Age | Commit message (Expand) | Author |
2010-10-26 | mesa: do integer FB / shader validation check in _mesa_valid_to_render() | Brian Paul |
2010-10-20 | mesa: Remove FEATURE_ARB_shading_language_120 macro. | Kenneth Graunke |
2010-10-14 | glsl: Slightly change the semantic of _LinkedShaders | Ian Romanick |
2010-10-14 | Drop the "neutral" tnl module | Kristian Høgsberg |
2010-10-13 | mesa: Silence unused variable warning | Ian Romanick |
2010-10-13 | Drop GLcontext typedef and use struct gl_context instead | Kristian Høgsberg |
2010-10-13 | Drop GLframebuffer typedef and just use struct gl_framebuffer | Kristian Høgsberg |
2010-10-13 | Rename GLvisual and __GLcontextModes to struct gl_config | Kristian Høgsberg |
2010-10-13 | gl: Remove unused GLcontextModes fields | Kristian Høgsberg |
2010-10-13 | Get rid of GL/internal/glcore.h | Kristian Høgsberg |
2010-10-12 | mesa: Validate assembly shaders when GLSL shaders are used | Ian Romanick |
2010-09-24 | mesa: Remove unnecessary headers. | Vinson Lee |
2010-09-23 | mesa: Remove EXT_convolution. | Eric Anholt |
2010-09-23 | mesa: Remove SGI_color_matrix. | Eric Anholt |
2010-09-23 | mesa: Remove SGI_color_table. | Eric Anholt |
2010-09-23 | mesa: Remove EXT_histogram. | Eric Anholt |
2010-09-21 | mesa: don't advertise bogus GL_ARB_shading_language_120 extension | Brian Paul |
2010-09-14 | mesa: Less FEATURE_ARB_sync tests. | Chia-I Wu |
2010-09-09 | Revert "glapi: Implement optional dispatch logging" | Kristian Høgsberg |
2010-09-09 | mesa: Only reference logging symbols in debug builds | Kristian Høgsberg |
2010-09-09 | mesa: Don't reuse DummyFramebuffer as the incomplete framebuffer | Kristian Høgsberg |
2010-09-09 | glapi: Implement optional dispatch logging | Kristian Høgsberg |
2010-09-01 | mesa: Fix many printf-like warnings. | Eric Anholt |
2010-08-27 | mesa: use atexit() handler to release GLSL compiler memory | Brian Paul |
2010-08-19 | mesa: Silence uninitialized variable warnings in dummy_enum_func. | Vinson Lee |
2010-08-10 | mesa: use switch stmt in init_program_limits() | Brian Paul |
2010-06-28 | mesa: initial support for ARB_geometry_shader4 | Zack Rusin |
2010-06-25 | mesa: initialize extension string when context is first bound | Brian Paul |
2010-06-10 | mesa: rename src/mesa/shader/ to src/mesa/program/ | Brian Paul |
2010-06-10 | mesa: refactor shader api / object code | Brian Paul |
2010-05-11 | mesa: Optimize get.c by using a table-driven approach | Kristian Høgsberg |
2010-05-03 | mesa: Only initialize TNL for OpenGL | Kristian Høgsberg |
2010-05-03 | mesa: Only initialize save dispatch table for OpenGL | Kristian Høgsberg |
2010-05-03 | mesa: increase MAX_DRAW_BUFFERS to 8 | Brian Paul |
2010-04-27 | mesa: Move api_exec_es*.c into mesa/main | Kristian Høgsberg |
2010-04-22 | mesa: Move struct _glapi_table allocation out of context.c | Kristian Høgsberg |
2010-04-22 | mesa: Move API specific context intialization into context.c | Kristian Høgsberg |
2010-04-22 | mesa: Track the OpenGL API we're implementing in the context | Kristian Høgsberg |
2010-04-20 | mesa: add GL 3.2 GL_CONTEXT_PROFILE_MASK query | Brian Paul |
2010-03-30 | mesa: plug in transform feedback functions, set limits | Brian Paul |
2010-03-30 | mesa: Add missing features. | Chia-I Wu |
2010-03-03 | mesa: Remove checks of Visual.rgbMode | Ian Romanick |
2010-03-03 | mesa: Remove support for creating color-index visuals | Ian Romanick |
2010-02-19 | Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versions | Kristian Høgsberg |
2010-02-19 | mesa: replace old MEMCPY macro with memcpy | Brian Paul |
2010-02-11 | mesa: additional constant/limit assertions | Brian Paul |
2010-02-09 | mesa: move all limit/constant assertions into check_context_limits() | Brian Paul |
2010-02-09 | mesa: Enable true refcounting for NullBufferObj. | Michal Krol |
2010-02-09 | mesa: Always do proper ref counting of shared state. | José Fonseca |
2010-02-03 | mesa: increase number of texture units to MAX_COMBINED_TEXTURE_IMAGE_UNITS | Brian Paul |