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path: root/src/mesa/main/nvfragprog.h
AgeCommit message (Expand)Author
2004-03-30these files now live in the shader directoryBrian Paul
2004-03-30Why are there two copies of this file?Keith Whitwell
2004-03-29Accomodate ARB_fp XPD opcode separately from NV_fp's X2D.Keith Whitwell
2004-01-28Move FRAG_BIT_ definitions to mtypes.h so that NEED_SECONDARY_COLOR() macroKeith Whitwell
2004-01-22Minor tweaks to help out at a driver level.Keith Whitwell
2003-12-09Update NEED_SECONDARY_COLOR macro to test if either vertex/fragmentBrian Paul
2003-09-04Added new opcodes for ARB_fragment_program, like ABS, CMP, TXB, etc.Brian Paul
2003-08-31Moved some shared vertex/fragment program code into new program.c file.Brian Paul
2003-08-17Re-org of register files for vertex/fragment programs. Will be easier toBrian Paul
2003-07-21Initial implementation of GL_MESA_program_debug - a vertex/fragment programBrian Paul
2003-06-05Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick
2003-05-10fix scalar literal parsing glitchesBrian Paul
2003-04-05fragment program named constants and named program parameters basically work nowBrian Paul
2003-03-15Fix up some fragment program texture enable issues.Brian Paul
2003-03-14Clean-up of parser error handling/reporting.Brian Paul
2003-02-23parser clean-upsBrian Paul
2003-02-17Implement parsing of texture instructions and prototype execution.Brian Paul
2003-01-14First batch of code for GL_NV_fragment_program.Brian Paul