summaryrefslogtreecommitdiff
path: root/src/mesa
AgeCommit message (Expand)Author
2007-08-16check for null swrast (pipe work-around)Brian
2007-08-16Begin added vertex shader state/support.Brian
2007-08-16disable Z value scaling - it's done in sp_quad_depth_test.cBrian
2007-08-16move the draw_alloc/free_tmps() functions to draw_prim.cBrian
2007-08-16Remove GL/mesa types, rearrange things into more logical groupsBrian
2007-08-16update comments, etc related to Read/DrawBuffer stateBrian
2007-08-16remove reference to ctx->Color.DrawBufferBrian
2007-08-16Add missing inlcude directory.michal
2007-08-16Copy fragment z if the fragment shader does not write depth on its own.`michal
2007-08-16Drawing code refactoring.Brian
2007-08-16point/line/polygon drawing (factored out of draw_vb.c)Brian
2007-08-16Silence warnings.michal
2007-08-16Silence warnings.michal
2007-08-16Silence warnings.michal
2007-08-16Silence warnings.michal
2007-08-16Use 'f' for float suffix.michal
2007-08-16replace Proxy1D/2D/etc fields with ProxyTex[] arrayBrian
2007-08-16Replace Proxy1D/2D/etc with ProxyTex[] indexed by TEXTURE_x_INDEX.Brian
2007-08-16replace separate 1D/2D/etc fields with an array indexed by texture targetBrian
2007-08-16remove old Saved1D/2D/etc fieldsBrian
2007-08-16Bring over the texobj refcounting changes from mesa_7_0_branchBrian
2007-08-16i915tex: Unreference texture buffers on context destruction.Michel Dänzer
2007-08-15Remove mesa include directories, be stricter about include paths.Keith Whitwell
2007-08-15translate GL texture targets to PIPE_TEXTURE_x valuesBrian
2007-08-15added PIPE_PRIM_x tokens (matching GL), use in a few placesBrian
2007-08-15Hook in new draw_arrays() code, disabled for now.Brian
2007-08-15softpipe_draw_arrays() functionBrian
2007-08-15added new draw_arrays()Brian
2007-08-15convert vbo->draw_prims() to pipe->draw_arrays(): works in very limited cases...Brian
2007-08-15added vertex array info fieldsBrian
2007-08-15added draw_set_vertex_array_info()Brian
2007-08-15commentBrian
2007-08-15Add UsageMask to DECLARATION in TGSI.michal
2007-08-15Add declaration_semantic token to TGSI.michal
2007-08-15Declare fragment shader output registers.michal
2007-08-15Cleanup, do not use fp_attr_to_slot[] mapping array.michal
2007-08-15sketch out vbo drawing functionBrian
2007-08-15added state funcs for vertex buffer/element infoBrian
2007-08-15softpipe vertex element/buffer state funcsBrian
2007-08-15commentsBrian
2007-08-15added some const qualifiersBrian
2007-08-15comments, minor clean-upsBrian
2007-08-15i965: use BRW_TEXCOORDMODE_CLAMP instead of BRW_TEXCOORDMODE_CLAMP_BORDERXiang, Haihao
2007-08-15nouveau: Use half the notifier block for query objects.Ben Skeggs
2007-08-15nouveau: Keep drm channel alloc struct around.Ben Skeggs
2007-08-15nouveau: reindent nouveau_span.cBen Skeggs
2007-08-15nouveau: Remove ALLOW_MULTI_SUBCHANNEL hackBen Skeggs
2007-08-15nouveau: Always render offscreen, emulate front buffer rendering.Ben Skeggs
2007-08-15nouveau: Split nouveau_buffers into nouveau_mem and nouveau_fboBen Skeggs
2007-08-15nouveau: reindent nouveau_buffers.hBen Skeggs