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path: root/src/gallium/drivers
AgeCommit message (Expand)Author
2010-09-03r600g: add texture border state.Dave Airlie
2010-09-03r600g: deref old driver states for set entry points.Dave Airlie
2010-09-03r600g: drop r600_bind_state.Dave Airlie
2010-09-03r600g: kill r600_context_state functionDave Airlie
2010-09-03r600g: move lots of state inline helpers to separate header.Dave Airlie
2010-09-03r600g: drop magic numbers in depth state.Dave Airlie
2010-09-02r600g: force unbind of previously bind sampler/sampler_viewJerome Glisse
2010-09-02r600g: fix memory/bo leakJerome Glisse
2010-09-02r600g: fix thinko in shadow code.Dave Airlie
2010-09-02r600g: fix logicop, the 3d ROP is the 2D rop shifted twice.Dave Airlie
2010-09-02r600g: fix depth texture testsDave Airlie
2010-09-02r600g: add missing vertex fetch formats to the translation table.Dave Airlie
2010-09-01r600g: fix binding of same texture to several target slotJerome Glisse
2010-09-02r600g: fix incorrect state naming in pipe_sampler vs pipe_sampler_viewDave Airlie
2010-09-01r600g: silence compiler warningJerome Glisse
2010-09-01r600g: refix db/cb stateJerome Glisse
2010-09-01r600g: fix up default state differences between r6xx and r7xxAlex Deucher
2010-09-01r600g: avoid dynamic allocation of statesJerome Glisse
2010-09-01Revert "Revert "r600g: precompute some of the hw state""Jerome Glisse
2010-09-01nouveau/nvfx: Remove enforcement of bit depth being same as front bufferPatrice Mandin
2010-09-01r600g: correct cb/zb offset emits.Dave Airlie
2010-09-01Revert "r600g: precompute some of the hw state"Dave Airlie
2010-09-01r600g: fix typo causing segfault.Dave Airlie
2010-09-01r600g: fix glean texCube and shadows.Dave Airlie
2010-08-31llvmpipe: slightly simplify build_maskKeith Whitwell
2010-08-31llvmpipe: combine linear mask calculationKeith Whitwell
2010-08-31llvmpipe: intrinsics versions of build_mask functionsKeith Whitwell
2010-08-31r600g: fix up depth write swizzles.Dave Airlie
2010-08-31r600g: fix fp-fragment-position test.Dave Airlie
2010-08-31r600g: fix typo in last commitDave Airlie
2010-08-31r600g: fix position input to fragment shader.Dave Airlie
2010-08-31r600g: remove unneeded function call from scsDave Airlie
2010-08-31r600g: make LIT work properlyDave Airlie
2010-08-31r600g: fixup trig functions when input is a literalDave Airlie
2010-08-31r600g: make sure LIT splits constantsDave Airlie
2010-08-31r600g: fix constant splittingDave Airlie
2010-08-31r600g: fix LIT testsDave Airlie
2010-08-31r600g: add missing literalsDave Airlie
2010-08-30r600g: precompute some of the hw stateJerome Glisse
2010-08-30r600g: fix depth buffer decompression after states reworkJerome Glisse
2010-08-30r600g: fixup states generation in winsys.Dave Airlie
2010-08-30svga: Fix CMP translation for vertex shader targets.Michal Krol
2010-08-30svga: Re-emit bound rendertargets and texture samplers at the beginning of ev...José Fonseca
2010-08-30r300g: fix warning in winsysMarek Olšák
2010-08-30r600g: add DST opcode support.Dave Airlie
2010-08-30r600g: add SCS support.Dave Airlie
2010-08-30r600g: fix warning introduced by last commit.Dave Airlie
2010-08-30r600g: add initial relative support to assemblerDave Airlie
2010-08-30r600g: add KILP supportDave Airlie
2010-08-30r600g: fix SSG and op3 neg writingDave Airlie