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r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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glsl_types.cpp
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2010-04-07
Make function bodies rely on the parameter variable declarations.
Eric Anholt
2010-04-07
Put function bodies under function signatures, instead of flat in the parent.
Eric Anholt
2010-04-07
Treat texture rectangles as an extension that is enabled be default
Ian Romanick
2010-03-31
Use ir_function::add_signature to create link between function and signature
Ian Romanick
2010-03-31
Add glsl_type::generate_constructor_prototype
Ian Romanick
2010-03-31
Fix big dumbness in glsl_type::get_array_instance
Ian Romanick
2010-03-31
glsl_type array constructor generate a real name for the type
Ian Romanick
2010-03-30
Implement array type handling
Ian Romanick
2010-03-29
Reject main() declarations with a non-void return value.
Eric Anholt
2010-03-26
Be sure to set ir_function_signature::definition for constructors
Ian Romanick
2010-03-26
Make glsl_*_type glsl_type class static data
Ian Romanick
2010-03-26
Move swizzles out of ir_dereference and into their own class.
Kenneth Graunke
2010-03-26
Add new abstract ir_rvalue class; rework accordingly.
Kenneth Graunke
2010-03-25
Add functions to generate constructors for built-in types.
Ian Romanick
2010-03-24
Remove unused _mesa_glsl_get_vector_type
Ian Romanick
2010-03-24
Add glsl_type::get_instance method
Ian Romanick
2010-03-23
Add glsl_type::get_base_type query
Ian Romanick
2010-03-23
Add `void' type to table of available types
Ian Romanick
2010-03-19
Use glsl_symbol_table instead of using _mesa_symbol_table directly
Ian Romanick
2010-03-09
Make glsl_type a class
Ian Romanick