR_G(x) (0x00000c1c+((x)*64))
-#define NV20TCL_LIGHT_BACK_SPECULAR_G__SIZE 0x00000008
-#define NV20TCL_LIGHT_BACK_SPECULAR_B(x) (0x00000c20+((x)*64))
-#define NV20TCL_LIGHT_BACK_SPECULAR_B__SIZE 0x00000008
-#define NV20TCL_LIGHT_FRONT_AMBIENT_R(x) (0x00001000+((x)*128))
-#define NV20TCL_LIGHT_FRONT_AMBIENT_R__SIZE 0x00000008
-#define NV20TCL_LIGHT_FRONT_AMBIENT_G(x) (0x00001004+((x)*128))
-#define NV20TCL_LIGHT_FRONT_AMBIENT_G__SIZE 0x00000008
-#define NV20TCL_LIGHT_FRONT_AMBIENT_B(x) (0x00001008+((x)*128))
-#define NV20TCL_LIGHT_FRONT_AMBIENT_B__SIZE 0x00000008
-#define NV20TCL_LIGHT_FRONT_DIFFUSE_R(x) (0x0000100c+((x)*128))
-#define NV20TCL_LIGHT_FRONT_DIFFUSE_R__SIZE 0x00000008
-#define NV20TCL_LIGHT_FRONT_DIFFUSE_G(x) (0x00001010+((x)*128))
-#define NV20TCL_LIGHT_FRONT_DIFFUSE_G__SIZE 0x00000008
-#define NV20TCL_LIGHT_FRONT_DIFFUSE_B(x) (0x00001014+((x)*128))
-#define NV20TCL_LIGHT_FRONT_DIFFUSE_B__SIZE 0x00000008
-#define NV20TCL_LIGHT_FRONT_SPECULAR_R(x) (0x00001018+((x)*128))
-#define NV20TCL_LIGHT_FRONT_SPECULAR_R__SIZE 0x00000008
-#define NV20TCL_LIGHT_FRONT_SPECULAR_G(x) (0x0000101c+((x)*128))
-#define NV20TCL_LIGHT_FRONT_SPECULAR_G__SIZE 0x00000008
-#define NV20TCL_LIGHT_FRONT_SPECULAR_B(x) (0x00001020+((x)*128))
-#define NV20TCL_LIGHT_FRONT_SPECULAR_B__SIZE 0x00000008
-#define NV20TCL_LIGHT_HALF_VECTOR_X(x) (0x00001028+((x)*128))
-#define NV20TCL_LIGHT_HALF_VECTOR_X__SIZE 0x00000008
-#define NV20TCL_LIGHT_HALF_VECTOR_Y(x) (0x0000102c+((x)*128))
-#define NV20TCL_LIGHT_HALF_VECTOR_Y__SIZE 0x00000008
-#define NV20TCL_LIGHT_HALF_VECTOR_Z(x) (0x00001030+((x)*128))
-#define NV20TCL_LIGHT_HALF_VECTOR_Z__SIZE 0x00000008
-#define NV20TCL_LIGHT_DIRECTION_X(x) (0x00001034+((x)*128))
-#define NV20TCL_LIGHT_DIRECTION_X__SIZE 0x00000008
-#define NV20TCL_LIGHT_DIRECTION_Y(x) (0x00001038+((x)*128))
-#define NV20TCL_LIGHT_DIRECTION_Y__SIZE 0x00000008
-#define NV20TCL_LIGHT_DIRECTION_Z(x) (0x0000103c+((x)*128))
-#define NV20TCL_LIGHT_DIRECTION_Z__SIZE 0x00000008
-#define NV20TCL_LIGHT_SPOT_CUTOFF_A(x) (0x00001040+((x)*128))
-#define NV20TCL_LIGHT_SPOT_CUTOFF_A__SIZE 0x00000008
-#define NV20TCL_LIGHT_SPOT_CUTOFF_B(x) (0x00001044+((x)*128))
-#define NV20TCL_LIGHT_SPOT_CUTOFF_B__SIZE 0x00000008
-#define NV20TCL_LIGHT_SPOT_CUTOFF_C(x) (0x00001048+((x)*128))
-#define NV20TCL_LIGHT_SPOT_CUTOFF_C__SIZE 0x00000008
-#define NV20TCL_LIGHT_SPOT_DIR_X(x) (0x0000104c+((x)*128))
-#define NV20TCL_LIGHT_SPOT_DIR_X__SIZE 0x00000008
-#define NV20TCL_LIGHT_SPOT_DIR_Y(x) (0x00001050+((x)*128))
-#define NV20TCL_LIGHT_SPOT_DIR_Y__SIZE 0x00000008
-#define NV20TCL_LIGHT_SPOT_DIR_Z(x) (0x00001054+((x)*128))
-#define NV20TCL_LIGHT_SPOT_DIR_Z__SIZE 0x00000008
-#define NV20TCL_LIGHT_SPOT_CUTOFF_D(x) (0x00001058+((x)*128))
-#define NV20TCL_LIGHT_SPOT_CUTOFF_D__SIZE 0x00000008
-#define NV20TCL_LIGHT_POSITION_X(x) (0x0000105c+((x)*128))
-#define NV20TCL_LIGHT_POSITION_X__SIZE 0x00000008
-#define NV20TCL_LIGHT_POSITION_Y(x) (0x00001060+((x)*128))
-#define NV20TCL_LIGHT_POSITION_Y__SIZE 0x00000008
-#define NV20TCL_LIGHT_POSITION_Z(x) (0x00001064+((x)*128))
-#define NV20TCL_LIGHT_POSITION_Z__SIZE 0x00000008
-#define NV20TCL_LIGHT_ATTENUATION_CONSTANT(x) (0x00001068+((x)*128))
-#define NV20TCL_LIGHT_ATTENUATION_CONSTANT__SIZE 0x00000008
-#define NV20TCL_LIGHT_ATTENUATION_LINEAR(x) (0x0000106c+((x)*128))
-#define NV20TCL_LIGHT_ATTENUATION_LINEAR__SIZE 0x00000008
-#define NV20TCL_LIGHT_ATTENUATION_QUADRATIC(x) (0x00001070+((x)*128))
-#define NV20TCL_LIGHT_ATTENUATION_QUADRATIC__SIZE 0x00000008
-#define NV20TCL_POLYGON_STIPPLE_ENABLE 0x0000147c
-#define NV20TCL_POLYGON_STIPPLE_PATTERN(x) (0x00001480+((x)*4))
-#define NV20TCL_POLYGON_STIPPLE_PATTERN__SIZE 0x00000020
-#define NV20TCL_VERTEX_POS_3F_X 0x00001500
-#define NV20TCL_VERTEX_POS_3F_Y 0x00001504
-#define NV20TCL_VERTEX_POS_3F_Z 0x00001508
-#define NV20TCL_VERTEX_POS_4F_X 0x00001518
-#define NV20TCL_VERTEX_POS_4F_Y 0x0000151c
-#define NV20TCL_VERTEX_POS_4F_Z 0x00001520
-#define NV20TCL_VERTEX_POS_3I_XY 0x00001528
-#define NV20TCL_VERTEX_POS_3I_XY_X_SHIFT 0
-#define NV20TCL_VERTEX_POS_3I_XY_X_MASK 0x0000ffff
-#define NV20TCL_VERTEX_POS_3I_XY_Y_SHIFT 16
-#define NV20TCL_VERTEX_POS_3I_XY_Y_MASK 0xffff0000
-#define NV20TCL_VERTEX_POS_3I_Z 0x0000152c
-#define NV20TCL_VERTEX_POS_3I_Z_Z_SHIFT 0
-#define NV20TCL_VERTEX_POS_3I_Z_Z_MASK 0x0000ffff
-#define NV20TCL_VERTEX_NOR_3F_X 0x00001530
-#define NV20TCL_VERTEX_NOR_3F_Y 0x00001534
-#define NV20TCL_VERTEX_NOR_3F_Z 0x00001538
-#define NV20TCL_VERTEX_NOR_3I_XY 0x00001540
-#define NV20TCL_VERTEX_NOR_3I_XY_X_SHIFT 0
-#define NV20TCL_VERTEX_NOR_3I_XY_X_MASK 0x0000ffff
-#define NV20TCL_VERTEX_NOR_3I_XY_Y_SHIFT 16
-#define NV20TCL_VERTEX_NOR_3I_XY_Y_MASK 0xffff0000
-#define NV20TCL_VERTEX_NOR_3I_Z 0x00001544
-#define NV20TCL_VERTEX_NOR_3I_Z_Z_SHIFT 0
-#define NV20TCL_VERTEX_NOR_3I_Z_Z_MASK 0x0000ffff
-#define NV20TCL_VERTEX_COL_4F_X 0x00001550
-#define NV20TCL_VERTEX_COL_4F_Y 0x00001554
-#define NV20TCL_VERTEX_COL_4F_Z 0x00001558
-#define NV20TCL_VERTEX_COL_4F_W 0x0000155c
-#define NV20TCL_VERTEX_COL_3F_X 0x00001560
-#define NV20TCL_VERTEX_COL_3F_Y 0x00001564
-#define NV20TCL_VERTEX_COL_3F_Z 0x00001568
-#define NV20TCL_VERTEX_COL_4I 0x0000156c
-#define NV20TCL_VERTEX_COL_4I_R_SHIFT 0
-#define NV20TCL_VERTEX_COL_4I_R_MASK 0x000000ff
-#define NV20TCL_VERTEX_COL_4I_G_SHIFT 8
-#define NV20TCL_VERTEX_COL_4I_G_MASK 0x0000ff00
-#define NV20TCL_VERTEX_COL_4I_B_SHIFT 16
-#define NV20TCL_VERTEX_COL_4I_B_MASK 0x00ff0000
-#define NV20TCL_VERTEX_COL_4I_A_SHIFT 24
-#define NV20TCL_VERTEX_COL_4I_A_MASK 0xff000000
-#define NV20TCL_VERTEX_COL2_3F_X 0x00001580
-#define NV20TCL_VERTEX_COL2_3F_Y 0x00001584
-#define NV20TCL_VERTEX_COL2_3F_Z 0x00001588
-#define NV20TCL_VERTEX_COL2_4I 0x0000158c
-#define NV20TCL_VERTEX_COL2_4I_R_SHIFT 0
-#define NV20TCL_VERTEX_COL2_4I_R_MASK 0x000000ff
-#define NV20TCL_VERTEX_COL2_4I_G_SHIFT 8
-#define NV20TCL_VERTEX_COL2_4I_G_MASK 0x0000ff00
-#define NV20TCL_VERTEX_COL2_4I_B_SHIFT 16
-#define NV20TCL_VERTEX_COL2_4I_B_MASK 0x00ff0000
-#define NV20TCL_VERTEX_COL2_4I_A_SHIFT 24
-#define NV20TCL_VERTEX_COL2_4I_A_MASK 0xff000000
-#define NV20TCL_VERTEX_TX0_2F_S 0x00001590
-#define NV20TCL_VERTEX_TX0_2F_T 0x00001594
-#define NV20TCL_VERTEX_TX0_2I 0x00001598
-#define NV20TCL_VERTEX_TX0_2I_S_SHIFT 0
-#define NV20TCL_VERTEX_TX0_2I_S_MASK 0x0000ffff
-#define NV20TCL_VERTEX_TX0_2I_T_SHIFT 16
-#define NV20TCL_VERTEX_TX0_2I_T_MASK 0xffff0000
-#define NV20TCL_VERTEX_TX0_4F_S 0x000015a0
-#define NV20TCL_VERTEX_TX0_4F_T 0x000015a4
-#define NV20TCL_VERTEX_TX0_4F_R 0x000015a8
-#define NV20TCL_VERTEX_TX0_4F_Q 0x000015ac
-#define NV20TCL_VERTEX_TX0_4I_ST 0x000015b0
-#define NV20TCL_VERTEX_TX0_4I_ST_S_SHIFT 0
-#define NV20TCL_VERTEX_TX0_4I_ST_S_MASK 0x0000ffff
-#define NV20TCL_VERTEX_TX0_4I_ST_T_SHIFT 16
-#define NV20TCL_VERTEX_TX0_4I_ST_T_MASK 0xffff0000
-#define NV20TCL_VERTEX_TX0_4I_RQ 0x000015b4
-#define NV20TCL_VERTEX_TX0_4I_RQ_R_SHIFT 0
-#define NV20TCL_VERTEX_TX0_4I_RQ_R_MASK 0x0000ffff
-#define NV20TCL_VERTEX_TX0_4I_RQ_Q_SHIFT 16
-#define NV20TCL_VERTEX_TX0_4I_RQ_Q_MASK 0xffff0000
-#define NV20TCL_VERTEX_TX1_2F_S 0x000015b8
-#define NV20TCL_VERTEX_TX1_2F_T 0x000015bc
-#define NV20TCL_VERTEX_TX1_2I 0x000015c0
-#define NV20TCL_VERTEX_TX1_2I_S_SHIFT 0
-#define NV20TCL_VERTEX_TX1_2I_S_MASK 0x0000ffff
-#define NV20TCL_VERTEX_TX1_2I_T_SHIFT 16
-#define NV20TCL_VERTEX_TX1_2I_T_MASK 0xffff0000
-#define NV20TCL_VERTEX_TX1_4F_S 0x000015c8
-#define NV20TCL_VERTEX_TX1_4F_T 0x000015cc
-#define NV20TCL_VERTEX_TX1_4F_R 0x000015d0
-#define NV20TCL_VERTEX_TX1_4F_Q 0x000015d4
-#define NV20TCL_VERTEX_TX1_4I_ST 0x000015d8
-#define NV20TCL_VERTEX_TX1_4I_ST_S_SHIFT 0
-#define NV20TCL_VERTEX_TX1_4I_ST_S_MASK 0x0000ffff
-#define NV20TCL_VERTEX_TX1_4I_ST_T_SHIFT 16
-#define NV20TCL_VERTEX_TX1_4I_ST_T_MASK 0xffff0000
-#define NV20TCL_VERTEX_TX1_4I_RQ 0x000015dc
-#define NV20TCL_VERTEX_TX1_4I_RQ_R_SHIFT 0
-#define NV20TCL_VERTEX_TX1_4I_RQ_R_MASK 0x0000ffff
-#define NV20TCL_VERTEX_TX1_4I_RQ_Q_SHIFT 16
-#define NV20TCL_VERTEX_TX1_4I_RQ_Q_MASK 0xffff0000
-#define NV20TCL_VERTEX_TX2_2F_S 0x000015e0
-#define NV20TCL_VERTEX_TX2_2F_T 0x000015e4
-#define NV20TCL_VERTEX_TX2_2I 0x000015e8
-#define NV20TCL_VERTEX_TX2_2I_S_SHIFT 0
-#define NV20TCL_VERTEX_TX2_2I_S_MASK 0x0000ffff
-#define NV20TCL_VERTEX_TX2_2I_T_SHIFT 16
-#define NV20TCL_VERTEX_TX2_2I_T_MASK 0xffff0000
-#define NV20TCL_VERTEX_TX2_4F_S 0x000015f0
-#define NV20TCL_VERTEX_TX2_4F_T 0x000015f4
-#define NV20TCL_VERTEX_TX2_4F_R 0x000015f8
-#define NV20TCL_VERTEX_TX2_4F_Q 0x000015fc
-#define NV20TCL_VERTEX_TX2_4I_ST 0x00001600
-#define NV20TCL_VERTEX_TX2_4I_ST_S_SHIFT 0
-#define NV20TCL_VERTEX_TX2_4I_ST_S_MASK 0x0000ffff
-#define NV20TCL_VERTEX_TX2_4I_ST_T_SHIFT 16
-#define NV20TCL_VERTEX_TX2_4I_ST_T_MASK 0xffff0000
-#define NV20TCL_VERTEX_TX2_4I_RQ 0x00001604
-#define NV20TCL_VERTEX_TX2_4I_RQ_R_SHIFT 0
-#define NV20TCL_VERTEX_TX2_4I_RQ_R_MASK 0x0000ffff
-#define NV20TCL_VERTEX_TX2_4I_RQ_Q_SHIFT 16
-#define NV20TCL_VERTEX_TX2_4I_RQ_Q_MASK 0xffff0000
-#define NV20TCL_VERTEX_TX3_2F_S 0x00001608
-#define NV20TCL_VERTEX_TX3_2F_T 0x0000160c
-#define NV20TCL_VERTEX_TX3_2I 0x00001610
-#define NV20TCL_VERTEX_TX3_2I_S_SHIFT 0
-#define NV20TCL_VERTEX_TX3_2I_S_MASK 0x0000ffff
-#define NV20TCL_VERTEX_TX3_2I_T_SHIFT 16
-#define NV20TCL_VERTEX_TX3_2I_T_MASK 0xffff0000
-#define NV20TCL_VERTEX_TX3_4F_S 0x00001620
-#define NV20TCL_VERTEX_TX3_4F_T 0x00001624
-#define NV20TCL_VERTEX_TX3_4F_R 0x00001628
-#define NV20TCL_VERTEX_TX3_4F_Q 0x0000162c
-#define NV20TCL_VERTEX_TX3_4I_ST 0x00001630
-#define NV20TCL_VERTEX_TX3_4I_ST_S_SHIFT 0
-#define NV20TCL_VERTEX_TX3_4I_ST_S_MASK 0x0000ffff
-#define NV20TCL_VERTEX_TX3_4I_ST_T_SHIFT 16
-#define NV20TCL_VERTEX_TX3_4I_ST_T_MASK 0xffff0000
-#define NV20TCL_VERTEX_TX3_4I_RQ 0x00001634
-#define NV20TCL_VERTEX_TX3_4I_RQ_R_SHIFT 0
-#define NV20TCL_VERTEX_TX3_4I_RQ_R_MASK 0x0000ffff
-#define NV20TCL_VERTEX_TX3_4I_RQ_Q_SHIFT 16
-#define NV20TCL_VERTEX_TX3_4I_RQ_Q_MASK 0xffff0000
-#define NV20TCL_VERTEX_FOG_1F 0x00001698
-#define NV20TCL_EDGEFLAG_ENABLE 0x000016bc
-#define NV20TCL_VTX_CACHE_INVALIDATE 0x00001710
-#define NV20TCL_VTXBUF_ADDRESS(x) (0x00001720+((x)*4))
-#define NV20TCL_VTXBUF_ADDRESS__SIZE 0x00000010
-#define NV20TCL_VTXBUF_ADDRESS_DMA1 (1 << 31)
-#define NV20TCL_VTXBUF_ADDRESS_OFFSET_SHIFT 0
-#define NV20TCL_VTXBUF_ADDRESS_OFFSET_MASK 0x0fffffff
-#define NV20TCL_VTXFMT(x) (0x00001760+((x)*4))
-#define NV20TCL_VTXFMT__SIZE 0x00000010
-#define NV20TCL_VTXFMT_TYPE_SHIFT 0
-#define NV20TCL_VTXFMT_TYPE_MASK 0x0000000f
-#define NV20TCL_VTXFMT_TYPE_FLOAT 0x00000002
-#define NV20TCL_VTXFMT_TYPE_UBYTE 0x00000004
-#define NV20TCL_VTXFMT_TYPE_USHORT 0x00000005
-#define NV20TCL_VTXFMT_SIZE_SHIFT 4
-#define NV20TCL_VTXFMT_SIZE_MASK 0x000000f0
-#define NV20TCL_VTXFMT_STRIDE_SHIFT 8
-#define NV20TCL_VTXFMT_STRIDE_MASK 0x0000ff00
-#define NV20TCL_LIGHT_MODEL_BACK_AMBIENT_R 0x000017a0
-#define NV20TCL_LIGHT_MODEL_BACK_AMBIENT_G 0x000017a4
-#define NV20TCL_LIGHT_MODEL_BACK_AMBIENT_B 0x000017a8
-#define NV20TCL_MATERIAL_FACTOR_BACK_A 0x000017ac
-#define NV20TCL_MATERIAL_FACTOR_BACK_R 0x000017b0
-#define NV20TCL_MATERIAL_FACTOR_BACK_G 0x000017b4
-#define NV20TCL_MATERIAL_FACTOR_BACK_B 0x000017b8
-#define NV20TCL_COLOR_LOGIC_OP_ENABLE 0x000017bc
-#define NV20TCL_COLOR_LOGIC_OP_OP 0x000017c0
-#define NV20TCL_COLOR_LOGIC_OP_OP_CLEAR 0x00001500
-#define NV20TCL_COLOR_LOGIC_OP_OP_AND 0x00001501
-#define NV20TCL_COLOR_LOGIC_OP_OP_AND_REVERSE 0x00001502
-#define NV20TCL_COLOR_LOGIC_OP_OP_COPY 0x00001503
-#define NV20TCL_COLOR_LOGIC_OP_OP_AND_INVERTED 0x00001504
-#define NV20TCL_COLOR_LOGIC_OP_OP_NOOP 0x00001505
-#define NV20TCL_COLOR_LOGIC_OP_OP_XOR 0x00001506
-#define NV20TCL_COLOR_LOGIC_OP_OP_OR 0x00001507
-#define NV20TCL_COLOR_LOGIC_OP_OP_NOR 0x00001508
-#define NV20TCL_COLOR_LOGIC_OP_OP_EQUIV 0x00001509
-#define NV20TCL_COLOR_LOGIC_OP_OP_INVERT 0x0000150a
-#define NV20TCL_COLOR_LOGIC_OP_OP_OR_REVERSE 0x0000150b
-#define NV20TCL_COLOR_LOGIC_OP_OP_COPY_INVERTED 0x0000150c
-#define NV20TCL_COLOR_LOGIC_OP_OP_OR_INVERTED 0x0000150d
-#define NV20TCL_COLOR_LOGIC_OP_OP_NAND 0x0000150e
-#define NV20TCL_COLOR_LOGIC_OP_OP_SET 0x0000150f
-#define NV20TCL_LIGHT_MODEL_TWO_SIDE_ENABLE 0x000017c4
-#define NV20TCL_TX_SHADER_CULL_MODE 0x000017f8
-#define NV20TCL_TX_SHADER_CULL_MODE_TX0_S (1 << 0)
-#define NV20TCL_TX_SHADER_CULL_MODE_TX0_S_GEQUAL 0x00000000
-#define NV20TCL_TX_SHADER_CULL_MODE_TX0_S_LESS 0x00000001
-#define NV20TCL_TX_SHADER_CULL_MODE_TX0_T (1 << 1)
-#define NV20TCL_TX_SHADER_CULL_MODE_TX0_T_GEQUAL 0x00000000
-#define NV20TCL_TX_SHADER_CULL_MODE_TX0_T_LESS 0x00000002
-#define NV20TCL_TX_SHADER_CULL_MODE_TX0_R (1 << 2)
-#define NV20TCL_TX_SHADER_CULL_MODE_TX0_R_GEQUAL 0x00000000
-#define NV20TCL_TX_SHADER_CULL_MODE_TX0_R_LESS 0x00000004
-#define NV20TCL_TX_SHADER_CULL_MODE_TX0_Q (1 << 3)
-#define NV20TCL_TX_SHADER_CULL_MODE_TX0_Q_GEQUAL 0x00000000
-#define NV20TCL_TX_SHADER_CULL_MODE_TX0_Q_LESS 0x00000008
-#define NV20TCL_TX_SHADER_CULL_MODE_TX1_S (1 << 4)
-#define NV20TCL_TX_SHADER_CULL_MODE_TX1_S_GEQUAL 0x00000000
-#define NV20TCL_TX_SHADER_CULL_MODE_TX1_S_LESS 0x00000010
-#define NV20TCL_TX_SHADER_CULL_MODE_TX1_T (1 << 5)
-#define NV20TCL_TX_SHADER_CULL_MODE_TX1_T_GEQUAL 0x00000000
-#define NV20TCL_TX_SHADER_CULL_MODE_TX1_T_LESS 0x00000020
-#define NV20TCL_TX_SHADER_CULL_MODE_TX1_R (1 << 6)
-#define NV20TCL_TX_SHADER_CULL_MODE_TX1_R_GEQUAL 0x00000000
-#define NV20TCL_TX_SHADER_CULL_MODE_TX1_R_LESS 0x00000040
-#define NV20TCL_TX_SHADER_CULL_MODE_TX1_Q (1 << 7)
-#define NV20TCL_TX_SHADER_CULL_MODE_TX1_Q_GEQUAL 0x00000000
-#define NV20TCL_TX_SHADER_CULL_MODE_TX1_Q_LESS 0x00000080
-#define NV20TCL_TX_SHADER_CULL_MODE_TX2_S (1 << 8)
-#define NV20TCL_TX_SHADER_CULL_MODE_TX2_S_GEQUAL 0x00000000
-#define NV20TCL_TX_SHADER_CULL_MODE_TX2_S_LESS 0x00000100
-#define NV20TCL_TX_SHADER_CULL_MODE_TX2_T (1 << 9)
-#define NV20TCL_TX_SHADER_CULL_MODE_TX2_T_GEQUAL 0x00000000
-#define NV20TCL_TX_SHADER_CULL_MODE_TX2_T_LESS 0x00000200
-#define NV20TCL_TX_SHADER_CULL_MODE_TX2_R (1 << 10)
-#define NV20TCL_TX_SHADER_CULL_MODE_TX2_R_GEQUAL 0x00000000
-#define NV20TCL_TX_SHADER_CULL_MODE_TX2_R_LESS 0x00000400
-#define NV20TCL_TX_SHADER_CULL_MODE_TX2_Q (1 << 11)
-#define NV20TCL_TX_SHADER_CULL_MODE_TX2_Q_GEQUAL 0x00000000
-#define NV20TCL_TX_SHADER_CULL_MODE_TX2_Q_LESS 0x00000800
-#define NV20TCL_TX_SHADER_CULL_MODE_TX3_S (1 << 12)
-#define NV20TCL_TX_SHADER_CULL_MODE_TX3_S_GEQUAL 0x00000000
-#define NV20TCL_TX_SHADER_CULL_MODE_TX3_S_LESS 0x00001000
-#define NV20TCL_TX_SHADER_CULL_MODE_TX3_T (1 << 13)
-#define NV20TCL_TX_SHADER_CULL_MODE_TX3_T_GEQUAL 0x00000000
-#define NV20TCL_TX_SHADER_CULL_MODE_TX3_T_LESS 0x00002000
-#define NV20TCL_TX_SHADER_CULL_MODE_TX3_R (1 << 14)
-#define NV20TCL_TX_SHADER_CULL_MODE_TX3_R_GEQUAL 0x00000000
-#define NV20TCL_TX_SHADER_CULL_MODE_TX3_R_LESS 0x00004000
-#define NV20TCL_TX_SHADER_CULL_MODE_TX3_Q (1 << 15)
-#define NV20TCL_TX_SHADER_CULL_MODE_TX3_Q_GEQUAL 0x00000000
-#define NV20TCL_TX_SHADER_CULL_MODE_TX3_Q_LESS 0x00008000
-#define NV20TCL_VERTEX_BEGIN_END 0x000017fc
-#define NV20TCL_VERTEX_BEGIN_END_STOP 0x00000000
-#define NV20TCL_VERTEX_BEGIN_END_POINTS 0x00000001
-#define NV20TCL_VERTEX_BEGIN_END_LINES 0x00000002
-#define NV20TCL_VERTEX_BEGIN_END_LINE_LOOP 0x00000003
-#define NV20TCL_VERTEX_BEGIN_END_LINE_STRIP 0x00000004
-#define NV20TCL_VERTEX_BEGIN_END_TRIANGLES 0x00000005
-#define NV20TCL_VERTEX_BEGIN_END_TRIANGLE_STRIP 0x00000006
-#define NV20TCL_VERTEX_BEGIN_END_TRIANGLE_FAN 0x00000007
-#define NV20TCL_VERTEX_BEGIN_END_QUADS 0x00000008
-#define NV20TCL_VERTEX_BEGIN_END_QUAD_STRIP 0x00000009
-#define NV20TCL_VERTEX_BEGIN_END_POLYGON 0x0000000a
-#define NV20TCL_VB_ELEMENT_U16 0x00001800
-#define NV20TCL_VB_ELEMENT_U16_I0_SHIFT 0
-#define NV20TCL_VB_ELEMENT_U16_I0_MASK 0x0000ffff
-#define NV20TCL_VB_ELEMENT_U16_I1_SHIFT 16
-#define NV20TCL_VB_ELEMENT_U16_I1_MASK 0xffff0000
-#define NV20TCL_VB_ELEMENT_U32 0x00001808
-#define NV20TCL_VB_VERTEX_BATCH 0x00001810
-#define NV20TCL_VB_VERTEX_BATCH_OFFSET_SHIFT 0
-#define NV20TCL_VB_VERTEX_BATCH_OFFSET_MASK 0x00ffffff
-#define NV20TCL_VB_VERTEX_BATCH_COUNT_SHIFT 24
-#define NV20TCL_VB_VERTEX_BATCH_COUNT_MASK 0xff000000
-#define NV20TCL_VERTEX_DATA 0x00001818
-#define NV20TCL_TX_SHADER_CONST_EYE_X 0x0000181c
-#define NV20TCL_TX_SHADER_CONST_EYE_Y 0x00001820
-#define NV20TCL_TX_SHADER_CONST_EYE_Z 0x00001824
-#define NV20TCL_VTX_ATTR_4F_X(x) (0x00001a00+((x)*16))
-#define NV20TCL_VTX_ATTR_4F_X__SIZE 0x00000010
-#define NV20TCL_VTX_ATTR_4F_Y(x) (0x00001a04+((x)*16))
-#define NV20TCL_VTX_ATTR_4F_Y__SIZE 0x00000010
-#define NV20TCL_VTX_ATTR_4F_Z(x) (0x00001a08+((x)*16))
-#define NV20TCL_VTX_ATTR_4F_Z__SIZE 0x00000010
-#define NV20TCL_VTX_ATTR_4F_W(x) (0x00001a0c+((x)*16))
-#define NV20TCL_VTX_ATTR_4F_W__SIZE 0x00000010
-#define NV20TCL_TX_OFFSET(x) (0x00001b00+((x)*64))
-#define NV20TCL_TX_OFFSET__SIZE 0x00000004
-#define NV20TCL_TX_FORMAT(x) (0x00001b04+((x)*64))
-#define NV20TCL_TX_FORMAT__SIZE 0x00000004
-#define NV20TCL_TX_FORMAT_DMA0 (1 << 0)
-#define NV20TCL_TX_FORMAT_DMA1 (1 << 1)
-#define NV20TCL_TX_FORMAT_CUBIC (1 << 2)
-#define NV20TCL_TX_FORMAT_NO_BORDER (1 << 3)
-#define NV20TCL_TX_FORMAT_DIMS_SHIFT 4
-#define NV20TCL_TX_FORMAT_DIMS_MASK 0x000000f0
-#define NV20TCL_TX_FORMAT_DIMS_1D 0x00000010
-#define NV20TCL_TX_FORMAT_DIMS_2D 0x00000020
-#define NV20TCL_TX_FORMAT_DIMS_3D 0x00000030
-#define NV20TCL_TX_FORMAT_FORMAT_SHIFT 8
-#define NV20TCL_TX_FORMAT_FORMAT_MASK 0x0000ff00
-#define NV20TCL_TX_FORMAT_FORMAT_L8 0x00000000
-#define NV20TCL_TX_FORMAT_FORMAT_A8 0x00000100
-#define NV20TCL_TX_FORMAT_FORMAT_A1R5G5B5 0x00000200
-#define NV20TCL_TX_FORMAT_FORMAT_A4R4G4B4 0x00000400
-#define NV20TCL_TX_FORMAT_FORMAT_R5G6B5 0x00000500
-#define NV20TCL_TX_FORMAT_FORMAT_A8R8G8B8 0x00000600
-#define NV20TCL_TX_FORMAT_FORMAT_X8R8G8B8 0x00000700
-#define NV20TCL_TX_FORMAT_FORMAT_INDEX8 0x00000b00
-#define NV20TCL_TX_FORMAT_FORMAT_DXT1 0x00000c00
-#define NV20TCL_TX_FORMAT_FORMAT_DXT3 0x00000e00
-#define NV20TCL_TX_FORMAT_FORMAT_DXT5 0x00000f00
-#define NV20TCL_TX_FORMAT_FORMAT_A1R5G5B5_RECT 0x00001000
-#define NV20TCL_TX_FORMAT_FORMAT_R5G6B5_RECT 0x00001100
-#define NV20TCL_TX_FORMAT_FORMAT_A8R8G8B8_RECT 0x00001200
-#define NV20TCL_TX_FORMAT_FORMAT_L8_RECT 0x00001300
-#define NV20TCL_TX_FORMAT_FORMAT_DSDT8_RECT 0x00001700
-#define NV20TCL_TX_FORMAT_FORMAT_A8L8 0x00001a00
-#define NV20TCL_TX_FORMAT_FORMAT_A8_RECT 0x00001b00
-#define NV20TCL_TX_FORMAT_FORMAT_A4R4G4B4_RECT 0x00001d00
-#define NV20TCL_TX_FORMAT_FORMAT_R8G8B8_RECT 0x00001e00
-#define NV20TCL_TX_FORMAT_FORMAT_A8L8_RECT 0x00002000
-#define NV20TCL_TX_FORMAT_FORMAT_DSDT8 0x00002800
-#define NV20TCL_TX_FORMAT_FORMAT_HILO16 0x00003300
-#define NV20TCL_TX_FORMAT_FORMAT_HILO16_RECT 0x00003600
-#define NV20TCL_TX_FORMAT_FORMAT_HILO8 0x00004400
-#define NV20TCL_TX_FORMAT_FORMAT_SIGNED_HILO8 0x00004500
-#define NV20TCL_TX_FORMAT_FORMAT_HILO8_RECT 0x00004600
-#define NV20TCL_TX_FORMAT_FORMAT_SIGNED_HILO8_RECT 0x00004700
-#define NV20TCL_TX_FORMAT_FORMAT_A16 0x00003200
-#define NV20TCL_TX_FORMAT_FORMAT_A16_RECT 0x00003500
-#define NV20TCL_TX_FORMAT_FORMAT_FLOAT_RGBA16_NV 0x00004a00
-#define NV20TCL_TX_FORMAT_FORMAT_FLOAT_RGBA32_NV 0x00004b00
-#define NV20TCL_TX_FORMAT_FORMAT_FLOAT_R32_NV 0x00004c00
-#define NV20TCL_TX_FORMAT_MIPMAP (1 << 19)
-#define NV20TCL_TX_FORMAT_BASE_SIZE_U_SHIFT 20
-#define NV20TCL_TX_FORMAT_BASE_SIZE_U_MASK 0x00f00000
-#define NV20TCL_TX_FORMAT_BASE_SIZE_V_SHIFT 24
-#define NV20TCL_TX_FORMAT_BASE_SIZE_V_MASK 0x0f000000
-#define NV20TCL_TX_FORMAT_BASE_SIZE_W_SHIFT 28
-#define NV20TCL_TX_FORMAT_BASE_SIZE_W_MASK 0xf0000000
-#define NV20TCL_TX_WRAP(x) (0x00001b08+((x)*64))
-#define NV20TCL_TX_WRAP__SIZE 0x00000004
-#define NV20TCL_TX_WRAP_S_SHIFT 0
-#define NV20TCL_TX_WRAP_S_MASK 0x000000ff
-#define NV20TCL_TX_WRAP_S_REPEAT 0x00000001
-#define NV20TCL_TX_WRAP_S_MIRRORED_REPEAT 0x00000002
-#define NV20TCL_TX_WRAP_S_CLAMP_TO_EDGE 0x00000003
-#define NV20TCL_TX_WRAP_S_CLAMP_TO_BORDER 0x00000004
-#define NV20TCL_TX_WRAP_S_CLAMP 0x00000005
-#define NV20TCL_TX_WRAP_T_SHIFT 8
-#define NV20TCL_TX_WRAP_T_MASK 0x00000f00
-#define NV20TCL_TX_WRAP_T_REPEAT 0x00000100
-#define NV20TCL_TX_WRAP_T_MIRRORED_REPEAT 0x00000200
-#define NV20TCL_TX_WRAP_T_CLAMP_TO_EDGE 0x00000300
-#define NV20TCL_TX_WRAP_T_CLAMP_TO_BORDER 0x00000400
-#define NV20TCL_TX_WRAP_T_CLAMP 0x00000500
-#define NV20TCL_TX_WRAP_R_SHIFT 16
-#define NV20TCL_TX_WRAP_R_MASK 0x000f0000
-#define NV20TCL_TX_WRAP_R_REPEAT 0x00010000
-#define NV20TCL_TX_WRAP_R_MIRRORED_REPEAT 0x00020000
-#define NV20TCL_TX_WRAP_R_CLAMP_TO_EDGE 0x00030000
-#define NV20TCL_TX_WRAP_R_CLAMP_TO_BORDER 0x00040000
-#define NV20TCL_TX_WRAP_R_CLAMP 0x00050000
-#define NV20TCL_TX_ENABLE(x) (0x00001b0c+((x)*64))
-#define NV20TCL_TX_ENABLE__SIZE 0x00000004
-#define NV20TCL_TX_ENABLE_ANISO_SHIFT 4
-#define NV20TCL_TX_ENABLE_ANISO_MASK 0x00000030
-#define NV20TCL_TX_ENABLE_ANISO_NONE 0x00000000
-#define NV20TCL_TX_ENABLE_ANISO_2X 0x00000010
-#define NV20TCL_TX_ENABLE_ANISO_4X 0x00000020
-#define NV20TCL_TX_ENABLE_ANISO_8X 0x00000030
-#define NV20TCL_TX_ENABLE_MIPMAP_MAX_LOD_SHIFT 14
-#define NV20TCL_TX_ENABLE_MIPMAP_MAX_LOD_MASK 0x0003c000
-#define NV20TCL_TX_ENABLE_MIPMAP_MIN_LOD_SHIFT 26
-#define NV20TCL_TX_ENABLE_MIPMAP_MIN_LOD_MASK 0x3c000000
-#define NV20TCL_TX_ENABLE_ENABLE (1 << 30)
-#define NV20TCL_TX_NPOT_PITCH(x) (0x00001b10+((x)*64))
-#define NV20TCL_TX_NPOT_PITCH__SIZE 0x00000004
-#define NV20TCL_TX_NPOT_PITCH_PITCH_SHIFT 16
-#define NV20TCL_TX_NPOT_PITCH_PITCH_MASK 0xffff0000
-#define NV20TCL_TX_FILTER(x) (0x00001b14+((x)*64))
-#define NV20TCL_TX_FILTER__SIZE 0x00000004
-#define NV20TCL_TX_FILTER_LOD_BIAS_SHIFT 8
-#define NV20TCL_TX_FILTER_LOD_BIAS_MASK 0x00000f00
-#define NV20TCL_TX_FILTER_MINIFY_SHIFT 16
-#define NV20TCL_TX_FILTER_MINIFY_MASK 0x000f0000
-#define NV20TCL_TX_FILTER_MINIFY_NEAREST 0x00010000
-#define NV20TCL_TX_FILTER_MINIFY_LINEAR 0x00020000
-#define NV20TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST 0x00030000
-#define NV20TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST 0x00040000
-#define NV20TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR 0x00050000
-#define NV20TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR 0x00060000
-#define NV20TCL_TX_FILTER_MAGNIFY_SHIFT 24
-#define NV20TCL_TX_FILTER_MAGNIFY_MASK 0x0f000000
-#define NV20TCL_TX_FILTER_MAGNIFY_NEAREST 0x01000000
-#define NV20TCL_TX_FILTER_MAGNIFY_LINEAR 0x02000000
-#define NV20TCL_TX_NPOT_SIZE(x) (0x00001b1c+((x)*64))
-#define NV20TCL_TX_NPOT_SIZE__SIZE 0x00000004
-#define NV20TCL_TX_NPOT_SIZE_H_SHIFT 0
-#define NV20TCL_TX_NPOT_SIZE_H_MASK 0x0000ffff
-#define NV20TCL_TX_NPOT_SIZE_W_SHIFT 16
-#define NV20TCL_TX_NPOT_SIZE_W_MASK 0xffff0000
-#define NV20TCL_TX_PALETTE_OFFSET(x) (0x00001b20+((x)*64))
-#define NV20TCL_TX_PALETTE_OFFSET__SIZE 0x00000004
-#define NV20TCL_TX_BORDER_COLOR(x) (0x00001b24+((x)*64))
-#define NV20TCL_TX_BORDER_COLOR__SIZE 0x00000004
-#define NV20TCL_TX_BORDER_COLOR_B_SHIFT 0
-#define NV20TCL_TX_BORDER_COLOR_B_MASK 0x000000ff
-#define NV20TCL_TX_BORDER_COLOR_G_SHIFT 8
-#define NV20TCL_TX_BORDER_COLOR_G_MASK 0x0000ff00
-#define NV20TCL_TX_BORDER_COLOR_R_SHIFT 16
-#define NV20TCL_TX_BORDER_COLOR_R_MASK 0x00ff0000
-#define NV20TCL_TX_BORDER_COLOR_A_SHIFT 24
-#define NV20TCL_TX_BORDER_COLOR_A_MASK 0xff000000
-#define NV20TCL_TX_SHADER_OFFSET_MATRIX00(x) (0x00001b28+((x)*64))
-#define NV20TCL_TX_SHADER_OFFSET_MATRIX00__SIZE 0x00000004
-#define NV20TCL_TX_SHADER_OFFSET_MATRIX01(x) (0x00001b2c+((x)*64))
-#define NV20TCL_TX_SHADER_OFFSET_MATRIX01__SIZE 0x00000004
-#define NV20TCL_TX_SHADER_OFFSET_MATRIX11(x) (0x00001b30+((x)*64))
-#define NV20TCL_TX_SHADER_OFFSET_MATRIX11__SIZE 0x00000004
-#define NV20TCL_TX_SHADER_OFFSET_MATRIX10(x) (0x00001b34+((x)*64))
-#define NV20TCL_TX_SHADER_OFFSET_MATRIX10__SIZE 0x00000004
-#define NV20TCL_DEPTH_UNK17D8 0x00001d78
-#define NV20TCL_DEPTH_UNK17D8_CLAMP_SHIFT 4
-#define NV20TCL_DEPTH_UNK17D8_CLAMP_MASK 0x000000f0
-#define NV20TCL_MULTISAMPLE_CONTROL 0x00001d7c
-#define NV20TCL_CLEAR_DEPTH_VALUE 0x00001d8c
-#define NV20TCL_CLEAR_VALUE 0x00001d90
-#define NV20TCL_CLEAR_BUFFERS 0x00001d94
-#define NV20TCL_CLEAR_BUFFERS_COLOR_A (1 << 7)
-#define NV20TCL_CLEAR_BUFFERS_COLOR_B (1 << 6)
-#define NV20TCL_CLEAR_BUFFERS_COLOR_G (1 << 5)
-#define NV20TCL_CLEAR_BUFFERS_COLOR_R (1 << 4)
-#define NV20TCL_CLEAR_BUFFERS_STENCIL (1 << 1)
-#define NV20TCL_CLEAR_BUFFERS_DEPTH (1 << 0)
-#define NV20TCL_RC_COLOR0 0x00001e20
-#define NV20TCL_RC_COLOR0_B_SHIFT 0
-#define NV20TCL_RC_COLOR0_B_MASK 0x000000ff
-#define NV20TCL_RC_COLOR0_G_SHIFT 8
-#define NV20TCL_RC_COLOR0_G_MASK 0x0000ff00
-#define NV20TCL_RC_COLOR0_R_SHIFT 16
-#define NV20TCL_RC_COLOR0_R_MASK 0x00ff0000
-#define NV20TCL_RC_COLOR0_A_SHIFT 24
-#define NV20TCL_RC_COLOR0_A_MASK 0xff000000
-#define NV20TCL_RC_COLOR1 0x00001e24
-#define NV20TCL_RC_COLOR1_B_SHIFT 0
-#define NV20TCL_RC_COLOR1_B_MASK 0x000000ff
-#define NV20TCL_RC_COLOR1_G_SHIFT 8
-#define NV20TCL_RC_COLOR1_G_MASK 0x0000ff00
-#define NV20TCL_RC_COLOR1_R_SHIFT 16
-#define NV20TCL_RC_COLOR1_R_MASK 0x00ff0000
-#define NV20TCL_RC_COLOR1_A_SHIFT 24
-#define NV20TCL_RC_COLOR1_A_MASK 0xff000000
-#define NV20TCL_BACK_MATERIAL_SHININESS(x) (0x00001e28+((x)*4))
-#define NV20TCL_BACK_MATERIAL_SHININESS__SIZE 0x00000006
-#define NV20TCL_RC_OUT_RGB(x) (0x00001e40+((x)*4))
-#define NV20TCL_RC_OUT_RGB__SIZE 0x00000008
-#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_SHIFT 0
-#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_MASK 0x0000000f
-#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_ZERO 0x00000000
-#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR0 0x00000001
-#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR1 0x00000002
-#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_FOG 0x00000003
-#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_PRIMARY_COLOR 0x00000004
-#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_SECONDARY_COLOR 0x00000005
-#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE0 0x00000008
-#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE1 0x00000009
-#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_SPARE0 0x0000000c
-#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_SPARE1 0x0000000d
-#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e
-#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_E_TIMES_F 0x0000000f
-#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE2 0x0000000a
-#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE3 0x0000000b
-#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_SHIFT 4
-#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_MASK 0x000000f0
-#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_ZERO 0x00000000
-#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR0 0x00000010
-#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR1 0x00000020
-#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_FOG 0x00000030
-#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_PRIMARY_COLOR 0x00000040
-#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_SECONDARY_COLOR 0x00000050
-#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE0 0x00000080
-#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE1 0x00000090
-#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_SPARE0 0x000000c0
-#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_SPARE1 0x000000d0
-#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000000e0
-#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_E_TIMES_F 0x000000f0
-#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE2 0x000000a0
-#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE3 0x000000b0
-#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_SHIFT 8
-#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_MASK 0x00000f00
-#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_ZERO 0x00000000
-#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR0 0x00000100
-#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR1 0x00000200
-#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_FOG 0x00000300
-#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_PRIMARY_COLOR 0x00000400
-#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_SECONDARY_COLOR 0x00000500
-#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE0 0x00000800
-#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE1 0x00000900
-#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE0 0x00000c00
-#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE1 0x00000d00
-#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
-#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_E_TIMES_F 0x00000f00
-#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE2 0x00000a00
-#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE3 0x00000b00
-#define NV20TCL_RC_OUT_RGB_CD_DOT_PRODUCT (1 << 12)
-#define NV20TCL_RC_OUT_RGB_AB_DOT_PRODUCT (1 << 13)
-#define NV20TCL_RC_OUT_RGB_MUX_SUM (1 << 14)
-#define NV20TCL_RC_OUT_RGB_BIAS (1 << 15)
-#define NV20TCL_RC_OUT_RGB_BIAS_NONE 0x00000000
-#define NV20TCL_RC_OUT_RGB_BIAS_BIAS_BY_NEGATIVE_ONE_HALF 0x00008000
-#define NV20TCL_RC_OUT_RGB_SCALE_SHIFT 16
-#define NV20TCL_RC_OUT_RGB_SCALE_MASK 0x00030000
-#define NV20TCL_RC_OUT_RGB_SCALE_NONE 0x00000000
-#define NV20TCL_RC_OUT_RGB_SCALE_SCALE_BY_TWO 0x00010000
-#define NV20TCL_RC_OUT_RGB_SCALE_SCALE_BY_FOUR 0x00020000
-#define NV20TCL_RC_OUT_RGB_SCALE_SCALE_BY_ONE_HALF 0x00030000
-#define NV20TCL_RC_ENABLE 0x00001e60
-#define NV20TCL_RC_ENABLE_NUM_COMBINERS_SHIFT 0
-#define NV20TCL_RC_ENABLE_NUM_COMBINERS_MASK 0x0000000f
-#define NV20TCL_TX_RCOMP 0x00001e6c
-#define NV20TCL_TX_RCOMP_NEVER 0x00000000
-#define NV20TCL_TX_RCOMP_GREATER 0x00000001
-#define NV20TCL_TX_RCOMP_EQUAL 0x00000002
-#define NV20TCL_TX_RCOMP_GEQUAL 0x00000003
-#define NV20TCL_TX_RCOMP_LESS 0x00000004
-#define NV20TCL_TX_RCOMP_NOTEQUAL 0x00000005
-#define NV20TCL_TX_RCOMP_LEQUAL 0x00000006
-#define NV20TCL_TX_RCOMP_ALWAYS 0x00000007
-#define NV20TCL_TX_SHADER_OP 0x00001e70
-#define NV20TCL_TX_SHADER_OP_TX0_SHIFT 0
-#define NV20TCL_TX_SHADER_OP_TX0_MASK 0x0000001f
-#define NV20TCL_TX_SHADER_OP_TX0_NONE 0x00000000
-#define NV20TCL_TX_SHADER_OP_TX0_TEXTURE_2D 0x00000001
-#define NV20TCL_TX_SHADER_OP_TX0_PASS_THROUGH 0x00000004
-#define NV20TCL_TX_SHADER_OP_TX0_CULL_FRAGMENT 0x00000005
-#define NV20TCL_TX_SHADER_OP_TX0_OFFSET_TEXTURE_2D 0x00000006
-#define NV20TCL_TX_SHADER_OP_TX0_DOT_PRODUCT_TEXTURE_2D 0x00000009
-#define NV20TCL_TX_SHADER_OP_TX0_DOT_PRODUCT_DEPTH_REPLACE 0x0000000a
-#define NV20TCL_TX_SHADER_OP_TX0_DEPENDANT_AR_TEXTURE_2D 0x0000000f
-#define NV20TCL_TX_SHADER_OP_TX0_DEPENDANT_GB_TEXTURE_2D 0x00000010
-#define NV20TCL_TX_SHADER_OP_TX0_DOT_PRODUCT 0x00000011
-#define NV20TCL_TX_SHADER_OP_TX1_SHIFT 5
-#define NV20TCL_TX_SHADER_OP_TX1_MASK 0x000003e0
-#define NV20TCL_TX_SHADER_OP_TX1_NONE 0x00000000
-#define NV20TCL_TX_SHADER_OP_TX1_TEXTURE_2D 0x00000020
-#define NV20TCL_TX_SHADER_OP_TX1_PASS_THROUGH 0x00000080
-#define NV20TCL_TX_SHADER_OP_TX1_CULL_FRAGMENT 0x000000a0
-#define NV20TCL_TX_SHADER_OP_TX1_OFFSET_TEXTURE_2D 0x000000c0
-#define NV20TCL_TX_SHADER_OP_TX1_DOT_PRODUCT_TEXTURE_2D 0x00000120
-#define NV20TCL_TX_SHADER_OP_TX1_DOT_PRODUCT_DEPTH_REPLACE 0x00000140
-#define NV20TCL_TX_SHADER_OP_TX1_DEPENDANT_AR_TEXTURE_2D 0x000001e0
-#define NV20TCL_TX_SHADER_OP_TX1_DEPENDANT_GB_TEXTURE_2D 0x00000200
-#define NV20TCL_TX_SHADER_OP_TX1_DOT_PRODUCT 0x00000220
-#define NV20TCL_TX_SHADER_OP_TX2_SHIFT 10
-#define NV20TCL_TX_SHADER_OP_TX2_MASK 0x00007c00
-#define NV20TCL_TX_SHADER_OP_TX2_NONE 0x00000000
-#define NV20TCL_TX_SHADER_OP_TX2_TEXTURE_2D 0x00000400
-#define NV20TCL_TX_SHADER_OP_TX2_PASS_THROUGH 0x00001000
-#define NV20TCL_TX_SHADER_OP_TX2_CULL_FRAGMENT 0x00001400
-#define NV20TCL_TX_SHADER_OP_TX2_OFFSET_TEXTURE_2D 0x00001800
-#define NV20TCL_TX_SHADER_OP_TX2_DOT_PRODUCT_TEXTURE_2D 0x00002400
-#define NV20TCL_TX_SHADER_OP_TX2_DOT_PRODUCT_DEPTH_REPLACE 0x00002800
-#define NV20TCL_TX_SHADER_OP_TX2_DEPENDANT_AR_TEXTURE_2D 0x00003c00
-#define NV20TCL_TX_SHADER_OP_TX2_DEPENDANT_GB_TEXTURE_2D 0x00004000
-#define NV20TCL_TX_SHADER_OP_TX2_DOT_PRODUCT 0x00004400
-#define NV20TCL_TX_SHADER_OP_TX3_SHIFT 15
-#define NV20TCL_TX_SHADER_OP_TX3_MASK 0x000f8000
-#define NV20TCL_TX_SHADER_OP_TX3_NONE 0x00000000
-#define NV20TCL_TX_SHADER_OP_TX3_TEXTURE_2D 0x00008000
-#define NV20TCL_TX_SHADER_OP_TX3_PASS_THROUGH 0x00020000
-#define NV20TCL_TX_SHADER_OP_TX3_CULL_FRAGMENT 0x00028000
-#define NV20TCL_TX_SHADER_OP_TX3_OFFSET_TEXTURE_2D 0x00030000
-#define NV20TCL_TX_SHADER_OP_TX3_DOT_PRODUCT_TEXTURE_2D 0x00048000
-#define NV20TCL_TX_SHADER_OP_TX3_DOT_PRODUCT_DEPTH_REPLACE 0x00050000
-#define NV20TCL_TX_SHADER_OP_TX3_DEPENDANT_AR_TEXTURE_2D 0x00078000
-#define NV20TCL_TX_SHADER_OP_TX3_DEPENDANT_GB_TEXTURE_2D 0x00080000
-#define NV20TCL_TX_SHADER_OP_TX3_DOT_PRODUCT 0x00088000
-#define NV20TCL_TX_SHADER_DOTMAPPING 0x00001e74
-#define NV20TCL_TX_SHADER_DOTMAPPING_TX0_SHIFT 0
-#define NV20TCL_TX_SHADER_DOTMAPPING_TX0_MASK 0x0000000f
-#define NV20TCL_TX_SHADER_DOTMAPPING_TX1_SHIFT 4
-#define NV20TCL_TX_SHADER_DOTMAPPING_TX1_MASK 0x000000f0
-#define NV20TCL_TX_SHADER_DOTMAPPING_TX2_SHIFT 8
-#define NV20TCL_TX_SHADER_DOTMAPPING_TX2_MASK 0x00000f00
-#define NV20TCL_TX_SHADER_DOTMAPPING_TX3_SHIFT 12
-#define NV20TCL_TX_SHADER_DOTMAPPING_TX3_MASK 0x0000f000
-#define NV20TCL_TX_SHADER_PREVIOUS 0x00001e78
-#define NV20TCL_TX_SHADER_PREVIOUS_TX0_SHIFT 8
-#define NV20TCL_TX_SHADER_PREVIOUS_TX0_MASK 0x00000f00
-#define NV20TCL_TX_SHADER_PREVIOUS_TX1_SHIFT 12
-#define NV20TCL_TX_SHADER_PREVIOUS_TX1_MASK 0x0000f000
-#define NV20TCL_TX_SHADER_PREVIOUS_TX2_SHIFT 16
-#define NV20TCL_TX_SHADER_PREVIOUS_TX2_MASK 0x00030000
-#define NV20TCL_TX_SHADER_PREVIOUS_TX3_SHIFT 20
-#define NV20TCL_TX_SHADER_PREVIOUS_TX3_MASK 0x00300000
-#define NV20TCL_ENGINE 0x00001e94
-#define NV20TCL_ENGINE_VP (1 << 1)
-#define NV20TCL_ENGINE_FIXED (1 << 2)
-#define NV20TCL_VP_UPLOAD_FROM_ID 0x00001e9c
-#define NV20TCL_VP_START_FROM_ID 0x00001ea0
-#define NV20TCL_VP_UPLOAD_CONST_ID 0x00001ea4
-
-
-#define NV25TCL 0x00000597
-
-#define NV25TCL_DMA_IN_MEMORY4 0x0000019c
-#define NV25TCL_DMA_IN_MEMORY5 0x000001a0
-#define NV25TCL_DMA_IN_MEMORY8 0x000001ac
-#define NV25TCL_DMA_IN_MEMORY9 0x000001b0
-#define NV25TCL_HIERZ_PITCH 0x0000022c
-#define NV25TCL_HIERZ_OFFSET 0x00000230
-
-#endif /* NOUVEAU_REG_H */
-
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_context.c b/src/mesa/drivers/dri/nouveau/nouveau_context.c
index f80aaedb25..53a121420d 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_context.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_context.c
@@ -314,7 +314,7 @@ nouveau_context_make_current(__DRIcontext *dri_ctx, __DRIdrawable *dri_draw,
GLboolean
nouveau_context_unbind(__DRIcontext *dri_ctx)
{
- /* Unset current context and dispath table */
+ /* Unset current context and dispatch table */
_mesa_make_current(NULL, NULL, NULL);
return GL_TRUE;
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_texture.c b/src/mesa/drivers/dri/nouveau/nouveau_texture.c
index 060c2c5bcc..2480b1ea50 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_texture.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_texture.c
@@ -603,11 +603,12 @@ nouveau_set_texbuffer(__DRIcontext *dri_ctx,
nouveau_update_renderbuffers(dri_ctx, draw);
nouveau_surface_ref(&to_nouveau_renderbuffer(rb)->surface, s);
+ s->format = get_texbuffer_format(rb, format);
+
/* Update the image fields. */
_mesa_init_teximage_fields(ctx, target, ti, s->width, s->height,
- 1, 0, s->cpp);
+ 1, 0, s->cpp, s->format);
ti->RowStride = s->pitch / s->cpp;
- ti->TexFormat = s->format = get_texbuffer_format(rb, format);
/* Try to validate it. */
if (!validate_teximage(ctx, t, 0, 0, 0, 0, s->width, s->height, 1))
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_util.h b/src/mesa/drivers/dri/nouveau/nouveau_util.h
index 8df8867d14..6d01934dad 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_util.h
+++ b/src/mesa/drivers/dri/nouveau/nouveau_util.h
@@ -164,6 +164,12 @@ get_viewport_translate(struct gl_context *ctx, float a[4])
}
static inline void
+OUT_RINGb(struct nouveau_channel *chan, GLboolean x)
+{
+ OUT_RING(chan, x ? 1 : 0);
+}
+
+static inline void
OUT_RINGm(struct nouveau_channel *chan, float m[16])
{
int i, j;
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c b/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c
index 7a0eb9fc23..d8b331cca7 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c
@@ -150,7 +150,6 @@ vbo_emit_attr(struct gl_context *ctx, const struct gl_client_array **arrays,
render->map[render->attr_count++] = attr;
render->vertex_size += 4 * info->imm_fields;
}
-
}
}
diff --git a/src/mesa/drivers/dri/nouveau/nv01_2d.xml.h b/src/mesa/drivers/dri/nouveau/nv01_2d.xml.h
new file mode 100644
index 0000000000..3390da089b
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nv01_2d.xml.h
@@ -0,0 +1,1343 @@
+#ifndef NV01_2D_XML
+#define NV01_2D_XML
+
+/* Autogenerated file, DO NOT EDIT manually!
+
+This file was generated by the rules-ng-ng headergen tool in this git repository:
+http://0x04.net/cgit/index.cgi/rules-ng-ng
+git clone git://0x04.net/rules-ng-ng
+
+The rules-ng-ng source files this header was generated from are:
+- nv01_2d.xml ( 33509 bytes, from 2010-11-13 23:32:57)
+- copyright.xml ( 6452 bytes, from 2010-11-15 15:10:58)
+- nv_defs.xml ( 4437 bytes, from 2010-11-01 00:28:46)
+- nv_object.xml ( 11547 bytes, from 2010-11-13 23:32:57)
+- nvchipsets.xml ( 3074 bytes, from 2010-11-13 23:32:57)
+
+Copyright (C) 2006-2010 by the following authors:
+- Artur Huillet <arthur.huillet@free.fr> (ahuillet)
+- Ben Skeggs (darktama, darktama_)
+- B. R. <koala_br@users.sourceforge.net> (koala_br)
+- Carlos Martin <carlosmn@users.sf.net> (carlosmn)
+- Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr)
+- Dawid Gajownik <gajownik@users.sf.net> (gajownik)
+- Dmitry Baryshkov
+- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag)
+- EdB <edb_@users.sf.net> (edb_)
+- Erik Waling <erikwailing@users.sf.net> (erikwaling)
+- Francisco Jerez <currojerez@riseup.net> (curro)
+- imirkin <imirkin@users.sf.net> (imirkin)
+- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome)
+- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy)
+- Laurent Carlier <lordheavym@gmail.com> (lordheavy)
+- Luca Barbieri <luca@luca-barbieri.com> (lb, lb1)
+- Maarten Maathuis <madman2003@gmail.com> (stillunknown)
+- Marcin Kościelnicki <koriakin@0x04.net> (mwk, koriakin)
+- Mark Carey <mark.carey@gmail.com> (careym)
+- Matthieu Castet <matthieu.castet@parrot.com> (mat-c)
+- nvidiaman <nvidiaman@users.sf.net> (nvidiaman)
+- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata)
+- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen)
+- Peter Popov <ironpeter@users.sf.net> (ironpeter)
+- Richard Hughes <hughsient@users.sf.net> (hughsient)
+- Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar)
+- Serge Martin
+- Simon Raffeiner
+- Stephane Loeuillet <leroutier@users.sf.net> (leroutier)
+- Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu)
+- sturmflut <sturmflut@users.sf.net> (sturmflut)
+- Sylvain Munaut <tnt@246tNt.com>
+- Victor Stinner <victor.stinner@haypocalc.com> (haypo)
+- Wladmir van der Laan <laanwj@gmail.com> (miathan6)
+- Younes Manton <younes.m@gmail.com> (ymanton)
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+*/
+
+
+
+#define NV01_CONTEXT_BETA1_DMA_NOTIFY 0x00000180
+
+#define NV01_CONTEXT_BETA1_BETA_1D31 0x00000300
+
+
+#define NV04_BETA_SOLID_DMA_NOTIFY 0x00000180
+
+#define NV04_BETA_SOLID_BETA_FACTOR 0x00000300
+
+
+#define NV01_CONTEXT_COLOR_KEY_DMA_NOTIFY 0x00000180
+
+#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT 0x00000300
+#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_A16R5G6B5 0x00000001
+#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X16A1R5G5B5 0x00000002
+#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_A8R8G8B8 0x00000003
+
+#define NV01_CONTEXT_COLOR_KEY_COLOR 0x00000304
+
+
+#define NV01_CONTEXT_PATTERN_DMA_NOTIFY 0x00000180
+
+#define NV01_CONTEXT_PATTERN_COLOR_FORMAT 0x00000300
+
+#define NV01_CONTEXT_PATTERN_MONOCHROME_FORMAT 0x00000304
+
+#define NV01_CONTEXT_PATTERN_SHAPE 0x00000308
+
+#define NV01_CONTEXT_PATTERN_COLOR(i0) (0x00000310 + 0x4*(i0))
+#define NV01_CONTEXT_PATTERN_COLOR__ESIZE 0x00000004
+#define NV01_CONTEXT_PATTERN_COLOR__LEN 0x00000002
+
+#define NV01_CONTEXT_PATTERN_PATTERN(i0) (0x00000318 + 0x4*(i0))
+#define NV01_CONTEXT_PATTERN_PATTERN__ESIZE 0x00000004
+#define NV01_CONTEXT_PATTERN_PATTERN__LEN 0x00000002
+
+
+#define NV01_CONTEXT_CLIP_RECTANGLE_DMA_NOTIFY 0x00000180
+
+#define NV01_CONTEXT_CLIP_RECTANGLE_POINT 0x00000300
+#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_X__MASK 0x0000ffff
+#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_X__SHIFT 0
+#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_Y__MASK 0xffff0000
+#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_Y__SHIFT 16
+
+#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE 0x00000304
+#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_W__MASK 0x0000ffff
+#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_W__SHIFT 0
+#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_H__MASK 0xffff0000
+#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_H__SHIFT 16
+
+
+#define NV04_CONTEXT_SURFACES_2D_DMA_NOTIFY 0x00000180
+
+#define NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_SOURCE 0x00000184
+
+#define NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_DESTIN 0x00000188
+
+
+#define NV50_CONTEXT_SURFACES_2D_SRC_LINEAR 0x00000200
+
+#define NV50_CONTEXT_SURFACES_2D_SRC_TILE_MODE 0x00000204
+
+#define NV50_CONTEXT_SURFACES_2D_SRC_WIDTH 0x00000208
+
+#define NV50_CONTEXT_SURFACES_2D_SRC_HEIGHT 0x0000020c
+
+#define NV50_CONTEXT_SURFACES_2D_UNK0210 0x00000210
+
+#define NV50_CONTEXT_SURFACES_2D_UNK0214 0x00000214
+
+#define NV50_CONTEXT_SURFACES_2D_DST_LINEAR 0x00000218
+
+#define NV50_CONTEXT_SURFACES_2D_DST_TILE_MODE 0x0000021c
+
+#define NV50_CONTEXT_SURFACES_2D_DST_WIDTH 0x00000220
+
+#define NV50_CONTEXT_SURFACES_2D_DST_HEIGHT 0x00000224
+
+#define NV50_CONTEXT_SURFACES_2D_UNK0228 0x00000228
+
+#define NV50_CONTEXT_SURFACES_2D_UNK022C 0x0000022c
+
+#define NV50_CONTEXT_SURFACES_2D_OFFSET_SOURCE_HIGH 0x00000230
+
+#define NV50_CONTEXT_SURFACES_2D_OFFSET_DESTIN_HIGH 0x00000234
+
+#define NV04_CONTEXT_SURFACES_2D_FORMAT 0x00000300
+#define NV04_CONTEXT_SURFACES_2D_FORMAT_Y8 0x00000001
+#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1R5G5B5_Z1R5G5B5 0x00000002
+#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1R5G5B5_X1R5G5B5 0x00000003
+#define NV04_CONTEXT_SURFACES_2D_FORMAT_R5G6B5 0x00000004
+#define NV04_CONTEXT_SURFACES_2D_FORMAT_Y16 0x00000005
+#define NV04_CONTEXT_SURFACES_2D_FORMAT_X8R8G8B8_Z8R8G8B8 0x00000006
+#define NV04_CONTEXT_SURFACES_2D_FORMAT_X8R8G8B8_X8R8G8B8 0x00000007
+#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1A7R8G8B8_Z1A7R8G8B8 0x00000008
+#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1A7R8G8B8_X1A7R8G8B8 0x00000009
+#define NV04_CONTEXT_SURFACES_2D_FORMAT_A8R8G8B8 0x0000000a
+#define NV04_CONTEXT_SURFACES_2D_FORMAT_Y32 0x0000000b
+
+#define NV04_CONTEXT_SURFACES_2D_PITCH 0x00000304
+#define NV04_CONTEXT_SURFACES_2D_PITCH_SOURCE__MASK 0x0000ffff
+#define NV04_CONTEXT_SURFACES_2D_PITCH_SOURCE__SHIFT 0
+#define NV04_CONTEXT_SURFACES_2D_PITCH_DESTIN__MASK 0xffff0000
+#define NV04_CONTEXT_SURFACES_2D_PITCH_DESTIN__SHIFT 16
+
+#define NV04_CONTEXT_SURFACES_2D_OFFSET_SOURCE 0x00000308
+
+#define NV04_CONTEXT_SURFACES_2D_OFFSET_DESTIN 0x0000030c
+
+
+#define NV04_SWIZZLED_SURFACE_DMA_NOTIFY 0x00000180
+
+#define NV04_SWIZZLED_SURFACE_DMA_IMAGE 0x00000184
+
+#define NV04_SWIZZLED_SURFACE_FORMAT 0x00000300
+#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR__MASK 0x000000ff
+#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR__SHIFT 0
+#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_Y8 0x00000001
+#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1R5G5B5_Z1R5G5B5 0x00000002
+#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1R5G5B5_X1R5G5B5 0x00000003
+#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_R5G6B5 0x00000004
+#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_Y16 0x00000005
+#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X8R8G8B8_Z8R8G8B8 0x00000006
+#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X8R8G8B8_X8R8G8B8 0x00000007
+#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1A7R8G8B8_Z1A7R8G8B8 0x00000008
+#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1A7R8G8B8_X1A7R8G8B8 0x00000009
+#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_A8R8G8B8 0x0000000a
+#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_Y32 0x0000000b
+#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_U__MASK 0x00ff0000
+#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_U__SHIFT 16
+#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_V__MASK 0xff000000
+#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_V__SHIFT 24
+
+#define NV04_SWIZZLED_SURFACE_OFFSET 0x00000304
+
+
+#define NV03_CONTEXT_ROP_DMA_NOTIFY 0x00000180
+
+#define NV03_CONTEXT_ROP_ROP 0x00000300
+
+
+#define NV04_IMAGE_PATTERN_DMA_NOTIFY 0x00000180
+
+#define NV04_IMAGE_PATTERN_COLOR_FORMAT 0x00000300
+#define NV04_IMAGE_PATTERN_COLOR_FORMAT_A16R5G6B5 0x00000001
+#define NV04_IMAGE_PATTERN_COLOR_FORMAT_X16A1R5G5B5 0x00000002
+#define NV04_IMAGE_PATTERN_COLOR_FORMAT_A8R8G8B8 0x00000003
+
+#define NV04_IMAGE_PATTERN_MONOCHROME_FORMAT 0x00000304
+#define NV04_IMAGE_PATTERN_MONOCHROME_FORMAT_CGA6 0x00000001
+#define NV04_IMAGE_PATTERN_MONOCHROME_FORMAT_LE 0x00000002
+
+#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE 0x00000308
+#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE_8X8 0x00000000
+#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE_64X1 0x00000001
+#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE_1X64 0x00000002
+
+#define NV04_IMAGE_PATTERN_PATTERN_SELECT 0x0000030c
+#define NV04_IMAGE_PATTERN_PATTERN_SELECT_MONO 0x00000001
+#define NV04_IMAGE_PATTERN_PATTERN_SELECT_COLOR 0x00000002
+
+#define NV04_IMAGE_PATTERN_MONOCHROME_COLOR0 0x00000310
+
+#define NV04_IMAGE_PATTERN_MONOCHROME_COLOR1 0x00000314
+
+#define NV04_IMAGE_PATTERN_MONOCHROME_PATTERN0 0x00000318
+
+#define NV04_IMAGE_PATTERN_MONOCHROME_PATTERN1 0x0000031c
+
+#define NV04_IMAGE_PATTERN_PATTERN_Y8(i0) (0x00000400 + 0x4*(i0))
+#define NV04_IMAGE_PATTERN_PATTERN_Y8__ESIZE 0x00000004
+#define NV04_IMAGE_PATTERN_PATTERN_Y8__LEN 0x00000010
+#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y0__MASK 0x000000ff
+#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y0__SHIFT 0
+#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y1__MASK 0x0000ff00
+#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y1__SHIFT 8
+#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y2__MASK 0x00ff0000
+#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y2__SHIFT 16
+#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y3__MASK 0xff000000
+#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y3__SHIFT 24
+
+#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5(i0) (0x00000500 + 0x4*(i0))
+#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5__ESIZE 0x00000004
+#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5__LEN 0x00000020
+#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B0__MASK 0x0000001f
+#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B0__SHIFT 0
+#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G0__MASK 0x000007e0
+#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G0__SHIFT 5
+#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R0__MASK 0x0000f800
+#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R0__SHIFT 11
+#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B1__MASK 0x001f0000
+#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B1__SHIFT 16
+#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G1__MASK 0x07e00000
+#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G1__SHIFT 21
+#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R1__MASK 0xf8000000
+#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R1__SHIFT 27
+
+#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5(i0) (0x00000600 + 0x4*(i0))
+#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5__ESIZE 0x00000004
+#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5__LEN 0x00000020
+#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B0__MASK 0x0000001f
+#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B0__SHIFT 0
+#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G0__MASK 0x000003e0
+#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G0__SHIFT 5
+#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R0__MASK 0x00007c00
+#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R0__SHIFT 10
+#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B1__MASK 0x001f0000
+#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B1__SHIFT 16
+#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G1__MASK 0x03e00000
+#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G1__SHIFT 21
+#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R1__MASK 0x7c000000
+#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R1__SHIFT 26
+
+#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8(i0) (0x00000700 + 0x4*(i0))
+#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8__ESIZE 0x00000004
+#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8__LEN 0x00000040
+#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_B__MASK 0x000000ff
+#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_B__SHIFT 0
+#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_G__MASK 0x0000ff00
+#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_G__SHIFT 8
+#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_R__MASK 0x00ff0000
+#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_R__SHIFT 16
+
+
+#define NV01_RENDER_SOLID_LINE_PATCH 0x0000010c
+
+#define NV01_RENDER_SOLID_LINE_DMA_NOTIFY 0x00000180
+
+#define NV01_RENDER_SOLID_LINE_CLIP_RECTANGLE 0x00000184
+
+#define NV01_RENDER_SOLID_LINE_PATTERN 0x00000188
+
+#define NV04_RENDER_SOLID_LINE_PATTERN 0x00000188
+
+#define NV01_RENDER_SOLID_LINE_ROP 0x0000018c
+
+#define NV01_RENDER_SOLID_LINE_BETA1 0x00000190
+
+#define NV01_RENDER_SOLID_LINE_SURFACE_DST 0x00000194
+
+
+#define NV04_RENDER_SOLID_LINE_BETA4 0x00000194
+
+#define NV04_RENDER_SOLID_LINE_SURFACE 0x00000198
+
+#define NV01_RENDER_SOLID_LINE_OPERATION 0x000002fc
+#define NV01_RENDER_SOLID_LINE_OPERATION_SRCCOPY_AND 0x00000000
+#define NV01_RENDER_SOLID_LINE_OPERATION_ROP_AND 0x00000001
+#define NV01_RENDER_SOLID_LINE_OPERATION_BLEND_AND 0x00000002
+#define NV01_RENDER_SOLID_LINE_OPERATION_SRCCOPY 0x00000003
+#define NV01_RENDER_SOLID_LINE_OPERATION_SRCCOPY_PREMULT 0x00000004
+#define NV01_RENDER_SOLID_LINE_OPERATION_BLEND_PREMULT 0x00000005
+
+#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT 0x00000300
+#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_A16R5G6B5 0x00000001
+#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X16A1R5G5B5 0x00000002
+#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_A8R8G8B8 0x00000003
+
+#define NV01_RENDER_SOLID_LINE_COLOR 0x00000304
+
+#define NV01_RENDER_SOLID_LINE_LINE_POINT0(i0) (0x00000400 + 0x8*(i0))
+#define NV01_RENDER_SOLID_LINE_LINE_POINT0__ESIZE 0x00000008
+#define NV01_RENDER_SOLID_LINE_LINE_POINT0__LEN 0x00000010
+#define NV01_RENDER_SOLID_LINE_LINE_POINT0_X__MASK 0x0000ffff
+#define NV01_RENDER_SOLID_LINE_LINE_POINT0_X__SHIFT 0
+#define NV01_RENDER_SOLID_LINE_LINE_POINT0_Y__MASK 0xffff0000
+#define NV01_RENDER_SOLID_LINE_LINE_POINT0_Y__SHIFT 16
+
+#define NV01_RENDER_SOLID_LINE_LINE_POINT1(i0) (0x00000404 + 0x8*(i0))
+#define NV01_RENDER_SOLID_LINE_LINE_POINT1__ESIZE 0x00000008
+#define NV01_RENDER_SOLID_LINE_LINE_POINT1__LEN 0x00000010
+#define NV01_RENDER_SOLID_LINE_LINE_POINT1_X__MASK 0x0000ffff
+#define NV01_RENDER_SOLID_LINE_LINE_POINT1_X__SHIFT 0
+#define NV01_RENDER_SOLID_LINE_LINE_POINT1_Y__MASK 0xffff0000
+#define NV01_RENDER_SOLID_LINE_LINE_POINT1_Y__SHIFT 16
+
+#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_X(i0) (0x00000480 + 0x10*(i0))
+#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_X__ESIZE 0x00000010
+#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_X__LEN 0x00000010
+
+#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_Y(i0) (0x00000484 + 0x10*(i0))
+#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_Y__ESIZE 0x00000010
+#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_Y__LEN 0x00000010
+
+#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_X(i0) (0x00000488 + 0x10*(i0))
+#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_X__ESIZE 0x00000010
+#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_X__LEN 0x00000010
+
+#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_Y(i0) (0x0000048c + 0x10*(i0))
+#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_Y__ESIZE 0x00000010
+#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_Y__LEN 0x00000010
+
+#define NV01_RENDER_SOLID_LINE_POLYLINE(i0) (0x00000500 + 0x4*(i0))
+#define NV01_RENDER_SOLID_LINE_POLYLINE__ESIZE 0x00000004
+#define NV01_RENDER_SOLID_LINE_POLYLINE__LEN 0x00000020
+#define NV01_RENDER_SOLID_LINE_POLYLINE_X__MASK 0x0000ffff
+#define NV01_RENDER_SOLID_LINE_POLYLINE_X__SHIFT 0
+#define NV01_RENDER_SOLID_LINE_POLYLINE_Y__MASK 0xffff0000
+#define NV01_RENDER_SOLID_LINE_POLYLINE_Y__SHIFT 16
+
+#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_X(i0) (0x00000580 + 0x8*(i0))
+#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_X__ESIZE 0x00000008
+#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_X__LEN 0x00000010
+
+#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_Y(i0) (0x00000584 + 0x8*(i0))
+#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_Y__ESIZE 0x00000008
+#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_Y__LEN 0x00000010
+
+#define NV01_RENDER_SOLID_LINE_CPOLYLINE_COLOR(i0) (0x00000600 + 0x8*(i0))
+#define NV01_RENDER_SOLID_LINE_CPOLYLINE_COLOR__ESIZE 0x00000008
+#define NV01_RENDER_SOLID_LINE_CPOLYLINE_COLOR__LEN 0x00000010
+
+#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT(i0) (0x00000604 + 0x8*(i0))
+#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT__ESIZE 0x00000008
+#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT__LEN 0x00000010
+#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_X__MASK 0x0000ffff
+#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_X__SHIFT 0
+#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_Y__MASK 0xffff0000
+#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_Y__SHIFT 16
+
+
+#define NV01_RENDER_SOLID_TRIANGLE_PATCH 0x0000010c
+
+#define NV01_RENDER_SOLID_TRIANGLE_DMA_NOTIFY 0x00000180
+
+#define NV01_RENDER_SOLID_TRIANGLE_CLIP_RECTANGLE 0x00000184
+
+#define NV01_RENDER_SOLID_TRIANGLE_PATTERN 0x00000188
+
+#define NV04_RENDER_SOLID_TRIANGLE_PATTERN 0x00000188
+
+#define NV01_RENDER_SOLID_TRIANGLE_ROP 0x0000018c
+
+#define NV01_RENDER_SOLID_TRIANGLE_BETA1 0x00000190
+
+#define NV01_RENDER_SOLID_TRIANGLE_SURFACE_DST 0x00000194
+
+
+#define NV04_RENDER_SOLID_TRIANGLE_BETA4 0x00000194
+
+#define NV04_RENDER_SOLID_TRIANGLE_SURFACE 0x00000198
+
+#define NV01_RENDER_SOLID_TRIANGLE_OPERATION 0x000002fc
+#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_SRCCOPY_AND 0x00000000
+#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_ROP_AND 0x00000001
+#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_BLEND_AND 0x00000002
+#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_SRCCOPY 0x00000003
+#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_SRCCOPY_PREMULT 0x00000004
+#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_BLEND_PREMULT 0x00000005
+
+#define NV01_RENDER_SOLID_TRIANGLE_COLOR_FORMAT 0x00000300
+#define NV01_RENDER_SOLID_TRIANGLE_COLOR_FORMAT_A16R5G6B5 0x00000001
+#define NV01_RENDER_SOLID_TRIANGLE_COLOR_FORMAT_X16A1R5G5B5 0x00000002
+#define NV01_RENDER_SOLID_TRIANGLE_COLOR_FORMAT_A8R8G8B8 0x00000003
+
+#define NV01_RENDER_SOLID_TRIANGLE_COLOR 0x00000304
+
+#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0 0x00000310
+#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_X__MASK 0x0000ffff
+#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_X__SHIFT 0
+#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_Y__MASK 0xffff0000
+#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_Y__SHIFT 16
+
+#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1 0x00000314
+#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_X__MASK 0x0000ffff
+#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_X__SHIFT 0
+#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_Y__MASK 0xffff0000
+#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_Y__SHIFT 16
+
+#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2 0x00000318
+#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_X__MASK 0x0000ffff
+#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_X__SHIFT 0
+#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_Y__MASK 0xffff0000
+#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_Y__SHIFT 16
+
+#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT0_X 0x00000320
+
+#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT0_Y 0x00000324
+
+#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT1_X 0x00000328
+
+#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT1_Y 0x0000032c
+
+#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT2_X 0x00000330
+
+#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT2_Y 0x00000334
+
+#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH(i0) (0x00000400 + 0x4*(i0))
+#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH__ESIZE 0x00000004
+#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH__LEN 0x00000020
+#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_X__MASK 0x0000ffff
+#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_X__SHIFT 0
+#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_Y__MASK 0xffff0000
+#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_Y__SHIFT 16
+
+#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_X(i0) (0x00000480 + 0x8*(i0))
+#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_X__ESIZE 0x00000008
+#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_X__LEN 0x00000010
+
+#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_Y(i0) (0x00000484 + 0x8*(i0))
+#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_Y__ESIZE 0x00000008
+#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_Y__LEN 0x00000010
+
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_COLOR(i0) (0x00000500 + 0x10*(i0))
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_COLOR__ESIZE 0x00000010
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_COLOR__LEN 0x00000008
+
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0(i0) (0x00000504 + 0x10*(i0))
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0__ESIZE 0x00000010
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0__LEN 0x00000008
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_X__MASK 0x0000ffff
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_X__SHIFT 0
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_Y__MASK 0xffff0000
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_Y__SHIFT 16
+
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1(i0) (0x00000508 + 0x10*(i0))
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1__ESIZE 0x00000010
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1__LEN 0x00000008
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_X__MASK 0x0000ffff
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_X__SHIFT 0
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_Y__MASK 0xffff0000
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_Y__SHIFT 16
+
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2(i0) (0x0000050c + 0x10*(i0))
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2__ESIZE 0x00000010
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2__LEN 0x00000008
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_X__MASK 0x0000ffff
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_X__SHIFT 0
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_Y__MASK 0xffff0000
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_Y__SHIFT 16
+
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_COLOR(i0) (0x00000580 + 0x8*(i0))
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_COLOR__ESIZE 0x00000008
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_COLOR__LEN 0x00000010
+
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT(i0) (0x00000584 + 0x8*(i0))
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT__ESIZE 0x00000008
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT__LEN 0x00000010
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_X__MASK 0x0000ffff
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_X__SHIFT 0
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_Y__MASK 0xffff0000
+#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_Y__SHIFT 16
+
+
+#define NV01_RENDER_SOLID_RECTANGLE_PATCH 0x0000010c
+
+#define NV01_RENDER_SOLID_RECTANGLE_DMA_NOTIFY 0x00000180
+
+#define NV01_RENDER_SOLID_RECTANGLE_CLIP_RECTANGLE 0x00000184
+
+#define NV01_RENDER_SOLID_RECTANGLE_PATTERN 0x00000188
+
+#define NV04_RENDER_SOLID_RECTANGLE_PATTERN 0x00000188
+
+#define NV01_RENDER_SOLID_RECTANGLE_ROP 0x0000018c
+
+#define NV01_RENDER_SOLID_RECTANGLE_BETA1 0x00000190
+
+#define NV01_RENDER_SOLID_RECTANGLE_SURFACE_DST 0x00000194
+
+
+#define NV04_RENDER_SOLID_RECTANGLE_BETA4 0x00000194
+
+#define NV04_RENDER_SOLID_RECTANGLE_SURFACE 0x00000198
+
+#define NV01_RENDER_SOLID_RECTANGLE_OPERATION 0x000002fc
+#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_SRCCOPY_AND 0x00000000
+#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_ROP_AND 0x00000001
+#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_BLEND_AND 0x00000002
+#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_SRCCOPY 0x00000003
+#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_SRCCOPY_PREMULT 0x00000004
+#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_BLEND_PREMULT 0x00000005
+
+#define NV01_RENDER_SOLID_RECTANGLE_COLOR_FORMAT 0x00000300
+#define NV01_RENDER_SOLID_RECTANGLE_COLOR_FORMAT_A16R5G6B5 0x00000001
+#define NV01_RENDER_SOLID_RECTANGLE_COLOR_FORMAT_X16A1R5G5B5 0x00000002
+#define NV01_RENDER_SOLID_RECTANGLE_COLOR_FORMAT_A8R8G8B8 0x00000003
+
+#define NV01_RENDER_SOLID_RECTANGLE_COLOR 0x00000304
+
+#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT(i0) (0x00000400 + 0x8*(i0))
+#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT__ESIZE 0x00000008
+#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT__LEN 0x00000010
+#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_X__MASK 0x0000ffff
+#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_X__SHIFT 0
+#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_Y__MASK 0xffff0000
+#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_Y__SHIFT 16
+
+#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE(i0) (0x00000404 + 0x8*(i0))
+#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE__ESIZE 0x00000008
+#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE__LEN 0x00000010
+#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_W__MASK 0x0000ffff
+#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_W__SHIFT 0
+#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_H__MASK 0xffff0000
+#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_H__SHIFT 16
+
+
+#define NV01_IMAGE_BLIT_PATCH 0x0000010c
+
+
+#define NV11_IMAGE_BLIT_WAIT_FOR_IDLE 0x00000108
+
+#define NV11_IMAGE_BLIT_FLIP_SET_READ 0x00000120
+
+#define NV11_IMAGE_BLIT_FLIP_SET_WRITE 0x00000124
+
+#define NV11_IMAGE_BLIT_FLIP_MAX 0x00000128
+
+#define NV11_IMAGE_BLIT_FLIP_INCR_WRITE 0x0000012c
+
+#define NV11_IMAGE_BLIT_FLIP_WAIT 0x00000130
+
+#define NV11_IMAGE_BLIT_FLIP_CRTC_INCR_READ 0x00000134
+
+#define NV01_IMAGE_BLIT_DMA_NOTIFY 0x00000180
+
+#define NV01_IMAGE_BLIT_COLOR_KEY 0x00000184
+
+#define NV04_IMAGE_BLIT_COLOR_KEY 0x00000184
+
+#define NV01_IMAGE_BLIT_CLIP_RECTANGLE 0x00000188
+
+#define NV01_IMAGE_BLIT_PATTERN 0x0000018c
+
+#define NV04_IMAGE_BLIT_PATTERN 0x0000018c
+
+#define NV01_IMAGE_BLIT_ROP 0x00000190
+
+#define NV01_IMAGE_BLIT_BETA1 0x00000194
+
+
+#define NV01_IMAGE_BLIT_SURFACE_SRC 0x00000198
+
+#define NV01_IMAGE_BLIT_SURFACE_DST 0x0000019c
+
+
+#define NV04_IMAGE_BLIT_BETA4 0x00000198
+
+#define NV04_IMAGE_BLIT_SURFACES 0x0000019c
+
+#define NV01_IMAGE_BLIT_OPERATION 0x000002fc
+#define NV01_IMAGE_BLIT_OPERATION_SRCCOPY_AND 0x00000000
+#define NV01_IMAGE_BLIT_OPERATION_ROP_AND 0x00000001
+#define NV01_IMAGE_BLIT_OPERATION_BLEND_AND 0x00000002
+#define NV01_IMAGE_BLIT_OPERATION_SRCCOPY 0x00000003
+#define NV01_IMAGE_BLIT_OPERATION_SRCCOPY_PREMULT 0x00000004
+#define NV01_IMAGE_BLIT_OPERATION_BLEND_PREMULT 0x00000005
+
+#define NV01_IMAGE_BLIT_POINT_IN 0x00000300
+#define NV01_IMAGE_BLIT_POINT_IN_X__MASK 0x0000ffff
+#define NV01_IMAGE_BLIT_POINT_IN_X__SHIFT 0
+#define NV01_IMAGE_BLIT_POINT_IN_Y__MASK 0xffff0000
+#define NV01_IMAGE_BLIT_POINT_IN_Y__SHIFT 16
+
+#define NV01_IMAGE_BLIT_POINT_OUT 0x00000304
+#define NV01_IMAGE_BLIT_POINT_OUT_X__MASK 0x0000ffff
+#define NV01_IMAGE_BLIT_POINT_OUT_X__SHIFT 0
+#define NV01_IMAGE_BLIT_POINT_OUT_Y__MASK 0xffff0000
+#define NV01_IMAGE_BLIT_POINT_OUT_Y__SHIFT 16
+
+#define NV01_IMAGE_BLIT_SIZE 0x00000308
+#define NV01_IMAGE_BLIT_SIZE_W__MASK 0x0000ffff
+#define NV01_IMAGE_BLIT_SIZE_W__SHIFT 0
+#define NV01_IMAGE_BLIT_SIZE_H__MASK 0xffff0000
+#define NV01_IMAGE_BLIT_SIZE_H__SHIFT 16
+
+
+#define NV04_INDEXED_IMAGE_FROM_CPU_PATCH 0x0000010c
+
+#define NV04_INDEXED_IMAGE_FROM_CPU_DMA_NOTIFY 0x00000180
+
+#define NV04_INDEXED_IMAGE_FROM_CPU_DMA_LUT 0x00000184
+
+#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR_KEY 0x00000188
+
+#define NV04_INDEXED_IMAGE_FROM_CPU_CLIP_RECTANGLE 0x0000018c
+
+#define NV04_INDEXED_IMAGE_FROM_CPU_PATTERN 0x00000190
+
+#define NV04_INDEXED_IMAGE_FROM_CPU_ROP 0x00000194
+
+#define NV04_INDEXED_IMAGE_FROM_CPU_BETA1 0x00000198
+
+#define NV04_INDEXED_IMAGE_FROM_CPU_BETA4 0x0000019c
+
+#define NV04_INDEXED_IMAGE_FROM_CPU_SURFACE 0x000001a0
+
+#define NV05_INDEXED_IMAGE_FROM_CPU_SURFACE 0x000001a0
+
+#define NV05_INDEXED_IMAGE_FROM_CPU_COLOR_CONVERSION 0x000003e0
+
+#define NV04_INDEXED_IMAGE_FROM_CPU_OPERATION 0x000003e4
+
+#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR_FORMAT 0x000003e8
+
+#define NV04_INDEXED_IMAGE_FROM_CPU_INDEX_FORMAT 0x000003ec
+
+#define NV04_INDEXED_IMAGE_FROM_CPU_LUT_OFFSET 0x000003f0
+
+#define NV04_INDEXED_IMAGE_FROM_CPU_POINT 0x000003f4
+
+#define NV04_INDEXED_IMAGE_FROM_CPU_SIZE_OUT 0x000003f8
+
+#define NV04_INDEXED_IMAGE_FROM_CPU_SIZE_IN 0x000003fc
+
+#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR(i0) (0x00000400 + 0x4*(i0))
+#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR__ESIZE 0x00000004
+#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR__LEN 0x00000700
+
+
+#define NV10_IMAGE_FROM_CPU_WAIT_FOR_IDLE 0x00000108
+
+#define NV01_IMAGE_FROM_CPU_PATCH 0x0000010c
+
+#define NV01_IMAGE_FROM_CPU_DMA_NOTIFY 0x00000180
+
+#define NV01_IMAGE_FROM_CPU_COLOR_KEY 0x00000184
+
+#define NV04_IMAGE_FROM_CPU_COLOR_KEY 0x00000184
+
+#define NV01_IMAGE_FROM_CPU_CLIP_RECTANGLE 0x00000188
+
+#define NV01_IMAGE_FROM_CPU_PATTERN 0x0000018c
+
+#define NV04_IMAGE_FROM_CPU_PATTERN 0x0000018c
+
+#define NV01_IMAGE_FROM_CPU_ROP 0x00000190
+
+#define NV01_IMAGE_FROM_CPU_BETA1 0x00000194
+
+
+#define NV01_IMAGE_FROM_CPU_SURFACE_DST 0x00000198
+
+
+#define NV04_IMAGE_FROM_CPU_BETA4 0x00000198
+
+#define NV04_IMAGE_FROM_CPU_SURFACE 0x0000019c
+
+#define NV05_IMAGE_FROM_CPU_COLOR_CONVERSION 0x000002f8
+
+#define NV01_IMAGE_FROM_CPU_OPERATION 0x000002fc
+#define NV01_IMAGE_FROM_CPU_OPERATION_SRCCOPY_AND 0x00000000
+#define NV01_IMAGE_FROM_CPU_OPERATION_ROP_AND 0x00000001
+#define NV01_IMAGE_FROM_CPU_OPERATION_BLEND_AND 0x00000002
+#define NV01_IMAGE_FROM_CPU_OPERATION_SRCCOPY 0x00000003
+#define NV01_IMAGE_FROM_CPU_OPERATION_SRCCOPY_PREMULT 0x00000004
+#define NV01_IMAGE_FROM_CPU_OPERATION_BLEND_PREMULT 0x00000005
+
+#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT 0x00000300
+#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_R5G6G5 0x00000001
+#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_A1R5G5B5 0x00000002
+#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_X1R5G5B5 0x00000003
+#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_A8R8G8B8 0x00000004
+#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_X8R8G8B8 0x00000005
+
+#define NV01_IMAGE_FROM_CPU_POINT 0x00000304
+#define NV01_IMAGE_FROM_CPU_POINT_X__MASK 0x0000ffff
+#define NV01_IMAGE_FROM_CPU_POINT_X__SHIFT 0
+#define NV01_IMAGE_FROM_CPU_POINT_Y__MASK 0xffff0000
+#define NV01_IMAGE_FROM_CPU_POINT_Y__SHIFT 16
+
+#define NV01_IMAGE_FROM_CPU_SIZE_OUT 0x00000308
+#define NV01_IMAGE_FROM_CPU_SIZE_OUT_W__MASK 0x0000ffff
+#define NV01_IMAGE_FROM_CPU_SIZE_OUT_W__SHIFT 0
+#define NV01_IMAGE_FROM_CPU_SIZE_OUT_H__MASK 0xffff0000
+#define NV01_IMAGE_FROM_CPU_SIZE_OUT_H__SHIFT 16
+
+#define NV01_IMAGE_FROM_CPU_SIZE_IN 0x0000030c
+#define NV01_IMAGE_FROM_CPU_SIZE_IN_W__MASK 0x0000ffff
+#define NV01_IMAGE_FROM_CPU_SIZE_IN_W__SHIFT 0
+#define NV01_IMAGE_FROM_CPU_SIZE_IN_H__MASK 0xffff0000
+#define NV01_IMAGE_FROM_CPU_SIZE_IN_H__SHIFT 16
+
+#define NV01_IMAGE_FROM_CPU_COLOR(i0) (0x00000400 + 0x4*(i0))
+#define NV01_IMAGE_FROM_CPU_COLOR__ESIZE 0x00000004
+#define NV01_IMAGE_FROM_CPU_COLOR__LEN 0x00000020
+
+#define NV04_IMAGE_FROM_CPU_COLOR(i0) (0x00000400 + 0x4*(i0))
+#define NV04_IMAGE_FROM_CPU_COLOR__ESIZE 0x00000004
+#define NV04_IMAGE_FROM_CPU_COLOR__LEN 0x00000700
+
+
+#define NV03_STRETCHED_IMAGE_FROM_CPU_PATCH 0x0000010c
+
+#define NV03_STRETCHED_IMAGE_FROM_CPU_DMA_NOTIFY 0x00000180
+
+#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR_KEY 0x00000184
+
+#define NV04_STRETCHED_IMAGE_FROM_CPU_COLOR_KEY 0x00000184
+
+#define NV03_STRETCHED_IMAGE_FROM_CPU_PATTERN 0x00000188
+
+#define NV04_STRETCHED_IMAGE_FROM_CPU_PATTERN 0x00000188
+
+#define NV03_STRETCHED_IMAGE_FROM_CPU_ROP 0x0000018c
+
+#define NV03_STRETCHED_IMAGE_FROM_CPU_BETA1 0x00000190
+
+
+#define NV03_STRETCHED_IMAGE_FROM_CPU_SURFACE_DST 0x00000194
+
+
+#define NV04_STRETCHED_IMAGE_FROM_CPU_BETA4 0x00000194
+
+#define NV04_STRETCHED_IMAGE_FROM_CPU_SURFACE 0x00000198
+
+#define NV05_STRETCHED_IMAGE_FROM_CPU_COLOR_CONVERSION 0x000002f8
+
+#define NV03_STRETCHED_IMAGE_FROM_CPU_OPERATION 0x000002fc
+
+#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR_FORMAT 0x00000300
+
+#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN 0x00000304
+#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_W__MASK 0x0000ffff
+#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_W__SHIFT 0
+#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_H__MASK 0xffff0000
+#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_H__SHIFT 16
+
+#define NV03_STRETCHED_IMAGE_FROM_CPU_DX_DU 0x00000308
+
+#define NV03_STRETCHED_IMAGE_FROM_CPU_DY_DV 0x0000030c
+
+#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT 0x00000310
+#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_X__MASK 0x0000ffff
+#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_X__SHIFT 0
+#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_Y__MASK 0xffff0000
+#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_Y__SHIFT 16
+
+#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE 0x00000314
+#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_W__MASK 0x0000ffff
+#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_W__SHIFT 0
+#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_H__MASK 0xffff0000
+#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_H__SHIFT 16
+
+#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4 0x00000318
+#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_X__MASK 0x0000ffff
+#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_X__SHIFT 0
+#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_Y__MASK 0xffff0000
+#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_Y__SHIFT 16
+
+#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR(i0) (0x00000400 + 0x4*(i0))
+#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR__ESIZE 0x00000004
+#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR__LEN 0x00000700
+
+
+#define NV10_SCALED_IMAGE_FROM_MEMORY_WAIT_FOR_IDLE 0x00000108
+
+#define NV03_SCALED_IMAGE_FROM_MEMORY_DMA_NOTIFY 0x00000180
+
+#define NV03_SCALED_IMAGE_FROM_MEMORY_DMA_IMAGE 0x00000184
+
+#define NV03_SCALED_IMAGE_FROM_MEMORY_PATTERN 0x00000188
+
+#define NV04_SCALED_IMAGE_FROM_MEMORY_PATTERN 0x00000188
+
+#define NV03_SCALED_IMAGE_FROM_MEMORY_ROP 0x0000018c
+
+#define NV03_SCALED_IMAGE_FROM_MEMORY_BETA1 0x00000190
+
+
+#define NV03_SCALED_IMAGE_FROM_MEMORY_SURFACE_DST 0x00000194
+
+
+#define NV04_SCALED_IMAGE_FROM_MEMORY_BETA4 0x00000194
+
+#define NV04_SCALED_IMAGE_FROM_MEMORY_SURFACE 0x00000198
+
+#define NV05_SCALED_IMAGE_FROM_MEMORY_SURFACE 0x00000198
+
+#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION 0x000002fc
+#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_DITHER 0x00000000
+#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_TRUNCATE 0x00000001
+#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_SUBTR_TRUNCATE 0x00000002
+
+#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT 0x00000300
+#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A1R5G5B5 0x00000001
+#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X1R5G5B5 0x00000002
+#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A8R8G8B8 0x00000003
+#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X8R8G8B8 0x00000004
+#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_V8YB8U8YA8 0x00000005
+#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_YB8V8YA8U8 0x00000006
+#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_R5G6B5 0x00000007
+#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_Y8 0x00000008
+#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_AY8 0x00000009
+
+#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION 0x00000304
+#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY_AND 0x00000000
+#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_ROP_AND 0x00000001
+#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_BLEND_AND 0x00000002
+#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY 0x00000003
+#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY_PREMULT 0x00000004
+#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_BLEND_PREMULT 0x00000005
+
+#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT 0x00000308
+#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_X__MASK 0x0000ffff
+#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_X__SHIFT 0
+#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y__MASK 0xffff0000
+#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y__SHIFT 16
+
+#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE 0x0000030c
+#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_W__MASK 0x0000ffff
+#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_W__SHIFT 0
+#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H__MASK 0xffff0000
+#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H__SHIFT 16
+
+#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT 0x00000310
+#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_X__MASK 0x0000ffff
+#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_X__SHIFT 0
+#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_Y__MASK 0xffff0000
+#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_Y__SHIFT 16
+
+#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE 0x00000314
+#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_W__MASK 0x0000ffff
+#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_W__SHIFT 0
+#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_H__MASK 0xffff0000
+#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_H__SHIFT 16
+
+#define NV03_SCALED_IMAGE_FROM_MEMORY_DU_DX 0x00000318
+
+#define NV03_SCALED_IMAGE_FROM_MEMORY_DV_DY 0x0000031c
+
+#define NV03_SCALED_IMAGE_FROM_MEMORY_SIZE 0x00000400
+#define NV03_SCALED_IMAGE_FROM_MEMORY_SIZE_W__MASK 0x0000ffff
+#define NV03_SCALED_IMAGE_FROM_MEMORY_SIZE_W__SHIFT 0
+#define NV03_SCALED_IMAGE_FROM_MEMORY_SIZE_H__MASK 0xffff0000
+#define NV03_SCALED_IMAGE_FROM_MEMORY_SIZE_H__SHIFT 16
+
+#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT 0x00000404
+#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_PITCH__MASK 0x0000ffff
+#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_PITCH__SHIFT 0
+#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN__MASK 0x00ff0000
+#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN__SHIFT 16
+#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CENTER 0x00010000
+#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CORNER 0x00020000
+#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER__MASK 0xff000000
+#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER__SHIFT 24
+#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_POINT_SAMPLE 0x00000000
+#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_BILINEAR 0x01000000
+
+#define NV03_SCALED_IMAGE_FROM_MEMORY_OFFSET 0x00000408
+
+#define NV03_SCALED_IMAGE_FROM_MEMORY_POINT 0x0000040c
+#define NV03_SCALED_IMAGE_FROM_MEMORY_POINT_U__MASK 0x0000ffff
+#define NV03_SCALED_IMAGE_FROM_MEMORY_POINT_U__SHIFT 0
+#define NV03_SCALED_IMAGE_FROM_MEMORY_POINT_V__MASK 0xffff0000
+#define NV03_SCALED_IMAGE_FROM_MEMORY_POINT_V__SHIFT 16
+
+
+#define NV50_SCALED_IMAGE_FROM_MEMORY_OFFSET_HIGH 0x00000410
+
+#define NV50_SCALED_IMAGE_FROM_MEMORY_SRC_LINEAR 0x00000414
+
+#define NV50_SCALED_IMAGE_FROM_MEMORY_SRC_TILE_MODE 0x00000418
+
+
+#define NV03_GDI_RECTANGLE_TEXT_DMA_NOTIFY 0x00000180
+
+#define NV03_GDI_RECTANGLE_TEXT_PATTERN 0x00000184
+
+#define NV03_GDI_RECTANGLE_TEXT_ROP 0x00000188
+
+#define NV03_GDI_RECTANGLE_TEXT_BETA1 0x0000019c
+
+#define NV03_GDI_RECTANGLE_TEXT_SURFACE_DST 0x00000190
+
+#define NV03_GDI_RECTANGLE_TEXT_OPERATION 0x000002fc
+
+#define NV03_GDI_RECTANGLE_TEXT_COLOR_FORMAT 0x00000300
+
+#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT 0x00000304
+
+#define NV03_GDI_RECTANGLE_TEXT_COLOR1_A 0x000003fc
+
+#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT 0x00000400
+#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y__MASK 0x0000ffff
+#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y__SHIFT 0
+#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X__MASK 0xffff0000
+#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X__SHIFT 16
+
+#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE 0x00000404
+#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H__MASK 0x0000ffff
+#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H__SHIFT 0
+#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W__MASK 0xffff0000
+#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W__SHIFT 16
+
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B 0x000007f4
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_L__MASK 0x0000ffff
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_L__SHIFT 0
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_T__MASK 0xffff0000
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_T__SHIFT 16
+
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B 0x000007f8
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_R__MASK 0x0000ffff
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_R__SHIFT 0
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_B__MASK 0xffff0000
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_B__SHIFT 16
+
+#define NV03_GDI_RECTANGLE_TEXT_COLOR1_B 0x000007fc
+
+#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0 0x00000800
+#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L__MASK 0x0000ffff
+#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L__SHIFT 0
+#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T__MASK 0xffff0000
+#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T__SHIFT 16
+
+#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1 0x00000804
+#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R__MASK 0x0000ffff
+#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R__SHIFT 0
+#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B__MASK 0xffff0000
+#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B__SHIFT 16
+
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0 0x00000bec
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L__MASK 0x0000ffff
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L__SHIFT 0
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T__MASK 0xffff0000
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T__SHIFT 16
+
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1 0x00000bf0
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R__MASK 0x0000ffff
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R__SHIFT 0
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B__MASK 0xffff0000
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B__SHIFT 16
+
+#define NV03_GDI_RECTANGLE_TEXT_COLOR1_C 0x00000bf4
+
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_C 0x00000bf8
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_W__MASK 0x0000ffff
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_W__SHIFT 0
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_H__MASK 0xffff0000
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_H__SHIFT 16
+
+#define NV03_GDI_RECTANGLE_TEXT_POINT_C 0x00000bfc
+#define NV03_GDI_RECTANGLE_TEXT_POINT_C_X__MASK 0x0000ffff
+#define NV03_GDI_RECTANGLE_TEXT_POINT_C_X__SHIFT 0
+#define NV03_GDI_RECTANGLE_TEXT_POINT_C_Y__MASK 0xffff0000
+#define NV03_GDI_RECTANGLE_TEXT_POINT_C_Y__SHIFT 16
+
+#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C(i0) (0x00000c00 + 0x4*(i0))
+#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C__ESIZE 0x00000004
+#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C__LEN 0x00000020
+
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0 0x00000fe8
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_L__MASK 0x0000ffff
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_L__SHIFT 0
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_T__MASK 0xffff0000
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_T__SHIFT 16
+
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1 0x00000fec
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_R__MASK 0x0000ffff
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_R__SHIFT 0
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_B__MASK 0xffff0000
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_B__SHIFT 16
+
+#define NV03_GDI_RECTANGLE_TEXT_COLOR1_D 0x00000ff0
+
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D 0x00000ff4
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_W__MASK 0x0000ffff
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_W__SHIFT 0
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_H__MASK 0xffff0000
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_H__SHIFT 16
+
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D 0x00000ff8
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_W__MASK 0x0000ffff
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_W__SHIFT 0
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_H__MASK 0xffff0000
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_H__SHIFT 16
+
+#define NV03_GDI_RECTANGLE_TEXT_POINT_D 0x00000ffc
+#define NV03_GDI_RECTANGLE_TEXT_POINT_D_X__MASK 0x0000ffff
+#define NV03_GDI_RECTANGLE_TEXT_POINT_D_X__SHIFT 0
+#define NV03_GDI_RECTANGLE_TEXT_POINT_D_Y__MASK 0xffff0000
+#define NV03_GDI_RECTANGLE_TEXT_POINT_D_Y__SHIFT 16
+
+#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_D(i0) (0x00001000 + 0x4*(i0))
+#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_D__ESIZE 0x00000004
+#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_D__LEN 0x00000020
+
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0 0x000013e4
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L__MASK 0x0000ffff
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L__SHIFT 0
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T__MASK 0xffff0000
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T__SHIFT 16
+
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1 0x000013e8
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R__MASK 0x0000ffff
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R__SHIFT 0
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B__MASK 0xffff0000
+#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B__SHIFT 16
+
+#define NV03_GDI_RECTANGLE_TEXT_COLOR0_E 0x000013ec
+
+#define NV03_GDI_RECTANGLE_TEXT_COLOR1_E 0x000013f0
+
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E 0x000013f4
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_W__MASK 0x0000ffff
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_W__SHIFT 0
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_H__MASK 0xffff0000
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_H__SHIFT 16
+
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E 0x000013f8
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W__MASK 0x0000ffff
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W__SHIFT 0
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H__MASK 0xffff0000
+#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H__SHIFT 16
+
+#define NV03_GDI_RECTANGLE_TEXT_POINT_E 0x000013fc
+#define NV03_GDI_RECTANGLE_TEXT_POINT_E_X__MASK 0x0000ffff
+#define NV03_GDI_RECTANGLE_TEXT_POINT_E_X__SHIFT 0
+#define NV03_GDI_RECTANGLE_TEXT_POINT_E_Y__MASK 0xffff0000
+#define NV03_GDI_RECTANGLE_TEXT_POINT_E_Y__SHIFT 16
+
+#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E(i0) (0x00001400 + 0x4*(i0))
+#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E__ESIZE 0x00000004
+#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E__LEN 0x00000020
+
+
+#define NV04_GDI_RECTANGLE_TEXT_PATCH 0x0000010c
+
+#define NV04_GDI_RECTANGLE_TEXT_DMA_NOTIFY 0x00000180
+
+#define NV04_GDI_RECTANGLE_TEXT_DMA_FONTS 0x00000184
+
+#define NV04_GDI_RECTANGLE_TEXT_PATTERN 0x00000188
+
+#define NV04_GDI_RECTANGLE_TEXT_ROP 0x0000018c
+
+#define NV04_GDI_RECTANGLE_TEXT_BETA1 0x00000190
+
+#define NV04_GDI_RECTANGLE_TEXT_BETA4 0x00000194
+
+#define NV04_GDI_RECTANGLE_TEXT_SURFACE 0x00000198
+
+#define NV04_GDI_RECTANGLE_TEXT_OPERATION 0x000002fc
+#define NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY_AND 0x00000000
+#define NV04_GDI_RECTANGLE_TEXT_OPERATION_ROP_AND 0x00000001
+#define NV04_GDI_RECTANGLE_TEXT_OPERATION_BLEND_AND 0x00000002
+#define NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY 0x00000003
+#define NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY_PREMULT 0x00000004
+#define NV04_GDI_RECTANGLE_TEXT_OPERATION_BLEND_PREMULT 0x00000005
+
+#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT 0x00000300
+#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A16R5G6B5 0x00000001
+#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_X16A1R5G5B5 0x00000002
+#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A8R8G8B8 0x00000003
+
+#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT 0x00000304
+#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT_CGA6 0x00000001
+#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT_LE 0x00000002
+
+#define NV04_GDI_RECTANGLE_TEXT_COLOR1_A 0x000003fc
+
+#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT(i0) (0x00000400 + 0x8*(i0))
+#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT__ESIZE 0x00000008
+#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT__LEN 0x00000020
+#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y__MASK 0x0000ffff
+#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y__SHIFT 0
+#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X__MASK 0xffff0000
+#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X__SHIFT 16
+
+#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE(i0) (0x00000404 + 0x8*(i0))
+#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE__ESIZE 0x00000008
+#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE__LEN 0x00000020
+#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H__MASK 0x0000ffff
+#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H__SHIFT 0
+#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W__MASK 0xffff0000
+#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W__SHIFT 16
+
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0 0x000005f4
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_L__MASK 0x0000ffff
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_L__SHIFT 0
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_T__MASK 0xffff0000
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_T__SHIFT 16
+
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1 0x000005f8
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_R__MASK 0x0000ffff
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_R__SHIFT 0
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_B__MASK 0xffff0000
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_B__SHIFT 16
+
+#define NV04_GDI_RECTANGLE_TEXT_COLOR1_B 0x000005fc
+
+#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0(i0) (0x00000600 + 0x8*(i0))
+#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0__ESIZE 0x00000008
+#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0__LEN 0x00000020
+#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L__MASK 0x0000ffff
+#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L__SHIFT 0
+#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T__MASK 0xffff0000
+#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T__SHIFT 16
+
+#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1(i0) (0x00000604 + 0x8*(i0))
+#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1__ESIZE 0x00000008
+#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1__LEN 0x00000020
+#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R__MASK 0x0000ffff
+#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R__SHIFT 0
+#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B__MASK 0xffff0000
+#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B__SHIFT 16
+
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0 0x000007ec
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L__MASK 0x0000ffff
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L__SHIFT 0
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T__MASK 0xffff0000
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T__SHIFT 16
+
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1 0x000007f0
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R__MASK 0x0000ffff
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R__SHIFT 0
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B__MASK 0xffff0000
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B__SHIFT 16
+
+#define NV04_GDI_RECTANGLE_TEXT_COLOR1_C 0x000007f4
+
+#define NV04_GDI_RECTANGLE_TEXT_SIZE_C 0x000007f8
+#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_W__MASK 0x0000ffff
+#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_W__SHIFT 0
+#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_H__MASK 0xffff0000
+#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_H__SHIFT 16
+
+#define NV04_GDI_RECTANGLE_TEXT_POINT_C 0x000007fc
+#define NV04_GDI_RECTANGLE_TEXT_POINT_C_X__MASK 0x0000ffff
+#define NV04_GDI_RECTANGLE_TEXT_POINT_C_X__SHIFT 0
+#define NV04_GDI_RECTANGLE_TEXT_POINT_C_Y__MASK 0xffff0000
+#define NV04_GDI_RECTANGLE_TEXT_POINT_C_Y__SHIFT 16
+
+#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C(i0) (0x00000800 + 0x4*(i0))
+#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C__ESIZE 0x00000004
+#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C__LEN 0x00000080
+
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0 0x00000be4
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L__MASK 0x0000ffff
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L__SHIFT 0
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T__MASK 0xffff0000
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T__SHIFT 16
+
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1 0x00000be8
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R__MASK 0x0000ffff
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R__SHIFT 0
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B__MASK 0xffff0000
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B__SHIFT 16
+
+#define NV04_GDI_RECTANGLE_TEXT_COLOR0_E 0x00000bec
+
+#define NV04_GDI_RECTANGLE_TEXT_COLOR1_E 0x00000bf0
+
+#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E 0x00000bf4
+#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_W__MASK 0x0000ffff
+#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_W__SHIFT 0
+#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_H__MASK 0xffff0000
+#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_H__SHIFT 16
+
+#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E 0x00000bf8
+#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W__MASK 0x0000ffff
+#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W__SHIFT 0
+#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H__MASK 0xffff0000
+#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H__SHIFT 16
+
+#define NV04_GDI_RECTANGLE_TEXT_POINT_E 0x00000bfc
+#define NV04_GDI_RECTANGLE_TEXT_POINT_E_X__MASK 0x0000ffff
+#define NV04_GDI_RECTANGLE_TEXT_POINT_E_X__SHIFT 0
+#define NV04_GDI_RECTANGLE_TEXT_POINT_E_Y__MASK 0xffff0000
+#define NV04_GDI_RECTANGLE_TEXT_POINT_E_Y__SHIFT 16
+
+#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E(i0) (0x00000c00 + 0x4*(i0))
+#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E__ESIZE 0x00000004
+#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E__LEN 0x00000080
+
+#define NV04_GDI_RECTANGLE_TEXT_FONT_F 0x00000ff0
+#define NV04_GDI_RECTANGLE_TEXT_FONT_F_OFFSET__MASK 0x0fffffff
+#define NV04_GDI_RECTANGLE_TEXT_FONT_F_OFFSET__SHIFT 0
+#define NV04_GDI_RECTANGLE_TEXT_FONT_F_PITCH__MASK 0xf0000000
+#define NV04_GDI_RECTANGLE_TEXT_FONT_F_PITCH__SHIFT 28
+
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0 0x00000ff4
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_L__MASK 0x0000ffff
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_L__SHIFT 0
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_T__MASK 0xffff0000
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_T__SHIFT 16
+
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1 0x00000ff8
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_R__MASK 0x0000ffff
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_R__SHIFT 0
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_B__MASK 0xffff0000
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_B__SHIFT 16
+
+#define NV04_GDI_RECTANGLE_TEXT_COLOR1_F 0x00000ffc
+
+#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F(i0) (0x00001000 + 0x4*(i0))
+#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F__ESIZE 0x00000004
+#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F__LEN 0x00000100
+#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_INDEX__MASK 0x000000ff
+#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_INDEX__SHIFT 0
+#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_X__MASK 0x000fff00
+#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_X__SHIFT 8
+#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_Y__MASK 0xfff00000
+#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_Y__SHIFT 20
+
+#define NV04_GDI_RECTANGLE_TEXT_FONT_G 0x000017f0
+#define NV04_GDI_RECTANGLE_TEXT_FONT_G_OFFSET__MASK 0x0fffffff
+#define NV04_GDI_RECTANGLE_TEXT_FONT_G_OFFSET__SHIFT 0
+#define NV04_GDI_RECTANGLE_TEXT_FONT_G_PITCH__MASK 0xf0000000
+#define NV04_GDI_RECTANGLE_TEXT_FONT_G_PITCH__SHIFT 28
+
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0 0x000017f4
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_L__MASK 0x0000ffff
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_L__SHIFT 0
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_T__MASK 0xffff0000
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_T__SHIFT 16
+
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1 0x000017f8
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_R__MASK 0x0000ffff
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_R__SHIFT 0
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_B__MASK 0xffff0000
+#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_B__SHIFT 16
+
+#define NV04_GDI_RECTANGLE_TEXT_COLOR1_G 0x000017fc
+
+#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT(i0) (0x00001800 + 0x8*(i0))
+#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT__ESIZE 0x00000008
+#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT__LEN 0x00000100
+#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_X__MASK 0x0000ffff
+#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_X__SHIFT 0
+#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_Y__MASK 0xffff0000
+#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_Y__SHIFT 16
+
+#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_INDEX(i0) (0x00001804 + 0x8*(i0))
+#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_INDEX__ESIZE 0x00000008
+#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_INDEX__LEN 0x00000100
+
+
+#define NV10_TEXTURE_FROM_CPU_WAIT_FOR_IDLE 0x00000108
+
+#define NV10_TEXTURE_FROM_CPU_DMA_NOTIFY 0x00000180
+
+#define NV10_TEXTURE_FROM_CPU_SURFACE 0x00000184
+
+#define NV10_TEXTURE_FROM_CPU_COLOR_FORMAT 0x00000300
+
+#define NV10_TEXTURE_FROM_CPU_POINT 0x00000304
+#define NV10_TEXTURE_FROM_CPU_POINT_X__MASK 0x0000ffff
+#define NV10_TEXTURE_FROM_CPU_POINT_X__SHIFT 0
+#define NV10_TEXTURE_FROM_CPU_POINT_Y__MASK 0xffff0000
+#define NV10_TEXTURE_FROM_CPU_POINT_Y__SHIFT 16
+
+#define NV10_TEXTURE_FROM_CPU_SIZE 0x00000308
+#define NV10_TEXTURE_FROM_CPU_SIZE_W__MASK 0x0000ffff
+#define NV10_TEXTURE_FROM_CPU_SIZE_W__SHIFT 0
+#define NV10_TEXTURE_FROM_CPU_SIZE_H__MASK 0xffff0000
+#define NV10_TEXTURE_FROM_CPU_SIZE_H__SHIFT 16
+
+#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL 0x0000030c
+#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_X__MASK 0x0000ffff
+#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_X__SHIFT 0
+#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_W__MASK 0xffff0000
+#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_W__SHIFT 16
+
+#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL 0x00000310
+#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_Y__MASK 0x0000ffff
+#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_Y__SHIFT 0
+#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_H__MASK 0xffff0000
+#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_H__SHIFT 16
+
+#define NV10_TEXTURE_FROM_CPU_COLOR(i0) (0x00000400 + 0x4*(i0))
+#define NV10_TEXTURE_FROM_CPU_COLOR__ESIZE 0x00000004
+#define NV10_TEXTURE_FROM_CPU_COLOR__LEN 0x00000700
+
+
+#endif /* NV01_2D_XML */
diff --git a/src/mesa/drivers/dri/nouveau/nv04_3d.xml.h b/src/mesa/drivers/dri/nouveau/nv04_3d.xml.h
new file mode 100644
index 0000000000..d4fb680a36
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nv04_3d.xml.h
@@ -0,0 +1,738 @@
+#ifndef NV04_3D_XML
+#define NV04_3D_XML
+
+/* Autogenerated file, DO NOT EDIT manually!
+
+This file was generated by the rules-ng-ng headergen tool in this git repository:
+http://0x04.net/cgit/index.cgi/rules-ng-ng
+git clone git://0x04.net/rules-ng-ng
+
+The rules-ng-ng source files this header was generated from are:
+- nv04_3d.xml ( 17839 bytes, from 2010-11-15 02:23:48)
+- copyright.xml ( 6452 bytes, from 2010-11-15 15:10:58)
+- nv_object.xml ( 11547 bytes, from 2010-11-13 23:32:57)
+- nvchipsets.xml ( 3074 bytes, from 2010-11-13 23:32:57)
+- nv_defs.xml ( 4437 bytes, from 2010-11-01 00:28:46)
+- nv_3ddefs.xml ( 16394 bytes, from 2010-11-01 00:28:46)
+
+Copyright (C) 2006-2010 by the following authors:
+- Artur Huillet <arthur.huillet@free.fr> (ahuillet)
+- Ben Skeggs (darktama, darktama_)
+- B. R. <koala_br@users.sourceforge.net> (koala_br)
+- Carlos Martin <carlosmn@users.sf.net> (carlosmn)
+- Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr)
+- Dawid Gajownik <gajownik@users.sf.net> (gajownik)
+- Dmitry Baryshkov
+- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag)
+- EdB <edb_@users.sf.net> (edb_)
+- Erik Waling <erikwailing@users.sf.net> (erikwaling)
+- Francisco Jerez <currojerez@riseup.net> (curro)
+- imirkin <imirkin@users.sf.net> (imirkin)
+- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome)
+- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy)
+- Laurent Carlier <lordheavym@gmail.com> (lordheavy)
+- Luca Barbieri <luca@luca-barbieri.com> (lb, lb1)
+- Maarten Maathuis <madman2003@gmail.com> (stillunknown)
+- Marcin Kościelnicki <koriakin@0x04.net> (mwk, koriakin)
+- Mark Carey <mark.carey@gmail.com> (careym)
+- Matthieu Castet <matthieu.castet@parrot.com> (mat-c)
+- nvidiaman <nvidiaman@users.sf.net> (nvidiaman)
+- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata)
+- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen)
+- Peter Popov <ironpeter@users.sf.net> (ironpeter)
+- Richard Hughes <hughsient@users.sf.net> (hughsient)
+- Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar)
+- Serge Martin
+- Simon Raffeiner
+- Stephane Loeuillet <leroutier@users.sf.net> (leroutier)
+- Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu)
+- sturmflut <sturmflut@users.sf.net> (sturmflut)
+- Sylvain Munaut <tnt@246tNt.com>
+- Victor Stinner <victor.stinner@haypocalc.com> (haypo)
+- Wladmir van der Laan <laanwj@gmail.com> (miathan6)
+- Younes Manton <younes.m@gmail.com> (ymanton)
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+*/
+
+
+
+#define NV04_CONTEXT_SURFACES_3D_DMA_NOTIFY 0x00000180
+
+#define NV04_CONTEXT_SURFACES_3D_DMA_COLOR 0x00000184
+
+#define NV04_CONTEXT_SURFACES_3D_DMA_ZETA 0x00000188
+
+#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL 0x000002f8
+#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_X__MASK 0x0000ffff
+#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_X__SHIFT 0
+#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_W__MASK 0xffff0000
+#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_W__SHIFT 16
+
+#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL 0x000002fc
+#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_Y__MASK 0x0000ffff
+#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_Y__SHIFT 0
+#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_H__MASK 0xffff0000
+#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_H__SHIFT 16
+
+#define NV04_CONTEXT_SURFACES_3D_FORMAT 0x00000300
+#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR__MASK 0x000000ff
+#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR__SHIFT 0
+#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1R5G5B5_Z1R5G5B5 0x00000001
+#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1R5G5B5_X1R5G5B5 0x00000002
+#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_R5G6B5 0x00000003
+#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X8R8G8B8_Z8R8G8B8 0x00000004
+#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X8R8G8B8_X8R8G8B8 0x00000005
+#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1A7R8G8B8_Z1A7R8G8B8 0x00000006
+#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1A7R8G8B8_X1A7R8G8B8 0x00000007
+#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_A8R8G8B8 0x00000008
+#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE__MASK 0x0000ff00
+#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE__SHIFT 8
+#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_PITCH 0x00000100
+#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_SWIZZLE 0x00000200
+#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_U__MASK 0x00ff0000
+#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_U__SHIFT 16
+#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_V__MASK 0xff000000
+#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_V__SHIFT 24
+
+#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE 0x00000304
+#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_W__MASK 0x0000ffff
+#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_W__SHIFT 0
+#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_H__MASK 0xffff0000
+#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_H__SHIFT 16
+
+#define NV04_CONTEXT_SURFACES_3D_PITCH 0x00000308
+#define NV04_CONTEXT_SURFACES_3D_PITCH_COLOR__MASK 0x0000ffff
+#define NV04_CONTEXT_SURFACES_3D_PITCH_COLOR__SHIFT 0
+#define NV04_CONTEXT_SURFACES_3D_PITCH_ZETA__MASK 0xffff0000
+#define NV04_CONTEXT_SURFACES_3D_PITCH_ZETA__SHIFT 16
+
+#define NV04_CONTEXT_SURFACES_3D_OFFSET_COLOR 0x0000030c
+
+#define NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA 0x00000310
+
+
+#define NV04_TEXTURED_TRIANGLE_DMA_NOTIFY 0x00000180
+
+#define NV04_TEXTURED_TRIANGLE_DMA_A 0x00000184
+
+#define NV04_TEXTURED_TRIANGLE_DMA_B 0x00000188
+
+#define NV04_TEXTURED_TRIANGLE_SURFACES 0x0000018c
+
+#define NV04_TEXTURED_TRIANGLE_COLORKEY 0x00000300
+
+#define NV04_TEXTURED_TRIANGLE_OFFSET 0x00000304
+
+#define NV04_TEXTURED_TRIANGLE_FORMAT 0x00000308
+#define NV04_TEXTURED_TRIANGLE_FORMAT_DMA_A 0x00000001
+#define NV04_TEXTURED_TRIANGLE_FORMAT_DMA_B 0x00000002
+#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_KEY_ENABLE 0x00000004
+#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH__MASK 0x00000030
+#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH__SHIFT 4
+#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CENTER 0x00000010
+#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CORNER 0x00000020
+#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH__MASK 0x000000c0
+#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH__SHIFT 6
+#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CENTER 0x00000040
+#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CORNER 0x00000080
+#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR__MASK 0x00000f00
+#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR__SHIFT 8
+#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_Y8 0x00000100
+#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_A1R5G5B5 0x00000200
+#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_X1R5G5B5 0x00000300
+#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_A4R4G4B4 0x00000400
+#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_R5G6B5 0x00000500
+#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_A8R8G8B8 0x00000600
+#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_X8R8G8B8 0x00000700
+#define NV04_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS__MASK 0x0000f000
+#define NV04_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS__SHIFT 12
+#define NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U__MASK 0x000f0000
+#define NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U__SHIFT 16
+#define NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V__MASK 0x00f00000
+#define NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V__SHIFT 20
+#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU__MASK 0x07000000
+#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU__SHIFT 24
+#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_REPEAT 0x01000000
+#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_MIRRORED_REPEAT 0x02000000
+#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE 0x03000000
+#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_BORDER 0x04000000
+#define NV04_TEXTURED_TRIANGLE_FORMAT_WRAPU 0x08000000
+#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV__MASK 0x70000000
+#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV__SHIFT 28
+#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_REPEAT 0x10000000
+#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_MIRRORED_REPEAT 0x20000000
+#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_EDGE 0x30000000
+#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_BORDER 0x40000000
+#define NV04_TEXTURED_TRIANGLE_FORMAT_WRAPV 0x80000000
+
+#define NV04_TEXTURED_TRIANGLE_FILTER 0x0000030c
+#define NV04_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_X__MASK 0x000000ff
+#define NV04_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_X__SHIFT 0
+#define NV04_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_Y__MASK 0x00007f00
+#define NV04_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_Y__SHIFT 8
+#define NV04_TEXTURED_TRIANGLE_FILTER_MIPMAP_DITHER_ENABLE 0x00008000
+#define NV04_TEXTURED_TRIANGLE_FILTER_MIPMAP_LODBIAS__MASK 0x00ff0000
+#define NV04_TEXTURED_TRIANGLE_FILTER_MIPMAP_LODBIAS__SHIFT 16
+#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY__MASK 0x07000000
+#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY__SHIFT 24
+#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST 0x01000000
+#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR 0x02000000
+#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST 0x03000000
+#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST 0x04000000
+#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR 0x05000000
+#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR 0x06000000
+#define NV04_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE 0x08000000
+#define NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY__MASK 0x70000000
+#define NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY__SHIFT 28
+#define NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_NEAREST 0x10000000
+#define NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_LINEAR 0x20000000
+#define NV04_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE 0x80000000
+
+#define NV04_TEXTURED_TRIANGLE_BLEND 0x00000310
+#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP__MASK 0x0000000f
+#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP__SHIFT 0
+#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_DECAL 0x00000001
+#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_MODULATE 0x00000002
+#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_DECALALPHA 0x00000003
+#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_MODULATEALPHA 0x00000004
+#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_DECALMASK 0x00000005
+#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_MODULATEMASK 0x00000006
+#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_COPY 0x00000007
+#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_ADD 0x00000008
+#define NV04_TEXTURED_TRIANGLE_BLEND_MASK_BIT__MASK 0x00000030
+#define NV04_TEXTURED_TRIANGLE_BLEND_MASK_BIT__SHIFT 4
+#define NV04_TEXTURED_TRIANGLE_BLEND_MASK_BIT_LSB 0x00000010
+#define NV04_TEXTURED_TRIANGLE_BLEND_MASK_BIT_MSB 0x00000020
+#define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE__MASK 0x000000c0
+#define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE__SHIFT 6
+#define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_FLAT 0x00000040
+#define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_GOURAUD 0x00000080
+#define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_PHONG 0x000000c0
+#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE 0x00000100
+#define NV04_TEXTURED_TRIANGLE_BLEND_SPECULAR_ENABLE 0x00001000
+#define NV04_TEXTURED_TRIANGLE_BLEND_FOG_ENABLE 0x00010000
+#define NV04_TEXTURED_TRIANGLE_BLEND_BLEND_ENABLE 0x00100000
+#define NV04_TEXTURED_TRIANGLE_BLEND_SRC__MASK 0x0f000000
+#define NV04_TEXTURED_TRIANGLE_BLEND_SRC__SHIFT 24
+#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_ZERO 0x01000000
+#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_ONE 0x02000000
+#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_SRC_COLOR 0x03000000
+#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_ONE_MINUS_SRC_COLOR 0x04000000
+#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_SRC_ALPHA 0x05000000
+#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_ONE_MINUS_SRC_ALPHA 0x06000000
+#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_DST_ALPHA 0x07000000
+#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_ONE_MINUS_DST_ALPHA 0x08000000
+#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_DST_COLOR 0x09000000
+#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_ONE_MINUS_DST_COLOR 0x0a000000
+#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_SRC_ALPHA_SATURATE 0x0b000000
+#define NV04_TEXTURED_TRIANGLE_BLEND_DST__MASK 0xf0000000
+#define NV04_TEXTURED_TRIANGLE_BLEND_DST__SHIFT 28
+#define NV04_TEXTURED_TRIANGLE_BLEND_DST_ZERO 0x10000000
+#define NV04_TEXTURED_TRIANGLE_BLEND_DST_ONE 0x20000000
+#define NV04_TEXTURED_TRIANGLE_BLEND_DST_SRC_COLOR 0x30000000
+#define NV04_TEXTURED_TRIANGLE_BLEND_DST_ONE_MINUS_SRC_COLOR 0x40000000
+#define NV04_TEXTURED_TRIANGLE_BLEND_DST_SRC_ALPHA 0x50000000
+#define NV04_TEXTURED_TRIANGLE_BLEND_DST_ONE_MINUS_SRC_ALPHA 0x60000000
+#define NV04_TEXTURED_TRIANGLE_BLEND_DST_DST_ALPHA 0x70000000
+#define NV04_TEXTURED_TRIANGLE_BLEND_DST_ONE_MINUS_DST_ALPHA 0x80000000
+#define NV04_TEXTURED_TRIANGLE_BLEND_DST_DST_COLOR 0x90000000
+#define NV04_TEXTURED_TRIANGLE_BLEND_DST_ONE_MINUS_DST_COLOR 0xa0000000
+#define NV04_TEXTURED_TRIANGLE_BLEND_DST_SRC_ALPHA_SATURATE 0xb0000000
+
+#define NV04_TEXTURED_TRIANGLE_CONTROL 0x00000314
+#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_REF__MASK 0x000000ff
+#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_REF__SHIFT 0
+#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC__MASK 0x00000f00
+#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC__SHIFT 8
+#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_NEVER 0x00000100
+#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_LESS 0x00000200
+#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_EQUAL 0x00000300
+#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_LEQUAL 0x00000400
+#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_GREATER 0x00000500
+#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_NOTEQUAL 0x00000600
+#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_GEQUAL 0x00000700
+#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_ALWAYS 0x00000800
+#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_ENABLE 0x00001000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN__MASK 0x00002000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN__SHIFT 13
+#define NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN_CENTER 0x00000000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN_CORNER 0x00002000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_ENABLE 0x00004000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC__MASK 0x000f0000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC__SHIFT 16
+#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_NEVER 0x00010000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_LESS 0x00020000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_EQUAL 0x00030000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_LEQUAL 0x00040000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_GREATER 0x00050000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_NOTEQUAL 0x00060000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_GEQUAL 0x00070000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_ALWAYS 0x00080000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE__MASK 0x00300000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE__SHIFT 20
+#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_BOTH 0x00000000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_NONE 0x00100000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_CW 0x00200000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_CCW 0x00300000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_DITHER_ENABLE 0x00400000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_PERSPECTIVE_ENABLE 0x00800000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_WRITE 0x01000000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT__MASK 0xc0000000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT__SHIFT 30
+#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_FIXED 0x40000000
+#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_FLOAT 0x80000000
+
+#define NV04_TEXTURED_TRIANGLE_FOGCOLOR 0x00000318
+#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_B__MASK 0x000000ff
+#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_B__SHIFT 0
+#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_G__MASK 0x0000ff00
+#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_G__SHIFT 8
+#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_R__MASK 0x00ff0000
+#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_R__SHIFT 16
+#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_A__MASK 0xff000000
+#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_A__SHIFT 24
+
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX(i0) (0x00000400 + 0x20*(i0))
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX__ESIZE 0x00000020
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX__LEN 0x00000010
+
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(i0) (0x00000400 + 0x20*(i0))
+
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SY(i0) (0x00000404 + 0x20*(i0))
+
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SZ(i0) (0x00000408 + 0x20*(i0))
+
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_RHW(i0) (0x0000040c + 0x20*(i0))
+
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR(i0) (0x00000410 + 0x20*(i0))
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_B__MASK 0x000000ff
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_B__SHIFT 0
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_G__MASK 0x0000ff00
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_G__SHIFT 8
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_R__MASK 0x00ff0000
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_R__SHIFT 16
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_A__MASK 0xff000000
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_A__SHIFT 24
+
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR(i0) (0x00000414 + 0x20*(i0))
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_B__MASK 0x000000ff
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_B__SHIFT 0
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_G__MASK 0x0000ff00
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_G__SHIFT 8
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_R__MASK 0x00ff0000
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_R__SHIFT 16
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_FOG__MASK 0xff000000
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_FOG__SHIFT 24
+
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_TU(i0) (0x00000418 + 0x20*(i0))
+
+#define NV04_TEXTURED_TRIANGLE_TLVERTEX_TV(i0) (0x0000041c + 0x20*(i0))
+
+#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE(i0) (0x00000600 + 0x4*(i0))
+#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE__ESIZE 0x00000004
+#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE__LEN 0x00000040
+#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I0__MASK 0x0000000f
+#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I0__SHIFT 0
+#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I1__MASK 0x000000f0
+#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I1__SHIFT 4
+#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I2__MASK 0x00000f00
+#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I2__SHIFT 8
+#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I3__MASK 0x0000f000
+#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I3__SHIFT 12
+#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I4__MASK 0x000f0000
+#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I4__SHIFT 16
+#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I5__MASK 0x00f00000
+#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I5__SHIFT 20
+
+
+#define NV04_MULTITEX_TRIANGLE_DMA_NOTIFY 0x00000180
+
+#define NV04_MULTITEX_TRIANGLE_DMA_A 0x00000184
+
+#define NV04_MULTITEX_TRIANGLE_DMA_B 0x00000188
+
+#define NV04_MULTITEX_TRIANGLE_SURFACES 0x0000018c
+
+#define NV04_MULTITEX_TRIANGLE_OFFSET(i0) (0x00000308 + 0x4*(i0))
+#define NV04_MULTITEX_TRIANGLE_OFFSET__ESIZE 0x00000004
+#define NV04_MULTITEX_TRIANGLE_OFFSET__LEN 0x00000002
+
+#define NV04_MULTITEX_TRIANGLE_FORMAT(i0) (0x00000310 + 0x4*(i0))
+#define NV04_MULTITEX_TRIANGLE_FORMAT__ESIZE 0x00000004
+#define NV04_MULTITEX_TRIANGLE_FORMAT__LEN 0x00000002
+#define NV04_MULTITEX_TRIANGLE_FORMAT_DMA_A 0x00000001
+#define NV04_MULTITEX_TRIANGLE_FORMAT_DMA_B 0x00000002
+#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_ZOH__MASK 0x00000030
+#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_ZOH__SHIFT 4
+#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_ZOH_CENTER 0x00000010
+#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_ZOH_CORNER 0x00000020
+#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_FOH__MASK 0x000000c0
+#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_FOH__SHIFT 6
+#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_FOH_CENTER 0x00000040
+#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_FOH_CORNER 0x00000080
+#define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR__MASK 0x00000f00
+#define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR__SHIFT 8
+#define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_Y8 0x00000100
+#define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_A1R5G5B5 0x00000200
+#define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_X1R5G5B5 0x00000300
+#define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_A4R4G4B4 0x00000400
+#define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_R5G6B5 0x00000500
+#define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_A8R8G8B8 0x00000600
+#define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_X8R8G8B8 0x00000700
+#define NV04_MULTITEX_TRIANGLE_FORMAT_MIPMAP_LEVELS__MASK 0x0000f000
+#define NV04_MULTITEX_TRIANGLE_FORMAT_MIPMAP_LEVELS__SHIFT 12
+#define NV04_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_U__MASK 0x000f0000
+#define NV04_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_U__SHIFT 16
+#define NV04_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_V__MASK 0x00f00000
+#define NV04_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_V__SHIFT 20
+#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSU__MASK 0x07000000
+#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSU__SHIFT 24
+#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSU_REPEAT 0x01000000
+#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSU_MIRRORED_REPEAT 0x02000000
+#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE 0x03000000
+#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_BORDER 0x04000000
+#define NV04_MULTITEX_TRIANGLE_FORMAT_WRAPU 0x08000000
+#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSV__MASK 0x70000000
+#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSV__SHIFT 28
+#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSV_REPEAT 0x10000000
+#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSV_MIRRORED_REPEAT 0x20000000
+#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_EDGE 0x30000000
+#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_BORDER 0x40000000
+#define NV04_MULTITEX_TRIANGLE_FORMAT_WRAPV 0x80000000
+
+#define NV04_MULTITEX_TRIANGLE_FILTER(i0) (0x00000318 + 0x4*(i0))
+#define NV04_MULTITEX_TRIANGLE_FILTER__ESIZE 0x00000004
+#define NV04_MULTITEX_TRIANGLE_FILTER__LEN 0x00000002
+#define NV04_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_X__MASK 0x000000ff
+#define NV04_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_X__SHIFT 0
+#define NV04_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_Y__MASK 0x00007f00
+#define NV04_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_Y__SHIFT 8
+#define NV04_MULTITEX_TRIANGLE_FILTER_MIPMAP_DITHER_ENABLE 0x00008000
+#define NV04_MULTITEX_TRIANGLE_FILTER_MIPMAP_LODBIAS__MASK 0x00ff0000
+#define NV04_MULTITEX_TRIANGLE_FILTER_MIPMAP_LODBIAS__SHIFT 16
+#define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY__MASK 0x07000000
+#define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY__SHIFT 24
+#define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY_NEAREST 0x01000000
+#define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY_LINEAR 0x02000000
+#define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST 0x03000000
+#define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST 0x04000000
+#define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR 0x05000000
+#define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR 0x06000000
+#define NV04_MULTITEX_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE 0x08000000
+#define NV04_MULTITEX_TRIANGLE_FILTER_MAGNIFY__MASK 0x70000000
+#define NV04_MULTITEX_TRIANGLE_FILTER_MAGNIFY__SHIFT 28
+#define NV04_MULTITEX_TRIANGLE_FILTER_MAGNIFY_NEAREST 0x10000000
+#define NV04_MULTITEX_TRIANGLE_FILTER_MAGNIFY_LINEAR 0x20000000
+#define NV04_MULTITEX_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE 0x80000000
+
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA(i0) (0x00000320 + 0xc*(i0))
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA__ESIZE 0x0000000c
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA__LEN 0x00000002
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_INVERSE0 0x00000001
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0__MASK 0x000000fc
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0__SHIFT 2
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_ZERO 0x00000004
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_CONSTANT 0x00000008
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_PRIMARY_COLOR 0x0000000c
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_PREVIOUS 0x00000010
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_TEXTURE0 0x00000014
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_TEXTURE1 0x00000018
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_TEXTURELOD 0x0000001c
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_INVERSE1 0x00000100
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1__MASK 0x0000fc00
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1__SHIFT 10
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_ZERO 0x00000400
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_CONSTANT 0x00000800
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_PRIMARY_COLOR 0x00000c00
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_PREVIOUS 0x00001000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_TEXTURE0 0x00001400
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_TEXTURE1 0x00001800
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_TEXTURELOD 0x00001c00
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_INVERSE2 0x00010000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2__MASK 0x00fc0000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2__SHIFT 18
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_ZERO 0x00040000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_CONSTANT 0x00080000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_PRIMARY_COLOR 0x000c0000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_PREVIOUS 0x00100000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_TEXTURE0 0x00140000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_TEXTURE1 0x00180000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_TEXTURELOD 0x001c0000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_INVERSE3 0x01000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3__MASK 0x1c000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3__SHIFT 26
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_ZERO 0x04000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_CONSTANT 0x08000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_PRIMARY_COLOR 0x0c000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_PREVIOUS 0x10000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_TEXTURE0 0x14000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_TEXTURE1 0x18000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_TEXTURELOD 0x1c000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP__MASK 0xe0000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP__SHIFT 29
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_IDENTITY 0x20000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_SCALE2 0x40000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_SCALE4 0x60000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_BIAS 0x80000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_BIAS_SCALE2 0xe0000000
+
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR(i0) (0x00000324 + 0xc*(i0))
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR__ESIZE 0x0000000c
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR__LEN 0x00000002
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_INVERSE0 0x00000001
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ALPHA0 0x00000002
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0__MASK 0x000000fc
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0__SHIFT 2
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_ZERO 0x00000004
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_CONSTANT 0x00000008
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_PRIMARY_COLOR 0x0000000c
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_PREVIOUS 0x00000010
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_TEXTURE0 0x00000014
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_TEXTURE1 0x00000018
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_TEXTURELOD 0x0000001c
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_INVERSE1 0x00000100
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ALPHA1 0x00000200
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1__MASK 0x0000fc00
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1__SHIFT 10
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_ZERO 0x00000400
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_CONSTANT 0x00000800
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_PRIMARY_COLOR 0x00000c00
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_PREVIOUS 0x00001000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_TEXTURE0 0x00001400
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_TEXTURE1 0x00001800
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_TEXTURELOD 0x00001c00
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_INVERSE2 0x00010000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ALPHA2 0x00020000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2__MASK 0x00fc0000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2__SHIFT 18
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_ZERO 0x00040000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_CONSTANT 0x00080000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_PRIMARY_COLOR 0x000c0000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_PREVIOUS 0x00100000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_TEXTURE0 0x00140000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_TEXTURE1 0x00180000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_TEXTURELOD 0x001c0000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_INVERSE3 0x01000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ALPHA3 0x02000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3__MASK 0x1c000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3__SHIFT 26
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_ZERO 0x04000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_CONSTANT 0x08000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_PRIMARY_COLOR 0x0c000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_PREVIOUS 0x10000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_TEXTURE0 0x14000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_TEXTURE1 0x18000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_TEXTURELOD 0x1c000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP__MASK 0xe0000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP__SHIFT 29
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_IDENTITY 0x20000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_SCALE2 0x40000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_SCALE4 0x60000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_BIAS 0x80000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_BIAS_SCALE2 0xe0000000
+
+#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR 0x00000334
+#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_B__MASK 0x000000ff
+#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_B__SHIFT 0
+#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_G__MASK 0x0000ff00
+#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_G__SHIFT 8
+#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_R__MASK 0x00ff0000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_R__SHIFT 16
+#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_A__MASK 0xff000000
+#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_A__SHIFT 24
+
+#define NV04_MULTITEX_TRIANGLE_BLEND 0x00000338
+#define NV04_MULTITEX_TRIANGLE_BLEND_MASK_BIT__MASK 0x00000030
+#define NV04_MULTITEX_TRIANGLE_BLEND_MASK_BIT__SHIFT 4
+#define NV04_MULTITEX_TRIANGLE_BLEND_MASK_BIT_LSB 0x00000010
+#define NV04_MULTITEX_TRIANGLE_BLEND_MASK_BIT_MSB 0x00000020
+#define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE__MASK 0x000000c0
+#define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE__SHIFT 6
+#define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_FLAT 0x00000040
+#define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_GOURAUD 0x00000080
+#define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_PHONG 0x000000c0
+#define NV04_MULTITEX_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE 0x00000100
+#define NV04_MULTITEX_TRIANGLE_BLEND_SPECULAR_ENABLE 0x00001000
+#define NV04_MULTITEX_TRIANGLE_BLEND_FOG_ENABLE 0x00010000
+#define NV04_MULTITEX_TRIANGLE_BLEND_BLEND_ENABLE 0x00100000
+#define NV04_MULTITEX_TRIANGLE_BLEND_SRC__MASK 0x0f000000
+#define NV04_MULTITEX_TRIANGLE_BLEND_SRC__SHIFT 24
+#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_ZERO 0x01000000
+#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_ONE 0x02000000
+#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_SRC_COLOR 0x03000000
+#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_ONE_MINUS_SRC_COLOR 0x04000000
+#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_SRC_ALPHA 0x05000000
+#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_ONE_MINUS_SRC_ALPHA 0x06000000
+#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_DST_ALPHA 0x07000000
+#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_ONE_MINUS_DST_ALPHA 0x08000000
+#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_DST_COLOR 0x09000000
+#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_ONE_MINUS_DST_COLOR 0x0a000000
+#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_SRC_ALPHA_SATURATE 0x0b000000
+#define NV04_MULTITEX_TRIANGLE_BLEND_DST__MASK 0xf0000000
+#define NV04_MULTITEX_TRIANGLE_BLEND_DST__SHIFT 28
+#define NV04_MULTITEX_TRIANGLE_BLEND_DST_ZERO 0x10000000
+#define NV04_MULTITEX_TRIANGLE_BLEND_DST_ONE 0x20000000
+#define NV04_MULTITEX_TRIANGLE_BLEND_DST_SRC_COLOR 0x30000000
+#define NV04_MULTITEX_TRIANGLE_BLEND_DST_ONE_MINUS_SRC_COLOR 0x40000000
+#define NV04_MULTITEX_TRIANGLE_BLEND_DST_SRC_ALPHA 0x50000000
+#define NV04_MULTITEX_TRIANGLE_BLEND_DST_ONE_MINUS_SRC_ALPHA 0x60000000
+#define NV04_MULTITEX_TRIANGLE_BLEND_DST_DST_ALPHA 0x70000000
+#define NV04_MULTITEX_TRIANGLE_BLEND_DST_ONE_MINUS_DST_ALPHA 0x80000000
+#define NV04_MULTITEX_TRIANGLE_BLEND_DST_DST_COLOR 0x90000000
+#define NV04_MULTITEX_TRIANGLE_BLEND_DST_ONE_MINUS_DST_COLOR 0xa0000000
+#define NV04_MULTITEX_TRIANGLE_BLEND_DST_SRC_ALPHA_SATURATE 0xb0000000
+
+#define NV04_MULTITEX_TRIANGLE_CONTROL0 0x0000033c
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_REF__MASK 0x000000ff
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_REF__SHIFT 0
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC__MASK 0x00000f00
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC__SHIFT 8
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_NEVER 0x00000100
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_LESS 0x00000200
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_EQUAL 0x00000300
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_LEQUAL 0x00000400
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_GREATER 0x00000500
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_NOTEQUAL 0x00000600
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_GEQUAL 0x00000700
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_ALWAYS 0x00000800
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_ENABLE 0x00001000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_ORIGIN__MASK 0x00002000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_ORIGIN__SHIFT 13
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_ORIGIN_CENTER 0x00000000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_ORIGIN_CORNER 0x00002000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_ENABLE 0x00004000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC__MASK 0x000f0000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC__SHIFT 16
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_NEVER 0x00010000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_LESS 0x00020000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_EQUAL 0x00030000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_LEQUAL 0x00040000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_GREATER 0x00050000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_NOTEQUAL 0x00060000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_GEQUAL 0x00070000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_ALWAYS 0x00080000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE__MASK 0x00300000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE__SHIFT 20
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_BOTH 0x00000000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_NONE 0x00100000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_CW 0x00200000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_CCW 0x00300000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_DITHER_ENABLE 0x00400000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_PERSPECTIVE_ENABLE 0x00800000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_WRITE 0x01000000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_STENCIL_WRITE 0x02000000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_WRITE 0x04000000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_RED_WRITE 0x08000000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_GREEN_WRITE 0x10000000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_BLUE_WRITE 0x20000000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FORMAT__MASK 0xc0000000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FORMAT__SHIFT 30
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FORMAT_FIXED 0x40000000
+#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FORMAT_FLOAT 0x80000000
+
+#define NV04_MULTITEX_TRIANGLE_CONTROL1 0x00000340
+#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_ENABLE 0x00000001
+#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_FUNC__MASK 0x000000f0
+#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_FUNC__SHIFT 4
+#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_REF__MASK 0x0000ff00
+#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_REF__SHIFT 8
+#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_READ__MASK 0x00ff0000
+#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_READ__SHIFT 16
+#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_WRITE__MASK 0xff000000
+#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_WRITE__SHIFT 24
+
+#define NV04_MULTITEX_TRIANGLE_CONTROL2 0x00000344
+#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_FAIL__MASK 0x0000000f
+#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_FAIL__SHIFT 0
+#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZFAIL__MASK 0x000000f0
+#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZFAIL__SHIFT 4
+#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZPASS__MASK 0x00000f00
+#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZPASS__SHIFT 8
+
+#define NV04_MULTITEX_TRIANGLE_FOGCOLOR 0x00000348
+#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_B__MASK 0x000000ff
+#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_B__SHIFT 0
+#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_G__MASK 0x0000ff00
+#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_G__SHIFT 8
+#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_R__MASK 0x00ff0000
+#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_R__SHIFT 16
+#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_A__MASK 0xff000000
+#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_A__SHIFT 24
+
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX(i0) (0x00000400 + 0x28*(i0))
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX__ESIZE 0x00000028
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX__LEN 0x00000008
+
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SX(i0) (0x00000400 + 0x28*(i0))
+
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SY(i0) (0x00000404 + 0x28*(i0))
+
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SZ(i0) (0x00000408 + 0x28*(i0))
+
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_RHW(i0) (0x0000040c + 0x28*(i0))
+
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR(i0) (0x00000410 + 0x28*(i0))
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_B__MASK 0x000000ff
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_B__SHIFT 0
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_G__MASK 0x0000ff00
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_G__SHIFT 8
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_R__MASK 0x00ff0000
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_R__SHIFT 16
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_A__MASK 0xff000000
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_A__SHIFT 24
+
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR(i0) (0x00000414 + 0x28*(i0))
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_B__MASK 0x000000ff
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_B__SHIFT 0
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_G__MASK 0x0000ff00
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_G__SHIFT 8
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_R__MASK 0x00ff0000
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_R__SHIFT 16
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_FOG__MASK 0xff000000
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_FOG__SHIFT 24
+
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TU0(i0) (0x00000418 + 0x28*(i0))
+
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TV0(i0) (0x0000041c + 0x28*(i0))
+
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TU1(i0) (0x00000420 + 0x28*(i0))
+
+#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TV1(i0) (0x00000424 + 0x28*(i0))
+
+#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE(i0) (0x00000540 + 0x4*(i0))
+#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE__ESIZE 0x00000004
+#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE__LEN 0x00000030
+#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I0__MASK 0x0000000f
+#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I0__SHIFT 0
+#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I1__MASK 0x000000f0
+#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I1__SHIFT 4
+#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I2__MASK 0x00000f00
+#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I2__SHIFT 8
+#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I3__MASK 0x0000f000
+#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I3__SHIFT 12
+#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I4__MASK 0x000f0000
+#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I4__SHIFT 16
+#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I5__MASK 0x00f00000
+#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I5__SHIFT 20
+
+
+#endif /* NV04_3D_XML */
diff --git a/src/mesa/drivers/dri/nouveau/nv04_context.c b/src/mesa/drivers/dri/nouveau/nv04_context.c
index 8683343b39..3140af56fd 100644
--- a/src/mesa/drivers/dri/nouveau/nv04_context.c
+++ b/src/mesa/drivers/dri/nouveau/nv04_context.c
@@ -28,7 +28,7 @@
#include "nouveau_context.h"
#include "nouveau_fbo.h"
#include "nouveau_util.h"
-#include "nouveau_class.h"
+#include "nv04_3d.xml.h"
#include "nv04_driver.h"
static GLboolean
diff --git a/src/mesa/drivers/dri/nouveau/nv04_context.h b/src/mesa/drivers/dri/nouveau/nv04_context.h
index 45e70d2bc3..960a6550dc 100644
--- a/src/mesa/drivers/dri/nouveau/nv04_context.h
+++ b/src/mesa/drivers/dri/nouveau/nv04_context.h
@@ -28,6 +28,7 @@
#define __NV04_CONTEXT_H__
#include "nouveau_context.h"
+#include "nv_object.xml.h"
struct nv04_context {
struct nouveau_context base;
diff --git a/src/mesa/drivers/dri/nouveau/nv04_render.c b/src/mesa/drivers/dri/nouveau/nv04_render.c
index 47bad24f9d..ad45093edd 100644
--- a/src/mesa/drivers/dri/nouveau/nv04_render.c
+++ b/src/mesa/drivers/dri/nouveau/nv04_render.c
@@ -27,7 +27,7 @@
#include "nouveau_driver.h"
#include "nouveau_context.h"
#include "nouveau_util.h"
-#include "nouveau_class.h"
+#include "nv04_3d.xml.h"
#include "nv04_driver.h"
#include "tnl/tnl.h"
diff --git a/src/mesa/drivers/dri/nouveau/nv04_state_fb.c b/src/mesa/drivers/dri/nouveau/nv04_state_fb.c
index a3e343660f..854571d07e 100644
--- a/src/mesa/drivers/dri/nouveau/nv04_state_fb.c
+++ b/src/mesa/drivers/dri/nouveau/nv04_state_fb.c
@@ -28,7 +28,7 @@
#include "nouveau_context.h"
#include "nouveau_fbo.h"
#include "nouveau_util.h"
-#include "nouveau_class.h"
+#include "nv04_3d.xml.h"
#include "nv04_driver.h"
static inline unsigned
@@ -36,11 +36,11 @@ get_rt_format(gl_format format)
{
switch (format) {
case MESA_FORMAT_XRGB8888:
- return 0x05;
+ return NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X8R8G8B8_X8R8G8B8;
case MESA_FORMAT_ARGB8888:
- return 0x08;
+ return NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_A8R8G8B8;
case MESA_FORMAT_RGB565:
- return 0x03;
+ return NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_R5G6B5;
default:
assert(0);
}
diff --git a/src/mesa/drivers/dri/nouveau/nv04_state_frag.c b/src/mesa/drivers/dri/nouveau/nv04_state_frag.c
index 658b23a4d9..21478de262 100644
--- a/src/mesa/drivers/dri/nouveau/nv04_state_frag.c
+++ b/src/mesa/drivers/dri/nouveau/nv04_state_frag.c
@@ -27,12 +27,13 @@
#include "nouveau_driver.h"
#include "nouveau_context.h"
#include "nouveau_util.h"
-#include "nouveau_class.h"
+#include "nv_object.xml.h"
+#include "nv04_3d.xml.h"
#include "nv04_driver.h"
#define COMBINER_SHIFT(in) \
- (NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT##in##_SHIFT \
- - NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_SHIFT)
+ (NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT##in##__SHIFT \
+ - NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0__SHIFT)
#define COMBINER_SOURCE(reg) \
NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_##reg
#define COMBINER_INVERT \
diff --git a/src/mesa/drivers/dri/nouveau/nv04_state_raster.c b/src/mesa/drivers/dri/nouveau/nv04_state_raster.c
index a114f44b22..98f2f98f1d 100644
--- a/src/mesa/drivers/dri/nouveau/nv04_state_raster.c
+++ b/src/mesa/drivers/dri/nouveau/nv04_state_raster.c
@@ -27,7 +27,8 @@
#include "nouveau_driver.h"
#include "nouveau_context.h"
#include "nouveau_util.h"
-#include "nouveau_class.h"
+#include "nv_object.xml.h"
+#include "nv04_3d.xml.h"
#include "nv04_driver.h"
static unsigned
@@ -142,7 +143,7 @@ nv04_emit_control(struct gl_context *ctx, int emit)
int cull_mode = ctx->Polygon.CullFaceMode;
int front_face = ctx->Polygon.FrontFace;
uint32_t ctrl0 = 1 << 30 |
- NV04_MULTITEX_TRIANGLE_CONTROL0_ORIGIN;
+ NV04_MULTITEX_TRIANGLE_CONTROL0_ORIGIN_CORNER;
uint32_t ctrl1 = 0, ctrl2 = 0;
/* Color mask. */
@@ -210,7 +211,7 @@ nv04_emit_control(struct gl_context *ctx, int emit)
int cull_mode = ctx->Polygon.CullFaceMode;
int front_face = ctx->Polygon.FrontFace;
uint32_t ctrl = 1 << 30 |
- NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN;
+ NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN_CORNER;
/* Dithering. */
if (ctx->Color.DitherFlag)
diff --git a/src/mesa/drivers/dri/nouveau/nv04_state_tex.c b/src/mesa/drivers/dri/nouveau/nv04_state_tex.c
index 1fe47a30e4..5ed8b14755 100644
--- a/src/mesa/drivers/dri/nouveau/nv04_state_tex.c
+++ b/src/mesa/drivers/dri/nouveau/nv04_state_tex.c
@@ -29,7 +29,8 @@
#include "nouveau_texture.h"
#include "nouveau_util.h"
#include "nouveau_gldefs.h"
-#include "nouveau_class.h"
+#include "nv_object.xml.h"
+#include "nv04_3d.xml.h"
#include "nv04_driver.h"
static uint32_t
diff --git a/src/mesa/drivers/dri/nouveau/nv04_surface.c b/src/mesa/drivers/dri/nouveau/nv04_surface.c
index 6d3ffa26d3..c1eda8b7f3 100644
--- a/src/mesa/drivers/dri/nouveau/nv04_surface.c
+++ b/src/mesa/drivers/dri/nouveau/nv04_surface.c
@@ -25,7 +25,10 @@
*/
#include "nouveau_driver.h"
-#include "nouveau_class.h"
+#include "nv_object.xml.h"
+#include "nv_m2mf.xml.h"
+#include "nv01_2d.xml.h"
+#include "nv04_3d.xml.h"
#include "nouveau_context.h"
#include "nouveau_util.h"
#include "nv04_driver.h"
@@ -283,9 +286,9 @@ nv04_surface_copy_m2mf(struct gl_context *ctx,
unsigned dst_offset = dst->offset + dy * dst->pitch + dx * dst->cpp;
unsigned src_offset = src->offset + sy * src->pitch + sx * src->cpp;
- nouveau_bo_marko(bctx, m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_IN,
+ nouveau_bo_marko(bctx, m2mf, NV04_M2MF_DMA_BUFFER_IN,
src->bo, bo_flags | NOUVEAU_BO_RD);
- nouveau_bo_marko(bctx, m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_OUT,
+ nouveau_bo_marko(bctx, m2mf, NV04_M2MF_DMA_BUFFER_OUT,
dst->bo, bo_flags | NOUVEAU_BO_WR);
while (h) {
@@ -293,7 +296,7 @@ nv04_surface_copy_m2mf(struct gl_context *ctx,
MARK_RING(chan, 9, 2);
- BEGIN_RING(chan, m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN, 8);
+ BEGIN_RING(chan, m2mf, NV04_M2MF_OFFSET_IN, 8);
OUT_RELOCl(chan, src->bo, src_offset,
bo_flags | NOUVEAU_BO_RD);
OUT_RELOCl(chan, dst->bo, dst_offset,
@@ -488,12 +491,11 @@ nv04_surface_init(struct gl_context *ctx)
goto fail;
/* Memory to memory format. */
- ret = nouveau_grobj_alloc(chan, handle++, NV04_MEMORY_TO_MEMORY_FORMAT,
- &hw->m2mf);
+ ret = nouveau_grobj_alloc(chan, handle++, NV04_M2MF, &hw->m2mf);
if (ret)
goto fail;
- BEGIN_RING(chan, hw->m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_NOTIFY, 1);
+ BEGIN_RING(chan, hw->m2mf, NV04_M2MF_DMA_NOTIFY, 1);
OUT_RING (chan, hw->ntfy->handle);
/* Context surfaces 2D. */
diff --git a/src/mesa/drivers/dri/nouveau/nv10_3d.xml.h b/src/mesa/drivers/dri/nouveau/nv10_3d.xml.h
new file mode 100644
index 0000000000..cdc61f4573
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nv10_3d.xml.h
@@ -0,0 +1,1619 @@
+#ifndef NV10_3D_XML
+#define NV10_3D_XML
+
+/* Autogenerated file, DO NOT EDIT manually!
+
+This file was generated by the rules-ng-ng headergen tool in this git repository:
+http://0x04.net/cgit/index.cgi/rules-ng-ng
+git clone git://0x04.net/rules-ng-ng
+
+The rules-ng-ng source files this header was generated from are:
+- nv10_3d.xml ( 18437 bytes, from 2010-11-15 15:30:21)
+- copyright.xml ( 6452 bytes, from 2010-11-15 15:10:58)
+- nv_defs.xml ( 4437 bytes, from 2010-11-01 00:28:46)
+- nv_3ddefs.xml ( 16394 bytes, from 2010-11-01 00:28:46)
+- nv_object.xml ( 11547 bytes, from 2010-11-13 23:32:57)
+- nvchipsets.xml ( 3074 bytes, from 2010-11-13 23:32:57)
+
+Copyright (C) 2006-2010 by the following authors:
+- Artur Huillet <arthur.huillet@free.fr> (ahuillet)
+- Ben Skeggs (darktama, darktama_)
+- B. R. <koala_br@users.sourceforge.net> (koala_br)
+- Carlos Martin <carlosmn@users.sf.net> (carlosmn)
+- Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr)
+- Dawid Gajownik <gajownik@users.sf.net> (gajownik)
+- Dmitry Baryshkov
+- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag)
+- EdB <edb_@users.sf.net> (edb_)
+- Erik Waling <erikwailing@users.sf.net> (erikwaling)
+- Francisco Jerez <currojerez@riseup.net> (curro)
+- imirkin <imirkin@users.sf.net> (imirkin)
+- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome)
+- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy)
+- Laurent Carlier <lordheavym@gmail.com> (lordheavy)
+- Luca Barbieri <luca@luca-barbieri.com> (lb, lb1)
+- Maarten Maathuis <madman2003@gmail.com> (stillunknown)
+- Marcin Kościelnicki <koriakin@0x04.net> (mwk, koriakin)
+- Mark Carey <mark.carey@gmail.com> (careym)
+- Matthieu Castet <matthieu.castet@parrot.com> (mat-c)
+- nvidiaman <nvidiaman@users.sf.net> (nvidiaman)
+- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata)
+- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen)
+- Peter Popov <ironpeter@users.sf.net> (ironpeter)
+- Richard Hughes <hughsient@users.sf.net> (hughsient)
+- Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar)
+- Serge Martin
+- Simon Raffeiner
+- Stephane Loeuillet <leroutier@users.sf.net> (leroutier)
+- Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu)
+- sturmflut <sturmflut@users.sf.net> (sturmflut)
+- Sylvain Munaut <tnt@246tNt.com>
+- Victor Stinner <victor.stinner@haypocalc.com> (haypo)
+- Wladmir van der Laan <laanwj@gmail.com> (miathan6)
+- Younes Manton <younes.m@gmail.com> (ymanton)
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+*/
+
+
+#define NV10_VERTEX_ATTR_POS 0x00000000
+#define NV10_VERTEX_ATTR_COLOR0 0x00000001
+#define NV10_VERTEX_ATTR_COLOR1 0x00000002
+#define NV10_VERTEX_ATTR_TEX0 0x00000003
+#define NV10_VERTEX_ATTR_TEX1 0x00000004
+#define NV10_VERTEX_ATTR_NORMAL 0x00000005
+#define NV10_VERTEX_ATTR_WEIGHT 0x00000006
+#define NV10_VERTEX_ATTR_FOG 0x00000007
+
+
+
+#define NV11_3D_FLIP_SET_READ 0x00000120
+
+#define NV11_3D_FLIP_SET_WRITE 0x00000124
+
+#define NV11_3D_FLIP_MAX 0x00000128
+
+#define NV11_3D_FLIP_INCR_WRITE 0x0000012c
+
+#define NV11_3D_FLIP_WAIT 0x00000130
+
+#define NV10_3D_DMA_NOTIFY 0x00000180
+
+#define NV10_3D_DMA_TEXTURE0 0x00000184
+
+#define NV10_3D_DMA_TEXTURE1 0x00000188
+
+#define NV10_3D_DMA_COLOR 0x00000194
+
+#define NV10_3D_DMA_ZETA 0x00000198
+
+#define NV10_3D_RT_HORIZ 0x00000200
+#define NV10_3D_RT_HORIZ_X__MASK 0x0000ffff
+#define NV10_3D_RT_HORIZ_X__SHIFT 0
+#define NV10_3D_RT_HORIZ_W__MASK 0xffff0000
+#define NV10_3D_RT_HORIZ_W__SHIFT 16
+
+#define NV10_3D_RT_VERT 0x00000204
+#define NV10_3D_RT_VERT_Y__MASK 0x0000ffff
+#define NV10_3D_RT_VERT_Y__SHIFT 0
+#define NV10_3D_RT_VERT_H__MASK 0xffff0000
+#define NV10_3D_RT_VERT_H__SHIFT 16
+
+#define NV10_3D_RT_FORMAT 0x00000208
+#define NV10_3D_RT_FORMAT_TYPE__MASK 0x00000f00
+#define NV10_3D_RT_FORMAT_TYPE__SHIFT 8
+#define NV10_3D_RT_FORMAT_TYPE_LINEAR 0x00000100
+#define NV10_3D_RT_FORMAT_TYPE_SWIZZLED 0x00000200
+#define NV10_3D_RT_FORMAT_DEPTH__MASK 0x00000030
+#define NV10_3D_RT_FORMAT_DEPTH__SHIFT 4
+#define NV10_3D_RT_FORMAT_DEPTH_Z24S8 0x00000000
+#define NV10_3D_RT_FORMAT_DEPTH_Z16 0x00000010
+#define NV10_3D_RT_FORMAT_COLOR__MASK 0x0000000f
+#define NV10_3D_RT_FORMAT_COLOR__SHIFT 0
+#define NV10_3D_RT_FORMAT_COLOR_R5G6B5 0x00000003
+#define NV10_3D_RT_FORMAT_COLOR_X8R8G8B8 0x00000005
+#define NV10_3D_RT_FORMAT_COLOR_A8R8G8B8 0x00000008
+#define NV10_3D_RT_FORMAT_COLOR_B8 0x00000009
+
+#define NV10_3D_RT_PITCH 0x0000020c
+#define NV10_3D_RT_PITCH_COLOR_PITCH__MASK 0x0000ffff
+#define NV10_3D_RT_PITCH_COLOR_PITCH__SHIFT 0
+#define NV10_3D_RT_PITCH_ZETA_PITCH__MASK 0xffff0000
+#define NV10_3D_RT_PITCH_ZETA_PITCH__SHIFT 16
+
+#define NV10_3D_COLOR_OFFSET 0x00000210
+
+#define NV10_3D_ZETA_OFFSET 0x00000214
+
+#define NV10_3D_UNK0290 0x00000290
+
+#define NV10_3D_VIEWPORT_CLIP_MODE 0x000002b4
+
+#define NV10_3D_VIEWPORT_CLIP_HORIZ(i0) (0x000002c0 + 0x4*(i0))
+#define NV10_3D_VIEWPORT_CLIP_HORIZ__ESIZE 0x00000004
+#define NV10_3D_VIEWPORT_CLIP_HORIZ__LEN 0x00000008
+#define NV10_3D_VIEWPORT_CLIP_HORIZ_CLIP_L__MASK 0x000007ff
+#define NV10_3D_VIEWPORT_CLIP_HORIZ_CLIP_L__SHIFT 0
+#define NV10_3D_VIEWPORT_CLIP_HORIZ_CLIP_LEFT_ENABLE 0x00000800
+#define NV10_3D_VIEWPORT_CLIP_HORIZ_CLIP_R__MASK 0x07ff0000
+#define NV10_3D_VIEWPORT_CLIP_HORIZ_CLIP_R__SHIFT 16
+#define NV10_3D_VIEWPORT_CLIP_HORIZ_CLIP_RIGHT_ENABLE 0x08000000
+
+#define NV10_3D_VIEWPORT_CLIP_VERT(i0) (0x000002e0 + 0x4*(i0))
+#define NV10_3D_VIEWPORT_CLIP_VERT__ESIZE 0x00000004
+#define NV10_3D_VIEWPORT_CLIP_VERT__LEN 0x00000008
+#define NV10_3D_VIEWPORT_CLIP_VERT_CLIP_T__MASK 0x000007ff
+#define NV10_3D_VIEWPORT_CLIP_VERT_CLIP_T__SHIFT 0
+#define NV10_3D_VIEWPORT_CLIP_VERT_CLIP_TOP_ENABLE 0x00000800
+#define NV10_3D_VIEWPORT_CLIP_VERT_CLIP_B__MASK 0x07ff0000
+#define NV10_3D_VIEWPORT_CLIP_VERT_CLIP_B__SHIFT 16
+#define NV10_3D_VIEWPORT_CLIP_VERT_CLIP_BOTTOM_ENABLE 0x08000000
+
+#define NV10_3D_ALPHA_FUNC_ENABLE 0x00000300
+
+#define NV10_3D_BLEND_FUNC_ENABLE 0x00000304
+
+#define NV10_3D_CULL_FACE_ENABLE 0x00000308
+
+#define NV10_3D_DEPTH_TEST_ENABLE 0x0000030c
+
+#define NV10_3D_DITHER_ENABLE 0x00000310
+
+#define NV10_3D_LIGHTING_ENABLE 0x00000314
+
+#define NV10_3D_POINT_PARAMETERS_ENABLE 0x00000318
+
+#define NV10_3D_POINT_SMOOTH_ENABLE 0x0000031c
+
+#define NV10_3D_LINE_SMOOTH_ENABLE 0x00000320
+
+#define NV10_3D_POLYGON_SMOOTH_ENABLE 0x00000324
+
+#define NV10_3D_STENCIL_ENABLE 0x0000032c
+
+#define NV10_3D_POLYGON_OFFSET_POINT_ENABLE 0x00000330
+
+#define NV10_3D_POLYGON_OFFSET_LINE_ENABLE 0x00000334
+
+#define NV10_3D_POLYGON_OFFSET_FILL_ENABLE 0x00000338
+
+#define NV10_3D_ALPHA_FUNC_FUNC 0x0000033c
+#define NV10_3D_ALPHA_FUNC_FUNC_NEVER 0x00000200
+#define NV10_3D_ALPHA_FUNC_FUNC_LESS 0x00000201
+#define NV10_3D_ALPHA_FUNC_FUNC_EQUAL 0x00000202
+#define NV10_3D_ALPHA_FUNC_FUNC_LEQUAL 0x00000203
+#define NV10_3D_ALPHA_FUNC_FUNC_GREATER 0x00000204
+#define NV10_3D_ALPHA_FUNC_FUNC_NOTEQUAL 0x00000205
+#define NV10_3D_ALPHA_FUNC_FUNC_GEQUAL 0x00000206
+#define NV10_3D_ALPHA_FUNC_FUNC_ALWAYS 0x00000207
+
+#define NV10_3D_ALPHA_FUNC_REF 0x00000340
+
+#define NV10_3D_BLEND_FUNC_SRC 0x00000344
+#define NV10_3D_BLEND_FUNC_SRC_ZERO 0x00000000
+#define NV10_3D_BLEND_FUNC_SRC_ONE 0x00000001
+#define NV10_3D_BLEND_FUNC_SRC_SRC_COLOR 0x00000300
+#define NV10_3D_BLEND_FUNC_SRC_ONE_MINUS_SRC_COLOR 0x00000301
+#define NV10_3D_BLEND_FUNC_SRC_SRC_ALPHA 0x00000302
+#define NV10_3D_BLEND_FUNC_SRC_ONE_MINUS_SRC_ALPHA 0x00000303
+#define NV10_3D_BLEND_FUNC_SRC_DST_ALPHA 0x00000304
+#define NV10_3D_BLEND_FUNC_SRC_ONE_MINUS_DST_ALPHA 0x00000305
+#define NV10_3D_BLEND_FUNC_SRC_DST_COLOR 0x00000306
+#define NV10_3D_BLEND_FUNC_SRC_ONE_MINUS_DST_COLOR 0x00000307
+#define NV10_3D_BLEND_FUNC_SRC_SRC_ALPHA_SATURATE 0x00000308
+#define NV10_3D_BLEND_FUNC_SRC_CONSTANT_COLOR 0x00008001
+#define NV10_3D_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_COLOR 0x00008002
+#define NV10_3D_BLEND_FUNC_SRC_CONSTANT_ALPHA 0x00008003
+#define NV10_3D_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_ALPHA 0x00008004
+
+#define NV10_3D_BLEND_FUNC_DST 0x00000348
+#define NV10_3D_BLEND_FUNC_DST_ZERO 0x00000000
+#define NV10_3D_BLEND_FUNC_DST_ONE 0x00000001
+#define NV10_3D_BLEND_FUNC_DST_SRC_COLOR 0x00000300
+#define NV10_3D_BLEND_FUNC_DST_ONE_MINUS_SRC_COLOR 0x00000301
+#define NV10_3D_BLEND_FUNC_DST_SRC_ALPHA 0x00000302
+#define NV10_3D_BLEND_FUNC_DST_ONE_MINUS_SRC_ALPHA 0x00000303
+#define NV10_3D_BLEND_FUNC_DST_DST_ALPHA 0x00000304
+#define NV10_3D_BLEND_FUNC_DST_ONE_MINUS_DST_ALPHA 0x00000305
+#define NV10_3D_BLEND_FUNC_DST_DST_COLOR 0x00000306
+#define NV10_3D_BLEND_FUNC_DST_ONE_MINUS_DST_COLOR 0x00000307
+#define NV10_3D_BLEND_FUNC_DST_SRC_ALPHA_SATURATE 0x00000308
+#define NV10_3D_BLEND_FUNC_DST_CONSTANT_COLOR 0x00008001
+#define NV10_3D_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_COLOR 0x00008002
+#define NV10_3D_BLEND_FUNC_DST_CONSTANT_ALPHA 0x00008003
+#define NV10_3D_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_ALPHA 0x00008004
+
+#define NV10_3D_BLEND_COLOR 0x0000034c
+#define NV10_3D_BLEND_COLOR_B__MASK 0x000000ff
+#define NV10_3D_BLEND_COLOR_B__SHIFT 0
+#define NV10_3D_BLEND_COLOR_G__MASK 0x0000ff00
+#define NV10_3D_BLEND_COLOR_G__SHIFT 8
+#define NV10_3D_BLEND_COLOR_R__MASK 0x00ff0000
+#define NV10_3D_BLEND_COLOR_R__SHIFT 16
+#define NV10_3D_BLEND_COLOR_A__MASK 0xff000000
+#define NV10_3D_BLEND_COLOR_A__SHIFT 24
+
+#define NV10_3D_BLEND_EQUATION 0x00000350
+#define NV10_3D_BLEND_EQUATION_FUNC_ADD 0x00008006
+#define NV10_3D_BLEND_EQUATION_MIN 0x00008007
+#define NV10_3D_BLEND_EQUATION_MAX 0x00008008
+#define NV10_3D_BLEND_EQUATION_FUNC_SUBTRACT 0x0000800a
+#define NV10_3D_BLEND_EQUATION_FUNC_REVERSE_SUBTRACT 0x0000800b
+
+#define NV10_3D_DEPTH_FUNC 0x00000354
+#define NV10_3D_DEPTH_FUNC_NEVER 0x00000200
+#define NV10_3D_DEPTH_FUNC_LESS 0x00000201
+#define NV10_3D_DEPTH_FUNC_EQUAL 0x00000202
+#define NV10_3D_DEPTH_FUNC_LEQUAL 0x00000203
+#define NV10_3D_DEPTH_FUNC_GREATER 0x00000204
+#define NV10_3D_DEPTH_FUNC_NOTEQUAL 0x00000205
+#define NV10_3D_DEPTH_FUNC_GEQUAL 0x00000206
+#define NV10_3D_DEPTH_FUNC_ALWAYS 0x00000207
+
+#define NV10_3D_COLOR_MASK 0x00000358
+#define NV10_3D_COLOR_MASK_B 0x00000001
+#define NV10_3D_COLOR_MASK_G 0x00000100
+#define NV10_3D_COLOR_MASK_R 0x00010000
+#define NV10_3D_COLOR_MASK_A 0x01000000
+
+#define NV10_3D_DEPTH_WRITE_ENABLE 0x0000035c
+
+#define NV10_3D_STENCIL_MASK 0x00000360
+
+#define NV10_3D_STENCIL_FUNC_FUNC 0x00000364
+#define NV10_3D_STENCIL_FUNC_FUNC_NEVER 0x00000200
+#define NV10_3D_STENCIL_FUNC_FUNC_LESS 0x00000201
+#define NV10_3D_STENCIL_FUNC_FUNC_EQUAL 0x00000202
+#define NV10_3D_STENCIL_FUNC_FUNC_LEQUAL 0x00000203
+#define NV10_3D_STENCIL_FUNC_FUNC_GREATER 0x00000204
+#define NV10_3D_STENCIL_FUNC_FUNC_NOTEQUAL 0x00000205
+#define NV10_3D_STENCIL_FUNC_FUNC_GEQUAL 0x00000206
+#define NV10_3D_STENCIL_FUNC_FUNC_ALWAYS 0x00000207
+
+#define NV10_3D_STENCIL_FUNC_REF 0x00000368
+
+#define NV10_3D_STENCIL_FUNC_MASK 0x0000036c
+
+#define NV10_3D_STENCIL_OP_FAIL 0x00000370
+#define NV10_3D_STENCIL_OP_FAIL_ZERO 0x00000000
+#define NV10_3D_STENCIL_OP_FAIL_INVERT 0x0000150a
+#define NV10_3D_STENCIL_OP_FAIL_KEEP 0x00001e00
+#define NV10_3D_STENCIL_OP_FAIL_REPLACE 0x00001e01
+#define NV10_3D_STENCIL_OP_FAIL_INCR 0x00001e02
+#define NV10_3D_STENCIL_OP_FAIL_DECR 0x00001e03
+#define NV10_3D_STENCIL_OP_FAIL_INCR_WRAP 0x00008507
+#define NV10_3D_STENCIL_OP_FAIL_DECR_WRAP 0x00008508
+
+#define NV10_3D_STENCIL_OP_ZFAIL 0x00000374
+#define NV10_3D_STENCIL_OP_ZFAIL_ZERO 0x00000000
+#define NV10_3D_STENCIL_OP_ZFAIL_INVERT 0x0000150a
+#define NV10_3D_STENCIL_OP_ZFAIL_KEEP 0x00001e00
+#define NV10_3D_STENCIL_OP_ZFAIL_REPLACE 0x00001e01
+#define NV10_3D_STENCIL_OP_ZFAIL_INCR 0x00001e02
+#define NV10_3D_STENCIL_OP_ZFAIL_DECR 0x00001e03
+#define NV10_3D_STENCIL_OP_ZFAIL_INCR_WRAP 0x00008507
+#define NV10_3D_STENCIL_OP_ZFAIL_DECR_WRAP 0x00008508
+
+#define NV10_3D_STENCIL_OP_ZPASS 0x00000378
+#define NV10_3D_STENCIL_OP_ZPASS_ZERO 0x00000000
+#define NV10_3D_STENCIL_OP_ZPASS_INVERT 0x0000150a
+#define NV10_3D_STENCIL_OP_ZPASS_KEEP 0x00001e00
+#define NV10_3D_STENCIL_OP_ZPASS_REPLACE 0x00001e01
+#define NV10_3D_STENCIL_OP_ZPASS_INCR 0x00001e02
+#define NV10_3D_STENCIL_OP_ZPASS_DECR 0x00001e03
+#define NV10_3D_STENCIL_OP_ZPASS_INCR_WRAP 0x00008507
+#define NV10_3D_STENCIL_OP_ZPASS_DECR_WRAP 0x00008508
+
+#define NV10_3D_SHADE_MODEL 0x0000037c
+#define NV10_3D_SHADE_MODEL_FLAT 0x00001d00
+#define NV10_3D_SHADE_MODEL_SMOOTH 0x00001d01
+
+#define NV10_3D_LINE_WIDTH 0x00000380
+
+#define NV10_3D_POLYGON_OFFSET_FACTOR 0x00000384
+
+#define NV10_3D_POLYGON_OFFSET_UNITS 0x00000388
+
+#define NV10_3D_POLYGON_MODE_FRONT 0x0000038c
+#define NV10_3D_POLYGON_MODE_FRONT_POINT 0x00001b00
+#define NV10_3D_POLYGON_MODE_FRONT_LINE 0x00001b01
+#define NV10_3D_POLYGON_MODE_FRONT_FILL 0x00001b02
+
+#define NV10_3D_POLYGON_MODE_BACK 0x00000390
+#define NV10_3D_POLYGON_MODE_BACK_POINT 0x00001b00
+#define NV10_3D_POLYGON_MODE_BACK_LINE 0x00001b01
+#define NV10_3D_POLYGON_MODE_BACK_FILL 0x00001b02
+
+#define NV10_3D_DEPTH_RANGE_NEAR 0x00000394
+
+#define NV10_3D_DEPTH_RANGE_FAR 0x00000398
+
+#define NV10_3D_CULL_FACE 0x0000039c
+#define NV10_3D_CULL_FACE_FRONT 0x00000404
+#define NV10_3D_CULL_FACE_BACK 0x00000405
+#define NV10_3D_CULL_FACE_FRONT_AND_BACK 0x00000408
+
+#define NV10_3D_FRONT_FACE 0x000003a0
+#define NV10_3D_FRONT_FACE_CW 0x00000900
+#define NV10_3D_FRONT_FACE_CCW 0x00000901
+
+
+#define NV10_3D_VERTEX_POS_3F 0x00000c00
+
+
+#define NV10_3D_VERTEX_POS_3F_X 0x00000c00
+
+#define NV10_3D_VERTEX_POS_3F_Y 0x00000c04
+
+#define NV10_3D_VERTEX_POS_3F_Z 0x00000c08
+
+#define NV10_3D_VERTEX_POS_4F 0x00000c18
+
+
+#define NV10_3D_VERTEX_POS_4F_X 0x00000c18
+
+#define NV10_3D_VERTEX_POS_4F_Y 0x00000c1c
+
+#define NV10_3D_VERTEX_POS_4F_Z 0x00000c20
+
+#define NV10_3D_VERTEX_POS_4F_W 0x00000c24
+
+#define NV10_3D_VERTEX_NOR_3F 0x00000c30
+
+
+#define NV10_3D_VERTEX_NOR_3F_X 0x00000c30
+
+#define NV10_3D_VERTEX_NOR_3F_Y 0x00000c34
+
+#define NV10_3D_VERTEX_NOR_3F_Z 0x00000c38
+
+#define NV10_3D_VERTEX_NOR_3I 0x00000c30
+
+
+#define NV10_3D_VERTEX_NOR_3I_XY 0x00000c30
+#define NV10_3D_VERTEX_NOR_3I_XY_X__MASK 0x0000ffff
+#define NV10_3D_VERTEX_NOR_3I_XY_X__SHIFT 0
+#define NV10_3D_VERTEX_NOR_3I_XY_Y__MASK 0xffff0000
+#define NV10_3D_VERTEX_NOR_3I_XY_Y__SHIFT 16
+
+#define NV10_3D_VERTEX_NOR_3I_Z 0x00000c34
+#define NV10_3D_VERTEX_NOR_3I_Z_Z__MASK 0x0000ffff
+#define NV10_3D_VERTEX_NOR_3I_Z_Z__SHIFT 0
+
+#define NV10_3D_VERTEX_COL_4F 0x00000c50
+
+
+#define NV10_3D_VERTEX_COL_4F_R 0x00000c50
+
+#define NV10_3D_VERTEX_COL_4F_G 0x00000c54
+
+#define NV10_3D_VERTEX_COL_4F_B 0x00000c58
+
+#define NV10_3D_VERTEX_COL_4F_A 0x00000c5c
+
+#define NV10_3D_VERTEX_COL_3F 0x00000c60
+
+
+#define NV10_3D_VERTEX_COL_3F_R 0x00000c60
+
+#define NV10_3D_VERTEX_COL_3F_G 0x00000c64
+
+#define NV10_3D_VERTEX_COL_3F_B 0x00000c68
+
+#define NV10_3D_VERTEX_COL_4I 0x00000c6c
+#define NV10_3D_VERTEX_COL_4I_R__MASK 0x000000ff
+#define NV10_3D_VERTEX_COL_4I_R__SHIFT 0
+#define NV10_3D_VERTEX_COL_4I_G__MASK 0x0000ff00
+#define NV10_3D_VERTEX_COL_4I_G__SHIFT 8
+#define NV10_3D_VERTEX_COL_4I_B__MASK 0x00ff0000
+#define NV10_3D_VERTEX_COL_4I_B__SHIFT 16
+#define NV10_3D_VERTEX_COL_4I_A__MASK 0xff000000
+#define NV10_3D_VERTEX_COL_4I_A__SHIFT 24
+
+#define NV10_3D_VERTEX_COL2_3F 0x00000c80
+
+
+#define NV10_3D_VERTEX_COL2_3F_R 0x00000c80
+
+#define NV10_3D_VERTEX_COL2_3F_G 0x00000c84
+
+#define NV10_3D_VERTEX_COL2_3F_B 0x00000c88
+
+#define NV10_3D_VERTEX_COL2_3I 0x00000c8c
+#define NV10_3D_VERTEX_COL2_3I_R__MASK 0x000000ff
+#define NV10_3D_VERTEX_COL2_3I_R__SHIFT 0
+#define NV10_3D_VERTEX_COL2_3I_G__MASK 0x0000ff00
+#define NV10_3D_VERTEX_COL2_3I_G__SHIFT 8
+#define NV10_3D_VERTEX_COL2_3I_B__MASK 0x00ff0000
+#define NV10_3D_VERTEX_COL2_3I_B__SHIFT 16
+
+#define NV10_3D_VERTEX_TX0_2F 0x00000c90
+
+
+#define NV10_3D_VERTEX_TX0_2F_S 0x00000c90
+
+#define NV10_3D_VERTEX_TX0_2F_T 0x00000c94
+
+#define NV10_3D_VERTEX_TX0_2I 0x00000c98
+#define NV10_3D_VERTEX_TX0_2I_S__MASK 0x0000ffff
+#define NV10_3D_VERTEX_TX0_2I_S__SHIFT 0
+#define NV10_3D_VERTEX_TX0_2I_T__MASK 0xffff0000
+#define NV10_3D_VERTEX_TX0_2I_T__SHIFT 16
+
+#define NV10_3D_VERTEX_TX0_4F 0x00000ca0
+
+
+#define NV10_3D_VERTEX_TX0_4F_S 0x00000ca0
+
+#define NV10_3D_VERTEX_TX0_4F_T 0x00000ca4
+
+#define NV10_3D_VERTEX_TX0_4F_R 0x00000ca8
+
+#define NV10_3D_VERTEX_TX0_4F_Q 0x00000cac
+
+#define NV10_3D_VERTEX_TX0_4I 0x00000cb0
+
+
+#define NV10_3D_VERTEX_TX0_4I_ST 0x00000cb0
+#define NV10_3D_VERTEX_TX0_4I_ST_S__MASK 0x0000ffff
+#define NV10_3D_VERTEX_TX0_4I_ST_S__SHIFT 0
+#define NV10_3D_VERTEX_TX0_4I_ST_T__MASK 0xffff0000
+#define NV10_3D_VERTEX_TX0_4I_ST_T__SHIFT 16
+
+#define NV10_3D_VERTEX_TX0_4I_RQ 0x00000cb4
+#define NV10_3D_VERTEX_TX0_4I_RQ_R__MASK 0x0000ffff
+#define NV10_3D_VERTEX_TX0_4I_RQ_R__SHIFT 0
+#define NV10_3D_VERTEX_TX0_4I_RQ_Q__MASK 0xffff0000
+#define NV10_3D_VERTEX_TX0_4I_RQ_Q__SHIFT 16
+
+#define NV10_3D_VERTEX_TX1_2F 0x00000cb8
+
+
+#define NV10_3D_VERTEX_TX1_2F_S 0x00000cb8
+
+#define NV10_3D_VERTEX_TX1_2F_T 0x00000cbc
+
+#define NV10_3D_VERTEX_TX1_2I 0x00000cc0
+#define NV10_3D_VERTEX_TX1_2I_S__MASK 0x0000ffff
+#define NV10_3D_VERTEX_TX1_2I_S__SHIFT 0
+#define NV10_3D_VERTEX_TX1_2I_T__MASK 0xffff0000
+#define NV10_3D_VERTEX_TX1_2I_T__SHIFT 16
+
+#define NV10_3D_VERTEX_TX1_4F 0x00000cc8
+
+
+#define NV10_3D_VERTEX_TX1_4F_S 0x00000cc8
+
+#define NV10_3D_VERTEX_TX1_4F_T 0x00000ccc
+
+#define NV10_3D_VERTEX_TX1_4F_R 0x00000cd0
+
+#define NV10_3D_VERTEX_TX1_4F_Q 0x00000cd4
+
+#define NV10_3D_VERTEX_TX1_4I 0x00000cd8
+
+
+#define NV10_3D_VERTEX_TX1_4I_ST 0x00000cd8
+#define NV10_3D_VERTEX_TX1_4I_ST_S__MASK 0x0000ffff
+#define NV10_3D_VERTEX_TX1_4I_ST_S__SHIFT 0
+#define NV10_3D_VERTEX_TX1_4I_ST_T__MASK 0xffff0000
+#define NV10_3D_VERTEX_TX1_4I_ST_T__SHIFT 16
+
+#define NV10_3D_VERTEX_TX1_4I_RQ 0x00000cdc
+#define NV10_3D_VERTEX_TX1_4I_RQ_R__MASK 0x0000ffff
+#define NV10_3D_VERTEX_TX1_4I_RQ_R__SHIFT 0
+#define NV10_3D_VERTEX_TX1_4I_RQ_Q__MASK 0xffff0000
+#define NV10_3D_VERTEX_TX1_4I_RQ_Q__SHIFT 16
+
+#define NV10_3D_VERTEX_FOG_1F 0x00000ce0
+
+#define NV10_3D_VERTEX_WGH_1F 0x00000ce4
+
+#define NV10_3D_EDGEFLAG_ENABLE 0x00000cec
+
+
+#define NV10_3D_DMA_VTXBUF 0x0000018c
+
+#define NV10_3D_VTXBUF_VALIDATE 0x00000cf0
+
+
+#define NV10_3D_VTXBUF_OFFSET(i0) (0x00000d00 + 0x8*(i0))
+
+#define NV10_3D_VTXBUF_FMT(i0) (0x00000d04 + 0x8*(i0))
+#define NV10_3D_VTXBUF_FMT_TYPE__MASK 0x0000000f
+#define NV10_3D_VTXBUF_FMT_TYPE__SHIFT 0
+#define NV10_3D_VTXBUF_FMT_TYPE_B8G8R8A8_UNORM 0x00000000
+#define NV10_3D_VTXBUF_FMT_TYPE_V16_SNORM 0x00000001
+#define NV10_3D_VTXBUF_FMT_TYPE_V32_FLOAT 0x00000002
+#define NV10_3D_VTXBUF_FMT_TYPE_U8_UNORM 0x00000004
+#define NV10_3D_VTXBUF_FMT_FIELDS__MASK 0x000000f0
+#define NV10_3D_VTXBUF_FMT_FIELDS__SHIFT 4
+#define NV10_3D_VTXBUF_FMT_STRIDE__MASK 0x0000ff00
+#define NV10_3D_VTXBUF_FMT_STRIDE__SHIFT 8
+#define NV10_3D_VTXBUF_FMT_HOMOGENEOUS 0x01000000
+
+#define NV10_3D_VERTEX_BEGIN_END 0x00000dfc
+#define NV10_3D_VERTEX_BEGIN_END_STOP 0x00000000
+#define NV10_3D_VERTEX_BEGIN_END_POINTS 0x00000001
+#define NV10_3D_VERTEX_BEGIN_END_LINES 0x00000002
+#define NV10_3D_VERTEX_BEGIN_END_LINE_LOOP 0x00000003
+#define NV10_3D_VERTEX_BEGIN_END_LINE_STRIP 0x00000004
+#define NV10_3D_VERTEX_BEGIN_END_TRIANGLES 0x00000005
+#define NV10_3D_VERTEX_BEGIN_END_TRIANGLE_STRIP 0x00000006
+#define NV10_3D_VERTEX_BEGIN_END_TRIANGLE_FAN 0x00000007
+#define NV10_3D_VERTEX_BEGIN_END_QUADS 0x00000008
+#define NV10_3D_VERTEX_BEGIN_END_QUAD_STRIP 0x00000009
+#define NV10_3D_VERTEX_BEGIN_END_POLYGON 0x0000000a
+
+#define NV10_3D_VTXBUF_ELEMENT_U16 0x00000e00
+#define NV10_3D_VTXBUF_ELEMENT_U16_I0__MASK 0x0000ffff
+#define NV10_3D_VTXBUF_ELEMENT_U16_I0__SHIFT 0
+#define NV10_3D_VTXBUF_ELEMENT_U16_I1__MASK 0xffff0000
+#define NV10_3D_VTXBUF_ELEMENT_U16_I1__SHIFT 16
+
+#define NV10_3D_VTXBUF_ELEMENT_U32 0x00001100
+
+#define NV10_3D_VTXBUF_BEGIN_END 0x000013fc
+#define NV10_3D_VTXBUF_BEGIN_END_STOP 0x00000000
+#define NV10_3D_VTXBUF_BEGIN_END_POINTS 0x00000001
+#define NV10_3D_VTXBUF_BEGIN_END_LINES 0x00000002
+#define NV10_3D_VTXBUF_BEGIN_END_LINE_LOOP 0x00000003
+#define NV10_3D_VTXBUF_BEGIN_END_LINE_STRIP 0x00000004
+#define NV10_3D_VTXBUF_BEGIN_END_TRIANGLES 0x00000005
+#define NV10_3D_VTXBUF_BEGIN_END_TRIANGLE_STRIP 0x00000006
+#define NV10_3D_VTXBUF_BEGIN_END_TRIANGLE_FAN 0x00000007
+#define NV10_3D_VTXBUF_BEGIN_END_QUADS 0x00000008
+#define NV10_3D_VTXBUF_BEGIN_END_QUAD_STRIP 0x00000009
+#define NV10_3D_VTXBUF_BEGIN_END_POLYGON 0x0000000a
+
+#define NV10_3D_VTXBUF_BATCH 0x00001400
+#define NV10_3D_VTXBUF_BATCH_FIRST__MASK 0x0000ffff
+#define NV10_3D_VTXBUF_BATCH_FIRST__SHIFT 0
+#define NV10_3D_VTXBUF_BATCH_LAST__MASK 0xff000000
+#define NV10_3D_VTXBUF_BATCH_LAST__SHIFT 24
+
+#define NV10_3D_VTXBUF_DATA 0x00001800
+
+
+#define NV10_3D_VERTEX_WEIGHT_ENABLE 0x00000328
+
+#define NV10_3D_VIEW_MATRIX_ENABLE 0x000003e8
+#define NV10_3D_VIEW_MATRIX_ENABLE_MODELVIEW1 0x00000001
+#define NV10_3D_VIEW_MATRIX_ENABLE_MODELVIEW0 0x00000002
+#define NV10_3D_VIEW_MATRIX_ENABLE_PROJECTION 0x00000004
+
+
+#define NV10_3D_MODELVIEW_MATRIX(i0, i1) (0x00000400 + 0x40*(i0) + 0x4*(i1))
+#define NV10_3D_MODELVIEW_MATRIX__ESIZE 0x00000004
+#define NV10_3D_MODELVIEW_MATRIX__LEN 0x00000010
+
+#define NV10_3D_INVERSE_MODELVIEW_MATRIX(i0, i1) (0x00000480 + 0x40*(i0) + 0x4*(i1))
+#define NV10_3D_INVERSE_MODELVIEW_MATRIX__ESIZE 0x00000004
+#define NV10_3D_INVERSE_MODELVIEW_MATRIX__LEN 0x0000000c
+
+#define NV10_3D_PROJECTION_MATRIX(i0) (0x00000500 + 0x4*(i0))
+#define NV10_3D_PROJECTION_MATRIX__ESIZE 0x00000004
+#define NV10_3D_PROJECTION_MATRIX__LEN 0x00000010
+
+#define NV10_3D_VIEWPORT_TRANSLATE 0x000006e8
+
+
+#define NV10_3D_VIEWPORT_TRANSLATE_X 0x000006e8
+
+#define NV10_3D_VIEWPORT_TRANSLATE_Y 0x000006ec
+
+#define NV10_3D_VIEWPORT_TRANSLATE_Z 0x000006f0
+
+#define NV10_3D_VIEWPORT_TRANSLATE_W 0x000006f4
+
+
+#define NV10_3D_LIGHT_MODEL 0x00000294
+#define NV10_3D_LIGHT_MODEL_VERTEX_SPECULAR 0x00000001
+#define NV10_3D_LIGHT_MODEL_SEPARATE_SPECULAR 0x00000002
+#define NV10_3D_LIGHT_MODEL_LOCAL_VIEWER 0x00010000
+
+#define NV10_3D_COLOR_MATERIAL 0x00000298
+#define NV10_3D_COLOR_MATERIAL_EMISSION 0x00000001
+#define NV10_3D_COLOR_MATERIAL_AMBIENT 0x00000002
+#define NV10_3D_COLOR_MATERIAL_DIFFUSE 0x00000004
+#define NV10_3D_COLOR_MATERIAL_SPECULAR 0x00000008
+
+#define NV10_3D_MATERIAL_FACTOR 0x000003a8
+
+
+#define NV10_3D_MATERIAL_FACTOR_R 0x000003a8
+
+#define NV10_3D_MATERIAL_FACTOR_G 0x000003ac
+
+#define NV10_3D_MATERIAL_FACTOR_B 0x000003b0
+
+#define NV10_3D_MATERIAL_FACTOR_A 0x000003b4
+
+#define NV10_3D_NORMALIZE_ENABLE 0x000003a4
+
+#define NV10_3D_SEPARATE_SPECULAR_ENABLE 0x000003b8
+
+#define NV10_3D_ENABLED_LIGHTS 0x000003bc
+#define NV10_3D_ENABLED_LIGHTS_0__MASK 0x00000003
+#define NV10_3D_ENABLED_LIGHTS_0__SHIFT 0
+#define NV10_3D_ENABLED_LIGHTS_0_DISABLED 0x00000000
+#define NV10_3D_ENABLED_LIGHTS_0_NONPOSITIONAL 0x00000001
+#define NV10_3D_ENABLED_LIGHTS_0_POSITIONAL 0x00000002
+#define NV10_3D_ENABLED_LIGHTS_0_DIRECTIONAL 0x00000003
+#define NV10_3D_ENABLED_LIGHTS_1__MASK 0x0000000c
+#define NV10_3D_ENABLED_LIGHTS_1__SHIFT 2
+#define NV10_3D_ENABLED_LIGHTS_1_DISABLED 0x00000000
+#define NV10_3D_ENABLED_LIGHTS_1_NONPOSITIONAL 0x00000004
+#define NV10_3D_ENABLED_LIGHTS_1_POSITIONAL 0x00000008
+#define NV10_3D_ENABLED_LIGHTS_1_DIRECTIONAL 0x0000000c
+#define NV10_3D_ENABLED_LIGHTS_2__MASK 0x00000030
+#define NV10_3D_ENABLED_LIGHTS_2__SHIFT 4
+#define NV10_3D_ENABLED_LIGHTS_2_DISABLED 0x00000000
+#define NV10_3D_ENABLED_LIGHTS_2_NONPOSITIONAL 0x00000010
+#define NV10_3D_ENABLED_LIGHTS_2_POSITIONAL 0x00000020
+#define NV10_3D_ENABLED_LIGHTS_2_DIRECTIONAL 0x00000030
+#define NV10_3D_ENABLED_LIGHTS_3__MASK 0x000000c0
+#define NV10_3D_ENABLED_LIGHTS_3__SHIFT 6
+#define NV10_3D_ENABLED_LIGHTS_3_DISABLED 0x00000000
+#define NV10_3D_ENABLED_LIGHTS_3_NONPOSITIONAL 0x00000040
+#define NV10_3D_ENABLED_LIGHTS_3_POSITIONAL 0x00000080
+#define NV10_3D_ENABLED_LIGHTS_3_DIRECTIONAL 0x000000c0
+#define NV10_3D_ENABLED_LIGHTS_4__MASK 0x00000300
+#define NV10_3D_ENABLED_LIGHTS_4__SHIFT 8
+#define NV10_3D_ENABLED_LIGHTS_4_DISABLED 0x00000000
+#define NV10_3D_ENABLED_LIGHTS_4_NONPOSITIONAL 0x00000100
+#define NV10_3D_ENABLED_LIGHTS_4_POSITIONAL 0x00000200
+#define NV10_3D_ENABLED_LIGHTS_4_DIRECTIONAL 0x00000300
+#define NV10_3D_ENABLED_LIGHTS_5__MASK 0x00000c00
+#define NV10_3D_ENABLED_LIGHTS_5__SHIFT 10
+#define NV10_3D_ENABLED_LIGHTS_5_DISABLED 0x00000000
+#define NV10_3D_ENABLED_LIGHTS_5_NONPOSITIONAL 0x00000400
+#define NV10_3D_ENABLED_LIGHTS_5_POSITIONAL 0x00000800
+#define NV10_3D_ENABLED_LIGHTS_5_DIRECTIONAL 0x00000c00
+#define NV10_3D_ENABLED_LIGHTS_6__MASK 0x00003000
+#define NV10_3D_ENABLED_LIGHTS_6__SHIFT 12
+#define NV10_3D_ENABLED_LIGHTS_6_DISABLED 0x00000000
+#define NV10_3D_ENABLED_LIGHTS_6_NONPOSITIONAL 0x00001000
+#define NV10_3D_ENABLED_LIGHTS_6_POSITIONAL 0x00002000
+#define NV10_3D_ENABLED_LIGHTS_6_DIRECTIONAL 0x00003000
+#define NV10_3D_ENABLED_LIGHTS_7__MASK 0x0000c000
+#define NV10_3D_ENABLED_LIGHTS_7__SHIFT 14
+#define NV10_3D_ENABLED_LIGHTS_7_DISABLED 0x00000000
+#define NV10_3D_ENABLED_LIGHTS_7_NONPOSITIONAL 0x00004000
+#define NV10_3D_ENABLED_LIGHTS_7_POSITIONAL 0x00008000
+#define NV10_3D_ENABLED_LIGHTS_7_DIRECTIONAL 0x0000c000
+
+#define NV10_3D_MATERIAL_SHININESS(i0) (0x000006a0 + 0x4*(i0))
+#define NV10_3D_MATERIAL_SHININESS__ESIZE 0x00000004
+#define NV10_3D_MATERIAL_SHININESS__LEN 0x00000006
+
+#define NV10_3D_LIGHT_MODEL_AMBIENT 0x000006c4
+
+
+#define NV10_3D_LIGHT_MODEL_AMBIENT_R 0x000006c4
+
+#define NV10_3D_LIGHT_MODEL_AMBIENT_G 0x000006c8
+
+#define NV10_3D_LIGHT_MODEL_AMBIENT_B 0x000006cc
+
+#define NV10_3D_LIGHT(i0) (0x00000800 + 0x80*(i0))
+#define NV10_3D_LIGHT__ESIZE 0x00000080
+#define NV10_3D_LIGHT__LEN 0x00000008
+
+#define NV10_3D_LIGHT_AMBIENT(i0) (0x00000800 + 0x80*(i0))
+
+
+#define NV10_3D_LIGHT_AMBIENT_R(i0) (0x00000800 + 0x80*(i0))
+
+#define NV10_3D_LIGHT_AMBIENT_G(i0) (0x00000804 + 0x80*(i0))
+
+#define NV10_3D_LIGHT_AMBIENT_B(i0) (0x00000808 + 0x80*(i0))
+
+#define NV10_3D_LIGHT_DIFFUSE(i0) (0x0000080c + 0x80*(i0))
+
+
+#define NV10_3D_LIGHT_DIFFUSE_R(i0) (0x0000080c + 0x80*(i0))
+
+#define NV10_3D_LIGHT_DIFFUSE_G(i0) (0x00000810 + 0x80*(i0))
+
+#define NV10_3D_LIGHT_DIFFUSE_B(i0) (0x00000814 + 0x80*(i0))
+
+#define NV10_3D_LIGHT_SPECULAR(i0) (0x00000818 + 0x80*(i0))
+
+
+#define NV10_3D_LIGHT_SPECULAR_R(i0) (0x00000818 + 0x80*(i0))
+
+#define NV10_3D_LIGHT_SPECULAR_G(i0) (0x0000081c + 0x80*(i0))
+
+#define NV10_3D_LIGHT_SPECULAR_B(i0) (0x00000820 + 0x80*(i0))
+
+#define NV10_3D_LIGHT_HALF_VECTOR(i0) (0x00000828 + 0x80*(i0))
+
+
+#define NV10_3D_LIGHT_HALF_VECTOR_X(i0) (0x00000828 + 0x80*(i0))
+
+#define NV10_3D_LIGHT_HALF_VECTOR_Y(i0) (0x0000082c + 0x80*(i0))
+
+#define NV10_3D_LIGHT_HALF_VECTOR_Z(i0) (0x00000830 + 0x80*(i0))
+
+#define NV10_3D_LIGHT_DIRECTION(i0) (0x00000834 + 0x80*(i0))
+
+
+#define NV10_3D_LIGHT_DIRECTION_X(i0) (0x00000834 + 0x80*(i0))
+
+#define NV10_3D_LIGHT_DIRECTION_Y(i0) (0x00000838 + 0x80*(i0))
+
+#define NV10_3D_LIGHT_DIRECTION_Z(i0) (0x0000083c + 0x80*(i0))
+
+#define NV10_3D_LIGHT_SPOT_CUTOFF(i0, i1) (0x00000840 + 0x80*(i0) + 0x4*(i1))
+#define NV10_3D_LIGHT_SPOT_CUTOFF__ESIZE 0x00000004
+#define NV10_3D_LIGHT_SPOT_CUTOFF__LEN 0x00000007
+
+#define NV10_3D_LIGHT_POSITION(i0) (0x0000085c + 0x80*(i0))
+
+
+#define NV10_3D_LIGHT_POSITION_X(i0) (0x0000085c + 0x80*(i0))
+
+#define NV10_3D_LIGHT_POSITION_Y(i0) (0x00000860 + 0x80*(i0))
+
+#define NV10_3D_LIGHT_POSITION_Z(i0) (0x00000864 + 0x80*(i0))
+
+#define NV10_3D_LIGHT_ATTENUATION(i0) (0x00000868 + 0x80*(i0))
+
+#define NV10_3D_LIGHT_ATTENUATION_CONSTANT(i0) (0x00000868 + 0x80*(i0))
+
+#define NV10_3D_LIGHT_ATTENUATION_LINEAR(i0) (0x0000086c + 0x80*(i0))
+
+#define NV10_3D_LIGHT_ATTENUATION_QUADRATIC(i0) (0x00000870 + 0x80*(i0))
+
+
+#define NV10_3D_FOG_MODE 0x0000029c
+#define NV10_3D_FOG_MODE_LINEAR 0x00002601
+#define NV10_3D_FOG_MODE_EXP 0x00000800
+#define NV10_3D_FOG_MODE_EXP_ABS 0x00000802
+#define NV10_3D_FOG_MODE_EXP2 0x00000803
+
+#define NV10_3D_FOG_COORD 0x000002a0
+#define NV10_3D_FOG_COORD_FOG 0x00000000
+#define NV10_3D_FOG_COORD_DIST_RADIAL 0x00000001
+#define NV10_3D_FOG_COORD_DIST_ORTHOGONAL 0x00000002
+#define NV10_3D_FOG_COORD_DIST_ORTHOGONAL_ABS 0x00000003
+
+#define NV10_3D_FOG_ENABLE 0x000002a4
+
+#define NV10_3D_FOG_COLOR 0x000002a8
+#define NV10_3D_FOG_COLOR_R__MASK 0x000000ff
+#define NV10_3D_FOG_COLOR_R__SHIFT 0
+#define NV10_3D_FOG_COLOR_G__MASK 0x0000ff00
+#define NV10_3D_FOG_COLOR_G__SHIFT 8
+#define NV10_3D_FOG_COLOR_B__MASK 0x00ff0000
+#define NV10_3D_FOG_COLOR_B__SHIFT 16
+#define NV10_3D_FOG_COLOR_A__MASK 0xff000000
+#define NV10_3D_FOG_COLOR_A__SHIFT 24
+
+#define NV10_3D_FOG_COEFF(i0) (0x00000680 + 0x4*(i0))
+#define NV10_3D_FOG_COEFF__ESIZE 0x00000004
+#define NV10_3D_FOG_COEFF__LEN 0x00000003
+
+
+
+#define NV10_3D_TEX_GEN_MODE(i0, i1) (0x000003c0 + 0x10*(i0) + 0x4*(i1))
+#define NV10_3D_TEX_GEN_MODE__ESIZE 0x00000004
+#define NV10_3D_TEX_GEN_MODE__LEN 0x00000004
+#define NV10_3D_TEX_GEN_MODE_FALSE 0x00000000
+#define NV10_3D_TEX_GEN_MODE_EYE_LINEAR 0x00002400
+#define NV10_3D_TEX_GEN_MODE_OBJECT_LINEAR 0x00002401
+#define NV10_3D_TEX_GEN_MODE_SPHERE_MAP 0x00002402
+#define NV10_3D_TEX_GEN_MODE_NORMAL_MAP 0x00008511
+#define NV10_3D_TEX_GEN_MODE_REFLECTION_MAP 0x00008512
+
+
+#define NV10_3D_TEX_GEN_COEFF(i0, i1) (0x00000600 + 0x40*(i0) + 0x10*(i1))
+#define NV10_3D_TEX_GEN_COEFF__ESIZE 0x00000010
+#define NV10_3D_TEX_GEN_COEFF__LEN 0x00000004
+
+#define NV10_3D_TEX_GEN_COEFF_A(i0, i1) (0x00000600 + 0x40*(i0) + 0x10*(i1))
+
+#define NV10_3D_TEX_GEN_COEFF_B(i0, i1) (0x00000604 + 0x40*(i0) + 0x10*(i1))
+
+#define NV10_3D_TEX_GEN_COEFF_C(i0, i1) (0x00000608 + 0x40*(i0) + 0x10*(i1))
+
+#define NV10_3D_TEX_GEN_COEFF_D(i0, i1) (0x0000060c + 0x40*(i0) + 0x10*(i1))
+
+#define NV10_3D_TEX_MATRIX_ENABLE(i0) (0x000003e0 + 0x4*(i0))
+#define NV10_3D_TEX_MATRIX_ENABLE__ESIZE 0x00000004
+#define NV10_3D_TEX_MATRIX_ENABLE__LEN 0x00000002
+
+
+#define NV10_3D_TEX_MATRIX(i0, i1) (0x00000540 + 0x40*(i0) + 0x4*(i1))
+#define NV10_3D_TEX_MATRIX__ESIZE 0x00000004
+#define NV10_3D_TEX_MATRIX__LEN 0x00000010
+
+#define NV10_3D_TEX(i0) (0x00000000 + 0x4*(i0))
+#define NV10_3D_TEX__ESIZE 0x00000004
+#define NV10_3D_TEX__LEN 0x00000002
+
+#define NV10_3D_TEX_OFFSET(i0) (0x00000218 + 0x4*(i0))
+
+#define NV10_3D_TEX_FORMAT(i0) (0x00000220 + 0x4*(i0))
+#define NV10_3D_TEX_FORMAT_DMA0 0x00000001
+#define NV10_3D_TEX_FORMAT_DMA1 0x00000002
+#define NV10_3D_TEX_FORMAT_CUBE_MAP 0x00000004
+#define NV10_3D_TEX_FORMAT_FORMAT__MASK 0x00000f80
+#define NV10_3D_TEX_FORMAT_FORMAT__SHIFT 7
+#define NV10_3D_TEX_FORMAT_FORMAT_L8 0x00000000
+#define NV10_3D_TEX_FORMAT_FORMAT_I8 0x00000080
+#define NV10_3D_TEX_FORMAT_FORMAT_A1R5G5B5 0x00000100
+#define NV10_3D_TEX_FORMAT_FORMAT_A4R4G4B4 0x00000200
+#define NV10_3D_TEX_FORMAT_FORMAT_R5G6B5 0x00000280
+#define NV10_3D_TEX_FORMAT_FORMAT_A8R8G8B8 0x00000300
+#define NV10_3D_TEX_FORMAT_FORMAT_X8R8G8B8 0x00000380
+#define NV10_3D_TEX_FORMAT_FORMAT_INDEX8 0x00000580
+#define NV10_3D_TEX_FORMAT_FORMAT_DXT1 0x00000600
+#define NV10_3D_TEX_FORMAT_FORMAT_DXT3 0x00000700
+#define NV10_3D_TEX_FORMAT_FORMAT_DXT5 0x00000780
+#define NV10_3D_TEX_FORMAT_FORMAT_A1R5G5B5_RECT 0x00000800
+#define NV10_3D_TEX_FORMAT_FORMAT_R5G6B5_RECT 0x00000880
+#define NV10_3D_TEX_FORMAT_FORMAT_A8R8G8B8_RECT 0x00000900
+#define NV10_3D_TEX_FORMAT_FORMAT_I8_RECT 0x00000980
+#define NV10_3D_TEX_FORMAT_MIPMAP 0x00008000
+#define NV10_3D_TEX_FORMAT_BASE_SIZE_U__MASK 0x000f0000
+#define NV10_3D_TEX_FORMAT_BASE_SIZE_U__SHIFT 16
+#define NV10_3D_TEX_FORMAT_BASE_SIZE_V__MASK 0x00f00000
+#define NV10_3D_TEX_FORMAT_BASE_SIZE_V__SHIFT 20
+#define NV10_3D_TEX_FORMAT_WRAP_S__MASK 0x0f000000
+#define NV10_3D_TEX_FORMAT_WRAP_S__SHIFT 24
+#define NV10_3D_TEX_FORMAT_WRAP_S_REPEAT 0x01000000
+#define NV10_3D_TEX_FORMAT_WRAP_S_MIRRORED_REPEAT 0x02000000
+#define NV10_3D_TEX_FORMAT_WRAP_S_CLAMP_TO_EDGE 0x03000000
+#define NV10_3D_TEX_FORMAT_WRAP_S_CLAMP_TO_BORDER 0x04000000
+#define NV10_3D_TEX_FORMAT_WRAP_S_CLAMP 0x05000000
+#define NV10_3D_TEX_FORMAT_WRAP_T__MASK 0xf0000000
+#define NV10_3D_TEX_FORMAT_WRAP_T__SHIFT 28
+#define NV10_3D_TEX_FORMAT_WRAP_T_REPEAT 0x10000000
+#define NV10_3D_TEX_FORMAT_WRAP_T_MIRRORED_REPEAT 0x20000000
+#define NV10_3D_TEX_FORMAT_WRAP_T_CLAMP_TO_EDGE 0x30000000
+#define NV10_3D_TEX_FORMAT_WRAP_T_CLAMP_TO_BORDER 0x40000000
+#define NV10_3D_TEX_FORMAT_WRAP_T_CLAMP 0x50000000
+
+#define NV10_3D_TEX_ENABLE(i0) (0x00000228 + 0x4*(i0))
+#define NV10_3D_TEX_ENABLE_CULL__MASK 0x0000000f
+#define NV10_3D_TEX_ENABLE_CULL__SHIFT 0
+#define NV10_3D_TEX_ENABLE_CULL_DISABLED 0x00000000
+#define NV10_3D_TEX_ENABLE_CULL_TEST_ALL 0x00000003
+#define NV10_3D_TEX_ENABLE_CULL_TEST_ALPHA 0x00000004
+#define NV10_3D_TEX_ENABLE_ANISOTROPY__MASK 0x00000030
+#define NV10_3D_TEX_ENABLE_ANISOTROPY__SHIFT 4
+#define NV10_3D_TEX_ENABLE_MIPMAP_MAX_LOD__MASK 0x0003c000
+#define NV10_3D_TEX_ENABLE_MIPMAP_MAX_LOD__SHIFT 14
+#define NV10_3D_TEX_ENABLE_MIPMAP_MIN_LOD__MASK 0x3c000000
+#define NV10_3D_TEX_ENABLE_MIPMAP_MIN_LOD__SHIFT 26
+#define NV10_3D_TEX_ENABLE_ENABLE 0x40000000
+
+#define NV10_3D_TEX_NPOT_PITCH(i0) (0x00000230 + 0x4*(i0))
+#define NV10_3D_TEX_NPOT_PITCH_PITCH__MASK 0xffff0000
+#define NV10_3D_TEX_NPOT_PITCH_PITCH__SHIFT 16
+
+#define NV10_3D_TEX_NPOT_SIZE(i0) (0x00000240 + 0x4*(i0))
+#define NV10_3D_TEX_NPOT_SIZE_H__MASK 0x0000ffff
+#define NV10_3D_TEX_NPOT_SIZE_H__SHIFT 0
+#define NV10_3D_TEX_NPOT_SIZE_W__MASK 0xffff0000
+#define NV10_3D_TEX_NPOT_SIZE_W__SHIFT 16
+
+#define NV10_3D_TEX_FILTER(i0) (0x00000248 + 0x4*(i0))
+#define NV10_3D_TEX_FILTER_LOD_BIAS__MASK 0x00000f00
+#define NV10_3D_TEX_FILTER_LOD_BIAS__SHIFT 8
+#define NV10_3D_TEX_FILTER_MINIFY__MASK 0x0f000000
+#define NV10_3D_TEX_FILTER_MINIFY__SHIFT 24
+#define NV10_3D_TEX_FILTER_MINIFY_NEAREST 0x01000000
+#define NV10_3D_TEX_FILTER_MINIFY_LINEAR 0x02000000
+#define NV10_3D_TEX_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST 0x03000000
+#define NV10_3D_TEX_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST 0x04000000
+#define NV10_3D_TEX_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR 0x05000000
+#define NV10_3D_TEX_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR 0x06000000
+#define NV10_3D_TEX_FILTER_MAGNIFY__MASK 0xf0000000
+#define NV10_3D_TEX_FILTER_MAGNIFY__SHIFT 28
+#define NV10_3D_TEX_FILTER_MAGNIFY_NEAREST 0x10000000
+#define NV10_3D_TEX_FILTER_MAGNIFY_LINEAR 0x20000000
+
+#define NV10_3D_TEX_PALETTE_OFFSET(i0) (0x00000250 + 0x4*(i0))
+
+
+
+#define NV10_3D_RC_IN_ALPHA(i0) (0x00000260 + 0x4*(i0))
+#define NV10_3D_RC_IN_ALPHA_D_INPUT__MASK 0x0000000f
+#define NV10_3D_RC_IN_ALPHA_D_INPUT__SHIFT 0
+#define NV10_3D_RC_IN_ALPHA_D_INPUT_ZERO 0x00000000
+#define NV10_3D_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR0 0x00000001
+#define NV10_3D_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR1 0x00000002
+#define NV10_3D_RC_IN_ALPHA_D_INPUT_FOG 0x00000003
+#define NV10_3D_RC_IN_ALPHA_D_INPUT_PRIMARY_COLOR 0x00000004
+#define NV10_3D_RC_IN_ALPHA_D_INPUT_SECONDARY_COLOR 0x00000005
+#define NV10_3D_RC_IN_ALPHA_D_INPUT_TEXTURE0 0x00000008
+#define NV10_3D_RC_IN_ALPHA_D_INPUT_TEXTURE1 0x00000009
+#define NV10_3D_RC_IN_ALPHA_D_INPUT_TEXTURE2 0x0000000a
+#define NV10_3D_RC_IN_ALPHA_D_INPUT_TEXTURE3 0x0000000b
+#define NV10_3D_RC_IN_ALPHA_D_INPUT_SPARE0 0x0000000c
+#define NV10_3D_RC_IN_ALPHA_D_INPUT_SPARE1 0x0000000d
+#define NV10_3D_RC_IN_ALPHA_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e
+#define NV10_3D_RC_IN_ALPHA_D_INPUT_E_TIMES_F 0x0000000f
+#define NV10_3D_RC_IN_ALPHA_D_COMPONENT_USAGE__MASK 0x00000010
+#define NV10_3D_RC_IN_ALPHA_D_COMPONENT_USAGE__SHIFT 4
+#define NV10_3D_RC_IN_ALPHA_D_COMPONENT_USAGE_BLUE 0x00000000
+#define NV10_3D_RC_IN_ALPHA_D_COMPONENT_USAGE_ALPHA 0x00000010
+#define NV10_3D_RC_IN_ALPHA_D_MAPPING__MASK 0x000000e0
+#define NV10_3D_RC_IN_ALPHA_D_MAPPING__SHIFT 5
+#define NV10_3D_RC_IN_ALPHA_D_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV10_3D_RC_IN_ALPHA_D_MAPPING_UNSIGNED_INVERT 0x00000020
+#define NV10_3D_RC_IN_ALPHA_D_MAPPING_EXPAND_NORMAL 0x00000040
+#define NV10_3D_RC_IN_ALPHA_D_MAPPING_EXPAND_NEGATE 0x00000060
+#define NV10_3D_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NORMAL 0x00000080
+#define NV10_3D_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0
+#define NV10_3D_RC_IN_ALPHA_D_MAPPING_SIGNED_IDENTITY 0x000000c0
+#define NV10_3D_RC_IN_ALPHA_D_MAPPING_SIGNED_NEGATE 0x000000e0
+#define NV10_3D_RC_IN_ALPHA_C_INPUT__MASK 0x00000f00
+#define NV10_3D_RC_IN_ALPHA_C_INPUT__SHIFT 8
+#define NV10_3D_RC_IN_ALPHA_C_INPUT_ZERO 0x00000000
+#define NV10_3D_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR0 0x00000100
+#define NV10_3D_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR1 0x00000200
+#define NV10_3D_RC_IN_ALPHA_C_INPUT_FOG 0x00000300
+#define NV10_3D_RC_IN_ALPHA_C_INPUT_PRIMARY_COLOR 0x00000400
+#define NV10_3D_RC_IN_ALPHA_C_INPUT_SECONDARY_COLOR 0x00000500
+#define NV10_3D_RC_IN_ALPHA_C_INPUT_TEXTURE0 0x00000800
+#define NV10_3D_RC_IN_ALPHA_C_INPUT_TEXTURE1 0x00000900
+#define NV10_3D_RC_IN_ALPHA_C_INPUT_TEXTURE2 0x00000a00
+#define NV10_3D_RC_IN_ALPHA_C_INPUT_TEXTURE3 0x00000b00
+#define NV10_3D_RC_IN_ALPHA_C_INPUT_SPARE0 0x00000c00
+#define NV10_3D_RC_IN_ALPHA_C_INPUT_SPARE1 0x00000d00
+#define NV10_3D_RC_IN_ALPHA_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
+#define NV10_3D_RC_IN_ALPHA_C_INPUT_E_TIMES_F 0x00000f00
+#define NV10_3D_RC_IN_ALPHA_C_COMPONENT_USAGE__MASK 0x00001000
+#define NV10_3D_RC_IN_ALPHA_C_COMPONENT_USAGE__SHIFT 12
+#define NV10_3D_RC_IN_ALPHA_C_COMPONENT_USAGE_BLUE 0x00000000
+#define NV10_3D_RC_IN_ALPHA_C_COMPONENT_USAGE_ALPHA 0x00001000
+#define NV10_3D_RC_IN_ALPHA_C_MAPPING__MASK 0x0000e000
+#define NV10_3D_RC_IN_ALPHA_C_MAPPING__SHIFT 13
+#define NV10_3D_RC_IN_ALPHA_C_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV10_3D_RC_IN_ALPHA_C_MAPPING_UNSIGNED_INVERT 0x00002000
+#define NV10_3D_RC_IN_ALPHA_C_MAPPING_EXPAND_NORMAL 0x00004000
+#define NV10_3D_RC_IN_ALPHA_C_MAPPING_EXPAND_NEGATE 0x00006000
+#define NV10_3D_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NORMAL 0x00008000
+#define NV10_3D_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000
+#define NV10_3D_RC_IN_ALPHA_C_MAPPING_SIGNED_IDENTITY 0x0000c000
+#define NV10_3D_RC_IN_ALPHA_C_MAPPING_SIGNED_NEGATE 0x0000e000
+#define NV10_3D_RC_IN_ALPHA_B_INPUT__MASK 0x000f0000
+#define NV10_3D_RC_IN_ALPHA_B_INPUT__SHIFT 16
+#define NV10_3D_RC_IN_ALPHA_B_INPUT_ZERO 0x00000000
+#define NV10_3D_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR0 0x00010000
+#define NV10_3D_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR1 0x00020000
+#define NV10_3D_RC_IN_ALPHA_B_INPUT_FOG 0x00030000
+#define NV10_3D_RC_IN_ALPHA_B_INPUT_PRIMARY_COLOR 0x00040000
+#define NV10_3D_RC_IN_ALPHA_B_INPUT_SECONDARY_COLOR 0x00050000
+#define NV10_3D_RC_IN_ALPHA_B_INPUT_TEXTURE0 0x00080000
+#define NV10_3D_RC_IN_ALPHA_B_INPUT_TEXTURE1 0x00090000
+#define NV10_3D_RC_IN_ALPHA_B_INPUT_TEXTURE2 0x000a0000
+#define NV10_3D_RC_IN_ALPHA_B_INPUT_TEXTURE3 0x000b0000
+#define NV10_3D_RC_IN_ALPHA_B_INPUT_SPARE0 0x000c0000
+#define NV10_3D_RC_IN_ALPHA_B_INPUT_SPARE1 0x000d0000
+#define NV10_3D_RC_IN_ALPHA_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000
+#define NV10_3D_RC_IN_ALPHA_B_INPUT_E_TIMES_F 0x000f0000
+#define NV10_3D_RC_IN_ALPHA_B_COMPONENT_USAGE__MASK 0x00100000
+#define NV10_3D_RC_IN_ALPHA_B_COMPONENT_USAGE__SHIFT 20
+#define NV10_3D_RC_IN_ALPHA_B_COMPONENT_USAGE_BLUE 0x00000000
+#define NV10_3D_RC_IN_ALPHA_B_COMPONENT_USAGE_ALPHA 0x00100000
+#define NV10_3D_RC_IN_ALPHA_B_MAPPING__MASK 0x00e00000
+#define NV10_3D_RC_IN_ALPHA_B_MAPPING__SHIFT 21
+#define NV10_3D_RC_IN_ALPHA_B_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV10_3D_RC_IN_ALPHA_B_MAPPING_UNSIGNED_INVERT 0x00200000
+#define NV10_3D_RC_IN_ALPHA_B_MAPPING_EXPAND_NORMAL 0x00400000
+#define NV10_3D_RC_IN_ALPHA_B_MAPPING_EXPAND_NEGATE 0x00600000
+#define NV10_3D_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NORMAL 0x00800000
+#define NV10_3D_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000
+#define NV10_3D_RC_IN_ALPHA_B_MAPPING_SIGNED_IDENTITY 0x00c00000
+#define NV10_3D_RC_IN_ALPHA_B_MAPPING_SIGNED_NEGATE 0x00e00000
+#define NV10_3D_RC_IN_ALPHA_A_INPUT__MASK 0x0f000000
+#define NV10_3D_RC_IN_ALPHA_A_INPUT__SHIFT 24
+#define NV10_3D_RC_IN_ALPHA_A_INPUT_ZERO 0x00000000
+#define NV10_3D_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR0 0x01000000
+#define NV10_3D_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR1 0x02000000
+#define NV10_3D_RC_IN_ALPHA_A_INPUT_FOG 0x03000000
+#define NV10_3D_RC_IN_ALPHA_A_INPUT_PRIMARY_COLOR 0x04000000
+#define NV10_3D_RC_IN_ALPHA_A_INPUT_SECONDARY_COLOR 0x05000000
+#define NV10_3D_RC_IN_ALPHA_A_INPUT_TEXTURE0 0x08000000
+#define NV10_3D_RC_IN_ALPHA_A_INPUT_TEXTURE1 0x09000000
+#define NV10_3D_RC_IN_ALPHA_A_INPUT_TEXTURE2 0x0a000000
+#define NV10_3D_RC_IN_ALPHA_A_INPUT_TEXTURE3 0x0b000000
+#define NV10_3D_RC_IN_ALPHA_A_INPUT_SPARE0 0x0c000000
+#define NV10_3D_RC_IN_ALPHA_A_INPUT_SPARE1 0x0d000000
+#define NV10_3D_RC_IN_ALPHA_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000
+#define NV10_3D_RC_IN_ALPHA_A_INPUT_E_TIMES_F 0x0f000000
+#define NV10_3D_RC_IN_ALPHA_A_COMPONENT_USAGE__MASK 0x10000000
+#define NV10_3D_RC_IN_ALPHA_A_COMPONENT_USAGE__SHIFT 28
+#define NV10_3D_RC_IN_ALPHA_A_COMPONENT_USAGE_BLUE 0x00000000
+#define NV10_3D_RC_IN_ALPHA_A_COMPONENT_USAGE_ALPHA 0x10000000
+#define NV10_3D_RC_IN_ALPHA_A_MAPPING__MASK 0xe0000000
+#define NV10_3D_RC_IN_ALPHA_A_MAPPING__SHIFT 29
+#define NV10_3D_RC_IN_ALPHA_A_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV10_3D_RC_IN_ALPHA_A_MAPPING_UNSIGNED_INVERT 0x20000000
+#define NV10_3D_RC_IN_ALPHA_A_MAPPING_EXPAND_NORMAL 0x40000000
+#define NV10_3D_RC_IN_ALPHA_A_MAPPING_EXPAND_NEGATE 0x60000000
+#define NV10_3D_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NORMAL 0x80000000
+#define NV10_3D_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000
+#define NV10_3D_RC_IN_ALPHA_A_MAPPING_SIGNED_IDENTITY 0xc0000000
+#define NV10_3D_RC_IN_ALPHA_A_MAPPING_SIGNED_NEGATE 0xe0000000
+
+#define NV10_3D_RC_IN_RGB(i0) (0x00000268 + 0x4*(i0))
+#define NV10_3D_RC_IN_RGB_D_INPUT__MASK 0x0000000f
+#define NV10_3D_RC_IN_RGB_D_INPUT__SHIFT 0
+#define NV10_3D_RC_IN_RGB_D_INPUT_ZERO 0x00000000
+#define NV10_3D_RC_IN_RGB_D_INPUT_CONSTANT_COLOR0 0x00000001
+#define NV10_3D_RC_IN_RGB_D_INPUT_CONSTANT_COLOR1 0x00000002
+#define NV10_3D_RC_IN_RGB_D_INPUT_FOG 0x00000003
+#define NV10_3D_RC_IN_RGB_D_INPUT_PRIMARY_COLOR 0x00000004
+#define NV10_3D_RC_IN_RGB_D_INPUT_SECONDARY_COLOR 0x00000005
+#define NV10_3D_RC_IN_RGB_D_INPUT_TEXTURE0 0x00000008
+#define NV10_3D_RC_IN_RGB_D_INPUT_TEXTURE1 0x00000009
+#define NV10_3D_RC_IN_RGB_D_INPUT_TEXTURE2 0x0000000a
+#define NV10_3D_RC_IN_RGB_D_INPUT_TEXTURE3 0x0000000b
+#define NV10_3D_RC_IN_RGB_D_INPUT_SPARE0 0x0000000c
+#define NV10_3D_RC_IN_RGB_D_INPUT_SPARE1 0x0000000d
+#define NV10_3D_RC_IN_RGB_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e
+#define NV10_3D_RC_IN_RGB_D_INPUT_E_TIMES_F 0x0000000f
+#define NV10_3D_RC_IN_RGB_D_COMPONENT_USAGE__MASK 0x00000010
+#define NV10_3D_RC_IN_RGB_D_COMPONENT_USAGE__SHIFT 4
+#define NV10_3D_RC_IN_RGB_D_COMPONENT_USAGE_RGB 0x00000000
+#define NV10_3D_RC_IN_RGB_D_COMPONENT_USAGE_ALPHA 0x00000010
+#define NV10_3D_RC_IN_RGB_D_MAPPING__MASK 0x000000e0
+#define NV10_3D_RC_IN_RGB_D_MAPPING__SHIFT 5
+#define NV10_3D_RC_IN_RGB_D_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV10_3D_RC_IN_RGB_D_MAPPING_UNSIGNED_INVERT 0x00000020
+#define NV10_3D_RC_IN_RGB_D_MAPPING_EXPAND_NORMAL 0x00000040
+#define NV10_3D_RC_IN_RGB_D_MAPPING_EXPAND_NEGATE 0x00000060
+#define NV10_3D_RC_IN_RGB_D_MAPPING_HALF_BIAS_NORMAL 0x00000080
+#define NV10_3D_RC_IN_RGB_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0
+#define NV10_3D_RC_IN_RGB_D_MAPPING_SIGNED_IDENTITY 0x000000c0
+#define NV10_3D_RC_IN_RGB_D_MAPPING_SIGNED_NEGATE 0x000000e0
+#define NV10_3D_RC_IN_RGB_C_INPUT__MASK 0x00000f00
+#define NV10_3D_RC_IN_RGB_C_INPUT__SHIFT 8
+#define NV10_3D_RC_IN_RGB_C_INPUT_ZERO 0x00000000
+#define NV10_3D_RC_IN_RGB_C_INPUT_CONSTANT_COLOR0 0x00000100
+#define NV10_3D_RC_IN_RGB_C_INPUT_CONSTANT_COLOR1 0x00000200
+#define NV10_3D_RC_IN_RGB_C_INPUT_FOG 0x00000300
+#define NV10_3D_RC_IN_RGB_C_INPUT_PRIMARY_COLOR 0x00000400
+#define NV10_3D_RC_IN_RGB_C_INPUT_SECONDARY_COLOR 0x00000500
+#define NV10_3D_RC_IN_RGB_C_INPUT_TEXTURE0 0x00000800
+#define NV10_3D_RC_IN_RGB_C_INPUT_TEXTURE1 0x00000900
+#define NV10_3D_RC_IN_RGB_C_INPUT_TEXTURE2 0x00000a00
+#define NV10_3D_RC_IN_RGB_C_INPUT_TEXTURE3 0x00000b00
+#define NV10_3D_RC_IN_RGB_C_INPUT_SPARE0 0x00000c00
+#define NV10_3D_RC_IN_RGB_C_INPUT_SPARE1 0x00000d00
+#define NV10_3D_RC_IN_RGB_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
+#define NV10_3D_RC_IN_RGB_C_INPUT_E_TIMES_F 0x00000f00
+#define NV10_3D_RC_IN_RGB_C_COMPONENT_USAGE__MASK 0x00001000
+#define NV10_3D_RC_IN_RGB_C_COMPONENT_USAGE__SHIFT 12
+#define NV10_3D_RC_IN_RGB_C_COMPONENT_USAGE_RGB 0x00000000
+#define NV10_3D_RC_IN_RGB_C_COMPONENT_USAGE_ALPHA 0x00001000
+#define NV10_3D_RC_IN_RGB_C_MAPPING__MASK 0x0000e000
+#define NV10_3D_RC_IN_RGB_C_MAPPING__SHIFT 13
+#define NV10_3D_RC_IN_RGB_C_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV10_3D_RC_IN_RGB_C_MAPPING_UNSIGNED_INVERT 0x00002000
+#define NV10_3D_RC_IN_RGB_C_MAPPING_EXPAND_NORMAL 0x00004000
+#define NV10_3D_RC_IN_RGB_C_MAPPING_EXPAND_NEGATE 0x00006000
+#define NV10_3D_RC_IN_RGB_C_MAPPING_HALF_BIAS_NORMAL 0x00008000
+#define NV10_3D_RC_IN_RGB_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000
+#define NV10_3D_RC_IN_RGB_C_MAPPING_SIGNED_IDENTITY 0x0000c000
+#define NV10_3D_RC_IN_RGB_C_MAPPING_SIGNED_NEGATE 0x0000e000
+#define NV10_3D_RC_IN_RGB_B_INPUT__MASK 0x000f0000
+#define NV10_3D_RC_IN_RGB_B_INPUT__SHIFT 16
+#define NV10_3D_RC_IN_RGB_B_INPUT_ZERO 0x00000000
+#define NV10_3D_RC_IN_RGB_B_INPUT_CONSTANT_COLOR0 0x00010000
+#define NV10_3D_RC_IN_RGB_B_INPUT_CONSTANT_COLOR1 0x00020000
+#define NV10_3D_RC_IN_RGB_B_INPUT_FOG 0x00030000
+#define NV10_3D_RC_IN_RGB_B_INPUT_PRIMARY_COLOR 0x00040000
+#define NV10_3D_RC_IN_RGB_B_INPUT_SECONDARY_COLOR 0x00050000
+#define NV10_3D_RC_IN_RGB_B_INPUT_TEXTURE0 0x00080000
+#define NV10_3D_RC_IN_RGB_B_INPUT_TEXTURE1 0x00090000
+#define NV10_3D_RC_IN_RGB_B_INPUT_TEXTURE2 0x000a0000
+#define NV10_3D_RC_IN_RGB_B_INPUT_TEXTURE3 0x000b0000
+#define NV10_3D_RC_IN_RGB_B_INPUT_SPARE0 0x000c0000
+#define NV10_3D_RC_IN_RGB_B_INPUT_SPARE1 0x000d0000
+#define NV10_3D_RC_IN_RGB_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000
+#define NV10_3D_RC_IN_RGB_B_INPUT_E_TIMES_F 0x000f0000
+#define NV10_3D_RC_IN_RGB_B_COMPONENT_USAGE__MASK 0x00100000
+#define NV10_3D_RC_IN_RGB_B_COMPONENT_USAGE__SHIFT 20
+#define NV10_3D_RC_IN_RGB_B_COMPONENT_USAGE_RGB 0x00000000
+#define NV10_3D_RC_IN_RGB_B_COMPONENT_USAGE_ALPHA 0x00100000
+#define NV10_3D_RC_IN_RGB_B_MAPPING__MASK 0x00e00000
+#define NV10_3D_RC_IN_RGB_B_MAPPING__SHIFT 21
+#define NV10_3D_RC_IN_RGB_B_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV10_3D_RC_IN_RGB_B_MAPPING_UNSIGNED_INVERT 0x00200000
+#define NV10_3D_RC_IN_RGB_B_MAPPING_EXPAND_NORMAL 0x00400000
+#define NV10_3D_RC_IN_RGB_B_MAPPING_EXPAND_NEGATE 0x00600000
+#define NV10_3D_RC_IN_RGB_B_MAPPING_HALF_BIAS_NORMAL 0x00800000
+#define NV10_3D_RC_IN_RGB_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000
+#define NV10_3D_RC_IN_RGB_B_MAPPING_SIGNED_IDENTITY 0x00c00000
+#define NV10_3D_RC_IN_RGB_B_MAPPING_SIGNED_NEGATE 0x00e00000
+#define NV10_3D_RC_IN_RGB_A_INPUT__MASK 0x0f000000
+#define NV10_3D_RC_IN_RGB_A_INPUT__SHIFT 24
+#define NV10_3D_RC_IN_RGB_A_INPUT_ZERO 0x00000000
+#define NV10_3D_RC_IN_RGB_A_INPUT_CONSTANT_COLOR0 0x01000000
+#define NV10_3D_RC_IN_RGB_A_INPUT_CONSTANT_COLOR1 0x02000000
+#define NV10_3D_RC_IN_RGB_A_INPUT_FOG 0x03000000
+#define NV10_3D_RC_IN_RGB_A_INPUT_PRIMARY_COLOR 0x04000000
+#define NV10_3D_RC_IN_RGB_A_INPUT_SECONDARY_COLOR 0x05000000
+#define NV10_3D_RC_IN_RGB_A_INPUT_TEXTURE0 0x08000000
+#define NV10_3D_RC_IN_RGB_A_INPUT_TEXTURE1 0x09000000
+#define NV10_3D_RC_IN_RGB_A_INPUT_TEXTURE2 0x0a000000
+#define NV10_3D_RC_IN_RGB_A_INPUT_TEXTURE3 0x0b000000
+#define NV10_3D_RC_IN_RGB_A_INPUT_SPARE0 0x0c000000
+#define NV10_3D_RC_IN_RGB_A_INPUT_SPARE1 0x0d000000
+#define NV10_3D_RC_IN_RGB_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000
+#define NV10_3D_RC_IN_RGB_A_INPUT_E_TIMES_F 0x0f000000
+#define NV10_3D_RC_IN_RGB_A_COMPONENT_USAGE__MASK 0x10000000
+#define NV10_3D_RC_IN_RGB_A_COMPONENT_USAGE__SHIFT 28
+#define NV10_3D_RC_IN_RGB_A_COMPONENT_USAGE_RGB 0x00000000
+#define NV10_3D_RC_IN_RGB_A_COMPONENT_USAGE_ALPHA 0x10000000
+#define NV10_3D_RC_IN_RGB_A_MAPPING__MASK 0xe0000000
+#define NV10_3D_RC_IN_RGB_A_MAPPING__SHIFT 29
+#define NV10_3D_RC_IN_RGB_A_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV10_3D_RC_IN_RGB_A_MAPPING_UNSIGNED_INVERT 0x20000000
+#define NV10_3D_RC_IN_RGB_A_MAPPING_EXPAND_NORMAL 0x40000000
+#define NV10_3D_RC_IN_RGB_A_MAPPING_EXPAND_NEGATE 0x60000000
+#define NV10_3D_RC_IN_RGB_A_MAPPING_HALF_BIAS_NORMAL 0x80000000
+#define NV10_3D_RC_IN_RGB_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000
+#define NV10_3D_RC_IN_RGB_A_MAPPING_SIGNED_IDENTITY 0xc0000000
+#define NV10_3D_RC_IN_RGB_A_MAPPING_SIGNED_NEGATE 0xe0000000
+
+#define NV10_3D_RC_COLOR(i0) (0x00000270 + 0x4*(i0))
+#define NV10_3D_RC_COLOR_B__MASK 0x000000ff
+#define NV10_3D_RC_COLOR_B__SHIFT 0
+#define NV10_3D_RC_COLOR_G__MASK 0x0000ff00
+#define NV10_3D_RC_COLOR_G__SHIFT 8
+#define NV10_3D_RC_COLOR_R__MASK 0x00ff0000
+#define NV10_3D_RC_COLOR_R__SHIFT 16
+#define NV10_3D_RC_COLOR_A__MASK 0xff000000
+#define NV10_3D_RC_COLOR_A__SHIFT 24
+
+#define NV10_3D_RC_OUT_ALPHA(i0) (0x00000278 + 0x4*(i0))
+#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT__MASK 0x0000000f
+#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT__SHIFT 0
+#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_ZERO 0x00000000
+#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR0 0x00000001
+#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR1 0x00000002
+#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_FOG 0x00000003
+#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_PRIMARY_COLOR 0x00000004
+#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_SECONDARY_COLOR 0x00000005
+#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE0 0x00000008
+#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE1 0x00000009
+#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE2 0x0000000a
+#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE3 0x0000000b
+#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_SPARE0 0x0000000c
+#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_SPARE1 0x0000000d
+#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e
+#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_E_TIMES_F 0x0000000f
+#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT__MASK 0x000000f0
+#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT__SHIFT 4
+#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_ZERO 0x00000000
+#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR0 0x00000010
+#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR1 0x00000020
+#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_FOG 0x00000030
+#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_PRIMARY_COLOR 0x00000040
+#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_SECONDARY_COLOR 0x00000050
+#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE0 0x00000080
+#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE1 0x00000090
+#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE2 0x000000a0
+#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE3 0x000000b0
+#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_SPARE0 0x000000c0
+#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_SPARE1 0x000000d0
+#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000000e0
+#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_E_TIMES_F 0x000000f0
+#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT__MASK 0x00000f00
+#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT__SHIFT 8
+#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_ZERO 0x00000000
+#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR0 0x00000100
+#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR1 0x00000200
+#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_FOG 0x00000300
+#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_PRIMARY_COLOR 0x00000400
+#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_SECONDARY_COLOR 0x00000500
+#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE0 0x00000800
+#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE1 0x00000900
+#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE2 0x00000a00
+#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE3 0x00000b00
+#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0 0x00000c00
+#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_SPARE1 0x00000d00
+#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
+#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_E_TIMES_F 0x00000f00
+#define NV10_3D_RC_OUT_ALPHA_CD_DOT_PRODUCT 0x00001000
+#define NV10_3D_RC_OUT_ALPHA_AB_DOT_PRODUCT 0x00002000
+#define NV10_3D_RC_OUT_ALPHA_MUX_SUM 0x00004000
+#define NV10_3D_RC_OUT_ALPHA_BIAS__MASK 0x00008000
+#define NV10_3D_RC_OUT_ALPHA_BIAS__SHIFT 15
+#define NV10_3D_RC_OUT_ALPHA_BIAS_NONE 0x00000000
+#define NV10_3D_RC_OUT_ALPHA_BIAS_BIAS_BY_NEGATIVE_ONE_HALF 0x00008000
+#define NV10_3D_RC_OUT_ALPHA_SCALE__MASK 0x00030000
+#define NV10_3D_RC_OUT_ALPHA_SCALE__SHIFT 16
+#define NV10_3D_RC_OUT_ALPHA_SCALE_NONE 0x00000000
+#define NV10_3D_RC_OUT_ALPHA_SCALE_SCALE_BY_TWO 0x00010000
+#define NV10_3D_RC_OUT_ALPHA_SCALE_SCALE_BY_FOUR 0x00020000
+#define NV10_3D_RC_OUT_ALPHA_SCALE_SCALE_BY_ONE_HALF 0x00030000
+
+#define NV10_3D_RC_OUT_RGB(i0) (0x00000280 + 0x4*(i0))
+#define NV10_3D_RC_OUT_RGB_CD_OUTPUT__MASK 0x0000000f
+#define NV10_3D_RC_OUT_RGB_CD_OUTPUT__SHIFT 0
+#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_ZERO 0x00000000
+#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR0 0x00000001
+#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR1 0x00000002
+#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_FOG 0x00000003
+#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_PRIMARY_COLOR 0x00000004
+#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_SECONDARY_COLOR 0x00000005
+#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_TEXTURE0 0x00000008
+#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_TEXTURE1 0x00000009
+#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_TEXTURE2 0x0000000a
+#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_TEXTURE3 0x0000000b
+#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_SPARE0 0x0000000c
+#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_SPARE1 0x0000000d
+#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e
+#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_E_TIMES_F 0x0000000f
+#define NV10_3D_RC_OUT_RGB_AB_OUTPUT__MASK 0x000000f0
+#define NV10_3D_RC_OUT_RGB_AB_OUTPUT__SHIFT 4
+#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_ZERO 0x00000000
+#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR0 0x00000010
+#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR1 0x00000020
+#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_FOG 0x00000030
+#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_PRIMARY_COLOR 0x00000040
+#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_SECONDARY_COLOR 0x00000050
+#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_TEXTURE0 0x00000080
+#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_TEXTURE1 0x00000090
+#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_TEXTURE2 0x000000a0
+#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_TEXTURE3 0x000000b0
+#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_SPARE0 0x000000c0
+#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_SPARE1 0x000000d0
+#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000000e0
+#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_E_TIMES_F 0x000000f0
+#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT__MASK 0x00000f00
+#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT__SHIFT 8
+#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_ZERO 0x00000000
+#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR0 0x00000100
+#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR1 0x00000200
+#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_FOG 0x00000300
+#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_PRIMARY_COLOR 0x00000400
+#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_SECONDARY_COLOR 0x00000500
+#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_TEXTURE0 0x00000800
+#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_TEXTURE1 0x00000900
+#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_TEXTURE2 0x00000a00
+#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_TEXTURE3 0x00000b00
+#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_SPARE0 0x00000c00
+#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_SPARE1 0x00000d00
+#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
+#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_E_TIMES_F 0x00000f00
+#define NV10_3D_RC_OUT_RGB_CD_DOT_PRODUCT 0x00001000
+#define NV10_3D_RC_OUT_RGB_AB_DOT_PRODUCT 0x00002000
+#define NV10_3D_RC_OUT_RGB_MUX_SUM 0x00004000
+#define NV10_3D_RC_OUT_RGB_BIAS__MASK 0x00008000
+#define NV10_3D_RC_OUT_RGB_BIAS__SHIFT 15
+#define NV10_3D_RC_OUT_RGB_BIAS_NONE 0x00000000
+#define NV10_3D_RC_OUT_RGB_BIAS_BIAS_BY_NEGATIVE_ONE_HALF 0x00008000
+#define NV10_3D_RC_OUT_RGB_SCALE__MASK 0x00030000
+#define NV10_3D_RC_OUT_RGB_SCALE__SHIFT 16
+#define NV10_3D_RC_OUT_RGB_SCALE_NONE 0x00000000
+#define NV10_3D_RC_OUT_RGB_SCALE_SCALE_BY_TWO 0x00010000
+#define NV10_3D_RC_OUT_RGB_SCALE_SCALE_BY_FOUR 0x00020000
+#define NV10_3D_RC_OUT_RGB_SCALE_SCALE_BY_ONE_HALF 0x00030000
+#define NV10_3D_RC_OUT_RGB_OPERATION__MASK 0x38000000
+#define NV10_3D_RC_OUT_RGB_OPERATION__SHIFT 27
+
+#define NV10_3D_RC_FINAL0 0x00000288
+#define NV10_3D_RC_FINAL0_D_INPUT__MASK 0x0000000f
+#define NV10_3D_RC_FINAL0_D_INPUT__SHIFT 0
+#define NV10_3D_RC_FINAL0_D_INPUT_ZERO 0x00000000
+#define NV10_3D_RC_FINAL0_D_INPUT_CONSTANT_COLOR0 0x00000001
+#define NV10_3D_RC_FINAL0_D_INPUT_CONSTANT_COLOR1 0x00000002
+#define NV10_3D_RC_FINAL0_D_INPUT_FOG 0x00000003
+#define NV10_3D_RC_FINAL0_D_INPUT_PRIMARY_COLOR 0x00000004
+#define NV10_3D_RC_FINAL0_D_INPUT_SECONDARY_COLOR 0x00000005
+#define NV10_3D_RC_FINAL0_D_INPUT_TEXTURE0 0x00000008
+#define NV10_3D_RC_FINAL0_D_INPUT_TEXTURE1 0x00000009
+#define NV10_3D_RC_FINAL0_D_INPUT_TEXTURE2 0x0000000a
+#define NV10_3D_RC_FINAL0_D_INPUT_TEXTURE3 0x0000000b
+#define NV10_3D_RC_FINAL0_D_INPUT_SPARE0 0x0000000c
+#define NV10_3D_RC_FINAL0_D_INPUT_SPARE1 0x0000000d
+#define NV10_3D_RC_FINAL0_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e
+#define NV10_3D_RC_FINAL0_D_INPUT_E_TIMES_F 0x0000000f
+#define NV10_3D_RC_FINAL0_D_COMPONENT_USAGE__MASK 0x00000010
+#define NV10_3D_RC_FINAL0_D_COMPONENT_USAGE__SHIFT 4
+#define NV10_3D_RC_FINAL0_D_COMPONENT_USAGE_RGB 0x00000000
+#define NV10_3D_RC_FINAL0_D_COMPONENT_USAGE_ALPHA 0x00000010
+#define NV10_3D_RC_FINAL0_D_MAPPING__MASK 0x000000e0
+#define NV10_3D_RC_FINAL0_D_MAPPING__SHIFT 5
+#define NV10_3D_RC_FINAL0_D_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV10_3D_RC_FINAL0_D_MAPPING_UNSIGNED_INVERT 0x00000020
+#define NV10_3D_RC_FINAL0_D_MAPPING_EXPAND_NORMAL 0x00000040
+#define NV10_3D_RC_FINAL0_D_MAPPING_EXPAND_NEGATE 0x00000060
+#define NV10_3D_RC_FINAL0_D_MAPPING_HALF_BIAS_NORMAL 0x00000080
+#define NV10_3D_RC_FINAL0_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0
+#define NV10_3D_RC_FINAL0_D_MAPPING_SIGNED_IDENTITY 0x000000c0
+#define NV10_3D_RC_FINAL0_D_MAPPING_SIGNED_NEGATE 0x000000e0
+#define NV10_3D_RC_FINAL0_C_INPUT__MASK 0x00000f00
+#define NV10_3D_RC_FINAL0_C_INPUT__SHIFT 8
+#define NV10_3D_RC_FINAL0_C_INPUT_ZERO 0x00000000
+#define NV10_3D_RC_FINAL0_C_INPUT_CONSTANT_COLOR0 0x00000100
+#define NV10_3D_RC_FINAL0_C_INPUT_CONSTANT_COLOR1 0x00000200
+#define NV10_3D_RC_FINAL0_C_INPUT_FOG 0x00000300
+#define NV10_3D_RC_FINAL0_C_INPUT_PRIMARY_COLOR 0x00000400
+#define NV10_3D_RC_FINAL0_C_INPUT_SECONDARY_COLOR 0x00000500
+#define NV10_3D_RC_FINAL0_C_INPUT_TEXTURE0 0x00000800
+#define NV10_3D_RC_FINAL0_C_INPUT_TEXTURE1 0x00000900
+#define NV10_3D_RC_FINAL0_C_INPUT_TEXTURE2 0x00000a00
+#define NV10_3D_RC_FINAL0_C_INPUT_TEXTURE3 0x00000b00
+#define NV10_3D_RC_FINAL0_C_INPUT_SPARE0 0x00000c00
+#define NV10_3D_RC_FINAL0_C_INPUT_SPARE1 0x00000d00
+#define NV10_3D_RC_FINAL0_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
+#define NV10_3D_RC_FINAL0_C_INPUT_E_TIMES_F 0x00000f00
+#define NV10_3D_RC_FINAL0_C_COMPONENT_USAGE__MASK 0x00001000
+#define NV10_3D_RC_FINAL0_C_COMPONENT_USAGE__SHIFT 12
+#define NV10_3D_RC_FINAL0_C_COMPONENT_USAGE_RGB 0x00000000
+#define NV10_3D_RC_FINAL0_C_COMPONENT_USAGE_ALPHA 0x00001000
+#define NV10_3D_RC_FINAL0_C_MAPPING__MASK 0x0000e000
+#define NV10_3D_RC_FINAL0_C_MAPPING__SHIFT 13
+#define NV10_3D_RC_FINAL0_C_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV10_3D_RC_FINAL0_C_MAPPING_UNSIGNED_INVERT 0x00002000
+#define NV10_3D_RC_FINAL0_C_MAPPING_EXPAND_NORMAL 0x00004000
+#define NV10_3D_RC_FINAL0_C_MAPPING_EXPAND_NEGATE 0x00006000
+#define NV10_3D_RC_FINAL0_C_MAPPING_HALF_BIAS_NORMAL 0x00008000
+#define NV10_3D_RC_FINAL0_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000
+#define NV10_3D_RC_FINAL0_C_MAPPING_SIGNED_IDENTITY 0x0000c000
+#define NV10_3D_RC_FINAL0_C_MAPPING_SIGNED_NEGATE 0x0000e000
+#define NV10_3D_RC_FINAL0_B_INPUT__MASK 0x000f0000
+#define NV10_3D_RC_FINAL0_B_INPUT__SHIFT 16
+#define NV10_3D_RC_FINAL0_B_INPUT_ZERO 0x00000000
+#define NV10_3D_RC_FINAL0_B_INPUT_CONSTANT_COLOR0 0x00010000
+#define NV10_3D_RC_FINAL0_B_INPUT_CONSTANT_COLOR1 0x00020000
+#define NV10_3D_RC_FINAL0_B_INPUT_FOG 0x00030000
+#define NV10_3D_RC_FINAL0_B_INPUT_PRIMARY_COLOR 0x00040000
+#define NV10_3D_RC_FINAL0_B_INPUT_SECONDARY_COLOR 0x00050000
+#define NV10_3D_RC_FINAL0_B_INPUT_TEXTURE0 0x00080000
+#define NV10_3D_RC_FINAL0_B_INPUT_TEXTURE1 0x00090000
+#define NV10_3D_RC_FINAL0_B_INPUT_TEXTURE2 0x000a0000
+#define NV10_3D_RC_FINAL0_B_INPUT_TEXTURE3 0x000b0000
+#define NV10_3D_RC_FINAL0_B_INPUT_SPARE0 0x000c0000
+#define NV10_3D_RC_FINAL0_B_INPUT_SPARE1 0x000d0000
+#define NV10_3D_RC_FINAL0_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000
+#define NV10_3D_RC_FINAL0_B_INPUT_E_TIMES_F 0x000f0000
+#define NV10_3D_RC_FINAL0_B_COMPONENT_USAGE__MASK 0x00100000
+#define NV10_3D_RC_FINAL0_B_COMPONENT_USAGE__SHIFT 20
+#define NV10_3D_RC_FINAL0_B_COMPONENT_USAGE_RGB 0x00000000
+#define NV10_3D_RC_FINAL0_B_COMPONENT_USAGE_ALPHA 0x00100000
+#define NV10_3D_RC_FINAL0_B_MAPPING__MASK 0x00e00000
+#define NV10_3D_RC_FINAL0_B_MAPPING__SHIFT 21
+#define NV10_3D_RC_FINAL0_B_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV10_3D_RC_FINAL0_B_MAPPING_UNSIGNED_INVERT 0x00200000
+#define NV10_3D_RC_FINAL0_B_MAPPING_EXPAND_NORMAL 0x00400000
+#define NV10_3D_RC_FINAL0_B_MAPPING_EXPAND_NEGATE 0x00600000
+#define NV10_3D_RC_FINAL0_B_MAPPING_HALF_BIAS_NORMAL 0x00800000
+#define NV10_3D_RC_FINAL0_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000
+#define NV10_3D_RC_FINAL0_B_MAPPING_SIGNED_IDENTITY 0x00c00000
+#define NV10_3D_RC_FINAL0_B_MAPPING_SIGNED_NEGATE 0x00e00000
+#define NV10_3D_RC_FINAL0_A_INPUT__MASK 0x0f000000
+#define NV10_3D_RC_FINAL0_A_INPUT__SHIFT 24
+#define NV10_3D_RC_FINAL0_A_INPUT_ZERO 0x00000000
+#define NV10_3D_RC_FINAL0_A_INPUT_CONSTANT_COLOR0 0x01000000
+#define NV10_3D_RC_FINAL0_A_INPUT_CONSTANT_COLOR1 0x02000000
+#define NV10_3D_RC_FINAL0_A_INPUT_FOG 0x03000000
+#define NV10_3D_RC_FINAL0_A_INPUT_PRIMARY_COLOR 0x04000000
+#define NV10_3D_RC_FINAL0_A_INPUT_SECONDARY_COLOR 0x05000000
+#define NV10_3D_RC_FINAL0_A_INPUT_TEXTURE0 0x08000000
+#define NV10_3D_RC_FINAL0_A_INPUT_TEXTURE1 0x09000000
+#define NV10_3D_RC_FINAL0_A_INPUT_TEXTURE2 0x0a000000
+#define NV10_3D_RC_FINAL0_A_INPUT_TEXTURE3 0x0b000000
+#define NV10_3D_RC_FINAL0_A_INPUT_SPARE0 0x0c000000
+#define NV10_3D_RC_FINAL0_A_INPUT_SPARE1 0x0d000000
+#define NV10_3D_RC_FINAL0_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000
+#define NV10_3D_RC_FINAL0_A_INPUT_E_TIMES_F 0x0f000000
+#define NV10_3D_RC_FINAL0_A_COMPONENT_USAGE__MASK 0x10000000
+#define NV10_3D_RC_FINAL0_A_COMPONENT_USAGE__SHIFT 28
+#define NV10_3D_RC_FINAL0_A_COMPONENT_USAGE_RGB 0x00000000
+#define NV10_3D_RC_FINAL0_A_COMPONENT_USAGE_ALPHA 0x10000000
+#define NV10_3D_RC_FINAL0_A_MAPPING__MASK 0xe0000000
+#define NV10_3D_RC_FINAL0_A_MAPPING__SHIFT 29
+#define NV10_3D_RC_FINAL0_A_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV10_3D_RC_FINAL0_A_MAPPING_UNSIGNED_INVERT 0x20000000
+#define NV10_3D_RC_FINAL0_A_MAPPING_EXPAND_NORMAL 0x40000000
+#define NV10_3D_RC_FINAL0_A_MAPPING_EXPAND_NEGATE 0x60000000
+#define NV10_3D_RC_FINAL0_A_MAPPING_HALF_BIAS_NORMAL 0x80000000
+#define NV10_3D_RC_FINAL0_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000
+#define NV10_3D_RC_FINAL0_A_MAPPING_SIGNED_IDENTITY 0xc0000000
+#define NV10_3D_RC_FINAL0_A_MAPPING_SIGNED_NEGATE 0xe0000000
+
+#define NV10_3D_RC_FINAL1 0x0000028c
+#define NV10_3D_RC_FINAL1_COLOR_SUM_CLAMP 0x00000080
+#define NV10_3D_RC_FINAL1_G_INPUT__MASK 0x00000f00
+#define NV10_3D_RC_FINAL1_G_INPUT__SHIFT 8
+#define NV10_3D_RC_FINAL1_G_INPUT_ZERO 0x00000000
+#define NV10_3D_RC_FINAL1_G_INPUT_CONSTANT_COLOR0 0x00000100
+#define NV10_3D_RC_FINAL1_G_INPUT_CONSTANT_COLOR1 0x00000200
+#define NV10_3D_RC_FINAL1_G_INPUT_FOG 0x00000300
+#define NV10_3D_RC_FINAL1_G_INPUT_PRIMARY_COLOR 0x00000400
+#define NV10_3D_RC_FINAL1_G_INPUT_SECONDARY_COLOR 0x00000500
+#define NV10_3D_RC_FINAL1_G_INPUT_TEXTURE0 0x00000800
+#define NV10_3D_RC_FINAL1_G_INPUT_TEXTURE1 0x00000900
+#define NV10_3D_RC_FINAL1_G_INPUT_TEXTURE2 0x00000a00
+#define NV10_3D_RC_FINAL1_G_INPUT_TEXTURE3 0x00000b00
+#define NV10_3D_RC_FINAL1_G_INPUT_SPARE0 0x00000c00
+#define NV10_3D_RC_FINAL1_G_INPUT_SPARE1 0x00000d00
+#define NV10_3D_RC_FINAL1_G_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
+#define NV10_3D_RC_FINAL1_G_INPUT_E_TIMES_F 0x00000f00
+#define NV10_3D_RC_FINAL1_G_COMPONENT_USAGE__MASK 0x00001000
+#define NV10_3D_RC_FINAL1_G_COMPONENT_USAGE__SHIFT 12
+#define NV10_3D_RC_FINAL1_G_COMPONENT_USAGE_RGB 0x00000000
+#define NV10_3D_RC_FINAL1_G_COMPONENT_USAGE_ALPHA 0x00001000
+#define NV10_3D_RC_FINAL1_G_MAPPING__MASK 0x0000e000
+#define NV10_3D_RC_FINAL1_G_MAPPING__SHIFT 13
+#define NV10_3D_RC_FINAL1_G_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV10_3D_RC_FINAL1_G_MAPPING_UNSIGNED_INVERT 0x00002000
+#define NV10_3D_RC_FINAL1_G_MAPPING_EXPAND_NORMAL 0x00004000
+#define NV10_3D_RC_FINAL1_G_MAPPING_EXPAND_NEGATE 0x00006000
+#define NV10_3D_RC_FINAL1_G_MAPPING_HALF_BIAS_NORMAL 0x00008000
+#define NV10_3D_RC_FINAL1_G_MAPPING_HALF_BIAS_NEGATE 0x0000a000
+#define NV10_3D_RC_FINAL1_G_MAPPING_SIGNED_IDENTITY 0x0000c000
+#define NV10_3D_RC_FINAL1_G_MAPPING_SIGNED_NEGATE 0x0000e000
+#define NV10_3D_RC_FINAL1_F_INPUT__MASK 0x000f0000
+#define NV10_3D_RC_FINAL1_F_INPUT__SHIFT 16
+#define NV10_3D_RC_FINAL1_F_INPUT_ZERO 0x00000000
+#define NV10_3D_RC_FINAL1_F_INPUT_CONSTANT_COLOR0 0x00010000
+#define NV10_3D_RC_FINAL1_F_INPUT_CONSTANT_COLOR1 0x00020000
+#define NV10_3D_RC_FINAL1_F_INPUT_FOG 0x00030000
+#define NV10_3D_RC_FINAL1_F_INPUT_PRIMARY_COLOR 0x00040000
+#define NV10_3D_RC_FINAL1_F_INPUT_SECONDARY_COLOR 0x00050000
+#define NV10_3D_RC_FINAL1_F_INPUT_TEXTURE0 0x00080000
+#define NV10_3D_RC_FINAL1_F_INPUT_TEXTURE1 0x00090000
+#define NV10_3D_RC_FINAL1_F_INPUT_TEXTURE2 0x000a0000
+#define NV10_3D_RC_FINAL1_F_INPUT_TEXTURE3 0x000b0000
+#define NV10_3D_RC_FINAL1_F_INPUT_SPARE0 0x000c0000
+#define NV10_3D_RC_FINAL1_F_INPUT_SPARE1 0x000d0000
+#define NV10_3D_RC_FINAL1_F_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000
+#define NV10_3D_RC_FINAL1_F_INPUT_E_TIMES_F 0x000f0000
+#define NV10_3D_RC_FINAL1_F_COMPONENT_USAGE__MASK 0x00100000
+#define NV10_3D_RC_FINAL1_F_COMPONENT_USAGE__SHIFT 20
+#define NV10_3D_RC_FINAL1_F_COMPONENT_USAGE_RGB 0x00000000
+#define NV10_3D_RC_FINAL1_F_COMPONENT_USAGE_ALPHA 0x00100000
+#define NV10_3D_RC_FINAL1_F_MAPPING__MASK 0x00e00000
+#define NV10_3D_RC_FINAL1_F_MAPPING__SHIFT 21
+#define NV10_3D_RC_FINAL1_F_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV10_3D_RC_FINAL1_F_MAPPING_UNSIGNED_INVERT 0x00200000
+#define NV10_3D_RC_FINAL1_F_MAPPING_EXPAND_NORMAL 0x00400000
+#define NV10_3D_RC_FINAL1_F_MAPPING_EXPAND_NEGATE 0x00600000
+#define NV10_3D_RC_FINAL1_F_MAPPING_HALF_BIAS_NORMAL 0x00800000
+#define NV10_3D_RC_FINAL1_F_MAPPING_HALF_BIAS_NEGATE 0x00a00000
+#define NV10_3D_RC_FINAL1_F_MAPPING_SIGNED_IDENTITY 0x00c00000
+#define NV10_3D_RC_FINAL1_F_MAPPING_SIGNED_NEGATE 0x00e00000
+#define NV10_3D_RC_FINAL1_E_INPUT__MASK 0x0f000000
+#define NV10_3D_RC_FINAL1_E_INPUT__SHIFT 24
+#define NV10_3D_RC_FINAL1_E_INPUT_ZERO 0x00000000
+#define NV10_3D_RC_FINAL1_E_INPUT_CONSTANT_COLOR0 0x01000000
+#define NV10_3D_RC_FINAL1_E_INPUT_CONSTANT_COLOR1 0x02000000
+#define NV10_3D_RC_FINAL1_E_INPUT_FOG 0x03000000
+#define NV10_3D_RC_FINAL1_E_INPUT_PRIMARY_COLOR 0x04000000
+#define NV10_3D_RC_FINAL1_E_INPUT_SECONDARY_COLOR 0x05000000
+#define NV10_3D_RC_FINAL1_E_INPUT_TEXTURE0 0x08000000
+#define NV10_3D_RC_FINAL1_E_INPUT_TEXTURE1 0x09000000
+#define NV10_3D_RC_FINAL1_E_INPUT_TEXTURE2 0x0a000000
+#define NV10_3D_RC_FINAL1_E_INPUT_TEXTURE3 0x0b000000
+#define NV10_3D_RC_FINAL1_E_INPUT_SPARE0 0x0c000000
+#define NV10_3D_RC_FINAL1_E_INPUT_SPARE1 0x0d000000
+#define NV10_3D_RC_FINAL1_E_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000
+#define NV10_3D_RC_FINAL1_E_INPUT_E_TIMES_F 0x0f000000
+#define NV10_3D_RC_FINAL1_E_COMPONENT_USAGE__MASK 0x10000000
+#define NV10_3D_RC_FINAL1_E_COMPONENT_USAGE__SHIFT 28
+#define NV10_3D_RC_FINAL1_E_COMPONENT_USAGE_RGB 0x00000000
+#define NV10_3D_RC_FINAL1_E_COMPONENT_USAGE_ALPHA 0x10000000
+#define NV10_3D_RC_FINAL1_E_MAPPING__MASK 0xe0000000
+#define NV10_3D_RC_FINAL1_E_MAPPING__SHIFT 29
+#define NV10_3D_RC_FINAL1_E_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV10_3D_RC_FINAL1_E_MAPPING_UNSIGNED_INVERT 0x20000000
+#define NV10_3D_RC_FINAL1_E_MAPPING_EXPAND_NORMAL 0x40000000
+#define NV10_3D_RC_FINAL1_E_MAPPING_EXPAND_NEGATE 0x60000000
+#define NV10_3D_RC_FINAL1_E_MAPPING_HALF_BIAS_NORMAL 0x80000000
+#define NV10_3D_RC_FINAL1_E_MAPPING_HALF_BIAS_NEGATE 0xa0000000
+#define NV10_3D_RC_FINAL1_E_MAPPING_SIGNED_IDENTITY 0xc0000000
+#define NV10_3D_RC_FINAL1_E_MAPPING_SIGNED_NEGATE 0xe0000000
+
+
+#define NV17_3D_DMA_HIERZ 0x000001b0
+
+#define NV17_3D_HIERZ_PITCH 0x00000d5c
+
+#define NV17_3D_HIERZ_OFFSET 0x00000d60
+
+#define NV17_3D_HIERZ_FILL_VALUE 0x00000d68
+
+#define NV17_3D_HIERZ_BUFFER_CLEAR 0x00000d6c
+
+#define NV17_3D_UNK0D74 0x00000d74
+
+#define NV17_3D_UNK0D84 0x00000d84
+
+
+#define NV17_3D_HIERZ_WINDOW 0x00001638
+
+
+#define NV17_3D_HIERZ_WINDOW_X 0x00001638
+
+#define NV17_3D_HIERZ_WINDOW_Y 0x0000163c
+
+#define NV17_3D_HIERZ_WINDOW_Z 0x00001640
+
+#define NV17_3D_HIERZ_WINDOW_W 0x00001644
+
+#define NV17_3D_HIERZ_ENABLE 0x00001658
+
+
+#define NV17_3D_UNK01AC 0x000001ac
+
+#define NV17_3D_UNK0258 0x00000258
+
+#define NV17_3D_UNK025C 0x0000025c
+
+#define NV10_3D_UNK0290 0x00000290
+
+#define NV17_3D_COLOR_MASK_ENABLE 0x000002bc
+
+#define NV10_3D_UNK03F0 0x000003f0
+
+#define NV10_3D_UNK03F4 0x000003f4
+
+#define NV17_3D_ZCLEAR_ENABLE 0x000003f8
+
+#define NV17_3D_ZCLEAR_VALUE 0x000003fc
+#define NV17_3D_ZCLEAR_VALUE_DEPTH__MASK 0xffffff00
+#define NV17_3D_ZCLEAR_VALUE_DEPTH__SHIFT 8
+#define NV17_3D_ZCLEAR_VALUE_SEQUENCE__MASK 0x000000ff
+#define NV17_3D_ZCLEAR_VALUE_SEQUENCE__SHIFT 0
+
+#define NV10_3D_POINT_SIZE 0x000003ec
+
+#define NV10_3D_POINT_PARAMETER(i0) (0x000006f8 + 0x4*(i0))
+#define NV10_3D_POINT_PARAMETER__ESIZE 0x00000004
+#define NV10_3D_POINT_PARAMETER__LEN 0x00000008
+
+#define NV11_3D_COLOR_LOGIC_OP 0x00000d40
+
+#define NV11_3D_COLOR_LOGIC_OP_ENABLE 0x00000d40
+
+#define NV11_3D_COLOR_LOGIC_OP_OP 0x00000d44
+#define NV11_3D_COLOR_LOGIC_OP_OP_CLEAR 0x00001500
+#define NV11_3D_COLOR_LOGIC_OP_OP_AND 0x00001501
+#define NV11_3D_COLOR_LOGIC_OP_OP_AND_REVERSE 0x00001502
+#define NV11_3D_COLOR_LOGIC_OP_OP_COPY 0x00001503
+#define NV11_3D_COLOR_LOGIC_OP_OP_AND_INVERTED 0x00001504
+#define NV11_3D_COLOR_LOGIC_OP_OP_NOOP 0x00001505
+#define NV11_3D_COLOR_LOGIC_OP_OP_XOR 0x00001506
+#define NV11_3D_COLOR_LOGIC_OP_OP_OR 0x00001507
+#define NV11_3D_COLOR_LOGIC_OP_OP_NOR 0x00001508
+#define NV11_3D_COLOR_LOGIC_OP_OP_EQUIV 0x00001509
+#define NV11_3D_COLOR_LOGIC_OP_OP_INVERT 0x0000150a
+#define NV11_3D_COLOR_LOGIC_OP_OP_OR_REVERSE 0x0000150b
+#define NV11_3D_COLOR_LOGIC_OP_OP_COPY_INVERTED 0x0000150c
+#define NV11_3D_COLOR_LOGIC_OP_OP_OR_INVERTED 0x0000150d
+#define NV11_3D_COLOR_LOGIC_OP_OP_NAND 0x0000150e
+#define NV11_3D_COLOR_LOGIC_OP_OP_SET 0x0000150f
+
+
+#endif /* NV10_3D_XML */
diff --git a/src/mesa/drivers/dri/nouveau/nv10_context.c b/src/mesa/drivers/dri/nouveau/nv10_context.c
index de2c93ec81..8074b4bb47 100644
--- a/src/mesa/drivers/dri/nouveau/nv10_context.c
+++ b/src/mesa/drivers/dri/nouveau/nv10_context.c
@@ -29,7 +29,8 @@
#include "nouveau_context.h"
#include "nouveau_fbo.h"
#include "nouveau_util.h"
-#include "nouveau_class.h"
+#include "nv_object.xml.h"
+#include "nv10_3d.xml.h"
#include "nv04_driver.h"
#include "nv10_driver.h"
@@ -157,9 +158,9 @@ nv17_zclear(struct gl_context *ctx, GLbitfield *buffers)
nfb->base._DepthBuffer->Wrapped)->surface;
/* Clear the hierarchical depth buffer */
- BEGIN_RING(chan, celsius, NV17TCL_LMA_DEPTH_FILL_VALUE, 1);
+ BEGIN_RING(chan, celsius, NV17_3D_HIERZ_FILL_VALUE, 1);
OUT_RING(chan, pack_zs_f(s->format, ctx->Depth.Clear, 0));
- BEGIN_RING(chan, celsius, NV17TCL_LMA_DEPTH_BUFFER_CLEAR, 1);
+ BEGIN_RING(chan, celsius, NV17_3D_HIERZ_BUFFER_CLEAR, 1);
OUT_RING(chan, 1);
/* Mark the depth buffer as cleared */
@@ -201,33 +202,33 @@ nv10_hwctx_init(struct gl_context *ctx)
struct nouveau_hw_state *hw = &to_nouveau_context(ctx)->hw;
int i;
- BEGIN_RING(chan, celsius, NV10TCL_DMA_NOTIFY, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_DMA_NOTIFY, 1);
OUT_RING(chan, hw->ntfy->handle);
- BEGIN_RING(chan, celsius, NV10TCL_DMA_IN_MEMORY0, 3);
+ BEGIN_RING(chan, celsius, NV10_3D_DMA_TEXTURE0, 3);
OUT_RING(chan, chan->vram->handle);
OUT_RING(chan, chan->gart->handle);
OUT_RING(chan, chan->gart->handle);
- BEGIN_RING(chan, celsius, NV10TCL_DMA_IN_MEMORY2, 2);
+ BEGIN_RING(chan, celsius, NV10_3D_DMA_COLOR, 2);
OUT_RING(chan, chan->vram->handle);
OUT_RING(chan, chan->vram->handle);
- BEGIN_RING(chan, celsius, NV10TCL_NOP, 1);
+ BEGIN_RING(chan, celsius, NV04_GRAPH_NOP, 1);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_RT_HORIZ, 2);
+ BEGIN_RING(chan, celsius, NV10_3D_RT_HORIZ, 2);
OUT_RING(chan, 0);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 1);
+ BEGIN_RING(chan, celsius, NV10_3D_VIEWPORT_CLIP_HORIZ(0), 1);
OUT_RING(chan, 0x7ff << 16 | 0x800);
- BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_VERT(0), 1);
+ BEGIN_RING(chan, celsius, NV10_3D_VIEWPORT_CLIP_VERT(0), 1);
OUT_RING(chan, 0x7ff << 16 | 0x800);
for (i = 1; i < 8; i++) {
- BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(i), 1);
+ BEGIN_RING(chan, celsius, NV10_3D_VIEWPORT_CLIP_HORIZ(i), 1);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_VERT(i), 1);
+ BEGIN_RING(chan, celsius, NV10_3D_VIEWPORT_CLIP_VERT(i), 1);
OUT_RING(chan, 0);
}
@@ -236,18 +237,18 @@ nv10_hwctx_init(struct gl_context *ctx)
BEGIN_RING(chan, celsius, 0x3f4, 1);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_NOP, 1);
+ BEGIN_RING(chan, celsius, NV04_GRAPH_NOP, 1);
OUT_RING(chan, 0);
if (context_chipset(ctx) >= 0x17) {
- BEGIN_RING(chan, celsius, NV17TCL_DMA_IN_MEMORY4, 2);
+ BEGIN_RING(chan, celsius, NV17_3D_UNK01AC, 2);
OUT_RING(chan, chan->vram->handle);
OUT_RING(chan, chan->vram->handle);
BEGIN_RING(chan, celsius, 0xd84, 1);
OUT_RING(chan, 0x3);
- BEGIN_RING(chan, celsius, NV17TCL_COLOR_MASK_ENABLE, 1);
+ BEGIN_RING(chan, celsius, NV17_3D_COLOR_MASK_ENABLE, 1);
OUT_RING(chan, 1);
}
@@ -257,41 +258,41 @@ nv10_hwctx_init(struct gl_context *ctx)
OUT_RING(chan, 1);
OUT_RING(chan, 2);
- BEGIN_RING(chan, celsius, NV10TCL_NOP, 1);
+ BEGIN_RING(chan, celsius, NV04_GRAPH_NOP, 1);
OUT_RING(chan, 0);
}
- BEGIN_RING(chan, celsius, NV10TCL_NOP, 1);
+ BEGIN_RING(chan, celsius, NV04_GRAPH_NOP, 1);
OUT_RING(chan, 0);
/* Set state */
- BEGIN_RING(chan, celsius, NV10TCL_FOG_ENABLE, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_FOG_ENABLE, 1);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_ENABLE, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_ALPHA_FUNC_ENABLE, 1);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_FUNC, 2);
+ BEGIN_RING(chan, celsius, NV10_3D_ALPHA_FUNC_FUNC, 2);
OUT_RING(chan, 0x207);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_TX_ENABLE(0), 2);
+ BEGIN_RING(chan, celsius, NV10_3D_TEX_ENABLE(0), 2);
OUT_RING(chan, 0);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_ENABLE, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_BLEND_FUNC_ENABLE, 1);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_DITHER_ENABLE, 2);
+ BEGIN_RING(chan, celsius, NV10_3D_DITHER_ENABLE, 2);
OUT_RING(chan, 1);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_LINE_SMOOTH_ENABLE, 1);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_VERTEX_WEIGHT_ENABLE, 2);
+ BEGIN_RING(chan, celsius, NV10_3D_VERTEX_WEIGHT_ENABLE, 2);
OUT_RING(chan, 0);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_SRC, 4);
+ BEGIN_RING(chan, celsius, NV10_3D_BLEND_FUNC_SRC, 4);
OUT_RING(chan, 1);
OUT_RING(chan, 0);
OUT_RING(chan, 0);
OUT_RING(chan, 0x8006);
- BEGIN_RING(chan, celsius, NV10TCL_STENCIL_MASK, 8);
+ BEGIN_RING(chan, celsius, NV10_3D_STENCIL_MASK, 8);
OUT_RING(chan, 0xff);
OUT_RING(chan, 0x207);
OUT_RING(chan, 0);
@@ -300,105 +301,105 @@ nv10_hwctx_init(struct gl_context *ctx)
OUT_RING(chan, 0x1e00);
OUT_RING(chan, 0x1e00);
OUT_RING(chan, 0x1d01);
- BEGIN_RING(chan, celsius, NV10TCL_NORMALIZE_ENABLE, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_NORMALIZE_ENABLE, 1);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_FOG_ENABLE, 2);
+ BEGIN_RING(chan, celsius, NV10_3D_FOG_ENABLE, 2);
OUT_RING(chan, 0);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_LIGHT_MODEL, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_LIGHT_MODEL, 1);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_SEPARATE_SPECULAR_ENABLE, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_SEPARATE_SPECULAR_ENABLE, 1);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_ENABLED_LIGHTS, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_ENABLED_LIGHTS, 1);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_POLYGON_OFFSET_POINT_ENABLE, 3);
+ BEGIN_RING(chan, celsius, NV10_3D_POLYGON_OFFSET_POINT_ENABLE, 3);
OUT_RING(chan, 0);
OUT_RING(chan, 0);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_DEPTH_FUNC, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_DEPTH_FUNC, 1);
OUT_RING(chan, 0x201);
- BEGIN_RING(chan, celsius, NV10TCL_DEPTH_WRITE_ENABLE, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_DEPTH_WRITE_ENABLE, 1);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_DEPTH_TEST_ENABLE, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_DEPTH_TEST_ENABLE, 1);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_POLYGON_OFFSET_FACTOR, 2);
+ BEGIN_RING(chan, celsius, NV10_3D_POLYGON_OFFSET_FACTOR, 2);
OUT_RING(chan, 0);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_POINT_SIZE, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_POINT_SIZE, 1);
OUT_RING(chan, 8);
- BEGIN_RING(chan, celsius, NV10TCL_POINT_PARAMETERS_ENABLE, 2);
+ BEGIN_RING(chan, celsius, NV10_3D_POINT_PARAMETERS_ENABLE, 2);
OUT_RING(chan, 0);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_LINE_WIDTH, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_LINE_WIDTH, 1);
OUT_RING(chan, 8);
- BEGIN_RING(chan, celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_LINE_SMOOTH_ENABLE, 1);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_POLYGON_MODE_FRONT, 2);
+ BEGIN_RING(chan, celsius, NV10_3D_POLYGON_MODE_FRONT, 2);
OUT_RING(chan, 0x1b02);
OUT_RING(chan, 0x1b02);
- BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE, 2);
+ BEGIN_RING(chan, celsius, NV10_3D_CULL_FACE, 2);
OUT_RING(chan, 0x405);
OUT_RING(chan, 0x901);
- BEGIN_RING(chan, celsius, NV10TCL_POLYGON_SMOOTH_ENABLE, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_POLYGON_SMOOTH_ENABLE, 1);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE_ENABLE, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_CULL_FACE_ENABLE, 1);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_TX_GEN_MODE_S(0), 8);
+ BEGIN_RING(chan, celsius, NV10_3D_TEX_GEN_MODE(0, 0), 8);
for (i = 0; i < 8; i++)
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_TX_MATRIX_ENABLE(0), 2);
+ BEGIN_RING(chan, celsius, NV10_3D_TEX_MATRIX_ENABLE(0), 2);
OUT_RING(chan, 0);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_FOG_EQUATION_CONSTANT, 3);
+ BEGIN_RING(chan, celsius, NV10_3D_FOG_COEFF(0), 3);
OUT_RING(chan, 0x3fc00000); /* -1.50 */
OUT_RING(chan, 0xbdb8aa0a); /* -0.09 */
OUT_RING(chan, 0); /* 0.00 */
- BEGIN_RING(chan, celsius, NV10TCL_NOP, 1);
+ BEGIN_RING(chan, celsius, NV04_GRAPH_NOP, 1);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_FOG_MODE, 2);
+ BEGIN_RING(chan, celsius, NV10_3D_FOG_MODE, 2);
OUT_RING(chan, 0x802);
OUT_RING(chan, 2);
/* for some reason VIEW_MATRIX_ENABLE need to be 6 instead of 4 when
* using texturing, except when using the texture matrix
*/
- BEGIN_RING(chan, celsius, NV10TCL_VIEW_MATRIX_ENABLE, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_VIEW_MATRIX_ENABLE, 1);
OUT_RING(chan, 6);
- BEGIN_RING(chan, celsius, NV10TCL_COLOR_MASK, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_COLOR_MASK, 1);
OUT_RING(chan, 0x01010101);
/* Set vertex component */
- BEGIN_RING(chan, celsius, NV10TCL_VERTEX_COL_4F_R, 4);
+ BEGIN_RING(chan, celsius, NV10_3D_VERTEX_COL_4F_R, 4);
OUT_RINGf(chan, 1.0);
OUT_RINGf(chan, 0.0);
OUT_RINGf(chan, 0.0);
OUT_RINGf(chan, 1.0);
- BEGIN_RING(chan, celsius, NV10TCL_VERTEX_COL2_3F_R, 3);
+ BEGIN_RING(chan, celsius, NV10_3D_VERTEX_COL2_3F_R, 3);
OUT_RING(chan, 0);
OUT_RING(chan, 0);
OUT_RING(chan, 0);
- BEGIN_RING(chan, celsius, NV10TCL_VERTEX_NOR_3F_X, 3);
+ BEGIN_RING(chan, celsius, NV10_3D_VERTEX_NOR_3F_X, 3);
OUT_RING(chan, 0);
OUT_RING(chan, 0);
OUT_RINGf(chan, 1.0);
- BEGIN_RING(chan, celsius, NV10TCL_VERTEX_TX0_4F_S, 4);
+ BEGIN_RING(chan, celsius, NV10_3D_VERTEX_TX0_4F_S, 4);
OUT_RINGf(chan, 0.0);
OUT_RINGf(chan, 0.0);
OUT_RINGf(chan, 0.0);
OUT_RINGf(chan, 1.0);
- BEGIN_RING(chan, celsius, NV10TCL_VERTEX_TX1_4F_S, 4);
+ BEGIN_RING(chan, celsius, NV10_3D_VERTEX_TX1_4F_S, 4);
OUT_RINGf(chan, 0.0);
OUT_RINGf(chan, 0.0);
OUT_RINGf(chan, 0.0);
OUT_RINGf(chan, 1.0);
- BEGIN_RING(chan, celsius, NV10TCL_VERTEX_FOG_1F, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_VERTEX_FOG_1F, 1);
OUT_RINGf(chan, 0.0);
- BEGIN_RING(chan, celsius, NV10TCL_EDGEFLAG_ENABLE, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_EDGEFLAG_ENABLE, 1);
OUT_RING(chan, 1);
- BEGIN_RING(chan, celsius, NV10TCL_DEPTH_RANGE_NEAR, 2);
+ BEGIN_RING(chan, celsius, NV10_3D_DEPTH_RANGE_NEAR, 2);
OUT_RINGf(chan, 0.0);
OUT_RINGf(chan, 16777216.0);
@@ -456,11 +457,11 @@ nv10_context_create(struct nouveau_screen *screen, const struct gl_config *visua
/* 3D engine. */
if (context_chipset(ctx) >= 0x17)
- celsius_class = NV17TCL;
+ celsius_class = NV17_3D;
else if (context_chipset(ctx) >= 0x11)
- celsius_class = NV11TCL;
+ celsius_class = NV11_3D;
else
- celsius_class = NV10TCL;
+ celsius_class = NV10_3D;
ret = nouveau_grobj_alloc(context_chan(ctx), 0xbeef0001, celsius_class,
&nctx->hw.eng3d);
diff --git a/src/mesa/drivers/dri/nouveau/nv10_render.c b/src/mesa/drivers/dri/nouveau/nv10_render.c
index 7115739b5a..20fb447842 100644
--- a/src/mesa/drivers/dri/nouveau/nv10_render.c
+++ b/src/mesa/drivers/dri/nouveau/nv10_render.c
@@ -26,7 +26,7 @@
#include "nouveau_driver.h"
#include "nouveau_context.h"
-#include "nouveau_class.h"
+#include "nv10_3d.xml.h"
#include "nv10_driver.h"
#define NUM_VERTEX_ATTRS 8
@@ -39,37 +39,37 @@ nv10_emit_material(struct gl_context *ctx, struct nouveau_array *a,
static struct nouveau_attr_info nv10_vertex_attrs[VERT_ATTRIB_MAX] = {
[VERT_ATTRIB_POS] = {
.vbo_index = 0,
- .imm_method = NV10TCL_VERTEX_POS_4F_X,
+ .imm_method = NV10_3D_VERTEX_POS_4F_X,
.imm_fields = 4,
},
[VERT_ATTRIB_COLOR0] = {
.vbo_index = 1,
- .imm_method = NV10TCL_VERTEX_COL_4F_R,
+ .imm_method = NV10_3D_VERTEX_COL_4F_R,
.imm_fields = 4,
},
[VERT_ATTRIB_COLOR1] = {
.vbo_index = 2,
- .imm_method = NV10TCL_VERTEX_COL2_3F_R,
+ .imm_method = NV10_3D_VERTEX_COL2_3F_R,
.imm_fields = 3,
},
[VERT_ATTRIB_TEX0] = {
.vbo_index = 3,
- .imm_method = NV10TCL_VERTEX_TX0_4F_S,
+ .imm_method = NV10_3D_VERTEX_TX0_4F_S,
.imm_fields = 4,
},
[VERT_ATTRIB_TEX1] = {
.vbo_index = 4,
- .imm_method = NV10TCL_VERTEX_TX1_4F_S,
+ .imm_method = NV10_3D_VERTEX_TX1_4F_S,
.imm_fields = 4,
},
[VERT_ATTRIB_NORMAL] = {
.vbo_index = 5,
- .imm_method = NV10TCL_VERTEX_NOR_3F_X,
+ .imm_method = NV10_3D_VERTEX_NOR_3F_X,
.imm_fields = 3,
},
[VERT_ATTRIB_FOG] = {
.vbo_index = 7,
- .imm_method = NV10TCL_VERTEX_FOG_1F,
+ .imm_method = NV10_3D_VERTEX_FOG_1F,
.imm_fields = 1,
},
[VERT_ATTRIB_GENERIC0] = {
@@ -94,12 +94,12 @@ get_hw_format(int type)
{
switch (type) {
case GL_FLOAT:
- return NV10TCL_VTXFMT_TYPE_FLOAT;
+ return NV10_3D_VTXBUF_FMT_TYPE_V32_FLOAT;
case GL_SHORT:
case GL_UNSIGNED_SHORT:
- return NV10TCL_VTXFMT_TYPE_SHORT;
+ return NV10_3D_VTXBUF_FMT_TYPE_V16_SNORM;
case GL_UNSIGNED_BYTE:
- return NV10TCL_VTXFMT_TYPE_BYTE_RGBA;
+ return NV10_3D_VTXBUF_FMT_TYPE_B8G8R8A8_UNORM;
default:
assert(0);
}
@@ -122,13 +122,13 @@ nv10_render_set_format(struct gl_context *ctx)
get_hw_format(a->type);
if (attr == VERT_ATTRIB_POS && a->fields == 4)
- hw_format |= NV10TCL_VTXFMT_POS_HOMOGENEOUS;
+ hw_format |= NV10_3D_VTXBUF_FMT_HOMOGENEOUS;
} else {
/* Unused attribute. */
- hw_format = NV10TCL_VTXFMT_TYPE_FLOAT;
+ hw_format = NV10_3D_VTXBUF_FMT_TYPE_V32_FLOAT;
}
- BEGIN_RING(chan, celsius, NV10TCL_VTXFMT(i), 1);
+ BEGIN_RING(chan, celsius, NV10_3D_VTXBUF_FMT(i), 1);
OUT_RING(chan, hw_format);
}
}
@@ -145,7 +145,7 @@ nv10_render_bind_vertices(struct gl_context *ctx)
struct nouveau_array *a = &render->attrs[attr];
nouveau_bo_markl(bctx, celsius,
- NV10TCL_VTXBUF_ADDRESS(i),
+ NV10_3D_VTXBUF_OFFSET(i),
a->bo, a->offset,
NOUVEAU_BO_GART | NOUVEAU_BO_RD);
}
@@ -156,33 +156,33 @@ nv10_render_bind_vertices(struct gl_context *ctx)
struct nouveau_grobj *celsius = context_eng3d(ctx)
#define BATCH_VALIDATE() \
- BEGIN_RING(chan, celsius, NV10TCL_VERTEX_ARRAY_VALIDATE, 1); \
+ BEGIN_RING(chan, celsius, NV10_3D_VTXBUF_VALIDATE, 1); \
OUT_RING(chan, 0)
#define BATCH_BEGIN(prim) \
- BEGIN_RING(chan, celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); \
+ BEGIN_RING(chan, celsius, NV10_3D_VTXBUF_BEGIN_END, 1); \
OUT_RING(chan, prim)
#define BATCH_END() \
- BEGIN_RING(chan, celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); \
+ BEGIN_RING(chan, celsius, NV10_3D_VTXBUF_BEGIN_END, 1); \
OUT_RING(chan, 0)
#define MAX_PACKET 0x400
#define MAX_OUT_L 0x100
#define BATCH_PACKET_L(n) \
- BEGIN_RING_NI(chan, celsius, NV10TCL_VERTEX_BUFFER_DRAW_ARRAYS, n)
+ BEGIN_RING_NI(chan, celsius, NV10_3D_VTXBUF_BATCH, n)
#define BATCH_OUT_L(i, n) \
OUT_RING(chan, ((n) - 1) << 24 | (i))
#define MAX_OUT_I16 0x2
#define BATCH_PACKET_I16(n) \
- BEGIN_RING_NI(chan, celsius, NV10TCL_VB_ELEMENT_U16, n)
+ BEGIN_RING_NI(chan, celsius, NV10_3D_VTXBUF_ELEMENT_U16, n)
#define BATCH_OUT_I16(i0, i1) \
OUT_RING(chan, (i1) << 16 | (i0))
#define MAX_OUT_I32 0x1
#define BATCH_PACKET_I32(n) \
- BEGIN_RING_NI(chan, celsius, NV10TCL_VB_ELEMENT_U32, n)
+ BEGIN_RING_NI(chan, celsius, NV10_3D_VTXBUF_ELEMENT_U32, n)
#define BATCH_OUT_I32(i) \
OUT_RING(chan, i)
diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_fb.c b/src/mesa/drivers/dri/nouveau/nv10_state_fb.c
index 0fda9faf49..0505547421 100644
--- a/src/mesa/drivers/dri/nouveau/nv10_state_fb.c
+++ b/src/mesa/drivers/dri/nouveau/nv10_state_fb.c
@@ -27,8 +27,9 @@
#include "nouveau_driver.h"
#include "nouveau_context.h"
#include "nouveau_fbo.h"
-#include "nouveau_class.h"
#include "nouveau_util.h"
+#include "nv_object.xml.h"
+#include "nv10_3d.xml.h"
#include "nv10_driver.h"
static inline unsigned
@@ -36,15 +37,15 @@ get_rt_format(gl_format format)
{
switch (format) {
case MESA_FORMAT_XRGB8888:
- return 0x05;
+ return NV10_3D_RT_FORMAT_COLOR_X8R8G8B8;
case MESA_FORMAT_ARGB8888:
- return 0x08;
+ return NV10_3D_RT_FORMAT_COLOR_A8R8G8B8;
case MESA_FORMAT_RGB565:
- return 0x03;
+ return NV10_3D_RT_FORMAT_COLOR_R5G6B5;
case MESA_FORMAT_Z16:
- return 0x10;
+ return NV10_3D_RT_FORMAT_DEPTH_Z16;
case MESA_FORMAT_Z24_S8:
- return 0x0;
+ return NV10_3D_RT_FORMAT_DEPTH_Z24S8;
default:
assert(0);
}
@@ -68,20 +69,20 @@ setup_hierz_buffer(struct gl_context *ctx)
0, NOUVEAU_BO_TILE_ZETA, &nfb->hierz.bo);
}
- nouveau_bo_markl(bctx, celsius, NV17TCL_LMA_DEPTH_BUFFER_OFFSET,
+ nouveau_bo_markl(bctx, celsius, NV17_3D_HIERZ_OFFSET,
nfb->hierz.bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
WAIT_RING(chan, 9);
- BEGIN_RING(chan, celsius, NV17TCL_LMA_DEPTH_WINDOW_X, 4);
+ BEGIN_RING(chan, celsius, NV17_3D_HIERZ_WINDOW_X, 4);
OUT_RINGf(chan, - 1792);
OUT_RINGf(chan, - 2304 + fb->Height);
OUT_RINGf(chan, fb->_DepthMaxF / 2);
OUT_RINGf(chan, 0);
- BEGIN_RING(chan, celsius, NV17TCL_LMA_DEPTH_BUFFER_PITCH, 1);
+ BEGIN_RING(chan, celsius, NV17_3D_HIERZ_PITCH, 1);
OUT_RING(chan, pitch);
- BEGIN_RING(chan, celsius, NV17TCL_LMA_DEPTH_ENABLE, 1);
+ BEGIN_RING(chan, celsius, NV17_3D_HIERZ_ENABLE, 1);
OUT_RING(chan, 1);
}
@@ -93,7 +94,7 @@ nv10_emit_framebuffer(struct gl_context *ctx, int emit)
struct nouveau_bo_context *bctx = context_bctx(ctx, FRAMEBUFFER);
struct gl_framebuffer *fb = ctx->DrawBuffer;
struct nouveau_surface *s;
- unsigned rt_format = NV10TCL_RT_FORMAT_TYPE_LINEAR;
+ unsigned rt_format = NV10_3D_RT_FORMAT_TYPE_LINEAR;
unsigned rt_pitch = 0, zeta_pitch = 0;
unsigned bo_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR;
@@ -106,7 +107,7 @@ nv10_emit_framebuffer(struct gl_context *ctx, int emit)
int i;
for (i = 0; i < 6; i++) {
- BEGIN_RING(chan, celsius, NV10TCL_NOP, 1);
+ BEGIN_RING(chan, celsius, NV04_GRAPH_NOP, 1);
OUT_RING(chan, 0);
}
}
@@ -119,7 +120,7 @@ nv10_emit_framebuffer(struct gl_context *ctx, int emit)
rt_format |= get_rt_format(s->format);
zeta_pitch = rt_pitch = s->pitch;
- nouveau_bo_markl(bctx, celsius, NV10TCL_COLOR_OFFSET,
+ nouveau_bo_markl(bctx, celsius, NV10_3D_COLOR_OFFSET,
s->bo, 0, bo_flags);
}
@@ -131,7 +132,7 @@ nv10_emit_framebuffer(struct gl_context *ctx, int emit)
rt_format |= get_rt_format(s->format);
zeta_pitch = s->pitch;
- nouveau_bo_markl(bctx, celsius, NV10TCL_ZETA_OFFSET,
+ nouveau_bo_markl(bctx, celsius, NV10_3D_ZETA_OFFSET,
s->bo, 0, bo_flags);
if (context_chipset(ctx) >= 0x17) {
@@ -140,7 +141,7 @@ nv10_emit_framebuffer(struct gl_context *ctx, int emit)
}
}
- BEGIN_RING(chan, celsius, NV10TCL_RT_FORMAT, 2);
+ BEGIN_RING(chan, celsius, NV10_3D_RT_FORMAT, 2);
OUT_RING(chan, rt_format);
OUT_RING(chan, zeta_pitch << 16 | rt_pitch);
@@ -162,7 +163,7 @@ nv10_emit_scissor(struct gl_context *ctx, int emit)
get_scissors(ctx->DrawBuffer, &x, &y, &w, &h);
- BEGIN_RING(chan, celsius, NV10TCL_RT_HORIZ, 2);
+ BEGIN_RING(chan, celsius, NV10_3D_RT_HORIZ, 2);
OUT_RING(chan, w << 16 | x);
OUT_RING(chan, h << 16 | y);
}
@@ -182,12 +183,12 @@ nv10_emit_viewport(struct gl_context *ctx, int emit)
if (nv10_use_viewport_zclear(ctx))
a[2] = nv10_transform_depth(ctx, (vp->Far + vp->Near) / 2);
- BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_TRANSLATE_X, 4);
+ BEGIN_RING(chan, celsius, NV10_3D_VIEWPORT_TRANSLATE_X, 4);
OUT_RINGp(chan, a, 4);
- BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 1);
+ BEGIN_RING(chan, celsius, NV10_3D_VIEWPORT_CLIP_HORIZ(0), 1);
OUT_RING(chan, (fb->Width - 1) << 16 | 0x08000800);
- BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_VERT(0), 1);
+ BEGIN_RING(chan, celsius, NV10_3D_VIEWPORT_CLIP_VERT(0), 1);
OUT_RING(chan, (fb->Height - 1) << 16 | 0x08000800);
context_dirty(ctx, PROJECTION);
@@ -203,12 +204,12 @@ nv10_emit_zclear(struct gl_context *ctx, int emit)
to_nouveau_framebuffer(ctx->DrawBuffer);
if (nfb->hierz.bo) {
- BEGIN_RING(chan, celsius, NV17TCL_ZCLEAR_ENABLE, 2);
- OUT_RING(chan, nctx->hierz.clear_blocked ? 0 : 1);
+ BEGIN_RING(chan, celsius, NV17_3D_ZCLEAR_ENABLE, 2);
+ OUT_RINGb(chan, !nctx->hierz.clear_blocked);
OUT_RING(chan, nfb->hierz.clear_value |
(nctx->hierz.clear_seq & 0xff));
} else {
- BEGIN_RING(chan, celsius, NV10TCL_DEPTH_RANGE_NEAR, 2);
+ BEGIN_RING(chan, celsius, NV10_3D_DEPTH_RANGE_NEAR, 2);
OUT_RINGf(chan, nv10_transform_depth(ctx, 0));
OUT_RINGf(chan, nv10_transform_depth(ctx, 1));
context_dirty(ctx, VIEWPORT);
diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_frag.c b/src/mesa/drivers/dri/nouveau/nv10_state_frag.c
index 5138c36df7..1adc86086c 100644
--- a/src/mesa/drivers/dri/nouveau/nv10_state_frag.c
+++ b/src/mesa/drivers/dri/nouveau/nv10_state_frag.c
@@ -27,7 +27,7 @@
#include "nouveau_driver.h"
#include "nouveau_context.h"
#include "nouveau_gldefs.h"
-#include "nouveau_class.h"
+#include "nv10_3d.xml.h"
#include "nouveau_util.h"
#include "nv10_driver.h"
#include "nv20_driver.h"
@@ -41,24 +41,24 @@
#define RC_IN_SHIFT_G 40
#define RC_IN_SOURCE(source) \
- ((uint64_t)NV10TCL_RC_IN_RGB_D_INPUT_##source)
+ ((uint64_t)NV10_3D_RC_IN_RGB_D_INPUT_##source)
#define RC_IN_USAGE(usage) \
- ((uint64_t)NV10TCL_RC_IN_RGB_D_COMPONENT_USAGE_##usage)
+ ((uint64_t)NV10_3D_RC_IN_RGB_D_COMPONENT_USAGE_##usage)
#define RC_IN_MAPPING(mapping) \
- ((uint64_t)NV10TCL_RC_IN_RGB_D_MAPPING_##mapping)
+ ((uint64_t)NV10_3D_RC_IN_RGB_D_MAPPING_##mapping)
-#define RC_OUT_BIAS NV10TCL_RC_OUT_RGB_BIAS_BIAS_BY_NEGATIVE_ONE_HALF
-#define RC_OUT_SCALE_1 NV10TCL_RC_OUT_RGB_SCALE_NONE
-#define RC_OUT_SCALE_2 NV10TCL_RC_OUT_RGB_SCALE_SCALE_BY_TWO
-#define RC_OUT_SCALE_4 NV10TCL_RC_OUT_RGB_SCALE_SCALE_BY_FOUR
+#define RC_OUT_BIAS NV10_3D_RC_OUT_RGB_BIAS_BIAS_BY_NEGATIVE_ONE_HALF
+#define RC_OUT_SCALE_1 NV10_3D_RC_OUT_RGB_SCALE_NONE
+#define RC_OUT_SCALE_2 NV10_3D_RC_OUT_RGB_SCALE_SCALE_BY_TWO
+#define RC_OUT_SCALE_4 NV10_3D_RC_OUT_RGB_SCALE_SCALE_BY_FOUR
/* Make the combiner do: spare0_i = A_i * B_i */
-#define RC_OUT_AB NV10TCL_RC_OUT_RGB_AB_OUTPUT_SPARE0
+#define RC_OUT_AB NV10_3D_RC_OUT_RGB_AB_OUTPUT_SPARE0
/* spare0_i = dot3(A, B) */
-#define RC_OUT_DOT_AB (NV10TCL_RC_OUT_RGB_AB_OUTPUT_SPARE0 | \
- NV10TCL_RC_OUT_RGB_AB_DOT_PRODUCT)
+#define RC_OUT_DOT_AB (NV10_3D_RC_OUT_RGB_AB_OUTPUT_SPARE0 | \
+ NV10_3D_RC_OUT_RGB_AB_DOT_PRODUCT)
/* spare0_i = A_i * B_i + C_i * D_i */
-#define RC_OUT_SUM NV10TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE0
+#define RC_OUT_SUM NV10_3D_RC_OUT_RGB_SUM_OUTPUT_SPARE0
struct combiner_state {
struct gl_context *ctx;
@@ -383,15 +383,15 @@ nv10_emit_tex_env(struct gl_context *ctx, int emit)
c_out |= 0x3 << 27;
}
- BEGIN_RING(chan, celsius, NV10TCL_RC_IN_ALPHA(i), 1);
+ BEGIN_RING(chan, celsius, NV10_3D_RC_IN_ALPHA(i), 1);
OUT_RING(chan, a_in);
- BEGIN_RING(chan, celsius, NV10TCL_RC_IN_RGB(i), 1);
+ BEGIN_RING(chan, celsius, NV10_3D_RC_IN_RGB(i), 1);
OUT_RING(chan, c_in);
- BEGIN_RING(chan, celsius, NV10TCL_RC_COLOR(i), 1);
+ BEGIN_RING(chan, celsius, NV10_3D_RC_COLOR(i), 1);
OUT_RING(chan, k);
- BEGIN_RING(chan, celsius, NV10TCL_RC_OUT_ALPHA(i), 1);
+ BEGIN_RING(chan, celsius, NV10_3D_RC_OUT_ALPHA(i), 1);
OUT_RING(chan, a_out);
- BEGIN_RING(chan, celsius, NV10TCL_RC_OUT_RGB(i), 1);
+ BEGIN_RING(chan, celsius, NV10_3D_RC_OUT_RGB(i), 1);
OUT_RING(chan, c_out);
context_dirty(ctx, FRAG);
@@ -407,7 +407,7 @@ nv10_emit_frag(struct gl_context *ctx, int emit)
nv10_get_final_combiner(ctx, &in, &n);
- BEGIN_RING(chan, celsius, NV10TCL_RC_FINAL0, 2);
+ BEGIN_RING(chan, celsius, NV10_3D_RC_FINAL0, 2);
OUT_RING(chan, in);
OUT_RING(chan, in >> 32);
}
diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_polygon.c b/src/mesa/drivers/dri/nouveau/nv10_state_polygon.c
index 4e49b0278c..3f80790483 100644
--- a/src/mesa/drivers/dri/nouveau/nv10_state_polygon.c
+++ b/src/mesa/drivers/dri/nouveau/nv10_state_polygon.c
@@ -27,7 +27,8 @@
#include "nouveau_driver.h"
#include "nouveau_context.h"
#include "nouveau_gldefs.h"
-#include "nouveau_class.h"
+#include "nouveau_util.h"
+#include "nv10_3d.xml.h"
#include "nv10_driver.h"
void
@@ -37,13 +38,13 @@ nv10_emit_cull_face(struct gl_context *ctx, int emit)
struct nouveau_grobj *celsius = context_eng3d(ctx);
GLenum mode = ctx->Polygon.CullFaceMode;
- BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE_ENABLE, 1);
- OUT_RING(chan, ctx->Polygon.CullFlag ? 1 : 0);
+ BEGIN_RING(chan, celsius, NV10_3D_CULL_FACE_ENABLE, 1);
+ OUT_RINGb(chan, ctx->Polygon.CullFlag);
- BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE, 1);
- OUT_RING(chan, (mode == GL_FRONT ? NV10TCL_CULL_FACE_FRONT :
- mode == GL_BACK ? NV10TCL_CULL_FACE_BACK :
- NV10TCL_CULL_FACE_FRONT_AND_BACK));
+ BEGIN_RING(chan, celsius, NV10_3D_CULL_FACE, 1);
+ OUT_RING(chan, (mode == GL_FRONT ? NV10_3D_CULL_FACE_FRONT :
+ mode == GL_BACK ? NV10_3D_CULL_FACE_BACK :
+ NV10_3D_CULL_FACE_FRONT_AND_BACK));
}
void
@@ -52,9 +53,9 @@ nv10_emit_front_face(struct gl_context *ctx, int emit)
struct nouveau_channel *chan = context_chan(ctx);
struct nouveau_grobj *celsius = context_eng3d(ctx);
- BEGIN_RING(chan, celsius, NV10TCL_FRONT_FACE, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_FRONT_FACE, 1);
OUT_RING(chan, ctx->Polygon.FrontFace == GL_CW ?
