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path: root/src/mesa/main/get.c
AgeCommit message (Expand)Author
2010-03-20mesa: added missing glGet query for GL_MAX_ARRAY_TEXTURE_LAYERS_EXTBrian Paul
2010-03-20mesa: added GL3 ContextFlags field and query codeBrian Paul
2010-03-03mesa: Always return default value for CURRENT_RASTER_INDEXIan Romanick
2010-03-03mesa: Remove checks of Visual.rgbMode in Get pathsIan Romanick
2010-02-12mesa: Remove unnecessary header.Vinson Lee
2010-02-03mesa: check for invalid texture coord unit in glGet queriesBrian Paul
2010-02-03mesa: add error check for querying invalid texture matrixBrian Paul
2010-01-05mesa: added GL_MAJOR_VERSION and GL_MINOR_VERSION queriesBrian Paul
2009-12-30mesa: implement GL3 GL_NUM_EXTENSIONS queryBrian Paul
2009-12-29mesa: added infrastructure for GL_EXT_draw_buffers2Brian Paul
2009-12-29mesa: implement per-buffer color maskingBrian Paul
2009-12-29mesa: implement indexed glGet functionsBrian Paul
2009-12-29mesa: per-buffer blend enabled flagsBrian Paul
2009-12-11Merge branch 'mesa_7_7_branch'Brian Paul
2009-12-09mesa: Move OES_read_format support from drivers into the core.Eric Anholt
2009-12-01mesa: Update vertex texture code after gallium changes.Michal Krol
2009-11-04Merge branch 'mesa_7_6_branch'Brian Paul
2009-11-03mesa: (GLint64) casts in get.c to silence Visual Studio warningsBrian Paul
2009-09-09mesa: regenerate get.c form get_gen.pyBrian Paul
2009-09-03ARB sync: Add support for GL_ARB_sync to swrastIan Romanick
2009-09-03ARB sync: Add infrastructure for glGetInteger64vIan Romanick
2009-08-18mesa: call FLUSH_CURRENT() for GL_CURRENT_TEXTURE_COORDS queryBrian Paul
2009-08-14Regenerate files for GL_ARB_seamless_cube_mapIan Romanick
2009-05-28mesa: glGet queries for GL_EXT_provoking_vertexBrian Paul
2009-05-21mesa: add missing glGet*() case for GL_VERTEX_ARRAY_BINDING_APPLEBrian Paul
2009-03-07mesa: remove GL_MESA_program_debug extensionBrian Paul
2009-02-21mesa: use an array for current texture objectsBrian Paul
2009-01-31mesa: more display list cleanupsBrian
2009-01-28Make GL_ARB_draw_buffers mandatoryIan Romanick
2009-01-28Make GL_ARB_vertex_buffer_object mandatoryIan Romanick
2009-01-28Make GL_ARB_multisample mandatoryIan Romanick
2009-01-28Make GL_ARB_texture_compression mandatoryIan Romanick
2009-01-22mesa: added GL_MAX_SAMPLES query for GL_ARB_fboBrian Paul
2009-01-06mesa: fix GL_DEPTH_CLEAR_VALUE castingBrian Paul
2008-09-25mesa: fix cast/conversion for optional codeBrian
2008-09-25mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH_CLEAR_VALUE)Brian Paul
2008-09-23mesa: Apply MSVC portability fixes from Alan Hourihane.José Fonseca
2008-09-21mesa: refactor: move various ENUM_TO_x macros into macros.hBrian Paul
2008-07-16mesa: add GL_POLYGON_OFFSET_POINT/LINE/FILL queries, remove GL_TEXTURE_ENV_CO...Brian Paul
2008-03-24add GL_READ_FRAMEBUFFER_BINDING_EXT case, regenerate get.c fileBrian
2007-03-21merge from masterBrian
2007-03-16Colortable re-org.Brian
2007-03-14Re-org of gl_pixel_attrib struct.Brian
2007-03-09added GL_CURRENT_PROGRAMBrian
2007-02-22Merge branch 'origin' into glsl-compiler-1Brian
2007-01-16Merge branch 'master' of git+ssh://keithw@git.freedesktop.org/git/mesa/mesa i...Keith Whitwell
2006-12-15Lots of assorted changes for new GLSL compiler backend.Brian
2006-11-02Added GL_STENCIL_BACK_WRITEMASKBrian Paul
2006-11-02merge current trunk into vbo branchAlan Hourihane
2006-11-01Added a few new ctx->Const. fields for shader-related limits.Brian Paul