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path: root/src/gallium/drivers
AgeCommit message (Expand)Author
2010-01-25nouveau: fix winsys object leakMarcin Slusarz
2010-01-24nv50: fix handling of FragCoord inputChristoph Bumiller
2010-01-24nv50: only flush texture caches on st requestChristoph Bumiller
2010-01-24nv50: implement render_conditionChristoph Bumiller
2010-01-24r300g: avoid the use of gotoDave Airlie
2010-01-24r300g: fix flushing harder.Dave Airlie
2010-01-23r300: fix wrong call in last commitDave Airlie
2010-01-23r300g: fix up buffer emission ordering.Dave Airlie
2010-01-22Merge branch 'mesa_7_7_branch'Brian Paul
2010-01-21i915g: Remove unnecessary header.Vinson Lee
2010-01-21svga: Remove unused variable.Vinson Lee
2010-01-21svga: Remove duplicate code.José Fonseca
2010-01-21svga: Remove unused code.José Fonseca
2010-01-21svga: Don't swap buffers to system memory -- winsys' responsibility.José Fonseca
2010-01-21svga: Avoid synchronization issues when doing SW TNL.José Fonseca
2010-01-21svga: Follow buffer usage semantics properly.José Fonseca
2010-01-21llvmpipe: Remove unnecessary headers.Vinson Lee
2010-01-21svga: Remove unnecessary headers.Vinson Lee
2010-01-21softpipe: added region assertions in softpipe_get_tex_transfer()Brian Paul
2010-01-20gallium/i965: Make brw_batchbuffer prototypes match in source & headerAlan Coopersmith
2010-01-20softpipe: Remove unnecessary headers.Vinson Lee
2010-01-19i915g: Remove unnecessary headers.Vinson Lee
2010-01-19r300g: Move GB_AA_CONFIG to its eventual new home.Corbin Simpson
2010-01-19r300g: Make invariant state into an atom.Corbin Simpson
2010-01-19svga: Do a more propper creation of textures from handlesJakob Bornecrantz
2010-01-19softpipe: remove redundant assignmentsBrian Paul
2010-01-19st/drm: Expose kernel driver nameJakob Bornecrantz
2010-01-19softpipe: Fix vertex buffer memory leak.José Fonseca
2010-01-18softpipe: Skip depth testing for PIPE_S8_UNORM.José Fonseca
2010-01-18svga: Ensure buffer size/alignment is not zero.José Fonseca
2010-01-18nv50: fix constant vtxattr methodsChristoph Bumiller
2010-01-18nv50: make instanced drawing work with edge flagsChristoph Bumiller
2010-01-18nv50: cannot exit shaders on a control flow instructionChristoph Bumiller
2010-01-18nv50: fix nv50_program->immd memory leakMarcin Slusarz
2010-01-18r300g: fix polygon offsetMarek Olšák
2010-01-18r300g: fix vertex data swizzleMarek Olšák
2010-01-18r300g: do not align compressed textures to a tile sizeMarek Olšák
2010-01-18softpipe: Fix leak in vbuf draw moduleJakob Bornecrantz
2010-01-17nv50: implement instanced drawingChristoph Bumiller
2010-01-17softpipe: Move st/python's malloc winsys to softpipeJakob Bornecrantz
2010-01-17r300g: Check for bogus texture targets.Corbin Simpson
2010-01-17r300g: fix the rasterization of secondary colorMarek Olšák
2010-01-17r300g: fix vertex colors with 8 bits per channelMarek Olšák
2010-01-17r300g: simplify is_format_supportedMarek Olšák
2010-01-17r300g: output texture debug messages if only RADEON_DEBUG=tex is setMarek Olšák
2010-01-17r300g: move debug flags into r300_screenMarek Olšák
2010-01-17r300g: disable the MIP filter for NPOT texturesMarek Olšák
2010-01-17r300g: fix the CS size when emitting invariant stateMarek Olšák
2010-01-16r300g: Stop using indices.Corbin Simpson
2010-01-16r300g: Respect fill modes in indices fallback.Corbin Simpson