index
:
android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
gallium
/
drivers
/
r300
/
r300_state_derived.c
Age
Commit message (
Expand
)
Author
2010-07-13
r300g: extend and clean up debug logging
Marek Olšák
2010-07-13
r300g/swtcl: do not emit texcoords if they are also stuffed in GA
Marek Olšák
2010-06-21
r300g: fix the KIL opcode for r3xx-r4xx (v4)
Marek Olšák
2010-06-20
r300g: manually assign texture cache regions
Marek Olšák
2010-06-13
r300g: remove r300_state.h
Marek Olšák
2010-05-28
r300g: report vertex format support in is_format_supported
Marek Olšák
2010-05-27
r300g/swtcl: fix secondary color and back-face color outputs
Marek Olšák
2010-05-16
r300g/swtcl: update PSC only once when a shader is changed
Marek Olšák
2010-05-15
r300g: the vertex_stream_state atom for SWTCL should be static
Marek Olšák
2010-05-08
r300g: follow pipe_rasterizer_state::light_twoside
Marek Olšák
2010-05-08
r300g: pass depth texture swizzle to the compiler if compare mode is enabled
Marek Olšák
2010-05-02
r300g: merge VS output mapping state (VAP) to rasterizer block state (RS)
Marek Olšák
2010-05-02
r300g: inline update_derived_shader_state
Marek Olšák
2010-04-29
r300g: fix compiler error
Marek Olšák
2010-04-29
r300g: use the enum for color swizzles in the rasterizer
Marek Olšák
2010-04-29
r300g: rasterizer debug logging
Marek Olšák
2010-04-28
r300g: move ZTOP to separate file
Marek Olšák
2010-04-15
r300g: mask out the mirrored bit correctly in the registers
Marek Olšák
2010-04-15
r300g: pick a new fragment shader when either a sampler state or view is changed
Marek Olšák
2010-04-13
r300g: add generating texture coordinates for point sprites
Marek Olšák
2010-04-12
r300g: atomize fragment shader
Marek Olšák
2010-04-11
r300g: use a dummy replacement fragment shader if the shader compilation fails
Marek Olšák
2010-04-11
r300g: revisit some assertions and fix potential failures
Marek Olšák
2010-04-11
r300g: cleanup handling of sampler views
Marek Olšák
2010-04-10
r300g: use clamp-to-edge instead of repeat/mirrored-repeat for NPOT textures
Marek Olšák
2010-04-10
Squashed commit of the following:
Keith Whitwell
2010-04-05
r300g: typecast using the r300_texture function
Marek Olšák
2010-04-05
r300g: simplify accessing screen from context
Marek Olšák
2010-04-05
r300g: remove some XXXs
Marek Olšák
2010-04-05
r300g: is_npot -> uses_pitch
Marek Olšák
2010-03-27
r300g: Make SWTCL clear work again.
Corbin Simpson
2010-03-26
Revert "r300g: add generating texture coordinates for point sprites (WIP)"
Corbin Simpson
2010-03-19
r300g: lod min/max clamping should be relative to the base level
Marek Olšák
2010-03-19
r300g: fix breakage after the gallium-sampler-view merge
Marek Olšák
2010-03-19
r300g: add generating texture coordinates for point sprites (WIP)
Marek Olšák
2010-03-15
r300g: fix up after merge
Keith Whitwell
2010-03-09
r300g: Precalculate and CSO-bind PSC state.
Corbin Simpson
2010-03-09
r300g: Cleanup old PSC code a bit.
Corbin Simpson
2010-03-09
r300g: fix gallium-vertexlementcso merge damage
Roland Scheidegger
2010-03-09
Merge branch 'gallium-vertexelementcso'
Roland Scheidegger
2010-03-07
r300g: share the VS-output-mapping state with SWTCL
Marek Olšák
2010-03-06
r300g: minor cleanups after the no-rhw merge
Marek Olšák
2010-03-02
Merge branch 'gallium-no-rhw-position'
Michal Krol
2010-03-01
r300g: adapt to new vertex element cso
Roland Scheidegger
2010-02-28
r300g: atomize texture and sampler states
Marek Olšák
2010-02-28
r300g: decouple vertex stream setup (PSC) and VS output mapping (VAP_OUT)
Marek Olšák
2010-02-28
r300g: use the atom size directly during emission
Marek Olšák
2010-02-24
r300g: Atomize vertex shader.
Corbin Simpson
2010-02-22
gallium: Remove bypass_vs_clip_and_viewport from rasteriser state.
Michal Krol
2010-02-13
r300g: cleanup the emission of RS block state
Marek Olšák
[next]