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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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mesa
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Author
2007-08-16
check for null swrast (pipe work-around)
Brian
2007-08-16
Begin added vertex shader state/support.
Brian
2007-08-16
disable Z value scaling - it's done in sp_quad_depth_test.c
Brian
2007-08-16
move the draw_alloc/free_tmps() functions to draw_prim.c
Brian
2007-08-16
Remove GL/mesa types, rearrange things into more logical groups
Brian
2007-08-16
update comments, etc related to Read/DrawBuffer state
Brian
2007-08-16
remove reference to ctx->Color.DrawBuffer
Brian
2007-08-16
Add missing inlcude directory.
michal
2007-08-16
Copy fragment z if the fragment shader does not write depth on its own.`
michal
2007-08-16
Drawing code refactoring.
Brian
2007-08-16
point/line/polygon drawing (factored out of draw_vb.c)
Brian
2007-08-16
Silence warnings.
michal
2007-08-16
Silence warnings.
michal
2007-08-16
Silence warnings.
michal
2007-08-16
Silence warnings.
michal
2007-08-16
Use 'f' for float suffix.
michal
2007-08-16
replace Proxy1D/2D/etc fields with ProxyTex[] array
Brian
2007-08-16
Replace Proxy1D/2D/etc with ProxyTex[] indexed by TEXTURE_x_INDEX.
Brian
2007-08-16
replace separate 1D/2D/etc fields with an array indexed by texture target
Brian
2007-08-16
remove old Saved1D/2D/etc fields
Brian
2007-08-16
Bring over the texobj refcounting changes from mesa_7_0_branch
Brian
2007-08-16
i915tex: Unreference texture buffers on context destruction.
Michel Dänzer
2007-08-15
Remove mesa include directories, be stricter about include paths.
Keith Whitwell
2007-08-15
translate GL texture targets to PIPE_TEXTURE_x values
Brian
2007-08-15
added PIPE_PRIM_x tokens (matching GL), use in a few places
Brian
2007-08-15
Hook in new draw_arrays() code, disabled for now.
Brian
2007-08-15
softpipe_draw_arrays() function
Brian
2007-08-15
added new draw_arrays()
Brian
2007-08-15
convert vbo->draw_prims() to pipe->draw_arrays(): works in very limited cases...
Brian
2007-08-15
added vertex array info fields
Brian
2007-08-15
added draw_set_vertex_array_info()
Brian
2007-08-15
comment
Brian
2007-08-15
Add UsageMask to DECLARATION in TGSI.
michal
2007-08-15
Add declaration_semantic token to TGSI.
michal
2007-08-15
Declare fragment shader output registers.
michal
2007-08-15
Cleanup, do not use fp_attr_to_slot[] mapping array.
michal
2007-08-15
sketch out vbo drawing function
Brian
2007-08-15
added state funcs for vertex buffer/element info
Brian
2007-08-15
softpipe vertex element/buffer state funcs
Brian
2007-08-15
comments
Brian
2007-08-15
added some const qualifiers
Brian
2007-08-15
comments, minor clean-ups
Brian
2007-08-15
i965: use BRW_TEXCOORDMODE_CLAMP instead of BRW_TEXCOORDMODE_CLAMP_BORDER
Xiang, Haihao
2007-08-15
nouveau: Use half the notifier block for query objects.
Ben Skeggs
2007-08-15
nouveau: Keep drm channel alloc struct around.
Ben Skeggs
2007-08-15
nouveau: reindent nouveau_span.c
Ben Skeggs
2007-08-15
nouveau: Remove ALLOW_MULTI_SUBCHANNEL hack
Ben Skeggs
2007-08-15
nouveau: Always render offscreen, emulate front buffer rendering.
Ben Skeggs
2007-08-15
nouveau: Split nouveau_buffers into nouveau_mem and nouveau_fbo
Ben Skeggs
2007-08-15
nouveau: reindent nouveau_buffers.h
Ben Skeggs
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