Age | Commit message (Expand) | Author |
---|---|---|
2007-01-08 | implement biased texture functions | Brian |
2007-01-08 | update texture1D functions | Brian |
2007-01-08 | Implement projective texture sampling, 3D textures. Disable some debug output. | Brian |
2007-01-05 | Checkpoint glsl compiler work: sampler uniforms now implemented, linked prope... | Brian |
2007-01-04 | initial code to get texture sampling limping along | Brian |
2006-12-13 | Checkpoint of work for new GLSL compiler back-end. Lots of assorted changes. | Brian |
2006-08-02 | Add vec4 extension. | Michal Krol |
2006-04-18 | Remove carriage-return chars *ONLY*. | Michal Krol |
2006-03-21 | GLSL fixes: | Michal Krol |
2006-03-14 | More GLSL code: | Michal Krol |
2006-02-21 | More GLSL code: | Michal Krol |
2006-02-18 | More GLSL code. | Michal Krol |
2006-02-13 | More glsl code. | Michal Krol |
2006-01-16 | remove slang_*_gc.h files; | Michal Krol |
2005-04-13 | cosmetic changes; | Michal Krol |