Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-01-12 | Some initial work for OpenGL 2.0: glStencilFunc/Op/MaskSeparate() functions. | Brian Paul | |
2005-01-11 | Added a couple missing proxy types. | Ian Romanick | |
2005-01-11 | Mipmapping and other texture filters now work. | Aapo Tahkola | |
Beaware that R300_TX_MIN_FILTER_MASK might be incorrect because i havent been able to confirm that all filters operate correctly. Because of this its also pretty pointless trying to get other features that use filter field to work. Lod bias should also work but have been unable to test it because lodbias test doesnt work. | |||
2005-01-11 | Put quotes around the CC and CXX variables passed to mklib. This make | Ian Romanick | |
them work with multi-work compiler names (e.g., "ccache gcc"). | |||
2005-01-11 | fix a typo | Alan Hourihane | |
2005-01-11 | Disable bogus pbuffer code (though this could be revived with a little | Keith Whitwell | |
attention). Correctly advertise FBConfigs with GL_BGRA rather than GL_BGR. | |||
2005-01-11 | Fix the calculation of the alpha reference value which negates the | Alan Hourihane | |
need for the big nasty fallback - so I've commented out that code. | |||
2005-01-11 | Temporarily disable pageflipping assert. | Keith Whitwell | |
2005-01-11 | uncomment | Alan Hourihane | |
2005-01-11 | Fix ColorMask | Alan Hourihane | |
2005-01-11 | prototype _mesa_init_ati_fragment_shader() | Brian Paul | |
2005-01-11 | aliasing was broken | Michal Krol | |
2005-01-11 | Add a big nasty fallback for AlphaTest -- seems to always be wrong | Keith Whitwell | |
on CLE266 because Z values are written even for fragments which fail the test. | |||
2005-01-11 | fallback on polygon.stippleflag (thanks Keith) | Alan Hourihane | |
2005-01-11 | VMS updates from Jouk Jansen | Brian Paul | |
2005-01-11 | applied Keith's patch for "safe" type-punning. | Daniel Borca | |
made IS_NEGATIVE produce a boolean (useful when xoring with other booleans). | |||
2005-01-11 | Fix usage of texture units, when TEX1 is enabled, but not TEX0. | Alan Hourihane | |
2005-01-11 | Get NeHe lesson08 to work. Note: it appears the filtering does not work ↵ | Vladimir Dergachev | |
properly. Need to find place where it is broken and put an fprintf() complaining about it. | |||
2005-01-11 | Switch back to using immediate mode code - use of AGP space is interfering ↵ | Vladimir Dergachev | |
with texture management. Ideally, r300_render is ready to be rewritten to use standard Mesa include files, but I don't think I'll get around to it. | |||
2005-01-11 | Move the few definitions from r300_lib.h still in use to r300_emit.h. | Vladimir Dergachev | |
Rework *vb* function to not use AOS_ARRAY structure, but rather work directly with r300->state.aos. Remove references to r300_lib.h and r300_lib.c Remove r300_lib.[c,h]. | |||
2005-01-11 | Switch r300_state.c to use r300_fixed_pipelines.h instead of r300_lib.h. | Vladimir Dergachev | |
This fixes potentially buggy memcpy()'s between potentially different structures. | |||
2005-01-11 | Copy sample pixel and vertex shaders to r300_fixed_pipelines.h | Vladimir Dergachev | |
2005-01-10 | remove a debug line | Brian Paul | |
2005-01-10 | tweak output formattting, fixed uninitialized var error | Brian Paul | |
2005-01-10 | Fixes to cope with the lack of AGP textures. This is all that's needed | Felix Kuehling | |
to support PCI Savages on the Mesa side. Bumped driver date. | |||
2005-01-10 | Fallback on PolygonStipple for CLE266 hardware. | Alan Hourihane | |
Only upload stencil configuration when a stencil buffer exists. | |||
2005-01-10 | Windows/ReactOS patch (Gregor Anich) | Brian Paul | |
2005-01-10 | More changes to cope with color stride == 0 | Keith Whitwell | |
2005-01-10 | Fix segfault in pipes by dealing with stride == 0 case in generic_interp_extras | Keith Whitwell | |
2005-01-10 | Bring vertex buffer code up to date.. | Vladimir Dergachev | |
2005-01-10 | For some reason we need r300Flush when using textures. Perhaps the problem is | Vladimir Dergachev | |
with BITBLT_MULTI call ? | |||
2005-01-10 | Clean up the code and make it unnecessary to issue extra calls to Setup*Shaders | Vladimir Dergachev | |
in the r300_run_immediate_render function. Bumps up glxgears fps count by about 100 points. | |||
2005-01-09 | Port EmitPixelShader from cmdbuf.c to SetupPixelShader in state.c. | Vladimir Dergachev | |
2005-01-09 | Implement a more elaborate hashing scheme for texture formats. Still not ↵ | Vladimir Dergachev | |
perfect. Transform EmitVertexShader in cmdbuf.c to SetupVertexShader in state.c. The latter is only temporary and is to be rewritten to auto-generate shaders based on current GL context. | |||
2005-01-09 | minor readtex fixes | Brian Paul | |
2005-01-09 | improved animation rate | Brian Paul | |
2005-01-09 | rotate at fixed rate, changed fire effect (Marcelo Magallon) | Brian Paul | |
2005-01-09 | rotate at fixed rate (Marcelo Magallon) | Brian Paul | |
2005-01-09 | use #ifdef to test for extension | Brian Paul | |
2005-01-09 | include readtex.h | Brian Paul | |
2005-01-09 | better animate rate (Marcelo Magallon) | Brian Paul | |
2005-01-09 | some new/improved rules | Brian Paul | |
2005-01-09 | include readtex.h instead of readtex.c | Brian Paul | |
2005-01-09 | include readtex.h instead of readtex.c (Marcello Magallon) | Brian Paul | |
2005-01-09 | Add #ifdefs for extension testing (Marcello Magallon) | Brian Paul | |
2005-01-09 | animation rate patch (Marcello Magallon) | Brian Paul | |
2005-01-09 | rotate at a reasonable rate | Brian Paul | |
2005-01-08 | compute reasonable animate rate (Marcelo Magallon) | Brian Paul | |
2005-01-08 | fix-up rules for sphere demo, which uses readtex utility | Brian Paul | |
2005-01-08 | * Flush and wait in per-primitive fallback functions. Fixes flickering | Felix Kuehling | |
stars in glplanet. * Refactored vertex format choosing code. Improved the Savage4 version to choose a format suitable for DMA (size = 32bytes) whenever possible. |