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path: root/src/gallium/drivers/nvc0
AgeCommit message (Expand)Author
2011-01-09nvc0: implement queriesChristoph Bumiller
2011-01-08nvc0: fix primitive restart in immediate modeChristoph Bumiller
2011-01-08nvc0: fix reloc domain conflict on buffer migrationChristoph Bumiller
2011-01-08nvc0: upload user buffers only from draw info min to max indexChristoph Bumiller
2011-01-08nvc0: fix emission of first 3 u8 indices to RING_NIChristoph Bumiller
2011-01-08nvc0: reset mt transfer address after read loop over layersChristoph Bumiller
2011-01-08nvc0: tie buffer memory release to the buffer fenceChristoph Bumiller
2011-01-06nvc0: Fix typo of nvc0_mm.c in SConscript.Vinson Lee
2011-01-04nvc0: fix index size method value for u8 indicesChristoph Bumiller
2011-01-04nvc0: set the correct FP header bit for multiple colour outputsChristoph Bumiller
2011-01-04nvc0: delete memory caches and fence on screen destructionChristoph Bumiller
2011-01-04nvc0: use mov instead of ld for scalar const loadsChristoph Bumiller
2011-01-04nvc0: fix resource unmap after vertex pushChristoph Bumiller
2011-01-04nvc0: use the proper typed opcodes in constant foldingChristoph Bumiller
2011-01-04nvc0: demagic GP invocation count bitfieldChristoph Bumiller
2011-01-04nvc0: rewrite the 9097 GRAPH macrosChristoph Bumiller
2010-12-30drm/nvc0: don't un-bind every subchannel on initBen Skeggs
2010-12-27nvc0: reference the vertex buffersChristoph Bumiller
2010-12-27nvc0: reenable some shader optimizationsChristoph Bumiller
2010-12-27nvc0: use VTX_ATTR for stride 0 vertex attributesChristoph Bumiller
2010-12-27nvc0: implement VRAM buffer transfers with bounce buffersChristoph Bumiller
2010-12-27nvc0: init miptree transfer layer strideChristoph Bumiller
2010-12-23nvc0: respond please inline to PIPE_SHADER_CAP_SUBROUTINESChristoph Bumiller
2010-12-23nvc0: fix layer stride stateChristoph Bumiller
2010-12-23nvc0: use most defs/decls from nouveau_pushbuf.hChristoph Bumiller
2010-12-21nvc0: remove unused 'buf' parameter in pipe_buffer_unmapBen Skeggs
2010-12-21nvc0: BEGIN_RING->BEGIN_RING_NI in a couple of placesBen Skeggs
2010-12-21nvc0: fence.bo is mappable, mark it as suchBen Skeggs
2010-12-19nvc0: s/INLIN_RING/IMMED_RINGChristoph Bumiller
2010-12-19nvc0: improve shader support for texturingChristoph Bumiller
2010-12-19nvc0: adapt to array textures interface changeChristoph Bumiller
2010-12-19nvc0: fix clipping with scissors/viewportChristoph Bumiller
2010-12-19nvc0: use BIND_RING to set subchannel classesChristoph Bumiller
2010-12-19nvc0: switch to the proper constants upload pathChristoph Bumiller
2010-12-19nvc0: add the index buffer offset where missingChristoph Bumiller
2010-12-11nvc0: support user clip planesChristoph Bumiller
2010-12-11nvc0: enable vertex color clampingChristoph Bumiller
2010-12-10nvc0: fix FACE state and and handle FACE sysval/varying offsetChristoph Bumiller
2010-12-10nvc0: fix branching opsChristoph Bumiller
2010-12-09nvc0: call grobj_alloc for all used classesChristoph Bumiller
2010-12-09nvc0: write texture address to TIC with a RELOCChristoph Bumiller
2010-12-09nvc0: use tile flags in a way compatible with nouveauChristoph Bumiller
2010-12-09nvc0: buffer suballocation with a primitive slab allocatorChristoph Bumiller
2010-12-09nvc0: generate shader header for geometry programsChristoph Bumiller
2010-12-09nvc0: fix immediate arg for SHL/SHRChristoph Bumiller
2010-12-09nvc0: index buffers are backChristoph Bumiller
2010-12-09nvc0: upload constants with m2mf for the time beingChristoph Bumiller
2010-12-09nvc0: support primitive restartChristoph Bumiller
2010-12-09nvc0: rcp f32 also supports neg and abs modifiersChristoph Bumiller
2010-11-12nvc0: import nvc0 gallium driverChristoph Bumiller