- NV10TCL_FRONT_FACE_CW : NV10TCL_FRONT_FACE_CCW);
+ NV10_3D_FRONT_FACE_CW : NV10_3D_FRONT_FACE_CCW);
}
void
@@ -65,11 +66,11 @@ nv10_emit_line_mode(struct gl_context *ctx, int emit)
GLboolean smooth = ctx->Line.SmoothFlag &&
ctx->Hint.LineSmooth == GL_NICEST;
- BEGIN_RING(chan, celsius, NV10TCL_LINE_WIDTH, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_LINE_WIDTH, 1);
OUT_RING(chan, MAX2(smooth ? 0 : 1,
ctx->Line.Width) * 8);
- BEGIN_RING(chan, celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1);
- OUT_RING(chan, smooth ? 1 : 0);
+ BEGIN_RING(chan, celsius, NV10_3D_LINE_SMOOTH_ENABLE, 1);
+ OUT_RINGb(chan, smooth);
}
void
@@ -83,11 +84,11 @@ nv10_emit_point_mode(struct gl_context *ctx, int emit)
struct nouveau_channel *chan = context_chan(ctx);
struct nouveau_grobj *celsius = context_eng3d(ctx);
- BEGIN_RING(chan, celsius, NV10TCL_POINT_SIZE, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_POINT_SIZE, 1);
OUT_RING(chan, (uint32_t)(ctx->Point.Size * 8));
- BEGIN_RING(chan, celsius, NV10TCL_POINT_SMOOTH_ENABLE, 1);
- OUT_RING(chan, ctx->Point.SmoothFlag ? 1 : 0);
+ BEGIN_RING(chan, celsius, NV10_3D_POINT_SMOOTH_ENABLE, 1);
+ OUT_RINGb(chan, ctx->Point.SmoothFlag);
}
void
@@ -96,12 +97,12 @@ nv10_emit_polygon_mode(struct gl_context *ctx, int emit)
struct nouveau_channel *chan = context_chan(ctx);
struct nouveau_grobj *celsius = context_eng3d(ctx);
- BEGIN_RING(chan, celsius, NV10TCL_POLYGON_MODE_FRONT, 2);
+ BEGIN_RING(chan, celsius, NV10_3D_POLYGON_MODE_FRONT, 2);
OUT_RING(chan, nvgl_polygon_mode(ctx->Polygon.FrontMode));
OUT_RING(chan, nvgl_polygon_mode(ctx->Polygon.BackMode));
- BEGIN_RING(chan, celsius, NV10TCL_POLYGON_SMOOTH_ENABLE, 1);
- OUT_RING(chan, ctx->Polygon.SmoothFlag ? 1 : 0);
+ BEGIN_RING(chan, celsius, NV10_3D_POLYGON_SMOOTH_ENABLE, 1);
+ OUT_RINGb(chan, ctx->Polygon.SmoothFlag);
}
void
@@ -110,12 +111,12 @@ nv10_emit_polygon_offset(struct gl_context *ctx, int emit)
struct nouveau_channel *chan = context_chan(ctx);
struct nouveau_grobj *celsius = context_eng3d(ctx);
- BEGIN_RING(chan, celsius, NV10TCL_POLYGON_OFFSET_POINT_ENABLE, 3);
- OUT_RING(chan, ctx->Polygon.OffsetPoint ? 1 : 0);
- OUT_RING(chan, ctx->Polygon.OffsetLine ? 1 : 0);
- OUT_RING(chan, ctx->Polygon.OffsetFill ? 1 : 0);
+ BEGIN_RING(chan, celsius, NV10_3D_POLYGON_OFFSET_POINT_ENABLE, 3);
+ OUT_RINGb(chan, ctx->Polygon.OffsetPoint);
+ OUT_RINGb(chan, ctx->Polygon.OffsetLine);
+ OUT_RINGb(chan, ctx->Polygon.OffsetFill);
- BEGIN_RING(chan, celsius, NV10TCL_POLYGON_OFFSET_FACTOR, 2);
+ BEGIN_RING(chan, celsius, NV10_3D_POLYGON_OFFSET_FACTOR, 2);
OUT_RINGf(chan, ctx->Polygon.OffsetFactor);
OUT_RINGf(chan, ctx->Polygon.OffsetUnits);
}
diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_raster.c b/src/mesa/drivers/dri/nouveau/nv10_state_raster.c
index 99609844a1..bb1084ed11 100644
--- a/src/mesa/drivers/dri/nouveau/nv10_state_raster.c
+++ b/src/mesa/drivers/dri/nouveau/nv10_state_raster.c
@@ -27,7 +27,8 @@
#include "nouveau_driver.h"
#include "nouveau_context.h"
#include "nouveau_gldefs.h"
-#include "nouveau_class.h"
+#include "nouveau_util.h"
+#include "nv10_3d.xml.h"
#include "nv10_driver.h"
void
@@ -36,10 +37,10 @@ nv10_emit_alpha_func(struct gl_context *ctx, int emit)
struct nouveau_channel *chan = context_chan(ctx);
struct nouveau_grobj *celsius = context_eng3d(ctx);
- BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_ENABLE, 1);
- OUT_RING(chan, ctx->Color.AlphaEnabled ? 1 : 0);
+ BEGIN_RING(chan, celsius, NV10_3D_ALPHA_FUNC_ENABLE, 1);
+ OUT_RINGb(chan, ctx->Color.AlphaEnabled);
- BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_FUNC, 2);
+ BEGIN_RING(chan, celsius, NV10_3D_ALPHA_FUNC_FUNC, 2);
OUT_RING(chan, nvgl_comparison_op(ctx->Color.AlphaFunc));
OUT_RING(chan, FLOAT_TO_UBYTE(ctx->Color.AlphaRef));
}
@@ -50,7 +51,7 @@ nv10_emit_blend_color(struct gl_context *ctx, int emit)
struct nouveau_channel *chan = context_chan(ctx);
struct nouveau_grobj *celsius = context_eng3d(ctx);
- BEGIN_RING(chan, celsius, NV10TCL_BLEND_COLOR, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_BLEND_COLOR, 1);
OUT_RING(chan, FLOAT_TO_UBYTE(ctx->Color.BlendColor[3]) << 24 |
FLOAT_TO_UBYTE(ctx->Color.BlendColor[0]) << 16 |
FLOAT_TO_UBYTE(ctx->Color.BlendColor[1]) << 8 |
@@ -63,10 +64,10 @@ nv10_emit_blend_equation(struct gl_context *ctx, int emit)
struct nouveau_channel *chan = context_chan(ctx);
struct nouveau_grobj *celsius = context_eng3d(ctx);
- BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_ENABLE, 1);
- OUT_RING(chan, ctx->Color.BlendEnabled ? 1 : 0);
+ BEGIN_RING(chan, celsius, NV10_3D_BLEND_FUNC_ENABLE, 1);
+ OUT_RINGb(chan, ctx->Color.BlendEnabled);
- BEGIN_RING(chan, celsius, NV10TCL_BLEND_EQUATION, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_BLEND_EQUATION, 1);
OUT_RING(chan, nvgl_blend_eqn(ctx->Color.BlendEquationRGB));
}
@@ -76,7 +77,7 @@ nv10_emit_blend_func(struct gl_context *ctx, int emit)
struct nouveau_channel *chan = context_chan(ctx);
struct nouveau_grobj *celsius = context_eng3d(ctx);
- BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_SRC, 2);
+ BEGIN_RING(chan, celsius, NV10_3D_BLEND_FUNC_SRC, 2);
OUT_RING(chan, nvgl_blend_func(ctx->Color.BlendSrcRGB));
OUT_RING(chan, nvgl_blend_func(ctx->Color.BlendDstRGB));
}
@@ -87,7 +88,7 @@ nv10_emit_color_mask(struct gl_context *ctx, int emit)
struct nouveau_channel *chan = context_chan(ctx);
struct nouveau_grobj *celsius = context_eng3d(ctx);
- BEGIN_RING(chan, celsius, NV10TCL_COLOR_MASK, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_COLOR_MASK, 1);
OUT_RING(chan, ((ctx->Color.ColorMask[0][3] ? 1 << 24 : 0) |
(ctx->Color.ColorMask[0][0] ? 1 << 16 : 0) |
(ctx->Color.ColorMask[0][1] ? 1 << 8 : 0) |
@@ -100,11 +101,11 @@ nv10_emit_depth(struct gl_context *ctx, int emit)
struct nouveau_channel *chan = context_chan(ctx);
struct nouveau_grobj *celsius = context_eng3d(ctx);
- BEGIN_RING(chan, celsius, NV10TCL_DEPTH_TEST_ENABLE, 1);
- OUT_RING(chan, ctx->Depth.Test ? 1 : 0);
- BEGIN_RING(chan, celsius, NV10TCL_DEPTH_WRITE_ENABLE, 1);
- OUT_RING(chan, ctx->Depth.Mask ? 1 : 0);
- BEGIN_RING(chan, celsius, NV10TCL_DEPTH_FUNC, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_DEPTH_TEST_ENABLE, 1);
+ OUT_RINGb(chan, ctx->Depth.Test);
+ BEGIN_RING(chan, celsius, NV10_3D_DEPTH_WRITE_ENABLE, 1);
+ OUT_RINGb(chan, ctx->Depth.Mask);
+ BEGIN_RING(chan, celsius, NV10_3D_DEPTH_FUNC, 1);
OUT_RING(chan, nvgl_comparison_op(ctx->Depth.Func));
}
@@ -114,8 +115,8 @@ nv10_emit_dither(struct gl_context *ctx, int emit)
struct nouveau_channel *chan = context_chan(ctx);
struct nouveau_grobj *celsius = context_eng3d(ctx);
- BEGIN_RING(chan, celsius, NV10TCL_DITHER_ENABLE, 1);
- OUT_RING(chan, ctx->Color.DitherFlag ? 1 : 0);
+ BEGIN_RING(chan, celsius, NV10_3D_DITHER_ENABLE, 1);
+ OUT_RINGb(chan, ctx->Color.DitherFlag);
}
void
@@ -127,8 +128,8 @@ nv10_emit_logic_opcode(struct gl_context *ctx, int emit)
assert(!ctx->Color.ColorLogicOpEnabled
|| context_chipset(ctx) >= 0x11);
- BEGIN_RING(chan, celsius, NV11TCL_COLOR_LOGIC_OP_ENABLE, 2);
- OUT_RING(chan, ctx->Color.ColorLogicOpEnabled ? 1 : 0);
+ BEGIN_RING(chan, celsius, NV11_3D_COLOR_LOGIC_OP_ENABLE, 2);
+ OUT_RINGb(chan, ctx->Color.ColorLogicOpEnabled);
OUT_RING(chan, nvgl_logicop_func(ctx->Color.LogicOp));
}
@@ -138,9 +139,9 @@ nv10_emit_shade_model(struct gl_context *ctx, int emit)
struct nouveau_channel *chan = context_chan(ctx);
struct nouveau_grobj *celsius = context_eng3d(ctx);
- BEGIN_RING(chan, celsius, NV10TCL_SHADE_MODEL, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_SHADE_MODEL, 1);
OUT_RING(chan, ctx->Light.ShadeModel == GL_SMOOTH ?
- NV10TCL_SHADE_MODEL_SMOOTH : NV10TCL_SHADE_MODEL_FLAT);
+ NV10_3D_SHADE_MODEL_SMOOTH : NV10_3D_SHADE_MODEL_FLAT);
}
void
@@ -149,10 +150,10 @@ nv10_emit_stencil_func(struct gl_context *ctx, int emit)
struct nouveau_channel *chan = context_chan(ctx);
struct nouveau_grobj *celsius = context_eng3d(ctx);
- BEGIN_RING(chan, celsius, NV10TCL_STENCIL_ENABLE, 1);
- OUT_RING(chan, ctx->Stencil.Enabled ? 1 : 0);
+ BEGIN_RING(chan, celsius, NV10_3D_STENCIL_ENABLE, 1);
+ OUT_RINGb(chan, ctx->Stencil.Enabled);
- BEGIN_RING(chan, celsius, NV10TCL_STENCIL_FUNC_FUNC, 3);
+ BEGIN_RING(chan, celsius, NV10_3D_STENCIL_FUNC_FUNC, 3);
OUT_RING(chan, nvgl_comparison_op(ctx->Stencil.Function[0]));
OUT_RING(chan, ctx->Stencil.Ref[0]);
OUT_RING(chan, ctx->Stencil.ValueMask[0]);
@@ -164,7 +165,7 @@ nv10_emit_stencil_mask(struct gl_context *ctx, int emit)
struct nouveau_channel *chan = context_chan(ctx);
struct nouveau_grobj *celsius = context_eng3d(ctx);
- BEGIN_RING(chan, celsius, NV10TCL_STENCIL_MASK, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_STENCIL_MASK, 1);
OUT_RING(chan, ctx->Stencil.WriteMask[0]);
}
@@ -174,7 +175,7 @@ nv10_emit_stencil_op(struct gl_context *ctx, int emit)
struct nouveau_channel *chan = context_chan(ctx);
struct nouveau_grobj *celsius = context_eng3d(ctx);
- BEGIN_RING(chan, celsius, NV10TCL_STENCIL_OP_FAIL, 3);
+ BEGIN_RING(chan, celsius, NV10_3D_STENCIL_OP_FAIL, 3);
OUT_RING(chan, nvgl_stencil_op(ctx->Stencil.FailFunc[0]));
OUT_RING(chan, nvgl_stencil_op(ctx->Stencil.ZFailFunc[0]));
OUT_RING(chan, nvgl_stencil_op(ctx->Stencil.ZPassFunc[0]));
diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_tex.c b/src/mesa/drivers/dri/nouveau/nv10_state_tex.c
index 0092ad0c20..fda67b1507 100644
--- a/src/mesa/drivers/dri/nouveau/nv10_state_tex.c
+++ b/src/mesa/drivers/dri/nouveau/nv10_state_tex.c
@@ -28,14 +28,10 @@
#include "nouveau_context.h"
#include "nouveau_gldefs.h"
#include "nouveau_texture.h"
-#include "nouveau_class.h"
+#include "nv10_3d.xml.h"
#include "nouveau_util.h"
#include "nv10_driver.h"
-#define TX_GEN_MODE(i, j) (NV10TCL_TX_GEN_MODE_S(i) + 4 * (j))
-#define TX_GEN_COEFF(i, j) (NV10TCL_TX_GEN_COEFF_S_A(i) + 16 * (j))
-#define TX_MATRIX(i) (NV10TCL_TX0_MATRIX(0) + 64 * (i))
-
void
nv10_emit_tex_gen(struct gl_context *ctx, int emit)
{
@@ -53,15 +49,15 @@ nv10_emit_tex_gen(struct gl_context *ctx, int emit)
if (k) {
BEGIN_RING(chan, celsius,
- TX_GEN_COEFF(i, j), 4);
+ NV10_3D_TEX_GEN_COEFF(i, j), 4);
OUT_RINGp(chan, k, 4);
}
- BEGIN_RING(chan, celsius, TX_GEN_MODE(i, j), 1);
+ BEGIN_RING(chan, celsius, NV10_3D_TEX_GEN_MODE(i,j), 1);
OUT_RING(chan, nvgl_texgen_mode(coord->Mode));
} else {
- BEGIN_RING(chan, celsius, TX_GEN_MODE(i, j), 1);
+ BEGIN_RING(chan, celsius, NV10_3D_TEX_GEN_MODE(i,j), 1);
OUT_RING(chan, 0);
}
}
@@ -80,14 +76,14 @@ nv10_emit_tex_mat(struct gl_context *ctx, int emit)
if (nctx->fallback == HWTNL &&
((ctx->Texture._TexMatEnabled & 1 << i) ||
ctx->Texture.Unit[i]._GenFlags)) {
- BEGIN_RING(chan, celsius, NV10TCL_TX_MATRIX_ENABLE(i), 1);
+ BEGIN_RING(chan, celsius, NV10_3D_TEX_MATRIX_ENABLE(i), 1);
OUT_RING(chan, 1);
- BEGIN_RING(chan, celsius, TX_MATRIX(i), 16);
+ BEGIN_RING(chan, celsius, NV10_3D_TEX_MATRIX(i, 0), 16);
OUT_RINGm(chan, ctx->TextureMatrixStack[i].Top->m);
} else {
- BEGIN_RING(chan, celsius, NV10TCL_TX_MATRIX_ENABLE(i), 1);
+ BEGIN_RING(chan, celsius, NV10_3D_TEX_MATRIX_ENABLE(i), 1);
OUT_RING(chan, 0);
}
}
@@ -97,29 +93,29 @@ get_tex_format_pot(struct gl_texture_image *ti)
{
switch (ti->TexFormat) {
case MESA_FORMAT_ARGB8888:
- return NV10TCL_TX_FORMAT_FORMAT_A8R8G8B8;
+ return NV10_3D_TEX_FORMAT_FORMAT_A8R8G8B8;
case MESA_FORMAT_XRGB8888:
- return NV10TCL_TX_FORMAT_FORMAT_X8R8G8B8;
+ return NV10_3D_TEX_FORMAT_FORMAT_X8R8G8B8;
case MESA_FORMAT_ARGB1555:
- return NV10TCL_TX_FORMAT_FORMAT_A1R5G5B5;
+ return NV10_3D_TEX_FORMAT_FORMAT_A1R5G5B5;
case MESA_FORMAT_ARGB4444:
- return NV10TCL_TX_FORMAT_FORMAT_A4R4G4B4;
+ return NV10_3D_TEX_FORMAT_FORMAT_A4R4G4B4;
case MESA_FORMAT_RGB565:
- return NV10TCL_TX_FORMAT_FORMAT_R5G6B5;
+ return NV10_3D_TEX_FORMAT_FORMAT_R5G6B5;
case MESA_FORMAT_A8:
case MESA_FORMAT_I8:
- return NV10TCL_TX_FORMAT_FORMAT_A8;
+ return NV10_3D_TEX_FORMAT_FORMAT_I8;
case MESA_FORMAT_L8:
- return NV10TCL_TX_FORMAT_FORMAT_L8;
+ return NV10_3D_TEX_FORMAT_FORMAT_L8;
case MESA_FORMAT_CI8:
- return NV10TCL_TX_FORMAT_FORMAT_INDEX8;
+ return NV10_3D_TEX_FORMAT_FORMAT_INDEX8;
default:
assert(0);
@@ -131,19 +127,19 @@ get_tex_format_rect(struct gl_texture_image *ti)
{
switch (ti->TexFormat) {
case MESA_FORMAT_ARGB1555:
- return NV10TCL_TX_FORMAT_FORMAT_A1R5G5B5_RECT;
+ return NV10_3D_TEX_FORMAT_FORMAT_A1R5G5B5_RECT;
case MESA_FORMAT_RGB565:
- return NV10TCL_TX_FORMAT_FORMAT_R5G6B5_RECT;
+ return NV10_3D_TEX_FORMAT_FORMAT_R5G6B5_RECT;
case MESA_FORMAT_ARGB8888:
case MESA_FORMAT_XRGB8888:
- return NV10TCL_TX_FORMAT_FORMAT_A8R8G8B8_RECT;
+ return NV10_3D_TEX_FORMAT_FORMAT_A8R8G8B8_RECT;
case MESA_FORMAT_A8:
case MESA_FORMAT_L8:
case MESA_FORMAT_I8:
- return NV10TCL_TX_FORMAT_FORMAT_A8_RECT;
+ return NV10_3D_TEX_FORMAT_FORMAT_I8_RECT;
default:
assert(0);
@@ -164,7 +160,7 @@ nv10_emit_tex_obj(struct gl_context *ctx, int emit)
uint32_t tx_format, tx_filter, tx_enable;
if (!ctx->Texture.Unit[i]._ReallyEnabled) {
- BEGIN_RING(chan, celsius, NV10TCL_TX_ENABLE(i), 1);
+ BEGIN_RING(chan, celsius, NV10_3D_TEX_ENABLE(i), 1);
OUT_RING(chan, 0);
return;
}
@@ -186,13 +182,13 @@ nv10_emit_tex_obj(struct gl_context *ctx, int emit)
tx_filter = nvgl_filter_mode(t->MagFilter) << 28
| nvgl_filter_mode(t->MinFilter) << 24;
- tx_enable = NV10TCL_TX_ENABLE_ENABLE
+ tx_enable = NV10_3D_TEX_ENABLE_ENABLE
| log2i(t->MaxAnisotropy) << 4;
if (t->Target == GL_TEXTURE_RECTANGLE) {
- BEGIN_RING(chan, celsius, NV10TCL_TX_NPOT_PITCH(i), 1);
+ BEGIN_RING(chan, celsius, NV10_3D_TEX_NPOT_PITCH(i), 1);
OUT_RING(chan, s->pitch << 16);
- BEGIN_RING(chan, celsius, NV10TCL_TX_NPOT_SIZE(i), 1);
+ BEGIN_RING(chan, celsius, NV10_3D_TEX_NPOT_SIZE(i), 1);
OUT_RING(chan, align(s->width, 2) << 16 | s->height);
tx_format |= get_tex_format_rect(ti);
@@ -211,26 +207,26 @@ nv10_emit_tex_obj(struct gl_context *ctx, int emit)
lod_min = CLAMP(lod_min, 0, 15);
lod_bias = CLAMP(lod_bias, 0, 15);
- tx_format |= NV10TCL_TX_FORMAT_MIPMAP;
+ tx_format |= NV10_3D_TEX_FORMAT_MIPMAP;
tx_filter |= lod_bias << 8;
tx_enable |= lod_min << 26
| lod_max << 14;
}
/* Write it to the hardware. */
- nouveau_bo_mark(bctx, celsius, NV10TCL_TX_FORMAT(i),
+ nouveau_bo_mark(bctx, celsius, NV10_3D_TEX_FORMAT(i),
s->bo, tx_format, 0,
- NV10TCL_TX_FORMAT_DMA0,
- NV10TCL_TX_FORMAT_DMA1,
+ NV10_3D_TEX_FORMAT_DMA0,
+ NV10_3D_TEX_FORMAT_DMA1,
bo_flags | NOUVEAU_BO_OR);
- nouveau_bo_markl(bctx, celsius, NV10TCL_TX_OFFSET(i),
+ nouveau_bo_markl(bctx, celsius, NV10_3D_TEX_OFFSET(i),
s->bo, s->offset, bo_flags);
- BEGIN_RING(chan, celsius, NV10TCL_TX_FILTER(i), 1);
+ BEGIN_RING(chan, celsius, NV10_3D_TEX_FILTER(i), 1);
OUT_RING(chan, tx_filter);
- BEGIN_RING(chan, celsius, NV10TCL_TX_ENABLE(i), 1);
+ BEGIN_RING(chan, celsius, NV10_3D_TEX_ENABLE(i), 1);
OUT_RING(chan, tx_enable);
}
diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_tnl.c b/src/mesa/drivers/dri/nouveau/nv10_state_tnl.c
index 175abfca5c..e8bd12e6e0 100644
--- a/src/mesa/drivers/dri/nouveau/nv10_state_tnl.c
+++ b/src/mesa/drivers/dri/nouveau/nv10_state_tnl.c
@@ -28,7 +28,7 @@
#include "nouveau_context.h"
#include "nouveau_gldefs.h"
#include "nouveau_util.h"
-#include "nouveau_class.h"
+#include "nv10_3d.xml.h"
#include "nv10_driver.h"
void
@@ -42,13 +42,13 @@ get_material_bitmask(unsigned m)
unsigned ret = 0;
if (m & MAT_BIT_FRONT_EMISSION)
- ret |= NV10TCL_COLOR_MATERIAL_EMISSION;
+ ret |= NV10_3D_COLOR_MATERIAL_EMISSION;
if (m & MAT_BIT_FRONT_AMBIENT)
- ret |= NV10TCL_COLOR_MATERIAL_AMBIENT;
+ ret |= NV10_3D_COLOR_MATERIAL_AMBIENT;
if (m & MAT_BIT_FRONT_DIFFUSE)
- ret |= NV10TCL_COLOR_MATERIAL_DIFFUSE;
+ ret |= NV10_3D_COLOR_MATERIAL_DIFFUSE;
if (m & MAT_BIT_FRONT_SPECULAR)
- ret |= NV10TCL_COLOR_MATERIAL_SPECULAR;
+ ret |= NV10_3D_COLOR_MATERIAL_SPECULAR;
return ret;
}
@@ -60,7 +60,7 @@ nv10_emit_color_material(struct gl_context *ctx, int emit)
struct nouveau_grobj *celsius = context_eng3d(ctx);
unsigned mask = get_material_bitmask(ctx->Light.ColorMaterialBitmask);
- BEGIN_RING(chan, celsius, NV10TCL_COLOR_MATERIAL, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_COLOR_MATERIAL, 1);
OUT_RING(chan, ctx->Light.ColorMaterialEnabled ? mask : 0);
}
@@ -69,11 +69,11 @@ get_fog_mode(unsigned mode)
{
switch (mode) {
case GL_LINEAR:
- return NV10TCL_FOG_MODE_LINEAR;
+ return NV10_3D_FOG_MODE_LINEAR;
case GL_EXP:
- return NV10TCL_FOG_MODE_EXP;
+ return NV10_3D_FOG_MODE_EXP;
case GL_EXP2:
- return NV10TCL_FOG_MODE_EXP2;
+ return NV10_3D_FOG_MODE_EXP2;
default:
assert(0);
}
@@ -84,9 +84,9 @@ get_fog_source(unsigned source)
{
switch (source) {
case GL_FOG_COORDINATE_EXT:
- return NV10TCL_FOG_COORD_FOG;
+ return NV10_3D_FOG_COORD_FOG;
case GL_FRAGMENT_DEPTH_EXT:
- return NV10TCL_FOG_COORD_DIST_ORTHOGONAL_ABS;
+ return NV10_3D_FOG_COORD_DIST_ORTHOGONAL_ABS;
default:
assert(0);
}
@@ -133,13 +133,13 @@ nv10_emit_fog(struct gl_context *ctx, int emit)
nv10_get_fog_coeff(ctx, k);
- BEGIN_RING(chan, celsius, NV10TCL_FOG_MODE, 4);
+ BEGIN_RING(chan, celsius, NV10_3D_FOG_MODE, 4);
OUT_RING(chan, get_fog_mode(f->Mode));
OUT_RING(chan, get_fog_source(source));
- OUT_RING(chan, f->Enabled ? 1 : 0);
+ OUT_RINGb(chan, f->Enabled);
OUT_RING(chan, pack_rgba_f(MESA_FORMAT_RGBA8888_REV, f->Color));
- BEGIN_RING(chan, celsius, NV10TCL_FOG_EQUATION_CONSTANT, 3);
+ BEGIN_RING(chan, celsius, NV10_3D_FOG_COEFF(0), 3);
OUT_RINGp(chan, k, 3);
context_dirty(ctx, FRAG);
@@ -150,13 +150,13 @@ get_light_mode(struct gl_light *l)
{
if (l->Enabled) {
if (l->_Flags & LIGHT_SPOT)
- return NV10TCL_ENABLED_LIGHTS_0_DIRECTIONAL;
+ return NV10_3D_ENABLED_LIGHTS_0_DIRECTIONAL;
else if (l->_Flags & LIGHT_POSITIONAL)
- return NV10TCL_ENABLED_LIGHTS_0_POSITIONAL;
+ return NV10_3D_ENABLED_LIGHTS_0_POSITIONAL;
else
- return NV10TCL_ENABLED_LIGHTS_0_NONPOSITIONAL;
+ return NV10_3D_ENABLED_LIGHTS_0_NONPOSITIONAL;
} else {
- return NV10TCL_ENABLED_LIGHTS_0_DISABLED;
+ return NV10_3D_ENABLED_LIGHTS_0_DISABLED;
}
}
@@ -170,7 +170,7 @@ nv10_emit_light_enable(struct gl_context *ctx, int emit)
int i;
if (nctx->fallback != HWTNL) {
- BEGIN_RING(chan, celsius, NV10TCL_LIGHTING_ENABLE, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_LIGHTING_ENABLE, 1);
OUT_RING(chan, 0);
return;
}
@@ -178,12 +178,12 @@ nv10_emit_light_enable(struct gl_context *ctx, int emit)
for (i = 0; i < MAX_LIGHTS; i++)
en_lights |= get_light_mode(&ctx->Light.Light[i]) << 2 * i;
- BEGIN_RING(chan, celsius, NV10TCL_ENABLED_LIGHTS, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_ENABLED_LIGHTS, 1);
OUT_RING(chan, en_lights);
- BEGIN_RING(chan, celsius, NV10TCL_LIGHTING_ENABLE, 1);
- OUT_RING(chan, ctx->Light.Enabled ? 1 : 0);
- BEGIN_RING(chan, celsius, NV10TCL_NORMALIZE_ENABLE, 1);
- OUT_RING(chan, ctx->Transform.Normalize ? 1 : 0);
+ BEGIN_RING(chan, celsius, NV10_3D_LIGHTING_ENABLE, 1);
+ OUT_RINGb(chan, ctx->Light.Enabled);
+ BEGIN_RING(chan, celsius, NV10_3D_NORMALIZE_ENABLE, 1);
+ OUT_RINGb(chan, ctx->Transform.Normalize);
}
void
@@ -193,16 +193,16 @@ nv10_emit_light_model(struct gl_context *ctx, int emit)
struct nouveau_grobj *celsius = context_eng3d(ctx);
struct gl_lightmodel *m = &ctx->Light.Model;
- BEGIN_RING(chan, celsius, NV10TCL_SEPARATE_SPECULAR_ENABLE, 1);
- OUT_RING(chan, m->ColorControl == GL_SEPARATE_SPECULAR_COLOR ? 1 : 0);
+ BEGIN_RING(chan, celsius, NV10_3D_SEPARATE_SPECULAR_ENABLE, 1);
+ OUT_RINGb(chan, m->ColorControl == GL_SEPARATE_SPECULAR_COLOR);
- BEGIN_RING(chan, celsius, NV10TCL_LIGHT_MODEL, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_LIGHT_MODEL, 1);
OUT_RING(chan, ((m->LocalViewer ?
- NV10TCL_LIGHT_MODEL_LOCAL_VIEWER : 0) |
+ NV10_3D_LIGHT_MODEL_LOCAL_VIEWER : 0) |
(NEED_SECONDARY_COLOR(ctx) ?
- NV10TCL_LIGHT_MODEL_SEPARATE_SPECULAR : 0) |
+ NV10_3D_LIGHT_MODEL_SEPARATE_SPECULAR : 0) |
(!ctx->Light.Enabled && ctx->Fog.ColorSumEnabled ?
- NV10TCL_LIGHT_MODEL_VERTEX_SPECULAR : 0)));
+ NV10_3D_LIGHT_MODEL_VERTEX_SPECULAR : 0)));
}
static float
@@ -281,20 +281,20 @@ nv10_emit_light_source(struct gl_context *ctx, int emit)
struct gl_light *l = &ctx->Light.Light[i];
if (l->_Flags & LIGHT_POSITIONAL) {
- BEGIN_RING(chan, celsius, NV10TCL_LIGHT_POSITION_X(i), 3);
+ BEGIN_RING(chan, celsius, NV10_3D_LIGHT_POSITION_X(i), 3);
OUT_RINGp(chan, l->_Position, 3);
BEGIN_RING(chan, celsius,
- NV10TCL_LIGHT_ATTENUATION_CONSTANT(i), 3);
+ NV10_3D_LIGHT_ATTENUATION_CONSTANT(i), 3);
OUT_RINGf(chan, l->ConstantAttenuation);
OUT_RINGf(chan, l->LinearAttenuation);
OUT_RINGf(chan, l->QuadraticAttenuation);
} else {
- BEGIN_RING(chan, celsius, NV10TCL_LIGHT_DIRECTION_X(i), 3);
+ BEGIN_RING(chan, celsius, NV10_3D_LIGHT_DIRECTION_X(i), 3);
OUT_RINGp(chan, l->_VP_inf_norm, 3);
- BEGIN_RING(chan, celsius, NV10TCL_LIGHT_HALF_VECTOR_X(i), 3);
+ BEGIN_RING(chan, celsius, NV10_3D_LIGHT_HALF_VECTOR_X(i), 3);
OUT_RINGp(chan, l->_h_inf_norm, 3);
}
@@ -303,7 +303,7 @@ nv10_emit_light_source(struct gl_context *ctx, int emit)
nv10_get_spot_coeff(l, k);
- BEGIN_RING(chan, celsius, NV10TCL_LIGHT_SPOT_CUTOFF_A(i), 7);
+ BEGIN_RING(chan, celsius, NV10_3D_LIGHT_SPOT_CUTOFF(i, 0), 7);
OUT_RINGp(chan, k, 7);
}
}
@@ -335,11 +335,11 @@ nv10_emit_material_ambient(struct gl_context *ctx, int emit)
ZERO_3V(c_factor);
}
- BEGIN_RING(chan, celsius, NV10TCL_LIGHT_MODEL_AMBIENT_R, 3);
+ BEGIN_RING(chan, celsius, NV10_3D_LIGHT_MODEL_AMBIENT_R, 3);
OUT_RINGp(chan, c_scene, 3);
if (ctx->Light.ColorMaterialEnabled) {
- BEGIN_RING(chan, celsius, NV10TCL_MATERIAL_FACTOR_R, 3);
+ BEGIN_RING(chan, celsius, NV10_3D_MATERIAL_FACTOR_R, 3);
OUT_RINGp(chan, c_factor, 3);
}
@@ -349,7 +349,7 @@ nv10_emit_material_ambient(struct gl_context *ctx, int emit)
l->Ambient :
l->_MatAmbient[0]);
- BEGIN_RING(chan, celsius, NV10TCL_LIGHT_AMBIENT_R(i), 3);
+ BEGIN_RING(chan, celsius, NV10_3D_LIGHT_AMBIENT_R(i), 3);
OUT_RINGp(chan, c_light, 3);
}
}
@@ -362,7 +362,7 @@ nv10_emit_material_diffuse(struct gl_context *ctx, int emit)
GLfloat (*mat)[4] = ctx->Light.Material.Attrib;
struct gl_light *l;
- BEGIN_RING(chan, celsius, NV10TCL_MATERIAL_FACTOR_A, 1);
+ BEGIN_RING(chan, celsius, NV10_3D_MATERIAL_FACTOR_A, 1);
OUT_RINGf(chan, mat[MAT_ATTRIB_FRONT_DIFFUSE][3]);
foreach(l, &ctx->Light.EnabledList) {
@@ -371,7 +371,7 @@ nv10_emit_material_diffuse(struct gl_context *ctx, int emit)
l->Diffuse :
l->_MatDiffuse[0]);
- BEGIN_RING(chan, celsius, NV10TCL_LIGHT_DIFFUSE_R(i), 3);
+ BEGIN_RING(chan, celsius, NV10_3D_LIGHT_DIFFUSE_R(i), 3);
OUT_RINGp(chan, c_light, 3);
}
}
@@ -389,7 +389,7 @@ nv10_emit_material_specular(struct gl_context *ctx, int emit)
l->Specular :
l->_MatSpecular[0]);
- BEGIN_RING(chan, celsius, NV10TCL_LIGHT_SPECULAR_R(i), 3);
+ BEGIN_RING(chan, celsius, NV10_3D_LIGHT_SPECULAR_R(i), 3);
OUT_RINGp(chan, c_light, 3);
}
}
@@ -430,7 +430,7 @@ nv10_emit_material_shininess(struct gl_context *ctx, int emit)
CLAMP(mat[MAT_ATTRIB_FRONT_SHININESS][0], 0, 1024),
k);
- BEGIN_RING(chan, celsius, NV10TCL_MATERIAL_SHININESS(0), 6);
+ BEGIN_RING(chan, celsius, NV10_3D_MATERIAL_SHININESS(0), 6);
OUT_RINGp(chan, k, 6);
}
@@ -447,7 +447,7 @@ nv10_emit_modelview(struct gl_context *ctx, int emit)
if (ctx->Light._NeedEyeCoords || ctx->Fog.Enabled ||
(ctx->Texture._GenFlags & TEXGEN_NEED_EYE_COORD)) {
- BEGIN_RING(chan, celsius, NV10TCL_MODELVIEW0_MATRIX(0), 16);
+ BEGIN_RING(chan, celsius, NV10_3D_MODELVIEW_MATRIX(0, 0), 16);
OUT_RINGm(chan, m->m);
}
@@ -456,7 +456,7 @@ nv10_emit_modelview(struct gl_context *ctx, int emit)
int i, j;
BEGIN_RING(chan, celsius,
- NV10TCL_INVERSE_MODELVIEW0_MATRIX(0), 12);
+ NV10_3D_INVERSE_MODELVIEW_MATRIX(0, 0), 12);
for (i = 0; i < 3; i++)
for (j = 0; j < 4; j++)
OUT_RINGf(chan, m->inv[4*i + j]);
@@ -485,7 +485,7 @@ nv10_emit_projection(struct gl_context *ctx, int emit)
if (nctx->fallback == HWTNL)
_math_matrix_mul_matrix(&m, &m, &ctx->_ModelProjectMatrix);
- BEGIN_RING(chan, celsius, NV10TCL_PROJECTION_MATRIX(0), 16);
+ BEGIN_RING(chan, celsius, NV10_3D_PROJECTION_MATRIX(0), 16);
OUT_RINGm(chan, m.m);
_math_matrix_dtr(&m);
diff --git a/src/mesa/drivers/dri/nouveau/nv20_3d.xml.h b/src/mesa/drivers/dri/nouveau/nv20_3d.xml.h
new file mode 100644
index 0000000000..c8ed861961
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nv20_3d.xml.h
@@ -0,0 +1,2076 @@
+#ifndef NV20_3D_XML
+#define NV20_3D_XML
+
+/* Autogenerated file, DO NOT EDIT manually!
+
+This file was generated by the rules-ng-ng headergen tool in this git repository:
+http://0x04.net/cgit/index.cgi/rules-ng-ng
+git clone git://0x04.net/rules-ng-ng
+
+The rules-ng-ng source files this header was generated from are:
+- nv20_3d.xml ( 21073 bytes, from 2010-11-15 02:24:38)
+- copyright.xml ( 6452 bytes, from 2010-11-15 15:10:58)
+- nv10_3d.xml ( 18449 bytes, from 2010-11-15 02:24:38)
+- nv_defs.xml ( 4437 bytes, from 2010-11-01 00:28:46)
+- nv_3ddefs.xml ( 16394 bytes, from 2010-11-01 00:28:46)
+- nv_object.xml ( 11547 bytes, from 2010-11-13 23:32:57)
+- nvchipsets.xml ( 3074 bytes, from 2010-11-13 23:32:57)
+
+Copyright (C) 2006-2010 by the following authors:
+- Artur Huillet <arthur.huillet@free.fr> (ahuillet)
+- Ben Skeggs (darktama, darktama_)
+- B. R. <koala_br@users.sourceforge.net> (koala_br)
+- Carlos Martin <carlosmn@users.sf.net> (carlosmn)
+- Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr)
+- Dawid Gajownik <gajownik@users.sf.net> (gajownik)
+- Dmitry Baryshkov
+- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag)
+- EdB <edb_@users.sf.net> (edb_)
+- Erik Waling <erikwailing@users.sf.net> (erikwaling)
+- Francisco Jerez <currojerez@riseup.net> (curro)
+- imirkin <imirkin@users.sf.net> (imirkin)
+- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome)
+- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy)
+- Laurent Carlier <lordheavym@gmail.com> (lordheavy)
+- Luca Barbieri <luca@luca-barbieri.com> (lb, lb1)
+- Maarten Maathuis <madman2003@gmail.com> (stillunknown)
+- Marcin Kościelnicki <koriakin@0x04.net> (mwk, koriakin)
+- Mark Carey <mark.carey@gmail.com> (careym)
+- Matthieu Castet <matthieu.castet@parrot.com> (mat-c)
+- nvidiaman <nvidiaman@users.sf.net> (nvidiaman)
+- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata)
+- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen)
+- Peter Popov <ironpeter@users.sf.net> (ironpeter)
+- Richard Hughes <hughsient@users.sf.net> (hughsient)
+- Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar)
+- Serge Martin
+- Simon Raffeiner
+- Stephane Loeuillet <leroutier@users.sf.net> (leroutier)
+- Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu)
+- sturmflut <sturmflut@users.sf.net> (sturmflut)
+- Sylvain Munaut <tnt@246tNt.com>
+- Victor Stinner <victor.stinner@haypocalc.com> (haypo)
+- Wladmir van der Laan <laanwj@gmail.com> (miathan6)
+- Younes Manton <younes.m@gmail.com> (ymanton)
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+*/
+
+
+#define NV20_VERTEX_ATTR_POS 0x00000000
+#define NV20_VERTEX_ATTR_NORMAL 0x00000002
+#define NV20_VERTEX_ATTR_COLOR0 0x00000003
+#define NV20_VERTEX_ATTR_COLOR1 0x00000004
+#define NV20_VERTEX_ATTR_FOG 0x00000005
+#define NV20_VERTEX_ATTR_TEX0 0x00000009
+#define NV20_VERTEX_ATTR_TEX1 0x0000000a
+#define NV20_VERTEX_ATTR_TEX2 0x0000000b
+#define NV20_VERTEX_ATTR_TEX3 0x0000000c
+
+
+
+#define NV20_3D_FLIP_SET_READ 0x00000120
+
+#define NV20_3D_FLIP_SET_WRITE 0x00000124
+
+#define NV20_3D_FLIP_MAX 0x00000128
+
+#define NV20_3D_FLIP_INCR_WRITE 0x0000012c
+
+#define NV20_3D_FLIP_WAIT 0x00000130
+
+#define NV20_3D_DMA_NOTIFY 0x00000180
+
+#define NV20_3D_DMA_TEXTURE0 0x00000184
+
+#define NV20_3D_DMA_TEXTURE1 0x00000188
+
+#define NV20_3D_DMA_COLOR 0x00000194
+
+#define NV20_3D_DMA_ZETA 0x00000198
+
+#define NV20_3D_RT_HORIZ 0x00000200
+#define NV20_3D_RT_HORIZ_X__MASK 0x0000ffff
+#define NV20_3D_RT_HORIZ_X__SHIFT 0
+#define NV20_3D_RT_HORIZ_W__MASK 0xffff0000
+#define NV20_3D_RT_HORIZ_W__SHIFT 16
+
+#define NV20_3D_RT_VERT 0x00000204
+#define NV20_3D_RT_VERT_Y__MASK 0x0000ffff
+#define NV20_3D_RT_VERT_Y__SHIFT 0
+#define NV20_3D_RT_VERT_H__MASK 0xffff0000
+#define NV20_3D_RT_VERT_H__SHIFT 16
+
+#define NV20_3D_RT_FORMAT 0x00000208
+#define NV20_3D_RT_FORMAT_TYPE__MASK 0x00000f00
+#define NV20_3D_RT_FORMAT_TYPE__SHIFT 8
+#define NV20_3D_RT_FORMAT_TYPE_LINEAR 0x00000100
+#define NV20_3D_RT_FORMAT_TYPE_SWIZZLED 0x00000200
+#define NV20_3D_RT_FORMAT_DEPTH__MASK 0x00000030
+#define NV20_3D_RT_FORMAT_DEPTH__SHIFT 4
+#define NV20_3D_RT_FORMAT_DEPTH_Z16 0x00000010
+#define NV20_3D_RT_FORMAT_DEPTH_Z24S8 0x00000020
+#define NV20_3D_RT_FORMAT_COLOR__MASK 0x0000000f
+#define NV20_3D_RT_FORMAT_COLOR__SHIFT 0
+#define NV20_3D_RT_FORMAT_COLOR_R5G6B5 0x00000003
+#define NV20_3D_RT_FORMAT_COLOR_X8R8G8B8 0x00000005
+#define NV20_3D_RT_FORMAT_COLOR_A8R8G8B8 0x00000008
+#define NV20_3D_RT_FORMAT_COLOR_B8 0x00000009
+
+#define NV20_3D_RT_PITCH 0x0000020c
+#define NV20_3D_RT_PITCH_COLOR_PITCH__MASK 0x0000ffff
+#define NV20_3D_RT_PITCH_COLOR_PITCH__SHIFT 0
+#define NV20_3D_RT_PITCH_ZETA_PITCH__MASK 0xffff0000
+#define NV20_3D_RT_PITCH_ZETA_PITCH__SHIFT 16
+
+#define NV20_3D_COLOR_OFFSET 0x00000210
+
+#define NV20_3D_ZETA_OFFSET 0x00000214
+
+#define NV20_3D_UNK0290 0x00000290
+
+#define NV20_3D_VIEWPORT_CLIP_MODE 0x000002b4
+
+#define NV20_3D_VIEWPORT_CLIP_HORIZ(i0) (0x000002c0 + 0x4*(i0))
+#define NV20_3D_VIEWPORT_CLIP_HORIZ__ESIZE 0x00000004
+#define NV20_3D_VIEWPORT_CLIP_HORIZ__LEN 0x00000008
+#define NV20_3D_VIEWPORT_CLIP_HORIZ_CLIP_L__MASK 0x000007ff
+#define NV20_3D_VIEWPORT_CLIP_HORIZ_CLIP_L__SHIFT 0
+#define NV20_3D_VIEWPORT_CLIP_HORIZ_CLIP_R__MASK 0x07ff0000
+#define NV20_3D_VIEWPORT_CLIP_HORIZ_CLIP_R__SHIFT 16
+
+#define NV20_3D_VIEWPORT_CLIP_VERT(i0) (0x000002e0 + 0x4*(i0))
+#define NV20_3D_VIEWPORT_CLIP_VERT__ESIZE 0x00000004
+#define NV20_3D_VIEWPORT_CLIP_VERT__LEN 0x00000008
+#define NV20_3D_VIEWPORT_CLIP_VERT_CLIP_T__MASK 0x000007ff
+#define NV20_3D_VIEWPORT_CLIP_VERT_CLIP_T__SHIFT 0
+#define NV20_3D_VIEWPORT_CLIP_VERT_CLIP_B__MASK 0x07ff0000
+#define NV20_3D_VIEWPORT_CLIP_VERT_CLIP_B__SHIFT 16
+
+#define NV20_3D_ALPHA_FUNC_ENABLE 0x00000300
+
+#define NV20_3D_BLEND_FUNC_ENABLE 0x00000304
+
+#define NV20_3D_CULL_FACE_ENABLE 0x00000308
+
+#define NV20_3D_DEPTH_TEST_ENABLE 0x0000030c
+
+#define NV20_3D_DITHER_ENABLE 0x00000310
+
+#define NV20_3D_LIGHTING_ENABLE 0x00000314
+
+#define NV20_3D_POINT_PARAMETERS_ENABLE 0x00000318
+
+#define NV20_3D_POINT_SMOOTH_ENABLE 0x0000031c
+
+#define NV20_3D_LINE_SMOOTH_ENABLE 0x00000320
+
+#define NV20_3D_POLYGON_SMOOTH_ENABLE 0x00000324
+
+#define NV20_3D_STENCIL_ENABLE 0x0000032c
+
+#define NV20_3D_POLYGON_OFFSET_POINT_ENABLE 0x00000330
+
+#define NV20_3D_POLYGON_OFFSET_LINE_ENABLE 0x00000334
+
+#define NV20_3D_POLYGON_OFFSET_FILL_ENABLE 0x00000338
+
+#define NV20_3D_ALPHA_FUNC_FUNC 0x0000033c
+#define NV20_3D_ALPHA_FUNC_FUNC_NEVER 0x00000200
+#define NV20_3D_ALPHA_FUNC_FUNC_LESS 0x00000201
+#define NV20_3D_ALPHA_FUNC_FUNC_EQUAL 0x00000202
+#define NV20_3D_ALPHA_FUNC_FUNC_LEQUAL 0x00000203
+#define NV20_3D_ALPHA_FUNC_FUNC_GREATER 0x00000204
+#define NV20_3D_ALPHA_FUNC_FUNC_NOTEQUAL 0x00000205
+#define NV20_3D_ALPHA_FUNC_FUNC_GEQUAL 0x00000206
+#define NV20_3D_ALPHA_FUNC_FUNC_ALWAYS 0x00000207
+
+#define NV20_3D_ALPHA_FUNC_REF 0x00000340
+
+#define NV20_3D_BLEND_FUNC_SRC 0x00000344
+#define NV20_3D_BLEND_FUNC_SRC_ZERO 0x00000000
+#define NV20_3D_BLEND_FUNC_SRC_ONE 0x00000001
+#define NV20_3D_BLEND_FUNC_SRC_SRC_COLOR 0x00000300
+#define NV20_3D_BLEND_FUNC_SRC_ONE_MINUS_SRC_COLOR 0x00000301
+#define NV20_3D_BLEND_FUNC_SRC_SRC_ALPHA 0x00000302
+#define NV20_3D_BLEND_FUNC_SRC_ONE_MINUS_SRC_ALPHA 0x00000303
+#define NV20_3D_BLEND_FUNC_SRC_DST_ALPHA 0x00000304
+#define NV20_3D_BLEND_FUNC_SRC_ONE_MINUS_DST_ALPHA 0x00000305
+#define NV20_3D_BLEND_FUNC_SRC_DST_COLOR 0x00000306
+#define NV20_3D_BLEND_FUNC_SRC_ONE_MINUS_DST_COLOR 0x00000307
+#define NV20_3D_BLEND_FUNC_SRC_SRC_ALPHA_SATURATE 0x00000308
+#define NV20_3D_BLEND_FUNC_SRC_CONSTANT_COLOR 0x00008001
+#define NV20_3D_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_COLOR 0x00008002
+#define NV20_3D_BLEND_FUNC_SRC_CONSTANT_ALPHA 0x00008003
+#define NV20_3D_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_ALPHA 0x00008004
+
+#define NV20_3D_BLEND_FUNC_DST 0x00000348
+#define NV20_3D_BLEND_FUNC_DST_ZERO 0x00000000
+#define NV20_3D_BLEND_FUNC_DST_ONE 0x00000001
+#define NV20_3D_BLEND_FUNC_DST_SRC_COLOR 0x00000300
+#define NV20_3D_BLEND_FUNC_DST_ONE_MINUS_SRC_COLOR 0x00000301
+#define NV20_3D_BLEND_FUNC_DST_SRC_ALPHA 0x00000302
+#define NV20_3D_BLEND_FUNC_DST_ONE_MINUS_SRC_ALPHA 0x00000303
+#define NV20_3D_BLEND_FUNC_DST_DST_ALPHA 0x00000304
+#define NV20_3D_BLEND_FUNC_DST_ONE_MINUS_DST_ALPHA 0x00000305
+#define NV20_3D_BLEND_FUNC_DST_DST_COLOR 0x00000306
+#define NV20_3D_BLEND_FUNC_DST_ONE_MINUS_DST_COLOR 0x00000307
+#define NV20_3D_BLEND_FUNC_DST_SRC_ALPHA_SATURATE 0x00000308
+#define NV20_3D_BLEND_FUNC_DST_CONSTANT_COLOR 0x00008001
+#define NV20_3D_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_COLOR 0x00008002
+#define NV20_3D_BLEND_FUNC_DST_CONSTANT_ALPHA 0x00008003
+#define NV20_3D_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_ALPHA 0x00008004
+
+#define NV20_3D_BLEND_COLOR 0x0000034c
+#define NV20_3D_BLEND_COLOR_B__MASK 0x000000ff
+#define NV20_3D_BLEND_COLOR_B__SHIFT 0
+#define NV20_3D_BLEND_COLOR_G__MASK 0x0000ff00
+#define NV20_3D_BLEND_COLOR_G__SHIFT 8
+#define NV20_3D_BLEND_COLOR_R__MASK 0x00ff0000
+#define NV20_3D_BLEND_COLOR_R__SHIFT 16
+#define NV20_3D_BLEND_COLOR_A__MASK 0xff000000
+#define NV20_3D_BLEND_COLOR_A__SHIFT 24
+
+#define NV20_3D_BLEND_EQUATION 0x00000350
+#define NV20_3D_BLEND_EQUATION_FUNC_ADD 0x00008006
+#define NV20_3D_BLEND_EQUATION_MIN 0x00008007
+#define NV20_3D_BLEND_EQUATION_MAX 0x00008008
+#define NV20_3D_BLEND_EQUATION_FUNC_SUBTRACT 0x0000800a
+#define NV20_3D_BLEND_EQUATION_FUNC_REVERSE_SUBTRACT 0x0000800b
+
+#define NV20_3D_DEPTH_FUNC 0x00000354
+#define NV20_3D_DEPTH_FUNC_NEVER 0x00000200
+#define NV20_3D_DEPTH_FUNC_LESS 0x00000201
+#define NV20_3D_DEPTH_FUNC_EQUAL 0x00000202
+#define NV20_3D_DEPTH_FUNC_LEQUAL 0x00000203
+#define NV20_3D_DEPTH_FUNC_GREATER 0x00000204
+#define NV20_3D_DEPTH_FUNC_NOTEQUAL 0x00000205
+#define NV20_3D_DEPTH_FUNC_GEQUAL 0x00000206
+#define NV20_3D_DEPTH_FUNC_ALWAYS 0x00000207
+
+#define NV20_3D_COLOR_MASK 0x00000358
+#define NV20_3D_COLOR_MASK_B 0x00000001
+#define NV20_3D_COLOR_MASK_G 0x00000100
+#define NV20_3D_COLOR_MASK_R 0x00010000
+#define NV20_3D_COLOR_MASK_A 0x01000000
+
+#define NV20_3D_DEPTH_WRITE_ENABLE 0x0000035c
+
+#define NV20_3D_STENCIL_MASK 0x00000360
+
+#define NV20_3D_STENCIL_FUNC_FUNC 0x00000364
+#define NV20_3D_STENCIL_FUNC_FUNC_NEVER 0x00000200
+#define NV20_3D_STENCIL_FUNC_FUNC_LESS 0x00000201
+#define NV20_3D_STENCIL_FUNC_FUNC_EQUAL 0x00000202
+#define NV20_3D_STENCIL_FUNC_FUNC_LEQUAL 0x00000203
+#define NV20_3D_STENCIL_FUNC_FUNC_GREATER 0x00000204
+#define NV20_3D_STENCIL_FUNC_FUNC_NOTEQUAL 0x00000205
+#define NV20_3D_STENCIL_FUNC_FUNC_GEQUAL 0x00000206
+#define NV20_3D_STENCIL_FUNC_FUNC_ALWAYS 0x00000207
+
+#define NV20_3D_STENCIL_FUNC_REF 0x00000368
+
+#define NV20_3D_STENCIL_FUNC_MASK 0x0000036c
+
+#define NV20_3D_STENCIL_OP_FAIL 0x00000370
+#define NV20_3D_STENCIL_OP_FAIL_ZERO 0x00000000
+#define NV20_3D_STENCIL_OP_FAIL_INVERT 0x0000150a
+#define NV20_3D_STENCIL_OP_FAIL_KEEP 0x00001e00
+#define NV20_3D_STENCIL_OP_FAIL_REPLACE 0x00001e01
+#define NV20_3D_STENCIL_OP_FAIL_INCR 0x00001e02
+#define NV20_3D_STENCIL_OP_FAIL_DECR 0x00001e03
+#define NV20_3D_STENCIL_OP_FAIL_INCR_WRAP 0x00008507
+#define NV20_3D_STENCIL_OP_FAIL_DECR_WRAP 0x00008508
+
+#define NV20_3D_STENCIL_OP_ZFAIL 0x00000374
+#define NV20_3D_STENCIL_OP_ZFAIL_ZERO 0x00000000
+#define NV20_3D_STENCIL_OP_ZFAIL_INVERT 0x0000150a
+#define NV20_3D_STENCIL_OP_ZFAIL_KEEP 0x00001e00
+#define NV20_3D_STENCIL_OP_ZFAIL_REPLACE 0x00001e01
+#define NV20_3D_STENCIL_OP_ZFAIL_INCR 0x00001e02
+#define NV20_3D_STENCIL_OP_ZFAIL_DECR 0x00001e03
+#define NV20_3D_STENCIL_OP_ZFAIL_INCR_WRAP 0x00008507
+#define NV20_3D_STENCIL_OP_ZFAIL_DECR_WRAP 0x00008508
+
+#define NV20_3D_STENCIL_OP_ZPASS 0x00000378
+#define NV20_3D_STENCIL_OP_ZPASS_ZERO 0x00000000
+#define NV20_3D_STENCIL_OP_ZPASS_INVERT 0x0000150a
+#define NV20_3D_STENCIL_OP_ZPASS_KEEP 0x00001e00
+#define NV20_3D_STENCIL_OP_ZPASS_REPLACE 0x00001e01
+#define NV20_3D_STENCIL_OP_ZPASS_INCR 0x00001e02
+#define NV20_3D_STENCIL_OP_ZPASS_DECR 0x00001e03
+#define NV20_3D_STENCIL_OP_ZPASS_INCR_WRAP 0x00008507
+#define NV20_3D_STENCIL_OP_ZPASS_DECR_WRAP 0x00008508
+
+#define NV20_3D_SHADE_MODEL 0x0000037c
+#define NV20_3D_SHADE_MODEL_FLAT 0x00001d00
+#define NV20_3D_SHADE_MODEL_SMOOTH 0x00001d01
+
+#define NV20_3D_LINE_WIDTH 0x00000380
+
+#define NV20_3D_POLYGON_OFFSET_FACTOR 0x00000384
+
+#define NV20_3D_POLYGON_OFFSET_UNITS 0x00000388
+
+#define NV20_3D_POLYGON_MODE_FRONT 0x0000038c
+#define NV20_3D_POLYGON_MODE_FRONT_POINT 0x00001b00
+#define NV20_3D_POLYGON_MODE_FRONT_LINE 0x00001b01
+#define NV20_3D_POLYGON_MODE_FRONT_FILL 0x00001b02
+
+#define NV20_3D_POLYGON_MODE_BACK 0x00000390
+#define NV20_3D_POLYGON_MODE_BACK_POINT 0x00001b00
+#define NV20_3D_POLYGON_MODE_BACK_LINE 0x00001b01
+#define NV20_3D_POLYGON_MODE_BACK_FILL 0x00001b02
+
+#define NV20_3D_DEPTH_RANGE_NEAR 0x00000394
+
+#define NV20_3D_DEPTH_RANGE_FAR 0x00000398
+
+#define NV20_3D_CULL_FACE 0x0000039c
+#define NV20_3D_CULL_FACE_FRONT 0x00000404
+#define NV20_3D_CULL_FACE_BACK 0x00000405
+#define NV20_3D_CULL_FACE_FRONT_AND_BACK 0x00000408
+
+#define NV20_3D_FRONT_FACE 0x000003a0
+#define NV20_3D_FRONT_FACE_CW 0x00000900
+#define NV20_3D_FRONT_FACE_CCW 0x00000901
+
+#define NV20_3D_DMA_FENCE 0x000001a4
+
+#define NV20_3D_DMA_QUERY 0x000001a8
+
+
+#define NV20_3D_VERTEX_POS_3F 0x00001500
+
+
+#define NV20_3D_VERTEX_POS_3F_X 0x00001500
+
+#define NV20_3D_VERTEX_POS_3F_Y 0x00001504
+
+#define NV20_3D_VERTEX_POS_3F_Z 0x00001508
+
+#define NV20_3D_VERTEX_POS_4F 0x00001518
+
+
+#define NV20_3D_VERTEX_POS_4F_X 0x00001518
+
+#define NV20_3D_VERTEX_POS_4F_Y 0x0000151c
+
+#define NV20_3D_VERTEX_POS_4F_Z 0x00001520
+
+#define NV20_3D_VERTEX_POS_4F_W 0x00001524
+
+#define NV20_3D_VERTEX_POS_3I 0x00001528
+
+
+#define NV20_3D_VERTEX_POS_3I_XY 0x00001528
+#define NV20_3D_VERTEX_POS_3I_XY_X__MASK 0x0000ffff
+#define NV20_3D_VERTEX_POS_3I_XY_X__SHIFT 0
+#define NV20_3D_VERTEX_POS_3I_XY_Y__MASK 0xffff0000
+#define NV20_3D_VERTEX_POS_3I_XY_Y__SHIFT 16
+
+#define NV20_3D_VERTEX_POS_3I_Z 0x0000152c
+#define NV20_3D_VERTEX_POS_3I_Z_Z__MASK 0x0000ffff
+#define NV20_3D_VERTEX_POS_3I_Z_Z__SHIFT 0
+
+#define NV20_3D_VERTEX_NOR_3F 0x00001530
+
+
+#define NV20_3D_VERTEX_NOR_3F_X 0x00001530
+
+#define NV20_3D_VERTEX_NOR_3F_Y 0x00001534
+
+#define NV20_3D_VERTEX_NOR_3F_Z 0x00001538
+
+#define NV20_3D_VERTEX_NOR_3I 0x00001540
+
+
+#define NV20_3D_VERTEX_NOR_3I_XY 0x00001540
+#define NV20_3D_VERTEX_NOR_3I_XY_X__MASK 0x0000ffff
+#define NV20_3D_VERTEX_NOR_3I_XY_X__SHIFT 0
+#define NV20_3D_VERTEX_NOR_3I_XY_Y__MASK 0xffff0000
+#define NV20_3D_VERTEX_NOR_3I_XY_Y__SHIFT 16
+
+#define NV20_3D_VERTEX_NOR_3I_Z 0x00001544
+#define NV20_3D_VERTEX_NOR_3I_Z_Z__MASK 0x0000ffff
+#define NV20_3D_VERTEX_NOR_3I_Z_Z__SHIFT 0
+
+#define NV20_3D_VERTEX_COL_4F 0x00001550
+
+
+#define NV20_3D_VERTEX_COL_4F_R 0x00001550
+
+#define NV20_3D_VERTEX_COL_4F_G 0x00001554
+
+#define NV20_3D_VERTEX_COL_4F_B 0x00001558
+
+#define NV20_3D_VERTEX_COL_4F_A 0x0000155c
+
+#define NV20_3D_VERTEX_COL_3F 0x00001560
+
+
+#define NV20_3D_VERTEX_COL_3F_R 0x00001560
+
+#define NV20_3D_VERTEX_COL_3F_G 0x00001564
+
+#define NV20_3D_VERTEX_COL_3F_B 0x00001568
+
+#define NV20_3D_VERTEX_COL_4I 0x0000156c
+#define NV20_3D_VERTEX_COL_4I_R__MASK 0x000000ff
+#define NV20_3D_VERTEX_COL_4I_R__SHIFT 0
+#define NV20_3D_VERTEX_COL_4I_G__MASK 0x0000ff00
+#define NV20_3D_VERTEX_COL_4I_G__SHIFT 8
+#define NV20_3D_VERTEX_COL_4I_B__MASK 0x00ff0000
+#define NV20_3D_VERTEX_COL_4I_B__SHIFT 16
+#define NV20_3D_VERTEX_COL_4I_A__MASK 0xff000000
+#define NV20_3D_VERTEX_COL_4I_A__SHIFT 24
+
+#define NV20_3D_VERTEX_COL2_3F 0x00001580
+
+
+#define NV20_3D_VERTEX_COL2_3F_R 0x00001580
+
+#define NV20_3D_VERTEX_COL2_3F_G 0x00001584
+
+#define NV20_3D_VERTEX_COL2_3F_B 0x00001588
+
+#define NV20_3D_VERTEX_COL2_3I 0x0000158c
+#define NV20_3D_VERTEX_COL2_3I_R__MASK 0x000000ff
+#define NV20_3D_VERTEX_COL2_3I_R__SHIFT 0
+#define NV20_3D_VERTEX_COL2_3I_G__MASK 0x0000ff00
+#define NV20_3D_VERTEX_COL2_3I_G__SHIFT 8
+#define NV20_3D_VERTEX_COL2_3I_B__MASK 0x00ff0000
+#define NV20_3D_VERTEX_COL2_3I_B__SHIFT 16
+
+#define NV20_3D_VERTEX_TX0_2F 0x00001590
+
+
+#define NV20_3D_VERTEX_TX0_2F_S 0x00001590
+
+#define NV20_3D_VERTEX_TX0_2F_T 0x00001594
+
+#define NV20_3D_VERTEX_TX0_2I 0x00001598
+#define NV20_3D_VERTEX_TX0_2I_S__MASK 0x0000ffff
+#define NV20_3D_VERTEX_TX0_2I_S__SHIFT 0
+#define NV20_3D_VERTEX_TX0_2I_T__MASK 0xffff0000
+#define NV20_3D_VERTEX_TX0_2I_T__SHIFT 16
+
+#define NV20_3D_VERTEX_TX0_4F 0x000015a0
+
+
+#define NV20_3D_VERTEX_TX0_4F_S 0x000015a0
+
+#define NV20_3D_VERTEX_TX0_4F_T 0x000015a4
+
+#define NV20_3D_VERTEX_TX0_4F_R 0x000015a8
+
+#define NV20_3D_VERTEX_TX0_4F_Q 0x000015ac
+
+#define NV20_3D_VERTEX_TX0_4I 0x000015b0
+
+
+#define NV20_3D_VERTEX_TX0_4I_ST 0x000015b0
+#define NV20_3D_VERTEX_TX0_4I_ST_S__MASK 0x0000ffff
+#define NV20_3D_VERTEX_TX0_4I_ST_S__SHIFT 0
+#define NV20_3D_VERTEX_TX0_4I_ST_T__MASK 0xffff0000
+#define NV20_3D_VERTEX_TX0_4I_ST_T__SHIFT 16
+
+#define NV20_3D_VERTEX_TX0_4I_RQ 0x000015b4
+#define NV20_3D_VERTEX_TX0_4I_RQ_R__MASK 0x0000ffff
+#define NV20_3D_VERTEX_TX0_4I_RQ_R__SHIFT 0
+#define NV20_3D_VERTEX_TX0_4I_RQ_Q__MASK 0xffff0000
+#define NV20_3D_VERTEX_TX0_4I_RQ_Q__SHIFT 16
+
+#define NV20_3D_VERTEX_TX1_2F 0x000015b8
+
+
+#define NV20_3D_VERTEX_TX1_2F_S 0x000015b8
+
+#define NV20_3D_VERTEX_TX1_2F_T 0x000015bc
+
+#define NV20_3D_VERTEX_TX1_2I 0x000015c0
+#define NV20_3D_VERTEX_TX1_2I_S__MASK 0x0000ffff
+#define NV20_3D_VERTEX_TX1_2I_S__SHIFT 0
+#define NV20_3D_VERTEX_TX1_2I_T__MASK 0xffff0000
+#define NV20_3D_VERTEX_TX1_2I_T__SHIFT 16
+
+#define NV20_3D_VERTEX_TX1_4F 0x000015c8
+
+
+#define NV20_3D_VERTEX_TX1_4F_S 0x000015c8
+
+#define NV20_3D_VERTEX_TX1_4F_T 0x000015cc
+
+#define NV20_3D_VERTEX_TX1_4F_R 0x000015d0
+
+#define NV20_3D_VERTEX_TX1_4F_Q 0x000015d4
+
+#define NV20_3D_VERTEX_TX1_4I 0x000015d8
+
+
+#define NV20_3D_VERTEX_TX1_4I_ST 0x000015d8
+#define NV20_3D_VERTEX_TX1_4I_ST_S__MASK 0x0000ffff
+#define NV20_3D_VERTEX_TX1_4I_ST_S__SHIFT 0
+#define NV20_3D_VERTEX_TX1_4I_ST_T__MASK 0xffff0000
+#define NV20_3D_VERTEX_TX1_4I_ST_T__SHIFT 16
+
+#define NV20_3D_VERTEX_TX1_4I_RQ 0x000015dc
+#define NV20_3D_VERTEX_TX1_4I_RQ_R__MASK 0x0000ffff
+#define NV20_3D_VERTEX_TX1_4I_RQ_R__SHIFT 0
+#define NV20_3D_VERTEX_TX1_4I_RQ_Q__MASK 0xffff0000
+#define NV20_3D_VERTEX_TX1_4I_RQ_Q__SHIFT 16
+
+#define NV20_3D_VERTEX_TX2_2F 0x000015e0
+
+
+#define NV20_3D_VERTEX_TX2_2F_S 0x000015e0
+
+#define NV20_3D_VERTEX_TX2_2F_T 0x000015e4
+
+#define NV20_3D_VERTEX_TX2_2I 0x000015e8
+#define NV20_3D_VERTEX_TX2_2I_S__MASK 0x0000ffff
+#define NV20_3D_VERTEX_TX2_2I_S__SHIFT 0
+#define NV20_3D_VERTEX_TX2_2I_T__MASK 0xffff0000
+#define NV20_3D_VERTEX_TX2_2I_T__SHIFT 16
+
+#define NV20_3D_VERTEX_TX2_4F 0x000015f0
+
+
+#define NV20_3D_VERTEX_TX2_4F_S 0x000015f0
+
+#define NV20_3D_VERTEX_TX2_4F_T 0x000015f4
+
+#define NV20_3D_VERTEX_TX2_4F_R 0x000015f8
+
+#define NV20_3D_VERTEX_TX2_4F_Q 0x000015fc
+
+#define NV20_3D_VERTEX_TX2_4I 0x00001600
+
+
+#define NV20_3D_VERTEX_TX2_4I_ST 0x00001600
+#define NV20_3D_VERTEX_TX2_4I_ST_S__MASK 0x0000ffff
+#define NV20_3D_VERTEX_TX2_4I_ST_S__SHIFT 0
+#define NV20_3D_VERTEX_TX2_4I_ST_T__MASK 0xffff0000
+#define NV20_3D_VERTEX_TX2_4I_ST_T__SHIFT 16
+
+#define NV20_3D_VERTEX_TX2_4I_RQ 0x00001604
+#define NV20_3D_VERTEX_TX2_4I_RQ_R__MASK 0x0000ffff
+#define NV20_3D_VERTEX_TX2_4I_RQ_R__SHIFT 0
+#define NV20_3D_VERTEX_TX2_4I_RQ_Q__MASK 0xffff0000
+#define NV20_3D_VERTEX_TX2_4I_RQ_Q__SHIFT 16
+
+#define NV20_3D_VERTEX_TX3_2F 0x00001608
+
+
+#define NV20_3D_VERTEX_TX3_2F_S 0x00001608
+
+#define NV20_3D_VERTEX_TX3_2F_T 0x0000160c
+
+#define NV20_3D_VERTEX_TX3_2I 0x00001610
+#define NV20_3D_VERTEX_TX3_2I_S__MASK 0x0000ffff
+#define NV20_3D_VERTEX_TX3_2I_S__SHIFT 0
+#define NV20_3D_VERTEX_TX3_2I_T__MASK 0xffff0000
+#define NV20_3D_VERTEX_TX3_2I_T__SHIFT 16
+
+#define NV20_3D_VERTEX_TX3_4F 0x00001620
+
+
+#define NV20_3D_VERTEX_TX3_4F_S 0x00001620
+
+#define NV20_3D_VERTEX_TX3_4F_T 0x00001624
+
+#define NV20_3D_VERTEX_TX3_4F_R 0x00001628
+
+#define NV20_3D_VERTEX_TX3_4F_Q 0x0000162c
+
+#define NV20_3D_VERTEX_TX3_4I 0x00001630
+
+
+#define NV20_3D_VERTEX_TX3_4I_ST 0x00001630
+#define NV20_3D_VERTEX_TX3_4I_ST_S__MASK 0x0000ffff
+#define NV20_3D_VERTEX_TX3_4I_ST_S__SHIFT 0
+#define NV20_3D_VERTEX_TX3_4I_ST_T__MASK 0xffff0000
+#define NV20_3D_VERTEX_TX3_4I_ST_T__SHIFT 16
+
+#define NV20_3D_VERTEX_TX3_4I_RQ 0x00001634
+#define NV20_3D_VERTEX_TX3_4I_RQ_R__MASK 0x0000ffff
+#define NV20_3D_VERTEX_TX3_4I_RQ_R__SHIFT 0
+#define NV20_3D_VERTEX_TX3_4I_RQ_Q__MASK 0xffff0000
+#define NV20_3D_VERTEX_TX3_4I_RQ_Q__SHIFT 16
+
+#define NV20_3D_VERTEX_FOG_1F 0x00001698
+
+#define NV20_3D_EDGEFLAG_ENABLE 0x000016bc
+
+#define NV20_3D_VERTEX_ATTR_4F(i0) (0x00001a00 + 0x10*(i0))
+#define NV20_3D_VERTEX_ATTR_4F__ESIZE 0x00000010
+#define NV20_3D_VERTEX_ATTR_4F__LEN 0x00000010
+
+
+#define NV20_3D_VERTEX_ATTR_4F_X(i0) (0x00001a00 + 0x10*(i0))
+
+#define NV20_3D_VERTEX_ATTR_4F_Y(i0) (0x00001a04 + 0x10*(i0))
+
+#define NV20_3D_VERTEX_ATTR_4F_Z(i0) (0x00001a08 + 0x10*(i0))
+
+#define NV20_3D_VERTEX_ATTR_4F_W(i0) (0x00001a0c + 0x10*(i0))
+
+
+#define NV20_3D_DMA_VTXBUF0 0x0000019c
+
+#define NV20_3D_DMA_VTXBUF1 0x000001a0
+
+#define NV20_3D_VTXBUF_VALIDATE 0x00001710
+
+
+#define NV20_3D_VTXBUF_OFFSET(i0) (0x00001720 + 0x4*(i0))
+#define NV20_3D_VTXBUF_OFFSET_DMA1 0x80000000
+#define NV20_3D_VTXBUF_OFFSET_OFFSET__MASK 0x0fffffff
+#define NV20_3D_VTXBUF_OFFSET_OFFSET__SHIFT 0
+
+#define NV20_3D_VTXBUF_FMT(i0) (0x00001760 + 0x4*(i0))
+#define NV20_3D_VTXBUF_FMT_TYPE__MASK 0x0000000f
+#define NV20_3D_VTXBUF_FMT_TYPE__SHIFT 0
+#define NV20_3D_VTXBUF_FMT_TYPE_FLOAT 0x00000002
+#define NV20_3D_VTXBUF_FMT_TYPE_UBYTE 0x00000004
+#define NV20_3D_VTXBUF_FMT_TYPE_USHORT 0x00000005
+#define NV20_3D_VTXBUF_FMT_SIZE__MASK 0x000000f0
+#define NV20_3D_VTXBUF_FMT_SIZE__SHIFT 4
+#define NV20_3D_VTXBUF_FMT_STRIDE__MASK 0x0000ff00
+#define NV20_3D_VTXBUF_FMT_STRIDE__SHIFT 8
+
+#define NV20_3D_VERTEX_BEGIN_END 0x000017fc
+#define NV20_3D_VERTEX_BEGIN_END_STOP 0x00000000
+#define NV20_3D_VERTEX_BEGIN_END_POINTS 0x00000001
+#define NV20_3D_VERTEX_BEGIN_END_LINES 0x00000002
+#define NV20_3D_VERTEX_BEGIN_END_LINE_LOOP 0x00000003
+#define NV20_3D_VERTEX_BEGIN_END_LINE_STRIP 0x00000004
+#define NV20_3D_VERTEX_BEGIN_END_TRIANGLES 0x00000005
+#define NV20_3D_VERTEX_BEGIN_END_TRIANGLE_STRIP 0x00000006
+#define NV20_3D_VERTEX_BEGIN_END_TRIANGLE_FAN 0x00000007
+#define NV20_3D_VERTEX_BEGIN_END_QUADS 0x00000008
+#define NV20_3D_VERTEX_BEGIN_END_QUAD_STRIP 0x00000009
+#define NV20_3D_VERTEX_BEGIN_END_POLYGON 0x0000000a
+
+#define NV20_3D_VTXBUF_ELEMENT_U16 0x00001800
+#define NV20_3D_VTXBUF_ELEMENT_U16_I0__MASK 0x0000ffff
+#define NV20_3D_VTXBUF_ELEMENT_U16_I0__SHIFT 0
+#define NV20_3D_VTXBUF_ELEMENT_U16_I1__MASK 0xffff0000
+#define NV20_3D_VTXBUF_ELEMENT_U16_I1__SHIFT 16
+
+#define NV20_3D_VTXBUF_ELEMENT_U32 0x00001808
+
+#define NV20_3D_VTXBUF_BATCH 0x00001810
+#define NV20_3D_VTXBUF_BATCH_OFFSET__MASK 0x00ffffff
+#define NV20_3D_VTXBUF_BATCH_OFFSET__SHIFT 0
+#define NV20_3D_VTXBUF_BATCH_COUNT__MASK 0xff000000
+#define NV20_3D_VTXBUF_BATCH_COUNT__SHIFT 24
+
+#define NV20_3D_VTXBUF_DATA 0x00001818
+
+
+#define NV20_3D_ENGINE 0x00001e94
+#define NV20_3D_ENGINE_VP 0x00000002
+#define NV20_3D_ENGINE_FIXED 0x00000004
+
+#define NV20_3D_VP_UPLOAD_INST(i0) (0x00000b00 + 0x4*(i0))
+#define NV20_3D_VP_UPLOAD_INST__ESIZE 0x00000004
+#define NV20_3D_VP_UPLOAD_INST__LEN 0x00000004
+
+#define NV20_3D_VP_UPLOAD_CONST(i0) (0x00000b80 + 0x4*(i0))
+#define NV20_3D_VP_UPLOAD_CONST__ESIZE 0x00000004
+#define NV20_3D_VP_UPLOAD_CONST__LEN 0x00000004
+
+#define NV20_3D_VP_UPLOAD_FROM_ID 0x00001e9c
+
+#define NV20_3D_VP_START_FROM_ID 0x00001ea0
+
+#define NV20_3D_VP_UPLOAD_CONST_ID 0x00001ea4
+
+
+
+#define NV20_3D_MODELVIEW_MATRIX(i0, i1) (0x00000480 + 0x40*(i0) + 0x4*(i1))
+#define NV20_3D_MODELVIEW_MATRIX__ESIZE 0x00000004
+#define NV20_3D_MODELVIEW_MATRIX__LEN 0x00000010
+
+#define NV20_3D_INVERSE_MODELVIEW_MATRIX(i0, i1) (0x00000580 + 0x40*(i0) + 0x4*(i1))
+#define NV20_3D_INVERSE_MODELVIEW_MATRIX__ESIZE 0x00000004
+#define NV20_3D_INVERSE_MODELVIEW_MATRIX__LEN 0x00000010
+
+#define NV20_3D_PROJECTION_MATRIX(i0) (0x00000680 + 0x4*(i0))
+#define NV20_3D_PROJECTION_MATRIX__ESIZE 0x00000004
+#define NV20_3D_PROJECTION_MATRIX__LEN 0x00000010
+
+#define NV20_3D_VIEWPORT_TRANSLATE 0x00000a20
+
+
+#define NV20_3D_VIEWPORT_TRANSLATE_X 0x00000a20
+
+#define NV20_3D_VIEWPORT_TRANSLATE_Y 0x00000a24
+
+#define NV20_3D_VIEWPORT_TRANSLATE_Z 0x00000a28
+
+#define NV20_3D_VIEWPORT_TRANSLATE_W 0x00000a2c
+
+#define NV20_3D_VIEWPORT_SCALE 0x00000af0
+
+
+#define NV20_3D_VIEWPORT_SCALE_X 0x00000af0
+
+#define NV20_3D_VIEWPORT_SCALE_Y 0x00000af4
+
+#define NV20_3D_VIEWPORT_SCALE_Z 0x00000af8
+
+#define NV20_3D_VIEWPORT_SCALE_W 0x00000afc
+
+
+#define NV20_3D_NORMALIZE_ENABLE 0x000003a4
+
+#define NV20_3D_SEPARATE_SPECULAR_ENABLE 0x000003b8
+
+#define NV20_3D_LIGHT_MODEL_TWO_SIDE_ENABLE 0x000017c4
+
+#define NV20_3D_LIGHT_MODEL 0x00000294
+#define NV20_3D_LIGHT_MODEL_VIEWER__MASK 0x00030000
+#define NV20_3D_LIGHT_MODEL_VIEWER__SHIFT 16
+#define NV20_3D_LIGHT_MODEL_VIEWER_NONLOCAL 0x00020000
+#define NV20_3D_LIGHT_MODEL_VIEWER_LOCAL 0x00030000
+#define NV20_3D_LIGHT_MODEL_SEPARATE_SPECULAR 0x00000001
+
+#define NV20_3D_ENABLED_LIGHTS 0x000003bc
+#define NV20_3D_ENABLED_LIGHTS_0__MASK 0x00000003
+#define NV20_3D_ENABLED_LIGHTS_0__SHIFT 0
+#define NV20_3D_ENABLED_LIGHTS_0_DISABLED 0x00000000
+#define NV20_3D_ENABLED_LIGHTS_0_NONPOSITIONAL 0x00000001
+#define NV20_3D_ENABLED_LIGHTS_0_POSITIONAL 0x00000002
+#define NV20_3D_ENABLED_LIGHTS_0_DIRECTIONAL 0x00000003
+#define NV20_3D_ENABLED_LIGHTS_1__MASK 0x0000000c
+#define NV20_3D_ENABLED_LIGHTS_1__SHIFT 2
+#define NV20_3D_ENABLED_LIGHTS_1_DISABLED 0x00000000
+#define NV20_3D_ENABLED_LIGHTS_1_NONPOSITIONAL 0x00000004
+#define NV20_3D_ENABLED_LIGHTS_1_POSITIONAL 0x00000008
+#define NV20_3D_ENABLED_LIGHTS_1_DIRECTIONAL 0x0000000c
+#define NV20_3D_ENABLED_LIGHTS_2__MASK 0x00000030
+#define NV20_3D_ENABLED_LIGHTS_2__SHIFT 4
+#define NV20_3D_ENABLED_LIGHTS_2_DISABLED 0x00000000
+#define NV20_3D_ENABLED_LIGHTS_2_NONPOSITIONAL 0x00000010
+#define NV20_3D_ENABLED_LIGHTS_2_POSITIONAL 0x00000020
+#define NV20_3D_ENABLED_LIGHTS_2_DIRECTIONAL 0x00000030
+#define NV20_3D_ENABLED_LIGHTS_3__MASK 0x000000c0
+#define NV20_3D_ENABLED_LIGHTS_3__SHIFT 6
+#define NV20_3D_ENABLED_LIGHTS_3_DISABLED 0x00000000
+#define NV20_3D_ENABLED_LIGHTS_3_NONPOSITIONAL 0x00000040
+#define NV20_3D_ENABLED_LIGHTS_3_POSITIONAL 0x00000080
+#define NV20_3D_ENABLED_LIGHTS_3_DIRECTIONAL 0x000000c0
+#define NV20_3D_ENABLED_LIGHTS_4__MASK 0x00000300
+#define NV20_3D_ENABLED_LIGHTS_4__SHIFT 8
+#define NV20_3D_ENABLED_LIGHTS_4_DISABLED 0x00000000
+#define NV20_3D_ENABLED_LIGHTS_4_NONPOSITIONAL 0x00000100
+#define NV20_3D_ENABLED_LIGHTS_4_POSITIONAL 0x00000200
+#define NV20_3D_ENABLED_LIGHTS_4_DIRECTIONAL 0x00000300
+#define NV20_3D_ENABLED_LIGHTS_5__MASK 0x00000c00
+#define NV20_3D_ENABLED_LIGHTS_5__SHIFT 10
+#define NV20_3D_ENABLED_LIGHTS_5_DISABLED 0x00000000
+#define NV20_3D_ENABLED_LIGHTS_5_NONPOSITIONAL 0x00000400
+#define NV20_3D_ENABLED_LIGHTS_5_POSITIONAL 0x00000800
+#define NV20_3D_ENABLED_LIGHTS_5_DIRECTIONAL 0x00000c00
+#define NV20_3D_ENABLED_LIGHTS_6__MASK 0x00003000
+#define NV20_3D_ENABLED_LIGHTS_6__SHIFT 12
+#define NV20_3D_ENABLED_LIGHTS_6_DISABLED 0x00000000
+#define NV20_3D_ENABLED_LIGHTS_6_NONPOSITIONAL 0x00001000
+#define NV20_3D_ENABLED_LIGHTS_6_POSITIONAL 0x00002000
+#define NV20_3D_ENABLED_LIGHTS_6_DIRECTIONAL 0x00003000
+#define NV20_3D_ENABLED_LIGHTS_7__MASK 0x0000c000
+#define NV20_3D_ENABLED_LIGHTS_7__SHIFT 14
+#define NV20_3D_ENABLED_LIGHTS_7_DISABLED 0x00000000
+#define NV20_3D_ENABLED_LIGHTS_7_NONPOSITIONAL 0x00004000
+#define NV20_3D_ENABLED_LIGHTS_7_POSITIONAL 0x00008000
+#define NV20_3D_ENABLED_LIGHTS_7_DIRECTIONAL 0x0000c000
+
+#define NV20_3D_COLOR_MATERIAL 0x00000298
+#define NV20_3D_COLOR_MATERIAL_FRONT_EMISSION__MASK 0x00000003
+#define NV20_3D_COLOR_MATERIAL_FRONT_EMISSION__SHIFT 0
+#define NV20_3D_COLOR_MATERIAL_FRONT_EMISSION_OFF 0x00000000
+#define NV20_3D_COLOR_MATERIAL_FRONT_EMISSION_COL1 0x00000001
+#define NV20_3D_COLOR_MATERIAL_FRONT_EMISSION_COL2 0x00000002
+#define NV20_3D_COLOR_MATERIAL_FRONT_AMBIENT__MASK 0x0000000c
+#define NV20_3D_COLOR_MATERIAL_FRONT_AMBIENT__SHIFT 2
+#define NV20_3D_COLOR_MATERIAL_FRONT_AMBIENT_OFF 0x00000000
+#define NV20_3D_COLOR_MATERIAL_FRONT_AMBIENT_COL1 0x00000004
+#define NV20_3D_COLOR_MATERIAL_FRONT_AMBIENT_COL2 0x00000008
+#define NV20_3D_COLOR_MATERIAL_FRONT_DIFFUSE__MASK 0x00000030
+#define NV20_3D_COLOR_MATERIAL_FRONT_DIFFUSE__SHIFT 4
+#define NV20_3D_COLOR_MATERIAL_FRONT_DIFFUSE_OFF 0x00000000
+#define NV20_3D_COLOR_MATERIAL_FRONT_DIFFUSE_COL1 0x00000010
+#define NV20_3D_COLOR_MATERIAL_FRONT_DIFFUSE_COL2 0x00000020
+#define NV20_3D_COLOR_MATERIAL_FRONT_SPECULAR__MASK 0x000000c0
+#define NV20_3D_COLOR_MATERIAL_FRONT_SPECULAR__SHIFT 6
+#define NV20_3D_COLOR_MATERIAL_FRONT_SPECULAR_OFF 0x00000000
+#define NV20_3D_COLOR_MATERIAL_FRONT_SPECULAR_COL1 0x00000040
+#define NV20_3D_COLOR_MATERIAL_FRONT_SPECULAR_COL2 0x00000080
+#define NV20_3D_COLOR_MATERIAL_BACK_EMISSION__MASK 0x00000300
+#define NV20_3D_COLOR_MATERIAL_BACK_EMISSION__SHIFT 8
+#define NV20_3D_COLOR_MATERIAL_BACK_EMISSION_OFF 0x00000000
+#define NV20_3D_COLOR_MATERIAL_BACK_EMISSION_COL1 0x00000100
+#define NV20_3D_COLOR_MATERIAL_BACK_EMISSION_COL2 0x00000200
+#define NV20_3D_COLOR_MATERIAL_BACK_AMBIENT__MASK 0x00000c00
+#define NV20_3D_COLOR_MATERIAL_BACK_AMBIENT__SHIFT 10
+#define NV20_3D_COLOR_MATERIAL_BACK_AMBIENT_OFF 0x00000000
+#define NV20_3D_COLOR_MATERIAL_BACK_AMBIENT_COL1 0x00000400
+#define NV20_3D_COLOR_MATERIAL_BACK_AMBIENT_COL2 0x00000800
+#define NV20_3D_COLOR_MATERIAL_BACK_DIFFUSE__MASK 0x00003000
+#define NV20_3D_COLOR_MATERIAL_BACK_DIFFUSE__SHIFT 12
+#define NV20_3D_COLOR_MATERIAL_BACK_DIFFUSE_OFF 0x00000000
+#define NV20_3D_COLOR_MATERIAL_BACK_DIFFUSE_COL1 0x00001000
+#define NV20_3D_COLOR_MATERIAL_BACK_DIFFUSE_COL2 0x00002000
+#define NV20_3D_COLOR_MATERIAL_BACK_SPECULAR__MASK 0x0000c000
+#define NV20_3D_COLOR_MATERIAL_BACK_SPECULAR__SHIFT 14
+#define NV20_3D_COLOR_MATERIAL_BACK_SPECULAR_OFF 0x00000000
+#define NV20_3D_COLOR_MATERIAL_BACK_SPECULAR_COL1 0x00004000
+#define NV20_3D_COLOR_MATERIAL_BACK_SPECULAR_COL2 0x00008000
+
+#define NV20_3D_MATERIAL_FACTOR_FRONT 0x000003a8
+
+
+#define NV20_3D_MATERIAL_FACTOR_FRONT_R 0x000003a8
+
+#define NV20_3D_MATERIAL_FACTOR_FRONT_G 0x000003ac
+
+#define NV20_3D_MATERIAL_FACTOR_FRONT_B 0x000003b0
+
+#define NV20_3D_MATERIAL_FACTOR_BACK 0x000017b0
+
+
+#define NV20_3D_MATERIAL_FACTOR_BACK_R 0x000017b0
+
+#define NV20_3D_MATERIAL_FACTOR_BACK_G 0x000017b4
+
+#define NV20_3D_MATERIAL_FACTOR_BACK_B 0x000017b8
+
+#define NV20_3D_MATERIAL_FACTOR_FRONT_A 0x000003b4
+
+#define NV20_3D_MATERIAL_FACTOR_BACK_A 0x000017ac
+
+#define NV20_3D_LIGHT_MODEL_FRONT_AMBIENT 0x00000a10
+
+
+#define NV20_3D_LIGHT_MODEL_FRONT_AMBIENT_R 0x00000a10
+
+#define NV20_3D_LIGHT_MODEL_FRONT_AMBIENT_G 0x00000a14
+
+#define NV20_3D_LIGHT_MODEL_FRONT_AMBIENT_B 0x00000a18
+
+#define NV20_3D_LIGHT_MODEL_BACK_AMBIENT 0x000017a0
+
+
+#define NV20_3D_LIGHT_MODEL_BACK_AMBIENT_R 0x000017a0
+
+#define NV20_3D_LIGHT_MODEL_BACK_AMBIENT_G 0x000017a4
+
+#define NV20_3D_LIGHT_MODEL_BACK_AMBIENT_B 0x000017a8
+
+#define NV20_3D_FRONT_MATERIAL_SHININESS(i0) (0x000009e0 + 0x4*(i0))
+#define NV20_3D_FRONT_MATERIAL_SHININESS__ESIZE 0x00000004
+#define NV20_3D_FRONT_MATERIAL_SHININESS__LEN 0x00000006
+
+#define NV20_3D_BACK_MATERIAL_SHININESS(i0) (0x00001e28 + 0x4*(i0))
+#define NV20_3D_BACK_MATERIAL_SHININESS__ESIZE 0x00000004
+#define NV20_3D_BACK_MATERIAL_SHININESS__LEN 0x00000006
+
+
+
+#define NV20_3D_LIGHT_FRONT_AMBIENT(i0) (0x00001000 + 0x80*(i0))
+
+
+#define NV20_3D_LIGHT_FRONT_AMBIENT_R(i0) (0x00001000 + 0x80*(i0))
+
+#define NV20_3D_LIGHT_FRONT_AMBIENT_G(i0) (0x00001004 + 0x80*(i0))
+
+#define NV20_3D_LIGHT_FRONT_AMBIENT_B(i0) (0x00001008 + 0x80*(i0))
+
+#define NV20_3D_LIGHT_FRONT_DIFFUSE(i0) (0x0000100c + 0x80*(i0))
+
+
+#define NV20_3D_LIGHT_FRONT_DIFFUSE_R(i0) (0x0000100c + 0x80*(i0))
+
+#define NV20_3D_LIGHT_FRONT_DIFFUSE_G(i0) (0x00001010 + 0x80*(i0))
+
+#define NV20_3D_LIGHT_FRONT_DIFFUSE_B(i0) (0x00001014 + 0x80*(i0))
+
+#define NV20_3D_LIGHT_FRONT_SPECULAR(i0) (0x00001018 + 0x80*(i0))
+
+
+#define NV20_3D_LIGHT_FRONT_SPECULAR_R(i0) (0x00001018 + 0x80*(i0))
+
+#define NV20_3D_LIGHT_FRONT_SPECULAR_G(i0) (0x0000101c + 0x80*(i0))
+
+#define NV20_3D_LIGHT_FRONT_SPECULAR_B(i0) (0x00001020 + 0x80*(i0))
+
+
+#define NV20_3D_LIGHT_BACK_AMBIENT(i0) (0x00000c00 + 0x40*(i0))
+
+
+#define NV20_3D_LIGHT_BACK_AMBIENT_R(i0) (0x00000c00 + 0x40*(i0))
+
+#define NV20_3D_LIGHT_BACK_AMBIENT_G(i0) (0x00000c04 + 0x40*(i0))
+
+#define NV20_3D_LIGHT_BACK_AMBIENT_B(i0) (0x00000c08 + 0x40*(i0))
+
+#define NV20_3D_LIGHT_BACK_DIFFUSE(i0) (0x00000c0c + 0x40*(i0))
+
+
+#define NV20_3D_LIGHT_BACK_DIFFUSE_R(i0) (0x00000c0c + 0x40*(i0))
+
+#define NV20_3D_LIGHT_BACK_DIFFUSE_G(i0) (0x00000c10 + 0x40*(i0))
+
+#define NV20_3D_LIGHT_BACK_DIFFUSE_B(i0) (0x00000c14 + 0x40*(i0))
+
+#define NV20_3D_LIGHT_BACK_SPECULAR(i0) (0x00000c18 + 0x40*(i0))
+
+
+#define NV20_3D_LIGHT_BACK_SPECULAR_R(i0) (0x00000c18 + 0x40*(i0))
+
+#define NV20_3D_LIGHT_BACK_SPECULAR_G(i0) (0x00000c1c + 0x40*(i0))
+
+#define NV20_3D_LIGHT_BACK_SPECULAR_B(i0) (0x00000c20 + 0x40*(i0))
+
+
+#define NV20_3D_LIGHT_HALF_VECTOR(i0) (0x00001028 + 0x80*(i0))
+
+
+#define NV20_3D_LIGHT_HALF_VECTOR_X(i0) (0x00001028 + 0x80*(i0))
+
+#define NV20_3D_LIGHT_HALF_VECTOR_Y(i0) (0x0000102c + 0x80*(i0))
+
+#define NV20_3D_LIGHT_HALF_VECTOR_Z(i0) (0x00001030 + 0x80*(i0))
+
+#define NV20_3D_LIGHT_DIRECTION(i0) (0x00001034 + 0x80*(i0))
+
+
+#define NV20_3D_LIGHT_DIRECTION_X(i0) (0x00001034 + 0x80*(i0))
+
+#define NV20_3D_LIGHT_DIRECTION_Y(i0) (0x00001038 + 0x80*(i0))
+
+#define NV20_3D_LIGHT_DIRECTION_Z(i0) (0x0000103c + 0x80*(i0))
+
+#define NV20_3D_LIGHT_SPOT_CUTOFF(i0, i1) (0x00001040 + 0x80*(i0) + 0x4*(i1))
+#define NV20_3D_LIGHT_SPOT_CUTOFF__ESIZE 0x00000004
+#define NV20_3D_LIGHT_SPOT_CUTOFF__LEN 0x00000007
+
+#define NV20_3D_LIGHT_POSITION(i0) (0x0000105c + 0x80*(i0))
+
+
+#define NV20_3D_LIGHT_POSITION_X(i0) (0x0000105c + 0x80*(i0))
+
+#define NV20_3D_LIGHT_POSITION_Y(i0) (0x00001060 + 0x80*(i0))
+
+#define NV20_3D_LIGHT_POSITION_Z(i0) (0x00001064 + 0x80*(i0))
+
+#define NV20_3D_LIGHT_ATTENUATION(i0) (0x00001068 + 0x80*(i0))
+
+#define NV20_3D_LIGHT_ATTENUATION_CONSTANT(i0) (0x00001068 + 0x80*(i0))
+
+#define NV20_3D_LIGHT_ATTENUATION_LINEAR(i0) (0x0000106c + 0x80*(i0))
+
+#define NV20_3D_LIGHT_ATTENUATION_QUADRATIC(i0) (0x00001070 + 0x80*(i0))
+
+
+#define NV20_3D_FOG_MODE 0x0000029c
+#define NV20_3D_FOG_MODE_LINEAR_UNSIGNED 0x00000804
+#define NV20_3D_FOG_MODE_LINEAR_SIGNED 0x00002601
+#define NV20_3D_FOG_MODE_EXP_UNSIGNED 0x00000802
+#define NV20_3D_FOG_MODE_EXP_SIGNED 0x00000800
+#define NV20_3D_FOG_MODE_EXP2_UNSIGNED 0x00000803
+#define NV20_3D_FOG_MODE_EXP2_SIGNED 0x00000801
+
+#define NV20_3D_FOG_COORD 0x000002a0
+#define NV20_3D_FOG_COORD_DIST_RADIAL 0x00000001
+#define NV20_3D_FOG_COORD_DIST_ORTHOGONAL 0x00000002
+#define NV20_3D_FOG_COORD_DIST_ORTHOGONAL_ABS 0x00000003
+#define NV20_3D_FOG_COORD_FOG 0x00000006
+
+#define NV20_3D_FOG_ENABLE 0x000002a4
+
+#define NV20_3D_FOG_COLOR 0x000002a8
+#define NV20_3D_FOG_COLOR_R__MASK 0x000000ff
+#define NV20_3D_FOG_COLOR_R__SHIFT 0
+#define NV20_3D_FOG_COLOR_G__MASK 0x0000ff00
+#define NV20_3D_FOG_COLOR_G__SHIFT 8
+#define NV20_3D_FOG_COLOR_B__MASK 0x00ff0000
+#define NV20_3D_FOG_COLOR_B__SHIFT 16
+#define NV20_3D_FOG_COLOR_A__MASK 0xff000000
+#define NV20_3D_FOG_COLOR_A__SHIFT 24
+
+#define NV20_3D_FOG_COEFF(i0) (0x000009c0 + 0x4*(i0))
+#define NV20_3D_FOG_COEFF__ESIZE 0x00000004
+#define NV20_3D_FOG_COEFF__LEN 0x00000003
+
+
+
+#define NV20_3D_TEX_GEN_MODE(i0, i1) (0x000003c0 + 0x10*(i0) + 0x4*(i1))
+#define NV20_3D_TEX_GEN_MODE__ESIZE 0x00000004
+#define NV20_3D_TEX_GEN_MODE__LEN 0x00000004
+#define NV20_3D_TEX_GEN_MODE_FALSE 0x00000000
+#define NV20_3D_TEX_GEN_MODE_EYE_LINEAR 0x00002400
+#define NV20_3D_TEX_GEN_MODE_OBJECT_LINEAR 0x00002401
+#define NV20_3D_TEX_GEN_MODE_SPHERE_MAP 0x00002402
+#define NV20_3D_TEX_GEN_MODE_NORMAL_MAP 0x00008511
+#define NV20_3D_TEX_GEN_MODE_REFLECTION_MAP 0x00008512
+
+
+#define NV20_3D_TEX_GEN_COEFF(i0, i1) (0x00000840 + 0x40*(i0) + 0x10*(i1))
+#define NV20_3D_TEX_GEN_COEFF__ESIZE 0x00000010
+#define NV20_3D_TEX_GEN_COEFF__LEN 0x00000004
+
+#define NV20_3D_TEX_GEN_COEFF_A(i0, i1) (0x00000840 + 0x40*(i0) + 0x10*(i1))
+
+#define NV20_3D_TEX_GEN_COEFF_B(i0, i1) (0x00000844 + 0x40*(i0) + 0x10*(i1))
+
+#define NV20_3D_TEX_GEN_COEFF_C(i0, i1) (0x00000848 + 0x40*(i0) + 0x10*(i1))
+
+#define NV20_3D_TEX_GEN_COEFF_D(i0, i1) (0x0000084c + 0x40*(i0) + 0x10*(i1))
+
+#define NV20_3D_TEX_MATRIX_ENABLE(i0) (0x00000420 + 0x4*(i0))
+#define NV20_3D_TEX_MATRIX_ENABLE__ESIZE 0x00000004
+#define NV20_3D_TEX_MATRIX_ENABLE__LEN 0x00000004
+
+
+#define NV20_3D_TEX_MATRIX(i0, i1) (0x000006c0 + 0x40*(i0) + 0x4*(i1))
+#define NV20_3D_TEX_MATRIX__ESIZE 0x00000004
+#define NV20_3D_TEX_MATRIX__LEN 0x00000010
+
+#define NV20_3D_TEX_SHADER_CULL_MODE 0x000017f8
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_S__MASK 0x00000001
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_S__SHIFT 0
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_S_GEQUAL 0x00000000
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_S_LESS 0x00000001
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_T__MASK 0x00000002
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_T__SHIFT 1
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_T_GEQUAL 0x00000000
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_T_LESS 0x00000002
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_R__MASK 0x00000004
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_R__SHIFT 2
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_R_GEQUAL 0x00000000
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_R_LESS 0x00000004
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_Q__MASK 0x00000008
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_Q__SHIFT 3
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_Q_GEQUAL 0x00000000
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_Q_LESS 0x00000008
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_S__MASK 0x00000010
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_S__SHIFT 4
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_S_GEQUAL 0x00000000
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_S_LESS 0x00000010
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_T__MASK 0x00000020
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_T__SHIFT 5
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_T_GEQUAL 0x00000000
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_T_LESS 0x00000020
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_R__MASK 0x00000040
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_R__SHIFT 6
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_R_GEQUAL 0x00000000
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_R_LESS 0x00000040
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_Q__MASK 0x00000080
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_Q__SHIFT 7
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_Q_GEQUAL 0x00000000
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_Q_LESS 0x00000080
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_S__MASK 0x00000100
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_S__SHIFT 8
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_S_GEQUAL 0x00000000
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_S_LESS 0x00000100
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_T__MASK 0x00000200
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_T__SHIFT 9
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_T_GEQUAL 0x00000000
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_T_LESS 0x00000200
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_R__MASK 0x00000400
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_R__SHIFT 10
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_R_GEQUAL 0x00000000
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_R_LESS 0x00000400
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_Q__MASK 0x00000800
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_Q__SHIFT 11
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_Q_GEQUAL 0x00000000
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_Q_LESS 0x00000800
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_S__MASK 0x00001000
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_S__SHIFT 12
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_S_GEQUAL 0x00000000
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_S_LESS 0x00001000
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_T__MASK 0x00002000
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_T__SHIFT 13
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_T_GEQUAL 0x00000000
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_T_LESS 0x00002000
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_R__MASK 0x00004000
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_R__SHIFT 14
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_R_GEQUAL 0x00000000
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_R_LESS 0x00004000
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_Q__MASK 0x00008000
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_Q__SHIFT 15
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_Q_GEQUAL 0x00000000
+#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_Q_LESS 0x00008000
+
+#define NV20_3D_TEX_SHADER_CONST_EYE 0x0000181c
+
+
+#define NV20_3D_TEX_SHADER_CONST_EYE_X 0x0000181c
+
+#define NV20_3D_TEX_SHADER_CONST_EYE_Y 0x00001820
+
+#define NV20_3D_TEX_SHADER_CONST_EYE_Z 0x00001824
+
+
+#define NV20_3D_TEX_SHADER_OFFSET_MATRIX(i0, i1) (0x00001b28 + 0x40*(i0) + 0x4*(i1))
+#define NV20_3D_TEX_SHADER_OFFSET_MATRIX__ESIZE 0x00000004
+#define NV20_3D_TEX_SHADER_OFFSET_MATRIX__LEN 0x00000004
+
+#define NV20_3D_TEX_RCOMP 0x00001e6c
+#define NV20_3D_TEX_RCOMP_NEVER 0x00000000
+#define NV20_3D_TEX_RCOMP_GREATER 0x00000001
+#define NV20_3D_TEX_RCOMP_EQUAL 0x00000002
+#define NV20_3D_TEX_RCOMP_GEQUAL 0x00000003
+#define NV20_3D_TEX_RCOMP_LESS 0x00000004
+#define NV20_3D_TEX_RCOMP_NOTEQUAL 0x00000005
+#define NV20_3D_TEX_RCOMP_LEQUAL 0x00000006
+#define NV20_3D_TEX_RCOMP_ALWAYS 0x00000007
+
+#define NV20_3D_TEX_SHADER_OP 0x00001e70
+#define NV20_3D_TEX_SHADER_OP_TX0__MASK 0x0000001f
+#define NV20_3D_TEX_SHADER_OP_TX0__SHIFT 0
+#define NV20_3D_TEX_SHADER_OP_TX0_NONE 0x00000000
+#define NV20_3D_TEX_SHADER_OP_TX0_TEXTURE_2D 0x00000001
+#define NV20_3D_TEX_SHADER_OP_TX0_PASS_THROUGH 0x00000004
+#define NV20_3D_TEX_SHADER_OP_TX0_CULL_FRAGMENT 0x00000005
+#define NV20_3D_TEX_SHADER_OP_TX0_OFFSET_TEXTURE_2D 0x00000006
+#define NV20_3D_TEX_SHADER_OP_TX0_DOT_PRODUCT_TEXTURE_2D 0x00000009
+#define NV20_3D_TEX_SHADER_OP_TX0_DOT_PRODUCT_DEPTH_REPLACE 0x0000000a
+#define NV20_3D_TEX_SHADER_OP_TX0_DEPENDANT_AR_TEXTURE_2D 0x0000000f
+#define NV20_3D_TEX_SHADER_OP_TX0_DEPENDANT_GB_TEXTURE_2D 0x00000010
+#define NV20_3D_TEX_SHADER_OP_TX0_DOT_PRODUCT 0x00000011
+#define NV20_3D_TEX_SHADER_OP_TX1__MASK 0x000003e0
+#define NV20_3D_TEX_SHADER_OP_TX1__SHIFT 5
+#define NV20_3D_TEX_SHADER_OP_TX1_NONE 0x00000000
+#define NV20_3D_TEX_SHADER_OP_TX1_TEXTURE_2D 0x00000020
+#define NV20_3D_TEX_SHADER_OP_TX1_PASS_THROUGH 0x00000080
+#define NV20_3D_TEX_SHADER_OP_TX1_CULL_FRAGMENT 0x000000a0
+#define NV20_3D_TEX_SHADER_OP_TX1_OFFSET_TEXTURE_2D 0x000000c0
+#define NV20_3D_TEX_SHADER_OP_TX1_DOT_PRODUCT_TEXTURE_2D 0x00000120
+#define NV20_3D_TEX_SHADER_OP_TX1_DOT_PRODUCT_DEPTH_REPLACE 0x00000140
+#define NV20_3D_TEX_SHADER_OP_TX1_DEPENDANT_AR_TEXTURE_2D 0x000001e0
+#define NV20_3D_TEX_SHADER_OP_TX1_DEPENDANT_GB_TEXTURE_2D 0x00000200
+#define NV20_3D_TEX_SHADER_OP_TX1_DOT_PRODUCT 0x00000220
+#define NV20_3D_TEX_SHADER_OP_TX2__MASK 0x00007c00
+#define NV20_3D_TEX_SHADER_OP_TX2__SHIFT 10
+#define NV20_3D_TEX_SHADER_OP_TX2_NONE 0x00000000
+#define NV20_3D_TEX_SHADER_OP_TX2_TEXTURE_2D 0x00000400
+#define NV20_3D_TEX_SHADER_OP_TX2_PASS_THROUGH 0x00001000
+#define NV20_3D_TEX_SHADER_OP_TX2_CULL_FRAGMENT 0x00001400
+#define NV20_3D_TEX_SHADER_OP_TX2_OFFSET_TEXTURE_2D 0x00001800
+#define NV20_3D_TEX_SHADER_OP_TX2_DOT_PRODUCT_TEXTURE_2D 0x00002400
+#define NV20_3D_TEX_SHADER_OP_TX2_DOT_PRODUCT_DEPTH_REPLACE 0x00002800
+#define NV20_3D_TEX_SHADER_OP_TX2_DEPENDANT_AR_TEXTURE_2D 0x00003c00
+#define NV20_3D_TEX_SHADER_OP_TX2_DEPENDANT_GB_TEXTURE_2D 0x00004000
+#define NV20_3D_TEX_SHADER_OP_TX2_DOT_PRODUCT 0x00004400
+#define NV20_3D_TEX_SHADER_OP_TX3__MASK 0x000f8000
+#define NV20_3D_TEX_SHADER_OP_TX3__SHIFT 15
+#define NV20_3D_TEX_SHADER_OP_TX3_NONE 0x00000000
+#define NV20_3D_TEX_SHADER_OP_TX3_TEXTURE_2D 0x00008000
+#define NV20_3D_TEX_SHADER_OP_TX3_PASS_THROUGH 0x00020000
+#define NV20_3D_TEX_SHADER_OP_TX3_CULL_FRAGMENT 0x00028000
+#define NV20_3D_TEX_SHADER_OP_TX3_OFFSET_TEXTURE_2D 0x00030000
+#define NV20_3D_TEX_SHADER_OP_TX3_DOT_PRODUCT_TEXTURE_2D 0x00048000
+#define NV20_3D_TEX_SHADER_OP_TX3_DOT_PRODUCT_DEPTH_REPLACE 0x00050000
+#define NV20_3D_TEX_SHADER_OP_TX3_DEPENDANT_AR_TEXTURE_2D 0x00078000
+#define NV20_3D_TEX_SHADER_OP_TX3_DEPENDANT_GB_TEXTURE_2D 0x00080000
+#define NV20_3D_TEX_SHADER_OP_TX3_DOT_PRODUCT 0x00088000
+
+#define NV20_3D_TEX_SHADER_DOTMAPPING 0x00001e74
+#define NV20_3D_TEX_SHADER_DOTMAPPING_TX0__MASK 0x0000000f
+#define NV20_3D_TEX_SHADER_DOTMAPPING_TX0__SHIFT 0
+#define NV20_3D_TEX_SHADER_DOTMAPPING_TX1__MASK 0x000000f0
+#define NV20_3D_TEX_SHADER_DOTMAPPING_TX1__SHIFT 4
+#define NV20_3D_TEX_SHADER_DOTMAPPING_TX2__MASK 0x00000f00
+#define NV20_3D_TEX_SHADER_DOTMAPPING_TX2__SHIFT 8
+#define NV20_3D_TEX_SHADER_DOTMAPPING_TX3__MASK 0x0000f000
+#define NV20_3D_TEX_SHADER_DOTMAPPING_TX3__SHIFT 12
+
+#define NV20_3D_TEX_SHADER_PREVIOUS 0x00001e78
+#define NV20_3D_TEX_SHADER_PREVIOUS_TX0__MASK 0x00000f00
+#define NV20_3D_TEX_SHADER_PREVIOUS_TX0__SHIFT 8
+#define NV20_3D_TEX_SHADER_PREVIOUS_TX1__MASK 0x0000f000
+#define NV20_3D_TEX_SHADER_PREVIOUS_TX1__SHIFT 12
+#define NV20_3D_TEX_SHADER_PREVIOUS_TX2__MASK 0x00030000
+#define NV20_3D_TEX_SHADER_PREVIOUS_TX2__SHIFT 16
+#define NV20_3D_TEX_SHADER_PREVIOUS_TX3__MASK 0x00300000
+#define NV20_3D_TEX_SHADER_PREVIOUS_TX3__SHIFT 20
+
+#define NV20_3D_TEX(i0) (0x00000000 + 0x40*(i0))
+#define NV20_3D_TEX__ESIZE 0x00000040
+#define NV20_3D_TEX__LEN 0x00000004
+
+#define NV20_3D_TEX_OFFSET(i0) (0x00001b00 + 0x40*(i0))
+
+#define NV20_3D_TEX_FORMAT(i0) (0x00001b04 + 0x40*(i0))
+#define NV20_3D_TEX_FORMAT_DMA0 0x00000001
+#define NV20_3D_TEX_FORMAT_DMA1 0x00000002
+#define NV20_3D_TEX_FORMAT_CUBIC 0x00000004
+#define NV20_3D_TEX_FORMAT_NO_BORDER 0x00000008
+#define NV20_3D_TEX_FORMAT_DIMS__MASK 0x000000f0
+#define NV20_3D_TEX_FORMAT_DIMS__SHIFT 4
+#define NV20_3D_TEX_FORMAT_DIMS_1D 0x00000010
+#define NV20_3D_TEX_FORMAT_DIMS_2D 0x00000020
+#define NV20_3D_TEX_FORMAT_DIMS_3D 0x00000030
+#define NV20_3D_TEX_FORMAT_FORMAT__MASK 0x0000ff00
+#define NV20_3D_TEX_FORMAT_FORMAT__SHIFT 8
+#define NV20_3D_TEX_FORMAT_FORMAT_L8 0x00000000
+#define NV20_3D_TEX_FORMAT_FORMAT_I8 0x00000100
+#define NV20_3D_TEX_FORMAT_FORMAT_A1R5G5B5 0x00000200
+#define NV20_3D_TEX_FORMAT_FORMAT_A4R4G4B4 0x00000400
+#define NV20_3D_TEX_FORMAT_FORMAT_R5G6B5 0x00000500
+#define NV20_3D_TEX_FORMAT_FORMAT_A8R8G8B8 0x00000600
+#define NV20_3D_TEX_FORMAT_FORMAT_X8R8G8B8 0x00000700
+#define NV20_3D_TEX_FORMAT_FORMAT_INDEX8 0x00000b00
+#define NV20_3D_TEX_FORMAT_FORMAT_DXT1 0x00000c00
+#define NV20_3D_TEX_FORMAT_FORMAT_DXT3 0x00000e00
+#define NV20_3D_TEX_FORMAT_FORMAT_DXT5 0x00000f00
+#define NV20_3D_TEX_FORMAT_FORMAT_A1R5G5B5_RECT 0x00001000
+#define NV20_3D_TEX_FORMAT_FORMAT_R5G6B5_RECT 0x00001100
+#define NV20_3D_TEX_FORMAT_FORMAT_A8R8G8B8_RECT 0x00001200
+#define NV20_3D_TEX_FORMAT_FORMAT_L8_RECT 0x00001300
+#define NV20_3D_TEX_FORMAT_FORMAT_DSDT8_RECT 0x00001700
+#define NV20_3D_TEX_FORMAT_FORMAT_A8L8 0x00001a00
+#define NV20_3D_TEX_FORMAT_FORMAT_I8_RECT 0x00001b00
+#define NV20_3D_TEX_FORMAT_FORMAT_A4R4G4B4_RECT 0x00001d00
+#define NV20_3D_TEX_FORMAT_FORMAT_R8G8B8_RECT 0x00001e00
+#define NV20_3D_TEX_FORMAT_FORMAT_A8L8_RECT 0x00002000
+#define NV20_3D_TEX_FORMAT_FORMAT_Z24 0x00002a00
+#define NV20_3D_TEX_FORMAT_FORMAT_Z24_RECT 0x00002b00
+#define NV20_3D_TEX_FORMAT_FORMAT_Z16 0x00002c00
+#define NV20_3D_TEX_FORMAT_FORMAT_Z16_RECT 0x00002d00
+#define NV20_3D_TEX_FORMAT_FORMAT_DSDT8 0x00002800
+#define NV20_3D_TEX_FORMAT_FORMAT_HILO16 0x00003300
+#define NV20_3D_TEX_FORMAT_FORMAT_HILO16_RECT 0x00003600
+#define NV20_3D_TEX_FORMAT_FORMAT_HILO8 0x00004400
+#define NV20_3D_TEX_FORMAT_FORMAT_SIGNED_HILO8 0x00004500
+#define NV20_3D_TEX_FORMAT_FORMAT_HILO8_RECT 0x00004600
+#define NV20_3D_TEX_FORMAT_FORMAT_SIGNED_HILO8_RECT 0x00004700
+#define NV20_3D_TEX_FORMAT_MIPMAP 0x00080000
+#define NV20_3D_TEX_FORMAT_BASE_SIZE_U__MASK 0x00f00000
+#define NV20_3D_TEX_FORMAT_BASE_SIZE_U__SHIFT 20
+#define NV20_3D_TEX_FORMAT_BASE_SIZE_V__MASK 0x0f000000
+#define NV20_3D_TEX_FORMAT_BASE_SIZE_V__SHIFT 24
+#define NV20_3D_TEX_FORMAT_BASE_SIZE_W__MASK 0xf0000000
+#define NV20_3D_TEX_FORMAT_BASE_SIZE_W__SHIFT 28
+
+#define NV20_3D_TEX_WRAP(i0) (0x00001b08 + 0x40*(i0))
+#define NV20_3D_TEX_WRAP_S__MASK 0x000000ff
+#define NV20_3D_TEX_WRAP_S__SHIFT 0
+#define NV20_3D_TEX_WRAP_S_REPEAT 0x00000001
+#define NV20_3D_TEX_WRAP_S_MIRRORED_REPEAT 0x00000002
+#define NV20_3D_TEX_WRAP_S_CLAMP_TO_EDGE 0x00000003
+#define NV20_3D_TEX_WRAP_S_CLAMP_TO_BORDER 0x00000004
+#define NV20_3D_TEX_WRAP_S_CLAMP 0x00000005
+#define NV20_3D_TEX_WRAP_T__MASK 0x00000f00
+#define NV20_3D_TEX_WRAP_T__SHIFT 8
+#define NV20_3D_TEX_WRAP_T_REPEAT 0x00000100
+#define NV20_3D_TEX_WRAP_T_MIRRORED_REPEAT 0x00000200
+#define NV20_3D_TEX_WRAP_T_CLAMP_TO_EDGE 0x00000300
+#define NV20_3D_TEX_WRAP_T_CLAMP_TO_BORDER 0x00000400
+#define NV20_3D_TEX_WRAP_T_CLAMP 0x00000500
+#define NV20_3D_TEX_WRAP_R__MASK 0x000f0000
+#define NV20_3D_TEX_WRAP_R__SHIFT 16
+#define NV20_3D_TEX_WRAP_R_REPEAT 0x00010000
+#define NV20_3D_TEX_WRAP_R_MIRRORED_REPEAT 0x00020000
+#define NV20_3D_TEX_WRAP_R_CLAMP_TO_EDGE 0x00030000
+#define NV20_3D_TEX_WRAP_R_CLAMP_TO_BORDER 0x00040000
+#define NV20_3D_TEX_WRAP_R_CLAMP 0x00050000
+
+#define NV20_3D_TEX_ENABLE(i0) (0x00001b0c + 0x40*(i0))
+#define NV20_3D_TEX_ENABLE_ANISO__MASK 0x00000030
+#define NV20_3D_TEX_ENABLE_ANISO__SHIFT 4
+#define NV20_3D_TEX_ENABLE_ANISO_NONE 0x00000000
+#define NV20_3D_TEX_ENABLE_ANISO_2X 0x00000010
+#define NV20_3D_TEX_ENABLE_ANISO_4X 0x00000020
+#define NV20_3D_TEX_ENABLE_ANISO_8X 0x00000030
+#define NV20_3D_TEX_ENABLE_MIPMAP_MAX_LOD__MASK 0x0003c000
+#define NV20_3D_TEX_ENABLE_MIPMAP_MAX_LOD__SHIFT 14
+#define NV20_3D_TEX_ENABLE_MIPMAP_MIN_LOD__MASK 0x3c000000
+#define NV20_3D_TEX_ENABLE_MIPMAP_MIN_LOD__SHIFT 26
+#define NV20_3D_TEX_ENABLE_ENABLE 0x40000000
+
+#define NV20_3D_TEX_NPOT_PITCH(i0) (0x00001b10 + 0x40*(i0))
+#define NV20_3D_TEX_NPOT_PITCH_PITCH__MASK 0xffff0000
+#define NV20_3D_TEX_NPOT_PITCH_PITCH__SHIFT 16
+
+#define NV20_3D_TEX_FILTER(i0) (0x00001b14 + 0x40*(i0))
+#define NV20_3D_TEX_FILTER_LOD_BIAS__MASK 0x00000f00
+#define NV20_3D_TEX_FILTER_LOD_BIAS__SHIFT 8
+#define NV20_3D_TEX_FILTER_MINIFY__MASK 0x000f0000
+#define NV20_3D_TEX_FILTER_MINIFY__SHIFT 16
+#define NV20_3D_TEX_FILTER_MINIFY_NEAREST 0x00010000
+#define NV20_3D_TEX_FILTER_MINIFY_LINEAR 0x00020000
+#define NV20_3D_TEX_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST 0x00030000
+#define NV20_3D_TEX_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST 0x00040000
+#define NV20_3D_TEX_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR 0x00050000
+#define NV20_3D_TEX_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR 0x00060000
+#define NV20_3D_TEX_FILTER_MAGNIFY__MASK 0x0f000000
+#define NV20_3D_TEX_FILTER_MAGNIFY__SHIFT 24
+#define NV20_3D_TEX_FILTER_MAGNIFY_NEAREST 0x01000000
+#define NV20_3D_TEX_FILTER_MAGNIFY_LINEAR 0x02000000
+
+#define NV20_3D_TEX_NPOT_SIZE(i0) (0x00001b1c + 0x40*(i0))
+#define NV20_3D_TEX_NPOT_SIZE_H__MASK 0x0000ffff
+#define NV20_3D_TEX_NPOT_SIZE_H__SHIFT 0
+#define NV20_3D_TEX_NPOT_SIZE_W__MASK 0xffff0000
+#define NV20_3D_TEX_NPOT_SIZE_W__SHIFT 16
+
+#define NV20_3D_TEX_PALETTE_OFFSET(i0) (0x00001b20 + 0x40*(i0))
+
+#define NV20_3D_TEX_BORDER_COLOR(i0) (0x00001b24 + 0x40*(i0))
+#define NV20_3D_TEX_BORDER_COLOR_B__MASK 0x000000ff
+#define NV20_3D_TEX_BORDER_COLOR_B__SHIFT 0
+#define NV20_3D_TEX_BORDER_COLOR_G__MASK 0x0000ff00
+#define NV20_3D_TEX_BORDER_COLOR_G__SHIFT 8
+#define NV20_3D_TEX_BORDER_COLOR_R__MASK 0x00ff0000
+#define NV20_3D_TEX_BORDER_COLOR_R__SHIFT 16
+#define NV20_3D_TEX_BORDER_COLOR_A__MASK 0xff000000
+#define NV20_3D_TEX_BORDER_COLOR_A__SHIFT 24
+
+
+
+#define NV20_3D_RC_IN_ALPHA(i0) (0x00000260 + 0x4*(i0))
+#define NV20_3D_RC_IN_ALPHA_D_INPUT__MASK 0x0000000f
+#define NV20_3D_RC_IN_ALPHA_D_INPUT__SHIFT 0
+#define NV20_3D_RC_IN_ALPHA_D_INPUT_ZERO 0x00000000
+#define NV20_3D_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR0 0x00000001
+#define NV20_3D_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR1 0x00000002
+#define NV20_3D_RC_IN_ALPHA_D_INPUT_FOG 0x00000003
+#define NV20_3D_RC_IN_ALPHA_D_INPUT_PRIMARY_COLOR 0x00000004
+#define NV20_3D_RC_IN_ALPHA_D_INPUT_SECONDARY_COLOR 0x00000005
+#define NV20_3D_RC_IN_ALPHA_D_INPUT_TEXTURE0 0x00000008
+#define NV20_3D_RC_IN_ALPHA_D_INPUT_TEXTURE1 0x00000009
+#define NV20_3D_RC_IN_ALPHA_D_INPUT_TEXTURE2 0x0000000a
+#define NV20_3D_RC_IN_ALPHA_D_INPUT_TEXTURE3 0x0000000b
+#define NV20_3D_RC_IN_ALPHA_D_INPUT_SPARE0 0x0000000c
+#define NV20_3D_RC_IN_ALPHA_D_INPUT_SPARE1 0x0000000d
+#define NV20_3D_RC_IN_ALPHA_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e
+#define NV20_3D_RC_IN_ALPHA_D_INPUT_E_TIMES_F 0x0000000f
+#define NV20_3D_RC_IN_ALPHA_D_COMPONENT_USAGE__MASK 0x00000010
+#define NV20_3D_RC_IN_ALPHA_D_COMPONENT_USAGE__SHIFT 4
+#define NV20_3D_RC_IN_ALPHA_D_COMPONENT_USAGE_BLUE 0x00000000
+#define NV20_3D_RC_IN_ALPHA_D_COMPONENT_USAGE_ALPHA 0x00000010
+#define NV20_3D_RC_IN_ALPHA_D_MAPPING__MASK 0x000000e0
+#define NV20_3D_RC_IN_ALPHA_D_MAPPING__SHIFT 5
+#define NV20_3D_RC_IN_ALPHA_D_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV20_3D_RC_IN_ALPHA_D_MAPPING_UNSIGNED_INVERT 0x00000020
+#define NV20_3D_RC_IN_ALPHA_D_MAPPING_EXPAND_NORMAL 0x00000040
+#define NV20_3D_RC_IN_ALPHA_D_MAPPING_EXPAND_NEGATE 0x00000060
+#define NV20_3D_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NORMAL 0x00000080
+#define NV20_3D_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0
+#define NV20_3D_RC_IN_ALPHA_D_MAPPING_SIGNED_IDENTITY 0x000000c0
+#define NV20_3D_RC_IN_ALPHA_D_MAPPING_SIGNED_NEGATE 0x000000e0
+#define NV20_3D_RC_IN_ALPHA_C_INPUT__MASK 0x00000f00
+#define NV20_3D_RC_IN_ALPHA_C_INPUT__SHIFT 8
+#define NV20_3D_RC_IN_ALPHA_C_INPUT_ZERO 0x00000000
+#define NV20_3D_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR0 0x00000100
+#define NV20_3D_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR1 0x00000200
+#define NV20_3D_RC_IN_ALPHA_C_INPUT_FOG 0x00000300
+#define NV20_3D_RC_IN_ALPHA_C_INPUT_PRIMARY_COLOR 0x00000400
+#define NV20_3D_RC_IN_ALPHA_C_INPUT_SECONDARY_COLOR 0x00000500
+#define NV20_3D_RC_IN_ALPHA_C_INPUT_TEXTURE0 0x00000800
+#define NV20_3D_RC_IN_ALPHA_C_INPUT_TEXTURE1 0x00000900
+#define NV20_3D_RC_IN_ALPHA_C_INPUT_TEXTURE2 0x00000a00
+#define NV20_3D_RC_IN_ALPHA_C_INPUT_TEXTURE3 0x00000b00
+#define NV20_3D_RC_IN_ALPHA_C_INPUT_SPARE0 0x00000c00
+#define NV20_3D_RC_IN_ALPHA_C_INPUT_SPARE1 0x00000d00
+#define NV20_3D_RC_IN_ALPHA_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
+#define NV20_3D_RC_IN_ALPHA_C_INPUT_E_TIMES_F 0x00000f00
+#define NV20_3D_RC_IN_ALPHA_C_COMPONENT_USAGE__MASK 0x00001000
+#define NV20_3D_RC_IN_ALPHA_C_COMPONENT_USAGE__SHIFT 12
+#define NV20_3D_RC_IN_ALPHA_C_COMPONENT_USAGE_BLUE 0x00000000
+#define NV20_3D_RC_IN_ALPHA_C_COMPONENT_USAGE_ALPHA 0x00001000
+#define NV20_3D_RC_IN_ALPHA_C_MAPPING__MASK 0x0000e000
+#define NV20_3D_RC_IN_ALPHA_C_MAPPING__SHIFT 13
+#define NV20_3D_RC_IN_ALPHA_C_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV20_3D_RC_IN_ALPHA_C_MAPPING_UNSIGNED_INVERT 0x00002000
+#define NV20_3D_RC_IN_ALPHA_C_MAPPING_EXPAND_NORMAL 0x00004000
+#define NV20_3D_RC_IN_ALPHA_C_MAPPING_EXPAND_NEGATE 0x00006000
+#define NV20_3D_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NORMAL 0x00008000
+#define NV20_3D_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000
+#define NV20_3D_RC_IN_ALPHA_C_MAPPING_SIGNED_IDENTITY 0x0000c000
+#define NV20_3D_RC_IN_ALPHA_C_MAPPING_SIGNED_NEGATE 0x0000e000
+#define NV20_3D_RC_IN_ALPHA_B_INPUT__MASK 0x000f0000
+#define NV20_3D_RC_IN_ALPHA_B_INPUT__SHIFT 16
+#define NV20_3D_RC_IN_ALPHA_B_INPUT_ZERO 0x00000000
+#define NV20_3D_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR0 0x00010000
+#define NV20_3D_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR1 0x00020000
+#define NV20_3D_RC_IN_ALPHA_B_INPUT_FOG 0x00030000
+#define NV20_3D_RC_IN_ALPHA_B_INPUT_PRIMARY_COLOR 0x00040000
+#define NV20_3D_RC_IN_ALPHA_B_INPUT_SECONDARY_COLOR 0x00050000
+#define NV20_3D_RC_IN_ALPHA_B_INPUT_TEXTURE0 0x00080000
+#define NV20_3D_RC_IN_ALPHA_B_INPUT_TEXTURE1 0x00090000
+#define NV20_3D_RC_IN_ALPHA_B_INPUT_TEXTURE2 0x000a0000
+#define NV20_3D_RC_IN_ALPHA_B_INPUT_TEXTURE3 0x000b0000
+#define NV20_3D_RC_IN_ALPHA_B_INPUT_SPARE0 0x000c0000
+#define NV20_3D_RC_IN_ALPHA_B_INPUT_SPARE1 0x000d0000
+#define NV20_3D_RC_IN_ALPHA_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000
+#define NV20_3D_RC_IN_ALPHA_B_INPUT_E_TIMES_F 0x000f0000
+#define NV20_3D_RC_IN_ALPHA_B_COMPONENT_USAGE__MASK 0x00100000
+#define NV20_3D_RC_IN_ALPHA_B_COMPONENT_USAGE__SHIFT 20
+#define NV20_3D_RC_IN_ALPHA_B_COMPONENT_USAGE_BLUE 0x00000000
+#define NV20_3D_RC_IN_ALPHA_B_COMPONENT_USAGE_ALPHA 0x00100000
+#define NV20_3D_RC_IN_ALPHA_B_MAPPING__MASK 0x00e00000
+#define NV20_3D_RC_IN_ALPHA_B_MAPPING__SHIFT 21
+#define NV20_3D_RC_IN_ALPHA_B_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV20_3D_RC_IN_ALPHA_B_MAPPING_UNSIGNED_INVERT 0x00200000
+#define NV20_3D_RC_IN_ALPHA_B_MAPPING_EXPAND_NORMAL 0x00400000
+#define NV20_3D_RC_IN_ALPHA_B_MAPPING_EXPAND_NEGATE 0x00600000
+#define NV20_3D_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NORMAL 0x00800000
+#define NV20_3D_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000
+#define NV20_3D_RC_IN_ALPHA_B_MAPPING_SIGNED_IDENTITY 0x00c00000
+#define NV20_3D_RC_IN_ALPHA_B_MAPPING_SIGNED_NEGATE 0x00e00000
+#define NV20_3D_RC_IN_ALPHA_A_INPUT__MASK 0x0f000000
+#define NV20_3D_RC_IN_ALPHA_A_INPUT__SHIFT 24
+#define NV20_3D_RC_IN_ALPHA_A_INPUT_ZERO 0x00000000
+#define NV20_3D_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR0 0x01000000
+#define NV20_3D_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR1 0x02000000
+#define NV20_3D_RC_IN_ALPHA_A_INPUT_FOG 0x03000000
+#define NV20_3D_RC_IN_ALPHA_A_INPUT_PRIMARY_COLOR 0x04000000
+#define NV20_3D_RC_IN_ALPHA_A_INPUT_SECONDARY_COLOR 0x05000000
+#define NV20_3D_RC_IN_ALPHA_A_INPUT_TEXTURE0 0x08000000
+#define NV20_3D_RC_IN_ALPHA_A_INPUT_TEXTURE1 0x09000000
+#define NV20_3D_RC_IN_ALPHA_A_INPUT_TEXTURE2 0x0a000000
+#define NV20_3D_RC_IN_ALPHA_A_INPUT_TEXTURE3 0x0b000000
+#define NV20_3D_RC_IN_ALPHA_A_INPUT_SPARE0 0x0c000000
+#define NV20_3D_RC_IN_ALPHA_A_INPUT_SPARE1 0x0d000000
+#define NV20_3D_RC_IN_ALPHA_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000
+#define NV20_3D_RC_IN_ALPHA_A_INPUT_E_TIMES_F 0x0f000000
+#define NV20_3D_RC_IN_ALPHA_A_COMPONENT_USAGE__MASK 0x10000000
+#define NV20_3D_RC_IN_ALPHA_A_COMPONENT_USAGE__SHIFT 28
+#define NV20_3D_RC_IN_ALPHA_A_COMPONENT_USAGE_BLUE 0x00000000
+#define NV20_3D_RC_IN_ALPHA_A_COMPONENT_USAGE_ALPHA 0x10000000
+#define NV20_3D_RC_IN_ALPHA_A_MAPPING__MASK 0xe0000000
+#define NV20_3D_RC_IN_ALPHA_A_MAPPING__SHIFT 29
+#define NV20_3D_RC_IN_ALPHA_A_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV20_3D_RC_IN_ALPHA_A_MAPPING_UNSIGNED_INVERT 0x20000000
+#define NV20_3D_RC_IN_ALPHA_A_MAPPING_EXPAND_NORMAL 0x40000000
+#define NV20_3D_RC_IN_ALPHA_A_MAPPING_EXPAND_NEGATE 0x60000000
+#define NV20_3D_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NORMAL 0x80000000
+#define NV20_3D_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000
+#define NV20_3D_RC_IN_ALPHA_A_MAPPING_SIGNED_IDENTITY 0xc0000000
+#define NV20_3D_RC_IN_ALPHA_A_MAPPING_SIGNED_NEGATE 0xe0000000
+
+#define NV20_3D_RC_IN_RGB(i0) (0x00000ac0 + 0x4*(i0))
+#define NV20_3D_RC_IN_RGB_D_INPUT__MASK 0x0000000f
+#define NV20_3D_RC_IN_RGB_D_INPUT__SHIFT 0
+#define NV20_3D_RC_IN_RGB_D_INPUT_ZERO 0x00000000
+#define NV20_3D_RC_IN_RGB_D_INPUT_CONSTANT_COLOR0 0x00000001
+#define NV20_3D_RC_IN_RGB_D_INPUT_CONSTANT_COLOR1 0x00000002
+#define NV20_3D_RC_IN_RGB_D_INPUT_FOG 0x00000003
+#define NV20_3D_RC_IN_RGB_D_INPUT_PRIMARY_COLOR 0x00000004
+#define NV20_3D_RC_IN_RGB_D_INPUT_SECONDARY_COLOR 0x00000005
+#define NV20_3D_RC_IN_RGB_D_INPUT_TEXTURE0 0x00000008
+#define NV20_3D_RC_IN_RGB_D_INPUT_TEXTURE1 0x00000009
+#define NV20_3D_RC_IN_RGB_D_INPUT_TEXTURE2 0x0000000a
+#define NV20_3D_RC_IN_RGB_D_INPUT_TEXTURE3 0x0000000b
+#define NV20_3D_RC_IN_RGB_D_INPUT_SPARE0 0x0000000c
+#define NV20_3D_RC_IN_RGB_D_INPUT_SPARE1 0x0000000d
+#define NV20_3D_RC_IN_RGB_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e
+#define NV20_3D_RC_IN_RGB_D_INPUT_E_TIMES_F 0x0000000f
+#define NV20_3D_RC_IN_RGB_D_COMPONENT_USAGE__MASK 0x00000010
+#define NV20_3D_RC_IN_RGB_D_COMPONENT_USAGE__SHIFT 4
+#define NV20_3D_RC_IN_RGB_D_COMPONENT_USAGE_RGB 0x00000000
+#define NV20_3D_RC_IN_RGB_D_COMPONENT_USAGE_ALPHA 0x00000010
+#define NV20_3D_RC_IN_RGB_D_MAPPING__MASK 0x000000e0
+#define NV20_3D_RC_IN_RGB_D_MAPPING__SHIFT 5
+#define NV20_3D_RC_IN_RGB_D_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV20_3D_RC_IN_RGB_D_MAPPING_UNSIGNED_INVERT 0x00000020
+#define NV20_3D_RC_IN_RGB_D_MAPPING_EXPAND_NORMAL 0x00000040
+#define NV20_3D_RC_IN_RGB_D_MAPPING_EXPAND_NEGATE 0x00000060
+#define NV20_3D_RC_IN_RGB_D_MAPPING_HALF_BIAS_NORMAL 0x00000080
+#define NV20_3D_RC_IN_RGB_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0
+#define NV20_3D_RC_IN_RGB_D_MAPPING_SIGNED_IDENTITY 0x000000c0
+#define NV20_3D_RC_IN_RGB_D_MAPPING_SIGNED_NEGATE 0x000000e0
+#define NV20_3D_RC_IN_RGB_C_INPUT__MASK 0x00000f00
+#define NV20_3D_RC_IN_RGB_C_INPUT__SHIFT 8
+#define NV20_3D_RC_IN_RGB_C_INPUT_ZERO 0x00000000
+#define NV20_3D_RC_IN_RGB_C_INPUT_CONSTANT_COLOR0 0x00000100
+#define NV20_3D_RC_IN_RGB_C_INPUT_CONSTANT_COLOR1 0x00000200
+#define NV20_3D_RC_IN_RGB_C_INPUT_FOG 0x00000300
+#define NV20_3D_RC_IN_RGB_C_INPUT_PRIMARY_COLOR 0x00000400
+#define NV20_3D_RC_IN_RGB_C_INPUT_SECONDARY_COLOR 0x00000500
+#define NV20_3D_RC_IN_RGB_C_INPUT_TEXTURE0 0x00000800
+#define NV20_3D_RC_IN_RGB_C_INPUT_TEXTURE1 0x00000900
+#define NV20_3D_RC_IN_RGB_C_INPUT_TEXTURE2 0x00000a00
+#define NV20_3D_RC_IN_RGB_C_INPUT_TEXTURE3 0x00000b00
+#define NV20_3D_RC_IN_RGB_C_INPUT_SPARE0 0x00000c00
+#define NV20_3D_RC_IN_RGB_C_INPUT_SPARE1 0x00000d00
+#define NV20_3D_RC_IN_RGB_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
+#define NV20_3D_RC_IN_RGB_C_INPUT_E_TIMES_F 0x00000f00
+#define NV20_3D_RC_IN_RGB_C_COMPONENT_USAGE__MASK 0x00001000
+#define NV20_3D_RC_IN_RGB_C_COMPONENT_USAGE__SHIFT 12
+#define NV20_3D_RC_IN_RGB_C_COMPONENT_USAGE_RGB 0x00000000
+#define NV20_3D_RC_IN_RGB_C_COMPONENT_USAGE_ALPHA 0x00001000
+#define NV20_3D_RC_IN_RGB_C_MAPPING__MASK 0x0000e000
+#define NV20_3D_RC_IN_RGB_C_MAPPING__SHIFT 13
+#define NV20_3D_RC_IN_RGB_C_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV20_3D_RC_IN_RGB_C_MAPPING_UNSIGNED_INVERT 0x00002000
+#define NV20_3D_RC_IN_RGB_C_MAPPING_EXPAND_NORMAL 0x00004000
+#define NV20_3D_RC_IN_RGB_C_MAPPING_EXPAND_NEGATE 0x00006000
+#define NV20_3D_RC_IN_RGB_C_MAPPING_HALF_BIAS_NORMAL 0x00008000
+#define NV20_3D_RC_IN_RGB_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000
+#define NV20_3D_RC_IN_RGB_C_MAPPING_SIGNED_IDENTITY 0x0000c000
+#define NV20_3D_RC_IN_RGB_C_MAPPING_SIGNED_NEGATE 0x0000e000
+#define NV20_3D_RC_IN_RGB_B_INPUT__MASK 0x000f0000
+#define NV20_3D_RC_IN_RGB_B_INPUT__SHIFT 16
+#define NV20_3D_RC_IN_RGB_B_INPUT_ZERO 0x00000000
+#define NV20_3D_RC_IN_RGB_B_INPUT_CONSTANT_COLOR0 0x00010000
+#define NV20_3D_RC_IN_RGB_B_INPUT_CONSTANT_COLOR1 0x00020000
+#define NV20_3D_RC_IN_RGB_B_INPUT_FOG 0x00030000
+#define NV20_3D_RC_IN_RGB_B_INPUT_PRIMARY_COLOR 0x00040000
+#define NV20_3D_RC_IN_RGB_B_INPUT_SECONDARY_COLOR 0x00050000
+#define NV20_3D_RC_IN_RGB_B_INPUT_TEXTURE0 0x00080000
+#define NV20_3D_RC_IN_RGB_B_INPUT_TEXTURE1 0x00090000
+#define NV20_3D_RC_IN_RGB_B_INPUT_TEXTURE2 0x000a0000
+#define NV20_3D_RC_IN_RGB_B_INPUT_TEXTURE3 0x000b0000
+#define NV20_3D_RC_IN_RGB_B_INPUT_SPARE0 0x000c0000
+#define NV20_3D_RC_IN_RGB_B_INPUT_SPARE1 0x000d0000
+#define NV20_3D_RC_IN_RGB_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000
+#define NV20_3D_RC_IN_RGB_B_INPUT_E_TIMES_F 0x000f0000
+#define NV20_3D_RC_IN_RGB_B_COMPONENT_USAGE__MASK 0x00100000
+#define NV20_3D_RC_IN_RGB_B_COMPONENT_USAGE__SHIFT 20
+#define NV20_3D_RC_IN_RGB_B_COMPONENT_USAGE_RGB 0x00000000
+#define NV20_3D_RC_IN_RGB_B_COMPONENT_USAGE_ALPHA 0x00100000
+#define NV20_3D_RC_IN_RGB_B_MAPPING__MASK 0x00e00000
+#define NV20_3D_RC_IN_RGB_B_MAPPING__SHIFT 21
+#define NV20_3D_RC_IN_RGB_B_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV20_3D_RC_IN_RGB_B_MAPPING_UNSIGNED_INVERT 0x00200000
+#define NV20_3D_RC_IN_RGB_B_MAPPING_EXPAND_NORMAL 0x00400000
+#define NV20_3D_RC_IN_RGB_B_MAPPING_EXPAND_NEGATE 0x00600000
+#define NV20_3D_RC_IN_RGB_B_MAPPING_HALF_BIAS_NORMAL 0x00800000
+#define NV20_3D_RC_IN_RGB_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000
+#define NV20_3D_RC_IN_RGB_B_MAPPING_SIGNED_IDENTITY 0x00c00000
+#define NV20_3D_RC_IN_RGB_B_MAPPING_SIGNED_NEGATE 0x00e00000
+#define NV20_3D_RC_IN_RGB_A_INPUT__MASK 0x0f000000
+#define NV20_3D_RC_IN_RGB_A_INPUT__SHIFT 24
+#define NV20_3D_RC_IN_RGB_A_INPUT_ZERO 0x00000000
+#define NV20_3D_RC_IN_RGB_A_INPUT_CONSTANT_COLOR0 0x01000000
+#define NV20_3D_RC_IN_RGB_A_INPUT_CONSTANT_COLOR1 0x02000000
+#define NV20_3D_RC_IN_RGB_A_INPUT_FOG 0x03000000
+#define NV20_3D_RC_IN_RGB_A_INPUT_PRIMARY_COLOR 0x04000000
+#define NV20_3D_RC_IN_RGB_A_INPUT_SECONDARY_COLOR 0x05000000
+#define NV20_3D_RC_IN_RGB_A_INPUT_TEXTURE0 0x08000000
+#define NV20_3D_RC_IN_RGB_A_INPUT_TEXTURE1 0x09000000
+#define NV20_3D_RC_IN_RGB_A_INPUT_TEXTURE2 0x0a000000
+#define NV20_3D_RC_IN_RGB_A_INPUT_TEXTURE3 0x0b000000
+#define NV20_3D_RC_IN_RGB_A_INPUT_SPARE0 0x0c000000
+#define NV20_3D_RC_IN_RGB_A_INPUT_SPARE1 0x0d000000
+#define NV20_3D_RC_IN_RGB_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000
+#define NV20_3D_RC_IN_RGB_A_INPUT_E_TIMES_F 0x0f000000
+#define NV20_3D_RC_IN_RGB_A_COMPONENT_USAGE__MASK 0x10000000
+#define NV20_3D_RC_IN_RGB_A_COMPONENT_USAGE__SHIFT 28
+#define NV20_3D_RC_IN_RGB_A_COMPONENT_USAGE_RGB 0x00000000
+#define NV20_3D_RC_IN_RGB_A_COMPONENT_USAGE_ALPHA 0x10000000
+#define NV20_3D_RC_IN_RGB_A_MAPPING__MASK 0xe0000000
+#define NV20_3D_RC_IN_RGB_A_MAPPING__SHIFT 29
+#define NV20_3D_RC_IN_RGB_A_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV20_3D_RC_IN_RGB_A_MAPPING_UNSIGNED_INVERT 0x20000000
+#define NV20_3D_RC_IN_RGB_A_MAPPING_EXPAND_NORMAL 0x40000000
+#define NV20_3D_RC_IN_RGB_A_MAPPING_EXPAND_NEGATE 0x60000000
+#define NV20_3D_RC_IN_RGB_A_MAPPING_HALF_BIAS_NORMAL 0x80000000
+#define NV20_3D_RC_IN_RGB_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000
+#define NV20_3D_RC_IN_RGB_A_MAPPING_SIGNED_IDENTITY 0xc0000000
+#define NV20_3D_RC_IN_RGB_A_MAPPING_SIGNED_NEGATE 0xe0000000
+
+#define NV20_3D_RC_CONSTANT_COLOR0(i0) (0x00000a60 + 0x4*(i0))
+#define NV20_3D_RC_CONSTANT_COLOR0_B__MASK 0x000000ff
+#define NV20_3D_RC_CONSTANT_COLOR0_B__SHIFT 0
+#define NV20_3D_RC_CONSTANT_COLOR0_G__MASK 0x0000ff00
+#define NV20_3D_RC_CONSTANT_COLOR0_G__SHIFT 8
+#define NV20_3D_RC_CONSTANT_COLOR0_R__MASK 0x00ff0000
+#define NV20_3D_RC_CONSTANT_COLOR0_R__SHIFT 16
+#define NV20_3D_RC_CONSTANT_COLOR0_A__MASK 0xff000000
+#define NV20_3D_RC_CONSTANT_COLOR0_A__SHIFT 24
+
+#define NV20_3D_RC_CONSTANT_COLOR1(i0) (0x00000a80 + 0x4*(i0))
+#define NV20_3D_RC_CONSTANT_COLOR1_B__MASK 0x000000ff
+#define NV20_3D_RC_CONSTANT_COLOR1_B__SHIFT 0
+#define NV20_3D_RC_CONSTANT_COLOR1_G__MASK 0x0000ff00
+#define NV20_3D_RC_CONSTANT_COLOR1_G__SHIFT 8
+#define NV20_3D_RC_CONSTANT_COLOR1_R__MASK 0x00ff0000
+#define NV20_3D_RC_CONSTANT_COLOR1_R__SHIFT 16
+#define NV20_3D_RC_CONSTANT_COLOR1_A__MASK 0xff000000
+#define NV20_3D_RC_CONSTANT_COLOR1_A__SHIFT 24
+
+#define NV20_3D_RC_OUT_ALPHA(i0) (0x00000aa0 + 0x4*(i0))
+#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT__MASK 0x0000000f
+#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT__SHIFT 0
+#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_ZERO 0x00000000
+#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR0 0x00000001
+#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR1 0x00000002
+#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_FOG 0x00000003
+#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_PRIMARY_COLOR 0x00000004
+#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_SECONDARY_COLOR 0x00000005
+#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE0 0x00000008
+#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE1 0x00000009
+#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE2 0x0000000a
+#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE3 0x0000000b
+#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_SPARE0 0x0000000c
+#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_SPARE1 0x0000000d
+#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e
+#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_E_TIMES_F 0x0000000f
+#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT__MASK 0x000000f0
+#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT__SHIFT 4
+#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_ZERO 0x00000000
+#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR0 0x00000010
+#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR1 0x00000020
+#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_FOG 0x00000030
+#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_PRIMARY_COLOR 0x00000040
+#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_SECONDARY_COLOR 0x00000050
+#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE0 0x00000080
+#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE1 0x00000090
+#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE2 0x000000a0
+#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE3 0x000000b0
+#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_SPARE0 0x000000c0
+#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_SPARE1 0x000000d0
+#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000000e0
+#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_E_TIMES_F 0x000000f0
+#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT__MASK 0x00000f00
+#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT__SHIFT 8
+#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_ZERO 0x00000000
+#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR0 0x00000100
+#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR1 0x00000200
+#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_FOG 0x00000300
+#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_PRIMARY_COLOR 0x00000400
+#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_SECONDARY_COLOR 0x00000500
+#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE0 0x00000800
+#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE1 0x00000900
+#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE2 0x00000a00
+#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE3 0x00000b00
+#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0 0x00000c00
+#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_SPARE1 0x00000d00
+#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
+#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_E_TIMES_F 0x00000f00
+#define NV20_3D_RC_OUT_ALPHA_CD_DOT_PRODUCT 0x00001000
+#define NV20_3D_RC_OUT_ALPHA_AB_DOT_PRODUCT 0x00002000
+#define NV20_3D_RC_OUT_ALPHA_MUX_SUM 0x00004000
+#define NV20_3D_RC_OUT_ALPHA_BIAS__MASK 0x00008000
+#define NV20_3D_RC_OUT_ALPHA_BIAS__SHIFT 15
+#define NV20_3D_RC_OUT_ALPHA_BIAS_NONE 0x00000000
+#define NV20_3D_RC_OUT_ALPHA_BIAS_BIAS_BY_NEGATIVE_ONE_HALF 0x00008000
+#define NV20_3D_RC_OUT_ALPHA_SCALE__MASK 0x00030000
+#define NV20_3D_RC_OUT_ALPHA_SCALE__SHIFT 16
+#define NV20_3D_RC_OUT_ALPHA_SCALE_NONE 0x00000000
+#define NV20_3D_RC_OUT_ALPHA_SCALE_SCALE_BY_TWO 0x00010000
+#define NV20_3D_RC_OUT_ALPHA_SCALE_SCALE_BY_FOUR 0x00020000
+#define NV20_3D_RC_OUT_ALPHA_SCALE_SCALE_BY_ONE_HALF 0x00030000
+
+#define NV20_3D_RC_OUT_RGB(i0) (0x00001e40 + 0x4*(i0))
+#define NV20_3D_RC_OUT_RGB_CD_OUTPUT__MASK 0x0000000f
+#define NV20_3D_RC_OUT_RGB_CD_OUTPUT__SHIFT 0
+#define NV20_3D_RC_OUT_RGB_CD_OUTPUT_ZERO 0x00000000
+#define NV20_3D_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR0 0x00000001
+#define NV20_3D_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR1 0x00000002
+#define NV20_3D_RC_OUT_RGB_CD_OUTPUT_FOG 0x00000003
+#define NV20_3D_RC_OUT_RGB_CD_OUTPUT_PRIMARY_COLOR 0x00000004
+#define NV20_3D_RC_OUT_RGB_CD_OUTPUT_SECONDARY_COLOR 0x00000005
+#define NV20_3D_RC_OUT_RGB_CD_OUTPUT_TEXTURE0 0x00000008
+#define NV20_3D_RC_OUT_RGB_CD_OUTPUT_TEXTURE1 0x00000009
+#define NV20_3D_RC_OUT_RGB_CD_OUTPUT_TEXTURE2 0x0000000a
+#define NV20_3D_RC_OUT_RGB_CD_OUTPUT_TEXTURE3 0x0000000b
+#define NV20_3D_RC_OUT_RGB_CD_OUTPUT_SPARE0 0x0000000c
+#define NV20_3D_RC_OUT_RGB_CD_OUTPUT_SPARE1 0x0000000d
+#define NV20_3D_RC_OUT_RGB_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e
+#define NV20_3D_RC_OUT_RGB_CD_OUTPUT_E_TIMES_F 0x0000000f
+#define NV20_3D_RC_OUT_RGB_AB_OUTPUT__MASK 0x000000f0
+#define NV20_3D_RC_OUT_RGB_AB_OUTPUT__SHIFT 4
+#define NV20_3D_RC_OUT_RGB_AB_OUTPUT_ZERO 0x00000000
+#define NV20_3D_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR0 0x00000010
+#define NV20_3D_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR1 0x00000020
+#define NV20_3D_RC_OUT_RGB_AB_OUTPUT_FOG 0x00000030
+#define NV20_3D_RC_OUT_RGB_AB_OUTPUT_PRIMARY_COLOR 0x00000040
+#define NV20_3D_RC_OUT_RGB_AB_OUTPUT_SECONDARY_COLOR 0x00000050
+#define NV20_3D_RC_OUT_RGB_AB_OUTPUT_TEXTURE0 0x00000080
+#define NV20_3D_RC_OUT_RGB_AB_OUTPUT_TEXTURE1 0x00000090
+#define NV20_3D_RC_OUT_RGB_AB_OUTPUT_TEXTURE2 0x000000a0
+#define NV20_3D_RC_OUT_RGB_AB_OUTPUT_TEXTURE3 0x000000b0
+#define NV20_3D_RC_OUT_RGB_AB_OUTPUT_SPARE0 0x000000c0
+#define NV20_3D_RC_OUT_RGB_AB_OUTPUT_SPARE1 0x000000d0
+#define NV20_3D_RC_OUT_RGB_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000000e0
+#define NV20_3D_RC_OUT_RGB_AB_OUTPUT_E_TIMES_F 0x000000f0
+#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT__MASK 0x00000f00
+#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT__SHIFT 8
+#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_ZERO 0x00000000
+#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR0 0x00000100
+#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR1 0x00000200
+#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_FOG 0x00000300
+#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_PRIMARY_COLOR 0x00000400
+#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_SECONDARY_COLOR 0x00000500
+#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_TEXTURE0 0x00000800
+#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_TEXTURE1 0x00000900
+#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_TEXTURE2 0x00000a00
+#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_TEXTURE3 0x00000b00
+#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_SPARE0 0x00000c00
+#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_SPARE1 0x00000d00
+#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
+#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_E_TIMES_F 0x00000f00
+#define NV20_3D_RC_OUT_RGB_CD_DOT_PRODUCT 0x00001000
+#define NV20_3D_RC_OUT_RGB_AB_DOT_PRODUCT 0x00002000
+#define NV20_3D_RC_OUT_RGB_MUX_SUM 0x00004000
+#define NV20_3D_RC_OUT_RGB_BIAS__MASK 0x00008000
+#define NV20_3D_RC_OUT_RGB_BIAS__SHIFT 15
+#define NV20_3D_RC_OUT_RGB_BIAS_NONE 0x00000000
+#define NV20_3D_RC_OUT_RGB_BIAS_BIAS_BY_NEGATIVE_ONE_HALF 0x00008000
+#define NV20_3D_RC_OUT_RGB_SCALE__MASK 0x00030000
+#define NV20_3D_RC_OUT_RGB_SCALE__SHIFT 16
+#define NV20_3D_RC_OUT_RGB_SCALE_NONE 0x00000000
+#define NV20_3D_RC_OUT_RGB_SCALE_SCALE_BY_TWO 0x00010000
+#define NV20_3D_RC_OUT_RGB_SCALE_SCALE_BY_FOUR 0x00020000
+#define NV20_3D_RC_OUT_RGB_SCALE_SCALE_BY_ONE_HALF 0x00030000
+
+#define NV20_3D_RC_FINAL0 0x00000288
+#define NV20_3D_RC_FINAL0_D_INPUT__MASK 0x0000000f
+#define NV20_3D_RC_FINAL0_D_INPUT__SHIFT 0
+#define NV20_3D_RC_FINAL0_D_INPUT_ZERO 0x00000000
+#define NV20_3D_RC_FINAL0_D_INPUT_CONSTANT_COLOR0 0x00000001
+#define NV20_3D_RC_FINAL0_D_INPUT_CONSTANT_COLOR1 0x00000002
+#define NV20_3D_RC_FINAL0_D_INPUT_FOG 0x00000003
+#define NV20_3D_RC_FINAL0_D_INPUT_PRIMARY_COLOR 0x00000004
+#define NV20_3D_RC_FINAL0_D_INPUT_SECONDARY_COLOR 0x00000005
+#define NV20_3D_RC_FINAL0_D_INPUT_TEXTURE0 0x00000008
+#define NV20_3D_RC_FINAL0_D_INPUT_TEXTURE1 0x00000009
+#define NV20_3D_RC_FINAL0_D_INPUT_TEXTURE2 0x0000000a
+#define NV20_3D_RC_FINAL0_D_INPUT_TEXTURE3 0x0000000b
+#define NV20_3D_RC_FINAL0_D_INPUT_SPARE0 0x0000000c
+#define NV20_3D_RC_FINAL0_D_INPUT_SPARE1 0x0000000d
+#define NV20_3D_RC_FINAL0_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e
+#define NV20_3D_RC_FINAL0_D_INPUT_E_TIMES_F 0x0000000f
+#define NV20_3D_RC_FINAL0_D_COMPONENT_USAGE__MASK 0x00000010
+#define NV20_3D_RC_FINAL0_D_COMPONENT_USAGE__SHIFT 4
+#define NV20_3D_RC_FINAL0_D_COMPONENT_USAGE_RGB 0x00000000
+#define NV20_3D_RC_FINAL0_D_COMPONENT_USAGE_ALPHA 0x00000010
+#define NV20_3D_RC_FINAL0_D_MAPPING__MASK 0x000000e0
+#define NV20_3D_RC_FINAL0_D_MAPPING__SHIFT 5
+#define NV20_3D_RC_FINAL0_D_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV20_3D_RC_FINAL0_D_MAPPING_UNSIGNED_INVERT 0x00000020
+#define NV20_3D_RC_FINAL0_D_MAPPING_EXPAND_NORMAL 0x00000040
+#define NV20_3D_RC_FINAL0_D_MAPPING_EXPAND_NEGATE 0x00000060
+#define NV20_3D_RC_FINAL0_D_MAPPING_HALF_BIAS_NORMAL 0x00000080
+#define NV20_3D_RC_FINAL0_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0
+#define NV20_3D_RC_FINAL0_D_MAPPING_SIGNED_IDENTITY 0x000000c0
+#define NV20_3D_RC_FINAL0_D_MAPPING_SIGNED_NEGATE 0x000000e0
+#define NV20_3D_RC_FINAL0_C_INPUT__MASK 0x00000f00
+#define NV20_3D_RC_FINAL0_C_INPUT__SHIFT 8
+#define NV20_3D_RC_FINAL0_C_INPUT_ZERO 0x00000000
+#define NV20_3D_RC_FINAL0_C_INPUT_CONSTANT_COLOR0 0x00000100
+#define NV20_3D_RC_FINAL0_C_INPUT_CONSTANT_COLOR1 0x00000200
+#define NV20_3D_RC_FINAL0_C_INPUT_FOG 0x00000300
+#define NV20_3D_RC_FINAL0_C_INPUT_PRIMARY_COLOR 0x00000400
+#define NV20_3D_RC_FINAL0_C_INPUT_SECONDARY_COLOR 0x00000500
+#define NV20_3D_RC_FINAL0_C_INPUT_TEXTURE0 0x00000800
+#define NV20_3D_RC_FINAL0_C_INPUT_TEXTURE1 0x00000900
+#define NV20_3D_RC_FINAL0_C_INPUT_TEXTURE2 0x00000a00
+#define NV20_3D_RC_FINAL0_C_INPUT_TEXTURE3 0x00000b00
+#define NV20_3D_RC_FINAL0_C_INPUT_SPARE0 0x00000c00
+#define NV20_3D_RC_FINAL0_C_INPUT_SPARE1 0x00000d00
+#define NV20_3D_RC_FINAL0_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
+#define NV20_3D_RC_FINAL0_C_INPUT_E_TIMES_F 0x00000f00
+#define NV20_3D_RC_FINAL0_C_COMPONENT_USAGE__MASK 0x00001000
+#define NV20_3D_RC_FINAL0_C_COMPONENT_USAGE__SHIFT 12
+#define NV20_3D_RC_FINAL0_C_COMPONENT_USAGE_RGB 0x00000000
+#define NV20_3D_RC_FINAL0_C_COMPONENT_USAGE_ALPHA 0x00001000
+#define NV20_3D_RC_FINAL0_C_MAPPING__MASK 0x0000e000
+#define NV20_3D_RC_FINAL0_C_MAPPING__SHIFT 13
+#define NV20_3D_RC_FINAL0_C_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV20_3D_RC_FINAL0_C_MAPPING_UNSIGNED_INVERT 0x00002000
+#define NV20_3D_RC_FINAL0_C_MAPPING_EXPAND_NORMAL 0x00004000
+#define NV20_3D_RC_FINAL0_C_MAPPING_EXPAND_NEGATE 0x00006000
+#define NV20_3D_RC_FINAL0_C_MAPPING_HALF_BIAS_NORMAL 0x00008000
+#define NV20_3D_RC_FINAL0_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000
+#define NV20_3D_RC_FINAL0_C_MAPPING_SIGNED_IDENTITY 0x0000c000
+#define NV20_3D_RC_FINAL0_C_MAPPING_SIGNED_NEGATE 0x0000e000
+#define NV20_3D_RC_FINAL0_B_INPUT__MASK 0x000f0000
+#define NV20_3D_RC_FINAL0_B_INPUT__SHIFT 16
+#define NV20_3D_RC_FINAL0_B_INPUT_ZERO 0x00000000
+#define NV20_3D_RC_FINAL0_B_INPUT_CONSTANT_COLOR0 0x00010000
+#define NV20_3D_RC_FINAL0_B_INPUT_CONSTANT_COLOR1 0x00020000
+#define NV20_3D_RC_FINAL0_B_INPUT_FOG 0x00030000
+#define NV20_3D_RC_FINAL0_B_INPUT_PRIMARY_COLOR 0x00040000
+#define NV20_3D_RC_FINAL0_B_INPUT_SECONDARY_COLOR 0x00050000
+#define NV20_3D_RC_FINAL0_B_INPUT_TEXTURE0 0x00080000
+#define NV20_3D_RC_FINAL0_B_INPUT_TEXTURE1 0x00090000
+#define NV20_3D_RC_FINAL0_B_INPUT_TEXTURE2 0x000a0000
+#define NV20_3D_RC_FINAL0_B_INPUT_TEXTURE3 0x000b0000
+#define NV20_3D_RC_FINAL0_B_INPUT_SPARE0 0x000c0000
+#define NV20_3D_RC_FINAL0_B_INPUT_SPARE1 0x000d0000
+#define NV20_3D_RC_FINAL0_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000
+#define NV20_3D_RC_FINAL0_B_INPUT_E_TIMES_F 0x000f0000
+#define NV20_3D_RC_FINAL0_B_COMPONENT_USAGE__MASK 0x00100000
+#define NV20_3D_RC_FINAL0_B_COMPONENT_USAGE__SHIFT 20
+#define NV20_3D_RC_FINAL0_B_COMPONENT_USAGE_RGB 0x00000000
+#define NV20_3D_RC_FINAL0_B_COMPONENT_USAGE_ALPHA 0x00100000
+#define NV20_3D_RC_FINAL0_B_MAPPING__MASK 0x00e00000
+#define NV20_3D_RC_FINAL0_B_MAPPING__SHIFT 21
+#define NV20_3D_RC_FINAL0_B_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV20_3D_RC_FINAL0_B_MAPPING_UNSIGNED_INVERT 0x00200000
+#define NV20_3D_RC_FINAL0_B_MAPPING_EXPAND_NORMAL 0x00400000
+#define NV20_3D_RC_FINAL0_B_MAPPING_EXPAND_NEGATE 0x00600000
+#define NV20_3D_RC_FINAL0_B_MAPPING_HALF_BIAS_NORMAL 0x00800000
+#define NV20_3D_RC_FINAL0_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000
+#define NV20_3D_RC_FINAL0_B_MAPPING_SIGNED_IDENTITY 0x00c00000
+#define NV20_3D_RC_FINAL0_B_MAPPING_SIGNED_NEGATE 0x00e00000
+#define NV20_3D_RC_FINAL0_A_INPUT__MASK 0x0f000000
+#define NV20_3D_RC_FINAL0_A_INPUT__SHIFT 24
+#define NV20_3D_RC_FINAL0_A_INPUT_ZERO 0x00000000
+#define NV20_3D_RC_FINAL0_A_INPUT_CONSTANT_COLOR0 0x01000000
+#define NV20_3D_RC_FINAL0_A_INPUT_CONSTANT_COLOR1 0x02000000
+#define NV20_3D_RC_FINAL0_A_INPUT_FOG 0x03000000
+#define NV20_3D_RC_FINAL0_A_INPUT_PRIMARY_COLOR 0x04000000
+#define NV20_3D_RC_FINAL0_A_INPUT_SECONDARY_COLOR 0x05000000
+#define NV20_3D_RC_FINAL0_A_INPUT_TEXTURE0 0x08000000
+#define NV20_3D_RC_FINAL0_A_INPUT_TEXTURE1 0x09000000
+#define NV20_3D_RC_FINAL0_A_INPUT_TEXTURE2 0x0a000000
+#define NV20_3D_RC_FINAL0_A_INPUT_TEXTURE3 0x0b000000
+#define NV20_3D_RC_FINAL0_A_INPUT_SPARE0 0x0c000000
+#define NV20_3D_RC_FINAL0_A_INPUT_SPARE1 0x0d000000
+#define NV20_3D_RC_FINAL0_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000
+#define NV20_3D_RC_FINAL0_A_INPUT_E_TIMES_F 0x0f000000
+#define NV20_3D_RC_FINAL0_A_COMPONENT_USAGE__MASK 0x10000000
+#define NV20_3D_RC_FINAL0_A_COMPONENT_USAGE__SHIFT 28
+#define NV20_3D_RC_FINAL0_A_COMPONENT_USAGE_RGB 0x00000000
+#define NV20_3D_RC_FINAL0_A_COMPONENT_USAGE_ALPHA 0x10000000
+#define NV20_3D_RC_FINAL0_A_MAPPING__MASK 0xe0000000
+#define NV20_3D_RC_FINAL0_A_MAPPING__SHIFT 29
+#define NV20_3D_RC_FINAL0_A_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV20_3D_RC_FINAL0_A_MAPPING_UNSIGNED_INVERT 0x20000000
+#define NV20_3D_RC_FINAL0_A_MAPPING_EXPAND_NORMAL 0x40000000
+#define NV20_3D_RC_FINAL0_A_MAPPING_EXPAND_NEGATE 0x60000000
+#define NV20_3D_RC_FINAL0_A_MAPPING_HALF_BIAS_NORMAL 0x80000000
+#define NV20_3D_RC_FINAL0_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000
+#define NV20_3D_RC_FINAL0_A_MAPPING_SIGNED_IDENTITY 0xc0000000
+#define NV20_3D_RC_FINAL0_A_MAPPING_SIGNED_NEGATE 0xe0000000
+
+#define NV20_3D_RC_FINAL1 0x0000028c
+#define NV20_3D_RC_FINAL1_COLOR_SUM_CLAMP 0x00000080
+#define NV20_3D_RC_FINAL1_G_INPUT__MASK 0x00000f00
+#define NV20_3D_RC_FINAL1_G_INPUT__SHIFT 8
+#define NV20_3D_RC_FINAL1_G_INPUT_ZERO 0x00000000
+#define NV20_3D_RC_FINAL1_G_INPUT_CONSTANT_COLOR0 0x00000100
+#define NV20_3D_RC_FINAL1_G_INPUT_CONSTANT_COLOR1 0x00000200
+#define NV20_3D_RC_FINAL1_G_INPUT_FOG 0x00000300
+#define NV20_3D_RC_FINAL1_G_INPUT_PRIMARY_COLOR 0x00000400
+#define NV20_3D_RC_FINAL1_G_INPUT_SECONDARY_COLOR 0x00000500
+#define NV20_3D_RC_FINAL1_G_INPUT_TEXTURE0 0x00000800
+#define NV20_3D_RC_FINAL1_G_INPUT_TEXTURE1 0x00000900
+#define NV20_3D_RC_FINAL1_G_INPUT_TEXTURE2 0x00000a00
+#define NV20_3D_RC_FINAL1_G_INPUT_TEXTURE3 0x00000b00
+#define NV20_3D_RC_FINAL1_G_INPUT_SPARE0 0x00000c00
+#define NV20_3D_RC_FINAL1_G_INPUT_SPARE1 0x00000d00
+#define NV20_3D_RC_FINAL1_G_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00
+#define NV20_3D_RC_FINAL1_G_INPUT_E_TIMES_F 0x00000f00
+#define NV20_3D_RC_FINAL1_G_COMPONENT_USAGE__MASK 0x00001000
+#define NV20_3D_RC_FINAL1_G_COMPONENT_USAGE__SHIFT 12
+#define NV20_3D_RC_FINAL1_G_COMPONENT_USAGE_RGB 0x00000000
+#define NV20_3D_RC_FINAL1_G_COMPONENT_USAGE_ALPHA 0x00001000
+#define NV20_3D_RC_FINAL1_G_MAPPING__MASK 0x0000e000
+#define NV20_3D_RC_FINAL1_G_MAPPING__SHIFT 13
+#define NV20_3D_RC_FINAL1_G_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV20_3D_RC_FINAL1_G_MAPPING_UNSIGNED_INVERT 0x00002000
+#define NV20_3D_RC_FINAL1_G_MAPPING_EXPAND_NORMAL 0x00004000
+#define NV20_3D_RC_FINAL1_G_MAPPING_EXPAND_NEGATE 0x00006000
+#define NV20_3D_RC_FINAL1_G_MAPPING_HALF_BIAS_NORMAL 0x00008000
+#define NV20_3D_RC_FINAL1_G_MAPPING_HALF_BIAS_NEGATE 0x0000a000
+#define NV20_3D_RC_FINAL1_G_MAPPING_SIGNED_IDENTITY 0x0000c000
+#define NV20_3D_RC_FINAL1_G_MAPPING_SIGNED_NEGATE 0x0000e000
+#define NV20_3D_RC_FINAL1_F_INPUT__MASK 0x000f0000
+#define NV20_3D_RC_FINAL1_F_INPUT__SHIFT 16
+#define NV20_3D_RC_FINAL1_F_INPUT_ZERO 0x00000000
+#define NV20_3D_RC_FINAL1_F_INPUT_CONSTANT_COLOR0 0x00010000
+#define NV20_3D_RC_FINAL1_F_INPUT_CONSTANT_COLOR1 0x00020000
+#define NV20_3D_RC_FINAL1_F_INPUT_FOG 0x00030000
+#define NV20_3D_RC_FINAL1_F_INPUT_PRIMARY_COLOR 0x00040000
+#define NV20_3D_RC_FINAL1_F_INPUT_SECONDARY_COLOR 0x00050000
+#define NV20_3D_RC_FINAL1_F_INPUT_TEXTURE0 0x00080000
+#define NV20_3D_RC_FINAL1_F_INPUT_TEXTURE1 0x00090000
+#define NV20_3D_RC_FINAL1_F_INPUT_TEXTURE2 0x000a0000
+#define NV20_3D_RC_FINAL1_F_INPUT_TEXTURE3 0x000b0000
+#define NV20_3D_RC_FINAL1_F_INPUT_SPARE0 0x000c0000
+#define NV20_3D_RC_FINAL1_F_INPUT_SPARE1 0x000d0000
+#define NV20_3D_RC_FINAL1_F_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000
+#define NV20_3D_RC_FINAL1_F_INPUT_E_TIMES_F 0x000f0000
+#define NV20_3D_RC_FINAL1_F_COMPONENT_USAGE__MASK 0x00100000
+#define NV20_3D_RC_FINAL1_F_COMPONENT_USAGE__SHIFT 20
+#define NV20_3D_RC_FINAL1_F_COMPONENT_USAGE_RGB 0x00000000
+#define NV20_3D_RC_FINAL1_F_COMPONENT_USAGE_ALPHA 0x00100000
+#define NV20_3D_RC_FINAL1_F_MAPPING__MASK 0x00e00000
+#define NV20_3D_RC_FINAL1_F_MAPPING__SHIFT 21
+#define NV20_3D_RC_FINAL1_F_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV20_3D_RC_FINAL1_F_MAPPING_UNSIGNED_INVERT 0x00200000
+#define NV20_3D_RC_FINAL1_F_MAPPING_EXPAND_NORMAL 0x00400000
+#define NV20_3D_RC_FINAL1_F_MAPPING_EXPAND_NEGATE 0x00600000
+#define NV20_3D_RC_FINAL1_F_MAPPING_HALF_BIAS_NORMAL 0x00800000
+#define NV20_3D_RC_FINAL1_F_MAPPING_HALF_BIAS_NEGATE 0x00a00000
+#define NV20_3D_RC_FINAL1_F_MAPPING_SIGNED_IDENTITY 0x00c00000
+#define NV20_3D_RC_FINAL1_F_MAPPING_SIGNED_NEGATE 0x00e00000
+#define NV20_3D_RC_FINAL1_E_INPUT__MASK 0x0f000000
+#define NV20_3D_RC_FINAL1_E_INPUT__SHIFT 24
+#define NV20_3D_RC_FINAL1_E_INPUT_ZERO 0x00000000
+#define NV20_3D_RC_FINAL1_E_INPUT_CONSTANT_COLOR0 0x01000000
+#define NV20_3D_RC_FINAL1_E_INPUT_CONSTANT_COLOR1 0x02000000
+#define NV20_3D_RC_FINAL1_E_INPUT_FOG 0x03000000
+#define NV20_3D_RC_FINAL1_E_INPUT_PRIMARY_COLOR 0x04000000
+#define NV20_3D_RC_FINAL1_E_INPUT_SECONDARY_COLOR 0x05000000
+#define NV20_3D_RC_FINAL1_E_INPUT_TEXTURE0 0x08000000
+#define NV20_3D_RC_FINAL1_E_INPUT_TEXTURE1 0x09000000
+#define NV20_3D_RC_FINAL1_E_INPUT_TEXTURE2 0x0a000000
+#define NV20_3D_RC_FINAL1_E_INPUT_TEXTURE3 0x0b000000
+#define NV20_3D_RC_FINAL1_E_INPUT_SPARE0 0x0c000000
+#define NV20_3D_RC_FINAL1_E_INPUT_SPARE1 0x0d000000
+#define NV20_3D_RC_FINAL1_E_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000
+#define NV20_3D_RC_FINAL1_E_INPUT_E_TIMES_F 0x0f000000
+#define NV20_3D_RC_FINAL1_E_COMPONENT_USAGE__MASK 0x10000000
+#define NV20_3D_RC_FINAL1_E_COMPONENT_USAGE__SHIFT 28
+#define NV20_3D_RC_FINAL1_E_COMPONENT_USAGE_RGB 0x00000000
+#define NV20_3D_RC_FINAL1_E_COMPONENT_USAGE_ALPHA 0x10000000
+#define NV20_3D_RC_FINAL1_E_MAPPING__MASK 0xe0000000
+#define NV20_3D_RC_FINAL1_E_MAPPING__SHIFT 29
+#define NV20_3D_RC_FINAL1_E_MAPPING_UNSIGNED_IDENTITY 0x00000000
+#define NV20_3D_RC_FINAL1_E_MAPPING_UNSIGNED_INVERT 0x20000000
+#define NV20_3D_RC_FINAL1_E_MAPPING_EXPAND_NORMAL 0x40000000
+#define NV20_3D_RC_FINAL1_E_MAPPING_EXPAND_NEGATE 0x60000000
+#define NV20_3D_RC_FINAL1_E_MAPPING_HALF_BIAS_NORMAL 0x80000000
+#define NV20_3D_RC_FINAL1_E_MAPPING_HALF_BIAS_NEGATE 0xa0000000
+#define NV20_3D_RC_FINAL1_E_MAPPING_SIGNED_IDENTITY 0xc0000000
+#define NV20_3D_RC_FINAL1_E_MAPPING_SIGNED_NEGATE 0xe0000000
+
+#define NV20_3D_RC_COLOR0 0x00001e20
+#define NV20_3D_RC_COLOR0_B__MASK 0x000000ff
+#define NV20_3D_RC_COLOR0_B__SHIFT 0
+#define NV20_3D_RC_COLOR0_G__MASK 0x0000ff00
+#define NV20_3D_RC_COLOR0_G__SHIFT 8
+#define NV20_3D_RC_COLOR0_R__MASK 0x00ff0000
+#define NV20_3D_RC_COLOR0_R__SHIFT 16
+#define NV20_3D_RC_COLOR0_A__MASK 0xff000000
+#define NV20_3D_RC_COLOR0_A__SHIFT 24
+
+#define NV20_3D_RC_COLOR1 0x00001e24
+#define NV20_3D_RC_COLOR1_B__MASK 0x000000ff
+#define NV20_3D_RC_COLOR1_B__SHIFT 0
+#define NV20_3D_RC_COLOR1_G__MASK 0x0000ff00
+#define NV20_3D_RC_COLOR1_G__SHIFT 8
+#define NV20_3D_RC_COLOR1_R__MASK 0x00ff0000
+#define NV20_3D_RC_COLOR1_R__SHIFT 16
+#define NV20_3D_RC_COLOR1_A__MASK 0xff000000
+#define NV20_3D_RC_COLOR1_A__SHIFT 24
+
+#define NV20_3D_RC_ENABLE 0x00001e60
+#define NV20_3D_RC_ENABLE_NUM_COMBINERS__MASK 0x0000000f
+#define NV20_3D_RC_ENABLE_NUM_COMBINERS__SHIFT 0
+
+
+#define NV20_3D_POINT_SIZE 0x0000043c
+
+#define NV20_3D_POINT_PARAMETER(i0) (0x00000a30 + 0x4*(i0))
+#define NV20_3D_POINT_PARAMETER__ESIZE 0x00000004
+#define NV20_3D_POINT_PARAMETER__LEN 0x00000008
+
+#define NV20_3D_POLYGON_STIPPLE_ENABLE 0x0000147c
+
+#define NV20_3D_POLYGON_STIPPLE_PATTERN(i0) (0x00001480 + 0x4*(i0))
+#define NV20_3D_POLYGON_STIPPLE_PATTERN__ESIZE 0x00000004
+#define NV20_3D_POLYGON_STIPPLE_PATTERN__LEN 0x00000020
+
+#define NV20_3D_COLOR_LOGIC_OP_ENABLE 0x000017bc
+
+#define NV20_3D_COLOR_LOGIC_OP_OP 0x000017c0
+#define NV20_3D_COLOR_LOGIC_OP_OP_CLEAR 0x00001500
+#define NV20_3D_COLOR_LOGIC_OP_OP_AND 0x00001501
+#define NV20_3D_COLOR_LOGIC_OP_OP_AND_REVERSE 0x00001502
+#define NV20_3D_COLOR_LOGIC_OP_OP_COPY 0x00001503
+#define NV20_3D_COLOR_LOGIC_OP_OP_AND_INVERTED 0x00001504
+#define NV20_3D_COLOR_LOGIC_OP_OP_NOOP 0x00001505
+#define NV20_3D_COLOR_LOGIC_OP_OP_XOR 0x00001506
+#define NV20_3D_COLOR_LOGIC_OP_OP_OR 0x00001507
+#define NV20_3D_COLOR_LOGIC_OP_OP_NOR 0x00001508
+#define NV20_3D_COLOR_LOGIC_OP_OP_EQUIV 0x00001509
+#define NV20_3D_COLOR_LOGIC_OP_OP_INVERT 0x0000150a
+#define NV20_3D_COLOR_LOGIC_OP_OP_OR_REVERSE 0x0000150b
+#define NV20_3D_COLOR_LOGIC_OP_OP_COPY_INVERTED 0x0000150c
+#define NV20_3D_COLOR_LOGIC_OP_OP_OR_INVERTED 0x0000150d
+#define NV20_3D_COLOR_LOGIC_OP_OP_NAND 0x0000150e
+#define NV20_3D_COLOR_LOGIC_OP_OP_SET 0x0000150f
+
+#define NV20_3D_DEPTH_CLAMP 0x00001d78
+
+#define NV20_3D_MULTISAMPLE_CONTROL 0x00001d7c
+
+
+#define NV20_3D_CLEAR_DEPTH_VALUE 0x00001d8c
+
+#define NV20_3D_CLEAR_VALUE 0x00001d90
+
+#define NV20_3D_CLEAR_BUFFERS 0x00001d94
+#define NV20_3D_CLEAR_BUFFERS_COLOR_A 0x00000080
+#define NV20_3D_CLEAR_BUFFERS_COLOR_B 0x00000040
+#define NV20_3D_CLEAR_BUFFERS_COLOR_G 0x00000020
+#define NV20_3D_CLEAR_BUFFERS_COLOR_R 0x00000010
+#define NV20_3D_CLEAR_BUFFERS_STENCIL 0x00000002
+#define NV20_3D_CLEAR_BUFFERS_DEPTH 0x00000001
+
+
+#define NV25_3D_DMA_HIERZ 0x000001b0
+
+#define NV25_3D_HIERZ_PITCH 0x0000022c
+
+#define NV25_3D_HIERZ_OFFSET 0x00000230
+
+#define NV20_3D_UNK09F8 0x000009f8
+
+#define NV20_3D_UNK09FC 0x000009fc
+
+#define NV20_3D_UNK17CC 0x000017cc
+
+#define NV20_3D_UNK17E0 0x000017e0
+
+#define NV20_3D_UNK17E4 0x000017e4
+
+#define NV20_3D_UNK17E8 0x000017e8
+
+#define NV20_3D_UNK17EC 0x000017ec
+
+#define NV20_3D_UNK17F0 0x000017f0
+
+#define NV20_3D_UNK17F4 0x000017f4
+
+#define NV20_3D_UNK1D80 0x00001d80
+
+#define NV20_3D_UNK1D84 0x00001d84
+
+#define NV20_3D_UNK1E68 0x00001e68
+
+#define NV20_3D_UNK1E98 0x00001e98
+
+
+#define NV25_3D_UNK01AC 0x000001ac
+
+#define NV25_3D_UNK0A1C 0x00000a1c
+
+#define NV25_3D_UNK1D88 0x00001d88
+
+#define NV25_3D_UNK1DA4 0x00001da4
+
+
+#endif /* NV20_3D_XML */
diff --git a/src/mesa/drivers/dri/nouveau/nv20_context.c b/src/mesa/drivers/dri/nouveau/nv20_context.c
index 89200fb70d..e0483b261e 100644
--- a/src/mesa/drivers/dri/nouveau/nv20_context.c
+++ b/src/mesa/drivers/dri/nouveau/nv20_context.c
@@ -28,7 +28,8 @@
#include "nouveau_context.h"
#include "nouveau_fbo.h"
#include "nouveau_util.h"
-#include "nouveau_class.h"
+#include "nv_object.xml.h"
+#include "nv20_3d.xml.h"
#include "nv04_driver.h"
#include "nv10_driver.h"
#include "nv20_driver.h"
@@ -56,15 +57,15 @@ nv20_clear(struct gl_context *ctx, GLbitfield buffers)
fb->_ColorDrawBuffers[0])->surface;
if (ctx->Color.ColorMask[0][RCOMP])
- clear |= NV20TCL_CLEAR_BUFFERS_COLOR_R;
+ clear |= NV20_3D_CLEAR_BUFFERS_COLOR_R;
if (ctx->Color.ColorMask[0][GCOMP])
- clear |= NV20TCL_CLEAR_BUFFERS_COLOR_G;
+ clear |= NV20_3D_CLEAR_BUFFERS_COLOR_G;
if (ctx->Color.ColorMask[0][BCOMP])
- clear |= NV20TCL_CLEAR_BUFFERS_COLOR_B;
+ clear |= NV20_3D_CLEAR_BUFFERS_COLOR_B;
if (ctx->Color.ColorMask[0][ACOMP])
- clear |= NV20TCL_CLEAR_BUFFERS_COLOR_A;
+ clear |= NV20_3D_CLEAR_BUFFERS_COLOR_A;
- BEGIN_RING(chan, kelvin, NV20TCL_CLEAR_VALUE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_CLEAR_VALUE, 1);
OUT_RING(chan, pack_rgba_f(s->format, ctx->Color.ClearColor));
buffers &= ~BUFFER_BITS_COLOR;
@@ -75,18 +76,18 @@ nv20_clear(struct gl_context *ctx, GLbitfield buffers)
fb->_DepthBuffer->Wrapped)->surface;
if (buffers & BUFFER_BIT_DEPTH && ctx->Depth.Mask)
- clear |= NV20TCL_CLEAR_BUFFERS_DEPTH;
+ clear |= NV20_3D_CLEAR_BUFFERS_DEPTH;
if (buffers & BUFFER_BIT_STENCIL && ctx->Stencil.WriteMask[0])
- clear |= NV20TCL_CLEAR_BUFFERS_STENCIL;
+ clear |= NV20_3D_CLEAR_BUFFERS_STENCIL;
- BEGIN_RING(chan, kelvin, NV20TCL_CLEAR_DEPTH_VALUE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_CLEAR_DEPTH_VALUE, 1);
OUT_RING(chan, pack_zs_f(s->format, ctx->Depth.Clear,
ctx->Stencil.Clear));
buffers &= ~(BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL);
}
- BEGIN_RING(chan, kelvin, NV20TCL_CLEAR_BUFFERS, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_CLEAR_BUFFERS, 1);
OUT_RING(chan, clear);
nouveau_clear(ctx, buffers);
@@ -100,38 +101,38 @@ nv20_hwctx_init(struct gl_context *ctx)
struct nouveau_hw_state *hw = &to_nouveau_context(ctx)->hw;
int i;
- BEGIN_RING(chan, kelvin, NV20TCL_DMA_NOTIFY, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_DMA_NOTIFY, 1);
OUT_RING (chan, hw->ntfy->handle);
- BEGIN_RING(chan, kelvin, NV20TCL_DMA_TEXTURE0, 2);
+ BEGIN_RING(chan, kelvin, NV20_3D_DMA_TEXTURE0, 2);
OUT_RING (chan, chan->vram->handle);
OUT_RING (chan, chan->gart->handle);
- BEGIN_RING(chan, kelvin, NV20TCL_DMA_COLOR, 2);
+ BEGIN_RING(chan, kelvin, NV20_3D_DMA_COLOR, 2);
OUT_RING (chan, chan->vram->handle);
OUT_RING (chan, chan->vram->handle);
- BEGIN_RING(chan, kelvin, NV20TCL_DMA_VTXBUF0, 2);
+ BEGIN_RING(chan, kelvin, NV20_3D_DMA_VTXBUF0, 2);
OUT_RING(chan, chan->vram->handle);
OUT_RING(chan, chan->gart->handle);
- BEGIN_RING(chan, kelvin, NV20TCL_DMA_QUERY, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_DMA_QUERY, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_RT_HORIZ, 2);
+ BEGIN_RING(chan, kelvin, NV20_3D_RT_HORIZ, 2);
OUT_RING (chan, 0);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(0), 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_VIEWPORT_CLIP_HORIZ(0), 1);
OUT_RING (chan, 0xfff << 16 | 0x0);
- BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_VERT(0), 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_VIEWPORT_CLIP_VERT(0), 1);
OUT_RING (chan, 0xfff << 16 | 0x0);
- for (i = 1; i < NV20TCL_VIEWPORT_CLIP_HORIZ__SIZE; i++) {
- BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(i), 1);
+ for (i = 1; i < NV20_3D_VIEWPORT_CLIP_HORIZ__LEN; i++) {
+ BEGIN_RING(chan, kelvin, NV20_3D_VIEWPORT_CLIP_HORIZ(i), 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_VERT(i), 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_VIEWPORT_CLIP_VERT(i), 1);
OUT_RING (chan, 0);
}
- BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_MODE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_VIEWPORT_CLIP_MODE, 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, kelvin, 0x17e0, 3);
@@ -140,13 +141,13 @@ nv20_hwctx_init(struct gl_context *ctx)
OUT_RINGf (chan, 1.0);
if (context_chipset(ctx) >= 0x25) {
- BEGIN_RING(chan, kelvin, NV20TCL_TX_RCOMP, 1);
- OUT_RING (chan, NV20TCL_TX_RCOMP_LEQUAL | 0xdb0);
+ BEGIN_RING(chan, kelvin, NV20_3D_TEX_RCOMP, 1);
+ OUT_RING (chan, NV20_3D_TEX_RCOMP_LEQUAL | 0xdb0);
} else {
BEGIN_RING(chan, kelvin, 0x1e68, 1);
OUT_RING (chan, 0x4b800000); /* 16777216.000000 */
- BEGIN_RING(chan, kelvin, NV20TCL_TX_RCOMP, 1);
- OUT_RING (chan, NV20TCL_TX_RCOMP_LEQUAL);
+ BEGIN_RING(chan, kelvin, NV20_3D_TEX_RCOMP, 1);
+ OUT_RING (chan, NV20_3D_TEX_RCOMP_LEQUAL);
}
BEGIN_RING(chan, kelvin, 0x290, 1);
@@ -166,19 +167,19 @@ nv20_hwctx_init(struct gl_context *ctx)
BEGIN_RING(chan, kelvin, 0x1d88, 1);
OUT_RING (chan, 3);
- BEGIN_RING(chan, kelvin, NV25TCL_DMA_IN_MEMORY9, 1);
+ BEGIN_RING(chan, kelvin, NV25_3D_DMA_HIERZ, 1);
OUT_RING (chan, chan->vram->handle);
- BEGIN_RING(chan, kelvin, NV25TCL_DMA_IN_MEMORY8, 1);
+ BEGIN_RING(chan, kelvin, NV25_3D_UNK01AC, 1);
OUT_RING (chan, chan->vram->handle);
}
- BEGIN_RING(chan, kelvin, NV20TCL_DMA_FENCE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_DMA_FENCE, 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, kelvin, 0x1e98, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_NOTIFY, 1);
+ BEGIN_RING(chan, kelvin, NV01_GRAPH_NOTIFY, 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, kelvin, 0x120, 3);
@@ -191,189 +192,189 @@ nv20_hwctx_init(struct gl_context *ctx)
OUT_RING (chan, 0);
}
- BEGIN_RING(chan, kelvin, NV20TCL_RT_HORIZ, 2);
+ BEGIN_RING(chan, kelvin, NV20_3D_RT_HORIZ, 2);
OUT_RING (chan, 0 << 16 | 0);
OUT_RING (chan, 0 << 16 | 0);
- BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_ENABLE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_ALPHA_FUNC_ENABLE, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_FUNC, 2);
- OUT_RING (chan, NV20TCL_ALPHA_FUNC_FUNC_ALWAYS);
+ BEGIN_RING(chan, kelvin, NV20_3D_ALPHA_FUNC_FUNC, 2);
+ OUT_RING (chan, NV20_3D_ALPHA_FUNC_FUNC_ALWAYS);
OUT_RING (chan, 0);
- for (i = 0; i < NV20TCL_TX_ENABLE__SIZE; i++) {
- BEGIN_RING(chan, kelvin, NV20TCL_TX_ENABLE(i), 1);
+ for (i = 0; i < NV20_3D_TEX__LEN; i++) {
+ BEGIN_RING(chan, kelvin, NV20_3D_TEX_ENABLE(i), 1);
OUT_RING (chan, 0);
}
- BEGIN_RING(chan, kelvin, NV20TCL_TX_SHADER_OP, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_TEX_SHADER_OP, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_TX_SHADER_CULL_MODE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_TEX_SHADER_CULL_MODE, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_ALPHA(0), 4);
+ BEGIN_RING(chan, kelvin, NV20_3D_RC_IN_ALPHA(0), 4);
OUT_RING (chan, 0x30d410d0);
OUT_RING (chan, 0);
OUT_RING (chan, 0);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_RC_OUT_RGB(0), 4);
+ BEGIN_RING(chan, kelvin, NV20_3D_RC_OUT_RGB(0), 4);
OUT_RING (chan, 0x00000c00);
OUT_RING (chan, 0);
OUT_RING (chan, 0);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_RC_ENABLE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_RC_ENABLE, 1);
OUT_RING (chan, 0x00011101);
- BEGIN_RING(chan, kelvin, NV20TCL_RC_FINAL0, 2);
+ BEGIN_RING(chan, kelvin, NV20_3D_RC_FINAL0, 2);
OUT_RING (chan, 0x130e0300);
OUT_RING (chan, 0x0c091c80);
- BEGIN_RING(chan, kelvin, NV20TCL_RC_OUT_ALPHA(0), 4);
+ BEGIN_RING(chan, kelvin, NV20_3D_RC_OUT_ALPHA(0), 4);
OUT_RING (chan, 0x00000c00);
OUT_RING (chan, 0);
OUT_RING (chan, 0);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_RGB(0), 4);
+ BEGIN_RING(chan, kelvin, NV20_3D_RC_IN_RGB(0), 4);
OUT_RING (chan, 0x20c400c0);
OUT_RING (chan, 0);
OUT_RING (chan, 0);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_RC_COLOR0, 2);
+ BEGIN_RING(chan, kelvin, NV20_3D_RC_COLOR0, 2);
OUT_RING (chan, 0);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_RC_CONSTANT_COLOR0(0), 4);
+ BEGIN_RING(chan, kelvin, NV20_3D_RC_CONSTANT_COLOR0(0), 4);
OUT_RING (chan, 0x035125a0);
OUT_RING (chan, 0);
OUT_RING (chan, 0x40002000);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_MULTISAMPLE_CONTROL, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_MULTISAMPLE_CONTROL, 1);
OUT_RING (chan, 0xffff0000);
- BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_ENABLE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_BLEND_FUNC_ENABLE, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_DITHER_ENABLE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_DITHER_ENABLE, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_ENABLE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_STENCIL_ENABLE, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_SRC, 4);
- OUT_RING (chan, NV20TCL_BLEND_FUNC_SRC_ONE);
- OUT_RING (chan, NV20TCL_BLEND_FUNC_DST_ZERO);
+ BEGIN_RING(chan, kelvin, NV20_3D_BLEND_FUNC_SRC, 4);
+ OUT_RING (chan, NV20_3D_BLEND_FUNC_SRC_ONE);
+ OUT_RING (chan, NV20_3D_BLEND_FUNC_DST_ZERO);
OUT_RING (chan, 0);
- OUT_RING (chan, NV20TCL_BLEND_EQUATION_FUNC_ADD);
- BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_MASK, 7);
+ OUT_RING (chan, NV20_3D_BLEND_EQUATION_FUNC_ADD);
+ BEGIN_RING(chan, kelvin, NV20_3D_STENCIL_MASK, 7);
OUT_RING (chan, 0xff);
- OUT_RING (chan, NV20TCL_STENCIL_FUNC_FUNC_ALWAYS);
+ OUT_RING (chan, NV20_3D_STENCIL_FUNC_FUNC_ALWAYS);
OUT_RING (chan, 0);
OUT_RING (chan, 0xff);
- OUT_RING (chan, NV20TCL_STENCIL_OP_FAIL_KEEP);
- OUT_RING (chan, NV20TCL_STENCIL_OP_ZFAIL_KEEP);
- OUT_RING (chan, NV20TCL_STENCIL_OP_ZPASS_KEEP);
+ OUT_RING (chan, NV20_3D_STENCIL_OP_FAIL_KEEP);
+ OUT_RING (chan, NV20_3D_STENCIL_OP_ZFAIL_KEEP);
+ OUT_RING (chan, NV20_3D_STENCIL_OP_ZPASS_KEEP);
- BEGIN_RING(chan, kelvin, NV20TCL_COLOR_LOGIC_OP_ENABLE, 2);
+ BEGIN_RING(chan, kelvin, NV20_3D_COLOR_LOGIC_OP_ENABLE, 2);
OUT_RING (chan, 0);
- OUT_RING (chan, NV20TCL_COLOR_LOGIC_OP_OP_COPY);
+ OUT_RING (chan, NV20_3D_COLOR_LOGIC_OP_OP_COPY);
BEGIN_RING(chan, kelvin, 0x17cc, 1);
OUT_RING (chan, 0);
if (context_chipset(ctx) >= 0x25) {
BEGIN_RING(chan, kelvin, 0x1d84, 1);
OUT_RING (chan, 1);
}
- BEGIN_RING(chan, kelvin, NV20TCL_LIGHTING_ENABLE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_LIGHTING_ENABLE, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_MODEL, 1);
- OUT_RING (chan, NV20TCL_LIGHT_MODEL_VIEWER_NONLOCAL);
- BEGIN_RING(chan, kelvin, NV20TCL_SEPARATE_SPECULAR_ENABLE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_LIGHT_MODEL, 1);
+ OUT_RING (chan, NV20_3D_LIGHT_MODEL_VIEWER_NONLOCAL);
+ BEGIN_RING(chan, kelvin, NV20_3D_SEPARATE_SPECULAR_ENABLE, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_MODEL_TWO_SIDE_ENABLE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_LIGHT_MODEL_TWO_SIDE_ENABLE, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_ENABLED_LIGHTS, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_ENABLED_LIGHTS, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_NORMALIZE_ENABLE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_NORMALIZE_ENABLE, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_STIPPLE_PATTERN(0),
- NV20TCL_POLYGON_STIPPLE_PATTERN__SIZE);
- for (i = 0; i < NV20TCL_POLYGON_STIPPLE_PATTERN__SIZE; i++) {
+ BEGIN_RING(chan, kelvin, NV20_3D_POLYGON_STIPPLE_PATTERN(0),
+ NV20_3D_POLYGON_STIPPLE_PATTERN__LEN);
+ for (i = 0; i < NV20_3D_POLYGON_STIPPLE_PATTERN__LEN; i++) {
OUT_RING(chan, 0xffffffff);
}
- BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_OFFSET_POINT_ENABLE, 3);
+ BEGIN_RING(chan, kelvin, NV20_3D_POLYGON_OFFSET_POINT_ENABLE, 3);
OUT_RING (chan, 0);
OUT_RING (chan, 0);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_FUNC, 1);
- OUT_RING (chan, NV20TCL_DEPTH_FUNC_LESS);
- BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_WRITE_ENABLE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_DEPTH_FUNC, 1);
+ OUT_RING (chan, NV20_3D_DEPTH_FUNC_LESS);
+ BEGIN_RING(chan, kelvin, NV20_3D_DEPTH_WRITE_ENABLE, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_TEST_ENABLE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_DEPTH_TEST_ENABLE, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_OFFSET_FACTOR, 2);
+ BEGIN_RING(chan, kelvin, NV20_3D_POLYGON_OFFSET_FACTOR, 2);
OUT_RINGf (chan, 0.0);
OUT_RINGf (chan, 0.0);
- BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_UNK17D8, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_DEPTH_CLAMP, 1);
OUT_RING (chan, 1);
if (context_chipset(ctx) < 0x25) {
BEGIN_RING(chan, kelvin, 0x1d84, 1);
OUT_RING (chan, 3);
}
- BEGIN_RING(chan, kelvin, NV20TCL_POINT_SIZE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_POINT_SIZE, 1);
if (context_chipset(ctx) >= 0x25)
OUT_RINGf (chan, 1.0);
else
OUT_RING (chan, 8);
if (context_chipset(ctx) >= 0x25) {
- BEGIN_RING(chan, kelvin, NV20TCL_POINT_PARAMETERS_ENABLE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_POINT_PARAMETERS_ENABLE, 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, kelvin, 0x0a1c, 1);
OUT_RING (chan, 0x800);
} else {
- BEGIN_RING(chan, kelvin, NV20TCL_POINT_PARAMETERS_ENABLE, 2);
+ BEGIN_RING(chan, kelvin, NV20_3D_POINT_PARAMETERS_ENABLE, 2);
OUT_RING (chan, 0);
OUT_RING (chan, 0);
}
- BEGIN_RING(chan, kelvin, NV20TCL_LINE_WIDTH, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_LINE_WIDTH, 1);
OUT_RING (chan, 8);
- BEGIN_RING(chan, kelvin, NV20TCL_LINE_SMOOTH_ENABLE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_LINE_SMOOTH_ENABLE, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_MODE_FRONT, 2);
- OUT_RING (chan, NV20TCL_POLYGON_MODE_FRONT_FILL);
- OUT_RING (chan, NV20TCL_POLYGON_MODE_BACK_FILL);
- BEGIN_RING(chan, kelvin, NV20TCL_CULL_FACE, 2);
- OUT_RING (chan, NV20TCL_CULL_FACE_BACK);
- OUT_RING (chan, NV20TCL_FRONT_FACE_CCW);
- BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_SMOOTH_ENABLE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_POLYGON_MODE_FRONT, 2);
+ OUT_RING (chan, NV20_3D_POLYGON_MODE_FRONT_FILL);
+ OUT_RING (chan, NV20_3D_POLYGON_MODE_BACK_FILL);
+ BEGIN_RING(chan, kelvin, NV20_3D_CULL_FACE, 2);
+ OUT_RING (chan, NV20_3D_CULL_FACE_BACK);
+ OUT_RING (chan, NV20_3D_FRONT_FACE_CCW);
+ BEGIN_RING(chan, kelvin, NV20_3D_POLYGON_SMOOTH_ENABLE, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_CULL_FACE_ENABLE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_CULL_FACE_ENABLE, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_SHADE_MODEL, 1);
- OUT_RING (chan, NV20TCL_SHADE_MODEL_SMOOTH);
- BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_STIPPLE_ENABLE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_SHADE_MODEL, 1);
+ OUT_RING (chan, NV20_3D_SHADE_MODEL_SMOOTH);
+ BEGIN_RING(chan, kelvin, NV20_3D_POLYGON_STIPPLE_ENABLE, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_TX_GEN_MODE_S(0),
- 4 * NV20TCL_TX_GEN_MODE_S__SIZE);
- for (i=0; i < 4 * NV20TCL_TX_GEN_MODE_S__SIZE; i++)
+ BEGIN_RING(chan, kelvin, NV20_3D_TEX_GEN_MODE(0,0),
+ 4 * NV20_3D_TEX_GEN_MODE__ESIZE);
+ for (i=0; i < 4 * NV20_3D_TEX_GEN_MODE__LEN; i++)
OUT_RING(chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_FOG_EQUATION_CONSTANT, 3);
+ BEGIN_RING(chan, kelvin, NV20_3D_FOG_COEFF(0), 3);
OUT_RINGf (chan, 1.5);
OUT_RINGf (chan, -0.090168);
OUT_RINGf (chan, 0.0);
- BEGIN_RING(chan, kelvin, NV20TCL_FOG_MODE, 2);
- OUT_RING (chan, NV20TCL_FOG_MODE_EXP_SIGNED);
- OUT_RING (chan, NV20TCL_FOG_COORD_FOG);
- BEGIN_RING(chan, kelvin, NV20TCL_FOG_ENABLE, 2);
+ BEGIN_RING(chan, kelvin, NV20_3D_FOG_MODE, 2);
+ OUT_RING (chan, NV20_3D_FOG_MODE_EXP_SIGNED);
+ OUT_RING (chan, NV20_3D_FOG_COORD_FOG);
+ BEGIN_RING(chan, kelvin, NV20_3D_FOG_ENABLE, 2);
OUT_RING (chan, 0);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_ENGINE, 1);
- OUT_RING (chan, NV20TCL_ENGINE_FIXED);
+ BEGIN_RING(chan, kelvin, NV20_3D_ENGINE, 1);
+ OUT_RING (chan, NV20_3D_ENGINE_FIXED);
- for (i = 0; i < NV20TCL_TX_MATRIX_ENABLE__SIZE; i++) {
- BEGIN_RING(chan, kelvin, NV20TCL_TX_MATRIX_ENABLE(i), 1);
+ for (i = 0; i < NV20_3D_TEX_MATRIX_ENABLE__LEN; i++) {
+ BEGIN_RING(chan, kelvin, NV20_3D_TEX_MATRIX_ENABLE(i), 1);
OUT_RING (chan, 0);
}
- BEGIN_RING(chan, kelvin, NV20TCL_VTX_ATTR_4F_X(1), 4 * 15);
+ BEGIN_RING(chan, kelvin, NV20_3D_VERTEX_ATTR_4F_X(1), 4 * 15);
OUT_RINGf(chan, 1.0);
OUT_RINGf(chan, 0.0);
OUT_RINGf(chan, 0.0);
@@ -393,24 +394,24 @@ nv20_hwctx_init(struct gl_context *ctx)
OUT_RINGf(chan, 1.0);
}
- BEGIN_RING(chan, kelvin, NV20TCL_EDGEFLAG_ENABLE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_EDGEFLAG_ENABLE, 1);
OUT_RING (chan, 1);
- BEGIN_RING(chan, kelvin, NV20TCL_COLOR_MASK, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_COLOR_MASK, 1);
OUT_RING (chan, 0x00010101);
- BEGIN_RING(chan, kelvin, NV20TCL_CLEAR_VALUE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_CLEAR_VALUE, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_RANGE_NEAR, 2);
+ BEGIN_RING(chan, kelvin, NV20_3D_DEPTH_RANGE_NEAR, 2);
OUT_RINGf (chan, 0.0);
OUT_RINGf (chan, 16777216.0);
- BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_TRANSLATE_X, 4);
+ BEGIN_RING(chan, kelvin, NV20_3D_VIEWPORT_TRANSLATE_X, 4);
OUT_RINGf (chan, 0.0);
OUT_RINGf (chan, 0.0);
OUT_RINGf (chan, 0.0);
OUT_RINGf (chan, 16777215.0);
- BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_SCALE_X, 4);
+ BEGIN_RING(chan, kelvin, NV20_3D_VIEWPORT_SCALE_X, 4);
OUT_RINGf (chan, 0.0);
OUT_RINGf (chan, 0.0);
OUT_RINGf (chan, 16777215.0 * 0.5);
@@ -469,9 +470,9 @@ nv20_context_create(struct nouveau_screen *screen, const struct gl_config *visua
/* 3D engine. */
if (context_chipset(ctx) >= 0x25)
- kelvin_class = NV25TCL;
+ kelvin_class = NV25_3D;
else
- kelvin_class = NV20TCL;
+ kelvin_class = NV20_3D;
ret = nouveau_grobj_alloc(context_chan(ctx), 0xbeef0001, kelvin_class,
&nctx->hw.eng3d);
diff --git a/src/mesa/drivers/dri/nouveau/nv20_render.c b/src/mesa/drivers/dri/nouveau/nv20_render.c
index dbdb85da20..2bdc85cda4 100644
--- a/src/mesa/drivers/dri/nouveau/nv20_render.c
+++ b/src/mesa/drivers/dri/nouveau/nv20_render.c
@@ -26,7 +26,7 @@
#include "nouveau_driver.h"
#include "nouveau_context.h"
-#include "nouveau_class.h"
+#include "nv20_3d.xml.h"
#include "nv20_driver.h"
#define NUM_VERTEX_ATTRS 16
@@ -39,47 +39,47 @@ nv20_emit_material(struct gl_context *ctx, struct nouveau_array *a,
static struct nouveau_attr_info nv20_vertex_attrs[VERT_ATTRIB_MAX] = {
[VERT_ATTRIB_POS] = {
.vbo_index = 0,
- .imm_method = NV20TCL_VERTEX_POS_4F_X,
+ .imm_method = NV20_3D_VERTEX_POS_4F_X,
.imm_fields = 4,
},
[VERT_ATTRIB_NORMAL] = {
.vbo_index = 2,
- .imm_method = NV20TCL_VERTEX_NOR_3F_X,
+ .imm_method = NV20_3D_VERTEX_NOR_3F_X,
.imm_fields = 3,
},
[VERT_ATTRIB_COLOR0] = {
.vbo_index = 3,
- .imm_method = NV20TCL_VERTEX_COL_4F_X,
+ .imm_method = NV20_3D_VERTEX_COL_4F,
.imm_fields = 4,
},
[VERT_ATTRIB_COLOR1] = {
.vbo_index = 4,
- .imm_method = NV20TCL_VERTEX_COL2_3F_X,
+ .imm_method = NV20_3D_VERTEX_COL2_3F,
.imm_fields = 3,
},
[VERT_ATTRIB_FOG] = {
.vbo_index = 5,
- .imm_method = NV20TCL_VERTEX_FOG_1F,
+ .imm_method = NV20_3D_VERTEX_FOG_1F,
.imm_fields = 1,
},
[VERT_ATTRIB_TEX0] = {
.vbo_index = 9,
- .imm_method = NV20TCL_VERTEX_TX0_4F_S,
+ .imm_method = NV20_3D_VERTEX_TX0_4F_S,
.imm_fields = 4,
},
[VERT_ATTRIB_TEX1] = {
.vbo_index = 10,
- .imm_method = NV20TCL_VERTEX_TX1_4F_S,
+ .imm_method = NV20_3D_VERTEX_TX1_4F_S,
.imm_fields = 4,
},
[VERT_ATTRIB_TEX2] = {
.vbo_index = 11,
- .imm_method = NV20TCL_VERTEX_TX2_4F_S,
+ .imm_method = NV20_3D_VERTEX_TX2_4F_S,
.imm_fields = 4,
},
[VERT_ATTRIB_TEX3] = {
.vbo_index = 12,
- .imm_method = NV20TCL_VERTEX_TX3_4F_S,
+ .imm_method = NV20_3D_VERTEX_TX3_4F_S,
.imm_fields = 4,
},
[VERT_ATTRIB_GENERIC0] = {
@@ -119,11 +119,11 @@ get_hw_format(int type)
{
switch (type) {
case GL_FLOAT:
- return NV20TCL_VTXFMT_TYPE_FLOAT;
+ return NV20_3D_VTXBUF_FMT_TYPE_FLOAT;
case GL_UNSIGNED_SHORT:
- return NV20TCL_VTXFMT_TYPE_USHORT;
+ return NV20_3D_VTXBUF_FMT_TYPE_USHORT;
case GL_UNSIGNED_BYTE:
- return NV20TCL_VTXFMT_TYPE_UBYTE;
+ return NV20_3D_VTXBUF_FMT_TYPE_UBYTE;
default:
assert(0);
}
@@ -147,10 +147,10 @@ nv20_render_set_format(struct gl_context *ctx)
} else {
/* Unused attribute. */
- hw_format = NV10TCL_VTXFMT_TYPE_FLOAT;
+ hw_format = NV20_3D_VTXBUF_FMT_TYPE_FLOAT;
}
- BEGIN_RING(chan, kelvin, NV20TCL_VTXFMT(i), 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_VTXBUF_FMT(i), 1);
OUT_RING(chan, hw_format);
}
}
@@ -167,9 +167,9 @@ nv20_render_bind_vertices(struct gl_context *ctx)
struct nouveau_array *a = &render->attrs[attr];
nouveau_bo_mark(bctx, kelvin,
- NV20TCL_VTXBUF_ADDRESS(i),
+ NV20_3D_VTXBUF_OFFSET(i),
a->bo, a->offset, 0,
- 0, NV20TCL_VTXBUF_ADDRESS_DMA1,
+ 0, NV20_3D_VTXBUF_OFFSET_DMA1,
NOUVEAU_BO_LOW | NOUVEAU_BO_OR |
NOUVEAU_BO_GART | NOUVEAU_BO_RD);
}
@@ -180,33 +180,33 @@ nv20_render_bind_vertices(struct gl_context *ctx)
struct nouveau_grobj *kelvin = context_eng3d(ctx)
#define BATCH_VALIDATE() \
- BEGIN_RING(chan, kelvin, NV20TCL_VTX_CACHE_INVALIDATE, 1); \
+ BEGIN_RING(chan, kelvin, NV20_3D_VTXBUF_VALIDATE, 1); \
OUT_RING(chan, 0)
#define BATCH_BEGIN(prim) \
- BEGIN_RING(chan, kelvin, NV20TCL_VERTEX_BEGIN_END, 1); \
+ BEGIN_RING(chan, kelvin, NV20_3D_VERTEX_BEGIN_END, 1); \
OUT_RING(chan, prim)
#define BATCH_END() \
- BEGIN_RING(chan, kelvin, NV20TCL_VERTEX_BEGIN_END, 1); \
+ BEGIN_RING(chan, kelvin, NV20_3D_VERTEX_BEGIN_END, 1); \
OUT_RING(chan, 0)
#define MAX_PACKET 0x400
#define MAX_OUT_L 0x100
#define BATCH_PACKET_L(n) \
- BEGIN_RING_NI(chan, kelvin, NV20TCL_VB_VERTEX_BATCH, n)
+ BEGIN_RING_NI(chan, kelvin, NV20_3D_VTXBUF_BATCH, n)
#define BATCH_OUT_L(i, n) \
OUT_RING(chan, ((n) - 1) << 24 | (i))
#define MAX_OUT_I16 0x2
#define BATCH_PACKET_I16(n) \
- BEGIN_RING_NI(chan, kelvin, NV20TCL_VB_ELEMENT_U16, n)
+ BEGIN_RING_NI(chan, kelvin, NV20_3D_VTXBUF_ELEMENT_U16, n)
#define BATCH_OUT_I16(i0, i1) \
OUT_RING(chan, (i1) << 16 | (i0))
#define MAX_OUT_I32 0x1
#define BATCH_PACKET_I32(n) \
- BEGIN_RING_NI(chan, kelvin, NV20TCL_VB_ELEMENT_U32, n)
+ BEGIN_RING_NI(chan, kelvin, NV20_3D_VTXBUF_ELEMENT_U32, n)
#define BATCH_OUT_I32(i) \
OUT_RING(chan, i)
diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_fb.c b/src/mesa/drivers/dri/nouveau/nv20_state_fb.c
index 854392f9ff..cbde74e4fc 100644
--- a/src/mesa/drivers/dri/nouveau/nv20_state_fb.c
+++ b/src/mesa/drivers/dri/nouveau/nv20_state_fb.c
@@ -29,7 +29,7 @@
#include "nouveau_fbo.h"
#include "nouveau_gldefs.h"
#include "nouveau_util.h"
-#include "nouveau_class.h"
+#include "nv20_3d.xml.h"
#include "nv20_driver.h"
static inline unsigned
@@ -37,15 +37,15 @@ get_rt_format(gl_format format)
{
switch (format) {
case MESA_FORMAT_XRGB8888:
- return 0x05;
+ return NV20_3D_RT_FORMAT_COLOR_X8R8G8B8;
case MESA_FORMAT_ARGB8888:
- return 0x08;
+ return NV20_3D_RT_FORMAT_COLOR_A8R8G8B8;
case MESA_FORMAT_RGB565:
- return 0x03;
+ return NV20_3D_RT_FORMAT_COLOR_R5G6B5;
case MESA_FORMAT_Z16:
- return 0x10;
+ return NV20_3D_RT_FORMAT_DEPTH_Z16;
case MESA_FORMAT_Z24_S8:
- return 0x20;
+ return NV20_3D_RT_FORMAT_DEPTH_Z24S8;
default:
assert(0);
}
@@ -69,10 +69,10 @@ setup_hierz_buffer(struct gl_context *ctx)
&nfb->hierz.bo);
}
- BEGIN_RING(chan, kelvin, NV25TCL_HIERZ_PITCH, 1);
+ BEGIN_RING(chan, kelvin, NV25_3D_HIERZ_PITCH, 1);
OUT_RING(chan, pitch);
- nouveau_bo_markl(bctx, kelvin, NV25TCL_HIERZ_OFFSET, nfb->hierz.bo,
+ nouveau_bo_markl(bctx, kelvin, NV25_3D_HIERZ_OFFSET, nfb->hierz.bo,
0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
}
@@ -84,7 +84,7 @@ nv20_emit_framebuffer(struct gl_context *ctx, int emit)
struct nouveau_bo_context *bctx = context_bctx(ctx, FRAMEBUFFER);
struct gl_framebuffer *fb = ctx->DrawBuffer;
struct nouveau_surface *s;
- unsigned rt_format = NV20TCL_RT_FORMAT_TYPE_LINEAR;
+ unsigned rt_format = NV20_3D_RT_FORMAT_TYPE_LINEAR;
unsigned rt_pitch = 0, zeta_pitch = 0;
unsigned bo_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR;
@@ -99,7 +99,7 @@ nv20_emit_framebuffer(struct gl_context *ctx, int emit)
rt_format |= get_rt_format(s->format);
rt_pitch = s->pitch;
- nouveau_bo_markl(bctx, kelvin, NV20TCL_COLOR_OFFSET,
+ nouveau_bo_markl(bctx, kelvin, NV20_3D_COLOR_OFFSET,
s->bo, 0, bo_flags);
}
@@ -111,7 +111,7 @@ nv20_emit_framebuffer(struct gl_context *ctx, int emit)
rt_format |= get_rt_format(s->format);
zeta_pitch = s->pitch;
- nouveau_bo_markl(bctx, kelvin, NV20TCL_ZETA_OFFSET,
+ nouveau_bo_markl(bctx, kelvin, NV20_3D_ZETA_OFFSET,
s->bo, 0, bo_flags);
if (context_chipset(ctx) >= 0x25)
@@ -121,7 +121,7 @@ nv20_emit_framebuffer(struct gl_context *ctx, int emit)
zeta_pitch = rt_pitch;
}
- BEGIN_RING(chan, kelvin, NV20TCL_RT_FORMAT, 2);
+ BEGIN_RING(chan, kelvin, NV20_3D_RT_FORMAT, 2);
OUT_RING(chan, rt_format);
OUT_RING(chan, zeta_pitch << 16 | rt_pitch);
@@ -140,12 +140,12 @@ nv20_emit_viewport(struct gl_context *ctx, int emit)
get_viewport_translate(ctx, a);
- BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_TRANSLATE_X, 4);
+ BEGIN_RING(chan, kelvin, NV20_3D_VIEWPORT_TRANSLATE_X, 4);
OUT_RINGp(chan, a, 4);
- BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(0), 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_VIEWPORT_CLIP_HORIZ(0), 1);
OUT_RING(chan, (fb->Width - 1) << 16);
- BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_VERT(0), 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_VIEWPORT_CLIP_VERT(0), 1);
OUT_RING(chan, (fb->Height - 1) << 16);
context_dirty(ctx, PROJECTION);
diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_frag.c b/src/mesa/drivers/dri/nouveau/nv20_state_frag.c
index f9212d8b39..0624de442b 100644
--- a/src/mesa/drivers/dri/nouveau/nv20_state_frag.c
+++ b/src/mesa/drivers/dri/nouveau/nv20_state_frag.c
@@ -26,7 +26,7 @@
#include "nouveau_driver.h"
#include "nouveau_context.h"
-#include "nouveau_class.h"
+#include "nv20_3d.xml.h"
#include "nv10_driver.h"
#include "nv20_driver.h"
@@ -40,15 +40,15 @@ nv20_emit_tex_env(struct gl_context *ctx, int emit)
nv10_get_general_combiner(ctx, i, &a_in, &a_out, &c_in, &c_out, &k);
- BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_ALPHA(i), 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_RC_IN_ALPHA(i), 1);
OUT_RING(chan, a_in);
- BEGIN_RING(chan, kelvin, NV20TCL_RC_OUT_ALPHA(i), 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_RC_OUT_ALPHA(i), 1);
OUT_RING(chan, a_out);
- BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_RGB(i), 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_RC_IN_RGB(i), 1);
OUT_RING(chan, c_in);
- BEGIN_RING(chan, kelvin, NV20TCL_RC_OUT_RGB(i), 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_RC_OUT_RGB(i), 1);
OUT_RING(chan, c_out);
- BEGIN_RING(chan, kelvin, NV20TCL_RC_CONSTANT_COLOR0(i), 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_RC_CONSTANT_COLOR0(i), 1);
OUT_RING(chan, k);
context_dirty(ctx, FRAG);
@@ -64,10 +64,10 @@ nv20_emit_frag(struct gl_context *ctx, int emit)
nv10_get_final_combiner(ctx, &in, &n);
- BEGIN_RING(chan, kelvin, NV20TCL_RC_FINAL0, 2);
+ BEGIN_RING(chan, kelvin, NV20_3D_RC_FINAL0, 2);
OUT_RING(chan, in);
OUT_RING(chan, in >> 32);
- BEGIN_RING(chan, kelvin, NV20TCL_RC_ENABLE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_RC_ENABLE, 1);
OUT_RING(chan, n);
}
diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_polygon.c b/src/mesa/drivers/dri/nouveau/nv20_state_polygon.c
index a6e237f8c4..85f30dc4d4 100644
--- a/src/mesa/drivers/dri/nouveau/nv20_state_polygon.c
+++ b/src/mesa/drivers/dri/nouveau/nv20_state_polygon.c
@@ -27,7 +27,7 @@
#include "nouveau_driver.h"
#include "nouveau_context.h"
#include "nouveau_gldefs.h"
-#include "nouveau_class.h"
+#include "nv20_3d.xml.h"
#include "nv20_driver.h"
void
@@ -36,7 +36,7 @@ nv20_emit_point_mode(struct gl_context *ctx, int emit)
struct nouveau_channel *chan = context_chan(ctx);
struct nouveau_grobj *kelvin = context_eng3d(ctx);
- BEGIN_RING(chan, kelvin, NV20TCL_POINT_SIZE, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_POINT_SIZE, 1);
if (context_chipset(ctx) >= 0x25)
OUT_RINGf(chan, ctx->Point.Size);
else
diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_raster.c b/src/mesa/drivers/dri/nouveau/nv20_state_raster.c
index 0fc7a3259d..3fb4ecae89 100644
--- a/src/mesa/drivers/dri/nouveau/nv20_state_raster.c
+++ b/src/mesa/drivers/dri/nouveau/nv20_state_raster.c
@@ -27,7 +27,8 @@
#include "nouveau_driver.h"
#include "nouveau_context.h"
#include "nouveau_gldefs.h"
-#include "nouveau_class.h"
+#include "nouveau_util.h"
+#include "nv20_3d.xml.h"
#include "nv20_driver.h"
void
@@ -36,7 +37,7 @@ nv20_emit_logic_opcode(struct gl_context *ctx, int emit)
struct nouveau_channel *chan = context_chan(ctx);
struct nouveau_grobj *kelvin = context_eng3d(ctx);
- BEGIN_RING(chan, kelvin, NV20TCL_COLOR_LOGIC_OP_ENABLE, 2);
- OUT_RING(chan, ctx->Color.ColorLogicOpEnabled ? 1 : 0);
+ BEGIN_RING(chan, kelvin, NV20_3D_COLOR_LOGIC_OP_ENABLE, 2);
+ OUT_RINGb(chan, ctx->Color.ColorLogicOpEnabled);
OUT_RING(chan, nvgl_logicop_func(ctx->Color.LogicOp));
}
diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_tex.c b/src/mesa/drivers/dri/nouveau/nv20_state_tex.c
index cfff1fe839..c362aca0fd 100644
--- a/src/mesa/drivers/dri/nouveau/nv20_state_tex.c
+++ b/src/mesa/drivers/dri/nouveau/nv20_state_tex.c
@@ -28,14 +28,10 @@
#include "nouveau_context.h"
#include "nouveau_gldefs.h"
#include "nouveau_texture.h"
-#include "nouveau_class.h"
+#include "nv20_3d.xml.h"
#include "nouveau_util.h"
#include "nv20_driver.h"
-#define TX_GEN_MODE(i, j) (NV20TCL_TX_GEN_MODE_S(i) + 4 * (j))
-#define TX_GEN_COEFF(i, j) (NV20TCL_TX_GEN_COEFF_S_A(i) + 16 * (j))
-#define TX_MATRIX(i) (NV20TCL_TX0_MATRIX(0) + 64 * (i))
-
void
nv20_emit_tex_gen(struct gl_context *ctx, int emit)
{
@@ -52,15 +48,16 @@ nv20_emit_tex_gen(struct gl_context *ctx, int emit)
float *k = get_texgen_coeff(coord);
if (k) {
- BEGIN_RING(chan, kelvin, TX_GEN_COEFF(i, j), 4);
+ BEGIN_RING(chan, kelvin,
+ NV20_3D_TEX_GEN_COEFF(i, j), 4);
OUT_RINGp(chan, k, 4);
}
- BEGIN_RING(chan, kelvin, TX_GEN_MODE(i, j), 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_TEX_GEN_MODE(i, j), 1);
OUT_RING(chan, nvgl_texgen_mode(coord->Mode));
} else {
- BEGIN_RING(chan, kelvin, TX_GEN_MODE(i, j), 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_TEX_GEN_MODE(i, j), 1);
OUT_RING(chan, 0);
}
}
@@ -76,14 +73,14 @@ nv20_emit_tex_mat(struct gl_context *ctx, int emit)
if (nctx->fallback == HWTNL &&
(ctx->Texture._TexMatEnabled & 1 << i)) {
- BEGIN_RING(chan, kelvin, NV20TCL_TX_MATRIX_ENABLE(i), 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_TEX_MATRIX_ENABLE(i), 1);
OUT_RING(chan, 1);
- BEGIN_RING(chan, kelvin, TX_MATRIX(i), 16);
+ BEGIN_RING(chan, kelvin, NV20_3D_TEX_MATRIX(i,0), 16);
OUT_RINGm(chan, ctx->TextureMatrixStack[i].Top->m);
} else {
- BEGIN_RING(chan, kelvin, NV20TCL_TX_MATRIX_ENABLE(i), 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_TEX_MATRIX_ENABLE(i), 1);
OUT_RING(chan, 0);
}
}
@@ -93,29 +90,29 @@ get_tex_format_pot(struct gl_texture_image *ti)
{
switch (ti->TexFormat) {
case MESA_FORMAT_ARGB8888:
- return NV20TCL_TX_FORMAT_FORMAT_A8R8G8B8;
+ return NV20_3D_TEX_FORMAT_FORMAT_A8R8G8B8;
case MESA_FORMAT_ARGB1555:
- return NV20TCL_TX_FORMAT_FORMAT_A1R5G5B5;
+ return NV20_3D_TEX_FORMAT_FORMAT_A1R5G5B5;
case MESA_FORMAT_ARGB4444:
- return NV20TCL_TX_FORMAT_FORMAT_A4R4G4B4;
+ return NV20_3D_TEX_FORMAT_FORMAT_A4R4G4B4;
case MESA_FORMAT_XRGB8888:
- return NV20TCL_TX_FORMAT_FORMAT_X8R8G8B8;
+ return NV20_3D_TEX_FORMAT_FORMAT_X8R8G8B8;
case MESA_FORMAT_RGB565:
- return NV20TCL_TX_FORMAT_FORMAT_R5G6B5;
+ return NV20_3D_TEX_FORMAT_FORMAT_R5G6B5;
case MESA_FORMAT_A8:
case MESA_FORMAT_I8:
- return NV20TCL_TX_FORMAT_FORMAT_A8;
+ return NV20_3D_TEX_FORMAT_FORMAT_I8;
case MESA_FORMAT_L8:
- return NV20TCL_TX_FORMAT_FORMAT_L8;
+ return NV20_3D_TEX_FORMAT_FORMAT_L8;
case MESA_FORMAT_CI8:
- return NV20TCL_TX_FORMAT_FORMAT_INDEX8;
+ return NV20_3D_TEX_FORMAT_FORMAT_INDEX8;
default:
assert(0);
@@ -127,26 +124,26 @@ get_tex_format_rect(struct gl_texture_image *ti)
{
switch (ti->TexFormat) {
case MESA_FORMAT_ARGB8888:
- return NV20TCL_TX_FORMAT_FORMAT_A8R8G8B8_RECT;
+ return NV20_3D_TEX_FORMAT_FORMAT_A8R8G8B8_RECT;
case MESA_FORMAT_ARGB1555:
- return NV20TCL_TX_FORMAT_FORMAT_A1R5G5B5_RECT;
+ return NV20_3D_TEX_FORMAT_FORMAT_A1R5G5B5_RECT;
case MESA_FORMAT_ARGB4444:
- return NV20TCL_TX_FORMAT_FORMAT_A4R4G4B4_RECT;
+ return NV20_3D_TEX_FORMAT_FORMAT_A4R4G4B4_RECT;
case MESA_FORMAT_XRGB8888:
- return NV20TCL_TX_FORMAT_FORMAT_R8G8B8_RECT;
+ return NV20_3D_TEX_FORMAT_FORMAT_R8G8B8_RECT;
case MESA_FORMAT_RGB565:
- return NV20TCL_TX_FORMAT_FORMAT_R5G6B5_RECT;
+ return NV20_3D_TEX_FORMAT_FORMAT_R5G6B5_RECT;
case MESA_FORMAT_L8:
- return NV20TCL_TX_FORMAT_FORMAT_L8_RECT;
+ return NV20_3D_TEX_FORMAT_FORMAT_L8_RECT;
case MESA_FORMAT_A8:
case MESA_FORMAT_I8:
- return NV20TCL_TX_FORMAT_FORMAT_A8_RECT;
+ return NV20_3D_TEX_FORMAT_FORMAT_I8_RECT;
default:
assert(0);
@@ -167,7 +164,7 @@ nv20_emit_tex_obj(struct gl_context *ctx, int emit)
uint32_t tx_format, tx_filter, tx_wrap, tx_enable;
if (!ctx->Texture.Unit[i]._ReallyEnabled) {
- BEGIN_RING(chan, kelvin, NV20TCL_TX_ENABLE(i), 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_TEX_ENABLE(i), 1);
OUT_RING(chan, 0);
context_dirty(ctx, TEX_SHADER);
@@ -185,8 +182,8 @@ nv20_emit_tex_obj(struct gl_context *ctx, int emit)
tx_format = ti->DepthLog2 << 28
| ti->HeightLog2 << 24
| ti->WidthLog2 << 20
- | NV20TCL_TX_FORMAT_DIMS_2D
- | NV20TCL_TX_FORMAT_NO_BORDER
+ | NV20_3D_TEX_FORMAT_DIMS_2D
+ | NV20_3D_TEX_FORMAT_NO_BORDER
| 1 << 16;
tx_wrap = nvgl_wrap_mode(t->WrapR) << 16
@@ -197,13 +194,13 @@ nv20_emit_tex_obj(struct gl_context *ctx, int emit)
| nvgl_filter_mode(t->MinFilter) << 16
| 2 << 12;
- tx_enable = NV20TCL_TX_ENABLE_ENABLE
+ tx_enable = NV20_3D_TEX_ENABLE_ENABLE
| log2i(t->MaxAnisotropy) << 4;
if (t->Target == GL_TEXTURE_RECTANGLE) {
- BEGIN_RING(chan, kelvin, NV20TCL_TX_NPOT_PITCH(i), 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_TEX_NPOT_PITCH(i), 1);
OUT_RING(chan, s->pitch << 16);
- BEGIN_RING(chan, kelvin, NV20TCL_TX_NPOT_SIZE(i), 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_TEX_NPOT_SIZE(i), 1);
OUT_RING(chan, s->width << 16 | s->height);
tx_format |= get_tex_format_rect(ti);
@@ -222,29 +219,29 @@ nv20_emit_tex_obj(struct gl_context *ctx, int emit)
lod_min = CLAMP(lod_min, 0, 15);
lod_bias = CLAMP(lod_bias, 0, 15);
- tx_format |= NV20TCL_TX_FORMAT_MIPMAP;
+ tx_format |= NV20_3D_TEX_FORMAT_MIPMAP;
tx_filter |= lod_bias << 8;
tx_enable |= lod_min << 26
| lod_max << 14;
}
/* Write it to the hardware. */
- nouveau_bo_mark(bctx, kelvin, NV20TCL_TX_FORMAT(i),
+ nouveau_bo_mark(bctx, kelvin, NV20_3D_TEX_FORMAT(i),
s->bo, tx_format, 0,
- NV20TCL_TX_FORMAT_DMA0,
- NV20TCL_TX_FORMAT_DMA1,
+ NV20_3D_TEX_FORMAT_DMA0,
+ NV20_3D_TEX_FORMAT_DMA1,
bo_flags | NOUVEAU_BO_OR);
- nouveau_bo_markl(bctx, kelvin, NV20TCL_TX_OFFSET(i),
+ nouveau_bo_markl(bctx, kelvin, NV20_3D_TEX_OFFSET(i),
s->bo, s->offset, bo_flags);
- BEGIN_RING(chan, kelvin, NV20TCL_TX_WRAP(i), 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_TEX_WRAP(i), 1);
OUT_RING(chan, tx_wrap);
- BEGIN_RING(chan, kelvin, NV20TCL_TX_FILTER(i), 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_TEX_FILTER(i), 1);
OUT_RING(chan, tx_filter);
- BEGIN_RING(chan, kelvin, NV20TCL_TX_ENABLE(i), 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_TEX_ENABLE(i), 1);
OUT_RING(chan, tx_enable);
context_dirty(ctx, TEX_SHADER);
@@ -262,9 +259,9 @@ nv20_emit_tex_shader(struct gl_context *ctx, int emit)
if (!ctx->Texture.Unit[i]._ReallyEnabled)
continue;
- tx_shader_op |= NV20TCL_TX_SHADER_OP_TX0_TEXTURE_2D << 5 * i;
+ tx_shader_op |= NV20_3D_TEX_SHADER_OP_TX0_TEXTURE_2D << 5 * i;
}
- BEGIN_RING(chan, kelvin, NV20TCL_TX_SHADER_OP, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_TEX_SHADER_OP, 1);
OUT_RING(chan, tx_shader_op);
}
diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_tnl.c b/src/mesa/drivers/dri/nouveau/nv20_state_tnl.c
index b65cd9ad87..4677198dd0 100644
--- a/src/mesa/drivers/dri/nouveau/nv20_state_tnl.c
+++ b/src/mesa/drivers/dri/nouveau/nv20_state_tnl.c
@@ -28,31 +28,31 @@
#include "nouveau_context.h"
#include "nouveau_gldefs.h"
#include "nouveau_util.h"
-#include "nouveau_class.h"
+#include "nv20_3d.xml.h"
#include "nv10_driver.h"
#include "nv20_driver.h"
#define LIGHT_MODEL_AMBIENT_R(side) \
- ((side) ? NV20TCL_LIGHT_MODEL_BACK_AMBIENT_R : \
- NV20TCL_LIGHT_MODEL_FRONT_AMBIENT_R)
+ ((side) ? NV20_3D_LIGHT_MODEL_BACK_AMBIENT_R : \
+ NV20_3D_LIGHT_MODEL_FRONT_AMBIENT_R)
#define LIGHT_AMBIENT_R(side, i) \
- ((side) ? NV20TCL_LIGHT_BACK_AMBIENT_R(i) : \
- NV20TCL_LIGHT_FRONT_AMBIENT_R(i))
+ ((side) ? NV20_3D_LIGHT_BACK_AMBIENT_R(i) : \
+ NV20_3D_LIGHT_FRONT_AMBIENT_R(i))
#define LIGHT_DIFFUSE_R(side, i) \
- ((side) ? NV20TCL_LIGHT_BACK_DIFFUSE_R(i) : \
- NV20TCL_LIGHT_FRONT_DIFFUSE_R(i))
+ ((side) ? NV20_3D_LIGHT_BACK_DIFFUSE_R(i) : \
+ NV20_3D_LIGHT_FRONT_DIFFUSE_R(i))
#define LIGHT_SPECULAR_R(side, i) \
- ((side) ? NV20TCL_LIGHT_BACK_SPECULAR_R(i) : \
- NV20TCL_LIGHT_FRONT_SPECULAR_R(i))
+ ((side) ? NV20_3D_LIGHT_BACK_SPECULAR_R(i) : \
+ NV20_3D_LIGHT_FRONT_SPECULAR_R(i))
#define MATERIAL_FACTOR_R(side) \
- ((side) ? NV20TCL_MATERIAL_FACTOR_BACK_R : \
- NV20TCL_MATERIAL_FACTOR_FRONT_R)
+ ((side) ? NV20_3D_MATERIAL_FACTOR_BACK_R : \
+ NV20_3D_MATERIAL_FACTOR_FRONT_R)
#define MATERIAL_FACTOR_A(side) \
- ((side) ? NV20TCL_MATERIAL_FACTOR_BACK_A : \
- NV20TCL_MATERIAL_FACTOR_FRONT_A)
+ ((side) ? NV20_3D_MATERIAL_FACTOR_BACK_A : \
+ NV20_3D_MATERIAL_FACTOR_FRONT_A)
#define MATERIAL_SHININESS(side) \
- ((side) ? NV20TCL_BACK_MATERIAL_SHININESS(0) : \
- NV20TCL_FRONT_MATERIAL_SHININESS(0))
+ ((side) ? NV20_3D_BACK_MATERIAL_SHININESS(0) : \
+ NV20_3D_FRONT_MATERIAL_SHININESS(0))
void
nv20_emit_clip_plane(struct gl_context *ctx, int emit)
@@ -65,22 +65,22 @@ get_material_bitmask(unsigned m)
unsigned ret = 0;
if (m & MAT_BIT_FRONT_EMISSION)
- ret |= NV20TCL_COLOR_MATERIAL_FRONT_EMISSION_COL1;
+ ret |= NV20_3D_COLOR_MATERIAL_FRONT_EMISSION_COL1;
if (m & MAT_BIT_FRONT_AMBIENT)
- ret |= NV20TCL_COLOR_MATERIAL_FRONT_AMBIENT_COL1;
+ ret |= NV20_3D_COLOR_MATERIAL_FRONT_AMBIENT_COL1;
if (m & MAT_BIT_FRONT_DIFFUSE)
- ret |= NV20TCL_COLOR_MATERIAL_FRONT_DIFFUSE_COL1;
+ ret |= NV20_3D_COLOR_MATERIAL_FRONT_DIFFUSE_COL1;
if (m & MAT_BIT_FRONT_SPECULAR)
- ret |= NV20TCL_COLOR_MATERIAL_FRONT_SPECULAR_COL1;
+ ret |= NV20_3D_COLOR_MATERIAL_FRONT_SPECULAR_COL1;
if (m & MAT_BIT_BACK_EMISSION)
- ret |= NV20TCL_COLOR_MATERIAL_BACK_EMISSION_COL1;
+ ret |= NV20_3D_COLOR_MATERIAL_BACK_EMISSION_COL1;
if (m & MAT_BIT_BACK_AMBIENT)
- ret |= NV20TCL_COLOR_MATERIAL_BACK_AMBIENT_COL1;
+ ret |= NV20_3D_COLOR_MATERIAL_BACK_AMBIENT_COL1;
if (m & MAT_BIT_BACK_DIFFUSE)
- ret |= NV20TCL_COLOR_MATERIAL_BACK_DIFFUSE_COL1;
+ ret |= NV20_3D_COLOR_MATERIAL_BACK_DIFFUSE_COL1;
if (m & MAT_BIT_BACK_SPECULAR)
- ret |= NV20TCL_COLOR_MATERIAL_BACK_SPECULAR_COL1;
+ ret |= NV20_3D_COLOR_MATERIAL_BACK_SPECULAR_COL1;
return ret;
}
@@ -92,7 +92,7 @@ nv20_emit_color_material(struct gl_context *ctx, int emit)
struct nouveau_grobj *kelvin = context_eng3d(ctx);
unsigned mask = get_material_bitmask(ctx->Light.ColorMaterialBitmask);
- BEGIN_RING(chan, kelvin, NV20TCL_COLOR_MATERIAL, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_COLOR_MATERIAL, 1);
OUT_RING(chan, ctx->Light.ColorMaterialEnabled ? mask : 0);
}
@@ -101,11 +101,11 @@ get_fog_mode_signed(unsigned mode)
{
switch (mode) {
case GL_LINEAR:
- return NV20TCL_FOG_MODE_LINEAR_SIGNED;
+ return NV20_3D_FOG_MODE_LINEAR_SIGNED;
case GL_EXP:
- return NV20TCL_FOG_MODE_EXP_SIGNED;
+ return NV20_3D_FOG_MODE_EXP_SIGNED;
case GL_EXP2:
- return NV20TCL_FOG_MODE_EXP2_SIGNED;
+ return NV20_3D_FOG_MODE_EXP2_SIGNED;
default:
assert(0);
}
@@ -116,11 +116,11 @@ get_fog_mode_unsigned(unsigned mode)
{
switch (mode) {
case GL_LINEAR:
- return NV20TCL_FOG_MODE_LINEAR_UNSIGNED;
+ return NV20_3D_FOG_MODE_LINEAR_UNSIGNED;
case GL_EXP:
- return NV20TCL_FOG_MODE_EXP_UNSIGNED;
+ return NV20_3D_FOG_MODE_EXP_UNSIGNED;
case GL_EXP2:
- return NV20TCL_FOG_MODE_EXP2_UNSIGNED;
+ return NV20_3D_FOG_MODE_EXP2_UNSIGNED;
default:
assert(0);
}
@@ -131,9 +131,9 @@ get_fog_source(unsigned source)
{
switch (source) {
case GL_FOG_COORDINATE_EXT:
- return NV20TCL_FOG_COORD_FOG;
+ return NV20_3D_FOG_COORD_FOG;
case GL_FRAGMENT_DEPTH_EXT:
- return NV20TCL_FOG_COORD_DIST_ORTHOGONAL_ABS;
+ return NV20_3D_FOG_COORD_DIST_ORTHOGONAL_ABS;
default:
assert(0);
}
@@ -152,15 +152,15 @@ nv20_emit_fog(struct gl_context *ctx, int emit)
nv10_get_fog_coeff(ctx, k);
- BEGIN_RING(chan, kelvin, NV20TCL_FOG_MODE, 4);
+ BEGIN_RING(chan, kelvin, NV20_3D_FOG_MODE, 4);
OUT_RING(chan, (source == GL_FOG_COORDINATE_EXT ?
