summaryrefslogtreecommitdiff
path: root/src/mesa/main
AgeCommit message (Expand)Author
2009-05-21mesa: added debug functions for dumping color/depth/stencil buffersBrian Paul
2009-05-21mesa: remove pointless null ptr check, improved some error messagesBrian Paul
2009-05-21mesa: added _mesa_print_arrays() for debuggingBrian Paul
2009-05-21mesa: updated comment for _MaxElement fieldBrian Paul
2009-05-21mesa: move gl_array_attrib::_MaxElement to gl_array_object::_MaxElementBrian Paul
2009-05-19Merge branch 'mesa_7_5_branch'Brian Paul
2009-05-19mesa: allow depth/stencil textures to be attached to GL_STENCIL_ATTACHMENTMathias Fröhlich
2009-05-19mesa: assign trb->Base.StencilBits in update_wrapper().Brian Paul
2009-05-19mesa: print more info when valid_texture_object() failsBrian Paul
2009-05-18Merge branch 'mesa_7_5_branch'Brian Paul
2009-05-18mesa: comments for _mesa_generate_mipmap_level()Brian Paul
2009-05-15mesa: Mark FBOs with compressed color attachments as FBO-incomplete.Eric Anholt
2009-05-15mesa: bump version to 7.5-rc2Brian Paul
2009-05-13Merge branch 'mesa_7_5_branch'Brian Paul
2009-05-13mesa: delete array objects before buffer objects during context tear-downBrian Paul
2009-05-13mesa: clean-up vertex array object VBO unbinding and delete/refcountingBrian Paul
2009-05-13mesa: reference counting for gl_array_objectBrian Paul
2009-05-11mesa: updated comments for _mesa_generate_mipmap()Brian Paul
2009-05-11mesa: Fixed a texture memory leakBrian Paul
2009-05-08mesa: Fixed a texture memory leakRobert Ellison
2009-05-08mesa: set version to 7.5-rc1Brian Paul
2009-05-08mesa: raise MAX_VARYING (number of shader varying vars) to 16Brian Paul
2009-05-08mesa: assertions to check for too many vertex outputs or fragment inputsBrian Paul
2009-05-08mesa: issue warning for out of bounds array indexesBrian Paul
2009-05-08mesa: Make _mesa_share_state thread safe.José Fonseca
2009-05-08mesa: more complete fix for transform_invarient glitchesKeith Whitwell
2009-05-08mesa/main: set PREFER_DP4 to match position_invarient codeKeith Whitwell
2009-05-08mesa: Make _mesa_share_state thread safe.José Fonseca
2009-05-07mesa: make the array object save/remove functions staticBrian Paul
2009-05-07mesa: clean-up vertex array object VBO unbinding and delete/refcountingBrian Paul
2009-05-07mesa: reference counting for gl_array_objectBrian Paul
2009-05-07mesa: array object commentsBrian Paul
2009-05-07mesa: move the NullBufferObj from GLcontext to gl_shared_stateBrian Paul
2009-05-07mesa: fix comments, s/texture/buffer/Brian Paul
2009-05-07mesa: remove unused gl_buffer_object::OnCard fieldBrian Paul
2009-05-07mesa: added gl_buffer_object::Written flag (for debug purposes)Brian Paul
2009-05-07mesa: Compute gl_client_array->_MaxElement during array validationBrian Paul
2009-05-07mesa: use array->BufferObj instead of ctx->Array.ArrayBufferObjBrian Paul
2009-05-07mesa: added _ElementSize field to gl_client_arrayBrian Paul
2009-05-07mesa: use local var to make code a bit more conciseBrian Paul
2009-05-07mesa: fix/add commentsBrian Paul
2009-05-07mesa: add GL_DOUBLE case in _mesa_sizeof_type()Brian Paul
2009-05-07mesa: limit number of error raised by invalid GL_TEXTURE_MAX_ANISOTROPY_EXTBrian Paul
2009-05-07Merge branch 'mesa_7_5_branch'Brian Paul
2009-05-07mesa: unmap buffer objects during context tear-downBrian Paul
2009-05-06mesa: remove unnecessary buffer size checkBrian Paul
2009-05-06mesa: code consolidation in glDraw[Range]Elements() validationBrian Paul
2009-05-06mesa: new comments, minor reformattingBrian Paul
2009-05-06mesa: use elementBuf local var instead of ctx->Array.ElementArrayBufferObjBrian Paul
2009-05-05mesa: only use fallback texture when using shaders, not fixed-function (take ...Brian Paul