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path: root/src/gallium/state_trackers/g3dvl/vl_surface.c
AgeCommit message (Expand)Author
2009-07-18gallium: make g3dvl build againDave Airlie
2009-02-06g3dvl: Catch up to gallium changes, fix build.Younes Manton
2009-01-18g3dvl: Ref count everywhere.Younes Manton
2009-01-18g3dvl: Return BadAlloc if we can't create an XvMC surface.Younes Manton
2009-01-10g3dvl: Use Gallium MALLOC wrappers.Younes Manton
2008-10-04g3dvl: Ignore client flush requests unless entire frame is buffered.Younes Manton
2008-09-12g3dvl: Implement surface sync functions.Younes Manton
2008-09-12g3dvl: Fullscreen fixes. Respect src & dst coords during scaling, clear FB.Younes Manton
2008-08-28g3dvl: Buffer the entire frame before rendering.Younes Manton
2008-08-16g3dvl: Modularized rendering, refactored to accommodate VAAPI, other APIs.Younes Manton
2008-08-03g3dvl: Temporarily disable IDCT.Younes Manton
2008-07-30g3dvl: Use R16_SNORM instead of A8L8_UNORM for block rendering.Younes Manton
2008-07-22g3dvl: Add Nouveau winsys, libdriclient.Younes Manton
2008-07-06g3dvl: IDCT part 1.Younes Manton
2008-07-06g3dvl: Round surfaces up to POT, use src rect when outputting surfaces.Younes Manton
2008-06-30g3dvl: Use block and stride instead of cpp and pitch.Younes Manton
2008-06-30g3dvl: Support for field and frame based MC for progressive pictures.Younes Manton
2008-06-30g3dvl: Work around SP tex cache bug, specify resource usage flags.Younes Manton
2008-06-30g3dvl: Get rid of some Valgrind errors.Younes Manton
2008-06-08g3dvl: Reduce number of input vert streams by copying, reusing in shaders.Younes Manton
2008-06-08Initial commit for g3dvl.Younes Manton