get_fog_mode_signed(f->Mode) :
get_fog_mode_unsigned(f->Mode)));
OUT_RING(chan, get_fog_source(source));
- OUT_RING(chan, f->Enabled ? 1 : 0);
+ OUT_RINGb(chan, f->Enabled);
OUT_RING(chan, pack_rgba_f(MESA_FORMAT_RGBA8888_REV, f->Color));
- BEGIN_RING(chan, kelvin, NV20TCL_FOG_EQUATION_CONSTANT, 3);
+ BEGIN_RING(chan, kelvin, NV20_3D_FOG_COEFF(0), 3);
OUT_RINGp(chan, k, 3);
}
@@ -171,19 +171,19 @@ nv20_emit_light_model(struct gl_context *ctx, int emit)
struct nouveau_grobj *kelvin = context_eng3d(ctx);
struct gl_lightmodel *m = &ctx->Light.Model;
- BEGIN_RING(chan, kelvin, NV20TCL_SEPARATE_SPECULAR_ENABLE, 1);
- OUT_RING(chan, m->ColorControl == GL_SEPARATE_SPECULAR_COLOR ? 1 : 0);
+ BEGIN_RING(chan, kelvin, NV20_3D_SEPARATE_SPECULAR_ENABLE, 1);
+ OUT_RINGb(chan, m->ColorControl == GL_SEPARATE_SPECULAR_COLOR);
- BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_MODEL, 1);
+ BEGIN_RING(chan, kelvin, NV20_3D_LIGHT_MODEL, 1);
OUT_RING(chan, ((m->LocalViewer ?
- NV20TCL_LIGHT_MODEL_VIEWER_LOCAL :
- NV20TCL_LIGHT_MODEL_VIEWER_NONLOCAL) |
+ NV20_3D_LIGHT_MODEL_VIEWER_LOCAL :
+ NV20_3D_LIGHT_MODEL_VIEWER_NONLOCAL) |
(NEED_SECONDARY_COLOR(ctx) ?
- NV20TCL_LIGHT_MODEL_SEPARATE_SPECULAR :
+ NV20_3D_LIGHT_MODEL_SEPARATE_SPECULAR :
0)));
- BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_MODEL_TWO_SIDE_ENABLE, 1);
- OUT_RING(chan, ctx->Light.Model.TwoSide ? 1 : 0);
+ BEGIN_RING(chan, kelvin, NV20_3D_LIGHT_MODEL_TWO_SIDE_ENABLE, 1);
+ OUT_RINGb(chan, ctx->Light.Model.TwoSide);
}
void
@@ -195,19 +195,19 @@ nv20_emit_light_source(struct gl_context *ctx, int emit)
struct gl_light *l = &ctx->Light.Light[i];
if (l->_Flags & LIGHT_POSITIONAL) {
- BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_POSITION_X(i), 3);
+ BEGIN_RING(chan, kelvin, NV20_3D_LIGHT_POSITION_X(i), 3);
OUT_RINGp(chan, l->_Position, 3);
- BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_ATTENUATION_CONSTANT(i), 3);
+ BEGIN_RING(chan, kelvin, NV20_3D_LIGHT_ATTENUATION_CONSTANT(i), 3);
OUT_RINGf(chan, l->ConstantAttenuation);
OUT_RINGf(chan, l->LinearAttenuation);
OUT_RINGf(chan, l->QuadraticAttenuation);
} else {
- BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_DIRECTION_X(i), 3);
+ BEGIN_RING(chan, kelvin, NV20_3D_LIGHT_DIRECTION_X(i), 3);
OUT_RINGp(chan, l->_VP_inf_norm, 3);
- BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_HALF_VECTOR_X(i), 3);
+ BEGIN_RING(chan, kelvin, NV20_3D_LIGHT_HALF_VECTOR_X(i), 3);
OUT_RINGp(chan, l->_h_inf_norm, 3);
}
@@ -216,7 +216,7 @@ nv20_emit_light_source(struct gl_context *ctx, int emit)
nv10_get_spot_coeff(l, k);
- BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_SPOT_CUTOFF_A(i), 7);
+ BEGIN_RING(chan, kelvin, NV20_3D_LIGHT_SPOT_CUTOFF(i, 0), 7);
OUT_RINGp(chan, k, 7);
}
}
@@ -340,7 +340,7 @@ nv20_emit_modelview(struct gl_context *ctx, int emit)
if (ctx->Light._NeedEyeCoords || ctx->Fog.Enabled ||
(ctx->Texture._GenFlags & TEXGEN_NEED_EYE_COORD)) {
- BEGIN_RING(chan, kelvin, NV20TCL_MODELVIEW0_MATRIX(0), 16);
+ BEGIN_RING(chan, kelvin, NV20_3D_MODELVIEW_MATRIX(0, 0), 16);
OUT_RINGm(chan, m->m);
}
@@ -349,7 +349,7 @@ nv20_emit_modelview(struct gl_context *ctx, int emit)
int i, j;
BEGIN_RING(chan, kelvin,
- NV20TCL_INVERSE_MODELVIEW0_MATRIX(0), 12);
+ NV20_3D_INVERSE_MODELVIEW_MATRIX(0, 0), 12);
for (i = 0; i < 3; i++)
for (j = 0; j < 4; j++)
OUT_RINGf(chan, m->inv[4*i + j]);
@@ -370,7 +370,7 @@ nv20_emit_projection(struct gl_context *ctx, int emit)
if (nctx->fallback == HWTNL)
_math_matrix_mul_matrix(&m, &m, &ctx->_ModelProjectMatrix);
- BEGIN_RING(chan, kelvin, NV20TCL_PROJECTION_MATRIX(0), 16);
+ BEGIN_RING(chan, kelvin, NV20_3D_PROJECTION_MATRIX(0), 16);
OUT_RINGm(chan, m.m);
_math_matrix_dtr(&m);
diff --git a/src/mesa/drivers/dri/nouveau/nv_m2mf.xml.h b/src/mesa/drivers/dri/nouveau/nv_m2mf.xml.h
new file mode 100644
index 0000000000..e370a1ca06
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nv_m2mf.xml.h
@@ -0,0 +1,155 @@
+#ifndef NV_M2MF_XML
+#define NV_M2MF_XML
+
+/* Autogenerated file, DO NOT EDIT manually!
+
+This file was generated by the rules-ng-ng headergen tool in this git repository:
+http://0x04.net/cgit/index.cgi/rules-ng-ng
+git clone git://0x04.net/rules-ng-ng
+
+The rules-ng-ng source files this header was generated from are:
+- nv_m2mf.xml ( 2710 bytes, from 2010-11-01 00:28:46)
+- copyright.xml ( 6452 bytes, from 2010-11-15 15:10:58)
+- nv_object.xml ( 11547 bytes, from 2010-11-13 23:32:57)
+- nvchipsets.xml ( 3074 bytes, from 2010-11-13 23:32:57)
+- nv_defs.xml ( 4437 bytes, from 2010-11-01 00:28:46)
+
+Copyright (C) 2006-2010 by the following authors:
+- Artur Huillet <arthur.huillet@free.fr> (ahuillet)
+- Ben Skeggs (darktama, darktama_)
+- B. R. <koala_br@users.sourceforge.net> (koala_br)
+- Carlos Martin <carlosmn@users.sf.net> (carlosmn)
+- Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr)
+- Dawid Gajownik <gajownik@users.sf.net> (gajownik)
+- Dmitry Baryshkov
+- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag)
+- EdB <edb_@users.sf.net> (edb_)
+- Erik Waling <erikwailing@users.sf.net> (erikwaling)
+- Francisco Jerez <currojerez@riseup.net> (curro)
+- imirkin <imirkin@users.sf.net> (imirkin)
+- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome)
+- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy)
+- Laurent Carlier <lordheavym@gmail.com> (lordheavy)
+- Luca Barbieri <luca@luca-barbieri.com> (lb, lb1)
+- Maarten Maathuis <madman2003@gmail.com> (stillunknown)
+- Marcin Kościelnicki <koriakin@0x04.net> (mwk, koriakin)
+- Mark Carey <mark.carey@gmail.com> (careym)
+- Matthieu Castet <matthieu.castet@parrot.com> (mat-c)
+- nvidiaman <nvidiaman@users.sf.net> (nvidiaman)
+- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata)
+- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen)
+- Peter Popov <ironpeter@users.sf.net> (ironpeter)
+- Richard Hughes <hughsient@users.sf.net> (hughsient)
+- Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar)
+- Serge Martin
+- Simon Raffeiner
+- Stephane Loeuillet <leroutier@users.sf.net> (leroutier)
+- Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu)
+- sturmflut <sturmflut@users.sf.net> (sturmflut)
+- Sylvain Munaut <tnt@246tNt.com>
+- Victor Stinner <victor.stinner@haypocalc.com> (haypo)
+- Wladmir van der Laan <laanwj@gmail.com> (miathan6)
+- Younes Manton <younes.m@gmail.com> (ymanton)
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+*/
+
+
+
+#define NV04_M2MF_DMA_NOTIFY 0x00000180
+
+#define NV04_M2MF_DMA_BUFFER_IN 0x00000184
+
+#define NV04_M2MF_DMA_BUFFER_OUT 0x00000188
+
+
+#define NV50_M2MF_LINEAR_IN 0x00000200
+
+#define NV50_M2MF_TILING_MODE_IN 0x00000204
+
+#define NV50_M2MF_TILING_PITCH_IN 0x00000208
+
+#define NV50_M2MF_TILING_HEIGHT_IN 0x0000020c
+
+#define NV50_M2MF_TILING_DEPTH_IN 0x00000210
+
+#define NV50_M2MF_TILING_POSITION_IN_Z 0x00000214
+
+#define NV50_M2MF_TILING_POSITION_IN 0x00000218
+#define NV50_M2MF_TILING_POSITION_IN_X__MASK 0x0000ffff
+#define NV50_M2MF_TILING_POSITION_IN_X__SHIFT 0
+#define NV50_M2MF_TILING_POSITION_IN_Y__MASK 0xffff0000
+#define NV50_M2MF_TILING_POSITION_IN_Y__SHIFT 16
+
+#define NV50_M2MF_LINEAR_OUT 0x0000021c
+
+#define NV50_M2MF_TILING_MODE_OUT 0x00000220
+
+#define NV50_M2MF_TILING_PITCH_OUT 0x00000224
+
+#define NV50_M2MF_TILING_HEIGHT_OUT 0x00000228
+
+#define NV50_M2MF_TILING_DEPTH_OUT 0x0000022c
+
+#define NV50_M2MF_TILING_POSITION_OUT_Z 0x00000230
+
+#define NV50_M2MF_TILING_POSITION_OUT 0x00000234
+#define NV50_M2MF_TILING_POSITION_OUT_X__MASK 0x0000ffff
+#define NV50_M2MF_TILING_POSITION_OUT_X__SHIFT 0
+#define NV50_M2MF_TILING_POSITION_OUT_Y__MASK 0xffff0000
+#define NV50_M2MF_TILING_POSITION_OUT_Y__SHIFT 16
+
+#define NV50_M2MF_OFFSET_IN_HIGH 0x00000238
+
+#define NV50_M2MF_OFFSET_OUT_HIGH 0x0000023c
+
+#define NV04_M2MF_OFFSET_IN 0x0000030c
+
+#define NV04_M2MF_OFFSET_OUT 0x00000310
+
+#define NV04_M2MF_PITCH_IN 0x00000314
+
+#define NV04_M2MF_PITCH_OUT 0x00000318
+
+#define NV04_M2MF_LINE_LENGTH_IN 0x0000031c
+
+#define NV04_M2MF_LINE_COUNT 0x00000320
+
+#define NV04_M2MF_FORMAT 0x00000324
+#define NV04_M2MF_FORMAT_INPUT_INC__MASK 0x000000ff
+#define NV04_M2MF_FORMAT_INPUT_INC__SHIFT 0
+#define NV04_M2MF_FORMAT_INPUT_INC_1 0x00000001
+#define NV04_M2MF_FORMAT_INPUT_INC_2 0x00000002
+#define NV04_M2MF_FORMAT_INPUT_INC_4 0x00000004
+#define NV50_M2MF_FORMAT_INPUT_INC_8 0x00000008
+#define NV50_M2MF_FORMAT_INPUT_INC_16 0x00000010
+#define NV04_M2MF_FORMAT_OUTPUT_INC__MASK 0x0000ff00
+#define NV04_M2MF_FORMAT_OUTPUT_INC__SHIFT 8
+#define NV04_M2MF_FORMAT_OUTPUT_INC_1 0x00000100
+#define NV04_M2MF_FORMAT_OUTPUT_INC_2 0x00000200
+#define NV04_M2MF_FORMAT_OUTPUT_INC_4 0x00000400
+#define NV50_M2MF_FORMAT_OUTPUT_INC_8 0x00000800
+#define NV50_M2MF_FORMAT_OUTPUT_INC_16 0x00001000
+
+#define NV04_M2MF_BUF_NOTIFY 0x00000328
+
+
+#endif /* NV_M2MF_XML */
diff --git a/src/mesa/drivers/dri/nouveau/nv_object.xml.h b/src/mesa/drivers/dri/nouveau/nv_object.xml.h
new file mode 100644
index 0000000000..d5ed4bceb5
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nv_object.xml.h
@@ -0,0 +1,268 @@
+#ifndef NV_OBJECT_XML
+#define NV_OBJECT_XML
+
+/* Autogenerated file, DO NOT EDIT manually!
+
+This file was generated by the rules-ng-ng headergen tool in this git repository:
+http://0x04.net/cgit/index.cgi/rules-ng-ng
+git clone git://0x04.net/rules-ng-ng
+
+The rules-ng-ng source files this header was generated from are:
+- nv_object.xml ( 11547 bytes, from 2010-11-13 23:32:57)
+- copyright.xml ( 6452 bytes, from 2010-11-15 15:10:58)
+- nvchipsets.xml ( 3074 bytes, from 2010-11-13 23:32:57)
+- nv_defs.xml ( 4437 bytes, from 2010-11-01 00:28:46)
+
+Copyright (C) 2006-2010 by the following authors:
+- Artur Huillet <arthur.huillet@free.fr> (ahuillet)
+- Ben Skeggs (darktama, darktama_)
+- B. R. <koala_br@users.sourceforge.net> (koala_br)
+- Carlos Martin <carlosmn@users.sf.net> (carlosmn)
+- Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr)
+- Dawid Gajownik <gajownik@users.sf.net> (gajownik)
+- Dmitry Baryshkov
+- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag)
+- EdB <edb_@users.sf.net> (edb_)
+- Erik Waling <erikwailing@users.sf.net> (erikwaling)
+- Francisco Jerez <currojerez@riseup.net> (curro)
+- imirkin <imirkin@users.sf.net> (imirkin)
+- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome)
+- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy)
+- Laurent Carlier <lordheavym@gmail.com> (lordheavy)
+- Luca Barbieri <luca@luca-barbieri.com> (lb, lb1)
+- Maarten Maathuis <madman2003@gmail.com> (stillunknown)
+- Marcin Kościelnicki <koriakin@0x04.net> (mwk, koriakin)
+- Mark Carey <mark.carey@gmail.com> (careym)
+- Matthieu Castet <matthieu.castet@parrot.com> (mat-c)
+- nvidiaman <nvidiaman@users.sf.net> (nvidiaman)
+- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata)
+- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen)
+- Peter Popov <ironpeter@users.sf.net> (ironpeter)
+- Richard Hughes <hughsient@users.sf.net> (hughsient)
+- Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar)
+- Serge Martin
+- Simon Raffeiner
+- Stephane Loeuillet <leroutier@users.sf.net> (leroutier)
+- Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu)
+- sturmflut <sturmflut@users.sf.net> (sturmflut)
+- Sylvain Munaut <tnt@246tNt.com>
+- Victor Stinner <victor.stinner@haypocalc.com> (haypo)
+- Wladmir van der Laan <laanwj@gmail.com> (miathan6)
+- Younes Manton <younes.m@gmail.com> (ymanton)
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+*/
+
+
+#define NV01_ROOT 0x00000001
+#define NV01_CONTEXT_DMA 0x00000002
+#define NV01_DEVICE 0x00000003
+#define NV01_TIMER 0x00000004
+#define NV01_NULL 0x00000030
+#define NV01_MEMORY_LOCAL_BANKED 0x0000003d
+#define NV01_MAPPING_SYSTEM 0x0000003e
+#define NV03_MEMORY_LOCAL_CURSOR 0x0000003f
+#define NV01_MEMORY_LOCAL_LINEAR 0x00000040
+#define NV01_MAPPING_LOCAL 0x00000041
+#define NV03_VIDEO_LUT_CURSOR_DAC 0x00000046
+#define NV03_CHANNEL_PIO 0x0000006a
+#define NV03_CHANNEL_DMA 0x0000006b
+#define NV10_VIDEO_DISPLAY 0x0000007c
+#define NV01_CONTEXT_BETA1 0x00000012
+#define NV04_BETA_SOLID 0x00000072
+#define NV01_CONTEXT_COLOR_KEY 0x00000017
+#define NV04_CONTEXT_COLOR_KEY 0x00000057
+#define NV01_CONTEXT_PATTERN 0x00000018
+#define NV01_CONTEXT_CLIP_RECTANGLE 0x00000019
+#define NV03_CONTEXT_ROP 0x00000043
+#define NV04_IMAGE_PATTERN 0x00000044
+#define NV01_RENDER_SOLID_LINE 0x0000001c
+#define NV04_RENDER_SOLID_LINE 0x0000005c
+#define NV30_RENDER_SOLID_LINE 0x0000035c
+#define NV40_RENDER_SOLID_LINE 0x0000305c
+#define NV01_RENDER_SOLID_TRIANGLE 0x0000001d
+#define NV04_RENDER_SOLID_TRIANGLE 0x0000005d
+#define NV01_RENDER_SOLID_RECTANGLE 0x0000001e
+#define NV04_RENDER_SOLID_RECTANGLE 0x0000005e
+#define NV01_IMAGE_BLIT 0x0000001f
+#define NV04_IMAGE_BLIT 0x0000005f
+#define NV11_IMAGE_BLIT 0x0000009f
+#define NV01_IMAGE_FROM_CPU 0x00000021
+#define NV04_IMAGE_FROM_CPU 0x00000061
+#define NV05_IMAGE_FROM_CPU 0x00000065
+#define NV10_IMAGE_FROM_CPU 0x0000008a
+#define NV30_IMAGE_FROM_CPU 0x0000038a
+#define NV40_IMAGE_FROM_CPU 0x0000308a
+#define NV03_STRETCHED_IMAGE_FROM_CPU 0x00000036
+#define NV04_STRETCHED_IMAGE_FROM_CPU 0x00000076
+#define NV05_STRETCHED_IMAGE_FROM_CPU 0x00000066
+#define NV30_STRETCHED_IMAGE_FROM_CPU 0x00000366
+#define NV40_STRETCHED_IMAGE_FROM_CPU 0x00003066
+#define NV03_SCALED_IMAGE_FROM_MEMORY 0x00000037
+#define NV04_SCALED_IMAGE_FROM_MEMORY 0x00000077
+#define NV05_SCALED_IMAGE_FROM_MEMORY 0x00000063
+#define NV10_SCALED_IMAGE_FROM_MEMORY 0x00000089
+#define NV30_SCALED_IMAGE_FROM_MEMORY 0x00000389
+#define NV40_SCALED_IMAGE_FROM_MEMORY 0x00003089
+#define NV50_SCALED_IMAGE_FROM_MEMORY 0x00005089
+#define NV04_DVD_SUBPICTURE 0x00000038
+#define NV10_DVD_SUBPICTURE 0x00000088
+#define NV03_GDI_RECTANGLE_TEXT 0x0000004b
+#define NV04_GDI_RECTANGLE_TEXT 0x0000004a
+#define NV04_SWIZZLED_SURFACE 0x00000052
+#define NV20_SWIZZLED_SURFACE 0x0000009e
+#define NV30_SWIZZLED_SURFACE 0x0000039e
+#define NV40_SWIZZLED_SURFACE 0x0000309e
+#define NV03_CONTEXT_SURFACE_DST 0x00000058
+#define NV03_CONTEXT_SURFACE_SRC 0x00000059
+#define NV04_CONTEXT_SURFACES_2D 0x00000042
+#define NV10_CONTEXT_SURFACES_2D 0x00000062
+#define NV30_CONTEXT_SURFACES_2D 0x00000362
+#define NV40_CONTEXT_SURFACES_2D 0x00003062
+#define NV50_CONTEXT_SURFACES_2D 0x00005062
+#define NV04_INDEXED_IMAGE_FROM_CPU 0x00000060
+#define NV05_INDEXED_IMAGE_FROM_CPU 0x00000064
+#define NV30_INDEXED_IMAGE_FROM_CPU 0x00000364
+#define NV40_INDEXED_IMAGE_FROM_CPU 0x00003064
+#define NV10_TEXTURE_FROM_CPU 0x0000007b
+#define NV30_TEXTURE_FROM_CPU 0x0000037b
+#define NV40_TEXTURE_FROM_CPU 0x0000307b
+#define NV04_M2MF 0x00000039
+#define NV50_M2MF 0x00005039
+#define NVC0_M2MF 0x00009039
+#define NV03_TEXTURED_TRIANGLE 0x00000048
+#define NV04_TEXTURED_TRIANGLE 0x00000054
+#define NV10_TEXTURED_TRIANGLE 0x00000094
+#define NV04_MULTITEX_TRIANGLE 0x00000055
+#define NV10_MULTITEX_TRIANGLE 0x00000095
+#define NV03_CONTEXT_SURFACE_COLOR 0x0000005a
+#define NV03_CONTEXT_SURFACE_ZETA 0x0000005b
+#define NV04_CONTEXT_SURFACES_3D 0x00000053
+#define NV10_CONTEXT_SURFACES_3D 0x00000093
+#define NV10_3D 0x00000056
+#define NV11_3D 0x00000096
+#define NV17_3D 0x00000099
+#define NV20_3D 0x00000097
+#define NV25_3D 0x00000597
+#define NV30_3D 0x00000397
+#define NV35_3D 0x00000497
+#define NV34_3D 0x00000697
+#define NV40_3D 0x00004097
+#define NV44_3D 0x00004497
+#define NV50_3D 0x00005097
+#define NV84_3D 0x00008297
+#define NVA0_3D 0x00008397
+#define NVA3_3D 0x00008597
+#define NVAF_3D 0x00008697
+#define NVC0_3D 0x00009097
+#define NV50_2D 0x0000502d
+#define NVC0_2D 0x0000902d
+#define NV50_COMPUTE 0x000050c0
+#define NVA3_COMPUTE 0x000085c0
+#define NVC0_COMPUTE 0x000090c0
+#define NV84_CRYPT 0x000074c1
+#define NV01_SUBCHAN__SIZE 0x00002000
+#define NV01_SUBCHAN 0x00000000
+
+#define NV01_SUBCHAN_OBJECT 0x00000000
+
+
+#define NV84_SUBCHAN_QUERY_ADDRESS_HIGH 0x00000010
+
+#define NV84_SUBCHAN_QUERY_ADDRESS_LOW 0x00000014
+
+#define NV84_SUBCHAN_QUERY_COUNTER 0x00000018
+
+#define NV84_SUBCHAN_QUERY_GET 0x0000001c
+
+#define NV84_SUBCHAN_QUERY_INTR 0x00000020
+
+#define NV84_SUBCHAN_WRCACHE_FLUSH 0x00000024
+
+#define NV10_SUBCHAN_REF_CNT 0x00000050
+
+
+#define NV11_SUBCHAN_DMA_SEMAPHORE 0x00000060
+
+#define NV11_SUBCHAN_SEMAPHORE_OFFSET 0x00000064
+
+#define NV11_SUBCHAN_SEMAPHORE_ACQUIRE 0x00000068
+
+#define NV11_SUBCHAN_SEMAPHORE_RELEASE 0x0000006c
+
+#define NV40_SUBCHAN_YIELD 0x00000080
+
+#define NV01_GRAPH 0x00000000
+
+#define NV04_GRAPH_NOP 0x00000100
+
+#define NV01_GRAPH_NOTIFY 0x00000104
+#define NV01_GRAPH_NOTIFY_WRITE 0x00000000
+#define NV01_GRAPH_NOTIFY_WRITE_AND_AWAKEN 0x00000001
+
+#define NV50_GRAPH_WAIT_FOR_IDLE 0x00000110
+
+#define NVA3_GRAPH_UNK0120 0x00000120
+
+#define NVA3_GRAPH_UNK0124 0x00000124
+
+#define NV40_GRAPH_PM_TRIGGER 0x00000140
+
+#define NVC0_SUBCHAN__SIZE 0x00008000
+#define NVC0_SUBCHAN 0x00000000
+
+#define NVC0_SUBCHAN_OBJECT 0x00000000
+
+
+#define NVC0_SUBCHAN_QUERY_ADDRESS_HIGH 0x00000010
+
+#define NVC0_SUBCHAN_QUERY_ADDRESS_LOW 0x00000014
+
+#define NVC0_SUBCHAN_QUERY_SEQUENCE 0x00000018
+
+#define NVC0_SUBCHAN_QUERY_GET 0x0000001c
+
+#define NVC0_SUBCHAN_REF_CNT 0x00000050
+
+#define NVC0_GRAPH 0x00000000
+
+#define NVC0_GRAPH_NOP 0x00000100
+
+#define NVC0_GRAPH_NOTIFY_ADDRESS_HIGH 0x00000104
+
+#define NVC0_GRAPH_NOTIFY_ADDRESS_LOW 0x00000108
+
+#define NVC0_GRAPH_NOTIFY 0x0000010c
+#define NVC0_GRAPH_NOTIFY_WRITE 0x00000000
+#define NVC0_GRAPH_NOTIFY_WRITE_AND_AWAKEN 0x00000001
+
+#define NVC0_GRAPH_SERIALIZE 0x00000110
+
+#define NVC0_GRAPH_MACRO_UPLOAD_POS 0x00000114
+
+#define NVC0_GRAPH_MACRO_UPLOAD_DATA 0x00000118
+
+#define NVC0_GRAPH_MACRO_ID 0x0000011c
+
+#define NVC0_GRAPH_MACRO_POS 0x00000120
+
+
+#endif /* NV_OBJECT_XML */
diff --git a/src/mesa/drivers/dri/r200/r200_maos_arrays.c b/src/mesa/drivers/dri/r200/r200_maos_arrays.c
index 8a047e6419..b62290231b 100644
--- a/src/mesa/drivers/dri/r200/r200_maos_arrays.c
+++ b/src/mesa/drivers/dri/r200/r200_maos_arrays.c
@@ -200,6 +200,7 @@ void r200EmitArrays( struct gl_context *ctx, GLubyte *vimap_rev )
}
default:
assert(0);
+ emitsize = 0;
}
if (!rmesa->radeon.tcl.aos[nr].bo) {
rcommon_emit_vector( ctx,
diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c
index 690bec640b..24fb031ecb 100644
--- a/src/mesa/drivers/dri/r200/r200_texstate.c
+++ b/src/mesa/drivers/dri/r200/r200_texstate.c
@@ -778,6 +778,7 @@ void r200SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_format
radeonTexObjPtr t;
uint32_t pitch_val;
uint32_t internalFormat, type, format;
+ gl_format texFormat;
type = GL_BGRA;
format = GL_UNSIGNED_BYTE;
@@ -817,10 +818,6 @@ void r200SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_format
radeon_miptree_unreference(&t->mt);
radeon_miptree_unreference(&rImage->mt);
- _mesa_init_teximage_fields(radeon->glCtx, target, texImage,
- rb->base.Width, rb->base.Height, 1, 0, rb->cpp);
- texImage->RowStride = rb->pitch / rb->cpp;
-
rImage->bo = rb->bo;
radeon_bo_ref(rImage->bo);
t->bo = rb->bo;
@@ -832,22 +829,35 @@ void r200SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_format
pitch_val = rb->pitch;
switch (rb->cpp) {
case 4:
- if (texture_format == __DRI_TEXTURE_FORMAT_RGB)
+ if (texture_format == __DRI_TEXTURE_FORMAT_RGB) {
+ texFormat = MESA_FORMAT_RGB888;
t->pp_txformat = tx_table_le[MESA_FORMAT_RGB888].format;
- else
+ }
+ else {
+ texFormat = MESA_FORMAT_ARGB8888;
t->pp_txformat = tx_table_le[MESA_FORMAT_ARGB8888].format;
+ }
t->pp_txfilter |= tx_table_le[MESA_FORMAT_ARGB8888].filter;
break;
case 3:
default:
+ texFormat = MESA_FORMAT_RGB888;
t->pp_txformat = tx_table_le[MESA_FORMAT_RGB888].format;
t->pp_txfilter |= tx_table_le[MESA_FORMAT_RGB888].filter;
break;
case 2:
+ texFormat = MESA_FORMAT_RGB565;
t->pp_txformat = tx_table_le[MESA_FORMAT_RGB565].format;
t->pp_txfilter |= tx_table_le[MESA_FORMAT_RGB565].filter;
break;
}
+
+ _mesa_init_teximage_fields(radeon->glCtx, target, texImage,
+ rb->base.Width, rb->base.Height, 1, 0,
+ rb->cpp, texFormat);
+ texImage->RowStride = rb->pitch / rb->cpp;
+
+
t->pp_txsize = ((rb->base.Width - 1) << RADEON_TEX_USIZE_SHIFT)
| ((rb->base.Height - 1) << RADEON_TEX_VSIZE_SHIFT);
t->pp_txformat |= R200_TXFORMAT_NON_POWER2;
diff --git a/src/mesa/drivers/dri/r300/compiler/r300_fragprog_emit.c b/src/mesa/drivers/dri/r300/compiler/r300_fragprog_emit.c
index 8be32ea91f..1db8678e89 100644
--- a/src/mesa/drivers/dri/r300/compiler/r300_fragprog_emit.c
+++ b/src/mesa/drivers/dri/r300/compiler/r300_fragprog_emit.c
@@ -76,6 +76,9 @@ static void use_temporary(struct r300_fragment_program_code *code, unsigned int
static unsigned int use_source(struct r300_fragment_program_code* code, struct rc_pair_instruction_source src)
{
+ if (!src.Used)
+ return 0;
+
if (src.File == RC_FILE_CONSTANT) {
return src.Index | (1 << 5);
} else if (src.File == RC_FILE_TEMPORARY) {
diff --git a/src/mesa/drivers/dri/r300/compiler/r300_fragprog_swizzle.c b/src/mesa/drivers/dri/r300/compiler/r300_fragprog_swizzle.c
index 2d28b06539..05d3da8a10 100644
--- a/src/mesa/drivers/dri/r300/compiler/r300_fragprog_swizzle.c
+++ b/src/mesa/drivers/dri/r300/compiler/r300_fragprog_swizzle.c
@@ -94,6 +94,7 @@ static const struct swizzle_data* lookup_native_swizzle(unsigned int swizzle)
*/
static int r300_swizzle_is_native(rc_opcode opcode, struct rc_src_register reg)
{
+ const struct swizzle_data* sd;
unsigned int relevant;
int j;
@@ -127,7 +128,8 @@ static int r300_swizzle_is_native(rc_opcode opcode, struct rc_src_register reg)
if ((reg.Negate & relevant) && ((reg.Negate & relevant) != relevant))
return 0;
- if (!lookup_native_swizzle(reg.Swizzle))
+ sd = lookup_native_swizzle(reg.Swizzle);
+ if (!sd || (reg.File == RC_FILE_PRESUB && sd->srcp_stride == 0))
return 0;
return 1;
@@ -201,7 +203,7 @@ unsigned int r300FPTranslateRGBSwizzle(unsigned int src, unsigned int swizzle)
{
const struct swizzle_data* sd = lookup_native_swizzle(swizzle);
- if (!sd) {
+ if (!sd || (src == RC_PAIR_PRESUB_SRC && sd->srcp_stride == 0)) {
fprintf(stderr, "Not a native swizzle: %08x\n", swizzle);
return 0;
}
diff --git a/src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c b/src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c
index 2f130198d3..e0d349b98c 100644
--- a/src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c
+++ b/src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c
@@ -24,6 +24,7 @@
#include <stdio.h>
+#include "radeon_compiler_util.h"
#include "radeon_dataflow.h"
#include "radeon_emulate_branches.h"
#include "radeon_emulate_loops.h"
@@ -54,6 +55,8 @@ static void rc_rewrite_depth_out(struct radeon_compiler *cc, void *user)
for (rci = c->Base.Program.Instructions.Next; rci != &c->Base.Program.Instructions; rci = rci->Next) {
struct rc_sub_instruction * inst = &rci->U.I;
+ unsigned i;
+ const struct rc_opcode_info *info = rc_get_opcode_info(inst->Opcode);
if (inst->DstReg.File != RC_FILE_OUTPUT || inst->DstReg.Index != c->OutputDepth)
continue;
@@ -65,27 +68,12 @@ static void rc_rewrite_depth_out(struct radeon_compiler *cc, void *user)
continue;
}
- switch (inst->Opcode) {
- case RC_OPCODE_FRC:
- case RC_OPCODE_MOV:
- inst->SrcReg[0] = lmul_swizzle(RC_SWIZZLE_ZZZZ, inst->SrcReg[0]);
- break;
- case RC_OPCODE_ADD:
- case RC_OPCODE_MAX:
- case RC_OPCODE_MIN:
- case RC_OPCODE_MUL:
- inst->SrcReg[0] = lmul_swizzle(RC_SWIZZLE_ZZZZ, inst->SrcReg[0]);
- inst->SrcReg[1] = lmul_swizzle(RC_SWIZZLE_ZZZZ, inst->SrcReg[1]);
- break;
- case RC_OPCODE_CMP:
- case RC_OPCODE_MAD:
- inst->SrcReg[0] = lmul_swizzle(RC_SWIZZLE_ZZZZ, inst->SrcReg[0]);
- inst->SrcReg[1] = lmul_swizzle(RC_SWIZZLE_ZZZZ, inst->SrcReg[1]);
- inst->SrcReg[2] = lmul_swizzle(RC_SWIZZLE_ZZZZ, inst->SrcReg[2]);
- break;
- default:
- // Scalar instructions needn't be reswizzled
- break;
+ if (!info->IsComponentwise) {
+ continue;
+ }
+
+ for (i = 0; i < info->NumSrcRegs; i++) {
+ inst->SrcReg[i] = lmul_swizzle(RC_SWIZZLE_ZZZZ, inst->SrcReg[i]);
}
}
}
@@ -93,7 +81,6 @@ static void rc_rewrite_depth_out(struct radeon_compiler *cc, void *user)
void r3xx_compile_fragment_program(struct r300_fragment_program_compiler* c)
{
int is_r500 = c->Base.is_r500;
- int kill_consts = c->Base.remove_unused_constants;
int opt = !c->Base.disable_optimizations;
/* Lists of instruction transformations. */
@@ -133,11 +120,11 @@ void r3xx_compile_fragment_program(struct r300_fragment_program_compiler* c)
{"emulate loops", 1, !is_r500, rc_emulate_loops, NULL},
{"dataflow optimize", 1, opt, rc_optimize, NULL},
{"dataflow swizzles", 1, 1, rc_dataflow_swizzles, NULL},
- {"dead constants", 1, kill_consts, rc_remove_unused_constants, &c->code->constants_remap_table},
+ {"dead constants", 1, 1, rc_remove_unused_constants, &c->code->constants_remap_table},
/* This pass makes it easier for the scheduler to group TEX
* instructions and reduces the chances of creating too
* many texture indirections.*/
- {"register rename", 1, !is_r500, rc_rename_regs, NULL},
+ {"register rename", 1, !is_r500 || opt, rc_rename_regs, NULL},
{"pair translate", 1, 1, rc_pair_translate, NULL},
{"pair scheduling", 1, 1, rc_pair_schedule, NULL},
{"register allocation", 1, opt, rc_pair_regalloc, NULL},
@@ -150,9 +137,10 @@ void r3xx_compile_fragment_program(struct r300_fragment_program_compiler* c)
{NULL, 0, 0, NULL, NULL}
};
+ c->Base.type = RC_FRAGMENT_PROGRAM;
c->Base.SwizzleCaps = c->Base.is_r500 ? &r500_swizzle_caps : &r300_swizzle_caps;
- rc_run_compiler(&c->Base, fs_list, "Fragment Program");
+ rc_run_compiler(&c->Base, fs_list);
rc_constants_copy(&c->code->constants, &c->Base.Program.Constants);
}
diff --git a/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c b/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c
index bf8341f017..472029f63d 100644
--- a/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c
+++ b/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c
@@ -26,6 +26,7 @@
#include "../r300_reg.h"
+#include "radeon_compiler_util.h"
#include "radeon_dataflow.h"
#include "radeon_program_alu.h"
#include "radeon_swizzle.h"
@@ -790,19 +791,14 @@ static void allocate_temporary_registers(struct radeon_compiler *c, void *user)
if (!hwtemps[j])
break;
}
- if (j >= c->max_temp_regs) {
- rc_error(c, "Too many temporaries\n");
- return;
+ ta[orig].Allocated = 1;
+ if (last_inst_src_reladdr &&
+ last_inst_src_reladdr->IP > inst->IP) {
+ ta[orig].HwTemp = orig;
} else {
- ta[orig].Allocated = 1;
- if (last_inst_src_reladdr &&
- last_inst_src_reladdr->IP > inst->IP) {
- ta[orig].HwTemp = orig;
- } else {
- ta[orig].HwTemp = j;
- }
- hwtemps[ta[orig].HwTemp] = 1;
+ ta[orig].HwTemp = j;
}
+ hwtemps[ta[orig].HwTemp] = 1;
}
inst->U.I.DstReg.Index = ta[orig].HwTemp;
@@ -1018,7 +1014,6 @@ static struct rc_swizzle_caps r300_vertprog_swizzle_caps = {
void r3xx_compile_vertex_program(struct r300_vertex_program_compiler *c)
{
int is_r500 = c->Base.is_r500;
- int kill_consts = c->Base.remove_unused_constants;
int opt = !c->Base.disable_optimizations;
/* Lists of instruction transformations. */
@@ -1062,18 +1057,18 @@ void r3xx_compile_vertex_program(struct r300_vertex_program_compiler *c)
{"dataflow optimize", 1, opt, rc_optimize, NULL},
/* This pass must be done after optimizations. */
{"source conflict resolve", 1, 1, rc_local_transform, resolve_src_conflicts},
- {"dataflow swizzles", 1, 1, rc_dataflow_swizzles, NULL},
{"register allocation", 1, opt, allocate_temporary_registers, NULL},
- {"dead constants", 1, kill_consts, rc_remove_unused_constants, &c->code->constants_remap_table},
+ {"dead constants", 1, 1, rc_remove_unused_constants, &c->code->constants_remap_table},
{"final code validation", 0, 1, rc_validate_final_shader, NULL},
{"machine code generation", 0, 1, translate_vertex_program, NULL},
{"dump machine code", 0, c->Base.Debug & RC_DBG_LOG, r300_vertex_program_dump, NULL},
{NULL, 0, 0, NULL, NULL}
};
+ c->Base.type = RC_VERTEX_PROGRAM;
c->Base.SwizzleCaps = &r300_vertprog_swizzle_caps;
- rc_run_compiler(&c->Base, vs_list, "Vertex Program");
+ rc_run_compiler(&c->Base, vs_list);
c->code->InputsRead = c->Base.Program.InputsRead;
c->code->OutputsWritten = c->Base.Program.OutputsWritten;
diff --git a/src/mesa/drivers/dri/r300/compiler/r500_fragprog.c b/src/mesa/drivers/dri/r300/compiler/r500_fragprog.c
index 289bb87ae5..ef81be48f7 100644
--- a/src/mesa/drivers/dri/r300/compiler/r500_fragprog.c
+++ b/src/mesa/drivers/dri/r300/compiler/r500_fragprog.c
@@ -29,6 +29,7 @@
#include <stdio.h>
+#include "radeon_compiler_util.h"
#include "../r300_reg.h"
/**
diff --git a/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c b/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c
index 6f101c68eb..5da82d90f6 100644
--- a/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c
+++ b/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c
@@ -45,9 +45,6 @@
#include "radeon_program_pair.h"
-#define MAX_BRANCH_DEPTH_FULL 32
-#define MAX_BRANCH_DEPTH_PARTIAL 4
-
#define PROG_CODE \
struct r500_fragment_program_code *code = &c->code->code.r500
@@ -200,6 +197,9 @@ static void use_temporary(struct r500_fragment_program_code* code, unsigned int
static unsigned int use_source(struct r500_fragment_program_code* code, struct rc_pair_instruction_source src)
{
+ if (!src.Used)
+ return 0;
+
if (src.File == RC_FILE_CONSTANT) {
return src.Index | 0x100;
} else if (src.File == RC_FILE_TEMPORARY) {
@@ -506,7 +506,7 @@ static void emit_flowcontrol(struct emit_state * s, struct rc_instruction * inst
break;
}
case RC_OPCODE_IF:
- if ( s->CurrentBranchDepth >= MAX_BRANCH_DEPTH_FULL) {
+ if ( s->CurrentBranchDepth >= R500_PFS_MAX_BRANCH_DEPTH_FULL) {
rc_error(s->C, "Branch depth exceeds hardware limit");
return;
}
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_code.h b/src/mesa/drivers/dri/r300/compiler/radeon_code.h
index cfb6df2cd7..b69e81698a 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_code.h
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_code.h
@@ -34,6 +34,8 @@
#define R500_PFS_MAX_INST 512
#define R500_PFS_NUM_TEMP_REGS 128
#define R500_PFS_NUM_CONST_REGS 256
+#define R500_PFS_MAX_BRANCH_DEPTH_FULL 32
+#define R500_PFS_MAX_BRANCH_DEPTH_PARTIAL 4
#define STATE_R300_WINDOW_DIMENSION (STATE_INTERNAL_DRIVER+0)
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c
index 4286baed0c..65548604bc 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c
@@ -29,6 +29,7 @@
#include "radeon_dataflow.h"
#include "radeon_program.h"
#include "radeon_program_pair.h"
+#include "radeon_compiler_util.h"
void rc_init(struct radeon_compiler * c)
@@ -356,66 +357,92 @@ void rc_transform_fragment_face(struct radeon_compiler *c, unsigned face)
static void reg_count_callback(void * userdata, struct rc_instruction * inst,
rc_register_file file, unsigned int index, unsigned int mask)
{
- unsigned int * max_reg = userdata;
+ int *max_reg = userdata;
if (file == RC_FILE_TEMPORARY)
- index > *max_reg ? *max_reg = index : 0;
+ (int)index > *max_reg ? *max_reg = index : 0;
}
-static void print_stats(struct radeon_compiler * c)
+void rc_get_stats(struct radeon_compiler *c, struct rc_program_stats *s)
{
+ int max_reg = -1;
struct rc_instruction * tmp;
- unsigned max_reg, insts, fc, tex, alpha, rgb, presub;
- max_reg = insts = fc = tex = alpha = rgb = presub = 0;
+ memset(s, 0, sizeof(*s));
+
for(tmp = c->Program.Instructions.Next; tmp != &c->Program.Instructions;
tmp = tmp->Next){
const struct rc_opcode_info * info;
rc_for_all_reads_mask(tmp, reg_count_callback, &max_reg);
if (tmp->Type == RC_INSTRUCTION_NORMAL) {
if (tmp->U.I.PreSub.Opcode != RC_PRESUB_NONE)
- presub++;
+ s->num_presub_ops++;
info = rc_get_opcode_info(tmp->U.I.Opcode);
} else {
if (tmp->U.P.RGB.Src[RC_PAIR_PRESUB_SRC].Used)
- presub++;
+ s->num_presub_ops++;
if (tmp->U.P.Alpha.Src[RC_PAIR_PRESUB_SRC].Used)
- presub++;
+ s->num_presub_ops++;
/* Assuming alpha will never be a flow control or
* a tex instruction. */
if (tmp->U.P.Alpha.Opcode != RC_OPCODE_NOP)
- alpha++;
+ s->num_alpha_insts++;
if (tmp->U.P.RGB.Opcode != RC_OPCODE_NOP)
- rgb++;
+ s->num_rgb_insts++;
info = rc_get_opcode_info(tmp->U.P.RGB.Opcode);
}
if (info->IsFlowControl)
- fc++;
+ s->num_fc_insts++;
if (info->HasTexture)
- tex++;
- insts++;
+ s->num_tex_insts++;
+ s->num_insts++;
}
- if (insts < 4)
- return;
- fprintf(stderr,"~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n"
- "~%4u Instructions\n"
- "~%4u Vector Instructions (RGB)\n"
- "~%4u Scalar Instructions (Alpha)\n"
- "~%4u Flow Control Instructions\n"
- "~%4u Texture Instructions\n"
- "~%4u Presub Operations\n"
- "~%4u Temporary Registers\n"
- "~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n",
- insts, rgb, alpha, fc, tex, presub, max_reg + 1);
+ s->num_temp_regs = max_reg + 1;
}
-/* Executes a list of compiler passes given in the parameter 'list'. */
-void rc_run_compiler(struct radeon_compiler *c, struct radeon_compiler_pass *list,
- const char *shader_name)
+static void print_stats(struct radeon_compiler * c)
{
- if (c->Debug & RC_DBG_LOG) {
- fprintf(stderr, "%s: before compilation\n", shader_name);
- rc_print_program(&c->Program);
+ struct rc_program_stats s;
+
+ rc_get_stats(c, &s);
+
+ if (s.num_insts < 4)
+ return;
+
+ switch (c->type) {
+ case RC_VERTEX_PROGRAM:
+ fprintf(stderr,"~~~~~~~~~ VERTEX PROGRAM ~~~~~~~~\n"
+ "~%4u Instructions\n"
+ "~%4u Flow Control Instructions\n"
+ "~%4u Temporary Registers\n"
+ "~~~~~~~~~~~~~~ END ~~~~~~~~~~~~~~\n",
+ s.num_insts, s.num_fc_insts, s.num_temp_regs);
+ break;
+
+ case RC_FRAGMENT_PROGRAM:
+ fprintf(stderr,"~~~~~~~~ FRAGMENT PROGRAM ~~~~~~~\n"
+ "~%4u Instructions\n"
+ "~%4u Vector Instructions (RGB)\n"
+ "~%4u Scalar Instructions (Alpha)\n"
+ "~%4u Flow Control Instructions\n"
+ "~%4u Texture Instructions\n"
+ "~%4u Presub Operations\n"
+ "~%4u Temporary Registers\n"
+ "~~~~~~~~~~~~~~ END ~~~~~~~~~~~~~~\n",
+ s.num_insts, s.num_rgb_insts, s.num_alpha_insts,
+ s.num_fc_insts, s.num_tex_insts, s.num_presub_ops,
+ s.num_temp_regs);
+ break;
+ default:
+ assert(0);
}
+}
+static const char *shader_name[RC_NUM_PROGRAM_TYPES] = {
+ "Vertex Program",
+ "Fragment Program"
+};
+
+void rc_run_compiler_passes(struct radeon_compiler *c, struct radeon_compiler_pass *list)
+{
for (unsigned i = 0; list[i].name; i++) {
if (list[i].predicate) {
list[i].run(c, list[i].user);
@@ -424,11 +451,23 @@ void rc_run_compiler(struct radeon_compiler *c, struct radeon_compiler_pass *lis
return;
if ((c->Debug & RC_DBG_LOG) && list[i].dump) {
- fprintf(stderr, "%s: after '%s'\n", shader_name, list[i].name);
+ fprintf(stderr, "%s: after '%s'\n", shader_name[c->type], list[i].name);
rc_print_program(&c->Program);
}
}
}
+}
+
+/* Executes a list of compiler passes given in the parameter 'list'. */
+void rc_run_compiler(struct radeon_compiler *c, struct radeon_compiler_pass *list)
+{
+ if (c->Debug & RC_DBG_LOG) {
+ fprintf(stderr, "%s: before compilation\n", shader_name[c->type]);
+ rc_print_program(&c->Program);
+ }
+
+ rc_run_compiler_passes(c, list);
+
if (c->Debug & RC_DBG_STATS)
print_stats(c);
}
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h
index 31fd469a04..e663339589 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h
@@ -35,9 +35,16 @@
struct rc_swizzle_caps;
+enum rc_program_type {
+ RC_VERTEX_PROGRAM,
+ RC_FRAGMENT_PROGRAM,
+ RC_NUM_PROGRAM_TYPES
+};
+
struct radeon_compiler {
struct memory_pool Pool;
struct rc_program Program;
+ enum rc_program_type type;
unsigned Debug:2;
unsigned Error:1;
char * ErrorMsg;
@@ -140,9 +147,21 @@ struct radeon_compiler_pass {
void *user; /* Optional parameter which is passed to the run function. */
};
+struct rc_program_stats {
+ unsigned num_insts;
+ unsigned num_fc_insts;
+ unsigned num_tex_insts;
+ unsigned num_rgb_insts;
+ unsigned num_alpha_insts;
+ unsigned num_presub_ops;
+ unsigned num_temp_regs;
+};
+
+void rc_get_stats(struct radeon_compiler *c, struct rc_program_stats *s);
+
/* Executes a list of compiler passes given in the parameter 'list'. */
-void rc_run_compiler(struct radeon_compiler *c, struct radeon_compiler_pass *list,
- const char *shader_name);
+void rc_run_compiler_passes(struct radeon_compiler *c, struct radeon_compiler_pass *list);
+void rc_run_compiler(struct radeon_compiler *c, struct radeon_compiler_pass *list);
void rc_validate_final_shader(struct radeon_compiler *c, void *user);
#endif /* RADEON_COMPILER_H */
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler_util.c b/src/mesa/drivers/dri/r300/compiler/radeon_compiler_util.c
index 97f4c75849..bf393a9fb1 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_compiler_util.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler_util.c
@@ -31,6 +31,8 @@
#include "radeon_compiler_util.h"
+#include "radeon_compiler.h"
+#include "radeon_dataflow.h"
/**
*/
unsigned int rc_swizzle_to_writemask(unsigned int swz)
@@ -46,6 +48,91 @@ unsigned int rc_swizzle_to_writemask(unsigned int swz)
return mask;
}
+rc_swizzle get_swz(unsigned int swz, rc_swizzle idx)
+{
+ if (idx & 0x4)
+ return idx;
+ return GET_SWZ(swz, idx);
+}
+
+unsigned int combine_swizzles4(unsigned int src,
+ rc_swizzle swz_x, rc_swizzle swz_y, rc_swizzle swz_z, rc_swizzle swz_w)
+{
+ unsigned int ret = 0;
+
+ ret |= get_swz(src, swz_x);
+ ret |= get_swz(src, swz_y) << 3;
+ ret |= get_swz(src, swz_z) << 6;
+ ret |= get_swz(src, swz_w) << 9;
+
+ return ret;
+}
+
+unsigned int combine_swizzles(unsigned int src, unsigned int swz)
+{
+ unsigned int ret = 0;
+
+ ret |= get_swz(src, GET_SWZ(swz, RC_SWIZZLE_X));
+ ret |= get_swz(src, GET_SWZ(swz, RC_SWIZZLE_Y)) << 3;
+ ret |= get_swz(src, GET_SWZ(swz, RC_SWIZZLE_Z)) << 6;
+ ret |= get_swz(src, GET_SWZ(swz, RC_SWIZZLE_W)) << 9;
+
+ return ret;
+}
+
+/**
+ * @param mask Must be either RC_MASK_X, RC_MASK_Y, RC_MASK_Z, or RC_MASK_W
+ */
+rc_swizzle rc_mask_to_swizzle(unsigned int mask)
+{
+ switch (mask) {
+ case RC_MASK_X: return RC_SWIZZLE_X;
+ case RC_MASK_Y: return RC_SWIZZLE_Y;
+ case RC_MASK_Z: return RC_SWIZZLE_Z;
+ case RC_MASK_W: return RC_SWIZZLE_W;
+ }
+ return RC_SWIZZLE_UNUSED;
+}
+
+/* Reorder mask bits according to swizzle. */
+unsigned swizzle_mask(unsigned swizzle, unsigned mask)
+{
+ unsigned ret = 0;
+ for (unsigned chan = 0; chan < 4; ++chan) {
+ unsigned swz = GET_SWZ(swizzle, chan);
+ if (swz < 4)
+ ret |= GET_BIT(mask, swz) << chan;
+ }
+ return ret;
+}
+
+/**
+ * Left multiplication of a register with a swizzle
+ */
+struct rc_src_register lmul_swizzle(unsigned int swizzle, struct rc_src_register srcreg)
+{
+ struct rc_src_register tmp = srcreg;
+ int i;
+ tmp.Swizzle = 0;
+ tmp.Negate = 0;
+ for(i = 0; i < 4; ++i) {
+ rc_swizzle swz = GET_SWZ(swizzle, i);
+ if (swz < 4) {
+ tmp.Swizzle |= GET_SWZ(srcreg.Swizzle, swz) << (i*3);
+ tmp.Negate |= GET_BIT(srcreg.Negate, swz) << i;
+ } else {
+ tmp.Swizzle |= swz << (i*3);
+ }
+ }
+ return tmp;
+}
+
+void reset_srcreg(struct rc_src_register* reg)
+{
+ memset(reg, 0, sizeof(struct rc_src_register));
+ reg->Swizzle = RC_SWIZZLE_XYZW;
+}
+
unsigned int rc_src_reads_dst_mask(
rc_register_file src_file,
unsigned int src_idx,
@@ -59,3 +146,123 @@ unsigned int rc_src_reads_dst_mask(
}
return dst_mask & rc_swizzle_to_writemask(src_swz);
}
+
+unsigned int rc_source_type_swz(unsigned int swizzle, unsigned int channels)
+{
+ unsigned int chan;
+ unsigned int swz = RC_SWIZZLE_UNUSED;
+ unsigned int ret = RC_SOURCE_NONE;
+
+ for(chan = 0; chan < channels; chan++) {
+ swz = GET_SWZ(swizzle, chan);
+ if (swz == RC_SWIZZLE_W) {
+ ret |= RC_SOURCE_ALPHA;
+ } else if (swz == RC_SWIZZLE_X || swz == RC_SWIZZLE_Y
+ || swz == RC_SWIZZLE_Z) {
+ ret |= RC_SOURCE_RGB;
+ }
+ }
+ return ret;
+}
+
+unsigned int rc_source_type_mask(unsigned int mask)
+{
+ unsigned int ret = RC_SOURCE_NONE;
+
+ if (mask & RC_MASK_XYZ)
+ ret |= RC_SOURCE_RGB;
+
+ if (mask & RC_MASK_W)
+ ret |= RC_SOURCE_ALPHA;
+
+ return ret;
+}
+
+struct can_use_presub_data {
+ struct rc_src_register RemoveSrcs[3];
+ unsigned int RGBCount;
+ unsigned int AlphaCount;
+};
+
+static void can_use_presub_read_cb(
+ void * userdata,
+ struct rc_instruction * inst,
+ rc_register_file file,
+ unsigned int index,
+ unsigned int mask)
+{
+ struct can_use_presub_data * d = userdata;
+ unsigned int src_type = rc_source_type_mask(mask);
+ unsigned int i;
+
+ if (file == RC_FILE_NONE)
+ return;
+
+ for(i = 0; i < 3; i++) {
+ if (d->RemoveSrcs[i].File == file
+ && d->RemoveSrcs[i].Index == index) {
+ src_type &=
+ ~rc_source_type_swz(d->RemoveSrcs[i].Swizzle, 4);
+ }
+ }
+
+ if (src_type & RC_SOURCE_RGB)
+ d->RGBCount++;
+
+ if (src_type & RC_SOURCE_ALPHA)
+ d->AlphaCount++;
+}
+
+unsigned int rc_inst_can_use_presub(
+ struct rc_instruction * inst,
+ rc_presubtract_op presub_op,
+ unsigned int presub_writemask,
+ struct rc_src_register replace_reg,
+ struct rc_src_register presub_src0,
+ struct rc_src_register presub_src1)
+{
+ struct can_use_presub_data d;
+ unsigned int num_presub_srcs;
+ unsigned int presub_src_type = rc_source_type_mask(presub_writemask);
+ const struct rc_opcode_info * info =
+ rc_get_opcode_info(inst->U.I.Opcode);
+
+ if (presub_op == RC_PRESUB_NONE) {
+ return 1;
+ }
+
+ if (info->HasTexture) {
+ return 0;
+ }
+
+ /* We can't use more than one presubtract value in an
+ * instruction, unless the two prsubtract operations
+ * are the same and read from the same registers.
+ * XXX For now we will limit instructions to only one presubtract
+ * value.*/
+ if (inst->U.I.PreSub.Opcode != RC_PRESUB_NONE) {
+ return 0;
+ }
+
+ memset(&d, 0, sizeof(d));
+ d.RemoveSrcs[0] = replace_reg;
+ d.RemoveSrcs[1] = presub_src0;
+ d.RemoveSrcs[2] = presub_src1;
+
+ rc_for_all_reads_mask(inst, can_use_presub_read_cb, &d);
+
+ num_presub_srcs = rc_presubtract_src_reg_count(presub_op);
+
+ if ((presub_src_type & RC_SOURCE_RGB)
+ && d.RGBCount + num_presub_srcs > 3) {
+ return 0;
+ }
+
+ if ((presub_src_type & RC_SOURCE_ALPHA)
+ && d.AlphaCount + num_presub_srcs > 3) {
+ return 0;
+ }
+
+ return 1;
+}
+
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler_util.h b/src/mesa/drivers/dri/r300/compiler/radeon_compiler_util.h
index 1a14e7cb0e..461ab9ffb1 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_compiler_util.h
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler_util.h
@@ -3,8 +3,27 @@
#ifndef RADEON_PROGRAM_UTIL_H
#define RADEON_PROGRAM_UTIL_H
+struct rc_instruction;
+struct rc_src_register;
+
unsigned int rc_swizzle_to_writemask(unsigned int swz);
+rc_swizzle get_swz(unsigned int swz, rc_swizzle idx);
+
+unsigned int combine_swizzles4(unsigned int src,
+ rc_swizzle swz_x, rc_swizzle swz_y,
+ rc_swizzle swz_z, rc_swizzle swz_w);
+
+unsigned int combine_swizzles(unsigned int src, unsigned int swz);
+
+rc_swizzle rc_mask_to_swizzle(unsigned int mask);
+
+unsigned swizzle_mask(unsigned swizzle, unsigned mask);
+
+struct rc_src_register lmul_swizzle(unsigned int swizzle, struct rc_src_register srcreg);
+
+void reset_srcreg(struct rc_src_register* reg);
+
unsigned int rc_src_reads_dst_mask(
rc_register_file src_file,
unsigned int src_idx,
@@ -13,4 +32,16 @@ unsigned int rc_src_reads_dst_mask(
unsigned int dst_idx,
unsigned int dst_mask);
+unsigned int rc_source_type_swz(unsigned int swizzle, unsigned int channels);
+
+unsigned int rc_source_type_mask(unsigned int mask);
+
+unsigned int rc_inst_can_use_presub(
+ struct rc_instruction * inst,
+ rc_presubtract_op presub_op,
+ unsigned int presub_writemask,
+ struct rc_src_register replace_reg,
+ struct rc_src_register presub_src0,
+ struct rc_src_register presub_src1);
+
#endif /* RADEON_PROGRAM_UTIL_H */
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_dataflow.c b/src/mesa/drivers/dri/r300/compiler/radeon_dataflow.c
index fd94194dc3..d0a64d936e 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_dataflow.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_dataflow.c
@@ -139,7 +139,46 @@ static void pair_sub_for_all_args(
const struct rc_opcode_info * info = rc_get_opcode_info(sub->Opcode);
for(i = 0; i < info->NumSrcRegs; i++) {
- cb(userdata, fullinst, &sub->Arg[i]);
+ unsigned int src_type;
+ unsigned int channels = 0;
+ if (&fullinst->U.P.RGB == sub)
+ channels = 3;
+ else if (&fullinst->U.P.Alpha == sub)
+ channels = 1;
+
+ assert(channels > 0);
+ src_type = rc_source_type_swz(sub->Arg[i].Swizzle, channels);
+
+ if (src_type == RC_SOURCE_NONE)
+ continue;
+
+ if (sub->Arg[i].Source == RC_PAIR_PRESUB_SRC) {
+ unsigned int presub_type;
+ unsigned int presub_src_count;
+ struct rc_pair_instruction_source * src_array;
+ unsigned int j;
+ if (src_type & RC_SOURCE_RGB) {
+ presub_type = fullinst->
+ U.P.RGB.Src[RC_PAIR_PRESUB_SRC].Index;
+ src_array = fullinst->U.P.RGB.Src;
+ } else {
+ presub_type = fullinst->
+ U.P.Alpha.Src[RC_PAIR_PRESUB_SRC].Index;
+ src_array = fullinst->U.P.Alpha.Src;
+ }
+ presub_src_count
+ = rc_presubtract_src_reg_count(presub_type);
+ for(j = 0; j < presub_src_count; j++) {
+ cb(userdata, fullinst, &sub->Arg[i],
+ &src_array[j]);
+ }
+ } else {
+ struct rc_pair_instruction_source * src =
+ rc_pair_get_src(&fullinst->U.P, &sub->Arg[i]);
+ if (src) {
+ cb(userdata, fullinst, &sub->Arg[i], src);
+ }
+ }
}
}
@@ -308,6 +347,7 @@ static void remap_normal_instruction(struct rc_instruction * fullinst,
{
struct rc_sub_instruction * inst = &fullinst->U.I;
const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->Opcode);
+ unsigned int remapped_presub = 0;
if (opcode->HasDstReg) {
rc_register_file file = inst->DstReg.File;
@@ -327,6 +367,12 @@ static void remap_normal_instruction(struct rc_instruction * fullinst,
unsigned int i;
unsigned int srcp_srcs = rc_presubtract_src_reg_count(
inst->PreSub.Opcode);
+ /* Make sure we only remap presubtract sources once in
+ * case more than one source register reads the
+ * presubtract result. */
+ if (remapped_presub)
+ continue;
+
for(i = 0; i < srcp_srcs; i++) {
file = inst->PreSub.SrcReg[i].File;
index = inst->PreSub.SrcReg[i].Index;
@@ -334,7 +380,7 @@ static void remap_normal_instruction(struct rc_instruction * fullinst,
inst->PreSub.SrcReg[i].File = file;
inst->PreSub.SrcReg[i].Index = index;
}
-
+ remapped_presub = 1;
}
else {
cb(userdata, fullinst, &file, &index);
@@ -430,12 +476,29 @@ static rc_opcode get_flow_control_inst(struct rc_instruction * inst)
}
+struct branch_write_mask {
+ unsigned int IfWriteMask:4;
+ unsigned int ElseWriteMask:4;
+ unsigned int HasElse:1;
+};
+
+union get_readers_read_cb {
+ rc_read_src_fn I;
+ rc_pair_read_arg_fn P;
+};
+
struct get_readers_callback_data {
struct radeon_compiler * C;
struct rc_reader_data * ReaderData;
- rc_read_src_fn ReadCB;
+ rc_read_src_fn ReadNormalCB;
+ rc_pair_read_arg_fn ReadPairCB;
rc_read_write_mask_fn WriteCB;
+ rc_register_file DstFile;
+ unsigned int DstIndex;
+ unsigned int DstMask;
unsigned int AliveWriteMask;
+ /* For convenience, this is indexed starting at 1 */
+ struct branch_write_mask BranchMasks[R500_PFS_MAX_BRANCH_DEPTH_FULL + 1];
};
static void add_reader(
@@ -443,7 +506,7 @@ static void add_reader(
struct rc_reader_data * data,
struct rc_instruction * inst,
unsigned int mask,
- struct rc_src_register * src)
+ void * arg_or_src)
{
struct rc_reader * new;
memory_pool_array_reserve(pool, struct rc_reader, data->Readers,
@@ -451,7 +514,74 @@ static void add_reader(
new = &data->Readers[data->ReaderCount++];
new->Inst = inst;
new->WriteMask = mask;
- new->Src = src;
+ if (inst->Type == RC_INSTRUCTION_NORMAL) {
+ new->U.Src = arg_or_src;
+ } else {
+ new->U.Arg = arg_or_src;
+ }
+}
+
+static unsigned int get_readers_read_callback(
+ struct get_readers_callback_data * cb_data,
+ unsigned int has_rel_addr,
+ rc_register_file file,
+ unsigned int index,
+ unsigned int swizzle)
+{
+ unsigned int shared_mask, read_mask;
+
+ if (has_rel_addr) {
+ cb_data->ReaderData->Abort = 1;
+ return RC_MASK_NONE;
+ }
+
+ shared_mask = rc_src_reads_dst_mask(file, index, swizzle,
+ cb_data->DstFile, cb_data->DstIndex, cb_data->AliveWriteMask);
+
+ if (shared_mask == RC_MASK_NONE)
+ return shared_mask;
+
+ /* If we make it this far, it means that this source reads from the
+ * same register written to by d->ReaderData->Writer. */
+
+ read_mask = rc_swizzle_to_writemask(swizzle);
+ if (cb_data->ReaderData->AbortOnRead & read_mask) {
+ cb_data->ReaderData->Abort = 1;
+ return shared_mask;
+ }
+
+ /* XXX The behavior in this case should be configurable. */
+ if ((read_mask & cb_data->AliveWriteMask) != read_mask) {
+ cb_data->ReaderData->Abort = 1;
+ return shared_mask;
+ }
+
+ return shared_mask;
+}
+
+static void get_readers_pair_read_callback(
+ void * userdata,
+ struct rc_instruction * inst,
+ struct rc_pair_instruction_arg * arg,
+ struct rc_pair_instruction_source * src)
+{
+ unsigned int shared_mask;
+ struct get_readers_callback_data * d = userdata;
+
+ shared_mask = get_readers_read_callback(d,
+ 0 /*Pair Instructions don't use RelAddr*/,
+ src->File, src->Index, arg->Swizzle);
+
+ if (shared_mask == RC_MASK_NONE)
+ return;
+
+ if (d->ReadPairCB)
+ d->ReadPairCB(d->ReaderData, inst, arg, src);
+
+ if (d->ReaderData->Abort)
+ return;
+
+ add_reader(&d->C->Pool, d->ReaderData, inst, shared_mask, arg);
}
/**
@@ -464,37 +594,18 @@ static void get_readers_normal_read_callback(
struct rc_src_register * src)
{
struct get_readers_callback_data * d = userdata;
- unsigned int read_mask;
unsigned int shared_mask;
- if (src->RelAddr)
- d->ReaderData->Abort = 1;
-
- shared_mask = rc_src_reads_dst_mask(src->File, src->Index,
- src->Swizzle,
- d->ReaderData->Writer->U.I.DstReg.File,
- d->ReaderData->Writer->U.I.DstReg.Index,
- d->AliveWriteMask);
+ shared_mask = get_readers_read_callback(d,
+ src->RelAddr, src->File, src->Index, src->Swizzle);
if (shared_mask == RC_MASK_NONE)
return;
+ /* The callback function could potentially clear d->ReaderData->Abort,
+ * so we need to call it before we return. */
+ if (d->ReadNormalCB)
+ d->ReadNormalCB(d->ReaderData, inst, src);
- /* If we make it this far, it means that this source reads from the
- * same register written to by d->ReaderData->Writer. */
-
- if (d->ReaderData->AbortOnRead) {
- d->ReaderData->Abort = 1;
- return;
- }
-
- read_mask = rc_swizzle_to_writemask(src->Swizzle);
- /* XXX The behavior in this case should be configurable. */
- if ((read_mask & d->AliveWriteMask) != read_mask) {
- d->ReaderData->Abort = 1;
- return;
- }
-
- d->ReadCB(d->ReaderData, inst, src);
if (d->ReaderData->Abort)
return;
@@ -515,29 +626,132 @@ static void get_readers_write_callback(
{
struct get_readers_callback_data * d = userdata;
- if (index == d->ReaderData->Writer->U.I.DstReg.Index
- && file == d->ReaderData->Writer->U.I.DstReg.File) {
- unsigned int shared_mask = mask
- & d->ReaderData->Writer->U.I.DstReg.WriteMask;
- if (d->ReaderData->InElse) {
- if (shared_mask & d->AliveWriteMask) {
- /* We set AbortOnRead here because the
- * destination register of d->ReaderData->Writer
- * is written to in both the IF and the
- * ELSE block of this IF/ELSE statement.
- * This means that readers of this
- * destination register that follow this IF/ELSE
- * statement use the value of different
- * instructions depending on the control flow
- * decisions made by the program. */
- d->ReaderData->AbortOnRead = 1;
+ if (index == d->DstIndex && file == d->DstFile) {
+ unsigned int shared_mask = mask & d->DstMask;
+ d->ReaderData->AbortOnRead &= ~shared_mask;
+ d->AliveWriteMask &= ~shared_mask;
+ }
+
+ if(d->WriteCB)
+ d->WriteCB(d->ReaderData, inst, file, index, mask);
+}
+
+static void get_readers_for_single_write(
+ void * userdata,
+ struct rc_instruction * writer,
+ rc_register_file dst_file,
+ unsigned int dst_index,
+ unsigned int dst_mask)
+{
+ struct rc_instruction * tmp;
+ unsigned int branch_depth = 0;
+ struct get_readers_callback_data * d = userdata;
+
+ d->ReaderData->Writer = writer;
+ d->ReaderData->AbortOnRead = 0;
+ d->ReaderData->InElse = 0;
+ d->DstFile = dst_file;
+ d->DstIndex = dst_index;
+ d->DstMask = dst_mask;
+ d->AliveWriteMask = dst_mask;
+ memset(d->BranchMasks, 0, sizeof(d->BranchMasks));
+
+ if (!dst_mask)
+ return;
+
+ for(tmp = writer->Next; tmp != &d->C->Program.Instructions;
+ tmp = tmp->Next){
+ rc_opcode opcode = get_flow_control_inst(tmp);
+ switch(opcode) {
+ case RC_OPCODE_BGNLOOP:
+ /* XXX We can do better when we see a BGNLOOP if we
+ * add a flag called AbortOnWrite to struct
+ * rc_reader_data and leave it set until the next
+ * ENDLOOP. */
+ case RC_OPCODE_ENDLOOP:
+ /* XXX We can do better when we see an ENDLOOP by
+ * searching backwards from writer and looking for
+ * readers of writer's destination index. If we find a
+ * reader before we get to the BGNLOOP, we must abort
+ * unless there is another writer between that reader
+ * and the BGNLOOP. */
+ case RC_OPCODE_BRK:
+ case RC_OPCODE_CONT:
+ d->ReaderData->Abort = 1;
+ return;
+ case RC_OPCODE_IF:
+ branch_depth++;
+ if (branch_depth > R500_PFS_MAX_BRANCH_DEPTH_FULL) {
+ d->ReaderData->Abort = 1;
+ return;
+ }
+ d->BranchMasks[branch_depth].IfWriteMask =
+ d->AliveWriteMask;
+ break;
+ case RC_OPCODE_ELSE:
+ if (branch_depth == 0) {
+ d->ReaderData->InElse = 1;
+ } else {
+ unsigned int temp_mask = d->AliveWriteMask;
+ d->AliveWriteMask =
+ d->BranchMasks[branch_depth].IfWriteMask;
+ d->BranchMasks[branch_depth].ElseWriteMask =
+ temp_mask;
+ d->BranchMasks[branch_depth].HasElse = 1;
}
+ break;
+ case RC_OPCODE_ENDIF:
+ if (branch_depth == 0) {
+ d->ReaderData->AbortOnRead = d->AliveWriteMask;
+ d->ReaderData->InElse = 0;
+ }
+ else {
+ struct branch_write_mask * masks =
+ &d->BranchMasks[branch_depth];
+
+ if (masks->HasElse) {
+ d->ReaderData->AbortOnRead |=
+ masks->IfWriteMask
+ & ~masks->ElseWriteMask;
+ d->AliveWriteMask = masks->IfWriteMask
+ ^ ((masks->IfWriteMask ^
+ masks->ElseWriteMask)
+ & (masks->IfWriteMask
+ ^ d->AliveWriteMask));
+ } else {
+ d->ReaderData->AbortOnRead |=
+ masks->IfWriteMask
+ & ~d->AliveWriteMask;
+ d->AliveWriteMask = masks->IfWriteMask;
+
+ }
+ memset(masks, 0,
+ sizeof(struct branch_write_mask));
+ branch_depth--;
+ }
+ break;
+ default:
+ break;
+ }
+
+ if (d->ReaderData->InElse)
+ continue;
+
+ if (tmp->Type == RC_INSTRUCTION_NORMAL) {
+ rc_for_all_reads_src(tmp,
+ get_readers_normal_read_callback, d);
} else {
- d->AliveWriteMask &= ~shared_mask;
+ rc_pair_for_all_reads_arg(tmp,
+ get_readers_pair_read_callback, d);
}
- }
+ rc_for_all_writes_mask(tmp, get_readers_write_callback, d);
- d->WriteCB(d->ReaderData, inst, file, index, mask);
+ if (d->ReaderData->Abort)
+ return;
+
+ if (branch_depth == 0 && !d->AliveWriteMask)
+ return;
+ }
}
/**
@@ -578,83 +792,26 @@ static void get_readers_write_callback(
* @param write_cb This function will be called for every instruction after
* writer.
*/
-void rc_get_readers_normal(
+void rc_get_readers(
struct radeon_compiler * c,
struct rc_instruction * writer,
struct rc_reader_data * data,
- rc_read_src_fn read_cb,
+ rc_read_src_fn read_normal_cb,
+ rc_pair_read_arg_fn read_pair_cb,
rc_read_write_mask_fn write_cb)
{
- struct rc_instruction * tmp;
struct get_readers_callback_data d;
- unsigned int branch_depth = 0;
- data->Writer = writer;
data->Abort = 0;
- data->AbortOnRead = 0;
- data->InElse = 0;
data->ReaderCount = 0;
data->ReadersReserved = 0;
data->Readers = NULL;
d.C = c;
- d.AliveWriteMask = writer->U.I.DstReg.WriteMask;
d.ReaderData = data;
- d.ReadCB = read_cb;
+ d.ReadNormalCB = read_normal_cb;
+ d.ReadPairCB = read_pair_cb;
d.WriteCB = write_cb;
- if (!writer->U.I.DstReg.WriteMask)
- return;
-
- for(tmp = writer->Next; tmp != &c->Program.Instructions;
- tmp = tmp->Next){
- rc_opcode opcode = get_flow_control_inst(tmp);
- switch(opcode) {
- case RC_OPCODE_BGNLOOP:
- /* XXX We can do better when we see a BGNLOOP if we
- * add a flag called AbortOnWrite to struct
- * rc_reader_data and leave it set until the next
- * ENDLOOP. */
- case RC_OPCODE_ENDLOOP:
- /* XXX We can do better when we see an ENDLOOP by
- * searching backwards from writer and looking for
- * readers of writer's destination index. If we find a
- * reader before we get to the BGNLOOP, we must abort
- * unless there is another writer between that reader
- * and the BGNLOOP. */
- data->Abort = 1;
- return;
- case RC_OPCODE_IF:
- /* XXX We can do better here, but this will have to
- * do until this dataflow analysis is more mature. */
- data->Abort = 1;
- branch_depth++;
- break;
- case RC_OPCODE_ELSE:
- if (branch_depth == 0)
- data->InElse = 1;
- break;
- case RC_OPCODE_ENDIF:
- if (branch_depth == 0) {
- data->AbortOnRead = 1;
- data->InElse = 0;
- }
- else {
- branch_depth--;
- }
- break;
- default:
- break;
- }
-
- if (!data->InElse)
- rc_for_all_reads_src(tmp, get_readers_normal_read_callback, &d);
- rc_for_all_writes_mask(tmp, get_readers_write_callback, &d);
-
- if (data->Abort)
- return;
-
- if (!d.AliveWriteMask)
- return;
- }
+ rc_for_all_writes_mask(writer, get_readers_for_single_write, &d);
}
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_dataflow.h b/src/mesa/drivers/dri/r300/compiler/radeon_dataflow.h
index 7de6b98f76..ef971c5b23 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_dataflow.h
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_dataflow.h
@@ -36,6 +36,7 @@ struct rc_instruction;
struct rc_swizzle_caps;
struct rc_src_register;
struct rc_pair_instruction_arg;
+struct rc_pair_instruction_source;
struct rc_compiler;
@@ -59,7 +60,8 @@ void rc_for_all_reads_src(struct rc_instruction * inst, rc_read_src_fn cb,
void * userdata);
typedef void (*rc_pair_read_arg_fn)(void * userdata,
- struct rc_instruction * inst, struct rc_pair_instruction_arg * arg);
+ struct rc_instruction * inst, struct rc_pair_instruction_arg * arg,
+ struct rc_pair_instruction_source * src);
void rc_pair_for_all_reads_arg(struct rc_instruction * inst,
rc_pair_read_arg_fn cb, void * userdata);
@@ -71,7 +73,10 @@ void rc_remap_registers(struct rc_instruction * inst, rc_remap_register_fn cb, v
struct rc_reader {
struct rc_instruction * Inst;
unsigned int WriteMask;
- struct rc_src_register * Src;
+ union {
+ struct rc_src_register * Src;
+ struct rc_pair_instruction_arg * Arg;
+ } U;
};
struct rc_reader_data {
@@ -87,14 +92,13 @@ struct rc_reader_data {
void * CbData;
};
-void rc_get_readers_normal(
+void rc_get_readers(
struct radeon_compiler * c,
- struct rc_instruction * inst,
+ struct rc_instruction * writer,
struct rc_reader_data * data,
- /*XXX: These should be their own function types. */
- rc_read_src_fn read_cb,
+ rc_read_src_fn read_normal_cb,
+ rc_pair_read_arg_fn read_pair_cb,
rc_read_write_mask_fn write_cb);
-
/**
* Compiler passes based on dataflow analysis.
*/
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_dataflow_swizzles.c b/src/mesa/drivers/dri/r300/compiler/radeon_dataflow_swizzles.c
index a0f7bd8174..133a9f72ec 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_dataflow_swizzles.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_dataflow_swizzles.c
@@ -56,6 +56,7 @@ static void rewrite_source(struct radeon_compiler * c,
mov->U.I.DstReg.Index = tempreg;
mov->U.I.DstReg.WriteMask = split.Phase[phase];
mov->U.I.SrcReg[0] = inst->U.I.SrcReg[src];
+ mov->U.I.PreSub = inst->U.I.PreSub;
phase_refmask = 0;
for(unsigned int chan = 0; chan < 4; ++chan) {
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_opcodes.c b/src/mesa/drivers/dri/r300/compiler/radeon_opcodes.c
index da495a3afa..25afd272be 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_opcodes.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_opcodes.c
@@ -67,6 +67,13 @@ struct rc_opcode_info rc_opcodes[MAX_RC_OPCODE] = {
.IsComponentwise = 1
},
{
+ .Opcode = RC_OPCODE_CLAMP,
+ .Name = "CLAMP",
+ .NumSrcRegs = 3,
+ .HasDstReg = 1,
+ .IsComponentwise = 1
+ },
+ {
.Opcode = RC_OPCODE_CMP,
.Name = "CMP",
.NumSrcRegs = 3,
@@ -453,6 +460,7 @@ void rc_compute_sources_for_writemask(
srcmasks[1] |= RC_MASK_XY;
break;
case RC_OPCODE_DP3:
+ case RC_OPCODE_XPD:
srcmasks[0] |= RC_MASK_XYZ;
srcmasks[1] |= RC_MASK_XYZ;
break;
@@ -460,6 +468,10 @@ void rc_compute_sources_for_writemask(
srcmasks[0] |= RC_MASK_XYZW;
srcmasks[1] |= RC_MASK_XYZW;
break;
+ case RC_OPCODE_DPH:
+ srcmasks[0] |= RC_MASK_XYZ;
+ srcmasks[1] |= RC_MASK_XYZW;
+ break;
case RC_OPCODE_TXB:
case RC_OPCODE_TXP:
srcmasks[0] |= RC_MASK_W;
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_opcodes.h b/src/mesa/drivers/dri/r300/compiler/radeon_opcodes.h
index d3f639c870..7e66610127 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_opcodes.h
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_opcodes.h
@@ -50,6 +50,9 @@ typedef enum {
/** vec4 instruction: dst.c = ceil(src0.c) */
RC_OPCODE_CEIL,
+ /** vec4 instruction: dst.c = clamp(src0.c, src1.c, src2.c) */
+ RC_OPCODE_CLAMP,
+
/** vec4 instruction: dst.c = src0.c < 0.0 ? src1.c : src2.c */
RC_OPCODE_CMP,
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_optimize.c b/src/mesa/drivers/dri/r300/compiler/radeon_optimize.c
index 15b9c5e7dc..44f4c0fbdc 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_optimize.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_optimize.c
@@ -54,12 +54,7 @@ static struct rc_src_register chain_srcregs(struct rc_src_register outer, struct
combine.Negate = outer.Negate;
} else {
combine.Abs = inner.Abs;
- combine.Negate = 0;
- for(unsigned int chan = 0; chan < 4; ++chan) {
- unsigned int swz = GET_SWZ(outer.Swizzle, chan);
- if (swz < 4)
- combine.Negate |= GET_BIT(inner.Negate, swz) << chan;
- }
+ combine.Negate = swizzle_mask(outer.Swizzle, inner.Negate);
combine.Negate ^= outer.Negate;
}
combine.Swizzle = combine_swizzles(inner.Swizzle, outer.Swizzle);
@@ -71,12 +66,13 @@ static void copy_propagate_scan_read(void * data, struct rc_instruction * inst,
{
rc_register_file file = src->File;
struct rc_reader_data * reader_data = data;
- const struct rc_opcode_info * info = rc_get_opcode_info(inst->U.I.Opcode);
- /* It is possible to do copy propigation in this situation,
- * just not right now, see peephole_add_presub_inv() */
- if (reader_data->Writer->U.I.PreSub.Opcode != RC_PRESUB_NONE &&
- (info->NumSrcRegs > 2 || info->HasTexture)) {
+ if(!rc_inst_can_use_presub(inst,
+ reader_data->Writer->U.I.PreSub.Opcode,
+ rc_swizzle_to_writemask(src->Swizzle),
+ *src,
+ reader_data->Writer->U.I.PreSub.SrcReg[0],
+ reader_data->Writer->U.I.PreSub.SrcReg[1])) {
reader_data->Abort = 1;
return;
}
@@ -112,11 +108,11 @@ static void src_clobbered_reads_cb(
&& src->Index == sc_data->Index
&& (rc_swizzle_to_writemask(src->Swizzle) & sc_data->Mask)) {
- sc_data->ReaderData->AbortOnRead = 1;
+ sc_data->ReaderData->AbortOnRead = RC_MASK_XYZW;
}
if (src->RelAddr && sc_data->File == RC_FILE_ADDRESS) {
- sc_data->ReaderData->AbortOnRead = 1;
+ sc_data->ReaderData->AbortOnRead = RC_MASK_XYZW;
}
}
@@ -149,8 +145,9 @@ static void copy_propagate(struct radeon_compiler * c, struct rc_instruction * i
return;
/* Get a list of all the readers of this MOV instruction. */
- rc_get_readers_normal(c, inst_mov, &reader_data,
- copy_propagate_scan_read, is_src_clobbered_scan_write);
+ rc_get_readers(c, inst_mov, &reader_data,
+ copy_propagate_scan_read, NULL,
+ is_src_clobbered_scan_write);
if (reader_data.Abort || reader_data.ReaderCount == 0)
return;
@@ -158,7 +155,7 @@ static void copy_propagate(struct radeon_compiler * c, struct rc_instruction * i
/* Propagate the MOV instruction. */
for (i = 0; i < reader_data.ReaderCount; i++) {
struct rc_instruction * inst = reader_data.Readers[i].Inst;
- *reader_data.Readers[i].Src = chain_srcregs(*reader_data.Readers[i].Src, inst_mov->U.I.SrcReg[0]);
+ *reader_data.Readers[i].U.Src = chain_srcregs(*reader_data.Readers[i].U.Src, inst_mov->U.I.SrcReg[0]);
if (inst_mov->U.I.SrcReg[0].File == RC_FILE_PRESUB)
inst->U.I.PreSub = inst_mov->U.I.PreSub;
@@ -423,24 +420,13 @@ static void presub_scan_read(
struct rc_src_register * src)
{
struct rc_reader_data * reader_data = data;
- const struct rc_opcode_info * info =
- rc_get_opcode_info(inst->U.I.Opcode);
- /* XXX: There are some situations where instructions
- * with more than 2 src registers can use the
- * presubtract select, but to keep things simple we
- * will disable presubtract on these instructions for
- * now. */
- if (info->NumSrcRegs > 2 || info->HasTexture) {
- reader_data->Abort = 1;
- return;
- }
+ rc_presubtract_op * presub_opcode = reader_data->CbData;
- /* We can't use more than one presubtract value in an
- * instruction, unless the two prsubtract operations
- * are the same and read from the same registers.
- * XXX For now we will limit instructions to only one presubtract
- * value.*/
- if (inst->U.I.PreSub.Opcode != RC_PRESUB_NONE) {
+ if (!rc_inst_can_use_presub(inst, *presub_opcode,
+ reader_data->Writer->U.I.DstReg.WriteMask,
+ *src,
+ reader_data->Writer->U.I.SrcReg[0],
+ reader_data->Writer->U.I.SrcReg[1])) {
reader_data->Abort = 1;
return;
}
@@ -454,8 +440,10 @@ static int presub_helper(
{
struct rc_reader_data reader_data;
unsigned int i;
+ rc_presubtract_op cb_op = presub_opcode;
- rc_get_readers_normal(c, inst_add, &reader_data, presub_scan_read,
+ reader_data.CbData = &cb_op;
+ rc_get_readers(c, inst_add, &reader_data, presub_scan_read, NULL,
is_src_clobbered_scan_write);
if (reader_data.Abort || reader_data.ReaderCount == 0)
@@ -468,7 +456,7 @@ static int presub_helper(
rc_get_opcode_info(reader.Inst->U.I.Opcode);
for (src_index = 0; src_index < info->NumSrcRegs; src_index++) {
- if (&reader.Inst->U.I.SrcReg[src_index] == reader.Src)
+ if (&reader.Inst->U.I.SrcReg[src_index] == reader.U.Src)
presub_replace(inst_add, reader.Inst, src_index);
}
}
@@ -505,7 +493,9 @@ static void presub_replace_add(
inst_reader->U.I.SrcReg[src_index].Index = presub_opcode;
}
-static int is_presub_candidate(struct rc_instruction * inst)
+static int is_presub_candidate(
+ struct radeon_compiler * c,
+ struct rc_instruction * inst)
{
const struct rc_opcode_info * info = rc_get_opcode_info(inst->U.I.Opcode);
unsigned int i;
@@ -514,7 +504,12 @@ static int is_presub_candidate(struct rc_instruction * inst)
return 0;
for(i = 0; i < info->NumSrcRegs; i++) {
- if (src_reads_dst_mask(inst->U.I.SrcReg[i], inst->U.I.DstReg))
+ struct rc_src_register src = inst->U.I.SrcReg[i];
+ if (src_reads_dst_mask(src, inst->U.I.DstReg))
+ return 0;
+
+ src.File = RC_FILE_PRESUB;
+ if (!c->SwizzleCaps->IsNative(inst->U.I.Opcode, src))
return 0;
}
return 1;
@@ -528,7 +523,7 @@ static int peephole_add_presub_add(
struct rc_src_register * src1 = NULL;
unsigned int i;
- if (!is_presub_candidate(inst_add))
+ if (!is_presub_candidate(c, inst_add))
return 0;
if (inst_add->U.I.SrcReg[0].Swizzle != inst_add->U.I.SrcReg[1].Swizzle)
@@ -592,7 +587,7 @@ static int peephole_add_presub_inv(
{
unsigned int i, swz, mask;
- if (!is_presub_candidate(inst_add))
+ if (!is_presub_candidate(c, inst_add))
return 0;
mask = inst_add->U.I.DstReg.WriteMask;
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c b/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c
index 91524f5ec6..d53181e1f7 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c
@@ -66,10 +66,13 @@ struct regalloc_state {
struct hardware_register * HwTemporary;
unsigned int NumHwTemporaries;
/**
- * If an instruction is inside of a loop, end_loop will be the
- * IP of the ENDLOOP instruction, otherwise end_loop will be 0
+ * If an instruction is inside of a loop, EndLoop will be the
+ * IP of the ENDLOOP instruction, and BeginLoop will be the IP
+ * of the BGNLOOP instruction. Otherwise, EndLoop and BeginLoop
+ * will be -1.
*/
- int end_loop;
+ int EndLoop;
+ int BeginLoop;
};
static void print_live_intervals(struct live_intervals * src)
@@ -180,11 +183,13 @@ static void scan_callback(void * data, struct rc_instruction * inst,
reg->Used = 1;
if (file == RC_FILE_INPUT)
reg->Live.Start = -1;
+ else if (s->BeginLoop >= 0)
+ reg->Live.Start = s->BeginLoop;
else
reg->Live.Start = inst->IP;
reg->Live.End = inst->IP;
- } else if (s->end_loop)
- reg->Live.End = s->end_loop;
+ } else if (s->EndLoop >= 0)
+ reg->Live.End = s->EndLoop;
else if (inst->IP > reg->Live.End)
reg->Live.End = inst->IP;
}
@@ -195,6 +200,8 @@ static void compute_live_intervals(struct radeon_compiler *c,
memset(s, 0, sizeof(*s));
s->C = c;
s->NumHwTemporaries = c->max_temp_regs;
+ s->BeginLoop = -1;
+ s->EndLoop = -1;
s->HwTemporary =
memory_pool_malloc(&c->Pool,
s->NumHwTemporaries * sizeof(struct hardware_register));
@@ -207,10 +214,12 @@ static void compute_live_intervals(struct radeon_compiler *c,
inst = inst->Next) {
/* For all instructions inside of a loop, the ENDLOOP
- * instruction is used as the end of the live interval. */
- if (inst->U.I.Opcode == RC_OPCODE_BGNLOOP && !s->end_loop) {
+ * instruction is used as the end of the live interval and
+ * the BGNLOOP instruction is used as the beginning. */
+ if (inst->U.I.Opcode == RC_OPCODE_BGNLOOP && s->EndLoop < 0) {
int loops = 1;
struct rc_instruction * tmp;
+ s->BeginLoop = inst->IP;
for(tmp = inst->Next;
tmp != &s->C->Program.Instructions;
tmp = tmp->Next) {
@@ -219,15 +228,17 @@ static void compute_live_intervals(struct radeon_compiler *c,
} else if (tmp->U.I.Opcode
== RC_OPCODE_ENDLOOP) {
if(!--loops) {
- s->end_loop = tmp->IP;
+ s->EndLoop = tmp->IP;
break;
}
}
}
}
- if (inst->IP == s->end_loop)
- s->end_loop = 0;
+ if (inst->IP == s->EndLoop) {
+ s->EndLoop = -1;
+ s->BeginLoop = -1;
+ }
rc_for_all_reads_mask(inst, scan_callback, s);
rc_for_all_writes_mask(inst, scan_callback, s);
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_pair_schedule.c b/src/mesa/drivers/dri/r300/compiler/radeon_pair_schedule.c
index 553e9dcf7c..9beb5d6357 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_pair_schedule.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_pair_schedule.c
@@ -30,6 +30,7 @@
#include <stdio.h>
#include "radeon_compiler.h"
+#include "radeon_compiler_util.h"
#include "radeon_dataflow.h"
@@ -54,6 +55,11 @@ struct schedule_instruction {
* this instruction can be scheduled.
*/
unsigned int NumDependencies:5;
+
+ /** List of all readers (see rc_get_readers() for the definition of
+ * "all readers"), even those outside the basic block this instruction
+ * lives in. */
+ struct rc_reader_data GlobalReaders;
};
@@ -94,6 +100,16 @@ struct register_state {
struct reg_value * Values[4];
};
+struct remap_reg {
+ struct rc_instruciont * Inst;
+ unsigned int OldIndex:(RC_REGISTER_INDEX_BITS+1);
+ unsigned int OldSwizzle:3;
+ unsigned int NewIndex:(RC_REGISTER_INDEX_BITS+1);
+ unsigned int NewSwizzle:3;
+ unsigned int OnlyTexReads:1;
+ struct remap_reg * Next;
+};
+
struct schedule_state {
struct radeon_compiler * C;
struct schedule_instruction * Current;
@@ -126,15 +142,6 @@ static struct reg_value ** get_reg_valuep(struct schedule_state * s,
return &s->Temporary[index].Values[chan];
}
-static struct reg_value * get_reg_value(struct schedule_state * s,
- rc_register_file file, unsigned int index, unsigned int chan)
-{
- struct reg_value ** pv = get_reg_valuep(s, file, index, chan);
- if (!pv)
- return 0;
- return *pv;
-}
-
static void add_inst_to_list(struct schedule_instruction ** list, struct schedule_instruction * inst)
{
inst->NextReady = *list;
@@ -295,12 +302,12 @@ static int merge_presub_sources(
assert(dst_full->Alpha.Opcode == RC_OPCODE_NOP);
switch(type) {
- case RC_PAIR_SOURCE_RGB:
+ case RC_SOURCE_RGB:
is_rgb = 1;
is_alpha = 0;
dst_sub = &dst_full->RGB;
break;
- case RC_PAIR_SOURCE_ALPHA:
+ case RC_SOURCE_ALPHA:
is_rgb = 0;
is_alpha = 1;
dst_sub = &dst_full->Alpha;
@@ -341,6 +348,8 @@ static int merge_presub_sources(
continue;
free_source = rc_pair_alloc_source(dst_full, is_rgb,
is_alpha, temp.File, temp.Index);
+ if (free_source < 0)
+ return 0;
one_way = 1;
} else {
dst_sub->Src[free_source] = temp;
@@ -356,11 +365,11 @@ static int merge_presub_sources(
for(arg = 0; arg < info->NumSrcRegs; arg++) {
/*If this arg does not read from an rgb source,
* do nothing. */
- if (!(rc_source_type_that_arg_reads(
- dst_full->RGB.Arg[arg].Source,
- dst_full->RGB.Arg[arg].Swizzle) & type)) {
+ if (!(rc_source_type_swz(dst_full->RGB.Arg[arg].Swizzle,
+ 3) & type)) {
continue;
}
+
if (dst_full->RGB.Arg[arg].Source == srcp_src)
dst_full->RGB.Arg[arg].Source = free_source;
/* We need to do this just in case register
@@ -392,13 +401,13 @@ static int destructive_merge_instructions(
/* Merge the rgb presubtract registers. */
if (alpha->RGB.Src[RC_PAIR_PRESUB_SRC].Used) {
- if (!merge_presub_sources(rgb, alpha->RGB, RC_PAIR_SOURCE_RGB)) {
+ if (!merge_presub_sources(rgb, alpha->RGB, RC_SOURCE_RGB)) {
return 0;
}
}
/* Merge the alpha presubtract registers */
if (alpha->Alpha.Src[RC_PAIR_PRESUB_SRC].Used) {
- if(!merge_presub_sources(rgb, alpha->Alpha, RC_PAIR_SOURCE_ALPHA)){
+ if(!merge_presub_sources(rgb, alpha->Alpha, RC_SOURCE_ALPHA)){
return 0;
}
}
@@ -525,6 +534,222 @@ static void presub_nop(struct rc_instruction * emitted) {
}
}
}
+
+static void rgb_to_alpha_remap (
+ struct rc_instruction * inst,
+ struct rc_pair_instruction_arg * arg,
+ rc_register_file old_file,
+ rc_swizzle old_swz,
+ unsigned int new_index)
+{
+ int new_src_index;
+ unsigned int i;
+ struct rc_pair_instruction_source * old_src =
+ rc_pair_get_src(&inst->U.P, arg);
+ if (!old_src) {
+ return;
+ }
+
+ for (i = 0; i < 3; i++) {
+ if (get_swz(arg->Swizzle, i) == old_swz) {
+ SET_SWZ(arg->Swizzle, i, RC_SWIZZLE_W);
+ }
+ }
+ memset(old_src, 0, sizeof(struct rc_pair_instruction_source));
+ new_src_index = rc_pair_alloc_source(&inst->U.P, 0, 1,
+ old_file, new_index);
+ /* This conversion is not possible, we must have made a mistake in
+ * is_rgb_to_alpha_possible. */
+ if (new_src_index < 0) {
+ assert(0);
+ return;
+ }
+
+ arg->Source = new_src_index;
+}
+
+static int can_remap(unsigned int opcode)
+{
+ switch(opcode) {
+ case RC_OPCODE_DDX:
+ case RC_OPCODE_DDY:
+ return 0;
+ default:
+ return 1;
+ }
+}
+
+static int can_convert_opcode_to_alpha(unsigned int opcode)
+{
+ switch(opcode) {
+ case RC_OPCODE_DDX:
+ case RC_OPCODE_DDY:
+ case RC_OPCODE_DP2:
+ case RC_OPCODE_DP3:
+ case RC_OPCODE_DP4:
+ case RC_OPCODE_DPH:
+ return 0;
+ default:
+ return 1;
+ }
+}
+
+static void is_rgb_to_alpha_possible(
+ void * userdata,
+ struct rc_instruction * inst,
+ struct rc_pair_instruction_arg * arg,
+ struct rc_pair_instruction_source * src)
+{
+ unsigned int chan_count = 0;
+ unsigned int alpha_sources = 0;
+ unsigned int i;
+ struct rc_reader_data * reader_data = userdata;
+
+ if (!can_remap(inst->U.P.RGB.Opcode)
+ || !can_remap(inst->U.P.Alpha.Opcode)) {
+ reader_data->Abort = 1;
+ return;
+ }
+
+ if (!src)
+ return;
+
+ /* XXX There are some cases where we can still do the conversion if
+ * a reader reads from a presubtract source, but for now we'll prevent
+ * it. */
+ if (arg->Source == RC_PAIR_PRESUB_SRC) {
+ reader_data->Abort = 1;
+ return;
+ }
+
+ /* Make sure the source only reads from one component.
+ * XXX We should allow the source to read from the same component twice.
+ * XXX If the index we will be converting to is the same as the
+ * current index, then it is OK to read from more than one component.
+ */
+ for (i = 0; i < 3; i++) {
+ rc_swizzle swz = get_swz(arg->Swizzle, i);
+ switch(swz) {
+ case RC_SWIZZLE_X:
+ case RC_SWIZZLE_Y:
+ case RC_SWIZZLE_Z:
+ case RC_SWIZZLE_W:
+ chan_count++;
+ break;
+ default:
+ break;
+ }
+ }
+ if (chan_count > 1) {
+ reader_data->Abort = 1;
+ return;
+ }
+
+ /* Make sure there are enough alpha sources.
+ * XXX If we know what register all the readers are going
+ * to be remapped to, then in some situations we can still do
+ * the subsitution, even if all 3 alpha sources are being used.*/
+ for (i = 0; i < 3; i++) {
+ if (inst->U.P.Alpha.Src[i].Used) {
+ alpha_sources++;
+ }
+ }
+ if (alpha_sources > 2) {
+ reader_data->Abort = 1;
+ return;
+ }
+}
+
+static int convert_rgb_to_alpha(
+ struct schedule_state * s,
+ struct schedule_instruction * sched_inst)
+{
+ struct rc_pair_instruction * pair_inst = &sched_inst->Instruction->U.P;
+ unsigned int old_mask = pair_inst->RGB.WriteMask;
+ unsigned int old_swz = rc_mask_to_swizzle(old_mask);
+ const struct rc_opcode_info * info =
+ rc_get_opcode_info(pair_inst->RGB.Opcode);
+ int new_index = -1;
+ unsigned int i;
+
+ if (sched_inst->GlobalReaders.Abort)
+ return 0;
+
+ if (!pair_inst->RGB.WriteMask)
+ return 0;
+
+ if (!can_convert_opcode_to_alpha(pair_inst->RGB.Opcode)
+ || !can_convert_opcode_to_alpha(pair_inst->Alpha.Opcode)) {
+ return 0;
+ }
+
+ assert(sched_inst->NumWriteValues == 1);
+
+ if (!sched_inst->WriteValues[0]) {
+ assert(0);
+ return 0;
+ }
+
+ /* We start at the old index, because if we can reuse the same
+ * register and just change the swizzle then it is more likely we
+ * will be able to convert all the readers. */
+ for (i = pair_inst->RGB.DestIndex; i < RC_REGISTER_MAX_INDEX; i++) {
+ struct reg_value ** new_regvalp = get_reg_valuep(
+ s, RC_FILE_TEMPORARY, i, 3);
+ if (!*new_regvalp) {
+ struct reg_value ** old_regvalp =
+ get_reg_valuep(s,
+ RC_FILE_TEMPORARY,
+ pair_inst->RGB.DestIndex,
+ rc_mask_to_swizzle(old_mask));
+ new_index = i;
+ *new_regvalp = *old_regvalp;
+ *old_regvalp = NULL;
+ new_regvalp = get_reg_valuep(s, RC_FILE_TEMPORARY, i, 3);
+ break;
+ }
+ }
+ if (new_index < 0) {
+ return 0;
+ }
+
+ pair_inst->Alpha.Opcode = pair_inst->RGB.Opcode;
+ pair_inst->Alpha.DestIndex = new_index;
+ pair_inst->Alpha.WriteMask = 1;
+ pair_inst->Alpha.Target = pair_inst->RGB.Target;
+ pair_inst->Alpha.OutputWriteMask = pair_inst->RGB.OutputWriteMask;
+ pair_inst->Alpha.DepthWriteMask = pair_inst->RGB.DepthWriteMask;
+ pair_inst->Alpha.Saturate = pair_inst->RGB.Saturate;
+ memcpy(pair_inst->Alpha.Arg, pair_inst->RGB.Arg,
+ sizeof(pair_inst->Alpha.Arg));
+ /* Move the swizzles into the first chan */
+ for (i = 0; i < info->NumSrcRegs; i++) {
+ unsigned int j;
+ for (j = 0; j < 3; j++) {
+ unsigned int swz = get_swz(pair_inst->Alpha.Arg[i].Swizzle, j);
+ if (swz != RC_SWIZZLE_UNUSED) {
+ pair_inst->Alpha.Arg[i].Swizzle = swz;
+ break;
+ }
+ }
+ }
+ pair_inst->RGB.Opcode = RC_OPCODE_NOP;
+ pair_inst->RGB.DestIndex = 0;
+ pair_inst->RGB.WriteMask = 0;
+ pair_inst->RGB.Target = 0;
+ pair_inst->RGB.OutputWriteMask = 0;
+ pair_inst->RGB.DepthWriteMask = 0;
+ pair_inst->RGB.Saturate = 0;
+ memset(pair_inst->RGB.Arg, 0, sizeof(pair_inst->RGB.Arg));
+
+ for(i = 0; i < sched_inst->GlobalReaders.ReaderCount; i++) {
+ struct rc_reader reader = sched_inst->GlobalReaders.Readers[i];
+ rgb_to_alpha_remap(reader.Inst, reader.U.Arg,
+ RC_FILE_TEMPORARY, old_swz, new_index);
+ }
+ return 1;
+}
+
/**
* Find a good ALU instruction or pair of ALU instruction and emit it.
*
@@ -536,24 +761,16 @@ static void emit_one_alu(struct schedule_state *s, struct rc_instruction * befor
{
struct schedule_instruction * sinst;
- if (s->ReadyFullALU || !(s->ReadyRGB && s->ReadyAlpha)) {
- if (s->ReadyFullALU) {
- sinst = s->ReadyFullALU;
- s->ReadyFullALU = s->ReadyFullALU->NextReady;
- } else if (s->ReadyRGB) {
- sinst = s->ReadyRGB;
- s->ReadyRGB = s->ReadyRGB->NextReady;
- } else {
- sinst = s->ReadyAlpha;
- s->ReadyAlpha = s->ReadyAlpha->NextReady;
- }
-
+ if (s->ReadyFullALU) {
+ sinst = s->ReadyFullALU;
+ s->ReadyFullALU = s->ReadyFullALU->NextReady;
rc_insert_instruction(before->Prev, sinst->Instruction);
commit_alu_instruction(s, sinst);
} else {
struct schedule_instruction **prgb;
struct schedule_instruction **palpha;
-
+ struct schedule_instruction *prev;
+pair:
/* Some pairings might fail because they require too
* many source slots; try all possible pairings if necessary */
for(prgb = &s->ReadyRGB; *prgb; prgb = &(*prgb)->NextReady) {
@@ -572,10 +789,43 @@ static void emit_one_alu(struct schedule_state *s, struct rc_instruction * befor
goto success;
}
}
-
- /* No success in pairing; just take the first RGB instruction */
- sinst = s->ReadyRGB;
- s->ReadyRGB = s->ReadyRGB->NextReady;
+ prev = NULL;
+ /* No success in pairing, now try to convert one of the RGB
+ * instructions to an Alpha so we can pair it with another RGB.
+ */
+ if (s->ReadyRGB && s->ReadyRGB->NextReady) {
+ for(prgb = &s->ReadyRGB; *prgb; prgb = &(*prgb)->NextReady) {
+ if ((*prgb)->NumWriteValues == 1) {
+ struct schedule_instruction * prgb_next;
+ if (!convert_rgb_to_alpha(s, *prgb))
+ goto cont_loop;
+ prgb_next = (*prgb)->NextReady;
+ /* Add instruction to the Alpha ready list. */
+ (*prgb)->NextReady = s->ReadyAlpha;
+ s->ReadyAlpha = *prgb;
+ /* Remove instruction from the RGB ready list.*/
+ if (prev)
+ prev->NextReady = prgb_next;
+ else
+ s->ReadyRGB = prgb_next;
+ goto pair;
+ }
+cont_loop:
+ prev = *prgb;
+ }
+ }
+ /* Still no success in pairing, just take the first RGB
+ * or alpha instruction. */
+ if (s->ReadyRGB) {
+ sinst = s->ReadyRGB;
+ s->ReadyRGB = s->ReadyRGB->NextReady;
+ } else if (s->ReadyAlpha) {
+ sinst = s->ReadyAlpha;
+ s->ReadyAlpha = s->ReadyAlpha->NextReady;
+ } else {
+ /*XXX Something real bad has happened. */
+ assert(0);
+ }
rc_insert_instruction(before->Prev, sinst->Instruction);
commit_alu_instruction(s, sinst);
@@ -591,13 +841,13 @@ static void scan_read(void * data, struct rc_instruction * inst,
rc_register_file file, unsigned int index, unsigned int chan)
{
struct schedule_state * s = data;
- struct reg_value * v = get_reg_value(s, file, index, chan);
+ struct reg_value ** v = get_reg_valuep(s, file, index, chan);
struct reg_value_reader * reader;
if (!v)
return;
- if (v->Writer == s->Current) {
+ if (*v && (*v)->Writer == s->Current) {
/* The instruction reads and writes to a register component.
* In this case, we only want to increment dependencies by one.
*/
@@ -608,16 +858,28 @@ static void scan_read(void * data, struct rc_instruction * inst,
reader = memory_pool_malloc(&s->C->Pool, sizeof(*reader));
reader->Reader = s->Current;
- reader->Next = v->Readers;
- v->Readers = reader;
- v->NumReaders++;
-
- s->Current->NumDependencies++;
+ if (!*v) {
+ /* In this situation, the instruction reads from a register
+ * that hasn't been written to or read from in the current
+ * block. */
+ *v = memory_pool_malloc(&s->C->Pool, sizeof(struct reg_value));
+ memset(*v, 0, sizeof(struct reg_value));
+ (*v)->Readers = reader;
+ } else {
+ reader->Next = (*v)->Readers;
+ (*v)->Readers = reader;
+ /* Only update the current instruction's dependencies if the
+ * register it reads from has been written to in this block. */
+ if ((*v)->Writer) {
+ s->Current->NumDependencies++;
+ }
+ }
+ (*v)->NumReaders++;
if (s->Current->NumReadValues >= 12) {
rc_error(s->C, "%s: NumReadValues overflow\n", __FUNCTION__);
} else {
- s->Current->ReadValues[s->Current->NumReadValues++] = v;
+ s->Current->ReadValues[s->Current->NumReadValues++] = *v;
}
}
@@ -652,6 +914,16 @@ static void scan_write(void * data, struct rc_instruction * inst,
}
}
+static void is_rgb_to_alpha_possible_normal(
+ void * userdata,
+ struct rc_instruction * inst,
+ struct rc_src_register * src)
+{
+ struct rc_reader_data * reader_data = userdata;
+ reader_data->Abort = 1;
+
+}
+
static void schedule_block(struct r300_fragment_program_compiler * c,
struct rc_instruction * begin, struct rc_instruction * end)
{
@@ -683,6 +955,11 @@ static void schedule_block(struct r300_fragment_program_compiler * c,
if (!s.Current->NumDependencies)
instruction_ready(&s, s.Current);
+
+ /* Get global readers for possible RGB->Alpha conversion. */
+ rc_get_readers(s.C, inst, &s.Current->GlobalReaders,
+ is_rgb_to_alpha_possible_normal,
+ is_rgb_to_alpha_possible, NULL);
}
/* Temporarily unlink all instructions */
@@ -711,8 +988,13 @@ static int is_controlflow(struct rc_instruction * inst)
void rc_pair_schedule(struct radeon_compiler *cc, void *user)
{
+ struct schedule_state s;
+
struct r300_fragment_program_compiler *c = (struct r300_fragment_program_compiler*)cc;
struct rc_instruction * inst = c->Base.Program.Instructions.Next;
+
+ memset(&s, 0, sizeof(s));
+ s.C = &c->Base;
while(inst != &c->Base.Program.Instructions) {
struct rc_instruction * first;
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_pair_translate.c b/src/mesa/drivers/dri/r300/compiler/radeon_pair_translate.c
index c549be5218..fc05366f50 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_pair_translate.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_pair_translate.c
@@ -280,9 +280,12 @@ static void set_pair_instruction(struct r300_fragment_program_compiler *c,
pair->RGB.DestIndex = inst->DstReg.Index;
pair->RGB.WriteMask |= inst->DstReg.WriteMask & RC_MASK_XYZ;
}
+
if (needalpha) {
- pair->Alpha.DestIndex = inst->DstReg.Index;
pair->Alpha.WriteMask |= GET_BIT(inst->DstReg.WriteMask, 3);
+ if (pair->Alpha.WriteMask) {
+ pair->Alpha.DestIndex = inst->DstReg.Index;
+ }
}
}
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program.c b/src/mesa/drivers/dri/r300/compiler/radeon_program.c
index 24b685fbeb..fe5756ebc4 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_program.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program.c
@@ -30,6 +30,7 @@
#include <stdio.h>
#include "radeon_compiler.h"
+#include "radeon_dataflow.h"
/**
@@ -70,58 +71,98 @@ void rc_local_transform(
}
}
+struct get_used_temporaries_data {
+ unsigned char * Used;
+ unsigned int UsedLength;
+};
+
+static void get_used_temporaries_cb(
+ void * userdata,
+ struct rc_instruction * inst,
+ rc_register_file file,
+ unsigned int index,
+ unsigned int mask)
+{
+ struct get_used_temporaries_data * d = userdata;
+
+ if (file != RC_FILE_TEMPORARY)
+ return;
+
+ if (index >= d->UsedLength)
+ return;
+
+ d->Used[index] |= mask;
+}
+
/**
- * Left multiplication of a register with a swizzle
+ * This function fills in the parameter 'used' with a writemask that
+ * represent which components of each temporary register are used by the
+ * program. This is meant to be combined with rc_find_free_temporary_list as a
+ * more efficient version of rc_find_free_temporary.
+ * @param used The function does not initialize this parameter.
*/
-struct rc_src_register lmul_swizzle(unsigned int swizzle, struct rc_src_register srcreg)
+void rc_get_used_temporaries(
+ struct radeon_compiler * c,
+ unsigned char * used,
+ unsigned int used_length)
+{
+ struct rc_instruction * inst;
+ struct get_used_temporaries_data d;
+ d.Used = used;
+ d.UsedLength = used_length;
+
+ for(inst = c->Program.Instructions.Next;
+ inst != &c->Program.Instructions; inst = inst->Next) {
+
+ rc_for_all_reads_mask(inst, get_used_temporaries_cb, &d);
+ rc_for_all_writes_mask(inst, get_used_temporaries_cb, &d);
+ }
+}
+
+/* Search a list of used temporaries for a free one
+ * \sa rc_get_used_temporaries
+ * @note If this functions finds a free temporary, it will mark it as used
+ * in the used temporary list (param 'used')
+ * @param used list of used temporaries
+ * @param used_length number of items in param 'used'
+ * @param mask which components must be free in the temporary index that is
+ * returned.
+ * @return -1 If there are no more free temporaries, otherwise the index of
+ * a temporary register where the components specified in param 'mask' are
+ * not being used.
+ */
+int rc_find_free_temporary_list(
+ struct radeon_compiler * c,
+ unsigned char * used,
+ unsigned int used_length,
+ unsigned int mask)
{
- struct rc_src_register tmp = srcreg;
int i;
- tmp.Swizzle = 0;
- tmp.Negate = 0;
- for(i = 0; i < 4; ++i) {
- rc_swizzle swz = GET_SWZ(swizzle, i);
- if (swz < 4) {
- tmp.Swizzle |= GET_SWZ(srcreg.Swizzle, swz) << (i*3);
- tmp.Negate |= GET_BIT(srcreg.Negate, swz) << i;
- } else {
- tmp.Swizzle |= swz << (i*3);
+ for(i = 0; i < used_length; i++) {
+ if ((~used[i] & mask) == mask) {
+ used[i] |= mask;
+ return i;
}
}
- return tmp;
+ return -1;
}
unsigned int rc_find_free_temporary(struct radeon_compiler * c)
{
- char used[RC_REGISTER_MAX_INDEX];
- unsigned int i;
- struct rc_instruction * rcinst;
+ unsigned char used[RC_REGISTER_MAX_INDEX];
+ int free;
memset(used, 0, sizeof(used));
- for (rcinst = c->Program.Instructions.Next; rcinst != &c->Program.Instructions; rcinst = rcinst->Next) {
- const struct rc_sub_instruction *inst = &rcinst->U.I;
- const struct rc_opcode_info *opcode = rc_get_opcode_info(inst->Opcode);
- unsigned int k;
-
- for (k = 0; k < opcode->NumSrcRegs; k++) {
- if (inst->SrcReg[k].File == RC_FILE_TEMPORARY)
- used[inst->SrcReg[k].Index] = 1;
- }
-
- if (opcode->HasDstReg) {
- if (inst->DstReg.File == RC_FILE_TEMPORARY)
- used[inst->DstReg.Index] = 1;
- }
- }
+ rc_get_used_temporaries(c, used, RC_REGISTER_MAX_INDEX);
- for (i = 0; i < RC_REGISTER_MAX_INDEX; i++) {
- if (!used[i])
- return i;
+ free = rc_find_free_temporary_list(c, used, RC_REGISTER_MAX_INDEX,
+ RC_MASK_XYZW);
+ if (free < 0) {
+ rc_error(c, "Ran out of temporary registers\n");
+ return 0;
}
-
- rc_error(c, "Ran out of temporary registers\n");
- return 0;
+ return free;
}
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program.h b/src/mesa/drivers/dri/r300/compiler/radeon_program.h
index f0a77d7b53..df6c94b35f 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_program.h
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program.h
@@ -159,47 +159,6 @@ struct rc_program {
struct rc_constant_list Constants;
};
-static inline rc_swizzle get_swz(unsigned int swz, rc_swizzle idx)
-{
- if (idx & 0x4)
- return idx;
- return GET_SWZ(swz, idx);
-}
-
-static inline unsigned int combine_swizzles4(unsigned int src,
- rc_swizzle swz_x, rc_swizzle swz_y, rc_swizzle swz_z, rc_swizzle swz_w)
-{
- unsigned int ret = 0;
-
- ret |= get_swz(src, swz_x);
- ret |= get_swz(src, swz_y) << 3;
- ret |= get_swz(src, swz_z) << 6;
- ret |= get_swz(src, swz_w) << 9;
-
- return ret;
-}
-
-static inline unsigned int combine_swizzles(unsigned int src, unsigned int swz)
-{
- unsigned int ret = 0;
-
- ret |= get_swz(src, GET_SWZ(swz, RC_SWIZZLE_X));
- ret |= get_swz(src, GET_SWZ(swz, RC_SWIZZLE_Y)) << 3;
- ret |= get_swz(src, GET_SWZ(swz, RC_SWIZZLE_Z)) << 6;
- ret |= get_swz(src, GET_SWZ(swz, RC_SWIZZLE_W)) << 9;
-
- return ret;
-}
-
-struct rc_src_register lmul_swizzle(unsigned int swizzle, struct rc_src_register srcreg);
-
-static inline void reset_srcreg(struct rc_src_register* reg)
-{
- memset(reg, 0, sizeof(struct rc_src_register));
- reg->Swizzle = RC_SWIZZLE_XYZW;
-}
-
-
/**
* A transformation that can be passed to \ref rc_local_transform.
*
@@ -222,6 +181,17 @@ void rc_local_transform(
struct radeon_compiler *c,
void *user);
+void rc_get_used_temporaries(
+ struct radeon_compiler * c,
+ unsigned char * used,
+ unsigned int used_length);
+
+int rc_find_free_temporary_list(
+ struct radeon_compiler * c,
+ unsigned char * used,
+ unsigned int used_length,
+ unsigned int mask);
+
unsigned int rc_find_free_temporary(struct radeon_compiler * c);
struct rc_instruction *rc_alloc_instruction(struct radeon_compiler * c);
@@ -233,4 +203,5 @@ unsigned int rc_recompute_ips(struct radeon_compiler * c);
void rc_print_program(const struct rc_program *prog);
+rc_swizzle rc_mask_to_swizzle(unsigned int mask);
#endif
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c
index 39408845d5..c8063171b8 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c
@@ -36,6 +36,7 @@
#include "radeon_program_alu.h"
#include "radeon_compiler.h"
+#include "radeon_compiler_util.h"
static struct rc_instruction *emit1(
@@ -84,16 +85,6 @@ static struct rc_instruction *emit3(
return fpi;
}
-static struct rc_dst_register dstreg(int file, int index)
-{
- struct rc_dst_register dst;
- dst.File = file;
- dst.Index = index;
- dst.WriteMask = RC_MASK_XYZW;
- dst.RelAddr = 0;
- return dst;
-}
-
static struct rc_dst_register dstregtmpmask(int index, int mask)
{
struct rc_dst_register dst = {0};
@@ -186,6 +177,38 @@ static struct rc_src_register swizzle_wwww(struct rc_src_register reg)
return swizzle_smear(reg, RC_SWIZZLE_W);
}
+static int is_dst_safe_to_reuse(struct rc_instruction *inst)
+{
+ const struct rc_opcode_info *info = rc_get_opcode_info(inst->U.I.Opcode);
+ unsigned i;
+
+ assert(info->HasDstReg);
+
+ if (inst->U.I.DstReg.File != RC_FILE_TEMPORARY)
+ return 0;
+
+ for (i = 0; i < info->NumSrcRegs; i++) {
+ if (inst->U.I.SrcReg[i].File == RC_FILE_TEMPORARY &&
+ inst->U.I.SrcReg[i].Index == inst->U.I.DstReg.Index)
+ return 0;
+ }
+
+ return 1;
+}
+
+static struct rc_dst_register try_to_reuse_dst(struct radeon_compiler *c,
+ struct rc_instruction *inst)
+{
+ unsigned tmp;
+
+ if (is_dst_safe_to_reuse(inst))
+ tmp = inst->U.I.DstReg.Index;
+ else
+ tmp = rc_find_free_temporary(c);
+
+ return dstregtmpmask(tmp, inst->U.I.DstReg.WriteMask);
+}
+
static void transform_ABS(struct radeon_compiler* c,
struct rc_instruction* inst)
{
@@ -209,10 +232,26 @@ static void transform_CEIL(struct radeon_compiler* c,
* ceil(x) = x+frac(-x)
*/
- int tempreg = rc_find_free_temporary(c);
- emit1(c, inst->Prev, RC_OPCODE_FRC, 0, dstreg(RC_FILE_TEMPORARY, tempreg), negate(inst->U.I.SrcReg[0]));
+ struct rc_dst_register dst = try_to_reuse_dst(c, inst);
+ emit1(c, inst->Prev, RC_OPCODE_FRC, 0, dst, negate(inst->U.I.SrcReg[0]));
emit2(c, inst->Prev, RC_OPCODE_ADD, inst->U.I.SaturateMode, inst->U.I.DstReg,
- inst->U.I.SrcReg[0], srcreg(RC_FILE_TEMPORARY, tempreg));
+ inst->U.I.SrcReg[0], srcreg(RC_FILE_TEMPORARY, dst.Index));
+ rc_remove_instruction(inst);
+}
+
+static void transform_CLAMP(struct radeon_compiler *c,
+ struct rc_instruction *inst)
+{
+ /* CLAMP dst, src, min, max
+ * into:
+ * MIN tmp, src, max
+ * MAX dst, tmp, min
+ */
+ struct rc_dst_register dst = try_to_reuse_dst(c, inst);
+ emit2(c, inst->Prev, RC_OPCODE_MIN, 0, dst,
+ inst->U.I.SrcReg[0], inst->U.I.SrcReg[2]);
+ emit2(c, inst->Prev, RC_OPCODE_MAX, inst->U.I.SaturateMode, inst->U.I.DstReg,
+ srcreg(RC_FILE_TEMPORARY, dst.Index), inst->U.I.SrcReg[1]);
rc_remove_instruction(inst);
}
@@ -258,10 +297,10 @@ static void transform_DST(struct radeon_compiler* c,
static void transform_FLR(struct radeon_compiler* c,
struct rc_instruction* inst)
{
- int tempreg = rc_find_free_temporary(c);
- emit1(c, inst->Prev, RC_OPCODE_FRC, 0, dstreg(RC_FILE_TEMPORARY, tempreg), inst->U.I.SrcReg[0]);
+ struct rc_dst_register dst = try_to_reuse_dst(c, inst);
+ emit1(c, inst->Prev, RC_OPCODE_FRC, 0, dst, inst->U.I.SrcReg[0]);
emit2(c, inst->Prev, RC_OPCODE_ADD, inst->U.I.SaturateMode, inst->U.I.DstReg,
- inst->U.I.SrcReg[0], negate(srcreg(RC_FILE_TEMPORARY, tempreg)));
+ inst->U.I.SrcReg[0], negate(srcreg(RC_FILE_TEMPORARY, dst.Index)));
rc_remove_instruction(inst);
}
@@ -351,14 +390,14 @@ static void transform_LIT(struct radeon_compiler* c,
static void transform_LRP(struct radeon_compiler* c,
struct rc_instruction* inst)
{
- int tempreg = rc_find_free_temporary(c);
+ struct rc_dst_register dst = try_to_reuse_dst(c, inst);
emit2(c, inst->Prev, RC_OPCODE_ADD, 0,
- dstreg(RC_FILE_TEMPORARY, tempreg),
+ dst,
inst->U.I.SrcReg[1], negate(inst->U.I.SrcReg[2]));
emit3(c, inst->Prev, RC_OPCODE_MAD, inst->U.I.SaturateMode,
inst->U.I.DstReg,
- inst->U.I.SrcReg[0], srcreg(RC_FILE_TEMPORARY, tempreg), inst->U.I.SrcReg[2]);
+ inst->U.I.SrcReg[0], srcreg(RC_FILE_TEMPORARY, dst.Index), inst->U.I.SrcReg[2]);
rc_remove_instruction(inst);
}
@@ -366,9 +405,8 @@ static void transform_LRP(struct radeon_compiler* c,
static void transform_POW(struct radeon_compiler* c,
struct rc_instruction* inst)
{
- int tempreg = rc_find_free_temporary(c);
- struct rc_dst_register tempdst = dstreg(RC_FILE_TEMPORARY, tempreg);
- struct rc_src_register tempsrc = srcreg(RC_FILE_TEMPORARY, tempreg);
+ struct rc_dst_register tempdst = try_to_reuse_dst(c, inst);
+ struct rc_src_register tempsrc = srcreg(RC_FILE_TEMPORARY, tempdst.Index);
tempdst.WriteMask = RC_MASK_W;
tempsrc.Swizzle = RC_SWIZZLE_WWWW;
@@ -388,11 +426,11 @@ static void transform_RSQ(struct radeon_compiler* c,
static void transform_SEQ(struct radeon_compiler* c,
struct rc_instruction* inst)
{
- int tempreg = rc_find_free_temporary(c);
+ struct rc_dst_register dst = try_to_reuse_dst(c, inst);
- emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dstreg(RC_FILE_TEMPORARY, tempreg), inst->U.I.SrcReg[0], negate(inst->U.I.SrcReg[1]));
+ emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dst, inst->U.I.SrcReg[0], negate(inst->U.I.SrcReg[1]));
emit3(c, inst->Prev, RC_OPCODE_CMP, inst->U.I.SaturateMode, inst->U.I.DstReg,
- negate(absolute(srcreg(RC_FILE_TEMPORARY, tempreg))), builtin_zero, builtin_one);
+ negate(absolute(srcreg(RC_FILE_TEMPORARY, dst.Index))), builtin_zero, builtin_one);
rc_remove_instruction(inst);
}
@@ -407,11 +445,11 @@ static void transform_SFL(struct radeon_compiler* c,
static void transform_SGE(struct radeon_compiler* c,
struct rc_instruction* inst)
{
- int tempreg = rc_find_free_temporary(c);
+ struct rc_dst_register dst = try_to_reuse_dst(c, inst);
- emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dstreg(RC_FILE_TEMPORARY, tempreg), inst->U.I.SrcReg[0], negate(inst->U.I.SrcReg[1]));
+ emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dst, inst->U.I.SrcReg[0], negate(inst->U.I.SrcReg[1]));
emit3(c, inst->Prev, RC_OPCODE_CMP, inst->U.I.SaturateMode, inst->U.I.DstReg,
- srcreg(RC_FILE_TEMPORARY, tempreg), builtin_zero, builtin_one);
+ srcreg(RC_FILE_TEMPORARY, dst.Index), builtin_zero, builtin_one);
rc_remove_instruction(inst);
}
@@ -419,11 +457,11 @@ static void transform_SGE(struct radeon_compiler* c,
static void transform_SGT(struct radeon_compiler* c,
struct rc_instruction* inst)
{
- int tempreg = rc_find_free_temporary(c);
+ struct rc_dst_register dst = try_to_reuse_dst(c, inst);
- emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dstreg(RC_FILE_TEMPORARY, tempreg), negate(inst->U.I.SrcReg[0]), inst->U.I.SrcReg[1]);
+ emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dst, negate(inst->U.I.SrcReg[0]), inst->U.I.SrcReg[1]);
emit3(c, inst->Prev, RC_OPCODE_CMP, inst->U.I.SaturateMode, inst->U.I.DstReg,
- srcreg(RC_FILE_TEMPORARY, tempreg), builtin_one, builtin_zero);
+ srcreg(RC_FILE_TEMPORARY, dst.Index), builtin_one, builtin_zero);
rc_remove_instruction(inst);
}
@@ -431,11 +469,11 @@ static void transform_SGT(struct radeon_compiler* c,
static void transform_SLE(struct radeon_compiler* c,
struct rc_instruction* inst)
{
- int tempreg = rc_find_free_temporary(c);
+ struct rc_dst_register dst = try_to_reuse_dst(c, inst);
- emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dstreg(RC_FILE_TEMPORARY, tempreg), negate(inst->U.I.SrcReg[0]), inst->U.I.SrcReg[1]);
+ emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dst, negate(inst->U.I.SrcReg[0]), inst->U.I.SrcReg[1]);
emit3(c, inst->Prev, RC_OPCODE_CMP, inst->U.I.SaturateMode, inst->U.I.DstReg,
- srcreg(RC_FILE_TEMPORARY, tempreg), builtin_zero, builtin_one);
+ srcreg(RC_FILE_TEMPORARY, dst.Index), builtin_zero, builtin_one);
rc_remove_instruction(inst);
}
@@ -443,11 +481,11 @@ static void transform_SLE(struct radeon_compiler* c,
static void transform_SLT(struct radeon_compiler* c,
struct rc_instruction* inst)
{
- int tempreg = rc_find_free_temporary(c);
+ struct rc_dst_register dst = try_to_reuse_dst(c, inst);
- emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dstreg(RC_FILE_TEMPORARY, tempreg), inst->U.I.SrcReg[0], negate(inst->U.I.SrcReg[1]));
+ emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dst, inst->U.I.SrcReg[0], negate(inst->U.I.SrcReg[1]));
emit3(c, inst->Prev, RC_OPCODE_CMP, inst->U.I.SaturateMode, inst->U.I.DstReg,
- srcreg(RC_FILE_TEMPORARY, tempreg), builtin_one, builtin_zero);
+ srcreg(RC_FILE_TEMPORARY, dst.Index), builtin_one, builtin_zero);
rc_remove_instruction(inst);
}
@@ -455,11 +493,11 @@ static void transform_SLT(struct radeon_compiler* c,
static void transform_SNE(struct radeon_compiler* c,
struct rc_instruction* inst)
{
- int tempreg = rc_find_free_temporary(c);
+ struct rc_dst_register dst = try_to_reuse_dst(c, inst);
- emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dstreg(RC_FILE_TEMPORARY, tempreg), inst->U.I.SrcReg[0], negate(inst->U.I.SrcReg[1]));
+ emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dst, inst->U.I.SrcReg[0], negate(inst->U.I.SrcReg[1]));
emit3(c, inst->Prev, RC_OPCODE_CMP, inst->U.I.SaturateMode, inst->U.I.DstReg,
- negate(absolute(srcreg(RC_FILE_TEMPORARY, tempreg))), builtin_one, builtin_zero);
+ negate(absolute(srcreg(RC_FILE_TEMPORARY, dst.Index))), builtin_one, builtin_zero);
rc_remove_instruction(inst);
}
@@ -473,12 +511,13 @@ static void transform_SSG(struct radeon_compiler* c,
* CMP tmp1, x, 1, 0
* ADD result, tmp0, -tmp1;
*/
- unsigned tmp0, tmp1;
+ struct rc_dst_register dst0;
+ unsigned tmp1;
/* 0 < x */
- tmp0 = rc_find_free_temporary(c);
+ dst0 = try_to_reuse_dst(c, inst);
emit3(c, inst->Prev, RC_OPCODE_CMP, 0,
- dstregtmpmask(tmp0, inst->U.I.DstReg.WriteMask),
+ dst0,
negate(inst->U.I.SrcReg[0]),
builtin_one,
builtin_zero);
@@ -495,7 +534,7 @@ static void transform_SSG(struct radeon_compiler* c,
/* result = tmp0 - tmp1 */
emit2(c, inst->Prev, RC_OPCODE_ADD, 0,
inst->U.I.DstReg,
- srcreg(RC_FILE_TEMPORARY, tmp0),
+ srcreg(RC_FILE_TEMPORARY, dst0.Index),
negate(srcreg(RC_FILE_TEMPORARY, tmp1)));
rc_remove_instruction(inst);
@@ -517,15 +556,15 @@ static void transform_SWZ(struct radeon_compiler* c,
static void transform_XPD(struct radeon_compiler* c,
struct rc_instruction* inst)
{
- int tempreg = rc_find_free_temporary(c);
+ struct rc_dst_register dst = try_to_reuse_dst(c, inst);
- emit2(c, inst->Prev, RC_OPCODE_MUL, 0, dstreg(RC_FILE_TEMPORARY, tempreg),
+ emit2(c, inst->Prev, RC_OPCODE_MUL, 0, dst,
swizzle(inst->U.I.SrcReg[0], RC_SWIZZLE_Z, RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_W),
swizzle(inst->U.I.SrcReg[1], RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_X, RC_SWIZZLE_W));
emit3(c, inst->Prev, RC_OPCODE_MAD, inst->U.I.SaturateMode, inst->U.I.DstReg,
swizzle(inst->U.I.SrcReg[0], RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_X, RC_SWIZZLE_W),
swizzle(inst->U.I.SrcReg[1], RC_SWIZZLE_Z, RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_W),
- negate(srcreg(RC_FILE_TEMPORARY, tempreg)));
+ negate(srcreg(RC_FILE_TEMPORARY, dst.Index)));
rc_remove_instruction(inst);
}
@@ -553,6 +592,7 @@ int radeonTransformALU(
switch(inst->U.I.Opcode) {
case RC_OPCODE_ABS: transform_ABS(c, inst); return 1;
case RC_OPCODE_CEIL: transform_CEIL(c, inst); return 1;
+ case RC_OPCODE_CLAMP: transform_CLAMP(c, inst); return 1;
case RC_OPCODE_DP2: transform_DP2(c, inst); return 1;
case RC_OPCODE_DPH: transform_DPH(c, inst); return 1;
case RC_OPCODE_DST: transform_DST(c, inst); return 1;
@@ -592,7 +632,7 @@ static void transform_r300_vertex_CMP(struct radeon_compiler* c,
{
/* There is no decent CMP available, so let's rig one up.
* CMP is defined as dst = src0 < 0.0 ? src1 : src2
- * The following sequence consumes two temps and two extra slots
+ * The following sequence consumes zero to two temps and two extra slots
* (the second temp and the second slot is consumed by transform_LRP),
* but should be equivalent:
*
@@ -600,18 +640,18 @@ static void transform_r300_vertex_CMP(struct radeon_compiler* c,
* LRP dst, tmp0, src1, src2
*
* Yes, I know, I'm a mad scientist. ~ C. & M. */
- int tempreg0 = rc_find_free_temporary(c);
+ struct rc_dst_register dst = try_to_reuse_dst(c, inst);
/* SLT tmp0, src0, 0.0 */
emit2(c, inst->Prev, RC_OPCODE_SLT, 0,
- dstreg(RC_FILE_TEMPORARY, tempreg0),
+ dst,
inst->U.I.SrcReg[0], builtin_zero);
/* LRP dst, tmp0, src1, src2 */
transform_LRP(c,
emit3(c, inst->Prev, RC_OPCODE_LRP, 0,
inst->U.I.DstReg,
- srcreg(RC_FILE_TEMPORARY, tempreg0), inst->U.I.SrcReg[1], inst->U.I.SrcReg[2]));
+ srcreg(RC_FILE_TEMPORARY, dst.Index), inst->U.I.SrcReg[1], inst->U.I.SrcReg[2]));
rc_remove_instruction(inst);
}
@@ -642,24 +682,25 @@ static void transform_r300_vertex_DP3(struct radeon_compiler* c,
static void transform_r300_vertex_fix_LIT(struct radeon_compiler* c,
struct rc_instruction* inst)
{
- int tempreg = rc_find_free_temporary(c);
+ struct rc_dst_register dst = try_to_reuse_dst(c, inst);
unsigned constant_swizzle;
int constant = rc_constants_add_immediate_scalar(&c->Program.Constants,
0.0000000000000000001,
&constant_swizzle);
/* MOV dst, src */
+ dst.WriteMask = RC_MASK_XYZW;
emit1(c, inst->Prev, RC_OPCODE_MOV, 0,
- dstreg(RC_FILE_TEMPORARY, tempreg),
+ dst,
inst->U.I.SrcReg[0]);
- /* MAX dst.z, src, 0.00...001 */
+ /* MAX dst.y, src, 0.00...001 */
emit2(c, inst->Prev, RC_OPCODE_MAX, 0,
- dstregtmpmask(tempreg, RC_MASK_Y),
- srcreg(RC_FILE_TEMPORARY, tempreg),
+ dstregtmpmask(dst.Index, RC_MASK_Y),
+ srcreg(RC_FILE_TEMPORARY, dst.Index),
srcregswz(RC_FILE_CONSTANT, constant, constant_swizzle));
- inst->U.I.SrcReg[0] = srcreg(RC_FILE_TEMPORARY, tempreg);
+ inst->U.I.SrcReg[0] = srcreg(RC_FILE_TEMPORARY, dst.Index);
}
static void transform_r300_vertex_SEQ(struct radeon_compiler *c,
@@ -743,12 +784,13 @@ static void transform_r300_vertex_SSG(struct radeon_compiler* c,
* SLT tmp1, x, 0;
* ADD result, tmp0, -tmp1;
*/
- unsigned tmp0, tmp1;
+ struct rc_dst_register dst0 = try_to_reuse_dst(c, inst);
+ unsigned tmp1;
/* 0 < x */
- tmp0 = rc_find_free_temporary(c);
+ dst0 = try_to_reuse_dst(c, inst);
emit2(c, inst->Prev, RC_OPCODE_SLT, 0,
- dstregtmpmask(tmp0, inst->U.I.DstReg.WriteMask),
+ dst0,
builtin_zero,
inst->U.I.SrcReg[0]);
@@ -763,7 +805,7 @@ static void transform_r300_vertex_SSG(struct radeon_compiler* c,
/* result = tmp0 - tmp1 */
emit2(c, inst->Prev, RC_OPCODE_ADD, 0,
inst->U.I.DstReg,
- srcreg(RC_FILE_TEMPORARY, tmp0),
+ srcreg(RC_FILE_TEMPORARY, dst0.Index),
negate(srcreg(RC_FILE_TEMPORARY, tmp1)));
rc_remove_instruction(inst);
@@ -781,6 +823,7 @@ int r300_transform_vertex_alu(
switch(inst->U.I.Opcode) {
case RC_OPCODE_ABS: transform_r300_vertex_ABS(c, inst); return 1;
case RC_OPCODE_CEIL: transform_CEIL(c, inst); return 1;
+ case RC_OPCODE_CLAMP: transform_CLAMP(c, inst); return 1;
case RC_OPCODE_CMP: transform_r300_vertex_CMP(c, inst); return 1;
case RC_OPCODE_DP2: transform_r300_vertex_DP2(c, inst); return 1;
case RC_OPCODE_DP3: transform_r300_vertex_DP3(c, inst); return 1;
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_constants.h b/src/mesa/drivers/dri/r300/compiler/radeon_program_constants.h
index 9dcd44c522..45f79ece5b 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_program_constants.h
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_constants.h
@@ -181,4 +181,9 @@ static inline int rc_presubtract_src_reg_count(rc_presubtract_op op){
return 0;
}
}
+
+#define RC_SOURCE_NONE 0x0
+#define RC_SOURCE_RGB 0x1
+#define RC_SOURCE_ALPHA 0x2
+
#endif /* RADEON_PROGRAM_CONSTANTS_H */
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.c b/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.c
index a21fe8d3df..5905d26e52 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.c
@@ -27,6 +27,9 @@
#include "radeon_program_pair.h"
+#include "radeon_compiler_util.h"
+
+#include <stdlib.h>
/**
* Return the source slot where we installed the given register access,
@@ -204,24 +207,37 @@ void rc_pair_foreach_source_that_rgb_reads(
}
}
-/*return 0 for rgb, 1 for alpha -1 for error. */
-
-unsigned int rc_source_type_that_arg_reads(
- unsigned int source,
- unsigned int swizzle)
+struct rc_pair_instruction_source * rc_pair_get_src(
+ struct rc_pair_instruction * pair_inst,
+ struct rc_pair_instruction_arg * arg)
{
- unsigned int chan;
- unsigned int swz = RC_SWIZZLE_UNUSED;
- unsigned int ret = RC_PAIR_SOURCE_NONE;
-
- for(chan = 0; chan < 3; chan++) {
- swz = GET_SWZ(swizzle, chan);
- if (swz == RC_SWIZZLE_W) {
- ret |= RC_PAIR_SOURCE_ALPHA;
- } else if (swz == RC_SWIZZLE_X || swz == RC_SWIZZLE_Y
- || swz == RC_SWIZZLE_Z) {
- ret |= RC_PAIR_SOURCE_RGB;
+ unsigned int i, type;
+ unsigned int channels = 0;
+
+ for(i = 0; i < 3; i++) {
+ if (arg == pair_inst->RGB.Arg + i) {
+ channels = 3;
+ break;
}
}
- return ret;
+
+ if (channels == 0) {
+ for (i = 0; i < 3; i++) {
+ if (arg == pair_inst->Alpha.Arg + i) {
+ channels = 1;
+ break;
+ }
+ }
+ }
+
+ assert(channels > 0);
+ type = rc_source_type_swz(arg->Swizzle, channels);
+
+ if (type & RC_SOURCE_RGB) {
+ return &pair_inst->RGB.Src[arg->Source];
+ } else if (type & RC_SOURCE_ALPHA) {
+ return &pair_inst->Alpha.Src[arg->Source];
+ } else {
+ return NULL;
+ }
}
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h b/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h
index 54d44a2098..ccf7a0070c 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h
@@ -55,10 +55,6 @@ struct radeon_compiler;
*/
#define RC_PAIR_PRESUB_SRC 3
-#define RC_PAIR_SOURCE_NONE 0x0
-#define RC_PAIR_SOURCE_RGB 0x1
-#define RC_PAIR_SOURCE_ALPHA 0x2
-
struct rc_pair_instruction_source {
unsigned int Used:1;
unsigned int File:3;
@@ -115,9 +111,9 @@ void rc_pair_foreach_source_that_rgb_reads(
void * data,
rc_pair_foreach_src_fn cb);
-unsigned int rc_source_type_that_arg_reads(
- unsigned int source,
- unsigned int swizzle);
+struct rc_pair_instruction_source * rc_pair_get_src(
+ struct rc_pair_instruction * pair_inst,
+ struct rc_pair_instruction_arg * arg);
/*@}*/
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_print.c b/src/mesa/drivers/dri/r300/compiler/radeon_program_print.c
index 618ab5a099..ae13f6742f 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_program_print.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_print.c
@@ -129,6 +129,7 @@ static char rc_swizzle_char(unsigned int swz)
case RC_SWIZZLE_HALF: return 'H';
case RC_SWIZZLE_UNUSED: return '_';
}
+ fprintf(stderr, "bad swz: %u\n", swz);
return '?';
}
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_tex.c b/src/mesa/drivers/dri/r300/compiler/radeon_program_tex.c
index 530afa5e08..f9d9f34b6a 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_program_tex.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_tex.c
@@ -28,6 +28,8 @@
#include "radeon_program_tex.h"
+#include "radeon_compiler_util.h"
+
/* Series of transformations to be done on textures. */
static struct rc_src_register shadow_ambient(struct r300_fragment_program_compiler *compiler,
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_remove_constants.c b/src/mesa/drivers/dri/r300/compiler/radeon_remove_constants.c
index 5f67f536f6..7d76585a59 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_remove_constants.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_remove_constants.c
@@ -87,8 +87,9 @@ void rc_remove_unused_constants(struct radeon_compiler *c, void *user)
rc_for_all_reads_src(inst, mark_used, &d);
}
- /* Pass 2: If there is relative addressing, mark all externals as used. */
- if (has_rel_addr) {
+ /* Pass 2: If there is relative addressing or dead constant elimination
+ * is disabled, mark all externals as used. */
+ if (has_rel_addr || !c->remove_unused_constants) {
for (unsigned i = 0; i < c->Program.Constants.Count; i++)
if (constants[i].Type == RC_CONSTANT_EXTERNAL)
const_used[i] = 1;
@@ -119,7 +120,7 @@ void rc_remove_unused_constants(struct radeon_compiler *c, void *user)
/* is_identity ==> new_count == old_count
* !is_identity ==> new_count < old_count */
assert( is_identity || new_count < c->Program.Constants.Count);
- assert(!(has_rel_addr && are_externals_remapped));
+ assert(!((has_rel_addr || !c->remove_unused_constants) && are_externals_remapped));
/* Pass 4: Redirect reads of all constants to their new locations. */
if (!is_identity) {
@@ -127,7 +128,6 @@ void rc_remove_unused_constants(struct radeon_compiler *c, void *user)
inst != &c->Program.Instructions; inst = inst->Next) {
rc_remap_registers(inst, remap_regs, inv_remap_table);
}
-
}
/* Set the new constant count. Note that new_count may be less than
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_rename_regs.c b/src/mesa/drivers/dri/r300/compiler/radeon_rename_regs.c
index 60e228be5b..88165f7895 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_rename_regs.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_rename_regs.c
@@ -33,100 +33,51 @@
#include "radeon_compiler.h"
#include "radeon_dataflow.h"
-
-struct reg_rename {
- int old_index;
- int new_index;
- int temp_index;
-};
-
-static void rename_reg(void * data, struct rc_instruction * inst,
- rc_register_file * file, unsigned int * index)
-{
- struct reg_rename *r = data;
-
- if(r->old_index == *index && *file == RC_FILE_TEMPORARY) {
- *index = r->new_index;
- }
- else if(r->new_index == *index && *file == RC_FILE_TEMPORARY) {
- *index = r->temp_index;
- }
-}
-
-static void rename_all(
- struct radeon_compiler *c,
- struct rc_instruction * start,
- unsigned int old,
- unsigned int new,
- unsigned int temp)
-{
- struct rc_instruction * inst;
- struct reg_rename r;
- r.old_index = old;
- r.new_index = new;
- r.temp_index = temp;
- for(inst = start; inst != &c->Program.Instructions;
- inst = inst->Next) {
- rc_remap_registers(inst, rename_reg, &r);
- }
-}
+#include "radeon_program.h"
/**
* This function renames registers in an attempt to get the code close to
* SSA form. After this function has completed, most of the register are only
- * written to one time, with a few exceptions. For example, this block of code
- * will not be modified by this function:
- * Mov Temp[0].x Const[0].x
- * Mov Temp[0].y Const[0].y
- * Basically, destination registers will be renamed if:
- * 1. There have been no previous writes to that register
- * or
- * 2. If the instruction is writting to the exact components (no more, no less)
- * of a register that has been written to by previous instructions.
+ * written to one time, with a few exceptions.
*
* This function assumes all the instructions are still of type
* RC_INSTRUCTION_NORMAL.
*/
void rc_rename_regs(struct radeon_compiler *c, void *user)
{
- unsigned int cur_index = 0;
- unsigned int icount;
+ unsigned int i, used_length;
+ int new_index;
struct rc_instruction * inst;
- unsigned int * masks;
+ struct rc_reader_data reader_data;
+ unsigned char * used;
- /* The number of instructions in the program is also the maximum
- * number of temp registers that could potentially be used. */
- icount = rc_recompute_ips(c);
- masks = memory_pool_malloc(&c->Pool, icount * sizeof(unsigned int));
- memset(masks, 0, icount * sizeof(unsigned int));
+ used_length = 2 * rc_recompute_ips(c);
+ used = memory_pool_malloc(&c->Pool, sizeof(unsigned char) * used_length);
+ memset(used, 0, sizeof(unsigned char) * used_length);
+ rc_get_used_temporaries(c, used, used_length);
for(inst = c->Program.Instructions.Next;
inst != &c->Program.Instructions;
inst = inst->Next) {
- const struct rc_opcode_info * info;
- unsigned int old_index, temp_index;
- struct rc_dst_register * dst;
- if(inst->Type != RC_INSTRUCTION_NORMAL) {
- rc_error(c, "%s only works with normal instructions.",
- __FUNCTION__);
- return;
- }
- dst = &inst->U.I.DstReg;
- info = rc_get_opcode_info(inst->U.I.Opcode);
- if(!info->HasDstReg || dst->File != RC_FILE_TEMPORARY) {
+
+ if (inst->U.I.DstReg.File != RC_FILE_TEMPORARY)
continue;
+
+ rc_get_readers(c, inst, &reader_data, NULL, NULL, NULL);
+
+ if (reader_data.Abort || reader_data.ReaderCount == 0)
+ continue;
+
+ new_index = rc_find_free_temporary_list(c, used, used_length,
+ RC_MASK_XYZW);
+ if (new_index < 0) {
+ rc_error(c, "Ran out of temporary registers\n");
+ return;
}
- if(dst->Index >= icount || !masks[dst->Index] ||
- masks[dst->Index] == dst->WriteMask) {
- old_index = dst->Index;
- /* We need to set dst->Index here so get free temporary
- * will work. */
- dst->Index = cur_index++;
- temp_index = rc_find_free_temporary(c);
- rename_all(c, inst->Next, old_index,
- dst->Index, temp_index);
+
+ reader_data.Writer->U.I.DstReg.Index = new_index;
+ for(i = 0; i < reader_data.ReaderCount; i++) {
+ reader_data.Readers[i].U.Src->Index = new_index;
}
- assert(dst->Index < icount);
- masks[dst->Index] |= dst->WriteMask;
}
}
diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c
index 0116c5d2fa..ed9955b05d 100644
--- a/src/mesa/drivers/dri/r300/r300_texstate.c
+++ b/src/mesa/drivers/dri/r300/r300_texstate.c
@@ -428,6 +428,7 @@ void r300SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_format
radeonTexObjPtr t;
uint32_t pitch_val;
uint32_t internalFormat, type, format;
+ gl_format texFormat;
type = GL_BGRA;
format = GL_UNSIGNED_BYTE;
@@ -467,9 +468,6 @@ void r300SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_format
radeon_miptree_unreference(&t->mt);
radeon_miptree_unreference(&rImage->mt);
- _mesa_init_teximage_fields(radeon->glCtx, target, texImage,
- rb->base.Width, rb->base.Height, 1, 0, rb->cpp);
- texImage->RowStride = rb->pitch / rb->cpp;
rImage->bo = rb->bo;
radeon_bo_ref(rImage->bo);
t->bo = rb->bo;
@@ -481,22 +479,35 @@ void r300SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_format
pitch_val = rb->pitch;
switch (rb->cpp) {
case 4:
- if (texture_format == __DRI_TEXTURE_FORMAT_RGB)
+ if (texture_format == __DRI_TEXTURE_FORMAT_RGB) {
+ texFormat = MESA_FORMAT_RGB888;
t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8);
- else
+ }
+ else {
+ texFormat = MESA_FORMAT_ARGB8888;
t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8);
+ }
pitch_val /= 4;
break;
case 3:
default:
+ texFormat = MESA_FORMAT_RGB888;
t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8);
pitch_val /= 4;
break;
case 2:
+ texFormat = MESA_FORMAT_RGB565;
t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5);
pitch_val /= 2;
break;
}
+
+ _mesa_init_teximage_fields(radeon->glCtx, target, texImage,
+ rb->base.Width, rb->base.Height, 1, 0,
+ rb->cpp, texFormat);
+ texImage->RowStride = rb->pitch / rb->cpp;
+
+
pitch_val--;
t->pp_txsize = (((R300_TX_WIDTHMASK_MASK & ((rb->base.Width - 1) << R300_TX_WIDTHMASK_SHIFT)))
| ((R300_TX_HEIGHTMASK_MASK & ((rb->base.Height - 1) << R300_TX_HEIGHTMASK_SHIFT))));
diff --git a/src/mesa/drivers/dri/r600/evergreen_chip.c b/src/mesa/drivers/dri/r600/evergreen_chip.c
index 2c9e4e2b84..53dacbfdf3 100644
--- a/src/mesa/drivers/dri/r600/evergreen_chip.c
+++ b/src/mesa/drivers/dri/r600/evergreen_chip.c
@@ -286,7 +286,11 @@ static void evergreenSetupVTXConstants(struct gl_context * ctx,
if (!paos->bo)
return;
- r700SyncSurf(context, paos->bo, RADEON_GEM_DOMAIN_GTT, 0, VC_ACTION_ENA_bit);
+ if ((context->radeon.radeonScreen->chip_family == CHIP_FAMILY_CEDAR) ||
+ (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_PALM))
+ r700SyncSurf(context, paos->bo, RADEON_GEM_DOMAIN_GTT, 0, TC_ACTION_ENA_bit);
+ else
+ r700SyncSurf(context, paos->bo, RADEON_GEM_DOMAIN_GTT, 0, VC_ACTION_ENA_bit);
//uSQ_VTX_CONSTANT_WORD0_0
uSQ_VTX_CONSTANT_WORD0_0 = paos->offset;
diff --git a/src/mesa/drivers/dri/r600/evergreen_state.c b/src/mesa/drivers/dri/r600/evergreen_state.c
index a77be183a1..076a608573 100644
--- a/src/mesa/drivers/dri/r600/evergreen_state.c
+++ b/src/mesa/drivers/dri/r600/evergreen_state.c
@@ -1461,6 +1461,14 @@ static void evergreenInitSQConfig(struct gl_context * ctx)
uMaxThreads = 248;
uMaxStackEntries = 512;
break;
+ case CHIP_FAMILY_PALM:
+ uSqNumCfInsts = 1;
+ bVC_ENABLE = GL_FALSE;
+ uMaxGPRs = 256;
+ uPSThreadCount = 96;
+ uMaxThreads = 192;
+ uMaxStackEntries = 256;
+ break;
default:
uSqNumCfInsts = 2;
bVC_ENABLE = GL_TRUE;
diff --git a/src/mesa/drivers/dri/r600/evergreen_tex.c b/src/mesa/drivers/dri/r600/evergreen_tex.c
index 58420ed123..3b5448a0e4 100644
--- a/src/mesa/drivers/dri/r600/evergreen_tex.c
+++ b/src/mesa/drivers/dri/r600/evergreen_tex.c
@@ -31,9 +31,7 @@
#include "main/enums.h"
#include "main/image.h"
#include "main/teximage.h"
-#include "main/mipmap.h"
#include "main/simple_list.h"
-#include "main/texstore.h"
#include "main/texobj.h"
#include "texmem.h"
@@ -1024,15 +1022,15 @@ static GLboolean evergreen_setup_hardware_state(struct gl_context * ctx, struct
SETfield(t->SQ_TEX_RESOURCE5, t->maxLod - t->minLod, LAST_LEVEL_shift, LAST_LEVEL_mask);
SETfield(t->SQ_TEX_SAMPLER1,
- EG_S_FIXED(CLAMP(t->base.MinLod - t->minLod, 0, 15), 6),
+ EG_S_FIXED(CLAMP(t->base.MinLod - t->minLod, 0, 15), 8),
EG_SQ_TEX_SAMPLER_WORD1_0__MIN_LOD_shift,
EG_SQ_TEX_SAMPLER_WORD1_0__MIN_LOD_mask);
SETfield(t->SQ_TEX_SAMPLER1,
- EG_S_FIXED(CLAMP(t->base.MaxLod - t->minLod, 0, 15), 6),
+ EG_S_FIXED(CLAMP(t->base.MaxLod - t->minLod, 0, 15), 8),
EG_SQ_TEX_SAMPLER_WORD1_0__MAX_LOD_shift,
EG_SQ_TEX_SAMPLER_WORD1_0__MAX_LOD_mask);
SETfield(t->SQ_TEX_SAMPLER2,
- EG_S_FIXED(CLAMP(ctx->Texture.Unit[unit].LodBias + t->base.LodBias, -16, 16), 6),
+ EG_S_FIXED(CLAMP(ctx->Texture.Unit[unit].LodBias + t->base.LodBias, -16, 16), 8),
EG_SQ_TEX_SAMPLER_WORD2_0__LOD_BIAS_shift,
EG_SQ_TEX_SAMPLER_WORD2_0__LOD_BIAS_mask);
@@ -1152,6 +1150,7 @@ void evergreenSetTexBuffer(__DRIcontext *pDRICtx, GLint target, GLint glx_textur
radeonTexObjPtr t;
uint32_t pitch_val;
uint32_t internalFormat, type, format;
+ gl_format texFormat;
type = GL_BGRA;
format = GL_UNSIGNED_BYTE;
@@ -1191,10 +1190,6 @@ void evergreenSetTexBuffer(__DRIcontext *pDRICtx, GLint target, GLint glx_textur
radeon_miptree_unreference(&t->mt);
radeon_miptree_unreference(&rImage->mt);
- _mesa_init_teximage_fields(radeon->glCtx, target, texImage,
- rb->base.Width, rb->base.Height, 1, 0, rb->cpp);
- texImage->RowStride = rb->pitch / rb->cpp;
-
rImage->bo = rb->bo;
radeon_bo_ref(rImage->bo);
t->bo = rb->bo;
@@ -1205,6 +1200,7 @@ void evergreenSetTexBuffer(__DRIcontext *pDRICtx, GLint target, GLint glx_textur
switch (rb->cpp) {
case 4:
if (glx_texture_format == __DRI_TEXTURE_FORMAT_RGB) {
+ texFormat = MESA_FORMAT_RGB888;
SETfield(t->SQ_TEX_RESOURCE7, FMT_8_8_8_8,
EG_SQ_TEX_RESOURCE_WORD7_0__DATA_FORMAT_shift,
EG_SQ_TEX_RESOURCE_WORD7_0__DATA_FORMAT_mask);
@@ -1218,6 +1214,7 @@ void evergreenSetTexBuffer(__DRIcontext *pDRICtx, GLint target, GLint glx_textur
SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
} else {
+ texFormat = MESA_FORMAT_ARGB8888;
SETfield(t->SQ_TEX_RESOURCE7, FMT_8_8_8_8,
EG_SQ_TEX_RESOURCE_WORD7_0__DATA_FORMAT_shift,
EG_SQ_TEX_RESOURCE_WORD7_0__DATA_FORMAT_mask);
@@ -1236,6 +1233,7 @@ void evergreenSetTexBuffer(__DRIcontext *pDRICtx, GLint target, GLint glx_textur
case 3:
default:
// FMT_8_8_8 ???
+ texFormat = MESA_FORMAT_RGB888;
SETfield(t->SQ_TEX_RESOURCE7, FMT_8_8_8_8,
EG_SQ_TEX_RESOURCE_WORD7_0__DATA_FORMAT_shift,
EG_SQ_TEX_RESOURCE_WORD7_0__DATA_FORMAT_mask);
@@ -1251,6 +1249,7 @@ void evergreenSetTexBuffer(__DRIcontext *pDRICtx, GLint target, GLint glx_textur
pitch_val /= 4;
break;
case 2:
+ texFormat = MESA_FORMAT_RGB565;
SETfield(t->SQ_TEX_RESOURCE7, FMT_5_6_5,
EG_SQ_TEX_RESOURCE_WORD7_0__DATA_FORMAT_shift,
EG_SQ_TEX_RESOURCE_WORD7_0__DATA_FORMAT_mask);
@@ -1267,6 +1266,11 @@ void evergreenSetTexBuffer(__DRIcontext *pDRICtx, GLint target, GLint glx_textur
break;
}
+ _mesa_init_teximage_fields(radeon->glCtx, target, texImage,
+ rb->base.Width, rb->base.Height, 1, 0,
+ rb->cpp, texFormat);
+ texImage->RowStride = rb->pitch / rb->cpp;
+
pitch_val = (pitch_val + R700_TEXEL_PITCH_ALIGNMENT_MASK)
& ~R700_TEXEL_PITCH_ALIGNMENT_MASK;
diff --git a/src/mesa/drivers/dri/r600/r600_context.c b/src/mesa/drivers/dri/r600/r600_context.c
index b6443bf0c5..aa1891eac3 100644
--- a/src/mesa/drivers/dri/r600/r600_context.c
+++ b/src/mesa/drivers/dri/r600/r600_context.c
@@ -259,7 +259,7 @@ static void r600InitConstValues(struct gl_context *ctx, radeonScreenPtr screen)
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
if( (context->radeon.radeonScreen->chip_family >= CHIP_FAMILY_CEDAR)
- &&(context->radeon.radeonScreen->chip_family <= CHIP_FAMILY_HEMLOCK) )
+ &&(context->radeon.radeonScreen->chip_family <= CHIP_FAMILY_PALM) )
{
r700->bShaderUseMemConstant = GL_TRUE;
}
@@ -285,8 +285,13 @@ static void r600InitConstValues(struct gl_context *ctx, radeonScreenPtr screen)
ctx->Const.MaxTextureMaxAnisotropy = 16.0;
ctx->Const.MaxTextureLodBias = 16.0;
- ctx->Const.MaxTextureLevels = 13; /* hw support 14 */
- ctx->Const.MaxTextureRectSize = 4096; /* hw support 8192 */
+ if (screen->chip_family >= CHIP_FAMILY_CEDAR) {
+ ctx->Const.MaxTextureLevels = 15;
+ ctx->Const.MaxTextureRectSize = 16384;
+ } else {
+ ctx->Const.MaxTextureLevels = 14;
+ ctx->Const.MaxTextureRectSize = 8192;
+ }
ctx->Const.MinPointSize = 0x0001 / 8.0;
ctx->Const.MinPointSizeAA = 0x0001 / 8.0;
diff --git a/src/mesa/drivers/dri/r600/r600_texstate.c b/src/mesa/drivers/dri/r600/r600_texstate.c
index 3869768bf0..aafa687577 100644
--- a/src/mesa/drivers/dri/r600/r600_texstate.c
+++ b/src/mesa/drivers/dri/r600/r600_texstate.c
@@ -1001,6 +1001,7 @@ void r600SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo
radeonTexObjPtr t;
uint32_t pitch_val;
uint32_t internalFormat, type, format;
+ gl_format texFormat;
type = GL_BGRA;
format = GL_UNSIGNED_BYTE;
@@ -1046,10 +1047,6 @@ void r600SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo
radeon_miptree_unreference(&t->mt);
radeon_miptree_unreference(&rImage->mt);
- _mesa_init_teximage_fields(radeon->glCtx, target, texImage,
- rb->base.Width, rb->base.Height, 1, 0, rb->cpp);
- texImage->RowStride = rb->pitch / rb->cpp;
-
rImage->bo = rb->bo;
radeon_bo_ref(rImage->bo);
t->bo = rb->bo;
@@ -1060,6 +1057,7 @@ void r600SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo
switch (rb->cpp) {
case 4:
if (glx_texture_format == __DRI_TEXTURE_FORMAT_RGB) {
+ texFormat = MESA_FORMAT_RGB888;
SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
@@ -1072,6 +1070,7 @@ void r600SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo
SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
} else {
+ texFormat = MESA_FORMAT_ARGB8888;
SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
@@ -1089,6 +1088,7 @@ void r600SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo
case 3:
default:
// FMT_8_8_8 ???
+ texFormat = MESA_FORMAT_RGB888;
SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
@@ -1103,6 +1103,7 @@ void r600SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo
pitch_val /= 4;
break;
case 2:
+ texFormat = MESA_FORMAT_RGB565;
SETfield(t->SQ_TEX_RESOURCE1, FMT_5_6_5,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
@@ -1118,6 +1119,11 @@ void r600SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo
break;
}
+ _mesa_init_teximage_fields(radeon->glCtx, target, texImage,
+ rb->base.Width, rb->base.Height, 1, 0,
+ rb->cpp, texFormat);
+ texImage->RowStride = rb->pitch / rb->cpp;
+
pitch_val = (pitch_val + R700_TEXEL_PITCH_ALIGNMENT_MASK)
& ~R700_TEXEL_PITCH_ALIGNMENT_MASK;
diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c
index 2bf24096a0..bee9c3bc6d 100644
--- a/src/mesa/drivers/dri/r600/r700_assembler.c
+++ b/src/mesa/drivers/dri/r600/r700_assembler.c
@@ -1134,7 +1134,7 @@ GLboolean EG_assemble_vfetch_instruction(r700_AssemblerBase* pAsm,
EG_VTX_WORD1__DST_SEL_W_shift,
EG_VTX_WORD1__DST_SEL_W_mask);
- SETfield(vfetch_instruction_ptr->m_Word1.val, 0, /* use format here, in r6/r7, format used set in const, need to use same */
+ SETfield(vfetch_instruction_ptr->m_Word1.val, 1,
EG_VTX_WORD1__UCF_shift,
EG_VTX_WORD1__UCF_bit);
SETfield(vfetch_instruction_ptr->m_Word1.val, data_format,
@@ -3334,7 +3334,14 @@ GLboolean assemble_CMP(r700_AssemblerBase *pAsm)
return GL_FALSE;
}
- pAsm->D.dst.opcode = SQ_OP3_INST_CNDGE;
+ if(8 == pAsm->unAsic)
+ {
+ pAsm->D.dst.opcode = EG_OP3_INST_CNDGE;
+ }
+ else
+ {
+ pAsm->D.dst.opcode = SQ_OP3_INST_CNDGE;
+ }
pAsm->D.dst.op3 = 1;
tmp = (-1);
@@ -3416,8 +3423,14 @@ GLboolean assemble_TRIG(r700_AssemblerBase *pAsm, BITS opcode)
checkop1(pAsm);
tmp = gethelpr(pAsm);
-
- pAsm->D.dst.opcode = SQ_OP3_INST_MULADD;
+ if(8 == pAsm->unAsic)
+ {
+ pAsm->D.dst.opcode = EG_OP3_INST_MULADD;
+ }
+ else
+ {
+ pAsm->D.dst.opcode = SQ_OP3_INST_MULADD;
+ }
pAsm->D.dst.op3 = 1;
setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
@@ -3457,7 +3470,14 @@ GLboolean assemble_TRIG(r700_AssemblerBase *pAsm, BITS opcode)
{
return GL_FALSE;
}
- pAsm->D.dst.opcode = SQ_OP3_INST_MULADD;
+ if(8 == pAsm->unAsic)
+ {
+ pAsm->D.dst.opcode = EG_OP3_INST_MULADD;
+ }
+ else
+ {
+ pAsm->D.dst.opcode = SQ_OP3_INST_MULADD;
+ }
pAsm->D.dst.op3 = 1;
setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
@@ -4742,7 +4762,14 @@ GLboolean assemble_SCS(r700_AssemblerBase *pAsm)
tmp = gethelpr(pAsm);
- pAsm->D.dst.opcode = SQ_OP3_INST_MULADD;
+ if(8 == pAsm->unAsic)
+ {
+ pAsm->D.dst.opcode = EG_OP3_INST_MULADD;
+ }
+ else
+ {
+ pAsm->D.dst.opcode = SQ_OP3_INST_MULADD;
+ }
pAsm->D.dst.op3 = 1;
setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
@@ -4782,7 +4809,14 @@ GLboolean assemble_SCS(r700_AssemblerBase *pAsm)
{
return GL_FALSE;
}
- pAsm->D.dst.opcode = SQ_OP3_INST_MULADD;
+ if(8 == pAsm->unAsic)
+ {
+ pAsm->D.dst.opcode = EG_OP3_INST_MULADD;
+ }
+ else
+ {
+ pAsm->D.dst.opcode = SQ_OP3_INST_MULADD;
+ }
pAsm->D.dst.op3 = 1;
setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
@@ -5010,7 +5044,14 @@ GLboolean assemble_SSG(r700_AssemblerBase *pAsm)
GLuint tmp = gethelpr(pAsm);
/* tmp = (src > 0 ? 1 : src) */
- pAsm->D.dst.opcode = SQ_OP3_INST_CNDGT;
+ if(8 == pAsm->unAsic)
+ {
+ pAsm->D.dst.opcode = EG_OP3_INST_CNDGT;
+ }
+ else
+ {
+ pAsm->D.dst.opcode = SQ_OP3_INST_CNDGT;
+ }
pAsm->D.dst.op3 = 1;
pAsm->D.dst.rtype = DST_REG_TEMPORARY;
pAsm->D.dst.reg = tmp;
@@ -5033,7 +5074,14 @@ GLboolean assemble_SSG(r700_AssemblerBase *pAsm)
}
/* dst = (-tmp > 0 ? -1 : tmp) */
- pAsm->D.dst.opcode = SQ_OP3_INST_CNDGT;
+ if(8 == pAsm->unAsic)
+ {
+ pAsm->D.dst.opcode = EG_OP3_INST_CNDGT;
+ }
+ else
+ {
+ pAsm->D.dst.opcode = SQ_OP3_INST_CNDGT;
+ }
pAsm->D.dst.op3 = 1;
if( GL_FALSE == assemble_dst(pAsm) )
diff --git a/src/mesa/drivers/dri/radeon/radeon_chipset.h b/src/mesa/drivers/dri/radeon/radeon_chipset.h
index 61106fbc43..82789cec5e 100644
--- a/src/mesa/drivers/dri/radeon/radeon_chipset.h
+++ b/src/mesa/drivers/dri/radeon/radeon_chipset.h
@@ -440,6 +440,11 @@
#define PCI_CHIP_HEMLOCK_689C 0x689C
#define PCI_CHIP_HEMLOCK_689D 0x689D
+#define PCI_CHIP_PALM_9802 0x9802
+#define PCI_CHIP_PALM_9803 0x9803
+#define PCI_CHIP_PALM_9804 0x9804
+#define PCI_CHIP_PALM_9805 0x9805
+
enum {
CHIP_FAMILY_R100,
CHIP_FAMILY_RV100,
@@ -483,6 +488,7 @@ enum {
CHIP_FAMILY_JUNIPER,
CHIP_FAMILY_CYPRESS,
CHIP_FAMILY_HEMLOCK,
+ CHIP_FAMILY_PALM,
CHIP_FAMILY_LAST
};
diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c
index a436ec112c..ca6ab46ca4 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common_context.c
+++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c
@@ -99,6 +99,7 @@ static const char* get_chip_family_name(int chip_family)
case CHIP_FAMILY_JUNIPER: return "JUNIPER";
case CHIP_FAMILY_CYPRESS: return "CYPRESS";
case CHIP_FAMILY_HEMLOCK: return "HEMLOCK";
+ case CHIP_FAMILY_PALM: return "PALM";
default: return "unknown";
}
}
@@ -246,16 +247,9 @@ GLboolean radeonInitContext(radeonContextPtr radeon,
DRI_CONF_TEXTURE_DEPTH_32 : DRI_CONF_TEXTURE_DEPTH_16;
if (IS_R600_CLASS(radeon->radeonScreen)) {
- int chip_family = radeon->radeonScreen->chip_family;
- if (chip_family >= CHIP_FAMILY_CEDAR) {
- radeon->texture_row_align = 512;
- radeon->texture_rect_row_align = 512;
- radeon->texture_compressed_row_align = 512;
- } else {
- radeon->texture_row_align = radeon->radeonScreen->group_bytes;
- radeon->texture_rect_row_align = radeon->radeonScreen->group_bytes;
- radeon->texture_compressed_row_align = radeon->radeonScreen->group_bytes;
- }
+ radeon->texture_row_align = radeon->radeonScreen->group_bytes;
+ radeon->texture_rect_row_align = radeon->radeonScreen->group_bytes;
+ radeon->texture_compressed_row_align = radeon->radeonScreen->group_bytes;
} else if (IS_R200_CLASS(radeon->radeonScreen) ||
IS_R100_CLASS(radeon->radeonScreen)) {
radeon->texture_row_align = 32;
@@ -741,10 +735,9 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable,
buffers[i].flags);
if (bo == NULL) {
-
fprintf(stderr, "failed to attach %s %d\n",
regname, buffers[i].name);
-
+ continue;
}
ret = radeon_bo_get_tiling(bo, &tiling_flags, &pitch);
diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h
index 088f970172..a68a976877 100644
--- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h
+++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h
@@ -49,7 +49,7 @@ struct _radeon_mipmap_level {
};
/* store the max possible in the miptree */
-#define RADEON_MIPTREE_MAX_TEXTURE_LEVELS 13
+#define RADEON_MIPTREE_MAX_TEXTURE_LEVELS 15
/**
* A mipmap tree contains texture images in the layout that the hardware
diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c
index 1ea52f96d7..94e56c2ade 100644
--- a/src/mesa/drivers/dri/radeon/radeon_screen.c
+++ b/src/mesa/drivers/dri/radeon/radeon_screen.c
@@ -1155,6 +1155,14 @@ static int radeon_set_screen_flags(radeonScreenPtr screen, int device_id)
screen->chip_flags = RADEON_CHIPSET_TCL;
break;
+ case PCI_CHIP_PALM_9802:
+ case PCI_CHIP_PALM_9803:
+ case PCI_CHIP_PALM_9804:
+ case PCI_CHIP_PALM_9805:
+ screen->chip_family = CHIP_FAMILY_PALM;
+ screen->chip_flags = RADEON_CHIPSET_TCL;
+ break;
+
default:
fprintf(stderr, "unknown chip id 0x%x, can't guess.\n",
device_id);
@@ -1323,7 +1331,11 @@ radeonCreateScreen( __DRIscreen *sPriv )
screen->chip_flags |= RADEON_CLASS_R600;
/* set group bytes for r6xx+ */
- screen->group_bytes = 256;
+ if (screen->chip_family >= CHIP_FAMILY_CEDAR)
+ screen->group_bytes = 512;
+ else
+ screen->group_bytes = 256;
+
screen->cpp = dri_priv->bpp / 8;
screen->AGPMode = dri_priv->AGPMode;
@@ -1568,9 +1580,13 @@ radeonCreateScreen2(__DRIscreen *sPriv)
else
screen->chip_flags |= RADEON_CLASS_R600;
- /* r6xx+ tiling, default to 256 group bytes */
- screen->group_bytes = 256;
- if (IS_R600_CLASS(screen) && (sPriv->drm_version.minor >= 6)) {
+ /* r6xx+ tiling, default group bytes */
+ if (screen->chip_family >= CHIP_FAMILY_CEDAR)
+ screen->group_bytes = 512;
+ else
+ screen->group_bytes = 256;
+ if (IS_R600_CLASS(screen) && (sPriv->drm_version.minor >= 6) &&
+ (screen->chip_family < CHIP_FAMILY_CEDAR)) {
ret = radeonGetParam(sPriv, RADEON_INFO_TILE_CONFIG, &temp);
if (ret)
fprintf(stderr, "failed to get tiling info\n");
diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c
index dd8ecdd500..32c021cb54 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texstate.c
+++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c
@@ -653,6 +653,7 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_form
radeonTexObjPtr t;
uint32_t pitch_val;
uint32_t internalFormat, type, format;
+ gl_format texFormat;
type = GL_BGRA;
format = GL_UNSIGNED_BYTE;
@@ -692,10 +693,6 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_form
radeon_miptree_unreference(&t->mt);
radeon_miptree_unreference(&rImage->mt);
- _mesa_init_teximage_fields(radeon->glCtx, target, texImage,
- rb->base.Width, rb->base.Height, 1, 0, rb->cpp);
- texImage->RowStride = rb->pitch / rb->cpp;
-
rImage->bo = rb->bo;
radeon_bo_ref(rImage->bo);
t->bo = rb->bo;
@@ -705,23 +702,34 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_form
t->override_offset = 0;
switch (rb->cpp) {
case 4:
- if (texture_format == __DRI_TEXTURE_FORMAT_RGB)
+ if (texture_format == __DRI_TEXTURE_FORMAT_RGB) {
t->pp_txformat = tx_table[MESA_FORMAT_RGB888].format;
- else
+ texFormat = MESA_FORMAT_RGB888;
+ }
+ else {
t->pp_txformat = tx_table[MESA_FORMAT_ARGB8888].format;
+ texFormat = MESA_FORMAT_ARGB8888;
+ }
t->pp_txfilter |= tx_table[MESA_FORMAT_ARGB8888].filter;
break;
case 3:
default:
+ texFormat = MESA_FORMAT_RGB888;
t->pp_txformat = tx_table[MESA_FORMAT_RGB888].format;
t->pp_txfilter |= tx_table[MESA_FORMAT_RGB888].filter;
break;
case 2:
+ texFormat = MESA_FORMAT_RGB565;
t->pp_txformat = tx_table[MESA_FORMAT_RGB565].format;
t->pp_txfilter |= tx_table[MESA_FORMAT_RGB565].filter;
break;
}
+ _mesa_init_teximage_fields(radeon->glCtx, target, texImage,
+ rb->base.Width, rb->base.Height, 1, 0,
+ rb->cpp, texFormat);
+ texImage->RowStride = rb->pitch / rb->cpp;
+
t->pp_txpitch &= (1 << 13) -1;
pitch_val = rb->pitch;
diff --git a/src/mesa/drivers/dri/sis/server/sis_dri.h b/src/mesa/drivers/dri/sis/server/sis_dri.h
index f0171f3c0f..7d8f507115 100644
--- a/src/mesa/drivers/dri/sis/server/sis_dri.h
+++ b/src/mesa/drivers/dri/sis/server/sis_dri.h
@@ -72,13 +72,4 @@ typedef struct {
int dummy;
} SISDRIContextRec, *SISDRIContextPtr;
-#ifdef XFree86Server
-
-#include "screenint.h"
-
-Bool SISDRIScreenInit(ScreenPtr pScreen);
-void SISDRICloseScreen(ScreenPtr pScreen);
-Bool SISDRIFinishScreenInit(ScreenPtr pScreen);
-
-#endif
#endif
diff --git a/src/mesa/drivers/dri/swrast/swrast.c b/src/mesa/drivers/dri/swrast/swrast.c
index 52ba3acf65..c7940e9c0d 100644
--- a/src/mesa/drivers/dri/swrast/swrast.c
+++ b/src/mesa/drivers/dri/swrast/swrast.c
@@ -48,7 +48,6 @@
#include "utils.h"
#include "main/teximage.h"
-#include "main/texfetch.h"
#include "main/texformat.h"
#include "main/texstate.h"
@@ -69,6 +68,7 @@ static void swrastSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
uint32_t internalFormat;
+ gl_format texFormat;
dri_ctx = pDRICtx->driverPrivate;
@@ -82,15 +82,13 @@ static void swrastSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
sPriv->swrast_loader->getDrawableInfo(dPriv, &x, &y, &w, &h, dPriv->loaderPrivate);
- _mesa_init_teximage_fields(&dri_ctx->Base, target, texImage,
- w, h, 1, 0, internalFormat);
-
if (texture_format == __DRI_TEXTURE_FORMAT_RGB)
- texImage->TexFormat = MESA_FORMAT_XRGB8888;
+ texFormat = MESA_FORMAT_XRGB8888;
else
- texImage->TexFormat = MESA_FORMAT_ARGB8888;
+ texFormat = MESA_FORMAT_ARGB8888;
- _mesa_set_fetch_functions(texImage, 2);
+ _mesa_init_teximage_fields(&dri_ctx->Base, target, texImage,
+ w, h, 1, 0, internalFormat, texFormat);
sPriv->swrast_loader->getImage(dPriv, x, y, w, h, (char *)texImage->Data,
dPriv->loaderPrivate);
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_context.h b/src/mesa/drivers/dri/tdfx/tdfx_context.h
index fb38419dcd..7e2f0e00a8 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_context.h
+++ b/src/mesa/drivers/dri/tdfx/tdfx_context.h
@@ -41,11 +41,7 @@
#include <sys/time.h>
#include "dri_util.h"
-#ifdef XFree86Server
-#include "GL/xf86glx.h"
-#else
#include "main/glheader.h"
-#endif
#if defined(__linux__)
#include <signal.h>
#endif
diff --git a/src/mesa/drivers/dri/unichrome/server/via_dri.h b/src/mesa/drivers/dri/unichrome/server/via_dri.h
index b47397d572..c6eed03c1c 100644
--- a/src/mesa/drivers/dri/unichrome/server/via_dri.h
+++ b/src/mesa/drivers/dri/unichrome/server/via_dri.h
@@ -35,9 +35,7 @@
#define VIA_DRIDDX_VERSION_MINOR 0
#define VIA_DRIDDX_VERSION_PATCH 0
-#ifndef XFree86Server
typedef int Bool;
-#endif
typedef struct {
drm_handle_t handle;
diff --git a/src/mesa/drivers/windows/gdi/InitCritSections.cpp b/src/mesa/drivers/windows/gdi/InitCritSections.cpp
index 7145bffa51..69f03b8e47 100644
--- a/src/mesa/drivers/windows/gdi/InitCritSections.cpp
+++ b/src/mesa/drivers/windows/gdi/InitCritSections.cpp
@@ -1,7 +1,8 @@
#include "glapi.h"
#include "glThread.h"
-#ifdef WIN32_THREADS
+#ifdef WIN32
+
extern "C" _glthread_Mutex OneTimeLock;
extern "C" _glthread_Mutex GenTexturesLock;
@@ -29,4 +30,4 @@ public:
_CriticalSectionInit _CriticalSectionInit::m_inst;
-#endif
+#endif /* WIN32 */
diff --git a/src/mesa/drivers/x11/glxheader.h b/src/mesa/drivers/x11/glxheader.h
index d88afba20e..ee002191bc 100644
--- a/src/mesa/drivers/x11/glxheader.h
+++ b/src/mesa/drivers/x11/glxheader.h
@@ -32,13 +32,6 @@
#include "main/glheader.h"
-#ifdef XFree86Server
-
-# include "xorg-server.h"
-# include "resource.h"
-# include "windowstr.h"
-
-#else
# include <X11/Xlib.h>
# include <X11/Xlibint.h>
@@ -51,7 +44,6 @@
# include <GL/glx.h>
# include <sys/time.h>
-#endif
diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c
index 00ceb960c6..b5eabadf48 100644
--- a/src/mesa/drivers/x11/xm_api.c
+++ b/src/mesa/drivers/x11/xm_api.c
@@ -158,14 +158,12 @@ static short hpcr_rgbTbl[3][256] = {
/**
* Return the host's byte order as LSBFirst or MSBFirst ala X.
*/
-#ifndef XFree86Server
static int host_byte_order( void )
{
int i = 1;
char *cptr = (char *) &i;
return (*cptr==1) ? LSBFirst : MSBFirst;
}
-#endif
/**
@@ -176,7 +174,7 @@ static int host_byte_order( void )
*/
static int check_for_xshm( XMesaDisplay *display )
{
-#if defined(USE_XSHM) && !defined(XFree86Server)
+#if defined(USE_XSHM)
int major, minor, ignore;
Bool pixmaps;
@@ -227,16 +225,6 @@ gamma_adjust( GLfloat gamma, GLint value, GLint max )
static int
bits_per_pixel( XMesaVisual xmv )
{
-#ifdef XFree86Server
- const int depth = xmv->nplanes;
- int i;
- assert(depth > 0);
- for (i = 0; i < screenInfo.numPixmapFormats; i++) {
- if (screenInfo.formats[i].depth == depth)
- return screenInfo.formats[i].bitsPerPixel;
- }
- return depth; /* should never get here, but this should be safe */
-#else
XMesaDisplay *dpy = xmv->display;
XMesaVisualInfo visinfo = xmv->visinfo;
XMesaImage *img;
@@ -257,7 +245,6 @@ bits_per_pixel( XMesaVisual xmv )
img->data = NULL;
XMesaDestroyImage( img );
return bitsPerPixel;
-#endif
}
@@ -271,7 +258,6 @@ bits_per_pixel( XMesaVisual xmv )
* Return: GL_TRUE - window exists
* GL_FALSE - window doesn't exist
*/
-#ifndef XFree86Server
static GLboolean WindowExistsFlag;
static int window_exists_err_handler( XMesaDisplay* dpy, XErrorEvent* xerr )
@@ -306,7 +292,6 @@ get_drawable_size( XMesaDisplay *dpy, Drawable d, GLuint *width, GLuint *height
*height = h;
return stat;
}
-#endif
/**
@@ -319,10 +304,6 @@ void
xmesa_get_window_size(XMesaDisplay *dpy, XMesaBuffer b,
GLuint *width, GLuint *height)
{
-#ifdef XFree86Server
- *width = MIN2(b->frontxrb->drawable->width, MAX_WIDTH);
- *height = MIN2(b->frontxrb->drawable->height, MAX_HEIGHT);
-#else
Status stat;
_glthread_LOCK_MUTEX(_xmesa_lock);
@@ -335,7 +316,6 @@ xmesa_get_window_size(XMesaDisplay *dpy, XMesaBuffer b,
_mesa_warning(NULL, "XGetGeometry failed!\n");
*width = *height = 1;
}
-#endif
}
@@ -549,16 +529,11 @@ noFaultXAllocColor( int client,
XMesaColor *color,
int *exact, int *alloced )
{
-#ifdef XFree86Server
- Pixel *ppixIn;
- xrgb *ctable;
-#else
/* we'll try to cache ctable for better remote display performance */
static Display *prevDisplay = NULL;
static XMesaColormap prevCmap = 0;
static int prevCmapSize = 0;
static XMesaColor *ctable = NULL;
-#endif
XMesaColor subColor;
int i, bestmatch;
double mindist; /* 3*2^16^2 exceeds long int precision. */
@@ -566,14 +541,7 @@ noFaultXAllocColor( int client,
(void) client;
/* First try just using XAllocColor. */
-#ifdef XFree86Server
- if (AllocColor(cmap,
- &color->red, &color->green, &color->blue,
- &color->pixel,
- client) == Success)
-#else
if (XAllocColor(dpy, cmap, color))
-#endif
{
*exact = 1;
*alloced = 1;
@@ -584,14 +552,6 @@ noFaultXAllocColor( int client,
/* Retrieve color table entries. */
/* XXX alloca candidate. */
-#ifdef XFree86Server
- ppixIn = (Pixel *) MALLOC(cmapSize * sizeof(Pixel));
- ctable = (xrgb *) MALLOC(cmapSize * sizeof(xrgb));
- for (i = 0; i < cmapSize; i++) {
- ppixIn[i] = i;
- }
- QueryColors(cmap, cmapSize, ppixIn, ctable);
-#else
if (prevDisplay != dpy || prevCmap != cmap
|| prevCmapSize != cmapSize || !ctable) {
/* free previously cached color table */
@@ -608,7 +568,6 @@ noFaultXAllocColor( int client,
prevCmap = cmap;
prevCmapSize = cmapSize;
}
-#endif
/* Find best match. */
bestmatch = -1;
@@ -632,14 +591,7 @@ noFaultXAllocColor( int client,
* fail if the cell is read/write. Otherwise, we're incrementing
* the cell's reference count.
*/
-#ifdef XFree86Server
- if (AllocColor(cmap,
- &subColor.red, &subColor.green, &subColor.blue,
- &subColor.pixel,
- client) == Success) {
-#else
if (XAllocColor(dpy, cmap, &subColor)) {
-#endif
*alloced = 1;
}
else {
@@ -651,12 +603,7 @@ noFaultXAllocColor( int client,
subColor.flags = DoRed | DoGreen | DoBlue;
*alloced = 0;
}
-#ifdef XFree86Server
- free(ppixIn);
- free(ctable);
-#else
/* don't free table, save it for next time */
-#endif
*color = subColor;
*exact = 0;
@@ -873,10 +820,8 @@ setup_8bit_hpcr(XMesaVisual v)
v->hpcr_clear_pixmap = XMesaCreatePixmap(v->display,
DefaultRootWindow(v->display),
16, 2, 8);
-#ifndef XFree86Server
v->hpcr_clear_ximage = XGetImage(v->display, v->hpcr_clear_pixmap,
0, 0, 16, 2, AllPlanes, ZPixmap);
-#endif
}
}
@@ -1049,9 +994,6 @@ initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b,
int client = 0;
const int xclass = v->visualType;
-#ifdef XFree86Server
- client = (window) ? CLIENT_ID(window->id) : 0;
-#endif
ASSERT(!b || b->xm_visual == v);
@@ -1120,40 +1062,23 @@ initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b,
}
/* X11 graphics contexts */
-#ifdef XFree86Server
- b->gc = CreateScratchGC(v->display, window->depth);
-#else
b->gc = XCreateGC( v->display, window, 0, NULL );
-#endif
XMesaSetFunction( v->display, b->gc, GXcopy );
/* cleargc - for glClear() */
-#ifdef XFree86Server
- b->cleargc = CreateScratchGC(v->display, window->depth);
-#else
b->cleargc = XCreateGC( v->display, window, 0, NULL );
-#endif
XMesaSetFunction( v->display, b->cleargc, GXcopy );
/*
* Don't generate Graphics Expose/NoExpose events in swapbuffers().
* Patch contributed by Michael Pichler May 15, 1995.
*/
-#ifdef XFree86Server
- b->swapgc = CreateScratchGC(v->display, window->depth);
- {
- CARD32 v[1];
- v[0] = FALSE;
- dixChangeGC(NullClient, b->swapgc, GCGraphicsExposures, v, NULL);
- }
-#else
{
XGCValues gcvalues;
gcvalues.graphics_exposures = False;
b->swapgc = XCreateGC(v->display, window,
GCGraphicsExposures, &gcvalues);
}
-#endif
XMesaSetFunction( v->display, b->swapgc, GXcopy );
/*
* Set fill style and tile pixmap once for all for HPCR stuff
@@ -1175,9 +1100,6 @@ initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b,
/* Initialize the row buffer XImage for use in write_color_span() */
data = (char*) MALLOC(MAX_WIDTH*4);
-#ifdef XFree86Server
- b->rowimage = XMesaCreateImage(GET_VISUAL_DEPTH(v), MAX_WIDTH, 1, data);
-#else
b->rowimage = XCreateImage( v->display,
v->visinfo->visual,
v->visinfo->depth,
@@ -1186,7 +1108,6 @@ initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b,
MAX_WIDTH, 1, /*width, height*/
32, /*bitmap_pad*/
0 /*bytes_per_line*/ );
-#endif
if (!b->rowimage)
return GL_FALSE;
}
@@ -1334,7 +1255,6 @@ XMesaVisual XMesaCreateVisual( XMesaDisplay *display,
XMesaVisual v;
GLint red_bits, green_bits, blue_bits, alpha_bits;
-#ifndef XFree86Server
/* For debugging only */
if (_mesa_getenv("MESA_XSYNC")) {
/* This makes debugging X easier.
@@ -1343,7 +1263,6 @@ XMesaVisual XMesaCreateVisual( XMesaDisplay *display,
*/
XSynchronize( display, 1 );
}
-#endif
/* Color-index rendering not supported. */
if (!rgb_flag)
@@ -1360,14 +1279,12 @@ XMesaVisual XMesaCreateVisual( XMesaDisplay *display,
* the struct but we may need some of the information contained in it
* at a later time.
*/
-#ifndef XFree86Server
v->visinfo = (XVisualInfo *) MALLOC(sizeof(*visinfo));
if(!v->visinfo) {
free(v);
return NULL;
}
memcpy(v->visinfo, visinfo, sizeof(*visinfo));
-#endif
/* check for MESA_GAMMA environment variable */
gamma = _mesa_getenv("MESA_GAMMA");
@@ -1384,30 +1301,13 @@ XMesaVisual XMesaCreateVisual( XMesaDisplay *display,
v->ximage_flag = ximage_flag;
-#ifdef XFree86Server
- /* We could calculate these values by ourselves. nplanes is either the sum
- * of the red, green, and blue bits or the number index bits.
- * ColormapEntries is either (1U << index_bits) or
- * (1U << max(redBits, greenBits, blueBits)).
- */
- assert(visinfo->nplanes > 0);
- v->nplanes = visinfo->nplanes;
- v->ColormapEntries = visinfo->ColormapEntries;
-
- v->mesa_visual.redMask = visinfo->redMask;
- v->mesa_visual.greenMask = visinfo->greenMask;
- v->mesa_visual.blueMask = visinfo->blueMask;
- v->visualID = visinfo->vid;
- v->screen = 0; /* FIXME: What should be done here? */
-#else
v->mesa_visual.redMask = visinfo->red_mask;
v->mesa_visual.greenMask = visinfo->green_mask;
v->mesa_visual.blueMask = visinfo->blue_mask;
v->visualID = visinfo->visualid;
v->screen = visinfo->screen;
-#endif
-#if defined(XFree86Server) || !(defined(__cplusplus) || defined(c_plusplus))
+#if !(defined(__cplusplus) || defined(c_plusplus))
v->visualType = xmesa_convert_from_x_visual_type(visinfo->class);
#else
v->visualType = xmesa_convert_from_x_visual_type(visinfo->c_class);
@@ -1461,9 +1361,7 @@ XMesaVisual XMesaCreateVisual( XMesaDisplay *display,
PUBLIC
void XMesaDestroyVisual( XMesaVisual v )
{
-#ifndef XFree86Server
free(v->visinfo);
-#endif
free(v);
}
@@ -1532,12 +1430,6 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list )
_mesa_enable_extension(mesaCtx, "GL_EXT_timer_query");
#endif
-#ifdef XFree86Server
- /* If we're running in the X server, do bounds checking to prevent
- * segfaults and server crashes!
- */
- mesaCtx->Const.CheckArrayBounds = GL_TRUE;
-#endif
/* finish up xmesa context initializations */
c->swapbytes = CHECK_BYTE_ORDER(v) ? GL_FALSE : GL_TRUE;
@@ -1602,9 +1494,7 @@ void XMesaDestroyContext( XMesaContext c )
PUBLIC XMesaBuffer
XMesaCreateWindowBuffer(XMesaVisual v, XMesaWindow w)
{
-#ifndef XFree86Server
XWindowAttributes attr;
-#endif
XMesaBuffer b;
XMesaColormap cmap;
int depth;
@@ -1613,12 +1503,8 @@ XMesaCreateWindowBuffer(XMesaVisual v, XMesaWindow w)
assert(w);
/* Check that window depth matches visual depth */
-#ifdef XFree86Server
- depth = ((XMesaDrawable)w)->depth;
-#else
XGetWindowAttributes( v->display, w, &attr );
depth = attr.depth;
-#endif
if (GET_VISUAL_DEPTH(v) != depth) {
_mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n",
GET_VISUAL_DEPTH(v), depth);
@@ -1626,9 +1512,6 @@ XMesaCreateWindowBuffer(XMesaVisual v, XMesaWindow w)
}
/* Find colormap */
-#ifdef XFree86Server
- cmap = (ColormapPtr)LookupIDByType(wColormap(w), RT_COLORMAP);
-#else
if (attr.colormap) {
cmap = attr.colormap;
}
@@ -1638,7 +1521,6 @@ XMesaCreateWindowBuffer(XMesaVisual v, XMesaWindow w)
/* OK, let's just allocate a new one and hope for the best */
cmap = XCreateColormap(v->display, w, attr.visual, AllocNone);
}
-#endif
b = create_xmesa_buffer((XMesaDrawable) w, WINDOW, v, cmap);
if (!b)
@@ -1748,7 +1630,6 @@ XMesaBuffer
XMesaCreatePBuffer(XMesaVisual v, XMesaColormap cmap,
unsigned int width, unsigned int height)
{
-#ifndef XFree86Server
XMesaWindow root;
XMesaDrawable drawable; /* X Pixmap Drawable */
XMesaBuffer b;
@@ -1770,9 +1651,6 @@ XMesaCreatePBuffer(XMesaVisual v, XMesaColormap cmap,
}
return b;
-#else
- return 0;
-#endif
}
@@ -1931,40 +1809,6 @@ XMesaBuffer XMesaGetCurrentReadBuffer( void )
}
-#ifdef XFree86Server
-PUBLIC
-GLboolean XMesaForceCurrent(XMesaContext c)
-{
- if (c) {
- _glapi_set_dispatch(c->mesa.CurrentDispatch);
-
- if (&(c->mesa) != _mesa_get_current_context()) {
- _mesa_make_current(&c->mesa, c->mesa.DrawBuffer, c->mesa.ReadBuffer);
- }
- }
- else {
- _mesa_make_current(NULL, NULL, NULL);
- }
- return GL_TRUE;
-}
-
-
-PUBLIC
-GLboolean XMesaLoseCurrent(XMesaContext c)
-{
- (void) c;
- _mesa_make_current(NULL, NULL, NULL);
- return GL_TRUE;
-}
-
-
-PUBLIC
-GLboolean XMesaCopyContext( XMesaContext xm_src, XMesaContext xm_dst, GLuint mask )
-{
- _mesa_copy_context(&xm_src->mesa, &xm_dst->mesa, mask);
- return GL_TRUE;
-}
-#endif /* XFree86Server */
#ifndef FX
@@ -2004,7 +1848,7 @@ void XMesaSwapBuffers( XMesaBuffer b )
#endif
if (b->backxrb->ximage) {
/* Copy Ximage (back buf) from client memory to server window */
-#if defined(USE_XSHM) && !defined(XFree86Server)
+#if defined(USE_XSHM)
if (b->shm) {
/*_glthread_LOCK_MUTEX(_xmesa_lock);*/
XShmPutImage( b->xm_visual->display, b->frontxrb->drawable,
@@ -2041,9 +1885,7 @@ void XMesaSwapBuffers( XMesaBuffer b )
if (b->swAlpha)
_mesa_copy_soft_alpha_renderbuffers(ctx, &b->mesa_buffer);
}
-#if !defined(XFree86Server)
XSync( b->xm_visual->display, False );
-#endif
}
@@ -2074,7 +1916,7 @@ void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height )
#endif
if (b->backxrb->ximage) {
/* Copy Ximage from host's memory to server's window */
-#if defined(USE_XSHM) && !defined(XFree86Server)
+#if defined(USE_XSHM)
if (b->shm) {
/* XXX assuming width and height aren't too large! */
XShmPutImage( b->xm_visual->display, b->frontxrb->drawable,
@@ -2116,7 +1958,6 @@ void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height )
* Return: GL_TRUE = context is double buffered
* GL_FALSE = context is single buffered
*/
-#ifndef XFree86Server
GLboolean XMesaGetBackBuffer( XMesaBuffer b,
XMesaPixmap *pixmap,
XMesaImage **ximage )
@@ -2134,7 +1975,6 @@ GLboolean XMesaGetBackBuffer( XMesaBuffer b,
return GL_FALSE;
}
}
-#endif /* XFree86Server */
/*
@@ -2171,11 +2011,7 @@ GLboolean XMesaGetDepthBuffer( XMesaBuffer b, GLint *width, GLint *height,
void XMesaFlush( XMesaContext c )
{
if (c && c->xm_visual) {
-#ifdef XFree86Server
- /* NOT_NEEDED */
-#else
XSync( c->xm_visual->display, False );
-#endif
}
}
@@ -2234,15 +2070,11 @@ void XMesaGarbageCollect( void )
for (b=XMesaBufferList; b; b=next) {
next = b->Next;
if (b->display && b->frontxrb->drawable && b->type == WINDOW) {
-#ifdef XFree86Server
- /* NOT_NEEDED */
-#else
XSync(b->display, False);
if (!window_exists( b->display, b->frontxrb->drawable )) {
/* found a dead window, free the ancillary info */
XMesaDestroyBuffer( b );
}
-#endif
}
}
}
diff --git a/src/mesa/drivers/x11/xm_buffer.c b/src/mesa/drivers/x11/xm_buffer.c
index 2683bd44d1..10829b4284 100644
--- a/src/mesa/drivers/x11/xm_buffer.c
+++ b/src/mesa/drivers/x11/xm_buffer.c
@@ -37,7 +37,7 @@
#include "main/renderbuffer.h"
-#if defined(USE_XSHM) && !defined(XFree86Server)
+#if defined(USE_XSHM)
static volatile int mesaXErrorFlag = 0;
/**
@@ -170,7 +170,7 @@ alloc_back_buffer(XMesaBuffer b, GLuint width, GLuint height)
if (b->db_mode == BACK_XIMAGE) {
/* Deallocate the old backxrb->ximage, if any */
if (b->backxrb->ximage) {
-#if defined(USE_XSHM) && !defined(XFree86Server)
+#if defined(USE_XSHM)
if (b->shm) {
XShmDetach(b->xm_visual->display, &b->shminfo);
XDestroyImage(b->backxrb->ximage);
@@ -188,10 +188,6 @@ alloc_back_buffer(XMesaBuffer b, GLuint width, GLuint height)
/* Allocate new back buffer */
if (b->shm == 0 || !alloc_back_shm_ximage(b, width, height)) {
/* Allocate a regular XImage for the back buffer. */
-#ifdef XFree86Server
- b->backxrb->ximage = XMesaCreateImage(b->xm_visual->BitsPerPixel,
- width, height, NULL);
-#else
b->backxrb->ximage = XCreateImage(b->xm_visual->display,
b->xm_visual->visinfo->visual,
GET_VISUAL_DEPTH(b->xm_visual),
@@ -199,7 +195,6 @@ alloc_back_buffer(XMesaBuffer b, GLuint width, GLuint height)
NULL,
width, height,
8, 0); /* pad, bytes_per_line */
-#endif
if (!b->backxrb->ximage) {
_mesa_warning(NULL, "alloc_back_buffer: XCreateImage failed.\n");
return;
@@ -359,16 +354,8 @@ xmesa_delete_framebuffer(struct gl_framebuffer *fb)
if (b->num_alloced > 0) {
/* If no other buffer uses this X colormap then free the colors. */
if (!xmesa_find_buffer(b->display, b->cmap, b)) {
-#ifdef XFree86Server
- int client = 0;
- if (b->frontxrb->drawable)
- client = CLIENT_ID(b->frontxrb->drawable->id);
- (void)FreeColors(b->cmap, client,
- b->num_alloced, b->alloced_colors, 0);
-#else
XFreeColors(b->display, b->cmap,
b->alloced_colors, b->num_alloced, 0);
-#endif
}
}
@@ -382,7 +369,7 @@ xmesa_delete_framebuffer(struct gl_framebuffer *fb)
if (fb->Visual.doubleBufferMode) {
/* free back ximage/pixmap/shmregion */
if (b->backxrb->ximage) {
-#if defined(USE_XSHM) && !defined(XFree86Server)
+#if defined(USE_XSHM)
if (b->shm) {
XShmDetach( b->display, &b->shminfo );
XDestroyImage( b->backxrb->ximage );
diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c
index acece2025c..b8d9e20c42 100644
--- a/src/mesa/drivers/x11/xm_dd.c
+++ b/src/mesa/drivers/x11/xm_dd.c
@@ -93,16 +93,12 @@ const int xmesa_kernel1[16] = {
static void
finish_or_flush( struct gl_context *ctx )
{
-#ifdef XFree86Server
- /* NOT_NEEDED */
-#else
const XMesaContext xmesa = XMESA_CONTEXT(ctx);
if (xmesa) {
_glthread_LOCK_MUTEX(_xmesa_lock);
XSync( xmesa->display, False );
_glthread_UNLOCK_MUTEX(_xmesa_lock);
}
-#endif
}
@@ -388,7 +384,6 @@ clear_buffers(struct gl_context *ctx, GLbitfield buffers)
}
-#ifndef XFree86Server
/* XXX these functions haven't been tested in the Xserver environment */
@@ -731,7 +726,6 @@ xmesa_CopyPixels( struct gl_context *ctx,
}
}
-#endif /* XFree86Server */
@@ -745,17 +739,9 @@ get_string( struct gl_context *ctx, GLenum name )
(void) ctx;
switch (name) {
case GL_RENDERER:
-#ifdef XFree86Server
- return (const GLubyte *) "Mesa GLX Indirect";
-#else
return (const GLubyte *) "Mesa X11";
-#endif
case GL_VENDOR:
-#ifdef XFree86Server
- return (const GLubyte *) "Mesa project: www.mesa3d.org";
-#else
return NULL;
-#endif
default:
return NULL;
}
@@ -948,43 +934,6 @@ xmesa_update_state( struct gl_context *ctx, GLbitfield new_state )
/**
- * Called via ctx->Driver.TestProxyTeximage(). Normally, we'd just use
- * the _mesa_test_proxy_teximage() fallback function, but we're going to
- * special-case the 3D texture case to allow textures up to 512x512x32
- * texels.
- */
-static GLboolean
-test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level,
- GLint internalFormat, GLenum format, GLenum type,
- GLint width, GLint height, GLint depth, GLint border)
-{
- if (target == GL_PROXY_TEXTURE_3D) {
- /* special case for 3D textures */
- if (width * height * depth > 512 * 512 * 64 ||
- width < 2 * border ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- _mesa_bitcount(width - 2 * border) != 1) ||
- height < 2 * border ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- _mesa_bitcount(height - 2 * border) != 1) ||
- depth < 2 * border ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- _mesa_bitcount(depth - 2 * border) != 1)) {
- /* Bad size, or too many texels */
- return GL_FALSE;
- }
- return GL_TRUE;
- }
- else {
- /* use the fallback routine for 1D, 2D, cube and rect targets */
- return _mesa_test_proxy_teximage(ctx, target, level, internalFormat,
- format, type, width, height, depth,
- border);
- }
-}
-
-
-/**
* In SW, we don't really compress GL_COMPRESSED_RGB[A] textures!
