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path: root/src/mesa/state_tracker/st_cb_clear.c
AgeCommit message (Expand)Author
2007-09-18Combing depth and stencil objects and making them immutable.Zack Rusin
2007-09-18Implementing a better hash, removing state_tracker dependency from the cache.Zack Rusin
2007-09-18First stab at immutable state objects (create/bind/delete)Zack Rusin
2007-08-24code re-org, minor improvementsBrian
2007-08-23Checkpoint: new vertex/fragment attribute namingBrian
2007-08-22Rework of shader constant buffers.Brian
2007-08-20Set viewport state so viewport matches window dims.Brian
2007-08-20Update glClear and glDrawPixels code.Brian
2007-08-20Start to remove the temporary draw_vb() and draw_vertices() code.Brian
2007-08-17Use simple st->pipe->clear() in more cases for depth/stencil clears.Brian
2007-08-17added assertions, disable debug outputBrian
2007-08-16make pass-through vertex shaderBrian
2007-08-16Begin added vertex shader state/support.Brian
2007-08-15added PIPE_PRIM_x tokens (matching GL), use in a few placesBrian
2007-08-13added an assertionBrian
2007-08-10Y invert, clean-upBrian
2007-08-09commentsBrian
2007-08-09Checkpoint intel_renderbuffer removal.Brian
2007-08-08setup frag shader state: color pass-through programBrian
2007-08-06New st_init_*_functions() to initialize the driver functions table.Brian
2007-08-02trim #includesBrian
2007-08-02pipe->clear() now takes a surface, rather than color/depth/stencil flags.Brian
2007-08-02setup more state for clear_with_quad()Brian
2007-08-02Implement new draw_vertices() path for simple vertex array drawing, use it fo...Brian
2007-08-02Remove references to accum buffers in softpipe.Keith Whitwell
2007-08-02sketch out clearing with quadsBrian
2007-08-02Reroute some clear functionality.Keith Whitwell