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path: root/src/glsl
AgeCommit message (Expand)Author
2011-03-26glsl: add missing generated filesChia-I Wu
2011-03-16android: Add Android.mk's.Chia-I Wu
2011-03-16android: Add pre-generated files.Chia-I Wu
2011-03-16android: Fix build with bionic.Chia-I Wu
2011-03-15glsl: add cast to silence signed/unsigned comparison warningBrian Paul
2011-03-15glsl: Only allow unsized array assignment in an initializerIan Romanick
2011-03-15glsl: Skip processing the first function's body in do_dead_functions().Eric Anholt
2011-03-15glsl: Whitespace fixup in opt_dead_functions.cpp.Eric Anholt
2011-03-15glsl: Skip processing of expression trees in discard simplification.Eric Anholt
2011-03-15glsl: Reduce processing of expression trees in do_structure_splitting.Eric Anholt
2011-03-15glsl: Skip processing expression trees in do_if_simplification().Eric Anholt
2011-03-15glsl: Skip processing expression trees in optimize_redundant_jumps()Eric Anholt
2011-03-15scons: copy hash_table.c, symbol_table.c to glsl directoryJose Fonseca
2011-03-14glsl: Explicitly specify a type when reading/printing ir_texture.Kenneth Graunke
2011-03-14texture_builtins.py: Add support for 130-style Shadow sampler variants.Kenneth Graunke
2011-03-12glsl: Document glsl_type::sampler_dimensionalityChad Versace
2011-03-11mesa: Add gl_MESAFogParamsOptimized for our special pre-computed fog params.Eric Anholt
2011-03-11mesa: Add a builtin uniform for the ATI_envmap_bumpmap rotation matrix.Eric Anholt
2011-03-10glsl: silence warning in printf() with a castBrian Paul
2011-03-08glsl: Use insert_before for lists instead of open coding itIan Romanick
2011-03-08linker: Add imported functions to the linked IRIan Romanick
2011-03-08glsl: Add several function / call related validationsIan Romanick
2011-03-08glsl: Function signatures cannot have NULL return typeIan Romanick
2011-03-04glsl: Process redeclarations before initializersIan Romanick
2011-03-04glsl: Refactor AST-to-HIR code handling variable initializersIan Romanick
2011-03-04glsl: Refactor AST-to-HIR code handling variable redeclarationsIan Romanick
2011-03-04scons: Unbreak mingw cross compilation.José Fonseca
2011-03-04scons: Get glsl2 and glcpp programs building correctly.José Fonseca
2011-03-04glsl/glcpp: Use stdio.h instead of unistd.h.José Fonseca
2011-03-04glsl: Define YY_NO_UNISTD_H on MSVC.José Fonseca
2011-03-03glcpp: Remove trailing contexts from #if rules.Kenneth Graunke
2011-03-03glcpp: Rework lexer to use a SKIP state rather than REJECT.Kenneth Graunke
2011-03-03glcpp/tests: Update 063-comments.c.expected to match output.Kenneth Graunke
2011-03-03scons: More tweaks to fix MinGW build.José Fonseca
2011-03-03scons: Ensure generated headers are in the include path.José Fonseca
2011-03-02glsl: Remove unused glcpp/Makefile.am.Kenneth Graunke
2011-03-02glsl: Remove 'tests' subfolder.Kenneth Graunke
2011-03-01scons: Use Flex and Bison to generate lexer/parser files.Kenneth Graunke
2011-03-01glsl: Rename .lpp to .ll and .ypp to .yy.Kenneth Graunke
2011-03-01Add generated parser / lexer files to gitignore listsIan Romanick
2011-03-01glcpp: Remove files generated by flex and bison from GITIan Romanick
2011-03-01glsl: Remove files generated by flex and bison from GITIan Romanick
2011-02-28glsl: Enable GL_OES_texture_3D extension for ES2.Kenneth Graunke
2011-02-28glsl: Use reralloc instead of plain realloc.Kenneth Graunke
2011-02-27glsl/builtins: Fix return type for textureSize sampler2DArray variants.Kenneth Graunke
2011-02-26glsl/Makefile: Remove builtin_function.cpp if generation fails.Arkadiusz Miskiewicz
2011-02-21Use C-style system headers in C++ code to avoid issues with std:: namespaceIan Romanick
2011-02-19glsl: Remove $(PWD) from Makefile in favor of .Kenneth Graunke
2011-02-15linker: Fix off-by-one error implicit array sizingIan Romanick
2011-02-15glsl: Reinstate constant-folding for division by zeroChad Versace