Age | Commit message (Expand) | Author |
2010-12-10 | glsl: Inherrit type of declared variable from initializer after processing as... | Ian Romanick |
2010-12-10 | glsl: Minor clean-up in validate_assignment | Ian Romanick |
2010-12-08 | glsl: In ast_to_hir, check sampler array indexing | Chad Versace |
2010-12-07 | glsl: Inherrit type of declared variable from initializer | Ian Romanick |
2010-12-07 | glsl: Ensure that equality comparisons don't return a NULL IR tree | Ian Romanick |
2010-12-06 | glsl: Factor out code which emits a new function into the IR stream. | Kenneth Graunke |
2010-12-01 | glsl: Mark the array access for whole-array comparisons. | Eric Anholt |
2010-11-30 | glsl: Quiet unreachable no-return-from-function warning. | Eric Anholt |
2010-11-30 | glsl: Fix structure and array comparisions. | Eric Anholt |
2010-11-29 | glsl: Make the symbol table's add_variable just use the variable's name. | Eric Anholt |
2010-11-29 | glsl: Make the symbol table's add_function just use the function's name. | Eric Anholt |
2010-11-17 | glsl: Fix erroneous cast in ast_jump_statement::hir() | Chad Versace |
2010-10-25 | glsl: Fix ast-to-hir for ARB_fragment_coord_conventions | Chad Versace |
2010-10-20 | glsl: Remove useless ir_shader enumeration value. | Kenneth Graunke |
2010-10-20 | glsl: Add assert for unhandled ir_shader case. | Vinson Lee |
2010-10-19 | glsl: Implement ast-to-hir for bit-logic ops | Chad Versace |
2010-10-19 | glsl: Define bit_logic_result_type() in ast_to_hir.cpp | Chad Versace |
2010-10-19 | glsl: Implement ast-to-hir for bit-shift-assignment | Chad Versace |
2010-10-19 | glsl: Define shift_result_type() in ast_to_hir.cpp | Chad Versace |
2010-10-18 | glsl: Don't return NULL IR for erroneous bit-shift operators. | Kenneth Graunke |
2010-10-15 | glsl: Implement ast-to-hir for binary shifts in GLSL 1.30 | Chad Versace |
2010-10-08 | glsl: Add linker support for explicit attribute locations | Ian Romanick |
2010-10-08 | glsl: Track explicit location in AST to IR translation | Ian Romanick |
2010-10-08 | glsl: Wrap ast_type_qualifier contents in a struct in a union | Ian Romanick |
2010-09-18 | glsl: Properly handle nested structure types. | Kenneth Graunke |
2010-09-16 | glsl: Change from has_builtin_signature to has_user_signature. | Kenneth Graunke |
2010-09-13 | glsl: introduce ir_binop_all_equal and ir_binop_any_equal, allow vector cmps | Luca Barbieri |
2010-09-07 | ast_to_hir: Mark arrays as lvalues in GLSL ES, but prohibit assignment. | Kenneth Graunke |
2010-09-07 | glsl: Allow overloading of built-ins without hiding in GLSL ES. | Kenneth Graunke |
2010-09-07 | glsl: Move is_builtin flag back to ir_function_signature. | Kenneth Graunke |
2010-09-07 | ast_to_hir: Reject embedded structure definitions in GLSL ES 1.00. | Kenneth Graunke |
2010-09-07 | ast_to_hir: Reject unsized array declarations in GLSL ES 1.00. | Kenneth Graunke |
2010-09-07 | glsl: Set default language version in mesa_glsl_parse_state constructor. | Kenneth Graunke |
2010-09-07 | glsl2: Forbid array-types in ?: operator in GLSL 1.10 | Ian Romanick |
2010-09-01 | glsl: Apply implicit conversions to structure constructor parameters. | Kenneth Graunke |
2010-09-01 | glsl2: Remove unnecessary glsl_symbol_table::get_function parameter return_co... | Ian Romanick |
2010-09-01 | glsl2: Don't generate constructor functions for structures | Ian Romanick |
2010-09-01 | glsl2: Disallow function declarations within function definitions in GLSL 1.20 | Ian Romanick |
2010-08-31 | ast_to_hir: Add support for bit-wise operators (but not shifts). | Kenneth Graunke |
2010-08-26 | glsl2: Remove a couple FINISHME comments that have already been resolved | Ian Romanick |
2010-08-26 | glsl: Move built-ins to live beyond the global scope. | Kenneth Graunke |
2010-08-26 | glsl: Refactor variable declaration handling. | Kenneth Graunke |
2010-08-26 | glsl: Don't add overloads to existing structure constructors. | Kenneth Graunke |
2010-08-26 | glsl: Remove name_declared_this_scope check when adding functions. | Kenneth Graunke |
2010-08-26 | glsl: Use a single shared namespace in the symbol table. | Kenneth Graunke |
2010-08-25 | glsl: fix crash with variable indexing into array in a struct | Aras Pranckevicius |
2010-08-24 | glsl: Include main/core.h. | Chia-I Wu |
2010-08-23 | glsl: When unable to assign the initializer for a const variable, set it to 0. | Eric Anholt |
2010-08-23 | glsl: Cleanly fail when a function has an unknown return type. | Eric Anholt |
2010-08-23 | glsl: Trim the size of uniform arrays to the maximum element used. | Eric Anholt |