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path: root/src/mesa/drivers/dri/savage
AgeCommit message (Expand)Author
2006-06-09shuffle some code to make some assertions in the _savage_texstore_a111xxxx fu...Roland Scheidegger
2006-05-20In gl_texture_image, replace ImageStride with an ImageOffsets array.Brian Paul
2006-05-08updates to dri drivers for recent stencil changesKeith Whitwell
2006-04-11More GLSL code:Michal Krol
2006-02-03replace the texture level hack used in radeon/r200 to allow larger textures w...Roland Scheidegger
2005-12-06Add support for GL_EXT_secondary_color. It looks like usingEric Anholt
2005-11-19in run_texnorm_stage() check if the texture unit is really enabled before try...Brian Paul
2005-10-31fix problems found with gcc 2.96 (bug 4934)Brian Paul
2005-10-05In gl_texture_image replace IntFormat with InternalFormat and Format withBrian Paul
2005-09-28updated assertions (see bug 4590)Brian Paul
2005-09-22Enable GL_ARB_texture_mirrored_repeat on Savage4. Refactor the code thatIan Romanick
2005-09-14Instead of calling _mesa_ResizeBuffersMESA() in the Viewport function,Brian Paul
2005-09-13Replace ctx->Driver.StencilOp/Func/Mask() functions withBrian Paul
2005-09-04Add new void *addr and __DRIdrawablePrivate parameters toBrian Paul
2005-09-04minor clean-upsBrian Paul
2005-09-03SetBuffer, renderbuffer changesBrian Paul
2005-09-01use proper datatypes to silence a bunch of warningsBrian Paul
2005-08-15Add Egberts fixes for 64bit architecturesAlan Hourihane
2005-08-13Enable support for EXT_stencil_wrap. The code was already there, but theIan Romanick
2005-07-28Major rip-up of internal function insertion interface. The oldIan Romanick
2005-07-26Fixes the glXGetProcAddress portion of the interface. Most of the functionsIan Romanick
2005-07-24All elements of pre-DRI_NEW_INTERFACE_ONLY are removed. This allowsIan Romanick
2005-07-01remove common macros used in the span functions of most drivers from the indi...Roland Scheidegger
2005-06-30Replace add_newer_entrypoints (src/mesa/main/context.c) withIan Romanick
2005-06-02start removing old (pre-renderbuffer) span codeBrian Paul
2005-05-05Refactor COMMON_SOURCES up to Makefile.templateAdam Jackson
2005-05-04Add drirenderbuffer.c to COMMON_SOURCESAdam Jackson
2005-05-04Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul
2005-05-01Bumped the Savage driver date (a bit late) to mark S3TC support.Felix Kuehling
2005-05-01Fixed and cleaned up programming of watermark registers. There may beFelix Kuehling
2005-04-30Added S3TC support to the Savage driver with some help from Mark Cass'sFelix Kuehling
2005-04-24Software fallback for glColorMask. Can be avoided on Savage4 when allFelix Kuehling
2005-04-23Fixed a segfault introduced by Keith's pipeline changes.Felix Kuehling
2005-04-23Texturing fixes for Savage3D/MX/IX:Felix Kuehling
2005-04-22First pass at updating these drivers with pipeline_stage struct changes.Keith Whitwell
2005-04-21Fixed some suspicious pointer casts that caused lots ofFelix Kuehling
2005-04-21Fixed TexEnv modes GL_BLEND and GL_ADD on Savage4-based cards. DisabledFelix Kuehling
2005-03-24Fixed segfault due to an off-by-one error in SAVAGE_TEX_MAXLEVELS.Felix Kuehling
2005-03-23Initialize texture addresses to something valid.Felix Kuehling
2005-03-14When timestamping textures, need to emit the event with SAVAGE_WAIT_3DFelix Kuehling
2005-03-13Updated savage_dri.h from Xorg CVS. This removes definitions that areFelix Kuehling
2005-03-12Removed savagedma.[ch]. They have been unused for a while and were onlyFelix Kuehling
2005-03-10- Flush before updating the timestamp of a texture heap from a bound texture.Felix Kuehling
2005-03-09If the texture image changed force emitting the texture address, evenFelix Kuehling
2005-03-06Don't synchronize after each frame. Allow the GPU to be one frameFelix Kuehling
2005-03-06- Fixed two bugs related to DMA buffer handling that showed up with theFelix Kuehling
2005-02-23Don't forget to update a heap's timestamp when a texture image isFelix Kuehling
2005-02-23With Savage DRM version 2.3.x or later use event counters for textureFelix Kuehling
2005-02-12Fall back properly when GL_COLOR_LOGIC_OP is enabled and != GL_COPY.Felix Kuehling
2005-02-12Offset LOD bias by about 0.3 to match software rendering more closely.Felix Kuehling