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path: root/src/gallium/drivers/i915simple/i915_state.c
AgeCommit message (Expand)Author
2009-10-05i915g: Drop the simple sufixJakob Bornecrantz
2009-09-22i915g: Do propper references of surfaces in contextJakob Bornecrantz
2009-08-31i915g: Don't use winsys directly in the driverJakob Bornecrantz
2009-08-31i915g: Rename pipe field on context to baseJakob Bornecrantz
2009-01-30gallium: make p_winsys internalZack Rusin
2009-01-29gallium: give the screen priority when it comes to buffer allocationsZack Rusin
2009-01-27gallium: remove redundant size from the constant bufferZack Rusin
2009-01-27gallium: it's a reference value, not a reference numberZack Rusin
2009-01-27gallium: standardize naming of masksZack Rusin
2008-08-24gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.hBrian Paul
2008-07-28Merge tgsi/exec and tgsi/util directories.José Fonseca
2008-06-17i915: Max and Min lod now worksJakob Bornecrantz
2008-05-28i915: Add draw_flush to state changesJakob Bornecrantz
2008-05-26Merge branch 'gallium-tex-surface' into gallium-0.1Jakob Bornecrantz
2008-05-23i915: Fix for edgeflagsJakob Bornecrantz
2008-05-19i915simple: Fix win9x build.José Fonseca
2008-05-17gallium: in drivers, make copy of tokens passed to pipe->create_vs/fs_state()Brian Paul
2008-04-24i915: Fix for wrong texture in texobj with VBUFJakob Bornecrantz
2008-04-08i915: keep track of num_vertex_attribs/buffers for shorter loopsBrian
2008-03-29gallium: Set vertex state/buffers en-mass.Brian Paul
2008-03-14i915: check for NULL const buffer ptrBrian
2008-03-12i915: handle NULL object in i915_bind_rasterizer_state()Brian
2008-03-12gallium: Add TEX_FILTER_ANISO img filterKeith Whitwell
2008-03-12gallium: Silence MSVC warnings.José Fonseca
2008-03-05gallium: michel's patch to rework texture/sampler binding interfaceKeith Whitwell
2008-02-26gallium: remove pipe parameter from pipe_texture_reference()Brian
2008-02-26gallium/i915: Use tgsi_scan_shader() to collect shader infoBrian
2008-02-25gallium/i915: need to recompute vertex info if vertex shader changesBrian
2008-02-22gallium/i915: overhaul of fragment shader compilation, constant/immediate all...Brian
2008-02-20gallium: replace some ordinary assignments with pipe_reference_texture()Brian
2008-02-15Code reorganization: update build.José Fonseca
2008-02-15Code reorganization: move files into their places.José Fonseca