*/
static gl_format
@@ -1124,7 +1073,6 @@ xmesa_init_driver_functions( XMesaVisual xmvisual,
}
else {
driver->Clear = clear_buffers;
-#ifndef XFree86Server
driver->CopyPixels = xmesa_CopyPixels;
if (xmvisual->undithered_pf == PF_8R8G8B &&
xmvisual->dithered_pf == PF_8R8G8B &&
@@ -1134,9 +1082,8 @@ xmesa_init_driver_functions( XMesaVisual xmvisual,
else if (xmvisual->undithered_pf == PF_5R6G5B) {
driver->DrawPixels = xmesa_DrawPixels_5R6G5B;
}
-#endif
}
- driver->TestProxyTexImage = test_proxy_teximage;
+
#if ENABLE_EXT_texure_compression_s3tc
driver->ChooseTextureFormat = choose_tex_format;
#else
diff --git a/src/mesa/drivers/x11/xm_glide.c b/src/mesa/drivers/x11/xm_glide.c
index cbd69b011a..d8a0e6de6d 100644
--- a/src/mesa/drivers/x11/xm_glide.c
+++ b/src/mesa/drivers/x11/xm_glide.c
@@ -140,16 +140,8 @@ static void FXgetImage( XMesaBuffer b )
GLuint x, y;
GLuint width, height;
-#ifdef XFree86Server
- x = b->frontxrb->pixmap->x;
- y = b->frontxrb->pixmap->y;
- width = b->frontxrb->pixmap->width;
- height = b->frontxrb->pixmap->height;
- depth = b->frontxrb->pixmap->depth;
-#else
xmesa_get_window_size(b->display, b, &width, &height);
x = y = 0;
-#endif
if (b->mesa_buffer.Width != width || b->mesa_buffer.Height != height) {
b->mesa_buffer.Width = MIN2((int)width, b->FXctx->width);
b->mesa_buffer.Height = MIN2((int)height, b->FXctx->height);
diff --git a/src/mesa/drivers/x11/xm_image.c b/src/mesa/drivers/x11/xm_image.c
index 087b4e4c3a..12fef7dad3 100644
--- a/src/mesa/drivers/x11/xm_image.c
+++ b/src/mesa/drivers/x11/xm_image.c
@@ -37,97 +37,3 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "glxheader.h"
#include "xmesaP.h"
-#ifdef XFree86Server
-
-#ifdef ROUNDUP
-#undef ROUNDUP
-#endif
-
-#define ROUNDUP(nbytes, pad) ((((nbytes) + ((pad)-1)) / (pad)) * ((pad)>>3))
-
-XMesaImage *XMesaCreateImage(int bitsPerPixel, int width, int height, char *data)
-{
- XMesaImage *image;
-
- image = (XMesaImage *)xalloc(sizeof(XMesaImage));
-
- if (image) {
- image->width = width;
- image->height = height;
- image->data = data;
- /* Always pad to 32 bits */
- image->bytes_per_line = ROUNDUP((bitsPerPixel * width), 32);
- image->bits_per_pixel = bitsPerPixel;
- }
-
- return image;
-}
-
-void XMesaDestroyImage(XMesaImage *image)
-{
- if (image->data)
- free(image->data);
- xfree(image);
-}
-
-unsigned long XMesaGetPixel(XMesaImage *image, int x, int y)
-{
- CARD8 *row = (CARD8 *)(image->data + y*image->bytes_per_line);
- CARD8 *i8;
- CARD16 *i16;
- CARD32 *i32;
- switch (image->bits_per_pixel) {
- case 8:
- i8 = (CARD8 *)row;
- return i8[x];
- break;
- case 15:
- case 16:
- i16 = (CARD16 *)row;
- return i16[x];
- break;
- case 24: /* WARNING: architecture specific code */
- i8 = (CARD8 *)row;
- return (((CARD32)i8[x*3]) |
- (((CARD32)i8[x*3+1])<<8) |
- (((CARD32)i8[x*3+2])<<16));
- break;
- case 32:
- i32 = (CARD32 *)row;
- return i32[x];
- break;
- }
- return 0;
-}
-
-#ifndef XMESA_USE_PUTPIXEL_MACRO
-void XMesaPutPixel(XMesaImage *image, int x, int y, unsigned long pixel)
-{
- CARD8 *row = (CARD8 *)(image->data + y*image->bytes_per_line);
- CARD8 *i8;
- CARD16 *i16;
- CARD32 *i32;
- switch (image->bits_per_pixel) {
- case 8:
- i8 = (CARD8 *)row;
- i8[x] = (CARD8)pixel;
- break;
- case 15:
- case 16:
- i16 = (CARD16 *)row;
- i16[x] = (CARD16)pixel;
- break;
- case 24: /* WARNING: architecture specific code */
- i8 = (CARD8 *)__row;
- i8[x*3] = (CARD8)(p);
- i8[x*3+1] = (CARD8)(p>>8);
- i8[x*3+2] = (CARD8)(p>>16);
- case 32:
- i32 = (CARD32 *)row;
- i32[x] = (CARD32)pixel;
- break;
- }
-}
-#endif
-
-#endif /* XFree86Server */
diff --git a/src/mesa/drivers/x11/xm_line.c b/src/mesa/drivers/x11/xm_line.c
index f03f99f918..04cedcd4ec 100644
--- a/src/mesa/drivers/x11/xm_line.c
+++ b/src/mesa/drivers/x11/xm_line.c
@@ -537,7 +537,6 @@ void xmesa_choose_point( struct gl_context *ctx )
-#ifndef XFree86Server
/**
* Draw fast, XOR line with XDrawLine in front color buffer.
* WARNING: this isn't fully OpenGL conformant because different pixels
@@ -567,7 +566,6 @@ xor_line(struct gl_context *ctx, const SWvertex *vert0, const SWvertex *vert1)
XDrawLine(dpy, xrb->pixmap, gc, x0, y0, x1, y1);
XMesaSetFunction(dpy, gc, GXcopy); /* this gc is used elsewhere */
}
-#endif /* XFree86Server */
#endif /* CHAN_BITS == 8 */
@@ -660,7 +658,6 @@ get_line_func(struct gl_context *ctx)
}
}
-#ifndef XFree86Server
if (ctx->DrawBuffer->_NumColorDrawBuffers == 1
&& ctx->DrawBuffer->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT
&& swrast->_RasterMask == LOGIC_OP_BIT
@@ -669,7 +666,6 @@ get_line_func(struct gl_context *ctx)
&& !ctx->Line.SmoothFlag) {
return xor_line;
}
-#endif /* XFree86Server */
#endif /* CHAN_BITS == 8 */
return (swrast_line_func) NULL;
diff --git a/src/mesa/drivers/x11/xm_span.c b/src/mesa/drivers/x11/xm_span.c
index ab66c5e1f1..294b93a57c 100644
--- a/src/mesa/drivers/x11/xm_span.c
+++ b/src/mesa/drivers/x11/xm_span.c
@@ -42,7 +42,6 @@
* generate BadMatch errors if the drawable isn't mapped.
*/
-#ifndef XFree86Server
static int caught_xgetimage_error = 0;
static int (*old_xerror_handler)( XMesaDisplay *dpy, XErrorEvent *ev );
static unsigned long xgetimage_serial;
@@ -87,7 +86,6 @@ static int check_xgetimage_errors( void )
/* return 0=no error, 1=error caught */
return caught_xgetimage_error;
}
-#endif
/*
@@ -97,7 +95,6 @@ static unsigned long read_pixel( XMesaDisplay *dpy,
XMesaDrawable d, int x, int y )
{
unsigned long p;
-#ifndef XFree86Server
XMesaImage *pixel = NULL;
int error;
@@ -113,9 +110,6 @@ static unsigned long read_pixel( XMesaDisplay *dpy,
if (pixel) {
XMesaDestroyImage( pixel );
}
-#else
- (*dpy->GetImage)(d, x, y, 1, 1, ZPixmap, ~0L, (pointer)&p);
-#endif
return p;
}
@@ -3763,7 +3757,6 @@ static void put_values_ci_ximage( PUT_VALUES_ARGS )
/***** Pixel reading *****/
/**********************************************************************/
-#ifndef XFree86Server
/**
* Do clip testing prior to calling XGetImage. If any of the region lies
* outside the screen's bounds, XGetImage will return NULL.
@@ -3806,7 +3799,6 @@ clip_for_xgetimage(struct gl_context *ctx, XMesaPixmap pixmap, GLuint *n, GLint
}
return 0;
}
-#endif
/*
@@ -3824,7 +3816,6 @@ get_row_ci(struct gl_context *ctx, struct gl_renderbuffer *rb,
y = YFLIP(xrb, y);
if (xrb->pixmap) {
-#ifndef XFree86Server
XMesaImage *span = NULL;
int error;
int k = clip_for_xgetimage(ctx, xrb->pixmap, &n, &x, &y);
@@ -3850,11 +3841,6 @@ get_row_ci(struct gl_context *ctx, struct gl_renderbuffer *rb,
if (span) {
XMesaDestroyImage( span );
}
-#else
- (*xmesa->display->GetImage)(xrb->drawable,
- x, y, n, 1, ZPixmap,
- ~0L, (pointer)index);
-#endif
}
else if (xrb->ximage) {
XMesaImage *img = xrb->ximage;
@@ -3882,14 +3868,6 @@ get_row_rgba(struct gl_context *ctx, struct gl_renderbuffer *rb,
/* Read from Pixmap or Window */
XMesaImage *span = NULL;
int error;
-#ifdef XFree86Server
- span = XMesaCreateImage(xmesa->xm_visual->BitsPerPixel, n, 1, NULL);
- span->data = (char *)MALLOC(span->height * span->bytes_per_line);
- error = (!span->data);
- (*xmesa->display->GetImage)(xrb->drawable,
- x, YFLIP(xrb, y), n, 1, ZPixmap,
- ~0L, (pointer)span->data);
-#else
int k;
y = YFLIP(xrb, y);
k = clip_for_xgetimage(ctx, xrb->pixmap, &n, &x, &y);
@@ -3900,7 +3878,6 @@ get_row_rgba(struct gl_context *ctx, struct gl_renderbuffer *rb,
span = XGetImage( xmesa->display, xrb->pixmap,
x, y, n, 1, AllPlanes, ZPixmap );
error = check_xgetimage_errors();
-#endif
if (span && !error) {
switch (xmesa->pixelformat) {
case PF_Truecolor:
diff --git a/src/mesa/drivers/x11/xmesa.h b/src/mesa/drivers/x11/xmesa.h
index f63626a970..98737fab24 100644
--- a/src/mesa/drivers/x11/xmesa.h
+++ b/src/mesa/drivers/x11/xmesa.h
@@ -72,13 +72,9 @@ and create a window, you must do the following to use the X/Mesa interface:
extern "C" {
#endif
-#ifdef XFree86Server
-#include "xmesa_xf86.h"
-#else
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include "xmesa_x.h"
-#endif
#include "GL/gl.h"
#ifdef AMIWIN
@@ -180,19 +176,6 @@ extern XMesaContext XMesaCreateContext( XMesaVisual v,
extern void XMesaDestroyContext( XMesaContext c );
-#ifdef XFree86Server
-/*
- * These are the extra routines required for integration with XFree86.
- * None of these routines should be user visible. -KEM
- */
-extern GLboolean XMesaForceCurrent( XMesaContext c );
-
-extern GLboolean XMesaLoseCurrent( XMesaContext c );
-
-extern GLboolean XMesaCopyContext( XMesaContext src,
- XMesaContext dst,
- GLuint mask );
-#endif /* XFree86Server */
/*
diff --git a/src/mesa/drivers/x11/xmesaP.h b/src/mesa/drivers/x11/xmesaP.h
index 5d34b430cb..63e3e211bf 100644
--- a/src/mesa/drivers/x11/xmesaP.h
+++ b/src/mesa/drivers/x11/xmesaP.h
@@ -33,9 +33,6 @@
#include "fxmesa.h"
#include "xm_glide.h"
#endif
-#ifdef XFree86Server
-#include "xm_image.h"
-#endif
extern _glthread_Mutex _xmesa_lock;
@@ -88,13 +85,8 @@ struct xmesa_visual {
XMesaDisplay *display; /* The X11 display */
int screen, visualID;
int visualType;
-#ifdef XFree86Server
- GLint ColormapEntries;
- GLint nplanes;
-#else
XMesaVisualInfo visinfo; /* X's visual info (pointer to private copy) */
XVisualInfo *vishandle; /* Only used in fakeglx.c */
-#endif
GLint BitsPerPixel; /* True bits per pixel for XImages */
GLboolean ximage_flag; /* Use XImage for back buffer (not pixmap)? */
@@ -233,7 +225,7 @@ struct xmesa_buffer {
/* 0 = not available */
/* 1 = XImage support available */
/* 2 = Pixmap support available too */
-#if defined(USE_XSHM) && !defined(XFree86Server)
+#if defined(USE_XSHM)
XShmSegmentInfo shminfo;
#endif
@@ -259,11 +251,7 @@ struct xmesa_buffer {
/* Used to do XAllocColor/XFreeColors accounting: */
int num_alloced;
-#if defined(XFree86Server)
- Pixel alloced_colors[256];
-#else
unsigned long alloced_colors[256];
-#endif
#if defined( FX )
/* For 3Dfx Glide only */
@@ -578,9 +566,7 @@ extern void xmesa_register_swrast_functions( struct gl_context *ctx );
#define ENABLE_EXT_texure_compression_s3tc 0 /* SW texture compression */
-#ifdef XFree86Server
-#define ENABLE_EXT_timer_query 0
-#elif defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
+#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
#define ENABLE_EXT_timer_query 1 /* should have 64-bit GLuint64EXT */
#else
#define ENABLE_EXT_timer_query 0 /* may not have 64-bit GLuint64EXT */
diff --git a/src/mesa/main/APIspec.xml b/src/mesa/main/APIspec.xml
index 4dc0b0d485..16d0c9413d 100644
--- a/src/mesa/main/APIspec.xml
+++ b/src/mesa/main/APIspec.xml
@@ -3536,7 +3536,7 @@
<api name="mesa" implementation="true">
<category name="MESA"/>
- <function name="Color4f" default_prefix="_vbo_" template="Color" gltype="GLfloat" vector_size="4" expand_vector="true"/>
+ <function name="Color4f" default_prefix="_es_" template="Color" gltype="GLfloat" vector_size="4" expand_vector="true"/>
<function name="ClipPlane" template="ClipPlane" gltype="GLdouble"/>
<function name="CullFace" template="CullFace"/>
@@ -3554,8 +3554,8 @@
<function name="LineWidth" template="LineWidth" gltype="GLfloat"/>
- <function name="Materialf" default_prefix="_vbo_" template="Material" gltype="GLfloat" expand_vector="true"/>
- <function name="Materialfv" default_prefix="_vbo_" template="Material" gltype="GLfloat"/>
+ <function name="Materialf" default_prefix="_es_" template="Material" gltype="GLfloat" expand_vector="true"/>
+ <function name="Materialfv" default_prefix="_es_" template="Material" gltype="GLfloat"/>
<function name="PointSize" template="PointSize" gltype="GLfloat"/>
<function name="PointSizePointer" template="PointSizePointer"/>
@@ -3650,7 +3650,7 @@
<function name="EnableClientState" template="EnableClientState"/>
<function name="GetPointerv" template="GetPointer"/>
- <function name="Normal3f" default_prefix="_vbo_" template="Normal" gltype="GLfloat" expand_vector="true"/>
+ <function name="Normal3f" default_prefix="_es_" template="Normal" gltype="GLfloat" expand_vector="true"/>
<function name="NormalPointer" template="NormalPointer"/>
<function name="TexCoordPointer" template="TexCoordPointer"/>
<function name="VertexPointer" template="VertexPointer"/>
@@ -3679,7 +3679,7 @@
<function name="ActiveTextureARB" template="ActiveTexture"/>
<function name="ClientActiveTextureARB" template="ClientActiveTexture"/>
- <function name="MultiTexCoord4f" default_prefix="_vbo_" template="MultiTexCoord" gltype="GLfloat" vector_size="4" expand_vector="true"/>
+ <function name="MultiTexCoord4f" default_prefix="_es_" template="MultiTexCoord" gltype="GLfloat" vector_size="4" expand_vector="true"/>
<function name="SampleCoverageARB" template="SampleCoverage" gltype="GLclampf"/>
@@ -3691,14 +3691,14 @@
<function name="PointParameterf" template="PointParameter" gltype="GLfloat" expand_vector="true"/>
<function name="PointParameterfv" template="PointParameter" gltype="GLfloat"/>
- <function name="VertexAttrib1f" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="1" expand_vector="true"/>
- <function name="VertexAttrib2f" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="2" expand_vector="true"/>
- <function name="VertexAttrib3f" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="3" expand_vector="true"/>
- <function name="VertexAttrib4f" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="4" expand_vector="true"/>
- <function name="VertexAttrib1fv" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="1"/>
- <function name="VertexAttrib2fv" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="2"/>
- <function name="VertexAttrib3fv" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="3"/>
- <function name="VertexAttrib4fv" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="4"/>
+ <function name="VertexAttrib1f" default_prefix="_es_" template="VertexAttrib" gltype="GLfloat" vector_size="1" expand_vector="true"/>
+ <function name="VertexAttrib2f" default_prefix="_es_" template="VertexAttrib" gltype="GLfloat" vector_size="2" expand_vector="true"/>
+ <function name="VertexAttrib3f" default_prefix="_es_" template="VertexAttrib" gltype="GLfloat" vector_size="3" expand_vector="true"/>
+ <function name="VertexAttrib4f" default_prefix="_es_" template="VertexAttrib" gltype="GLfloat" vector_size="4" expand_vector="true"/>
+ <function name="VertexAttrib1fv" default_prefix="_es_" template="VertexAttrib" gltype="GLfloat" vector_size="1"/>
+ <function name="VertexAttrib2fv" default_prefix="_es_" template="VertexAttrib" gltype="GLfloat" vector_size="2"/>
+ <function name="VertexAttrib3fv" default_prefix="_es_" template="VertexAttrib" gltype="GLfloat" vector_size="3"/>
+ <function name="VertexAttrib4fv" default_prefix="_es_" template="VertexAttrib" gltype="GLfloat" vector_size="4"/>
<function name="VertexAttribPointerARB" template="VertexAttribPointer"/>
<function name="EnableVertexAttribArrayARB" template="EnableVertexAttribArray"/>
@@ -3850,7 +3850,7 @@
<category name="OES_matrix_palette"/>
- <function name="Color4f" template="Color" gltype="GLfloat" vector_size="4" expand_vector="true"/>
+ <function name="Color4f" external="true" template="Color" gltype="GLfloat" vector_size="4" expand_vector="true"/>
<function name="Color4ub" template="Color" gltype="GLubyte" vector_size="4" expand_vector="true"/>
<function name="Color4x" template="Color" gltype="GLfixed" vector_size="4" expand_vector="true"/>
@@ -3880,8 +3880,8 @@
<function name="LineWidth" template="LineWidth" gltype="GLfloat"/>
<function name="LineWidthx" template="LineWidth" gltype="GLfixed"/>
- <function name="Materialf" template="Material" gltype="GLfloat" expand_vector="true"/>
- <function name="Materialfv" template="Material" gltype="GLfloat"/>
+ <function name="Materialf" external="true" template="Material" gltype="GLfloat" expand_vector="true"/>
+ <function name="Materialfv" external="true" template="Material" gltype="GLfloat"/>
<function name="Materialx" template="Material" gltype="GLfixed" expand_vector="true"/>
<function name="Materialxv" template="Material" gltype="GLfixed"/>
@@ -4012,7 +4012,7 @@
<function name="GetPointerv" template="GetPointer"/>
- <function name="Normal3f" template="Normal" gltype="GLfloat" expand_vector="true"/>
+ <function name="Normal3f" external="true" template="Normal" gltype="GLfloat" expand_vector="true"/>
<function name="Normal3x" template="Normal" gltype="GLfixed" expand_vector="true"/>
<function name="NormalPointer" template="NormalPointer"/>
<function name="TexCoordPointer" template="TexCoordPointer"/>
@@ -4039,7 +4039,7 @@
<function name="ActiveTexture" template="ActiveTexture"/>
<function name="ClientActiveTexture" template="ClientActiveTexture"/>
- <function name="MultiTexCoord4f" template="MultiTexCoord" gltype="GLfloat" vector_size="4" expand_vector="true"/>
+ <function name="MultiTexCoord4f" external="true" template="MultiTexCoord" gltype="GLfloat" vector_size="4" expand_vector="true"/>
<function name="SampleCoverage" template="SampleCoverage" gltype="GLclampf"/>
<function name="SampleCoveragex" template="SampleCoverage" gltype="GLclampx"/>
@@ -4227,14 +4227,14 @@
<function name="BlendFuncSeparate" template="BlendFuncSeparate"/>
- <function name="VertexAttrib1f" template="VertexAttrib" gltype="GLfloat" vector_size="1" expand_vector="true"/>
- <function name="VertexAttrib2f" template="VertexAttrib" gltype="GLfloat" vector_size="2" expand_vector="true"/>
- <function name="VertexAttrib3f" template="VertexAttrib" gltype="GLfloat" vector_size="3" expand_vector="true"/>
- <function name="VertexAttrib4f" template="VertexAttrib" gltype="GLfloat" vector_size="4" expand_vector="true"/>
- <function name="VertexAttrib1fv" template="VertexAttrib" gltype="GLfloat" vector_size="1"/>
- <function name="VertexAttrib2fv" template="VertexAttrib" gltype="GLfloat" vector_size="2"/>
- <function name="VertexAttrib3fv" template="VertexAttrib" gltype="GLfloat" vector_size="3"/>
- <function name="VertexAttrib4fv" template="VertexAttrib" gltype="GLfloat" vector_size="4"/>
+ <function name="VertexAttrib1f" external="true" template="VertexAttrib" gltype="GLfloat" vector_size="1" expand_vector="true"/>
+ <function name="VertexAttrib2f" external="true" template="VertexAttrib" gltype="GLfloat" vector_size="2" expand_vector="true"/>
+ <function name="VertexAttrib3f" external="true" template="VertexAttrib" gltype="GLfloat" vector_size="3" expand_vector="true"/>
+ <function name="VertexAttrib4f" external="true" template="VertexAttrib" gltype="GLfloat" vector_size="4" expand_vector="true"/>
+ <function name="VertexAttrib1fv" external="true" template="VertexAttrib" gltype="GLfloat" vector_size="1"/>
+ <function name="VertexAttrib2fv" external="true" template="VertexAttrib" gltype="GLfloat" vector_size="2"/>
+ <function name="VertexAttrib3fv" external="true" template="VertexAttrib" gltype="GLfloat" vector_size="3"/>
+ <function name="VertexAttrib4fv" external="true" template="VertexAttrib" gltype="GLfloat" vector_size="4"/>
<function name="VertexAttribPointer" template="VertexAttribPointer"/>
diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c
index 25ece5c95e..1427abd107 100644
--- a/src/mesa/main/api_exec.c
+++ b/src/mesa/main/api_exec.c
@@ -699,6 +699,15 @@ _mesa_create_exec_table(void)
SET_GetVertexAttribIuivEXT(exec, _mesa_GetVertexAttribIuiv);
SET_VertexAttribIPointerEXT(exec, _mesa_VertexAttribIPointer);
+ /* GL 3.0 (functions not covered by other extensions) */
+ SET_ClearBufferiv(exec, _mesa_ClearBufferiv);
+ SET_ClearBufferuiv(exec, _mesa_ClearBufferuiv);
+ SET_ClearBufferfv(exec, _mesa_ClearBufferfv);
+ SET_ClearBufferfi(exec, _mesa_ClearBufferfi);
+ SET_GetStringi(exec, _mesa_GetStringi);
+ SET_ClampColor(exec, _mesa_ClampColorARB);
+
+
return exec;
}
diff --git a/src/mesa/main/clear.c b/src/mesa/main/clear.c
index 61bc836a38..c4c1d96e49 100644
--- a/src/mesa/main/clear.c
+++ b/src/mesa/main/clear.c
@@ -404,7 +404,7 @@ _mesa_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value)
{
const GLbitfield mask = make_color_buffer_mask(ctx, drawbuffer);
if (mask == INVALID_MASK) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferiv(drawbuffer=%d)",
+ _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferuiv(drawbuffer=%d)",
drawbuffer);
return;
}
diff --git a/src/mesa/main/compiler.h b/src/mesa/main/compiler.h
index 800eb83900..5557a3b5cb 100644
--- a/src/mesa/main/compiler.h
+++ b/src/mesa/main/compiler.h
@@ -358,6 +358,10 @@ static INLINE GLuint CPU_TO_LE32(GLuint x)
#define M_E (2.7182818284590452354)
#endif
+#ifndef M_LOG2E
+#define M_LOG2E (1.4426950408889634074)
+#endif
+
#ifndef ONE_DIV_LN2
#define ONE_DIV_LN2 (1.442695040888963456)
#endif
diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h
index 0f2d1a8f8d..fffb1a7d2e 100644
--- a/src/mesa/main/config.h
+++ b/src/mesa/main/config.h
@@ -97,17 +97,20 @@
/** Max texture palette / color table size */
#define MAX_COLOR_TABLE_SIZE 256
+/** Max memory to allow for a single texture image (in megabytes) */
+#define MAX_TEXTURE_MBYTES 1024
+
/** Number of 1D/2D texture mipmap levels */
-#define MAX_TEXTURE_LEVELS 13
+#define MAX_TEXTURE_LEVELS 15
/** Number of 3D texture mipmap levels */
-#define MAX_3D_TEXTURE_LEVELS 9
+#define MAX_3D_TEXTURE_LEVELS 15
/** Number of cube texture mipmap levels - GL_ARB_texture_cube_map */
-#define MAX_CUBE_TEXTURE_LEVELS 13
+#define MAX_CUBE_TEXTURE_LEVELS 15
/** Maximum rectangular texture size - GL_NV_texture_rectangle */
-#define MAX_TEXTURE_RECT_SIZE 4096
+#define MAX_TEXTURE_RECT_SIZE 16384
/** Maximum number of layers in a 1D or 2D array texture - GL_MESA_texture_array */
#define MAX_ARRAY_TEXTURE_LAYERS 64
@@ -140,11 +143,28 @@
*/
#ifndef MAX_WIDTH
-# define MAX_WIDTH 4096
+# define MAX_WIDTH 16384
#endif
/** Maximum viewport/image height */
#ifndef MAX_HEIGHT
-# define MAX_HEIGHT 4096
+# define MAX_HEIGHT 16384
+#endif
+
+/* XXX: hack to prevent stack overflow on windows until all temporary arrays
+ * [MAX_WIDTH] are allocated from the heap */
+#ifdef WIN32
+#undef MAX_TEXTURE_LEVELS
+#undef MAX_3D_TEXTURE_LEVELS
+#undef MAX_CUBE_TEXTURE_LEVELS
+#undef MAX_TEXTURE_RECT_SIZE
+#undef MAX_WIDTH
+#undef MAX_HEIGHT
+#define MAX_TEXTURE_LEVELS 13
+#define MAX_3D_TEXTURE_LEVELS 9
+#define MAX_CUBE_TEXTURE_LEVELS 13
+#define MAX_TEXTURE_RECT_SIZE 4096
+#define MAX_WIDTH 4096
+#define MAX_HEIGHT 4096
#endif
/** Maxmimum size for CVA. May be overridden by the drivers. */
@@ -168,7 +188,7 @@
#define MAX_TEXTURE_MAX_ANISOTROPY 16.0
/** For GL_EXT_texture_lod_bias (typically MAX_TEXTURE_LEVELS - 1) */
-#define MAX_TEXTURE_LOD_BIAS 12.0
+#define MAX_TEXTURE_LOD_BIAS 14.0
/** For any program target/extension */
/*@{*/
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index b60875b712..f42a566c30 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -219,7 +219,7 @@ _mesa_create_visual( GLboolean dbFlag,
GLint accumAlphaBits,
GLint numSamples )
{
- struct gl_config *vis = (struct gl_config *) calloc(1, sizeof(struct gl_config));
+ struct gl_config *vis = CALLOC_STRUCT(gl_config);
if (vis) {
if (!_mesa_initialize_visual(vis, dbFlag, stereoFlag,
redBits, greenBits, blueBits, alphaBits,
@@ -234,11 +234,13 @@ _mesa_create_visual( GLboolean dbFlag,
return vis;
}
+
/**
- * Makes some sanity checks and fills in the fields of the
- * struct gl_config object with the given parameters. If the caller needs
- * to set additional fields, he should just probably init the whole struct gl_config
- * object himself.
+ * Makes some sanity checks and fills in the fields of the struct
+ * gl_config object with the given parameters. If the caller needs to
+ * set additional fields, he should just probably init the whole
+ * gl_config object himself.
+ *
* \return GL_TRUE on success, or GL_FALSE on failure.
*
* \sa _mesa_create_visual() above for the parameter description.
@@ -368,6 +370,8 @@ dummy_enum_func(void)
*/
_glthread_DECLARE_STATIC_MUTEX(OneTimeLock);
+
+
/**
* Calls all the various one-time-init functions in Mesa.
*
@@ -408,8 +412,10 @@ one_time_init( struct gl_context *ctx )
}
#if defined(DEBUG) && defined(__DATE__) && defined(__TIME__)
- _mesa_debug(ctx, "Mesa %s DEBUG build %s %s\n",
- MESA_VERSION_STRING, __DATE__, __TIME__);
+ if (MESA_VERBOSE != 0) {
+ _mesa_debug(ctx, "Mesa %s DEBUG build %s %s\n",
+ MESA_VERSION_STRING, __DATE__, __TIME__);
+ }
#endif
}
@@ -529,6 +535,7 @@ _mesa_init_constants(struct gl_context *ctx)
assert(ctx);
/* Constants, may be overriden (usually only reduced) by device drivers */
+ ctx->Const.MaxTextureMbytes = MAX_TEXTURE_MBYTES;
ctx->Const.MaxTextureLevels = MAX_TEXTURE_LEVELS;
ctx->Const.Max3DTextureLevels = MAX_3D_TEXTURE_LEVELS;
ctx->Const.MaxCubeTextureLevels = MAX_CUBE_TEXTURE_LEVELS;
@@ -988,6 +995,10 @@ _mesa_initialize_context_for_api(struct gl_context *ctx,
return GL_TRUE;
}
+
+/**
+ * Initialize an OpenGL context.
+ */
GLboolean
_mesa_initialize_context(struct gl_context *ctx,
const struct gl_config *visual,
@@ -1003,6 +1014,7 @@ _mesa_initialize_context(struct gl_context *ctx,
driverContext);
}
+
/**
* Allocate and initialize a struct gl_context structure.
* Note that the driver needs to pass in its dd_function_table here since
@@ -1044,6 +1056,10 @@ _mesa_create_context_for_api(gl_api api,
}
}
+
+/**
+ * Create an OpenGL context.
+ */
struct gl_context *
_mesa_create_context(const struct gl_config *visual,
struct gl_context *share_list,
@@ -1056,6 +1072,7 @@ _mesa_create_context(const struct gl_config *visual,
driverContext);
}
+
/**
* Free the data associated with the given context.
*
@@ -1142,7 +1159,7 @@ _mesa_free_context_data( struct gl_context *ctx )
*
* \param ctx GL context.
*
- * Calls _mesa_free_context_data() and frees the struct gl_context structure itself.
+ * Calls _mesa_free_context_data() and frees the gl_context object itself.
*/
void
_mesa_destroy_context( struct gl_context *ctx )
@@ -1287,7 +1304,8 @@ _mesa_copy_context( const struct gl_context *src, struct gl_context *dst, GLuint
* \return GL_TRUE if compatible, GL_FALSE otherwise.
*/
static GLboolean
-check_compatible(const struct gl_context *ctx, const struct gl_framebuffer *buffer)
+check_compatible(const struct gl_context *ctx,
+ const struct gl_framebuffer *buffer)
{
const struct gl_config *ctxvis = &ctx->Visual;
const struct gl_config *bufvis = &buffer->Visual;
@@ -1378,9 +1396,12 @@ _mesa_check_init_viewport(struct gl_context *ctx, GLuint width, GLuint height)
* \param readBuffer the reading framebuffer
*/
GLboolean
-_mesa_make_current( struct gl_context *newCtx, struct gl_framebuffer *drawBuffer,
+_mesa_make_current( struct gl_context *newCtx,
+ struct gl_framebuffer *drawBuffer,
struct gl_framebuffer *readBuffer )
{
+ GET_CURRENT_CONTEXT(curCtx);
+
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(newCtx, "_mesa_make_current()\n");
@@ -1401,6 +1422,11 @@ _mesa_make_current( struct gl_context *newCtx, struct gl_framebuffer *drawBuffer
}
}
+ if (curCtx &&
+ (curCtx->WinSysDrawBuffer || curCtx->WinSysReadBuffer) && /* make sure this context is valid for flushing */
+ curCtx != newCtx)
+ _mesa_flush(curCtx);
+
/* We used to call _glapi_check_multithread() here. Now do it in drivers */
_glapi_set_context((void *) newCtx);
ASSERT(_mesa_get_current_context() == newCtx);
@@ -1439,7 +1465,8 @@ _mesa_make_current( struct gl_context *newCtx, struct gl_framebuffer *drawBuffer
buffers[i] = newCtx->Color.DrawBuffer[i];
}
- _mesa_drawbuffers(newCtx, newCtx->Const.MaxDrawBuffers, buffers, NULL);
+ _mesa_drawbuffers(newCtx, newCtx->Const.MaxDrawBuffers,
+ buffers, NULL);
}
if (!newCtx->ReadBuffer || newCtx->ReadBuffer->Name == 0) {
_mesa_reference_framebuffer(&newCtx->ReadBuffer, readBuffer);
@@ -1803,7 +1830,7 @@ _mesa_valid_to_render(struct gl_context *ctx, const char *where)
#ifdef DEBUG
if (ctx->Shader.Flags & GLSL_LOG) {
struct gl_shader_program *shProg[MESA_SHADER_TYPES];
- unsigned i;
+ gl_shader_type i;
shProg[MESA_SHADER_VERTEX] = ctx->Shader.CurrentVertexProgram;
shProg[MESA_SHADER_GEOMETRY] = ctx->Shader.CurrentGeometryProgram;
diff --git a/src/mesa/main/core.h b/src/mesa/main/core.h
index ea6e6bf118..542d95b848 100644
--- a/src/mesa/main/core.h
+++ b/src/mesa/main/core.h
@@ -46,8 +46,6 @@
#include "main/imports.h"
#include "main/macros.h"
-#include "main/version.h" /* for MESA_VERSION_STRING */
-#include "main/context.h" /* for _mesa_share_state */
#include "main/mtypes.h"
#ifdef __cplusplus
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index 0c3c9fca36..6c0c556ad8 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -4784,9 +4784,9 @@ save_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params)
static void GLAPIENTRY
save_ProgramParameters4dvNV(GLenum target, GLuint index,
- GLuint num, const GLdouble *params)
+ GLsizei num, const GLdouble *params)
{
- GLuint i;
+ GLint i;
for (i = 0; i < num; i++) {
save_ProgramEnvParameter4dvARB(target, index + i, params + 4 * i);
}
@@ -4795,9 +4795,9 @@ save_ProgramParameters4dvNV(GLenum target, GLuint index,
static void GLAPIENTRY
save_ProgramParameters4fvNV(GLenum target, GLuint index,
- GLuint num, const GLfloat *params)
+ GLsizei num, const GLfloat *params)
{
- GLuint i;
+ GLint i;
for (i = 0; i < num; i++) {
save_ProgramEnvParameter4fvARB(target, index + i, params + 4 * i);
}
diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c
index a44eb09e3d..0ce62c0e3c 100644
--- a/src/mesa/main/enums.c
+++ b/src/mesa/main/enums.c
@@ -118,7 +118,9 @@ LONGSTRING static const char enum_string_table[] =
"GL_BGR\0"
"GL_BGRA\0"
"GL_BGRA_EXT\0"
+ "GL_BGRA_INTEGER\0"
"GL_BGRA_INTEGER_EXT\0"
+ "GL_BGR_INTEGER\0"
"GL_BGR_INTEGER_EXT\0"
"GL_BITMAP\0"
"GL_BITMAP_TOKEN\0"
@@ -147,6 +149,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_BLUE\0"
"GL_BLUE_BIAS\0"
"GL_BLUE_BITS\0"
+ "GL_BLUE_INTEGER\0"
"GL_BLUE_INTEGER_EXT\0"
"GL_BLUE_SCALE\0"
"GL_BOOL\0"
@@ -159,11 +162,14 @@ LONGSTRING static const char enum_string_table[] =
"GL_BOOL_VEC4_ARB\0"
"GL_BUFFER_ACCESS\0"
"GL_BUFFER_ACCESS_ARB\0"
+ "GL_BUFFER_ACCESS_FLAGS\0"
"GL_BUFFER_ACCESS_OES\0"
"GL_BUFFER_FLUSHING_UNMAP_APPLE\0"
"GL_BUFFER_MAPPED\0"
"GL_BUFFER_MAPPED_ARB\0"
"GL_BUFFER_MAPPED_OES\0"
+ "GL_BUFFER_MAP_LENGTH\0"
+ "GL_BUFFER_MAP_OFFSET\0"
"GL_BUFFER_MAP_POINTER\0"
"GL_BUFFER_MAP_POINTER_ARB\0"
"GL_BUFFER_MAP_POINTER_OES\0"
@@ -186,6 +192,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_C4UB_V3F\0"
"GL_CCW\0"
"GL_CLAMP\0"
+ "GL_CLAMP_READ_COLOR\0"
"GL_CLAMP_TO_BORDER\0"
"GL_CLAMP_TO_BORDER_ARB\0"
"GL_CLAMP_TO_BORDER_SGIS\0"
@@ -198,6 +205,14 @@ LONGSTRING static const char enum_string_table[] =
"GL_CLIENT_ATTRIB_STACK_DEPTH\0"
"GL_CLIENT_PIXEL_STORE_BIT\0"
"GL_CLIENT_VERTEX_ARRAY_BIT\0"
+ "GL_CLIP_DISTANCE0\0"
+ "GL_CLIP_DISTANCE1\0"
+ "GL_CLIP_DISTANCE2\0"
+ "GL_CLIP_DISTANCE3\0"
+ "GL_CLIP_DISTANCE4\0"
+ "GL_CLIP_DISTANCE5\0"
+ "GL_CLIP_DISTANCE6\0"
+ "GL_CLIP_DISTANCE7\0"
"GL_CLIP_PLANE0\0"
"GL_CLIP_PLANE1\0"
"GL_CLIP_PLANE2\0"
@@ -302,6 +317,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_COMBINE_RGB_ARB\0"
"GL_COMBINE_RGB_EXT\0"
"GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT\0"
+ "GL_COMPARE_REF_TO_TEXTURE\0"
"GL_COMPARE_R_TO_TEXTURE\0"
"GL_COMPARE_R_TO_TEXTURE_ARB\0"
"GL_COMPILE\0"
@@ -315,6 +331,8 @@ LONGSTRING static const char enum_string_table[] =
"GL_COMPRESSED_LUMINANCE_ALPHA\0"
"GL_COMPRESSED_LUMINANCE_ALPHA_ARB\0"
"GL_COMPRESSED_LUMINANCE_ARB\0"
+ "GL_COMPRESSED_RED\0"
+ "GL_COMPRESSED_RG\0"
"GL_COMPRESSED_RGB\0"
"GL_COMPRESSED_RGBA\0"
"GL_COMPRESSED_RGBA_ARB\0"
@@ -340,6 +358,11 @@ LONGSTRING static const char enum_string_table[] =
"GL_CONSTANT_COLOR\0"
"GL_CONSTANT_COLOR_EXT\0"
"GL_CONSTANT_EXT\0"
+ "GL_CONTEXT_COMPATIBILITY_PROFILE_BIT\0"
+ "GL_CONTEXT_CORE_PROFILE_BIT\0"
+ "GL_CONTEXT_FLAGS\0"
+ "GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT\0"
+ "GL_CONTEXT_PROFILE_MASK\0"
"GL_CONVOLUTION_1D\0"
"GL_CONVOLUTION_2D\0"
"GL_CONVOLUTION_BORDER_COLOR\0"
@@ -419,6 +442,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_DEPTH_BITS\0"
"GL_DEPTH_BOUNDS_EXT\0"
"GL_DEPTH_BOUNDS_TEST_EXT\0"
+ "GL_DEPTH_BUFFER\0"
"GL_DEPTH_BUFFER_BIT\0"
"GL_DEPTH_CLAMP\0"
"GL_DEPTH_CLAMP_NV\0"
@@ -558,6 +582,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_FIRST_VERTEX_CONVENTION_EXT\0"
"GL_FIXED\0"
"GL_FIXED_OES\0"
+ "GL_FIXED_ONLY\0"
"GL_FLAT\0"
"GL_FLOAT\0"
"GL_FLOAT_MAT2\0"
@@ -618,6 +643,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE\0"
"GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE\0"
"GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE\0"
+ "GL_FRAMEBUFFER_ATTACHMENT_LAYERED\0"
"GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB\0"
"GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME\0"
"GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT\0"
@@ -658,6 +684,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT\0"
"GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES\0"
"GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB\0"
+ "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS\0"
"GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB\0"
"GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT\0"
"GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT\0"
@@ -691,15 +718,20 @@ LONGSTRING static const char enum_string_table[] =
"GL_GENERATE_MIPMAP_HINT\0"
"GL_GENERATE_MIPMAP_HINT_SGIS\0"
"GL_GENERATE_MIPMAP_SGIS\0"
+ "GL_GEOMETRY_INPUT_TYPE\0"
"GL_GEOMETRY_INPUT_TYPE_ARB\0"
+ "GL_GEOMETRY_OUTPUT_TYPE\0"
"GL_GEOMETRY_OUTPUT_TYPE_ARB\0"
+ "GL_GEOMETRY_SHADER\0"
"GL_GEOMETRY_SHADER_ARB\0"
+ "GL_GEOMETRY_VERTICES_OUT\0"
"GL_GEOMETRY_VERTICES_OUT_ARB\0"
"GL_GEQUAL\0"
"GL_GREATER\0"
"GL_GREEN\0"
"GL_GREEN_BIAS\0"
"GL_GREEN_BITS\0"
+ "GL_GREEN_INTEGER\0"
"GL_GREEN_INTEGER_EXT\0"
"GL_GREEN_SCALE\0"
"GL_HALF_FLOAT\0"
@@ -766,18 +798,27 @@ LONGSTRING static const char enum_string_table[] =
"GL_INTENSITY8UI_EXT\0"
"GL_INTENSITY8_EXT\0"
"GL_INTENSITY_EXT\0"
+ "GL_INTERLEAVED_ATTRIBS\0"
"GL_INTERLEAVED_ATTRIBS_EXT\0"
"GL_INTERPOLATE\0"
"GL_INTERPOLATE_ARB\0"
"GL_INTERPOLATE_EXT\0"
"GL_INT_10_10_10_2_OES\0"
+ "GL_INT_SAMPLER_1D\0"
+ "GL_INT_SAMPLER_1D_ARRAY\0"
"GL_INT_SAMPLER_1D_ARRAY_EXT\0"
"GL_INT_SAMPLER_1D_EXT\0"
+ "GL_INT_SAMPLER_2D\0"
+ "GL_INT_SAMPLER_2D_ARRAY\0"
"GL_INT_SAMPLER_2D_ARRAY_EXT\0"
"GL_INT_SAMPLER_2D_EXT\0"
+ "GL_INT_SAMPLER_2D_RECT\0"
"GL_INT_SAMPLER_2D_RECT_EXT\0"
+ "GL_INT_SAMPLER_3D\0"
"GL_INT_SAMPLER_3D_EXT\0"
+ "GL_INT_SAMPLER_BUFFER\0"
"GL_INT_SAMPLER_BUFFER_EXT\0"
+ "GL_INT_SAMPLER_CUBE\0"
"GL_INT_SAMPLER_CUBE_EXT\0"
"GL_INT_VEC2\0"
"GL_INT_VEC2_ARB\0"
@@ -823,6 +864,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_LINEAR_MIPMAP_LINEAR\0"
"GL_LINEAR_MIPMAP_NEAREST\0"
"GL_LINES\0"
+ "GL_LINES_ADJACENCY\0"
"GL_LINES_ADJACENCY_ARB\0"
"GL_LINE_BIT\0"
"GL_LINE_LOOP\0"
@@ -833,6 +875,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_LINE_STIPPLE_PATTERN\0"
"GL_LINE_STIPPLE_REPEAT\0"
"GL_LINE_STRIP\0"
+ "GL_LINE_STRIP_ADJACENCY\0"
"GL_LINE_STRIP_ADJACENCY_ARB\0"
"GL_LINE_TOKEN\0"
"GL_LINE_WIDTH\0"
@@ -885,6 +928,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_LUMINANCE_ALPHA8UI_EXT\0"
"GL_LUMINANCE_ALPHA_INTEGER_EXT\0"
"GL_LUMINANCE_INTEGER_EXT\0"
+ "GL_MAJOR_VERSION\0"
"GL_MAP1_COLOR_4\0"
"GL_MAP1_GRID_DOMAIN\0"
"GL_MAP1_GRID_SEGMENTS\0"
@@ -1004,11 +1048,13 @@ LONGSTRING static const char enum_string_table[] =
"GL_MAX\0"
"GL_MAX_3D_TEXTURE_SIZE\0"
"GL_MAX_3D_TEXTURE_SIZE_OES\0"
+ "GL_MAX_ARRAY_TEXTURE_LAYERS\0"
"GL_MAX_ARRAY_TEXTURE_LAYERS_EXT\0"
"GL_MAX_ATTRIB_STACK_DEPTH\0"
"GL_MAX_CLIENT_ATTRIB_STACK_DEPTH\0"
"GL_MAX_CLIPMAP_DEPTH_SGIX\0"
"GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX\0"
+ "GL_MAX_CLIP_DISTANCES\0"
"GL_MAX_CLIP_PLANES\0"
"GL_MAX_COLOR_ATTACHMENTS\0"
"GL_MAX_COLOR_ATTACHMENTS_EXT\0"
@@ -1030,12 +1076,19 @@ LONGSTRING static const char enum_string_table[] =
"GL_MAX_ELEMENTS_VERTICES\0"
"GL_MAX_EVAL_ORDER\0"
"GL_MAX_EXT\0"
+ "GL_MAX_FRAGMENT_INPUT_COMPONENTS\0"
"GL_MAX_FRAGMENT_UNIFORM_COMPONENTS\0"
"GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB\0"
"GL_MAX_FRAGMENT_UNIFORM_VECTORS\0"
+ "GL_MAX_GEOMETRY_INPUT_COMPONENTS\0"
+ "GL_MAX_GEOMETRY_OUTPUT_COMPONENTS\0"
+ "GL_MAX_GEOMETRY_OUTPUT_VERTICES\0"
"GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB\0"
+ "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS\0"
"GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB\0"
+ "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS\0"
"GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB\0"
+ "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS\0"
"GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB\0"
"GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB\0"
"GL_MAX_LIGHTS\0"
@@ -1069,10 +1122,12 @@ LONGSTRING static const char enum_string_table[] =
"GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB\0"
"GL_MAX_PROGRAM_PARAMETERS_ARB\0"
"GL_MAX_PROGRAM_TEMPORARIES_ARB\0"
+ "GL_MAX_PROGRAM_TEXEL_OFFSET\0"
"GL_MAX_PROGRAM_TEXEL_OFFSET_EXT\0"
"GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB\0"
"GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB\0"
"GL_MAX_PROJECTION_STACK_DEPTH\0"
+ "GL_MAX_RECTANGLE_TEXTURE_SIZE\0"
"GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB\0"
"GL_MAX_RECTANGLE_TEXTURE_SIZE_NV\0"
"GL_MAX_RENDERBUFFER_SIZE\0"
@@ -1083,6 +1138,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_MAX_SERVER_WAIT_TIMEOUT\0"
"GL_MAX_SHININESS_NV\0"
"GL_MAX_SPOT_EXPONENT_NV\0"
+ "GL_MAX_TEXTURE_BUFFER_SIZE\0"
"GL_MAX_TEXTURE_COORDS\0"
"GL_MAX_TEXTURE_COORDS_ARB\0"
"GL_MAX_TEXTURE_IMAGE_UNITS\0"
@@ -1096,8 +1152,11 @@ LONGSTRING static const char enum_string_table[] =
"GL_MAX_TEXTURE_UNITS_ARB\0"
"GL_MAX_TRACK_MATRICES_NV\0"
"GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV\0"
+ "GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS\0"
"GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT\0"
+ "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS\0"
"GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT\0"
+ "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS\0"
"GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT\0"
"GL_MAX_VARYING_COMPONENTS\0"
"GL_MAX_VARYING_FLOATS\0"
@@ -1105,6 +1164,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_MAX_VARYING_VECTORS\0"
"GL_MAX_VERTEX_ATTRIBS\0"
"GL_MAX_VERTEX_ATTRIBS_ARB\0"
+ "GL_MAX_VERTEX_OUTPUT_COMPONENTS\0"
"GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS\0"
"GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB\0"
"GL_MAX_VERTEX_UNIFORM_COMPONENTS\0"
@@ -1123,7 +1183,9 @@ LONGSTRING static const char enum_string_table[] =
"GL_MINMAX_FORMAT_EXT\0"
"GL_MINMAX_SINK\0"
"GL_MINMAX_SINK_EXT\0"
+ "GL_MINOR_VERSION\0"
"GL_MIN_EXT\0"
+ "GL_MIN_PROGRAM_TEXEL_OFFSET\0"
"GL_MIN_PROGRAM_TEXEL_OFFSET_EXT\0"
"GL_MIRRORED_REPEAT\0"
"GL_MIRRORED_REPEAT_ARB\0"
@@ -1211,6 +1273,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_NO_ERROR\0"
"GL_NUM_COMPRESSED_TEXTURE_FORMATS\0"
"GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB\0"
+ "GL_NUM_EXTENSIONS\0"
"GL_NUM_PROGRAM_BINARY_FORMATS_OES\0"
"GL_NUM_SHADER_BINARY_FORMATS\0"
"GL_OBJECT_ACTIVE_ATTRIBUTES_ARB\0"
@@ -1410,7 +1473,10 @@ LONGSTRING static const char enum_string_table[] =
"GL_PRIMARY_COLOR\0"
"GL_PRIMARY_COLOR_ARB\0"
"GL_PRIMARY_COLOR_EXT\0"
+ "GL_PRIMITIVES_GENERATED\0"
"GL_PRIMITIVES_GENERATED_EXT\0"
+ "GL_PRIMITIVE_RESTART\0"
+ "GL_PRIMITIVE_RESTART_INDEX\0"
"GL_PRIMITIVE_RESTART_INDEX_NV\0"
"GL_PRIMITIVE_RESTART_NV\0"
"GL_PROGRAM_ADDRESS_REGISTERS_ARB\0"
@@ -1438,6 +1504,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_PROGRAM_OBJECT_ARB\0"
"GL_PROGRAM_PARAMETERS_ARB\0"
"GL_PROGRAM_PARAMETER_NV\0"
+ "GL_PROGRAM_POINT_SIZE\0"
"GL_PROGRAM_POINT_SIZE_ARB\0"
"GL_PROGRAM_RESIDENT_NV\0"
"GL_PROGRAM_STRING_ARB\0"
@@ -1459,15 +1526,18 @@ LONGSTRING static const char enum_string_table[] =
"GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE\0"
"GL_PROXY_POST_CONVOLUTION_COLOR_TABLE\0"
"GL_PROXY_TEXTURE_1D\0"
+ "GL_PROXY_TEXTURE_1D_ARRAY\0"
"GL_PROXY_TEXTURE_1D_ARRAY_EXT\0"
"GL_PROXY_TEXTURE_1D_EXT\0"
"GL_PROXY_TEXTURE_2D\0"
+ "GL_PROXY_TEXTURE_2D_ARRAY\0"
"GL_PROXY_TEXTURE_2D_ARRAY_EXT\0"
"GL_PROXY_TEXTURE_2D_EXT\0"
"GL_PROXY_TEXTURE_3D\0"
"GL_PROXY_TEXTURE_COLOR_TABLE_SGI\0"
"GL_PROXY_TEXTURE_CUBE_MAP\0"
"GL_PROXY_TEXTURE_CUBE_MAP_ARB\0"
+ "GL_PROXY_TEXTURE_RECTANGLE\0"
"GL_PROXY_TEXTURE_RECTANGLE_ARB\0"
"GL_PROXY_TEXTURE_RECTANGLE_NV\0"
"GL_PURGEABLE_APPLE\0"
@@ -1478,18 +1548,26 @@ LONGSTRING static const char enum_string_table[] =
"GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT\0"
"GL_QUAD_MESH_SUN\0"
"GL_QUAD_STRIP\0"
+ "GL_QUERY_BY_REGION_NO_WAIT\0"
"GL_QUERY_BY_REGION_NO_WAIT_NV\0"
+ "GL_QUERY_BY_REGION_WAIT\0"
"GL_QUERY_BY_REGION_WAIT_NV\0"
"GL_QUERY_COUNTER_BITS\0"
"GL_QUERY_COUNTER_BITS_ARB\0"
+ "GL_QUERY_NO_WAIT\0"
"GL_QUERY_NO_WAIT_NV\0"
"GL_QUERY_RESULT\0"
"GL_QUERY_RESULT_ARB\0"
"GL_QUERY_RESULT_AVAILABLE\0"
"GL_QUERY_RESULT_AVAILABLE_ARB\0"
+ "GL_QUERY_WAIT\0"
"GL_QUERY_WAIT_NV\0"
"GL_R\0"
+ "GL_R11F_G11F_B10F\0"
+ "GL_R16_SNORM\0"
"GL_R3_G3_B2\0"
+ "GL_R8_SNORM\0"
+ "GL_RASTERIZER_DISCARD\0"
"GL_RASTERIZER_DISCARD_EXT\0"
"GL_RASTER_POSITION_UNCLIPPED_IBM\0"
"GL_READ_BUFFER\0"
@@ -1506,8 +1584,10 @@ LONGSTRING static const char enum_string_table[] =
"GL_REDUCE_EXT\0"
"GL_RED_BIAS\0"
"GL_RED_BITS\0"
+ "GL_RED_INTEGER\0"
"GL_RED_INTEGER_EXT\0"
"GL_RED_SCALE\0"
+ "GL_RED_SNORM\0"
"GL_REFLECTION_MAP\0"
"GL_REFLECTION_MAP_ARB\0"
"GL_REFLECTION_MAP_NV\0"
@@ -1553,6 +1633,8 @@ LONGSTRING static const char enum_string_table[] =
"GL_RESCALE_NORMAL_EXT\0"
"GL_RETAINED_APPLE\0"
"GL_RETURN\0"
+ "GL_RG16_SNORM\0"
+ "GL_RG8_SNORM\0"
"GL_RGB\0"
"GL_RGB10\0"
"GL_RGB10_A2\0"
@@ -1561,11 +1643,18 @@ LONGSTRING static const char enum_string_table[] =
"GL_RGB12\0"
"GL_RGB12_EXT\0"
"GL_RGB16\0"
+ "GL_RGB16F\0"
+ "GL_RGB16I\0"
"GL_RGB16I_EXT\0"
+ "GL_RGB16UI\0"
"GL_RGB16UI_EXT\0"
"GL_RGB16_EXT\0"
+ "GL_RGB16_SNORM\0"
"GL_RGB2_EXT\0"
+ "GL_RGB32F\0"
+ "GL_RGB32I\0"
"GL_RGB32I_EXT\0"
+ "GL_RGB32UI\0"
"GL_RGB32UI_EXT\0"
"GL_RGB4\0"
"GL_RGB4_EXT\0"
@@ -1578,20 +1667,31 @@ LONGSTRING static const char enum_string_table[] =
"GL_RGB5_A1_OES\0"
"GL_RGB5_EXT\0"
"GL_RGB8\0"
+ "GL_RGB8I\0"
"GL_RGB8I_EXT\0"
+ "GL_RGB8UI\0"
"GL_RGB8UI_EXT\0"
"GL_RGB8_EXT\0"
"GL_RGB8_OES\0"
+ "GL_RGB8_SNORM\0"
+ "GL_RGB9_E5\0"
"GL_RGBA\0"
"GL_RGBA12\0"
"GL_RGBA12_EXT\0"
"GL_RGBA16\0"
+ "GL_RGBA16F\0"
+ "GL_RGBA16I\0"
"GL_RGBA16I_EXT\0"
+ "GL_RGBA16UI\0"
"GL_RGBA16UI_EXT\0"
"GL_RGBA16_EXT\0"
+ "GL_RGBA16_SNORM\0"
"GL_RGBA2\0"
"GL_RGBA2_EXT\0"
+ "GL_RGBA32F\0"
+ "GL_RGBA32I\0"
"GL_RGBA32I_EXT\0"
+ "GL_RGBA32UI\0"
"GL_RGBA32UI_EXT\0"
"GL_RGBA4\0"
"GL_RGBA4_DXT5_S3TC\0"
@@ -1599,36 +1699,50 @@ LONGSTRING static const char enum_string_table[] =
"GL_RGBA4_OES\0"
"GL_RGBA4_S3TC\0"
"GL_RGBA8\0"
+ "GL_RGBA8I\0"
"GL_RGBA8I_EXT\0"
+ "GL_RGBA8UI\0"
"GL_RGBA8UI_EXT\0"
"GL_RGBA8_EXT\0"
"GL_RGBA8_OES\0"
"GL_RGBA8_SNORM\0"
"GL_RGBA_DXT5_S3TC\0"
+ "GL_RGBA_INTEGER\0"
"GL_RGBA_INTEGER_EXT\0"
"GL_RGBA_INTEGER_MODE_EXT\0"
"GL_RGBA_MODE\0"
"GL_RGBA_S3TC\0"
"GL_RGBA_SNORM\0"
+ "GL_RGB_INTEGER\0"
"GL_RGB_INTEGER_EXT\0"
"GL_RGB_S3TC\0"
"GL_RGB_SCALE\0"
"GL_RGB_SCALE_ARB\0"
"GL_RGB_SCALE_EXT\0"
+ "GL_RGB_SNORM\0"
+ "GL_RG_SNORM\0"
"GL_RIGHT\0"
"GL_S\0"
"GL_SAMPLER_1D\0"
+ "GL_SAMPLER_1D_ARRAY\0"
"GL_SAMPLER_1D_ARRAY_EXT\0"
+ "GL_SAMPLER_1D_ARRAY_SHADOW\0"
"GL_SAMPLER_1D_ARRAY_SHADOW_EXT\0"
"GL_SAMPLER_1D_SHADOW\0"
"GL_SAMPLER_2D\0"
+ "GL_SAMPLER_2D_ARRAY\0"
"GL_SAMPLER_2D_ARRAY_EXT\0"
+ "GL_SAMPLER_2D_ARRAY_SHADOW\0"
"GL_SAMPLER_2D_ARRAY_SHADOW_EXT\0"
+ "GL_SAMPLER_2D_RECT\0"
+ "GL_SAMPLER_2D_RECT_SHADOW\0"
"GL_SAMPLER_2D_SHADOW\0"
"GL_SAMPLER_3D\0"
"GL_SAMPLER_3D_OES\0"
+ "GL_SAMPLER_BUFFER\0"
"GL_SAMPLER_BUFFER_EXT\0"
"GL_SAMPLER_CUBE\0"
+ "GL_SAMPLER_CUBE_SHADOW\0"
"GL_SAMPLER_CUBE_SHADOW_EXT\0"
"GL_SAMPLES\0"
"GL_SAMPLES_3DFX\0"
@@ -1662,6 +1776,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_SELECTION_BUFFER_POINTER\0"
"GL_SELECTION_BUFFER_SIZE\0"
"GL_SEPARABLE_2D\0"
+ "GL_SEPARATE_ATTRIBS\0"
"GL_SEPARATE_ATTRIBS_EXT\0"
"GL_SEPARATE_SPECULAR_COLOR\0"
"GL_SEPARATE_SPECULAR_COLOR_EXT\0"
@@ -1753,6 +1868,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_STENCIL_BACK_VALUE_MASK\0"
"GL_STENCIL_BACK_WRITEMASK\0"
"GL_STENCIL_BITS\0"
+ "GL_STENCIL_BUFFER\0"
"GL_STENCIL_BUFFER_BIT\0"
"GL_STENCIL_CLEAR_VALUE\0"
"GL_STENCIL_FAIL\0"
@@ -1871,8 +1987,10 @@ LONGSTRING static const char enum_string_table[] =
"GL_TEXTURE9\0"
"GL_TEXTURE9_ARB\0"
"GL_TEXTURE_1D\0"
+ "GL_TEXTURE_1D_ARRAY\0"
"GL_TEXTURE_1D_ARRAY_EXT\0"
"GL_TEXTURE_2D\0"
+ "GL_TEXTURE_2D_ARRAY\0"
"GL_TEXTURE_2D_ARRAY_EXT\0"
"GL_TEXTURE_3D\0"
"GL_TEXTURE_3D_OES\0"
@@ -1880,14 +1998,18 @@ LONGSTRING static const char enum_string_table[] =
"GL_TEXTURE_ALPHA_SIZE_EXT\0"
"GL_TEXTURE_BASE_LEVEL\0"
"GL_TEXTURE_BINDING_1D\0"
+ "GL_TEXTURE_BINDING_1D_ARRAY\0"
"GL_TEXTURE_BINDING_1D_ARRAY_EXT\0"
"GL_TEXTURE_BINDING_2D\0"
+ "GL_TEXTURE_BINDING_2D_ARRAY\0"
"GL_TEXTURE_BINDING_2D_ARRAY_EXT\0"
"GL_TEXTURE_BINDING_3D\0"
"GL_TEXTURE_BINDING_3D_OES\0"
+ "GL_TEXTURE_BINDING_BUFFER\0"
"GL_TEXTURE_BINDING_CUBE_MAP\0"
"GL_TEXTURE_BINDING_CUBE_MAP_ARB\0"
"GL_TEXTURE_BINDING_CUBE_MAP_OES\0"
+ "GL_TEXTURE_BINDING_RECTANGLE\0"
"GL_TEXTURE_BINDING_RECTANGLE_ARB\0"
"GL_TEXTURE_BINDING_RECTANGLE_NV\0"
"GL_TEXTURE_BIT\0"
@@ -1895,6 +2017,9 @@ LONGSTRING static const char enum_string_table[] =
"GL_TEXTURE_BLUE_SIZE_EXT\0"
"GL_TEXTURE_BORDER\0"
"GL_TEXTURE_BORDER_COLOR\0"
+ "GL_TEXTURE_BUFFER\0"
+ "GL_TEXTURE_BUFFER_DATA_STORE_BINDING\0"
+ "GL_TEXTURE_BUFFER_FORMAT\0"
"GL_TEXTURE_CLIPMAP_CENTER_SGIX\0"
"GL_TEXTURE_CLIPMAP_DEPTH_SGIX\0"
"GL_TEXTURE_CLIPMAP_FRAME_SGIX\0"
@@ -1993,11 +2118,13 @@ LONGSTRING static const char enum_string_table[] =
"GL_TEXTURE_PRIORITY\0"
"GL_TEXTURE_RANGE_LENGTH_APPLE\0"
"GL_TEXTURE_RANGE_POINTER_APPLE\0"
+ "GL_TEXTURE_RECTANGLE\0"
"GL_TEXTURE_RECTANGLE_ARB\0"
"GL_TEXTURE_RECTANGLE_NV\0"
"GL_TEXTURE_RED_SIZE\0"
"GL_TEXTURE_RED_SIZE_EXT\0"
"GL_TEXTURE_RESIDENT\0"
+ "GL_TEXTURE_SHARED_SIZE\0"
"GL_TEXTURE_STACK_DEPTH\0"
"GL_TEXTURE_STENCIL_SIZE\0"
"GL_TEXTURE_STENCIL_SIZE_EXT\0"
@@ -2016,15 +2143,23 @@ LONGSTRING static const char enum_string_table[] =
"GL_TRANSFORM_BIT\0"
"GL_TRANSFORM_FEEDBACK\0"
"GL_TRANSFORM_FEEDBACK_BINDING\0"
+ "GL_TRANSFORM_FEEDBACK_BUFFER\0"
"GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE\0"
+ "GL_TRANSFORM_FEEDBACK_BUFFER_BINDING\0"
"GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT\0"
"GL_TRANSFORM_FEEDBACK_BUFFER_EXT\0"
+ "GL_TRANSFORM_FEEDBACK_BUFFER_MODE\0"
"GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT\0"
"GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED\0"
+ "GL_TRANSFORM_FEEDBACK_BUFFER_SIZE\0"
"GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT\0"
+ "GL_TRANSFORM_FEEDBACK_BUFFER_START\0"
"GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT\0"
+ "GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN\0"
"GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT\0"
+ "GL_TRANSFORM_FEEDBACK_VARYINGS\0"
"GL_TRANSFORM_FEEDBACK_VARYINGS_EXT\0"
+ "GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH\0"
"GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT\0"
"GL_TRANSPOSE_COLOR_MATRIX\0"
"GL_TRANSPOSE_COLOR_MATRIX_ARB\0"
@@ -2037,10 +2172,12 @@ LONGSTRING static const char enum_string_table[] =
"GL_TRANSPOSE_TEXTURE_MATRIX\0"
"GL_TRANSPOSE_TEXTURE_MATRIX_ARB\0"
"GL_TRIANGLES\0"
+ "GL_TRIANGLES_ADJACENCY\0"
"GL_TRIANGLES_ADJACENCY_ARB\0"
"GL_TRIANGLE_FAN\0"
"GL_TRIANGLE_MESH_SUN\0"
"GL_TRIANGLE_STRIP\0"
+ "GL_TRIANGLE_STRIP_ADJACENCY\0"
"GL_TRIANGLE_STRIP_ADJACENCY_ARB\0"
"GL_TRUE\0"
"GL_UNDEFINED_APPLE\0"
@@ -2057,6 +2194,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_UNSIGNED_BYTE_2_3_3_REV\0"
"GL_UNSIGNED_BYTE_3_3_2\0"
"GL_UNSIGNED_INT\0"
+ "GL_UNSIGNED_INT_10F_11F_11F_REV\0"
"GL_UNSIGNED_INT_10_10_10_2\0"
"GL_UNSIGNED_INT_10_10_10_2_OES\0"
"GL_UNSIGNED_INT_24_8\0"
@@ -2065,18 +2203,30 @@ LONGSTRING static const char enum_string_table[] =
"GL_UNSIGNED_INT_24_8_OES\0"
"GL_UNSIGNED_INT_2_10_10_10_REV\0"
"GL_UNSIGNED_INT_2_10_10_10_REV_EXT\0"
+ "GL_UNSIGNED_INT_5_9_9_9_REV\0"
"GL_UNSIGNED_INT_8_8_8_8\0"
"GL_UNSIGNED_INT_8_8_8_8_REV\0"
+ "GL_UNSIGNED_INT_SAMPLER_1D\0"
+ "GL_UNSIGNED_INT_SAMPLER_1D_ARRAY\0"
"GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT\0"
"GL_UNSIGNED_INT_SAMPLER_1D_EXT\0"
+ "GL_UNSIGNED_INT_SAMPLER_2D\0"
+ "GL_UNSIGNED_INT_SAMPLER_2D_ARRAY\0"
"GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT\0"
"GL_UNSIGNED_INT_SAMPLER_2D_EXT\0"
+ "GL_UNSIGNED_INT_SAMPLER_2D_RECT\0"
"GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT\0"
+ "GL_UNSIGNED_INT_SAMPLER_3D\0"
"GL_UNSIGNED_INT_SAMPLER_3D_EXT\0"
+ "GL_UNSIGNED_INT_SAMPLER_BUFFER\0"
"GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT\0"
+ "GL_UNSIGNED_INT_SAMPLER_CUBE\0"
"GL_UNSIGNED_INT_SAMPLER_CUBE_EXT\0"
+ "GL_UNSIGNED_INT_VEC2\0"
"GL_UNSIGNED_INT_VEC2_EXT\0"
+ "GL_UNSIGNED_INT_VEC3\0"
"GL_UNSIGNED_INT_VEC3_EXT\0"
+ "GL_UNSIGNED_INT_VEC4\0"
"GL_UNSIGNED_INT_VEC4_EXT\0"
"GL_UNSIGNED_NORMALIZED\0"
"GL_UNSIGNED_SHORT\0"
@@ -2127,6 +2277,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB\0"
"GL_VERTEX_ATTRIB_ARRAY_ENABLED\0"
"GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB\0"
+ "GL_VERTEX_ATTRIB_ARRAY_INTEGER\0"
"GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT\0"
"GL_VERTEX_ATTRIB_ARRAY_NORMALIZED\0"
"GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB\0"
@@ -2181,7 +2332,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_ZOOM_Y\0"
;
-static const enum_elt all_enums[2143] =
+static const enum_elt all_enums[2294] =
{
{ 0, 0x00000600 }, /* GL_2D */
{ 6, 0x00001407 }, /* GL_2_BYTES */
@@ -2265,3570 +2416,3772 @@ static const enum_elt all_enums[2143] =
{ 1329, 0x000080E0 }, /* GL_BGR */
{ 1336, 0x000080E1 }, /* GL_BGRA */
{ 1344, 0x000080E1 }, /* GL_BGRA_EXT */
- { 1356, 0x00008D9B }, /* GL_BGRA_INTEGER_EXT */
- { 1376, 0x00008D9A }, /* GL_BGR_INTEGER_EXT */
- { 1395, 0x00001A00 }, /* GL_BITMAP */
- { 1405, 0x00000704 }, /* GL_BITMAP_TOKEN */
- { 1421, 0x00000BE2 }, /* GL_BLEND */
- { 1430, 0x00008005 }, /* GL_BLEND_COLOR */
- { 1445, 0x00008005 }, /* GL_BLEND_COLOR_EXT */
- { 1464, 0x00000BE0 }, /* GL_BLEND_DST */
- { 1477, 0x000080CA }, /* GL_BLEND_DST_ALPHA */
- { 1496, 0x000080CA }, /* GL_BLEND_DST_ALPHA_OES */
- { 1519, 0x000080C8 }, /* GL_BLEND_DST_RGB */
- { 1536, 0x000080C8 }, /* GL_BLEND_DST_RGB_OES */
- { 1557, 0x00008009 }, /* GL_BLEND_EQUATION */
- { 1575, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA */
- { 1599, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_EXT */
- { 1627, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_OES */
- { 1655, 0x00008009 }, /* GL_BLEND_EQUATION_EXT */
- { 1677, 0x00008009 }, /* GL_BLEND_EQUATION_OES */
- { 1699, 0x00008009 }, /* GL_BLEND_EQUATION_RGB */
- { 1721, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_EXT */
- { 1747, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_OES */
- { 1773, 0x00000BE1 }, /* GL_BLEND_SRC */
- { 1786, 0x000080CB }, /* GL_BLEND_SRC_ALPHA */
- { 1805, 0x000080CB }, /* GL_BLEND_SRC_ALPHA_OES */
- { 1828, 0x000080C9 }, /* GL_BLEND_SRC_RGB */
- { 1845, 0x000080C9 }, /* GL_BLEND_SRC_RGB_OES */
- { 1866, 0x00001905 }, /* GL_BLUE */
- { 1874, 0x00000D1B }, /* GL_BLUE_BIAS */
- { 1887, 0x00000D54 }, /* GL_BLUE_BITS */
- { 1900, 0x00008D96 }, /* GL_BLUE_INTEGER_EXT */
- { 1920, 0x00000D1A }, /* GL_BLUE_SCALE */
- { 1934, 0x00008B56 }, /* GL_BOOL */
- { 1942, 0x00008B56 }, /* GL_BOOL_ARB */
- { 1954, 0x00008B57 }, /* GL_BOOL_VEC2 */
- { 1967, 0x00008B57 }, /* GL_BOOL_VEC2_ARB */
- { 1984, 0x00008B58 }, /* GL_BOOL_VEC3 */
- { 1997, 0x00008B58 }, /* GL_BOOL_VEC3_ARB */
- { 2014, 0x00008B59 }, /* GL_BOOL_VEC4 */
- { 2027, 0x00008B59 }, /* GL_BOOL_VEC4_ARB */
- { 2044, 0x000088BB }, /* GL_BUFFER_ACCESS */
- { 2061, 0x000088BB }, /* GL_BUFFER_ACCESS_ARB */
- { 2082, 0x000088BB }, /* GL_BUFFER_ACCESS_OES */
- { 2103, 0x00008A13 }, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
- { 2134, 0x000088BC }, /* GL_BUFFER_MAPPED */
- { 2151, 0x000088BC }, /* GL_BUFFER_MAPPED_ARB */
- { 2172, 0x000088BC }, /* GL_BUFFER_MAPPED_OES */
- { 2193, 0x000088BD }, /* GL_BUFFER_MAP_POINTER */
- { 2215, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_ARB */
- { 2241, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_OES */
- { 2267, 0x000085B3 }, /* GL_BUFFER_OBJECT_APPLE */
- { 2290, 0x00008A12 }, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
- { 2324, 0x00008764 }, /* GL_BUFFER_SIZE */
- { 2339, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */
- { 2358, 0x00008765 }, /* GL_BUFFER_USAGE */
- { 2374, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */
- { 2394, 0x0000877B }, /* GL_BUMP_ENVMAP_ATI */
- { 2413, 0x00008777 }, /* GL_BUMP_NUM_TEX_UNITS_ATI */
- { 2439, 0x00008775 }, /* GL_BUMP_ROT_MATRIX_ATI */
- { 2462, 0x00008776 }, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
- { 2490, 0x0000877C }, /* GL_BUMP_TARGET_ATI */
- { 2509, 0x00008778 }, /* GL_BUMP_TEX_UNITS_ATI */
- { 2531, 0x00001400 }, /* GL_BYTE */
- { 2539, 0x00002A24 }, /* GL_C3F_V3F */
- { 2550, 0x00002A26 }, /* GL_C4F_N3F_V3F */
- { 2565, 0x00002A22 }, /* GL_C4UB_V2F */
- { 2577, 0x00002A23 }, /* GL_C4UB_V3F */
- { 2589, 0x00000901 }, /* GL_CCW */
- { 2596, 0x00002900 }, /* GL_CLAMP */
- { 2605, 0x0000812D }, /* GL_CLAMP_TO_BORDER */
- { 2624, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */
- { 2647, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */
- { 2671, 0x0000812F }, /* GL_CLAMP_TO_EDGE */
- { 2688, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */
- { 2710, 0x00001500 }, /* GL_CLEAR */
- { 2719, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */
- { 2744, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */
- { 2773, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */
- { 2799, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
- { 2828, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */
- { 2854, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */
- { 2881, 0x00003000 }, /* GL_CLIP_PLANE0 */
- { 2896, 0x00003001 }, /* GL_CLIP_PLANE1 */
- { 2911, 0x00003002 }, /* GL_CLIP_PLANE2 */
- { 2926, 0x00003003 }, /* GL_CLIP_PLANE3 */
- { 2941, 0x00003004 }, /* GL_CLIP_PLANE4 */
- { 2956, 0x00003005 }, /* GL_CLIP_PLANE5 */
- { 2971, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
- { 3004, 0x00000A00 }, /* GL_COEFF */
- { 3013, 0x00001800 }, /* GL_COLOR */
- { 3022, 0x00008076 }, /* GL_COLOR_ARRAY */
- { 3037, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */
- { 3067, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */
- { 3101, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */
- { 3124, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */
- { 3144, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */
- { 3166, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */
- { 3186, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0 */
- { 3207, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */
- { 3232, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_OES */
- { 3257, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1 */
- { 3278, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10 */
- { 3300, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */
- { 3326, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11 */
- { 3348, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */
- { 3374, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12 */
- { 3396, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */
- { 3422, 0x00008CED }, /* GL_COLOR_ATTACHMENT13 */
- { 3444, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */
- { 3470, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14 */
- { 3492, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */
- { 3518, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15 */
- { 3540, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */
- { 3566, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */
- { 3591, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2 */
- { 3612, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */
- { 3637, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3 */
- { 3658, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */
- { 3683, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4 */
- { 3704, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */
- { 3729, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5 */
- { 3750, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */
- { 3775, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6 */
- { 3796, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */
- { 3821, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7 */
- { 3842, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */
- { 3867, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8 */
- { 3888, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */
- { 3913, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9 */
- { 3934, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */
- { 3959, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */
- { 3979, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */
- { 4000, 0x00001900 }, /* GL_COLOR_INDEX */
- { 4015, 0x00001603 }, /* GL_COLOR_INDEXES */
- { 4032, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */
- { 4050, 0x00000B57 }, /* GL_COLOR_MATERIAL */
- { 4068, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */
- { 4091, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */
- { 4119, 0x000080B1 }, /* GL_COLOR_MATRIX */
- { 4135, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */
- { 4155, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */
- { 4183, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */
- { 4215, 0x00008458 }, /* GL_COLOR_SUM */
- { 4228, 0x00008458 }, /* GL_COLOR_SUM_ARB */
- { 4245, 0x000080D0 }, /* GL_COLOR_TABLE */
- { 4260, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */
- { 4286, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */
- { 4316, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */
- { 4346, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */
- { 4366, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */
- { 4390, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */
- { 4415, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */
- { 4444, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */
- { 4473, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */
- { 4495, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */
- { 4521, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */
- { 4547, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */
- { 4573, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */
- { 4603, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */
- { 4633, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */
- { 4663, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */
- { 4697, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */
- { 4731, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
- { 4761, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */
- { 4795, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */
- { 4829, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */
- { 4853, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */
- { 4881, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */
- { 4909, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */
- { 4930, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */
- { 4955, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */
- { 4976, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */
- { 5001, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */
- { 5026, 0x00000C23 }, /* GL_COLOR_WRITEMASK */
- { 5045, 0x00008570 }, /* GL_COMBINE */
- { 5056, 0x00008503 }, /* GL_COMBINE4 */
- { 5068, 0x00008572 }, /* GL_COMBINE_ALPHA */
- { 5085, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */
- { 5106, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */
- { 5127, 0x00008570 }, /* GL_COMBINE_ARB */
- { 5142, 0x00008570 }, /* GL_COMBINE_EXT */
- { 5157, 0x00008571 }, /* GL_COMBINE_RGB */
- { 5172, 0x00008571 }, /* GL_COMBINE_RGB_ARB */
- { 5191, 0x00008571 }, /* GL_COMBINE_RGB_EXT */
- { 5210, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */
- { 5246, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */
- { 5270, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */
- { 5298, 0x00001300 }, /* GL_COMPILE */
- { 5309, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */
- { 5332, 0x00008B81 }, /* GL_COMPILE_STATUS */
- { 5350, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */
- { 5370, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */
- { 5394, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */
- { 5418, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */
- { 5446, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */
- { 5470, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */
- { 5500, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */
- { 5534, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */
- { 5562, 0x000084ED }, /* GL_COMPRESSED_RGB */
- { 5580, 0x000084EE }, /* GL_COMPRESSED_RGBA */
- { 5599, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */
- { 5622, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
- { 5651, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
- { 5684, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
- { 5717, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
- { 5750, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */
- { 5772, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */
- { 5800, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
- { 5832, 0x00008C4A }, /* GL_COMPRESSED_SLUMINANCE */
- { 5857, 0x00008C4B }, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
- { 5888, 0x00008C48 }, /* GL_COMPRESSED_SRGB */
- { 5907, 0x00008C49 }, /* GL_COMPRESSED_SRGB_ALPHA */
- { 5932, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */
- { 5962, 0x0000911C }, /* GL_CONDITION_SATISFIED */
- { 5985, 0x00008576 }, /* GL_CONSTANT */
- { 5997, 0x00008003 }, /* GL_CONSTANT_ALPHA */
- { 6015, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */
- { 6037, 0x00008576 }, /* GL_CONSTANT_ARB */
- { 6053, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */
- { 6077, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */
- { 6099, 0x00008001 }, /* GL_CONSTANT_COLOR */
- { 6117, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */
- { 6139, 0x00008576 }, /* GL_CONSTANT_EXT */
- { 6155, 0x00008010 }, /* GL_CONVOLUTION_1D */
- { 6173, 0x00008011 }, /* GL_CONVOLUTION_2D */
- { 6191, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */
- { 6219, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */
- { 6250, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */
- { 6277, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */
- { 6308, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */
- { 6335, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */
- { 6366, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */
- { 6394, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */
- { 6426, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */
- { 6448, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */
- { 6474, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */
- { 6496, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */
- { 6522, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */
- { 6543, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */
- { 6568, 0x00008862 }, /* GL_COORD_REPLACE */
- { 6585, 0x00008862 }, /* GL_COORD_REPLACE_ARB */
- { 6606, 0x00008862 }, /* GL_COORD_REPLACE_NV */
- { 6626, 0x00008862 }, /* GL_COORD_REPLACE_OES */
- { 6647, 0x00001503 }, /* GL_COPY */
- { 6655, 0x0000150C }, /* GL_COPY_INVERTED */
- { 6672, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */
- { 6692, 0x00008F36 }, /* GL_COPY_READ_BUFFER */
- { 6712, 0x00008F37 }, /* GL_COPY_WRITE_BUFFER */
- { 6733, 0x00000B44 }, /* GL_CULL_FACE */
- { 6746, 0x00000B45 }, /* GL_CULL_FACE_MODE */
- { 6764, 0x000081AA }, /* GL_CULL_VERTEX_EXT */
- { 6783, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- { 6815, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
- { 6850, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */
- { 6871, 0x00000001 }, /* GL_CURRENT_BIT */
- { 6886, 0x00000B00 }, /* GL_CURRENT_COLOR */
- { 6903, 0x00008453 }, /* GL_CURRENT_FOG_COORD */
- { 6924, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */
- { 6950, 0x00000B01 }, /* GL_CURRENT_INDEX */
- { 6967, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */
- { 6989, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */
- { 7017, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */
- { 7038, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
- { 7072, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */
- { 7105, 0x00000B02 }, /* GL_CURRENT_NORMAL */
- { 7123, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- { 7153, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_OES */
- { 7183, 0x00008B8D }, /* GL_CURRENT_PROGRAM */
- { 7202, 0x00008865 }, /* GL_CURRENT_QUERY */
- { 7219, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */
- { 7240, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */
- { 7264, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */
- { 7291, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */
- { 7315, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */
- { 7342, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */
- { 7375, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
- { 7409, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
- { 7442, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */
- { 7469, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */
- { 7495, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */
- { 7520, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
- { 7549, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
- { 7571, 0x00000900 }, /* GL_CW */
- { 7577, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */
- { 7598, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */
- { 7619, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */
- { 7639, 0x00002101 }, /* GL_DECAL */
- { 7648, 0x00001E03 }, /* GL_DECR */
- { 7656, 0x00008508 }, /* GL_DECR_WRAP */
- { 7669, 0x00008508 }, /* GL_DECR_WRAP_EXT */
- { 7686, 0x00008B80 }, /* GL_DELETE_STATUS */
- { 7703, 0x00001801 }, /* GL_DEPTH */
- { 7712, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */
- { 7732, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_EXT */
- { 7756, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_OES */
- { 7780, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */
- { 7800, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
- { 7824, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_OES */
- { 7848, 0x00000D1F }, /* GL_DEPTH_BIAS */
- { 7862, 0x00000D56 }, /* GL_DEPTH_BITS */
- { 7876, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
- { 7896, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
- { 7921, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
- { 7941, 0x0000864F }, /* GL_DEPTH_CLAMP */
- { 7956, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
- { 7974, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
- { 7995, 0x00001902 }, /* GL_DEPTH_COMPONENT */
- { 8014, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
- { 8035, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
- { 8060, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_OES */
- { 8085, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
- { 8111, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
- { 8132, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
- { 8157, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_OES */
- { 8182, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
- { 8208, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
- { 8229, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
- { 8254, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_OES */
- { 8279, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
- { 8305, 0x00000B74 }, /* GL_DEPTH_FUNC */
- { 8319, 0x00000B70 }, /* GL_DEPTH_RANGE */
- { 8334, 0x00000D1E }, /* GL_DEPTH_SCALE */
- { 8349, 0x000084F9 }, /* GL_DEPTH_STENCIL */
- { 8366, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */
- { 8394, 0x000084F9 }, /* GL_DEPTH_STENCIL_EXT */
- { 8415, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
- { 8435, 0x000084F9 }, /* GL_DEPTH_STENCIL_OES */
- { 8456, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- { 8484, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
- { 8512, 0x00000B71 }, /* GL_DEPTH_TEST */
- { 8526, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
- { 8548, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
- { 8574, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
- { 8593, 0x00001201 }, /* GL_DIFFUSE */
- { 8604, 0x00000BD0 }, /* GL_DITHER */
- { 8614, 0x00000A02 }, /* GL_DOMAIN */
- { 8624, 0x00001100 }, /* GL_DONT_CARE */
- { 8637, 0x000086AE }, /* GL_DOT3_RGB */
- { 8649, 0x000086AF }, /* GL_DOT3_RGBA */
- { 8662, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
- { 8679, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
- { 8696, 0x000086AE }, /* GL_DOT3_RGB_ARB */
- { 8712, 0x00008740 }, /* GL_DOT3_RGB_EXT */
- { 8728, 0x0000140A }, /* GL_DOUBLE */
- { 8738, 0x00000C32 }, /* GL_DOUBLEBUFFER */
- { 8754, 0x00000C01 }, /* GL_DRAW_BUFFER */
- { 8769, 0x00008825 }, /* GL_DRAW_BUFFER0 */
- { 8785, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
- { 8805, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
- { 8825, 0x00008826 }, /* GL_DRAW_BUFFER1 */
- { 8841, 0x0000882F }, /* GL_DRAW_BUFFER10 */
- { 8858, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
- { 8879, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
- { 8900, 0x00008830 }, /* GL_DRAW_BUFFER11 */
- { 8917, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
- { 8938, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
- { 8959, 0x00008831 }, /* GL_DRAW_BUFFER12 */
- { 8976, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
- { 8997, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
- { 9018, 0x00008832 }, /* GL_DRAW_BUFFER13 */
- { 9035, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
- { 9056, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
- { 9077, 0x00008833 }, /* GL_DRAW_BUFFER14 */
- { 9094, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
- { 9115, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
- { 9136, 0x00008834 }, /* GL_DRAW_BUFFER15 */
- { 9153, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
- { 9174, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
- { 9195, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
- { 9215, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
- { 9235, 0x00008827 }, /* GL_DRAW_BUFFER2 */
- { 9251, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
- { 9271, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
- { 9291, 0x00008828 }, /* GL_DRAW_BUFFER3 */
- { 9307, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
- { 9327, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
- { 9347, 0x00008829 }, /* GL_DRAW_BUFFER4 */
- { 9363, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
- { 9383, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
- { 9403, 0x0000882A }, /* GL_DRAW_BUFFER5 */
- { 9419, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
- { 9439, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
- { 9459, 0x0000882B }, /* GL_DRAW_BUFFER6 */
- { 9475, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
- { 9495, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
- { 9515, 0x0000882C }, /* GL_DRAW_BUFFER7 */
- { 9531, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
- { 9551, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
- { 9571, 0x0000882D }, /* GL_DRAW_BUFFER8 */
- { 9587, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
- { 9607, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
- { 9627, 0x0000882E }, /* GL_DRAW_BUFFER9 */
- { 9643, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
- { 9663, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
- { 9683, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */
- { 9703, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING */
- { 9731, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
- { 9763, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
- { 9787, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
- { 9807, 0x00000304 }, /* GL_DST_ALPHA */
- { 9820, 0x00000306 }, /* GL_DST_COLOR */
- { 9833, 0x0000877A }, /* GL_DU8DV8_ATI */
- { 9847, 0x00008779 }, /* GL_DUDV_ATI */
- { 9859, 0x000088EA }, /* GL_DYNAMIC_COPY */
- { 9875, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
- { 9895, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
- { 9911, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
- { 9931, 0x000088E9 }, /* GL_DYNAMIC_READ */
- { 9947, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
- { 9967, 0x00000B43 }, /* GL_EDGE_FLAG */
- { 9980, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
- { 9999, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- { 10033, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
- { 10071, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
- { 10098, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- { 10124, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
- { 10148, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- { 10180, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
- { 10216, 0x00001600 }, /* GL_EMISSION */
- { 10228, 0x00002000 }, /* GL_ENABLE_BIT */
- { 10242, 0x00000202 }, /* GL_EQUAL */
- { 10251, 0x00001509 }, /* GL_EQUIV */
- { 10260, 0x00010000 }, /* GL_EVAL_BIT */
- { 10272, 0x00000800 }, /* GL_EXP */
- { 10279, 0x00000801 }, /* GL_EXP2 */
- { 10287, 0x00001F03 }, /* GL_EXTENSIONS */
- { 10301, 0x00002400 }, /* GL_EYE_LINEAR */
- { 10315, 0x00002502 }, /* GL_EYE_PLANE */
- { 10328, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
- { 10353, 0x0000855B }, /* GL_EYE_RADIAL_NV */
- { 10370, 0x00000000 }, /* GL_FALSE */
- { 10379, 0x00001101 }, /* GL_FASTEST */
- { 10390, 0x00001C01 }, /* GL_FEEDBACK */
- { 10402, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
- { 10429, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
- { 10453, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
- { 10477, 0x00001B02 }, /* GL_FILL */
- { 10485, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION */
- { 10512, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */
- { 10543, 0x0000140C }, /* GL_FIXED */
- { 10552, 0x0000140C }, /* GL_FIXED_OES */
- { 10565, 0x00001D00 }, /* GL_FLAT */
- { 10573, 0x00001406 }, /* GL_FLOAT */
- { 10582, 0x00008B5A }, /* GL_FLOAT_MAT2 */
- { 10596, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
- { 10614, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */
- { 10630, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */
- { 10646, 0x00008B5B }, /* GL_FLOAT_MAT3 */
- { 10660, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
- { 10678, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */
- { 10694, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */
- { 10710, 0x00008B5C }, /* GL_FLOAT_MAT4 */
- { 10724, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
- { 10742, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */
- { 10758, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */
- { 10774, 0x00008B50 }, /* GL_FLOAT_VEC2 */
- { 10788, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
- { 10806, 0x00008B51 }, /* GL_FLOAT_VEC3 */
- { 10820, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
- { 10838, 0x00008B52 }, /* GL_FLOAT_VEC4 */
- { 10852, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
- { 10870, 0x00000B60 }, /* GL_FOG */
- { 10877, 0x00000080 }, /* GL_FOG_BIT */
- { 10888, 0x00000B66 }, /* GL_FOG_COLOR */
- { 10901, 0x00008451 }, /* GL_FOG_COORD */
- { 10914, 0x00008451 }, /* GL_FOG_COORDINATE */
- { 10932, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
- { 10956, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- { 10995, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
- { 11038, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- { 11070, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- { 11101, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- { 11130, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
- { 11155, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
- { 11174, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
- { 11208, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
- { 11235, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
- { 11261, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
- { 11285, 0x00008450 }, /* GL_FOG_COORD_SRC */
- { 11302, 0x00000B62 }, /* GL_FOG_DENSITY */
- { 11317, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
- { 11341, 0x00000B64 }, /* GL_FOG_END */
- { 11352, 0x00000C54 }, /* GL_FOG_HINT */
- { 11364, 0x00000B61 }, /* GL_FOG_INDEX */
- { 11377, 0x00000B65 }, /* GL_FOG_MODE */
- { 11389, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
- { 11408, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
- { 11433, 0x00000B63 }, /* GL_FOG_START */
- { 11446, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
- { 11464, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
- { 11488, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
- { 11507, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
- { 11530, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- { 11565, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES */
- { 11604, 0x00008D40 }, /* GL_FRAMEBUFFER */
- { 11619, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
- { 11656, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
- { 11692, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
- { 11733, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
- { 11774, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
- { 11811, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
- { 11848, 0x00008DA7 }, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB */
- { 11886, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
- { 11924, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
- { 11966, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES */
- { 12008, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
- { 12046, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
- { 12088, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES */
- { 12130, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
- { 12165, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
- { 12204, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
- { 12253, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES */
- { 12302, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
- { 12350, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
- { 12402, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES */
- { 12454, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
- { 12494, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
- { 12538, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
- { 12578, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
- { 12622, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES */
- { 12666, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING */
- { 12689, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
- { 12716, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_OES */
- { 12743, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */
- { 12767, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
- { 12795, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_OES */
- { 12823, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */
- { 12846, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
- { 12865, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
- { 12902, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
- { 12943, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES */
- { 12984, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS */
- { 13021, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- { 13062, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES */
- { 13103, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
- { 13141, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
- { 13183, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES */
- { 13225, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- { 13276, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- { 13314, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES */
- { 13352, 0x00008DA9 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */
- { 13394, 0x00008DA8 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB */
- { 13438, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
- { 13483, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
- { 13532, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES */
- { 13581, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- { 13619, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT */
- { 13661, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
- { 13699, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
- { 13741, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES */
- { 13783, 0x00008D40 }, /* GL_FRAMEBUFFER_OES */
- { 13802, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- { 13834, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */
- { 13859, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */
- { 13886, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
- { 13917, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_OES */
- { 13948, 0x00000404 }, /* GL_FRONT */
- { 13957, 0x00000408 }, /* GL_FRONT_AND_BACK */
- { 13975, 0x00000B46 }, /* GL_FRONT_FACE */
- { 13989, 0x00000400 }, /* GL_FRONT_LEFT */
- { 14003, 0x00000401 }, /* GL_FRONT_RIGHT */
- { 14018, 0x00008006 }, /* GL_FUNC_ADD */
- { 14030, 0x00008006 }, /* GL_FUNC_ADD_EXT */
- { 14046, 0x00008006 }, /* GL_FUNC_ADD_OES */
- { 14062, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
- { 14087, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
- { 14116, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_OES */
- { 14145, 0x0000800A }, /* GL_FUNC_SUBTRACT */
- { 14162, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
- { 14183, 0x0000800A }, /* GL_FUNC_SUBTRACT_OES */
- { 14204, 0x00008191 }, /* GL_GENERATE_MIPMAP */
- { 14223, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
- { 14247, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
- { 14276, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
- { 14300, 0x00008DDB }, /* GL_GEOMETRY_INPUT_TYPE_ARB */
- { 14327, 0x00008DDC }, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */
- { 14355, 0x00008DD9 }, /* GL_GEOMETRY_SHADER_ARB */
- { 14378, 0x00008DDA }, /* GL_GEOMETRY_VERTICES_OUT_ARB */
- { 14407, 0x00000206 }, /* GL_GEQUAL */
- { 14417, 0x00000204 }, /* GL_GREATER */
- { 14428, 0x00001904 }, /* GL_GREEN */
- { 14437, 0x00000D19 }, /* GL_GREEN_BIAS */
- { 14451, 0x00000D53 }, /* GL_GREEN_BITS */
- { 14465, 0x00008D95 }, /* GL_GREEN_INTEGER_EXT */
- { 14486, 0x00000D18 }, /* GL_GREEN_SCALE */
- { 14501, 0x0000140B }, /* GL_HALF_FLOAT */
- { 14515, 0x00008D61 }, /* GL_HALF_FLOAT_OES */
- { 14533, 0x00008DF2 }, /* GL_HIGH_FLOAT */
- { 14547, 0x00008DF5 }, /* GL_HIGH_INT */
- { 14559, 0x00008000 }, /* GL_HINT_BIT */
- { 14571, 0x00008024 }, /* GL_HISTOGRAM */
- { 14584, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
- { 14608, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
- { 14636, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
- { 14659, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
- { 14686, 0x00008024 }, /* GL_HISTOGRAM_EXT */
- { 14703, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
- { 14723, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
- { 14747, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
- { 14771, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
- { 14799, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- { 14827, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
- { 14859, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
- { 14881, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
- { 14907, 0x0000802D }, /* GL_HISTOGRAM_SINK */
- { 14925, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
- { 14947, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
- { 14966, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
- { 14989, 0x0000862A }, /* GL_IDENTITY_NV */
- { 15004, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
- { 15024, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */
- { 15060, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- { 15100, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */
- { 15134, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- { 15172, 0x00001E02 }, /* GL_INCR */
- { 15180, 0x00008507 }, /* GL_INCR_WRAP */
- { 15193, 0x00008507 }, /* GL_INCR_WRAP_EXT */
- { 15210, 0x00008222 }, /* GL_INDEX */
- { 15219, 0x00008077 }, /* GL_INDEX_ARRAY */
- { 15234, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- { 15264, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
- { 15298, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
- { 15321, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
- { 15343, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
- { 15363, 0x00000D51 }, /* GL_INDEX_BITS */
- { 15377, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
- { 15398, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
- { 15416, 0x00000C30 }, /* GL_INDEX_MODE */
- { 15430, 0x00000D13 }, /* GL_INDEX_OFFSET */
- { 15446, 0x00000D12 }, /* GL_INDEX_SHIFT */
- { 15461, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
- { 15480, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
- { 15499, 0x00001404 }, /* GL_INT */
- { 15506, 0x00008049 }, /* GL_INTENSITY */
- { 15519, 0x0000804C }, /* GL_INTENSITY12 */
- { 15534, 0x0000804C }, /* GL_INTENSITY12_EXT */
- { 15553, 0x0000804D }, /* GL_INTENSITY16 */
- { 15568, 0x00008D8B }, /* GL_INTENSITY16I_EXT */
- { 15588, 0x00008D79 }, /* GL_INTENSITY16UI_EXT */
- { 15609, 0x0000804D }, /* GL_INTENSITY16_EXT */
- { 15628, 0x00008D85 }, /* GL_INTENSITY32I_EXT */
- { 15648, 0x00008D73 }, /* GL_INTENSITY32UI_EXT */
- { 15669, 0x0000804A }, /* GL_INTENSITY4 */
- { 15683, 0x0000804A }, /* GL_INTENSITY4_EXT */
- { 15701, 0x0000804B }, /* GL_INTENSITY8 */
- { 15715, 0x00008D91 }, /* GL_INTENSITY8I_EXT */
- { 15734, 0x00008D7F }, /* GL_INTENSITY8UI_EXT */
- { 15754, 0x0000804B }, /* GL_INTENSITY8_EXT */
- { 15772, 0x00008049 }, /* GL_INTENSITY_EXT */
- { 15789, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS_EXT */
- { 15816, 0x00008575 }, /* GL_INTERPOLATE */
- { 15831, 0x00008575 }, /* GL_INTERPOLATE_ARB */
- { 15850, 0x00008575 }, /* GL_INTERPOLATE_EXT */
- { 15869, 0x00008DF7 }, /* GL_INT_10_10_10_2_OES */
- { 15891, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY_EXT */
- { 15919, 0x00008DC9 }, /* GL_INT_SAMPLER_1D_EXT */
- { 15941, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY_EXT */
- { 15969, 0x00008DCA }, /* GL_INT_SAMPLER_2D_EXT */
- { 15991, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT_EXT */
- { 16018, 0x00008DCB }, /* GL_INT_SAMPLER_3D_EXT */
- { 16040, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER_EXT */
- { 16066, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE_EXT */
- { 16090, 0x00008B53 }, /* GL_INT_VEC2 */
- { 16102, 0x00008B53 }, /* GL_INT_VEC2_ARB */
- { 16118, 0x00008B54 }, /* GL_INT_VEC3 */
- { 16130, 0x00008B54 }, /* GL_INT_VEC3_ARB */
- { 16146, 0x00008B55 }, /* GL_INT_VEC4 */
- { 16158, 0x00008B55 }, /* GL_INT_VEC4_ARB */
- { 16174, 0x00000500 }, /* GL_INVALID_ENUM */
- { 16190, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
- { 16223, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
- { 16260, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_OES */
- { 16297, 0x00000502 }, /* GL_INVALID_OPERATION */
- { 16318, 0x00000501 }, /* GL_INVALID_VALUE */
- { 16335, 0x0000862B }, /* GL_INVERSE_NV */
- { 16349, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
- { 16373, 0x0000150A }, /* GL_INVERT */
- { 16383, 0x00001E00 }, /* GL_KEEP */
- { 16391, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */
- { 16417, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */
- { 16447, 0x00000406 }, /* GL_LEFT */
- { 16455, 0x00000203 }, /* GL_LEQUAL */
- { 16465, 0x00000201 }, /* GL_LESS */
- { 16473, 0x00004000 }, /* GL_LIGHT0 */
- { 16483, 0x00004001 }, /* GL_LIGHT1 */
- { 16493, 0x00004002 }, /* GL_LIGHT2 */
- { 16503, 0x00004003 }, /* GL_LIGHT3 */
- { 16513, 0x00004004 }, /* GL_LIGHT4 */
- { 16523, 0x00004005 }, /* GL_LIGHT5 */
- { 16533, 0x00004006 }, /* GL_LIGHT6 */
- { 16543, 0x00004007 }, /* GL_LIGHT7 */
- { 16553, 0x00000B50 }, /* GL_LIGHTING */
- { 16565, 0x00000040 }, /* GL_LIGHTING_BIT */
- { 16581, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
- { 16604, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- { 16633, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
- { 16666, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- { 16694, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
- { 16718, 0x00001B01 }, /* GL_LINE */
- { 16726, 0x00002601 }, /* GL_LINEAR */
- { 16736, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
- { 16758, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- { 16788, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- { 16819, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
- { 16843, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
- { 16868, 0x00000001 }, /* GL_LINES */
- { 16877, 0x0000000A }, /* GL_LINES_ADJACENCY_ARB */
- { 16900, 0x00000004 }, /* GL_LINE_BIT */
- { 16912, 0x00000002 }, /* GL_LINE_LOOP */
- { 16925, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
- { 16945, 0x00000B20 }, /* GL_LINE_SMOOTH */
- { 16960, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
- { 16980, 0x00000B24 }, /* GL_LINE_STIPPLE */
- { 16996, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
- { 17020, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
- { 17043, 0x00000003 }, /* GL_LINE_STRIP */
- { 17057, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY_ARB */
- { 17085, 0x00000702 }, /* GL_LINE_TOKEN */
- { 17099, 0x00000B21 }, /* GL_LINE_WIDTH */
- { 17113, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
- { 17139, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
- { 17159, 0x00008B82 }, /* GL_LINK_STATUS */
- { 17174, 0x00000B32 }, /* GL_LIST_BASE */
- { 17187, 0x00020000 }, /* GL_LIST_BIT */
- { 17199, 0x00000B33 }, /* GL_LIST_INDEX */
- { 17213, 0x00000B30 }, /* GL_LIST_MODE */
- { 17226, 0x00000101 }, /* GL_LOAD */
- { 17234, 0x00000BF1 }, /* GL_LOGIC_OP */
- { 17246, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
- { 17263, 0x00008CA1 }, /* GL_LOWER_LEFT */
- { 17277, 0x00008DF0 }, /* GL_LOW_FLOAT */
- { 17290, 0x00008DF3 }, /* GL_LOW_INT */
- { 17301, 0x00001909 }, /* GL_LUMINANCE */
- { 17314, 0x00008041 }, /* GL_LUMINANCE12 */
- { 17329, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
- { 17352, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
- { 17379, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
- { 17401, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
- { 17427, 0x00008041 }, /* GL_LUMINANCE12_EXT */
- { 17446, 0x00008042 }, /* GL_LUMINANCE16 */
- { 17461, 0x00008D8C }, /* GL_LUMINANCE16I_EXT */
- { 17481, 0x00008D7A }, /* GL_LUMINANCE16UI_EXT */
- { 17502, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
- { 17525, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
- { 17552, 0x00008042 }, /* GL_LUMINANCE16_EXT */
- { 17571, 0x00008D86 }, /* GL_LUMINANCE32I_EXT */
- { 17591, 0x00008D74 }, /* GL_LUMINANCE32UI_EXT */
- { 17612, 0x0000803F }, /* GL_LUMINANCE4 */
- { 17626, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
- { 17647, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
- { 17672, 0x0000803F }, /* GL_LUMINANCE4_EXT */
- { 17690, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
- { 17711, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
- { 17736, 0x00008040 }, /* GL_LUMINANCE8 */
- { 17750, 0x00008D92 }, /* GL_LUMINANCE8I_EXT */
- { 17769, 0x00008D80 }, /* GL_LUMINANCE8UI_EXT */
- { 17789, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
- { 17810, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
- { 17835, 0x00008040 }, /* GL_LUMINANCE8_EXT */
- { 17853, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
- { 17872, 0x00008D8D }, /* GL_LUMINANCE_ALPHA16I_EXT */
- { 17898, 0x00008D7B }, /* GL_LUMINANCE_ALPHA16UI_EXT */
- { 17925, 0x00008D87 }, /* GL_LUMINANCE_ALPHA32I_EXT */
- { 17951, 0x00008D75 }, /* GL_LUMINANCE_ALPHA32UI_EXT */
- { 17978, 0x00008D93 }, /* GL_LUMINANCE_ALPHA8I_EXT */
- { 18003, 0x00008D81 }, /* GL_LUMINANCE_ALPHA8UI_EXT */
- { 18029, 0x00008D9D }, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
- { 18060, 0x00008D9C }, /* GL_LUMINANCE_INTEGER_EXT */
- { 18085, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
- { 18101, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
- { 18121, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
- { 18143, 0x00000D91 }, /* GL_MAP1_INDEX */
- { 18157, 0x00000D92 }, /* GL_MAP1_NORMAL */
- { 18172, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
- { 18196, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
- { 18220, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
- { 18244, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
- { 18268, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
- { 18285, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
- { 18302, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- { 18330, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- { 18359, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- { 18388, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- { 18417, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- { 18446, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- { 18475, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- { 18504, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- { 18532, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- { 18560, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- { 18588, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- { 18616, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- { 18644, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- { 18672, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- { 18700, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- { 18728, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- { 18756, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
- { 18772, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
- { 18792, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
- { 18814, 0x00000DB1 }, /* GL_MAP2_INDEX */
- { 18828, 0x00000DB2 }, /* GL_MAP2_NORMAL */
- { 18843, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
- { 18867, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
- { 18891, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
- { 18915, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
- { 18939, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
- { 18956, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
- { 18973, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- { 19001, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- { 19030, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- { 19059, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- { 19088, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- { 19117, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- { 19146, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- { 19175, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- { 19203, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- { 19231, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- { 19259, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- { 19287, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- { 19315, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- { 19343, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
- { 19371, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- { 19399, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- { 19427, 0x00000D10 }, /* GL_MAP_COLOR */
- { 19440, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */
- { 19466, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */
- { 19495, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */
- { 19523, 0x00000001 }, /* GL_MAP_READ_BIT */
- { 19539, 0x00000D11 }, /* GL_MAP_STENCIL */
- { 19554, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */
- { 19580, 0x00000002 }, /* GL_MAP_WRITE_BIT */
- { 19597, 0x000088C0 }, /* GL_MATRIX0_ARB */
- { 19612, 0x00008630 }, /* GL_MATRIX0_NV */
- { 19626, 0x000088CA }, /* GL_MATRIX10_ARB */
- { 19642, 0x000088CB }, /* GL_MATRIX11_ARB */
- { 19658, 0x000088CC }, /* GL_MATRIX12_ARB */
- { 19674, 0x000088CD }, /* GL_MATRIX13_ARB */
- { 19690, 0x000088CE }, /* GL_MATRIX14_ARB */
- { 19706, 0x000088CF }, /* GL_MATRIX15_ARB */
- { 19722, 0x000088D0 }, /* GL_MATRIX16_ARB */
- { 19738, 0x000088D1 }, /* GL_MATRIX17_ARB */
- { 19754, 0x000088D2 }, /* GL_MATRIX18_ARB */
- { 19770, 0x000088D3 }, /* GL_MATRIX19_ARB */
- { 19786, 0x000088C1 }, /* GL_MATRIX1_ARB */
- { 19801, 0x00008631 }, /* GL_MATRIX1_NV */
- { 19815, 0x000088D4 }, /* GL_MATRIX20_ARB */
- { 19831, 0x000088D5 }, /* GL_MATRIX21_ARB */
- { 19847, 0x000088D6 }, /* GL_MATRIX22_ARB */
- { 19863, 0x000088D7 }, /* GL_MATRIX23_ARB */
- { 19879, 0x000088D8 }, /* GL_MATRIX24_ARB */
- { 19895, 0x000088D9 }, /* GL_MATRIX25_ARB */
- { 19911, 0x000088DA }, /* GL_MATRIX26_ARB */
- { 19927, 0x000088DB }, /* GL_MATRIX27_ARB */
- { 19943, 0x000088DC }, /* GL_MATRIX28_ARB */
- { 19959, 0x000088DD }, /* GL_MATRIX29_ARB */
- { 19975, 0x000088C2 }, /* GL_MATRIX2_ARB */
- { 19990, 0x00008632 }, /* GL_MATRIX2_NV */
- { 20004, 0x000088DE }, /* GL_MATRIX30_ARB */
- { 20020, 0x000088DF }, /* GL_MATRIX31_ARB */
- { 20036, 0x000088C3 }, /* GL_MATRIX3_ARB */
- { 20051, 0x00008633 }, /* GL_MATRIX3_NV */
- { 20065, 0x000088C4 }, /* GL_MATRIX4_ARB */
- { 20080, 0x00008634 }, /* GL_MATRIX4_NV */
- { 20094, 0x000088C5 }, /* GL_MATRIX5_ARB */
- { 20109, 0x00008635 }, /* GL_MATRIX5_NV */
- { 20123, 0x000088C6 }, /* GL_MATRIX6_ARB */
- { 20138, 0x00008636 }, /* GL_MATRIX6_NV */
- { 20152, 0x000088C7 }, /* GL_MATRIX7_ARB */
- { 20167, 0x00008637 }, /* GL_MATRIX7_NV */
- { 20181, 0x000088C8 }, /* GL_MATRIX8_ARB */
- { 20196, 0x000088C9 }, /* GL_MATRIX9_ARB */
- { 20211, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
- { 20237, 0x00008B9E }, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
- { 20278, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_OES */
- { 20304, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- { 20338, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_OES */
- { 20372, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- { 20403, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_OES */
- { 20434, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- { 20467, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_OES */
- { 20500, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- { 20531, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_OES */
- { 20562, 0x00000BA0 }, /* GL_MATRIX_MODE */
- { 20577, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
- { 20599, 0x00008840 }, /* GL_MATRIX_PALETTE_OES */
- { 20621, 0x00008008 }, /* GL_MAX */
- { 20628, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
- { 20651, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE_OES */
- { 20678, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- { 20710, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
- { 20736, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- { 20769, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- { 20795, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 20829, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
- { 20848, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */
- { 20873, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
- { 20902, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- { 20934, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
- { 20970, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- { 21006, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
- { 21046, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
- { 21072, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
- { 21102, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
- { 21127, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
- { 21156, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- { 21185, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
- { 21218, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES */
- { 21251, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
- { 21271, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
- { 21295, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
- { 21319, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
- { 21343, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
- { 21368, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
- { 21386, 0x00008008 }, /* GL_MAX_EXT */
- { 21397, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- { 21432, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
- { 21471, 0x00008DFD }, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
- { 21503, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */
- { 21539, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */
- { 21579, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */
- { 21623, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */
- { 21662, 0x00008DDD }, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */
- { 21701, 0x00000D31 }, /* GL_MAX_LIGHTS */
- { 21715, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
- { 21735, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- { 21773, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- { 21802, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
- { 21826, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
- { 21854, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_OES */
- { 21882, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
- { 21905, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 21942, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 21978, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- { 22005, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- { 22034, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- { 22068, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
- { 22104, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- { 22131, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- { 22163, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- { 22199, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- { 22228, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- { 22257, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
- { 22285, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- { 22323, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 22367, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 22410, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 22444, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 22483, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 22520, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 22558, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 22601, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 22644, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- { 22674, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- { 22705, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET_EXT */
- { 22737, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 22773, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 22809, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
- { 22839, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- { 22873, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
- { 22906, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */
- { 22931, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
- { 22960, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_OES */
- { 22989, 0x00008D57 }, /* GL_MAX_SAMPLES */
- { 23004, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */
- { 23023, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */
- { 23050, 0x00008504 }, /* GL_MAX_SHININESS_NV */
- { 23070, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
- { 23094, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
- { 23116, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
- { 23142, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- { 23169, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
- { 23200, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
- { 23224, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS_EXT */
- { 23252, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- { 23286, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
- { 23306, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
- { 23333, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
- { 23354, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
- { 23379, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
- { 23404, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
- { 23439, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */
- { 23492, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */
- { 23539, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */
- { 23589, 0x00008B4B }, /* GL_MAX_VARYING_COMPONENTS */
- { 23615, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
- { 23637, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
- { 23663, 0x00008DFC }, /* GL_MAX_VARYING_VECTORS */
- { 23686, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
- { 23708, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
- { 23734, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- { 23768, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
- { 23806, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- { 23839, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
- { 23876, 0x00008DFB }, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
- { 23906, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
- { 23930, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_OES */
- { 23954, 0x00008DDE }, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */
- { 23991, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
- { 24012, 0x00008DF1 }, /* GL_MEDIUM_FLOAT */
- { 24028, 0x00008DF4 }, /* GL_MEDIUM_INT */
- { 24042, 0x00008007 }, /* GL_MIN */
- { 24049, 0x0000802E }, /* GL_MINMAX */
- { 24059, 0x0000802E }, /* GL_MINMAX_EXT */
- { 24073, 0x0000802F }, /* GL_MINMAX_FORMAT */
- { 24090, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
- { 24111, 0x00008030 }, /* GL_MINMAX_SINK */
- { 24126, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
- { 24145, 0x00008007 }, /* GL_MIN_EXT */
- { 24156, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET_EXT */
- { 24188, 0x00008370 }, /* GL_MIRRORED_REPEAT */
- { 24207, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
- { 24230, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
- { 24253, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
- { 24273, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
- { 24293, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- { 24323, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
- { 24351, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- { 24379, 0x00001700 }, /* GL_MODELVIEW */
- { 24392, 0x00001700 }, /* GL_MODELVIEW0_ARB */
- { 24410, 0x0000872A }, /* GL_MODELVIEW10_ARB */
- { 24429, 0x0000872B }, /* GL_MODELVIEW11_ARB */
- { 24448, 0x0000872C }, /* GL_MODELVIEW12_ARB */
- { 24467, 0x0000872D }, /* GL_MODELVIEW13_ARB */
- { 24486, 0x0000872E }, /* GL_MODELVIEW14_ARB */
- { 24505, 0x0000872F }, /* GL_MODELVIEW15_ARB */
- { 24524, 0x00008730 }, /* GL_MODELVIEW16_ARB */
- { 24543, 0x00008731 }, /* GL_MODELVIEW17_ARB */
- { 24562, 0x00008732 }, /* GL_MODELVIEW18_ARB */
- { 24581, 0x00008733 }, /* GL_MODELVIEW19_ARB */
- { 24600, 0x0000850A }, /* GL_MODELVIEW1_ARB */
- { 24618, 0x00008734 }, /* GL_MODELVIEW20_ARB */
- { 24637, 0x00008735 }, /* GL_MODELVIEW21_ARB */
- { 24656, 0x00008736 }, /* GL_MODELVIEW22_ARB */
- { 24675, 0x00008737 }, /* GL_MODELVIEW23_ARB */
- { 24694, 0x00008738 }, /* GL_MODELVIEW24_ARB */
- { 24713, 0x00008739 }, /* GL_MODELVIEW25_ARB */
- { 24732, 0x0000873A }, /* GL_MODELVIEW26_ARB */
- { 24751, 0x0000873B }, /* GL_MODELVIEW27_ARB */
- { 24770, 0x0000873C }, /* GL_MODELVIEW28_ARB */
- { 24789, 0x0000873D }, /* GL_MODELVIEW29_ARB */
- { 24808, 0x00008722 }, /* GL_MODELVIEW2_ARB */
- { 24826, 0x0000873E }, /* GL_MODELVIEW30_ARB */
- { 24845, 0x0000873F }, /* GL_MODELVIEW31_ARB */
- { 24864, 0x00008723 }, /* GL_MODELVIEW3_ARB */
- { 24882, 0x00008724 }, /* GL_MODELVIEW4_ARB */
- { 24900, 0x00008725 }, /* GL_MODELVIEW5_ARB */
- { 24918, 0x00008726 }, /* GL_MODELVIEW6_ARB */
- { 24936, 0x00008727 }, /* GL_MODELVIEW7_ARB */
- { 24954, 0x00008728 }, /* GL_MODELVIEW8_ARB */
- { 24972, 0x00008729 }, /* GL_MODELVIEW9_ARB */
- { 24990, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
- { 25010, 0x0000898D }, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
- { 25052, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
- { 25079, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
- { 25104, 0x00002100 }, /* GL_MODULATE */
- { 25116, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
- { 25136, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
- { 25163, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
- { 25188, 0x00000103 }, /* GL_MULT */
- { 25196, 0x0000809D }, /* GL_MULTISAMPLE */
- { 25211, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
- { 25231, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
- { 25250, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
- { 25269, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
- { 25293, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
- { 25316, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- { 25346, 0x00002A25 }, /* GL_N3F_V3F */
- { 25357, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
- { 25377, 0x0000150E }, /* GL_NAND */
- { 25385, 0x00002600 }, /* GL_NEAREST */
- { 25396, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- { 25427, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- { 25459, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
- { 25484, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
- { 25510, 0x00000200 }, /* GL_NEVER */
- { 25519, 0x00001102 }, /* GL_NICEST */
- { 25529, 0x00000000 }, /* GL_NONE */
- { 25537, 0x00000000 }, /* GL_NONE_OES */
- { 25549, 0x00001505 }, /* GL_NOOP */
- { 25557, 0x00001508 }, /* GL_NOR */
- { 25564, 0x00000BA1 }, /* GL_NORMALIZE */
- { 25577, 0x00008075 }, /* GL_NORMAL_ARRAY */
- { 25593, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
- { 25624, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
- { 25659, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
- { 25683, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
- { 25706, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
- { 25727, 0x00008511 }, /* GL_NORMAL_MAP */
- { 25741, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
- { 25759, 0x00008511 }, /* GL_NORMAL_MAP_NV */
- { 25776, 0x00008511 }, /* GL_NORMAL_MAP_OES */
- { 25794, 0x00000205 }, /* GL_NOTEQUAL */
- { 25806, 0x00000000 }, /* GL_NO_ERROR */
- { 25818, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
- { 25852, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
- { 25890, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */
- { 25924, 0x00008DF9 }, /* GL_NUM_SHADER_BINARY_FORMATS */
- { 25953, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
- { 25985, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
- { 26027, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
- { 26057, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
- { 26097, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
- { 26128, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
- { 26157, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
- { 26185, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
- { 26215, 0x00002401 }, /* GL_OBJECT_LINEAR */
- { 26232, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
- { 26258, 0x00002501 }, /* GL_OBJECT_PLANE */
- { 26274, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
- { 26309, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
- { 26331, 0x00009112 }, /* GL_OBJECT_TYPE */
- { 26346, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
- { 26365, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
- { 26395, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
- { 26416, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
- { 26444, 0x00000001 }, /* GL_ONE */
- { 26451, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
- { 26479, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
- { 26511, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
- { 26539, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
- { 26571, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
- { 26594, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
- { 26617, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
- { 26640, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
- { 26663, 0x00008598 }, /* GL_OPERAND0_ALPHA */
- { 26681, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
- { 26703, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
- { 26725, 0x00008590 }, /* GL_OPERAND0_RGB */
- { 26741, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
- { 26761, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
- { 26781, 0x00008599 }, /* GL_OPERAND1_ALPHA */
- { 26799, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
- { 26821, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
- { 26843, 0x00008591 }, /* GL_OPERAND1_RGB */
- { 26859, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
- { 26879, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
- { 26899, 0x0000859A }, /* GL_OPERAND2_ALPHA */
- { 26917, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
- { 26939, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
- { 26961, 0x00008592 }, /* GL_OPERAND2_RGB */
- { 26977, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
- { 26997, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
- { 27017, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
- { 27038, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
- { 27057, 0x00001507 }, /* GL_OR */
- { 27063, 0x00000A01 }, /* GL_ORDER */
- { 27072, 0x0000150D }, /* GL_OR_INVERTED */
- { 27087, 0x0000150B }, /* GL_OR_REVERSE */
- { 27101, 0x00000505 }, /* GL_OUT_OF_MEMORY */
- { 27118, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
- { 27136, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
- { 27157, 0x00008758 }, /* GL_PACK_INVERT_MESA */
- { 27177, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
- { 27195, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
- { 27214, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
- { 27234, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
- { 27254, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
- { 27272, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
- { 27291, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
- { 27316, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
- { 27340, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
- { 27361, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
- { 27383, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
- { 27405, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
- { 27430, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
- { 27454, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
- { 27475, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
- { 27497, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
- { 27519, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
- { 27541, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
- { 27572, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
- { 27592, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- { 27617, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
- { 27637, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- { 27662, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
- { 27682, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- { 27707, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
- { 27727, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- { 27752, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
- { 27772, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- { 27797, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
- { 27817, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- { 27842, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
- { 27862, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- { 27887, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
- { 27907, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- { 27932, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
- { 27952, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- { 27977, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
- { 27997, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- { 28022, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
- { 28040, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
- { 28061, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
- { 28090, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
- { 28123, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
- { 28148, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
- { 28171, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
- { 28202, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
- { 28237, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
- { 28264, 0x00001B00 }, /* GL_POINT */
- { 28273, 0x00000000 }, /* GL_POINTS */
- { 28283, 0x00000002 }, /* GL_POINT_BIT */
- { 28296, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
- { 28326, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
- { 28360, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
- { 28394, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
- { 28429, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
- { 28458, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
- { 28491, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
- { 28524, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
- { 28558, 0x00000B11 }, /* GL_POINT_SIZE */
- { 28572, 0x00008B9F }, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
- { 28611, 0x00008B9C }, /* GL_POINT_SIZE_ARRAY_OES */
- { 28635, 0x0000898C }, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
- { 28667, 0x0000898B }, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
- { 28698, 0x0000898A }, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
- { 28727, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
- { 28753, 0x00008127 }, /* GL_POINT_SIZE_MAX */
- { 28771, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
- { 28793, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
- { 28815, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
- { 28838, 0x00008126 }, /* GL_POINT_SIZE_MIN */
- { 28856, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
- { 28878, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
- { 28900, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
- { 28923, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
- { 28943, 0x00000B10 }, /* GL_POINT_SMOOTH */
- { 28959, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
- { 28980, 0x00008861 }, /* GL_POINT_SPRITE */
- { 28996, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
- { 29016, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
- { 29045, 0x00008861 }, /* GL_POINT_SPRITE_NV */
- { 29064, 0x00008861 }, /* GL_POINT_SPRITE_OES */
- { 29084, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
- { 29110, 0x00000701 }, /* GL_POINT_TOKEN */
- { 29125, 0x00000009 }, /* GL_POLYGON */
- { 29136, 0x00000008 }, /* GL_POLYGON_BIT */
- { 29151, 0x00000B40 }, /* GL_POLYGON_MODE */
- { 29167, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
- { 29190, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
- { 29215, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
- { 29238, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
- { 29261, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
- { 29285, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
- { 29309, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
- { 29327, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
- { 29350, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
- { 29369, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
- { 29392, 0x00000703 }, /* GL_POLYGON_TOKEN */
- { 29409, 0x00001203 }, /* GL_POSITION */
- { 29421, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- { 29453, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
- { 29489, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- { 29522, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
- { 29559, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- { 29590, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
- { 29625, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- { 29657, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
- { 29693, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- { 29726, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- { 29758, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
- { 29794, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- { 29827, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
- { 29864, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- { 29894, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
- { 29928, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- { 29959, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
- { 29994, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- { 30025, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
- { 30060, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- { 30092, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
- { 30128, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- { 30158, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
- { 30192, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- { 30223, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
- { 30258, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- { 30290, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- { 30321, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
- { 30356, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- { 30388, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
- { 30424, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
- { 30453, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
- { 30486, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
- { 30516, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
- { 30550, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- { 30589, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- { 30622, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- { 30662, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- { 30696, 0x00008578 }, /* GL_PREVIOUS */
- { 30708, 0x00008578 }, /* GL_PREVIOUS_ARB */
- { 30724, 0x00008578 }, /* GL_PREVIOUS_EXT */
- { 30740, 0x00008577 }, /* GL_PRIMARY_COLOR */
- { 30757, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
- { 30778, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
- { 30799, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED_EXT */
- { 30827, 0x00008559 }, /* GL_PRIMITIVE_RESTART_INDEX_NV */
- { 30857, 0x00008558 }, /* GL_PRIMITIVE_RESTART_NV */
- { 30881, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 30914, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 30946, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
- { 30969, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS_OES */
- { 30999, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH_OES */
- { 31028, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
- { 31051, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
- { 31081, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
- { 31110, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
- { 31138, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
- { 31160, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- { 31188, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- { 31216, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
- { 31238, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
- { 31259, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 31299, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 31338, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 31368, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 31403, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 31436, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 31470, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 31509, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 31548, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
- { 31570, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
- { 31596, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
- { 31620, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE_ARB */
- { 31646, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
- { 31669, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
- { 31691, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
- { 31712, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
- { 31733, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
- { 31760, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 31792, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 31824, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- { 31859, 0x00001701 }, /* GL_PROJECTION */
- { 31873, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
- { 31894, 0x0000898E }, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
- { 31937, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
- { 31963, 0x00008E4F }, /* GL_PROVOKING_VERTEX */
- { 31983, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */
- { 32007, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
- { 32028, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
- { 32047, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
- { 32070, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
- { 32109, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- { 32147, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
- { 32167, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- { 32197, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
- { 32221, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
- { 32241, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- { 32271, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
- { 32295, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
- { 32315, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- { 32348, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
- { 32374, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
- { 32404, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- { 32435, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
- { 32465, 0x00008A1D }, /* GL_PURGEABLE_APPLE */
- { 32484, 0x00002003 }, /* GL_Q */
- { 32489, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
- { 32514, 0x00000007 }, /* GL_QUADS */
- { 32523, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
- { 32567, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
- { 32615, 0x00008614 }, /* GL_QUAD_MESH_SUN */
- { 32632, 0x00000008 }, /* GL_QUAD_STRIP */
- { 32646, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
- { 32676, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */
- { 32703, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
- { 32725, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
- { 32751, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */
- { 32771, 0x00008866 }, /* GL_QUERY_RESULT */
- { 32787, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
- { 32807, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
- { 32833, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
- { 32863, 0x00008E13 }, /* GL_QUERY_WAIT_NV */
- { 32880, 0x00002002 }, /* GL_R */
- { 32885, 0x00002A10 }, /* GL_R3_G3_B2 */
- { 32897, 0x00008C89 }, /* GL_RASTERIZER_DISCARD_EXT */
- { 32923, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- { 32956, 0x00000C02 }, /* GL_READ_BUFFER */
- { 32971, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
- { 32991, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */
- { 33019, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- { 33051, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
- { 33075, 0x000088B8 }, /* GL_READ_ONLY */
- { 33088, 0x000088B8 }, /* GL_READ_ONLY_ARB */
- { 33105, 0x000088BA }, /* GL_READ_WRITE */
- { 33119, 0x000088BA }, /* GL_READ_WRITE_ARB */
- { 33137, 0x00001903 }, /* GL_RED */
- { 33144, 0x00008016 }, /* GL_REDUCE */
- { 33154, 0x00008016 }, /* GL_REDUCE_EXT */
- { 33168, 0x00000D15 }, /* GL_RED_BIAS */
- { 33180, 0x00000D52 }, /* GL_RED_BITS */
- { 33192, 0x00008D94 }, /* GL_RED_INTEGER_EXT */
- { 33211, 0x00000D14 }, /* GL_RED_SCALE */
- { 33224, 0x00008512 }, /* GL_REFLECTION_MAP */
- { 33242, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
- { 33264, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
- { 33285, 0x00008512 }, /* GL_REFLECTION_MAP_OES */
- { 33307, 0x00008A19 }, /* GL_RELEASED_APPLE */
- { 33325, 0x00001C00 }, /* GL_RENDER */
- { 33335, 0x00008D41 }, /* GL_RENDERBUFFER */
- { 33351, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
- { 33378, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE_OES */
- { 33409, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */
- { 33433, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
- { 33461, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_OES */
- { 33489, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
- { 33515, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE_OES */
- { 33545, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
- { 33572, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE_OES */
- { 33603, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
- { 33623, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
- { 33650, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE_OES */
- { 33681, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
- { 33704, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
- { 33731, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_OES */
- { 33758, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- { 33790, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
- { 33826, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_OES */
- { 33862, 0x00008D41 }, /* GL_RENDERBUFFER_OES */
- { 33882, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
- { 33907, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE_OES */
- { 33936, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
- { 33960, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */
- { 33988, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
- { 34017, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE_OES */
- { 34050, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
- { 34072, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
- { 34098, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_OES */
- { 34124, 0x00001F01 }, /* GL_RENDERER */
- { 34136, 0x00000C40 }, /* GL_RENDER_MODE */
- { 34151, 0x00002901 }, /* GL_REPEAT */
- { 34161, 0x00001E01 }, /* GL_REPLACE */
- { 34172, 0x00008062 }, /* GL_REPLACE_EXT */
- { 34187, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
- { 34210, 0x0000803A }, /* GL_RESCALE_NORMAL */
- { 34228, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
- { 34250, 0x00008A1B }, /* GL_RETAINED_APPLE */
- { 34268, 0x00000102 }, /* GL_RETURN */
- { 34278, 0x00001907 }, /* GL_RGB */
- { 34285, 0x00008052 }, /* GL_RGB10 */
- { 34294, 0x00008059 }, /* GL_RGB10_A2 */
- { 34306, 0x00008059 }, /* GL_RGB10_A2_EXT */
- { 34322, 0x00008052 }, /* GL_RGB10_EXT */
- { 34335, 0x00008053 }, /* GL_RGB12 */
- { 34344, 0x00008053 }, /* GL_RGB12_EXT */
- { 34357, 0x00008054 }, /* GL_RGB16 */
- { 34366, 0x00008D89 }, /* GL_RGB16I_EXT */
- { 34380, 0x00008D77 }, /* GL_RGB16UI_EXT */
- { 34395, 0x00008054 }, /* GL_RGB16_EXT */
- { 34408, 0x0000804E }, /* GL_RGB2_EXT */
- { 34420, 0x00008D83 }, /* GL_RGB32I_EXT */
- { 34434, 0x00008D71 }, /* GL_RGB32UI_EXT */
- { 34449, 0x0000804F }, /* GL_RGB4 */
- { 34457, 0x0000804F }, /* GL_RGB4_EXT */
- { 34469, 0x000083A1 }, /* GL_RGB4_S3TC */
- { 34482, 0x00008050 }, /* GL_RGB5 */
- { 34490, 0x00008D62 }, /* GL_RGB565 */
- { 34500, 0x00008D62 }, /* GL_RGB565_OES */
- { 34514, 0x00008057 }, /* GL_RGB5_A1 */
- { 34525, 0x00008057 }, /* GL_RGB5_A1_EXT */
- { 34540, 0x00008057 }, /* GL_RGB5_A1_OES */
- { 34555, 0x00008050 }, /* GL_RGB5_EXT */
- { 34567, 0x00008051 }, /* GL_RGB8 */
- { 34575, 0x00008D8F }, /* GL_RGB8I_EXT */
- { 34588, 0x00008D7D }, /* GL_RGB8UI_EXT */
- { 34602, 0x00008051 }, /* GL_RGB8_EXT */
- { 34614, 0x00008051 }, /* GL_RGB8_OES */
- { 34626, 0x00001908 }, /* GL_RGBA */
- { 34634, 0x0000805A }, /* GL_RGBA12 */
- { 34644, 0x0000805A }, /* GL_RGBA12_EXT */
- { 34658, 0x0000805B }, /* GL_RGBA16 */
- { 34668, 0x00008D88 }, /* GL_RGBA16I_EXT */
- { 34683, 0x00008D76 }, /* GL_RGBA16UI_EXT */
- { 34699, 0x0000805B }, /* GL_RGBA16_EXT */
- { 34713, 0x00008055 }, /* GL_RGBA2 */
- { 34722, 0x00008055 }, /* GL_RGBA2_EXT */
- { 34735, 0x00008D82 }, /* GL_RGBA32I_EXT */
- { 34750, 0x00008D70 }, /* GL_RGBA32UI_EXT */
- { 34766, 0x00008056 }, /* GL_RGBA4 */
- { 34775, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
- { 34794, 0x00008056 }, /* GL_RGBA4_EXT */
- { 34807, 0x00008056 }, /* GL_RGBA4_OES */
- { 34820, 0x000083A3 }, /* GL_RGBA4_S3TC */
- { 34834, 0x00008058 }, /* GL_RGBA8 */
- { 34843, 0x00008D8E }, /* GL_RGBA8I_EXT */
- { 34857, 0x00008D7C }, /* GL_RGBA8UI_EXT */
- { 34872, 0x00008058 }, /* GL_RGBA8_EXT */
- { 34885, 0x00008058 }, /* GL_RGBA8_OES */
- { 34898, 0x00008F97 }, /* GL_RGBA8_SNORM */
- { 34913, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
- { 34931, 0x00008D99 }, /* GL_RGBA_INTEGER_EXT */
- { 34951, 0x00008D9E }, /* GL_RGBA_INTEGER_MODE_EXT */
- { 34976, 0x00000C31 }, /* GL_RGBA_MODE */
- { 34989, 0x000083A2 }, /* GL_RGBA_S3TC */
- { 35002, 0x00008F93 }, /* GL_RGBA_SNORM */
- { 35016, 0x00008D98 }, /* GL_RGB_INTEGER_EXT */
- { 35035, 0x000083A0 }, /* GL_RGB_S3TC */
- { 35047, 0x00008573 }, /* GL_RGB_SCALE */
- { 35060, 0x00008573 }, /* GL_RGB_SCALE_ARB */
- { 35077, 0x00008573 }, /* GL_RGB_SCALE_EXT */
- { 35094, 0x00000407 }, /* GL_RIGHT */
- { 35103, 0x00002000 }, /* GL_S */
- { 35108, 0x00008B5D }, /* GL_SAMPLER_1D */
- { 35122, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY_EXT */
- { 35146, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW_EXT */
- { 35177, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
- { 35198, 0x00008B5E }, /* GL_SAMPLER_2D */
- { 35212, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY_EXT */
- { 35236, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW_EXT */
- { 35267, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
- { 35288, 0x00008B5F }, /* GL_SAMPLER_3D */
- { 35302, 0x00008B5F }, /* GL_SAMPLER_3D_OES */
- { 35320, 0x00008DC2 }, /* GL_SAMPLER_BUFFER_EXT */
- { 35342, 0x00008B60 }, /* GL_SAMPLER_CUBE */
- { 35358, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW_EXT */
- { 35385, 0x000080A9 }, /* GL_SAMPLES */
- { 35396, 0x000086B4 }, /* GL_SAMPLES_3DFX */
- { 35412, 0x000080A9 }, /* GL_SAMPLES_ARB */
- { 35427, 0x00008914 }, /* GL_SAMPLES_PASSED */
- { 35445, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
- { 35467, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- { 35495, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
- { 35527, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
- { 35550, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
- { 35577, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
- { 35595, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
- { 35618, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
- { 35640, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
- { 35659, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
- { 35682, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
- { 35708, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
- { 35738, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
- { 35763, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
- { 35792, 0x00080000 }, /* GL_SCISSOR_BIT */
- { 35807, 0x00000C10 }, /* GL_SCISSOR_BOX */
- { 35822, 0x00000C11 }, /* GL_SCISSOR_TEST */
- { 35838, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
- { 35863, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- { 35903, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
- { 35947, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- { 35980, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- { 36010, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- { 36042, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- { 36072, 0x00001C02 }, /* GL_SELECT */
- { 36082, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
- { 36110, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
- { 36135, 0x00008012 }, /* GL_SEPARABLE_2D */
- { 36151, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS_EXT */
- { 36175, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
- { 36202, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
- { 36233, 0x0000150F }, /* GL_SET */
- { 36240, 0x00008DF8 }, /* GL_SHADER_BINARY_FORMATS */
- { 36265, 0x00008DFA }, /* GL_SHADER_COMPILER */
- { 36284, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
- { 36305, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
- { 36329, 0x00008B4F }, /* GL_SHADER_TYPE */
- { 36344, 0x00000B54 }, /* GL_SHADE_MODEL */
- { 36359, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
- { 36387, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
- { 36410, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- { 36440, 0x00001601 }, /* GL_SHININESS */
- { 36453, 0x00001402 }, /* GL_SHORT */
- { 36462, 0x00009119 }, /* GL_SIGNALED */
- { 36474, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
- { 36495, 0x000081F9 }, /* GL_SINGLE_COLOR */
- { 36511, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
- { 36531, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
- { 36550, 0x00008C46 }, /* GL_SLUMINANCE */
- { 36564, 0x00008C47 }, /* GL_SLUMINANCE8 */
- { 36579, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
- { 36601, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
- { 36621, 0x00001D01 }, /* GL_SMOOTH */
- { 36631, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
- { 36664, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
- { 36691, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
- { 36724, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
- { 36751, 0x00008588 }, /* GL_SOURCE0_ALPHA */
- { 36768, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
- { 36789, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
- { 36810, 0x00008580 }, /* GL_SOURCE0_RGB */
- { 36825, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
- { 36844, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
- { 36863, 0x00008589 }, /* GL_SOURCE1_ALPHA */
- { 36880, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
- { 36901, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
- { 36922, 0x00008581 }, /* GL_SOURCE1_RGB */
- { 36937, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
- { 36956, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
- { 36975, 0x0000858A }, /* GL_SOURCE2_ALPHA */
- { 36992, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
- { 37013, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
- { 37034, 0x00008582 }, /* GL_SOURCE2_RGB */
- { 37049, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
- { 37068, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
- { 37087, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
- { 37107, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
- { 37125, 0x00001202 }, /* GL_SPECULAR */
- { 37137, 0x00002402 }, /* GL_SPHERE_MAP */
- { 37151, 0x00001206 }, /* GL_SPOT_CUTOFF */
- { 37166, 0x00001204 }, /* GL_SPOT_DIRECTION */
- { 37184, 0x00001205 }, /* GL_SPOT_EXPONENT */
- { 37201, 0x00008588 }, /* GL_SRC0_ALPHA */
- { 37215, 0x00008580 }, /* GL_SRC0_RGB */
- { 37227, 0x00008589 }, /* GL_SRC1_ALPHA */
- { 37241, 0x00008581 }, /* GL_SRC1_RGB */
- { 37253, 0x0000858A }, /* GL_SRC2_ALPHA */
- { 37267, 0x00008582 }, /* GL_SRC2_RGB */
- { 37279, 0x00000302 }, /* GL_SRC_ALPHA */
- { 37292, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
- { 37314, 0x00000300 }, /* GL_SRC_COLOR */
- { 37327, 0x00008C40 }, /* GL_SRGB */
- { 37335, 0x00008C41 }, /* GL_SRGB8 */
- { 37344, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
- { 37360, 0x00008C42 }, /* GL_SRGB_ALPHA */
- { 37374, 0x00000503 }, /* GL_STACK_OVERFLOW */
- { 37392, 0x00000504 }, /* GL_STACK_UNDERFLOW */
- { 37411, 0x000088E6 }, /* GL_STATIC_COPY */
- { 37426, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
- { 37445, 0x000088E4 }, /* GL_STATIC_DRAW */
- { 37460, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
- { 37479, 0x000088E5 }, /* GL_STATIC_READ */
- { 37494, 0x000088E5 }, /* GL_STATIC_READ_ARB */
- { 37513, 0x00001802 }, /* GL_STENCIL */
- { 37524, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
- { 37546, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
- { 37572, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_OES */
- { 37598, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
- { 37619, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
- { 37644, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
- { 37665, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
- { 37690, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- { 37722, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
- { 37758, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- { 37790, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
- { 37826, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
- { 37846, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
- { 37873, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
- { 37899, 0x00000D57 }, /* GL_STENCIL_BITS */
- { 37915, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
- { 37937, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
- { 37960, 0x00000B94 }, /* GL_STENCIL_FAIL */
- { 37976, 0x00000B92 }, /* GL_STENCIL_FUNC */
- { 37992, 0x00001901 }, /* GL_STENCIL_INDEX */
- { 38009, 0x00008D46 }, /* GL_STENCIL_INDEX1 */
- { 38027, 0x00008D49 }, /* GL_STENCIL_INDEX16 */
- { 38046, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
- { 38069, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
- { 38091, 0x00008D46 }, /* GL_STENCIL_INDEX1_OES */
- { 38113, 0x00008D47 }, /* GL_STENCIL_INDEX4 */
- { 38131, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
- { 38153, 0x00008D47 }, /* GL_STENCIL_INDEX4_OES */
- { 38175, 0x00008D48 }, /* GL_STENCIL_INDEX8 */
- { 38193, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
- { 38215, 0x00008D48 }, /* GL_STENCIL_INDEX8_OES */
- { 38237, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
- { 38258, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
- { 38285, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
- { 38312, 0x00000B97 }, /* GL_STENCIL_REF */
- { 38327, 0x00000B90 }, /* GL_STENCIL_TEST */
- { 38343, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
- { 38372, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
- { 38394, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
- { 38415, 0x00000C33 }, /* GL_STEREO */
- { 38425, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
- { 38449, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
- { 38474, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
- { 38498, 0x000088E2 }, /* GL_STREAM_COPY */
- { 38513, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
- { 38532, 0x000088E0 }, /* GL_STREAM_DRAW */
- { 38547, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
- { 38566, 0x000088E1 }, /* GL_STREAM_READ */
- { 38581, 0x000088E1 }, /* GL_STREAM_READ_ARB */
- { 38600, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
- { 38617, 0x000084E7 }, /* GL_SUBTRACT */
- { 38629, 0x000084E7 }, /* GL_SUBTRACT_ARB */
- { 38645, 0x00009113 }, /* GL_SYNC_CONDITION */
- { 38663, 0x00009116 }, /* GL_SYNC_FENCE */
- { 38677, 0x00009115 }, /* GL_SYNC_FLAGS */
- { 38691, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */
- { 38718, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
- { 38748, 0x00009114 }, /* GL_SYNC_STATUS */
- { 38763, 0x00002001 }, /* GL_T */
- { 38768, 0x00002A2A }, /* GL_T2F_C3F_V3F */
- { 38783, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
- { 38802, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
- { 38818, 0x00002A2B }, /* GL_T2F_N3F_V3F */
- { 38833, 0x00002A27 }, /* GL_T2F_V3F */
- { 38844, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
- { 38863, 0x00002A28 }, /* GL_T4F_V4F */
- { 38874, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
- { 38897, 0x00001702 }, /* GL_TEXTURE */
- { 38908, 0x000084C0 }, /* GL_TEXTURE0 */
- { 38920, 0x000084C0 }, /* GL_TEXTURE0_ARB */
- { 38936, 0x000084C1 }, /* GL_TEXTURE1 */
- { 38948, 0x000084CA }, /* GL_TEXTURE10 */
- { 38961, 0x000084CA }, /* GL_TEXTURE10_ARB */
- { 38978, 0x000084CB }, /* GL_TEXTURE11 */
- { 38991, 0x000084CB }, /* GL_TEXTURE11_ARB */
- { 39008, 0x000084CC }, /* GL_TEXTURE12 */
- { 39021, 0x000084CC }, /* GL_TEXTURE12_ARB */
- { 39038, 0x000084CD }, /* GL_TEXTURE13 */
- { 39051, 0x000084CD }, /* GL_TEXTURE13_ARB */
- { 39068, 0x000084CE }, /* GL_TEXTURE14 */
- { 39081, 0x000084CE }, /* GL_TEXTURE14_ARB */
- { 39098, 0x000084CF }, /* GL_TEXTURE15 */
- { 39111, 0x000084CF }, /* GL_TEXTURE15_ARB */
- { 39128, 0x000084D0 }, /* GL_TEXTURE16 */
- { 39141, 0x000084D0 }, /* GL_TEXTURE16_ARB */
- { 39158, 0x000084D1 }, /* GL_TEXTURE17 */
- { 39171, 0x000084D1 }, /* GL_TEXTURE17_ARB */
- { 39188, 0x000084D2 }, /* GL_TEXTURE18 */
- { 39201, 0x000084D2 }, /* GL_TEXTURE18_ARB */
- { 39218, 0x000084D3 }, /* GL_TEXTURE19 */
- { 39231, 0x000084D3 }, /* GL_TEXTURE19_ARB */
- { 39248, 0x000084C1 }, /* GL_TEXTURE1_ARB */
- { 39264, 0x000084C2 }, /* GL_TEXTURE2 */
- { 39276, 0x000084D4 }, /* GL_TEXTURE20 */
- { 39289, 0x000084D4 }, /* GL_TEXTURE20_ARB */
- { 39306, 0x000084D5 }, /* GL_TEXTURE21 */
- { 39319, 0x000084D5 }, /* GL_TEXTURE21_ARB */
- { 39336, 0x000084D6 }, /* GL_TEXTURE22 */
- { 39349, 0x000084D6 }, /* GL_TEXTURE22_ARB */
- { 39366, 0x000084D7 }, /* GL_TEXTURE23 */
- { 39379, 0x000084D7 }, /* GL_TEXTURE23_ARB */
- { 39396, 0x000084D8 }, /* GL_TEXTURE24 */
- { 39409, 0x000084D8 }, /* GL_TEXTURE24_ARB */
- { 39426, 0x000084D9 }, /* GL_TEXTURE25 */
- { 39439, 0x000084D9 }, /* GL_TEXTURE25_ARB */
- { 39456, 0x000084DA }, /* GL_TEXTURE26 */
- { 39469, 0x000084DA }, /* GL_TEXTURE26_ARB */
- { 39486, 0x000084DB }, /* GL_TEXTURE27 */
- { 39499, 0x000084DB }, /* GL_TEXTURE27_ARB */
- { 39516, 0x000084DC }, /* GL_TEXTURE28 */
- { 39529, 0x000084DC }, /* GL_TEXTURE28_ARB */
- { 39546, 0x000084DD }, /* GL_TEXTURE29 */
- { 39559, 0x000084DD }, /* GL_TEXTURE29_ARB */
- { 39576, 0x000084C2 }, /* GL_TEXTURE2_ARB */
- { 39592, 0x000084C3 }, /* GL_TEXTURE3 */
- { 39604, 0x000084DE }, /* GL_TEXTURE30 */
- { 39617, 0x000084DE }, /* GL_TEXTURE30_ARB */
- { 39634, 0x000084DF }, /* GL_TEXTURE31 */
- { 39647, 0x000084DF }, /* GL_TEXTURE31_ARB */
- { 39664, 0x000084C3 }, /* GL_TEXTURE3_ARB */
- { 39680, 0x000084C4 }, /* GL_TEXTURE4 */
- { 39692, 0x000084C4 }, /* GL_TEXTURE4_ARB */
- { 39708, 0x000084C5 }, /* GL_TEXTURE5 */
- { 39720, 0x000084C5 }, /* GL_TEXTURE5_ARB */
- { 39736, 0x000084C6 }, /* GL_TEXTURE6 */
- { 39748, 0x000084C6 }, /* GL_TEXTURE6_ARB */
- { 39764, 0x000084C7 }, /* GL_TEXTURE7 */
- { 39776, 0x000084C7 }, /* GL_TEXTURE7_ARB */
- { 39792, 0x000084C8 }, /* GL_TEXTURE8 */
- { 39804, 0x000084C8 }, /* GL_TEXTURE8_ARB */
- { 39820, 0x000084C9 }, /* GL_TEXTURE9 */
- { 39832, 0x000084C9 }, /* GL_TEXTURE9_ARB */
- { 39848, 0x00000DE0 }, /* GL_TEXTURE_1D */
- { 39862, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
- { 39886, 0x00000DE1 }, /* GL_TEXTURE_2D */
- { 39900, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
- { 39924, 0x0000806F }, /* GL_TEXTURE_3D */
- { 39938, 0x0000806F }, /* GL_TEXTURE_3D_OES */
- { 39956, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
- { 39978, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
- { 40004, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
- { 40026, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
- { 40048, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- { 40080, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
- { 40102, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- { 40134, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
- { 40156, 0x0000806A }, /* GL_TEXTURE_BINDING_3D_OES */
- { 40182, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
- { 40210, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
- { 40242, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_OES */
- { 40274, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- { 40307, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
- { 40339, 0x00040000 }, /* GL_TEXTURE_BIT */
- { 40354, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
- { 40375, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
- { 40400, 0x00001005 }, /* GL_TEXTURE_BORDER */
- { 40418, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
- { 40442, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- { 40473, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- { 40503, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- { 40533, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- { 40568, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- { 40599, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 40637, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
- { 40664, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- { 40696, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- { 40730, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
- { 40754, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
- { 40782, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
- { 40806, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
- { 40834, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- { 40867, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
- { 40891, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
- { 40913, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
- { 40935, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
- { 40961, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
- { 40995, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- { 41028, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
- { 41065, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
- { 41093, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
- { 41125, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
- { 41148, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- { 41186, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
- { 41228, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- { 41259, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- { 41287, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- { 41317, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- { 41345, 0x00008B9D }, /* GL_TEXTURE_CROP_RECT_OES */
- { 41370, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
- { 41390, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
- { 41414, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- { 41445, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
- { 41480, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES */
- { 41515, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- { 41546, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
- { 41581, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES */
- { 41616, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- { 41647, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
- { 41682, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES */
- { 41717, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_OES */
- { 41741, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- { 41772, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
- { 41807, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES */
- { 41842, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- { 41873, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
- { 41908, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES */
- { 41943, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- { 41974, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
- { 42009, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES */
- { 42044, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
- { 42073, 0x00008071 }, /* GL_TEXTURE_DEPTH */
- { 42090, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
- { 42112, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
- { 42138, 0x00002300 }, /* GL_TEXTURE_ENV */
- { 42153, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
- { 42174, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
- { 42194, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
- { 42220, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL_EXT */
- { 42250, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
- { 42270, 0x00002500 }, /* GL_TEXTURE_GEN_MODE_OES */
- { 42294, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
- { 42311, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
- { 42328, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
- { 42345, 0x00008D60 }, /* GL_TEXTURE_GEN_STR_OES */
- { 42368, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
- { 42385, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
- { 42410, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
- { 42432, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
- { 42458, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
- { 42476, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
- { 42502, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
- { 42528, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
- { 42558, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
- { 42585, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
- { 42610, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
- { 42630, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
- { 42654, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- { 42681, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- { 42708, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- { 42735, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
- { 42761, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
- { 42791, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
- { 42813, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
- { 42831, 0x0000898F }, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
- { 42871, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- { 42901, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- { 42929, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- { 42957, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- { 42985, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
- { 43006, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
- { 43025, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
- { 43047, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
- { 43066, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
- { 43086, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
- { 43116, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
- { 43147, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
- { 43172, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
- { 43196, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
- { 43216, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
- { 43240, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
- { 43260, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
- { 43283, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
- { 43307, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */
- { 43335, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
- { 43365, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
- { 43390, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- { 43424, 0x00001000 }, /* GL_TEXTURE_WIDTH */
- { 43441, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
- { 43459, 0x00008072 }, /* GL_TEXTURE_WRAP_R_OES */
- { 43481, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
- { 43499, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
- { 43517, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */
- { 43536, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
- { 43556, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
- { 43575, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- { 43604, 0x00001000 }, /* GL_TRANSFORM_BIT */
- { 43621, 0x00008E22 }, /* GL_TRANSFORM_FEEDBACK */
- { 43643, 0x00008E25 }, /* GL_TRANSFORM_FEEDBACK_BINDING */
- { 43673, 0x00008E24 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
- { 43709, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */
- { 43750, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */
- { 43783, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */
- { 43821, 0x00008E23 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
- { 43857, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */
- { 43895, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */
- { 43934, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */
- { 43979, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */
- { 44014, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */
- { 44059, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
- { 44085, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
- { 44115, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- { 44147, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- { 44177, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
- { 44211, 0x0000862C }, /* GL_TRANSPOSE_NV */
- { 44227, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- { 44258, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
- { 44293, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- { 44321, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
- { 44353, 0x00000004 }, /* GL_TRIANGLES */
- { 44366, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY_ARB */
- { 44393, 0x00000006 }, /* GL_TRIANGLE_FAN */
- { 44409, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
- { 44430, 0x00000005 }, /* GL_TRIANGLE_STRIP */
- { 44448, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */
- { 44480, 0x00000001 }, /* GL_TRUE */
- { 44488, 0x00008A1C }, /* GL_UNDEFINED_APPLE */
- { 44507, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
- { 44527, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
- { 44550, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
- { 44570, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
- { 44591, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
- { 44613, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
- { 44635, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
- { 44655, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
- { 44676, 0x00009118 }, /* GL_UNSIGNALED */
- { 44690, 0x00001401 }, /* GL_UNSIGNED_BYTE */
- { 44707, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- { 44734, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
- { 44757, 0x00001405 }, /* GL_UNSIGNED_INT */
- { 44773, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
- { 44800, 0x00008DF6 }, /* GL_UNSIGNED_INT_10_10_10_2_OES */
- { 44831, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
- { 44852, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */
- { 44877, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
- { 44901, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_OES */
- { 44926, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- { 44957, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV_EXT */
- { 44992, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
- { 45016, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- { 45044, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT */
- { 45081, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D_EXT */
- { 45112, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT */
- { 45149, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D_EXT */
- { 45180, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT */
- { 45216, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D_EXT */
- { 45247, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT */
- { 45282, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE_EXT */
- { 45315, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2_EXT */
- { 45340, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3_EXT */
- { 45365, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4_EXT */
- { 45390, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
- { 45413, 0x00001403 }, /* GL_UNSIGNED_SHORT */
- { 45431, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- { 45461, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT */
- { 45495, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- { 45521, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- { 45551, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT */
- { 45585, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- { 45611, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
- { 45635, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- { 45663, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- { 45691, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
- { 45718, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- { 45750, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
- { 45781, 0x00008CA2 }, /* GL_UPPER_LEFT */
- { 45795, 0x00002A20 }, /* GL_V2F */
- { 45802, 0x00002A21 }, /* GL_V3F */
- { 45809, 0x00008B83 }, /* GL_VALIDATE_STATUS */
- { 45828, 0x00001F00 }, /* GL_VENDOR */
- { 45838, 0x00001F02 }, /* GL_VERSION */
- { 45849, 0x00008074 }, /* GL_VERTEX_ARRAY */
- { 45865, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
- { 45889, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- { 45919, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- { 45950, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
- { 45985, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
- { 46009, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
- { 46030, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
- { 46053, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
- { 46074, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- { 46101, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- { 46129, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- { 46157, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- { 46185, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- { 46213, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- { 46241, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- { 46269, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- { 46296, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- { 46323, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- { 46350, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- { 46377, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- { 46404, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- { 46431, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- { 46458, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- { 46485, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- { 46512, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- { 46550, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
- { 46592, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- { 46623, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
- { 46658, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */
- { 46693, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- { 46727, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
- { 46765, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- { 46796, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
- { 46831, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- { 46859, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
- { 46891, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- { 46921, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
- { 46955, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- { 46983, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
- { 47015, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
- { 47035, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
- { 47057, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
- { 47086, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
- { 47107, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- { 47136, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
- { 47169, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
- { 47201, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- { 47228, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
- { 47259, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
- { 47289, 0x00008B31 }, /* GL_VERTEX_SHADER */
- { 47306, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
- { 47327, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
- { 47354, 0x00000BA2 }, /* GL_VIEWPORT */
- { 47366, 0x00000800 }, /* GL_VIEWPORT_BIT */
- { 47382, 0x00008A1A }, /* GL_VOLATILE_APPLE */
- { 47400, 0x0000911D }, /* GL_WAIT_FAILED */
- { 47415, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
- { 47435, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- { 47466, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
- { 47501, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */
- { 47536, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */
- { 47556, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- { 47584, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */
- { 47612, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- { 47637, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */
- { 47662, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- { 47689, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */
- { 47716, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- { 47741, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */
- { 47766, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
- { 47790, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
- { 47809, 0x000088B9 }, /* GL_WRITE_ONLY */
- { 47823, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
- { 47841, 0x000088B9 }, /* GL_WRITE_ONLY_OES */
- { 47859, 0x00001506 }, /* GL_XOR */
- { 47866, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
- { 47885, 0x00008757 }, /* GL_YCBCR_MESA */
- { 47899, 0x00000000 }, /* GL_ZERO */
- { 47907, 0x00000D16 }, /* GL_ZOOM_X */
- { 47917, 0x00000D17 }, /* GL_ZOOM_Y */
+ { 1356, 0x00008D9B }, /* GL_BGRA_INTEGER */
+ { 1372, 0x00008D9B }, /* GL_BGRA_INTEGER_EXT */
+ { 1392, 0x00008D9A }, /* GL_BGR_INTEGER */
+ { 1407, 0x00008D9A }, /* GL_BGR_INTEGER_EXT */
+ { 1426, 0x00001A00 }, /* GL_BITMAP */
+ { 1436, 0x00000704 }, /* GL_BITMAP_TOKEN */
+ { 1452, 0x00000BE2 }, /* GL_BLEND */
+ { 1461, 0x00008005 }, /* GL_BLEND_COLOR */
+ { 1476, 0x00008005 }, /* GL_BLEND_COLOR_EXT */
+ { 1495, 0x00000BE0 }, /* GL_BLEND_DST */
+ { 1508, 0x000080CA }, /* GL_BLEND_DST_ALPHA */
+ { 1527, 0x000080CA }, /* GL_BLEND_DST_ALPHA_OES */
+ { 1550, 0x000080C8 }, /* GL_BLEND_DST_RGB */
+ { 1567, 0x000080C8 }, /* GL_BLEND_DST_RGB_OES */
+ { 1588, 0x00008009 }, /* GL_BLEND_EQUATION */
+ { 1606, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA */
+ { 1630, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_EXT */
+ { 1658, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_OES */
+ { 1686, 0x00008009 }, /* GL_BLEND_EQUATION_EXT */
+ { 1708, 0x00008009 }, /* GL_BLEND_EQUATION_OES */
+ { 1730, 0x00008009 }, /* GL_BLEND_EQUATION_RGB */
+ { 1752, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_EXT */
+ { 1778, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_OES */
+ { 1804, 0x00000BE1 }, /* GL_BLEND_SRC */
+ { 1817, 0x000080CB }, /* GL_BLEND_SRC_ALPHA */
+ { 1836, 0x000080CB }, /* GL_BLEND_SRC_ALPHA_OES */
+ { 1859, 0x000080C9 }, /* GL_BLEND_SRC_RGB */
+ { 1876, 0x000080C9 }, /* GL_BLEND_SRC_RGB_OES */
+ { 1897, 0x00001905 }, /* GL_BLUE */
+ { 1905, 0x00000D1B }, /* GL_BLUE_BIAS */
+ { 1918, 0x00000D54 }, /* GL_BLUE_BITS */
+ { 1931, 0x00008D96 }, /* GL_BLUE_INTEGER */
+ { 1947, 0x00008D96 }, /* GL_BLUE_INTEGER_EXT */
+ { 1967, 0x00000D1A }, /* GL_BLUE_SCALE */
+ { 1981, 0x00008B56 }, /* GL_BOOL */
+ { 1989, 0x00008B56 }, /* GL_BOOL_ARB */
+ { 2001, 0x00008B57 }, /* GL_BOOL_VEC2 */
+ { 2014, 0x00008B57 }, /* GL_BOOL_VEC2_ARB */
+ { 2031, 0x00008B58 }, /* GL_BOOL_VEC3 */
+ { 2044, 0x00008B58 }, /* GL_BOOL_VEC3_ARB */
+ { 2061, 0x00008B59 }, /* GL_BOOL_VEC4 */
+ { 2074, 0x00008B59 }, /* GL_BOOL_VEC4_ARB */
+ { 2091, 0x000088BB }, /* GL_BUFFER_ACCESS */
+ { 2108, 0x000088BB }, /* GL_BUFFER_ACCESS_ARB */
+ { 2129, 0x0000911F }, /* GL_BUFFER_ACCESS_FLAGS */
+ { 2152, 0x000088BB }, /* GL_BUFFER_ACCESS_OES */
+ { 2173, 0x00008A13 }, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
+ { 2204, 0x000088BC }, /* GL_BUFFER_MAPPED */
+ { 2221, 0x000088BC }, /* GL_BUFFER_MAPPED_ARB */
+ { 2242, 0x000088BC }, /* GL_BUFFER_MAPPED_OES */
+ { 2263, 0x00009120 }, /* GL_BUFFER_MAP_LENGTH */
+ { 2284, 0x00009121 }, /* GL_BUFFER_MAP_OFFSET */
+ { 2305, 0x000088BD }, /* GL_BUFFER_MAP_POINTER */
+ { 2327, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_ARB */
+ { 2353, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_OES */
+ { 2379, 0x000085B3 }, /* GL_BUFFER_OBJECT_APPLE */
+ { 2402, 0x00008A12 }, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
+ { 2436, 0x00008764 }, /* GL_BUFFER_SIZE */
+ { 2451, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */
+ { 2470, 0x00008765 }, /* GL_BUFFER_USAGE */
+ { 2486, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */
+ { 2506, 0x0000877B }, /* GL_BUMP_ENVMAP_ATI */
+ { 2525, 0x00008777 }, /* GL_BUMP_NUM_TEX_UNITS_ATI */
+ { 2551, 0x00008775 }, /* GL_BUMP_ROT_MATRIX_ATI */
+ { 2574, 0x00008776 }, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
+ { 2602, 0x0000877C }, /* GL_BUMP_TARGET_ATI */
+ { 2621, 0x00008778 }, /* GL_BUMP_TEX_UNITS_ATI */
+ { 2643, 0x00001400 }, /* GL_BYTE */
+ { 2651, 0x00002A24 }, /* GL_C3F_V3F */
+ { 2662, 0x00002A26 }, /* GL_C4F_N3F_V3F */
+ { 2677, 0x00002A22 }, /* GL_C4UB_V2F */
+ { 2689, 0x00002A23 }, /* GL_C4UB_V3F */
+ { 2701, 0x00000901 }, /* GL_CCW */
+ { 2708, 0x00002900 }, /* GL_CLAMP */
+ { 2717, 0x0000891C }, /* GL_CLAMP_READ_COLOR */
+ { 2737, 0x0000812D }, /* GL_CLAMP_TO_BORDER */
+ { 2756, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */
+ { 2779, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */
+ { 2803, 0x0000812F }, /* GL_CLAMP_TO_EDGE */
+ { 2820, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */
+ { 2842, 0x00001500 }, /* GL_CLEAR */
+ { 2851, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */
+ { 2876, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */
+ { 2905, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */
+ { 2931, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
+ { 2960, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */
+ { 2986, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */
+ { 3013, 0x00003000 }, /* GL_CLIP_DISTANCE0 */
+ { 3031, 0x00003001 }, /* GL_CLIP_DISTANCE1 */
+ { 3049, 0x00003002 }, /* GL_CLIP_DISTANCE2 */
+ { 3067, 0x00003003 }, /* GL_CLIP_DISTANCE3 */
+ { 3085, 0x00003004 }, /* GL_CLIP_DISTANCE4 */
+ { 3103, 0x00003005 }, /* GL_CLIP_DISTANCE5 */
+ { 3121, 0x00003006 }, /* GL_CLIP_DISTANCE6 */
+ { 3139, 0x00003007 }, /* GL_CLIP_DISTANCE7 */
+ { 3157, 0x00003000 }, /* GL_CLIP_PLANE0 */
+ { 3172, 0x00003001 }, /* GL_CLIP_PLANE1 */
+ { 3187, 0x00003002 }, /* GL_CLIP_PLANE2 */
+ { 3202, 0x00003003 }, /* GL_CLIP_PLANE3 */
+ { 3217, 0x00003004 }, /* GL_CLIP_PLANE4 */
+ { 3232, 0x00003005 }, /* GL_CLIP_PLANE5 */
+ { 3247, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
+ { 3280, 0x00000A00 }, /* GL_COEFF */
+ { 3289, 0x00001800 }, /* GL_COLOR */
+ { 3298, 0x00008076 }, /* GL_COLOR_ARRAY */
+ { 3313, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */
+ { 3343, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 3377, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */
+ { 3400, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */
+ { 3420, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */
+ { 3442, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */
+ { 3462, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0 */
+ { 3483, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */
+ { 3508, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_OES */
+ { 3533, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1 */
+ { 3554, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10 */
+ { 3576, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */
+ { 3602, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11 */
+ { 3624, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */
+ { 3650, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12 */
+ { 3672, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */
+ { 3698, 0x00008CED }, /* GL_COLOR_ATTACHMENT13 */
+ { 3720, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */
+ { 3746, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14 */
+ { 3768, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */
+ { 3794, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15 */
+ { 3816, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */
+ { 3842, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */
+ { 3867, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2 */
+ { 3888, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */
+ { 3913, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3 */
+ { 3934, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */
+ { 3959, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4 */
+ { 3980, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */
+ { 4005, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5 */
+ { 4026, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */
+ { 4051, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6 */
+ { 4072, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */
+ { 4097, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7 */
+ { 4118, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */
+ { 4143, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8 */
+ { 4164, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */
+ { 4189, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9 */
+ { 4210, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */
+ { 4235, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */
+ { 4255, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */
+ { 4276, 0x00001900 }, /* GL_COLOR_INDEX */
+ { 4291, 0x00001603 }, /* GL_COLOR_INDEXES */
+ { 4308, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */
+ { 4326, 0x00000B57 }, /* GL_COLOR_MATERIAL */
+ { 4344, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */
+ { 4367, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */
+ { 4395, 0x000080B1 }, /* GL_COLOR_MATRIX */
+ { 4411, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */
+ { 4431, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */
+ { 4459, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 4491, 0x00008458 }, /* GL_COLOR_SUM */
+ { 4504, 0x00008458 }, /* GL_COLOR_SUM_ARB */
+ { 4521, 0x000080D0 }, /* GL_COLOR_TABLE */
+ { 4536, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */
+ { 4562, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */
+ { 4592, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */
+ { 4622, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */
+ { 4642, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */
+ { 4666, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */
+ { 4691, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */
+ { 4720, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */
+ { 4749, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */
+ { 4771, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */
+ { 4797, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */
+ { 4823, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */
+ { 4849, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */
+ { 4879, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */
+ { 4909, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */
+ { 4939, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */
+ { 4973, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */
+ { 5007, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
+ { 5037, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */
+ { 5071, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */
+ { 5105, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */
+ { 5129, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */
+ { 5157, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */
+ { 5185, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */
+ { 5206, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */
+ { 5231, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */
+ { 5252, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */
+ { 5277, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */
+ { 5302, 0x00000C23 }, /* GL_COLOR_WRITEMASK */
+ { 5321, 0x00008570 }, /* GL_COMBINE */
+ { 5332, 0x00008503 }, /* GL_COMBINE4 */
+ { 5344, 0x00008572 }, /* GL_COMBINE_ALPHA */
+ { 5361, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */
+ { 5382, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */
+ { 5403, 0x00008570 }, /* GL_COMBINE_ARB */
+ { 5418, 0x00008570 }, /* GL_COMBINE_EXT */
+ { 5433, 0x00008571 }, /* GL_COMBINE_RGB */
+ { 5448, 0x00008571 }, /* GL_COMBINE_RGB_ARB */
+ { 5467, 0x00008571 }, /* GL_COMBINE_RGB_EXT */
+ { 5486, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */
+ { 5522, 0x0000884E }, /* GL_COMPARE_REF_TO_TEXTURE */
+ { 5548, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */
+ { 5572, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */
+ { 5600, 0x00001300 }, /* GL_COMPILE */
+ { 5611, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */
+ { 5634, 0x00008B81 }, /* GL_COMPILE_STATUS */
+ { 5652, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */
+ { 5672, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */
+ { 5696, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */
+ { 5720, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */
+ { 5748, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */
+ { 5772, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */
+ { 5802, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */
+ { 5836, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */
+ { 5864, 0x00008225 }, /* GL_COMPRESSED_RED */
+ { 5882, 0x00008226 }, /* GL_COMPRESSED_RG */
+ { 5899, 0x000084ED }, /* GL_COMPRESSED_RGB */
+ { 5917, 0x000084EE }, /* GL_COMPRESSED_RGBA */
+ { 5936, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */
+ { 5959, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
+ { 5988, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
+ { 6021, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
+ { 6054, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
+ { 6087, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */
+ { 6109, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */
+ { 6137, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
+ { 6169, 0x00008C4A }, /* GL_COMPRESSED_SLUMINANCE */
+ { 6194, 0x00008C4B }, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
+ { 6225, 0x00008C48 }, /* GL_COMPRESSED_SRGB */
+ { 6244, 0x00008C49 }, /* GL_COMPRESSED_SRGB_ALPHA */
+ { 6269, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */
+ { 6299, 0x0000911C }, /* GL_CONDITION_SATISFIED */
+ { 6322, 0x00008576 }, /* GL_CONSTANT */
+ { 6334, 0x00008003 }, /* GL_CONSTANT_ALPHA */
+ { 6352, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */
+ { 6374, 0x00008576 }, /* GL_CONSTANT_ARB */
+ { 6390, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */
+ { 6414, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */
+ { 6436, 0x00008001 }, /* GL_CONSTANT_COLOR */
+ { 6454, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */
+ { 6476, 0x00008576 }, /* GL_CONSTANT_EXT */
+ { 6492, 0x00000002 }, /* GL_CONTEXT_COMPATIBILITY_PROFILE_BIT */
+ { 6529, 0x00000001 }, /* GL_CONTEXT_CORE_PROFILE_BIT */
+ { 6557, 0x0000821E }, /* GL_CONTEXT_FLAGS */
+ { 6574, 0x00000001 }, /* GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT */
+ { 6613, 0x00009126 }, /* GL_CONTEXT_PROFILE_MASK */
+ { 6637, 0x00008010 }, /* GL_CONVOLUTION_1D */
+ { 6655, 0x00008011 }, /* GL_CONVOLUTION_2D */
+ { 6673, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */
+ { 6701, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */
+ { 6732, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */
+ { 6759, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */
+ { 6790, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */
+ { 6817, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */
+ { 6848, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */
+ { 6876, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */
+ { 6908, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */
+ { 6930, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */
+ { 6956, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */
+ { 6978, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */
+ { 7004, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */
+ { 7025, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */
+ { 7050, 0x00008862 }, /* GL_COORD_REPLACE */
+ { 7067, 0x00008862 }, /* GL_COORD_REPLACE_ARB */
+ { 7088, 0x00008862 }, /* GL_COORD_REPLACE_NV */
+ { 7108, 0x00008862 }, /* GL_COORD_REPLACE_OES */
+ { 7129, 0x00001503 }, /* GL_COPY */
+ { 7137, 0x0000150C }, /* GL_COPY_INVERTED */
+ { 7154, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */
+ { 7174, 0x00008F36 }, /* GL_COPY_READ_BUFFER */
+ { 7194, 0x00008F37 }, /* GL_COPY_WRITE_BUFFER */
+ { 7215, 0x00000B44 }, /* GL_CULL_FACE */
+ { 7228, 0x00000B45 }, /* GL_CULL_FACE_MODE */
+ { 7246, 0x000081AA }, /* GL_CULL_VERTEX_EXT */
+ { 7265, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
+ { 7297, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+ { 7332, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */
+ { 7353, 0x00000001 }, /* GL_CURRENT_BIT */
+ { 7368, 0x00000B00 }, /* GL_CURRENT_COLOR */
+ { 7385, 0x00008453 }, /* GL_CURRENT_FOG_COORD */
+ { 7406, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */
+ { 7432, 0x00000B01 }, /* GL_CURRENT_INDEX */
+ { 7449, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */
+ { 7471, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */
+ { 7499, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */
+ { 7520, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+ { 7554, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */
+ { 7587, 0x00000B02 }, /* GL_CURRENT_NORMAL */
+ { 7605, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */
+ { 7635, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_OES */
+ { 7665, 0x00008B8D }, /* GL_CURRENT_PROGRAM */
+ { 7684, 0x00008865 }, /* GL_CURRENT_QUERY */
+ { 7701, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */
+ { 7722, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */
+ { 7746, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */
+ { 7773, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */
+ { 7797, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */
+ { 7824, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */
+ { 7857, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
+ { 7891, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+ { 7924, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */
+ { 7951, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */
+ { 7977, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */
+ { 8002, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
+ { 8031, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
+ { 8053, 0x00000900 }, /* GL_CW */
+ { 8059, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */
+ { 8080, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */
+ { 8101, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */
+ { 8121, 0x00002101 }, /* GL_DECAL */
+ { 8130, 0x00001E03 }, /* GL_DECR */
+ { 8138, 0x00008508 }, /* GL_DECR_WRAP */
+ { 8151, 0x00008508 }, /* GL_DECR_WRAP_EXT */
+ { 8168, 0x00008B80 }, /* GL_DELETE_STATUS */
+ { 8185, 0x00001801 }, /* GL_DEPTH */
+ { 8194, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */
+ { 8214, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_EXT */
+ { 8238, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_OES */
+ { 8262, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */
+ { 8282, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
+ { 8306, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_OES */
+ { 8330, 0x00000D1F }, /* GL_DEPTH_BIAS */
+ { 8344, 0x00000D56 }, /* GL_DEPTH_BITS */
+ { 8358, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
+ { 8378, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ { 8403, 0x00008223 }, /* GL_DEPTH_BUFFER */
+ { 8419, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
+ { 8439, 0x0000864F }, /* GL_DEPTH_CLAMP */
+ { 8454, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
+ { 8472, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
+ { 8493, 0x00001902 }, /* GL_DEPTH_COMPONENT */
+ { 8512, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
+ { 8533, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
+ { 8558, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_OES */
+ { 8583, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
+ { 8609, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
+ { 8630, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
+ { 8655, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_OES */
+ { 8680, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
+ { 8706, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
+ { 8727, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
+ { 8752, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_OES */
+ { 8777, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
+ { 8803, 0x00000B74 }, /* GL_DEPTH_FUNC */
+ { 8817, 0x00000B70 }, /* GL_DEPTH_RANGE */
+ { 8832, 0x00000D1E }, /* GL_DEPTH_SCALE */
+ { 8847, 0x000084F9 }, /* GL_DEPTH_STENCIL */
+ { 8864, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */
+ { 8892, 0x000084F9 }, /* GL_DEPTH_STENCIL_EXT */
+ { 8913, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
+ { 8933, 0x000084F9 }, /* GL_DEPTH_STENCIL_OES */
+ { 8954, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ { 8982, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ { 9010, 0x00000B71 }, /* GL_DEPTH_TEST */
+ { 9024, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
+ { 9046, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
+ { 9072, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
+ { 9091, 0x00001201 }, /* GL_DIFFUSE */
+ { 9102, 0x00000BD0 }, /* GL_DITHER */
+ { 9112, 0x00000A02 }, /* GL_DOMAIN */
+ { 9122, 0x00001100 }, /* GL_DONT_CARE */
+ { 9135, 0x000086AE }, /* GL_DOT3_RGB */
+ { 9147, 0x000086AF }, /* GL_DOT3_RGBA */
+ { 9160, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
+ { 9177, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
+ { 9194, 0x000086AE }, /* GL_DOT3_RGB_ARB */
+ { 9210, 0x00008740 }, /* GL_DOT3_RGB_EXT */
+ { 9226, 0x0000140A }, /* GL_DOUBLE */
+ { 9236, 0x00000C32 }, /* GL_DOUBLEBUFFER */
+ { 9252, 0x00000C01 }, /* GL_DRAW_BUFFER */
+ { 9267, 0x00008825 }, /* GL_DRAW_BUFFER0 */
+ { 9283, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
+ { 9303, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
+ { 9323, 0x00008826 }, /* GL_DRAW_BUFFER1 */
+ { 9339, 0x0000882F }, /* GL_DRAW_BUFFER10 */
+ { 9356, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
+ { 9377, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
+ { 9398, 0x00008830 }, /* GL_DRAW_BUFFER11 */
+ { 9415, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
+ { 9436, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
+ { 9457, 0x00008831 }, /* GL_DRAW_BUFFER12 */
+ { 9474, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
+ { 9495, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
+ { 9516, 0x00008832 }, /* GL_DRAW_BUFFER13 */
+ { 9533, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
+ { 9554, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
+ { 9575, 0x00008833 }, /* GL_DRAW_BUFFER14 */
+ { 9592, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
+ { 9613, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
+ { 9634, 0x00008834 }, /* GL_DRAW_BUFFER15 */
+ { 9651, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
+ { 9672, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
+ { 9693, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
+ { 9713, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
+ { 9733, 0x00008827 }, /* GL_DRAW_BUFFER2 */
+ { 9749, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
+ { 9769, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
+ { 9789, 0x00008828 }, /* GL_DRAW_BUFFER3 */
+ { 9805, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
+ { 9825, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
+ { 9845, 0x00008829 }, /* GL_DRAW_BUFFER4 */
+ { 9861, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
+ { 9881, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
+ { 9901, 0x0000882A }, /* GL_DRAW_BUFFER5 */
+ { 9917, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
+ { 9937, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
+ { 9957, 0x0000882B }, /* GL_DRAW_BUFFER6 */
+ { 9973, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
+ { 9993, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
+ { 10013, 0x0000882C }, /* GL_DRAW_BUFFER7 */
+ { 10029, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
+ { 10049, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
+ { 10069, 0x0000882D }, /* GL_DRAW_BUFFER8 */
+ { 10085, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
+ { 10105, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
+ { 10125, 0x0000882E }, /* GL_DRAW_BUFFER9 */
+ { 10141, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
+ { 10161, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
+ { 10181, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */
+ { 10201, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING */
+ { 10229, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
+ { 10261, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
+ { 10285, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
+ { 10305, 0x00000304 }, /* GL_DST_ALPHA */
+ { 10318, 0x00000306 }, /* GL_DST_COLOR */
+ { 10331, 0x0000877A }, /* GL_DU8DV8_ATI */
+ { 10345, 0x00008779 }, /* GL_DUDV_ATI */
+ { 10357, 0x000088EA }, /* GL_DYNAMIC_COPY */
+ { 10373, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
+ { 10393, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
+ { 10409, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
+ { 10429, 0x000088E9 }, /* GL_DYNAMIC_READ */
+ { 10445, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
+ { 10465, 0x00000B43 }, /* GL_EDGE_FLAG */
+ { 10478, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
+ { 10497, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ { 10531, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
+ { 10569, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ { 10596, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ { 10622, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
+ { 10646, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ { 10678, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
+ { 10714, 0x00001600 }, /* GL_EMISSION */
+ { 10726, 0x00002000 }, /* GL_ENABLE_BIT */
+ { 10740, 0x00000202 }, /* GL_EQUAL */
+ { 10749, 0x00001509 }, /* GL_EQUIV */
+ { 10758, 0x00010000 }, /* GL_EVAL_BIT */
+ { 10770, 0x00000800 }, /* GL_EXP */
+ { 10777, 0x00000801 }, /* GL_EXP2 */
+ { 10785, 0x00001F03 }, /* GL_EXTENSIONS */
+ { 10799, 0x00002400 }, /* GL_EYE_LINEAR */
+ { 10813, 0x00002502 }, /* GL_EYE_PLANE */
+ { 10826, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ { 10851, 0x0000855B }, /* GL_EYE_RADIAL_NV */
+ { 10868, 0x00000000 }, /* GL_FALSE */
+ { 10877, 0x00001101 }, /* GL_FASTEST */
+ { 10888, 0x00001C01 }, /* GL_FEEDBACK */
+ { 10900, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
+ { 10927, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
+ { 10951, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
+ { 10975, 0x00001B02 }, /* GL_FILL */
+ { 10983, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION */
+ { 11010, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */
+ { 11041, 0x0000140C }, /* GL_FIXED */
+ { 11050, 0x0000140C }, /* GL_FIXED_OES */
+ { 11063, 0x0000891D }, /* GL_FIXED_ONLY */
+ { 11077, 0x00001D00 }, /* GL_FLAT */
+ { 11085, 0x00001406 }, /* GL_FLOAT */
+ { 11094, 0x00008B5A }, /* GL_FLOAT_MAT2 */
+ { 11108, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
+ { 11126, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */
+ { 11142, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */
+ { 11158, 0x00008B5B }, /* GL_FLOAT_MAT3 */
+ { 11172, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
+ { 11190, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */
+ { 11206, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */
+ { 11222, 0x00008B5C }, /* GL_FLOAT_MAT4 */
+ { 11236, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
+ { 11254, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */
+ { 11270, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */
+ { 11286, 0x00008B50 }, /* GL_FLOAT_VEC2 */
+ { 11300, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
+ { 11318, 0x00008B51 }, /* GL_FLOAT_VEC3 */
+ { 11332, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
+ { 11350, 0x00008B52 }, /* GL_FLOAT_VEC4 */
+ { 11364, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
+ { 11382, 0x00000B60 }, /* GL_FOG */
+ { 11389, 0x00000080 }, /* GL_FOG_BIT */
+ { 11400, 0x00000B66 }, /* GL_FOG_COLOR */
+ { 11413, 0x00008451 }, /* GL_FOG_COORD */
+ { 11426, 0x00008451 }, /* GL_FOG_COORDINATE */
+ { 11444, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
+ { 11468, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ { 11507, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
+ { 11550, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ { 11582, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ { 11613, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ { 11642, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
+ { 11667, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
+ { 11686, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
+ { 11720, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
+ { 11747, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
+ { 11773, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
+ { 11797, 0x00008450 }, /* GL_FOG_COORD_SRC */
+ { 11814, 0x00000B62 }, /* GL_FOG_DENSITY */
+ { 11829, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
+ { 11853, 0x00000B64 }, /* GL_FOG_END */
+ { 11864, 0x00000C54 }, /* GL_FOG_HINT */
+ { 11876, 0x00000B61 }, /* GL_FOG_INDEX */
+ { 11889, 0x00000B65 }, /* GL_FOG_MODE */
+ { 11901, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
+ { 11920, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
+ { 11945, 0x00000B63 }, /* GL_FOG_START */
+ { 11958, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
+ { 11976, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
+ { 12000, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
+ { 12019, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
+ { 12042, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ { 12077, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES */
+ { 12116, 0x00008D40 }, /* GL_FRAMEBUFFER */
+ { 12131, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+ { 12168, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+ { 12204, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+ { 12245, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+ { 12286, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+ { 12323, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+ { 12360, 0x00008DA7 }, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED */
+ { 12394, 0x00008DA7 }, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB */
+ { 12432, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+ { 12470, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
+ { 12512, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES */
+ { 12554, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+ { 12592, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
+ { 12634, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES */
+ { 12676, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+ { 12711, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+ { 12750, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
+ { 12799, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES */
+ { 12848, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+ { 12896, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
+ { 12948, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES */
+ { 13000, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+ { 13040, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
+ { 13084, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+ { 13124, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
+ { 13168, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES */
+ { 13212, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING */
+ { 13235, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
+ { 13262, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_OES */
+ { 13289, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */
+ { 13313, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
+ { 13341, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_OES */
+ { 13369, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */
+ { 13392, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
+ { 13411, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+ { 13448, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
+ { 13489, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES */
+ { 13530, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS */
+ { 13567, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ { 13608, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES */
+ { 13649, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
+ { 13687, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
+ { 13729, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES */
+ { 13771, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ { 13822, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ { 13860, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES */
+ { 13898, 0x00008DA9 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */
+ { 13940, 0x00008DA8 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS */
+ { 13980, 0x00008DA8 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB */
+ { 14024, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+ { 14069, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
+ { 14118, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES */
+ { 14167, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+ { 14205, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT */
+ { 14247, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
+ { 14285, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
+ { 14327, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES */
+ { 14369, 0x00008D40 }, /* GL_FRAMEBUFFER_OES */
+ { 14388, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ { 14420, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */
+ { 14445, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */
+ { 14472, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
+ { 14503, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_OES */
+ { 14534, 0x00000404 }, /* GL_FRONT */
+ { 14543, 0x00000408 }, /* GL_FRONT_AND_BACK */
+ { 14561, 0x00000B46 }, /* GL_FRONT_FACE */
+ { 14575, 0x00000400 }, /* GL_FRONT_LEFT */
+ { 14589, 0x00000401 }, /* GL_FRONT_RIGHT */
+ { 14604, 0x00008006 }, /* GL_FUNC_ADD */
+ { 14616, 0x00008006 }, /* GL_FUNC_ADD_EXT */
+ { 14632, 0x00008006 }, /* GL_FUNC_ADD_OES */
+ { 14648, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
+ { 14673, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
+ { 14702, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_OES */
+ { 14731, 0x0000800A }, /* GL_FUNC_SUBTRACT */
+ { 14748, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
+ { 14769, 0x0000800A }, /* GL_FUNC_SUBTRACT_OES */
+ { 14790, 0x00008191 }, /* GL_GENERATE_MIPMAP */
+ { 14809, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
+ { 14833, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
+ { 14862, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
+ { 14886, 0x00008917 }, /* GL_GEOMETRY_INPUT_TYPE */
+ { 14909, 0x00008DDB }, /* GL_GEOMETRY_INPUT_TYPE_ARB */
+ { 14936, 0x00008918 }, /* GL_GEOMETRY_OUTPUT_TYPE */
+ { 14960, 0x00008DDC }, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */
+ { 14988, 0x00008DD9 }, /* GL_GEOMETRY_SHADER */
+ { 15007, 0x00008DD9 }, /* GL_GEOMETRY_SHADER_ARB */
+ { 15030, 0x00008916 }, /* GL_GEOMETRY_VERTICES_OUT */
+ { 15055, 0x00008DDA }, /* GL_GEOMETRY_VERTICES_OUT_ARB */
+ { 15084, 0x00000206 }, /* GL_GEQUAL */
+ { 15094, 0x00000204 }, /* GL_GREATER */
+ { 15105, 0x00001904 }, /* GL_GREEN */
+ { 15114, 0x00000D19 }, /* GL_GREEN_BIAS */
+ { 15128, 0x00000D53 }, /* GL_GREEN_BITS */
+ { 15142, 0x00008D95 }, /* GL_GREEN_INTEGER */
+ { 15159, 0x00008D95 }, /* GL_GREEN_INTEGER_EXT */
+ { 15180, 0x00000D18 }, /* GL_GREEN_SCALE */
+ { 15195, 0x0000140B }, /* GL_HALF_FLOAT */
+ { 15209, 0x00008D61 }, /* GL_HALF_FLOAT_OES */
+ { 15227, 0x00008DF2 }, /* GL_HIGH_FLOAT */
+ { 15241, 0x00008DF5 }, /* GL_HIGH_INT */
+ { 15253, 0x00008000 }, /* GL_HINT_BIT */
+ { 15265, 0x00008024 }, /* GL_HISTOGRAM */
+ { 15278, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
+ { 15302, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
+ { 15330, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
+ { 15353, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
+ { 15380, 0x00008024 }, /* GL_HISTOGRAM_EXT */
+ { 15397, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
+ { 15417, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
+ { 15441, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
+ { 15465, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
+ { 15493, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ { 15521, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
+ { 15553, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
+ { 15575, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
+ { 15601, 0x0000802D }, /* GL_HISTOGRAM_SINK */
+ { 15619, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
+ { 15641, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
+ { 15660, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
+ { 15683, 0x0000862A }, /* GL_IDENTITY_NV */
+ { 15698, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
+ { 15718, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */
+ { 15754, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ { 15794, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */
+ { 15828, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ { 15866, 0x00001E02 }, /* GL_INCR */
+ { 15874, 0x00008507 }, /* GL_INCR_WRAP */
+ { 15887, 0x00008507 }, /* GL_INCR_WRAP_EXT */
+ { 15904, 0x00008222 }, /* GL_INDEX */
+ { 15913, 0x00008077 }, /* GL_INDEX_ARRAY */
+ { 15928, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ { 15958, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
+ { 15992, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
+ { 16015, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
+ { 16037, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
+ { 16057, 0x00000D51 }, /* GL_INDEX_BITS */
+ { 16071, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
+ { 16092, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
+ { 16110, 0x00000C30 }, /* GL_INDEX_MODE */
+ { 16124, 0x00000D13 }, /* GL_INDEX_OFFSET */
+ { 16140, 0x00000D12 }, /* GL_INDEX_SHIFT */
+ { 16155, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
+ { 16174, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
+ { 16193, 0x00001404 }, /* GL_INT */
+ { 16200, 0x00008049 }, /* GL_INTENSITY */
+ { 16213, 0x0000804C }, /* GL_INTENSITY12 */
+ { 16228, 0x0000804C }, /* GL_INTENSITY12_EXT */
+ { 16247, 0x0000804D }, /* GL_INTENSITY16 */
+ { 16262, 0x00008D8B }, /* GL_INTENSITY16I_EXT */
+ { 16282, 0x00008D79 }, /* GL_INTENSITY16UI_EXT */
+ { 16303, 0x0000804D }, /* GL_INTENSITY16_EXT */
+ { 16322, 0x00008D85 }, /* GL_INTENSITY32I_EXT */
+ { 16342, 0x00008D73 }, /* GL_INTENSITY32UI_EXT */
+ { 16363, 0x0000804A }, /* GL_INTENSITY4 */
+ { 16377, 0x0000804A }, /* GL_INTENSITY4_EXT */
+ { 16395, 0x0000804B }, /* GL_INTENSITY8 */
+ { 16409, 0x00008D91 }, /* GL_INTENSITY8I_EXT */
+ { 16428, 0x00008D7F }, /* GL_INTENSITY8UI_EXT */
+ { 16448, 0x0000804B }, /* GL_INTENSITY8_EXT */
+ { 16466, 0x00008049 }, /* GL_INTENSITY_EXT */
+ { 16483, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS */
+ { 16506, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS_EXT */
+ { 16533, 0x00008575 }, /* GL_INTERPOLATE */
+ { 16548, 0x00008575 }, /* GL_INTERPOLATE_ARB */
+ { 16567, 0x00008575 }, /* GL_INTERPOLATE_EXT */
+ { 16586, 0x00008DF7 }, /* GL_INT_10_10_10_2_OES */
+ { 16608, 0x00008DC9 }, /* GL_INT_SAMPLER_1D */
+ { 16626, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY */
+ { 16650, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY_EXT */
+ { 16678, 0x00008DC9 }, /* GL_INT_SAMPLER_1D_EXT */
+ { 16700, 0x00008DCA }, /* GL_INT_SAMPLER_2D */
+ { 16718, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY */
+ { 16742, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY_EXT */
+ { 16770, 0x00008DCA }, /* GL_INT_SAMPLER_2D_EXT */
+ { 16792, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT */
+ { 16815, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT_EXT */
+ { 16842, 0x00008DCB }, /* GL_INT_SAMPLER_3D */
+ { 16860, 0x00008DCB }, /* GL_INT_SAMPLER_3D_EXT */
+ { 16882, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER */
+ { 16904, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER_EXT */
+ { 16930, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE */
+ { 16950, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE_EXT */
+ { 16974, 0x00008B53 }, /* GL_INT_VEC2 */
+ { 16986, 0x00008B53 }, /* GL_INT_VEC2_ARB */
+ { 17002, 0x00008B54 }, /* GL_INT_VEC3 */
+ { 17014, 0x00008B54 }, /* GL_INT_VEC3_ARB */
+ { 17030, 0x00008B55 }, /* GL_INT_VEC4 */
+ { 17042, 0x00008B55 }, /* GL_INT_VEC4_ARB */
+ { 17058, 0x00000500 }, /* GL_INVALID_ENUM */
+ { 17074, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ { 17107, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
+ { 17144, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_OES */
+ { 17181, 0x00000502 }, /* GL_INVALID_OPERATION */
+ { 17202, 0x00000501 }, /* GL_INVALID_VALUE */
+ { 17219, 0x0000862B }, /* GL_INVERSE_NV */
+ { 17233, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
+ { 17257, 0x0000150A }, /* GL_INVERT */
+ { 17267, 0x00001E00 }, /* GL_KEEP */
+ { 17275, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */
+ { 17301, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */
+ { 17331, 0x00000406 }, /* GL_LEFT */
+ { 17339, 0x00000203 }, /* GL_LEQUAL */
+ { 17349, 0x00000201 }, /* GL_LESS */
+ { 17357, 0x00004000 }, /* GL_LIGHT0 */
+ { 17367, 0x00004001 }, /* GL_LIGHT1 */
+ { 17377, 0x00004002 }, /* GL_LIGHT2 */
+ { 17387, 0x00004003 }, /* GL_LIGHT3 */
+ { 17397, 0x00004004 }, /* GL_LIGHT4 */
+ { 17407, 0x00004005 }, /* GL_LIGHT5 */
+ { 17417, 0x00004006 }, /* GL_LIGHT6 */
+ { 17427, 0x00004007 }, /* GL_LIGHT7 */
+ { 17437, 0x00000B50 }, /* GL_LIGHTING */
+ { 17449, 0x00000040 }, /* GL_LIGHTING_BIT */
+ { 17465, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
+ { 17488, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ { 17517, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
+ { 17550, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ { 17578, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
+ { 17602, 0x00001B01 }, /* GL_LINE */
+ { 17610, 0x00002601 }, /* GL_LINEAR */
+ { 17620, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
+ { 17642, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ { 17672, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ { 17703, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
+ { 17727, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
+ { 17752, 0x00000001 }, /* GL_LINES */
+ { 17761, 0x0000000A }, /* GL_LINES_ADJACENCY */
+ { 17780, 0x0000000A }, /* GL_LINES_ADJACENCY_ARB */
+ { 17803, 0x00000004 }, /* GL_LINE_BIT */
+ { 17815, 0x00000002 }, /* GL_LINE_LOOP */
+ { 17828, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
+ { 17848, 0x00000B20 }, /* GL_LINE_SMOOTH */
+ { 17863, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
+ { 17883, 0x00000B24 }, /* GL_LINE_STIPPLE */
+ { 17899, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
+ { 17923, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
+ { 17946, 0x00000003 }, /* GL_LINE_STRIP */
+ { 17960, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY */
+ { 17984, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY_ARB */
+ { 18012, 0x00000702 }, /* GL_LINE_TOKEN */
+ { 18026, 0x00000B21 }, /* GL_LINE_WIDTH */
+ { 18040, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
+ { 18066, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
+ { 18086, 0x00008B82 }, /* GL_LINK_STATUS */
+ { 18101, 0x00000B32 }, /* GL_LIST_BASE */
+ { 18114, 0x00020000 }, /* GL_LIST_BIT */
+ { 18126, 0x00000B33 }, /* GL_LIST_INDEX */
+ { 18140, 0x00000B30 }, /* GL_LIST_MODE */
+ { 18153, 0x00000101 }, /* GL_LOAD */
+ { 18161, 0x00000BF1 }, /* GL_LOGIC_OP */
+ { 18173, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
+ { 18190, 0x00008CA1 }, /* GL_LOWER_LEFT */
+ { 18204, 0x00008DF0 }, /* GL_LOW_FLOAT */
+ { 18217, 0x00008DF3 }, /* GL_LOW_INT */
+ { 18228, 0x00001909 }, /* GL_LUMINANCE */
+ { 18241, 0x00008041 }, /* GL_LUMINANCE12 */
+ { 18256, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
+ { 18279, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
+ { 18306, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
+ { 18328, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
+ { 18354, 0x00008041 }, /* GL_LUMINANCE12_EXT */
+ { 18373, 0x00008042 }, /* GL_LUMINANCE16 */
+ { 18388, 0x00008D8C }, /* GL_LUMINANCE16I_EXT */
+ { 18408, 0x00008D7A }, /* GL_LUMINANCE16UI_EXT */
+ { 18429, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
+ { 18452, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
+ { 18479, 0x00008042 }, /* GL_LUMINANCE16_EXT */
+ { 18498, 0x00008D86 }, /* GL_LUMINANCE32I_EXT */
+ { 18518, 0x00008D74 }, /* GL_LUMINANCE32UI_EXT */
+ { 18539, 0x0000803F }, /* GL_LUMINANCE4 */
+ { 18553, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
+ { 18574, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
+ { 18599, 0x0000803F }, /* GL_LUMINANCE4_EXT */
+ { 18617, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
+ { 18638, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
+ { 18663, 0x00008040 }, /* GL_LUMINANCE8 */
+ { 18677, 0x00008D92 }, /* GL_LUMINANCE8I_EXT */
+ { 18696, 0x00008D80 }, /* GL_LUMINANCE8UI_EXT */
+ { 18716, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
+ { 18737, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
+ { 18762, 0x00008040 }, /* GL_LUMINANCE8_EXT */
+ { 18780, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
+ { 18799, 0x00008D8D }, /* GL_LUMINANCE_ALPHA16I_EXT */
+ { 18825, 0x00008D7B }, /* GL_LUMINANCE_ALPHA16UI_EXT */
+ { 18852, 0x00008D87 }, /* GL_LUMINANCE_ALPHA32I_EXT */
+ { 18878, 0x00008D75 }, /* GL_LUMINANCE_ALPHA32UI_EXT */
+ { 18905, 0x00008D93 }, /* GL_LUMINANCE_ALPHA8I_EXT */
+ { 18930, 0x00008D81 }, /* GL_LUMINANCE_ALPHA8UI_EXT */
+ { 18956, 0x00008D9D }, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
+ { 18987, 0x00008D9C }, /* GL_LUMINANCE_INTEGER_EXT */
+ { 19012, 0x0000821B }, /* GL_MAJOR_VERSION */
+ { 19029, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
+ { 19045, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
+ { 19065, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
+ { 19087, 0x00000D91 }, /* GL_MAP1_INDEX */
+ { 19101, 0x00000D92 }, /* GL_MAP1_NORMAL */
+ { 19116, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
+ { 19140, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
+ { 19164, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
+ { 19188, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
+ { 19212, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
+ { 19229, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
+ { 19246, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ { 19274, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ { 19303, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ { 19332, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ { 19361, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ { 19390, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ { 19419, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ { 19448, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ { 19476, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ { 19504, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ { 19532, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ { 19560, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ { 19588, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ { 19616, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ { 19644, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ { 19672, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ { 19700, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
+ { 19716, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
+ { 19736, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
+ { 19758, 0x00000DB1 }, /* GL_MAP2_INDEX */
+ { 19772, 0x00000DB2 }, /* GL_MAP2_NORMAL */
+ { 19787, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
+ { 19811, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
+ { 19835, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
+ { 19859, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
+ { 19883, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
+ { 19900, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
+ { 19917, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ { 19945, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ { 19974, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ { 20003, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ { 20032, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ { 20061, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ { 20090, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ { 20119, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ { 20147, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ { 20175, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ { 20203, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ { 20231, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ { 20259, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ { 20287, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
+ { 20315, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ { 20343, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ { 20371, 0x00000D10 }, /* GL_MAP_COLOR */
+ { 20384, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */
+ { 20410, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */
+ { 20439, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */
+ { 20467, 0x00000001 }, /* GL_MAP_READ_BIT */
+ { 20483, 0x00000D11 }, /* GL_MAP_STENCIL */
+ { 20498, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */
+ { 20524, 0x00000002 }, /* GL_MAP_WRITE_BIT */
+ { 20541, 0x000088C0 }, /* GL_MATRIX0_ARB */
+ { 20556, 0x00008630 }, /* GL_MATRIX0_NV */
+ { 20570, 0x000088CA }, /* GL_MATRIX10_ARB */
+ { 20586, 0x000088CB }, /* GL_MATRIX11_ARB */
+ { 20602, 0x000088CC }, /* GL_MATRIX12_ARB */
+ { 20618, 0x000088CD }, /* GL_MATRIX13_ARB */
+ { 20634, 0x000088CE }, /* GL_MATRIX14_ARB */
+ { 20650, 0x000088CF }, /* GL_MATRIX15_ARB */
+ { 20666, 0x000088D0 }, /* GL_MATRIX16_ARB */
+ { 20682, 0x000088D1 }, /* GL_MATRIX17_ARB */
+ { 20698, 0x000088D2 }, /* GL_MATRIX18_ARB */
+ { 20714, 0x000088D3 }, /* GL_MATRIX19_ARB */
+ { 20730, 0x000088C1 }, /* GL_MATRIX1_ARB */
+ { 20745, 0x00008631 }, /* GL_MATRIX1_NV */
+ { 20759, 0x000088D4 }, /* GL_MATRIX20_ARB */
+ { 20775, 0x000088D5 }, /* GL_MATRIX21_ARB */
+ { 20791, 0x000088D6 }, /* GL_MATRIX22_ARB */
+ { 20807, 0x000088D7 }, /* GL_MATRIX23_ARB */
+ { 20823, 0x000088D8 }, /* GL_MATRIX24_ARB */
+ { 20839, 0x000088D9 }, /* GL_MATRIX25_ARB */
+ { 20855, 0x000088DA }, /* GL_MATRIX26_ARB */
+ { 20871, 0x000088DB }, /* GL_MATRIX27_ARB */
+ { 20887, 0x000088DC }, /* GL_MATRIX28_ARB */
+ { 20903, 0x000088DD }, /* GL_MATRIX29_ARB */
+ { 20919, 0x000088C2 }, /* GL_MATRIX2_ARB */
+ { 20934, 0x00008632 }, /* GL_MATRIX2_NV */
+ { 20948, 0x000088DE }, /* GL_MATRIX30_ARB */
+ { 20964, 0x000088DF }, /* GL_MATRIX31_ARB */
+ { 20980, 0x000088C3 }, /* GL_MATRIX3_ARB */
+ { 20995, 0x00008633 }, /* GL_MATRIX3_NV */
+ { 21009, 0x000088C4 }, /* GL_MATRIX4_ARB */
+ { 21024, 0x00008634 }, /* GL_MATRIX4_NV */
+ { 21038, 0x000088C5 }, /* GL_MATRIX5_ARB */
+ { 21053, 0x00008635 }, /* GL_MATRIX5_NV */
+ { 21067, 0x000088C6 }, /* GL_MATRIX6_ARB */
+ { 21082, 0x00008636 }, /* GL_MATRIX6_NV */
+ { 21096, 0x000088C7 }, /* GL_MATRIX7_ARB */
+ { 21111, 0x00008637 }, /* GL_MATRIX7_NV */
+ { 21125, 0x000088C8 }, /* GL_MATRIX8_ARB */
+ { 21140, 0x000088C9 }, /* GL_MATRIX9_ARB */
+ { 21155, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ { 21181, 0x00008B9E }, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
+ { 21222, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_OES */
+ { 21248, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ { 21282, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_OES */
+ { 21316, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ { 21347, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_OES */
+ { 21378, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ { 21411, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_OES */
+ { 21444, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ { 21475, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_OES */
+ { 21506, 0x00000BA0 }, /* GL_MATRIX_MODE */
+ { 21521, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
+ { 21543, 0x00008840 }, /* GL_MATRIX_PALETTE_OES */
+ { 21565, 0x00008008 }, /* GL_MAX */
+ { 21572, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
+ { 21595, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE_OES */
+ { 21622, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS */
+ { 21650, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ { 21682, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ { 21708, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ { 21741, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ { 21767, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 21801, 0x00000D32 }, /* GL_MAX_CLIP_DISTANCES */
+ { 21823, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
+ { 21842, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */
+ { 21867, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ { 21896, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ { 21928, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 21964, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ { 22000, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
+ { 22040, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
+ { 22066, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
+ { 22096, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
+ { 22121, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
+ { 22150, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ { 22179, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
+ { 22212, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES */
+ { 22245, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
+ { 22265, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
+ { 22289, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
+ { 22313, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
+ { 22337, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
+ { 22362, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
+ { 22380, 0x00008008 }, /* GL_MAX_EXT */
+ { 22391, 0x00009125 }, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */
+ { 22424, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ { 22459, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
+ { 22498, 0x00008DFD }, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
+ { 22530, 0x00009123 }, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */
+ { 22563, 0x00009124 }, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */
+ { 22597, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */
+ { 22629, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */
+ { 22665, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */
+ { 22701, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */
+ { 22741, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */
+ { 22781, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */
+ { 22825, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */
+ { 22860, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */
+ { 22899, 0x00008DDD }, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */
+ { 22938, 0x00000D31 }, /* GL_MAX_LIGHTS */
+ { 22952, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
+ { 22972, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ { 23010, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ { 23039, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
+ { 23063, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
+ { 23091, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_OES */
+ { 23119, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
+ { 23142, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 23179, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 23215, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ { 23242, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ { 23271, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ { 23305, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ { 23341, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ { 23368, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ { 23400, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ { 23436, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ { 23465, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ { 23494, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ { 23522, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ { 23560, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 23604, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 23647, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 23681, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 23720, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 23757, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 23795, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 23838, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 23881, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ { 23911, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ { 23942, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET */
+ { 23970, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET_EXT */
+ { 24002, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 24038, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 24074, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ { 24104, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */
+ { 24134, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ { 24168, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
+ { 24201, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */
+ { 24226, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ { 24255, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_OES */
+ { 24284, 0x00008D57 }, /* GL_MAX_SAMPLES */
+ { 24299, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */
+ { 24318, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */
+ { 24345, 0x00008504 }, /* GL_MAX_SHININESS_NV */
+ { 24365, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
+ { 24389, 0x00008C2B }, /* GL_MAX_TEXTURE_BUFFER_SIZE */
+ { 24416, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
+ { 24438, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
+ { 24464, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ { 24491, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
+ { 24522, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
+ { 24546, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS_EXT */
+ { 24574, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 24608, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
+ { 24628, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ { 24655, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
+ { 24676, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
+ { 24701, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
+ { 24726, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
+ { 24761, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */
+ { 24810, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */
+ { 24863, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */
+ { 24906, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */
+ { 24953, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */
+ { 24999, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */
+ { 25049, 0x00008B4B }, /* GL_MAX_VARYING_COMPONENTS */
+ { 25075, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
+ { 25097, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
+ { 25123, 0x00008DFC }, /* GL_MAX_VARYING_VECTORS */
+ { 25146, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
+ { 25168, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
+ { 25194, 0x00009122 }, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */
+ { 25226, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ { 25260, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
+ { 25298, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ { 25331, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
+ { 25368, 0x00008DFB }, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
+ { 25398, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
+ { 25422, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_OES */
+ { 25446, 0x00008DDE }, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */
+ { 25483, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
+ { 25504, 0x00008DF1 }, /* GL_MEDIUM_FLOAT */
+ { 25520, 0x00008DF4 }, /* GL_MEDIUM_INT */
+ { 25534, 0x00008007 }, /* GL_MIN */
+ { 25541, 0x0000802E }, /* GL_MINMAX */
+ { 25551, 0x0000802E }, /* GL_MINMAX_EXT */
+ { 25565, 0x0000802F }, /* GL_MINMAX_FORMAT */
+ { 25582, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
+ { 25603, 0x00008030 }, /* GL_MINMAX_SINK */
+ { 25618, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
+ { 25637, 0x0000821C }, /* GL_MINOR_VERSION */
+ { 25654, 0x00008007 }, /* GL_MIN_EXT */
+ { 25665, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET */
+ { 25693, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET_EXT */
+ { 25725, 0x00008370 }, /* GL_MIRRORED_REPEAT */
+ { 25744, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
+ { 25767, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
+ { 25790, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
+ { 25810, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
+ { 25830, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ { 25860, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
+ { 25888, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ { 25916, 0x00001700 }, /* GL_MODELVIEW */
+ { 25929, 0x00001700 }, /* GL_MODELVIEW0_ARB */
+ { 25947, 0x0000872A }, /* GL_MODELVIEW10_ARB */
+ { 25966, 0x0000872B }, /* GL_MODELVIEW11_ARB */
+ { 25985, 0x0000872C }, /* GL_MODELVIEW12_ARB */
+ { 26004, 0x0000872D }, /* GL_MODELVIEW13_ARB */
+ { 26023, 0x0000872E }, /* GL_MODELVIEW14_ARB */
+ { 26042, 0x0000872F }, /* GL_MODELVIEW15_ARB */
+ { 26061, 0x00008730 }, /* GL_MODELVIEW16_ARB */
+ { 26080, 0x00008731 }, /* GL_MODELVIEW17_ARB */
+ { 26099, 0x00008732 }, /* GL_MODELVIEW18_ARB */
+ { 26118, 0x00008733 }, /* GL_MODELVIEW19_ARB */
+ { 26137, 0x0000850A }, /* GL_MODELVIEW1_ARB */
+ { 26155, 0x00008734 }, /* GL_MODELVIEW20_ARB */
+ { 26174, 0x00008735 }, /* GL_MODELVIEW21_ARB */
+ { 26193, 0x00008736 }, /* GL_MODELVIEW22_ARB */
+ { 26212, 0x00008737 }, /* GL_MODELVIEW23_ARB */
+ { 26231, 0x00008738 }, /* GL_MODELVIEW24_ARB */
+ { 26250, 0x00008739 }, /* GL_MODELVIEW25_ARB */
+ { 26269, 0x0000873A }, /* GL_MODELVIEW26_ARB */
+ { 26288, 0x0000873B }, /* GL_MODELVIEW27_ARB */
+ { 26307, 0x0000873C }, /* GL_MODELVIEW28_ARB */
+ { 26326, 0x0000873D }, /* GL_MODELVIEW29_ARB */
+ { 26345, 0x00008722 }, /* GL_MODELVIEW2_ARB */
+ { 26363, 0x0000873E }, /* GL_MODELVIEW30_ARB */
+ { 26382, 0x0000873F }, /* GL_MODELVIEW31_ARB */
+ { 26401, 0x00008723 }, /* GL_MODELVIEW3_ARB */
+ { 26419, 0x00008724 }, /* GL_MODELVIEW4_ARB */
+ { 26437, 0x00008725 }, /* GL_MODELVIEW5_ARB */
+ { 26455, 0x00008726 }, /* GL_MODELVIEW6_ARB */
+ { 26473, 0x00008727 }, /* GL_MODELVIEW7_ARB */
+ { 26491, 0x00008728 }, /* GL_MODELVIEW8_ARB */
+ { 26509, 0x00008729 }, /* GL_MODELVIEW9_ARB */
+ { 26527, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
+ { 26547, 0x0000898D }, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
+ { 26589, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
+ { 26616, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
+ { 26641, 0x00002100 }, /* GL_MODULATE */
+ { 26653, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
+ { 26673, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
+ { 26700, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
+ { 26725, 0x00000103 }, /* GL_MULT */
+ { 26733, 0x0000809D }, /* GL_MULTISAMPLE */
+ { 26748, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
+ { 26768, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
+ { 26787, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
+ { 26806, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
+ { 26830, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
+ { 26853, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ { 26883, 0x00002A25 }, /* GL_N3F_V3F */
+ { 26894, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
+ { 26914, 0x0000150E }, /* GL_NAND */
+ { 26922, 0x00002600 }, /* GL_NEAREST */
+ { 26933, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ { 26964, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ { 26996, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
+ { 27021, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
+ { 27047, 0x00000200 }, /* GL_NEVER */
+ { 27056, 0x00001102 }, /* GL_NICEST */
+ { 27066, 0x00000000 }, /* GL_NONE */
+ { 27074, 0x00000000 }, /* GL_NONE_OES */
+ { 27086, 0x00001505 }, /* GL_NOOP */
+ { 27094, 0x00001508 }, /* GL_NOR */
+ { 27101, 0x00000BA1 }, /* GL_NORMALIZE */
+ { 27114, 0x00008075 }, /* GL_NORMAL_ARRAY */
+ { 27130, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ { 27161, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
+ { 27196, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
+ { 27220, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
+ { 27243, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
+ { 27264, 0x00008511 }, /* GL_NORMAL_MAP */
+ { 27278, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
+ { 27296, 0x00008511 }, /* GL_NORMAL_MAP_NV */
+ { 27313, 0x00008511 }, /* GL_NORMAL_MAP_OES */
+ { 27331, 0x00000205 }, /* GL_NOTEQUAL */
+ { 27343, 0x00000000 }, /* GL_NO_ERROR */
+ { 27355, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ { 27389, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
+ { 27427, 0x0000821D }, /* GL_NUM_EXTENSIONS */
+ { 27445, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */
+ { 27479, 0x00008DF9 }, /* GL_NUM_SHADER_BINARY_FORMATS */
+ { 27508, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
+ { 27540, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
+ { 27582, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
+ { 27612, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
+ { 27652, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
+ { 27683, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
+ { 27712, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
+ { 27740, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
+ { 27770, 0x00002401 }, /* GL_OBJECT_LINEAR */
+ { 27787, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
+ { 27813, 0x00002501 }, /* GL_OBJECT_PLANE */
+ { 27829, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
+ { 27864, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
+ { 27886, 0x00009112 }, /* GL_OBJECT_TYPE */
+ { 27901, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
+ { 27920, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
+ { 27950, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
+ { 27971, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
+ { 27999, 0x00000001 }, /* GL_ONE */
+ { 28006, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ { 28034, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
+ { 28066, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ { 28094, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
+ { 28126, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
+ { 28149, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
+ { 28172, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
+ { 28195, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
+ { 28218, 0x00008598 }, /* GL_OPERAND0_ALPHA */
+ { 28236, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
+ { 28258, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
+ { 28280, 0x00008590 }, /* GL_OPERAND0_RGB */
+ { 28296, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
+ { 28316, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
+ { 28336, 0x00008599 }, /* GL_OPERAND1_ALPHA */
+ { 28354, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
+ { 28376, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
+ { 28398, 0x00008591 }, /* GL_OPERAND1_RGB */
+ { 28414, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
+ { 28434, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
+ { 28454, 0x0000859A }, /* GL_OPERAND2_ALPHA */
+ { 28472, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
+ { 28494, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
+ { 28516, 0x00008592 }, /* GL_OPERAND2_RGB */
+ { 28532, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
+ { 28552, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
+ { 28572, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
+ { 28593, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
+ { 28612, 0x00001507 }, /* GL_OR */
+ { 28618, 0x00000A01 }, /* GL_ORDER */
+ { 28627, 0x0000150D }, /* GL_OR_INVERTED */
+ { 28642, 0x0000150B }, /* GL_OR_REVERSE */
+ { 28656, 0x00000505 }, /* GL_OUT_OF_MEMORY */
+ { 28673, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
+ { 28691, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
+ { 28712, 0x00008758 }, /* GL_PACK_INVERT_MESA */
+ { 28732, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
+ { 28750, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
+ { 28769, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
+ { 28789, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
+ { 28809, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
+ { 28827, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
+ { 28846, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
+ { 28871, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
+ { 28895, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
+ { 28916, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
+ { 28938, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
+ { 28960, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
+ { 28985, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
+ { 29009, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
+ { 29030, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
+ { 29052, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
+ { 29074, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
+ { 29096, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ { 29127, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
+ { 29147, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ { 29172, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
+ { 29192, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ { 29217, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
+ { 29237, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ { 29262, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
+ { 29282, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ { 29307, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
+ { 29327, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ { 29352, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
+ { 29372, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ { 29397, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
+ { 29417, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ { 29442, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
+ { 29462, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ { 29487, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
+ { 29507, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ { 29532, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
+ { 29552, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ { 29577, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
+ { 29595, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
+ { 29616, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ { 29645, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
+ { 29678, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
+ { 29703, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
+ { 29726, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ { 29757, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
+ { 29792, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
+ { 29819, 0x00001B00 }, /* GL_POINT */
+ { 29828, 0x00000000 }, /* GL_POINTS */
+ { 29838, 0x00000002 }, /* GL_POINT_BIT */
+ { 29851, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
+ { 29881, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
+ { 29915, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
+ { 29949, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
+ { 29984, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ { 30013, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
+ { 30046, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
+ { 30079, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
+ { 30113, 0x00000B11 }, /* GL_POINT_SIZE */
+ { 30127, 0x00008B9F }, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
+ { 30166, 0x00008B9C }, /* GL_POINT_SIZE_ARRAY_OES */
+ { 30190, 0x0000898C }, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
+ { 30222, 0x0000898B }, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
+ { 30253, 0x0000898A }, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
+ { 30282, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
+ { 30308, 0x00008127 }, /* GL_POINT_SIZE_MAX */
+ { 30326, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
+ { 30348, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
+ { 30370, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
+ { 30393, 0x00008126 }, /* GL_POINT_SIZE_MIN */
+ { 30411, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
+ { 30433, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
+ { 30455, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
+ { 30478, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
+ { 30498, 0x00000B10 }, /* GL_POINT_SMOOTH */
+ { 30514, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
+ { 30535, 0x00008861 }, /* GL_POINT_SPRITE */
+ { 30551, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
+ { 30571, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ { 30600, 0x00008861 }, /* GL_POINT_SPRITE_NV */
+ { 30619, 0x00008861 }, /* GL_POINT_SPRITE_OES */
+ { 30639, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
+ { 30665, 0x00000701 }, /* GL_POINT_TOKEN */
+ { 30680, 0x00000009 }, /* GL_POLYGON */
+ { 30691, 0x00000008 }, /* GL_POLYGON_BIT */
+ { 30706, 0x00000B40 }, /* GL_POLYGON_MODE */
+ { 30722, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
+ { 30745, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
+ { 30770, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
+ { 30793, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
+ { 30816, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
+ { 30840, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
+ { 30864, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
+ { 30882, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
+ { 30905, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
+ { 30924, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
+ { 30947, 0x00000703 }, /* GL_POLYGON_TOKEN */
+ { 30964, 0x00001203 }, /* GL_POSITION */
+ { 30976, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ { 31008, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
+ { 31044, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ { 31077, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
+ { 31114, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ { 31145, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
+ { 31180, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ { 31212, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
+ { 31248, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 31281, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ { 31313, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
+ { 31349, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ { 31382, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
+ { 31419, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ { 31449, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
+ { 31483, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ { 31514, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
+ { 31549, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ { 31580, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
+ { 31615, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ { 31647, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
+ { 31683, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ { 31713, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
+ { 31747, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ { 31778, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
+ { 31813, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ { 31845, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ { 31876, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
+ { 31911, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ { 31943, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
+ { 31979, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
+ { 32008, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
+ { 32041, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
+ { 32071, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
+ { 32105, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ { 32144, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ { 32177, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ { 32217, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ { 32251, 0x00008578 }, /* GL_PREVIOUS */
+ { 32263, 0x00008578 }, /* GL_PREVIOUS_ARB */
+ { 32279, 0x00008578 }, /* GL_PREVIOUS_EXT */
+ { 32295, 0x00008577 }, /* GL_PRIMARY_COLOR */
+ { 32312, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
+ { 32333, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
+ { 32354, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED */
+ { 32378, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED_EXT */
+ { 32406, 0x00008F9D }, /* GL_PRIMITIVE_RESTART */
+ { 32427, 0x00008F9E }, /* GL_PRIMITIVE_RESTART_INDEX */
+ { 32454, 0x00008559 }, /* GL_PRIMITIVE_RESTART_INDEX_NV */
+ { 32484, 0x00008558 }, /* GL_PRIMITIVE_RESTART_NV */
+ { 32508, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 32541, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 32573, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
+ { 32596, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS_OES */
+ { 32626, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH_OES */
+ { 32655, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
+ { 32678, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ { 32708, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
+ { 32737, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
+ { 32765, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
+ { 32787, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ { 32815, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ { 32843, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
+ { 32865, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
+ { 32886, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 32926, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 32965, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 32995, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 33030, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 33063, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 33097, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 33136, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 33175, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
+ { 33197, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
+ { 33223, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
+ { 33247, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE */
+ { 33269, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE_ARB */
+ { 33295, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
+ { 33318, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
+ { 33340, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
+ { 33361, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
+ { 33382, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
+ { 33409, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 33441, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 33473, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ { 33508, 0x00001701 }, /* GL_PROJECTION */
+ { 33522, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
+ { 33543, 0x0000898E }, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
+ { 33586, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
+ { 33612, 0x00008E4F }, /* GL_PROVOKING_VERTEX */
+ { 33632, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */
+ { 33656, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
+ { 33677, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
+ { 33696, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
+ { 33719, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 33758, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ { 33796, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
+ { 33816, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY */
+ { 33842, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ { 33872, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
+ { 33896, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
+ { 33916, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY */
+ { 33942, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ { 33972, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
+ { 33996, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
+ { 34016, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ { 34049, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ { 34075, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
+ { 34105, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE */
+ { 34132, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ { 34163, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
+ { 34193, 0x00008A1D }, /* GL_PURGEABLE_APPLE */
+ { 34212, 0x00002003 }, /* GL_Q */
+ { 34217, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
+ { 34242, 0x00000007 }, /* GL_QUADS */
+ { 34251, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
+ { 34295, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
+ { 34343, 0x00008614 }, /* GL_QUAD_MESH_SUN */
+ { 34360, 0x00000008 }, /* GL_QUAD_STRIP */
+ { 34374, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT */
+ { 34401, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
+ { 34431, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT */
+ { 34455, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */
+ { 34482, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
+ { 34504, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
+ { 34530, 0x00008E14 }, /* GL_QUERY_NO_WAIT */
+ { 34547, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */
+ { 34567, 0x00008866 }, /* GL_QUERY_RESULT */
+ { 34583, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
+ { 34603, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
+ { 34629, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
+ { 34659, 0x00008E13 }, /* GL_QUERY_WAIT */
+ { 34673, 0x00008E13 }, /* GL_QUERY_WAIT_NV */
+ { 34690, 0x00002002 }, /* GL_R */
+ { 34695, 0x00008C3A }, /* GL_R11F_G11F_B10F */
+ { 34713, 0x00008F98 }, /* GL_R16_SNORM */
+ { 34726, 0x00002A10 }, /* GL_R3_G3_B2 */
+ { 34738, 0x00008F94 }, /* GL_R8_SNORM */
+ { 34750, 0x00008C89 }, /* GL_RASTERIZER_DISCARD */
+ { 34772, 0x00008C89 }, /* GL_RASTERIZER_DISCARD_EXT */
+ { 34798, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ { 34831, 0x00000C02 }, /* GL_READ_BUFFER */
+ { 34846, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
+ { 34866, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */
+ { 34894, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ { 34926, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
+ { 34950, 0x000088B8 }, /* GL_READ_ONLY */
+ { 34963, 0x000088B8 }, /* GL_READ_ONLY_ARB */
+ { 34980, 0x000088BA }, /* GL_READ_WRITE */
+ { 34994, 0x000088BA }, /* GL_READ_WRITE_ARB */
+ { 35012, 0x00001903 }, /* GL_RED */
+ { 35019, 0x00008016 }, /* GL_REDUCE */
+ { 35029, 0x00008016 }, /* GL_REDUCE_EXT */
+ { 35043, 0x00000D15 }, /* GL_RED_BIAS */
+ { 35055, 0x00000D52 }, /* GL_RED_BITS */
+ { 35067, 0x00008D94 }, /* GL_RED_INTEGER */
+ { 35082, 0x00008D94 }, /* GL_RED_INTEGER_EXT */
+ { 35101, 0x00000D14 }, /* GL_RED_SCALE */
+ { 35114, 0x00008F90 }, /* GL_RED_SNORM */
+ { 35127, 0x00008512 }, /* GL_REFLECTION_MAP */
+ { 35145, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
+ { 35167, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
+ { 35188, 0x00008512 }, /* GL_REFLECTION_MAP_OES */
+ { 35210, 0x00008A19 }, /* GL_RELEASED_APPLE */
+ { 35228, 0x00001C00 }, /* GL_RENDER */
+ { 35238, 0x00008D41 }, /* GL_RENDERBUFFER */
+ { 35254, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ { 35281, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE_OES */
+ { 35312, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */
+ { 35336, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
+ { 35364, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_OES */
+ { 35392, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
+ { 35418, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE_OES */
+ { 35448, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ { 35475, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE_OES */
+ { 35506, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
+ { 35526, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
+ { 35553, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE_OES */
+ { 35584, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
+ { 35607, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
+ { 35634, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_OES */
+ { 35661, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ { 35693, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
+ { 35729, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_OES */
+ { 35765, 0x00008D41 }, /* GL_RENDERBUFFER_OES */
+ { 35785, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
+ { 35810, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE_OES */
+ { 35839, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
+ { 35863, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */
+ { 35891, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ { 35920, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE_OES */
