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path: root/src/mesa/drivers/glide
AgeCommit message (Expand)Author
2007-03-06Fix/improve framebuffer object reference counting.Brian
2007-02-16Commiting a few minor fixes to glut fbdev (segfault on a separate stack)Sean D'Epagnier
2006-11-02merge current trunk into vbo branchAlan Hourihane
2006-10-31switch remaining drivers over to vboKeith Whitwell
2006-10-15Remove calls to _mesa_ResizeBuffersMESA() - generally replace with code toBrian Paul
2005-11-09Move COPY_FLOAT() macro down into glide driver.Brian Paul
2005-11-05Unify vertex/fragment program instuctions.Brian Paul
2005-10-05s/IntFormat/InternalFormat/ and s/Format/_BaseFormat/ for gl_color_table.Brian Paul
2005-10-05In gl_texture_image replace IntFormat with InternalFormat and Format withBrian Paul
2005-09-21replace GLdepth with GLuintBrian Paul
2005-09-13Replace ctx->Driver.StencilOp/Func/Mask() functions withBrian Paul
2005-09-09add _tnl_arb_vertex_program_stage to all drivers which already have _tnl_vert...Roland Scheidegger
2005-09-01remove fxDDSetBuffer()Brian Paul
2005-06-27Get rid of the MESA_PBUFFER_ALLOC/FREE() macros.Brian Paul
2005-05-09pathetic attempt to accomodate new frambuffer changes (still some work to do)Daniel Borca
2005-05-09accomodate new frambuffer changesDaniel Borca
2005-05-04Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul
2005-01-25Use the _mesa_HashNextEntry() function to walk over all textures in theBrian Paul
2005-01-19make sure we avoid assertion failure wrt VB->ColorPtr[1]->strideDaniel Borca
2005-01-17cleaned up warningsDaniel Borca
2005-01-12some "safer" type-punning (gcc optimizes float moves with integer moves, anyw...Daniel Borca
2005-01-06semantic in parameter names. changed emitter function.Daniel Borca
2005-01-06semantic in parameter namesDaniel Borca
2004-12-21added GL_EXT_stencil_two_side (yes, it works)Daniel Borca
2004-12-20put back clipmask code; it proved to be a MinGW/gcc 3.3.x error in t_vb_clipt...Daniel Borca
2004-12-20use float constants.Daniel Borca
2004-12-20removed ifdef'ed out code (to whom it may concern: it can be found in dri/tdf...Daniel Borca
2004-12-20removed detritus (ncc).Daniel Borca
2004-12-20comment reorg.Daniel Borca
2004-12-20made some functions static.Daniel Borca
2004-12-20comment reorg.Daniel Borca
2004-12-20allow greater swappendingcount for older hw (v1/v2)Daniel Borca
2004-12-17fxRasterPrimitive wasn't always receiving the reduced primitiveDaniel Borca
2004-12-13disabled ClipMask usage in vb emitter (clipping bugs?)Daniel Borca
2004-12-06small fix for debug pathsDaniel Borca
2004-11-27Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport().Brian Paul
2004-11-15moved windoze specific code outside drivers/glide/Daniel Borca
2004-11-15fix _mesa_image_address2d invocationDaniel Borca
2004-11-10GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpackingBrian Paul
2004-10-20fixed compilation errorsDaniel Borca
2004-10-12avoid the patch if Mesa_DXTn flag is setDaniel Borca
2004-10-05put Rush in the list of supported HWDaniel Borca
2004-10-02added support for GL_ARB_draw_buffersBrian Paul
2004-09-27stencil wrap works, either HW or SW (Ian Romanick)Daniel Borca
2004-09-24added (back!) option to use non-packedcolorDaniel Borca
2004-09-20clamp size of wide pointsDaniel Borca
2004-09-13cleanup and bugfixes for fxDDClear()Daniel Borca
2004-09-13cleanup and some changes towards GL_ARB_point_sprite (two-zero)Daniel Borca
2004-09-13cleanupDaniel Borca
2004-09-03make sure the HW is clean before shooting the pipelineDaniel Borca