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path: root/src/gallium/drivers/r300/r300_texture.h
AgeCommit message (Expand)Author
2010-12-02gallium: support for array textures and related changesRoland Scheidegger
2010-12-01r300g: fix texture swizzling with compressed textures on r400-r500Marek Olšák
2010-08-28r300g: fix blitting between 2D NPOT mipmapsMarek Olšák
2010-08-27r300g: Include missing header in r300_texture.h.Vinson Lee
2010-07-25r300g: implement D24X8 texture sampling for r3xx-r4xxMarek Olšák
2010-07-25r300g: cleanup texture creation codeMarek Olšák
2010-06-20r300g: cleanup includesMarek Olšák
2010-06-02r300g: make texture transfers more pipelinedMarek Olšák
2010-05-08r300g: pass depth texture swizzle to the compiler if compare mode is enabledMarek Olšák
2010-04-29r300g: compose swizzles from texture formats and sampler viewsMarek Olšák
2010-04-18r300g: remove use of c++ keywordsMarek Olšák
2010-04-11r300g: cleanup handling of sampler viewsMarek Olšák
2010-04-10Squashed commit of the following:Keith Whitwell
2010-03-15r300g: rebuild screen/winsys interfaceDave Airlie
2010-03-04r300g: remove dead r300_get_texture_buffer functionKeith Whitwell
2010-02-22Revert "r300g: rebuild winsys/pipe buffer handling and add buffer map"Dave Airlie
2010-02-22r300g: rebuild winsys/pipe buffer handling and add buffer mapDave Airlie
2010-02-21r300g: precompute framebuffer register valuesMarek Olšák
2010-02-21r300g: make r300_translate_texformat privateMarek Olšák
2010-02-21r300g: re-enable SRGB formatsMarek Olšák
2010-02-18r300g: add support for all missing non-FP sampler formatsMarek Olšák
2010-02-14r300g: accelerate blitting for all formats by faking the texture formatMarek Olšák
2010-02-14r300g: fix texture formats: A4R4G4B4_UNORM, A1R5G5B5_UNORM, R5G6B5_UNORMMarek Olšák
2010-02-14r300g: Use util_format_name().José Fonseca
2010-02-06r300g: add L8_SRGB and A8L8_SRGB texture formatsMarek Olšák
2010-02-02r300g: Texture format cleanups, per docs.Corbin Simpson
2010-01-26r300g: Add A8_UNORM texture format.Corbin Simpson
2010-01-17r300g: output texture debug messages if only RADEON_DEBUG=tex is setMarek Olšák
2009-10-28r300g: Keep texture formats organized.Corbin Simpson
2009-10-28r300g: add some texture formatsMaciej Cencora
2009-10-25r300g: added support for 3D texturesMarek Olšák
2009-10-22r300g: Enable more stuff in r300_screen, cleanup comments.Corbin Simpson
2009-10-21r300g: Cleanup header includes.Corbin Simpson
2009-10-12r300g: Clean up texture formats.Corbin Simpson
2009-10-10r300g: add video surface create and destroy functionsCooper Yuan
2009-10-04r300g: xRGB and RGBx formats.Corbin Simpson
2009-09-26r300g: add z16 unorm texture formatDave Airlie
2009-09-25r300g: add texture format for xvmcCooper Yuan
2009-09-12r300g: There is no such thing as "texture stride"Nicolai Hähnle
2009-06-27r300g: YCbCr and sRGB textures.Corbin Simpson
2009-06-27r300g: Fix EXT_packed_depth_stencil functionality.Corbin Simpson
2009-06-26r300g: S3TC.Corbin Simpson
2009-06-26r300g: Use real texture formats.Corbin Simpson
2009-03-10r300-gallium: First stab at texture support.Corbin Simpson
2009-03-03r300-gallium, radeon-gallium: Continue migration to DRI2 state_tracker, part 2.Corbin Simpson
2009-02-01r300: Add initial pipe_texture handling.Corbin Simpson
2009-02-01r300: Add texture stubs.Corbin Simpson