+ { 35953, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
+ { 35975, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
+ { 36001, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_OES */
+ { 36027, 0x00001F01 }, /* GL_RENDERER */
+ { 36039, 0x00000C40 }, /* GL_RENDER_MODE */
+ { 36054, 0x00002901 }, /* GL_REPEAT */
+ { 36064, 0x00001E01 }, /* GL_REPLACE */
+ { 36075, 0x00008062 }, /* GL_REPLACE_EXT */
+ { 36090, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
+ { 36113, 0x0000803A }, /* GL_RESCALE_NORMAL */
+ { 36131, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
+ { 36153, 0x00008A1B }, /* GL_RETAINED_APPLE */
+ { 36171, 0x00000102 }, /* GL_RETURN */
+ { 36181, 0x00008F99 }, /* GL_RG16_SNORM */
+ { 36195, 0x00008F95 }, /* GL_RG8_SNORM */
+ { 36208, 0x00001907 }, /* GL_RGB */
+ { 36215, 0x00008052 }, /* GL_RGB10 */
+ { 36224, 0x00008059 }, /* GL_RGB10_A2 */
+ { 36236, 0x00008059 }, /* GL_RGB10_A2_EXT */
+ { 36252, 0x00008052 }, /* GL_RGB10_EXT */
+ { 36265, 0x00008053 }, /* GL_RGB12 */
+ { 36274, 0x00008053 }, /* GL_RGB12_EXT */
+ { 36287, 0x00008054 }, /* GL_RGB16 */
+ { 36296, 0x0000881B }, /* GL_RGB16F */
+ { 36306, 0x00008D89 }, /* GL_RGB16I */
+ { 36316, 0x00008D89 }, /* GL_RGB16I_EXT */
+ { 36330, 0x00008D77 }, /* GL_RGB16UI */
+ { 36341, 0x00008D77 }, /* GL_RGB16UI_EXT */
+ { 36356, 0x00008054 }, /* GL_RGB16_EXT */
+ { 36369, 0x00008F9A }, /* GL_RGB16_SNORM */
+ { 36384, 0x0000804E }, /* GL_RGB2_EXT */
+ { 36396, 0x00008815 }, /* GL_RGB32F */
+ { 36406, 0x00008D83 }, /* GL_RGB32I */
+ { 36416, 0x00008D83 }, /* GL_RGB32I_EXT */
+ { 36430, 0x00008D71 }, /* GL_RGB32UI */
+ { 36441, 0x00008D71 }, /* GL_RGB32UI_EXT */
+ { 36456, 0x0000804F }, /* GL_RGB4 */
+ { 36464, 0x0000804F }, /* GL_RGB4_EXT */
+ { 36476, 0x000083A1 }, /* GL_RGB4_S3TC */
+ { 36489, 0x00008050 }, /* GL_RGB5 */
+ { 36497, 0x00008D62 }, /* GL_RGB565 */
+ { 36507, 0x00008D62 }, /* GL_RGB565_OES */
+ { 36521, 0x00008057 }, /* GL_RGB5_A1 */
+ { 36532, 0x00008057 }, /* GL_RGB5_A1_EXT */
+ { 36547, 0x00008057 }, /* GL_RGB5_A1_OES */
+ { 36562, 0x00008050 }, /* GL_RGB5_EXT */
+ { 36574, 0x00008051 }, /* GL_RGB8 */
+ { 36582, 0x00008D8F }, /* GL_RGB8I */
+ { 36591, 0x00008D8F }, /* GL_RGB8I_EXT */
+ { 36604, 0x00008D7D }, /* GL_RGB8UI */
+ { 36614, 0x00008D7D }, /* GL_RGB8UI_EXT */
+ { 36628, 0x00008051 }, /* GL_RGB8_EXT */
+ { 36640, 0x00008051 }, /* GL_RGB8_OES */
+ { 36652, 0x00008F96 }, /* GL_RGB8_SNORM */
+ { 36666, 0x00008C3D }, /* GL_RGB9_E5 */
+ { 36677, 0x00001908 }, /* GL_RGBA */
+ { 36685, 0x0000805A }, /* GL_RGBA12 */
+ { 36695, 0x0000805A }, /* GL_RGBA12_EXT */
+ { 36709, 0x0000805B }, /* GL_RGBA16 */
+ { 36719, 0x0000881A }, /* GL_RGBA16F */
+ { 36730, 0x00008D88 }, /* GL_RGBA16I */
+ { 36741, 0x00008D88 }, /* GL_RGBA16I_EXT */
+ { 36756, 0x00008D76 }, /* GL_RGBA16UI */
+ { 36768, 0x00008D76 }, /* GL_RGBA16UI_EXT */
+ { 36784, 0x0000805B }, /* GL_RGBA16_EXT */
+ { 36798, 0x00008F9B }, /* GL_RGBA16_SNORM */
+ { 36814, 0x00008055 }, /* GL_RGBA2 */
+ { 36823, 0x00008055 }, /* GL_RGBA2_EXT */
+ { 36836, 0x00008814 }, /* GL_RGBA32F */
+ { 36847, 0x00008D82 }, /* GL_RGBA32I */
+ { 36858, 0x00008D82 }, /* GL_RGBA32I_EXT */
+ { 36873, 0x00008D70 }, /* GL_RGBA32UI */
+ { 36885, 0x00008D70 }, /* GL_RGBA32UI_EXT */
+ { 36901, 0x00008056 }, /* GL_RGBA4 */
+ { 36910, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
+ { 36929, 0x00008056 }, /* GL_RGBA4_EXT */
+ { 36942, 0x00008056 }, /* GL_RGBA4_OES */
+ { 36955, 0x000083A3 }, /* GL_RGBA4_S3TC */
+ { 36969, 0x00008058 }, /* GL_RGBA8 */
+ { 36978, 0x00008D8E }, /* GL_RGBA8I */
+ { 36988, 0x00008D8E }, /* GL_RGBA8I_EXT */
+ { 37002, 0x00008D7C }, /* GL_RGBA8UI */
+ { 37013, 0x00008D7C }, /* GL_RGBA8UI_EXT */
+ { 37028, 0x00008058 }, /* GL_RGBA8_EXT */
+ { 37041, 0x00008058 }, /* GL_RGBA8_OES */
+ { 37054, 0x00008F97 }, /* GL_RGBA8_SNORM */
+ { 37069, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
+ { 37087, 0x00008D99 }, /* GL_RGBA_INTEGER */
+ { 37103, 0x00008D99 }, /* GL_RGBA_INTEGER_EXT */
+ { 37123, 0x00008D9E }, /* GL_RGBA_INTEGER_MODE_EXT */
+ { 37148, 0x00000C31 }, /* GL_RGBA_MODE */
+ { 37161, 0x000083A2 }, /* GL_RGBA_S3TC */
+ { 37174, 0x00008F93 }, /* GL_RGBA_SNORM */
+ { 37188, 0x00008D98 }, /* GL_RGB_INTEGER */
+ { 37203, 0x00008D98 }, /* GL_RGB_INTEGER_EXT */
+ { 37222, 0x000083A0 }, /* GL_RGB_S3TC */
+ { 37234, 0x00008573 }, /* GL_RGB_SCALE */
+ { 37247, 0x00008573 }, /* GL_RGB_SCALE_ARB */
+ { 37264, 0x00008573 }, /* GL_RGB_SCALE_EXT */
+ { 37281, 0x00008F92 }, /* GL_RGB_SNORM */
+ { 37294, 0x00008F91 }, /* GL_RG_SNORM */
+ { 37306, 0x00000407 }, /* GL_RIGHT */
+ { 37315, 0x00002000 }, /* GL_S */
+ { 37320, 0x00008B5D }, /* GL_SAMPLER_1D */
+ { 37334, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY */
+ { 37354, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY_EXT */
+ { 37378, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW */
+ { 37405, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW_EXT */
+ { 37436, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
+ { 37457, 0x00008B5E }, /* GL_SAMPLER_2D */
+ { 37471, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY */
+ { 37491, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY_EXT */
+ { 37515, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW */
+ { 37542, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW_EXT */
+ { 37573, 0x00008B63 }, /* GL_SAMPLER_2D_RECT */
+ { 37592, 0x00008B64 }, /* GL_SAMPLER_2D_RECT_SHADOW */
+ { 37618, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
+ { 37639, 0x00008B5F }, /* GL_SAMPLER_3D */
+ { 37653, 0x00008B5F }, /* GL_SAMPLER_3D_OES */
+ { 37671, 0x00008DC2 }, /* GL_SAMPLER_BUFFER */
+ { 37689, 0x00008DC2 }, /* GL_SAMPLER_BUFFER_EXT */
+ { 37711, 0x00008B60 }, /* GL_SAMPLER_CUBE */
+ { 37727, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW */
+ { 37750, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW_EXT */
+ { 37777, 0x000080A9 }, /* GL_SAMPLES */
+ { 37788, 0x000086B4 }, /* GL_SAMPLES_3DFX */
+ { 37804, 0x000080A9 }, /* GL_SAMPLES_ARB */
+ { 37819, 0x00008914 }, /* GL_SAMPLES_PASSED */
+ { 37837, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
+ { 37859, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ { 37887, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
+ { 37919, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
+ { 37942, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
+ { 37969, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
+ { 37987, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
+ { 38010, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
+ { 38032, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
+ { 38051, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
+ { 38074, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
+ { 38100, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
+ { 38130, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
+ { 38155, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
+ { 38184, 0x00080000 }, /* GL_SCISSOR_BIT */
+ { 38199, 0x00000C10 }, /* GL_SCISSOR_BOX */
+ { 38214, 0x00000C11 }, /* GL_SCISSOR_TEST */
+ { 38230, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
+ { 38255, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ { 38295, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 38339, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ { 38372, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ { 38402, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ { 38434, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ { 38464, 0x00001C02 }, /* GL_SELECT */
+ { 38474, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
+ { 38502, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
+ { 38527, 0x00008012 }, /* GL_SEPARABLE_2D */
+ { 38543, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS */
+ { 38563, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS_EXT */
+ { 38587, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
+ { 38614, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
+ { 38645, 0x0000150F }, /* GL_SET */
+ { 38652, 0x00008DF8 }, /* GL_SHADER_BINARY_FORMATS */
+ { 38677, 0x00008DFA }, /* GL_SHADER_COMPILER */
+ { 38696, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
+ { 38717, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
+ { 38741, 0x00008B4F }, /* GL_SHADER_TYPE */
+ { 38756, 0x00000B54 }, /* GL_SHADE_MODEL */
+ { 38771, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
+ { 38799, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
+ { 38822, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ { 38852, 0x00001601 }, /* GL_SHININESS */
+ { 38865, 0x00001402 }, /* GL_SHORT */
+ { 38874, 0x00009119 }, /* GL_SIGNALED */
+ { 38886, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
+ { 38907, 0x000081F9 }, /* GL_SINGLE_COLOR */
+ { 38923, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
+ { 38943, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
+ { 38962, 0x00008C46 }, /* GL_SLUMINANCE */
+ { 38976, 0x00008C47 }, /* GL_SLUMINANCE8 */
+ { 38991, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
+ { 39013, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
+ { 39033, 0x00001D01 }, /* GL_SMOOTH */
+ { 39043, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
+ { 39076, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
+ { 39103, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
+ { 39136, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
+ { 39163, 0x00008588 }, /* GL_SOURCE0_ALPHA */
+ { 39180, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
+ { 39201, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
+ { 39222, 0x00008580 }, /* GL_SOURCE0_RGB */
+ { 39237, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
+ { 39256, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
+ { 39275, 0x00008589 }, /* GL_SOURCE1_ALPHA */
+ { 39292, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
+ { 39313, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
+ { 39334, 0x00008581 }, /* GL_SOURCE1_RGB */
+ { 39349, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
+ { 39368, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
+ { 39387, 0x0000858A }, /* GL_SOURCE2_ALPHA */
+ { 39404, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
+ { 39425, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
+ { 39446, 0x00008582 }, /* GL_SOURCE2_RGB */
+ { 39461, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
+ { 39480, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
+ { 39499, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
+ { 39519, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
+ { 39537, 0x00001202 }, /* GL_SPECULAR */
+ { 39549, 0x00002402 }, /* GL_SPHERE_MAP */
+ { 39563, 0x00001206 }, /* GL_SPOT_CUTOFF */
+ { 39578, 0x00001204 }, /* GL_SPOT_DIRECTION */
+ { 39596, 0x00001205 }, /* GL_SPOT_EXPONENT */
+ { 39613, 0x00008588 }, /* GL_SRC0_ALPHA */
+ { 39627, 0x00008580 }, /* GL_SRC0_RGB */
+ { 39639, 0x00008589 }, /* GL_SRC1_ALPHA */
+ { 39653, 0x00008581 }, /* GL_SRC1_RGB */
+ { 39665, 0x0000858A }, /* GL_SRC2_ALPHA */
+ { 39679, 0x00008582 }, /* GL_SRC2_RGB */
+ { 39691, 0x00000302 }, /* GL_SRC_ALPHA */
+ { 39704, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
+ { 39726, 0x00000300 }, /* GL_SRC_COLOR */
+ { 39739, 0x00008C40 }, /* GL_SRGB */
+ { 39747, 0x00008C41 }, /* GL_SRGB8 */
+ { 39756, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
+ { 39772, 0x00008C42 }, /* GL_SRGB_ALPHA */
+ { 39786, 0x00000503 }, /* GL_STACK_OVERFLOW */
+ { 39804, 0x00000504 }, /* GL_STACK_UNDERFLOW */
+ { 39823, 0x000088E6 }, /* GL_STATIC_COPY */
+ { 39838, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
+ { 39857, 0x000088E4 }, /* GL_STATIC_DRAW */
+ { 39872, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
+ { 39891, 0x000088E5 }, /* GL_STATIC_READ */
+ { 39906, 0x000088E5 }, /* GL_STATIC_READ_ARB */
+ { 39925, 0x00001802 }, /* GL_STENCIL */
+ { 39936, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
+ { 39958, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
+ { 39984, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_OES */
+ { 40010, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
+ { 40031, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
+ { 40056, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
+ { 40077, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
+ { 40102, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ { 40134, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
+ { 40170, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ { 40202, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
+ { 40238, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
+ { 40258, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
+ { 40285, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
+ { 40311, 0x00000D57 }, /* GL_STENCIL_BITS */
+ { 40327, 0x00008224 }, /* GL_STENCIL_BUFFER */
+ { 40345, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
+ { 40367, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
+ { 40390, 0x00000B94 }, /* GL_STENCIL_FAIL */
+ { 40406, 0x00000B92 }, /* GL_STENCIL_FUNC */
+ { 40422, 0x00001901 }, /* GL_STENCIL_INDEX */
+ { 40439, 0x00008D46 }, /* GL_STENCIL_INDEX1 */
+ { 40457, 0x00008D49 }, /* GL_STENCIL_INDEX16 */
+ { 40476, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
+ { 40499, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
+ { 40521, 0x00008D46 }, /* GL_STENCIL_INDEX1_OES */
+ { 40543, 0x00008D47 }, /* GL_STENCIL_INDEX4 */
+ { 40561, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
+ { 40583, 0x00008D47 }, /* GL_STENCIL_INDEX4_OES */
+ { 40605, 0x00008D48 }, /* GL_STENCIL_INDEX8 */
+ { 40623, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
+ { 40645, 0x00008D48 }, /* GL_STENCIL_INDEX8_OES */
+ { 40667, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
+ { 40688, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ { 40715, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
+ { 40742, 0x00000B97 }, /* GL_STENCIL_REF */
+ { 40757, 0x00000B90 }, /* GL_STENCIL_TEST */
+ { 40773, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ { 40802, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
+ { 40824, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
+ { 40845, 0x00000C33 }, /* GL_STEREO */
+ { 40855, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
+ { 40879, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
+ { 40904, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
+ { 40928, 0x000088E2 }, /* GL_STREAM_COPY */
+ { 40943, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
+ { 40962, 0x000088E0 }, /* GL_STREAM_DRAW */
+ { 40977, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
+ { 40996, 0x000088E1 }, /* GL_STREAM_READ */
+ { 41011, 0x000088E1 }, /* GL_STREAM_READ_ARB */
+ { 41030, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
+ { 41047, 0x000084E7 }, /* GL_SUBTRACT */
+ { 41059, 0x000084E7 }, /* GL_SUBTRACT_ARB */
+ { 41075, 0x00009113 }, /* GL_SYNC_CONDITION */
+ { 41093, 0x00009116 }, /* GL_SYNC_FENCE */
+ { 41107, 0x00009115 }, /* GL_SYNC_FLAGS */
+ { 41121, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */
+ { 41148, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
+ { 41178, 0x00009114 }, /* GL_SYNC_STATUS */
+ { 41193, 0x00002001 }, /* GL_T */
+ { 41198, 0x00002A2A }, /* GL_T2F_C3F_V3F */
+ { 41213, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
+ { 41232, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
+ { 41248, 0x00002A2B }, /* GL_T2F_N3F_V3F */
+ { 41263, 0x00002A27 }, /* GL_T2F_V3F */
+ { 41274, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
+ { 41293, 0x00002A28 }, /* GL_T4F_V4F */
+ { 41304, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
+ { 41327, 0x00001702 }, /* GL_TEXTURE */
+ { 41338, 0x000084C0 }, /* GL_TEXTURE0 */
+ { 41350, 0x000084C0 }, /* GL_TEXTURE0_ARB */
+ { 41366, 0x000084C1 }, /* GL_TEXTURE1 */
+ { 41378, 0x000084CA }, /* GL_TEXTURE10 */
+ { 41391, 0x000084CA }, /* GL_TEXTURE10_ARB */
+ { 41408, 0x000084CB }, /* GL_TEXTURE11 */
+ { 41421, 0x000084CB }, /* GL_TEXTURE11_ARB */
+ { 41438, 0x000084CC }, /* GL_TEXTURE12 */
+ { 41451, 0x000084CC }, /* GL_TEXTURE12_ARB */
+ { 41468, 0x000084CD }, /* GL_TEXTURE13 */
+ { 41481, 0x000084CD }, /* GL_TEXTURE13_ARB */
+ { 41498, 0x000084CE }, /* GL_TEXTURE14 */
+ { 41511, 0x000084CE }, /* GL_TEXTURE14_ARB */
+ { 41528, 0x000084CF }, /* GL_TEXTURE15 */
+ { 41541, 0x000084CF }, /* GL_TEXTURE15_ARB */
+ { 41558, 0x000084D0 }, /* GL_TEXTURE16 */
+ { 41571, 0x000084D0 }, /* GL_TEXTURE16_ARB */
+ { 41588, 0x000084D1 }, /* GL_TEXTURE17 */
+ { 41601, 0x000084D1 }, /* GL_TEXTURE17_ARB */
+ { 41618, 0x000084D2 }, /* GL_TEXTURE18 */
+ { 41631, 0x000084D2 }, /* GL_TEXTURE18_ARB */
+ { 41648, 0x000084D3 }, /* GL_TEXTURE19 */
+ { 41661, 0x000084D3 }, /* GL_TEXTURE19_ARB */
+ { 41678, 0x000084C1 }, /* GL_TEXTURE1_ARB */
+ { 41694, 0x000084C2 }, /* GL_TEXTURE2 */
+ { 41706, 0x000084D4 }, /* GL_TEXTURE20 */
+ { 41719, 0x000084D4 }, /* GL_TEXTURE20_ARB */
+ { 41736, 0x000084D5 }, /* GL_TEXTURE21 */
+ { 41749, 0x000084D5 }, /* GL_TEXTURE21_ARB */
+ { 41766, 0x000084D6 }, /* GL_TEXTURE22 */
+ { 41779, 0x000084D6 }, /* GL_TEXTURE22_ARB */
+ { 41796, 0x000084D7 }, /* GL_TEXTURE23 */
+ { 41809, 0x000084D7 }, /* GL_TEXTURE23_ARB */
+ { 41826, 0x000084D8 }, /* GL_TEXTURE24 */
+ { 41839, 0x000084D8 }, /* GL_TEXTURE24_ARB */
+ { 41856, 0x000084D9 }, /* GL_TEXTURE25 */
+ { 41869, 0x000084D9 }, /* GL_TEXTURE25_ARB */
+ { 41886, 0x000084DA }, /* GL_TEXTURE26 */
+ { 41899, 0x000084DA }, /* GL_TEXTURE26_ARB */
+ { 41916, 0x000084DB }, /* GL_TEXTURE27 */
+ { 41929, 0x000084DB }, /* GL_TEXTURE27_ARB */
+ { 41946, 0x000084DC }, /* GL_TEXTURE28 */
+ { 41959, 0x000084DC }, /* GL_TEXTURE28_ARB */
+ { 41976, 0x000084DD }, /* GL_TEXTURE29 */
+ { 41989, 0x000084DD }, /* GL_TEXTURE29_ARB */
+ { 42006, 0x000084C2 }, /* GL_TEXTURE2_ARB */
+ { 42022, 0x000084C3 }, /* GL_TEXTURE3 */
+ { 42034, 0x000084DE }, /* GL_TEXTURE30 */
+ { 42047, 0x000084DE }, /* GL_TEXTURE30_ARB */
+ { 42064, 0x000084DF }, /* GL_TEXTURE31 */
+ { 42077, 0x000084DF }, /* GL_TEXTURE31_ARB */
+ { 42094, 0x000084C3 }, /* GL_TEXTURE3_ARB */
+ { 42110, 0x000084C4 }, /* GL_TEXTURE4 */
+ { 42122, 0x000084C4 }, /* GL_TEXTURE4_ARB */
+ { 42138, 0x000084C5 }, /* GL_TEXTURE5 */
+ { 42150, 0x000084C5 }, /* GL_TEXTURE5_ARB */
+ { 42166, 0x000084C6 }, /* GL_TEXTURE6 */
+ { 42178, 0x000084C6 }, /* GL_TEXTURE6_ARB */
+ { 42194, 0x000084C7 }, /* GL_TEXTURE7 */
+ { 42206, 0x000084C7 }, /* GL_TEXTURE7_ARB */
+ { 42222, 0x000084C8 }, /* GL_TEXTURE8 */
+ { 42234, 0x000084C8 }, /* GL_TEXTURE8_ARB */
+ { 42250, 0x000084C9 }, /* GL_TEXTURE9 */
+ { 42262, 0x000084C9 }, /* GL_TEXTURE9_ARB */
+ { 42278, 0x00000DE0 }, /* GL_TEXTURE_1D */
+ { 42292, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY */
+ { 42312, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
+ { 42336, 0x00000DE1 }, /* GL_TEXTURE_2D */
+ { 42350, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY */
+ { 42370, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
+ { 42394, 0x0000806F }, /* GL_TEXTURE_3D */
+ { 42408, 0x0000806F }, /* GL_TEXTURE_3D_OES */
+ { 42426, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
+ { 42448, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
+ { 42474, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
+ { 42496, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
+ { 42518, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY */
+ { 42546, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ { 42578, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
+ { 42600, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY */
+ { 42628, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ { 42660, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
+ { 42682, 0x0000806A }, /* GL_TEXTURE_BINDING_3D_OES */
+ { 42708, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER */
+ { 42734, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ { 42762, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
+ { 42794, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_OES */
+ { 42826, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE */
+ { 42855, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ { 42888, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
+ { 42920, 0x00040000 }, /* GL_TEXTURE_BIT */
+ { 42935, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
+ { 42956, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
+ { 42981, 0x00001005 }, /* GL_TEXTURE_BORDER */
+ { 42999, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
+ { 43023, 0x00008C2A }, /* GL_TEXTURE_BUFFER */
+ { 43041, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */
+ { 43078, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT */
+ { 43103, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ { 43134, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ { 43164, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ { 43194, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ { 43229, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ { 43260, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 43298, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ { 43325, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ { 43357, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ { 43391, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
+ { 43415, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
+ { 43443, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
+ { 43467, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
+ { 43495, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ { 43528, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
+ { 43552, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
+ { 43574, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
+ { 43596, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
+ { 43622, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
+ { 43656, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ { 43689, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
+ { 43726, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
+ { 43754, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
+ { 43786, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
+ { 43809, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ { 43847, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
+ { 43889, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ { 43920, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ { 43948, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ { 43978, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ { 44006, 0x00008B9D }, /* GL_TEXTURE_CROP_RECT_OES */
+ { 44031, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
+ { 44051, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
+ { 44075, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ { 44106, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
+ { 44141, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES */
+ { 44176, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ { 44207, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
+ { 44242, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES */
+ { 44277, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ { 44308, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
+ { 44343, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES */
+ { 44378, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_OES */
+ { 44402, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ { 44433, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
+ { 44468, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES */
+ { 44503, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ { 44534, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
+ { 44569, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES */
+ { 44604, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ { 44635, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
+ { 44670, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES */
+ { 44705, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ { 44734, 0x00008071 }, /* GL_TEXTURE_DEPTH */
+ { 44751, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
+ { 44773, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
+ { 44799, 0x00002300 }, /* GL_TEXTURE_ENV */
+ { 44814, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
+ { 44835, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
+ { 44855, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
+ { 44881, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL_EXT */
+ { 44911, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
+ { 44931, 0x00002500 }, /* GL_TEXTURE_GEN_MODE_OES */
+ { 44955, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
+ { 44972, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
+ { 44989, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
+ { 45006, 0x00008D60 }, /* GL_TEXTURE_GEN_STR_OES */
+ { 45029, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
+ { 45046, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ { 45071, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
+ { 45093, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
+ { 45119, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
+ { 45137, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ { 45163, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
+ { 45189, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
+ { 45219, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
+ { 45246, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ { 45271, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
+ { 45291, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
+ { 45315, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ { 45342, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ { 45369, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ { 45396, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
+ { 45422, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
+ { 45452, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
+ { 45474, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
+ { 45492, 0x0000898F }, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
+ { 45532, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 45562, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ { 45590, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ { 45618, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ { 45646, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
+ { 45667, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
+ { 45686, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
+ { 45708, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
+ { 45727, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
+ { 45747, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ { 45777, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ { 45808, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE */
+ { 45829, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
+ { 45854, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
+ { 45878, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
+ { 45898, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
+ { 45922, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
+ { 45942, 0x00008C3F }, /* GL_TEXTURE_SHARED_SIZE */
+ { 45965, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
+ { 45988, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
+ { 46012, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */
+ { 46040, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ { 46070, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
+ { 46095, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ { 46129, 0x00001000 }, /* GL_TEXTURE_WIDTH */
+ { 46146, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
+ { 46164, 0x00008072 }, /* GL_TEXTURE_WRAP_R_OES */
+ { 46186, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
+ { 46204, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
+ { 46222, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */
+ { 46241, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
+ { 46261, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
+ { 46280, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ { 46309, 0x00001000 }, /* GL_TRANSFORM_BIT */
+ { 46326, 0x00008E22 }, /* GL_TRANSFORM_FEEDBACK */
+ { 46348, 0x00008E25 }, /* GL_TRANSFORM_FEEDBACK_BINDING */
+ { 46378, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER */
+ { 46407, 0x00008E24 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
+ { 46443, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */
+ { 46480, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */
+ { 46521, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */
+ { 46554, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */
+ { 46588, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */
+ { 46626, 0x00008E23 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
+ { 46662, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */
+ { 46696, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */
+ { 46734, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */
+ { 46769, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */
+ { 46808, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */
+ { 46849, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */
+ { 46894, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS */
+ { 46925, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */
+ { 46960, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */
+ { 47001, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */
+ { 47046, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
+ { 47072, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
+ { 47102, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ { 47134, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ { 47164, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
+ { 47198, 0x0000862C }, /* GL_TRANSPOSE_NV */
+ { 47214, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ { 47245, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
+ { 47280, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ { 47308, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
+ { 47340, 0x00000004 }, /* GL_TRIANGLES */
+ { 47353, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY */
+ { 47376, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY_ARB */
+ { 47403, 0x00000006 }, /* GL_TRIANGLE_FAN */
+ { 47419, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
+ { 47440, 0x00000005 }, /* GL_TRIANGLE_STRIP */
+ { 47458, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY */
+ { 47486, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */
+ { 47518, 0x00000001 }, /* GL_TRUE */
+ { 47526, 0x00008A1C }, /* GL_UNDEFINED_APPLE */
+ { 47545, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
+ { 47565, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
+ { 47588, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
+ { 47608, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
+ { 47629, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
+ { 47651, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
+ { 47673, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
+ { 47693, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
+ { 47714, 0x00009118 }, /* GL_UNSIGNALED */
+ { 47728, 0x00001401 }, /* GL_UNSIGNED_BYTE */
+ { 47745, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ { 47772, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
+ { 47795, 0x00001405 }, /* GL_UNSIGNED_INT */
+ { 47811, 0x00008C3B }, /* GL_UNSIGNED_INT_10F_11F_11F_REV */
+ { 47843, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
+ { 47870, 0x00008DF6 }, /* GL_UNSIGNED_INT_10_10_10_2_OES */
+ { 47901, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
+ { 47922, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */
+ { 47947, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
+ { 47971, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_OES */
+ { 47996, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ { 48027, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV_EXT */
+ { 48062, 0x00008C3E }, /* GL_UNSIGNED_INT_5_9_9_9_REV */
+ { 48090, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
+ { 48114, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ { 48142, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D */
+ { 48169, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */
+ { 48202, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT */
+ { 48239, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D_EXT */
+ { 48270, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D */
+ { 48297, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */
+ { 48330, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT */
+ { 48367, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D_EXT */
+ { 48398, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */
+ { 48430, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT */
+ { 48466, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D */
+ { 48493, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D_EXT */
+ { 48524, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */
+ { 48555, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT */
+ { 48590, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE */
+ { 48619, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE_EXT */
+ { 48652, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2 */
+ { 48673, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2_EXT */
+ { 48698, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3 */
+ { 48719, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3_EXT */
+ { 48744, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4 */
+ { 48765, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4_EXT */
+ { 48790, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
+ { 48813, 0x00001403 }, /* GL_UNSIGNED_SHORT */
+ { 48831, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ { 48861, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT */
+ { 48895, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ { 48921, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ { 48951, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT */
+ { 48985, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ { 49011, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
+ { 49035, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ { 49063, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ { 49091, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
+ { 49118, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ { 49150, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
+ { 49181, 0x00008CA2 }, /* GL_UPPER_LEFT */
+ { 49195, 0x00002A20 }, /* GL_V2F */
+ { 49202, 0x00002A21 }, /* GL_V3F */
+ { 49209, 0x00008B83 }, /* GL_VALIDATE_STATUS */
+ { 49228, 0x00001F00 }, /* GL_VENDOR */
+ { 49238, 0x00001F02 }, /* GL_VERSION */
+ { 49249, 0x00008074 }, /* GL_VERTEX_ARRAY */
+ { 49265, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
+ { 49289, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ { 49319, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ { 49350, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
+ { 49385, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
+ { 49409, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
+ { 49430, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
+ { 49453, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
+ { 49474, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ { 49501, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ { 49529, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ { 49557, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ { 49585, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ { 49613, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ { 49641, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ { 49669, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ { 49696, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ { 49723, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ { 49750, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ { 49777, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ { 49804, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ { 49831, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ { 49858, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ { 49885, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ { 49912, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ { 49950, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
+ { 49992, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ { 50023, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
+ { 50058, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */
+ { 50089, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */
+ { 50124, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ { 50158, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
+ { 50196, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ { 50227, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
+ { 50262, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ { 50290, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
+ { 50322, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ { 50352, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
+ { 50386, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ { 50414, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
+ { 50446, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
+ { 50466, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
+ { 50488, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ { 50517, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
+ { 50538, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ { 50567, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
+ { 50600, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
+ { 50632, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ { 50659, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
+ { 50690, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
+ { 50720, 0x00008B31 }, /* GL_VERTEX_SHADER */
+ { 50737, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
+ { 50758, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
+ { 50785, 0x00000BA2 }, /* GL_VIEWPORT */
+ { 50797, 0x00000800 }, /* GL_VIEWPORT_BIT */
+ { 50813, 0x00008A1A }, /* GL_VOLATILE_APPLE */
+ { 50831, 0x0000911D }, /* GL_WAIT_FAILED */
+ { 50846, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
+ { 50866, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ { 50897, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
+ { 50932, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */
+ { 50967, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */
+ { 50987, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ { 51015, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */
+ { 51043, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ { 51068, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */
+ { 51093, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ { 51120, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */
+ { 51147, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ { 51172, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */
+ { 51197, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
+ { 51221, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
+ { 51240, 0x000088B9 }, /* GL_WRITE_ONLY */
+ { 51254, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
+ { 51272, 0x000088B9 }, /* GL_WRITE_ONLY_OES */
+ { 51290, 0x00001506 }, /* GL_XOR */
+ { 51297, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
+ { 51316, 0x00008757 }, /* GL_YCBCR_MESA */
+ { 51330, 0x00000000 }, /* GL_ZERO */
+ { 51338, 0x00000D16 }, /* GL_ZOOM_X */
+ { 51348, 0x00000D17 }, /* GL_ZOOM_Y */
};
-static const unsigned reduced_enums[1500] =
+static const unsigned reduced_enums[1551] =
{
- 511, /* GL_FALSE */
- 786, /* GL_LINES */
- 789, /* GL_LINE_LOOP */
- 796, /* GL_LINE_STRIP */
- 2000, /* GL_TRIANGLES */
- 2004, /* GL_TRIANGLE_STRIP */
- 2002, /* GL_TRIANGLE_FAN */
- 1437, /* GL_QUADS */
- 1441, /* GL_QUAD_STRIP */
- 1315, /* GL_POLYGON */
- 787, /* GL_LINES_ADJACENCY_ARB */
- 797, /* GL_LINE_STRIP_ADJACENCY_ARB */
- 2001, /* GL_TRIANGLES_ADJACENCY_ARB */
- 2005, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */
- 1327, /* GL_POLYGON_STIPPLE_BIT */
- 1270, /* GL_PIXEL_MODE_BIT */
- 773, /* GL_LIGHTING_BIT */
- 543, /* GL_FOG_BIT */
+ 535, /* GL_FALSE */
+ 827, /* GL_LINES */
+ 831, /* GL_LINE_LOOP */
+ 838, /* GL_LINE_STRIP */
+ 2135, /* GL_TRIANGLES */
+ 2140, /* GL_TRIANGLE_STRIP */
+ 2138, /* GL_TRIANGLE_FAN */
+ 1507, /* GL_QUADS */
+ 1511, /* GL_QUAD_STRIP */
+ 1378, /* GL_POLYGON */
+ 828, /* GL_LINES_ADJACENCY */
+ 839, /* GL_LINE_STRIP_ADJACENCY */
+ 2136, /* GL_TRIANGLES_ADJACENCY */
+ 2141, /* GL_TRIANGLE_STRIP_ADJACENCY */
+ 1390, /* GL_POLYGON_STIPPLE_BIT */
+ 1333, /* GL_PIXEL_MODE_BIT */
+ 814, /* GL_LIGHTING_BIT */
+ 568, /* GL_FOG_BIT */
8, /* GL_ACCUM */
- 807, /* GL_LOAD */
- 1516, /* GL_RETURN */
- 1138, /* GL_MULT */
+ 850, /* GL_LOAD */
+ 1596, /* GL_RETURN */
+ 1200, /* GL_MULT */
24, /* GL_ADD */
- 1154, /* GL_NEVER */
- 763, /* GL_LESS */
- 501, /* GL_EQUAL */
- 762, /* GL_LEQUAL */
- 660, /* GL_GREATER */
- 1171, /* GL_NOTEQUAL */
- 659, /* GL_GEQUAL */
+ 1216, /* GL_NEVER */
+ 804, /* GL_LESS */
+ 525, /* GL_EQUAL */
+ 803, /* GL_LEQUAL */
+ 691, /* GL_GREATER */
+ 1233, /* GL_NOTEQUAL */
+ 690, /* GL_GEQUAL */
55, /* GL_ALWAYS */
- 1688, /* GL_SRC_COLOR */
- 1203, /* GL_ONE_MINUS_SRC_COLOR */
- 1686, /* GL_SRC_ALPHA */
- 1202, /* GL_ONE_MINUS_SRC_ALPHA */
- 480, /* GL_DST_ALPHA */
- 1200, /* GL_ONE_MINUS_DST_ALPHA */
- 481, /* GL_DST_COLOR */
- 1201, /* GL_ONE_MINUS_DST_COLOR */
- 1687, /* GL_SRC_ALPHA_SATURATE */
- 640, /* GL_FRONT_LEFT */
- 641, /* GL_FRONT_RIGHT */
+ 1803, /* GL_SRC_COLOR */
+ 1266, /* GL_ONE_MINUS_SRC_COLOR */
+ 1801, /* GL_SRC_ALPHA */
+ 1265, /* GL_ONE_MINUS_SRC_ALPHA */
+ 504, /* GL_DST_ALPHA */
+ 1263, /* GL_ONE_MINUS_DST_ALPHA */
+ 505, /* GL_DST_COLOR */
+ 1264, /* GL_ONE_MINUS_DST_COLOR */
+ 1802, /* GL_SRC_ALPHA_SATURATE */
+ 667, /* GL_FRONT_LEFT */
+ 668, /* GL_FRONT_RIGHT */
77, /* GL_BACK_LEFT */
78, /* GL_BACK_RIGHT */
- 637, /* GL_FRONT */
+ 664, /* GL_FRONT */
76, /* GL_BACK */
- 761, /* GL_LEFT */
- 1579, /* GL_RIGHT */
- 638, /* GL_FRONT_AND_BACK */
+ 802, /* GL_LEFT */
+ 1685, /* GL_RIGHT */
+ 665, /* GL_FRONT_AND_BACK */
71, /* GL_AUX0 */
72, /* GL_AUX1 */
73, /* GL_AUX2 */
74, /* GL_AUX3 */
- 749, /* GL_INVALID_ENUM */
- 754, /* GL_INVALID_VALUE */
- 753, /* GL_INVALID_OPERATION */
- 1693, /* GL_STACK_OVERFLOW */
- 1694, /* GL_STACK_UNDERFLOW */
- 1228, /* GL_OUT_OF_MEMORY */
- 750, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ 790, /* GL_INVALID_ENUM */
+ 795, /* GL_INVALID_VALUE */
+ 794, /* GL_INVALID_OPERATION */
+ 1808, /* GL_STACK_OVERFLOW */
+ 1809, /* GL_STACK_UNDERFLOW */
+ 1291, /* GL_OUT_OF_MEMORY */
+ 791, /* GL_INVALID_FRAMEBUFFER_OPERATION */
0, /* GL_2D */
2, /* GL_3D */
3, /* GL_3D_COLOR */
4, /* GL_3D_COLOR_TEXTURE */
6, /* GL_4D_COLOR_TEXTURE */
- 1248, /* GL_PASS_THROUGH_TOKEN */
- 1314, /* GL_POINT_TOKEN */
- 798, /* GL_LINE_TOKEN */
- 1328, /* GL_POLYGON_TOKEN */
- 85, /* GL_BITMAP_TOKEN */
- 479, /* GL_DRAW_PIXEL_TOKEN */
- 326, /* GL_COPY_PIXEL_TOKEN */
- 790, /* GL_LINE_RESET_TOKEN */
- 504, /* GL_EXP */
- 505, /* GL_EXP2 */
- 363, /* GL_CW */
- 148, /* GL_CCW */
- 169, /* GL_COEFF */
- 1225, /* GL_ORDER */
- 416, /* GL_DOMAIN */
- 336, /* GL_CURRENT_COLOR */
- 339, /* GL_CURRENT_INDEX */
- 345, /* GL_CURRENT_NORMAL */
- 359, /* GL_CURRENT_TEXTURE_COORDS */
- 351, /* GL_CURRENT_RASTER_COLOR */
- 353, /* GL_CURRENT_RASTER_INDEX */
- 357, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
- 354, /* GL_CURRENT_RASTER_POSITION */
- 355, /* GL_CURRENT_RASTER_POSITION_VALID */
- 352, /* GL_CURRENT_RASTER_DISTANCE */
- 1306, /* GL_POINT_SMOOTH */
- 1290, /* GL_POINT_SIZE */
- 1305, /* GL_POINT_SIZE_RANGE */
- 1296, /* GL_POINT_SIZE_GRANULARITY */
- 791, /* GL_LINE_SMOOTH */
- 799, /* GL_LINE_WIDTH */
- 801, /* GL_LINE_WIDTH_RANGE */
- 800, /* GL_LINE_WIDTH_GRANULARITY */
- 793, /* GL_LINE_STIPPLE */
- 794, /* GL_LINE_STIPPLE_PATTERN */
- 795, /* GL_LINE_STIPPLE_REPEAT */
- 806, /* GL_LIST_MODE */
- 1003, /* GL_MAX_LIST_NESTING */
- 803, /* GL_LIST_BASE */
- 805, /* GL_LIST_INDEX */
- 1317, /* GL_POLYGON_MODE */
- 1324, /* GL_POLYGON_SMOOTH */
- 1326, /* GL_POLYGON_STIPPLE */
- 490, /* GL_EDGE_FLAG */
- 329, /* GL_CULL_FACE */
- 330, /* GL_CULL_FACE_MODE */
- 639, /* GL_FRONT_FACE */
- 772, /* GL_LIGHTING */
- 777, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- 778, /* GL_LIGHT_MODEL_TWO_SIDE */
- 774, /* GL_LIGHT_MODEL_AMBIENT */
- 1635, /* GL_SHADE_MODEL */
- 217, /* GL_COLOR_MATERIAL_FACE */
- 218, /* GL_COLOR_MATERIAL_PARAMETER */
- 216, /* GL_COLOR_MATERIAL */
- 542, /* GL_FOG */
- 564, /* GL_FOG_INDEX */
- 560, /* GL_FOG_DENSITY */
- 568, /* GL_FOG_START */
- 562, /* GL_FOG_END */
- 565, /* GL_FOG_MODE */
- 544, /* GL_FOG_COLOR */
- 401, /* GL_DEPTH_RANGE */
- 410, /* GL_DEPTH_TEST */
- 413, /* GL_DEPTH_WRITEMASK */
- 386, /* GL_DEPTH_CLEAR_VALUE */
- 400, /* GL_DEPTH_FUNC */
+ 1311, /* GL_PASS_THROUGH_TOKEN */
+ 1377, /* GL_POINT_TOKEN */
+ 841, /* GL_LINE_TOKEN */
+ 1391, /* GL_POLYGON_TOKEN */
+ 87, /* GL_BITMAP_TOKEN */
+ 503, /* GL_DRAW_PIXEL_TOKEN */
+ 349, /* GL_COPY_PIXEL_TOKEN */
+ 832, /* GL_LINE_RESET_TOKEN */
+ 528, /* GL_EXP */
+ 529, /* GL_EXP2 */
+ 386, /* GL_CW */
+ 154, /* GL_CCW */
+ 184, /* GL_COEFF */
+ 1288, /* GL_ORDER */
+ 440, /* GL_DOMAIN */
+ 359, /* GL_CURRENT_COLOR */
+ 362, /* GL_CURRENT_INDEX */
+ 368, /* GL_CURRENT_NORMAL */
+ 382, /* GL_CURRENT_TEXTURE_COORDS */
+ 374, /* GL_CURRENT_RASTER_COLOR */
+ 376, /* GL_CURRENT_RASTER_INDEX */
+ 380, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+ 377, /* GL_CURRENT_RASTER_POSITION */
+ 378, /* GL_CURRENT_RASTER_POSITION_VALID */
+ 375, /* GL_CURRENT_RASTER_DISTANCE */
+ 1369, /* GL_POINT_SMOOTH */
+ 1353, /* GL_POINT_SIZE */
+ 1368, /* GL_POINT_SIZE_RANGE */
+ 1359, /* GL_POINT_SIZE_GRANULARITY */
+ 833, /* GL_LINE_SMOOTH */
+ 842, /* GL_LINE_WIDTH */
+ 844, /* GL_LINE_WIDTH_RANGE */
+ 843, /* GL_LINE_WIDTH_GRANULARITY */
+ 835, /* GL_LINE_STIPPLE */
+ 836, /* GL_LINE_STIPPLE_PATTERN */
+ 837, /* GL_LINE_STIPPLE_REPEAT */
+ 849, /* GL_LIST_MODE */
+ 1056, /* GL_MAX_LIST_NESTING */
+ 846, /* GL_LIST_BASE */
+ 848, /* GL_LIST_INDEX */
+ 1380, /* GL_POLYGON_MODE */
+ 1387, /* GL_POLYGON_SMOOTH */
+ 1389, /* GL_POLYGON_STIPPLE */
+ 514, /* GL_EDGE_FLAG */
+ 352, /* GL_CULL_FACE */
+ 353, /* GL_CULL_FACE_MODE */
+ 666, /* GL_FRONT_FACE */
+ 813, /* GL_LIGHTING */
+ 818, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ 819, /* GL_LIGHT_MODEL_TWO_SIDE */
+ 815, /* GL_LIGHT_MODEL_AMBIENT */
+ 1750, /* GL_SHADE_MODEL */
+ 232, /* GL_COLOR_MATERIAL_FACE */
+ 233, /* GL_COLOR_MATERIAL_PARAMETER */
+ 231, /* GL_COLOR_MATERIAL */
+ 567, /* GL_FOG */
+ 589, /* GL_FOG_INDEX */
+ 585, /* GL_FOG_DENSITY */
+ 593, /* GL_FOG_START */
+ 587, /* GL_FOG_END */
+ 590, /* GL_FOG_MODE */
+ 569, /* GL_FOG_COLOR */
+ 425, /* GL_DEPTH_RANGE */
+ 434, /* GL_DEPTH_TEST */
+ 437, /* GL_DEPTH_WRITEMASK */
+ 410, /* GL_DEPTH_CLEAR_VALUE */
+ 424, /* GL_DEPTH_FUNC */
12, /* GL_ACCUM_CLEAR_VALUE */
- 1737, /* GL_STENCIL_TEST */
- 1718, /* GL_STENCIL_CLEAR_VALUE */
- 1720, /* GL_STENCIL_FUNC */
- 1739, /* GL_STENCIL_VALUE_MASK */
- 1719, /* GL_STENCIL_FAIL */
- 1734, /* GL_STENCIL_PASS_DEPTH_FAIL */
- 1735, /* GL_STENCIL_PASS_DEPTH_PASS */
- 1736, /* GL_STENCIL_REF */
- 1740, /* GL_STENCIL_WRITEMASK */
- 962, /* GL_MATRIX_MODE */
- 1160, /* GL_NORMALIZE */
- 2115, /* GL_VIEWPORT */
- 1133, /* GL_MODELVIEW_STACK_DEPTH */
- 1414, /* GL_PROJECTION_STACK_DEPTH */
- 1962, /* GL_TEXTURE_STACK_DEPTH */
- 1130, /* GL_MODELVIEW_MATRIX */
- 1412, /* GL_PROJECTION_MATRIX */
- 1944, /* GL_TEXTURE_MATRIX */
+ 1853, /* GL_STENCIL_TEST */
+ 1834, /* GL_STENCIL_CLEAR_VALUE */
+ 1836, /* GL_STENCIL_FUNC */
+ 1855, /* GL_STENCIL_VALUE_MASK */
+ 1835, /* GL_STENCIL_FAIL */
+ 1850, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ 1851, /* GL_STENCIL_PASS_DEPTH_PASS */
+ 1852, /* GL_STENCIL_REF */
+ 1856, /* GL_STENCIL_WRITEMASK */
+ 1006, /* GL_MATRIX_MODE */
+ 1222, /* GL_NORMALIZE */
+ 2266, /* GL_VIEWPORT */
+ 1195, /* GL_MODELVIEW_STACK_DEPTH */
+ 1481, /* GL_PROJECTION_STACK_DEPTH */
+ 2089, /* GL_TEXTURE_STACK_DEPTH */
+ 1192, /* GL_MODELVIEW_MATRIX */
+ 1479, /* GL_PROJECTION_MATRIX */
+ 2069, /* GL_TEXTURE_MATRIX */
69, /* GL_ATTRIB_STACK_DEPTH */
- 159, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
+ 166, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
51, /* GL_ALPHA_TEST */
52, /* GL_ALPHA_TEST_FUNC */
53, /* GL_ALPHA_TEST_REF */
- 415, /* GL_DITHER */
- 89, /* GL_BLEND_DST */
- 103, /* GL_BLEND_SRC */
- 86, /* GL_BLEND */
- 809, /* GL_LOGIC_OP_MODE */
- 707, /* GL_INDEX_LOGIC_OP */
- 215, /* GL_COLOR_LOGIC_OP */
+ 439, /* GL_DITHER */
+ 91, /* GL_BLEND_DST */
+ 105, /* GL_BLEND_SRC */
+ 88, /* GL_BLEND */
+ 852, /* GL_LOGIC_OP_MODE */
+ 739, /* GL_INDEX_LOGIC_OP */
+ 230, /* GL_COLOR_LOGIC_OP */
75, /* GL_AUX_BUFFERS */
- 426, /* GL_DRAW_BUFFER */
- 1456, /* GL_READ_BUFFER */
- 1613, /* GL_SCISSOR_BOX */
- 1614, /* GL_SCISSOR_TEST */
- 706, /* GL_INDEX_CLEAR_VALUE */
- 711, /* GL_INDEX_WRITEMASK */
- 212, /* GL_COLOR_CLEAR_VALUE */
- 254, /* GL_COLOR_WRITEMASK */
- 708, /* GL_INDEX_MODE */
- 1571, /* GL_RGBA_MODE */
- 425, /* GL_DOUBLEBUFFER */
- 1741, /* GL_STEREO */
- 1508, /* GL_RENDER_MODE */
- 1249, /* GL_PERSPECTIVE_CORRECTION_HINT */
- 1307, /* GL_POINT_SMOOTH_HINT */
- 792, /* GL_LINE_SMOOTH_HINT */
- 1325, /* GL_POLYGON_SMOOTH_HINT */
- 563, /* GL_FOG_HINT */
- 1924, /* GL_TEXTURE_GEN_S */
- 1926, /* GL_TEXTURE_GEN_T */
- 1923, /* GL_TEXTURE_GEN_R */
- 1922, /* GL_TEXTURE_GEN_Q */
- 1262, /* GL_PIXEL_MAP_I_TO_I */
- 1268, /* GL_PIXEL_MAP_S_TO_S */
- 1264, /* GL_PIXEL_MAP_I_TO_R */
- 1260, /* GL_PIXEL_MAP_I_TO_G */
- 1258, /* GL_PIXEL_MAP_I_TO_B */
- 1256, /* GL_PIXEL_MAP_I_TO_A */
- 1266, /* GL_PIXEL_MAP_R_TO_R */
- 1254, /* GL_PIXEL_MAP_G_TO_G */
- 1252, /* GL_PIXEL_MAP_B_TO_B */
- 1250, /* GL_PIXEL_MAP_A_TO_A */
- 1263, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- 1269, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- 1265, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- 1261, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- 1259, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- 1257, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- 1267, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- 1255, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- 1253, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- 1251, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- 2015, /* GL_UNPACK_SWAP_BYTES */
- 2010, /* GL_UNPACK_LSB_FIRST */
- 2011, /* GL_UNPACK_ROW_LENGTH */
- 2014, /* GL_UNPACK_SKIP_ROWS */
- 2013, /* GL_UNPACK_SKIP_PIXELS */
- 2008, /* GL_UNPACK_ALIGNMENT */
- 1237, /* GL_PACK_SWAP_BYTES */
- 1232, /* GL_PACK_LSB_FIRST */
- 1233, /* GL_PACK_ROW_LENGTH */
- 1236, /* GL_PACK_SKIP_ROWS */
- 1235, /* GL_PACK_SKIP_PIXELS */
- 1229, /* GL_PACK_ALIGNMENT */
- 903, /* GL_MAP_COLOR */
- 908, /* GL_MAP_STENCIL */
- 710, /* GL_INDEX_SHIFT */
- 709, /* GL_INDEX_OFFSET */
- 1471, /* GL_RED_SCALE */
- 1468, /* GL_RED_BIAS */
- 2141, /* GL_ZOOM_X */
- 2142, /* GL_ZOOM_Y */
- 665, /* GL_GREEN_SCALE */
- 662, /* GL_GREEN_BIAS */
- 112, /* GL_BLUE_SCALE */
- 109, /* GL_BLUE_BIAS */
+ 450, /* GL_DRAW_BUFFER */
+ 1534, /* GL_READ_BUFFER */
+ 1727, /* GL_SCISSOR_BOX */
+ 1728, /* GL_SCISSOR_TEST */
+ 738, /* GL_INDEX_CLEAR_VALUE */
+ 743, /* GL_INDEX_WRITEMASK */
+ 227, /* GL_COLOR_CLEAR_VALUE */
+ 269, /* GL_COLOR_WRITEMASK */
+ 740, /* GL_INDEX_MODE */
+ 1674, /* GL_RGBA_MODE */
+ 449, /* GL_DOUBLEBUFFER */
+ 1857, /* GL_STEREO */
+ 1588, /* GL_RENDER_MODE */
+ 1312, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ 1370, /* GL_POINT_SMOOTH_HINT */
+ 834, /* GL_LINE_SMOOTH_HINT */
+ 1388, /* GL_POLYGON_SMOOTH_HINT */
+ 588, /* GL_FOG_HINT */
+ 2049, /* GL_TEXTURE_GEN_S */
+ 2051, /* GL_TEXTURE_GEN_T */
+ 2048, /* GL_TEXTURE_GEN_R */
+ 2047, /* GL_TEXTURE_GEN_Q */
+ 1325, /* GL_PIXEL_MAP_I_TO_I */
+ 1331, /* GL_PIXEL_MAP_S_TO_S */
+ 1327, /* GL_PIXEL_MAP_I_TO_R */
+ 1323, /* GL_PIXEL_MAP_I_TO_G */
+ 1321, /* GL_PIXEL_MAP_I_TO_B */
+ 1319, /* GL_PIXEL_MAP_I_TO_A */
+ 1329, /* GL_PIXEL_MAP_R_TO_R */
+ 1317, /* GL_PIXEL_MAP_G_TO_G */
+ 1315, /* GL_PIXEL_MAP_B_TO_B */
+ 1313, /* GL_PIXEL_MAP_A_TO_A */
+ 1326, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ 1332, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ 1328, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ 1324, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ 1322, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ 1320, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ 1330, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ 1318, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ 1316, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ 1314, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ 2152, /* GL_UNPACK_SWAP_BYTES */
+ 2147, /* GL_UNPACK_LSB_FIRST */
+ 2148, /* GL_UNPACK_ROW_LENGTH */
+ 2151, /* GL_UNPACK_SKIP_ROWS */
+ 2150, /* GL_UNPACK_SKIP_PIXELS */
+ 2145, /* GL_UNPACK_ALIGNMENT */
+ 1300, /* GL_PACK_SWAP_BYTES */
+ 1295, /* GL_PACK_LSB_FIRST */
+ 1296, /* GL_PACK_ROW_LENGTH */
+ 1299, /* GL_PACK_SKIP_ROWS */
+ 1298, /* GL_PACK_SKIP_PIXELS */
+ 1292, /* GL_PACK_ALIGNMENT */
+ 947, /* GL_MAP_COLOR */
+ 952, /* GL_MAP_STENCIL */
+ 742, /* GL_INDEX_SHIFT */
+ 741, /* GL_INDEX_OFFSET */
+ 1550, /* GL_RED_SCALE */
+ 1546, /* GL_RED_BIAS */
+ 2292, /* GL_ZOOM_X */
+ 2293, /* GL_ZOOM_Y */
+ 697, /* GL_GREEN_SCALE */
+ 693, /* GL_GREEN_BIAS */
+ 115, /* GL_BLUE_SCALE */
+ 111, /* GL_BLUE_BIAS */
50, /* GL_ALPHA_SCALE */
47, /* GL_ALPHA_BIAS */
- 402, /* GL_DEPTH_SCALE */
- 379, /* GL_DEPTH_BIAS */
- 992, /* GL_MAX_EVAL_ORDER */
- 1002, /* GL_MAX_LIGHTS */
- 973, /* GL_MAX_CLIP_PLANES */
- 1054, /* GL_MAX_TEXTURE_SIZE */
- 1009, /* GL_MAX_PIXEL_MAP_TABLE */
- 969, /* GL_MAX_ATTRIB_STACK_DEPTH */
- 1005, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- 1006, /* GL_MAX_NAME_STACK_DEPTH */
- 1036, /* GL_MAX_PROJECTION_STACK_DEPTH */
- 1055, /* GL_MAX_TEXTURE_STACK_DEPTH */
- 1077, /* GL_MAX_VIEWPORT_DIMS */
- 970, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- 1751, /* GL_SUBPIXEL_BITS */
- 705, /* GL_INDEX_BITS */
- 1469, /* GL_RED_BITS */
- 663, /* GL_GREEN_BITS */
- 110, /* GL_BLUE_BITS */
+ 426, /* GL_DEPTH_SCALE */
+ 402, /* GL_DEPTH_BIAS */
+ 1038, /* GL_MAX_EVAL_ORDER */
+ 1055, /* GL_MAX_LIGHTS */
+ 1018, /* GL_MAX_CLIP_DISTANCES */
+ 1110, /* GL_MAX_TEXTURE_SIZE */
+ 1062, /* GL_MAX_PIXEL_MAP_TABLE */
+ 1014, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ 1058, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ 1059, /* GL_MAX_NAME_STACK_DEPTH */
+ 1090, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ 1111, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ 1137, /* GL_MAX_VIEWPORT_DIMS */
+ 1015, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ 1867, /* GL_SUBPIXEL_BITS */
+ 737, /* GL_INDEX_BITS */
+ 1547, /* GL_RED_BITS */
+ 694, /* GL_GREEN_BITS */
+ 112, /* GL_BLUE_BITS */
48, /* GL_ALPHA_BITS */
- 380, /* GL_DEPTH_BITS */
- 1716, /* GL_STENCIL_BITS */
+ 403, /* GL_DEPTH_BITS */
+ 1831, /* GL_STENCIL_BITS */
14, /* GL_ACCUM_RED_BITS */
13, /* GL_ACCUM_GREEN_BITS */
10, /* GL_ACCUM_BLUE_BITS */
9, /* GL_ACCUM_ALPHA_BITS */
- 1147, /* GL_NAME_STACK_DEPTH */
+ 1209, /* GL_NAME_STACK_DEPTH */
70, /* GL_AUTO_NORMAL */
- 849, /* GL_MAP1_COLOR_4 */
- 852, /* GL_MAP1_INDEX */
- 853, /* GL_MAP1_NORMAL */
- 854, /* GL_MAP1_TEXTURE_COORD_1 */
- 855, /* GL_MAP1_TEXTURE_COORD_2 */
- 856, /* GL_MAP1_TEXTURE_COORD_3 */
- 857, /* GL_MAP1_TEXTURE_COORD_4 */
- 858, /* GL_MAP1_VERTEX_3 */
- 859, /* GL_MAP1_VERTEX_4 */
- 876, /* GL_MAP2_COLOR_4 */
- 879, /* GL_MAP2_INDEX */
- 880, /* GL_MAP2_NORMAL */
- 881, /* GL_MAP2_TEXTURE_COORD_1 */
- 882, /* GL_MAP2_TEXTURE_COORD_2 */
- 883, /* GL_MAP2_TEXTURE_COORD_3 */
- 884, /* GL_MAP2_TEXTURE_COORD_4 */
- 885, /* GL_MAP2_VERTEX_3 */
- 886, /* GL_MAP2_VERTEX_4 */
- 850, /* GL_MAP1_GRID_DOMAIN */
- 851, /* GL_MAP1_GRID_SEGMENTS */
- 877, /* GL_MAP2_GRID_DOMAIN */
- 878, /* GL_MAP2_GRID_SEGMENTS */
- 1834, /* GL_TEXTURE_1D */
- 1836, /* GL_TEXTURE_2D */
- 514, /* GL_FEEDBACK_BUFFER_POINTER */
- 515, /* GL_FEEDBACK_BUFFER_SIZE */
- 516, /* GL_FEEDBACK_BUFFER_TYPE */
- 1623, /* GL_SELECTION_BUFFER_POINTER */
- 1624, /* GL_SELECTION_BUFFER_SIZE */
- 1968, /* GL_TEXTURE_WIDTH */
- 1930, /* GL_TEXTURE_HEIGHT */
- 1874, /* GL_TEXTURE_COMPONENTS */
- 1858, /* GL_TEXTURE_BORDER_COLOR */
- 1857, /* GL_TEXTURE_BORDER */
- 417, /* GL_DONT_CARE */
- 512, /* GL_FASTEST */
- 1155, /* GL_NICEST */
+ 893, /* GL_MAP1_COLOR_4 */
+ 896, /* GL_MAP1_INDEX */
+ 897, /* GL_MAP1_NORMAL */
+ 898, /* GL_MAP1_TEXTURE_COORD_1 */
+ 899, /* GL_MAP1_TEXTURE_COORD_2 */
+ 900, /* GL_MAP1_TEXTURE_COORD_3 */
+ 901, /* GL_MAP1_TEXTURE_COORD_4 */
+ 902, /* GL_MAP1_VERTEX_3 */
+ 903, /* GL_MAP1_VERTEX_4 */
+ 920, /* GL_MAP2_COLOR_4 */
+ 923, /* GL_MAP2_INDEX */
+ 924, /* GL_MAP2_NORMAL */
+ 925, /* GL_MAP2_TEXTURE_COORD_1 */
+ 926, /* GL_MAP2_TEXTURE_COORD_2 */
+ 927, /* GL_MAP2_TEXTURE_COORD_3 */
+ 928, /* GL_MAP2_TEXTURE_COORD_4 */
+ 929, /* GL_MAP2_VERTEX_3 */
+ 930, /* GL_MAP2_VERTEX_4 */
+ 894, /* GL_MAP1_GRID_DOMAIN */
+ 895, /* GL_MAP1_GRID_SEGMENTS */
+ 921, /* GL_MAP2_GRID_DOMAIN */
+ 922, /* GL_MAP2_GRID_SEGMENTS */
+ 1950, /* GL_TEXTURE_1D */
+ 1953, /* GL_TEXTURE_2D */
+ 538, /* GL_FEEDBACK_BUFFER_POINTER */
+ 539, /* GL_FEEDBACK_BUFFER_SIZE */
+ 540, /* GL_FEEDBACK_BUFFER_TYPE */
+ 1737, /* GL_SELECTION_BUFFER_POINTER */
+ 1738, /* GL_SELECTION_BUFFER_SIZE */
+ 2095, /* GL_TEXTURE_WIDTH */
+ 2055, /* GL_TEXTURE_HEIGHT */
+ 1999, /* GL_TEXTURE_COMPONENTS */
+ 1980, /* GL_TEXTURE_BORDER_COLOR */
+ 1979, /* GL_TEXTURE_BORDER */
+ 441, /* GL_DONT_CARE */
+ 536, /* GL_FASTEST */
+ 1217, /* GL_NICEST */
56, /* GL_AMBIENT */
- 414, /* GL_DIFFUSE */
- 1675, /* GL_SPECULAR */
- 1329, /* GL_POSITION */
- 1678, /* GL_SPOT_DIRECTION */
- 1679, /* GL_SPOT_EXPONENT */
- 1677, /* GL_SPOT_CUTOFF */
- 299, /* GL_CONSTANT_ATTENUATION */
- 781, /* GL_LINEAR_ATTENUATION */
- 1436, /* GL_QUADRATIC_ATTENUATION */
- 268, /* GL_COMPILE */
- 269, /* GL_COMPILE_AND_EXECUTE */
- 143, /* GL_BYTE */
- 2017, /* GL_UNSIGNED_BYTE */
- 1640, /* GL_SHORT */
- 2043, /* GL_UNSIGNED_SHORT */
- 713, /* GL_INT */
- 2020, /* GL_UNSIGNED_INT */
- 523, /* GL_FLOAT */
+ 438, /* GL_DIFFUSE */
+ 1790, /* GL_SPECULAR */
+ 1392, /* GL_POSITION */
+ 1793, /* GL_SPOT_DIRECTION */
+ 1794, /* GL_SPOT_EXPONENT */
+ 1792, /* GL_SPOT_CUTOFF */
+ 317, /* GL_CONSTANT_ATTENUATION */
+ 822, /* GL_LINEAR_ATTENUATION */
+ 1506, /* GL_QUADRATIC_ATTENUATION */
+ 284, /* GL_COMPILE */
+ 285, /* GL_COMPILE_AND_EXECUTE */
+ 149, /* GL_BYTE */
+ 2154, /* GL_UNSIGNED_BYTE */
+ 1755, /* GL_SHORT */
+ 2193, /* GL_UNSIGNED_SHORT */
+ 745, /* GL_INT */
+ 2157, /* GL_UNSIGNED_INT */
+ 548, /* GL_FLOAT */
1, /* GL_2_BYTES */
5, /* GL_3_BYTES */
7, /* GL_4_BYTES */
- 424, /* GL_DOUBLE */
- 666, /* GL_HALF_FLOAT */
- 520, /* GL_FIXED */
- 155, /* GL_CLEAR */
+ 448, /* GL_DOUBLE */
+ 698, /* GL_HALF_FLOAT */
+ 544, /* GL_FIXED */
+ 162, /* GL_CLEAR */
58, /* GL_AND */
60, /* GL_AND_REVERSE */
- 324, /* GL_COPY */
+ 347, /* GL_COPY */
59, /* GL_AND_INVERTED */
- 1158, /* GL_NOOP */
- 2137, /* GL_XOR */
- 1224, /* GL_OR */
- 1159, /* GL_NOR */
- 502, /* GL_EQUIV */
- 757, /* GL_INVERT */
- 1227, /* GL_OR_REVERSE */
- 325, /* GL_COPY_INVERTED */
- 1226, /* GL_OR_INVERTED */
- 1148, /* GL_NAND */
- 1629, /* GL_SET */
- 499, /* GL_EMISSION */
- 1639, /* GL_SHININESS */
+ 1220, /* GL_NOOP */
+ 2288, /* GL_XOR */
+ 1287, /* GL_OR */
+ 1221, /* GL_NOR */
+ 526, /* GL_EQUIV */
+ 798, /* GL_INVERT */
+ 1290, /* GL_OR_REVERSE */
+ 348, /* GL_COPY_INVERTED */
+ 1289, /* GL_OR_INVERTED */
+ 1210, /* GL_NAND */
+ 1744, /* GL_SET */
+ 523, /* GL_EMISSION */
+ 1754, /* GL_SHININESS */
57, /* GL_AMBIENT_AND_DIFFUSE */
- 214, /* GL_COLOR_INDEXES */
- 1097, /* GL_MODELVIEW */
- 1411, /* GL_PROJECTION */
- 1769, /* GL_TEXTURE */
- 170, /* GL_COLOR */
- 372, /* GL_DEPTH */
- 1701, /* GL_STENCIL */
- 213, /* GL_COLOR_INDEX */
- 1721, /* GL_STENCIL_INDEX */
- 387, /* GL_DEPTH_COMPONENT */
- 1465, /* GL_RED */
- 661, /* GL_GREEN */
- 108, /* GL_BLUE */
+ 229, /* GL_COLOR_INDEXES */
+ 1159, /* GL_MODELVIEW */
+ 1478, /* GL_PROJECTION */
+ 1885, /* GL_TEXTURE */
+ 185, /* GL_COLOR */
+ 395, /* GL_DEPTH */
+ 1816, /* GL_STENCIL */
+ 228, /* GL_COLOR_INDEX */
+ 1837, /* GL_STENCIL_INDEX */
+ 411, /* GL_DEPTH_COMPONENT */
+ 1543, /* GL_RED */
+ 692, /* GL_GREEN */
+ 110, /* GL_BLUE */
32, /* GL_ALPHA */
- 1517, /* GL_RGB */
- 1546, /* GL_RGBA */
- 813, /* GL_LUMINANCE */
- 840, /* GL_LUMINANCE_ALPHA */
- 84, /* GL_BITMAP */
- 1279, /* GL_POINT */
- 779, /* GL_LINE */
- 517, /* GL_FILL */
- 1477, /* GL_RENDER */
- 513, /* GL_FEEDBACK */
- 1622, /* GL_SELECT */
- 522, /* GL_FLAT */
- 1650, /* GL_SMOOTH */
- 758, /* GL_KEEP */
- 1510, /* GL_REPLACE */
- 695, /* GL_INCR */
- 368, /* GL_DECR */
- 2060, /* GL_VENDOR */
- 1507, /* GL_RENDERER */
- 2061, /* GL_VERSION */
- 506, /* GL_EXTENSIONS */
- 1580, /* GL_S */
- 1760, /* GL_T */
- 1452, /* GL_R */
- 1435, /* GL_Q */
- 1134, /* GL_MODULATE */
- 367, /* GL_DECAL */
- 1917, /* GL_TEXTURE_ENV_MODE */
- 1916, /* GL_TEXTURE_ENV_COLOR */
- 1915, /* GL_TEXTURE_ENV */
- 507, /* GL_EYE_LINEAR */
- 1185, /* GL_OBJECT_LINEAR */
- 1676, /* GL_SPHERE_MAP */
- 1920, /* GL_TEXTURE_GEN_MODE */
- 1187, /* GL_OBJECT_PLANE */
- 508, /* GL_EYE_PLANE */
- 1149, /* GL_NEAREST */
- 780, /* GL_LINEAR */
- 1153, /* GL_NEAREST_MIPMAP_NEAREST */
- 785, /* GL_LINEAR_MIPMAP_NEAREST */
- 1152, /* GL_NEAREST_MIPMAP_LINEAR */
- 784, /* GL_LINEAR_MIPMAP_LINEAR */
- 1943, /* GL_TEXTURE_MAG_FILTER */
- 1952, /* GL_TEXTURE_MIN_FILTER */
- 1971, /* GL_TEXTURE_WRAP_S */
- 1972, /* GL_TEXTURE_WRAP_T */
- 149, /* GL_CLAMP */
- 1509, /* GL_REPEAT */
- 1323, /* GL_POLYGON_OFFSET_UNITS */
- 1322, /* GL_POLYGON_OFFSET_POINT */
- 1321, /* GL_POLYGON_OFFSET_LINE */
- 1453, /* GL_R3_G3_B2 */
- 2057, /* GL_V2F */
- 2058, /* GL_V3F */
- 146, /* GL_C4UB_V2F */
- 147, /* GL_C4UB_V3F */
- 144, /* GL_C3F_V3F */
- 1146, /* GL_N3F_V3F */
- 145, /* GL_C4F_N3F_V3F */
- 1765, /* GL_T2F_V3F */
- 1767, /* GL_T4F_V4F */
- 1763, /* GL_T2F_C4UB_V3F */
- 1761, /* GL_T2F_C3F_V3F */
- 1764, /* GL_T2F_N3F_V3F */
- 1762, /* GL_T2F_C4F_N3F_V3F */
- 1766, /* GL_T4F_C4F_N3F_V4F */
- 162, /* GL_CLIP_PLANE0 */
- 163, /* GL_CLIP_PLANE1 */
- 164, /* GL_CLIP_PLANE2 */
- 165, /* GL_CLIP_PLANE3 */
- 166, /* GL_CLIP_PLANE4 */
- 167, /* GL_CLIP_PLANE5 */
- 764, /* GL_LIGHT0 */
- 765, /* GL_LIGHT1 */
- 766, /* GL_LIGHT2 */
- 767, /* GL_LIGHT3 */
- 768, /* GL_LIGHT4 */
- 769, /* GL_LIGHT5 */
- 770, /* GL_LIGHT6 */
- 771, /* GL_LIGHT7 */
- 670, /* GL_HINT_BIT */
- 301, /* GL_CONSTANT_COLOR */
- 1198, /* GL_ONE_MINUS_CONSTANT_COLOR */
- 296, /* GL_CONSTANT_ALPHA */
- 1196, /* GL_ONE_MINUS_CONSTANT_ALPHA */
- 87, /* GL_BLEND_COLOR */
- 642, /* GL_FUNC_ADD */
- 1080, /* GL_MIN */
- 965, /* GL_MAX */
- 94, /* GL_BLEND_EQUATION */
- 648, /* GL_FUNC_SUBTRACT */
- 645, /* GL_FUNC_REVERSE_SUBTRACT */
- 304, /* GL_CONVOLUTION_1D */
- 305, /* GL_CONVOLUTION_2D */
- 1625, /* GL_SEPARABLE_2D */
- 308, /* GL_CONVOLUTION_BORDER_MODE */
- 312, /* GL_CONVOLUTION_FILTER_SCALE */
- 310, /* GL_CONVOLUTION_FILTER_BIAS */
- 1466, /* GL_REDUCE */
- 314, /* GL_CONVOLUTION_FORMAT */
- 318, /* GL_CONVOLUTION_WIDTH */
- 316, /* GL_CONVOLUTION_HEIGHT */
- 982, /* GL_MAX_CONVOLUTION_WIDTH */
- 980, /* GL_MAX_CONVOLUTION_HEIGHT */
- 1362, /* GL_POST_CONVOLUTION_RED_SCALE */
- 1358, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- 1353, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- 1349, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- 1360, /* GL_POST_CONVOLUTION_RED_BIAS */
- 1356, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- 1351, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- 1347, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- 671, /* GL_HISTOGRAM */
- 1418, /* GL_PROXY_HISTOGRAM */
- 687, /* GL_HISTOGRAM_WIDTH */
- 677, /* GL_HISTOGRAM_FORMAT */
- 683, /* GL_HISTOGRAM_RED_SIZE */
- 679, /* GL_HISTOGRAM_GREEN_SIZE */
- 674, /* GL_HISTOGRAM_BLUE_SIZE */
- 672, /* GL_HISTOGRAM_ALPHA_SIZE */
- 681, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- 685, /* GL_HISTOGRAM_SINK */
- 1081, /* GL_MINMAX */
- 1083, /* GL_MINMAX_FORMAT */
- 1085, /* GL_MINMAX_SINK */
- 1768, /* GL_TABLE_TOO_LARGE_EXT */
- 2019, /* GL_UNSIGNED_BYTE_3_3_2 */
- 2046, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- 2049, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- 2029, /* GL_UNSIGNED_INT_8_8_8_8 */
- 2021, /* GL_UNSIGNED_INT_10_10_10_2 */
- 1320, /* GL_POLYGON_OFFSET_FILL */
- 1319, /* GL_POLYGON_OFFSET_FACTOR */
- 1318, /* GL_POLYGON_OFFSET_BIAS */
- 1513, /* GL_RESCALE_NORMAL */
+ 1599, /* GL_RGB */
+ 1639, /* GL_RGBA */
+ 856, /* GL_LUMINANCE */
+ 883, /* GL_LUMINANCE_ALPHA */
+ 86, /* GL_BITMAP */
+ 1342, /* GL_POINT */
+ 820, /* GL_LINE */
+ 541, /* GL_FILL */
+ 1557, /* GL_RENDER */
+ 537, /* GL_FEEDBACK */
+ 1736, /* GL_SELECT */
+ 547, /* GL_FLAT */
+ 1765, /* GL_SMOOTH */
+ 799, /* GL_KEEP */
+ 1590, /* GL_REPLACE */
+ 727, /* GL_INCR */
+ 391, /* GL_DECR */
+ 2210, /* GL_VENDOR */
+ 1587, /* GL_RENDERER */
+ 2211, /* GL_VERSION */
+ 530, /* GL_EXTENSIONS */
+ 1686, /* GL_S */
+ 1876, /* GL_T */
+ 1526, /* GL_R */
+ 1505, /* GL_Q */
+ 1196, /* GL_MODULATE */
+ 390, /* GL_DECAL */
+ 2042, /* GL_TEXTURE_ENV_MODE */
+ 2041, /* GL_TEXTURE_ENV_COLOR */
+ 2040, /* GL_TEXTURE_ENV */
+ 531, /* GL_EYE_LINEAR */
+ 1248, /* GL_OBJECT_LINEAR */
+ 1791, /* GL_SPHERE_MAP */
+ 2045, /* GL_TEXTURE_GEN_MODE */
+ 1250, /* GL_OBJECT_PLANE */
+ 532, /* GL_EYE_PLANE */
+ 1211, /* GL_NEAREST */
+ 821, /* GL_LINEAR */
+ 1215, /* GL_NEAREST_MIPMAP_NEAREST */
+ 826, /* GL_LINEAR_MIPMAP_NEAREST */
+ 1214, /* GL_NEAREST_MIPMAP_LINEAR */
+ 825, /* GL_LINEAR_MIPMAP_LINEAR */
+ 2068, /* GL_TEXTURE_MAG_FILTER */
+ 2077, /* GL_TEXTURE_MIN_FILTER */
+ 2098, /* GL_TEXTURE_WRAP_S */
+ 2099, /* GL_TEXTURE_WRAP_T */
+ 155, /* GL_CLAMP */
+ 1589, /* GL_REPEAT */
+ 1386, /* GL_POLYGON_OFFSET_UNITS */
+ 1385, /* GL_POLYGON_OFFSET_POINT */
+ 1384, /* GL_POLYGON_OFFSET_LINE */
+ 1529, /* GL_R3_G3_B2 */
+ 2207, /* GL_V2F */
+ 2208, /* GL_V3F */
+ 152, /* GL_C4UB_V2F */
+ 153, /* GL_C4UB_V3F */
+ 150, /* GL_C3F_V3F */
+ 1208, /* GL_N3F_V3F */
+ 151, /* GL_C4F_N3F_V3F */
+ 1881, /* GL_T2F_V3F */
+ 1883, /* GL_T4F_V4F */
+ 1879, /* GL_T2F_C4UB_V3F */
+ 1877, /* GL_T2F_C3F_V3F */
+ 1880, /* GL_T2F_N3F_V3F */
+ 1878, /* GL_T2F_C4F_N3F_V3F */
+ 1882, /* GL_T4F_C4F_N3F_V4F */
+ 169, /* GL_CLIP_DISTANCE0 */
+ 170, /* GL_CLIP_DISTANCE1 */
+ 171, /* GL_CLIP_DISTANCE2 */
+ 172, /* GL_CLIP_DISTANCE3 */
+ 173, /* GL_CLIP_DISTANCE4 */
+ 174, /* GL_CLIP_DISTANCE5 */
+ 175, /* GL_CLIP_DISTANCE6 */
+ 176, /* GL_CLIP_DISTANCE7 */
+ 805, /* GL_LIGHT0 */
+ 806, /* GL_LIGHT1 */
+ 807, /* GL_LIGHT2 */
+ 808, /* GL_LIGHT3 */
+ 809, /* GL_LIGHT4 */
+ 810, /* GL_LIGHT5 */
+ 811, /* GL_LIGHT6 */
+ 812, /* GL_LIGHT7 */
+ 702, /* GL_HINT_BIT */
+ 319, /* GL_CONSTANT_COLOR */
+ 1261, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ 314, /* GL_CONSTANT_ALPHA */
+ 1259, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ 89, /* GL_BLEND_COLOR */
+ 669, /* GL_FUNC_ADD */
+ 1140, /* GL_MIN */
+ 1009, /* GL_MAX */
+ 96, /* GL_BLEND_EQUATION */
+ 675, /* GL_FUNC_SUBTRACT */
+ 672, /* GL_FUNC_REVERSE_SUBTRACT */
+ 327, /* GL_CONVOLUTION_1D */
+ 328, /* GL_CONVOLUTION_2D */
+ 1739, /* GL_SEPARABLE_2D */
+ 331, /* GL_CONVOLUTION_BORDER_MODE */
+ 335, /* GL_CONVOLUTION_FILTER_SCALE */
+ 333, /* GL_CONVOLUTION_FILTER_BIAS */
+ 1544, /* GL_REDUCE */
+ 337, /* GL_CONVOLUTION_FORMAT */
+ 341, /* GL_CONVOLUTION_WIDTH */
+ 339, /* GL_CONVOLUTION_HEIGHT */
+ 1028, /* GL_MAX_CONVOLUTION_WIDTH */
+ 1026, /* GL_MAX_CONVOLUTION_HEIGHT */
+ 1425, /* GL_POST_CONVOLUTION_RED_SCALE */
+ 1421, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ 1416, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ 1412, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ 1423, /* GL_POST_CONVOLUTION_RED_BIAS */
+ 1419, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ 1414, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ 1410, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ 703, /* GL_HISTOGRAM */
+ 1485, /* GL_PROXY_HISTOGRAM */
+ 719, /* GL_HISTOGRAM_WIDTH */
+ 709, /* GL_HISTOGRAM_FORMAT */
+ 715, /* GL_HISTOGRAM_RED_SIZE */
+ 711, /* GL_HISTOGRAM_GREEN_SIZE */
+ 706, /* GL_HISTOGRAM_BLUE_SIZE */
+ 704, /* GL_HISTOGRAM_ALPHA_SIZE */
+ 713, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ 717, /* GL_HISTOGRAM_SINK */
+ 1141, /* GL_MINMAX */
+ 1143, /* GL_MINMAX_FORMAT */
+ 1145, /* GL_MINMAX_SINK */
+ 1884, /* GL_TABLE_TOO_LARGE_EXT */
+ 2156, /* GL_UNSIGNED_BYTE_3_3_2 */
+ 2196, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ 2199, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ 2168, /* GL_UNSIGNED_INT_8_8_8_8 */
+ 2159, /* GL_UNSIGNED_INT_10_10_10_2 */
+ 1383, /* GL_POLYGON_OFFSET_FILL */
+ 1382, /* GL_POLYGON_OFFSET_FACTOR */
+ 1381, /* GL_POLYGON_OFFSET_BIAS */
+ 1593, /* GL_RESCALE_NORMAL */
41, /* GL_ALPHA4 */
43, /* GL_ALPHA8 */
33, /* GL_ALPHA12 */
35, /* GL_ALPHA16 */
- 828, /* GL_LUMINANCE4 */
- 834, /* GL_LUMINANCE8 */
- 814, /* GL_LUMINANCE12 */
- 820, /* GL_LUMINANCE16 */
- 829, /* GL_LUMINANCE4_ALPHA4 */
- 832, /* GL_LUMINANCE6_ALPHA2 */
- 837, /* GL_LUMINANCE8_ALPHA8 */
- 817, /* GL_LUMINANCE12_ALPHA4 */
- 815, /* GL_LUMINANCE12_ALPHA12 */
- 823, /* GL_LUMINANCE16_ALPHA16 */
- 714, /* GL_INTENSITY */
- 723, /* GL_INTENSITY4 */
- 725, /* GL_INTENSITY8 */
- 715, /* GL_INTENSITY12 */
- 717, /* GL_INTENSITY16 */
- 1528, /* GL_RGB2_EXT */
- 1531, /* GL_RGB4 */
- 1534, /* GL_RGB5 */
- 1541, /* GL_RGB8 */
- 1518, /* GL_RGB10 */
- 1522, /* GL_RGB12 */
- 1524, /* GL_RGB16 */
- 1553, /* GL_RGBA2 */
- 1557, /* GL_RGBA4 */
- 1537, /* GL_RGB5_A1 */
- 1562, /* GL_RGBA8 */
- 1519, /* GL_RGB10_A2 */
- 1547, /* GL_RGBA12 */
- 1549, /* GL_RGBA16 */
- 1959, /* GL_TEXTURE_RED_SIZE */
- 1928, /* GL_TEXTURE_GREEN_SIZE */
- 1855, /* GL_TEXTURE_BLUE_SIZE */
- 1840, /* GL_TEXTURE_ALPHA_SIZE */
- 1941, /* GL_TEXTURE_LUMINANCE_SIZE */
- 1932, /* GL_TEXTURE_INTENSITY_SIZE */
- 1511, /* GL_REPLACE_EXT */
- 1422, /* GL_PROXY_TEXTURE_1D */
- 1425, /* GL_PROXY_TEXTURE_2D */
- 1966, /* GL_TEXTURE_TOO_LARGE_EXT */
- 1954, /* GL_TEXTURE_PRIORITY */
- 1961, /* GL_TEXTURE_RESIDENT */
- 1843, /* GL_TEXTURE_BINDING_1D */
- 1845, /* GL_TEXTURE_BINDING_2D */
- 1847, /* GL_TEXTURE_BINDING_3D */
- 1234, /* GL_PACK_SKIP_IMAGES */
- 1230, /* GL_PACK_IMAGE_HEIGHT */
- 2012, /* GL_UNPACK_SKIP_IMAGES */
- 2009, /* GL_UNPACK_IMAGE_HEIGHT */
- 1838, /* GL_TEXTURE_3D */
- 1428, /* GL_PROXY_TEXTURE_3D */
- 1912, /* GL_TEXTURE_DEPTH */
- 1969, /* GL_TEXTURE_WRAP_R */
- 966, /* GL_MAX_3D_TEXTURE_SIZE */
- 2062, /* GL_VERTEX_ARRAY */
- 1161, /* GL_NORMAL_ARRAY */
- 171, /* GL_COLOR_ARRAY */
- 699, /* GL_INDEX_ARRAY */
- 1882, /* GL_TEXTURE_COORD_ARRAY */
- 491, /* GL_EDGE_FLAG_ARRAY */
- 2068, /* GL_VERTEX_ARRAY_SIZE */
- 2070, /* GL_VERTEX_ARRAY_TYPE */
- 2069, /* GL_VERTEX_ARRAY_STRIDE */
- 1166, /* GL_NORMAL_ARRAY_TYPE */
- 1165, /* GL_NORMAL_ARRAY_STRIDE */
- 175, /* GL_COLOR_ARRAY_SIZE */
- 177, /* GL_COLOR_ARRAY_TYPE */
- 176, /* GL_COLOR_ARRAY_STRIDE */
- 704, /* GL_INDEX_ARRAY_TYPE */
- 703, /* GL_INDEX_ARRAY_STRIDE */
- 1886, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- 1888, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- 1887, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- 495, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- 2067, /* GL_VERTEX_ARRAY_POINTER */
- 1164, /* GL_NORMAL_ARRAY_POINTER */
- 174, /* GL_COLOR_ARRAY_POINTER */
- 702, /* GL_INDEX_ARRAY_POINTER */
- 1885, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- 494, /* GL_EDGE_FLAG_ARRAY_POINTER */
- 1139, /* GL_MULTISAMPLE */
- 1599, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- 1601, /* GL_SAMPLE_ALPHA_TO_ONE */
- 1606, /* GL_SAMPLE_COVERAGE */
- 1603, /* GL_SAMPLE_BUFFERS */
- 1594, /* GL_SAMPLES */
- 1610, /* GL_SAMPLE_COVERAGE_VALUE */
- 1608, /* GL_SAMPLE_COVERAGE_INVERT */
- 219, /* GL_COLOR_MATRIX */
- 221, /* GL_COLOR_MATRIX_STACK_DEPTH */
- 976, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- 1345, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- 1341, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- 1336, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- 1332, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- 1343, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- 1339, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- 1334, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- 1330, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- 1865, /* GL_TEXTURE_COLOR_TABLE_SGI */
- 1429, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- 1867, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- 92, /* GL_BLEND_DST_RGB */
- 106, /* GL_BLEND_SRC_RGB */
- 90, /* GL_BLEND_DST_ALPHA */
- 104, /* GL_BLEND_SRC_ALPHA */
- 225, /* GL_COLOR_TABLE */
- 1355, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- 1338, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- 1417, /* GL_PROXY_COLOR_TABLE */
- 1421, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- 1420, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
- 249, /* GL_COLOR_TABLE_SCALE */
- 229, /* GL_COLOR_TABLE_BIAS */
- 234, /* GL_COLOR_TABLE_FORMAT */
- 251, /* GL_COLOR_TABLE_WIDTH */
- 246, /* GL_COLOR_TABLE_RED_SIZE */
- 237, /* GL_COLOR_TABLE_GREEN_SIZE */
- 231, /* GL_COLOR_TABLE_BLUE_SIZE */
- 226, /* GL_COLOR_TABLE_ALPHA_SIZE */
- 243, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
- 240, /* GL_COLOR_TABLE_INTENSITY_SIZE */
+ 871, /* GL_LUMINANCE4 */
+ 877, /* GL_LUMINANCE8 */
+ 857, /* GL_LUMINANCE12 */
+ 863, /* GL_LUMINANCE16 */
+ 872, /* GL_LUMINANCE4_ALPHA4 */
+ 875, /* GL_LUMINANCE6_ALPHA2 */
+ 880, /* GL_LUMINANCE8_ALPHA8 */
+ 860, /* GL_LUMINANCE12_ALPHA4 */
+ 858, /* GL_LUMINANCE12_ALPHA12 */
+ 866, /* GL_LUMINANCE16_ALPHA16 */
+ 746, /* GL_INTENSITY */
+ 755, /* GL_INTENSITY4 */
+ 757, /* GL_INTENSITY8 */
+ 747, /* GL_INTENSITY12 */
+ 749, /* GL_INTENSITY16 */
+ 1614, /* GL_RGB2_EXT */
+ 1620, /* GL_RGB4 */
+ 1623, /* GL_RGB5 */
+ 1630, /* GL_RGB8 */
+ 1600, /* GL_RGB10 */
+ 1604, /* GL_RGB12 */
+ 1606, /* GL_RGB16 */
+ 1650, /* GL_RGBA2 */
+ 1657, /* GL_RGBA4 */
+ 1626, /* GL_RGB5_A1 */
+ 1662, /* GL_RGBA8 */
+ 1601, /* GL_RGB10_A2 */
+ 1640, /* GL_RGBA12 */
+ 1642, /* GL_RGBA16 */
+ 2085, /* GL_TEXTURE_RED_SIZE */
+ 2053, /* GL_TEXTURE_GREEN_SIZE */
+ 1977, /* GL_TEXTURE_BLUE_SIZE */
+ 1958, /* GL_TEXTURE_ALPHA_SIZE */
+ 2066, /* GL_TEXTURE_LUMINANCE_SIZE */
+ 2057, /* GL_TEXTURE_INTENSITY_SIZE */
+ 1591, /* GL_REPLACE_EXT */
+ 1489, /* GL_PROXY_TEXTURE_1D */
+ 1493, /* GL_PROXY_TEXTURE_2D */
+ 2093, /* GL_TEXTURE_TOO_LARGE_EXT */
+ 2079, /* GL_TEXTURE_PRIORITY */
+ 2087, /* GL_TEXTURE_RESIDENT */
+ 1961, /* GL_TEXTURE_BINDING_1D */
+ 1964, /* GL_TEXTURE_BINDING_2D */
+ 1967, /* GL_TEXTURE_BINDING_3D */
+ 1297, /* GL_PACK_SKIP_IMAGES */
+ 1293, /* GL_PACK_IMAGE_HEIGHT */
+ 2149, /* GL_UNPACK_SKIP_IMAGES */
+ 2146, /* GL_UNPACK_IMAGE_HEIGHT */
+ 1956, /* GL_TEXTURE_3D */
+ 1497, /* GL_PROXY_TEXTURE_3D */
+ 2037, /* GL_TEXTURE_DEPTH */
+ 2096, /* GL_TEXTURE_WRAP_R */
+ 1010, /* GL_MAX_3D_TEXTURE_SIZE */
+ 2212, /* GL_VERTEX_ARRAY */
+ 1223, /* GL_NORMAL_ARRAY */
+ 186, /* GL_COLOR_ARRAY */
+ 731, /* GL_INDEX_ARRAY */
+ 2007, /* GL_TEXTURE_COORD_ARRAY */
+ 515, /* GL_EDGE_FLAG_ARRAY */
+ 2218, /* GL_VERTEX_ARRAY_SIZE */
+ 2220, /* GL_VERTEX_ARRAY_TYPE */
+ 2219, /* GL_VERTEX_ARRAY_STRIDE */
+ 1228, /* GL_NORMAL_ARRAY_TYPE */
+ 1227, /* GL_NORMAL_ARRAY_STRIDE */
+ 190, /* GL_COLOR_ARRAY_SIZE */
+ 192, /* GL_COLOR_ARRAY_TYPE */
+ 191, /* GL_COLOR_ARRAY_STRIDE */
+ 736, /* GL_INDEX_ARRAY_TYPE */
+ 735, /* GL_INDEX_ARRAY_STRIDE */
+ 2011, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ 2013, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ 2012, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ 519, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ 2217, /* GL_VERTEX_ARRAY_POINTER */
+ 1226, /* GL_NORMAL_ARRAY_POINTER */
+ 189, /* GL_COLOR_ARRAY_POINTER */
+ 734, /* GL_INDEX_ARRAY_POINTER */
+ 2010, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ 518, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ 1201, /* GL_MULTISAMPLE */
+ 1713, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ 1715, /* GL_SAMPLE_ALPHA_TO_ONE */
+ 1720, /* GL_SAMPLE_COVERAGE */
+ 1717, /* GL_SAMPLE_BUFFERS */
+ 1708, /* GL_SAMPLES */
+ 1724, /* GL_SAMPLE_COVERAGE_VALUE */
+ 1722, /* GL_SAMPLE_COVERAGE_INVERT */
+ 234, /* GL_COLOR_MATRIX */
+ 236, /* GL_COLOR_MATRIX_STACK_DEPTH */
+ 1022, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ 1408, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ 1404, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ 1399, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ 1395, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ 1406, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ 1402, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ 1397, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ 1393, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ 1990, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ 1498, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ 1992, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ 94, /* GL_BLEND_DST_RGB */
+ 108, /* GL_BLEND_SRC_RGB */
+ 92, /* GL_BLEND_DST_ALPHA */
+ 106, /* GL_BLEND_SRC_ALPHA */
+ 240, /* GL_COLOR_TABLE */
+ 1418, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ 1401, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1484, /* GL_PROXY_COLOR_TABLE */
+ 1488, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ 1487, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ 264, /* GL_COLOR_TABLE_SCALE */
+ 244, /* GL_COLOR_TABLE_BIAS */
+ 249, /* GL_COLOR_TABLE_FORMAT */
+ 266, /* GL_COLOR_TABLE_WIDTH */
+ 261, /* GL_COLOR_TABLE_RED_SIZE */
+ 252, /* GL_COLOR_TABLE_GREEN_SIZE */
+ 246, /* GL_COLOR_TABLE_BLUE_SIZE */
+ 241, /* GL_COLOR_TABLE_ALPHA_SIZE */
+ 258, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
+ 255, /* GL_COLOR_TABLE_INTENSITY_SIZE */
79, /* GL_BGR */
80, /* GL_BGRA */
- 991, /* GL_MAX_ELEMENTS_VERTICES */
- 990, /* GL_MAX_ELEMENTS_INDICES */
- 1931, /* GL_TEXTURE_INDEX_SIZE_EXT */
- 168, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
- 1301, /* GL_POINT_SIZE_MIN */
- 1297, /* GL_POINT_SIZE_MAX */
- 1286, /* GL_POINT_FADE_THRESHOLD_SIZE */
- 1282, /* GL_POINT_DISTANCE_ATTENUATION */
- 150, /* GL_CLAMP_TO_BORDER */
- 153, /* GL_CLAMP_TO_EDGE */
- 1953, /* GL_TEXTURE_MIN_LOD */
- 1951, /* GL_TEXTURE_MAX_LOD */
- 1842, /* GL_TEXTURE_BASE_LEVEL */
- 1950, /* GL_TEXTURE_MAX_LEVEL */
- 690, /* GL_IGNORE_BORDER_HP */
- 300, /* GL_CONSTANT_BORDER_HP */
- 1512, /* GL_REPLICATE_BORDER_HP */
- 306, /* GL_CONVOLUTION_BORDER_COLOR */
- 1193, /* GL_OCCLUSION_TEST_HP */
- 1194, /* GL_OCCLUSION_TEST_RESULT_HP */
- 782, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- 1859, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- 1861, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- 1863, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- 1864, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1862, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- 1860, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- 971, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- 972, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1365, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- 1367, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- 1364, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- 1366, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- 1939, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- 1940, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- 1938, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- 651, /* GL_GENERATE_MIPMAP */
- 652, /* GL_GENERATE_MIPMAP_HINT */
- 566, /* GL_FOG_OFFSET_SGIX */
- 567, /* GL_FOG_OFFSET_VALUE_SGIX */
- 1873, /* GL_TEXTURE_COMPARE_SGIX */
- 1872, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- 1935, /* GL_TEXTURE_LEQUAL_R_SGIX */
- 1927, /* GL_TEXTURE_GEQUAL_R_SGIX */
- 388, /* GL_DEPTH_COMPONENT16 */
- 392, /* GL_DEPTH_COMPONENT24 */
- 396, /* GL_DEPTH_COMPONENT32 */
- 331, /* GL_CULL_VERTEX_EXT */
- 333, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
- 332, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- 2133, /* GL_WRAP_BORDER_SUN */
- 1866, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- 775, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- 1643, /* GL_SINGLE_COLOR */
- 1627, /* GL_SEPARATE_SPECULAR_COLOR */
- 1638, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- 578, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
- 579, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
- 589, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
- 581, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
- 577, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
- 576, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
- 580, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
- 590, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
- 607, /* GL_FRAMEBUFFER_DEFAULT */
- 633, /* GL_FRAMEBUFFER_UNDEFINED */
- 404, /* GL_DEPTH_STENCIL_ATTACHMENT */
- 698, /* GL_INDEX */
- 2018, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- 2050, /* GL_UNSIGNED_SHORT_5_6_5 */
- 2051, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- 2047, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- 2044, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- 2030, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- 2027, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- 1948, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- 1949, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- 1947, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- 1089, /* GL_MIRRORED_REPEAT */
- 1575, /* GL_RGB_S3TC */
- 1533, /* GL_RGB4_S3TC */
- 1572, /* GL_RGBA_S3TC */
- 1561, /* GL_RGBA4_S3TC */
- 1568, /* GL_RGBA_DXT5_S3TC */
- 1558, /* GL_RGBA4_DXT5_S3TC */
- 288, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
- 283, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
- 284, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
- 285, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
- 1151, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- 1150, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- 783, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- 553, /* GL_FOG_COORDINATE_SOURCE */
- 545, /* GL_FOG_COORD */
- 569, /* GL_FRAGMENT_DEPTH */
- 337, /* GL_CURRENT_FOG_COORD */
- 552, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- 551, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- 550, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- 547, /* GL_FOG_COORDINATE_ARRAY */
- 223, /* GL_COLOR_SUM */
- 358, /* GL_CURRENT_SECONDARY_COLOR */
- 1619, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- 1621, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- 1620, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- 1618, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- 1615, /* GL_SECONDARY_COLOR_ARRAY */
- 356, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
+ 1037, /* GL_MAX_ELEMENTS_VERTICES */
+ 1036, /* GL_MAX_ELEMENTS_INDICES */
+ 2056, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ 183, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
+ 1364, /* GL_POINT_SIZE_MIN */
+ 1360, /* GL_POINT_SIZE_MAX */
+ 1349, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ 1345, /* GL_POINT_DISTANCE_ATTENUATION */
+ 157, /* GL_CLAMP_TO_BORDER */
+ 160, /* GL_CLAMP_TO_EDGE */
+ 2078, /* GL_TEXTURE_MIN_LOD */
+ 2076, /* GL_TEXTURE_MAX_LOD */
+ 1960, /* GL_TEXTURE_BASE_LEVEL */
+ 2075, /* GL_TEXTURE_MAX_LEVEL */
+ 722, /* GL_IGNORE_BORDER_HP */
+ 318, /* GL_CONSTANT_BORDER_HP */
+ 1592, /* GL_REPLICATE_BORDER_HP */
+ 329, /* GL_CONVOLUTION_BORDER_COLOR */
+ 1256, /* GL_OCCLUSION_TEST_HP */
+ 1257, /* GL_OCCLUSION_TEST_RESULT_HP */
+ 823, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ 1984, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ 1986, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ 1988, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ 1989, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1987, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ 1985, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ 1016, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ 1017, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1428, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ 1430, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ 1427, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ 1429, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ 2064, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ 2065, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ 2063, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ 678, /* GL_GENERATE_MIPMAP */
+ 679, /* GL_GENERATE_MIPMAP_HINT */
+ 591, /* GL_FOG_OFFSET_SGIX */
+ 592, /* GL_FOG_OFFSET_VALUE_SGIX */
+ 1998, /* GL_TEXTURE_COMPARE_SGIX */
+ 1997, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ 2060, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ 2052, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ 412, /* GL_DEPTH_COMPONENT16 */
+ 416, /* GL_DEPTH_COMPONENT24 */
+ 420, /* GL_DEPTH_COMPONENT32 */
+ 354, /* GL_CULL_VERTEX_EXT */
+ 356, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+ 355, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
+ 2284, /* GL_WRAP_BORDER_SUN */
+ 1991, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ 816, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ 1758, /* GL_SINGLE_COLOR */
+ 1742, /* GL_SEPARATE_SPECULAR_COLOR */
+ 1753, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ 603, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+ 604, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+ 615, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+ 606, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+ 602, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+ 601, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+ 605, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+ 616, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+ 633, /* GL_FRAMEBUFFER_DEFAULT */
+ 660, /* GL_FRAMEBUFFER_UNDEFINED */
+ 428, /* GL_DEPTH_STENCIL_ATTACHMENT */
+ 892, /* GL_MAJOR_VERSION */
+ 1147, /* GL_MINOR_VERSION */
+ 1237, /* GL_NUM_EXTENSIONS */
+ 324, /* GL_CONTEXT_FLAGS */
+ 730, /* GL_INDEX */
+ 406, /* GL_DEPTH_BUFFER */
+ 1832, /* GL_STENCIL_BUFFER */
+ 295, /* GL_COMPRESSED_RED */
+ 296, /* GL_COMPRESSED_RG */
+ 2155, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ 2200, /* GL_UNSIGNED_SHORT_5_6_5 */
+ 2201, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ 2197, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ 2194, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ 2169, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ 2165, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ 2073, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ 2074, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ 2072, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ 1151, /* GL_MIRRORED_REPEAT */
+ 1679, /* GL_RGB_S3TC */
+ 1622, /* GL_RGB4_S3TC */
+ 1675, /* GL_RGBA_S3TC */
+ 1661, /* GL_RGBA4_S3TC */
+ 1670, /* GL_RGBA_DXT5_S3TC */
+ 1658, /* GL_RGBA4_DXT5_S3TC */
+ 306, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
+ 301, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
+ 302, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
+ 303, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
+ 1213, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ 1212, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ 824, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ 578, /* GL_FOG_COORDINATE_SOURCE */
+ 570, /* GL_FOG_COORD */
+ 594, /* GL_FRAGMENT_DEPTH */
+ 360, /* GL_CURRENT_FOG_COORD */
+ 577, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ 576, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ 575, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ 572, /* GL_FOG_COORDINATE_ARRAY */
+ 238, /* GL_COLOR_SUM */
+ 381, /* GL_CURRENT_SECONDARY_COLOR */
+ 1733, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ 1735, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ 1734, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ 1732, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ 1729, /* GL_SECONDARY_COLOR_ARRAY */
+ 379, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
29, /* GL_ALIASED_POINT_SIZE_RANGE */
28, /* GL_ALIASED_LINE_WIDTH_RANGE */
- 1770, /* GL_TEXTURE0 */
- 1772, /* GL_TEXTURE1 */
- 1794, /* GL_TEXTURE2 */
- 1816, /* GL_TEXTURE3 */
- 1822, /* GL_TEXTURE4 */
- 1824, /* GL_TEXTURE5 */
- 1826, /* GL_TEXTURE6 */
- 1828, /* GL_TEXTURE7 */
- 1830, /* GL_TEXTURE8 */
- 1832, /* GL_TEXTURE9 */
- 1773, /* GL_TEXTURE10 */
- 1775, /* GL_TEXTURE11 */
- 1777, /* GL_TEXTURE12 */
- 1779, /* GL_TEXTURE13 */
- 1781, /* GL_TEXTURE14 */
- 1783, /* GL_TEXTURE15 */
- 1785, /* GL_TEXTURE16 */
- 1787, /* GL_TEXTURE17 */
- 1789, /* GL_TEXTURE18 */
- 1791, /* GL_TEXTURE19 */
- 1795, /* GL_TEXTURE20 */
- 1797, /* GL_TEXTURE21 */
- 1799, /* GL_TEXTURE22 */
- 1801, /* GL_TEXTURE23 */
- 1803, /* GL_TEXTURE24 */
- 1805, /* GL_TEXTURE25 */
- 1807, /* GL_TEXTURE26 */
- 1809, /* GL_TEXTURE27 */
- 1811, /* GL_TEXTURE28 */
- 1813, /* GL_TEXTURE29 */
- 1817, /* GL_TEXTURE30 */
- 1819, /* GL_TEXTURE31 */
+ 1886, /* GL_TEXTURE0 */
+ 1888, /* GL_TEXTURE1 */
+ 1910, /* GL_TEXTURE2 */
+ 1932, /* GL_TEXTURE3 */
+ 1938, /* GL_TEXTURE4 */
+ 1940, /* GL_TEXTURE5 */
+ 1942, /* GL_TEXTURE6 */
+ 1944, /* GL_TEXTURE7 */
+ 1946, /* GL_TEXTURE8 */
+ 1948, /* GL_TEXTURE9 */
+ 1889, /* GL_TEXTURE10 */
+ 1891, /* GL_TEXTURE11 */
+ 1893, /* GL_TEXTURE12 */
+ 1895, /* GL_TEXTURE13 */
+ 1897, /* GL_TEXTURE14 */
+ 1899, /* GL_TEXTURE15 */
+ 1901, /* GL_TEXTURE16 */
+ 1903, /* GL_TEXTURE17 */
+ 1905, /* GL_TEXTURE18 */
+ 1907, /* GL_TEXTURE19 */
+ 1911, /* GL_TEXTURE20 */
+ 1913, /* GL_TEXTURE21 */
+ 1915, /* GL_TEXTURE22 */
+ 1917, /* GL_TEXTURE23 */
+ 1919, /* GL_TEXTURE24 */
+ 1921, /* GL_TEXTURE25 */
+ 1923, /* GL_TEXTURE26 */
+ 1925, /* GL_TEXTURE27 */
+ 1927, /* GL_TEXTURE28 */
+ 1929, /* GL_TEXTURE29 */
+ 1933, /* GL_TEXTURE30 */
+ 1935, /* GL_TEXTURE31 */
19, /* GL_ACTIVE_TEXTURE */
- 156, /* GL_CLIENT_ACTIVE_TEXTURE */
- 1056, /* GL_MAX_TEXTURE_UNITS */
- 1993, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- 1996, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- 1998, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- 1990, /* GL_TRANSPOSE_COLOR_MATRIX */
- 1752, /* GL_SUBTRACT */
- 1039, /* GL_MAX_RENDERBUFFER_SIZE */
- 271, /* GL_COMPRESSED_ALPHA */
- 275, /* GL_COMPRESSED_LUMINANCE */
- 276, /* GL_COMPRESSED_LUMINANCE_ALPHA */
- 273, /* GL_COMPRESSED_INTENSITY */
- 279, /* GL_COMPRESSED_RGB */
- 280, /* GL_COMPRESSED_RGBA */
- 1880, /* GL_TEXTURE_COMPRESSION_HINT */
- 1957, /* GL_TEXTURE_RECTANGLE_ARB */
- 1852, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- 1432, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- 1037, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- 403, /* GL_DEPTH_STENCIL */
- 2023, /* GL_UNSIGNED_INT_24_8 */
- 1051, /* GL_MAX_TEXTURE_LOD_BIAS */
- 1946, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- 1053, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- 1918, /* GL_TEXTURE_FILTER_CONTROL */
- 1936, /* GL_TEXTURE_LOD_BIAS */
- 256, /* GL_COMBINE4 */
- 1045, /* GL_MAX_SHININESS_NV */
- 1046, /* GL_MAX_SPOT_EXPONENT_NV */
- 696, /* GL_INCR_WRAP */
- 369, /* GL_DECR_WRAP */
- 1109, /* GL_MODELVIEW1_ARB */
- 1167, /* GL_NORMAL_MAP */
- 1472, /* GL_REFLECTION_MAP */
- 1890, /* GL_TEXTURE_CUBE_MAP */
- 1849, /* GL_TEXTURE_BINDING_CUBE_MAP */
- 1902, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- 1892, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- 1905, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- 1895, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- 1908, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- 1898, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- 1430, /* GL_PROXY_TEXTURE_CUBE_MAP */
- 984, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- 1145, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- 1376, /* GL_PRIMITIVE_RESTART_NV */
- 1375, /* GL_PRIMITIVE_RESTART_INDEX_NV */
- 561, /* GL_FOG_DISTANCE_MODE_NV */
- 510, /* GL_EYE_RADIAL_NV */
- 509, /* GL_EYE_PLANE_ABSOLUTE_NV */
- 255, /* GL_COMBINE */
- 262, /* GL_COMBINE_RGB */
- 257, /* GL_COMBINE_ALPHA */
- 1576, /* GL_RGB_SCALE */
+ 163, /* GL_CLIENT_ACTIVE_TEXTURE */
+ 1112, /* GL_MAX_TEXTURE_UNITS */
+ 2128, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ 2131, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ 2133, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ 2125, /* GL_TRANSPOSE_COLOR_MATRIX */
+ 1868, /* GL_SUBTRACT */
+ 1094, /* GL_MAX_RENDERBUFFER_SIZE */
+ 287, /* GL_COMPRESSED_ALPHA */
+ 291, /* GL_COMPRESSED_LUMINANCE */
+ 292, /* GL_COMPRESSED_LUMINANCE_ALPHA */
+ 289, /* GL_COMPRESSED_INTENSITY */
+ 297, /* GL_COMPRESSED_RGB */
+ 298, /* GL_COMPRESSED_RGBA */
+ 2005, /* GL_TEXTURE_COMPRESSION_HINT */
+ 2082, /* GL_TEXTURE_RECTANGLE */
+ 1973, /* GL_TEXTURE_BINDING_RECTANGLE */
+ 1501, /* GL_PROXY_TEXTURE_RECTANGLE */
+ 1091, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */
+ 427, /* GL_DEPTH_STENCIL */
+ 2161, /* GL_UNSIGNED_INT_24_8 */
+ 1107, /* GL_MAX_TEXTURE_LOD_BIAS */
+ 2071, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ 1109, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ 2043, /* GL_TEXTURE_FILTER_CONTROL */
+ 2061, /* GL_TEXTURE_LOD_BIAS */
+ 271, /* GL_COMBINE4 */
+ 1100, /* GL_MAX_SHININESS_NV */
+ 1101, /* GL_MAX_SPOT_EXPONENT_NV */
+ 728, /* GL_INCR_WRAP */
+ 392, /* GL_DECR_WRAP */
+ 1171, /* GL_MODELVIEW1_ARB */
+ 1229, /* GL_NORMAL_MAP */
+ 1552, /* GL_REFLECTION_MAP */
+ 2015, /* GL_TEXTURE_CUBE_MAP */
+ 1970, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ 2027, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ 2017, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ 2030, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ 2020, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ 2033, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ 2023, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ 1499, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ 1030, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ 1207, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ 1442, /* GL_PRIMITIVE_RESTART_NV */
+ 1441, /* GL_PRIMITIVE_RESTART_INDEX_NV */
+ 586, /* GL_FOG_DISTANCE_MODE_NV */
+ 534, /* GL_EYE_RADIAL_NV */
+ 533, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ 270, /* GL_COMBINE */
+ 277, /* GL_COMBINE_RGB */
+ 272, /* GL_COMBINE_ALPHA */
+ 1680, /* GL_RGB_SCALE */
25, /* GL_ADD_SIGNED */
- 731, /* GL_INTERPOLATE */
- 295, /* GL_CONSTANT */
- 1371, /* GL_PRIMARY_COLOR */
- 1368, /* GL_PREVIOUS */
- 1658, /* GL_SOURCE0_RGB */
- 1664, /* GL_SOURCE1_RGB */
- 1670, /* GL_SOURCE2_RGB */
- 1674, /* GL_SOURCE3_RGB_NV */
- 1655, /* GL_SOURCE0_ALPHA */
- 1661, /* GL_SOURCE1_ALPHA */
- 1667, /* GL_SOURCE2_ALPHA */
- 1673, /* GL_SOURCE3_ALPHA_NV */
- 1207, /* GL_OPERAND0_RGB */
- 1213, /* GL_OPERAND1_RGB */
- 1219, /* GL_OPERAND2_RGB */
- 1223, /* GL_OPERAND3_RGB_NV */
- 1204, /* GL_OPERAND0_ALPHA */
- 1210, /* GL_OPERAND1_ALPHA */
- 1216, /* GL_OPERAND2_ALPHA */
- 1222, /* GL_OPERAND3_ALPHA_NV */
- 131, /* GL_BUFFER_OBJECT_APPLE */
- 2063, /* GL_VERTEX_ARRAY_BINDING */
- 1955, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
- 1956, /* GL_TEXTURE_RANGE_POINTER_APPLE */
- 2138, /* GL_YCBCR_422_APPLE */
- 2052, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- 2054, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- 1965, /* GL_TEXTURE_STORAGE_HINT_APPLE */
- 1743, /* GL_STORAGE_PRIVATE_APPLE */
- 1742, /* GL_STORAGE_CACHED_APPLE */
- 1744, /* GL_STORAGE_SHARED_APPLE */
- 1645, /* GL_SLICE_ACCUM_SUN */
- 1440, /* GL_QUAD_MESH_SUN */
- 2003, /* GL_TRIANGLE_MESH_SUN */
- 2103, /* GL_VERTEX_PROGRAM_ARB */
- 2114, /* GL_VERTEX_STATE_PROGRAM_NV */
- 2089, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- 2096, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- 2098, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- 2100, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- 360, /* GL_CURRENT_VERTEX_ATTRIB */
- 1389, /* GL_PROGRAM_LENGTH_ARB */
- 1404, /* GL_PROGRAM_STRING_ARB */
- 1132, /* GL_MODELVIEW_PROJECTION_NV */
- 689, /* GL_IDENTITY_NV */
- 755, /* GL_INVERSE_NV */
- 1995, /* GL_TRANSPOSE_NV */
- 756, /* GL_INVERSE_TRANSPOSE_NV */
- 1022, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- 1021, /* GL_MAX_PROGRAM_MATRICES_ARB */
- 912, /* GL_MATRIX0_NV */
- 924, /* GL_MATRIX1_NV */
- 936, /* GL_MATRIX2_NV */
- 940, /* GL_MATRIX3_NV */
- 942, /* GL_MATRIX4_NV */
- 944, /* GL_MATRIX5_NV */
- 946, /* GL_MATRIX6_NV */
- 948, /* GL_MATRIX7_NV */
- 343, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
- 340, /* GL_CURRENT_MATRIX_ARB */
- 2106, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- 2109, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- 1401, /* GL_PROGRAM_PARAMETER_NV */
- 2094, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- 1406, /* GL_PROGRAM_TARGET_NV */
- 1403, /* GL_PROGRAM_RESIDENT_NV */
- 1975, /* GL_TRACK_MATRIX_NV */
- 1976, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- 2104, /* GL_VERTEX_PROGRAM_BINDING_NV */
- 1383, /* GL_PROGRAM_ERROR_POSITION_ARB */
- 384, /* GL_DEPTH_CLAMP */
- 2071, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- 2078, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- 2079, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- 2080, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- 2081, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- 2082, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- 2083, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- 2084, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- 2085, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- 2086, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- 2072, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- 2073, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- 2074, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- 2075, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- 2076, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- 2077, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- 860, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- 867, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- 868, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- 869, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- 870, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- 871, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- 872, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- 873, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- 874, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- 875, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- 861, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- 862, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- 863, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- 864, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- 865, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- 866, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- 887, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- 894, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- 895, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- 896, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- 897, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- 898, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- 899, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- 1382, /* GL_PROGRAM_BINDING_ARB */
- 901, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- 902, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- 888, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- 889, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- 890, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- 891, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- 892, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- 893, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- 1878, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- 1875, /* GL_TEXTURE_COMPRESSED */
- 1173, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
- 293, /* GL_COMPRESSED_TEXTURE_FORMATS */
- 1074, /* GL_MAX_VERTEX_UNITS_ARB */
+ 764, /* GL_INTERPOLATE */
+ 313, /* GL_CONSTANT */
+ 1434, /* GL_PRIMARY_COLOR */
+ 1431, /* GL_PREVIOUS */
+ 1773, /* GL_SOURCE0_RGB */
+ 1779, /* GL_SOURCE1_RGB */
+ 1785, /* GL_SOURCE2_RGB */
+ 1789, /* GL_SOURCE3_RGB_NV */
+ 1770, /* GL_SOURCE0_ALPHA */
+ 1776, /* GL_SOURCE1_ALPHA */
+ 1782, /* GL_SOURCE2_ALPHA */
+ 1788, /* GL_SOURCE3_ALPHA_NV */
+ 1270, /* GL_OPERAND0_RGB */
+ 1276, /* GL_OPERAND1_RGB */
+ 1282, /* GL_OPERAND2_RGB */
+ 1286, /* GL_OPERAND3_RGB_NV */
+ 1267, /* GL_OPERAND0_ALPHA */
+ 1273, /* GL_OPERAND1_ALPHA */
+ 1279, /* GL_OPERAND2_ALPHA */
+ 1285, /* GL_OPERAND3_ALPHA_NV */
+ 137, /* GL_BUFFER_OBJECT_APPLE */
+ 2213, /* GL_VERTEX_ARRAY_BINDING */
+ 2080, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ 2081, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ 2289, /* GL_YCBCR_422_APPLE */
+ 2202, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ 2204, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ 2092, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ 1859, /* GL_STORAGE_PRIVATE_APPLE */
+ 1858, /* GL_STORAGE_CACHED_APPLE */
+ 1860, /* GL_STORAGE_SHARED_APPLE */
+ 1760, /* GL_SLICE_ACCUM_SUN */
+ 1510, /* GL_QUAD_MESH_SUN */
+ 2139, /* GL_TRIANGLE_MESH_SUN */
+ 2254, /* GL_VERTEX_PROGRAM_ARB */
+ 2265, /* GL_VERTEX_STATE_PROGRAM_NV */
+ 2239, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ 2247, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ 2249, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ 2251, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ 383, /* GL_CURRENT_VERTEX_ATTRIB */
+ 1455, /* GL_PROGRAM_LENGTH_ARB */
+ 1471, /* GL_PROGRAM_STRING_ARB */
+ 1194, /* GL_MODELVIEW_PROJECTION_NV */
+ 721, /* GL_IDENTITY_NV */
+ 796, /* GL_INVERSE_NV */
+ 2130, /* GL_TRANSPOSE_NV */
+ 797, /* GL_INVERSE_TRANSPOSE_NV */
+ 1075, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ 1074, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ 956, /* GL_MATRIX0_NV */
+ 968, /* GL_MATRIX1_NV */
+ 980, /* GL_MATRIX2_NV */
+ 984, /* GL_MATRIX3_NV */
+ 986, /* GL_MATRIX4_NV */
+ 988, /* GL_MATRIX5_NV */
+ 990, /* GL_MATRIX6_NV */
+ 992, /* GL_MATRIX7_NV */
+ 366, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+ 363, /* GL_CURRENT_MATRIX_ARB */
+ 1468, /* GL_PROGRAM_POINT_SIZE */
+ 2260, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ 1467, /* GL_PROGRAM_PARAMETER_NV */
+ 2245, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ 1473, /* GL_PROGRAM_TARGET_NV */
+ 1470, /* GL_PROGRAM_RESIDENT_NV */
+ 2102, /* GL_TRACK_MATRIX_NV */
+ 2103, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ 2255, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ 1449, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ 408, /* GL_DEPTH_CLAMP */
+ 2221, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ 2228, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ 2229, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ 2230, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ 2231, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ 2232, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ 2233, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ 2234, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ 2235, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ 2236, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ 2222, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ 2223, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ 2224, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ 2225, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ 2226, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ 2227, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ 904, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ 911, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ 912, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ 913, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ 914, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ 915, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ 916, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ 917, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ 918, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ 919, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ 905, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ 906, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ 907, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ 908, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ 909, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ 910, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ 931, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ 938, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ 939, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ 940, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ 941, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ 942, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ 943, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ 1448, /* GL_PROGRAM_BINDING_ARB */
+ 945, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ 946, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ 932, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ 933, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ 934, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ 935, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ 936, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ 937, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ 2003, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ 2000, /* GL_TEXTURE_COMPRESSED */
+ 1235, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ 311, /* GL_COMPRESSED_TEXTURE_FORMATS */
+ 1134, /* GL_MAX_VERTEX_UNITS_ARB */
23, /* GL_ACTIVE_VERTEX_UNITS_ARB */
- 2132, /* GL_WEIGHT_SUM_UNITY_ARB */
- 2102, /* GL_VERTEX_BLEND_ARB */
- 362, /* GL_CURRENT_WEIGHT_ARB */
- 2130, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- 2128, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- 2126, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- 2124, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- 2119, /* GL_WEIGHT_ARRAY_ARB */
- 418, /* GL_DOT3_RGB */
- 419, /* GL_DOT3_RGBA */
- 287, /* GL_COMPRESSED_RGB_FXT1_3DFX */
- 282, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
- 1140, /* GL_MULTISAMPLE_3DFX */
- 1604, /* GL_SAMPLE_BUFFERS_3DFX */
- 1595, /* GL_SAMPLES_3DFX */
- 1120, /* GL_MODELVIEW2_ARB */
- 1123, /* GL_MODELVIEW3_ARB */
- 1124, /* GL_MODELVIEW4_ARB */
- 1125, /* GL_MODELVIEW5_ARB */
- 1126, /* GL_MODELVIEW6_ARB */
- 1127, /* GL_MODELVIEW7_ARB */
- 1128, /* GL_MODELVIEW8_ARB */
- 1129, /* GL_MODELVIEW9_ARB */
- 1099, /* GL_MODELVIEW10_ARB */
- 1100, /* GL_MODELVIEW11_ARB */
- 1101, /* GL_MODELVIEW12_ARB */
- 1102, /* GL_MODELVIEW13_ARB */
- 1103, /* GL_MODELVIEW14_ARB */
- 1104, /* GL_MODELVIEW15_ARB */
- 1105, /* GL_MODELVIEW16_ARB */
- 1106, /* GL_MODELVIEW17_ARB */
- 1107, /* GL_MODELVIEW18_ARB */
- 1108, /* GL_MODELVIEW19_ARB */
- 1110, /* GL_MODELVIEW20_ARB */
- 1111, /* GL_MODELVIEW21_ARB */
- 1112, /* GL_MODELVIEW22_ARB */
- 1113, /* GL_MODELVIEW23_ARB */
- 1114, /* GL_MODELVIEW24_ARB */
- 1115, /* GL_MODELVIEW25_ARB */
- 1116, /* GL_MODELVIEW26_ARB */
- 1117, /* GL_MODELVIEW27_ARB */
- 1118, /* GL_MODELVIEW28_ARB */
- 1119, /* GL_MODELVIEW29_ARB */
- 1121, /* GL_MODELVIEW30_ARB */
- 1122, /* GL_MODELVIEW31_ARB */
- 423, /* GL_DOT3_RGB_EXT */
- 421, /* GL_DOT3_RGBA_EXT */
- 1093, /* GL_MIRROR_CLAMP_EXT */
- 1096, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- 1135, /* GL_MODULATE_ADD_ATI */
- 1136, /* GL_MODULATE_SIGNED_ADD_ATI */
- 1137, /* GL_MODULATE_SUBTRACT_ATI */
- 2139, /* GL_YCBCR_MESA */
- 1231, /* GL_PACK_INVERT_MESA */
- 365, /* GL_DEBUG_OBJECT_MESA */
- 366, /* GL_DEBUG_PRINT_MESA */
- 364, /* GL_DEBUG_ASSERT_MESA */
- 133, /* GL_BUFFER_SIZE */
- 135, /* GL_BUFFER_USAGE */
- 139, /* GL_BUMP_ROT_MATRIX_ATI */
- 140, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
- 138, /* GL_BUMP_NUM_TEX_UNITS_ATI */
- 142, /* GL_BUMP_TEX_UNITS_ATI */
- 483, /* GL_DUDV_ATI */
- 482, /* GL_DU8DV8_ATI */
- 137, /* GL_BUMP_ENVMAP_ATI */
- 141, /* GL_BUMP_TARGET_ATI */
- 1175, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */
- 1380, /* GL_PROGRAM_BINARY_FORMATS_OES */
- 1707, /* GL_STENCIL_BACK_FUNC */
- 1705, /* GL_STENCIL_BACK_FAIL */
- 1709, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- 1711, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- 570, /* GL_FRAGMENT_PROGRAM_ARB */
- 1378, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 1409, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 1408, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- 1392, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 1398, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 1397, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 1011, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 1035, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 1034, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- 1024, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 1030, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 1029, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 987, /* GL_MAX_DRAW_BUFFERS */
- 427, /* GL_DRAW_BUFFER0 */
- 430, /* GL_DRAW_BUFFER1 */
- 451, /* GL_DRAW_BUFFER2 */
- 454, /* GL_DRAW_BUFFER3 */
- 457, /* GL_DRAW_BUFFER4 */
- 460, /* GL_DRAW_BUFFER5 */
- 463, /* GL_DRAW_BUFFER6 */
- 466, /* GL_DRAW_BUFFER7 */
- 469, /* GL_DRAW_BUFFER8 */
- 472, /* GL_DRAW_BUFFER9 */
- 431, /* GL_DRAW_BUFFER10 */
- 434, /* GL_DRAW_BUFFER11 */
- 437, /* GL_DRAW_BUFFER12 */
- 440, /* GL_DRAW_BUFFER13 */
- 443, /* GL_DRAW_BUFFER14 */
- 446, /* GL_DRAW_BUFFER15 */
- 95, /* GL_BLEND_EQUATION_ALPHA */
- 963, /* GL_MATRIX_PALETTE_ARB */
- 1004, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- 1007, /* GL_MAX_PALETTE_MATRICES_ARB */
- 346, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- 951, /* GL_MATRIX_INDEX_ARRAY_ARB */
- 341, /* GL_CURRENT_MATRIX_INDEX_ARB */
- 956, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- 960, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- 958, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- 954, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- 1913, /* GL_TEXTURE_DEPTH_SIZE */
- 411, /* GL_DEPTH_TEXTURE_MODE */
- 1870, /* GL_TEXTURE_COMPARE_MODE */
- 1868, /* GL_TEXTURE_COMPARE_FUNC */
- 266, /* GL_COMPARE_R_TO_TEXTURE */
- 1308, /* GL_POINT_SPRITE */
- 320, /* GL_COORD_REPLACE */
- 1313, /* GL_POINT_SPRITE_R_MODE_NV */
- 1444, /* GL_QUERY_COUNTER_BITS */
- 349, /* GL_CURRENT_QUERY */
- 1447, /* GL_QUERY_RESULT */
- 1449, /* GL_QUERY_RESULT_AVAILABLE */
- 1067, /* GL_MAX_VERTEX_ATTRIBS */
- 2092, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- 409, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
- 408, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- 1047, /* GL_MAX_TEXTURE_COORDS */
- 1049, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- 1385, /* GL_PROGRAM_ERROR_STRING_ARB */
- 1387, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- 1386, /* GL_PROGRAM_FORMAT_ARB */
- 1967, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- 382, /* GL_DEPTH_BOUNDS_TEST_EXT */
- 381, /* GL_DEPTH_BOUNDS_EXT */
+ 2283, /* GL_WEIGHT_SUM_UNITY_ARB */
+ 2253, /* GL_VERTEX_BLEND_ARB */
+ 385, /* GL_CURRENT_WEIGHT_ARB */
+ 2281, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ 2279, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ 2277, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ 2275, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ 2270, /* GL_WEIGHT_ARRAY_ARB */
+ 442, /* GL_DOT3_RGB */
+ 443, /* GL_DOT3_RGBA */
+ 305, /* GL_COMPRESSED_RGB_FXT1_3DFX */
+ 300, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
+ 1202, /* GL_MULTISAMPLE_3DFX */
+ 1718, /* GL_SAMPLE_BUFFERS_3DFX */
+ 1709, /* GL_SAMPLES_3DFX */
+ 1182, /* GL_MODELVIEW2_ARB */
+ 1185, /* GL_MODELVIEW3_ARB */
+ 1186, /* GL_MODELVIEW4_ARB */
+ 1187, /* GL_MODELVIEW5_ARB */
+ 1188, /* GL_MODELVIEW6_ARB */
+ 1189, /* GL_MODELVIEW7_ARB */
+ 1190, /* GL_MODELVIEW8_ARB */
+ 1191, /* GL_MODELVIEW9_ARB */
+ 1161, /* GL_MODELVIEW10_ARB */
+ 1162, /* GL_MODELVIEW11_ARB */
+ 1163, /* GL_MODELVIEW12_ARB */
+ 1164, /* GL_MODELVIEW13_ARB */
+ 1165, /* GL_MODELVIEW14_ARB */
+ 1166, /* GL_MODELVIEW15_ARB */
+ 1167, /* GL_MODELVIEW16_ARB */
+ 1168, /* GL_MODELVIEW17_ARB */
+ 1169, /* GL_MODELVIEW18_ARB */
+ 1170, /* GL_MODELVIEW19_ARB */
+ 1172, /* GL_MODELVIEW20_ARB */
+ 1173, /* GL_MODELVIEW21_ARB */
+ 1174, /* GL_MODELVIEW22_ARB */
+ 1175, /* GL_MODELVIEW23_ARB */
+ 1176, /* GL_MODELVIEW24_ARB */
+ 1177, /* GL_MODELVIEW25_ARB */
+ 1178, /* GL_MODELVIEW26_ARB */
+ 1179, /* GL_MODELVIEW27_ARB */
+ 1180, /* GL_MODELVIEW28_ARB */
+ 1181, /* GL_MODELVIEW29_ARB */
+ 1183, /* GL_MODELVIEW30_ARB */
+ 1184, /* GL_MODELVIEW31_ARB */
+ 447, /* GL_DOT3_RGB_EXT */
+ 445, /* GL_DOT3_RGBA_EXT */
+ 1155, /* GL_MIRROR_CLAMP_EXT */
+ 1158, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ 1197, /* GL_MODULATE_ADD_ATI */
+ 1198, /* GL_MODULATE_SIGNED_ADD_ATI */
+ 1199, /* GL_MODULATE_SUBTRACT_ATI */
+ 2290, /* GL_YCBCR_MESA */
+ 1294, /* GL_PACK_INVERT_MESA */
+ 388, /* GL_DEBUG_OBJECT_MESA */
+ 389, /* GL_DEBUG_PRINT_MESA */
+ 387, /* GL_DEBUG_ASSERT_MESA */
+ 139, /* GL_BUFFER_SIZE */
+ 141, /* GL_BUFFER_USAGE */
+ 145, /* GL_BUMP_ROT_MATRIX_ATI */
+ 146, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
+ 144, /* GL_BUMP_NUM_TEX_UNITS_ATI */
+ 148, /* GL_BUMP_TEX_UNITS_ATI */
+ 507, /* GL_DUDV_ATI */
+ 506, /* GL_DU8DV8_ATI */
+ 143, /* GL_BUMP_ENVMAP_ATI */
+ 147, /* GL_BUMP_TARGET_ATI */
+ 1238, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */
+ 1446, /* GL_PROGRAM_BINARY_FORMATS_OES */
+ 1822, /* GL_STENCIL_BACK_FUNC */
+ 1820, /* GL_STENCIL_BACK_FAIL */
+ 1824, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ 1826, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ 595, /* GL_FRAGMENT_PROGRAM_ARB */
+ 1444, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 1476, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 1475, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 1458, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 1464, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 1463, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 1064, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 1089, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 1088, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 1077, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 1083, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 1082, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 1652, /* GL_RGBA32F */
+ 1615, /* GL_RGB32F */
+ 1643, /* GL_RGBA16F */
+ 1607, /* GL_RGB16F */
+ 1033, /* GL_MAX_DRAW_BUFFERS */
+ 451, /* GL_DRAW_BUFFER0 */
+ 454, /* GL_DRAW_BUFFER1 */
+ 475, /* GL_DRAW_BUFFER2 */
+ 478, /* GL_DRAW_BUFFER3 */
+ 481, /* GL_DRAW_BUFFER4 */
+ 484, /* GL_DRAW_BUFFER5 */
+ 487, /* GL_DRAW_BUFFER6 */
+ 490, /* GL_DRAW_BUFFER7 */
+ 493, /* GL_DRAW_BUFFER8 */
+ 496, /* GL_DRAW_BUFFER9 */
+ 455, /* GL_DRAW_BUFFER10 */
+ 458, /* GL_DRAW_BUFFER11 */
+ 461, /* GL_DRAW_BUFFER12 */
+ 464, /* GL_DRAW_BUFFER13 */
+ 467, /* GL_DRAW_BUFFER14 */
+ 470, /* GL_DRAW_BUFFER15 */
+ 97, /* GL_BLEND_EQUATION_ALPHA */
+ 1007, /* GL_MATRIX_PALETTE_ARB */
+ 1057, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ 1060, /* GL_MAX_PALETTE_MATRICES_ARB */
+ 369, /* GL_CURRENT_PALETTE_MATRIX_ARB */
+ 995, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ 364, /* GL_CURRENT_MATRIX_INDEX_ARB */
+ 1000, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ 1004, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ 1002, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ 998, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ 2038, /* GL_TEXTURE_DEPTH_SIZE */
+ 435, /* GL_DEPTH_TEXTURE_MODE */
+ 1995, /* GL_TEXTURE_COMPARE_MODE */
+ 1993, /* GL_TEXTURE_COMPARE_FUNC */
+ 281, /* GL_COMPARE_REF_TO_TEXTURE */
+ 1371, /* GL_POINT_SPRITE */
+ 343, /* GL_COORD_REPLACE */
+ 1376, /* GL_POINT_SPRITE_R_MODE_NV */
+ 1516, /* GL_QUERY_COUNTER_BITS */
+ 372, /* GL_CURRENT_QUERY */
+ 1520, /* GL_QUERY_RESULT */
+ 1522, /* GL_QUERY_RESULT_AVAILABLE */
+ 1126, /* GL_MAX_VERTEX_ATTRIBS */
+ 2243, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ 433, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ 432, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ 1103, /* GL_MAX_TEXTURE_COORDS */
+ 1105, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ 1451, /* GL_PROGRAM_ERROR_STRING_ARB */
+ 1453, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ 1452, /* GL_PROGRAM_FORMAT_ARB */
+ 2094, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ 405, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ 404, /* GL_DEPTH_BOUNDS_EXT */
61, /* GL_ARRAY_BUFFER */
- 496, /* GL_ELEMENT_ARRAY_BUFFER */
+ 520, /* GL_ELEMENT_ARRAY_BUFFER */
62, /* GL_ARRAY_BUFFER_BINDING */
- 497, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- 2065, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- 1162, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
- 172, /* GL_COLOR_ARRAY_BUFFER_BINDING */
- 700, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- 1883, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- 492, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- 1616, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- 548, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- 2120, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- 2087, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- 1388, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- 1017, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- 1394, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 1026, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 1407, /* GL_PROGRAM_TEMPORARIES_ARB */
- 1032, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- 1396, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 1028, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 1400, /* GL_PROGRAM_PARAMETERS_ARB */
- 1031, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- 1395, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- 1027, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- 1379, /* GL_PROGRAM_ATTRIBS_ARB */
- 1012, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- 1393, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- 1025, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- 1377, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- 1010, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- 1391, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 1023, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 1018, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- 1014, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- 1410, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- 1992, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- 1461, /* GL_READ_ONLY */
- 2134, /* GL_WRITE_ONLY */
- 1463, /* GL_READ_WRITE */
- 121, /* GL_BUFFER_ACCESS */
- 125, /* GL_BUFFER_MAPPED */
- 128, /* GL_BUFFER_MAP_POINTER */
- 1974, /* GL_TIME_ELAPSED_EXT */
- 911, /* GL_MATRIX0_ARB */
- 923, /* GL_MATRIX1_ARB */
- 935, /* GL_MATRIX2_ARB */
- 939, /* GL_MATRIX3_ARB */
- 941, /* GL_MATRIX4_ARB */
- 943, /* GL_MATRIX5_ARB */
- 945, /* GL_MATRIX6_ARB */
- 947, /* GL_MATRIX7_ARB */
- 949, /* GL_MATRIX8_ARB */
- 950, /* GL_MATRIX9_ARB */
- 913, /* GL_MATRIX10_ARB */
- 914, /* GL_MATRIX11_ARB */
- 915, /* GL_MATRIX12_ARB */
- 916, /* GL_MATRIX13_ARB */
- 917, /* GL_MATRIX14_ARB */
- 918, /* GL_MATRIX15_ARB */
- 919, /* GL_MATRIX16_ARB */
- 920, /* GL_MATRIX17_ARB */
- 921, /* GL_MATRIX18_ARB */
- 922, /* GL_MATRIX19_ARB */
- 925, /* GL_MATRIX20_ARB */
- 926, /* GL_MATRIX21_ARB */
- 927, /* GL_MATRIX22_ARB */
- 928, /* GL_MATRIX23_ARB */
- 929, /* GL_MATRIX24_ARB */
- 930, /* GL_MATRIX25_ARB */
- 931, /* GL_MATRIX26_ARB */
- 932, /* GL_MATRIX27_ARB */
- 933, /* GL_MATRIX28_ARB */
- 934, /* GL_MATRIX29_ARB */
- 937, /* GL_MATRIX30_ARB */
- 938, /* GL_MATRIX31_ARB */
- 1747, /* GL_STREAM_DRAW */
- 1749, /* GL_STREAM_READ */
- 1745, /* GL_STREAM_COPY */
- 1697, /* GL_STATIC_DRAW */
- 1699, /* GL_STATIC_READ */
- 1695, /* GL_STATIC_COPY */
- 486, /* GL_DYNAMIC_DRAW */
- 488, /* GL_DYNAMIC_READ */
- 484, /* GL_DYNAMIC_COPY */
- 1271, /* GL_PIXEL_PACK_BUFFER */
- 1275, /* GL_PIXEL_UNPACK_BUFFER */
- 1272, /* GL_PIXEL_PACK_BUFFER_BINDING */
- 1276, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
- 373, /* GL_DEPTH24_STENCIL8 */
- 1963, /* GL_TEXTURE_STENCIL_SIZE */
- 1911, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
- 1013, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- 1016, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- 1020, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- 1019, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- 2091, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */
- 968, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- 1088, /* GL_MIN_PROGRAM_TEXEL_OFFSET_EXT */
- 1033, /* GL_MAX_PROGRAM_TEXEL_OFFSET_EXT */
- 1738, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ 521, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ 2215, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ 1224, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ 187, /* GL_COLOR_ARRAY_BUFFER_BINDING */
+ 732, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ 2008, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ 516, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ 1730, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ 573, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ 2271, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ 2237, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ 1454, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ 1070, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ 1460, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 1079, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 1474, /* GL_PROGRAM_TEMPORARIES_ARB */
+ 1085, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ 1462, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 1081, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 1466, /* GL_PROGRAM_PARAMETERS_ARB */
+ 1084, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ 1461, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 1080, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 1445, /* GL_PROGRAM_ATTRIBS_ARB */
+ 1065, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ 1459, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 1078, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 1443, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 1063, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 1457, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 1076, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 1071, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ 1067, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ 1477, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ 2127, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ 1539, /* GL_READ_ONLY */
+ 2285, /* GL_WRITE_ONLY */
+ 1541, /* GL_READ_WRITE */
+ 124, /* GL_BUFFER_ACCESS */
+ 129, /* GL_BUFFER_MAPPED */
+ 134, /* GL_BUFFER_MAP_POINTER */
+ 2101, /* GL_TIME_ELAPSED_EXT */
+ 955, /* GL_MATRIX0_ARB */
+ 967, /* GL_MATRIX1_ARB */
+ 979, /* GL_MATRIX2_ARB */
+ 983, /* GL_MATRIX3_ARB */
+ 985, /* GL_MATRIX4_ARB */
+ 987, /* GL_MATRIX5_ARB */
+ 989, /* GL_MATRIX6_ARB */
+ 991, /* GL_MATRIX7_ARB */
+ 993, /* GL_MATRIX8_ARB */
+ 994, /* GL_MATRIX9_ARB */
+ 957, /* GL_MATRIX10_ARB */
+ 958, /* GL_MATRIX11_ARB */
+ 959, /* GL_MATRIX12_ARB */
+ 960, /* GL_MATRIX13_ARB */
+ 961, /* GL_MATRIX14_ARB */
+ 962, /* GL_MATRIX15_ARB */
+ 963, /* GL_MATRIX16_ARB */
+ 964, /* GL_MATRIX17_ARB */
+ 965, /* GL_MATRIX18_ARB */
+ 966, /* GL_MATRIX19_ARB */
+ 969, /* GL_MATRIX20_ARB */
+ 970, /* GL_MATRIX21_ARB */
+ 971, /* GL_MATRIX22_ARB */
+ 972, /* GL_MATRIX23_ARB */
+ 973, /* GL_MATRIX24_ARB */
+ 974, /* GL_MATRIX25_ARB */
+ 975, /* GL_MATRIX26_ARB */
+ 976, /* GL_MATRIX27_ARB */
+ 977, /* GL_MATRIX28_ARB */
+ 978, /* GL_MATRIX29_ARB */
+ 981, /* GL_MATRIX30_ARB */
+ 982, /* GL_MATRIX31_ARB */
+ 1863, /* GL_STREAM_DRAW */
+ 1865, /* GL_STREAM_READ */
+ 1861, /* GL_STREAM_COPY */
+ 1812, /* GL_STATIC_DRAW */
+ 1814, /* GL_STATIC_READ */
+ 1810, /* GL_STATIC_COPY */
+ 510, /* GL_DYNAMIC_DRAW */
+ 512, /* GL_DYNAMIC_READ */
+ 508, /* GL_DYNAMIC_COPY */
+ 1334, /* GL_PIXEL_PACK_BUFFER */
+ 1338, /* GL_PIXEL_UNPACK_BUFFER */
+ 1335, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ 1339, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ 396, /* GL_DEPTH24_STENCIL8 */
+ 2090, /* GL_TEXTURE_STENCIL_SIZE */
+ 2036, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ 1066, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ 1069, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ 1073, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ 1072, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ 2241, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */
+ 1012, /* GL_MAX_ARRAY_TEXTURE_LAYERS */
+ 1149, /* GL_MIN_PROGRAM_TEXEL_OFFSET */
+ 1086, /* GL_MAX_PROGRAM_TEXEL_OFFSET */
+ 1854, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
18, /* GL_ACTIVE_STENCIL_FACE_EXT */
- 1094, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- 1597, /* GL_SAMPLES_PASSED */
- 1295, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
- 1294, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
- 1293, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
- 1131, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
- 1413, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
- 1945, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
- 132, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
- 124, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
- 1476, /* GL_RELEASED_APPLE */
- 2117, /* GL_VOLATILE_APPLE */
- 1515, /* GL_RETAINED_APPLE */
- 2007, /* GL_UNDEFINED_APPLE */
- 1434, /* GL_PURGEABLE_APPLE */
- 571, /* GL_FRAGMENT_SHADER */
- 2112, /* GL_VERTEX_SHADER */
- 1399, /* GL_PROGRAM_OBJECT_ARB */
- 1632, /* GL_SHADER_OBJECT_ARB */
- 994, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- 1071, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- 1064, /* GL_MAX_VARYING_FLOATS */
- 1069, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- 978, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- 1191, /* GL_OBJECT_TYPE_ARB */
- 1634, /* GL_SHADER_TYPE */
- 536, /* GL_FLOAT_VEC2 */
- 538, /* GL_FLOAT_VEC3 */
- 540, /* GL_FLOAT_VEC4 */
- 743, /* GL_INT_VEC2 */
- 745, /* GL_INT_VEC3 */
- 747, /* GL_INT_VEC4 */
- 113, /* GL_BOOL */
- 115, /* GL_BOOL_VEC2 */
- 117, /* GL_BOOL_VEC3 */
- 119, /* GL_BOOL_VEC4 */
- 524, /* GL_FLOAT_MAT2 */
- 528, /* GL_FLOAT_MAT3 */
- 532, /* GL_FLOAT_MAT4 */
- 1581, /* GL_SAMPLER_1D */
- 1585, /* GL_SAMPLER_2D */
- 1589, /* GL_SAMPLER_3D */
- 1592, /* GL_SAMPLER_CUBE */
- 1584, /* GL_SAMPLER_1D_SHADOW */
- 1588, /* GL_SAMPLER_2D_SHADOW */
- 526, /* GL_FLOAT_MAT2x3 */
- 527, /* GL_FLOAT_MAT2x4 */
- 530, /* GL_FLOAT_MAT3x2 */
- 531, /* GL_FLOAT_MAT3x4 */
- 534, /* GL_FLOAT_MAT4x2 */
- 535, /* GL_FLOAT_MAT4x3 */
- 371, /* GL_DELETE_STATUS */
- 270, /* GL_COMPILE_STATUS */
- 802, /* GL_LINK_STATUS */
- 2059, /* GL_VALIDATE_STATUS */
- 712, /* GL_INFO_LOG_LENGTH */
+ 1156, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ 1711, /* GL_SAMPLES_PASSED */
+ 688, /* GL_GEOMETRY_VERTICES_OUT */
+ 682, /* GL_GEOMETRY_INPUT_TYPE */
+ 684, /* GL_GEOMETRY_OUTPUT_TYPE */
+ 156, /* GL_CLAMP_READ_COLOR */
+ 546, /* GL_FIXED_ONLY */
+ 1358, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
+ 1357, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
+ 1356, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
+ 1193, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
+ 1480, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
+ 2070, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
+ 138, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
+ 128, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
+ 1556, /* GL_RELEASED_APPLE */
+ 2268, /* GL_VOLATILE_APPLE */
+ 1595, /* GL_RETAINED_APPLE */
+ 2144, /* GL_UNDEFINED_APPLE */
+ 1504, /* GL_PURGEABLE_APPLE */
+ 596, /* GL_FRAGMENT_SHADER */
+ 2263, /* GL_VERTEX_SHADER */
+ 1465, /* GL_PROGRAM_OBJECT_ARB */
+ 1747, /* GL_SHADER_OBJECT_ARB */
+ 1041, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ 1131, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ 1122, /* GL_MAX_VARYING_COMPONENTS */
+ 1129, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ 1024, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ 1254, /* GL_OBJECT_TYPE_ARB */
+ 1749, /* GL_SHADER_TYPE */
+ 561, /* GL_FLOAT_VEC2 */
+ 563, /* GL_FLOAT_VEC3 */
+ 565, /* GL_FLOAT_VEC4 */
+ 784, /* GL_INT_VEC2 */
+ 786, /* GL_INT_VEC3 */
+ 788, /* GL_INT_VEC4 */
+ 116, /* GL_BOOL */
+ 118, /* GL_BOOL_VEC2 */
+ 120, /* GL_BOOL_VEC3 */
+ 122, /* GL_BOOL_VEC4 */
+ 549, /* GL_FLOAT_MAT2 */
+ 553, /* GL_FLOAT_MAT3 */
+ 557, /* GL_FLOAT_MAT4 */
+ 1687, /* GL_SAMPLER_1D */
+ 1693, /* GL_SAMPLER_2D */
+ 1701, /* GL_SAMPLER_3D */
+ 1705, /* GL_SAMPLER_CUBE */
+ 1692, /* GL_SAMPLER_1D_SHADOW */
+ 1700, /* GL_SAMPLER_2D_SHADOW */
+ 1698, /* GL_SAMPLER_2D_RECT */
+ 1699, /* GL_SAMPLER_2D_RECT_SHADOW */
+ 551, /* GL_FLOAT_MAT2x3 */
+ 552, /* GL_FLOAT_MAT2x4 */
+ 555, /* GL_FLOAT_MAT3x2 */
+ 556, /* GL_FLOAT_MAT3x4 */
+ 559, /* GL_FLOAT_MAT4x2 */
+ 560, /* GL_FLOAT_MAT4x3 */
+ 394, /* GL_DELETE_STATUS */
+ 286, /* GL_COMPILE_STATUS */
+ 845, /* GL_LINK_STATUS */
+ 2209, /* GL_VALIDATE_STATUS */
+ 744, /* GL_INFO_LOG_LENGTH */
64, /* GL_ATTACHED_SHADERS */
21, /* GL_ACTIVE_UNIFORMS */
22, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
- 1633, /* GL_SHADER_SOURCE_LENGTH */
+ 1748, /* GL_SHADER_SOURCE_LENGTH */
15, /* GL_ACTIVE_ATTRIBUTES */
16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
- 573, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- 1636, /* GL_SHADING_LANGUAGE_VERSION */
- 348, /* GL_CURRENT_PROGRAM */
- 1240, /* GL_PALETTE4_RGB8_OES */
- 1242, /* GL_PALETTE4_RGBA8_OES */
- 1238, /* GL_PALETTE4_R5_G6_B5_OES */
- 1241, /* GL_PALETTE4_RGBA4_OES */
- 1239, /* GL_PALETTE4_RGB5_A1_OES */
- 1245, /* GL_PALETTE8_RGB8_OES */
- 1247, /* GL_PALETTE8_RGBA8_OES */
- 1243, /* GL_PALETTE8_R5_G6_B5_OES */
- 1246, /* GL_PALETTE8_RGBA4_OES */
- 1244, /* GL_PALETTE8_RGB5_A1_OES */
- 694, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- 692, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- 1292, /* GL_POINT_SIZE_ARRAY_OES */
- 1889, /* GL_TEXTURE_CROP_RECT_OES */
- 952, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
- 1291, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
- 2042, /* GL_UNSIGNED_NORMALIZED */
- 1835, /* GL_TEXTURE_1D_ARRAY_EXT */
- 1423, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- 1837, /* GL_TEXTURE_2D_ARRAY_EXT */
- 1426, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- 1844, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- 1846, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- 998, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */
- 1689, /* GL_SRGB */
- 1690, /* GL_SRGB8 */
- 1692, /* GL_SRGB_ALPHA */
- 1691, /* GL_SRGB8_ALPHA8 */
- 1649, /* GL_SLUMINANCE_ALPHA */
- 1648, /* GL_SLUMINANCE8_ALPHA8 */
- 1646, /* GL_SLUMINANCE */
- 1647, /* GL_SLUMINANCE8 */
- 291, /* GL_COMPRESSED_SRGB */
- 292, /* GL_COMPRESSED_SRGB_ALPHA */
- 289, /* GL_COMPRESSED_SLUMINANCE */
- 290, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
- 1989, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */
- 1983, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */
- 1062, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */
- 1988, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */
- 1986, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */
- 1985, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */
- 1374, /* GL_PRIMITIVES_GENERATED_EXT */
- 1987, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */
- 1454, /* GL_RASTERIZER_DISCARD_EXT */
- 1060, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */
- 1061, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */
- 730, /* GL_INTERLEAVED_ATTRIBS_EXT */
- 1626, /* GL_SEPARATE_ATTRIBS_EXT */
- 1982, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */
- 1981, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */
- 1310, /* GL_POINT_SPRITE_COORD_ORIGIN */
- 810, /* GL_LOWER_LEFT */
- 2056, /* GL_UPPER_LEFT */
- 1713, /* GL_STENCIL_BACK_REF */
- 1714, /* GL_STENCIL_BACK_VALUE_MASK */
- 1715, /* GL_STENCIL_BACK_WRITEMASK */
- 476, /* GL_DRAW_FRAMEBUFFER_BINDING */
- 1481, /* GL_RENDERBUFFER_BINDING */
- 1457, /* GL_READ_FRAMEBUFFER */
- 475, /* GL_DRAW_FRAMEBUFFER */
- 1458, /* GL_READ_FRAMEBUFFER_BINDING */
- 1500, /* GL_RENDERBUFFER_SAMPLES */
- 586, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
- 583, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
- 598, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
- 593, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
- 596, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
- 604, /* GL_FRAMEBUFFER_COMPLETE */
- 609, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
- 623, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
- 618, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- 613, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- 619, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- 615, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
- 628, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
- 634, /* GL_FRAMEBUFFER_UNSUPPORTED */
- 632, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- 974, /* GL_MAX_COLOR_ATTACHMENTS */
- 178, /* GL_COLOR_ATTACHMENT0 */
- 181, /* GL_COLOR_ATTACHMENT1 */
- 195, /* GL_COLOR_ATTACHMENT2 */
- 197, /* GL_COLOR_ATTACHMENT3 */
- 199, /* GL_COLOR_ATTACHMENT4 */
- 201, /* GL_COLOR_ATTACHMENT5 */
- 203, /* GL_COLOR_ATTACHMENT6 */
- 205, /* GL_COLOR_ATTACHMENT7 */
- 207, /* GL_COLOR_ATTACHMENT8 */
- 209, /* GL_COLOR_ATTACHMENT9 */
- 182, /* GL_COLOR_ATTACHMENT10 */
- 184, /* GL_COLOR_ATTACHMENT11 */
- 186, /* GL_COLOR_ATTACHMENT12 */
- 188, /* GL_COLOR_ATTACHMENT13 */
- 190, /* GL_COLOR_ATTACHMENT14 */
- 192, /* GL_COLOR_ATTACHMENT15 */
- 376, /* GL_DEPTH_ATTACHMENT */
- 1702, /* GL_STENCIL_ATTACHMENT */
- 575, /* GL_FRAMEBUFFER */
- 1478, /* GL_RENDERBUFFER */
- 1504, /* GL_RENDERBUFFER_WIDTH */
- 1491, /* GL_RENDERBUFFER_HEIGHT */
- 1494, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- 1733, /* GL_STENCIL_INDEX_EXT */
- 1722, /* GL_STENCIL_INDEX1 */
- 1727, /* GL_STENCIL_INDEX4 */
- 1730, /* GL_STENCIL_INDEX8 */
- 1723, /* GL_STENCIL_INDEX16 */
- 1498, /* GL_RENDERBUFFER_RED_SIZE */
- 1489, /* GL_RENDERBUFFER_GREEN_SIZE */
- 1484, /* GL_RENDERBUFFER_BLUE_SIZE */
- 1479, /* GL_RENDERBUFFER_ALPHA_SIZE */
- 1486, /* GL_RENDERBUFFER_DEPTH_SIZE */
- 1502, /* GL_RENDERBUFFER_STENCIL_SIZE */
- 626, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- 1042, /* GL_MAX_SAMPLES */
- 1925, /* GL_TEXTURE_GEN_STR_OES */
- 667, /* GL_HALF_FLOAT_OES */
- 1536, /* GL_RGB565_OES */
- 1556, /* GL_RGBA32UI_EXT */
- 1530, /* GL_RGB32UI_EXT */
+ 598, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ 1751, /* GL_SHADING_LANGUAGE_VERSION */
+ 371, /* GL_CURRENT_PROGRAM */
+ 1303, /* GL_PALETTE4_RGB8_OES */
+ 1305, /* GL_PALETTE4_RGBA8_OES */
+ 1301, /* GL_PALETTE4_R5_G6_B5_OES */
+ 1304, /* GL_PALETTE4_RGBA4_OES */
+ 1302, /* GL_PALETTE4_RGB5_A1_OES */
+ 1308, /* GL_PALETTE8_RGB8_OES */
+ 1310, /* GL_PALETTE8_RGBA8_OES */
+ 1306, /* GL_PALETTE8_R5_G6_B5_OES */
+ 1309, /* GL_PALETTE8_RGBA4_OES */
+ 1307, /* GL_PALETTE8_RGB5_A1_OES */
+ 726, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ 724, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ 1355, /* GL_POINT_SIZE_ARRAY_OES */
+ 2014, /* GL_TEXTURE_CROP_RECT_OES */
+ 996, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
+ 1354, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
+ 2192, /* GL_UNSIGNED_NORMALIZED */
+ 1951, /* GL_TEXTURE_1D_ARRAY */
+ 1490, /* GL_PROXY_TEXTURE_1D_ARRAY */
+ 1954, /* GL_TEXTURE_2D_ARRAY */
+ 1494, /* GL_PROXY_TEXTURE_2D_ARRAY */
+ 1962, /* GL_TEXTURE_BINDING_1D_ARRAY */
+ 1965, /* GL_TEXTURE_BINDING_2D_ARRAY */
+ 1048, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */
+ 1981, /* GL_TEXTURE_BUFFER */
+ 1102, /* GL_MAX_TEXTURE_BUFFER_SIZE */
+ 1969, /* GL_TEXTURE_BINDING_BUFFER */
+ 1982, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */
+ 1983, /* GL_TEXTURE_BUFFER_FORMAT */
+ 1527, /* GL_R11F_G11F_B10F */
+ 2158, /* GL_UNSIGNED_INT_10F_11F_11F_REV */
+ 1638, /* GL_RGB9_E5 */
+ 2167, /* GL_UNSIGNED_INT_5_9_9_9_REV */
+ 2088, /* GL_TEXTURE_SHARED_SIZE */
+ 1804, /* GL_SRGB */
+ 1805, /* GL_SRGB8 */
+ 1807, /* GL_SRGB_ALPHA */
+ 1806, /* GL_SRGB8_ALPHA8 */
+ 1764, /* GL_SLUMINANCE_ALPHA */
+ 1763, /* GL_SLUMINANCE8_ALPHA8 */
+ 1761, /* GL_SLUMINANCE */
+ 1762, /* GL_SLUMINANCE8 */
+ 309, /* GL_COMPRESSED_SRGB */
+ 310, /* GL_COMPRESSED_SRGB_ALPHA */
+ 307, /* GL_COMPRESSED_SLUMINANCE */
+ 308, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
+ 2123, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */
+ 2112, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */
+ 1120, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */
+ 2121, /* GL_TRANSFORM_FEEDBACK_VARYINGS */
+ 2117, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */
+ 2115, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */
+ 1437, /* GL_PRIMITIVES_GENERATED */
+ 2119, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */
+ 1531, /* GL_RASTERIZER_DISCARD */
+ 1116, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */
+ 1118, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */
+ 762, /* GL_INTERLEAVED_ATTRIBS */
+ 1740, /* GL_SEPARATE_ATTRIBS */
+ 2107, /* GL_TRANSFORM_FEEDBACK_BUFFER */
+ 2109, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */
+ 1373, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ 853, /* GL_LOWER_LEFT */
+ 2206, /* GL_UPPER_LEFT */
+ 1828, /* GL_STENCIL_BACK_REF */
+ 1829, /* GL_STENCIL_BACK_VALUE_MASK */
+ 1830, /* GL_STENCIL_BACK_WRITEMASK */
+ 500, /* GL_DRAW_FRAMEBUFFER_BINDING */
+ 1561, /* GL_RENDERBUFFER_BINDING */
+ 1535, /* GL_READ_FRAMEBUFFER */
+ 499, /* GL_DRAW_FRAMEBUFFER */
+ 1536, /* GL_READ_FRAMEBUFFER_BINDING */
+ 1580, /* GL_RENDERBUFFER_SAMPLES */
+ 612, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+ 609, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+ 624, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+ 619, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+ 622, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+ 630, /* GL_FRAMEBUFFER_COMPLETE */
+ 635, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+ 650, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+ 644, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ 639, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ 645, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ 641, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
+ 655, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
+ 661, /* GL_FRAMEBUFFER_UNSUPPORTED */
+ 659, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ 1020, /* GL_MAX_COLOR_ATTACHMENTS */
+ 193, /* GL_COLOR_ATTACHMENT0 */
+ 196, /* GL_COLOR_ATTACHMENT1 */
+ 210, /* GL_COLOR_ATTACHMENT2 */
+ 212, /* GL_COLOR_ATTACHMENT3 */
+ 214, /* GL_COLOR_ATTACHMENT4 */
+ 216, /* GL_COLOR_ATTACHMENT5 */
+ 218, /* GL_COLOR_ATTACHMENT6 */
+ 220, /* GL_COLOR_ATTACHMENT7 */
+ 222, /* GL_COLOR_ATTACHMENT8 */
+ 224, /* GL_COLOR_ATTACHMENT9 */
+ 197, /* GL_COLOR_ATTACHMENT10 */
+ 199, /* GL_COLOR_ATTACHMENT11 */
+ 201, /* GL_COLOR_ATTACHMENT12 */
+ 203, /* GL_COLOR_ATTACHMENT13 */
+ 205, /* GL_COLOR_ATTACHMENT14 */
+ 207, /* GL_COLOR_ATTACHMENT15 */
+ 399, /* GL_DEPTH_ATTACHMENT */
+ 1817, /* GL_STENCIL_ATTACHMENT */
+ 600, /* GL_FRAMEBUFFER */
+ 1558, /* GL_RENDERBUFFER */
+ 1584, /* GL_RENDERBUFFER_WIDTH */
+ 1571, /* GL_RENDERBUFFER_HEIGHT */
+ 1574, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ 1849, /* GL_STENCIL_INDEX_EXT */
+ 1838, /* GL_STENCIL_INDEX1 */
+ 1843, /* GL_STENCIL_INDEX4 */
+ 1846, /* GL_STENCIL_INDEX8 */
+ 1839, /* GL_STENCIL_INDEX16 */
+ 1578, /* GL_RENDERBUFFER_RED_SIZE */
+ 1569, /* GL_RENDERBUFFER_GREEN_SIZE */
+ 1564, /* GL_RENDERBUFFER_BLUE_SIZE */
+ 1559, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ 1566, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ 1582, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ 653, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+ 1097, /* GL_MAX_SAMPLES */
+ 2050, /* GL_TEXTURE_GEN_STR_OES */
+ 699, /* GL_HALF_FLOAT_OES */
+ 1625, /* GL_RGB565_OES */
+ 1655, /* GL_RGBA32UI */
+ 1618, /* GL_RGB32UI */
40, /* GL_ALPHA32UI_EXT */
- 722, /* GL_INTENSITY32UI_EXT */
- 827, /* GL_LUMINANCE32UI_EXT */
- 844, /* GL_LUMINANCE_ALPHA32UI_EXT */
- 1551, /* GL_RGBA16UI_EXT */
- 1526, /* GL_RGB16UI_EXT */
+ 754, /* GL_INTENSITY32UI_EXT */
+ 870, /* GL_LUMINANCE32UI_EXT */
+ 887, /* GL_LUMINANCE_ALPHA32UI_EXT */
+ 1646, /* GL_RGBA16UI */
+ 1610, /* GL_RGB16UI */
37, /* GL_ALPHA16UI_EXT */
- 719, /* GL_INTENSITY16UI_EXT */
- 822, /* GL_LUMINANCE16UI_EXT */
- 842, /* GL_LUMINANCE_ALPHA16UI_EXT */
- 1564, /* GL_RGBA8UI_EXT */
- 1543, /* GL_RGB8UI_EXT */
+ 751, /* GL_INTENSITY16UI_EXT */
+ 865, /* GL_LUMINANCE16UI_EXT */
+ 885, /* GL_LUMINANCE_ALPHA16UI_EXT */
+ 1665, /* GL_RGBA8UI */
+ 1633, /* GL_RGB8UI */
45, /* GL_ALPHA8UI_EXT */
- 727, /* GL_INTENSITY8UI_EXT */
- 836, /* GL_LUMINANCE8UI_EXT */
- 846, /* GL_LUMINANCE_ALPHA8UI_EXT */
- 1555, /* GL_RGBA32I_EXT */
- 1529, /* GL_RGB32I_EXT */
+ 759, /* GL_INTENSITY8UI_EXT */
+ 879, /* GL_LUMINANCE8UI_EXT */
+ 889, /* GL_LUMINANCE_ALPHA8UI_EXT */
+ 1653, /* GL_RGBA32I */
+ 1616, /* GL_RGB32I */
39, /* GL_ALPHA32I_EXT */
- 721, /* GL_INTENSITY32I_EXT */
- 826, /* GL_LUMINANCE32I_EXT */
- 843, /* GL_LUMINANCE_ALPHA32I_EXT */
- 1550, /* GL_RGBA16I_EXT */
- 1525, /* GL_RGB16I_EXT */
+ 753, /* GL_INTENSITY32I_EXT */
+ 869, /* GL_LUMINANCE32I_EXT */
+ 886, /* GL_LUMINANCE_ALPHA32I_EXT */
+ 1644, /* GL_RGBA16I */
+ 1608, /* GL_RGB16I */
36, /* GL_ALPHA16I_EXT */
- 718, /* GL_INTENSITY16I_EXT */
- 821, /* GL_LUMINANCE16I_EXT */
- 841, /* GL_LUMINANCE_ALPHA16I_EXT */
- 1563, /* GL_RGBA8I_EXT */
- 1542, /* GL_RGB8I_EXT */
+ 750, /* GL_INTENSITY16I_EXT */
+ 864, /* GL_LUMINANCE16I_EXT */
+ 884, /* GL_LUMINANCE_ALPHA16I_EXT */
+ 1663, /* GL_RGBA8I */
+ 1631, /* GL_RGB8I */
44, /* GL_ALPHA8I_EXT */
- 726, /* GL_INTENSITY8I_EXT */
- 835, /* GL_LUMINANCE8I_EXT */
- 845, /* GL_LUMINANCE_ALPHA8I_EXT */
- 1470, /* GL_RED_INTEGER_EXT */
- 664, /* GL_GREEN_INTEGER_EXT */
- 111, /* GL_BLUE_INTEGER_EXT */
+ 758, /* GL_INTENSITY8I_EXT */
+ 878, /* GL_LUMINANCE8I_EXT */
+ 888, /* GL_LUMINANCE_ALPHA8I_EXT */
+ 1548, /* GL_RED_INTEGER */
+ 695, /* GL_GREEN_INTEGER */
+ 113, /* GL_BLUE_INTEGER */
49, /* GL_ALPHA_INTEGER_EXT */
- 1574, /* GL_RGB_INTEGER_EXT */
- 1569, /* GL_RGBA_INTEGER_EXT */
- 83, /* GL_BGR_INTEGER_EXT */
- 82, /* GL_BGRA_INTEGER_EXT */
- 848, /* GL_LUMINANCE_INTEGER_EXT */
- 847, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
- 1570, /* GL_RGBA_INTEGER_MODE_EXT */
- 582, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB */
- 622, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB */
- 621, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */
- 1582, /* GL_SAMPLER_1D_ARRAY_EXT */
- 1586, /* GL_SAMPLER_2D_ARRAY_EXT */
- 1591, /* GL_SAMPLER_BUFFER_EXT */
- 1583, /* GL_SAMPLER_1D_ARRAY_SHADOW_EXT */
- 1587, /* GL_SAMPLER_2D_ARRAY_SHADOW_EXT */
- 1593, /* GL_SAMPLER_CUBE_SHADOW_EXT */
- 2039, /* GL_UNSIGNED_INT_VEC2_EXT */
- 2040, /* GL_UNSIGNED_INT_VEC3_EXT */
- 2041, /* GL_UNSIGNED_INT_VEC4_EXT */
- 736, /* GL_INT_SAMPLER_1D_EXT */
- 738, /* GL_INT_SAMPLER_2D_EXT */
- 740, /* GL_INT_SAMPLER_3D_EXT */
- 742, /* GL_INT_SAMPLER_CUBE_EXT */
- 739, /* GL_INT_SAMPLER_2D_RECT_EXT */
- 735, /* GL_INT_SAMPLER_1D_ARRAY_EXT */
- 737, /* GL_INT_SAMPLER_2D_ARRAY_EXT */
- 741, /* GL_INT_SAMPLER_BUFFER_EXT */
- 2032, /* GL_UNSIGNED_INT_SAMPLER_1D_EXT */
- 2034, /* GL_UNSIGNED_INT_SAMPLER_2D_EXT */
- 2036, /* GL_UNSIGNED_INT_SAMPLER_3D_EXT */
- 2038, /* GL_UNSIGNED_INT_SAMPLER_CUBE_EXT */
- 2035, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT */
- 2031, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT */
- 2033, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT */
- 2037, /* GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT */
- 657, /* GL_GEOMETRY_SHADER_ARB */
- 658, /* GL_GEOMETRY_VERTICES_OUT_ARB */
- 655, /* GL_GEOMETRY_INPUT_TYPE_ARB */
- 656, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */
- 1001, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */
- 1076, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */
- 1000, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */
- 997, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */
- 999, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */
- 811, /* GL_LOW_FLOAT */
- 1078, /* GL_MEDIUM_FLOAT */
- 668, /* GL_HIGH_FLOAT */
- 812, /* GL_LOW_INT */
- 1079, /* GL_MEDIUM_INT */
- 669, /* GL_HIGH_INT */
- 2022, /* GL_UNSIGNED_INT_10_10_10_2_OES */
- 734, /* GL_INT_10_10_10_2_OES */
- 1630, /* GL_SHADER_BINARY_FORMATS */
- 1176, /* GL_NUM_SHADER_BINARY_FORMATS */
- 1631, /* GL_SHADER_COMPILER */
- 1073, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
- 1066, /* GL_MAX_VARYING_VECTORS */
- 996, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
- 1451, /* GL_QUERY_WAIT_NV */
- 1446, /* GL_QUERY_NO_WAIT_NV */
- 1443, /* GL_QUERY_BY_REGION_WAIT_NV */
- 1442, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
- 1978, /* GL_TRANSFORM_FEEDBACK */
- 1984, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
- 1980, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
- 1979, /* GL_TRANSFORM_FEEDBACK_BINDING */
- 1438, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
- 518, /* GL_FIRST_VERTEX_CONVENTION */
- 759, /* GL_LAST_VERTEX_CONVENTION */
- 1415, /* GL_PROVOKING_VERTEX */
- 327, /* GL_COPY_READ_BUFFER */
- 328, /* GL_COPY_WRITE_BUFFER */
- 1573, /* GL_RGBA_SNORM */
- 1567, /* GL_RGBA8_SNORM */
- 1642, /* GL_SIGNED_NORMALIZED */
- 1044, /* GL_MAX_SERVER_WAIT_TIMEOUT */
- 1190, /* GL_OBJECT_TYPE */
- 1754, /* GL_SYNC_CONDITION */
- 1759, /* GL_SYNC_STATUS */
- 1756, /* GL_SYNC_FLAGS */
- 1755, /* GL_SYNC_FENCE */
- 1758, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
- 2016, /* GL_UNSIGNALED */
- 1641, /* GL_SIGNALED */
+ 1677, /* GL_RGB_INTEGER */
+ 1671, /* GL_RGBA_INTEGER */
+ 84, /* GL_BGR_INTEGER */
+ 82, /* GL_BGRA_INTEGER */
+ 891, /* GL_LUMINANCE_INTEGER_EXT */
+ 890, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
+ 1673, /* GL_RGBA_INTEGER_MODE_EXT */
+ 607, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED */
+ 648, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS */
+ 647, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */
+ 1688, /* GL_SAMPLER_1D_ARRAY */
+ 1694, /* GL_SAMPLER_2D_ARRAY */
+ 1703, /* GL_SAMPLER_BUFFER */
+ 1690, /* GL_SAMPLER_1D_ARRAY_SHADOW */
+ 1696, /* GL_SAMPLER_2D_ARRAY_SHADOW */
+ 1706, /* GL_SAMPLER_CUBE_SHADOW */
+ 2186, /* GL_UNSIGNED_INT_VEC2 */
+ 2188, /* GL_UNSIGNED_INT_VEC3 */
+ 2190, /* GL_UNSIGNED_INT_VEC4 */
+ 768, /* GL_INT_SAMPLER_1D */
+ 772, /* GL_INT_SAMPLER_2D */
+ 778, /* GL_INT_SAMPLER_3D */
+ 782, /* GL_INT_SAMPLER_CUBE */
+ 776, /* GL_INT_SAMPLER_2D_RECT */
+ 769, /* GL_INT_SAMPLER_1D_ARRAY */
+ 773, /* GL_INT_SAMPLER_2D_ARRAY */
+ 780, /* GL_INT_SAMPLER_BUFFER */
+ 2170, /* GL_UNSIGNED_INT_SAMPLER_1D */
+ 2174, /* GL_UNSIGNED_INT_SAMPLER_2D */
+ 2180, /* GL_UNSIGNED_INT_SAMPLER_3D */
+ 2184, /* GL_UNSIGNED_INT_SAMPLER_CUBE */
+ 2178, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */
+ 2171, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */
+ 2175, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */
+ 2182, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */
+ 686, /* GL_GEOMETRY_SHADER */
+ 689, /* GL_GEOMETRY_VERTICES_OUT_ARB */
+ 683, /* GL_GEOMETRY_INPUT_TYPE_ARB */
+ 685, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */
+ 1054, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */
+ 1136, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */
+ 1052, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */
+ 1046, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */
+ 1050, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */
+ 854, /* GL_LOW_FLOAT */
+ 1138, /* GL_MEDIUM_FLOAT */
+ 700, /* GL_HIGH_FLOAT */
+ 855, /* GL_LOW_INT */
+ 1139, /* GL_MEDIUM_INT */
+ 701, /* GL_HIGH_INT */
+ 2160, /* GL_UNSIGNED_INT_10_10_10_2_OES */
+ 767, /* GL_INT_10_10_10_2_OES */
+ 1745, /* GL_SHADER_BINARY_FORMATS */
+ 1239, /* GL_NUM_SHADER_BINARY_FORMATS */
+ 1746, /* GL_SHADER_COMPILER */
+ 1133, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
+ 1125, /* GL_MAX_VARYING_VECTORS */
+ 1043, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
+ 1524, /* GL_QUERY_WAIT */
+ 1518, /* GL_QUERY_NO_WAIT */
+ 1514, /* GL_QUERY_BY_REGION_WAIT */
+ 1512, /* GL_QUERY_BY_REGION_NO_WAIT */
+ 2105, /* GL_TRANSFORM_FEEDBACK */
+ 2114, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
+ 2108, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
+ 2106, /* GL_TRANSFORM_FEEDBACK_BINDING */
+ 1508, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
+ 542, /* GL_FIRST_VERTEX_CONVENTION */
+ 800, /* GL_LAST_VERTEX_CONVENTION */
+ 1482, /* GL_PROVOKING_VERTEX */
+ 350, /* GL_COPY_READ_BUFFER */
+ 351, /* GL_COPY_WRITE_BUFFER */
+ 1551, /* GL_RED_SNORM */
+ 1684, /* GL_RG_SNORM */
+ 1683, /* GL_RGB_SNORM */
+ 1676, /* GL_RGBA_SNORM */
+ 1530, /* GL_R8_SNORM */
+ 1598, /* GL_RG8_SNORM */
+ 1637, /* GL_RGB8_SNORM */
+ 1669, /* GL_RGBA8_SNORM */
+ 1528, /* GL_R16_SNORM */
+ 1597, /* GL_RG16_SNORM */
+ 1613, /* GL_RGB16_SNORM */
+ 1649, /* GL_RGBA16_SNORM */
+ 1757, /* GL_SIGNED_NORMALIZED */
+ 1439, /* GL_PRIMITIVE_RESTART */
+ 1440, /* GL_PRIMITIVE_RESTART_INDEX */
+ 1099, /* GL_MAX_SERVER_WAIT_TIMEOUT */
+ 1253, /* GL_OBJECT_TYPE */
+ 1870, /* GL_SYNC_CONDITION */
+ 1875, /* GL_SYNC_STATUS */
+ 1872, /* GL_SYNC_FLAGS */
+ 1871, /* GL_SYNC_FENCE */
+ 1874, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
+ 2153, /* GL_UNSIGNALED */
+ 1756, /* GL_SIGNALED */
54, /* GL_ALREADY_SIGNALED */
- 1973, /* GL_TIMEOUT_EXPIRED */
- 294, /* GL_CONDITION_SATISFIED */
- 2118, /* GL_WAIT_FAILED */
- 503, /* GL_EVAL_BIT */
- 1455, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- 804, /* GL_LIST_BIT */
- 1854, /* GL_TEXTURE_BIT */
- 1612, /* GL_SCISSOR_BIT */
+ 2100, /* GL_TIMEOUT_EXPIRED */
+ 312, /* GL_CONDITION_SATISFIED */
+ 2269, /* GL_WAIT_FAILED */
+ 126, /* GL_BUFFER_ACCESS_FLAGS */
+ 132, /* GL_BUFFER_MAP_LENGTH */
+ 133, /* GL_BUFFER_MAP_OFFSET */
+ 1128, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */
+ 1044, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */
+ 1045, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */
+ 1040, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */
+ 326, /* GL_CONTEXT_PROFILE_MASK */
+ 527, /* GL_EVAL_BIT */
+ 1533, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ 847, /* GL_LIST_BIT */
+ 1976, /* GL_TEXTURE_BIT */
+ 1726, /* GL_SCISSOR_BIT */
30, /* GL_ALL_ATTRIB_BITS */
- 1142, /* GL_MULTISAMPLE_BIT */
+ 1204, /* GL_MULTISAMPLE_BIT */
31, /* GL_ALL_CLIENT_ATTRIB_BITS */
};
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index 3d5830c01c..fd5b4e915c 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -249,7 +249,8 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
#if FEATURE_ARB_framebuffer_object
ctx->Extensions.ARB_framebuffer_object = GL_TRUE;
#endif
-#if FEATURE_ARB_geometry_shader4
+#if FEATURE_ARB_geometry_shader4 && 0
+ /* XXX re-enable when GLSL compiler again supports geometry shaders */
ctx->Extensions.ARB_geometry_shader4 = GL_TRUE;
#endif
ctx->Extensions.ARB_half_float_pixel = GL_TRUE;
@@ -258,6 +259,7 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
ctx->Extensions.ARB_multitexture = GL_TRUE;
#if FEATURE_queryobj
ctx->Extensions.ARB_occlusion_query = GL_TRUE;
+ ctx->Extensions.ARB_occlusion_query2 = GL_TRUE;
#endif
ctx->Extensions.ARB_point_sprite = GL_TRUE;
#if FEATURE_ARB_shader_objects
@@ -857,8 +859,6 @@ make_extension_string_es2(const struct gl_context *ctx, GLubyte *str)
{
size_t len = 0;
- len += append_extension(&str, "GL_OES_compressed_paletted_texture");
-
if (ctx->Extensions.ARB_framebuffer_object) {
len += append_extension(&str, "GL_OES_depth24");
len += append_extension(&str, "GL_OES_depth32");
@@ -873,8 +873,12 @@ make_extension_string_es2(const struct gl_context *ctx, GLubyte *str)
if (ctx->Extensions.ARB_vertex_buffer_object)
len += append_extension(&str, "GL_OES_mapbuffer");
+#if 0
+ /* disabled because of missing GLSL support */
if (ctx->Extensions.EXT_texture3D)
len += append_extension(&str, "GL_OES_texture_3D");
+#endif
+
if (ctx->Extensions.ARB_texture_non_power_of_two)
len += append_extension(&str, "GL_OES_texture_npot");
if (ctx->Extensions.EXT_texture_filter_anisotropic)
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 7c3357043f..975063d0d7 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -2014,7 +2014,7 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
switch (pname) {
case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT:
- *params = att->Type;
+ *params = buffer->Name == 0 ? GL_FRAMEBUFFER_DEFAULT : att->Type;
return;
case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT:
if (att->Type == GL_RENDERBUFFER_EXT) {
@@ -2024,8 +2024,8 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
*params = att->Texture->Name;
}
else {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetFramebufferAttachmentParameterivEXT(pname)");
+ assert(att->Type == GL_NONE);
+ *params = 0;
}
return;
case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT:
@@ -2146,6 +2146,7 @@ _mesa_GenerateMipmapEXT(GLenum target)
/* OK, legal value */
break;
default:
+ /* XXX need to implement GL_TEXTURE_1D_ARRAY and GL_TEXTURE_2D_ARRAY */
_mesa_error(ctx, GL_INVALID_ENUM, "glGenerateMipmapEXT(target)");
return;
}
@@ -2157,6 +2158,13 @@ _mesa_GenerateMipmapEXT(GLenum target)
return;
}
+ if (texObj->Target == GL_TEXTURE_CUBE_MAP &&
+ !_mesa_cube_complete(texObj)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGenerateMipmap(incomplete cube map)");
+ return;
+ }
+
_mesa_lock_texture(ctx, texObj);
if (target == GL_TEXTURE_CUBE_MAP) {
GLuint face;
diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c
index 88a04e888e..42f70ca232 100644
--- a/src/mesa/main/formats.c
+++ b/src/mesa/main/formats.c
@@ -863,7 +863,6 @@ const char *
_mesa_get_format_name(gl_format format)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
- ASSERT(info->BytesPerBlock);
return info->StrName;
}
@@ -1057,11 +1056,12 @@ _mesa_format_image_size(gl_format format, GLsizei width,
const struct gl_format_info *info = _mesa_get_format_info(format);
/* Strictly speaking, a conditional isn't needed here */
if (info->BlockWidth > 1 || info->BlockHeight > 1) {
- /* compressed format */
+ /* compressed format (2D only for now) */
const GLuint bw = info->BlockWidth, bh = info->BlockHeight;
const GLuint wblocks = (width + bw - 1) / bw;
const GLuint hblocks = (height + bh - 1) / bh;
const GLuint sz = wblocks * hblocks * info->BytesPerBlock;
+ assert(depth == 1);
return sz;
}
else {
@@ -1072,6 +1072,36 @@ _mesa_format_image_size(gl_format format, GLsizei width,
}
+/**
+ * Same as _mesa_format_image_size() but returns a 64-bit value to
+ * accomodate very large textures.
+ */
+uint64_t
+_mesa_format_image_size64(gl_format format, GLsizei width,
+ GLsizei height, GLsizei depth)
+{
+ const struct gl_format_info *info = _mesa_get_format_info(format);
+ /* Strictly speaking, a conditional isn't needed here */
+ if (info->BlockWidth > 1 || info->BlockHeight > 1) {
+ /* compressed format (2D only for now) */
+ const uint64_t bw = info->BlockWidth, bh = info->BlockHeight;
+ const uint64_t wblocks = (width + bw - 1) / bw;
+ const uint64_t hblocks = (height + bh - 1) / bh;
+ const uint64_t sz = wblocks * hblocks * info->BytesPerBlock;
+ assert(depth == 1);
+ return sz;
+ }
+ else {
+ /* non-compressed */
+ const uint64_t sz = ((uint64_t) width *
+ (uint64_t) height *
+ (uint64_t) depth *
+ info->BytesPerBlock);
+ return sz;
+ }
+}
+
+
GLint
_mesa_format_row_stride(gl_format format, GLsizei width)
diff --git a/src/mesa/main/formats.h b/src/mesa/main/formats.h
index eeb460dabe..997229bf9f 100644
--- a/src/mesa/main/formats.h
+++ b/src/mesa/main/formats.h
@@ -209,6 +209,10 @@ extern GLuint
_mesa_format_image_size(gl_format format, GLsizei width,
GLsizei height, GLsizei depth);
+extern uint64_t
+_mesa_format_image_size64(gl_format format, GLsizei width,
+ GLsizei height, GLsizei depth);
+
extern GLint
_mesa_format_row_stride(gl_format format, GLsizei width);
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index b54af6ee86..5ae35b868e 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -314,6 +314,7 @@ EXTRA_EXT2(ARB_vertex_program, NV_vertex_program);
EXTRA_EXT2(ARB_vertex_program, ARB_fragment_program);
EXTRA_EXT(ARB_vertex_buffer_object);
EXTRA_EXT(ARB_geometry_shader4);
+EXTRA_EXT(ARB_copy_buffer);
static const int
extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program[] = {
@@ -469,6 +470,10 @@ static const struct value_desc values[] = {
{ GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, 0,
extra_ARB_vertex_buffer_object },
+ /* GL_ARB_copy_buffer */
+ { GL_COPY_READ_BUFFER, LOC_CUSTOM, TYPE_INT, 0, extra_ARB_copy_buffer },
+ { GL_COPY_WRITE_BUFFER, LOC_CUSTOM, TYPE_INT, 0, extra_ARB_copy_buffer },
+
/* GL_OES_read_format */
{ GL_IMPLEMENTATION_COLOR_READ_TYPE_OES, LOC_CUSTOM, TYPE_INT, 0,
extra_new_buffers_OES_read_format },
@@ -700,12 +705,9 @@ static const struct value_desc values[] = {
#if FEATURE_ES2
/* Enums unique to OpenGL ES 2.0 */
{ 0, 0, TYPE_API_MASK, API_OPENGLES2_BIT, NO_EXTRA },
- { GL_MAX_FRAGMENT_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT,
- offsetof(struct gl_context, Const.FragmentProgram.MaxUniformComponents), NO_EXTRA },
- { GL_MAX_VARYING_VECTORS, LOC_CUSTOM, TYPE_INT,
- offsetof(struct gl_context, Const.MaxVarying), NO_EXTRA },
- { GL_MAX_VERTEX_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT,
- offsetof(struct gl_context, Const.VertexProgram.MaxUniformComponents), NO_EXTRA },
+ { GL_MAX_FRAGMENT_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA },
+ { GL_MAX_VARYING_VECTORS, CONTEXT_INT(Const.MaxVarying), NO_EXTRA },
+ { GL_MAX_VERTEX_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA },
{ GL_SHADER_COMPILER, CONST(1), NO_EXTRA },
/* OES_get_program_binary */
{ GL_NUM_SHADER_BINARY_FORMATS, CONST(0), NO_EXTRA },
@@ -1112,6 +1114,14 @@ static const struct value_desc values[] = {
extra_valid_draw_buffer },
{ GL_DRAW_BUFFER3_ARB, BUFFER_ENUM(ColorDrawBuffer[3]),
extra_valid_draw_buffer },
+ { GL_DRAW_BUFFER4_ARB, BUFFER_ENUM(ColorDrawBuffer[4]),
+ extra_valid_draw_buffer },
+ { GL_DRAW_BUFFER5_ARB, BUFFER_ENUM(ColorDrawBuffer[5]),
+ extra_valid_draw_buffer },
+ { GL_DRAW_BUFFER6_ARB, BUFFER_ENUM(ColorDrawBuffer[6]),
+ extra_valid_draw_buffer },
+ { GL_DRAW_BUFFER7_ARB, BUFFER_ENUM(ColorDrawBuffer[7]),
+ extra_valid_draw_buffer },
/* GL_ATI_fragment_shader */
{ GL_NUM_FRAGMENT_REGISTERS_ATI, CONST(6), extra_ATI_fragment_shader },
@@ -1564,6 +1574,14 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
v->value_int = ctx->Array.ElementArrayBufferObj->Name;
break;
+ /* ARB_copy_buffer */
+ case GL_COPY_READ_BUFFER:
+ v->value_int = ctx->CopyReadBuffer->Name;
+ break;
+ case GL_COPY_WRITE_BUFFER:
+ v->value_int = ctx->CopyWriteBuffer->Name;
+ break;
+
case GL_FRAGMENT_PROGRAM_BINDING_NV:
v->value_int =
ctx->FragmentProgram.Current ? ctx->FragmentProgram.Current->Base.Id : 0;
@@ -1604,6 +1622,14 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
case GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES:
v->value_int = ctx->Array.ArrayObj->PointSize.BufferObj->Name;
break;
+
+ case GL_MAX_VERTEX_UNIFORM_VECTORS:
+ v->value_int = ctx->Const.VertexProgram.MaxUniformComponents / 4;
+ break;
+
+ case GL_MAX_FRAGMENT_UNIFORM_VECTORS:
+ v->value_int = ctx->Const.FragmentProgram.MaxUniformComponents / 4;
+ break;
}
}
@@ -1733,16 +1759,18 @@ find_value(const char *func, GLenum pname, void **p, union value *v)
hash = (pname * prime_factor);
while (1) {
d = &values[table[hash & mask]];
- if (likely(d->pname == pname))
- break;
/* If the enum isn't valid, the hash walk ends with index 0,
* which is the API mask entry at the beginning of values[]. */
- if (d->type == TYPE_API_MASK) {
+ if (unlikely(d->type == TYPE_API_MASK)) {
_mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=%s)", func,
_mesa_lookup_enum_by_nr(pname));
return &error_value;
}
+
+ if (likely(d->pname == pname))
+ break;
+
hash += prime_step;
}
diff --git a/src/mesa/main/glapidispatch.h b/src/mesa/main/glapidispatch.h
index 434d38cb89..87784269c5 100644
--- a/src/mesa/main/glapidispatch.h
+++ b/src/mesa/main/glapidispatch.h
@@ -59,7 +59,7 @@
} while(0)
/* total number of offsets below */
-#define _gloffset_COUNT 870
+#define _gloffset_COUNT 881
#define _gloffset_NewList 0
#define _gloffset_EndList 1
@@ -494,450 +494,461 @@
#define _gloffset_UniformMatrix3x4fv 427
#define _gloffset_UniformMatrix4x2fv 428
#define _gloffset_UniformMatrix4x3fv 429
-#define _gloffset_DrawArraysInstanced 430
-#define _gloffset_DrawElementsInstanced 431
-#define _gloffset_LoadTransposeMatrixdARB 432
-#define _gloffset_LoadTransposeMatrixfARB 433
-#define _gloffset_MultTransposeMatrixdARB 434
-#define _gloffset_MultTransposeMatrixfARB 435
-#define _gloffset_SampleCoverageARB 436
-#define _gloffset_CompressedTexImage1DARB 437
-#define _gloffset_CompressedTexImage2DARB 438
-#define _gloffset_CompressedTexImage3DARB 439
-#define _gloffset_CompressedTexSubImage1DARB 440
-#define _gloffset_CompressedTexSubImage2DARB 441
-#define _gloffset_CompressedTexSubImage3DARB 442
-#define _gloffset_GetCompressedTexImageARB 443
-#define _gloffset_DisableVertexAttribArrayARB 444
-#define _gloffset_EnableVertexAttribArrayARB 445
-#define _gloffset_GetProgramEnvParameterdvARB 446
-#define _gloffset_GetProgramEnvParameterfvARB 447
-#define _gloffset_GetProgramLocalParameterdvARB 448
-#define _gloffset_GetProgramLocalParameterfvARB 449
-#define _gloffset_GetProgramStringARB 450
-#define _gloffset_GetProgramivARB 451
-#define _gloffset_GetVertexAttribdvARB 452
-#define _gloffset_GetVertexAttribfvARB 453
-#define _gloffset_GetVertexAttribivARB 454
-#define _gloffset_ProgramEnvParameter4dARB 455
-#define _gloffset_ProgramEnvParameter4dvARB 456
-#define _gloffset_ProgramEnvParameter4fARB 457
-#define _gloffset_ProgramEnvParameter4fvARB 458
-#define _gloffset_ProgramLocalParameter4dARB 459
-#define _gloffset_ProgramLocalParameter4dvARB 460
-#define _gloffset_ProgramLocalParameter4fARB 461
-#define _gloffset_ProgramLocalParameter4fvARB 462
-#define _gloffset_ProgramStringARB 463
-#define _gloffset_VertexAttrib1dARB 464
-#define _gloffset_VertexAttrib1dvARB 465
-#define _gloffset_VertexAttrib1fARB 466
-#define _gloffset_VertexAttrib1fvARB 467
-#define _gloffset_VertexAttrib1sARB 468
-#define _gloffset_VertexAttrib1svARB 469
-#define _gloffset_VertexAttrib2dARB 470
-#define _gloffset_VertexAttrib2dvARB 471
-#define _gloffset_VertexAttrib2fARB 472
-#define _gloffset_VertexAttrib2fvARB 473
-#define _gloffset_VertexAttrib2sARB 474
-#define _gloffset_VertexAttrib2svARB 475
-#define _gloffset_VertexAttrib3dARB 476
-#define _gloffset_VertexAttrib3dvARB 477
-#define _gloffset_VertexAttrib3fARB 478
-#define _gloffset_VertexAttrib3fvARB 479
-#define _gloffset_VertexAttrib3sARB 480
-#define _gloffset_VertexAttrib3svARB 481
-#define _gloffset_VertexAttrib4NbvARB 482
-#define _gloffset_VertexAttrib4NivARB 483
-#define _gloffset_VertexAttrib4NsvARB 484
-#define _gloffset_VertexAttrib4NubARB 485
-#define _gloffset_VertexAttrib4NubvARB 486
-#define _gloffset_VertexAttrib4NuivARB 487
-#define _gloffset_VertexAttrib4NusvARB 488
-#define _gloffset_VertexAttrib4bvARB 489
-#define _gloffset_VertexAttrib4dARB 490
-#define _gloffset_VertexAttrib4dvARB 491
-#define _gloffset_VertexAttrib4fARB 492
-#define _gloffset_VertexAttrib4fvARB 493
-#define _gloffset_VertexAttrib4ivARB 494
-#define _gloffset_VertexAttrib4sARB 495
-#define _gloffset_VertexAttrib4svARB 496
-#define _gloffset_VertexAttrib4ubvARB 497
-#define _gloffset_VertexAttrib4uivARB 498
-#define _gloffset_VertexAttrib4usvARB 499
-#define _gloffset_VertexAttribPointerARB 500
-#define _gloffset_BindBufferARB 501
-#define _gloffset_BufferDataARB 502
-#define _gloffset_BufferSubDataARB 503
-#define _gloffset_DeleteBuffersARB 504
-#define _gloffset_GenBuffersARB 505
-#define _gloffset_GetBufferParameterivARB 506
-#define _gloffset_GetBufferPointervARB 507
-#define _gloffset_GetBufferSubDataARB 508
-#define _gloffset_IsBufferARB 509
-#define _gloffset_MapBufferARB 510
-#define _gloffset_UnmapBufferARB 511
-#define _gloffset_BeginQueryARB 512
-#define _gloffset_DeleteQueriesARB 513
-#define _gloffset_EndQueryARB 514
-#define _gloffset_GenQueriesARB 515
-#define _gloffset_GetQueryObjectivARB 516
-#define _gloffset_GetQueryObjectuivARB 517
-#define _gloffset_GetQueryivARB 518
-#define _gloffset_IsQueryARB 519
-#define _gloffset_AttachObjectARB 520
-#define _gloffset_CompileShaderARB 521
-#define _gloffset_CreateProgramObjectARB 522
-#define _gloffset_CreateShaderObjectARB 523
-#define _gloffset_DeleteObjectARB 524
-#define _gloffset_DetachObjectARB 525
-#define _gloffset_GetActiveUniformARB 526
-#define _gloffset_GetAttachedObjectsARB 527
-#define _gloffset_GetHandleARB 528
-#define _gloffset_GetInfoLogARB 529
-#define _gloffset_GetObjectParameterfvARB 530
-#define _gloffset_GetObjectParameterivARB 531
-#define _gloffset_GetShaderSourceARB 532
-#define _gloffset_GetUniformLocationARB 533
-#define _gloffset_GetUniformfvARB 534
-#define _gloffset_GetUniformivARB 535
-#define _gloffset_LinkProgramARB 536
-#define _gloffset_ShaderSourceARB 537
-#define _gloffset_Uniform1fARB 538
-#define _gloffset_Uniform1fvARB 539
-#define _gloffset_Uniform1iARB 540
-#define _gloffset_Uniform1ivARB 541
-#define _gloffset_Uniform2fARB 542
-#define _gloffset_Uniform2fvARB 543
-#define _gloffset_Uniform2iARB 544
-#define _gloffset_Uniform2ivARB 545
-#define _gloffset_Uniform3fARB 546
-#define _gloffset_Uniform3fvARB 547
-#define _gloffset_Uniform3iARB 548
-#define _gloffset_Uniform3ivARB 549
-#define _gloffset_Uniform4fARB 550
-#define _gloffset_Uniform4fvARB 551
-#define _gloffset_Uniform4iARB 552
-#define _gloffset_Uniform4ivARB 553
-#define _gloffset_UniformMatrix2fvARB 554
-#define _gloffset_UniformMatrix3fvARB 555
-#define _gloffset_UniformMatrix4fvARB 556
-#define _gloffset_UseProgramObjectARB 557
-#define _gloffset_ValidateProgramARB 558
-#define _gloffset_BindAttribLocationARB 559
-#define _gloffset_GetActiveAttribARB 560
-#define _gloffset_GetAttribLocationARB 561
-#define _gloffset_DrawBuffersARB 562
-#define _gloffset_RenderbufferStorageMultisample 563
-#define _gloffset_FramebufferTextureARB 564
-#define _gloffset_FramebufferTextureFaceARB 565
-#define _gloffset_ProgramParameteriARB 566
-#define _gloffset_FlushMappedBufferRange 567
-#define _gloffset_MapBufferRange 568
-#define _gloffset_BindVertexArray 569
-#define _gloffset_GenVertexArrays 570
-#define _gloffset_CopyBufferSubData 571
-#define _gloffset_ClientWaitSync 572
-#define _gloffset_DeleteSync 573
-#define _gloffset_FenceSync 574
-#define _gloffset_GetInteger64v 575
-#define _gloffset_GetSynciv 576
-#define _gloffset_IsSync 577
-#define _gloffset_WaitSync 578
-#define _gloffset_DrawElementsBaseVertex 579
-#define _gloffset_DrawRangeElementsBaseVertex 580
-#define _gloffset_MultiDrawElementsBaseVertex 581
-#define _gloffset_BindTransformFeedback 582
-#define _gloffset_DeleteTransformFeedbacks 583
-#define _gloffset_DrawTransformFeedback 584
-#define _gloffset_GenTransformFeedbacks 585
-#define _gloffset_IsTransformFeedback 586
-#define _gloffset_PauseTransformFeedback 587
-#define _gloffset_ResumeTransformFeedback 588
-#define _gloffset_PolygonOffsetEXT 589
-#define _gloffset_GetPixelTexGenParameterfvSGIS 590
-#define _gloffset_GetPixelTexGenParameterivSGIS 591
-#define _gloffset_PixelTexGenParameterfSGIS 592
-#define _gloffset_PixelTexGenParameterfvSGIS 593
-#define _gloffset_PixelTexGenParameteriSGIS 594
-#define _gloffset_PixelTexGenParameterivSGIS 595
-#define _gloffset_SampleMaskSGIS 596
-#define _gloffset_SamplePatternSGIS 597
-#define _gloffset_ColorPointerEXT 598
-#define _gloffset_EdgeFlagPointerEXT 599
-#define _gloffset_IndexPointerEXT 600
-#define _gloffset_NormalPointerEXT 601
-#define _gloffset_TexCoordPointerEXT 602
-#define _gloffset_VertexPointerEXT 603
-#define _gloffset_PointParameterfEXT 604
-#define _gloffset_PointParameterfvEXT 605
-#define _gloffset_LockArraysEXT 606
-#define _gloffset_UnlockArraysEXT 607
-#define _gloffset_SecondaryColor3bEXT 608
-#define _gloffset_SecondaryColor3bvEXT 609
-#define _gloffset_SecondaryColor3dEXT 610
-#define _gloffset_SecondaryColor3dvEXT 611
-#define _gloffset_SecondaryColor3fEXT 612
-#define _gloffset_SecondaryColor3fvEXT 613
-#define _gloffset_SecondaryColor3iEXT 614
-#define _gloffset_SecondaryColor3ivEXT 615
-#define _gloffset_SecondaryColor3sEXT 616
-#define _gloffset_SecondaryColor3svEXT 617
-#define _gloffset_SecondaryColor3ubEXT 618
-#define _gloffset_SecondaryColor3ubvEXT 619
-#define _gloffset_SecondaryColor3uiEXT 620
-#define _gloffset_SecondaryColor3uivEXT 621
-#define _gloffset_SecondaryColor3usEXT 622
-#define _gloffset_SecondaryColor3usvEXT 623
-#define _gloffset_SecondaryColorPointerEXT 624
-#define _gloffset_MultiDrawArraysEXT 625
-#define _gloffset_MultiDrawElementsEXT 626
-#define _gloffset_FogCoordPointerEXT 627
-#define _gloffset_FogCoorddEXT 628
-#define _gloffset_FogCoorddvEXT 629
-#define _gloffset_FogCoordfEXT 630
-#define _gloffset_FogCoordfvEXT 631
-#define _gloffset_PixelTexGenSGIX 632
-#define _gloffset_BlendFuncSeparateEXT 633
-#define _gloffset_FlushVertexArrayRangeNV 634
-#define _gloffset_VertexArrayRangeNV 635
-#define _gloffset_CombinerInputNV 636
-#define _gloffset_CombinerOutputNV 637
-#define _gloffset_CombinerParameterfNV 638
-#define _gloffset_CombinerParameterfvNV 639
-#define _gloffset_CombinerParameteriNV 640
-#define _gloffset_CombinerParameterivNV 641
-#define _gloffset_FinalCombinerInputNV 642
-#define _gloffset_GetCombinerInputParameterfvNV 643
-#define _gloffset_GetCombinerInputParameterivNV 644
-#define _gloffset_GetCombinerOutputParameterfvNV 645
-#define _gloffset_GetCombinerOutputParameterivNV 646
-#define _gloffset_GetFinalCombinerInputParameterfvNV 647
-#define _gloffset_GetFinalCombinerInputParameterivNV 648
-#define _gloffset_ResizeBuffersMESA 649
-#define _gloffset_WindowPos2dMESA 650
-#define _gloffset_WindowPos2dvMESA 651
-#define _gloffset_WindowPos2fMESA 652
-#define _gloffset_WindowPos2fvMESA 653
-#define _gloffset_WindowPos2iMESA 654
-#define _gloffset_WindowPos2ivMESA 655
-#define _gloffset_WindowPos2sMESA 656
-#define _gloffset_WindowPos2svMESA 657
-#define _gloffset_WindowPos3dMESA 658
-#define _gloffset_WindowPos3dvMESA 659
-#define _gloffset_WindowPos3fMESA 660
-#define _gloffset_WindowPos3fvMESA 661
-#define _gloffset_WindowPos3iMESA 662
-#define _gloffset_WindowPos3ivMESA 663
-#define _gloffset_WindowPos3sMESA 664
-#define _gloffset_WindowPos3svMESA 665
-#define _gloffset_WindowPos4dMESA 666
-#define _gloffset_WindowPos4dvMESA 667
-#define _gloffset_WindowPos4fMESA 668
-#define _gloffset_WindowPos4fvMESA 669
-#define _gloffset_WindowPos4iMESA 670
-#define _gloffset_WindowPos4ivMESA 671
-#define _gloffset_WindowPos4sMESA 672
-#define _gloffset_WindowPos4svMESA 673
-#define _gloffset_MultiModeDrawArraysIBM 674
-#define _gloffset_MultiModeDrawElementsIBM 675
-#define _gloffset_DeleteFencesNV 676
-#define _gloffset_FinishFenceNV 677
-#define _gloffset_GenFencesNV 678
-#define _gloffset_GetFenceivNV 679
-#define _gloffset_IsFenceNV 680
-#define _gloffset_SetFenceNV 681
-#define _gloffset_TestFenceNV 682
-#define _gloffset_AreProgramsResidentNV 683
-#define _gloffset_BindProgramNV 684
-#define _gloffset_DeleteProgramsNV 685
-#define _gloffset_ExecuteProgramNV 686
-#define _gloffset_GenProgramsNV 687
-#define _gloffset_GetProgramParameterdvNV 688
-#define _gloffset_GetProgramParameterfvNV 689
-#define _gloffset_GetProgramStringNV 690
-#define _gloffset_GetProgramivNV 691
-#define _gloffset_GetTrackMatrixivNV 692
-#define _gloffset_GetVertexAttribPointervNV 693
-#define _gloffset_GetVertexAttribdvNV 694
-#define _gloffset_GetVertexAttribfvNV 695
-#define _gloffset_GetVertexAttribivNV 696
-#define _gloffset_IsProgramNV 697
-#define _gloffset_LoadProgramNV 698
-#define _gloffset_ProgramParameters4dvNV 699
-#define _gloffset_ProgramParameters4fvNV 700
-#define _gloffset_RequestResidentProgramsNV 701
-#define _gloffset_TrackMatrixNV 702
-#define _gloffset_VertexAttrib1dNV 703
-#define _gloffset_VertexAttrib1dvNV 704
-#define _gloffset_VertexAttrib1fNV 705
-#define _gloffset_VertexAttrib1fvNV 706
-#define _gloffset_VertexAttrib1sNV 707
-#define _gloffset_VertexAttrib1svNV 708
-#define _gloffset_VertexAttrib2dNV 709
-#define _gloffset_VertexAttrib2dvNV 710
-#define _gloffset_VertexAttrib2fNV 711
-#define _gloffset_VertexAttrib2fvNV 712
-#define _gloffset_VertexAttrib2sNV 713
-#define _gloffset_VertexAttrib2svNV 714
-#define _gloffset_VertexAttrib3dNV 715
-#define _gloffset_VertexAttrib3dvNV 716
-#define _gloffset_VertexAttrib3fNV 717
-#define _gloffset_VertexAttrib3fvNV 718
-#define _gloffset_VertexAttrib3sNV 719
-#define _gloffset_VertexAttrib3svNV 720
-#define _gloffset_VertexAttrib4dNV 721
-#define _gloffset_VertexAttrib4dvNV 722
-#define _gloffset_VertexAttrib4fNV 723
-#define _gloffset_VertexAttrib4fvNV 724
-#define _gloffset_VertexAttrib4sNV 725
-#define _gloffset_VertexAttrib4svNV 726
-#define _gloffset_VertexAttrib4ubNV 727
-#define _gloffset_VertexAttrib4ubvNV 728
-#define _gloffset_VertexAttribPointerNV 729
-#define _gloffset_VertexAttribs1dvNV 730
-#define _gloffset_VertexAttribs1fvNV 731
-#define _gloffset_VertexAttribs1svNV 732
-#define _gloffset_VertexAttribs2dvNV 733
-#define _gloffset_VertexAttribs2fvNV 734
-#define _gloffset_VertexAttribs2svNV 735
-#define _gloffset_VertexAttribs3dvNV 736
-#define _gloffset_VertexAttribs3fvNV 737
-#define _gloffset_VertexAttribs3svNV 738
-#define _gloffset_VertexAttribs4dvNV 739
-#define _gloffset_VertexAttribs4fvNV 740
-#define _gloffset_VertexAttribs4svNV 741
-#define _gloffset_VertexAttribs4ubvNV 742
-#define _gloffset_GetTexBumpParameterfvATI 743
-#define _gloffset_GetTexBumpParameterivATI 744
-#define _gloffset_TexBumpParameterfvATI 745
-#define _gloffset_TexBumpParameterivATI 746
-#define _gloffset_AlphaFragmentOp1ATI 747
-#define _gloffset_AlphaFragmentOp2ATI 748
-#define _gloffset_AlphaFragmentOp3ATI 749
-#define _gloffset_BeginFragmentShaderATI 750
-#define _gloffset_BindFragmentShaderATI 751
-#define _gloffset_ColorFragmentOp1ATI 752
-#define _gloffset_ColorFragmentOp2ATI 753
-#define _gloffset_ColorFragmentOp3ATI 754
-#define _gloffset_DeleteFragmentShaderATI 755
-#define _gloffset_EndFragmentShaderATI 756
-#define _gloffset_GenFragmentShadersATI 757
-#define _gloffset_PassTexCoordATI 758
-#define _gloffset_SampleMapATI 759
-#define _gloffset_SetFragmentShaderConstantATI 760
-#define _gloffset_PointParameteriNV 761
-#define _gloffset_PointParameterivNV 762
-#define _gloffset_ActiveStencilFaceEXT 763
-#define _gloffset_BindVertexArrayAPPLE 764
-#define _gloffset_DeleteVertexArraysAPPLE 765
-#define _gloffset_GenVertexArraysAPPLE 766
-#define _gloffset_IsVertexArrayAPPLE 767
-#define _gloffset_GetProgramNamedParameterdvNV 768
-#define _gloffset_GetProgramNamedParameterfvNV 769
-#define _gloffset_ProgramNamedParameter4dNV 770
-#define _gloffset_ProgramNamedParameter4dvNV 771
-#define _gloffset_ProgramNamedParameter4fNV 772
-#define _gloffset_ProgramNamedParameter4fvNV 773
-#define _gloffset_PrimitiveRestartIndexNV 774
-#define _gloffset_PrimitiveRestartNV 775
-#define _gloffset_DepthBoundsEXT 776
-#define _gloffset_BlendEquationSeparateEXT 777
-#define _gloffset_BindFramebufferEXT 778
-#define _gloffset_BindRenderbufferEXT 779
-#define _gloffset_CheckFramebufferStatusEXT 780
-#define _gloffset_DeleteFramebuffersEXT 781
-#define _gloffset_DeleteRenderbuffersEXT 782
-#define _gloffset_FramebufferRenderbufferEXT 783
-#define _gloffset_FramebufferTexture1DEXT 784
-#define _gloffset_FramebufferTexture2DEXT 785
-#define _gloffset_FramebufferTexture3DEXT 786
-#define _gloffset_GenFramebuffersEXT 787
-#define _gloffset_GenRenderbuffersEXT 788
-#define _gloffset_GenerateMipmapEXT 789
-#define _gloffset_GetFramebufferAttachmentParameterivEXT 790
-#define _gloffset_GetRenderbufferParameterivEXT 791
-#define _gloffset_IsFramebufferEXT 792
-#define _gloffset_IsRenderbufferEXT 793
-#define _gloffset_RenderbufferStorageEXT 794
-#define _gloffset_BlitFramebufferEXT 795
-#define _gloffset_BufferParameteriAPPLE 796
-#define _gloffset_FlushMappedBufferRangeAPPLE 797
-#define _gloffset_BindFragDataLocationEXT 798
-#define _gloffset_GetFragDataLocationEXT 799
-#define _gloffset_GetUniformuivEXT 800
-#define _gloffset_GetVertexAttribIivEXT 801
-#define _gloffset_GetVertexAttribIuivEXT 802
-#define _gloffset_Uniform1uiEXT 803
-#define _gloffset_Uniform1uivEXT 804
-#define _gloffset_Uniform2uiEXT 805
-#define _gloffset_Uniform2uivEXT 806
-#define _gloffset_Uniform3uiEXT 807
-#define _gloffset_Uniform3uivEXT 808
-#define _gloffset_Uniform4uiEXT 809
-#define _gloffset_Uniform4uivEXT 810
-#define _gloffset_VertexAttribI1iEXT 811
-#define _gloffset_VertexAttribI1ivEXT 812
-#define _gloffset_VertexAttribI1uiEXT 813
-#define _gloffset_VertexAttribI1uivEXT 814
-#define _gloffset_VertexAttribI2iEXT 815
-#define _gloffset_VertexAttribI2ivEXT 816
-#define _gloffset_VertexAttribI2uiEXT 817
-#define _gloffset_VertexAttribI2uivEXT 818
-#define _gloffset_VertexAttribI3iEXT 819
-#define _gloffset_VertexAttribI3ivEXT 820
-#define _gloffset_VertexAttribI3uiEXT 821
-#define _gloffset_VertexAttribI3uivEXT 822
-#define _gloffset_VertexAttribI4bvEXT 823
-#define _gloffset_VertexAttribI4iEXT 824
-#define _gloffset_VertexAttribI4ivEXT 825
-#define _gloffset_VertexAttribI4svEXT 826
-#define _gloffset_VertexAttribI4ubvEXT 827
-#define _gloffset_VertexAttribI4uiEXT 828
-#define _gloffset_VertexAttribI4uivEXT 829
-#define _gloffset_VertexAttribI4usvEXT 830
-#define _gloffset_VertexAttribIPointerEXT 831
-#define _gloffset_FramebufferTextureLayerEXT 832
-#define _gloffset_ColorMaskIndexedEXT 833
-#define _gloffset_DisableIndexedEXT 834
-#define _gloffset_EnableIndexedEXT 835
-#define _gloffset_GetBooleanIndexedvEXT 836
-#define _gloffset_GetIntegerIndexedvEXT 837
-#define _gloffset_IsEnabledIndexedEXT 838
-#define _gloffset_ClearColorIiEXT 839
-#define _gloffset_ClearColorIuiEXT 840
-#define _gloffset_GetTexParameterIivEXT 841
-#define _gloffset_GetTexParameterIuivEXT 842
-#define _gloffset_TexParameterIivEXT 843
-#define _gloffset_TexParameterIuivEXT 844
-#define _gloffset_BeginConditionalRenderNV 845
-#define _gloffset_EndConditionalRenderNV 846
-#define _gloffset_BeginTransformFeedbackEXT 847
-#define _gloffset_BindBufferBaseEXT 848
-#define _gloffset_BindBufferOffsetEXT 849
-#define _gloffset_BindBufferRangeEXT 850
-#define _gloffset_EndTransformFeedbackEXT 851
-#define _gloffset_GetTransformFeedbackVaryingEXT 852
-#define _gloffset_TransformFeedbackVaryingsEXT 853
-#define _gloffset_ProvokingVertexEXT 854
-#define _gloffset_GetTexParameterPointervAPPLE 855
-#define _gloffset_TextureRangeAPPLE 856
-#define _gloffset_GetObjectParameterivAPPLE 857
-#define _gloffset_ObjectPurgeableAPPLE 858
-#define _gloffset_ObjectUnpurgeableAPPLE 859
-#define _gloffset_ActiveProgramEXT 860
-#define _gloffset_CreateShaderProgramEXT 861
-#define _gloffset_UseShaderProgramEXT 862
-#define _gloffset_StencilFuncSeparateATI 863
-#define _gloffset_ProgramEnvParameters4fvEXT 864
-#define _gloffset_ProgramLocalParameters4fvEXT 865
-#define _gloffset_GetQueryObjecti64vEXT 866
-#define _gloffset_GetQueryObjectui64vEXT 867
-#define _gloffset_EGLImageTargetRenderbufferStorageOES 868
-#define _gloffset_EGLImageTargetTexture2DOES 869
+#define _gloffset_ClampColor 430
+#define _gloffset_ClearBufferfi 431
+#define _gloffset_ClearBufferfv 432
+#define _gloffset_ClearBufferiv 433
+#define _gloffset_ClearBufferuiv 434
+#define _gloffset_GetStringi 435
+#define _gloffset_TexBuffer 436
+#define _gloffset_FramebufferTexture 437
+#define _gloffset_GetBufferParameteri64v 438
+#define _gloffset_GetInteger64i_v 439
+#define _gloffset_VertexAttribDivisor 440
+#define _gloffset_LoadTransposeMatrixdARB 441
+#define _gloffset_LoadTransposeMatrixfARB 442
+#define _gloffset_MultTransposeMatrixdARB 443
+#define _gloffset_MultTransposeMatrixfARB 444
+#define _gloffset_SampleCoverageARB 445
+#define _gloffset_CompressedTexImage1DARB 446
+#define _gloffset_CompressedTexImage2DARB 447
+#define _gloffset_CompressedTexImage3DARB 448
+#define _gloffset_CompressedTexSubImage1DARB 449
+#define _gloffset_CompressedTexSubImage2DARB 450
+#define _gloffset_CompressedTexSubImage3DARB 451
+#define _gloffset_GetCompressedTexImageARB 452
+#define _gloffset_DisableVertexAttribArrayARB 453
+#define _gloffset_EnableVertexAttribArrayARB 454
+#define _gloffset_GetProgramEnvParameterdvARB 455
+#define _gloffset_GetProgramEnvParameterfvARB 456
+#define _gloffset_GetProgramLocalParameterdvARB 457
+#define _gloffset_GetProgramLocalParameterfvARB 458
+#define _gloffset_GetProgramStringARB 459
+#define _gloffset_GetProgramivARB 460
+#define _gloffset_GetVertexAttribdvARB 461
+#define _gloffset_GetVertexAttribfvARB 462
+#define _gloffset_GetVertexAttribivARB 463
+#define _gloffset_ProgramEnvParameter4dARB 464
+#define _gloffset_ProgramEnvParameter4dvARB 465
+#define _gloffset_ProgramEnvParameter4fARB 466
+#define _gloffset_ProgramEnvParameter4fvARB 467
+#define _gloffset_ProgramLocalParameter4dARB 468
+#define _gloffset_ProgramLocalParameter4dvARB 469
+#define _gloffset_ProgramLocalParameter4fARB 470
+#define _gloffset_ProgramLocalParameter4fvARB 471
+#define _gloffset_ProgramStringARB 472
+#define _gloffset_VertexAttrib1dARB 473
+#define _gloffset_VertexAttrib1dvARB 474
+#define _gloffset_VertexAttrib1fARB 475
+#define _gloffset_VertexAttrib1fvARB 476
+#define _gloffset_VertexAttrib1sARB 477
+#define _gloffset_VertexAttrib1svARB 478
+#define _gloffset_VertexAttrib2dARB 479
+#define _gloffset_VertexAttrib2dvARB 480
+#define _gloffset_VertexAttrib2fARB 481
+#define _gloffset_VertexAttrib2fvARB 482
+#define _gloffset_VertexAttrib2sARB 483
+#define _gloffset_VertexAttrib2svARB 484
+#define _gloffset_VertexAttrib3dARB 485
+#define _gloffset_VertexAttrib3dvARB 486
+#define _gloffset_VertexAttrib3fARB 487
+#define _gloffset_VertexAttrib3fvARB 488
+#define _gloffset_VertexAttrib3sARB 489
+#define _gloffset_VertexAttrib3svARB 490
+#define _gloffset_VertexAttrib4NbvARB 491
+#define _gloffset_VertexAttrib4NivARB 492
+#define _gloffset_VertexAttrib4NsvARB 493
+#define _gloffset_VertexAttrib4NubARB 494
+#define _gloffset_VertexAttrib4NubvARB 495
+#define _gloffset_VertexAttrib4NuivARB 496
+#define _gloffset_VertexAttrib4NusvARB 497
+#define _gloffset_VertexAttrib4bvARB 498
+#define _gloffset_VertexAttrib4dARB 499
+#define _gloffset_VertexAttrib4dvARB 500
+#define _gloffset_VertexAttrib4fARB 501
+#define _gloffset_VertexAttrib4fvARB 502
+#define _gloffset_VertexAttrib4ivARB 503
+#define _gloffset_VertexAttrib4sARB 504
+#define _gloffset_VertexAttrib4svARB 505
+#define _gloffset_VertexAttrib4ubvARB 506
+#define _gloffset_VertexAttrib4uivARB 507
+#define _gloffset_VertexAttrib4usvARB 508
+#define _gloffset_VertexAttribPointerARB 509
+#define _gloffset_BindBufferARB 510
+#define _gloffset_BufferDataARB 511
+#define _gloffset_BufferSubDataARB 512
+#define _gloffset_DeleteBuffersARB 513
+#define _gloffset_GenBuffersARB 514
+#define _gloffset_GetBufferParameterivARB 515
+#define _gloffset_GetBufferPointervARB 516
+#define _gloffset_GetBufferSubDataARB 517
+#define _gloffset_IsBufferARB 518
+#define _gloffset_MapBufferARB 519
+#define _gloffset_UnmapBufferARB 520
+#define _gloffset_BeginQueryARB 521
+#define _gloffset_DeleteQueriesARB 522
+#define _gloffset_EndQueryARB 523
+#define _gloffset_GenQueriesARB 524
+#define _gloffset_GetQueryObjectivARB 525
+#define _gloffset_GetQueryObjectuivARB 526
+#define _gloffset_GetQueryivARB 527
+#define _gloffset_IsQueryARB 528
+#define _gloffset_AttachObjectARB 529
+#define _gloffset_CompileShaderARB 530
+#define _gloffset_CreateProgramObjectARB 531
+#define _gloffset_CreateShaderObjectARB 532
+#define _gloffset_DeleteObjectARB 533
+#define _gloffset_DetachObjectARB 534
+#define _gloffset_GetActiveUniformARB 535
+#define _gloffset_GetAttachedObjectsARB 536
+#define _gloffset_GetHandleARB 537
+#define _gloffset_GetInfoLogARB 538
+#define _gloffset_GetObjectParameterfvARB 539
+#define _gloffset_GetObjectParameterivARB 540
+#define _gloffset_GetShaderSourceARB 541
+#define _gloffset_GetUniformLocationARB 542
+#define _gloffset_GetUniformfvARB 543
+#define _gloffset_GetUniformivARB 544
+#define _gloffset_LinkProgramARB 545
+#define _gloffset_ShaderSourceARB 546
+#define _gloffset_Uniform1fARB 547
+#define _gloffset_Uniform1fvARB 548
+#define _gloffset_Uniform1iARB 549
+#define _gloffset_Uniform1ivARB 550
+#define _gloffset_Uniform2fARB 551
+#define _gloffset_Uniform2fvARB 552
+#define _gloffset_Uniform2iARB 553
+#define _gloffset_Uniform2ivARB 554
+#define _gloffset_Uniform3fARB 555
+#define _gloffset_Uniform3fvARB 556
+#define _gloffset_Uniform3iARB 557
+#define _gloffset_Uniform3ivARB 558
+#define _gloffset_Uniform4fARB 559
+#define _gloffset_Uniform4fvARB 560
+#define _gloffset_Uniform4iARB 561
+#define _gloffset_Uniform4ivARB 562
+#define _gloffset_UniformMatrix2fvARB 563
+#define _gloffset_UniformMatrix3fvARB 564
+#define _gloffset_UniformMatrix4fvARB 565
+#define _gloffset_UseProgramObjectARB 566
+#define _gloffset_ValidateProgramARB 567
+#define _gloffset_BindAttribLocationARB 568
+#define _gloffset_GetActiveAttribARB 569
+#define _gloffset_GetAttribLocationARB 570
+#define _gloffset_DrawBuffersARB 571
+#define _gloffset_DrawArraysInstancedARB 572
+#define _gloffset_DrawElementsInstancedARB 573
+#define _gloffset_RenderbufferStorageMultisample 574
+#define _gloffset_FramebufferTextureARB 575
+#define _gloffset_FramebufferTextureFaceARB 576
+#define _gloffset_ProgramParameteriARB 577
+#define _gloffset_FlushMappedBufferRange 578
+#define _gloffset_MapBufferRange 579
+#define _gloffset_BindVertexArray 580
+#define _gloffset_GenVertexArrays 581
+#define _gloffset_CopyBufferSubData 582
+#define _gloffset_ClientWaitSync 583
+#define _gloffset_DeleteSync 584
+#define _gloffset_FenceSync 585
+#define _gloffset_GetInteger64v 586
+#define _gloffset_GetSynciv 587
+#define _gloffset_IsSync 588
+#define _gloffset_WaitSync 589
+#define _gloffset_DrawElementsBaseVertex 590
+#define _gloffset_DrawRangeElementsBaseVertex 591
+#define _gloffset_MultiDrawElementsBaseVertex 592
+#define _gloffset_BindTransformFeedback 593
+#define _gloffset_DeleteTransformFeedbacks 594
+#define _gloffset_DrawTransformFeedback 595
+#define _gloffset_GenTransformFeedbacks 596
+#define _gloffset_IsTransformFeedback 597
+#define _gloffset_PauseTransformFeedback 598
+#define _gloffset_ResumeTransformFeedback 599
+#define _gloffset_PolygonOffsetEXT 600
+#define _gloffset_GetPixelTexGenParameterfvSGIS 601
+#define _gloffset_GetPixelTexGenParameterivSGIS 602
+#define _gloffset_PixelTexGenParameterfSGIS 603
+#define _gloffset_PixelTexGenParameterfvSGIS 604
+#define _gloffset_PixelTexGenParameteriSGIS 605
+#define _gloffset_PixelTexGenParameterivSGIS 606
+#define _gloffset_SampleMaskSGIS 607
+#define _gloffset_SamplePatternSGIS 608
+#define _gloffset_ColorPointerEXT 609
+#define _gloffset_EdgeFlagPointerEXT 610
+#define _gloffset_IndexPointerEXT 611
+#define _gloffset_NormalPointerEXT 612
+#define _gloffset_TexCoordPointerEXT 613
+#define _gloffset_VertexPointerEXT 614
+#define _gloffset_PointParameterfEXT 615
+#define _gloffset_PointParameterfvEXT 616
+#define _gloffset_LockArraysEXT 617
+#define _gloffset_UnlockArraysEXT 618
+#define _gloffset_SecondaryColor3bEXT 619
+#define _gloffset_SecondaryColor3bvEXT 620
+#define _gloffset_SecondaryColor3dEXT 621
+#define _gloffset_SecondaryColor3dvEXT 622
+#define _gloffset_SecondaryColor3fEXT 623
+#define _gloffset_SecondaryColor3fvEXT 624
+#define _gloffset_SecondaryColor3iEXT 625
+#define _gloffset_SecondaryColor3ivEXT 626
+#define _gloffset_SecondaryColor3sEXT 627
+#define _gloffset_SecondaryColor3svEXT 628
+#define _gloffset_SecondaryColor3ubEXT 629
+#define _gloffset_SecondaryColor3ubvEXT 630
+#define _gloffset_SecondaryColor3uiEXT 631
+#define _gloffset_SecondaryColor3uivEXT 632
+#define _gloffset_SecondaryColor3usEXT 633
+#define _gloffset_SecondaryColor3usvEXT 634
+#define _gloffset_SecondaryColorPointerEXT 635
+#define _gloffset_MultiDrawArraysEXT 636
+#define _gloffset_MultiDrawElementsEXT 637
+#define _gloffset_FogCoordPointerEXT 638
+#define _gloffset_FogCoorddEXT 639
+#define _gloffset_FogCoorddvEXT 640
+#define _gloffset_FogCoordfEXT 641
+#define _gloffset_FogCoordfvEXT 642
+#define _gloffset_PixelTexGenSGIX 643
+#define _gloffset_BlendFuncSeparateEXT 644
+#define _gloffset_FlushVertexArrayRangeNV 645
+#define _gloffset_VertexArrayRangeNV 646
+#define _gloffset_CombinerInputNV 647
+#define _gloffset_CombinerOutputNV 648
+#define _gloffset_CombinerParameterfNV 649
+#define _gloffset_CombinerParameterfvNV 650
+#define _gloffset_CombinerParameteriNV 651
+#define _gloffset_CombinerParameterivNV 652
+#define _gloffset_FinalCombinerInputNV 653
+#define _gloffset_GetCombinerInputParameterfvNV 654
+#define _gloffset_GetCombinerInputParameterivNV 655
+#define _gloffset_GetCombinerOutputParameterfvNV 656
+#define _gloffset_GetCombinerOutputParameterivNV 657
+#define _gloffset_GetFinalCombinerInputParameterfvNV 658
+#define _gloffset_GetFinalCombinerInputParameterivNV 659
+#define _gloffset_ResizeBuffersMESA 660
+#define _gloffset_WindowPos2dMESA 661
+#define _gloffset_WindowPos2dvMESA 662
+#define _gloffset_WindowPos2fMESA 663
+#define _gloffset_WindowPos2fvMESA 664
+#define _gloffset_WindowPos2iMESA 665
+#define _gloffset_WindowPos2ivMESA 666
+#define _gloffset_WindowPos2sMESA 667
+#define _gloffset_WindowPos2svMESA 668
+#define _gloffset_WindowPos3dMESA 669
+#define _gloffset_WindowPos3dvMESA 670
+#define _gloffset_WindowPos3fMESA 671
+#define _gloffset_WindowPos3fvMESA 672
+#define _gloffset_WindowPos3iMESA 673
+#define _gloffset_WindowPos3ivMESA 674
+#define _gloffset_WindowPos3sMESA 675
+#define _gloffset_WindowPos3svMESA 676
+#define _gloffset_WindowPos4dMESA 677
+#define _gloffset_WindowPos4dvMESA 678
+#define _gloffset_WindowPos4fMESA 679
+#define _gloffset_WindowPos4fvMESA 680
+#define _gloffset_WindowPos4iMESA 681
+#define _gloffset_WindowPos4ivMESA 682
+#define _gloffset_WindowPos4sMESA 683
+#define _gloffset_WindowPos4svMESA 684
+#define _gloffset_MultiModeDrawArraysIBM 685
+#define _gloffset_MultiModeDrawElementsIBM 686
+#define _gloffset_DeleteFencesNV 687
+#define _gloffset_FinishFenceNV 688
+#define _gloffset_GenFencesNV 689
+#define _gloffset_GetFenceivNV 690
+#define _gloffset_IsFenceNV 691
+#define _gloffset_SetFenceNV 692
+#define _gloffset_TestFenceNV 693
+#define _gloffset_AreProgramsResidentNV 694
+#define _gloffset_BindProgramNV 695
+#define _gloffset_DeleteProgramsNV 696
+#define _gloffset_ExecuteProgramNV 697
+#define _gloffset_GenProgramsNV 698
+#define _gloffset_GetProgramParameterdvNV 699
+#define _gloffset_GetProgramParameterfvNV 700
+#define _gloffset_GetProgramStringNV 701
+#define _gloffset_GetProgramivNV 702
+#define _gloffset_GetTrackMatrixivNV 703
+#define _gloffset_GetVertexAttribPointervNV 704
+#define _gloffset_GetVertexAttribdvNV 705
+#define _gloffset_GetVertexAttribfvNV 706
+#define _gloffset_GetVertexAttribivNV 707
+#define _gloffset_IsProgramNV 708
+#define _gloffset_LoadProgramNV 709
+#define _gloffset_ProgramParameters4dvNV 710
+#define _gloffset_ProgramParameters4fvNV 711
+#define _gloffset_RequestResidentProgramsNV 712
+#define _gloffset_TrackMatrixNV 713
+#define _gloffset_VertexAttrib1dNV 714
+#define _gloffset_VertexAttrib1dvNV 715
+#define _gloffset_VertexAttrib1fNV 716
+#define _gloffset_VertexAttrib1fvNV 717
+#define _gloffset_VertexAttrib1sNV 718
+#define _gloffset_VertexAttrib1svNV 719
+#define _gloffset_VertexAttrib2dNV 720
+#define _gloffset_VertexAttrib2dvNV 721
+#define _gloffset_VertexAttrib2fNV 722
+#define _gloffset_VertexAttrib2fvNV 723
+#define _gloffset_VertexAttrib2sNV 724
+#define _gloffset_VertexAttrib2svNV 725
+#define _gloffset_VertexAttrib3dNV 726
+#define _gloffset_VertexAttrib3dvNV 727
+#define _gloffset_VertexAttrib3fNV 728
+#define _gloffset_VertexAttrib3fvNV 729
+#define _gloffset_VertexAttrib3sNV 730
+#define _gloffset_VertexAttrib3svNV 731
+#define _gloffset_VertexAttrib4dNV 732
+#define _gloffset_VertexAttrib4dvNV 733
+#define _gloffset_VertexAttrib4fNV 734
+#define _gloffset_VertexAttrib4fvNV 735
+#define _gloffset_VertexAttrib4sNV 736
+#define _gloffset_VertexAttrib4svNV 737
+#define _gloffset_VertexAttrib4ubNV 738
+#define _gloffset_VertexAttrib4ubvNV 739
+#define _gloffset_VertexAttribPointerNV 740
+#define _gloffset_VertexAttribs1dvNV 741
+#define _gloffset_VertexAttribs1fvNV 742
+#define _gloffset_VertexAttribs1svNV 743
+#define _gloffset_VertexAttribs2dvNV 744
+#define _gloffset_VertexAttribs2fvNV 745
+#define _gloffset_VertexAttribs2svNV 746
+#define _gloffset_VertexAttribs3dvNV 747
+#define _gloffset_VertexAttribs3fvNV 748
+#define _gloffset_VertexAttribs3svNV 749
+#define _gloffset_VertexAttribs4dvNV 750
+#define _gloffset_VertexAttribs4fvNV 751
+#define _gloffset_VertexAttribs4svNV 752
+#define _gloffset_VertexAttribs4ubvNV 753
+#define _gloffset_GetTexBumpParameterfvATI 754
+#define _gloffset_GetTexBumpParameterivATI 755
+#define _gloffset_TexBumpParameterfvATI 756
+#define _gloffset_TexBumpParameterivATI 757
+#define _gloffset_AlphaFragmentOp1ATI 758
+#define _gloffset_AlphaFragmentOp2ATI 759
+#define _gloffset_AlphaFragmentOp3ATI 760
+#define _gloffset_BeginFragmentShaderATI 761
+#define _gloffset_BindFragmentShaderATI 762
+#define _gloffset_ColorFragmentOp1ATI 763
+#define _gloffset_ColorFragmentOp2ATI 764
+#define _gloffset_ColorFragmentOp3ATI 765
+#define _gloffset_DeleteFragmentShaderATI 766
+#define _gloffset_EndFragmentShaderATI 767
+#define _gloffset_GenFragmentShadersATI 768
+#define _gloffset_PassTexCoordATI 769
+#define _gloffset_SampleMapATI 770
+#define _gloffset_SetFragmentShaderConstantATI 771
+#define _gloffset_PointParameteriNV 772
+#define _gloffset_PointParameterivNV 773
+#define _gloffset_ActiveStencilFaceEXT 774
+#define _gloffset_BindVertexArrayAPPLE 775
+#define _gloffset_DeleteVertexArraysAPPLE 776
+#define _gloffset_GenVertexArraysAPPLE 777
+#define _gloffset_IsVertexArrayAPPLE 778
+#define _gloffset_GetProgramNamedParameterdvNV 779
+#define _gloffset_GetProgramNamedParameterfvNV 780
+#define _gloffset_ProgramNamedParameter4dNV 781
+#define _gloffset_ProgramNamedParameter4dvNV 782
+#define _gloffset_ProgramNamedParameter4fNV 783
+#define _gloffset_ProgramNamedParameter4fvNV 784
+#define _gloffset_PrimitiveRestartIndexNV 785
+#define _gloffset_PrimitiveRestartNV 786
+#define _gloffset_DepthBoundsEXT 787
+#define _gloffset_BlendEquationSeparateEXT 788
+#define _gloffset_BindFramebufferEXT 789
+#define _gloffset_BindRenderbufferEXT 790
+#define _gloffset_CheckFramebufferStatusEXT 791
+#define _gloffset_DeleteFramebuffersEXT 792
+#define _gloffset_DeleteRenderbuffersEXT 793
+#define _gloffset_FramebufferRenderbufferEXT 794
+#define _gloffset_FramebufferTexture1DEXT 795
+#define _gloffset_FramebufferTexture2DEXT 796
+#define _gloffset_FramebufferTexture3DEXT 797
+#define _gloffset_GenFramebuffersEXT 798
+#define _gloffset_GenRenderbuffersEXT 799
+#define _gloffset_GenerateMipmapEXT 800
+#define _gloffset_GetFramebufferAttachmentParameterivEXT 801
+#define _gloffset_GetRenderbufferParameterivEXT 802
+#define _gloffset_IsFramebufferEXT 803
+#define _gloffset_IsRenderbufferEXT 804
+#define _gloffset_RenderbufferStorageEXT 805
+#define _gloffset_BlitFramebufferEXT 806
+#define _gloffset_BufferParameteriAPPLE 807
+#define _gloffset_FlushMappedBufferRangeAPPLE 808
+#define _gloffset_BindFragDataLocationEXT 809
+#define _gloffset_GetFragDataLocationEXT 810
+#define _gloffset_GetUniformuivEXT 811
+#define _gloffset_GetVertexAttribIivEXT 812
+#define _gloffset_GetVertexAttribIuivEXT 813
+#define _gloffset_Uniform1uiEXT 814
+#define _gloffset_Uniform1uivEXT 815
+#define _gloffset_Uniform2uiEXT 816
+#define _gloffset_Uniform2uivEXT 817
+#define _gloffset_Uniform3uiEXT 818
+#define _gloffset_Uniform3uivEXT 819
+#define _gloffset_Uniform4uiEXT 820
+#define _gloffset_Uniform4uivEXT 821
+#define _gloffset_VertexAttribI1iEXT 822
+#define _gloffset_VertexAttribI1ivEXT 823
+#define _gloffset_VertexAttribI1uiEXT 824
+#define _gloffset_VertexAttribI1uivEXT 825
+#define _gloffset_VertexAttribI2iEXT 826
+#define _gloffset_VertexAttribI2ivEXT 827
+#define _gloffset_VertexAttribI2uiEXT 828
+#define _gloffset_VertexAttribI2uivEXT 829
+#define _gloffset_VertexAttribI3iEXT 830
+#define _gloffset_VertexAttribI3ivEXT 831
+#define _gloffset_VertexAttribI3uiEXT 832
+#define _gloffset_VertexAttribI3uivEXT 833
+#define _gloffset_VertexAttribI4bvEXT 834
+#define _gloffset_VertexAttribI4iEXT 835
+#define _gloffset_VertexAttribI4ivEXT 836
+#define _gloffset_VertexAttribI4svEXT 837
+#define _gloffset_VertexAttribI4ubvEXT 838
+#define _gloffset_VertexAttribI4uiEXT 839
+#define _gloffset_VertexAttribI4uivEXT 840
+#define _gloffset_VertexAttribI4usvEXT 841
+#define _gloffset_VertexAttribIPointerEXT 842
+#define _gloffset_FramebufferTextureLayerEXT 843
+#define _gloffset_ColorMaskIndexedEXT 844
+#define _gloffset_DisableIndexedEXT 845
+#define _gloffset_EnableIndexedEXT 846
+#define _gloffset_GetBooleanIndexedvEXT 847
+#define _gloffset_GetIntegerIndexedvEXT 848
+#define _gloffset_IsEnabledIndexedEXT 849
+#define _gloffset_ClearColorIiEXT 850
+#define _gloffset_ClearColorIuiEXT 851
+#define _gloffset_GetTexParameterIivEXT 852
+#define _gloffset_GetTexParameterIuivEXT 853
+#define _gloffset_TexParameterIivEXT 854
+#define _gloffset_TexParameterIuivEXT 855
+#define _gloffset_BeginConditionalRenderNV 856
+#define _gloffset_EndConditionalRenderNV 857
+#define _gloffset_BeginTransformFeedbackEXT 858
+#define _gloffset_BindBufferBaseEXT 859
+#define _gloffset_BindBufferOffsetEXT 860
+#define _gloffset_BindBufferRangeEXT 861
+#define _gloffset_EndTransformFeedbackEXT 862
+#define _gloffset_GetTransformFeedbackVaryingEXT 863
+#define _gloffset_TransformFeedbackVaryingsEXT 864
+#define _gloffset_ProvokingVertexEXT 865
+#define _gloffset_GetTexParameterPointervAPPLE 866
+#define _gloffset_TextureRangeAPPLE 867
+#define _gloffset_GetObjectParameterivAPPLE 868
+#define _gloffset_ObjectPurgeableAPPLE 869
+#define _gloffset_ObjectUnpurgeableAPPLE 870
+#define _gloffset_ActiveProgramEXT 871
+#define _gloffset_CreateShaderProgramEXT 872
+#define _gloffset_UseShaderProgramEXT 873
+#define _gloffset_StencilFuncSeparateATI 874
+#define _gloffset_ProgramEnvParameters4fvEXT 875
+#define _gloffset_ProgramLocalParameters4fvEXT 876
+#define _gloffset_GetQueryObjecti64vEXT 877
+#define _gloffset_GetQueryObjectui64vEXT 878
+#define _gloffset_EGLImageTargetRenderbufferStorageOES 879
+#define _gloffset_EGLImageTargetTexture2DOES 880
#else /* !_GLAPI_USE_REMAP_TABLE */
-#define driDispatchRemapTable_size 462
+#define driDispatchRemapTable_size 473
extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define AttachShader_remap_index 0
@@ -962,446 +973,457 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define UniformMatrix3x4fv_remap_index 19
#define UniformMatrix4x2fv_remap_index 20
#define UniformMatrix4x3fv_remap_index 21
-#define DrawArraysInstanced_remap_index 22
-#define DrawElementsInstanced_remap_index 23
-#define LoadTransposeMatrixdARB_remap_index 24
-#define LoadTransposeMatrixfARB_remap_index 25
-#define MultTransposeMatrixdARB_remap_index 26
-#define MultTransposeMatrixfARB_remap_index 27
-#define SampleCoverageARB_remap_index 28
-#define CompressedTexImage1DARB_remap_index 29
-#define CompressedTexImage2DARB_remap_index 30
-#define CompressedTexImage3DARB_remap_index 31
-#define CompressedTexSubImage1DARB_remap_index 32
-#define CompressedTexSubImage2DARB_remap_index 33
-#define CompressedTexSubImage3DARB_remap_index 34
-#define GetCompressedTexImageARB_remap_index 35
-#define DisableVertexAttribArrayARB_remap_index 36
-#define EnableVertexAttribArrayARB_remap_index 37
-#define GetProgramEnvParameterdvARB_remap_index 38
-#define GetProgramEnvParameterfvARB_remap_index 39
-#define GetProgramLocalParameterdvARB_remap_index 40
-#define GetProgramLocalParameterfvARB_remap_index 41
-#define GetProgramStringARB_remap_index 42
-#define GetProgramivARB_remap_index 43
-#define GetVertexAttribdvARB_remap_index 44
-#define GetVertexAttribfvARB_remap_index 45
-#define GetVertexAttribivARB_remap_index 46
-#define ProgramEnvParameter4dARB_remap_index 47
-#define ProgramEnvParameter4dvARB_remap_index 48
-#define ProgramEnvParameter4fARB_remap_index 49
-#define ProgramEnvParameter4fvARB_remap_index 50
-#define ProgramLocalParameter4dARB_remap_index 51
-#define ProgramLocalParameter4dvARB_remap_index 52
-#define ProgramLocalParameter4fARB_remap_index 53
-#define ProgramLocalParameter4fvARB_remap_index 54
-#define ProgramStringARB_remap_index 55
-#define VertexAttrib1dARB_remap_index 56
-#define VertexAttrib1dvARB_remap_index 57
-#define VertexAttrib1fARB_remap_index 58
-#define VertexAttrib1fvARB_remap_index 59
-#define VertexAttrib1sARB_remap_index 60
-#define VertexAttrib1svARB_remap_index 61
-#define VertexAttrib2dARB_remap_index 62
-#define VertexAttrib2dvARB_remap_index 63
-#define VertexAttrib2fARB_remap_index 64
-#define VertexAttrib2fvARB_remap_index 65
-#define VertexAttrib2sARB_remap_index 66
-#define VertexAttrib2svARB_remap_index 67
-#define VertexAttrib3dARB_remap_index 68
-#define VertexAttrib3dvARB_remap_index 69
-#define VertexAttrib3fARB_remap_index 70
-#define VertexAttrib3fvARB_remap_index 71
-#define VertexAttrib3sARB_remap_index 72
-#define VertexAttrib3svARB_remap_index 73
-#define VertexAttrib4NbvARB_remap_index 74
-#define VertexAttrib4NivARB_remap_index 75
-#define VertexAttrib4NsvARB_remap_index 76
-#define VertexAttrib4NubARB_remap_index 77
-#define VertexAttrib4NubvARB_remap_index 78
-#define VertexAttrib4NuivARB_remap_index 79
-#define VertexAttrib4NusvARB_remap_index 80
-#define VertexAttrib4bvARB_remap_index 81
-#define VertexAttrib4dARB_remap_index 82
-#define VertexAttrib4dvARB_remap_index 83
-#define VertexAttrib4fARB_remap_index 84
-#define VertexAttrib4fvARB_remap_index 85
-#define VertexAttrib4ivARB_remap_index 86
-#define VertexAttrib4sARB_remap_index 87
-#define VertexAttrib4svARB_remap_index 88
-#define VertexAttrib4ubvARB_remap_index 89
-#define VertexAttrib4uivARB_remap_index 90
-#define VertexAttrib4usvARB_remap_index 91
-#define VertexAttribPointerARB_remap_index 92
-#define BindBufferARB_remap_index 93
-#define BufferDataARB_remap_index 94
-#define BufferSubDataARB_remap_index 95
-#define DeleteBuffersARB_remap_index 96
-#define GenBuffersARB_remap_index 97
-#define GetBufferParameterivARB_remap_index 98
-#define GetBufferPointervARB_remap_index 99
-#define GetBufferSubDataARB_remap_index 100
-#define IsBufferARB_remap_index 101
-#define MapBufferARB_remap_index 102
-#define UnmapBufferARB_remap_index 103
-#define BeginQueryARB_remap_index 104
-#define DeleteQueriesARB_remap_index 105
-#define EndQueryARB_remap_index 106
-#define GenQueriesARB_remap_index 107
-#define GetQueryObjectivARB_remap_index 108
-#define GetQueryObjectuivARB_remap_index 109
-#define GetQueryivARB_remap_index 110
-#define IsQueryARB_remap_index 111
-#define AttachObjectARB_remap_index 112
-#define CompileShaderARB_remap_index 113
-#define CreateProgramObjectARB_remap_index 114
-#define CreateShaderObjectARB_remap_index 115
-#define DeleteObjectARB_remap_index 116
-#define DetachObjectARB_remap_index 117
-#define GetActiveUniformARB_remap_index 118
-#define GetAttachedObjectsARB_remap_index 119
-#define GetHandleARB_remap_index 120
-#define GetInfoLogARB_remap_index 121
-#define GetObjectParameterfvARB_remap_index 122
-#define GetObjectParameterivARB_remap_index 123
-#define GetShaderSourceARB_remap_index 124
-#define GetUniformLocationARB_remap_index 125
-#define GetUniformfvARB_remap_index 126
-#define GetUniformivARB_remap_index 127
-#define LinkProgramARB_remap_index 128
-#define ShaderSourceARB_remap_index 129
-#define Uniform1fARB_remap_index 130
-#define Uniform1fvARB_remap_index 131
-#define Uniform1iARB_remap_index 132
-#define Uniform1ivARB_remap_index 133
-#define Uniform2fARB_remap_index 134
-#define Uniform2fvARB_remap_index 135
-#define Uniform2iARB_remap_index 136
-#define Uniform2ivARB_remap_index 137
-#define Uniform3fARB_remap_index 138
-#define Uniform3fvARB_remap_index 139
-#define Uniform3iARB_remap_index 140
-#define Uniform3ivARB_remap_index 141
-#define Uniform4fARB_remap_index 142
-#define Uniform4fvARB_remap_index 143
-#define Uniform4iARB_remap_index 144
-#define Uniform4ivARB_remap_index 145
-#define UniformMatrix2fvARB_remap_index 146
-#define UniformMatrix3fvARB_remap_index 147
-#define UniformMatrix4fvARB_remap_index 148
-#define UseProgramObjectARB_remap_index 149
-#define ValidateProgramARB_remap_index 150
-#define BindAttribLocationARB_remap_index 151
-#define GetActiveAttribARB_remap_index 152
-#define GetAttribLocationARB_remap_index 153
-#define DrawBuffersARB_remap_index 154
-#define RenderbufferStorageMultisample_remap_index 155
-#define FramebufferTextureARB_remap_index 156
-#define FramebufferTextureFaceARB_remap_index 157
-#define ProgramParameteriARB_remap_index 158
-#define FlushMappedBufferRange_remap_index 159
-#define MapBufferRange_remap_index 160
-#define BindVertexArray_remap_index 161
-#define GenVertexArrays_remap_index 162
-#define CopyBufferSubData_remap_index 163
-#define ClientWaitSync_remap_index 164
-#define DeleteSync_remap_index 165
-#define FenceSync_remap_index 166
-#define GetInteger64v_remap_index 167
-#define GetSynciv_remap_index 168
-#define IsSync_remap_index 169
-#define WaitSync_remap_index 170
-#define DrawElementsBaseVertex_remap_index 171
-#define DrawRangeElementsBaseVertex_remap_index 172
-#define MultiDrawElementsBaseVertex_remap_index 173
-#define BindTransformFeedback_remap_index 174
-#define DeleteTransformFeedbacks_remap_index 175
-#define DrawTransformFeedback_remap_index 176
-#define GenTransformFeedbacks_remap_index 177
-#define IsTransformFeedback_remap_index 178
-#define PauseTransformFeedback_remap_index 179
-#define ResumeTransformFeedback_remap_index 180
-#define PolygonOffsetEXT_remap_index 181
-#define GetPixelTexGenParameterfvSGIS_remap_index 182
-#define GetPixelTexGenParameterivSGIS_remap_index 183
-#define PixelTexGenParameterfSGIS_remap_index 184
-#define PixelTexGenParameterfvSGIS_remap_index 185
-#define PixelTexGenParameteriSGIS_remap_index 186
-#define PixelTexGenParameterivSGIS_remap_index 187
-#define SampleMaskSGIS_remap_index 188
-#define SamplePatternSGIS_remap_index 189
-#define ColorPointerEXT_remap_index 190
-#define EdgeFlagPointerEXT_remap_index 191
-#define IndexPointerEXT_remap_index 192
-#define NormalPointerEXT_remap_index 193
-#define TexCoordPointerEXT_remap_index 194
-#define VertexPointerEXT_remap_index 195
-#define PointParameterfEXT_remap_index 196
-#define PointParameterfvEXT_remap_index 197
-#define LockArraysEXT_remap_index 198
-#define UnlockArraysEXT_remap_index 199
-#define SecondaryColor3bEXT_remap_index 200
-#define SecondaryColor3bvEXT_remap_index 201
-#define SecondaryColor3dEXT_remap_index 202
-#define SecondaryColor3dvEXT_remap_index 203
-#define SecondaryColor3fEXT_remap_index 204
-#define SecondaryColor3fvEXT_remap_index 205
-#define SecondaryColor3iEXT_remap_index 206
-#define SecondaryColor3ivEXT_remap_index 207
-#define SecondaryColor3sEXT_remap_index 208
-#define SecondaryColor3svEXT_remap_index 209
-#define SecondaryColor3ubEXT_remap_index 210
-#define SecondaryColor3ubvEXT_remap_index 211
-#define SecondaryColor3uiEXT_remap_index 212
-#define SecondaryColor3uivEXT_remap_index 213
-#define SecondaryColor3usEXT_remap_index 214
-#define SecondaryColor3usvEXT_remap_index 215
-#define SecondaryColorPointerEXT_remap_index 216
-#define MultiDrawArraysEXT_remap_index 217
-#define MultiDrawElementsEXT_remap_index 218
-#define FogCoordPointerEXT_remap_index 219
-#define FogCoorddEXT_remap_index 220
-#define FogCoorddvEXT_remap_index 221
-#define FogCoordfEXT_remap_index 222
-#define FogCoordfvEXT_remap_index 223
-#define PixelTexGenSGIX_remap_index 224
-#define BlendFuncSeparateEXT_remap_index 225
-#define FlushVertexArrayRangeNV_remap_index 226
-#define VertexArrayRangeNV_remap_index 227
-#define CombinerInputNV_remap_index 228
-#define CombinerOutputNV_remap_index 229
-#define CombinerParameterfNV_remap_index 230
-#define CombinerParameterfvNV_remap_index 231
-#define CombinerParameteriNV_remap_index 232
-#define CombinerParameterivNV_remap_index 233
-#define FinalCombinerInputNV_remap_index 234
-#define GetCombinerInputParameterfvNV_remap_index 235
-#define GetCombinerInputParameterivNV_remap_index 236
-#define GetCombinerOutputParameterfvNV_remap_index 237
-#define GetCombinerOutputParameterivNV_remap_index 238
-#define GetFinalCombinerInputParameterfvNV_remap_index 239
-#define GetFinalCombinerInputParameterivNV_remap_index 240
-#define ResizeBuffersMESA_remap_index 241
-#define WindowPos2dMESA_remap_index 242
-#define WindowPos2dvMESA_remap_index 243
-#define WindowPos2fMESA_remap_index 244
-#define WindowPos2fvMESA_remap_index 245
-#define WindowPos2iMESA_remap_index 246
-#define WindowPos2ivMESA_remap_index 247
-#define WindowPos2sMESA_remap_index 248
-#define WindowPos2svMESA_remap_index 249
-#define WindowPos3dMESA_remap_index 250
-#define WindowPos3dvMESA_remap_index 251
-#define WindowPos3fMESA_remap_index 252
-#define WindowPos3fvMESA_remap_index 253
-#define WindowPos3iMESA_remap_index 254
-#define WindowPos3ivMESA_remap_index 255
-#define WindowPos3sMESA_remap_index 256
-#define WindowPos3svMESA_remap_index 257
-#define WindowPos4dMESA_remap_index 258
-#define WindowPos4dvMESA_remap_index 259
-#define WindowPos4fMESA_remap_index 260
-#define WindowPos4fvMESA_remap_index 261
-#define WindowPos4iMESA_remap_index 262
-#define WindowPos4ivMESA_remap_index 263
-#define WindowPos4sMESA_remap_index 264
-#define WindowPos4svMESA_remap_index 265
-#define MultiModeDrawArraysIBM_remap_index 266
-#define MultiModeDrawElementsIBM_remap_index 267
-#define DeleteFencesNV_remap_index 268
-#define FinishFenceNV_remap_index 269
-#define GenFencesNV_remap_index 270
-#define GetFenceivNV_remap_index 271
-#define IsFenceNV_remap_index 272
-#define SetFenceNV_remap_index 273
-#define TestFenceNV_remap_index 274
-#define AreProgramsResidentNV_remap_index 275
-#define BindProgramNV_remap_index 276
-#define DeleteProgramsNV_remap_index 277
-#define ExecuteProgramNV_remap_index 278
-#define GenProgramsNV_remap_index 279
-#define GetProgramParameterdvNV_remap_index 280
-#define GetProgramParameterfvNV_remap_index 281
-#define GetProgramStringNV_remap_index 282
-#define GetProgramivNV_remap_index 283
-#define GetTrackMatrixivNV_remap_index 284
-#define GetVertexAttribPointervNV_remap_index 285
-#define GetVertexAttribdvNV_remap_index 286
-#define GetVertexAttribfvNV_remap_index 287
-#define GetVertexAttribivNV_remap_index 288
-#define IsProgramNV_remap_index 289
-#define LoadProgramNV_remap_index 290
-#define ProgramParameters4dvNV_remap_index 291
-#define ProgramParameters4fvNV_remap_index 292
-#define RequestResidentProgramsNV_remap_index 293
-#define TrackMatrixNV_remap_index 294
-#define VertexAttrib1dNV_remap_index 295
-#define VertexAttrib1dvNV_remap_index 296
-#define VertexAttrib1fNV_remap_index 297
-#define VertexAttrib1fvNV_remap_index 298
-#define VertexAttrib1sNV_remap_index 299
-#define VertexAttrib1svNV_remap_index 300
-#define VertexAttrib2dNV_remap_index 301
-#define VertexAttrib2dvNV_remap_index 302
-#define VertexAttrib2fNV_remap_index 303
-#define VertexAttrib2fvNV_remap_index 304
-#define VertexAttrib2sNV_remap_index 305
-#define VertexAttrib2svNV_remap_index 306
-#define VertexAttrib3dNV_remap_index 307
-#define VertexAttrib3dvNV_remap_index 308
-#define VertexAttrib3fNV_remap_index 309
-#define VertexAttrib3fvNV_remap_index 310
-#define VertexAttrib3sNV_remap_index 311
-#define VertexAttrib3svNV_remap_index 312
-#define VertexAttrib4dNV_remap_index 313
-#define VertexAttrib4dvNV_remap_index 314
-#define VertexAttrib4fNV_remap_index 315
-#define VertexAttrib4fvNV_remap_index 316
-#define VertexAttrib4sNV_remap_index 317
-#define VertexAttrib4svNV_remap_index 318
-#define VertexAttrib4ubNV_remap_index 319
-#define VertexAttrib4ubvNV_remap_index 320
-#define VertexAttribPointerNV_remap_index 321
-#define VertexAttribs1dvNV_remap_index 322
-#define VertexAttribs1fvNV_remap_index 323
-#define VertexAttribs1svNV_remap_index 324
-#define VertexAttribs2dvNV_remap_index 325
-#define VertexAttribs2fvNV_remap_index 326
-#define VertexAttribs2svNV_remap_index 327
-#define VertexAttribs3dvNV_remap_index 328
-#define VertexAttribs3fvNV_remap_index 329
-#define VertexAttribs3svNV_remap_index 330
-#define VertexAttribs4dvNV_remap_index 331
-#define VertexAttribs4fvNV_remap_index 332
-#define VertexAttribs4svNV_remap_index 333
-#define VertexAttribs4ubvNV_remap_index 334
-#define GetTexBumpParameterfvATI_remap_index 335
-#define GetTexBumpParameterivATI_remap_index 336
-#define TexBumpParameterfvATI_remap_index 337
-#define TexBumpParameterivATI_remap_index 338
-#define AlphaFragmentOp1ATI_remap_index 339
-#define AlphaFragmentOp2ATI_remap_index 340
-#define AlphaFragmentOp3ATI_remap_index 341
-#define BeginFragmentShaderATI_remap_index 342
-#define BindFragmentShaderATI_remap_index 343
-#define ColorFragmentOp1ATI_remap_index 344
-#define ColorFragmentOp2ATI_remap_index 345
-#define ColorFragmentOp3ATI_remap_index 346
-#define DeleteFragmentShaderATI_remap_index 347
-#define EndFragmentShaderATI_remap_index 348
-#define GenFragmentShadersATI_remap_index 349
-#define PassTexCoordATI_remap_index 350
-#define SampleMapATI_remap_index 351
-#define SetFragmentShaderConstantATI_remap_index 352
-#define PointParameteriNV_remap_index 353
-#define PointParameterivNV_remap_index 354
-#define ActiveStencilFaceEXT_remap_index 355
-#define BindVertexArrayAPPLE_remap_index 356
-#define DeleteVertexArraysAPPLE_remap_index 357
-#define GenVertexArraysAPPLE_remap_index 358
-#define IsVertexArrayAPPLE_remap_index 359
-#define GetProgramNamedParameterdvNV_remap_index 360
-#define GetProgramNamedParameterfvNV_remap_index 361
-#define ProgramNamedParameter4dNV_remap_index 362
-#define ProgramNamedParameter4dvNV_remap_index 363
-#define ProgramNamedParameter4fNV_remap_index 364
-#define ProgramNamedParameter4fvNV_remap_index 365
-#define PrimitiveRestartIndexNV_remap_index 366
-#define PrimitiveRestartNV_remap_index 367
-#define DepthBoundsEXT_remap_index 368
-#define BlendEquationSeparateEXT_remap_index 369
-#define BindFramebufferEXT_remap_index 370
-#define BindRenderbufferEXT_remap_index 371
-#define CheckFramebufferStatusEXT_remap_index 372
-#define DeleteFramebuffersEXT_remap_index 373
-#define DeleteRenderbuffersEXT_remap_index 374
-#define FramebufferRenderbufferEXT_remap_index 375
-#define FramebufferTexture1DEXT_remap_index 376
-#define FramebufferTexture2DEXT_remap_index 377
-#define FramebufferTexture3DEXT_remap_index 378
-#define GenFramebuffersEXT_remap_index 379
-#define GenRenderbuffersEXT_remap_index 380
-#define GenerateMipmapEXT_remap_index 381
-#define GetFramebufferAttachmentParameterivEXT_remap_index 382
-#define GetRenderbufferParameterivEXT_remap_index 383
-#define IsFramebufferEXT_remap_index 384
-#define IsRenderbufferEXT_remap_index 385
-#define RenderbufferStorageEXT_remap_index 386
-#define BlitFramebufferEXT_remap_index 387
-#define BufferParameteriAPPLE_remap_index 388
-#define FlushMappedBufferRangeAPPLE_remap_index 389
-#define BindFragDataLocationEXT_remap_index 390
-#define GetFragDataLocationEXT_remap_index 391
-#define GetUniformuivEXT_remap_index 392
-#define GetVertexAttribIivEXT_remap_index 393
-#define GetVertexAttribIuivEXT_remap_index 394
-#define Uniform1uiEXT_remap_index 395
-#define Uniform1uivEXT_remap_index 396
-#define Uniform2uiEXT_remap_index 397
-#define Uniform2uivEXT_remap_index 398
-#define Uniform3uiEXT_remap_index 399
-#define Uniform3uivEXT_remap_index 400
-#define Uniform4uiEXT_remap_index 401
-#define Uniform4uivEXT_remap_index 402
-#define VertexAttribI1iEXT_remap_index 403
-#define VertexAttribI1ivEXT_remap_index 404
-#define VertexAttribI1uiEXT_remap_index 405
-#define VertexAttribI1uivEXT_remap_index 406
-#define VertexAttribI2iEXT_remap_index 407
-#define VertexAttribI2ivEXT_remap_index 408
-#define VertexAttribI2uiEXT_remap_index 409
-#define VertexAttribI2uivEXT_remap_index 410
-#define VertexAttribI3iEXT_remap_index 411
-#define VertexAttribI3ivEXT_remap_index 412
-#define VertexAttribI3uiEXT_remap_index 413
-#define VertexAttribI3uivEXT_remap_index 414
-#define VertexAttribI4bvEXT_remap_index 415
-#define VertexAttribI4iEXT_remap_index 416
-#define VertexAttribI4ivEXT_remap_index 417
-#define VertexAttribI4svEXT_remap_index 418
-#define VertexAttribI4ubvEXT_remap_index 419
-#define VertexAttribI4uiEXT_remap_index 420
-#define VertexAttribI4uivEXT_remap_index 421
-#define VertexAttribI4usvEXT_remap_index 422
-#define VertexAttribIPointerEXT_remap_index 423
-#define FramebufferTextureLayerEXT_remap_index 424
-#define ColorMaskIndexedEXT_remap_index 425
-#define DisableIndexedEXT_remap_index 426
-#define EnableIndexedEXT_remap_index 427
-#define GetBooleanIndexedvEXT_remap_index 428
-#define GetIntegerIndexedvEXT_remap_index 429
-#define IsEnabledIndexedEXT_remap_index 430
-#define ClearColorIiEXT_remap_index 431
-#define ClearColorIuiEXT_remap_index 432
-#define GetTexParameterIivEXT_remap_index 433
-#define GetTexParameterIuivEXT_remap_index 434
-#define TexParameterIivEXT_remap_index 435
-#define TexParameterIuivEXT_remap_index 436
-#define BeginConditionalRenderNV_remap_index 437
-#define EndConditionalRenderNV_remap_index 438
-#define BeginTransformFeedbackEXT_remap_index 439
-#define BindBufferBaseEXT_remap_index 440
-#define BindBufferOffsetEXT_remap_index 441
-#define BindBufferRangeEXT_remap_index 442
-#define EndTransformFeedbackEXT_remap_index 443
-#define GetTransformFeedbackVaryingEXT_remap_index 444
-#define TransformFeedbackVaryingsEXT_remap_index 445
-#define ProvokingVertexEXT_remap_index 446
-#define GetTexParameterPointervAPPLE_remap_index 447
-#define TextureRangeAPPLE_remap_index 448
-#define GetObjectParameterivAPPLE_remap_index 449
-#define ObjectPurgeableAPPLE_remap_index 450
-#define ObjectUnpurgeableAPPLE_remap_index 451
-#define ActiveProgramEXT_remap_index 452
-#define CreateShaderProgramEXT_remap_index 453
-#define UseShaderProgramEXT_remap_index 454
-#define StencilFuncSeparateATI_remap_index 455
-#define ProgramEnvParameters4fvEXT_remap_index 456
-#define ProgramLocalParameters4fvEXT_remap_index 457
-#define GetQueryObjecti64vEXT_remap_index 458
-#define GetQueryObjectui64vEXT_remap_index 459
-#define EGLImageTargetRenderbufferStorageOES_remap_index 460
-#define EGLImageTargetTexture2DOES_remap_index 461
+#define ClampColor_remap_index 22
+#define ClearBufferfi_remap_index 23
+#define ClearBufferfv_remap_index 24
+#define ClearBufferiv_remap_index 25
+#define ClearBufferuiv_remap_index 26
+#define GetStringi_remap_index 27
+#define TexBuffer_remap_index 28
+#define FramebufferTexture_remap_index 29
+#define GetBufferParameteri64v_remap_index 30
+#define GetInteger64i_v_remap_index 31
+#define VertexAttribDivisor_remap_index 32
+#define LoadTransposeMatrixdARB_remap_index 33
+#define LoadTransposeMatrixfARB_remap_index 34
+#define MultTransposeMatrixdARB_remap_index 35
+#define MultTransposeMatrixfARB_remap_index 36
+#define SampleCoverageARB_remap_index 37
+#define CompressedTexImage1DARB_remap_index 38
+#define CompressedTexImage2DARB_remap_index 39
+#define CompressedTexImage3DARB_remap_index 40
+#define CompressedTexSubImage1DARB_remap_index 41
+#define CompressedTexSubImage2DARB_remap_index 42
+#define CompressedTexSubImage3DARB_remap_index 43
+#define GetCompressedTexImageARB_remap_index 44
+#define DisableVertexAttribArrayARB_remap_index 45
+#define EnableVertexAttribArrayARB_remap_index 46
+#define GetProgramEnvParameterdvARB_remap_index 47
+#define GetProgramEnvParameterfvARB_remap_index 48
+#define GetProgramLocalParameterdvARB_remap_index 49
+#define GetProgramLocalParameterfvARB_remap_index 50
+#define GetProgramStringARB_remap_index 51
+#define GetProgramivARB_remap_index 52
+#define GetVertexAttribdvARB_remap_index 53
+#define GetVertexAttribfvARB_remap_index 54
+#define GetVertexAttribivARB_remap_index 55
+#define ProgramEnvParameter4dARB_remap_index 56
+#define ProgramEnvParameter4dvARB_remap_index 57
+#define ProgramEnvParameter4fARB_remap_index 58
+#define ProgramEnvParameter4fvARB_remap_index 59
+#define ProgramLocalParameter4dARB_remap_index 60
+#define ProgramLocalParameter4dvARB_remap_index 61
+#define ProgramLocalParameter4fARB_remap_index 62
+#define ProgramLocalParameter4fvARB_remap_index 63
+#define ProgramStringARB_remap_index 64
+#define VertexAttrib1dARB_remap_index 65
+#define VertexAttrib1dvARB_remap_index 66
+#define VertexAttrib1fARB_remap_index 67
+#define VertexAttrib1fvARB_remap_index 68
+#define VertexAttrib1sARB_remap_index 69
+#define VertexAttrib1svARB_remap_index 70
+#define VertexAttrib2dARB_remap_index 71
+#define VertexAttrib2dvARB_remap_index 72
+#define VertexAttrib2fARB_remap_index 73
+#define VertexAttrib2fvARB_remap_index 74
+#define VertexAttrib2sARB_remap_index 75
+#define VertexAttrib2svARB_remap_index 76
+#define VertexAttrib3dARB_remap_index 77
+#define VertexAttrib3dvARB_remap_index 78
+#define VertexAttrib3fARB_remap_index 79
+#define VertexAttrib3fvARB_remap_index 80
+#define VertexAttrib3sARB_remap_index 81
+#define VertexAttrib3svARB_remap_index 82
+#define VertexAttrib4NbvARB_remap_index 83
+#define VertexAttrib4NivARB_remap_index 84
+#define VertexAttrib4NsvARB_remap_index 85
+#define VertexAttrib4NubARB_remap_index 86
+#define VertexAttrib4NubvARB_remap_index 87
+#define VertexAttrib4NuivARB_remap_index 88
+#define VertexAttrib4NusvARB_remap_index 89
+#define VertexAttrib4bvARB_remap_index 90
+#define VertexAttrib4dARB_remap_index 91
+#define VertexAttrib4dvARB_remap_index 92
+#define VertexAttrib4fARB_remap_index 93
+#define VertexAttrib4fvARB_remap_index 94
+#define VertexAttrib4ivARB_remap_index 95
+#define VertexAttrib4sARB_remap_index 96
+#define VertexAttrib4svARB_remap_index 97
+#define VertexAttrib4ubvARB_remap_index 98
+#define VertexAttrib4uivARB_remap_index 99
+#define VertexAttrib4usvARB_remap_index 100
+#define VertexAttribPointerARB_remap_index 101
+#define BindBufferARB_remap_index 102
+#define BufferDataARB_remap_index 103
+#define BufferSubDataARB_remap_index 104
+#define DeleteBuffersARB_remap_index 105
+#define GenBuffersARB_remap_index 106
+#define GetBufferParameterivARB_remap_index 107
+#define GetBufferPointervARB_remap_index 108
+#define GetBufferSubDataARB_remap_index 109
+#define IsBufferARB_remap_index 110
+#define MapBufferARB_remap_index 111
+#define UnmapBufferARB_remap_index 112
+#define BeginQueryARB_remap_index 113
+#define DeleteQueriesARB_remap_index 114
+#define EndQueryARB_remap_index 115
+#define GenQueriesARB_remap_index 116
+#define GetQueryObjectivARB_remap_index 117
+#define GetQueryObjectuivARB_remap_index 118
+#define GetQueryivARB_remap_index 119
+#define IsQueryARB_remap_index 120
+#define AttachObjectARB_remap_index 121
+#define CompileShaderARB_remap_index 122
+#define CreateProgramObjectARB_remap_index 123
+#define CreateShaderObjectARB_remap_index 124
+#define DeleteObjectARB_remap_index 125
+#define DetachObjectARB_remap_index 126
+#define GetActiveUniformARB_remap_index 127
+#define GetAttachedObjectsARB_remap_index 128
+#define GetHandleARB_remap_index 129
+#define GetInfoLogARB_remap_index 130
+#define GetObjectParameterfvARB_remap_index 131
+#define GetObjectParameterivARB_remap_index 132
+#define GetShaderSourceARB_remap_index 133
+#define GetUniformLocationARB_remap_index 134
+#define GetUniformfvARB_remap_index 135
+#define GetUniformivARB_remap_index 136
+#define LinkProgramARB_remap_index 137
+#define ShaderSourceARB_remap_index 138
+#define Uniform1fARB_remap_index 139
+#define Uniform1fvARB_remap_index 140
+#define Uniform1iARB_remap_index 141
+#define Uniform1ivARB_remap_index 142
+#define Uniform2fARB_remap_index 143
+#define Uniform2fvARB_remap_index 144
+#define Uniform2iARB_remap_index 145
+#define Uniform2ivARB_remap_index 146
+#define Uniform3fARB_remap_index 147
+#define Uniform3fvARB_remap_index 148
+#define Uniform3iARB_remap_index 149
+#define Uniform3ivARB_remap_index 150
+#define Uniform4fARB_remap_index 151
+#define Uniform4fvARB_remap_index 152
+#define Uniform4iARB_remap_index 153
+#define Uniform4ivARB_remap_index 154
+#define UniformMatrix2fvARB_remap_index 155
+#define UniformMatrix3fvARB_remap_index 156
+#define UniformMatrix4fvARB_remap_index 157
+#define UseProgramObjectARB_remap_index 158
+#define ValidateProgramARB_remap_index 159
+#define BindAttribLocationARB_remap_index 160
+#define GetActiveAttribARB_remap_index 161
+#define GetAttribLocationARB_remap_index 162
+#define DrawBuffersARB_remap_index 163
+#define DrawArraysInstancedARB_remap_index 164
+#define DrawElementsInstancedARB_remap_index 165
+#define RenderbufferStorageMultisample_remap_index 166
+#define FramebufferTextureARB_remap_index 167
+#define FramebufferTextureFaceARB_remap_index 168
+#define ProgramParameteriARB_remap_index 169
+#define FlushMappedBufferRange_remap_index 170
+#define MapBufferRange_remap_index 171
+#define BindVertexArray_remap_index 172
+#define GenVertexArrays_remap_index 173
+#define CopyBufferSubData_remap_index 174
+#define ClientWaitSync_remap_index 175
+#define DeleteSync_remap_index 176
+#define FenceSync_remap_index 177
+#define GetInteger64v_remap_index 178
+#define GetSynciv_remap_index 179
+#define IsSync_remap_index 180
+#define WaitSync_remap_index 181
+#define DrawElementsBaseVertex_remap_index 182
+#define DrawRangeElementsBaseVertex_remap_index 183
+#define MultiDrawElementsBaseVertex_remap_index 184
+#define BindTransformFeedback_remap_index 185
+#define DeleteTransformFeedbacks_remap_index 186
+#define DrawTransformFeedback_remap_index 187
+#define GenTransformFeedbacks_remap_index 188
+#define IsTransformFeedback_remap_index 189
+#define PauseTransformFeedback_remap_index 190
+#define ResumeTransformFeedback_remap_index 191
+#define PolygonOffsetEXT_remap_index 192
+#define GetPixelTexGenParameterfvSGIS_remap_index 193
+#define GetPixelTexGenParameterivSGIS_remap_index 194
+#define PixelTexGenParameterfSGIS_remap_index 195
+#define PixelTexGenParameterfvSGIS_remap_index 196
+#define PixelTexGenParameteriSGIS_remap_index 197
+#define PixelTexGenParameterivSGIS_remap_index 198
+#define SampleMaskSGIS_remap_index 199
+#define SamplePatternSGIS_remap_index 200
+#define ColorPointerEXT_remap_index 201
+#define EdgeFlagPointerEXT_remap_index 202
+#define IndexPointerEXT_remap_index 203
+#define NormalPointerEXT_remap_index 204
+#define TexCoordPointerEXT_remap_index 205
+#define VertexPointerEXT_remap_index 206
+#define PointParameterfEXT_remap_index 207
+#define PointParameterfvEXT_remap_index 208
+#define LockArraysEXT_remap_index 209
+#define UnlockArraysEXT_remap_index 210
+#define SecondaryColor3bEXT_remap_index 211
+#define SecondaryColor3bvEXT_remap_index 212
+#define SecondaryColor3dEXT_remap_index 213
+#define SecondaryColor3dvEXT_remap_index 214
+#define SecondaryColor3fEXT_remap_index 215
+#define SecondaryColor3fvEXT_remap_index 216
+#define SecondaryColor3iEXT_remap_index 217
+#define SecondaryColor3ivEXT_remap_index 218
+#define SecondaryColor3sEXT_remap_index 219
+#define SecondaryColor3svEXT_remap_index 220
+#define SecondaryColor3ubEXT_remap_index 221
+#define SecondaryColor3ubvEXT_remap_index 222
+#define SecondaryColor3uiEXT_remap_index 223
+#define SecondaryColor3uivEXT_remap_index 224
+#define SecondaryColor3usEXT_remap_index 225
+#define SecondaryColor3usvEXT_remap_index 226
+#define SecondaryColorPointerEXT_remap_index 227
+#define MultiDrawArraysEXT_remap_index 228
+#define MultiDrawElementsEXT_remap_index 229
+#define FogCoordPointerEXT_remap_index 230
+#define FogCoorddEXT_remap_index 231
+#define FogCoorddvEXT_remap_index 232
+#define FogCoordfEXT_remap_index 233
+#define FogCoordfvEXT_remap_index 234
+#define PixelTexGenSGIX_remap_index 235
+#define BlendFuncSeparateEXT_remap_index 236
+#define FlushVertexArrayRangeNV_remap_index 237
+#define VertexArrayRangeNV_remap_index 238
+#define CombinerInputNV_remap_index 239
+#define CombinerOutputNV_remap_index 240
+#define CombinerParameterfNV_remap_index 241
+#define CombinerParameterfvNV_remap_index 242
+#define CombinerParameteriNV_remap_index 243
+#define CombinerParameterivNV_remap_index 244
+#define FinalCombinerInputNV_remap_index 245
+#define GetCombinerInputParameterfvNV_remap_index 246
+#define GetCombinerInputParameterivNV_remap_index 247
+#define GetCombinerOutputParameterfvNV_remap_index 248
+#define GetCombinerOutputParameterivNV_remap_index 249
+#define GetFinalCombinerInputParameterfvNV_remap_index 250
+#define GetFinalCombinerInputParameterivNV_remap_index 251
+#define ResizeBuffersMESA_remap_index 252
+#define WindowPos2dMESA_remap_index 253
+#define WindowPos2dvMESA_remap_index 254
+#define WindowPos2fMESA_remap_index 255
+#define WindowPos2fvMESA_remap_index 256
+#define WindowPos2iMESA_remap_index 257
+#define WindowPos2ivMESA_remap_index 258
+#define WindowPos2sMESA_remap_index 259
+#define WindowPos2svMESA_remap_index 260
+#define WindowPos3dMESA_remap_index 261
+#define WindowPos3dvMESA_remap_index 262
+#define WindowPos3fMESA_remap_index 263
+#define WindowPos3fvMESA_remap_index 264
+#define WindowPos3iMESA_remap_index 265
+#define WindowPos3ivMESA_remap_index 266
+#define WindowPos3sMESA_remap_index 267
+#define WindowPos3svMESA_remap_index 268
+#define WindowPos4dMESA_remap_index 269
+#define WindowPos4dvMESA_remap_index 270
+#define WindowPos4fMESA_remap_index 271
+#define WindowPos4fvMESA_remap_index 272
+#define WindowPos4iMESA_remap_index 273
+#define WindowPos4ivMESA_remap_index 274
+#define WindowPos4sMESA_remap_index 275
+#define WindowPos4svMESA_remap_index 276
+#define MultiModeDrawArraysIBM_remap_index 277
+#define MultiModeDrawElementsIBM_remap_index 278
+#define DeleteFencesNV_remap_index 279
+#define FinishFenceNV_remap_index 280
+#define GenFencesNV_remap_index 281
+#define GetFenceivNV_remap_index 282
+#define IsFenceNV_remap_index 283
+#define SetFenceNV_remap_index 284
+#define TestFenceNV_remap_index 285
+#define AreProgramsResidentNV_remap_index 286
+#define BindProgramNV_remap_index 287
+#define DeleteProgramsNV_remap_index 288
+#define ExecuteProgramNV_remap_index 289
+#define GenProgramsNV_remap_index 290
+#define GetProgramParameterdvNV_remap_index 291
+#define GetProgramParameterfvNV_remap_index 292
+#define GetProgramStringNV_remap_index 293
+#define GetProgramivNV_remap_index 294
+#define GetTrackMatrixivNV_remap_index 295
+#define GetVertexAttribPointervNV_remap_index 296
+#define GetVertexAttribdvNV_remap_index 297
+#define GetVertexAttribfvNV_remap_index 298
+#define GetVertexAttribivNV_remap_index 299
+#define IsProgramNV_remap_index 300
+#define LoadProgramNV_remap_index 301
+#define ProgramParameters4dvNV_remap_index 302
+#define ProgramParameters4fvNV_remap_index 303
+#define RequestResidentProgramsNV_remap_index 304
+#define TrackMatrixNV_remap_index 305
+#define VertexAttrib1dNV_remap_index 306
+#define VertexAttrib1dvNV_remap_index 307
+#define VertexAttrib1fNV_remap_index 308
+#define VertexAttrib1fvNV_remap_index 309
+#define VertexAttrib1sNV_remap_index 310
+#define VertexAttrib1svNV_remap_index 311
+#define VertexAttrib2dNV_remap_index 312
+#define VertexAttrib2dvNV_remap_index 313
+#define VertexAttrib2fNV_remap_index 314
+#define VertexAttrib2fvNV_remap_index 315
+#define VertexAttrib2sNV_remap_index 316
+#define VertexAttrib2svNV_remap_index 317
+#define VertexAttrib3dNV_remap_index 318
+#define VertexAttrib3dvNV_remap_index 319
+#define VertexAttrib3fNV_remap_index 320
+#define VertexAttrib3fvNV_remap_index 321
+#define VertexAttrib3sNV_remap_index 322
+#define VertexAttrib3svNV_remap_index 323
+#define VertexAttrib4dNV_remap_index 324
+#define VertexAttrib4dvNV_remap_index 325
+#define VertexAttrib4fNV_remap_index 326
+#define VertexAttrib4fvNV_remap_index 327
+#define VertexAttrib4sNV_remap_index 328
+#define VertexAttrib4svNV_remap_index 329
+#define VertexAttrib4ubNV_remap_index 330
+#define VertexAttrib4ubvNV_remap_index 331
+#define VertexAttribPointerNV_remap_index 332
+#define VertexAttribs1dvNV_remap_index 333
+#define VertexAttribs1fvNV_remap_index 334
+#define VertexAttribs1svNV_remap_index 335
+#define VertexAttribs2dvNV_remap_index 336
+#define VertexAttribs2fvNV_remap_index 337
+#define VertexAttribs2svNV_remap_index 338
+#define VertexAttribs3dvNV_remap_index 339
+#define VertexAttribs3fvNV_remap_index 340
+#define VertexAttribs3svNV_remap_index 341
+#define VertexAttribs4dvNV_remap_index 342
+#define VertexAttribs4fvNV_remap_index 343
+#define VertexAttribs4svNV_remap_index 344
+#define VertexAttribs4ubvNV_remap_index 345
+#define GetTexBumpParameterfvATI_remap_index 346
+#define GetTexBumpParameterivATI_remap_index 347
+#define TexBumpParameterfvATI_remap_index 348
+#define TexBumpParameterivATI_remap_index 349
+#define AlphaFragmentOp1ATI_remap_index 350
+#define AlphaFragmentOp2ATI_remap_index 351
+#define AlphaFragmentOp3ATI_remap_index 352
+#define BeginFragmentShaderATI_remap_index 353
+#define BindFragmentShaderATI_remap_index 354
+#define ColorFragmentOp1ATI_remap_index 355
+#define ColorFragmentOp2ATI_remap_index 356
+#define ColorFragmentOp3ATI_remap_index 357
+#define DeleteFragmentShaderATI_remap_index 358
+#define EndFragmentShaderATI_remap_index 359
+#define GenFragmentShadersATI_remap_index 360
+#define PassTexCoordATI_remap_index 361
+#define SampleMapATI_remap_index 362
+#define SetFragmentShaderConstantATI_remap_index 363
+#define PointParameteriNV_remap_index 364
+#define PointParameterivNV_remap_index 365
+#define ActiveStencilFaceEXT_remap_index 366
+#define BindVertexArrayAPPLE_remap_index 367
+#define DeleteVertexArraysAPPLE_remap_index 368
+#define GenVertexArraysAPPLE_remap_index 369
+#define IsVertexArrayAPPLE_remap_index 370
+#define GetProgramNamedParameterdvNV_remap_index 371
+#define GetProgramNamedParameterfvNV_remap_index 372
+#define ProgramNamedParameter4dNV_remap_index 373
+#define ProgramNamedParameter4dvNV_remap_index 374
+#define ProgramNamedParameter4fNV_remap_index 375
+#define ProgramNamedParameter4fvNV_remap_index 376
+#define PrimitiveRestartIndexNV_remap_index 377
+#define PrimitiveRestartNV_remap_index 378
+#define DepthBoundsEXT_remap_index 379
+#define BlendEquationSeparateEXT_remap_index 380
+#define BindFramebufferEXT_remap_index 381
+#define BindRenderbufferEXT_remap_index 382
+#define CheckFramebufferStatusEXT_remap_index 383
+#define DeleteFramebuffersEXT_remap_index 384
+#define DeleteRenderbuffersEXT_remap_index 385
+#define FramebufferRenderbufferEXT_remap_index 386
+#define FramebufferTexture1DEXT_remap_index 387
+#define FramebufferTexture2DEXT_remap_index 388
+#define FramebufferTexture3DEXT_remap_index 389
+#define GenFramebuffersEXT_remap_index 390
+#define GenRenderbuffersEXT_remap_index 391
+#define GenerateMipmapEXT_remap_index 392
+#define GetFramebufferAttachmentParameterivEXT_remap_index 393
+#define GetRenderbufferParameterivEXT_remap_index 394
+#define IsFramebufferEXT_remap_index 395
+#define IsRenderbufferEXT_remap_index 396
+#define RenderbufferStorageEXT_remap_index 397
+#define BlitFramebufferEXT_remap_index 398
+#define BufferParameteriAPPLE_remap_index 399
+#define FlushMappedBufferRangeAPPLE_remap_index 400
+#define BindFragDataLocationEXT_remap_index 401
+#define GetFragDataLocationEXT_remap_index 402
+#define GetUniformuivEXT_remap_index 403
+#define GetVertexAttribIivEXT_remap_index 404
+#define GetVertexAttribIuivEXT_remap_index 405
+#define Uniform1uiEXT_remap_index 406
+#define Uniform1uivEXT_remap_index 407
+#define Uniform2uiEXT_remap_index 408
+#define Uniform2uivEXT_remap_index 409
+#define Uniform3uiEXT_remap_index 410
+#define Uniform3uivEXT_remap_index 411
+#define Uniform4uiEXT_remap_index 412
+#define Uniform4uivEXT_remap_index 413
+#define VertexAttribI1iEXT_remap_index 414
+#define VertexAttribI1ivEXT_remap_index 415
+#define VertexAttribI1uiEXT_remap_index 416
+#define VertexAttribI1uivEXT_remap_index 417
+#define VertexAttribI2iEXT_remap_index 418
+#define VertexAttribI2ivEXT_remap_index 419
+#define VertexAttribI2uiEXT_remap_index 420
+#define VertexAttribI2uivEXT_remap_index 421
+#define VertexAttribI3iEXT_remap_index 422
+#define VertexAttribI3ivEXT_remap_index 423
+#define VertexAttribI3uiEXT_remap_index 424
+#define VertexAttribI3uivEXT_remap_index 425
+#define VertexAttribI4bvEXT_remap_index 426
+#define VertexAttribI4iEXT_remap_index 427
+#define VertexAttribI4ivEXT_remap_index 428
+#define VertexAttribI4svEXT_remap_index 429
+#define VertexAttribI4ubvEXT_remap_index 430
+#define VertexAttribI4uiEXT_remap_index 431
+#define VertexAttribI4uivEXT_remap_index 432
+#define VertexAttribI4usvEXT_remap_index 433
+#define VertexAttribIPointerEXT_remap_index 434
+#define FramebufferTextureLayerEXT_remap_index 435
+#define ColorMaskIndexedEXT_remap_index 436
+#define DisableIndexedEXT_remap_index 437
+#define EnableIndexedEXT_remap_index 438
+#define GetBooleanIndexedvEXT_remap_index 439
+#define GetIntegerIndexedvEXT_remap_index 440
+#define IsEnabledIndexedEXT_remap_index 441
+#define ClearColorIiEXT_remap_index 442
+#define ClearColorIuiEXT_remap_index 443
+#define GetTexParameterIivEXT_remap_index 444
+#define GetTexParameterIuivEXT_remap_index 445
+#define TexParameterIivEXT_remap_index 446
+#define TexParameterIuivEXT_remap_index 447
+#define BeginConditionalRenderNV_remap_index 448
+#define EndConditionalRenderNV_remap_index 449
+#define BeginTransformFeedbackEXT_remap_index 450
+#define BindBufferBaseEXT_remap_index 451
+#define BindBufferOffsetEXT_remap_index 452
+#define BindBufferRangeEXT_remap_index 453
+#define EndTransformFeedbackEXT_remap_index 454
+#define GetTransformFeedbackVaryingEXT_remap_index 455
+#define TransformFeedbackVaryingsEXT_remap_index 456
+#define ProvokingVertexEXT_remap_index 457
+#define GetTexParameterPointervAPPLE_remap_index 458
+#define TextureRangeAPPLE_remap_index 459
+#define GetObjectParameterivAPPLE_remap_index 460
+#define ObjectPurgeableAPPLE_remap_index 461
+#define ObjectUnpurgeableAPPLE_remap_index 462
+#define ActiveProgramEXT_remap_index 463
+#define CreateShaderProgramEXT_remap_index 464
+#define UseShaderProgramEXT_remap_index 465
+#define StencilFuncSeparateATI_remap_index 466
+#define ProgramEnvParameters4fvEXT_remap_index 467
+#define ProgramLocalParameters4fvEXT_remap_index 468
+#define GetQueryObjecti64vEXT_remap_index 469
+#define GetQueryObjectui64vEXT_remap_index 470
+#define EGLImageTargetRenderbufferStorageOES_remap_index 471
+#define EGLImageTargetTexture2DOES_remap_index 472
#define _gloffset_AttachShader driDispatchRemapTable[AttachShader_remap_index]
#define _gloffset_CreateProgram driDispatchRemapTable[CreateProgram_remap_index]
@@ -1425,8 +1447,17 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define _gloffset_UniformMatrix3x4fv driDispatchRemapTable[UniformMatrix3x4fv_remap_index]
#define _gloffset_UniformMatrix4x2fv driDispatchRemapTable[UniformMatrix4x2fv_remap_index]
#define _gloffset_UniformMatrix4x3fv driDispatchRemapTable[UniformMatrix4x3fv_remap_index]
-#define _gloffset_DrawArraysInstanced driDispatchRemapTable[DrawArraysInstanced_remap_index]
-#define _gloffset_DrawElementsInstanced driDispatchRemapTable[DrawElementsInstanced_remap_index]
+#define _gloffset_ClampColor driDispatchRemapTable[ClampColor_remap_index]
+#define _gloffset_ClearBufferfi driDispatchRemapTable[ClearBufferfi_remap_index]
+#define _gloffset_ClearBufferfv driDispatchRemapTable[ClearBufferfv_remap_index]
+#define _gloffset_ClearBufferiv driDispatchRemapTable[ClearBufferiv_remap_index]
+#define _gloffset_ClearBufferuiv driDispatchRemapTable[ClearBufferuiv_remap_index]
+#define _gloffset_GetStringi driDispatchRemapTable[GetStringi_remap_index]
+#define _gloffset_TexBuffer driDispatchRemapTable[TexBuffer_remap_index]
+#define _gloffset_FramebufferTexture driDispatchRemapTable[FramebufferTexture_remap_index]
+#define _gloffset_GetBufferParameteri64v driDispatchRemapTable[GetBufferParameteri64v_remap_index]
+#define _gloffset_GetInteger64i_v driDispatchRemapTable[GetInteger64i_v_remap_index]
+#define _gloffset_VertexAttribDivisor driDispatchRemapTable[VertexAttribDivisor_remap_index]
#define _gloffset_LoadTransposeMatrixdARB driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index]
#define _gloffset_LoadTransposeMatrixfARB driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index]
#define _gloffset_MultTransposeMatrixdARB driDispatchRemapTable[MultTransposeMatrixdARB_remap_index]
@@ -1558,6 +1589,8 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define _gloffset_GetActiveAttribARB driDispatchRemapTable[GetActiveAttribARB_remap_index]
#define _gloffset_GetAttribLocationARB driDispatchRemapTable[GetAttribLocationARB_remap_index]
#define _gloffset_DrawBuffersARB driDispatchRemapTable[DrawBuffersARB_remap_index]
+#define _gloffset_DrawArraysInstancedARB driDispatchRemapTable[DrawArraysInstancedARB_remap_index]
+#define _gloffset_DrawElementsInstancedARB driDispatchRemapTable[DrawElementsInstancedARB_remap_index]
#define _gloffset_RenderbufferStorageMultisample driDispatchRemapTable[RenderbufferStorageMultisample_remap_index]
#define _gloffset_FramebufferTextureARB driDispatchRemapTable[FramebufferTextureARB_remap_index]
#define _gloffset_FramebufferTextureFaceARB driDispatchRemapTable[FramebufferTextureFaceARB_remap_index]
@@ -3158,12 +3191,39 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define CALL_UniformMatrix4x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix4x3fv, parameters)
#define GET_UniformMatrix4x3fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix4x3fv)
#define SET_UniformMatrix4x3fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix4x3fv, fn)
-#define CALL_DrawArraysInstanced(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLsizei, GLsizei)), _gloffset_DrawArraysInstanced, parameters)
-#define GET_DrawArraysInstanced(disp) GET_by_offset(disp, _gloffset_DrawArraysInstanced)
-#define SET_DrawArraysInstanced(disp, fn) SET_by_offset(disp, _gloffset_DrawArraysInstanced, fn)
-#define CALL_DrawElementsInstanced(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei)), _gloffset_DrawElementsInstanced, parameters)
-#define GET_DrawElementsInstanced(disp) GET_by_offset(disp, _gloffset_DrawElementsInstanced)
-#define SET_DrawElementsInstanced(disp, fn) SET_by_offset(disp, _gloffset_DrawElementsInstanced, fn)
+#define CALL_ClampColor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_ClampColor, parameters)
+#define GET_ClampColor(disp) GET_by_offset(disp, _gloffset_ClampColor)
+#define SET_ClampColor(disp, fn) SET_by_offset(disp, _gloffset_ClampColor, fn)
+#define CALL_ClearBufferfi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, const GLfloat, const GLint)), _gloffset_ClearBufferfi, parameters)
+#define GET_ClearBufferfi(disp) GET_by_offset(disp, _gloffset_ClearBufferfi)
+#define SET_ClearBufferfi(disp, fn) SET_by_offset(disp, _gloffset_ClearBufferfi, fn)
+#define CALL_ClearBufferfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, const GLfloat *)), _gloffset_ClearBufferfv, parameters)
+#define GET_ClearBufferfv(disp) GET_by_offset(disp, _gloffset_ClearBufferfv)
+#define SET_ClearBufferfv(disp, fn) SET_by_offset(disp, _gloffset_ClearBufferfv, fn)
+#define CALL_ClearBufferiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, const GLint *)), _gloffset_ClearBufferiv, parameters)
+#define GET_ClearBufferiv(disp) GET_by_offset(disp, _gloffset_ClearBufferiv)
+#define SET_ClearBufferiv(disp, fn) SET_by_offset(disp, _gloffset_ClearBufferiv, fn)
+#define CALL_ClearBufferuiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, const GLuint *)), _gloffset_ClearBufferuiv, parameters)
+#define GET_ClearBufferuiv(disp) GET_by_offset(disp, _gloffset_ClearBufferuiv)
+#define SET_ClearBufferuiv(disp, fn) SET_by_offset(disp, _gloffset_ClearBufferuiv, fn)
+#define CALL_GetStringi(disp, parameters) CALL_by_offset(disp, (const GLubyte * (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_GetStringi, parameters)
+#define GET_GetStringi(disp) GET_by_offset(disp, _gloffset_GetStringi)
+#define SET_GetStringi(disp, fn) SET_by_offset(disp, _gloffset_GetStringi, fn)
+#define CALL_TexBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint)), _gloffset_TexBuffer, parameters)
+#define GET_TexBuffer(disp) GET_by_offset(disp, _gloffset_TexBuffer)
+#define SET_TexBuffer(disp, fn) SET_by_offset(disp, _gloffset_TexBuffer, fn)
+#define CALL_FramebufferTexture(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint)), _gloffset_FramebufferTexture, parameters)
+#define GET_FramebufferTexture(disp) GET_by_offset(disp, _gloffset_FramebufferTexture)
+#define SET_FramebufferTexture(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTexture, fn)
+#define CALL_GetBufferParameteri64v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint64 *)), _gloffset_GetBufferParameteri64v, parameters)
+#define GET_GetBufferParameteri64v(disp) GET_by_offset(disp, _gloffset_GetBufferParameteri64v)
+#define SET_GetBufferParameteri64v(disp, fn) SET_by_offset(disp, _gloffset_GetBufferParameteri64v, fn)
+#define CALL_GetInteger64i_v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLint64 *)), _gloffset_GetInteger64i_v, parameters)
+#define GET_GetInteger64i_v(disp) GET_by_offset(disp, _gloffset_GetInteger64i_v)
+#define SET_GetInteger64i_v(disp, fn) SET_by_offset(disp, _gloffset_GetInteger64i_v, fn)
+#define CALL_VertexAttribDivisor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_VertexAttribDivisor, parameters)
+#define GET_VertexAttribDivisor(disp) GET_by_offset(disp, _gloffset_VertexAttribDivisor)
+#define SET_VertexAttribDivisor(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribDivisor, fn)
#define CALL_LoadTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_LoadTransposeMatrixdARB, parameters)
#define GET_LoadTransposeMatrixdARB(disp) GET_by_offset(disp, _gloffset_LoadTransposeMatrixdARB)
#define SET_LoadTransposeMatrixdARB(disp, fn) SET_by_offset(disp, _gloffset_LoadTransposeMatrixdARB, fn)
@@ -3557,6 +3617,12 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define CALL_DrawBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLenum *)), _gloffset_DrawBuffersARB, parameters)
#define GET_DrawBuffersARB(disp) GET_by_offset(disp, _gloffset_DrawBuffersARB)
#define SET_DrawBuffersARB(disp, fn) SET_by_offset(disp, _gloffset_DrawBuffersARB, fn)
+#define CALL_DrawArraysInstancedARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLsizei, GLsizei)), _gloffset_DrawArraysInstancedARB, parameters)
+#define GET_DrawArraysInstancedARB(disp) GET_by_offset(disp, _gloffset_DrawArraysInstancedARB)
+#define SET_DrawArraysInstancedARB(disp, fn) SET_by_offset(disp, _gloffset_DrawArraysInstancedARB, fn)
+#define CALL_DrawElementsInstancedARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei)), _gloffset_DrawElementsInstancedARB, parameters)
+#define GET_DrawElementsInstancedARB(disp) GET_by_offset(disp, _gloffset_DrawElementsInstancedARB)
+#define SET_DrawElementsInstancedARB(disp, fn) SET_by_offset(disp, _gloffset_DrawElementsInstancedARB, fn)
#define CALL_RenderbufferStorageMultisample(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)), _gloffset_RenderbufferStorageMultisample, parameters)
#define GET_RenderbufferStorageMultisample(disp) GET_by_offset(disp, _gloffset_RenderbufferStorageMultisample)
#define SET_RenderbufferStorageMultisample(disp, fn) SET_by_offset(disp, _gloffset_RenderbufferStorageMultisample, fn)
@@ -3965,10 +4031,10 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define CALL_LoadProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLubyte *)), _gloffset_LoadProgramNV, parameters)
#define GET_LoadProgramNV(disp) GET_by_offset(disp, _gloffset_LoadProgramNV)
#define SET_LoadProgramNV(disp, fn) SET_by_offset(disp, _gloffset_LoadProgramNV, fn)
-#define CALL_ProgramParameters4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLdouble *)), _gloffset_ProgramParameters4dvNV, parameters)
+#define CALL_ProgramParameters4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLdouble *)), _gloffset_ProgramParameters4dvNV, parameters)
#define GET_ProgramParameters4dvNV(disp) GET_by_offset(disp, _gloffset_ProgramParameters4dvNV)
#define SET_ProgramParameters4dvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramParameters4dvNV, fn)
-#define CALL_ProgramParameters4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLfloat *)), _gloffset_ProgramParameters4fvNV, parameters)
+#define CALL_ProgramParameters4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), _gloffset_ProgramParameters4fvNV, parameters)
#define GET_ProgramParameters4fvNV(disp) GET_by_offset(disp, _gloffset_ProgramParameters4fvNV)
#define SET_ProgramParameters4fvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramParameters4fvNV, fn)
#define CALL_RequestResidentProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_RequestResidentProgramsNV, parameters)
diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c
index df1527b47f..f9f2ed7307 100644
--- a/src/mesa/main/image.c
+++ b/src/mesa/main/image.c
@@ -154,6 +154,8 @@ _mesa_sizeof_type( GLenum type )
return sizeof(GLdouble);
case GL_HALF_FLOAT_ARB:
return sizeof(GLhalfARB);
+ case GL_FIXED:
+ return sizeof(GLfixed);
default:
return -1;
}
diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c
index bcca4edc1a..cefbf4d8c9 100644
--- a/src/mesa/main/imports.c
+++ b/src/mesa/main/imports.c
@@ -88,7 +88,8 @@ _mesa_align_malloc(size_t bytes, unsigned long alignment)
#if defined(HAVE_POSIX_MEMALIGN)
void *mem;
int err = posix_memalign(& mem, alignment, bytes);
- (void) err;
+ if (err)
+ return NULL;
return mem;
#elif defined(_WIN32) && defined(_MSC_VER)
return _aligned_malloc(bytes, alignment);
diff --git a/src/mesa/main/imports.h b/src/mesa/main/imports.h
index 30fc152389..5ea647ad8d 100644
--- a/src/mesa/main/imports.h
+++ b/src/mesa/main/imports.h
@@ -141,12 +141,18 @@ typedef union { GLfloat f; GLint i; } fi_type;
#define sqrtf(f) ((float) sqrt(f))
#define tanf(f) ((float) tan(f))
#define tanhf(f) ((float) tanh(f))
+#define acoshf(f) ((float) acosh(f))
+#define asinhf(f) ((float) asinh(f))
+#define atanhf(f) ((float) atanh(f))
#endif
#if defined(_MSC_VER)
static INLINE float truncf(float x) { return x < 0.0f ? ceilf(x) : floorf(x); }
static INLINE float exp2f(float x) { return powf(2.0f, x); }
static INLINE float log2f(float x) { return logf(x) * 1.442695041f; }
+static INLINE float asinhf(float x) { return logf(x + sqrtf(x * x + 1.0f)); }
+static INLINE float acoshf(float x) { return logf(x + sqrtf(x * x - 1.0f)); }
+static INLINE float atanhf(float x) { return (logf(1.0f + x) - logf(1.0f - x)) / 2.0f; }
static INLINE int isblank(int ch) { return ch == ' ' || ch == '\t'; }
#define strtoll(p, e, b) _strtoi64(p, e, b)
#endif
diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c
index b1989b4b91..ad63b178df 100644
--- a/src/mesa/main/mipmap.c
+++ b/src/mesa/main/mipmap.c
@@ -1790,9 +1790,9 @@ _mesa_generate_mipmap(struct gl_context *ctx, GLenum target,
/* initialize new image */
_mesa_init_teximage_fields(ctx, target, dstImage, dstWidth, dstHeight,
- dstDepth, border, srcImage->InternalFormat);
+ dstDepth, border, srcImage->InternalFormat,
+ srcImage->TexFormat);
dstImage->DriverData = NULL;
- dstImage->TexFormat = srcImage->TexFormat;
dstImage->FetchTexelc = srcImage->FetchTexelc;
dstImage->FetchTexelf = srcImage->FetchTexelf;
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 87b96489db..1c549a8e24 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -41,14 +41,6 @@
#include "math/m_matrix.h" /* GLmatrix */
#include "main/simple_list.h" /* struct simple_node */
-/* Shader stages. Note that these will become 5 with tessellation.
