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path: root/src/gallium/drivers/nv30
AgeCommit message (Expand)Author
2010-03-15nv30, nv40: move last files to nvfx/ and rm -rf nv30 nv40Luca Barbieri
2010-03-15nv30, nv40: partially non-trivially unify sampler state in nv[34]0_state.cLuca Barbieri
2010-03-15nv30, nv40: partially non-trivially unify nv[34]0_fragtex.cLuca Barbieri
2010-03-15nv30, nv40: unify nv[34]0_context.cLuca Barbieri
2010-03-15nv30, nv40: fully unify nv[34]0_context.hLuca Barbieri
2010-03-15nv30, nv40: non-trivially unify nv[34]0_screen.cLuca Barbieri
2010-03-15nv30, nv40: non-trivially unify nv[34]0_vertprog.cLuca Barbieri
2010-03-15nv30, nv40: partially unify nv[34]0_state.cLuca Barbieri
2010-03-15nv30, nv40: unify nv[34]0_vbo.cLuca Barbieri
2010-03-15nv30, nv40: non-trivially unify nv[34]0_draw.cLuca Barbieri
2010-03-15nv30, nv40: non-trivially unify nv[34]0_fragprog.cLuca Barbieri
2010-03-15nv30, nv40: non-trivially partially unify nv[34]0_shader.hLuca Barbieri
2010-03-15nv30, nv40: non-trivially unify nv[34]0_state_fb.cLuca Barbieri
2010-03-15nv30, nv40: unify nv[34]0_state_viewport.cLuca Barbieri
2010-03-15nv30, nv40: unify nv[34]0_query.cLuca Barbieri
2010-03-15nv30, nv40: unify nv[34]0_miptree.cLuca Barbieri
2010-03-15nv30, nv40: unify nv[34]0_state_stipple.cLuca Barbieri
2010-03-15nv30, nv40: unify identical nv[34]0_state_zsa.cLuca Barbieri
2010-03-15nv30, nv40: unify identical nv[34]0_state_scissor.cLuca Barbieri
2010-03-15nv30, nv40: unify identical nv[34]0_state_rasterizer.cLuca Barbieri
2010-03-15nv30, nv40: unify identical nv[34]0_state_blend.cLuca Barbieri
2010-03-15nv30, nv40: non-trivially unify nv[34]0_state_emit.cLuca Barbieri
2010-03-15nv30, nv40: unify identical nv[34]0_transfer.cLuca Barbieri
2010-03-15nv30, nv40: unify identical nv[34]0_clear.cLuca Barbieri
2010-03-15nv30, nv40: add is_nv4x member to context and screen structsLuca Barbieri
2010-03-15nv30, nv40: unify all structures and headers, except shadersLuca Barbieri
2010-03-15nouveau: s/rankine/eng3d/g; s/curie/eng3d/gLuca Barbieri
2010-03-15nv30: remove unused on_hw field and constant fp_reg_control fieldLuca Barbieri
2010-03-11gallium: remove pipe_context member from pipe_transferKeith Whitwell
2010-03-11Squashed commit of gallium-context-transfers:Keith Whitwell
2010-03-09Merge branch 'gallium-vertexelementcso'Roland Scheidegger
2010-03-09nv30: fix typoDavid Heidelberger
2010-03-09Squashed commit of gallium-no-texture-blanketKeith Whitwell
2010-03-08nv: define NV30/40/50_MAX_TEXTURE_LEVELSBrian Paul
2010-03-08Merge commit 'origin/gallium-winsys-handle-rebased'Keith Whitwell
2010-03-05nouveau: s/TEXTURE_USAGE_PRIMARY/TEXTURE_USAGE_SCANOUTChristoph Bumiller
2010-03-02nouveau: Rename pipe formats.José Fonseca
2010-03-02Merge branch 'gallium-format-cleanup'José Fonseca
2010-03-02Merge branch 'gallium-no-rhw-position'Michal Krol
2010-03-01nv30: adapt to vertex element csoRoland Scheidegger
2010-03-01nouveau: Rename pipe formats.José Fonseca
2010-02-26gallium/nouveau: clean-up #includesBrian Paul
2010-02-22gallium: Remove bypass_vs_clip_and_viewport from rasteriser state.Michal Krol
2010-02-14nv: Use util_format_name().José Fonseca
2010-02-12Merge branch 'gallium-dynamicstencilref'Roland Scheidegger
2010-02-12nouveau: nv30: it may have 8 texture samplers (not 4), but shader engine has ...Patrice Mandin
2010-02-12nouveau: nv30: Define number of texture samplersPatrice Mandin
2010-02-12nouveau: use AVAIL_RING()Ben Skeggs
2010-02-12gallium: make max_anisotropy a unsigned bitfield memberRoland Scheidegger
2010-02-11nouveau: fix compile errors...Roland Scheidegger