Age | Commit message (Expand) | Author |
2007-07-04 | Be more consistant with paths in #includes. Eventually, eliminate a bunch of... | Brian |
2007-05-20 | Overhaul/simplify SWvertex and SWspan attribute handling. | Brian |
2007-04-23 | remove SWvertex->fog field, use attrib field | Brian |
2007-02-05 | Merge SWvertex texcoord and varying fields into attrib[] array field. | Brian |
2006-12-21 | s/attribute/varying/ | Brian |
2006-11-01 | Remove x/y/width/height parameters from Clear functions. | Brian Paul |
2006-10-18 | Don't pass x/y/width/height to ctx->Driver.Accum(). | Brian Paul |
2006-10-10 | Move the fp_machine struct into s_nvfragmprog.c since (except for program | Brian Paul |
2006-04-11 | More GLSL code: | Michal Krol |
2006-03-26 | merge from texman branch | Brian Paul |
2006-03-02 | implementation of _swrast_BlitFramebuffer() | Brian Paul |
2006-03-01 | _swrast_blit_framebuffer() function | Brian Paul |
2005-09-16 | more GLuint->GLbitfield changes | Brian Paul |
2005-09-15 | updated comments | Brian Paul |
2005-09-03 | Remove last remnants of pre-renderbuffer code. | Brian Paul |
2005-07-26 | improve comments about win[0..3] values (bug 2554) | Brian Paul |
2005-07-01 | Remove NEW_RENDERBUFFER stuff. | Brian Paul |
2005-06-04 | remove old span functions from swrast_device_driver struct | Brian Paul |
2005-05-04 | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul |
2004-10-31 | Removed _swrast_validate_pbo_access(). | Brian Paul |
2004-10-02 | added support for GL_ARB_draw_buffers | Brian Paul |
2004-09-24 | patches for clearing hw depth buffers from software fallback (Nicolai Haehnle) | Brian Paul |
2004-03-21 | Implemented support for software-based AUX color buffers. | Brian Paul |
2004-03-13 | Implementation of GL_EXT_pixel_buffer_object extension. | Brian Paul |
2004-03-09 | Fix color index mode rendering. | Brian Paul |
2003-09-17 | changed a comment | Brian Paul |
2003-06-05 | Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything. | Ian Romanick |
2003-02-23 | Move span stuff from swrast.h to s_context.h (it's private). | Brian Paul |
2003-01-14 | First batch of code for GL_NV_fragment_program. | Brian Paul |
2002-11-13 | added comments about NULL mask parameter to span-write functions | Brian Paul |
2002-10-29 | updated email addresses | Brian Paul |
2002-10-21 | doxygen comments (Klaus Niederkrueger) | Brian Paul |
2002-10-11 | Another round of glRead/DrawBuffer() clean-ups and simplifications. | Brian Paul |
2002-10-04 | multiple GL_POINTS can now be rendered together into one fragment span | Brian Paul |
2002-10-02 | finished up GL_EXT_stencil_two_side | Brian Paul |
2002-09-17 | pull-in changes from DRI/Mesa-4.0.4 | Brian Paul |
2002-08-07 | struct sw_span is again allocated on the stack, but the arrays of span | Brian Paul |
2002-07-09 | Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer() | Brian Paul |
2002-04-19 | Allocate a sw_span struct in the swrast context instead of allocating it | Brian Paul |
2002-04-12 | updated a few comments | Brian Paul |
2002-04-12 | Klaus Niederkrueger's latest changes: use INIT_SPAN() to init span primitive | Brian Paul |
2002-03-16 | Lots of changes related to framebuffer/window buffer resizing. Basically, | Brian Paul |
2002-02-02 | sw_span can now hold x/y arrays of fragment positions - getting ready to | Brian Paul |
2002-01-28 | Still more texture/span simplification and clean-up. | Brian Paul |
2002-01-28 | More span improvements. Removed _mesa_write_monocolor_span(). | Brian Paul |
2002-01-28 | More span clean-up, mostly texture-related. | Brian Paul |
2002-01-27 | LOTS of changes, building upon Klaus's work. | Brian Paul |
2002-01-21 | Klaus's latest patches and some clean-up | Brian Paul |
2002-01-10 | Klaus's latest patches: change texcoord[3] to texcoord[4] everywhere | Brian Paul |
2001-12-17 | first checkpoint commit of Klaus's new span code (struct sw_span) | Brian Paul |