- * These MUST have the same values as PIPE_SHADER_*
- */
-#define MESA_SHADER_VERTEX 0
-#define MESA_SHADER_FRAGMENT 1
-#define MESA_SHADER_GEOMETRY 2
-#define MESA_SHADER_TYPES 3
-
/**
* Color channel data type.
@@ -130,6 +122,20 @@ struct st_context;
/**
+ * Shader stages. Note that these will become 5 with tessellation.
+ * These MUST have the same values as gallium's PIPE_SHADER_*
+ */
+typedef enum
+{
+ MESA_SHADER_VERTEX = 0,
+ MESA_SHADER_FRAGMENT = 1,
+ MESA_SHADER_GEOMETRY = 2,
+ MESA_SHADER_TYPES = 3
+} gl_shader_type;
+
+
+
+/**
* Indexes for vertex program attributes.
* GL_NV_vertex_program aliases generic attributes over the conventional
* attributes. In GL_ARB_vertex_program shader the aliasing is optional.
@@ -2191,6 +2197,7 @@ struct gl_shader_compiler_options
GLboolean EmitNoCont; /**< Emit CONT opcode? */
GLboolean EmitNoMainReturn; /**< Emit CONT/RET opcodes? */
GLboolean EmitNoNoise; /**< Emit NOISE opcodes? */
+ GLboolean EmitNoPow; /**< Emit POW opcodes? */
/**
* \name Forms of indirect addressing the driver cannot do.
@@ -2560,6 +2567,7 @@ struct gl_program_constants
*/
struct gl_constants
{
+ GLint MaxTextureMbytes; /**< Max memory per image, in MB */
GLint MaxTextureLevels; /**< Max mipmap levels. */
GLint Max3DTextureLevels; /**< Max mipmap levels for 3D textures */
GLint MaxCubeTextureLevels; /**< Max mipmap levels for cube textures */
diff --git a/src/mesa/main/nvprogram.c b/src/mesa/main/nvprogram.c
index 833bf916ec..36cea3bb9a 100644
--- a/src/mesa/main/nvprogram.c
+++ b/src/mesa/main/nvprogram.c
@@ -685,13 +685,13 @@ _mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len,
*/
void GLAPIENTRY
_mesa_ProgramParameters4dvNV(GLenum target, GLuint index,
- GLuint num, const GLdouble *params)
+ GLsizei num, const GLdouble *params)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (target == GL_VERTEX_PROGRAM_NV && ctx->Extensions.NV_vertex_program) {
- GLuint i;
+ GLint i;
if (index + num > MAX_NV_VERTEX_PROGRAM_PARAMS) {
_mesa_error(ctx, GL_INVALID_VALUE, "glProgramParameters4dvNV");
return;
@@ -717,13 +717,13 @@ _mesa_ProgramParameters4dvNV(GLenum target, GLuint index,
*/
void GLAPIENTRY
_mesa_ProgramParameters4fvNV(GLenum target, GLuint index,
- GLuint num, const GLfloat *params)
+ GLsizei num, const GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (target == GL_VERTEX_PROGRAM_NV && ctx->Extensions.NV_vertex_program) {
- GLuint i;
+ GLint i;
if (index + num > MAX_NV_VERTEX_PROGRAM_PARAMS) {
_mesa_error(ctx, GL_INVALID_VALUE, "glProgramParameters4fvNV");
return;
diff --git a/src/mesa/main/nvprogram.h b/src/mesa/main/nvprogram.h
index 5668963da1..3a55783773 100644
--- a/src/mesa/main/nvprogram.h
+++ b/src/mesa/main/nvprogram.h
@@ -74,10 +74,12 @@ extern void GLAPIENTRY
_mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte *program);
extern void GLAPIENTRY
-_mesa_ProgramParameters4dvNV(GLenum target, GLuint index, GLuint num, const GLdouble *params);
+_mesa_ProgramParameters4dvNV(GLenum target, GLuint index, GLsizei num,
+ const GLdouble *params);
extern void GLAPIENTRY
-_mesa_ProgramParameters4fvNV(GLenum target, GLuint index, GLuint num, const GLfloat *params);
+_mesa_ProgramParameters4fvNV(GLenum target, GLuint index, GLsizei num,
+ const GLfloat *params);
extern void GLAPIENTRY
_mesa_TrackMatrixNV(GLenum target, GLuint address, GLenum matrix, GLenum transform);
diff --git a/src/mesa/main/pack.c b/src/mesa/main/pack.c
index fdb647c7ea..6d524e6490 100644
--- a/src/mesa/main/pack.c
+++ b/src/mesa/main/pack.c
@@ -484,11 +484,25 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
const struct gl_pixelstore_attrib *dstPacking,
GLbitfield transferOps)
{
- GLfloat luminance[MAX_WIDTH];
+ GLfloat *luminance;
const GLint comps = _mesa_components_in_format(dstFormat);
const GLboolean intDstFormat = _mesa_is_integer_format(dstFormat);
GLuint i;
+ if (dstFormat == GL_LUMINANCE ||
+ dstFormat == GL_LUMINANCE_ALPHA ||
+ dstFormat == GL_LUMINANCE_INTEGER_EXT ||
+ dstFormat == GL_LUMINANCE_ALPHA_INTEGER_EXT) {
+ luminance = (GLfloat *) malloc(n * sizeof(GLfloat));
+ if (!luminance) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel packing");
+ return;
+ }
+ }
+ else {
+ luminance = NULL;
+ }
+
/* XXX
* This test should probably go away. Have the caller set/clear the
* IMAGE_CLAMP_BIT as needed.
@@ -1907,6 +1921,8 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
}
}
}
+
+ free(luminance);
}
@@ -3462,7 +3478,12 @@ _mesa_unpack_color_span_chan( struct gl_context *ctx,
{
GLint dstComponents;
GLint rDst, gDst, bDst, aDst, lDst, iDst;
- GLfloat rgba[MAX_WIDTH][4];
+ GLfloat (*rgba)[4] = (GLfloat (*)[4]) malloc(4 * n * sizeof(GLfloat));
+
+ if (!rgba) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking");
+ return;
+ }
dstComponents = _mesa_components_in_format( dstFormat );
/* source & dest image formats should have been error checked by now */
@@ -3471,9 +3492,14 @@ _mesa_unpack_color_span_chan( struct gl_context *ctx,
/*
* Extract image data and convert to RGBA floats
*/
- assert(n <= MAX_WIDTH);
if (srcFormat == GL_COLOR_INDEX) {
- GLuint indexes[MAX_WIDTH];
+ GLuint *indexes = (GLuint *) malloc(n * sizeof(GLuint));
+
+ if (!indexes) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking");
+ return;
+ }
+
extract_uint_indexes(n, indexes, srcFormat, srcType, source,
srcPacking);
@@ -3484,6 +3510,8 @@ _mesa_unpack_color_span_chan( struct gl_context *ctx,
for (i = 0; i < n; i++) {
dest[i] = (GLchan) (indexes[i] & 0xff);
}
+ free(indexes);
+ free(rgba);
return;
}
else {
@@ -3498,6 +3526,8 @@ _mesa_unpack_color_span_chan( struct gl_context *ctx,
* with color indexes.
*/
transferOps &= ~(IMAGE_SCALE_BIAS_BIT | IMAGE_MAP_COLOR_BIT);
+
+ free(indexes);
}
else {
/* non-color index data */
@@ -3575,6 +3605,8 @@ _mesa_unpack_color_span_chan( struct gl_context *ctx,
dst += dstComponents;
}
}
+
+ free(rgba);
}
}
@@ -3652,7 +3684,12 @@ _mesa_unpack_color_span_float( struct gl_context *ctx,
{
GLint dstComponents;
GLint rDst, gDst, bDst, aDst, lDst, iDst;
- GLfloat rgba[MAX_WIDTH][4];
+ GLfloat (*rgba)[4] = (GLfloat (*)[4]) malloc(4 * n * sizeof(GLfloat));
+
+ if (!rgba) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking");
+ return;
+ }
dstComponents = _mesa_components_in_format( dstFormat );
/* source & dest image formats should have been error checked by now */
@@ -3661,9 +3698,15 @@ _mesa_unpack_color_span_float( struct gl_context *ctx,
/*
* Extract image data and convert to RGBA floats
*/
- assert(n <= MAX_WIDTH);
if (srcFormat == GL_COLOR_INDEX) {
- GLuint indexes[MAX_WIDTH];
+ GLuint *indexes = (GLuint *) malloc(n * sizeof(GLuint));
+
+ if (!indexes) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking");
+ free(rgba);
+ return;
+ }
+
extract_uint_indexes(n, indexes, srcFormat, srcType, source,
srcPacking);
@@ -3674,6 +3717,8 @@ _mesa_unpack_color_span_float( struct gl_context *ctx,
for (i = 0; i < n; i++) {
dest[i] = (GLchan) (indexes[i] & 0xff);
}
+ free(indexes);
+ free(rgba);
return;
}
else {
@@ -3688,6 +3733,8 @@ _mesa_unpack_color_span_float( struct gl_context *ctx,
* with color indexes.
*/
transferOps &= ~(IMAGE_SCALE_BIAS_BIT | IMAGE_MAP_COLOR_BIT);
+
+ free(indexes);
}
else {
/* non-color index data */
@@ -3760,6 +3807,8 @@ _mesa_unpack_color_span_float( struct gl_context *ctx,
dst += dstComponents;
}
}
+
+ free(rgba);
}
}
@@ -3776,9 +3825,12 @@ _mesa_unpack_color_span_uint(struct gl_context *ctx,
const GLvoid *source,
const struct gl_pixelstore_attrib *srcPacking)
{
- GLuint rgba[MAX_WIDTH][4];
+ GLuint (*rgba)[4] = (GLuint (*)[4]) malloc(n * 4 * sizeof(GLfloat));
- ASSERT(n <= MAX_WIDTH);
+ if (!rgba) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking");
+ return;
+ }
ASSERT(dstFormat == GL_ALPHA ||
dstFormat == GL_LUMINANCE ||
@@ -3912,6 +3964,8 @@ _mesa_unpack_color_span_uint(struct gl_context *ctx,
}
}
}
+
+ free(rgba);
}
@@ -3943,9 +3997,14 @@ _mesa_unpack_dudv_span_byte( struct gl_context *ctx,
/* general solution */
{
GLint dstComponents;
- GLfloat rgba[MAX_WIDTH][4];
GLbyte *dst = dest;
GLuint i;
+ GLfloat (*rgba)[4] = (GLfloat (*)[4]) malloc(4 * n * sizeof(GLfloat));
+
+ if (!rgba) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking");
+ return;
+ }
dstComponents = _mesa_components_in_format( dstFormat );
/* source & dest image formats should have been error checked by now */
@@ -3954,7 +4013,6 @@ _mesa_unpack_dudv_span_byte( struct gl_context *ctx,
/*
* Extract image data and convert to RGBA floats
*/
- assert(n <= MAX_WIDTH);
extract_float_rgba(n, rgba, srcFormat, srcType, source,
srcPacking->SwapBytes);
@@ -3970,6 +4028,8 @@ _mesa_unpack_dudv_span_byte( struct gl_context *ctx,
dst[1] = FLOAT_TO_BYTE(rgba[i][GCOMP]);
dst += dstComponents;
}
+
+ free(rgba);
}
}
@@ -3988,7 +4048,7 @@ _mesa_unpack_dudv_span_byte( struct gl_context *ctx,
* transferOps - the pixel transfer operations to apply
*/
void
-_mesa_unpack_index_span( const struct gl_context *ctx, GLuint n,
+_mesa_unpack_index_span( struct gl_context *ctx, GLuint n,
GLenum dstType, GLvoid *dest,
GLenum srcType, const GLvoid *source,
const struct gl_pixelstore_attrib *srcPacking,
@@ -4026,8 +4086,12 @@ _mesa_unpack_index_span( const struct gl_context *ctx, GLuint n,
/*
* general solution
*/
- GLuint indexes[MAX_WIDTH];
- assert(n <= MAX_WIDTH);
+ GLuint *indexes = (GLuint *) malloc(n * sizeof(GLuint));
+
+ if (!indexes) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking");
+ return;
+ }
extract_uint_indexes(n, indexes, GL_COLOR_INDEX, srcType, source,
srcPacking);
@@ -4061,19 +4125,24 @@ _mesa_unpack_index_span( const struct gl_context *ctx, GLuint n,
default:
_mesa_problem(ctx, "bad dstType in _mesa_unpack_index_span");
}
+
+ free(indexes);
}
}
void
-_mesa_pack_index_span( const struct gl_context *ctx, GLuint n,
+_mesa_pack_index_span( struct gl_context *ctx, GLuint n,
GLenum dstType, GLvoid *dest, const GLuint *source,
const struct gl_pixelstore_attrib *dstPacking,
GLbitfield transferOps )
{
- GLuint indexes[MAX_WIDTH];
+ GLuint *indexes = (GLuint *) malloc(n * sizeof(GLuint));
- ASSERT(n <= MAX_WIDTH);
+ if (!indexes) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel packing");
+ return;
+ }
transferOps &= (IMAGE_MAP_COLOR_BIT | IMAGE_SHIFT_OFFSET_BIT);
@@ -4178,6 +4247,8 @@ _mesa_pack_index_span( const struct gl_context *ctx, GLuint n,
default:
_mesa_problem(ctx, "bad type in _mesa_pack_index_span");
}
+
+ free(indexes);
}
@@ -4196,7 +4267,7 @@ _mesa_pack_index_span( const struct gl_context *ctx, GLuint n,
* transferOps - apply offset/bias/lookup ops?
*/
void
-_mesa_unpack_stencil_span( const struct gl_context *ctx, GLuint n,
+_mesa_unpack_stencil_span( struct gl_context *ctx, GLuint n,
GLenum dstType, GLvoid *dest,
GLenum srcType, const GLvoid *source,
const struct gl_pixelstore_attrib *srcPacking,
@@ -4240,8 +4311,12 @@ _mesa_unpack_stencil_span( const struct gl_context *ctx, GLuint n,
/*
* general solution
*/
- GLuint indexes[MAX_WIDTH];
- assert(n <= MAX_WIDTH);
+ GLuint *indexes = (GLuint *) malloc(n * sizeof(GLuint));
+
+ if (!indexes) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "stencil unpacking");
+ return;
+ }
extract_uint_indexes(n, indexes, GL_STENCIL_INDEX, srcType, source,
srcPacking);
@@ -4286,18 +4361,23 @@ _mesa_unpack_stencil_span( const struct gl_context *ctx, GLuint n,
default:
_mesa_problem(ctx, "bad dstType in _mesa_unpack_stencil_span");
}
+
+ free(indexes);
}
}
void
-_mesa_pack_stencil_span( const struct gl_context *ctx, GLuint n,
+_mesa_pack_stencil_span( struct gl_context *ctx, GLuint n,
GLenum dstType, GLvoid *dest, const GLstencil *source,
const struct gl_pixelstore_attrib *dstPacking )
{
- GLstencil stencil[MAX_WIDTH];
+ GLstencil *stencil = (GLstencil *) malloc(n * sizeof(GLstencil));
- ASSERT(n <= MAX_WIDTH);
+ if (!stencil) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "stencil packing");
+ return;
+ }
if (ctx->Pixel.IndexShift || ctx->Pixel.IndexOffset ||
ctx->Pixel.MapStencilFlag) {
@@ -4436,6 +4516,8 @@ _mesa_pack_stencil_span( const struct gl_context *ctx, GLuint n,
default:
_mesa_problem(ctx, "bad type in _mesa_pack_index_span");
}
+
+ free(stencil);
}
#define DEPTH_VALUES(GLTYPE, GLTYPE2FLOAT) \
@@ -4466,12 +4548,12 @@ _mesa_pack_stencil_span( const struct gl_context *ctx, GLuint n,
* (ignored for GLfloat).
*/
void
-_mesa_unpack_depth_span( const struct gl_context *ctx, GLuint n,
+_mesa_unpack_depth_span( struct gl_context *ctx, GLuint n,
GLenum dstType, GLvoid *dest, GLuint depthMax,
GLenum srcType, const GLvoid *source,
const struct gl_pixelstore_attrib *srcPacking )
{
- GLfloat depthTemp[MAX_WIDTH], *depthValues;
+ GLfloat *depthTemp, *depthValues;
GLboolean needClamp = GL_FALSE;
/* Look for special cases first.
@@ -4517,6 +4599,12 @@ _mesa_unpack_depth_span( const struct gl_context *ctx, GLuint n,
/* general case path follows */
+ depthTemp = (GLfloat *) malloc(n * sizeof(GLfloat));
+ if (!depthTemp) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking");
+ return;
+ }
+
if (dstType == GL_FLOAT) {
depthValues = (GLfloat *) dest;
}
@@ -4599,6 +4687,7 @@ _mesa_unpack_depth_span( const struct gl_context *ctx, GLuint n,
break;
default:
_mesa_problem(NULL, "bad type in _mesa_unpack_depth_span()");
+ free(depthTemp);
return;
}
@@ -4658,6 +4747,8 @@ _mesa_unpack_depth_span( const struct gl_context *ctx, GLuint n,
ASSERT(dstType == GL_FLOAT);
/*ASSERT(depthMax == 1.0F);*/
}
+
+ free(depthTemp);
}
@@ -4665,13 +4756,15 @@ _mesa_unpack_depth_span( const struct gl_context *ctx, GLuint n,
* Pack an array of depth values. The values are floats in [0,1].
*/
void
-_mesa_pack_depth_span( const struct gl_context *ctx, GLuint n, GLvoid *dest,
+_mesa_pack_depth_span( struct gl_context *ctx, GLuint n, GLvoid *dest,
GLenum dstType, const GLfloat *depthSpan,
const struct gl_pixelstore_attrib *dstPacking )
{
- GLfloat depthCopy[MAX_WIDTH];
-
- ASSERT(n <= MAX_WIDTH);
+ GLfloat *depthCopy = (GLfloat *) malloc(n * sizeof(GLfloat));
+ if (!depthCopy) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel packing");
+ return;
+ }
if (ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0) {
memcpy(depthCopy, depthSpan, n * sizeof(GLfloat));
@@ -4773,6 +4866,8 @@ _mesa_pack_depth_span( const struct gl_context *ctx, GLuint n, GLvoid *dest,
default:
_mesa_problem(ctx, "bad type in _mesa_pack_depth_span");
}
+
+ free(depthCopy);
}
@@ -4781,16 +4876,21 @@ _mesa_pack_depth_span( const struct gl_context *ctx, GLuint n, GLvoid *dest,
* Pack depth and stencil values as GL_DEPTH_STENCIL/GL_UNSIGNED_INT_24_8.
*/
void
-_mesa_pack_depth_stencil_span(const struct gl_context *ctx, GLuint n, GLuint *dest,
+_mesa_pack_depth_stencil_span(struct gl_context *ctx, GLuint n, GLuint *dest,
const GLfloat *depthVals,
const GLstencil *stencilVals,
const struct gl_pixelstore_attrib *dstPacking)
{
- GLfloat depthCopy[MAX_WIDTH];
- GLstencil stencilCopy[MAX_WIDTH];
+ GLfloat *depthCopy = (GLfloat *) malloc(n * sizeof(GLfloat));
+ GLstencil *stencilCopy = (GLstencil *) malloc(n * sizeof(GLstencil));
GLuint i;
- ASSERT(n <= MAX_WIDTH);
+ if (!depthCopy || !stencilCopy) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel packing");
+ free(depthCopy);
+ free(stencilCopy);
+ return;
+ }
if (ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0) {
memcpy(depthCopy, depthVals, n * sizeof(GLfloat));
@@ -4814,6 +4914,9 @@ _mesa_pack_depth_stencil_span(const struct gl_context *ctx, GLuint n, GLuint *de
if (dstPacking->SwapBytes) {
_mesa_swap4(dest, n);
}
+
+ free(depthCopy);
+ free(stencilCopy);
}
diff --git a/src/mesa/main/pack.h b/src/mesa/main/pack.h
index 65d3f7a0fb..78238ea583 100644
--- a/src/mesa/main/pack.h
+++ b/src/mesa/main/pack.h
@@ -90,7 +90,7 @@ _mesa_unpack_dudv_span_byte(struct gl_context *ctx,
GLbitfield transferOps);
extern void
-_mesa_unpack_index_span(const struct gl_context *ctx, GLuint n,
+_mesa_unpack_index_span(struct gl_context *ctx, GLuint n,
GLenum dstType, GLvoid *dest,
GLenum srcType, const GLvoid *source,
const struct gl_pixelstore_attrib *srcPacking,
@@ -98,39 +98,39 @@ _mesa_unpack_index_span(const struct gl_context *ctx, GLuint n,
extern void
-_mesa_pack_index_span(const struct gl_context *ctx, GLuint n,
+_mesa_pack_index_span(struct gl_context *ctx, GLuint n,
GLenum dstType, GLvoid *dest, const GLuint *source,
const struct gl_pixelstore_attrib *dstPacking,
GLbitfield transferOps);
extern void
-_mesa_unpack_stencil_span(const struct gl_context *ctx, GLuint n,
+_mesa_unpack_stencil_span(struct gl_context *ctx, GLuint n,
GLenum dstType, GLvoid *dest,
GLenum srcType, const GLvoid *source,
const struct gl_pixelstore_attrib *srcPacking,
GLbitfield transferOps);
extern void
-_mesa_pack_stencil_span(const struct gl_context *ctx, GLuint n,
+_mesa_pack_stencil_span(struct gl_context *ctx, GLuint n,
GLenum dstType, GLvoid *dest, const GLstencil *source,
const struct gl_pixelstore_attrib *dstPacking);
extern void
-_mesa_unpack_depth_span(const struct gl_context *ctx, GLuint n,
+_mesa_unpack_depth_span(struct gl_context *ctx, GLuint n,
GLenum dstType, GLvoid *dest, GLuint depthMax,
GLenum srcType, const GLvoid *source,
const struct gl_pixelstore_attrib *srcPacking);
extern void
-_mesa_pack_depth_span(const struct gl_context *ctx, GLuint n, GLvoid *dest,
+_mesa_pack_depth_span(struct gl_context *ctx, GLuint n, GLvoid *dest,
GLenum dstType, const GLfloat *depthSpan,
const struct gl_pixelstore_attrib *dstPacking);
extern void
-_mesa_pack_depth_stencil_span(const struct gl_context *ctx,
+_mesa_pack_depth_stencil_span(struct gl_context *ctx,
GLuint n, GLuint *dest,
const GLfloat *depthVals,
const GLstencil *stencilVals,
diff --git a/src/mesa/main/points.h b/src/mesa/main/points.h
index b222379b1b..306a8a572f 100644
--- a/src/mesa/main/points.h
+++ b/src/mesa/main/points.h
@@ -32,7 +32,9 @@
#define POINTS_H
-#include "mtypes.h"
+#include "glheader.h"
+
+struct gl_context;
extern void GLAPIENTRY
diff --git a/src/mesa/main/polygon.h b/src/mesa/main/polygon.h
index ad0ac4cc3a..13f7c91ed0 100644
--- a/src/mesa/main/polygon.h
+++ b/src/mesa/main/polygon.h
@@ -32,8 +32,9 @@
#define POLYGON_H
-#include "mtypes.h"
+#include "glheader.h"
+struct gl_context;
extern void
_mesa_polygon_stipple(struct gl_context *ctx, const GLubyte *pattern);
diff --git a/src/mesa/main/queryobj.c b/src/mesa/main/queryobj.c
index 8874397720..66fb598058 100644
--- a/src/mesa/main/queryobj.c
+++ b/src/mesa/main/queryobj.c
@@ -143,6 +143,11 @@ get_query_binding_point(struct gl_context *ctx, GLenum target)
return &ctx->Query.CurrentOcclusionObject;
else
return NULL;
+ case GL_ANY_SAMPLES_PASSED:
+ if (ctx->Extensions.ARB_occlusion_query2)
+ return &ctx->Query.CurrentOcclusionObject;
+ else
+ return NULL;
case GL_TIME_ELAPSED_EXT:
if (ctx->Extensions.EXT_timer_query)
return &ctx->Query.CurrentTimerObject;
@@ -378,11 +383,18 @@ _mesa_GetQueryObjectivARB(GLuint id, GLenum pname, GLint *params)
if (!q->Ready)
ctx->Driver.WaitQuery(ctx, q);
/* if result is too large for returned type, clamp to max value */
- if (q->Result > 0x7fffffff) {
- *params = 0x7fffffff;
- }
- else {
- *params = (GLint)q->Result;
+ if (q->Target == GL_ANY_SAMPLES_PASSED) {
+ if (q->Result)
+ *params = GL_TRUE;
+ else
+ *params = GL_FALSE;
+ } else {
+ if (q->Result > 0x7fffffff) {
+ *params = 0x7fffffff;
+ }
+ else {
+ *params = (GLint)q->Result;
+ }
}
break;
case GL_QUERY_RESULT_AVAILABLE_ARB:
@@ -418,11 +430,18 @@ _mesa_GetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params)
if (!q->Ready)
ctx->Driver.WaitQuery(ctx, q);
/* if result is too large for returned type, clamp to max value */
- if (q->Result > 0xffffffff) {
- *params = 0xffffffff;
- }
- else {
- *params = (GLuint)q->Result;
+ if (q->Target == GL_ANY_SAMPLES_PASSED) {
+ if (q->Result)
+ *params = GL_TRUE;
+ else
+ *params = GL_FALSE;
+ } else {
+ if (q->Result > 0xffffffff) {
+ *params = 0xffffffff;
+ }
+ else {
+ *params = (GLuint)q->Result;
+ }
}
break;
case GL_QUERY_RESULT_AVAILABLE_ARB:
diff --git a/src/mesa/main/rastpos.h b/src/mesa/main/rastpos.h
index 9b508eaedf..d113906f41 100644
--- a/src/mesa/main/rastpos.h
+++ b/src/mesa/main/rastpos.h
@@ -32,8 +32,11 @@
#define RASTPOS_H
-#include "main/mtypes.h"
+#include "compiler.h"
+#include "mfeatures.h"
+struct _glapi_table;
+struct gl_context;
#if FEATURE_rastpos
diff --git a/src/mesa/main/readpix.h b/src/mesa/main/readpix.h
index 0753e619fe..fd25e703e0 100644
--- a/src/mesa/main/readpix.h
+++ b/src/mesa/main/readpix.h
@@ -27,8 +27,9 @@
#define READPIXELS_H
-#include "main/mtypes.h"
+#include "glheader.h"
+struct gl_context;
extern GLboolean
_mesa_error_check_format_type(struct gl_context *ctx, GLenum format, GLenum type,
diff --git a/src/mesa/main/remap_helper.h b/src/mesa/main/remap_helper.h
index 1aa2cdea38..7368c76e7e 100644
--- a/src/mesa/main/remap_helper.h
+++ b/src/mesa/main/remap_helper.h
@@ -48,4597 +48,4688 @@ static const char _mesa_function_pool[] =
/* _mesa_function_pool[81]: VertexAttribI2iEXT (will be remapped) */
"iii\0"
"glVertexAttribI2iEXT\0"
+ "glVertexAttribI2i\0"
"\0"
- /* _mesa_function_pool[107]: RasterPos4i (offset 82) */
+ /* _mesa_function_pool[125]: RasterPos4i (offset 82) */
"iiii\0"
"glRasterPos4i\0"
"\0"
- /* _mesa_function_pool[127]: RasterPos4d (offset 78) */
+ /* _mesa_function_pool[145]: RasterPos4d (offset 78) */
"dddd\0"
"glRasterPos4d\0"
"\0"
- /* _mesa_function_pool[147]: NewList (dynamic) */
+ /* _mesa_function_pool[165]: NewList (dynamic) */
"ii\0"
"glNewList\0"
"\0"
- /* _mesa_function_pool[161]: RasterPos4f (offset 80) */
+ /* _mesa_function_pool[179]: RasterPos4f (offset 80) */
"ffff\0"
"glRasterPos4f\0"
"\0"
- /* _mesa_function_pool[181]: LoadIdentity (offset 290) */
+ /* _mesa_function_pool[199]: LoadIdentity (offset 290) */
"\0"
"glLoadIdentity\0"
"\0"
- /* _mesa_function_pool[198]: SampleCoverageARB (will be remapped) */
+ /* _mesa_function_pool[216]: SampleCoverageARB (will be remapped) */
"fi\0"
"glSampleCoverage\0"
"glSampleCoverageARB\0"
"\0"
- /* _mesa_function_pool[239]: ConvolutionFilter1D (offset 348) */
+ /* _mesa_function_pool[257]: ConvolutionFilter1D (offset 348) */
"iiiiip\0"
"glConvolutionFilter1D\0"
"glConvolutionFilter1DEXT\0"
"\0"
- /* _mesa_function_pool[294]: BeginQueryARB (will be remapped) */
+ /* _mesa_function_pool[312]: BeginQueryARB (will be remapped) */
"ii\0"
"glBeginQuery\0"
"glBeginQueryARB\0"
"\0"
- /* _mesa_function_pool[327]: RasterPos3dv (offset 71) */
+ /* _mesa_function_pool[345]: RasterPos3dv (offset 71) */
"p\0"
"glRasterPos3dv\0"
"\0"
- /* _mesa_function_pool[345]: PointParameteriNV (will be remapped) */
+ /* _mesa_function_pool[363]: PointParameteriNV (will be remapped) */
"ii\0"
"glPointParameteri\0"
"glPointParameteriNV\0"
"\0"
- /* _mesa_function_pool[387]: GetProgramiv (will be remapped) */
+ /* _mesa_function_pool[405]: GetProgramiv (will be remapped) */
"iip\0"
"glGetProgramiv\0"
"\0"
- /* _mesa_function_pool[407]: MultiTexCoord3sARB (offset 398) */
+ /* _mesa_function_pool[425]: MultiTexCoord3sARB (offset 398) */
"iiii\0"
"glMultiTexCoord3s\0"
"glMultiTexCoord3sARB\0"
"\0"
- /* _mesa_function_pool[452]: SecondaryColor3iEXT (will be remapped) */
+ /* _mesa_function_pool[470]: SecondaryColor3iEXT (will be remapped) */
"iii\0"
"glSecondaryColor3i\0"
"glSecondaryColor3iEXT\0"
"\0"
- /* _mesa_function_pool[498]: WindowPos3fMESA (will be remapped) */
+ /* _mesa_function_pool[516]: WindowPos3fMESA (will be remapped) */
"fff\0"
"glWindowPos3f\0"
"glWindowPos3fARB\0"
"glWindowPos3fMESA\0"
"\0"
- /* _mesa_function_pool[552]: TexCoord1iv (offset 99) */
+ /* _mesa_function_pool[570]: TexCoord1iv (offset 99) */
"p\0"
"glTexCoord1iv\0"
"\0"
- /* _mesa_function_pool[569]: TexCoord4sv (offset 125) */
+ /* _mesa_function_pool[587]: TexCoord4sv (offset 125) */
"p\0"
"glTexCoord4sv\0"
"\0"
- /* _mesa_function_pool[586]: RasterPos4s (offset 84) */
+ /* _mesa_function_pool[604]: RasterPos4s (offset 84) */
"iiii\0"
"glRasterPos4s\0"
"\0"
- /* _mesa_function_pool[606]: PixelTexGenParameterfvSGIS (will be remapped) */
+ /* _mesa_function_pool[624]: PixelTexGenParameterfvSGIS (will be remapped) */
"ip\0"
"glPixelTexGenParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[639]: ActiveTextureARB (offset 374) */
+ /* _mesa_function_pool[657]: ActiveTextureARB (offset 374) */
"i\0"
"glActiveTexture\0"
"glActiveTextureARB\0"
"\0"
- /* _mesa_function_pool[677]: BlitFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[695]: BlitFramebufferEXT (will be remapped) */
"iiiiiiiiii\0"
"glBlitFramebuffer\0"
"glBlitFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[728]: TexCoord1f (offset 96) */
+ /* _mesa_function_pool[746]: TexCoord1f (offset 96) */
"f\0"
"glTexCoord1f\0"
"\0"
- /* _mesa_function_pool[744]: TexCoord1d (offset 94) */
+ /* _mesa_function_pool[762]: TexCoord1d (offset 94) */
"d\0"
"glTexCoord1d\0"
"\0"
- /* _mesa_function_pool[760]: VertexAttrib4ubvNV (will be remapped) */
+ /* _mesa_function_pool[778]: VertexAttrib4ubvNV (will be remapped) */
"ip\0"
"glVertexAttrib4ubvNV\0"
"\0"
- /* _mesa_function_pool[785]: TexCoord1i (offset 98) */
+ /* _mesa_function_pool[803]: TexCoord1i (offset 98) */
"i\0"
"glTexCoord1i\0"
"\0"
- /* _mesa_function_pool[801]: GetProgramNamedParameterdvNV (will be remapped) */
+ /* _mesa_function_pool[819]: GetProgramNamedParameterdvNV (will be remapped) */
"iipp\0"
"glGetProgramNamedParameterdvNV\0"
"\0"
- /* _mesa_function_pool[838]: Histogram (offset 367) */
+ /* _mesa_function_pool[856]: Histogram (offset 367) */
"iiii\0"
"glHistogram\0"
"glHistogramEXT\0"
"\0"
- /* _mesa_function_pool[871]: TexCoord1s (offset 100) */
+ /* _mesa_function_pool[889]: TexCoord1s (offset 100) */
"i\0"
"glTexCoord1s\0"
"\0"
- /* _mesa_function_pool[887]: GetMapfv (offset 267) */
+ /* _mesa_function_pool[905]: GetMapfv (offset 267) */
"iip\0"
"glGetMapfv\0"
"\0"
- /* _mesa_function_pool[903]: EvalCoord1f (offset 230) */
+ /* _mesa_function_pool[921]: EvalCoord1f (offset 230) */
"f\0"
"glEvalCoord1f\0"
"\0"
- /* _mesa_function_pool[920]: VertexAttribI1ivEXT (will be remapped) */
+ /* _mesa_function_pool[938]: FramebufferTexture (will be remapped) */
+ "iiii\0"
+ "glFramebufferTexture\0"
+ "\0"
+ /* _mesa_function_pool[965]: VertexAttribI1ivEXT (will be remapped) */
"ip\0"
"glVertexAttribI1ivEXT\0"
+ "glVertexAttribI1iv\0"
"\0"
- /* _mesa_function_pool[946]: TexImage4DSGIS (dynamic) */
+ /* _mesa_function_pool[1010]: TexImage4DSGIS (dynamic) */
"iiiiiiiiiip\0"
"glTexImage4DSGIS\0"
"\0"
- /* _mesa_function_pool[976]: PolygonStipple (offset 175) */
+ /* _mesa_function_pool[1040]: PolygonStipple (offset 175) */
"p\0"
"glPolygonStipple\0"
"\0"
- /* _mesa_function_pool[996]: WindowPos2dvMESA (will be remapped) */
+ /* _mesa_function_pool[1060]: WindowPos2dvMESA (will be remapped) */
"p\0"
"glWindowPos2dv\0"
"glWindowPos2dvARB\0"
"glWindowPos2dvMESA\0"
"\0"
- /* _mesa_function_pool[1051]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[1115]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[1095]: BlendEquationSeparateEXT (will be remapped) */
+ /* _mesa_function_pool[1159]: BlendEquationSeparateEXT (will be remapped) */
"ii\0"
"glBlendEquationSeparate\0"
"glBlendEquationSeparateEXT\0"
"glBlendEquationSeparateATI\0"
"\0"
- /* _mesa_function_pool[1177]: ListParameterfSGIX (dynamic) */
+ /* _mesa_function_pool[1241]: ListParameterfSGIX (dynamic) */
"iif\0"
"glListParameterfSGIX\0"
"\0"
- /* _mesa_function_pool[1203]: SecondaryColor3bEXT (will be remapped) */
+ /* _mesa_function_pool[1267]: SecondaryColor3bEXT (will be remapped) */
"iii\0"
"glSecondaryColor3b\0"
"glSecondaryColor3bEXT\0"
"\0"
- /* _mesa_function_pool[1249]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */
+ /* _mesa_function_pool[1313]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */
"pppp\0"
"glTexCoord4fColor4fNormal3fVertex4fvSUN\0"
"\0"
- /* _mesa_function_pool[1295]: GetPixelMapfv (offset 271) */
+ /* _mesa_function_pool[1359]: GetPixelMapfv (offset 271) */
"ip\0"
"glGetPixelMapfv\0"
"\0"
- /* _mesa_function_pool[1315]: Color3uiv (offset 22) */
+ /* _mesa_function_pool[1379]: Color3uiv (offset 22) */
"p\0"
"glColor3uiv\0"
"\0"
- /* _mesa_function_pool[1330]: IsEnabled (offset 286) */
+ /* _mesa_function_pool[1394]: IsEnabled (offset 286) */
"i\0"
"glIsEnabled\0"
"\0"
- /* _mesa_function_pool[1345]: VertexAttrib4svNV (will be remapped) */
+ /* _mesa_function_pool[1409]: VertexAttrib4svNV (will be remapped) */
"ip\0"
"glVertexAttrib4svNV\0"
"\0"
- /* _mesa_function_pool[1369]: EvalCoord2fv (offset 235) */
+ /* _mesa_function_pool[1433]: EvalCoord2fv (offset 235) */
"p\0"
"glEvalCoord2fv\0"
"\0"
- /* _mesa_function_pool[1387]: GetBufferSubDataARB (will be remapped) */
+ /* _mesa_function_pool[1451]: GetBufferSubDataARB (will be remapped) */
"iiip\0"
"glGetBufferSubData\0"
"glGetBufferSubDataARB\0"
"\0"
- /* _mesa_function_pool[1434]: BufferSubDataARB (will be remapped) */
+ /* _mesa_function_pool[1498]: BufferSubDataARB (will be remapped) */
"iiip\0"
"glBufferSubData\0"
"glBufferSubDataARB\0"
"\0"
- /* _mesa_function_pool[1475]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[1539]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fColor4ubVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[1513]: AttachShader (will be remapped) */
+ /* _mesa_function_pool[1577]: AttachShader (will be remapped) */
"ii\0"
"glAttachShader\0"
"\0"
- /* _mesa_function_pool[1532]: VertexAttrib2fARB (will be remapped) */
+ /* _mesa_function_pool[1596]: VertexAttrib2fARB (will be remapped) */
"iff\0"
"glVertexAttrib2f\0"
"glVertexAttrib2fARB\0"
"\0"
- /* _mesa_function_pool[1574]: GetDebugLogLengthMESA (dynamic) */
+ /* _mesa_function_pool[1638]: GetDebugLogLengthMESA (dynamic) */
"iii\0"
"glGetDebugLogLengthMESA\0"
"\0"
- /* _mesa_function_pool[1603]: GetMapiv (offset 268) */
+ /* _mesa_function_pool[1667]: GetMapiv (offset 268) */
"iip\0"
"glGetMapiv\0"
"\0"
- /* _mesa_function_pool[1619]: VertexAttrib3fARB (will be remapped) */
+ /* _mesa_function_pool[1683]: VertexAttrib3fARB (will be remapped) */
"ifff\0"
"glVertexAttrib3f\0"
"glVertexAttrib3fARB\0"
"\0"
- /* _mesa_function_pool[1662]: Indexubv (offset 316) */
+ /* _mesa_function_pool[1726]: Indexubv (offset 316) */
"p\0"
"glIndexubv\0"
"\0"
- /* _mesa_function_pool[1676]: GetQueryivARB (will be remapped) */
+ /* _mesa_function_pool[1740]: GetQueryivARB (will be remapped) */
"iip\0"
"glGetQueryiv\0"
"glGetQueryivARB\0"
"\0"
- /* _mesa_function_pool[1710]: TexImage3D (offset 371) */
+ /* _mesa_function_pool[1774]: TexImage3D (offset 371) */
"iiiiiiiiip\0"
"glTexImage3D\0"
"glTexImage3DEXT\0"
"\0"
- /* _mesa_function_pool[1751]: BindFragDataLocationEXT (will be remapped) */
+ /* _mesa_function_pool[1815]: BindFragDataLocationEXT (will be remapped) */
"iip\0"
"glBindFragDataLocationEXT\0"
+ "glBindFragDataLocation\0"
"\0"
- /* _mesa_function_pool[1782]: ReplacementCodeuiVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[1869]: ReplacementCodeuiVertex3fvSUN (dynamic) */
"pp\0"
"glReplacementCodeuiVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[1818]: EdgeFlagPointer (offset 312) */
+ /* _mesa_function_pool[1905]: EdgeFlagPointer (offset 312) */
"ip\0"
"glEdgeFlagPointer\0"
"\0"
- /* _mesa_function_pool[1840]: Color3ubv (offset 20) */
+ /* _mesa_function_pool[1927]: Color3ubv (offset 20) */
"p\0"
"glColor3ubv\0"
"\0"
- /* _mesa_function_pool[1855]: GetQueryObjectivARB (will be remapped) */
+ /* _mesa_function_pool[1942]: GetQueryObjectivARB (will be remapped) */
"iip\0"
"glGetQueryObjectiv\0"
"glGetQueryObjectivARB\0"
"\0"
- /* _mesa_function_pool[1901]: Vertex3dv (offset 135) */
+ /* _mesa_function_pool[1988]: Vertex3dv (offset 135) */
"p\0"
"glVertex3dv\0"
"\0"
- /* _mesa_function_pool[1916]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[2003]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiTexCoord2fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[1963]: CompressedTexSubImage2DARB (will be remapped) */
+ /* _mesa_function_pool[2050]: CompressedTexSubImage2DARB (will be remapped) */
"iiiiiiiip\0"
"glCompressedTexSubImage2D\0"
"glCompressedTexSubImage2DARB\0"
"\0"
- /* _mesa_function_pool[2029]: CombinerOutputNV (will be remapped) */
+ /* _mesa_function_pool[2116]: CombinerOutputNV (will be remapped) */
"iiiiiiiiii\0"
"glCombinerOutputNV\0"
"\0"
- /* _mesa_function_pool[2060]: VertexAttribs3fvNV (will be remapped) */
+ /* _mesa_function_pool[2147]: VertexAttribs3fvNV (will be remapped) */
"iip\0"
"glVertexAttribs3fvNV\0"
"\0"
- /* _mesa_function_pool[2086]: Uniform2fARB (will be remapped) */
+ /* _mesa_function_pool[2173]: Uniform2fARB (will be remapped) */
"iff\0"
"glUniform2f\0"
"glUniform2fARB\0"
"\0"
- /* _mesa_function_pool[2118]: LightModeliv (offset 166) */
+ /* _mesa_function_pool[2205]: LightModeliv (offset 166) */
"ip\0"
"glLightModeliv\0"
"\0"
- /* _mesa_function_pool[2137]: VertexAttrib1svARB (will be remapped) */
+ /* _mesa_function_pool[2224]: VertexAttrib1svARB (will be remapped) */
"ip\0"
"glVertexAttrib1sv\0"
"glVertexAttrib1svARB\0"
"\0"
- /* _mesa_function_pool[2180]: VertexAttribs1dvNV (will be remapped) */
+ /* _mesa_function_pool[2267]: VertexAttribs1dvNV (will be remapped) */
"iip\0"
"glVertexAttribs1dvNV\0"
"\0"
- /* _mesa_function_pool[2206]: Uniform2ivARB (will be remapped) */
+ /* _mesa_function_pool[2293]: Uniform2ivARB (will be remapped) */
"iip\0"
"glUniform2iv\0"
"glUniform2ivARB\0"
"\0"
- /* _mesa_function_pool[2240]: GetImageTransformParameterfvHP (dynamic) */
+ /* _mesa_function_pool[2327]: GetImageTransformParameterfvHP (dynamic) */
"iip\0"
"glGetImageTransformParameterfvHP\0"
"\0"
- /* _mesa_function_pool[2278]: Normal3bv (offset 53) */
+ /* _mesa_function_pool[2365]: Normal3bv (offset 53) */
"p\0"
"glNormal3bv\0"
"\0"
- /* _mesa_function_pool[2293]: TexGeniv (offset 193) */
+ /* _mesa_function_pool[2380]: TexGeniv (offset 193) */
"iip\0"
"glTexGeniv\0"
"\0"
- /* _mesa_function_pool[2309]: WeightubvARB (dynamic) */
+ /* _mesa_function_pool[2396]: WeightubvARB (dynamic) */
"ip\0"
"glWeightubvARB\0"
"\0"
- /* _mesa_function_pool[2328]: VertexAttrib1fvNV (will be remapped) */
+ /* _mesa_function_pool[2415]: VertexAttrib1fvNV (will be remapped) */
"ip\0"
"glVertexAttrib1fvNV\0"
"\0"
- /* _mesa_function_pool[2352]: Vertex3iv (offset 139) */
+ /* _mesa_function_pool[2439]: Vertex3iv (offset 139) */
"p\0"
"glVertex3iv\0"
"\0"
- /* _mesa_function_pool[2367]: CopyConvolutionFilter1D (offset 354) */
+ /* _mesa_function_pool[2454]: CopyConvolutionFilter1D (offset 354) */
"iiiii\0"
"glCopyConvolutionFilter1D\0"
"glCopyConvolutionFilter1DEXT\0"
"\0"
- /* _mesa_function_pool[2429]: VertexAttribI1uiEXT (will be remapped) */
+ /* _mesa_function_pool[2516]: VertexAttribI1uiEXT (will be remapped) */
"ii\0"
"glVertexAttribI1uiEXT\0"
+ "glVertexAttribI1ui\0"
"\0"
- /* _mesa_function_pool[2455]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[2561]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */
"iffffff\0"
"glReplacementCodeuiNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[2503]: DeleteSync (will be remapped) */
+ /* _mesa_function_pool[2609]: DeleteSync (will be remapped) */
"i\0"
"glDeleteSync\0"
"\0"
- /* _mesa_function_pool[2519]: FragmentMaterialfvSGIX (dynamic) */
+ /* _mesa_function_pool[2625]: FragmentMaterialfvSGIX (dynamic) */
"iip\0"
"glFragmentMaterialfvSGIX\0"
"\0"
- /* _mesa_function_pool[2549]: BlendColor (offset 336) */
+ /* _mesa_function_pool[2655]: BlendColor (offset 336) */
"ffff\0"
"glBlendColor\0"
"glBlendColorEXT\0"
"\0"
- /* _mesa_function_pool[2584]: UniformMatrix4fvARB (will be remapped) */
+ /* _mesa_function_pool[2690]: UniformMatrix4fvARB (will be remapped) */
"iiip\0"
"glUniformMatrix4fv\0"
"glUniformMatrix4fvARB\0"
"\0"
- /* _mesa_function_pool[2631]: DeleteVertexArraysAPPLE (will be remapped) */
+ /* _mesa_function_pool[2737]: DeleteVertexArraysAPPLE (will be remapped) */
"ip\0"
"glDeleteVertexArrays\0"
"glDeleteVertexArraysAPPLE\0"
"\0"
- /* _mesa_function_pool[2682]: ReadInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[2788]: TexBuffer (will be remapped) */
+ "iii\0"
+ "glTexBuffer\0"
+ "\0"
+ /* _mesa_function_pool[2805]: ReadInstrumentsSGIX (dynamic) */
"i\0"
"glReadInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[2707]: CallLists (offset 3) */
+ /* _mesa_function_pool[2830]: CallLists (offset 3) */
"iip\0"
"glCallLists\0"
"\0"
- /* _mesa_function_pool[2724]: UniformMatrix2x4fv (will be remapped) */
+ /* _mesa_function_pool[2847]: UniformMatrix2x4fv (will be remapped) */
"iiip\0"
"glUniformMatrix2x4fv\0"
"\0"
- /* _mesa_function_pool[2751]: Color4ubVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[2874]: Color4ubVertex3fvSUN (dynamic) */
"pp\0"
"glColor4ubVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[2778]: Normal3iv (offset 59) */
+ /* _mesa_function_pool[2901]: Normal3iv (offset 59) */
"p\0"
"glNormal3iv\0"
"\0"
- /* _mesa_function_pool[2793]: PassThrough (offset 199) */
+ /* _mesa_function_pool[2916]: PassThrough (offset 199) */
"f\0"
"glPassThrough\0"
"\0"
- /* _mesa_function_pool[2810]: GetVertexAttribIivEXT (will be remapped) */
+ /* _mesa_function_pool[2933]: GetVertexAttribIivEXT (will be remapped) */
"iip\0"
"glGetVertexAttribIivEXT\0"
+ "glGetVertexAttribIiv\0"
"\0"
- /* _mesa_function_pool[2839]: TexParameterIivEXT (will be remapped) */
+ /* _mesa_function_pool[2983]: TexParameterIivEXT (will be remapped) */
"iip\0"
"glTexParameterIivEXT\0"
+ "glTexParameterIiv\0"
"\0"
- /* _mesa_function_pool[2865]: FramebufferTextureLayerEXT (will be remapped) */
+ /* _mesa_function_pool[3027]: FramebufferTextureLayerEXT (will be remapped) */
"iiiii\0"
"glFramebufferTextureLayer\0"
"glFramebufferTextureLayerEXT\0"
"\0"
- /* _mesa_function_pool[2927]: GetListParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[3089]: GetListParameterfvSGIX (dynamic) */
"iip\0"
"glGetListParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[2957]: Viewport (offset 305) */
+ /* _mesa_function_pool[3119]: Viewport (offset 305) */
"iiii\0"
"glViewport\0"
"\0"
- /* _mesa_function_pool[2974]: VertexAttrib4NusvARB (will be remapped) */
+ /* _mesa_function_pool[3136]: VertexAttrib4NusvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nusv\0"
"glVertexAttrib4NusvARB\0"
"\0"
- /* _mesa_function_pool[3021]: WindowPos4svMESA (will be remapped) */
+ /* _mesa_function_pool[3183]: WindowPos4svMESA (will be remapped) */
"p\0"
"glWindowPos4svMESA\0"
"\0"
- /* _mesa_function_pool[3043]: CreateProgramObjectARB (will be remapped) */
+ /* _mesa_function_pool[3205]: CreateProgramObjectARB (will be remapped) */
"\0"
"glCreateProgramObjectARB\0"
"\0"
- /* _mesa_function_pool[3070]: DeleteTransformFeedbacks (will be remapped) */
+ /* _mesa_function_pool[3232]: DeleteTransformFeedbacks (will be remapped) */
"ip\0"
"glDeleteTransformFeedbacks\0"
"\0"
- /* _mesa_function_pool[3101]: UniformMatrix4x3fv (will be remapped) */
+ /* _mesa_function_pool[3263]: UniformMatrix4x3fv (will be remapped) */
"iiip\0"
"glUniformMatrix4x3fv\0"
"\0"
- /* _mesa_function_pool[3128]: PrioritizeTextures (offset 331) */
+ /* _mesa_function_pool[3290]: PrioritizeTextures (offset 331) */
"ipp\0"
"glPrioritizeTextures\0"
"glPrioritizeTexturesEXT\0"
"\0"
- /* _mesa_function_pool[3178]: VertexAttribI3uiEXT (will be remapped) */
+ /* _mesa_function_pool[3340]: VertexAttribI3uiEXT (will be remapped) */
"iiii\0"
"glVertexAttribI3uiEXT\0"
+ "glVertexAttribI3ui\0"
"\0"
- /* _mesa_function_pool[3206]: AsyncMarkerSGIX (dynamic) */
+ /* _mesa_function_pool[3387]: AsyncMarkerSGIX (dynamic) */
"i\0"
"glAsyncMarkerSGIX\0"
"\0"
- /* _mesa_function_pool[3227]: GlobalAlphaFactorubSUN (dynamic) */
+ /* _mesa_function_pool[3408]: GlobalAlphaFactorubSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorubSUN\0"
"\0"
- /* _mesa_function_pool[3255]: ClearColorIuiEXT (will be remapped) */
+ /* _mesa_function_pool[3436]: ClearColorIuiEXT (will be remapped) */
"iiii\0"
"glClearColorIuiEXT\0"
"\0"
- /* _mesa_function_pool[3280]: ClearDebugLogMESA (dynamic) */
+ /* _mesa_function_pool[3461]: ClearDebugLogMESA (dynamic) */
"iii\0"
"glClearDebugLogMESA\0"
"\0"
- /* _mesa_function_pool[3305]: Uniform4uiEXT (will be remapped) */
+ /* _mesa_function_pool[3486]: Uniform4uiEXT (will be remapped) */
"iiiii\0"
"glUniform4uiEXT\0"
+ "glUniform4ui\0"
"\0"
- /* _mesa_function_pool[3328]: ResetHistogram (offset 369) */
+ /* _mesa_function_pool[3522]: ResetHistogram (offset 369) */
"i\0"
"glResetHistogram\0"
"glResetHistogramEXT\0"
"\0"
- /* _mesa_function_pool[3368]: GetProgramNamedParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[3562]: GetProgramNamedParameterfvNV (will be remapped) */
"iipp\0"
"glGetProgramNamedParameterfvNV\0"
"\0"
- /* _mesa_function_pool[3405]: PointParameterfEXT (will be remapped) */
+ /* _mesa_function_pool[3599]: PointParameterfEXT (will be remapped) */
"if\0"
"glPointParameterf\0"
"glPointParameterfARB\0"
"glPointParameterfEXT\0"
"glPointParameterfSGIS\0"
"\0"
- /* _mesa_function_pool[3491]: LoadIdentityDeformationMapSGIX (dynamic) */
+ /* _mesa_function_pool[3685]: LoadIdentityDeformationMapSGIX (dynamic) */
"i\0"
"glLoadIdentityDeformationMapSGIX\0"
"\0"
- /* _mesa_function_pool[3527]: GenFencesNV (will be remapped) */
+ /* _mesa_function_pool[3721]: GenFencesNV (will be remapped) */
"ip\0"
"glGenFencesNV\0"
"\0"
- /* _mesa_function_pool[3545]: ImageTransformParameterfHP (dynamic) */
+ /* _mesa_function_pool[3739]: ImageTransformParameterfHP (dynamic) */
"iif\0"
"glImageTransformParameterfHP\0"
"\0"
- /* _mesa_function_pool[3579]: MatrixIndexusvARB (dynamic) */
+ /* _mesa_function_pool[3773]: MatrixIndexusvARB (dynamic) */
"ip\0"
"glMatrixIndexusvARB\0"
"\0"
- /* _mesa_function_pool[3603]: DrawElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[3797]: DrawElementsBaseVertex (will be remapped) */
"iiipi\0"
"glDrawElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[3635]: DisableVertexAttribArrayARB (will be remapped) */
+ /* _mesa_function_pool[3829]: DisableVertexAttribArrayARB (will be remapped) */
"i\0"
"glDisableVertexAttribArray\0"
"glDisableVertexAttribArrayARB\0"
"\0"
- /* _mesa_function_pool[3695]: TexCoord2sv (offset 109) */
+ /* _mesa_function_pool[3889]: TexCoord2sv (offset 109) */
"p\0"
"glTexCoord2sv\0"
"\0"
- /* _mesa_function_pool[3712]: Vertex4dv (offset 143) */
+ /* _mesa_function_pool[3906]: Vertex4dv (offset 143) */
"p\0"
"glVertex4dv\0"
"\0"
- /* _mesa_function_pool[3727]: StencilMaskSeparate (will be remapped) */
+ /* _mesa_function_pool[3921]: StencilMaskSeparate (will be remapped) */
"ii\0"
"glStencilMaskSeparate\0"
"\0"
- /* _mesa_function_pool[3753]: ProgramLocalParameter4dARB (will be remapped) */
+ /* _mesa_function_pool[3947]: ProgramLocalParameter4dARB (will be remapped) */
"iidddd\0"
"glProgramLocalParameter4dARB\0"
"\0"
- /* _mesa_function_pool[3790]: CompressedTexImage3DARB (will be remapped) */
+ /* _mesa_function_pool[3984]: CompressedTexImage3DARB (will be remapped) */
"iiiiiiiip\0"
"glCompressedTexImage3D\0"
"glCompressedTexImage3DARB\0"
"\0"
- /* _mesa_function_pool[3850]: Color3sv (offset 18) */
+ /* _mesa_function_pool[4044]: Color3sv (offset 18) */
"p\0"
"glColor3sv\0"
"\0"
- /* _mesa_function_pool[3864]: GetConvolutionParameteriv (offset 358) */
+ /* _mesa_function_pool[4058]: GetConvolutionParameteriv (offset 358) */
"iip\0"
"glGetConvolutionParameteriv\0"
"glGetConvolutionParameterivEXT\0"
"\0"
- /* _mesa_function_pool[3928]: VertexAttrib1fARB (will be remapped) */
+ /* _mesa_function_pool[4122]: VertexAttrib1fARB (will be remapped) */
"if\0"
"glVertexAttrib1f\0"
"glVertexAttrib1fARB\0"
"\0"
- /* _mesa_function_pool[3969]: Vertex2dv (offset 127) */
+ /* _mesa_function_pool[4163]: Vertex2dv (offset 127) */
"p\0"
"glVertex2dv\0"
"\0"
- /* _mesa_function_pool[3984]: TestFenceNV (will be remapped) */
+ /* _mesa_function_pool[4178]: TestFenceNV (will be remapped) */
"i\0"
"glTestFenceNV\0"
"\0"
- /* _mesa_function_pool[4001]: GetVertexAttribIuivEXT (will be remapped) */
+ /* _mesa_function_pool[4195]: GetVertexAttribIuivEXT (will be remapped) */
"iip\0"
"glGetVertexAttribIuivEXT\0"
+ "glGetVertexAttribIuiv\0"
"\0"
- /* _mesa_function_pool[4031]: MultiTexCoord1fvARB (offset 379) */
+ /* _mesa_function_pool[4247]: MultiTexCoord1fvARB (offset 379) */
"ip\0"
"glMultiTexCoord1fv\0"
"glMultiTexCoord1fvARB\0"
"\0"
- /* _mesa_function_pool[4076]: TexCoord3iv (offset 115) */
+ /* _mesa_function_pool[4292]: TexCoord3iv (offset 115) */
"p\0"
"glTexCoord3iv\0"
"\0"
- /* _mesa_function_pool[4093]: Uniform2uivEXT (will be remapped) */
+ /* _mesa_function_pool[4309]: Uniform2uivEXT (will be remapped) */
"iip\0"
"glUniform2uivEXT\0"
+ "glUniform2uiv\0"
"\0"
- /* _mesa_function_pool[4115]: ColorFragmentOp2ATI (will be remapped) */
+ /* _mesa_function_pool[4345]: ColorFragmentOp2ATI (will be remapped) */
"iiiiiiiiii\0"
"glColorFragmentOp2ATI\0"
"\0"
- /* _mesa_function_pool[4149]: SecondaryColorPointerListIBM (dynamic) */
+ /* _mesa_function_pool[4379]: SecondaryColorPointerListIBM (dynamic) */
"iiipi\0"
"glSecondaryColorPointerListIBM\0"
"\0"
- /* _mesa_function_pool[4187]: GetPixelTexGenParameterivSGIS (will be remapped) */
+ /* _mesa_function_pool[4417]: GetPixelTexGenParameterivSGIS (will be remapped) */
"ip\0"
"glGetPixelTexGenParameterivSGIS\0"
"\0"
- /* _mesa_function_pool[4223]: Color3fv (offset 14) */
+ /* _mesa_function_pool[4453]: Color3fv (offset 14) */
"p\0"
"glColor3fv\0"
"\0"
- /* _mesa_function_pool[4237]: VertexAttrib4fNV (will be remapped) */
+ /* _mesa_function_pool[4467]: VertexAttrib4fNV (will be remapped) */
"iffff\0"
"glVertexAttrib4fNV\0"
"\0"
- /* _mesa_function_pool[4263]: ReplacementCodeubSUN (dynamic) */
+ /* _mesa_function_pool[4493]: ReplacementCodeubSUN (dynamic) */
"i\0"
"glReplacementCodeubSUN\0"
"\0"
- /* _mesa_function_pool[4289]: FinishAsyncSGIX (dynamic) */
+ /* _mesa_function_pool[4519]: FinishAsyncSGIX (dynamic) */
"p\0"
"glFinishAsyncSGIX\0"
"\0"
- /* _mesa_function_pool[4310]: GetDebugLogMESA (dynamic) */
+ /* _mesa_function_pool[4540]: GetDebugLogMESA (dynamic) */
"iiiipp\0"
"glGetDebugLogMESA\0"
"\0"
- /* _mesa_function_pool[4336]: FogCoorddEXT (will be remapped) */
+ /* _mesa_function_pool[4566]: FogCoorddEXT (will be remapped) */
"d\0"
"glFogCoordd\0"
"glFogCoorddEXT\0"
"\0"
- /* _mesa_function_pool[4366]: BeginConditionalRenderNV (will be remapped) */
+ /* _mesa_function_pool[4596]: BeginConditionalRenderNV (will be remapped) */
"ii\0"
"glBeginConditionalRenderNV\0"
+ "glBeginConditionalRender\0"
"\0"
- /* _mesa_function_pool[4397]: Color4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[4652]: Color4ubVertex3fSUN (dynamic) */
"iiiifff\0"
"glColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[4428]: FogCoordfEXT (will be remapped) */
+ /* _mesa_function_pool[4683]: FogCoordfEXT (will be remapped) */
"f\0"
"glFogCoordf\0"
"glFogCoordfEXT\0"
"\0"
- /* _mesa_function_pool[4458]: PointSize (offset 173) */
+ /* _mesa_function_pool[4713]: PointSize (offset 173) */
"f\0"
"glPointSize\0"
"\0"
- /* _mesa_function_pool[4473]: VertexAttribI2uivEXT (will be remapped) */
+ /* _mesa_function_pool[4728]: VertexAttribI2uivEXT (will be remapped) */
"ip\0"
"glVertexAttribI2uivEXT\0"
+ "glVertexAttribI2uiv\0"
"\0"
- /* _mesa_function_pool[4500]: TexCoord2fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[4775]: TexCoord2fVertex3fSUN (dynamic) */
"fffff\0"
"glTexCoord2fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[4531]: PopName (offset 200) */
+ /* _mesa_function_pool[4806]: PopName (offset 200) */
"\0"
"glPopName\0"
"\0"
- /* _mesa_function_pool[4543]: GlobalAlphaFactoriSUN (dynamic) */
+ /* _mesa_function_pool[4818]: GlobalAlphaFactoriSUN (dynamic) */
"i\0"
"glGlobalAlphaFactoriSUN\0"
"\0"
- /* _mesa_function_pool[4570]: VertexAttrib2dNV (will be remapped) */
+ /* _mesa_function_pool[4845]: VertexAttrib2dNV (will be remapped) */
"idd\0"
"glVertexAttrib2dNV\0"
"\0"
- /* _mesa_function_pool[4594]: GetProgramInfoLog (will be remapped) */
+ /* _mesa_function_pool[4869]: GetProgramInfoLog (will be remapped) */
"iipp\0"
"glGetProgramInfoLog\0"
"\0"
- /* _mesa_function_pool[4620]: VertexAttrib4NbvARB (will be remapped) */
+ /* _mesa_function_pool[4895]: VertexAttrib4NbvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nbv\0"
"glVertexAttrib4NbvARB\0"
"\0"
- /* _mesa_function_pool[4665]: GetActiveAttribARB (will be remapped) */
+ /* _mesa_function_pool[4940]: GetActiveAttribARB (will be remapped) */
"iiipppp\0"
"glGetActiveAttrib\0"
"glGetActiveAttribARB\0"
"\0"
- /* _mesa_function_pool[4713]: Vertex4sv (offset 149) */
+ /* _mesa_function_pool[4988]: Vertex4sv (offset 149) */
"p\0"
"glVertex4sv\0"
"\0"
- /* _mesa_function_pool[4728]: VertexAttrib4ubNV (will be remapped) */
+ /* _mesa_function_pool[5003]: VertexAttrib4ubNV (will be remapped) */
"iiiii\0"
"glVertexAttrib4ubNV\0"
"\0"
- /* _mesa_function_pool[4755]: TextureRangeAPPLE (will be remapped) */
+ /* _mesa_function_pool[5030]: ClampColor (will be remapped) */
+ "ii\0"
+ "glClampColor\0"
+ "\0"
+ /* _mesa_function_pool[5047]: TextureRangeAPPLE (will be remapped) */
"iip\0"
"glTextureRangeAPPLE\0"
"\0"
- /* _mesa_function_pool[4780]: GetTexEnvfv (offset 276) */
+ /* _mesa_function_pool[5072]: GetTexEnvfv (offset 276) */
"iip\0"
"glGetTexEnvfv\0"
"\0"
- /* _mesa_function_pool[4799]: BindTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[5091]: BindTransformFeedback (will be remapped) */
"ii\0"
"glBindTransformFeedback\0"
"\0"
- /* _mesa_function_pool[4827]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[5119]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
"ffffffffffff\0"
"glTexCoord2fColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[4880]: Indexub (offset 315) */
+ /* _mesa_function_pool[5172]: Indexub (offset 315) */
"i\0"
"glIndexub\0"
"\0"
- /* _mesa_function_pool[4893]: TexEnvi (offset 186) */
+ /* _mesa_function_pool[5185]: TexEnvi (offset 186) */
"iii\0"
"glTexEnvi\0"
"\0"
- /* _mesa_function_pool[4908]: GetClipPlane (offset 259) */
+ /* _mesa_function_pool[5200]: GetClipPlane (offset 259) */
"ip\0"
"glGetClipPlane\0"
"\0"
- /* _mesa_function_pool[4927]: CombinerParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[5219]: CombinerParameterfvNV (will be remapped) */
"ip\0"
"glCombinerParameterfvNV\0"
"\0"
- /* _mesa_function_pool[4955]: VertexAttribs3dvNV (will be remapped) */
+ /* _mesa_function_pool[5247]: VertexAttribs3dvNV (will be remapped) */
"iip\0"
"glVertexAttribs3dvNV\0"
"\0"
- /* _mesa_function_pool[4981]: VertexAttribI2uiEXT (will be remapped) */
+ /* _mesa_function_pool[5273]: VertexAttribI2uiEXT (will be remapped) */
"iii\0"
"glVertexAttribI2uiEXT\0"
+ "glVertexAttribI2ui\0"
"\0"
- /* _mesa_function_pool[5008]: VertexAttribs4fvNV (will be remapped) */
+ /* _mesa_function_pool[5319]: VertexAttribs4fvNV (will be remapped) */
"iip\0"
"glVertexAttribs4fvNV\0"
"\0"
- /* _mesa_function_pool[5034]: VertexArrayRangeNV (will be remapped) */
+ /* _mesa_function_pool[5345]: VertexArrayRangeNV (will be remapped) */
"ip\0"
"glVertexArrayRangeNV\0"
"\0"
- /* _mesa_function_pool[5059]: FragmentLightiSGIX (dynamic) */
+ /* _mesa_function_pool[5370]: FragmentLightiSGIX (dynamic) */
"iii\0"
"glFragmentLightiSGIX\0"
"\0"
- /* _mesa_function_pool[5085]: PolygonOffsetEXT (will be remapped) */
+ /* _mesa_function_pool[5396]: PolygonOffsetEXT (will be remapped) */
"ff\0"
"glPolygonOffsetEXT\0"
"\0"
- /* _mesa_function_pool[5108]: VertexAttribI4uivEXT (will be remapped) */
+ /* _mesa_function_pool[5419]: VertexAttribI4uivEXT (will be remapped) */
"ip\0"
"glVertexAttribI4uivEXT\0"
+ "glVertexAttribI4uiv\0"
"\0"
- /* _mesa_function_pool[5135]: PollAsyncSGIX (dynamic) */
+ /* _mesa_function_pool[5466]: PollAsyncSGIX (dynamic) */
"p\0"
"glPollAsyncSGIX\0"
"\0"
- /* _mesa_function_pool[5154]: DeleteFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[5485]: DeleteFragmentShaderATI (will be remapped) */
"i\0"
"glDeleteFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[5183]: Scaled (offset 301) */
+ /* _mesa_function_pool[5514]: Scaled (offset 301) */
"ddd\0"
"glScaled\0"
"\0"
- /* _mesa_function_pool[5197]: ResumeTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[5528]: ResumeTransformFeedback (will be remapped) */
"\0"
"glResumeTransformFeedback\0"
"\0"
- /* _mesa_function_pool[5225]: Scalef (offset 302) */
+ /* _mesa_function_pool[5556]: Scalef (offset 302) */
"fff\0"
"glScalef\0"
"\0"
- /* _mesa_function_pool[5239]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[5570]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[5277]: MultTransposeMatrixdARB (will be remapped) */
+ /* _mesa_function_pool[5608]: MultTransposeMatrixdARB (will be remapped) */
"p\0"
"glMultTransposeMatrixd\0"
"glMultTransposeMatrixdARB\0"
"\0"
- /* _mesa_function_pool[5329]: ColorMaskIndexedEXT (will be remapped) */
+ /* _mesa_function_pool[5660]: ColorMaskIndexedEXT (will be remapped) */
"iiiii\0"
"glColorMaskIndexedEXT\0"
+ "glColorMaski\0"
"\0"
- /* _mesa_function_pool[5358]: ObjectUnpurgeableAPPLE (will be remapped) */
+ /* _mesa_function_pool[5702]: ObjectUnpurgeableAPPLE (will be remapped) */
"iii\0"
"glObjectUnpurgeableAPPLE\0"
"\0"
- /* _mesa_function_pool[5388]: AlphaFunc (offset 240) */
+ /* _mesa_function_pool[5732]: AlphaFunc (offset 240) */
"if\0"
"glAlphaFunc\0"
"\0"
- /* _mesa_function_pool[5404]: WindowPos2svMESA (will be remapped) */
+ /* _mesa_function_pool[5748]: WindowPos2svMESA (will be remapped) */
"p\0"
"glWindowPos2sv\0"
"glWindowPos2svARB\0"
"glWindowPos2svMESA\0"
"\0"
- /* _mesa_function_pool[5459]: EdgeFlag (offset 41) */
+ /* _mesa_function_pool[5803]: EdgeFlag (offset 41) */
"i\0"
"glEdgeFlag\0"
"\0"
- /* _mesa_function_pool[5473]: TexCoord2iv (offset 107) */
+ /* _mesa_function_pool[5817]: TexCoord2iv (offset 107) */
"p\0"
"glTexCoord2iv\0"
"\0"
- /* _mesa_function_pool[5490]: CompressedTexImage1DARB (will be remapped) */
+ /* _mesa_function_pool[5834]: CompressedTexImage1DARB (will be remapped) */
"iiiiiip\0"
"glCompressedTexImage1D\0"
"glCompressedTexImage1DARB\0"
"\0"
- /* _mesa_function_pool[5548]: Rotated (offset 299) */
+ /* _mesa_function_pool[5892]: Rotated (offset 299) */
"dddd\0"
"glRotated\0"
"\0"
- /* _mesa_function_pool[5564]: GetTexParameterIuivEXT (will be remapped) */
+ /* _mesa_function_pool[5908]: GetTexParameterIuivEXT (will be remapped) */
"iip\0"
"glGetTexParameterIuivEXT\0"
+ "glGetTexParameterIuiv\0"
"\0"
- /* _mesa_function_pool[5594]: VertexAttrib2sNV (will be remapped) */
+ /* _mesa_function_pool[5960]: VertexAttrib2sNV (will be remapped) */
"iii\0"
"glVertexAttrib2sNV\0"
"\0"
- /* _mesa_function_pool[5618]: ReadPixels (offset 256) */
+ /* _mesa_function_pool[5984]: ReadPixels (offset 256) */
"iiiiiip\0"
"glReadPixels\0"
"\0"
- /* _mesa_function_pool[5640]: EdgeFlagv (offset 42) */
+ /* _mesa_function_pool[6006]: EdgeFlagv (offset 42) */
"p\0"
"glEdgeFlagv\0"
"\0"
- /* _mesa_function_pool[5655]: NormalPointerListIBM (dynamic) */
+ /* _mesa_function_pool[6021]: NormalPointerListIBM (dynamic) */
"iipi\0"
"glNormalPointerListIBM\0"
"\0"
- /* _mesa_function_pool[5684]: IndexPointerEXT (will be remapped) */
+ /* _mesa_function_pool[6050]: IndexPointerEXT (will be remapped) */
"iiip\0"
"glIndexPointerEXT\0"
"\0"
- /* _mesa_function_pool[5708]: Color4iv (offset 32) */
+ /* _mesa_function_pool[6074]: Color4iv (offset 32) */
"p\0"
"glColor4iv\0"
"\0"
- /* _mesa_function_pool[5722]: TexParameterf (offset 178) */
+ /* _mesa_function_pool[6088]: TexParameterf (offset 178) */
"iif\0"
"glTexParameterf\0"
"\0"
- /* _mesa_function_pool[5743]: TexParameteri (offset 180) */
+ /* _mesa_function_pool[6109]: TexParameteri (offset 180) */
"iii\0"
"glTexParameteri\0"
"\0"
- /* _mesa_function_pool[5764]: NormalPointerEXT (will be remapped) */
+ /* _mesa_function_pool[6130]: NormalPointerEXT (will be remapped) */
"iiip\0"
"glNormalPointerEXT\0"
"\0"
- /* _mesa_function_pool[5789]: MultiTexCoord3dARB (offset 392) */
+ /* _mesa_function_pool[6155]: MultiTexCoord3dARB (offset 392) */
"iddd\0"
"glMultiTexCoord3d\0"
"glMultiTexCoord3dARB\0"
"\0"
- /* _mesa_function_pool[5834]: MultiTexCoord2iARB (offset 388) */
+ /* _mesa_function_pool[6200]: MultiTexCoord2iARB (offset 388) */
"iii\0"
"glMultiTexCoord2i\0"
"glMultiTexCoord2iARB\0"
"\0"
- /* _mesa_function_pool[5878]: DrawPixels (offset 257) */
+ /* _mesa_function_pool[6244]: DrawPixels (offset 257) */
"iiiip\0"
"glDrawPixels\0"
"\0"
- /* _mesa_function_pool[5898]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[6264]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */
"iffffffff\0"
"glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[5958]: MultiTexCoord2svARB (offset 391) */
+ /* _mesa_function_pool[6324]: MultiTexCoord2svARB (offset 391) */
"ip\0"
"glMultiTexCoord2sv\0"
"glMultiTexCoord2svARB\0"
"\0"
- /* _mesa_function_pool[6003]: ReplacementCodeubvSUN (dynamic) */
+ /* _mesa_function_pool[6369]: ReplacementCodeubvSUN (dynamic) */
"p\0"
"glReplacementCodeubvSUN\0"
"\0"
- /* _mesa_function_pool[6030]: Uniform3iARB (will be remapped) */
+ /* _mesa_function_pool[6396]: Uniform3iARB (will be remapped) */
"iiii\0"
"glUniform3i\0"
"glUniform3iARB\0"
"\0"
- /* _mesa_function_pool[6063]: DrawTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[6429]: DrawTransformFeedback (will be remapped) */
"ii\0"
"glDrawTransformFeedback\0"
"\0"
- /* _mesa_function_pool[6091]: GetFragmentMaterialfvSGIX (dynamic) */
- "iip\0"
- "glGetFragmentMaterialfvSGIX\0"
+ /* _mesa_function_pool[6457]: DrawElementsInstancedARB (will be remapped) */
+ "iiipi\0"
+ "glDrawElementsInstancedARB\0"
+ "glDrawElementsInstancedEXT\0"
+ "glDrawElementsInstanced\0"
"\0"
- /* _mesa_function_pool[6124]: GetShaderInfoLog (will be remapped) */
+ /* _mesa_function_pool[6542]: GetShaderInfoLog (will be remapped) */
"iipp\0"
"glGetShaderInfoLog\0"
"\0"
- /* _mesa_function_pool[6149]: WeightivARB (dynamic) */
+ /* _mesa_function_pool[6567]: WeightivARB (dynamic) */
"ip\0"
"glWeightivARB\0"
"\0"
- /* _mesa_function_pool[6167]: PollInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[6585]: PollInstrumentsSGIX (dynamic) */
"p\0"
"glPollInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[6192]: GlobalAlphaFactordSUN (dynamic) */
+ /* _mesa_function_pool[6610]: GlobalAlphaFactordSUN (dynamic) */
"d\0"
"glGlobalAlphaFactordSUN\0"
"\0"
- /* _mesa_function_pool[6219]: GetFinalCombinerInputParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[6637]: GetFinalCombinerInputParameterfvNV (will be remapped) */
"iip\0"
"glGetFinalCombinerInputParameterfvNV\0"
"\0"
- /* _mesa_function_pool[6261]: GenerateMipmapEXT (will be remapped) */
+ /* _mesa_function_pool[6679]: GenerateMipmapEXT (will be remapped) */
"i\0"
"glGenerateMipmap\0"
"glGenerateMipmapEXT\0"
"\0"
- /* _mesa_function_pool[6301]: GenLists (offset 5) */
+ /* _mesa_function_pool[6719]: GenLists (offset 5) */
"i\0"
"glGenLists\0"
"\0"
- /* _mesa_function_pool[6315]: SetFragmentShaderConstantATI (will be remapped) */
+ /* _mesa_function_pool[6733]: SetFragmentShaderConstantATI (will be remapped) */
"ip\0"
"glSetFragmentShaderConstantATI\0"
"\0"
- /* _mesa_function_pool[6350]: GetMapAttribParameterivNV (dynamic) */
+ /* _mesa_function_pool[6768]: GetMapAttribParameterivNV (dynamic) */
"iiip\0"
"glGetMapAttribParameterivNV\0"
"\0"
- /* _mesa_function_pool[6384]: CreateShaderObjectARB (will be remapped) */
+ /* _mesa_function_pool[6802]: CreateShaderObjectARB (will be remapped) */
"i\0"
"glCreateShaderObjectARB\0"
"\0"
- /* _mesa_function_pool[6411]: GetSharpenTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[6829]: GetSharpenTexFuncSGIS (dynamic) */
"ip\0"
"glGetSharpenTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[6439]: BufferDataARB (will be remapped) */
+ /* _mesa_function_pool[6857]: BufferDataARB (will be remapped) */
"iipi\0"
"glBufferData\0"
"glBufferDataARB\0"
"\0"
- /* _mesa_function_pool[6474]: FlushVertexArrayRangeNV (will be remapped) */
+ /* _mesa_function_pool[6892]: FlushVertexArrayRangeNV (will be remapped) */
"\0"
"glFlushVertexArrayRangeNV\0"
"\0"
- /* _mesa_function_pool[6502]: MapGrid2d (offset 226) */
+ /* _mesa_function_pool[6920]: MapGrid2d (offset 226) */
"iddidd\0"
"glMapGrid2d\0"
"\0"
- /* _mesa_function_pool[6522]: MapGrid2f (offset 227) */
+ /* _mesa_function_pool[6940]: MapGrid2f (offset 227) */
"iffiff\0"
"glMapGrid2f\0"
"\0"
- /* _mesa_function_pool[6542]: SampleMapATI (will be remapped) */
+ /* _mesa_function_pool[6960]: SampleMapATI (will be remapped) */
"iii\0"
"glSampleMapATI\0"
"\0"
- /* _mesa_function_pool[6562]: VertexPointerEXT (will be remapped) */
+ /* _mesa_function_pool[6980]: VertexPointerEXT (will be remapped) */
"iiiip\0"
"glVertexPointerEXT\0"
"\0"
- /* _mesa_function_pool[6588]: GetTexFilterFuncSGIS (dynamic) */
+ /* _mesa_function_pool[7006]: GetTexFilterFuncSGIS (dynamic) */
"iip\0"
"glGetTexFilterFuncSGIS\0"
"\0"
- /* _mesa_function_pool[6616]: Scissor (offset 176) */
+ /* _mesa_function_pool[7034]: Scissor (offset 176) */
"iiii\0"
"glScissor\0"
"\0"
- /* _mesa_function_pool[6632]: Fogf (offset 153) */
+ /* _mesa_function_pool[7050]: Fogf (offset 153) */
"if\0"
"glFogf\0"
"\0"
- /* _mesa_function_pool[6643]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[7061]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiColor4ubVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[6688]: TexSubImage1D (offset 332) */
+ /* _mesa_function_pool[7106]: TexSubImage1D (offset 332) */
"iiiiiip\0"
"glTexSubImage1D\0"
"glTexSubImage1DEXT\0"
"\0"
- /* _mesa_function_pool[6732]: VertexAttrib1sARB (will be remapped) */
+ /* _mesa_function_pool[7150]: VertexAttrib1sARB (will be remapped) */
"ii\0"
"glVertexAttrib1s\0"
"glVertexAttrib1sARB\0"
"\0"
- /* _mesa_function_pool[6773]: FenceSync (will be remapped) */
+ /* _mesa_function_pool[7191]: FenceSync (will be remapped) */
"ii\0"
"glFenceSync\0"
"\0"
- /* _mesa_function_pool[6789]: Color4usv (offset 40) */
+ /* _mesa_function_pool[7207]: Color4usv (offset 40) */
"p\0"
"glColor4usv\0"
"\0"
- /* _mesa_function_pool[6804]: Fogi (offset 155) */
+ /* _mesa_function_pool[7222]: Fogi (offset 155) */
"ii\0"
"glFogi\0"
"\0"
- /* _mesa_function_pool[6815]: DepthRange (offset 288) */
+ /* _mesa_function_pool[7233]: DepthRange (offset 288) */
"dd\0"
"glDepthRange\0"
"\0"
- /* _mesa_function_pool[6832]: RasterPos3iv (offset 75) */
+ /* _mesa_function_pool[7250]: RasterPos3iv (offset 75) */
"p\0"
"glRasterPos3iv\0"
"\0"
- /* _mesa_function_pool[6850]: FinalCombinerInputNV (will be remapped) */
+ /* _mesa_function_pool[7268]: FinalCombinerInputNV (will be remapped) */
"iiii\0"
"glFinalCombinerInputNV\0"
"\0"
- /* _mesa_function_pool[6879]: TexCoord2i (offset 106) */
+ /* _mesa_function_pool[7297]: TexCoord2i (offset 106) */
"ii\0"
"glTexCoord2i\0"
"\0"
- /* _mesa_function_pool[6896]: PixelMapfv (offset 251) */
+ /* _mesa_function_pool[7314]: PixelMapfv (offset 251) */
"iip\0"
"glPixelMapfv\0"
"\0"
- /* _mesa_function_pool[6914]: Color4ui (offset 37) */
+ /* _mesa_function_pool[7332]: Color4ui (offset 37) */
"iiii\0"
"glColor4ui\0"
"\0"
- /* _mesa_function_pool[6931]: RasterPos3s (offset 76) */
+ /* _mesa_function_pool[7349]: RasterPos3s (offset 76) */
"iii\0"
"glRasterPos3s\0"
"\0"
- /* _mesa_function_pool[6950]: Color3usv (offset 24) */
+ /* _mesa_function_pool[7368]: Color3usv (offset 24) */
"p\0"
"glColor3usv\0"
"\0"
- /* _mesa_function_pool[6965]: FlushRasterSGIX (dynamic) */
+ /* _mesa_function_pool[7383]: FlushRasterSGIX (dynamic) */
"\0"
"glFlushRasterSGIX\0"
"\0"
- /* _mesa_function_pool[6985]: TexCoord2f (offset 104) */
+ /* _mesa_function_pool[7403]: TexCoord2f (offset 104) */
"ff\0"
"glTexCoord2f\0"
"\0"
- /* _mesa_function_pool[7002]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[7420]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */
"ifffff\0"
"glReplacementCodeuiTexCoord2fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[7051]: TexCoord2d (offset 102) */
+ /* _mesa_function_pool[7469]: TexCoord2d (offset 102) */
"dd\0"
"glTexCoord2d\0"
"\0"
- /* _mesa_function_pool[7068]: RasterPos3d (offset 70) */
+ /* _mesa_function_pool[7486]: RasterPos3d (offset 70) */
"ddd\0"
"glRasterPos3d\0"
"\0"
- /* _mesa_function_pool[7087]: RasterPos3f (offset 72) */
+ /* _mesa_function_pool[7505]: RasterPos3f (offset 72) */
"fff\0"
"glRasterPos3f\0"
"\0"
- /* _mesa_function_pool[7106]: Uniform1fARB (will be remapped) */
+ /* _mesa_function_pool[7524]: Uniform1fARB (will be remapped) */
"if\0"
"glUniform1f\0"
"glUniform1fARB\0"
"\0"
- /* _mesa_function_pool[7137]: AreTexturesResident (offset 322) */
+ /* _mesa_function_pool[7555]: AreTexturesResident (offset 322) */
"ipp\0"
"glAreTexturesResident\0"
"glAreTexturesResidentEXT\0"
"\0"
- /* _mesa_function_pool[7189]: TexCoord2s (offset 108) */
+ /* _mesa_function_pool[7607]: TexCoord2s (offset 108) */
"ii\0"
"glTexCoord2s\0"
"\0"
- /* _mesa_function_pool[7206]: StencilOpSeparate (will be remapped) */
+ /* _mesa_function_pool[7624]: StencilOpSeparate (will be remapped) */
"iiii\0"
"glStencilOpSeparate\0"
"glStencilOpSeparateATI\0"
"\0"
- /* _mesa_function_pool[7255]: ColorTableParameteriv (offset 341) */
+ /* _mesa_function_pool[7673]: ColorTableParameteriv (offset 341) */
"iip\0"
"glColorTableParameteriv\0"
"glColorTableParameterivSGI\0"
"\0"
- /* _mesa_function_pool[7311]: FogCoordPointerListIBM (dynamic) */
+ /* _mesa_function_pool[7729]: FogCoordPointerListIBM (dynamic) */
"iipi\0"
"glFogCoordPointerListIBM\0"
"\0"
- /* _mesa_function_pool[7342]: WindowPos3dMESA (will be remapped) */
+ /* _mesa_function_pool[7760]: WindowPos3dMESA (will be remapped) */
"ddd\0"
"glWindowPos3d\0"
"glWindowPos3dARB\0"
"glWindowPos3dMESA\0"
"\0"
- /* _mesa_function_pool[7396]: Color4us (offset 39) */
+ /* _mesa_function_pool[7814]: Color4us (offset 39) */
"iiii\0"
"glColor4us\0"
"\0"
- /* _mesa_function_pool[7413]: PointParameterfvEXT (will be remapped) */
+ /* _mesa_function_pool[7831]: PointParameterfvEXT (will be remapped) */
"ip\0"
"glPointParameterfv\0"
"glPointParameterfvARB\0"
"glPointParameterfvEXT\0"
"glPointParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[7503]: Color3bv (offset 10) */
+ /* _mesa_function_pool[7921]: Color3bv (offset 10) */
"p\0"
"glColor3bv\0"
"\0"
- /* _mesa_function_pool[7517]: WindowPos2fvMESA (will be remapped) */
+ /* _mesa_function_pool[7935]: WindowPos2fvMESA (will be remapped) */
"p\0"
"glWindowPos2fv\0"
"glWindowPos2fvARB\0"
"glWindowPos2fvMESA\0"
"\0"
- /* _mesa_function_pool[7572]: SecondaryColor3bvEXT (will be remapped) */
+ /* _mesa_function_pool[7990]: SecondaryColor3bvEXT (will be remapped) */
"p\0"
"glSecondaryColor3bv\0"
"glSecondaryColor3bvEXT\0"
"\0"
- /* _mesa_function_pool[7618]: VertexPointerListIBM (dynamic) */
+ /* _mesa_function_pool[8036]: VertexPointerListIBM (dynamic) */
"iiipi\0"
"glVertexPointerListIBM\0"
"\0"
- /* _mesa_function_pool[7648]: GetProgramLocalParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[8066]: GetProgramLocalParameterfvARB (will be remapped) */
"iip\0"
"glGetProgramLocalParameterfvARB\0"
"\0"
- /* _mesa_function_pool[7685]: FragmentMaterialfSGIX (dynamic) */
+ /* _mesa_function_pool[8103]: FragmentMaterialfSGIX (dynamic) */
"iif\0"
"glFragmentMaterialfSGIX\0"
"\0"
- /* _mesa_function_pool[7714]: TexCoord2fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[8132]: TexCoord2fNormal3fVertex3fSUN (dynamic) */
"ffffffff\0"
"glTexCoord2fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[7756]: RenderbufferStorageEXT (will be remapped) */
+ /* _mesa_function_pool[8174]: RenderbufferStorageEXT (will be remapped) */
"iiii\0"
"glRenderbufferStorage\0"
"glRenderbufferStorageEXT\0"
"\0"
- /* _mesa_function_pool[7809]: IsFenceNV (will be remapped) */
+ /* _mesa_function_pool[8227]: IsFenceNV (will be remapped) */
"i\0"
"glIsFenceNV\0"
"\0"
- /* _mesa_function_pool[7824]: AttachObjectARB (will be remapped) */
+ /* _mesa_function_pool[8242]: AttachObjectARB (will be remapped) */
"ii\0"
"glAttachObjectARB\0"
"\0"
- /* _mesa_function_pool[7846]: GetFragmentLightivSGIX (dynamic) */
+ /* _mesa_function_pool[8264]: GetFragmentLightivSGIX (dynamic) */
"iip\0"
"glGetFragmentLightivSGIX\0"
"\0"
- /* _mesa_function_pool[7876]: UniformMatrix2fvARB (will be remapped) */
+ /* _mesa_function_pool[8294]: UniformMatrix2fvARB (will be remapped) */
"iiip\0"
"glUniformMatrix2fv\0"
"glUniformMatrix2fvARB\0"
"\0"
- /* _mesa_function_pool[7923]: MultiTexCoord2fARB (offset 386) */
+ /* _mesa_function_pool[8341]: MultiTexCoord2fARB (offset 386) */
"iff\0"
"glMultiTexCoord2f\0"
"glMultiTexCoord2fARB\0"
"\0"
- /* _mesa_function_pool[7967]: ColorTable (offset 339) */
+ /* _mesa_function_pool[8385]: ColorTable (offset 339) */
"iiiiip\0"
"glColorTable\0"
"glColorTableSGI\0"
"glColorTableEXT\0"
"\0"
- /* _mesa_function_pool[8020]: IndexPointer (offset 314) */
+ /* _mesa_function_pool[8438]: IndexPointer (offset 314) */
"iip\0"
"glIndexPointer\0"
"\0"
- /* _mesa_function_pool[8040]: Accum (offset 213) */
+ /* _mesa_function_pool[8458]: Accum (offset 213) */
"if\0"
"glAccum\0"
"\0"
- /* _mesa_function_pool[8052]: GetTexImage (offset 281) */
+ /* _mesa_function_pool[8470]: GetTexImage (offset 281) */
"iiiip\0"
"glGetTexImage\0"
"\0"
- /* _mesa_function_pool[8073]: MapControlPointsNV (dynamic) */
+ /* _mesa_function_pool[8491]: MapControlPointsNV (dynamic) */
"iiiiiiiip\0"
"glMapControlPointsNV\0"
"\0"
- /* _mesa_function_pool[8105]: ConvolutionFilter2D (offset 349) */
+ /* _mesa_function_pool[8523]: ConvolutionFilter2D (offset 349) */
"iiiiiip\0"
"glConvolutionFilter2D\0"
"glConvolutionFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[8161]: Finish (offset 216) */
+ /* _mesa_function_pool[8579]: Finish (offset 216) */
"\0"
"glFinish\0"
"\0"
- /* _mesa_function_pool[8172]: MapParameterfvNV (dynamic) */
+ /* _mesa_function_pool[8590]: MapParameterfvNV (dynamic) */
"iip\0"
"glMapParameterfvNV\0"
"\0"
- /* _mesa_function_pool[8196]: ClearStencil (offset 207) */
+ /* _mesa_function_pool[8614]: ClearStencil (offset 207) */
"i\0"
"glClearStencil\0"
"\0"
- /* _mesa_function_pool[8214]: VertexAttrib3dvARB (will be remapped) */
+ /* _mesa_function_pool[8632]: VertexAttrib3dvARB (will be remapped) */
"ip\0"
"glVertexAttrib3dv\0"
"glVertexAttrib3dvARB\0"
"\0"
- /* _mesa_function_pool[8257]: Uniform4uivEXT (will be remapped) */
+ /* _mesa_function_pool[8675]: Uniform4uivEXT (will be remapped) */
"iip\0"
"glUniform4uivEXT\0"
+ "glUniform4uiv\0"
"\0"
- /* _mesa_function_pool[8279]: HintPGI (dynamic) */
+ /* _mesa_function_pool[8711]: HintPGI (dynamic) */
"ii\0"
"glHintPGI\0"
"\0"
- /* _mesa_function_pool[8293]: ConvolutionParameteriv (offset 353) */
+ /* _mesa_function_pool[8725]: ConvolutionParameteriv (offset 353) */
"iip\0"
"glConvolutionParameteriv\0"
"glConvolutionParameterivEXT\0"
"\0"
- /* _mesa_function_pool[8351]: Color4s (offset 33) */
+ /* _mesa_function_pool[8783]: Color4s (offset 33) */
"iiii\0"
"glColor4s\0"
"\0"
- /* _mesa_function_pool[8367]: InterleavedArrays (offset 317) */
+ /* _mesa_function_pool[8799]: InterleavedArrays (offset 317) */
"iip\0"
"glInterleavedArrays\0"
"\0"
- /* _mesa_function_pool[8392]: RasterPos2fv (offset 65) */
+ /* _mesa_function_pool[8824]: RasterPos2fv (offset 65) */
"p\0"
"glRasterPos2fv\0"
"\0"
- /* _mesa_function_pool[8410]: TexCoord1fv (offset 97) */
+ /* _mesa_function_pool[8842]: TexCoord1fv (offset 97) */
"p\0"
"glTexCoord1fv\0"
"\0"
- /* _mesa_function_pool[8427]: Vertex2d (offset 126) */
+ /* _mesa_function_pool[8859]: Vertex2d (offset 126) */
"dd\0"
"glVertex2d\0"
"\0"
- /* _mesa_function_pool[8442]: CullParameterdvEXT (dynamic) */
+ /* _mesa_function_pool[8874]: CullParameterdvEXT (dynamic) */
"ip\0"
"glCullParameterdvEXT\0"
"\0"
- /* _mesa_function_pool[8467]: ProgramNamedParameter4fNV (will be remapped) */
+ /* _mesa_function_pool[8899]: ProgramNamedParameter4fNV (will be remapped) */
"iipffff\0"
"glProgramNamedParameter4fNV\0"
"\0"
- /* _mesa_function_pool[8504]: Color3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[8936]: Color3fVertex3fSUN (dynamic) */
"ffffff\0"
"glColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[8533]: ProgramEnvParameter4fvARB (will be remapped) */
+ /* _mesa_function_pool[8965]: ProgramEnvParameter4fvARB (will be remapped) */
"iip\0"
"glProgramEnvParameter4fvARB\0"
"glProgramParameter4fvNV\0"
"\0"
- /* _mesa_function_pool[8590]: Color4i (offset 31) */
+ /* _mesa_function_pool[9022]: Color4i (offset 31) */
"iiii\0"
"glColor4i\0"
"\0"
- /* _mesa_function_pool[8606]: Color4f (offset 29) */
+ /* _mesa_function_pool[9038]: Color4f (offset 29) */
"ffff\0"
"glColor4f\0"
"\0"
- /* _mesa_function_pool[8622]: RasterPos4fv (offset 81) */
+ /* _mesa_function_pool[9054]: RasterPos4fv (offset 81) */
"p\0"
"glRasterPos4fv\0"
"\0"
- /* _mesa_function_pool[8640]: Color4d (offset 27) */
+ /* _mesa_function_pool[9072]: Color4d (offset 27) */
"dddd\0"
"glColor4d\0"
"\0"
- /* _mesa_function_pool[8656]: ClearIndex (offset 205) */
+ /* _mesa_function_pool[9088]: ClearIndex (offset 205) */
"f\0"
"glClearIndex\0"
"\0"
- /* _mesa_function_pool[8672]: Color4b (offset 25) */
+ /* _mesa_function_pool[9104]: Color4b (offset 25) */
"iiii\0"
"glColor4b\0"
"\0"
- /* _mesa_function_pool[8688]: LoadMatrixd (offset 292) */
+ /* _mesa_function_pool[9120]: LoadMatrixd (offset 292) */
"p\0"
"glLoadMatrixd\0"
"\0"
- /* _mesa_function_pool[8705]: FragmentLightModeliSGIX (dynamic) */
+ /* _mesa_function_pool[9137]: FragmentLightModeliSGIX (dynamic) */
"ii\0"
"glFragmentLightModeliSGIX\0"
"\0"
- /* _mesa_function_pool[8735]: RasterPos2dv (offset 63) */
+ /* _mesa_function_pool[9167]: RasterPos2dv (offset 63) */
"p\0"
"glRasterPos2dv\0"
"\0"
- /* _mesa_function_pool[8753]: ConvolutionParameterfv (offset 351) */
+ /* _mesa_function_pool[9185]: ConvolutionParameterfv (offset 351) */
"iip\0"
"glConvolutionParameterfv\0"
"glConvolutionParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[8811]: TbufferMask3DFX (dynamic) */
+ /* _mesa_function_pool[9243]: TbufferMask3DFX (dynamic) */
"i\0"
"glTbufferMask3DFX\0"
"\0"
- /* _mesa_function_pool[8832]: GetTexGendv (offset 278) */
+ /* _mesa_function_pool[9264]: GetTexGendv (offset 278) */
"iip\0"
"glGetTexGendv\0"
"\0"
- /* _mesa_function_pool[8851]: GetVertexAttribfvNV (will be remapped) */
+ /* _mesa_function_pool[9283]: GetVertexAttribfvNV (will be remapped) */
"iip\0"
"glGetVertexAttribfvNV\0"
"\0"
- /* _mesa_function_pool[8878]: BeginTransformFeedbackEXT (will be remapped) */
+ /* _mesa_function_pool[9310]: BeginTransformFeedbackEXT (will be remapped) */
"i\0"
"glBeginTransformFeedbackEXT\0"
"glBeginTransformFeedback\0"
"\0"
- /* _mesa_function_pool[8934]: LoadProgramNV (will be remapped) */
+ /* _mesa_function_pool[9366]: LoadProgramNV (will be remapped) */
"iiip\0"
"glLoadProgramNV\0"
"\0"
- /* _mesa_function_pool[8956]: WaitSync (will be remapped) */
+ /* _mesa_function_pool[9388]: WaitSync (will be remapped) */
"iii\0"
"glWaitSync\0"
"\0"
- /* _mesa_function_pool[8972]: EndList (offset 1) */
+ /* _mesa_function_pool[9404]: EndList (offset 1) */
"\0"
"glEndList\0"
"\0"
- /* _mesa_function_pool[8984]: VertexAttrib4fvNV (will be remapped) */
+ /* _mesa_function_pool[9416]: VertexAttrib4fvNV (will be remapped) */
"ip\0"
"glVertexAttrib4fvNV\0"
"\0"
- /* _mesa_function_pool[9008]: GetAttachedObjectsARB (will be remapped) */
+ /* _mesa_function_pool[9440]: GetAttachedObjectsARB (will be remapped) */
"iipp\0"
"glGetAttachedObjectsARB\0"
"\0"
- /* _mesa_function_pool[9038]: Uniform3fvARB (will be remapped) */
+ /* _mesa_function_pool[9470]: Uniform3fvARB (will be remapped) */
"iip\0"
"glUniform3fv\0"
"glUniform3fvARB\0"
"\0"
- /* _mesa_function_pool[9072]: EvalCoord1fv (offset 231) */
+ /* _mesa_function_pool[9504]: EvalCoord1fv (offset 231) */
"p\0"
"glEvalCoord1fv\0"
"\0"
- /* _mesa_function_pool[9090]: DrawRangeElements (offset 338) */
+ /* _mesa_function_pool[9522]: DrawRangeElements (offset 338) */
"iiiiip\0"
"glDrawRangeElements\0"
"glDrawRangeElementsEXT\0"
"\0"
- /* _mesa_function_pool[9141]: EvalMesh2 (offset 238) */
+ /* _mesa_function_pool[9573]: EvalMesh2 (offset 238) */
"iiiii\0"
"glEvalMesh2\0"
"\0"
- /* _mesa_function_pool[9160]: Vertex4fv (offset 145) */
+ /* _mesa_function_pool[9592]: Vertex4fv (offset 145) */
"p\0"
"glVertex4fv\0"
"\0"
- /* _mesa_function_pool[9175]: GenTransformFeedbacks (will be remapped) */
+ /* _mesa_function_pool[9607]: GenTransformFeedbacks (will be remapped) */
"ip\0"
"glGenTransformFeedbacks\0"
"\0"
- /* _mesa_function_pool[9203]: SpriteParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[9635]: SpriteParameterfvSGIX (dynamic) */
"ip\0"
"glSpriteParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[9231]: CheckFramebufferStatusEXT (will be remapped) */
+ /* _mesa_function_pool[9663]: CheckFramebufferStatusEXT (will be remapped) */
"i\0"
"glCheckFramebufferStatus\0"
"glCheckFramebufferStatusEXT\0"
"\0"
- /* _mesa_function_pool[9287]: GlobalAlphaFactoruiSUN (dynamic) */
+ /* _mesa_function_pool[9719]: GlobalAlphaFactoruiSUN (dynamic) */
"i\0"
"glGlobalAlphaFactoruiSUN\0"
"\0"
- /* _mesa_function_pool[9315]: GetHandleARB (will be remapped) */
+ /* _mesa_function_pool[9747]: GetHandleARB (will be remapped) */
"i\0"
"glGetHandleARB\0"
"\0"
- /* _mesa_function_pool[9333]: GetVertexAttribivARB (will be remapped) */
+ /* _mesa_function_pool[9765]: GetVertexAttribivARB (will be remapped) */
"iip\0"
"glGetVertexAttribiv\0"
"glGetVertexAttribivARB\0"
"\0"
- /* _mesa_function_pool[9381]: GetCombinerInputParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[9813]: GetCombinerInputParameterfvNV (will be remapped) */
"iiiip\0"
"glGetCombinerInputParameterfvNV\0"
"\0"
- /* _mesa_function_pool[9420]: GetTexParameterIivEXT (will be remapped) */
+ /* _mesa_function_pool[9852]: GetTexParameterIivEXT (will be remapped) */
"iip\0"
"glGetTexParameterIivEXT\0"
+ "glGetTexParameterIiv\0"
"\0"
- /* _mesa_function_pool[9449]: CreateProgram (will be remapped) */
+ /* _mesa_function_pool[9902]: CreateProgram (will be remapped) */
"\0"
"glCreateProgram\0"
"\0"
- /* _mesa_function_pool[9467]: LoadTransposeMatrixdARB (will be remapped) */
+ /* _mesa_function_pool[9920]: LoadTransposeMatrixdARB (will be remapped) */
"p\0"
"glLoadTransposeMatrixd\0"
"glLoadTransposeMatrixdARB\0"
"\0"
- /* _mesa_function_pool[9519]: GetMinmax (offset 364) */
+ /* _mesa_function_pool[9972]: GetMinmax (offset 364) */
"iiiip\0"
"glGetMinmax\0"
"glGetMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[9553]: StencilFuncSeparate (will be remapped) */
+ /* _mesa_function_pool[10006]: StencilFuncSeparate (will be remapped) */
"iiii\0"
"glStencilFuncSeparate\0"
"\0"
- /* _mesa_function_pool[9581]: SecondaryColor3sEXT (will be remapped) */
+ /* _mesa_function_pool[10034]: SecondaryColor3sEXT (will be remapped) */
"iii\0"
"glSecondaryColor3s\0"
"glSecondaryColor3sEXT\0"
"\0"
- /* _mesa_function_pool[9627]: Color3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[10080]: Color3fVertex3fvSUN (dynamic) */
"pp\0"
"glColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[9653]: Normal3fv (offset 57) */
+ /* _mesa_function_pool[10106]: GetInteger64i_v (will be remapped) */
+ "iip\0"
+ "glGetInteger64i_v\0"
+ "\0"
+ /* _mesa_function_pool[10129]: Normal3fv (offset 57) */
"p\0"
"glNormal3fv\0"
"\0"
- /* _mesa_function_pool[9668]: GlobalAlphaFactorbSUN (dynamic) */
+ /* _mesa_function_pool[10144]: GlobalAlphaFactorbSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorbSUN\0"
"\0"
- /* _mesa_function_pool[9695]: Color3us (offset 23) */
+ /* _mesa_function_pool[10171]: Color3us (offset 23) */
"iii\0"
"glColor3us\0"
"\0"
- /* _mesa_function_pool[9711]: ImageTransformParameterfvHP (dynamic) */
+ /* _mesa_function_pool[10187]: ImageTransformParameterfvHP (dynamic) */
"iip\0"
"glImageTransformParameterfvHP\0"
"\0"
- /* _mesa_function_pool[9746]: VertexAttrib4ivARB (will be remapped) */
+ /* _mesa_function_pool[10222]: VertexAttrib4ivARB (will be remapped) */
"ip\0"
"glVertexAttrib4iv\0"
"glVertexAttrib4ivARB\0"
"\0"
- /* _mesa_function_pool[9789]: End (offset 43) */
+ /* _mesa_function_pool[10265]: End (offset 43) */
"\0"
"glEnd\0"
"\0"
- /* _mesa_function_pool[9797]: VertexAttrib3fNV (will be remapped) */
+ /* _mesa_function_pool[10273]: VertexAttrib3fNV (will be remapped) */
"ifff\0"
"glVertexAttrib3fNV\0"
"\0"
- /* _mesa_function_pool[9822]: VertexAttribs2dvNV (will be remapped) */
+ /* _mesa_function_pool[10298]: VertexAttribs2dvNV (will be remapped) */
"iip\0"
"glVertexAttribs2dvNV\0"
"\0"
- /* _mesa_function_pool[9848]: GetQueryObjectui64vEXT (will be remapped) */
+ /* _mesa_function_pool[10324]: GetQueryObjectui64vEXT (will be remapped) */
"iip\0"
"glGetQueryObjectui64vEXT\0"
"\0"
- /* _mesa_function_pool[9878]: MultiTexCoord3fvARB (offset 395) */
+ /* _mesa_function_pool[10354]: MultiTexCoord3fvARB (offset 395) */
"ip\0"
"glMultiTexCoord3fv\0"
"glMultiTexCoord3fvARB\0"
"\0"
- /* _mesa_function_pool[9923]: SecondaryColor3dEXT (will be remapped) */
+ /* _mesa_function_pool[10399]: SecondaryColor3dEXT (will be remapped) */
"ddd\0"
"glSecondaryColor3d\0"
"glSecondaryColor3dEXT\0"
"\0"
- /* _mesa_function_pool[9969]: Color3ub (offset 19) */
+ /* _mesa_function_pool[10445]: Color3ub (offset 19) */
"iii\0"
"glColor3ub\0"
"\0"
- /* _mesa_function_pool[9985]: GetProgramParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[10461]: GetProgramParameterfvNV (will be remapped) */
"iiip\0"
"glGetProgramParameterfvNV\0"
"\0"
- /* _mesa_function_pool[10017]: TangentPointerEXT (dynamic) */
+ /* _mesa_function_pool[10493]: TangentPointerEXT (dynamic) */
"iip\0"
"glTangentPointerEXT\0"
"\0"
- /* _mesa_function_pool[10042]: Color4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[10518]: Color4fNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[10077]: GetInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[10553]: GetInstrumentsSGIX (dynamic) */
"\0"
"glGetInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[10100]: GetUniformuivEXT (will be remapped) */
+ /* _mesa_function_pool[10576]: GetUniformuivEXT (will be remapped) */
"iip\0"
"glGetUniformuivEXT\0"
+ "glGetUniformuiv\0"
"\0"
- /* _mesa_function_pool[10124]: Color3ui (offset 21) */
+ /* _mesa_function_pool[10616]: Color3ui (offset 21) */
"iii\0"
"glColor3ui\0"
"\0"
- /* _mesa_function_pool[10140]: EvalMapsNV (dynamic) */
+ /* _mesa_function_pool[10632]: EvalMapsNV (dynamic) */
"ii\0"
"glEvalMapsNV\0"
"\0"
- /* _mesa_function_pool[10157]: TexSubImage2D (offset 333) */
+ /* _mesa_function_pool[10649]: TexSubImage2D (offset 333) */
"iiiiiiiip\0"
"glTexSubImage2D\0"
"glTexSubImage2DEXT\0"
"\0"
- /* _mesa_function_pool[10203]: FragmentLightivSGIX (dynamic) */
+ /* _mesa_function_pool[10695]: FragmentLightivSGIX (dynamic) */
"iip\0"
"glFragmentLightivSGIX\0"
"\0"
- /* _mesa_function_pool[10230]: GetTexParameterPointervAPPLE (will be remapped) */
+ /* _mesa_function_pool[10722]: GetTexParameterPointervAPPLE (will be remapped) */
"iip\0"
"glGetTexParameterPointervAPPLE\0"
"\0"
- /* _mesa_function_pool[10266]: TexGenfv (offset 191) */
+ /* _mesa_function_pool[10758]: TexGenfv (offset 191) */
"iip\0"
"glTexGenfv\0"
"\0"
- /* _mesa_function_pool[10282]: GetTransformFeedbackVaryingEXT (will be remapped) */
+ /* _mesa_function_pool[10774]: GetTransformFeedbackVaryingEXT (will be remapped) */
"iiipppp\0"
"glGetTransformFeedbackVaryingEXT\0"
"glGetTransformFeedbackVarying\0"
"\0"
- /* _mesa_function_pool[10354]: VertexAttrib4bvARB (will be remapped) */
+ /* _mesa_function_pool[10846]: VertexAttrib4bvARB (will be remapped) */
"ip\0"
"glVertexAttrib4bv\0"
"glVertexAttrib4bvARB\0"
"\0"
- /* _mesa_function_pool[10397]: AlphaFragmentOp2ATI (will be remapped) */
+ /* _mesa_function_pool[10889]: AlphaFragmentOp2ATI (will be remapped) */
"iiiiiiiii\0"
"glAlphaFragmentOp2ATI\0"
"\0"
- /* _mesa_function_pool[10430]: GetIntegerIndexedvEXT (will be remapped) */
+ /* _mesa_function_pool[10922]: GetIntegerIndexedvEXT (will be remapped) */
"iip\0"
"glGetIntegerIndexedvEXT\0"
+ "glGetIntegeri_v\0"
"\0"
- /* _mesa_function_pool[10459]: MultiTexCoord4sARB (offset 406) */
+ /* _mesa_function_pool[10967]: MultiTexCoord4sARB (offset 406) */
"iiiii\0"
"glMultiTexCoord4s\0"
"glMultiTexCoord4sARB\0"
"\0"
- /* _mesa_function_pool[10505]: GetFragmentMaterialivSGIX (dynamic) */
+ /* _mesa_function_pool[11013]: GetFragmentMaterialivSGIX (dynamic) */
"iip\0"
"glGetFragmentMaterialivSGIX\0"
"\0"
- /* _mesa_function_pool[10538]: WindowPos4dMESA (will be remapped) */
+ /* _mesa_function_pool[11046]: WindowPos4dMESA (will be remapped) */
"dddd\0"
"glWindowPos4dMESA\0"
"\0"
- /* _mesa_function_pool[10562]: WeightPointerARB (dynamic) */
+ /* _mesa_function_pool[11070]: WeightPointerARB (dynamic) */
"iiip\0"
"glWeightPointerARB\0"
"\0"
- /* _mesa_function_pool[10587]: WindowPos2dMESA (will be remapped) */
+ /* _mesa_function_pool[11095]: WindowPos2dMESA (will be remapped) */
"dd\0"
"glWindowPos2d\0"
"glWindowPos2dARB\0"
"glWindowPos2dMESA\0"
"\0"
- /* _mesa_function_pool[10640]: FramebufferTexture3DEXT (will be remapped) */
+ /* _mesa_function_pool[11148]: FramebufferTexture3DEXT (will be remapped) */
"iiiiii\0"
"glFramebufferTexture3D\0"
"glFramebufferTexture3DEXT\0"
"\0"
- /* _mesa_function_pool[10697]: BlendEquation (offset 337) */
+ /* _mesa_function_pool[11205]: BlendEquation (offset 337) */
"i\0"
"glBlendEquation\0"
"glBlendEquationEXT\0"
"\0"
- /* _mesa_function_pool[10735]: VertexAttrib3dNV (will be remapped) */
+ /* _mesa_function_pool[11243]: VertexAttrib3dNV (will be remapped) */
"iddd\0"
"glVertexAttrib3dNV\0"
"\0"
- /* _mesa_function_pool[10760]: VertexAttrib3dARB (will be remapped) */
+ /* _mesa_function_pool[11268]: VertexAttrib3dARB (will be remapped) */
"iddd\0"
"glVertexAttrib3d\0"
"glVertexAttrib3dARB\0"
"\0"
- /* _mesa_function_pool[10803]: VertexAttribI4usvEXT (will be remapped) */
+ /* _mesa_function_pool[11311]: VertexAttribI4usvEXT (will be remapped) */
"ip\0"
"glVertexAttribI4usvEXT\0"
+ "glVertexAttribI4usv\0"
"\0"
- /* _mesa_function_pool[10830]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[11358]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
"ppppp\0"
"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[10894]: VertexAttrib4fARB (will be remapped) */
+ /* _mesa_function_pool[11422]: VertexAttrib4fARB (will be remapped) */
"iffff\0"
"glVertexAttrib4f\0"
"glVertexAttrib4fARB\0"
"\0"
- /* _mesa_function_pool[10938]: GetError (offset 261) */
+ /* _mesa_function_pool[11466]: GetError (offset 261) */
"\0"
"glGetError\0"
"\0"
- /* _mesa_function_pool[10951]: IndexFuncEXT (dynamic) */
+ /* _mesa_function_pool[11479]: IndexFuncEXT (dynamic) */
"if\0"
"glIndexFuncEXT\0"
"\0"
- /* _mesa_function_pool[10970]: TexCoord3dv (offset 111) */
+ /* _mesa_function_pool[11498]: TexCoord3dv (offset 111) */
"p\0"
"glTexCoord3dv\0"
"\0"
- /* _mesa_function_pool[10987]: Indexdv (offset 45) */
+ /* _mesa_function_pool[11515]: Indexdv (offset 45) */
"p\0"
"glIndexdv\0"
"\0"
- /* _mesa_function_pool[11000]: FramebufferTexture2DEXT (will be remapped) */
+ /* _mesa_function_pool[11528]: FramebufferTexture2DEXT (will be remapped) */
"iiiii\0"
"glFramebufferTexture2D\0"
"glFramebufferTexture2DEXT\0"
"\0"
- /* _mesa_function_pool[11056]: Normal3s (offset 60) */
+ /* _mesa_function_pool[11584]: Normal3s (offset 60) */
"iii\0"
"glNormal3s\0"
"\0"
- /* _mesa_function_pool[11072]: GetObjectParameterivAPPLE (will be remapped) */
+ /* _mesa_function_pool[11600]: GetObjectParameterivAPPLE (will be remapped) */
"iiip\0"
"glGetObjectParameterivAPPLE\0"
"\0"
- /* _mesa_function_pool[11106]: PushName (offset 201) */
+ /* _mesa_function_pool[11634]: PushName (offset 201) */
"i\0"
"glPushName\0"
"\0"
- /* _mesa_function_pool[11120]: MultiTexCoord2dvARB (offset 385) */
+ /* _mesa_function_pool[11648]: MultiTexCoord2dvARB (offset 385) */
"ip\0"
"glMultiTexCoord2dv\0"
"glMultiTexCoord2dvARB\0"
"\0"
- /* _mesa_function_pool[11165]: CullParameterfvEXT (dynamic) */
+ /* _mesa_function_pool[11693]: CullParameterfvEXT (dynamic) */
"ip\0"
"glCullParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[11190]: Normal3i (offset 58) */
+ /* _mesa_function_pool[11718]: Normal3i (offset 58) */
"iii\0"
"glNormal3i\0"
"\0"
- /* _mesa_function_pool[11206]: ProgramNamedParameter4fvNV (will be remapped) */
+ /* _mesa_function_pool[11734]: ProgramNamedParameter4fvNV (will be remapped) */
"iipp\0"
"glProgramNamedParameter4fvNV\0"
"\0"
- /* _mesa_function_pool[11241]: SecondaryColorPointerEXT (will be remapped) */
+ /* _mesa_function_pool[11769]: SecondaryColorPointerEXT (will be remapped) */
"iiip\0"
"glSecondaryColorPointer\0"
"glSecondaryColorPointerEXT\0"
"\0"
- /* _mesa_function_pool[11298]: VertexAttrib4fvARB (will be remapped) */
+ /* _mesa_function_pool[11826]: VertexAttrib4fvARB (will be remapped) */
"ip\0"
"glVertexAttrib4fv\0"
"glVertexAttrib4fvARB\0"
"\0"
- /* _mesa_function_pool[11341]: ColorPointerListIBM (dynamic) */
+ /* _mesa_function_pool[11869]: ColorPointerListIBM (dynamic) */
"iiipi\0"
"glColorPointerListIBM\0"
"\0"
- /* _mesa_function_pool[11370]: GetActiveUniformARB (will be remapped) */
+ /* _mesa_function_pool[11898]: GetActiveUniformARB (will be remapped) */
"iiipppp\0"
"glGetActiveUniform\0"
"glGetActiveUniformARB\0"
"\0"
- /* _mesa_function_pool[11420]: ImageTransformParameteriHP (dynamic) */
+ /* _mesa_function_pool[11948]: ImageTransformParameteriHP (dynamic) */
"iii\0"
"glImageTransformParameteriHP\0"
"\0"
- /* _mesa_function_pool[11454]: Normal3b (offset 52) */
+ /* _mesa_function_pool[11982]: Normal3b (offset 52) */
"iii\0"
"glNormal3b\0"
"\0"
- /* _mesa_function_pool[11470]: Normal3d (offset 54) */
+ /* _mesa_function_pool[11998]: Normal3d (offset 54) */
"ddd\0"
"glNormal3d\0"
"\0"
- /* _mesa_function_pool[11486]: Uniform1uiEXT (will be remapped) */
+ /* _mesa_function_pool[12014]: Uniform1uiEXT (will be remapped) */
"ii\0"
"glUniform1uiEXT\0"
+ "glUniform1ui\0"
"\0"
- /* _mesa_function_pool[11506]: Normal3f (offset 56) */
+ /* _mesa_function_pool[12047]: Normal3f (offset 56) */
"fff\0"
"glNormal3f\0"
"\0"
- /* _mesa_function_pool[11522]: MultiTexCoord1svARB (offset 383) */
+ /* _mesa_function_pool[12063]: MultiTexCoord1svARB (offset 383) */
"ip\0"
"glMultiTexCoord1sv\0"
"glMultiTexCoord1svARB\0"
"\0"
- /* _mesa_function_pool[11567]: Indexi (offset 48) */
+ /* _mesa_function_pool[12108]: Indexi (offset 48) */
"i\0"
"glIndexi\0"
"\0"
- /* _mesa_function_pool[11579]: EGLImageTargetTexture2DOES (will be remapped) */
+ /* _mesa_function_pool[12120]: EGLImageTargetTexture2DOES (will be remapped) */
"ip\0"
"glEGLImageTargetTexture2DOES\0"
"\0"
- /* _mesa_function_pool[11612]: EndQueryARB (will be remapped) */
+ /* _mesa_function_pool[12153]: EndQueryARB (will be remapped) */
"i\0"
"glEndQuery\0"
"glEndQueryARB\0"
"\0"
- /* _mesa_function_pool[11640]: DeleteFencesNV (will be remapped) */
+ /* _mesa_function_pool[12181]: DeleteFencesNV (will be remapped) */
"ip\0"
"glDeleteFencesNV\0"
"\0"
- /* _mesa_function_pool[11661]: BindBufferRangeEXT (will be remapped) */
+ /* _mesa_function_pool[12202]: BindBufferRangeEXT (will be remapped) */
"iiiii\0"
"glBindBufferRangeEXT\0"
"glBindBufferRange\0"
"\0"
- /* _mesa_function_pool[11707]: DepthMask (offset 211) */
+ /* _mesa_function_pool[12248]: DepthMask (offset 211) */
"i\0"
"glDepthMask\0"
"\0"
- /* _mesa_function_pool[11722]: IsShader (will be remapped) */
+ /* _mesa_function_pool[12263]: IsShader (will be remapped) */
"i\0"
"glIsShader\0"
"\0"
- /* _mesa_function_pool[11736]: Indexf (offset 46) */
+ /* _mesa_function_pool[12277]: Indexf (offset 46) */
"f\0"
"glIndexf\0"
"\0"
- /* _mesa_function_pool[11748]: GetImageTransformParameterivHP (dynamic) */
+ /* _mesa_function_pool[12289]: GetImageTransformParameterivHP (dynamic) */
"iip\0"
"glGetImageTransformParameterivHP\0"
"\0"
- /* _mesa_function_pool[11786]: Indexd (offset 44) */
+ /* _mesa_function_pool[12327]: Indexd (offset 44) */
"d\0"
"glIndexd\0"
"\0"
- /* _mesa_function_pool[11798]: GetMaterialiv (offset 270) */
+ /* _mesa_function_pool[12339]: GetMaterialiv (offset 270) */
"iip\0"
"glGetMaterialiv\0"
"\0"
- /* _mesa_function_pool[11819]: StencilOp (offset 244) */
+ /* _mesa_function_pool[12360]: StencilOp (offset 244) */
"iii\0"
"glStencilOp\0"
"\0"
- /* _mesa_function_pool[11836]: WindowPos4ivMESA (will be remapped) */
+ /* _mesa_function_pool[12377]: WindowPos4ivMESA (will be remapped) */
"p\0"
"glWindowPos4ivMESA\0"
"\0"
- /* _mesa_function_pool[11858]: FramebufferTextureLayer (dynamic) */
+ /* _mesa_function_pool[12399]: FramebufferTextureLayer (dynamic) */
"iiiii\0"
"glFramebufferTextureLayerARB\0"
"\0"
- /* _mesa_function_pool[11894]: MultiTexCoord3svARB (offset 399) */
+ /* _mesa_function_pool[12435]: MultiTexCoord3svARB (offset 399) */
"ip\0"
"glMultiTexCoord3sv\0"
"glMultiTexCoord3svARB\0"
"\0"
- /* _mesa_function_pool[11939]: TexEnvfv (offset 185) */
+ /* _mesa_function_pool[12480]: TexEnvfv (offset 185) */
"iip\0"
"glTexEnvfv\0"
"\0"
- /* _mesa_function_pool[11955]: MultiTexCoord4iARB (offset 404) */
+ /* _mesa_function_pool[12496]: MultiTexCoord4iARB (offset 404) */
"iiiii\0"
"glMultiTexCoord4i\0"
"glMultiTexCoord4iARB\0"
"\0"
- /* _mesa_function_pool[12001]: Indexs (offset 50) */
+ /* _mesa_function_pool[12542]: Indexs (offset 50) */
"i\0"
"glIndexs\0"
"\0"
- /* _mesa_function_pool[12013]: Binormal3ivEXT (dynamic) */
+ /* _mesa_function_pool[12554]: Binormal3ivEXT (dynamic) */
"p\0"
"glBinormal3ivEXT\0"
"\0"
- /* _mesa_function_pool[12033]: ResizeBuffersMESA (will be remapped) */
+ /* _mesa_function_pool[12574]: ResizeBuffersMESA (will be remapped) */
"\0"
"glResizeBuffersMESA\0"
"\0"
- /* _mesa_function_pool[12055]: GetUniformivARB (will be remapped) */
+ /* _mesa_function_pool[12596]: GetUniformivARB (will be remapped) */
"iip\0"
"glGetUniformiv\0"
"glGetUniformivARB\0"
"\0"
- /* _mesa_function_pool[12093]: PixelTexGenParameteriSGIS (will be remapped) */
+ /* _mesa_function_pool[12634]: PixelTexGenParameteriSGIS (will be remapped) */
"ii\0"
"glPixelTexGenParameteriSGIS\0"
"\0"
- /* _mesa_function_pool[12125]: VertexPointervINTEL (dynamic) */
+ /* _mesa_function_pool[12666]: VertexPointervINTEL (dynamic) */
"iip\0"
"glVertexPointervINTEL\0"
"\0"
- /* _mesa_function_pool[12152]: Vertex2i (offset 130) */
+ /* _mesa_function_pool[12693]: Vertex2i (offset 130) */
"ii\0"
"glVertex2i\0"
"\0"
- /* _mesa_function_pool[12167]: LoadMatrixf (offset 291) */
+ /* _mesa_function_pool[12708]: LoadMatrixf (offset 291) */
"p\0"
"glLoadMatrixf\0"
"\0"
- /* _mesa_function_pool[12184]: VertexAttribI1uivEXT (will be remapped) */
+ /* _mesa_function_pool[12725]: VertexAttribI1uivEXT (will be remapped) */
"ip\0"
"glVertexAttribI1uivEXT\0"
+ "glVertexAttribI1uiv\0"
"\0"
- /* _mesa_function_pool[12211]: Vertex2f (offset 128) */
+ /* _mesa_function_pool[12772]: Vertex2f (offset 128) */
"ff\0"
"glVertex2f\0"
"\0"
- /* _mesa_function_pool[12226]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[12787]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[12279]: Color4bv (offset 26) */
+ /* _mesa_function_pool[12840]: Color4bv (offset 26) */
"p\0"
"glColor4bv\0"
"\0"
- /* _mesa_function_pool[12293]: VertexPointer (offset 321) */
+ /* _mesa_function_pool[12854]: VertexPointer (offset 321) */
"iiip\0"
"glVertexPointer\0"
"\0"
- /* _mesa_function_pool[12315]: SecondaryColor3uiEXT (will be remapped) */
+ /* _mesa_function_pool[12876]: SecondaryColor3uiEXT (will be remapped) */
"iii\0"
"glSecondaryColor3ui\0"
"glSecondaryColor3uiEXT\0"
"\0"
- /* _mesa_function_pool[12363]: StartInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[12924]: StartInstrumentsSGIX (dynamic) */
"\0"
"glStartInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[12388]: SecondaryColor3usvEXT (will be remapped) */
+ /* _mesa_function_pool[12949]: SecondaryColor3usvEXT (will be remapped) */
"p\0"
"glSecondaryColor3usv\0"
"glSecondaryColor3usvEXT\0"
"\0"
- /* _mesa_function_pool[12436]: VertexAttrib2fvNV (will be remapped) */
+ /* _mesa_function_pool[12997]: VertexAttrib2fvNV (will be remapped) */
"ip\0"
"glVertexAttrib2fvNV\0"
"\0"
- /* _mesa_function_pool[12460]: ProgramLocalParameter4dvARB (will be remapped) */
+ /* _mesa_function_pool[13021]: ProgramLocalParameter4dvARB (will be remapped) */
"iip\0"
"glProgramLocalParameter4dvARB\0"
"\0"
- /* _mesa_function_pool[12495]: DeleteLists (offset 4) */
+ /* _mesa_function_pool[13056]: DeleteLists (offset 4) */
"ii\0"
"glDeleteLists\0"
"\0"
- /* _mesa_function_pool[12513]: LogicOp (offset 242) */
+ /* _mesa_function_pool[13074]: LogicOp (offset 242) */
"i\0"
"glLogicOp\0"
"\0"
- /* _mesa_function_pool[12526]: MatrixIndexuivARB (dynamic) */
+ /* _mesa_function_pool[13087]: MatrixIndexuivARB (dynamic) */
"ip\0"
"glMatrixIndexuivARB\0"
"\0"
- /* _mesa_function_pool[12550]: Vertex2s (offset 132) */
+ /* _mesa_function_pool[13111]: Vertex2s (offset 132) */
"ii\0"
"glVertex2s\0"
"\0"
- /* _mesa_function_pool[12565]: RenderbufferStorageMultisample (will be remapped) */
+ /* _mesa_function_pool[13126]: RenderbufferStorageMultisample (will be remapped) */
"iiiii\0"
"glRenderbufferStorageMultisample\0"
"glRenderbufferStorageMultisampleEXT\0"
"\0"
- /* _mesa_function_pool[12641]: TexCoord4fv (offset 121) */
+ /* _mesa_function_pool[13202]: TexCoord4fv (offset 121) */
"p\0"
"glTexCoord4fv\0"
"\0"
- /* _mesa_function_pool[12658]: Tangent3sEXT (dynamic) */
+ /* _mesa_function_pool[13219]: Tangent3sEXT (dynamic) */
"iii\0"
"glTangent3sEXT\0"
"\0"
- /* _mesa_function_pool[12678]: GlobalAlphaFactorfSUN (dynamic) */
+ /* _mesa_function_pool[13239]: GlobalAlphaFactorfSUN (dynamic) */
"f\0"
"glGlobalAlphaFactorfSUN\0"
"\0"
- /* _mesa_function_pool[12705]: MultiTexCoord3iARB (offset 396) */
+ /* _mesa_function_pool[13266]: MultiTexCoord3iARB (offset 396) */
"iiii\0"
"glMultiTexCoord3i\0"
"glMultiTexCoord3iARB\0"
"\0"
- /* _mesa_function_pool[12750]: IsProgram (will be remapped) */
+ /* _mesa_function_pool[13311]: IsProgram (will be remapped) */
"i\0"
"glIsProgram\0"
"\0"
- /* _mesa_function_pool[12765]: TexCoordPointerListIBM (dynamic) */
+ /* _mesa_function_pool[13326]: TexCoordPointerListIBM (dynamic) */
"iiipi\0"
"glTexCoordPointerListIBM\0"
"\0"
- /* _mesa_function_pool[12797]: VertexAttribI4svEXT (will be remapped) */
+ /* _mesa_function_pool[13358]: VertexAttribI4svEXT (will be remapped) */
"ip\0"
"glVertexAttribI4svEXT\0"
+ "glVertexAttribI4sv\0"
"\0"
- /* _mesa_function_pool[12823]: GlobalAlphaFactorusSUN (dynamic) */
+ /* _mesa_function_pool[13403]: GlobalAlphaFactorusSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorusSUN\0"
"\0"
- /* _mesa_function_pool[12851]: VertexAttrib2dvNV (will be remapped) */
+ /* _mesa_function_pool[13431]: VertexAttrib2dvNV (will be remapped) */
"ip\0"
"glVertexAttrib2dvNV\0"
"\0"
- /* _mesa_function_pool[12875]: FramebufferRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[13455]: FramebufferRenderbufferEXT (will be remapped) */
"iiii\0"
"glFramebufferRenderbuffer\0"
"glFramebufferRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[12936]: VertexAttrib1dvNV (will be remapped) */
+ /* _mesa_function_pool[13516]: ClearBufferuiv (will be remapped) */
+ "iip\0"
+ "glClearBufferuiv\0"
+ "\0"
+ /* _mesa_function_pool[13538]: VertexAttrib1dvNV (will be remapped) */
"ip\0"
"glVertexAttrib1dvNV\0"
"\0"
- /* _mesa_function_pool[12960]: GenTextures (offset 328) */
+ /* _mesa_function_pool[13562]: GenTextures (offset 328) */
"ip\0"
"glGenTextures\0"
"glGenTexturesEXT\0"
"\0"
- /* _mesa_function_pool[12995]: FramebufferTextureARB (will be remapped) */
+ /* _mesa_function_pool[13597]: FramebufferTextureARB (will be remapped) */
"iiii\0"
"glFramebufferTextureARB\0"
"\0"
- /* _mesa_function_pool[13025]: SetFenceNV (will be remapped) */
+ /* _mesa_function_pool[13627]: SetFenceNV (will be remapped) */
"ii\0"
"glSetFenceNV\0"
"\0"
- /* _mesa_function_pool[13042]: FramebufferTexture1DEXT (will be remapped) */
+ /* _mesa_function_pool[13644]: FramebufferTexture1DEXT (will be remapped) */
"iiiii\0"
"glFramebufferTexture1D\0"
"glFramebufferTexture1DEXT\0"
"\0"
- /* _mesa_function_pool[13098]: GetCombinerOutputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[13700]: GetCombinerOutputParameterivNV (will be remapped) */
"iiip\0"
"glGetCombinerOutputParameterivNV\0"
"\0"
- /* _mesa_function_pool[13137]: MultiModeDrawArraysIBM (will be remapped) */
+ /* _mesa_function_pool[13739]: MultiModeDrawArraysIBM (will be remapped) */
"pppii\0"
"glMultiModeDrawArraysIBM\0"
"\0"
- /* _mesa_function_pool[13169]: PixelTexGenParameterivSGIS (will be remapped) */
+ /* _mesa_function_pool[13771]: PixelTexGenParameterivSGIS (will be remapped) */
"ip\0"
"glPixelTexGenParameterivSGIS\0"
"\0"
- /* _mesa_function_pool[13202]: TextureNormalEXT (dynamic) */
+ /* _mesa_function_pool[13804]: TextureNormalEXT (dynamic) */
"i\0"
"glTextureNormalEXT\0"
"\0"
- /* _mesa_function_pool[13224]: IndexPointerListIBM (dynamic) */
+ /* _mesa_function_pool[13826]: IndexPointerListIBM (dynamic) */
"iipi\0"
"glIndexPointerListIBM\0"
"\0"
- /* _mesa_function_pool[13252]: WeightfvARB (dynamic) */
+ /* _mesa_function_pool[13854]: WeightfvARB (dynamic) */
"ip\0"
"glWeightfvARB\0"
"\0"
- /* _mesa_function_pool[13270]: GetCombinerOutputParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[13872]: GetCombinerOutputParameterfvNV (will be remapped) */
"iiip\0"
"glGetCombinerOutputParameterfvNV\0"
"\0"
- /* _mesa_function_pool[13309]: RasterPos2sv (offset 69) */
+ /* _mesa_function_pool[13911]: RasterPos2sv (offset 69) */
"p\0"
"glRasterPos2sv\0"
"\0"
- /* _mesa_function_pool[13327]: Color4ubv (offset 36) */
+ /* _mesa_function_pool[13929]: Color4ubv (offset 36) */
"p\0"
"glColor4ubv\0"
"\0"
- /* _mesa_function_pool[13342]: DrawBuffer (offset 202) */
+ /* _mesa_function_pool[13944]: DrawBuffer (offset 202) */
"i\0"
"glDrawBuffer\0"
"\0"
- /* _mesa_function_pool[13358]: TexCoord2fv (offset 105) */
+ /* _mesa_function_pool[13960]: TexCoord2fv (offset 105) */
"p\0"
"glTexCoord2fv\0"
"\0"
- /* _mesa_function_pool[13375]: WindowPos4fMESA (will be remapped) */
+ /* _mesa_function_pool[13977]: WindowPos4fMESA (will be remapped) */
"ffff\0"
"glWindowPos4fMESA\0"
"\0"
- /* _mesa_function_pool[13399]: TexCoord1sv (offset 101) */
+ /* _mesa_function_pool[14001]: TexCoord1sv (offset 101) */
"p\0"
"glTexCoord1sv\0"
"\0"
- /* _mesa_function_pool[13416]: WindowPos3dvMESA (will be remapped) */
+ /* _mesa_function_pool[14018]: WindowPos3dvMESA (will be remapped) */
"p\0"
"glWindowPos3dv\0"
"glWindowPos3dvARB\0"
"glWindowPos3dvMESA\0"
"\0"
- /* _mesa_function_pool[13471]: DepthFunc (offset 245) */
+ /* _mesa_function_pool[14073]: DepthFunc (offset 245) */
"i\0"
"glDepthFunc\0"
"\0"
- /* _mesa_function_pool[13486]: PixelMapusv (offset 253) */
+ /* _mesa_function_pool[14088]: PixelMapusv (offset 253) */
"iip\0"
"glPixelMapusv\0"
"\0"
- /* _mesa_function_pool[13505]: GetQueryObjecti64vEXT (will be remapped) */
+ /* _mesa_function_pool[14107]: GetQueryObjecti64vEXT (will be remapped) */
"iip\0"
"glGetQueryObjecti64vEXT\0"
"\0"
- /* _mesa_function_pool[13534]: MultiTexCoord1dARB (offset 376) */
+ /* _mesa_function_pool[14136]: MultiTexCoord1dARB (offset 376) */
"id\0"
"glMultiTexCoord1d\0"
"glMultiTexCoord1dARB\0"
"\0"
- /* _mesa_function_pool[13577]: PointParameterivNV (will be remapped) */
+ /* _mesa_function_pool[14179]: PointParameterivNV (will be remapped) */
"ip\0"
"glPointParameteriv\0"
"glPointParameterivNV\0"
"\0"
- /* _mesa_function_pool[13621]: BlendFunc (offset 241) */
+ /* _mesa_function_pool[14223]: BlendFunc (offset 241) */
"ii\0"
"glBlendFunc\0"
"\0"
- /* _mesa_function_pool[13637]: EndTransformFeedbackEXT (will be remapped) */
+ /* _mesa_function_pool[14239]: EndTransformFeedbackEXT (will be remapped) */
"\0"
"glEndTransformFeedbackEXT\0"
"glEndTransformFeedback\0"
"\0"
- /* _mesa_function_pool[13688]: Uniform2fvARB (will be remapped) */
+ /* _mesa_function_pool[14290]: Uniform2fvARB (will be remapped) */
"iip\0"
"glUniform2fv\0"
"glUniform2fvARB\0"
"\0"
- /* _mesa_function_pool[13722]: BufferParameteriAPPLE (will be remapped) */
+ /* _mesa_function_pool[14324]: BufferParameteriAPPLE (will be remapped) */
"iii\0"
"glBufferParameteriAPPLE\0"
"\0"
- /* _mesa_function_pool[13751]: MultiTexCoord3dvARB (offset 393) */
+ /* _mesa_function_pool[14353]: MultiTexCoord3dvARB (offset 393) */
"ip\0"
"glMultiTexCoord3dv\0"
"glMultiTexCoord3dvARB\0"
"\0"
- /* _mesa_function_pool[13796]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[14398]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[13852]: DeleteObjectARB (will be remapped) */
+ /* _mesa_function_pool[14454]: DeleteObjectARB (will be remapped) */
"i\0"
"glDeleteObjectARB\0"
"\0"
- /* _mesa_function_pool[13873]: MatrixIndexPointerARB (dynamic) */
+ /* _mesa_function_pool[14475]: MatrixIndexPointerARB (dynamic) */
"iiip\0"
"glMatrixIndexPointerARB\0"
"\0"
- /* _mesa_function_pool[13903]: ProgramNamedParameter4dvNV (will be remapped) */
+ /* _mesa_function_pool[14505]: ProgramNamedParameter4dvNV (will be remapped) */
"iipp\0"
"glProgramNamedParameter4dvNV\0"
"\0"
- /* _mesa_function_pool[13938]: Tangent3fvEXT (dynamic) */
+ /* _mesa_function_pool[14540]: Tangent3fvEXT (dynamic) */
"p\0"
"glTangent3fvEXT\0"
"\0"
- /* _mesa_function_pool[13957]: Flush (offset 217) */
+ /* _mesa_function_pool[14559]: Flush (offset 217) */
"\0"
"glFlush\0"
"\0"
- /* _mesa_function_pool[13967]: Color4uiv (offset 38) */
+ /* _mesa_function_pool[14569]: Color4uiv (offset 38) */
"p\0"
"glColor4uiv\0"
"\0"
- /* _mesa_function_pool[13982]: VertexAttribI4iEXT (will be remapped) */
+ /* _mesa_function_pool[14584]: VertexAttribI4iEXT (will be remapped) */
"iiiii\0"
"glVertexAttribI4iEXT\0"
+ "glVertexAttribI4i\0"
"\0"
- /* _mesa_function_pool[14010]: GenVertexArrays (will be remapped) */
+ /* _mesa_function_pool[14630]: GenVertexArrays (will be remapped) */
"ip\0"
"glGenVertexArrays\0"
"\0"
- /* _mesa_function_pool[14032]: Uniform3uivEXT (will be remapped) */
+ /* _mesa_function_pool[14652]: Uniform3uivEXT (will be remapped) */
"iip\0"
"glUniform3uivEXT\0"
+ "glUniform3uiv\0"
"\0"
- /* _mesa_function_pool[14054]: RasterPos3sv (offset 77) */
+ /* _mesa_function_pool[14688]: RasterPos3sv (offset 77) */
"p\0"
"glRasterPos3sv\0"
"\0"
- /* _mesa_function_pool[14072]: BindFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[14706]: BindFramebufferEXT (will be remapped) */
"ii\0"
"glBindFramebuffer\0"
"glBindFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[14115]: ReferencePlaneSGIX (dynamic) */
+ /* _mesa_function_pool[14749]: ReferencePlaneSGIX (dynamic) */
"p\0"
"glReferencePlaneSGIX\0"
"\0"
- /* _mesa_function_pool[14139]: PushAttrib (offset 219) */
+ /* _mesa_function_pool[14773]: PushAttrib (offset 219) */
"i\0"
"glPushAttrib\0"
"\0"
- /* _mesa_function_pool[14155]: RasterPos2i (offset 66) */
+ /* _mesa_function_pool[14789]: RasterPos2i (offset 66) */
"ii\0"
"glRasterPos2i\0"
"\0"
- /* _mesa_function_pool[14173]: ValidateProgramARB (will be remapped) */
+ /* _mesa_function_pool[14807]: ValidateProgramARB (will be remapped) */
"i\0"
"glValidateProgram\0"
"glValidateProgramARB\0"
"\0"
- /* _mesa_function_pool[14215]: TexParameteriv (offset 181) */
+ /* _mesa_function_pool[14849]: TexParameteriv (offset 181) */
"iip\0"
"glTexParameteriv\0"
"\0"
- /* _mesa_function_pool[14237]: UnlockArraysEXT (will be remapped) */
+ /* _mesa_function_pool[14871]: UnlockArraysEXT (will be remapped) */
"\0"
"glUnlockArraysEXT\0"
"\0"
- /* _mesa_function_pool[14257]: TexCoord2fColor3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[14891]: TexCoord2fColor3fVertex3fSUN (dynamic) */
"ffffffff\0"
"glTexCoord2fColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[14298]: WindowPos3fvMESA (will be remapped) */
+ /* _mesa_function_pool[14932]: WindowPos3fvMESA (will be remapped) */
"p\0"
"glWindowPos3fv\0"
"glWindowPos3fvARB\0"
"glWindowPos3fvMESA\0"
"\0"
- /* _mesa_function_pool[14353]: RasterPos2f (offset 64) */
+ /* _mesa_function_pool[14987]: RasterPos2f (offset 64) */
"ff\0"
"glRasterPos2f\0"
"\0"
- /* _mesa_function_pool[14371]: VertexAttrib1svNV (will be remapped) */
+ /* _mesa_function_pool[15005]: VertexAttrib1svNV (will be remapped) */
"ip\0"
"glVertexAttrib1svNV\0"
"\0"
- /* _mesa_function_pool[14395]: RasterPos2d (offset 62) */
+ /* _mesa_function_pool[15029]: RasterPos2d (offset 62) */
"dd\0"
"glRasterPos2d\0"
"\0"
- /* _mesa_function_pool[14413]: RasterPos3fv (offset 73) */
+ /* _mesa_function_pool[15047]: RasterPos3fv (offset 73) */
"p\0"
"glRasterPos3fv\0"
"\0"
- /* _mesa_function_pool[14431]: CopyTexSubImage3D (offset 373) */
+ /* _mesa_function_pool[15065]: CopyTexSubImage3D (offset 373) */
"iiiiiiiii\0"
"glCopyTexSubImage3D\0"
"glCopyTexSubImage3DEXT\0"
"\0"
- /* _mesa_function_pool[14485]: VertexAttrib2dARB (will be remapped) */
+ /* _mesa_function_pool[15119]: VertexAttrib2dARB (will be remapped) */
"idd\0"
"glVertexAttrib2d\0"
"glVertexAttrib2dARB\0"
"\0"
- /* _mesa_function_pool[14527]: Color4ub (offset 35) */
+ /* _mesa_function_pool[15161]: Color4ub (offset 35) */
"iiii\0"
"glColor4ub\0"
"\0"
- /* _mesa_function_pool[14544]: GetInteger64v (will be remapped) */
+ /* _mesa_function_pool[15178]: GetInteger64v (will be remapped) */
"ip\0"
"glGetInteger64v\0"
"\0"
- /* _mesa_function_pool[14564]: TextureColorMaskSGIS (dynamic) */
+ /* _mesa_function_pool[15198]: TextureColorMaskSGIS (dynamic) */
"iiii\0"
"glTextureColorMaskSGIS\0"
"\0"
- /* _mesa_function_pool[14593]: RasterPos2s (offset 68) */
+ /* _mesa_function_pool[15227]: RasterPos2s (offset 68) */
"ii\0"
"glRasterPos2s\0"
"\0"
- /* _mesa_function_pool[14611]: GetColorTable (offset 343) */
+ /* _mesa_function_pool[15245]: GetColorTable (offset 343) */
"iiip\0"
"glGetColorTable\0"
"glGetColorTableSGI\0"
"glGetColorTableEXT\0"
"\0"
- /* _mesa_function_pool[14671]: SelectBuffer (offset 195) */
+ /* _mesa_function_pool[15305]: SelectBuffer (offset 195) */
"ip\0"
"glSelectBuffer\0"
"\0"
- /* _mesa_function_pool[14690]: Indexiv (offset 49) */
+ /* _mesa_function_pool[15324]: Indexiv (offset 49) */
"p\0"
"glIndexiv\0"
"\0"
- /* _mesa_function_pool[14703]: TexCoord3i (offset 114) */
+ /* _mesa_function_pool[15337]: TexCoord3i (offset 114) */
"iii\0"
"glTexCoord3i\0"
"\0"
- /* _mesa_function_pool[14721]: CopyColorTable (offset 342) */
+ /* _mesa_function_pool[15355]: CopyColorTable (offset 342) */
"iiiii\0"
"glCopyColorTable\0"
"glCopyColorTableSGI\0"
"\0"
- /* _mesa_function_pool[14765]: GetHistogramParameterfv (offset 362) */
+ /* _mesa_function_pool[15399]: GetHistogramParameterfv (offset 362) */
"iip\0"
"glGetHistogramParameterfv\0"
"glGetHistogramParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[14825]: Frustum (offset 289) */
+ /* _mesa_function_pool[15459]: Frustum (offset 289) */
"dddddd\0"
"glFrustum\0"
"\0"
- /* _mesa_function_pool[14843]: GetString (offset 275) */
+ /* _mesa_function_pool[15477]: GetString (offset 275) */
"i\0"
"glGetString\0"
"\0"
- /* _mesa_function_pool[14858]: ColorPointervINTEL (dynamic) */
+ /* _mesa_function_pool[15492]: ColorPointervINTEL (dynamic) */
"iip\0"
"glColorPointervINTEL\0"
"\0"
- /* _mesa_function_pool[14884]: TexEnvf (offset 184) */
+ /* _mesa_function_pool[15518]: TexEnvf (offset 184) */
"iif\0"
"glTexEnvf\0"
"\0"
- /* _mesa_function_pool[14899]: TexCoord3d (offset 110) */
+ /* _mesa_function_pool[15533]: TexCoord3d (offset 110) */
"ddd\0"
"glTexCoord3d\0"
"\0"
- /* _mesa_function_pool[14917]: AlphaFragmentOp1ATI (will be remapped) */
+ /* _mesa_function_pool[15551]: AlphaFragmentOp1ATI (will be remapped) */
"iiiiii\0"
"glAlphaFragmentOp1ATI\0"
"\0"
- /* _mesa_function_pool[14947]: TexCoord3f (offset 112) */
+ /* _mesa_function_pool[15581]: TexCoord3f (offset 112) */
"fff\0"
"glTexCoord3f\0"
"\0"
- /* _mesa_function_pool[14965]: MultiTexCoord3ivARB (offset 397) */
+ /* _mesa_function_pool[15599]: MultiTexCoord3ivARB (offset 397) */
"ip\0"
"glMultiTexCoord3iv\0"
"glMultiTexCoord3ivARB\0"
"\0"
- /* _mesa_function_pool[15010]: MultiTexCoord2sARB (offset 390) */
+ /* _mesa_function_pool[15644]: MultiTexCoord2sARB (offset 390) */
"iii\0"
"glMultiTexCoord2s\0"
"glMultiTexCoord2sARB\0"
"\0"
- /* _mesa_function_pool[15054]: VertexAttrib1dvARB (will be remapped) */
+ /* _mesa_function_pool[15688]: VertexAttrib1dvARB (will be remapped) */
"ip\0"
"glVertexAttrib1dv\0"
"glVertexAttrib1dvARB\0"
"\0"
- /* _mesa_function_pool[15097]: DeleteTextures (offset 327) */
+ /* _mesa_function_pool[15731]: DeleteTextures (offset 327) */
"ip\0"
"glDeleteTextures\0"
"glDeleteTexturesEXT\0"
"\0"
- /* _mesa_function_pool[15138]: TexCoordPointerEXT (will be remapped) */
+ /* _mesa_function_pool[15772]: TexCoordPointerEXT (will be remapped) */
"iiiip\0"
"glTexCoordPointerEXT\0"
"\0"
- /* _mesa_function_pool[15166]: TexSubImage4DSGIS (dynamic) */
+ /* _mesa_function_pool[15800]: TexSubImage4DSGIS (dynamic) */
"iiiiiiiiiiiip\0"
"glTexSubImage4DSGIS\0"
"\0"
- /* _mesa_function_pool[15201]: TexCoord3s (offset 116) */
+ /* _mesa_function_pool[15835]: TexCoord3s (offset 116) */
"iii\0"
"glTexCoord3s\0"
"\0"
- /* _mesa_function_pool[15219]: GetTexLevelParameteriv (offset 285) */
+ /* _mesa_function_pool[15853]: GetTexLevelParameteriv (offset 285) */
"iiip\0"
"glGetTexLevelParameteriv\0"
"\0"
- /* _mesa_function_pool[15250]: DrawArraysInstanced (will be remapped) */
- "iiii\0"
- "glDrawArraysInstanced\0"
- "glDrawArraysInstancedARB\0"
- "glDrawArraysInstancedEXT\0"
- "\0"
- /* _mesa_function_pool[15328]: CombinerStageParameterfvNV (dynamic) */
+ /* _mesa_function_pool[15884]: CombinerStageParameterfvNV (dynamic) */
"iip\0"
"glCombinerStageParameterfvNV\0"
"\0"
- /* _mesa_function_pool[15362]: StopInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[15918]: StopInstrumentsSGIX (dynamic) */
"i\0"
"glStopInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[15387]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */
+ /* _mesa_function_pool[15943]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */
"fffffffffffffff\0"
"glTexCoord4fColor4fNormal3fVertex4fSUN\0"
"\0"
- /* _mesa_function_pool[15443]: ClearAccum (offset 204) */
+ /* _mesa_function_pool[15999]: ClearAccum (offset 204) */
"ffff\0"
"glClearAccum\0"
"\0"
- /* _mesa_function_pool[15462]: DeformSGIX (dynamic) */
+ /* _mesa_function_pool[16018]: DeformSGIX (dynamic) */
"i\0"
"glDeformSGIX\0"
"\0"
- /* _mesa_function_pool[15478]: GetVertexAttribfvARB (will be remapped) */
+ /* _mesa_function_pool[16034]: GetVertexAttribfvARB (will be remapped) */
"iip\0"
"glGetVertexAttribfv\0"
"glGetVertexAttribfvARB\0"
"\0"
- /* _mesa_function_pool[15526]: SecondaryColor3ivEXT (will be remapped) */
+ /* _mesa_function_pool[16082]: SecondaryColor3ivEXT (will be remapped) */
"p\0"
"glSecondaryColor3iv\0"
"glSecondaryColor3ivEXT\0"
"\0"
- /* _mesa_function_pool[15572]: TexCoord4iv (offset 123) */
+ /* _mesa_function_pool[16128]: TexCoord4iv (offset 123) */
"p\0"
"glTexCoord4iv\0"
"\0"
- /* _mesa_function_pool[15589]: VertexAttribI4uiEXT (will be remapped) */
+ /* _mesa_function_pool[16145]: VertexAttribI4uiEXT (will be remapped) */
"iiiii\0"
"glVertexAttribI4uiEXT\0"
+ "glVertexAttribI4ui\0"
"\0"
- /* _mesa_function_pool[15618]: UniformMatrix4x2fv (will be remapped) */
+ /* _mesa_function_pool[16193]: GetFragmentMaterialfvSGIX (dynamic) */
+ "iip\0"
+ "glGetFragmentMaterialfvSGIX\0"
+ "\0"
+ /* _mesa_function_pool[16226]: UniformMatrix4x2fv (will be remapped) */
"iiip\0"
"glUniformMatrix4x2fv\0"
"\0"
- /* _mesa_function_pool[15645]: GetDetailTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[16253]: GetDetailTexFuncSGIS (dynamic) */
"ip\0"
"glGetDetailTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[15672]: GetCombinerStageParameterfvNV (dynamic) */
+ /* _mesa_function_pool[16280]: GetCombinerStageParameterfvNV (dynamic) */
"iip\0"
"glGetCombinerStageParameterfvNV\0"
"\0"
- /* _mesa_function_pool[15709]: PolygonOffset (offset 319) */
+ /* _mesa_function_pool[16317]: PolygonOffset (offset 319) */
"ff\0"
"glPolygonOffset\0"
"\0"
- /* _mesa_function_pool[15729]: BindVertexArray (will be remapped) */
+ /* _mesa_function_pool[16337]: BindVertexArray (will be remapped) */
"i\0"
"glBindVertexArray\0"
"\0"
- /* _mesa_function_pool[15750]: Color4ubVertex2fvSUN (dynamic) */
+ /* _mesa_function_pool[16358]: Color4ubVertex2fvSUN (dynamic) */
"pp\0"
"glColor4ubVertex2fvSUN\0"
"\0"
- /* _mesa_function_pool[15777]: Rectd (offset 86) */
+ /* _mesa_function_pool[16385]: Rectd (offset 86) */
"dddd\0"
"glRectd\0"
"\0"
- /* _mesa_function_pool[15791]: TexFilterFuncSGIS (dynamic) */
+ /* _mesa_function_pool[16399]: TexFilterFuncSGIS (dynamic) */
"iiip\0"
"glTexFilterFuncSGIS\0"
"\0"
- /* _mesa_function_pool[15817]: SampleMaskSGIS (will be remapped) */
+ /* _mesa_function_pool[16425]: SampleMaskSGIS (will be remapped) */
"fi\0"
"glSampleMaskSGIS\0"
"glSampleMaskEXT\0"
"\0"
- /* _mesa_function_pool[15854]: VertexAttribI4ubvEXT (will be remapped) */
+ /* _mesa_function_pool[16462]: VertexAttribI4ubvEXT (will be remapped) */
"ip\0"
"glVertexAttribI4ubvEXT\0"
+ "glVertexAttribI4ubv\0"
"\0"
- /* _mesa_function_pool[15881]: GetAttribLocationARB (will be remapped) */
+ /* _mesa_function_pool[16509]: GetAttribLocationARB (will be remapped) */
"ip\0"
"glGetAttribLocation\0"
"glGetAttribLocationARB\0"
"\0"
- /* _mesa_function_pool[15928]: RasterPos3i (offset 74) */
+ /* _mesa_function_pool[16556]: RasterPos3i (offset 74) */
"iii\0"
"glRasterPos3i\0"
"\0"
- /* _mesa_function_pool[15947]: VertexAttrib4ubvARB (will be remapped) */
+ /* _mesa_function_pool[16575]: VertexAttrib4ubvARB (will be remapped) */
"ip\0"
"glVertexAttrib4ubv\0"
"glVertexAttrib4ubvARB\0"
"\0"
- /* _mesa_function_pool[15992]: DetailTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[16620]: DetailTexFuncSGIS (dynamic) */
"iip\0"
"glDetailTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[16017]: Normal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[16645]: Normal3fVertex3fSUN (dynamic) */
"ffffff\0"
"glNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[16047]: CopyTexImage2D (offset 324) */
+ /* _mesa_function_pool[16675]: CopyTexImage2D (offset 324) */
"iiiiiiii\0"
"glCopyTexImage2D\0"
"glCopyTexImage2DEXT\0"
"\0"
- /* _mesa_function_pool[16094]: GetBufferPointervARB (will be remapped) */
+ /* _mesa_function_pool[16722]: GetBufferPointervARB (will be remapped) */
"iip\0"
"glGetBufferPointerv\0"
"glGetBufferPointervARB\0"
"\0"
- /* _mesa_function_pool[16142]: ProgramEnvParameter4fARB (will be remapped) */
+ /* _mesa_function_pool[16770]: ProgramEnvParameter4fARB (will be remapped) */
"iiffff\0"
"glProgramEnvParameter4fARB\0"
"glProgramParameter4fNV\0"
"\0"
- /* _mesa_function_pool[16200]: Uniform3ivARB (will be remapped) */
+ /* _mesa_function_pool[16828]: Uniform3ivARB (will be remapped) */
"iip\0"
"glUniform3iv\0"
"glUniform3ivARB\0"
"\0"
- /* _mesa_function_pool[16234]: Lightfv (offset 160) */
+ /* _mesa_function_pool[16862]: Lightfv (offset 160) */
"iip\0"
"glLightfv\0"
"\0"
- /* _mesa_function_pool[16249]: PrimitiveRestartIndexNV (will be remapped) */
+ /* _mesa_function_pool[16877]: PrimitiveRestartIndexNV (will be remapped) */
"i\0"
"glPrimitiveRestartIndexNV\0"
+ "glPrimitiveRestartIndex\0"
"\0"
- /* _mesa_function_pool[16278]: ClearDepth (offset 208) */
+ /* _mesa_function_pool[16930]: ClearDepth (offset 208) */
"d\0"
"glClearDepth\0"
"\0"
- /* _mesa_function_pool[16294]: GetFenceivNV (will be remapped) */
+ /* _mesa_function_pool[16946]: GetFenceivNV (will be remapped) */
"iip\0"
"glGetFenceivNV\0"
"\0"
- /* _mesa_function_pool[16314]: WindowPos4dvMESA (will be remapped) */
+ /* _mesa_function_pool[16966]: WindowPos4dvMESA (will be remapped) */
"p\0"
"glWindowPos4dvMESA\0"
"\0"
- /* _mesa_function_pool[16336]: ColorSubTable (offset 346) */
+ /* _mesa_function_pool[16988]: ColorSubTable (offset 346) */
"iiiiip\0"
"glColorSubTable\0"
"glColorSubTableEXT\0"
"\0"
- /* _mesa_function_pool[16379]: Color4fv (offset 30) */
+ /* _mesa_function_pool[17031]: Color4fv (offset 30) */
"p\0"
"glColor4fv\0"
"\0"
- /* _mesa_function_pool[16393]: MultiTexCoord4ivARB (offset 405) */
+ /* _mesa_function_pool[17045]: MultiTexCoord4ivARB (offset 405) */
"ip\0"
"glMultiTexCoord4iv\0"
"glMultiTexCoord4ivARB\0"
"\0"
- /* _mesa_function_pool[16438]: DrawElementsInstanced (will be remapped) */
- "iiipi\0"
- "glDrawElementsInstanced\0"
- "glDrawElementsInstancedARB\0"
- "glDrawElementsInstancedEXT\0"
+ /* _mesa_function_pool[17090]: ProgramLocalParameters4fvEXT (will be remapped) */
+ "iiip\0"
+ "glProgramLocalParameters4fvEXT\0"
"\0"
- /* _mesa_function_pool[16523]: ColorPointer (offset 308) */
+ /* _mesa_function_pool[17127]: ColorPointer (offset 308) */
"iiip\0"
"glColorPointer\0"
"\0"
- /* _mesa_function_pool[16544]: Rects (offset 92) */
+ /* _mesa_function_pool[17148]: Rects (offset 92) */
"iiii\0"
"glRects\0"
"\0"
- /* _mesa_function_pool[16558]: GetMapAttribParameterfvNV (dynamic) */
+ /* _mesa_function_pool[17162]: GetMapAttribParameterfvNV (dynamic) */
"iiip\0"
"glGetMapAttribParameterfvNV\0"
"\0"
- /* _mesa_function_pool[16592]: CreateShaderProgramEXT (will be remapped) */
+ /* _mesa_function_pool[17196]: CreateShaderProgramEXT (will be remapped) */
"ip\0"
"glCreateShaderProgramEXT\0"
"\0"
- /* _mesa_function_pool[16621]: ActiveProgramEXT (will be remapped) */
+ /* _mesa_function_pool[17225]: ActiveProgramEXT (will be remapped) */
"i\0"
"glActiveProgramEXT\0"
"\0"
- /* _mesa_function_pool[16643]: Lightiv (offset 162) */
+ /* _mesa_function_pool[17247]: Lightiv (offset 162) */
"iip\0"
"glLightiv\0"
"\0"
- /* _mesa_function_pool[16658]: VertexAttrib4sARB (will be remapped) */
+ /* _mesa_function_pool[17262]: VertexAttrib4sARB (will be remapped) */
"iiiii\0"
"glVertexAttrib4s\0"
"glVertexAttrib4sARB\0"
"\0"
- /* _mesa_function_pool[16702]: GetQueryObjectuivARB (will be remapped) */
+ /* _mesa_function_pool[17306]: GetQueryObjectuivARB (will be remapped) */
"iip\0"
"glGetQueryObjectuiv\0"
"glGetQueryObjectuivARB\0"
"\0"
- /* _mesa_function_pool[16750]: GetTexParameteriv (offset 283) */
+ /* _mesa_function_pool[17354]: GetTexParameteriv (offset 283) */
"iip\0"
"glGetTexParameteriv\0"
"\0"
- /* _mesa_function_pool[16775]: MapParameterivNV (dynamic) */
+ /* _mesa_function_pool[17379]: MapParameterivNV (dynamic) */
"iip\0"
"glMapParameterivNV\0"
"\0"
- /* _mesa_function_pool[16799]: GenRenderbuffersEXT (will be remapped) */
+ /* _mesa_function_pool[17403]: GenRenderbuffersEXT (will be remapped) */
"ip\0"
"glGenRenderbuffers\0"
"glGenRenderbuffersEXT\0"
"\0"
- /* _mesa_function_pool[16844]: VertexAttrib2dvARB (will be remapped) */
+ /* _mesa_function_pool[17448]: ClearBufferfv (will be remapped) */
+ "iip\0"
+ "glClearBufferfv\0"
+ "\0"
+ /* _mesa_function_pool[17469]: VertexAttrib2dvARB (will be remapped) */
"ip\0"
"glVertexAttrib2dv\0"
"glVertexAttrib2dvARB\0"
"\0"
- /* _mesa_function_pool[16887]: EdgeFlagPointerEXT (will be remapped) */
+ /* _mesa_function_pool[17512]: EdgeFlagPointerEXT (will be remapped) */
"iip\0"
"glEdgeFlagPointerEXT\0"
"\0"
- /* _mesa_function_pool[16913]: VertexAttribs2svNV (will be remapped) */
+ /* _mesa_function_pool[17538]: VertexAttribs2svNV (will be remapped) */
"iip\0"
"glVertexAttribs2svNV\0"
"\0"
- /* _mesa_function_pool[16939]: WeightbvARB (dynamic) */
+ /* _mesa_function_pool[17564]: WeightbvARB (dynamic) */
"ip\0"
"glWeightbvARB\0"
"\0"
- /* _mesa_function_pool[16957]: VertexAttrib2fvARB (will be remapped) */
+ /* _mesa_function_pool[17582]: VertexAttrib2fvARB (will be remapped) */
"ip\0"
"glVertexAttrib2fv\0"
"glVertexAttrib2fvARB\0"
"\0"
- /* _mesa_function_pool[17000]: GetBufferParameterivARB (will be remapped) */
+ /* _mesa_function_pool[17625]: GetBufferParameterivARB (will be remapped) */
"iip\0"
"glGetBufferParameteriv\0"
"glGetBufferParameterivARB\0"
"\0"
- /* _mesa_function_pool[17054]: Rectdv (offset 87) */
+ /* _mesa_function_pool[17679]: Rectdv (offset 87) */
"pp\0"
"glRectdv\0"
"\0"
- /* _mesa_function_pool[17067]: ListParameteriSGIX (dynamic) */
+ /* _mesa_function_pool[17692]: ListParameteriSGIX (dynamic) */
"iii\0"
"glListParameteriSGIX\0"
"\0"
- /* _mesa_function_pool[17093]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[17718]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */
"iffffffffff\0"
"glReplacementCodeuiColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[17152]: InstrumentsBufferSGIX (dynamic) */
+ /* _mesa_function_pool[17777]: InstrumentsBufferSGIX (dynamic) */
"ip\0"
"glInstrumentsBufferSGIX\0"
"\0"
- /* _mesa_function_pool[17180]: VertexAttrib4NivARB (will be remapped) */
+ /* _mesa_function_pool[17805]: VertexAttrib4NivARB (will be remapped) */
"ip\0"
"glVertexAttrib4Niv\0"
"glVertexAttrib4NivARB\0"
"\0"
- /* _mesa_function_pool[17225]: GetAttachedShaders (will be remapped) */
+ /* _mesa_function_pool[17850]: DrawArraysInstancedARB (will be remapped) */
+ "iiii\0"
+ "glDrawArraysInstancedARB\0"
+ "glDrawArraysInstancedEXT\0"
+ "glDrawArraysInstanced\0"
+ "\0"
+ /* _mesa_function_pool[17928]: GetAttachedShaders (will be remapped) */
"iipp\0"
"glGetAttachedShaders\0"
"\0"
- /* _mesa_function_pool[17252]: GenVertexArraysAPPLE (will be remapped) */
+ /* _mesa_function_pool[17955]: GenVertexArraysAPPLE (will be remapped) */
"ip\0"
"glGenVertexArraysAPPLE\0"
"\0"
- /* _mesa_function_pool[17279]: Materialiv (offset 172) */
+ /* _mesa_function_pool[17982]: ClearBufferfi (will be remapped) */
+ "iifi\0"
+ "glClearBufferfi\0"
+ "\0"
+ /* _mesa_function_pool[18004]: Materialiv (offset 172) */
"iip\0"
"glMaterialiv\0"
"\0"
- /* _mesa_function_pool[17297]: PushClientAttrib (offset 335) */
+ /* _mesa_function_pool[18022]: PushClientAttrib (offset 335) */
"i\0"
"glPushClientAttrib\0"
"\0"
- /* _mesa_function_pool[17319]: ProgramEnvParameters4fvEXT (will be remapped) */
+ /* _mesa_function_pool[18044]: ProgramEnvParameters4fvEXT (will be remapped) */
"iiip\0"
"glProgramEnvParameters4fvEXT\0"
"\0"
- /* _mesa_function_pool[17354]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[18079]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glTexCoord2fColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[17400]: WindowPos2iMESA (will be remapped) */
+ /* _mesa_function_pool[18125]: WindowPos2iMESA (will be remapped) */
"ii\0"
"glWindowPos2i\0"
"glWindowPos2iARB\0"
"glWindowPos2iMESA\0"
"\0"
- /* _mesa_function_pool[17453]: SecondaryColor3fvEXT (will be remapped) */
+ /* _mesa_function_pool[18178]: SecondaryColor3fvEXT (will be remapped) */
"p\0"
"glSecondaryColor3fv\0"
"glSecondaryColor3fvEXT\0"
"\0"
- /* _mesa_function_pool[17499]: PolygonMode (offset 174) */
+ /* _mesa_function_pool[18224]: PolygonMode (offset 174) */
"ii\0"
"glPolygonMode\0"
"\0"
- /* _mesa_function_pool[17517]: CompressedTexSubImage1DARB (will be remapped) */
+ /* _mesa_function_pool[18242]: CompressedTexSubImage1DARB (will be remapped) */
"iiiiiip\0"
"glCompressedTexSubImage1D\0"
"glCompressedTexSubImage1DARB\0"
"\0"
- /* _mesa_function_pool[17581]: VertexAttribI1iEXT (will be remapped) */
+ /* _mesa_function_pool[18306]: VertexAttribI1iEXT (will be remapped) */
"ii\0"
"glVertexAttribI1iEXT\0"
+ "glVertexAttribI1i\0"
"\0"
- /* _mesa_function_pool[17606]: GetVertexAttribivNV (will be remapped) */
+ /* _mesa_function_pool[18349]: GetVertexAttribivNV (will be remapped) */
"iip\0"
"glGetVertexAttribivNV\0"
"\0"
- /* _mesa_function_pool[17633]: GetProgramStringARB (will be remapped) */
+ /* _mesa_function_pool[18376]: GetProgramStringARB (will be remapped) */
"iip\0"
"glGetProgramStringARB\0"
"\0"
- /* _mesa_function_pool[17660]: VertexAttribIPointerEXT (will be remapped) */
+ /* _mesa_function_pool[18403]: VertexAttribIPointerEXT (will be remapped) */
"iiiip\0"
"glVertexAttribIPointerEXT\0"
+ "glVertexAttribIPointer\0"
"\0"
- /* _mesa_function_pool[17693]: TexBumpParameterfvATI (will be remapped) */
+ /* _mesa_function_pool[18459]: TexBumpParameterfvATI (will be remapped) */
"ip\0"
"glTexBumpParameterfvATI\0"
"\0"
- /* _mesa_function_pool[17721]: CompileShaderARB (will be remapped) */
+ /* _mesa_function_pool[18487]: CompileShaderARB (will be remapped) */
"i\0"
"glCompileShader\0"
"glCompileShaderARB\0"
"\0"
- /* _mesa_function_pool[17759]: DeleteShader (will be remapped) */
+ /* _mesa_function_pool[18525]: DeleteShader (will be remapped) */
"i\0"
"glDeleteShader\0"
"\0"
- /* _mesa_function_pool[17777]: DisableClientState (offset 309) */
+ /* _mesa_function_pool[18543]: DisableClientState (offset 309) */
"i\0"
"glDisableClientState\0"
"\0"
- /* _mesa_function_pool[17801]: TexGeni (offset 192) */
+ /* _mesa_function_pool[18567]: TexGeni (offset 192) */
"iii\0"
"glTexGeni\0"
"\0"
- /* _mesa_function_pool[17816]: TexGenf (offset 190) */
+ /* _mesa_function_pool[18582]: TexGenf (offset 190) */
"iif\0"
"glTexGenf\0"
"\0"
- /* _mesa_function_pool[17831]: Uniform3fARB (will be remapped) */
+ /* _mesa_function_pool[18597]: Uniform3fARB (will be remapped) */
"ifff\0"
"glUniform3f\0"
"glUniform3fARB\0"
"\0"
- /* _mesa_function_pool[17864]: TexGend (offset 188) */
+ /* _mesa_function_pool[18630]: TexGend (offset 188) */
"iid\0"
"glTexGend\0"
"\0"
- /* _mesa_function_pool[17879]: ListParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[18645]: ListParameterfvSGIX (dynamic) */
"iip\0"
"glListParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[17906]: GetPolygonStipple (offset 274) */
+ /* _mesa_function_pool[18672]: GetPolygonStipple (offset 274) */
"p\0"
"glGetPolygonStipple\0"
"\0"
- /* _mesa_function_pool[17929]: Tangent3dvEXT (dynamic) */
+ /* _mesa_function_pool[18695]: Tangent3dvEXT (dynamic) */
"p\0"
"glTangent3dvEXT\0"
"\0"
- /* _mesa_function_pool[17948]: BindBufferOffsetEXT (will be remapped) */
+ /* _mesa_function_pool[18714]: BindBufferOffsetEXT (will be remapped) */
"iiii\0"
"glBindBufferOffsetEXT\0"
"\0"
- /* _mesa_function_pool[17976]: WindowPos3sMESA (will be remapped) */
+ /* _mesa_function_pool[18742]: WindowPos3sMESA (will be remapped) */
"iii\0"
"glWindowPos3s\0"
"glWindowPos3sARB\0"
"glWindowPos3sMESA\0"
"\0"
- /* _mesa_function_pool[18030]: VertexAttrib2svNV (will be remapped) */
+ /* _mesa_function_pool[18796]: VertexAttrib2svNV (will be remapped) */
"ip\0"
"glVertexAttrib2svNV\0"
"\0"
- /* _mesa_function_pool[18054]: DisableIndexedEXT (will be remapped) */
+ /* _mesa_function_pool[18820]: DisableIndexedEXT (will be remapped) */
"ii\0"
"glDisableIndexedEXT\0"
+ "glDisablei\0"
"\0"
- /* _mesa_function_pool[18078]: BindBufferBaseEXT (will be remapped) */
+ /* _mesa_function_pool[18855]: BindBufferBaseEXT (will be remapped) */
"iii\0"
"glBindBufferBaseEXT\0"
"glBindBufferBase\0"
"\0"
- /* _mesa_function_pool[18120]: TexCoord2fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[18897]: TexCoord2fVertex3fvSUN (dynamic) */
"pp\0"
"glTexCoord2fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[18149]: WindowPos4sMESA (will be remapped) */
+ /* _mesa_function_pool[18926]: WindowPos4sMESA (will be remapped) */
"iiii\0"
"glWindowPos4sMESA\0"
"\0"
- /* _mesa_function_pool[18173]: VertexAttrib4NuivARB (will be remapped) */
+ /* _mesa_function_pool[18950]: VertexAttrib4NuivARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nuiv\0"
"glVertexAttrib4NuivARB\0"
"\0"
- /* _mesa_function_pool[18220]: ClientActiveTextureARB (offset 375) */
+ /* _mesa_function_pool[18997]: ClientActiveTextureARB (offset 375) */
"i\0"
"glClientActiveTexture\0"
"glClientActiveTextureARB\0"
"\0"
- /* _mesa_function_pool[18270]: PixelTexGenSGIX (will be remapped) */
+ /* _mesa_function_pool[19047]: PixelTexGenSGIX (will be remapped) */
"i\0"
"glPixelTexGenSGIX\0"
"\0"
- /* _mesa_function_pool[18291]: ReplacementCodeusvSUN (dynamic) */
+ /* _mesa_function_pool[19068]: ReplacementCodeusvSUN (dynamic) */
"p\0"
"glReplacementCodeusvSUN\0"
"\0"
- /* _mesa_function_pool[18318]: Uniform4fARB (will be remapped) */
+ /* _mesa_function_pool[19095]: Uniform4fARB (will be remapped) */
"iffff\0"
"glUniform4f\0"
"glUniform4fARB\0"
"\0"
- /* _mesa_function_pool[18352]: Color4sv (offset 34) */
+ /* _mesa_function_pool[19129]: Color4sv (offset 34) */
"p\0"
"glColor4sv\0"
"\0"
- /* _mesa_function_pool[18366]: FlushMappedBufferRange (will be remapped) */
+ /* _mesa_function_pool[19143]: FlushMappedBufferRange (will be remapped) */
"iii\0"
"glFlushMappedBufferRange\0"
"\0"
- /* _mesa_function_pool[18396]: IsProgramNV (will be remapped) */
+ /* _mesa_function_pool[19173]: IsProgramNV (will be remapped) */
"i\0"
"glIsProgramARB\0"
"glIsProgramNV\0"
"\0"
- /* _mesa_function_pool[18428]: FlushMappedBufferRangeAPPLE (will be remapped) */
+ /* _mesa_function_pool[19205]: FlushMappedBufferRangeAPPLE (will be remapped) */
"iii\0"
"glFlushMappedBufferRangeAPPLE\0"
"\0"
- /* _mesa_function_pool[18463]: PixelZoom (offset 246) */
+ /* _mesa_function_pool[19240]: PixelZoom (offset 246) */
"ff\0"
"glPixelZoom\0"
"\0"
- /* _mesa_function_pool[18479]: ReplacementCodePointerSUN (dynamic) */
+ /* _mesa_function_pool[19256]: ReplacementCodePointerSUN (dynamic) */
"iip\0"
"glReplacementCodePointerSUN\0"
"\0"
- /* _mesa_function_pool[18512]: ProgramEnvParameter4dARB (will be remapped) */
+ /* _mesa_function_pool[19289]: ProgramEnvParameter4dARB (will be remapped) */
"iidddd\0"
"glProgramEnvParameter4dARB\0"
"glProgramParameter4dNV\0"
"\0"
- /* _mesa_function_pool[18570]: ColorTableParameterfv (offset 340) */
+ /* _mesa_function_pool[19347]: ColorTableParameterfv (offset 340) */
"iip\0"
"glColorTableParameterfv\0"
"glColorTableParameterfvSGI\0"
"\0"
- /* _mesa_function_pool[18626]: FragmentLightModelfSGIX (dynamic) */
+ /* _mesa_function_pool[19403]: FragmentLightModelfSGIX (dynamic) */
"if\0"
"glFragmentLightModelfSGIX\0"
"\0"
- /* _mesa_function_pool[18656]: Binormal3bvEXT (dynamic) */
+ /* _mesa_function_pool[19433]: Binormal3bvEXT (dynamic) */
"p\0"
"glBinormal3bvEXT\0"
"\0"
- /* _mesa_function_pool[18676]: PixelMapuiv (offset 252) */
+ /* _mesa_function_pool[19453]: PixelMapuiv (offset 252) */
"iip\0"
"glPixelMapuiv\0"
"\0"
- /* _mesa_function_pool[18695]: Color3dv (offset 12) */
+ /* _mesa_function_pool[19472]: Color3dv (offset 12) */
"p\0"
"glColor3dv\0"
"\0"
- /* _mesa_function_pool[18709]: IsTexture (offset 330) */
+ /* _mesa_function_pool[19486]: IsTexture (offset 330) */
"i\0"
"glIsTexture\0"
"glIsTextureEXT\0"
"\0"
- /* _mesa_function_pool[18739]: VertexWeightfvEXT (dynamic) */
+ /* _mesa_function_pool[19516]: VertexWeightfvEXT (dynamic) */
"p\0"
"glVertexWeightfvEXT\0"
"\0"
- /* _mesa_function_pool[18762]: VertexAttrib1dARB (will be remapped) */
+ /* _mesa_function_pool[19539]: VertexAttrib1dARB (will be remapped) */
"id\0"
"glVertexAttrib1d\0"
"glVertexAttrib1dARB\0"
"\0"
- /* _mesa_function_pool[18803]: ImageTransformParameterivHP (dynamic) */
+ /* _mesa_function_pool[19580]: ImageTransformParameterivHP (dynamic) */
"iip\0"
"glImageTransformParameterivHP\0"
"\0"
- /* _mesa_function_pool[18838]: TexCoord4i (offset 122) */
+ /* _mesa_function_pool[19615]: TexCoord4i (offset 122) */
"iiii\0"
"glTexCoord4i\0"
"\0"
- /* _mesa_function_pool[18857]: DeleteQueriesARB (will be remapped) */
+ /* _mesa_function_pool[19634]: DeleteQueriesARB (will be remapped) */
"ip\0"
"glDeleteQueries\0"
"glDeleteQueriesARB\0"
"\0"
- /* _mesa_function_pool[18896]: Color4ubVertex2fSUN (dynamic) */
+ /* _mesa_function_pool[19673]: Color4ubVertex2fSUN (dynamic) */
"iiiiff\0"
"glColor4ubVertex2fSUN\0"
"\0"
- /* _mesa_function_pool[18926]: FragmentColorMaterialSGIX (dynamic) */
+ /* _mesa_function_pool[19703]: FragmentColorMaterialSGIX (dynamic) */
"ii\0"
"glFragmentColorMaterialSGIX\0"
"\0"
- /* _mesa_function_pool[18958]: CurrentPaletteMatrixARB (dynamic) */
+ /* _mesa_function_pool[19735]: CurrentPaletteMatrixARB (dynamic) */
"i\0"
"glCurrentPaletteMatrixARB\0"
"\0"
- /* _mesa_function_pool[18987]: GetMapdv (offset 266) */
+ /* _mesa_function_pool[19764]: GetMapdv (offset 266) */
"iip\0"
"glGetMapdv\0"
"\0"
- /* _mesa_function_pool[19003]: ObjectPurgeableAPPLE (will be remapped) */
+ /* _mesa_function_pool[19780]: ObjectPurgeableAPPLE (will be remapped) */
"iii\0"
"glObjectPurgeableAPPLE\0"
"\0"
- /* _mesa_function_pool[19031]: SamplePatternSGIS (will be remapped) */
+ /* _mesa_function_pool[19808]: GetStringi (will be remapped) */
+ "ii\0"
+ "glGetStringi\0"
+ "\0"
+ /* _mesa_function_pool[19825]: SamplePatternSGIS (will be remapped) */
"i\0"
"glSamplePatternSGIS\0"
"glSamplePatternEXT\0"
"\0"
- /* _mesa_function_pool[19073]: PixelStoref (offset 249) */
+ /* _mesa_function_pool[19867]: PixelStoref (offset 249) */
"if\0"
"glPixelStoref\0"
"\0"
- /* _mesa_function_pool[19091]: IsQueryARB (will be remapped) */
+ /* _mesa_function_pool[19885]: IsQueryARB (will be remapped) */
"i\0"
"glIsQuery\0"
"glIsQueryARB\0"
"\0"
- /* _mesa_function_pool[19117]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[19911]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */
"iiiiifff\0"
"glReplacementCodeuiColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[19166]: PixelStorei (offset 250) */
+ /* _mesa_function_pool[19960]: PixelStorei (offset 250) */
"ii\0"
"glPixelStorei\0"
"\0"
- /* _mesa_function_pool[19184]: VertexAttrib4usvARB (will be remapped) */
+ /* _mesa_function_pool[19978]: VertexAttrib4usvARB (will be remapped) */
"ip\0"
"glVertexAttrib4usv\0"
"glVertexAttrib4usvARB\0"
"\0"
- /* _mesa_function_pool[19229]: LinkProgramARB (will be remapped) */
+ /* _mesa_function_pool[20023]: LinkProgramARB (will be remapped) */
"i\0"
"glLinkProgram\0"
"glLinkProgramARB\0"
"\0"
- /* _mesa_function_pool[19263]: VertexAttrib2fNV (will be remapped) */
+ /* _mesa_function_pool[20057]: VertexAttrib2fNV (will be remapped) */
"iff\0"
"glVertexAttrib2fNV\0"
"\0"
- /* _mesa_function_pool[19287]: ShaderSourceARB (will be remapped) */
+ /* _mesa_function_pool[20081]: ShaderSourceARB (will be remapped) */
"iipp\0"
"glShaderSource\0"
"glShaderSourceARB\0"
"\0"
- /* _mesa_function_pool[19326]: FragmentMaterialiSGIX (dynamic) */
+ /* _mesa_function_pool[20120]: FragmentMaterialiSGIX (dynamic) */
"iii\0"
"glFragmentMaterialiSGIX\0"
"\0"
- /* _mesa_function_pool[19355]: EvalCoord2dv (offset 233) */
+ /* _mesa_function_pool[20149]: EvalCoord2dv (offset 233) */
"p\0"
"glEvalCoord2dv\0"
"\0"
- /* _mesa_function_pool[19373]: VertexAttrib3svARB (will be remapped) */
+ /* _mesa_function_pool[20167]: VertexAttrib3svARB (will be remapped) */
"ip\0"
"glVertexAttrib3sv\0"
"glVertexAttrib3svARB\0"
"\0"
- /* _mesa_function_pool[19416]: ColorMaterial (offset 151) */
+ /* _mesa_function_pool[20210]: ColorMaterial (offset 151) */
"ii\0"
"glColorMaterial\0"
"\0"
- /* _mesa_function_pool[19436]: CompressedTexSubImage3DARB (will be remapped) */
+ /* _mesa_function_pool[20230]: CompressedTexSubImage3DARB (will be remapped) */
"iiiiiiiiiip\0"
"glCompressedTexSubImage3D\0"
"glCompressedTexSubImage3DARB\0"
"\0"
- /* _mesa_function_pool[19504]: WindowPos2ivMESA (will be remapped) */
+ /* _mesa_function_pool[20298]: WindowPos2ivMESA (will be remapped) */
"p\0"
"glWindowPos2iv\0"
"glWindowPos2ivARB\0"
"glWindowPos2ivMESA\0"
"\0"
- /* _mesa_function_pool[19559]: IsFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[20353]: IsFramebufferEXT (will be remapped) */
"i\0"
"glIsFramebuffer\0"
"glIsFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[19597]: Uniform4ivARB (will be remapped) */
+ /* _mesa_function_pool[20391]: Uniform4ivARB (will be remapped) */
"iip\0"
"glUniform4iv\0"
"glUniform4ivARB\0"
"\0"
- /* _mesa_function_pool[19631]: GetVertexAttribdvARB (will be remapped) */
+ /* _mesa_function_pool[20425]: GetVertexAttribdvARB (will be remapped) */
"iip\0"
"glGetVertexAttribdv\0"
"glGetVertexAttribdvARB\0"
"\0"
- /* _mesa_function_pool[19679]: TexBumpParameterivATI (will be remapped) */
+ /* _mesa_function_pool[20473]: TexBumpParameterivATI (will be remapped) */
"ip\0"
"glTexBumpParameterivATI\0"
"\0"
- /* _mesa_function_pool[19707]: GetSeparableFilter (offset 359) */
+ /* _mesa_function_pool[20501]: GetSeparableFilter (offset 359) */
"iiippp\0"
"glGetSeparableFilter\0"
"glGetSeparableFilterEXT\0"
"\0"
- /* _mesa_function_pool[19760]: Binormal3dEXT (dynamic) */
+ /* _mesa_function_pool[20554]: Binormal3dEXT (dynamic) */
"ddd\0"
"glBinormal3dEXT\0"
"\0"
- /* _mesa_function_pool[19781]: SpriteParameteriSGIX (dynamic) */
+ /* _mesa_function_pool[20575]: SpriteParameteriSGIX (dynamic) */
"ii\0"
"glSpriteParameteriSGIX\0"
"\0"
- /* _mesa_function_pool[19808]: RequestResidentProgramsNV (will be remapped) */
+ /* _mesa_function_pool[20602]: RequestResidentProgramsNV (will be remapped) */
"ip\0"
"glRequestResidentProgramsNV\0"
"\0"
- /* _mesa_function_pool[19840]: TagSampleBufferSGIX (dynamic) */
+ /* _mesa_function_pool[20634]: TagSampleBufferSGIX (dynamic) */
"\0"
"glTagSampleBufferSGIX\0"
"\0"
- /* _mesa_function_pool[19864]: TransformFeedbackVaryingsEXT (will be remapped) */
+ /* _mesa_function_pool[20658]: TransformFeedbackVaryingsEXT (will be remapped) */
"iipi\0"
"glTransformFeedbackVaryingsEXT\0"
"glTransformFeedbackVaryings\0"
"\0"
- /* _mesa_function_pool[19929]: FeedbackBuffer (offset 194) */
+ /* _mesa_function_pool[20723]: FeedbackBuffer (offset 194) */
"iip\0"
"glFeedbackBuffer\0"
"\0"
- /* _mesa_function_pool[19951]: RasterPos2iv (offset 67) */
+ /* _mesa_function_pool[20745]: RasterPos2iv (offset 67) */
"p\0"
"glRasterPos2iv\0"
"\0"
- /* _mesa_function_pool[19969]: TexImage1D (offset 182) */
+ /* _mesa_function_pool[20763]: TexImage1D (offset 182) */
"iiiiiiip\0"
"glTexImage1D\0"
"\0"
- /* _mesa_function_pool[19992]: ListParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[20786]: ListParameterivSGIX (dynamic) */
"iip\0"
"glListParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[20019]: MultiDrawElementsEXT (will be remapped) */
+ /* _mesa_function_pool[20813]: MultiDrawElementsEXT (will be remapped) */
"ipipi\0"
"glMultiDrawElements\0"
"glMultiDrawElementsEXT\0"
"\0"
- /* _mesa_function_pool[20069]: Color3s (offset 17) */
+ /* _mesa_function_pool[20863]: Color3s (offset 17) */
"iii\0"
"glColor3s\0"
"\0"
- /* _mesa_function_pool[20084]: Uniform1ivARB (will be remapped) */
+ /* _mesa_function_pool[20878]: Uniform1ivARB (will be remapped) */
"iip\0"
"glUniform1iv\0"
"glUniform1ivARB\0"
"\0"
- /* _mesa_function_pool[20118]: WindowPos2sMESA (will be remapped) */
+ /* _mesa_function_pool[20912]: WindowPos2sMESA (will be remapped) */
"ii\0"
"glWindowPos2s\0"
"glWindowPos2sARB\0"
"glWindowPos2sMESA\0"
"\0"
- /* _mesa_function_pool[20171]: WeightusvARB (dynamic) */
+ /* _mesa_function_pool[20965]: WeightusvARB (dynamic) */
"ip\0"
"glWeightusvARB\0"
"\0"
- /* _mesa_function_pool[20190]: TexCoordPointer (offset 320) */
+ /* _mesa_function_pool[20984]: TexCoordPointer (offset 320) */
"iiip\0"
"glTexCoordPointer\0"
"\0"
- /* _mesa_function_pool[20214]: FogCoordPointerEXT (will be remapped) */
+ /* _mesa_function_pool[21008]: FogCoordPointerEXT (will be remapped) */
"iip\0"
"glFogCoordPointer\0"
"glFogCoordPointerEXT\0"
"\0"
- /* _mesa_function_pool[20258]: IndexMaterialEXT (dynamic) */
+ /* _mesa_function_pool[21052]: IndexMaterialEXT (dynamic) */
"ii\0"
"glIndexMaterialEXT\0"
"\0"
- /* _mesa_function_pool[20281]: Color3i (offset 15) */
+ /* _mesa_function_pool[21075]: Color3i (offset 15) */
"iii\0"
"glColor3i\0"
"\0"
- /* _mesa_function_pool[20296]: FrontFace (offset 157) */
+ /* _mesa_function_pool[21090]: FrontFace (offset 157) */
"i\0"
"glFrontFace\0"
"\0"
- /* _mesa_function_pool[20311]: EvalCoord2d (offset 232) */
+ /* _mesa_function_pool[21105]: EvalCoord2d (offset 232) */
"dd\0"
"glEvalCoord2d\0"
"\0"
- /* _mesa_function_pool[20329]: SecondaryColor3ubvEXT (will be remapped) */
+ /* _mesa_function_pool[21123]: SecondaryColor3ubvEXT (will be remapped) */
"p\0"
"glSecondaryColor3ubv\0"
"glSecondaryColor3ubvEXT\0"
"\0"
- /* _mesa_function_pool[20377]: EvalCoord2f (offset 234) */
+ /* _mesa_function_pool[21171]: EvalCoord2f (offset 234) */
"ff\0"
"glEvalCoord2f\0"
"\0"
- /* _mesa_function_pool[20395]: VertexAttrib4dvARB (will be remapped) */
+ /* _mesa_function_pool[21189]: VertexAttrib4dvARB (will be remapped) */
"ip\0"
"glVertexAttrib4dv\0"
"glVertexAttrib4dvARB\0"
"\0"
- /* _mesa_function_pool[20438]: BindAttribLocationARB (will be remapped) */
+ /* _mesa_function_pool[21232]: BindAttribLocationARB (will be remapped) */
"iip\0"
"glBindAttribLocation\0"
"glBindAttribLocationARB\0"
"\0"
- /* _mesa_function_pool[20488]: Color3b (offset 9) */
+ /* _mesa_function_pool[21282]: Color3b (offset 9) */
"iii\0"
"glColor3b\0"
"\0"
- /* _mesa_function_pool[20503]: MultiTexCoord2dARB (offset 384) */
+ /* _mesa_function_pool[21297]: MultiTexCoord2dARB (offset 384) */
"idd\0"
"glMultiTexCoord2d\0"
"glMultiTexCoord2dARB\0"
"\0"
- /* _mesa_function_pool[20547]: ExecuteProgramNV (will be remapped) */
+ /* _mesa_function_pool[21341]: ExecuteProgramNV (will be remapped) */
"iip\0"
"glExecuteProgramNV\0"
"\0"
- /* _mesa_function_pool[20571]: Color3f (offset 13) */
+ /* _mesa_function_pool[21365]: Color3f (offset 13) */
"fff\0"
"glColor3f\0"
"\0"
- /* _mesa_function_pool[20586]: LightEnviSGIX (dynamic) */
+ /* _mesa_function_pool[21380]: LightEnviSGIX (dynamic) */
"ii\0"
"glLightEnviSGIX\0"
"\0"
- /* _mesa_function_pool[20606]: Color3d (offset 11) */
+ /* _mesa_function_pool[21400]: Color3d (offset 11) */
"ddd\0"
"glColor3d\0"
"\0"
- /* _mesa_function_pool[20621]: Normal3dv (offset 55) */
+ /* _mesa_function_pool[21415]: Normal3dv (offset 55) */
"p\0"
"glNormal3dv\0"
"\0"
- /* _mesa_function_pool[20636]: Lightf (offset 159) */
+ /* _mesa_function_pool[21430]: Lightf (offset 159) */
"iif\0"
"glLightf\0"
"\0"
- /* _mesa_function_pool[20650]: ReplacementCodeuiSUN (dynamic) */
+ /* _mesa_function_pool[21444]: ReplacementCodeuiSUN (dynamic) */
"i\0"
"glReplacementCodeuiSUN\0"
"\0"
- /* _mesa_function_pool[20676]: MatrixMode (offset 293) */
+ /* _mesa_function_pool[21470]: MatrixMode (offset 293) */
"i\0"
"glMatrixMode\0"
"\0"
- /* _mesa_function_pool[20692]: GetPixelMapusv (offset 273) */
+ /* _mesa_function_pool[21486]: GetPixelMapusv (offset 273) */
"ip\0"
"glGetPixelMapusv\0"
"\0"
- /* _mesa_function_pool[20713]: Lighti (offset 161) */
+ /* _mesa_function_pool[21507]: Lighti (offset 161) */
"iii\0"
"glLighti\0"
"\0"
- /* _mesa_function_pool[20727]: VertexAttribPointerNV (will be remapped) */
+ /* _mesa_function_pool[21521]: VertexAttribPointerNV (will be remapped) */
"iiiip\0"
"glVertexAttribPointerNV\0"
"\0"
- /* _mesa_function_pool[20758]: ProgramLocalParameters4fvEXT (will be remapped) */
- "iiip\0"
- "glProgramLocalParameters4fvEXT\0"
- "\0"
- /* _mesa_function_pool[20795]: GetBooleanIndexedvEXT (will be remapped) */
+ /* _mesa_function_pool[21552]: GetBooleanIndexedvEXT (will be remapped) */
"iip\0"
"glGetBooleanIndexedvEXT\0"
+ "glGetBooleani_v\0"
"\0"
- /* _mesa_function_pool[20824]: GetFramebufferAttachmentParameterivEXT (will be remapped) */
+ /* _mesa_function_pool[21597]: GetFramebufferAttachmentParameterivEXT (will be remapped) */
"iiip\0"
"glGetFramebufferAttachmentParameteriv\0"
"glGetFramebufferAttachmentParameterivEXT\0"
"\0"
- /* _mesa_function_pool[20909]: PixelTransformParameterfEXT (dynamic) */
+ /* _mesa_function_pool[21682]: PixelTransformParameterfEXT (dynamic) */
"iif\0"
"glPixelTransformParameterfEXT\0"
"\0"
- /* _mesa_function_pool[20944]: MultiTexCoord4dvARB (offset 401) */
+ /* _mesa_function_pool[21717]: MultiTexCoord4dvARB (offset 401) */
"ip\0"
"glMultiTexCoord4dv\0"
"glMultiTexCoord4dvARB\0"
"\0"
- /* _mesa_function_pool[20989]: PixelTransformParameteriEXT (dynamic) */
+ /* _mesa_function_pool[21762]: PixelTransformParameteriEXT (dynamic) */
"iii\0"
"glPixelTransformParameteriEXT\0"
"\0"
- /* _mesa_function_pool[21024]: GetDoublev (offset 260) */
+ /* _mesa_function_pool[21797]: GetDoublev (offset 260) */
"ip\0"
"glGetDoublev\0"
"\0"
- /* _mesa_function_pool[21041]: MultMatrixd (offset 295) */
+ /* _mesa_function_pool[21814]: MultMatrixd (offset 295) */
"p\0"
"glMultMatrixd\0"
"\0"
- /* _mesa_function_pool[21058]: MultMatrixf (offset 294) */
+ /* _mesa_function_pool[21831]: MultMatrixf (offset 294) */
"p\0"
"glMultMatrixf\0"
"\0"
- /* _mesa_function_pool[21075]: VertexAttribI4bvEXT (will be remapped) */
+ /* _mesa_function_pool[21848]: VertexAttribI4bvEXT (will be remapped) */
"ip\0"
"glVertexAttribI4bvEXT\0"
+ "glVertexAttribI4bv\0"
"\0"
- /* _mesa_function_pool[21101]: TexCoord2fColor4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[21893]: TexCoord2fColor4ubVertex3fSUN (dynamic) */
"ffiiiifff\0"
"glTexCoord2fColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[21144]: Uniform1iARB (will be remapped) */
+ /* _mesa_function_pool[21936]: Uniform1iARB (will be remapped) */
"ii\0"
"glUniform1i\0"
"glUniform1iARB\0"
"\0"
- /* _mesa_function_pool[21175]: VertexAttribPointerARB (will be remapped) */
+ /* _mesa_function_pool[21967]: VertexAttribPointerARB (will be remapped) */
"iiiiip\0"
"glVertexAttribPointer\0"
"glVertexAttribPointerARB\0"
"\0"
- /* _mesa_function_pool[21230]: VertexAttrib3sNV (will be remapped) */
+ /* _mesa_function_pool[22022]: VertexAttrib3sNV (will be remapped) */
"iiii\0"
"glVertexAttrib3sNV\0"
"\0"
- /* _mesa_function_pool[21255]: SharpenTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[22047]: SharpenTexFuncSGIS (dynamic) */
"iip\0"
"glSharpenTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[21281]: MultiTexCoord4fvARB (offset 403) */
+ /* _mesa_function_pool[22073]: MultiTexCoord4fvARB (offset 403) */
"ip\0"
"glMultiTexCoord4fv\0"
"glMultiTexCoord4fvARB\0"
"\0"
- /* _mesa_function_pool[21326]: Uniform2uiEXT (will be remapped) */
+ /* _mesa_function_pool[22118]: Uniform2uiEXT (will be remapped) */
"iii\0"
"glUniform2uiEXT\0"
+ "glUniform2ui\0"
"\0"
- /* _mesa_function_pool[21347]: UniformMatrix2x3fv (will be remapped) */
+ /* _mesa_function_pool[22152]: UniformMatrix2x3fv (will be remapped) */
"iiip\0"
"glUniformMatrix2x3fv\0"
"\0"
- /* _mesa_function_pool[21374]: TrackMatrixNV (will be remapped) */
+ /* _mesa_function_pool[22179]: TrackMatrixNV (will be remapped) */
"iiii\0"
"glTrackMatrixNV\0"
"\0"
- /* _mesa_function_pool[21396]: CombinerParameteriNV (will be remapped) */
+ /* _mesa_function_pool[22201]: CombinerParameteriNV (will be remapped) */
"ii\0"
"glCombinerParameteriNV\0"
"\0"
- /* _mesa_function_pool[21423]: DeleteAsyncMarkersSGIX (dynamic) */
+ /* _mesa_function_pool[22228]: DeleteAsyncMarkersSGIX (dynamic) */
"ii\0"
"glDeleteAsyncMarkersSGIX\0"
"\0"
- /* _mesa_function_pool[21452]: ReplacementCodeusSUN (dynamic) */
+ /* _mesa_function_pool[22257]: ReplacementCodeusSUN (dynamic) */
"i\0"
"glReplacementCodeusSUN\0"
"\0"
- /* _mesa_function_pool[21478]: IsAsyncMarkerSGIX (dynamic) */
+ /* _mesa_function_pool[22283]: IsAsyncMarkerSGIX (dynamic) */
"i\0"
"glIsAsyncMarkerSGIX\0"
"\0"
- /* _mesa_function_pool[21501]: FrameZoomSGIX (dynamic) */
+ /* _mesa_function_pool[22306]: FrameZoomSGIX (dynamic) */
"i\0"
"glFrameZoomSGIX\0"
"\0"
- /* _mesa_function_pool[21520]: Normal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[22325]: Normal3fVertex3fvSUN (dynamic) */
"pp\0"
"glNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[21547]: RasterPos4sv (offset 85) */
+ /* _mesa_function_pool[22352]: RasterPos4sv (offset 85) */
"p\0"
"glRasterPos4sv\0"
"\0"
- /* _mesa_function_pool[21565]: VertexAttrib4NsvARB (will be remapped) */
+ /* _mesa_function_pool[22370]: VertexAttrib4NsvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nsv\0"
"glVertexAttrib4NsvARB\0"
"\0"
- /* _mesa_function_pool[21610]: VertexAttrib3fvARB (will be remapped) */
+ /* _mesa_function_pool[22415]: VertexAttrib3fvARB (will be remapped) */
"ip\0"
"glVertexAttrib3fv\0"
"glVertexAttrib3fvARB\0"
"\0"
- /* _mesa_function_pool[21653]: ClearColor (offset 206) */
+ /* _mesa_function_pool[22458]: ClearColor (offset 206) */
"ffff\0"
"glClearColor\0"
"\0"
- /* _mesa_function_pool[21672]: GetSynciv (will be remapped) */
+ /* _mesa_function_pool[22477]: GetSynciv (will be remapped) */
"iiipp\0"
"glGetSynciv\0"
"\0"
- /* _mesa_function_pool[21691]: ClearColorIiEXT (will be remapped) */
+ /* _mesa_function_pool[22496]: ClearColorIiEXT (will be remapped) */
"iiii\0"
"glClearColorIiEXT\0"
"\0"
- /* _mesa_function_pool[21715]: DeleteFramebuffersEXT (will be remapped) */
+ /* _mesa_function_pool[22520]: DeleteFramebuffersEXT (will be remapped) */
"ip\0"
"glDeleteFramebuffers\0"
"glDeleteFramebuffersEXT\0"
"\0"
- /* _mesa_function_pool[21764]: GlobalAlphaFactorsSUN (dynamic) */
+ /* _mesa_function_pool[22569]: GlobalAlphaFactorsSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorsSUN\0"
"\0"
- /* _mesa_function_pool[21791]: IsEnabledIndexedEXT (will be remapped) */
+ /* _mesa_function_pool[22596]: IsEnabledIndexedEXT (will be remapped) */
"ii\0"
"glIsEnabledIndexedEXT\0"
+ "glIsEnabledi\0"
"\0"
- /* _mesa_function_pool[21817]: TexEnviv (offset 187) */
+ /* _mesa_function_pool[22635]: TexEnviv (offset 187) */
"iip\0"
"glTexEnviv\0"
"\0"
- /* _mesa_function_pool[21833]: TexSubImage3D (offset 372) */
+ /* _mesa_function_pool[22651]: TexSubImage3D (offset 372) */
"iiiiiiiiiip\0"
"glTexSubImage3D\0"
"glTexSubImage3DEXT\0"
"\0"
- /* _mesa_function_pool[21881]: Tangent3fEXT (dynamic) */
+ /* _mesa_function_pool[22699]: Tangent3fEXT (dynamic) */
"fff\0"
"glTangent3fEXT\0"
"\0"
- /* _mesa_function_pool[21901]: SecondaryColor3uivEXT (will be remapped) */
+ /* _mesa_function_pool[22719]: SecondaryColor3uivEXT (will be remapped) */
"p\0"
"glSecondaryColor3uiv\0"
"glSecondaryColor3uivEXT\0"
"\0"
- /* _mesa_function_pool[21949]: MatrixIndexubvARB (dynamic) */
+ /* _mesa_function_pool[22767]: MatrixIndexubvARB (dynamic) */
"ip\0"
"glMatrixIndexubvARB\0"
"\0"
- /* _mesa_function_pool[21973]: Color4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[22791]: Color4fNormal3fVertex3fSUN (dynamic) */
"ffffffffff\0"
"glColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[22014]: PixelTexGenParameterfSGIS (will be remapped) */
+ /* _mesa_function_pool[22832]: PixelTexGenParameterfSGIS (will be remapped) */
"if\0"
"glPixelTexGenParameterfSGIS\0"
"\0"
- /* _mesa_function_pool[22046]: CreateShader (will be remapped) */
+ /* _mesa_function_pool[22864]: CreateShader (will be remapped) */
"i\0"
"glCreateShader\0"
"\0"
- /* _mesa_function_pool[22064]: GetColorTableParameterfv (offset 344) */
+ /* _mesa_function_pool[22882]: GetColorTableParameterfv (offset 344) */
"iip\0"
"glGetColorTableParameterfv\0"
"glGetColorTableParameterfvSGI\0"
"glGetColorTableParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[22156]: FragmentLightModelfvSGIX (dynamic) */
+ /* _mesa_function_pool[22974]: FragmentLightModelfvSGIX (dynamic) */
"ip\0"
"glFragmentLightModelfvSGIX\0"
"\0"
- /* _mesa_function_pool[22187]: Bitmap (offset 8) */
+ /* _mesa_function_pool[23005]: Bitmap (offset 8) */
"iiffffp\0"
"glBitmap\0"
"\0"
- /* _mesa_function_pool[22205]: MultiTexCoord3fARB (offset 394) */
+ /* _mesa_function_pool[23023]: MultiTexCoord3fARB (offset 394) */
"ifff\0"
"glMultiTexCoord3f\0"
"glMultiTexCoord3fARB\0"
"\0"
- /* _mesa_function_pool[22250]: GetTexLevelParameterfv (offset 284) */
+ /* _mesa_function_pool[23068]: GetTexLevelParameterfv (offset 284) */
"iiip\0"
"glGetTexLevelParameterfv\0"
"\0"
- /* _mesa_function_pool[22281]: GetPixelTexGenParameterfvSGIS (will be remapped) */
+ /* _mesa_function_pool[23099]: GetPixelTexGenParameterfvSGIS (will be remapped) */
"ip\0"
"glGetPixelTexGenParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[22317]: GenFramebuffersEXT (will be remapped) */
+ /* _mesa_function_pool[23135]: GenFramebuffersEXT (will be remapped) */
"ip\0"
"glGenFramebuffers\0"
"glGenFramebuffersEXT\0"
"\0"
- /* _mesa_function_pool[22360]: GetProgramParameterdvNV (will be remapped) */
+ /* _mesa_function_pool[23178]: VertexAttribDivisor (will be remapped) */
+ "ii\0"
+ "glVertexAttribDivisor\0"
+ "\0"
+ /* _mesa_function_pool[23204]: GetProgramParameterdvNV (will be remapped) */
"iiip\0"
"glGetProgramParameterdvNV\0"
"\0"
- /* _mesa_function_pool[22392]: Vertex2sv (offset 133) */
+ /* _mesa_function_pool[23236]: Vertex2sv (offset 133) */
"p\0"
"glVertex2sv\0"
"\0"
- /* _mesa_function_pool[22407]: GetIntegerv (offset 263) */
+ /* _mesa_function_pool[23251]: GetIntegerv (offset 263) */
"ip\0"
"glGetIntegerv\0"
"\0"
- /* _mesa_function_pool[22425]: IsVertexArrayAPPLE (will be remapped) */
+ /* _mesa_function_pool[23269]: IsVertexArrayAPPLE (will be remapped) */
"i\0"
"glIsVertexArray\0"
"glIsVertexArrayAPPLE\0"
"\0"
- /* _mesa_function_pool[22465]: FragmentLightfvSGIX (dynamic) */
+ /* _mesa_function_pool[23309]: FragmentLightfvSGIX (dynamic) */
"iip\0"
"glFragmentLightfvSGIX\0"
"\0"
- /* _mesa_function_pool[22492]: DetachShader (will be remapped) */
+ /* _mesa_function_pool[23336]: DetachShader (will be remapped) */
"ii\0"
"glDetachShader\0"
"\0"
- /* _mesa_function_pool[22511]: VertexAttrib4NubARB (will be remapped) */
+ /* _mesa_function_pool[23355]: VertexAttrib4NubARB (will be remapped) */
"iiiii\0"
"glVertexAttrib4Nub\0"
"glVertexAttrib4NubARB\0"
"\0"
- /* _mesa_function_pool[22559]: GetProgramEnvParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[23403]: GetProgramEnvParameterfvARB (will be remapped) */
"iip\0"
"glGetProgramEnvParameterfvARB\0"
"\0"
- /* _mesa_function_pool[22594]: GetTrackMatrixivNV (will be remapped) */
+ /* _mesa_function_pool[23438]: GetTrackMatrixivNV (will be remapped) */
"iiip\0"
"glGetTrackMatrixivNV\0"
"\0"
- /* _mesa_function_pool[22621]: VertexAttrib3svNV (will be remapped) */
+ /* _mesa_function_pool[23465]: VertexAttrib3svNV (will be remapped) */
"ip\0"
"glVertexAttrib3svNV\0"
"\0"
- /* _mesa_function_pool[22645]: Uniform4fvARB (will be remapped) */
+ /* _mesa_function_pool[23489]: Uniform4fvARB (will be remapped) */
"iip\0"
"glUniform4fv\0"
"glUniform4fvARB\0"
"\0"
- /* _mesa_function_pool[22679]: MultTransposeMatrixfARB (will be remapped) */
+ /* _mesa_function_pool[23523]: MultTransposeMatrixfARB (will be remapped) */
"p\0"
"glMultTransposeMatrixf\0"
"glMultTransposeMatrixfARB\0"
"\0"
- /* _mesa_function_pool[22731]: GetTexEnviv (offset 277) */
+ /* _mesa_function_pool[23575]: GetTexEnviv (offset 277) */
"iip\0"
"glGetTexEnviv\0"
"\0"
- /* _mesa_function_pool[22750]: ColorFragmentOp1ATI (will be remapped) */
+ /* _mesa_function_pool[23594]: ColorFragmentOp1ATI (will be remapped) */
"iiiiiii\0"
"glColorFragmentOp1ATI\0"
"\0"
- /* _mesa_function_pool[22781]: GetUniformfvARB (will be remapped) */
+ /* _mesa_function_pool[23625]: GetUniformfvARB (will be remapped) */
"iip\0"
"glGetUniformfv\0"
"glGetUniformfvARB\0"
"\0"
- /* _mesa_function_pool[22819]: EGLImageTargetRenderbufferStorageOES (will be remapped) */
+ /* _mesa_function_pool[23663]: EGLImageTargetRenderbufferStorageOES (will be remapped) */
"ip\0"
"glEGLImageTargetRenderbufferStorageOES\0"
"\0"
- /* _mesa_function_pool[22862]: VertexAttribI2ivEXT (will be remapped) */
+ /* _mesa_function_pool[23706]: VertexAttribI2ivEXT (will be remapped) */
"ip\0"
"glVertexAttribI2ivEXT\0"
+ "glVertexAttribI2iv\0"
"\0"
- /* _mesa_function_pool[22888]: PopClientAttrib (offset 334) */
+ /* _mesa_function_pool[23751]: PopClientAttrib (offset 334) */
"\0"
"glPopClientAttrib\0"
"\0"
- /* _mesa_function_pool[22908]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[23771]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
"iffffffffffff\0"
"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[22979]: DetachObjectARB (will be remapped) */
+ /* _mesa_function_pool[23842]: DetachObjectARB (will be remapped) */
"ii\0"
"glDetachObjectARB\0"
"\0"
- /* _mesa_function_pool[23001]: VertexBlendARB (dynamic) */
+ /* _mesa_function_pool[23864]: VertexBlendARB (dynamic) */
"i\0"
"glVertexBlendARB\0"
"\0"
- /* _mesa_function_pool[23021]: WindowPos3iMESA (will be remapped) */
+ /* _mesa_function_pool[23884]: WindowPos3iMESA (will be remapped) */
"iii\0"
"glWindowPos3i\0"
"glWindowPos3iARB\0"
"glWindowPos3iMESA\0"
"\0"
- /* _mesa_function_pool[23075]: SeparableFilter2D (offset 360) */
+ /* _mesa_function_pool[23938]: SeparableFilter2D (offset 360) */
"iiiiiipp\0"
"glSeparableFilter2D\0"
"glSeparableFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[23128]: ProgramParameteriARB (will be remapped) */
+ /* _mesa_function_pool[23991]: ProgramParameteriARB (will be remapped) */
"iii\0"
"glProgramParameteriARB\0"
"\0"
- /* _mesa_function_pool[23156]: Map1d (offset 220) */
+ /* _mesa_function_pool[24019]: Map1d (offset 220) */
"iddiip\0"
"glMap1d\0"
"\0"
- /* _mesa_function_pool[23172]: Map1f (offset 221) */
+ /* _mesa_function_pool[24035]: Map1f (offset 221) */
"iffiip\0"
"glMap1f\0"
"\0"
- /* _mesa_function_pool[23188]: CompressedTexImage2DARB (will be remapped) */
+ /* _mesa_function_pool[24051]: CompressedTexImage2DARB (will be remapped) */
"iiiiiiip\0"
"glCompressedTexImage2D\0"
"glCompressedTexImage2DARB\0"
"\0"
- /* _mesa_function_pool[23247]: ArrayElement (offset 306) */
+ /* _mesa_function_pool[24110]: ArrayElement (offset 306) */
"i\0"
"glArrayElement\0"
"glArrayElementEXT\0"
"\0"
- /* _mesa_function_pool[23283]: TexImage2D (offset 183) */
+ /* _mesa_function_pool[24146]: TexImage2D (offset 183) */
"iiiiiiiip\0"
"glTexImage2D\0"
"\0"
- /* _mesa_function_pool[23307]: DepthBoundsEXT (will be remapped) */
+ /* _mesa_function_pool[24170]: DepthBoundsEXT (will be remapped) */
"dd\0"
"glDepthBoundsEXT\0"
"\0"
- /* _mesa_function_pool[23328]: ProgramParameters4fvNV (will be remapped) */
+ /* _mesa_function_pool[24191]: ProgramParameters4fvNV (will be remapped) */
"iiip\0"
"glProgramParameters4fvNV\0"
"\0"
- /* _mesa_function_pool[23359]: DeformationMap3fSGIX (dynamic) */
+ /* _mesa_function_pool[24222]: DeformationMap3fSGIX (dynamic) */
"iffiiffiiffiip\0"
"glDeformationMap3fSGIX\0"
"\0"
- /* _mesa_function_pool[23398]: GetProgramivNV (will be remapped) */
+ /* _mesa_function_pool[24261]: GetProgramivNV (will be remapped) */
"iip\0"
"glGetProgramivNV\0"
"\0"
- /* _mesa_function_pool[23420]: GetFragDataLocationEXT (will be remapped) */
+ /* _mesa_function_pool[24283]: GetFragDataLocationEXT (will be remapped) */
"ip\0"
"glGetFragDataLocationEXT\0"
+ "glGetFragDataLocation\0"
"\0"
- /* _mesa_function_pool[23449]: GetMinmaxParameteriv (offset 366) */
+ /* _mesa_function_pool[24334]: GetMinmaxParameteriv (offset 366) */
"iip\0"
"glGetMinmaxParameteriv\0"
"glGetMinmaxParameterivEXT\0"
"\0"
- /* _mesa_function_pool[23503]: PixelTransferf (offset 247) */
+ /* _mesa_function_pool[24388]: PixelTransferf (offset 247) */
"if\0"
"glPixelTransferf\0"
"\0"
- /* _mesa_function_pool[23524]: CopyTexImage1D (offset 323) */
+ /* _mesa_function_pool[24409]: CopyTexImage1D (offset 323) */
"iiiiiii\0"
"glCopyTexImage1D\0"
"glCopyTexImage1DEXT\0"
"\0"
- /* _mesa_function_pool[23570]: PushMatrix (offset 298) */
+ /* _mesa_function_pool[24455]: PushMatrix (offset 298) */
"\0"
"glPushMatrix\0"
"\0"
- /* _mesa_function_pool[23585]: Fogiv (offset 156) */
+ /* _mesa_function_pool[24470]: Fogiv (offset 156) */
"ip\0"
"glFogiv\0"
"\0"
- /* _mesa_function_pool[23597]: TexCoord1dv (offset 95) */
+ /* _mesa_function_pool[24482]: TexCoord1dv (offset 95) */
"p\0"
"glTexCoord1dv\0"
"\0"
- /* _mesa_function_pool[23614]: AlphaFragmentOp3ATI (will be remapped) */
+ /* _mesa_function_pool[24499]: AlphaFragmentOp3ATI (will be remapped) */
"iiiiiiiiiiii\0"
"glAlphaFragmentOp3ATI\0"
"\0"
- /* _mesa_function_pool[23650]: PixelTransferi (offset 248) */
+ /* _mesa_function_pool[24535]: PixelTransferi (offset 248) */
"ii\0"
"glPixelTransferi\0"
"\0"
- /* _mesa_function_pool[23671]: GetVertexAttribdvNV (will be remapped) */
+ /* _mesa_function_pool[24556]: GetVertexAttribdvNV (will be remapped) */
"iip\0"
"glGetVertexAttribdvNV\0"
"\0"
- /* _mesa_function_pool[23698]: VertexAttrib3fvNV (will be remapped) */
+ /* _mesa_function_pool[24583]: VertexAttrib3fvNV (will be remapped) */
"ip\0"
"glVertexAttrib3fvNV\0"
"\0"
- /* _mesa_function_pool[23722]: Rotatef (offset 300) */
+ /* _mesa_function_pool[24607]: Rotatef (offset 300) */
"ffff\0"
"glRotatef\0"
"\0"
- /* _mesa_function_pool[23738]: GetFinalCombinerInputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[24623]: GetFinalCombinerInputParameterivNV (will be remapped) */
"iip\0"
"glGetFinalCombinerInputParameterivNV\0"
"\0"
- /* _mesa_function_pool[23780]: Vertex3i (offset 138) */
+ /* _mesa_function_pool[24665]: Vertex3i (offset 138) */
"iii\0"
"glVertex3i\0"
"\0"
- /* _mesa_function_pool[23796]: Vertex3f (offset 136) */
+ /* _mesa_function_pool[24681]: Vertex3f (offset 136) */
"fff\0"
"glVertex3f\0"
"\0"
- /* _mesa_function_pool[23812]: Clear (offset 203) */
+ /* _mesa_function_pool[24697]: Clear (offset 203) */
"i\0"
"glClear\0"
"\0"
- /* _mesa_function_pool[23823]: Vertex3d (offset 134) */
+ /* _mesa_function_pool[24708]: Vertex3d (offset 134) */
"ddd\0"
"glVertex3d\0"
"\0"
- /* _mesa_function_pool[23839]: GetMapParameterivNV (dynamic) */
+ /* _mesa_function_pool[24724]: GetMapParameterivNV (dynamic) */
"iip\0"
"glGetMapParameterivNV\0"
"\0"
- /* _mesa_function_pool[23866]: Uniform4iARB (will be remapped) */
+ /* _mesa_function_pool[24751]: Uniform4iARB (will be remapped) */
"iiiii\0"
"glUniform4i\0"
"glUniform4iARB\0"
"\0"
- /* _mesa_function_pool[23900]: ReadBuffer (offset 254) */
+ /* _mesa_function_pool[24785]: ReadBuffer (offset 254) */
"i\0"
"glReadBuffer\0"
"\0"
- /* _mesa_function_pool[23916]: ConvolutionParameteri (offset 352) */
+ /* _mesa_function_pool[24801]: ConvolutionParameteri (offset 352) */
"iii\0"
"glConvolutionParameteri\0"
"glConvolutionParameteriEXT\0"
"\0"
- /* _mesa_function_pool[23972]: Ortho (offset 296) */
+ /* _mesa_function_pool[24857]: Ortho (offset 296) */
"dddddd\0"
"glOrtho\0"
"\0"
- /* _mesa_function_pool[23988]: Binormal3sEXT (dynamic) */
+ /* _mesa_function_pool[24873]: Binormal3sEXT (dynamic) */
"iii\0"
"glBinormal3sEXT\0"
"\0"
- /* _mesa_function_pool[24009]: ListBase (offset 6) */
+ /* _mesa_function_pool[24894]: ListBase (offset 6) */
"i\0"
"glListBase\0"
"\0"
- /* _mesa_function_pool[24023]: Vertex3s (offset 140) */
+ /* _mesa_function_pool[24908]: Vertex3s (offset 140) */
"iii\0"
"glVertex3s\0"
"\0"
- /* _mesa_function_pool[24039]: ConvolutionParameterf (offset 350) */
+ /* _mesa_function_pool[24924]: ConvolutionParameterf (offset 350) */
"iif\0"
"glConvolutionParameterf\0"
"glConvolutionParameterfEXT\0"
"\0"
- /* _mesa_function_pool[24095]: GetColorTableParameteriv (offset 345) */
+ /* _mesa_function_pool[24980]: GetColorTableParameteriv (offset 345) */
"iip\0"
"glGetColorTableParameteriv\0"
"glGetColorTableParameterivSGI\0"
"glGetColorTableParameterivEXT\0"
"\0"
- /* _mesa_function_pool[24187]: ProgramEnvParameter4dvARB (will be remapped) */
+ /* _mesa_function_pool[25072]: ProgramEnvParameter4dvARB (will be remapped) */
"iip\0"
"glProgramEnvParameter4dvARB\0"
"glProgramParameter4dvNV\0"
"\0"
- /* _mesa_function_pool[24244]: ShadeModel (offset 177) */
+ /* _mesa_function_pool[25129]: ShadeModel (offset 177) */
"i\0"
"glShadeModel\0"
"\0"
- /* _mesa_function_pool[24260]: VertexAttribs2fvNV (will be remapped) */
+ /* _mesa_function_pool[25145]: VertexAttribs2fvNV (will be remapped) */
"iip\0"
"glVertexAttribs2fvNV\0"
"\0"
- /* _mesa_function_pool[24286]: Rectiv (offset 91) */
+ /* _mesa_function_pool[25171]: Rectiv (offset 91) */
"pp\0"
"glRectiv\0"
"\0"
- /* _mesa_function_pool[24299]: UseProgramObjectARB (will be remapped) */
+ /* _mesa_function_pool[25184]: UseProgramObjectARB (will be remapped) */
"i\0"
"glUseProgram\0"
"glUseProgramObjectARB\0"
"\0"
- /* _mesa_function_pool[24337]: GetMapParameterfvNV (dynamic) */
+ /* _mesa_function_pool[25222]: GetMapParameterfvNV (dynamic) */
"iip\0"
"glGetMapParameterfvNV\0"
"\0"
- /* _mesa_function_pool[24364]: EndConditionalRenderNV (will be remapped) */
+ /* _mesa_function_pool[25249]: EndConditionalRenderNV (will be remapped) */
"\0"
"glEndConditionalRenderNV\0"
+ "glEndConditionalRender\0"
"\0"
- /* _mesa_function_pool[24391]: PassTexCoordATI (will be remapped) */
+ /* _mesa_function_pool[25299]: PassTexCoordATI (will be remapped) */
"iii\0"
"glPassTexCoordATI\0"
"\0"
- /* _mesa_function_pool[24414]: DeleteProgram (will be remapped) */
+ /* _mesa_function_pool[25322]: DeleteProgram (will be remapped) */
"i\0"
"glDeleteProgram\0"
"\0"
- /* _mesa_function_pool[24433]: Tangent3ivEXT (dynamic) */
+ /* _mesa_function_pool[25341]: Tangent3ivEXT (dynamic) */
"p\0"
"glTangent3ivEXT\0"
"\0"
- /* _mesa_function_pool[24452]: Tangent3dEXT (dynamic) */
+ /* _mesa_function_pool[25360]: Tangent3dEXT (dynamic) */
"ddd\0"
"glTangent3dEXT\0"
"\0"
- /* _mesa_function_pool[24472]: SecondaryColor3dvEXT (will be remapped) */
+ /* _mesa_function_pool[25380]: SecondaryColor3dvEXT (will be remapped) */
"p\0"
"glSecondaryColor3dv\0"
"glSecondaryColor3dvEXT\0"
"\0"
- /* _mesa_function_pool[24518]: Vertex2fv (offset 129) */
+ /* _mesa_function_pool[25426]: Vertex2fv (offset 129) */
"p\0"
"glVertex2fv\0"
"\0"
- /* _mesa_function_pool[24533]: MultiDrawArraysEXT (will be remapped) */
+ /* _mesa_function_pool[25441]: MultiDrawArraysEXT (will be remapped) */
"ippi\0"
"glMultiDrawArrays\0"
"glMultiDrawArraysEXT\0"
"\0"
- /* _mesa_function_pool[24578]: BindRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[25486]: BindRenderbufferEXT (will be remapped) */
"ii\0"
"glBindRenderbuffer\0"
"glBindRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[24623]: MultiTexCoord4dARB (offset 400) */
+ /* _mesa_function_pool[25531]: MultiTexCoord4dARB (offset 400) */
"idddd\0"
"glMultiTexCoord4d\0"
"glMultiTexCoord4dARB\0"
"\0"
- /* _mesa_function_pool[24669]: FramebufferTextureFaceARB (will be remapped) */
+ /* _mesa_function_pool[25577]: FramebufferTextureFaceARB (will be remapped) */
"iiiii\0"
"glFramebufferTextureFaceARB\0"
"\0"
- /* _mesa_function_pool[24704]: Vertex3sv (offset 141) */
+ /* _mesa_function_pool[25612]: Vertex3sv (offset 141) */
"p\0"
"glVertex3sv\0"
"\0"
- /* _mesa_function_pool[24719]: SecondaryColor3usEXT (will be remapped) */
+ /* _mesa_function_pool[25627]: SecondaryColor3usEXT (will be remapped) */
"iii\0"
"glSecondaryColor3us\0"
"glSecondaryColor3usEXT\0"
"\0"
- /* _mesa_function_pool[24767]: ProgramLocalParameter4fvARB (will be remapped) */
+ /* _mesa_function_pool[25675]: ProgramLocalParameter4fvARB (will be remapped) */
"iip\0"
"glProgramLocalParameter4fvARB\0"
"\0"
- /* _mesa_function_pool[24802]: DeleteProgramsNV (will be remapped) */
+ /* _mesa_function_pool[25710]: DeleteProgramsNV (will be remapped) */
"ip\0"
"glDeleteProgramsARB\0"
"glDeleteProgramsNV\0"
"\0"
- /* _mesa_function_pool[24845]: EvalMesh1 (offset 236) */
+ /* _mesa_function_pool[25753]: EvalMesh1 (offset 236) */
"iii\0"
"glEvalMesh1\0"
"\0"
- /* _mesa_function_pool[24862]: PauseTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[25770]: PauseTransformFeedback (will be remapped) */
"\0"
"glPauseTransformFeedback\0"
"\0"
- /* _mesa_function_pool[24889]: MultiTexCoord1sARB (offset 382) */
+ /* _mesa_function_pool[25797]: MultiTexCoord1sARB (offset 382) */
"ii\0"
"glMultiTexCoord1s\0"
"glMultiTexCoord1sARB\0"
"\0"
- /* _mesa_function_pool[24932]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[25840]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */
"iffffff\0"
"glReplacementCodeuiColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[24979]: GetVertexAttribPointervNV (will be remapped) */
+ /* _mesa_function_pool[25887]: GetVertexAttribPointervNV (will be remapped) */
"iip\0"
"glGetVertexAttribPointerv\0"
"glGetVertexAttribPointervARB\0"
"glGetVertexAttribPointervNV\0"
"\0"
- /* _mesa_function_pool[25067]: VertexAttribs1fvNV (will be remapped) */
+ /* _mesa_function_pool[25975]: VertexAttribs1fvNV (will be remapped) */
"iip\0"
"glVertexAttribs1fvNV\0"
"\0"
- /* _mesa_function_pool[25093]: MultiTexCoord1dvARB (offset 377) */
+ /* _mesa_function_pool[26001]: MultiTexCoord1dvARB (offset 377) */
"ip\0"
"glMultiTexCoord1dv\0"
"glMultiTexCoord1dvARB\0"
"\0"
- /* _mesa_function_pool[25138]: Uniform2iARB (will be remapped) */
+ /* _mesa_function_pool[26046]: Uniform2iARB (will be remapped) */
"iii\0"
"glUniform2i\0"
"glUniform2iARB\0"
"\0"
- /* _mesa_function_pool[25170]: Vertex2iv (offset 131) */
+ /* _mesa_function_pool[26078]: Vertex2iv (offset 131) */
"p\0"
"glVertex2iv\0"
"\0"
- /* _mesa_function_pool[25185]: GetProgramStringNV (will be remapped) */
+ /* _mesa_function_pool[26093]: GetProgramStringNV (will be remapped) */
"iip\0"
"glGetProgramStringNV\0"
"\0"
- /* _mesa_function_pool[25211]: ColorPointerEXT (will be remapped) */
+ /* _mesa_function_pool[26119]: ColorPointerEXT (will be remapped) */
"iiiip\0"
"glColorPointerEXT\0"
"\0"
- /* _mesa_function_pool[25236]: LineWidth (offset 168) */
+ /* _mesa_function_pool[26144]: LineWidth (offset 168) */
"f\0"
"glLineWidth\0"
"\0"
- /* _mesa_function_pool[25251]: MapBufferARB (will be remapped) */
+ /* _mesa_function_pool[26159]: MapBufferARB (will be remapped) */
"ii\0"
"glMapBuffer\0"
"glMapBufferARB\0"
"\0"
- /* _mesa_function_pool[25282]: MultiDrawElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[26190]: MultiDrawElementsBaseVertex (will be remapped) */
"ipipip\0"
"glMultiDrawElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[25320]: TexParameterIuivEXT (will be remapped) */
+ /* _mesa_function_pool[26228]: TexParameterIuivEXT (will be remapped) */
"iip\0"
"glTexParameterIuivEXT\0"
+ "glTexParameterIuiv\0"
"\0"
- /* _mesa_function_pool[25347]: Binormal3svEXT (dynamic) */
+ /* _mesa_function_pool[26274]: Binormal3svEXT (dynamic) */
"p\0"
"glBinormal3svEXT\0"
"\0"
- /* _mesa_function_pool[25367]: ApplyTextureEXT (dynamic) */
+ /* _mesa_function_pool[26294]: ApplyTextureEXT (dynamic) */
"i\0"
"glApplyTextureEXT\0"
"\0"
- /* _mesa_function_pool[25388]: TexGendv (offset 189) */
+ /* _mesa_function_pool[26315]: GetBufferParameteri64v (will be remapped) */
+ "iip\0"
+ "glGetBufferParameteri64v\0"
+ "\0"
+ /* _mesa_function_pool[26345]: TexGendv (offset 189) */
"iip\0"
"glTexGendv\0"
"\0"
- /* _mesa_function_pool[25404]: VertexAttribI3iEXT (will be remapped) */
+ /* _mesa_function_pool[26361]: VertexAttribI3iEXT (will be remapped) */
"iiii\0"
"glVertexAttribI3iEXT\0"
+ "glVertexAttribI3i\0"
"\0"
- /* _mesa_function_pool[25431]: EnableIndexedEXT (will be remapped) */
+ /* _mesa_function_pool[26406]: EnableIndexedEXT (will be remapped) */
"ii\0"
"glEnableIndexedEXT\0"
+ "glEnablei\0"
"\0"
- /* _mesa_function_pool[25454]: TextureMaterialEXT (dynamic) */
+ /* _mesa_function_pool[26439]: TextureMaterialEXT (dynamic) */
"ii\0"
"glTextureMaterialEXT\0"
"\0"
- /* _mesa_function_pool[25479]: TextureLightEXT (dynamic) */
+ /* _mesa_function_pool[26464]: TextureLightEXT (dynamic) */
"i\0"
"glTextureLightEXT\0"
"\0"
- /* _mesa_function_pool[25500]: ResetMinmax (offset 370) */
+ /* _mesa_function_pool[26485]: ResetMinmax (offset 370) */
"i\0"
"glResetMinmax\0"
"glResetMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[25534]: SpriteParameterfSGIX (dynamic) */
+ /* _mesa_function_pool[26519]: SpriteParameterfSGIX (dynamic) */
"if\0"
"glSpriteParameterfSGIX\0"
"\0"
- /* _mesa_function_pool[25561]: EnableClientState (offset 313) */
+ /* _mesa_function_pool[26546]: EnableClientState (offset 313) */
"i\0"
"glEnableClientState\0"
"\0"
- /* _mesa_function_pool[25584]: VertexAttrib4sNV (will be remapped) */
+ /* _mesa_function_pool[26569]: VertexAttrib4sNV (will be remapped) */
"iiiii\0"
"glVertexAttrib4sNV\0"
"\0"
- /* _mesa_function_pool[25610]: GetConvolutionParameterfv (offset 357) */
+ /* _mesa_function_pool[26595]: GetConvolutionParameterfv (offset 357) */
"iip\0"
"glGetConvolutionParameterfv\0"
"glGetConvolutionParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[25674]: VertexAttribs4dvNV (will be remapped) */
+ /* _mesa_function_pool[26659]: VertexAttribs4dvNV (will be remapped) */
"iip\0"
"glVertexAttribs4dvNV\0"
"\0"
- /* _mesa_function_pool[25700]: VertexAttrib4dARB (will be remapped) */
+ /* _mesa_function_pool[26685]: VertexAttrib4dARB (will be remapped) */
"idddd\0"
"glVertexAttrib4d\0"
"glVertexAttrib4dARB\0"
"\0"
- /* _mesa_function_pool[25744]: GetTexBumpParameterfvATI (will be remapped) */
+ /* _mesa_function_pool[26729]: GetTexBumpParameterfvATI (will be remapped) */
"ip\0"
"glGetTexBumpParameterfvATI\0"
"\0"
- /* _mesa_function_pool[25775]: ProgramNamedParameter4dNV (will be remapped) */
+ /* _mesa_function_pool[26760]: ProgramNamedParameter4dNV (will be remapped) */
"iipdddd\0"
"glProgramNamedParameter4dNV\0"
"\0"
- /* _mesa_function_pool[25812]: GetMaterialfv (offset 269) */
+ /* _mesa_function_pool[26797]: GetMaterialfv (offset 269) */
"iip\0"
"glGetMaterialfv\0"
"\0"
- /* _mesa_function_pool[25833]: VertexWeightfEXT (dynamic) */
+ /* _mesa_function_pool[26818]: VertexWeightfEXT (dynamic) */
"f\0"
"glVertexWeightfEXT\0"
"\0"
- /* _mesa_function_pool[25855]: Binormal3fEXT (dynamic) */
+ /* _mesa_function_pool[26840]: Binormal3fEXT (dynamic) */
"fff\0"
"glBinormal3fEXT\0"
"\0"
- /* _mesa_function_pool[25876]: CallList (offset 2) */
+ /* _mesa_function_pool[26861]: CallList (offset 2) */
"i\0"
"glCallList\0"
"\0"
- /* _mesa_function_pool[25890]: Materialfv (offset 170) */
+ /* _mesa_function_pool[26875]: Materialfv (offset 170) */
"iip\0"
"glMaterialfv\0"
"\0"
- /* _mesa_function_pool[25908]: TexCoord3fv (offset 113) */
+ /* _mesa_function_pool[26893]: TexCoord3fv (offset 113) */
"p\0"
"glTexCoord3fv\0"
"\0"
- /* _mesa_function_pool[25925]: FogCoordfvEXT (will be remapped) */
+ /* _mesa_function_pool[26910]: FogCoordfvEXT (will be remapped) */
"p\0"
"glFogCoordfv\0"
"glFogCoordfvEXT\0"
"\0"
- /* _mesa_function_pool[25957]: MultiTexCoord1ivARB (offset 381) */
+ /* _mesa_function_pool[26942]: MultiTexCoord1ivARB (offset 381) */
"ip\0"
"glMultiTexCoord1iv\0"
"glMultiTexCoord1ivARB\0"
"\0"
- /* _mesa_function_pool[26002]: SecondaryColor3ubEXT (will be remapped) */
+ /* _mesa_function_pool[26987]: SecondaryColor3ubEXT (will be remapped) */
"iii\0"
"glSecondaryColor3ub\0"
"glSecondaryColor3ubEXT\0"
"\0"
- /* _mesa_function_pool[26050]: MultiTexCoord2ivARB (offset 389) */
+ /* _mesa_function_pool[27035]: MultiTexCoord2ivARB (offset 389) */
"ip\0"
"glMultiTexCoord2iv\0"
"glMultiTexCoord2ivARB\0"
"\0"
- /* _mesa_function_pool[26095]: FogFuncSGIS (dynamic) */
+ /* _mesa_function_pool[27080]: FogFuncSGIS (dynamic) */
"ip\0"
"glFogFuncSGIS\0"
"\0"
- /* _mesa_function_pool[26113]: CopyTexSubImage2D (offset 326) */
+ /* _mesa_function_pool[27098]: CopyTexSubImage2D (offset 326) */
"iiiiiiii\0"
"glCopyTexSubImage2D\0"
"glCopyTexSubImage2DEXT\0"
"\0"
- /* _mesa_function_pool[26166]: GetObjectParameterivARB (will be remapped) */
+ /* _mesa_function_pool[27151]: GetObjectParameterivARB (will be remapped) */
"iip\0"
"glGetObjectParameterivARB\0"
"\0"
- /* _mesa_function_pool[26197]: Color3iv (offset 16) */
+ /* _mesa_function_pool[27182]: Color3iv (offset 16) */
"p\0"
"glColor3iv\0"
"\0"
- /* _mesa_function_pool[26211]: TexCoord4fVertex4fSUN (dynamic) */
+ /* _mesa_function_pool[27196]: TexCoord4fVertex4fSUN (dynamic) */
"ffffffff\0"
"glTexCoord4fVertex4fSUN\0"
"\0"
- /* _mesa_function_pool[26245]: DrawElements (offset 311) */
+ /* _mesa_function_pool[27230]: DrawElements (offset 311) */
"iiip\0"
"glDrawElements\0"
"\0"
- /* _mesa_function_pool[26266]: BindVertexArrayAPPLE (will be remapped) */
+ /* _mesa_function_pool[27251]: BindVertexArrayAPPLE (will be remapped) */
"i\0"
"glBindVertexArrayAPPLE\0"
"\0"
- /* _mesa_function_pool[26292]: GetProgramLocalParameterdvARB (will be remapped) */
+ /* _mesa_function_pool[27277]: GetProgramLocalParameterdvARB (will be remapped) */
"iip\0"
"glGetProgramLocalParameterdvARB\0"
"\0"
- /* _mesa_function_pool[26329]: GetHistogramParameteriv (offset 363) */
+ /* _mesa_function_pool[27314]: GetHistogramParameteriv (offset 363) */
"iip\0"
"glGetHistogramParameteriv\0"
"glGetHistogramParameterivEXT\0"
"\0"
- /* _mesa_function_pool[26389]: MultiTexCoord1iARB (offset 380) */
+ /* _mesa_function_pool[27374]: MultiTexCoord1iARB (offset 380) */
"ii\0"
"glMultiTexCoord1i\0"
"glMultiTexCoord1iARB\0"
"\0"
- /* _mesa_function_pool[26432]: GetConvolutionFilter (offset 356) */
+ /* _mesa_function_pool[27417]: GetConvolutionFilter (offset 356) */
"iiip\0"
"glGetConvolutionFilter\0"
"glGetConvolutionFilterEXT\0"
"\0"
- /* _mesa_function_pool[26487]: GetProgramivARB (will be remapped) */
+ /* _mesa_function_pool[27472]: GetProgramivARB (will be remapped) */
"iip\0"
"glGetProgramivARB\0"
"\0"
- /* _mesa_function_pool[26510]: BlendFuncSeparateEXT (will be remapped) */
+ /* _mesa_function_pool[27495]: BlendFuncSeparateEXT (will be remapped) */
"iiii\0"
"glBlendFuncSeparate\0"
"glBlendFuncSeparateEXT\0"
"glBlendFuncSeparateINGR\0"
"\0"
- /* _mesa_function_pool[26583]: MapBufferRange (will be remapped) */
+ /* _mesa_function_pool[27568]: MapBufferRange (will be remapped) */
"iiii\0"
"glMapBufferRange\0"
"\0"
- /* _mesa_function_pool[26606]: ProgramParameters4dvNV (will be remapped) */
+ /* _mesa_function_pool[27591]: ProgramParameters4dvNV (will be remapped) */
"iiip\0"
"glProgramParameters4dvNV\0"
"\0"
- /* _mesa_function_pool[26637]: TexCoord2fColor3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[27622]: TexCoord2fColor3fVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[26674]: EvalPoint2 (offset 239) */
+ /* _mesa_function_pool[27659]: EvalPoint2 (offset 239) */
"ii\0"
"glEvalPoint2\0"
"\0"
- /* _mesa_function_pool[26691]: Uniform1uivEXT (will be remapped) */
+ /* _mesa_function_pool[27676]: Uniform1uivEXT (will be remapped) */
"iip\0"
"glUniform1uivEXT\0"
+ "glUniform1uiv\0"
"\0"
- /* _mesa_function_pool[26713]: EvalPoint1 (offset 237) */
+ /* _mesa_function_pool[27712]: EvalPoint1 (offset 237) */
"i\0"
"glEvalPoint1\0"
"\0"
- /* _mesa_function_pool[26729]: Binormal3dvEXT (dynamic) */
+ /* _mesa_function_pool[27728]: Binormal3dvEXT (dynamic) */
"p\0"
"glBinormal3dvEXT\0"
"\0"
- /* _mesa_function_pool[26749]: PopMatrix (offset 297) */
+ /* _mesa_function_pool[27748]: PopMatrix (offset 297) */
"\0"
"glPopMatrix\0"
"\0"
- /* _mesa_function_pool[26763]: FinishFenceNV (will be remapped) */
+ /* _mesa_function_pool[27762]: FinishFenceNV (will be remapped) */
"i\0"
"glFinishFenceNV\0"
"\0"
- /* _mesa_function_pool[26782]: GetFogFuncSGIS (dynamic) */
+ /* _mesa_function_pool[27781]: GetFogFuncSGIS (dynamic) */
"p\0"
"glGetFogFuncSGIS\0"
"\0"
- /* _mesa_function_pool[26802]: GetUniformLocationARB (will be remapped) */
+ /* _mesa_function_pool[27801]: GetUniformLocationARB (will be remapped) */
"ip\0"
"glGetUniformLocation\0"
"glGetUniformLocationARB\0"
"\0"
- /* _mesa_function_pool[26851]: SecondaryColor3fEXT (will be remapped) */
+ /* _mesa_function_pool[27850]: SecondaryColor3fEXT (will be remapped) */
"fff\0"
"glSecondaryColor3f\0"
"glSecondaryColor3fEXT\0"
"\0"
- /* _mesa_function_pool[26897]: GetTexGeniv (offset 280) */
+ /* _mesa_function_pool[27896]: GetTexGeniv (offset 280) */
"iip\0"
"glGetTexGeniv\0"
"\0"
- /* _mesa_function_pool[26916]: CombinerInputNV (will be remapped) */
+ /* _mesa_function_pool[27915]: CombinerInputNV (will be remapped) */
"iiiiii\0"
"glCombinerInputNV\0"
"\0"
- /* _mesa_function_pool[26942]: VertexAttrib3sARB (will be remapped) */
+ /* _mesa_function_pool[27941]: VertexAttrib3sARB (will be remapped) */
"iiii\0"
"glVertexAttrib3s\0"
"glVertexAttrib3sARB\0"
"\0"
- /* _mesa_function_pool[26985]: IsTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[27984]: IsTransformFeedback (will be remapped) */
"i\0"
"glIsTransformFeedback\0"
"\0"
- /* _mesa_function_pool[27010]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[28009]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[27055]: Map2d (offset 222) */
+ /* _mesa_function_pool[28054]: Map2d (offset 222) */
"iddiiddiip\0"
"glMap2d\0"
"\0"
- /* _mesa_function_pool[27075]: Map2f (offset 223) */
+ /* _mesa_function_pool[28074]: Map2f (offset 223) */
"iffiiffiip\0"
"glMap2f\0"
"\0"
- /* _mesa_function_pool[27095]: ProgramStringARB (will be remapped) */
+ /* _mesa_function_pool[28094]: ProgramStringARB (will be remapped) */
"iiip\0"
"glProgramStringARB\0"
"\0"
- /* _mesa_function_pool[27120]: Vertex4s (offset 148) */
+ /* _mesa_function_pool[28119]: Vertex4s (offset 148) */
"iiii\0"
"glVertex4s\0"
"\0"
- /* _mesa_function_pool[27137]: TexCoord4fVertex4fvSUN (dynamic) */
+ /* _mesa_function_pool[28136]: TexCoord4fVertex4fvSUN (dynamic) */
"pp\0"
"glTexCoord4fVertex4fvSUN\0"
"\0"
- /* _mesa_function_pool[27166]: FragmentLightModelivSGIX (dynamic) */
+ /* _mesa_function_pool[28165]: FragmentLightModelivSGIX (dynamic) */
"ip\0"
"glFragmentLightModelivSGIX\0"
"\0"
- /* _mesa_function_pool[27197]: VertexAttrib1fNV (will be remapped) */
+ /* _mesa_function_pool[28196]: VertexAttrib1fNV (will be remapped) */
"if\0"
"glVertexAttrib1fNV\0"
"\0"
- /* _mesa_function_pool[27220]: Vertex4f (offset 144) */
+ /* _mesa_function_pool[28219]: Vertex4f (offset 144) */
"ffff\0"
"glVertex4f\0"
"\0"
- /* _mesa_function_pool[27237]: EvalCoord1d (offset 228) */
+ /* _mesa_function_pool[28236]: EvalCoord1d (offset 228) */
"d\0"
"glEvalCoord1d\0"
"\0"
- /* _mesa_function_pool[27254]: Vertex4d (offset 142) */
+ /* _mesa_function_pool[28253]: Vertex4d (offset 142) */
"dddd\0"
"glVertex4d\0"
"\0"
- /* _mesa_function_pool[27271]: RasterPos4dv (offset 79) */
+ /* _mesa_function_pool[28270]: RasterPos4dv (offset 79) */
"p\0"
"glRasterPos4dv\0"
"\0"
- /* _mesa_function_pool[27289]: UseShaderProgramEXT (will be remapped) */
+ /* _mesa_function_pool[28288]: UseShaderProgramEXT (will be remapped) */
"ii\0"
"glUseShaderProgramEXT\0"
"\0"
- /* _mesa_function_pool[27315]: FragmentLightfSGIX (dynamic) */
+ /* _mesa_function_pool[28314]: FragmentLightfSGIX (dynamic) */
"iif\0"
"glFragmentLightfSGIX\0"
"\0"
- /* _mesa_function_pool[27341]: GetCompressedTexImageARB (will be remapped) */
+ /* _mesa_function_pool[28340]: GetCompressedTexImageARB (will be remapped) */
"iip\0"
"glGetCompressedTexImage\0"
"glGetCompressedTexImageARB\0"
"\0"
- /* _mesa_function_pool[27397]: GetTexGenfv (offset 279) */
+ /* _mesa_function_pool[28396]: GetTexGenfv (offset 279) */
"iip\0"
"glGetTexGenfv\0"
"\0"
- /* _mesa_function_pool[27416]: Vertex4i (offset 146) */
+ /* _mesa_function_pool[28415]: Vertex4i (offset 146) */
"iiii\0"
"glVertex4i\0"
"\0"
- /* _mesa_function_pool[27433]: VertexWeightPointerEXT (dynamic) */
+ /* _mesa_function_pool[28432]: VertexWeightPointerEXT (dynamic) */
"iiip\0"
"glVertexWeightPointerEXT\0"
"\0"
- /* _mesa_function_pool[27464]: GetHistogram (offset 361) */
+ /* _mesa_function_pool[28463]: GetHistogram (offset 361) */
"iiiip\0"
"glGetHistogram\0"
"glGetHistogramEXT\0"
"\0"
- /* _mesa_function_pool[27504]: ActiveStencilFaceEXT (will be remapped) */
+ /* _mesa_function_pool[28503]: ActiveStencilFaceEXT (will be remapped) */
"i\0"
"glActiveStencilFaceEXT\0"
"\0"
- /* _mesa_function_pool[27530]: StencilFuncSeparateATI (will be remapped) */
+ /* _mesa_function_pool[28529]: StencilFuncSeparateATI (will be remapped) */
"iiii\0"
"glStencilFuncSeparateATI\0"
"\0"
- /* _mesa_function_pool[27561]: Materialf (offset 169) */
+ /* _mesa_function_pool[28560]: Materialf (offset 169) */
"iif\0"
"glMaterialf\0"
"\0"
- /* _mesa_function_pool[27578]: GetShaderSourceARB (will be remapped) */
+ /* _mesa_function_pool[28577]: GetShaderSourceARB (will be remapped) */
"iipp\0"
"glGetShaderSource\0"
"glGetShaderSourceARB\0"
"\0"
- /* _mesa_function_pool[27623]: IglooInterfaceSGIX (dynamic) */
+ /* _mesa_function_pool[28622]: IglooInterfaceSGIX (dynamic) */
"ip\0"
"glIglooInterfaceSGIX\0"
"\0"
- /* _mesa_function_pool[27648]: Materiali (offset 171) */
+ /* _mesa_function_pool[28647]: Materiali (offset 171) */
"iii\0"
"glMateriali\0"
"\0"
- /* _mesa_function_pool[27665]: VertexAttrib4dNV (will be remapped) */
+ /* _mesa_function_pool[28664]: VertexAttrib4dNV (will be remapped) */
"idddd\0"
"glVertexAttrib4dNV\0"
"\0"
- /* _mesa_function_pool[27691]: MultiModeDrawElementsIBM (will be remapped) */
+ /* _mesa_function_pool[28690]: MultiModeDrawElementsIBM (will be remapped) */
"ppipii\0"
"glMultiModeDrawElementsIBM\0"
"\0"
- /* _mesa_function_pool[27726]: Indexsv (offset 51) */
+ /* _mesa_function_pool[28725]: Indexsv (offset 51) */
"p\0"
"glIndexsv\0"
"\0"
- /* _mesa_function_pool[27739]: MultiTexCoord4svARB (offset 407) */
+ /* _mesa_function_pool[28738]: MultiTexCoord4svARB (offset 407) */
"ip\0"
"glMultiTexCoord4sv\0"
"glMultiTexCoord4svARB\0"
"\0"
- /* _mesa_function_pool[27784]: LightModelfv (offset 164) */
+ /* _mesa_function_pool[28783]: LightModelfv (offset 164) */
"ip\0"
"glLightModelfv\0"
"\0"
- /* _mesa_function_pool[27803]: TexCoord2dv (offset 103) */
+ /* _mesa_function_pool[28802]: TexCoord2dv (offset 103) */
"p\0"
"glTexCoord2dv\0"
"\0"
- /* _mesa_function_pool[27820]: GenQueriesARB (will be remapped) */
+ /* _mesa_function_pool[28819]: GenQueriesARB (will be remapped) */
"ip\0"
"glGenQueries\0"
"glGenQueriesARB\0"
"\0"
- /* _mesa_function_pool[27853]: EvalCoord1dv (offset 229) */
+ /* _mesa_function_pool[28852]: EvalCoord1dv (offset 229) */
"p\0"
"glEvalCoord1dv\0"
"\0"
- /* _mesa_function_pool[27871]: ReplacementCodeuiVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[28870]: ReplacementCodeuiVertex3fSUN (dynamic) */
"ifff\0"
"glReplacementCodeuiVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[27908]: Translated (offset 303) */
+ /* _mesa_function_pool[28907]: Translated (offset 303) */
"ddd\0"
"glTranslated\0"
"\0"
- /* _mesa_function_pool[27926]: Translatef (offset 304) */
+ /* _mesa_function_pool[28925]: Translatef (offset 304) */
"fff\0"
"glTranslatef\0"
"\0"
- /* _mesa_function_pool[27944]: Uniform3uiEXT (will be remapped) */
+ /* _mesa_function_pool[28943]: Uniform3uiEXT (will be remapped) */
"iiii\0"
"glUniform3uiEXT\0"
+ "glUniform3ui\0"
"\0"
- /* _mesa_function_pool[27966]: StencilMask (offset 209) */
+ /* _mesa_function_pool[28978]: StencilMask (offset 209) */
"i\0"
"glStencilMask\0"
"\0"
- /* _mesa_function_pool[27983]: Tangent3iEXT (dynamic) */
+ /* _mesa_function_pool[28995]: Tangent3iEXT (dynamic) */
"iii\0"
"glTangent3iEXT\0"
"\0"
- /* _mesa_function_pool[28003]: GetLightiv (offset 265) */
+ /* _mesa_function_pool[29015]: GetLightiv (offset 265) */
"iip\0"
"glGetLightiv\0"
"\0"
- /* _mesa_function_pool[28021]: DrawMeshArraysSUN (dynamic) */
+ /* _mesa_function_pool[29033]: DrawMeshArraysSUN (dynamic) */
"iiii\0"
"glDrawMeshArraysSUN\0"
"\0"
- /* _mesa_function_pool[28047]: IsList (offset 287) */
+ /* _mesa_function_pool[29059]: IsList (offset 287) */
"i\0"
"glIsList\0"
"\0"
- /* _mesa_function_pool[28059]: IsSync (will be remapped) */
+ /* _mesa_function_pool[29071]: IsSync (will be remapped) */
"i\0"
"glIsSync\0"
"\0"
- /* _mesa_function_pool[28071]: RenderMode (offset 196) */
+ /* _mesa_function_pool[29083]: RenderMode (offset 196) */
"i\0"
"glRenderMode\0"
"\0"
- /* _mesa_function_pool[28087]: GetMapControlPointsNV (dynamic) */
+ /* _mesa_function_pool[29099]: GetMapControlPointsNV (dynamic) */
"iiiiiip\0"
"glGetMapControlPointsNV\0"
"\0"
- /* _mesa_function_pool[28120]: DrawBuffersARB (will be remapped) */
+ /* _mesa_function_pool[29132]: DrawBuffersARB (will be remapped) */
"ip\0"
"glDrawBuffers\0"
"glDrawBuffersARB\0"
"glDrawBuffersATI\0"
"\0"
- /* _mesa_function_pool[28172]: ProgramLocalParameter4fARB (will be remapped) */
+ /* _mesa_function_pool[29184]: ClearBufferiv (will be remapped) */
+ "iip\0"
+ "glClearBufferiv\0"
+ "\0"
+ /* _mesa_function_pool[29205]: ProgramLocalParameter4fARB (will be remapped) */
"iiffff\0"
"glProgramLocalParameter4fARB\0"
"\0"
- /* _mesa_function_pool[28209]: SpriteParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[29242]: SpriteParameterivSGIX (dynamic) */
"ip\0"
"glSpriteParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[28237]: ProvokingVertexEXT (will be remapped) */
+ /* _mesa_function_pool[29270]: ProvokingVertexEXT (will be remapped) */
"i\0"
"glProvokingVertexEXT\0"
"glProvokingVertex\0"
"\0"
- /* _mesa_function_pool[28279]: MultiTexCoord1fARB (offset 378) */
+ /* _mesa_function_pool[29312]: MultiTexCoord1fARB (offset 378) */
"if\0"
"glMultiTexCoord1f\0"
"glMultiTexCoord1fARB\0"
"\0"
- /* _mesa_function_pool[28322]: LoadName (offset 198) */
+ /* _mesa_function_pool[29355]: LoadName (offset 198) */
"i\0"
"glLoadName\0"
"\0"
- /* _mesa_function_pool[28336]: VertexAttribs4ubvNV (will be remapped) */
+ /* _mesa_function_pool[29369]: VertexAttribs4ubvNV (will be remapped) */
"iip\0"
"glVertexAttribs4ubvNV\0"
"\0"
- /* _mesa_function_pool[28363]: WeightsvARB (dynamic) */
+ /* _mesa_function_pool[29396]: WeightsvARB (dynamic) */
"ip\0"
"glWeightsvARB\0"
"\0"
- /* _mesa_function_pool[28381]: Uniform1fvARB (will be remapped) */
+ /* _mesa_function_pool[29414]: Uniform1fvARB (will be remapped) */
"iip\0"
"glUniform1fv\0"
"glUniform1fvARB\0"
"\0"
- /* _mesa_function_pool[28415]: CopyTexSubImage1D (offset 325) */
+ /* _mesa_function_pool[29448]: CopyTexSubImage1D (offset 325) */
"iiiiii\0"
"glCopyTexSubImage1D\0"
"glCopyTexSubImage1DEXT\0"
"\0"
- /* _mesa_function_pool[28466]: CullFace (offset 152) */
+ /* _mesa_function_pool[29499]: CullFace (offset 152) */
"i\0"
"glCullFace\0"
"\0"
- /* _mesa_function_pool[28480]: BindTexture (offset 307) */
+ /* _mesa_function_pool[29513]: BindTexture (offset 307) */
"ii\0"
"glBindTexture\0"
"glBindTextureEXT\0"
"\0"
- /* _mesa_function_pool[28515]: BeginFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[29548]: BeginFragmentShaderATI (will be remapped) */
"\0"
"glBeginFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[28542]: MultiTexCoord4fARB (offset 402) */
+ /* _mesa_function_pool[29575]: MultiTexCoord4fARB (offset 402) */
"iffff\0"
"glMultiTexCoord4f\0"
"glMultiTexCoord4fARB\0"
"\0"
- /* _mesa_function_pool[28588]: VertexAttribs3svNV (will be remapped) */
+ /* _mesa_function_pool[29621]: VertexAttribs3svNV (will be remapped) */
"iip\0"
"glVertexAttribs3svNV\0"
"\0"
- /* _mesa_function_pool[28614]: StencilFunc (offset 243) */
+ /* _mesa_function_pool[29647]: StencilFunc (offset 243) */
"iii\0"
"glStencilFunc\0"
"\0"
- /* _mesa_function_pool[28633]: CopyPixels (offset 255) */
+ /* _mesa_function_pool[29666]: CopyPixels (offset 255) */
"iiiii\0"
"glCopyPixels\0"
"\0"
- /* _mesa_function_pool[28653]: Rectsv (offset 93) */
+ /* _mesa_function_pool[29686]: Rectsv (offset 93) */
"pp\0"
"glRectsv\0"
"\0"
- /* _mesa_function_pool[28666]: ReplacementCodeuivSUN (dynamic) */
+ /* _mesa_function_pool[29699]: ReplacementCodeuivSUN (dynamic) */
"p\0"
"glReplacementCodeuivSUN\0"
"\0"
- /* _mesa_function_pool[28693]: EnableVertexAttribArrayARB (will be remapped) */
+ /* _mesa_function_pool[29726]: EnableVertexAttribArrayARB (will be remapped) */
"i\0"
"glEnableVertexAttribArray\0"
"glEnableVertexAttribArrayARB\0"
"\0"
- /* _mesa_function_pool[28751]: NormalPointervINTEL (dynamic) */
+ /* _mesa_function_pool[29784]: NormalPointervINTEL (dynamic) */
"ip\0"
"glNormalPointervINTEL\0"
"\0"
- /* _mesa_function_pool[28777]: CopyConvolutionFilter2D (offset 355) */
+ /* _mesa_function_pool[29810]: CopyConvolutionFilter2D (offset 355) */
"iiiiii\0"
"glCopyConvolutionFilter2D\0"
"glCopyConvolutionFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[28840]: WindowPos3ivMESA (will be remapped) */
+ /* _mesa_function_pool[29873]: WindowPos3ivMESA (will be remapped) */
"p\0"
"glWindowPos3iv\0"
"glWindowPos3ivARB\0"
"glWindowPos3ivMESA\0"
"\0"
- /* _mesa_function_pool[28895]: CopyBufferSubData (will be remapped) */
+ /* _mesa_function_pool[29928]: CopyBufferSubData (will be remapped) */
"iiiii\0"
"glCopyBufferSubData\0"
"\0"
- /* _mesa_function_pool[28922]: NormalPointer (offset 318) */
+ /* _mesa_function_pool[29955]: NormalPointer (offset 318) */
"iip\0"
"glNormalPointer\0"
