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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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ir.h
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2011-03-14
glsl: Explicitly specify a type when reading/printing ir_texture.
Kenneth Graunke
2011-02-21
Use C-style system headers in C++ code to avoid issues with std:: namespace
Ian Romanick
2011-01-31
glsl: Introduce a new "const_in" variable mode.
Kenneth Graunke
2011-01-31
glsl: Change texel offsets to a single vector rvalue.
Kenneth Graunke
2011-01-31
Convert everything from the talloc API to the ralloc API.
Kenneth Graunke
2011-01-26
glsl: Propagate depth layout qualifier from AST to IR
Chad Versace
2011-01-26
glsl: Define enum ir_depth_layout
Chad Versace
2011-01-15
Merge branch 'draw-instanced'
Brian Paul
2011-01-12
glsl: Track variable usage, use that to enforce semantics
Ian Romanick
2011-01-01
glsl: Remove unused "instructions" parameter.
Kenneth Graunke
2010-12-08
glsl: add support for system values and GL_ARB_draw_instanced
Brian Paul
2010-11-30
glsl: Refactor out cloning of function prototypes.
Kenneth Graunke
2010-11-30
glsl: Add a helper constructor for expressions that works out result type.
Eric Anholt
2010-11-25
glsl: Add a virtual as_discard() method.
Kenneth Graunke
2010-11-19
glsl: Add a helper function for determining if an rvalue could be a saturate.
Eric Anholt
2010-11-19
glsl: Add ir_quadop_vector expression
Ian Romanick
2010-11-19
glsl: Add unary ir_expression constructor
Ian Romanick
2010-11-19
glsl: Add ir_rvalue::is_negative_one predicate
Ian Romanick
2010-11-19
glsl: Add ir_unop_sin_reduced and ir_unop_cos_reduced
Ian Romanick
2010-11-18
glsl: Make is_zero and is_one virtual methods of ir_rvalue
Ian Romanick
2010-11-17
glsl: Refactor get_num_operands.
Kenneth Graunke
2010-11-17
glsl: Remove the ir_binop_cross opcode.
Kenneth Graunke
2010-11-16
glsl: Refactor is_vec_{zero,one} to be methods of ir_constant
Ian Romanick
2010-10-29
glsl: Remove unused ARRAY_SIZE macro.
Kenneth Graunke
2010-10-14
glsl: Add a new ir_unop_round_even opcode for GLSL 1.30's roundEven.
Kenneth Graunke
2010-10-08
glsl: Track explicit location in AST to IR translation
Ian Romanick
2010-09-22
glsl: Rework assignments with write_masks to have LHS chan count match RHS.
Eric Anholt
2010-09-20
glsl: Add comments to clarify the types of comparison binops.
Kenneth Graunke
2010-09-20
glsl: Add doxygen comments
Ian Romanick
2010-09-16
glsl: Change from has_builtin_signature to has_user_signature.
Kenneth Graunke
2010-09-13
glsl: introduce ir_binop_all_equal and ir_binop_any_equal, allow vector cmps
Luca Barbieri
2010-09-09
glsl2: Add ir_unop_noise
Ian Romanick
2010-09-07
glsl: Move is_builtin flag back to ir_function_signature.
Kenneth Graunke
2010-09-03
ir_expression: Add static operator_string method
Ian Romanick
2010-09-03
glsl2: Add cmp field to ir_loop
Ian Romanick
2010-08-26
glsl: Move is_built_in flag from ir_function_signature to ir_function.
Kenneth Graunke
2010-08-23
mesa: Add new ir_unop_any() expression operation.
Eric Anholt
2010-08-14
glsl: Standardize a few more uses of struct vs class keyword.
José Fonseca
2010-08-11
glsl2: remove trailing comma to silence warning
Brian Paul
2010-08-06
glsl2: Move gl_program->InputsRead/OutputsWritten setting to an ir pass.
Eric Anholt
2010-08-05
glsl2: Add a pass to convert exp and log to exp2 and log2.
Eric Anholt
2010-08-05
glsl2: Don't dead-code eliminate a call where the return value is unused.
Eric Anholt
2010-08-05
glsl2: Add a pass for removing unused functions.
Eric Anholt
2010-08-04
glsl2: Remove the shader_in/shader_out tracking separate from var->mode.
Eric Anholt
2010-08-04
glsl2: Add ir_assignment::write_mask and associated methods
Ian Romanick
2010-08-04
glsl2: Make the clone() method take a talloc context.
Eric Anholt
2010-08-04
glsl2: Set ir_discard::ir_type when cloning it
Aras Pranckevicius
2010-07-28
glsl2: Add new ir_constant::zero static method.
Kenneth Graunke
2010-07-28
glsl2: Add support for redeclaring layout of gl_FragCoord for ARB_fcc.
Eric Anholt
2010-07-27
glsl2: Add optimization pass for algebraic simplifications.
Eric Anholt
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