Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-01-05 | r600: support depth compare functions & shadow_ambient | Andre Maasikas | |
2010-01-04 | mesa: make texture BorderColor a union of float/int/uint | Brian Paul | |
When we have integer-valued texture formats, the texture border color must also store integer and uint values. With GL 3.0, the new glTexParameterIiv() and glTexParameterIuiv() functions can set the border color to int or uint values. | |||
2010-01-04 | r600: support vertex_array_bgra | Andre Maasikas | |
Use vertex program key mechanism and swizzle during vertex fetch - is there a better way? | |||
2010-01-04 | Remove leftover __DRI{screen,drawable,context}Private references | Kristian Høgsberg | |
As part of the DRI driver interface rewrite I merged __DRIscreenPrivate and __DRIscreen, and likewise for __DRIdrawablePrivate and __DRIcontextPrivate. I left typedefs in place though, to avoid renaming all the *Private use internal to the driver. That was probably a mistake, and it turns out a one-line find+sed combo can do the mass rename. Better late than never. | |||
2010-01-04 | r600: support vertex_array_bgra | Andre Maasikas | |
Use vertex program key mechanism and swizzle during vertex fetch - is there a better way? | |||
2009-12-29 | mesa: implement per-buffer color masking | Brian Paul | |
This is part of the GL_EXT_draw_buffers2 extension and part of GL 3.0. The ctx->Color.ColorMask field is now a 2-D array. Until drivers are modified to support per-buffer color masking, they can just look at the 0th color mask. The new _mesa_ColorMaskIndexed() function will be called by glColorMaskIndexedEXT() or glColorMaski(). | |||
2009-12-22 | mesa: adjust OPCODE_IF/ELSE BranchTarget fields to point to ELSE/ENDIF instr. | Brian Paul | |
This is a little more logical. Suggested in bug report 25654. | |||
2009-12-21 | Merge branch 'mesa_7_7_branch' | Brian Paul | |
Conflicts: src/mesa/main/version.h src/mesa/state_tracker/st_atom_shader.c | |||
2009-12-21 | Merge branch 'mesa_7_6_branch' into mesa_7_7_branch | Brian Paul | |
Conflicts: configure.ac progs/demos/morph3d.c progs/demos/textures.c progs/glsl/shtest.c progs/glsl/texaaline.c progs/tests/packedpixels.c progs/xdemos/corender.c src/mesa/main/version.h | |||
2009-12-22 | radeon/r600: use new libdrm_radeon api | Dave Airlie | |
2009-12-22 | r600: move structs for legacy cmdbuf into cmdbuf C file. | Dave Airlie | |
these really shouldn't be exposed here | |||
2009-12-22 | radeon/r600: use new libdrm_radeon api | Dave Airlie | |
2009-12-22 | r600: move structs for legacy cmdbuf into cmdbuf C file. | Dave Airlie | |
these really shouldn't be exposed here | |||
2009-12-21 | r600: fix glFrontFace(GL_CW) | Dave Airlie | |
fd.o bug #25290 Suggested fix from Rafael Monica | |||
2009-12-21 | r600: support more of arb_point_sprite and also sprite_coord_origin | Andre Maasikas | |
2009-12-21 | r600: disallow negative offsets for relative addressing for now | Andre Maasikas | |
otherwise for example const[ADDR-3] gets us 253 - ALU_SRC_LITERAL which expects immediate floats to follow and hangs | |||
2009-12-21 | r600: fix glFrontFace(GL_CW) | Dave Airlie | |
fd.o bug #25290 Suggested fix from Rafael Monica | |||
2009-12-21 | radeon/r600: use new libdrm_radeon api | Dave Airlie | |
2009-12-18 | r600 : enable gl2, set R600_ENABLE_GLSL_TEST by default. | Richard Li | |
2009-12-18 | radeon: fix frontbuffer read/drawpixels | Dave Airlie | |
Bug 25699 The main problem was the optimising flush wasn't doing the front rendering checks properly. | |||
2009-12-17 | r600: move structs for legacy cmdbuf into cmdbuf C file. | Dave Airlie | |
these really shouldn't be exposed here | |||
