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path: root/src/mesa/drivers/dri/r600
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2010-01-05r600: support depth compare functions & shadow_ambientAndre Maasikas
2010-01-04mesa: make texture BorderColor a union of float/int/uintBrian Paul
When we have integer-valued texture formats, the texture border color must also store integer and uint values. With GL 3.0, the new glTexParameterIiv() and glTexParameterIuiv() functions can set the border color to int or uint values.
2010-01-04r600: support vertex_array_bgraAndre Maasikas
Use vertex program key mechanism and swizzle during vertex fetch - is there a better way?
2010-01-04Remove leftover __DRI{screen,drawable,context}Private referencesKristian Høgsberg
As part of the DRI driver interface rewrite I merged __DRIscreenPrivate and __DRIscreen, and likewise for __DRIdrawablePrivate and __DRIcontextPrivate. I left typedefs in place though, to avoid renaming all the *Private use internal to the driver. That was probably a mistake, and it turns out a one-line find+sed combo can do the mass rename. Better late than never.
2010-01-04r600: support vertex_array_bgraAndre Maasikas
Use vertex program key mechanism and swizzle during vertex fetch - is there a better way?
2009-12-29mesa: implement per-buffer color maskingBrian Paul
This is part of the GL_EXT_draw_buffers2 extension and part of GL 3.0. The ctx->Color.ColorMask field is now a 2-D array. Until drivers are modified to support per-buffer color masking, they can just look at the 0th color mask. The new _mesa_ColorMaskIndexed() function will be called by glColorMaskIndexedEXT() or glColorMaski().
2009-12-22mesa: adjust OPCODE_IF/ELSE BranchTarget fields to point to ELSE/ENDIF instr.Brian Paul
This is a little more logical. Suggested in bug report 25654.
2009-12-21Merge branch 'mesa_7_7_branch'Brian Paul
Conflicts: src/mesa/main/version.h src/mesa/state_tracker/st_atom_shader.c
2009-12-21Merge branch 'mesa_7_6_branch' into mesa_7_7_branchBrian Paul
Conflicts: configure.ac progs/demos/morph3d.c progs/demos/textures.c progs/glsl/shtest.c progs/glsl/texaaline.c progs/tests/packedpixels.c progs/xdemos/corender.c src/mesa/main/version.h
2009-12-22radeon/r600: use new libdrm_radeon apiDave Airlie
2009-12-22r600: move structs for legacy cmdbuf into cmdbuf C file.Dave Airlie
these really shouldn't be exposed here
2009-12-22radeon/r600: use new libdrm_radeon apiDave Airlie
2009-12-22r600: move structs for legacy cmdbuf into cmdbuf C file.Dave Airlie
these really shouldn't be exposed here
2009-12-21r600: fix glFrontFace(GL_CW)Dave Airlie
fd.o bug #25290 Suggested fix from Rafael Monica
2009-12-21r600: support more of arb_point_sprite and also sprite_coord_originAndre Maasikas
2009-12-21r600: disallow negative offsets for relative addressing for nowAndre Maasikas
otherwise for example const[ADDR-3] gets us 253 - ALU_SRC_LITERAL which expects immediate floats to follow and hangs
2009-12-21r600: fix glFrontFace(GL_CW)Dave Airlie
fd.o bug #25290 Suggested fix from Rafael Monica
2009-12-21radeon/r600: use new libdrm_radeon apiDave Airlie
2009-12-18r600 : enable gl2, set R600_ENABLE_GLSL_TEST by default.Richard Li
2009-12-18radeon: fix frontbuffer read/drawpixelsDave Airlie
Bug 25699 The main problem was the optimising flush wasn't doing the front rendering checks properly.
2009-12-17r600: move structs for legacy cmdbuf into cmdbuf C file.Dave Airlie
these really shouldn't be exposed here
2009-12-16r600: Invert front face winding when rendering to FBOAlex Deucher
fixes fdo bug 25679 Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
2009-12-16r600 : clean a bit to prepare to enable gl2.Richard Li
2009-12-15r600: use _mesa_insert_instructions to fixup wpos instead of manual ins insertAndre Maasikas
this keeps branch targets correct. glsl/trirast works correctly now afaics
2009-12-15r600: fix typos for vert-texAndre Maasikas
at least i think this is how it was meant to work
2009-12-15r600: fix fragment.positionAndre Maasikas
wpos.y seems inferted to what opengl expexts, so calculate correct value from window dimension and replace references in fragmentprog with calculated value
2009-12-15r600: add support for FRAG_ATTRIB_PNTCAndre Maasikas
2009-12-15r600: add DDX DDY opcodesAndre Maasikas
2009-12-14r600 : add texture support for vertex shader.Richard Li
2009-12-11Merge branch 'mesa_7_7_branch'Brian Paul
Conflicts: src/gallium/state_trackers/xorg/xorg_xv.c src/mesa/drivers/dri/intel/intel_span.c
2009-12-11Merge branch 'mesa_7_6_branch' into mesa_7_7_branchBrian Paul
2009-12-09r600 : add pre-compile mesa shader calling interface, in order to handleRichard Li
complex built-in shader instructions.
2009-12-09r600: fix state size prediction after dc0777d3Andre Maasikas
2009-12-08r600: and finally fix SCSAndre Maasikas
2009-12-08r600: remove (now) dead codeAndre Maasikas
2009-12-08r600: fix SIN alsoAndre Maasikas
2009-12-08r600: use the new inline constants feature to fix COSAndre Maasikas
2009-12-08r600: add assembler support for literal(inline) constantsAndre Maasikas
and use it in cubemap instruction sequence for testing
2009-12-08r600: merge alu_instruction/alu_instruction2Andre Maasikas
2009-12-08r600: add ABS support for source regs to assemblerAndre Maasikas
use it in tex cube instruction sequence
2009-12-08r600: glsl - allow specifying texture sampler via uniformsAndre Maasikas
looks kinda hackish, should rethink later
2009-12-08r600: implement FRAG_ATTRIB_FACE, glsl/twoside worksAndre Maasikas
2009-12-08r600: quick hack to get KIL_NV working - does condition TR only for nowAndre Maasikas
2009-12-08r600: wip glsl - refactor conditional instructions a bitAndre Maasikas
remember the dst register which is used for cond updates when it's time to use the cond codes issue a separate PRED instruction
2009-12-08r600: execute SET funtions on all channelsAndre Maasikas
seems assemble_LOGIC was meant for non-condition-code instructions so execute in for all components as previously
2009-12-08Merge branch 'mesa_7_7_branch'Andre Maasikas
Conflicts: src/mesa/drivers/dri/r600/r700_assembler.c src/mesa/main/version.h
2009-12-08Merge branch 'mesa_7_6_branch' into mesa_7_7_branchAndre Maasikas
2009-12-08r600: add support for TXB instructionAndre Maasikas
makes testing other things easier - does not hang the card TODO: enable TEX dependency tracking in vertex programs
2009-12-08r600: reorder state for render_target and blendAndre Maasikas
First time around render targets are not enabled yet (done in r700SendRenderTargetState) so blend state is not emitted for any targets. Affects first glClear in some mesa tests. As a quick fix reorder state emit so that target is set first
2009-12-05radeon/r200/r600: fix drivers for changes in ↵Alex Deucher
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