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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-04-16
gallivm/llvmpipe: move lp_bld_interp.c to llvmpipe/ directory
Brian Paul
2010-04-16
llvmpipe: rename vars, update comments for texture->resource changes
Brian Paul
2010-04-16
llvmpipe: plug in draw's polygon stipple stage
Brian Paul
2010-04-16
llvmpipe: check for dirty context state in lp_setup_update_state()
Brian Paul
2010-04-16
llvmpipe: flush upon PIPE_FLUSH_TEXTURE_CACHE too
Brian Paul
2010-04-16
llvmpipe: make sure state is up to date before getting vertex layout/info
Brian Paul
2010-04-16
llvmpipe: additional texture assertion
Brian Paul
2010-04-16
llvmpipe: print_triangle() func (disabled)
Brian Paul
2010-04-16
softpipe: rename vars, update comments, etc
Brian Paul
2010-04-16
softpipe: s/template/templat/ to avoid potential C++ issues
Brian Paul
2010-04-16
Merge the lp-surface-tiling branch into master.
Brian Paul
2010-04-16
softpipe: formatting fixes and comments
Brian Paul
2010-04-16
r300/compiler: fix repeat wrap mode for TXP and NPOTs
Marek Olšák
2010-04-15
i915g: Create a special 2D layout helper
Jakob Bornecrantz
2010-04-15
i915g: Fix 2D layouts
Jakob Bornecrantz
2010-04-15
i915g: Remove unused args
Jakob Bornecrantz
2010-04-15
r300/compiler: kill off RC_WRAP_CLAMP
Marek Olšák
2010-04-15
r300g: mask out the mirrored bit correctly in the registers
Marek Olšák
2010-04-15
r300g: fix the MIRROR_CLAMP_TO_BORDER wrap mode
Marek Olšák
2010-04-15
r300g: add missing r300_state.h
Marek Olšák
2010-04-15
r300g: disable the REPEAT NPOT fallback until it works
Marek Olšák
2010-04-15
r300g: do not use NPOT fallback for CLAMP wrap modes
Marek Olšák
2010-04-15
r300g: pick a new fragment shader when either a sampler state or view is changed
Marek Olšák
2010-04-15
nvfx: dont swizzle stuff into GART
Xavier Chantry
2010-04-15
nouveau: replace vtxbuf/idxbuf caps with BO_ flags in nouveau_screen and fix ...
Luca Barbieri
2010-04-14
i915g: Remove unnecessary header.
Vinson Lee
2010-04-15
r300g: fix regression in texdepth.
Dave Airlie
2010-04-14
llvmpipe: comments for fence functions
Brian Paul
2010-04-14
r300g: fix possible crash when shader compilation fails
Marek Olšák
2010-04-14
r300g: simplify get_shader_constant to be rc-constant-state specific
Marek Olšák
2010-04-14
r300g: remove the CS compenstation for non-atomized states
Marek Olšák
2010-04-14
r300g: remove always_dirty flag and correct leftovers
Marek Olšák
2010-04-14
r300g: atomize beginning occlusion query
Marek Olšák
2010-04-14
r300g: atomize VS constant buffer
Marek Olšák
2010-04-14
r300g: emit VS immediates along with VS code
Marek Olšák
2010-04-14
r300g: make setting up fragment depth output less hackish
Marek Olšák
2010-04-14
r300g: kill off r300_fragment_shader::shadow_samplers and friends
Marek Olšák
2010-04-14
trace: Ignore transfer_flush_region too.
José Fonseca
2010-04-13
i915g: Whitespace & formating
Jakob Bornecrantz
2010-04-13
i915g: Mark shared layouts more clearly
Jakob Bornecrantz
2010-04-13
Merge branch '7.8'
Jesse Barnes
2010-04-13
llvmpipe: disable half float formats
Alan Hourihane
2010-04-13
nvfx: use dynamically sized rotating BO pool for fragment programs
Luca Barbieri
2010-04-13
r300g: Silence uninitialized variable warning.
Vinson Lee
2010-04-13
nvfx: fix for 64-bit systems
Luca Barbieri
2010-04-13
r300g: add generating texture coordinates for point sprites
Marek Olšák
2010-04-12
nvfx: add LRP in vertprog
Luca Barbieri
2010-04-12
nvfx: add SIN and COS in vertprog
Luca Barbieri
2010-04-12
nvfx: add missing vertprog setcond instructions
Luca Barbieri
2010-04-12
nvfx: allocate a bigger block for queries
Luca Barbieri
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