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path: root/src/gallium/drivers
AgeCommit message (Expand)Author
2010-02-13r300g: cleanup the emission of framebuffer stateMarek Olšák
2010-02-13r300g: disable independent blend enablesMarek Olšák
2010-02-13r300g: emit INDEPENDENT_COLORFORMAT_ENABLE only on r5xxMarek Olšák
2010-02-12svga: Silence uninitialized variable warning.Vinson Lee
2010-02-12svga: A few more tweaks to blend color state emission.José Fonseca
2010-02-12svga: Clamp max cube texture levels to supported max 2d levels.José Fonseca
2010-02-12svga: Report the 2d/3d texture sizes supported by the host.José Fonseca
2010-02-12cell: implement PIPE_CAP_MAX_COMBINED_SAMPLERS queryBrian Paul
2010-02-12svga: enable code to emit blend colorRoland Scheidegger
2010-02-12Merge branch 'gallium-dynamicstencilref'Roland Scheidegger
2010-02-12nouveau: nv30: it may have 8 texture samplers (not 4), but shader engine has ...Patrice Mandin
2010-02-12cell: adjust structure paddingBrian Paul
2010-02-12cell: remove unused varBrian Paul
2010-02-12cell: include cell_context.hBrian Paul
2010-02-12cell: re-fix undeclared varBrian Paul
2010-02-12cell: declare stencil_value variableBrian Paul
2010-02-12nouveau: nv30: Define number of texture samplersPatrice Mandin
2010-02-12svgadump: Several improvements to shader dumping.José Fonseca
2010-02-12nouveau: use AVAIL_RING()Ben Skeggs
2010-02-12nouveau: switch to nouveau_bo_new_tile()Ben Skeggs
2010-02-11svga: check min_index, max_index before assertionsBrian Paul
2010-02-12gallium: make max_anisotropy a unsigned bitfield memberRoland Scheidegger
2010-02-11nouveau: fix compile errors...Roland Scheidegger
2010-02-11nv50: adapt to stencil ref changesRoland Scheidegger
2010-02-11nv40: adapt to stencil ref changesRoland Scheidegger
2010-02-11nv30: adapt to stencil ref changesRoland Scheidegger
2010-02-11svga: implement PIPE_CAP_MAX_COMBINED_SAMPLERS queryBrian Paul
2010-02-11gallium: make u_blitter code save/restore stencil ref valuesRoland Scheidegger
2010-02-11r300g: adapt to stencil ref changesRoland Scheidegger
2010-02-11cell: adapt to stencil ref changesRoland Scheidegger
2010-02-11i965g: adapt to stencil ref changesRoland Scheidegger
2010-02-11i915g: adapt to stencil ref changesRoland Scheidegger
2010-02-11Revert "llvmpipe: Move tile coordinate assertion into a more useful place."José Fonseca
2010-02-11llvmpipe: Move tile coordinate assertion into a more useful place.José Fonseca
2010-02-11llvmpipe: Clamp both extremes of triangles to framebuffer size.José Fonseca
2010-02-11nouveau: remove u_simple_screen.h includesBen Skeggs
2010-02-10i965g: ifdef out unused functions.Vinson Lee
2010-02-10r300g: Work around "defect" in r300compiler.Corbin Simpson
2010-02-10gallium: use os_time.hBrian Paul
2010-02-10r300g: Fix typo.Corbin Simpson
2010-02-10svga: adapt to stencil ref changesRoland Scheidegger
2010-02-10llvmpipe: adapt to stencil ref changesRoland Scheidegger
2010-02-10identity: adapt to stencil ref changesRoland Scheidegger
2010-02-10fo: adapt to stencil ref changesRoland Scheidegger
2010-02-10llvmpipe: Map rendertargets when bound as textures.José Fonseca
2010-02-10trace: adapt to stencil ref changesRoland Scheidegger
2010-02-10softpipe: adapt to stencil ref changesRoland Scheidegger
2010-02-10llvmpipe: Fix null pointer dereference when no depth buffer is bound.José Fonseca
2010-02-10llvmpipe: Leave depth buffer in swizzled format.José Fonseca
2010-02-10llvmpipe: Remove unnecessary headers.Vinson Lee