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Diffstat (limited to 'src/mesa/swrast/s_buffers.c')
-rw-r--r--src/mesa/swrast/s_buffers.c32
1 files changed, 18 insertions, 14 deletions
diff --git a/src/mesa/swrast/s_buffers.c b/src/mesa/swrast/s_buffers.c
index 003e469559..409c3f6442 100644
--- a/src/mesa/swrast/s_buffers.c
+++ b/src/mesa/swrast/s_buffers.c
@@ -1,4 +1,4 @@
-/* $Id: s_buffers.c,v 1.7 2001/03/12 00:48:41 gareth Exp $ */
+/* $Id: s_buffers.c,v 1.8 2001/03/19 02:25:36 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -31,6 +31,7 @@
#include "s_accum.h"
#include "s_alphabuf.h"
+#include "s_context.h"
#include "s_depth.h"
#include "s_masking.h"
#include "s_stencil.h"
@@ -44,6 +45,7 @@
static void
clear_color_buffer_with_masking( GLcontext *ctx )
{
+ SWcontext *swrast = SWRAST_CONTEXT(ctx);
const GLint x = ctx->DrawBuffer->_Xmin;
const GLint y = ctx->DrawBuffer->_Ymin;
const GLint height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin;
@@ -66,7 +68,7 @@ clear_color_buffer_with_masking( GLcontext *ctx )
rgba[j][ACOMP] = a;
}
_mesa_mask_rgba_span( ctx, width, x, y + i, rgba );
- (*ctx->Driver.WriteRGBASpan)( ctx, width, x, y + i,
+ (*swrast->Driver.WriteRGBASpan)( ctx, width, x, y + i,
(CONST GLchan (*)[4]) rgba, NULL );
}
}
@@ -81,7 +83,7 @@ clear_color_buffer_with_masking( GLcontext *ctx )
span[j] = ctx->Color.ClearIndex;
}
_mesa_mask_index_span( ctx, width, x, y + i, span );
- (*ctx->Driver.WriteCI32Span)( ctx, width, x, y + i, span, mask );
+ (*swrast->Driver.WriteCI32Span)( ctx, width, x, y + i, span, mask );
}
}
}
@@ -94,6 +96,7 @@ clear_color_buffer_with_masking( GLcontext *ctx )
static void
clear_color_buffer(GLcontext *ctx)
{
+ SWcontext *swrast = SWRAST_CONTEXT(ctx);
const GLint x = ctx->DrawBuffer->_Xmin;
const GLint y = ctx->DrawBuffer->_Ymin;
const GLint height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin;
@@ -117,7 +120,7 @@ clear_color_buffer(GLcontext *ctx)
span[i][ACOMP] = a;
}
for (i = 0; i < height; i++) {
- (*ctx->Driver.WriteRGBASpan)( ctx, width, x, y + i,
+ (*swrast->Driver.WriteRGBASpan)( ctx, width, x, y + i,
(CONST GLchan (*)[4]) span, NULL );
}
}
@@ -131,7 +134,7 @@ clear_color_buffer(GLcontext *ctx)
GLint i;
MEMSET(span, ctx->Color.ClearIndex, width);
for (i = 0; i < height; i++) {
- (*ctx->Driver.WriteCI8Span)( ctx, width, x, y + i, span, NULL );
+ (*swrast->Driver.WriteCI8Span)( ctx, width, x, y + i, span, NULL );
}
}
else {
@@ -142,7 +145,7 @@ clear_color_buffer(GLcontext *ctx)
span[i] = ctx->Color.ClearIndex;
}
for (i = 0; i < height; i++) {
- (*ctx->Driver.WriteCI32Span)( ctx, width, x, y + i, span, NULL );
+ (*swrast->Driver.WriteCI32Span)( ctx, width, x, y + i, span, NULL );
}
}
}
@@ -158,6 +161,7 @@ clear_color_buffer(GLcontext *ctx)
static void
clear_color_buffers(GLcontext *ctx)
{
+ SWcontext *swrast = SWRAST_CONTEXT(ctx);
const GLuint colorMask = *((GLuint *) &ctx->Color.ColorMask);
GLuint bufferBit;
@@ -166,19 +170,19 @@ clear_color_buffers(GLcontext *ctx)
if (bufferBit & ctx->Color.DrawDestMask) {
if (bufferBit == FRONT_LEFT_BIT) {
(void) (*ctx->Driver.SetDrawBuffer)( ctx, GL_FRONT_LEFT);
- (void) (*ctx->Driver.SetReadBuffer)( ctx, ctx->DrawBuffer, GL_FRONT_LEFT);
+ (void) (*swrast->Driver.SetReadBuffer)( ctx, ctx->DrawBuffer, GL_FRONT_LEFT);
}
else if (bufferBit == FRONT_RIGHT_BIT) {
(void) (*ctx->Driver.SetDrawBuffer)( ctx, GL_FRONT_RIGHT);
- (void) (*ctx->Driver.SetReadBuffer)( ctx, ctx->DrawBuffer, GL_FRONT_RIGHT);
+ (void) (*swrast->Driver.SetReadBuffer)( ctx, ctx->DrawBuffer, GL_FRONT_RIGHT);
}
else if (bufferBit == BACK_LEFT_BIT) {
(void) (*ctx->Driver.SetDrawBuffer)( ctx, GL_BACK_LEFT);
- (void) (*ctx->Driver.SetReadBuffer)( ctx, ctx->DrawBuffer, GL_BACK_LEFT);
+ (void) (*swrast->Driver.SetReadBuffer)( ctx, ctx->DrawBuffer, GL_BACK_LEFT);
}
else {
(void) (*ctx->Driver.SetDrawBuffer)( ctx, GL_BACK_RIGHT);
- (void) (*ctx->Driver.SetReadBuffer)( ctx, ctx->DrawBuffer, GL_BACK_RIGHT);
+ (void) (*swrast->Driver.SetReadBuffer)( ctx, ctx->DrawBuffer, GL_BACK_RIGHT);
}
if (colorMask != 0xffffffff) {
@@ -192,7 +196,7 @@ clear_color_buffers(GLcontext *ctx)
/* restore default read/draw buffers */
(void) (*ctx->Driver.SetDrawBuffer)( ctx, ctx->Color.DriverDrawBuffer );
- (void) (*ctx->Driver.SetReadBuffer)( ctx, ctx->ReadBuffer, ctx->Pixel.DriverReadBuffer );
+ (void) (*swrast->Driver.SetReadBuffer)( ctx, ctx->ReadBuffer, ctx->Pixel.DriverReadBuffer );
}
@@ -202,7 +206,7 @@ _swrast_Clear( GLcontext *ctx, GLbitfield mask,
GLboolean all,
GLint x, GLint y, GLint width, GLint height )
{
-
+ SWcontext *swrast = SWRAST_CONTEXT(ctx);
#ifdef DEBUG
{
GLbitfield legalBits = DD_FRONT_LEFT_BIT |
@@ -216,7 +220,7 @@ _swrast_Clear( GLcontext *ctx, GLbitfield mask,
}
#endif
- RENDER_START(ctx);
+ RENDER_START(swrast,ctx);
/* do software clearing here */
if (mask) {
@@ -233,7 +237,7 @@ _swrast_Clear( GLcontext *ctx, GLbitfield mask,
_mesa_clear_alpha_buffers( ctx );
}
- RENDER_FINISH(ctx);
+ RENDER_FINISH(swrast,ctx);
}