Age | Commit message (Expand) | Author |
2005-09-09 | fix some bugs with handling of GL_DOT4_ATI, GL_DOT3_ATI and GL_DOT2_ADD_ATI A... | Roland Scheidegger |
2005-09-08 | fix precision problem in depth clearing (bug 4395) | Brian Paul |
2005-09-07 | fix bug with ATI_fragment_shader in swrast (need to copy all 4 values due to ... | Roland Scheidegger |
2005-09-06 | minor clean-up of texture_combine() | Brian Paul |
2005-09-06 | don't use DEFARRAY/CHECKARRAY stuff | Brian Paul |
2005-09-05 | remove obsolete CurrentBufferBit | Brian Paul |
2005-09-05 | remove unused var | Brian Paul |
2005-09-03 | Remove last remnants of pre-renderbuffer code. | Brian Paul |
2005-09-02 | Check for ATI_fragment_shader enabled | Dave Airlie |
2005-09-02 | ATI_fragment_shader fixes: fix bug in passTexCoord (caused by recent changes)... | Roland Scheidegger |
2005-09-02 | add error checking to the GL_ATI_FRAGMENT_SHADER entrypoints. Fix bug with sc... | Roland Scheidegger |
2005-08-31 | Just additional comments. | Brian Paul |
2005-08-27 | Rearrange the code related to GL_ARB_occlusion_object to generalize query | Brian Paul |
2005-08-25 | removed GL_HP_occlusion_test extension | Brian Paul |
2005-08-25 | also check for texture border in sample_linear_2d() | Brian Paul |
2005-07-26 | improve comments about win[0..3] values (bug 2554) | Brian Paul |
2005-07-18 | s/clippping/clipping/ | Brian Paul |
2005-07-18 | pass in the renderbuffer | Alan Hourihane |
2005-07-01 | Remove NEW_RENDERBUFFER stuff. | Brian Paul |
2005-07-01 | remove OLD_RENDERBUFFER code | Brian Paul |
2005-06-30 | Redo all the GL_LINEAR interpolation code in terms of LERP macros/functions. | Brian Paul |
2005-06-21 | check for NULL swrast->Driver.SetBuffer before calling it | Brian Paul |
2005-06-10 | be sure we have span texcoords before calling _swrast_texture_span() | Brian Paul |
2005-06-10 | pass mask array to PutRowRGB() in simple_z_textured_triangle() | Brian Paul |
2005-06-04 | set OLD_RENDERBUFFER=0, need to clean up a few more things before totally rem... | Brian Paul |
2005-06-04 | remove old span functions from swrast_device_driver struct | Brian Paul |
2005-06-04 | remove old span code | Brian Paul |
2005-06-04 | fix an assertion | Brian Paul |
2005-06-04 | remove old span code | Brian Paul |
2005-06-02 | Remove last of the old span code. | Brian Paul |
2005-05-24 | moved to windows build dir | Karl Schultz |
2005-05-20 | Remove some debug output | Jon Smirl |
2005-05-15 | fix GetRow parameters (Nicolai Haehnle) | Brian Paul |
2005-05-11 | Don't let FragmentProgram._Active influence choice of vertex vs pixel | Keith Whitwell |
2005-05-11 | Previously in TXP and TEX instructions, lambda was passed to | Keith Whitwell |
2005-05-11 | Don't let FragmentProgram._Active influence choice of vertex vs pixel | Keith Whitwell |
2005-05-11 | Test for texcoord[3] == zero before dividing. Not so sure about this | Keith Whitwell |
2005-05-10 | Committing in . | Jouk Jansen |
2005-05-08 | dri fb works using renderbuffers now in RGBA mode | Jon Smirl |
2005-05-06 | restore call to SetBuffer() in clear_color_buffers(), only temporary | Brian Paul |
2005-05-05 | more updates for users of s_spantemp.h | Brian Paul |
2005-05-04 | FBO changes | Brian Paul |
2005-05-04 | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul |
2005-05-04 | Add a facility to route all rasterization through a fragment program | Keith Whitwell |
2005-04-26 | added interpolate_fog() | Brian Paul |
2005-04-22 | undef DEPTH_TYPE at end | Brian Paul |
2005-04-21 | Reduce the size of mesa's internal fragment and vertex program | Keith Whitwell |
2005-01-29 | remove stray span.y++ | Brian Paul |
2005-01-17 | use FABSF(fogCoord) to fix fog calculation problem (Soju Matsumoto) | Brian Paul |
2005-01-17 | fix a few warnings | Brian Paul |