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android-x86-mesa.git
envsa_r300
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r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2011-02-11
glcpp: regerated files
Ian Romanick
2011-02-02
glcpp: Raise error when modulus is zero
Chad Versace
2011-01-31
glsl: regerated files
Brian Paul
2011-01-31
glsl: make _token_list_is_empty_ignoring_space() static
Brian Paul
2011-01-31
Convert everything from the talloc API to the ralloc API.
Kenneth Graunke
2011-01-29
Revert "glcpp: Demote "macro redefined" from an error to a warning"
Carl Worth
2011-01-28
glcpp: Demote "macro redefined" from an error to a warning
Carl Worth
2011-01-26
glsl: Refresh autogenerated parser files
Chad Versace
2011-01-26
glcpp: Conditionally define macro GL_AMD_conservative_depth
Chad Versace
2011-01-21
glcpp: Regenerate parser files.
Kenneth Graunke
2011-01-21
glcpp: Remove use of talloc reference counting.
Kenneth Graunke
2011-01-10
glcpp: Refresh autogenerated lexer and parser files.
Ian Romanick
2011-01-10
glcpp: Generate an error for division by zero
Ian Romanick
2011-01-10
glcpp: Regenerate glcpp-parse.c
Chad Versace
2011-01-10
glcpp: Fix segfault when validating macro redefinitions
Chad Versace
2011-01-04
glcpp: Add test for recursive #define.
Vinson Lee
2011-01-04
glcpp: Add division by zero test cases.
Vinson Lee
2010-12-27
glcpp: Add negative tests for redefintions with valueless macros.
Vinson Lee
2010-12-07
Refresh autogenerated glcpp parser.
Kenneth Graunke
2010-12-07
glcpp: Don't emit SPACE tokens in conditional_tokens production.
Kenneth Graunke
2010-11-17
Regenerate glcpp parser.
Kenneth Graunke
2010-11-17
glsl: Unconditionally define GL_FRAGMENT_PRECISION_HIGH in ES2 shaders.
Kenneth Graunke
2010-11-16
Refresh autogenerated glcpp parser.
Kenneth Graunke
2010-11-16
glcpp: Define GL_FRAGMENT_PRECISION_HIGH if GLSL version >= 1.30.
Kenneth Graunke
2010-11-08
r600g: implement texture_get_handle (needed for eglExportDRMImageMESA)
Benjamin Franzke
2010-10-21
glcpp: Refresh autogenerated lexer file.
Kenneth Graunke
2010-10-21
glcpp: Return NEWLINE token for newlines inside multi-line comments.
Kenneth Graunke
2010-10-14
glsl: Slightly change the semantic of _LinkedShaders
Ian Romanick
2010-10-08
glcpp: Regenerate files changes by previous commit
Ian Romanick
2010-10-08
glcpp: Add the define for ARB_explicit_attrib_location when present
Ian Romanick
2010-09-07
glcpp: Fix build on non-GCC compilers.
Kenneth Graunke
2010-09-07
glsl: Define GL_ES preprocessor macro if API is OpenGL ES 2.0.
Kenneth Graunke
2010-08-27
glsl2: remove 'extern' keyword in .c file
Brian Paul
2010-08-25
glsl/mesa: fixes for MSVC
Aras Pranckevicius
2010-08-24
glsl: Include main/core.h.
Chia-I Wu
2010-08-23
glcpp: Make standalone preprocessor work with a tty as stdin
Carl Worth
2010-08-23
glcpp: Fix test suite to avoid flagging failed tests as valgrind errors.
Carl Worth
2010-08-23
glcpp: Fix segfault in standalone preprocessor for "file not found", etc.
Carl Worth
2010-08-23
glcpp: Update generated glcpp-lex.c for the last two changes.
Carl Worth
2010-08-23
glcpp: Fix handling of "#line 0"
Carl Worth
2010-08-23
glcpp: Fix source numbers set with "#line LINE_NUMBER SOURCE_NUMBER"
Carl Worth
2010-08-23
glcpp: Add new test for #line directive.
Carl Worth
2010-08-23
glcpp: Update README file (new specifications and fewer limitations).
Carl Worth
2010-08-23
glcpp: Add test for the #error directive.
Carl Worth
2010-08-18
glcpp: Refresh autogenerated lexer.
Kenneth Graunke
2010-08-18
glcpp: Add basic #line support (adapted from the main compiler).
Kenneth Graunke
2010-08-17
glcpp: Refresh generated files.
Carl Worth
2010-08-17
glcpp: Add support for "redefined macro" error.
Carl Worth
2010-08-17
glcpp: Add two new tests for testing redefined macros.
Carl Worth
2010-08-17
glcpp: Allow standalone glcpp to accept a filename as first argument.
Carl Worth
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