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AgeCommit message (Expand)Author
2009-11-03llvmpipe: Sanitise shader semantic and interpolator handling.Michal Krol
2009-11-03llvmpipe: remove old prim_setup draw stageKeith Whitwell
2009-11-03llvmpipe: Respect gl_rasterization_rules in primitive setup.José Fonseca
2009-11-02softpipe: Sanitise shader semantic and interpolator handling.Michal Krol
2009-11-01nouveau: Assume all texture blankets are linear for now.Younes Manton
2009-11-01r300g: Miscellania. Avoid draw segfaults, s/true/TRUE/, etc.Corbin Simpson
2009-11-01r300g: fix geometry corruptionsMaciej Cencora
2009-11-01r300g: split constant buffer and shader emittionMaciej Cencora
2009-11-01r300g: Adopt osiris' PSC data and swizzle.Corbin Simpson
2009-11-01nv50: handle TGSI_SEMANTIC_FACEChristoph Bumiller
2009-11-01nv50: make IF condition safeChristoph Bumiller
2009-11-01nv50: implement TGSI_OPCODE_AND/OR/XORChristoph Bumiller
2009-10-31nv50: fix textures with block size != cppChristoph Bumiller
2009-10-31nouveau: Support X8R8G8B8 textures on nv30, nv40 and RTs on nv10-nv40.Younes Manton
2009-10-31nv50: use SIFC also for shader uploadChristoph Bumiller
2009-10-31nv50: make MRTs workChristoph Bumiller
2009-10-31r300g: correct the pitch calculation for smaller mipmapsMarek Olšák
2009-10-31r300g: pretend NPOT supportMarek Olšák
2009-10-31r300g: fix reading from the destination buffer in blendingMarek Olšák
2009-10-31r300g: add precalculating of pixel pitch, add a new NPOT flagMarek Olšák
2009-10-31r300g: remove unnecessary assertionsMarek Olšák
2009-10-31r300g: fix crash in r300_is_texture_referencedMarek Olšák
2009-10-30softpipe: Respect gl_rasterization_rules in primitive setup.Michal Krol
2009-10-28r300g: Use u_trim_pipe_prim to prevent lockups from incorrect vert counts.Corbin Simpson
2009-10-28r300g: Keep texture formats organized.Corbin Simpson
2009-10-28r300g: add some texture formatsMaciej Cencora
2009-10-28r300g: Clear up a bit of the buffer reference stuff.Corbin Simpson
2009-10-28r300g: Fix XXX.Corbin Simpson
2009-10-28r300g: fix emitting the stencil-ref and alpha-ref valuesMarek Olšák
2009-10-28r300g: fix the WRAP_T mode when using 1D texturesMarek Olšák
2009-10-28r300g: fix blending and do some optimizationsMarek Olšák
2009-10-28llvmpipe: Make sure the JIT engine and X86 target are linked on MSVC build.José Fonseca
2009-10-28llvmpipe: Implement round() for MSVC.José Fonseca
2009-10-28nv50: activate more lanes in a warpChristoph Bumiller
2009-10-26r300g: read occlusion query results from both Z pipes on RV530Marek Olšák
2009-10-26r300g: add cubemap supportMarek Olšák
2009-10-25llvmpipe: Human friendlier sampler state dump.José Fonseca
2009-10-25llvmpipe: Dump the sampler state of the shader key.José Fonseca
2009-10-25llvmpipe: Immediate multiplication.José Fonseca
2009-10-25llvmpipe: Fast path for sampling rgba8 textures with linear filtering.José Fonseca
2009-10-25llvmpipe: Make lerping work for 8.8 fixed point values.José Fonseca
2009-10-25llvmpipe: New module to help make assertions about formats.José Fonseca
2009-10-25llvmpipe: New function to unpack rgba8 formats into 4 x u8n AoS.José Fonseca
2009-10-25llvmpipe: Split the format swizzling step from the unpacking.José Fonseca
2009-10-25llvmpipe: Allow different signs when unpacking.José Fonseca
2009-10-25llvmpipe: Add inlines to quickly generate types matching the native SIMD regi...José Fonseca
2009-10-25llvmpipe: Merge lp_build_load_rgba_soa into lp_build_sample_texel.José Fonseca
2009-10-25llvmpipe: Factor our pixel offset computation.José Fonseca
2009-10-25llvmpipe: Share testing infrastructure with lp_test_format.José Fonseca
2009-10-25llvmpipe: Eliminate lp_build_store_rgba_aos.José Fonseca