2009-12-16 | r600: Invert front face winding when rendering to FBO | Alex Deucher | |
fixes fdo bug 25679 Signed-off-by: Alex Deucher <alexdeucher@gmail.com> | |||
2009-12-16 | r600 : clean a bit to prepare to enable gl2. | Richard Li | |
2009-12-15 | r600: use _mesa_insert_instructions to fixup wpos instead of manual ins insert | Andre Maasikas | |
this keeps branch targets correct. glsl/trirast works correctly now afaics | |||
2009-12-15 | r600: fix typos for vert-tex | Andre Maasikas | |
at least i think this is how it was meant to work | |||
2009-12-15 | r600: fix fragment.position | Andre Maasikas | |
wpos.y seems inferted to what opengl expexts, so calculate correct value from window dimension and replace references in fragmentprog with calculated value | |||
2009-12-15 | r600: add support for FRAG_ATTRIB_PNTC | Andre Maasikas | |
2009-12-15 | r600: add DDX DDY opcodes | Andre Maasikas | |
2009-12-14 | r600 : add texture support for vertex shader. | Richard Li | |
2009-12-11 | Merge branch 'mesa_7_7_branch' | Brian Paul | |
Conflicts: src/gallium/state_trackers/xorg/xorg_xv.c src/mesa/drivers/dri/intel/intel_span.c | |||
2009-12-11 | Merge branch 'mesa_7_6_branch' into mesa_7_7_branch | Brian Paul | |
2009-12-09 | r600 : add pre-compile mesa shader calling interface, in order to handle | Richard Li | |
complex built-in shader instructions. | |||
2009-12-09 | r600: fix state size prediction after dc0777d3 | Andre Maasikas | |
2009-12-08 | r600: and finally fix SCS | Andre Maasikas | |
2009-12-08 | r600: remove (now) dead code | Andre Maasikas | |
2009-12-08 | r600: fix SIN also | Andre Maasikas | |
2009-12-08 | r600: use the new inline constants feature to fix COS | Andre Maasikas | |
2009-12-08 | r600: add assembler support for literal(inline) constants | Andre Maasikas | |
and use it in cubemap instruction sequence for testing | |||
2009-12-08 | r600: merge alu_instruction/alu_instruction2 | Andre Maasikas | |
2009-12-08 | r600: add ABS support for source regs to assembler | Andre Maasikas | |
use it in tex cube instruction sequence | |||
2009-12-08 | r600: glsl - allow specifying texture sampler via uniforms | Andre Maasikas | |
looks kinda hackish, should rethink later | |||
2009-12-08 | r600: implement FRAG_ATTRIB_FACE, glsl/twoside works | Andre Maasikas | |
2009-12-08 | r600: quick hack to get KIL_NV working - does condition TR only for now | Andre Maasikas | |
2009-12-08 | r600: wip glsl - refactor conditional instructions a bit | Andre Maasikas | |
remember the dst register which is used for cond updates when it's time to use the cond codes issue a separate PRED instruction | |||
2009-12-08 | r600: execute SET funtions on all channels | Andre Maasikas | |
seems assemble_LOGIC was meant for non-condition-code instructions so execute in for all components as previously | |||
2009-12-08 | Merge branch 'mesa_7_7_branch' | Andre Maasikas | |
Conflicts: src/mesa/drivers/dri/r600/r700_assembler.c src/mesa/main/version.h | |||
2009-12-08 | Merge branch 'mesa_7_6_branch' into mesa_7_7_branch | Andre Maasikas | |
2009-12-08 | r600: add support for TXB instruction | Andre Maasikas | |
makes testing other things easier - does not hang the card TODO: enable TEX dependency tracking in vertex programs | |||
2009-12-08 | r600: reorder state for render_target and blend | Andre Maasikas | |
First time around render targets are not enabled yet (done in r700SendRenderTargetState) so blend state is not emitted for any targets. Affects first glClear in some mesa tests. As a quick fix reorder state emit so that target is set first | |||
2009-12-05 | radeon/r200/r600: fix drivers for changes in ↵ | Alex Deucher | |
433f0a82f5a4696e6b0c4061f645485ec8079bb4 |