index
:
android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
gallium
/
drivers
/
r600
/
r600_shader.c
Age
Commit message (
Expand
)
Author
2010-08-31
r600g: fixup trig functions when input is a literal
Dave Airlie
2010-08-31
r600g: make sure LIT splits constants
Dave Airlie
2010-08-31
r600g: fix constant splitting
Dave Airlie
2010-08-31
r600g: fix LIT tests
Dave Airlie
2010-08-31
r600g: add missing literals
Dave Airlie
2010-08-30
r600g: fixup states generation in winsys.
Dave Airlie
2010-08-30
r600g: add DST opcode support.
Dave Airlie
2010-08-30
r600g: add SCS support.
Dave Airlie
2010-08-30
r600g: fix warning introduced by last commit.
Dave Airlie
2010-08-30
r600g: add initial relative support to assembler
Dave Airlie
2010-08-30
r600g: add KILP support
Dave Airlie
2010-08-30
r600g: fix SSG and op3 neg writing
Dave Airlie
2010-08-30
r600g : add basic loop support.
Dave Airlie
2010-08-30
r600g: use the values from the correct literals
Bas Nieuwenhuizen
2010-08-30
r600g: added literals where needed for POW instruction
Bas Nieuwenhuizen
2010-08-27
Revert "r600g: simplify states"
Dave Airlie
2010-08-27
r600g: add initial if/else/endif support
Dave Airlie
2010-08-27
r600g: optimise op2 and swapped op2 emission.
Dave Airlie
2010-08-27
r600g: add exp support in theory.
Dave Airlie
2010-08-27
r600g: add DPH support.
Dave Airlie
2010-08-25
r600g: simplify states
Jerome Glisse
2010-08-24
r600g: add XPD support
Dave Airlie
2010-08-24
r600g: add CMP support.
Dave Airlie
2010-08-23
r600g: export one component per pixel + r7xx uncompression shader
Jerome Glisse
2010-08-22
r600g: depth buffer likely needs decompression when used as texture
Jerome Glisse
2010-08-21
r600g: partialy fix texturing from depth buffer + initial support for untiling
Jerome Glisse
2010-08-20
r600g: add POW instruction
Jerome Glisse
2010-08-20
r600g: cleanup definition, fix segfault when no valid pixel shader
Jerome Glisse
2010-08-19
r600g: update comments about ALU src operands
Alex Deucher
2010-08-19
r600g: add sin/cos
Dave Airlie
2010-08-19
r600g: add SSG, SEQ, SGT and SNE
Dave Airlie
2010-08-18
r600g: add FRC, FLR, DDX and DDY
Dave Airlie
2010-08-18
r600g: add SGE and SLE opcodes
Dave Airlie
2010-08-18
r600g: add TXB support
Dave Airlie
2010-08-18
r600g: fix TXP vs TEX in shader.
Dave Airlie
2010-08-18
r600g: add two simple tgsi opcodes.
Dave Airlie
2010-08-17
r600g: fix fake pixel output
Jerome Glisse
2010-08-11
r600g: accept empty frag prog shader
Jerome Glisse
2010-08-11
r600g: add src negation support
Jerome Glisse
2010-08-11
r600g: add point/sprite rendering support
Jerome Glisse
2010-08-06
r600g: really fix multi target support
Jerome Glisse
2010-08-06
r600g: finish multi target rendering support
Jerome Glisse
2010-08-06
Revert "r600g: don't use dynamic state allocation for states"
Jerome Glisse
2010-08-06
r600g: start to fix up multiple targets.
Dave Airlie
2010-08-05
r600g: don't use dynamic state allocation for states
Jerome Glisse
2010-08-04
r600g: always perform texture perspective divide + fix blending
Jerome Glisse
2010-08-03
r600g: add polygon offset support
Jerome Glisse
2010-08-03
r600g: fix LIT + fix multiple constant one ALU + fix ALU block splitting
Jerome Glisse
2010-08-02
r600g: split alu block to conform to limit + RCP opcode
Jerome Glisse
2010-08-02
r600g: add autogenerated reg definition + debug print cleanup
Jerome Glisse
[next]