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path: root/src/glsl/ast_function.cpp
AgeCommit message (Expand)Author
2010-08-31glsl2: Write vector constructor constants in a single assignmentIan Romanick
2010-08-29glsl: Initialize data in ast_function_expression::hir.Vinson Lee
2010-08-24glsl: Include main/core.h.Chia-I Wu
2010-08-17glsl2: Fix transpose of rows and colsIan Romanick
2010-08-12glsl2: Use MIN2 from macros.h instead of open coding itIan Romanick
2010-08-05glsl2: Log a better error message when a matching function cannot be foundIan Romanick
2010-08-04glsl2: Generate masked assignments in vector and matrix constructorsIan Romanick
2010-08-04glsl2: Remove uses of deprecated TALLOC_CTX type.Kenneth Graunke
2010-08-03glsl2: No need to strdup the name passed in to ir_variable constructor.Eric Anholt
2010-07-29glsl2: Fix spelling of "sentinel."Eric Anholt
2010-07-28ast_function: Set constant_value on return value temporaries in 1.20+.Kenneth Graunke
2010-07-21glsl2: Extend ir_constant to store constant arrays, and generate them.Kenneth Graunke
2010-07-21glsl2: Emit array constructors inline.Kenneth Graunke
2010-07-21glsl2: Add some comments.Kenneth Graunke
2010-07-21glsl2: Replace insert_before/remove pairs with exec_node::replace_with.Kenneth Graunke
2010-07-20glsl2: glsl_type has its own talloc context, don't pass one inIan Romanick
2010-07-20glsl2: Add and use new variable mode ir_var_temporaryIan Romanick
2010-07-20glsl2: Always insert function calls into the instruction stream.Eric Anholt
2010-07-18glsl2: Remove the const disease from function signature's callee.Eric Anholt
2010-07-14ast_function: Actually do type conversion on function arguments.Kenneth Graunke
2010-07-09ast_function: Fix non-float constructors with matrix arguments.Kenneth Graunke
2010-07-09ast_function: Move error return earlier and don't indent the world.Kenneth Graunke
2010-07-09ast_function: Remove unnecessary check for empty constructors.Kenneth Graunke
2010-06-30glsl2: Use _mesa_glsl_parse_state as the talloc parent, not glsl_shader.Kenneth Graunke
2010-06-29glsl2: Use talloc_strdup when generating constructor temporary namesIan Romanick
2010-06-29glsl2: Don't flatten constructor parameters to scalarsIan Romanick
2010-06-29glsl2: Always emit matrix constructors inlineIan Romanick
2010-06-29glsl2: Always emit vector constructors inlineIan Romanick
2010-06-28glsl2: Use i2b and f2b IR opcodes for casting int or float to boolIan Romanick
2010-06-24glsl2: Move the compiler to the subdirectory it will live in in Mesa.Eric Anholt