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path: root/src/mesa/main/mtypes.h
AgeCommit message (Expand)Author
2006-03-29 Committing in .Jouk Jansen
2006-03-29Move the computation of the viewport matrix into a new update_viewport_matrix()Brian Paul
2006-03-28updated comment about framebuffer's Visual fieldBrian Paul
2006-03-26merge from texman branchBrian Paul
2006-03-21GLSL fixes:Michal Krol
2006-03-03Use standard ARB names instead of vendor-specific NV names for the ARB/NV_ver...Roland Scheidegger
2006-02-13Rename current glsl program variable.Michal Krol
2005-12-14Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can beBrian Paul
2005-12-12Split _MaintainTexEnvProgram into two flags _Maintain and _Use. ThisKeith Whitwell
2005-12-07Updates for GL_EXT_timer_query:Brian Paul
2005-11-19No longer derive 'ati_fragment_shader' from 'program' class. Only theBrian Paul
2005-11-19move a bunch of gl2/shading language structs from mtypes.h to shaderobjects.hBrian Paul
2005-11-16Support for combined depth/stencil renderbuffers (GL_EXT_packed_depth_stencil).Brian Paul
2005-11-12Added OSMesaColorClamp(), bug 4917Brian Paul
2005-11-12Move stuff common to vertex/fragment_program into the base class, including:Brian Paul
2005-11-10Move code to enable FP exceptions into debug.c (set MESA_DEBUG=fpexceptions).Brian Paul
2005-11-08At keithw's request, remove all traces of the "fragment program to C" andIan Romanick
2005-11-08some initial work on upcoming GL_EXT_framebuffer_blit extensionBrian Paul
2005-11-05Unify vertex/fragment program instuctions.Brian Paul
2005-11-05Replace parameter_type enum in program.[ch], use register_file enums instead.Brian Paul
2005-11-02Rename FRAG_OUTPUT_* tokens to FRAG_RESULT_* to match vertex program conventionBrian Paul
2005-11-01Several fp and vp tweaks:Keith Whitwell
2005-11-01Re-org and clean-up of vertx/fragment program limits (instructions,Brian Paul
2005-10-29clean-up commentsBrian Paul
2005-10-05Remove _IsPowerOfTwo from gl_texture_object, not really needed.Brian Paul
2005-10-05s/IntFormat/InternalFormat/ and s/Format/_BaseFormat/ for gl_color_table.Brian Paul
2005-10-05In gl_texture_image replace IntFormat with InternalFormat and Format withBrian Paul
2005-10-01updated commentBrian Paul
2005-09-28Initial work for GL_EXT_packed_depth_stencil extension.Brian Paul
2005-09-23Replace gl_framebuffer's _ColorReadBufferMask with _ColorReadBufferIndex,Brian Paul
2005-09-23Add Wrapper field to gl_renderbuffer. Used for wrapping one renderbufferBrian Paul
2005-09-22Replace gl_renderbuffer.ComponentSizes[] with separate RedBits, GreenBits,Brian Paul
2005-09-21Remove ACCUM_BITS.Brian Paul
2005-09-21replace GLdepth with GLuint and remove GLdepthBrian Paul
2005-09-20remove STENCIL_MAXBrian Paul
2005-09-19additional wrapper updates, bug 4468Brian Paul
2005-09-15Replace GLuint with GLbitfield where appropriate. Also replace GLuintBrian Paul
2005-09-13OpenGL 2.0's two-sided stencil feature wasn't implemented correctly.Brian Paul
2005-09-13Use GLuint/GLint intead of GLstencil for stencil state.Brian Paul
2005-09-03Remove last remnants of pre-renderbuffer code.Brian Paul
2005-09-02Prototype implementation of new GL_EXT_timer_query extension (not finalized y...Brian Paul
2005-09-02add error checking to the GL_ATI_FRAGMENT_SHADER entrypoints. Fix bug with sc...Roland Scheidegger
2005-08-27Rearrange the code related to GL_ARB_occlusion_object to generalize queryBrian Paul
2005-08-25removed GL_HP_occlusion_test extensionBrian Paul
2005-08-10the PIXEL_MAP_I_TO_I table should be GLfloat, not GLintBrian Paul
2005-07-28Major rip-up of internal function insertion interface. The oldIan Romanick
2005-07-22Make the vertex program source register Index field a signed int sinceBrian Paul
2005-07-11Cache texenv programs to avoid repeated compilation (Ben Skeggs)Keith Whitwell
2005-07-01Remove NEW_RENDERBUFFER stuff.Brian Paul
2005-06-09Store compiled vertex program representations in a pointer in theKeith Whitwell