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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Commit message (
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Author
2010-06-22
glhd: Grab framebuffer state checks from r300g.
Corbin Simpson
2010-06-22
glhd: Grab resource_copy_region from r300g.
Corbin Simpson
2010-06-22
glhd: Grab is_format_supported warning from r300g.
Corbin Simpson
2010-06-22
glhd: Add glhd_warn for unconditional stderr output.
Corbin Simpson
2010-06-22
id, glhd: Fix segfault with misreferenced pipe member.
Corbin Simpson
2010-06-22
targets, radeong: Add Galahad.
Corbin Simpson
2010-06-22
gallium/drivers: Create Galahad from identity.
Corbin Simpson
2010-06-23
r300g: attempt to fix texture corruption on RV505
Marek Olšák
2010-06-23
r300g: index buffer range checking
Marek Olšák
2010-06-22
i915g: Revert debug hunks from last commit
Jakob Bornecrantz
2010-06-22
i915g: Reduce state emission by using a index bias
Jakob Bornecrantz
2010-06-22
i915g: Drop fifo code in vbuf
Jakob Bornecrantz
2010-06-22
i915g: Change state code in vbuf code
Jakob Bornecrantz
2010-06-22
i915g: Rework debug print code
Jakob Bornecrantz
2010-06-22
i915g: Switch to state atoms
Jakob Bornecrantz
2010-06-22
i915g: i915_state_sampler.c code style
Jakob Bornecrantz
2010-06-22
i915g: i915_state_immediate.c code style
Jakob Bornecrantz
2010-06-22
i915g: i915_state_dynamic.c code style
Jakob Bornecrantz
2010-06-22
llvmpipe: Ignores
Jakob Bornecrantz
2010-06-22
llvmpipe: make geometry shaders and stream output work
Zack Rusin
2010-06-22
gallium: add a timestamp disjoint query
Zack Rusin
2010-06-22
gallium: add a new query
Zack Rusin
2010-06-22
r300g: optimize the immediate mode emission path a bit
Marek Olšák
2010-06-22
r300g: do not emit ZTOP every draw call
Marek Olšák
2010-06-21
r300g: fix crash when destroying the context on r3xx-r4xx
Marek Olšák
2010-06-21
llvmpipe: s/lpfs/shader/
José Fonseca
2010-06-21
r300g: fix the KIL opcode for r3xx-r4xx (v4)
Marek Olšák
2010-06-20
r300g: fix assigning the texture cache region for 1 texture
Marek Olšák
2010-06-20
i965g: Fix setup of immediate types for gen4 disasm.
Vinson Lee
2010-06-20
r300g: manually assign texture cache regions
Marek Olšák
2010-06-20
r300g: cleanup buffer_{from, get}_handle
Marek Olšák
2010-06-20
r300g: cleanup includes
Marek Olšák
2010-06-20
r300g: texture alignment code cleanup + use special alignment for AA textures
Marek Olšák
2010-06-19
r300g: fix random pixels appearing / incomplete rendering
Marek Olšák
2010-06-19
r300g: output floats instead of halfs when passed through translate
Marek Olšák
2010-06-19
r300g: fix clamp and mirror_clamp wrap modes when used with nearest filtering
Marek Olšák
2010-06-19
r300g: more informative warning in END_CS
Marek Olšák
2010-06-19
r300g: improve the ZTOP condition
Marek Olšák
2010-06-19
r300g: fix up the CS size of the rasterizer state
Marek Olšák
2010-06-18
llvmpipe: Fix pointer dereference after free.
José Fonseca
2010-06-18
llvmpipe: limit the number of fragment shader variants kept around
Roland Scheidegger
2010-06-18
r300g: fix hardlocks in occlusion queries
Marek Olšák
2010-06-18
r300g: debug option for fake occlusion queries
Marek Olšák
2010-06-17
r300g: more reasonable MSPOS defaults in error path
Marek Olšák
2010-06-17
r300g: fix surface leaks
Marek Olšák
2010-06-16
r300g: Fix uninitialized variable warnings in error path.
Vinson Lee
2010-06-16
draw: rewrite stream output to handle all the dark corners
Zack Rusin
2010-06-16
r300g: Fix up resolve.
Corbin Simpson
2010-06-16
r300g: Fix MSAA state size.
Corbin Simpson
2010-06-16
r300g: Don't multisample non-32-bpp render targets.
Corbin Simpson
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