Age | Commit message (Expand) | Author |
---|---|---|
2008-10-29 | cell: use simd utilities for pow, exp2, log2 | Brian Paul |
2008-10-16 | cell: clean up various texture-related things | Brian Paul |
2008-10-14 | cell: support for cubemaps | Brian Paul |
2008-10-14 | cell: basic mipmap filtering works now | Brian Paul |
2008-10-13 | cell: initial work for mipmap texture filtering | Brian Paul |
2008-10-13 | cell: remove old texture code | Brian Paul |
2008-10-13 | cell: do texture sampling/filtering for four pixels at a time. | Brian Paul |
2008-10-10 | cell: pass texture unit (sampler number) to txp() function | Brian Paul |
2008-10-09 | cell: implement basic TXP instruction in fragment shaders | Brian Paul |
2008-10-08 | cell: implement more built-in shader functions, link spu code with -lm | Brian Paul |
2008-09-26 | cell: stub-out sin/cos function bodies to avoid trashing caller's stack for now | Brian Paul |
2008-09-26 | cell: checkpoint: support for function calls in SPU shaders | Brian Paul |