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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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gallium
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drivers
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r300
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r300_state_derived.c
Age
Commit message (
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Author
2010-11-17
r300g: print FS inputs uninitialized due to hardware limits to stderr
Marek Olšák
2010-11-13
r300g: fix texture border color for all texture formats
Marek Olšák
2010-10-27
r300g: add a default channel ordering of texture border for unhandled formats
Marek Olšák
2010-10-27
r300g: Silence uninitialized variable warning.
Vinson Lee
2010-10-24
r300g: fix texture border for 16-bits-per-channel formats
Marek Olšák
2010-09-28
r300g: fix swizzling of texture border color
Marek Olšák
2010-09-26
r300g: fix glsl-fs-pointcoord
Dave Airlie
2010-09-24
r300g: Silence uninitialized variable warning.
Vinson Lee
2010-09-24
r300g: fix the border color for every format other than PIPE_FORMAT_B8G8R8A8
Marek Olšák
2010-09-13
r300g: print unassigned FS inputs for DBG_RS
Marek Olšák
2010-08-28
r300g: fix blitting between 2D NPOT mipmaps
Marek Olšák
2010-08-16
r300g: fix assert in the rasterizer block for r3xx-r4xx
Marek Olšák
2010-08-15
r300g: rename dirty_zmask -> zmask_in_use
Marek Olšák
2010-08-11
r300g: initialize VAP_VTX_STATE_CNTL
Marek Olšák
2010-08-11
r300g: implement gl_FrontFacing
Marek Olšák
2010-08-10
r300g: Remove unnecessary header.
Vinson Lee
2010-08-08
r300g: flush zmasks of zbuffers we are going to use as samplers
Marek Olšák
2010-08-07
r300g: fix cbzb clears when hyperz is off
Marek Olšák
2010-08-05
r300g: implement hyper-z support. (v4)
Dave Airlie
2010-08-02
r300g: fix hardlock when using more than one stuffed sprite coords
Marek Olšák
2010-07-25
r300g: implement D24X8 texture sampling for r3xx-r4xx
Marek Olšák
2010-07-25
r300g: do not use TXPITCH_EN if the width is POT and the height is NPOT
Marek Olšák
2010-07-25
r300g: cleanup texture creation code
Marek Olšák
2010-07-13
r300g: extend and clean up debug logging
Marek Olšák
2010-07-13
r300g/swtcl: do not emit texcoords if they are also stuffed in GA
Marek Olšák
2010-06-21
r300g: fix the KIL opcode for r3xx-r4xx (v4)
Marek Olšák
2010-06-20
r300g: manually assign texture cache regions
Marek Olšák
2010-06-13
r300g: remove r300_state.h
Marek Olšák
2010-05-28
r300g: report vertex format support in is_format_supported
Marek Olšák
2010-05-27
r300g/swtcl: fix secondary color and back-face color outputs
Marek Olšák
2010-05-16
r300g/swtcl: update PSC only once when a shader is changed
Marek Olšák
2010-05-15
r300g: the vertex_stream_state atom for SWTCL should be static
Marek Olšák
2010-05-08
r300g: follow pipe_rasterizer_state::light_twoside
Marek Olšák
2010-05-08
r300g: pass depth texture swizzle to the compiler if compare mode is enabled
Marek Olšák
2010-05-02
r300g: merge VS output mapping state (VAP) to rasterizer block state (RS)
Marek Olšák
2010-05-02
r300g: inline update_derived_shader_state
Marek Olšák
2010-04-29
r300g: fix compiler error
Marek Olšák
2010-04-29
r300g: use the enum for color swizzles in the rasterizer
Marek Olšák
2010-04-29
r300g: rasterizer debug logging
Marek Olšák
2010-04-28
r300g: move ZTOP to separate file
Marek Olšák
2010-04-15
r300g: mask out the mirrored bit correctly in the registers
Marek Olšák
2010-04-15
r300g: pick a new fragment shader when either a sampler state or view is changed
Marek Olšák
2010-04-13
r300g: add generating texture coordinates for point sprites
Marek Olšák
2010-04-12
r300g: atomize fragment shader
Marek Olšák
2010-04-11
r300g: use a dummy replacement fragment shader if the shader compilation fails
Marek Olšák
2010-04-11
r300g: revisit some assertions and fix potential failures
Marek Olšák
2010-04-11
r300g: cleanup handling of sampler views
Marek Olšák
2010-04-10
r300g: use clamp-to-edge instead of repeat/mirrored-repeat for NPOT textures
Marek Olšák
2010-04-10
Squashed commit of the following:
Keith Whitwell
2010-04-05
r300g: typecast using the r300_texture function
Marek Olšák
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