Age | Commit message (Collapse) | Author |
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processing"
This reverts commit f058b25881e08c9d89a33345e5c84e1357396932.
This change is completely wrong in so many ways. When clip distances
are generated as part of vertex processing, they must be interpolated
to perform clipping. Geometric clipping goes right out the window.
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Once the clipping distance is calculated and stored per vertex, the
distances can be re-used when clipping is actually performed. This
doesn't have any immediate benefit, but it paves the way for
implementing gl_ClipDistance in vertex shaders and result.clip[] in
vertex programs.
This has not produces any oglconform regressions on my G31 system
which uses software TNL.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
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Fixed gallium build breakage.
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This currently doesn't include fixing up the cliptests in the assembly
paths to support ARB_depth_clamp, so enabling depth_clamp forces the C path.
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This is another step toward removing a whole bunch of -I flags from
the cc commands. Still need to address driver code...
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Among changes:
Remove ctx->FragmentProgram._Active
Remove _UseTexEnvProgram
Move _MaintainTnlProgram, _MaintainTexEnvProgram, _TexEnvProgram and
_TnlProgram fields.
Remove/disable old GLSL interpreter code.
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only includes the 6 frustum bits, not the user-clip plane bit, nor the vertex
cull bit.
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- generate error on NULL pointers in glShaderSourceARB;
- reinstall program object, if current, in glLinkProgramARB;
- vertex and fragment shaders are optional in program object;
- floor asm was wrongly computed for x86 back-end;
- allow for (void) idiom in function prototypes;
- all fixed-state uniforms are updated;
- local variable initializers are working;
- implement texture* and shadow* functions for vertex processor;
- generate error if too many arguments in general constructor;
- trim unused data in general constructor;
- struct r-value field select was badly relocated;
Changes:
- add derived state gl_fog_attrib::_Scale;
- add derived state gl_light::_CosCutoffNeg;
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If enabled, all other stages, except render, are disabled.
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- remove input/output fields, input tracking removed.
- remove state fields, the validate function now called
on every statechange.
- add an explicit 'create' function.
Add in code to build vertex program to implement current t&l state. Still
disabled, but turn on with a #define in t_vp_build.h.
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program is enabled AND the currently bound program is valid.
Check _Enable instead of Enable to prevent things from blowing up
when someone calls glEnable(GL_VERTEX_PROGRAM_ARB) without actually
defining a program.
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Moved type conversion and interpolation macros into macros.h
Updated all the files that used to include mmath.h
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1. Remove all.h and PC_HEADER junk.
2. Rolled mem.c and mem.h into imports.c and imports.h
3. Include imports.h instead of mem.h
Restore _mesa_create/initialize_context() to be like they were in 4.0.4
New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
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VERT_BIT_* flags are new and used in many places (esp in T&L code).
Updated some comments for doxygen.
Various code clean-ups.
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Moved vertex program hash table into shared context state.
Implemented reference counting for vertex programs.
Replaced tnl "ProjectedClip" with "Ndc" (normalized device coordinates).
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Replaced SEPERATE with SEPARATE.
Renumbered _NEW_ flags.
Removed _NEW_COLORTABLE.
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of potential problems
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functions from core mesa -- if drivers need these fallbacks they
must now call them themselves.
Introduced hooks for clip-vertex-interpolation and the rendering
of clipped lines and polygons. Allows drivers to interpolate
their hardware-format vertices directly. Used in dri drivers to
replace fastpath code.
Slight optimizations to pipeline build/run routines.
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Allow drivers to perform the perspective divide themselves. Assembly
to do cliptesting without perspective divide for size-4 vectors.
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New array_cache module
Support 8 texture units in core mesa (now support 8 everywhere)
Rework core mesa statechange operations to avoid flushing on many
noop statechanges.
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