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path: root/src/gallium/drivers
AgeCommit message (Expand)Author
2010-10-17llvmpipe: Ensure z_shift and z_width is initialized.José Fonseca
2010-10-17llvmpipe: Fix depth-stencil regression.José Fonseca
2010-10-17r600g: add evergreen ARL support.Dave Airlie
2010-10-15llvmpipe: Move makefile include to before targetsJakob Bornecrantz
2010-10-15nv50: apply layout_mask to tile_flagsXavier Chantry
2010-10-15llvmpipe: validate color outputs against key->nr_cbufsKeith Whitwell
2010-10-15llvmpipe: check shader outputs are non-null before usingKeith Whitwell
2010-10-15llvmpipe: fix non-sse build after recent changesKeith Whitwell
2010-10-15llvmpipe: use aligned loads/stores for plane valuesKeith Whitwell
2010-10-15llvmpipe: do plane calculations with intrinsicsKeith Whitwell
2010-10-15gallium: move some intrinsics helpers to u_sse.hKeith Whitwell
2010-10-15llvmpipe: don't store plane.ei value in binned dataKeith Whitwell
2010-10-15llvmpipe: slightly shrink the size of a binned triangleKeith Whitwell
2010-10-15llvmpipe: don't pass frontfacing as a floatKeith Whitwell
2010-10-15llvmpipe: reintroduce SET_STATE binner commandKeith Whitwell
2010-10-15r600g: evergreen interpolation support.Dave Airlie
2010-10-14llvmpipe: code to dump bytecode to file (disabled)Brian Paul
2010-10-15r300g: clean up warning due to unknown cap.Dave Airlie
2010-10-15r600g: handle absolute modifier in shader translatorKeith Whitwell
2010-10-15r600g: emit hardware linewidthKeith Whitwell
2010-10-14llvmpipe: don't try to emit non-existent color outputsKeith Whitwell
2010-10-14r600g: select linear interpolate if tgsi input requests itDave Airlie
2010-10-14r600g: fixup typo in macro nameDave Airlie
2010-10-14r600g: fixup pos/face ena/address properlyDave Airlie
2010-10-14r600g: only pick centroid coordinate when asked.Dave Airlie
2010-10-14r600g: Fix texture sampling with swizzled coordsFredrik Höglund
2010-10-14r600g: drop unused context membersDave Airlie
2010-10-13llvmpipe: Generalize the x8z24 fast path to all depth formats.José Fonseca
2010-10-13llvmpipe: Unbreak Z32_FLOAT.José Fonseca
2010-10-13r600g: fix stencil export for evergreen harderDave Airlie
2010-10-13r600g: fix relative addressing when splitting constant accessesStephan Schmid
2010-10-13r600g: add missing eg reg definitionDave Airlie
2010-10-13r600g: evergreen add stencil export bitDave Airlie
2010-10-13r600g: use blitter for hw copy regionDave Airlie
2010-10-13r600g: drop all use of unsigned longDave Airlie
2010-10-13r600g: fix transfer stride.Dave Airlie
2010-10-13r600g: remove bpt and start using pitch_in_bytes/pixels.Dave Airlie
2010-10-13r600g: rename pitch in texture to pitch_in_bytesDave Airlie
2010-10-13r600g: use common texture object create functionDave Airlie
2010-10-13r600g: split out miptree setup like r300gDave Airlie
2010-10-13r600g: add copy into tiled textureDave Airlie
2010-10-13r600g: the vs/ps const arrays weren't actually being used.Dave Airlie
2010-10-13r600g: reduce size of context structure.Dave Airlie
2010-10-13r600g: store samplers/views across blit when we need to modify themDave Airlie
2010-10-13r600g: fix scissor/cliprect confusionDave Airlie
2010-10-13r600g: fix depth0 settingDave Airlie
2010-10-12draw/llvmpipe: replace DRAW_MAX_TEXTURE_LEVELS with PIPE_MAX_TEXTURE_LEVELSBrian Paul
2010-10-13r600g: add shader stencil export support.Dave Airlie
2010-10-13r600g: add support for S8, X24S8 and S8X24 sampler formats.Dave Airlie
2010-10-13softpipe: add support for shader stencil export capabilityDave Airlie