Age | Commit message (Expand) | Author |
2007-07-13 | Implement AA points and AA coverage application in quad pipeline. | Brian |
2007-07-13 | Added basic occlusion counting | Brian |
2007-07-12 | Add a quad 'bufloop' stage to handle glDrawBuffer(GL_FRONT_AND_BACK). | Brian |
2007-07-12 | s/prim_setup/sp_draw_render_stage/, new comments | Brian |
2007-07-12 | Rename prim_stage -> draw_stage | Brian |
2007-07-12 | Added colormask, dither, multisample state. Implement colormasking stage. | Brian |
2007-07-11 | Implement polygon stipple state tracking, application. | Brian |
2007-07-10 | Checkpoint: stencil roughly working, some bugs to fix... | Brian |
2007-07-10 | Begin hooking up stenciling. | Brian |
2007-07-09 | New 'draw' module for primitive drawing (clipping, culling, etc). | Brian |
2007-07-03 | hook in state tracking for blend color | Brian |
2007-07-02 | rename a few structs (use _state suffix consistantly), reorder/sort fields in... | Brian |
2007-06-26 | consolidate point/line state into pipe_setup_state | Brian |
2007-06-22 | initial texture object, texture format code | Brian |
2007-06-22 | more texture sampler work | Brian |
2007-06-20 | checkpoint: implement z/depth testing | Brian |
2007-06-20 | quad blending works now, but many blend terms need to be added in blend_quad(). | Brian |
2007-06-20 | Initial implementation of a software pipeline for quad rasterization (fragmen... | Brian |
2007-06-20 | Initial work for glClear(), clear color state. | Brian |
2007-06-19 | hook up point state | Brian |
2007-06-19 | Re-org of surface/framebuffer state. | Brian |
2007-06-15 | framebuffer state | Brian |
2007-06-14 | Renamed softpipe directories and files to something less confusing. | Keith Whitwell |