"\0"
- /* _mesa_function_pool[28943]: TexParameterfv (offset 179) */
+ /* _mesa_function_pool[29976]: TexParameterfv (offset 179) */
"iip\0"
"glTexParameterfv\0"
"\0"
- /* _mesa_function_pool[28965]: IsBufferARB (will be remapped) */
+ /* _mesa_function_pool[29998]: IsBufferARB (will be remapped) */
"i\0"
"glIsBuffer\0"
"glIsBufferARB\0"
"\0"
- /* _mesa_function_pool[28993]: WindowPos4iMESA (will be remapped) */
+ /* _mesa_function_pool[30026]: WindowPos4iMESA (will be remapped) */
"iiii\0"
"glWindowPos4iMESA\0"
"\0"
- /* _mesa_function_pool[29017]: VertexAttrib4uivARB (will be remapped) */
+ /* _mesa_function_pool[30050]: VertexAttrib4uivARB (will be remapped) */
"ip\0"
"glVertexAttrib4uiv\0"
"glVertexAttrib4uivARB\0"
"\0"
- /* _mesa_function_pool[29062]: Tangent3bvEXT (dynamic) */
+ /* _mesa_function_pool[30095]: Tangent3bvEXT (dynamic) */
"p\0"
"glTangent3bvEXT\0"
"\0"
- /* _mesa_function_pool[29081]: VertexAttribI3uivEXT (will be remapped) */
+ /* _mesa_function_pool[30114]: VertexAttribI3uivEXT (will be remapped) */
"ip\0"
"glVertexAttribI3uivEXT\0"
+ "glVertexAttribI3uiv\0"
"\0"
- /* _mesa_function_pool[29108]: UniformMatrix3x4fv (will be remapped) */
+ /* _mesa_function_pool[30161]: UniformMatrix3x4fv (will be remapped) */
"iiip\0"
"glUniformMatrix3x4fv\0"
"\0"
- /* _mesa_function_pool[29135]: ClipPlane (offset 150) */
+ /* _mesa_function_pool[30188]: ClipPlane (offset 150) */
"ip\0"
"glClipPlane\0"
"\0"
- /* _mesa_function_pool[29151]: Recti (offset 90) */
+ /* _mesa_function_pool[30204]: Recti (offset 90) */
"iiii\0"
"glRecti\0"
"\0"
- /* _mesa_function_pool[29165]: VertexAttribI3ivEXT (will be remapped) */
+ /* _mesa_function_pool[30218]: VertexAttribI3ivEXT (will be remapped) */
"ip\0"
"glVertexAttribI3ivEXT\0"
+ "glVertexAttribI3iv\0"
"\0"
- /* _mesa_function_pool[29191]: DrawRangeElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[30263]: DrawRangeElementsBaseVertex (will be remapped) */
"iiiiipi\0"
"glDrawRangeElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[29230]: TexCoordPointervINTEL (dynamic) */
+ /* _mesa_function_pool[30302]: TexCoordPointervINTEL (dynamic) */
"iip\0"
"glTexCoordPointervINTEL\0"
"\0"
- /* _mesa_function_pool[29259]: DeleteBuffersARB (will be remapped) */
+ /* _mesa_function_pool[30331]: DeleteBuffersARB (will be remapped) */
"ip\0"
"glDeleteBuffers\0"
"glDeleteBuffersARB\0"
"\0"
- /* _mesa_function_pool[29298]: PixelTransformParameterfvEXT (dynamic) */
+ /* _mesa_function_pool[30370]: PixelTransformParameterfvEXT (dynamic) */
"iip\0"
"glPixelTransformParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[29334]: PrimitiveRestartNV (will be remapped) */
+ /* _mesa_function_pool[30406]: PrimitiveRestartNV (will be remapped) */
"\0"
"glPrimitiveRestartNV\0"
"\0"
- /* _mesa_function_pool[29357]: WindowPos4fvMESA (will be remapped) */
+ /* _mesa_function_pool[30429]: WindowPos4fvMESA (will be remapped) */
"p\0"
"glWindowPos4fvMESA\0"
"\0"
- /* _mesa_function_pool[29379]: GetPixelMapuiv (offset 272) */
+ /* _mesa_function_pool[30451]: GetPixelMapuiv (offset 272) */
"ip\0"
"glGetPixelMapuiv\0"
"\0"
- /* _mesa_function_pool[29400]: Rectf (offset 88) */
+ /* _mesa_function_pool[30472]: Rectf (offset 88) */
"ffff\0"
"glRectf\0"
"\0"
- /* _mesa_function_pool[29414]: VertexAttrib1sNV (will be remapped) */
+ /* _mesa_function_pool[30486]: VertexAttrib1sNV (will be remapped) */
"ii\0"
"glVertexAttrib1sNV\0"
"\0"
- /* _mesa_function_pool[29437]: Indexfv (offset 47) */
+ /* _mesa_function_pool[30509]: Indexfv (offset 47) */
"p\0"
"glIndexfv\0"
"\0"
- /* _mesa_function_pool[29450]: SecondaryColor3svEXT (will be remapped) */
+ /* _mesa_function_pool[30522]: SecondaryColor3svEXT (will be remapped) */
"p\0"
"glSecondaryColor3sv\0"
"glSecondaryColor3svEXT\0"
"\0"
- /* _mesa_function_pool[29496]: LoadTransposeMatrixfARB (will be remapped) */
+ /* _mesa_function_pool[30568]: LoadTransposeMatrixfARB (will be remapped) */
"p\0"
"glLoadTransposeMatrixf\0"
"glLoadTransposeMatrixfARB\0"
"\0"
- /* _mesa_function_pool[29548]: GetPointerv (offset 329) */
+ /* _mesa_function_pool[30620]: GetPointerv (offset 329) */
"ip\0"
"glGetPointerv\0"
"glGetPointervEXT\0"
"\0"
- /* _mesa_function_pool[29583]: Tangent3bEXT (dynamic) */
+ /* _mesa_function_pool[30655]: Tangent3bEXT (dynamic) */
"iii\0"
"glTangent3bEXT\0"
"\0"
- /* _mesa_function_pool[29603]: CombinerParameterfNV (will be remapped) */
+ /* _mesa_function_pool[30675]: CombinerParameterfNV (will be remapped) */
"if\0"
"glCombinerParameterfNV\0"
"\0"
- /* _mesa_function_pool[29630]: IndexMask (offset 212) */
+ /* _mesa_function_pool[30702]: IndexMask (offset 212) */
"i\0"
"glIndexMask\0"
"\0"
- /* _mesa_function_pool[29645]: BindProgramNV (will be remapped) */
+ /* _mesa_function_pool[30717]: BindProgramNV (will be remapped) */
"ii\0"
"glBindProgramARB\0"
"glBindProgramNV\0"
"\0"
- /* _mesa_function_pool[29682]: VertexAttrib4svARB (will be remapped) */
+ /* _mesa_function_pool[30754]: VertexAttrib4svARB (will be remapped) */
"ip\0"
"glVertexAttrib4sv\0"
"glVertexAttrib4svARB\0"
"\0"
- /* _mesa_function_pool[29725]: GetFloatv (offset 262) */
+ /* _mesa_function_pool[30797]: GetFloatv (offset 262) */
"ip\0"
"glGetFloatv\0"
"\0"
- /* _mesa_function_pool[29741]: CreateDebugObjectMESA (dynamic) */
+ /* _mesa_function_pool[30813]: CreateDebugObjectMESA (dynamic) */
"\0"
"glCreateDebugObjectMESA\0"
"\0"
- /* _mesa_function_pool[29767]: GetShaderiv (will be remapped) */
+ /* _mesa_function_pool[30839]: GetShaderiv (will be remapped) */
"iip\0"
"glGetShaderiv\0"
"\0"
- /* _mesa_function_pool[29786]: ClientWaitSync (will be remapped) */
+ /* _mesa_function_pool[30858]: ClientWaitSync (will be remapped) */
"iii\0"
"glClientWaitSync\0"
"\0"
- /* _mesa_function_pool[29808]: TexCoord4s (offset 124) */
+ /* _mesa_function_pool[30880]: TexCoord4s (offset 124) */
"iiii\0"
"glTexCoord4s\0"
"\0"
- /* _mesa_function_pool[29827]: TexCoord3sv (offset 117) */
+ /* _mesa_function_pool[30899]: TexCoord3sv (offset 117) */
"p\0"
"glTexCoord3sv\0"
"\0"
- /* _mesa_function_pool[29844]: BindFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[30916]: BindFragmentShaderATI (will be remapped) */
"i\0"
"glBindFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[29871]: PopAttrib (offset 218) */
+ /* _mesa_function_pool[30943]: PopAttrib (offset 218) */
"\0"
"glPopAttrib\0"
"\0"
- /* _mesa_function_pool[29885]: Fogfv (offset 154) */
+ /* _mesa_function_pool[30957]: Fogfv (offset 154) */
"ip\0"
"glFogfv\0"
"\0"
- /* _mesa_function_pool[29897]: UnmapBufferARB (will be remapped) */
+ /* _mesa_function_pool[30969]: UnmapBufferARB (will be remapped) */
"i\0"
"glUnmapBuffer\0"
"glUnmapBufferARB\0"
"\0"
- /* _mesa_function_pool[29931]: InitNames (offset 197) */
+ /* _mesa_function_pool[31003]: InitNames (offset 197) */
"\0"
"glInitNames\0"
"\0"
- /* _mesa_function_pool[29945]: Normal3sv (offset 61) */
+ /* _mesa_function_pool[31017]: Normal3sv (offset 61) */
"p\0"
"glNormal3sv\0"
"\0"
- /* _mesa_function_pool[29960]: Minmax (offset 368) */
+ /* _mesa_function_pool[31032]: Minmax (offset 368) */
"iii\0"
"glMinmax\0"
"glMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[29986]: TexCoord4d (offset 118) */
+ /* _mesa_function_pool[31058]: TexCoord4d (offset 118) */
"dddd\0"
"glTexCoord4d\0"
"\0"
- /* _mesa_function_pool[30005]: DeformationMap3dSGIX (dynamic) */
+ /* _mesa_function_pool[31077]: DeformationMap3dSGIX (dynamic) */
"iddiiddiiddiip\0"
"glDeformationMap3dSGIX\0"
"\0"
- /* _mesa_function_pool[30044]: TexCoord4f (offset 120) */
+ /* _mesa_function_pool[31116]: TexCoord4f (offset 120) */
"ffff\0"
"glTexCoord4f\0"
"\0"
- /* _mesa_function_pool[30063]: FogCoorddvEXT (will be remapped) */
+ /* _mesa_function_pool[31135]: FogCoorddvEXT (will be remapped) */
"p\0"
"glFogCoorddv\0"
"glFogCoorddvEXT\0"
"\0"
- /* _mesa_function_pool[30095]: FinishTextureSUNX (dynamic) */
+ /* _mesa_function_pool[31167]: FinishTextureSUNX (dynamic) */
"\0"
"glFinishTextureSUNX\0"
"\0"
- /* _mesa_function_pool[30117]: GetFragmentLightfvSGIX (dynamic) */
+ /* _mesa_function_pool[31189]: GetFragmentLightfvSGIX (dynamic) */
"iip\0"
"glGetFragmentLightfvSGIX\0"
"\0"
- /* _mesa_function_pool[30147]: Binormal3fvEXT (dynamic) */
+ /* _mesa_function_pool[31219]: Binormal3fvEXT (dynamic) */
"p\0"
"glBinormal3fvEXT\0"
"\0"
- /* _mesa_function_pool[30167]: GetBooleanv (offset 258) */
+ /* _mesa_function_pool[31239]: GetBooleanv (offset 258) */
"ip\0"
"glGetBooleanv\0"
"\0"
- /* _mesa_function_pool[30185]: ColorFragmentOp3ATI (will be remapped) */
+ /* _mesa_function_pool[31257]: ColorFragmentOp3ATI (will be remapped) */
"iiiiiiiiiiiii\0"
"glColorFragmentOp3ATI\0"
"\0"
- /* _mesa_function_pool[30222]: Hint (offset 158) */
+ /* _mesa_function_pool[31294]: Hint (offset 158) */
"ii\0"
"glHint\0"
"\0"
- /* _mesa_function_pool[30233]: Color4dv (offset 28) */
+ /* _mesa_function_pool[31305]: Color4dv (offset 28) */
"p\0"
"glColor4dv\0"
"\0"
- /* _mesa_function_pool[30247]: VertexAttrib2svARB (will be remapped) */
+ /* _mesa_function_pool[31319]: VertexAttrib2svARB (will be remapped) */
"ip\0"
"glVertexAttrib2sv\0"
"glVertexAttrib2svARB\0"
"\0"
- /* _mesa_function_pool[30290]: AreProgramsResidentNV (will be remapped) */
+ /* _mesa_function_pool[31362]: AreProgramsResidentNV (will be remapped) */
"ipp\0"
"glAreProgramsResidentNV\0"
"\0"
- /* _mesa_function_pool[30319]: WindowPos3svMESA (will be remapped) */
+ /* _mesa_function_pool[31391]: WindowPos3svMESA (will be remapped) */
"p\0"
"glWindowPos3sv\0"
"glWindowPos3svARB\0"
"glWindowPos3svMESA\0"
"\0"
- /* _mesa_function_pool[30374]: CopyColorSubTable (offset 347) */
+ /* _mesa_function_pool[31446]: CopyColorSubTable (offset 347) */
"iiiii\0"
"glCopyColorSubTable\0"
"glCopyColorSubTableEXT\0"
"\0"
- /* _mesa_function_pool[30424]: WeightdvARB (dynamic) */
+ /* _mesa_function_pool[31496]: WeightdvARB (dynamic) */
"ip\0"
"glWeightdvARB\0"
"\0"
- /* _mesa_function_pool[30442]: DeleteRenderbuffersEXT (will be remapped) */
+ /* _mesa_function_pool[31514]: DeleteRenderbuffersEXT (will be remapped) */
"ip\0"
"glDeleteRenderbuffers\0"
"glDeleteRenderbuffersEXT\0"
"\0"
- /* _mesa_function_pool[30493]: VertexAttrib4NubvARB (will be remapped) */
+ /* _mesa_function_pool[31565]: VertexAttrib4NubvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nubv\0"
"glVertexAttrib4NubvARB\0"
"\0"
- /* _mesa_function_pool[30540]: VertexAttrib3dvNV (will be remapped) */
+ /* _mesa_function_pool[31612]: VertexAttrib3dvNV (will be remapped) */
"ip\0"
"glVertexAttrib3dvNV\0"
"\0"
- /* _mesa_function_pool[30564]: GetObjectParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[31636]: GetObjectParameterfvARB (will be remapped) */
"iip\0"
"glGetObjectParameterfvARB\0"
"\0"
- /* _mesa_function_pool[30595]: Vertex4iv (offset 147) */
+ /* _mesa_function_pool[31667]: Vertex4iv (offset 147) */
"p\0"
"glVertex4iv\0"
"\0"
- /* _mesa_function_pool[30610]: GetProgramEnvParameterdvARB (will be remapped) */
+ /* _mesa_function_pool[31682]: GetProgramEnvParameterdvARB (will be remapped) */
"iip\0"
"glGetProgramEnvParameterdvARB\0"
"\0"
- /* _mesa_function_pool[30645]: TexCoord4dv (offset 119) */
+ /* _mesa_function_pool[31717]: TexCoord4dv (offset 119) */
"p\0"
"glTexCoord4dv\0"
"\0"
- /* _mesa_function_pool[30662]: LockArraysEXT (will be remapped) */
+ /* _mesa_function_pool[31734]: LockArraysEXT (will be remapped) */
"ii\0"
"glLockArraysEXT\0"
"\0"
- /* _mesa_function_pool[30682]: Begin (offset 7) */
+ /* _mesa_function_pool[31754]: Begin (offset 7) */
"i\0"
"glBegin\0"
"\0"
- /* _mesa_function_pool[30693]: LightModeli (offset 165) */
+ /* _mesa_function_pool[31765]: LightModeli (offset 165) */
"ii\0"
"glLightModeli\0"
"\0"
- /* _mesa_function_pool[30711]: VertexAttribI4ivEXT (will be remapped) */
+ /* _mesa_function_pool[31783]: VertexAttribI4ivEXT (will be remapped) */
"ip\0"
"glVertexAttribI4ivEXT\0"
+ "glVertexAttribI4iv\0"
"\0"
- /* _mesa_function_pool[30737]: Rectfv (offset 89) */
+ /* _mesa_function_pool[31828]: Rectfv (offset 89) */
"pp\0"
"glRectfv\0"
"\0"
- /* _mesa_function_pool[30750]: LightModelf (offset 163) */
+ /* _mesa_function_pool[31841]: LightModelf (offset 163) */
"if\0"
"glLightModelf\0"
"\0"
- /* _mesa_function_pool[30768]: GetTexParameterfv (offset 282) */
+ /* _mesa_function_pool[31859]: GetTexParameterfv (offset 282) */
"iip\0"
"glGetTexParameterfv\0"
"\0"
- /* _mesa_function_pool[30793]: GetLightfv (offset 264) */
+ /* _mesa_function_pool[31884]: GetLightfv (offset 264) */
"iip\0"
"glGetLightfv\0"
"\0"
- /* _mesa_function_pool[30811]: PixelTransformParameterivEXT (dynamic) */
+ /* _mesa_function_pool[31902]: PixelTransformParameterivEXT (dynamic) */
"iip\0"
"glPixelTransformParameterivEXT\0"
"\0"
- /* _mesa_function_pool[30847]: BinormalPointerEXT (dynamic) */
+ /* _mesa_function_pool[31938]: BinormalPointerEXT (dynamic) */
"iip\0"
"glBinormalPointerEXT\0"
"\0"
- /* _mesa_function_pool[30873]: VertexAttrib1dNV (will be remapped) */
+ /* _mesa_function_pool[31964]: VertexAttrib1dNV (will be remapped) */
"id\0"
"glVertexAttrib1dNV\0"
"\0"
- /* _mesa_function_pool[30896]: GetCombinerInputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[31987]: GetCombinerInputParameterivNV (will be remapped) */
"iiiip\0"
"glGetCombinerInputParameterivNV\0"
"\0"
- /* _mesa_function_pool[30935]: Disable (offset 214) */
+ /* _mesa_function_pool[32026]: Disable (offset 214) */
"i\0"
"glDisable\0"
"\0"
- /* _mesa_function_pool[30948]: MultiTexCoord2fvARB (offset 387) */
+ /* _mesa_function_pool[32039]: MultiTexCoord2fvARB (offset 387) */
"ip\0"
"glMultiTexCoord2fv\0"
"glMultiTexCoord2fvARB\0"
"\0"
- /* _mesa_function_pool[30993]: GetRenderbufferParameterivEXT (will be remapped) */
+ /* _mesa_function_pool[32084]: GetRenderbufferParameterivEXT (will be remapped) */
"iip\0"
"glGetRenderbufferParameteriv\0"
"glGetRenderbufferParameterivEXT\0"
"\0"
- /* _mesa_function_pool[31059]: CombinerParameterivNV (will be remapped) */
+ /* _mesa_function_pool[32150]: CombinerParameterivNV (will be remapped) */
"ip\0"
"glCombinerParameterivNV\0"
"\0"
- /* _mesa_function_pool[31087]: GenFragmentShadersATI (will be remapped) */
+ /* _mesa_function_pool[32178]: GenFragmentShadersATI (will be remapped) */
"i\0"
"glGenFragmentShadersATI\0"
"\0"
- /* _mesa_function_pool[31114]: DrawArrays (offset 310) */
+ /* _mesa_function_pool[32205]: DrawArrays (offset 310) */
"iii\0"
"glDrawArrays\0"
"glDrawArraysEXT\0"
"\0"
- /* _mesa_function_pool[31148]: WeightuivARB (dynamic) */
+ /* _mesa_function_pool[32239]: WeightuivARB (dynamic) */
"ip\0"
"glWeightuivARB\0"
"\0"
- /* _mesa_function_pool[31167]: VertexAttrib2sARB (will be remapped) */
+ /* _mesa_function_pool[32258]: VertexAttrib2sARB (will be remapped) */
"iii\0"
"glVertexAttrib2s\0"
"glVertexAttrib2sARB\0"
"\0"
- /* _mesa_function_pool[31209]: ColorMask (offset 210) */
+ /* _mesa_function_pool[32300]: ColorMask (offset 210) */
"iiii\0"
"glColorMask\0"
"\0"
- /* _mesa_function_pool[31227]: GenAsyncMarkersSGIX (dynamic) */
+ /* _mesa_function_pool[32318]: GenAsyncMarkersSGIX (dynamic) */
"i\0"
"glGenAsyncMarkersSGIX\0"
"\0"
- /* _mesa_function_pool[31252]: Tangent3svEXT (dynamic) */
+ /* _mesa_function_pool[32343]: Tangent3svEXT (dynamic) */
"p\0"
"glTangent3svEXT\0"
"\0"
- /* _mesa_function_pool[31271]: GetListParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[32362]: GetListParameterivSGIX (dynamic) */
"iip\0"
"glGetListParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[31301]: BindBufferARB (will be remapped) */
+ /* _mesa_function_pool[32392]: BindBufferARB (will be remapped) */
"ii\0"
"glBindBuffer\0"
"glBindBufferARB\0"
"\0"
- /* _mesa_function_pool[31334]: GetInfoLogARB (will be remapped) */
+ /* _mesa_function_pool[32425]: GetInfoLogARB (will be remapped) */
"iipp\0"
"glGetInfoLogARB\0"
"\0"
- /* _mesa_function_pool[31356]: RasterPos4iv (offset 83) */
+ /* _mesa_function_pool[32447]: RasterPos4iv (offset 83) */
"p\0"
"glRasterPos4iv\0"
"\0"
- /* _mesa_function_pool[31374]: Enable (offset 215) */
+ /* _mesa_function_pool[32465]: Enable (offset 215) */
"i\0"
"glEnable\0"
"\0"
- /* _mesa_function_pool[31386]: LineStipple (offset 167) */
+ /* _mesa_function_pool[32477]: LineStipple (offset 167) */
"ii\0"
"glLineStipple\0"
"\0"
- /* _mesa_function_pool[31404]: VertexAttribs4svNV (will be remapped) */
+ /* _mesa_function_pool[32495]: VertexAttribs4svNV (will be remapped) */
"iip\0"
"glVertexAttribs4svNV\0"
"\0"
- /* _mesa_function_pool[31430]: EdgeFlagPointerListIBM (dynamic) */
+ /* _mesa_function_pool[32521]: EdgeFlagPointerListIBM (dynamic) */
"ipi\0"
"glEdgeFlagPointerListIBM\0"
"\0"
- /* _mesa_function_pool[31460]: UniformMatrix3x2fv (will be remapped) */
+ /* _mesa_function_pool[32551]: UniformMatrix3x2fv (will be remapped) */
"iiip\0"
"glUniformMatrix3x2fv\0"
"\0"
- /* _mesa_function_pool[31487]: GetMinmaxParameterfv (offset 365) */
+ /* _mesa_function_pool[32578]: GetMinmaxParameterfv (offset 365) */
"iip\0"
"glGetMinmaxParameterfv\0"
"glGetMinmaxParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[31541]: VertexAttrib1fvARB (will be remapped) */
+ /* _mesa_function_pool[32632]: VertexAttrib1fvARB (will be remapped) */
"ip\0"
"glVertexAttrib1fv\0"
"glVertexAttrib1fvARB\0"
"\0"
- /* _mesa_function_pool[31584]: GenBuffersARB (will be remapped) */
+ /* _mesa_function_pool[32675]: GenBuffersARB (will be remapped) */
"ip\0"
"glGenBuffers\0"
"glGenBuffersARB\0"
"\0"
- /* _mesa_function_pool[31617]: VertexAttribs1svNV (will be remapped) */
+ /* _mesa_function_pool[32708]: VertexAttribs1svNV (will be remapped) */
"iip\0"
"glVertexAttribs1svNV\0"
"\0"
- /* _mesa_function_pool[31643]: Vertex3fv (offset 137) */
+ /* _mesa_function_pool[32734]: Vertex3fv (offset 137) */
"p\0"
"glVertex3fv\0"
"\0"
- /* _mesa_function_pool[31658]: GetTexBumpParameterivATI (will be remapped) */
+ /* _mesa_function_pool[32749]: GetTexBumpParameterivATI (will be remapped) */
"ip\0"
"glGetTexBumpParameterivATI\0"
"\0"
- /* _mesa_function_pool[31689]: Binormal3bEXT (dynamic) */
+ /* _mesa_function_pool[32780]: Binormal3bEXT (dynamic) */
"iii\0"
"glBinormal3bEXT\0"
"\0"
- /* _mesa_function_pool[31710]: FragmentMaterialivSGIX (dynamic) */
+ /* _mesa_function_pool[32801]: FragmentMaterialivSGIX (dynamic) */
"iip\0"
"glFragmentMaterialivSGIX\0"
"\0"
- /* _mesa_function_pool[31740]: IsRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[32831]: IsRenderbufferEXT (will be remapped) */
"i\0"
"glIsRenderbuffer\0"
"glIsRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[31780]: GenProgramsNV (will be remapped) */
+ /* _mesa_function_pool[32871]: GenProgramsNV (will be remapped) */
"ip\0"
"glGenProgramsARB\0"
"glGenProgramsNV\0"
"\0"
- /* _mesa_function_pool[31817]: VertexAttrib4dvNV (will be remapped) */
+ /* _mesa_function_pool[32908]: VertexAttrib4dvNV (will be remapped) */
"ip\0"
"glVertexAttrib4dvNV\0"
"\0"
- /* _mesa_function_pool[31841]: EndFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[32932]: EndFragmentShaderATI (will be remapped) */
"\0"
"glEndFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[31866]: Binormal3iEXT (dynamic) */
+ /* _mesa_function_pool[32957]: Binormal3iEXT (dynamic) */
"iii\0"
"glBinormal3iEXT\0"
"\0"
- /* _mesa_function_pool[31887]: WindowPos2fMESA (will be remapped) */
+ /* _mesa_function_pool[32978]: WindowPos2fMESA (will be remapped) */
"ff\0"
"glWindowPos2f\0"
"glWindowPos2fARB\0"
@@ -4648,578 +4739,589 @@ static const char _mesa_function_pool[] =
/* these functions need to be remapped */
static const struct gl_function_pool_remap MESA_remap_table_functions[] = {
- { 1513, AttachShader_remap_index },
- { 9449, CreateProgram_remap_index },
- { 22046, CreateShader_remap_index },
- { 24414, DeleteProgram_remap_index },
- { 17759, DeleteShader_remap_index },
- { 22492, DetachShader_remap_index },
- { 17225, GetAttachedShaders_remap_index },
- { 4594, GetProgramInfoLog_remap_index },
- { 387, GetProgramiv_remap_index },
- { 6124, GetShaderInfoLog_remap_index },
- { 29767, GetShaderiv_remap_index },
- { 12750, IsProgram_remap_index },
- { 11722, IsShader_remap_index },
- { 9553, StencilFuncSeparate_remap_index },
- { 3727, StencilMaskSeparate_remap_index },
- { 7206, StencilOpSeparate_remap_index },
- { 21347, UniformMatrix2x3fv_remap_index },
- { 2724, UniformMatrix2x4fv_remap_index },
- { 31460, UniformMatrix3x2fv_remap_index },
- { 29108, UniformMatrix3x4fv_remap_index },
- { 15618, UniformMatrix4x2fv_remap_index },
- { 3101, UniformMatrix4x3fv_remap_index },
- { 15250, DrawArraysInstanced_remap_index },
- { 16438, DrawElementsInstanced_remap_index },
- { 9467, LoadTransposeMatrixdARB_remap_index },
- { 29496, LoadTransposeMatrixfARB_remap_index },
- { 5277, MultTransposeMatrixdARB_remap_index },
- { 22679, MultTransposeMatrixfARB_remap_index },
- { 198, SampleCoverageARB_remap_index },
- { 5490, CompressedTexImage1DARB_remap_index },
- { 23188, CompressedTexImage2DARB_remap_index },
- { 3790, CompressedTexImage3DARB_remap_index },
- { 17517, CompressedTexSubImage1DARB_remap_index },
- { 1963, CompressedTexSubImage2DARB_remap_index },
- { 19436, CompressedTexSubImage3DARB_remap_index },
- { 27341, GetCompressedTexImageARB_remap_index },
- { 3635, DisableVertexAttribArrayARB_remap_index },
- { 28693, EnableVertexAttribArrayARB_remap_index },
- { 30610, GetProgramEnvParameterdvARB_remap_index },
- { 22559, GetProgramEnvParameterfvARB_remap_index },
- { 26292, GetProgramLocalParameterdvARB_remap_index },
- { 7648, GetProgramLocalParameterfvARB_remap_index },
- { 17633, GetProgramStringARB_remap_index },
- { 26487, GetProgramivARB_remap_index },
- { 19631, GetVertexAttribdvARB_remap_index },
- { 15478, GetVertexAttribfvARB_remap_index },
- { 9333, GetVertexAttribivARB_remap_index },
- { 18512, ProgramEnvParameter4dARB_remap_index },
- { 24187, ProgramEnvParameter4dvARB_remap_index },
- { 16142, ProgramEnvParameter4fARB_remap_index },
- { 8533, ProgramEnvParameter4fvARB_remap_index },
- { 3753, ProgramLocalParameter4dARB_remap_index },
- { 12460, ProgramLocalParameter4dvARB_remap_index },
- { 28172, ProgramLocalParameter4fARB_remap_index },
- { 24767, ProgramLocalParameter4fvARB_remap_index },
- { 27095, ProgramStringARB_remap_index },
- { 18762, VertexAttrib1dARB_remap_index },
- { 15054, VertexAttrib1dvARB_remap_index },
- { 3928, VertexAttrib1fARB_remap_index },
- { 31541, VertexAttrib1fvARB_remap_index },
- { 6732, VertexAttrib1sARB_remap_index },
- { 2137, VertexAttrib1svARB_remap_index },
- { 14485, VertexAttrib2dARB_remap_index },
- { 16844, VertexAttrib2dvARB_remap_index },
- { 1532, VertexAttrib2fARB_remap_index },
- { 16957, VertexAttrib2fvARB_remap_index },
- { 31167, VertexAttrib2sARB_remap_index },
- { 30247, VertexAttrib2svARB_remap_index },
- { 10760, VertexAttrib3dARB_remap_index },
- { 8214, VertexAttrib3dvARB_remap_index },
- { 1619, VertexAttrib3fARB_remap_index },
- { 21610, VertexAttrib3fvARB_remap_index },
- { 26942, VertexAttrib3sARB_remap_index },
- { 19373, VertexAttrib3svARB_remap_index },
- { 4620, VertexAttrib4NbvARB_remap_index },
- { 17180, VertexAttrib4NivARB_remap_index },
- { 21565, VertexAttrib4NsvARB_remap_index },
- { 22511, VertexAttrib4NubARB_remap_index },
- { 30493, VertexAttrib4NubvARB_remap_index },
- { 18173, VertexAttrib4NuivARB_remap_index },
- { 2974, VertexAttrib4NusvARB_remap_index },
- { 10354, VertexAttrib4bvARB_remap_index },
- { 25700, VertexAttrib4dARB_remap_index },
- { 20395, VertexAttrib4dvARB_remap_index },
- { 10894, VertexAttrib4fARB_remap_index },
- { 11298, VertexAttrib4fvARB_remap_index },
- { 9746, VertexAttrib4ivARB_remap_index },
- { 16658, VertexAttrib4sARB_remap_index },
- { 29682, VertexAttrib4svARB_remap_index },
- { 15947, VertexAttrib4ubvARB_remap_index },
- { 29017, VertexAttrib4uivARB_remap_index },
- { 19184, VertexAttrib4usvARB_remap_index },
- { 21175, VertexAttribPointerARB_remap_index },
- { 31301, BindBufferARB_remap_index },
- { 6439, BufferDataARB_remap_index },
- { 1434, BufferSubDataARB_remap_index },
- { 29259, DeleteBuffersARB_remap_index },
- { 31584, GenBuffersARB_remap_index },
- { 17000, GetBufferParameterivARB_remap_index },
- { 16094, GetBufferPointervARB_remap_index },
- { 1387, GetBufferSubDataARB_remap_index },
- { 28965, IsBufferARB_remap_index },
- { 25251, MapBufferARB_remap_index },
- { 29897, UnmapBufferARB_remap_index },
- { 294, BeginQueryARB_remap_index },
- { 18857, DeleteQueriesARB_remap_index },
- { 11612, EndQueryARB_remap_index },
- { 27820, GenQueriesARB_remap_index },
- { 1855, GetQueryObjectivARB_remap_index },
- { 16702, GetQueryObjectuivARB_remap_index },
- { 1676, GetQueryivARB_remap_index },
- { 19091, IsQueryARB_remap_index },
- { 7824, AttachObjectARB_remap_index },
- { 17721, CompileShaderARB_remap_index },
- { 3043, CreateProgramObjectARB_remap_index },
- { 6384, CreateShaderObjectARB_remap_index },
- { 13852, DeleteObjectARB_remap_index },
- { 22979, DetachObjectARB_remap_index },
- { 11370, GetActiveUniformARB_remap_index },
- { 9008, GetAttachedObjectsARB_remap_index },
- { 9315, GetHandleARB_remap_index },
- { 31334, GetInfoLogARB_remap_index },
- { 30564, GetObjectParameterfvARB_remap_index },
- { 26166, GetObjectParameterivARB_remap_index },
- { 27578, GetShaderSourceARB_remap_index },
- { 26802, GetUniformLocationARB_remap_index },
- { 22781, GetUniformfvARB_remap_index },
- { 12055, GetUniformivARB_remap_index },
- { 19229, LinkProgramARB_remap_index },
- { 19287, ShaderSourceARB_remap_index },
- { 7106, Uniform1fARB_remap_index },
- { 28381, Uniform1fvARB_remap_index },
- { 21144, Uniform1iARB_remap_index },
- { 20084, Uniform1ivARB_remap_index },
- { 2086, Uniform2fARB_remap_index },
- { 13688, Uniform2fvARB_remap_index },
- { 25138, Uniform2iARB_remap_index },
- { 2206, Uniform2ivARB_remap_index },
- { 17831, Uniform3fARB_remap_index },
- { 9038, Uniform3fvARB_remap_index },
- { 6030, Uniform3iARB_remap_index },
- { 16200, Uniform3ivARB_remap_index },
- { 18318, Uniform4fARB_remap_index },
- { 22645, Uniform4fvARB_remap_index },
- { 23866, Uniform4iARB_remap_index },
- { 19597, Uniform4ivARB_remap_index },
- { 7876, UniformMatrix2fvARB_remap_index },
+ { 1577, AttachShader_remap_index },
+ { 9902, CreateProgram_remap_index },
+ { 22864, CreateShader_remap_index },
+ { 25322, DeleteProgram_remap_index },
+ { 18525, DeleteShader_remap_index },
+ { 23336, DetachShader_remap_index },
+ { 17928, GetAttachedShaders_remap_index },
+ { 4869, GetProgramInfoLog_remap_index },
+ { 405, GetProgramiv_remap_index },
+ { 6542, GetShaderInfoLog_remap_index },
+ { 30839, GetShaderiv_remap_index },
+ { 13311, IsProgram_remap_index },
+ { 12263, IsShader_remap_index },
+ { 10006, StencilFuncSeparate_remap_index },
+ { 3921, StencilMaskSeparate_remap_index },
+ { 7624, StencilOpSeparate_remap_index },
+ { 22152, UniformMatrix2x3fv_remap_index },
+ { 2847, UniformMatrix2x4fv_remap_index },
+ { 32551, UniformMatrix3x2fv_remap_index },
+ { 30161, UniformMatrix3x4fv_remap_index },
+ { 16226, UniformMatrix4x2fv_remap_index },
+ { 3263, UniformMatrix4x3fv_remap_index },
+ { 5030, ClampColor_remap_index },
+ { 17982, ClearBufferfi_remap_index },
+ { 17448, ClearBufferfv_remap_index },
+ { 29184, ClearBufferiv_remap_index },
+ { 13516, ClearBufferuiv_remap_index },
+ { 19808, GetStringi_remap_index },
+ { 2788, TexBuffer_remap_index },
+ { 938, FramebufferTexture_remap_index },
+ { 26315, GetBufferParameteri64v_remap_index },
+ { 10106, GetInteger64i_v_remap_index },
+ { 23178, VertexAttribDivisor_remap_index },
+ { 9920, LoadTransposeMatrixdARB_remap_index },
+ { 30568, LoadTransposeMatrixfARB_remap_index },
+ { 5608, MultTransposeMatrixdARB_remap_index },
+ { 23523, MultTransposeMatrixfARB_remap_index },
+ { 216, SampleCoverageARB_remap_index },
+ { 5834, CompressedTexImage1DARB_remap_index },
+ { 24051, CompressedTexImage2DARB_remap_index },
+ { 3984, CompressedTexImage3DARB_remap_index },
+ { 18242, CompressedTexSubImage1DARB_remap_index },
+ { 2050, CompressedTexSubImage2DARB_remap_index },
+ { 20230, CompressedTexSubImage3DARB_remap_index },
+ { 28340, GetCompressedTexImageARB_remap_index },
+ { 3829, DisableVertexAttribArrayARB_remap_index },
+ { 29726, EnableVertexAttribArrayARB_remap_index },
+ { 31682, GetProgramEnvParameterdvARB_remap_index },
+ { 23403, GetProgramEnvParameterfvARB_remap_index },
+ { 27277, GetProgramLocalParameterdvARB_remap_index },
+ { 8066, GetProgramLocalParameterfvARB_remap_index },
+ { 18376, GetProgramStringARB_remap_index },
+ { 27472, GetProgramivARB_remap_index },
+ { 20425, GetVertexAttribdvARB_remap_index },
+ { 16034, GetVertexAttribfvARB_remap_index },
+ { 9765, GetVertexAttribivARB_remap_index },
+ { 19289, ProgramEnvParameter4dARB_remap_index },
+ { 25072, ProgramEnvParameter4dvARB_remap_index },
+ { 16770, ProgramEnvParameter4fARB_remap_index },
+ { 8965, ProgramEnvParameter4fvARB_remap_index },
+ { 3947, ProgramLocalParameter4dARB_remap_index },
+ { 13021, ProgramLocalParameter4dvARB_remap_index },
+ { 29205, ProgramLocalParameter4fARB_remap_index },
+ { 25675, ProgramLocalParameter4fvARB_remap_index },
+ { 28094, ProgramStringARB_remap_index },
+ { 19539, VertexAttrib1dARB_remap_index },
+ { 15688, VertexAttrib1dvARB_remap_index },
+ { 4122, VertexAttrib1fARB_remap_index },
+ { 32632, VertexAttrib1fvARB_remap_index },
+ { 7150, VertexAttrib1sARB_remap_index },
+ { 2224, VertexAttrib1svARB_remap_index },
+ { 15119, VertexAttrib2dARB_remap_index },
+ { 17469, VertexAttrib2dvARB_remap_index },
+ { 1596, VertexAttrib2fARB_remap_index },
+ { 17582, VertexAttrib2fvARB_remap_index },
+ { 32258, VertexAttrib2sARB_remap_index },
+ { 31319, VertexAttrib2svARB_remap_index },
+ { 11268, VertexAttrib3dARB_remap_index },
+ { 8632, VertexAttrib3dvARB_remap_index },
+ { 1683, VertexAttrib3fARB_remap_index },
+ { 22415, VertexAttrib3fvARB_remap_index },
+ { 27941, VertexAttrib3sARB_remap_index },
+ { 20167, VertexAttrib3svARB_remap_index },
+ { 4895, VertexAttrib4NbvARB_remap_index },
+ { 17805, VertexAttrib4NivARB_remap_index },
+ { 22370, VertexAttrib4NsvARB_remap_index },
+ { 23355, VertexAttrib4NubARB_remap_index },
+ { 31565, VertexAttrib4NubvARB_remap_index },
+ { 18950, VertexAttrib4NuivARB_remap_index },
+ { 3136, VertexAttrib4NusvARB_remap_index },
+ { 10846, VertexAttrib4bvARB_remap_index },
+ { 26685, VertexAttrib4dARB_remap_index },
+ { 21189, VertexAttrib4dvARB_remap_index },
+ { 11422, VertexAttrib4fARB_remap_index },
+ { 11826, VertexAttrib4fvARB_remap_index },
+ { 10222, VertexAttrib4ivARB_remap_index },
+ { 17262, VertexAttrib4sARB_remap_index },
+ { 30754, VertexAttrib4svARB_remap_index },
+ { 16575, VertexAttrib4ubvARB_remap_index },
+ { 30050, VertexAttrib4uivARB_remap_index },
+ { 19978, VertexAttrib4usvARB_remap_index },
+ { 21967, VertexAttribPointerARB_remap_index },
+ { 32392, BindBufferARB_remap_index },
+ { 6857, BufferDataARB_remap_index },
+ { 1498, BufferSubDataARB_remap_index },
+ { 30331, DeleteBuffersARB_remap_index },
+ { 32675, GenBuffersARB_remap_index },
+ { 17625, GetBufferParameterivARB_remap_index },
+ { 16722, GetBufferPointervARB_remap_index },
+ { 1451, GetBufferSubDataARB_remap_index },
+ { 29998, IsBufferARB_remap_index },
+ { 26159, MapBufferARB_remap_index },
+ { 30969, UnmapBufferARB_remap_index },
+ { 312, BeginQueryARB_remap_index },
+ { 19634, DeleteQueriesARB_remap_index },
+ { 12153, EndQueryARB_remap_index },
+ { 28819, GenQueriesARB_remap_index },
+ { 1942, GetQueryObjectivARB_remap_index },
+ { 17306, GetQueryObjectuivARB_remap_index },
+ { 1740, GetQueryivARB_remap_index },
+ { 19885, IsQueryARB_remap_index },
+ { 8242, AttachObjectARB_remap_index },
+ { 18487, CompileShaderARB_remap_index },
+ { 3205, CreateProgramObjectARB_remap_index },
+ { 6802, CreateShaderObjectARB_remap_index },
+ { 14454, DeleteObjectARB_remap_index },
+ { 23842, DetachObjectARB_remap_index },
+ { 11898, GetActiveUniformARB_remap_index },
+ { 9440, GetAttachedObjectsARB_remap_index },
+ { 9747, GetHandleARB_remap_index },
+ { 32425, GetInfoLogARB_remap_index },
+ { 31636, GetObjectParameterfvARB_remap_index },
+ { 27151, GetObjectParameterivARB_remap_index },
+ { 28577, GetShaderSourceARB_remap_index },
+ { 27801, GetUniformLocationARB_remap_index },
+ { 23625, GetUniformfvARB_remap_index },
+ { 12596, GetUniformivARB_remap_index },
+ { 20023, LinkProgramARB_remap_index },
+ { 20081, ShaderSourceARB_remap_index },
+ { 7524, Uniform1fARB_remap_index },
+ { 29414, Uniform1fvARB_remap_index },
+ { 21936, Uniform1iARB_remap_index },
+ { 20878, Uniform1ivARB_remap_index },
+ { 2173, Uniform2fARB_remap_index },
+ { 14290, Uniform2fvARB_remap_index },
+ { 26046, Uniform2iARB_remap_index },
+ { 2293, Uniform2ivARB_remap_index },
+ { 18597, Uniform3fARB_remap_index },
+ { 9470, Uniform3fvARB_remap_index },
+ { 6396, Uniform3iARB_remap_index },
+ { 16828, Uniform3ivARB_remap_index },
+ { 19095, Uniform4fARB_remap_index },
+ { 23489, Uniform4fvARB_remap_index },
+ { 24751, Uniform4iARB_remap_index },
+ { 20391, Uniform4ivARB_remap_index },
+ { 8294, UniformMatrix2fvARB_remap_index },
{ 17, UniformMatrix3fvARB_remap_index },
- { 2584, UniformMatrix4fvARB_remap_index },
- { 24299, UseProgramObjectARB_remap_index },
- { 14173, ValidateProgramARB_remap_index },
- { 20438, BindAttribLocationARB_remap_index },
- { 4665, GetActiveAttribARB_remap_index },
- { 15881, GetAttribLocationARB_remap_index },
- { 28120, DrawBuffersARB_remap_index },
- { 12565, RenderbufferStorageMultisample_remap_index },
- { 12995, FramebufferTextureARB_remap_index },
- { 24669, FramebufferTextureFaceARB_remap_index },
- { 23128, ProgramParameteriARB_remap_index },
- { 18366, FlushMappedBufferRange_remap_index },
- { 26583, MapBufferRange_remap_index },
- { 15729, BindVertexArray_remap_index },
- { 14010, GenVertexArrays_remap_index },
- { 28895, CopyBufferSubData_remap_index },
- { 29786, ClientWaitSync_remap_index },
- { 2503, DeleteSync_remap_index },
- { 6773, FenceSync_remap_index },
- { 14544, GetInteger64v_remap_index },
- { 21672, GetSynciv_remap_index },
- { 28059, IsSync_remap_index },
- { 8956, WaitSync_remap_index },
- { 3603, DrawElementsBaseVertex_remap_index },
- { 29191, DrawRangeElementsBaseVertex_remap_index },
- { 25282, MultiDrawElementsBaseVertex_remap_index },
- { 4799, BindTransformFeedback_remap_index },
- { 3070, DeleteTransformFeedbacks_remap_index },
- { 6063, DrawTransformFeedback_remap_index },
- { 9175, GenTransformFeedbacks_remap_index },
- { 26985, IsTransformFeedback_remap_index },
- { 24862, PauseTransformFeedback_remap_index },
- { 5197, ResumeTransformFeedback_remap_index },
- { 5085, PolygonOffsetEXT_remap_index },
- { 22281, GetPixelTexGenParameterfvSGIS_remap_index },
- { 4187, GetPixelTexGenParameterivSGIS_remap_index },
- { 22014, PixelTexGenParameterfSGIS_remap_index },
- { 606, PixelTexGenParameterfvSGIS_remap_index },
- { 12093, PixelTexGenParameteriSGIS_remap_index },
- { 13169, PixelTexGenParameterivSGIS_remap_index },
- { 15817, SampleMaskSGIS_remap_index },
- { 19031, SamplePatternSGIS_remap_index },
- { 25211, ColorPointerEXT_remap_index },
- { 16887, EdgeFlagPointerEXT_remap_index },
- { 5684, IndexPointerEXT_remap_index },
- { 5764, NormalPointerEXT_remap_index },
- { 15138, TexCoordPointerEXT_remap_index },
- { 6562, VertexPointerEXT_remap_index },
- { 3405, PointParameterfEXT_remap_index },
- { 7413, PointParameterfvEXT_remap_index },
- { 30662, LockArraysEXT_remap_index },
- { 14237, UnlockArraysEXT_remap_index },
- { 1203, SecondaryColor3bEXT_remap_index },
- { 7572, SecondaryColor3bvEXT_remap_index },
- { 9923, SecondaryColor3dEXT_remap_index },
- { 24472, SecondaryColor3dvEXT_remap_index },
- { 26851, SecondaryColor3fEXT_remap_index },
- { 17453, SecondaryColor3fvEXT_remap_index },
- { 452, SecondaryColor3iEXT_remap_index },
- { 15526, SecondaryColor3ivEXT_remap_index },
- { 9581, SecondaryColor3sEXT_remap_index },
- { 29450, SecondaryColor3svEXT_remap_index },
- { 26002, SecondaryColor3ubEXT_remap_index },
- { 20329, SecondaryColor3ubvEXT_remap_index },
- { 12315, SecondaryColor3uiEXT_remap_index },
- { 21901, SecondaryColor3uivEXT_remap_index },
- { 24719, SecondaryColor3usEXT_remap_index },
- { 12388, SecondaryColor3usvEXT_remap_index },
- { 11241, SecondaryColorPointerEXT_remap_index },
- { 24533, MultiDrawArraysEXT_remap_index },
- { 20019, MultiDrawElementsEXT_remap_index },
- { 20214, FogCoordPointerEXT_remap_index },
- { 4336, FogCoorddEXT_remap_index },
- { 30063, FogCoorddvEXT_remap_index },
- { 4428, FogCoordfEXT_remap_index },
- { 25925, FogCoordfvEXT_remap_index },
- { 18270, PixelTexGenSGIX_remap_index },
- { 26510, BlendFuncSeparateEXT_remap_index },
- { 6474, FlushVertexArrayRangeNV_remap_index },
- { 5034, VertexArrayRangeNV_remap_index },
- { 26916, CombinerInputNV_remap_index },
- { 2029, CombinerOutputNV_remap_index },
- { 29603, CombinerParameterfNV_remap_index },
- { 4927, CombinerParameterfvNV_remap_index },
- { 21396, CombinerParameteriNV_remap_index },
- { 31059, CombinerParameterivNV_remap_index },
- { 6850, FinalCombinerInputNV_remap_index },
- { 9381, GetCombinerInputParameterfvNV_remap_index },
- { 30896, GetCombinerInputParameterivNV_remap_index },
- { 13270, GetCombinerOutputParameterfvNV_remap_index },
- { 13098, GetCombinerOutputParameterivNV_remap_index },
- { 6219, GetFinalCombinerInputParameterfvNV_remap_index },
- { 23738, GetFinalCombinerInputParameterivNV_remap_index },
- { 12033, ResizeBuffersMESA_remap_index },
- { 10587, WindowPos2dMESA_remap_index },
- { 996, WindowPos2dvMESA_remap_index },
- { 31887, WindowPos2fMESA_remap_index },
- { 7517, WindowPos2fvMESA_remap_index },
- { 17400, WindowPos2iMESA_remap_index },
- { 19504, WindowPos2ivMESA_remap_index },
- { 20118, WindowPos2sMESA_remap_index },
- { 5404, WindowPos2svMESA_remap_index },
- { 7342, WindowPos3dMESA_remap_index },
- { 13416, WindowPos3dvMESA_remap_index },
- { 498, WindowPos3fMESA_remap_index },
- { 14298, WindowPos3fvMESA_remap_index },
- { 23021, WindowPos3iMESA_remap_index },
- { 28840, WindowPos3ivMESA_remap_index },
- { 17976, WindowPos3sMESA_remap_index },
- { 30319, WindowPos3svMESA_remap_index },
- { 10538, WindowPos4dMESA_remap_index },
- { 16314, WindowPos4dvMESA_remap_index },
- { 13375, WindowPos4fMESA_remap_index },
- { 29357, WindowPos4fvMESA_remap_index },
- { 28993, WindowPos4iMESA_remap_index },
- { 11836, WindowPos4ivMESA_remap_index },
- { 18149, WindowPos4sMESA_remap_index },
- { 3021, WindowPos4svMESA_remap_index },
- { 13137, MultiModeDrawArraysIBM_remap_index },
- { 27691, MultiModeDrawElementsIBM_remap_index },
- { 11640, DeleteFencesNV_remap_index },
- { 26763, FinishFenceNV_remap_index },
- { 3527, GenFencesNV_remap_index },
- { 16294, GetFenceivNV_remap_index },
- { 7809, IsFenceNV_remap_index },
- { 13025, SetFenceNV_remap_index },
- { 3984, TestFenceNV_remap_index },
- { 30290, AreProgramsResidentNV_remap_index },
- { 29645, BindProgramNV_remap_index },
- { 24802, DeleteProgramsNV_remap_index },
- { 20547, ExecuteProgramNV_remap_index },
- { 31780, GenProgramsNV_remap_index },
- { 22360, GetProgramParameterdvNV_remap_index },
- { 9985, GetProgramParameterfvNV_remap_index },
- { 25185, GetProgramStringNV_remap_index },
- { 23398, GetProgramivNV_remap_index },
- { 22594, GetTrackMatrixivNV_remap_index },
- { 24979, GetVertexAttribPointervNV_remap_index },
- { 23671, GetVertexAttribdvNV_remap_index },
- { 8851, GetVertexAttribfvNV_remap_index },
- { 17606, GetVertexAttribivNV_remap_index },
- { 18396, IsProgramNV_remap_index },
- { 8934, LoadProgramNV_remap_index },
- { 26606, ProgramParameters4dvNV_remap_index },
- { 23328, ProgramParameters4fvNV_remap_index },
- { 19808, RequestResidentProgramsNV_remap_index },
- { 21374, TrackMatrixNV_remap_index },
- { 30873, VertexAttrib1dNV_remap_index },
- { 12936, VertexAttrib1dvNV_remap_index },
- { 27197, VertexAttrib1fNV_remap_index },
- { 2328, VertexAttrib1fvNV_remap_index },
- { 29414, VertexAttrib1sNV_remap_index },
- { 14371, VertexAttrib1svNV_remap_index },
- { 4570, VertexAttrib2dNV_remap_index },
- { 12851, VertexAttrib2dvNV_remap_index },
- { 19263, VertexAttrib2fNV_remap_index },
- { 12436, VertexAttrib2fvNV_remap_index },
- { 5594, VertexAttrib2sNV_remap_index },
- { 18030, VertexAttrib2svNV_remap_index },
- { 10735, VertexAttrib3dNV_remap_index },
- { 30540, VertexAttrib3dvNV_remap_index },
- { 9797, VertexAttrib3fNV_remap_index },
- { 23698, VertexAttrib3fvNV_remap_index },
- { 21230, VertexAttrib3sNV_remap_index },
- { 22621, VertexAttrib3svNV_remap_index },
- { 27665, VertexAttrib4dNV_remap_index },
- { 31817, VertexAttrib4dvNV_remap_index },
- { 4237, VertexAttrib4fNV_remap_index },
- { 8984, VertexAttrib4fvNV_remap_index },
- { 25584, VertexAttrib4sNV_remap_index },
- { 1345, VertexAttrib4svNV_remap_index },
- { 4728, VertexAttrib4ubNV_remap_index },
- { 760, VertexAttrib4ubvNV_remap_index },
- { 20727, VertexAttribPointerNV_remap_index },
- { 2180, VertexAttribs1dvNV_remap_index },
- { 25067, VertexAttribs1fvNV_remap_index },
- { 31617, VertexAttribs1svNV_remap_index },
- { 9822, VertexAttribs2dvNV_remap_index },
- { 24260, VertexAttribs2fvNV_remap_index },
- { 16913, VertexAttribs2svNV_remap_index },
- { 4955, VertexAttribs3dvNV_remap_index },
- { 2060, VertexAttribs3fvNV_remap_index },
- { 28588, VertexAttribs3svNV_remap_index },
- { 25674, VertexAttribs4dvNV_remap_index },
- { 5008, VertexAttribs4fvNV_remap_index },
- { 31404, VertexAttribs4svNV_remap_index },
- { 28336, VertexAttribs4ubvNV_remap_index },
- { 25744, GetTexBumpParameterfvATI_remap_index },
- { 31658, GetTexBumpParameterivATI_remap_index },
- { 17693, TexBumpParameterfvATI_remap_index },
- { 19679, TexBumpParameterivATI_remap_index },
- { 14917, AlphaFragmentOp1ATI_remap_index },
- { 10397, AlphaFragmentOp2ATI_remap_index },
- { 23614, AlphaFragmentOp3ATI_remap_index },
- { 28515, BeginFragmentShaderATI_remap_index },
- { 29844, BindFragmentShaderATI_remap_index },
- { 22750, ColorFragmentOp1ATI_remap_index },
- { 4115, ColorFragmentOp2ATI_remap_index },
- { 30185, ColorFragmentOp3ATI_remap_index },
- { 5154, DeleteFragmentShaderATI_remap_index },
- { 31841, EndFragmentShaderATI_remap_index },
- { 31087, GenFragmentShadersATI_remap_index },
- { 24391, PassTexCoordATI_remap_index },
- { 6542, SampleMapATI_remap_index },
- { 6315, SetFragmentShaderConstantATI_remap_index },
- { 345, PointParameteriNV_remap_index },
- { 13577, PointParameterivNV_remap_index },
- { 27504, ActiveStencilFaceEXT_remap_index },
- { 26266, BindVertexArrayAPPLE_remap_index },
- { 2631, DeleteVertexArraysAPPLE_remap_index },
- { 17252, GenVertexArraysAPPLE_remap_index },
- { 22425, IsVertexArrayAPPLE_remap_index },
- { 801, GetProgramNamedParameterdvNV_remap_index },
- { 3368, GetProgramNamedParameterfvNV_remap_index },
- { 25775, ProgramNamedParameter4dNV_remap_index },
- { 13903, ProgramNamedParameter4dvNV_remap_index },
- { 8467, ProgramNamedParameter4fNV_remap_index },
- { 11206, ProgramNamedParameter4fvNV_remap_index },
- { 16249, PrimitiveRestartIndexNV_remap_index },
- { 29334, PrimitiveRestartNV_remap_index },
- { 23307, DepthBoundsEXT_remap_index },
- { 1095, BlendEquationSeparateEXT_remap_index },
- { 14072, BindFramebufferEXT_remap_index },
- { 24578, BindRenderbufferEXT_remap_index },
- { 9231, CheckFramebufferStatusEXT_remap_index },
- { 21715, DeleteFramebuffersEXT_remap_index },
- { 30442, DeleteRenderbuffersEXT_remap_index },
- { 12875, FramebufferRenderbufferEXT_remap_index },
- { 13042, FramebufferTexture1DEXT_remap_index },
- { 11000, FramebufferTexture2DEXT_remap_index },
- { 10640, FramebufferTexture3DEXT_remap_index },
- { 22317, GenFramebuffersEXT_remap_index },
- { 16799, GenRenderbuffersEXT_remap_index },
- { 6261, GenerateMipmapEXT_remap_index },
- { 20824, GetFramebufferAttachmentParameterivEXT_remap_index },
- { 30993, GetRenderbufferParameterivEXT_remap_index },
- { 19559, IsFramebufferEXT_remap_index },
- { 31740, IsRenderbufferEXT_remap_index },
- { 7756, RenderbufferStorageEXT_remap_index },
- { 677, BlitFramebufferEXT_remap_index },
- { 13722, BufferParameteriAPPLE_remap_index },
- { 18428, FlushMappedBufferRangeAPPLE_remap_index },
- { 1751, BindFragDataLocationEXT_remap_index },
- { 23420, GetFragDataLocationEXT_remap_index },
- { 10100, GetUniformuivEXT_remap_index },
- { 2810, GetVertexAttribIivEXT_remap_index },
- { 4001, GetVertexAttribIuivEXT_remap_index },
- { 11486, Uniform1uiEXT_remap_index },
- { 26691, Uniform1uivEXT_remap_index },
- { 21326, Uniform2uiEXT_remap_index },
- { 4093, Uniform2uivEXT_remap_index },
- { 27944, Uniform3uiEXT_remap_index },
- { 14032, Uniform3uivEXT_remap_index },
- { 3305, Uniform4uiEXT_remap_index },
- { 8257, Uniform4uivEXT_remap_index },
- { 17581, VertexAttribI1iEXT_remap_index },
- { 920, VertexAttribI1ivEXT_remap_index },
- { 2429, VertexAttribI1uiEXT_remap_index },
- { 12184, VertexAttribI1uivEXT_remap_index },
+ { 2690, UniformMatrix4fvARB_remap_index },
+ { 25184, UseProgramObjectARB_remap_index },
+ { 14807, ValidateProgramARB_remap_index },
+ { 21232, BindAttribLocationARB_remap_index },
+ { 4940, GetActiveAttribARB_remap_index },
+ { 16509, GetAttribLocationARB_remap_index },
+ { 29132, DrawBuffersARB_remap_index },
+ { 17850, DrawArraysInstancedARB_remap_index },
+ { 6457, DrawElementsInstancedARB_remap_index },
+ { 13126, RenderbufferStorageMultisample_remap_index },
+ { 13597, FramebufferTextureARB_remap_index },
+ { 25577, FramebufferTextureFaceARB_remap_index },
+ { 23991, ProgramParameteriARB_remap_index },
+ { 19143, FlushMappedBufferRange_remap_index },
+ { 27568, MapBufferRange_remap_index },
+ { 16337, BindVertexArray_remap_index },
+ { 14630, GenVertexArrays_remap_index },
+ { 29928, CopyBufferSubData_remap_index },
+ { 30858, ClientWaitSync_remap_index },
+ { 2609, DeleteSync_remap_index },
+ { 7191, FenceSync_remap_index },
+ { 15178, GetInteger64v_remap_index },
+ { 22477, GetSynciv_remap_index },
+ { 29071, IsSync_remap_index },
+ { 9388, WaitSync_remap_index },
+ { 3797, DrawElementsBaseVertex_remap_index },
+ { 30263, DrawRangeElementsBaseVertex_remap_index },
+ { 26190, MultiDrawElementsBaseVertex_remap_index },
+ { 5091, BindTransformFeedback_remap_index },
+ { 3232, DeleteTransformFeedbacks_remap_index },
+ { 6429, DrawTransformFeedback_remap_index },
+ { 9607, GenTransformFeedbacks_remap_index },
+ { 27984, IsTransformFeedback_remap_index },
+ { 25770, PauseTransformFeedback_remap_index },
+ { 5528, ResumeTransformFeedback_remap_index },
+ { 5396, PolygonOffsetEXT_remap_index },
+ { 23099, GetPixelTexGenParameterfvSGIS_remap_index },
+ { 4417, GetPixelTexGenParameterivSGIS_remap_index },
+ { 22832, PixelTexGenParameterfSGIS_remap_index },
+ { 624, PixelTexGenParameterfvSGIS_remap_index },
+ { 12634, PixelTexGenParameteriSGIS_remap_index },
+ { 13771, PixelTexGenParameterivSGIS_remap_index },
+ { 16425, SampleMaskSGIS_remap_index },
+ { 19825, SamplePatternSGIS_remap_index },
+ { 26119, ColorPointerEXT_remap_index },
+ { 17512, EdgeFlagPointerEXT_remap_index },
+ { 6050, IndexPointerEXT_remap_index },
+ { 6130, NormalPointerEXT_remap_index },
+ { 15772, TexCoordPointerEXT_remap_index },
+ { 6980, VertexPointerEXT_remap_index },
+ { 3599, PointParameterfEXT_remap_index },
+ { 7831, PointParameterfvEXT_remap_index },
+ { 31734, LockArraysEXT_remap_index },
+ { 14871, UnlockArraysEXT_remap_index },
+ { 1267, SecondaryColor3bEXT_remap_index },
+ { 7990, SecondaryColor3bvEXT_remap_index },
+ { 10399, SecondaryColor3dEXT_remap_index },
+ { 25380, SecondaryColor3dvEXT_remap_index },
+ { 27850, SecondaryColor3fEXT_remap_index },
+ { 18178, SecondaryColor3fvEXT_remap_index },
+ { 470, SecondaryColor3iEXT_remap_index },
+ { 16082, SecondaryColor3ivEXT_remap_index },
+ { 10034, SecondaryColor3sEXT_remap_index },
+ { 30522, SecondaryColor3svEXT_remap_index },
+ { 26987, SecondaryColor3ubEXT_remap_index },
+ { 21123, SecondaryColor3ubvEXT_remap_index },
+ { 12876, SecondaryColor3uiEXT_remap_index },
+ { 22719, SecondaryColor3uivEXT_remap_index },
+ { 25627, SecondaryColor3usEXT_remap_index },
+ { 12949, SecondaryColor3usvEXT_remap_index },
+ { 11769, SecondaryColorPointerEXT_remap_index },
+ { 25441, MultiDrawArraysEXT_remap_index },
+ { 20813, MultiDrawElementsEXT_remap_index },
+ { 21008, FogCoordPointerEXT_remap_index },
+ { 4566, FogCoorddEXT_remap_index },
+ { 31135, FogCoorddvEXT_remap_index },
+ { 4683, FogCoordfEXT_remap_index },
+ { 26910, FogCoordfvEXT_remap_index },
+ { 19047, PixelTexGenSGIX_remap_index },
+ { 27495, BlendFuncSeparateEXT_remap_index },
+ { 6892, FlushVertexArrayRangeNV_remap_index },
+ { 5345, VertexArrayRangeNV_remap_index },
+ { 27915, CombinerInputNV_remap_index },
+ { 2116, CombinerOutputNV_remap_index },
+ { 30675, CombinerParameterfNV_remap_index },
+ { 5219, CombinerParameterfvNV_remap_index },
+ { 22201, CombinerParameteriNV_remap_index },
+ { 32150, CombinerParameterivNV_remap_index },
+ { 7268, FinalCombinerInputNV_remap_index },
+ { 9813, GetCombinerInputParameterfvNV_remap_index },
+ { 31987, GetCombinerInputParameterivNV_remap_index },
+ { 13872, GetCombinerOutputParameterfvNV_remap_index },
+ { 13700, GetCombinerOutputParameterivNV_remap_index },
+ { 6637, GetFinalCombinerInputParameterfvNV_remap_index },
+ { 24623, GetFinalCombinerInputParameterivNV_remap_index },
+ { 12574, ResizeBuffersMESA_remap_index },
+ { 11095, WindowPos2dMESA_remap_index },
+ { 1060, WindowPos2dvMESA_remap_index },
+ { 32978, WindowPos2fMESA_remap_index },
+ { 7935, WindowPos2fvMESA_remap_index },
+ { 18125, WindowPos2iMESA_remap_index },
+ { 20298, WindowPos2ivMESA_remap_index },
+ { 20912, WindowPos2sMESA_remap_index },
+ { 5748, WindowPos2svMESA_remap_index },
+ { 7760, WindowPos3dMESA_remap_index },
+ { 14018, WindowPos3dvMESA_remap_index },
+ { 516, WindowPos3fMESA_remap_index },
+ { 14932, WindowPos3fvMESA_remap_index },
+ { 23884, WindowPos3iMESA_remap_index },
+ { 29873, WindowPos3ivMESA_remap_index },
+ { 18742, WindowPos3sMESA_remap_index },
+ { 31391, WindowPos3svMESA_remap_index },
+ { 11046, WindowPos4dMESA_remap_index },
+ { 16966, WindowPos4dvMESA_remap_index },
+ { 13977, WindowPos4fMESA_remap_index },
+ { 30429, WindowPos4fvMESA_remap_index },
+ { 30026, WindowPos4iMESA_remap_index },
+ { 12377, WindowPos4ivMESA_remap_index },
+ { 18926, WindowPos4sMESA_remap_index },
+ { 3183, WindowPos4svMESA_remap_index },
+ { 13739, MultiModeDrawArraysIBM_remap_index },
+ { 28690, MultiModeDrawElementsIBM_remap_index },
+ { 12181, DeleteFencesNV_remap_index },
+ { 27762, FinishFenceNV_remap_index },
+ { 3721, GenFencesNV_remap_index },
+ { 16946, GetFenceivNV_remap_index },
+ { 8227, IsFenceNV_remap_index },
+ { 13627, SetFenceNV_remap_index },
+ { 4178, TestFenceNV_remap_index },
+ { 31362, AreProgramsResidentNV_remap_index },
+ { 30717, BindProgramNV_remap_index },
+ { 25710, DeleteProgramsNV_remap_index },
+ { 21341, ExecuteProgramNV_remap_index },
+ { 32871, GenProgramsNV_remap_index },
+ { 23204, GetProgramParameterdvNV_remap_index },
+ { 10461, GetProgramParameterfvNV_remap_index },
+ { 26093, GetProgramStringNV_remap_index },
+ { 24261, GetProgramivNV_remap_index },
+ { 23438, GetTrackMatrixivNV_remap_index },
+ { 25887, GetVertexAttribPointervNV_remap_index },
+ { 24556, GetVertexAttribdvNV_remap_index },
+ { 9283, GetVertexAttribfvNV_remap_index },
+ { 18349, GetVertexAttribivNV_remap_index },
+ { 19173, IsProgramNV_remap_index },
+ { 9366, LoadProgramNV_remap_index },
+ { 27591, ProgramParameters4dvNV_remap_index },
+ { 24191, ProgramParameters4fvNV_remap_index },
+ { 20602, RequestResidentProgramsNV_remap_index },
+ { 22179, TrackMatrixNV_remap_index },
+ { 31964, VertexAttrib1dNV_remap_index },
+ { 13538, VertexAttrib1dvNV_remap_index },
+ { 28196, VertexAttrib1fNV_remap_index },
+ { 2415, VertexAttrib1fvNV_remap_index },
+ { 30486, VertexAttrib1sNV_remap_index },
+ { 15005, VertexAttrib1svNV_remap_index },
+ { 4845, VertexAttrib2dNV_remap_index },
+ { 13431, VertexAttrib2dvNV_remap_index },
+ { 20057, VertexAttrib2fNV_remap_index },
+ { 12997, VertexAttrib2fvNV_remap_index },
+ { 5960, VertexAttrib2sNV_remap_index },
+ { 18796, VertexAttrib2svNV_remap_index },
+ { 11243, VertexAttrib3dNV_remap_index },
+ { 31612, VertexAttrib3dvNV_remap_index },
+ { 10273, VertexAttrib3fNV_remap_index },
+ { 24583, VertexAttrib3fvNV_remap_index },
+ { 22022, VertexAttrib3sNV_remap_index },
+ { 23465, VertexAttrib3svNV_remap_index },
+ { 28664, VertexAttrib4dNV_remap_index },
+ { 32908, VertexAttrib4dvNV_remap_index },
+ { 4467, VertexAttrib4fNV_remap_index },
+ { 9416, VertexAttrib4fvNV_remap_index },
+ { 26569, VertexAttrib4sNV_remap_index },
+ { 1409, VertexAttrib4svNV_remap_index },
+ { 5003, VertexAttrib4ubNV_remap_index },
+ { 778, VertexAttrib4ubvNV_remap_index },
+ { 21521, VertexAttribPointerNV_remap_index },
+ { 2267, VertexAttribs1dvNV_remap_index },
+ { 25975, VertexAttribs1fvNV_remap_index },
+ { 32708, VertexAttribs1svNV_remap_index },
+ { 10298, VertexAttribs2dvNV_remap_index },
+ { 25145, VertexAttribs2fvNV_remap_index },
+ { 17538, VertexAttribs2svNV_remap_index },
+ { 5247, VertexAttribs3dvNV_remap_index },
+ { 2147, VertexAttribs3fvNV_remap_index },
+ { 29621, VertexAttribs3svNV_remap_index },
+ { 26659, VertexAttribs4dvNV_remap_index },
+ { 5319, VertexAttribs4fvNV_remap_index },
+ { 32495, VertexAttribs4svNV_remap_index },
+ { 29369, VertexAttribs4ubvNV_remap_index },
+ { 26729, GetTexBumpParameterfvATI_remap_index },
+ { 32749, GetTexBumpParameterivATI_remap_index },
+ { 18459, TexBumpParameterfvATI_remap_index },
+ { 20473, TexBumpParameterivATI_remap_index },
+ { 15551, AlphaFragmentOp1ATI_remap_index },
+ { 10889, AlphaFragmentOp2ATI_remap_index },
+ { 24499, AlphaFragmentOp3ATI_remap_index },
+ { 29548, BeginFragmentShaderATI_remap_index },
+ { 30916, BindFragmentShaderATI_remap_index },
+ { 23594, ColorFragmentOp1ATI_remap_index },
+ { 4345, ColorFragmentOp2ATI_remap_index },
+ { 31257, ColorFragmentOp3ATI_remap_index },
+ { 5485, DeleteFragmentShaderATI_remap_index },
+ { 32932, EndFragmentShaderATI_remap_index },
+ { 32178, GenFragmentShadersATI_remap_index },
+ { 25299, PassTexCoordATI_remap_index },
+ { 6960, SampleMapATI_remap_index },
+ { 6733, SetFragmentShaderConstantATI_remap_index },
+ { 363, PointParameteriNV_remap_index },
+ { 14179, PointParameterivNV_remap_index },
+ { 28503, ActiveStencilFaceEXT_remap_index },
+ { 27251, BindVertexArrayAPPLE_remap_index },
+ { 2737, DeleteVertexArraysAPPLE_remap_index },
+ { 17955, GenVertexArraysAPPLE_remap_index },
+ { 23269, IsVertexArrayAPPLE_remap_index },
+ { 819, GetProgramNamedParameterdvNV_remap_index },
+ { 3562, GetProgramNamedParameterfvNV_remap_index },
+ { 26760, ProgramNamedParameter4dNV_remap_index },
+ { 14505, ProgramNamedParameter4dvNV_remap_index },
+ { 8899, ProgramNamedParameter4fNV_remap_index },
+ { 11734, ProgramNamedParameter4fvNV_remap_index },
+ { 16877, PrimitiveRestartIndexNV_remap_index },
+ { 30406, PrimitiveRestartNV_remap_index },
+ { 24170, DepthBoundsEXT_remap_index },
+ { 1159, BlendEquationSeparateEXT_remap_index },
+ { 14706, BindFramebufferEXT_remap_index },
+ { 25486, BindRenderbufferEXT_remap_index },
+ { 9663, CheckFramebufferStatusEXT_remap_index },
+ { 22520, DeleteFramebuffersEXT_remap_index },
+ { 31514, DeleteRenderbuffersEXT_remap_index },
+ { 13455, FramebufferRenderbufferEXT_remap_index },
+ { 13644, FramebufferTexture1DEXT_remap_index },
+ { 11528, FramebufferTexture2DEXT_remap_index },
+ { 11148, FramebufferTexture3DEXT_remap_index },
+ { 23135, GenFramebuffersEXT_remap_index },
+ { 17403, GenRenderbuffersEXT_remap_index },
+ { 6679, GenerateMipmapEXT_remap_index },
+ { 21597, GetFramebufferAttachmentParameterivEXT_remap_index },
+ { 32084, GetRenderbufferParameterivEXT_remap_index },
+ { 20353, IsFramebufferEXT_remap_index },
+ { 32831, IsRenderbufferEXT_remap_index },
+ { 8174, RenderbufferStorageEXT_remap_index },
+ { 695, BlitFramebufferEXT_remap_index },
+ { 14324, BufferParameteriAPPLE_remap_index },
+ { 19205, FlushMappedBufferRangeAPPLE_remap_index },
+ { 1815, BindFragDataLocationEXT_remap_index },
+ { 24283, GetFragDataLocationEXT_remap_index },
+ { 10576, GetUniformuivEXT_remap_index },
+ { 2933, GetVertexAttribIivEXT_remap_index },
+ { 4195, GetVertexAttribIuivEXT_remap_index },
+ { 12014, Uniform1uiEXT_remap_index },
+ { 27676, Uniform1uivEXT_remap_index },
+ { 22118, Uniform2uiEXT_remap_index },
+ { 4309, Uniform2uivEXT_remap_index },
+ { 28943, Uniform3uiEXT_remap_index },
+ { 14652, Uniform3uivEXT_remap_index },
+ { 3486, Uniform4uiEXT_remap_index },
+ { 8675, Uniform4uivEXT_remap_index },
+ { 18306, VertexAttribI1iEXT_remap_index },
+ { 965, VertexAttribI1ivEXT_remap_index },
+ { 2516, VertexAttribI1uiEXT_remap_index },
+ { 12725, VertexAttribI1uivEXT_remap_index },
{ 81, VertexAttribI2iEXT_remap_index },
- { 22862, VertexAttribI2ivEXT_remap_index },
- { 4981, VertexAttribI2uiEXT_remap_index },
- { 4473, VertexAttribI2uivEXT_remap_index },
- { 25404, VertexAttribI3iEXT_remap_index },
- { 29165, VertexAttribI3ivEXT_remap_index },
- { 3178, VertexAttribI3uiEXT_remap_index },
- { 29081, VertexAttribI3uivEXT_remap_index },
- { 21075, VertexAttribI4bvEXT_remap_index },
- { 13982, VertexAttribI4iEXT_remap_index },
- { 30711, VertexAttribI4ivEXT_remap_index },
- { 12797, VertexAttribI4svEXT_remap_index },
- { 15854, VertexAttribI4ubvEXT_remap_index },
- { 15589, VertexAttribI4uiEXT_remap_index },
- { 5108, VertexAttribI4uivEXT_remap_index },
- { 10803, VertexAttribI4usvEXT_remap_index },
- { 17660, VertexAttribIPointerEXT_remap_index },
- { 2865, FramebufferTextureLayerEXT_remap_index },
- { 5329, ColorMaskIndexedEXT_remap_index },
- { 18054, DisableIndexedEXT_remap_index },
- { 25431, EnableIndexedEXT_remap_index },
- { 20795, GetBooleanIndexedvEXT_remap_index },
- { 10430, GetIntegerIndexedvEXT_remap_index },
- { 21791, IsEnabledIndexedEXT_remap_index },
- { 21691, ClearColorIiEXT_remap_index },
- { 3255, ClearColorIuiEXT_remap_index },
- { 9420, GetTexParameterIivEXT_remap_index },
- { 5564, GetTexParameterIuivEXT_remap_index },
- { 2839, TexParameterIivEXT_remap_index },
- { 25320, TexParameterIuivEXT_remap_index },
- { 4366, BeginConditionalRenderNV_remap_index },
- { 24364, EndConditionalRenderNV_remap_index },
- { 8878, BeginTransformFeedbackEXT_remap_index },
- { 18078, BindBufferBaseEXT_remap_index },
- { 17948, BindBufferOffsetEXT_remap_index },
- { 11661, BindBufferRangeEXT_remap_index },
- { 13637, EndTransformFeedbackEXT_remap_index },
- { 10282, GetTransformFeedbackVaryingEXT_remap_index },
- { 19864, TransformFeedbackVaryingsEXT_remap_index },
- { 28237, ProvokingVertexEXT_remap_index },
- { 10230, GetTexParameterPointervAPPLE_remap_index },
- { 4755, TextureRangeAPPLE_remap_index },
- { 11072, GetObjectParameterivAPPLE_remap_index },
- { 19003, ObjectPurgeableAPPLE_remap_index },
- { 5358, ObjectUnpurgeableAPPLE_remap_index },
- { 16621, ActiveProgramEXT_remap_index },
- { 16592, CreateShaderProgramEXT_remap_index },
- { 27289, UseShaderProgramEXT_remap_index },
- { 27530, StencilFuncSeparateATI_remap_index },
- { 17319, ProgramEnvParameters4fvEXT_remap_index },
- { 20758, ProgramLocalParameters4fvEXT_remap_index },
- { 13505, GetQueryObjecti64vEXT_remap_index },
- { 9848, GetQueryObjectui64vEXT_remap_index },
- { 22819, EGLImageTargetRenderbufferStorageOES_remap_index },
- { 11579, EGLImageTargetTexture2DOES_remap_index },
+ { 23706, VertexAttribI2ivEXT_remap_index },
+ { 5273, VertexAttribI2uiEXT_remap_index },
+ { 4728, VertexAttribI2uivEXT_remap_index },
+ { 26361, VertexAttribI3iEXT_remap_index },
+ { 30218, VertexAttribI3ivEXT_remap_index },
+ { 3340, VertexAttribI3uiEXT_remap_index },
+ { 30114, VertexAttribI3uivEXT_remap_index },
+ { 21848, VertexAttribI4bvEXT_remap_index },
+ { 14584, VertexAttribI4iEXT_remap_index },
+ { 31783, VertexAttribI4ivEXT_remap_index },
+ { 13358, VertexAttribI4svEXT_remap_index },
+ { 16462, VertexAttribI4ubvEXT_remap_index },
+ { 16145, VertexAttribI4uiEXT_remap_index },
+ { 5419, VertexAttribI4uivEXT_remap_index },
+ { 11311, VertexAttribI4usvEXT_remap_index },
+ { 18403, VertexAttribIPointerEXT_remap_index },
+ { 3027, FramebufferTextureLayerEXT_remap_index },
+ { 5660, ColorMaskIndexedEXT_remap_index },
+ { 18820, DisableIndexedEXT_remap_index },
+ { 26406, EnableIndexedEXT_remap_index },
+ { 21552, GetBooleanIndexedvEXT_remap_index },
+ { 10922, GetIntegerIndexedvEXT_remap_index },
+ { 22596, IsEnabledIndexedEXT_remap_index },
+ { 22496, ClearColorIiEXT_remap_index },
+ { 3436, ClearColorIuiEXT_remap_index },
+ { 9852, GetTexParameterIivEXT_remap_index },
+ { 5908, GetTexParameterIuivEXT_remap_index },
+ { 2983, TexParameterIivEXT_remap_index },
+ { 26228, TexParameterIuivEXT_remap_index },
+ { 4596, BeginConditionalRenderNV_remap_index },
+ { 25249, EndConditionalRenderNV_remap_index },
+ { 9310, BeginTransformFeedbackEXT_remap_index },
+ { 18855, BindBufferBaseEXT_remap_index },
+ { 18714, BindBufferOffsetEXT_remap_index },
+ { 12202, BindBufferRangeEXT_remap_index },
+ { 14239, EndTransformFeedbackEXT_remap_index },
+ { 10774, GetTransformFeedbackVaryingEXT_remap_index },
+ { 20658, TransformFeedbackVaryingsEXT_remap_index },
+ { 29270, ProvokingVertexEXT_remap_index },
+ { 10722, GetTexParameterPointervAPPLE_remap_index },
+ { 5047, TextureRangeAPPLE_remap_index },
+ { 11600, GetObjectParameterivAPPLE_remap_index },
+ { 19780, ObjectPurgeableAPPLE_remap_index },
+ { 5702, ObjectUnpurgeableAPPLE_remap_index },
+ { 17225, ActiveProgramEXT_remap_index },
+ { 17196, CreateShaderProgramEXT_remap_index },
+ { 28288, UseShaderProgramEXT_remap_index },
+ { 28529, StencilFuncSeparateATI_remap_index },
+ { 18044, ProgramEnvParameters4fvEXT_remap_index },
+ { 17090, ProgramLocalParameters4fvEXT_remap_index },
+ { 14107, GetQueryObjecti64vEXT_remap_index },
+ { 10324, GetQueryObjectui64vEXT_remap_index },
+ { 23663, EGLImageTargetRenderbufferStorageOES_remap_index },
+ { 12120, EGLImageTargetTexture2DOES_remap_index },
{ -1, -1 }
};
/* these functions are in the ABI, but have alternative names */
static const struct gl_function_remap MESA_alt_functions[] = {
/* from GL_EXT_blend_color */
- { 2549, _gloffset_BlendColor },
+ { 2655, _gloffset_BlendColor },
/* from GL_EXT_blend_minmax */
- { 10697, _gloffset_BlendEquation },
+ { 11205, _gloffset_BlendEquation },
/* from GL_EXT_color_subtable */
- { 16336, _gloffset_ColorSubTable },
- { 30374, _gloffset_CopyColorSubTable },
+ { 16988, _gloffset_ColorSubTable },
+ { 31446, _gloffset_CopyColorSubTable },
/* from GL_EXT_convolution */
- { 239, _gloffset_ConvolutionFilter1D },
- { 2367, _gloffset_CopyConvolutionFilter1D },
- { 3864, _gloffset_GetConvolutionParameteriv },
- { 8105, _gloffset_ConvolutionFilter2D },
- { 8293, _gloffset_ConvolutionParameteriv },
- { 8753, _gloffset_ConvolutionParameterfv },
- { 19707, _gloffset_GetSeparableFilter },
- { 23075, _gloffset_SeparableFilter2D },
- { 23916, _gloffset_ConvolutionParameteri },
- { 24039, _gloffset_ConvolutionParameterf },
- { 25610, _gloffset_GetConvolutionParameterfv },
- { 26432, _gloffset_GetConvolutionFilter },
- { 28777, _gloffset_CopyConvolutionFilter2D },
+ { 257, _gloffset_ConvolutionFilter1D },
+ { 2454, _gloffset_CopyConvolutionFilter1D },
+ { 4058, _gloffset_GetConvolutionParameteriv },
+ { 8523, _gloffset_ConvolutionFilter2D },
+ { 8725, _gloffset_ConvolutionParameteriv },
+ { 9185, _gloffset_ConvolutionParameterfv },
+ { 20501, _gloffset_GetSeparableFilter },
+ { 23938, _gloffset_SeparableFilter2D },
+ { 24801, _gloffset_ConvolutionParameteri },
+ { 24924, _gloffset_ConvolutionParameterf },
+ { 26595, _gloffset_GetConvolutionParameterfv },
+ { 27417, _gloffset_GetConvolutionFilter },
+ { 29810, _gloffset_CopyConvolutionFilter2D },
/* from GL_EXT_copy_texture */
- { 14431, _gloffset_CopyTexSubImage3D },
- { 16047, _gloffset_CopyTexImage2D },
- { 23524, _gloffset_CopyTexImage1D },
- { 26113, _gloffset_CopyTexSubImage2D },
- { 28415, _gloffset_CopyTexSubImage1D },
+ { 15065, _gloffset_CopyTexSubImage3D },
+ { 16675, _gloffset_CopyTexImage2D },
+ { 24409, _gloffset_CopyTexImage1D },
+ { 27098, _gloffset_CopyTexSubImage2D },
+ { 29448, _gloffset_CopyTexSubImage1D },
/* from GL_EXT_draw_range_elements */
- { 9090, _gloffset_DrawRangeElements },
+ { 9522, _gloffset_DrawRangeElements },
/* from GL_EXT_histogram */
- { 838, _gloffset_Histogram },
- { 3328, _gloffset_ResetHistogram },
- { 9519, _gloffset_GetMinmax },
- { 14765, _gloffset_GetHistogramParameterfv },
- { 23449, _gloffset_GetMinmaxParameteriv },
- { 25500, _gloffset_ResetMinmax },
- { 26329, _gloffset_GetHistogramParameteriv },
- { 27464, _gloffset_GetHistogram },
- { 29960, _gloffset_Minmax },
- { 31487, _gloffset_GetMinmaxParameterfv },
+ { 856, _gloffset_Histogram },
+ { 3522, _gloffset_ResetHistogram },
+ { 9972, _gloffset_GetMinmax },
+ { 15399, _gloffset_GetHistogramParameterfv },
+ { 24334, _gloffset_GetMinmaxParameteriv },
+ { 26485, _gloffset_ResetMinmax },
+ { 27314, _gloffset_GetHistogramParameteriv },
+ { 28463, _gloffset_GetHistogram },
+ { 31032, _gloffset_Minmax },
+ { 32578, _gloffset_GetMinmaxParameterfv },
/* from GL_EXT_paletted_texture */
- { 7967, _gloffset_ColorTable },
- { 14611, _gloffset_GetColorTable },
- { 22064, _gloffset_GetColorTableParameterfv },
- { 24095, _gloffset_GetColorTableParameteriv },
+ { 8385, _gloffset_ColorTable },
+ { 15245, _gloffset_GetColorTable },
+ { 22882, _gloffset_GetColorTableParameterfv },
+ { 24980, _gloffset_GetColorTableParameteriv },
/* from GL_EXT_subtexture */
- { 6688, _gloffset_TexSubImage1D },
- { 10157, _gloffset_TexSubImage2D },
+ { 7106, _gloffset_TexSubImage1D },
+ { 10649, _gloffset_TexSubImage2D },
/* from GL_EXT_texture3D */
- { 1710, _gloffset_TexImage3D },
- { 21833, _gloffset_TexSubImage3D },
+ { 1774, _gloffset_TexImage3D },
+ { 22651, _gloffset_TexSubImage3D },
/* from GL_EXT_texture_object */
- { 3128, _gloffset_PrioritizeTextures },
- { 7137, _gloffset_AreTexturesResident },
- { 12960, _gloffset_GenTextures },
- { 15097, _gloffset_DeleteTextures },
- { 18709, _gloffset_IsTexture },
- { 28480, _gloffset_BindTexture },
+ { 3290, _gloffset_PrioritizeTextures },
+ { 7555, _gloffset_AreTexturesResident },
+ { 13562, _gloffset_GenTextures },
+ { 15731, _gloffset_DeleteTextures },
+ { 19486, _gloffset_IsTexture },
+ { 29513, _gloffset_BindTexture },
/* from GL_EXT_vertex_array */
- { 23247, _gloffset_ArrayElement },
- { 29548, _gloffset_GetPointerv },
- { 31114, _gloffset_DrawArrays },
+ { 24110, _gloffset_ArrayElement },
+ { 30620, _gloffset_GetPointerv },
+ { 32205, _gloffset_DrawArrays },
/* from GL_SGI_color_table */
- { 7255, _gloffset_ColorTableParameteriv },
- { 7967, _gloffset_ColorTable },
- { 14611, _gloffset_GetColorTable },
- { 14721, _gloffset_CopyColorTable },
- { 18570, _gloffset_ColorTableParameterfv },
- { 22064, _gloffset_GetColorTableParameterfv },
- { 24095, _gloffset_GetColorTableParameteriv },
+ { 7673, _gloffset_ColorTableParameteriv },
+ { 8385, _gloffset_ColorTable },
+ { 15245, _gloffset_GetColorTable },
+ { 15355, _gloffset_CopyColorTable },
+ { 19347, _gloffset_ColorTableParameterfv },
+ { 22882, _gloffset_GetColorTableParameterfv },
+ { 24980, _gloffset_GetColorTableParameteriv },
/* from GL_VERSION_1_3 */
- { 407, _gloffset_MultiTexCoord3sARB },
- { 639, _gloffset_ActiveTextureARB },
- { 4031, _gloffset_MultiTexCoord1fvARB },
- { 5789, _gloffset_MultiTexCoord3dARB },
- { 5834, _gloffset_MultiTexCoord2iARB },
- { 5958, _gloffset_MultiTexCoord2svARB },
- { 7923, _gloffset_MultiTexCoord2fARB },
- { 9878, _gloffset_MultiTexCoord3fvARB },
- { 10459, _gloffset_MultiTexCoord4sARB },
- { 11120, _gloffset_MultiTexCoord2dvARB },
- { 11522, _gloffset_MultiTexCoord1svARB },
- { 11894, _gloffset_MultiTexCoord3svARB },
- { 11955, _gloffset_MultiTexCoord4iARB },
- { 12705, _gloffset_MultiTexCoord3iARB },
- { 13534, _gloffset_MultiTexCoord1dARB },
- { 13751, _gloffset_MultiTexCoord3dvARB },
- { 14965, _gloffset_MultiTexCoord3ivARB },
- { 15010, _gloffset_MultiTexCoord2sARB },
- { 16393, _gloffset_MultiTexCoord4ivARB },
- { 18220, _gloffset_ClientActiveTextureARB },
- { 20503, _gloffset_MultiTexCoord2dARB },
- { 20944, _gloffset_MultiTexCoord4dvARB },
- { 21281, _gloffset_MultiTexCoord4fvARB },
- { 22205, _gloffset_MultiTexCoord3fARB },
- { 24623, _gloffset_MultiTexCoord4dARB },
- { 24889, _gloffset_MultiTexCoord1sARB },
- { 25093, _gloffset_MultiTexCoord1dvARB },
- { 25957, _gloffset_MultiTexCoord1ivARB },
- { 26050, _gloffset_MultiTexCoord2ivARB },
- { 26389, _gloffset_MultiTexCoord1iARB },
- { 27739, _gloffset_MultiTexCoord4svARB },
- { 28279, _gloffset_MultiTexCoord1fARB },
- { 28542, _gloffset_MultiTexCoord4fARB },
- { 30948, _gloffset_MultiTexCoord2fvARB },
+ { 425, _gloffset_MultiTexCoord3sARB },
+ { 657, _gloffset_ActiveTextureARB },
+ { 4247, _gloffset_MultiTexCoord1fvARB },
+ { 6155, _gloffset_MultiTexCoord3dARB },
+ { 6200, _gloffset_MultiTexCoord2iARB },
+ { 6324, _gloffset_MultiTexCoord2svARB },
+ { 8341, _gloffset_MultiTexCoord2fARB },
+ { 10354, _gloffset_MultiTexCoord3fvARB },
+ { 10967, _gloffset_MultiTexCoord4sARB },
+ { 11648, _gloffset_MultiTexCoord2dvARB },
+ { 12063, _gloffset_MultiTexCoord1svARB },
+ { 12435, _gloffset_MultiTexCoord3svARB },
+ { 12496, _gloffset_MultiTexCoord4iARB },
+ { 13266, _gloffset_MultiTexCoord3iARB },
+ { 14136, _gloffset_MultiTexCoord1dARB },
+ { 14353, _gloffset_MultiTexCoord3dvARB },
+ { 15599, _gloffset_MultiTexCoord3ivARB },
+ { 15644, _gloffset_MultiTexCoord2sARB },
+ { 17045, _gloffset_MultiTexCoord4ivARB },
+ { 18997, _gloffset_ClientActiveTextureARB },
+ { 21297, _gloffset_MultiTexCoord2dARB },
+ { 21717, _gloffset_MultiTexCoord4dvARB },
+ { 22073, _gloffset_MultiTexCoord4fvARB },
+ { 23023, _gloffset_MultiTexCoord3fARB },
+ { 25531, _gloffset_MultiTexCoord4dARB },
+ { 25797, _gloffset_MultiTexCoord1sARB },
+ { 26001, _gloffset_MultiTexCoord1dvARB },
+ { 26942, _gloffset_MultiTexCoord1ivARB },
+ { 27035, _gloffset_MultiTexCoord2ivARB },
+ { 27374, _gloffset_MultiTexCoord1iARB },
+ { 28738, _gloffset_MultiTexCoord4svARB },
+ { 29312, _gloffset_MultiTexCoord1fARB },
+ { 29575, _gloffset_MultiTexCoord4fARB },
+ { 32039, _gloffset_MultiTexCoord2fvARB },
{ -1, -1 }
};
@@ -5227,7 +5329,7 @@ static const struct gl_function_remap MESA_alt_functions[] = {
#if defined(need_GL_3DFX_tbuffer)
static const struct gl_function_remap GL_3DFX_tbuffer_functions[] = {
- { 8811, -1 }, /* TbufferMask3DFX */
+ { 9243, -1 }, /* TbufferMask3DFX */
{ -1, -1 }
};
#endif
@@ -5298,7 +5400,7 @@ static const struct gl_function_remap GL_ARB_framebuffer_object_functions[] = {
#if defined(need_GL_ARB_geometry_shader4)
/* functions defined in MESA_remap_table_functions are excluded */
static const struct gl_function_remap GL_ARB_geometry_shader4_functions[] = {
- { 11858, -1 }, /* FramebufferTextureLayer */
+ { 12399, -1 }, /* FramebufferTextureLayer */
{ -1, -1 }
};
#endif
@@ -5312,11 +5414,11 @@ static const struct gl_function_remap GL_ARB_map_buffer_range_functions[] = {
#if defined(need_GL_ARB_matrix_palette)
static const struct gl_function_remap GL_ARB_matrix_palette_functions[] = {
- { 3579, -1 }, /* MatrixIndexusvARB */
- { 12526, -1 }, /* MatrixIndexuivARB */
- { 13873, -1 }, /* MatrixIndexPointerARB */
- { 18958, -1 }, /* CurrentPaletteMatrixARB */
- { 21949, -1 }, /* MatrixIndexubvARB */
+ { 3773, -1 }, /* MatrixIndexusvARB */
+ { 13087, -1 }, /* MatrixIndexuivARB */
+ { 14475, -1 }, /* MatrixIndexPointerARB */
+ { 19735, -1 }, /* CurrentPaletteMatrixARB */
+ { 22767, -1 }, /* MatrixIndexubvARB */
{ -1, -1 }
};
#endif
@@ -5393,16 +5495,16 @@ static const struct gl_function_remap GL_ARB_vertex_array_object_functions[] = {
#if defined(need_GL_ARB_vertex_blend)
static const struct gl_function_remap GL_ARB_vertex_blend_functions[] = {
- { 2309, -1 }, /* WeightubvARB */
- { 6149, -1 }, /* WeightivARB */
- { 10562, -1 }, /* WeightPointerARB */
- { 13252, -1 }, /* WeightfvARB */
- { 16939, -1 }, /* WeightbvARB */
- { 20171, -1 }, /* WeightusvARB */
- { 23001, -1 }, /* VertexBlendARB */
- { 28363, -1 }, /* WeightsvARB */
- { 30424, -1 }, /* WeightdvARB */
- { 31148, -1 }, /* WeightuivARB */
+ { 2396, -1 }, /* WeightubvARB */
+ { 6567, -1 }, /* WeightivARB */
+ { 11070, -1 }, /* WeightPointerARB */
+ { 13854, -1 }, /* WeightfvARB */
+ { 17564, -1 }, /* WeightbvARB */
+ { 20965, -1 }, /* WeightusvARB */
+ { 23864, -1 }, /* VertexBlendARB */
+ { 29396, -1 }, /* WeightsvARB */
+ { 31496, -1 }, /* WeightdvARB */
+ { 32239, -1 }, /* WeightuivARB */
{ -1, -1 }
};
#endif
@@ -5472,7 +5574,7 @@ static const struct gl_function_remap GL_ATI_separate_stencil_functions[] = {
#if defined(need_GL_EXT_blend_color)
static const struct gl_function_remap GL_EXT_blend_color_functions[] = {
- { 2549, _gloffset_BlendColor },
+ { 2655, _gloffset_BlendColor },
{ -1, -1 }
};
#endif
@@ -5493,15 +5595,15 @@ static const struct gl_function_remap GL_EXT_blend_func_separate_functions[] = {
#if defined(need_GL_EXT_blend_minmax)
static const struct gl_function_remap GL_EXT_blend_minmax_functions[] = {
- { 10697, _gloffset_BlendEquation },
+ { 11205, _gloffset_BlendEquation },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_color_subtable)
static const struct gl_function_remap GL_EXT_color_subtable_functions[] = {
- { 16336, _gloffset_ColorSubTable },
- { 30374, _gloffset_CopyColorSubTable },
+ { 16988, _gloffset_ColorSubTable },
+ { 31446, _gloffset_CopyColorSubTable },
{ -1, -1 }
};
#endif
@@ -5515,66 +5617,66 @@ static const struct gl_function_remap GL_EXT_compiled_vertex_array_functions[] =
#if defined(need_GL_EXT_convolution)
static const struct gl_function_remap GL_EXT_convolution_functions[] = {
- { 239, _gloffset_ConvolutionFilter1D },
- { 2367, _gloffset_CopyConvolutionFilter1D },
- { 3864, _gloffset_GetConvolutionParameteriv },
- { 8105, _gloffset_ConvolutionFilter2D },
- { 8293, _gloffset_ConvolutionParameteriv },
- { 8753, _gloffset_ConvolutionParameterfv },
- { 19707, _gloffset_GetSeparableFilter },
- { 23075, _gloffset_SeparableFilter2D },
- { 23916, _gloffset_ConvolutionParameteri },
- { 24039, _gloffset_ConvolutionParameterf },
- { 25610, _gloffset_GetConvolutionParameterfv },
- { 26432, _gloffset_GetConvolutionFilter },
- { 28777, _gloffset_CopyConvolutionFilter2D },
+ { 257, _gloffset_ConvolutionFilter1D },
+ { 2454, _gloffset_CopyConvolutionFilter1D },
+ { 4058, _gloffset_GetConvolutionParameteriv },
+ { 8523, _gloffset_ConvolutionFilter2D },
+ { 8725, _gloffset_ConvolutionParameteriv },
+ { 9185, _gloffset_ConvolutionParameterfv },
+ { 20501, _gloffset_GetSeparableFilter },
+ { 23938, _gloffset_SeparableFilter2D },
+ { 24801, _gloffset_ConvolutionParameteri },
+ { 24924, _gloffset_ConvolutionParameterf },
+ { 26595, _gloffset_GetConvolutionParameterfv },
+ { 27417, _gloffset_GetConvolutionFilter },
+ { 29810, _gloffset_CopyConvolutionFilter2D },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_coordinate_frame)
static const struct gl_function_remap GL_EXT_coordinate_frame_functions[] = {
- { 10017, -1 }, /* TangentPointerEXT */
- { 12013, -1 }, /* Binormal3ivEXT */
- { 12658, -1 }, /* Tangent3sEXT */
- { 13938, -1 }, /* Tangent3fvEXT */
- { 17929, -1 }, /* Tangent3dvEXT */
- { 18656, -1 }, /* Binormal3bvEXT */
- { 19760, -1 }, /* Binormal3dEXT */
- { 21881, -1 }, /* Tangent3fEXT */
- { 23988, -1 }, /* Binormal3sEXT */
- { 24433, -1 }, /* Tangent3ivEXT */
- { 24452, -1 }, /* Tangent3dEXT */
- { 25347, -1 }, /* Binormal3svEXT */
- { 25855, -1 }, /* Binormal3fEXT */
- { 26729, -1 }, /* Binormal3dvEXT */
- { 27983, -1 }, /* Tangent3iEXT */
- { 29062, -1 }, /* Tangent3bvEXT */
- { 29583, -1 }, /* Tangent3bEXT */
- { 30147, -1 }, /* Binormal3fvEXT */
- { 30847, -1 }, /* BinormalPointerEXT */
- { 31252, -1 }, /* Tangent3svEXT */
- { 31689, -1 }, /* Binormal3bEXT */
- { 31866, -1 }, /* Binormal3iEXT */
+ { 10493, -1 }, /* TangentPointerEXT */
+ { 12554, -1 }, /* Binormal3ivEXT */
+ { 13219, -1 }, /* Tangent3sEXT */
+ { 14540, -1 }, /* Tangent3fvEXT */
+ { 18695, -1 }, /* Tangent3dvEXT */
+ { 19433, -1 }, /* Binormal3bvEXT */
+ { 20554, -1 }, /* Binormal3dEXT */
+ { 22699, -1 }, /* Tangent3fEXT */
+ { 24873, -1 }, /* Binormal3sEXT */
+ { 25341, -1 }, /* Tangent3ivEXT */
+ { 25360, -1 }, /* Tangent3dEXT */
+ { 26274, -1 }, /* Binormal3svEXT */
+ { 26840, -1 }, /* Binormal3fEXT */
+ { 27728, -1 }, /* Binormal3dvEXT */
+ { 28995, -1 }, /* Tangent3iEXT */
+ { 30095, -1 }, /* Tangent3bvEXT */
+ { 30655, -1 }, /* Tangent3bEXT */
+ { 31219, -1 }, /* Binormal3fvEXT */
+ { 31938, -1 }, /* BinormalPointerEXT */
+ { 32343, -1 }, /* Tangent3svEXT */
+ { 32780, -1 }, /* Binormal3bEXT */
+ { 32957, -1 }, /* Binormal3iEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_copy_texture)
static const struct gl_function_remap GL_EXT_copy_texture_functions[] = {
- { 14431, _gloffset_CopyTexSubImage3D },
- { 16047, _gloffset_CopyTexImage2D },
- { 23524, _gloffset_CopyTexImage1D },
- { 26113, _gloffset_CopyTexSubImage2D },
- { 28415, _gloffset_CopyTexSubImage1D },
+ { 15065, _gloffset_CopyTexSubImage3D },
+ { 16675, _gloffset_CopyTexImage2D },
+ { 24409, _gloffset_CopyTexImage1D },
+ { 27098, _gloffset_CopyTexSubImage2D },
+ { 29448, _gloffset_CopyTexSubImage1D },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_cull_vertex)
static const struct gl_function_remap GL_EXT_cull_vertex_functions[] = {
- { 8442, -1 }, /* CullParameterdvEXT */
- { 11165, -1 }, /* CullParameterfvEXT */
+ { 8874, -1 }, /* CullParameterdvEXT */
+ { 11693, -1 }, /* CullParameterfvEXT */
{ -1, -1 }
};
#endif
@@ -5602,7 +5704,7 @@ static const struct gl_function_remap GL_EXT_draw_instanced_functions[] = {
#if defined(need_GL_EXT_draw_range_elements)
static const struct gl_function_remap GL_EXT_draw_range_elements_functions[] = {
- { 9090, _gloffset_DrawRangeElements },
+ { 9522, _gloffset_DrawRangeElements },
{ -1, -1 }
};
#endif
@@ -5651,39 +5753,39 @@ static const struct gl_function_remap GL_EXT_gpu_shader4_functions[] = {
#if defined(need_GL_EXT_histogram)
static const struct gl_function_remap GL_EXT_histogram_functions[] = {
- { 838, _gloffset_Histogram },
- { 3328, _gloffset_ResetHistogram },
- { 9519, _gloffset_GetMinmax },
- { 14765, _gloffset_GetHistogramParameterfv },
- { 23449, _gloffset_GetMinmaxParameteriv },
- { 25500, _gloffset_ResetMinmax },
- { 26329, _gloffset_GetHistogramParameteriv },
- { 27464, _gloffset_GetHistogram },
- { 29960, _gloffset_Minmax },
- { 31487, _gloffset_GetMinmaxParameterfv },
+ { 856, _gloffset_Histogram },
+ { 3522, _gloffset_ResetHistogram },
+ { 9972, _gloffset_GetMinmax },
+ { 15399, _gloffset_GetHistogramParameterfv },
+ { 24334, _gloffset_GetMinmaxParameteriv },
+ { 26485, _gloffset_ResetMinmax },
+ { 27314, _gloffset_GetHistogramParameteriv },
+ { 28463, _gloffset_GetHistogram },
+ { 31032, _gloffset_Minmax },
+ { 32578, _gloffset_GetMinmaxParameterfv },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_index_func)
static const struct gl_function_remap GL_EXT_index_func_functions[] = {
- { 10951, -1 }, /* IndexFuncEXT */
+ { 11479, -1 }, /* IndexFuncEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_index_material)
static const struct gl_function_remap GL_EXT_index_material_functions[] = {
- { 20258, -1 }, /* IndexMaterialEXT */
+ { 21052, -1 }, /* IndexMaterialEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_light_texture)
static const struct gl_function_remap GL_EXT_light_texture_functions[] = {
- { 25367, -1 }, /* ApplyTextureEXT */
- { 25454, -1 }, /* TextureMaterialEXT */
- { 25479, -1 }, /* TextureLightEXT */
+ { 26294, -1 }, /* ApplyTextureEXT */
+ { 26439, -1 }, /* TextureMaterialEXT */
+ { 26464, -1 }, /* TextureLightEXT */
{ -1, -1 }
};
#endif
@@ -5704,20 +5806,20 @@ static const struct gl_function_remap GL_EXT_multisample_functions[] = {
#if defined(need_GL_EXT_paletted_texture)
static const struct gl_function_remap GL_EXT_paletted_texture_functions[] = {
- { 7967, _gloffset_ColorTable },
- { 14611, _gloffset_GetColorTable },
- { 22064, _gloffset_GetColorTableParameterfv },
- { 24095, _gloffset_GetColorTableParameteriv },
+ { 8385, _gloffset_ColorTable },
+ { 15245, _gloffset_GetColorTable },
+ { 22882, _gloffset_GetColorTableParameterfv },
+ { 24980, _gloffset_GetColorTableParameteriv },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_pixel_transform)
static const struct gl_function_remap GL_EXT_pixel_transform_functions[] = {
- { 20909, -1 }, /* PixelTransformParameterfEXT */
- { 20989, -1 }, /* PixelTransformParameteriEXT */
- { 29298, -1 }, /* PixelTransformParameterfvEXT */
- { 30811, -1 }, /* PixelTransformParameterivEXT */
+ { 21682, -1 }, /* PixelTransformParameterfEXT */
+ { 21762, -1 }, /* PixelTransformParameteriEXT */
+ { 30370, -1 }, /* PixelTransformParameterfvEXT */
+ { 31902, -1 }, /* PixelTransformParameterivEXT */
{ -1, -1 }
};
#endif
@@ -5766,16 +5868,16 @@ static const struct gl_function_remap GL_EXT_stencil_two_side_functions[] = {
#if defined(need_GL_EXT_subtexture)
static const struct gl_function_remap GL_EXT_subtexture_functions[] = {
- { 6688, _gloffset_TexSubImage1D },
- { 10157, _gloffset_TexSubImage2D },
+ { 7106, _gloffset_TexSubImage1D },
+ { 10649, _gloffset_TexSubImage2D },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_texture3D)
static const struct gl_function_remap GL_EXT_texture3D_functions[] = {
- { 1710, _gloffset_TexImage3D },
- { 21833, _gloffset_TexSubImage3D },
+ { 1774, _gloffset_TexImage3D },
+ { 22651, _gloffset_TexSubImage3D },
{ -1, -1 }
};
#endif
@@ -5796,19 +5898,19 @@ static const struct gl_function_remap GL_EXT_texture_integer_functions[] = {
#if defined(need_GL_EXT_texture_object)
static const struct gl_function_remap GL_EXT_texture_object_functions[] = {
- { 3128, _gloffset_PrioritizeTextures },
- { 7137, _gloffset_AreTexturesResident },
- { 12960, _gloffset_GenTextures },
- { 15097, _gloffset_DeleteTextures },
- { 18709, _gloffset_IsTexture },
- { 28480, _gloffset_BindTexture },
+ { 3290, _gloffset_PrioritizeTextures },
+ { 7555, _gloffset_AreTexturesResident },
+ { 13562, _gloffset_GenTextures },
+ { 15731, _gloffset_DeleteTextures },
+ { 19486, _gloffset_IsTexture },
+ { 29513, _gloffset_BindTexture },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_texture_perturb_normal)
static const struct gl_function_remap GL_EXT_texture_perturb_normal_functions[] = {
- { 13202, -1 }, /* TextureNormalEXT */
+ { 13804, -1 }, /* TextureNormalEXT */
{ -1, -1 }
};
#endif
@@ -5830,30 +5932,30 @@ static const struct gl_function_remap GL_EXT_transform_feedback_functions[] = {
#if defined(need_GL_EXT_vertex_array)
/* functions defined in MESA_remap_table_functions are excluded */
static const struct gl_function_remap GL_EXT_vertex_array_functions[] = {
- { 23247, _gloffset_ArrayElement },
- { 29548, _gloffset_GetPointerv },
- { 31114, _gloffset_DrawArrays },
+ { 24110, _gloffset_ArrayElement },
+ { 30620, _gloffset_GetPointerv },
+ { 32205, _gloffset_DrawArrays },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_vertex_weighting)
static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = {
- { 18739, -1 }, /* VertexWeightfvEXT */
- { 25833, -1 }, /* VertexWeightfEXT */
- { 27433, -1 }, /* VertexWeightPointerEXT */
+ { 19516, -1 }, /* VertexWeightfvEXT */
+ { 26818, -1 }, /* VertexWeightfEXT */
+ { 28432, -1 }, /* VertexWeightPointerEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_HP_image_transform)
static const struct gl_function_remap GL_HP_image_transform_functions[] = {
- { 2240, -1 }, /* GetImageTransformParameterfvHP */
- { 3545, -1 }, /* ImageTransformParameterfHP */
- { 9711, -1 }, /* ImageTransformParameterfvHP */
- { 11420, -1 }, /* ImageTransformParameteriHP */
- { 11748, -1 }, /* GetImageTransformParameterivHP */
- { 18803, -1 }, /* ImageTransformParameterivHP */
+ { 2327, -1 }, /* GetImageTransformParameterfvHP */
+ { 3739, -1 }, /* ImageTransformParameterfHP */
+ { 10187, -1 }, /* ImageTransformParameterfvHP */
+ { 11948, -1 }, /* ImageTransformParameteriHP */
+ { 12289, -1 }, /* GetImageTransformParameterivHP */
+ { 19580, -1 }, /* ImageTransformParameterivHP */
{ -1, -1 }
};
#endif
@@ -5867,14 +5969,14 @@ static const struct gl_function_remap GL_IBM_multimode_draw_arrays_functions[] =
#if defined(need_GL_IBM_vertex_array_lists)
static const struct gl_function_remap GL_IBM_vertex_array_lists_functions[] = {
- { 4149, -1 }, /* SecondaryColorPointerListIBM */
- { 5655, -1 }, /* NormalPointerListIBM */
- { 7311, -1 }, /* FogCoordPointerListIBM */
- { 7618, -1 }, /* VertexPointerListIBM */
- { 11341, -1 }, /* ColorPointerListIBM */
- { 12765, -1 }, /* TexCoordPointerListIBM */
- { 13224, -1 }, /* IndexPointerListIBM */
- { 31430, -1 }, /* EdgeFlagPointerListIBM */
+ { 4379, -1 }, /* SecondaryColorPointerListIBM */
+ { 6021, -1 }, /* NormalPointerListIBM */
+ { 7729, -1 }, /* FogCoordPointerListIBM */
+ { 8036, -1 }, /* VertexPointerListIBM */
+ { 11869, -1 }, /* ColorPointerListIBM */
+ { 13326, -1 }, /* TexCoordPointerListIBM */
+ { 13826, -1 }, /* IndexPointerListIBM */
+ { 32521, -1 }, /* EdgeFlagPointerListIBM */
{ -1, -1 }
};
#endif
@@ -5888,10 +5990,10 @@ static const struct gl_function_remap GL_INGR_blend_func_separate_functions[] =
#if defined(need_GL_INTEL_parallel_arrays)
static const struct gl_function_remap GL_INTEL_parallel_arrays_functions[] = {
- { 12125, -1 }, /* VertexPointervINTEL */
- { 14858, -1 }, /* ColorPointervINTEL */
- { 28751, -1 }, /* NormalPointervINTEL */
- { 29230, -1 }, /* TexCoordPointervINTEL */
+ { 12666, -1 }, /* VertexPointervINTEL */
+ { 15492, -1 }, /* ColorPointervINTEL */
+ { 29784, -1 }, /* NormalPointervINTEL */
+ { 30302, -1 }, /* TexCoordPointervINTEL */
{ -1, -1 }
};
#endif
@@ -5905,10 +6007,10 @@ static const struct gl_function_remap GL_MESA_resize_buffers_functions[] = {
#if defined(need_GL_MESA_shader_debug)
static const struct gl_function_remap GL_MESA_shader_debug_functions[] = {
- { 1574, -1 }, /* GetDebugLogLengthMESA */
- { 3280, -1 }, /* ClearDebugLogMESA */
- { 4310, -1 }, /* GetDebugLogMESA */
- { 29741, -1 }, /* CreateDebugObjectMESA */
+ { 1638, -1 }, /* GetDebugLogLengthMESA */
+ { 3461, -1 }, /* ClearDebugLogMESA */
+ { 4540, -1 }, /* GetDebugLogMESA */
+ { 30813, -1 }, /* CreateDebugObjectMESA */
{ -1, -1 }
};
#endif
@@ -5929,15 +6031,15 @@ static const struct gl_function_remap GL_NV_condtitional_render_functions[] = {
#if defined(need_GL_NV_evaluators)
static const struct gl_function_remap GL_NV_evaluators_functions[] = {
- { 6350, -1 }, /* GetMapAttribParameterivNV */
- { 8073, -1 }, /* MapControlPointsNV */
- { 8172, -1 }, /* MapParameterfvNV */
- { 10140, -1 }, /* EvalMapsNV */
- { 16558, -1 }, /* GetMapAttribParameterfvNV */
- { 16775, -1 }, /* MapParameterivNV */
- { 23839, -1 }, /* GetMapParameterivNV */
- { 24337, -1 }, /* GetMapParameterfvNV */
- { 28087, -1 }, /* GetMapControlPointsNV */
+ { 6768, -1 }, /* GetMapAttribParameterivNV */
+ { 8491, -1 }, /* MapControlPointsNV */
+ { 8590, -1 }, /* MapParameterfvNV */
+ { 10632, -1 }, /* EvalMapsNV */
+ { 17162, -1 }, /* GetMapAttribParameterfvNV */
+ { 17379, -1 }, /* MapParameterivNV */
+ { 24724, -1 }, /* GetMapParameterivNV */
+ { 25222, -1 }, /* GetMapParameterfvNV */
+ { 29099, -1 }, /* GetMapControlPointsNV */
{ -1, -1 }
};
#endif
@@ -5979,8 +6081,8 @@ static const struct gl_function_remap GL_NV_register_combiners_functions[] = {
#if defined(need_GL_NV_register_combiners2)
static const struct gl_function_remap GL_NV_register_combiners2_functions[] = {
- { 15328, -1 }, /* CombinerStageParameterfvNV */
- { 15672, -1 }, /* GetCombinerStageParameterfvNV */
+ { 15884, -1 }, /* CombinerStageParameterfvNV */
+ { 16280, -1 }, /* GetCombinerStageParameterfvNV */
{ -1, -1 }
};
#endif
@@ -6008,23 +6110,23 @@ static const struct gl_function_remap GL_OES_EGL_image_functions[] = {
#if defined(need_GL_PGI_misc_hints)
static const struct gl_function_remap GL_PGI_misc_hints_functions[] = {
- { 8279, -1 }, /* HintPGI */
+ { 8711, -1 }, /* HintPGI */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_detail_texture)
static const struct gl_function_remap GL_SGIS_detail_texture_functions[] = {
- { 15645, -1 }, /* GetDetailTexFuncSGIS */
- { 15992, -1 }, /* DetailTexFuncSGIS */
+ { 16253, -1 }, /* GetDetailTexFuncSGIS */
+ { 16620, -1 }, /* DetailTexFuncSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_fog_function)
static const struct gl_function_remap GL_SGIS_fog_function_functions[] = {
- { 26095, -1 }, /* FogFuncSGIS */
- { 26782, -1 }, /* GetFogFuncSGIS */
+ { 27080, -1 }, /* FogFuncSGIS */
+ { 27781, -1 }, /* GetFogFuncSGIS */
{ -1, -1 }
};
#endif
@@ -6052,112 +6154,112 @@ static const struct gl_function_remap GL_SGIS_point_parameters_functions[] = {
#if defined(need_GL_SGIS_sharpen_texture)
static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = {
- { 6411, -1 }, /* GetSharpenTexFuncSGIS */
- { 21255, -1 }, /* SharpenTexFuncSGIS */
+ { 6829, -1 }, /* GetSharpenTexFuncSGIS */
+ { 22047, -1 }, /* SharpenTexFuncSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_texture4D)
static const struct gl_function_remap GL_SGIS_texture4D_functions[] = {
- { 946, -1 }, /* TexImage4DSGIS */
- { 15166, -1 }, /* TexSubImage4DSGIS */
+ { 1010, -1 }, /* TexImage4DSGIS */
+ { 15800, -1 }, /* TexSubImage4DSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_texture_color_mask)
static const struct gl_function_remap GL_SGIS_texture_color_mask_functions[] = {
- { 14564, -1 }, /* TextureColorMaskSGIS */
+ { 15198, -1 }, /* TextureColorMaskSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_texture_filter4)
static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = {
- { 6588, -1 }, /* GetTexFilterFuncSGIS */
- { 15791, -1 }, /* TexFilterFuncSGIS */
+ { 7006, -1 }, /* GetTexFilterFuncSGIS */
+ { 16399, -1 }, /* TexFilterFuncSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_async)
static const struct gl_function_remap GL_SGIX_async_functions[] = {
- { 3206, -1 }, /* AsyncMarkerSGIX */
- { 4289, -1 }, /* FinishAsyncSGIX */
- { 5135, -1 }, /* PollAsyncSGIX */
- { 21423, -1 }, /* DeleteAsyncMarkersSGIX */
- { 21478, -1 }, /* IsAsyncMarkerSGIX */
- { 31227, -1 }, /* GenAsyncMarkersSGIX */
+ { 3387, -1 }, /* AsyncMarkerSGIX */
+ { 4519, -1 }, /* FinishAsyncSGIX */
+ { 5466, -1 }, /* PollAsyncSGIX */
+ { 22228, -1 }, /* DeleteAsyncMarkersSGIX */
+ { 22283, -1 }, /* IsAsyncMarkerSGIX */
+ { 32318, -1 }, /* GenAsyncMarkersSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_flush_raster)
static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = {
- { 6965, -1 }, /* FlushRasterSGIX */
+ { 7383, -1 }, /* FlushRasterSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_fragment_lighting)
static const struct gl_function_remap GL_SGIX_fragment_lighting_functions[] = {
- { 2519, -1 }, /* FragmentMaterialfvSGIX */
- { 5059, -1 }, /* FragmentLightiSGIX */
- { 6091, -1 }, /* GetFragmentMaterialfvSGIX */
- { 7685, -1 }, /* FragmentMaterialfSGIX */
- { 7846, -1 }, /* GetFragmentLightivSGIX */
- { 8705, -1 }, /* FragmentLightModeliSGIX */
- { 10203, -1 }, /* FragmentLightivSGIX */
- { 10505, -1 }, /* GetFragmentMaterialivSGIX */
- { 18626, -1 }, /* FragmentLightModelfSGIX */
- { 18926, -1 }, /* FragmentColorMaterialSGIX */
- { 19326, -1 }, /* FragmentMaterialiSGIX */
- { 20586, -1 }, /* LightEnviSGIX */
- { 22156, -1 }, /* FragmentLightModelfvSGIX */
- { 22465, -1 }, /* FragmentLightfvSGIX */
- { 27166, -1 }, /* FragmentLightModelivSGIX */
- { 27315, -1 }, /* FragmentLightfSGIX */
- { 30117, -1 }, /* GetFragmentLightfvSGIX */
- { 31710, -1 }, /* FragmentMaterialivSGIX */
+ { 2625, -1 }, /* FragmentMaterialfvSGIX */
+ { 5370, -1 }, /* FragmentLightiSGIX */
+ { 8103, -1 }, /* FragmentMaterialfSGIX */
+ { 8264, -1 }, /* GetFragmentLightivSGIX */
+ { 9137, -1 }, /* FragmentLightModeliSGIX */
+ { 10695, -1 }, /* FragmentLightivSGIX */
+ { 11013, -1 }, /* GetFragmentMaterialivSGIX */
+ { 16193, -1 }, /* GetFragmentMaterialfvSGIX */
+ { 19403, -1 }, /* FragmentLightModelfSGIX */
+ { 19703, -1 }, /* FragmentColorMaterialSGIX */
+ { 20120, -1 }, /* FragmentMaterialiSGIX */
+ { 21380, -1 }, /* LightEnviSGIX */
+ { 22974, -1 }, /* FragmentLightModelfvSGIX */
+ { 23309, -1 }, /* FragmentLightfvSGIX */
+ { 28165, -1 }, /* FragmentLightModelivSGIX */
+ { 28314, -1 }, /* FragmentLightfSGIX */
+ { 31189, -1 }, /* GetFragmentLightfvSGIX */
+ { 32801, -1 }, /* FragmentMaterialivSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_framezoom)
static const struct gl_function_remap GL_SGIX_framezoom_functions[] = {
- { 21501, -1 }, /* FrameZoomSGIX */
+ { 22306, -1 }, /* FrameZoomSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_igloo_interface)
static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = {
- { 27623, -1 }, /* IglooInterfaceSGIX */
+ { 28622, -1 }, /* IglooInterfaceSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_instruments)
static const struct gl_function_remap GL_SGIX_instruments_functions[] = {
- { 2682, -1 }, /* ReadInstrumentsSGIX */
- { 6167, -1 }, /* PollInstrumentsSGIX */
- { 10077, -1 }, /* GetInstrumentsSGIX */
- { 12363, -1 }, /* StartInstrumentsSGIX */
- { 15362, -1 }, /* StopInstrumentsSGIX */
- { 17152, -1 }, /* InstrumentsBufferSGIX */
+ { 2805, -1 }, /* ReadInstrumentsSGIX */
+ { 6585, -1 }, /* PollInstrumentsSGIX */
+ { 10553, -1 }, /* GetInstrumentsSGIX */
+ { 12924, -1 }, /* StartInstrumentsSGIX */
+ { 15918, -1 }, /* StopInstrumentsSGIX */
+ { 17777, -1 }, /* InstrumentsBufferSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_list_priority)
static const struct gl_function_remap GL_SGIX_list_priority_functions[] = {
- { 1177, -1 }, /* ListParameterfSGIX */
- { 2927, -1 }, /* GetListParameterfvSGIX */
- { 17067, -1 }, /* ListParameteriSGIX */
- { 17879, -1 }, /* ListParameterfvSGIX */
- { 19992, -1 }, /* ListParameterivSGIX */
- { 31271, -1 }, /* GetListParameterivSGIX */
+ { 1241, -1 }, /* ListParameterfSGIX */
+ { 3089, -1 }, /* GetListParameterfvSGIX */
+ { 17692, -1 }, /* ListParameteriSGIX */
+ { 18645, -1 }, /* ListParameterfvSGIX */
+ { 20786, -1 }, /* ListParameterivSGIX */
+ { 32362, -1 }, /* GetListParameterivSGIX */
{ -1, -1 }
};
#endif
@@ -6171,134 +6273,134 @@ static const struct gl_function_remap GL_SGIX_pixel_texture_functions[] = {
#if defined(need_GL_SGIX_polynomial_ffd)
static const struct gl_function_remap GL_SGIX_polynomial_ffd_functions[] = {
- { 3491, -1 }, /* LoadIdentityDeformationMapSGIX */
- { 15462, -1 }, /* DeformSGIX */
- { 23359, -1 }, /* DeformationMap3fSGIX */
- { 30005, -1 }, /* DeformationMap3dSGIX */
+ { 3685, -1 }, /* LoadIdentityDeformationMapSGIX */
+ { 16018, -1 }, /* DeformSGIX */
+ { 24222, -1 }, /* DeformationMap3fSGIX */
+ { 31077, -1 }, /* DeformationMap3dSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_reference_plane)
static const struct gl_function_remap GL_SGIX_reference_plane_functions[] = {
- { 14115, -1 }, /* ReferencePlaneSGIX */
+ { 14749, -1 }, /* ReferencePlaneSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_sprite)
static const struct gl_function_remap GL_SGIX_sprite_functions[] = {
- { 9203, -1 }, /* SpriteParameterfvSGIX */
- { 19781, -1 }, /* SpriteParameteriSGIX */
- { 25534, -1 }, /* SpriteParameterfSGIX */
- { 28209, -1 }, /* SpriteParameterivSGIX */
+ { 9635, -1 }, /* SpriteParameterfvSGIX */
+ { 20575, -1 }, /* SpriteParameteriSGIX */
+ { 26519, -1 }, /* SpriteParameterfSGIX */
+ { 29242, -1 }, /* SpriteParameterivSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_tag_sample_buffer)
static const struct gl_function_remap GL_SGIX_tag_sample_buffer_functions[] = {
- { 19840, -1 }, /* TagSampleBufferSGIX */
+ { 20634, -1 }, /* TagSampleBufferSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGI_color_table)
static const struct gl_function_remap GL_SGI_color_table_functions[] = {
- { 7255, _gloffset_ColorTableParameteriv },
- { 7967, _gloffset_ColorTable },
- { 14611, _gloffset_GetColorTable },
- { 14721, _gloffset_CopyColorTable },
- { 18570, _gloffset_ColorTableParameterfv },
- { 22064, _gloffset_GetColorTableParameterfv },
- { 24095, _gloffset_GetColorTableParameteriv },
+ { 7673, _gloffset_ColorTableParameteriv },
+ { 8385, _gloffset_ColorTable },
+ { 15245, _gloffset_GetColorTable },
+ { 15355, _gloffset_CopyColorTable },
+ { 19347, _gloffset_ColorTableParameterfv },
+ { 22882, _gloffset_GetColorTableParameterfv },
+ { 24980, _gloffset_GetColorTableParameteriv },
{ -1, -1 }
};
#endif
#if defined(need_GL_SUNX_constant_data)
static const struct gl_function_remap GL_SUNX_constant_data_functions[] = {
- { 30095, -1 }, /* FinishTextureSUNX */
+ { 31167, -1 }, /* FinishTextureSUNX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SUN_global_alpha)
static const struct gl_function_remap GL_SUN_global_alpha_functions[] = {
- { 3227, -1 }, /* GlobalAlphaFactorubSUN */
- { 4543, -1 }, /* GlobalAlphaFactoriSUN */
- { 6192, -1 }, /* GlobalAlphaFactordSUN */
- { 9287, -1 }, /* GlobalAlphaFactoruiSUN */
- { 9668, -1 }, /* GlobalAlphaFactorbSUN */
- { 12678, -1 }, /* GlobalAlphaFactorfSUN */
- { 12823, -1 }, /* GlobalAlphaFactorusSUN */
- { 21764, -1 }, /* GlobalAlphaFactorsSUN */
+ { 3408, -1 }, /* GlobalAlphaFactorubSUN */
+ { 4818, -1 }, /* GlobalAlphaFactoriSUN */
+ { 6610, -1 }, /* GlobalAlphaFactordSUN */
+ { 9719, -1 }, /* GlobalAlphaFactoruiSUN */
+ { 10144, -1 }, /* GlobalAlphaFactorbSUN */
+ { 13239, -1 }, /* GlobalAlphaFactorfSUN */
+ { 13403, -1 }, /* GlobalAlphaFactorusSUN */
+ { 22569, -1 }, /* GlobalAlphaFactorsSUN */
{ -1, -1 }
};
#endif
#if defined(need_GL_SUN_mesh_array)
static const struct gl_function_remap GL_SUN_mesh_array_functions[] = {
- { 28021, -1 }, /* DrawMeshArraysSUN */
+ { 29033, -1 }, /* DrawMeshArraysSUN */
{ -1, -1 }
};
#endif
#if defined(need_GL_SUN_triangle_list)
static const struct gl_function_remap GL_SUN_triangle_list_functions[] = {
- { 4263, -1 }, /* ReplacementCodeubSUN */
- { 6003, -1 }, /* ReplacementCodeubvSUN */
- { 18291, -1 }, /* ReplacementCodeusvSUN */
- { 18479, -1 }, /* ReplacementCodePointerSUN */
- { 20650, -1 }, /* ReplacementCodeuiSUN */
- { 21452, -1 }, /* ReplacementCodeusSUN */
- { 28666, -1 }, /* ReplacementCodeuivSUN */
+ { 4493, -1 }, /* ReplacementCodeubSUN */
+ { 6369, -1 }, /* ReplacementCodeubvSUN */
+ { 19068, -1 }, /* ReplacementCodeusvSUN */
+ { 19256, -1 }, /* ReplacementCodePointerSUN */
+ { 21444, -1 }, /* ReplacementCodeuiSUN */
+ { 22257, -1 }, /* ReplacementCodeusSUN */
+ { 29699, -1 }, /* ReplacementCodeuivSUN */
{ -1, -1 }
};
#endif
#if defined(need_GL_SUN_vertex)
static const struct gl_function_remap GL_SUN_vertex_functions[] = {
- { 1051, -1 }, /* ReplacementCodeuiColor3fVertex3fvSUN */
- { 1249, -1 }, /* TexCoord4fColor4fNormal3fVertex4fvSUN */
- { 1475, -1 }, /* TexCoord2fColor4ubVertex3fvSUN */
- { 1782, -1 }, /* ReplacementCodeuiVertex3fvSUN */
- { 1916, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */
- { 2455, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */
- { 2751, -1 }, /* Color4ubVertex3fvSUN */
- { 4397, -1 }, /* Color4ubVertex3fSUN */
- { 4500, -1 }, /* TexCoord2fVertex3fSUN */
- { 4827, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */
- { 5239, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */
- { 5898, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */
- { 6643, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */
- { 7002, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */
- { 7714, -1 }, /* TexCoord2fNormal3fVertex3fSUN */
- { 8504, -1 }, /* Color3fVertex3fSUN */
- { 9627, -1 }, /* Color3fVertex3fvSUN */
- { 10042, -1 }, /* Color4fNormal3fVertex3fvSUN */
- { 10830, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */
- { 12226, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */
- { 13796, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */
- { 14257, -1 }, /* TexCoord2fColor3fVertex3fSUN */
- { 15387, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */
- { 15750, -1 }, /* Color4ubVertex2fvSUN */
- { 16017, -1 }, /* Normal3fVertex3fSUN */
- { 17093, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */
- { 17354, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */
- { 18120, -1 }, /* TexCoord2fVertex3fvSUN */
- { 18896, -1 }, /* Color4ubVertex2fSUN */
- { 19117, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */
- { 21101, -1 }, /* TexCoord2fColor4ubVertex3fSUN */
- { 21520, -1 }, /* Normal3fVertex3fvSUN */
- { 21973, -1 }, /* Color4fNormal3fVertex3fSUN */
- { 22908, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */
- { 24932, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */
- { 26211, -1 }, /* TexCoord4fVertex4fSUN */
- { 26637, -1 }, /* TexCoord2fColor3fVertex3fvSUN */
- { 27010, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */
- { 27137, -1 }, /* TexCoord4fVertex4fvSUN */
- { 27871, -1 }, /* ReplacementCodeuiVertex3fSUN */
+ { 1115, -1 }, /* ReplacementCodeuiColor3fVertex3fvSUN */
+ { 1313, -1 }, /* TexCoord4fColor4fNormal3fVertex4fvSUN */
+ { 1539, -1 }, /* TexCoord2fColor4ubVertex3fvSUN */
+ { 1869, -1 }, /* ReplacementCodeuiVertex3fvSUN */
+ { 2003, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */
+ { 2561, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */
+ { 2874, -1 }, /* Color4ubVertex3fvSUN */
+ { 4652, -1 }, /* Color4ubVertex3fSUN */
+ { 4775, -1 }, /* TexCoord2fVertex3fSUN */
+ { 5119, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */
+ { 5570, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */
+ { 6264, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */
+ { 7061, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */
+ { 7420, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */
+ { 8132, -1 }, /* TexCoord2fNormal3fVertex3fSUN */
+ { 8936, -1 }, /* Color3fVertex3fSUN */
+ { 10080, -1 }, /* Color3fVertex3fvSUN */
+ { 10518, -1 }, /* Color4fNormal3fVertex3fvSUN */
+ { 11358, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */
+ { 12787, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */
+ { 14398, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */
+ { 14891, -1 }, /* TexCoord2fColor3fVertex3fSUN */
+ { 15943, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */
+ { 16358, -1 }, /* Color4ubVertex2fvSUN */
+ { 16645, -1 }, /* Normal3fVertex3fSUN */
+ { 17718, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */
+ { 18079, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */
+ { 18897, -1 }, /* TexCoord2fVertex3fvSUN */
+ { 19673, -1 }, /* Color4ubVertex2fSUN */
+ { 19911, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */
+ { 21893, -1 }, /* TexCoord2fColor4ubVertex3fSUN */
+ { 22325, -1 }, /* Normal3fVertex3fvSUN */
+ { 22791, -1 }, /* Color4fNormal3fVertex3fSUN */
+ { 23771, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */
+ { 25840, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */
+ { 27196, -1 }, /* TexCoord4fVertex4fSUN */
+ { 27622, -1 }, /* TexCoord2fColor3fVertex3fvSUN */
+ { 28009, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */
+ { 28136, -1 }, /* TexCoord4fVertex4fvSUN */
+ { 28870, -1 }, /* ReplacementCodeuiVertex3fSUN */
{ -1, -1 }
};
#endif
@@ -6306,40 +6408,40 @@ static const struct gl_function_remap GL_SUN_vertex_functions[] = {
#if defined(need_GL_VERSION_1_3)
/* functions defined in MESA_remap_table_functions are excluded */
static const struct gl_function_remap GL_VERSION_1_3_functions[] = {
- { 407, _gloffset_MultiTexCoord3sARB },
- { 639, _gloffset_ActiveTextureARB },
- { 4031, _gloffset_MultiTexCoord1fvARB },
- { 5789, _gloffset_MultiTexCoord3dARB },
- { 5834, _gloffset_MultiTexCoord2iARB },
- { 5958, _gloffset_MultiTexCoord2svARB },
- { 7923, _gloffset_MultiTexCoord2fARB },
- { 9878, _gloffset_MultiTexCoord3fvARB },
- { 10459, _gloffset_MultiTexCoord4sARB },
- { 11120, _gloffset_MultiTexCoord2dvARB },
- { 11522, _gloffset_MultiTexCoord1svARB },
- { 11894, _gloffset_MultiTexCoord3svARB },
- { 11955, _gloffset_MultiTexCoord4iARB },
- { 12705, _gloffset_MultiTexCoord3iARB },
- { 13534, _gloffset_MultiTexCoord1dARB },
- { 13751, _gloffset_MultiTexCoord3dvARB },
- { 14965, _gloffset_MultiTexCoord3ivARB },
- { 15010, _gloffset_MultiTexCoord2sARB },
- { 16393, _gloffset_MultiTexCoord4ivARB },
- { 18220, _gloffset_ClientActiveTextureARB },
- { 20503, _gloffset_MultiTexCoord2dARB },
- { 20944, _gloffset_MultiTexCoord4dvARB },
- { 21281, _gloffset_MultiTexCoord4fvARB },
- { 22205, _gloffset_MultiTexCoord3fARB },
- { 24623, _gloffset_MultiTexCoord4dARB },
- { 24889, _gloffset_MultiTexCoord1sARB },
- { 25093, _gloffset_MultiTexCoord1dvARB },
- { 25957, _gloffset_MultiTexCoord1ivARB },
- { 26050, _gloffset_MultiTexCoord2ivARB },
- { 26389, _gloffset_MultiTexCoord1iARB },
- { 27739, _gloffset_MultiTexCoord4svARB },
- { 28279, _gloffset_MultiTexCoord1fARB },
- { 28542, _gloffset_MultiTexCoord4fARB },
- { 30948, _gloffset_MultiTexCoord2fvARB },
+ { 425, _gloffset_MultiTexCoord3sARB },
+ { 657, _gloffset_ActiveTextureARB },
+ { 4247, _gloffset_MultiTexCoord1fvARB },
+ { 6155, _gloffset_MultiTexCoord3dARB },
+ { 6200, _gloffset_MultiTexCoord2iARB },
+ { 6324, _gloffset_MultiTexCoord2svARB },
+ { 8341, _gloffset_MultiTexCoord2fARB },
+ { 10354, _gloffset_MultiTexCoord3fvARB },
+ { 10967, _gloffset_MultiTexCoord4sARB },
+ { 11648, _gloffset_MultiTexCoord2dvARB },
+ { 12063, _gloffset_MultiTexCoord1svARB },
+ { 12435, _gloffset_MultiTexCoord3svARB },
+ { 12496, _gloffset_MultiTexCoord4iARB },
+ { 13266, _gloffset_MultiTexCoord3iARB },
+ { 14136, _gloffset_MultiTexCoord1dARB },
+ { 14353, _gloffset_MultiTexCoord3dvARB },
+ { 15599, _gloffset_MultiTexCoord3ivARB },
+ { 15644, _gloffset_MultiTexCoord2sARB },
+ { 17045, _gloffset_MultiTexCoord4ivARB },
+ { 18997, _gloffset_ClientActiveTextureARB },
+ { 21297, _gloffset_MultiTexCoord2dARB },
+ { 21717, _gloffset_MultiTexCoord4dvARB },
+ { 22073, _gloffset_MultiTexCoord4fvARB },
+ { 23023, _gloffset_MultiTexCoord3fARB },
+ { 25531, _gloffset_MultiTexCoord4dARB },
+ { 25797, _gloffset_MultiTexCoord1sARB },
+ { 26001, _gloffset_MultiTexCoord1dvARB },
+ { 26942, _gloffset_MultiTexCoord1ivARB },
+ { 27035, _gloffset_MultiTexCoord2ivARB },
+ { 27374, _gloffset_MultiTexCoord1iARB },
+ { 28738, _gloffset_MultiTexCoord4svARB },
+ { 29312, _gloffset_MultiTexCoord1fARB },
+ { 29575, _gloffset_MultiTexCoord4fARB },
+ { 32039, _gloffset_MultiTexCoord2fvARB },
{ -1, -1 }
};
#endif
@@ -6386,3 +6488,17 @@ static const struct gl_function_remap GL_VERSION_3_1_functions[] = {
};
#endif
+#if defined(need_GL_VERSION_3_2)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_VERSION_3_2_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_VERSION_3_3)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_VERSION_3_3_functions[] = {
+ { -1, -1 }
+};
+#endif
+
diff --git a/src/mesa/main/renderbuffer.h b/src/mesa/main/renderbuffer.h
index 8791369dbe..62e812f93a 100644
--- a/src/mesa/main/renderbuffer.h
+++ b/src/mesa/main/renderbuffer.h
@@ -27,8 +27,8 @@
#define RENDERBUFFER_H
#include "glheader.h"
-#include "mtypes.h"
+struct gl_context;
struct gl_framebuffer;
struct gl_renderbuffer;
diff --git a/src/mesa/main/scissor.h b/src/mesa/main/scissor.h
index bd909019db..da9385e2b9 100644
--- a/src/mesa/main/scissor.h
+++ b/src/mesa/main/scissor.h
@@ -27,8 +27,9 @@
#define SCISSOR_H
-#include "main/mtypes.h"
+#include "glheader.h"
+struct gl_context;
extern void GLAPIENTRY
_mesa_Scissor( GLint x, GLint y, GLsizei width, GLsizei height );
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 030236e735..96df58d35c 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -95,7 +95,7 @@ _mesa_init_shader_state(struct gl_context *ctx)
* are generated by the GLSL compiler.
*/
struct gl_shader_compiler_options options;
- GLuint i;
+ gl_shader_type sh;
memset(&options, 0, sizeof(options));
options.MaxUnrollIterations = 32;
@@ -103,8 +103,8 @@ _mesa_init_shader_state(struct gl_context *ctx)
/* Default pragma settings */
options.DefaultPragmas.Optimize = GL_TRUE;
- for(i = 0; i < MESA_SHADER_TYPES; ++i)
- memcpy(&ctx->ShaderCompilerOptions[i], &options, sizeof(options));
+ for (sh = 0; sh < MESA_SHADER_TYPES; ++sh)
+ memcpy(&ctx->ShaderCompilerOptions[sh], &options, sizeof(options));
ctx->Shader.Flags = get_shader_flags();
}
diff --git a/src/mesa/main/shaderapi.h b/src/mesa/main/shaderapi.h
index df78351411..e4b477660d 100644
--- a/src/mesa/main/shaderapi.h
+++ b/src/mesa/main/shaderapi.h
@@ -28,8 +28,10 @@
#include "glheader.h"
-#include "mtypes.h"
+struct _glapi_table;
+struct gl_context;
+struct gl_shader_program;
extern GLint
_mesa_sizeof_glsl_type(GLenum type);
diff --git a/src/mesa/main/shaderobj.c b/src/mesa/main/shaderobj.c
index b6594cbe6f..216bbce003 100644
--- a/src/mesa/main/shaderobj.c
+++ b/src/mesa/main/shaderobj.c
@@ -291,6 +291,7 @@ _mesa_free_shader_program_data(struct gl_context *ctx,
struct gl_shader_program *shProg)
{
GLuint i;
+ gl_shader_type sh;
assert(shProg->Type == GL_SHADER_PROGRAM_MESA);
@@ -326,10 +327,10 @@ _mesa_free_shader_program_data(struct gl_context *ctx,
shProg->TransformFeedback.NumVarying = 0;
- for (i = 0; i < MESA_SHADER_TYPES; i++) {
- if (shProg->_LinkedShaders[i] != NULL) {
- ctx->Driver.DeleteShader(ctx, shProg->_LinkedShaders[i]);
- shProg->_LinkedShaders[i] = NULL;
+ for (sh = 0; sh < MESA_SHADER_TYPES; sh++) {
+ if (shProg->_LinkedShaders[sh] != NULL) {
+ ctx->Driver.DeleteShader(ctx, shProg->_LinkedShaders[sh]);
+ shProg->_LinkedShaders[sh] = NULL;
}
}
}
diff --git a/src/mesa/main/shaderobj.h b/src/mesa/main/shaderobj.h
index 346a5b7517..de7c998cf0 100644
--- a/src/mesa/main/shaderobj.h
+++ b/src/mesa/main/shaderobj.h
@@ -98,7 +98,7 @@ extern void
_mesa_free_shader_state(struct gl_context *ctx);
-static INLINE GLuint
+static INLINE gl_shader_type
_mesa_shader_type_to_index(GLenum v)
{
switch (v) {
@@ -110,7 +110,7 @@ _mesa_shader_type_to_index(GLenum v)
return MESA_SHADER_GEOMETRY;
default:
ASSERT(0 && "bad value in _mesa_shader_type_to_index()");
- return ~0;
+ return MESA_SHADER_TYPES;
}
}
diff --git a/src/mesa/main/shared.h b/src/mesa/main/shared.h
index 43f8a388e6..768d69f694 100644
--- a/src/mesa/main/shared.h
+++ b/src/mesa/main/shared.h
@@ -25,7 +25,7 @@
#ifndef SHARED_H
#define SHARED_H
-#include "mtypes.h"
+struct gl_context;
struct gl_shared_state *
_mesa_alloc_shared_state(struct gl_context *ctx);
diff --git a/src/mesa/main/stencil.h b/src/mesa/main/stencil.h
index 38a7183a81..b772bfd6e6 100644
--- a/src/mesa/main/stencil.h
+++ b/src/mesa/main/stencil.h
@@ -32,8 +32,9 @@
#define STENCIL_H
-#include "mtypes.h"
+#include "glheader.h"
+struct gl_context;
extern void GLAPIENTRY
_mesa_ClearStencil( GLint s );
diff --git a/src/mesa/main/syncobj.h b/src/mesa/main/syncobj.h
index f3c0046cf3..51de9bf480 100644
--- a/src/mesa/main/syncobj.h
+++ b/src/mesa/main/syncobj.h
@@ -31,9 +31,13 @@
#ifndef SYNCOBJ_H
#define SYNCOBJ_H
-#include "main/mtypes.h"
+#include "glheader.h"
+#include "mfeatures.h"
+struct _glapi_table;
struct dd_function_table;
+struct gl_context;
+struct gl_sync_object;
#if FEATURE_ARB_sync
diff --git a/src/mesa/main/texcompress.h b/src/mesa/main/texcompress.h
index 83856429c5..19b08bbadf 100644
--- a/src/mesa/main/texcompress.h
+++ b/src/mesa/main/texcompress.h
@@ -25,8 +25,11 @@
#ifndef TEXCOMPRESS_H
#define TEXCOMPRESS_H
-#include "mtypes.h"
#include "formats.h"
+#include "glheader.h"
+#include "mfeatures.h"
+
+struct gl_context;
#if _HAVE_FULL_GL
diff --git a/src/mesa/main/texcompress_s3tc.h b/src/mesa/main/texcompress_s3tc.h
index d0a5b186b7..74a0343b9b 100644
--- a/src/mesa/main/texcompress_s3tc.h
+++ b/src/mesa/main/texcompress_s3tc.h
@@ -25,9 +25,13 @@
#ifndef TEXCOMPRESS_S3TC_H
#define TEXCOMPRESS_S3TC_H
-#include "main/mtypes.h"
+#include "compiler.h"
+#include "glheader.h"
+#include "mfeatures.h"
#include "texstore.h"
+struct gl_context;
+struct gl_texture_image;
#if FEATURE_texture_s3tc
diff --git a/src/mesa/main/texenvprogram.h b/src/mesa/main/texenvprogram.h
index abfb916d21..22e30a5194 100644
--- a/src/mesa/main/texenvprogram.h
+++ b/src/mesa/main/texenvprogram.h
@@ -27,7 +27,7 @@
#define TEXENVPROGRAM_H
-#include "mtypes.h"
+struct gl_context;
extern struct gl_fragment_program *
_mesa_get_fixed_func_fragment_program(struct gl_context *ctx);
diff --git a/src/mesa/main/texfetch.c b/src/mesa/main/texfetch.c
index aa3a6961b6..372ef2654a 100644
--- a/src/mesa/main/texfetch.c
+++ b/src/mesa/main/texfetch.c
@@ -823,17 +823,11 @@ void
_mesa_set_fetch_functions(struct gl_texture_image *texImage, GLuint dims)
{
ASSERT(dims == 1 || dims == 2 || dims == 3);
- ASSERT(texImage->TexFormat);
- if (!texImage->FetchTexelf) {
- texImage->FetchTexelf =
- _mesa_get_texel_fetch_func(texImage->TexFormat, dims);
- }
+ texImage->FetchTexelf =
+ _mesa_get_texel_fetch_func(texImage->TexFormat, dims);
- /* now check if we need to use a float/chan adaptor */
- if (!texImage->FetchTexelc) {
- texImage->FetchTexelc = fetch_texel_float_to_chan;
- }
+ texImage->FetchTexelc = fetch_texel_float_to_chan;
ASSERT(texImage->FetchTexelc);
ASSERT(texImage->FetchTexelf);
diff --git a/src/mesa/main/texformat.h b/src/mesa/main/texformat.h
index 8bd1507675..3cf09213ac 100644
--- a/src/mesa/main/texformat.h
+++ b/src/mesa/main/texformat.h
@@ -27,9 +27,9 @@
#define TEXFORMAT_H
-#include "mtypes.h"
#include "formats.h"
+struct gl_context;
extern gl_format
_mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
index 879ac529a0..c94f88e16e 100644
--- a/src/mesa/main/texgetimage.c
+++ b/src/mesa/main/texgetimage.c
@@ -120,10 +120,15 @@ get_tex_depth(struct gl_context *ctx, GLuint dimensions,
const GLint height = texImage->Height;
const GLint depth = texImage->Depth;
GLint img, row, col;
+ GLfloat *depthRow = (GLfloat *) malloc(width * sizeof(GLfloat));
+
+ if (!depthRow) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage");
+ return;
+ }
for (img = 0; img < depth; img++) {
for (row = 0; row < height; row++) {
- GLfloat depthRow[MAX_WIDTH];
void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
width, height, format, type,
img, row, 0);
@@ -135,6 +140,8 @@ get_tex_depth(struct gl_context *ctx, GLuint dimensions,
_mesa_pack_depth_span(ctx, width, dest, type, depthRow, &ctx->Pack);
}
}
+
+ free(depthRow);
}
@@ -244,6 +251,12 @@ get_tex_srgb(struct gl_context *ctx, GLuint dimensions,
const GLint depth = texImage->Depth;
const GLbitfield transferOps = 0x0;
GLint img, row;
+ GLfloat (*rgba)[4] = (GLfloat (*)[4]) malloc(4 * width * sizeof(GLfloat));
+
+ if (!rgba) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage");
+ return;
+ }
for (img = 0; img < depth; img++) {
for (row = 0; row < height; row++) {
@@ -251,7 +264,6 @@ get_tex_srgb(struct gl_context *ctx, GLuint dimensions,
width, height, format, type,
img, row, 0);
- GLfloat rgba[MAX_WIDTH][4];
GLint col;
/* convert row to RGBA format */
@@ -279,6 +291,8 @@ get_tex_srgb(struct gl_context *ctx, GLuint dimensions,
&ctx->Pack, transferOps);
}
}
+
+ free(rgba);
}
@@ -314,13 +328,18 @@ get_tex_rgba(struct gl_context *ctx, GLuint dimensions,
*/
GLbitfield transferOps = 0x0;
GLint img, row;
+ GLfloat (*rgba)[4] = (GLfloat (*)[4]) malloc(4 * width * sizeof(GLfloat));
+
+ if (!rgba) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage");
+ return;
+ }
for (img = 0; img < depth; img++) {
for (row = 0; row < height; row++) {
void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
width, height, format, type,
img, row, 0);
- GLfloat rgba[MAX_WIDTH][4];
GLint col;
GLenum dataType = _mesa_get_format_datatype(texImage->TexFormat);
@@ -364,6 +383,8 @@ get_tex_rgba(struct gl_context *ctx, GLuint dimensions,
&ctx->Pack, transferOps);
}
}
+
+ free(rgba);
}
diff --git a/src/mesa/main/texgetimage.h b/src/mesa/main/texgetimage.h
index 81a3bbbd9a..ef420ddabf 100644
--- a/src/mesa/main/texgetimage.h
+++ b/src/mesa/main/texgetimage.h
@@ -27,7 +27,11 @@
#ifndef TEXGETIMAGE_H
#define TEXGETIMAGE_H
-#include "mtypes.h"
+#include "glheader.h"
+
+struct gl_context;
+struct gl_texture_image;
+struct gl_texture_object;
extern void
_mesa_get_teximage(struct gl_context *ctx, GLenum target, GLint level,
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 2e9410f271..c5ae63052a 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -596,7 +596,8 @@ _mesa_free_texture_image_data(struct gl_context *ctx,
* Free the texture image structure and the associated image data.
*/
void
-_mesa_delete_texture_image( struct gl_context *ctx, struct gl_texture_image *texImage )
+_mesa_delete_texture_image(struct gl_context *ctx,
+ struct gl_texture_image *texImage)
{
/* Free texImage->Data and/or any other driver-specific texture
* image storage.
@@ -635,7 +636,49 @@ _mesa_is_proxy_texture(GLenum target)
/**
- * Get the texture object that corresponds to the target of the given texture unit.
+ * Return the proxy target which corresponds to the given texture target
+ */
+static GLenum
+get_proxy_target(GLenum target)
+{
+ switch (target) {
+ case GL_TEXTURE_1D:
+ case GL_PROXY_TEXTURE_1D:
+ return GL_PROXY_TEXTURE_1D;
+ case GL_TEXTURE_2D:
+ case GL_PROXY_TEXTURE_2D:
+ return GL_PROXY_TEXTURE_2D;
+ case GL_TEXTURE_3D:
+ case GL_PROXY_TEXTURE_3D:
+ return GL_PROXY_TEXTURE_3D;
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
+ case GL_TEXTURE_CUBE_MAP_ARB:
+ case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
+ return GL_PROXY_TEXTURE_CUBE_MAP_ARB;
+ case GL_TEXTURE_RECTANGLE_NV:
+ case GL_PROXY_TEXTURE_RECTANGLE_NV:
+ return GL_PROXY_TEXTURE_RECTANGLE_NV;
+ case GL_TEXTURE_1D_ARRAY_EXT:
+ case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
+ return GL_PROXY_TEXTURE_1D_ARRAY_EXT;
+ case GL_TEXTURE_2D_ARRAY_EXT:
+ case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
+ return GL_PROXY_TEXTURE_2D_ARRAY_EXT;
+ default:
+ _mesa_problem(NULL, "unexpected target in get_proxy_target()");
+ return 0;
+ }
+}
+
+
+/**
+ * Get the texture object that corresponds to the target of the given
+ * texture unit.
*
* \param ctx GL context.
* \param texUnit texture unit.
@@ -646,7 +689,8 @@ _mesa_is_proxy_texture(GLenum target)
* \sa gl_texture_unit.
*/
struct gl_texture_object *
-_mesa_select_tex_object(struct gl_context *ctx, const struct gl_texture_unit *texUnit,
+_mesa_select_tex_object(struct gl_context *ctx,
+ const struct gl_texture_unit *texUnit,
GLenum target)
{
switch (target) {
@@ -723,7 +767,8 @@ _mesa_get_current_tex_object(struct gl_context *ctx, GLenum target)
* \return pointer to the texture image structure, or NULL on failure.
*/
struct gl_texture_image *
-_mesa_select_tex_image(struct gl_context *ctx, const struct gl_texture_object *texObj,
+_mesa_select_tex_image(struct gl_context *ctx,
+ const struct gl_texture_object *texObj,
GLenum target, GLint level)
{
const GLuint face = _mesa_tex_target_to_face(target);
@@ -883,6 +928,45 @@ _mesa_max_texture_levels(struct gl_context *ctx, GLenum target)
}
+/**
+ * Return number of dimensions per mipmap level for the given texture target.
+ */
+static GLint
+get_texture_dimensions(GLenum target)
+{
+ switch (target) {
+ case GL_TEXTURE_1D:
+ case GL_PROXY_TEXTURE_1D:
+ return 1;
+ case GL_TEXTURE_2D:
+ case GL_TEXTURE_RECTANGLE:
+ case GL_TEXTURE_CUBE_MAP:
+ case GL_PROXY_TEXTURE_2D:
+ case GL_PROXY_TEXTURE_RECTANGLE:
+ case GL_PROXY_TEXTURE_CUBE_MAP:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
+ case GL_TEXTURE_1D_ARRAY:
+ case GL_PROXY_TEXTURE_1D_ARRAY:
+ return 2;
+ case GL_TEXTURE_3D:
+ case GL_PROXY_TEXTURE_3D:
+ case GL_TEXTURE_2D_ARRAY:
+ case GL_PROXY_TEXTURE_2D_ARRAY:
+ return 3;
+ default:
+ _mesa_problem(NULL, "invalid target 0x%x in get_texture_dimensions()",
+ target);
+ return 2;
+ }
+}
+
+
+
#if 000 /* not used anymore */
/*
@@ -988,6 +1072,7 @@ clear_teximage_fields(struct gl_texture_image *img)
* \param depth image depth.
* \param border image border.
* \param internalFormat internal format.
+ * \param format the actual hardware format (one of MESA_FORMAT_*)
*
* Fills in the fields of \p img with the given information.
* Note: width, height and depth include the border.
@@ -996,9 +1081,10 @@ void
_mesa_init_teximage_fields(struct gl_context *ctx, GLenum target,
struct gl_texture_image *img,
GLsizei width, GLsizei height, GLsizei depth,
- GLint border, GLenum internalFormat)
+ GLint border, GLenum internalFormat,
+ gl_format format)
{
- GLint i;
+ GLint i, dims;
ASSERT(img);
ASSERT(width >= 0);
@@ -1069,8 +1155,11 @@ _mesa_init_teximage_fields(struct gl_context *ctx, GLenum target,
img->DepthScale = (GLfloat) img->Depth;
}
- img->FetchTexelc = NULL;
- img->FetchTexelf = NULL;
+ img->TexFormat = format;
+
+ dims = get_texture_dimensions(target);
+
+ _mesa_set_fetch_functions(img, dims);
}
@@ -1084,7 +1173,8 @@ _mesa_init_teximage_fields(struct gl_context *ctx, GLenum target,
* fields are cleared so that its parent object will test incomplete.
*/
void
-_mesa_clear_texture_image(struct gl_context *ctx, struct gl_texture_image *texImage)
+_mesa_clear_texture_image(struct gl_context *ctx,
+ struct gl_texture_image *texImage)
{
ctx->Driver.FreeTexImageData(ctx, texImage);
clear_teximage_fields(texImage);
@@ -1129,94 +1219,110 @@ _mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level,
switch (target) {
case GL_PROXY_TEXTURE_1D:
maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
- if (width < 2 * border || width > 2 + maxSize ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- width >0 && !_mesa_is_pow_two(width - 2 * border)) ||
- level >= ctx->Const.MaxTextureLevels) {
- /* bad width or level */
+ if (width < 2 * border || width > 2 + maxSize)
+ return GL_FALSE;
+ if (level >= ctx->Const.MaxTextureLevels)
return GL_FALSE;
+ if (!ctx->Extensions.ARB_texture_non_power_of_two) {
+ if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
+ return GL_FALSE;
}
return GL_TRUE;
+
case GL_PROXY_TEXTURE_2D:
maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
- if (width < 2 * border || width > 2 + maxSize ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- width > 0 && !_mesa_is_pow_two(width - 2 * border)) ||
- height < 2 * border || height > 2 + maxSize ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- height > 0 && !_mesa_is_pow_two(height - 2 * border)) ||
- level >= ctx->Const.MaxTextureLevels) {
- /* bad width or height or level */
+ if (width < 2 * border || width > 2 + maxSize)
+ return GL_FALSE;
+ if (height < 2 * border || height > 2 + maxSize)
+ return GL_FALSE;
+ if (level >= ctx->Const.MaxTextureLevels)
return GL_FALSE;
+ if (!ctx->Extensions.ARB_texture_non_power_of_two) {
+ if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
+ return GL_FALSE;
+ if (height > 0 && !_mesa_is_pow_two(height - 2 * border))
+ return GL_FALSE;
}
return GL_TRUE;
+
case GL_PROXY_TEXTURE_3D:
maxSize = 1 << (ctx->Const.Max3DTextureLevels - 1);
- if (width < 2 * border || width > 2 + maxSize ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- width > 0 && !_mesa_is_pow_two(width - 2 * border)) ||
- height < 2 * border || height > 2 + maxSize ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- height > 0 && !_mesa_is_pow_two(height - 2 * border)) ||
- depth < 2 * border || depth > 2 + maxSize ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- depth > 0 && !_mesa_is_pow_two(depth - 2 * border)) ||
- level >= ctx->Const.Max3DTextureLevels) {
- /* bad width or height or depth or level */
+ if (width < 2 * border || width > 2 + maxSize)
+ return GL_FALSE;
+ if (height < 2 * border || height > 2 + maxSize)
+ return GL_FALSE;
+ if (depth < 2 * border || depth > 2 + maxSize)
return GL_FALSE;
+ if (level >= ctx->Const.Max3DTextureLevels)
+ return GL_FALSE;
+ if (!ctx->Extensions.ARB_texture_non_power_of_two) {
+ if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
+ return GL_FALSE;
+ if (height > 0 && !_mesa_is_pow_two(height - 2 * border))
+ return GL_FALSE;
+ if (depth > 0 && !_mesa_is_pow_two(depth - 2 * border))
+ return GL_FALSE;
}
return GL_TRUE;
+
case GL_PROXY_TEXTURE_RECTANGLE_NV:
- if (width < 0 || width > ctx->Const.MaxTextureRectSize ||
- height < 0 || height > ctx->Const.MaxTextureRectSize ||
- level != 0) {
- /* bad width or height or level */
+ maxSize = ctx->Const.MaxTextureRectSize;
+ if (width < 0 || width > maxSize)
+ return GL_FALSE;
+ if (height < 0 || height > maxSize)
+ return GL_FALSE;
+ if (level != 0)
return GL_FALSE;
- }
return GL_TRUE;
+
case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
maxSize = 1 << (ctx->Const.MaxCubeTextureLevels - 1);
- if (width < 2 * border || width > 2 + maxSize ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- width > 0 && !_mesa_is_pow_two(width - 2 * border)) ||
- height < 2 * border || height > 2 + maxSize ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- height > 0 && !_mesa_is_pow_two(height - 2 * border)) ||
- level >= ctx->Const.MaxCubeTextureLevels) {
- /* bad width or height */
+ if (width < 2 * border || width > 2 + maxSize)
+ return GL_FALSE;
+ if (height < 2 * border || height > 2 + maxSize)
return GL_FALSE;
+ if (level >= ctx->Const.MaxCubeTextureLevels)
+ return GL_FALSE;
+ if (!ctx->Extensions.ARB_texture_non_power_of_two) {
+ if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
+ return GL_FALSE;
+ if (height > 0 && !_mesa_is_pow_two(height - 2 * border))
+ return GL_FALSE;
}
return GL_TRUE;
+
case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
- if (width < 2 * border || width > 2 + maxSize ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- width > 0 && !_mesa_is_pow_two(width - 2 * border)) ||
- level >= ctx->Const.MaxTextureLevels) {
- /* bad width or level */
+ if (width < 2 * border || width > 2 + maxSize)
return GL_FALSE;
- }
-
- if (height < 1 || height > ctx->Const.MaxArrayTextureLayers) {
+ if (height < 1 || height > ctx->Const.MaxArrayTextureLayers)
+ return GL_FALSE;
+ if (level >= ctx->Const.MaxTextureLevels)
return GL_FALSE;
+ if (!ctx->Extensions.ARB_texture_non_power_of_two) {
+ if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
+ return GL_FALSE;
}
return GL_TRUE;
+
case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
- if (width < 2 * border || width > 2 + maxSize ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- width > 0 && !_mesa_is_pow_two(width - 2 * border)) ||
- height < 2 * border || height > 2 + maxSize ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- height > 0 && !_mesa_is_pow_two(height - 2 * border)) ||
- level >= ctx->Const.MaxTextureLevels) {
- /* bad width or height or level */
+ if (width < 2 * border || width > 2 + maxSize)
return GL_FALSE;
- }
- if (depth < 1 || depth > ctx->Const.MaxArrayTextureLayers) {
+ if (height < 2 * border || height > 2 + maxSize)
+ return GL_FALSE;
+ if (depth < 1 || depth > ctx->Const.MaxArrayTextureLayers)
+ return GL_FALSE;
+ if (level >= ctx->Const.MaxTextureLevels)
return GL_FALSE;
+ if (!ctx->Extensions.ARB_texture_non_power_of_two) {
+ if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
+ return GL_FALSE;
+ if (height > 0 && !_mesa_is_pow_two(height - 2 * border))
+ return GL_FALSE;
}
return GL_TRUE;
+
default:
_mesa_problem(ctx, "Invalid target in _mesa_test_proxy_teximage");
return GL_FALSE;
@@ -1225,15 +1331,37 @@ _mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level,
/**
- * Helper function to determine whether a target supports compressed textures
+ * Check if the memory used by the texture would exceed the driver's limit.
+ * This lets us support a max 3D texture size of 8K (for example) but
+ * prevents allocating a full 8K x 8K x 8K texture.
+ * XXX this could be rolled into the proxy texture size test (above) but
+ * we don't have the actual texture internal format at that point.
*/
static GLboolean
-target_can_be_compressed(struct gl_context *ctx, GLenum target)
+legal_texture_size(struct gl_context *ctx, gl_format format,
+ GLint width, GLint height, GLint depth)
{
+ uint64_t bytes = _mesa_format_image_size64(format, width, height, depth);
+ uint64_t mbytes = bytes / (1024 * 1024); /* convert to MB */
+ return mbytes <= (uint64_t) ctx->Const.MaxTextureMbytes;
+}
+
+
+
+/**
+ * Helper function to determine whether a target and specific compression
+ * format are supported.
+ */
+static GLboolean
+target_can_be_compressed(const struct gl_context *ctx, GLenum target,
+ GLenum intFormat)
+{
+ (void) intFormat; /* not used yet */
+
switch (target) {
case GL_TEXTURE_2D:
case GL_PROXY_TEXTURE_2D:
- return GL_TRUE;
+ return GL_TRUE; /* true for any compressed format so far */
case GL_PROXY_TEXTURE_CUBE_MAP:
case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
@@ -1252,15 +1380,118 @@ target_can_be_compressed(struct gl_context *ctx, GLenum target)
/**
+ * Check if the given texture target value is legal for a
+ * glTexImage1/2/3D call.
+ */
+static GLboolean
+legal_teximage_target(struct gl_context *ctx, GLuint dims, GLenum target)
+{
+ switch (dims) {
+ case 1:
+ switch (target) {
+ case GL_TEXTURE_1D:
+ case GL_PROXY_TEXTURE_1D:
+ return GL_TRUE;
+ default:
+ return GL_FALSE;
+ }
+ case 2:
+ switch (target) {
+ case GL_TEXTURE_2D:
+ case GL_PROXY_TEXTURE_2D:
+ return GL_TRUE;
+ case GL_PROXY_TEXTURE_CUBE_MAP:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
+ return ctx->Extensions.ARB_texture_cube_map;
+ case GL_TEXTURE_RECTANGLE_NV:
+ case GL_PROXY_TEXTURE_RECTANGLE_NV:
+ return ctx->Extensions.NV_texture_rectangle;
+ case GL_TEXTURE_1D_ARRAY_EXT:
+ case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
+ return ctx->Extensions.MESA_texture_array;
+ default:
+ return GL_FALSE;
+ }
+ case 3:
+ switch (target) {
+ case GL_TEXTURE_3D:
+ case GL_PROXY_TEXTURE_3D:
+ return GL_TRUE;
+ case GL_TEXTURE_2D_ARRAY_EXT:
+ case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
+ return ctx->Extensions.MESA_texture_array;
+ default:
+ return GL_FALSE;
+ }
+ default:
+ _mesa_problem(ctx, "invalid dims=%u in legal_teximage_target()", dims);
+ return GL_FALSE;
+ }
+}
+
+
+/**
+ * Check if the given texture target value is legal for a
+ * glTexSubImage, glCopyTexSubImage or glCopyTexImage call.
+ * The difference compared to legal_teximage_target() above is that
+ * proxy targets are not supported.
+ */
+static GLboolean
+legal_texsubimage_target(struct gl_context *ctx, GLuint dims, GLenum target)
+{
+ switch (dims) {
+ case 1:
+ return target == GL_TEXTURE_1D;
+ case 2:
+ switch (target) {
+ case GL_TEXTURE_2D:
+ return GL_TRUE;
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
+ return ctx->Extensions.ARB_texture_cube_map;
+ case GL_TEXTURE_RECTANGLE_NV:
+ return ctx->Extensions.NV_texture_rectangle;
+ case GL_TEXTURE_1D_ARRAY_EXT:
+ return ctx->Extensions.MESA_texture_array;
+ default:
+ return GL_FALSE;
+ }
+ case 3:
+ switch (target) {
+ case GL_TEXTURE_3D:
+ return GL_TRUE;
+ case GL_TEXTURE_2D_ARRAY_EXT:
+ return ctx->Extensions.MESA_texture_array;
+ default:
+ return GL_FALSE;
+ }
+ default:
+ _mesa_problem(ctx, "invalid dims=%u in legal_texsubimage_target()",
+ dims);
+ return GL_FALSE;
+ }
+}
+
+
+/**
* Test the glTexImage[123]D() parameters for errors.
*
* \param ctx GL context.
+ * \param dimensions texture image dimensions (must be 1, 2 or 3).
* \param target texture target given by the user.
* \param level image level given by the user.
* \param internalFormat internal format given by the user.
* \param format pixel data format given by the user.
* \param type pixel data type given by the user.
- * \param dimensions texture image dimensions (must be 1, 2 or 3).
* \param width image width given by the user.
* \param height image height given by the user.
* \param depth image depth given by the user.
@@ -1269,21 +1500,21 @@ target_can_be_compressed(struct gl_context *ctx, GLenum target)
* \return GL_TRUE if an error was detected, or GL_FALSE if no errors.
*
* Verifies each of the parameters against the constants specified in
- * __struct gl_contextRec::Const and the supported extensions, and according to the
- * OpenGL specification.
+ * __struct gl_contextRec::Const and the supported extensions, and according
+ * to the OpenGL specification.
*/
static GLboolean
-texture_error_check( struct gl_context *ctx, GLenum target,
+texture_error_check( struct gl_context *ctx,
+ GLuint dimensions, GLenum target,
GLint level, GLint internalFormat,
GLenum format, GLenum type,
- GLuint dimensions,
GLint width, GLint height,
GLint depth, GLint border )
{
- const GLboolean isProxy = _mesa_is_proxy_texture(target);
+ const GLenum proxyTarget = get_proxy_target(target);
+ const GLboolean isProxy = target == proxyTarget;
GLboolean sizeOK = GL_TRUE;
GLboolean colorFormat, indexFormat;
- GLenum proxy_target;
/* Basic level check (more checking in ctx->Driver.TestProxyTexImage) */
if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
@@ -1313,71 +1544,16 @@ texture_error_check( struct gl_context *ctx, GLenum target,
return GL_TRUE;
}
- /* Check target and call ctx->Driver.TestProxyTexImage() to check the
- * level, width, height and depth.
- */
- if (dimensions == 1) {
- if (target == GL_PROXY_TEXTURE_1D || target == GL_TEXTURE_1D) {
- proxy_target = GL_PROXY_TEXTURE_1D;
- height = 1;
- depth = 1;
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexImage1D(target)" );
- return GL_TRUE;
- }
- }
- else if (dimensions == 2) {
- depth = 1;
- if (target == GL_PROXY_TEXTURE_2D || target == GL_TEXTURE_2D) {
- proxy_target = GL_PROXY_TEXTURE_2D;
- }
- else if (target == GL_PROXY_TEXTURE_CUBE_MAP_ARB ||
- (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
- target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB)) {
- if (!ctx->Extensions.ARB_texture_cube_map) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexImage2D(target)");
- return GL_TRUE;
- }
- proxy_target = GL_PROXY_TEXTURE_CUBE_MAP_ARB;
- sizeOK = (width == height);
- }
- else if (target == GL_PROXY_TEXTURE_RECTANGLE_NV ||
- target == GL_TEXTURE_RECTANGLE_NV) {
- if (!ctx->Extensions.NV_texture_rectangle) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexImage2D(target)");
- return GL_TRUE;
- }
- proxy_target = GL_PROXY_TEXTURE_RECTANGLE_NV;
- }
- else if (target == GL_PROXY_TEXTURE_1D_ARRAY_EXT ||
- target == GL_TEXTURE_1D_ARRAY_EXT) {
- proxy_target = GL_PROXY_TEXTURE_1D_ARRAY_EXT;
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexImage2D(target)");
- return GL_TRUE;
- }
- }
- else if (dimensions == 3) {
- if (target == GL_PROXY_TEXTURE_3D || target == GL_TEXTURE_3D) {
- proxy_target = GL_PROXY_TEXTURE_3D;
- }
- else if (target == GL_PROXY_TEXTURE_2D_ARRAY_EXT ||
- target == GL_TEXTURE_2D_ARRAY_EXT) {
- proxy_target = GL_PROXY_TEXTURE_2D_ARRAY_EXT;
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexImage3D(target)" );
- return GL_TRUE;
- }
- }
- else {
- _mesa_problem( ctx, "bad dims in texture_error_check" );
- return GL_TRUE;
+ /* Do this simple check before calling the TestProxyTexImage() function */
+ if (proxyTarget == GL_PROXY_TEXTURE_CUBE_MAP_ARB) {
+ sizeOK = (width == height);
}
- sizeOK = sizeOK && ctx->Driver.TestProxyTexImage(ctx, proxy_target, level,
+ /*
+ * Use the proxy texture driver hook to see if the size/level/etc are
+ * legal.
+ */
+ sizeOK = sizeOK && ctx->Driver.TestProxyTexImage(ctx, proxyTarget, level,
internalFormat, format,
type, width, height,
depth, border);
@@ -1482,9 +1658,10 @@ texture_error_check( struct gl_context *ctx, GLenum target,
/* additional checks for compressed textures */
if (_mesa_is_compressed_format(ctx, internalFormat)) {
- if (!target_can_be_compressed(ctx, target) && !isProxy) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glTexImage%dD(target)", dimensions);
+ if (!target_can_be_compressed(ctx, target, internalFormat)) {
+ if (!isProxy)
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glTexImage%dD(target)", dimensions);
return GL_TRUE;
}
if (border != 0) {
@@ -1532,8 +1709,8 @@ texture_error_check( struct gl_context *ctx, GLenum target,
* \return GL_TRUE if an error was detected, or GL_FALSE if no errors.
*
* Verifies each of the parameters against the constants specified in
- * __struct gl_contextRec::Const and the supported extensions, and according to the
- * OpenGL specification.
+ * __struct gl_contextRec::Const and the supported extensions, and according
+ * to the OpenGL specification.
*/
static GLboolean
subtexture_error_check( struct gl_context *ctx, GLuint dimensions,
@@ -1542,61 +1719,13 @@ subtexture_error_check( struct gl_context *ctx, GLuint dimensions,
GLint width, GLint height, GLint depth,
GLenum format, GLenum type )
{
- /* Check target */
- if (dimensions == 1) {
- if (target != GL_TEXTURE_1D) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage1D(target)" );
- return GL_TRUE;
- }
- }
- else if (dimensions == 2) {
- if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
- target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) {
- if (!ctx->Extensions.ARB_texture_cube_map) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage2D(target)" );
- return GL_TRUE;
- }
- }
- else if (target == GL_TEXTURE_RECTANGLE_NV) {
- if (!ctx->Extensions.NV_texture_rectangle) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage2D(target)" );
- return GL_TRUE;
- }
- }
- else if (target == GL_TEXTURE_1D_ARRAY_EXT) {
- if (!ctx->Extensions.MESA_texture_array) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage2D(target)" );
- return GL_TRUE;
- }
- }
- else if (target != GL_TEXTURE_2D) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage2D(target)" );
- return GL_TRUE;
- }
- }
- else if (dimensions == 3) {
- if (target == GL_TEXTURE_2D_ARRAY_EXT) {
- if (!ctx->Extensions.MESA_texture_array) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage3D(target)" );
- return GL_TRUE;
- }
- }
- else if (target != GL_TEXTURE_3D) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage3D(target)" );
- return GL_TRUE;
- }
- }
- else {
- _mesa_problem( ctx, "invalid dims in texture_error_check" );
- return GL_TRUE;
- }
-
/* Basic level check */
if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
_mesa_error(ctx, GL_INVALID_ENUM, "glTexSubImage2D(level=%d)", level);
return GL_TRUE;
}
+ /* Check for negative sizes */
if (width < 0) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glTexSubImage%dD(width=%d)", dimensions, width);
@@ -1683,13 +1812,6 @@ subtexture_error_check2( struct gl_context *ctx, GLuint dimensions,
if (_mesa_is_format_compressed(destTex->TexFormat)) {
GLuint bw, bh;
- if (!target_can_be_compressed(ctx, target)) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glTexSubImage%dD(target=%s)", dimensions,
- _mesa_lookup_enum_by_nr(target));
- return GL_TRUE;
- }
-
/* do tests which depend on compression block size */
_mesa_get_format_block_size(destTex->TexFormat, &bw, &bh);
@@ -1732,18 +1854,26 @@ subtexture_error_check2( struct gl_context *ctx, GLuint dimensions,
* \return GL_TRUE if an error was detected, or GL_FALSE if no errors.
*
* Verifies each of the parameters against the constants specified in
- * __struct gl_contextRec::Const and the supported extensions, and according to the
- * OpenGL specification.
+ * __struct gl_contextRec::Const and the supported extensions, and according
+ * to the OpenGL specification.
*/
static GLboolean
copytexture_error_check( struct gl_context *ctx, GLuint dimensions,
GLenum target, GLint level, GLint internalFormat,
GLint width, GLint height, GLint border )
{
- GLenum type;
+ const GLenum proxyTarget = get_proxy_target(target);
+ const GLenum type = GL_FLOAT;
GLboolean sizeOK;
GLint format;
+ /* check target */
+ if (!legal_texsubimage_target(ctx, dimensions, target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glCopyTexImage%uD(target=%s)",
+ dimensions, _mesa_lookup_enum_by_nr(target));
+ return GL_TRUE;
+ }
+
/* Basic level check (more checking in ctx->Driver.TestProxyTexImage) */
if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
_mesa_error(ctx, GL_INVALID_VALUE,
@@ -1781,75 +1911,14 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions,
return GL_TRUE;
}
- /* NOTE: the format and type aren't really significant for
- * TestProxyTexImage(). Only the internalformat really matters.
- */
- type = GL_FLOAT;
+ /* Do size, level checking */
+ sizeOK = (proxyTarget == GL_PROXY_TEXTURE_CUBE_MAP_ARB)
+ ? (width == height) : 1;
- /* Check target and call ctx->Driver.TestProxyTexImage() to check the
- * level, width, height and depth.
- */
- if (dimensions == 1) {
- if (target == GL_TEXTURE_1D) {
- sizeOK = ctx->Driver.TestProxyTexImage(ctx, GL_PROXY_TEXTURE_1D,
- level, internalFormat,
- format, type,
- width, 1, 1, border);
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexImage1D(target)" );
- return GL_TRUE;
- }
- }
- else if (dimensions == 2) {
- if (target == GL_TEXTURE_2D) {
- sizeOK = ctx->Driver.TestProxyTexImage(ctx, GL_PROXY_TEXTURE_2D,
- level, internalFormat,
- format, type,
- width, height, 1, border);
- }
- else if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
- target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) {
- if (!ctx->Extensions.ARB_texture_cube_map) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexImage2D(target)" );
- return GL_TRUE;
- }
- sizeOK = (width == height) &&
- ctx->Driver.TestProxyTexImage(ctx, GL_PROXY_TEXTURE_CUBE_MAP_ARB,
- level, internalFormat, format, type,
- width, height, 1, border);
- }
- else if (target == GL_TEXTURE_RECTANGLE_NV) {
- if (!ctx->Extensions.NV_texture_rectangle) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexImage2D(target)" );
- return GL_TRUE;
- }
- sizeOK = ctx->Driver.TestProxyTexImage(ctx,
- GL_PROXY_TEXTURE_RECTANGLE_NV,
- level, internalFormat,
- format, type,
- width, height, 1, border);
- }
- else if (target == GL_TEXTURE_1D_ARRAY_EXT) {
- if (!ctx->Extensions.MESA_texture_array) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glCopyTexImage2D(target)");
- return GL_TRUE;
- }
- sizeOK = ctx->Driver.TestProxyTexImage(ctx,
- GL_PROXY_TEXTURE_1D_ARRAY_EXT,
- level, internalFormat,
- format, type,
- width, height, 1, border);
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexImage2D(target)" );
- return GL_TRUE;
- }
- }
- else {
- _mesa_problem(ctx, "invalid dimensions in copytexture_error_check");
- return GL_TRUE;
- }
+ sizeOK = sizeOK && ctx->Driver.TestProxyTexImage(ctx, proxyTarget, level,
+ internalFormat, format,
+ type, width, height,
+ 1, border);
if (!sizeOK) {
if (dimensions == 1) {
@@ -1865,7 +1934,7 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions,
}
if (_mesa_is_compressed_format(ctx, internalFormat)) {
- if (!target_can_be_compressed(ctx, target)) {
+ if (!target_can_be_compressed(ctx, target, internalFormat)) {
_mesa_error(ctx, GL_INVALID_ENUM,
"glCopyTexImage%dD(target)", dimensions);
return GL_TRUE;
@@ -1924,45 +1993,11 @@ copytexsubimage_error_check1( struct gl_context *ctx, GLuint dimensions,
}
}
- /* Check target */
- if (dimensions == 1) {
- if (target != GL_TEXTURE_1D) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage1D(target)" );
- return GL_TRUE;
- }
- }
- else if (dimensions == 2) {
- if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
- target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) {
- if (!ctx->Extensions.ARB_texture_cube_map) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage2D(target)" );
- return GL_TRUE;
- }
- }
- else if (target == GL_TEXTURE_RECTANGLE_NV) {
- if (!ctx->Extensions.NV_texture_rectangle) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage2D(target)" );
- return GL_TRUE;
- }
- }
- else if (target == GL_TEXTURE_1D_ARRAY_EXT) {
- if (!ctx->Extensions.MESA_texture_array) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage2D(target)" );
- return GL_TRUE;
- }
- }
- else if (target != GL_TEXTURE_2D) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage2D(target)" );
- return GL_TRUE;
- }
- }
- else if (dimensions == 3) {
- if (((target != GL_TEXTURE_2D_ARRAY_EXT) ||
- (!ctx->Extensions.MESA_texture_array))
- && (target != GL_TEXTURE_3D)) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage3D(target)" );
- return GL_TRUE;
- }
+ /* check target (proxies not allowed) */
+ if (!legal_texsubimage_target(ctx, dimensions, target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glCopyTexSubImage%uD(target=%s)",
+ dimensions, _mesa_lookup_enum_by_nr(target));
+ return GL_TRUE;
}
/* Check level */
@@ -2051,11 +2086,6 @@ copytexsubimage_error_check2( struct gl_context *ctx, GLuint dimensions,
}
if (_mesa_is_format_compressed(teximage->TexFormat)) {
- if (!target_can_be_compressed(ctx, target)) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glCopyTexSubImage%dD(target)", dimensions);
- return GL_TRUE;
- }
/* offset must be multiple of 4 */
if ((xoffset & 3) || (yoffset & 3)) {
_mesa_error(ctx, GL_INVALID_VALUE,
@@ -2257,13 +2287,14 @@ override_internal_format(GLenum internalFormat, GLint width, GLint height)
* for efficient texture memory layout/allocation. In particular, this
* comes up during automatic mipmap generation.
*/
-void
+gl_format
_mesa_choose_texture_format(struct gl_context *ctx,
struct gl_texture_object *texObj,
- struct gl_texture_image *texImage,
GLenum target, GLint level,
GLenum internalFormat, GLenum format, GLenum type)
{
+ gl_format f;
+
/* see if we've already chosen a format for the previous level */
if (level > 0) {
struct gl_texture_image *prevImage =
@@ -2275,102 +2306,60 @@ _mesa_choose_texture_format(struct gl_context *ctx,
prevImage->Width > 0 &&
prevImage->InternalFormat == internalFormat) {
/* use the same format */
- texImage->TexFormat = prevImage->TexFormat;
- return;
+ ASSERT(prevImage->TexFormat != MESA_FORMAT_NONE);
+ return prevImage->TexFormat;
}
}
/* choose format from scratch */
- texImage->TexFormat = ctx->Driver.ChooseTextureFormat(ctx, internalFormat,
- format, type);
- ASSERT(texImage->TexFormat != MESA_FORMAT_NONE);
+ f = ctx->Driver.ChooseTextureFormat(ctx, internalFormat, format, type);
+ ASSERT(f != MESA_FORMAT_NONE);
+ return f;
}
-
-/*
- * Called from the API. Note that width includes the border.
+/**
+ * Common code to implement all the glTexImage1D/2D/3D functions.
*/
-void GLAPIENTRY
-_mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
- GLsizei width, GLint border, GLenum format,
- GLenum type, const GLvoid *pixels )
+static void
+teximage(struct gl_context *ctx, GLuint dims,
+ GLenum target, GLint level, GLint internalFormat,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLint border, GLenum format, GLenum type,
+ const GLvoid *pixels)
{
- GET_CURRENT_CONTEXT(ctx);
+ GLboolean error;
+
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glTexImage1D %s %d %s %d %d %s %s %p\n",
+ _mesa_debug(ctx, "glTexImage%uD %s %d %s %d %d %d %d %s %s %p\n",
+ dims,
_mesa_lookup_enum_by_nr(target), level,
- _mesa_lookup_enum_by_nr(internalFormat), width, border,
+ _mesa_lookup_enum_by_nr(internalFormat),
+ width, height, depth, border,
_mesa_lookup_enum_by_nr(format),
_mesa_lookup_enum_by_nr(type), pixels);
- internalFormat = override_internal_format(internalFormat, width, 1);
-
- if (target == GL_TEXTURE_1D) {
- /* non-proxy target */
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
- const GLuint face = _mesa_tex_target_to_face(target);
-
- if (texture_error_check(ctx, target, level, internalFormat,
- format, type, 1, width, 1, 1, border)) {
- return; /* error was recorded */
- }
-
- if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
- _mesa_update_state(ctx);
-
- texObj = _mesa_get_current_tex_object(ctx, target);
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_get_tex_image(ctx, texObj, target, level);
- if (!texImage) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D");
- }
- else {
- if (texImage->Data) {
- ctx->Driver.FreeTexImageData( ctx, texImage );
- }
-
- ASSERT(texImage->Data == NULL);
-
- clear_teximage_fields(texImage); /* not really needed, but helpful */
- _mesa_init_teximage_fields(ctx, target, texImage,
- width, 1, 1,
- border, internalFormat);
-
- _mesa_choose_texture_format(ctx, texObj, texImage, target, level,
- internalFormat, format, type);
-
- /* Give the texture to the driver. <pixels> may be null. */
- ASSERT(ctx->Driver.TexImage1D);
- ctx->Driver.TexImage1D(ctx, target, level, internalFormat,
- width, border, format, type, pixels,
- &ctx->Unpack, texObj, texImage);
+ internalFormat = override_internal_format(internalFormat, width, height);
- ASSERT(texImage->TexFormat);
+ /* target error checking */
+ if (!legal_teximage_target(ctx, dims, target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTexImage%uD(target=%s)",
+ dims, _mesa_lookup_enum_by_nr(target));
+ return;
+ }
- _mesa_set_fetch_functions(texImage, 1);
+ /* general error checking */
+ error = texture_error_check(ctx, dims, target, level, internalFormat,
+ format, type, width, height, depth, border);
- check_gen_mipmap(ctx, target, texObj, level);
+ if (_mesa_is_proxy_texture(target)) {
+ /* Proxy texture: just clear or set state depending on error checking */
+ struct gl_texture_image *texImage =
+ _mesa_get_proxy_tex_image(ctx, target, level);
- update_fbo_texture(ctx, texObj, face, level);
-
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
- }
- }
- _mesa_unlock_texture(ctx, texObj);
- }
- else if (target == GL_PROXY_TEXTURE_1D) {
- /* Proxy texture: check for errors and update proxy state */
- struct gl_texture_image *texImage;
- texImage = _mesa_get_proxy_tex_image(ctx, target, level);
- if (texture_error_check(ctx, target, level, internalFormat,
- format, type, 1, width, 1, 1, border)) {
+ if (error) {
/* when error, clear all proxy texture image parameters */
if (texImage)
clear_teximage_fields(texImage);
@@ -2379,54 +2368,28 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
/* no error, set the tex image parameters */
struct gl_texture_object *texObj =
_mesa_get_current_tex_object(ctx, target);
- ASSERT(texImage);
- _mesa_init_teximage_fields(ctx, target, texImage,
- width, 1, 1,
- border, internalFormat);
- _mesa_choose_texture_format(ctx, texObj, texImage, target, level,
- internalFormat, format, type);
+ gl_format texFormat = _mesa_choose_texture_format(ctx, texObj,
+ target, level,
+ internalFormat,
+ format, type);
+
+ if (legal_texture_size(ctx, texFormat, width, height, depth)) {
+ _mesa_init_teximage_fields(ctx, target, texImage, width, height,
+ depth, border, internalFormat,
+ texFormat);
+ }
+ else if (texImage) {
+ clear_teximage_fields(texImage);
+ }
}
}
else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexImage1D(target)" );
- return;
- }
-}
-
-
-void GLAPIENTRY
-_mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
- GLsizei width, GLsizei height, GLint border,
- GLenum format, GLenum type,
- const GLvoid *pixels )
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glTexImage2D %s %d %s %d %d %d %s %s %p\n",
- _mesa_lookup_enum_by_nr(target), level,
- _mesa_lookup_enum_by_nr(internalFormat), width, height,
- border, _mesa_lookup_enum_by_nr(format),
- _mesa_lookup_enum_by_nr(type), pixels);
-
- internalFormat = override_internal_format(internalFormat, width, height);
-
- if (target == GL_TEXTURE_2D ||
- (ctx->Extensions.ARB_texture_cube_map &&
- target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
- target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) ||
- (ctx->Extensions.NV_texture_rectangle &&
- target == GL_TEXTURE_RECTANGLE_NV) ||
- (ctx->Extensions.MESA_texture_array &&
- target == GL_TEXTURE_1D_ARRAY_EXT)) {
/* non-proxy target */
+ const GLuint face = _mesa_tex_target_to_face(target);
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
- const GLuint face = _mesa_tex_target_to_face(target);
- if (texture_error_check(ctx, target, level, internalFormat,
- format, type, 2, width, height, 1, border)) {
+ if (error) {
return; /* error was recorded */
}
@@ -2434,78 +2397,97 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
_mesa_update_state(ctx);
texObj = _mesa_get_current_tex_object(ctx, target);
+
_mesa_lock_texture(ctx, texObj);
{
texImage = _mesa_get_tex_image(ctx, texObj, target, level);
+
if (!texImage) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage%uD", dims);
}
else {
+ gl_format texFormat;
+
if (texImage->Data) {
ctx->Driver.FreeTexImageData( ctx, texImage );
}
ASSERT(texImage->Data == NULL);
- clear_teximage_fields(texImage); /* not really needed, but helpful */
- _mesa_init_teximage_fields(ctx, target, texImage,
- width, height, 1,
- border, internalFormat);
-
- _mesa_choose_texture_format(ctx, texObj, texImage, target, level,
- internalFormat, format, type);
-
- /* Give the texture to the driver. <pixels> may be null. */
- ASSERT(ctx->Driver.TexImage2D);
- ctx->Driver.TexImage2D(ctx, target, level, internalFormat,
- width, height, border, format, type,
- pixels, &ctx->Unpack, texObj, texImage);
-
- ASSERT(texImage->TexFormat);
-
- _mesa_set_fetch_functions(texImage, 2);
+ texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
+ internalFormat, format,
+ type);
+
+ if (legal_texture_size(ctx, texFormat, width, height, depth)) {
+ _mesa_init_teximage_fields(ctx, target, texImage,
+ width, height, depth,
+ border, internalFormat, texFormat);
+
+ /* Give the texture to the driver. <pixels> may be null. */
+ ASSERT(ctx->Driver.TexImage3D);
+ switch (dims) {
+ case 1:
+ ctx->Driver.TexImage1D(ctx, target, level, internalFormat,
+ width, border, format,
+ type, pixels, &ctx->Unpack, texObj,
+ texImage);
+ break;
+ case 2:
+ ctx->Driver.TexImage2D(ctx, target, level, internalFormat,
+ width, height, border, format,
+ type, pixels, &ctx->Unpack, texObj,
+ texImage);
+ break;
+ case 3:
+ ctx->Driver.TexImage3D(ctx, target, level, internalFormat,
+ width, height, depth, border, format,
+ type, pixels, &ctx->Unpack, texObj,
+ texImage);
+ break;
+ default:
+ _mesa_problem(ctx, "invalid dims=%u in teximage()", dims);
+ }
- check_gen_mipmap(ctx, target, texObj, level);
+ check_gen_mipmap(ctx, target, texObj, level);
- update_fbo_texture(ctx, texObj, face, level);
+ update_fbo_texture(ctx, texObj, face, level);
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
+ /* state update */
+ texObj->_Complete = GL_FALSE;
+ ctx->NewState |= _NEW_TEXTURE;
+ }
+ else {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage%uD", dims);
+ }
}
}
_mesa_unlock_texture(ctx, texObj);
}
- else if (target == GL_PROXY_TEXTURE_2D ||
- (target == GL_PROXY_TEXTURE_CUBE_MAP_ARB &&
- ctx->Extensions.ARB_texture_cube_map) ||
- (target == GL_PROXY_TEXTURE_RECTANGLE_NV &&
- ctx->Extensions.NV_texture_rectangle) ||
- (ctx->Extensions.MESA_texture_array &&
- target == GL_PROXY_TEXTURE_1D_ARRAY_EXT)) {
- /* Proxy texture: check for errors and update proxy state */
- struct gl_texture_image *texImage;
- texImage = _mesa_get_proxy_tex_image(ctx, target, level);
- if (texture_error_check(ctx, target, level, internalFormat,
- format, type, 2, width, height, 1, border)) {
- /* when error, clear all proxy texture image parameters */
- if (texImage)
- clear_teximage_fields(texImage);
- }
- else {
- /* no error, set the tex image parameters */
- struct gl_texture_object *texObj =
- _mesa_get_current_tex_object(ctx, target);
- _mesa_init_teximage_fields(ctx, target, texImage,
- width, height, 1,
- border, internalFormat);
- _mesa_choose_texture_format(ctx, texObj, texImage, target, level,
- internalFormat, format, type);
- }
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexImage2D(target)" );
- return;
- }
+}
+
+
+/*
+ * Called from the API. Note that width includes the border.
+ */
+void GLAPIENTRY
+_mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
+ GLsizei width, GLint border, GLenum format,
+ GLenum type, const GLvoid *pixels )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ teximage(ctx, 1, target, level, internalFormat, width, 1, 1,
+ border, format, type, pixels);
+}
+
+
+void GLAPIENTRY
+_mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
+ GLsizei width, GLsizei height, GLint border,
+ GLenum format, GLenum type,
+ const GLvoid *pixels )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ teximage(ctx, 2, target, level, internalFormat, width, height, 1,
+ border, format, type, pixels);
}
@@ -2520,101 +2502,8 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat,
const GLvoid *pixels )
{
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glTexImage3D %s %d %s %d %d %d %d %s %s %p\n",
- _mesa_lookup_enum_by_nr(target), level,
- _mesa_lookup_enum_by_nr(internalFormat), width, height,
- depth, border, _mesa_lookup_enum_by_nr(format),
- _mesa_lookup_enum_by_nr(type), pixels);
-
- internalFormat = override_internal_format(internalFormat, width, height);
-
- if (target == GL_TEXTURE_3D ||
- (ctx->Extensions.MESA_texture_array &&
- target == GL_TEXTURE_2D_ARRAY_EXT)) {
- /* non-proxy target */
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
- const GLuint face = _mesa_tex_target_to_face(target);
-
- if (texture_error_check(ctx, target, level, (GLint) internalFormat,
- format, type, 3, width, height, depth, border)) {
- return; /* error was recorded */
- }
-
- if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
- _mesa_update_state(ctx);
-
- texObj = _mesa_get_current_tex_object(ctx, target);
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_get_tex_image(ctx, texObj, target, level);
- if (!texImage) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage3D");
- }
- else {
- if (texImage->Data) {
- ctx->Driver.FreeTexImageData( ctx, texImage );
- }
-
- ASSERT(texImage->Data == NULL);
- clear_teximage_fields(texImage); /* not really needed, but helpful */
- _mesa_init_teximage_fields(ctx, target, texImage,
- width, height, depth,
- border, internalFormat);
-
- _mesa_choose_texture_format(ctx, texObj, texImage, target, level,
- internalFormat, format, type);
-
- /* Give the texture to the driver. <pixels> may be null. */
- ASSERT(ctx->Driver.TexImage3D);
- ctx->Driver.TexImage3D(ctx, target, level, internalFormat,
- width, height, depth, border, format, type,
- pixels, &ctx->Unpack, texObj, texImage);
-
- ASSERT(texImage->TexFormat);
-
- _mesa_set_fetch_functions(texImage, 3);
-
- check_gen_mipmap(ctx, target, texObj, level);
-
- update_fbo_texture(ctx, texObj, face, level);
-
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
- }
- }
- _mesa_unlock_texture(ctx, texObj);
- }
- else if (target == GL_PROXY_TEXTURE_3D ||
- (ctx->Extensions.MESA_texture_array &&
- target == GL_PROXY_TEXTURE_2D_ARRAY_EXT)) {
- /* Proxy texture: check for errors and update proxy state */
- struct gl_texture_image *texImage;
- texImage = _mesa_get_proxy_tex_image(ctx, target, level);
- if (texture_error_check(ctx, target, level, internalFormat,
- format, type, 3, width, height, depth, border)) {
- /* when error, clear all proxy texture image parameters */
- if (texImage)
- clear_teximage_fields(texImage);
- }
- else {
- /* no error, set the tex image parameters */
- struct gl_texture_object *texObj =
- _mesa_get_current_tex_object(ctx, target);
- _mesa_init_teximage_fields(ctx, target, texImage, width, height,
- depth, border, internalFormat);
- _mesa_choose_texture_format(ctx, texObj, texImage, target, level,
- internalFormat, format, type);
- }
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexImage3D(target)" );
- return;
- }
+ teximage(ctx, 3, target, level, internalFormat, width, height, depth,
+ border, format, type, pixels);
}
@@ -2677,51 +2566,92 @@ _mesa_EGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image)
#endif
-void GLAPIENTRY
-_mesa_TexSubImage1D( GLenum target, GLint level,
- GLint xoffset, GLsizei width,
- GLenum format, GLenum type,
- const GLvoid *pixels )
+
+/**
+ * Implement all the glTexSubImage1/2/3D() functions.
+ */
+static void
+texsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type, const GLvoid *pixels )
{
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
- GET_CURRENT_CONTEXT(ctx);
+
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glTexSubImage1D %s %d %d %d %s %s %p\n",
+ _mesa_debug(ctx, "glTexSubImage%uD %s %d %d %d %d %d %d %d %s %s %p\n",
+ dims,
_mesa_lookup_enum_by_nr(target), level,
- xoffset, width, _mesa_lookup_enum_by_nr(format),
+ xoffset, yoffset, zoffset, width, height, depth,
+ _mesa_lookup_enum_by_nr(format),
_mesa_lookup_enum_by_nr(type), pixels);
+ /* check target (proxies not allowed) */
+ if (!legal_texsubimage_target(ctx, dims, target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTexSubImage%uD(target=%s)",
+ dims, _mesa_lookup_enum_by_nr(target));
+ return;
+ }
+
if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
_mesa_update_state(ctx);
- if (subtexture_error_check(ctx, 1, target, level, xoffset, 0, 0,
- width, 1, 1, format, type)) {
+ if (subtexture_error_check(ctx, dims, target, level, xoffset, yoffset, zoffset,
+ width, height, depth, format, type)) {
return; /* error was detected */
}
-
texObj = _mesa_get_current_tex_object(ctx, target);
- assert(texObj);
_mesa_lock_texture(ctx, texObj);
{
texImage = _mesa_select_tex_image(ctx, texObj, target, level);
- if (subtexture_error_check2(ctx, 1, target, level, xoffset, 0, 0,
- width, 1, 1, format, type, texImage)) {
+ if (subtexture_error_check2(ctx, dims, target, level,
+ xoffset, yoffset, zoffset,
+ width, height, depth,
+ format, type, texImage)) {
/* error was recorded */
}
- else if (width > 0) {
- /* If we have a border, xoffset=-1 is legal. Bias by border width */
- xoffset += texImage->Border;
+ else if (width > 0 && height > 0 && height > 0) {
+ /* If we have a border, offset=-1 is legal. Bias by border width. */
+ switch (dims) {
+ case 3:
+ zoffset += texImage->Border;
+ /* fall-through */
+ case 2:
+ yoffset += texImage->Border;
+ /* fall-through */
+ case 1:
+ xoffset += texImage->Border;
+ }
- ASSERT(ctx->Driver.TexSubImage1D);
- ctx->Driver.TexSubImage1D(ctx, target, level, xoffset, width,
- format, type, pixels, &ctx->Unpack,
- texObj, texImage);
+ switch (dims) {
+ case 1:
+ ctx->Driver.TexSubImage1D(ctx, target, level,
+ xoffset, width,
+ format, type, pixels,
+ &ctx->Unpack, texObj, texImage );
+ break;
+ case 2:
+ ctx->Driver.TexSubImage2D(ctx, target, level,
+ xoffset, yoffset, width, height,
+ format, type, pixels,
+ &ctx->Unpack, texObj, texImage );
+ break;
+ case 3:
+ ctx->Driver.TexSubImage3D(ctx, target, level,
+ xoffset, yoffset, zoffset,
+ width, height, depth,
+ format, type, pixels,
+ &ctx->Unpack, texObj, texImage );
+ break;
+ default:
+ _mesa_problem(ctx, "unexpected dims in subteximage()");
+ }
check_gen_mipmap(ctx, target, texObj, level);
@@ -2733,58 +2663,31 @@ _mesa_TexSubImage1D( GLenum target, GLint level,
void GLAPIENTRY
+_mesa_TexSubImage1D( GLenum target, GLint level,
+ GLint xoffset, GLsizei width,
+ GLenum format, GLenum type,
+ const GLvoid *pixels )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ texsubimage(ctx, 1, target, level,
+ xoffset, 0, 0,
+ width, 1, 1,
+ format, type, pixels);
+}
+
+
+void GLAPIENTRY
_mesa_TexSubImage2D( GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLsizei width, GLsizei height,
GLenum format, GLenum type,
const GLvoid *pixels )
{
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glTexSubImage2D %s %d %d %d %d %d %s %s %p\n",
- _mesa_lookup_enum_by_nr(target), level,
- xoffset, yoffset, width, height,
- _mesa_lookup_enum_by_nr(format),
- _mesa_lookup_enum_by_nr(type), pixels);
-
- if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
- _mesa_update_state(ctx);
-
- if (subtexture_error_check(ctx, 2, target, level, xoffset, yoffset, 0,
- width, height, 1, format, type)) {
- return; /* error was detected */
- }
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
-
- if (subtexture_error_check2(ctx, 2, target, level, xoffset, yoffset, 0,
- width, height, 1, format, type, texImage)) {
- /* error was recorded */
- }
- else if (width > 0 && height >= 0) {
- /* If we have a border, xoffset=-1 is legal. Bias by border width */
- xoffset += texImage->Border;
- yoffset += texImage->Border;
-
- ASSERT(ctx->Driver.TexSubImage2D);
- ctx->Driver.TexSubImage2D(ctx, target, level, xoffset, yoffset,
- width, height, format, type, pixels,
- &ctx->Unpack, texObj, texImage);
-
- check_gen_mipmap(ctx, target, texObj, level);
-
- ctx->NewState |= _NEW_TEXTURE;
- }
- }
- _mesa_unlock_texture(ctx, texObj);
+ texsubimage(ctx, 2, target, level,
+ xoffset, yoffset, 0,
+ width, height, 1,
+ format, type, pixels);
}
@@ -2796,84 +2699,41 @@ _mesa_TexSubImage3D( GLenum target, GLint level,
GLenum format, GLenum type,
const GLvoid *pixels )
{
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glTexSubImage3D %s %d %d %d %d %d %d %d %s %s %p\n",
- _mesa_lookup_enum_by_nr(target), level,
- xoffset, yoffset, zoffset, width, height, depth,
- _mesa_lookup_enum_by_nr(format),
- _mesa_lookup_enum_by_nr(type), pixels);
-
- if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
- _mesa_update_state(ctx);
-
- if (subtexture_error_check(ctx, 3, target, level, xoffset, yoffset, zoffset,
- width, height, depth, format, type)) {
- return; /* error was detected */
- }
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
-
- if (subtexture_error_check2(ctx, 3, target, level,
- xoffset, yoffset, zoffset,
- width, height, depth,
- format, type, texImage)) {
- /* error was recorded */
- }
- else if (width > 0 && height > 0 && height > 0) {
- /* If we have a border, xoffset=-1 is legal. Bias by border width */
- xoffset += texImage->Border;
- yoffset += texImage->Border;
- zoffset += texImage->Border;
-
- ASSERT(ctx->Driver.TexSubImage3D);
- ctx->Driver.TexSubImage3D(ctx, target, level,
- xoffset, yoffset, zoffset,
- width, height, depth,
- format, type, pixels,
- &ctx->Unpack, texObj, texImage );
-
- check_gen_mipmap(ctx, target, texObj, level);
-
- ctx->NewState |= _NEW_TEXTURE;
- }
- }
- _mesa_unlock_texture(ctx, texObj);
+ texsubimage(ctx, 3, target, level,
+ xoffset, yoffset, zoffset,
+ width, height, depth,
+ format, type, pixels);
}
-void GLAPIENTRY
-_mesa_CopyTexImage1D( GLenum target, GLint level,
- GLenum internalFormat,
- GLint x, GLint y,
- GLsizei width, GLint border )
+/**
+ * Implement the glCopyTexImage1/2D() functions.
+ */
+static void
+copyteximage(struct gl_context *ctx, GLuint dims,
+ GLenum target, GLint level, GLenum internalFormat,
+ GLint x, GLint y, GLsizei width, GLsizei height, GLint border )
{
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
const GLuint face = _mesa_tex_target_to_face(target);
- GET_CURRENT_CONTEXT(ctx);
+
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glCopyTexImage1D %s %d %s %d %d %d %d\n",
+ _mesa_debug(ctx, "glCopyTexImage%uD %s %d %s %d %d %d %d %d\n",
+ dims,
_mesa_lookup_enum_by_nr(target), level,
_mesa_lookup_enum_by_nr(internalFormat),
- x, y, width, border);
+ x, y, width, height, border);
if (ctx->NewState & NEW_COPY_TEX_STATE)
_mesa_update_state(ctx);
- if (copytexture_error_check(ctx, 1, target, level, internalFormat,
- width, 1, border))
+ if (copytexture_error_check(ctx, dims, target, level, internalFormat,
+ width, height, border))
return;
texObj = _mesa_get_current_tex_object(ctx, target);
@@ -2881,38 +2741,46 @@ _mesa_CopyTexImage1D( GLenum target, GLint level,
_mesa_lock_texture(ctx, texObj);
{
texImage = _mesa_get_tex_image(ctx, texObj, target, level);
+
if (!texImage) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage1D");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage%uD", dims);
}
else {
+ gl_format texFormat;
+
if (texImage->Data) {
ctx->Driver.FreeTexImageData( ctx, texImage );
}
ASSERT(texImage->Data == NULL);
- clear_teximage_fields(texImage); /* not really needed, but helpful */
- _mesa_init_teximage_fields(ctx, target, texImage, width, 1, 1,
- border, internalFormat);
-
- _mesa_choose_texture_format(ctx, texObj, texImage, target, level,
- internalFormat, GL_NONE, GL_NONE);
+ texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
+ internalFormat, GL_NONE,
+ GL_NONE);
- ASSERT(ctx->Driver.CopyTexImage1D);
- ctx->Driver.CopyTexImage1D(ctx, target, level, internalFormat,
- x, y, width, border);
-
- ASSERT(texImage->TexFormat);
+ if (legal_texture_size(ctx, texFormat, width, height, 1)) {
+ _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1,
+ border, internalFormat, texFormat);
- _mesa_set_fetch_functions(texImage, 1);
+ ASSERT(ctx->Driver.CopyTexImage2D);
+ if (dims == 1)
+ ctx->Driver.CopyTexImage1D(ctx, target, level, internalFormat,
+ x, y, width, border);
+ else
+ ctx->Driver.CopyTexImage2D(ctx, target, level, internalFormat,
+ x, y, width, height, border);
- check_gen_mipmap(ctx, target, texObj, level);
+ check_gen_mipmap(ctx, target, texObj, level);
- update_fbo_texture(ctx, texObj, face, level);
+ update_fbo_texture(ctx, texObj, face, level);
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
+ /* state update */
+ texObj->_Complete = GL_FALSE;
+ ctx->NewState |= _NEW_TEXTURE;
+ }
+ else {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage%uD", dims);
+ }
}
}
_mesa_unlock_texture(ctx, texObj);
@@ -2921,95 +2789,52 @@ _mesa_CopyTexImage1D( GLenum target, GLint level,
void GLAPIENTRY
-_mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat,
- GLint x, GLint y, GLsizei width, GLsizei height,
- GLint border )
+_mesa_CopyTexImage1D( GLenum target, GLint level,
+ GLenum internalFormat,
+ GLint x, GLint y,
+ GLsizei width, GLint border )
{
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
- const GLuint face = _mesa_tex_target_to_face(target);
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glCopyTexImage2D %s %d %s %d %d %d %d %d\n",
- _mesa_lookup_enum_by_nr(target), level,
- _mesa_lookup_enum_by_nr(internalFormat),
- x, y, width, height, border);
-
- if (ctx->NewState & NEW_COPY_TEX_STATE)
- _mesa_update_state(ctx);
-
- if (copytexture_error_check(ctx, 2, target, level, internalFormat,
- width, height, border))
- return;
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_get_tex_image(ctx, texObj, target, level);
-
- if (!texImage) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage2D");
- }
- else {
- if (texImage->Data) {
- ctx->Driver.FreeTexImageData( ctx, texImage );
- }
-
- ASSERT(texImage->Data == NULL);
-
- clear_teximage_fields(texImage); /* not really needed, but helpful */
- _mesa_init_teximage_fields(ctx, target, texImage,
- width, height, 1,
- border, internalFormat);
-
- _mesa_choose_texture_format(ctx, texObj, texImage, target, level,
- internalFormat, GL_NONE, GL_NONE);
-
- ASSERT(ctx->Driver.CopyTexImage2D);
- ctx->Driver.CopyTexImage2D(ctx, target, level, internalFormat,
- x, y, width, height, border);
-
- ASSERT(texImage->TexFormat);
-
- _mesa_set_fetch_functions(texImage, 2);
+ copyteximage(ctx, 1, target, level, internalFormat, x, y, width, 1, border);
+}
- check_gen_mipmap(ctx, target, texObj, level);
- update_fbo_texture(ctx, texObj, face, level);
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
- }
- }
- _mesa_unlock_texture(ctx, texObj);
+void GLAPIENTRY
+_mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat,
+ GLint x, GLint y, GLsizei width, GLsizei height,
+ GLint border )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ copyteximage(ctx, 2, target, level, internalFormat,
+ x, y, width, height, border);
}
-void GLAPIENTRY
-_mesa_CopyTexSubImage1D( GLenum target, GLint level,
- GLint xoffset, GLint x, GLint y, GLsizei width )
+
+/**
+ * Implementation for glCopyTexSubImage1/2/3D() functions.
+ */
+static void
+copytexsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLint x, GLint y, GLsizei width, GLsizei height)
{
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
- GLint yoffset = 0;
- GLsizei height = 1;
- GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glCopyTexSubImage1D %s %d %d %d %d %d\n",
+ _mesa_debug(ctx, "glCopyTexSubImage%uD %s %d %d %d %d %d %d %d %d\n",
+ dims,
_mesa_lookup_enum_by_nr(target),
- level, xoffset, x, y, width);
+ level, xoffset, yoffset, zoffset, x, y, width, height);
if (ctx->NewState & NEW_COPY_TEX_STATE)
_mesa_update_state(ctx);
- if (copytexsubimage_error_check1(ctx, 1, target, level))
+ if (copytexsubimage_error_check1(ctx, dims, target, level))
return;
texObj = _mesa_get_current_tex_object(ctx, target);
@@ -3018,19 +2843,43 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level,
{
texImage = _mesa_select_tex_image(ctx, texObj, target, level);
- if (copytexsubimage_error_check2(ctx, 1, target, level,
- xoffset, 0, 0, width, 1, texImage)) {
- /* error was recorded */
+ if (copytexsubimage_error_check2(ctx, dims, target, level, xoffset, yoffset,
+ zoffset, width, height, texImage)) {
+ /* error was recored */
}
else {
- /* If we have a border, xoffset=-1 is legal. Bias by border width */
- xoffset += texImage->Border;
+ /* If we have a border, offset=-1 is legal. Bias by border width. */
+ switch (dims) {
+ case 3:
+ zoffset += texImage->Border;
+ /* fall-through */
+ case 2:
+ yoffset += texImage->Border;
+ /* fall-through */
+ case 1:
+ xoffset += texImage->Border;
+ }
if (_mesa_clip_copytexsubimage(ctx, &xoffset, &yoffset, &x, &y,
&width, &height)) {
- ASSERT(ctx->Driver.CopyTexSubImage1D);
- ctx->Driver.CopyTexSubImage1D(ctx, target, level,
- xoffset, x, y, width);
+ switch (dims) {
+ case 1:
+ ctx->Driver.CopyTexSubImage1D(ctx, target, level,
+ xoffset, x, y, width);
+ break;
+ case 2:
+ ctx->Driver.CopyTexSubImage2D(ctx, target, level,
+ xoffset, yoffset,
+ x, y, width, height);
+ break;
+ case 3:
+ ctx->Driver.CopyTexSubImage3D(ctx, target, level,
+ xoffset, yoffset, zoffset,
+ x, y, width, height);
+ break;
+ default:
+ _mesa_problem(ctx, "bad dims in copytexsubimage()");
+ }
check_gen_mipmap(ctx, target, texObj, level);
@@ -3042,57 +2891,24 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level,
}
+void GLAPIENTRY
+_mesa_CopyTexSubImage1D( GLenum target, GLint level,
+ GLint xoffset, GLint x, GLint y, GLsizei width )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ copytexsubimage(ctx, 1, target, level, xoffset, 0, 0, x, y, width, 1);
+}
+
+
void GLAPIENTRY
_mesa_CopyTexSubImage2D( GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLint x, GLint y, GLsizei width, GLsizei height )
{
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glCopyTexSubImage2D %s %d %d %d %d %d %d %d\n",
- _mesa_lookup_enum_by_nr(target),
- level, xoffset, yoffset, x, y, width, height);
-
- if (ctx->NewState & NEW_COPY_TEX_STATE)
- _mesa_update_state(ctx);
-
- if (copytexsubimage_error_check1(ctx, 2, target, level))
- return;
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
-
- if (copytexsubimage_error_check2(ctx, 2, target, level,
- xoffset, yoffset, 0,
- width, height, texImage)) {
- /* error was recorded */
- }
- else {
- /* If we have a border, xoffset=-1 is legal. Bias by border width */
- xoffset += texImage->Border;
- yoffset += texImage->Border;
-
- if (_mesa_clip_copytexsubimage(ctx, &xoffset, &yoffset, &x, &y,
- &width, &height)) {
- ASSERT(ctx->Driver.CopyTexSubImage2D);
- ctx->Driver.CopyTexSubImage2D(ctx, target, level, xoffset, yoffset,
- x, y, width, height);
-
- check_gen_mipmap(ctx, target, texObj, level);
-
- ctx->NewState |= _NEW_TEXTURE;
- }
- }
- }
- _mesa_unlock_texture(ctx, texObj);
+ copytexsubimage(ctx, 2, target, level, xoffset, yoffset, 0, x, y,
+ width, height);
}
@@ -3102,52 +2918,9 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,
GLint x, GLint y, GLsizei width, GLsizei height )
{
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glCopyTexSubImage3D %s %d %d %d %d %d %d %d %d\n",
- _mesa_lookup_enum_by_nr(target),
- level, xoffset, yoffset, zoffset, x, y, width, height);
-
- if (ctx->NewState & NEW_COPY_TEX_STATE)
- _mesa_update_state(ctx);
-
- if (copytexsubimage_error_check1(ctx, 3, target, level))
- return;
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
-
- if (copytexsubimage_error_check2(ctx, 3, target, level, xoffset, yoffset,
- zoffset, width, height, texImage)) {
- /* error was recored */
- }
- else {
- /* If we have a border, xoffset=-1 is legal. Bias by border width */
- xoffset += texImage->Border;
- yoffset += texImage->Border;
- zoffset += texImage->Border;
-
- if (_mesa_clip_copytexsubimage(ctx, &xoffset, &yoffset, &x, &y,
- &width, &height)) {
- ASSERT(ctx->Driver.CopyTexSubImage3D);
- ctx->Driver.CopyTexSubImage3D(ctx, target, level,
- xoffset, yoffset, zoffset,
- x, y, width, height);
-
- check_gen_mipmap(ctx, target, texObj, level);
-
- ctx->NewState |= _NEW_TEXTURE;
- }
- }
- }
- _mesa_unlock_texture(ctx, texObj);
+ copytexsubimage(ctx, 3, target, level, xoffset, yoffset, zoffset,
+ x, y, width, height);
}
@@ -3192,45 +2965,18 @@ compressed_texture_error_check(struct gl_context *ctx, GLint dimensions,
GLsizei height, GLsizei depth, GLint border,
GLsizei imageSize)
{
- GLint expectedSize, maxLevels = 0, maxTextureSize;
+ const GLenum proxyTarget = get_proxy_target(target);
+ const GLint maxLevels = _mesa_max_texture_levels(ctx, target);
+ GLint expectedSize;
- if (dimensions == 1) {
- /* 1D compressed textures not allowed */
- return GL_INVALID_ENUM;
- }
- else if (dimensions == 2) {
- if (target == GL_PROXY_TEXTURE_2D) {
- maxLevels = ctx->Const.MaxTextureLevels;
- }
- else if (target == GL_TEXTURE_2D) {
- maxLevels = ctx->Const.MaxTextureLevels;
- }
- else if (target == GL_PROXY_TEXTURE_CUBE_MAP_ARB) {
- if (!ctx->Extensions.ARB_texture_cube_map)
- return GL_INVALID_ENUM; /*target*/
- maxLevels = ctx->Const.MaxCubeTextureLevels;
- }
- else if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
- target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) {
- if (!ctx->Extensions.ARB_texture_cube_map)
- return GL_INVALID_ENUM; /*target*/
- maxLevels = ctx->Const.MaxCubeTextureLevels;
- }
- else {
- return GL_INVALID_ENUM; /*target*/
- }
- }
- else if (dimensions == 3) {
- /* 3D compressed textures not allowed */
- return GL_INVALID_ENUM;
- }
- else {
- assert(0);
+ /* check level */
+ if (level < 0 || level >= maxLevels)
+ return GL_INVALID_VALUE;
+
+ if (!target_can_be_compressed(ctx, target, internalFormat)) {
return GL_INVALID_ENUM;
}
- maxTextureSize = 1 << (maxLevels - 1);
-
/* This will detect any invalid internalFormat value */
if (!_mesa_is_compressed_format(ctx, internalFormat))
return GL_INVALID_ENUM;
@@ -3239,47 +2985,51 @@ compressed_texture_error_check(struct gl_context *ctx, GLint dimensions,
if (_mesa_base_tex_format(ctx, internalFormat) < 0)
return GL_INVALID_ENUM;
+ /* No compressed formats support borders at this time */
if (border != 0)
return GL_INVALID_VALUE;
- /*
- * XXX We should probably use the proxy texture error check function here.
- */
- if (width < 1 || width > maxTextureSize ||
- (!ctx->Extensions.ARB_texture_non_power_of_two && !_mesa_is_pow_two(width)))
- return GL_INVALID_VALUE;
-
- if ((height < 1 || height > maxTextureSize ||
- (!ctx->Extensions.ARB_texture_non_power_of_two && !_mesa_is_pow_two(height)))
- && dimensions > 1)
- return GL_INVALID_VALUE;
-
- if ((depth < 1 || depth > maxTextureSize ||
- (!ctx->Extensions.ARB_texture_non_power_of_two && !_mesa_is_pow_two(depth)))
- && dimensions > 2)
- return GL_INVALID_VALUE;
-
/* For cube map, width must equal height */
if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB && width != height)
return GL_INVALID_VALUE;
- if (level < 0 || level >= maxLevels)
- return GL_INVALID_VALUE;
+ /* check image size against compression block size */
+ {
+ gl_format texFormat =
+ ctx->Driver.ChooseTextureFormat(ctx, internalFormat,
+ GL_NONE, GL_NONE);
+ GLuint bw, bh;
- expectedSize = compressed_tex_size(width, height, depth, internalFormat);
- if (expectedSize != imageSize)
- return GL_INVALID_VALUE;
+ _mesa_get_format_block_size(texFormat, &bw, &bh);
+ if ((width > bw && width % bw > 0) ||
+ (height > bh && height % bh > 0)) {
+ /*
+ * Per GL_ARB_texture_compression: GL_INVALID_OPERATION is
+ * generated [...] if any parameter combinations are not
+ * supported by the specific compressed internal format.
+ */
+ return GL_INVALID_OPERATION;
+ }
+ }
-#if FEATURE_EXT_texture_sRGB
- if ((internalFormat == GL_COMPRESSED_SRGB_S3TC_DXT1_EXT ||
- internalFormat == GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT ||
- internalFormat == GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT ||
- internalFormat == GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT)
- && border != 0) {
+ /* check image sizes */
+ if (!ctx->Driver.TestProxyTexImage(ctx, proxyTarget, level,
+ internalFormat, GL_NONE, GL_NONE,
+ width, height, depth, border)) {
+ /* See error comment above */
return GL_INVALID_OPERATION;
}
-#endif
+
+ /* check image size in bytes */
+ expectedSize = compressed_tex_size(width, height, depth, internalFormat);
+ if (expectedSize != imageSize) {
+ /* Per GL_ARB_texture_compression: GL_INVALID_VALUE is generated [...]
+ * if <imageSize> is not consistent with the format, dimensions, and
+ * contents of the specified image.
+ */
+ return GL_INVALID_VALUE;
+ }
return GL_NO_ERROR;
}
@@ -3421,156 +3171,101 @@ compressed_subtexture_error_check2(struct gl_context *ctx, GLuint dims,
}
-
-void GLAPIENTRY
-_mesa_CompressedTexImage1DARB(GLenum target, GLint level,
- GLenum internalFormat, GLsizei width,
- GLint border, GLsizei imageSize,
- const GLvoid *data)
+/**
+ * Implementation of the glCompressedTexImage1/2/3D() functions.
+ */
+static void
+compressedteximage(struct gl_context *ctx, GLuint dims,
+ GLenum target, GLint level,
+ GLenum internalFormat, GLsizei width,
+ GLsizei height, GLsizei depth, GLint border,
+ GLsizei imageSize, const GLvoid *data)
{
- GET_CURRENT_CONTEXT(ctx);
+ GLenum error;
+
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glCompressedTexImage1DARB %s %d %s %d %d %d %p\n",
+ _mesa_debug(ctx,
+ "glCompressedTexImage%uDARB %s %d %s %d %d %d %d %d %p\n",
+ dims,
_mesa_lookup_enum_by_nr(target), level,
_mesa_lookup_enum_by_nr(internalFormat),
- width, border, imageSize, data);
-
- if (target == GL_TEXTURE_1D) {
- /* non-proxy target */
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
- GLenum error = compressed_texture_error_check(ctx, 1, target, level,
- internalFormat, width, 1, 1, border, imageSize);
- if (error) {
- _mesa_error(ctx, error, "glCompressedTexImage1D");
- return;
- }
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_get_tex_image(ctx, texObj, target, level);
- if (!texImage) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage1D");
- }
- else {
- if (texImage->Data) {
- ctx->Driver.FreeTexImageData( ctx, texImage );
- }
- ASSERT(texImage->Data == NULL);
-
- _mesa_init_teximage_fields(ctx, target, texImage, width, 1, 1,
- border, internalFormat);
-
- _mesa_choose_texture_format(ctx, texObj, texImage, target, level,
- internalFormat, GL_NONE, GL_NONE);
+ width, height, depth, border, imageSize, data);
- ASSERT(ctx->Driver.CompressedTexImage1D);
- ctx->Driver.CompressedTexImage1D(ctx, target, level,
- internalFormat, width, border,
- imageSize, data,
- texObj, texImage);
+ /* check target */
+ if (!legal_teximage_target(ctx, dims, target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage%uD(target=%s)",
+ dims, _mesa_lookup_enum_by_nr(target));
+ return;
+ }
- _mesa_set_fetch_functions(texImage, 1);
+ error = compressed_texture_error_check(ctx, dims, target, level,
+ internalFormat, width, height, depth,
+ border, imageSize);
- check_gen_mipmap(ctx, target, texObj, level);
+#if FEATURE_ES
+ /* XXX this is kind of a hack */
+ if (error) {
+ _mesa_error(ctx, error, "glTexImage2D");
+ return;
+ }
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
- }
+ if (dims == 2) {
+ switch (internalFormat) {
+ case GL_PALETTE4_RGB8_OES:
+ case GL_PALETTE4_RGBA8_OES:
+ case GL_PALETTE4_R5_G6_B5_OES:
+ case GL_PALETTE4_RGBA4_OES:
+ case GL_PALETTE4_RGB5_A1_OES:
+ case GL_PALETTE8_RGB8_OES:
+ case GL_PALETTE8_RGBA8_OES:
+ case GL_PALETTE8_R5_G6_B5_OES:
+ case GL_PALETTE8_RGBA4_OES:
+ case GL_PALETTE8_RGB5_A1_OES:
+ _mesa_cpal_compressed_teximage2d(target, level, internalFormat,
+ width, height, imageSize, data);
+ return;
}
- _mesa_unlock_texture(ctx, texObj);
}
- else if (target == GL_PROXY_TEXTURE_1D) {
- /* Proxy texture: check for errors and update proxy state */
- GLenum error = compressed_texture_error_check(ctx, 1, target, level,
- internalFormat, width, 1, 1, border, imageSize);
+#endif
+
+ if (_mesa_is_proxy_texture(target)) {
+ /* Proxy texture: just check for errors and update proxy state */
+ struct gl_texture_image *texImage;
+
if (!error) {
- ASSERT(ctx->Driver.TestProxyTexImage);
- error = !(*ctx->Driver.TestProxyTexImage)(ctx, target, level,
- internalFormat, GL_NONE, GL_NONE,
- width, 1, 1, border);
+ struct gl_texture_object *texObj =
+ _mesa_get_current_tex_object(ctx, target);
+ gl_format texFormat =
+ _mesa_choose_texture_format(ctx, texObj, target, level,
+ internalFormat, GL_NONE, GL_NONE);
+ if (!legal_texture_size(ctx, texFormat, width, height, depth)) {
+ error = GL_OUT_OF_MEMORY;
+ }
}
- if (error) {
- /* if error, clear all proxy texture image parameters */
- struct gl_texture_image *texImage;
- texImage = _mesa_get_proxy_tex_image(ctx, target, level);
- if (texImage)
+
+ texImage = _mesa_get_proxy_tex_image(ctx, target, level);
+ if (texImage) {
+ if (error) {
+ /* if error, clear all proxy texture image parameters */
clear_teximage_fields(texImage);
- }
- else {
- /* store the teximage parameters */
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
- _mesa_init_teximage_fields(ctx, target, texImage, width, 1, 1,
- border, internalFormat);
- _mesa_choose_texture_format(ctx, texObj, texImage, target, level,
- internalFormat, GL_NONE, GL_NONE);
- }
- _mesa_unlock_texture(ctx, texObj);
+ }
+ else {
+ /* no error: store the teximage parameters */
+ _mesa_init_teximage_fields(ctx, target, texImage, width, height,
+ depth, border, internalFormat,
+ MESA_FORMAT_NONE);
+ }
}
}
else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage1D(target)");
- return;
- }
-}
-
-void GLAPIENTRY
-_mesa_CompressedTexImage2DARB(GLenum target, GLint level,
- GLenum internalFormat, GLsizei width,
- GLsizei height, GLint border, GLsizei imageSize,
- const GLvoid *data)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glCompressedTexImage2DARB %s %d %s %d %d %d %d %p\n",
- _mesa_lookup_enum_by_nr(target), level,
- _mesa_lookup_enum_by_nr(internalFormat),
- width, height, border, imageSize, data);
-
-#if FEATURE_ES
- switch (internalFormat) {
- case GL_PALETTE4_RGB8_OES:
- case GL_PALETTE4_RGBA8_OES:
- case GL_PALETTE4_R5_G6_B5_OES:
- case GL_PALETTE4_RGBA4_OES:
- case GL_PALETTE4_RGB5_A1_OES:
- case GL_PALETTE8_RGB8_OES:
- case GL_PALETTE8_RGBA8_OES:
- case GL_PALETTE8_R5_G6_B5_OES:
- case GL_PALETTE8_RGBA4_OES:
- case GL_PALETTE8_RGB5_A1_OES:
- _mesa_cpal_compressed_teximage2d(target, level, internalFormat,
- width, height, imageSize, data);
- return;
- }
-#endif
-
- if (target == GL_TEXTURE_2D ||
- (ctx->Extensions.ARB_texture_cube_map &&
- target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
- target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB)) {
/* non-proxy target */
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
- GLenum error = compressed_texture_error_check(ctx, 2, target, level,
- internalFormat, width, height, 1, border, imageSize);
if (error) {
- _mesa_error(ctx, error, "glCompressedTexImage2D");
+ _mesa_error(ctx, error, "glCompressedTexImage%uD", dims);
return;
}
@@ -3580,186 +3275,105 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level,
{
texImage = _mesa_get_tex_image(ctx, texObj, target, level);
if (!texImage) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2D");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY,
+ "glCompressedTexImage%uD", dims);
}
else {
+ gl_format texFormat;
+
if (texImage->Data) {
ctx->Driver.FreeTexImageData( ctx, texImage );
}
ASSERT(texImage->Data == NULL);
- _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1,
- border, internalFormat);
-
- _mesa_choose_texture_format(ctx, texObj, texImage, target, level,
- internalFormat, GL_NONE, GL_NONE);
-
- ASSERT(ctx->Driver.CompressedTexImage2D);
- ctx->Driver.CompressedTexImage2D(ctx, target, level,
- internalFormat, width, height,
- border, imageSize, data,
- texObj, texImage);
-
- _mesa_set_fetch_functions(texImage, 2);
+ texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
+ internalFormat, GL_NONE,
+ GL_NONE);
+
+ if (legal_texture_size(ctx, texFormat, width, height, depth)) {
+ _mesa_init_teximage_fields(ctx, target, texImage,
+ width, height, depth,
+ border, internalFormat, texFormat);
+
+ switch (dims) {
+ case 1:
+ ASSERT(ctx->Driver.CompressedTexImage1D);
+ ctx->Driver.CompressedTexImage1D(ctx, target, level,
+ internalFormat,
+ width,
+ border, imageSize, data,
+ texObj, texImage);
+ break;
+ case 2:
+ ASSERT(ctx->Driver.CompressedTexImage2D);
+ ctx->Driver.CompressedTexImage2D(ctx, target, level,
+ internalFormat,
+ width, height,
+ border, imageSize, data,
+ texObj, texImage);
+ break;
+ case 3:
+ ASSERT(ctx->Driver.CompressedTexImage3D);
+ ctx->Driver.CompressedTexImage3D(ctx, target, level,
+ internalFormat,
+ width, height, depth,
+ border, imageSize, data,
+ texObj, texImage);
+ break;
+ default:
+ _mesa_problem(ctx, "bad dims in compressedteximage");
+ }
- check_gen_mipmap(ctx, target, texObj, level);
+ check_gen_mipmap(ctx, target, texObj, level);
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
+ /* state update */
+ texObj->_Complete = GL_FALSE;
+ ctx->NewState |= _NEW_TEXTURE;
+ }
+ else {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY,
+ "glCompressedTexImage%uD", dims);
+ }
}
}
_mesa_unlock_texture(ctx, texObj);
}
- else if (target == GL_PROXY_TEXTURE_2D ||
- (target == GL_PROXY_TEXTURE_CUBE_MAP_ARB &&
- ctx->Extensions.ARB_texture_cube_map)) {
- /* Proxy texture: check for errors and update proxy state */
- GLenum error = compressed_texture_error_check(ctx, 2, target, level,
- internalFormat, width, height, 1, border, imageSize);
- if (!error) {
- ASSERT(ctx->Driver.TestProxyTexImage);
- error = !(*ctx->Driver.TestProxyTexImage)(ctx, target, level,
- internalFormat, GL_NONE, GL_NONE,
- width, height, 1, border);
- }
- if (error) {
- /* if error, clear all proxy texture image parameters */
- struct gl_texture_image *texImage;
- texImage = _mesa_get_proxy_tex_image(ctx, target, level);
- if (texImage)
- clear_teximage_fields(texImage);
- }
- else {
- /* store the teximage parameters */
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
- _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1,
- border, internalFormat);
- _mesa_choose_texture_format(ctx, texObj, texImage, target, level,
- internalFormat, GL_NONE, GL_NONE);
- }
- _mesa_unlock_texture(ctx, texObj);
- }
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage2D(target)");
- return;
- }
}
void GLAPIENTRY
-_mesa_CompressedTexImage3DARB(GLenum target, GLint level,
+_mesa_CompressedTexImage1DARB(GLenum target, GLint level,
GLenum internalFormat, GLsizei width,
- GLsizei height, GLsizei depth, GLint border,
- GLsizei imageSize, const GLvoid *data)
+ GLint border, GLsizei imageSize,
+ const GLvoid *data)
{
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glCompressedTexImage3DARB %s %d %s %d %d %d %d %d %p\n",
- _mesa_lookup_enum_by_nr(target), level,
- _mesa_lookup_enum_by_nr(internalFormat),
- width, height, depth, border, imageSize, data);
-
- if (target == GL_TEXTURE_3D) {
- /* non-proxy target */
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
- GLenum error = compressed_texture_error_check(ctx, 3, target, level,
- internalFormat, width, height, depth, border, imageSize);
- if (error) {
- _mesa_error(ctx, error, "glCompressedTexImage3D");
- return;
- }
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_get_tex_image(ctx, texObj, target, level);
- if (!texImage) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage3D");
- }
- else {
- if (texImage->Data) {
- ctx->Driver.FreeTexImageData( ctx, texImage );
- }
- ASSERT(texImage->Data == NULL);
-
- _mesa_init_teximage_fields(ctx, target, texImage,
- width, height, depth,
- border, internalFormat);
-
- /* Choose actual texture format */
- _mesa_choose_texture_format(ctx, texObj, texImage, target, level,
- internalFormat, GL_NONE, GL_NONE);
+ compressedteximage(ctx, 1, target, level, internalFormat,
+ width, 1, 1, border, imageSize, data);
+}
- ASSERT(ctx->Driver.CompressedTexImage3D);
- ctx->Driver.CompressedTexImage3D(ctx, target, level,
- internalFormat,
- width, height, depth,
- border, imageSize, data,
- texObj, texImage);
- _mesa_set_fetch_functions(texImage, 3);
+void GLAPIENTRY
+_mesa_CompressedTexImage2DARB(GLenum target, GLint level,
+ GLenum internalFormat, GLsizei width,
+ GLsizei height, GLint border, GLsizei imageSize,
+ const GLvoid *data)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ compressedteximage(ctx, 2, target, level, internalFormat,
+ width, height, 1, border, imageSize, data);
+}
- check_gen_mipmap(ctx, target, texObj, level);
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
- }
- }
- _mesa_unlock_texture(ctx, texObj);
- }
- else if (target == GL_PROXY_TEXTURE_3D) {
- /* Proxy texture: check for errors and update proxy state */
- GLenum error = compressed_texture_error_check(ctx, 3, target, level,
- internalFormat, width, height, depth, border, imageSize);
- if (!error) {
- ASSERT(ctx->Driver.TestProxyTexImage);
- error = !(*ctx->Driver.TestProxyTexImage)(ctx, target, level,
- internalFormat, GL_NONE, GL_NONE,
- width, height, depth, border);
- }
- if (error) {
- /* if error, clear all proxy texture image parameters */
- struct gl_texture_image *texImage;
- texImage = _mesa_get_proxy_tex_image(ctx, target, level);
- if (texImage)
- clear_teximage_fields(texImage);
- }
- else {
- /* store the teximage parameters */
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
- _mesa_init_teximage_fields(ctx, target, texImage, width, height,
- depth, border, internalFormat);
- _mesa_choose_texture_format(ctx, texObj, texImage, target, level,
- internalFormat, GL_NONE, GL_NONE);
- }
- _mesa_unlock_texture(ctx, texObj);
- }
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage3D(target)");
- return;
- }
+void GLAPIENTRY
+_mesa_CompressedTexImage3DARB(GLenum target, GLint level,
+ GLenum internalFormat, GLsizei width,
+ GLsizei height, GLsizei depth, GLint border,
+ GLsizei imageSize, const GLvoid *data)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ compressedteximage(ctx, 3, target, level, internalFormat,
+ width, height, depth, border, imageSize, data);
}
@@ -3869,5 +3483,3 @@ _mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset,
compressed_tex_sub_image(3, target, level, xoffset, yoffset, zoffset,
width, height, depth, format, imageSize, data);
}
-
-
diff --git a/src/mesa/main/teximage.h b/src/mesa/main/teximage.h
index d4317c301b..5bb9d492e9 100644
--- a/src/mesa/main/teximage.h
+++ b/src/mesa/main/teximage.h
@@ -33,6 +33,7 @@
#include "mtypes.h"
+#include "formats.h"
extern void *
@@ -69,13 +70,13 @@ extern void
_mesa_init_teximage_fields(struct gl_context *ctx, GLenum target,
struct gl_texture_image *img,
GLsizei width, GLsizei height, GLsizei depth,
- GLint border, GLenum internalFormat);
+ GLint border, GLenum internalFormat,
+ gl_format format);
-extern void
+extern gl_format
_mesa_choose_texture_format(struct gl_context *ctx,
struct gl_texture_object *texObj,
- struct gl_texture_image *texImage,
GLenum target, GLint level,
GLenum internalFormat, GLenum format, GLenum type);
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index 1326760961..5bc5639dbf 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -181,12 +181,11 @@ finish_texture_init(struct gl_context *ctx, GLenum target,
* \param texObj the texture object to delete.
