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path: root/src/mesa/program
AgeCommit message (Expand)Author
2010-12-06symbol_table: Add support for adding a symbol at top-level/global scope.Kenneth Graunke
2010-12-06mesa: Bump the number of bits in the register index.José Fonseca
2010-12-03mesa: update comments, remove dead codeBrian Paul
2010-12-03mesa: remove unneeded castBrian Paul
2010-12-03mesa, st/mesa: fix gl_FragCoord with FBOs in GalliumMarek Olšák
2010-12-01glsl: Lower ir_binop_pow to a sequence of EXP2 and LOG2Ian Romanick
2010-12-01glsl: Add a lowering pass to move discards out of if-statements.Kenneth Graunke
2010-12-01ir_to_mesa: Add support for conditional discards.Marek Olšák
2010-11-23glsl: start restoring some geometry shader codeBrian Paul
2010-11-23glsl: better handling of linker failuresBrian Paul
2010-11-23mesa: replace #defines with new gl_shader_type enumBrian Paul
2010-11-23mesa: _mesa_valid_register_index() to validate register indexesBrian Paul
2010-11-23mesa: rename, make _mesa_register_file_name() non-staticBrian Paul
2010-11-23glsl: use gl_register_file in a few placesBrian Paul
2010-11-23glsl: fix off by one in register index assertionBrian Paul
2010-11-19ir_to_mesa: Detect and emit MOV_SATs for saturate constructs.Eric Anholt
2010-11-19glsl: Combine many instruction lowering passes into one.Kenneth Graunke
2010-11-19glsl: Add ir_quadop_vector expressionIan Romanick
2010-11-19glsl: Eliminate assumptions about size of ir_expression::operandsIan Romanick
2010-11-19glsl: Add ir_unop_sin_reduced and ir_unop_cos_reducedIan Romanick
2010-11-18ir_to_mesa: Generate smarter code for some conditional movesIan Romanick
2010-11-17glsl: Remove the ir_binop_cross opcode.Kenneth Graunke
2010-11-09ir_to_mesa: Refactor code for emitting DP instructionsIan Romanick
2010-11-02mesa: Fix C++ includes in sampler.cppChad Versace
2010-10-25mesa: silence enum comparison warningBrian Paul
2010-10-22mesa: move declaration before codeBrian Paul
2010-10-21i965: Add support for register spilling.Eric Anholt
2010-10-14glsl: Slightly change the semantic of _LinkedShadersIan Romanick
2010-10-14glsl: Add a new ir_unop_round_even opcode for GLSL 1.30's roundEven.Kenneth Graunke
2010-10-13Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg
2010-10-12glsl: Fix incorrect assertionIan Romanick
2010-10-12ir_to_mesa: assorted clean-ups, const qualifiers, new commentsBrian Paul
2010-10-08mesa: Simplify a bit of _mesa_add_state_reference using memcmp.Eric Anholt
2010-09-29ra: First cut at a graph-coloring register allocator for mesa.Eric Anholt
2010-09-28mesa: Move the list of builtin uniform info from ir_to_mesa to shared code.Eric Anholt
2010-09-28mesa: Pull ir_to_mesa's sampler number fetcher out to shared code.Eric Anholt
2010-09-23mesa: Remove SGI_color_matrix.Eric Anholt
2010-09-22ir_to_mesa: Only compare vector_elements present for any_nequal/all_equalEric Anholt
2010-09-22glsl: Rework assignments with write_masks to have LHS chan count match RHS.Eric Anholt
2010-09-17ir_to_mesa: Remove unused member array_indexed from struct statevar_element.Vinson Lee
2010-09-17glsl2: Add flags to enable variable index loweringIan Romanick
2010-09-15glsl2: fix signed/unsigned comparison warningBrian Paul
2010-09-14mesa: Include missing header in program.h.Vinson Lee
2010-09-13glsl: introduce ir_binop_all_equal and ir_binop_any_equal, allow vector cmpsLuca Barbieri
2010-09-13glsl: call ir_lower_jumps according to compiler optionsLuca Barbieri
2010-09-09glsl2: Add EmitNoNoise flag, use it to remove noise opcodesIan Romanick
2010-09-09glsl2: Add ir_unop_noiseIan Romanick
2010-09-08glsl: add several EmitNo* options, and MaxUnrollIterationsLuca Barbieri
2010-09-08glsl: make compiler options per-targetLuca Barbieri
2010-09-08mesa: add PIPE_SHADER_* like constants and conversions to/from enums (v2)Luca Barbieri