Age | Commit message (Expand) | Author |
2008-10-07 | Progs: hook the glsl identity example into the makefile. | Stephane Marchesin |
2008-10-07 | Progs: add a trivial glsl test, useful for gallium driver bringup/debug. | Stephane Marchesin |
2008-09-18 | CELL: mark several transient files as .gitignore | Robert Ellison |
2008-09-12 | use APP_CC, remove redundant target | Keith Whitwell |
2008-09-11 | Merge commit 'origin/gallium-0.1' into gallium-0.2 | Keith Whitwell |
2008-09-11 | define new APP_CC configuration variable for building apps/demos/tests | Brian Paul |
2008-09-11 | Merge branch 'gallium-0.1' into gallium-0.2 | Keith Whitwell |
2008-08-20 | use ftransform() | Brian Paul |
2008-08-16 | fix convolutions test to consistanty use the ARB shader extension functions | Brian Paul |
2008-08-16 | remove .txt suffix from shader source files | Brian Paul |
2008-08-16 | mesa: added glsl/convolutions test from gallium branch | Brian Paul |
2008-08-15 | draw a tristrip ring instead of a single quad | Brian Paul |
2008-08-15 | don't need to use LOD version of texture2D() funcs | Brian Paul |
2008-08-13 | mesa: added new glsl/pointcoord.c test | Brian Paul |
2008-07-21 | add edge detection to that example | Zack Rusin |
2008-06-12 | Update .gitignore for progs/glsl | Dan Nicholson |
2008-05-21 | added readtex.h dependency | Brian |
2008-05-20 | add new binaries to ignore to make 'git status' cleaner | Zack Rusin |
2008-05-20 | add a simple but nice example of convolution filters in glsl | Zack Rusin |
2008-05-20 | new multi-texture GLSL test | Brian Paul |
2008-05-16 | mesa: call glutDestroyWindow() on exit to help find mem leaks | Brian Paul |
2008-04-09 | more make clean items | Brian |
2008-04-09 | use InitUniforms() | Brian |
2008-04-09 | Replace duplicated code with new shaderutil.c functions | Brian |
2008-03-10 | Ignore more demo programs | Dan Nicholson |
2007-12-18 | added two-side test | Brian |
2007-12-18 | Test GL_VERTEX_PROGRAM_TWO_SIDE and frag shader gl_FrontFacing features | Brian |
2007-12-18 | added twoside demo | Brian |
2007-12-04 | Undo changes made to the toyball shaders in commit d19d0596daf004b56d80f78fa1... | Brian |
2007-11-16 | added z/s keys to reset/step rotation | Brian |
2007-10-29 | specify app lib dependencies in Makefiles (patch 1/3) | Dan Nicholson |
2007-10-26 | Merge branch '965-glsl' | Zou Nan hai |
2007-10-25 | Ignore generated files. | José Fonseca |
2007-10-25 | Ignore new programs | Dan Nicholson |
2007-10-10 | replace 'brick' with correct program name in printfs | Brian |
2007-10-10 | Ignore more generated files in progs/ | Dan Nicholson |
2007-09-28 | add support for LDFLAGS env var | Dan Nicholson |
2007-08-01 | triangle rasterization with frag shader | Brian |
2007-08-01 | added trirast program | Brian |
2007-07-30 | misc comments, clean-ups | Brian |
2007-07-29 | Added shader points and shader bitmap demos | Brian |
2007-07-17 | Fix SOP in fragment shader, brick is ok now. | Zou Nan hai |
2007-07-17 | bumpmap sample is correct now | Zou Nan hai |
2007-07-04 | Merge branch 'master' of git+ssh://znh@git.freedesktop.org/git/mesa/mesa into... | Zou Nan hai |
2007-06-21 | support branch and loop in pixel shader | Zou Nan hai |
2007-05-02 | get rid of normal vector | Brian |
2007-05-02 | get rid of OSMESA stuff | Brian |
2007-05-02 | New test of the dFdx(), dFdy() functions. | Brian |
2007-02-25 | add texture rotation | Brian |
2007-02-25 | output texcoord in vertex program | Brian |