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path: root/src/mesa/swrast/s_texfilter.c
AgeCommit message (Expand)Author
2011-03-08swrast: flip the conditionals in shadow_compare4() for readabilityBrian Paul
2011-03-08swrast: add coord clamping, fix comparisons for shadow testingPhilip Taylor
2011-01-05swrast: Remove unnecessary headers.Vinson Lee
2010-11-22swrast: init alpha value to 1.0 in opt_sample_rgb_2d()Brian Paul
2010-10-13Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg
2010-10-04swrast: fix choose_depth_texture_level() to respect mipmap filtering stateBrian Paul
2010-10-01ARB_texture_rg: Add GL_RED as a valid GL_DEPTH_TEXTURE_MODEIan Romanick
2010-09-25swrast: update comments for REMAINDER() macroBrian Paul
2010-03-23swrast: improve depth texture mipmap selectionBrian Paul
2010-02-25swrast: add 0.5 bias in tex_array_slice() per the specBrian Paul
2010-02-25swrast: the only wrap mode for selecting texture array slices is clampBrian Paul
2010-01-27swrast: silence double->float assignment warningsBrian Paul
2010-01-04mesa: make texture BorderColor a union of float/int/uintBrian Paul
2009-10-28swrast: fix texel decoding in opt_sample_rgba_2d()Brian Paul
2009-09-30swrast: fix some texformat regressionsBrian Paul
2009-09-30mesa: remove GLchan-based formats; use hw 8-bit/channel formats insteadBrian Paul
2009-09-30mesa: replace gl_texture_format with gl_formatBrian Paul
2009-09-23Merge branch 'softpipe-opt'Keith Whitwell
2009-09-21swrast: fix cube face selectionBrian Paul
2009-08-24mesa/swrast: use one fewer divide in swrast's choose_cube_face alsoKeith Whitwell
2009-06-16Merge branch 'mesa_7_5_branch'Brian Paul
2009-06-16mesa: fix REMAINDER() macroBrian Paul
2009-05-12swrast: update/restore the opt_sample_rgb/rgba_2d() functionsBrian Paul
2009-04-28swrast: add missing break in clamp_rect_coord_linear()Brian Paul
2009-04-06swrast: fix texture border color interpretationBrian Paul
2009-04-01swrast: remove unused integer lerp functionsBrian Paul
2009-04-01swrast: refactor depth/shadow sampling codeBrian Paul
2009-04-01swrast: do texture sampling/combining in floating pointBrian Paul
2009-03-11mesa: remove gl_texture_object::_Function field and associated codeBrian Paul
2009-01-28mesa: remove GL_SGIX_shadow, GL_SGIX_shadow_ambient and GL_SGIX_depth_textureBrian Paul
2009-01-20mesa: silence uninitialized var warningsBrian Paul
2008-12-05mesa: assorted clean-ups, updated comments, etc.Brian
2008-12-05mesa: replace large macros with inline functionsBrian
2008-11-28mesa: add missing break statementsBrian Paul
2008-09-18mesa: prefix a bunch of #include lines with "main/".Brian Paul
2008-09-13mesa: return after _mesa_problem() callsGuillaume Melquiond
2008-06-19mesa: tweak mipmap level selection for cube mapsBrian Paul
2007-11-23need to check border width in sample_linear_2d() - fixes failed assertion in ...Brian
2007-11-19fix some texture format assertions, etcBrian
2007-10-17Replace repeat_remainder() with a simpler macro that just casts args to unsig...Brian
2007-06-11Replace texobj->Complete with texobj->_Complete since it's a derived field.Brian
2007-06-07Fix ARB_fp spec conformance bug WRT shadow sampling.Ian Romanick
2007-05-16Initial implementation of MESA_texture_arrayIan Romanick
2007-04-14Fix sample_depth_texture() to handle texture rectangle coords.Brian
2007-02-14test for POT before using sample_2d_linear_repeat()Etienne Clement
2006-09-18check for n <= 1 in compute_min_mag_ranges(), bug 8320Brian Paul
2006-04-05Check/use texture border color when sampling depth textures. (bug 6498)Brian Paul
2005-10-05Remove _IsPowerOfTwo from gl_texture_object, not really needed.Brian Paul
2005-10-05In gl_texture_image replace IntFormat with InternalFormat and Format withBrian Paul
2005-10-01GL_EXT_packed_depth_stencil changesBrian Paul