*/
void
-_mesa_delete_texture_object( struct gl_context *ctx, struct gl_texture_object *texObj )
+_mesa_delete_texture_object(struct gl_context *ctx,
+ struct gl_texture_object *texObj)
{
GLuint i, face;
- (void) ctx;
-
/* Set Target to an invalid value. With some assertions elsewhere
* we can try to detect possible use of deleted textures.
*/
@@ -197,9 +196,9 @@ _mesa_delete_texture_object( struct gl_context *ctx, struct gl_texture_object *t
/* free the texture images */
for (face = 0; face < 6; face++) {
for (i = 0; i < MAX_TEXTURE_LEVELS; i++) {
- if (texObj->Image[face][i]) {
- _mesa_delete_texture_image( ctx, texObj->Image[face][i] );
- }
+ if (texObj->Image[face][i]) {
+ _mesa_delete_texture_image( ctx, texObj->Image[face][i] );
+ }
}
}
@@ -212,7 +211,6 @@ _mesa_delete_texture_object( struct gl_context *ctx, struct gl_texture_object *t
-
/**
* Copy texture object state from one texture object to another.
* Use for glPush/PopAttrib.
@@ -257,7 +255,7 @@ _mesa_copy_texture_object( struct gl_texture_object *dest,
/**
- * Clear all texture images of the given texture object.
+ * Free all texture images of the given texture object.
*
* \param ctx GL context.
* \param t texture object.
@@ -265,7 +263,8 @@ _mesa_copy_texture_object( struct gl_texture_object *dest,
* \sa _mesa_clear_texture_image().
*/
void
-_mesa_clear_texture_object(struct gl_context *ctx, struct gl_texture_object *texObj)
+_mesa_clear_texture_object(struct gl_context *ctx,
+ struct gl_texture_object *texObj)
{
GLuint i, j;
@@ -373,15 +372,12 @@ _mesa_reference_texobj(struct gl_texture_object **ptr,
/**
- * Report why a texture object is incomplete.
- *
- * \param t texture object.
- * \param why string describing why it's incomplete.
- *
- * \note For debug purposes only.
+ * Mark a texture object as incomplete.
+ * \param t texture object
+ * \param fmt... string describing why it's incomplete (for debugging).
*/
static void
-incomplete(const struct gl_texture_object *t, const char *fmt, ...)
+incomplete(struct gl_texture_object *t, const char *fmt, ...)
{
#if 0
va_list args;
@@ -393,6 +389,7 @@ incomplete(const struct gl_texture_object *t, const char *fmt, ...)
printf("Texture Obj %d incomplete because: %s\n", t->Name, s);
#endif
+ t->_Complete = GL_FALSE;
}
@@ -422,14 +419,12 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
*/
if ((baseLevel < 0) || (baseLevel >= MAX_TEXTURE_LEVELS)) {
incomplete(t, "base level = %d is invalid", baseLevel);
- t->_Complete = GL_FALSE;
return;
}
/* Always need the base level image */
if (!t->Image[0][baseLevel]) {
incomplete(t, "Image[baseLevel=%d] == NULL", baseLevel);
- t->_Complete = GL_FALSE;
return;
}
@@ -438,7 +433,6 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
t->Image[0][baseLevel]->Height == 0 ||
t->Image[0][baseLevel]->Depth == 0) {
incomplete(t, "texture width = 0");
- t->_Complete = GL_FALSE;
return;
}
@@ -449,7 +443,7 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
maxLevels = ctx->Const.MaxTextureLevels;
}
else if ((t->Target == GL_TEXTURE_2D) ||
- (t->Target == GL_TEXTURE_2D_ARRAY_EXT)) {
+ (t->Target == GL_TEXTURE_2D_ARRAY_EXT)) {
maxLog2 = MAX2(t->Image[0][baseLevel]->WidthLog2,
t->Image[0][baseLevel]->HeightLog2);
maxLevels = ctx->Const.MaxTextureLevels;
@@ -489,13 +483,12 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
const GLuint h = t->Image[0][baseLevel]->Height2;
GLuint face;
for (face = 1; face < 6; face++) {
- if (t->Image[face][baseLevel] == NULL ||
- t->Image[face][baseLevel]->Width2 != w ||
- t->Image[face][baseLevel]->Height2 != h) {
- t->_Complete = GL_FALSE;
- incomplete(t, "Cube face missing or mismatched size");
- return;
- }
+ if (t->Image[face][baseLevel] == NULL ||
+ t->Image[face][baseLevel]->Width2 != w ||
+ t->Image[face][baseLevel]->Height2 != h) {
+ incomplete(t, "Cube face missing or mismatched size");
+ return;
+ }
}
}
@@ -509,7 +502,6 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
GLint maxLevel = t->_MaxLevel;
if (minLevel > maxLevel) {
- t->_Complete = GL_FALSE;
incomplete(t, "minLevel > maxLevel");
return;
}
@@ -518,12 +510,10 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
for (i = minLevel; i <= maxLevel; i++) {
if (t->Image[0][i]) {
if (t->Image[0][i]->TexFormat != t->Image[0][baseLevel]->TexFormat) {
- t->_Complete = GL_FALSE;
incomplete(t, "Format[i] != Format[baseLevel]");
return;
}
if (t->Image[0][i]->Border != t->Image[0][baseLevel]->Border) {
- t->_Complete = GL_FALSE;
incomplete(t, "Border[i] != Border[baseLevel]");
return;
}
@@ -541,12 +531,10 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
}
if (i >= minLevel && i <= maxLevel) {
if (!t->Image[0][i]) {
- t->_Complete = GL_FALSE;
incomplete(t, "1D Image[0][i] == NULL");
return;
}
if (t->Image[0][i]->Width2 != width ) {
- t->_Complete = GL_FALSE;
incomplete(t, "1D Image[0][i] bad width");
return;
}
@@ -570,17 +558,14 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
}
if (i >= minLevel && i <= maxLevel) {
if (!t->Image[0][i]) {
- t->_Complete = GL_FALSE;
incomplete(t, "2D Image[0][i] == NULL");
return;
}
if (t->Image[0][i]->Width2 != width) {
- t->_Complete = GL_FALSE;
incomplete(t, "2D Image[0][i] bad width");
return;
}
if (t->Image[0][i]->Height2 != height) {
- t->_Complete = GL_FALSE;
incomplete(t, "2D Image[0][i] bad height");
return;
}
@@ -595,7 +580,7 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
GLuint width = t->Image[0][baseLevel]->Width2;
GLuint height = t->Image[0][baseLevel]->Height2;
GLuint depth = t->Image[0][baseLevel]->Depth2;
- for (i = baseLevel + 1; i < maxLevels; i++) {
+ for (i = baseLevel + 1; i < maxLevels; i++) {
if (width > 1) {
width /= 2;
}
@@ -608,26 +593,21 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
if (i >= minLevel && i <= maxLevel) {
if (!t->Image[0][i]) {
incomplete(t, "3D Image[0][i] == NULL");
- t->_Complete = GL_FALSE;
return;
}
if (t->Image[0][i]->_BaseFormat == GL_DEPTH_COMPONENT) {
- t->_Complete = GL_FALSE;
incomplete(t, "GL_DEPTH_COMPONENT only works with 1/2D tex");
return;
}
if (t->Image[0][i]->Width2 != width) {
- t->_Complete = GL_FALSE;
incomplete(t, "3D Image[0][i] bad width");
return;
}
if (t->Image[0][i]->Height2 != height) {
- t->_Complete = GL_FALSE;
incomplete(t, "3D Image[0][i] bad height");
return;
}
if (t->Image[0][i]->Depth2 != depth) {
- t->_Complete = GL_FALSE;
incomplete(t, "3D Image[0][i] bad depth");
return;
}
@@ -641,7 +621,7 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
/* make sure 6 cube faces are consistant */
GLuint width = t->Image[0][baseLevel]->Width2;
GLuint height = t->Image[0][baseLevel]->Height2;
- for (i = baseLevel + 1; i < maxLevels; i++) {
+ for (i = baseLevel + 1; i < maxLevels; i++) {
if (width > 1) {
width /= 2;
}
@@ -653,20 +633,17 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
for (face = 0; face < 6; face++) {
/* check that we have images defined */
if (!t->Image[face][i]) {
- t->_Complete = GL_FALSE;
incomplete(t, "CubeMap Image[n][i] == NULL");
return;
}
/* Don't support GL_DEPTH_COMPONENT for cube maps */
if (t->Image[face][i]->_BaseFormat == GL_DEPTH_COMPONENT) {
- t->_Complete = GL_FALSE;
incomplete(t, "GL_DEPTH_COMPONENT only works with 1/2D tex");
return;
}
/* check that all six images have same size */
- if (t->Image[face][i]->Width2!=width ||
- t->Image[face][i]->Height2!=height) {
- t->_Complete = GL_FALSE;
+ if (t->Image[face][i]->Width2 != width ||
+ t->Image[face][i]->Height2 != height) {
incomplete(t, "CubeMap Image[n][i] bad size");
return;
}
@@ -689,6 +666,44 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
/**
+ * Check if the given cube map texture is "cube complete" as defined in
+ * the OpenGL specification.
+ */
+GLboolean
+_mesa_cube_complete(const struct gl_texture_object *texObj)
+{
+ const GLint baseLevel = texObj->BaseLevel;
+ const struct gl_texture_image *img0, *img;
+ GLuint face;
+
+ if (texObj->Target != GL_TEXTURE_CUBE_MAP)
+ return GL_FALSE;
+
+ if ((baseLevel < 0) || (baseLevel >= MAX_TEXTURE_LEVELS))
+ return GL_FALSE;
+
+ /* check first face */
+ img0 = texObj->Image[0][baseLevel];
+ if (!img0 ||
+ img0->Width < 1 ||
+ img0->Width != img0->Height)
+ return GL_FALSE;
+
+ /* check remaining faces vs. first face */
+ for (face = 1; face < 6; face++) {
+ img = texObj->Image[face][baseLevel];
+ if (!img ||
+ img->Width != img0->Width ||
+ img->Height != img0->Height ||
+ img->TexFormat != img0->TexFormat)
+ return GL_FALSE;
+ }
+
+ return GL_TRUE;
+}
+
+
+/**
* Mark a texture object dirty. It forces the object to be incomplete
* and optionally forces the context to re-validate its state.
*
@@ -720,6 +735,7 @@ _mesa_get_fallback_texture(struct gl_context *ctx)
static GLubyte texels[8 * 8][4];
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
+ gl_format texFormat;
GLuint i;
for (i = 0; i < 8 * 8; i++) {
@@ -738,12 +754,13 @@ _mesa_get_fallback_texture(struct gl_context *ctx)
/* create level[0] texture image */
texImage = _mesa_get_tex_image(ctx, texObj, GL_TEXTURE_2D, 0);
+ texFormat = ctx->Driver.ChooseTextureFormat(ctx, GL_RGBA, GL_RGBA,
+ GL_UNSIGNED_BYTE);
+
/* init the image fields */
_mesa_init_teximage_fields(ctx, GL_TEXTURE_2D, texImage,
- 8, 8, 1, 0, GL_RGBA);
+ 8, 8, 1, 0, GL_RGBA, texFormat);
- texImage->TexFormat =
- ctx->Driver.ChooseTextureFormat(ctx, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE);
ASSERT(texImage->TexFormat != MESA_FORMAT_NONE);
/* set image data */
@@ -831,7 +848,8 @@ _mesa_GenTextures( GLsizei n, GLuint *textures )
* read framebuffer. If so, Unbind it.
*/
static void
-unbind_texobj_from_fbo(struct gl_context *ctx, struct gl_texture_object *texObj)
+unbind_texobj_from_fbo(struct gl_context *ctx,
+ struct gl_texture_object *texObj)
{
const GLuint n = (ctx->DrawBuffer == ctx->ReadBuffer) ? 1 : 2;
GLuint i;
@@ -856,7 +874,8 @@ unbind_texobj_from_fbo(struct gl_context *ctx, struct gl_texture_object *texObj)
* unbind it if so (revert to default textures).
*/
static void
-unbind_texobj_from_texunits(struct gl_context *ctx, struct gl_texture_object *texObj)
+unbind_texobj_from_texunits(struct gl_context *ctx,
+ struct gl_texture_object *texObj)
{
GLuint u, tex;
@@ -904,7 +923,7 @@ _mesa_DeleteTextures( GLsizei n, const GLuint *textures)
= _mesa_lookup_texture(ctx, textures[i]);
if (delObj) {
- _mesa_lock_texture(ctx, delObj);
+ _mesa_lock_texture(ctx, delObj);
/* Check if texture is bound to any framebuffer objects.
* If so, unbind.
@@ -917,7 +936,7 @@ _mesa_DeleteTextures( GLsizei n, const GLuint *textures)
*/
unbind_texobj_from_texunits(ctx, delObj);
- _mesa_unlock_texture(ctx, delObj);
+ _mesa_unlock_texture(ctx, delObj);
ctx->NewState |= _NEW_TEXTURE;
@@ -1029,7 +1048,7 @@ _mesa_BindTexture( GLenum target, GLuint texName )
}
else {
/* if this is a new texture id, allocate a texture object now */
- newTexObj = (*ctx->Driver.NewTextureObject)(ctx, texName, target);
+ newTexObj = (*ctx->Driver.NewTextureObject)(ctx, texName, target);
if (!newTexObj) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindTexture");
return;
@@ -1112,6 +1131,8 @@ _mesa_PrioritizeTextures( GLsizei n, const GLuint *texName,
ctx->NewState |= _NEW_TEXTURE;
}
+
+
/**
* See if textures are loaded in texture memory.
*
@@ -1157,23 +1178,24 @@ _mesa_AreTexturesResident(GLsizei n, const GLuint *texName,
if (!ctx->Driver.IsTextureResident ||
ctx->Driver.IsTextureResident(ctx, t)) {
/* The texture is resident */
- if (!allResident)
- residences[i] = GL_TRUE;
+ if (!allResident)
+ residences[i] = GL_TRUE;
}
else {
/* The texture is not resident */
if (allResident) {
- allResident = GL_FALSE;
- for (j = 0; j < i; j++)
- residences[j] = GL_TRUE;
- }
- residences[i] = GL_FALSE;
+ allResident = GL_FALSE;
+ for (j = 0; j < i; j++)
+ residences[j] = GL_TRUE;
+ }
+ residences[i] = GL_FALSE;
}
}
return allResident;
}
+
/**
* See if a name corresponds to a texture.
*
@@ -1234,5 +1256,3 @@ _mesa_unlock_context_textures( struct gl_context *ctx )
}
/*@}*/
-
-
diff --git a/src/mesa/main/texobj.h b/src/mesa/main/texobj.h
index 821b35caa3..2461b063ef 100644
--- a/src/mesa/main/texobj.h
+++ b/src/mesa/main/texobj.h
@@ -32,8 +32,9 @@
#define TEXTOBJ_H
-#include "mtypes.h"
+#include "glheader.h"
+struct gl_context;
/**
* \name Internal functions
@@ -68,6 +69,9 @@ extern void
_mesa_test_texobj_completeness( const struct gl_context *ctx,
struct gl_texture_object *obj );
+extern GLboolean
+_mesa_cube_complete(const struct gl_texture_object *texObj);
+
extern void
_mesa_dirty_texobj(struct gl_context *ctx, struct gl_texture_object *texObj,
GLboolean invalidate_state);
diff --git a/src/mesa/main/texrender.h b/src/mesa/main/texrender.h
index 5e68fb03b5..cacd091160 100644
--- a/src/mesa/main/texrender.h
+++ b/src/mesa/main/texrender.h
@@ -1,7 +1,9 @@
#ifndef TEXRENDER_H
#define TEXRENDER_H
-#include "mtypes.h"
+struct gl_context;
+struct gl_framebuffer;
+struct gl_renderbuffer_attachment;
extern void
_mesa_render_texture(struct gl_context *ctx,
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index fd7476d227..89677c519e 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -4080,14 +4080,14 @@ _mesa_validate_pbo_teximage(struct gl_context *ctx, GLuint dimensions,
}
if (!_mesa_validate_pbo_access(dimensions, unpack, width, height, depth,
format, type, pixels)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(invalid PBO access");
+ _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(invalid PBO access)");
return NULL;
}
buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
GL_READ_ONLY_ARB, unpack->BufferObj);
if (!buf) {
- _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(PBO is mapped");
+ _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(PBO is mapped)");
return NULL;
}
@@ -4117,7 +4117,7 @@ _mesa_validate_pbo_compressed_teximage(struct gl_context *ctx,
if ((const GLubyte *) pixels + imageSize >
((const GLubyte *) 0) + packing->BufferObj->Size) {
/* out of bounds read! */
- _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(invalid PBO access");
+ _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(invalid PBO access)");
return NULL;
}
@@ -4448,7 +4448,8 @@ _mesa_store_texsubimage3d(struct gl_context *ctx, GLenum target, GLint level,
* Fallback for Driver.CompressedTexImage1D()
*/
void
-_mesa_store_compressed_teximage1d(struct gl_context *ctx, GLenum target, GLint level,
+_mesa_store_compressed_teximage1d(struct gl_context *ctx,
+ GLenum target, GLint level,
GLint internalFormat,
GLint width, GLint border,
GLsizei imageSize, const GLvoid *data,
@@ -4471,7 +4472,8 @@ _mesa_store_compressed_teximage1d(struct gl_context *ctx, GLenum target, GLint l
* Fallback for Driver.CompressedTexImage2D()
*/
void
-_mesa_store_compressed_teximage2d(struct gl_context *ctx, GLenum target, GLint level,
+_mesa_store_compressed_teximage2d(struct gl_context *ctx,
+ GLenum target, GLint level,
GLint internalFormat,
GLint width, GLint height, GLint border,
GLsizei imageSize, const GLvoid *data,
@@ -4515,7 +4517,8 @@ _mesa_store_compressed_teximage2d(struct gl_context *ctx, GLenum target, GLint l
* Fallback for Driver.CompressedTexImage3D()
*/
void
-_mesa_store_compressed_teximage3d(struct gl_context *ctx, GLenum target, GLint level,
+_mesa_store_compressed_teximage3d(struct gl_context *ctx,
+ GLenum target, GLint level,
GLint internalFormat,
GLint width, GLint height, GLint depth,
GLint border,
diff --git a/src/mesa/main/transformfeedback.h b/src/mesa/main/transformfeedback.h
index 752cd4e201..b0d5b70f2b 100644
--- a/src/mesa/main/transformfeedback.h
+++ b/src/mesa/main/transformfeedback.h
@@ -25,8 +25,13 @@
#ifndef TRANSFORM_FEEDBACK_H
#define TRANSFORM_FEEDBACK_H
-#include "main/mtypes.h"
+#include "compiler.h"
+#include "glheader.h"
+#include "mfeatures.h"
+struct _glapi_table;
+struct dd_function_table;
+struct gl_context;
extern void
_mesa_init_transform_feedback(struct gl_context *ctx);
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 340c3fe1d3..32bf95e3ed 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -127,8 +127,8 @@ update_array(struct gl_context *ctx,
GLsizei elementSize;
GLenum format = GL_RGBA;
- if (ctx->API != API_OPENGLES) {
- /* fixed point arrays / data is only allowed with OpenGL ES 1.x */
+ if (ctx->API != API_OPENGLES && ctx->API != API_OPENGLES2) {
+ /* fixed point arrays / data is only allowed with OpenGL ES 1.x/2.0 */
legalTypesMask &= ~FIXED_BIT;
}
@@ -297,7 +297,8 @@ _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
const GLvoid *ptr)
{
GLbitfield legalTypes = (SHORT_BIT | INT_BIT |
- HALF_BIT | FLOAT_BIT | DOUBLE_BIT);
+ HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
+ FIXED_BIT);
GET_CURRENT_CONTEXT(ctx);
const GLuint unit = ctx->Array.ActiveTexture;
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
diff --git a/src/mesa/main/varray.h b/src/mesa/main/varray.h
index fb96478cfc..af9324134e 100644
--- a/src/mesa/main/varray.h
+++ b/src/mesa/main/varray.h
@@ -28,7 +28,11 @@
#define VARRAY_H
-#include "mtypes.h"
+#include "glheader.h"
+#include "mfeatures.h"
+
+struct gl_client_array;
+struct gl_context;
#if _HAVE_FULL_GL
diff --git a/src/mesa/main/viewport.h b/src/mesa/main/viewport.h
index ccfa37588b..909ff92eee 100644
--- a/src/mesa/main/viewport.h
+++ b/src/mesa/main/viewport.h
@@ -28,7 +28,8 @@
#define VIEWPORT_H
#include "glheader.h"
-#include "mtypes.h"
+
+struct gl_context;
extern void GLAPIENTRY
_mesa_Viewport(GLint x, GLint y, GLsizei width, GLsizei height);
diff --git a/src/mesa/main/vtxfmt.c b/src/mesa/main/vtxfmt.c
index 8ec6bb3b7c..8a72641862 100644
--- a/src/mesa/main/vtxfmt.c
+++ b/src/mesa/main/vtxfmt.c
@@ -103,8 +103,8 @@ install_vtxfmt( struct _glapi_table *tab, const GLvertexformat *vfmt )
SET_DrawElementsBaseVertex(tab, vfmt->DrawElementsBaseVertex);
SET_DrawRangeElementsBaseVertex(tab, vfmt->DrawRangeElementsBaseVertex);
SET_MultiDrawElementsBaseVertex(tab, vfmt->MultiDrawElementsBaseVertex);
- SET_DrawArraysInstanced(tab, vfmt->DrawArraysInstanced);
- SET_DrawElementsInstanced(tab, vfmt->DrawElementsInstanced);
+ SET_DrawArraysInstancedARB(tab, vfmt->DrawArraysInstanced);
+ SET_DrawElementsInstancedARB(tab, vfmt->DrawElementsInstanced);
/* GL_NV_vertex_program */
SET_VertexAttrib1fNV(tab, vfmt->VertexAttrib1fNV);
diff --git a/src/mesa/math/m_debug_clip.c b/src/mesa/math/m_debug_clip.c
index e97afafac3..bbad6ef024 100644
--- a/src/mesa/math/m_debug_clip.c
+++ b/src/mesa/math/m_debug_clip.c
@@ -208,6 +208,24 @@ ALIGN16(static GLfloat, d[TEST_COUNT][4]);
ALIGN16(static GLfloat, r[TEST_COUNT][4]);
+/**
+ * Check if X, Y or Z component of the coordinate is close to W, in terms
+ * of the clip test.
+ */
+static GLboolean
+xyz_close_to_w(const GLfloat c[4])
+{
+ float k = 0.0001;
+ return (fabs(c[0] - c[3]) < k ||
+ fabs(c[1] - c[3]) < k ||
+ fabs(c[2] - c[3]) < k ||
+ fabs(-c[0] - c[3]) < k ||
+ fabs(-c[1] - c[3]) < k ||
+ fabs(-c[2] - c[3]) < k);
+}
+
+
+
static int test_cliptest_function( clip_func func, int np,
int psize, long *cycles )
{
@@ -281,9 +299,18 @@ static int test_cliptest_function( clip_func func, int np,
}
for ( i = 0 ; i < TEST_COUNT ; i++ ) {
if ( dm[i] != rm[i] ) {
+ GLfloat *c = source->start;
+ STRIDE_F(c, source->stride * i);
+ if (psize == 4 && xyz_close_to_w(c)) {
+ /* The coordinate is very close to the clip plane. The clipmask
+ * may vary depending on code path, but that's OK.
+ */
+ continue;
+ }
printf( "\n-----------------------------\n" );
- printf( "(i = %i)\n", i );
- printf( "dm = 0x%02x rm = 0x%02x\n", dm[i], rm[i] );
+ printf( "mask[%d] = 0x%02x ref mask[%d] = 0x%02x\n", i, dm[i], i,rm[i] );
+ printf(" coord = %f, %f, %f, %f\n",
+ c[0], c[1], c[2], c[3]);
return 0;
}
}
diff --git a/src/mesa/program/arbprogparse.h b/src/mesa/program/arbprogparse.h
index 08e25a1c16..4c0c300720 100644
--- a/src/mesa/program/arbprogparse.h
+++ b/src/mesa/program/arbprogparse.h
@@ -26,7 +26,11 @@
#ifndef ARBPROGPARSE_H
#define ARBPROGPARSE_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
+
+struct gl_context;
+struct gl_fragment_program;
+struct gl_vertex_program;
extern void
_mesa_parse_arb_vertex_program(struct gl_context *ctx, GLenum target,
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index f45bbf5582..490c4cab7a 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -65,7 +65,7 @@ static int swizzle_for_size(int size);
typedef struct ir_to_mesa_src_reg {
ir_to_mesa_src_reg(int file, int index, const glsl_type *type)
{
- this->file = file;
+ this->file = (gl_register_file) file;
this->index = index;
if (type && (type->is_scalar() || type->is_vector() || type->is_matrix()))
this->swizzle = swizzle_for_size(type->vector_elements);
@@ -84,7 +84,7 @@ typedef struct ir_to_mesa_src_reg {
this->reladdr = NULL;
}
- int file; /**< PROGRAM_* from Mesa */
+ gl_register_file file; /**< PROGRAM_* from Mesa */
int index; /**< temporary index, VERT_ATTRIB_*, FRAG_ATTRIB_*, etc. */
GLuint swizzle; /**< SWIZZLE_XYZWONEZERO swizzles from Mesa. */
int negate; /**< NEGATE_XYZW mask from mesa */
@@ -123,6 +123,7 @@ public:
/** Pointer to the ir source this tree came from for debugging */
ir_instruction *ir;
GLboolean cond_update;
+ bool saturate;
int sampler; /**< sampler index */
int tex_target; /**< One of TEXTURE_*_INDEX */
GLboolean tex_shadow;
@@ -132,13 +133,13 @@ public:
class variable_storage : public exec_node {
public:
- variable_storage(ir_variable *var, int file, int index)
+ variable_storage(ir_variable *var, gl_register_file file, int index)
: file(file), index(index), var(var)
{
/* empty */
}
- int file;
+ gl_register_file file;
int index;
ir_variable *var; /* variable that maps to this, if any */
};
@@ -282,8 +283,17 @@ public:
ir_to_mesa_src_reg src0,
ir_to_mesa_src_reg src1);
+ void emit_scs(ir_instruction *ir, enum prog_opcode op,
+ ir_to_mesa_dst_reg dst,
+ const ir_to_mesa_src_reg &src);
+
GLboolean try_emit_mad(ir_expression *ir,
int mul_operand);
+ GLboolean try_emit_sat(ir_expression *ir);
+
+ void emit_swz(ir_expression *ir);
+
+ bool process_move_condition(ir_rvalue *ir);
void *mem_ctx;
};
@@ -473,6 +483,10 @@ ir_to_mesa_visitor::ir_to_mesa_emit_scalar_op2(ir_instruction *ir,
GLuint src0_swiz = GET_SWZ(src0.swizzle, i);
GLuint src1_swiz = GET_SWZ(src1.swizzle, i);
for (j = i + 1; j < 4; j++) {
+ /* If there is another enabled component in the destination that is
+ * derived from the same inputs, generate its value on this pass as
+ * well.
+ */
if (!(done_mask & (1 << j)) &&
GET_SWZ(src0.swizzle, j) == src0_swiz &&
GET_SWZ(src1.swizzle, j) == src1_swiz) {
@@ -506,6 +520,102 @@ ir_to_mesa_visitor::ir_to_mesa_emit_scalar_op1(ir_instruction *ir,
ir_to_mesa_emit_scalar_op2(ir, op, dst, src0, undef);
}
+/**
+ * Emit an OPCODE_SCS instruction
+ *
+ * The \c SCS opcode functions a bit differently than the other Mesa (or
+ * ARB_fragment_program) opcodes. Instead of splatting its result across all
+ * four components of the destination, it writes one value to the \c x
+ * component and another value to the \c y component.
+ *
+ * \param ir IR instruction being processed
+ * \param op Either \c OPCODE_SIN or \c OPCODE_COS depending on which
+ * value is desired.
+ * \param dst Destination register
+ * \param src Source register
+ */
+void
+ir_to_mesa_visitor::emit_scs(ir_instruction *ir, enum prog_opcode op,
+ ir_to_mesa_dst_reg dst,
+ const ir_to_mesa_src_reg &src)
+{
+ /* Vertex programs cannot use the SCS opcode.
+ */
+ if (this->prog->Target == GL_VERTEX_PROGRAM_ARB) {
+ ir_to_mesa_emit_scalar_op1(ir, op, dst, src);
+ return;
+ }
+
+ const unsigned component = (op == OPCODE_SIN) ? 0 : 1;
+ const unsigned scs_mask = (1U << component);
+ int done_mask = ~dst.writemask;
+ ir_to_mesa_src_reg tmp;
+
+ assert(op == OPCODE_SIN || op == OPCODE_COS);
+
+ /* If there are compnents in the destination that differ from the component
+ * that will be written by the SCS instrution, we'll need a temporary.
+ */
+ if (scs_mask != unsigned(dst.writemask)) {
+ tmp = get_temp(glsl_type::vec4_type);
+ }
+
+ for (unsigned i = 0; i < 4; i++) {
+ unsigned this_mask = (1U << i);
+ ir_to_mesa_src_reg src0 = src;
+
+ if ((done_mask & this_mask) != 0)
+ continue;
+
+ /* The source swizzle specified which component of the source generates
+ * sine / cosine for the current component in the destination. The SCS
+ * instruction requires that this value be swizzle to the X component.
+ * Replace the current swizzle with a swizzle that puts the source in
+ * the X component.
+ */
+ unsigned src0_swiz = GET_SWZ(src.swizzle, i);
+
+ src0.swizzle = MAKE_SWIZZLE4(src0_swiz, src0_swiz,
+ src0_swiz, src0_swiz);
+ for (unsigned j = i + 1; j < 4; j++) {
+ /* If there is another enabled component in the destination that is
+ * derived from the same inputs, generate its value on this pass as
+ * well.
+ */
+ if (!(done_mask & (1 << j)) &&
+ GET_SWZ(src0.swizzle, j) == src0_swiz) {
+ this_mask |= (1 << j);
+ }
+ }
+
+ if (this_mask != scs_mask) {
+ ir_to_mesa_instruction *inst;
+ ir_to_mesa_dst_reg tmp_dst = ir_to_mesa_dst_reg_from_src(tmp);
+
+ /* Emit the SCS instruction.
+ */
+ inst = ir_to_mesa_emit_op1(ir, OPCODE_SCS, tmp_dst, src0);
+ inst->dst_reg.writemask = scs_mask;
+
+ /* Move the result of the SCS instruction to the desired location in
+ * the destination.
+ */
+ tmp.swizzle = MAKE_SWIZZLE4(component, component,
+ component, component);
+ inst = ir_to_mesa_emit_op1(ir, OPCODE_SCS, dst, tmp);
+ inst->dst_reg.writemask = this_mask;
+ } else {
+ /* Emit the SCS instruction to write directly to the destination.
+ */
+ ir_to_mesa_instruction *inst =
+ ir_to_mesa_emit_op1(ir, OPCODE_SCS, dst, src0);
+ inst->dst_reg.writemask = scs_mask;
+ }
+
+ done_mask |= this_mask;
+ }
+}
+
struct ir_to_mesa_src_reg
ir_to_mesa_visitor::src_reg_for_float(float val)
{
@@ -831,6 +941,32 @@ ir_to_mesa_visitor::try_emit_mad(ir_expression *ir, int mul_operand)
return true;
}
+GLboolean
+ir_to_mesa_visitor::try_emit_sat(ir_expression *ir)
+{
+ /* Saturates were only introduced to vertex programs in
+ * NV_vertex_program3, so don't give them to drivers in the VP.
+ */
+ if (this->prog->Target == GL_VERTEX_PROGRAM_ARB)
+ return false;
+
+ ir_rvalue *sat_src = ir->as_rvalue_to_saturate();
+ if (!sat_src)
+ return false;
+
+ sat_src->accept(this);
+ ir_to_mesa_src_reg src = this->result;
+
+ this->result = get_temp(ir->type);
+ ir_to_mesa_instruction *inst;
+ inst = ir_to_mesa_emit_op1(ir, OPCODE_MOV,
+ ir_to_mesa_dst_reg_from_src(this->result),
+ src);
+ inst->saturate = true;
+
+ return true;
+}
+
void
ir_to_mesa_visitor::reladdr_to_temp(ir_instruction *ir,
ir_to_mesa_src_reg *reg, int *num_reladdr)
@@ -852,10 +988,127 @@ ir_to_mesa_visitor::reladdr_to_temp(ir_instruction *ir,
}
void
+ir_to_mesa_visitor::emit_swz(ir_expression *ir)
+{
+ /* Assume that the vector operator is in a form compatible with OPCODE_SWZ.
+ * This means that each of the operands is either an immediate value of -1,
+ * 0, or 1, or is a component from one source register (possibly with
+ * negation).
+ */
+ uint8_t components[4] = { 0 };
+ bool negate[4] = { false };
+ ir_variable *var = NULL;
+
+ for (unsigned i = 0; i < ir->type->vector_elements; i++) {
+ ir_rvalue *op = ir->operands[i];
+
+ assert(op->type->is_scalar());
+
+ while (op != NULL) {
+ switch (op->ir_type) {
+ case ir_type_constant: {
+
+ assert(op->type->is_scalar());
+
+ const ir_constant *const c = op->as_constant();
+ if (c->is_one()) {
+ components[i] = SWIZZLE_ONE;
+ } else if (c->is_zero()) {
+ components[i] = SWIZZLE_ZERO;
+ } else if (c->is_negative_one()) {
+ components[i] = SWIZZLE_ONE;
+ negate[i] = true;
+ } else {
+ assert(!"SWZ constant must be 0.0 or 1.0.");
+ }
+
+ op = NULL;
+ break;
+ }
+
+ case ir_type_dereference_variable: {
+ ir_dereference_variable *const deref =
+ (ir_dereference_variable *) op;
+
+ assert((var == NULL) || (deref->var == var));
+ components[i] = SWIZZLE_X;
+ var = deref->var;
+ op = NULL;
+ break;
+ }
+
+ case ir_type_expression: {
+ ir_expression *const expr = (ir_expression *) op;
+
+ assert(expr->operation == ir_unop_neg);
+ negate[i] = true;
+
+ op = expr->operands[0];
+ break;
+ }
+
+ case ir_type_swizzle: {
+ ir_swizzle *const swiz = (ir_swizzle *) op;
+
+ components[i] = swiz->mask.x;
+ op = swiz->val;
+ break;
+ }
+
+ default:
+ assert(!"Should not get here.");
+ return;
+ }
+ }
+ }
+
+ assert(var != NULL);
+
+ ir_dereference_variable *const deref =
+ new(mem_ctx) ir_dereference_variable(var);
+
+ this->result.file = PROGRAM_UNDEFINED;
+ deref->accept(this);
+ if (this->result.file == PROGRAM_UNDEFINED) {
+ ir_print_visitor v;
+ printf("Failed to get tree for expression operand:\n");
+ deref->accept(&v);
+ exit(1);
+ }
+
+ ir_to_mesa_src_reg src;
+
+ src = this->result;
+ src.swizzle = MAKE_SWIZZLE4(components[0],
+ components[1],
+ components[2],
+ components[3]);
+ src.negate = ((unsigned(negate[0]) << 0)
+ | (unsigned(negate[1]) << 1)
+ | (unsigned(negate[2]) << 2)
+ | (unsigned(negate[3]) << 3));
+
+ /* Storage for our result. Ideally for an assignment we'd be using the
+ * actual storage for the result here, instead.
+ */
+ const ir_to_mesa_src_reg result_src = get_temp(ir->type);
+ ir_to_mesa_dst_reg result_dst = ir_to_mesa_dst_reg_from_src(result_src);
+
+ /* Limit writes to the channels that will be used by result_src later.
+ * This does limit this temp's use as a temporary for multi-instruction
+ * sequences.
+ */
+ result_dst.writemask = (1 << ir->type->vector_elements) - 1;
+
+ ir_to_mesa_emit_op1(ir, OPCODE_SWZ, result_dst, src);
+ this->result = result_src;
+}
+
+void
ir_to_mesa_visitor::visit(ir_expression *ir)
{
unsigned int operand;
- struct ir_to_mesa_src_reg op[2];
+ struct ir_to_mesa_src_reg op[Elements(ir->operands)];
struct ir_to_mesa_src_reg result_src;
struct ir_to_mesa_dst_reg result_dst;
@@ -867,6 +1120,13 @@ ir_to_mesa_visitor::visit(ir_expression *ir)
if (try_emit_mad(ir, 0))
return;
}
+ if (try_emit_sat(ir))
+ return;
+
+ if (ir->operation == ir_quadop_vector) {
+ this->emit_swz(ir);
+ return;
+ }
for (operand = 0; operand < ir->get_num_operands(); operand++) {
this->result.file = PROGRAM_UNDEFINED;
@@ -940,6 +1200,12 @@ ir_to_mesa_visitor::visit(ir_expression *ir)
case ir_unop_cos:
ir_to_mesa_emit_scalar_op1(ir, OPCODE_COS, result_dst, op[0]);
break;
+ case ir_unop_sin_reduced:
+ emit_scs(ir, OPCODE_SIN, result_dst, op[0]);
+ break;
+ case ir_unop_cos_reduced:
+ emit_scs(ir, OPCODE_COS, result_dst, op[0]);
+ break;
case ir_unop_dFdx:
ir_to_mesa_emit_op1(ir, OPCODE_DDX, result_dst, op[0]);
@@ -1058,10 +1324,6 @@ ir_to_mesa_visitor::visit(ir_expression *ir)
ir->operands[0]->type->vector_elements);
break;
- case ir_binop_cross:
- ir_to_mesa_emit_op2(ir, OPCODE_XPD, result_dst, op[0], op[1]);
- break;
-
case ir_unop_sqrt:
/* sqrt(x) = x * rsq(x). */
ir_to_mesa_emit_scalar_op1(ir, OPCODE_RSQ, result_dst, op[0]);
@@ -1123,6 +1385,12 @@ ir_to_mesa_visitor::visit(ir_expression *ir)
case ir_unop_round_even:
assert(!"GLSL 1.30 features unsupported");
break;
+
+ case ir_quadop_vector:
+ /* This operation should have already been handled.
+ */
+ assert(!"Should not get here.");
+ break;
}
this->result = result_src;
@@ -1301,7 +1569,13 @@ ir_to_mesa_visitor::visit(ir_dereference_record *ir)
break;
offset += type_size(struct_type->fields.structure[i].type);
}
- this->result.swizzle = swizzle_for_size(ir->type->vector_elements);
+
+ /* If the type is smaller than a vec4, replicate the last channel out. */
+ if (ir->type->is_scalar() || ir->type->is_vector())
+ this->result.swizzle = swizzle_for_size(ir->type->vector_elements);
+ else
+ this->result.swizzle = SWIZZLE_NOOP;
+
this->result.index += offset;
}
@@ -1330,6 +1604,93 @@ get_assignment_lhs(ir_dereference *ir, ir_to_mesa_visitor *v)
return ir_to_mesa_dst_reg_from_src(v->result);
}
+/**
+ * Process the condition of a conditional assignment
+ *
+ * Examines the condition of a conditional assignment to generate the optimal
+ * first operand of a \c CMP instruction. If the condition is a relational
+ * operator with 0 (e.g., \c ir_binop_less), the value being compared will be
+ * used as the source for the \c CMP instruction. Otherwise the comparison
+ * is processed to a boolean result, and the boolean result is used as the
+ * operand to the CMP instruction.
+ */
+bool
+ir_to_mesa_visitor::process_move_condition(ir_rvalue *ir)
+{
+ ir_rvalue *src_ir = ir;
+ bool negate = true;
+ bool switch_order = false;
+
+ ir_expression *const expr = ir->as_expression();
+ if ((expr != NULL) && (expr->get_num_operands() == 2)) {
+ bool zero_on_left = false;
+
+ if (expr->operands[0]->is_zero()) {
+ src_ir = expr->operands[1];
+ zero_on_left = true;
+ } else if (expr->operands[1]->is_zero()) {
+ src_ir = expr->operands[0];
+ zero_on_left = false;
+ }
+
+ /* a is - 0 + - 0 +
+ * (a < 0) T F F ( a < 0) T F F
+ * (0 < a) F F T (-a < 0) F F T
+ * (a <= 0) T T F (-a < 0) F F T (swap order of other operands)
+ * (0 <= a) F T T ( a < 0) T F F (swap order of other operands)
+ * (a > 0) F F T (-a < 0) F F T
+ * (0 > a) T F F ( a < 0) T F F
+ * (a >= 0) F T T ( a < 0) T F F (swap order of other operands)
+ * (0 >= a) T T F (-a < 0) F F T (swap order of other operands)
+ *
+ * Note that exchanging the order of 0 and 'a' in the comparison simply
+ * means that the value of 'a' should be negated.
+ */
+ if (src_ir != ir) {
+ switch (expr->operation) {
+ case ir_binop_less:
+ switch_order = false;
+ negate = zero_on_left;
+ break;
+
+ case ir_binop_greater:
+ switch_order = false;
+ negate = !zero_on_left;
+ break;
+
+ case ir_binop_lequal:
+ switch_order = true;
+ negate = !zero_on_left;
+ break;
+
+ case ir_binop_gequal:
+ switch_order = true;
+ negate = zero_on_left;
+ break;
+
+ default:
+ /* This isn't the right kind of comparison afterall, so make sure
+ * the whole condition is visited.
+ */
+ src_ir = ir;
+ break;
+ }
+ }
+ }
+
+ src_ir->accept(this);
+
+ /* We use the OPCODE_CMP (a < 0 ? b : c) for conditional moves, and the
+ * condition we produced is 0.0 or 1.0. By flipping the sign, we can
+ * choose which value OPCODE_CMP produces without an extra instruction
+ * computing the condition.
+ */
+ if (negate)
+ this->result.negate = ~this->result.negate;
+
+ return switch_order;
+}
+
void
ir_to_mesa_visitor::visit(ir_assignment *ir)
{
@@ -1389,20 +1750,18 @@ ir_to_mesa_visitor::visit(ir_assignment *ir)
assert(r.file != PROGRAM_UNDEFINED);
if (ir->condition) {
- ir_to_mesa_src_reg condition;
-
- ir->condition->accept(this);
- condition = this->result;
+ const bool switch_order = this->process_move_condition(ir->condition);
+ ir_to_mesa_src_reg condition = this->result;
- /* We use the OPCODE_CMP (a < 0 ? b : c) for conditional moves,
- * and the condition we produced is 0.0 or 1.0. By flipping the
- * sign, we can choose which value OPCODE_CMP produces without
- * an extra computing the condition.
- */
- condition.negate = ~condition.negate;
for (i = 0; i < type_size(ir->lhs->type); i++) {
- ir_to_mesa_emit_op3(ir, OPCODE_CMP, l,
- condition, r, ir_to_mesa_src_reg_from_dst(l));
+ if (switch_order) {
+ ir_to_mesa_emit_op3(ir, OPCODE_CMP, l,
+ condition, ir_to_mesa_src_reg_from_dst(l), r);
+ } else {
+ ir_to_mesa_emit_op3(ir, OPCODE_CMP, l,
+ condition, r, ir_to_mesa_src_reg_from_dst(l));
+ }
+
l.index++;
r.index++;
}
@@ -1813,9 +2172,14 @@ ir_to_mesa_visitor::visit(ir_discard *ir)
{
struct gl_fragment_program *fp = (struct gl_fragment_program *)this->prog;
- assert(ir->condition == NULL); /* FINISHME */
+ if (ir->condition) {
+ ir->condition->accept(this);
+ this->result.negate = ~this->result.negate;
+ ir_to_mesa_emit_op1(ir, OPCODE_KIL, ir_to_mesa_undef_dst, this->result);
+ } else {
+ ir_to_mesa_emit_op0(ir, OPCODE_KIL_NV);
+ }
- ir_to_mesa_emit_op0(ir, OPCODE_KIL_NV);
fp->UsesKill = GL_TRUE;
}
@@ -1886,7 +2250,7 @@ mesa_src_reg_from_ir_src_reg(ir_to_mesa_src_reg reg)
struct prog_src_register mesa_reg;
mesa_reg.File = reg.file;
- assert(reg.index < (1 << INST_INDEX_BITS) - 1);
+ assert(reg.index < (1 << INST_INDEX_BITS));
mesa_reg.Index = reg.index;
mesa_reg.Swizzle = reg.swizzle;
mesa_reg.RelAddr = reg.reladdr != NULL;
@@ -2256,8 +2620,9 @@ set_uniform_initializers(struct gl_context *ctx,
/**
* Convert a shader's GLSL IR into a Mesa gl_program.
*/
-struct gl_program *
-get_mesa_program(struct gl_context *ctx, struct gl_shader_program *shader_program,
+static struct gl_program *
+get_mesa_program(struct gl_context *ctx,
+ struct gl_shader_program *shader_program,
struct gl_shader *shader)
{
ir_to_mesa_visitor v;
@@ -2280,6 +2645,10 @@ get_mesa_program(struct gl_context *ctx, struct gl_shader_program *shader_progra
target = GL_FRAGMENT_PROGRAM_ARB;
target_string = "fragment";
break;
+ case GL_GEOMETRY_SHADER:
+ target = GL_GEOMETRY_PROGRAM_NV;
+ target_string = "geometry";
+ break;
default:
assert(!"should not be reached");
return NULL;
@@ -2355,6 +2724,8 @@ get_mesa_program(struct gl_context *ctx, struct gl_shader_program *shader_progra
mesa_inst->Opcode = inst->op;
mesa_inst->CondUpdate = inst->cond_update;
+ if (inst->saturate)
+ mesa_inst->SaturateMode = SATURATE_ZERO_ONE;
mesa_inst->DstReg.File = inst->dst_reg.file;
mesa_inst->DstReg.Index = inst->dst_reg.index;
mesa_inst->DstReg.CondMask = inst->dst_reg.cond_mask;
@@ -2401,6 +2772,15 @@ get_mesa_program(struct gl_context *ctx, struct gl_shader_program *shader_progra
mesa_inst++;
i++;
+
+ if (!shader_program->LinkStatus)
+ break;
+ }
+
+ if (!shader_program->LinkStatus) {
+ free(mesa_instructions);
+ _mesa_reference_program(ctx, &shader->Program, NULL);
+ return NULL;
}
set_branchtargets(&v, mesa_instructions, num_instructions);
@@ -2475,16 +2855,20 @@ _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
/* Lowering */
do_mat_op_to_vec(ir);
- do_mod_to_fract(ir);
- do_div_to_mul_rcp(ir);
- do_explog_to_explog2(ir);
+ lower_instructions(ir, (MOD_TO_FRACT | DIV_TO_MUL_RCP | EXP_TO_EXP2
+ | LOG_TO_LOG2
+ | ((options->EmitNoPow) ? POW_TO_EXP2 : 0)));
progress = do_lower_jumps(ir, true, true, options->EmitNoMainReturn, options->EmitNoCont, options->EmitNoLoops) || progress;
progress = do_common_optimization(ir, true, options->MaxUnrollIterations) || progress;
- if (options->EmitNoIfs)
+ progress = lower_quadop_vector(ir, true) || progress;
+
+ if (options->EmitNoIfs) {
+ progress = lower_discard(ir) || progress;
progress = do_if_to_cond_assign(ir) || progress;
+ }
if (options->EmitNoNoise)
progress = lower_noise(ir) || progress;
@@ -2510,30 +2894,40 @@ _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
for (unsigned i = 0; i < MESA_SHADER_TYPES; i++) {
struct gl_program *linked_prog;
- bool ok = true;
if (prog->_LinkedShaders[i] == NULL)
continue;
linked_prog = get_mesa_program(ctx, prog, prog->_LinkedShaders[i]);
- switch (prog->_LinkedShaders[i]->Type) {
- case GL_VERTEX_SHADER:
- _mesa_reference_vertprog(ctx, &prog->VertexProgram,
- (struct gl_vertex_program *)linked_prog);
- ok = ctx->Driver.ProgramStringNotify(ctx, GL_VERTEX_PROGRAM_ARB,
- linked_prog);
- break;
- case GL_FRAGMENT_SHADER:
- _mesa_reference_fragprog(ctx, &prog->FragmentProgram,
- (struct gl_fragment_program *)linked_prog);
- ok = ctx->Driver.ProgramStringNotify(ctx, GL_FRAGMENT_PROGRAM_ARB,
- linked_prog);
- break;
- }
- if (!ok) {
- return GL_FALSE;
+ if (linked_prog) {
+ bool ok = true;
+
+ switch (prog->_LinkedShaders[i]->Type) {
+ case GL_VERTEX_SHADER:
+ _mesa_reference_vertprog(ctx, &prog->VertexProgram,
+ (struct gl_vertex_program *)linked_prog);
+ ok = ctx->Driver.ProgramStringNotify(ctx, GL_VERTEX_PROGRAM_ARB,
+ linked_prog);
+ break;
+ case GL_FRAGMENT_SHADER:
+ _mesa_reference_fragprog(ctx, &prog->FragmentProgram,
+ (struct gl_fragment_program *)linked_prog);
+ ok = ctx->Driver.ProgramStringNotify(ctx, GL_FRAGMENT_PROGRAM_ARB,
+ linked_prog);
+ break;
+ case GL_GEOMETRY_SHADER:
+ _mesa_reference_geomprog(ctx, &prog->GeometryProgram,
+ (struct gl_geometry_program *)linked_prog);
+ ok = ctx->Driver.ProgramStringNotify(ctx, GL_GEOMETRY_PROGRAM_NV,
+ linked_prog);
+ break;
+ }
+ if (!ok) {
+ return GL_FALSE;
+ }
}
+
_mesa_reference_program(ctx, &linked_prog, NULL);
}
@@ -2651,6 +3045,7 @@ _mesa_glsl_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
prog->Varying = _mesa_new_parameter_list();
_mesa_reference_vertprog(ctx, &prog->VertexProgram, NULL);
_mesa_reference_fragprog(ctx, &prog->FragmentProgram, NULL);
+ _mesa_reference_geomprog(ctx, &prog->GeometryProgram, NULL);
if (prog->LinkStatus) {
link_shaders(ctx, prog);
diff --git a/src/mesa/program/ir_to_mesa.h b/src/mesa/program/ir_to_mesa.h
index 7197615f94..7410e14973 100644
--- a/src/mesa/program/ir_to_mesa.h
+++ b/src/mesa/program/ir_to_mesa.h
@@ -25,8 +25,11 @@
extern "C" {
#endif
-#include "main/config.h"
-#include "main/mtypes.h"
+#include "main/glheader.h"
+
+struct gl_context;
+struct gl_shader;
+struct gl_shader_program;
void _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *sh);
void _mesa_glsl_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
diff --git a/src/mesa/program/nvfragparse.h b/src/mesa/program/nvfragparse.h
index 3e85dd2c30..088e7527d5 100644
--- a/src/mesa/program/nvfragparse.h
+++ b/src/mesa/program/nvfragparse.h
@@ -30,7 +30,10 @@
#ifndef NVFRAGPARSE_H
#define NVFRAGPARSE_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
+
+struct gl_context;
+struct gl_fragment_program;
extern void
_mesa_parse_nv_fragment_program(struct gl_context *ctx, GLenum target,
diff --git a/src/mesa/program/nvvertparse.h b/src/mesa/program/nvvertparse.h
index e98e867320..7318e14941 100644
--- a/src/mesa/program/nvvertparse.h
+++ b/src/mesa/program/nvvertparse.h
@@ -29,7 +29,10 @@
#ifndef NVVERTPARSE_H
#define NVVERTPARSE_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
+
+struct gl_context;
+struct gl_vertex_program;
extern void
_mesa_parse_nv_vertex_program(struct gl_context *ctx, GLenum target,
diff --git a/src/mesa/program/prog_cache.h b/src/mesa/program/prog_cache.h
index 4907ae3030..0167334827 100644
--- a/src/mesa/program/prog_cache.h
+++ b/src/mesa/program/prog_cache.h
@@ -30,8 +30,9 @@
#define PROG_CACHE_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
+struct gl_context;
/** Opaque type */
struct gl_program_cache;
diff --git a/src/mesa/program/prog_execute.c b/src/mesa/program/prog_execute.c
index 1d97a077f5..dd15e9a1cc 100644
--- a/src/mesa/program/prog_execute.c
+++ b/src/mesa/program/prog_execute.c
@@ -1670,6 +1670,18 @@ _mesa_execute_program(struct gl_context * ctx,
fetch_texel(ctx, machine, inst, texcoord, lodBias, color);
+ if (DEBUG_PROG) {
+ printf("TXB (%g, %g, %g, %g) = texture[%d][%g %g %g %g]"
+ " bias %g\n",
+ color[0], color[1], color[2], color[3],
+ inst->TexSrcUnit,
+ texcoord[0],
+ texcoord[1],
+ texcoord[2],
+ texcoord[3],
+ lodBias);
+ }
+
store_vector4(inst, machine, color);
}
break;
diff --git a/src/mesa/program/prog_instruction.h b/src/mesa/program/prog_instruction.h
index ca90de7ce1..a383828e34 100644
--- a/src/mesa/program/prog_instruction.h
+++ b/src/mesa/program/prog_instruction.h
@@ -247,7 +247,7 @@ typedef enum prog_opcode {
* Number of bits for the src/dst register Index field.
* This limits the size of temp/uniform register files.
*/
-#define INST_INDEX_BITS 10
+#define INST_INDEX_BITS 11
/**
diff --git a/src/mesa/program/prog_optimize.h b/src/mesa/program/prog_optimize.h
index 00f1080449..463f5fc51c 100644
--- a/src/mesa/program/prog_optimize.h
+++ b/src/mesa/program/prog_optimize.h
@@ -27,9 +27,10 @@
#include "main/config.h"
-#include "main/mtypes.h"
+#include "main/glheader.h"
+struct gl_context;
struct gl_program;
struct prog_instruction;
diff --git a/src/mesa/program/prog_print.c b/src/mesa/program/prog_print.c
index 79c01020eb..abebf392c0 100644
--- a/src/mesa/program/prog_print.c
+++ b/src/mesa/program/prog_print.c
@@ -42,8 +42,8 @@
/**
* Return string name for given program/register file.
*/
-static const char *
-file_string(gl_register_file f, gl_prog_print_mode mode)
+const char *
+_mesa_register_file_name(gl_register_file f)
{
switch (f) {
case PROGRAM_TEMPORARY:
@@ -275,7 +275,8 @@ reg_string(gl_register_file f, GLint index, gl_prog_print_mode mode,
switch (mode) {
case PROG_PRINT_DEBUG:
- sprintf(str, "%s[%s%d]", file_string(f, mode), addr, index);
+ sprintf(str, "%s[%s%d]",
+ _mesa_register_file_name(f), addr, index);
if (hasIndex2) {
int offset = strlen(str);
const char *addr2 = relAddr2 ? "ADDR+" : "";
@@ -497,7 +498,7 @@ fprint_dst_reg(FILE * f,
#if 0
fprintf(f, "%s[%d]%s",
- file_string((gl_register_file) dstReg->File, mode),
+ _mesa_register_file_name((gl_register_file) dstReg->File),
dstReg->Index,
_mesa_writemask_string(dstReg->WriteMask));
#endif
@@ -522,7 +523,7 @@ fprint_src_reg(FILE *f,
abs);
#if 0
fprintf(f, "%s[%d]%s",
- file_string((gl_register_file) srcReg->File, mode),
+ _mesa_register_file_name((gl_register_file) srcReg->File),
srcReg->Index,
_mesa_swizzle_string(srcReg->Swizzle,
srcReg->Negate, GL_FALSE));
@@ -615,8 +616,7 @@ _mesa_fprint_instruction_opt(FILE *f,
if (inst->SrcReg[0].File != PROGRAM_UNDEFINED) {
fprintf(f, ", ");
fprintf(f, "%s[%d]%s",
- file_string((gl_register_file) inst->SrcReg[0].File,
- mode),
+ _mesa_register_file_name((gl_register_file) inst->SrcReg[0].File),
inst->SrcReg[0].Index,
_mesa_swizzle_string(inst->SrcReg[0].Swizzle,
inst->SrcReg[0].Negate, GL_FALSE));
@@ -632,8 +632,7 @@ _mesa_fprint_instruction_opt(FILE *f,
fprintf(f, " ");
fprint_dst_reg(f, &inst->DstReg, mode, prog);
fprintf(f, ", %s[%d], %s",
- file_string((gl_register_file) inst->SrcReg[0].File,
- mode),
+ _mesa_register_file_name((gl_register_file) inst->SrcReg[0].File),
inst->SrcReg[0].Index,
_mesa_swizzle_string(inst->SrcReg[0].Swizzle,
inst->SrcReg[0].Negate, GL_TRUE));
@@ -964,7 +963,6 @@ static void
_mesa_fprint_parameter_list(FILE *f,
const struct gl_program_parameter_list *list)
{
- const gl_prog_print_mode mode = PROG_PRINT_DEBUG;
GLuint i;
if (!list)
@@ -978,7 +976,7 @@ _mesa_fprint_parameter_list(FILE *f,
const GLfloat *v = list->ParameterValues[i];
fprintf(f, "param[%d] sz=%d %s %s = {%.3g, %.3g, %.3g, %.3g}",
i, param->Size,
- file_string(list->Parameters[i].Type, mode),
+ _mesa_register_file_name(list->Parameters[i].Type),
param->Name, v[0], v[1], v[2], v[3]);
if (param->Flags & PROG_PARAM_BIT_CENTROID)
fprintf(f, " Centroid");
diff --git a/src/mesa/program/prog_print.h b/src/mesa/program/prog_print.h
index f080b3fd2e..d962087db3 100644
--- a/src/mesa/program/prog_print.h
+++ b/src/mesa/program/prog_print.h
@@ -47,6 +47,9 @@ typedef enum {
} gl_prog_print_mode;
+extern const char *
+_mesa_register_file_name(gl_register_file f);
+
extern void
_mesa_print_vp_inputs(GLbitfield inputs);
diff --git a/src/mesa/program/prog_statevars.c b/src/mesa/program/prog_statevars.c
index baac29ff0d..c310acb01d 100644
--- a/src/mesa/program/prog_statevars.c
+++ b/src/mesa/program/prog_statevars.c
@@ -572,6 +572,24 @@ _mesa_fetch_state(struct gl_context *ctx, const gl_state_index state[],
value[3] = 0.0F;
return;
+ case STATE_FB_WPOS_Y_TRANSFORM:
+ /* A driver may negate this conditional by using ZW swizzle
+ * instead of XY (based on e.g. some other state). */
+ if (ctx->DrawBuffer->Name != 0) {
+ /* Identity (XY) followed by flipping Y upside down (ZW). */
+ value[0] = 1.0F;
+ value[1] = 0.0F;
+ value[2] = -1.0F;
+ value[3] = (GLfloat) (ctx->DrawBuffer->Height - 1);
+ } else {
+ /* Flipping Y upside down (XY) followed by identity (ZW). */
+ value[0] = -1.0F;
+ value[1] = (GLfloat) (ctx->DrawBuffer->Height - 1);
+ value[2] = 1.0F;
+ value[3] = 0.0F;
+ }
+ return;
+
case STATE_ROT_MATRIX_0:
{
const int unit = (int) state[2];
@@ -695,6 +713,7 @@ _mesa_program_state_flags(const gl_state_index state[STATE_LENGTH])
return _NEW_PIXEL;
case STATE_FB_SIZE:
+ case STATE_FB_WPOS_Y_TRANSFORM:
return _NEW_BUFFERS;
default:
@@ -900,6 +919,9 @@ append_token(char *dst, gl_state_index k)
case STATE_FB_SIZE:
append(dst, "FbSize");
break;
+ case STATE_FB_WPOS_Y_TRANSFORM:
+ append(dst, "FbWposYTransform");
+ break;
case STATE_ROT_MATRIX_0:
append(dst, "rotMatrixRow0");
break;
@@ -1046,7 +1068,9 @@ _mesa_program_state_string(const gl_state_index state[STATE_LENGTH])
* Loop over all the parameters in a parameter list. If the parameter
* is a GL state reference, look up the current value of that state
* variable and put it into the parameter's Value[4] array.
- * This would be called at glBegin time when using a fragment program.
+ * Other parameter types never change or are explicitly set by the user
+ * with glUniform() or glProgramParameter(), etc.
+ * This would be called at glBegin time.
*/
void
_mesa_load_state_parameters(struct gl_context *ctx,
@@ -1057,12 +1081,10 @@ _mesa_load_state_parameters(struct gl_context *ctx,
if (!paramList)
return;
- /*assert(ctx->Driver.NeedFlush == 0);*/
-
for (i = 0; i < paramList->NumParameters; i++) {
if (paramList->Parameters[i].Type == PROGRAM_STATE_VAR) {
_mesa_fetch_state(ctx,
- (gl_state_index *) paramList->Parameters[i].StateIndexes,
+ paramList->Parameters[i].StateIndexes,
paramList->ParameterValues[i]);
}
}
diff --git a/src/mesa/program/prog_statevars.h b/src/mesa/program/prog_statevars.h
index 6e5be53630..f2407af9c8 100644
--- a/src/mesa/program/prog_statevars.h
+++ b/src/mesa/program/prog_statevars.h
@@ -25,8 +25,10 @@
#ifndef PROG_STATEVARS_H
#define PROG_STATEVARS_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
+struct gl_context;
+struct gl_program_parameter_list;
/**
* Number of STATE_* values we need to address any GL state.
@@ -117,6 +119,7 @@ typedef enum gl_state_index_ {
STATE_PT_BIAS, /**< Pixel transfer RGBA bias */
STATE_SHADOW_AMBIENT, /**< ARB_shadow_ambient fail value; token[2] is texture unit index */
STATE_FB_SIZE, /**< (width-1, height-1, 0, 0) */
+ STATE_FB_WPOS_Y_TRANSFORM, /**< (1, 0, -1, height-1) if a FBO is bound, (-1, height-1, 1, 0) otherwise */
STATE_ROT_MATRIX_0, /**< ATI_envmap_bumpmap, rot matrix row 0 */
STATE_ROT_MATRIX_1, /**< ATI_envmap_bumpmap, rot matrix row 1 */
STATE_INTERNAL_DRIVER /* first available state index for drivers (must be last) */
diff --git a/src/mesa/program/program.c b/src/mesa/program/program.c
index 4cacde9aed..9ffa49bb01 100644
--- a/src/mesa/program/program.c
+++ b/src/mesa/program/program.c
@@ -917,6 +917,103 @@ _mesa_find_free_register(const GLboolean used[],
}
+
+/**
+ * Check if the given register index is valid (doesn't exceed implementation-
+ * dependent limits).
+ * \return GL_TRUE if OK, GL_FALSE if bad index
+ */
+GLboolean
+_mesa_valid_register_index(const struct gl_context *ctx,
+ gl_shader_type shaderType,
+ gl_register_file file, GLint index)
+{
+ const struct gl_program_constants *c;
+
+ switch (shaderType) {
+ case MESA_SHADER_VERTEX:
+ c = &ctx->Const.VertexProgram;
+ break;
+ case MESA_SHADER_FRAGMENT:
+ c = &ctx->Const.FragmentProgram;
+ break;
+ case MESA_SHADER_GEOMETRY:
+ c = &ctx->Const.GeometryProgram;
+ break;
+ default:
+ _mesa_problem(ctx,
+ "unexpected shader type in _mesa_valid_register_index()");
+ return GL_FALSE;
+ }
+
+ switch (file) {
+ case PROGRAM_UNDEFINED:
+ return GL_TRUE; /* XXX or maybe false? */
+
+ case PROGRAM_TEMPORARY:
+ return index >= 0 && index < c->MaxTemps;
+
+ case PROGRAM_ENV_PARAM:
+ return index >= 0 && index < c->MaxEnvParams;
+
+ case PROGRAM_LOCAL_PARAM:
+ return index >= 0 && index < c->MaxLocalParams;
+
+ case PROGRAM_NAMED_PARAM:
+ return index >= 0 && index < c->MaxParameters;
+
+ case PROGRAM_UNIFORM:
+ case PROGRAM_STATE_VAR:
+ /* aka constant buffer */
+ return index >= 0 && index < c->MaxUniformComponents / 4;
+
+ case PROGRAM_CONSTANT:
+ /* constant buffer w/ possible relative negative addressing */
+ return (index > (int) c->MaxUniformComponents / -4 &&
+ index < c->MaxUniformComponents / 4);
+
+ case PROGRAM_INPUT:
+ if (index < 0)
+ return GL_FALSE;
+
+ switch (shaderType) {
+ case MESA_SHADER_VERTEX:
+ return index < VERT_ATTRIB_GENERIC0 + c->MaxAttribs;
+ case MESA_SHADER_FRAGMENT:
+ return index < FRAG_ATTRIB_VAR0 + ctx->Const.MaxVarying;
+ case MESA_SHADER_GEOMETRY:
+ return index < GEOM_ATTRIB_VAR0 + ctx->Const.MaxVarying;
+ default:
+ return GL_FALSE;
+ }
+
+ case PROGRAM_OUTPUT:
+ if (index < 0)
+ return GL_FALSE;
+
+ switch (shaderType) {
+ case MESA_SHADER_VERTEX:
+ return index < VERT_RESULT_VAR0 + ctx->Const.MaxVarying;
+ case MESA_SHADER_FRAGMENT:
+ return index < FRAG_RESULT_DATA0 + ctx->Const.MaxDrawBuffers;
+ case MESA_SHADER_GEOMETRY:
+ return index < GEOM_RESULT_VAR0 + ctx->Const.MaxVarying;
+ default:
+ return GL_FALSE;
+ }
+
+ case PROGRAM_ADDRESS:
+ return index >= 0 && index < c->MaxAddressRegs;
+
+ default:
+ _mesa_problem(ctx,
+ "unexpected register file in _mesa_valid_register_index()");
+ return GL_FALSE;
+ }
+}
+
+
+
/**
* "Post-process" a GPU program. This is intended to be used for debugging.
* Example actions include no-op'ing instructions or changing instruction
diff --git a/src/mesa/program/program.h b/src/mesa/program/program.h
index 70cc2c3aae..ce37b95bf8 100644
--- a/src/mesa/program/program.h
+++ b/src/mesa/program/program.h
@@ -165,6 +165,12 @@ extern GLint
_mesa_find_free_register(const GLboolean used[],
GLuint maxRegs, GLuint firstReg);
+
+extern GLboolean
+_mesa_valid_register_index(const struct gl_context *ctx,
+ gl_shader_type shaderType,
+ gl_register_file file, GLint index);
+
extern void
_mesa_postprocess_program(struct gl_context *ctx, struct gl_program *prog);
diff --git a/src/mesa/program/symbol_table.c b/src/mesa/program/symbol_table.c
index 09e7cb44ef..004f1f8fa7 100644
--- a/src/mesa/program/symbol_table.c
+++ b/src/mesa/program/symbol_table.c
@@ -336,12 +336,12 @@ _mesa_symbol_table_add_symbol(struct _mesa_symbol_table *table,
check_symbol_table(table);
if (hdr == NULL) {
- hdr = calloc(1, sizeof(*hdr));
- hdr->name = strdup(name);
+ hdr = calloc(1, sizeof(*hdr));
+ hdr->name = strdup(name);
- hash_table_insert(table->ht, hdr, hdr->name);
- hdr->next = table->hdr;
- table->hdr = hdr;
+ hash_table_insert(table->ht, hdr, hdr->name);
+ hdr->next = table->hdr;
+ table->hdr = hdr;
}
check_symbol_table(table);
@@ -376,6 +376,81 @@ _mesa_symbol_table_add_symbol(struct _mesa_symbol_table *table,
}
+int
+_mesa_symbol_table_add_global_symbol(struct _mesa_symbol_table *table,
+ int name_space, const char *name,
+ void *declaration)
+{
+ struct symbol_header *hdr;
+ struct symbol *sym;
+ struct symbol *curr;
+ struct scope_level *top_scope;
+
+ check_symbol_table(table);
+
+ hdr = find_symbol(table, name);
+
+ check_symbol_table(table);
+
+ if (hdr == NULL) {
+ hdr = calloc(1, sizeof(*hdr));
+ hdr->name = strdup(name);
+
+ hash_table_insert(table->ht, hdr, hdr->name);
+ hdr->next = table->hdr;
+ table->hdr = hdr;
+ }
+
+ check_symbol_table(table);
+
+ /* If the symbol already exists in this namespace at this scope, it cannot
+ * be added to the table.
+ */
+ for (sym = hdr->symbols
+ ; (sym != NULL) && (sym->name_space != name_space)
+ ; sym = sym->next_with_same_name) {
+ /* empty */
+ }
+
+ if (sym && sym->depth == 0)
+ return -1;
+
+ /* Find the top-level scope */
+ for (top_scope = table->current_scope
+ ; top_scope->next != NULL
+ ; top_scope = top_scope->next) {
+ /* empty */
+ }
+
+ sym = calloc(1, sizeof(*sym));
+ sym->next_with_same_scope = top_scope->symbols;
+ sym->hdr = hdr;
+ sym->name_space = name_space;
+ sym->data = declaration;
+
+ assert(sym->hdr == hdr);
+
+ /* Since next_with_same_name is ordered by scope, we need to append the
+ * new symbol to the _end_ of the list.
+ */
+ if (hdr->symbols == NULL) {
+ hdr->symbols = sym;
+ } else {
+ for (curr = hdr->symbols
+ ; curr->next_with_same_name != NULL
+ ; curr = curr->next_with_same_name) {
+ /* empty */
+ }
+ curr->next_with_same_name = sym;
+ }
+ top_scope->symbols = sym;
+
+ check_symbol_table(table);
+ return 0;
+}
+
+
+
struct _mesa_symbol_table *
_mesa_symbol_table_ctor(void)
{
diff --git a/src/mesa/program/symbol_table.h b/src/mesa/program/symbol_table.h
index 1d570fc1a0..f9d91649bb 100644
--- a/src/mesa/program/symbol_table.h
+++ b/src/mesa/program/symbol_table.h
@@ -33,6 +33,10 @@ extern void _mesa_symbol_table_pop_scope(struct _mesa_symbol_table *table);
extern int _mesa_symbol_table_add_symbol(struct _mesa_symbol_table *symtab,
int name_space, const char *name, void *declaration);
+extern int _mesa_symbol_table_add_global_symbol(
+ struct _mesa_symbol_table *symtab, int name_space, const char *name,
+ void *declaration);
+
extern int _mesa_symbol_table_symbol_scope(struct _mesa_symbol_table *table,
int name_space, const char *name);
diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c
index 8d1dc792bc..f1d08a3e16 100644
--- a/src/mesa/state_tracker/st_atom_constbuf.c
+++ b/src/mesa/state_tracker/st_atom_constbuf.c
@@ -66,6 +66,11 @@ void st_upload_constants( struct st_context *st,
if (params && params->NumParameters) {
const uint paramBytes = params->NumParameters * sizeof(GLfloat) * 4;
+ /* Update the constants which come from fixed-function state, such as
+ * transformation matrices, fog factors, etc. The rest of the values in
+ * the parameters list are explicitly set by the user with glUniform,
+ * glProgramParameter(), etc.
+ */
_mesa_load_state_parameters(st->ctx, params);
/* We always need to get a new buffer, to keep the drivers simple and
diff --git a/src/mesa/state_tracker/st_atom_framebuffer.c b/src/mesa/state_tracker/st_atom_framebuffer.c
index 036bc60049..2843b7b176 100644
--- a/src/mesa/state_tracker/st_atom_framebuffer.c
+++ b/src/mesa/state_tracker/st_atom_framebuffer.c
@@ -51,7 +51,7 @@ static void
update_renderbuffer_surface(struct st_context *st,
struct st_renderbuffer *strb)
{
- struct pipe_screen *screen = st->pipe->screen;
+ struct pipe_context *pipe = st->pipe;
struct pipe_resource *resource = strb->rtt->pt;
int rtt_width = strb->Base.Width;
int rtt_height = strb->Base.Height;
@@ -65,15 +65,19 @@ update_renderbuffer_surface(struct st_context *st,
for (level = 0; level <= resource->last_level; level++) {
if (u_minify(resource->width0, level) == rtt_width &&
u_minify(resource->height0, level) == rtt_height) {
+ struct pipe_surface surf_tmpl;
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ surf_tmpl.format = resource->format;
+ surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
+ surf_tmpl.u.tex.level = level;
+ surf_tmpl.u.tex.first_layer = strb->rtt_face + strb->rtt_slice;
+ surf_tmpl.u.tex.last_layer = strb->rtt_face + strb->rtt_slice;
pipe_surface_reference(&strb->surface, NULL);
- strb->surface = screen->get_tex_surface(screen,
- resource,
- strb->rtt_face,
- level,
- strb->rtt_slice,
- PIPE_BIND_RENDER_TARGET);
+ strb->surface = pipe->create_surface(pipe,
+ resource,
+ &surf_tmpl);
#if 0
printf("-- alloc new surface %d x %d into tex %p\n",
strb->surface->width, strb->surface->height,
diff --git a/src/mesa/state_tracker/st_atom_pixeltransfer.c b/src/mesa/state_tracker/st_atom_pixeltransfer.c
index 6be03376d0..378b30e57c 100644
--- a/src/mesa/state_tracker/st_atom_pixeltransfer.c
+++ b/src/mesa/state_tracker/st_atom_pixeltransfer.c
@@ -122,8 +122,8 @@ load_color_map_texture(struct gl_context *ctx, struct pipe_resource *pt)
uint i, j;
transfer = pipe_get_transfer(st_context(ctx)->pipe,
- pt, 0, 0, 0, PIPE_TRANSFER_WRITE,
- 0, 0, texSize, texSize);
+ pt, 0, 0, PIPE_TRANSFER_WRITE,
+ 0, 0, texSize, texSize);
dest = (uint *) pipe_transfer_map(pipe, transfer);
/* Pack four 1D maps into a 2D texture:
diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c
index f147d76808..b67068df37 100644
--- a/src/mesa/state_tracker/st_atom_sampler.c
+++ b/src/mesa/state_tracker/st_atom_sampler.c
@@ -121,6 +121,18 @@ static void
xlate_border_color(const GLfloat *colorIn, GLenum baseFormat, GLfloat *colorOut)
{
switch (baseFormat) {
+ case GL_RED:
+ colorOut[0] = colorIn[0];
+ colorOut[1] = 0.0F;
+ colorOut[2] = 0.0F;
+ colorOut[3] = 1.0F;
+ break;
+ case GL_RG:
+ colorOut[0] = colorIn[0];
+ colorOut[1] = colorIn[1];
+ colorOut[2] = 0.0F;
+ colorOut[3] = 1.0F;
+ break;
case GL_RGB:
colorOut[0] = colorIn[0];
colorOut[1] = colorIn[1];
diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c
index 05442ef91b..c311d04393 100644
--- a/src/mesa/state_tracker/st_atom_shader.c
+++ b/src/mesa/state_tracker/st_atom_shader.c
@@ -50,99 +50,6 @@
#include "st_program.h"
-
-/**
- * Translate fragment program if needed.
- */
-static void
-translate_fp(struct st_context *st,
- struct st_fragment_program *stfp)
-{
- if (!stfp->tgsi.tokens) {
- assert(stfp->Base.Base.NumInstructions > 0);
-
- st_translate_fragment_program(st, stfp);
- }
-}
-
-/*
- * Translate geometry program if needed.
- */
-static void
-translate_gp(struct st_context *st,
- struct st_geometry_program *stgp)
-{
- if (!stgp->tgsi.tokens) {
- assert(stgp->Base.Base.NumInstructions > 1);
-
- st_translate_geometry_program(st, stgp);
- }
-}
-
-/**
- * Find a translated vertex program that corresponds to stvp and
- * has outputs matched to stfp's inputs.
- * This performs vertex and fragment translation (to TGSI) when needed.
- */
-static struct st_vp_varient *
-find_translated_vp(struct st_context *st,
- struct st_vertex_program *stvp )
-{
- struct st_vp_varient *vpv;
- struct st_vp_varient_key key;
-
- /* Nothing in our key yet. This will change:
- */
- memset(&key, 0, sizeof key);
-
- /* When this is true, we will add an extra input to the vertex
- * shader translation (for edgeflags), an extra output with
- * edgeflag semantics, and extend the vertex shader to pass through
- * the input to the output. We'll need to use similar logic to set
- * up the extra vertex_element input for edgeflags.
- * _NEW_POLYGON, ST_NEW_EDGEFLAGS_DATA
- */
- key.passthrough_edgeflags = (st->vertdata_edgeflags && (
- st->ctx->Polygon.FrontMode != GL_FILL ||
- st->ctx->Polygon.BackMode != GL_FILL));
-
-
- /* Do we need to throw away old translations after a change in the
- * GL program string?
- */
- if (stvp->serialNo != stvp->lastSerialNo) {
- /* These may have changed if the program string changed.
- */
- st_prepare_vertex_program( st, stvp );
-
- /* We are now up-to-date:
- */
- stvp->lastSerialNo = stvp->serialNo;
- }
-
- /* See if we've got a translated vertex program whose outputs match
- * the fragment program's inputs.
- */
- for (vpv = stvp->varients; vpv; vpv = vpv->next) {
- if (memcmp(&vpv->key, &key, sizeof key) == 0) {
- break;
- }
- }
-
- /* No? Perform new translation here. */
- if (!vpv) {
- vpv = st_translate_vertex_program(st, stvp, &key);
- if (!vpv)
- return NULL;
-
- vpv->next = stvp->varients;
- stvp->varients = vpv;
- }
-
- return vpv;
-}
-
-
/**
* Return pointer to a pass-through fragment shader.
* This shader is used when a texture is missing/incomplete.
@@ -167,12 +74,16 @@ static void
update_fp( struct st_context *st )
{
struct st_fragment_program *stfp;
+ struct st_fp_variant_key key;
assert(st->ctx->FragmentProgram._Current);
stfp = st_fragment_program(st->ctx->FragmentProgram._Current);
assert(stfp->Base.Base.Target == GL_FRAGMENT_PROGRAM_ARB);
- translate_fp(st, stfp);
+ memset(&key, 0, sizeof(key));
+ key.st = st;
+
+ st->fp_variant = st_get_fp_variant(st, stfp, &key);
st_reference_fragprog(st, &st->fp, stfp);
@@ -182,7 +93,8 @@ update_fp( struct st_context *st )
cso_set_fragment_shader_handle(st->cso_context, fs);
}
else {
- cso_set_fragment_shader_handle(st->cso_context, stfp->driver_shader);
+ cso_set_fragment_shader_handle(st->cso_context,
+ st->fp_variant->driver_shader);
}
}
@@ -206,6 +118,7 @@ static void
update_vp( struct st_context *st )
{
struct st_vertex_program *stvp;
+ struct st_vp_variant_key key;
/* find active shader and params -- Should be covered by
* ST_NEW_VERTEX_PROGRAM
@@ -214,12 +127,26 @@ update_vp( struct st_context *st )
stvp = st_vertex_program(st->ctx->VertexProgram._Current);
assert(stvp->Base.Base.Target == GL_VERTEX_PROGRAM_ARB);
- st->vp_varient = find_translated_vp(st, stvp);
+ memset(&key, 0, sizeof key);
+ key.st = st; /* variants are per-context */
+
+ /* When this is true, we will add an extra input to the vertex
+ * shader translation (for edgeflags), an extra output with
+ * edgeflag semantics, and extend the vertex shader to pass through
+ * the input to the output. We'll need to use similar logic to set
+ * up the extra vertex_element input for edgeflags.
+ * _NEW_POLYGON, ST_NEW_EDGEFLAGS_DATA
+ */
+ key.passthrough_edgeflags = (st->vertdata_edgeflags && (
+ st->ctx->Polygon.FrontMode != GL_FILL ||
+ st->ctx->Polygon.BackMode != GL_FILL));
+
+ st->vp_variant = st_get_vp_variant(st, stvp, &key);
st_reference_vertprog(st, &st->vp, stvp);
cso_set_vertex_shader_handle(st->cso_context,
- st->vp_varient->driver_shader);
+ st->vp_variant->driver_shader);
st->vertex_result_to_slot = stvp->result_to_output;
}
@@ -231,14 +158,16 @@ const struct st_tracked_state st_update_vp = {
_NEW_POLYGON, /* mesa */
ST_NEW_VERTEX_PROGRAM | ST_NEW_EDGEFLAGS_DATA /* st */
},
- update_vp /* update */
+ update_vp /* update */
};
+
+
static void
update_gp( struct st_context *st )
{
-
struct st_geometry_program *stgp;
+ struct st_gp_variant_key key;
if (!st->ctx->GeometryProgram._Current) {
cso_set_geometry_shader_handle(st->cso_context, NULL);
@@ -248,18 +177,22 @@ update_gp( struct st_context *st )
stgp = st_geometry_program(st->ctx->GeometryProgram._Current);
assert(stgp->Base.Base.Target == MESA_GEOMETRY_PROGRAM);
- translate_gp(st, stgp);
+ memset(&key, 0, sizeof(key));
+ key.st = st;
+
+ st->gp_variant = st_get_gp_variant(st, stgp, &key);
st_reference_geomprog(st, &st->gp, stgp);
- cso_set_geometry_shader_handle(st->cso_context, stgp->driver_shader);
+ cso_set_geometry_shader_handle(st->cso_context,
+ st->gp_variant->driver_shader);
}
const struct st_tracked_state st_update_gp = {
- "st_update_gp", /* name */
- { /* dirty */
- 0, /* mesa */
- ST_NEW_GEOMETRY_PROGRAM /* st */
+ "st_update_gp", /* name */
+ { /* dirty */
+ 0, /* mesa */
+ ST_NEW_GEOMETRY_PROGRAM /* st */
},
- update_gp /* update */
+ update_gp /* update */
};
diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c
index 6c5caf42e3..a76ae92dc3 100644
--- a/src/mesa/state_tracker/st_cb_accum.c
+++ b/src/mesa/state_tracker/st_cb_accum.c
@@ -138,10 +138,10 @@ accum_accum(struct st_context *st, GLfloat value,
debug_printf("%s: fallback processing\n", __FUNCTION__);
color_trans = pipe_get_transfer(st->pipe,
- color_strb->texture,
- 0, 0, 0,
- PIPE_TRANSFER_READ, xpos, ypos,
- width, height);
+ color_strb->texture,
+ 0, 0,
+ PIPE_TRANSFER_READ, xpos, ypos,
+ width, height);
buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
@@ -187,9 +187,9 @@ accum_load(struct st_context *st, GLfloat value,
debug_printf("%s: fallback processing\n", __FUNCTION__);
color_trans = pipe_get_transfer(st->pipe, color_strb->texture,
- 0, 0, 0,
- PIPE_TRANSFER_READ, xpos, ypos,
- width, height);
+ 0, 0,
+ PIPE_TRANSFER_READ, xpos, ypos,
+ width, height);
buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
@@ -241,12 +241,12 @@ accum_return(struct gl_context *ctx, GLfloat value,
usage = PIPE_TRANSFER_READ_WRITE;
else
usage = PIPE_TRANSFER_WRITE;
-
+
color_trans = pipe_get_transfer(st_context(ctx)->pipe,
- color_strb->texture, 0, 0, 0,
- usage,
- xpos, ypos,
- width, height);
+ color_strb->texture, 0, 0,
+ usage,
+ xpos, ypos,
+ width, height);
if (usage & PIPE_TRANSFER_READ)
pipe_get_tile_rgba(pipe, color_trans, 0, 0, width, height, buf);
diff --git a/src/mesa/state_tracker/st_cb_accum.h b/src/mesa/state_tracker/st_cb_accum.h
index b8c9c35003..050a21483e 100644
--- a/src/mesa/state_tracker/st_cb_accum.h
+++ b/src/mesa/state_tracker/st_cb_accum.h
@@ -30,7 +30,11 @@
#define ST_CB_ACCUM_H
-#include "main/mtypes.h"
+#include "main/mfeatures.h"
+
+struct dd_function_table;
+struct gl_context;
+struct gl_renderbuffer;
#if FEATURE_accum
diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c
index 3c0ee6c288..516346c8c7 100644
--- a/src/mesa/state_tracker/st_cb_bitmap.c
+++ b/src/mesa/state_tracker/st_cb_bitmap.c
@@ -185,48 +185,47 @@ find_free_bit(uint bitfield)
/**
* Combine basic bitmap fragment program with the user-defined program.
+ * \param st current context
+ * \param fpIn the incoming fragment program
+ * \param fpOut the new fragment program which does fragment culling
+ * \param bitmap_sampler sampler number for the bitmap texture
*/
-static struct st_fragment_program *
-combined_bitmap_fragment_program(struct gl_context *ctx)
+void
+st_make_bitmap_fragment_program(struct st_context *st,
+ struct gl_fragment_program *fpIn,
+ struct gl_fragment_program **fpOut,
+ GLuint *bitmap_sampler)
{
- struct st_context *st = st_context(ctx);
- struct st_fragment_program *stfp = st->fp;
-
- if (!stfp->bitmap_program) {
- /*
- * Generate new program which is the user-defined program prefixed
- * with the bitmap sampler/kill instructions.
- */
- struct st_fragment_program *bitmap_prog;
- uint sampler;
-
- sampler = find_free_bit(st->fp->Base.Base.SamplersUsed);
- bitmap_prog = make_bitmap_fragment_program(ctx, sampler);
+ struct st_fragment_program *bitmap_prog;
+ struct gl_program *newProg;
+ uint sampler;
- stfp->bitmap_program = (struct st_fragment_program *)
- _mesa_combine_programs(ctx,
- &bitmap_prog->Base.Base, &stfp->Base.Base);
- stfp->bitmap_program->bitmap_sampler = sampler;
+ /*
+ * Generate new program which is the user-defined program prefixed
+ * with the bitmap sampler/kill instructions.
+ */
+ sampler = find_free_bit(fpIn->Base.SamplersUsed);
+ bitmap_prog = make_bitmap_fragment_program(st->ctx, sampler);
- /* done with this after combining */
- st_reference_fragprog(st, &bitmap_prog, NULL);
+ newProg = _mesa_combine_programs(st->ctx,
+ &bitmap_prog->Base.Base,
+ &fpIn->Base);
+ /* done with this after combining */
+ st_reference_fragprog(st, &bitmap_prog, NULL);
#if 0
- {
- struct gl_program *p = &stfp->bitmap_program->Base.Base;
- printf("Combined bitmap program:\n");
- _mesa_print_program(p);
- printf("InputsRead: 0x%x\n", p->InputsRead);
- printf("OutputsWritten: 0x%x\n", p->OutputsWritten);
- _mesa_print_parameter_list(p->Parameters);
- }
-#endif
-
- /* translate to TGSI tokens */
- st_translate_fragment_program(st, stfp->bitmap_program);
+ {
+ printf("Combined bitmap program:\n");
+ _mesa_print_program(newProg);
+ printf("InputsRead: 0x%x\n", newProg->InputsRead);
+ printf("OutputsWritten: 0x%x\n", newProg->OutputsWritten);
+ _mesa_print_parameter_list(newProg->Parameters);
}
+#endif
- return stfp->bitmap_program;
+ /* return results */
+ *fpOut = (struct gl_fragment_program *) newProg;
+ *bitmap_sampler = sampler;
}
@@ -283,9 +282,9 @@ make_bitmap_texture(struct gl_context *ctx, GLsizei width, GLsizei height,
return NULL;
}
- transfer = pipe_get_transfer(st->pipe, pt, 0, 0, 0,
- PIPE_TRANSFER_WRITE,
- 0, 0, width, height);
+ transfer = pipe_get_transfer(st->pipe, pt, 0, 0,
+ PIPE_TRANSFER_WRITE,
+ 0, 0, width, height);
dest = pipe_transfer_map(pipe, transfer);
@@ -349,7 +348,8 @@ setup_bitmap_vertex_data(struct st_context *st, bool normalized,
if (!st->bitmap.vbuf) {
st->bitmap.vbuf = pipe_buffer_create(pipe->screen,
PIPE_BIND_VERTEX_BUFFER,
- max_slots * sizeof(st->bitmap.vertices));
+ max_slots *
+ sizeof(st->bitmap.vertices));
}
/* Positions are in clip coords since we need to do clipping in case
@@ -389,10 +389,11 @@ setup_bitmap_vertex_data(struct st_context *st, bool normalized,
/* put vertex data into vbuf */
pipe_buffer_write_nooverlap(st->pipe,
- st->bitmap.vbuf,
- st->bitmap.vbuf_slot * sizeof st->bitmap.vertices,
- sizeof st->bitmap.vertices,
- st->bitmap.vertices);
+ st->bitmap.vbuf,
+ st->bitmap.vbuf_slot
+ * sizeof(st->bitmap.vertices),
+ sizeof st->bitmap.vertices,
+ st->bitmap.vertices);
return st->bitmap.vbuf_slot++ * sizeof st->bitmap.vertices;
}
@@ -411,11 +412,16 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
struct st_context *st = st_context(ctx);
struct pipe_context *pipe = st->pipe;
struct cso_context *cso = st->cso_context;
- struct st_fragment_program *stfp;
+ struct st_fp_variant *fpv;
+ struct st_fp_variant_key key;
GLuint maxSize;
GLuint offset;
- stfp = combined_bitmap_fragment_program(ctx);
+ memset(&key, 0, sizeof(key));
+ key.st = st;
+ key.bitmap = GL_TRUE;
+
+ fpv = st_get_fp_variant(st, st->fp, &key);
/* As an optimization, Mesa's fragment programs will sometimes get the
* primary color from a statevar/constant rather than a varying variable.
@@ -428,7 +434,7 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
GLfloat colorSave[4];
COPY_4V(colorSave, ctx->Current.Attrib[VERT_ATTRIB_COLOR0]);
COPY_4V(ctx->Current.Attrib[VERT_ATTRIB_COLOR0], color);
- st_upload_constants(st, stfp->Base.Base.Parameters, PIPE_SHADER_FRAGMENT);
+ st_upload_constants(st, fpv->parameters, PIPE_SHADER_FRAGMENT);
COPY_4V(ctx->Current.Attrib[VERT_ATTRIB_COLOR0], colorSave);
}
@@ -437,7 +443,8 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
/* XXX if the bitmap is larger than the max texture size, break
* it up into chunks.
*/
- maxSize = 1 << (pipe->screen->get_param(pipe->screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS) - 1);
+ maxSize = 1 << (pipe->screen->get_param(pipe->screen,
+ PIPE_CAP_MAX_TEXTURE_2D_LEVELS) - 1);
assert(width <= (GLsizei)maxSize);
assert(height <= (GLsizei)maxSize);
@@ -454,7 +461,7 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
cso_set_rasterizer(cso, &st->bitmap.rasterizer);
/* fragment shader state: TEX lookup program */
- cso_set_fragment_shader_handle(cso, stfp->driver_shader);
+ cso_set_fragment_shader_handle(cso, fpv->driver_shader);
/* vertex shader state: position + texcoord pass-through */
cso_set_vertex_shader_handle(cso, st->bitmap.vs);
@@ -462,21 +469,22 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
/* user samplers, plus our bitmap sampler */
{
struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS];
- uint num = MAX2(stfp->bitmap_sampler + 1, st->state.num_samplers);
+ uint num = MAX2(fpv->bitmap_sampler + 1, st->state.num_samplers);
uint i;
for (i = 0; i < st->state.num_samplers; i++) {
samplers[i] = &st->state.samplers[i];
}
- samplers[stfp->bitmap_sampler] = &st->bitmap.samplers[sv->texture->target != PIPE_TEXTURE_RECT];
+ samplers[fpv->bitmap_sampler] =
+ &st->bitmap.samplers[sv->texture->target != PIPE_TEXTURE_RECT];
cso_set_samplers(cso, num, (const struct pipe_sampler_state **) samplers);
}
/* user textures, plus the bitmap texture */
{
struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS];
- uint num = MAX2(stfp->bitmap_sampler + 1, st->state.num_textures);
+ uint num = MAX2(fpv->bitmap_sampler + 1, st->state.num_textures);
memcpy(sampler_views, st->state.sampler_views, sizeof(sampler_views));
- sampler_views[stfp->bitmap_sampler] = sv;
+ sampler_views[fpv->bitmap_sampler] = sv;
cso_set_fragment_sampler_views(cso, num, sampler_views);
}
@@ -504,7 +512,9 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
z = z * 2.0 - 1.0;
/* draw textured quad */
- offset = setup_bitmap_vertex_data(st, sv->texture->target != PIPE_TEXTURE_RECT, x, y, width, height, z, color);
+ offset = setup_bitmap_vertex_data(st,
+ sv->texture->target != PIPE_TEXTURE_RECT,
+ x, y, width, height, z, color);
util_draw_vertex_buffer(pipe, st->bitmap.vbuf, offset,
PIPE_PRIM_TRIANGLE_FAN,
@@ -573,6 +583,9 @@ print_cache(const struct bitmap_cache *cache)
}
+/**
+ * Create gallium pipe_transfer object for the bitmap cache.
+ */
static void
create_cache_trans(struct st_context *st)
{
@@ -585,10 +598,10 @@ create_cache_trans(struct st_context *st)
/* Map the texture transfer.
* Subsequent glBitmap calls will write into the texture image.
*/
- cache->trans = pipe_get_transfer(st->pipe, cache->texture, 0, 0, 0,
- PIPE_TRANSFER_WRITE, 0, 0,
- BITMAP_CACHE_WIDTH,
- BITMAP_CACHE_HEIGHT);
+ cache->trans = pipe_get_transfer(st->pipe, cache->texture, 0, 0,
+ PIPE_TRANSFER_WRITE, 0, 0,
+ BITMAP_CACHE_WIDTH,
+ BITMAP_CACHE_HEIGHT);
cache->buffer = pipe_transfer_map(pipe, cache->trans);
/* init image to all 0xff */
@@ -651,7 +664,9 @@ st_flush_bitmap_cache(struct st_context *st)
}
}
-/* Flush bitmap cache and release vertex buffer.
+
+/**
+ * Flush bitmap cache and release vertex buffer.
*/
void
st_flush_bitmap( struct st_context *st )
@@ -737,7 +752,8 @@ accum_bitmap(struct st_context *st,
* Called via ctx->Driver.Bitmap()
*/
static void
-st_Bitmap(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
+st_Bitmap(struct gl_context *ctx, GLint x, GLint y,
+ GLsizei width, GLsizei height,
const struct gl_pixelstore_attrib *unpack, const GLubyte *bitmap )
{
struct st_context *st = st_context(ctx);
@@ -764,7 +780,8 @@ st_Bitmap(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei heigh
pt = make_bitmap_texture(ctx, width, height, unpack, bitmap);
if (pt) {
- struct pipe_sampler_view *sv = st_create_texture_sampler_view(st->pipe, pt);
+ struct pipe_sampler_view *sv =
+ st_create_texture_sampler_view(st->pipe, pt);
assert(pt->target == PIPE_TEXTURE_2D || pt->target == PIPE_TEXTURE_RECT);
@@ -814,15 +831,18 @@ st_init_bitmap(struct st_context *st)
st->bitmap.rasterizer.gl_rasterization_rules = 1;
/* find a usable texture format */
- if (screen->is_format_supported(screen, PIPE_FORMAT_I8_UNORM, PIPE_TEXTURE_2D, 0,
+ if (screen->is_format_supported(screen, PIPE_FORMAT_I8_UNORM,
+ PIPE_TEXTURE_2D, 0,
PIPE_BIND_SAMPLER_VIEW, 0)) {
st->bitmap.tex_format = PIPE_FORMAT_I8_UNORM;
}
- else if (screen->is_format_supported(screen, PIPE_FORMAT_A8_UNORM, PIPE_TEXTURE_2D, 0,
+ else if (screen->is_format_supported(screen, PIPE_FORMAT_A8_UNORM,
+ PIPE_TEXTURE_2D, 0,
PIPE_BIND_SAMPLER_VIEW, 0)) {
st->bitmap.tex_format = PIPE_FORMAT_A8_UNORM;
}
- else if (screen->is_format_supported(screen, PIPE_FORMAT_L8_UNORM, PIPE_TEXTURE_2D, 0,
+ else if (screen->is_format_supported(screen, PIPE_FORMAT_L8_UNORM,
+ PIPE_TEXTURE_2D, 0,
PIPE_BIND_SAMPLER_VIEW, 0)) {
st->bitmap.tex_format = PIPE_FORMAT_L8_UNORM;
}
@@ -845,8 +865,6 @@ st_destroy_bitmap(struct st_context *st)
struct pipe_context *pipe = st->pipe;
struct bitmap_cache *cache = st->bitmap.cache;
-
-
if (st->bitmap.vs) {
cso_delete_vertex_shader(st->cso_context, st->bitmap.vs);
st->bitmap.vs = NULL;
diff --git a/src/mesa/state_tracker/st_cb_bitmap.h b/src/mesa/state_tracker/st_cb_bitmap.h
index d04b2b6779..2bd63b9b74 100644
--- a/src/mesa/state_tracker/st_cb_bitmap.h
+++ b/src/mesa/state_tracker/st_cb_bitmap.h
@@ -34,6 +34,8 @@
struct dd_function_table;
struct st_context;
+struct gl_fragment_program;
+struct st_fragment_program;
#if FEATURE_drawpix
@@ -47,6 +49,12 @@ extern void
st_destroy_bitmap(struct st_context *st);
extern void
+st_make_bitmap_fragment_program(struct st_context *st,
+ struct gl_fragment_program *fpIn,
+ struct gl_fragment_program **fpOut,
+ GLuint *bitmap_sampler);
+
+extern void
st_flush_bitmap_cache(struct st_context *st);
/* Flush bitmap cache and release vertex buffer. Needed at end of
diff --git a/src/mesa/state_tracker/st_cb_blit.c b/src/mesa/state_tracker/st_cb_blit.c
index af41835326..06cee520b3 100644
--- a/src/mesa/state_tracker/st_cb_blit.c
+++ b/src/mesa/state_tracker/st_cb_blit.c
@@ -115,17 +115,14 @@ st_BlitFramebuffer(struct gl_context *ctx,
st_texture_object(srcAtt->Texture);
struct st_renderbuffer *dstRb =
st_renderbuffer(drawFB->_ColorDrawBuffers[0]);
- struct pipe_subresource srcSub;
struct pipe_surface *dstSurf = dstRb->surface;
if (!srcObj->pt)
return;
- srcSub.face = srcAtt->CubeMapFace;
- srcSub.level = srcAtt->TextureLevel;
-
- util_blit_pixels(st->blit, srcObj->pt, srcSub,
- srcX0, srcY0, srcX1, srcY1, srcAtt->Zoffset,
+ util_blit_pixels(st->blit, srcObj->pt, srcAtt->TextureLevel,
+ srcX0, srcY0, srcX1, srcY1,
+ srcAtt->Zoffset + srcAtt->CubeMapFace,
dstSurf, dstX0, dstY0, dstX1, dstY1,
0.0, pFilter);
}
@@ -136,14 +133,11 @@ st_BlitFramebuffer(struct gl_context *ctx,
st_renderbuffer(drawFB->_ColorDrawBuffers[0]);
struct pipe_surface *srcSurf = srcRb->surface;
struct pipe_surface *dstSurf = dstRb->surface;
- struct pipe_subresource srcSub;
-
- srcSub.face = srcSurf->face;
- srcSub.level = srcSurf->level;
util_blit_pixels(st->blit,
- srcRb->texture, srcSub, srcX0, srcY0, srcX1, srcY1,
- srcSurf->zslice,
+ srcRb->texture, srcSurf->u.tex.level,
+ srcX0, srcY0, srcX1, srcY1,
+ srcSurf->u.tex.first_layer,
dstSurf, dstX0, dstY0, dstX1, dstY1,
0.0, pFilter);
}
@@ -176,11 +170,11 @@ st_BlitFramebuffer(struct gl_context *ctx,
/* Blitting depth and stencil values between combined
* depth/stencil buffers. This is the ideal case for such buffers.
*/
- util_blit_pixels(st->blit, srcDepthRb->texture,
- u_subresource(srcDepthRb->surface->face,
- srcDepthRb->surface->level),
+ util_blit_pixels(st->blit,
+ srcDepthRb->texture,
+ srcDepthRb->surface->u.tex.level,
srcX0, srcY0, srcX1, srcY1,
- srcDepthRb->surface->zslice,
+ srcDepthRb->surface->u.tex.first_layer,
dstDepthSurf, dstX0, dstY0, dstX1, dstY1,
0.0, pFilter);
}
@@ -189,10 +183,9 @@ st_BlitFramebuffer(struct gl_context *ctx,
if (mask & GL_DEPTH_BUFFER_BIT) {
util_blit_pixels(st->blit, srcDepthRb->texture,
- u_subresource(srcDepthRb->surface->face,
- srcDepthRb->surface->level),
+ srcDepthRb->surface->u.tex.level,
srcX0, srcY0, srcX1, srcY1,
- srcDepthRb->surface->zslice,
+ srcDepthRb->surface->u.tex.first_layer,
dstDepthSurf, dstX0, dstY0, dstX1, dstY1,
0.0, pFilter);
}
diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c
index 27540c36ce..8b60f9040d 100644
--- a/src/mesa/state_tracker/st_cb_bufferobjects.c
+++ b/src/mesa/state_tracker/st_cb_bufferobjects.c
@@ -211,6 +211,13 @@ st_bufferobj_data(struct gl_context *ctx,
/**
+ * Dummy data whose's pointer is used for zero size buffers or ranges.
+ */
+static long st_bufferobj_zero_length = 0;
+
+
+
+/**
* Called via glMapBufferARB().
*/
static void *
@@ -233,10 +240,16 @@ st_bufferobj_map(struct gl_context *ctx, GLenum target, GLenum access,
break;
}
- obj->Pointer = pipe_buffer_map(st_context(ctx)->pipe,
- st_obj->buffer,
- flags,
- &st_obj->transfer);
+ /* Handle zero-size buffers here rather than in drivers */
+ if (obj->Size == 0) {
+ obj->Pointer = &st_bufferobj_zero_length;
+ }
+ else {
+ obj->Pointer = pipe_buffer_map(st_context(ctx)->pipe,
+ st_obj->buffer,
+ flags,
+ &st_obj->transfer);
+ }
if (obj->Pointer) {
obj->Offset = 0;
@@ -247,13 +260,6 @@ st_bufferobj_map(struct gl_context *ctx, GLenum target, GLenum access,
/**
- * Dummy data whose's pointer is used for zero length ranges.
- */
-static long
-st_bufferobj_zero_length_range = 0;
-
-
-/**
* Called via glMapBufferRange().
*/
static void *
@@ -273,6 +279,12 @@ st_bufferobj_map_range(struct gl_context *ctx, GLenum target,
if (access & GL_MAP_FLUSH_EXPLICIT_BIT)
flags |= PIPE_TRANSFER_FLUSH_EXPLICIT;
+
+ if (access & GL_MAP_INVALIDATE_RANGE_BIT)
+ flags |= PIPE_TRANSFER_DISCARD;
+
+ if (access & GL_MAP_INVALIDATE_BUFFER_BIT)
+ flags |= PIPE_TRANSFER_DISCARD;
if (access & GL_MAP_UNSYNCHRONIZED_BIT)
flags |= PIPE_TRANSFER_UNSYNCHRONIZED;
@@ -293,7 +305,7 @@ st_bufferobj_map_range(struct gl_context *ctx, GLenum target,
* length range from the pipe driver.
*/
if (!length) {
- obj->Pointer = &st_bufferobj_zero_length_range;
+ obj->Pointer = &st_bufferobj_zero_length;
}
else {
obj->Pointer = pipe_buffer_map_range(pipe,
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index 122d8f0765..1fc47688e4 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -94,88 +94,61 @@ is_passthrough_program(const struct gl_fragment_program *prog)
/**
* Make fragment shader for glDraw/CopyPixels. This shader is made
* by combining the pixel transfer shader with the user-defined shader.
- * \return pointer to Gallium driver fragment shader
+ * \param fpIn the current/incoming fragment program
+ * \param fpOut returns the combined fragment program
*/
-static void *
-combined_drawpix_fragment_program(struct gl_context *ctx)
+void
+st_make_drawpix_fragment_program(struct st_context *st,
+ struct gl_fragment_program *fpIn,
+ struct gl_fragment_program **fpOut)
{
- struct st_context *st = st_context(ctx);
- struct st_fragment_program *stfp;
+ struct gl_program *newProg;
- if (st->pixel_xfer.program->serialNo == st->pixel_xfer.xfer_prog_sn
- && st->fp->serialNo == st->pixel_xfer.user_prog_sn) {
- /* the pixel tranfer program has not changed and the user-defined
- * program has not changed, so re-use the combined program.
- */
- stfp = st->pixel_xfer.combined_prog;
+ if (is_passthrough_program(fpIn)) {
+ newProg = (struct gl_program *) _mesa_clone_fragment_program(st->ctx,
+ &st->pixel_xfer.program->Base);
}
else {
- /* Concatenate the pixel transfer program with the current user-
- * defined program.
- */
- if (is_passthrough_program(&st->fp->Base)) {
- stfp = (struct st_fragment_program *)
- _mesa_clone_fragment_program(ctx, &st->pixel_xfer.program->Base);
- }
- else {
#if 0
- printf("Base program:\n");
- _mesa_print_program(&st->fp->Base.Base);
- printf("DrawPix program:\n");
- _mesa_print_program(&st->pixel_xfer.program->Base.Base);
+ /* debug */
+ printf("Base program:\n");
+ _mesa_print_program(&fpIn->Base);
+ printf("DrawPix program:\n");
+ _mesa_print_program(&st->pixel_xfer.program->Base.Base);
#endif
- stfp = (struct st_fragment_program *)
- _mesa_combine_programs(ctx,
- &st->pixel_xfer.program->Base.Base,
- &st->fp->Base.Base);
- }
+ newProg = _mesa_combine_programs(st->ctx,
+ &st->pixel_xfer.program->Base.Base,
+ &fpIn->Base);
+ }
#if 0
- {
- struct gl_program *p = &stfp->Base.Base;
- printf("Combined DrawPixels program:\n");
- _mesa_print_program(p);
- printf("InputsRead: 0x%x\n", p->InputsRead);
- printf("OutputsWritten: 0x%x\n", p->OutputsWritten);
- _mesa_print_parameter_list(p->Parameters);
- }
+ /* debug */
+ printf("Combined DrawPixels program:\n");
+ _mesa_print_program(newProg);
+ printf("InputsRead: 0x%x\n", newProg->InputsRead);
+ printf("OutputsWritten: 0x%x\n", newProg->OutputsWritten);
+ _mesa_print_parameter_list(newProg->Parameters);
#endif
- /* translate to TGSI tokens */
- st_translate_fragment_program(st, stfp);
-
- /* save new program, update serial numbers */
- st->pixel_xfer.xfer_prog_sn = st->pixel_xfer.program->serialNo;
- st->pixel_xfer.user_prog_sn = st->fp->serialNo;
- st->pixel_xfer.combined_prog_sn = stfp->serialNo;
- /* can't reference new program directly, already have a reference on it */
- st_reference_fragprog(st, &st->pixel_xfer.combined_prog, NULL);
- st->pixel_xfer.combined_prog = stfp;
- }
-
- /* Ideally we'd have updated the pipe constants during the normal
- * st/atom mechanism. But we can't since this is specific to glDrawPixels.
- */
- st_upload_constants(st, stfp->Base.Base.Parameters, PIPE_SHADER_FRAGMENT);
-
- return stfp->driver_shader;
+ *fpOut = (struct gl_fragment_program *) newProg;
}
/**
- * Create fragment shader that does a TEX() instruction to get a Z and/or
+ * Create fragment program that does a TEX() instruction to get a Z and/or
* stencil value value, then writes to FRAG_RESULT_DEPTH/FRAG_RESULT_STENCIL.
* Used for glDrawPixels(GL_DEPTH_COMPONENT / GL_STENCIL_INDEX).
* Pass fragment color through as-is.
- * \return pointer to the Gallium driver fragment shader
+ * \return pointer to the gl_fragment program
*/
-static void *
-make_fragment_shader_z_stencil(struct st_context *st, GLboolean write_depth,
- GLboolean write_stencil)
+struct gl_fragment_program *
+st_make_drawpix_z_stencil_program(struct st_context *st,
+ GLboolean write_depth,
+ GLboolean write_stencil)
{
struct gl_context *ctx = st->ctx;
struct gl_program *p;
- struct st_fragment_program *stp;
+ struct gl_fragment_program *fp;
GLuint ic = 0;
const GLuint shaderIndex = write_depth * 2 + write_stencil;
@@ -183,7 +156,7 @@ make_fragment_shader_z_stencil(struct st_context *st, GLboolean write_depth,
if (st->drawpix.shaders[shaderIndex]) {
/* already have the proper shader */
- return st->drawpix.shaders[shaderIndex]->driver_shader;
+ return st->drawpix.shaders[shaderIndex];
}
/*
@@ -245,18 +218,15 @@ make_fragment_shader_z_stencil(struct st_context *st, GLboolean write_depth,
if (write_stencil)
p->SamplersUsed |= 1 << 1;
- stp = st_fragment_program((struct gl_fragment_program *) p);
+ fp = (struct gl_fragment_program *) p;
/* save the new shader */
- st->drawpix.shaders[shaderIndex] = stp;
+ st->drawpix.shaders[shaderIndex] = fp;
- st_translate_fragment_program(st, stp);
-
- return stp->driver_shader;
+ return fp;
}
-
/**
* Create a simple vertex shader that just passes through the
* vertex position and texcoord (and optionally, color).
@@ -427,9 +397,9 @@ make_texture(struct st_context *st,
/* we'll do pixel transfer in a fragment shader */
ctx->_ImageTransferState = 0x0;
- transfer = pipe_get_transfer(st->pipe, pt, 0, 0, 0,
- PIPE_TRANSFER_WRITE, 0, 0,
- width, height);
+ transfer = pipe_get_transfer(st->pipe, pt, 0, 0,
+ PIPE_TRANSFER_WRITE, 0, 0,
+ width, height);
/* map texture transfer */
dest = pipe_transfer_map(pipe, transfer);
@@ -591,7 +561,6 @@ draw_textured_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
assert(width <= maxSize);
assert(height <= maxSize);
- cso_save_depth_stencil_alpha(cso);
cso_save_rasterizer(cso);
cso_save_viewport(cso);
cso_save_samplers(cso);
@@ -599,6 +568,10 @@ draw_textured_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
cso_save_fragment_shader(cso);
cso_save_vertex_shader(cso);
cso_save_vertex_elements(cso);
+ if (write_stencil) {
+ cso_save_depth_stencil_alpha(cso);
+ cso_save_blend(cso);
+ }
/* rasterizer state: just scissor */
{
@@ -609,22 +582,30 @@ draw_textured_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
cso_set_rasterizer(cso, &rasterizer);
}
- if (write_depth || write_stencil)
- {
+ if (write_stencil) {
+ /* Stencil writing bypasses the normal fragment pipeline to
+ * disable color writing and set stencil test to always pass.
+ */
struct pipe_depth_stencil_alpha_state dsa;
+ struct pipe_blend_state blend;
+
+ /* depth/stencil */
memset(&dsa, 0, sizeof(dsa));
+ dsa.stencil[0].enabled = 1;
+ dsa.stencil[0].func = PIPE_FUNC_ALWAYS;
+ dsa.stencil[0].writemask = ctx->Stencil.WriteMask[0] & 0xff;
+ dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_REPLACE;
if (write_depth) {
- dsa.depth.enabled = 1;
- dsa.depth.func = PIPE_FUNC_ALWAYS;
- dsa.depth.writemask = 1;
- }
- if (write_stencil) {
- dsa.stencil[0].enabled = 1;
- dsa.stencil[0].func = PIPE_FUNC_ALWAYS;
- dsa.stencil[0].writemask = 0xff;
- dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_REPLACE;
+ /* writing depth+stencil: depth test always passes */
+ dsa.depth.enabled = 1;
+ dsa.depth.writemask = ctx->Depth.Mask;
+ dsa.depth.func = PIPE_FUNC_ALWAYS;
}
cso_set_depth_stencil_alpha(cso, &dsa);
+
+ /* blend (colormask) */
+ memset(&blend, 0, sizeof(blend));
+ cso_set_blend(cso, &blend);
}
/* fragment shader state: TEX lookup program */
@@ -696,7 +677,6 @@ draw_textured_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
normalized ? ((GLfloat) height / sv[0]->texture->height0) : (GLfloat)height);
/* restore state */
- cso_restore_depth_stencil_alpha(cso);
cso_restore_rasterizer(cso);
cso_restore_viewport(cso);
cso_restore_samplers(cso);
@@ -704,6 +684,10 @@ draw_textured_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
cso_restore_fragment_shader(cso);
cso_restore_vertex_shader(cso);
cso_restore_vertex_elements(cso);
+ if (write_stencil) {
+ cso_restore_depth_stencil_alpha(cso);
+ cso_restore_blend(cso);
+ }
}
@@ -749,9 +733,9 @@ draw_stencil_pixels(struct gl_context *ctx, GLint x, GLint y,
else
usage = PIPE_TRANSFER_WRITE;
- pt = pipe_get_transfer(st_context(ctx)->pipe, strb->texture, 0, 0, 0,
- usage, x, y,
- width, height);
+ pt = pipe_get_transfer(st_context(ctx)->pipe, strb->texture, 0, 0,
+ usage, x, y,
+ width, height);
stmap = pipe_transfer_map(pipe, pt);
@@ -859,6 +843,61 @@ draw_stencil_pixels(struct gl_context *ctx, GLint x, GLint y,
/**
+ * Get fragment program variant for a glDrawPixels or glCopyPixels
+ * command for RGBA data.
+ */
+static struct st_fp_variant *
+get_color_fp_variant(struct st_context *st)
+{
+ struct gl_context *ctx = st->ctx;
+ struct st_fp_variant_key key;
+ struct st_fp_variant *fpv;
+
+ memset(&key, 0, sizeof(key));
+
+ key.st = st;
+ key.drawpixels = 1;
+ key.scaleAndBias = (ctx->Pixel.RedBias != 0.0 ||
+ ctx->Pixel.RedScale != 1.0 ||
+ ctx->Pixel.GreenBias != 0.0 ||
+ ctx->Pixel.GreenScale != 1.0 ||
+ ctx->Pixel.BlueBias != 0.0 ||
+ ctx->Pixel.BlueScale != 1.0 ||
+ ctx->Pixel.AlphaBias != 0.0 ||
+ ctx->Pixel.AlphaScale != 1.0);
+ key.pixelMaps = ctx->Pixel.MapColorFlag;
+
+ fpv = st_get_fp_variant(st, st->fp, &key);
+
+ return fpv;
+}
+
+
+/**
+ * Get fragment program variant for a glDrawPixels or glCopyPixels
+ * command for depth/stencil data.
+ */
+static struct st_fp_variant *
+get_depth_stencil_fp_variant(struct st_context *st, GLboolean write_depth,
+ GLboolean write_stencil)
+{
+ struct st_fp_variant_key key;
+ struct st_fp_variant *fpv;
+
+ memset(&key, 0, sizeof(key));
+
+ key.st = st;
+ key.drawpixels = 1;
+ key.drawpixels_z = write_depth;
+ key.drawpixels_stencil = write_stencil;
+
+ fpv = st_get_fp_variant(st, st->fp, &key);
+
+ return fpv;
+}
+
+
+/**
* Called via ctx->Driver.DrawPixels()
*/
static void
@@ -875,6 +914,7 @@ st_DrawPixels(struct gl_context *ctx, GLint x, GLint y,
struct pipe_sampler_view *sv[2];
int num_sampler_view = 1;
enum pipe_format stencil_format = PIPE_FORMAT_NONE;
+ struct st_fp_variant *fpv;
if (format == GL_DEPTH_STENCIL)
write_stencil = write_depth = GL_TRUE;
@@ -907,14 +947,25 @@ st_DrawPixels(struct gl_context *ctx, GLint x, GLint y,
st_validate_state(st);
+ /*
+ * Get vertex/fragment shaders
+ */
if (write_depth || write_stencil) {
- driver_fp = make_fragment_shader_z_stencil(st, write_depth, write_stencil);
+ fpv = get_depth_stencil_fp_variant(st, write_depth, write_stencil);
+
+ driver_fp = fpv->driver_shader;
+
driver_vp = make_passthrough_vertex_shader(st, GL_TRUE);
+
color = ctx->Current.RasterColor;
}
else {
- driver_fp = combined_drawpix_fragment_program(ctx);
+ fpv = get_color_fp_variant(st);
+
+ driver_fp = fpv->driver_shader;
+
driver_vp = make_passthrough_vertex_shader(st, GL_FALSE);
+
color = NULL;
if (st->pixel_xfer.pixelmap_enabled) {
sv[1] = st->pixel_xfer.pixelmap_sampler_view;
@@ -922,6 +973,9 @@ st_DrawPixels(struct gl_context *ctx, GLint x, GLint y,
}
}
+ /* update fragment program constants */
+ st_upload_constants(st, fpv->parameters, PIPE_SHADER_FRAGMENT);
+
/* draw with textured quad */
{
struct pipe_resource *pt
@@ -994,20 +1048,32 @@ copy_stencil_pixels(struct gl_context *ctx, GLint srcx, GLint srcy,
GL_STENCIL_INDEX, GL_UNSIGNED_BYTE,
&ctx->DefaultPacking, buffer);
+ if (0) {
+ /* debug code: dump stencil values */
+ GLint row, col;
+ for (row = 0; row < height; row++) {
+ printf("%3d: ", row);
+ for (col = 0; col < width; col++) {
+ printf("%02x ", buffer[col + row * width]);
+ }
+ printf("\n");
+ }
+ }
+
if (util_format_get_component_bits(rbDraw->format,
UTIL_FORMAT_COLORSPACE_ZS, 0) != 0)
usage = PIPE_TRANSFER_READ_WRITE;
else
usage = PIPE_TRANSFER_WRITE;
-
+
if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) {
dsty = rbDraw->Base.Height - dsty - height;
}
ptDraw = pipe_get_transfer(st_context(ctx)->pipe,
- rbDraw->texture, 0, 0, 0,
- usage, dstx, dsty,
- width, height);
+ rbDraw->texture, 0, 0,
+ usage, dstx, dsty,
+ width, height);
assert(util_format_get_blockwidth(ptDraw->resource->format) == 1);
assert(util_format_get_blockheight(ptDraw->resource->format) == 1);
@@ -1090,6 +1156,7 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy,
GLint readX, readY, readW, readH;
GLuint sample_count;
struct gl_pixelstore_attrib pack = ctx->DefaultPacking;
+ struct st_fp_variant *fpv;
st_validate_state(st);
@@ -1099,11 +1166,18 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy,
return;
}
+ /*
+ * Get vertex/fragment shaders
+ */
if (type == GL_COLOR) {
rbRead = st_get_color_read_renderbuffer(ctx);
color = NULL;
- driver_fp = combined_drawpix_fragment_program(ctx);
+
+ fpv = get_color_fp_variant(st);
+ driver_fp = fpv->driver_shader;
+
driver_vp = make_passthrough_vertex_shader(st, GL_FALSE);
+
if (st->pixel_xfer.pixelmap_enabled) {
sv[1] = st->pixel_xfer.pixelmap_sampler_view;
num_sampler_view++;
@@ -1113,10 +1187,17 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy,
assert(type == GL_DEPTH);
rbRead = st_renderbuffer(ctx->ReadBuffer->_DepthBuffer);
color = ctx->Current.Attrib[VERT_ATTRIB_COLOR0];
- driver_fp = make_fragment_shader_z_stencil(st, GL_TRUE, GL_FALSE);
+
+ fpv = get_depth_stencil_fp_variant(st, GL_TRUE, GL_FALSE);
+ driver_fp = fpv->driver_shader;
+
driver_vp = make_passthrough_vertex_shader(st, GL_TRUE);
}
+ /* update fragment program constants */
+ st_upload_constants(st, fpv->parameters, PIPE_SHADER_FRAGMENT);
+
+
if (rbRead->Base.Wrapped)
rbRead = st_renderbuffer(rbRead->Base.Wrapped);
@@ -1183,27 +1264,24 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy,
/* Make temporary texture which is a copy of the src region.
*/
if (srcFormat == texFormat) {
- struct pipe_subresource srcsub, dstsub;
- srcsub.face = 0;
- srcsub.level = 0;
- dstsub.face = 0;
- dstsub.level = 0;
- /* copy source framebuffer surface into mipmap/texture */
+ struct pipe_box src_box;
+ u_box_2d(readX, readY, readW, readH, &src_box);
+ /* copy source framebuffer surface into mipmap/texture */
pipe->resource_copy_region(pipe,
pt, /* dest tex */
- dstsub,
+ 0,
pack.SkipPixels, pack.SkipRows, 0, /* dest pos */
rbRead->texture, /* src tex */
- srcsub,
- readX, readY, 0, readW, readH); /* src region */
+ 0,
+ &src_box);
}
else {
/* CPU-based fallback/conversion */
struct pipe_transfer *ptRead =
- pipe_get_transfer(st->pipe, rbRead->texture, 0, 0, 0,
- PIPE_TRANSFER_READ,
- readX, readY, readW, readH);
+ pipe_get_transfer(st->pipe, rbRead->texture, 0, 0,
+ PIPE_TRANSFER_READ,
+ readX, readY, readW, readH);
struct pipe_transfer *ptTex;
enum pipe_transfer_usage transfer_usage;
@@ -1215,8 +1293,8 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy,
else
transfer_usage = PIPE_TRANSFER_WRITE;
- ptTex = pipe_get_transfer(st->pipe, pt, 0, 0, 0, transfer_usage,
- 0, 0, width, height);
+ ptTex = pipe_get_transfer(st->pipe, pt, 0, 0, transfer_usage,
+ 0, 0, width, height);
/* copy image from ptRead surface to ptTex surface */
if (type == GL_COLOR) {
@@ -1271,7 +1349,7 @@ st_destroy_drawpix(struct st_context *st)
for (i = 0; i < Elements(st->drawpix.shaders); i++) {
if (st->drawpix.shaders[i])
- st_reference_fragprog(st, &st->drawpix.shaders[i], NULL);
+ _mesa_reference_fragprog(st->ctx, &st->drawpix.shaders[i], NULL);
}
st_reference_fragprog(st, &st->pixel_xfer.combined_prog, NULL);
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.h b/src/mesa/state_tracker/st_cb_drawpixels.h
index 575f169e08..8f73e62624 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.h
+++ b/src/mesa/state_tracker/st_cb_drawpixels.h
@@ -42,6 +42,16 @@ extern void st_init_drawpixels_functions(struct dd_function_table *functions);
extern void
st_destroy_drawpix(struct st_context *st);
+extern void
+st_make_drawpix_fragment_program(struct st_context *st,
+ struct gl_fragment_program *fpIn,
+ struct gl_fragment_program **fpOut);
+
+extern struct gl_fragment_program *
+st_make_drawpix_z_stencil_program(struct st_context *st,
+ GLboolean write_depth,
+ GLboolean write_stencil);
+
#else
static INLINE void
diff --git a/src/mesa/state_tracker/st_cb_eglimage.c b/src/mesa/state_tracker/st_cb_eglimage.c
index b39a624a61..c4b84de790 100644
--- a/src/mesa/state_tracker/st_cb_eglimage.c
+++ b/src/mesa/state_tracker/st_cb_eglimage.c
@@ -106,6 +106,7 @@ st_bind_surface(struct gl_context *ctx, GLenum target,
struct st_texture_object *stObj;
struct st_texture_image *stImage;
GLenum internalFormat;
+ gl_format texFormat;
/* map pipe format to base format */
if (util_format_get_component_bits(ps->format, UTIL_FORMAT_COLORSPACE_RGB, 3) > 0)
@@ -122,10 +123,11 @@ st_bind_surface(struct gl_context *ctx, GLenum target,
stObj->surface_based = GL_TRUE;
}
+ texFormat = st_pipe_format_to_mesa_format(ps->format);
+
_mesa_init_teximage_fields(ctx, target, texImage,
- ps->width, ps->height, 1, 0, internalFormat);
- texImage->TexFormat = st_pipe_format_to_mesa_format(ps->format);
- _mesa_set_fetch_functions(texImage, 2);
+ ps->width, ps->height, 1, 0, internalFormat,
+ texFormat);
/* FIXME create a non-default sampler view from the pipe_surface? */
pipe_resource_reference(&stObj->pt, ps->texture);
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index 9425f07aee..cd718a31a1 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -52,6 +52,7 @@
#include "util/u_format.h"
#include "util/u_inlines.h"
+#include "util/u_surface.h"
/**
@@ -65,9 +66,11 @@ st_renderbuffer_alloc_storage(struct gl_context * ctx, struct gl_renderbuffer *r
GLuint width, GLuint height)
{
struct st_context *st = st_context(ctx);
+ struct pipe_context *pipe = st->pipe;
struct pipe_screen *screen = st->pipe->screen;
struct st_renderbuffer *strb = st_renderbuffer(rb);
enum pipe_format format;
+ struct pipe_surface surf_tmpl;
if (strb->format != PIPE_FORMAT_NONE)
format = strb->format;
@@ -113,6 +116,7 @@ st_renderbuffer_alloc_storage(struct gl_context * ctx, struct gl_renderbuffer *r
template.width0 = width;
template.height0 = height;
template.depth0 = 1;
+ template.array_size = 1;
template.last_level = 0;
template.nr_samples = rb->NumSamples;
if (util_format_is_depth_or_stencil(format)) {
@@ -120,7 +124,7 @@ st_renderbuffer_alloc_storage(struct gl_context * ctx, struct gl_renderbuffer *r
}
else {
template.bind = (PIPE_BIND_DISPLAY_TARGET |
- PIPE_BIND_RENDER_TARGET);
+ PIPE_BIND_RENDER_TARGET);
}
strb->texture = screen->resource_create(screen, &template);
@@ -128,10 +132,11 @@ st_renderbuffer_alloc_storage(struct gl_context * ctx, struct gl_renderbuffer *r
if (!strb->texture)
return FALSE;
- strb->surface = screen->get_tex_surface(screen,
- strb->texture,
- 0, 0, 0,
- template.bind);
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ u_surface_default_template(&surf_tmpl, strb->texture, template.bind);
+ strb->surface = pipe->create_surface(pipe,
+ strb->texture,
+ &surf_tmpl);
if (strb->surface) {
assert(strb->surface->texture);
assert(strb->surface->format);
@@ -327,12 +332,12 @@ st_render_texture(struct gl_context *ctx,
{
struct st_context *st = st_context(ctx);
struct pipe_context *pipe = st->pipe;
- struct pipe_screen *screen = pipe->screen;
struct st_renderbuffer *strb;
struct gl_renderbuffer *rb;
struct pipe_resource *pt = st_get_texobj_resource(att->Texture);
struct st_texture_object *stObj;
const struct gl_texture_image *texImage;
+ struct pipe_surface surf_tmpl;
/* When would this fail? Perhaps assert? */
if (!pt)
@@ -381,12 +386,15 @@ st_render_texture(struct gl_context *ctx,
assert(strb->rtt_level <= strb->texture->last_level);
/* new surface for rendering into the texture */
- strb->surface = screen->get_tex_surface(screen,
- strb->texture,
- strb->rtt_face,
- strb->rtt_level,
- strb->rtt_slice,
- PIPE_BIND_RENDER_TARGET);
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ surf_tmpl.format = strb->texture->format;
+ surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
+ surf_tmpl.u.tex.level = strb->rtt_level;
+ surf_tmpl.u.tex.first_layer = strb->rtt_face + strb->rtt_slice;
+ surf_tmpl.u.tex.last_layer = strb->rtt_face + strb->rtt_slice;
+ strb->surface = pipe->create_surface(pipe,
+ strb->texture,
+ &surf_tmpl);
strb->format = pt->format;
diff --git a/src/mesa/state_tracker/st_cb_program.c b/src/mesa/state_tracker/st_cb_program.c
index 4d83fcc6cc..32694975d1 100644
--- a/src/mesa/state_tracker/st_cb_program.c
+++ b/src/mesa/state_tracker/st_cb_program.c
@@ -46,16 +46,13 @@
#include "st_cb_program.h"
-static GLuint SerialNo = 1;
-
/**
* Called via ctx->Driver.BindProgram() to bind an ARB vertex or
* fragment program.
*/
-static void st_bind_program( struct gl_context *ctx,
- GLenum target,
- struct gl_program *prog )
+static void
+st_bind_program(struct gl_context *ctx, GLenum target, struct gl_program *prog)
{
struct st_context *st = st_context(ctx);
@@ -77,7 +74,8 @@ static void st_bind_program( struct gl_context *ctx,
* Called via ctx->Driver.UseProgram() to bind a linked GLSL program
* (vertex shader + fragment shader).
*/
-static void st_use_program( struct gl_context *ctx, struct gl_shader_program *shProg)
+static void
+st_use_program(struct gl_context *ctx, struct gl_shader_program *shProg)
{
struct st_context *st = st_context(ctx);
@@ -87,48 +85,28 @@ static void st_use_program( struct gl_context *ctx, struct gl_shader_program *sh
}
-
/**
* Called via ctx->Driver.NewProgram() to allocate a new vertex or
* fragment program.
*/
-static struct gl_program *st_new_program( struct gl_context *ctx,
- GLenum target,
- GLuint id )
+static struct gl_program *
+st_new_program(struct gl_context *ctx, GLenum target, GLuint id)
{
switch (target) {
case GL_VERTEX_PROGRAM_ARB: {
struct st_vertex_program *prog = ST_CALLOC_STRUCT(st_vertex_program);
-
- prog->serialNo = SerialNo++;
-
- return _mesa_init_vertex_program( ctx,
- &prog->Base,
- target,
- id );
+ return _mesa_init_vertex_program(ctx, &prog->Base, target, id);
}
case GL_FRAGMENT_PROGRAM_ARB:
case GL_FRAGMENT_PROGRAM_NV: {
struct st_fragment_program *prog = ST_CALLOC_STRUCT(st_fragment_program);
-
- prog->serialNo = SerialNo++;
-
- return _mesa_init_fragment_program( ctx,
- &prog->Base,
- target,
- id );
+ return _mesa_init_fragment_program(ctx, &prog->Base, target, id);
}
case MESA_GEOMETRY_PROGRAM: {
struct st_geometry_program *prog = ST_CALLOC_STRUCT(st_geometry_program);
-
- prog->serialNo = SerialNo++;
-
- return _mesa_init_geometry_program( ctx,
- &prog->Base,
- target,
- id );
+ return _mesa_init_geometry_program(ctx, &prog->Base, target, id);
}
default:
@@ -138,7 +116,10 @@ static struct gl_program *st_new_program( struct gl_context *ctx,
}
-void
+/**
+ * Called via ctx->Driver.DeleteProgram()
+ */
+static void
st_delete_program(struct gl_context *ctx, struct gl_program *prog)
{
struct st_context *st = st_context(ctx);
@@ -147,17 +128,15 @@ st_delete_program(struct gl_context *ctx, struct gl_program *prog)
case GL_VERTEX_PROGRAM_ARB:
{
struct st_vertex_program *stvp = (struct st_vertex_program *) prog;
- st_vp_release_varients( st, stvp );
+ st_release_vp_variants( st, stvp );
}
break;
case MESA_GEOMETRY_PROGRAM:
{
- struct st_geometry_program *stgp = (struct st_geometry_program *) prog;
+ struct st_geometry_program *stgp =
+ (struct st_geometry_program *) prog;
- if (stgp->driver_shader) {
- cso_delete_geometry_shader(st->cso_context, stgp->driver_shader);
- stgp->driver_shader = NULL;
- }
+ st_release_gp_variants(st, stgp);
if (stgp->tgsi.tokens) {
st_free_tokens((void *) stgp->tgsi.tokens);
@@ -167,23 +146,15 @@ st_delete_program(struct gl_context *ctx, struct gl_program *prog)
break;
case GL_FRAGMENT_PROGRAM_ARB:
{
- struct st_fragment_program *stfp = (struct st_fragment_program *) prog;
+ struct st_fragment_program *stfp =
+ (struct st_fragment_program *) prog;
- if (stfp->driver_shader) {
- cso_delete_fragment_shader(st->cso_context, stfp->driver_shader);
- stfp->driver_shader = NULL;
- }
+ st_release_fp_variants(st, stfp);
if (stfp->tgsi.tokens) {
st_free_tokens(stfp->tgsi.tokens);
stfp->tgsi.tokens = NULL;
}
-
- if (stfp->bitmap_program) {
- struct gl_program *prg = &stfp->bitmap_program->Base.Base;
- _mesa_reference_program(ctx, &prg, NULL);
- stfp->bitmap_program = NULL;
- }
}
break;
default:
@@ -195,15 +166,25 @@ st_delete_program(struct gl_context *ctx, struct gl_program *prog)
}
-static GLboolean st_is_program_native( struct gl_context *ctx,
- GLenum target,
- struct gl_program *prog )
+/**
+ * Called via ctx->Driver.IsProgramNative()
+ */
+static GLboolean
+st_is_program_native(struct gl_context *ctx,
+ GLenum target,
+ struct gl_program *prog)
{
return GL_TRUE;
}
-static GLboolean st_program_string_notify( struct gl_context *ctx,
+/**
+ * Called via ctx->Driver.ProgramStringNotify()
+ * Called when the program's text/code is changed. We have to free
+ * all shader variants and corresponding gallium shaders when this happens.
+ */
+static GLboolean
+st_program_string_notify( struct gl_context *ctx,
GLenum target,
struct gl_program *prog )
{
@@ -212,12 +193,7 @@ static GLboolean st_program_string_notify( struct gl_context *ctx,
if (target == GL_FRAGMENT_PROGRAM_ARB) {
struct st_fragment_program *stfp = (struct st_fragment_program *) prog;
- stfp->serialNo++;
-
- if (stfp->driver_shader) {
- cso_delete_fragment_shader(st->cso_context, stfp->driver_shader);
- stfp->driver_shader = NULL;
- }
+ st_release_fp_variants(st, stfp);
if (stfp->tgsi.tokens) {
st_free_tokens(stfp->tgsi.tokens);
@@ -230,12 +206,7 @@ static GLboolean st_program_string_notify( struct gl_context *ctx,
else if (target == MESA_GEOMETRY_PROGRAM) {
struct st_geometry_program *stgp = (struct st_geometry_program *) prog;
- stgp->serialNo++;
-
- if (stgp->driver_shader) {
- cso_delete_geometry_shader(st->cso_context, stgp->driver_shader);
- stgp->driver_shader = NULL;
- }
+ st_release_gp_variants(st, stgp);
if (stgp->tgsi.tokens) {
st_free_tokens((void *) stgp->tgsi.tokens);
@@ -248,9 +219,7 @@ static GLboolean st_program_string_notify( struct gl_context *ctx,
else if (target == GL_VERTEX_PROGRAM_ARB) {
struct st_vertex_program *stvp = (struct st_vertex_program *) prog;
- stvp->serialNo++;
-
- st_vp_release_varients( st, stvp );
+ st_release_vp_variants( st, stvp );
if (st->vp == stvp)
st->dirty.st |= ST_NEW_VERTEX_PROGRAM;
@@ -261,8 +230,11 @@ static GLboolean st_program_string_notify( struct gl_context *ctx,
}
-
-void st_init_program_functions(struct dd_function_table *functions)
+/**
+ * Plug in the program and shader-related device driver functions.
+ */
+void
+st_init_program_functions(struct dd_function_table *functions)
{
functions->BindProgram = st_bind_program;
functions->UseProgram = st_use_program;
diff --git a/src/mesa/state_tracker/st_cb_program.h b/src/mesa/state_tracker/st_cb_program.h
index 004afb6d81..091a4439c4 100644
--- a/src/mesa/state_tracker/st_cb_program.h
+++ b/src/mesa/state_tracker/st_cb_program.h
@@ -29,15 +29,10 @@
#define ST_CB_PROGRAM_H
-#include "main/mtypes.h"
-
struct dd_function_table;
extern void
st_init_program_functions(struct dd_function_table *functions);
-extern void
-st_delete_program(struct gl_context *ctx, struct gl_program *prog);
-
#endif
diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c
index bcd46ac9d5..0507be7457 100644
--- a/src/mesa/state_tracker/st_cb_readpixels.c
+++ b/src/mesa/state_tracker/st_cb_readpixels.c
@@ -80,7 +80,7 @@ st_read_stencil_pixels(struct gl_context *ctx, GLint x, GLint y,
/* Create a read transfer from the renderbuffer's texture */
pt = pipe_get_transfer(pipe, strb->texture,
- 0, 0, 0, /* face, level, zslice */
+ 0, 0,
PIPE_TRANSFER_READ,
x, y, width, height);
@@ -236,7 +236,7 @@ st_fast_readpixels(struct gl_context *ctx, struct st_renderbuffer *strb,
}
trans = pipe_get_transfer(pipe, strb->texture,
- 0, 0, 0, /* face, level, zslice */
+ 0, 0,
PIPE_TRANSFER_READ,
x, y, width, height);
if (!trans) {
@@ -328,7 +328,7 @@ st_readpixels(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei h
{
struct st_context *st = st_context(ctx);
struct pipe_context *pipe = st->pipe;
- GLfloat temp[MAX_WIDTH][4];
+ GLfloat (*temp)[4];
const GLbitfield transferOps = ctx->_ImageTransferState;
GLsizei i, j;
GLint yStep, dfStride;
@@ -381,6 +381,13 @@ st_readpixels(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei h
return;
}
+ /* allocate temp pixel row buffer */
+ temp = (GLfloat (*)[4]) malloc(4 * width * sizeof(GLfloat));
+ if (!temp) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glReadPixels");
+ return;
+ }
+
if (format == GL_RGBA && type == GL_FLOAT) {
/* write tile(row) directly into user's buffer */
df = (GLfloat *) _mesa_image_address2d(&clippedPacking, dest, width,
@@ -400,7 +407,7 @@ st_readpixels(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei h
/* Create a read transfer from the renderbuffer's texture */
trans = pipe_get_transfer(pipe, strb->texture,
- 0, 0, 0, /* face, level, zslice */
+ 0, 0,
PIPE_TRANSFER_READ,
x, y, width, height);
@@ -533,6 +540,8 @@ st_readpixels(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei h
}
}
+ free(temp);
+
pipe->transfer_destroy(pipe, trans);
_mesa_unmap_pbo_dest(ctx, &clippedPacking);
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index 4c2f7d7896..866426a754 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -63,7 +63,7 @@
#include "util/u_surface.h"
#include "util/u_sampler.h"
#include "util/u_math.h"
-
+#include "util/u_box.h"
#define DBG if (0) printf
@@ -431,7 +431,7 @@ compress_with_blit(struct gl_context * ctx,
struct pipe_resource *src_tex;
struct pipe_sampler_view view_templ;
struct pipe_sampler_view *src_view;
- struct pipe_surface *dst_surface;
+ struct pipe_surface *dst_surface, surf_tmpl;
struct pipe_transfer *tex_xfer;
void *map;
@@ -441,9 +441,13 @@ compress_with_blit(struct gl_context * ctx,
}
/* get destination surface (in the compressed texture) */
- dst_surface = screen->get_tex_surface(screen, stImage->pt,
- stImage->face, stImage->level, 0,
- 0 /* flags */);
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ surf_tmpl.format = stImage->pt->format;
+ surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
+ surf_tmpl.u.tex.level = stImage->level;
+ surf_tmpl.u.tex.first_layer = stImage->face;
+ surf_tmpl.u.tex.last_layer = stImage->face;
+ dst_surface = pipe->create_surface(pipe, stImage->pt, &surf_tmpl);
if (!dst_surface) {
/* can't render into this format (or other problem) */
return GL_FALSE;
@@ -464,6 +468,7 @@ compress_with_blit(struct gl_context * ctx,
templ.width0 = width;
templ.height0 = height;
templ.depth0 = 1;
+ templ.array_size = 1;
templ.last_level = 0;
templ.usage = PIPE_USAGE_DEFAULT;
templ.bind = PIPE_BIND_SAMPLER_VIEW;
@@ -475,9 +480,9 @@ compress_with_blit(struct gl_context * ctx,
/* Put user's tex data into the temporary texture
*/
tex_xfer = pipe_get_transfer(st_context(ctx)->pipe, src_tex,
- 0, 0, 0, /* face, level are zero */
- PIPE_TRANSFER_WRITE,
- 0, 0, width, height); /* x, y, w, h */
+ 0, 0, /* layer, level are zero */
+ PIPE_TRANSFER_WRITE,
+ 0, 0, width, height); /* x, y, w, h */
map = pipe_transfer_map(pipe, tex_xfer);
_mesa_texstore(ctx, 2, GL_RGBA, mesa_format,
@@ -549,14 +554,18 @@ st_TexImage(struct gl_context * ctx,
/* switch to "normal" */
if (stObj->surface_based) {
+ gl_format texFormat;
+
_mesa_clear_texture_object(ctx, texObj);
pipe_resource_reference(&stObj->pt, NULL);
/* oops, need to init this image again */
+ texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
+ internalFormat, format, type);
+
_mesa_init_teximage_fields(ctx, target, texImage,
- width, height, depth, border, internalFormat);
- _mesa_choose_texture_format(ctx, texObj, texImage, target, level,
- internalFormat, format, type);
+ width, height, depth, border,
+ internalFormat, texFormat);
stObj->surface_based = GL_FALSE;
}
@@ -853,7 +862,6 @@ decompress_with_blit(struct gl_context * ctx, GLenum target, GLint level,
{
struct st_context *st = st_context(ctx);
struct pipe_context *pipe = st->pipe;
- struct pipe_screen *screen = pipe->screen;
struct st_texture_image *stImage = st_texture_image(texImage);
struct st_texture_object *stObj = st_texture_object(texObj);
struct pipe_sampler_view *src_view =
@@ -867,7 +875,7 @@ decompress_with_blit(struct gl_context * ctx, GLenum target, GLint level,
PIPE_BIND_TRANSFER_READ);
/* create temp / dest surface */
- if (!util_create_rgba_surface(screen, width, height, bind,
+ if (!util_create_rgba_surface(pipe, width, height, bind,
&dst_texture, &dst_surface)) {
_mesa_problem(ctx, "util_create_rgba_surface() failed "
"in decompress_with_blit()");
@@ -887,9 +895,9 @@ decompress_with_blit(struct gl_context * ctx, GLenum target, GLint level,
/* map the dst_surface so we can read from it */
tex_xfer = pipe_get_transfer(st_context(ctx)->pipe,
- dst_texture, 0, 0, 0,
- PIPE_TRANSFER_READ,
- 0, 0, width, height);
+ dst_texture, 0, 0,
+ PIPE_TRANSFER_READ,
+ 0, 0, width, height);
pixels = _mesa_map_pbo_dest(ctx, &ctx->Pack, pixels);
@@ -1306,7 +1314,7 @@ fallback_copy_texsubimage(struct gl_context *ctx, GLenum target, GLint level,
struct pipe_transfer *src_trans;
GLvoid *texDest;
enum pipe_transfer_usage transfer_usage;
-
+
if (ST_DEBUG & DEBUG_FALLBACK)
debug_printf("%s: fallback processing\n", __FUNCTION__);
@@ -1317,11 +1325,11 @@ fallback_copy_texsubimage(struct gl_context *ctx, GLenum target, GLint level,
}
src_trans = pipe_get_transfer(st_context(ctx)->pipe,
- strb->texture,
- 0, 0, 0,
- PIPE_TRANSFER_READ,
- srcX, srcY,
- width, height);
+ strb->texture,
+ 0, 0,
+ PIPE_TRANSFER_READ,
+ srcX, srcY,
+ width, height);
if ((baseFormat == GL_DEPTH_COMPONENT ||
baseFormat == GL_DEPTH_STENCIL) &&
@@ -1330,7 +1338,8 @@ fallback_copy_texsubimage(struct gl_context *ctx, GLenum target, GLint level,
else
transfer_usage = PIPE_TRANSFER_WRITE;
- texDest = st_texture_image_map(st, stImage, 0, transfer_usage,
+ /* XXX this used to ignore destZ param */
+ texDest = st_texture_image_map(st, stImage, destZ, transfer_usage,
destX, destY, width, height);
if (baseFormat == GL_DEPTH_COMPONENT ||
@@ -1588,27 +1597,23 @@ st_copy_texsubimage(struct gl_context *ctx,
if (matching_base_formats &&
src_format == dest_format &&
- !do_flip)
+ !do_flip)
{
/* use surface_copy() / blit */
- struct pipe_subresource subdst, subsrc;
- subdst.face = stImage->face;
- subdst.level = stImage->level;
- subsrc.face = strb->surface->face;
- subsrc.level = strb->surface->level;
+ struct pipe_box src_box;
+ u_box_2d_zslice(srcX, srcY, strb->surface->u.tex.first_layer,
+ width, height, &src_box);
/* for resource_copy_region(), y=0=top, always */
pipe->resource_copy_region(pipe,
/* dest */
stImage->pt,
- subdst,
- destX, destY, destZ,
+ stImage->level,
+ destX, destY, destZ + stImage->face,
/* src */
strb->texture,
- subsrc,
- srcX, srcY, strb->surface->zslice,
- /* size */
- width, height);
+ strb->surface->u.tex.level,
+ &src_box);
use_fallback = GL_FALSE;
}
else if (format_writemask &&
@@ -1624,12 +1629,16 @@ st_copy_texsubimage(struct gl_context *ctx,
0)) {
/* draw textured quad to do the copy */
GLint srcY0, srcY1;
- struct pipe_subresource subsrc;
+ struct pipe_surface surf_tmpl;
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ surf_tmpl.format = stImage->pt->format;
+ surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
+ surf_tmpl.u.tex.level = stImage->level;
+ surf_tmpl.u.tex.first_layer = stImage->face + destZ;
+ surf_tmpl.u.tex.last_layer = stImage->face + destZ;
- dest_surface = screen->get_tex_surface(screen, stImage->pt,
- stImage->face, stImage->level,
- destZ,
- PIPE_BIND_RENDER_TARGET);
+ dest_surface = pipe->create_surface(pipe, stImage->pt,
+ &surf_tmpl);
if (do_flip) {
srcY1 = strb->Base.Height - srcY - height;
@@ -1639,15 +1648,13 @@ st_copy_texsubimage(struct gl_context *ctx,
srcY0 = srcY;
srcY1 = srcY0 + height;
}
- subsrc.face = strb->surface->face;
- subsrc.level = strb->surface->level;
util_blit_pixels_writemask(st->blit,
strb->texture,
- subsrc,
+ strb->surface->u.tex.level,
srcX, srcY0,
srcX + width, srcY1,
- strb->surface->zslice,
+ strb->surface->u.tex.first_layer,
dest_surface,
destX, destY,
destX + width, destY + height,
@@ -1848,8 +1855,9 @@ st_finalize_texture(struct gl_context *ctx,
* will match.
*/
if (firstImage->pt &&
+ stObj->pt &&
firstImage->pt != stObj->pt &&
- firstImage->pt->last_level >= stObj->lastLevel) {
+ firstImage->pt->last_level >= stObj->pt->last_level) {
pipe_resource_reference(&stObj->pt, firstImage->pt);
pipe_sampler_view_reference(&stObj->sampler_view, NULL);
}
@@ -1950,7 +1958,7 @@ st_get_default_texture(struct st_context *st)
_mesa_init_teximage_fields(st->ctx, target, texImg,
16, 16, 1, 0, /* w, h, d, border */
- GL_RGBA);
+ GL_RGBA, MESA_FORMAT_RGBA8888);
st_TexImage(st->ctx, 2, target,
0, GL_RGBA, /* level, intformat */
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index d0dcdd4e29..21bb91f47a 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -170,6 +170,11 @@ struct st_context *st_create_context(gl_api api, struct pipe_context *pipe,
struct gl_context *shareCtx = share ? share->ctx : NULL;
struct dd_function_table funcs;
+ /* Sanity checks */
+ assert(MESA_SHADER_VERTEX == PIPE_SHADER_VERTEX);
+ assert(MESA_SHADER_FRAGMENT == PIPE_SHADER_FRAGMENT);
+ assert(MESA_SHADER_GEOMETRY == PIPE_SHADER_GEOMETRY);
+
memset(&funcs, 0, sizeof(funcs));
st_init_driver_functions(&funcs);
@@ -239,14 +244,16 @@ void st_destroy_context( struct st_context *st )
pipe->set_index_buffer(pipe, NULL);
for (i = 0; i < PIPE_SHADER_TYPES; i++) {
- pipe->set_constant_buffer(pipe, PIPE_SHADER_VERTEX, 0, NULL);
- pipe_resource_reference(&st->state.constants[PIPE_SHADER_VERTEX], NULL);
+ pipe->set_constant_buffer(pipe, i, 0, NULL);
+ pipe_resource_reference(&st->state.constants[i], NULL);
}
_mesa_delete_program_cache(st->ctx, st->pixel_xfer.cache);
_vbo_DestroyContext(st->ctx);
+ st_destroy_program_variants(st);
+
_mesa_free_context_data(ctx);
st_destroy_context_priv(st);
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
index d342c0cff1..68b52286d9 100644
--- a/src/mesa/state_tracker/st_context.h
+++ b/src/mesa/state_tracker/st_context.h
@@ -130,7 +130,9 @@ struct st_context
struct st_fragment_program *fp; /**< Currently bound fragment program */
struct st_geometry_program *gp; /**< Currently bound geometry program */
- struct st_vp_varient *vp_varient;
+ struct st_vp_variant *vp_variant;
+ struct st_fp_variant *fp_variant;
+ struct st_gp_variant *gp_variant;
struct gl_texture_object *default_texture;
@@ -160,7 +162,7 @@ struct st_context
/** for glDraw/CopyPixels */
struct {
- struct st_fragment_program *shaders[4];
+ struct gl_fragment_program *shaders[4];
void *vert_shaders[2]; /**< ureg shaders */
} drawpix;
diff --git a/src/mesa/state_tracker/st_debug.c b/src/mesa/state_tracker/st_debug.c
index df32491d04..e1e373d07d 100644
--- a/src/mesa/state_tracker/st_debug.c
+++ b/src/mesa/state_tracker/st_debug.c
@@ -89,8 +89,8 @@ st_print_current(void)
}
#endif
- if (st->vp->varients)
- tgsi_dump( st->vp->varients[0].tgsi.tokens, 0 );
+ if (st->vp->variants)
+ tgsi_dump( st->vp->variants[0].tgsi.tokens, 0 );
if (st->vp->Base.Base.Parameters)
_mesa_print_parameter_list(st->vp->Base.Base.Parameters);
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c
index 61a0e1b087..f4bf180239 100644
--- a/src/mesa/state_tracker/st_draw.c
+++ b/src/mesa/state_tracker/st_draw.c
@@ -241,7 +241,7 @@ st_pipe_vertex_format(GLenum type, GLuint size, GLenum format,
*/
static GLboolean
is_interleaved_arrays(const struct st_vertex_program *vp,
- const struct st_vp_varient *vpv,
+ const struct st_vp_variant *vpv,
const struct gl_client_array **arrays,
GLboolean *userSpace)
{
@@ -297,7 +297,7 @@ is_interleaved_arrays(const struct st_vertex_program *vp,
*/
static void
get_arrays_bounds(const struct st_vertex_program *vp,
- const struct st_vp_varient *vpv,
+ const struct st_vp_variant *vpv,
const struct gl_client_array **arrays,
GLuint max_index,
const GLubyte **low, const GLubyte **high)
@@ -343,7 +343,7 @@ get_arrays_bounds(const struct st_vertex_program *vp,
static void
setup_interleaved_attribs(struct gl_context *ctx,
const struct st_vertex_program *vp,
- const struct st_vp_varient *vpv,
+ const struct st_vp_variant *vpv,
const struct gl_client_array **arrays,
GLuint max_index,
GLboolean userSpace,
@@ -409,7 +409,7 @@ setup_interleaved_attribs(struct gl_context *ctx,
static void
setup_non_interleaved_attribs(struct gl_context *ctx,
const struct st_vertex_program *vp,
- const struct st_vp_varient *vpv,
+ const struct st_vp_variant *vpv,
const struct gl_client_array **arrays,
GLuint max_index,
GLboolean *userSpace,
@@ -617,7 +617,7 @@ st_draw_vbo(struct gl_context *ctx,
struct st_context *st = st_context(ctx);
struct pipe_context *pipe = st->pipe;
const struct st_vertex_program *vp;
- const struct st_vp_varient *vpv;
+ const struct st_vp_variant *vpv;
struct pipe_vertex_buffer vbuffer[PIPE_MAX_SHADER_INPUTS];
GLuint attr;
struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS];
@@ -650,7 +650,7 @@ st_draw_vbo(struct gl_context *ctx,
/* must get these after state validation! */
vp = st->vp;
- vpv = st->vp_varient;
+ vpv = st->vp_variant;
#if 0
if (MESA_VERBOSE & VERBOSE_GLSL) {
diff --git a/src/mesa/state_tracker/st_draw_feedback.c b/src/mesa/state_tracker/st_draw_feedback.c
index 7f392fc491..0a6cebb84c 100644
--- a/src/mesa/state_tracker/st_draw_feedback.c
+++ b/src/mesa/state_tracker/st_draw_feedback.c
@@ -123,10 +123,10 @@ st_feedback_draw_vbo(struct gl_context *ctx,
/* must get these after state validation! */
vp = st->vp;
- vs = &st->vp_varient->tgsi;
+ vs = &st->vp_variant->tgsi;
- if (!st->vp_varient->draw_shader) {
- st->vp_varient->draw_shader = draw_create_vertex_shader(draw, vs);
+ if (!st->vp_variant->draw_shader) {
+ st->vp_variant->draw_shader = draw_create_vertex_shader(draw, vs);
}
/*
@@ -139,7 +139,7 @@ st_feedback_draw_vbo(struct gl_context *ctx,
draw_set_viewport_state(draw, &st->state.viewport);
draw_set_clip_state(draw, &st->state.clip);
draw_set_rasterizer_state(draw, &st->state.rasterizer, NULL);
- draw_bind_vertex_shader(draw, st->vp_varient->draw_shader);
+ draw_bind_vertex_shader(draw, st->vp_variant->draw_shader);
set_feedback_vertex_format(ctx);
/* loop over TGSI shader inputs to determine vertex buffer
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index 132749130a..62c9ce7273 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -67,7 +67,7 @@ void st_init_limits(struct st_context *st)
{
struct pipe_screen *screen = st->pipe->screen;
struct gl_constants *c = &st->ctx->Const;
- unsigned i;
+ gl_shader_type sh;
c->MaxTextureLevels
= _min(screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS),
@@ -137,11 +137,12 @@ void st_init_limits(struct st_context *st)
/* Quads always follow GL provoking rules. */
c->QuadsFollowProvokingVertexConvention = GL_FALSE;
- for(i = 0; i < MESA_SHADER_TYPES; ++i) {
- struct gl_shader_compiler_options *options = &st->ctx->ShaderCompilerOptions[i];
+ for (sh = 0; sh < MESA_SHADER_TYPES; ++sh) {
+ struct gl_shader_compiler_options *options =
+ &st->ctx->ShaderCompilerOptions[sh];
struct gl_program_constants *pc;
- switch(i)
- {
+
+ switch (sh) {
case PIPE_SHADER_FRAGMENT:
pc = &c->FragmentProgram;
break;
@@ -156,36 +157,37 @@ void st_init_limits(struct st_context *st)
continue;
}
- pc->MaxNativeInstructions = screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_INSTRUCTIONS);
- pc->MaxNativeAluInstructions = screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS);
- pc->MaxNativeTexInstructions = screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS);
- pc->MaxNativeTexIndirections = screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS);
- pc->MaxNativeAttribs = screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_INPUTS);
- pc->MaxNativeTemps = screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_TEMPS);
- pc->MaxNativeAddressRegs = screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_ADDRS);
- pc->MaxNativeParameters = screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_CONSTS);
+ pc->MaxNativeInstructions = screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_MAX_INSTRUCTIONS);
+ pc->MaxNativeAluInstructions = screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS);
+ pc->MaxNativeTexInstructions = screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS);
+ pc->MaxNativeTexIndirections = screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS);
+ pc->MaxNativeAttribs = screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_MAX_INPUTS);
+ pc->MaxNativeTemps = screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_MAX_TEMPS);
+ pc->MaxNativeAddressRegs = screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_MAX_ADDRS);
+ pc->MaxNativeParameters = screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_MAX_CONSTS);
+ pc->MaxUniformComponents = 4 * MIN2(pc->MaxNativeParameters, MAX_UNIFORMS);
options->EmitNoNoise = TRUE;
/* TODO: make these more fine-grained if anyone needs it */
- options->EmitNoIfs = !screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH);
- options->EmitNoFunctions = !screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH);
- options->EmitNoLoops = !screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH);
- options->EmitNoMainReturn = !screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH);
+ options->EmitNoIfs = !screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH);
+ options->EmitNoLoops = !screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH);
+ options->EmitNoFunctions = !screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_SUBROUTINES);
+ options->EmitNoMainReturn = !screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_SUBROUTINES);
- options->EmitNoCont = !screen->get_shader_param(screen, i, PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED);
+ options->EmitNoCont = !screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED);
- options->EmitNoIndirectInput = !screen->get_shader_param(screen, i,
+ options->EmitNoIndirectInput = !screen->get_shader_param(screen, sh,
PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR);
- options->EmitNoIndirectOutput = !screen->get_shader_param(screen, i,
+ options->EmitNoIndirectOutput = !screen->get_shader_param(screen, sh,
PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR);
- options->EmitNoIndirectTemp = !screen->get_shader_param(screen, i,
+ options->EmitNoIndirectTemp = !screen->get_shader_param(screen, sh,
PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR);
- options->EmitNoIndirectUniform = !screen->get_shader_param(screen, i,
+ options->EmitNoIndirectUniform = !screen->get_shader_param(screen, sh,
PIPE_SHADER_CAP_INDIRECT_CONST_ADDR);
if(options->EmitNoLoops)
- options->MaxUnrollIterations = MIN2(screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_INSTRUCTIONS), 65536);
+ options->MaxUnrollIterations = MIN2(screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_MAX_INSTRUCTIONS), 65536);
}
/* PIPE_CAP_MAX_FS_INPUTS specifies the number of COLORn + GENERICn inputs
@@ -298,6 +300,8 @@ void st_init_extensions(struct st_context *st)
ctx->Extensions.ARB_vertex_shader = GL_TRUE;
ctx->Extensions.ARB_shader_objects = GL_TRUE;
ctx->Extensions.ARB_shading_language_100 = GL_TRUE;
+ ctx->Extensions.ARB_explicit_attrib_location = GL_TRUE;
+ ctx->Extensions.EXT_separate_shader_objects = GL_TRUE;
}
if (screen->get_param(screen, PIPE_CAP_TEXTURE_MIRROR_REPEAT) > 0) {
@@ -339,6 +343,7 @@ void st_init_extensions(struct st_context *st)
if (screen->get_param(screen, PIPE_CAP_OCCLUSION_QUERY)) {
ctx->Extensions.ARB_occlusion_query = GL_TRUE;
+ ctx->Extensions.ARB_occlusion_query2 = GL_TRUE;
}
if (screen->get_param(screen, PIPE_CAP_TIMER_QUERY)) {
ctx->Extensions.EXT_timer_query = GL_TRUE;
@@ -438,7 +443,9 @@ void st_init_extensions(struct st_context *st)
#endif
if (screen->get_shader_param(screen, PIPE_SHADER_GEOMETRY, PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0) {
+#if 0 /* XXX re-enable when GLSL compiler again supports geometry shaders */
ctx->Extensions.ARB_geometry_shader4 = GL_TRUE;
+#endif
}
if (screen->get_param(screen, PIPE_CAP_PRIMITIVE_RESTART)) {
diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c
index fe31418ddd..c5f6008a22 100644
--- a/src/mesa/state_tracker/st_gen_mipmap.c
+++ b/src/mesa/state_tracker/st_gen_mipmap.c
@@ -29,7 +29,6 @@
#include "main/imports.h"
#include "main/mipmap.h"
#include "main/teximage.h"
-#include "main/texformat.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
@@ -80,11 +79,15 @@ st_render_mipmap(struct st_context *st,
const uint face = _mesa_tex_target_to_face(target);
assert(psv->texture == stObj->pt);
- assert(target != GL_TEXTURE_3D); /* not done yet */
+#if 0
+ assert(target != GL_TEXTURE_3D); /* implemented but untested */
+#endif
/* check if we can render in the texture's format */
- if (!screen->is_format_supported(screen, psv->format, psv->texture->target, 0,
- PIPE_BIND_RENDER_TARGET, 0)) {
+ /* XXX should probably kill this and always use util_gen_mipmap
+ since this implements a sw fallback as well */
+ if (!screen->is_format_supported(screen, psv->format, psv->texture->target,
+ 0, PIPE_BIND_RENDER_TARGET, 0)) {
return FALSE;
}
@@ -162,12 +165,12 @@ fallback_generate_mipmap(struct gl_context *ctx, GLenum target,
struct pipe_resource *pt = st_get_texobj_resource(texObj);
const uint baseLevel = texObj->BaseLevel;
const uint lastLevel = pt->last_level;
- const uint face = _mesa_tex_target_to_face(target), zslice = 0;
+ const uint face = _mesa_tex_target_to_face(target);
uint dstLevel;
GLenum datatype;
GLuint comps;
GLboolean compressed;
-
+
if (ST_DEBUG & DEBUG_FALLBACK)
debug_printf("%s: fallback processing\n", __FUNCTION__);
@@ -199,16 +202,15 @@ fallback_generate_mipmap(struct gl_context *ctx, GLenum target,
ubyte *dstData;
int srcStride, dstStride;
- srcTrans = pipe_get_transfer(st_context(ctx)->pipe, pt, face,
- srcLevel, zslice,
- PIPE_TRANSFER_READ, 0, 0,
- srcWidth, srcHeight);
-
+ srcTrans = pipe_get_transfer(st_context(ctx)->pipe, pt, srcLevel,
+ face,
+ PIPE_TRANSFER_READ, 0, 0,
+ srcWidth, srcHeight);
- dstTrans = pipe_get_transfer(st_context(ctx)->pipe, pt, face,
- dstLevel, zslice,
- PIPE_TRANSFER_WRITE, 0, 0,
- dstWidth, dstHeight);
+ dstTrans = pipe_get_transfer(st_context(ctx)->pipe, pt, dstLevel,
+ face,
+ PIPE_TRANSFER_WRITE, 0, 0,
+ dstWidth, dstHeight);
srcData = (ubyte *) pipe_transfer_map(pipe, srcTrans);
dstData = (ubyte *) pipe_transfer_map(pipe, dstTrans);
@@ -216,6 +218,8 @@ fallback_generate_mipmap(struct gl_context *ctx, GLenum target,
srcStride = srcTrans->stride / util_format_get_blocksize(srcTrans->resource->format);
dstStride = dstTrans->stride / util_format_get_blocksize(dstTrans->resource->format);
+ /* this cannot work correctly for 3d since it does
+ not respect layerStride. */
if (compressed) {
const enum pipe_format format = pt->format;
const uint bw = util_format_get_blockwidth(format);
@@ -366,6 +370,12 @@ st_generate_mipmap(struct gl_context *ctx, GLenum target,
pt = stObj->pt;
}
+ else {
+ /* Make sure that the base texture image data is present in the
+ * texture buffer.
+ */
+ st_finalize_texture(ctx, st->pipe, texObj);
+ }
assert(pt->last_level >= lastLevel);
@@ -373,6 +383,8 @@ st_generate_mipmap(struct gl_context *ctx, GLenum target,
* use the software fallback.
*/
if (!st_render_mipmap(st, target, stObj, baseLevel, lastLevel)) {
+ /* since the util code actually also has a fallback, should
+ probably make it never fail and kill this */
fallback_generate_mipmap(ctx, target, texObj);
}
@@ -400,9 +412,8 @@ st_generate_mipmap(struct gl_context *ctx, GLenum target,
/* initialize new image */
_mesa_init_teximage_fields(ctx, target, dstImage, dstWidth, dstHeight,
- dstDepth, border, srcImage->InternalFormat);
-
- dstImage->TexFormat = srcImage->TexFormat;
+ dstDepth, border, srcImage->InternalFormat,
+ srcImage->TexFormat);
stImage = st_texture_image(dstImage);
stImage->level = dstLevel;
diff --git a/src/mesa/state_tracker/st_manager.c b/src/mesa/state_tracker/st_manager.c
index 183477a3f3..0307b48978 100644
--- a/src/mesa/state_tracker/st_manager.c
+++ b/src/mesa/state_tracker/st_manager.c
@@ -34,13 +34,13 @@
#include "util/u_pointer.h"
#include "util/u_inlines.h"
#include "util/u_atomic.h"
+#include "util/u_surface.h"
#include "main/mtypes.h"
#include "main/context.h"
#include "main/texobj.h"
#include "main/teximage.h"
#include "main/texstate.h"
-#include "main/texfetch.h"
#include "main/framebuffer.h"
#include "main/fbobject.h"
#include "main/renderbuffer.h"
@@ -143,7 +143,7 @@ buffer_index_to_attachment(gl_buffer_index index)
static void
st_framebuffer_validate(struct st_framebuffer *stfb, struct st_context *st)
{
- struct pipe_screen *screen = st->pipe->screen;
+ struct pipe_context *pipe = st->pipe;
struct pipe_resource *textures[ST_ATTACHMENT_COUNT];
uint width, height;
unsigned i;
@@ -161,7 +161,7 @@ st_framebuffer_validate(struct st_framebuffer *stfb, struct st_context *st)
for (i = 0; i < stfb->num_statts; i++) {
struct st_renderbuffer *strb;
- struct pipe_surface *ps;
+ struct pipe_surface *ps, surf_tmpl;
gl_buffer_index idx;
if (!textures[i])
@@ -180,8 +180,10 @@ st_framebuffer_validate(struct st_framebuffer *stfb, struct st_context *st)
continue;
}
- ps = screen->get_tex_surface(screen, textures[i], 0, 0, 0,
- PIPE_BIND_RENDER_TARGET);
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ u_surface_default_template(&surf_tmpl, textures[i],
+ PIPE_BIND_RENDER_TARGET);
+ ps = pipe->create_surface(pipe, textures[i], &surf_tmpl);
if (ps) {
pipe_surface_reference(&strb->surface, ps);
pipe_resource_reference(&strb->texture, ps->texture);
@@ -556,6 +558,8 @@ st_context_teximage(struct st_context_iface *stctxi, enum st_texture_type target
texImage = _mesa_get_tex_image(ctx, texObj, target, level);
stImage = st_texture_image(texImage);
if (tex) {
+ gl_format texFormat;
+
/*
* XXX When internal_format and tex->format differ, st_finalize_texture
* needs to allocate a new texture with internal_format and copy the
@@ -573,11 +577,13 @@ st_context_teximage(struct st_context_iface *stctxi, enum st_texture_type target
internalFormat = GL_RGBA;
else
internalFormat = GL_RGB;
+
+ texFormat = st_ChooseTextureFormat(ctx, internalFormat,
+ GL_RGBA, GL_UNSIGNED_BYTE);
+
_mesa_init_teximage_fields(ctx, target, texImage,
- tex->width0, tex->height0, 1, 0, internalFormat);
- texImage->TexFormat = st_ChooseTextureFormat(ctx, internalFormat,
- GL_RGBA, GL_UNSIGNED_BYTE);
- _mesa_set_fetch_functions(texImage, 2);
+ tex->width0, tex->height0, 1, 0,
+ internalFormat, texFormat);
width = tex->width0;
height = tex->height0;
@@ -611,6 +617,26 @@ st_context_teximage(struct st_context_iface *stctxi, enum st_texture_type target
}
static void
+st_context_copy(struct st_context_iface *stctxi,
+ struct st_context_iface *stsrci, unsigned mask)
+{
+ struct st_context *st = (struct st_context *) stctxi;
+ struct st_context *src = (struct st_context *) stsrci;
+
+ _mesa_copy_context(src->ctx, st->ctx, mask);
+}
+
+static boolean
+st_context_share(struct st_context_iface *stctxi,
+ struct st_context_iface *stsrci)
+{
+ struct st_context *st = (struct st_context *) stctxi;
+ struct st_context *src = (struct st_context *) stsrci;
+
+ return _mesa_share_state(st->ctx, src->ctx);
+}
+
+static void
st_context_destroy(struct st_context_iface *stctxi)
{
struct st_context *st = (struct st_context *) stctxi;
@@ -677,7 +703,8 @@ st_api_create_context(struct st_api *stapi, struct st_manager *smapi,
st_context_notify_invalid_framebuffer;
st->iface.flush = st_context_flush;
st->iface.teximage = st_context_teximage;
- st->iface.copy = NULL;
+ st->iface.copy = st_context_copy;
+ st->iface.share = st_context_share;
st->iface.st_context_private = (void *) smapi;
return &st->iface;
@@ -789,6 +816,7 @@ st_manager_flush_frontbuffer(struct st_context *st)
/**
* Return the surface of an EGLImage.
+ * FIXME: I think this should operate on resources, not surfaces
*/
struct pipe_surface *
st_manager_get_egl_image_surface(struct st_context *st,
@@ -797,7 +825,7 @@ st_manager_get_egl_image_surface(struct st_context *st,
struct st_manager *smapi =
(struct st_manager *) st->iface.st_context_private;
struct st_egl_image stimg;
- struct pipe_surface *ps;
+ struct pipe_surface *ps, surf_tmpl;
if (!smapi || !smapi->get_egl_image)
return NULL;
@@ -806,8 +834,13 @@ st_manager_get_egl_image_surface(struct st_context *st,
if (!smapi->get_egl_image(smapi, eglimg, &stimg))
return NULL;
- ps = smapi->screen->get_tex_surface(smapi->screen,
- stimg.texture, stimg.face, stimg.level, stimg.zslice, usage);
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ surf_tmpl.format = stimg.texture->format;
+ surf_tmpl.usage = usage;
+ surf_tmpl.u.tex.level = stimg.level;
+ surf_tmpl.u.tex.first_layer = stimg.layer;
+ surf_tmpl.u.tex.last_layer = stimg.layer;
+ ps = st->pipe->create_surface(st->pipe, stimg.texture, &surf_tmpl);
pipe_resource_reference(&stimg.texture, NULL);
return ps;
@@ -865,6 +898,7 @@ st_manager_add_color_renderbuffer(struct st_context *st, struct gl_framebuffer *
}
static const struct st_api st_gl_api = {
+ "Mesa " MESA_VERSION_STRING,
ST_API_OPENGL,
#if FEATURE_GL
ST_PROFILE_DEFAULT_MASK |
diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c
index c5c239b2c9..f848462310 100644
--- a/src/mesa/state_tracker/st_mesa_to_tgsi.c
+++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c
@@ -760,10 +760,13 @@ emit_adjusted_wpos( struct st_translate *t,
/**
* Emit the TGSI instructions for inverting the WPOS y coordinate.
+ * This code is unavoidable because it also depends on whether
+ * a FBO is bound (STATE_FB_WPOS_Y_TRANSFORM).
*/
static void
-emit_inverted_wpos( struct st_translate *t,
- const struct gl_program *program )
+emit_wpos_inversion( struct st_translate *t,
+ const struct gl_program *program,
+ boolean invert)
{
struct ureg_program *ureg = t->ureg;
@@ -771,17 +774,17 @@ emit_inverted_wpos( struct st_translate *t,
* Need to replace instances of INPUT[WPOS] with temp T
* where T = INPUT[WPOS] by y is inverted.
*/
- static const gl_state_index winSizeState[STATE_LENGTH]
- = { STATE_INTERNAL, STATE_FB_SIZE, 0, 0, 0 };
+ static const gl_state_index wposTransformState[STATE_LENGTH]
+ = { STATE_INTERNAL, STATE_FB_WPOS_Y_TRANSFORM, 0, 0, 0 };
/* XXX: note we are modifying the incoming shader here! Need to
* do this before emitting the constant decls below, or this
* will be missed:
*/
- unsigned winHeightConst = _mesa_add_state_reference(program->Parameters,
- winSizeState);
+ unsigned wposTransConst = _mesa_add_state_reference(program->Parameters,
+ wposTransformState);
- struct ureg_src winsize = ureg_DECL_constant( ureg, winHeightConst );
+ struct ureg_src wpostrans = ureg_DECL_constant( ureg, wposTransConst );
struct ureg_dst wpos_temp;
struct ureg_src wpos_input = t->inputs[t->inputMapping[FRAG_ATTRIB_WPOS]];
@@ -794,12 +797,23 @@ emit_inverted_wpos( struct st_translate *t,
ureg_MOV( ureg, wpos_temp, wpos_input );
}
- /* SUB wpos_temp.y, winsize_const, wpos_input
- */
- ureg_SUB( ureg,
- ureg_writemask(wpos_temp, TGSI_WRITEMASK_Y ),
- winsize,
- wpos_input);
+ if (invert) {
+ /* MAD wpos_temp.y, wpos_input, wpostrans.xxxx, wpostrans.yyyy
+ */
+ ureg_MAD( ureg,
+ ureg_writemask(wpos_temp, TGSI_WRITEMASK_Y ),
+ wpos_input,
+ ureg_scalar(wpostrans, 0),
+ ureg_scalar(wpostrans, 1));
+ } else {
+ /* MAD wpos_temp.y, wpos_input, wpostrans.zzzz, wpostrans.wwww
+ */
+ ureg_MAD( ureg,
+ ureg_writemask(wpos_temp, TGSI_WRITEMASK_Y ),
+ wpos_input,
+ ureg_scalar(wpostrans, 2),
+ ureg_scalar(wpostrans, 3));
+ }
/* Use wpos_temp as position input from here on:
*/
@@ -861,8 +875,7 @@ emit_wpos(struct st_context *st,
/* we invert after adjustment so that we avoid the MOV to temporary,
* and reuse the adjustment ADD instead */
- if (invert)
- emit_inverted_wpos(t, program);
+ emit_wpos_inversion(t, program, invert);
}
diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c
index 76799287fe..cfdc96b9db 100644
--- a/src/mesa/state_tracker/st_program.c
+++ b/src/mesa/state_tracker/st_program.c
@@ -32,7 +32,9 @@
#include "main/imports.h"
+#include "main/hash.h"
#include "main/mtypes.h"
+#include "program/prog_parameter.h"
#include "program/prog_print.h"
#include "program/programopt.h"
@@ -44,6 +46,8 @@
#include "tgsi/tgsi_ureg.h"
#include "st_debug.h"
+#include "st_cb_bitmap.h"
+#include "st_cb_drawpixels.h"
#include "st_context.h"
#include "st_program.h"
#include "st_mesa_to_tgsi.h"
@@ -52,34 +56,109 @@
/**
+ * Delete a vertex program variant. Note the caller must unlink
+ * the variant from the linked list.
+ */
+static void
+delete_vp_variant(struct st_context *st, struct st_vp_variant *vpv)
+{
+ if (vpv->driver_shader)
+ cso_delete_vertex_shader(st->cso_context, vpv->driver_shader);
+
+#if FEATURE_feedback || FEATURE_rastpos
+ if (vpv->draw_shader)
+ draw_delete_vertex_shader( st->draw, vpv->draw_shader );
+#endif
+
+ if (vpv->tgsi.tokens)
+ st_free_tokens(vpv->tgsi.tokens);
+
+ FREE( vpv );
+}
+
+
+
+/**
* Clean out any old compilations:
*/
void
-st_vp_release_varients( struct st_context *st,
+st_release_vp_variants( struct st_context *st,
struct st_vertex_program *stvp )
{
- struct st_vp_varient *vpv;
+ struct st_vp_variant *vpv;
- for (vpv = stvp->varients; vpv; ) {
- struct st_vp_varient *next = vpv->next;
+ for (vpv = stvp->variants; vpv; ) {
+ struct st_vp_variant *next = vpv->next;
+ delete_vp_variant(st, vpv);
+ vpv = next;
+ }
- if (vpv->driver_shader)
- cso_delete_vertex_shader(st->cso_context, vpv->driver_shader);
-
-#if FEATURE_feedback || FEATURE_rastpos
- if (vpv->draw_shader)
- draw_delete_vertex_shader( st->draw, vpv->draw_shader );
-#endif
+ stvp->variants = NULL;
+}
+
+
+
+/**
+ * Delete a fragment program variant. Note the caller must unlink
+ * the variant from the linked list.
+ */
+static void
+delete_fp_variant(struct st_context *st, struct st_fp_variant *fpv)
+{
+ if (fpv->driver_shader)
+ cso_delete_fragment_shader(st->cso_context, fpv->driver_shader);
- if (vpv->tgsi.tokens)
- st_free_tokens(vpv->tgsi.tokens);
+ FREE(fpv);
+}
+
+
+/**
+ * Free all variants of a fragment program.
+ */
+void
+st_release_fp_variants(struct st_context *st, struct st_fragment_program *stfp)
+{
+ struct st_fp_variant *fpv;
+
+ for (fpv = stfp->variants; fpv; ) {
+ struct st_fp_variant *next = fpv->next;
+ delete_fp_variant(st, fpv);
+ fpv = next;
+ }
+
+ stfp->variants = NULL;
+}
+
+
+/**
+ * Delete a geometry program variant. Note the caller must unlink
+ * the variant from the linked list.
+ */
+static void
+delete_gp_variant(struct st_context *st, struct st_gp_variant *gpv)
+{
+ if (gpv->driver_shader)
+ cso_delete_geometry_shader(st->cso_context, gpv->driver_shader);
- FREE( vpv );
+ FREE(gpv);
+}
- vpv = next;
+
+/**
+ * Free all variants of a geometry program.
+ */
+void
+st_release_gp_variants(struct st_context *st, struct st_geometry_program *stgp)
+{
+ struct st_gp_variant *gpv;
+
+ for (gpv = stgp->variants; gpv; ) {
+ struct st_gp_variant *next = gpv->next;
+ delete_gp_variant(st, gpv);
+ gpv = next;
}
- stvp->varients = NULL;
+ stgp->variants = NULL;
}
@@ -92,7 +171,7 @@ st_vp_release_varients( struct st_context *st,
* \param tokensOut destination for TGSI tokens
* \return pointer to cached pipe_shader object.
*/
-void
+static void
st_prepare_vertex_program(struct st_context *st,
struct st_vertex_program *stvp)
{
@@ -196,17 +275,22 @@ st_prepare_vertex_program(struct st_context *st,
}
-struct st_vp_varient *
+/**
+ * Translate a vertex program to create a new variant.
+ */
+static struct st_vp_variant *
st_translate_vertex_program(struct st_context *st,
struct st_vertex_program *stvp,
- const struct st_vp_varient_key *key)
+ const struct st_vp_variant_key *key)
{
- struct st_vp_varient *vpv = CALLOC_STRUCT(st_vp_varient);
+ struct st_vp_variant *vpv = CALLOC_STRUCT(st_vp_variant);
struct pipe_context *pipe = st->pipe;
struct ureg_program *ureg;
enum pipe_error error;
unsigned num_outputs;
+ st_prepare_vertex_program( st, stvp );
+
_mesa_remove_output_reads(&stvp->Base.Base, PROGRAM_OUTPUT);
_mesa_remove_output_reads(&stvp->Base.Base, PROGRAM_VARYING);
@@ -216,6 +300,8 @@ st_translate_vertex_program(struct st_context *st,
return NULL;
}
+ vpv->key = *key;
+
vpv->num_inputs = stvp->num_inputs;
num_outputs = stvp->num_outputs;
if (key->passthrough_edgeflags) {
@@ -229,23 +315,22 @@ st_translate_vertex_program(struct st_context *st,
debug_printf("\n");
}
- error =
- st_translate_mesa_program(st->ctx,
- TGSI_PROCESSOR_VERTEX,
- ureg,
- &stvp->Base.Base,
- /* inputs */
- vpv->num_inputs,
- stvp->input_to_index,
- NULL, /* input semantic name */
- NULL, /* input semantic index */
- NULL,
- /* outputs */
- num_outputs,
- stvp->result_to_output,
- stvp->output_semantic_name,
- stvp->output_semantic_index,
- key->passthrough_edgeflags );
+ error = st_translate_mesa_program(st->ctx,
+ TGSI_PROCESSOR_VERTEX,
+ ureg,
+ &stvp->Base.Base,
+ /* inputs */
+ vpv->num_inputs,
+ stvp->input_to_index,
+ NULL, /* input semantic name */
+ NULL, /* input semantic index */
+ NULL,
+ /* outputs */
+ num_outputs,
+ stvp->result_to_output,
+ stvp->output_semantic_name,
+ stvp->output_semantic_index,
+ key->passthrough_edgeflags );
if (error)
goto fail;
@@ -275,201 +360,310 @@ fail:
}
+/**
+ * Find/create a vertex program variant.
+ */
+struct st_vp_variant *
+st_get_vp_variant(struct st_context *st,
+ struct st_vertex_program *stvp,
+ const struct st_vp_variant_key *key)
+{
+ struct st_vp_variant *vpv;
+
+ /* Search for existing variant */
+ for (vpv = stvp->variants; vpv; vpv = vpv->next) {
+ if (memcmp(&vpv->key, key, sizeof(*key)) == 0) {
+ break;
+ }
+ }
+
+ if (!vpv) {
+ /* create now */
+ vpv = st_translate_vertex_program(st, stvp, key);
+ if (vpv) {
+ /* insert into list */
+ vpv->next = stvp->variants;
+ stvp->variants = vpv;
+ }
+ }
+
+ return vpv;
+}
+
/**
- * Translate a Mesa fragment shader into a TGSI shader.
- * \return pointer to cached pipe_shader object.
+ * Translate a Mesa fragment shader into a TGSI shader using extra info in
+ * the key.
+ * \return new fragment program variant
*/
-void
+static struct st_fp_variant *
st_translate_fragment_program(struct st_context *st,
- struct st_fragment_program *stfp )
+ struct st_fragment_program *stfp,
+ const struct st_fp_variant_key *key)
{
struct pipe_context *pipe = st->pipe;
- GLuint outputMapping[FRAG_RESULT_MAX];
- GLuint inputMapping[FRAG_ATTRIB_MAX];
- GLuint interpMode[PIPE_MAX_SHADER_INPUTS]; /* XXX size? */
- GLuint attr;
- enum pipe_error error;
- const GLbitfield inputsRead = stfp->Base.Base.InputsRead;
- struct ureg_program *ureg;
+ struct st_fp_variant *variant = CALLOC_STRUCT(st_fp_variant);
- ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS];
- ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS];
- uint fs_num_inputs = 0;
+ if (!variant)
+ return NULL;
- ubyte fs_output_semantic_name[PIPE_MAX_SHADER_OUTPUTS];
- ubyte fs_output_semantic_index[PIPE_MAX_SHADER_OUTPUTS];
- uint fs_num_outputs = 0;
+ assert(!(key->bitmap && key->drawpixels));
- _mesa_remove_output_reads(&stfp->Base.Base, PROGRAM_OUTPUT);
+ if (key->bitmap) {
+ /* glBitmap drawing */
+ struct gl_fragment_program *fp;
- /*
- * Convert Mesa program inputs to TGSI input register semantics.
- */
- for (attr = 0; attr < FRAG_ATTRIB_MAX; attr++) {
- if (inputsRead & (1 << attr)) {
- const GLuint slot = fs_num_inputs++;
+ st_make_bitmap_fragment_program(st, &stfp->Base,
+ &fp, &variant->bitmap_sampler);
- inputMapping[attr] = slot;
+ variant->parameters = _mesa_clone_parameter_list(fp->Base.Parameters);
+ stfp = st_fragment_program(fp);
+ }
+ else if (key->drawpixels) {
+ /* glDrawPixels drawing */
+ struct gl_fragment_program *fp;
- switch (attr) {
- case FRAG_ATTRIB_WPOS:
- input_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
- input_semantic_index[slot] = 0;
- interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
- break;
- case FRAG_ATTRIB_COL0:
- input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
- input_semantic_index[slot] = 0;
- interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
- break;
- case FRAG_ATTRIB_COL1:
- input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
- input_semantic_index[slot] = 1;
- interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
- break;
- case FRAG_ATTRIB_FOGC:
- input_semantic_name[slot] = TGSI_SEMANTIC_FOG;
- input_semantic_index[slot] = 0;
- interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
- break;
- case FRAG_ATTRIB_FACE:
- input_semantic_name[slot] = TGSI_SEMANTIC_FACE;
- input_semantic_index[slot] = 0;
- interpMode[slot] = TGSI_INTERPOLATE_CONSTANT;
- break;
- /* In most cases, there is nothing special about these
- * inputs, so adopt a convention to use the generic
- * semantic name and the mesa FRAG_ATTRIB_ number as the
- * index.
- *
- * All that is required is that the vertex shader labels
- * its own outputs similarly, and that the vertex shader
- * generates at least every output required by the
- * fragment shader plus fixed-function hardware (such as
- * BFC).
- *
- * There is no requirement that semantic indexes start at
- * zero or be restricted to a particular range -- nobody
- * should be building tables based on semantic index.
- */
- case FRAG_ATTRIB_PNTC:
- case FRAG_ATTRIB_TEX0:
- case FRAG_ATTRIB_TEX1:
- case FRAG_ATTRIB_TEX2:
- case FRAG_ATTRIB_TEX3:
- case FRAG_ATTRIB_TEX4:
- case FRAG_ATTRIB_TEX5:
- case FRAG_ATTRIB_TEX6:
- case FRAG_ATTRIB_TEX7:
- case FRAG_ATTRIB_VAR0:
- default:
- /* Actually, let's try and zero-base this just for
- * readability of the generated TGSI.
- */
- assert(attr >= FRAG_ATTRIB_TEX0);
- input_semantic_index[slot] = (attr - FRAG_ATTRIB_TEX0);
- input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
- if (attr == FRAG_ATTRIB_PNTC)
- interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
- else
- interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
- break;
- }
+ if (key->drawpixels_z || key->drawpixels_stencil) {
+ fp = st_make_drawpix_z_stencil_program(st, key->drawpixels_z,
+ key->drawpixels_stencil);
}
else {
- inputMapping[attr] = -1;
+ /* RGBA */
+ st_make_drawpix_fragment_program(st, &stfp->Base, &fp);
+ variant->parameters = _mesa_clone_parameter_list(fp->Base.Parameters);
}
+ stfp = st_fragment_program(fp);
}
- /*
- * Semantics and mapping for outputs
- */
- {
- uint numColors = 0;
- GLbitfield64 outputsWritten = stfp->Base.Base.OutputsWritten;
-
- /* if z is written, emit that first */
- if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
- fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_POSITION;
- fs_output_semantic_index[fs_num_outputs] = 0;
- outputMapping[FRAG_RESULT_DEPTH] = fs_num_outputs;
- fs_num_outputs++;
- outputsWritten &= ~(1 << FRAG_RESULT_DEPTH);
- }
+ if (!stfp->tgsi.tokens) {
+ /* need to translate Mesa instructions to TGSI now */
+ GLuint outputMapping[FRAG_RESULT_MAX];
+ GLuint inputMapping[FRAG_ATTRIB_MAX];
+ GLuint interpMode[PIPE_MAX_SHADER_INPUTS]; /* XXX size? */
+ GLuint attr;
+ enum pipe_error error;
+ const GLbitfield inputsRead = stfp->Base.Base.InputsRead;
+ struct ureg_program *ureg;
- if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_STENCIL)) {
- fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_STENCIL;
- fs_output_semantic_index[fs_num_outputs] = 0;
- outputMapping[FRAG_RESULT_STENCIL] = fs_num_outputs;
- fs_num_outputs++;
- outputsWritten &= ~(1 << FRAG_RESULT_STENCIL);
- }
+ ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS];
+ ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS];
+ uint fs_num_inputs = 0;
+
+ ubyte fs_output_semantic_name[PIPE_MAX_SHADER_OUTPUTS];
+ ubyte fs_output_semantic_index[PIPE_MAX_SHADER_OUTPUTS];
+ uint fs_num_outputs = 0;
+
+
+ _mesa_remove_output_reads(&stfp->Base.Base, PROGRAM_OUTPUT);
+
+ /*
+ * Convert Mesa program inputs to TGSI input register semantics.
+ */
+ for (attr = 0; attr < FRAG_ATTRIB_MAX; attr++) {
+ if (inputsRead & (1 << attr)) {
+ const GLuint slot = fs_num_inputs++;
+
+ inputMapping[attr] = slot;
- /* handle remaning outputs (color) */
- for (attr = 0; attr < FRAG_RESULT_MAX; attr++) {
- if (outputsWritten & BITFIELD64_BIT(attr)) {
switch (attr) {
- case FRAG_RESULT_DEPTH:
- case FRAG_RESULT_STENCIL:
- /* handled above */
- assert(0);
+ case FRAG_ATTRIB_WPOS:
+ input_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
+ input_semantic_index[slot] = 0;
+ interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
+ break;
+ case FRAG_ATTRIB_COL0:
+ input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
+ input_semantic_index[slot] = 0;
+ interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
+ break;
+ case FRAG_ATTRIB_COL1:
+ input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
+ input_semantic_index[slot] = 1;
+ interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
+ break;
+ case FRAG_ATTRIB_FOGC:
+ input_semantic_name[slot] = TGSI_SEMANTIC_FOG;
+ input_semantic_index[slot] = 0;
+ interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
+ break;
+ case FRAG_ATTRIB_FACE:
+ input_semantic_name[slot] = TGSI_SEMANTIC_FACE;
+ input_semantic_index[slot] = 0;
+ interpMode[slot] = TGSI_INTERPOLATE_CONSTANT;
break;
+ /* In most cases, there is nothing special about these
+ * inputs, so adopt a convention to use the generic
+ * semantic name and the mesa FRAG_ATTRIB_ number as the
+ * index.
+ *
+ * All that is required is that the vertex shader labels
+ * its own outputs similarly, and that the vertex shader
+ * generates at least every output required by the
+ * fragment shader plus fixed-function hardware (such as
+ * BFC).
+ *
+ * There is no requirement that semantic indexes start at
+ * zero or be restricted to a particular range -- nobody
+ * should be building tables based on semantic index.
+ */
+ case FRAG_ATTRIB_PNTC:
+ case FRAG_ATTRIB_TEX0:
+ case FRAG_ATTRIB_TEX1:
+ case FRAG_ATTRIB_TEX2:
+ case FRAG_ATTRIB_TEX3:
+ case FRAG_ATTRIB_TEX4:
+ case FRAG_ATTRIB_TEX5:
+ case FRAG_ATTRIB_TEX6:
+ case FRAG_ATTRIB_TEX7:
+ case FRAG_ATTRIB_VAR0:
default:
- assert(attr == FRAG_RESULT_COLOR ||
- (FRAG_RESULT_DATA0 <= attr && attr < FRAG_RESULT_MAX));
- fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_COLOR;
- fs_output_semantic_index[fs_num_outputs] = numColors;
- outputMapping[attr] = fs_num_outputs;
- numColors++;
+ /* Actually, let's try and zero-base this just for
+ * readability of the generated TGSI.
+ */
+ assert(attr >= FRAG_ATTRIB_TEX0);
+ input_semantic_index[slot] = (attr - FRAG_ATTRIB_TEX0);
+ input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
+ if (attr == FRAG_ATTRIB_PNTC)
+ interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
+ else
+ interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
break;
}
+ }
+ else {
+ inputMapping[attr] = -1;
+ }
+ }
+ /*
+ * Semantics and mapping for outputs
+ */
+ {
+ uint numColors = 0;
+ GLbitfield64 outputsWritten = stfp->Base.Base.OutputsWritten;
+
+ /* if z is written, emit that first */
+ if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
+ fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_POSITION;
+ fs_output_semantic_index[fs_num_outputs] = 0;
+ outputMapping[FRAG_RESULT_DEPTH] = fs_num_outputs;
fs_num_outputs++;
+ outputsWritten &= ~(1 << FRAG_RESULT_DEPTH);
+ }
+
+ if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_STENCIL)) {
+ fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_STENCIL;
+ fs_output_semantic_index[fs_num_outputs] = 0;
+ outputMapping[FRAG_RESULT_STENCIL] = fs_num_outputs;
+ fs_num_outputs++;
+ outputsWritten &= ~(1 << FRAG_RESULT_STENCIL);
+ }
+
+ /* handle remaning outputs (color) */
+ for (attr = 0; attr < FRAG_RESULT_MAX; attr++) {
+ if (outputsWritten & BITFIELD64_BIT(attr)) {
+ switch (attr) {
+ case FRAG_RESULT_DEPTH:
+ case FRAG_RESULT_STENCIL:
+ /* handled above */
+ assert(0);
+ break;
+ default:
+ assert(attr == FRAG_RESULT_COLOR ||
+ (FRAG_RESULT_DATA0 <= attr && attr < FRAG_RESULT_MAX));
+ fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_COLOR;
+ fs_output_semantic_index[fs_num_outputs] = numColors;
+ outputMapping[attr] = fs_num_outputs;
+ numColors++;
+ break;
+ }
+
+ fs_num_outputs++;
+ }
}
}
- }
- ureg = ureg_create( TGSI_PROCESSOR_FRAGMENT );
- if (ureg == NULL)
- return;
+ ureg = ureg_create( TGSI_PROCESSOR_FRAGMENT );
+ if (ureg == NULL)
+ return NULL;
- if (ST_DEBUG & DEBUG_MESA) {
- _mesa_print_program(&stfp->Base.Base);
- _mesa_print_program_parameters(st->ctx, &stfp->Base.Base);
- debug_printf("\n");
+ if (ST_DEBUG & DEBUG_MESA) {
+ _mesa_print_program(&stfp->Base.Base);
+ _mesa_print_program_parameters(st->ctx, &stfp->Base.Base);
+ debug_printf("\n");
+ }
+
+ error = st_translate_mesa_program(st->ctx,
+ TGSI_PROCESSOR_FRAGMENT,
+ ureg,
+ &stfp->Base.Base,
+ /* inputs */
+ fs_num_inputs,
+ inputMapping,
+ input_semantic_name,
+ input_semantic_index,
+ interpMode,
+ /* outputs */
+ fs_num_outputs,
+ outputMapping,
+ fs_output_semantic_name,
+ fs_output_semantic_index, FALSE );
+
+ stfp->tgsi.tokens = ureg_get_tokens( ureg, NULL );
+ ureg_destroy( ureg );
}
- error =
- st_translate_mesa_program(st->ctx,
- TGSI_PROCESSOR_FRAGMENT,
- ureg,
- &stfp->Base.Base,
- /* inputs */
- fs_num_inputs,
- inputMapping,
- input_semantic_name,
- input_semantic_index,
- interpMode,
- /* outputs */
- fs_num_outputs,
- outputMapping,
- fs_output_semantic_name,
- fs_output_semantic_index, FALSE );
-
- stfp->tgsi.tokens = ureg_get_tokens( ureg, NULL );
- ureg_destroy( ureg );
- stfp->driver_shader = pipe->create_fs_state(pipe, &stfp->tgsi);
+ /* fill in variant */
+ variant->driver_shader = pipe->create_fs_state(pipe, &stfp->tgsi);
+ variant->key = *key;
if (ST_DEBUG & DEBUG_TGSI) {
tgsi_dump( stfp->tgsi.tokens, 0/*TGSI_DUMP_VERBOSE*/ );
debug_printf("\n");
}
+
+ return variant;
}
-void
+
+/**
+ * Translate fragment program if needed.
+ */
+struct st_fp_variant *
+st_get_fp_variant(struct st_context *st,
+ struct st_fragment_program *stfp,
+ const struct st_fp_variant_key *key)
+{
+ struct st_fp_variant *fpv;
+
+ /* Search for existing variant */
+ for (fpv = stfp->variants; fpv; fpv = fpv->next) {
+ if (memcmp(&fpv->key, key, sizeof(*key)) == 0) {
+ break;
+ }
+ }
+
+ if (!fpv) {
+ /* create new */
+ fpv = st_translate_fragment_program(st, stfp, key);
+ if (fpv) {
+ /* insert into list */
+ fpv->next = stfp->variants;
+ stfp->variants = fpv;
+ }
+ }
+
+ return fpv;
+}
+
+
+/**
+ * Translate a geometry program to create a new variant.
+ */
+static struct st_gp_variant *
st_translate_geometry_program(struct st_context *st,
- struct st_geometry_program *stgp)
+ struct st_geometry_program *stgp,
+ const struct st_gp_variant_key *key)
{
GLuint inputMapping[GEOM_ATTRIB_MAX];
GLuint outputMapping[GEOM_RESULT_MAX];
@@ -492,12 +686,19 @@ st_translate_geometry_program(struct st_context *st,
GLuint maxSlot = 0;
struct ureg_program *ureg;
+ struct st_gp_variant *gpv;
+
+ gpv = CALLOC_STRUCT(st_gp_variant);
+ if (!gpv)
+ return NULL;
+
_mesa_remove_output_reads(&stgp->Base.Base, PROGRAM_OUTPUT);
_mesa_remove_output_reads(&stgp->Base.Base, PROGRAM_VARYING);
ureg = ureg_create( TGSI_PROCESSOR_GEOMETRY );
if (ureg == NULL) {
- return;
+ FREE(gpv);
+ return NULL;
}
/* which vertex output goes to the first geometry input */
@@ -527,7 +728,7 @@ st_translate_geometry_program(struct st_context *st,
} else
++gs_builtin_inputs;
-#if 1
+#if 0
debug_printf("input map at %d = %d\n",
slot + gs_array_offset, stgp->input_map[slot + gs_array_offset]);
#endif
@@ -669,37 +870,35 @@ st_translate_geometry_program(struct st_context *st,
st_free_tokens(stgp->tgsi.tokens);
stgp->tgsi.tokens = NULL;
}
- if (stgp->driver_shader) {
- cso_delete_geometry_shader(st->cso_context, stgp->driver_shader);
- stgp->driver_shader = NULL;
- }
ureg_property_gs_input_prim(ureg, stgp->Base.InputType);
ureg_property_gs_output_prim(ureg, stgp->Base.OutputType);
ureg_property_gs_max_vertices(ureg, stgp->Base.VerticesOut);
- error = st_translate_mesa_program(st->ctx,
- TGSI_PROCESSOR_GEOMETRY,
- ureg,
- &stgp->Base.Base,
- /* inputs */
- gs_num_inputs,
- inputMapping,
- stgp->input_semantic_name,
- stgp->input_semantic_index,
- NULL,
- /* outputs */
- gs_num_outputs,
- outputMapping,
- gs_output_semantic_name,
- gs_output_semantic_index,
- FALSE);
-
+ error = st_translate_mesa_program(st->ctx,
+ TGSI_PROCESSOR_GEOMETRY,
+ ureg,
+ &stgp->Base.Base,
+ /* inputs */
+ gs_num_inputs,
+ inputMapping,
+ stgp->input_semantic_name,
+ stgp->input_semantic_index,
+ NULL,
+ /* outputs */
+ gs_num_outputs,
+ outputMapping,
+ gs_output_semantic_name,
+ gs_output_semantic_index,
+ FALSE);
stgp->num_inputs = gs_num_inputs;
stgp->tgsi.tokens = ureg_get_tokens( ureg, NULL );
ureg_destroy( ureg );
- stgp->driver_shader = pipe->create_gs_state(pipe, &stgp->tgsi);
+
+ /* fill in new variant */
+ gpv->driver_shader = pipe->create_gs_state(pipe, &stgp->tgsi);
+ gpv->key = *key;
if ((ST_DEBUG & DEBUG_TGSI) && (ST_DEBUG & DEBUG_MESA)) {
_mesa_print_program(&stgp->Base.Base);
@@ -710,8 +909,44 @@ st_translate_geometry_program(struct st_context *st,
tgsi_dump(stgp->tgsi.tokens, 0);
debug_printf("\n");
}
+
+ return gpv;
}
+
+/**
+ * Get/create geometry program variant.
+ */
+struct st_gp_variant *
+st_get_gp_variant(struct st_context *st,
+ struct st_geometry_program *stgp,
+ const struct st_gp_variant_key *key)
+{
+ struct st_gp_variant *gpv;
+
+ /* Search for existing variant */
+ for (gpv = stgp->variants; gpv; gpv = gpv->next) {
+ if (memcmp(&gpv->key, key, sizeof(*key)) == 0) {
+ break;
+ }
+ }
+
+ if (!gpv) {
+ /* create new */
+ gpv = st_translate_geometry_program(st, stgp, key);
+ if (gpv) {
+ /* insert into list */
+ gpv->next = stgp->variants;
+ stgp->variants = gpv;
+ }
+ }
+
+ return gpv;
+}
+
+
+
+
/**
* Debug- print current shader text
*/
@@ -757,3 +992,155 @@ st_print_shaders(struct gl_context *ctx)
}
}
}
+
+
+/**
+ * Vert/Geom/Frag programs have per-context variants. Free all the
+ * variants attached to the given program which match the given context.
+ */
+static void
+destroy_program_variants(struct st_context *st, struct gl_program *program)
+{
+ if (!program)
+ return;
+
+ switch (program->Target) {
+ case GL_VERTEX_PROGRAM_ARB:
+ {
+ struct st_vertex_program *stvp = (struct st_vertex_program *) program;
+ struct st_vp_variant *vpv, **prevPtr = &stvp->variants;
+
+ for (vpv = stvp->variants; vpv; ) {
+ struct st_vp_variant *next = vpv->next;
+ if (vpv->key.st == st) {
+ /* unlink from list */
+ *prevPtr = next;
+ /* destroy this variant */
+ delete_vp_variant(st, vpv);
+ }
+ else {
+ prevPtr = &vpv->next;
+ }
+ vpv = next;
+ }
+ }
+ break;
+ case GL_FRAGMENT_PROGRAM_ARB:
+ {
+ struct st_fragment_program *stfp =
+ (struct st_fragment_program *) program;
+ struct st_fp_variant *fpv, **prevPtr = &stfp->variants;
+
+ for (fpv = stfp->variants; fpv; ) {
+ struct st_fp_variant *next = fpv->next;
+ if (fpv->key.st == st) {
+ /* unlink from list */
+ *prevPtr = next;
+ /* destroy this variant */
+ delete_fp_variant(st, fpv);
+ }
+ else {
+ prevPtr = &fpv->next;
+ }
+ fpv = next;
+ }
+ }
+ break;
+ case MESA_GEOMETRY_PROGRAM:
+ {
+ struct st_geometry_program *stgp =
+ (struct st_geometry_program *) program;
+ struct st_gp_variant *gpv, **prevPtr = &stgp->variants;
+
+ for (gpv = stgp->variants; gpv; ) {
+ struct st_gp_variant *next = gpv->next;
+ if (gpv->key.st == st) {
+ /* unlink from list */
+ *prevPtr = next;
+ /* destroy this variant */
+ delete_gp_variant(st, gpv);
+ }
+ else {
+ prevPtr = &gpv->next;
+ }
+ gpv = next;
+ }
+ }
+ break;
+ default:
+ _mesa_problem(NULL, "Unexpected program target in "
+ "destroy_program_variants_cb()");
+ }
+}
+
+
+/**
+ * Callback for _mesa_HashWalk. Free all the shader's program variants
+ * which match the given context.
+ */
+static void
+destroy_shader_program_variants_cb(GLuint key, void *data, void *userData)
+{
+ struct st_context *st = (struct st_context *) userData;
+ struct gl_shader *shader = (struct gl_shader *) data;
+
+ switch (shader->Type) {
+ case GL_SHADER_PROGRAM_MESA:
+ {
+ struct gl_shader_program *shProg = (struct gl_shader_program *) data;
+ GLuint i;
+
+ for (i = 0; i < shProg->NumShaders; i++) {
+ destroy_program_variants(st, shProg->Shaders[i]->Program);
+ }
+
+ destroy_program_variants(st, (struct gl_program *)
+ shProg->VertexProgram);
+ destroy_program_variants(st, (struct gl_program *)
+ shProg->FragmentProgram);
+ destroy_program_variants(st, (struct gl_program *)
+ shProg->GeometryProgram);
+ }
+ break;
+ case GL_VERTEX_SHADER:
+ case GL_FRAGMENT_SHADER:
+ case GL_GEOMETRY_SHADER:
+ {
+ destroy_program_variants(st, shader->Program);
+ }
+ break;
+ default:
+ assert(0);
+ }
+}
+
+
+/**
+ * Callback for _mesa_HashWalk. Free all the program variants which match
+ * the given context.
+ */
+static void
+destroy_program_variants_cb(GLuint key, void *data, void *userData)
+{
+ struct st_context *st = (struct st_context *) userData;
+ struct gl_program *program = (struct gl_program *) data;
+ destroy_program_variants(st, program);
+}
+
+
+/**
+ * Walk over all shaders and programs to delete any variants which
+ * belong to the given context.
+ * This is called during context tear-down.
+ */
+void
+st_destroy_program_variants(struct st_context *st)
+{
+ /* ARB vert/frag program */
+ _mesa_HashWalk(st->ctx->Shared->Programs,
+ destroy_program_variants_cb, st);
+
+ /* GLSL vert/frag/geom shaders */
+ _mesa_HashWalk(st->ctx->Shared->ShaderObjects,
+ destroy_shader_program_variants_cb, st);
+}
diff --git a/src/mesa/state_tracker/st_program.h b/src/mesa/state_tracker/st_program.h
index 72dbc715fe..c4244df939 100644
--- a/src/mesa/state_tracker/st_program.h
+++ b/src/mesa/state_tracker/st_program.h
@@ -40,26 +40,61 @@
#include "st_context.h"
+/** Fragment program variant key */
+struct st_fp_variant_key
+{
+ struct st_context *st; /**< variants are per-context */
+
+ /** for glBitmap */
+ GLuint bitmap:1; /**< glBitmap variant? */
+
+ /** for glDrawPixels */
+ GLuint drawpixels:1; /**< glDrawPixels variant */
+ GLuint scaleAndBias:1; /**< glDrawPixels w/ scale and/or bias? */
+ GLuint pixelMaps:1; /**< glDrawPixels w/ pixel lookup map? */
+ GLuint drawpixels_z:1; /**< glDrawPixels(GL_DEPTH) */
+ GLuint drawpixels_stencil:1; /**< glDrawPixels(GL_STENCIL) */
+};
+
+
+/**
+ * Variant of a fragment program.
+ */
+struct st_fp_variant
+{
+ /** Parameters which generated this version of fragment program */
+ struct st_fp_variant_key key;
+
+ /** Driver's compiled shader */
+ void *driver_shader;
+
+ /** For glBitmap variants */
+ struct gl_program_parameter_list *parameters;
+ uint bitmap_sampler;
+
+ /** next in linked list */
+ struct st_fp_variant *next;
+};
+
+
/**
* Derived from Mesa gl_fragment_program:
*/
struct st_fragment_program
{
struct gl_fragment_program Base;
- GLuint serialNo;
struct pipe_shader_state tgsi;
- void *driver_shader;
- /** Program prefixed with glBitmap prologue */
- struct st_fragment_program *bitmap_program;
- uint bitmap_sampler;
+ struct st_fp_variant *variants;
};
-struct st_vp_varient_key
+/** Vertex program variant key */
+struct st_vp_variant_key
{
+ struct st_context *st; /**< variants are per-context */
boolean passthrough_edgeflags;
};
@@ -68,12 +103,12 @@ struct st_vp_varient_key
* This represents a vertex program, especially translated to match
* the inputs of a particular fragment shader.
*/
-struct st_vp_varient
+struct st_vp_variant
{
/* Parameters which generated this translated version of a vertex
* shader:
*/
- struct st_vp_varient_key key;
+ struct st_vp_variant_key key;
/**
* TGSI tokens (to later generate a 'draw' module shader for
@@ -88,9 +123,9 @@ struct st_vp_varient
struct draw_vertex_shader *draw_shader;
/** Next in linked list */
- struct st_vp_varient *next;
+ struct st_vp_variant *next;
- /** similar to that in st_vertex_program, but with information about edgeflags too */
+ /** similar to that in st_vertex_program, but with edgeflags info too */
GLuint num_inputs;
};
@@ -101,7 +136,6 @@ struct st_vp_varient
struct st_vertex_program
{
struct gl_vertex_program Base; /**< The Mesa vertex program */
- GLuint serialNo, lastSerialNo;
/** maps a Mesa VERT_ATTRIB_x to a packed TGSI input index */
GLuint input_to_index[VERT_ATTRIB_MAX];
@@ -115,18 +149,41 @@ struct st_vertex_program
ubyte output_semantic_index[VERT_RESULT_MAX];
GLuint num_outputs;
- /** List of translated varients of this vertex program.
+ /** List of translated variants of this vertex program.
*/
- struct st_vp_varient *varients;
+ struct st_vp_variant *variants;
+};
+
+
+
+/** Geometry program variant key */
+struct st_gp_variant_key
+{
+ struct st_context *st; /**< variants are per-context */
+ /* no other fields yet */
+};
+
+
+/**
+ * Geometry program variant.
+ */
+struct st_gp_variant
+{
+ /* Parameters which generated this translated version of a vertex */
+ struct st_gp_variant_key key;
+
+ void *driver_shader;
+
+ struct st_gp_variant *next;
};
+
/**
* Derived from Mesa gl_geometry_program:
*/
struct st_geometry_program
{
struct gl_geometry_program Base; /**< The Mesa geometry program */
- GLuint serialNo;
/** map GP input back to VP output */
GLuint input_map[PIPE_MAX_SHADER_INPUTS];
@@ -145,9 +202,12 @@ struct st_geometry_program
ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS];
struct pipe_shader_state tgsi;
- void *driver_shader;
+
+ struct st_gp_variant *variants;
};
+
+
static INLINE struct st_fragment_program *
st_fragment_program( struct gl_fragment_program *fp )
{
@@ -162,9 +222,9 @@ st_vertex_program( struct gl_vertex_program *vp )
}
static INLINE struct st_geometry_program *
-st_geometry_program( struct gl_geometry_program *vp )
+st_geometry_program( struct gl_geometry_program *gp )
{
- return (struct st_geometry_program *)vp;
+ return (struct st_geometry_program *)gp;
}
static INLINE void
@@ -198,32 +258,43 @@ st_reference_fragprog(struct st_context *st,
}
-extern void
-st_translate_fragment_program(struct st_context *st,
- struct st_fragment_program *fp);
+extern struct st_vp_variant *
+st_get_vp_variant(struct st_context *st,
+ struct st_vertex_program *stvp,
+ const struct st_vp_variant_key *key);
+
+
+extern struct st_fp_variant *
+st_get_fp_variant(struct st_context *st,
+ struct st_fragment_program *stfp,
+ const struct st_fp_variant_key *key);
+
+
+extern struct st_gp_variant *
+st_get_gp_variant(struct st_context *st,
+ struct st_geometry_program *stgp,
+ const struct st_gp_variant_key *key);
+
+
extern void
-st_translate_geometry_program(struct st_context *st,
- struct st_geometry_program *stgp);
+st_release_vp_variants( struct st_context *st,
+ struct st_vertex_program *stvp );
-/* Called after program string change, discard all previous
- * compilation results.
- */
extern void
-st_prepare_vertex_program(struct st_context *st,
- struct st_vertex_program *stvp);
+st_release_fp_variants( struct st_context *st,
+ struct st_fragment_program *stfp );
-extern struct st_vp_varient *
-st_translate_vertex_program(struct st_context *st,
- struct st_vertex_program *stvp,
- const struct st_vp_varient_key *key);
+extern void
+st_release_gp_variants(struct st_context *st,
+ struct st_geometry_program *stgp);
-void
-st_vp_release_varients( struct st_context *st,
- struct st_vertex_program *stvp );
extern void
st_print_shaders(struct gl_context *ctx);
+extern void
+st_destroy_program_variants(struct st_context *st);
+
#endif
diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c
index c6cf2ba061..155ea39f18 100644
--- a/src/mesa/state_tracker/st_texture.c
+++ b/src/mesa/state_tracker/st_texture.c
@@ -84,6 +84,7 @@ st_texture_create(struct st_context *st,
pt.width0 = width0;
pt.height0 = height0;
pt.depth0 = depth0;
+ pt.array_size = (target == PIPE_TEXTURE_CUBE ? 6 : 1);
pt.usage = PIPE_USAGE_DEFAULT;
pt.bind = bind;
pt.flags = 0;
@@ -136,7 +137,7 @@ st_texture_match_image(const struct pipe_resource *pt,
*/
GLubyte *
st_texture_image_map(struct st_context *st, struct st_texture_image *stImage,
- GLuint zoffset, enum pipe_transfer_usage usage,
+ GLuint zoffset, enum pipe_transfer_usage usage,
GLuint x, GLuint y, GLuint w, GLuint h)
{
struct pipe_context *pipe = st->pipe;
@@ -144,9 +145,9 @@ st_texture_image_map(struct st_context *st, struct st_texture_image *stImage,
DBG("%s \n", __FUNCTION__);
- stImage->transfer = pipe_get_transfer(st->pipe, pt, stImage->face,
- stImage->level, zoffset,
- usage, x, y, w, h);
+ stImage->transfer = pipe_get_transfer(st->pipe, pt, stImage->level,
+ stImage->face + zoffset,
+ usage, x, y, w, h);
if (stImage->transfer)
return pipe_transfer_map(pipe, stImage->transfer);
@@ -219,10 +220,10 @@ st_texture_image_data(struct st_context *st,
DBG("%s\n", __FUNCTION__);
for (i = 0; i < depth; i++) {
- dst_transfer = pipe_get_transfer(st->pipe, dst, face, level, i,
- PIPE_TRANSFER_WRITE, 0, 0,
- u_minify(dst->width0, level),
- u_minify(dst->height0, level));
+ dst_transfer = pipe_get_transfer(st->pipe, dst, level, face + i,
+ PIPE_TRANSFER_WRITE, 0, 0,
+ u_minify(dst->width0, level),
+ u_minify(dst->height0, level));
st_surface_data(pipe, dst_transfer,
0, 0, /* dstx, dsty */
@@ -230,7 +231,7 @@ st_texture_image_data(struct st_context *st,
src_row_stride,
0, 0, /* source x, y */
u_minify(dst->width0, level),
- u_minify(dst->height0, level)); /* width, height */
+ u_minify(dst->height0, level)); /* width, height */
pipe->transfer_destroy(pipe, dst_transfer);
@@ -245,14 +246,10 @@ st_texture_image_data(struct st_context *st,
static void
print_center_pixel(struct pipe_context *pipe, struct pipe_resource *src)
{
- struct pipe_subresource rect;
struct pipe_transfer *xfer;
struct pipe_box region;
ubyte *map;
- rect.face = 0;
- rect.level = 0;
-
region.x = src->width0 / 2;
region.y = src->height0 / 2;
region.z = 0;
@@ -260,7 +257,7 @@ print_center_pixel(struct pipe_context *pipe, struct pipe_resource *src)
region.height = 1;
region.depth = 1;
- xfer = pipe->get_transfer(pipe, src, rect, PIPE_TRANSFER_READ, &region);
+ xfer = pipe->get_transfer(pipe, src, 0, PIPE_TRANSFER_READ, &region);
map = pipe->transfer_map(pipe, xfer);
printf("center pixel: %d %d %d %d\n", map[0], map[1], map[2], map[3]);
@@ -282,22 +279,26 @@ st_texture_image_copy(struct pipe_context *pipe,
struct pipe_resource *src, GLuint srcLevel,
GLuint face)
{
- GLuint width = u_minify(dst->width0, dstLevel);
- GLuint height = u_minify(dst->height0, dstLevel);
- GLuint depth = u_minify(dst->depth0, dstLevel);
- struct pipe_subresource dstsub, srcsub;
+ GLuint width = u_minify(dst->width0, dstLevel);
+ GLuint height = u_minify(dst->height0, dstLevel);
+ GLuint depth = u_minify(dst->depth0, dstLevel);
+ struct pipe_box src_box;
GLuint i;
assert(u_minify(src->width0, srcLevel) == width);
assert(u_minify(src->height0, srcLevel) == height);
assert(u_minify(src->depth0, srcLevel) == depth);
- dstsub.face = face;
- dstsub.level = dstLevel;
- srcsub.face = face;
- srcsub.level = srcLevel;
+ src_box.x = 0;
+ src_box.y = 0;
+ src_box.width = width;
+ src_box.height = height;
+ src_box.depth = 1;
/* Loop over 3D image slices */
- for (i = 0; i < depth; i++) {
+ /* could (and probably should) use "true" 3d box here -
+ but drivers can't quite handle it yet */
+ for (i = face; i < face + depth; i++) {
+ src_box.z = i;
if (0) {
print_center_pixel(pipe, src);
@@ -305,12 +306,11 @@ st_texture_image_copy(struct pipe_context *pipe,
pipe->resource_copy_region(pipe,
dst,
- dstsub,
+ dstLevel,
0, 0, i,/* destX, Y, Z */
src,
- srcsub,
- 0, 0, i,/* srcX, Y, Z */
- width, height);
+ srcLevel,
+ &src_box);
}
}
diff --git a/src/mesa/swrast/s_blend.c b/src/mesa/swrast/s_blend.c
index 1a550c445d..d61baba0f3 100644
--- a/src/mesa/swrast/s_blend.c
+++ b/src/mesa/swrast/s_blend.c
@@ -819,7 +819,16 @@ static void
blend_general(struct gl_context *ctx, GLuint n, const GLubyte mask[],
void *src, const void *dst, GLenum chanType)
{
- GLfloat rgbaF[MAX_WIDTH][4], destF[MAX_WIDTH][4];
+ GLfloat (*rgbaF)[4], (*destF)[4];
+
+ rgbaF = (GLfloat (*)[4]) malloc(4 * n * sizeof(GLfloat));
+ destF = (GLfloat (*)[4]) malloc(4 * n * sizeof(GLfloat));
+ if (!rgbaF || !destF) {
+ free(rgbaF);
+ free(destF);
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "blending");
+ return;
+ }
if (chanType == GL_UNSIGNED_BYTE) {
GLubyte (*rgba)[4] = (GLubyte (*)[4]) src;
@@ -883,6 +892,9 @@ blend_general(struct gl_context *ctx, GLuint n, const GLubyte mask[],
blend_general_float(ctx, n, mask, (GLfloat (*)[4]) src,
(GLfloat (*)[4]) dst, chanType);
}
+
+ free(rgbaF);
+ free(destF);
}
diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c
index 4e9b5307cc..4d0666898b 100644
--- a/src/mesa/swrast/s_drawpix.c
+++ b/src/mesa/swrast/s_drawpix.c
@@ -720,13 +720,16 @@ _swrast_DrawPixels( struct gl_context *ctx,
if (swrast->NewState)
_swrast_validate_derived( ctx );
- pixels = _mesa_map_pbo_source(ctx, unpack, pixels);
- if (!pixels) {
- swrast_render_finish(ctx);
- _mesa_set_vp_override(ctx, save_vp_override);
- return;
- }
+ pixels = _mesa_map_pbo_source(ctx, unpack, pixels);
+ if (!pixels) {
+ swrast_render_finish(ctx);
+ _mesa_set_vp_override(ctx, save_vp_override);
+ return;
+ }
+ /*
+ * By time we get here, all error checking should have been done.
+ */
switch (format) {
case GL_STENCIL_INDEX:
draw_stencil_pixels( ctx, x, y, width, height, type, unpack, pixels );
@@ -734,27 +737,12 @@ _swrast_DrawPixels( struct gl_context *ctx,
case GL_DEPTH_COMPONENT:
draw_depth_pixels( ctx, x, y, width, height, type, unpack, pixels );
break;
- case GL_COLOR_INDEX:
- case GL_RED:
- case GL_GREEN:
- case GL_BLUE:
- case GL_ALPHA:
- case GL_LUMINANCE:
- case GL_LUMINANCE_ALPHA:
- case GL_RGB:
- case GL_BGR:
- case GL_RGBA:
- case GL_BGRA:
- case GL_ABGR_EXT:
- draw_rgba_pixels(ctx, x, y, width, height, format, type, unpack, pixels);
- break;
case GL_DEPTH_STENCIL_EXT:
- draw_depth_stencil_pixels(ctx, x, y, width, height,
- type, unpack, pixels);
+ draw_depth_stencil_pixels(ctx, x, y, width, height, type, unpack, pixels);
break;
default:
- _mesa_problem(ctx, "unexpected format 0x%x in _swrast_DrawPixels", format);
- /* don't return yet, clean-up */
+ /* all other formats should be color formats */
+ draw_rgba_pixels(ctx, x, y, width, height, format, type, unpack, pixels);
}
swrast_render_finish(ctx);
diff --git a/src/mesa/swrast/s_readpix.c b/src/mesa/swrast/s_readpix.c
index 5e6356c0d5..9fe0752a37 100644
--- a/src/mesa/swrast/s_readpix.c
+++ b/src/mesa/swrast/s_readpix.c
@@ -476,49 +476,33 @@ _swrast_ReadPixels( struct gl_context *ctx,
_swrast_validate_derived( ctx );
/* Do all needed clipping here, so that we can forget about it later */
- if (!_mesa_clip_readpixels(ctx, &x, &y, &width, &height, &clippedPacking)) {
- /* The ReadPixels region is totally outside the window bounds */
- swrast_render_finish(ctx);
- return;
- }
-
- pixels = _mesa_map_pbo_dest(ctx, &clippedPacking, pixels);
- if (!pixels)
- return;
-
- switch (format) {
- case GL_STENCIL_INDEX:
- read_stencil_pixels(ctx, x, y, width, height, type, pixels,
+ if (_mesa_clip_readpixels(ctx, &x, &y, &width, &height, &clippedPacking)) {
+
+ pixels = _mesa_map_pbo_dest(ctx, &clippedPacking, pixels);
+
+ if (pixels) {
+ switch (format) {
+ case GL_STENCIL_INDEX:
+ read_stencil_pixels(ctx, x, y, width, height, type, pixels,
+ &clippedPacking);
+ break;
+ case GL_DEPTH_COMPONENT:
+ read_depth_pixels(ctx, x, y, width, height, type, pixels,
+ &clippedPacking);
+ break;
+ case GL_DEPTH_STENCIL_EXT:
+ read_depth_stencil_pixels(ctx, x, y, width, height, type, pixels,
+ &clippedPacking);
+ break;
+ default:
+ /* all other formats should be color formats */
+ read_rgba_pixels(ctx, x, y, width, height, format, type, pixels,
&clippedPacking);
- break;
- case GL_DEPTH_COMPONENT:
- read_depth_pixels(ctx, x, y, width, height, type, pixels,
- &clippedPacking);
- break;
- case GL_RED:
- case GL_GREEN:
- case GL_BLUE:
- case GL_ALPHA:
- case GL_RGB:
- case GL_LUMINANCE:
- case GL_LUMINANCE_ALPHA:
- case GL_RGBA:
- case GL_BGR:
- case GL_BGRA:
- case GL_ABGR_EXT:
- read_rgba_pixels(ctx, x, y, width, height,
- format, type, pixels, &clippedPacking);
- break;
- case GL_DEPTH_STENCIL_EXT:
- read_depth_stencil_pixels(ctx, x, y, width, height,
- type, pixels, &clippedPacking);
- break;
- default:
- _mesa_problem(ctx, "unexpected format 0x%x in _swrast_ReadPixels", format);
- /* don't return yet, clean-up */
+ }
+
+ _mesa_unmap_pbo_dest(ctx, &clippedPacking);
+ }
}
swrast_render_finish(ctx);
-
- _mesa_unmap_pbo_dest(ctx, &clippedPacking);
}
diff --git a/src/mesa/swrast/s_texcombine.c b/src/mesa/swrast/s_texcombine.c
index 1836d074ae..99c44413fb 100644
--- a/src/mesa/swrast/s_texcombine.c
+++ b/src/mesa/swrast/s_texcombine.c
@@ -86,10 +86,28 @@ texture_combine( struct gl_context *ctx, GLuint unit, GLuint n,
const GLfloat scaleA = (GLfloat) (1 << combine->ScaleShiftA);
const GLuint numArgsRGB = combine->_NumArgsRGB;
const GLuint numArgsA = combine->_NumArgsA;
- GLfloat ccolor[MAX_COMBINER_TERMS][MAX_WIDTH][4]; /* temp color buffers */
- GLfloat rgba[MAX_WIDTH][4];
+ float4_array ccolor[4], rgba;
GLuint i, term;
+ /* alloc temp pixel buffers */
+ rgba = (float4_array) malloc(4 * n * sizeof(GLfloat));
+ if (!rgba) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "texture_combine");
+ return;
+ }
+
+ for (i = 0; i < numArgsRGB || i < numArgsA; i++) {
+ ccolor[i] = (float4_array) malloc(4 * n * sizeof(GLfloat));
+ if (!ccolor[i]) {
+ while (i) {
+ free(ccolor[i]);
+ i--;
+ }
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "texture_combine");
+ return;
+ }
+ }
+
for (i = 0; i < n; i++) {
rgba[i][RCOMP] = CHAN_TO_FLOAT(rgbaChan[i][RCOMP]);
rgba[i][GCOMP] = CHAN_TO_FLOAT(rgbaChan[i][GCOMP]);
@@ -163,7 +181,7 @@ texture_combine( struct gl_context *ctx, GLuint unit, GLuint n,
const GLuint srcUnit = srcRGB - GL_TEXTURE0;
ASSERT(srcUnit < ctx->Const.MaxTextureUnits);
if (!ctx->Texture.Unit[srcUnit]._ReallyEnabled)
- return;
+ goto end;
argRGB[term] = get_texel_array(swrast, srcUnit);
}
}
@@ -253,7 +271,7 @@ texture_combine( struct gl_context *ctx, GLuint unit, GLuint n,
const GLuint srcUnit = srcA - GL_TEXTURE0;
ASSERT(srcUnit < ctx->Const.MaxTextureUnits);
if (!ctx->Texture.Unit[srcUnit]._ReallyEnabled)
- return;
+ goto end;
argA[term] = get_texel_array(swrast, srcUnit);
}
}
@@ -411,7 +429,7 @@ texture_combine( struct gl_context *ctx, GLuint unit, GLuint n,
rgba[i][BCOMP] = 0.0;
rgba[i][ACOMP] = 1.0;
}
- return; /* no alpha processing */
+ goto end; /* no alpha processing */
default:
_mesa_problem(ctx, "invalid combine mode");
}
@@ -519,6 +537,12 @@ texture_combine( struct gl_context *ctx, GLuint unit, GLuint n,
UNCLAMPED_FLOAT_TO_CHAN(rgbaChan[i][BCOMP], rgba[i][BCOMP]);
UNCLAMPED_FLOAT_TO_CHAN(rgbaChan[i][ACOMP], rgba[i][ACOMP]);
}
+
+end:
+ for (i = 0; i < numArgsRGB || i < numArgsA; i++) {
+ free(ccolor[i]);
+ }
+ free(rgba);
}
@@ -559,9 +583,16 @@ void
_swrast_texture_span( struct gl_context *ctx, SWspan *span )
{
SWcontext *swrast = SWRAST_CONTEXT(ctx);
- GLfloat primary_rgba[MAX_WIDTH][4];
+ float4_array primary_rgba;
GLuint unit;
+ primary_rgba = (float4_array) malloc(span->end * 4 * sizeof(GLfloat));
+
+ if (!primary_rgba) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "texture_span");
+ return;
+ }
+
ASSERT(span->end <= MAX_WIDTH);
/*
@@ -706,4 +737,6 @@ _swrast_texture_span( struct gl_context *ctx, SWspan *span )
span->array->rgba );
}
}
+
+ free(primary_rgba);
}
diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c
index ec281776d0..539d878ddb 100644
--- a/src/mesa/swrast/s_texfilter.c
+++ b/src/mesa/swrast/s_texfilter.c
@@ -1371,6 +1371,7 @@ opt_sample_rgb_2d(struct gl_context *ctx,
rgba[k][RCOMP] = UBYTE_TO_FLOAT(texel[2]);
rgba[k][GCOMP] = UBYTE_TO_FLOAT(texel[1]);
rgba[k][BCOMP] = UBYTE_TO_FLOAT(texel[0]);
+ rgba[k][ACOMP] = 1.0F;
}
}
diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c
index 76f8fde3f5..94372bbafb 100644
--- a/src/mesa/tnl/t_vb_program.c
+++ b/src/mesa/tnl/t_vb_program.c
@@ -67,6 +67,8 @@ struct vp_stage_data {
GLvector4f ndcCoords; /**< normalized device coords */
GLubyte *clipmask; /**< clip flags */
GLubyte ormask, andmask; /**< for clipping */
+
+ struct gl_program_machine machine;
};
@@ -311,7 +313,7 @@ run_vp( struct gl_context *ctx, struct tnl_pipeline_stage *stage )
struct vp_stage_data *store = VP_STAGE_DATA(stage);
struct vertex_buffer *VB = &tnl->vb;
struct gl_vertex_program *program = ctx->VertexProgram._Current;
- struct gl_program_machine machine;
+ struct gl_program_machine *machine = &store->machine;
GLuint outputs[VERT_RESULT_MAX], numOutputs;
GLuint i, j;
@@ -339,7 +341,7 @@ run_vp( struct gl_context *ctx, struct tnl_pipeline_stage *stage )
for (i = 0; i < VB->Count; i++) {
GLuint attr;
- init_machine(ctx, &machine);
+ init_machine(ctx, machine);
#if 0
printf("Input %d: %f, %f, %f, %f\n", i,
@@ -372,23 +374,23 @@ run_vp( struct gl_context *ctx, struct tnl_pipeline_stage *stage )
check_float(data[2]);
check_float(data[3]);
#endif
- COPY_CLEAN_4V(machine.VertAttribs[attr], size, data);
+ COPY_CLEAN_4V(machine->VertAttribs[attr], size, data);
}
}
/* execute the program */
- _mesa_execute_program(ctx, &program->Base, &machine);
+ _mesa_execute_program(ctx, &program->Base, machine);
/* copy the output registers into the VB->attribs arrays */
for (j = 0; j < numOutputs; j++) {
const GLuint attr = outputs[j];
#ifdef NAN_CHECK
- check_float(machine.Outputs[attr][0]);
- check_float(machine.Outputs[attr][1]);
- check_float(machine.Outputs[attr][2]);
- check_float(machine.Outputs[attr][3]);
+ check_float(machine->Outputs[attr][0]);
+ check_float(machine->Outputs[attr][1]);
+ check_float(machine->Outputs[attr][2]);
+ check_float(machine->Outputs[attr][3]);
#endif
- COPY_4V(store->results[attr].data[i], machine.Outputs[attr]);
+ COPY_4V(store->results[attr].data[i], machine->Outputs[attr]);
}
/* FOGC is a special case. Fragment shader expects (f,0,0,1) */
@@ -398,14 +400,14 @@ run_vp( struct gl_context *ctx, struct tnl_pipeline_stage *stage )
store->results[VERT_RESULT_FOGC].data[i][3] = 1.0;
}
#ifdef NAN_CHECK
- ASSERT(machine.Outputs[0][3] != 0.0F);
+ ASSERT(machine->Outputs[0][3] != 0.0F);
#endif
#if 0
printf("HPOS: %f %f %f %f\n",
- machine.Outputs[0][0],
- machine.Outputs[0][1],
- machine.Outputs[0][2],
- machine.Outputs[0][3]);
+ machine->Outputs[0][0],
+ machine->Outputs[0][1],
+ machine->Outputs[0][2],
+ machine->Outputs[0][3]);
#endif
}
@@ -501,7 +503,7 @@ init_vp(struct gl_context *ctx, struct tnl_pipeline_stage *stage)
const GLuint size = VB->Size;
GLuint i;
- stage->privatePtr = MALLOC(sizeof(*store));
+ stage->privatePtr = CALLOC(sizeof(*store));
store = VP_STAGE_DATA(stage);
if (!store)
return GL_FALSE;
diff --git a/src/mesa/vbo/vbo.h b/src/mesa/vbo/vbo.h
index 7b8da8eb84..79f7665535 100644
--- a/src/mesa/vbo/vbo.h
+++ b/src/mesa/vbo/vbo.h
@@ -40,7 +40,8 @@ struct _mesa_prim {
GLuint begin:1;
GLuint end:1;
GLuint weak:1;
- GLuint pad:20;
+ GLuint no_current_update:1;
+ GLuint pad:19;
GLuint start;
GLuint count;
@@ -128,42 +129,42 @@ void vbo_set_draw_func(struct gl_context *ctx, vbo_draw_func func);
void GLAPIENTRY
-_vbo_Color4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a);
+_es_Color4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a);
void GLAPIENTRY
-_vbo_Normal3f(GLfloat x, GLfloat y, GLfloat z);
+_es_Normal3f(GLfloat x, GLfloat y, GLfloat z);
void GLAPIENTRY
-_vbo_MultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+_es_MultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
void GLAPIENTRY
-_vbo_Materialfv(GLenum face, GLenum pname, const GLfloat *params);
+_es_Materialfv(GLenum face, GLenum pname, const GLfloat *params);
void GLAPIENTRY
-_vbo_Materialf(GLenum face, GLenum pname, GLfloat param);
+_es_Materialf(GLenum face, GLenum pname, GLfloat param);
void GLAPIENTRY
-_vbo_VertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+_es_VertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
void GLAPIENTRY
-_vbo_VertexAttrib1f(GLuint indx, GLfloat x);
+_es_VertexAttrib1f(GLuint indx, GLfloat x);
void GLAPIENTRY
-_vbo_VertexAttrib1fv(GLuint indx, const GLfloat* values);
+_es_VertexAttrib1fv(GLuint indx, const GLfloat* values);
void GLAPIENTRY
-_vbo_VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y);
+_es_VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y);
void GLAPIENTRY
-_vbo_VertexAttrib2fv(GLuint indx, const GLfloat* values);
+_es_VertexAttrib2fv(GLuint indx, const GLfloat* values);
void GLAPIENTRY
-_vbo_VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z);
+_es_VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z);
void GLAPIENTRY
-_vbo_VertexAttrib3fv(GLuint indx, const GLfloat* values);
+_es_VertexAttrib3fv(GLuint indx, const GLfloat* values);
void GLAPIENTRY
-_vbo_VertexAttrib4fv(GLuint indx, const GLfloat* values);
+_es_VertexAttrib4fv(GLuint indx, const GLfloat* values);
#endif
diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c
index 9b2d59f9e4..fb981ccc3b 100644
--- a/src/mesa/vbo/vbo_exec_api.c
+++ b/src/mesa/vbo/vbo_exec_api.c
@@ -369,8 +369,6 @@ static void vbo_exec_fixup_vertex( struct gl_context *ctx,
}
-#if FEATURE_beginend
-
/*
*/
#define ATTR( A, N, V0, V1, V2, V3 ) \
@@ -411,7 +409,7 @@ do { \
#include "vbo_attrib_tmp.h"
-
+#if FEATURE_beginend
#if FEATURE_evaluators
@@ -706,30 +704,6 @@ static void vbo_exec_vtxfmt_init( struct vbo_exec_context *exec )
#else /* FEATURE_beginend */
-#define ATTR( A, N, V0, V1, V2, V3 ) \
-do { \
- struct vbo_exec_context *exec = &vbo_context(ctx)->exec; \
- \
- /* FLUSH_UPDATE_CURRENT needs to be set manually */ \
- exec->ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT; \
- \
- if (exec->vtx.active_sz[A] != N) \
- vbo_exec_fixup_vertex(ctx, A, N); \
- \
- { \
- GLfloat *dest = exec->vtx.attrptr[A]; \
- if (N>0) dest[0] = V0; \
- if (N>1) dest[1] = V1; \
- if (N>2) dest[2] = V2; \
- if (N>3) dest[3] = V3; \
- } \
-} while (0)
-
-#define ERROR() _mesa_error( ctx, GL_INVALID_ENUM, __FUNCTION__ )
-#define TAG(x) vbo_##x
-
-#include "vbo_attrib_tmp.h"
-
static void vbo_exec_vtxfmt_init( struct vbo_exec_context *exec )
{
/* silence warnings */
@@ -998,35 +972,35 @@ static void reset_attrfv( struct vbo_exec_context *exec )
void GLAPIENTRY
-_vbo_Color4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a)
+_es_Color4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a)
{
vbo_Color4f(r, g, b, a);
}
void GLAPIENTRY
-_vbo_Normal3f(GLfloat x, GLfloat y, GLfloat z)
+_es_Normal3f(GLfloat x, GLfloat y, GLfloat z)
{
vbo_Normal3f(x, y, z);
}
void GLAPIENTRY
-_vbo_MultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
+_es_MultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
{
vbo_MultiTexCoord4f(target, s, t, r, q);
}
void GLAPIENTRY
-_vbo_Materialfv(GLenum face, GLenum pname, const GLfloat *params)
+_es_Materialfv(GLenum face, GLenum pname, const GLfloat *params)
{
vbo_Materialfv(face, pname, params);
}
void GLAPIENTRY
-_vbo_Materialf(GLenum face, GLenum pname, GLfloat param)
+_es_Materialf(GLenum face, GLenum pname, GLfloat param)
{
GLfloat p[4];
p[0] = param;
@@ -1035,57 +1009,71 @@ _vbo_Materialf(GLenum face, GLenum pname, GLfloat param)
}
+/**
+ * A special version of glVertexAttrib4f that does not treat index 0 as
+ * VBO_ATTRIB_POS.
+ */
+static void
+VertexAttrib4f_nopos(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS)
+ ATTR(VBO_ATTRIB_GENERIC0 + index, 4, x, y, z, w);
+ else
+ ERROR();
+}
+
void GLAPIENTRY
-_vbo_VertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+_es_VertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
- vbo_VertexAttrib4fARB(index, x, y, z, w);
+ VertexAttrib4f_nopos(index, x, y, z, w);
}
void GLAPIENTRY
-_vbo_VertexAttrib1f(GLuint indx, GLfloat x)
+_es_VertexAttrib1f(GLuint indx, GLfloat x)
{
- vbo_VertexAttrib1fARB(indx, x);
+ VertexAttrib4f_nopos(indx, x, 0.0f, 0.0f, 1.0f);
}
void GLAPIENTRY
-_vbo_VertexAttrib1fv(GLuint indx, const GLfloat* values)
+_es_VertexAttrib1fv(GLuint indx, const GLfloat* values)
{
- vbo_VertexAttrib1fvARB(indx, values);
+ VertexAttrib4f_nopos(indx, values[0], 0.0f, 0.0f, 1.0f);
}
void GLAPIENTRY
-_vbo_VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y)
+_es_VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y)
{
- vbo_VertexAttrib2fARB(indx, x, y);
+ VertexAttrib4f_nopos(indx, x, y, 0.0f, 1.0f);
}
void GLAPIENTRY
-_vbo_VertexAttrib2fv(GLuint indx, const GLfloat* values)
+_es_VertexAttrib2fv(GLuint indx, const GLfloat* values)
{
- vbo_VertexAttrib2fvARB(indx, values);
+ VertexAttrib4f_nopos(indx, values[0], values[1], 0.0f, 1.0f);
}
void GLAPIENTRY
-_vbo_VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z)
+_es_VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z)
{
- vbo_VertexAttrib3fARB(indx, x, y, z);
+ VertexAttrib4f_nopos(indx, x, y, z, 1.0f);
}
void GLAPIENTRY
-_vbo_VertexAttrib3fv(GLuint indx, const GLfloat* values)
+_es_VertexAttrib3fv(GLuint indx, const GLfloat* values)
{
- vbo_VertexAttrib3fvARB(indx, values);
+ VertexAttrib4f_nopos(indx, values[0], values[1], values[2], 1.0f);
}
void GLAPIENTRY
-_vbo_VertexAttrib4fv(GLuint indx, const GLfloat* values)
+_es_VertexAttrib4fv(GLuint indx, const GLfloat* values)
{
- vbo_VertexAttrib4fvARB(indx, values);
+ VertexAttrib4f_nopos(indx, values[0], values[1], values[2], values[3]);
}
diff --git a/src/mesa/vbo/vbo_save.h b/src/mesa/vbo/vbo_save.h
index f5a407ced1..23cbea2afc 100644
--- a/src/mesa/vbo/vbo_save.h
+++ b/src/mesa/vbo/vbo_save.h
@@ -96,7 +96,9 @@ struct vbo_save_vertex_list {
*/
#define VBO_SAVE_BUFFER_SIZE (8*1024) /* dwords */
#define VBO_SAVE_PRIM_SIZE 128
-#define VBO_SAVE_PRIM_WEAK 0x40
+#define VBO_SAVE_PRIM_MODE_MASK 0x3f
+#define VBO_SAVE_PRIM_WEAK 0x40
+#define VBO_SAVE_PRIM_NO_CURRENT_UPDATE 0x80
#define VBO_SAVE_FALLBACK 0x10000000
diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c
index 817d478e2a..bf5ceda78f 100644
--- a/src/mesa/vbo/vbo_save_api.c
+++ b/src/mesa/vbo/vbo_save_api.c
@@ -294,26 +294,30 @@ static void _save_compile_vertex_list( struct gl_context *ctx )
node->vertex_store->refcount++;
node->prim_store->refcount++;
-
- node->current_size = node->vertex_size - node->attrsz[0];
- node->current_data = NULL;
-
- if (node->current_size) {
- /* If the malloc fails, we just pull the data out of the VBO
- * later instead.
- */
- node->current_data = MALLOC( node->current_size * sizeof(GLfloat) );
- if (node->current_data) {
- const char *buffer = (const char *)save->vertex_store->buffer;
- unsigned attr_offset = node->attrsz[0] * sizeof(GLfloat);
- unsigned vertex_offset = 0;
-
- if (node->count)
- vertex_offset = (node->count-1) * node->vertex_size * sizeof(GLfloat);
-
- memcpy( node->current_data,
- buffer + node->buffer_offset + vertex_offset + attr_offset,
- node->current_size * sizeof(GLfloat) );
+ if (node->prim[0].no_current_update) {
+ node->current_size = 0;
+ node->current_data = NULL;
+ } else {
+ node->current_size = node->vertex_size - node->attrsz[0];
+ node->current_data = NULL;
+
+ if (node->current_size) {
+ /* If the malloc fails, we just pull the data out of the VBO
+ * later instead.
+ */
+ node->current_data = MALLOC( node->current_size * sizeof(GLfloat) );
+ if (node->current_data) {
+ const char *buffer = (const char *)save->vertex_store->buffer;
+ unsigned attr_offset = node->attrsz[0] * sizeof(GLfloat);
+ unsigned vertex_offset = 0;
+
+ if (node->count)
+ vertex_offset = (node->count-1) * node->vertex_size * sizeof(GLfloat);
+
+ memcpy( node->current_data,
+ buffer + node->buffer_offset + vertex_offset + attr_offset,
+ node->current_size * sizeof(GLfloat) );
+ }
}
}
@@ -397,6 +401,7 @@ static void _save_wrap_buffers( struct gl_context *ctx )
GLint i = save->prim_count - 1;
GLenum mode;
GLboolean weak;
+ GLboolean no_current_update;
assert(i < (GLint) save->prim_max);
assert(i >= 0);
@@ -407,6 +412,7 @@ static void _save_wrap_buffers( struct gl_context *ctx )
save->prim[i].start);
mode = save->prim[i].mode;
weak = save->prim[i].weak;
+ no_current_update = save->prim[i].no_current_update;
/* store the copied vertices, and allocate a new list.
*/
@@ -416,6 +422,7 @@ static void _save_wrap_buffers( struct gl_context *ctx )
*/
save->prim[0].mode = mode;
save->prim[0].weak = weak;
+ save->prim[0].no_current_update = no_current_update;
save->prim[0].begin = 0;
save->prim[0].end = 0;
save->prim[0].pad = 0;
@@ -770,10 +777,11 @@ GLboolean vbo_save_NotifyBegin( struct gl_context *ctx, GLenum mode )
GLuint i = save->prim_count++;
assert(i < save->prim_max);
- save->prim[i].mode = mode & ~VBO_SAVE_PRIM_WEAK;
+ save->prim[i].mode = mode & VBO_SAVE_PRIM_MODE_MASK;
save->prim[i].begin = 1;
save->prim[i].end = 0;
save->prim[i].weak = (mode & VBO_SAVE_PRIM_WEAK) ? 1 : 0;
+ save->prim[i].no_current_update = (mode & VBO_SAVE_PRIM_NO_CURRENT_UPDATE) ? 1 : 0;
save->prim[i].pad = 0;
save->prim[i].start = save->vert_count;
save->prim[i].count = 0;
@@ -934,7 +942,7 @@ static void GLAPIENTRY _save_OBE_DrawArrays(GLenum mode, GLint start, GLsizei co
_ae_map_vbos( ctx );
- vbo_save_NotifyBegin( ctx, mode | VBO_SAVE_PRIM_WEAK );
+ vbo_save_NotifyBegin( ctx, mode | VBO_SAVE_PRIM_WEAK | VBO_SAVE_PRIM_NO_CURRENT_UPDATE);
for (i = 0; i < count; i++)
CALL_ArrayElement(GET_DISPATCH(), (start + i));
@@ -960,7 +968,7 @@ static void GLAPIENTRY _save_OBE_DrawElements(GLenum mode, GLsizei count, GLenum
if (_mesa_is_bufferobj(ctx->Array.ElementArrayBufferObj))
indices = ADD_POINTERS(ctx->Array.ElementArrayBufferObj->Pointer, indices);
- vbo_save_NotifyBegin( ctx, mode | VBO_SAVE_PRIM_WEAK );
+ vbo_save_NotifyBegin( ctx, mode | VBO_SAVE_PRIM_WEAK | VBO_SAVE_PRIM_NO_CURRENT_UPDATE );
switch (type) {
case GL_UNSIGNED_BYTE: