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path: root/src/gallium/drivers
AgeCommit message (Expand)Author
2011-03-05nv50,nvc0: update the format tablesChristoph Bumiller
2011-03-05nvc0: use m2mf for resource_copy_region if formats are equalChristoph Bumiller
2011-03-05nv50,nvc0: fix texture layer issuesChristoph Bumiller
2011-03-05i915g: Use tgsi_info from fragment shader insteadJakob Bornecrantz
2011-03-04i915g: use passthough shader for empty fragment programsDaniel Vetter
2011-03-04r300g: preliminary implementation of clamping controlsMarek Olšák
2011-03-04r300g: implement FP16 alpha testMarek Olšák
2011-03-04r300g: implement blending for some of non-RGBA8 formatsMarek Olšák
2011-03-04Merge remote branch 'origin/nvc0'Christoph Bumiller
2011-03-04r600g: disable tiling by default again.Dave Airlie
2011-03-03rbug: Fix depth stencil surface not being sent to the clientJakob Bornecrantz
2011-03-03nv50: check grclass instead of chipset for 3D capsChristoph Bumiller
2011-03-03nv50: increase size of shader code boChristoph Bumiller
2011-03-03nouveau: allow pipe driver to define which buffers should start in sysmemBen Skeggs
2011-03-03r600g: correct mega_fetch_count in fetch shaderChristian König
2011-03-02nv50: fix IB index buffer pathChristoph Bumiller
2011-03-02nv50: fix POINT_COORD_REPLACE_MAP method sizeChristoph Bumiller
2011-03-02nv50: primitive restart trick for vertex data through FIFO modeChristoph Bumiller
2011-03-02nv50: fix depth clamp for disabled primitive clippingChristoph Bumiller
2011-03-02nv50: implement independent blend functions for nva3+ and fix capChristoph Bumiller
2011-03-02nv50: fix tile size calculationsChristoph Bumiller
2011-03-02nv50: fix point sprite state validationChristoph Bumiller
2011-03-02nv50: allow accidentally disabled IB index buffers againChristoph Bumiller
2011-03-02nv50: apply relocations to shader codeChristoph Bumiller
2011-03-02nv50: fix wrong miptree tile flags taken over from nvc0Christoph Bumiller
2011-03-02r300g: require DRM 2.3.0 (kernel 2.6.34)Marek Olšák
2011-03-02r300g: Silence 'control reaches end of non-void function' warning.Vinson Lee
2011-03-02softpipe: enable RGTC now that we have u_format support.Dave Airlie
2011-03-01svga: reduce MAX_DMA_SIZE to 4MBBrian Paul
2011-03-01i915g: remove extra semicolonBrian Paul
2011-03-02r300g: accelerate resoure_copy_region for rgtcMarek Olšák
2011-03-02r600g: change the cross over point for 2d->1dDave Airlie
2011-03-01i915g: kill relocs accoutingDaniel Vetter
2011-03-01i915g: switch to the exact batch space reservation codeDaniel Vetter
2011-03-01i915g: split up hw state emission into small atomsDaniel Vetter
2011-03-01i915g: fix i915_winsys_batchbuffer_writeDaniel Vetter
2011-03-01r300g: initialize some r500 PS3 regsMarek Olšák
2011-03-01r300g: document some more DRM 2.8.0 featuresMarek Olšák
2011-03-01nouveau: remove nouveau_stateobj.hBen Skeggs
2011-03-01nvc0: fix a crash on context destructionBen Skeggs
2011-03-01nouveau: ensure vbo_dirty is set when buffer write transfer completeBen Skeggs
2011-03-01nouveau: fix leak of nouveau_mman structsBen Skeggs
2011-03-01nvc0: port to common fence/mm/buffer codeBen Skeggs
2011-03-01r600g: add NV_conditional_render support.Dave Airlie
2011-03-01r600g: start using drm minor version to enable things.Dave Airlie
2011-03-01nv50: multiply polygon offset units by 2Ben Skeggs
2011-03-01nv50: sync textures with render targets ourselvesBen Skeggs
2011-03-01nv50: move onto common linear buffer managerBen Skeggs
2011-03-01nouveau: common linear buffer manager, ported from nv50/nvc0 driversBen Skeggs
2011-03-01nouveau: create linear gart/vram mman in common screen initBen Skeggs