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path: root/src/mesa/swrast
AgeCommit message (Expand)Author
2001-12-19fix a comment typoBrian Paul
2001-12-19have to clamp color+specular in _swrast_add_spec_terms_triangle()! (fixes Chi...Brian Paul
2001-12-18Replace old matrix stacks with new code based on struct matrix_stack.Brian Paul
2001-12-17added some debug printfs (disabled)Brian Paul
2001-12-17first checkpoint commit of Klaus's new span code (struct sw_span)Brian Paul
2001-12-17first checkpoint commit of Klaus's new span code (struct sw_span)Brian Paul
2001-12-14vertex program check-inBrian Paul
2001-12-13special case blend optmizations (Jeremy Fitzhardinge)Brian Paul
2001-12-05add inf and nan tests to swrast functionsKeith Whitwell
2001-12-04prototype implementation of GL_ARB_depth_texture, GL_ARB_shadow, GL_ARB_shado...Brian Paul
2001-11-28use v2 color, not v0 in flat_ci_triangle()Brian Paul
2001-11-19More span rendering optimizations from Klaus NiederkruegerBrian Paul
2001-11-13improved AA subpixel sample positions (Ray Tice)Brian Paul
2001-11-06casts to silence warnings from gcc 2.96Brian Paul
2001-10-17added a few commentsBrian Paul
2001-10-17warning fixes (Karl Schultz)Brian Paul
2001-10-17added GL_ARB_texture_mirrored_repeatBrian Paul
2001-09-20very brief overview of swrastKeith Whitwell
2001-09-19GL_ADD texture mode was incorrect, renamed some varsBrian Paul
2001-09-19silence compiler warnings (last batch for src)Karl Schultz
2001-09-18more compiler warning fixesKarl Schultz
2001-09-13minor optimizations for flat shading (Klaus Niederkrueger)Brian Paul
2001-09-13replaced some tabs with spacesBrian Paul
2001-08-20removed a semicolon in the USE() macroBrian Paul
2001-08-20new debugging codeBrian Paul
2001-08-14Fixes for 32-bit GLchans: smooth/flat/textured triangles seem to work now.Brian Paul
2001-08-07removed some now bogus assertions (due to Klaus's latest optimization)Brian Paul
2001-08-07optimization to sample_lambda_2d() (Klaus Niederkrueger)Brian Paul
2001-07-28Remove _BaseAlpha, fix reflect lighting bug.Keith Whitwell
2001-07-26Applied Klaus Niederkrueger's latest flat-shading clean-ups and some of my own.Brian Paul
2001-07-23GLchan and GL_ADD clamping changes (Klaus Niederkrueger)Brian Paul
2001-07-23don't clamp colors if GLchan==GLfloat in add_colors()Brian Paul
2001-07-23GLubyte -> GLchan changeBrian Paul
2001-07-19GLchan changesBrian Paul
2001-07-18do some 16-bit GLchan computations in floating point (Gerk Huisma)Brian Paul
2001-07-17Lighting now emits colors as CHAN_TYPE, as it used to. This will requireKeith Whitwell
2001-07-16disable MMX blend code until it gets fixedBrian Paul
2001-07-14more work on float colors (still not finished)Brian Paul
2001-07-14removed unused tiny triangle test codeBrian Paul
2001-07-13undo previous check-in (unfinished code)Brian Paul
2001-07-13assorted changes for supporting GLfloat color channels (not done)Brian Paul
2001-07-13fixed two bad casts (Stephane Conversy)Brian Paul
2001-07-12Rename some of the tnl->Driver.* functions to tnl->Driver.Render.*, to make itKeith Whitwell
2001-07-09fixed flat shading bug in affine_ and persp_textured_triangle() functionsBrian Paul
2001-07-09added missing \'sBrian Paul
2001-06-26More raster fog coord fixes.Brian Paul
2001-06-26optimized texture triangle updates (Klaus Niederkrueger)Brian Paul
2001-06-18fix glDraw/CopyPixels w/ fog bug. minor fog code clean-ups.Brian Paul
2001-06-13fixed a +/- typo in the Y coord setupBrian Paul
2001-06-12always feedback unit 0 texcoordsBrian Paul