Age | Commit message (Expand) | Author |
2010-07-28 | ast_function: Set constant_value on return value temporaries in 1.20+. | Kenneth Graunke |
2010-07-21 | glsl2: Extend ir_constant to store constant arrays, and generate them. | Kenneth Graunke |
2010-07-21 | glsl2: Emit array constructors inline. | Kenneth Graunke |
2010-07-21 | glsl2: Add some comments. | Kenneth Graunke |
2010-07-21 | glsl2: Replace insert_before/remove pairs with exec_node::replace_with. | Kenneth Graunke |
2010-07-20 | glsl2: glsl_type has its own talloc context, don't pass one in | Ian Romanick |
2010-07-20 | glsl2: Add and use new variable mode ir_var_temporary | Ian Romanick |
2010-07-20 | glsl2: Always insert function calls into the instruction stream. | Eric Anholt |
2010-07-18 | glsl2: Remove the const disease from function signature's callee. | Eric Anholt |
2010-07-14 | ast_function: Actually do type conversion on function arguments. | Kenneth Graunke |
2010-07-09 | ast_function: Fix non-float constructors with matrix arguments. | Kenneth Graunke |
2010-07-09 | ast_function: Move error return earlier and don't indent the world. | Kenneth Graunke |
2010-07-09 | ast_function: Remove unnecessary check for empty constructors. | Kenneth Graunke |
2010-06-30 | glsl2: Use _mesa_glsl_parse_state as the talloc parent, not glsl_shader. | Kenneth Graunke |
2010-06-29 | glsl2: Use talloc_strdup when generating constructor temporary names | Ian Romanick |
2010-06-29 | glsl2: Don't flatten constructor parameters to scalars | Ian Romanick |
2010-06-29 | glsl2: Always emit matrix constructors inline | Ian Romanick |
2010-06-29 | glsl2: Always emit vector constructors inline | Ian Romanick |
2010-06-28 | glsl2: Use i2b and f2b IR opcodes for casting int or float to bool | Ian Romanick |
2010-06-24 | glsl2: Move the compiler to the subdirectory it will live in in Mesa. | Eric Anholt |