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path: root/src/mesa/shader
AgeCommit message (Expand)Author
2009-03-05mesa: added some assertionsBrian Paul
2009-03-05mesa: when printing src regs, use |reg| for absolute valueBrian Paul
2009-03-04mesa: include mfeatures.hBrian Paul
2009-02-28mesa: rename, reorder FRAG_RESULT_x tokensBrian Paul
2009-02-27mesa: update fragResults array in arb_output_attrib_string()Brian Paul
2009-02-26mesa: replace old prog_instruction::Sampler field with Aux fieldBrian Paul
2009-02-24glsl: silence warningBrian Paul
2009-02-23glsl: yet another swizzled expression fixBrian Paul
2009-02-23glsl: fix another swizzle-related bugBrian Paul
2009-02-21mesa: re-org texgen stateBrian Paul
2009-02-20glsl: use new IR opcodes for TEX instructions with shadow comparisonBrian Paul
2009-02-20mesa: add TexShadow field to prog_instructionBrian Paul
2009-02-20mesa: freshen-up comments, move some fields in prog_instructionBrian Paul
2009-02-20glsl: rename GLSL texture assembly instructions to be more legibleBrian Paul
2009-02-20glsl: fix vec4_texp_rect IR code (need projective version)Brian Paul
2009-02-18glsl: asst improvements, clean-ups in set_program_uniform()Brian Paul
2009-02-18glsl: fix inequality in set_program_uniform()Brian Paul
2009-02-18glsl: fix link failure for variable-indexed varying output arraysBrian Paul
2009-02-18mesa: improved error msgBrian Paul
2009-02-18mesa: increase MAX_UNIFORMS to 1024 (of vec4 type)Brian Paul
2009-02-18glsl: fix a swizzle-related regressionBrian Paul
2009-02-17glsl: fix mistake in a commentBrian Paul
2009-02-17glsl: fix an array indexing bugBrian Paul
2009-02-17mesa: when printing/dumping instruction, include relative addressing infoBrian Paul
2009-02-16mesa: remove old commentsBrian Paul
2009-02-16glsl: silence some uninit var warningsBrian Paul
2009-02-11glsl: allow setting arrays of samplers in set_program_uniform()Brian Paul
2009-02-11glsl: raise GL_INVALID_OPERATION for glUniform(location < -1)Brian Paul
2009-02-11glsl: rework _mesa_get_uniform[fi]v() to avoid using a fixed size intermediat...Brian Paul
2009-02-11glsl: fix glUniform() array bounds error checkingBrian Paul
2009-02-11glsl: fix incorrect size returned by glGetActiveUniform() for array elements.Brian Paul
2009-02-11mesa: Use the stdio wrappers.José Fonseca
2009-02-09re-add MSAA supportBrian Paul
2009-02-09mesa: merge gallium-0.2 into gallium-master-mergeBrian Paul
2009-02-06glsl: new MESA_GLSL env var for GLSL debugging featuresBrian Paul
2009-02-06mesa: tweak output of _mesa_write_shader_to_file()Brian Paul
2009-02-06Revert "mesa: meaningless whitespace change to see if git's working (ignore)"Brian Paul
2009-02-06mesa: meaningless whitespace change to see if git's working (ignore)Brian Paul
2009-02-04glsl: use _slang_var_swizzle() in a few places to simplify the code.Brian Paul
2009-02-04glsl: remove unused prototypeBrian Paul
2009-02-04glsl: replace assertion with conditional in _slang_pop_var_table()Brian Paul
2009-02-02mesa: fix GLSL issue preventing use of all 16 generic vertex attributesBrian Paul
2009-02-02glsl: update program->InputsRead when referencing input attributesBrian Paul
2009-02-02mesa: make _mesa_fprint_program_opt() non-staticBrian Paul
2009-01-28Make GL_ARB_draw_buffers mandatoryIan Romanick
2009-01-28Make GL_ARB_vertex_buffer_object mandatoryIan Romanick
2009-01-28mesa: remove GL_SGIX_shadow, GL_SGIX_shadow_ambient and GL_SGIX_depth_textureBrian Paul
2009-01-22glsl: call _mesa_write_shader_to_file(). Debug-only, disabledBrian Paul
2009-01-22glsl: new _mesa_write_shader_to_file() functionBrian Paul
2009-01-22glsl: set shader->CompileStatus in _slang_compile()Brian Paul