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path: root/src/gallium/state_trackers/vega/shader.c
AgeCommit message (Expand)Author
2011-01-30st/vega: Disable blending when the paint is opaque.Chia-I Wu
2010-12-22st/vega: Remove unnecessary headers.Vinson Lee
2010-12-04st/vega: Fix pipe blend state for various blend modes.Chia-I Wu
2010-12-04st/vega: Add blend shaders for all blend modes.Chia-I Wu
2010-12-04st/vega: Add support for per-channel alpha.Chia-I Wu
2010-12-04st/vega: Move masking after blending.Chia-I Wu
2010-12-03st/vega: Move vertex transformation to shader.Chia-I Wu
2010-12-01st/vega: Delay blend texture creation until needed.Chia-I Wu
2010-12-01st/vega: Fix degenerate paints.Chia-I Wu
2010-12-01st/vega: Fix paint coordinates transformations.Chia-I Wu
2010-12-01st/vega: Add color transformation support.Chia-I Wu
2010-12-01st/vega: Make shader_bind call into the renderer.Chia-I Wu
2010-06-30st/vega: s/free/FREE for matching MALLOC/CALLOCnobled
2010-04-10Squashed commit of the following:Keith Whitwell
2010-03-19st/vega: fix up vega state tracker to use cso changesRoland Scheidegger
2010-02-02gallium: pipe/p_inlines.h -> util/u_inlines.hJosé Fonseca
2010-01-25Merge branch 'mesa_7_7_branch'Brian Paul
2010-01-25vega: fix incorrect samplers, textures indexes in blend_bind_samplers()Igor Oliveira
2009-12-23gallium: adapt state trackers etc. to pipe_constant_buffer removalRoland Scheidegger
2009-05-01OpenVG 1.0 State TrackerZack Rusin